#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_RT_HARDWARE_H_ #define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_RT_HARDWARE_H_ #include "graphics/host_gpu/graphicContext.h" #include namespace Libs::Graphics {} // namespace Libs::Graphics #endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_RT_HARDWARE_H_ */