#ifndef KYTY_LOADER_X64_INSTRUCTION_EMULATOR_H_ #define KYTY_LOADER_X64_INSTRUCTION_EMULATOR_H_ #include namespace Loader::X64InstructionEmulator { [[nodiscard]] bool TryEmulate(void* native_context); // Completes a faulting load into EAX as a zero read and resumes after it. void SkipLoad(void* native_context, size_t length); } // namespace Loader::X64InstructionEmulator #endif /* KYTY_LOADER_X64_INSTRUCTION_EMULATOR_H_ */