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gremling/KytyPS5
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mirror of https://github.com/KytyPS5/KytyPS5.git synced 2026-10-27 16:02:37 +00:00
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313b60e922ff53f901a78de19979a60366cdfb83
KytyPS5/src/graphics/host_gpu/renderer/pipeline
T
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nmzikandMac d72a79af2d graphics: skip compute dispatches with BVH instructions
Co-authored-by: Mac <me@itsmemac.com>
2026-09-24 20:46:04 +04:00
..
descriptorHeap.cpp
refactor(graphics)
2026-09-12 13:40:10 +04:00
descriptorHeap.h
refactor(graphics)
2026-09-12 13:40:10 +04:00
descriptors.cpp
Reuse prepared shader bindings across draws and dispatches
2026-09-24 11:13:33 +04:00
descriptors.h
refactor(graphics)
2026-09-12 13:40:10 +04:00
pipelineCache.cpp
graphics: skip compute dispatches with BVH instructions
2026-09-24 20:46:04 +04:00
pipelineCache.h
Use dynamic stencil state
2026-09-14 20:29:20 +04:00
shaderResourceBarrier.cpp
Refresh cached resources in one SRT walk
2026-09-23 15:41:02 +04:00
shaderResourceBarrier.h
clean up graphics helpers
2026-09-17 20:35:36 +04:00
shaders.cpp
graphics: clamp raster depth after polygon offset
2026-09-24 14:09:02 +04:00
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