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gremling/KytyPS5
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mirror of https://github.com/KytyPS5/KytyPS5.git synced 2026-10-29 08:41:20 +00:00
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3dc3fd0197ae361add9007f5cddeb552246c3d10
KytyPS5/src/graphics/shader/recompiler/ir
T
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nmzik 5ed5fdd36e Preserve resource level bits in texture descriptors
2026-09-23 15:41:02 +04:00
..
opcodes
shader: DPP8 moves
2026-09-18 09:11:55 +04:00
passes
Preserve resource level bits in texture descriptors
2026-09-23 15:41:02 +04:00
Block.cpp
shader_recompiler: add SSA
2026-08-18 03:53:41 +02:00
Block.h
graphics: use per-invocation shader masks
2026-08-21 08:03:22 +02:00
IREmitter.cpp
Revert "shader: preserve raw VCC bits in S_MOV_B64 (#418)"
2026-09-01 07:50:37 +04:00
IREmitter.h
Revert "shader: preserve raw VCC bits in S_MOV_B64 (#418)"
2026-09-01 07:50:37 +04:00
Program.cpp
Resolve GPU-selected raw buffer descriptors through shared RDNA2 addressing
2026-09-22 11:38:50 +04:00
Reg.h
refactor(shader): remove register-state compatibility paths
2026-08-21 03:32:47 +02:00
ResourceSnapshot.h
render: use native clears for stencil fill shaders
2026-09-05 12:36:13 +04:00
ShaderIR.h
Resolve scalar image tables during resource planning
2026-09-23 15:41:02 +04:00
Type.cpp
refactor(shader): centralize typed resource metadata
2026-08-21 03:32:47 +02:00
Type.h
refactor(shader): centralize typed resource metadata
2026-08-21 03:32:47 +02:00
Value.cpp
refactor(shader): emit structured phis natively
2026-08-21 03:32:47 +02:00
Value.h
Reuse scalar evaluation storage
2026-09-23 15:41:02 +04:00
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