Files
KytyPS5/src/graphics/shader/recompiler/ir/passes/DeadCodeElimination.h
T

13 lines
274 B
C++

#pragma once
#include "graphics/shader/recompiler/ir/Block.h"
namespace Libs::Graphics::ShaderRecompiler::IR {
struct Program;
void RemoveIdentities(Program& program);
void EliminateDeadCode(const BlockList& blocks);
} // namespace Libs::Graphics::ShaderRecompiler::IR