mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-27 16:02:37 +00:00
500 lines
16 KiB
C++
500 lines
16 KiB
C++
#include "graphics/presentation/window/hostInput.h"
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#include <SDL3/SDL.h>
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#include "common/assert.h"
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#include "common/emulatorConfig.h"
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#include "common/logging/log.h"
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#include "libs/controller.h"
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#include <algorithm>
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#include <array>
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#include <cmath>
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#include <cstddef>
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#include <cstdlib>
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#include <string>
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#include <string_view>
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namespace Libs::Graphics {
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namespace {
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struct ControlInfo {
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std::string_view name;
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uint32_t button = 0;
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Controller::Axis axis = Controller::Axis::AxisMax;
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bool positive = false;
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float touch_x = 0.0f;
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Controller::Setting setting {};
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};
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static constexpr std::array CONTROL_INFO = {
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ControlInfo {"L3", Controller::PAD_BUTTON_L3},
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ControlInfo {"R3", Controller::PAD_BUTTON_R3},
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ControlInfo {"Options", Controller::PAD_BUTTON_OPTIONS},
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ControlInfo {"Up", Controller::PAD_BUTTON_UP},
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ControlInfo {"Right", Controller::PAD_BUTTON_RIGHT},
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ControlInfo {"Down", Controller::PAD_BUTTON_DOWN},
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ControlInfo {"Left", Controller::PAD_BUTTON_LEFT},
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ControlInfo {"L2", Controller::PAD_BUTTON_L2},
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ControlInfo {"R2", Controller::PAD_BUTTON_R2},
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ControlInfo {"L1", Controller::PAD_BUTTON_L1},
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ControlInfo {"R1", Controller::PAD_BUTTON_R1},
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ControlInfo {"Triangle", Controller::PAD_BUTTON_TRIANGLE},
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ControlInfo {"Circle", Controller::PAD_BUTTON_CIRCLE},
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ControlInfo {"Cross", Controller::PAD_BUTTON_CROSS},
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ControlInfo {"Square", Controller::PAD_BUTTON_SQUARE},
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ControlInfo {"TouchPad", Controller::PAD_BUTTON_TOUCH_PAD, Controller::Axis::AxisMax, false,
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0.25f},
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ControlInfo {"TouchPadRight", Controller::PAD_BUTTON_TOUCH_PAD, Controller::Axis::AxisMax,
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false, 0.75f},
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ControlInfo {"LeftStickLeft", 0, Controller::Axis::LeftX, false},
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ControlInfo {"LeftStickRight", 0, Controller::Axis::LeftX, true},
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ControlInfo {"LeftStickUp", 0, Controller::Axis::LeftY, false},
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ControlInfo {"LeftStickDown", 0, Controller::Axis::LeftY, true},
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ControlInfo {"RightStickLeft", 0, Controller::Axis::RightX, false},
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ControlInfo {"RightStickRight", 0, Controller::Axis::RightX, true},
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ControlInfo {"RightStickUp", 0, Controller::Axis::RightY, false},
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ControlInfo {"RightStickDown", 0, Controller::Axis::RightY, true},
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ControlInfo {.name = "SpeakerVolume", .setting = Controller::Setting::SpeakerVolume},
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ControlInfo {.name = "VibrationIntensity", .setting = Controller::Setting::VibrationIntensity},
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ControlInfo {.name = "TriggerEffectIntensity",
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.setting = Controller::Setting::TriggerEffectIntensity},
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};
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constexpr std::size_t INVALID_CONTROL = CONTROL_INFO.size();
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struct Binding {
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SDL_Keycode key = SDLK_UNKNOWN;
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uint8_t mouse_button = 0;
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std::size_t control = INVALID_CONTROL;
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};
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constexpr int MOUSE_POLL_INTERVAL_MS = 33;
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constexpr uint64_t CURSOR_IDLE_HIDE_MS = 2000;
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constexpr std::string_view MOUSE_SENSITIVITY = "MouseSensitivity=";
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struct MouseJoystickState {
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bool enabled = false;
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bool output = false;
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uint64_t next_poll = 0;
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};
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MouseJoystickState g_mouse;
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SDL_Window* g_mouse_window = nullptr;
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uint64_t g_cursor_hide_at = 0;
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std::size_t ControlFromName(std::string_view name) {
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const auto info = std::find_if(CONTROL_INFO.begin(), CONTROL_INFO.end(),
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[name](const auto& item) { return item.name == name; });
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return static_cast<std::size_t>(std::distance(CONTROL_INFO.begin(), info));
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}
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SDL_Keycode NormalizeKey(SDL_Keycode key) {
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switch (key) {
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case SDLK_RSHIFT: return SDLK_LSHIFT;
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case SDLK_RCTRL: return SDLK_LCTRL;
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case SDLK_RALT: return SDLK_LALT;
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case SDLK_RGUI: return SDLK_LGUI;
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default: return key;
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}
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}
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uint8_t MouseButtonFromName(std::string_view name) {
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static constexpr std::array buttons = {
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std::pair {std::string_view("Mouse:Left"), uint8_t {SDL_BUTTON_LEFT}},
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std::pair {std::string_view("Mouse:Middle"), uint8_t {SDL_BUTTON_MIDDLE}},
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std::pair {std::string_view("Mouse:Right"), uint8_t {SDL_BUTTON_RIGHT}},
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std::pair {std::string_view("Mouse:X1"), uint8_t {SDL_BUTTON_X1}},
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std::pair {std::string_view("Mouse:X2"), uint8_t {SDL_BUTTON_X2}},
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};
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const auto button = std::find_if(buttons.begin(), buttons.end(),
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[name](const auto& item) { return item.first == name; });
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return button != buttons.end() ? button->second : 0;
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}
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bool Conflicts(const Binding& first, const Binding& second) {
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return first.control == second.control ||
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(first.key != SDLK_UNKNOWN && first.key == second.key) ||
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(first.mouse_button != 0 && first.mouse_button == second.mouse_button);
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}
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class InputMap {
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public:
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InputMap() {
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for (const auto& value: Config::GetKeymap()) {
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const std::string_view entry = value;
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if (entry.starts_with(MOUSE_SENSITIVITY)) {
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const float sensitivity =
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std::strtof(value.c_str() + MOUSE_SENSITIVITY.size(), nullptr);
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m_mouse_sensitivity =
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std::clamp(std::isfinite(sensitivity) ? sensitivity : 1.0f, 0.1f, 5.0f);
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continue;
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}
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const auto split = entry.find('=');
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Binding binding;
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if (split != std::string_view::npos) {
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binding.control = ControlFromName(entry.substr(0, split));
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const auto host_input = entry.substr(split + 1);
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binding.mouse_button = MouseButtonFromName(host_input);
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if (binding.mouse_button == 0) {
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binding.key = NormalizeKey(SDL_GetKeyFromName(std::string(host_input).c_str()));
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}
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}
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const bool reserved = binding.key == SDLK_ESCAPE || binding.key == SDLK_F1 ||
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binding.key == SDLK_F7 || binding.key == SDLK_F11;
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if (binding.control == INVALID_CONTROL || reserved ||
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(binding.key == SDLK_UNKNOWN && binding.mouse_button == 0)) {
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EXIT("Invalid input mapping: %s\n", value.c_str());
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}
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Add(binding);
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}
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}
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[[nodiscard]] bool Custom() const { return m_size != 0; }
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[[nodiscard]] float MouseSensitivity() const { return m_mouse_sensitivity; }
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[[nodiscard]] std::size_t FindKey(int key_code) const {
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key_code = NormalizeKey(static_cast<SDL_Keycode>(key_code));
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const auto binding =
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std::find_if(m_bindings.begin(), m_bindings.begin() + m_size,
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[key_code](const auto& item) { return item.key == key_code; });
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return binding != m_bindings.begin() + m_size ? binding->control : INVALID_CONTROL;
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}
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[[nodiscard]] std::size_t FindMouseButton(uint8_t mouse_button) const {
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const auto binding = std::find_if(
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m_bindings.begin(), m_bindings.begin() + m_size,
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[mouse_button](const auto& item) { return item.mouse_button == mouse_button; });
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return binding != m_bindings.begin() + m_size ? binding->control : INVALID_CONTROL;
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}
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private:
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void Add(const Binding& binding) {
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for (std::size_t index = 0; index < m_size;) {
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if (Conflicts(m_bindings[index], binding)) {
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m_bindings[index] = m_bindings[--m_size];
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} else {
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index++;
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}
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}
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EXIT_IF(m_size >= m_bindings.size());
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m_bindings[m_size++] = binding;
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}
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std::array<Binding, CONTROL_INFO.size()> m_bindings {};
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std::size_t m_size = 0;
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float m_mouse_sensitivity = 1.0f;
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};
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const InputMap& GetInputMap() {
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static const InputMap map;
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return map;
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}
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void SetButton(uint32_t button, bool down) {
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if (button == Controller::PAD_BUTTON_L2) {
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Controller::SetAxis(Controller::HOST_INPUT_CONTROLLER_ID, Controller::Axis::TriggerLeft,
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down ? 255 : 0);
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} else if (button == Controller::PAD_BUTTON_R2) {
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Controller::SetAxis(Controller::HOST_INPUT_CONTROLLER_ID, Controller::Axis::TriggerRight,
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down ? 255 : 0);
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} else if (button != 0) {
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Controller::SetButton(Controller::HOST_INPUT_CONTROLLER_ID, button, down);
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}
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}
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void SetTouchPad(float x, bool down) {
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Controller::SetTouchPad(Controller::HOST_INPUT_CONTROLLER_ID, 0, down, x, 0.5f);
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}
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uint32_t DefaultKeyboardButton(int key_code) {
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switch (NormalizeKey(static_cast<SDL_Keycode>(key_code))) {
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case SDLK_UP: return Controller::PAD_BUTTON_UP;
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case SDLK_LEFT: return Controller::PAD_BUTTON_LEFT;
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case SDLK_DOWN: return Controller::PAD_BUTTON_DOWN;
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case SDLK_RIGHT: return Controller::PAD_BUTTON_RIGHT;
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case SDLK_J: return Controller::PAD_BUTTON_CROSS;
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case SDLK_I: return Controller::PAD_BUTTON_TRIANGLE;
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case SDLK_K: return Controller::PAD_BUTTON_SQUARE;
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case SDLK_L: return Controller::PAD_BUTTON_CIRCLE;
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case SDLK_Q: return Controller::PAD_BUTTON_L1;
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case SDLK_E: return Controller::PAD_BUTTON_R1;
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case SDLK_Z: return Controller::PAD_BUTTON_L2;
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case SDLK_C: return Controller::PAD_BUTTON_R2;
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case SDLK_LSHIFT: return Controller::PAD_BUTTON_L3;
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case SDLK_LCTRL: return Controller::PAD_BUTTON_R3;
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case SDLK_RETURN:
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case SDLK_RETURN2: return Controller::PAD_BUTTON_OPTIONS;
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default: return 0;
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}
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}
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struct StickKeys {
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bool left = false;
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bool right = false;
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bool up = false;
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bool down = false;
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};
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void SetStickAxis(Controller::Axis axis, bool negative, bool positive) {
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int value = 128;
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if (negative && !positive) {
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value = 0;
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} else if (positive && !negative) {
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value = 255;
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}
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Controller::SetAxis(Controller::HOST_INPUT_CONTROLLER_ID, axis, value);
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}
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void CycleSettingOnPress(Controller::Setting setting, bool down) {
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if (down) {
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Controller::CycleSetting(setting);
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}
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}
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void SetControl(std::size_t control, bool down) {
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if (control == INVALID_CONTROL) {
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return;
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}
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const auto& info = CONTROL_INFO[control];
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if (info.button == Controller::PAD_BUTTON_TOUCH_PAD) {
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SetTouchPad(info.touch_x, down);
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return;
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}
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if (info.button != 0) {
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SetButton(info.button, down);
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return;
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}
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if (info.axis == Controller::Axis::AxisMax) {
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CycleSettingOnPress(info.setting, down);
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return;
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}
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struct AxisKeys {
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bool negative = false;
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bool positive = false;
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};
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static std::array<AxisKeys, 4> axes;
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const auto axis = static_cast<std::size_t>(info.axis);
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EXIT_IF(axis >= axes.size());
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if (info.positive) {
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axes[axis].positive = down;
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} else {
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axes[axis].negative = down;
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}
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SetStickAxis(info.axis, axes[axis].negative, axes[axis].positive);
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}
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void DefaultKeyboardInput(int key_code, bool down) {
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static StickKeys left;
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static StickKeys right;
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switch (NormalizeKey(static_cast<SDL_Keycode>(key_code))) {
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case SDLK_BACKSPACE: SetTouchPad(0.25f, down); return;
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case SDLK_TAB: SetTouchPad(0.75f, down); return;
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case SDLK_1: CycleSettingOnPress(Controller::Setting::SpeakerVolume, down); return;
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case SDLK_2: CycleSettingOnPress(Controller::Setting::VibrationIntensity, down); return;
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case SDLK_3: CycleSettingOnPress(Controller::Setting::TriggerEffectIntensity, down); return;
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case SDLK_A:
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left.left = down;
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SetStickAxis(Controller::Axis::LeftX, left.left, left.right);
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return;
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case SDLK_D:
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left.right = down;
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SetStickAxis(Controller::Axis::LeftX, left.left, left.right);
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return;
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case SDLK_W:
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left.up = down;
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SetStickAxis(Controller::Axis::LeftY, left.up, left.down);
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return;
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case SDLK_S:
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left.down = down;
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SetStickAxis(Controller::Axis::LeftY, left.up, left.down);
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return;
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case SDLK_F:
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right.left = down;
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SetStickAxis(Controller::Axis::RightX, right.left, right.right);
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return;
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case SDLK_H:
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right.right = down;
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SetStickAxis(Controller::Axis::RightX, right.left, right.right);
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return;
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case SDLK_T:
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right.up = down;
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SetStickAxis(Controller::Axis::RightY, right.up, right.down);
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return;
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case SDLK_G:
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right.down = down;
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SetStickAxis(Controller::Axis::RightY, right.up, right.down);
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return;
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default: SetButton(DefaultKeyboardButton(key_code), down); return;
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}
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}
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void MouseToJoystick(float delta_x, float delta_y) {
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const double distance = std::hypot(delta_x, delta_y);
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const double scale =
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std::clamp(distance * GetInputMap().MouseSensitivity() + 16.0, 64.0, 128.0) / distance;
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const auto map_axis = [scale](float delta) {
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return std::clamp(128 + static_cast<int>(std::lround(delta * scale)), 0, 255);
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};
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Controller::SetRightStick(Controller::HOST_INPUT_CONTROLLER_ID, map_axis(delta_x),
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map_axis(delta_y));
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}
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void CenterMouseStick() {
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if (!g_mouse.output) {
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return;
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}
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Controller::SetRightStick(Controller::HOST_INPUT_CONTROLLER_ID, 128, 128);
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g_mouse.output = false;
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}
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bool SetRelativeMouseMode(bool enabled) {
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if (SDL_SetWindowRelativeMouseMode(g_mouse_window, enabled)) {
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return true;
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}
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LOGF("Mouse-to-joystick relative mode failed: %s\n", SDL_GetError());
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return false;
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}
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int PollMouse(uint64_t now_ms) {
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if (now_ms < g_mouse.next_poll) {
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return static_cast<int>(g_mouse.next_poll - now_ms);
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}
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g_mouse.next_poll = now_ms + MOUSE_POLL_INTERVAL_MS;
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float delta_x = 0;
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float delta_y = 0;
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SDL_GetRelativeMouseState(&delta_x, &delta_y);
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if (delta_x == 0 && delta_y == 0) {
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CenterMouseStick();
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} else {
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MouseToJoystick(delta_x, delta_y);
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g_mouse.output = true;
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}
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return MOUSE_POLL_INTERVAL_MS;
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}
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bool IsCursorActivity(const SDL_Event& event) {
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SDL_MouseID which;
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switch (event.type) {
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case SDL_EVENT_MOUSE_MOTION:
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if (event.motion.xrel == 0.0f && event.motion.yrel == 0.0f) {
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return false;
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}
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which = event.motion.which;
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break;
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case SDL_EVENT_MOUSE_BUTTON_DOWN:
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case SDL_EVENT_MOUSE_BUTTON_UP: which = event.button.which; break;
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case SDL_EVENT_MOUSE_WHEEL: which = event.wheel.which; break;
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default: return false;
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}
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return which != SDL_TOUCH_MOUSEID && which != SDL_PEN_MOUSEID;
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}
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} // namespace
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void HostInputInit(SDL_Window* window) {
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GetInputMap();
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g_mouse_window = window;
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if (Config::HideCursorEnabled()) {
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g_cursor_hide_at = SDL_GetTicks() + CURSOR_IDLE_HIDE_MS;
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}
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}
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void HostInputShutdown() {
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if (g_mouse.enabled) {
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SetRelativeMouseMode(false);
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CenterMouseStick();
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g_mouse = {};
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}
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g_mouse_window = nullptr;
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g_cursor_hide_at = 0;
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if (Config::HideCursorEnabled()) {
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SDL_ShowCursor();
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}
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}
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void HostInputKey(int key_code, bool down) {
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const auto& map = GetInputMap();
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if (map.Custom()) {
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SetControl(map.FindKey(key_code), down);
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} else {
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DefaultKeyboardInput(key_code, down);
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}
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}
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void HostInputMouseButton(uint8_t mouse_button, bool down) {
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const auto& map = GetInputMap();
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if (map.Custom() && mouse_button != 0) {
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SetControl(map.FindMouseButton(mouse_button), down);
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}
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}
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void HostInputToggleMouseToJoystick() {
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if (g_mouse.enabled) {
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SetRelativeMouseMode(false);
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CenterMouseStick();
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g_mouse = {};
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LOGF("Mouse to right stick: disabled\n");
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return;
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}
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if (!SetRelativeMouseMode(true)) {
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return;
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}
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g_mouse.enabled = true;
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LOGF("Mouse to right stick: enabled (F7 to release)\n");
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}
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bool HostInputWaitEvent(SDL_Event* event, int max_wait_ms) {
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int timeout = -1;
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if (!g_mouse.enabled || SDL_GetKeyboardFocus() != g_mouse_window) {
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g_mouse.next_poll = 0;
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CenterMouseStick();
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} else {
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if (g_mouse.next_poll == 0) {
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SDL_GetRelativeMouseState(nullptr, nullptr);
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g_mouse.next_poll = SDL_GetTicks() + MOUSE_POLL_INTERVAL_MS;
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}
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timeout = PollMouse(SDL_GetTicks());
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}
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if (g_cursor_hide_at != 0) {
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const auto now_ms = SDL_GetTicks();
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const int cursor_timeout =
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now_ms < g_cursor_hide_at ? static_cast<int>(g_cursor_hide_at - now_ms) : 0;
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timeout = timeout < 0 ? cursor_timeout : std::min(timeout, cursor_timeout);
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}
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timeout = timeout < 0 ? max_wait_ms : std::min(timeout, max_wait_ms);
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const bool has_event = SDL_WaitEventTimeout(event, timeout);
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if (Config::HideCursorEnabled()) {
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const auto now_ms = SDL_GetTicks();
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if (has_event && !g_mouse.enabled && IsCursorActivity(*event) &&
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SDL_GetWindowFromEvent(event) == g_mouse_window) {
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SDL_ShowCursor();
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g_cursor_hide_at = now_ms + CURSOR_IDLE_HIDE_MS;
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} else if (g_cursor_hide_at != 0 && now_ms >= g_cursor_hide_at) {
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SDL_HideCursor();
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g_cursor_hide_at = 0;
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}
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}
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if (has_event && event->type == SDL_EVENT_WINDOW_FOCUS_LOST &&
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event->window.windowID == SDL_GetWindowID(g_mouse_window)) {
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g_mouse.next_poll = 0;
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CenterMouseStick();
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}
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return has_event;
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}
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} // namespace Libs::Graphics
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