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gremling/KytyPS5
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mirror of https://github.com/KytyPS5/KytyPS5.git synced 2026-10-28 08:13:05 +00:00
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5dc644edb40bad03a2a18baf59c8b6d5f4a28c8b
KytyPS5/src/graphics/shader/recompiler/ir
T
History
nmzik 5dc644edb4 clean up graphics helpers
2026-09-17 20:35:36 +04:00
..
opcodes
gpu: compile RDNA2 tessellation through native LS HS and TES stages
2026-09-14 06:58:32 +04:00
passes
clean up graphics helpers
2026-09-17 20:35:36 +04:00
Block.cpp
shader_recompiler: add SSA
2026-08-18 03:53:41 +02:00
Block.h
graphics: use per-invocation shader masks
2026-08-21 08:03:22 +02:00
IREmitter.cpp
Revert "shader: preserve raw VCC bits in S_MOV_B64 (#418)"
2026-09-01 07:50:37 +04:00
IREmitter.h
Revert "shader: preserve raw VCC bits in S_MOV_B64 (#418)"
2026-09-01 07:50:37 +04:00
Program.cpp
Preserve uniform conditional sampler choices in resource plans
2026-09-16 22:33:19 +04:00
Reg.h
refactor(shader): remove register-state compatibility paths
2026-08-21 03:32:47 +02:00
ResourceSnapshot.h
render: use native clears for stencil fill shaders
2026-09-05 12:36:13 +04:00
ShaderIR.h
Preserve uniform conditional sampler choices in resource plans
2026-09-16 22:33:19 +04:00
Type.cpp
refactor(shader): centralize typed resource metadata
2026-08-21 03:32:47 +02:00
Type.h
refactor(shader): centralize typed resource metadata
2026-08-21 03:32:47 +02:00
Value.cpp
refactor(shader): emit structured phis natively
2026-08-21 03:32:47 +02:00
Value.h
refactor(shader): emit structured phis natively
2026-08-21 03:32:47 +02:00
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