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KytyPS5/src/common/slotVector.h
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3.2 KiB
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#ifndef EMULATOR_SRC_COMMON_SLOTVECTOR_H_
#define EMULATOR_SRC_COMMON_SLOTVECTOR_H_
#include "common/common.h"
#include <compare>
#include <cstdint>
#include <functional>
#include <limits>
#include <memory>
#include <new>
#include <numeric>
#include <utility>
#include <vector>
namespace Common {
struct SlotId {
static constexpr uint32_t INVALID_INDEX = std::numeric_limits<uint32_t>::max();
constexpr SlotId() noexcept = default;
constexpr SlotId(uint32_t index) noexcept: index(index) {}
[[nodiscard]] constexpr explicit operator bool() const noexcept {
return index != INVALID_INDEX;
}
constexpr auto operator<=>(const SlotId&) const noexcept = default;
uint32_t index = INVALID_INDEX;
};
// Fixed-size chunks keep the stored, non-movable resources in place. Occupancy is a byte per
// slot, not a bitset: a deferred erase runs while fault threads read other slots.
template <typename T>
class SlotVector {
static constexpr uint32_t ChunkSize = 256;
public:
SlotVector() = default;
KYTY_CLASS_NO_COPY(SlotVector);
~SlotVector() noexcept {
ForEach([](SlotId, T& value) { value.~T(); });
}
[[nodiscard]] T& operator[](SlotId id) noexcept {
return m_chunks[id.index / ChunkSize][id.index % ChunkSize].object;
}
[[nodiscard]] const T& operator[](SlotId id) const noexcept {
return m_chunks[id.index / ChunkSize][id.index % ChunkSize].object;
}
[[nodiscard]] T* try_get(SlotId id) noexcept {
return is_allocated(id) ? &(*this)[id] : nullptr;
}
[[nodiscard]] const T* try_get(SlotId id) const noexcept {
return is_allocated(id) ? &(*this)[id] : nullptr;
}
[[nodiscard]] bool is_allocated(SlotId id) const noexcept {
return id.index < m_stored.size() && m_stored[id.index] != 0;
}
template <typename... Args>
[[nodiscard]] SlotId insert(Args&&... args) {
if (m_free_list.empty()) {
Reserve();
}
const uint32_t index = m_free_list.back();
m_free_list.pop_back();
new (&(*this)[index]) T(std::forward<Args>(args)...);
m_stored[index] = 1;
return SlotId {index};
}
void erase(SlotId id) noexcept {
(*this)[id].~T();
m_stored[id.index] = 0;
m_free_list.push_back(id.index);
}
template <typename F>
void ForEach(F&& fn) {
for (uint32_t index = 0; index < m_stored.size(); ++index) {
if (m_stored[index] != 0) {
fn(SlotId {index}, (*this)[index]);
}
}
}
template <typename F>
void ForEach(F&& fn) const {
for (uint32_t index = 0; index < m_stored.size(); ++index) {
if (m_stored[index] != 0) {
fn(SlotId {index}, (*this)[index]);
}
}
}
private:
union Slot {
Slot() noexcept {}
~Slot() noexcept {}
T object;
};
void Reserve() {
const auto first = static_cast<uint32_t>(m_stored.size());
m_chunks.push_back(std::make_unique<Slot[]>(ChunkSize));
m_stored.resize(first + ChunkSize);
m_free_list.resize(ChunkSize);
std::iota(m_free_list.rbegin(), m_free_list.rend(), first);
}
std::vector<std::unique_ptr<Slot[]>> m_chunks;
std::vector<uint8_t> m_stored;
std::vector<uint32_t> m_free_list;
};
} // namespace Common
template <>
struct std::hash<Common::SlotId> {
[[nodiscard]] size_t operator()(Common::SlotId id) const noexcept {
return std::hash<uint32_t> {}(id.index);
}
};
#endif // EMULATOR_SRC_COMMON_SLOTVECTOR_H_