mirror of
https://github.com/KytyPS5/KytyPS5.git
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173 lines
5.4 KiB
C++
173 lines
5.4 KiB
C++
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_GRAPHICCONTEXT_H_
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#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_GRAPHICCONTEXT_H_
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#include "common/abi.h"
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#include "common/common.h"
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#include "common/threads.h"
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#include "graphics/host_gpu/vulkanInstance.h"
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#include <memory>
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#include <mutex>
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#include <vector>
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#include <vk_mem_alloc.h>
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#include <vulkan/vulkan_core.h> // IWYU pragma: export
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namespace Libs::Graphics {
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class CommandBuffer;
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struct VulkanSwapchain {
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~VulkanSwapchain();
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VkSwapchainKHR swapchain = nullptr;
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VkFormat swapchain_format = VK_FORMAT_UNDEFINED;
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VkExtent2D swapchain_extent = {};
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std::unique_ptr<VkImage[]> swapchain_images;
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std::unique_ptr<VkImageView[]> swapchain_image_views;
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uint32_t swapchain_images_count = 0;
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std::unique_ptr<VkSemaphore[]> image_acquired_semaphores;
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std::unique_ptr<VkSemaphore[]> render_complete_semaphores;
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uint32_t current_index = 0;
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uint32_t present_frame = 0;
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};
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struct VulkanCommandPool {
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Common::Mutex mutex;
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VkCommandPool pool = nullptr;
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std::unique_ptr<VkCommandBuffer[]> buffers;
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std::unique_ptr<VkFence[]> fences;
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std::unique_ptr<VkSemaphore[]> semaphores;
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std::unique_ptr<bool[]> busy;
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uint32_t buffers_count = 0;
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};
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struct GraphicContext: public VulkanInstance {
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uint32_t screen_width = 0;
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uint32_t screen_height = 0;
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};
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struct VulkanMemory {
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VkMemoryRequirements requirements = {};
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VkMemoryPropertyFlags property = 0;
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VkDeviceMemory memory = nullptr;
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VmaAllocation allocation = nullptr;
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VmaAllocationInfo allocation_info = {};
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VkDeviceSize offset = 0;
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uint32_t type = 0;
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uint64_t unique_id = 0;
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};
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enum class VulkanImageType {
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Unknown,
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VideoOut,
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DepthStencil,
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Texture,
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StorageTexture,
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RenderTexture
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};
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struct ImageViewInfo {
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VkFormat format = VK_FORMAT_UNDEFINED;
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VkImageViewType type = VK_IMAGE_VIEW_TYPE_2D;
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VkImageAspectFlags aspect = 0;
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uint32_t base_level = 0;
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uint32_t level_count = 0;
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uint32_t base_layer = 0;
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uint32_t layer_count = 1;
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uint32_t swizzle = 0;
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bool is_storage = false;
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bool operator==(const ImageViewInfo&) const = default;
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};
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struct CachedImageView {
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ImageViewInfo info;
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VkImageView view = nullptr;
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};
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struct ImageViewCache {
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std::mutex mutex;
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std::vector<CachedImageView> views;
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ImageViewCache() = default;
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KYTY_CLASS_NO_COPY(ImageViewCache);
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};
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struct VulkanImage {
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static constexpr int VIEW_MAX = 4;
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static constexpr int VIEW_DEFAULT = 0;
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static constexpr int VIEW_DEFAULT_ARRAY = 1;
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static constexpr int VIEW_STORAGE = 2;
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static constexpr int VIEW_STORAGE_ARRAY = 3;
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explicit VulkanImage(VulkanImageType type): type(type) {}
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KYTY_CLASS_NO_COPY(VulkanImage);
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VulkanImageType type = VulkanImageType::Unknown;
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VkFormat format = VK_FORMAT_UNDEFINED;
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VkExtent2D extent = {};
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uint32_t guest_pitch = 0;
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uint32_t layers = 1;
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uint32_t mip_levels = 1;
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VkImage image = nullptr;
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VkImageView image_view[VIEW_MAX] = {};
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VkImageLayout layout = VK_IMAGE_LAYOUT_UNDEFINED;
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Graphics::VulkanMemory memory;
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ImageViewCache view_cache;
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};
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struct VideoOutVulkanImage: public VulkanImage {
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VideoOutVulkanImage(): VulkanImage(VulkanImageType::VideoOut) {}
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};
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struct DepthStencilVulkanImage: public VulkanImage {
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struct AttachmentView {
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uint32_t base_layer = 0;
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uint32_t layer_count = 1;
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VkImageView view = nullptr;
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};
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DepthStencilVulkanImage(): VulkanImage(VulkanImageType::DepthStencil) {}
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bool compressed = false;
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std::mutex attachment_view_mutex;
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std::vector<AttachmentView> attachment_views;
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};
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struct GpuTextureVulkanImage: public VulkanImage {
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explicit GpuTextureVulkanImage(VulkanImageType type): VulkanImage(type) {}
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};
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struct TextureVulkanImage: public GpuTextureVulkanImage {
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TextureVulkanImage(): GpuTextureVulkanImage(VulkanImageType::Texture) {}
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};
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struct StorageTextureVulkanImage: public GpuTextureVulkanImage {
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StorageTextureVulkanImage(): GpuTextureVulkanImage(VulkanImageType::StorageTexture) {}
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};
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struct RenderTextureVulkanImage: public VulkanImage {
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struct AttachmentView {
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VkFormat format = VK_FORMAT_UNDEFINED;
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uint32_t level = 0;
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uint32_t base_layer = 0;
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uint32_t layer_count = 1;
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VkImageView view = nullptr;
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};
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RenderTextureVulkanImage(): VulkanImage(VulkanImageType::RenderTexture) {}
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VkImageView render_view[16] = {};
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std::mutex attachment_view_mutex;
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std::vector<AttachmentView> attachment_views;
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};
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struct VulkanBuffer {
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VkBuffer buffer = nullptr;
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VulkanMemory memory;
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VkBufferUsageFlags usage = 0;
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uint64_t buffer_size = 0;
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};
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struct StorageVulkanBuffer: public VulkanBuffer {};
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} // namespace Libs::Graphics
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#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_GRAPHICCONTEXT_H_ */
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