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gremling/KytyPS5
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mirror of https://github.com/KytyPS5/KytyPS5.git synced 2026-10-27 16:02:37 +00:00
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9d4da48320c1040254027c218f942321474eaebd
KytyPS5/src/graphics/shader/recompiler
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nmzikandEmK530 73615c31ff graphics: preserve logical alpha when blending reordered targets (PPSA02721)
Co-authored-by: EmK530 <admin@emk530.net>
2026-09-29 19:52:40 +04:00
..
backend/spirv
graphics: preserve logical alpha when blending reordered targets (PPSA02721)
2026-09-29 19:52:40 +04:00
frontend
shader: add native 64-bit LDS OR with shared typed storage views
2026-09-29 19:13:33 +04:00
ir
graphics: preserve logical alpha when blending reordered targets (PPSA02721)
2026-09-29 19:52:40 +04:00
BufferFormat.h
shader: decode buffer formats once
2026-09-08 21:26:59 +04:00
ShaderRecompiler.cpp
UFC 5 in-game (#883)
2026-09-28 16:03:05 +04:00
ShaderRecompiler.h
graphics: skip compute dispatches with BVH instructions
2026-09-24 20:46:04 +04:00
Tessellation.cpp
gpu: isolate tessellation analysis and SPIR-V emission
2026-09-14 06:58:32 +04:00
Tessellation.h
gpu: isolate tessellation analysis and SPIR-V emission
2026-09-14 06:58:32 +04:00
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