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KytyPS5/src/graphics/host_gpu/renderer/descriptorCache.h
T
2026-07-27 02:27:29 +02:00

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3.9 KiB
C++

#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORCACHE_H_
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORCACHE_H_
#include "common/abi.h"
#include "common/assert.h"
#include "common/common.h"
#include "common/threads.h"
#include "graphics/host_gpu/graphicContext.h"
#include "graphics/host_gpu/renderer/textureCache.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include "graphics/shader/shaderBindings.h"
#include <map>
#include <memory>
#include <span>
#include <unordered_map>
#include <vector>
namespace Libs::Graphics {
namespace ShaderRecompiler::IR {
struct DescriptorValue;
struct ImageResource;
struct Program;
struct ResourceSnapshot;
} // namespace ShaderRecompiler::IR
class CommandBuffer;
struct DescriptorCacheTestAccess;
struct ShaderStageRuntime;
struct VulkanDescriptorSet {
vk::DescriptorSet set = nullptr;
vk::DescriptorSetLayout layout = nullptr;
int pool_id = -1;
};
struct BufferView {
std::shared_ptr<void> owner;
vk::Buffer buffer = nullptr;
vk::DeviceSize offset = 0;
vk::DeviceSize range = VK_WHOLE_SIZE;
};
class DescriptorCache {
public:
enum class Stage { Unknown, Vertex, Pixel, Compute };
struct TextureBinding {
ImageId image_id;
vk::ImageView image_view = nullptr;
TextureCache::ImageDesc desc;
vk::ImageLayout layout = vk::ImageLayout::eUndefined;
};
struct NativeDescriptors {
std::vector<BufferView> buffers;
std::vector<TextureBinding> images;
std::vector<vk::Sampler> samplers;
std::vector<BufferView> addresses;
BufferView gds;
BufferView flattened_srt;
BufferView user_data;
};
struct PreparedBindings {
std::shared_ptr<const ShaderRecompiler::IR::Program> program;
std::shared_ptr<const ShaderRecompiler::IR::ResourceSnapshot> snapshot;
NativeDescriptors resources;
std::vector<uint32_t> flattened_srt;
std::vector<uint32_t> user_data;
vk::ShaderStageFlags shader_stage;
Stage stage = Stage::Unknown;
bool committed = false;
};
explicit DescriptorCache(GraphicContext& graphics): m_graphics(graphics) {
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
}
~DescriptorCache();
KYTY_CLASS_NO_COPY(DescriptorCache);
vk::DescriptorSetLayout GetDescriptorSetLayout(Stage stage,
const ShaderRecompiler::IR::Program& program);
void Recycle(VulkanDescriptorSet& set);
VulkanDescriptorSet& GetDescriptor(Stage stage, const ShaderRecompiler::IR::Program& program,
const NativeDescriptors& descriptors);
private:
friend struct DescriptorCacheTestAccess;
struct Pool {
vk::DescriptorPool pool = nullptr;
int next_free_pool = -1;
};
static vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture);
void CreatePool();
VulkanDescriptorSet* Allocate(Stage stage, const ShaderRecompiler::IR::Program& program);
vk::DescriptorSetLayout
GetDescriptorSetLayoutInternal(Stage stage, const ShaderRecompiler::IR::Program& program);
GraphicContext& m_graphics;
Common::Mutex m_mutex;
std::vector<Pool> m_pools;
int m_first_free_pool = -1;
std::unordered_map<vk::DescriptorSetLayout, std::vector<VulkanDescriptorSet*>>
m_free_sets_by_layout;
std::map<std::vector<uint32_t>, vk::DescriptorSetLayout> m_descriptor_set_layouts;
};
} // namespace Libs::Graphics
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORCACHE_H_