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KytyPS5/src/graphics/host_gpu/renderer/textureCache.h
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#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_TEXTURECACHE_H_
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_TEXTURECACHE_H_
#include "common/abi.h"
#include "common/common.h"
#include "common/threads.h"
#include "graphics/host_gpu/memoryTracker.h"
#include "graphics/host_gpu/renderer/imageInfo.h"
#include "graphics/host_gpu/renderer/tiler.h"
#include <array>
#include <map>
#include <memory>
#include <mutex>
#include <vector>
#include <vulkan/vulkan_core.h>
namespace Libs::Graphics {
struct DepthStencilVulkanImage;
struct GpuTextureVulkanImage;
struct GraphicContext;
struct RenderTextureVulkanImage;
struct StorageTextureVulkanImage;
struct VideoOutVulkanImage;
struct VulkanImage;
struct VulkanMemory;
class BufferCache;
class CommandBuffer;
class ResourceMutex;
class TextureCache {
public:
TextureCache(PageManager& page_manager, BufferCache& buffer_cache,
ResourceMutex& resource_mutex);
~TextureCache();
KYTY_CLASS_NO_COPY(TextureCache);
[[nodiscard]] VulkanImage* FindTexture(CommandBuffer* command, GraphicContext* ctx,
const ImageInfo& info, bool metadata_read);
[[nodiscard]] StorageTextureVulkanImage*
FindStorageTexture(CommandBuffer* command, GraphicContext* ctx, const ImageInfo& info);
[[nodiscard]] RenderTextureVulkanImage*
FindRenderTarget(CommandBuffer* command, GraphicContext* ctx, const RenderTargetInfo& info);
[[nodiscard]] DepthStencilVulkanImage*
FindDepthTarget(CommandBuffer* command, GraphicContext* ctx, const DepthTargetInfo& info);
[[nodiscard]] std::vector<VideoOutVulkanImage*>
RegisterVideoOutSurfaces(GraphicContext* ctx, const std::vector<VideoOutInfo>& infos);
void RefreshVideoOut(VideoOutVulkanImage* image, bool render_target = false);
void UnregisterVideoOutSurfaces(const std::vector<VideoOutVulkanImage*>& images);
[[nodiscard]] bool ClearColorImageFromBuffer(CommandBuffer* command, uint64_t vaddr,
uint64_t size, uint32_t packed_clear);
[[nodiscard]] bool ClearDepthImageFromBuffer(CommandBuffer* command, uint64_t vaddr,
uint64_t size, uint32_t packed_clear);
[[nodiscard]] bool ClearStencilImageFromBuffer(CommandBuffer* command, uint64_t vaddr,
uint64_t size, uint32_t packed_clear);
void MarkGpuWritten(VulkanImage* image);
void PrepareHostWrite(uint64_t vaddr, uint64_t size);
[[nodiscard]] bool InvalidateMemoryFromGPU(uint64_t vaddr, uint64_t size,
bool formatted_buffer_write = false);
[[nodiscard]] RenderTextureVulkanImage* FindRenderTargetByRange(CommandBuffer* command,
uint64_t vaddr, uint64_t size);
[[nodiscard]] VkImageView GetRenderTargetAttachmentView(GraphicContext* ctx,
RenderTextureVulkanImage* image,
VkFormat format, uint32_t level,
uint32_t base_layer,
uint32_t layer_count);
[[nodiscard]] VkImageView GetDepthTargetAttachmentView(GraphicContext* ctx,
DepthStencilVulkanImage* image,
uint32_t base_layer,
uint32_t layer_count);
[[nodiscard]] VkImageView GetRenderTargetSampledView(GraphicContext* ctx,
RenderTextureVulkanImage* image,
VkFormat view_format, int variant,
uint32_t base_level, uint32_t level_count,
VkImageViewType type, uint32_t base_layer,
uint32_t layer_count);
[[nodiscard]] VkImageView GetRenderTargetStorageView(GraphicContext* ctx,
RenderTextureVulkanImage* image,
VkFormat view_format, uint32_t base_level,
uint32_t level_count, VkImageViewType type,
uint32_t base_layer, uint32_t layer_count);
[[nodiscard]] VkImageView GetStorageTextureSampledView(GraphicContext* ctx,
StorageTextureVulkanImage* image,
const ImageInfo& info);
[[nodiscard]] DepthStencilVulkanImage* FindDepthTargetByRange(uint64_t vaddr, uint64_t size);
[[nodiscard]] bool HasPageOverlap(uint64_t vaddr, uint64_t size);
[[nodiscard]] bool HasRangeOverlap(uint64_t vaddr, uint64_t size);
[[nodiscard]] bool HasGpuModifiedRangeOverlap(uint64_t vaddr, uint64_t size);
[[nodiscard]] bool HasGpuTargetPageOverlap(uint64_t vaddr, uint64_t size);
void RegisterMeta(uint64_t vaddr, uint64_t size, uint32_t layers = 1);
[[nodiscard]] bool IsMeta(uint64_t vaddr);
[[nodiscard]] bool IsMetaRange(uint64_t vaddr, uint64_t size);
[[nodiscard]] bool HasMetaRangeOverlap(uint64_t vaddr, uint64_t size);
[[nodiscard]] bool HasMetaOverlap(uint64_t vaddr, uint64_t size);
[[nodiscard]] bool IsMetaGpuModified(uint64_t vaddr, uint64_t size);
[[nodiscard]] bool IsMetaCleared(uint64_t vaddr, uint32_t slice);
[[nodiscard]] bool ClearMeta(uint64_t vaddr);
[[nodiscard]] bool TouchMeta(uint64_t vaddr, uint32_t slice, bool is_clear);
[[nodiscard]] bool InvalidateMemory(PageFaultAccess access, uint64_t vaddr, uint64_t size,
PageFaultPhase phase) noexcept;
void UnmapMemory(uint64_t vaddr, uint64_t size);
static void DeleteGpuTexture(GraphicContext* ctx, GpuTextureVulkanImage* image,
VulkanMemory* mem);
static void DeleteRenderTexture(GraphicContext* ctx, RenderTextureVulkanImage* image,
VulkanMemory* mem);
static void DeleteDepthStencil(GraphicContext* ctx, DepthStencilVulkanImage* image,
VulkanMemory* mem);
static void DeleteVideoOut(GraphicContext* ctx, VideoOutVulkanImage* image, VulkanMemory* mem);
VulkanImage* GetDummySampledTexture(bool uint_format, bool image_3d);
VulkanImage* GetDummyStorageTexture(bool uint_format, bool image_3d);
private:
struct CachedImage;
struct ReadbackWorker;
struct MetaDataInfo {
uint64_t size = 0;
uint32_t layers = 1;
uint32_t clear_mask = 0;
bool gpu_modified = false;
};
static void DeleteImageViews(GraphicContext* ctx, VulkanImage* image);
[[nodiscard]] bool HasMetaOverlapLocked(uint64_t vaddr, uint64_t size) const;
[[nodiscard]] CachedImage* FindGpuReadbackPageCandidateLocked(uint64_t vaddr,
uint64_t size) const;
void RequireNoMetaOverlapLocked(uint64_t vaddr, uint64_t size) const;
void MarkSampledAliasesCpuDirtyLocked(uint64_t vaddr, uint64_t size);
void RetireSampledTargetAliases(GraphicContext* ctx, const ImageInfo& requested);
void RetireStoragePageNeighbors(GraphicContext* ctx, const ImageInfo& requested);
void RequireRetirementIsolation(const std::vector<CachedImage*>& retire, const char* operation,
uint64_t address, uint64_t size) const;
void RetireImages(const std::vector<CachedImage*>& retire,
const CachedImage* native_image_source = nullptr);
void SynchronizeRenderTargetToBufferLocked(CachedImage& cached);
Common::Mutex m_dummy_mutex;
std::array<VulkanImage*, 4> m_dummy_sampled_textures {};
std::array<VulkanImage*, 4> m_dummy_storage_textures {};
std::array<VulkanMemory*, 4> m_dummy_sampled_memory {};
std::array<VulkanMemory*, 4> m_dummy_storage_memory {};
GraphicContext* m_dummy_ctx = nullptr;
TrackingSpinLock m_lock;
std::mutex m_fault_mutex;
MemoryTracker m_memory_tracker;
MemoryTracker m_metadata_tracker;
Tiler m_tiler;
BufferCache& m_buffer_cache;
ResourceMutex& m_resource_mutex;
std::vector<std::shared_ptr<CachedImage>> m_images;
std::map<uint64_t, MetaDataInfo> m_surface_metas;
std::unique_ptr<ReadbackWorker> m_readback;
std::vector<uint8_t> m_buffer_transition_linear;
std::vector<uint8_t> m_buffer_transition_guest;
};
} // namespace Libs::Graphics
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_TEXTURECACHE_H_