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gremling/KytyPS5
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mirror of https://github.com/KytyPS5/KytyPS5.git synced 2026-10-30 01:01:21 +00:00
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b65dd18224be2236271de78c48c4971c1a3d7767
KytyPS5/src/graphics/shader/recompiler
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nmzik 5eab0ec738 shader: add BVH8 intersections and instance transforms
2026-10-29 18:37:29 +01:00
..
backend/spirv
shader: add BVH8 intersections and instance transforms
2026-10-29 18:37:29 +01:00
frontend
shader: add BVH8 intersections and instance transforms
2026-10-29 18:37:29 +01:00
ir
shader: add BVH8 intersections and instance transforms
2026-10-29 18:37:29 +01:00
BufferFormat.h
shader: decode buffer formats once
2026-09-08 21:26:59 +04:00
ShaderRecompiler.cpp
graphics: fix vertex and instance IDs for unpatched indirect draws
2026-10-28 04:33:03 +01:00
ShaderRecompiler.h
shader: count one SGPR for lane reads and wave32 lane masks in call targets
2026-10-26 05:32:02 +01:00
Tessellation.cpp
shader: reflect masked hull control-point addresses
2026-10-28 22:19:09 +01:00
Tessellation.h
gpu: isolate tessellation analysis and SPIR-V emission
2026-09-14 06:58:32 +04:00
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