Files
KytyPS5/src/graphics/shader/recompiler/backend/spirv/spirvEmitterControlFlow.cpp
T
2026-08-18 03:53:41 +02:00

53 lines
2.0 KiB
C++

#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
#include <algorithm>
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
bool UserDataDwordIndex(const EmitterState& state, IR::Register reg, uint32_t& dword_index) {
if (reg.file != IR::RegisterFile::Scalar) {
return false;
}
const auto& registers = state.program.bindings.user_data_registers;
const auto found = std::lower_bound(registers.begin(), registers.end(), reg.index);
if (found == registers.end() || *found != reg.index) {
return false;
}
dword_index = static_cast<uint32_t>(found - registers.begin());
return true;
}
uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index) {
if (state.push_constant_variable != 0) {
const auto pointer = state.builder.AllocateId();
const auto value = state.builder.AllocateId();
state.builder.AddFunction({OpAccessChain, state.ptr_push_constant_uint, pointer,
state.push_constant_variable, ConstantU32(state, 0),
ConstantU32(state, dword_index)});
state.builder.AddFunction({OpLoad, state.uint_type, value, pointer});
return value;
}
if (state.vsharp_storage_variable != 0) {
const auto pointer = state.builder.AllocateId();
const auto value = state.builder.AllocateId();
state.builder.AddFunction({OpAccessChain, state.ptr_storage_buffer_uint, pointer,
state.vsharp_storage_variable, ConstantU32(state, 0),
ConstantU32(state, dword_index)});
state.builder.AddFunction({OpLoad, state.uint_type, value, pointer});
return value;
}
return ConstantU32(state, 0);
}
uint32_t InitialRegisterValue(const EmitterState& state, IR::Register reg) {
if (reg.file != IR::RegisterFile::Exec) {
return 0;
}
if (state.per_invocation_masks) {
return reg.index == 0 ? 1u : 0u;
}
return reg.index == 0 || state.wave_size == 64u ? 0xffffffffu : 0u;
}
} // namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter