mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-29 16:51:20 +00:00
142 lines
5.4 KiB
C++
142 lines
5.4 KiB
C++
#ifndef EMULATOR_INCLUDE_EMULATOR_CONTROLLER_H_
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#define EMULATOR_INCLUDE_EMULATOR_CONTROLLER_H_
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#include "common/abi.h"
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#include "common/common.h"
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namespace Libs::Controller {
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void Initialize();
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void Shutdown();
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void EmergencyShutdown();
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struct Lifecycle {
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static constexpr const char* name = "Controller";
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static constexpr auto initialize = Libs::Controller::Initialize;
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static constexpr auto shutdown = Libs::Controller::Shutdown;
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static constexpr auto emergency_shutdown = Libs::Controller::EmergencyShutdown;
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};
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constexpr int HOST_INPUT_CONTROLLER_ID = -1000;
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constexpr int PAD_ERROR_INVALID_ARG = -2137915391; /* 0x80920001 */
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constexpr int PAD_ERROR_INVALID_HANDLE = -2137915389; /* 0x80920003 */
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constexpr int PAD_ERROR_ALREADY_OPENED = -2137915388; /* 0x80920004 */
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constexpr int PAD_ERROR_NOT_INITIALIZED = -2137915387; /* 0x80920005 */
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constexpr int PAD_ERROR_NO_HANDLE = -2137915384; /* 0x80920008 */
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constexpr uint32_t PAD_BUTTON_L3 = 0x00000002;
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constexpr uint32_t PAD_BUTTON_R3 = 0x00000004;
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constexpr uint32_t PAD_BUTTON_OPTIONS = 0x00000008;
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constexpr uint32_t PAD_BUTTON_UP = 0x00000010;
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constexpr uint32_t PAD_BUTTON_RIGHT = 0x00000020;
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constexpr uint32_t PAD_BUTTON_DOWN = 0x00000040;
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constexpr uint32_t PAD_BUTTON_LEFT = 0x00000080;
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constexpr uint32_t PAD_BUTTON_L2 = 0x00000100;
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constexpr uint32_t PAD_BUTTON_R2 = 0x00000200;
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constexpr uint32_t PAD_BUTTON_L1 = 0x00000400;
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constexpr uint32_t PAD_BUTTON_R1 = 0x00000800;
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constexpr uint32_t PAD_BUTTON_TRIANGLE = 0x00001000;
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constexpr uint32_t PAD_BUTTON_CIRCLE = 0x00002000;
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constexpr uint32_t PAD_BUTTON_CROSS = 0x00004000;
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constexpr uint32_t PAD_BUTTON_SQUARE = 0x00008000;
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constexpr uint32_t PAD_BUTTON_TOUCH_PAD = 0x00100000;
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enum class Axis {
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LeftX = 0,
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LeftY = 1,
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RightX = 2,
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RightY = 3,
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TriggerLeft = 4,
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TriggerRight = 5,
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AxisMax
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};
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enum class Sensor { Accel, Gyro };
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struct PadControllerInformation;
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struct PadData;
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struct PadVibrationParam;
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struct PadLightBarParam;
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struct PadTriggerEffectParam;
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struct PadTriggerEffectStateInformation;
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inline int controller_get_axis(int min, int max, int value) {
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int v = (255 * (value - min)) / (max - min);
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if (v < 0) {
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return 0;
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}
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if (v > 255) {
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return 255;
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}
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return v;
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}
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void Connect(int id);
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void Disconnect(int id);
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// Moves the keyboard to the next player (shared with player 1, then 1-4) while the game runs.
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void CycleKeyboardPlayer();
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void SetButton(int id, uint32_t button, bool down);
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void SetAxis(int id, Axis axis, int value);
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void SetRightStick(int id, int x, int y);
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void SetTouchPad(int id, int finger, bool down, float x, float y);
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void SetSensor(int id, Sensor sensor, const float* data, uint64_t time_us);
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void ToggleGyroEmulation(int id);
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void ResetInputState();
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int GetActiveControllerId();
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// True when the player has a keyboard or gamepad assigned.
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bool IsPlayerConnected(int player);
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enum class Setting { SpeakerVolume, VibrationIntensity, TriggerEffectIntensity };
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void CycleSetting(Setting setting);
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float GetSettingScale(Setting setting);
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int PadCheckHandle(int handle);
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bool PadInitialized();
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// Virtual headset only (padVr.cpp): the Sense controller ports of the initial user. Their handles
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// stay outside the per-player range and otherwise act on the first player.
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constexpr int PAD_HANDLE_VR_LEFT = 0x10; // The right controller follows it.
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// 0 for the left and 1 for the right Sense controller handle, -1 for any other handle.
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constexpr int PadVrHand(int handle) {
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return handle == PAD_HANDLE_VR_LEFT || handle == PAD_HANDLE_VR_LEFT + 1
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? handle - PAD_HANDLE_VR_LEFT
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: -1;
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}
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// Hand of a Sense controller port type, -1 for other types or without the virtual headset.
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int PadVrPortHand(int type);
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// scePadOpen (open) or scePadGetHandle for a Sense controller port.
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int PadVrPort(int user_id, int hand, int index, bool open);
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int PadVrCheckHandle(int handle);
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int PadVrClose(int handle);
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struct PadVrControllerData;
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int KYTY_SYSV_ABI PadVrControllerReadState(int handle, PadVrControllerData* data);
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int KYTY_SYSV_ABI PadVrControllerSetTriggerEffects(int left_handle, int right_handle,
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const PadTriggerEffectParam* param);
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int KYTY_SYSV_ABI PadInit();
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int KYTY_SYSV_ABI PadOpen(int user_id, int type, int index, const void* param);
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int KYTY_SYSV_ABI PadGetHandle(int user_id, int type, int index);
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int KYTY_SYSV_ABI PadClose(int handle);
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int KYTY_SYSV_ABI PadSetMotionSensorState(int handle, bool enable);
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int KYTY_SYSV_ABI PadSetAngularVelocityDeadbandState(int handle, bool enable);
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int KYTY_SYSV_ABI PadResetOrientation(int handle);
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int KYTY_SYSV_ABI PadGetControllerInformation(int handle, PadControllerInformation* info);
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int KYTY_SYSV_ABI PadIsRemoteController(int handle, bool* is_remote);
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int KYTY_SYSV_ABI PadReadState(int handle, PadData* data);
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int KYTY_SYSV_ABI PadRead(int handle, PadData* data, int num);
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int KYTY_SYSV_ABI PadSetVibration(int handle, const PadVibrationParam* param);
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int KYTY_SYSV_ABI PadSetTriggerEffect(int handle, const PadTriggerEffectParam* param);
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int KYTY_SYSV_ABI PadGetTriggerEffectState(int handle, PadTriggerEffectStateInformation* info);
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int KYTY_SYSV_ABI PadResetLightBar(int handle);
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int KYTY_SYSV_ABI PadSetLightBar(int handle, const PadLightBarParam* param);
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} // namespace Libs::Controller
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#endif /* EMULATOR_INCLUDE_EMULATOR_CONTROLLER_H_ */
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