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KytyPS5/src/launcher/include/gameContent.h
T
2026-10-05 10:24:12 +04:00

28 lines
1.0 KiB
C++

#ifndef GAME_CONTENT_H
#define GAME_CONTENT_H
#include <QByteArray>
#include <QString>
#include <QStringList>
#include <cstdint>
#include <filesystem>
namespace GameContent {
inline constexpr uint64_t MaxMetadataSize = uint64_t {1} << 20u;
inline constexpr uint64_t MaxImageSize = uint64_t {32} << 20u;
[[nodiscard]] std::filesystem::path ToPath(const QString& path);
[[nodiscard]] QString FromPath(const std::filesystem::path& path);
[[nodiscard]] bool IsArchive(const QString& base);
[[nodiscard]] std::filesystem::path Resolve(const QString& base, const QString& relative);
[[nodiscard]] bool FileExists(const QString& base, const QString& relative);
[[nodiscard]] QByteArray ReadPath(const std::filesystem::path& path, uint64_t max_size);
[[nodiscard]] QByteArray ReadFile(const QString& base, const QString& relative, uint64_t max_size);
[[nodiscard]] QStringList ListFiles(const QString& base, const QString& relative);
} // namespace GameContent
#endif // GAME_CONTENT_H