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gremling/KytyPS5
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mirror of https://github.com/KytyPS5/KytyPS5.git synced 2026-10-27 16:02:37 +00:00
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f57d2c096589bb32a4357b3b898f59fdce152de4
KytyPS5/src/graphics/shader/recompiler
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nmzik f57d2c0965 shader: keep unbounded material selectors on bounded GPU heaps
2026-10-13 21:33:50 +00:00
..
backend/spirv
shader: preserve native types in indirect image tables
2026-10-13 21:33:50 +00:00
frontend
shader: sample packed normalized images with one bilinear gather
2026-10-13 21:27:07 +00:00
ir
shader: keep unbounded material selectors on bounded GPU heaps
2026-10-13 21:33:50 +00:00
BufferFormat.h
shader: decode buffer formats once
2026-09-08 21:26:59 +04:00
ShaderRecompiler.cpp
shader: factor live execution guards before resource planning
2026-10-13 21:27:07 +00:00
ShaderRecompiler.h
shader: emit dynamic sample offsets with the enabled maintenance8 feature
2026-10-13 21:27:07 +00:00
Tessellation.cpp
shader: expose wave32 feature guards through ballot mask simplification
2026-10-02 00:51:15 +04:00
Tessellation.h
gpu: isolate tessellation analysis and SPIR-V emission
2026-09-14 06:58:32 +04:00
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