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gremling
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KytyPS5
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https://github.com/KytyPS5/KytyPS5.git
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ff5d16eefc9c0f78c440e7f2eaf8b1f697c07c9d
KytyPS5
/
src
/
graphics
/
shader
/
recompiler
T
History
Claxten
a3ac6d0d32
shader: bound table keys by an inclusive guard with a constant limit
2026-10-27 04:23:00 +01:00
..
backend
/spirv
shader: keep pixel helper lanes out of the EXEC and VCC words
2026-10-26 07:43:11 +01:00
frontend
shader: mask V_MAD_U64_U32 carry-out bits of lanes outside EXEC
2026-10-27 04:23:00 +01:00
ir
shader: bound table keys by an inclusive guard with a constant limit
2026-10-27 04:23:00 +01:00
BufferFormat.h
shader: decode buffer formats once
2026-09-08 21:26:59 +04:00
ShaderRecompiler.cpp
shader: count one SGPR for lane reads and wave32 lane masks in call targets
2026-10-26 05:32:02 +01:00
ShaderRecompiler.h
shader: count one SGPR for lane reads and wave32 lane masks in call targets
2026-10-26 05:32:02 +01:00
Tessellation.cpp
shader: drop the unread F32Class bits and the per-pass HS reflection counter reset
2026-10-20 23:54:32 +02:00
Tessellation.h
gpu: isolate tessellation analysis and SPIR-V emission
2026-09-14 06:58:32 +04:00