gpu emulation: remove unnecessary Vulkan synchronization

This commit is contained in:
nmzik committed 2026-08-08 01:21:03 +02:00
1 parent ec78afb966
commit 1d5f3c8f66
3 files changed
+183 -43

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@@ -2682,14 +2682,21 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
const bool gl2_writeback = ((gcr_cntl & GcrGl2Writeback) != 0);
auto trigger_interrupt = [&]() {
bool queued = false;
switch (interrupt_selector) {
case 0x00:
case 0x03: break;
case 0x01:
case 0x02:
case 0x04: cp.TriggerEopEventAtEndOfPipe(interrupt_context_id); break;
case 0x04:
cp.TriggerEopEventAtEndOfPipe(interrupt_context_id);
queued = true;
break;
default: EXIT("unknown release_mem interrupt selector\n");
}
if (queued) {
cp.BufferFlush();
}
};
if (data_sel == 0 || interrupt_selector == 4) {
@@ -2697,10 +2704,6 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
cp.EmitGlobalBarrier();
}
if (gl2_writeback) {
cp.SynchronizeGpu();
}
trigger_interrupt();
return 7;
@@ -2711,10 +2714,6 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
cp.EmitGlobalBarrier();
}
if (gl2_writeback) {
cp.SynchronizeGpu();
}
trigger_interrupt();
return 7;
@@ -2728,17 +2727,6 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
cache_policy = 0;
if (data_sel == 1) {
static std::atomic<uint32_t> log_count {0};
const auto dst_addr = reinterpret_cast<uint64_t>(dst_gpu_addr);
if ((dst_addr & 0xffffffffff000000ull) == 0x0000001021000000ull || log_count.load() < 64) {
if (log_count.fetch_add(1) < 256) {
LOGF(
"\t runtime release_mem32: dst=0x%016" PRIx64 ", value=0x%08" PRIx32
", action=0x%02" PRIx32 ", gcr=0x%04" PRIx32 ", cache_action=0x%08" PRIx32 "\n",
dst_addr, static_cast<uint32_t>(value), eop_event_type, gcr_cntl, cache_action);
}
}
eop_event_type = 0x2f;
event_index = 6;
auto event_source = 2u;
@@ -2753,7 +2741,6 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
if (data_sel == 5) {
if (gl2_writeback) {
cp.SynchronizeGpu();
cache_action = 0;
}
@@ -2764,7 +2751,9 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
cp.WriteAtEndOfPipe32(cache_policy, event_write_dest, eop_event_type, cache_action,
event_index, event_source, dst_gpu_addr, static_cast<uint32_t>(value),
interrupt_selector, interrupt_context_id);
cp.BufferFlush();
if (interrupt_selector == 0x01) {
cp.BufferFlush();
}
return 7;
}
+5 -14
View File
@@ -124,7 +124,6 @@ private:
uint64_t flip_request_id = 0;
};
void WaitLocked();
void Enqueue(Submission submission);
void WaitForIdle();
void ProcessCommands();
@@ -276,10 +275,8 @@ void GpuState::SubmitFlipPreparation(uint64_t request_id) {
void GpuState::Done() {
GpuMutexLock lock(m_submission_mutex);
if (IsGpuThread()) {
m_gfx_cp->BufferWait();
} else {
WaitLocked();
if (!IsGpuThread()) {
WaitForIdle();
}
m_graphics_done = true;
m_done_num++;
@@ -289,11 +286,6 @@ int GpuState::GetFrameNum() {
return m_done_num;
}
void GpuState::WaitLocked() {
WaitForIdle();
SendCommandSync([this] { m_gfx_cp->BufferWait(); });
}
CommandProcessor& GpuState::GetProcessor(uint32_t queue_id) {
EXIT_IF(queue_id >= QueueCount);
if (queue_id == 0) {
@@ -307,8 +299,6 @@ CommandProcessor& GpuState::GetProcessor(uint32_t queue_id) {
}
void CommandProcessor::Reset() {
BufferWait();
m_sh_ctx.Reset();
m_ucfg.Reset();
m_ctx.Reset();
@@ -385,7 +375,6 @@ void CommandProcessor::WaitDeDiff(uint32_t diff) {
}
void CommandProcessor::IncrementDe() {
BufferWait();
m_de_count++;
}
@@ -1352,6 +1341,9 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
value >> 16u);
Sync::WriteAtEndOfPipeGds32(m_submit_id, CurrentBuffer(), dst, value & 0xffffu,
value >> 16u);
if (with_interrupt) {
m_renderer.TriggerEopEvent(interrupt_context_id);
}
return;
}
} else if (eop_event_type == 0x04 && cache_action == 0x00 && event_index == 0x05) {
@@ -1554,7 +1546,6 @@ void CommandProcessor::TriggerEvent(uint32_t event_type, uint32_t event_index) {
event_index);
}
EmitGlobalBarrier();
SynchronizeGpu();
break;
// DbDataWritebackInvalidate, DbMetadataWritebackInvalidate, CbMetadataWritebackInvalidate.
case 0x0000002a:
+167 -7
View File
@@ -1607,6 +1607,145 @@ public:
order == 2 && gpu_thread != caller_thread && nested_thread == gpu_thread,
"host command did not run on the GPU thread or nested sync deadlocked");
{
const auto make_release_mem = [](uint32_t data_sel, uint32_t interrupt_selector,
void* destination, uint64_t value) {
std::array<uint32_t, 8> packet {};
const auto address = reinterpret_cast<uint64_t>(destination);
constexpr uint32_t eop_none = 0x28u;
constexpr uint32_t gcr_gl2_writeback = 1u << 9u;
packet[0] = KYTY_PM4(8, Pm4::IT_NOP, Pm4::R_RELEASE_MEM);
packet[1] = eop_none | (gcr_gl2_writeback << 12u);
packet[2] = (interrupt_selector << 24u) | (data_sel << 29u);
packet[3] = static_cast<uint32_t>(address);
packet[4] = static_cast<uint32_t>(address >> 32u);
packet[5] = static_cast<uint32_t>(value);
packet[6] = static_cast<uint32_t>(value >> 32u);
packet[7] = 0x123u;
return packet;
};
vk::SemaphoreTypeCreateInfo timeline_type {};
timeline_type.sType = vk::StructureType::eSemaphoreTypeCreateInfo;
timeline_type.semaphoreType = vk::SemaphoreType::eTimeline;
vk::SemaphoreCreateInfo timeline_create {};
timeline_create.sType = vk::StructureType::eSemaphoreCreateInfo;
timeline_create.pNext = &timeline_type;
vk::Semaphore blocked_timeline = nullptr;
Require("GpuCommandLane", "blocked timeline create",
m_runtime_context.device.createSemaphore(
&timeline_create, nullptr, &blocked_timeline) == vk::Result::eSuccess &&
blocked_timeline != nullptr,
"failed to create the blocked GPU timeline");
constexpr uint64_t release_tick = 1;
auto& gpu_scheduler = context.GetCommandScheduler();
auto processor = std::make_unique<CommandProcessor>(context);
gpu.SendCommandSync([&] {
SubmitInfo blocked_submit;
blocked_submit.AddWait(blocked_timeline, release_tick);
gpu_scheduler.Flush(blocked_submit);
});
std::binary_semaphore parser_complete {0};
alignas(uint64_t) uint64_t interrupt_only_gds_label = UINT64_MAX;
bool parser_kept_nonblocking_boundaries = false;
std::jthread no_gpu_wait([&] {
gpu.SendCommandSync([&] {
processor->BufferInit();
const auto tick_before = gpu_scheduler.CurrentTick();
processor->TriggerEvent(0x16u, 0u);
auto packet = make_release_mem(0, 0, nullptr, 0);
Pm4Execution execution;
const auto result = processor->Process(execution, packet.data(), packet.size());
processor->IncrementDe();
const bool cache_and_counter_did_not_submit =
result == Pm4ProcessResult::Complete &&
gpu_scheduler.CurrentTick() == tick_before;
auto gds_interrupt_only =
make_release_mem(5, 1, &interrupt_only_gds_label, 1ull << 16u);
Pm4Execution gds_interrupt_execution;
const auto interrupt_tick = gpu_scheduler.CurrentTick();
const auto interrupt_result = processor->Process(
gds_interrupt_execution, gds_interrupt_only.data(), gds_interrupt_only.size());
parser_kept_nonblocking_boundaries =
cache_and_counter_did_not_submit &&
interrupt_result == Pm4ProcessResult::Complete &&
gpu_scheduler.CurrentTick() == interrupt_tick + 1 &&
interrupt_only_gds_label == UINT64_MAX;
});
parser_complete.release();
});
const bool parser_did_not_wait_gpu =
parser_complete.try_acquire_for(std::chrono::seconds(2));
vk::SemaphoreSignalInfo signal_info {};
signal_info.sType = vk::StructureType::eSemaphoreSignalInfo;
signal_info.semaphore = blocked_timeline;
signal_info.value = release_tick;
Require("GpuCommandLane", "blocked timeline signal",
m_runtime_context.device.signalSemaphore(&signal_info) == vk::Result::eSuccess,
"failed to release the blocked GPU timeline");
no_gpu_wait.join();
gpu.SendCommandSync([&] { gpu_scheduler.Finish(); });
m_runtime_context.device.destroySemaphore(blocked_timeline, nullptr);
Require("GpuCommandLane", "nonblocking GPU packets",
parser_did_not_wait_gpu && parser_kept_nonblocking_boundaries,
"a cache event, GL2 writeback, DE counter, or interrupt boundary used the wrong "
"submission behavior");
alignas(uint64_t) uint64_t release_label = 0;
alignas(uint64_t) uint64_t gds_label = UINT64_MAX;
bool release_mem_submission_counts = false;
gpu.SendCommandSync([&] {
processor->BufferInit();
auto immediate = make_release_mem(1, 0, &release_label, 0x11223344u);
Pm4Execution immediate_execution;
const auto immediate_tick = gpu_scheduler.CurrentTick();
const auto immediate_result =
processor->Process(immediate_execution, immediate.data(), immediate.size());
const bool immediate_split_once =
gpu_scheduler.CurrentTick() == immediate_tick + 1;
auto gds = make_release_mem(5, 0, &gds_label, 1ull << 16u);
Pm4Execution gds_execution;
const auto gds_tick = gpu_scheduler.CurrentTick();
const auto gds_result = processor->Process(gds_execution, gds.data(), gds.size());
const bool gds_waited_once = gpu_scheduler.CurrentTick() == gds_tick + 1;
auto interrupt_only = make_release_mem(0, 4, nullptr, 0);
Pm4Execution interrupt_execution;
const auto interrupt_tick = gpu_scheduler.CurrentTick();
const auto interrupt_result = processor->Process(
interrupt_execution, interrupt_only.data(), interrupt_only.size());
const bool interrupt_split_once =
gpu_scheduler.CurrentTick() == interrupt_tick + 1;
auto gds_interrupt = make_release_mem(5, 2, &gds_label, 1ull << 16u);
Pm4Execution gds_interrupt_execution;
const auto gds_interrupt_tick = gpu_scheduler.CurrentTick();
const auto gds_interrupt_result = processor->Process(
gds_interrupt_execution, gds_interrupt.data(), gds_interrupt.size());
const bool gds_interrupt_waited_once =
gpu_scheduler.CurrentTick() == gds_interrupt_tick + 1;
release_mem_submission_counts =
immediate_result == Pm4ProcessResult::Complete && immediate_split_once &&
gds_result == Pm4ProcessResult::Complete && gds_waited_once &&
interrupt_result == Pm4ProcessResult::Complete && interrupt_split_once &&
gds_interrupt_result == Pm4ProcessResult::Complete &&
gds_interrupt_waited_once;
});
gpu.SendCommandSync([&] { gpu_scheduler.Finish(); });
Require("GpuCommandLane", "RELEASE_MEM submission counts",
release_mem_submission_counts &&
static_cast<uint32_t>(release_label) == 0x11223344u &&
static_cast<uint32_t>(gds_label) == 0,
"RELEASE_MEM lost its required split/readback or retained a redundant GPU wait");
}
alignas(uint32_t) uint32_t packet_marker_a = 0;
alignas(uint32_t) uint32_t packet_marker_b = 0;
const auto write_packet = [](uint32_t* packet, uint32_t* destination, uint32_t value) {
@@ -18420,14 +18559,16 @@ void CheckPm4CeCompletion(RenderContext& renderer) {
uint32_t suffix = 0;
const auto address = reinterpret_cast<uint64_t>(&suffix);
std::array<uint32_t, 7> commands {};
std::array<uint32_t, 9> commands {};
commands[0] = 0xc0008600u;
commands[1] = 1;
commands[2] = KYTY_PM4(5, Pm4::IT_WRITE_DATA, 0);
commands[2] = 0xc0008500u;
commands[3] = 0;
commands[4] = static_cast<uint32_t>(address);
commands[5] = static_cast<uint32_t>(address >> 32u);
commands[6] = 33;
commands[4] = KYTY_PM4(5, Pm4::IT_WRITE_DATA, 0);
commands[5] = 0;
commands[6] = static_cast<uint32_t>(address);
commands[7] = static_cast<uint32_t>(address >> 32u);
commands[8] = 33;
processor.ResetDeCe();
Pm4Execution execution;
@@ -18437,11 +18578,30 @@ void CheckPm4CeCompletion(RenderContext& renderer) {
suffix == 0,
"DE did not wait for an active CE stream");
processor.SetCeComplete(true);
Require("Pm4CeCompletion", "complete",
std::array<uint32_t, 2> ce_increment {0xc0008400u, 1};
Pm4Execution ce_execution;
Require("Pm4CeCompletion", "CE increment",
processor.Process(ce_execution, ce_increment.data(), ce_increment.size()) ==
Pm4ProcessResult::Complete,
"CE counter increment did not complete");
Require("Pm4CeCompletion", "counter gate",
processor.Process(execution, commands.data(), commands.size()) ==
Pm4ProcessResult::Complete &&
suffix == 33,
"DE did not resume after CE advanced or failed to increment its counter");
suffix = 0;
Pm4Execution balanced_execution;
Require("Pm4CeCompletion", "balanced wait",
processor.Process(balanced_execution, commands.data(), commands.size()) ==
Pm4ProcessResult::Blocked &&
suffix == 0,
"balanced CE/DE counters did not gate the next DE packet");
processor.SetCeComplete(true);
Require("Pm4CeCompletion", "stream complete",
processor.Process(balanced_execution, commands.data(), commands.size()) ==
Pm4ProcessResult::Complete &&
suffix == 33,
"DE remained blocked after the CE stream completed");
std::printf("[host] %-32s ok\n", "Pm4CeCompletion");
}