shader: reuse aligned indirect buffer loads for scalar DWORD reads

Co-authored-by: TheCruZ <thecruzwtf@gmail.com>
Co-authored-by: tototomate123 <rushwars201966@gmail.com>
This commit is contained in:
committed 2026-10-04 18:39:34 +04:00
1 parent e0c90acee0
commit 5f01308b20
6 files changed
+50 -27

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@@ -664,6 +664,7 @@ uint32_t LoadFormattedInBounds(ValueEmitContext& ctx, const IR::MemoryInfo& mem,
uint32_t ConstructU32Composite(EmitterState& state, uint32_t components,
const std::array<uint32_t, 4>& values) {
if (components == 1u) return values[0];
const auto result = state.builder.AllocateId();
std::vector<uint32_t> words {spv::OpCompositeConstruct, TypeU32Composite(state, components),
result};
@@ -679,7 +680,7 @@ uint32_t FormattedOutOfBoundsValue(ValueEmitContext& ctx, const IR::MemoryInfo&
const auto source = ResolveFormattedSource(ctx, mem, plan.info, component);
values[component] = FormattedConstant(ctx, plan.info, source.kind);
}
return components == 1u ? values[0] : ConstructU32Composite(ctx.state, components, values);
return ConstructU32Composite(ctx.state, components, values);
}
uint32_t FormattedLoad(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem) {
@@ -902,15 +903,17 @@ uint32_t LoadIndirectBuffer(ValueEmitContext& ctx, const IR::Inst& inst, uint32_
const auto buffer = PrepareIndirectBuffer(ctx, inst);
const auto valid_format = Binary(state, spv::OpINotEqual, TypeBool(state), buffer.format,
ConstantU32(state, 0));
const auto base = Binary(state, spv::OpBitwiseAnd, TypeScalarU64(state), buffer.address,
ConstantDeviceAddress(state, ~uint64_t {3}));
std::array<uint32_t, 4> values {};
for (uint32_t component = 0; component < components; ++component) {
const auto address = component == 0u ? buffer.address : Binary(
state, spv::OpIAdd, TypeScalarU64(state), buffer.address,
const auto address = component == 0u ? base : Binary(
state, spv::OpIAdd, TypeScalarU64(state), base,
ConstantDeviceAddress(state, component * 4u));
values[component] = LoadBda(
ctx, address, AndCondition(state, valid_format,
IndirectBufferInBounds(state, buffer, component * 4u, 4u, false)),
32u);
values[component] = EmitValueOrZeroIfCondition(
state, AndCondition(state, valid_format,
IndirectBufferInBounds(state, buffer, component * 4u, 4u, false)),
[&]() { return LoadBdaDword(ctx, address); });
}
return ConstructU32Composite(state, components, values);
}
@@ -960,7 +963,7 @@ uint32_t LoadIndirectFormattedX(ValueEmitContext& ctx, const IR::Inst& inst) {
});
}
uint32_t LoadWideBuffer(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t components) {
uint32_t LoadBuffer(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t components) {
auto& state = ctx.state;
return EmitValueOrDefaultIfCondition(
state, ctx.Arg(inst, inst.NumArgs() - 1), TypeU32Composite(state, components),
@@ -1358,8 +1361,9 @@ void EmitLoadMemory(ValueEmitContext& ctx, const IR::Inst& inst) {
uint32_t value;
if (mem.kind == IR::ResourceKind::FlatLocal)
value = LoadLocalFlat(ctx, inst);
else if (buffer_components > 1u)
value = LoadWideBuffer(ctx, inst, buffer_components);
else if (buffer_components > 1u ||
(buffer_components == 1u && mem.kind == IR::ResourceKind::IndirectBuffer && !mem.formatted))
value = LoadBuffer(ctx, inst, buffer_components);
else if (shared_components > 1u)
value = LoadWideShared(ctx, inst, shared_components);
else if (mem.kind == IR::ResourceKind::ScalarAddress)
@@ -91,7 +91,8 @@ uint32_t TypeU32Vector(EmitterState& state, uint32_t components) {
}
uint32_t TypeU32Composite(EmitterState& state, uint32_t components) {
EXIT_IF(components < 2u || components > 4u);
EXIT_IF(components < 1u || components > 4u);
if (components == 1u) return TypeU32(state);
return components == 2u ? TypeU32Pair(state) : TypeU32Vector(state, components);
}
@@ -333,8 +334,9 @@ uint32_t ConstantU64(EmitterState& state, uint64_t value) {
}
uint32_t ConstantU32CompositeZero(EmitterState& state, uint32_t components) {
EXIT_IF(components < 2u || components > 4u);
EXIT_IF(components < 1u || components > 4u);
const auto zero = ConstantU32(state, 0);
if (components == 1u) return zero;
std::vector<uint32_t> values(components, zero);
return state.builder.Constant(spv::OpConstantComposite, TypeU32Composite(state, components),
values);
@@ -458,7 +458,7 @@ void ValidateProgram(const Program& program, bool require_ssa) {
}
if (memory.kind == ResourceKind::IndirectBuffer &&
!memory.SupportsIndirectBufferLoad(inst.GetOpcode())) {
return Fail("indirect buffer requires a scalar, raw DWORD x2/x3/x4, or formatted X load");
return Fail("indirect buffer requires a scalar, raw DWORD x1/x2/x3/x4, or formatted X load");
}
if (buffer_components > 1u &&
(!vector_buffer || memory.data_bits != 32u ||
@@ -76,6 +76,7 @@ struct MemoryInfo {
return !typed && data_bits == 32u &&
(formatted ? opcode == ValueOpcode::LoadBufferU32
: opcode == ValueOpcode::ReadConstBuffer ||
opcode == ValueOpcode::LoadBufferU32 ||
opcode == ValueOpcode::LoadBufferU32x2 ||
opcode == ValueOpcode::LoadBufferU32x3 ||
opcode == ValueOpcode::LoadBufferU32x4);
@@ -2113,7 +2113,7 @@ private:
!memory.SupportsIndirectBufferLoad(op)) {
Fail(flags.pc,
"buffer descriptor is not a valid runtime value; GPU-selected access "
"requires a scalar, raw DWORD x2/x3/x4, or formatted X load");
"requires a scalar, raw DWORD x1/x2/x3/x4, or formatted X load");
}
m_program.memory_info[flags.index].kind = ResourceKind::IndirectBuffer;
m_info.uses_dma = true;
+29 -13
View File
@@ -26229,7 +26229,9 @@ TestCase BufferLoadDwordx4ZeroesOnlyOutOfBoundsTail() {
return test;
}
TestCase BufferLoadsGpuSelectedDescriptors(bool xyz) {
TestCase BufferLoadsGpuSelectedDescriptors(u32 width) {
const bool scalar = width == 1u;
const bool xyz = width == 3u;
using O = ShaderOpcode;
constexpr uint64_t GuestBase = 0x0000000110000000ull;
struct DescriptorCase {
@@ -26253,9 +26255,12 @@ TestCase BufferLoadsGpuSelectedDescriptors(bool xyz) {
{12, 8, 3, 4, true, true, {3, 4, 5, 0, 0, 0}},
{12, 4, 3, 4, true, true, {}},
};
// OFFEN byte offset 5 aligns to DWORD; swizzled offsets use eight-index groups.
constexpr u32 scalar_expected[] = {2, 2, 2, 2, 2, 0, 3, 0, 10, 10, 0};
TestCase test;
test.name = xyz ? "BufferLoadDwordx3GpuSelectedDescriptors"
: "BufferLoadsGpuSelectedDescriptors";
test.name = scalar ? "BufferLoadDwordGpuSelectedDescriptors"
: xyz ? "BufferLoadDwordx3GpuSelectedDescriptors"
: "BufferLoadsGpuSelectedDescriptors";
test.initial.resize(2048);
for (u32 i = 0; i < std::size(cases); ++i) {
const auto &input = cases[i];
@@ -26280,14 +26285,17 @@ TestCase BufferLoadsGpuSelectedDescriptors(bool xyz) {
test.code.push_back(EncodeSmem0(0x0a, 8, 0));
test.code.push_back(EncodeSmem1(520, 20));
AppendSMovLiteral(&test.code, 22, cases[selected].soffset);
AppendVMovU32(&test.code, 21, 1);
test.code.push_back(EncodeMubuf0(xyz ? 0x0f : 0x0e, 0, true, false));
AppendVMovU32(&test.code, 21, scalar ? 5u : 1u);
test.code.push_back(EncodeMubuf0(scalar ? 0x0c : xyz ? 0x0f : 0x0e, 0, !scalar, scalar));
test.code.push_back(EncodeMubuf1(0, 2, 21, 22));
test.code.push_back(EncodeMubuf0(xyz ? 0x0f : 0x0d, xyz ? 12 : 16, true, false));
test.code.push_back(EncodeMubuf1(xyz ? 3 : 4, 2, 21, 22));
for (u32 component = 0; component < 6; ++component) {
AppendStoreVgpr(&test.code, component, i * 6 + component);
const u32 expected = cases[selected].expected[component];
if (!scalar) {
test.code.push_back(EncodeMubuf0(xyz ? 0x0f : 0x0d, xyz ? 12 : 16, true, false));
test.code.push_back(EncodeMubuf1(xyz ? 3 : 4, 2, 21, 22));
}
const u32 outputs = scalar ? 1u : 6u;
for (u32 component = 0; component < outputs; ++component) {
AppendStoreVgpr(&test.code, component, i * outputs + component);
const u32 expected = scalar ? scalar_expected[selected] : cases[selected].expected[component];
test.expected.push_back(expected == 0 ? 0 : selected * 100 + expected);
}
}
@@ -26296,7 +26304,9 @@ TestCase BufferLoadsGpuSelectedDescriptors(bool xyz) {
test.opcodes = {O::V_MOV_B32, O::S_MOV_B32, O::BUFFER_LOAD_DWORD,
O::V_READFIRSTLANE_B32, O::S_MUL_I32, O::S_BUFFER_LOAD_DWORDX4,
O::BUFFER_STORE_DWORD, O::S_ENDPGM};
if (xyz) {
if (scalar) {
test.decoded_counts = {{"BUFFER_LOAD_DWORD ", 2u * std::size(cases)}};
} else if (xyz) {
test.opcodes.push_back(O::BUFFER_LOAD_DWORDX3);
} else {
test.opcodes.insert(test.opcodes.end(), {O::BUFFER_LOAD_DWORDX4, O::BUFFER_LOAD_DWORDX2});
@@ -26306,11 +26316,15 @@ TestCase BufferLoadsGpuSelectedDescriptors(bool xyz) {
}
TestCase BufferLoadsGpuSelectedDescriptors() {
return BufferLoadsGpuSelectedDescriptors(false);
return BufferLoadsGpuSelectedDescriptors(4u);
}
TestCase BufferLoadDwordx3GpuSelectedDescriptors() {
return BufferLoadsGpuSelectedDescriptors(true);
return BufferLoadsGpuSelectedDescriptors(3u);
}
TestCase BufferLoadDwordGpuSelectedDescriptors() {
return BufferLoadsGpuSelectedDescriptors(1u);
}
TestCase BufferLoadFormatXGpuSelectedDescriptors() {
@@ -32952,6 +32966,7 @@ std::vector<TestCase> MakeCases() {
AddCase(BufferLoadDwordx4SnapshotsOverlappingAddress);
AddCase(BufferLoadDwordx4ZeroesOnlyOutOfBoundsTail);
AddCase(BufferLoadsGpuSelectedDescriptors);
AddCase(BufferLoadDwordGpuSelectedDescriptors);
AddCase(BufferLoadDwordx3GpuSelectedDescriptors);
AddCase(BufferLoadFormatXGpuSelectedDescriptors);
AddCase(BufferStoreDwordx4DropsOnlyOutOfBoundsTail);
@@ -38198,6 +38213,7 @@ int main(int argc, char **argv) {
RunCase(&vulkan, ScalarBufferFromLoopReadlane(64));
CheckIndirectBufferStore(vulkan);
RunCase(&vulkan, BufferLoadsGpuSelectedDescriptors());
RunCase(&vulkan, BufferLoadDwordGpuSelectedDescriptors());
RunCase(&vulkan, BufferLoadDwordx3GpuSelectedDescriptors());
RunCase(&vulkan, BufferLoadFormatXGpuSelectedDescriptors());
RunCase(&vulkan, BufferLoadFormatXRejectsPartialRecord());