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unify graphics and compute on one Vulkan queue
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@@ -42,7 +42,6 @@ struct BufferBinding {
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[[nodiscard]] bool MergeOverlappingBufferCacheRange(BufferCacheRange& merged,
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BufferCacheRange candidate) noexcept;
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[[nodiscard]] bool CanMergeBufferCacheQueueMask(uint64_t queue_mask, uint32_t queue) noexcept;
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class BufferCache {
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public:
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