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shader: new fill pattern
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@@ -4047,18 +4047,18 @@ UniformFillPlan RecognizePatternFill(Program& program, const Decoder::Program& d
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struct Pattern {
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size_t code_words;
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uint64_t hash;
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uint32_t wave_size;
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uint32_t wave_size_mask;
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bool bounded;
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};
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constexpr std::array patterns {
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// Bounded 64-lane variant.
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Pattern {.code_words = 69, .hash = 0x0704b9818e3cba06ull, .wave_size = 64, .bounded = true},
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Pattern {.code_words = 69, .hash = 0x0704b9818e3cba06ull, .wave_size_mask = 64, .bounded = true},
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// Dispatch thread dimensions, 64-lane variants.
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Pattern {.code_words = 42, .hash = 0x92ce57f21310ef02ull, .wave_size = 64, .bounded = false},
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Pattern {.code_words = 40, .hash = 0x374161027f58bee7ull, .wave_size = 64, .bounded = false},
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Pattern {.code_words = 40, .hash = 0x7d7172c56c2e296dull, .wave_size = 64, .bounded = false},
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// Dispatch thread dimensions, 32-lane variant.
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Pattern {.code_words = 38, .hash = 0xacbda1a1ccdd4198ull, .wave_size = 32, .bounded = false},
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Pattern {.code_words = 42, .hash = 0x92ce57f21310ef02ull, .wave_size_mask = 64, .bounded = false},
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Pattern {.code_words = 40, .hash = 0x374161027f58bee7ull, .wave_size_mask = 64, .bounded = false},
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Pattern {.code_words = 40, .hash = 0x7d7172c56c2e296dull, .wave_size_mask = 64, .bounded = false},
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// Dispatch thread dimensions, valid in both wave sizes.
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Pattern {.code_words = 38, .hash = 0xacbda1a1ccdd4198ull, .wave_size_mask = 32 | 64, .bounded = false},
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};
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if (program.stage != ShaderType::Compute || input.compute == nullptr ||
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decoded.instructions.empty() || program.user_data_base != 0 || program.user_data_count < 10 ||
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@@ -4078,7 +4078,7 @@ UniformFillPlan RecognizePatternFill(Program& program, const Decoder::Program& d
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const auto pattern = std::ranges::find_if(patterns, [&](const Pattern& candidate) {
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return candidate.code_words == words && candidate.hash == hash;
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});
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if (pattern == patterns.end() || program.wave_size != pattern->wave_size ||
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if (pattern == patterns.end() || (program.wave_size & pattern->wave_size_mask) == 0 ||
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cs.dispatch_thread_dimensions != !pattern->bounded) return {};
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std::array<Value, 10> userdata;
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for (auto* block: program.blocks) {
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@@ -14508,6 +14508,7 @@ void TestPatternFill() {
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const PatternCase cases[] = {
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{bounded_shader, 64, true, 10},
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{thread_dimension_shader, 32, false, 8},
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{thread_dimension_shader, 64, false, 8},
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{thread_dimension_wave64_shader, 64, false, 9},
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{thread_dimension_wave64_scalar_shader, 64, false, 8},
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{thread_dimension_wave64_vector_shader, 64, false, 8},
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@@ -14584,6 +14585,8 @@ void TestPatternFill() {
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Check(Build(changed).uniform_fill.fill.kind == UniformFillKind::None,
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"pattern recognition accepted modified executable instructions");
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for (const uint32_t invalid_input : {0u, 1u, 2u, 3u}) {
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// Both wave sizes are covered above for this executable.
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if (invalid_input == 1 && shader.data() == thread_dimension_shader) continue;
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const auto saved_compute = compute;
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const auto saved_wave = options.wave_size;
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if (invalid_input == 0) compute.workgroup_register = 11;
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