Senaxx
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6cee2dc0bd
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shader: inline the hot IR operand accessors
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2026-10-27 07:04:38 +01:00 |
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Senaxx
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a526a8b9c9
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shader: hand IR uses over at once on replacement and skip use lists at program teardown
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2026-10-27 07:04:38 +01:00 |
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Senaxx
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1ec69f8e7d
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gpu: make cull mode and front face dynamic state
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2026-10-27 07:04:38 +01:00 |
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Senaxx
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c5f7644751
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audio: stub sceAcmBatchJobPriority
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2026-10-26 05:32:02 +01:00 |
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Senaxx
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77a8f30758
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shader: read S_MEMREALTIME from the host device clock shifted to about 100 MHz
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2026-10-23 19:48:53 +02:00 |
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Senaxx
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706aa030ad
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shader: extract 9-bit NGG primitive vertex indices, leaving the edge flags out
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2026-10-23 19:48:53 +02:00 |
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Senaxx
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0d0b215fab
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shader: port 64-bit ALU and atomic opcodes
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2026-10-02 00:51:15 +04:00 |
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Senaxx
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8ba2caf58a
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videoout: WQHD detection and VRR peg/unpeg
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2026-09-30 17:45:51 +04:00 |
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Senaxx
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48b52d31b5
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libs: libScePngEnc on stb_image_write
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2026-09-30 17:06:41 +04:00 |
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 Senaxxandnmzik
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7e42513faf
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perf(shader): cache analysis (#259)
perf(shader): cache SPIR-V requirement analysis
Co-authored-by: nmzik <Nmzik@mail.ru>
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2026-08-19 00:50:13 +02:00 |
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