mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-27 16:02:37 +00:00
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No files matched your search
+112
-30
@@ -6,9 +6,27 @@ on:
|
||||
branches: [ main, master ]
|
||||
pull_request:
|
||||
|
||||
env:
|
||||
KYTY_BUILD_ORIGIN: ${{ github.repository != 'KytyPS5/KytyPS5' && 'Fork' || github.event_name == 'push' && 'Official' || 'Source' }}
|
||||
KYTY_BUILD_REPOSITORY: ${{ github.repository }}
|
||||
|
||||
jobs:
|
||||
metadata:
|
||||
name: Prepare build metadata
|
||||
runs-on: ubuntu-latest
|
||||
outputs:
|
||||
release_tag: ${{ steps.release_tag.outputs.value }}
|
||||
|
||||
steps:
|
||||
- name: Generate release tag
|
||||
id: release_tag
|
||||
shell: bash
|
||||
run: |
|
||||
echo "value=KytyPS5-$(date -u +'%Y-%m-%d')-${GITHUB_SHA::7}" >> "$GITHUB_OUTPUT"
|
||||
|
||||
windows:
|
||||
name: Build KytyPS5 (Windows)
|
||||
needs: metadata
|
||||
runs-on: windows-2022
|
||||
|
||||
steps:
|
||||
@@ -73,9 +91,13 @@ jobs:
|
||||
- name: Configure
|
||||
shell: cmd
|
||||
run: |
|
||||
cmake -S src -B _Build/windows ^
|
||||
cmake -S . -B _Build/windows ^
|
||||
-G Ninja ^
|
||||
-DCMAKE_BUILD_TYPE=Release ^
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON ^
|
||||
-DKYTY_BUILD_ORIGIN=%KYTY_BUILD_ORIGIN% ^
|
||||
-DKYTY_BUILD_REPOSITORY=%KYTY_BUILD_REPOSITORY% ^
|
||||
-DKYTY_RELEASE_TAG=${{ needs.metadata.outputs.release_tag }} ^
|
||||
-DCMAKE_C_COMPILER=clang-cl ^
|
||||
-DCMAKE_CXX_COMPILER=clang-cl ^
|
||||
-DCMAKE_PREFIX_PATH="%Qt6_DIR%"
|
||||
@@ -83,7 +105,12 @@ jobs:
|
||||
- name: Build
|
||||
shell: cmd
|
||||
run: |
|
||||
cmake --build _Build/windows --target launcher --parallel
|
||||
cmake --build _Build/windows --target launcher audio_out2_port_tests ime_dialog_tests virtual_memory_allocation_tests --parallel
|
||||
|
||||
- name: Test
|
||||
shell: cmd
|
||||
run: |
|
||||
ctest --test-dir _Build/windows --output-on-failure -R "^(audio_out2_port|ime_dialog|virtual_memory_allocation)$"
|
||||
|
||||
- name: Install
|
||||
shell: cmd
|
||||
@@ -99,6 +126,7 @@ jobs:
|
||||
|
||||
macos:
|
||||
name: Build KytyPS5 (macOS)
|
||||
needs: metadata
|
||||
runs-on: macos-15
|
||||
|
||||
steps:
|
||||
@@ -142,9 +170,13 @@ jobs:
|
||||
- name: Configure
|
||||
shell: bash
|
||||
run: |
|
||||
cmake -S src -B _Build/macos \
|
||||
cmake -S . -B _Build/macos \
|
||||
-G Ninja \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON \
|
||||
-DKYTY_BUILD_ORIGIN="$KYTY_BUILD_ORIGIN" \
|
||||
-DKYTY_BUILD_REPOSITORY="$KYTY_BUILD_REPOSITORY" \
|
||||
-DKYTY_RELEASE_TAG="${{ needs.metadata.outputs.release_tag }}" \
|
||||
-DCMAKE_OSX_ARCHITECTURES=x86_64 \
|
||||
-DCMAKE_C_COMPILER=clang \
|
||||
-DCMAKE_CXX_COMPILER=clang++ \
|
||||
@@ -153,7 +185,15 @@ jobs:
|
||||
- name: Build
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --build _Build/macos --target launcher --parallel
|
||||
cmake --build _Build/macos \
|
||||
--target launcher audio_out2_port_tests ime_dialog_tests virtual_memory_allocation_tests \
|
||||
--parallel
|
||||
|
||||
- name: Test
|
||||
shell: bash
|
||||
run: |
|
||||
ctest --test-dir _Build/macos --output-on-failure \
|
||||
-R '^(audio_out2_port|ime_dialog|virtual_memory_allocation)$'
|
||||
|
||||
- name: Install
|
||||
shell: bash
|
||||
@@ -200,6 +240,7 @@ jobs:
|
||||
|
||||
linux:
|
||||
name: Build KytyPS5 (Linux)
|
||||
needs: metadata
|
||||
runs-on: ubuntu-24.04
|
||||
|
||||
steps:
|
||||
@@ -257,9 +298,13 @@ jobs:
|
||||
shell: bash
|
||||
run: |
|
||||
mkdir -p _Build
|
||||
cmake -S src -B _Build/linux \
|
||||
cmake -S . -B _Build/linux \
|
||||
-G Ninja \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON \
|
||||
-DKYTY_BUILD_ORIGIN="$KYTY_BUILD_ORIGIN" \
|
||||
-DKYTY_BUILD_REPOSITORY="$KYTY_BUILD_REPOSITORY" \
|
||||
-DKYTY_RELEASE_TAG="${{ needs.metadata.outputs.release_tag }}" \
|
||||
-DCMAKE_C_COMPILER=clang \
|
||||
-DCMAKE_CXX_COMPILER=clang++ \
|
||||
-DCMAKE_PREFIX_PATH="$Qt6_DIR" 2>&1 | tee _Build/configure.log
|
||||
@@ -284,13 +329,14 @@ jobs:
|
||||
run: |
|
||||
cmake --build _Build/linux \
|
||||
--target launcher page_manager_tests memory_tracker_tests \
|
||||
audio_out2_port_tests ime_dialog_tests virtual_memory_allocation_tests \
|
||||
--parallel
|
||||
|
||||
- name: Test
|
||||
shell: bash
|
||||
run: |
|
||||
ctest --test-dir _Build/linux --output-on-failure \
|
||||
-R '^(page_manager|memory_tracker)$'
|
||||
-R '^(audio_out2_port|ime_dialog|page_manager|memory_tracker|virtual_memory_allocation)$'
|
||||
|
||||
- name: Install
|
||||
shell: bash
|
||||
@@ -327,46 +373,77 @@ jobs:
|
||||
|
||||
release:
|
||||
name: Release KytyPS5
|
||||
if: github.event_name == 'push' && github.repository == 'KytyPS5/KytyPS5'
|
||||
needs: [windows, macos, linux]
|
||||
if: >-
|
||||
always() &&
|
||||
github.event_name == 'push' &&
|
||||
github.repository == 'KytyPS5/KytyPS5' &&
|
||||
(needs.windows.result == 'success' ||
|
||||
needs.macos.result == 'success' ||
|
||||
needs.linux.result == 'success')
|
||||
needs: [metadata, windows, macos, linux]
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
contents: write
|
||||
env:
|
||||
RELEASE_NAME: ${{ needs.metadata.outputs.release_tag }}
|
||||
|
||||
steps:
|
||||
- name: Download builds
|
||||
- name: Download Windows build
|
||||
if: needs.windows.result == 'success'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
path: artifacts
|
||||
name: KytyPS5-Windows-x64
|
||||
path: artifacts/KytyPS5-Windows-x64
|
||||
|
||||
- name: Set release name
|
||||
shell: bash
|
||||
run: |
|
||||
echo "RELEASE_NAME=KytyPS5-$(date -u +'%Y-%m-%d')-${GITHUB_SHA::7}" >> "$GITHUB_ENV"
|
||||
- name: Download macOS build
|
||||
if: needs.macos.result == 'success'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: KytyPS5-macOS-x86_64
|
||||
path: artifacts/KytyPS5-macOS-x86_64
|
||||
|
||||
- name: Package builds
|
||||
- name: Download Linux build
|
||||
if: needs.linux.result == 'success'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: KytyPS5-Linux-x86_64
|
||||
path: artifacts/KytyPS5-Linux-x86_64
|
||||
|
||||
- name: Package Windows build
|
||||
if: needs.windows.result == 'success'
|
||||
shell: bash
|
||||
run: |
|
||||
windows_dir="artifacts/KytyPS5-Windows-x64"
|
||||
macos_dir="artifacts/KytyPS5-macOS-x86_64"
|
||||
linux_dir="artifacts/KytyPS5-Linux-x86_64"
|
||||
test -d "$windows_dir"
|
||||
test -d "$macos_dir"
|
||||
test -d "$linux_dir"
|
||||
chmod a+x \
|
||||
"$macos_dir/launcher" \
|
||||
"$macos_dir/kyty_emulator" \
|
||||
"$macos_dir/libMoltenVK.dylib" \
|
||||
"$linux_dir/launcher" \
|
||||
"$linux_dir/kyty_emulator"
|
||||
(
|
||||
cd "$windows_dir"
|
||||
zip -r "$GITHUB_WORKSPACE/$RELEASE_NAME-Windows-x64.zip" .
|
||||
)
|
||||
|
||||
- name: Package macOS build
|
||||
if: needs.macos.result == 'success'
|
||||
shell: bash
|
||||
run: |
|
||||
macos_dir="artifacts/KytyPS5-macOS-x86_64"
|
||||
test -d "$macos_dir"
|
||||
chmod a+x \
|
||||
"$macos_dir/launcher" \
|
||||
"$macos_dir/kyty_emulator" \
|
||||
"$macos_dir/libMoltenVK.dylib"
|
||||
(
|
||||
cd "$macos_dir"
|
||||
zip -r "$GITHUB_WORKSPACE/$RELEASE_NAME-macOS-x86_64.zip" .
|
||||
)
|
||||
|
||||
- name: Package Linux build
|
||||
if: needs.linux.result == 'success'
|
||||
shell: bash
|
||||
run: |
|
||||
linux_dir="artifacts/KytyPS5-Linux-x86_64"
|
||||
test -d "$linux_dir"
|
||||
chmod a+x \
|
||||
"$linux_dir/launcher" \
|
||||
"$linux_dir/kyty_emulator"
|
||||
tar -C "$linux_dir" -czf \
|
||||
"$GITHUB_WORKSPACE/$RELEASE_NAME-Linux-x86_64.tar.gz" .
|
||||
|
||||
@@ -375,11 +452,16 @@ jobs:
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
assets=(
|
||||
"$RELEASE_NAME-Windows-x64.zip"
|
||||
"$RELEASE_NAME-macOS-x86_64.zip"
|
||||
"$RELEASE_NAME-Linux-x86_64.tar.gz"
|
||||
)
|
||||
assets=()
|
||||
for artifact in \
|
||||
"$RELEASE_NAME-Windows-x64.zip" \
|
||||
"$RELEASE_NAME-macOS-x86_64.zip" \
|
||||
"$RELEASE_NAME-Linux-x86_64.tar.gz"; do
|
||||
if [[ -f "$artifact" ]]; then
|
||||
assets+=("$artifact")
|
||||
fi
|
||||
done
|
||||
test "${#assets[@]}" -gt 0
|
||||
if gh release view "$RELEASE_NAME" --repo "$GITHUB_REPOSITORY" > /dev/null 2>&1; then
|
||||
gh release upload "$RELEASE_NAME" "${assets[@]}" \
|
||||
--clobber \
|
||||
|
||||
+2
-1
@@ -3,4 +3,5 @@
|
||||
.idea/
|
||||
build/
|
||||
_Build/vscode-clang/
|
||||
_Build/
|
||||
_Build/
|
||||
cmake-build-debug/
|
||||
@@ -39,3 +39,6 @@
|
||||
[submodule "3rdparty/nlohmann_json"]
|
||||
path = 3rdparty/nlohmann_json
|
||||
url = https://github.com/nlohmann/json.git
|
||||
[submodule "3rdparty/imgui"]
|
||||
path = 3rdparty/imgui
|
||||
url = https://github.com/ocornut/imgui.git
|
||||
Vendored
+1
-1
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"cmake.sourceDirectory": "${workspaceFolder}/src",
|
||||
"cmake.sourceDirectory": "${workspaceFolder}",
|
||||
"cmake.buildDirectory": "${workspaceFolder}/_Build/vscode-clang",
|
||||
"cmake.generator": "Ninja",
|
||||
"cmake.environment": {
|
||||
|
||||
Vendored
+45
@@ -2,6 +2,32 @@ set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
|
||||
|
||||
add_subdirectory(cpuinfo)
|
||||
|
||||
# The Windows guest red-zone patcher needs a decoder/encoder and a small
|
||||
# trampoline assembler. Pin the same revisions used by shadPS4's implementation.
|
||||
include(FetchContent)
|
||||
|
||||
set(XBYAK_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
FetchContent_Declare(
|
||||
xbyak
|
||||
GIT_REPOSITORY https://github.com/herumi/xbyak.git
|
||||
GIT_TAG 44a72f369268f7d552650891b296693e91db86bb
|
||||
GIT_SHALLOW FALSE
|
||||
)
|
||||
|
||||
set(ZYDIS_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
|
||||
set(ZYDIS_BUILD_TOOLS OFF CACHE BOOL "" FORCE)
|
||||
set(ZYDIS_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
set(ZYDIS_BUILD_DOXYGEN OFF CACHE BOOL "" FORCE)
|
||||
FetchContent_Declare(
|
||||
zydis
|
||||
GIT_REPOSITORY https://github.com/zyantific/zydis.git
|
||||
GIT_TAG 120e0e705f8e3b507dc49377ac2879979f0d545c
|
||||
GIT_SUBMODULES_RECURSE TRUE
|
||||
GIT_SHALLOW FALSE
|
||||
)
|
||||
|
||||
FetchContent_MakeAvailable(xbyak zydis)
|
||||
|
||||
set(SDL_SHARED OFF CACHE BOOL "" FORCE)
|
||||
add_subdirectory(SDL2)
|
||||
|
||||
@@ -11,6 +37,25 @@ target_include_directories(Vulkan-Headers INTERFACE
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Vulkan-Headers/include"
|
||||
)
|
||||
|
||||
add_library(imgui STATIC
|
||||
imgui/imgui.cpp
|
||||
imgui/imgui_draw.cpp
|
||||
imgui/imgui_tables.cpp
|
||||
imgui/imgui_widgets.cpp
|
||||
imgui/backends/imgui_impl_vulkan.cpp
|
||||
)
|
||||
target_include_directories(imgui PUBLIC
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/imgui"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/imgui/backends"
|
||||
)
|
||||
target_compile_definitions(imgui PRIVATE IMGUI_IMPL_VULKAN_NO_PROTOTYPES)
|
||||
target_link_libraries(imgui PUBLIC Vulkan::Headers)
|
||||
if(MSVC)
|
||||
target_compile_options(imgui PRIVATE /W0)
|
||||
else()
|
||||
target_compile_options(imgui PRIVATE -w)
|
||||
endif()
|
||||
|
||||
set(SPIRV_SKIP_TESTS ON CACHE BOOL "" FORCE)
|
||||
set(SPIRV_SKIP_EXECUTABLES ON CACHE BOOL "" FORCE)
|
||||
set(SKIP_SPIRV_TOOLS_INSTALL ON CACHE BOOL "" FORCE)
|
||||
|
||||
+1
Submodule 3rdparty/imgui added at f1cc2ae15e.
Vendored
+1
-1
Submodule 3rdparty/tracy updated: 00c079cec9...05cceee0df.
+217
-115
@@ -4,8 +4,18 @@ if(CMAKE_VERSION VERSION_GREATER_EQUAL 4.0)
|
||||
set(CMAKE_POLICY_VERSION_MINIMUM 3.5 CACHE STRING "Minimum policy version for bundled dependencies")
|
||||
endif()
|
||||
|
||||
get_property(KYTY_GENERATOR_IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
|
||||
if(NOT KYTY_GENERATOR_IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
|
||||
set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build" FORCE)
|
||||
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS Debug Release RelWithDebInfo MinSizeRel)
|
||||
endif()
|
||||
|
||||
project(Kyty)
|
||||
|
||||
set(KYTY_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/src")
|
||||
set(KYTY_TESTS_DIR "${CMAKE_CURRENT_SOURCE_DIR}/tests")
|
||||
set(KYTY_THIRD_PARTY_DIR "${CMAKE_CURRENT_SOURCE_DIR}/3rdparty")
|
||||
|
||||
if(CMAKE_SYSTEM_NAME MATCHES ".*Linux")
|
||||
set(LINUX TRUE)
|
||||
endif()
|
||||
@@ -19,12 +29,33 @@ set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
set(CMAKE_CXX_EXTENSIONS OFF)
|
||||
set(CMAKE_CXX_SCAN_FOR_MODULES OFF)
|
||||
|
||||
include(utils.cmake)
|
||||
include("${KYTY_SOURCE_DIR}/utils.cmake")
|
||||
include(CTest)
|
||||
|
||||
option(KYTY_ENABLE_CLANG_TIDY "Run clang-tidy checks during builds" OFF)
|
||||
|
||||
set(KYTY_THIRD_PARTY_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../3rdparty")
|
||||
set(KYTY_BUILD_ORIGIN "Source" CACHE STRING "Build provenance shown in diagnostics")
|
||||
set_property(CACHE KYTY_BUILD_ORIGIN PROPERTY STRINGS Source Official Fork)
|
||||
if(NOT KYTY_BUILD_ORIGIN STREQUAL "Source" AND NOT KYTY_BUILD_ORIGIN STREQUAL "Official" AND
|
||||
NOT KYTY_BUILD_ORIGIN STREQUAL "Fork")
|
||||
message(FATAL_ERROR "KYTY_BUILD_ORIGIN must be Source, Official, or Fork")
|
||||
endif()
|
||||
|
||||
set(KYTY_RELEASE_TAG "" CACHE STRING "Release tag embedded in official builds")
|
||||
set(KYTY_BUILD_REPOSITORY "" CACHE STRING "GitHub repository embedded in fork builds")
|
||||
set(KYTY_OFFICIAL_BUILD OFF)
|
||||
set(KYTY_FORK_BUILD OFF)
|
||||
if(KYTY_BUILD_ORIGIN STREQUAL "Official")
|
||||
if(KYTY_RELEASE_TAG STREQUAL "")
|
||||
message(FATAL_ERROR "Official builds require KYTY_RELEASE_TAG")
|
||||
endif()
|
||||
set(KYTY_OFFICIAL_BUILD ON)
|
||||
elseif(KYTY_BUILD_ORIGIN STREQUAL "Fork")
|
||||
if(KYTY_BUILD_REPOSITORY STREQUAL "")
|
||||
message(FATAL_ERROR "Fork builds require KYTY_BUILD_REPOSITORY")
|
||||
endif()
|
||||
set(KYTY_FORK_BUILD ON)
|
||||
endif()
|
||||
|
||||
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
|
||||
|
||||
@@ -97,36 +128,40 @@ endif()
|
||||
|
||||
project(Kyty${KYTY_PROJECT_NAME}${CMAKE_BUILD_TYPE}${KYTY_COMPILER} VERSION 0.2.2)
|
||||
|
||||
include_directories(
|
||||
include_directories(
|
||||
${KYTY_THIRD_PARTY_DIR}/gtest/include
|
||||
${KYTY_THIRD_PARTY_DIR}/gtest
|
||||
${KYTY_THIRD_PARTY_DIR}/fmt/include
|
||||
${KYTY_THIRD_PARTY_DIR}/magic_enum/include/magic_enum
|
||||
${PROJECT_BINARY_DIR}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}
|
||||
${KYTY_SOURCE_DIR}
|
||||
)
|
||||
|
||||
set(KYTY_VERSION "${PROJECT_VERSION}")
|
||||
|
||||
configure_file(
|
||||
${PROJECT_SOURCE_DIR}/cmake_config.h.in
|
||||
${KYTY_SOURCE_DIR}/cmake_config.h.in
|
||||
${PROJECT_BINARY_DIR}/cmake_config.h
|
||||
)
|
||||
|
||||
find_package(Git)
|
||||
|
||||
add_custom_target( KytyGitVersion
|
||||
COMMAND ${CMAKE_COMMAND}
|
||||
-D INPUT_FILE=${CMAKE_CURRENT_SOURCE_DIR}/kytyGitVersion.h.in
|
||||
-D OUTPUT_FILE=${CMAKE_CURRENT_BINARY_DIR}/kytyGitVersion.h
|
||||
-D GIT_EXECUTABLE=${GIT_EXECUTABLE}
|
||||
-D GIT_WORKING_DIRECTORY=${CMAKE_CURRENT_SOURCE_DIR}
|
||||
-P ${CMAKE_CURRENT_SOURCE_DIR}/generate_version.cmake
|
||||
|
||||
add_custom_target(KytyGitVersion
|
||||
COMMAND ${CMAKE_COMMAND}
|
||||
-D INPUT_FILE=${KYTY_SOURCE_DIR}/kytyGitVersion.h.in
|
||||
-D OUTPUT_FILE=${PROJECT_BINARY_DIR}/kytyGitVersion.h
|
||||
-D GIT_EXECUTABLE=${GIT_EXECUTABLE}
|
||||
-D GIT_WORKING_DIRECTORY=${CMAKE_CURRENT_SOURCE_DIR}
|
||||
-P ${KYTY_SOURCE_DIR}/generate_version.cmake
|
||||
BYPRODUCTS ${PROJECT_BINARY_DIR}/kytyGitVersion.h
|
||||
COMMENT "Generate kytyGitVersion.h"
|
||||
)
|
||||
|
||||
add_library(kyty_git_version INTERFACE)
|
||||
add_dependencies(kyty_git_version KytyGitVersion)
|
||||
|
||||
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 12.0.0)
|
||||
list(APPEND KYTY_IWYU
|
||||
list(APPEND KYTY_IWYU
|
||||
kyty_emulator
|
||||
common
|
||||
#launcher
|
||||
@@ -139,55 +174,55 @@ if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 12.0.0)
|
||||
endif()
|
||||
|
||||
option(KYTY_BUILD_LAUNCHER "Build Qt launcher" ON)
|
||||
|
||||
config_compiler_and_linker()
|
||||
|
||||
|
||||
config_compiler_and_linker()
|
||||
|
||||
add_subdirectory("${KYTY_THIRD_PARTY_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/3rdparty")
|
||||
add_subdirectory(common)
|
||||
add_subdirectory("${KYTY_SOURCE_DIR}/common" "${CMAKE_CURRENT_BINARY_DIR}/common")
|
||||
|
||||
file(GLOB kyty_emulator_src CONFIGURE_DEPENDS
|
||||
libs/*.cpp
|
||||
libs/*.h
|
||||
graphics/*.cpp
|
||||
graphics/*.h
|
||||
graphics/guest_gpu/*.cpp
|
||||
graphics/guest_gpu/*.h
|
||||
graphics/guest_gpu/command_processor/*.cpp
|
||||
graphics/guest_gpu/command_processor/*.h
|
||||
graphics/host_gpu/*.cpp
|
||||
graphics/host_gpu/*.h
|
||||
graphics/host_gpu/renderer/*.cpp
|
||||
graphics/host_gpu/renderer/*.h
|
||||
graphics/host_gpu/renderer/cache/*.cpp
|
||||
graphics/host_gpu/renderer/cache/*.h
|
||||
graphics/host_gpu/renderer/image/*.cpp
|
||||
graphics/host_gpu/renderer/image/*.h
|
||||
graphics/host_gpu/renderer/pipeline/*.cpp
|
||||
graphics/host_gpu/renderer/pipeline/*.h
|
||||
graphics/shader/*.cpp
|
||||
graphics/shader/*.h
|
||||
graphics/shader/recompiler/*.cpp
|
||||
graphics/shader/recompiler/*.h
|
||||
graphics/shader/recompiler/cfg/*.cpp
|
||||
graphics/shader/recompiler/cfg/*.h
|
||||
graphics/shader/recompiler/decompiler/*.cpp
|
||||
graphics/shader/recompiler/decompiler/*.h
|
||||
graphics/shader/recompiler/emitter/*.cpp
|
||||
graphics/shader/recompiler/emitter/*.h
|
||||
graphics/shader/recompiler/ir/*.cpp
|
||||
graphics/shader/recompiler/ir/*.h
|
||||
graphics/presentation/*.cpp
|
||||
graphics/presentation/*.h
|
||||
graphics/presentation/window/*.cpp
|
||||
graphics/presentation/window/*.h
|
||||
kernel/*.cpp
|
||||
kernel/*.h
|
||||
loader/*.cpp
|
||||
loader/*.h
|
||||
"${KYTY_SOURCE_DIR}/libs/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/libs/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/guest_gpu/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/guest_gpu/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/guest_gpu/command_processor/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/guest_gpu/command_processor/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/renderer/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/renderer/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/renderer/cache/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/renderer/cache/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/renderer/image/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/renderer/image/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/renderer/pipeline/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/renderer/pipeline/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/cfg/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/cfg/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/decompiler/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/decompiler/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/emitter/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/emitter/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/presentation/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/presentation/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/presentation/window/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/presentation/window/*.h"
|
||||
"${KYTY_SOURCE_DIR}/kernel/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/kernel/*.h"
|
||||
"${KYTY_SOURCE_DIR}/loader/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/loader/*.h"
|
||||
)
|
||||
|
||||
find_program(KYTY_GLSLANG_VALIDATOR glslangValidator REQUIRED)
|
||||
set(gpu_tiler_shader_dir "${CMAKE_CURRENT_SOURCE_DIR}/graphics/host_gpu/shaders")
|
||||
set(gpu_tiler_shader_dir "${KYTY_SOURCE_DIR}/graphics/host_gpu/shaders")
|
||||
set(gpu_tiler_generated_dir "${PROJECT_BINARY_DIR}/gpu_tiler_shaders")
|
||||
set(gpu_tiler_shader_names
|
||||
standard256
|
||||
@@ -215,7 +250,7 @@ foreach(shader_name IN LISTS gpu_tiler_shader_names)
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.0 -Os
|
||||
"-I${gpu_tiler_shader_dir}" -o "${shader_spv}" "${shader_source}"
|
||||
COMMAND ${CMAKE_COMMAND} -DINPUT=${shader_spv} -DOUTPUT=${shader_header}
|
||||
-DSYMBOL=${shader_symbol} -P "${CMAKE_CURRENT_SOURCE_DIR}/embed_spirv.cmake"
|
||||
-DSYMBOL=${shader_symbol} -P "${KYTY_SOURCE_DIR}/embed_spirv.cmake"
|
||||
DEPENDS "${shader_source}" ${gpu_tiler_shader_includes}
|
||||
VERBATIM
|
||||
)
|
||||
@@ -239,7 +274,7 @@ foreach(shader_source IN LISTS gpu_blit_shader_sources)
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.0 -Os
|
||||
"-I${gpu_tiler_shader_dir}" -o "${shader_spv}" "${shader_source}"
|
||||
COMMAND ${CMAKE_COMMAND} -DINPUT=${shader_spv} -DOUTPUT=${shader_header}
|
||||
-DSYMBOL=${shader_symbol} -P "${CMAKE_CURRENT_SOURCE_DIR}/embed_spirv.cmake"
|
||||
-DSYMBOL=${shader_symbol} -P "${KYTY_SOURCE_DIR}/embed_spirv.cmake"
|
||||
DEPENDS "${shader_source}"
|
||||
VERBATIM
|
||||
)
|
||||
@@ -248,8 +283,8 @@ endforeach()
|
||||
list(APPEND kyty_emulator_src ${gpu_blit_shader_headers})
|
||||
|
||||
list(APPEND kyty_emulator_src
|
||||
emulator.h
|
||||
emulator.cpp
|
||||
"${KYTY_SOURCE_DIR}/emulator.h"
|
||||
"${KYTY_SOURCE_DIR}/emulator.cpp"
|
||||
)
|
||||
list(REMOVE_DUPLICATES kyty_emulator_src)
|
||||
|
||||
@@ -257,7 +292,7 @@ if (KYTY_CLANG_CL)
|
||||
set_source_files_properties(${kyty_emulator_src} PROPERTIES COMPILE_FLAGS "-Wno-pragma-pack -Wno-deprecated-declarations -D_TIMESPEC_DEFINED")
|
||||
endif()
|
||||
|
||||
set(kyty_emulator_link_libraries common Vulkan::Headers spirv-tools-opt spirv-tools SDL2-static xxhash FFmpeg::ffmpeg fmt::fmt nlohmann_json::nlohmann_json LibAtrac9)
|
||||
set(kyty_emulator_link_libraries common Vulkan::Headers spirv-tools-opt spirv-tools SDL2-static imgui xxhash FFmpeg::ffmpeg fmt::fmt nlohmann_json::nlohmann_json LibAtrac9 kyty_git_version Zydis::Zydis xbyak::xbyak)
|
||||
|
||||
# Linux system libraries required by the static FFmpeg archive.
|
||||
if(LINUX)
|
||||
@@ -280,7 +315,7 @@ if(LINUX)
|
||||
endif()
|
||||
|
||||
set(inc_headers
|
||||
${CMAKE_CURRENT_SOURCE_DIR}
|
||||
${KYTY_SOURCE_DIR}
|
||||
${KYTY_THIRD_PARTY_DIR}/SDL2/include
|
||||
${KYTY_THIRD_PARTY_DIR}/VulkanMemoryAllocator/include
|
||||
${KYTY_THIRD_PARTY_DIR}/SPIRV-Tools/include
|
||||
@@ -292,13 +327,13 @@ set(inc_headers
|
||||
|
||||
if (KYTY_CLANG_CL)
|
||||
list(APPEND kyty_emulator_link_libraries winpthread)
|
||||
list(APPEND inc_headers
|
||||
list(APPEND inc_headers
|
||||
${KYTY_THIRD_PARTY_DIR}/winpthread/include
|
||||
)
|
||||
endif()
|
||||
|
||||
list(APPEND check_headers
|
||||
${CMAKE_CURRENT_SOURCE_DIR}
|
||||
${KYTY_SOURCE_DIR}
|
||||
)
|
||||
|
||||
function(add_kyty_full_emulator_test target source)
|
||||
@@ -312,90 +347,122 @@ function(add_kyty_full_emulator_test target source)
|
||||
target_link_libraries(${target} onecore)
|
||||
add_custom_command(TARGET ${target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${KYTY_THIRD_PARTY_DIR}/winpthread/bin/libwinpthread-1.dll" $<TARGET_FILE_DIR:${target}>/libwinpthread-1.dll)
|
||||
endif()
|
||||
# The macOS x86_64 guest address space needs its .zerofill segments anchored
|
||||
# by linker flags, or the kernel kills the binary on load (posix_spawn EIO).
|
||||
configure_macos_guest_address_space(${target})
|
||||
endfunction()
|
||||
|
||||
add_kyty_full_emulator_test(shader_cfg_tests ../tests/shaderCfgTests.cpp)
|
||||
function(configure_macos_guest_address_space target)
|
||||
if(APPLE AND (CMAKE_OSX_ARCHITECTURES STREQUAL "x86_64" OR
|
||||
(NOT CMAKE_OSX_ARCHITECTURES AND CMAKE_SYSTEM_PROCESSOR MATCHES "^(x86_64|AMD64)$")))
|
||||
target_sources(${target} PRIVATE "${KYTY_SOURCE_DIR}/kernel/macosGuestAddressSpace.cpp")
|
||||
target_compile_definitions(${target} PRIVATE KYTY_LINKED_GUEST_ADDRESS_SPACE=1)
|
||||
target_link_options(${target} PRIVATE
|
||||
-Wl,-ld_classic,-no_pie,-no_fixup_chains,-no_huge,-pagezero_size,0x40000,-segaddr,SYSTEM_MANAGED,0x40000,-segaddr,SYSTEM_RESERVED,0x7ffffc000,-segaddr,USER_AREA,0x7000000000,-image_base,0x700000000000)
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
add_kyty_full_emulator_test(shader_cfg_tests "${KYTY_TESTS_DIR}/shaderCfgTests.cpp")
|
||||
|
||||
add_executable(scalar_provenance_tests EXCLUDE_FROM_ALL
|
||||
../tests/ScalarProvenanceTests.cpp
|
||||
graphics/host_gpu/hostMemory.cpp
|
||||
graphics/shader/recompiler/ir/ScalarProvenance.cpp
|
||||
graphics/shader/recompiler/ir/SrtWalker.cpp
|
||||
"${KYTY_TESTS_DIR}/ScalarProvenanceTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/hostMemory.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ReadLaneElimination.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ScalarProvenance.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/SrtWalker.cpp"
|
||||
)
|
||||
target_link_libraries(scalar_provenance_tests fmt::fmt)
|
||||
target_include_directories(scalar_provenance_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(page_manager_tests EXCLUDE_FROM_ALL
|
||||
../tests/PageManagerTests.cpp
|
||||
graphics/host_gpu/pageManager.cpp
|
||||
"${KYTY_TESTS_DIR}/PageManagerTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/pageManager.cpp"
|
||||
)
|
||||
target_include_directories(page_manager_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(bit_array_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/BitArrayTests.cpp"
|
||||
)
|
||||
target_include_directories(bit_array_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(ime_dialog_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ImeDialogTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/libs/imeDialog.cpp"
|
||||
)
|
||||
target_include_directories(ime_dialog_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(memory_tracker_tests EXCLUDE_FROM_ALL
|
||||
../tests/MemoryTrackerTests.cpp
|
||||
graphics/host_gpu/pageManager.cpp
|
||||
graphics/host_gpu/memoryTracker.cpp
|
||||
"${KYTY_TESTS_DIR}/MemoryTrackerTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/pageManager.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/memoryTracker.cpp"
|
||||
)
|
||||
target_link_libraries(memory_tracker_tests fmt::fmt common)
|
||||
target_include_directories(memory_tracker_tests PRIVATE ${inc_headers})
|
||||
target_compile_definitions(memory_tracker_tests PRIVATE KYTY_MEMORY_TRACKER_TESTS=1)
|
||||
|
||||
add_executable(shader_vertex_metadata_tests EXCLUDE_FROM_ALL
|
||||
../tests/ShaderVertexMetadataTests.cpp
|
||||
graphics/host_gpu/hostMemory.cpp
|
||||
graphics/shader/shaderVertexMetadata.cpp
|
||||
"${KYTY_TESTS_DIR}/ShaderVertexMetadataTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/hostMemory.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/shaderVertexMetadata.cpp"
|
||||
)
|
||||
target_include_directories(shader_vertex_metadata_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(shader_stage_runtime_tests EXCLUDE_FROM_ALL
|
||||
../tests/ShaderStageRuntimeTests.cpp
|
||||
graphics/guest_gpu/gpu_format.cpp
|
||||
graphics/host_gpu/hostMemory.cpp
|
||||
graphics/shader/shaderStageRuntime.cpp
|
||||
graphics/shader/recompiler/ir/ResourceMaterialization.cpp
|
||||
graphics/shader/recompiler/ir/ScalarProvenance.cpp
|
||||
graphics/shader/recompiler/ir/SrtWalker.cpp
|
||||
"${KYTY_TESTS_DIR}/ShaderStageRuntimeTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/guest_gpu/gpu_format.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/hostMemory.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/shaderStageRuntime.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ScalarProvenance.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/SrtWalker.cpp"
|
||||
)
|
||||
target_link_libraries(shader_stage_runtime_tests fmt::fmt)
|
||||
target_include_directories(shader_stage_runtime_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
|
||||
../tests/ResourceTrackingTests.cpp
|
||||
graphics/guest_gpu/gpu_format.cpp
|
||||
graphics/host_gpu/hostMemory.cpp
|
||||
graphics/shader/recompiler/ir/ScalarProvenance.cpp
|
||||
graphics/shader/recompiler/ir/SrtWalker.cpp
|
||||
graphics/shader/recompiler/ir/SrtPatcher.cpp
|
||||
graphics/shader/recompiler/ir/ResourceTracking.cpp
|
||||
graphics/shader/recompiler/ir/ResourceMaterialization.cpp
|
||||
graphics/shader/recompiler/ir/ShaderInfoCollection.cpp
|
||||
graphics/shader/recompiler/ir/BindingLayout.cpp
|
||||
"${KYTY_TESTS_DIR}/ResourceTrackingTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/guest_gpu/gpu_format.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/hostMemory.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ScalarProvenance.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/SrtWalker.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/SrtPatcher.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ResourceTracking.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ShaderInfoCollection.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/BindingLayout.cpp"
|
||||
)
|
||||
target_link_libraries(resource_tracking_tests fmt::fmt)
|
||||
target_include_directories(resource_tracking_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(resource_mutex_tests EXCLUDE_FROM_ALL
|
||||
../tests/ResourceMutexTests.cpp
|
||||
graphics/host_gpu/renderer/cache/resourceMutex.cpp
|
||||
add_executable(audio_out2_port_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/AudioOut2PortTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/libs/libAudio2.cpp"
|
||||
"${KYTY_SOURCE_DIR}/loader/timer.cpp"
|
||||
)
|
||||
target_link_libraries(resource_mutex_tests common)
|
||||
target_include_directories(resource_mutex_tests PRIVATE ${inc_headers})
|
||||
target_link_libraries(audio_out2_port_tests common fmt::fmt)
|
||||
target_include_directories(audio_out2_port_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(event_queue_lifetime_tests EXCLUDE_FROM_ALL
|
||||
../tests/EventQueueLifetimeTests.cpp
|
||||
kernel/eventQueue.cpp
|
||||
loader/timer.cpp
|
||||
"${KYTY_TESTS_DIR}/EventQueueLifetimeTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/kernel/eventQueue.cpp"
|
||||
"${KYTY_SOURCE_DIR}/loader/timer.cpp"
|
||||
)
|
||||
target_link_libraries(event_queue_lifetime_tests common fmt::fmt)
|
||||
target_include_directories(event_queue_lifetime_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(sync_on_address_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/SyncOnAddressTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/kernel/syncOnAddress.cpp"
|
||||
)
|
||||
target_link_libraries(sync_on_address_tests common)
|
||||
target_include_directories(sync_on_address_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(image_page_table_tests EXCLUDE_FROM_ALL
|
||||
../tests/ImagePageTableTests.cpp
|
||||
"${KYTY_TESTS_DIR}/ImagePageTableTests.cpp"
|
||||
)
|
||||
target_link_libraries(image_page_table_tests common fmt::fmt)
|
||||
target_include_directories(image_page_table_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_kyty_full_emulator_test(shader_recompiler_compute_tests ../tests/ShaderRecompilerComputeTests.cpp)
|
||||
add_kyty_full_emulator_test(shader_recompiler_compute_tests "${KYTY_TESTS_DIR}/ShaderRecompilerComputeTests.cpp")
|
||||
|
||||
set(gpu_test_generated_dir "${PROJECT_BINARY_DIR}/gpu_test_shaders")
|
||||
set(gpu_test_ms_depth_source
|
||||
@@ -411,14 +478,14 @@ add_custom_command(
|
||||
-o "${gpu_test_ms_depth_spv}" "${gpu_test_ms_depth_source}"
|
||||
COMMAND ${CMAKE_COMMAND} -DINPUT=${gpu_test_ms_depth_spv}
|
||||
-DOUTPUT=${gpu_test_ms_depth_header} -DSYMBOL=GPU_TEST_MS_DEPTH_SPV
|
||||
-P "${CMAKE_CURRENT_SOURCE_DIR}/embed_spirv.cmake"
|
||||
-P "${KYTY_SOURCE_DIR}/embed_spirv.cmake"
|
||||
DEPENDS "${gpu_test_ms_depth_source}"
|
||||
VERBATIM
|
||||
)
|
||||
target_sources(shader_recompiler_compute_tests PRIVATE
|
||||
"${gpu_test_ms_depth_header}")
|
||||
|
||||
add_kyty_full_emulator_test(virtual_memory_allocation_tests ../tests/VirtualMemoryAllocationTests.cpp)
|
||||
add_kyty_full_emulator_test(virtual_memory_allocation_tests "${KYTY_TESTS_DIR}/VirtualMemoryAllocationTests.cpp")
|
||||
target_compile_definitions(virtual_memory_allocation_tests PRIVATE
|
||||
KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS=1)
|
||||
|
||||
@@ -431,18 +498,32 @@ if(NOT KYTY_CLANG_CL)
|
||||
endif()
|
||||
|
||||
if(BUILD_TESTING)
|
||||
add_test(NAME ime_dialog COMMAND $<TARGET_FILE:ime_dialog_tests>)
|
||||
add_test(NAME shader_cfg COMMAND $<TARGET_FILE:shader_cfg_tests>)
|
||||
add_test(NAME scalar_provenance COMMAND $<TARGET_FILE:scalar_provenance_tests>)
|
||||
add_test(NAME image_page_table COMMAND $<TARGET_FILE:image_page_table_tests>)
|
||||
add_test(NAME memory_tracker COMMAND $<TARGET_FILE:memory_tracker_tests>)
|
||||
add_test(NAME page_manager COMMAND $<TARGET_FILE:page_manager_tests>)
|
||||
add_test(NAME resource_mutex COMMAND $<TARGET_FILE:resource_mutex_tests>)
|
||||
add_test(NAME bit_array COMMAND $<TARGET_FILE:bit_array_tests>)
|
||||
add_test(NAME shader_vertex_metadata COMMAND $<TARGET_FILE:shader_vertex_metadata_tests>)
|
||||
add_test(NAME shader_stage_runtime COMMAND $<TARGET_FILE:shader_stage_runtime_tests>)
|
||||
add_test(NAME resource_tracking COMMAND $<TARGET_FILE:resource_tracking_tests>)
|
||||
add_test(NAME event_queue_lifetime COMMAND $<TARGET_FILE:event_queue_lifetime_tests>)
|
||||
add_test(NAME sync_on_address COMMAND $<TARGET_FILE:sync_on_address_tests>)
|
||||
add_test(NAME audio_out2_port COMMAND $<TARGET_FILE:audio_out2_port_tests>)
|
||||
add_test(NAME shader_recompiler_compute COMMAND $<TARGET_FILE:shader_recompiler_compute_tests>)
|
||||
add_test(NAME virtual_memory_allocation
|
||||
COMMAND $<TARGET_FILE:virtual_memory_allocation_tests>)
|
||||
add_test(NAME guest_red_zone_patcher
|
||||
COMMAND $<TARGET_FILE:virtual_memory_allocation_tests> --red-zone-patcher-only)
|
||||
add_test(NAME command_scheduler_timeline
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --scheduler-only)
|
||||
add_test(NAME stream_buffer_ring
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --stream-buffer-only)
|
||||
add_test(NAME gpu_command_lane
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --gpu-command-lane-only)
|
||||
add_test(NAME pm4_context_state
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --context-state-only)
|
||||
add_test(NAME gpu_tiler
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --gpu-tiler-only)
|
||||
|
||||
@@ -466,10 +547,28 @@ if(BUILD_TESTING)
|
||||
add_test(NAME buffer_cache_ranges
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --buffer-cache-range-only)
|
||||
endif()
|
||||
|
||||
add_custom_target(kyty_tests DEPENDS
|
||||
ime_dialog_tests
|
||||
shader_cfg_tests
|
||||
scalar_provenance_tests
|
||||
image_page_table_tests
|
||||
memory_tracker_tests
|
||||
page_manager_tests
|
||||
bit_array_tests
|
||||
shader_vertex_metadata_tests
|
||||
shader_stage_runtime_tests
|
||||
resource_tracking_tests
|
||||
event_queue_lifetime_tests
|
||||
sync_on_address_tests
|
||||
shader_recompiler_compute_tests
|
||||
virtual_memory_allocation_tests
|
||||
)
|
||||
endif()
|
||||
|
||||
|
||||
add_executable(kyty_emulator main.cpp ${kyty_emulator_src})
|
||||
add_executable(kyty_emulator "${KYTY_SOURCE_DIR}/main.cpp" ${kyty_emulator_src})
|
||||
configure_macos_guest_address_space(kyty_emulator)
|
||||
|
||||
target_link_libraries(kyty_emulator ${kyty_emulator_link_libraries})
|
||||
if (WIN32)
|
||||
@@ -498,14 +597,17 @@ set(KYTY_EMULATOR_MAP_LINK_PATH "${CMAKE_CURRENT_BINARY_DIR}/${KYTY_EMULATOR_MAP
|
||||
set(KYTY_EMULATOR_PDB_LINK_PATH "${CMAKE_CURRENT_BINARY_DIR}/kyty_emulator.pdb")
|
||||
|
||||
if(KYTY_CLANG_CL)
|
||||
set_target_properties(kyty_emulator PROPERTIES LINK_FLAGS "/DYNAMICBASE:NO /DEBUG:FULL /PDB:${KYTY_EMULATOR_PDB_LINK_PATH} /lldmap:${KYTY_EMULATOR_MAP_LINK_PATH}")
|
||||
target_link_options(kyty_emulator PRIVATE
|
||||
"/DYNAMICBASE:NO"
|
||||
"/DEBUG:FULL"
|
||||
"/PDB:${KYTY_EMULATOR_PDB_LINK_PATH}"
|
||||
"/lldmap:${KYTY_EMULATOR_MAP_LINK_PATH}"
|
||||
)
|
||||
add_custom_command(TARGET kyty_emulator POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${KYTY_THIRD_PARTY_DIR}/winpthread/bin/libwinpthread-1.dll" $<TARGET_FILE_DIR:kyty_emulator>/libwinpthread-1.dll)
|
||||
elseif(WIN32 OR LINUX)
|
||||
set_target_properties(kyty_emulator PROPERTIES LINK_FLAGS "${KYTY_LD_OPTIONS} -Wl,-Map=${KYTY_EMULATOR_MAP_LINK_PATH}")
|
||||
endif()
|
||||
|
||||
add_dependencies(kyty_emulator KytyGitVersion)
|
||||
|
||||
if(APPLE)
|
||||
# The emulator writes x86-64 trampolines/PLT stubs into memory and executes them, and
|
||||
# runs guest code under Rosetta. That requires the JIT / unsigned-executable-memory
|
||||
@@ -513,14 +615,14 @@ if(APPLE)
|
||||
# reverts to the hardened defaults and aborts when it first executes written code).
|
||||
add_custom_command(TARGET kyty_emulator POST_BUILD
|
||||
COMMAND codesign -s - --force --options runtime
|
||||
--entitlements "${CMAKE_CURRENT_SOURCE_DIR}/macos_jit.entitlements"
|
||||
--entitlements "${KYTY_SOURCE_DIR}/macos_jit.entitlements"
|
||||
$<TARGET_FILE:kyty_emulator>
|
||||
COMMENT "Codesign kyty_emulator with JIT entitlements (macOS)")
|
||||
endif()
|
||||
|
||||
install(TARGETS kyty_emulator DESTINATION .)
|
||||
if(KYTY_BUILD_LAUNCHER)
|
||||
add_subdirectory(launcher)
|
||||
add_subdirectory("${KYTY_SOURCE_DIR}/launcher" "${CMAKE_CURRENT_BINARY_DIR}/launcher")
|
||||
endif()
|
||||
if(KYTY_CLANG_CL)
|
||||
install(FILES "${KYTY_THIRD_PARTY_DIR}/winpthread/bin/libwinpthread-1.dll" DESTINATION .)
|
||||
@@ -27,8 +27,9 @@ Development is focused on compatibility and boot reliability.
|
||||
Windows is the primary platform and receives the most testing. Linux builds and runs; see
|
||||
[Building on Linux](#building-on-linux).
|
||||
|
||||
macOS support is experimental. Compatibility with the same games on Windows and macOS has not yet
|
||||
been tested.
|
||||
macOS support is experimental. The emulator is built for x86-64 and runs on Apple Silicon under
|
||||
Rosetta 2, with Vulkan provided by MoltenVK. A small number of titles have been verified in-game
|
||||
on Apple Silicon hardware; see [Building on macOS](#building-on-macos).
|
||||
|
||||
## Bugs and Issues
|
||||
|
||||
@@ -50,7 +51,7 @@ graphical glitches, low compatibility, and poor performance.
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<strong>Minecraft Legends</strong><br>
|
||||
<strong>Neptunia ReVerse</strong><br>
|
||||
<img src="docs/screenshots/ps5-04.png" width="300" alt="Minecraft Legends running in KytyPS5">
|
||||
</td>
|
||||
<td align="center">
|
||||
@@ -58,8 +59,20 @@ graphical glitches, low compatibility, and poor performance.
|
||||
<img src="docs/screenshots/ps5-05.png" width="300" alt="SILENT HILL: The Short Message running in KytyPS5">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<strong>Hellboy</strong><br>
|
||||
<img src="docs/screenshots/ps5-02.png" width="300" alt="Disgaea 6 running in KytyPS5">
|
||||
</td>
|
||||
<td align="center">
|
||||
<strong>Paleo Pines</strong><br>
|
||||
<img src="docs/screenshots/ps5-06.png" width="300" alt="Dreaming Sarah running in KytyPS5">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<p align="center"><em>And many more...</em></p>
|
||||
|
||||
## Contributing
|
||||
|
||||
Testing games and submitting detailed bug reports are useful ways to contribute. Search existing
|
||||
@@ -102,9 +115,10 @@ the Vulkan/SPIR-V validation rules.
|
||||
|
||||
### System requirements
|
||||
|
||||
- Windows 10 version 1803, or a current Linux distribution
|
||||
- A 64-bit x86 processor
|
||||
- A Vulkan 1.3-capable GPU with current drivers
|
||||
- Windows 10 version 1803, a current Linux distribution, or macOS on Apple Silicon
|
||||
- A 64-bit x86 processor (on macOS, an Apple Silicon processor with Rosetta 2)
|
||||
- A Vulkan 1.3-capable GPU with current drivers (on macOS, Vulkan is provided by the bundled
|
||||
MoltenVK)
|
||||
|
||||
### Build requirements (Windows)
|
||||
|
||||
@@ -127,7 +141,7 @@ git submodule update --init --recursive
|
||||
Configure the project. Replace the Qt path with the version installed on your system:
|
||||
|
||||
```powershell
|
||||
cmake -S src -B _Build/windows -G Ninja -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl -DCMAKE_PREFIX_PATH="C:/Qt/6.x.x/msvc2022_64"
|
||||
cmake -S . -B _Build/windows -G Ninja -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl -DCMAKE_PREFIX_PATH="C:/Qt/6.x.x/msvc2022_64"
|
||||
```
|
||||
|
||||
Build the launcher and stage a runnable installation:
|
||||
@@ -160,7 +174,7 @@ Qt 6 (Concurrent, Network, Widgets) is also required — either the distribution
|
||||
```bash
|
||||
git submodule update --init --recursive
|
||||
|
||||
cmake -S src -B _Build/linux -G Ninja -DCMAKE_BUILD_TYPE=Release \
|
||||
cmake -S . -B _Build/linux -G Ninja -DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ \
|
||||
-DCMAKE_PREFIX_PATH="$Qt6_DIR"
|
||||
|
||||
@@ -174,7 +188,57 @@ The install step copies the Qt libraries and plugins next to the binaries, so
|
||||
As on Windows, the MSVC compiler is not used; Clang is required. `cl.exe` is rejected at configure
|
||||
time.
|
||||
|
||||
Note that the CMake source root is `src`, not the repository root.
|
||||
The CMake source root is the repository root.
|
||||
|
||||
### Building on macOS
|
||||
|
||||
macOS builds target x86-64 and run under Rosetta 2 on Apple Silicon, so the PS5's x86-64 game
|
||||
code executes through the same translation layer as the emulator itself. Prebuilt archives are
|
||||
attached to releases; the steps below are for building from source.
|
||||
|
||||
Requirements:
|
||||
|
||||
- An Apple Silicon Mac with Rosetta 2 installed (`softwareupdate --install-rosetta`)
|
||||
- Xcode (or the Command Line Tools)
|
||||
- Homebrew packages: `brew install cmake ninja glslang`
|
||||
- Qt 6 (Concurrent, Network, Widgets) with x86-64 support. The official Qt installation is
|
||||
universal and works; Homebrew's Qt is arm64-only and will not link
|
||||
|
||||
```bash
|
||||
git submodule update --init --recursive
|
||||
|
||||
cmake -S . -B _Build/macos -G Ninja -DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_OSX_ARCHITECTURES=x86_64 \
|
||||
-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ \
|
||||
-DCMAKE_PREFIX_PATH="$Qt6_DIR"
|
||||
|
||||
cmake --build _Build/macos --target launcher --parallel
|
||||
cmake --install _Build/macos --prefix _Build/macos/install
|
||||
```
|
||||
|
||||
The build re-signs `kyty_emulator` with the JIT entitlements it needs to execute translated
|
||||
guest code; no manual signing step is required.
|
||||
|
||||
Vulkan comes from MoltenVK. Download `MoltenVK-macos.tar` from the
|
||||
[MoltenVK releases](https://github.com/KhronosGroup/MoltenVK/releases), then copy
|
||||
`MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib` next to `kyty_emulator` and ad-hoc sign it:
|
||||
|
||||
```bash
|
||||
codesign --force --sign - _Build/macos/install/libMoltenVK.dylib
|
||||
```
|
||||
|
||||
Release archives already include a signed `libMoltenVK.dylib`.
|
||||
|
||||
### Regression tests
|
||||
|
||||
Build every regression executable and run the registered tests with:
|
||||
|
||||
```powershell
|
||||
cmake --build _Build/windows --target kyty_tests
|
||||
ctest --test-dir _Build/windows --output-on-failure
|
||||
```
|
||||
|
||||
Use `_Build/linux` instead of `_Build/windows` for a Linux build.
|
||||
|
||||
### Visual Studio Code
|
||||
|
||||
@@ -221,6 +285,14 @@ The emulator can also be started directly with a legally obtained game directory
|
||||
./_Build/linux/install/kyty_emulator --game "/games/ExampleGame"
|
||||
```
|
||||
|
||||
On macOS, point SDL at the MoltenVK library explicitly; the hardened runtime prevents it from
|
||||
being picked up from the executable's directory:
|
||||
|
||||
```bash
|
||||
cd _Build/macos/install
|
||||
SDL_VULKAN_LIBRARY="$PWD/libMoltenVK.dylib" ./kyty_emulator --game "/games/ExampleGame"
|
||||
```
|
||||
|
||||
Run `kyty_emulator --help` to see the available graphics, logging, validation, profiling, and
|
||||
debugging options.
|
||||
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 1.6 MiB |
Binary file not shown.
|
Before Width: | Height: | Size: 2.7 MiB After Width: | Height: | Size: 2.6 MiB |
Binary file not shown.
|
After Width: | Height: | Size: 2.4 MiB |
@@ -1,4 +1,8 @@
|
||||
#define KYTY_VERSION "@KYTY_VERSION@"
|
||||
#define KYTY_BUILD_REPOSITORY "@KYTY_BUILD_REPOSITORY@"
|
||||
#define KYTY_RELEASE_TAG "@KYTY_RELEASE_TAG@"
|
||||
#cmakedefine KYTY_OFFICIAL_BUILD
|
||||
#cmakedefine KYTY_FORK_BUILD
|
||||
#define KYTY_ENDIAN @KYTY_ENDIAN@
|
||||
#define KYTY_PLATFORM @KYTY_PLATFORM@
|
||||
#define KYTY_COMPILER KYTY_COMPILER_@KYTY_COMPILER@
|
||||
|
||||
@@ -13,7 +13,7 @@ endif()
|
||||
add_library(common STATIC ${common_src} ${common_headers})
|
||||
|
||||
target_include_directories(common
|
||||
PUBLIC ${PROJECT_SOURCE_DIR}
|
||||
PUBLIC ${KYTY_SOURCE_DIR}
|
||||
PRIVATE
|
||||
${KYTY_THIRD_PARTY_DIR}/cpuinfo/include
|
||||
)
|
||||
|
||||
@@ -0,0 +1,260 @@
|
||||
#ifndef EMULATOR_SRC_COMMON_BITARRAY_H_
|
||||
#define EMULATOR_SRC_COMMON_BITARRAY_H_
|
||||
|
||||
#include <array>
|
||||
#include <bit>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <iterator>
|
||||
#include <utility>
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <size_t N>
|
||||
class BitArray final {
|
||||
static_assert(N != 0, "BitArray size must be nonzero");
|
||||
static_assert(N % 64 == 0, "BitArray size must be a multiple of 64 bits");
|
||||
|
||||
static constexpr size_t BITS_PER_WORD = 64;
|
||||
static constexpr size_t WORD_COUNT = N / BITS_PER_WORD;
|
||||
|
||||
public:
|
||||
using Range = std::pair<size_t, size_t>;
|
||||
|
||||
class Iterator final {
|
||||
public:
|
||||
using iterator_category = std::forward_iterator_tag;
|
||||
using value_type = Range;
|
||||
using difference_type = std::ptrdiff_t;
|
||||
using pointer = const Range*;
|
||||
using reference = const Range&;
|
||||
|
||||
Iterator(const BitArray& bits, size_t start)
|
||||
: m_bits(bits), m_range(bits.FirstRangeFrom(start)) {}
|
||||
|
||||
Iterator& operator++() {
|
||||
m_range = m_bits.FirstRangeFrom(m_range.second);
|
||||
return *this;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool operator==(const Iterator& other) const {
|
||||
return &m_bits == &other.m_bits && m_range == other.m_range;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool operator!=(const Iterator& other) const { return !(*this == other); }
|
||||
|
||||
[[nodiscard]] reference operator*() const { return m_range; }
|
||||
[[nodiscard]] pointer operator->() const { return &m_range; }
|
||||
|
||||
private:
|
||||
const BitArray& m_bits;
|
||||
Range m_range;
|
||||
};
|
||||
|
||||
using const_iterator = Iterator;
|
||||
|
||||
constexpr BitArray() = default;
|
||||
|
||||
constexpr BitArray(const BitArray& other, size_t start, size_t end) {
|
||||
if (start >= end || end > N) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto first_word = start / BITS_PER_WORD;
|
||||
const auto last_word = (end - 1) / BITS_PER_WORD;
|
||||
const auto start_bit = start % BITS_PER_WORD;
|
||||
const auto end_bit = (end - 1) % BITS_PER_WORD;
|
||||
const auto start_mask = ~uint64_t {0} << start_bit;
|
||||
const auto end_mask =
|
||||
end_bit == BITS_PER_WORD - 1 ? ~uint64_t {0} : (uint64_t {1} << (end_bit + 1)) - 1;
|
||||
|
||||
if (first_word == last_word) {
|
||||
m_data[first_word] = other.m_data[first_word] & start_mask & end_mask;
|
||||
return;
|
||||
}
|
||||
|
||||
m_data[first_word] = other.m_data[first_word] & start_mask;
|
||||
for (auto word = first_word + 1; word < last_word; word++) {
|
||||
m_data[word] = other.m_data[word];
|
||||
}
|
||||
m_data[last_word] = other.m_data[last_word] & end_mask;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool Get(size_t index) const {
|
||||
return (m_data[index / BITS_PER_WORD] & (uint64_t {1} << (index % BITS_PER_WORD))) != 0;
|
||||
}
|
||||
|
||||
constexpr void Set(size_t index) {
|
||||
m_data[index / BITS_PER_WORD] |= uint64_t {1} << (index % BITS_PER_WORD);
|
||||
}
|
||||
|
||||
constexpr void Unset(size_t index) {
|
||||
m_data[index / BITS_PER_WORD] &= ~(uint64_t {1} << (index % BITS_PER_WORD));
|
||||
}
|
||||
|
||||
constexpr void SetRange(size_t start, size_t end) {
|
||||
if (start >= end || end > N) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto first_word = start / BITS_PER_WORD;
|
||||
const auto last_word = (end - 1) / BITS_PER_WORD;
|
||||
const auto start_bit = start % BITS_PER_WORD;
|
||||
const auto end_bit = (end - 1) % BITS_PER_WORD;
|
||||
const auto start_mask = ~uint64_t {0} << start_bit;
|
||||
const auto end_mask =
|
||||
end_bit == BITS_PER_WORD - 1 ? ~uint64_t {0} : (uint64_t {1} << (end_bit + 1)) - 1;
|
||||
|
||||
if (first_word == last_word) {
|
||||
m_data[first_word] |= start_mask & end_mask;
|
||||
return;
|
||||
}
|
||||
|
||||
m_data[first_word] |= start_mask;
|
||||
for (auto word = first_word + 1; word < last_word; word++) {
|
||||
m_data[word] = ~uint64_t {0};
|
||||
}
|
||||
m_data[last_word] |= end_mask;
|
||||
}
|
||||
|
||||
constexpr void UnsetRange(size_t start, size_t end) {
|
||||
if (start >= end || end > N) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto first_word = start / BITS_PER_WORD;
|
||||
const auto last_word = (end - 1) / BITS_PER_WORD;
|
||||
const auto start_bit = start % BITS_PER_WORD;
|
||||
const auto end_bit = (end - 1) % BITS_PER_WORD;
|
||||
const auto start_mask = (uint64_t {1} << start_bit) - 1;
|
||||
const auto end_mask =
|
||||
end_bit == BITS_PER_WORD - 1 ? uint64_t {0} : ~((uint64_t {1} << (end_bit + 1)) - 1);
|
||||
|
||||
if (first_word == last_word) {
|
||||
m_data[first_word] &= start_mask | end_mask;
|
||||
return;
|
||||
}
|
||||
|
||||
m_data[first_word] &= start_mask;
|
||||
for (auto word = first_word + 1; word < last_word; word++) {
|
||||
m_data[word] = 0;
|
||||
}
|
||||
m_data[last_word] &= end_mask;
|
||||
}
|
||||
|
||||
constexpr void Clear() { m_data.fill(0); }
|
||||
constexpr void Fill() { m_data.fill(~uint64_t {0}); }
|
||||
|
||||
[[nodiscard]] constexpr bool None() const {
|
||||
uint64_t combined = 0;
|
||||
for (const auto word: m_data) {
|
||||
combined |= word;
|
||||
}
|
||||
return combined == 0;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool Any() const { return !None(); }
|
||||
|
||||
[[nodiscard]] constexpr Range FirstRangeFrom(size_t start) const {
|
||||
if (start >= N) {
|
||||
return {N, N};
|
||||
}
|
||||
|
||||
auto word_index = start / BITS_PER_WORD;
|
||||
auto word = m_data[word_index] & (~uint64_t {0} << (start % BITS_PER_WORD));
|
||||
while (word == 0) {
|
||||
word_index++;
|
||||
if (word_index == WORD_COUNT) {
|
||||
return {N, N};
|
||||
}
|
||||
word = m_data[word_index];
|
||||
}
|
||||
|
||||
const auto first = word_index * BITS_PER_WORD + std::countr_zero(word);
|
||||
const auto first_bit = first % BITS_PER_WORD;
|
||||
const auto first_ones =
|
||||
static_cast<size_t>(std::countr_one(m_data[word_index] >> first_bit));
|
||||
if (first_bit + first_ones < BITS_PER_WORD) {
|
||||
return {first, first + first_ones};
|
||||
}
|
||||
|
||||
for (word_index++; word_index < WORD_COUNT; word_index++) {
|
||||
word = m_data[word_index];
|
||||
if (word != ~uint64_t {0}) {
|
||||
return {first, word_index * BITS_PER_WORD + std::countr_one(word)};
|
||||
}
|
||||
}
|
||||
return {first, N};
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr Range FirstRange() const { return FirstRangeFrom(0); }
|
||||
|
||||
[[nodiscard]] constexpr Range LastRangeFrom(size_t end) const {
|
||||
if (end == 0) {
|
||||
return {0, 0};
|
||||
}
|
||||
if (end > N) {
|
||||
end = N;
|
||||
}
|
||||
|
||||
auto word_index = (end - 1) / BITS_PER_WORD;
|
||||
const auto end_bit = (end - 1) % BITS_PER_WORD;
|
||||
const auto end_mask =
|
||||
end_bit == BITS_PER_WORD - 1 ? ~uint64_t {0} : (uint64_t {1} << (end_bit + 1)) - 1;
|
||||
auto word = m_data[word_index] & end_mask;
|
||||
while (word == 0) {
|
||||
if (word_index == 0) {
|
||||
return {0, 0};
|
||||
}
|
||||
word = m_data[--word_index];
|
||||
}
|
||||
|
||||
const auto empty_bits = static_cast<size_t>(std::countl_zero(word));
|
||||
const auto ones = static_cast<size_t>(std::countl_one(word << empty_bits));
|
||||
const auto last = (word_index + 1) * BITS_PER_WORD - empty_bits;
|
||||
if (empty_bits + ones < BITS_PER_WORD) {
|
||||
return {last - ones, last};
|
||||
}
|
||||
|
||||
while (word_index != 0) {
|
||||
word = m_data[--word_index];
|
||||
if (word != ~uint64_t {0}) {
|
||||
return {(word_index + 1) * BITS_PER_WORD - std::countl_one(word), last};
|
||||
}
|
||||
}
|
||||
return {0, last};
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr Range LastRange() const { return LastRangeFrom(N); }
|
||||
|
||||
[[nodiscard]] const_iterator begin() const { return Iterator(*this, 0); }
|
||||
[[nodiscard]] const_iterator end() const { return Iterator(*this, N); }
|
||||
|
||||
constexpr BitArray& operator^=(const BitArray& other) {
|
||||
for (size_t word = 0; word < WORD_COUNT; word++) {
|
||||
m_data[word] ^= other.m_data[word];
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr BitArray operator^(const BitArray& other) const {
|
||||
auto result = *this;
|
||||
result ^= other;
|
||||
return result;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr BitArray operator~() const {
|
||||
auto result = *this;
|
||||
for (auto& word: result.m_data) {
|
||||
word = ~word;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private:
|
||||
std::array<uint64_t, WORD_COUNT> m_data {};
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#endif // EMULATOR_SRC_COMMON_BITARRAY_H_
|
||||
@@ -33,10 +33,18 @@ uint32_t GetScreenHeight() {
|
||||
return g_config->screen_height;
|
||||
}
|
||||
|
||||
bool FullscreenEnabled() {
|
||||
return g_config->fullscreen_enabled;
|
||||
}
|
||||
|
||||
uint32_t GetVblankFrequency() {
|
||||
return std::clamp(g_config->vblank_frequency, 30u, 360u);
|
||||
}
|
||||
|
||||
uint32_t GetConsoleLanguage() {
|
||||
return g_config->console_language;
|
||||
}
|
||||
|
||||
bool VulkanValidationEnabled() {
|
||||
return g_config->vulkan_validation_enabled;
|
||||
}
|
||||
@@ -89,12 +97,18 @@ bool RenderDocEnabled() {
|
||||
return g_config->renderdoc_enabled;
|
||||
}
|
||||
|
||||
bool NggRectlistDrawEnabled() {
|
||||
return g_config->ngg_rectlist_draw_enabled;
|
||||
}
|
||||
|
||||
bool ReadbackLinearImagesEnabled() {
|
||||
return g_config->readback_linear_images;
|
||||
}
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool RedZoneProtectionEnabled() {
|
||||
return g_config->red_zone_protection_enabled;
|
||||
}
|
||||
#endif
|
||||
|
||||
const Keymap& GetKeymap() {
|
||||
return g_config->keymap;
|
||||
}
|
||||
|
||||
} // namespace Config
|
||||
@@ -5,6 +5,8 @@
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace Config {
|
||||
|
||||
@@ -18,10 +20,17 @@ enum class ProfilerDirection { None, Network };
|
||||
|
||||
enum class OutputDirection { Silent, Console, File };
|
||||
|
||||
using Keymap = std::vector<std::string>;
|
||||
|
||||
constexpr uint32_t DEFAULT_CONSOLE_LANGUAGE = 1;
|
||||
constexpr uint32_t MAX_CONSOLE_LANGUAGE = 29;
|
||||
|
||||
struct ConfigOptions {
|
||||
uint32_t screen_width = 1280;
|
||||
uint32_t screen_height = 720;
|
||||
bool fullscreen_enabled = false;
|
||||
uint32_t vblank_frequency = 60;
|
||||
uint32_t console_language = DEFAULT_CONSOLE_LANGUAGE;
|
||||
bool vulkan_validation_enabled = false;
|
||||
bool shader_validation_enabled = false;
|
||||
ShaderOptimizationType shader_optimization_type = ShaderOptimizationType::None;
|
||||
@@ -35,15 +44,20 @@ struct ConfigOptions {
|
||||
ProfilerDirection profiler_direction = ProfilerDirection::None;
|
||||
bool spirv_debug_printf_enabled = false;
|
||||
bool renderdoc_enabled = false;
|
||||
bool ngg_rectlist_draw_enabled = true;
|
||||
bool readback_linear_images = false;
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool red_zone_protection_enabled = false;
|
||||
#endif
|
||||
Keymap keymap;
|
||||
};
|
||||
|
||||
void Load(const ConfigOptions& cfg);
|
||||
|
||||
uint32_t GetScreenWidth();
|
||||
uint32_t GetScreenHeight();
|
||||
bool FullscreenEnabled();
|
||||
uint32_t GetVblankFrequency();
|
||||
uint32_t GetConsoleLanguage();
|
||||
bool VulkanValidationEnabled();
|
||||
|
||||
bool ShaderValidationEnabled();
|
||||
@@ -64,8 +78,12 @@ ProfilerDirection GetProfilerDirection();
|
||||
bool SpirvDebugPrintfEnabled();
|
||||
|
||||
bool RenderDocEnabled();
|
||||
bool NggRectlistDrawEnabled();
|
||||
bool ReadbackLinearImagesEnabled();
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool RedZoneProtectionEnabled();
|
||||
#endif
|
||||
|
||||
const Keymap& GetKeymap();
|
||||
|
||||
} // namespace Config
|
||||
|
||||
|
||||
@@ -175,9 +175,9 @@ static void SignalHandler(int sig, siginfo_t* si, void* uctx) {
|
||||
}
|
||||
g_in_exception_filter = true;
|
||||
|
||||
auto* uc = static_cast<ucontext_t*>(uctx);
|
||||
const auto* mc = uc->uc_mcontext;
|
||||
const auto& ss = mc->__ss;
|
||||
auto* uc = static_cast<ucontext_t*>(uctx);
|
||||
const auto* mc = uc->uc_mcontext;
|
||||
const auto& ss = mc->__ss;
|
||||
|
||||
ExceptionInfo info {};
|
||||
info.exception_address = ss.__rip;
|
||||
@@ -214,7 +214,7 @@ static void SignalHandler(int sig, siginfo_t* si, void* uctx) {
|
||||
FailFast("host exception callback is null");
|
||||
}
|
||||
|
||||
const bool resolved = handler(info);
|
||||
const bool resolved = handler(info);
|
||||
g_in_exception_filter = false;
|
||||
|
||||
if (resolved) {
|
||||
@@ -255,8 +255,8 @@ static void SignalHandler(int signal_number, siginfo_t* signal_info, void* nativ
|
||||
info.native_context = context;
|
||||
|
||||
if (signal_number == SIGSEGV || signal_number == SIGBUS) {
|
||||
info.type = ExceptionType::AccessViolation;
|
||||
const auto error_code = static_cast<uint64_t>(gregs[REG_ERR]);
|
||||
info.type = ExceptionType::AccessViolation;
|
||||
const auto error_code = static_cast<uint64_t>(gregs[REG_ERR]);
|
||||
if ((error_code & PAGE_FAULT_ERROR_INSTRUCTION) != 0) {
|
||||
info.access_violation_type = AccessViolationType::Execute;
|
||||
} else if ((error_code & PAGE_FAULT_ERROR_WRITE) != 0) {
|
||||
@@ -324,6 +324,10 @@ bool InstallHandler(Handler handler) {
|
||||
sa.sa_sigaction = SignalHandler;
|
||||
sa.sa_flags = SA_SIGINFO;
|
||||
sigemptyset(&sa.sa_mask);
|
||||
// The guest signal-dispatch path (KernelRaiseException) interrupts threads with
|
||||
// SIGUSR1; block it while a fault is being resolved so a stop-the-world request
|
||||
// cannot preempt the handler between the protection fix and the retry.
|
||||
sigaddset(&sa.sa_mask, SIGUSR1);
|
||||
|
||||
// macOS raises SIGBUS for protection faults on some paths and SIGSEGV on others;
|
||||
// SIGILL covers instructions the host cannot execute (routed to the x64 emulator).
|
||||
|
||||
@@ -19,10 +19,10 @@ class LeastRecentlyUsedCache {
|
||||
|
||||
public:
|
||||
[[nodiscard]] size_t Insert(Object object, Tick tick) {
|
||||
const auto id = Build();
|
||||
const auto id = Build();
|
||||
auto& item = m_items[id];
|
||||
item.object = std::move(object);
|
||||
item.tick = tick;
|
||||
item.object = std::move(object);
|
||||
item.tick = tick;
|
||||
Attach(item);
|
||||
return id;
|
||||
}
|
||||
@@ -49,8 +49,7 @@ public:
|
||||
|
||||
template <typename Function>
|
||||
void ForEachItemBelow(Tick tick, Function&& function) {
|
||||
constexpr bool ReturnsBool =
|
||||
std::is_same_v<std::invoke_result_t<Function, Object>, bool>;
|
||||
constexpr bool ReturnsBool = std::is_same_v<std::invoke_result_t<Function, Object>, bool>;
|
||||
for (auto* item = m_first; item != nullptr;) {
|
||||
if (item->tick > tick) {
|
||||
return;
|
||||
@@ -87,10 +86,10 @@ private:
|
||||
m_last = &item;
|
||||
return;
|
||||
}
|
||||
item.prev = m_last;
|
||||
item.prev = m_last;
|
||||
m_last->next = &item;
|
||||
item.next = nullptr;
|
||||
m_last = &item;
|
||||
item.next = nullptr;
|
||||
m_last = &item;
|
||||
}
|
||||
|
||||
void Detach(Item& item) {
|
||||
|
||||
@@ -31,10 +31,9 @@ static bool OnOwnStack() {
|
||||
if (pthread_getattr_np(pthread_self(), &attr) != 0) {
|
||||
return false;
|
||||
}
|
||||
void* base = nullptr;
|
||||
size_t size = 0;
|
||||
const bool ok =
|
||||
pthread_attr_getstack(&attr, &base, &size) == 0 && base != nullptr && size != 0;
|
||||
void* base = nullptr;
|
||||
size_t size = 0;
|
||||
const bool ok = pthread_attr_getstack(&attr, &base, &size) == 0 && base != nullptr && size != 0;
|
||||
pthread_attr_destroy(&attr);
|
||||
if (!ok) {
|
||||
return false;
|
||||
|
||||
@@ -172,8 +172,7 @@ sys_file_t* SysFileCreate(const std::filesystem::path& file_name) {
|
||||
return ret;
|
||||
}
|
||||
|
||||
sys_file_t* SysFileOpenR(const std::filesystem::path& file_name,
|
||||
sys_file_cache_type_t cache_type) {
|
||||
sys_file_t* SysFileOpenR(const std::filesystem::path& file_name, sys_file_cache_type_t cache_type) {
|
||||
auto* ret = new sys_file_t;
|
||||
|
||||
ret->type = SYS_FILE_FILE;
|
||||
@@ -218,8 +217,7 @@ sys_file_t* SysFileCreate() {
|
||||
return ret;
|
||||
}
|
||||
|
||||
sys_file_t* SysFileOpenW(const std::filesystem::path& file_name,
|
||||
sys_file_cache_type_t cache_type) {
|
||||
sys_file_t* SysFileOpenW(const std::filesystem::path& file_name, sys_file_cache_type_t cache_type) {
|
||||
auto* ret = new sys_file_t;
|
||||
|
||||
auto real_name = get_internal_name(file_name);
|
||||
@@ -241,7 +239,7 @@ sys_file_t* SysFileOpenW(const std::filesystem::path& file_name,
|
||||
}
|
||||
|
||||
sys_file_t* SysFileOpenRw(const std::filesystem::path& file_name,
|
||||
sys_file_cache_type_t cache_type) {
|
||||
sys_file_cache_type_t cache_type) {
|
||||
auto* ret = new sys_file_t;
|
||||
|
||||
auto real_name = get_internal_name(file_name);
|
||||
|
||||
@@ -136,8 +136,8 @@ static void* map_anonymous(uintptr_t addr, size_t size, int protect, int flags)
|
||||
break;
|
||||
}
|
||||
const auto hint = (top - step) & ~(LOW_ARENA_GRAIN - 1);
|
||||
void* ptr = mmap(reinterpret_cast<void*>(hint), size, protect,
|
||||
flags | MAP_FIXED_NOREPLACE, -1, 0); // NOLINT
|
||||
void* ptr = mmap(reinterpret_cast<void*>(hint), size, protect, flags | MAP_FIXED_NOREPLACE,
|
||||
-1, 0); // NOLINT
|
||||
if (ptr != MAP_FAILED) {
|
||||
return ptr;
|
||||
}
|
||||
@@ -161,8 +161,8 @@ uint64_t SysVirtualAlloc(uint64_t address, uint64_t size, VirtualMemory::Mode mo
|
||||
if (ptr != MAP_FAILED) {
|
||||
pthread_mutex_lock(&g_virtual_mutex);
|
||||
record_alloc(ret_addr, size);
|
||||
uintptr_t page_start = ret_addr >> 12u;
|
||||
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
|
||||
uintptr_t page_start = ret_addr >> 12u;
|
||||
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
|
||||
for (uintptr_t page = page_start; page <= page_end; page++) {
|
||||
(*g_protects)[page] = protect;
|
||||
}
|
||||
@@ -194,8 +194,8 @@ uint64_t SysVirtualAllocAligned(uint64_t address, uint64_t size, VirtualMemory::
|
||||
if (ptr != MAP_FAILED && ((ret_addr & (alignment - 1)) != 0)) {
|
||||
munmap(ptr, size);
|
||||
|
||||
ptr = map_anonymous(addr, size + alignment, protect,
|
||||
MAP_PRIVATE | MAP_ANON | MAP_NORESERVE);
|
||||
ptr =
|
||||
map_anonymous(addr, size + alignment, protect, MAP_PRIVATE | MAP_ANON | MAP_NORESERVE);
|
||||
ret_addr = reinterpret_cast<uintptr_t>(ptr);
|
||||
if (ptr != MAP_FAILED) {
|
||||
#if defined(__APPLE__)
|
||||
@@ -251,8 +251,8 @@ uint64_t SysVirtualAllocAligned(uint64_t address, uint64_t size, VirtualMemory::
|
||||
|
||||
pthread_mutex_lock(&g_virtual_mutex);
|
||||
record_alloc(ret_addr, size);
|
||||
uintptr_t page_start = ret_addr >> 12u;
|
||||
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
|
||||
uintptr_t page_start = ret_addr >> 12u;
|
||||
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
|
||||
for (uintptr_t page = page_start; page <= page_end; page++) {
|
||||
(*g_protects)[page] = protect;
|
||||
}
|
||||
@@ -266,9 +266,9 @@ uint64_t SysVirtualAllocAligned(uint64_t address, uint64_t size, VirtualMemory::
|
||||
// the first mapped region at or above `region_addr`; if it begins before the end of the
|
||||
// requested range, the range overlaps an existing mapping.
|
||||
static bool is_mapped(void* ptr, size_t length) {
|
||||
auto query_addr = reinterpret_cast<mach_vm_address_t>(ptr);
|
||||
mach_vm_address_t region_addr = query_addr;
|
||||
mach_vm_size_t region_size = 0;
|
||||
auto query_addr = reinterpret_cast<mach_vm_address_t>(ptr);
|
||||
mach_vm_address_t region_addr = query_addr;
|
||||
mach_vm_size_t region_size = 0;
|
||||
vm_region_basic_info_data_64_t info {};
|
||||
mach_msg_type_number_t count = VM_REGION_BASIC_INFO_COUNT_64;
|
||||
mach_port_t object_name = MACH_PORT_NULL;
|
||||
@@ -337,8 +337,8 @@ bool SysVirtualAllocFixed(uint64_t address, uint64_t size, VirtualMemory::Mode m
|
||||
if (ptr != MAP_FAILED) {
|
||||
pthread_mutex_lock(&g_virtual_mutex);
|
||||
record_alloc(ret_addr, size);
|
||||
uintptr_t page_start = ret_addr >> 12u;
|
||||
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
|
||||
uintptr_t page_start = ret_addr >> 12u;
|
||||
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
|
||||
for (uintptr_t page = page_start; page <= page_end; page++) {
|
||||
(*g_protects)[page] = protect;
|
||||
}
|
||||
|
||||
@@ -5,9 +5,9 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <cerrno>
|
||||
#include <chrono> // IWYU pragma: keep
|
||||
#include <condition_variable> // IWYU pragma: keep
|
||||
#include <cerrno>
|
||||
#include <mutex>
|
||||
#include <vector>
|
||||
|
||||
@@ -28,7 +28,8 @@
|
||||
#ifdef KYTY_WIN_CS
|
||||
#include <windows.h> // IWYU pragma: keep
|
||||
// IWYU pragma: no_include <winbase.h>
|
||||
constexpr DWORD KYTY_CS_SPIN_COUNT = 4000;
|
||||
constexpr DWORD KYTY_CS_SPIN_COUNT = 4000;
|
||||
constexpr uint64_t KYTY_SLEEP_SPIN_LIMIT_100NS = 500; // 50 us
|
||||
|
||||
#ifndef CREATE_WAITABLE_TIMER_HIGH_RESOLUTION
|
||||
#define CREATE_WAITABLE_TIMER_HIGH_RESOLUTION 0x00000002
|
||||
@@ -39,7 +40,10 @@ static void SleepHighResolution100ns(uint64_t units_100ns) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (units_100ns <= 10000) {
|
||||
// Keep spinning only where a kernel transition is
|
||||
// likely to cost more than the requested delay; ordinary millisecond sleeps use the
|
||||
// per-thread high-resolution waitable timer below.
|
||||
if (units_100ns <= KYTY_SLEEP_SPIN_LIMIT_100NS) {
|
||||
LARGE_INTEGER frequency {};
|
||||
LARGE_INTEGER start {};
|
||||
if (QueryPerformanceFrequency(&frequency) != 0 && QueryPerformanceCounter(&start) != 0 &&
|
||||
|
||||
@@ -11,7 +11,7 @@ template <typename Result, typename... Args>
|
||||
class UniqueFunction {
|
||||
class CallableBase {
|
||||
public:
|
||||
virtual ~CallableBase() = default;
|
||||
virtual ~CallableBase() = default;
|
||||
virtual Result Invoke(Args&&... args) = 0;
|
||||
};
|
||||
|
||||
@@ -20,9 +20,7 @@ class UniqueFunction {
|
||||
public:
|
||||
explicit Callable(Function function): m_function(std::move(function)) {}
|
||||
|
||||
Result Invoke(Args&&... args) override {
|
||||
return m_function(std::forward<Args>(args)...);
|
||||
}
|
||||
Result Invoke(Args&&... args) override { return m_function(std::forward<Args>(args)...); }
|
||||
|
||||
private:
|
||||
Function m_function;
|
||||
|
||||
@@ -58,25 +58,6 @@ bool FlushInstructionCache(uint64_t address, uint64_t size) {
|
||||
return SysVirtualFlushInstructionCache(address, size);
|
||||
}
|
||||
|
||||
bool PatchReplace(uint64_t vaddr, uint64_t value) {
|
||||
Mode old_mode {};
|
||||
Protect(vaddr, 8, Mode::ReadWrite, &old_mode);
|
||||
|
||||
auto* ptr = reinterpret_cast<uint64_t*>(vaddr);
|
||||
|
||||
bool ret = (*ptr != value);
|
||||
|
||||
*ptr = value;
|
||||
|
||||
Protect(vaddr, 8, old_mode);
|
||||
|
||||
if (IsExecute(old_mode)) {
|
||||
FlushInstructionCache(vaddr, 8);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
} // namespace VirtualMemory
|
||||
|
||||
} // namespace Common
|
||||
@@ -37,7 +37,6 @@ bool Free(uint64_t address);
|
||||
bool FreeRange(uint64_t address, uint64_t size);
|
||||
bool Protect(uint64_t address, uint64_t size, Mode mode, Mode* old_mode = nullptr);
|
||||
bool FlushInstructionCache(uint64_t address, uint64_t size);
|
||||
bool PatchReplace(uint64_t vaddr, uint64_t value);
|
||||
|
||||
} // namespace VirtualMemory
|
||||
|
||||
|
||||
+13
-12
@@ -105,7 +105,7 @@ static void ClearDebugTextureFolder() {
|
||||
}
|
||||
}
|
||||
|
||||
static void Init(const Config::ConfigOptions& cfg) {
|
||||
static void Init(const Config::ConfigOptions& cfg, const std::filesystem::path& param_json) {
|
||||
EXIT_IF(!Common::Thread::IsMainThread());
|
||||
|
||||
auto* slist = Common::SubsystemsList::Instance();
|
||||
@@ -127,12 +127,21 @@ static void Init(const Config::ConfigOptions& cfg) {
|
||||
slist->InitAll(true);
|
||||
|
||||
Config::Load(cfg);
|
||||
slist->Add(log, {core, config});
|
||||
slist->InitAll(true);
|
||||
|
||||
if (Common::File::IsFileExisting(param_json)) {
|
||||
Loader::SystemContentLoadParamSfo(param_json);
|
||||
if (const auto flexible_memory_size = Loader::SystemContentGetFlexibleMemorySize();
|
||||
flexible_memory_size != 0) {
|
||||
Libs::LibKernel::Memory::SetFlexibleMemorySize(flexible_memory_size);
|
||||
}
|
||||
}
|
||||
|
||||
slist->Add(audio, {core, log, pthread, memory});
|
||||
slist->Add(controller, {core, log, config});
|
||||
slist->Add(file_system, {core, log, pthread});
|
||||
slist->Add(graphics, {core, log, pthread, memory, config, profiler, controller});
|
||||
slist->Add(log, {core, config});
|
||||
slist->Add(memory, {core, log});
|
||||
slist->Add(network, {core, log, pthread});
|
||||
slist->Add(profiler, {core, config});
|
||||
@@ -180,7 +189,8 @@ void Run(const RunOptions& options) {
|
||||
EXIT("ELF is required\n");
|
||||
}
|
||||
|
||||
Init(options.config);
|
||||
const auto param_json = options.app0_dir / "sce_sys" / "param.json";
|
||||
Init(options.config, param_json);
|
||||
|
||||
ClearDebugTextureFolder();
|
||||
|
||||
@@ -192,15 +202,6 @@ void Run(const RunOptions& options) {
|
||||
Libs::LibKernel::FileSystem::Mount(options.app0_dir, "/app0");
|
||||
Libs::LibKernel::FileSystem::Mount(options.app0_dir, "/hostapp");
|
||||
|
||||
auto param_json = options.app0_dir / "sce_sys" / "param.json";
|
||||
if (Common::File::IsFileExisting(param_json)) {
|
||||
Loader::SystemContentLoadParamSfo(param_json);
|
||||
if (auto flexible_memory_size = Loader::SystemContentGetFlexibleMemorySize();
|
||||
flexible_memory_size != 0) {
|
||||
Libs::LibKernel::Memory::SetFlexibleMemorySize(flexible_memory_size);
|
||||
}
|
||||
}
|
||||
|
||||
MountSandboxDirs();
|
||||
|
||||
auto* rt = Common::Singleton<Loader::RuntimeLinker>::Instance();
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
set(KYTY_GIT_VERSION "unknown")
|
||||
set(KYTY_GIT_HASH "unknown")
|
||||
if(GIT_EXECUTABLE)
|
||||
execute_process(
|
||||
COMMAND "${GIT_EXECUTABLE}" describe --tags --always
|
||||
COMMAND "${GIT_EXECUTABLE}" describe --tags --always --dirty
|
||||
WORKING_DIRECTORY "${GIT_WORKING_DIRECTORY}"
|
||||
OUTPUT_VARIABLE KYTY_GIT_VERSION
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
@@ -11,5 +12,27 @@ if(GIT_EXECUTABLE)
|
||||
if(NOT GIT_RESULT EQUAL 0)
|
||||
set(KYTY_GIT_VERSION "unknown")
|
||||
endif()
|
||||
|
||||
execute_process(
|
||||
COMMAND "${GIT_EXECUTABLE}" rev-parse --short=7 HEAD
|
||||
WORKING_DIRECTORY "${GIT_WORKING_DIRECTORY}"
|
||||
OUTPUT_VARIABLE KYTY_GIT_HASH
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
RESULT_VARIABLE GIT_HASH_RESULT
|
||||
ERROR_QUIET
|
||||
)
|
||||
if(NOT GIT_HASH_RESULT EQUAL 0)
|
||||
set(KYTY_GIT_HASH "unknown")
|
||||
else()
|
||||
execute_process(
|
||||
COMMAND "${GIT_EXECUTABLE}" diff-index --quiet HEAD --
|
||||
WORKING_DIRECTORY "${GIT_WORKING_DIRECTORY}"
|
||||
RESULT_VARIABLE GIT_DIRTY_RESULT
|
||||
ERROR_QUIET
|
||||
)
|
||||
if(NOT GIT_DIRTY_RESULT EQUAL 0)
|
||||
string(APPEND KYTY_GIT_HASH "-dirty")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
configure_file("${INPUT_FILE}" "${OUTPUT_FILE}")
|
||||
@@ -15,6 +15,13 @@ bool TestWaitRegMemValue(uint64_t value, uint64_t ref, uint64_t mask, uint32_t f
|
||||
|
||||
enum class Pm4ProcessResult { Complete, Blocked };
|
||||
|
||||
enum class ContextStateOperation : uint32_t {
|
||||
Clear = 0,
|
||||
Push = 1,
|
||||
Pop = 2,
|
||||
PushClear = 3,
|
||||
};
|
||||
|
||||
class Pm4Execution {
|
||||
public:
|
||||
[[nodiscard]] bool MadeProgress() const noexcept { return m_made_progress; }
|
||||
@@ -49,24 +56,12 @@ public:
|
||||
KYTY_CLASS_NO_COPY(CommandProcessor);
|
||||
|
||||
void Reset();
|
||||
void ApplyContextStateOperation(ContextStateOperation operation);
|
||||
|
||||
void BufferInit();
|
||||
void BufferFlush();
|
||||
void BufferFlushAndWait();
|
||||
void BufferWait();
|
||||
void BeginReadbackTransaction() {
|
||||
if (m_readback_active) {
|
||||
EXIT("nested command-processor readback transaction\n");
|
||||
}
|
||||
m_readback_active = true;
|
||||
}
|
||||
void EndReadbackTransaction() {
|
||||
if (!m_readback_active) {
|
||||
EXIT("command-processor readback transaction is not active\n");
|
||||
}
|
||||
m_readback_active = false;
|
||||
}
|
||||
|
||||
void BufferInit();
|
||||
void BufferFlush();
|
||||
void BufferFlushAndWait();
|
||||
void BufferWait();
|
||||
HW::Context& GetCtx() { return m_ctx; }
|
||||
HW::UserConfig& GetUcfg() { return m_ucfg; }
|
||||
HW::Shader& GetShCtx() { return m_sh_ctx; }
|
||||
@@ -83,8 +78,7 @@ public:
|
||||
uint32_t first_instance = 0);
|
||||
void DrawIndexOffset(uint32_t index_offset, uint32_t index_count, uint32_t flags);
|
||||
void DrawIndexAuto(uint32_t index_count, uint32_t flags,
|
||||
uint32_t render_target_slice_offset = 0, uint32_t instance_count = 1,
|
||||
uint32_t first_vertex = 0, uint32_t first_instance = 0);
|
||||
uint32_t render_target_slice_offset = 0);
|
||||
void DrawIndirect(uint32_t data_offset, uint32_t draw_initiator, bool indexed);
|
||||
void DrawIndirectMulti(uint32_t data_offset, uint32_t max_count_or_count,
|
||||
const volatile uint32_t* count_addr, uint32_t stride_in_bytes,
|
||||
@@ -152,14 +146,19 @@ private:
|
||||
uint32_t interrupt_context_id);
|
||||
void ProcessPm4(Pm4Execution& execution, size_t stop_depth);
|
||||
void SuspendPm4();
|
||||
void SubmitNonIndexedDraw(uint32_t vertex_count, uint32_t flags,
|
||||
uint32_t render_target_slice_offset, uint32_t first_vertex,
|
||||
uint32_t first_instance);
|
||||
|
||||
CommandScheduler& GetScheduler() const { return m_renderer.GetCommandScheduler(); }
|
||||
RenderCommandBuffer& CurrentBuffer() { return GetScheduler().Current(); }
|
||||
void CheckBuffer() const { GetScheduler().CheckActive(); }
|
||||
GpuResourceManager& GetGpuResources() const { return m_renderer.GetGpuResources(); }
|
||||
|
||||
RenderContext& m_renderer;
|
||||
RenderContext& m_renderer;
|
||||
HW::Context m_ctx;
|
||||
HW::Context m_saved_ctx;
|
||||
bool m_context_state_pushed = false;
|
||||
HW::UserConfig m_ucfg;
|
||||
HW::Shader m_sh_ctx;
|
||||
HW::UserSgprType m_user_data_marker = HW::UserSgprType::Unknown;
|
||||
@@ -168,12 +167,12 @@ private:
|
||||
uint64_t m_index_base_addr = 0;
|
||||
uint64_t m_draw_indirect_args_base_addr = 0;
|
||||
uint64_t m_dispatch_indirect_args_base_addr = 0;
|
||||
uint32_t m_num_instances = 1;
|
||||
// Persistent draw state: indirect draws update it for subsequent draws.
|
||||
uint32_t m_num_instances = 1;
|
||||
|
||||
uint32_t m_de_count = 0;
|
||||
uint32_t m_ce_count = 0;
|
||||
bool m_ce_complete = false;
|
||||
bool m_readback_active = false;
|
||||
uint32_t m_de_count = 0;
|
||||
uint32_t m_ce_count = 0;
|
||||
bool m_ce_complete = false;
|
||||
|
||||
uint32_t m_const_ram[0x3000] = {0};
|
||||
|
||||
|
||||
@@ -254,6 +254,7 @@ constexpr auto MakeCustomOpcodeDispatchTable() {
|
||||
g_cp_op_custom_func[Pm4::R_WAIT_MEM_64] = CpOpWaitRegMem64;
|
||||
g_cp_op_custom_func[Pm4::R_FLIP] = CpOpFlip;
|
||||
g_cp_op_custom_func[Pm4::R_RELEASE_MEM] = CpOpReleaseMem;
|
||||
g_cp_op_custom_func[Pm4::R_CONTEXT_STATE] = CpOpContextState;
|
||||
|
||||
return g_cp_op_custom_func;
|
||||
}
|
||||
|
||||
@@ -121,6 +121,7 @@ uint32_t HwUcSetGeIndexOffset(CommandProcessor&, uint32_t, uint32_t, const uint3
|
||||
uint32_t HwUcSetGdsOaRegisters(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
|
||||
uint32_t CpOpNop(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpContextState(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpSetBase(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpClearState(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpIndexBase(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
|
||||
@@ -18,7 +18,9 @@
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <bit>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
|
||||
#define KYTY_HW_CTX_PARSER_ARGS \
|
||||
@@ -895,23 +897,44 @@ KYTY_HW_CTX_PARSER(HwCtxSetModeControl) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void HwCtxIgnorePolyOffsetRegister(uint32_t cmd_offset, uint32_t value) {
|
||||
static std::atomic<uint32_t> log_count = 0;
|
||||
static void HwCtxSetPolyOffsetRegister(CommandProcessor& cp, uint32_t cmd_offset, uint32_t value) {
|
||||
HW::PolyOffset offset = cp.GetCtx().GetPolyOffset();
|
||||
|
||||
auto count = log_count.fetch_add(1);
|
||||
if (count < 8) {
|
||||
LOGF_COLOR(Log::Color::Red,
|
||||
"\t temporary: ignoring polygon offset context register 0x%03" PRIx32
|
||||
" = 0x%08" PRIx32 " (depth bias not implemented)\n",
|
||||
cmd_offset, value);
|
||||
switch (cmd_offset) {
|
||||
case Pm4::PA_SU_POLY_OFFSET_DB_FMT_CNTL: {
|
||||
const auto neg_bits =
|
||||
KYTY_PM4_GET(value, PA_SU_POLY_OFFSET_DB_FMT_CNTL, NEG_NUM_DB_BITS);
|
||||
offset.neg_num_db_bits = std::bit_cast<int8_t>(static_cast<uint8_t>(neg_bits));
|
||||
offset.db_is_float_fmt =
|
||||
KYTY_PM4_GET(value, PA_SU_POLY_OFFSET_DB_FMT_CNTL, DB_IS_FLOAT_FMT) != 0;
|
||||
break;
|
||||
}
|
||||
case Pm4::PA_SU_POLY_OFFSET_CLAMP: offset.clamp = std::bit_cast<float>(value); break;
|
||||
case Pm4::PA_SU_POLY_OFFSET_FRONT_SCALE:
|
||||
offset.front_scale = std::bit_cast<float>(value);
|
||||
break;
|
||||
case Pm4::PA_SU_POLY_OFFSET_FRONT_OFFSET:
|
||||
offset.front_offset = std::bit_cast<float>(value);
|
||||
break;
|
||||
case Pm4::PA_SU_POLY_OFFSET_BACK_SCALE:
|
||||
offset.back_scale = std::bit_cast<float>(value);
|
||||
break;
|
||||
case Pm4::PA_SU_POLY_OFFSET_BACK_OFFSET:
|
||||
offset.back_offset = std::bit_cast<float>(value);
|
||||
break;
|
||||
default:
|
||||
EXIT("unknown polygon offset context register 0x%03" PRIx32 " = 0x%08" PRIx32 "\n",
|
||||
cmd_offset, value);
|
||||
}
|
||||
|
||||
cp.GetCtx().SetPolyOffset(offset);
|
||||
}
|
||||
|
||||
KYTY_HW_CTX_PARSER(HwCtxSetPolyOffsetRegisters) {
|
||||
auto num_values = KYTY_PM4_LEN(cmd_id) - 2u;
|
||||
|
||||
for (uint32_t i = 0; i < num_values; i++) {
|
||||
HwCtxIgnorePolyOffsetRegister(cmd_offset + i, buffer[i]);
|
||||
HwCtxSetPolyOffsetRegister(cp, cmd_offset + i, buffer[i]);
|
||||
}
|
||||
|
||||
return num_values;
|
||||
@@ -1312,26 +1335,36 @@ static void HwShSetCsRegister(CommandProcessor& cp, uint32_t cmd_offset, uint32_
|
||||
(value >> Pm4::COMPUTE_PGM_RSRC1_VGPRS_SHIFT) & Pm4::COMPUTE_PGM_RSRC1_VGPRS_MASK;
|
||||
cs_regs.sgprs =
|
||||
(value >> Pm4::COMPUTE_PGM_RSRC1_SGPRS_SHIFT) & Pm4::COMPUTE_PGM_RSRC1_SGPRS_MASK;
|
||||
cs_regs.bulky =
|
||||
(value >> Pm4::COMPUTE_PGM_RSRC1_BULKY_SHIFT) & Pm4::COMPUTE_PGM_RSRC1_BULKY_MASK;
|
||||
cs_regs.wave_size = (((value >> Pm4::COMPUTE_PGM_RSRC1_W32_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC1_W32_EN_MASK) != 0u)
|
||||
? 32u
|
||||
: 64u;
|
||||
cs_regs.float_mode = (value >> Pm4::COMPUTE_PGM_RSRC1_FLOAT_MODE_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC1_FLOAT_MODE_MASK;
|
||||
cs_regs.dx10_clamp = ((value >> Pm4::COMPUTE_PGM_RSRC1_DX10_CLAMP_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC1_DX10_CLAMP_MASK) != 0u;
|
||||
cs_regs.ieee_mode = ((value >> Pm4::COMPUTE_PGM_RSRC1_IEEE_MODE_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC1_IEEE_MODE_MASK) != 0u;
|
||||
cs_regs.fp16_overflow = ((value >> Pm4::COMPUTE_PGM_RSRC1_FP16_OVFL_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC1_FP16_OVFL_MASK) != 0u;
|
||||
cs_regs.bulky = ((value >> Pm4::COMPUTE_PGM_RSRC1_BULKY_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC1_BULKY_MASK) != 0u;
|
||||
cs_regs.threadgroup_configuration = ((value >> Pm4::COMPUTE_PGM_RSRC1_WGP_MODE_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC1_WGP_MODE_MASK) != 0u;
|
||||
cs_regs.wave_size = (((value >> Pm4::COMPUTE_PGM_RSRC1_W32_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC1_W32_EN_MASK) != 0u)
|
||||
? 32u
|
||||
: 64u;
|
||||
break;
|
||||
case Pm4::COMPUTE_PGM_RSRC2:
|
||||
cs_regs.scratch_en = (value >> Pm4::COMPUTE_PGM_RSRC2_SCRATCH_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_SCRATCH_EN_MASK;
|
||||
cs_regs.scratch_en = ((value >> Pm4::COMPUTE_PGM_RSRC2_SCRATCH_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_SCRATCH_EN_MASK) != 0u;
|
||||
cs_regs.user_sgpr = (value >> Pm4::COMPUTE_PGM_RSRC2_USER_SGPR_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_USER_SGPR_MASK;
|
||||
cs_regs.tgid_x_en = (value >> Pm4::COMPUTE_PGM_RSRC2_TGID_X_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_TGID_X_EN_MASK;
|
||||
cs_regs.tgid_y_en = (value >> Pm4::COMPUTE_PGM_RSRC2_TGID_Y_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_TGID_Y_EN_MASK;
|
||||
cs_regs.tgid_z_en = (value >> Pm4::COMPUTE_PGM_RSRC2_TGID_Z_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_TGID_Z_EN_MASK;
|
||||
cs_regs.tg_size_en = (value >> Pm4::COMPUTE_PGM_RSRC2_TG_SIZE_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_TG_SIZE_EN_MASK;
|
||||
cs_regs.tgid_x_en = ((value >> Pm4::COMPUTE_PGM_RSRC2_TGID_X_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_TGID_X_EN_MASK) != 0u;
|
||||
cs_regs.tgid_y_en = ((value >> Pm4::COMPUTE_PGM_RSRC2_TGID_Y_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_TGID_Y_EN_MASK) != 0u;
|
||||
cs_regs.tgid_z_en = ((value >> Pm4::COMPUTE_PGM_RSRC2_TGID_Z_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_TGID_Z_EN_MASK) != 0u;
|
||||
cs_regs.tg_size_en = ((value >> Pm4::COMPUTE_PGM_RSRC2_TG_SIZE_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_TG_SIZE_EN_MASK) != 0u;
|
||||
cs_regs.tidig_comp_cnt = (value >> Pm4::COMPUTE_PGM_RSRC2_TIDIG_COMP_CNT_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_TIDIG_COMP_CNT_MASK;
|
||||
cs_regs.lds_size = (value >> Pm4::COMPUTE_PGM_RSRC2_LDS_SIZE_SHIFT) &
|
||||
@@ -1917,17 +1950,23 @@ KYTY_CP_OP_PARSER(CpOpCopyData) {
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != KYTY_PM4(6, Pm4::IT_COPY_DATA, 0u));
|
||||
|
||||
const uint32_t control = buffer[0];
|
||||
const uint32_t src_sel = ((control & 0xfu) << 1u) | ((control >> 30u) & 0x1u);
|
||||
const uint32_t dst_sel = ((control >> 8u) & 0xfu) << 1u;
|
||||
const uint8_t src_cache = static_cast<uint8_t>((control >> 13u) & 0x3u);
|
||||
const uint8_t dst_cache = static_cast<uint8_t>((control >> 25u) & 0x3u);
|
||||
const uint8_t write_confirm = static_cast<uint8_t>((control >> 20u) & 0x1u);
|
||||
const uint32_t num_bytes = ((control >> 16u) & 0x1u) != 0 ? 8u : 4u;
|
||||
const uint64_t src = buffer[1] | (static_cast<uint64_t>(buffer[2]) << 32u);
|
||||
const uint64_t dst = buffer[3] | (static_cast<uint64_t>(buffer[4]) << 32u);
|
||||
if (src_sel == (9u << 1u)) {
|
||||
if (dst_sel != (2u << 1u) || dst == 0 || (dst & (num_bytes - 1u)) != 0) {
|
||||
const uint32_t control = buffer[0];
|
||||
const uint32_t src_sel = ((control & 0xfu) << 1u) | ((control >> 30u) & 0x1u);
|
||||
const uint32_t dst_sel = ((control >> 8u) & 0xfu) << 1u;
|
||||
const uint8_t src_cache = static_cast<uint8_t>((control >> 13u) & 0x3u);
|
||||
const uint8_t dst_cache = static_cast<uint8_t>((control >> 25u) & 0x3u);
|
||||
const uint8_t write_confirm = static_cast<uint8_t>((control >> 20u) & 0x1u);
|
||||
const uint32_t num_bytes = ((control >> 16u) & 0x1u) != 0 ? 8u : 4u;
|
||||
const uint64_t src = buffer[1] | (static_cast<uint64_t>(buffer[2]) << 32u);
|
||||
const uint64_t dst = buffer[3] | (static_cast<uint64_t>(buffer[4]) << 32u);
|
||||
uint32_t reference_clock_dst = 0;
|
||||
switch (src_sel) {
|
||||
case 9u: reference_clock_dst = 2u; break;
|
||||
case 18u: reference_clock_dst = 4u; break;
|
||||
default: break;
|
||||
}
|
||||
if (reference_clock_dst != 0) {
|
||||
if (dst_sel != reference_clock_dst || dst == 0 || (dst & (num_bytes - 1u)) != 0) {
|
||||
EXIT("unsupported reference-clock copyData, src_sel=0x%02" PRIx32
|
||||
" dst_sel=0x%02" PRIx32 " dst=0x%016" PRIx64 " size=%u\n",
|
||||
src_sel, dst_sel, dst, num_bytes);
|
||||
@@ -2096,11 +2135,24 @@ KYTY_CP_OP_PARSER(CpOpClearState) {
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xc0001200);
|
||||
EXIT_NOT_IMPLEMENTED((buffer[0] & ~0xfu) != 0);
|
||||
|
||||
cp.Reset();
|
||||
cp.ApplyContextStateOperation(ContextStateOperation::Clear);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
KYTY_CP_OP_PARSER(CpOpContextState) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
const auto packet_size_dw = KYTY_PM4_LEN(cmd_id);
|
||||
EXIT_NOT_IMPLEMENTED(KYTY_PM4_R(cmd_id) != Pm4::R_CONTEXT_STATE);
|
||||
EXIT_NOT_IMPLEMENTED(packet_size_dw != 3u && packet_size_dw != 5u);
|
||||
EXIT_NOT_IMPLEMENTED(buffer[0] > static_cast<uint32_t>(ContextStateOperation::PushClear));
|
||||
|
||||
cp.ApplyContextStateOperation(static_cast<ContextStateOperation>(buffer[0]));
|
||||
|
||||
return packet_size_dw - 1u;
|
||||
}
|
||||
|
||||
KYTY_CP_OP_PARSER(CpOpDumpConstRam) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
@@ -3390,6 +3442,12 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
g_hw_ctx_indirect_func[Pm4::DB_COUNT_CONTROL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnoreDepthMetadataRegister(cmd_offset, value);
|
||||
};
|
||||
for (auto cmd_offset = Pm4::DB_SRESULTS_COMPARE_STATE0;
|
||||
cmd_offset <= Pm4::DB_SRESULTS_COMPARE_STATE1; cmd_offset++) {
|
||||
g_hw_ctx_indirect_func[cmd_offset] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnoreDepthMetadataRegister(cmd_offset, value);
|
||||
};
|
||||
}
|
||||
g_hw_ctx_indirect_func[Pm4::DB_RENDER_OVERRIDE] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnoreDepthMetadataRegister(cmd_offset, value);
|
||||
};
|
||||
@@ -3670,22 +3728,22 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
};
|
||||
|
||||
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_DB_FMT_CNTL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
|
||||
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
|
||||
};
|
||||
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_CLAMP] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
|
||||
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
|
||||
};
|
||||
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_FRONT_SCALE] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
|
||||
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
|
||||
};
|
||||
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_FRONT_OFFSET] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
|
||||
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
|
||||
};
|
||||
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_BACK_SCALE] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
|
||||
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
|
||||
};
|
||||
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_BACK_OFFSET] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
|
||||
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
|
||||
};
|
||||
|
||||
g_hw_ctx_indirect_func[Pm4::DB_Z_INFO] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
@@ -4208,29 +4266,28 @@ void GraphicsInitJmpTablesShIndirect() {
|
||||
};
|
||||
|
||||
g_hw_sh_indirect_func[Pm4::SPI_SHADER_PGM_RSRC1_HS] = [](KYTY_HW_SH_INDIRECT_ARGS) {
|
||||
HW::VsShaderResource1 r1;
|
||||
r1.vgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, VGPRS);
|
||||
r1.sgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, SGPRS);
|
||||
r1.priority = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, PRIORITY);
|
||||
r1.float_mode = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, FLOAT_MODE);
|
||||
r1.dx10_clamp = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, DX10_CLAMP) != 0;
|
||||
r1.ieee_mode = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, IEEE_MODE) != 0;
|
||||
r1.vgpr_component_count = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, VGPR_COMP_CNT);
|
||||
r1.cu_group_enable = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, CU_GROUP_ENABLE) != 0;
|
||||
HW::HsShaderResource1 r1;
|
||||
r1.vgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, VGPRS);
|
||||
r1.priority = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, PRIORITY);
|
||||
r1.float_mode = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, FLOAT_MODE);
|
||||
r1.dx10_clamp = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, DX10_CLAMP) != 0;
|
||||
r1.debug_mode = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, DEBUG_MODE) != 0;
|
||||
r1.ieee_mode = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, IEEE_MODE) != 0;
|
||||
r1.require_forward_progress =
|
||||
KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, FWD_PROGRESS) != 0;
|
||||
r1.fp16_overflow = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, FP16_OVFL) != 0;
|
||||
KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, FWD_PROGRESS) != 0;
|
||||
r1.threadgroup_configuration = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, WGP_MODE) != 0;
|
||||
r1.ls_vgpr_component_count = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, LS_VGPR_COMP_CNT);
|
||||
r1.fp16_overflow = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, FP16_OVFL) != 0;
|
||||
cp.GetShCtx().SetHsShaderResource1(r1);
|
||||
};
|
||||
|
||||
g_hw_sh_indirect_func[Pm4::SPI_SHADER_PGM_RSRC2_HS] = [](KYTY_HW_SH_INDIRECT_ARGS) {
|
||||
HW::VsShaderResource2 r2;
|
||||
r2.scratch_en = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, SCRATCH_EN) != 0;
|
||||
r2.user_sgpr = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, USER_SGPR) +
|
||||
(KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, USER_SGPR_MSB) << 5u);
|
||||
r2.offchip_lds = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, OC_LDS_EN) != 0;
|
||||
r2.streamout_enabled = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, SO_EN) != 0;
|
||||
r2.shared_vgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, SHARED_VGPR_CNT);
|
||||
HW::HsShaderResource2 r2;
|
||||
r2.scratch_en = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_HS, SCRATCH_EN) != 0;
|
||||
r2.user_sgpr = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_HS, USER_SGPR) +
|
||||
(KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_HS, USER_SGPR_MSB) << 5u);
|
||||
r2.lds_size = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_HS, LDS_SIZE);
|
||||
r2.shared_vgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_HS, SHARED_VGPR_CNT);
|
||||
cp.GetShCtx().SetHsShaderResource2(r2);
|
||||
};
|
||||
|
||||
@@ -4318,7 +4375,7 @@ void GraphicsInitJmpTablesShIndirect() {
|
||||
r1.cu_group_enable = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, CU_GROUP_ENABLE) != 0;
|
||||
r1.require_forward_progress =
|
||||
KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, FWD_PROGRESS) != 0;
|
||||
r1.lds_configuration = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, WGP_MODE) != 0;
|
||||
r1.threadgroup_configuration = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, WGP_MODE) != 0;
|
||||
r1.gs_vgpr_component_count = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, GS_VGPR_COMP_CNT);
|
||||
r1.fp16_overflow = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, FP16_OVFL) != 0;
|
||||
cp.GetShCtx().SetGsShaderResource1(r1);
|
||||
@@ -4378,7 +4435,7 @@ void GraphicsInitJmpTablesShIndirect() {
|
||||
r2.wave_cnt_en = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_PS, WAVE_CNT_EN);
|
||||
r2.extra_lds_size = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_PS, EXTRA_LDS_SIZE);
|
||||
r2.raster_ordered_shading =
|
||||
KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_PS, LOAD_INTRAWAVE_COLLISION);
|
||||
KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_PS, RASTER_ORDERED_SHADING);
|
||||
r2.shared_vgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_PS, SHARED_VGPR_CNT);
|
||||
cp.GetShCtx().SetPsShaderResource2(r2);
|
||||
};
|
||||
|
||||
@@ -60,23 +60,34 @@ enum class GsOutputPrimitiveType : uint32_t {
|
||||
};
|
||||
|
||||
enum class ChannelLayout : uint32_t {
|
||||
kInvalid = 0,
|
||||
k8 = 1,
|
||||
k16 = 2,
|
||||
k8_8 = 3,
|
||||
k32 = 4,
|
||||
k16_16 = 5,
|
||||
k11_11_10 = 6,
|
||||
k10_10_10_2 = 9,
|
||||
k8_8_8_8 = 10,
|
||||
k32_32 = 11,
|
||||
k16_16_16_16 = 12,
|
||||
k32_32_32_32 = 14,
|
||||
k5_5_5_1 = 17,
|
||||
k4_4_4_4 = 19,
|
||||
kBc1 = 35,
|
||||
kBc2 = 36,
|
||||
kBc3 = 37,
|
||||
kInvalid = 0,
|
||||
k8 = 1,
|
||||
k16 = 2,
|
||||
k8_8 = 3,
|
||||
k32 = 4,
|
||||
k16_16 = 5,
|
||||
k11_11_10 = 6,
|
||||
k10_11_11 = 7,
|
||||
k2_10_10_10 = 8,
|
||||
k10_10_10_2 = 9,
|
||||
k8_8_8_8 = 10,
|
||||
k32_32 = 11,
|
||||
k16_16_16_16 = 12,
|
||||
k32_32_32 = 13,
|
||||
k32_32_32_32 = 14,
|
||||
k5_6_5 = 16,
|
||||
k5_5_5_1 = 17,
|
||||
k1_5_5_5 = 18,
|
||||
k4_4_4_4 = 19,
|
||||
k10_10_10_2Float = 31,
|
||||
k9_9_9_5 = 34,
|
||||
kBc1 = 35,
|
||||
kBc2 = 36,
|
||||
kBc3 = 37,
|
||||
kBc4 = 38,
|
||||
kBc5 = 39,
|
||||
kBc6 = 40,
|
||||
kBc7 = 41,
|
||||
};
|
||||
|
||||
enum class ChannelType : uint32_t {
|
||||
@@ -374,6 +385,8 @@ enum class BufferFormat : uint32_t {
|
||||
k32_32_32_32UInt = 75,
|
||||
k32_32_32_32SInt = 76,
|
||||
k32_32_32_32Float = 77,
|
||||
k8Srgb = 128,
|
||||
k8_8Srgb = 129,
|
||||
k8_8_8_8Srgb = 130,
|
||||
k9_9_9_5Float = 132,
|
||||
k5_6_5UNorm = 133,
|
||||
|
||||
@@ -39,6 +39,7 @@ constexpr FormatInfo kFormatInfo[] = {
|
||||
{GpuEnumValue(BufferFormat::k16_16Float), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k11_11_10Float), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k10_10_10_2UNorm), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k10_10_10_2UInt), 4, 0, 4, true, true},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8UNorm), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8SNorm), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8UInt), 4, 0, 4, true, true},
|
||||
@@ -57,6 +58,8 @@ constexpr FormatInfo kFormatInfo[] = {
|
||||
{GpuEnumValue(BufferFormat::k32_32_32_32UInt), 16, 0, 16, true, true},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32_32SInt), 16, 0, 16, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32_32Float), 16, 0, 16, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8Srgb), 1, 0, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8Srgb), 2, 0, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8Srgb), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k9_9_9_5Float), 4, 0, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::k5_6_5UNorm), 2, 0, 2, true, false},
|
||||
|
||||
@@ -32,11 +32,11 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
static thread_local CommandProcessor* g_current_processor = nullptr;
|
||||
static thread_local Pm4Execution* g_current_execution = nullptr;
|
||||
static thread_local uint32_t g_submission_pause_depth = 0;
|
||||
static thread_local bool g_gpu_mutex_owned = false;
|
||||
static thread_local bool g_gpu_thread = false;
|
||||
static thread_local CommandProcessor* g_current_processor = nullptr;
|
||||
static thread_local Pm4Execution* g_current_execution = nullptr;
|
||||
static thread_local bool g_gpu_mutex_owned = false;
|
||||
static thread_local bool g_gpu_thread = false;
|
||||
static thread_local GpuState* g_gpu_state = nullptr;
|
||||
|
||||
class GpuMutexLock final {
|
||||
public:
|
||||
@@ -97,19 +97,16 @@ public:
|
||||
void SubmitCompute(uint32_t queue, uint32_t* cmd_buffer, uint32_t num_dw,
|
||||
bool trigger_agc_interrupt_on_done);
|
||||
void SubmitFlipPreparation(uint64_t request_id);
|
||||
void Done();
|
||||
void PauseSubmissions();
|
||||
void ResumeSubmissions();
|
||||
void SuspendPoint();
|
||||
void Shutdown();
|
||||
[[nodiscard]] bool IsStopping();
|
||||
void SendCommand(Common::UniqueFunction<void>&& command);
|
||||
void SendCommandSync(Common::UniqueFunction<void>&& command);
|
||||
void SendCommandSyncWithProcessor(Common::UniqueFunction<void, CommandProcessor&>&& command);
|
||||
int GetFrameNum();
|
||||
[[nodiscard]] bool IsStopping();
|
||||
void SendCommand(Common::UniqueFunction<void>&& command);
|
||||
void SendCommandSync(Common::UniqueFunction<void>&& command);
|
||||
int GetFrameNum();
|
||||
[[nodiscard]] static bool IsGpuThread() noexcept { return g_gpu_thread; }
|
||||
|
||||
private:
|
||||
enum class SubmissionType { Graphics, Compute, FlipPreparation };
|
||||
enum class SubmissionType { Graphics, Compute, FlipPreparation, SuspendPoint };
|
||||
|
||||
struct Submission {
|
||||
SubmissionType type = SubmissionType::Graphics;
|
||||
@@ -127,9 +124,8 @@ private:
|
||||
uint64_t flip_request_id = 0;
|
||||
};
|
||||
|
||||
void WaitLocked();
|
||||
void Enqueue(Submission submission);
|
||||
void WaitForIdle();
|
||||
void ProcessCommands();
|
||||
bool Process(Submission& submission);
|
||||
static void ThreadRun(void* data);
|
||||
CommandProcessor& GetProcessor(uint32_t queue_id);
|
||||
@@ -139,16 +135,16 @@ private:
|
||||
Common::Mutex m_queue_mutex;
|
||||
std::mutex m_shutdown_mutex;
|
||||
Common::CondVar m_work_available;
|
||||
Common::CondVar m_idle;
|
||||
std::array<std::deque<Submission>, QueueCount> m_queues;
|
||||
std::deque<Common::UniqueFunction<void>> m_commands;
|
||||
std::atomic_uint32_t m_pending_commands {0};
|
||||
uint32_t m_next_queue = 0;
|
||||
uint32_t m_submission_count = 0;
|
||||
bool m_processing = false;
|
||||
bool m_graphics_done = true;
|
||||
bool m_reset_graphics = true;
|
||||
bool m_accepting = true;
|
||||
bool m_stopping = false;
|
||||
bool m_shutdown_complete = false;
|
||||
std::binary_semaphore m_suspend_point_slot {1};
|
||||
|
||||
std::unique_ptr<CommandProcessor> m_gfx_cp;
|
||||
std::array<std::unique_ptr<CommandProcessor>, ComputeQueueCount> m_compute_cp;
|
||||
@@ -156,6 +152,8 @@ private:
|
||||
uint64_t m_submit_id = 0;
|
||||
std::atomic_int m_done_num = 0;
|
||||
std::jthread m_thread;
|
||||
|
||||
friend class CommandProcessor;
|
||||
};
|
||||
|
||||
static bool GraphicsRunDebugDumpEnabled() {
|
||||
@@ -198,9 +196,25 @@ void GpuState::SendCommand(Common::UniqueFunction<void>&& command) {
|
||||
Common::LockGuard lock(m_queue_mutex);
|
||||
EXIT_IF(!m_accepting);
|
||||
m_commands.push_back(std::move(command));
|
||||
m_pending_commands.fetch_add(1, std::memory_order_release);
|
||||
m_work_available.Signal();
|
||||
}
|
||||
|
||||
void GpuState::ProcessCommands() {
|
||||
EXIT_IF(!IsGpuThread());
|
||||
while (m_pending_commands.load(std::memory_order_acquire) != 0) {
|
||||
Common::UniqueFunction<void> command;
|
||||
{
|
||||
Common::LockGuard lock(m_queue_mutex);
|
||||
EXIT_IF(m_commands.empty());
|
||||
command = std::move(m_commands.front());
|
||||
m_commands.pop_front();
|
||||
EXIT_IF(m_pending_commands.fetch_sub(1, std::memory_order_acq_rel) == 0);
|
||||
}
|
||||
command();
|
||||
}
|
||||
}
|
||||
|
||||
void GpuState::SendCommandSync(Common::UniqueFunction<void>&& command) {
|
||||
EXIT_IF(!command);
|
||||
if (IsGpuThread()) {
|
||||
@@ -215,17 +229,6 @@ void GpuState::SendCommandSync(Common::UniqueFunction<void>&& command) {
|
||||
done.acquire();
|
||||
}
|
||||
|
||||
void GpuState::SendCommandSyncWithProcessor(
|
||||
Common::UniqueFunction<void, CommandProcessor&>&& command) {
|
||||
EXIT_IF(!command);
|
||||
SendCommandSync([this, operation = std::move(command)]() mutable {
|
||||
EXIT_IF(g_current_processor != nullptr);
|
||||
g_current_processor = m_gfx_cp.get();
|
||||
operation(*m_gfx_cp);
|
||||
g_current_processor = nullptr;
|
||||
});
|
||||
}
|
||||
|
||||
void GpuState::Submit(uint32_t* cmd_draw_buffer, uint32_t num_draw_dw, uint32_t* cmd_const_buffer,
|
||||
uint32_t num_const_dw, bool trigger_agc_interrupt_on_done) {
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
@@ -235,8 +238,8 @@ void GpuState::Submit(uint32_t* cmd_draw_buffer, uint32_t num_draw_dw, uint32_t*
|
||||
submission.commands = OwnedCmdBuffer(cmd_draw_buffer, num_draw_dw);
|
||||
submission.constant_commands = OwnedCmdBuffer(cmd_const_buffer, num_const_dw);
|
||||
submission.trigger_agc_interrupt_on_done = trigger_agc_interrupt_on_done;
|
||||
submission.reset_processor = m_graphics_done;
|
||||
m_graphics_done = false;
|
||||
submission.reset_processor = m_reset_graphics;
|
||||
m_reset_graphics = false;
|
||||
Enqueue(std::move(submission));
|
||||
}
|
||||
|
||||
@@ -262,32 +265,27 @@ void GpuState::SubmitFlipPreparation(uint64_t request_id) {
|
||||
Submission submission;
|
||||
submission.type = SubmissionType::FlipPreparation;
|
||||
submission.queue_id = 0;
|
||||
submission.reset_processor = m_graphics_done;
|
||||
submission.reset_processor = m_reset_graphics;
|
||||
submission.flip_request_id = request_id;
|
||||
m_graphics_done = false;
|
||||
m_reset_graphics = false;
|
||||
Enqueue(std::move(submission));
|
||||
}
|
||||
|
||||
void GpuState::Done() {
|
||||
void GpuState::SuspendPoint() {
|
||||
EXIT_IF(IsGpuThread());
|
||||
m_suspend_point_slot.acquire();
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
if (IsGpuThread()) {
|
||||
m_gfx_cp->BufferWait();
|
||||
} else {
|
||||
WaitLocked();
|
||||
}
|
||||
m_graphics_done = true;
|
||||
m_done_num++;
|
||||
Submission submission;
|
||||
submission.type = SubmissionType::SuspendPoint;
|
||||
submission.queue_id = 0;
|
||||
m_reset_graphics = false;
|
||||
Enqueue(std::move(submission));
|
||||
}
|
||||
|
||||
int GpuState::GetFrameNum() {
|
||||
return m_done_num;
|
||||
}
|
||||
|
||||
void GpuState::WaitLocked() {
|
||||
WaitForIdle();
|
||||
SendCommandSync([this] { m_gfx_cp->BufferWait(); });
|
||||
}
|
||||
|
||||
CommandProcessor& GpuState::GetProcessor(uint32_t queue_id) {
|
||||
EXIT_IF(queue_id >= QueueCount);
|
||||
if (queue_id == 0) {
|
||||
@@ -306,15 +304,44 @@ void CommandProcessor::Reset() {
|
||||
m_sh_ctx.Reset();
|
||||
m_ucfg.Reset();
|
||||
m_ctx.Reset();
|
||||
m_saved_ctx.Reset();
|
||||
m_context_state_pushed = false;
|
||||
m_index_type_and_size = 0;
|
||||
m_index_buffer_size = 0;
|
||||
m_index_base_addr = 0;
|
||||
m_user_data_marker = HW::UserSgprType::Unknown;
|
||||
m_draw_indirect_args_base_addr = 0;
|
||||
m_dispatch_indirect_args_base_addr = 0;
|
||||
m_num_instances = 1;
|
||||
m_predicate_skip = false;
|
||||
|
||||
std::memset(m_const_ram, 0, sizeof(m_const_ram));
|
||||
}
|
||||
|
||||
void CommandProcessor::ApplyContextStateOperation(ContextStateOperation operation) {
|
||||
switch (operation) {
|
||||
case ContextStateOperation::Clear: m_ctx.Reset(); break;
|
||||
case ContextStateOperation::Push:
|
||||
EXIT_IF(m_context_state_pushed);
|
||||
m_saved_ctx = m_ctx;
|
||||
m_context_state_pushed = true;
|
||||
break;
|
||||
case ContextStateOperation::Pop:
|
||||
EXIT_IF(!m_context_state_pushed);
|
||||
m_ctx = m_saved_ctx;
|
||||
m_saved_ctx = {};
|
||||
m_context_state_pushed = false;
|
||||
break;
|
||||
case ContextStateOperation::PushClear:
|
||||
EXIT_IF(m_context_state_pushed);
|
||||
m_saved_ctx = m_ctx;
|
||||
m_context_state_pushed = true;
|
||||
m_ctx.Reset();
|
||||
break;
|
||||
default: EXIT("unknown context state operation: %u\n", static_cast<uint32_t>(operation));
|
||||
}
|
||||
}
|
||||
|
||||
void CommandProcessor::BufferInit() {
|
||||
GetScheduler().Begin(m_ctx, m_ucfg, m_sh_ctx);
|
||||
}
|
||||
@@ -410,8 +437,13 @@ void CommandProcessor::WriteData(uint32_t* dst, const uint32_t* src, uint32_t dw
|
||||
const uint32_t increment = (write_control >> 16u) & 0x1u;
|
||||
const uint32_t write_confirm = (write_control >> 20u) & 0x1u;
|
||||
|
||||
if (dst_sel != 0 && dst_sel != 2 && dst_sel != 4 && dst_sel != 5) {
|
||||
EXIT("unsupported writeData destination selector 0x%02" PRIx32 "\n", dst_sel);
|
||||
switch (dst_sel) {
|
||||
case 0:
|
||||
case 2:
|
||||
case 4:
|
||||
case 5:
|
||||
case 6: break;
|
||||
default: EXIT("unsupported writeData destination selector 0x%02" PRIx32 "\n", dst_sel);
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(increment != 0);
|
||||
|
||||
@@ -495,18 +527,12 @@ void GpuState::Enqueue(Submission submission) {
|
||||
m_work_available.Signal();
|
||||
}
|
||||
|
||||
void GpuState::WaitForIdle() {
|
||||
Common::LockGuard lock(m_queue_mutex);
|
||||
while (m_processing || !m_commands.empty() || m_submission_count != 0) {
|
||||
m_idle.Wait(&m_queue_mutex);
|
||||
}
|
||||
}
|
||||
|
||||
void GpuState::ThreadRun(void* data) {
|
||||
auto* gpu = static_cast<GpuState*>(data);
|
||||
EXIT_IF(gpu == nullptr);
|
||||
KYTY_PROFILER_THREAD("Thread_Gpu");
|
||||
g_gpu_thread = true;
|
||||
g_gpu_state = gpu;
|
||||
|
||||
for (;;) {
|
||||
Submission submission;
|
||||
@@ -516,18 +542,14 @@ void GpuState::ThreadRun(void* data) {
|
||||
{
|
||||
Common::LockGuard lock(gpu->m_queue_mutex);
|
||||
while (gpu->m_commands.empty() && gpu->m_submission_count == 0 && !gpu->m_stopping) {
|
||||
gpu->m_processing = false;
|
||||
gpu->m_idle.Signal();
|
||||
gpu->m_work_available.Wait(&gpu->m_queue_mutex);
|
||||
}
|
||||
if (gpu->m_stopping && gpu->m_commands.empty() && gpu->m_submission_count == 0) {
|
||||
gpu->m_processing = false;
|
||||
gpu->m_idle.SignalAll();
|
||||
should_stop = true;
|
||||
} else if (!gpu->m_commands.empty()) {
|
||||
command = std::move(gpu->m_commands.front());
|
||||
gpu->m_commands.pop_front();
|
||||
gpu->m_processing = true;
|
||||
EXIT_IF(gpu->m_pending_commands.fetch_sub(1, std::memory_order_acq_rel) == 0);
|
||||
} else {
|
||||
int selected_queue = -1;
|
||||
for (uint32_t offset = 0; offset < QueueCount; offset++) {
|
||||
@@ -538,7 +560,6 @@ void GpuState::ThreadRun(void* data) {
|
||||
}
|
||||
}
|
||||
if (selected_queue < 0) {
|
||||
gpu->m_processing = false;
|
||||
gpu->m_work_available.WaitFor(&gpu->m_queue_mutex, 100);
|
||||
for (auto& queue: gpu->m_queues) {
|
||||
if (!queue.empty()) {
|
||||
@@ -552,12 +573,12 @@ void GpuState::ThreadRun(void* data) {
|
||||
queue.pop_front();
|
||||
gpu->m_submission_count--;
|
||||
gpu->m_next_queue = (static_cast<uint32_t>(selected_queue) + 1) % QueueCount;
|
||||
gpu->m_processing = true;
|
||||
has_submission = true;
|
||||
}
|
||||
}
|
||||
if (should_stop) {
|
||||
gpu->m_gfx_cp->BufferWait();
|
||||
g_gpu_state = nullptr;
|
||||
g_gpu_thread = false;
|
||||
return;
|
||||
}
|
||||
@@ -566,11 +587,6 @@ void GpuState::ThreadRun(void* data) {
|
||||
EXIT_IF(g_current_processor != nullptr);
|
||||
command();
|
||||
|
||||
Common::LockGuard lock(gpu->m_queue_mutex);
|
||||
gpu->m_processing = false;
|
||||
if (gpu->m_commands.empty() && gpu->m_submission_count == 0) {
|
||||
gpu->m_idle.SignalAll();
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -589,16 +605,19 @@ void GpuState::ThreadRun(void* data) {
|
||||
}
|
||||
}
|
||||
}
|
||||
gpu->m_processing = false;
|
||||
if (gpu->m_commands.empty() && gpu->m_submission_count == 0) {
|
||||
gpu->m_idle.SignalAll();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool GpuState::Process(Submission& submission) {
|
||||
auto& cp = GetProcessor(submission.queue_id);
|
||||
const bool first_slice = !submission.started;
|
||||
if (submission.type == SubmissionType::SuspendPoint) {
|
||||
EXIT_IF(!first_slice || submission.queue_id != 0);
|
||||
cp.Reset();
|
||||
m_done_num++;
|
||||
m_suspend_point_slot.release();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (first_slice && submission.reset_processor) {
|
||||
cp.Reset();
|
||||
@@ -686,31 +705,12 @@ bool GpuState::Process(Submission& submission) {
|
||||
m_renderer.GetGpuResources().RunGarbageCollector();
|
||||
cp.PrepareCpuFlip(submission.flip_request_id);
|
||||
break;
|
||||
case SubmissionType::SuspendPoint: EXIT("unreachable suspend point submission\n");
|
||||
}
|
||||
|
||||
return complete;
|
||||
}
|
||||
|
||||
void GpuState::PauseSubmissions() {
|
||||
if (g_gpu_mutex_owned) {
|
||||
EXIT("GPU submissions are already paused by this thread\n");
|
||||
}
|
||||
g_gpu_mutex_owned = true;
|
||||
m_submission_mutex.Lock();
|
||||
if (!IsGpuThread()) {
|
||||
WaitLocked();
|
||||
}
|
||||
m_renderer.GetCommandScheduler().DrainPriorityOperations();
|
||||
}
|
||||
|
||||
void GpuState::ResumeSubmissions() {
|
||||
if (!g_gpu_mutex_owned) {
|
||||
EXIT("GPU submissions resumed without an active pause\n");
|
||||
}
|
||||
m_submission_mutex.Unlock();
|
||||
g_gpu_mutex_owned = false;
|
||||
}
|
||||
|
||||
Pm4ProcessResult CommandProcessor::Process(Pm4Execution& execution, uint32_t* buffer,
|
||||
uint32_t size_dw) {
|
||||
KYTY_PROFILER_BLOCK("CommandProcessor::Process");
|
||||
@@ -759,6 +759,9 @@ void CommandProcessor::SuspendPm4() {
|
||||
|
||||
void CommandProcessor::ProcessPm4(Pm4Execution& execution, size_t stop_depth) {
|
||||
while (execution.m_buffer_stack.size() > stop_depth) {
|
||||
if (g_gpu_state != nullptr) {
|
||||
g_gpu_state->ProcessCommands();
|
||||
}
|
||||
const auto buffer_index = execution.m_buffer_stack.size() - 1;
|
||||
auto& cursor = execution.m_buffer_stack[buffer_index];
|
||||
if (cursor.deferred_advance_dw != 0) {
|
||||
@@ -962,9 +965,8 @@ void CommandProcessor::DrawIndexOffset(uint32_t index_offset, uint32_t index_cou
|
||||
auto* index_addr = reinterpret_cast<const void*>(
|
||||
m_index_base_addr + static_cast<uint64_t>(index_offset) * index_size);
|
||||
|
||||
m_renderer.GetRenderExecutor().DrawIndex(m_submit_id, CurrentBuffer(),
|
||||
m_index_type_and_size, index_count, index_addr,
|
||||
flags, 1, m_num_instances);
|
||||
m_renderer.GetRenderExecutor().DrawIndex(m_submit_id, CurrentBuffer(), m_index_type_and_size,
|
||||
index_count, index_addr, flags, 1, m_num_instances);
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndirect(uint32_t data_offset, uint32_t draw_initiator, bool indexed) {
|
||||
@@ -1002,8 +1004,9 @@ void CommandProcessor::DrawIndirect(uint32_t data_offset, uint32_t draw_initiato
|
||||
args.start_vertex_location, args.start_instance_location);
|
||||
}
|
||||
}
|
||||
DrawIndexAuto(args.vertex_count_per_instance, 0, 0, args.instance_count,
|
||||
args.start_vertex_location, args.start_instance_location);
|
||||
m_num_instances = args.instance_count;
|
||||
SubmitNonIndexedDraw(args.vertex_count_per_instance, 0, 0, args.start_vertex_location,
|
||||
args.start_instance_location);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1043,6 +1046,7 @@ void CommandProcessor::DrawIndirect(uint32_t data_offset, uint32_t draw_initiato
|
||||
}
|
||||
}
|
||||
|
||||
m_num_instances = args.instance_count;
|
||||
DrawIndex(index_count, index_addr, 0, 1, args.instance_count, nullptr, 0,
|
||||
static_cast<int32_t>(args.base_vertex_location), args.start_instance_location);
|
||||
}
|
||||
@@ -1100,8 +1104,9 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
|
||||
args->start_vertex_location, args->start_instance_location);
|
||||
}
|
||||
}
|
||||
DrawIndexAuto(args->vertex_count_per_instance, 0, 0, args->instance_count,
|
||||
args->start_vertex_location, args->start_instance_location);
|
||||
m_num_instances = args->instance_count;
|
||||
SubmitNonIndexedDraw(args->vertex_count_per_instance, 0, 0, args->start_vertex_location,
|
||||
args->start_instance_location);
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -1142,6 +1147,7 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
|
||||
}
|
||||
}
|
||||
|
||||
m_num_instances = args->instance_count;
|
||||
DrawIndex(index_count, index_addr, 0, 1, args->instance_count, nullptr, 0,
|
||||
static_cast<int32_t>(args->base_vertex_location), args->start_instance_location);
|
||||
}
|
||||
@@ -1150,9 +1156,9 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
|
||||
void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_group_y,
|
||||
uint32_t thread_group_z, uint32_t mode) {
|
||||
uint32_t frame_num = 0;
|
||||
uint32_t local_x = 1;
|
||||
uint32_t local_y = 1;
|
||||
uint32_t local_z = 1;
|
||||
// uint32_t local_x = 1;
|
||||
// uint32_t local_y = 1;
|
||||
// uint32_t local_z = 1;
|
||||
|
||||
{
|
||||
CheckBuffer();
|
||||
@@ -1176,9 +1182,9 @@ void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_g
|
||||
}
|
||||
|
||||
const auto& cs = m_sh_ctx.GetCs().cs_regs;
|
||||
local_x = std::max(cs.num_thread_x, 1u);
|
||||
local_y = std::max(cs.num_thread_y, 1u);
|
||||
local_z = std::max(cs.num_thread_z, 1u);
|
||||
// local_x = std::max(cs.num_thread_x, 1u);
|
||||
// local_y = std::max(cs.num_thread_y, 1u);
|
||||
// local_z = std::max(cs.num_thread_z, 1u);
|
||||
if (cs.wave_size == 64u) {
|
||||
static std::atomic_bool logged_wave64_shader {false};
|
||||
if (!logged_wave64_shader.exchange(true, std::memory_order_relaxed)) {
|
||||
@@ -1190,31 +1196,31 @@ void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_g
|
||||
}
|
||||
}
|
||||
|
||||
m_renderer.GetRenderExecutor().DispatchDirect(
|
||||
m_submit_id, CurrentBuffer(), thread_group_x, thread_group_y, thread_group_z, mode);
|
||||
m_renderer.GetRenderExecutor().DispatchDirect(m_submit_id, CurrentBuffer(), thread_group_x,
|
||||
thread_group_y, thread_group_z, mode);
|
||||
}
|
||||
|
||||
constexpr uint32_t DispatchInitiatorUseThreadDimensions = 1u << 5u;
|
||||
/*constexpr uint32_t DispatchInitiatorUseThreadDimensions = 1u << 5u;
|
||||
auto group_count = [](uint32_t threads, uint32_t group_size) {
|
||||
return (threads == 0
|
||||
? 0u
|
||||
: (threads + std::max(group_size, 1u) - 1u) / std::max(group_size, 1u));
|
||||
return (threads == 0
|
||||
? 0u
|
||||
: (threads + std::max(group_size, 1u) - 1u) / std::max(group_size, 1u));
|
||||
};
|
||||
|
||||
auto groups_x = thread_group_x;
|
||||
auto groups_y = thread_group_y;
|
||||
auto groups_z = thread_group_z;
|
||||
if ((mode & DispatchInitiatorUseThreadDimensions) != 0) {
|
||||
groups_x = group_count(thread_group_x, local_x);
|
||||
groups_y = group_count(thread_group_y, local_y);
|
||||
groups_z = group_count(thread_group_z, local_z);
|
||||
groups_x = group_count(thread_group_x, local_x);
|
||||
groups_y = group_count(thread_group_y, local_y);
|
||||
groups_z = group_count(thread_group_z, local_z);
|
||||
}
|
||||
|
||||
const uint64_t invocations =
|
||||
static_cast<uint64_t>(groups_x) * groups_y * groups_z * local_x * local_y * local_z;
|
||||
if (invocations != 0) {
|
||||
BufferFlushAndWait();
|
||||
}
|
||||
BufferFlushAndWait();
|
||||
}*/
|
||||
}
|
||||
|
||||
void CommandProcessor::DispatchIndirect(uint32_t data_offset, uint32_t mode) {
|
||||
@@ -1233,20 +1239,25 @@ void CommandProcessor::DispatchIndirect(uint32_t data_offset, uint32_t mode) {
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndexAuto(uint32_t index_count, uint32_t flags,
|
||||
uint32_t render_target_slice_offset, uint32_t instance_count,
|
||||
uint32_t first_vertex, uint32_t first_instance) {
|
||||
uint32_t render_target_slice_offset) {
|
||||
SubmitNonIndexedDraw(index_count, flags, render_target_slice_offset, 0, 0);
|
||||
}
|
||||
|
||||
void CommandProcessor::SubmitNonIndexedDraw(uint32_t vertex_count, uint32_t flags,
|
||||
uint32_t render_target_slice_offset,
|
||||
uint32_t first_vertex, uint32_t first_instance) {
|
||||
CheckBuffer();
|
||||
|
||||
m_renderer.GetRenderExecutor().DrawAuto(
|
||||
m_submit_id, CurrentBuffer(), index_count, flags, render_target_slice_offset,
|
||||
instance_count, first_vertex, first_instance);
|
||||
m_renderer.GetRenderExecutor().DrawAuto(m_submit_id, CurrentBuffer(), vertex_count, flags,
|
||||
render_target_slice_offset, m_num_instances,
|
||||
first_vertex, first_instance);
|
||||
}
|
||||
|
||||
void CommandProcessor::WaitFlipDone(uint32_t video_out_handle, uint32_t display_buffer_index) {
|
||||
BufferFlush();
|
||||
|
||||
m_renderer.GetVideoOut().WaitFlipDone(static_cast<int>(video_out_handle),
|
||||
static_cast<int>(display_buffer_index));
|
||||
static_cast<int>(display_buffer_index));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
@@ -1317,8 +1328,8 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
if (eop_event_type == 0x2f && cache_action == 0x00 && event_index == 0x06) {
|
||||
auto* dst = static_cast<uint32_t*>(dst_gpu_addr);
|
||||
SynchronizeGpu();
|
||||
Sync::ReadGds(m_renderer.GetBufferCache().GetGdsBuffer(), dst,
|
||||
value & 0xffffu, value >> 16u);
|
||||
Sync::ReadGds(m_renderer.GetBufferCache().GetGdsBuffer(), dst, value & 0xffffu,
|
||||
value >> 16u);
|
||||
Sync::WriteAtEndOfPipeGds32(m_submit_id, CurrentBuffer(), dst, value & 0xffffu,
|
||||
value >> 16u);
|
||||
return;
|
||||
@@ -1486,8 +1497,7 @@ void CommandProcessor::EmitGlobalBarrier() {
|
||||
barrier.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
barrier.srcAccessMask = vk::AccessFlagBits2::eMemoryWrite;
|
||||
barrier.dstStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
barrier.dstAccessMask =
|
||||
vk::AccessFlagBits2::eMemoryRead | vk::AccessFlagBits2::eMemoryWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits2::eMemoryRead | vk::AccessFlagBits2::eMemoryWrite;
|
||||
|
||||
vk::DependencyInfo dependency {};
|
||||
dependency.memoryBarrierCount = 1;
|
||||
@@ -1661,10 +1671,6 @@ void Gpu::SendCommandSync(Common::UniqueFunction<void>&& command) {
|
||||
m_state->SendCommandSync(std::move(command));
|
||||
}
|
||||
|
||||
void Gpu::SendCommandSyncWithProcessor(Common::UniqueFunction<void, CommandProcessor&>&& command) {
|
||||
m_state->SendCommandSyncWithProcessor(std::move(command));
|
||||
}
|
||||
|
||||
void Gpu::Submit(uint32_t* draw_commands, uint32_t draw_size_dw, uint32_t* constant_commands,
|
||||
uint32_t constant_size_dw, bool trigger_agc_interrupt_on_done) {
|
||||
EXIT_IF(draw_commands == nullptr || draw_size_dw == 0);
|
||||
@@ -1682,54 +1688,16 @@ void Gpu::SubmitFlipPreparation(uint64_t request_id) {
|
||||
m_state->SubmitFlipPreparation(request_id);
|
||||
}
|
||||
|
||||
void Gpu::Done() {
|
||||
m_state->Done();
|
||||
void Gpu::SuspendPoint() {
|
||||
m_state->SuspendPoint();
|
||||
}
|
||||
|
||||
int Gpu::GetFrameNum() const {
|
||||
return m_state->GetFrameNum();
|
||||
}
|
||||
|
||||
void Gpu::PauseSubmissions() {
|
||||
m_state->PauseSubmissions();
|
||||
}
|
||||
|
||||
void Gpu::ResumeSubmissions() {
|
||||
m_state->ResumeSubmissions();
|
||||
}
|
||||
|
||||
Gpu::SubmissionLock::SubmissionLock(Gpu& gpu): m_gpu(gpu) {
|
||||
if (g_current_processor != nullptr || g_submission_pause_depth == UINT32_MAX) {
|
||||
EXIT("cannot acquire GPU submission lock in the current state\n");
|
||||
}
|
||||
if (g_submission_pause_depth++ == 0) {
|
||||
m_gpu.PauseSubmissions();
|
||||
}
|
||||
}
|
||||
|
||||
Gpu::SubmissionLock::~SubmissionLock() {
|
||||
if (g_submission_pause_depth == 0) {
|
||||
EXIT("GPU submission lock released without ownership\n");
|
||||
}
|
||||
if (--g_submission_pause_depth == 0) {
|
||||
m_gpu.ResumeSubmissions();
|
||||
}
|
||||
}
|
||||
|
||||
bool Gpu::IsCommandProcessorThread() noexcept {
|
||||
return g_current_processor != nullptr;
|
||||
}
|
||||
|
||||
CommandProcessor* Gpu::CurrentCommandProcessor() noexcept {
|
||||
return g_current_processor;
|
||||
}
|
||||
|
||||
bool Gpu::SubmissionLockHeld() noexcept {
|
||||
return g_submission_pause_depth != 0;
|
||||
}
|
||||
|
||||
bool Gpu::MutexHeld() noexcept {
|
||||
return g_gpu_mutex_owned;
|
||||
bool Gpu::IsGpuThread() noexcept {
|
||||
return GpuState::IsGpuThread();
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -9,7 +9,6 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class CommandProcessor;
|
||||
class GpuState;
|
||||
class RenderContext;
|
||||
|
||||
@@ -23,37 +22,18 @@ public:
|
||||
[[nodiscard]] bool IsStopping();
|
||||
void SendCommand(Common::UniqueFunction<void>&& command);
|
||||
void SendCommandSync(Common::UniqueFunction<void>&& command);
|
||||
void SendCommandSyncWithProcessor(Common::UniqueFunction<void, CommandProcessor&>&& command);
|
||||
|
||||
void Submit(uint32_t* draw_commands, uint32_t draw_size_dw, uint32_t* constant_commands,
|
||||
uint32_t constant_size_dw, bool trigger_agc_interrupt_on_done = false);
|
||||
void SubmitCompute(uint32_t queue, uint32_t* commands, uint32_t size_dw,
|
||||
bool trigger_agc_interrupt_on_done = false);
|
||||
void SubmitFlipPreparation(uint64_t request_id);
|
||||
void Done();
|
||||
void SuspendPoint();
|
||||
[[nodiscard]] int GetFrameNum() const;
|
||||
|
||||
[[nodiscard]] static bool IsCommandProcessorThread() noexcept;
|
||||
[[nodiscard]] static CommandProcessor* CurrentCommandProcessor() noexcept;
|
||||
[[nodiscard]] static bool SubmissionLockHeld() noexcept;
|
||||
[[nodiscard]] static bool MutexHeld() noexcept;
|
||||
|
||||
class SubmissionLock final {
|
||||
public:
|
||||
explicit SubmissionLock(Gpu& gpu);
|
||||
~SubmissionLock();
|
||||
KYTY_CLASS_NO_COPY(SubmissionLock);
|
||||
|
||||
private:
|
||||
Gpu& m_gpu;
|
||||
};
|
||||
[[nodiscard]] static bool IsGpuThread() noexcept;
|
||||
|
||||
private:
|
||||
friend class SubmissionLock;
|
||||
|
||||
void PauseSubmissions();
|
||||
void ResumeSubmissions();
|
||||
|
||||
std::unique_ptr<GpuState> m_state;
|
||||
};
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -348,6 +348,16 @@ struct ModeControl {
|
||||
bool persp_corr_dis = false;
|
||||
};
|
||||
|
||||
struct PolyOffset {
|
||||
int8_t neg_num_db_bits = -23;
|
||||
bool db_is_float_fmt = true;
|
||||
float clamp = 0.0f;
|
||||
float front_scale = 0.0f;
|
||||
float front_offset = 0.0f;
|
||||
float back_scale = 0.0f;
|
||||
float back_offset = 0.0f;
|
||||
};
|
||||
|
||||
struct BlendControl {
|
||||
uint8_t color_srcblend = 1;
|
||||
uint8_t color_comb_fcn = 0;
|
||||
@@ -482,6 +492,26 @@ struct VsShaderResource2 {
|
||||
uint8_t shared_vgprs = 0;
|
||||
};
|
||||
|
||||
struct HsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool debug_mode = false;
|
||||
bool ieee_mode = false;
|
||||
bool require_forward_progress = false;
|
||||
bool threadgroup_configuration = false;
|
||||
uint8_t ls_vgpr_component_count = 0;
|
||||
bool fp16_overflow = false;
|
||||
};
|
||||
|
||||
struct HsShaderResource2 {
|
||||
bool scratch_en = false;
|
||||
uint8_t user_sgpr = 0;
|
||||
uint16_t lds_size = 0;
|
||||
uint8_t shared_vgprs = 0;
|
||||
};
|
||||
|
||||
struct PsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
@@ -500,7 +530,7 @@ struct PsShaderResource2 {
|
||||
uint8_t user_sgpr = 0;
|
||||
bool wave_cnt_en = false;
|
||||
uint8_t extra_lds_size = 0;
|
||||
bool raster_ordered_shading = false;
|
||||
uint8_t raster_ordered_shading = 0;
|
||||
uint8_t shared_vgprs = 0;
|
||||
};
|
||||
|
||||
@@ -513,22 +543,27 @@ struct PsStageRegisters {
|
||||
|
||||
struct CsStageRegisters {
|
||||
|
||||
uint64_t data_addr = 0;
|
||||
uint32_t num_thread_x = 0;
|
||||
uint32_t num_thread_y = 0;
|
||||
uint32_t num_thread_z = 0;
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t bulky = 0;
|
||||
uint8_t wave_size = 64;
|
||||
uint8_t scratch_en = 0;
|
||||
uint8_t user_sgpr = 0;
|
||||
uint8_t tgid_x_en = 0;
|
||||
uint8_t tgid_y_en = 0;
|
||||
uint8_t tgid_z_en = 0;
|
||||
uint8_t tg_size_en = 0;
|
||||
uint8_t tidig_comp_cnt = 0;
|
||||
uint8_t lds_size = 0;
|
||||
uint64_t data_addr = 0;
|
||||
uint32_t num_thread_x = 0;
|
||||
uint32_t num_thread_y = 0;
|
||||
uint32_t num_thread_z = 0;
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool ieee_mode = false;
|
||||
bool fp16_overflow = false;
|
||||
bool bulky = false;
|
||||
bool threadgroup_configuration = false;
|
||||
uint8_t wave_size = 64;
|
||||
bool scratch_en = false;
|
||||
uint8_t user_sgpr = 0;
|
||||
bool tgid_x_en = false;
|
||||
bool tgid_y_en = false;
|
||||
bool tgid_z_en = false;
|
||||
bool tg_size_en = false;
|
||||
uint8_t tidig_comp_cnt = 0;
|
||||
uint16_t lds_size = 0;
|
||||
};
|
||||
|
||||
struct EsStageRegisters {
|
||||
@@ -543,24 +578,24 @@ struct LsStageRegisters {
|
||||
|
||||
struct HsStageRegisters {
|
||||
uint64_t data_addr = 0;
|
||||
VsShaderResource1 rsrc1;
|
||||
VsShaderResource2 rsrc2;
|
||||
HsShaderResource1 rsrc1;
|
||||
HsShaderResource2 rsrc2;
|
||||
uint64_t chksum = 0;
|
||||
};
|
||||
|
||||
struct GsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool debug_mode = false;
|
||||
bool ieee_mode = false;
|
||||
bool cu_group_enable = false;
|
||||
bool require_forward_progress = false;
|
||||
bool lds_configuration = false;
|
||||
uint8_t gs_vgpr_component_count = 0;
|
||||
bool fp16_overflow = false;
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool debug_mode = false;
|
||||
bool ieee_mode = false;
|
||||
bool cu_group_enable = false;
|
||||
bool require_forward_progress = false;
|
||||
bool threadgroup_configuration = false;
|
||||
uint8_t gs_vgpr_component_count = 0;
|
||||
bool fp16_overflow = false;
|
||||
};
|
||||
|
||||
struct GsShaderResource2 {
|
||||
@@ -880,6 +915,8 @@ public:
|
||||
void SetDepthControl(const DepthControl& control) { m_depth_control = control; }
|
||||
[[nodiscard]] const ModeControl& GetModeControl() const { return m_mode_control; }
|
||||
void SetModeControl(const ModeControl& control) { m_mode_control = control; }
|
||||
[[nodiscard]] const PolyOffset& GetPolyOffset() const { return m_poly_offset; }
|
||||
void SetPolyOffset(const PolyOffset& offset) { m_poly_offset = offset; }
|
||||
[[nodiscard]] const EqaaControl& GetEqaaControl() const { return m_eqaa_control; }
|
||||
void SetEqaaControl(const EqaaControl& control) { m_eqaa_control = control; }
|
||||
[[nodiscard]] const StencilControl& GetStencilControl() const { return m_stencil_control; }
|
||||
@@ -977,6 +1014,7 @@ private:
|
||||
uint8_t m_stencil_clear_value = 0;
|
||||
|
||||
ModeControl m_mode_control;
|
||||
PolyOffset m_poly_offset;
|
||||
EqaaControl m_eqaa_control;
|
||||
|
||||
ShaderRegisters m_sh_regs;
|
||||
@@ -1034,8 +1072,8 @@ public:
|
||||
void SetLsShaderResource1(const VsShaderResource1& rsrc1) { m_vs.ls_regs.rsrc1 = rsrc1; }
|
||||
void SetLsShaderResource2(const VsShaderResource2& rsrc2) { m_vs.ls_regs.rsrc2 = rsrc2; }
|
||||
void SetHsShaderBase(uint64_t addr) { m_vs.hs_regs.data_addr = addr; }
|
||||
void SetHsShaderResource1(const VsShaderResource1& rsrc1) { m_vs.hs_regs.rsrc1 = rsrc1; }
|
||||
void SetHsShaderResource2(const VsShaderResource2& rsrc2) { m_vs.hs_regs.rsrc2 = rsrc2; }
|
||||
void SetHsShaderResource1(const HsShaderResource1& rsrc1) { m_vs.hs_regs.rsrc1 = rsrc1; }
|
||||
void SetHsShaderResource2(const HsShaderResource2& rsrc2) { m_vs.hs_regs.rsrc2 = rsrc2; }
|
||||
void SetHsShaderChksum(uint32_t value) { m_vs.hs_regs.chksum = value; }
|
||||
void SetGsShaderBase(uint64_t addr) { m_vs.gs_regs.data_addr = addr; }
|
||||
void SetGsShaderResource1(const GsShaderResource1& rsrc1) { m_vs.gs_regs.rsrc1 = rsrc1; }
|
||||
|
||||
@@ -30,6 +30,7 @@ constexpr auto MakeRegisterNames() {
|
||||
names[R_FLIP] = "R_FLIP";
|
||||
names[R_RELEASE_MEM] = "R_RELEASE_MEM";
|
||||
names[R_DMA_DATA] = "R_DMA_DATA";
|
||||
names[R_CONTEXT_STATE] = "R_CONTEXT_STATE";
|
||||
return names;
|
||||
}
|
||||
|
||||
@@ -110,7 +111,6 @@ void DumpPm4PacketStream(Common::File* file, uint32_t* cmd_buffer, uint32_t star
|
||||
auto* cmd = cmd_buffer + start_dw;
|
||||
auto dw = num_dw;
|
||||
while (dw != 0) {
|
||||
EXIT_NOT_IMPLEMENTED(dw < 2);
|
||||
EXIT_NOT_IMPLEMENTED(dw > num_dw);
|
||||
|
||||
auto cmd_id = *cmd++;
|
||||
@@ -120,6 +120,9 @@ void DumpPm4PacketStream(Common::File* file, uint32_t* cmd_buffer, uint32_t star
|
||||
uint32_t len = 0;
|
||||
|
||||
const auto packet_type = static_cast<PacketType>(cmd_id >> 30u);
|
||||
// Type-2 packets are header-only padding; every other packet type requires a body.
|
||||
EXIT_NOT_IMPLEMENTED(dw < 2 && packet_type != PacketType::Type2);
|
||||
|
||||
switch (packet_type) {
|
||||
case PacketType::Type3: {
|
||||
const bool sh_gx = (cmd_id & 0x2u) == 0;
|
||||
|
||||
+132
-87
@@ -87,6 +87,7 @@ constexpr uint32_t R_WAIT_MEM_64 = 0x16;
|
||||
constexpr uint32_t R_FLIP = 0x17;
|
||||
constexpr uint32_t R_RELEASE_MEM = 0x18;
|
||||
constexpr uint32_t R_DMA_DATA = 0x19;
|
||||
constexpr uint32_t R_CONTEXT_STATE = 0x1A;
|
||||
|
||||
constexpr uint32_t R_NUM = 0x3F + 1;
|
||||
|
||||
@@ -577,24 +578,28 @@ constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_HEIGHT_MASK = 0x3F;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_SHIFT = 16;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE0 = 0x2B0;
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE1 = 0x2B1;
|
||||
constexpr uint32_t VGT_GS_MAX_VERT_OUT = 0x2CE;
|
||||
constexpr uint32_t GE_NGG_SUBGRP_CNTL = 0x2D3;
|
||||
constexpr uint32_t VGT_TESS_DISTRIBUTION = 0x2D4;
|
||||
constexpr uint32_t VGT_SHADER_STAGES_EN = 0x2D5;
|
||||
constexpr uint32_t VGT_LS_HS_CONFIG = 0x2D6;
|
||||
constexpr uint32_t VGT_TF_PARAM = 0x2DB;
|
||||
constexpr uint32_t DB_ALPHA_TO_MASK = 0x2DC;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL = 0x2DE;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_CLAMP = 0x2DF;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_SCALE = 0x2E0;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_OFFSET = 0x2E1;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_SCALE = 0x2E2;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_OFFSET = 0x2E3;
|
||||
constexpr uint32_t VGT_GS_INSTANCE_CNT = 0x2E4;
|
||||
constexpr uint32_t PA_SC_CENTROID_PRIORITY_0 = 0x2F5;
|
||||
constexpr uint32_t PA_SC_CENTROID_PRIORITY_1 = 0x2F6;
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE0 = 0x2B0;
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE1 = 0x2B1;
|
||||
constexpr uint32_t VGT_GS_MAX_VERT_OUT = 0x2CE;
|
||||
constexpr uint32_t GE_NGG_SUBGRP_CNTL = 0x2D3;
|
||||
constexpr uint32_t VGT_TESS_DISTRIBUTION = 0x2D4;
|
||||
constexpr uint32_t VGT_SHADER_STAGES_EN = 0x2D5;
|
||||
constexpr uint32_t VGT_LS_HS_CONFIG = 0x2D6;
|
||||
constexpr uint32_t VGT_TF_PARAM = 0x2DB;
|
||||
constexpr uint32_t DB_ALPHA_TO_MASK = 0x2DC;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL = 0x2DE;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_NEG_NUM_DB_BITS_SHIFT = 0;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_NEG_NUM_DB_BITS_MASK = 0xFF;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_DB_IS_FLOAT_FMT_SHIFT = 8;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_DB_IS_FLOAT_FMT_MASK = 0x1;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_CLAMP = 0x2DF;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_SCALE = 0x2E0;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_OFFSET = 0x2E1;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_SCALE = 0x2E2;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_OFFSET = 0x2E3;
|
||||
constexpr uint32_t VGT_GS_INSTANCE_CNT = 0x2E4;
|
||||
constexpr uint32_t PA_SC_CENTROID_PRIORITY_0 = 0x2F5;
|
||||
constexpr uint32_t PA_SC_CENTROID_PRIORITY_1 = 0x2F6;
|
||||
|
||||
constexpr uint32_t PA_SC_AA_CONFIG = 0x2F8;
|
||||
constexpr uint32_t PA_SC_AA_CONFIG_MSAA_NUM_SAMPLES_SHIFT = 0;
|
||||
@@ -778,21 +783,21 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FWD_PROGRESS_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FP16_OVFL_SHIFT = 29;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FP16_OVFL_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS = 0xB;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_SHIFT = 1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MASK = 0x1F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_SHIFT = 7;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_SHIFT = 8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_MASK = 0xFF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_LOAD_INTRAWAVE_COLLISION_SHIFT = 26;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_LOAD_INTRAWAVE_COLLISION_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_SHIFT = 27;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS = 0xB;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_SHIFT = 1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MASK = 0x1F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_SHIFT = 7;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_SHIFT = 8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_MASK = 0xFF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_RASTER_ORDERED_SHADING_SHIFT = 25;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_RASTER_ORDERED_SHADING_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_SHIFT = 27;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_PS_0 = 0xC;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_PS_15 = 0x1B;
|
||||
@@ -885,61 +890,101 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_USER_SGPR_MSB_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_SHARED_VGPR_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_0 = 0x8C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_15 = 0x9B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_31 = 0xAB;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_ESGS = 0xB0;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_0 = 0xB2;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_3 = 0xB5;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES_GS = 0xBC;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_ES = 0xC8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_ES = 0xC9;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_ES = 0xCA;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES = 0xCB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_0 = 0xCC;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_15 = 0xDB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_31 = 0xEB;
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_HS = 0x100;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC4_HS = 0x101;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_HS = 0x102;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_HS = 0x103;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC3_HS = 0x107;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_HS = 0x108;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_HS = 0x109;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS = 0x10A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS = 0x10B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_0 = 0x10C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_15 = 0x11B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_31 = 0x12B;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_LSHS = 0x130;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_0 = 0x132;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_3 = 0x135;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_LS = 0x148;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_LS = 0x149;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_LS = 0x14A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_LS = 0x14B;
|
||||
constexpr uint32_t COMPUTE_START_X = 0x204;
|
||||
constexpr uint32_t COMPUTE_START_Y = 0x205;
|
||||
constexpr uint32_t COMPUTE_START_Z = 0x206;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_X = 0x207;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_Y = 0x208;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_Z = 0x209;
|
||||
constexpr uint32_t COMPUTE_PGM_LO = 0x20C;
|
||||
constexpr uint32_t COMPUTE_PGM_HI = 0x20D;
|
||||
constexpr uint32_t COMPUTE_TBA_LO = 0x20E;
|
||||
constexpr uint32_t COMPUTE_TBA_HI = 0x20F;
|
||||
constexpr uint32_t COMPUTE_TMA_LO = 0x210;
|
||||
constexpr uint32_t COMPUTE_TMA_HI = 0x211;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_0 = 0x8C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_15 = 0x9B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_31 = 0xAB;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_ESGS = 0xB0;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_0 = 0xB2;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_3 = 0xB5;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES_GS = 0xBC;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_ES = 0xC8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_ES = 0xC9;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_ES = 0xCA;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES = 0xCB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_0 = 0xCC;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_15 = 0xDB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_31 = 0xEB;
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_HS = 0x100;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC4_HS = 0x101;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_HS = 0x102;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_HS = 0x103;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC3_HS = 0x107;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_HS = 0x108;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_HS = 0x109;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS = 0x10A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS = 0x10B;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_PRIORITY_SHIFT = 10;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_PRIORITY_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FLOAT_MODE_SHIFT = 12;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FLOAT_MODE_MASK = 0xFF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DX10_CLAMP_SHIFT = 21;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DX10_CLAMP_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DEBUG_MODE_SHIFT = 22;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DEBUG_MODE_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_IEEE_MODE_SHIFT = 23;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_IEEE_MODE_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FWD_PROGRESS_SHIFT = 25;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FWD_PROGRESS_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_WGP_MODE_SHIFT = 26;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_WGP_MODE_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_LS_VGPR_COMP_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_LS_VGPR_COMP_CNT_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FP16_OVFL_SHIFT = 30;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FP16_OVFL_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SCRATCH_EN_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SCRATCH_EN_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_SHIFT = 1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_MASK = 0x1F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_LDS_SIZE_SHIFT = 18;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_LDS_SIZE_MASK = 0x1FF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_MSB_SHIFT = 27;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_MSB_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SHARED_VGPR_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_0 = 0x10C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_15 = 0x11B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_31 = 0x12B;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_LSHS = 0x130;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_0 = 0x132;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_3 = 0x135;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_LS = 0x148;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_LS = 0x149;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_LS = 0x14A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_LS = 0x14B;
|
||||
constexpr uint32_t COMPUTE_START_X = 0x204;
|
||||
constexpr uint32_t COMPUTE_START_Y = 0x205;
|
||||
constexpr uint32_t COMPUTE_START_Z = 0x206;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_X = 0x207;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_Y = 0x208;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_Z = 0x209;
|
||||
constexpr uint32_t COMPUTE_PGM_LO = 0x20C;
|
||||
constexpr uint32_t COMPUTE_PGM_HI = 0x20D;
|
||||
constexpr uint32_t COMPUTE_TBA_LO = 0x20E;
|
||||
constexpr uint32_t COMPUTE_TBA_HI = 0x20F;
|
||||
constexpr uint32_t COMPUTE_TMA_LO = 0x210;
|
||||
constexpr uint32_t COMPUTE_TMA_HI = 0x211;
|
||||
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1 = 0x212;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_SHIFT = 24;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_SHIFT = 30;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1 = 0x212;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_SHIFT = 12;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_MASK = 0xFF;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_SHIFT = 21;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_SHIFT = 23;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_SHIFT = 24;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_SHIFT = 26;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_SHIFT = 29;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_SHIFT = 30;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC2 = 0x213;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC2_SCRATCH_EN_SHIFT = 0;
|
||||
|
||||
+310
-609
File diff suppressed because it is too large.
Load diff
@@ -39,7 +39,7 @@ enum class TileBlockFamily : uint32_t {
|
||||
};
|
||||
|
||||
struct TileBlockLayout {
|
||||
TileBlockFamily family = TileBlockFamily::Standard256B;
|
||||
TileBlockFamily family = TileBlockFamily::Count;
|
||||
uint32_t bytes_per_element = 0;
|
||||
uint32_t block_size = 0;
|
||||
uint32_t block_width = 0;
|
||||
@@ -47,60 +47,91 @@ struct TileBlockLayout {
|
||||
uint32_t block_depth = 0;
|
||||
};
|
||||
|
||||
struct TileVolumeLayout {
|
||||
TileBlockFamily family = TileBlockFamily::Count;
|
||||
uint32_t bytes_per_element = 0;
|
||||
uint32_t texel_width = 1;
|
||||
uint32_t texel_height = 1;
|
||||
uint32_t first_tail_level = 0;
|
||||
uint32_t block_depth = 1;
|
||||
uint64_t block_slice_size = 0;
|
||||
uint64_t total_size = 0;
|
||||
uint64_t level_offsets[16] = {};
|
||||
uint64_t level_sizes[16] = {};
|
||||
uint32_t tail_x[16] = {};
|
||||
uint32_t tail_y[16] = {};
|
||||
uint32_t level_widths[16] = {};
|
||||
uint32_t level_heights[16] = {};
|
||||
struct TileTextureElementLayout {
|
||||
uint32_t bytes = 0;
|
||||
uint32_t texel_width = 1;
|
||||
uint32_t texel_height = 1;
|
||||
};
|
||||
|
||||
struct TileTextureBlockLayout {
|
||||
TileBlockLayout block;
|
||||
uint32_t texel_width = 1;
|
||||
uint32_t texel_height = 1;
|
||||
};
|
||||
|
||||
enum class TileSurfaceDimension : uint32_t {
|
||||
Dim2D,
|
||||
Dim3D,
|
||||
};
|
||||
|
||||
struct TileSurfaceDescription {
|
||||
uint32_t format = 0;
|
||||
uint32_t tile_mode = 0;
|
||||
TileSurfaceDimension dimension = TileSurfaceDimension::Dim2D;
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t depth = 1;
|
||||
uint32_t levels = 1;
|
||||
uint32_t layers = 1;
|
||||
};
|
||||
|
||||
// Width/height fields are measured in addressable elements, not texture texels.
|
||||
struct TileMipLayout {
|
||||
uint64_t offset = 0;
|
||||
uint64_t size = 0;
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t padded_width = 0;
|
||||
uint32_t padded_height = 0;
|
||||
uint32_t tail_x = 0;
|
||||
uint32_t tail_y = 0;
|
||||
};
|
||||
|
||||
struct TileSurfaceLayout {
|
||||
TileSurfaceDescription description;
|
||||
TileTextureBlockLayout texture;
|
||||
uint32_t first_tail_level = 0;
|
||||
uint64_t block_slice_size = 0;
|
||||
uint64_t total_size = 0;
|
||||
TileMipLayout mips[16] = {};
|
||||
};
|
||||
|
||||
bool TileGetBlockLayout(TileBlockFamily family, uint32_t bytes_per_element,
|
||||
TileBlockLayout& layout);
|
||||
TileBlockLayout& layout);
|
||||
bool TileGetTextureElementLayout(uint32_t format, TileTextureElementLayout& layout);
|
||||
bool TileGetTextureBlockLayout(uint32_t format, uint32_t tile, bool volume,
|
||||
TileTextureBlockLayout& layout);
|
||||
bool TileGetTiledTextureLayout(const TileSurfaceDescription& description,
|
||||
TileSurfaceLayout& layout);
|
||||
bool TileGetBlockOffset(const TileBlockLayout& layout, uint32_t x, uint32_t y, uint32_t z,
|
||||
uint32_t& byte_offset);
|
||||
uint32_t& byte_offset);
|
||||
bool TileGetBlockXor(const TileBlockLayout& layout, uint32_t block_x, uint32_t block_y,
|
||||
uint32_t& byte_offset);
|
||||
uint32_t& byte_offset);
|
||||
bool TileGetBlockXor(const TileBlockLayout& layout, uint32_t block_x, uint32_t block_y,
|
||||
uint32_t block_z, uint32_t& byte_offset);
|
||||
bool TileIsStandard256BTextureSupported(uint32_t format);
|
||||
bool TileIsStandard4KBTextureSupported(uint32_t format);
|
||||
bool TileIsStandard64KBTextureSupported(uint32_t format);
|
||||
bool TileGetTextureVolumeLayout(uint32_t format, uint32_t width, uint32_t height, uint32_t depth,
|
||||
uint32_t levels, uint32_t tile, TileVolumeLayout& layout);
|
||||
uint32_t block_z, uint32_t& byte_offset);
|
||||
|
||||
bool TileGetHtileSize(uint32_t width, uint32_t height, TileSizeAlign& htile_size);
|
||||
bool TileGetDepthSize(uint32_t width, uint32_t height, uint32_t pitch, uint32_t z_format,
|
||||
uint32_t stencil_format, bool htile, TileSizeAlign& stencil_size,
|
||||
TileSizeAlign& htile_size, TileSizeAlign& depth_size,
|
||||
uint32_t stencil_format, bool htile, TileSizeAlign& stencil_size,
|
||||
TileSizeAlign& htile_size, TileSizeAlign& depth_size,
|
||||
uint32_t num_fragments_log2 = 0);
|
||||
uint32_t TileGetRenderTargetPitch(uint32_t width, uint32_t bytes_per_element,
|
||||
uint32_t num_fragments_log2 = 0);
|
||||
uint32_t TileGetDepthPitch(uint32_t width, uint32_t bytes_per_element,
|
||||
uint32_t num_fragments_log2 = 0);
|
||||
bool TileGetRenderTargetSize(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
uint32_t bytes_per_element, TileSizeAlign& total_size,
|
||||
uint32_t bytes_per_element, TileSizeAlign& total_size,
|
||||
uint32_t num_fragments_log2 = 0);
|
||||
bool TileGetRenderTargetMipLayout(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
uint32_t bytes_per_element, uint32_t levels,
|
||||
TileSizeAlign& total_size, TileSizeOffset* level_sizes,
|
||||
uint32_t bytes_per_element, uint32_t levels,
|
||||
TileSizeAlign& total_size, TileSizeOffset* level_sizes,
|
||||
TilePaddedSize* padded_size);
|
||||
void TileGetTextureSize(uint32_t format, uint32_t width, uint32_t height, uint32_t pitch,
|
||||
uint32_t levels, uint32_t tile, TileSizeAlign* total_size,
|
||||
TileSizeOffset* level_sizes, TilePaddedSize* padded_size);
|
||||
void TileGetTextureTotalSize(uint32_t format, uint32_t width, uint32_t height, uint32_t depth,
|
||||
uint32_t pitch, uint32_t levels, uint32_t tile, bool volume_texture,
|
||||
TileSizeAlign& total_size);
|
||||
uint32_t TileGetTexturePitch(uint32_t format, uint32_t width, uint32_t levels, uint32_t tile);
|
||||
void TileGetTextureSize(uint32_t format, uint32_t width, uint32_t height, uint32_t levels,
|
||||
uint32_t tile, TileSizeAlign* total_size, TileSizeOffset* level_sizes,
|
||||
TilePaddedSize* padded_size);
|
||||
void TileGetTextureTotalSize(uint32_t format, uint32_t width, uint32_t height, uint32_t depth,
|
||||
uint32_t levels, uint32_t tile, bool volume_texture,
|
||||
TileSizeAlign& total_size);
|
||||
uint32_t TileGetTexturePitch(uint32_t format, uint32_t width, uint32_t tile);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -60,19 +60,19 @@ struct VulkanImage {
|
||||
VulkanImage() = default;
|
||||
KYTY_CLASS_NO_COPY(VulkanImage);
|
||||
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
vk::ImageType image_type = vk::ImageType::e2D;
|
||||
vk::Extent3D extent = {1, 1, 1};
|
||||
uint32_t guest_pitch = 0;
|
||||
uint32_t layers = 1;
|
||||
uint32_t mip_levels = 1;
|
||||
uint32_t samples = 1;
|
||||
vk::ImageUsageFlags usage = {};
|
||||
vk::ImageCreateFlags flags = {};
|
||||
vk::Image image = nullptr;
|
||||
VulkanImageState state;
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
vk::ImageType image_type = vk::ImageType::e2D;
|
||||
vk::Extent3D extent = {1, 1, 1};
|
||||
uint32_t guest_pitch = 0;
|
||||
uint32_t layers = 1;
|
||||
uint32_t mip_levels = 1;
|
||||
uint32_t samples = 1;
|
||||
vk::ImageUsageFlags usage = {};
|
||||
vk::ImageCreateFlags flags = {};
|
||||
vk::Image image = nullptr;
|
||||
VulkanImageState state;
|
||||
std::vector<VulkanImageState> subresource_states;
|
||||
Graphics::VulkanMemory memory;
|
||||
Graphics::VulkanMemory memory;
|
||||
};
|
||||
|
||||
struct VulkanBuffer {
|
||||
|
||||
@@ -30,7 +30,7 @@ bool IsAccessible(DWORD protect, HostMemoryAccess access) {
|
||||
} // namespace
|
||||
|
||||
bool HostMemoryQueryRange(uint64_t addr, uint64_t requested_size, HostMemoryAccess access,
|
||||
uint64_t& accessible_size) {
|
||||
uint64_t& accessible_size) {
|
||||
accessible_size = 0;
|
||||
if (addr == 0 || requested_size == 0) {
|
||||
return false;
|
||||
|
||||
@@ -8,7 +8,7 @@ namespace Libs::Graphics {
|
||||
enum class HostMemoryAccess { Read, Mapped };
|
||||
|
||||
bool HostMemoryQueryRange(uint64_t addr, uint64_t requested_size, HostMemoryAccess access,
|
||||
uint64_t& accessible_size);
|
||||
uint64_t& accessible_size);
|
||||
bool HostMemoryQueryReadable(uint64_t addr, uint64_t requested_size, uint64_t& readable_size);
|
||||
bool HostMemoryIsReadable(uint64_t addr);
|
||||
bool HostMemoryRangeIsReadable(uint64_t addr, uint64_t size);
|
||||
|
||||
@@ -4,25 +4,9 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
#if defined(KYTY_MEMORY_TRACKER_TESTS)
|
||||
namespace {
|
||||
std::atomic<MemoryTracker::UnmapContentionHook> g_unmap_contention_hook {nullptr};
|
||||
}
|
||||
|
||||
void MemoryTracker::SetUnmapContentionHook(UnmapContentionHook hook) noexcept {
|
||||
g_unmap_contention_hook.store(hook, std::memory_order_release);
|
||||
}
|
||||
#endif
|
||||
|
||||
static_assert(std::atomic<void*>::is_always_lock_free);
|
||||
|
||||
MemoryTracker::MemoryTracker(PageManager& page_manager, PageWatchMode gpu_watch_mode)
|
||||
: m_page_manager(page_manager), m_gpu_watch_mode(gpu_watch_mode) {
|
||||
switch (m_gpu_watch_mode) {
|
||||
case PageWatchMode::Write:
|
||||
case PageWatchMode::ReadWrite: break;
|
||||
default: EXIT("unsupported memory tracker GPU page-watch mode\n");
|
||||
}
|
||||
MemoryTracker::MemoryTracker(PageManager& page_manager): m_page_manager(page_manager) {
|
||||
m_regions = std::make_unique<std::atomic<RegionManager*>[]>(REGION_COUNT);
|
||||
for (size_t i = 0; i < REGION_COUNT; i++) {
|
||||
m_regions[i].store(nullptr, std::memory_order_relaxed);
|
||||
@@ -31,6 +15,7 @@ MemoryTracker::MemoryTracker(PageManager& page_manager, PageWatchMode gpu_watch_
|
||||
|
||||
MemoryTracker::~MemoryTracker() = default;
|
||||
|
||||
#if KYTY_BUILD == KYTY_BUILD_DEBUG
|
||||
void MemoryTracker::ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
|
||||
const char* operation) const noexcept {
|
||||
if (vaddr == 0 || size == 0 || size > UINT64_MAX - vaddr ||
|
||||
@@ -68,6 +53,7 @@ void MemoryTracker::ValidateGpuDirtyOwnership(const RangeSet& dirty, uint64_t va
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void MemoryTracker::ValidateRange(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
@@ -93,8 +79,6 @@ RegionManager* MemoryTracker::GetOrCreateRegion(uint64_t index) {
|
||||
|
||||
bool MemoryTracker::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
RequireMapped(vaddr, size);
|
||||
return Iterate<true>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
return manager->IsModified<DirtySource::Cpu>(offset, bytes);
|
||||
@@ -103,8 +87,6 @@ bool MemoryTracker::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
|
||||
bool MemoryTracker::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
RequireMapped(vaddr, size);
|
||||
return Iterate<false>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
return manager->IsModified<DirtySource::Gpu>(offset, bytes);
|
||||
@@ -113,46 +95,29 @@ bool MemoryTracker::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
|
||||
void MemoryTracker::MarkRegionAsCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
RequireMapped(vaddr, size);
|
||||
Iterate<true>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
const auto changed =
|
||||
manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
|
||||
manager->ApplyProtection(changed, false);
|
||||
manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
|
||||
});
|
||||
}
|
||||
|
||||
void MemoryTracker::MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
RequireMapped(vaddr, size);
|
||||
Iterate<true>(vaddr, size, [this](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
Iterate<true>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
const auto changed =
|
||||
manager->ChangeState<DirtySource::Gpu, true>(manager->GetCpuAddr() + offset, bytes);
|
||||
manager->ApplyGpuProtection(changed, true, m_gpu_watch_mode);
|
||||
manager->ChangeState<DirtySource::Gpu, true>(manager->GetCpuAddr() + offset, bytes);
|
||||
});
|
||||
}
|
||||
|
||||
void MemoryTracker::UnmarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
RequireMapped(vaddr, size);
|
||||
Iterate<true>(vaddr, size, [this](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
Iterate<false>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
if (!manager->IsFullyModified<DirtySource::Gpu>(offset, bytes)) {
|
||||
EXIT("cannot clear partially GPU-dirty tracking range\n");
|
||||
}
|
||||
const auto changed =
|
||||
manager->ChangeState<DirtySource::Gpu, false>(manager->GetCpuAddr() + offset, bytes);
|
||||
manager->ApplyGpuProtection(changed, false, m_gpu_watch_mode);
|
||||
manager->ChangeState<DirtySource::Gpu, false>(manager->GetCpuAddr() + offset, bytes);
|
||||
});
|
||||
}
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||||
|
||||
void MemoryTracker::UntrackMemoryLocked(uint64_t vaddr, uint64_t size) {
|
||||
RequireMapped(vaddr, size);
|
||||
|
||||
void MemoryTracker::UntrackMemoryImpl(uint64_t vaddr, uint64_t size) {
|
||||
std::vector<RegionManager*> managers;
|
||||
managers.reserve((vaddr % TRACKER_REGION_SIZE + size + TRACKER_REGION_SIZE - 1) /
|
||||
TRACKER_REGION_SIZE);
|
||||
@@ -171,123 +136,14 @@ void MemoryTracker::UntrackMemoryLocked(uint64_t vaddr, uint64_t size) {
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||||
EXIT("cannot untrack GPU-dirty memory\n");
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||||
}
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||||
Iterate<false>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
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||||
const auto changed =
|
||||
manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
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||||
manager->ApplyProtection(changed, false);
|
||||
manager->Untrack(manager->GetCpuAddr() + offset, bytes);
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||||
manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
|
||||
});
|
||||
locks.clear();
|
||||
}
|
||||
|
||||
void MemoryTracker::UntrackMemory(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
UntrackMemoryLocked(vaddr, size);
|
||||
}
|
||||
|
||||
void MemoryTracker::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::unique_lock access(m_access_mutex, std::try_to_lock);
|
||||
if (!access.owns_lock()) {
|
||||
#if defined(KYTY_MEMORY_TRACKER_TESTS)
|
||||
if (const auto hook = g_unmap_contention_hook.load(std::memory_order_acquire);
|
||||
hook != nullptr) {
|
||||
hook();
|
||||
}
|
||||
#endif
|
||||
access.lock();
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||||
}
|
||||
UntrackMemoryLocked(vaddr, size);
|
||||
m_page_manager.OnGpuUnmap(vaddr, size);
|
||||
}
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||||
|
||||
bool MemoryTracker::InvalidateRegion(uint64_t vaddr, uint64_t size, PageFaultPhase phase) noexcept {
|
||||
switch (phase) {
|
||||
case PageFaultPhase::Release: return true;
|
||||
case PageFaultPhase::Invalidate: {
|
||||
const auto action = BeginCpuFault(vaddr, size);
|
||||
switch (action) {
|
||||
case CpuFaultAction::Untracked: return false;
|
||||
case CpuFaultAction::Continue: return true;
|
||||
case CpuFaultAction::Download:
|
||||
EXIT("generic region invalidation cannot download GPU-dirty memory\n");
|
||||
}
|
||||
}
|
||||
case PageFaultPhase::Complete:
|
||||
return CompleteCpuFault(vaddr, size, PageFaultAccess::Write, false);
|
||||
}
|
||||
EXIT("unsupported region invalidation phase\n");
|
||||
}
|
||||
|
||||
bool MemoryTracker::InvalidateVirtualGpuWrite(PageFaultAccess access, uint64_t vaddr, uint64_t size,
|
||||
PageFaultPhase phase) noexcept {
|
||||
switch (phase) {
|
||||
case PageFaultPhase::Release: return true;
|
||||
case PageFaultPhase::Invalidate: {
|
||||
const bool gpu_modified = Iterate<false>(
|
||||
vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
return manager->IsModified<DirtySource::Gpu>(offset, bytes);
|
||||
});
|
||||
if (!gpu_modified) {
|
||||
return false;
|
||||
}
|
||||
const auto action = BeginCpuFault(vaddr, size);
|
||||
if (access != PageFaultAccess::Write || action != CpuFaultAction::Download) {
|
||||
EXIT("virtual GPU write fault requires write access to GPU-dirty memory\n");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
case PageFaultPhase::Complete: {
|
||||
if (access != PageFaultAccess::Write) {
|
||||
EXIT("virtual GPU write completion requires write access\n");
|
||||
}
|
||||
bool completed = false;
|
||||
Iterate<false>(
|
||||
vaddr, size, [&completed](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
if (completed) {
|
||||
EXIT("virtual GPU write fault spans multiple tracked regions\n");
|
||||
}
|
||||
completed =
|
||||
manager->CompleteVirtualGpuWrite(manager->GetCpuAddr() + offset, bytes);
|
||||
});
|
||||
return completed;
|
||||
}
|
||||
}
|
||||
EXIT("unsupported virtual GPU write invalidation phase\n");
|
||||
}
|
||||
|
||||
CpuFaultAction MemoryTracker::BeginCpuFault(uint64_t vaddr, uint64_t size,
|
||||
PageFaultAccess access) noexcept {
|
||||
CheckNotInUploadCallback();
|
||||
CpuFaultAction action = CpuFaultAction::Untracked;
|
||||
Iterate<false>(
|
||||
vaddr, size, [&action, access](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
if (action != CpuFaultAction::Untracked) {
|
||||
EXIT("CPU fault spans multiple tracked regions\n");
|
||||
}
|
||||
action = manager->BeginCpuFault(manager->GetCpuAddr() + offset, bytes, access);
|
||||
});
|
||||
return action;
|
||||
}
|
||||
|
||||
bool MemoryTracker::CompleteCpuFault(uint64_t vaddr, uint64_t size, PageFaultAccess access,
|
||||
bool downloaded) noexcept {
|
||||
CheckNotInUploadCallback();
|
||||
bool found = false;
|
||||
Iterate<false>(
|
||||
vaddr, size,
|
||||
[&found, access, downloaded](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
if (found) {
|
||||
EXIT("CPU fault completion spans multiple tracked regions\n");
|
||||
}
|
||||
found = manager->CompleteCpuFault(manager->GetCpuAddr() + offset, bytes, access,
|
||||
downloaded);
|
||||
});
|
||||
return found;
|
||||
UntrackMemoryImpl(vaddr, size);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -18,8 +18,7 @@ namespace Libs::Graphics {
|
||||
|
||||
class MemoryTracker final {
|
||||
public:
|
||||
explicit MemoryTracker(PageManager& page_manager,
|
||||
PageWatchMode gpu_watch_mode = PageWatchMode::ReadWrite);
|
||||
explicit MemoryTracker(PageManager& page_manager);
|
||||
~MemoryTracker();
|
||||
|
||||
KYTY_CLASS_NO_COPY(MemoryTracker);
|
||||
@@ -30,69 +29,45 @@ public:
|
||||
void MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size);
|
||||
void UnmarkRegionAsGpuModified(uint64_t vaddr, uint64_t size);
|
||||
void UntrackMemory(uint64_t vaddr, uint64_t size);
|
||||
void UnmapMemory(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] CpuFaultAction
|
||||
BeginCpuFault(uint64_t vaddr, uint64_t size,
|
||||
PageFaultAccess access = PageFaultAccess::Write) noexcept;
|
||||
[[nodiscard]] bool CompleteCpuFault(uint64_t vaddr, uint64_t size, PageFaultAccess access,
|
||||
bool downloaded) noexcept;
|
||||
[[nodiscard]] bool InvalidateRegion(uint64_t vaddr, uint64_t size,
|
||||
PageFaultPhase phase) noexcept;
|
||||
// Removes protection from a range and flushes GPU-owned data when required.
|
||||
template <typename Flush>
|
||||
void InvalidateRegion(uint64_t vaddr, uint64_t size, Flush&& on_flush) {
|
||||
void InvalidateRegion(uint64_t vaddr, uint64_t size, Flush&& on_flush) noexcept {
|
||||
static_assert(std::is_invocable_v<Flush&>);
|
||||
CheckNotInUploadCallback();
|
||||
ValidateRange(vaddr, size);
|
||||
|
||||
const auto update_cpu_state = [this, vaddr, size] {
|
||||
std::lock_guard access(m_access_mutex);
|
||||
std::vector<RegionManager*> managers;
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t, uint64_t) {
|
||||
managers.push_back(manager);
|
||||
});
|
||||
std::vector<std::unique_lock<TrackingSpinLock>> locks;
|
||||
locks.reserve(managers.size());
|
||||
for (auto* manager: managers) {
|
||||
locks.emplace_back(manager->lock);
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
const bool should_flush = [&] {
|
||||
// Perform both the GPU modification check and CPU state change with the lock in
|
||||
// case the GPU thread is racing to mark the page modified. If a flush is needed,
|
||||
// on_flush performs the CPU state change.
|
||||
std::scoped_lock lock(manager->lock);
|
||||
if (manager->IsModified<DirtySource::Gpu>(offset, bytes)) {
|
||||
return true;
|
||||
}
|
||||
manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
|
||||
return false;
|
||||
}();
|
||||
if (should_flush) {
|
||||
on_flush();
|
||||
}
|
||||
const bool gpu_modified = Iterate<false>(
|
||||
vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
return manager->IsModified<DirtySource::Gpu>(offset, bytes);
|
||||
});
|
||||
if (gpu_modified) {
|
||||
return true;
|
||||
}
|
||||
Iterate<false>(vaddr, size,
|
||||
[](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
const auto changed = manager->ChangeState<DirtySource::Cpu, true>(
|
||||
manager->GetCpuAddr() + offset, bytes);
|
||||
manager->ApplyProtection(changed, false);
|
||||
});
|
||||
return false;
|
||||
};
|
||||
|
||||
if (!update_cpu_state()) {
|
||||
return;
|
||||
}
|
||||
std::forward<Flush>(on_flush)();
|
||||
if (update_cpu_state()) {
|
||||
EXIT("memory invalidation retained GPU-owned pages\n");
|
||||
}
|
||||
});
|
||||
}
|
||||
[[nodiscard]] bool InvalidateVirtualGpuWrite(PageFaultAccess access, uint64_t vaddr,
|
||||
uint64_t size, PageFaultPhase phase) noexcept;
|
||||
void ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
|
||||
const char* operation) const noexcept;
|
||||
#if KYTY_BUILD == KYTY_BUILD_DEBUG
|
||||
void ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
|
||||
const char* operation) const noexcept;
|
||||
void ValidateGpuDirtyOwnership(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
|
||||
const char* operation);
|
||||
#else
|
||||
void ValidateGpuDirtyPages(const RangeSet&, uint64_t, uint64_t, const char*) const noexcept {}
|
||||
void ValidateGpuDirtyOwnership(const RangeSet&, uint64_t, uint64_t, const char*) {}
|
||||
#endif
|
||||
|
||||
template <bool clear, typename Preflight, typename Func>
|
||||
void ForEachDownloadRange(uint64_t vaddr, uint64_t size, Preflight&& preflight, Func&& func) {
|
||||
static_assert(std::is_nothrow_invocable_v<Preflight&, uint64_t, uint64_t>);
|
||||
static_assert(std::is_nothrow_invocable_v<Func&, uint64_t, uint64_t>);
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
RequireMapped(vaddr, size);
|
||||
std::vector<RegionManager*> managers;
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t, uint64_t) {
|
||||
managers.push_back(manager);
|
||||
@@ -104,9 +79,6 @@ public:
|
||||
}
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
const auto address = manager->GetCpuAddr() + offset;
|
||||
if (manager->HasPendingFault(address, bytes)) {
|
||||
EXIT("GPU download synchronization raced a pending CPU fault\n");
|
||||
}
|
||||
manager->template ForEachModifiedRange<DirtySource::Gpu, false>(address, bytes,
|
||||
preflight);
|
||||
});
|
||||
@@ -118,10 +90,8 @@ public:
|
||||
Iterate<false>(vaddr, size,
|
||||
[&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
const auto address = manager->GetCpuAddr() + offset;
|
||||
const auto changed =
|
||||
manager->template ForEachModifiedRange<DirtySource::Gpu, true>(
|
||||
address, bytes, [](uint64_t, uint64_t) noexcept {});
|
||||
manager->ApplyGpuProtection(changed, false, m_gpu_watch_mode);
|
||||
manager->template ForEachModifiedRange<DirtySource::Gpu, true>(
|
||||
address, bytes, [](uint64_t, uint64_t) noexcept {});
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -132,24 +102,16 @@ public:
|
||||
vaddr, size, [](uint64_t, uint64_t) noexcept {}, std::forward<Func>(func));
|
||||
}
|
||||
|
||||
#if defined(KYTY_MEMORY_TRACKER_TESTS)
|
||||
using UnmapContentionHook = void (*)() noexcept;
|
||||
static void SetUnmapContentionHook(UnmapContentionHook hook) noexcept;
|
||||
#endif
|
||||
|
||||
template <typename RangeFunc, typename UploadFunc>
|
||||
void ForEachUploadRange(uint64_t vaddr, uint64_t size, bool is_written, RangeFunc&& range_func,
|
||||
UploadFunc&& upload_func) {
|
||||
static_assert(std::is_nothrow_invocable_v<RangeFunc&, uint64_t, uint64_t>);
|
||||
static_assert(std::is_nothrow_invocable_v<UploadFunc&>);
|
||||
CheckNotInUploadCallback();
|
||||
std::unique_lock access(m_access_mutex);
|
||||
RequireMapped(vaddr, size);
|
||||
Iterate<true>(vaddr, size, [](RegionManager*, uint64_t, uint64_t) {});
|
||||
const auto* previous_upload_owner = std::exchange(s_upload_owner, this);
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
manager->lock.lock();
|
||||
manager->Track(manager->GetCpuAddr() + offset, bytes);
|
||||
manager->ForEachModifiedRange<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset,
|
||||
bytes, range_func);
|
||||
if (!is_written) {
|
||||
@@ -158,13 +120,12 @@ public:
|
||||
});
|
||||
upload_func();
|
||||
if (is_written) {
|
||||
Iterate<false>(
|
||||
vaddr, size, [this](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
const auto changed = manager->template ChangeState<DirtySource::Gpu, true>(
|
||||
manager->GetCpuAddr() + offset, bytes);
|
||||
manager->ApplyGpuProtection(changed, true, m_gpu_watch_mode);
|
||||
manager->lock.unlock();
|
||||
});
|
||||
Iterate<false>(vaddr, size,
|
||||
[](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
manager->template ChangeState<DirtySource::Gpu, true>(
|
||||
manager->GetCpuAddr() + offset, bytes);
|
||||
manager->lock.unlock();
|
||||
});
|
||||
}
|
||||
s_upload_owner = previous_upload_owner;
|
||||
}
|
||||
@@ -209,24 +170,14 @@ private:
|
||||
return false;
|
||||
}
|
||||
|
||||
static void ValidateRange(uint64_t vaddr, uint64_t size);
|
||||
void UntrackMemoryLocked(uint64_t vaddr, uint64_t size);
|
||||
void RequireMapped(uint64_t vaddr, uint64_t size) const {
|
||||
ValidateRange(vaddr, size);
|
||||
if (!m_page_manager.IsMapped(vaddr, size)) {
|
||||
EXIT("memory tracker range [0x%llx, 0x%llx) is not mapped\n",
|
||||
static_cast<unsigned long long>(vaddr),
|
||||
static_cast<unsigned long long>(vaddr + size));
|
||||
}
|
||||
}
|
||||
static void ValidateRange(uint64_t vaddr, uint64_t size);
|
||||
void UntrackMemoryImpl(uint64_t vaddr, uint64_t size);
|
||||
RegionManager* GetOrCreateRegion(uint64_t index);
|
||||
|
||||
std::unique_ptr<std::atomic<RegionManager*>[]> m_regions;
|
||||
std::vector<std::unique_ptr<RegionManager>> m_region_storage;
|
||||
std::mutex m_region_mutex;
|
||||
std::mutex m_access_mutex;
|
||||
PageManager& m_page_manager;
|
||||
PageWatchMode m_gpu_watch_mode = PageWatchMode::ReadWrite;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -2,60 +2,32 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_PAGEMANAGER_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/rangeSet.h"
|
||||
#include "graphics/host_gpu/regionDefinitions.h"
|
||||
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
enum class PageFaultAccess { Read, Write, Execute, Unknown };
|
||||
enum class PageFaultPhase { Invalidate, Complete, Release };
|
||||
enum class PageWatchMode { Write, ReadWrite };
|
||||
enum class GpuAccess { Read, Write, ReadWrite };
|
||||
|
||||
using PageFaultHandler = bool (*)(void* context, PageFaultAccess access, uint64_t vaddr,
|
||||
uint64_t size, PageFaultPhase phase) noexcept;
|
||||
|
||||
class PageManager final {
|
||||
public:
|
||||
class BackingWrite final {
|
||||
public:
|
||||
BackingWrite(PageManager& manager, uint64_t vaddr, uint64_t size) noexcept;
|
||||
~BackingWrite();
|
||||
KYTY_CLASS_NO_COPY(BackingWrite);
|
||||
|
||||
private:
|
||||
PageManager& m_manager;
|
||||
uint64_t m_vaddr = 0;
|
||||
uint64_t m_size = 0;
|
||||
};
|
||||
|
||||
PageManager(PageFaultHandler fault_handler, void* fault_context);
|
||||
PageManager();
|
||||
// The owner must stop all PageManager callers before destruction.
|
||||
~PageManager();
|
||||
|
||||
KYTY_CLASS_NO_COPY(PageManager);
|
||||
|
||||
[[nodiscard]] uint64_t GetPageSize() const;
|
||||
[[nodiscard]] bool IsTracked(uint64_t vaddr) const noexcept;
|
||||
[[nodiscard]] bool IsMapped(uint64_t vaddr, uint64_t size) const noexcept;
|
||||
[[nodiscard]] bool HasGpuAccess(uint64_t vaddr, uint64_t size, GpuAccess access) const noexcept;
|
||||
|
||||
void UpdatePageWatchers(bool track, uint64_t vaddr, uint64_t size,
|
||||
PageWatchMode mode = PageWatchMode::Write);
|
||||
void OnGpuMap(uint64_t vaddr, uint64_t size, GpuAccess access = GpuAccess::ReadWrite);
|
||||
void OnGpuUnmap(uint64_t vaddr, uint64_t size, GpuAccess access = GpuAccess::ReadWrite);
|
||||
|
||||
[[nodiscard]] bool HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept;
|
||||
[[nodiscard]] std::vector<std::unique_ptr<BackingWrite>>
|
||||
ReserveBackingWrites(std::span<const RangeSet::Range> ranges);
|
||||
template <bool track>
|
||||
void UpdatePageWatchers(uint64_t vaddr, uint64_t size);
|
||||
template <bool track, bool is_read = false>
|
||||
void UpdatePageWatchersForRegion(uint64_t base_addr, RegionBits& mask);
|
||||
void OnGpuMap(uint64_t vaddr, uint64_t size);
|
||||
void OnGpuUnmap(uint64_t vaddr, uint64_t size);
|
||||
|
||||
private:
|
||||
void BeginBackingWrite(uint64_t vaddr, uint64_t size) noexcept;
|
||||
void EndBackingWrite(uint64_t vaddr, uint64_t size) noexcept;
|
||||
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> m_impl;
|
||||
};
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_REGIONDEFINITIONS_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_REGIONDEFINITIONS_H_
|
||||
|
||||
#include "common/bitArray.h"
|
||||
#include "common/common.h"
|
||||
|
||||
#include <bitset>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
constexpr uint64_t TRACKER_PAGE_SIZE = 4ull * 1024ull;
|
||||
@@ -13,7 +12,8 @@ constexpr uint64_t TRACKER_ADDRESS_SIZE = 1ull << 40u;
|
||||
constexpr size_t TRACKER_REGION_PAGES = TRACKER_REGION_SIZE / TRACKER_PAGE_SIZE;
|
||||
|
||||
enum class DirtySource { Cpu, Gpu };
|
||||
using RegionBits = std::bitset<TRACKER_REGION_PAGES>;
|
||||
using RegionBits = Common::BitArray<TRACKER_REGION_PAGES>;
|
||||
static_assert(sizeof(RegionBits) == TRACKER_REGION_PAGES / 8);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -25,8 +25,6 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
enum class CpuFaultAction { Untracked, Continue, Download };
|
||||
|
||||
class TrackingSpinLock final {
|
||||
public:
|
||||
void lock() noexcept {
|
||||
@@ -78,229 +76,93 @@ public:
|
||||
if (m_cpu_addr % TRACKER_REGION_SIZE != 0) {
|
||||
EXIT("invalid region tracking manager construction\n");
|
||||
}
|
||||
m_cpu_dirty.set();
|
||||
m_writable.set();
|
||||
m_cpu_dirty.Fill();
|
||||
m_writable.Fill();
|
||||
m_readable.Fill();
|
||||
}
|
||||
|
||||
KYTY_CLASS_NO_COPY(RegionManager);
|
||||
|
||||
[[nodiscard]] uint64_t GetCpuAddr() const { return m_cpu_addr; }
|
||||
void Track(uint64_t vaddr, uint64_t size) {
|
||||
const auto [start, end] = GetPageRange(vaddr, size);
|
||||
for (auto page = start; page < end; page++) {
|
||||
m_tracked.set(page);
|
||||
}
|
||||
}
|
||||
void Untrack(uint64_t vaddr, uint64_t size) {
|
||||
const auto [start, end] = GetPageRange(vaddr, size);
|
||||
for (auto page = start; page < end; page++) {
|
||||
m_tracked.reset(page);
|
||||
}
|
||||
}
|
||||
template <DirtySource source>
|
||||
[[nodiscard]] bool IsModified(uint64_t offset, uint64_t size) const {
|
||||
const auto [start, end] = GetPageRange(m_cpu_addr + offset, size);
|
||||
const auto& bits = GetBits<source>();
|
||||
for (auto page = start; page < end; page++) {
|
||||
if (bits.test(page)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
template <DirtySource source>
|
||||
[[nodiscard]] bool IsFullyModified(uint64_t offset, uint64_t size) const {
|
||||
const auto [start, end] = GetPageRange(m_cpu_addr + offset, size);
|
||||
const auto& bits = GetBits<source>();
|
||||
for (auto page = start; page < end; page++) {
|
||||
if (!bits.test(page)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
return RegionBits(bits, start, end).Any();
|
||||
}
|
||||
|
||||
template <DirtySource source, bool enable>
|
||||
RegionBits ChangeState(uint64_t vaddr, uint64_t size) {
|
||||
void ChangeState(uint64_t vaddr, uint64_t size) {
|
||||
const auto [start, end] = GetPageRange(vaddr, size);
|
||||
if constexpr (source == DirtySource::Cpu && enable) {
|
||||
for (auto page = start; page < end; page++) {
|
||||
if (m_gpu_dirty.test(page) || m_fault_pending.test(page)) {
|
||||
EXIT("CPU dirty state conflicts with GPU dirty or pending fault state\n");
|
||||
}
|
||||
if (RegionBits(m_gpu_dirty, start, end).Any()) {
|
||||
EXIT("CPU dirty state conflicts with GPU dirty state\n");
|
||||
}
|
||||
}
|
||||
if constexpr (source == DirtySource::Gpu && enable) {
|
||||
for (auto page = start; page < end; page++) {
|
||||
if (m_cpu_dirty.test(page) || m_fault_pending.test(page)) {
|
||||
EXIT("GPU dirty state conflicts with CPU dirty or pending fault state\n");
|
||||
}
|
||||
if (RegionBits(m_cpu_dirty, start, end).Any()) {
|
||||
EXIT("GPU dirty state conflicts with CPU dirty state\n");
|
||||
}
|
||||
}
|
||||
auto& bits = GetBits<source>();
|
||||
auto changed = bits;
|
||||
for (auto page = start; page < end; page++) {
|
||||
bits.set(page, enable);
|
||||
auto& bits = GetBits<source>();
|
||||
if constexpr (enable) {
|
||||
bits.SetRange(start, end);
|
||||
} else {
|
||||
bits.UnsetRange(start, end);
|
||||
}
|
||||
changed ^= bits;
|
||||
if constexpr (source == DirtySource::Cpu) {
|
||||
changed = m_cpu_dirty ^ m_writable;
|
||||
m_writable = m_cpu_dirty;
|
||||
UpdateCpuProtection<!enable>();
|
||||
} else {
|
||||
UpdateGpuProtection<enable>();
|
||||
}
|
||||
return changed;
|
||||
}
|
||||
|
||||
[[nodiscard]] CpuFaultAction BeginCpuFault(uint64_t vaddr, uint64_t size,
|
||||
PageFaultAccess access = PageFaultAccess::Write) {
|
||||
if (access != PageFaultAccess::Read && access != PageFaultAccess::Write) {
|
||||
EXIT("unsupported CPU fault access while beginning ownership transfer\n");
|
||||
}
|
||||
const auto [start, end] = GetPageRange(vaddr, size);
|
||||
const bool tracked = m_tracked.test(start);
|
||||
for (auto page = start; page < end; page++) {
|
||||
if (m_tracked.test(page) != tracked) {
|
||||
EXIT("CPU fault spans mixed tracked and untracked pages\n");
|
||||
}
|
||||
if (m_fault_pending.test(page)) {
|
||||
return CpuFaultAction::Untracked;
|
||||
}
|
||||
if (m_cpu_dirty.test(page) != m_writable.test(page) ||
|
||||
(m_gpu_dirty.test(page) && (m_cpu_dirty.test(page) || m_writable.test(page)))) {
|
||||
EXIT("inconsistent CPU fault page state\n");
|
||||
}
|
||||
}
|
||||
if (!tracked) {
|
||||
return CpuFaultAction::Untracked;
|
||||
}
|
||||
bool gpu_dirty = m_gpu_dirty.test(start);
|
||||
bool writable = m_writable.test(start);
|
||||
for (auto page = start + 1; page < end; page++) {
|
||||
if (m_gpu_dirty.test(page) != gpu_dirty || m_writable.test(page) != writable) {
|
||||
EXIT("CPU fault spans pages with incompatible dirty or writable state\n");
|
||||
}
|
||||
}
|
||||
for (auto page = start; page < end; page++) {
|
||||
if (!gpu_dirty && access == PageFaultAccess::Write) {
|
||||
m_cpu_dirty.set(page);
|
||||
m_writable.set(page);
|
||||
}
|
||||
m_fault_pending.set(page);
|
||||
}
|
||||
return gpu_dirty ? CpuFaultAction::Download : CpuFaultAction::Continue;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool CompleteCpuFault(uint64_t vaddr, uint64_t size, PageFaultAccess access,
|
||||
bool downloaded) {
|
||||
const auto [start, end] = GetPageRange(vaddr, size);
|
||||
for (auto page = start; page < end; page++) {
|
||||
if (!m_fault_pending.test(page)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
for (auto page = start; page < end; page++) {
|
||||
const bool gpu_dirty = m_gpu_dirty.test(page);
|
||||
if (gpu_dirty != downloaded) {
|
||||
EXIT("CPU fault download result disagrees with GPU dirty state\n");
|
||||
}
|
||||
if (gpu_dirty) {
|
||||
m_gpu_dirty.reset(page);
|
||||
switch (access) {
|
||||
case PageFaultAccess::Read: break;
|
||||
case PageFaultAccess::Write:
|
||||
m_cpu_dirty.set(page);
|
||||
m_writable.set(page);
|
||||
break;
|
||||
default: EXIT("unsupported CPU fault access after GPU download\n");
|
||||
}
|
||||
}
|
||||
m_fault_pending.reset(page);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool HasPendingFault(uint64_t vaddr, uint64_t size) const {
|
||||
const auto [start, end] = GetPageRange(vaddr, size);
|
||||
for (auto page = start; page < end; page++) {
|
||||
if (m_fault_pending.test(page)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool CompleteVirtualGpuWrite(uint64_t vaddr, uint64_t size) {
|
||||
const auto [start, end] = GetPageRange(vaddr, size);
|
||||
for (auto page = start; page < end; page++) {
|
||||
if (!m_fault_pending.test(page)) {
|
||||
return false;
|
||||
}
|
||||
if (!m_gpu_dirty.test(page)) {
|
||||
EXIT("virtual GPU write completion found a non-GPU-dirty page\n");
|
||||
}
|
||||
}
|
||||
for (auto page = start; page < end; page++) {
|
||||
m_gpu_dirty.reset(page);
|
||||
m_cpu_dirty.set(page);
|
||||
m_writable.set(page);
|
||||
m_fault_pending.reset(page);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
template <DirtySource source, bool clear, typename Func>
|
||||
RegionBits ForEachModifiedRange(uint64_t vaddr, uint64_t size, Func&& func) {
|
||||
void ForEachModifiedRange(uint64_t vaddr, uint64_t size, Func&& func) {
|
||||
const auto [start, end] = GetPageRange(vaddr, size);
|
||||
auto mask = GetBits<source>();
|
||||
if constexpr (source == DirtySource::Cpu) {
|
||||
mask &= ~m_fault_pending;
|
||||
}
|
||||
for (auto page = 0u; page < start; page++) {
|
||||
mask.reset(page);
|
||||
}
|
||||
for (auto page = end; page < TRACKER_REGION_PAGES; page++) {
|
||||
mask.reset(page);
|
||||
}
|
||||
RegionBits mask(GetBits<source>(), start, end);
|
||||
if constexpr (clear) {
|
||||
auto& bits = GetBits<source>();
|
||||
for (auto page = start; page < end; page++) {
|
||||
if (mask.test(page)) {
|
||||
bits.reset(page);
|
||||
}
|
||||
}
|
||||
GetBits<source>().UnsetRange(start, end);
|
||||
}
|
||||
if constexpr (source == DirtySource::Cpu && clear) {
|
||||
auto changed = m_cpu_dirty ^ m_writable;
|
||||
m_writable = m_cpu_dirty;
|
||||
ApplyProtection(changed, true);
|
||||
UpdateCpuProtection<true>();
|
||||
ForEachRange(mask, std::forward<Func>(func));
|
||||
return changed;
|
||||
return;
|
||||
}
|
||||
if constexpr (source == DirtySource::Gpu && clear) {
|
||||
UpdateGpuProtection<false>();
|
||||
}
|
||||
ForEachRange(mask, std::forward<Func>(func));
|
||||
if constexpr (clear) {
|
||||
return mask;
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
void ApplyProtection(const RegionBits& changed, bool track) {
|
||||
ForEachRange(changed, [this, track](uint64_t vaddr, uint64_t size) {
|
||||
m_page_manager.UpdatePageWatchers(track, vaddr, size);
|
||||
});
|
||||
}
|
||||
|
||||
void ApplyGpuProtection(const RegionBits& changed, bool track, PageWatchMode mode) {
|
||||
if (mode != PageWatchMode::Write && mode != PageWatchMode::ReadWrite) {
|
||||
EXIT("unsupported GPU page-watch mode\n");
|
||||
}
|
||||
ForEachRange(changed, [this, track, mode](uint64_t vaddr, uint64_t size) {
|
||||
m_page_manager.UpdatePageWatchers(track, vaddr, size, mode);
|
||||
});
|
||||
}
|
||||
|
||||
TrackingSpinLock lock;
|
||||
|
||||
private:
|
||||
template <bool track>
|
||||
void UpdateCpuProtection() {
|
||||
auto mask = m_cpu_dirty ^ m_writable;
|
||||
m_writable = m_cpu_dirty;
|
||||
if (mask.None()) {
|
||||
return;
|
||||
}
|
||||
m_page_manager.UpdatePageWatchersForRegion<track>(m_cpu_addr, mask);
|
||||
}
|
||||
|
||||
template <bool track>
|
||||
void UpdateGpuProtection() {
|
||||
auto readable = ~m_gpu_dirty;
|
||||
auto mask = readable ^ m_readable;
|
||||
m_readable = readable;
|
||||
if (mask.None()) {
|
||||
return;
|
||||
}
|
||||
if constexpr (track) {
|
||||
m_page_manager.UpdatePageWatchersForRegion<true, true>(m_cpu_addr, mask);
|
||||
} else {
|
||||
m_page_manager.UpdatePageWatchersForRegion<false, true>(m_cpu_addr, mask);
|
||||
}
|
||||
}
|
||||
|
||||
template <DirtySource source>
|
||||
RegionBits& GetBits() {
|
||||
if constexpr (source == DirtySource::Cpu) {
|
||||
@@ -331,18 +193,8 @@ private:
|
||||
|
||||
template <typename Func>
|
||||
void ForEachRange(const RegionBits& bits, Func&& func) const {
|
||||
size_t page = 0;
|
||||
while (page < TRACKER_REGION_PAGES) {
|
||||
while (page < TRACKER_REGION_PAGES && !bits.test(page)) {
|
||||
page++;
|
||||
}
|
||||
const auto start = page;
|
||||
while (page < TRACKER_REGION_PAGES && bits.test(page)) {
|
||||
page++;
|
||||
}
|
||||
if (start != page) {
|
||||
func(m_cpu_addr + start * TRACKER_PAGE_SIZE, (page - start) * TRACKER_PAGE_SIZE);
|
||||
}
|
||||
for (const auto [start, end]: bits) {
|
||||
func(m_cpu_addr + start * TRACKER_PAGE_SIZE, (end - start) * TRACKER_PAGE_SIZE);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -351,8 +203,7 @@ private:
|
||||
RegionBits m_cpu_dirty;
|
||||
RegionBits m_gpu_dirty;
|
||||
RegionBits m_writable;
|
||||
RegionBits m_fault_pending;
|
||||
RegionBits m_tracked;
|
||||
RegionBits m_readable;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
+134
-492
@@ -3,15 +3,17 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/guest_gpu/graphicsRun.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "kernel/memory.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cinttypes>
|
||||
#include <cstring>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
@@ -57,15 +59,6 @@ uint64_t BufferCache::AlignUp(uint64_t value) {
|
||||
return (value + CACHING_PAGE_SIZE - 1) & ~(CACHING_PAGE_SIZE - 1);
|
||||
}
|
||||
|
||||
bool BufferCache::PageOverlaps(uint64_t left, uint64_t left_size, uint64_t right,
|
||||
uint64_t right_size) noexcept {
|
||||
const auto left_begin = left & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto left_end = (left + left_size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto right_begin = right & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto right_end = (right + right_size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
|
||||
return left_begin < right_end && right_begin < left_end;
|
||||
}
|
||||
|
||||
void BufferCache::Upload(CommandBuffer& command, Buffer& destination, uint64_t destination_offset,
|
||||
const void* source, uint64_t size) {
|
||||
auto* bytes = static_cast<const uint8_t*>(source);
|
||||
@@ -123,30 +116,6 @@ struct BufferCache::RetiredBuffer {
|
||||
std::shared_ptr<Buffer> owner;
|
||||
};
|
||||
|
||||
struct BufferCache::FaultReadback {
|
||||
PageFaultAccess access = PageFaultAccess::Unknown;
|
||||
uint64_t vaddr = 0;
|
||||
uint64_t size = 0;
|
||||
std::vector<DownloadRange> ranges;
|
||||
bool installed = false;
|
||||
|
||||
[[nodiscard]] bool Active() const noexcept { return !ranges.empty(); }
|
||||
|
||||
void Reset() {
|
||||
access = PageFaultAccess::Unknown;
|
||||
vaddr = 0;
|
||||
size = 0;
|
||||
installed = false;
|
||||
ranges.clear();
|
||||
}
|
||||
};
|
||||
|
||||
struct BufferCache::PendingBackingPublication {
|
||||
uint64_t address = 0;
|
||||
uint64_t size = 0;
|
||||
uint64_t tick = 0;
|
||||
};
|
||||
|
||||
std::pair<uint64_t, uint64_t> BufferCache::DownloadEnvelope(const DownloadCopy& copy) {
|
||||
if (copy.owner == nullptr || copy.size == 0 || copy.source_offset > copy.owner->Size() ||
|
||||
copy.size > copy.owner->Size() - copy.source_offset) {
|
||||
@@ -218,48 +187,38 @@ void BufferCache::QueueGarbageDownload(std::span<const DownloadCopy> copies, Ret
|
||||
if (copies.empty()) {
|
||||
return;
|
||||
}
|
||||
auto downloads = RecordDownloads(copies);
|
||||
const auto tick = m_scheduler.CurrentTick();
|
||||
BeginBackingPublication(retire.address, retire.size, tick);
|
||||
m_scheduler.DeferOperation([this, downloads = std::move(downloads), retire = std::move(retire),
|
||||
tick]() mutable {
|
||||
PublishDownloads(downloads);
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
if (m_memory_tracker.IsRegionGpuModified(retire.address, retire.size)) {
|
||||
m_memory_tracker.ForEachDownloadRange<true>(
|
||||
retire.address, retire.size,
|
||||
[&](uint64_t address, uint64_t size) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, size,
|
||||
"asynchronous garbage retirement");
|
||||
},
|
||||
[](uint64_t, uint64_t) noexcept {});
|
||||
}
|
||||
for (const auto& range: downloads) {
|
||||
m_gpu_modified_ranges.Subtract(range.address, range.size);
|
||||
}
|
||||
if (m_memory_tracker.IsRegionGpuModified(retire.address, retire.size) ||
|
||||
!m_gpu_modified_ranges.Intersections(retire.address, retire.size).empty()) {
|
||||
EXIT("BufferCache: asynchronous garbage collection retained GPU ownership\n");
|
||||
}
|
||||
m_memory_tracker.UntrackMemory(retire.address, retire.size);
|
||||
}
|
||||
CompleteBackingPublication(retire.address, retire.size, tick);
|
||||
});
|
||||
auto downloads = RecordDownloads(copies);
|
||||
m_scheduler.DeferOperation(
|
||||
[this, downloads = std::move(downloads), retire = std::move(retire)]() mutable {
|
||||
PublishDownloads(downloads);
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
for (const auto& range: downloads) {
|
||||
m_gpu_modified_ranges.Subtract(range.address, range.size);
|
||||
}
|
||||
// ForEachDownloadRange reports full tracker pages, and every exact GPU-owned
|
||||
// interval on those pages was downloaded and removed. Clearing the original
|
||||
// query therefore cannot orphan a dirty sibling on an edge page.
|
||||
m_memory_tracker.UnmarkRegionAsGpuModified(retire.address, retire.size);
|
||||
if (m_memory_tracker.IsRegionGpuModified(retire.address, retire.size) ||
|
||||
!m_gpu_modified_ranges.Intersections(retire.address, retire.size).empty()) {
|
||||
EXIT("BufferCache: asynchronous garbage collection retained GPU ownership\n");
|
||||
}
|
||||
m_memory_tracker.UntrackMemory(retire.address, retire.size);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
BufferCache::BufferCache(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
PageManager& page_manager, TextureCache& texture_cache,
|
||||
ResourceMutex& resource_mutex)
|
||||
PageManager& page_manager, TextureCache& texture_cache)
|
||||
: m_graphics(graphics), m_scheduler(scheduler),
|
||||
m_gds_buffer(graphics, scheduler, MemoryUsage::Stream, 0, AllFlags, GdsBufferSize),
|
||||
m_fault_readback(std::make_unique<FaultReadback>()), m_memory_tracker(page_manager),
|
||||
m_memory_tracker(page_manager),
|
||||
m_staging_buffer(graphics, scheduler, MemoryUsage::Upload, 512 * MiB),
|
||||
m_stream_buffer(graphics, scheduler, MemoryUsage::Stream, 64 * MiB),
|
||||
m_download_buffer(graphics, scheduler, MemoryUsage::Download, 32 * MiB),
|
||||
m_device_buffer(graphics, scheduler, MemoryUsage::DeviceLocal, 128 * MiB),
|
||||
m_page_manager(page_manager), m_texture_cache(texture_cache),
|
||||
m_resource_mutex(resource_mutex) {
|
||||
m_texture_cache(texture_cache) {
|
||||
std::memset(m_gds_buffer.Mapped().data(), 0, static_cast<size_t>(m_gds_buffer.Size()));
|
||||
m_gds_buffer.Flush(0, m_gds_buffer.Size());
|
||||
if (!m_graphics.CanReportMemoryUsage()) {
|
||||
@@ -277,15 +236,9 @@ BufferCache::BufferCache(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
}
|
||||
|
||||
BufferCache::~BufferCache() {
|
||||
if (m_fault_readback->Active()) {
|
||||
EXIT("BufferCache: destroyed with an active fault readback\n");
|
||||
}
|
||||
if (!m_gpu_modified_ranges.Empty()) {
|
||||
EXIT("BufferCache: destroyed with pending GPU-modified ranges\n");
|
||||
}
|
||||
if (!m_pending_backing_publications.empty()) {
|
||||
EXIT("BufferCache: destroyed with pending backing publications\n");
|
||||
}
|
||||
for (const auto& [vaddr, cached]: m_buffers) {
|
||||
(void)vaddr;
|
||||
if (m_memory_tracker.IsRegionGpuModified(cached->vaddr, cached->size)) {
|
||||
@@ -295,68 +248,6 @@ BufferCache::~BufferCache() {
|
||||
m_buffers.clear();
|
||||
}
|
||||
|
||||
bool BufferCache::SynchronizeBacking(uint64_t vaddr, uint64_t size) {
|
||||
bool waited = false;
|
||||
for (;;) {
|
||||
uint64_t tick = 0;
|
||||
const auto page_begin = vaddr & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto page_end = (vaddr + size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
|
||||
CacheRange affected {.address = page_begin, .size = page_end - page_begin};
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
bool changed = true;
|
||||
while (changed) {
|
||||
changed = false;
|
||||
for (const auto& [address, cached]: m_buffers) {
|
||||
const CacheRange previous = affected;
|
||||
if (ResolveOverlap(affected, {address, cached->size}) &&
|
||||
(previous.address != affected.address || previous.size != affected.size)) {
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
{
|
||||
std::lock_guard lock(m_publication_mutex);
|
||||
for (const auto& publication: m_pending_backing_publications) {
|
||||
if (publication.address < affected.address + affected.size &&
|
||||
affected.address < publication.address + publication.size) {
|
||||
tick = std::max(tick, publication.tick);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (tick == 0) {
|
||||
return waited;
|
||||
}
|
||||
waited = true;
|
||||
m_scheduler.Wait(tick);
|
||||
m_scheduler.WaitPriorityOperations(tick);
|
||||
}
|
||||
}
|
||||
|
||||
void BufferCache::RefreshInvalidatedRanges(CommandBuffer& command, CachedBuffer& cached,
|
||||
uint64_t vaddr, uint64_t size, bool upload) {
|
||||
const auto invalidated = m_image_invalidated_ranges.Intersections(vaddr, size);
|
||||
if (upload) {
|
||||
std::array<uint8_t, 64 * 1024> bytes;
|
||||
for (const auto& range: invalidated) {
|
||||
for (uint64_t copied = 0; copied < range.size;) {
|
||||
const auto chunk = std::min<uint64_t>(range.size - copied, bytes.size());
|
||||
if (!Libs::LibKernel::Memory::TryReadBacking(range.address + copied, bytes.data(),
|
||||
chunk)) {
|
||||
EXIT("BufferCache: failed to refresh an invalidated image alias\n");
|
||||
}
|
||||
Upload(command, *cached.buffer, cached.buffer->Offset(range.address + copied),
|
||||
bytes.data(), chunk);
|
||||
copied += chunk;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!invalidated.empty()) {
|
||||
m_image_invalidated_ranges.Subtract(vaddr, size);
|
||||
}
|
||||
}
|
||||
|
||||
StreamBuffer& BufferCache::GetUtilityBuffer(MemoryUsage usage) noexcept {
|
||||
switch (usage) {
|
||||
case MemoryUsage::Upload: return m_staging_buffer;
|
||||
@@ -385,16 +276,28 @@ void BufferCache::InvalidateMemory(uint64_t vaddr, uint64_t size) {
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
EXIT("BufferCache: invalid memory-invalidation range\n");
|
||||
}
|
||||
(void)SynchronizeBacking(vaddr, size);
|
||||
if (!HasPageOverlap(vaddr, size)) {
|
||||
if (!IsRegionRegistered(vaddr, size)) {
|
||||
return;
|
||||
}
|
||||
m_memory_tracker.InvalidateRegion(vaddr, size,
|
||||
[this, vaddr, size] { ReadMemory(vaddr, size); });
|
||||
[this, vaddr, size] { ReadMemory(vaddr, size, true); });
|
||||
}
|
||||
|
||||
void BufferCache::ReadMemory(uint64_t vaddr, uint64_t size) {
|
||||
(void)SynchronizeBacking(vaddr, size);
|
||||
void BufferCache::ReadMemory(uint64_t vaddr, uint64_t size, bool is_write) {
|
||||
if (Gpu::IsGpuThread()) {
|
||||
ReadMemoryOnGpu(vaddr, size, is_write);
|
||||
return;
|
||||
}
|
||||
if (CommandScheduler::InDeferredOperation()) {
|
||||
EXIT("unsupported buffer readback from an asynchronous GPU completion, "
|
||||
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vaddr, size);
|
||||
}
|
||||
m_scheduler.Context().GetGpu().SendCommandSync(
|
||||
[this, vaddr, size, is_write] { ReadMemoryOnGpu(vaddr, size, is_write); });
|
||||
}
|
||||
|
||||
void BufferCache::ReadMemoryOnGpu(uint64_t vaddr, uint64_t size, bool is_write) {
|
||||
std::vector<DownloadCopy> copies;
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
@@ -425,126 +328,40 @@ void BufferCache::ReadMemory(uint64_t vaddr, uint64_t size) {
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
if (copies.empty()) {
|
||||
return;
|
||||
if (copies.empty()) {
|
||||
if (!is_write) {
|
||||
return;
|
||||
}
|
||||
// A preceding read fault can consume the last GPU-owned copy after this write
|
||||
// invalidation has already chosen to flush. Complete the CPU ownership handoff even
|
||||
// though this callback no longer has bytes to download.
|
||||
m_memory_tracker.MarkRegionAsCpuModified(vaddr, size);
|
||||
return;
|
||||
}
|
||||
}
|
||||
auto downloads = RecordDownloads(copies);
|
||||
m_scheduler.FinishCurrent();
|
||||
PublishDownloads(downloads);
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
m_memory_tracker.ForEachDownloadRange<true>(
|
||||
vaddr, size,
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, bytes,
|
||||
"memory invalidation completion");
|
||||
},
|
||||
[](uint64_t, uint64_t) noexcept {});
|
||||
for (const auto& range: downloads) {
|
||||
m_gpu_modified_ranges.Subtract(range.address, range.size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool BufferCache::InvalidateMemory(PageFaultAccess access, uint64_t vaddr, uint64_t size,
|
||||
PageFaultPhase phase) noexcept {
|
||||
const auto page = vaddr & ~(TRACKER_PAGE_SIZE - 1);
|
||||
if (size == 0 || size > page + TRACKER_PAGE_SIZE - vaddr) {
|
||||
EXIT("BufferCache: invalid page-fault range\n");
|
||||
}
|
||||
|
||||
if (phase == PageFaultPhase::Complete) {
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
auto& fault = *m_fault_readback;
|
||||
if (!fault.Active()) {
|
||||
return m_memory_tracker.CompleteCpuFault(vaddr, size, access, false);
|
||||
}
|
||||
if (fault.access != access || fault.vaddr != vaddr || fault.size != size ||
|
||||
fault.installed) {
|
||||
EXIT("BufferCache: mismatched fault readback completion\n");
|
||||
}
|
||||
PublishDownloads(fault.ranges);
|
||||
if (!m_memory_tracker.CompleteCpuFault(vaddr, size, access, true)) {
|
||||
EXIT("BufferCache: failed to complete downloaded CPU fault\n");
|
||||
}
|
||||
fault.installed = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (phase == PageFaultPhase::Release) {
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
auto& fault = *m_fault_readback;
|
||||
if (fault.Active()) {
|
||||
if (fault.access != access || fault.vaddr != vaddr || fault.size != size ||
|
||||
!fault.installed) {
|
||||
EXIT("BufferCache: mismatched fault readback release\n");
|
||||
}
|
||||
for (const auto& range: fault.ranges) {
|
||||
m_gpu_modified_ranges.Subtract(range.address, range.size);
|
||||
}
|
||||
fault.Reset();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
if (phase != PageFaultPhase::Invalidate) {
|
||||
EXIT("BufferCache: unsupported page-fault phase\n");
|
||||
}
|
||||
|
||||
const auto action = m_memory_tracker.BeginCpuFault(vaddr, size, access);
|
||||
if (action != CpuFaultAction::Download) {
|
||||
return action == CpuFaultAction::Continue;
|
||||
}
|
||||
|
||||
auto& fault = *m_fault_readback;
|
||||
std::vector<DownloadCopy> copies;
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
if (fault.Active()) {
|
||||
EXIT("BufferCache: nested fault readback\n");
|
||||
}
|
||||
fault.access = access;
|
||||
fault.vaddr = vaddr;
|
||||
fault.size = size;
|
||||
|
||||
m_gpu_modified_ranges.ForEachIntersection(
|
||||
page, TRACKER_PAGE_SIZE, [&](RangeSet::Range range) {
|
||||
auto owner = m_buffers.upper_bound(range.address);
|
||||
if (owner == m_buffers.begin()) {
|
||||
EXIT("BufferCache: fault readback has no buffer owner\n");
|
||||
}
|
||||
--owner;
|
||||
auto& cached = *owner->second;
|
||||
if (!cached.buffer->IsInBounds(range.address, range.size)) {
|
||||
EXIT("BufferCache: fault readback is outside its buffer owner\n");
|
||||
}
|
||||
copies.push_back({cached.buffer, cached.buffer->Offset(range.address),
|
||||
range.address, range.size});
|
||||
});
|
||||
if (copies.empty()) {
|
||||
EXIT("BufferCache: GPU-dirty fault page has no dirty byte ranges\n");
|
||||
// The enumeration above covered whole dirty pages and every exact interval on them.
|
||||
m_memory_tracker.UnmarkRegionAsGpuModified(vaddr, size);
|
||||
if (is_write) {
|
||||
m_memory_tracker.MarkRegionAsCpuModified(vaddr, size);
|
||||
}
|
||||
}
|
||||
fault.ranges = RecordDownloads(copies);
|
||||
if (!fault.Active()) {
|
||||
EXIT("BufferCache: GPU-dirty fault page has no dirty byte ranges\n");
|
||||
}
|
||||
m_scheduler.FinishCurrent();
|
||||
return true;
|
||||
}
|
||||
|
||||
void BufferCache::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || size > UINT64_MAX - vaddr) {
|
||||
EXIT("BufferCache: invalid unmap range\n");
|
||||
}
|
||||
(void)SynchronizeBacking(vaddr, size);
|
||||
|
||||
std::vector<DownloadCopy> copies;
|
||||
std::vector<RangeSet::Range> dirty_ranges;
|
||||
std::vector<std::pair<uint64_t, uint64_t>> modified_buffers;
|
||||
std::vector<std::unique_ptr<PageManager::BackingWrite>> backing_writes;
|
||||
std::vector<std::pair<uint64_t, uint64_t>> retired_buffers;
|
||||
std::vector<DownloadCopy> copies;
|
||||
std::vector<std::pair<uint64_t, uint64_t>> modified_buffers;
|
||||
std::vector<std::pair<uint64_t, uint64_t>> retired_buffers;
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
for (const auto& [begin, cached]: m_buffers) {
|
||||
@@ -561,12 +378,8 @@ void BufferCache::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
if (dirty.empty()) {
|
||||
EXIT("BufferCache: GPU-modified buffer has no dirty ranges\n");
|
||||
}
|
||||
dirty_ranges.insert(dirty_ranges.end(), dirty.begin(), dirty.end());
|
||||
modified_buffers.emplace_back(begin, cached->size);
|
||||
}
|
||||
if (!dirty_ranges.empty()) {
|
||||
backing_writes = m_page_manager.ReserveBackingWrites(dirty_ranges);
|
||||
}
|
||||
for (const auto& [begin, bytes]: modified_buffers) {
|
||||
auto owner = m_buffers.find(begin);
|
||||
if (owner == m_buffers.end() || owner->second->size != bytes) {
|
||||
@@ -596,24 +409,11 @@ void BufferCache::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
// command stream before removing such backing.
|
||||
m_scheduler.FinishCurrent();
|
||||
}
|
||||
backing_writes.clear();
|
||||
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
for (const auto& [begin, bytes]: modified_buffers) {
|
||||
if (!m_memory_tracker.IsRegionGpuModified(begin, bytes)) {
|
||||
continue;
|
||||
}
|
||||
m_memory_tracker.ForEachDownloadRange<true>(
|
||||
begin, bytes,
|
||||
[&](uint64_t address, uint64_t download_size) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address,
|
||||
download_size, "unmap retirement");
|
||||
},
|
||||
[](uint64_t, uint64_t) noexcept {});
|
||||
}
|
||||
for (const auto& [begin, bytes]: modified_buffers) {
|
||||
m_gpu_modified_ranges.Subtract(begin, bytes);
|
||||
m_memory_tracker.UnmarkRegionAsGpuModified(begin, bytes);
|
||||
}
|
||||
for (const auto& [begin, bytes]: retired_buffers) {
|
||||
m_memory_tracker.MarkRegionAsCpuModified(begin, bytes);
|
||||
@@ -621,7 +421,6 @@ void BufferCache::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
if (!m_gpu_modified_ranges.Intersections(vaddr, size).empty()) {
|
||||
EXIT("BufferCache: unmap retained dirty byte ranges\n");
|
||||
}
|
||||
m_image_invalidated_ranges.Subtract(vaddr, size);
|
||||
m_memory_tracker.UntrackMemory(vaddr, size);
|
||||
for (auto it = m_buffers.begin(); it != m_buffers.end();) {
|
||||
if (vaddr < it->first + it->second->size && it->first < vaddr + size) {
|
||||
@@ -714,42 +513,59 @@ BufferBinding BufferCache::ObtainBuffer(CommandBuffer& command, uint64_t vaddr,
|
||||
if (command.IsInvalid() || command.IsExecute()) {
|
||||
EXIT("BufferCache: buffer request requires a recording command buffer\n");
|
||||
}
|
||||
ValidateGpuAccess(vaddr, size, is_read, is_written);
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
(void)SynchronizeBacking(vaddr, size);
|
||||
|
||||
if (is_read && !is_written && size <= CACHING_PAGE_SIZE &&
|
||||
!m_memory_tracker.IsRegionGpuModified(vaddr, size) &&
|
||||
m_memory_tracker.IsRegionCpuModified(vaddr, size)) {
|
||||
std::vector<uint8_t> data(size);
|
||||
if (Libs::LibKernel::Memory::TryReadBacking(vaddr, data.data(), size)) {
|
||||
return UploadTransient(data.data(), size, 16);
|
||||
const auto alignment = std::max<uint64_t>(
|
||||
m_graphics.physical_device_properties.limits.minUniformBufferOffsetAlignment, 1);
|
||||
if (auto [mapped, offset] = m_stream_buffer.Map(size, alignment, false);
|
||||
mapped != nullptr) {
|
||||
if (Libs::LibKernel::Memory::TryReadBacking(vaddr, mapped, size)) {
|
||||
m_stream_buffer.Commit();
|
||||
return {{}, m_stream_buffer.Handle(), offset};
|
||||
}
|
||||
} else {
|
||||
auto owner = std::make_shared<Buffer>(m_graphics, m_scheduler, MemoryUsage::Upload, 0,
|
||||
AllFlags, size);
|
||||
if (Libs::LibKernel::Memory::TryReadBacking(vaddr, owner->Mapped().data(), size)) {
|
||||
owner->Flush(0, size);
|
||||
return {owner, owner->Handle(), 0};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (is_formatted && is_read && !is_written) {
|
||||
(void)m_texture_cache.SynchronizeImageToBuffer(vaddr, size);
|
||||
} else if (is_formatted && is_written) {
|
||||
if (is_formatted && is_written) {
|
||||
(void)m_texture_cache.InvalidateMemoryFromGPU(vaddr, size, true);
|
||||
}
|
||||
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
auto& cached = GetOrCreateBuffer(command, vaddr, size);
|
||||
std::vector<std::pair<uint64_t, uint64_t>> uploads;
|
||||
m_memory_tracker.ForEachUploadRange(
|
||||
vaddr, size, is_written,
|
||||
[&](uint64_t address, uint64_t bytes) noexcept { uploads.emplace_back(address, bytes); },
|
||||
[&]() noexcept {
|
||||
for (const auto& [address, bytes]: uploads) {
|
||||
Upload(command, *cached.buffer, cached.buffer->Offset(address),
|
||||
reinterpret_cast<const void*>(address), bytes);
|
||||
}
|
||||
});
|
||||
RefreshInvalidatedRanges(command, cached, vaddr, size, is_read);
|
||||
if (is_written) {
|
||||
m_gpu_modified_ranges.Add(vaddr, size);
|
||||
std::shared_ptr<Buffer> owner;
|
||||
uint64_t offset = 0;
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
auto& cached = GetOrCreateBuffer(command, vaddr, size);
|
||||
std::vector<std::pair<uint64_t, uint64_t>> uploads;
|
||||
m_memory_tracker.ForEachUploadRange(
|
||||
vaddr, size, is_written,
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
uploads.emplace_back(address, bytes);
|
||||
},
|
||||
[&]() noexcept {
|
||||
for (const auto& [address, bytes]: uploads) {
|
||||
Upload(command, *cached.buffer, cached.buffer->Offset(address),
|
||||
reinterpret_cast<const void*>(address), bytes);
|
||||
}
|
||||
});
|
||||
if (is_written) {
|
||||
m_gpu_modified_ranges.Add(vaddr, size);
|
||||
}
|
||||
owner = cached.buffer;
|
||||
offset = cached.buffer->Offset(vaddr);
|
||||
}
|
||||
return {cached.buffer, cached.buffer->Handle(), cached.buffer->Offset(vaddr)};
|
||||
if (is_formatted && is_read && !is_written) {
|
||||
(void)SynchronizeBufferFromImage(*owner, vaddr, size);
|
||||
}
|
||||
return {owner, owner->Handle(), offset};
|
||||
}
|
||||
|
||||
std::shared_ptr<Buffer> BufferCache::ObtainNullBuffer() {
|
||||
@@ -773,7 +589,6 @@ ImageBufferSource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t siz
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
EXIT("BufferCache: invalid image source\n");
|
||||
}
|
||||
(void)SynchronizeBacking(vaddr, size);
|
||||
auto find_owner = [&]() {
|
||||
auto owner = m_buffers.upper_bound(vaddr);
|
||||
if (owner == m_buffers.begin()) {
|
||||
@@ -788,13 +603,12 @@ ImageBufferSource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t siz
|
||||
const bool cpu_modified = m_memory_tracker.IsRegionCpuModified(vaddr, size);
|
||||
const bool gpu_modified = m_memory_tracker.IsRegionGpuModified(vaddr, size);
|
||||
const auto dirty = m_gpu_modified_ranges.Intersections(vaddr, size);
|
||||
const bool invalidated = !m_image_invalidated_ranges.Intersections(vaddr, size).empty();
|
||||
const bool requested_gpu_owned = !dirty.empty();
|
||||
const bool has_dirty_buffer_source = !dirty.empty();
|
||||
m_memory_tracker.ValidateGpuDirtyOwnership(m_gpu_modified_ranges, vaddr, size,
|
||||
"image source");
|
||||
|
||||
auto owner = find_owner();
|
||||
if (requested_gpu_owned && owner == m_buffers.end()) {
|
||||
if (has_dirty_buffer_source && owner == m_buffers.end()) {
|
||||
CacheRange merged {.address = AlignDown(vaddr),
|
||||
.size = AlignUp(vaddr + size) - AlignDown(vaddr)};
|
||||
using Iterator = decltype(m_buffers.begin());
|
||||
@@ -844,42 +658,32 @@ ImageBufferSource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t siz
|
||||
EXIT("BufferCache: merged image source does not contain the requested range\n");
|
||||
}
|
||||
}
|
||||
if (owner != m_buffers.end() && !cpu_modified && !invalidated &&
|
||||
(!gpu_modified || requested_gpu_owned)) {
|
||||
DiscardGpuDirtyBytesLocked(vaddr, size, "image source transfer");
|
||||
if (owner != m_buffers.end() && !cpu_modified &&
|
||||
(!gpu_modified || has_dirty_buffer_source)) {
|
||||
owner->second->tick_accessed_last = m_gc_tick;
|
||||
return {owner->second->buffer.get(), owner->second->buffer->Offset(vaddr),
|
||||
requested_gpu_owned};
|
||||
return {owner->second->buffer.get(), owner->second->buffer->Offset(vaddr)};
|
||||
}
|
||||
if (requested_gpu_owned && owner == m_buffers.end()) {
|
||||
if (has_dirty_buffer_source && owner == m_buffers.end()) {
|
||||
EXIT("BufferCache: GPU-dirty image source could not resolve its native owner\n");
|
||||
}
|
||||
}
|
||||
|
||||
// Direct-memory backing remains readable while PageManager protects the guest mapping. The
|
||||
// fallback exists for plain host mappings used by standalone renderer tests and is deliberately
|
||||
// performed outside the cache lock so a page fault cannot recurse into BufferCache.
|
||||
const auto stage_address = vaddr & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto stage_end = (vaddr + size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto stage_size = stage_end - stage_address;
|
||||
(void)SynchronizeBacking(stage_address, stage_size);
|
||||
std::vector<uint8_t> bytes(stage_size);
|
||||
if (!Libs::LibKernel::Memory::TryReadBacking(stage_address, bytes.data(), stage_size)) {
|
||||
auto [staging, stage_offset] = m_staging_buffer.Map(size, 16);
|
||||
if (staging == nullptr || !Libs::LibKernel::Memory::TryReadBacking(vaddr, staging, size)) {
|
||||
EXIT("BufferCache: failed to read mapped guest image backing\n");
|
||||
}
|
||||
m_staging_buffer.Commit();
|
||||
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
const auto dirty = m_gpu_modified_ranges.Intersections(vaddr, size);
|
||||
const bool invalidated = !m_image_invalidated_ranges.Intersections(vaddr, size).empty();
|
||||
const bool requested_gpu_owned = !dirty.empty();
|
||||
auto owner = find_owner();
|
||||
if (requested_gpu_owned && owner == m_buffers.end()) {
|
||||
const auto dirty = m_gpu_modified_ranges.Intersections(vaddr, size);
|
||||
const bool has_dirty_buffer_source = !dirty.empty();
|
||||
auto owner = find_owner();
|
||||
if (has_dirty_buffer_source && owner == m_buffers.end()) {
|
||||
EXIT("BufferCache: GPU-dirty image source lost its native owner\n");
|
||||
}
|
||||
const auto stage_offset = m_staging_buffer.Copy(bytes.data(), stage_size, 16);
|
||||
if (owner == m_buffers.end() || invalidated ||
|
||||
(m_memory_tracker.IsRegionGpuModified(vaddr, size) && !requested_gpu_owned)) {
|
||||
return {&m_staging_buffer, stage_offset + vaddr - stage_address, false};
|
||||
if (owner == m_buffers.end() ||
|
||||
(m_memory_tracker.IsRegionGpuModified(vaddr, size) && !has_dirty_buffer_source)) {
|
||||
return {&m_staging_buffer, stage_offset};
|
||||
}
|
||||
|
||||
auto& cached = *owner->second;
|
||||
@@ -893,42 +697,17 @@ ImageBufferSource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t siz
|
||||
[&]() noexcept {
|
||||
for (const auto& [address, upload_size]: uploads) {
|
||||
cached.buffer->CopyFrom(
|
||||
m_scheduler.Current(), m_staging_buffer, stage_offset + address - stage_address,
|
||||
m_scheduler.Current(), m_staging_buffer, stage_offset + address - vaddr,
|
||||
cached.buffer->Offset(address), upload_size, vk::AccessFlagBits::eHostWrite);
|
||||
}
|
||||
});
|
||||
DiscardGpuDirtyBytesLocked(vaddr, size, "staged image source transfer");
|
||||
return {cached.buffer.get(), cached.buffer->Offset(vaddr), requested_gpu_owned};
|
||||
}
|
||||
|
||||
void BufferCache::DiscardGpuDirtyBytesLocked(uint64_t vaddr, uint64_t size, const char* operation) {
|
||||
m_memory_tracker.ValidateGpuDirtyOwnership(m_gpu_modified_ranges, vaddr, size, operation);
|
||||
m_gpu_modified_ranges.Subtract(vaddr, size);
|
||||
const auto page_begin = vaddr & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto page_end = (vaddr + size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
|
||||
for (auto page = page_begin; page < page_end; page += TRACKER_PAGE_SIZE) {
|
||||
if (m_gpu_modified_ranges.Intersections(page, TRACKER_PAGE_SIZE).empty() &&
|
||||
m_memory_tracker.IsRegionGpuModified(page, TRACKER_PAGE_SIZE)) {
|
||||
m_memory_tracker.UnmarkRegionAsGpuModified(page, TRACKER_PAGE_SIZE);
|
||||
}
|
||||
}
|
||||
m_memory_tracker.ValidateGpuDirtyOwnership(m_gpu_modified_ranges, vaddr, size, operation);
|
||||
}
|
||||
|
||||
void BufferCache::DiscardGpuDirtyBytes(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
EXIT("BufferCache: invalid dirty-byte discard range\n");
|
||||
}
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
DiscardGpuDirtyBytesLocked(vaddr, size, "image output supersession");
|
||||
return {cached.buffer.get(), cached.buffer->Offset(vaddr)};
|
||||
}
|
||||
|
||||
void BufferCache::WriteHostMemory(uint64_t vaddr, std::span<const uint8_t> data) {
|
||||
if (vaddr == 0 || data.empty() || data.size() > UINT64_MAX - vaddr) {
|
||||
EXIT("BufferCache: invalid host DMA write\n");
|
||||
}
|
||||
(void)SynchronizeBacking(vaddr, data.size());
|
||||
Libs::LibKernel::Memory::WriteBacking(vaddr, data.data(), data.size());
|
||||
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
@@ -944,45 +723,6 @@ void BufferCache::WriteHostMemory(uint64_t vaddr, std::span<const uint8_t> data)
|
||||
data.data() + begin - vaddr, range_end - begin);
|
||||
cached->tick_accessed_last = m_gc_tick;
|
||||
}
|
||||
m_image_invalidated_ranges.Subtract(vaddr, data.size());
|
||||
}
|
||||
|
||||
std::pair<std::shared_ptr<Buffer>, uint64_t> BufferCache::ObtainBufferForImageWrite(uint64_t vaddr,
|
||||
uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
EXIT("BufferCache: invalid image destination\n");
|
||||
}
|
||||
const auto stage_address = vaddr & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto stage_end = (vaddr + size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto stage_size = stage_end - stage_address;
|
||||
(void)SynchronizeBacking(stage_address, stage_size);
|
||||
std::vector<uint8_t> bytes(stage_size);
|
||||
if (!Libs::LibKernel::Memory::TryReadBacking(stage_address, bytes.data(), stage_size)) {
|
||||
EXIT("BufferCache: failed to preserve guest bytes around an image mirror\n");
|
||||
}
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
auto& cached = GetOrCreateBuffer(m_scheduler.Current(), vaddr, size);
|
||||
m_memory_tracker.ValidateGpuDirtyOwnership(m_gpu_modified_ranges, vaddr, size,
|
||||
"image destination");
|
||||
if (!m_gpu_modified_ranges.Intersections(vaddr, size).empty()) {
|
||||
EXIT("BufferCache: image destination aliases GPU-owned buffer bytes\n");
|
||||
}
|
||||
const auto stage_offset = m_staging_buffer.Copy(bytes.data(), stage_size, 16);
|
||||
std::vector<std::pair<uint64_t, uint64_t>> uploads;
|
||||
m_memory_tracker.ForEachUploadRange(
|
||||
vaddr, size, false,
|
||||
[&](uint64_t address, uint64_t upload_size) noexcept {
|
||||
uploads.emplace_back(address, upload_size);
|
||||
},
|
||||
[&]() noexcept {
|
||||
for (const auto& [address, upload_size]: uploads) {
|
||||
cached.buffer->CopyFrom(
|
||||
m_scheduler.Current(), m_staging_buffer, stage_offset + address - stage_address,
|
||||
cached.buffer->Offset(address), upload_size, vk::AccessFlagBits::eHostWrite);
|
||||
}
|
||||
});
|
||||
return {cached.buffer, cached.buffer->Offset(vaddr)};
|
||||
}
|
||||
|
||||
void BufferCache::FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool is_gds) {
|
||||
@@ -999,11 +739,9 @@ void BufferCache::FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool
|
||||
if (vaddr == 0) {
|
||||
EXIT("BufferCache: invalid fill memory address\n");
|
||||
}
|
||||
ValidateGpuAccess(vaddr, size, false, true);
|
||||
(void)m_texture_cache.ClearMeta(vaddr);
|
||||
{
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
const auto region = m_texture_cache.QueryRegion(vaddr, size);
|
||||
const auto region = m_texture_cache.QueryRegion(vaddr, size);
|
||||
if (!HasGpuDirtyBytes(vaddr, size) && !region.gpu_image_bytes) {
|
||||
if (region.image_bytes) {
|
||||
m_texture_cache.InvalidateMemory(vaddr, size);
|
||||
@@ -1041,25 +779,11 @@ void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t si
|
||||
(src_gds && (src_vaddr > m_gds_buffer.Size() || size > m_gds_buffer.Size() - src_vaddr))) {
|
||||
EXIT("BufferCache: invalid or overlapping copy range\n");
|
||||
}
|
||||
if (src_memory) {
|
||||
ValidateGpuAccess(src_vaddr, size, true, false);
|
||||
}
|
||||
if (dst_memory) {
|
||||
ValidateGpuAccess(dst_vaddr, size, false, true);
|
||||
}
|
||||
if (src_memory || dst_memory) {
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
if (src_memory) {
|
||||
(void)SynchronizeBacking(src_vaddr, size);
|
||||
}
|
||||
const auto src_region =
|
||||
src_memory ? m_texture_cache.QueryRegion(src_vaddr, size) : TextureCache::RegionInfo {};
|
||||
const auto dst_region =
|
||||
dst_memory ? m_texture_cache.QueryRegion(dst_vaddr, size) : TextureCache::RegionInfo {};
|
||||
if (src_memory && src_region.gpu_image_bytes &&
|
||||
!m_texture_cache.SynchronizeImageToBuffer(src_vaddr, size)) {
|
||||
EXIT("BufferCache: GPU copy source image could not be synchronized\n");
|
||||
}
|
||||
if (src_memory && dst_memory && !HasGpuDirtyBytes(src_vaddr, size) &&
|
||||
!HasGpuDirtyBytes(dst_vaddr, size) && !src_region.gpu_image_bytes &&
|
||||
!dst_region.gpu_image_bytes) {
|
||||
@@ -1081,7 +805,7 @@ void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t si
|
||||
}
|
||||
|
||||
auto& command = m_scheduler.Current();
|
||||
auto src = src_memory ? ObtainBuffer(command, src_vaddr, size, false, true)
|
||||
auto src = src_memory ? ObtainBuffer(command, src_vaddr, size, false, true, true)
|
||||
: BufferBinding {.buffer = m_gds_buffer.Handle(), .offset = src_vaddr};
|
||||
auto dst = dst_memory ? ObtainBuffer(command, dst_vaddr, size, true, false, true)
|
||||
: BufferBinding {.buffer = m_gds_buffer.Handle(), .offset = dst_vaddr};
|
||||
@@ -1107,18 +831,20 @@ void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t si
|
||||
destination.CopyFrom(command, source, src.offset, dst.offset, size);
|
||||
}
|
||||
|
||||
bool BufferCache::HasPageOverlap(uint64_t vaddr, uint64_t size) {
|
||||
bool BufferCache::IsRegionRegistered(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
EXIT("BufferCache: invalid page-overlap query\n");
|
||||
EXIT("BufferCache: invalid registered-region query\n");
|
||||
}
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
for (const auto& [address, cached]: m_buffers) {
|
||||
if (PageOverlaps(vaddr, size, address, cached->size)) {
|
||||
return true;
|
||||
}
|
||||
// Cached buffers are ordered and non-overlapping. The last buffer beginning before the query
|
||||
// end is therefore the only possible intersection.
|
||||
const auto candidate = m_buffers.lower_bound(vaddr + size);
|
||||
if (candidate == m_buffers.begin()) {
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
const auto& [address, cached] = *std::prev(candidate);
|
||||
return address + cached->size > vaddr;
|
||||
}
|
||||
|
||||
bool BufferCache::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
@@ -1134,95 +860,12 @@ bool BufferCache::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
return m_memory_tracker.IsRegionCpuModified(vaddr, size);
|
||||
}
|
||||
|
||||
void BufferCache::InvalidateImageAliases(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
EXIT("BufferCache: invalid image-alias invalidation\n");
|
||||
}
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
const auto end = vaddr + size;
|
||||
for (const auto& [address, cached]: m_buffers) {
|
||||
const auto cached_end = address + cached->size;
|
||||
const auto begin = std::max(vaddr, address);
|
||||
const auto range_end = std::min(end, cached_end);
|
||||
if (begin >= range_end) {
|
||||
continue;
|
||||
}
|
||||
const auto bytes = range_end - begin;
|
||||
if (!m_gpu_modified_ranges.Intersections(begin, bytes).empty()) {
|
||||
EXIT("BufferCache: image ownership overlaps exact dirty buffer bytes\n");
|
||||
}
|
||||
m_image_invalidated_ranges.Add(begin, bytes);
|
||||
}
|
||||
}
|
||||
|
||||
void BufferCache::BeginBackingPublication(uint64_t vaddr, uint64_t size, uint64_t tick) {
|
||||
if (vaddr == 0 || size == 0 || tick == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
EXIT("BufferCache: invalid pending backing publication\n");
|
||||
}
|
||||
std::lock_guard lock(m_publication_mutex);
|
||||
m_pending_backing_publications.push_back({vaddr, size, tick});
|
||||
}
|
||||
|
||||
void BufferCache::CompleteBackingPublication(uint64_t vaddr, uint64_t size, uint64_t tick) {
|
||||
std::lock_guard lock(m_publication_mutex);
|
||||
const auto publication =
|
||||
std::ranges::find_if(m_pending_backing_publications, [&](const auto& pending) {
|
||||
return pending.address == vaddr && pending.size == size && pending.tick == tick;
|
||||
});
|
||||
if (publication == m_pending_backing_publications.end()) {
|
||||
EXIT("BufferCache: completed an unknown backing publication\n");
|
||||
}
|
||||
m_pending_backing_publications.erase(publication);
|
||||
}
|
||||
|
||||
void BufferCache::PublishImageBuffer(uint64_t vaddr, uint64_t size) {
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
auto owner = m_buffers.end();
|
||||
for (auto it = m_buffers.begin(); it != m_buffers.end(); ++it) {
|
||||
if (!PageOverlaps(vaddr, size, it->second->vaddr, it->second->size)) {
|
||||
continue;
|
||||
}
|
||||
if (owner != m_buffers.end() || !it->second->buffer->IsInBounds(vaddr, size)) {
|
||||
EXIT("BufferCache: image destination aliases a non-containing cached buffer\n");
|
||||
}
|
||||
owner = it;
|
||||
}
|
||||
m_memory_tracker.ValidateGpuDirtyOwnership(m_gpu_modified_ranges, vaddr, size,
|
||||
"image destination publication");
|
||||
if (owner == m_buffers.end() || m_memory_tracker.IsRegionCpuModified(vaddr, size) ||
|
||||
!m_gpu_modified_ranges.Intersections(vaddr, size).empty()) {
|
||||
EXIT("BufferCache: image destination requires clean buffer ownership\n");
|
||||
}
|
||||
m_memory_tracker.MarkRegionAsGpuModified(vaddr, size);
|
||||
m_gpu_modified_ranges.Add(vaddr, size);
|
||||
m_image_invalidated_ranges.Subtract(vaddr, size);
|
||||
m_memory_tracker.ValidateGpuDirtyOwnership(m_gpu_modified_ranges, vaddr, size,
|
||||
"published image destination");
|
||||
owner->second->tick_accessed_last = m_gc_tick;
|
||||
}
|
||||
|
||||
void BufferCache::ValidateGpuAccess(uint64_t vaddr, uint64_t size, bool is_read,
|
||||
bool is_written) const {
|
||||
if ((!is_read && !is_written) || vaddr == 0 || size == 0 || size > UINT64_MAX - vaddr) {
|
||||
EXIT("BufferCache: invalid GPU access request\n");
|
||||
}
|
||||
if (is_read && !m_page_manager.HasGpuAccess(vaddr, size, GpuAccess::Read)) {
|
||||
EXIT("BufferCache: GPU-read access denied\n");
|
||||
}
|
||||
if (is_written && !m_page_manager.HasGpuAccess(vaddr, size, GpuAccess::Write)) {
|
||||
EXIT("BufferCache: GPU-write access denied\n");
|
||||
}
|
||||
}
|
||||
|
||||
void BufferCache::RunGarbageCollector() {
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
const auto tick = m_gc_tick++;
|
||||
const auto tick = m_gc_tick++;
|
||||
if (m_graphics.CanReportMemoryUsage()) {
|
||||
m_total_used_memory = m_graphics.GetDeviceMemoryUsage();
|
||||
}
|
||||
if (m_total_used_memory < m_trigger_gc_memory || m_fault_readback->Active()) {
|
||||
if (m_total_used_memory < m_trigger_gc_memory) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1291,7 +934,6 @@ void BufferCache::RunGarbageCollector() {
|
||||
if (!m_memory_tracker.IsRegionGpuModified(retire.address, retire.size)) {
|
||||
m_memory_tracker.UntrackMemory(retire.address, retire.size);
|
||||
}
|
||||
m_image_invalidated_ranges.Subtract(retire.address, retire.size);
|
||||
if (retire.size > m_total_used_memory) {
|
||||
EXIT("BufferCache: allocation accounting underflow\n");
|
||||
}
|
||||
|
||||
+10
-35
@@ -10,7 +10,6 @@
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
@@ -21,7 +20,6 @@ struct GraphicContext;
|
||||
class CommandBuffer;
|
||||
class CommandScheduler;
|
||||
class TextureCache;
|
||||
class ResourceMutex;
|
||||
|
||||
struct BufferBinding {
|
||||
std::shared_ptr<void> owner;
|
||||
@@ -30,9 +28,8 @@ struct BufferBinding {
|
||||
};
|
||||
|
||||
struct ImageBufferSource {
|
||||
Buffer* buffer = nullptr;
|
||||
uint64_t offset = 0;
|
||||
bool gpu_owned = false;
|
||||
Buffer* buffer = nullptr;
|
||||
uint64_t offset = 0;
|
||||
};
|
||||
|
||||
class BufferCache {
|
||||
@@ -43,15 +40,13 @@ public:
|
||||
}
|
||||
|
||||
BufferCache(GraphicContext& graphics, CommandScheduler& scheduler, PageManager& page_manager,
|
||||
TextureCache& texture_cache, ResourceMutex& resource_mutex);
|
||||
TextureCache& texture_cache);
|
||||
~BufferCache();
|
||||
KYTY_CLASS_NO_COPY(BufferCache);
|
||||
|
||||
[[nodiscard]] bool InvalidateMemory(PageFaultAccess access, uint64_t vaddr, uint64_t size,
|
||||
PageFaultPhase phase) noexcept;
|
||||
void InvalidateMemory(uint64_t vaddr, uint64_t size);
|
||||
void ReadMemory(uint64_t vaddr, uint64_t size);
|
||||
void UnmapMemory(uint64_t vaddr, uint64_t size);
|
||||
void InvalidateMemory(uint64_t vaddr, uint64_t size);
|
||||
void ReadMemory(uint64_t vaddr, uint64_t size, bool is_write = false);
|
||||
void UnmapMemory(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] BufferBinding ObtainBuffer(CommandBuffer& command, uint64_t vaddr, uint64_t size,
|
||||
bool is_written = false, bool is_read = true,
|
||||
bool is_formatted = false);
|
||||
@@ -62,23 +57,14 @@ public:
|
||||
uint64_t alignment);
|
||||
[[nodiscard]] std::shared_ptr<Buffer> ObtainNullBuffer();
|
||||
[[nodiscard]] ImageBufferSource ObtainBufferForImage(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] std::pair<std::shared_ptr<Buffer>, uint64_t>
|
||||
ObtainBufferForImageWrite(uint64_t vaddr, uint64_t size);
|
||||
void DiscardGpuDirtyBytes(uint64_t vaddr, uint64_t size);
|
||||
void FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool is_gds = false);
|
||||
void CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t size, bool dst_gds = false,
|
||||
bool src_gds = false);
|
||||
[[nodiscard]] bool HasPageOverlap(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionRegistered(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool HasGpuDirtyBytes(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionCpuModified(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionGpuModified(uint64_t vaddr, uint64_t size);
|
||||
void InvalidateImageAliases(uint64_t vaddr, uint64_t size);
|
||||
void BeginBackingPublication(uint64_t vaddr, uint64_t size, uint64_t tick);
|
||||
void CompleteBackingPublication(uint64_t vaddr, uint64_t size, uint64_t tick);
|
||||
[[nodiscard]] bool SynchronizeBacking(uint64_t vaddr, uint64_t size);
|
||||
void PublishImageBuffer(uint64_t vaddr, uint64_t size);
|
||||
void ValidateGpuAccess(uint64_t vaddr, uint64_t size, bool is_read, bool is_written) const;
|
||||
void RunGarbageCollector();
|
||||
void RunGarbageCollector();
|
||||
|
||||
private:
|
||||
friend struct BufferCacheTestAccess;
|
||||
@@ -91,29 +77,24 @@ private:
|
||||
struct DownloadCopy;
|
||||
struct DownloadRange;
|
||||
struct RetiredBuffer;
|
||||
struct FaultReadback;
|
||||
struct PendingBackingPublication;
|
||||
static constexpr uint64_t DOWNLOAD_ALIGNMENT = 64;
|
||||
[[nodiscard]] static uint64_t AlignDown(uint64_t value) noexcept;
|
||||
[[nodiscard]] static uint64_t AlignUp(uint64_t value);
|
||||
[[nodiscard]] static constexpr uint64_t AlignDownload(uint64_t size) noexcept {
|
||||
return (size + DOWNLOAD_ALIGNMENT - 1) & ~(DOWNLOAD_ALIGNMENT - 1);
|
||||
}
|
||||
[[nodiscard]] static bool PageOverlaps(uint64_t left, uint64_t left_size, uint64_t right,
|
||||
uint64_t right_size) noexcept;
|
||||
[[nodiscard]] static std::pair<uint64_t, uint64_t> DownloadEnvelope(const DownloadCopy& copy);
|
||||
[[nodiscard]] static bool ResolveOverlap(CacheRange& merged, CacheRange candidate) noexcept;
|
||||
void Upload(CommandBuffer& command, Buffer& destination, uint64_t destination_offset,
|
||||
const void* source, uint64_t size);
|
||||
[[nodiscard]] CachedBuffer& GetOrCreateBuffer(CommandBuffer& command, uint64_t vaddr,
|
||||
uint64_t size);
|
||||
[[nodiscard]] bool SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] std::vector<DownloadRange> RecordDownloads(std::span<const DownloadCopy> copies);
|
||||
void PublishDownloads(std::span<const DownloadRange> downloads);
|
||||
void QueueGarbageDownload(std::span<const DownloadCopy> copies, RetiredBuffer retire);
|
||||
void RefreshInvalidatedRanges(CommandBuffer& command, CachedBuffer& cached, uint64_t vaddr,
|
||||
uint64_t size, bool upload);
|
||||
void DiscardGpuDirtyBytesLocked(uint64_t vaddr, uint64_t size, const char* operation);
|
||||
void WriteHostMemory(uint64_t vaddr, std::span<const uint8_t> data);
|
||||
void ReadMemoryOnGpu(uint64_t vaddr, uint64_t size, bool is_write);
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
@@ -121,19 +102,13 @@ private:
|
||||
Common::Mutex m_mutex;
|
||||
std::shared_ptr<Buffer> m_null_buffer;
|
||||
std::map<uint64_t, std::unique_ptr<CachedBuffer>> m_buffers;
|
||||
std::unique_ptr<FaultReadback> m_fault_readback;
|
||||
RangeSet m_gpu_modified_ranges;
|
||||
RangeSet m_image_invalidated_ranges;
|
||||
std::mutex m_publication_mutex;
|
||||
std::vector<PendingBackingPublication> m_pending_backing_publications;
|
||||
MemoryTracker m_memory_tracker;
|
||||
StreamBuffer m_staging_buffer;
|
||||
StreamBuffer m_stream_buffer;
|
||||
StreamBuffer m_download_buffer;
|
||||
StreamBuffer m_device_buffer;
|
||||
PageManager& m_page_manager;
|
||||
TextureCache& m_texture_cache;
|
||||
ResourceMutex& m_resource_mutex;
|
||||
uint64_t m_total_used_memory = 0;
|
||||
uint64_t m_trigger_gc_memory = 1ull * 1024 * 1024 * 1024;
|
||||
uint64_t m_critical_gc_memory = 2ull * 1024 * 1024 * 1024;
|
||||
|
||||
+25
-94
@@ -1,108 +1,36 @@
|
||||
#include "graphics/host_gpu/renderer/cache/gpuResourceManager.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/guest_gpu/command_processor/commandProcessor.h"
|
||||
#include "graphics/guest_gpu/graphicsRun.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
GpuResourceManager::GpuResourceManager(GraphicContext& graphics, CommandScheduler& scheduler)
|
||||
: m_page_manager(FaultThunk, this),
|
||||
m_buffer_cache(graphics, scheduler, m_page_manager, m_texture_cache, m_resource_mutex),
|
||||
m_texture_cache(graphics, scheduler, m_page_manager, m_buffer_cache, m_resource_mutex) {}
|
||||
: m_scheduler(scheduler), m_buffer_cache(graphics, scheduler, m_page_manager, m_texture_cache),
|
||||
m_texture_cache(graphics, scheduler, m_page_manager, m_buffer_cache) {}
|
||||
|
||||
GpuResourceManager::~GpuResourceManager() = default;
|
||||
|
||||
bool GpuResourceManager::FaultThunk(void* context, PageFaultAccess access, uint64_t vaddr,
|
||||
uint64_t size, PageFaultPhase phase) noexcept {
|
||||
return static_cast<GpuResourceManager*>(context)->InvalidateMemory(access, vaddr, size, phase);
|
||||
}
|
||||
|
||||
bool GpuResourceManager::InvalidateMemory(PageFaultAccess access, uint64_t vaddr, uint64_t size,
|
||||
PageFaultPhase phase) noexcept {
|
||||
// Let the authoritative image materialize first. A clean overlapping buffer marks a write
|
||||
// fault CPU-dirty when it begins ownership transfer; doing that before image preflight would
|
||||
// make the image appear to race a real CPU write. Completion and release retain buffer-first
|
||||
// ordering so its pending fault is gone before TextureCache publishes the downloaded backing.
|
||||
if (phase == PageFaultPhase::Invalidate) {
|
||||
const bool image_handled = m_texture_cache.InvalidateMemory(access, vaddr, size, phase);
|
||||
const bool buffer_handled = m_buffer_cache.InvalidateMemory(access, vaddr, size, phase);
|
||||
return buffer_handled || image_handled;
|
||||
}
|
||||
const bool buffer_handled = m_buffer_cache.InvalidateMemory(access, vaddr, size, phase);
|
||||
const bool image_handled = m_texture_cache.InvalidateMemory(access, vaddr, size, phase);
|
||||
return buffer_handled || image_handled;
|
||||
}
|
||||
|
||||
bool GpuResourceManager::HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept {
|
||||
constexpr uint64_t fault_size = 8;
|
||||
if (!IsMapped(fault_vaddr, fault_size)) {
|
||||
return false;
|
||||
}
|
||||
if (CommandScheduler::InDeferredOperation()) {
|
||||
EXIT("unsupported guest-memory fault from an asynchronous GPU completion, "
|
||||
"addr=0x%016" PRIx64 " access=%u\n",
|
||||
fault_vaddr, static_cast<uint32_t>(access));
|
||||
if (access == PageFaultAccess::Write) {
|
||||
m_buffer_cache.InvalidateMemory(fault_vaddr, fault_size);
|
||||
m_texture_cache.InvalidateMemory(fault_vaddr, fault_size);
|
||||
} else {
|
||||
m_buffer_cache.ReadMemory(fault_vaddr, fault_size);
|
||||
}
|
||||
bool handled = false;
|
||||
const auto resolve = [this, access, fault_vaddr, &handled](CommandProcessor& cp) {
|
||||
cp.BeginReadbackTransaction();
|
||||
{
|
||||
ResourceMutex::FaultScope fault(m_resource_mutex);
|
||||
if (access == PageFaultAccess::Write) {
|
||||
m_buffer_cache.InvalidateMemory(fault_vaddr, fault_size);
|
||||
m_texture_cache.InvalidateMemory(fault_vaddr, fault_size);
|
||||
} else {
|
||||
m_buffer_cache.ReadMemory(fault_vaddr, fault_size);
|
||||
}
|
||||
handled = true;
|
||||
}
|
||||
cp.EndReadbackTransaction();
|
||||
};
|
||||
if (auto* cp = Gpu::CurrentCommandProcessor(); cp != nullptr) {
|
||||
resolve(*cp);
|
||||
return handled;
|
||||
}
|
||||
if (m_resource_mutex.IsOwnedByCurrentThread()) {
|
||||
EXIT("unsupported page fault from a pre-owned resource transaction, addr=0x%016" PRIx64
|
||||
" access=%u\n",
|
||||
fault_vaddr, static_cast<uint32_t>(access));
|
||||
}
|
||||
EXIT_IF(m_gpu == nullptr);
|
||||
m_gpu->SendCommandSyncWithProcessor(resolve);
|
||||
return handled;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GpuResourceManager::InvalidateMemory(uint64_t vaddr, uint64_t size) {
|
||||
if (!IsMapped(vaddr, size)) {
|
||||
return false;
|
||||
}
|
||||
if (CommandScheduler::InDeferredOperation()) {
|
||||
EXIT("unsupported memory invalidation from an asynchronous GPU completion, "
|
||||
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vaddr, size);
|
||||
}
|
||||
const auto resolve = [this, vaddr, size](CommandProcessor& cp) {
|
||||
cp.BeginReadbackTransaction();
|
||||
{
|
||||
ResourceMutex::FaultScope fault(m_resource_mutex);
|
||||
m_buffer_cache.InvalidateMemory(vaddr, size);
|
||||
m_texture_cache.InvalidateMemory(vaddr, size);
|
||||
}
|
||||
cp.EndReadbackTransaction();
|
||||
};
|
||||
if (auto* cp = Gpu::CurrentCommandProcessor(); cp != nullptr) {
|
||||
resolve(*cp);
|
||||
return true;
|
||||
}
|
||||
if (m_resource_mutex.IsOwnedByCurrentThread()) {
|
||||
EXIT("unsupported memory invalidation from a pre-owned resource transaction, "
|
||||
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vaddr, size);
|
||||
}
|
||||
EXIT_IF(m_gpu == nullptr);
|
||||
m_gpu->SendCommandSyncWithProcessor(resolve);
|
||||
m_buffer_cache.InvalidateMemory(vaddr, size);
|
||||
m_texture_cache.InvalidateMemory(vaddr, size);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -115,33 +43,36 @@ bool GpuResourceManager::IsMapped(uint64_t vaddr, uint64_t size) const noexcept
|
||||
return m_mapped_ranges.Contains(vaddr, size);
|
||||
}
|
||||
|
||||
void GpuResourceManager::MapMemory(uint64_t vaddr, uint64_t size, GpuAccess access) {
|
||||
void GpuResourceManager::MapMemory(uint64_t vaddr, uint64_t size) {
|
||||
{
|
||||
std::lock_guard lock(m_mapped_ranges_mutex);
|
||||
m_mapped_ranges.Add(vaddr, size);
|
||||
}
|
||||
m_page_manager.OnGpuMap(vaddr, size, access);
|
||||
m_page_manager.OnGpuMap(vaddr, size);
|
||||
}
|
||||
|
||||
void GpuResourceManager::UnmapMemory(uint64_t vaddr, uint64_t size, GpuAccess access) {
|
||||
if (!IsMapped(vaddr, size)) {
|
||||
EXIT("cannot unmap an unmapped GPU resource range\n");
|
||||
void GpuResourceManager::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
if (CommandScheduler::InDeferredOperation()) {
|
||||
EXIT("unsupported memory unmap from an asynchronous GPU completion, "
|
||||
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vaddr, size);
|
||||
}
|
||||
const auto unmap = [this, vaddr, size, access] {
|
||||
m_texture_cache.UnmapMemory(vaddr, size);
|
||||
const auto unmap = [this, vaddr, size] {
|
||||
if (m_scheduler.Active()) {
|
||||
const auto tick = m_scheduler.CurrentTick();
|
||||
m_scheduler.FinishCurrent();
|
||||
m_scheduler.WaitPriorityOperations(tick);
|
||||
}
|
||||
m_buffer_cache.UnmapMemory(vaddr, size);
|
||||
m_page_manager.OnGpuUnmap(vaddr, size, access);
|
||||
m_texture_cache.UnmapMemory(vaddr, size);
|
||||
m_page_manager.OnGpuUnmap(vaddr, size);
|
||||
std::lock_guard lock(m_mapped_ranges_mutex);
|
||||
m_mapped_ranges.Subtract(vaddr, size);
|
||||
};
|
||||
if (m_gpu == nullptr) {
|
||||
if (m_resource_mutex.IsOwnedByCurrentThread()) {
|
||||
EXIT("cannot synchronously unmap from a resource transaction\n");
|
||||
}
|
||||
unmap();
|
||||
return;
|
||||
}
|
||||
Gpu::SubmissionLock submissions(*m_gpu);
|
||||
m_gpu->SendCommandSync(unmap);
|
||||
}
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/pageManager.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
|
||||
#include <cstdint>
|
||||
@@ -29,18 +28,13 @@ public:
|
||||
[[nodiscard]] bool HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept;
|
||||
[[nodiscard]] bool InvalidateMemory(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsMapped(uint64_t vaddr, uint64_t size) const noexcept;
|
||||
void MapMemory(uint64_t vaddr, uint64_t size, GpuAccess access);
|
||||
void UnmapMemory(uint64_t vaddr, uint64_t size, GpuAccess access);
|
||||
void MapMemory(uint64_t vaddr, uint64_t size);
|
||||
void UnmapMemory(uint64_t vaddr, uint64_t size);
|
||||
void RunGarbageCollector();
|
||||
|
||||
private:
|
||||
static bool FaultThunk(void* context, PageFaultAccess access, uint64_t vaddr, uint64_t size,
|
||||
PageFaultPhase phase) noexcept;
|
||||
[[nodiscard]] bool InvalidateMemory(PageFaultAccess access, uint64_t vaddr, uint64_t size,
|
||||
PageFaultPhase phase) noexcept;
|
||||
|
||||
PageManager m_page_manager;
|
||||
ResourceMutex m_resource_mutex;
|
||||
CommandScheduler& m_scheduler;
|
||||
BufferCache m_buffer_cache;
|
||||
TextureCache m_texture_cache;
|
||||
mutable std::shared_mutex m_mapped_ranges_mutex;
|
||||
|
||||
+154
-242
@@ -7,8 +7,9 @@
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <list>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
@@ -103,6 +104,158 @@ private:
|
||||
size_t m_allocated_buckets = 0;
|
||||
};
|
||||
|
||||
// Inline owner storage for page-table entries. Texture pages normally have only a
|
||||
// handful of owners, so avoid a heap allocation on the first 16 registrations.
|
||||
//
|
||||
// Owners are packed into live uint64_t objects instead of being constructed in
|
||||
// raw storage. This keeps sparse bucket construction cheap without relying on
|
||||
// subtle implicit-lifetime or pointer-provenance rules.
|
||||
template <typename OwnerT, size_t InlineCapacity = 16>
|
||||
class InlinePageOwnerList final {
|
||||
public:
|
||||
using value_type = OwnerT;
|
||||
using size_type = size_t;
|
||||
|
||||
class const_iterator final {
|
||||
public:
|
||||
[[nodiscard]] OwnerT operator*() const noexcept { return m_owners->At(m_index); }
|
||||
const_iterator& operator++() noexcept {
|
||||
++m_index;
|
||||
return *this;
|
||||
}
|
||||
bool operator==(const const_iterator&) const = default;
|
||||
|
||||
private:
|
||||
friend class InlinePageOwnerList;
|
||||
const_iterator(const InlinePageOwnerList* owners, size_type index) noexcept
|
||||
: m_owners(owners), m_index(index) {}
|
||||
|
||||
const InlinePageOwnerList* m_owners = nullptr;
|
||||
size_type m_index = 0;
|
||||
};
|
||||
|
||||
static_assert(InlineCapacity > 0);
|
||||
static_assert(std::is_default_constructible_v<OwnerT>);
|
||||
static_assert(std::is_trivially_copyable_v<OwnerT>);
|
||||
static_assert(std::has_unique_object_representations_v<OwnerT>);
|
||||
static_assert(sizeof(OwnerT) <= sizeof(uint64_t));
|
||||
|
||||
InlinePageOwnerList() noexcept {}
|
||||
InlinePageOwnerList(const InlinePageOwnerList&) = delete;
|
||||
InlinePageOwnerList& operator=(const InlinePageOwnerList&) = delete;
|
||||
InlinePageOwnerList(InlinePageOwnerList&& other) noexcept
|
||||
: m_overflow(std::move(other.m_overflow)),
|
||||
m_inline_size(std::exchange(other.m_inline_size, 0)) {
|
||||
if (m_overflow == nullptr) {
|
||||
std::copy_n(other.m_inline.begin(), m_inline_size, m_inline.begin());
|
||||
}
|
||||
}
|
||||
InlinePageOwnerList& operator=(InlinePageOwnerList&& other) noexcept {
|
||||
if (this != &other) {
|
||||
m_overflow = std::move(other.m_overflow);
|
||||
m_inline_size = std::exchange(other.m_inline_size, 0);
|
||||
if (m_overflow == nullptr) {
|
||||
std::copy_n(other.m_inline.begin(), m_inline_size, m_inline.begin());
|
||||
}
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
[[nodiscard]] const_iterator begin() const noexcept { return {this, 0}; }
|
||||
[[nodiscard]] const_iterator end() const noexcept { return {this, size()}; }
|
||||
|
||||
[[nodiscard]] bool empty() const noexcept { return size() == 0; }
|
||||
[[nodiscard]] size_type size() const noexcept {
|
||||
return m_overflow == nullptr ? m_inline_size : m_overflow->size();
|
||||
}
|
||||
[[nodiscard]] OwnerT front() const noexcept { return At(0); }
|
||||
[[nodiscard]] OwnerT operator[](size_type index) const noexcept { return At(index); }
|
||||
|
||||
void push_back(const OwnerT& owner) {
|
||||
const uint64_t packed = Pack(owner);
|
||||
if (m_overflow != nullptr) {
|
||||
m_overflow->push_back(packed);
|
||||
return;
|
||||
}
|
||||
if (m_inline_size < InlineCapacity) {
|
||||
m_inline[m_inline_size] = packed;
|
||||
++m_inline_size;
|
||||
return;
|
||||
}
|
||||
auto overflow = std::make_unique<std::vector<uint64_t>>();
|
||||
overflow->reserve(InlineCapacity * 2);
|
||||
overflow->assign(m_inline.begin(), m_inline.end());
|
||||
overflow->push_back(packed);
|
||||
m_overflow = std::move(overflow);
|
||||
}
|
||||
|
||||
[[nodiscard]] bool Contains(const OwnerT& owner) const noexcept {
|
||||
const uint64_t packed = Pack(owner);
|
||||
if (m_overflow != nullptr) {
|
||||
return std::find(m_overflow->begin(), m_overflow->end(), packed) != m_overflow->end();
|
||||
}
|
||||
return std::find(m_inline.begin(), m_inline.begin() + static_cast<ptrdiff_t>(m_inline_size),
|
||||
packed) != m_inline.begin() + static_cast<ptrdiff_t>(m_inline_size);
|
||||
}
|
||||
|
||||
[[nodiscard]] bool Erase(const OwnerT& owner) noexcept {
|
||||
const uint64_t packed = Pack(owner);
|
||||
if (m_overflow != nullptr) {
|
||||
const auto found = std::find(m_overflow->begin(), m_overflow->end(), packed);
|
||||
if (found == m_overflow->end()) {
|
||||
return false;
|
||||
}
|
||||
m_overflow->erase(found);
|
||||
if (m_overflow->size() == InlineCapacity) {
|
||||
std::copy(m_overflow->begin(), m_overflow->end(), m_inline.begin());
|
||||
m_inline_size = InlineCapacity;
|
||||
m_overflow.reset();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
const auto end = m_inline.begin() + static_cast<ptrdiff_t>(m_inline_size);
|
||||
const auto found = std::find(m_inline.begin(), end, packed);
|
||||
if (found == end) {
|
||||
return false;
|
||||
}
|
||||
std::move(found + 1, end, found);
|
||||
--m_inline_size;
|
||||
return true;
|
||||
}
|
||||
|
||||
template <typename Func>
|
||||
void ForEach(Func&& func) const {
|
||||
if (m_overflow != nullptr) {
|
||||
for (const uint64_t owner: *m_overflow) {
|
||||
func(Unpack(owner));
|
||||
}
|
||||
return;
|
||||
}
|
||||
for (size_type index = 0; index < m_inline_size; ++index) {
|
||||
func(Unpack(m_inline[index]));
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
[[nodiscard]] OwnerT At(size_type index) const noexcept {
|
||||
return Unpack(m_overflow == nullptr ? m_inline[index] : (*m_overflow)[index]);
|
||||
}
|
||||
[[nodiscard]] static uint64_t Pack(const OwnerT& owner) noexcept {
|
||||
uint64_t packed = 0;
|
||||
std::memcpy(&packed, &owner, sizeof(owner));
|
||||
return packed;
|
||||
}
|
||||
[[nodiscard]] static OwnerT Unpack(uint64_t packed) noexcept {
|
||||
OwnerT owner {};
|
||||
std::memcpy(&owner, &packed, sizeof(owner));
|
||||
return owner;
|
||||
}
|
||||
|
||||
std::array<uint64_t, InlineCapacity> m_inline;
|
||||
std::unique_ptr<std::vector<uint64_t>> m_overflow;
|
||||
size_type m_inline_size = 0;
|
||||
};
|
||||
|
||||
// Removes only the requested owner. Other owners in the same page entry remain intact.
|
||||
template <typename Container, typename Value>
|
||||
[[nodiscard]] bool EraseExact(Container& owners, const Value& owner) {
|
||||
@@ -114,247 +267,6 @@ template <typename Container, typename Value>
|
||||
return true;
|
||||
}
|
||||
|
||||
// Multi-range ownership with 1 MiB candidate buckets and precise 4 KiB
|
||||
// lifetime accounting. OwnerT only needs equality.
|
||||
template <typename OwnerT>
|
||||
class MultiRangePageOwnerIndex final {
|
||||
private:
|
||||
struct Registration;
|
||||
using MembershipList = std::vector<const Registration*>;
|
||||
|
||||
public:
|
||||
struct ByteRange final {
|
||||
uint64_t address = 0;
|
||||
uint64_t size = 0;
|
||||
};
|
||||
|
||||
using CoarseTable = MultiLevelPageTable<MembershipList, 20, 40, 10>;
|
||||
using TrackingTable = MultiLevelPageTable<MembershipList, 12, 40, 18>;
|
||||
|
||||
[[nodiscard]] bool Register(const OwnerT& owner, const std::vector<ByteRange>& ranges) {
|
||||
if (FindRegistration(owner) != m_registrations.end()) {
|
||||
return false;
|
||||
}
|
||||
auto normalized = Normalize(ranges);
|
||||
if (normalized.empty()) {
|
||||
return false;
|
||||
}
|
||||
m_registrations.push_back({owner, std::move(normalized)});
|
||||
const Registration* registration = &m_registrations.back();
|
||||
for (const size_t page: CollectPages<20>(registration->ranges)) {
|
||||
m_coarse_pages[page].push_back(registration);
|
||||
}
|
||||
for (const size_t page: CollectPages<12>(registration->ranges)) {
|
||||
m_tracking_pages[page].push_back(registration);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// No state changes if an expected membership is absent. Final releases are
|
||||
// sorted and coalesced 4 KiB spans whose final owner disappeared.
|
||||
[[nodiscard]] bool Unregister(const OwnerT& owner, std::vector<ByteRange>& final_releases) {
|
||||
final_releases.clear();
|
||||
auto registration = FindRegistration(owner);
|
||||
if (registration == m_registrations.end()) {
|
||||
return false;
|
||||
}
|
||||
const auto coarse_pages = CollectPages<20>(registration->ranges);
|
||||
const auto tracking_pages = CollectPages<12>(registration->ranges);
|
||||
const Registration* registration_ptr = &*registration;
|
||||
if (!HasAllMemberships(m_coarse_pages, coarse_pages, registration_ptr) ||
|
||||
!HasAllMemberships(m_tracking_pages, tracking_pages, registration_ptr)) {
|
||||
return false;
|
||||
}
|
||||
std::vector<size_t> final_pages;
|
||||
for (const size_t page: coarse_pages) {
|
||||
(void)EraseExact(*m_coarse_pages.Find(page), registration_ptr);
|
||||
}
|
||||
for (const size_t page: tracking_pages) {
|
||||
auto& owners = *m_tracking_pages.Find(page);
|
||||
if (owners.size() == 1) {
|
||||
final_pages.push_back(page);
|
||||
}
|
||||
(void)EraseExact(owners, registration_ptr);
|
||||
}
|
||||
m_registrations.erase(registration);
|
||||
final_releases = CoalesceTrackingPages(final_pages);
|
||||
return true;
|
||||
}
|
||||
|
||||
[[nodiscard]] std::vector<OwnerT> Query(uint64_t address, uint64_t size) const {
|
||||
return Query(address, size, [](const OwnerT&) { return true; });
|
||||
}
|
||||
|
||||
template <typename Predicate>
|
||||
[[nodiscard]] std::vector<OwnerT> Query(uint64_t address, uint64_t size,
|
||||
Predicate&& predicate) const {
|
||||
return QueryImpl(address, size, true, std::forward<Predicate>(predicate));
|
||||
}
|
||||
|
||||
// Fault paths use page candidates: exact byte-disjoint owners sharing a
|
||||
// touched 4 KiB page are intentionally retained.
|
||||
[[nodiscard]] std::vector<OwnerT> QueryCandidates(uint64_t address, uint64_t size) const {
|
||||
return QueryCandidates(address, size, [](const OwnerT&) { return true; });
|
||||
}
|
||||
|
||||
template <typename Predicate>
|
||||
[[nodiscard]] std::vector<OwnerT> QueryCandidates(uint64_t address, uint64_t size,
|
||||
Predicate&& predicate) const {
|
||||
return QueryImpl(address, size, false, std::forward<Predicate>(predicate));
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t CoarseMembershipCount(size_t page) const {
|
||||
const auto* owners = m_coarse_pages.Find(page);
|
||||
return owners == nullptr ? 0 : owners->size();
|
||||
}
|
||||
[[nodiscard]] size_t TrackingMembershipCount(size_t page) const {
|
||||
const auto* owners = m_tracking_pages.Find(page);
|
||||
return owners == nullptr ? 0 : owners->size();
|
||||
}
|
||||
|
||||
private:
|
||||
template <typename Predicate>
|
||||
[[nodiscard]] std::vector<OwnerT> QueryImpl(uint64_t address, uint64_t size, bool strict_bytes,
|
||||
Predicate&& predicate) const {
|
||||
typename CoarseTable::PageRange coarse_range {};
|
||||
typename TrackingTable::PageRange tracking_range {};
|
||||
if (!CoarseTable::TryGetPageRange(address, size, coarse_range) ||
|
||||
!TrackingTable::TryGetPageRange(address, size, tracking_range)) {
|
||||
return {};
|
||||
}
|
||||
MembershipList candidates;
|
||||
for (size_t page = coarse_range.first; page < coarse_range.last_exclusive; ++page) {
|
||||
if (const auto* owners = m_coarse_pages.Find(page); owners != nullptr) {
|
||||
AppendUnique(candidates, *owners);
|
||||
}
|
||||
}
|
||||
std::vector<OwnerT> result;
|
||||
for (const Registration* registration: candidates) {
|
||||
if ((!strict_bytes || Overlaps(registration->ranges, address, size)) &&
|
||||
HasTrackingMembership(registration, tracking_range) &&
|
||||
predicate(registration->owner)) {
|
||||
result.push_back(registration->owner);
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
struct Registration final {
|
||||
OwnerT owner;
|
||||
std::vector<ByteRange> ranges;
|
||||
};
|
||||
using RegistrationIterator = typename std::list<Registration>::iterator;
|
||||
using ConstRegistrationIterator = typename std::list<Registration>::const_iterator;
|
||||
|
||||
[[nodiscard]] RegistrationIterator FindRegistration(const OwnerT& owner) {
|
||||
return std::find_if(m_registrations.begin(), m_registrations.end(),
|
||||
[&](const Registration& item) { return item.owner == owner; });
|
||||
}
|
||||
[[nodiscard]] ConstRegistrationIterator FindRegistration(const OwnerT& owner) const {
|
||||
return std::find_if(m_registrations.begin(), m_registrations.end(),
|
||||
[&](const Registration& item) { return item.owner == owner; });
|
||||
}
|
||||
|
||||
[[nodiscard]] static std::vector<ByteRange> Normalize(const std::vector<ByteRange>& ranges) {
|
||||
std::vector<ByteRange> sorted;
|
||||
for (const auto& range: ranges) {
|
||||
typename CoarseTable::PageRange ignored {};
|
||||
if (!CoarseTable::TryGetPageRange(range.address, range.size, ignored)) {
|
||||
return {};
|
||||
}
|
||||
sorted.push_back(range);
|
||||
}
|
||||
std::sort(sorted.begin(), sorted.end(), [](const ByteRange& lhs, const ByteRange& rhs) {
|
||||
return lhs.address < rhs.address;
|
||||
});
|
||||
std::vector<ByteRange> merged;
|
||||
for (const auto& range: sorted) {
|
||||
if (merged.empty() || range.address > merged.back().address + merged.back().size) {
|
||||
merged.push_back(range);
|
||||
} else {
|
||||
const uint64_t end = std::max(merged.back().address + merged.back().size,
|
||||
range.address + range.size);
|
||||
merged.back().size = end - merged.back().address;
|
||||
}
|
||||
}
|
||||
return merged;
|
||||
}
|
||||
|
||||
template <size_t Bits>
|
||||
[[nodiscard]] static std::vector<size_t> CollectPages(const std::vector<ByteRange>& ranges) {
|
||||
std::vector<size_t> pages;
|
||||
for (const auto& range: ranges) {
|
||||
const size_t first = static_cast<size_t>(range.address >> Bits);
|
||||
const size_t last = static_cast<size_t>((range.address + range.size - 1) >> Bits);
|
||||
for (size_t page = first; page <= last; ++page) {
|
||||
pages.push_back(page);
|
||||
}
|
||||
}
|
||||
std::sort(pages.begin(), pages.end());
|
||||
pages.erase(std::unique(pages.begin(), pages.end()), pages.end());
|
||||
return pages;
|
||||
}
|
||||
|
||||
template <typename Table>
|
||||
[[nodiscard]] static bool HasAllMemberships(const Table& table,
|
||||
const std::vector<size_t>& pages,
|
||||
const Registration* registration) {
|
||||
for (const size_t page: pages) {
|
||||
const auto* owners = table.Find(page);
|
||||
if (owners == nullptr ||
|
||||
std::find(owners->begin(), owners->end(), registration) == owners->end()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool HasTrackingMembership(const Registration* registration,
|
||||
const typename TrackingTable::PageRange& range) const {
|
||||
for (size_t page = range.first; page < range.last_exclusive; ++page) {
|
||||
const auto* owners = m_tracking_pages.Find(page);
|
||||
if (owners != nullptr &&
|
||||
std::find(owners->begin(), owners->end(), registration) != owners->end()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
[[nodiscard]] static bool Overlaps(const std::vector<ByteRange>& ranges, uint64_t address,
|
||||
uint64_t size) {
|
||||
const uint64_t end = address + size;
|
||||
return std::any_of(ranges.begin(), ranges.end(), [&](const ByteRange& range) {
|
||||
return range.address < end && address < range.address + range.size;
|
||||
});
|
||||
}
|
||||
static void AppendUnique(MembershipList& destination, const MembershipList& source) {
|
||||
for (const Registration* registration: source) {
|
||||
if (std::find(destination.begin(), destination.end(), registration) ==
|
||||
destination.end()) {
|
||||
destination.push_back(registration);
|
||||
}
|
||||
}
|
||||
}
|
||||
[[nodiscard]] static std::vector<ByteRange>
|
||||
CoalesceTrackingPages(const std::vector<size_t>& pages) {
|
||||
std::vector<ByteRange> result;
|
||||
for (const size_t page: pages) {
|
||||
const uint64_t address = static_cast<uint64_t>(page) << 12;
|
||||
if (!result.empty() && result.back().address + result.back().size == address) {
|
||||
result.back().size += uint64_t {1} << 12;
|
||||
} else {
|
||||
result.push_back({address, uint64_t {1} << 12});
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
CoarseTable m_coarse_pages;
|
||||
TrackingTable m_tracking_pages;
|
||||
std::list<Registration> m_registrations;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_MULTILEVELPAGETABLE_H_
|
||||
@@ -1,93 +0,0 @@
|
||||
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
ResourceMutex::FaultScope::FaultScope(ResourceMutex& mutex): m_mutex(mutex) {
|
||||
m_resource_preowned = m_mutex.BeginFault();
|
||||
}
|
||||
|
||||
ResourceMutex::FaultScope::~FaultScope() {
|
||||
m_mutex.EndFault(m_resource_preowned);
|
||||
}
|
||||
|
||||
ResourceMutex::~ResourceMutex() {
|
||||
std::lock_guard state(m_state);
|
||||
if (m_resource_owner != std::thread::id {} || m_fault_owner != std::thread::id {}) {
|
||||
EXIT("ResourceMutex destroyed with an active owner or fault transaction\n");
|
||||
}
|
||||
}
|
||||
|
||||
void ResourceMutex::lock() {
|
||||
const auto current = std::this_thread::get_id();
|
||||
{
|
||||
std::lock_guard state(m_state);
|
||||
if (m_resource_owner == current) {
|
||||
EXIT("recursive resource transaction\n");
|
||||
}
|
||||
if (m_fault_owner == current) {
|
||||
EXIT("resource transaction re-entered from a page-fault callback\n");
|
||||
}
|
||||
}
|
||||
m_resource.lock();
|
||||
std::lock_guard state(m_state);
|
||||
if (m_resource_owner != std::thread::id {}) {
|
||||
EXIT("resource mutex acquired with a stale owner\n");
|
||||
}
|
||||
m_resource_owner = current;
|
||||
}
|
||||
|
||||
void ResourceMutex::unlock() {
|
||||
const auto current = std::this_thread::get_id();
|
||||
{
|
||||
std::lock_guard state(m_state);
|
||||
if (m_resource_owner != current) {
|
||||
EXIT("resource transaction released without ownership\n");
|
||||
}
|
||||
m_resource_owner = {};
|
||||
}
|
||||
m_resource.unlock();
|
||||
}
|
||||
|
||||
bool ResourceMutex::IsOwnedByCurrentThread() {
|
||||
std::lock_guard state(m_state);
|
||||
return m_resource_owner == std::this_thread::get_id();
|
||||
}
|
||||
|
||||
bool ResourceMutex::BeginFault() {
|
||||
const auto current = std::this_thread::get_id();
|
||||
{
|
||||
std::lock_guard state(m_state);
|
||||
if (m_fault_owner == current) {
|
||||
EXIT("nested resource page-fault transaction\n");
|
||||
}
|
||||
if (m_resource_owner == current) {
|
||||
m_fault_owner = current;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
lock();
|
||||
std::lock_guard state(m_state);
|
||||
if (m_resource_owner != current || m_fault_owner != std::thread::id {}) {
|
||||
EXIT("resource fault transaction acquired inconsistent ownership\n");
|
||||
}
|
||||
m_fault_owner = current;
|
||||
return false;
|
||||
}
|
||||
|
||||
void ResourceMutex::EndFault(bool resource_preowned) {
|
||||
const auto current = std::this_thread::get_id();
|
||||
{
|
||||
std::lock_guard state(m_state);
|
||||
if (m_fault_owner != current || m_resource_owner != current) {
|
||||
EXIT("resource page-fault transaction ended with inconsistent ownership\n");
|
||||
}
|
||||
m_fault_owner = {};
|
||||
}
|
||||
if (!resource_preowned) {
|
||||
unlock();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -1,48 +0,0 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RESOURCEMUTEX_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RESOURCEMUTEX_H_
|
||||
|
||||
#include "common/common.h"
|
||||
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
// Owner-tracked shared buffer/image transaction. External faults pause GPU submissions first;
|
||||
// command-processor faults drain pending guest processors before entering this transaction.
|
||||
class ResourceMutex final {
|
||||
public:
|
||||
class FaultScope final {
|
||||
public:
|
||||
explicit FaultScope(ResourceMutex& mutex);
|
||||
~FaultScope();
|
||||
KYTY_CLASS_NO_COPY(FaultScope);
|
||||
|
||||
private:
|
||||
ResourceMutex& m_mutex;
|
||||
bool m_resource_preowned = false;
|
||||
};
|
||||
|
||||
ResourceMutex() = default;
|
||||
~ResourceMutex();
|
||||
KYTY_CLASS_NO_COPY(ResourceMutex);
|
||||
|
||||
void lock();
|
||||
void unlock();
|
||||
[[nodiscard]] bool IsOwnedByCurrentThread();
|
||||
|
||||
private:
|
||||
friend class FaultScope;
|
||||
|
||||
[[nodiscard]] bool BeginFault();
|
||||
void EndFault(bool resource_preowned);
|
||||
|
||||
std::mutex m_resource;
|
||||
std::mutex m_state;
|
||||
std::thread::id m_resource_owner;
|
||||
std::thread::id m_fault_owner;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RESOURCEMUTEX_H_
|
||||
+4
-1
@@ -56,7 +56,10 @@ vk::Sampler SamplerCache::GetSampler(const ShaderSamplerResource& r) {
|
||||
case Prospero::SamplerAnisoRatio::kFour: aniso_ratio = 4.0f; break;
|
||||
case Prospero::SamplerAnisoRatio::kEight: aniso_ratio = 8.0f; break;
|
||||
case Prospero::SamplerAnisoRatio::kSixteen: aniso_ratio = 16.0f; break;
|
||||
default: EXIT("unknown ratio: %d\n", static_cast<int>(r.MaxAnisoRatio()));
|
||||
default:
|
||||
EXIT("unknown ratio: %d dwords=%08x,%08x,%08x,%08x\n",
|
||||
static_cast<int>(r.MaxAnisoRatio()), r.fields[0], r.fields[1], r.fields[2],
|
||||
r.fields[3]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+10
-12
@@ -135,8 +135,8 @@ void Buffer::Write(uint64_t offset, const void* source, uint64_t size) {
|
||||
void Buffer::Flush(uint64_t offset, uint64_t size) {
|
||||
EXIT_IF(m_mapped.empty() || offset > m_size || size > m_size - offset);
|
||||
if (!m_is_coherent && size != 0) {
|
||||
const auto result = vmaFlushAllocation(m_graphics->allocator, m_buffer->memory.allocation,
|
||||
offset, size);
|
||||
const auto result =
|
||||
vmaFlushAllocation(m_graphics->allocator, m_buffer->memory.allocation, offset, size);
|
||||
EXIT_NOT_IMPLEMENTED(static_cast<vk::Result>(result) != vk::Result::eSuccess);
|
||||
}
|
||||
}
|
||||
@@ -144,8 +144,8 @@ void Buffer::Flush(uint64_t offset, uint64_t size) {
|
||||
vk::BufferMemoryBarrier Buffer::Barrier(uint64_t offset, uint64_t size, vk::AccessFlags source,
|
||||
vk::AccessFlags destination) const {
|
||||
if (Handle() == nullptr || size == 0 || offset > m_size || size > m_size - offset) {
|
||||
EXIT("Buffer: invalid DMA barrier, handle=%p offset=0x%016" PRIx64
|
||||
" size=0x%016" PRIx64 " capacity=0x%016" PRIx64 "\n",
|
||||
EXIT("Buffer: invalid DMA barrier, handle=%p offset=0x%016" PRIx64 " size=0x%016" PRIx64
|
||||
" capacity=0x%016" PRIx64 "\n",
|
||||
static_cast<const void*>(Handle()), offset, size, m_size);
|
||||
}
|
||||
vk::BufferMemoryBarrier barrier {};
|
||||
@@ -175,10 +175,9 @@ void Buffer::CopyFrom(CommandBuffer& command, const Buffer& source, uint64_t sou
|
||||
command.EndRendering();
|
||||
const vk::BufferMemoryBarrier before[] = {
|
||||
source.Barrier(source_offset, size, source_before, vk::AccessFlagBits::eTransferRead),
|
||||
Barrier(destination_offset, size, destination_before,
|
||||
vk::AccessFlagBits::eTransferWrite),
|
||||
Barrier(destination_offset, size, destination_before, vk::AccessFlagBits::eTransferWrite),
|
||||
};
|
||||
const auto host_access = vk::AccessFlagBits::eHostRead | vk::AccessFlagBits::eHostWrite;
|
||||
const auto host_access = vk::AccessFlagBits::eHostRead | vk::AccessFlagBits::eHostWrite;
|
||||
auto before_stage = vk::PipelineStageFlags {vk::PipelineStageFlagBits::eAllCommands};
|
||||
if (static_cast<bool>((source_before | destination_before) & host_access)) {
|
||||
before_stage |= vk::PipelineStageFlagBits::eHost;
|
||||
@@ -214,9 +213,8 @@ void Buffer::Fill(uint64_t offset, uint64_t size, uint32_t value) {
|
||||
vk::PipelineStageFlagBits::eTransfer, vk::DependencyFlagBits::eByRegion,
|
||||
0, nullptr, 1, &before, 0, nullptr);
|
||||
native.fillBuffer(Handle(), offset, size, value);
|
||||
const auto after =
|
||||
Barrier(offset, size, vk::AccessFlagBits::eTransferWrite,
|
||||
vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite);
|
||||
const auto after = Barrier(offset, size, vk::AccessFlagBits::eTransferWrite,
|
||||
vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite);
|
||||
native.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::PipelineStageFlagBits::eAllCommands,
|
||||
vk::DependencyFlagBits::eByRegion, 0, nullptr, 1, &after, 0, nullptr);
|
||||
@@ -250,8 +248,8 @@ std::pair<uint8_t*, uint64_t> StreamBuffer::Map(uint64_t size, uint64_t alignmen
|
||||
if (Mapped().empty()) {
|
||||
return {nullptr, 0};
|
||||
}
|
||||
uint64_t mapped_size = size;
|
||||
const auto atom = Graphics().physical_device_properties.limits.nonCoherentAtomSize;
|
||||
uint64_t mapped_size = size;
|
||||
const auto atom = Graphics().physical_device_properties.limits.nonCoherentAtomSize;
|
||||
if (!NormalizeReservation(IsCoherent(), atom, mapped_size, alignment)) {
|
||||
return {nullptr, 0};
|
||||
}
|
||||
|
||||
+14
-15
@@ -54,16 +54,15 @@ public:
|
||||
[[nodiscard]] bool IsInBounds(uint64_t address, uint64_t size) const noexcept;
|
||||
void Write(uint64_t offset, const void* source, uint64_t size);
|
||||
void Flush(uint64_t offset, uint64_t size);
|
||||
void CopyFrom(
|
||||
CommandBuffer& command, const Buffer& source, uint64_t source_offset,
|
||||
uint64_t destination_offset, uint64_t size,
|
||||
vk::AccessFlags source_before = vk::AccessFlagBits::eMemoryWrite,
|
||||
vk::AccessFlags destination_before =
|
||||
vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite,
|
||||
vk::AccessFlags source_after =
|
||||
vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite,
|
||||
vk::AccessFlags destination_after =
|
||||
vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite);
|
||||
void CopyFrom(CommandBuffer& command, const Buffer& source, uint64_t source_offset,
|
||||
uint64_t destination_offset, uint64_t size,
|
||||
vk::AccessFlags source_before = vk::AccessFlagBits::eMemoryWrite,
|
||||
vk::AccessFlags destination_before = vk::AccessFlagBits::eMemoryRead |
|
||||
vk::AccessFlagBits::eMemoryWrite,
|
||||
vk::AccessFlags source_after = vk::AccessFlagBits::eMemoryRead |
|
||||
vk::AccessFlagBits::eMemoryWrite,
|
||||
vk::AccessFlags destination_after = vk::AccessFlagBits::eMemoryRead |
|
||||
vk::AccessFlagBits::eMemoryWrite);
|
||||
void Fill(uint64_t offset, uint64_t size, uint32_t value);
|
||||
|
||||
protected:
|
||||
@@ -107,13 +106,13 @@ private:
|
||||
uint64_t upper_bound = 0;
|
||||
};
|
||||
|
||||
void ReserveWatches(std::vector<Watch>& watches, size_t grow_size);
|
||||
void ReserveWatches(std::vector<Watch>& watches, size_t grow_size);
|
||||
[[nodiscard]] static bool NormalizeReservation(bool coherent, uint64_t atom, uint64_t& size,
|
||||
uint64_t& alignment);
|
||||
[[nodiscard]] bool WaitPendingOperations(const std::vector<Watch>& watches,
|
||||
std::optional<size_t> invalidation_mark,
|
||||
uint64_t requested_upper_bound, bool allow_wait,
|
||||
size_t& wait_cursor, uint64_t& wait_bound);
|
||||
[[nodiscard]] bool WaitPendingOperations(const std::vector<Watch>& watches,
|
||||
std::optional<size_t> invalidation_mark,
|
||||
uint64_t requested_upper_bound, bool allow_wait,
|
||||
size_t& wait_cursor, uint64_t& wait_bound);
|
||||
|
||||
uint64_t m_offset = 0;
|
||||
uint64_t m_mapped_size = 0;
|
||||
|
||||
+288
-233
@@ -8,7 +8,6 @@
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
@@ -56,13 +55,12 @@ private:
|
||||
} // namespace
|
||||
|
||||
TextureCache::TextureCache(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
PageManager& page_manager, BufferCache& buffer_cache,
|
||||
ResourceMutex& resource_mutex)
|
||||
PageManager& page_manager, BufferCache& buffer_cache)
|
||||
: m_graphics(graphics), m_scheduler(scheduler), m_page_manager(page_manager),
|
||||
m_blit_helper(graphics, scheduler),
|
||||
m_tiler(std::make_unique<TileManager>(graphics, scheduler,
|
||||
buffer_cache.GetUtilityBuffer(MemoryUsage::Stream))),
|
||||
m_buffer_cache(buffer_cache), m_resource_mutex(resource_mutex),
|
||||
m_buffer_cache(buffer_cache),
|
||||
m_readback_linear_images(Config::ReadbackLinearImagesEnabled()) {
|
||||
if (m_graphics.CanReportMemoryUsage()) {
|
||||
constexpr int64_t GiB = 1024ll * 1024 * 1024;
|
||||
@@ -88,15 +86,34 @@ TextureCache::~TextureCache() {
|
||||
|
||||
bool TextureCache::SameBacking(const ImageInfo& cached, const ImageInfo& requested,
|
||||
bool exact_format) {
|
||||
const bool unit_extent =
|
||||
requested.extent.width == 1 && requested.extent.height == 1 && requested.extent.depth == 1;
|
||||
return cached.data == requested.data && cached.extent == requested.extent &&
|
||||
cached.samples == requested.samples &&
|
||||
cached.bytes_per_block == requested.bytes_per_block &&
|
||||
(cached.type == requested.type || unit_extent) &&
|
||||
(exact_format
|
||||
? cached.pixel_format == requested.pixel_format
|
||||
: ImageViewOps::FormatsCompatible(cached.pixel_format, requested.pixel_format));
|
||||
if (cached.data.address != requested.data.address) {
|
||||
return false;
|
||||
}
|
||||
if (cached.data.size != requested.data.size) {
|
||||
return false;
|
||||
}
|
||||
if (cached.extent != requested.extent) {
|
||||
return false;
|
||||
}
|
||||
if (cached.samples != requested.samples) {
|
||||
return false;
|
||||
}
|
||||
if (cached.bytes_per_block != requested.bytes_per_block) {
|
||||
return false;
|
||||
}
|
||||
if (cached.tile_mode != requested.tile_mode) {
|
||||
return false;
|
||||
}
|
||||
if (!ImageViewOps::FormatsCompatible(cached.pixel_format, requested.pixel_format)) {
|
||||
return false;
|
||||
}
|
||||
if (cached.type != requested.type && requested.extent != vk::Extent3D {1, 1, 1}) {
|
||||
return false;
|
||||
}
|
||||
if (exact_format && cached.pixel_format != requested.pixel_format) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
TextureCache::BindingType TextureCache::UploadBinding(const Image& image) {
|
||||
@@ -176,10 +193,12 @@ void TextureCache::RegisterImage(ImageId id) {
|
||||
if (image.registered || image.info.data.Empty()) {
|
||||
EXIT("TextureCache: invalid image registration\n");
|
||||
}
|
||||
std::vector<ImageOwnerIndex::ByteRange> ranges;
|
||||
ranges.push_back({image.info.data.address, image.info.data.size});
|
||||
if (!m_image_owner_index.Register(id, ranges)) {
|
||||
EXIT("TextureCache: duplicate or invalid image registration\n");
|
||||
ImagePageTable::PageRange pages {};
|
||||
if (!ImagePageTable::TryGetPageRange(image.info.data.address, image.info.data.size, pages)) {
|
||||
EXIT("TextureCache: image registration is outside the guest address space\n");
|
||||
}
|
||||
for (size_t page = pages.first; page < pages.last_exclusive; ++page) {
|
||||
m_image_page_table[page].push_back(id);
|
||||
}
|
||||
image.registered = true;
|
||||
image.lru_id = m_lru_cache.Insert(id, m_gc_tick);
|
||||
@@ -192,9 +211,15 @@ void TextureCache::UnregisterImage(ImageId id) {
|
||||
return;
|
||||
}
|
||||
UntrackImage(id);
|
||||
std::vector<ImageOwnerIndex::ByteRange> releases;
|
||||
if (!m_image_owner_index.Unregister(id, releases)) {
|
||||
EXIT("TextureCache: image missing from owner index\n");
|
||||
ImagePageTable::PageRange pages {};
|
||||
if (!ImagePageTable::TryGetPageRange(image.info.data.address, image.info.data.size, pages)) {
|
||||
EXIT("TextureCache: registered image is outside the guest address space\n");
|
||||
}
|
||||
for (size_t page = pages.first; page < pages.last_exclusive; ++page) {
|
||||
auto* owners = m_image_page_table.Find(page);
|
||||
if (owners == nullptr || !owners->Erase(id)) {
|
||||
EXIT("TextureCache: image missing from page owner index\n");
|
||||
}
|
||||
}
|
||||
m_lru_cache.Free(image.lru_id);
|
||||
const auto accounted = image.AccountedSize();
|
||||
@@ -304,7 +329,7 @@ void TextureCache::TrackImage(ImageId id) {
|
||||
if (!image.IsTracked()) {
|
||||
image.track_addr = image_begin;
|
||||
image.track_addr_end = image_end;
|
||||
m_page_manager.UpdatePageWatchers(true, image_begin, image.info.data.size);
|
||||
m_page_manager.UpdatePageWatchers<true>(image_begin, image.info.data.size);
|
||||
return;
|
||||
}
|
||||
if (image_begin < image.track_addr) {
|
||||
@@ -329,7 +354,7 @@ void TextureCache::TrackImageHead(ImageId id) {
|
||||
}
|
||||
const auto size = image.track_addr - image_begin;
|
||||
image.track_addr = image_begin;
|
||||
m_page_manager.UpdatePageWatchers(true, image_begin, size);
|
||||
m_page_manager.UpdatePageWatchers<true>(image_begin, size);
|
||||
}
|
||||
|
||||
void TextureCache::TrackImageTail(ImageId id) {
|
||||
@@ -347,7 +372,7 @@ void TextureCache::TrackImageTail(ImageId id) {
|
||||
const auto address = image.track_addr_end;
|
||||
const auto size = image_end - address;
|
||||
image.track_addr_end = image_end;
|
||||
m_page_manager.UpdatePageWatchers(true, address, size);
|
||||
m_page_manager.UpdatePageWatchers<true>(address, size);
|
||||
}
|
||||
|
||||
void TextureCache::UntrackImage(ImageId id) {
|
||||
@@ -360,7 +385,7 @@ void TextureCache::UntrackImage(ImageId id) {
|
||||
image.track_addr = 0;
|
||||
image.track_addr_end = 0;
|
||||
if (size != 0) {
|
||||
m_page_manager.UpdatePageWatchers(false, address, size);
|
||||
m_page_manager.UpdatePageWatchers<false>(address, size);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -381,7 +406,7 @@ void TextureCache::UntrackImageHead(ImageId id) {
|
||||
UntrackImage(id);
|
||||
}
|
||||
if (size != 0) {
|
||||
m_page_manager.UpdatePageWatchers(false, begin, size);
|
||||
m_page_manager.UpdatePageWatchers<false>(begin, size);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -402,14 +427,13 @@ void TextureCache::UntrackImageTail(ImageId id) {
|
||||
UntrackImage(id);
|
||||
}
|
||||
if (size != 0) {
|
||||
m_page_manager.UpdatePageWatchers(false, address, size);
|
||||
m_page_manager.UpdatePageWatchers<false>(address, size);
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::TrackImageDownload(ImageId id) {
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto& image = ResolveImage(id);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto& image = ResolveImage(id);
|
||||
TrackImageDownloadLocked(id, image);
|
||||
}
|
||||
|
||||
@@ -432,10 +456,48 @@ const Image& TextureCache::GetImage(ImageId id) const {
|
||||
return ResolveImage(id);
|
||||
}
|
||||
|
||||
std::vector<ImageId> TextureCache::FindImagesInRegion(uint64_t address, uint64_t size,
|
||||
bool page_overlap) const {
|
||||
return page_overlap ? m_image_owner_index.QueryCandidates(address, size)
|
||||
: m_image_owner_index.Query(address, size);
|
||||
TextureCache::ImageIds TextureCache::FindImagesInRegion(uint64_t address, uint64_t size,
|
||||
bool page_overlap) const {
|
||||
ImagePageTable::PageRange pages {};
|
||||
if (!ImagePageTable::TryGetPageRange(address, size, pages)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
uint32_t query_epoch = ++m_image_query_epoch;
|
||||
if (query_epoch == 0) {
|
||||
for (const auto& slot: m_slots) {
|
||||
if (slot.image != nullptr) {
|
||||
slot.image->query_epoch = 0;
|
||||
}
|
||||
}
|
||||
query_epoch = ++m_image_query_epoch;
|
||||
}
|
||||
|
||||
ImageIds result;
|
||||
for (size_t page = pages.first; page < pages.last_exclusive; ++page) {
|
||||
const auto* owners = m_image_page_table.Find(page);
|
||||
if (owners == nullptr) {
|
||||
continue;
|
||||
}
|
||||
owners->ForEach([&](ImageId id) {
|
||||
if (!id || id.index >= m_slots.size()) {
|
||||
return;
|
||||
}
|
||||
const auto& slot = m_slots[id.index];
|
||||
if (slot.generation != id.generation || slot.image == nullptr) {
|
||||
return;
|
||||
}
|
||||
auto& image = *slot.image;
|
||||
if (image.query_epoch == query_epoch) {
|
||||
return;
|
||||
}
|
||||
image.query_epoch = query_epoch;
|
||||
if (image.Overlaps(address, size, page_overlap)) {
|
||||
result.push_back(id);
|
||||
}
|
||||
});
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
ImageId TextureCache::GetNullImage(const ImageDesc& desc) {
|
||||
@@ -735,6 +797,12 @@ TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& reques
|
||||
(requested.IsVolume() || cached.info.IsVolume())) {
|
||||
return {ExpandImage(requested, cached_id)};
|
||||
}
|
||||
if (requested.tile_mode != cached.info.tile_mode) {
|
||||
if (safe_to_delete) {
|
||||
DeleteImages(std::array {cached_id}, cached_id);
|
||||
}
|
||||
return {merged_id};
|
||||
}
|
||||
if (requested.pixel_format != cached.info.pixel_format ||
|
||||
requested.data.size <= cached.info.data.size) {
|
||||
const auto result_id = merged_id ? merged_id : cached_id;
|
||||
@@ -747,12 +815,6 @@ TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& reques
|
||||
if (requested.type == cached.info.type && requested.resources > cached.info.resources) {
|
||||
return {ExpandImage(requested, cached_id)};
|
||||
}
|
||||
if (requested.tile_mode != cached.info.tile_mode) {
|
||||
if (safe_to_delete) {
|
||||
DeleteImages(std::array {cached_id}, cached_id);
|
||||
}
|
||||
return {merged_id};
|
||||
}
|
||||
EXIT("TextureCache: unresolvable equal-address image overlap, address=0x%016" PRIx64
|
||||
" requested=%ux%u "
|
||||
"cached=%ux%u requested_size=0x%016" PRIx64 " cached_size=0x%016" PRIx64
|
||||
@@ -819,11 +881,20 @@ struct TextureCache::ColorTransferPlan {
|
||||
TextureUploadLayout layout;
|
||||
std::vector<vk::BufferImageCopy> regions;
|
||||
std::vector<GpuTileInfo> tiles;
|
||||
uint64_t linear_size = 0;
|
||||
bool tiled = false;
|
||||
bool swap_bgra16 = false;
|
||||
bool valid = false;
|
||||
};
|
||||
|
||||
static uint64_t GetLinearSize(std::span<const GpuTileInfo> tiles) {
|
||||
uint64_t size = 0;
|
||||
for (const auto& tile: tiles) {
|
||||
size = std::max(size, tile.linear_offset + tile.linear_size);
|
||||
}
|
||||
return size;
|
||||
}
|
||||
|
||||
struct TextureCache::DownloadPlan {
|
||||
ColorTransferPlan color;
|
||||
bool depth = false;
|
||||
@@ -837,7 +908,6 @@ TextureCache::BuildColorTransfer(const Image& image, BindingType binding,
|
||||
uint32_t format = info.guest_format;
|
||||
uint32_t layers = info.TransferLayers();
|
||||
bool volume = info.IsVolume();
|
||||
bool layered = info.IsLayered();
|
||||
bool allow_depth_tile = direction == TransferDirection::Upload;
|
||||
const char* owner =
|
||||
direction == TransferDirection::Upload ? "TextureCache" : "TextureCache readback";
|
||||
@@ -848,22 +918,27 @@ TextureCache::BuildColorTransfer(const Image& image, BindingType binding,
|
||||
case BindingType::Texture: break;
|
||||
case BindingType::Storage: owner = "StorageTextureCache"; break;
|
||||
case BindingType::RenderTarget:
|
||||
if (info.resources.layers == 0 || info.data.size % info.resources.layers != 0 ||
|
||||
info.samples != 1 || image.backing.samples != 1) {
|
||||
EXIT("TextureCache: invalid color-attachment upload\n");
|
||||
}
|
||||
format = ImageOps::RenderTargetTransferFormat(info.bytes_per_block);
|
||||
allow_depth_tile = false;
|
||||
plan.swap_bgra16 = info.bgra16;
|
||||
owner = "RenderTarget";
|
||||
break;
|
||||
case BindingType::VideoOut:
|
||||
if (info.resources.layers == 0 || info.data.size % info.resources.layers != 0 ||
|
||||
info.samples != 1 || image.backing.samples != 1 ||
|
||||
(binding == BindingType::VideoOut &&
|
||||
info.metadata.compression != VideoOutCompression::Uncompressed)) {
|
||||
info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
EXIT("TextureCache: invalid color-attachment upload\n");
|
||||
}
|
||||
format = binding == BindingType::RenderTarget
|
||||
? ImageOps::RenderTargetTransferFormat(info.bytes_per_block)
|
||||
: info.guest_format;
|
||||
format = info.guest_format;
|
||||
layers = info.resources.layers;
|
||||
volume = false;
|
||||
layered = layers > 1;
|
||||
allow_depth_tile = false;
|
||||
plan.swap_bgra16 = info.bgra16;
|
||||
owner = binding == BindingType::RenderTarget ? "RenderTarget" : "VideoOut";
|
||||
owner = "VideoOut";
|
||||
break;
|
||||
case BindingType::DepthTarget: return plan;
|
||||
}
|
||||
@@ -878,22 +953,18 @@ TextureCache::BuildColorTransfer(const Image& image, BindingType binding,
|
||||
plan.swap_bgra16 = info.bgra16;
|
||||
}
|
||||
|
||||
plan.layout = TextureCalcUploadLayout(format, info.extent.width, info.extent.height,
|
||||
info.resources.levels, layers, info.pitch, info.tile_mode,
|
||||
info.data.size, allow_depth_tile, volume, owner);
|
||||
plan.regions = TextureBuildImageCopies(plan.layout, info.extent.width, info.extent.height,
|
||||
layers, info.resources.levels, layered, volume);
|
||||
plan.tiled = static_cast<Prospero::TileMode>(plan.layout.tile) != Prospero::TileMode::kLinear;
|
||||
plan.layout = TextureCalcUploadLayout(format, info.extent.width, info.extent.height,
|
||||
info.resources.levels, layers, info.tile_mode,
|
||||
info.data.size, allow_depth_tile, volume, owner);
|
||||
plan.regions = TextureBuildImageCopies(plan.layout);
|
||||
plan.tiled = static_cast<Prospero::TileMode>(plan.layout.surface.description.tile_mode) !=
|
||||
Prospero::TileMode::kLinear;
|
||||
if (plan.tiled) {
|
||||
// CMASK/FMASK decoding is intentionally deferred.
|
||||
if (plan.layout.tile_family == TileBlockFamily::Depth64KB &&
|
||||
Prospero::IsFmaskTextureFormat(format)) {
|
||||
return plan;
|
||||
}
|
||||
if (!TextureBuildGpuTileInfos(info.data.size, plan.regions, plan.layout, format, layers,
|
||||
if (!TextureBuildGpuTileInfos(info.data.size, plan.regions, plan.layout,
|
||||
info.resources.levels, plan.tiles)) {
|
||||
return plan;
|
||||
}
|
||||
plan.linear_size = GetLinearSize(plan.tiles);
|
||||
}
|
||||
plan.valid = true;
|
||||
return plan;
|
||||
@@ -931,11 +1002,20 @@ void TextureCache::UploadImage(Image& image, const ImageDesc& desc, Buffer& sour
|
||||
|
||||
if (desc.type != BindingType::DepthTarget) {
|
||||
auto plan = BuildColorTransfer(image, desc.type, TransferDirection::Upload);
|
||||
EXIT_NOT_IMPLEMENTED(!plan.valid);
|
||||
if (!plan.valid) {
|
||||
EXIT("TextureCache: invalid color upload: binding=%u addr=0x%016" PRIx64
|
||||
" size=0x%016" PRIx64 " format=%u tile=%u family=%u extent=%ux%ux%u "
|
||||
"pitch=%u levels=%u layers=%u samples=%u\n",
|
||||
static_cast<uint32_t>(desc.type), info.data.address, info.data.size,
|
||||
info.guest_format, info.tile_mode,
|
||||
static_cast<uint32_t>(plan.layout.surface.texture.block.family), info.extent.width,
|
||||
info.extent.height, info.extent.depth, info.pitch, info.resources.levels,
|
||||
info.resources.layers, info.samples);
|
||||
}
|
||||
TileManager::Result linear {source.Handle(), source_offset, info.data.size};
|
||||
if (plan.tiled) {
|
||||
linear = m_tiler->Detile(source.Handle(), source_offset, info.data.size, info.data.size,
|
||||
plan.tiles);
|
||||
linear = m_tiler->Detile(source.Handle(), source_offset, info.data.size,
|
||||
plan.linear_size, plan.tiles);
|
||||
}
|
||||
if (plan.swap_bgra16) {
|
||||
linear = m_tiler->SwapBgra16(linear);
|
||||
@@ -1019,25 +1099,20 @@ void TextureCache::InitializeImage(ImageId id, const ImageDesc& desc) {
|
||||
if (image.info.samples > 1) {
|
||||
return;
|
||||
}
|
||||
bool data_gpu_owned = false;
|
||||
bool data_imported = false;
|
||||
const bool upload = image.IsBufferModified() || image.IsCpuDirty();
|
||||
bool data_imported = false;
|
||||
const bool upload = image.IsBufferModified() || image.IsCpuDirty();
|
||||
if (upload) {
|
||||
const auto source =
|
||||
m_buffer_cache.ObtainBufferForImage(image.info.data.address, image.info.data.size);
|
||||
if (source.buffer == nullptr) {
|
||||
EXIT("TextureCache: failed to obtain image upload source\n");
|
||||
}
|
||||
data_gpu_owned |= source.gpu_owned;
|
||||
data_imported = true;
|
||||
UploadImage(image, desc, *source.buffer, source.offset);
|
||||
}
|
||||
if (data_imported) {
|
||||
image.ClearBufferModified();
|
||||
}
|
||||
if (data_gpu_owned) {
|
||||
image.MarkGpuModified();
|
||||
}
|
||||
if (image.IsCpuDirty()) {
|
||||
image.RefreshComplete();
|
||||
}
|
||||
@@ -1068,8 +1143,7 @@ void TextureCache::RefreshImage(ImageId id, const ImageDesc& desc) {
|
||||
}
|
||||
|
||||
void TextureCache::AssociateStencil(ImageId depth_id, GuestRange stencil) {
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
CacheLock lock(*this, m_lock);
|
||||
AssociateStencilLocked(depth_id, stencil);
|
||||
}
|
||||
|
||||
@@ -1112,17 +1186,14 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
}
|
||||
|
||||
ImageId result {};
|
||||
bool replacement_buffer = false;
|
||||
bool inserted_new = false;
|
||||
{
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
const std::vector<ImageId> candidates =
|
||||
CacheLock lock(*this, m_lock);
|
||||
const auto candidates =
|
||||
FindImagesInRegion(desc.info.data.address, desc.info.data.size, false);
|
||||
|
||||
for (const auto id: candidates) {
|
||||
const auto owner = ResolveOwner(id);
|
||||
if (owner == nullptr || owner->info.data != desc.info.data) {
|
||||
if (owner == nullptr) {
|
||||
continue;
|
||||
}
|
||||
if (SameBacking(owner->info, desc.info, exact_format)) {
|
||||
@@ -1140,8 +1211,8 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
if (owner == nullptr) {
|
||||
continue;
|
||||
}
|
||||
const auto merged_info = result ? ResolveImage(result).info : desc.info;
|
||||
const auto overlap = ResolveOverlap(merged_info, desc.type, candidate, result);
|
||||
const auto& merged_info = result ? ResolveImage(result).info : desc.info;
|
||||
const auto overlap = ResolveOverlap(merged_info, desc.type, candidate, result);
|
||||
if (overlap.image) {
|
||||
result = overlap.image;
|
||||
view_mip = overlap.mip;
|
||||
@@ -1155,32 +1226,17 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
if (exact_format && resolved.info.pixel_format != desc.info.pixel_format) {
|
||||
result = {};
|
||||
} else if (resolved.info.resources < desc.info.resources) {
|
||||
ImageDesc refresh {
|
||||
.info = resolved.info, .view_info = {}, .type = UploadBinding(resolved)};
|
||||
RefreshImage(result, refresh);
|
||||
if (resolved.IsGpuModified() && !SynchronizeImageToBuffer(result)) {
|
||||
EXIT("TextureCache: cannot preserve an unsupported replacement image\n");
|
||||
}
|
||||
replacement_buffer = resolved.IsBufferModified();
|
||||
DeleteImage(result);
|
||||
result = {};
|
||||
result = ExpandImage(desc.info, result);
|
||||
}
|
||||
}
|
||||
if (!result) {
|
||||
result = InsertImage(desc.info);
|
||||
inserted_new = true;
|
||||
auto& inserted = ResolveImage(result);
|
||||
if (replacement_buffer || m_buffer_cache.HasGpuDirtyBytes(inserted.info.data.address,
|
||||
inserted.info.data.size)) {
|
||||
if (m_buffer_cache.HasGpuDirtyBytes(inserted.info.data.address,
|
||||
inserted.info.data.size)) {
|
||||
inserted.MarkBufferModified();
|
||||
}
|
||||
}
|
||||
if (inserted_new) {
|
||||
InitializeImage(result, desc);
|
||||
} else {
|
||||
RefreshImage(result, desc);
|
||||
}
|
||||
|
||||
auto& image = ResolveImage(result);
|
||||
if (desc.type == BindingType::VideoOut &&
|
||||
desc.info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
@@ -1205,6 +1261,13 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
return result;
|
||||
}
|
||||
|
||||
void TextureCache::UpdateImage(ImageId id) {
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto& image = ResolveImage(id);
|
||||
TouchImage(image);
|
||||
RefreshImage(id, ImageDesc {.info = image.info, .type = UploadBinding(image)});
|
||||
}
|
||||
|
||||
ImageId TextureCache::FindImageFromRange(uint64_t address, uint64_t size, bool ensure_valid) {
|
||||
if (!GuestRange {address, size}.Valid()) {
|
||||
return {};
|
||||
@@ -1249,22 +1312,24 @@ ImageId TextureCache::FindImageFromRange(uint64_t address, uint64_t size, bool e
|
||||
}
|
||||
|
||||
vk::ImageView TextureCache::FindTexture(ImageId id, const ImageDesc& desc) {
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto& image = ResolveImage(id);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto& image = ResolveImage(id);
|
||||
TouchImage(image);
|
||||
if (!image.info.data.Empty()) {
|
||||
if (!image.registered || image.depth_id || image.binding.needs_rebind) {
|
||||
EXIT("TextureCache: texture requires rediscovery before final acquisition\n");
|
||||
}
|
||||
}
|
||||
if (desc.type == BindingType::Storage) {
|
||||
image.MarkGpuModified();
|
||||
}
|
||||
if (!image.info.data.Empty()) {
|
||||
RefreshImage(id, desc);
|
||||
}
|
||||
switch (desc.type) {
|
||||
case BindingType::Texture: break;
|
||||
case BindingType::Storage:
|
||||
if (image.info.data.Empty()) {
|
||||
image.MarkGpuModified();
|
||||
} else {
|
||||
if (!image.info.data.Empty()) {
|
||||
if (!image.registered || image.depth_id) {
|
||||
EXIT("TextureCache: cannot acquire an unavailable storage image\n");
|
||||
}
|
||||
@@ -1283,16 +1348,16 @@ vk::ImageView TextureCache::FindRenderTarget(ImageId id, const ImageDesc& desc)
|
||||
if (desc.type != BindingType::RenderTarget) {
|
||||
EXIT("TextureCache: invalid color-target binding\n");
|
||||
}
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto& image = ResolveImage(id);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto& image = ResolveImage(id);
|
||||
if (!image.registered || image.depth_id || image.binding.needs_rebind) {
|
||||
EXIT("TextureCache: color target requires rediscovery before final acquisition\n");
|
||||
}
|
||||
TouchImage(image);
|
||||
image.MarkGpuModified();
|
||||
image.usage.render_target = true;
|
||||
RefreshImage(id, desc);
|
||||
CommitGpuWrite(image);
|
||||
image.usage.render_target = true;
|
||||
TrackImageDownloadLocked(id, image);
|
||||
const auto view = image.FindView(desc.view_info);
|
||||
RetainImage(m_scheduler.Current(), id);
|
||||
@@ -1303,13 +1368,14 @@ vk::ImageView TextureCache::FindDepthTarget(ImageId id, const ImageDesc& desc) {
|
||||
if (desc.type != BindingType::DepthTarget) {
|
||||
EXIT("TextureCache: invalid depth-target binding\n");
|
||||
}
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto& image = ResolveImage(id);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto& image = ResolveImage(id);
|
||||
if (!image.registered || image.depth_id || image.binding.needs_rebind) {
|
||||
EXIT("TextureCache: depth target requires rediscovery before final acquisition\n");
|
||||
}
|
||||
TouchImage(image);
|
||||
image.MarkGpuModified();
|
||||
image.usage.depth_target = true;
|
||||
RefreshImage(id, desc);
|
||||
if (desc.info.HasMetadata()) {
|
||||
image.info.metadata = desc.info.metadata;
|
||||
@@ -1317,7 +1383,6 @@ vk::ImageView TextureCache::FindDepthTarget(ImageId id, const ImageDesc& desc) {
|
||||
MetaDataInfo {.clear_mask = image.info.htile_clear_mask});
|
||||
}
|
||||
CommitGpuWrite(image);
|
||||
image.usage.depth_target = true;
|
||||
if (desc.info.HasStencil()) {
|
||||
AssociateStencilLocked(id, desc.info.stencil);
|
||||
}
|
||||
@@ -1327,9 +1392,8 @@ vk::ImageView TextureCache::FindDepthTarget(ImageId id, const ImageDesc& desc) {
|
||||
}
|
||||
|
||||
void TextureCache::MarkGpuWritten(ImageId id) {
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto& image = ResolveImage(id);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto& image = ResolveImage(id);
|
||||
if (!image.registered || image.depth_id) {
|
||||
EXIT("TextureCache: cannot mark an unavailable image GPU-written\n");
|
||||
}
|
||||
@@ -1341,11 +1405,6 @@ void TextureCache::CommitGpuWrite(Image& image) {
|
||||
if (image.depth_id || image.backing.image == nullptr) {
|
||||
EXIT("TextureCache: stencil association cannot own image contents\n");
|
||||
}
|
||||
const auto range = image.info.data;
|
||||
if (m_buffer_cache.HasGpuDirtyBytes(range.address, range.size)) {
|
||||
m_buffer_cache.DiscardGpuDirtyBytes(range.address, range.size);
|
||||
}
|
||||
m_buffer_cache.InvalidateImageAliases(range.address, range.size);
|
||||
image.ClearBufferModified();
|
||||
if (image.IsCpuDirty()) {
|
||||
image.RefreshComplete();
|
||||
@@ -1358,8 +1417,6 @@ bool TextureCache::ClearImageFromBuffer(CommandBuffer& command, uint64_t address
|
||||
if (command.IsInvalid() || !GuestRange {address, size}.Valid()) {
|
||||
EXIT("TextureCache: invalid image clear\n");
|
||||
}
|
||||
m_buffer_cache.ValidateGpuAccess(address, size, false, true);
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
ImageId selected {};
|
||||
vk::ImageAspectFlags aspect {};
|
||||
@@ -1411,9 +1468,6 @@ bool TextureCache::ClearImageFromBuffer(CommandBuffer& command, uint64_t address
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (m_buffer_cache.HasGpuDirtyBytes(address, size)) {
|
||||
m_buffer_cache.DiscardGpuDirtyBytes(address, size);
|
||||
}
|
||||
if (image.IsBufferModified() || image.IsCpuDirty()) {
|
||||
ImageDesc refresh {.info = image.info, .view_info = {}, .type = UploadBinding(image)};
|
||||
InitializeImage(selected, refresh);
|
||||
@@ -1533,11 +1587,14 @@ void TextureCache::DownloadDepth(Image& image, Buffer& destination, uint64_t des
|
||||
}
|
||||
|
||||
void TextureCache::DownloadImageData(Image& image, Buffer& destination, uint64_t destination_offset,
|
||||
DownloadPlan plan) {
|
||||
uint64_t destination_size, DownloadPlan plan) {
|
||||
if (!plan.valid) {
|
||||
EXIT("TextureCache: invalid image download plan\n");
|
||||
}
|
||||
if (plan.depth) {
|
||||
if (destination_size != image.info.data.size) {
|
||||
EXIT("TextureCache: partial depth image download is unsupported\n");
|
||||
}
|
||||
DownloadDepth(image, destination, destination_offset);
|
||||
return;
|
||||
}
|
||||
@@ -1547,22 +1604,114 @@ void TextureCache::DownloadImageData(Image& image, Buffer& destination, uint64_t
|
||||
: TileManager::ColorTransform::None;
|
||||
if (!color.tiled) {
|
||||
if (transform == TileManager::ColorTransform::SwapBgra16) {
|
||||
auto linear = m_tiler->GetScratchBuffer(image.info.data.size);
|
||||
auto linear = m_tiler->GetScratchBuffer(destination_size);
|
||||
image.Download(color.regions, linear.buffer, 0, linear.size);
|
||||
m_tiler->SwapBgra16(linear,
|
||||
{destination.Handle(), destination_offset, image.info.data.size});
|
||||
{destination.Handle(), destination_offset, destination_size});
|
||||
return;
|
||||
}
|
||||
for (auto& copy: color.regions) {
|
||||
copy.bufferOffset += destination_offset;
|
||||
}
|
||||
image.Download(color.regions, destination.Handle(), destination_offset,
|
||||
image.info.data.size);
|
||||
image.Download(color.regions, destination.Handle(), destination_offset, destination_size);
|
||||
return;
|
||||
}
|
||||
|
||||
m_tiler->TileImage(image, color.regions, destination.Handle(), destination_offset,
|
||||
image.info.data.size, image.info.data.size, color.tiles, transform);
|
||||
destination_size, color.linear_size, color.tiles, transform);
|
||||
}
|
||||
|
||||
bool BufferCache::SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uint64_t size) {
|
||||
CacheLock lock(m_texture_cache, m_texture_cache.m_lock);
|
||||
std::vector<ImageId> matches;
|
||||
for (const auto id: m_texture_cache.FindImagesInRegion(vaddr, size, false)) {
|
||||
auto owner = m_texture_cache.ResolveOwner(id);
|
||||
if (owner == nullptr || owner->info.data.address != vaddr) {
|
||||
continue;
|
||||
}
|
||||
if (owner->depth_id) {
|
||||
owner = m_texture_cache.ResolveOwner(owner->depth_id);
|
||||
}
|
||||
if (owner != nullptr && owner->SafeToDownload()) {
|
||||
matches.push_back(id);
|
||||
}
|
||||
}
|
||||
|
||||
ImageId selected {};
|
||||
if (matches.size() == 1) {
|
||||
selected = matches.front();
|
||||
} else {
|
||||
for (const auto id: matches) {
|
||||
const auto& image = m_texture_cache.ResolveImage(id);
|
||||
if (image.info.data.size == size) {
|
||||
selected = id;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!selected) {
|
||||
return false;
|
||||
}
|
||||
if (const auto owner = m_texture_cache.ResolveOwner(selected);
|
||||
owner != nullptr && owner->depth_id) {
|
||||
selected = owner->depth_id;
|
||||
}
|
||||
|
||||
auto& image = m_texture_cache.ResolveImage(selected);
|
||||
if (!buffer.IsInBounds(image.info.data.address, 1)) {
|
||||
return false;
|
||||
}
|
||||
const auto buf_offset = buffer.Offset(image.info.data.address);
|
||||
const auto available = buffer.Size() - buf_offset;
|
||||
uint32_t levels = 0;
|
||||
uint64_t copy_size = 0;
|
||||
if (image.info.IsVolume()) {
|
||||
// Volume mips contain strided block slices, so a mip's linear span cannot prove that
|
||||
// every retained slice fits. Keep volume synchronization whole-image only.
|
||||
if (!buffer.IsInBounds(image.info.data.address, image.info.data.size)) {
|
||||
return false;
|
||||
}
|
||||
levels = image.info.resources.levels;
|
||||
copy_size = image.info.data.size;
|
||||
} else {
|
||||
for (; levels < image.info.resources.levels; ++levels) {
|
||||
const auto& mip = image.info.mip_layout[levels];
|
||||
if (mip.size == 0 || mip.offset > available || mip.size > available - mip.offset) {
|
||||
break;
|
||||
}
|
||||
copy_size = std::max(copy_size, mip.offset + mip.size);
|
||||
}
|
||||
}
|
||||
if (copy_size == 0) {
|
||||
return false;
|
||||
}
|
||||
auto plan = m_texture_cache.BuildDownload(image);
|
||||
if (!plan.valid) {
|
||||
return false;
|
||||
}
|
||||
if (plan.depth && copy_size != image.info.data.size) {
|
||||
return false;
|
||||
}
|
||||
if (!plan.depth && levels < image.info.resources.levels) {
|
||||
auto& color = plan.color;
|
||||
std::erase_if(color.regions, [levels](const vk::BufferImageCopy& region) {
|
||||
return region.imageSubresource.mipLevel >= levels;
|
||||
});
|
||||
if (color.regions.empty()) {
|
||||
return false;
|
||||
}
|
||||
if (color.tiled) {
|
||||
color.tiles.clear();
|
||||
if (!TextureBuildGpuTileInfos(copy_size, color.regions, color.layout, levels,
|
||||
color.tiles)) {
|
||||
return false;
|
||||
}
|
||||
color.linear_size = GetLinearSize(color.tiles);
|
||||
}
|
||||
}
|
||||
m_texture_cache.DownloadImageData(image, buffer, buf_offset, copy_size, std::move(plan));
|
||||
m_texture_cache.RetainImage(m_scheduler.Current(), selected);
|
||||
return true;
|
||||
}
|
||||
|
||||
std::pair<uint8_t*, uint64_t> TextureCache::MapDownload(uint64_t size, uint64_t alignment) {
|
||||
@@ -1594,12 +1743,9 @@ void TextureCache::QueueDownload(GuestRange range, StreamBuffer& download, uint8
|
||||
m_scheduler.Current().Handle().pipelineBarrier(vk::PipelineStageFlagBits::eAllCommands,
|
||||
vk::PipelineStageFlagBits::eHost, {}, 0, nullptr,
|
||||
1, &barrier, 0, nullptr);
|
||||
const auto tick = m_scheduler.CurrentTick();
|
||||
m_buffer_cache.BeginBackingPublication(range.address, range.size, tick);
|
||||
m_scheduler.DeferPriorityOperation([this, &download, range, mapped, offset, tick] {
|
||||
m_scheduler.DeferPriorityOperation([&download, range, mapped, offset] {
|
||||
download.Invalidate(offset, range.size);
|
||||
LibKernel::Memory::WriteBacking(range.address, mapped, range.size);
|
||||
m_buffer_cache.CompleteBackingPublication(range.address, range.size, tick);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1620,7 +1766,7 @@ bool TextureCache::TryDownloadImage(ImageId id) {
|
||||
}
|
||||
download.Flush(offset, range.size);
|
||||
|
||||
DownloadImageData(image, download, offset, std::move(plan));
|
||||
DownloadImageData(image, download, offset, range.size, std::move(plan));
|
||||
|
||||
QueueDownload(range, download, mapped, offset);
|
||||
return true;
|
||||
@@ -1634,62 +1780,6 @@ void TextureCache::DownloadImage(ImageId id) {
|
||||
m_scheduler.DrainPriorityOperations();
|
||||
}
|
||||
|
||||
bool TextureCache::SynchronizeImageToBuffer(ImageId id) {
|
||||
auto& image = ResolveImage(id);
|
||||
if (image.depth_id) {
|
||||
return true;
|
||||
}
|
||||
auto plan = BuildDownload(image);
|
||||
if (!plan.valid) {
|
||||
return false;
|
||||
}
|
||||
const auto range = image.info.data;
|
||||
if (image.IsCpuDirty()) {
|
||||
RefreshImage(id,
|
||||
ImageDesc {.info = image.info, .view_info = {}, .type = UploadBinding(image)});
|
||||
}
|
||||
if (!image.IsGpuModified()) {
|
||||
return true;
|
||||
}
|
||||
if (image.IsDefinitelyCpuDirty() || image.IsBufferModified()) {
|
||||
EXIT("TextureCache: image mirror source is not native-current\n");
|
||||
}
|
||||
auto [destination, offset] =
|
||||
m_buffer_cache.ObtainBufferForImageWrite(range.address, range.size);
|
||||
if (destination == nullptr) {
|
||||
EXIT("TextureCache: failed to allocate image mirror\n");
|
||||
}
|
||||
DownloadImageData(image, *destination, offset, std::move(plan));
|
||||
m_scheduler.Current().RetainResourceUntilFence(destination);
|
||||
m_buffer_cache.PublishImageBuffer(range.address, range.size);
|
||||
image.MarkBufferModified();
|
||||
RetainImage(m_scheduler.Current(), id);
|
||||
ClearGpuModified(id);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TextureCache::SynchronizeImageToBuffer(uint64_t address, uint64_t size) {
|
||||
if (!GuestRange {address, size}.Valid()) {
|
||||
return false;
|
||||
}
|
||||
CacheLock lock(*this, m_lock);
|
||||
ImageId selected {};
|
||||
for (const auto id: FindImagesInRegion(address, size, true)) {
|
||||
auto owner = ResolveOwner(id);
|
||||
if (owner == nullptr || !owner->GpuOverlaps(address, size)) {
|
||||
continue;
|
||||
}
|
||||
if (selected) {
|
||||
EXIT("TextureCache: ambiguous image-to-buffer synchronization\n");
|
||||
}
|
||||
selected = id;
|
||||
}
|
||||
if (!selected) {
|
||||
return false;
|
||||
}
|
||||
return SynchronizeImageToBuffer(selected);
|
||||
}
|
||||
|
||||
bool TextureCache::InvalidateMemoryFromGPU(uint64_t address, uint64_t size,
|
||||
bool formatted_buffer_write) {
|
||||
if (!GuestRange {address, size}.Valid()) {
|
||||
@@ -1784,9 +1874,8 @@ bool TextureCache::IsMetaCleared(uint64_t address, uint32_t slice) {
|
||||
}
|
||||
|
||||
bool TextureCache::ClearMeta(uint64_t address) {
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
const auto found = m_surface_metas.find(address);
|
||||
CacheLock lock(*this, m_lock);
|
||||
const auto found = m_surface_metas.find(address);
|
||||
if (found == m_surface_metas.end()) {
|
||||
return false;
|
||||
}
|
||||
@@ -1808,44 +1897,12 @@ bool TextureCache::TouchMeta(uint64_t address, uint32_t slice, bool is_clear) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TextureCache::InvalidateMemory(PageFaultAccess access, uint64_t address, uint64_t size,
|
||||
PageFaultPhase phase) noexcept {
|
||||
if ((access != PageFaultAccess::Read && access != PageFaultAccess::Write) ||
|
||||
!GuestRange {address, size}.Valid()) {
|
||||
return false;
|
||||
}
|
||||
if (access == PageFaultAccess::Read) {
|
||||
return false;
|
||||
}
|
||||
if (phase == PageFaultPhase::Invalidate) {
|
||||
CacheLock lock(*this, m_lock);
|
||||
const bool tracked =
|
||||
std::ranges::any_of(FindImagesInRegion(address, size, true), [&](ImageId id) {
|
||||
const auto owner = ResolveOwner(id);
|
||||
return owner != nullptr && !owner->depth_id && owner->IsTracked();
|
||||
});
|
||||
if (tracked) {
|
||||
InvalidateCpuAliases(address, size);
|
||||
}
|
||||
return tracked;
|
||||
}
|
||||
if (phase != PageFaultPhase::Complete && phase != PageFaultPhase::Release) {
|
||||
return false;
|
||||
}
|
||||
CacheLock lock(*this, m_lock);
|
||||
return std::ranges::any_of(FindImagesInRegion(address, size, true), [&](ImageId id) {
|
||||
const auto owner = ResolveOwner(id);
|
||||
return owner != nullptr && !owner->depth_id;
|
||||
});
|
||||
}
|
||||
|
||||
void TextureCache::UnmapMemory(uint64_t address, uint64_t size) {
|
||||
if (!GuestRange {address, size}.Valid()) {
|
||||
EXIT("TextureCache: invalid unmap range\n");
|
||||
}
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto images = FindImagesInRegion(address, size, false);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto images = FindImagesInRegion(address, size, false);
|
||||
if (!images.empty()) {
|
||||
m_scheduler.Finish();
|
||||
}
|
||||
@@ -1862,9 +1919,8 @@ void TextureCache::UnmapMemory(uint64_t address, uint64_t size) {
|
||||
}
|
||||
|
||||
void TextureCache::RunGarbageCollector() {
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
const uint64_t tick = m_gc_tick++;
|
||||
CacheLock lock(*this, m_lock);
|
||||
const uint64_t tick = m_gc_tick++;
|
||||
if (m_graphics.CanReportMemoryUsage()) {
|
||||
m_total_used_memory = m_graphics.GetDeviceMemoryUsage();
|
||||
}
|
||||
@@ -1924,8 +1980,7 @@ void TextureCache::RunGarbageCollector() {
|
||||
}
|
||||
|
||||
void TextureCache::ProcessDownloadImages() {
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
CacheLock lock(*this, m_lock);
|
||||
for (const auto id: m_download_images) {
|
||||
const auto owner = ResolveOwner(id);
|
||||
if (owner != nullptr && owner->registered && owner->IsGpuModified()) {
|
||||
|
||||
+17
-18
@@ -26,7 +26,6 @@ class Buffer;
|
||||
class BufferCache;
|
||||
class CommandBuffer;
|
||||
class CommandScheduler;
|
||||
class ResourceMutex;
|
||||
class RenderExecutor;
|
||||
class StreamBuffer;
|
||||
class TileManager;
|
||||
@@ -49,11 +48,12 @@ public:
|
||||
};
|
||||
|
||||
TextureCache(GraphicContext& graphics, CommandScheduler& scheduler, PageManager& page_manager,
|
||||
BufferCache& buffer_cache, ResourceMutex& resource_mutex);
|
||||
BufferCache& buffer_cache);
|
||||
~TextureCache();
|
||||
KYTY_CLASS_NO_COPY(TextureCache);
|
||||
|
||||
[[nodiscard]] ImageId FindImage(ImageDesc& desc, bool exact_format = false);
|
||||
void UpdateImage(ImageId id);
|
||||
[[nodiscard]] ImageId FindImageFromRange(uint64_t address, uint64_t size,
|
||||
bool ensure_valid = true);
|
||||
[[nodiscard]] vk::ImageView FindTexture(ImageId id, const ImageDesc& desc);
|
||||
@@ -66,7 +66,6 @@ public:
|
||||
[[nodiscard]] bool ClearImageFromBuffer(CommandBuffer& command, uint64_t address, uint64_t size,
|
||||
uint32_t packed_clear);
|
||||
void InvalidateMemory(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] bool SynchronizeImageToBuffer(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] bool InvalidateMemoryFromGPU(uint64_t address, uint64_t size,
|
||||
bool formatted_buffer_write = false);
|
||||
[[nodiscard]] RegionInfo QueryRegion(uint64_t address, uint64_t size);
|
||||
@@ -76,11 +75,9 @@ public:
|
||||
[[nodiscard]] bool ClearMeta(uint64_t address);
|
||||
[[nodiscard]] bool TouchMeta(uint64_t address, uint32_t slice, bool is_clear);
|
||||
|
||||
[[nodiscard]] bool InvalidateMemory(PageFaultAccess access, uint64_t address, uint64_t size,
|
||||
PageFaultPhase phase) noexcept;
|
||||
void UnmapMemory(uint64_t address, uint64_t size);
|
||||
void ProcessDownloadImages();
|
||||
void RunGarbageCollector();
|
||||
void UnmapMemory(uint64_t address, uint64_t size);
|
||||
void ProcessDownloadImages();
|
||||
void RunGarbageCollector();
|
||||
|
||||
private:
|
||||
enum class TransferDirection { Upload, Download };
|
||||
@@ -102,7 +99,8 @@ private:
|
||||
int32_t layer = -1;
|
||||
};
|
||||
|
||||
using ImageOwnerIndex = MultiRangePageOwnerIndex<ImageId>;
|
||||
using ImageIds = InlinePageOwnerList<ImageId, 16>;
|
||||
using ImagePageTable = MultiLevelPageTable<ImageIds, 20, 40, 10>;
|
||||
|
||||
[[nodiscard]] Image& ResolveImage(ImageId id);
|
||||
[[nodiscard]] const Image& ResolveImage(ImageId id) const;
|
||||
@@ -128,8 +126,9 @@ private:
|
||||
[[nodiscard]] static BindingType UploadBinding(const Image& image);
|
||||
[[nodiscard]] bool SafeToDownload(const Image& image);
|
||||
|
||||
[[nodiscard]] std::vector<ImageId> FindImagesInRegion(uint64_t address, uint64_t size,
|
||||
bool page_overlap) const;
|
||||
// Caller holds m_lock; it also serializes the per-image query epoch.
|
||||
[[nodiscard]] ImageIds FindImagesInRegion(uint64_t address, uint64_t size,
|
||||
bool page_overlap) const;
|
||||
[[nodiscard]] OverlapResult ResolveOverlap(const ImageInfo& requested, BindingType binding,
|
||||
ImageId cached, ImageId merged);
|
||||
[[nodiscard]] ImageId ResolveDepthOverlap(const ImageInfo& requested, BindingType binding,
|
||||
@@ -142,7 +141,7 @@ private:
|
||||
[[nodiscard]] DownloadPlan BuildDownload(const Image& image) const;
|
||||
void UploadImage(Image& image, const ImageDesc& desc, Buffer& source, uint64_t source_offset);
|
||||
void DownloadImageData(Image& image, Buffer& destination, uint64_t destination_offset,
|
||||
DownloadPlan plan);
|
||||
uint64_t destination_size, DownloadPlan plan);
|
||||
void DownloadDepth(Image& image, Buffer& destination, uint64_t destination_offset);
|
||||
void CommitGpuWrite(Image& image);
|
||||
void PrepareImageCopy(Image& image);
|
||||
@@ -157,7 +156,6 @@ private:
|
||||
void InvalidateCpuAliases(uint64_t address, uint64_t size);
|
||||
void ClearGpuModified(ImageId id);
|
||||
|
||||
[[nodiscard]] bool SynchronizeImageToBuffer(ImageId id);
|
||||
void DownloadImage(ImageId id);
|
||||
[[nodiscard]] bool TryDownloadImage(ImageId id);
|
||||
[[nodiscard]] std::pair<uint8_t*, uint64_t> MapDownload(uint64_t size, uint64_t alignment);
|
||||
@@ -170,10 +168,9 @@ private:
|
||||
BlitHelper m_blit_helper;
|
||||
std::unique_ptr<TileManager> m_tiler;
|
||||
BufferCache& m_buffer_cache;
|
||||
ResourceMutex& m_resource_mutex;
|
||||
std::vector<Slot> m_slots;
|
||||
std::vector<uint32_t> m_free_slots;
|
||||
ImageOwnerIndex m_image_owner_index;
|
||||
ImagePageTable m_image_page_table;
|
||||
std::map<vk::Format, ImageId> m_null_images;
|
||||
Common::LeastRecentlyUsedCache<ImageId, uint64_t> m_lru_cache;
|
||||
std::set<ImageId> m_download_images;
|
||||
@@ -181,11 +178,13 @@ private:
|
||||
uint64_t m_total_used_memory = 0;
|
||||
uint64_t m_trigger_gc_memory = 0;
|
||||
uint64_t m_pressure_gc_memory = 1536ull * 1024 * 1024;
|
||||
uint64_t m_critical_gc_memory = 3ull * 1024 * 1024 * 1024;
|
||||
uint64_t m_gc_tick = 0;
|
||||
bool m_readback_linear_images = false;
|
||||
uint64_t m_critical_gc_memory = 3ull * 1024 * 1024 * 1024;
|
||||
uint64_t m_gc_tick = 0;
|
||||
mutable uint32_t m_image_query_epoch = 0;
|
||||
bool m_readback_linear_images = false;
|
||||
|
||||
friend struct TextureCacheTestAccess;
|
||||
friend class BufferCache;
|
||||
friend class RenderExecutor;
|
||||
};
|
||||
|
||||
|
||||
@@ -7,8 +7,8 @@
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
@@ -23,10 +23,10 @@ static std::atomic<uint32_t> g_render_color_log_count = 0;
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
RenderColorInfo& r,
|
||||
uint32_t render_target_slice_offset,
|
||||
uint32_t render_target_slot, bool ignore_target_mask,
|
||||
bool exact_format) {
|
||||
RenderColorInfo& r,
|
||||
uint32_t render_target_slice_offset,
|
||||
uint32_t render_target_slot, bool ignore_target_mask,
|
||||
bool exact_format) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
|
||||
@@ -79,10 +79,8 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
const auto view = ResolveTargetViewInfo(
|
||||
rt.view.base_array_slice_index, rt.view.last_array_slice_index, render_target_slice_offset);
|
||||
switch (view.type) {
|
||||
case TargetViewType::Image2D: break;
|
||||
case TargetViewType::Image2DArray:
|
||||
EXIT("layered render-target views are unsupported: base=%u count=%u\n", view.base_layer,
|
||||
view.layer_count);
|
||||
case TargetViewType::Image2D:
|
||||
case TargetViewType::Image2DArray: break;
|
||||
case TargetViewType::Unsupported:
|
||||
EXIT("invalid render-target view: base=%u last=%u draw_offset=%u\n",
|
||||
rt.view.base_array_slice_index, rt.view.last_array_slice_index,
|
||||
@@ -121,7 +119,18 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
uint32_t pitch = 0;
|
||||
uint64_t size = 0;
|
||||
bool tile = false;
|
||||
const bool standard64 =
|
||||
const bool volume = rt.attrib3.dimension == 2;
|
||||
if (rt.attrib3.dimension != 1 && !volume) {
|
||||
EXIT("unsupported render-target dimension: %u\n", rt.attrib3.dimension);
|
||||
}
|
||||
if (!volume && rt.attrib3.depth != 0) {
|
||||
EXIT("2D render target has nonzero depth: %u\n", rt.attrib3.depth);
|
||||
}
|
||||
if (volume && samples != 1) {
|
||||
EXIT("multisampled 3D render targets are unsupported\n");
|
||||
}
|
||||
const uint32_t depth = volume ? rt.attrib3.depth + 1u : 1u;
|
||||
const bool standard64 =
|
||||
rt.attrib3.tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB);
|
||||
|
||||
switch (rt.attrib3.tile_mode) {
|
||||
@@ -147,6 +156,7 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
if (bytes_per_element == 0) {
|
||||
EXIT("render-target format has no valid element size\n");
|
||||
}
|
||||
const auto transfer_format = ImageOps::RenderTargetTransferFormat(bytes_per_element);
|
||||
if (standard64 &&
|
||||
(rt.attrib3.dimension != 1 || rt.attrib3.depth != 0 || levels != 1 ||
|
||||
rt.view.current_mip_level != 0 || view.base_layer != 0 || view.image_layers != 1 ||
|
||||
@@ -167,10 +177,14 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
if (rt.pitch.pitch_div8_minus1 != 0) {
|
||||
pitch = (rt.pitch.pitch_div8_minus1 + 1u) << 3u;
|
||||
} else if (tile) {
|
||||
pitch = standard64
|
||||
? TileGetTexturePitch(Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float),
|
||||
width, levels, rt.attrib3.tile_mode)
|
||||
: TileGetRenderTargetPitch(width, bytes_per_element, rt.attrib.num_fragments);
|
||||
if (volume) {
|
||||
pitch = TileGetTexturePitch(transfer_format, width, rt.attrib3.tile_mode);
|
||||
} else if (standard64) {
|
||||
pitch = TileGetTexturePitch(Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float),
|
||||
width, rt.attrib3.tile_mode);
|
||||
} else {
|
||||
pitch = TileGetRenderTargetPitch(width, bytes_per_element, rt.attrib.num_fragments);
|
||||
}
|
||||
if (pitch == 0) {
|
||||
EXIT("unsupported render-target pitch: width=%u bytes=%u\n", width, bytes_per_element);
|
||||
}
|
||||
@@ -178,14 +192,31 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
pitch = width;
|
||||
}
|
||||
|
||||
TileSizeOffset mip_sizes[16] {};
|
||||
TilePaddedSize mip_padded[16] {};
|
||||
if (tile) {
|
||||
TileSizeOffset mip_sizes[16] {};
|
||||
TilePaddedSize mip_padded[16] {};
|
||||
TileSurfaceLayout volume_layout {};
|
||||
uint64_t backing_size = 0;
|
||||
if (volume) {
|
||||
const TileSurfaceDescription description {transfer_format,
|
||||
rt.attrib3.tile_mode,
|
||||
TileSurfaceDimension::Dim3D,
|
||||
width,
|
||||
height,
|
||||
depth,
|
||||
levels,
|
||||
1};
|
||||
if (!tile || !TileGetTiledTextureLayout(description, volume_layout)) {
|
||||
EXIT("unsupported 3D render-target layout: %ux%ux%u levels=%u tile=%u\n", width, height,
|
||||
depth, levels, rt.attrib3.tile_mode);
|
||||
}
|
||||
size = volume_layout.block_slice_size;
|
||||
backing_size = volume_layout.total_size;
|
||||
} else if (tile) {
|
||||
TileSizeAlign layout {};
|
||||
bool valid_layout = false;
|
||||
if (standard64) {
|
||||
TileGetTextureSize(Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float), width,
|
||||
height, pitch, levels, rt.attrib3.tile_mode, &layout, mip_sizes,
|
||||
height, levels, rt.attrib3.tile_mode, &layout, mip_sizes,
|
||||
mip_padded);
|
||||
valid_layout = layout.size != 0 && layout.align == 65536;
|
||||
} else {
|
||||
@@ -205,12 +236,6 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
mip_sizes[0] = {static_cast<uint32_t>(size), 0, 0, 0, 0, 0};
|
||||
mip_padded[0] = {pitch, height};
|
||||
}
|
||||
if (rt.slice.slice_div64_minus1 != 0 &&
|
||||
(static_cast<uint64_t>(rt.slice.slice_div64_minus1) + 1u) * 64u != size) {
|
||||
EXIT("render-target slice span mismatch: encoded=0x%016" PRIx64 " derived=0x%016" PRIx64
|
||||
"\n",
|
||||
(static_cast<uint64_t>(rt.slice.slice_div64_minus1) + 1u) * 64u, size);
|
||||
}
|
||||
} else {
|
||||
size = static_cast<uint64_t>(pitch) * height * bytes_per_element * samples;
|
||||
if (size > UINT32_MAX) {
|
||||
@@ -219,23 +244,40 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
mip_sizes[0] = {static_cast<uint32_t>(size), 0, 0, 0, 0, 0};
|
||||
mip_padded[0] = {pitch, height};
|
||||
}
|
||||
if (size == 0 || size > UINT64_MAX / view.image_layers) {
|
||||
if (rt.slice.slice_div64_minus1 != 0 &&
|
||||
(static_cast<uint64_t>(rt.slice.slice_div64_minus1) + 1u) * 64u != size) {
|
||||
EXIT("render-target slice span mismatch: encoded=0x%016" PRIx64 " derived=0x%016" PRIx64
|
||||
"\n",
|
||||
(static_cast<uint64_t>(rt.slice.slice_div64_minus1) + 1u) * 64u, size);
|
||||
}
|
||||
if (size == 0 || (!volume && size > UINT64_MAX / view.image_layers)) {
|
||||
EXIT("render-target memory footprint is invalid\n");
|
||||
}
|
||||
const auto backing_size = size * view.image_layers;
|
||||
if (!volume) {
|
||||
backing_size = size * view.image_layers;
|
||||
}
|
||||
if (backing_size == 0) {
|
||||
EXIT("render-target backing is empty\n");
|
||||
}
|
||||
if (backing_size > TRACKER_ADDRESS_SIZE - rt.base.addr) {
|
||||
EXIT("render-target backing range is invalid\n");
|
||||
}
|
||||
|
||||
const vk::Extent2D view_extent = {std::max(width >> rt.view.current_mip_level, 1u),
|
||||
std::max(height >> rt.view.current_mip_level, 1u)};
|
||||
const uint32_t view_depth = std::max(depth >> rt.view.current_mip_level, 1u);
|
||||
if (volume &&
|
||||
(view.base_layer >= view_depth || view.layer_count > view_depth - view.base_layer)) {
|
||||
EXIT("3D render-target view exceeds mip depth: base=%u count=%u depth=%u mip=%u\n",
|
||||
view.base_layer, view.layer_count, view_depth, rt.view.current_mip_level);
|
||||
}
|
||||
|
||||
auto decision_log_id = g_render_color_log_count.fetch_add(1);
|
||||
if (decision_log_id < 128) {
|
||||
LOGF("RenderColorTarget: slot=%" PRIu32 " addr=0x%010" PRIx64 " size=0x%016" PRIx64
|
||||
" extent=%ux%u view_mip=%u view_extent=%ux%u levels=%u pitch=%u"
|
||||
" extent=%ux%ux%u view_mip=%u view_extent=%ux%u levels=%u pitch=%u"
|
||||
" fmt=0x%08" PRIx32 " nfmt=0x%08" PRIx32 " order=0x%08" PRIx32 " samples=%u tile=%s\n",
|
||||
rt_slot, rt.base.addr, backing_size, width, height, rt.view.current_mip_level,
|
||||
rt_slot, rt.base.addr, backing_size, width, height, depth, rt.view.current_mip_level,
|
||||
view_extent.width, view_extent.height, levels, pitch, rt.info.format,
|
||||
rt.info.channel_type, rt.info.channel_order, samples, tile ? "tiled" : "linear");
|
||||
}
|
||||
@@ -244,15 +286,25 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
desc.type = TextureCache::BindingType::RenderTarget;
|
||||
desc.info.data = {rt.base.addr, backing_size};
|
||||
desc.info.pixel_format = target_format.format;
|
||||
desc.info.guest_format = ImageOps::RenderTargetTransferFormat(bytes_per_element);
|
||||
desc.info.type = Prospero::ImageType::kColor2D;
|
||||
desc.info.extent = {width, height, 1};
|
||||
desc.info.resources = {levels, view.image_layers};
|
||||
desc.info.pitch = pitch;
|
||||
desc.info.guest_format = transfer_format;
|
||||
desc.info.type = volume ? Prospero::ImageType::kColor3D : Prospero::ImageType::kColor2D;
|
||||
desc.info.extent = {width, height, depth};
|
||||
desc.info.resources = {levels, volume ? 1u : view.image_layers};
|
||||
desc.info.pitch = pitch;
|
||||
desc.info.bytes_per_block = bytes_per_element;
|
||||
desc.info.samples = samples;
|
||||
desc.info.tile_mode = rt.attrib3.tile_mode;
|
||||
for (uint32_t level = 0; level < levels; level++) {
|
||||
if (volume) {
|
||||
const auto& mip = volume_layout.mips[level];
|
||||
desc.info.mip_layout[level] = {
|
||||
mip.offset,
|
||||
mip.size,
|
||||
mip.padded_width,
|
||||
mip.padded_height,
|
||||
};
|
||||
continue;
|
||||
}
|
||||
const auto level_offset =
|
||||
mip_sizes[level].src_size != 0 ? mip_sizes[level].src_offset : mip_sizes[level].offset;
|
||||
const auto level_size =
|
||||
@@ -275,20 +327,20 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
desc.view_info.base_layer = view.base_layer;
|
||||
desc.view_info.layer_count = view.layer_count;
|
||||
desc.view_info.usage = vk::ImageUsageFlagBits::eColorAttachment;
|
||||
auto& texture_cache = m_context.GetTextureCache();
|
||||
r.desc = std::move(desc);
|
||||
r.image_id = texture_cache.FindImage(r.desc, exact_format);
|
||||
r.type = RenderColorType::RenderTexture;
|
||||
r.base_addr = rt.base.addr;
|
||||
r.image_view = nullptr;
|
||||
r.format = r.desc.view_info.format;
|
||||
r.extent = view_extent;
|
||||
r.base_mip_level = rt.view.current_mip_level;
|
||||
r.buffer_size = backing_size;
|
||||
r.samples = samples;
|
||||
r.export_mapping = target_format.export_mapping;
|
||||
r.color_clear_enable = false;
|
||||
r.color_clear_value = {};
|
||||
auto& texture_cache = m_context.GetTextureCache();
|
||||
r.desc = std::move(desc);
|
||||
r.image_id = texture_cache.FindImage(r.desc, exact_format);
|
||||
r.type = RenderColorType::RenderTexture;
|
||||
r.base_addr = rt.base.addr;
|
||||
r.image_view = nullptr;
|
||||
r.format = r.desc.view_info.format;
|
||||
r.extent = view_extent;
|
||||
r.base_mip_level = rt.view.current_mip_level;
|
||||
r.buffer_size = backing_size;
|
||||
r.samples = samples;
|
||||
r.export_mapping = target_format.export_mapping;
|
||||
r.color_clear_enable = false;
|
||||
r.color_clear_value = {};
|
||||
BindRenderTarget(r.image_id);
|
||||
}
|
||||
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_COLORRENDERTARGET_H_
|
||||
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
@@ -44,13 +44,13 @@ CommandSlot* CommandScheduler::CommandPool::CreateSlot() {
|
||||
allocate.commandPool = m_pool;
|
||||
allocate.level = vk::CommandBufferLevel::ePrimary;
|
||||
allocate.commandBufferCount = 1;
|
||||
vk::CommandBuffer buffer = nullptr;
|
||||
vk::CommandBuffer buffer = nullptr;
|
||||
EXIT_IF(graphics.device.allocateCommandBuffers(&allocate, &buffer) != vk::Result::eSuccess);
|
||||
|
||||
vk::FenceCreateInfo fence_create {};
|
||||
fence_create.sType = vk::StructureType::eFenceCreateInfo;
|
||||
fence_create.flags = vk::FenceCreateFlagBits::eSignaled;
|
||||
vk::Fence fence = nullptr;
|
||||
vk::Fence fence = nullptr;
|
||||
if (graphics.device.createFence(&fence_create, nullptr, &fence) != vk::Result::eSuccess) {
|
||||
graphics.device.freeCommandBuffers(m_pool, 1, &buffer);
|
||||
EXIT("failed to create command-buffer fence\n");
|
||||
@@ -70,9 +70,9 @@ CommandSlot* CommandScheduler::CommandPool::Allocate(GraphicContext& graphics) {
|
||||
Create(graphics);
|
||||
}
|
||||
EXIT_IF(m_graphics != &graphics);
|
||||
auto found = std::ranges::find_if(m_slots, [](const auto& slot) { return !slot.busy; });
|
||||
auto* slot = found != m_slots.end() ? &*found : CreateSlot();
|
||||
slot->busy = true;
|
||||
auto found = std::ranges::find_if(m_slots, [](const auto& slot) { return !slot.busy; });
|
||||
auto* slot = found != m_slots.end() ? &*found : CreateSlot();
|
||||
slot->busy = true;
|
||||
slot->Reset();
|
||||
return slot;
|
||||
}
|
||||
@@ -99,7 +99,10 @@ bool CommandScheduler::InDeferredOperation() noexcept {
|
||||
|
||||
CommandScheduler::CommandScheduler(RenderContext& context, GraphicContext& graphics)
|
||||
: m_master(graphics), m_context(context), m_graphics(graphics),
|
||||
m_priority_thread([this](std::stop_token stop) { PriorityOperationsThread(stop); }) {}
|
||||
m_priority_thread([this](std::stop_token stop) { PriorityOperationsThread(stop); }) {
|
||||
m_buffers.reserve(CommandBufferGrowStep);
|
||||
m_buffer_ticks.reserve(CommandBufferGrowStep);
|
||||
}
|
||||
|
||||
CommandScheduler::~CommandScheduler() {
|
||||
Shutdown();
|
||||
@@ -154,10 +157,7 @@ void CommandScheduler::Begin(HW::Context& registers, HW::UserConfig& user_config
|
||||
m_shaders = &shaders;
|
||||
|
||||
if (!Active()) {
|
||||
for (auto& buffer: m_buffers) {
|
||||
buffer = std::make_unique<RenderCommandBuffer>(*this);
|
||||
}
|
||||
m_current = 0;
|
||||
m_current = static_cast<int>(GrowCommandBuffers());
|
||||
}
|
||||
|
||||
BindCurrent();
|
||||
@@ -235,7 +235,13 @@ void CommandScheduler::Wait(uint64_t tick) {
|
||||
}
|
||||
|
||||
void CommandScheduler::PopPendingOperations() {
|
||||
m_master.Refresh();
|
||||
PopPendingOperations(true);
|
||||
}
|
||||
|
||||
void CommandScheduler::PopPendingOperations(bool refresh_gpu_tick) {
|
||||
if (refresh_gpu_tick) {
|
||||
m_master.Refresh();
|
||||
}
|
||||
for (;;) {
|
||||
Common::UniqueFunction<void> callback;
|
||||
{
|
||||
@@ -331,8 +337,7 @@ void CommandScheduler::WaitPriorityOperations(uint64_t tick) {
|
||||
EXIT_IF(g_deferred_callback_scheduler == this);
|
||||
std::unique_lock lock(m_operation_mutex);
|
||||
m_operation_available.wait(lock, [this, tick] {
|
||||
const bool active_before_or_at =
|
||||
m_priority_active && m_priority_active_tick <= tick;
|
||||
const bool active_before_or_at = m_priority_active && m_priority_active_tick <= tick;
|
||||
const bool queued_before_or_at =
|
||||
!m_priority_operations.empty() && m_priority_operations.front().tick <= tick;
|
||||
return !active_before_or_at && !queued_before_or_at;
|
||||
@@ -363,7 +368,7 @@ uint64_t CommandScheduler::NextSubmitSequence() noexcept {
|
||||
}
|
||||
|
||||
void CommandScheduler::CheckActive() const {
|
||||
EXIT_IF(!Active() || m_current >= BufferCount);
|
||||
EXIT_IF(!Active() || static_cast<size_t>(m_current) >= m_buffers.size());
|
||||
}
|
||||
|
||||
RenderCommandBuffer& CommandScheduler::Current() const {
|
||||
@@ -385,15 +390,52 @@ CommandBuffer& CommandScheduler::SubmitCurrent(SubmitInfo& submit) {
|
||||
const auto signal_tick = m_master.NextTick();
|
||||
submit.AddSignal(m_master.Handle(), signal_tick);
|
||||
submitted.Execute(submit);
|
||||
m_recording = false;
|
||||
m_buffer_ticks[static_cast<size_t>(m_current)] = signal_tick;
|
||||
m_recording = false;
|
||||
return submitted;
|
||||
}
|
||||
|
||||
int CommandScheduler::FindReusableBuffer(uint64_t gpu_tick) const {
|
||||
EXIT_IF(m_buffer_ticks.size() != m_buffers.size());
|
||||
const auto buffer_count = m_buffers.size();
|
||||
for (size_t offset = 1; offset <= buffer_count; ++offset) {
|
||||
const auto candidate = (static_cast<size_t>(m_current) + offset) % buffer_count;
|
||||
if (gpu_tick >= m_buffer_ticks[candidate]) {
|
||||
return static_cast<int>(candidate);
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
size_t CommandScheduler::GrowCommandBuffers() {
|
||||
const auto first = m_buffers.size();
|
||||
const auto end = first + CommandBufferGrowStep;
|
||||
m_buffers.reserve(end);
|
||||
m_buffer_ticks.reserve(end);
|
||||
for (size_t i = first; i < end; ++i) {
|
||||
m_buffers.emplace_back(std::make_unique<RenderCommandBuffer>(*this));
|
||||
m_buffer_ticks.push_back(0);
|
||||
}
|
||||
return first;
|
||||
}
|
||||
|
||||
void CommandScheduler::BeginNext() {
|
||||
EXIT_IF(m_recording);
|
||||
m_current = (m_current + 1) % BufferCount;
|
||||
|
||||
auto candidate = FindReusableBuffer(m_master.KnownGpuTick());
|
||||
bool refreshed = false;
|
||||
if (candidate < 0) {
|
||||
m_master.Refresh();
|
||||
refreshed = true;
|
||||
candidate = FindReusableBuffer(m_master.KnownGpuTick());
|
||||
}
|
||||
if (candidate < 0) {
|
||||
candidate = static_cast<int>(GrowCommandBuffers());
|
||||
}
|
||||
|
||||
m_current = candidate;
|
||||
Current().WaitForFenceAndReset();
|
||||
PopPendingOperations();
|
||||
PopPendingOperations(!refreshed);
|
||||
BindCurrent();
|
||||
Current().Begin();
|
||||
m_recording = true;
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
#include <queue>
|
||||
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -31,8 +32,6 @@ struct CommandSlot {
|
||||
|
||||
class CommandScheduler {
|
||||
public:
|
||||
static constexpr int BufferCount = 8;
|
||||
|
||||
CommandScheduler(RenderContext& context, GraphicContext& graphics);
|
||||
~CommandScheduler();
|
||||
KYTY_CLASS_NO_COPY(CommandScheduler);
|
||||
@@ -47,24 +46,26 @@ public:
|
||||
void FinishCurrent();
|
||||
// Deferred callbacks can observe an externally owned drain, but cannot initiate shutdown:
|
||||
// the priority runner cannot join itself.
|
||||
void Shutdown();
|
||||
void Wait(uint64_t tick);
|
||||
void PopPendingOperations();
|
||||
void DrainPriorityOperations();
|
||||
void WaitPriorityOperations(uint64_t tick);
|
||||
void DeferOperation(Common::UniqueFunction<void>&& operation);
|
||||
void DeferPriorityOperation(Common::UniqueFunction<void>&& operation);
|
||||
void Shutdown();
|
||||
void Wait(uint64_t tick);
|
||||
void PopPendingOperations();
|
||||
void DrainPriorityOperations();
|
||||
void WaitPriorityOperations(uint64_t tick);
|
||||
void DeferOperation(Common::UniqueFunction<void>&& operation);
|
||||
void DeferPriorityOperation(Common::UniqueFunction<void>&& operation);
|
||||
[[nodiscard]] static bool InDeferredOperation() noexcept;
|
||||
|
||||
[[nodiscard]] bool Active() const noexcept { return m_current >= 0; }
|
||||
void CheckActive() const;
|
||||
RenderCommandBuffer& Current() const;
|
||||
[[nodiscard]] uint64_t CurrentTick() const noexcept { return m_master.CurrentTick(); }
|
||||
[[nodiscard]] bool IsFree(uint64_t tick);
|
||||
[[nodiscard]] RenderContext& Context() const noexcept { return m_context; }
|
||||
[[nodiscard]] bool Active() const noexcept { return m_current >= 0; }
|
||||
void CheckActive() const;
|
||||
RenderCommandBuffer& Current() const;
|
||||
[[nodiscard]] uint64_t CurrentTick() const noexcept { return m_master.CurrentTick(); }
|
||||
[[nodiscard]] bool IsFree(uint64_t tick);
|
||||
[[nodiscard]] RenderContext& Context() const noexcept { return m_context; }
|
||||
[[nodiscard]] GraphicContext& Graphics() const noexcept { return m_graphics; }
|
||||
|
||||
private:
|
||||
static constexpr size_t CommandBufferGrowStep = 4;
|
||||
|
||||
class CommandPool {
|
||||
public:
|
||||
CommandPool() = default;
|
||||
@@ -91,33 +92,37 @@ private:
|
||||
uint64_t tick = 0;
|
||||
};
|
||||
|
||||
void BindCurrent() const;
|
||||
CommandBuffer& SubmitCurrent(SubmitInfo& submit);
|
||||
void BeginNext();
|
||||
void PriorityOperationsThread(std::stop_token stop);
|
||||
void RunOperation(Common::UniqueFunction<void>&& operation);
|
||||
void BindCurrent() const;
|
||||
CommandBuffer& SubmitCurrent(SubmitInfo& submit);
|
||||
void BeginNext();
|
||||
void PopPendingOperations(bool refresh_gpu_tick);
|
||||
[[nodiscard]] int FindReusableBuffer(uint64_t gpu_tick) const;
|
||||
[[nodiscard]] size_t GrowCommandBuffers();
|
||||
void PriorityOperationsThread(std::stop_token stop);
|
||||
void RunOperation(Common::UniqueFunction<void>&& operation);
|
||||
[[nodiscard]] CommandSlot* AllocateCommandBuffer();
|
||||
[[nodiscard]] uint64_t NextSubmitSequence() noexcept;
|
||||
|
||||
MasterSemaphore m_master;
|
||||
RenderContext& m_context;
|
||||
GraphicContext& m_graphics;
|
||||
CommandPool m_command_pool;
|
||||
std::array<std::unique_ptr<RenderCommandBuffer>, BufferCount> m_buffers;
|
||||
std::queue<PendingOperation> m_pending_operations;
|
||||
std::queue<PendingOperation> m_priority_operations;
|
||||
std::mutex m_operation_mutex;
|
||||
std::condition_variable m_operation_available;
|
||||
std::jthread m_priority_thread;
|
||||
bool m_priority_active = false;
|
||||
uint64_t m_priority_active_tick = 0;
|
||||
OperationState m_operation_state = OperationState::Open;
|
||||
int m_current = -1;
|
||||
bool m_recording = false;
|
||||
HW::Context* m_registers = nullptr;
|
||||
HW::UserConfig* m_user_config = nullptr;
|
||||
HW::Shader* m_shaders = nullptr;
|
||||
std::atomic<uint64_t> m_submit_sequence = 0;
|
||||
MasterSemaphore m_master;
|
||||
RenderContext& m_context;
|
||||
GraphicContext& m_graphics;
|
||||
CommandPool m_command_pool;
|
||||
std::vector<std::unique_ptr<RenderCommandBuffer>> m_buffers;
|
||||
std::vector<uint64_t> m_buffer_ticks;
|
||||
std::queue<PendingOperation> m_pending_operations;
|
||||
std::queue<PendingOperation> m_priority_operations;
|
||||
std::mutex m_operation_mutex;
|
||||
std::condition_variable m_operation_available;
|
||||
std::jthread m_priority_thread;
|
||||
bool m_priority_active = false;
|
||||
uint64_t m_priority_active_tick = 0;
|
||||
OperationState m_operation_state = OperationState::Open;
|
||||
int m_current = -1;
|
||||
bool m_recording = false;
|
||||
HW::Context* m_registers = nullptr;
|
||||
HW::UserConfig* m_user_config = nullptr;
|
||||
HW::Shader* m_shaders = nullptr;
|
||||
std::atomic<uint64_t> m_submit_sequence = 0;
|
||||
|
||||
friend class CommandBuffer;
|
||||
};
|
||||
|
||||
@@ -8,8 +8,8 @@
|
||||
#include "graphics/host_gpu/renderer/colorRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/depthRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
@@ -270,30 +270,30 @@ void CommandBuffer::BeginRendering(const RenderState& state) const {
|
||||
colors[i].sType = vk::StructureType::eRenderingAttachmentInfo;
|
||||
colors[i].imageView = attachment.image_view;
|
||||
colors[i].imageLayout = attachment.image_layout;
|
||||
colors[i].loadOp = attachment.is_clear ? vk::AttachmentLoadOp::eClear
|
||||
: vk::AttachmentLoadOp::eLoad;
|
||||
colors[i].storeOp = vk::AttachmentStoreOp::eStore;
|
||||
colors[i].clearValue.color.uint32 = attachment.clear_value;
|
||||
colors[i].loadOp =
|
||||
attachment.is_clear ? vk::AttachmentLoadOp::eClear : vk::AttachmentLoadOp::eLoad;
|
||||
colors[i].storeOp = vk::AttachmentStoreOp::eStore;
|
||||
colors[i].clearValue.color.uint32 = attachment.clear_value;
|
||||
}
|
||||
|
||||
const auto& depth_stencil = state.depth_stencil_attachment;
|
||||
const auto& depth_stencil = state.depth_stencil_attachment;
|
||||
vk::RenderingAttachmentInfo depth {};
|
||||
depth.sType = vk::StructureType::eRenderingAttachmentInfo;
|
||||
depth.imageView = depth_stencil.image_view;
|
||||
depth.imageLayout = depth_stencil.image_layout;
|
||||
depth.loadOp = depth_stencil.depth_clear ? vk::AttachmentLoadOp::eClear
|
||||
: vk::AttachmentLoadOp::eLoad;
|
||||
depth.storeOp = vk::AttachmentStoreOp::eStore;
|
||||
depth.loadOp =
|
||||
depth_stencil.depth_clear ? vk::AttachmentLoadOp::eClear : vk::AttachmentLoadOp::eLoad;
|
||||
depth.storeOp = vk::AttachmentStoreOp::eStore;
|
||||
depth.clearValue.depthStencil.depth = std::bit_cast<float>(depth_stencil.clear_value[0]);
|
||||
|
||||
vk::RenderingAttachmentInfo stencil {};
|
||||
stencil.sType = vk::StructureType::eRenderingAttachmentInfo;
|
||||
stencil.imageView = depth_stencil.image_view;
|
||||
stencil.imageLayout = depth_stencil.image_layout;
|
||||
stencil.loadOp = depth_stencil.stencil_clear ? vk::AttachmentLoadOp::eClear
|
||||
: vk::AttachmentLoadOp::eLoad;
|
||||
stencil.storeOp = vk::AttachmentStoreOp::eStore;
|
||||
stencil.clearValue.depthStencil.stencil = depth_stencil.clear_value[1];
|
||||
stencil.loadOp =
|
||||
depth_stencil.stencil_clear ? vk::AttachmentLoadOp::eClear : vk::AttachmentLoadOp::eLoad;
|
||||
stencil.storeOp = vk::AttachmentStoreOp::eStore;
|
||||
stencil.clearValue.depthStencil.stencil = depth_stencil.clear_value[1];
|
||||
|
||||
vk::RenderingInfo rendering {};
|
||||
rendering.sType = vk::StructureType::eRenderingInfo;
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cmath>
|
||||
#include <fmt/format.h>
|
||||
@@ -359,30 +360,12 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (rt.attrib3.depth != 0x00000000) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("RenderTarget: temporary: ignoring PS5 color target depth_minus1=0x%08" PRIx32
|
||||
"\n",
|
||||
rt.attrib3.depth);
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (!RenderIsColorTileMode(rt.attrib3.tile_mode)) {
|
||||
EXIT("unknown PS5 render-target tile mode: 0x%08" PRIx32 "\n", rt.attrib3.tile_mode);
|
||||
}
|
||||
if (!RenderIsColorDimension(rt.attrib3.dimension)) {
|
||||
EXIT("unknown PS5 render-target dimension: 0x%08" PRIx32 "\n", rt.attrib3.dimension);
|
||||
}
|
||||
if (rt.attrib3.dimension != 0x00000001) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("RenderTarget: temporary: using 2D fallback for PS5 color "
|
||||
"dimension=0x%08" PRIx32 "\n",
|
||||
rt.attrib3.dimension);
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (!rt.attrib3.cmask_pipe_aligned) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -497,7 +480,15 @@ static void ZPrint(const char* func, const HW::DepthRenderTarget& z) {
|
||||
}
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
static void ZCheck(const HW::DepthRenderTarget& z) {
|
||||
static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
|
||||
const HW::RenderControl& rc) {
|
||||
const bool depth_active =
|
||||
dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable || rc.depth_clear_enable;
|
||||
const bool stencil_active = dc.stencil_enable || rc.stencil_clear_enable;
|
||||
if (!depth_active && !stencil_active) {
|
||||
return;
|
||||
}
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(!z.z_info.HasValidTextureCompatibility());
|
||||
EXIT_NOT_IMPLEMENTED(!z.stencil_info.HasValidTextureCompatibility());
|
||||
if (z.z_info.format == 0) {
|
||||
@@ -548,14 +539,6 @@ static void ZCheck(const HW::DepthRenderTarget& z) {
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.prefetch_height != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.dst_outside_zero_to_one != 0x00000000);
|
||||
|
||||
if (z.depth_view.slice_start != 0x00000000 || z.depth_view.slice_max != 0x00000000) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 16) {
|
||||
LOGF("DepthTarget: temporary: ignoring PS5 array slice view start=0x%08" PRIx32
|
||||
", max=0x%08" PRIx32 "\n",
|
||||
z.depth_view.slice_start, z.depth_view.slice_max);
|
||||
}
|
||||
}
|
||||
if (z.depth_view.current_mip_level != 0x00000000) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 16) {
|
||||
@@ -704,14 +687,6 @@ static void McCheck(const HW::ModeControl& c) {
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(c.polymode_front_ptype != 0 && c.polymode_front_ptype != 2);
|
||||
EXIT_NOT_IMPLEMENTED(c.polymode_back_ptype != 0 && c.polymode_back_ptype != 2);
|
||||
if (c.poly_offset_front_enable || c.poly_offset_back_enable) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("\t temporary: PA_SU_SC_MODE_CNTL.POLY_OFFSET_*_ENABLE is not implemented; "
|
||||
"continuing without depth bias\n");
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (c.vtx_window_offset_enable) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -1085,18 +1060,24 @@ static ScissorRect ScissorRectClamp(ScissorRect r, uint32_t width, uint32_t heig
|
||||
return r;
|
||||
}
|
||||
|
||||
static constexpr std::array<uint16_t, 16> MakeScissorIntersectionRules() {
|
||||
std::array<uint16_t, 16> rules {};
|
||||
for (uint32_t candidate = 0; candidate < rules.size(); candidate++) {
|
||||
for (uint32_t combination = 0; combination < 16; combination++) {
|
||||
if ((combination & candidate) == candidate) {
|
||||
rules[candidate] |= static_cast<uint16_t>(1u << combination);
|
||||
}
|
||||
}
|
||||
}
|
||||
return rules;
|
||||
}
|
||||
|
||||
static bool ScissorClipRuleToIntersectionMask(uint16_t rule, uint8_t* mask) {
|
||||
EXIT_IF(mask == nullptr);
|
||||
|
||||
for (uint32_t candidate = 0; candidate < 16; candidate++) {
|
||||
uint16_t expected = 0;
|
||||
for (uint32_t combination = 0; combination < 16; combination++) {
|
||||
if ((combination & candidate) == candidate) {
|
||||
expected |= static_cast<uint16_t>(1u << combination);
|
||||
}
|
||||
}
|
||||
|
||||
if (expected == rule) {
|
||||
static constexpr auto rules = MakeScissorIntersectionRules();
|
||||
for (uint32_t candidate = 0; candidate < rules.size(); candidate++) {
|
||||
if (rules[candidate] == rule) {
|
||||
*mask = static_cast<uint8_t>(candidate);
|
||||
return true;
|
||||
}
|
||||
@@ -1214,7 +1195,7 @@ void hw_check(const RenderCommandBuffer& buffer) {
|
||||
log_phase("vp");
|
||||
VpCheck(vp, smc);
|
||||
log_phase("z");
|
||||
ZCheck(z);
|
||||
ZCheck(z, d, rc);
|
||||
log_phase("clip");
|
||||
ClipCheck(c);
|
||||
log_phase("rc");
|
||||
|
||||
@@ -10,10 +10,10 @@
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
@@ -38,7 +38,10 @@ namespace Libs::Graphics {
|
||||
EXIT("unsupported render state; details were printed above\n");
|
||||
}
|
||||
|
||||
static vk::StencilOp ConvertStencilOp(uint8_t value) {
|
||||
static vk::StencilOp ConvertStencilOp(uint8_t value, uint8_t write_mask, uint8_t op_value) {
|
||||
if (write_mask == 0) {
|
||||
return vk::StencilOp::eKeep;
|
||||
}
|
||||
switch (static_cast<Prospero::StencilOp>(value)) {
|
||||
case Prospero::StencilOp::kKeep: return vk::StencilOp::eKeep;
|
||||
case Prospero::StencilOp::kZero: return vk::StencilOp::eZero;
|
||||
@@ -49,7 +52,17 @@ static vk::StencilOp ConvertStencilOp(uint8_t value) {
|
||||
case Prospero::StencilOp::kInvert: return vk::StencilOp::eInvert;
|
||||
case Prospero::StencilOp::kAddWrap: return vk::StencilOp::eIncrementAndWrap;
|
||||
case Prospero::StencilOp::kSubWrap: return vk::StencilOp::eDecrementAndWrap;
|
||||
default: DepthFatal("unsupported stencil operation");
|
||||
case Prospero::StencilOp::kXor:
|
||||
if ((write_mask & op_value) == 0) {
|
||||
return vk::StencilOp::eKeep;
|
||||
}
|
||||
if ((write_mask & ~op_value) != 0) {
|
||||
DepthFatal("unsupported stencil XOR operands: write mask=0x%02" PRIx8
|
||||
", operation value=0x%02" PRIx8,
|
||||
write_mask, op_value);
|
||||
}
|
||||
return vk::StencilOp::eInvert;
|
||||
default: DepthFatal("unsupported stencil operation: 0x%02" PRIx8, value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -96,9 +109,11 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
const auto& dc = hw.GetDepthControl();
|
||||
const auto& sc = hw.GetStencilControl();
|
||||
const auto& sm = hw.GetStencilMask();
|
||||
const bool depth_active =
|
||||
const bool has_stencil =
|
||||
z.stencil_info.format != Prospero::GpuEnumValue(Prospero::StencilFormat::kInvalid);
|
||||
const bool depth_active =
|
||||
dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable || rc.depth_clear_enable;
|
||||
const bool stencil_active = dc.stencil_enable || rc.stencil_clear_enable;
|
||||
const bool stencil_active = has_stencil && (dc.stencil_enable || rc.stencil_clear_enable);
|
||||
if (!depth_active && !stencil_active) {
|
||||
return;
|
||||
}
|
||||
@@ -139,8 +154,6 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
}
|
||||
return;
|
||||
}
|
||||
const bool has_stencil =
|
||||
z.stencil_info.format != Prospero::GpuEnumValue(Prospero::StencilFormat::kInvalid);
|
||||
const bool has_htile = z.z_info.htile_acceleration;
|
||||
const auto samples = render_sample_count(z.z_info.num_samples);
|
||||
if (samples == 0) {
|
||||
@@ -150,16 +163,14 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
has_stencil, has_htile, z.stencil_info.htile_stencil_disabled);
|
||||
const auto view = ResolveTargetViewInfo(z.depth_view.slice_start, z.depth_view.slice_max);
|
||||
switch (view.type) {
|
||||
case TargetViewType::Image2D: break;
|
||||
case TargetViewType::Image2DArray:
|
||||
DepthFatal("layered depth views are unsupported: base=%u count=%u", view.base_layer,
|
||||
view.layer_count);
|
||||
case TargetViewType::Image2D:
|
||||
case TargetViewType::Image2DArray: break;
|
||||
case TargetViewType::Unsupported:
|
||||
DepthFatal("invalid depth view: base=%u last=%u", z.depth_view.slice_start,
|
||||
z.depth_view.slice_max);
|
||||
}
|
||||
if ((stencil_active && !has_stencil) || rc.resummarize_enable || rc.copy_centroid ||
|
||||
rc.copy_sample != 0 || z.z_info.expclear_enabled || z.stencil_info.expclear_enabled ||
|
||||
if (rc.resummarize_enable || rc.copy_centroid || rc.copy_sample != 0 ||
|
||||
z.z_info.expclear_enabled || z.stencil_info.expclear_enabled ||
|
||||
z.z_info.partially_resident || z.stencil_info.partially_resident ||
|
||||
z.z_info.max_mip_level != 0 || z.depth_view.current_mip_level != 0 ||
|
||||
z.depth_info.addr5_swizzle_mask != 0 || z.depth_info.array_mode != 0 ||
|
||||
@@ -281,10 +292,12 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
r.depth_min_bounds = hw.GetDepthBoundsMin();
|
||||
r.depth_max_bounds = hw.GetDepthBoundsMax();
|
||||
|
||||
r.stencil_clear_enable = rc.stencil_clear_enable;
|
||||
r.stencil_clear_enable = has_stencil && rc.stencil_clear_enable;
|
||||
r.stencil_clear_value = hw.GetStencilClearValue();
|
||||
r.stencil_test_enable = dc.stencil_enable;
|
||||
if (dc.stencil_enable) {
|
||||
r.stencil_test_enable = has_stencil && dc.stencil_enable;
|
||||
if (r.stencil_test_enable) {
|
||||
const uint8_t front_write_mask = rc.stencil_clear_enable ? 0 : sm.stencil_writemask;
|
||||
const uint8_t back_write_mask = rc.stencil_clear_enable ? 0 : sm.stencil_writemask_bf;
|
||||
if (dc.stencilfunc > static_cast<uint8_t>(vk::CompareOp::eAlways) ||
|
||||
(dc.backface_enable &&
|
||||
dc.stencilfunc_bf > static_cast<uint8_t>(vk::CompareOp::eAlways)) ||
|
||||
@@ -296,19 +309,18 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
DepthFatal("unsupported stencil compare or replacement state");
|
||||
}
|
||||
r.stencil_static_front = {
|
||||
ConvertStencilOp(sc.stencil_fail), ConvertStencilOp(sc.stencil_zpass),
|
||||
ConvertStencilOp(sc.stencil_zfail), static_cast<vk::CompareOp>(dc.stencilfunc)};
|
||||
r.stencil_dynamic_front = {sm.stencil_mask,
|
||||
rc.stencil_clear_enable ? 0u : sm.stencil_writemask,
|
||||
sm.stencil_testval};
|
||||
ConvertStencilOp(sc.stencil_fail, front_write_mask, sm.stencil_opval),
|
||||
ConvertStencilOp(sc.stencil_zpass, front_write_mask, sm.stencil_opval),
|
||||
ConvertStencilOp(sc.stencil_zfail, front_write_mask, sm.stencil_opval),
|
||||
static_cast<vk::CompareOp>(dc.stencilfunc)};
|
||||
r.stencil_dynamic_front = {sm.stencil_mask, front_write_mask, sm.stencil_testval};
|
||||
if (dc.backface_enable) {
|
||||
r.stencil_static_back = {ConvertStencilOp(sc.stencil_fail_bf),
|
||||
ConvertStencilOp(sc.stencil_zpass_bf),
|
||||
ConvertStencilOp(sc.stencil_zfail_bf),
|
||||
static_cast<vk::CompareOp>(dc.stencilfunc_bf)};
|
||||
r.stencil_dynamic_back = {sm.stencil_mask_bf,
|
||||
rc.stencil_clear_enable ? 0u : sm.stencil_writemask_bf,
|
||||
sm.stencil_testval_bf};
|
||||
r.stencil_static_back = {
|
||||
ConvertStencilOp(sc.stencil_fail_bf, back_write_mask, sm.stencil_opval_bf),
|
||||
ConvertStencilOp(sc.stencil_zpass_bf, back_write_mask, sm.stencil_opval_bf),
|
||||
ConvertStencilOp(sc.stencil_zfail_bf, back_write_mask, sm.stencil_opval_bf),
|
||||
static_cast<vk::CompareOp>(dc.stencilfunc_bf)};
|
||||
r.stencil_dynamic_back = {sm.stencil_mask_bf, back_write_mask, sm.stencil_testval_bf};
|
||||
} else {
|
||||
r.stencil_static_back = r.stencil_static_front;
|
||||
r.stencil_dynamic_back = r.stencil_dynamic_front;
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DEPTHRENDERTARGET_H_
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
@@ -182,8 +182,8 @@ void BlitHelper::ReinterpretColorAsMsDepth(Image& source, Image& destination) {
|
||||
auto command = command_buffer.Handle();
|
||||
source.Transit(vk::ImageLayout::eShaderReadOnlyOptimal, vk::AccessFlagBits2::eShaderRead, {},
|
||||
command);
|
||||
destination.Transit(ColorToMsDepthLayout,
|
||||
vk::AccessFlagBits2::eDepthStencilAttachmentWrite, {}, command);
|
||||
destination.Transit(ColorToMsDepthLayout, vk::AccessFlagBits2::eDepthStencilAttachmentWrite, {},
|
||||
command);
|
||||
|
||||
vk::RenderingAttachmentInfo depth_attachment {};
|
||||
depth_attachment.sType = vk::StructureType::eRenderingAttachmentInfo;
|
||||
|
||||
@@ -105,6 +105,10 @@ Image::Barriers Image::GetBarriers(vk::ImageLayout destinat
|
||||
std::optional<ImageSubresourceRange> range) {
|
||||
auto& state = backing.state;
|
||||
auto& subresource_states = backing.subresource_states;
|
||||
if (range && info.IsVolume()) {
|
||||
range->base_layer = 0;
|
||||
range->layer_count = 1;
|
||||
}
|
||||
|
||||
const bool partial =
|
||||
range && (range->base_level != 0 || range->level_count != info.resources.levels ||
|
||||
@@ -659,7 +663,8 @@ Image::Image(GraphicContext& graphics, CommandScheduler& scheduler, const ImageI
|
||||
: info(image_info), m_graphics(&graphics), m_scheduler(&scheduler) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
ImageOps::Validate(info);
|
||||
m_cpu_dirty = !info.data.Empty();
|
||||
m_cpu_dirty =
|
||||
!info.data.Empty() && info.metadata.compression == VideoOutCompression::Uncompressed;
|
||||
if (info.pixel_format == vk::Format::eUndefined) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -154,17 +154,18 @@ public:
|
||||
}
|
||||
[[nodiscard]] uint64_t HashGuestEdges() const;
|
||||
|
||||
ImageInfo info;
|
||||
VulkanImage backing;
|
||||
ImageViewCache views;
|
||||
ImageUsage usage;
|
||||
ImageBinding binding;
|
||||
bool registered = false;
|
||||
uint64_t track_addr = 0;
|
||||
uint64_t track_addr_end = 0;
|
||||
ImageId depth_id {};
|
||||
uint64_t tick_accessed_last = 0;
|
||||
size_t lru_id = 0;
|
||||
ImageInfo info;
|
||||
VulkanImage backing;
|
||||
ImageViewCache views;
|
||||
ImageUsage usage;
|
||||
ImageBinding binding;
|
||||
bool registered = false;
|
||||
mutable uint32_t query_epoch = 0;
|
||||
uint64_t track_addr = 0;
|
||||
uint64_t track_addr_end = 0;
|
||||
ImageId depth_id {};
|
||||
uint64_t tick_accessed_last = 0;
|
||||
size_t lru_id = 0;
|
||||
|
||||
private:
|
||||
friend struct ImageTestAccess;
|
||||
|
||||
@@ -19,10 +19,9 @@ struct GuestRange {
|
||||
uint64_t address = 0;
|
||||
uint64_t size = 0;
|
||||
|
||||
[[nodiscard]] constexpr bool Empty() const noexcept { return address == 0 || size == 0; }
|
||||
[[nodiscard]] constexpr bool Valid() const noexcept {
|
||||
return !Empty() && address < TRACKER_ADDRESS_SIZE &&
|
||||
size <= TRACKER_ADDRESS_SIZE - address;
|
||||
[[nodiscard]] constexpr bool Empty() const noexcept { return address == 0 || size == 0; }
|
||||
[[nodiscard]] constexpr bool Valid() const noexcept {
|
||||
return !Empty() && address < TRACKER_ADDRESS_SIZE && size <= TRACKER_ADDRESS_SIZE - address;
|
||||
}
|
||||
[[nodiscard]] constexpr uint64_t End() const noexcept { return address + size; }
|
||||
auto operator<=>(const GuestRange&) const = default;
|
||||
@@ -47,10 +46,10 @@ struct ImageSubresources {
|
||||
};
|
||||
|
||||
struct ImageSubresourceRange {
|
||||
uint32_t base_level = 0;
|
||||
uint32_t level_count = 1;
|
||||
uint32_t base_layer = 0;
|
||||
uint32_t layer_count = 1;
|
||||
uint32_t base_level = 0;
|
||||
uint32_t level_count = 1;
|
||||
uint32_t base_layer = 0;
|
||||
uint32_t layer_count = 1;
|
||||
auto operator<=>(const ImageSubresourceRange&) const = default;
|
||||
};
|
||||
|
||||
@@ -67,10 +66,10 @@ struct ImageInfo {
|
||||
GuestRange stencil;
|
||||
ImageMetadataInfo metadata;
|
||||
uint32_t htile_clear_mask = UINT32_MAX;
|
||||
vk::Format pixel_format = vk::Format::eUndefined;
|
||||
uint32_t guest_format = 0;
|
||||
Prospero::ImageType type = Prospero::ImageType::kColor2D;
|
||||
vk::Extent3D extent = {1, 1, 1};
|
||||
vk::Format pixel_format = vk::Format::eUndefined;
|
||||
uint32_t guest_format = 0;
|
||||
Prospero::ImageType type = Prospero::ImageType::kColor2D;
|
||||
vk::Extent3D extent = {1, 1, 1};
|
||||
ImageSubresources resources;
|
||||
uint32_t pitch = 0;
|
||||
uint32_t bytes_per_block = 0;
|
||||
@@ -352,8 +351,7 @@ inline bool ImageInfo::IsDepth() const noexcept {
|
||||
}
|
||||
const auto transfer_bytes = DepthAspectTransferBytes(info.pixel_format);
|
||||
return transfer_bytes == info.bytes_per_block ||
|
||||
(info.bytes_per_block == sizeof(uint16_t) &&
|
||||
transfer_bytes == sizeof(uint32_t));
|
||||
(info.bytes_per_block == sizeof(uint16_t) && transfer_bytes == sizeof(uint32_t));
|
||||
}
|
||||
|
||||
[[nodiscard]] inline VideoOutCompression
|
||||
@@ -470,18 +468,13 @@ IsSupportedDisplayRenderTargetTileMode(uint32_t tile_mode) noexcept {
|
||||
vk::ClearColorValue& clear) {
|
||||
vk::ClearColorValue next {};
|
||||
const auto unorm8 = [](uint32_t value) { return static_cast<float>(value & 0xffu) / 255.0f; };
|
||||
const auto srgb8 = [](uint32_t value) {
|
||||
const auto srgb8 = [](uint32_t value) {
|
||||
const auto encoded = static_cast<float>(value & 0xffu) / 255.0f;
|
||||
return encoded <= 0.04045f ? encoded / 12.92f
|
||||
: std::pow((encoded + 0.055f) / 1.055f, 2.4f);
|
||||
return encoded <= 0.04045f ? encoded / 12.92f : std::pow((encoded + 0.055f) / 1.055f, 2.4f);
|
||||
};
|
||||
switch (format) {
|
||||
case vk::Format::eR32Uint:
|
||||
next.uint32[0] = packed;
|
||||
break;
|
||||
case vk::Format::eR32Sint:
|
||||
next.int32[0] = static_cast<int32_t>(packed);
|
||||
break;
|
||||
case vk::Format::eR32Uint: next.uint32[0] = packed; break;
|
||||
case vk::Format::eR32Sint: next.int32[0] = static_cast<int32_t>(packed); break;
|
||||
case vk::Format::eR8G8B8A8Srgb:
|
||||
next.float32[0] = srgb8(packed);
|
||||
next.float32[1] = srgb8(packed >> 8u);
|
||||
|
||||
@@ -70,15 +70,14 @@ namespace {
|
||||
}
|
||||
case vk::ImageType::e3D:
|
||||
switch (info.type) {
|
||||
case vk::ImageViewType::e3D:
|
||||
return info.base_layer == 0 && info.layer_count == 1;
|
||||
case vk::ImageViewType::e3D: return info.base_layer == 0 && info.layer_count == 1;
|
||||
case vk::ImageViewType::e2D:
|
||||
return static_cast<bool>(
|
||||
image.flags & vk::ImageCreateFlagBits::e2DArrayCompatible) &&
|
||||
return static_cast<bool>(image.flags &
|
||||
vk::ImageCreateFlagBits::e2DArrayCompatible) &&
|
||||
info.level_count == 1 && info.layer_count == 1;
|
||||
case vk::ImageViewType::e2DArray:
|
||||
return static_cast<bool>(
|
||||
image.flags & vk::ImageCreateFlagBits::e2DArrayCompatible) &&
|
||||
return static_cast<bool>(image.flags &
|
||||
vk::ImageCreateFlagBits::e2DArrayCompatible) &&
|
||||
info.level_count == 1;
|
||||
default: return false;
|
||||
}
|
||||
@@ -325,11 +324,10 @@ bool FormatsCompatible(vk::Format base, vk::Format view) noexcept {
|
||||
} // namespace ImageViewOps
|
||||
|
||||
vk::ImageView Image::FindView(const ImageViewInfo& view_info) {
|
||||
const auto& image = backing;
|
||||
const auto& image = backing;
|
||||
auto normalized = view_info;
|
||||
const bool is_storage =
|
||||
static_cast<bool>(normalized.usage & vk::ImageUsageFlagBits::eStorage);
|
||||
normalized.aspect = FullAspectMask(image.format);
|
||||
const bool is_storage = static_cast<bool>(normalized.usage & vk::ImageUsageFlagBits::eStorage);
|
||||
normalized.aspect = FullAspectMask(image.format);
|
||||
if (normalized.aspect & vk::ImageAspectFlagBits::eDepth &&
|
||||
IsDepthViewFormat(normalized.format)) {
|
||||
normalized.format = image.format;
|
||||
@@ -340,28 +338,26 @@ vk::ImageView Image::FindView(const ImageViewInfo& view_info) {
|
||||
normalized.format = image.format;
|
||||
normalized.aspect = vk::ImageAspectFlagBits::eStencil;
|
||||
}
|
||||
normalized.usage =
|
||||
is_storage ? vk::ImageUsageFlagBits::eStorage : vk::ImageUsageFlags {};
|
||||
normalized.usage = is_storage ? vk::ImageUsageFlagBits::eStorage : vk::ImageUsageFlags {};
|
||||
const bool format_compatible = normalized.format != vk::Format::eUndefined &&
|
||||
IsCompatibleViewFormat(image.format, normalized.format);
|
||||
const bool slice_view = image.image_type == vk::ImageType::e3D &&
|
||||
(normalized.type == vk::ImageViewType::e2D ||
|
||||
normalized.type == vk::ImageViewType::e2DArray);
|
||||
const bool slice_view =
|
||||
image.image_type == vk::ImageType::e3D && (normalized.type == vk::ImageViewType::e2D ||
|
||||
normalized.type == vk::ImageViewType::e2DArray);
|
||||
const bool levels_valid = normalized.level_count != 0 &&
|
||||
normalized.base_level < image.mip_levels &&
|
||||
normalized.level_count <= image.mip_levels - normalized.base_level;
|
||||
const auto view_layers = slice_view && levels_valid
|
||||
? std::max(image.extent.depth >> normalized.base_level, 1u)
|
||||
: image.layers;
|
||||
const bool ranges_valid = levels_valid &&
|
||||
normalized.layer_count != 0 && normalized.base_layer < view_layers &&
|
||||
const auto view_layers = slice_view && levels_valid
|
||||
? std::max(image.extent.depth >> normalized.base_level, 1u)
|
||||
: image.layers;
|
||||
const bool ranges_valid = levels_valid && normalized.layer_count != 0 &&
|
||||
normalized.base_layer < view_layers &&
|
||||
normalized.layer_count <= view_layers - normalized.base_layer;
|
||||
const bool mapping_valid =
|
||||
IsComponentSwizzle(normalized.mapping.r) && IsComponentSwizzle(normalized.mapping.g) &&
|
||||
IsComponentSwizzle(normalized.mapping.b) && IsComponentSwizzle(normalized.mapping.a);
|
||||
if (image.image == nullptr || !format_compatible || !ranges_valid || !mapping_valid ||
|
||||
!IsValidViewType(image, normalized) ||
|
||||
!IsValidAspect(image, normalized.aspect)) {
|
||||
!IsValidViewType(image, normalized) || !IsValidAspect(image, normalized.aspect)) {
|
||||
EXIT("invalid image view: image_format=%d view_format=%d type=%d aspect=0x%x "
|
||||
"mip=%u+%u layer=%u+%u usage=0x%x image_levels=%u image_layers=%u\n",
|
||||
static_cast<int>(image.format), static_cast<int>(normalized.format),
|
||||
|
||||
@@ -88,7 +88,9 @@ SelectSampledDepthView(vk::Format image_format, vk::Format view_format, uint32_t
|
||||
IsSupportedSampledDepthResource(const ShaderRecompiler::IR::ImageResource& resource) noexcept {
|
||||
return resource.kind == ShaderRecompiler::IR::ResourceKind::Image &&
|
||||
(resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray) &&
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaa ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaaArray) &&
|
||||
resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None && resource.read &&
|
||||
!resource.written && !resource.atomic;
|
||||
}
|
||||
|
||||
@@ -22,6 +22,10 @@ struct RenderTargetFormatMapping {
|
||||
};
|
||||
|
||||
constexpr RenderTargetFormatMapping kRenderTargetFormats[] = {
|
||||
{Prospero::ChannelLayout::k8,
|
||||
Prospero::ChannelType::kUInt,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR8Uint, 1}},
|
||||
{Prospero::ChannelLayout::k8_8,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
@@ -70,6 +74,10 @@ constexpr RenderTargetFormatMapping kRenderTargetFormats[] = {
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eB10G11R11UfloatPack32, 4}},
|
||||
{Prospero::ChannelLayout::k5_6_5,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eB5G6R5UnormPack16, 2}},
|
||||
{Prospero::ChannelLayout::k16,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
@@ -160,14 +168,6 @@ RenderTargetFormatInfo TextureGetRenderTargetFormat(uint32_t raw_layout, uint32_
|
||||
|
||||
namespace {
|
||||
|
||||
static uint64_t GetLevelSrcOffset(const TileSizeOffset& level_size) {
|
||||
return (level_size.src_size != 0 ? level_size.src_offset : level_size.offset);
|
||||
}
|
||||
|
||||
static uint64_t GetLevelSrcSize(const TileSizeOffset& level_size) {
|
||||
return (level_size.src_size != 0 ? level_size.src_size : level_size.size);
|
||||
}
|
||||
|
||||
static uint32_t GetTextureLevelDepth(uint32_t depth, uint32_t level, bool volume_texture) {
|
||||
return volume_texture ? std::max(depth >> level, 1u) : depth;
|
||||
}
|
||||
@@ -180,20 +180,6 @@ static size_t GetTextureRegionCount(uint32_t depth, uint64_t levels, bool volume
|
||||
return count;
|
||||
}
|
||||
|
||||
uint64_t TextureUploadSliceSourceOffset(const TextureUploadLayout& layout, uint32_t level,
|
||||
uint32_t slice) {
|
||||
if (level >= 16 || layout.level_sizes[level].size == 0) {
|
||||
EXIT("invalid texture upload slice source, level=%u slice=%u\n", level, slice);
|
||||
}
|
||||
const auto level_offset = GetLevelSrcOffset(layout.level_sizes[level]);
|
||||
const auto slice_stride =
|
||||
layout.source_slice_stride != 0 ? layout.source_slice_stride : layout.slice_stride;
|
||||
if (slice_stride != 0 && slice > (UINT64_MAX - level_offset) / slice_stride) {
|
||||
EXIT("texture upload slice source offset overflow, level=%u slice=%u\n", level, slice);
|
||||
}
|
||||
return level_offset + static_cast<uint64_t>(slice) * slice_stride;
|
||||
}
|
||||
|
||||
vk::ComponentSwizzle TextureGetComponentSwizzle(uint8_t s) {
|
||||
switch (static_cast<Prospero::CompSwizzle>(s)) {
|
||||
case Prospero::CompSwizzle::kZero: return vk::ComponentSwizzle::eZero;
|
||||
@@ -233,12 +219,11 @@ vk::Format TextureGetFormat(uint32_t fmt) {
|
||||
|
||||
namespace {
|
||||
|
||||
uint64_t CalcTextureSliceStride(const TileSizeOffset* level_sizes, uint64_t levels,
|
||||
uint64_t CalcTextureSliceStride(const TextureUploadMipLayout* mips, uint64_t levels,
|
||||
uint64_t total_size, uint32_t depth) {
|
||||
uint64_t stride = 0;
|
||||
for (uint32_t i = 0; i < levels; i++) {
|
||||
stride =
|
||||
std::max(stride, static_cast<uint64_t>(level_sizes[i].offset) + level_sizes[i].size);
|
||||
stride = std::max(stride, mips[i].offset + mips[i].size);
|
||||
}
|
||||
|
||||
if (depth > 1 && total_size != 0 && total_size % depth == 0) {
|
||||
@@ -251,39 +236,26 @@ uint64_t CalcTextureSliceStride(const TileSizeOffset* level_sizes, uint64_t leve
|
||||
return stride;
|
||||
}
|
||||
|
||||
uint64_t CalcLinearUploadLevelSize(uint32_t fmt, uint32_t pitch, uint32_t height) {
|
||||
if (const uint32_t bytes_per_element = Prospero::NumBytesPerElement(fmt);
|
||||
bytes_per_element != 0) {
|
||||
return static_cast<uint64_t>(pitch) * height * bytes_per_element;
|
||||
}
|
||||
|
||||
if (const uint32_t bytes_per_block = Prospero::BlockCompressedBytesPerBlock(fmt);
|
||||
bytes_per_block != 0) {
|
||||
const uint32_t blocks_w = std::max((pitch + 3u) / 4u, 1u);
|
||||
const uint32_t blocks_h = std::max((height + 3u) / 4u, 1u);
|
||||
return static_cast<uint64_t>(blocks_w) * blocks_h * bytes_per_block;
|
||||
}
|
||||
|
||||
return 0;
|
||||
uint64_t CalcLinearUploadLevelSize(const TileTextureElementLayout& element, uint32_t pitch,
|
||||
uint32_t height) {
|
||||
const uint32_t elements_w =
|
||||
std::max((pitch + element.texel_width - 1u) / element.texel_width, 1u);
|
||||
const uint32_t elements_h =
|
||||
std::max((height + element.texel_height - 1u) / element.texel_height, 1u);
|
||||
return static_cast<uint64_t>(elements_w) * elements_h * element.bytes;
|
||||
}
|
||||
|
||||
uint64_t SetLinearUploadLevels(TileSizeOffset* level_sizes, uint32_t fmt, uint64_t height,
|
||||
uint64_t SetLinearUploadLevels(TextureUploadMipLayout* mips,
|
||||
const TileTextureElementLayout& element, uint64_t height,
|
||||
uint64_t levels, uint32_t base_pitch) {
|
||||
uint64_t offset = 0;
|
||||
auto pitch = base_pitch;
|
||||
auto h = static_cast<uint32_t>(height);
|
||||
|
||||
for (uint32_t i = 0; i < levels; i++) {
|
||||
const auto size = CalcLinearUploadLevelSize(fmt, pitch, h);
|
||||
EXIT_NOT_IMPLEMENTED(size > 0xffffffffull);
|
||||
EXIT_NOT_IMPLEMENTED(offset > 0xffffffffull);
|
||||
|
||||
level_sizes[i].size = static_cast<uint32_t>(size);
|
||||
level_sizes[i].offset = static_cast<uint32_t>(offset);
|
||||
level_sizes[i].src_size = 0;
|
||||
level_sizes[i].src_offset = 0;
|
||||
level_sizes[i].x = 0;
|
||||
level_sizes[i].y = 0;
|
||||
const auto size = CalcLinearUploadLevelSize(element, pitch, h);
|
||||
mips[i].size = size;
|
||||
mips[i].offset = offset;
|
||||
|
||||
offset += size;
|
||||
if (pitch > 1) {
|
||||
@@ -299,143 +271,123 @@ uint64_t SetLinearUploadLevels(TileSizeOffset* level_sizes, uint32_t fmt, uint64
|
||||
|
||||
} // namespace
|
||||
|
||||
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint64_t width, uint64_t height,
|
||||
uint64_t levels, uint32_t depth, uint64_t pitch,
|
||||
uint64_t tile, uint64_t upload_size,
|
||||
bool allow_depth_tile, bool volume_texture,
|
||||
const char* owner) {
|
||||
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint32_t width, uint32_t height,
|
||||
uint32_t levels, uint32_t depth, uint32_t tile,
|
||||
uint64_t upload_size, bool allow_depth_tile,
|
||||
bool volume_texture, const char* owner) {
|
||||
TextureUploadLayout layout {};
|
||||
layout.tile = static_cast<uint32_t>(tile);
|
||||
layout.pitch = static_cast<uint32_t>(pitch);
|
||||
layout.texel_block = Prospero::BlockCompressedBytesPerBlock(fmt) != 0 ? 4u : 1u;
|
||||
layout.volume_texture = volume_texture;
|
||||
layout.surface.description = {
|
||||
fmt,
|
||||
tile,
|
||||
volume_texture ? TileSurfaceDimension::Dim3D : TileSurfaceDimension::Dim2D,
|
||||
width,
|
||||
height,
|
||||
volume_texture ? depth : 1u,
|
||||
levels,
|
||||
volume_texture ? 1u : depth,
|
||||
};
|
||||
const auto& description = layout.surface.description;
|
||||
const auto tile_mode = static_cast<Prospero::TileMode>(description.tile_mode);
|
||||
TileTextureElementLayout element {};
|
||||
|
||||
if (fmt != 0) {
|
||||
if (layout.tile != 0) {
|
||||
const auto tile_mode = static_cast<Prospero::TileMode>(layout.tile);
|
||||
switch (tile_mode) {
|
||||
case Prospero::TileMode::kStandard256B:
|
||||
if (TileIsStandard256BTextureSupported(fmt)) {
|
||||
layout.tile_family = TileBlockFamily::Standard256B;
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kStandard4KB:
|
||||
if (TileIsStandard4KBTextureSupported(fmt)) {
|
||||
layout.tile_family = TileBlockFamily::Standard4KB;
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kStandard64KB:
|
||||
if (TileIsStandard64KBTextureSupported(fmt)) {
|
||||
layout.tile_family = TileBlockFamily::Standard64KB;
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kPrt:
|
||||
if (TileIsStandard64KBTextureSupported(fmt)) {
|
||||
layout.tile_family = TileBlockFamily::Prt64KB;
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kRenderTarget:
|
||||
if (Prospero::RenderTargetBytesPerElement(fmt) != 0) {
|
||||
layout.tile_family = TileBlockFamily::RenderTarget64KB;
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kDepth:
|
||||
if (allow_depth_tile && Prospero::RenderTargetBytesPerElement(fmt) != 0) {
|
||||
layout.tile_family = TileBlockFamily::Depth64KB;
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
if (layout.tile_family == TileBlockFamily::Count) {
|
||||
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
|
||||
"size=%" PRIu64 " extent=%" PRIu64 "x%" PRIu64 " pitch=%" PRIu64
|
||||
" levels=%" PRIu64 "\n",
|
||||
owner, static_cast<uint32_t>(fmt), layout.tile, upload_size, width, height,
|
||||
pitch, levels);
|
||||
}
|
||||
}
|
||||
|
||||
layout.pitch = TileGetTexturePitch(fmt, width, levels, layout.tile);
|
||||
|
||||
TileGetTextureSize(fmt, width, height, layout.pitch, levels, layout.tile, nullptr,
|
||||
layout.level_sizes, layout.padded_sizes);
|
||||
|
||||
if (static_cast<Prospero::TileMode>(layout.tile) != Prospero::TileMode::kLinear) {
|
||||
if (layout.volume_texture) {
|
||||
layout.slice_stride = SetLinearUploadLevels(layout.level_sizes, fmt, height, levels,
|
||||
static_cast<uint32_t>(width));
|
||||
} else {
|
||||
TileSizeOffset tiled_levels[16] {};
|
||||
std::copy_n(layout.level_sizes, levels, tiled_levels);
|
||||
layout.source_slice_stride =
|
||||
CalcTextureSliceStride(tiled_levels, levels, upload_size, depth);
|
||||
SetLinearUploadLevels(layout.level_sizes, fmt, height, levels, layout.pitch);
|
||||
for (uint32_t i = 0; i < levels; ++i) {
|
||||
if (tiled_levels[i].src_size > tiled_levels[i].size) {
|
||||
layout.first_tail_level = std::min(layout.first_tail_level, i);
|
||||
}
|
||||
layout.level_sizes[i].src_offset = GetLevelSrcOffset(tiled_levels[i]);
|
||||
layout.level_sizes[i].src_size = GetLevelSrcSize(tiled_levels[i]);
|
||||
layout.level_sizes[i].x = tiled_levels[i].x;
|
||||
layout.level_sizes[i].y = tiled_levels[i].y;
|
||||
}
|
||||
}
|
||||
} else if (layout.volume_texture) {
|
||||
layout.slice_stride =
|
||||
CalcTextureSliceStride(layout.level_sizes, levels, upload_size, depth);
|
||||
}
|
||||
} else {
|
||||
if (fmt == 0) {
|
||||
EXIT("%s: legacy texture upload format unsupported: fmt=0 tile=%u size=%" PRIu64
|
||||
" extent=%" PRIu64 "x%" PRIu64 " pitch=%" PRIu64 " levels=%" PRIu64 "\n",
|
||||
owner, layout.tile, upload_size, width, height, pitch, levels);
|
||||
" extent=%ux%u levels=%u\n",
|
||||
owner, description.tile_mode, upload_size, width, height, levels);
|
||||
}
|
||||
|
||||
if (!layout.volume_texture) {
|
||||
layout.slice_stride =
|
||||
CalcTextureSliceStride(layout.level_sizes, levels, upload_size, depth);
|
||||
switch (tile_mode) {
|
||||
case Prospero::TileMode::kLinear:
|
||||
if (!TileGetTextureElementLayout(fmt, element)) {
|
||||
EXIT("%s: unsupported linear texture format: fmt=%u\n", owner, fmt);
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kDepth:
|
||||
if (!allow_depth_tile || !TileGetTiledTextureLayout(description, layout.surface)) {
|
||||
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
|
||||
"size=%" PRIu64 " extent=%ux%u levels=%u\n",
|
||||
owner, static_cast<uint32_t>(fmt), description.tile_mode, upload_size, width,
|
||||
height, levels);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
if (!TileGetTiledTextureLayout(description, layout.surface)) {
|
||||
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
|
||||
"size=%" PRIu64 " extent=%ux%u levels=%u\n",
|
||||
owner, static_cast<uint32_t>(fmt), description.tile_mode, upload_size, width,
|
||||
height, levels);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (tile_mode != Prospero::TileMode::kLinear) {
|
||||
element = {layout.surface.texture.block.bytes_per_element,
|
||||
layout.surface.texture.texel_width, layout.surface.texture.texel_height};
|
||||
}
|
||||
layout.pitch = TileGetTexturePitch(fmt, width, description.tile_mode);
|
||||
if (tile_mode == Prospero::TileMode::kLinear) {
|
||||
TileSizeOffset level_sizes[16] {};
|
||||
TilePaddedSize padded_sizes[16] {};
|
||||
TileGetTextureSize(fmt, width, height, levels, description.tile_mode, nullptr, level_sizes,
|
||||
padded_sizes);
|
||||
for (uint32_t level = 0; level < levels; ++level) {
|
||||
layout.mips[level] = {level_sizes[level].offset, level_sizes[level].size,
|
||||
padded_sizes[level].width, padded_sizes[level].height};
|
||||
}
|
||||
} else if (volume_texture) {
|
||||
layout.slice_stride = SetLinearUploadLevels(layout.mips, element, height, levels, width);
|
||||
} else {
|
||||
layout.source_slice_stride = layout.surface.block_slice_size;
|
||||
if (depth > 1 && upload_size != 0 && upload_size % depth == 0) {
|
||||
layout.source_slice_stride = std::max(layout.source_slice_stride, upload_size / depth);
|
||||
}
|
||||
SetLinearUploadLevels(layout.mips, element, height, levels, layout.pitch);
|
||||
}
|
||||
|
||||
if (!volume_texture || tile_mode == Prospero::TileMode::kLinear) {
|
||||
layout.slice_stride = CalcTextureSliceStride(layout.mips, levels, upload_size, depth);
|
||||
}
|
||||
return layout;
|
||||
}
|
||||
|
||||
std::vector<vk::BufferImageCopy>
|
||||
TextureBuildImageCopies(const TextureUploadLayout& layout, uint32_t width, uint32_t height,
|
||||
uint32_t depth, uint64_t levels, bool array_texture,
|
||||
bool volume_texture) {
|
||||
uint32_t mip_width = width;
|
||||
uint32_t mip_height = height;
|
||||
uint32_t mip_pitch = volume_texture && static_cast<Prospero::TileMode>(layout.tile) !=
|
||||
Prospero::TileMode::kLinear
|
||||
? width
|
||||
: layout.pitch;
|
||||
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout) {
|
||||
const auto& description = layout.surface.description;
|
||||
const bool volume_texture = description.dimension == TileSurfaceDimension::Dim3D;
|
||||
const auto depth = volume_texture ? description.depth : description.layers;
|
||||
uint32_t mip_width = description.width;
|
||||
uint32_t mip_height = description.height;
|
||||
uint32_t mip_pitch = volume_texture && static_cast<Prospero::TileMode>(description.tile_mode) !=
|
||||
Prospero::TileMode::kLinear
|
||||
? description.width
|
||||
: layout.pitch;
|
||||
|
||||
std::vector<vk::BufferImageCopy> regions;
|
||||
regions.reserve(GetTextureRegionCount(depth, levels, volume_texture));
|
||||
for (uint32_t i = 0; i < levels; i++) {
|
||||
EXIT_NOT_IMPLEMENTED(layout.level_sizes[i].size == 0);
|
||||
regions.reserve(GetTextureRegionCount(depth, description.levels, volume_texture));
|
||||
for (uint32_t i = 0; i < description.levels; i++) {
|
||||
EXIT_NOT_IMPLEMENTED(layout.mips[i].size == 0);
|
||||
|
||||
const auto mip_depth = GetTextureLevelDepth(depth, i, volume_texture);
|
||||
|
||||
for (uint32_t z = 0; z < mip_depth; z++) {
|
||||
const auto slice_offset = z * layout.slice_stride;
|
||||
const auto slice_offset = z * layout.slice_stride;
|
||||
vk::BufferImageCopy region {};
|
||||
region.bufferOffset =
|
||||
layout.level_sizes[i].offset + slice_offset;
|
||||
region.imageSubresource = {vk::ImageAspectFlagBits::eColor, i,
|
||||
array_texture ? z : 0, 1};
|
||||
region.imageOffset.z = volume_texture ? static_cast<int>(z) : 0;
|
||||
region.imageExtent = {mip_width, mip_height, 1};
|
||||
const bool linear =
|
||||
static_cast<Prospero::TileMode>(layout.tile) == Prospero::TileMode::kLinear;
|
||||
region.bufferOffset = layout.mips[i].offset + slice_offset;
|
||||
region.imageSubresource = {vk::ImageAspectFlagBits::eColor, i, volume_texture ? 0u : z,
|
||||
1};
|
||||
region.imageOffset.z = volume_texture ? static_cast<int>(z) : 0;
|
||||
region.imageExtent = {mip_width, mip_height, 1};
|
||||
const bool linear = static_cast<Prospero::TileMode>(description.tile_mode) ==
|
||||
Prospero::TileMode::kLinear;
|
||||
if (linear) {
|
||||
region.bufferRowLength = layout.padded_sizes[i].width;
|
||||
region.bufferImageHeight = layout.padded_sizes[i].height;
|
||||
region.bufferRowLength = layout.mips[i].row_length;
|
||||
region.bufferImageHeight = layout.mips[i].image_height;
|
||||
} else {
|
||||
const auto align = [](uint32_t value, uint32_t block) {
|
||||
const auto texel_width = layout.surface.texture.texel_width;
|
||||
const auto align = [](uint32_t value, uint32_t block) {
|
||||
return ((value + block - 1u) / block) * block;
|
||||
};
|
||||
const auto pitch = align(mip_pitch, layout.texel_block);
|
||||
region.bufferRowLength =
|
||||
pitch > align(mip_width, layout.texel_block) ? pitch : 0;
|
||||
const auto pitch = align(mip_pitch, texel_width);
|
||||
region.bufferRowLength = pitch > align(mip_width, texel_width) ? pitch : 0;
|
||||
}
|
||||
regions.push_back(region);
|
||||
}
|
||||
@@ -454,24 +406,6 @@ TextureBuildImageCopies(const TextureUploadLayout& layout, uint32_t width, uint3
|
||||
return regions;
|
||||
}
|
||||
|
||||
struct GpuTileElementLayout {
|
||||
uint32_t bytes = 0;
|
||||
uint32_t wide = 1;
|
||||
uint32_t tall = 1;
|
||||
};
|
||||
|
||||
static bool GetGpuTileElementLayout(uint32_t fmt, GpuTileElementLayout& out) {
|
||||
if (const auto bytes = Prospero::NumBytesPerElement(fmt); bytes != 0) {
|
||||
out = {bytes, 1, 1};
|
||||
return true;
|
||||
}
|
||||
if (const auto bytes = Prospero::BlockCompressedBytesPerBlock(fmt); bytes != 0) {
|
||||
out = {bytes, 4, 4};
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool SetGpuTileSize(uint64_t offset, uint64_t length, uint64_t capacity, uint64_t& size) {
|
||||
if (offset > capacity || length > capacity - offset) {
|
||||
return false;
|
||||
@@ -480,148 +414,122 @@ static bool SetGpuTileSize(uint64_t offset, uint64_t length, uint64_t capacity,
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TextureBuildGpuTileInfos(uint64_t size,
|
||||
const std::vector<vk::BufferImageCopy>& regions,
|
||||
const TextureUploadLayout& layout, uint32_t fmt, uint32_t depth,
|
||||
uint64_t levels, std::vector<GpuTileInfo>& out_infos) {
|
||||
if (size == 0 || levels == 0 || levels > 16 || depth == 0 ||
|
||||
regions.size() != GetTextureRegionCount(depth, levels, layout.volume_texture) ||
|
||||
Prospero::IsFmaskTextureFormat(fmt)) {
|
||||
bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferImageCopy>& regions,
|
||||
const TextureUploadLayout& layout, uint32_t levels,
|
||||
std::vector<GpuTileInfo>& out_infos) {
|
||||
const auto& description = layout.surface.description;
|
||||
const bool volume_texture = description.dimension == TileSurfaceDimension::Dim3D;
|
||||
const auto depth = volume_texture ? description.depth : description.layers;
|
||||
if (tiled_size == 0 || levels == 0 || levels > 16 || depth == 0 ||
|
||||
regions.size() != GetTextureRegionCount(depth, levels, volume_texture) ||
|
||||
Prospero::IsFmaskTextureFormat(description.format)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
GpuTileElementLayout element {};
|
||||
if (layout.tile_family == TileBlockFamily::RenderTarget64KB ||
|
||||
layout.tile_family == TileBlockFamily::Depth64KB) {
|
||||
element.bytes = Prospero::RenderTargetBytesPerElement(fmt);
|
||||
} else if (!GetGpuTileElementLayout(fmt, element)) {
|
||||
return false;
|
||||
}
|
||||
if (element.bytes == 0) {
|
||||
const auto& surface = layout.surface;
|
||||
const auto& texture = surface.texture;
|
||||
const auto& block = texture.block;
|
||||
if (surface.description.levels < levels || block.bytes_per_element == 0 ||
|
||||
block.family == TileBlockFamily::Count) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<GpuTileInfo> infos;
|
||||
infos.reserve(regions.size());
|
||||
if (layout.volume_texture) {
|
||||
TileVolumeLayout volume {};
|
||||
if (!TileGetTextureVolumeLayout(fmt, regions[0].imageExtent.width,
|
||||
regions[0].imageExtent.height, depth,
|
||||
static_cast<uint32_t>(levels), layout.tile, volume)) {
|
||||
return false;
|
||||
}
|
||||
element = {volume.bytes_per_element, volume.texel_width, volume.texel_height};
|
||||
TileBlockLayout block {};
|
||||
if (!TileGetBlockLayout(volume.family, element.bytes, block)) return false;
|
||||
|
||||
if (volume_texture) {
|
||||
size_t region_base = 0;
|
||||
for (uint32_t level = 0; level < levels; ++level) {
|
||||
const uint32_t mip_depth = GetTextureLevelDepth(depth, level, true);
|
||||
const bool tail = level >= volume.first_tail_level;
|
||||
const bool tail = level >= surface.first_tail_level;
|
||||
const uint64_t linear_stride = layout.slice_stride;
|
||||
for (uint32_t z = 0; z < mip_depth; z += block.block_depth) {
|
||||
const uint32_t copy_depth = std::min(block.block_depth, mip_depth - z);
|
||||
const auto& region = regions[region_base + z];
|
||||
const auto pitch = region.bufferRowLength != 0
|
||||
? region.bufferRowLength
|
||||
: region.imageExtent.width;
|
||||
const auto logical_height = region.bufferImageHeight != 0
|
||||
? region.bufferImageHeight
|
||||
: region.imageExtent.height;
|
||||
GpuTileInfo info {};
|
||||
const auto pitch =
|
||||
region.bufferRowLength != 0 ? region.bufferRowLength : region.imageExtent.width;
|
||||
const auto logical_height = region.bufferImageHeight != 0
|
||||
? region.bufferImageHeight
|
||||
: region.imageExtent.height;
|
||||
GpuTileInfo info {};
|
||||
info.family = block.family;
|
||||
info.bytes_per_element = block.bytes_per_element;
|
||||
info.linear_offset = region.bufferOffset;
|
||||
info.tiled_offset =
|
||||
static_cast<uint64_t>(z / block.block_depth) * volume.block_slice_size +
|
||||
volume.level_offsets[level];
|
||||
static_cast<uint64_t>(z / block.block_depth) * surface.block_slice_size +
|
||||
surface.mips[level].offset;
|
||||
const uint64_t linear_span =
|
||||
static_cast<uint64_t>(copy_depth - 1u) * linear_stride +
|
||||
layout.level_sizes[level].size;
|
||||
if (!SetGpuTileSize(info.linear_offset, linear_span, size, info.linear_size) ||
|
||||
!SetGpuTileSize(info.tiled_offset, volume.level_sizes[level], size,
|
||||
layout.mips[level].size;
|
||||
if (!SetGpuTileSize(info.linear_offset, linear_span, UINT64_MAX,
|
||||
info.linear_size) ||
|
||||
!SetGpuTileSize(info.tiled_offset, surface.mips[level].size, tiled_size,
|
||||
info.tiled_size)) {
|
||||
return false;
|
||||
}
|
||||
info.linear_slice_stride = linear_stride;
|
||||
info.width = std::max(
|
||||
(region.imageExtent.width + element.wide - 1u) / element.wide, 1u);
|
||||
info.width = std::max((region.imageExtent.width + texture.texel_width - 1u) /
|
||||
texture.texel_width,
|
||||
1u);
|
||||
info.height = std::max(
|
||||
(logical_height + element.tall - 1u) / element.tall, 1u);
|
||||
info.depth = copy_depth;
|
||||
info.surface_z = block.block_depth == 1
|
||||
? static_cast<uint32_t>(region.imageOffset.z)
|
||||
: 0;
|
||||
info.pitch =
|
||||
std::max((pitch + element.wide - 1u) / element.wide, 1u);
|
||||
info.tail_x = tail ? volume.tail_x[level] : 0;
|
||||
info.tail_y = tail ? volume.tail_y[level] : 0;
|
||||
info.tail = tail;
|
||||
info.tiled_width = volume.level_widths[level];
|
||||
info.tiled_height = volume.level_heights[level];
|
||||
(logical_height + texture.texel_height - 1u) / texture.texel_height, 1u);
|
||||
info.depth = copy_depth;
|
||||
info.surface_z =
|
||||
block.block_depth == 1 ? static_cast<uint32_t>(region.imageOffset.z) : 0;
|
||||
info.pitch = std::max((pitch + texture.texel_width - 1u) / texture.texel_width, 1u);
|
||||
info.tail_x = tail ? surface.mips[level].tail_x : 0;
|
||||
info.tail_y = tail ? surface.mips[level].tail_y : 0;
|
||||
info.tail = tail;
|
||||
info.tiled_width = surface.mips[level].padded_width;
|
||||
info.tiled_height = surface.mips[level].padded_height;
|
||||
infos.push_back(info);
|
||||
}
|
||||
region_base += mip_depth;
|
||||
}
|
||||
} else {
|
||||
const auto base_family = layout.tile_family;
|
||||
if (base_family == TileBlockFamily::Count) {
|
||||
return false;
|
||||
}
|
||||
|
||||
size_t region_index = 0;
|
||||
for (uint32_t level = 0; level < levels; level++) {
|
||||
const auto& level_size = layout.level_sizes[level];
|
||||
const bool tail = level >= layout.first_tail_level;
|
||||
const auto family = base_family;
|
||||
TileBlockLayout block {};
|
||||
if (!TileGetBlockLayout(family, element.bytes, block)) {
|
||||
return false;
|
||||
}
|
||||
const auto level_depth = GetTextureLevelDepth(depth, level, layout.volume_texture);
|
||||
const auto& level_size = layout.mips[level];
|
||||
const auto& mip = surface.mips[level];
|
||||
const bool tail = level >= surface.first_tail_level;
|
||||
const auto level_depth = GetTextureLevelDepth(depth, level, false);
|
||||
for (uint32_t z = 0; z < level_depth; z++) {
|
||||
const auto& region = regions[region_index++];
|
||||
const auto pitch = region.bufferRowLength != 0
|
||||
? region.bufferRowLength
|
||||
: region.imageExtent.width;
|
||||
const auto logical_height = region.bufferImageHeight != 0
|
||||
? region.bufferImageHeight
|
||||
: region.imageExtent.height;
|
||||
const auto pitch =
|
||||
region.bufferRowLength != 0 ? region.bufferRowLength : region.imageExtent.width;
|
||||
const auto logical_height = region.bufferImageHeight != 0
|
||||
? region.bufferImageHeight
|
||||
: region.imageExtent.height;
|
||||
GpuTileInfo info {};
|
||||
info.family = block.family;
|
||||
info.bytes_per_element = block.bytes_per_element;
|
||||
info.linear_offset = region.bufferOffset;
|
||||
info.tiled_offset = TextureUploadSliceSourceOffset(layout, level, z);
|
||||
if (!SetGpuTileSize(info.linear_offset, level_size.size, size, info.linear_size) ||
|
||||
!SetGpuTileSize(info.tiled_offset, GetLevelSrcSize(level_size), size,
|
||||
info.tiled_size)) {
|
||||
info.family = block.family;
|
||||
info.bytes_per_element = block.bytes_per_element;
|
||||
info.linear_offset = region.bufferOffset;
|
||||
const auto source_stride = layout.source_slice_stride != 0
|
||||
? layout.source_slice_stride
|
||||
: surface.block_slice_size;
|
||||
if (z > (UINT64_MAX - mip.offset) / source_stride) {
|
||||
return false;
|
||||
}
|
||||
info.width = std::max(
|
||||
(region.imageExtent.width + element.wide - 1u) / element.wide, 1u);
|
||||
info.tiled_offset = mip.offset + static_cast<uint64_t>(z) * source_stride;
|
||||
if (!SetGpuTileSize(info.linear_offset, level_size.size, UINT64_MAX,
|
||||
info.linear_size) ||
|
||||
!SetGpuTileSize(info.tiled_offset, mip.size, tiled_size, info.tiled_size)) {
|
||||
return false;
|
||||
}
|
||||
info.width = std::max((region.imageExtent.width + texture.texel_width - 1u) /
|
||||
texture.texel_width,
|
||||
1u);
|
||||
info.height = std::max(
|
||||
(logical_height + element.tall - 1u) / element.tall, 1u);
|
||||
info.surface_z = base_family == TileBlockFamily::RenderTarget64KB ||
|
||||
base_family == TileBlockFamily::Depth64KB
|
||||
(logical_height + texture.texel_height - 1u) / texture.texel_height, 1u);
|
||||
info.surface_z = block.family == TileBlockFamily::RenderTarget64KB ||
|
||||
block.family == TileBlockFamily::Depth64KB
|
||||
? region.imageSubresource.baseArrayLayer
|
||||
: 0;
|
||||
info.pitch =
|
||||
std::max((pitch + element.wide - 1u) / element.wide, 1u);
|
||||
info.tail = tail;
|
||||
info.tail_x = tail ? level_size.x : 0;
|
||||
info.tail_y = tail ? level_size.y : 0;
|
||||
info.tiled_width =
|
||||
layout.padded_sizes[level].width != 0
|
||||
? std::max((layout.padded_sizes[level].width + element.wide - 1u) /
|
||||
element.wide,
|
||||
1u)
|
||||
: info.pitch;
|
||||
info.tiled_height =
|
||||
layout.padded_sizes[level].height != 0
|
||||
? std::max((layout.padded_sizes[level].height + element.tall - 1u) /
|
||||
element.tall,
|
||||
1u)
|
||||
: info.height;
|
||||
info.pitch = std::max((pitch + texture.texel_width - 1u) / texture.texel_width, 1u);
|
||||
info.tail = tail;
|
||||
info.tail_x = tail ? mip.tail_x : 0;
|
||||
info.tail_y = tail ? mip.tail_y : 0;
|
||||
info.tiled_width = mip.padded_width;
|
||||
info.tiled_height = mip.padded_height;
|
||||
infos.push_back(info);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,35 +19,32 @@ struct RenderTargetFormatInfo {
|
||||
Prospero::ColorComponentMapping export_mapping;
|
||||
};
|
||||
|
||||
struct TextureUploadLayout {
|
||||
uint32_t tile = 0;
|
||||
uint32_t pitch = 0;
|
||||
uint32_t texel_block = 1;
|
||||
uint64_t slice_stride = 0;
|
||||
uint64_t source_slice_stride = 0;
|
||||
uint32_t first_tail_level = 16;
|
||||
TileBlockFamily tile_family = TileBlockFamily::Count;
|
||||
bool volume_texture = false;
|
||||
TileSizeOffset level_sizes[16] = {};
|
||||
TilePaddedSize padded_sizes[16] = {};
|
||||
struct TextureUploadMipLayout {
|
||||
uint64_t offset = 0;
|
||||
uint64_t size = 0;
|
||||
uint32_t row_length = 0;
|
||||
uint32_t image_height = 0;
|
||||
};
|
||||
|
||||
vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle);
|
||||
struct TextureUploadLayout {
|
||||
uint32_t pitch = 0;
|
||||
uint64_t slice_stride = 0;
|
||||
uint64_t source_slice_stride = 0;
|
||||
TileSurfaceLayout surface;
|
||||
TextureUploadMipLayout mips[16] = {};
|
||||
};
|
||||
|
||||
vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle);
|
||||
vk::Format TextureGetFormat(uint32_t fmt);
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(uint32_t layout, uint32_t type, uint32_t order);
|
||||
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint64_t width, uint64_t height,
|
||||
uint64_t levels, uint32_t depth, uint64_t pitch,
|
||||
uint64_t tile, uint64_t upload_size,
|
||||
bool allow_depth_tile, bool volume_texture,
|
||||
const char* owner);
|
||||
std::vector<vk::BufferImageCopy>
|
||||
TextureBuildImageCopies(const TextureUploadLayout& layout, uint32_t width, uint32_t height,
|
||||
uint32_t depth, uint64_t levels, bool array_texture,
|
||||
bool volume_texture);
|
||||
bool TextureBuildGpuTileInfos(uint64_t size,
|
||||
const std::vector<vk::BufferImageCopy>& regions,
|
||||
const TextureUploadLayout& layout, uint32_t fmt, uint32_t depth,
|
||||
uint64_t levels, std::vector<GpuTileInfo>& infos);
|
||||
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint32_t width, uint32_t height,
|
||||
uint32_t levels, uint32_t depth, uint32_t tile,
|
||||
uint64_t upload_size, bool allow_depth_tile,
|
||||
bool volume_texture, const char* owner);
|
||||
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout);
|
||||
bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferImageCopy>& regions,
|
||||
const TextureUploadLayout& layout, uint32_t levels,
|
||||
std::vector<GpuTileInfo>& infos);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -14,9 +14,9 @@
|
||||
#include "gpu_tiler_shaders/gpu_tiler_standard64_spv.h"
|
||||
#include "gpu_tiler_shaders/gpu_tiler_swap_bgra16_spv.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
|
||||
@@ -26,8 +26,8 @@ MasterSemaphore::~MasterSemaphore() {
|
||||
}
|
||||
|
||||
void MasterSemaphore::Refresh() {
|
||||
uint64_t counter = 0;
|
||||
const auto result = m_graphics.device.getSemaphoreCounterValue(m_semaphore, &counter);
|
||||
uint64_t counter = 0;
|
||||
const auto result = m_graphics.device.getSemaphoreCounterValue(m_semaphore, &counter);
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
|
||||
auto known = m_gpu_tick.load(std::memory_order_acquire);
|
||||
|
||||
@@ -22,7 +22,7 @@ public:
|
||||
[[nodiscard]] uint64_t KnownGpuTick() const noexcept {
|
||||
return m_gpu_tick.load(std::memory_order_acquire);
|
||||
}
|
||||
[[nodiscard]] bool IsFree(uint64_t tick) const noexcept { return KnownGpuTick() >= tick; }
|
||||
[[nodiscard]] bool IsFree(uint64_t tick) const noexcept { return KnownGpuTick() >= tick; }
|
||||
[[nodiscard]] uint64_t NextTick() noexcept {
|
||||
return m_current_tick.fetch_add(1, std::memory_order_release);
|
||||
}
|
||||
|
||||
@@ -26,11 +26,15 @@ bool IsSampledImage(BindingKind kind) {
|
||||
case BindingKind::Sampled1DArray:
|
||||
case BindingKind::Sampled2D:
|
||||
case BindingKind::Sampled2DArray:
|
||||
case BindingKind::Sampled2DMsaa:
|
||||
case BindingKind::Sampled2DMsaaArray:
|
||||
case BindingKind::Sampled3D:
|
||||
case BindingKind::SampledUint1D:
|
||||
case BindingKind::SampledUint1DArray:
|
||||
case BindingKind::SampledUint2D:
|
||||
case BindingKind::SampledUint2DArray:
|
||||
case BindingKind::SampledUint2DMsaa:
|
||||
case BindingKind::SampledUint2DMsaaArray:
|
||||
case BindingKind::SampledUint3D: return true;
|
||||
default: return false;
|
||||
}
|
||||
|
||||
@@ -95,7 +95,7 @@ private:
|
||||
};
|
||||
|
||||
static vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture);
|
||||
void CreatePool();
|
||||
void CreatePool();
|
||||
VulkanDescriptorSet* Allocate(Stage stage, const ShaderRecompiler::IR::Program& program);
|
||||
vk::DescriptorSetLayout
|
||||
GetDescriptorSetLayoutInternal(Stage stage, const ShaderRecompiler::IR::Program& program);
|
||||
|
||||
@@ -73,6 +73,11 @@ static Prospero::ImageType TextureBaseType(Prospero::ImageType type) {
|
||||
}
|
||||
}
|
||||
|
||||
static bool IsMultisampledTexture(Prospero::ImageType type) {
|
||||
return type == Prospero::ImageType::kColor2DMsaa ||
|
||||
type == Prospero::ImageType::kColor2DMsaaArray;
|
||||
}
|
||||
|
||||
static BufferView NativeStorageBuffer(RenderContext& context, CommandBuffer& command_buffer,
|
||||
const ShaderBufferResource& descriptor,
|
||||
const ShaderRecompiler::IR::BufferResource& resource,
|
||||
@@ -159,6 +164,8 @@ static bool IsSupportedSampledColorResource(const ShaderRecompiler::IR::ImageRes
|
||||
case ShaderRecompiler::Decoder::ImageDimension::Dim1DArray:
|
||||
case ShaderRecompiler::Decoder::ImageDimension::Dim2D:
|
||||
case ShaderRecompiler::Decoder::ImageDimension::Dim2DArray:
|
||||
case ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaa:
|
||||
case ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaaArray:
|
||||
supported_dimension = true;
|
||||
break;
|
||||
default: break;
|
||||
@@ -195,6 +202,22 @@ TargetTextureViewInfo ResolveTargetTextureView(const ShaderRecompiler::IR::Image
|
||||
? TargetTextureViewInfo {vk::ImageViewType::e2DArray, base_layer,
|
||||
image_layers - base_layer}
|
||||
: TargetTextureViewInfo {};
|
||||
case Prospero::ImageType::kColor2DMsaa:
|
||||
return resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaa &&
|
||||
base_layer == 0 && image_layers == 1
|
||||
? TargetTextureViewInfo {vk::ImageViewType::e2D, 0, 1}
|
||||
: TargetTextureViewInfo {};
|
||||
case Prospero::ImageType::kColor2DMsaaArray:
|
||||
if (resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaa &&
|
||||
base_layer == 0 && image_layers == 1) {
|
||||
return {vk::ImageViewType::e2D, 0, 1};
|
||||
}
|
||||
return resource.dimension ==
|
||||
ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaaArray &&
|
||||
base_layer < image_layers
|
||||
? TargetTextureViewInfo {vk::ImageViewType::e2DArray, base_layer,
|
||||
image_layers - base_layer}
|
||||
: TargetTextureViewInfo {};
|
||||
default: return {};
|
||||
}
|
||||
}
|
||||
@@ -209,41 +232,64 @@ bool IsSupportedSampledVideoOutView(const ShaderRecompiler::IR::ImageResource& r
|
||||
}
|
||||
|
||||
bool IsSupportedDepthTargetDescriptor(const ShaderTextureResource& descriptor, const Image& image) {
|
||||
const auto width = static_cast<uint32_t>(descriptor.Width5()) + 1u;
|
||||
const auto height = static_cast<uint32_t>(descriptor.Height5()) + 1u;
|
||||
const auto pitch = TileGetTexturePitch(descriptor.Format(), width, 1, descriptor.TileMode());
|
||||
const auto type = static_cast<Prospero::ImageType>(descriptor.Type());
|
||||
const bool supported_single_layer =
|
||||
image.info.resources.layers == 1 && descriptor.Depth() == 0 &&
|
||||
descriptor.BaseArray5() == 0 &&
|
||||
(type == Prospero::ImageType::kColor2D || type == Prospero::ImageType::kColor2DArray);
|
||||
const auto width = static_cast<uint32_t>(descriptor.Width5()) + 1u;
|
||||
const auto height = static_cast<uint32_t>(descriptor.Height5()) + 1u;
|
||||
const auto type = static_cast<Prospero::ImageType>(descriptor.Type());
|
||||
const bool multisampled = IsMultisampledTexture(type);
|
||||
const auto samples = multisampled ? 1u << descriptor.LastLevel() : 1u;
|
||||
const auto pitch =
|
||||
multisampled ? TileGetDepthPitch(width, image.info.bytes_per_block, descriptor.LastLevel())
|
||||
: TileGetTexturePitch(descriptor.Format(), width, descriptor.TileMode());
|
||||
const bool supported_2d = type == Prospero::ImageType::kColor2D &&
|
||||
image.info.resources.layers == 1 && descriptor.Depth() == 0 &&
|
||||
descriptor.BaseArray5() == 0;
|
||||
const bool supported_array = type == Prospero::ImageType::kColor2DArray &&
|
||||
descriptor.BaseArray5() <= descriptor.Depth() &&
|
||||
descriptor.Depth() < image.info.resources.layers;
|
||||
const bool supported_cube =
|
||||
type == Prospero::ImageType::kCube && width == height && image.info.resources.layers >= 6 &&
|
||||
image.info.resources.layers % 6u == 0 &&
|
||||
static_cast<uint32_t>(descriptor.Depth()) + 1u == image.info.resources.layers &&
|
||||
descriptor.BaseArray5() == 0;
|
||||
const bool supported_msaa_2d = type == Prospero::ImageType::kColor2DMsaa &&
|
||||
image.info.resources.layers == 1 && descriptor.Depth() == 0 &&
|
||||
descriptor.BaseArray5() == 0;
|
||||
const bool supported_msaa_array = type == Prospero::ImageType::kColor2DMsaaArray &&
|
||||
descriptor.BaseArray5() <= descriptor.Depth() &&
|
||||
descriptor.Depth() < image.info.resources.layers;
|
||||
const bool levels_ok =
|
||||
multisampled
|
||||
? descriptor.BaseLevel() == 0 && descriptor.LastLevel() >= 1 &&
|
||||
descriptor.LastLevel() <= 3 && descriptor.MaxMip() == descriptor.LastLevel() &&
|
||||
image.info.resources.levels == 1 && image.info.samples == samples
|
||||
: descriptor.BaseLevel() == 0 && descriptor.LastLevel() == 0 &&
|
||||
descriptor.MaxMip() == 0 && image.info.samples == 1;
|
||||
return image.info.IsDepth() && width == image.info.extent.width &&
|
||||
height == image.info.extent.height && (supported_single_layer || supported_cube) &&
|
||||
descriptor.BaseLevel() == 0 && descriptor.LastLevel() == 0 && descriptor.MaxMip() == 0 &&
|
||||
descriptor.MinLod() == 0 && descriptor.BaseArray5() == 0 &&
|
||||
height == image.info.extent.height &&
|
||||
(supported_2d || supported_array || supported_cube || supported_msaa_2d ||
|
||||
supported_msaa_array) &&
|
||||
levels_ok && descriptor.MinLod() == 0 &&
|
||||
descriptor.TileMode() == Prospero::GpuEnumValue(Prospero::TileMode::kDepth) &&
|
||||
descriptor.BCSwizzle() == 0 && !descriptor.MsaaDepth() && pitch >= width &&
|
||||
pitch == image.info.pitch;
|
||||
descriptor.BCSwizzle() == 0 && (!descriptor.MsaaDepth() || multisampled) &&
|
||||
pitch >= width && pitch == image.info.pitch;
|
||||
}
|
||||
|
||||
bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, const Image& image) {
|
||||
constexpr uint32_t field1_reserved_mask = 0x200fff00u;
|
||||
constexpr uint32_t field2_reserved_mask = 0xf0003000u;
|
||||
constexpr uint32_t field3_common = 0x01800000u;
|
||||
constexpr uint32_t field5_expected = 0x00700000u;
|
||||
const uint32_t field3_expected =
|
||||
(descriptor.Type() << 28u) | field3_common | descriptor.DstSelXYZW();
|
||||
const uint32_t field4_expected = descriptor.Depth() | (descriptor.BaseArray5() << 16u);
|
||||
const bool common = (descriptor.fields[1] & field1_reserved_mask) == 0 &&
|
||||
(descriptor.fields[2] & field2_reserved_mask) == 0 &&
|
||||
descriptor.fields[3] == field3_expected &&
|
||||
descriptor.fields[4] == field4_expected &&
|
||||
descriptor.fields[5] == field5_expected;
|
||||
const uint32_t field3_expected = descriptor.DstSelXYZW() |
|
||||
(static_cast<uint32_t>(descriptor.BaseLevel()) << 12u) |
|
||||
(static_cast<uint32_t>(descriptor.LastLevel()) << 16u) |
|
||||
(static_cast<uint32_t>(descriptor.TileMode()) << 20u) |
|
||||
(static_cast<uint32_t>(descriptor.Type()) << 28u);
|
||||
const uint32_t field4_expected = descriptor.Depth() | (descriptor.BaseArray5() << 16u);
|
||||
const uint32_t field5_expected =
|
||||
0x00700000u | (static_cast<uint32_t>(descriptor.MaxMip()) << 4u);
|
||||
const bool common = (descriptor.fields[1] & field1_reserved_mask) == 0 &&
|
||||
(descriptor.fields[2] & field2_reserved_mask) == 0 &&
|
||||
descriptor.fields[3] == field3_expected &&
|
||||
descriptor.fields[4] == field4_expected &&
|
||||
descriptor.fields[5] == field5_expected;
|
||||
if (!common || (descriptor.fields[6] == 0 && descriptor.fields[7] != 0)) {
|
||||
return false;
|
||||
}
|
||||
@@ -251,8 +297,9 @@ bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, co
|
||||
return true;
|
||||
}
|
||||
constexpr uint32_t htile_control = 0x00280000u;
|
||||
const auto metadata_addr = descriptor.MetaAddr() << 8u;
|
||||
return (descriptor.fields[6] & 0x00ffffffu) == htile_control && metadata_addr != 0 &&
|
||||
const uint32_t expected_control = htile_control | (descriptor.MsaaDepth() ? (1u << 10u) : 0u);
|
||||
const auto metadata_addr = descriptor.MetaAddr() << 8u;
|
||||
return (descriptor.fields[6] & 0x00ffffffu) == expected_control && metadata_addr != 0 &&
|
||||
descriptor.TileMode() == Prospero::GpuEnumValue(Prospero::TileMode::kDepth) &&
|
||||
image.info.tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kDepth) &&
|
||||
image.info.metadata.kind == ImageMetadataKind::Htile &&
|
||||
@@ -274,7 +321,7 @@ static void ValidateDepthTargetBinding(const ShaderRecompiler::IR::ImageResource
|
||||
return;
|
||||
}
|
||||
const auto descriptor_pitch =
|
||||
TileGetTexturePitch(descriptor.Format(), static_cast<uint32_t>(descriptor.Width5()) + 1u, 1,
|
||||
TileGetTexturePitch(descriptor.Format(), static_cast<uint32_t>(descriptor.Width5()) + 1u,
|
||||
descriptor.TileMode());
|
||||
EXIT("unsupported sampled depth target: resource=%d descriptor=%d encoding=%d format=%d "
|
||||
"kind=%u dimension=%u mip_mode=%u read=%d written=%d atomic=%d compare=%d "
|
||||
@@ -326,27 +373,38 @@ static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::Imag
|
||||
const bool is_3d = resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim3D &&
|
||||
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor3D) &&
|
||||
descriptor.BaseArray5() == 0;
|
||||
TileBlockLayout depth_block {};
|
||||
const auto depth_bpe = Prospero::RenderTargetBytesPerElement(descriptor.Format());
|
||||
const bool supported_depth_tile =
|
||||
tile == Prospero::GpuEnumValue(Prospero::TileMode::kDepth) && !resource.read &&
|
||||
!Prospero::IsFmaskTextureFormat(descriptor.Format()) && (is_2d || is_2d_array) &&
|
||||
TileGetBlockLayout(TileBlockFamily::Depth64KB, depth_bpe, depth_block);
|
||||
const bool supported_standard_tile =
|
||||
(tile == Prospero::GpuEnumValue(Prospero::TileMode::kStandard4KB) &&
|
||||
TileIsStandard4KBTextureSupported(descriptor.Format())) ||
|
||||
(tile == Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB) &&
|
||||
TileIsStandard64KBTextureSupported(descriptor.Format()));
|
||||
const bool supported_tile = tile == Prospero::GpuEnumValue(Prospero::TileMode::kLinear) ||
|
||||
tile == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget) ||
|
||||
supported_depth_tile || supported_standard_tile;
|
||||
const auto swizzle = descriptor.DstSelXYZW();
|
||||
TileTextureBlockLayout tile_layout {};
|
||||
bool supported_tile = false;
|
||||
switch (static_cast<Prospero::TileMode>(tile)) {
|
||||
case Prospero::TileMode::kLinear: supported_tile = true; break;
|
||||
case Prospero::TileMode::kDepth:
|
||||
supported_tile =
|
||||
!resource.read && !Prospero::IsFmaskTextureFormat(descriptor.Format()) &&
|
||||
(is_2d || is_2d_array) &&
|
||||
TileGetTextureBlockLayout(descriptor.Format(), tile, false, tile_layout);
|
||||
break;
|
||||
case Prospero::TileMode::kStandard256B:
|
||||
supported_tile =
|
||||
(is_2d || is_2d_array) &&
|
||||
TileGetTextureBlockLayout(descriptor.Format(), tile, false, tile_layout);
|
||||
break;
|
||||
case Prospero::TileMode::kStandard4KB:
|
||||
case Prospero::TileMode::kStandard64KB:
|
||||
supported_tile =
|
||||
TileGetTextureBlockLayout(descriptor.Format(), tile, is_3d, tile_layout);
|
||||
break;
|
||||
case Prospero::TileMode::kRenderTarget:
|
||||
supported_tile =
|
||||
TileGetTextureBlockLayout(descriptor.Format(), tile, false, tile_layout);
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
const auto swizzle = descriptor.DstSelXYZW();
|
||||
const bool supported_swizzle =
|
||||
IsValidImageSwizzle(swizzle) &&
|
||||
(swizzle == DstSel(4, 5, 6, 7) || !resource.read || resource.atomic);
|
||||
const bool supported_mip_view = descriptor.BaseLevel() == 0 || is_1d || is_2d;
|
||||
return (is_1d || is_1d_array || is_2d || is_2d_array || is_3d) && supported_tile &&
|
||||
supported_mip_view && descriptor.BaseLevel() == descriptor.LastLevel() &&
|
||||
descriptor.BaseLevel() == descriptor.LastLevel() &&
|
||||
descriptor.LastLevel() <= descriptor.MaxMip() && descriptor.MinLod() == 0 &&
|
||||
supported_swizzle && descriptor.BCSwizzle() == 0 && !descriptor.MsaaDepth();
|
||||
}
|
||||
@@ -377,10 +435,14 @@ void ValidateStorageTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const bool encoding_ok = IsSupportedStorageTextureEncoding(descriptor);
|
||||
const bool uint_resource =
|
||||
resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint;
|
||||
const bool raw_sint_storage =
|
||||
format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32SInt) && uint_resource &&
|
||||
resource.written && !resource.read && !resource.atomic;
|
||||
const bool format_ok =
|
||||
Prospero::IsSupportedTextureFormat(format) &&
|
||||
uint_resource == Prospero::IsUintTextureFormat(format) &&
|
||||
(!resource.atomic || format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32UInt));
|
||||
raw_sint_storage ||
|
||||
(Prospero::IsSupportedTextureFormat(format) &&
|
||||
uint_resource == Prospero::IsUintTextureFormat(format) &&
|
||||
(!resource.atomic || format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32UInt)));
|
||||
if (resource_ok && descriptor_ok && encoding_ok && format_ok && size != 0) {
|
||||
return;
|
||||
}
|
||||
@@ -443,18 +505,20 @@ static TextureCache::ImageDesc NullTextureDesc(const ShaderRecompiler::IR::Image
|
||||
|
||||
static void PopulateTextureMipLayout(ImageInfo& info) {
|
||||
if (info.IsVolume() && info.tile_mode != Prospero::GpuEnumValue(Prospero::TileMode::kLinear)) {
|
||||
TileVolumeLayout volume {};
|
||||
if (!TileGetTextureVolumeLayout(info.guest_format, info.extent.width, info.extent.height,
|
||||
info.extent.depth, info.resources.levels, info.tile_mode,
|
||||
volume)) {
|
||||
TileSurfaceLayout surface {};
|
||||
const TileSurfaceDescription description {
|
||||
info.guest_format, info.tile_mode, TileSurfaceDimension::Dim3D, info.extent.width,
|
||||
info.extent.height, info.extent.depth, info.resources.levels, 1};
|
||||
if (!TileGetTiledTextureLayout(description, surface)) {
|
||||
EXIT("unsupported normalized volume texture layout\n");
|
||||
}
|
||||
for (uint32_t level = 0; level < info.resources.levels; level++) {
|
||||
const auto& mip = surface.mips[level];
|
||||
info.mip_layout[level] = {
|
||||
volume.level_offsets[level],
|
||||
volume.level_sizes[level],
|
||||
volume.level_widths[level],
|
||||
volume.level_heights[level],
|
||||
mip.offset,
|
||||
mip.size,
|
||||
mip.padded_width,
|
||||
mip.padded_height,
|
||||
};
|
||||
}
|
||||
return;
|
||||
@@ -462,7 +526,7 @@ static void PopulateTextureMipLayout(ImageInfo& info) {
|
||||
|
||||
TileSizeOffset levels[16] {};
|
||||
TilePaddedSize padded[16] {};
|
||||
TileGetTextureSize(info.guest_format, info.extent.width, info.extent.height, info.pitch,
|
||||
TileGetTextureSize(info.guest_format, info.extent.width, info.extent.height,
|
||||
info.resources.levels, info.tile_mode, nullptr, levels, padded);
|
||||
for (uint32_t level = 0; level < info.resources.levels; level++) {
|
||||
const auto offset =
|
||||
@@ -518,6 +582,7 @@ static ImageViewInfo TextureViewInfo(const ShaderRecompiler::IR::ImageResource&
|
||||
view.layer_count = 1;
|
||||
break;
|
||||
case ShaderRecompiler::Decoder::ImageDimension::Dim2DArray:
|
||||
case ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaaArray:
|
||||
view.type = vk::ImageViewType::e2DArray;
|
||||
view.base_layer = descriptor.BaseArray5();
|
||||
if (view.base_layer >= image_layers) {
|
||||
@@ -526,6 +591,7 @@ static ImageViewInfo TextureViewInfo(const ShaderRecompiler::IR::ImageResource&
|
||||
view.layer_count = image_layers - view.base_layer;
|
||||
break;
|
||||
case ShaderRecompiler::Decoder::ImageDimension::Dim2D:
|
||||
case ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaa:
|
||||
view.type = vk::ImageViewType::e2D;
|
||||
view.base_layer = descriptor.BaseArray5();
|
||||
if (view.base_layer >= image_layers) {
|
||||
@@ -556,25 +622,34 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
|
||||
return {id, nullptr, std::move(desc)};
|
||||
}
|
||||
|
||||
const auto address = descriptor.Base40();
|
||||
const auto width = static_cast<uint32_t>(descriptor.Width5()) + 1u;
|
||||
const auto height = static_cast<uint32_t>(descriptor.Height5()) + 1u;
|
||||
const auto base_level = descriptor.BaseLevel();
|
||||
const auto last_level = descriptor.LastLevel();
|
||||
const auto type = TextureType(descriptor);
|
||||
const bool multisampled =
|
||||
type == Prospero::ImageType::kColor2DMsaa || type == Prospero::ImageType::kColor2DMsaaArray;
|
||||
const auto levels = multisampled ? 1u : static_cast<uint32_t>(descriptor.MaxMip()) + 1u;
|
||||
const auto tile = descriptor.TileMode();
|
||||
const bool msaa_tile = tile == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget);
|
||||
const auto address = descriptor.Base40();
|
||||
const auto width = static_cast<uint32_t>(descriptor.Width5()) + 1u;
|
||||
const auto height = static_cast<uint32_t>(descriptor.Height5()) + 1u;
|
||||
const auto base_level = descriptor.BaseLevel();
|
||||
const auto last_level = descriptor.LastLevel();
|
||||
const auto type = TextureType(descriptor);
|
||||
const bool multisampled = IsMultisampledTexture(type);
|
||||
const auto levels = multisampled ? 1u : static_cast<uint32_t>(descriptor.MaxMip()) + 1u;
|
||||
const auto tile = descriptor.TileMode();
|
||||
const bool depth_tile = tile == Prospero::GpuEnumValue(Prospero::TileMode::kDepth);
|
||||
const bool msaa_tile =
|
||||
depth_tile || tile == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget);
|
||||
const bool msaa_array = type == Prospero::ImageType::kColor2DMsaaArray;
|
||||
if ((!multisampled && (base_level > last_level || last_level >= levels)) ||
|
||||
(multisampled &&
|
||||
(base_level != 0 || last_level == 0 || last_level > 3 ||
|
||||
descriptor.MaxMip() != last_level || !msaa_tile || descriptor.MsaaDepth() ||
|
||||
descriptor.MaxMip() != last_level || !msaa_tile ||
|
||||
(descriptor.MsaaDepth() && !depth_tile) ||
|
||||
(!msaa_array && (descriptor.Depth() != 0 || descriptor.BaseArray5() != 0))))) {
|
||||
EXIT("unsupported texture mip view: base=%u last=%u levels=%u\n", base_level, last_level,
|
||||
levels);
|
||||
EXIT("unsupported texture mip view: base=%u last=%u levels=%u max=%u type=%u tile=%u "
|
||||
"kind=%u dimension=%u mip_mode=%u read=%d written=%d "
|
||||
"dwords=%08x,%08x,%08x,%08x,%08x,%08x,%08x,%08x\n",
|
||||
base_level, last_level, levels, descriptor.MaxMip(), descriptor.Type(), tile,
|
||||
static_cast<uint32_t>(resource.kind), static_cast<uint32_t>(resource.dimension),
|
||||
static_cast<uint32_t>(resource.mip_mode), resource.read, resource.written,
|
||||
descriptor.fields[0], descriptor.fields[1], descriptor.fields[2], descriptor.fields[3],
|
||||
descriptor.fields[4], descriptor.fields[5], descriptor.fields[6],
|
||||
descriptor.fields[7]);
|
||||
}
|
||||
const auto samples = multisampled ? 1u << last_level : 1u;
|
||||
const auto view_levels =
|
||||
@@ -601,27 +676,29 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
|
||||
TileSizeAlign size {};
|
||||
if (multisampled) {
|
||||
const auto bytes = Prospero::NumBytesPerElement(format);
|
||||
pitch = TileGetRenderTargetPitch(width, bytes, last_level);
|
||||
pitch = depth_tile ? TileGetDepthPitch(width, bytes, last_level)
|
||||
: TileGetRenderTargetPitch(width, bytes, last_level);
|
||||
if (pitch == 0 || !TileGetRenderTargetSize(width, height, pitch, bytes, size, last_level) ||
|
||||
size.size > UINT32_MAX / image_layers) {
|
||||
EXIT("unsupported multisample texture layout\n");
|
||||
}
|
||||
size.size *= image_layers;
|
||||
} else {
|
||||
pitch = TileGetTexturePitch(format, width, levels, tile);
|
||||
TileGetTextureTotalSize(format, width, height, volume ? depth : image_layers, pitch, levels,
|
||||
tile, volume, size);
|
||||
pitch = TileGetTexturePitch(format, width, tile);
|
||||
TileGetTextureTotalSize(format, width, height, volume ? depth : image_layers, levels, tile,
|
||||
volume, size);
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(size.size == 0 || size.align == 0 ||
|
||||
(address & (static_cast<uint64_t>(size.align) - 1u)) != 0);
|
||||
if (storage) {
|
||||
ValidateStorageTexture(resource, descriptor, size.size);
|
||||
m_context.GetBufferCache().ValidateGpuAccess(address, size.size, resource.read,
|
||||
resource.written);
|
||||
}
|
||||
|
||||
const auto pixel_format = TextureGetFormat(format);
|
||||
const auto storage_view_format = SrgbStorageViewFormat(pixel_format);
|
||||
const auto pixel_format = TextureGetFormat(format);
|
||||
const auto storage_view_format =
|
||||
storage && format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32SInt)
|
||||
? vk::Format::eR32Uint
|
||||
: SrgbStorageViewFormat(pixel_format);
|
||||
const auto view_format = storage && storage_view_format != vk::Format::eUndefined
|
||||
? storage_view_format
|
||||
: pixel_format;
|
||||
@@ -856,22 +933,21 @@ RenderExecutor::PrepareGraphicsBindings(CommandBuffer& buffer, const ShaderStage
|
||||
return bindings;
|
||||
}
|
||||
|
||||
static void RetainBindings(CommandBuffer& buffer,
|
||||
const DescriptorCache::NativeDescriptors& resources) {
|
||||
static void RetainBindings(CommandBuffer& buffer, DescriptorCache::NativeDescriptors& resources) {
|
||||
if (resources.flattened_srt.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(resources.flattened_srt.owner);
|
||||
buffer.RetainResourceUntilFence(std::move(resources.flattened_srt.owner));
|
||||
}
|
||||
if (resources.user_data.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(resources.user_data.owner);
|
||||
buffer.RetainResourceUntilFence(std::move(resources.user_data.owner));
|
||||
}
|
||||
for (const auto& view: resources.buffers) {
|
||||
for (auto& view: resources.buffers) {
|
||||
if (view.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(view.owner);
|
||||
buffer.RetainResourceUntilFence(std::move(view.owner));
|
||||
}
|
||||
}
|
||||
for (const auto& view: resources.addresses) {
|
||||
for (auto& view: resources.addresses) {
|
||||
if (view.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(view.owner);
|
||||
buffer.RetainResourceUntilFence(std::move(view.owner));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -36,7 +36,7 @@ ResolveTargetTextureView(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
[[nodiscard]] bool IsSupportedDepthTargetDescriptor(const ShaderTextureResource& descriptor,
|
||||
const Image& image);
|
||||
[[nodiscard]] bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor,
|
||||
const Image& image);
|
||||
const Image& image);
|
||||
[[nodiscard]] bool
|
||||
IsSupportedSampledVideoOutView(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderTextureResource& descriptor, const Image& image);
|
||||
|
||||
@@ -88,12 +88,12 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
|
||||
PipelineStaticParameters static_params {};
|
||||
GraphicsPipeline p {};
|
||||
p.ps_shader_id = ps_id;
|
||||
p.vs_shader_id = vs_id;
|
||||
p.ps_shader_id = ps_id;
|
||||
p.vs_shader_id = vs_id;
|
||||
|
||||
static_params.color_count = color_count;
|
||||
PipelineRenderingState rendering {};
|
||||
rendering.color_count = color_count;
|
||||
rendering.color_count = color_count;
|
||||
uint32_t attachment_samples = 0;
|
||||
for (uint32_t i = 0; i < color_count; i++) {
|
||||
EXIT_IF(!colors[i].image_id || colors[i].format == vk::Format::eUndefined);
|
||||
@@ -116,8 +116,8 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
if (attachment_samples == 0) {
|
||||
attachment_samples = depth.samples;
|
||||
} else if (attachment_samples != depth.samples) {
|
||||
EXIT("mixed color/depth sample counts are unsupported: %u and %u\n",
|
||||
attachment_samples, depth.samples);
|
||||
EXIT("mixed color/depth sample counts are unsupported: %u and %u\n", attachment_samples,
|
||||
depth.samples);
|
||||
}
|
||||
}
|
||||
EXIT_IF(attachment_samples == 0 ||
|
||||
@@ -154,8 +154,9 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
for (uint32_t i = 0; i < RENDER_COLOR_ATTACHMENTS_MAX; i++) {
|
||||
static_params.color_mask[i] = color_mask[i];
|
||||
}
|
||||
static_params.cull_back = mc.cull_back;
|
||||
static_params.cull_front = mc.cull_front;
|
||||
const bool rect_list = topology == vk::PrimitiveTopology::ePatchList;
|
||||
static_params.cull_back = !rect_list && mc.cull_back;
|
||||
static_params.cull_front = !rect_list && mc.cull_front;
|
||||
static_params.face = mc.face;
|
||||
|
||||
for (uint32_t i = 0; i < color_count; i++) {
|
||||
@@ -179,10 +180,10 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
NormalizeStaticParamsForDynamicState(static_params);
|
||||
|
||||
GraphicsPipelineKey key {};
|
||||
key.rendering = rendering;
|
||||
key.vs_shader_id = p.vs_shader_id;
|
||||
key.ps_shader_id = p.ps_shader_id;
|
||||
key.static_params = static_params;
|
||||
key.rendering = rendering;
|
||||
key.vs_shader_id = p.vs_shader_id;
|
||||
key.ps_shader_id = p.ps_shader_id;
|
||||
key.static_params = static_params;
|
||||
|
||||
if (auto iter = m_graphics_pipelines.find(key); iter != m_graphics_pipelines.end()) {
|
||||
return *iter->second;
|
||||
@@ -203,9 +204,8 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
LogPipelineTrace("CreatePipelineInternal begin", vs_id.hash0, vs_id.crc32, ps_id.hash0,
|
||||
ps_id.crc32);
|
||||
CreatePipelineInternal(m_graphics, m_descriptor_cache, *cached, rendering, vs_input_info,
|
||||
vs_spirv, ps_input_info,
|
||||
ps_spirv, static_params, vs_id.hash0, vs_id.crc32, ps_id.hash0,
|
||||
ps_id.crc32, ps_active);
|
||||
vs_spirv, ps_input_info, ps_spirv, static_params, vs_id.hash0,
|
||||
vs_id.crc32, ps_id.hash0, ps_id.crc32, ps_active);
|
||||
LogPipelineTrace("CreatePipelineInternal done", vs_id.hash0, vs_id.crc32, ps_id.hash0,
|
||||
ps_id.crc32);
|
||||
|
||||
|
||||
@@ -88,9 +88,9 @@ static_assert(sizeof(PipelineStaticParameters) ==
|
||||
|
||||
struct PipelineRenderingState {
|
||||
std::array<vk::Format, RENDER_COLOR_ATTACHMENTS_MAX> color_formats {};
|
||||
vk::Format depth_format = vk::Format::eUndefined;
|
||||
vk::Format stencil_format = vk::Format::eUndefined;
|
||||
uint32_t color_count = 0;
|
||||
vk::Format depth_format = vk::Format::eUndefined;
|
||||
vk::Format stencil_format = vk::Format::eUndefined;
|
||||
uint32_t color_count = 0;
|
||||
|
||||
bool operator==(const PipelineRenderingState&) const = default;
|
||||
};
|
||||
@@ -118,11 +118,12 @@ public:
|
||||
ShaderId cs_shader_id;
|
||||
};
|
||||
|
||||
GraphicsPipeline& CreateGraphicsPipeline(
|
||||
RenderColorInfo* colors, uint32_t color_count, RenderDepthInfo& depth,
|
||||
ShaderVertexInputInfo& vs_input_info, RenderCommandBuffer& command,
|
||||
ShaderPixelInputInfo* ps_input_info, vk::PrimitiveTopology topology, bool ps_active,
|
||||
std::span<const uint32_t> vs_spirv, std::span<const uint32_t> ps_spirv);
|
||||
GraphicsPipeline&
|
||||
CreateGraphicsPipeline(RenderColorInfo* colors, uint32_t color_count, RenderDepthInfo& depth,
|
||||
ShaderVertexInputInfo& vs_input_info, RenderCommandBuffer& command,
|
||||
ShaderPixelInputInfo* ps_input_info, vk::PrimitiveTopology topology,
|
||||
bool ps_active, std::span<const uint32_t> vs_spirv,
|
||||
std::span<const uint32_t> ps_spirv);
|
||||
ComputePipeline& CreateComputePipeline(ShaderComputeInputInfo& input_info,
|
||||
const HW::ComputeShaderInfo& cs_regs,
|
||||
std::span<const uint32_t> cs_spirv);
|
||||
@@ -199,7 +200,7 @@ private:
|
||||
}
|
||||
};
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
GraphicContext& m_graphics;
|
||||
DescriptorCache& m_descriptor_cache;
|
||||
std::unordered_map<GraphicsPipelineKey, std::unique_ptr<GraphicsPipeline>,
|
||||
GraphicsPipelineKeyHash>
|
||||
@@ -211,16 +212,13 @@ private:
|
||||
|
||||
void LogPipelineTrace(const char* phase, uint32_t vs_hash0, uint32_t vs_crc32, uint32_t ps_hash0,
|
||||
uint32_t ps_crc32);
|
||||
void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descriptor_cache,
|
||||
PipelineCache::GraphicsPipeline& pipeline,
|
||||
const PipelineRenderingState& rendering,
|
||||
const ShaderVertexInputInfo& vs_input_info,
|
||||
std::span<const uint32_t> vs_shader,
|
||||
const ShaderPixelInputInfo* ps_input_info,
|
||||
std::span<const uint32_t> ps_shader,
|
||||
const PipelineStaticParameters& static_params, uint32_t vs_hash0,
|
||||
uint32_t vs_crc32, uint32_t ps_hash0, uint32_t ps_crc32,
|
||||
bool ps_active);
|
||||
void CreatePipelineInternal(
|
||||
GraphicContext& graphics, DescriptorCache& descriptor_cache,
|
||||
PipelineCache::GraphicsPipeline& pipeline, const PipelineRenderingState& rendering,
|
||||
const ShaderVertexInputInfo& vs_input_info, std::span<const uint32_t> vs_shader,
|
||||
const ShaderPixelInputInfo* ps_input_info, std::span<const uint32_t> ps_shader,
|
||||
const PipelineStaticParameters& static_params, uint32_t vs_hash0, uint32_t vs_crc32,
|
||||
uint32_t ps_hash0, uint32_t ps_crc32, bool ps_active);
|
||||
void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descriptor_cache,
|
||||
PipelineCache::ComputePipeline& pipeline,
|
||||
const ShaderComputeInputInfo& input_info,
|
||||
|
||||
@@ -36,6 +36,22 @@ VulkanMemoryBarrier MakeShaderWriteDependency() {
|
||||
return barrier;
|
||||
}
|
||||
|
||||
VulkanMemoryBarrier MakeShaderAccessDependency() {
|
||||
VulkanMemoryBarrier barrier {};
|
||||
barrier.sType = vk::StructureType::eMemoryBarrier;
|
||||
barrier.srcAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite;
|
||||
return barrier;
|
||||
}
|
||||
|
||||
VulkanMemoryBarrier MakeShaderWriteHazardDependency() {
|
||||
VulkanMemoryBarrier barrier {};
|
||||
barrier.sType = vk::StructureType::eMemoryBarrier;
|
||||
barrier.srcAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite;
|
||||
return barrier;
|
||||
}
|
||||
|
||||
vk::BufferMemoryBarrier MakeGdsDependency(vk::Buffer buffer) {
|
||||
EXIT_IF(buffer == nullptr);
|
||||
|
||||
@@ -84,6 +100,21 @@ bool HasShaderBufferWrites(const ShaderStageRuntime& runtime) {
|
||||
return !CollectShaderBufferWrites(*runtime.program, *runtime.resources).empty();
|
||||
}
|
||||
|
||||
void ShaderAccessBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages) {
|
||||
EXIT_IF(vk_buffer == nullptr || !source_stages);
|
||||
const auto barrier = MakeShaderAccessDependency();
|
||||
vk_buffer.pipelineBarrier(source_stages, vk::PipelineStageFlagBits::eAllCommands,
|
||||
vk::DependencyFlags {}, 1, &barrier, 0, nullptr, 0, nullptr);
|
||||
}
|
||||
|
||||
void ShaderWriteHazardBarrier(vk::CommandBuffer vk_buffer,
|
||||
vk::PipelineStageFlags destination_stages) {
|
||||
EXIT_IF(vk_buffer == nullptr || !destination_stages);
|
||||
const auto barrier = MakeShaderWriteHazardDependency();
|
||||
vk_buffer.pipelineBarrier(vk::PipelineStageFlagBits::eAllCommands, destination_stages,
|
||||
vk::DependencyFlags {}, 1, &barrier, 0, nullptr, 0, nullptr);
|
||||
}
|
||||
|
||||
void ShaderWriteBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages) {
|
||||
EXIT_IF(vk_buffer == nullptr || !source_stages);
|
||||
const auto barrier = MakeShaderWriteDependency();
|
||||
|
||||
@@ -18,12 +18,17 @@ struct ShaderBufferWriteRange {
|
||||
};
|
||||
|
||||
vk::PipelineStageFlags ShaderPipelineStages(vk::ShaderStageFlags stages);
|
||||
VulkanMemoryBarrier MakeShaderAccessDependency();
|
||||
VulkanMemoryBarrier MakeShaderWriteHazardDependency();
|
||||
VulkanMemoryBarrier MakeShaderWriteDependency();
|
||||
vk::BufferMemoryBarrier MakeGdsDependency(vk::Buffer buffer);
|
||||
std::vector<ShaderBufferWriteRange>
|
||||
CollectShaderBufferWrites(const ShaderRecompiler::IR::Program& program,
|
||||
const ShaderRecompiler::IR::ResourceSnapshot& resources);
|
||||
bool HasShaderBufferWrites(const ShaderStageRuntime& runtime);
|
||||
void ShaderAccessBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages);
|
||||
void ShaderWriteHazardBarrier(vk::CommandBuffer vk_buffer,
|
||||
vk::PipelineStageFlags destination_stages);
|
||||
void ShaderWriteBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -8,12 +8,13 @@
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/rectListShader.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -385,9 +386,8 @@ static vk::BlendOp GetBlendOp(uint32_t op) {
|
||||
return vk::BlendOp::eAdd;
|
||||
}
|
||||
|
||||
static void CreateLayout(DescriptorCache& descriptor_cache,
|
||||
std::span<vk::DescriptorSetLayout> set_layouts,
|
||||
uint32_t& set_layouts_num,
|
||||
static void CreateLayout(DescriptorCache& descriptor_cache,
|
||||
std::span<vk::DescriptorSetLayout> set_layouts, uint32_t& set_layouts_num,
|
||||
std::span<vk::PushConstantRange> push_constant_info,
|
||||
uint32_t& push_constant_info_num,
|
||||
const ShaderRecompiler::IR::Program& program,
|
||||
@@ -412,12 +412,11 @@ static void CreateLayout(DescriptorCache& descriptor_cache,
|
||||
}
|
||||
}
|
||||
|
||||
static void ConfigureSubgroupSize(const GraphicContext& graphics,
|
||||
vk::ShaderStageFlagBits vk_stage,
|
||||
static void ConfigureSubgroupSize(const GraphicContext& graphics, vk::ShaderStageFlagBits vk_stage,
|
||||
const ShaderRecompiler::IR::Program& program,
|
||||
vk::PipelineShaderStageRequiredSubgroupSizeCreateInfo& required,
|
||||
vk::PipelineShaderStageCreateInfo& stage) {
|
||||
const auto config =
|
||||
const auto config =
|
||||
ConfigureShaderSubgroup(ShaderSubgroupCapabilities {graphics}, vk_stage, program);
|
||||
switch (config.mode) {
|
||||
case ShaderSubgroupMode::Natural: return;
|
||||
@@ -456,20 +455,21 @@ static void ConfigureSubgroupSize(const GraphicContext&
|
||||
}
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descriptor_cache,
|
||||
PipelineCache::GraphicsPipeline& pipeline,
|
||||
const PipelineRenderingState& rendering,
|
||||
const ShaderVertexInputInfo& vs_input_info,
|
||||
std::span<const uint32_t> vs_shader,
|
||||
const ShaderPixelInputInfo* ps_input_info,
|
||||
std::span<const uint32_t> ps_shader,
|
||||
const PipelineStaticParameters& static_params, uint32_t vs_hash0,
|
||||
uint32_t vs_crc32, uint32_t ps_hash0, uint32_t ps_crc32,
|
||||
bool ps_active) {
|
||||
void CreatePipelineInternal(
|
||||
GraphicContext& graphics, DescriptorCache& descriptor_cache,
|
||||
PipelineCache::GraphicsPipeline& pipeline, const PipelineRenderingState& rendering,
|
||||
const ShaderVertexInputInfo& vs_input_info, std::span<const uint32_t> vs_shader,
|
||||
const ShaderPixelInputInfo* ps_input_info, std::span<const uint32_t> ps_shader,
|
||||
const PipelineStaticParameters& static_params, uint32_t vs_hash0, uint32_t vs_crc32,
|
||||
uint32_t ps_hash0, uint32_t ps_crc32, bool ps_active) {
|
||||
EXIT_IF(ps_active && ps_input_info == nullptr);
|
||||
|
||||
vk::ShaderModule vert_shader_module = nullptr;
|
||||
vk::ShaderModule frag_shader_module = nullptr;
|
||||
const bool rect_list = static_params.topology == vk::PrimitiveTopology::ePatchList;
|
||||
|
||||
vk::ShaderModule vert_shader_module = nullptr;
|
||||
vk::ShaderModule tess_control_shader_module = nullptr;
|
||||
vk::ShaderModule tess_eval_shader_module = nullptr;
|
||||
vk::ShaderModule frag_shader_module = nullptr;
|
||||
|
||||
vk::ShaderModuleCreateInfo create_info {};
|
||||
|
||||
@@ -496,8 +496,33 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
}
|
||||
if (rect_list) {
|
||||
const auto shaders =
|
||||
BuildRectListShaders(vs_input_info, ps_active ? ps_input_info : nullptr);
|
||||
create_info.codeSize = shaders.control.size() * 4;
|
||||
create_info.pCode = shaders.control.data();
|
||||
result =
|
||||
graphics.device.createShaderModule(&create_info, nullptr, &tess_control_shader_module);
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
LOGF("PipelineTrace: vkCreateShaderModule RectList TCS done result=%s module=%p\n",
|
||||
VulkanToString(result).c_str(), static_cast<void*>(tess_control_shader_module));
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
|
||||
create_info.codeSize = shaders.evaluation.size() * 4;
|
||||
create_info.pCode = shaders.evaluation.data();
|
||||
result =
|
||||
graphics.device.createShaderModule(&create_info, nullptr, &tess_eval_shader_module);
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
LOGF("PipelineTrace: vkCreateShaderModule RectList TES done result=%s module=%p\n",
|
||||
VulkanToString(result).c_str(), static_cast<void*>(tess_eval_shader_module));
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
}
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(vert_shader_module == nullptr);
|
||||
EXIT_NOT_IMPLEMENTED(
|
||||
rect_list && (tess_control_shader_module == nullptr || tess_eval_shader_module == nullptr));
|
||||
EXIT_NOT_IMPLEMENTED(ps_active && frag_shader_module == nullptr);
|
||||
|
||||
vk::PipelineShaderStageCreateInfo vert_shader_stage_info {};
|
||||
@@ -511,8 +536,7 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
|
||||
vert_shader_stage_info.pName = "main";
|
||||
vert_shader_stage_info.pSpecializationInfo = nullptr;
|
||||
EXIT_IF(!vs_input_info.stage);
|
||||
ConfigureSubgroupSize(graphics, vk::ShaderStageFlagBits::eVertex,
|
||||
*vs_input_info.stage.program,
|
||||
ConfigureSubgroupSize(graphics, vk::ShaderStageFlagBits::eVertex, *vs_input_info.stage.program,
|
||||
vert_subgroup_size, vert_shader_stage_info);
|
||||
|
||||
vk::PipelineShaderStageCreateInfo frag_shader_stage_info {};
|
||||
@@ -527,13 +551,32 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
|
||||
if (ps_active) {
|
||||
EXIT_IF(!ps_input_info->stage);
|
||||
ConfigureSubgroupSize(graphics, vk::ShaderStageFlagBits::eFragment,
|
||||
*ps_input_info->stage.program,
|
||||
frag_subgroup_size, frag_shader_stage_info);
|
||||
*ps_input_info->stage.program, frag_subgroup_size,
|
||||
frag_shader_stage_info);
|
||||
}
|
||||
|
||||
vk::PipelineShaderStageCreateInfo shader_stages[] = {vert_shader_stage_info,
|
||||
frag_shader_stage_info};
|
||||
const uint32_t shader_stage_count = ps_active ? 2u : 1u;
|
||||
vk::PipelineShaderStageCreateInfo tess_control_shader_stage_info {};
|
||||
tess_control_shader_stage_info.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
tess_control_shader_stage_info.stage = vk::ShaderStageFlagBits::eTessellationControl;
|
||||
tess_control_shader_stage_info.module = tess_control_shader_module;
|
||||
tess_control_shader_stage_info.pName = "main";
|
||||
|
||||
vk::PipelineShaderStageCreateInfo tess_eval_shader_stage_info {};
|
||||
tess_eval_shader_stage_info.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
tess_eval_shader_stage_info.stage = vk::ShaderStageFlagBits::eTessellationEvaluation;
|
||||
tess_eval_shader_stage_info.module = tess_eval_shader_module;
|
||||
tess_eval_shader_stage_info.pName = "main";
|
||||
|
||||
vk::PipelineShaderStageCreateInfo shader_stages[4] = {};
|
||||
uint32_t shader_stage_count = 0;
|
||||
shader_stages[shader_stage_count++] = vert_shader_stage_info;
|
||||
if (rect_list) {
|
||||
shader_stages[shader_stage_count++] = tess_control_shader_stage_info;
|
||||
shader_stages[shader_stage_count++] = tess_eval_shader_stage_info;
|
||||
}
|
||||
if (ps_active) {
|
||||
shader_stages[shader_stage_count++] = frag_shader_stage_info;
|
||||
}
|
||||
|
||||
vk::VertexInputAttributeDescription input_attr[ShaderVertexInputInfo::RES_MAX];
|
||||
vk::VertexInputBindingDescription input_desc[ShaderVertexInputInfo::RES_MAX];
|
||||
@@ -728,13 +771,13 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
|
||||
clip_ext.depthClipEnable = static_params.depth_clip_enable ? VK_TRUE : VK_FALSE;
|
||||
|
||||
vk::PipelineRasterizationStateCreateInfo rasterizer {};
|
||||
rasterizer.sType = vk::StructureType::ePipelineRasterizationStateCreateInfo;
|
||||
rasterizer.sType = vk::StructureType::ePipelineRasterizationStateCreateInfo;
|
||||
// MoltenVK lacks VK_EXT_depth_clip_enable; omit the depth-clip struct on macOS and accept
|
||||
// Vulkan's default depth clipping (enabled) instead of the PS5's clamp behavior.
|
||||
#if defined(__APPLE__)
|
||||
rasterizer.pNext = nullptr;
|
||||
rasterizer.pNext = nullptr;
|
||||
#else
|
||||
rasterizer.pNext = &clip_ext;
|
||||
rasterizer.pNext = &clip_ext;
|
||||
#endif
|
||||
rasterizer.flags = {};
|
||||
rasterizer.depthClampEnable = VK_FALSE;
|
||||
@@ -812,13 +855,13 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
|
||||
color_write.pColorWriteEnables = color_write_enable;
|
||||
|
||||
vk::PipelineColorBlendStateCreateInfo color_blending {};
|
||||
color_blending.sType = vk::StructureType::ePipelineColorBlendStateCreateInfo;
|
||||
color_blending.sType = vk::StructureType::ePipelineColorBlendStateCreateInfo;
|
||||
// MoltenVK lacks VK_EXT_color_write_enable; drop the dynamic color-write struct on macOS
|
||||
// and rely on each attachment's static colorWriteMask (all channels enabled by default).
|
||||
#if defined(__APPLE__)
|
||||
color_blending.pNext = nullptr;
|
||||
color_blending.pNext = nullptr;
|
||||
#else
|
||||
color_blending.pNext = &color_write;
|
||||
color_blending.pNext = &color_write;
|
||||
#endif
|
||||
color_blending.flags = {};
|
||||
color_blending.logicOpEnable = VK_FALSE;
|
||||
@@ -838,15 +881,13 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
|
||||
|
||||
EXIT_IF(!vs_input_info.stage);
|
||||
CreateLayout(descriptor_cache, set_layouts, set_layouts_num, push_constant_info,
|
||||
push_constant_info_num,
|
||||
*vs_input_info.stage.program, vk::ShaderStageFlagBits::eVertex,
|
||||
DescriptorCache::Stage::Vertex);
|
||||
push_constant_info_num, *vs_input_info.stage.program,
|
||||
vk::ShaderStageFlagBits::eVertex, DescriptorCache::Stage::Vertex);
|
||||
if (ps_active) {
|
||||
EXIT_IF(!ps_input_info->stage);
|
||||
CreateLayout(descriptor_cache, set_layouts, set_layouts_num, push_constant_info,
|
||||
push_constant_info_num,
|
||||
*ps_input_info->stage.program, vk::ShaderStageFlagBits::eFragment,
|
||||
DescriptorCache::Stage::Pixel);
|
||||
push_constant_info_num, *ps_input_info->stage.program,
|
||||
vk::ShaderStageFlagBits::eFragment, DescriptorCache::Stage::Pixel);
|
||||
}
|
||||
|
||||
vk::PipelineLayoutCreateInfo pipeline_layout_info {};
|
||||
@@ -906,6 +947,8 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
|
||||
vk::DynamicState::eViewport,
|
||||
vk::DynamicState::eScissor,
|
||||
vk::DynamicState::eLineWidth,
|
||||
vk::DynamicState::eDepthBiasEnable,
|
||||
vk::DynamicState::eDepthBias,
|
||||
vk::DynamicState::eStencilCompareMask,
|
||||
vk::DynamicState::eStencilReference,
|
||||
vk::DynamicState::eStencilWriteMask,
|
||||
@@ -923,32 +966,35 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
|
||||
dynamic_state.dynamicStateCount = dynamic_states_count;
|
||||
dynamic_state.pDynamicStates = dynamic_states;
|
||||
|
||||
vk::GraphicsPipelineCreateInfo pipeline_info {};
|
||||
vk::GraphicsPipelineCreateInfo pipeline_info {};
|
||||
vk::PipelineRenderingCreateInfo rendering_info {};
|
||||
rendering_info.sType = vk::StructureType::ePipelineRenderingCreateInfo;
|
||||
rendering_info.colorAttachmentCount = rendering.color_count;
|
||||
rendering_info.pColorAttachmentFormats = rendering.color_formats.data();
|
||||
rendering_info.depthAttachmentFormat = rendering.depth_format;
|
||||
rendering_info.stencilAttachmentFormat = rendering.stencil_format;
|
||||
pipeline_info.sType = vk::StructureType::eGraphicsPipelineCreateInfo;
|
||||
pipeline_info.pNext = &rendering_info;
|
||||
pipeline_info.flags = {};
|
||||
pipeline_info.stageCount = shader_stage_count;
|
||||
pipeline_info.pStages = shader_stages;
|
||||
pipeline_info.pVertexInputState = &vertex_input_info;
|
||||
pipeline_info.pInputAssemblyState = &input_assembly;
|
||||
pipeline_info.pTessellationState = nullptr;
|
||||
pipeline_info.pViewportState = &viewport_state;
|
||||
pipeline_info.pRasterizationState = &rasterizer;
|
||||
pipeline_info.pMultisampleState = &multisampling;
|
||||
pipeline_info.pDepthStencilState = (static_params.with_depth ? &depth_stencil_info : nullptr);
|
||||
pipeline_info.pColorBlendState = &color_blending;
|
||||
pipeline_info.pDynamicState = &dynamic_state;
|
||||
pipeline_info.layout = pipeline.pipeline_layout;
|
||||
pipeline_info.renderPass = nullptr;
|
||||
pipeline_info.subpass = 0;
|
||||
pipeline_info.basePipelineHandle = nullptr;
|
||||
pipeline_info.basePipelineIndex = -1;
|
||||
pipeline_info.sType = vk::StructureType::eGraphicsPipelineCreateInfo;
|
||||
pipeline_info.pNext = &rendering_info;
|
||||
pipeline_info.flags = {};
|
||||
pipeline_info.stageCount = shader_stage_count;
|
||||
pipeline_info.pStages = shader_stages;
|
||||
pipeline_info.pVertexInputState = &vertex_input_info;
|
||||
pipeline_info.pInputAssemblyState = &input_assembly;
|
||||
vk::PipelineTessellationStateCreateInfo tessellation_state {};
|
||||
tessellation_state.sType = vk::StructureType::ePipelineTessellationStateCreateInfo;
|
||||
tessellation_state.patchControlPoints = 3;
|
||||
pipeline_info.pTessellationState = (rect_list ? &tessellation_state : nullptr);
|
||||
pipeline_info.pViewportState = &viewport_state;
|
||||
pipeline_info.pRasterizationState = &rasterizer;
|
||||
pipeline_info.pMultisampleState = &multisampling;
|
||||
pipeline_info.pDepthStencilState = (static_params.with_depth ? &depth_stencil_info : nullptr);
|
||||
pipeline_info.pColorBlendState = &color_blending;
|
||||
pipeline_info.pDynamicState = &dynamic_state;
|
||||
pipeline_info.layout = pipeline.pipeline_layout;
|
||||
pipeline_info.renderPass = nullptr;
|
||||
pipeline_info.subpass = 0;
|
||||
pipeline_info.basePipelineHandle = nullptr;
|
||||
pipeline_info.basePipelineIndex = -1;
|
||||
|
||||
EXIT_IF(pipeline.pipeline != nullptr);
|
||||
|
||||
@@ -976,6 +1022,12 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
|
||||
if (frag_shader_module != nullptr) {
|
||||
graphics.device.destroyShaderModule(frag_shader_module, nullptr);
|
||||
}
|
||||
if (tess_control_shader_module != nullptr) {
|
||||
graphics.device.destroyShaderModule(tess_control_shader_module, nullptr);
|
||||
}
|
||||
if (tess_eval_shader_module != nullptr) {
|
||||
graphics.device.destroyShaderModule(tess_eval_shader_module, nullptr);
|
||||
}
|
||||
graphics.device.destroyShaderModule(vert_shader_module, nullptr);
|
||||
}
|
||||
|
||||
@@ -1012,8 +1064,7 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
|
||||
comp_shader_stage_info.pName = "main";
|
||||
comp_shader_stage_info.pSpecializationInfo = nullptr;
|
||||
EXIT_IF(!input_info.stage);
|
||||
ConfigureSubgroupSize(graphics, vk::ShaderStageFlagBits::eCompute,
|
||||
*input_info.stage.program,
|
||||
ConfigureSubgroupSize(graphics, vk::ShaderStageFlagBits::eCompute, *input_info.stage.program,
|
||||
comp_subgroup_size, comp_shader_stage_info);
|
||||
|
||||
vk::DescriptorSetLayout set_layouts[1] = {};
|
||||
@@ -1024,9 +1075,8 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
|
||||
|
||||
EXIT_IF(!input_info.stage);
|
||||
CreateLayout(descriptor_cache, set_layouts, set_layouts_num, push_constant_info,
|
||||
push_constant_info_num,
|
||||
*input_info.stage.program, vk::ShaderStageFlagBits::eCompute,
|
||||
DescriptorCache::Stage::Compute);
|
||||
push_constant_info_num, *input_info.stage.program,
|
||||
vk::ShaderStageFlagBits::eCompute, DescriptorCache::Stage::Compute);
|
||||
|
||||
vk::PipelineLayoutCreateInfo pipeline_layout_info {};
|
||||
pipeline_layout_info.sType = vk::StructureType::ePipelineLayoutCreateInfo;
|
||||
|
||||
@@ -10,14 +10,14 @@
|
||||
#include "graphics/guest_gpu/graphicsRun.h"
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageInfo.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptors.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageInfo.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderResourceBarrier.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
@@ -325,9 +325,6 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
|
||||
|
||||
auto vk_buffer = buffer.Handle();
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eCompute, pipeline.pipeline_layout, bindings);
|
||||
vk_buffer.bindPipeline(vk::PipelineBindPoint::eCompute, pipeline.pipeline);
|
||||
vk_buffer.dispatch(thread_group_x, thread_group_y, thread_group_z);
|
||||
|
||||
bool has_storage_writes = HasShaderBufferWrites(input_info.stage);
|
||||
has_storage_writes =
|
||||
std::any_of(program.info.images.begin(), program.info.images.end(),
|
||||
@@ -338,8 +335,15 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
|
||||
}) ||
|
||||
has_storage_writes;
|
||||
if (has_storage_writes) {
|
||||
ShaderWriteBarrier(vk_buffer, vk::PipelineStageFlagBits::eComputeShader);
|
||||
// A host fence used to serialize every dispatch. Preserve its read-before-write ordering
|
||||
// while allowing the queue to execute asynchronously.
|
||||
ShaderWriteHazardBarrier(vk_buffer, vk::PipelineStageFlagBits::eComputeShader);
|
||||
}
|
||||
vk_buffer.bindPipeline(vk::PipelineBindPoint::eCompute, pipeline.pipeline);
|
||||
vk_buffer.dispatch(thread_group_x, thread_group_y, thread_group_z);
|
||||
|
||||
// The removed host fence also ordered read-only dispatches before later writers.
|
||||
ShaderAccessBarrier(vk_buffer, vk::PipelineStageFlagBits::eComputeShader);
|
||||
ResetBindings();
|
||||
}
|
||||
|
||||
|
||||
@@ -14,8 +14,7 @@ namespace Libs::Graphics {
|
||||
RenderContext::RenderContext(GraphicContext& graphics)
|
||||
: m_graphics(graphics), m_render_executor(*this), m_command_scheduler(*this, graphics),
|
||||
m_descriptor_cache(graphics), m_pipeline_cache(graphics, m_descriptor_cache),
|
||||
m_sampler_cache(graphics),
|
||||
m_gpu_resources(graphics, m_command_scheduler) {
|
||||
m_sampler_cache(graphics), m_gpu_resources(graphics, m_command_scheduler) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
}
|
||||
|
||||
@@ -27,7 +26,7 @@ RenderContext::~RenderContext() {
|
||||
void RenderContext::InitializeGpu(VideoOut::VideoOutDriver* video_out) {
|
||||
EXIT_IF(m_gpu != nullptr);
|
||||
m_video_out = video_out;
|
||||
m_gpu = std::make_unique<Gpu>(*this);
|
||||
m_gpu = std::make_unique<Gpu>(*this);
|
||||
m_gpu_resources.SetGpu(m_gpu.get());
|
||||
}
|
||||
|
||||
@@ -99,8 +98,7 @@ void RenderContext::TriggerEopEvent(uint32_t context_id) {
|
||||
registration.eq, static_cast<uintptr_t>(registration.id),
|
||||
LibKernel::EventQueue::KERNEL_EVFILT_GRAPHICS,
|
||||
reinterpret_cast<void*>(static_cast<uintptr_t>(context_id)));
|
||||
if (result == LibKernel::KERNEL_ERROR_EBADF ||
|
||||
result == LibKernel::KERNEL_ERROR_ENOENT) {
|
||||
if (result == LibKernel::KERNEL_ERROR_EBADF || result == LibKernel::KERNEL_ERROR_ENOENT) {
|
||||
DeleteEopEq(registration.eq, registration.id);
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -6,12 +6,12 @@
|
||||
#include "common/common.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/gpuResourceManager.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/samplerCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
#include "kernel/eventQueue.h"
|
||||
|
||||
#include <memory>
|
||||
@@ -32,10 +32,10 @@ public:
|
||||
~RenderContext();
|
||||
KYTY_CLASS_NO_COPY(RenderContext);
|
||||
|
||||
[[nodiscard]] GraphicContext& GetGraphics() const noexcept { return m_graphics; }
|
||||
void InitializeGpu(VideoOut::VideoOutDriver* video_out);
|
||||
void ShutdownGpu();
|
||||
[[nodiscard]] Gpu& GetGpu() const;
|
||||
[[nodiscard]] GraphicContext& GetGraphics() const noexcept { return m_graphics; }
|
||||
void InitializeGpu(VideoOut::VideoOutDriver* video_out);
|
||||
void ShutdownGpu();
|
||||
[[nodiscard]] Gpu& GetGpu() const;
|
||||
[[nodiscard]] VideoOut::VideoOutDriver& GetVideoOut() const;
|
||||
|
||||
Common::Mutex& GetMutex() { return m_mutex; }
|
||||
@@ -56,18 +56,18 @@ private:
|
||||
struct EopEqRegistration {
|
||||
LibKernel::EventQueue::KernelEqueue eq = LibKernel::EventQueue::KERNEL_EQUEUE_INVALID;
|
||||
LibKernel::EventQueue::KernelEqueueRef queue;
|
||||
int id = 0;
|
||||
int id = 0;
|
||||
};
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
Common::Mutex m_mutex;
|
||||
RenderExecutor m_render_executor;
|
||||
CommandScheduler m_command_scheduler;
|
||||
DescriptorCache m_descriptor_cache;
|
||||
PipelineCache m_pipeline_cache;
|
||||
SamplerCache m_sampler_cache;
|
||||
GpuResourceManager m_gpu_resources;
|
||||
std::unique_ptr<Gpu> m_gpu;
|
||||
GraphicContext& m_graphics;
|
||||
Common::Mutex m_mutex;
|
||||
RenderExecutor m_render_executor;
|
||||
CommandScheduler m_command_scheduler;
|
||||
DescriptorCache m_descriptor_cache;
|
||||
PipelineCache m_pipeline_cache;
|
||||
SamplerCache m_sampler_cache;
|
||||
GpuResourceManager m_gpu_resources;
|
||||
std::unique_ptr<Gpu> m_gpu;
|
||||
VideoOut::VideoOutDriver* m_video_out = nullptr;
|
||||
|
||||
Common::Mutex m_eop_mutex;
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/file.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
@@ -65,12 +64,32 @@ int32_t ResolveVertexOffset(uint32_t index_offset, const ShaderVertexInputInfo&
|
||||
return 0;
|
||||
}
|
||||
|
||||
static std::atomic<uint32_t> g_draw_state_log_count = 0;
|
||||
static std::atomic<uint32_t> g_draw_input_log_count = 0;
|
||||
static std::atomic<uint32_t> g_mrt_state_log_count = 0;
|
||||
static std::atomic<uint32_t> g_shader_stage_log_count = 0;
|
||||
static std::atomic<uint32_t> g_draw_state_log_count = 0;
|
||||
static std::atomic<uint32_t> g_draw_input_log_count = 0;
|
||||
static std::atomic<uint32_t> g_mrt_state_log_count = 0;
|
||||
static std::atomic<uint32_t> g_shader_stage_log_count = 0;
|
||||
|
||||
static std::atomic<uint32_t> g_framebuffer_skip_log_count = 0;
|
||||
|
||||
static float ConvertPolygonOffsetConstantFactor(float guest_factor, const HW::PolyOffset& offset,
|
||||
vk::Format host_depth_format) {
|
||||
if (offset.db_is_float_fmt) {
|
||||
return guest_factor;
|
||||
}
|
||||
|
||||
int host_depth_bits = 0;
|
||||
switch (host_depth_format) {
|
||||
case vk::Format::eD16Unorm:
|
||||
case vk::Format::eD16UnormS8Uint: host_depth_bits = 16; break;
|
||||
case vk::Format::eD24UnormS8Uint: host_depth_bits = 24; break;
|
||||
default:
|
||||
// A fixed-point guest bias cannot be represented exactly by a floating-point host
|
||||
// attachment without VK_EXT_depth_bias_control.
|
||||
return guest_factor;
|
||||
}
|
||||
return std::ldexp(guest_factor, host_depth_bits + offset.neg_num_db_bits);
|
||||
}
|
||||
|
||||
static const char* RenderColorTypeName(RenderColorType type) {
|
||||
switch (type) {
|
||||
case RenderColorType::NoColorOutput: return "NoColorOutput";
|
||||
@@ -336,6 +355,22 @@ static PipelineDynamicParameters BuildGraphicsDynamicParams(const RenderCommandB
|
||||
ret.stencil_front = depth.stencil_dynamic_front;
|
||||
ret.stencil_back = depth.stencil_dynamic_back;
|
||||
|
||||
const auto& mode = ctx.GetModeControl();
|
||||
const auto& poly_offset = ctx.GetPolyOffset();
|
||||
const bool use_front = mode.poly_offset_front_enable && !mode.cull_front;
|
||||
const bool use_back = mode.poly_offset_back_enable && !mode.cull_back;
|
||||
ret.depth_bias_enable = use_front || use_back;
|
||||
if (ret.depth_bias_enable) {
|
||||
// Vulkan has one bias for both faces. Prefer a visible front face when both are enabled.
|
||||
const float guest_constant_factor =
|
||||
use_front ? poly_offset.front_offset : poly_offset.back_offset;
|
||||
ret.depth_bias_constant_factor =
|
||||
ConvertPolygonOffsetConstantFactor(guest_constant_factor, poly_offset, depth.format);
|
||||
ret.depth_bias_clamp = poly_offset.clamp;
|
||||
ret.depth_bias_slope_factor =
|
||||
(use_front ? poly_offset.front_scale : poly_offset.back_scale) / 16.0f;
|
||||
}
|
||||
|
||||
// CB_COLOR_CONTROL.operation controls special CB operations, not the normal color component
|
||||
// write mask. Use CB_TARGET_MASK here so scanout passes with mode=Disable do not go black.
|
||||
for (uint32_t i = 0; i < RENDER_COLOR_ATTACHMENTS_MAX; i++) {
|
||||
@@ -380,6 +415,13 @@ static void SetDynamicParams(const RenderCommandBuffer& buffer, vk::CommandBuffe
|
||||
}
|
||||
vk_buffer.setLineWidth(line_width);
|
||||
|
||||
vk_buffer.setDepthBiasEnable(dynamic_params.depth_bias_enable ? VK_TRUE : VK_FALSE);
|
||||
if (dynamic_params.depth_bias_enable) {
|
||||
vk_buffer.setDepthBias(dynamic_params.depth_bias_constant_factor,
|
||||
dynamic_params.depth_bias_clamp,
|
||||
dynamic_params.depth_bias_slope_factor);
|
||||
}
|
||||
|
||||
if (dynamic_params.stencil_test_enable) {
|
||||
vk_buffer.setStencilCompareMask(vk::StencilFaceFlagBits::eFront,
|
||||
dynamic_params.stencil_front.compareMask);
|
||||
@@ -650,11 +692,9 @@ static bool ConsumeMetadataColorOperation(const RenderCommandBuffer& buffer) {
|
||||
}
|
||||
|
||||
struct DrawEmitInfo {
|
||||
bool indexed = false;
|
||||
bool draw_prim7_as_ngg = false;
|
||||
uint32_t draw_vertex_count = 0;
|
||||
int32_t vertex_offset = 0;
|
||||
uint32_t first_vertex = 0;
|
||||
bool indexed = false;
|
||||
int32_t vertex_offset = 0;
|
||||
uint32_t first_vertex = 0;
|
||||
};
|
||||
|
||||
struct DrawIndexBufferSource {
|
||||
@@ -667,12 +707,10 @@ struct DrawIndexBufferSource {
|
||||
|
||||
struct PreparedIndexBuffer {
|
||||
std::shared_ptr<void> owner;
|
||||
vk::Buffer buffer = nullptr;
|
||||
uint64_t address = 0;
|
||||
uint64_t size = 0;
|
||||
vk::DeviceSize offset = 0;
|
||||
vk::IndexType type = vk::IndexType::eUint16;
|
||||
bool streamed = false;
|
||||
vk::Buffer buffer = nullptr;
|
||||
uint64_t size = 0;
|
||||
vk::DeviceSize offset = 0;
|
||||
vk::IndexType type = vk::IndexType::eUint16;
|
||||
};
|
||||
|
||||
static uint64_t VertexBufferDescriptorSize(const ShaderVertexInputBuffer& buffer) {
|
||||
@@ -689,11 +727,24 @@ struct VertexBufferRange {
|
||||
[[nodiscard]] uint64_t RequestedSize() const { return requested_end - base_address; }
|
||||
};
|
||||
|
||||
static std::vector<BufferBinding> AcquireVertexBuffers(RenderCommandBuffer& buffer,
|
||||
const ShaderVertexInputInfo& vs_input_info) {
|
||||
struct PreparedVertexBuffers {
|
||||
static constexpr uint32_t MaxBuffers = ShaderVertexInputInfo::RES_MAX;
|
||||
|
||||
std::array<vk::Buffer, MaxBuffers> buffers {};
|
||||
std::array<vk::DeviceSize, MaxBuffers> offsets {};
|
||||
std::array<std::shared_ptr<void>, MaxBuffers> owners {};
|
||||
uint32_t count = 0;
|
||||
uint32_t owner_count = 0;
|
||||
};
|
||||
|
||||
static PreparedVertexBuffers AcquireVertexBuffers(RenderCommandBuffer& buffer,
|
||||
const ShaderVertexInputInfo& vs_input_info) {
|
||||
EXIT_IF(vs_input_info.buffers_num < 0 ||
|
||||
vs_input_info.buffers_num > ShaderVertexInputInfo::RES_MAX);
|
||||
|
||||
// Collect the non-empty guest vertex ranges.
|
||||
std::vector<VertexBufferRange> ranges;
|
||||
ranges.reserve(vs_input_info.buffers_num);
|
||||
std::array<VertexBufferRange, ShaderVertexInputInfo::RES_MAX> ranges {};
|
||||
uint32_t range_count = 0;
|
||||
for (int i = 0; i < vs_input_info.buffers_num; i++) {
|
||||
const auto& vertex = vs_input_info.buffers[i];
|
||||
const auto size = VertexBufferDescriptorSize(vertex);
|
||||
@@ -704,27 +755,31 @@ static std::vector<BufferBinding> AcquireVertexBuffers(RenderCommandBuffer&
|
||||
EXIT("invalid vertex buffer range: addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vertex.addr, size);
|
||||
}
|
||||
ranges.push_back({vertex.addr, vertex.addr + size});
|
||||
ranges[range_count++] = {vertex.addr, vertex.addr + size};
|
||||
}
|
||||
|
||||
std::ranges::sort(ranges, [](const VertexBufferRange& left, const VertexBufferRange& right) {
|
||||
return left.base_address < right.base_address;
|
||||
});
|
||||
std::sort(ranges.begin(), ranges.begin() + range_count,
|
||||
[](const VertexBufferRange& left, const VertexBufferRange& right) {
|
||||
return left.base_address < right.base_address;
|
||||
});
|
||||
|
||||
// Merge overlapping or touching ranges before acquiring host buffers.
|
||||
std::vector<VertexBufferRange> merged_ranges;
|
||||
merged_ranges.reserve(ranges.size());
|
||||
for (const auto& range: ranges) {
|
||||
if (!merged_ranges.empty() && merged_ranges.back().requested_end >= range.base_address) {
|
||||
merged_ranges.back().requested_end =
|
||||
std::max(merged_ranges.back().requested_end, range.requested_end);
|
||||
std::array<VertexBufferRange, ShaderVertexInputInfo::RES_MAX> merged_ranges {};
|
||||
uint32_t merged_count = 0;
|
||||
for (uint32_t i = 0; i < range_count; i++) {
|
||||
const auto& range = ranges[i];
|
||||
if (merged_count != 0 &&
|
||||
merged_ranges[merged_count - 1].requested_end >= range.base_address) {
|
||||
merged_ranges[merged_count - 1].requested_end =
|
||||
std::max(merged_ranges[merged_count - 1].requested_end, range.requested_end);
|
||||
continue;
|
||||
}
|
||||
merged_ranges.push_back(range);
|
||||
merged_ranges[merged_count++] = {range.base_address, range.requested_end};
|
||||
}
|
||||
|
||||
auto& cache = buffer.GetContext().GetBufferCache();
|
||||
for (auto& range: merged_ranges) {
|
||||
for (uint32_t i = 0; i < merged_count; i++) {
|
||||
auto& range = merged_ranges[i];
|
||||
// PPSA20298
|
||||
const auto size =
|
||||
Libs::LibKernel::Memory::ClampRangeSize(range.base_address, range.RequestedSize());
|
||||
@@ -733,30 +788,47 @@ static std::vector<BufferBinding> AcquireVertexBuffers(RenderCommandBuffer&
|
||||
}
|
||||
|
||||
// Rebuild slot bindings, offsetting non-empty slots into their acquired merged range.
|
||||
std::vector<BufferBinding> bindings;
|
||||
bindings.reserve(vs_input_info.buffers_num);
|
||||
PreparedVertexBuffers prepared;
|
||||
prepared.count = static_cast<uint32_t>(vs_input_info.buffers_num);
|
||||
std::shared_ptr<Buffer> null_owner;
|
||||
vk::Buffer null_buffer = nullptr;
|
||||
for (int i = 0; i < vs_input_info.buffers_num; i++) {
|
||||
const auto& vertex = vs_input_info.buffers[i];
|
||||
const auto size = VertexBufferDescriptorSize(vertex);
|
||||
if (size == 0) {
|
||||
auto owner = cache.ObtainNullBuffer();
|
||||
bindings.push_back({owner, owner->Handle(), 0});
|
||||
if (null_owner == nullptr) {
|
||||
null_owner = cache.ObtainNullBuffer();
|
||||
null_buffer = null_owner->Handle();
|
||||
}
|
||||
prepared.buffers[i] = null_buffer;
|
||||
prepared.offsets[i] = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto range = std::ranges::find_if(merged_ranges, [&](const VertexBufferRange& value) {
|
||||
return vertex.addr >= value.base_address && vertex.addr < value.acquired_end;
|
||||
});
|
||||
if (range == merged_ranges.end()) {
|
||||
const auto range = std::find_if(merged_ranges.begin(), merged_ranges.begin() + merged_count,
|
||||
[&](const VertexBufferRange& value) {
|
||||
return vertex.addr >= value.base_address &&
|
||||
vertex.addr < value.acquired_end;
|
||||
});
|
||||
if (range == merged_ranges.begin() + merged_count) {
|
||||
EXIT("vertex buffer address is outside the acquired range: addr=0x%016" PRIx64 "\n",
|
||||
vertex.addr);
|
||||
}
|
||||
|
||||
auto binding = range->binding;
|
||||
binding.offset += vertex.addr - range->base_address;
|
||||
bindings.push_back(std::move(binding));
|
||||
prepared.buffers[i] = range->binding.buffer;
|
||||
prepared.offsets[i] = range->binding.offset + vertex.addr - range->base_address;
|
||||
}
|
||||
return bindings;
|
||||
|
||||
if (null_owner != nullptr) {
|
||||
prepared.owners[prepared.owner_count++] = std::move(null_owner);
|
||||
}
|
||||
for (uint32_t i = 0; i < merged_count; i++) {
|
||||
if (merged_ranges[i].binding.owner != nullptr) {
|
||||
EXIT_IF(prepared.owner_count >= PreparedVertexBuffers::MaxBuffers);
|
||||
prepared.owners[prepared.owner_count++] = std::move(merged_ranges[i].binding.owner);
|
||||
}
|
||||
}
|
||||
return prepared;
|
||||
}
|
||||
|
||||
static void SetDrawDebugPhase(RenderCommandBuffer& buffer, uint64_t submit_id,
|
||||
@@ -767,7 +839,7 @@ static void SetDrawDebugPhase(RenderCommandBuffer& buffer, uint64_t submit_id,
|
||||
draw.flags, draw.instance_count, draw.first_instance);
|
||||
}
|
||||
|
||||
static bool GetDrawTopology(const HW::UserConfig& ucfg, bool auto_draw, bool use_ngg_rectlist_draw,
|
||||
static bool GetDrawTopology(const HW::UserConfig& ucfg, bool auto_draw,
|
||||
vk::PrimitiveTopology& topology) {
|
||||
|
||||
topology = vk::PrimitiveTopology::ePointList;
|
||||
@@ -791,8 +863,7 @@ static bool GetDrawTopology(const HW::UserConfig& ucfg, bool auto_draw, bool use
|
||||
topology = vk::PrimitiveTopology::eTriangleStrip;
|
||||
break;
|
||||
case Prospero::PrimitiveType::kRectList:
|
||||
topology = (auto_draw && use_ngg_rectlist_draw ? vk::PrimitiveTopology::eTriangleStrip
|
||||
: vk::PrimitiveTopology::eTriangleList);
|
||||
topology = vk::PrimitiveTopology::ePatchList;
|
||||
break;
|
||||
case Prospero::PrimitiveType::kRectListLegacy:
|
||||
if (!auto_draw) {
|
||||
@@ -889,10 +960,9 @@ static void RefreshShaders(RenderCommandBuffer& buffer, const DrawCallInfo& draw
|
||||
}
|
||||
}
|
||||
|
||||
static std::vector<BufferBinding> PrepareVertexBuffers(uint64_t submit_id,
|
||||
RenderCommandBuffer& buffer,
|
||||
const DrawCallInfo& draw,
|
||||
const ShaderVertexInputInfo& vs_input_info) {
|
||||
static PreparedVertexBuffers PrepareVertexBuffers(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
const DrawCallInfo& draw,
|
||||
const ShaderVertexInputInfo& vs_input_info) {
|
||||
EXIT_IF(draw.name == nullptr);
|
||||
(void)submit_id;
|
||||
|
||||
@@ -900,12 +970,6 @@ static std::vector<BufferBinding> PrepareVertexBuffers(uint64_t
|
||||
return AcquireVertexBuffers(buffer, vs_input_info);
|
||||
}
|
||||
|
||||
static void RebindVertexBuffers(RenderCommandBuffer& buffer,
|
||||
const ShaderVertexInputInfo& vs_input_info,
|
||||
std::vector<BufferBinding>& bindings) {
|
||||
bindings = AcquireVertexBuffers(buffer, vs_input_info);
|
||||
}
|
||||
|
||||
static PreparedIndexBuffer PrepareIndexBuffer(RenderCommandBuffer& buffer,
|
||||
const DrawIndexBufferSource& source) {
|
||||
PreparedIndexBuffer prepared;
|
||||
@@ -913,16 +977,14 @@ static PreparedIndexBuffer PrepareIndexBuffer(RenderCommandBuffer& buffe
|
||||
return prepared;
|
||||
}
|
||||
EXIT_IF(source.size == 0);
|
||||
prepared.address = source.address;
|
||||
prepared.size = source.size;
|
||||
prepared.type = source.type;
|
||||
prepared.size = source.size;
|
||||
prepared.type = source.type;
|
||||
if (source.host_data != nullptr) {
|
||||
auto binding =
|
||||
buffer.GetContext().GetBufferCache().UploadTransient(source.host_data, source.size, 16);
|
||||
prepared.owner = std::move(binding.owner);
|
||||
prepared.buffer = binding.buffer;
|
||||
prepared.offset = binding.offset;
|
||||
prepared.streamed = true;
|
||||
prepared.owner = std::move(binding.owner);
|
||||
prepared.buffer = binding.buffer;
|
||||
prepared.offset = binding.offset;
|
||||
} else {
|
||||
auto binding =
|
||||
buffer.GetContext().GetBufferCache().ObtainBuffer(buffer, source.address, source.size);
|
||||
@@ -933,36 +995,29 @@ static PreparedIndexBuffer PrepareIndexBuffer(RenderCommandBuffer& buffe
|
||||
return prepared;
|
||||
}
|
||||
|
||||
static void RebindIndexBuffer(RenderCommandBuffer& buffer, PreparedIndexBuffer& prepared) {
|
||||
if (prepared.size == 0 || prepared.streamed) {
|
||||
return;
|
||||
}
|
||||
auto binding =
|
||||
buffer.GetContext().GetBufferCache().ObtainBuffer(buffer, prepared.address, prepared.size);
|
||||
prepared.owner = std::move(binding.owner);
|
||||
prepared.buffer = binding.buffer;
|
||||
prepared.offset = binding.offset;
|
||||
}
|
||||
|
||||
static void CommitVertexBuffers(RenderCommandBuffer& buffer, vk::CommandBuffer vk_buffer,
|
||||
std::vector<BufferBinding>& bindings) {
|
||||
for (uint32_t slot = 0; slot < bindings.size(); slot++) {
|
||||
auto& binding = bindings[slot];
|
||||
if (binding.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(binding.owner);
|
||||
PreparedVertexBuffers& prepared) {
|
||||
for (uint32_t i = 0; i < prepared.owner_count; i++) {
|
||||
if (prepared.owners[i] != nullptr) {
|
||||
buffer.RetainResourceUntilFence(std::move(prepared.owners[i]));
|
||||
}
|
||||
EXIT_IF(binding.buffer == nullptr);
|
||||
vk_buffer.bindVertexBuffers(slot, 1, &binding.buffer, &binding.offset);
|
||||
}
|
||||
for (uint32_t i = 0; i < prepared.count; i++) {
|
||||
EXIT_IF(prepared.buffers[i] == nullptr);
|
||||
}
|
||||
if (prepared.count != 0) {
|
||||
vk_buffer.bindVertexBuffers(0, prepared.count, prepared.buffers.data(),
|
||||
prepared.offsets.data());
|
||||
}
|
||||
}
|
||||
|
||||
static void CommitIndexBuffer(RenderCommandBuffer& buffer, vk::CommandBuffer vk_buffer,
|
||||
const PreparedIndexBuffer& prepared) {
|
||||
PreparedIndexBuffer& prepared) {
|
||||
if (prepared.size == 0) {
|
||||
return;
|
||||
}
|
||||
if (prepared.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(prepared.owner);
|
||||
buffer.RetainResourceUntilFence(std::move(prepared.owner));
|
||||
}
|
||||
EXIT_IF(prepared.buffer == nullptr);
|
||||
vk_buffer.bindIndexBuffer(prepared.buffer, prepared.offset, prepared.type);
|
||||
@@ -991,20 +1046,6 @@ static void LogDrawStateIfNeeded(const RenderCommandBuffer& buffer, const DrawCa
|
||||
// LogDrawTextureState(draw.name, state.color_info[0], state.ps_input_info);
|
||||
}
|
||||
|
||||
static bool IsHostExpandedRectListDrawSupported(const ShaderVertexInputInfo& vs_input_info,
|
||||
const DrawCallInfo& draw,
|
||||
const DrawEmitInfo& emit) {
|
||||
if (!emit.draw_prim7_as_ngg) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (vs_input_info.buffers_num != 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return draw.index_count == 3 || draw.index_count == emit.draw_vertex_count;
|
||||
}
|
||||
|
||||
static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_buffer,
|
||||
const ShaderVertexInputInfo& vs_input_info, const DrawCallInfo& draw,
|
||||
const DrawEmitInfo& emit) {
|
||||
@@ -1017,22 +1058,12 @@ static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_
|
||||
case Prospero::PrimitiveType::kTriList:
|
||||
case Prospero::PrimitiveType::kTriFan:
|
||||
case Prospero::PrimitiveType::kTriStrip:
|
||||
if (emit.indexed) {
|
||||
vk_buffer.drawIndexed(draw.index_count, draw.instance_count, 0, emit.vertex_offset,
|
||||
draw.first_instance);
|
||||
} else {
|
||||
vk_buffer.draw(draw.index_count, draw.instance_count, emit.first_vertex,
|
||||
draw.first_instance);
|
||||
}
|
||||
break;
|
||||
case Prospero::PrimitiveType::kRectList:
|
||||
if (emit.indexed) {
|
||||
vk_buffer.drawIndexed(draw.index_count, draw.instance_count, 0, emit.vertex_offset,
|
||||
draw.first_instance);
|
||||
} else {
|
||||
EXIT_NOT_IMPLEMENTED(
|
||||
!IsHostExpandedRectListDrawSupported(vs_input_info, draw, emit));
|
||||
vk_buffer.draw(emit.draw_vertex_count, draw.instance_count, emit.first_vertex,
|
||||
vk_buffer.draw(draw.index_count, draw.instance_count, emit.first_vertex,
|
||||
draw.first_instance);
|
||||
}
|
||||
break;
|
||||
@@ -1074,8 +1105,6 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer
|
||||
state.ps_input_info.stage, state.ps_active);
|
||||
auto vertex_bindings = PrepareVertexBuffers(submit_id, buffer, draw, state.vs_input_info);
|
||||
auto index_binding = PrepareIndexBuffer(buffer, index_source);
|
||||
RebindVertexBuffers(buffer, state.vs_input_info, vertex_bindings);
|
||||
RebindIndexBuffer(buffer, index_binding);
|
||||
state.rendering =
|
||||
AcquireRenderTargets(buffer, state.color_info, state.color_count, state.depth_info);
|
||||
|
||||
@@ -1159,7 +1188,7 @@ void RenderExecutor::DrawIndex(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
reinterpret_cast<uint64_t>(index_addr));
|
||||
|
||||
Common::LockGuard lock(m_context.GetMutex());
|
||||
if (index_count == 0) {
|
||||
if (index_count == 0 || instance_count == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1201,7 +1230,7 @@ void RenderExecutor::DrawIndex(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
hw_check(buffer);
|
||||
|
||||
vk::PrimitiveTopology topology = vk::PrimitiveTopology::ePointList;
|
||||
if (!GetDrawTopology(ucfg, false, false, topology)) {
|
||||
if (!GetDrawTopology(ucfg, false, topology)) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1229,10 +1258,6 @@ void RenderExecutor::DrawIndex(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(flags != 0);
|
||||
EXIT_NOT_IMPLEMENTED(type != 1);
|
||||
if (instance_count == 0) {
|
||||
instance_count = 1;
|
||||
}
|
||||
|
||||
const DrawCallInfo draw {"DrawIndex", CommandBufferDebugOp::DrawIndex,
|
||||
index_count, flags,
|
||||
instance_count, first_instance};
|
||||
@@ -1292,7 +1317,7 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, RenderCommandBuffer& buffer, u
|
||||
index_count, flags, first_vertex, instance_count, first_instance);
|
||||
|
||||
Common::LockGuard lock(m_context.GetMutex());
|
||||
if (index_count == 0) {
|
||||
if (index_count == 0 || instance_count == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1330,10 +1355,6 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, RenderCommandBuffer& buffer, u
|
||||
hw_check(buffer);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(flags != 0);
|
||||
if (instance_count == 0) {
|
||||
instance_count = 1;
|
||||
}
|
||||
|
||||
const DrawCallInfo draw {"DrawIndexAuto", CommandBufferDebugOp::DrawIndexAuto,
|
||||
index_count, flags,
|
||||
instance_count, first_instance};
|
||||
@@ -1345,20 +1366,15 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, RenderCommandBuffer& buffer, u
|
||||
return;
|
||||
}
|
||||
|
||||
vk::PrimitiveTopology topology = vk::PrimitiveTopology::ePointList;
|
||||
const bool use_ngg_rectlist_draw = Config::NggRectlistDrawEnabled();
|
||||
|
||||
if (!GetDrawTopology(ucfg, true, use_ngg_rectlist_draw, topology)) {
|
||||
vk::PrimitiveTopology topology = vk::PrimitiveTopology::ePointList;
|
||||
if (!GetDrawTopology(ucfg, true, topology)) {
|
||||
ResetBindings();
|
||||
return;
|
||||
}
|
||||
const bool draw_prim7_as_ngg =
|
||||
(use_ngg_rectlist_draw &&
|
||||
ucfg.GetPrimType() == Prospero::GpuEnumValue(Prospero::PrimitiveType::kRectList));
|
||||
|
||||
RefreshShaders(buffer, draw, false, state);
|
||||
|
||||
if (draw_prim7_as_ngg && state.vs_input_info.buffers_num == 0 &&
|
||||
const bool rect_list = topology == vk::PrimitiveTopology::ePatchList;
|
||||
if (rect_list && state.vs_input_info.buffers_num == 0 &&
|
||||
state.vs_input_info.param_export_mask == 0 && state.ps_input_info.input_num != 0) {
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
LOGF("DrawIndexAuto: skipping rect-list draw with no VS param exports and PS inputs: "
|
||||
@@ -1375,13 +1391,10 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, RenderCommandBuffer& buffer, u
|
||||
Prospero::GpuEnumValue(Prospero::PrimitiveType::kRectListLegacy),
|
||||
0, nullptr);
|
||||
|
||||
const uint32_t draw_vertex_count = (draw_prim7_as_ngg ? 4u : index_count);
|
||||
const auto vertex_offset = ResolveVertexOffset(ucfg.GetIndexOffset(), state.vs_input_info) +
|
||||
static_cast<int32_t>(first_vertex);
|
||||
DrawEmitInfo emit {};
|
||||
emit.draw_prim7_as_ngg = draw_prim7_as_ngg;
|
||||
emit.draw_vertex_count = draw_vertex_count;
|
||||
emit.first_vertex = static_cast<uint32_t>(vertex_offset);
|
||||
const auto vertex_offset = ResolveVertexOffset(ucfg.GetIndexOffset(), state.vs_input_info) +
|
||||
static_cast<int32_t>(first_vertex);
|
||||
DrawEmitInfo emit {};
|
||||
emit.first_vertex = static_cast<uint32_t>(vertex_offset);
|
||||
|
||||
DrawIndexBufferSource index_source {};
|
||||
ExecutePreparedDraw(submit_id, buffer, draw, state, topology, emit, index_source, false, false,
|
||||
|
||||
@@ -15,12 +15,16 @@ struct ShaderVertexInputInfo;
|
||||
|
||||
struct PipelineDynamicParameters {
|
||||
bool stencil_test_enable = false;
|
||||
bool depth_bias_enable = false;
|
||||
|
||||
float viewport_scale[3] = {};
|
||||
float viewport_offset[3] = {};
|
||||
int scissor_ltrb[4] = {0};
|
||||
|
||||
float line_width = 1.0f;
|
||||
float depth_bias_constant_factor = 0.0f;
|
||||
float depth_bias_clamp = 0.0f;
|
||||
float depth_bias_slope_factor = 0.0f;
|
||||
uint32_t color_write_count = 1;
|
||||
bool color_write_enable[RENDER_COLOR_ATTACHMENTS_MAX] = {true, true};
|
||||
|
||||
@@ -33,10 +37,6 @@ struct PipelineDynamicParameters {
|
||||
static_assert(std::is_trivially_copyable_v<PipelineDynamicParameters>);
|
||||
static_assert(std::is_standard_layout_v<PipelineDynamicParameters>);
|
||||
static_assert(alignof(PipelineDynamicParameters) == 1);
|
||||
static_assert(sizeof(PipelineDynamicParameters) ==
|
||||
sizeof(bool) + sizeof(float[3]) + sizeof(float[3]) + sizeof(int[4]) + sizeof(float) +
|
||||
sizeof(uint32_t) + sizeof(bool[RENDER_COLOR_ATTACHMENTS_MAX]) +
|
||||
sizeof(PipelineStencilDynamicState) * 2);
|
||||
|
||||
[[nodiscard]] int32_t ResolveVertexOffset(uint32_t index_offset,
|
||||
const ShaderVertexInputInfo& vs_input_info);
|
||||
|
||||
@@ -12,13 +12,13 @@ namespace Libs::Graphics {
|
||||
static constexpr uint32_t RENDER_COLOR_ATTACHMENTS_MAX = 8;
|
||||
|
||||
struct RenderAttachment {
|
||||
vk::ImageView image_view = nullptr;
|
||||
vk::ImageLayout image_layout = vk::ImageLayout::eUndefined;
|
||||
std::array<uint32_t, 4> clear_value = {};
|
||||
vk::ImageView image_view = nullptr;
|
||||
vk::ImageLayout image_layout = vk::ImageLayout::eUndefined;
|
||||
std::array<uint32_t, 4> clear_value = {};
|
||||
bool is_clear = false;
|
||||
bool has_depth = false;
|
||||
bool depth_clear = false;
|
||||
bool has_stencil = false;
|
||||
bool has_depth = false;
|
||||
bool depth_clear = false;
|
||||
bool has_stencil = false;
|
||||
bool stencil_clear = false;
|
||||
|
||||
bool operator==(const RenderAttachment&) const = default;
|
||||
|
||||
@@ -251,9 +251,9 @@ uint64_t PrepareVideoOutFlip(CommandBuffer& buffer, int handle, int index, int f
|
||||
int64_t flip_arg) {
|
||||
for (;;) {
|
||||
uint64_t request_id = 0;
|
||||
auto& video_out = buffer.GetContext().GetVideoOut();
|
||||
const auto result = video_out.SubmitFlipFromGpu(
|
||||
buffer, handle, index, flip_mode, flip_arg, request_id);
|
||||
auto& video_out = buffer.GetContext().GetVideoOut();
|
||||
const auto result =
|
||||
video_out.SubmitFlipFromGpu(buffer, handle, index, flip_mode, flip_arg, request_id);
|
||||
if (result == OK) {
|
||||
EXIT_IF(request_id == 0);
|
||||
return request_id;
|
||||
|
||||
@@ -122,9 +122,9 @@ uint64_t GraphicContext::GetDeviceMemoryUsage() const {
|
||||
physical_device_properties.deviceType == vk::PhysicalDeviceType::eDiscreteGpu;
|
||||
uint64_t usage = 0;
|
||||
for (uint32_t heap = 0; heap < physical_device_memory_properties.memoryHeapCount; heap++) {
|
||||
const bool device_local = static_cast<bool>(
|
||||
physical_device_memory_properties.memoryHeaps[heap].flags &
|
||||
vk::MemoryHeapFlagBits::eDeviceLocal);
|
||||
const bool device_local =
|
||||
static_cast<bool>(physical_device_memory_properties.memoryHeaps[heap].flags &
|
||||
vk::MemoryHeapFlagBits::eDeviceLocal);
|
||||
if (!discrete || device_local) {
|
||||
usage += budgets[heap].usage;
|
||||
}
|
||||
@@ -144,7 +144,7 @@ uint64_t GraphicContext::GetTotalMemoryBudget() const {
|
||||
uint64_t local = 0;
|
||||
uint64_t usage = 0;
|
||||
for (uint32_t heap = 0; heap < physical_device_memory_properties.memoryHeapCount; heap++) {
|
||||
const auto& properties = physical_device_memory_properties.memoryHeaps[heap];
|
||||
const auto& properties = physical_device_memory_properties.memoryHeaps[heap];
|
||||
const bool device_local =
|
||||
static_cast<bool>(properties.flags & vk::MemoryHeapFlagBits::eDeviceLocal);
|
||||
if (device_local) {
|
||||
@@ -159,9 +159,8 @@ uint64_t GraphicContext::GetTotalMemoryBudget() const {
|
||||
return budget - std::min<uint64_t>(budget / 8, 1024ull * 1024 * 1024);
|
||||
}
|
||||
constexpr uint64_t system_reserve = 8ull * 1024 * 1024 * 1024;
|
||||
const auto available = budget > usage ? budget - usage : uint64_t {0};
|
||||
return std::max(local,
|
||||
available > system_reserve ? available - system_reserve : uint64_t {0});
|
||||
const auto available = budget > usage ? budget - usage : uint64_t {0};
|
||||
return std::max(local, available > system_reserve ? available - system_reserve : uint64_t {0});
|
||||
}
|
||||
|
||||
void GraphicContext::CreateBuffer(uint64_t size, VulkanBuffer& buffer) {
|
||||
|
||||
@@ -37,6 +37,7 @@ constexpr FormatMapping kFormatMappings[] = {
|
||||
{Prospero::BufferFormat::k16_16Float, vk::Format::eR16G16Sfloat},
|
||||
{Prospero::BufferFormat::k11_11_10Float, vk::Format::eB10G11R11UfloatPack32},
|
||||
{Prospero::BufferFormat::k10_10_10_2UNorm, vk::Format::eA2B10G10R10UnormPack32},
|
||||
{Prospero::BufferFormat::k10_10_10_2UInt, vk::Format::eA2B10G10R10UintPack32},
|
||||
{Prospero::BufferFormat::k8_8_8_8UNorm, vk::Format::eR8G8B8A8Unorm},
|
||||
{Prospero::BufferFormat::k8_8_8_8SNorm, vk::Format::eR8G8B8A8Snorm},
|
||||
{Prospero::BufferFormat::k8_8_8_8UInt, vk::Format::eR8G8B8A8Uint},
|
||||
@@ -55,6 +56,10 @@ constexpr FormatMapping kFormatMappings[] = {
|
||||
{Prospero::BufferFormat::k32_32_32_32UInt, vk::Format::eR32G32B32A32Uint},
|
||||
{Prospero::BufferFormat::k32_32_32_32SInt, vk::Format::eR32G32B32A32Sint},
|
||||
{Prospero::BufferFormat::k32_32_32_32Float, vk::Format::eR32G32B32A32Sfloat},
|
||||
// Narrow-channel sRGB formats are optional in Vulkan. Keep a same-width fallback until
|
||||
// sampler-aware sRGB emulation is available.
|
||||
{Prospero::BufferFormat::k8Srgb, vk::Format::eR8Unorm},
|
||||
{Prospero::BufferFormat::k8_8Srgb, vk::Format::eR8G8Unorm},
|
||||
{Prospero::BufferFormat::k8_8_8_8Srgb, vk::Format::eR8G8B8A8Srgb},
|
||||
{Prospero::BufferFormat::k9_9_9_5Float, vk::Format::eE5B9G9R9UfloatPack32},
|
||||
{Prospero::BufferFormat::k5_6_5UNorm, vk::Format::eB5G6R5UnormPack16},
|
||||
|
||||
@@ -0,0 +1,876 @@
|
||||
#include "graphics/presentation/imeDialogOverlay.h"
|
||||
|
||||
#include "SDL.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "imgui.h"
|
||||
#include "imgui_impl_vulkan.h"
|
||||
#include "libs/controller.h"
|
||||
#include "libs/imeDialog.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <cmath>
|
||||
#include <cstdint>
|
||||
#include <deque>
|
||||
#include <mutex>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
namespace Ime = Libs::Dialog::ImeDialog;
|
||||
|
||||
constexpr size_t INPUT_QUEUE_CAPACITY = 128;
|
||||
|
||||
enum class InputKind : uint8_t {
|
||||
Button,
|
||||
Axis,
|
||||
MousePosition,
|
||||
MouseButton,
|
||||
MouseWheel,
|
||||
ResetController
|
||||
};
|
||||
|
||||
struct InputEvent {
|
||||
InputKind kind;
|
||||
uint64_t generation;
|
||||
int id;
|
||||
float x;
|
||||
float y;
|
||||
};
|
||||
|
||||
struct VisibilityUpdate {
|
||||
uint64_t generation;
|
||||
bool visible;
|
||||
bool capture_controller;
|
||||
bool capture_keyboard;
|
||||
bool multiline;
|
||||
};
|
||||
|
||||
std::atomic<Uint32> g_visibility_event {static_cast<Uint32>(-1)};
|
||||
std::mutex g_visibility_mutex;
|
||||
std::mutex g_input_mutex;
|
||||
std::deque<InputEvent> g_input_events;
|
||||
std::deque<VisibilityUpdate> g_visibility_updates;
|
||||
size_t g_missing_visibility_wakeups = 0;
|
||||
bool g_input_reset_requested = false;
|
||||
uint16_t g_last_external_keycode = 0;
|
||||
uint32_t g_last_external_status = 0;
|
||||
uint64_t g_input_generation = 0;
|
||||
bool g_input_active = false;
|
||||
bool g_input_controller = false;
|
||||
bool g_input_keyboard = false;
|
||||
bool g_input_multiline = false;
|
||||
bool g_input_lifecycle_active = false;
|
||||
bool g_active = false;
|
||||
bool g_controller_captured = false;
|
||||
uint64_t g_generation = 0;
|
||||
|
||||
void ClearInputEvents() {
|
||||
std::scoped_lock lock(g_input_mutex);
|
||||
g_input_events.clear();
|
||||
g_input_reset_requested = false;
|
||||
}
|
||||
|
||||
void QueueInput(InputEvent event) {
|
||||
std::scoped_lock lock(g_input_mutex);
|
||||
const bool replaceable =
|
||||
event.kind == InputKind::Axis || event.kind == InputKind::MousePosition;
|
||||
if (replaceable && !g_input_events.empty()) {
|
||||
auto& last = g_input_events.back();
|
||||
if (last.generation == event.generation && last.kind == event.kind && last.id == event.id) {
|
||||
last = event;
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (g_input_events.size() == INPUT_QUEUE_CAPACITY) {
|
||||
g_input_events.clear();
|
||||
g_input_reset_requested = true;
|
||||
}
|
||||
g_input_events.push_back(event);
|
||||
}
|
||||
|
||||
void RetryVisibilityWakeup() {
|
||||
const Uint32 type = g_visibility_event.load(std::memory_order_acquire);
|
||||
if (type == static_cast<Uint32>(-1)) {
|
||||
return;
|
||||
}
|
||||
std::scoped_lock lock(g_input_mutex);
|
||||
if (g_missing_visibility_wakeups == 0) {
|
||||
return;
|
||||
}
|
||||
SDL_Event event {};
|
||||
event.type = type;
|
||||
if (SDL_PushEvent(&event) > 0) {
|
||||
g_missing_visibility_wakeups--;
|
||||
}
|
||||
}
|
||||
|
||||
void OnVisibilityChanged(bool visible, uint64_t generation) {
|
||||
std::scoped_lock visibility_lock(g_visibility_mutex);
|
||||
if (!g_input_lifecycle_active) {
|
||||
return;
|
||||
}
|
||||
if (generation < g_generation || (generation == g_generation && visible == g_active)) {
|
||||
return;
|
||||
}
|
||||
|
||||
g_generation = generation;
|
||||
bool capture_controller = false;
|
||||
bool capture_keyboard = false;
|
||||
bool multiline = false;
|
||||
if (visible) {
|
||||
Ime::HostSnapshot snapshot;
|
||||
if (Ime::GetHostSnapshot(&snapshot) && snapshot.generation == generation) {
|
||||
capture_controller = (snapshot.disable_device & Ime::DISABLE_DEVICE_CONTROLLER) == 0;
|
||||
capture_keyboard = (snapshot.disable_device & Ime::DISABLE_DEVICE_EXT_KEYBOARD) == 0;
|
||||
multiline = (snapshot.option & Ime::OPTION_MULTILINE) != 0;
|
||||
} else {
|
||||
visible = false;
|
||||
}
|
||||
}
|
||||
const bool was_controller = std::exchange(g_controller_captured, capture_controller);
|
||||
if (capture_controller || was_controller) {
|
||||
Controller::ControllerResetInputState();
|
||||
}
|
||||
g_active = visible;
|
||||
|
||||
const Uint32 type = g_visibility_event.load(std::memory_order_acquire);
|
||||
if (type != static_cast<Uint32>(-1)) {
|
||||
SDL_Event event {};
|
||||
event.type = type;
|
||||
std::scoped_lock input_lock(g_input_mutex);
|
||||
g_visibility_updates.push_back(
|
||||
{generation, visible, capture_controller, capture_keyboard, multiline});
|
||||
if (g_missing_visibility_wakeups != 0 || SDL_PushEvent(&event) <= 0) {
|
||||
g_missing_visibility_wakeups++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t ExternalKeyStatus(SDL_Keymod modifiers, bool character_valid) {
|
||||
uint32_t status = 0x00000001 | (character_valid ? 0x00000002 : 0);
|
||||
if ((modifiers & KMOD_LCTRL) != 0) status |= 0x00000100;
|
||||
if ((modifiers & KMOD_LSHIFT) != 0) status |= 0x00000200;
|
||||
if ((modifiers & KMOD_LALT) != 0) status |= 0x00000400;
|
||||
if ((modifiers & KMOD_LGUI) != 0) status |= 0x00000800;
|
||||
if ((modifiers & KMOD_RCTRL) != 0) status |= 0x00001000;
|
||||
if ((modifiers & KMOD_RSHIFT) != 0) status |= 0x00002000;
|
||||
if ((modifiers & KMOD_RALT) != 0) status |= 0x00004000;
|
||||
if ((modifiers & KMOD_RGUI) != 0) status |= 0x00008000;
|
||||
if ((modifiers & KMOD_NUM) != 0) status |= 0x00010000;
|
||||
if ((modifiers & KMOD_CAPS) != 0) status |= 0x00020000;
|
||||
return status;
|
||||
}
|
||||
|
||||
Ime::ExternalInput MakeExternalInput(Ime::ExternalAction action, uint16_t keycode,
|
||||
uint32_t status) {
|
||||
Ime::ExternalInput input {};
|
||||
input.key.keycode = keycode;
|
||||
input.key.status = status;
|
||||
input.key.type = 4;
|
||||
input.action = action;
|
||||
return input;
|
||||
}
|
||||
|
||||
std::u16string Utf8ToUtf16(std::string_view text) {
|
||||
std::u16string result;
|
||||
result.reserve(text.size());
|
||||
for (size_t i = 0; i < text.size();) {
|
||||
const auto first = static_cast<uint8_t>(text[i++]);
|
||||
uint32_t codepoint = 0;
|
||||
uint32_t remaining = 0;
|
||||
if (first < 0x80) {
|
||||
codepoint = first;
|
||||
} else if ((first & 0xe0) == 0xc0) {
|
||||
codepoint = first & 0x1f;
|
||||
remaining = 1;
|
||||
} else if ((first & 0xf0) == 0xe0) {
|
||||
codepoint = first & 0x0f;
|
||||
remaining = 2;
|
||||
} else if ((first & 0xf8) == 0xf0) {
|
||||
codepoint = first & 0x07;
|
||||
remaining = 3;
|
||||
} else {
|
||||
continue;
|
||||
}
|
||||
if (i + remaining > text.size()) {
|
||||
break;
|
||||
}
|
||||
bool valid = true;
|
||||
for (uint32_t j = 0; j < remaining; j++) {
|
||||
const auto next = static_cast<uint8_t>(text[i++]);
|
||||
if ((next & 0xc0) != 0x80) {
|
||||
valid = false;
|
||||
break;
|
||||
}
|
||||
codepoint = (codepoint << 6) | (next & 0x3f);
|
||||
}
|
||||
if (!valid || codepoint > 0x10ffff || (codepoint >= 0xd800 && codepoint <= 0xdfff)) {
|
||||
continue;
|
||||
}
|
||||
if (codepoint <= 0xffff) {
|
||||
result.push_back(static_cast<char16_t>(codepoint));
|
||||
} else {
|
||||
codepoint -= 0x10000;
|
||||
result.push_back(static_cast<char16_t>(0xd800 + (codepoint >> 10)));
|
||||
result.push_back(static_cast<char16_t>(0xdc00 + (codepoint & 0x3ff)));
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string VisibleText(const Ime::HostSnapshot& snapshot, size_t max_units) {
|
||||
const size_t cursor = std::min<size_t>(snapshot.cursor, snapshot.text.size());
|
||||
const size_t payload_units = max_units > 4 ? max_units - 4 : 1;
|
||||
size_t begin = cursor > payload_units / 2 ? cursor - payload_units / 2 : 0;
|
||||
size_t end = std::min(snapshot.text.size(), begin + payload_units);
|
||||
if (end == snapshot.text.size() && end - begin < payload_units) {
|
||||
begin = end > payload_units ? end - payload_units : 0;
|
||||
}
|
||||
if (begin > 0 && snapshot.text[begin] >= 0xdc00 && snapshot.text[begin] <= 0xdfff) {
|
||||
begin--;
|
||||
}
|
||||
if (end < snapshot.text.size() && end > begin && snapshot.text[end - 1] >= 0xd800 &&
|
||||
snapshot.text[end - 1] <= 0xdbff) {
|
||||
end--;
|
||||
}
|
||||
|
||||
std::u16string visible;
|
||||
if (begin != 0) {
|
||||
visible.push_back(u'\u2026');
|
||||
}
|
||||
const size_t caret = visible.size() + cursor - begin;
|
||||
if ((snapshot.option & Ime::OPTION_PASSWORD) != 0) {
|
||||
visible.append(end - begin, u'*');
|
||||
} else {
|
||||
visible.append(snapshot.text, begin, end - begin);
|
||||
std::replace(visible.begin(), visible.end(), u'\n', u'\u21b5');
|
||||
std::replace(visible.begin(), visible.end(), u'\r', u'\u21b5');
|
||||
}
|
||||
visible.insert(std::min(caret, visible.size()), 1, u'|');
|
||||
if (end != snapshot.text.size()) {
|
||||
visible.push_back(u'\u2026');
|
||||
}
|
||||
return Common::Utf16ToUtf8(visible.c_str());
|
||||
}
|
||||
|
||||
const char* EnterLabel(Ime::EnterLabel label) {
|
||||
switch (label) {
|
||||
case Ime::EnterLabel::Send: return "Send";
|
||||
case Ime::EnterLabel::Search: return "Search";
|
||||
case Ime::EnterLabel::Go: return "Go";
|
||||
default: return "Done";
|
||||
}
|
||||
}
|
||||
|
||||
float AlignmentPivot(Ime::Alignment alignment) {
|
||||
switch (alignment) {
|
||||
case Ime::Alignment::Start: return 0.0f;
|
||||
case Ime::Alignment::End: return 1.0f;
|
||||
default: return 0.5f;
|
||||
}
|
||||
}
|
||||
|
||||
ImGuiKey ControllerButtonToKey(int button) {
|
||||
switch (button) {
|
||||
case SDL_CONTROLLER_BUTTON_A: return ImGuiKey_GamepadFaceDown;
|
||||
case SDL_CONTROLLER_BUTTON_B: return ImGuiKey_GamepadFaceRight;
|
||||
case SDL_CONTROLLER_BUTTON_X: return ImGuiKey_GamepadFaceLeft;
|
||||
case SDL_CONTROLLER_BUTTON_Y: return ImGuiKey_GamepadFaceUp;
|
||||
case SDL_CONTROLLER_BUTTON_DPAD_LEFT: return ImGuiKey_GamepadDpadLeft;
|
||||
case SDL_CONTROLLER_BUTTON_DPAD_RIGHT: return ImGuiKey_GamepadDpadRight;
|
||||
case SDL_CONTROLLER_BUTTON_DPAD_UP: return ImGuiKey_GamepadDpadUp;
|
||||
case SDL_CONTROLLER_BUTTON_DPAD_DOWN: return ImGuiKey_GamepadDpadDown;
|
||||
default: return ImGuiKey_None;
|
||||
}
|
||||
}
|
||||
|
||||
PFN_vkVoidFunction LoadVulkanFunction(const char* name, void* user_data) {
|
||||
auto& graphics = *static_cast<GraphicContext*>(user_data);
|
||||
return graphics.instance.getProcAddr(name);
|
||||
}
|
||||
|
||||
void CheckVulkanResult(VkResult result) {
|
||||
EXIT_IF(result != VK_SUCCESS);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void InitializeImeDialogInput() {
|
||||
const Uint32 type = SDL_RegisterEvents(1);
|
||||
EXIT_IF(type == static_cast<Uint32>(-1));
|
||||
{
|
||||
std::scoped_lock lock(g_visibility_mutex);
|
||||
g_input_lifecycle_active = true;
|
||||
g_visibility_event.store(type, std::memory_order_release);
|
||||
}
|
||||
Ime::SetVisibilityCallback(OnVisibilityChanged);
|
||||
Ime::HostSnapshot snapshot;
|
||||
if (Ime::GetHostSnapshot(&snapshot)) {
|
||||
OnVisibilityChanged(true, snapshot.generation);
|
||||
}
|
||||
}
|
||||
|
||||
void ShutdownImeDialogInput() {
|
||||
Ime::SetVisibilityCallback(nullptr);
|
||||
{
|
||||
std::scoped_lock lock(g_visibility_mutex);
|
||||
g_input_lifecycle_active = false;
|
||||
g_active = false;
|
||||
if (std::exchange(g_controller_captured, false)) {
|
||||
Controller::ControllerResetInputState();
|
||||
}
|
||||
g_visibility_event.store(static_cast<Uint32>(-1), std::memory_order_release);
|
||||
}
|
||||
ClearInputEvents();
|
||||
{
|
||||
std::scoped_lock lock(g_input_mutex);
|
||||
g_visibility_updates.clear();
|
||||
g_missing_visibility_wakeups = 0;
|
||||
}
|
||||
g_input_active = false;
|
||||
g_input_controller = false;
|
||||
g_input_keyboard = false;
|
||||
g_input_multiline = false;
|
||||
if (SDL_IsTextInputActive() == SDL_TRUE) {
|
||||
SDL_StopTextInput();
|
||||
}
|
||||
}
|
||||
|
||||
bool ProcessImeDialogInput(const SDL_Event& event) {
|
||||
RetryVisibilityWakeup();
|
||||
if (event.type == g_visibility_event.load(std::memory_order_acquire)) {
|
||||
VisibilityUpdate update {};
|
||||
{
|
||||
std::scoped_lock lock(g_input_mutex);
|
||||
if (g_visibility_updates.empty()) {
|
||||
return true;
|
||||
}
|
||||
update = g_visibility_updates.front();
|
||||
g_visibility_updates.pop_front();
|
||||
}
|
||||
ClearInputEvents();
|
||||
g_last_external_keycode = 0;
|
||||
g_last_external_status = 0;
|
||||
g_input_generation = update.generation;
|
||||
g_input_active = update.visible;
|
||||
g_input_controller = update.capture_controller;
|
||||
g_input_keyboard = update.capture_keyboard;
|
||||
g_input_multiline = update.multiline;
|
||||
if (g_input_keyboard) {
|
||||
SDL_StartTextInput();
|
||||
} else if (SDL_IsTextInputActive() == SDL_TRUE) {
|
||||
SDL_StopTextInput();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if (event.type == SDL_CONTROLLERDEVICEREMOVED) {
|
||||
if (g_input_active && g_input_controller) {
|
||||
QueueInput({InputKind::ResetController, g_input_generation, 0, 0.0f, 0.0f});
|
||||
}
|
||||
return false;
|
||||
}
|
||||
if (!g_input_active) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const uint64_t generation = g_input_generation;
|
||||
const bool controller_event = event.type == SDL_CONTROLLERBUTTONDOWN ||
|
||||
event.type == SDL_CONTROLLERBUTTONUP ||
|
||||
event.type == SDL_CONTROLLERAXISMOTION;
|
||||
if (controller_event && !g_input_controller) {
|
||||
return false;
|
||||
}
|
||||
const bool keyboard_event = event.type == SDL_TEXTINPUT || event.type == SDL_TEXTEDITING ||
|
||||
event.type == SDL_KEYDOWN || event.type == SDL_KEYUP;
|
||||
if (keyboard_event && !g_input_keyboard) {
|
||||
return false;
|
||||
}
|
||||
switch (event.type) {
|
||||
case SDL_TEXTINPUT: {
|
||||
const auto text = Utf8ToUtf16(event.text.text);
|
||||
if (!text.empty()) {
|
||||
auto input = MakeExternalInput(Ime::ExternalAction::Text, g_last_external_keycode,
|
||||
g_last_external_status | 0x00000002);
|
||||
input.key.character = text.front();
|
||||
input.text = text;
|
||||
Ime::HostQueueExternalInput(generation, std::move(input));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
case SDL_TEXTEDITING: return true;
|
||||
case SDL_KEYDOWN: {
|
||||
g_last_external_keycode = static_cast<uint16_t>(event.key.keysym.scancode);
|
||||
g_last_external_status =
|
||||
ExternalKeyStatus(static_cast<SDL_Keymod>(event.key.keysym.mod), false);
|
||||
auto action = Ime::ExternalAction::Text;
|
||||
bool queue = true;
|
||||
if (event.key.keysym.sym == SDLK_BACKSPACE) {
|
||||
action = Ime::ExternalAction::Backspace;
|
||||
} else if (event.key.keysym.sym == SDLK_LEFT) {
|
||||
action = Ime::ExternalAction::MoveLeft;
|
||||
} else if (event.key.keysym.sym == SDLK_RIGHT) {
|
||||
action = Ime::ExternalAction::MoveRight;
|
||||
} else if (event.key.keysym.sym == SDLK_ESCAPE) {
|
||||
action = Ime::ExternalAction::Cancel;
|
||||
} else if (event.key.keysym.sym == SDLK_RETURN ||
|
||||
event.key.keysym.sym == SDLK_KP_ENTER) {
|
||||
action =
|
||||
g_input_multiline ? Ime::ExternalAction::Newline : Ime::ExternalAction::Accept;
|
||||
} else if (event.key.keysym.sym == SDLK_TAB) {
|
||||
action = Ime::ExternalAction::None;
|
||||
} else {
|
||||
queue = false;
|
||||
}
|
||||
if (queue) {
|
||||
Ime::HostQueueExternalInput(
|
||||
generation,
|
||||
MakeExternalInput(action, g_last_external_keycode, g_last_external_status));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
case SDL_KEYUP: return true;
|
||||
case SDL_CONTROLLERBUTTONDOWN:
|
||||
case SDL_CONTROLLERBUTTONUP:
|
||||
QueueInput({InputKind::Button, generation, event.cbutton.button,
|
||||
event.type == SDL_CONTROLLERBUTTONDOWN ? 1.0f : 0.0f, 0.0f});
|
||||
return true;
|
||||
case SDL_CONTROLLERAXISMOTION:
|
||||
QueueInput({InputKind::Axis, generation, event.caxis.axis,
|
||||
static_cast<float>(event.caxis.value), 0.0f});
|
||||
return true;
|
||||
case SDL_MOUSEMOTION:
|
||||
QueueInput({InputKind::MousePosition, generation, 0, static_cast<float>(event.motion.x),
|
||||
static_cast<float>(event.motion.y)});
|
||||
return true;
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
QueueInput({InputKind::MouseButton, generation, event.button.button,
|
||||
event.type == SDL_MOUSEBUTTONDOWN ? 1.0f : 0.0f, 0.0f});
|
||||
return true;
|
||||
case SDL_MOUSEWHEEL:
|
||||
QueueInput({InputKind::MouseWheel, generation, 0, static_cast<float>(event.wheel.x),
|
||||
static_cast<float>(event.wheel.y)});
|
||||
return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
struct ImeDialogOverlay::Impl {
|
||||
explicit Impl(GraphicContext& context): graphics(context) {}
|
||||
|
||||
~Impl() {
|
||||
ReleaseVulkan();
|
||||
if (imgui_context != nullptr) {
|
||||
ImGui::DestroyContext(imgui_context);
|
||||
}
|
||||
}
|
||||
|
||||
void EnsureContext() {
|
||||
if (imgui_context != nullptr) {
|
||||
ImGui::SetCurrentContext(imgui_context);
|
||||
return;
|
||||
}
|
||||
IMGUI_CHECKVERSION();
|
||||
imgui_context = ImGui::CreateContext();
|
||||
ImGui::SetCurrentContext(imgui_context);
|
||||
auto& io = ImGui::GetIO();
|
||||
io.IniFilename = nullptr;
|
||||
io.LogFilename = nullptr;
|
||||
io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad;
|
||||
io.BackendFlags |= ImGuiBackendFlags_HasGamepad;
|
||||
io.BackendPlatformName = "Kyty ImeDialog input";
|
||||
ImGui::StyleColorsDark();
|
||||
auto& style = ImGui::GetStyle();
|
||||
style.WindowRounding = 10.0f;
|
||||
style.FrameRounding = 6.0f;
|
||||
style.ItemSpacing = {8.0f, 8.0f};
|
||||
}
|
||||
|
||||
void EnsureVulkan(vk::Format format, uint32_t image_count) {
|
||||
EnsureContext();
|
||||
if (vulkan_initialized) {
|
||||
return;
|
||||
}
|
||||
EXIT_IF(image_count < 2);
|
||||
EXIT_IF(!ImGui_ImplVulkan_LoadFunctions(VK_API_VERSION_1_3, LoadVulkanFunction, &graphics));
|
||||
|
||||
const VkFormat color_format = static_cast<VkFormat>(format);
|
||||
ImGui_ImplVulkan_InitInfo info {};
|
||||
info.ApiVersion = VK_API_VERSION_1_3;
|
||||
info.Instance = static_cast<VkInstance>(graphics.instance);
|
||||
info.PhysicalDevice = static_cast<VkPhysicalDevice>(graphics.physical_device);
|
||||
info.Device = static_cast<VkDevice>(graphics.device);
|
||||
info.QueueFamily = graphics.queue_family;
|
||||
info.Queue = static_cast<VkQueue>(graphics.queue);
|
||||
info.DescriptorPoolSize = IMGUI_IMPL_VULKAN_MINIMUM_SAMPLED_IMAGE_POOL_SIZE;
|
||||
info.MinImageCount = image_count;
|
||||
info.ImageCount = image_count;
|
||||
info.UseDynamicRendering = true;
|
||||
info.PipelineInfoMain.MSAASamples = VK_SAMPLE_COUNT_1_BIT;
|
||||
info.PipelineInfoMain.PipelineRenderingCreateInfo.sType =
|
||||
VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO;
|
||||
info.PipelineInfoMain.PipelineRenderingCreateInfo.colorAttachmentCount = 1;
|
||||
info.PipelineInfoMain.PipelineRenderingCreateInfo.pColorAttachmentFormats = &color_format;
|
||||
info.CheckVkResultFn = CheckVulkanResult;
|
||||
EXIT_IF(!ImGui_ImplVulkan_Init(&info));
|
||||
vulkan_initialized = true;
|
||||
}
|
||||
|
||||
void DrainInput(uint64_t generation) {
|
||||
std::deque<InputEvent> events;
|
||||
bool reset = false;
|
||||
{
|
||||
std::scoped_lock lock(g_input_mutex);
|
||||
events.swap(g_input_events);
|
||||
reset = g_input_reset_requested;
|
||||
g_input_reset_requested = false;
|
||||
}
|
||||
auto& io = ImGui::GetIO();
|
||||
if (reset) {
|
||||
io.ClearEventsQueue();
|
||||
io.ClearInputKeys();
|
||||
io.ClearInputMouse();
|
||||
right_stick = {};
|
||||
}
|
||||
for (const auto& event: events) {
|
||||
if (event.generation != generation) {
|
||||
continue;
|
||||
}
|
||||
switch (event.kind) {
|
||||
case InputKind::Button: {
|
||||
const bool down = event.x != 0.0f;
|
||||
if (down && event.id == SDL_CONTROLLER_BUTTON_B) {
|
||||
Ime::HostCancel(generation);
|
||||
} else if (down && event.id == SDL_CONTROLLER_BUTTON_Y) {
|
||||
Ime::HostBackspace(generation);
|
||||
}
|
||||
const ImGuiKey key = ControllerButtonToKey(event.id);
|
||||
if (key != ImGuiKey_None) {
|
||||
io.AddKeyEvent(key, down);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case InputKind::Axis: {
|
||||
const float value = event.x / (event.x < 0.0f ? 32768.0f : 32767.0f);
|
||||
if (event.id == SDL_CONTROLLER_AXIS_LEFTX) {
|
||||
io.AddKeyAnalogEvent(ImGuiKey_GamepadLStickLeft, value < -0.25f,
|
||||
std::max(-value, 0.0f));
|
||||
io.AddKeyAnalogEvent(ImGuiKey_GamepadLStickRight, value > 0.25f,
|
||||
std::max(value, 0.0f));
|
||||
} else if (event.id == SDL_CONTROLLER_AXIS_LEFTY) {
|
||||
io.AddKeyAnalogEvent(ImGuiKey_GamepadLStickUp, value < -0.25f,
|
||||
std::max(-value, 0.0f));
|
||||
io.AddKeyAnalogEvent(ImGuiKey_GamepadLStickDown, value > 0.25f,
|
||||
std::max(value, 0.0f));
|
||||
} else if (event.id == SDL_CONTROLLER_AXIS_RIGHTX) {
|
||||
right_stick.x = std::abs(value) > 0.2f ? value : 0.0f;
|
||||
} else if (event.id == SDL_CONTROLLER_AXIS_RIGHTY) {
|
||||
right_stick.y = std::abs(value) > 0.2f ? value : 0.0f;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case InputKind::MousePosition: io.AddMousePosEvent(event.x, event.y); break;
|
||||
case InputKind::MouseButton: {
|
||||
int button = -1;
|
||||
if (event.id == SDL_BUTTON_LEFT) button = 0;
|
||||
if (event.id == SDL_BUTTON_RIGHT) button = 1;
|
||||
if (event.id == SDL_BUTTON_MIDDLE) button = 2;
|
||||
if (button >= 0) io.AddMouseButtonEvent(button, event.x != 0.0f);
|
||||
break;
|
||||
}
|
||||
case InputKind::MouseWheel: io.AddMouseWheelEvent(event.x, event.y); break;
|
||||
case InputKind::ResetController:
|
||||
io.ClearEventsQueue();
|
||||
io.ClearInputKeys();
|
||||
right_stick = {};
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void KeyButton(std::string_view label, char16_t value, uint64_t generation, float width,
|
||||
bool default_focus) {
|
||||
const bool pressed = ImGui::Button(label.data(), {width, button_height});
|
||||
if (default_focus) {
|
||||
ImGui::SetItemDefaultFocus();
|
||||
}
|
||||
if (pressed) {
|
||||
Ime::HostInsertText(generation, std::u16string_view(&value, 1));
|
||||
}
|
||||
}
|
||||
|
||||
void DrawKeyRows(const Ime::HostSnapshot& snapshot, float width) {
|
||||
static constexpr std::array<std::string_view, 4> lower = {"1234567890", "qwertyuiop",
|
||||
"asdfghjkl", "zxcvbnm"};
|
||||
static constexpr std::array<std::string_view, 4> upper = {"1234567890", "QWERTYUIOP",
|
||||
"ASDFGHJKL", "ZXCVBNM"};
|
||||
static constexpr std::array<std::string_view, 3> symbols = {"1234567890", "!@#$%^&*()",
|
||||
"-_=+/:?."};
|
||||
static constexpr std::array<std::string_view, 4> number = {"123", "456", "789", "-0."};
|
||||
|
||||
std::span<const std::string_view> rows;
|
||||
if (snapshot.type == Ime::Type::Number) {
|
||||
rows = number;
|
||||
} else if (symbol_mode) {
|
||||
rows = symbols;
|
||||
} else {
|
||||
rows = shift ? std::span<const std::string_view>(upper)
|
||||
: std::span<const std::string_view>(lower);
|
||||
}
|
||||
bool first = focus_pending;
|
||||
size_t row_index = 0;
|
||||
for (const auto row: rows) {
|
||||
const float key_width =
|
||||
std::min(56.0f * ui_scale, (width - 8.0f * (row.size() - 1)) / row.size());
|
||||
const float row_width = key_width * row.size() + 8.0f * (row.size() - 1);
|
||||
ImGui::SetCursorPosX((width - row_width) * 0.5f);
|
||||
ImGui::PushID(static_cast<int>(row_index++));
|
||||
for (size_t i = 0; i < row.size(); i++) {
|
||||
ImGui::PushID(static_cast<int>(i));
|
||||
const char label[2] = {row[i], '\0'};
|
||||
KeyButton(label, static_cast<char16_t>(row[i]), snapshot.generation, key_width,
|
||||
first);
|
||||
first = false;
|
||||
ImGui::PopID();
|
||||
if (i + 1 < row.size()) ImGui::SameLine();
|
||||
}
|
||||
ImGui::PopID();
|
||||
}
|
||||
focus_pending = false;
|
||||
}
|
||||
|
||||
void DrawDialog(const Ime::HostSnapshot& snapshot, vk::Extent2D extent) {
|
||||
const ImVec2 display(static_cast<float>(extent.width), static_cast<float>(extent.height));
|
||||
const bool over_2k = (snapshot.option & Ime::OPTION_USE_OVER_2K) != 0;
|
||||
const float reference_width = over_2k ? 3840.0f : 1920.0f;
|
||||
const float reference_height = over_2k ? 2160.0f : 1080.0f;
|
||||
const float scale_x = display.x / reference_width;
|
||||
const float scale_y = display.y / reference_height;
|
||||
const float width = static_cast<float>(snapshot.panel_width) * scale_x;
|
||||
const float height = static_cast<float>(snapshot.panel_height) * scale_y;
|
||||
ui_scale = std::min(scale_x, scale_y) * (over_2k ? 2.0f : 1.0f);
|
||||
button_height = std::max(28.0f, 42.0f * ui_scale);
|
||||
|
||||
const ImVec2 pivot {AlignmentPivot(snapshot.horizontal_alignment),
|
||||
AlignmentPivot(snapshot.vertical_alignment)};
|
||||
if ((snapshot.option & Ime::OPTION_FIXED_POSITION) == 0) {
|
||||
const float movement = 600.0f * ImGui::GetIO().DeltaTime;
|
||||
panel_offset.x += right_stick.x * movement;
|
||||
panel_offset.y += right_stick.y * movement;
|
||||
}
|
||||
const ImVec2 base_position {snapshot.posx * scale_x - pivot.x * width,
|
||||
snapshot.posy * scale_y - pivot.y * height};
|
||||
ImVec2 position {base_position.x + panel_offset.x, base_position.y + panel_offset.y};
|
||||
if ((snapshot.option & Ime::OPTION_DISABLE_POSITION_ADJ) == 0) {
|
||||
position.x = std::clamp(position.x, 0.0f, std::max(display.x - width, 0.0f));
|
||||
position.y = std::clamp(position.y, 0.0f, std::max(display.y - height, 0.0f));
|
||||
panel_offset = {position.x - base_position.x, position.y - base_position.y};
|
||||
}
|
||||
ImGui::SetNextWindowPos(position, ImGuiCond_Always);
|
||||
ImGui::SetNextWindowSize({width, height}, ImGuiCond_Always);
|
||||
constexpr ImGuiWindowFlags flags = ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
|
||||
ImGuiWindowFlags_NoSavedSettings;
|
||||
ImGui::Begin("##ImeDialog", nullptr, flags);
|
||||
|
||||
const std::u16string title = snapshot.title.empty() ? u"Enter text" : snapshot.title;
|
||||
if (!snapshot.key_panel_visible) {
|
||||
std::string compact = Common::Utf16ToUtf8(title.c_str()) + ": ";
|
||||
const float glyph_width = std::max(ImGui::CalcTextSize("M").x, 1.0f);
|
||||
const float text_width =
|
||||
std::max(ImGui::GetContentRegionAvail().x - ImGui::CalcTextSize(compact.c_str()).x,
|
||||
glyph_width);
|
||||
const size_t visible_units =
|
||||
std::max<size_t>(6, static_cast<size_t>(text_width / glyph_width));
|
||||
compact += snapshot.text.empty() && !snapshot.placeholder.empty()
|
||||
? Common::Utf16ToUtf8(snapshot.placeholder.c_str())
|
||||
: VisibleText(snapshot, visible_units);
|
||||
ImGui::TextUnformatted(compact.c_str());
|
||||
const float compact_height = std::min(button_height, 28.0f * ui_scale);
|
||||
if (ImGui::Button("Cancel", {90.0f * ui_scale, compact_height})) {
|
||||
Ime::HostCancel(snapshot.generation);
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button(EnterLabel(snapshot.enter_label),
|
||||
{90.0f * ui_scale, compact_height})) {
|
||||
Ime::HostAccept(snapshot.generation);
|
||||
}
|
||||
ImGui::End();
|
||||
return;
|
||||
}
|
||||
|
||||
ImGui::TextUnformatted(Common::Utf16ToUtf8(title.c_str()).c_str());
|
||||
ImGui::Separator();
|
||||
const float text_height = std::max(
|
||||
32.0f, ((snapshot.option & Ime::OPTION_MULTILINE) != 0 ? 80.0f : 48.0f) * ui_scale);
|
||||
ImGui::BeginChild("##ImeText", {0.0f, text_height}, true);
|
||||
if (snapshot.text.empty() && !snapshot.placeholder.empty()) {
|
||||
ImGui::TextDisabled("%s", Common::Utf16ToUtf8(snapshot.placeholder.c_str()).c_str());
|
||||
} else {
|
||||
const float glyph_width = std::max(ImGui::CalcTextSize("M").x, 1.0f);
|
||||
const size_t columns = std::max<size_t>(
|
||||
8, static_cast<size_t>(ImGui::GetContentRegionAvail().x / glyph_width));
|
||||
const size_t lines =
|
||||
std::max<size_t>(1, static_cast<size_t>(ImGui::GetContentRegionAvail().y /
|
||||
ImGui::GetTextLineHeightWithSpacing()));
|
||||
const auto text = VisibleText(snapshot, columns * lines);
|
||||
ImGui::TextWrapped("%s", text.c_str());
|
||||
}
|
||||
ImGui::EndChild();
|
||||
ImGui::TextDisabled("%zu / %u", snapshot.text.size(), snapshot.max_text_length);
|
||||
ImGui::Separator();
|
||||
|
||||
const float content_width = ImGui::GetContentRegionAvail().x;
|
||||
DrawKeyRows(snapshot, content_width);
|
||||
if (snapshot.type != Ime::Type::Number) {
|
||||
if (ImGui::Button(shift ? "Lower" : "Shift", {84.0f * ui_scale, button_height})) {
|
||||
shift = !shift;
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button(symbol_mode ? "ABC" : "Symbols", {84.0f * ui_scale, button_height})) {
|
||||
symbol_mode = !symbol_mode;
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button("Space", {120.0f * ui_scale, button_height})) {
|
||||
Ime::HostInsertText(snapshot.generation, u" ");
|
||||
}
|
||||
ImGui::SameLine();
|
||||
}
|
||||
const float action_width = snapshot.type == Ime::Type::Number
|
||||
? std::max((content_width - 16.0f) / 3.0f, 48.0f)
|
||||
: 100.0f * ui_scale;
|
||||
if (ImGui::Button("Backspace", {action_width, button_height})) {
|
||||
Ime::HostBackspace(snapshot.generation);
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if ((snapshot.option & Ime::OPTION_MULTILINE) != 0) {
|
||||
if (ImGui::Button("Newline", {action_width, button_height})) {
|
||||
Ime::HostInsertText(snapshot.generation, u"\n");
|
||||
}
|
||||
ImGui::SameLine();
|
||||
}
|
||||
if (ImGui::Button("Cancel", {action_width, button_height})) {
|
||||
Ime::HostCancel(snapshot.generation);
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button(EnterLabel(snapshot.enter_label), {action_width, button_height})) {
|
||||
Ime::HostAccept(snapshot.generation);
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
bool PrepareFrame(vk::Extent2D frame_extent, vk::Format format, uint32_t image_count) {
|
||||
Ime::HostSnapshot snapshot;
|
||||
if (!Ime::GetHostSnapshot(&snapshot)) {
|
||||
return false;
|
||||
}
|
||||
const uint64_t prepared_generation = snapshot.generation;
|
||||
EnsureVulkan(format, image_count);
|
||||
if (generation != snapshot.generation) {
|
||||
generation = snapshot.generation;
|
||||
focus_pending = true;
|
||||
shift = (snapshot.option & Ime::OPTION_NO_AUTO_CAPITALIZE) == 0;
|
||||
symbol_mode = false;
|
||||
panel_offset = {};
|
||||
right_stick = {};
|
||||
auto& io = ImGui::GetIO();
|
||||
io.ClearEventsQueue();
|
||||
io.ClearInputKeys();
|
||||
io.ClearInputMouse();
|
||||
}
|
||||
DrainInput(snapshot.generation);
|
||||
|
||||
auto& io = ImGui::GetIO();
|
||||
io.DisplaySize = {static_cast<float>(frame_extent.width),
|
||||
static_cast<float>(frame_extent.height)};
|
||||
const auto now = std::chrono::steady_clock::now();
|
||||
io.DeltaTime = last_frame == std::chrono::steady_clock::time_point {}
|
||||
? 1.0f / 60.0f
|
||||
: std::clamp(std::chrono::duration<float>(now - last_frame).count(),
|
||||
1.0f / 1000.0f, 0.1f);
|
||||
last_frame = now;
|
||||
ImGui_ImplVulkan_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
if (!Ime::GetHostSnapshot(&snapshot) || snapshot.generation != prepared_generation) {
|
||||
ImGui::EndFrame();
|
||||
return false;
|
||||
}
|
||||
DrawDialog(snapshot, frame_extent);
|
||||
ImGui::Render();
|
||||
extent = frame_extent;
|
||||
return true;
|
||||
}
|
||||
|
||||
void Record(vk::CommandBuffer command, vk::ImageView target) {
|
||||
vk::RenderingAttachmentInfo color {};
|
||||
color.sType = vk::StructureType::eRenderingAttachmentInfo;
|
||||
color.imageView = target;
|
||||
color.imageLayout = vk::ImageLayout::eColorAttachmentOptimal;
|
||||
color.loadOp = vk::AttachmentLoadOp::eLoad;
|
||||
color.storeOp = vk::AttachmentStoreOp::eStore;
|
||||
vk::RenderingInfo rendering {};
|
||||
rendering.sType = vk::StructureType::eRenderingInfo;
|
||||
rendering.renderArea.extent = extent;
|
||||
rendering.layerCount = 1;
|
||||
rendering.colorAttachmentCount = 1;
|
||||
rendering.pColorAttachments = &color;
|
||||
command.beginRendering(rendering);
|
||||
{
|
||||
Common::LockGuard queue_lock(graphics.queue_mutex);
|
||||
ImGui_ImplVulkan_RenderDrawData(ImGui::GetDrawData(),
|
||||
static_cast<VkCommandBuffer>(command));
|
||||
}
|
||||
command.endRendering();
|
||||
}
|
||||
|
||||
void ReleaseVulkan() {
|
||||
if (!vulkan_initialized) {
|
||||
return;
|
||||
}
|
||||
ImGui::SetCurrentContext(imgui_context);
|
||||
ImGui_ImplVulkan_Shutdown();
|
||||
vulkan_initialized = false;
|
||||
}
|
||||
|
||||
GraphicContext& graphics;
|
||||
ImGuiContext* imgui_context = nullptr;
|
||||
bool vulkan_initialized = false;
|
||||
bool shift = false;
|
||||
bool symbol_mode = false;
|
||||
bool focus_pending = true;
|
||||
float ui_scale = 1.0f;
|
||||
float button_height = 42.0f;
|
||||
ImVec2 panel_offset {};
|
||||
ImVec2 right_stick {};
|
||||
uint64_t generation = 0;
|
||||
vk::Extent2D extent {};
|
||||
std::chrono::steady_clock::time_point last_frame;
|
||||
};
|
||||
|
||||
ImeDialogOverlay::ImeDialogOverlay(GraphicContext& graphics)
|
||||
: m_impl(std::make_unique<Impl>(graphics)) {}
|
||||
|
||||
ImeDialogOverlay::~ImeDialogOverlay() = default;
|
||||
|
||||
bool ImeDialogOverlay::PrepareFrame(vk::Extent2D extent, vk::Format format, uint32_t image_count) {
|
||||
return m_impl->PrepareFrame(extent, format, image_count);
|
||||
}
|
||||
|
||||
void ImeDialogOverlay::Record(vk::CommandBuffer command, vk::ImageView target) {
|
||||
m_impl->Record(command, target);
|
||||
}
|
||||
|
||||
void ImeDialogOverlay::ReleaseVulkan() {
|
||||
m_impl->ReleaseVulkan();
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
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