mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-27 16:02:37 +00:00
Compare commits
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No files matched your search
+47
-22
@@ -208,34 +208,66 @@ jobs:
|
||||
run: |
|
||||
archive="$RUNNER_TEMP/MoltenVK-macos.tar"
|
||||
package="$RUNNER_TEMP/MoltenVK"
|
||||
install_dir="_Build/macos/install"
|
||||
app_dir="$install_dir/KytyPS5.app"
|
||||
moltenvk="$install_dir/libMoltenVK.dylib"
|
||||
curl --fail --location --retry 3 \
|
||||
--output "$archive" \
|
||||
"https://github.com/KhronosGroup/MoltenVK/releases/download/$MOLTENVK_VERSION/MoltenVK-macos.tar"
|
||||
echo "$MOLTENVK_SHA256 $archive" | shasum -a 256 --check
|
||||
tar -xf "$archive" -C "$RUNNER_TEMP"
|
||||
test -d "$app_dir"
|
||||
install -m 755 \
|
||||
"$package/MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib" \
|
||||
_Build/macos/install/libMoltenVK.dylib
|
||||
install -m 644 "$package/LICENSE" _Build/macos/install/LICENSE.MoltenVK
|
||||
codesign --force --sign - --timestamp=none _Build/macos/install/libMoltenVK.dylib
|
||||
"$moltenvk"
|
||||
install -m 644 "$package/LICENSE" "$install_dir/LICENSE.MoltenVK"
|
||||
codesign --force --sign - --timestamp=none "$moltenvk"
|
||||
install -d -m 755 "$app_dir/Contents/Frameworks" "$app_dir/Contents/Resources"
|
||||
install -m 755 "$moltenvk" "$app_dir/Contents/Frameworks/libMoltenVK.dylib"
|
||||
install -m 644 "$package/LICENSE" "$app_dir/Contents/Resources/LICENSE.MoltenVK"
|
||||
codesign --force --sign - --timestamp=none "$app_dir"
|
||||
|
||||
- name: Verify artifacts
|
||||
shell: bash
|
||||
run: |
|
||||
file _Build/macos/install/launcher
|
||||
file _Build/macos/install/kyty_emulator
|
||||
file _Build/macos/install/libMoltenVK.dylib
|
||||
lipo _Build/macos/install/launcher -verify_arch x86_64
|
||||
lipo _Build/macos/install/kyty_emulator -verify_arch x86_64
|
||||
lipo _Build/macos/install/libMoltenVK.dylib -verify_arch x86_64
|
||||
codesign --verify --strict _Build/macos/install/kyty_emulator
|
||||
codesign --verify --strict _Build/macos/install/libMoltenVK.dylib
|
||||
install_dir="_Build/macos/install"
|
||||
app_dir="$install_dir/KytyPS5.app"
|
||||
test -d "$app_dir"
|
||||
for binary in \
|
||||
"$install_dir/kyty_emulator" \
|
||||
"$install_dir/libMoltenVK.dylib" \
|
||||
"$app_dir/Contents/MacOS/KytyPS5" \
|
||||
"$app_dir/Contents/MacOS/kyty_emulator" \
|
||||
"$app_dir/Contents/Frameworks/libMoltenVK.dylib"; do
|
||||
file "$binary"
|
||||
lipo "$binary" -verify_arch x86_64
|
||||
done
|
||||
for binary in \
|
||||
"$install_dir/kyty_emulator" \
|
||||
"$install_dir/libMoltenVK.dylib" \
|
||||
"$app_dir/Contents/MacOS/KytyPS5" \
|
||||
"$app_dir/Contents/MacOS/kyty_emulator" \
|
||||
"$app_dir/Contents/Frameworks/libMoltenVK.dylib"; do
|
||||
codesign --verify --strict "$binary"
|
||||
done
|
||||
codesign --verify --deep --strict --verbose=2 "$app_dir"
|
||||
|
||||
- name: Package macOS artifacts
|
||||
shell: bash
|
||||
run: |
|
||||
install_dir="_Build/macos/install"
|
||||
archive="$RUNNER_TEMP/KytyPS5-macOS-x86_64.zip"
|
||||
(
|
||||
cd "$install_dir"
|
||||
zip -qry "$archive" .
|
||||
)
|
||||
unzip -t "$archive"
|
||||
|
||||
- name: Upload macOS artifacts
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: KytyPS5-macOS-x86_64
|
||||
path: _Build/macos/install/**
|
||||
path: ${{ runner.temp }}/KytyPS5-macOS-x86_64.zip
|
||||
if-no-files-found: error
|
||||
|
||||
linux:
|
||||
@@ -424,16 +456,9 @@ jobs:
|
||||
if: needs.macos.result == 'success'
|
||||
shell: bash
|
||||
run: |
|
||||
macos_dir="artifacts/KytyPS5-macOS-x86_64"
|
||||
test -d "$macos_dir"
|
||||
chmod a+x \
|
||||
"$macos_dir/launcher" \
|
||||
"$macos_dir/kyty_emulator" \
|
||||
"$macos_dir/libMoltenVK.dylib"
|
||||
(
|
||||
cd "$macos_dir"
|
||||
zip -r "$GITHUB_WORKSPACE/$RELEASE_NAME-macOS-x86_64.zip" .
|
||||
)
|
||||
macos_archive="artifacts/KytyPS5-macOS-x86_64/KytyPS5-macOS-x86_64.zip"
|
||||
test -f "$macos_archive"
|
||||
cp "$macos_archive" "$RELEASE_NAME-macOS-x86_64.zip"
|
||||
|
||||
- name: Package Linux build
|
||||
if: needs.linux.result == 'success'
|
||||
|
||||
@@ -5,3 +5,4 @@ build/
|
||||
_Build/vscode-clang/
|
||||
_Build/
|
||||
cmake-build-debug/
|
||||
_PipelineCache/
|
||||
Vendored
+37
-3
@@ -10,7 +10,14 @@
|
||||
"stopAtEntry": false,
|
||||
"cwd": "${workspaceFolder}\\_Build\\vscode-clang\\launcher",
|
||||
"environment": [],
|
||||
"externalConsole": false
|
||||
"externalConsole": false,
|
||||
"linux": {
|
||||
"type": "cppdbg",
|
||||
"program": "${workspaceFolder}/_Build/vscode-clang/launcher/launcher",
|
||||
"cwd": "${workspaceFolder}/_Build/vscode-clang/launcher",
|
||||
"MIMode": "gdb",
|
||||
"miDebuggerPath": "/usr/bin/gdb"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Debug kyty_emulator",
|
||||
@@ -25,13 +32,40 @@
|
||||
"stopAtEntry": false,
|
||||
"cwd": "${workspaceFolder}\\_Build\\vscode-clang",
|
||||
"environment": [],
|
||||
"externalConsole": true
|
||||
"externalConsole": true,
|
||||
"linux": {
|
||||
"type": "cppdbg",
|
||||
"program": "${workspaceFolder}/_Build/vscode-clang/kyty_emulator",
|
||||
"cwd": "${workspaceFolder}/_Build/vscode-clang",
|
||||
"externalConsole": false,
|
||||
"MIMode": "gdb",
|
||||
"miDebuggerPath": "/usr/bin/gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Pass Kyty's internal signals to its handlers",
|
||||
"text": "handle SIG37 SIGSEGV SIGBUS SIGILL nostop noprint pass",
|
||||
"ignoreFailures": false
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Attach to running kyty_emulator",
|
||||
"type": "cppvsdbg",
|
||||
"request": "attach",
|
||||
"processId": "${command:pickProcess}"
|
||||
"processId": "${command:pickProcess}",
|
||||
"linux": {
|
||||
"type": "cppdbg",
|
||||
"MIMode": "gdb",
|
||||
"miDebuggerPath": "/usr/bin/gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Pass Kyty's internal signals to its handlers",
|
||||
"text": "handle SIG37 SIGSEGV SIGBUS SIGILL nostop noprint pass",
|
||||
"ignoreFailures": false
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
Vendored
+1
-1
Submodule 3rdparty/tracy updated: 05cceee0df...30997d5ca6.
+46
-11
@@ -126,7 +126,7 @@ if (KYTY_LINKER STREQUAL LD AND NOT LINUX)
|
||||
set(KYTY_LD_OPTIONS "-Wl,--image-base=0x100000000000")
|
||||
endif()
|
||||
|
||||
project(Kyty${KYTY_PROJECT_NAME}${CMAKE_BUILD_TYPE}${KYTY_COMPILER} VERSION 0.2.2)
|
||||
project(Kyty${KYTY_PROJECT_NAME}${CMAKE_BUILD_TYPE}${KYTY_COMPILER} VERSION 0.3.0)
|
||||
|
||||
include_directories(
|
||||
${KYTY_THIRD_PARTY_DIR}/gtest/include
|
||||
@@ -254,7 +254,7 @@ foreach(shader_name IN LISTS gpu_tiler_shader_names)
|
||||
add_custom_command(
|
||||
OUTPUT "${shader_header}"
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${gpu_tiler_generated_dir}"
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.0 -Os
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.3 -Os
|
||||
"-I${gpu_tiler_shader_dir}" -o "${shader_spv}" "${shader_source}"
|
||||
COMMAND ${CMAKE_COMMAND} -DINPUT=${shader_spv} -DOUTPUT=${shader_header}
|
||||
-DSYMBOL=${shader_symbol} -P "${KYTY_SOURCE_DIR}/embed_spirv.cmake"
|
||||
@@ -263,6 +263,22 @@ foreach(shader_name IN LISTS gpu_tiler_shader_names)
|
||||
)
|
||||
list(APPEND gpu_tiler_shader_headers "${shader_header}")
|
||||
endforeach()
|
||||
|
||||
set(fault_buffer_shader_source "${gpu_tiler_shader_dir}/fault_buffer_process.comp")
|
||||
set(fault_buffer_shader_spv "${gpu_tiler_generated_dir}/fault_buffer_process.spv")
|
||||
set(fault_buffer_shader_header "${gpu_tiler_generated_dir}/fault_buffer_process_spv.h")
|
||||
add_custom_command(
|
||||
OUTPUT "${fault_buffer_shader_header}"
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${gpu_tiler_generated_dir}"
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.3 -Os
|
||||
-DCACHING_PAGEBITS=14 -DMAX_PAGE_FAULTS=1024
|
||||
-o "${fault_buffer_shader_spv}" "${fault_buffer_shader_source}"
|
||||
COMMAND ${CMAKE_COMMAND} -DINPUT=${fault_buffer_shader_spv} -DOUTPUT=${fault_buffer_shader_header}
|
||||
-DSYMBOL=FAULT_BUFFER_PROCESS_SPV -P "${KYTY_SOURCE_DIR}/embed_spirv.cmake"
|
||||
DEPENDS "${fault_buffer_shader_source}"
|
||||
VERBATIM
|
||||
)
|
||||
list(APPEND kyty_emulator_src "${fault_buffer_shader_header}")
|
||||
list(APPEND kyty_emulator_src ${gpu_tiler_shader_headers})
|
||||
|
||||
set(gpu_blit_generated_dir "${PROJECT_BINARY_DIR}/gpu_blit_shaders")
|
||||
@@ -278,7 +294,7 @@ foreach(shader_source IN LISTS gpu_blit_shader_sources)
|
||||
add_custom_command(
|
||||
OUTPUT "${shader_header}"
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${gpu_blit_generated_dir}"
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.0 -Os
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.3 -Os
|
||||
"-I${gpu_tiler_shader_dir}" -o "${shader_spv}" "${shader_source}"
|
||||
COMMAND ${CMAKE_COMMAND} -DINPUT=${shader_spv} -DOUTPUT=${shader_header}
|
||||
-DSYMBOL=${shader_symbol} -P "${KYTY_SOURCE_DIR}/embed_spirv.cmake"
|
||||
@@ -326,6 +342,7 @@ set(inc_headers
|
||||
${KYTY_THIRD_PARTY_DIR}/SDL2/include
|
||||
${KYTY_THIRD_PARTY_DIR}/VulkanMemoryAllocator/include
|
||||
${KYTY_THIRD_PARTY_DIR}/SPIRV-Tools/include
|
||||
${KYTY_THIRD_PARTY_DIR}/SPIRV-Headers/include
|
||||
${KYTY_THIRD_PARTY_DIR}/fmt/include
|
||||
${KYTY_THIRD_PARTY_DIR}/xxhash
|
||||
${KYTY_THIRD_PARTY_DIR}/cpuinfo/include
|
||||
@@ -415,21 +432,21 @@ add_executable(shader_vertex_metadata_tests EXCLUDE_FROM_ALL
|
||||
)
|
||||
target_include_directories(shader_vertex_metadata_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(shader_stage_runtime_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ShaderStageRuntimeTests.cpp"
|
||||
add_executable(resource_materialization_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ResourceMaterializationTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/guest_gpu/gpu_format.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/hostMemory.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/shaderStageRuntime.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
|
||||
)
|
||||
target_link_libraries(shader_stage_runtime_tests fmt::fmt)
|
||||
target_include_directories(shader_stage_runtime_tests PRIVATE ${inc_headers})
|
||||
target_link_libraries(resource_materialization_tests fmt::fmt)
|
||||
target_include_directories(resource_materialization_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ResourceTrackingTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/guest_gpu/gpu_format.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/hostMemory.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/shaderPixelParameter.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceTracking.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
|
||||
@@ -483,7 +500,7 @@ set(gpu_test_ms_depth_header
|
||||
add_custom_command(
|
||||
OUTPUT "${gpu_test_ms_depth_header}"
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${gpu_test_generated_dir}"
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.0 -Os
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.3 -Os
|
||||
-o "${gpu_test_ms_depth_spv}" "${gpu_test_ms_depth_source}"
|
||||
COMMAND ${CMAKE_COMMAND} -DINPUT=${gpu_test_ms_depth_spv}
|
||||
-DOUTPUT=${gpu_test_ms_depth_header} -DSYMBOL=GPU_TEST_MS_DEPTH_SPV
|
||||
@@ -507,6 +524,16 @@ if(NOT KYTY_CLANG_CL)
|
||||
endif()
|
||||
|
||||
if(BUILD_TESTING)
|
||||
add_test(NAME emulator_user_name_cli
|
||||
COMMAND $<TARGET_FILE:kyty_emulator> --help --user-name 1234567890123456)
|
||||
add_test(NAME emulator_user_name_too_long
|
||||
COMMAND $<TARGET_FILE:kyty_emulator> --help --user-name 12345678901234567)
|
||||
set_tests_properties(emulator_user_name_too_long PROPERTIES WILL_FAIL TRUE)
|
||||
add_test(NAME emulator_present_mode_cli
|
||||
COMMAND $<TARGET_FILE:kyty_emulator> --help --present-mode Immediate)
|
||||
add_test(NAME emulator_present_mode_invalid
|
||||
COMMAND $<TARGET_FILE:kyty_emulator> --help --present-mode Invalid)
|
||||
set_tests_properties(emulator_present_mode_invalid PROPERTIES WILL_FAIL TRUE)
|
||||
add_test(NAME ime_dialog COMMAND $<TARGET_FILE:ime_dialog_tests>)
|
||||
add_test(NAME shader_cfg COMMAND $<TARGET_FILE:shader_cfg_tests>)
|
||||
add_test(NAME scalar_provenance COMMAND $<TARGET_FILE:scalar_provenance_tests>)
|
||||
@@ -515,7 +542,7 @@ if(BUILD_TESTING)
|
||||
add_test(NAME page_manager COMMAND $<TARGET_FILE:page_manager_tests>)
|
||||
add_test(NAME bit_array COMMAND $<TARGET_FILE:bit_array_tests>)
|
||||
add_test(NAME shader_vertex_metadata COMMAND $<TARGET_FILE:shader_vertex_metadata_tests>)
|
||||
add_test(NAME shader_stage_runtime COMMAND $<TARGET_FILE:shader_stage_runtime_tests>)
|
||||
add_test(NAME resource_materialization COMMAND $<TARGET_FILE:resource_materialization_tests>)
|
||||
add_test(NAME resource_tracking COMMAND $<TARGET_FILE:resource_tracking_tests>)
|
||||
add_test(NAME event_queue_lifetime COMMAND $<TARGET_FILE:event_queue_lifetime_tests>)
|
||||
add_test(NAME kernel_file_system COMMAND $<TARGET_FILE:kernel_file_system_tests>)
|
||||
@@ -524,6 +551,10 @@ if(BUILD_TESTING)
|
||||
add_test(NAME shader_recompiler_compute COMMAND $<TARGET_FILE:shader_recompiler_compute_tests>)
|
||||
add_test(NAME shader_recompiler_alignbyte
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --alignbyte-only)
|
||||
add_test(NAME graphics_pipeline_rasterization
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --polygon-mode-only)
|
||||
add_test(NAME graphics_draw_offsets
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --draw-offset-only)
|
||||
add_test(NAME virtual_memory_allocation
|
||||
COMMAND $<TARGET_FILE:virtual_memory_allocation_tests>)
|
||||
add_test(NAME guest_red_zone_patcher
|
||||
@@ -541,12 +572,16 @@ if(BUILD_TESTING)
|
||||
|
||||
add_test(NAME texture_cache_layered_image
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --layered-image-only)
|
||||
add_test(NAME host_image_allocation
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --host-image-allocation-only)
|
||||
add_test(NAME texture_cache_image_views
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --image-view-cache-only)
|
||||
add_test(NAME texture_cache_storage_sampled
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --storage-sampled-only)
|
||||
add_test(NAME texture_cache_depth_readback
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --depth-readback-only)
|
||||
add_test(NAME compute_meta_clear_classification
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --compute-meta-clear-only)
|
||||
add_test(NAME buffer_cache_dirty_gc
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --buffer-cache-gc-only)
|
||||
|
||||
@@ -569,7 +604,7 @@ if(BUILD_TESTING)
|
||||
page_manager_tests
|
||||
bit_array_tests
|
||||
shader_vertex_metadata_tests
|
||||
shader_stage_runtime_tests
|
||||
resource_materialization_tests
|
||||
resource_tracking_tests
|
||||
event_queue_lifetime_tests
|
||||
kernel_file_system_tests
|
||||
|
||||
@@ -90,8 +90,14 @@ starting a large change.
|
||||
|
||||
Set up the clang-format hook after cloning:
|
||||
|
||||
```powershell
|
||||
python -m pip install pre-commit
|
||||
Install `pre-commit` using the method appropriate for your platform:
|
||||
|
||||
- **Arch Linux / CachyOS:** `sudo pacman -S pre-commit`
|
||||
- **Other Linux / macOS / Windows:** `python -m pip install pre-commit`
|
||||
|
||||
Then install the Git hook:
|
||||
|
||||
```bash
|
||||
python -m pre_commit install --install-hooks
|
||||
```
|
||||
|
||||
@@ -220,17 +226,23 @@ cmake --install _Build/macos --prefix _Build/macos/install
|
||||
```
|
||||
|
||||
The build re-signs `kyty_emulator` with the JIT entitlements it needs to execute translated
|
||||
guest code; no manual signing step is required.
|
||||
guest code; no manual signing step is required. When the launcher is built, the install
|
||||
also produces `_Build/macos/install/KytyPS5.app` — double-click to launch the GUI.
|
||||
A flat `kyty_emulator` is kept for CLI usage.
|
||||
|
||||
Vulkan comes from MoltenVK. Download `MoltenVK-macos.tar` from the
|
||||
[MoltenVK releases](https://github.com/KhronosGroup/MoltenVK/releases), then copy
|
||||
`MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib` next to `kyty_emulator` and ad-hoc sign it:
|
||||
`MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib` next to the flat `kyty_emulator`
|
||||
(and, for the bundle, into `KytyPS5.app/Contents/Frameworks/`) and ad-hoc sign it:
|
||||
|
||||
```bash
|
||||
codesign --force --sign - _Build/macos/install/libMoltenVK.dylib
|
||||
# For the bundle (if present):
|
||||
codesign --force --sign - _Build/macos/install/KytyPS5.app/Contents/Frameworks/libMoltenVK.dylib
|
||||
codesign --force --sign - _Build/macos/install/KytyPS5.app
|
||||
```
|
||||
|
||||
Release archives already include a signed `libMoltenVK.dylib`.
|
||||
Release archives already include a signed `libMoltenVK.dylib` (both flat and inside the bundle).
|
||||
|
||||
### Regression tests
|
||||
|
||||
@@ -274,6 +286,10 @@ To use the graphical launcher:
|
||||
./_Build/linux/install/launcher
|
||||
```
|
||||
|
||||
```bash
|
||||
open _Build/macos/install/KytyPS5.app # or double-click in Finder
|
||||
```
|
||||
|
||||
On first launch, add one or more game folders in the global settings. The launcher searches those
|
||||
folders recursively for game directories containing `eboot.bin`. Select a detected game and run it
|
||||
from the game list.
|
||||
@@ -288,12 +304,17 @@ The emulator can also be started directly with a legally obtained game directory
|
||||
./_Build/linux/install/kyty_emulator --game "/games/ExampleGame"
|
||||
```
|
||||
|
||||
On macOS, point SDL at the MoltenVK library explicitly; the hardened runtime prevents it from
|
||||
being picked up from the executable's directory:
|
||||
On macOS, the adjacent flat or app-bundled `libMoltenVK.dylib` is found automatically; no
|
||||
environment variable is required:
|
||||
|
||||
```bash
|
||||
cd _Build/macos/install
|
||||
SDL_VULKAN_LIBRARY="$PWD/libMoltenVK.dylib" ./kyty_emulator --game "/games/ExampleGame"
|
||||
./_Build/macos/install/kyty_emulator --game "/games/ExampleGame"
|
||||
```
|
||||
|
||||
To override the Vulkan loader, set `SDL_VULKAN_LIBRARY`:
|
||||
|
||||
```bash
|
||||
SDL_VULKAN_LIBRARY=/path/to/libMoltenVK.dylib ./kyty_emulator --game "/games/ExampleGame"
|
||||
```
|
||||
|
||||
Run `kyty_emulator --help` to see the available graphics, logging, validation, profiling, and
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 87 KiB After Width: | Height: | Size: 2.2 MiB |
@@ -0,0 +1,25 @@
|
||||
// SPDX-FileCopyrightText: 2014 Jannik Vogel <email@jannikvogel.de>
|
||||
// SPDX-License-Identifier: CC0-1.0
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <type_traits>
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr T AlignUp(T value, std::size_t size) {
|
||||
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
|
||||
auto mod{static_cast<T>(value % size)};
|
||||
value -= mod;
|
||||
return static_cast<T>(mod == T{0} ? value : value + size);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr T AlignDown(T value, std::size_t size) {
|
||||
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
|
||||
return static_cast<T>(value - value % size);
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
+3
-18
@@ -1,6 +1,5 @@
|
||||
#include "common/assert.h"
|
||||
|
||||
#include "common/debug.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/subsystems.h"
|
||||
#include "kytyGitVersion.h"
|
||||
@@ -12,25 +11,10 @@
|
||||
|
||||
namespace Common {
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS && KYTY_BUILD == KYTY_BUILD_DEBUG && \
|
||||
KYTY_COMPILER == KYTY_COMPILER_CLANG
|
||||
constexpr int PRINT_STACK_FROM = 4;
|
||||
#else
|
||||
constexpr int PRINT_STACK_FROM = 2;
|
||||
#endif
|
||||
|
||||
static std::string BuildFatalReport(const char* title, std::string_view text, const char* file,
|
||||
int line) {
|
||||
DebugStack stack;
|
||||
DebugStack::Trace(&stack);
|
||||
|
||||
std::string report = "--- Build ---\n" KYTY_BUILD_LABEL "\n--- Stack Trace ---\n";
|
||||
for (int i = PRINT_STACK_FROM; i < stack.depth; i++) {
|
||||
report += fmt::format("[{}] {:016x}\n", i - PRINT_STACK_FROM,
|
||||
static_cast<uint64_t>(stack.GetAddr(i)));
|
||||
}
|
||||
report += fmt::format("{}\n{} in {}:{}\n", title, text, file, line);
|
||||
return report;
|
||||
return fmt::format("--- Build ---\n{}\n{}\n{} in {}:{}\n", KYTY_BUILD_LABEL, title, text, file,
|
||||
line);
|
||||
}
|
||||
|
||||
static int DbgReport(const char* title, std::string_view text, const char* file, int line) {
|
||||
@@ -59,6 +43,7 @@ int DbgExitHandler(const char* file, int line, fmt::text_style style, std::strin
|
||||
}
|
||||
|
||||
void DbgExit(int status) {
|
||||
Subsystems::EmergencyShutdownActive();
|
||||
std::fflush(nullptr);
|
||||
std::_Exit(status);
|
||||
}
|
||||
|
||||
@@ -29,11 +29,7 @@ void DbgExit(int status);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS || KYTY_PLATFORM == KYTY_PLATFORM_LINUX
|
||||
#define EXIT_HALT() (Common::DbgExit(321), 1)
|
||||
#else
|
||||
#define EXIT_HALT() (std::_Exit(321), 1)
|
||||
#endif
|
||||
|
||||
#ifndef KYTY_FINAL
|
||||
#define EXIT_IF(x) \
|
||||
|
||||
@@ -1,20 +1,7 @@
|
||||
#include "common/debug.h"
|
||||
|
||||
#include "common/platform/sysDbg.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
void DebugStack::Print(int from, [[maybe_unused]] bool with_name) const {
|
||||
for (int i = from; i < depth; i++) {
|
||||
printf("[%d] %016" PRIx64 "\n", i - from, static_cast<uint64_t>(GetAddr(i)));
|
||||
}
|
||||
}
|
||||
|
||||
void DebugStack::Trace(DebugStack* stack) {
|
||||
stack->depth = DEBUG_MAX_STACK_DEPTH;
|
||||
SysStackWalk(stack->stack.data(), &stack->depth);
|
||||
}
|
||||
|
||||
std::string Debug::GetCompiler() {
|
||||
#if KYTY_COMPILER == KYTY_COMPILER_CLANG
|
||||
return "clang";
|
||||
|
||||
+1
-26
@@ -2,42 +2,17 @@
|
||||
#define KYTY_COMMON_DEBUG_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/stringUtils.h"
|
||||
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <string>
|
||||
|
||||
namespace Common {
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS && KYTY_BUILD == KYTY_BUILD_DEBUG && \
|
||||
KYTY_COMPILER == KYTY_COMPILER_CLANG
|
||||
constexpr int DEBUG_MAX_STACK_DEPTH = 20;
|
||||
#else
|
||||
constexpr int DEBUG_MAX_STACK_DEPTH = 15;
|
||||
#endif
|
||||
|
||||
namespace Debug {
|
||||
std::string GetCompiler();
|
||||
std::string GetLinker();
|
||||
std::string GetBitness();
|
||||
} // namespace Debug
|
||||
|
||||
struct DebugStack {
|
||||
int depth {0};
|
||||
std::array<void*, DEBUG_MAX_STACK_DEPTH> stack {};
|
||||
|
||||
[[nodiscard]] uintptr_t GetAddr(int i) const { return reinterpret_cast<uintptr_t>(stack[i]); }
|
||||
|
||||
void Print(int from, bool with_name = true) const;
|
||||
|
||||
void CopyTo(DebugStack* s) const {
|
||||
std::memcpy(s->stack.data(), stack.data(), sizeof(void*) * depth);
|
||||
s->depth = depth;
|
||||
}
|
||||
|
||||
static void Trace(DebugStack* stack);
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#endif /* KYTY_COMMON_DEBUG_H_ */
|
||||
@@ -21,6 +21,8 @@ void Shutdown() {
|
||||
|
||||
void Load(const ConfigOptions& cfg) {
|
||||
EXIT_IF(g_config == nullptr);
|
||||
EXIT_IF(cfg.user_name.empty() || cfg.user_name.size() > MAX_USER_NAME_LENGTH);
|
||||
EXIT_IF(!IsConfiguredUserIdValid(cfg.user_id));
|
||||
|
||||
*g_config = cfg;
|
||||
}
|
||||
@@ -33,6 +35,22 @@ uint32_t GetScreenHeight() {
|
||||
return g_config->screen_height;
|
||||
}
|
||||
|
||||
const std::string& GetUserName() {
|
||||
return g_config->user_name;
|
||||
}
|
||||
|
||||
int32_t GetUserId() {
|
||||
return g_config->user_id;
|
||||
}
|
||||
|
||||
PresentMode GetPresentMode() {
|
||||
return g_config->present_mode;
|
||||
}
|
||||
|
||||
int32_t GetGpuIndex() {
|
||||
return g_config->gpu_index;
|
||||
}
|
||||
|
||||
bool FullscreenEnabled() {
|
||||
return g_config->fullscreen_enabled;
|
||||
}
|
||||
@@ -57,7 +75,7 @@ ShaderOptimizationType GetShaderOptimizationType() {
|
||||
return g_config->shader_optimization_type;
|
||||
}
|
||||
|
||||
ShaderLogDirection GetShaderLogDirection() {
|
||||
LogDirection GetShaderLogDirection() {
|
||||
return g_config->shader_log_direction;
|
||||
}
|
||||
|
||||
@@ -77,7 +95,7 @@ bool GraphicsDebugDumpEnabled() {
|
||||
return g_config->graphics_debug_dump_enabled;
|
||||
}
|
||||
|
||||
OutputDirection GetPrintfDirection() {
|
||||
LogDirection GetPrintfDirection() {
|
||||
return g_config->printf_direction;
|
||||
}
|
||||
|
||||
@@ -85,8 +103,8 @@ std::filesystem::path GetPrintfOutputFile() {
|
||||
return g_config->printf_output_file;
|
||||
}
|
||||
|
||||
ProfilerDirection GetProfilerDirection() {
|
||||
return g_config->profiler_direction;
|
||||
bool ProfilerEnabled() {
|
||||
return g_config->profiler_enabled;
|
||||
}
|
||||
|
||||
bool SpirvDebugPrintfEnabled() {
|
||||
|
||||
+25
-10
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "common/common.h"
|
||||
|
||||
#include <cstddef>
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
@@ -20,34 +21,44 @@ struct Lifecycle {
|
||||
|
||||
enum class ShaderOptimizationType { None, Size, Performance };
|
||||
|
||||
enum class ShaderLogDirection { Silent, Console, File };
|
||||
enum class LogDirection { Silent, Console, File };
|
||||
|
||||
enum class ProfilerDirection { None, Network };
|
||||
|
||||
enum class OutputDirection { Silent, Console, File };
|
||||
enum class PresentMode { Fifo, Mailbox, Immediate };
|
||||
|
||||
using Keymap = std::vector<std::string>;
|
||||
|
||||
constexpr uint32_t DEFAULT_CONSOLE_LANGUAGE = 1;
|
||||
constexpr uint32_t MAX_CONSOLE_LANGUAGE = 29;
|
||||
constexpr std::size_t MAX_USER_NAME_LENGTH = 16;
|
||||
constexpr int32_t DEFAULT_USER_ID = 1000;
|
||||
|
||||
constexpr bool IsConfiguredUserIdValid(int32_t user_id) {
|
||||
constexpr int32_t USER_ID_EVERYONE = 0xfe;
|
||||
constexpr int32_t USER_ID_SYSTEM = 0xff;
|
||||
return user_id >= 0 && user_id != USER_ID_EVERYONE && user_id != USER_ID_SYSTEM;
|
||||
}
|
||||
|
||||
struct ConfigOptions {
|
||||
uint32_t screen_width = 1280;
|
||||
uint32_t screen_height = 720;
|
||||
std::string user_name = "Kyty";
|
||||
int32_t user_id = DEFAULT_USER_ID;
|
||||
PresentMode present_mode = PresentMode::Mailbox;
|
||||
int32_t gpu_index = -1;
|
||||
bool fullscreen_enabled = false;
|
||||
uint32_t vblank_frequency = 60;
|
||||
uint32_t console_language = DEFAULT_CONSOLE_LANGUAGE;
|
||||
bool vulkan_validation_enabled = false;
|
||||
bool shader_validation_enabled = false;
|
||||
ShaderOptimizationType shader_optimization_type = ShaderOptimizationType::None;
|
||||
ShaderLogDirection shader_log_direction = ShaderLogDirection::Silent;
|
||||
LogDirection shader_log_direction = LogDirection::Silent;
|
||||
std::filesystem::path shader_log_folder = "_Shaders";
|
||||
bool command_buffer_dump_enabled = false;
|
||||
std::filesystem::path command_buffer_dump_folder = "_Buffers";
|
||||
bool graphics_debug_dump_enabled = false;
|
||||
OutputDirection printf_direction = OutputDirection::Console;
|
||||
LogDirection printf_direction = LogDirection::Silent;
|
||||
std::filesystem::path printf_output_file = "_kyty.txt";
|
||||
ProfilerDirection profiler_direction = ProfilerDirection::None;
|
||||
bool profiler_enabled = false;
|
||||
bool spirv_debug_printf_enabled = false;
|
||||
bool gpu_assisted_validation_enabled = false;
|
||||
bool renderdoc_enabled = false;
|
||||
@@ -63,6 +74,10 @@ void Load(const ConfigOptions& cfg);
|
||||
|
||||
uint32_t GetScreenWidth();
|
||||
uint32_t GetScreenHeight();
|
||||
const std::string& GetUserName();
|
||||
int32_t GetUserId();
|
||||
PresentMode GetPresentMode();
|
||||
int32_t GetGpuIndex();
|
||||
bool FullscreenEnabled();
|
||||
uint32_t GetVblankFrequency();
|
||||
uint32_t GetConsoleLanguage();
|
||||
@@ -70,7 +85,7 @@ bool VulkanValidationEnabled();
|
||||
|
||||
bool ShaderValidationEnabled();
|
||||
ShaderOptimizationType GetShaderOptimizationType();
|
||||
ShaderLogDirection GetShaderLogDirection();
|
||||
LogDirection GetShaderLogDirection();
|
||||
std::filesystem::path GetShaderLogFolder();
|
||||
|
||||
bool CommandBufferDumpEnabled();
|
||||
@@ -78,10 +93,10 @@ std::filesystem::path GetCommandBufferDumpFolder();
|
||||
|
||||
bool GraphicsDebugDumpEnabled();
|
||||
|
||||
OutputDirection GetPrintfDirection();
|
||||
LogDirection GetPrintfDirection();
|
||||
std::filesystem::path GetPrintfOutputFile();
|
||||
|
||||
ProfilerDirection GetProfilerDirection();
|
||||
bool ProfilerEnabled();
|
||||
|
||||
bool SpirvDebugPrintfEnabled();
|
||||
|
||||
|
||||
+4
-7
@@ -25,9 +25,6 @@
|
||||
#ifdef CopyFile
|
||||
#undef CopyFile
|
||||
#endif
|
||||
#ifdef MoveFile
|
||||
#undef MoveFile
|
||||
#endif
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
@@ -72,7 +69,7 @@ File::File(): m_p(std::make_unique<FilePrivate>()) {
|
||||
}
|
||||
|
||||
File::~File() {
|
||||
EXIT_IF(m_p->f != nullptr);
|
||||
Close();
|
||||
}
|
||||
|
||||
File::File(const std::filesystem::path& name): m_p(std::make_unique<FilePrivate>()) {
|
||||
@@ -544,14 +541,14 @@ bool File::CopyFile(const std::filesystem::path& src,
|
||||
return SysFileCopyFile(src, dst);
|
||||
}
|
||||
|
||||
bool File::MoveFile(const std::filesystem::path& src,
|
||||
const std::filesystem::path& dst) // @suppress("Member declaration not found")
|
||||
bool File::RenameFile(const std::filesystem::path& src,
|
||||
const std::filesystem::path& dst) // @suppress("Member declaration not found")
|
||||
{
|
||||
if (IsFileExisting(dst)) {
|
||||
DeleteFile(dst); // @suppress("Invalid arguments")
|
||||
}
|
||||
|
||||
return SysFileMoveFile(src, dst);
|
||||
return SysFileRenameFile(src, dst);
|
||||
}
|
||||
|
||||
void File::RemoveReadonly(const std::filesystem::path& name) {
|
||||
|
||||
+1
-4
@@ -20,9 +20,6 @@
|
||||
#ifdef CopyFile
|
||||
#undef CopyFile
|
||||
#endif
|
||||
#ifdef MoveFile
|
||||
#undef MoveFile
|
||||
#endif
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
@@ -107,7 +104,7 @@ public:
|
||||
static std::vector<FindInfo> FindFiles(const std::filesystem::path& path);
|
||||
static std::vector<DirEntry> GetDirEntries(const std::filesystem::path& path);
|
||||
static bool CopyFile(const std::filesystem::path& src, const std::filesystem::path& dst);
|
||||
static bool MoveFile(const std::filesystem::path& src, const std::filesystem::path& dst);
|
||||
static bool RenameFile(const std::filesystem::path& src, const std::filesystem::path& dst);
|
||||
static void RemoveReadonly(const std::filesystem::path& name);
|
||||
|
||||
KYTY_CLASS_NO_COPY(File);
|
||||
|
||||
@@ -5,14 +5,17 @@
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
#include <windows.h> // IWYU pragma: keep
|
||||
#elif defined(__APPLE__)
|
||||
#else
|
||||
#include <algorithm>
|
||||
#include <csignal>
|
||||
#include <cstdlib>
|
||||
#include <initializer_list>
|
||||
#include <unistd.h>
|
||||
#if defined(__APPLE__)
|
||||
#include <sys/ucontext.h>
|
||||
#else
|
||||
#include <csignal>
|
||||
#include <initializer_list>
|
||||
#include <ucontext.h> // IWYU pragma: keep
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// IWYU pragma: no_include <errhandlingapi.h>
|
||||
@@ -32,6 +35,51 @@ static_assert(decltype(g_handler)::is_always_lock_free);
|
||||
static_assert(decltype(g_install_state)::is_always_lock_free);
|
||||
#endif
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_LINUX
|
||||
|
||||
// macOS uses the same POSIX platform setting and needs a signal stack too.
|
||||
class ThreadSignalStack {
|
||||
public:
|
||||
ThreadSignalStack() {
|
||||
const auto page_size = static_cast<size_t>(::getpagesize());
|
||||
const auto stack_size =
|
||||
(std::max<size_t>(64 * 1024, MINSIGSTKSZ) + page_size - 1) & ~(page_size - 1);
|
||||
if (::posix_memalign(&m_memory, page_size, stack_size) != 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
stack_t stack {};
|
||||
stack.ss_sp = m_memory;
|
||||
stack.ss_size = stack_size;
|
||||
if (::sigaltstack(&stack, &m_previous) != 0) {
|
||||
std::free(m_memory);
|
||||
m_memory = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
~ThreadSignalStack() {
|
||||
if (m_memory != nullptr && ::sigaltstack(&m_previous, nullptr) == 0) {
|
||||
std::free(m_memory);
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsInitialized() const { return m_memory != nullptr; }
|
||||
|
||||
KYTY_CLASS_NO_COPY(ThreadSignalStack)
|
||||
|
||||
private:
|
||||
void* m_memory = nullptr;
|
||||
stack_t m_previous {};
|
||||
};
|
||||
|
||||
bool InitializeThreadSignalStack() {
|
||||
// Keep fault handling off guest stacks, which GPU tracking can make read-only.
|
||||
thread_local ThreadSignalStack signal_stack;
|
||||
return signal_stack.IsInitialized();
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
|
||||
static LONG WINAPI ExceptionFilter(PEXCEPTION_POINTERS exception) noexcept {
|
||||
@@ -253,7 +301,7 @@ bool InstallHandler(Handler handler) {
|
||||
#elif defined(__APPLE__)
|
||||
struct sigaction sa {};
|
||||
sa.sa_sigaction = SignalHandler;
|
||||
sa.sa_flags = SA_SIGINFO;
|
||||
sa.sa_flags = SA_SIGINFO | SA_ONSTACK;
|
||||
sigemptyset(&sa.sa_mask);
|
||||
// The guest signal-dispatch path (KernelRaiseException) interrupts threads with
|
||||
// SIGUSR1; block it while a fault is being resolved so a stop-the-world request
|
||||
@@ -274,8 +322,7 @@ bool InstallHandler(Handler handler) {
|
||||
struct sigaction action {};
|
||||
action.sa_sigaction = SignalHandler;
|
||||
sigemptyset(&action.sa_mask);
|
||||
// Fault resolution needs the normal thread stack.
|
||||
action.sa_flags = SA_SIGINFO | SA_RESTART;
|
||||
action.sa_flags = SA_SIGINFO | SA_RESTART | SA_ONSTACK;
|
||||
|
||||
for (const int signal_number: {SIGSEGV, SIGBUS, SIGILL}) {
|
||||
if (::sigaction(signal_number, &action, nullptr) != 0) {
|
||||
|
||||
@@ -39,6 +39,10 @@ using Handler = bool (*)(const ExceptionInfo&);
|
||||
|
||||
bool InstallHandler(Handler handler);
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_LINUX
|
||||
bool InitializeThreadSignalStack();
|
||||
#endif
|
||||
|
||||
} // namespace Common::HostException
|
||||
|
||||
#endif /* KYTY_COMMON_HOST_EXCEPTION_H_ */
|
||||
@@ -152,9 +152,9 @@ void WriteFatal(fmt::text_style style, std::string_view text) {
|
||||
void Initialize() {
|
||||
g_initialized = true;
|
||||
switch (Config::GetPrintfDirection()) {
|
||||
case Config::OutputDirection::Silent: g_direction = Direction::Silent; break;
|
||||
case Config::OutputDirection::Console: g_direction = Direction::Console; break;
|
||||
case Config::OutputDirection::File: g_direction = Direction::File; break;
|
||||
case Config::LogDirection::Silent: g_direction = Direction::Silent; break;
|
||||
case Config::LogDirection::Console: g_direction = Direction::Console; break;
|
||||
case Config::LogDirection::File: g_direction = Direction::File; break;
|
||||
}
|
||||
g_output_file =
|
||||
(g_direction == Direction::File ? Config::GetPrintfOutputFile() : std::filesystem::path {});
|
||||
|
||||
@@ -30,8 +30,6 @@ struct sys_dbg_stack_info_t {
|
||||
#endif
|
||||
};
|
||||
|
||||
void SysStackWalk(void** stack, int* depth);
|
||||
void SysStackUsage(sys_dbg_stack_info_t& s); // NOLINT(google-runtime-references)
|
||||
void SysStackUsagePrint(sys_dbg_stack_info_t& stack); // NOLINT(google-runtime-references)
|
||||
void SysStackUsage(sys_dbg_stack_info_t& s); // NOLINT(google-runtime-references)
|
||||
|
||||
#endif /* KYTY_COMMON_PLATFORM_SYSDBG_H_ */
|
||||
@@ -80,7 +80,7 @@ void SysFileFindFiles(const std::filesystem::path& path, std::vector<sys_file_fi
|
||||
// NOLINTNEXTLINE(google-runtime-references)
|
||||
void SysFileGetDents(const std::filesystem::path& path, std::vector<sys_dir_entry_t>& out);
|
||||
bool SysFileCopyFile(const std::filesystem::path& src, const std::filesystem::path& dst);
|
||||
bool SysFileMoveFile(const std::filesystem::path& src, const std::filesystem::path& dst);
|
||||
bool SysFileRenameFile(const std::filesystem::path& src, const std::filesystem::path& dst);
|
||||
void SysFileRemoveReadonly(const std::filesystem::path& name);
|
||||
|
||||
#endif /* KYTY_COMMON_PLATFORM_SYSFILEIO_H_ */
|
||||
@@ -8,7 +8,6 @@
|
||||
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <execinfo.h>
|
||||
#include <pthread.h>
|
||||
#include <sys/param.h>
|
||||
#include <sys/types.h>
|
||||
@@ -17,56 +16,6 @@
|
||||
#include <libgen.h> // POSIX basename() lives here on macOS, not in <cstring>
|
||||
#endif
|
||||
|
||||
// Avoid unwinding a guest-owned stack.
|
||||
static bool OnOwnStack() {
|
||||
const char* probe = reinterpret_cast<const char*>(&probe);
|
||||
|
||||
pthread_attr_t attr {};
|
||||
#if defined(__APPLE__)
|
||||
const auto* top = static_cast<const char*>(pthread_get_stackaddr_np(pthread_self()));
|
||||
const auto size = pthread_get_stacksize_np(pthread_self());
|
||||
(void)attr;
|
||||
return top != nullptr && size != 0 && probe < top && probe >= top - size;
|
||||
#else
|
||||
if (pthread_getattr_np(pthread_self(), &attr) != 0) {
|
||||
return false;
|
||||
}
|
||||
void* base = nullptr;
|
||||
size_t size = 0;
|
||||
const bool ok = pthread_attr_getstack(&attr, &base, &size) == 0 && base != nullptr && size != 0;
|
||||
pthread_attr_destroy(&attr);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
const auto* low = static_cast<const char*>(base);
|
||||
return probe >= low && probe < low + size;
|
||||
#endif
|
||||
}
|
||||
|
||||
void SysStackWalk(void** stack, int* depth) {
|
||||
if (stack == nullptr || depth == nullptr || *depth <= 0) {
|
||||
if (depth != nullptr) {
|
||||
*depth = 0;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (!OnOwnStack()) {
|
||||
*depth = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
const int n = ::backtrace(stack, *depth);
|
||||
*depth = (n < 0 ? 0 : n);
|
||||
}
|
||||
|
||||
void SysStackUsagePrint(sys_dbg_stack_info_t& stack) {
|
||||
printf("stack: (0x%" PRIx64 ", %" PRIu64 ")\n", static_cast<uint64_t>(stack.commited_addr),
|
||||
static_cast<uint64_t>(stack.commited_size));
|
||||
printf("code: (0x%" PRIx64 ", %" PRIu64 ")\n", static_cast<uint64_t>(stack.code_addr),
|
||||
static_cast<uint64_t>(stack.code_size));
|
||||
}
|
||||
|
||||
void SysStackUsage(sys_dbg_stack_info_t& s) {
|
||||
pid_t pid = getpid();
|
||||
|
||||
|
||||
@@ -693,7 +693,7 @@ bool SysFileCopyFile(const std::filesystem::path& src, const std::filesystem::pa
|
||||
!error;
|
||||
}
|
||||
|
||||
bool SysFileMoveFile(const std::filesystem::path& src, const std::filesystem::path& dst) {
|
||||
bool SysFileRenameFile(const std::filesystem::path& src, const std::filesystem::path& dst) {
|
||||
auto real_src = get_internal_name(src);
|
||||
auto real_dst = get_internal_name(dst);
|
||||
|
||||
|
||||
@@ -31,8 +31,7 @@
|
||||
namespace Common {
|
||||
|
||||
static pthread_mutex_t g_virtual_mutex {};
|
||||
static std::map<uintptr_t, size_t>* g_allocs = nullptr;
|
||||
static std::map<uintptr_t, int>* g_protects = nullptr;
|
||||
static std::map<uintptr_t, size_t>* g_allocs = nullptr;
|
||||
|
||||
void SysVirtualInit() {
|
||||
pthread_mutexattr_t attr {};
|
||||
@@ -46,8 +45,7 @@ void SysVirtualInit() {
|
||||
pthread_mutex_init(&g_virtual_mutex, &attr);
|
||||
pthread_mutexattr_destroy(&attr);
|
||||
|
||||
g_allocs = new std::map<uintptr_t, size_t>;
|
||||
g_protects = new std::map<uintptr_t, int>;
|
||||
g_allocs = new std::map<uintptr_t, size_t>;
|
||||
}
|
||||
|
||||
static int get_protection_flag(VirtualMemory::Mode mode) {
|
||||
@@ -68,21 +66,6 @@ static int get_protection_flag(VirtualMemory::Mode mode) {
|
||||
return protect;
|
||||
}
|
||||
|
||||
static VirtualMemory::Mode get_protection_flag(int mode) {
|
||||
switch (mode) {
|
||||
case PROT_NONE: return VirtualMemory::Mode::NoAccess;
|
||||
case PROT_READ: return VirtualMemory::Mode::Read;
|
||||
case PROT_WRITE: return VirtualMemory::Mode::Write;
|
||||
case PROT_READ | PROT_WRITE: return VirtualMemory::Mode::ReadWrite; // NOLINT
|
||||
case PROT_EXEC: return VirtualMemory::Mode::Execute;
|
||||
case PROT_EXEC | PROT_WRITE: return VirtualMemory::Mode::ExecuteWrite; // NOLINT
|
||||
case PROT_EXEC | PROT_READ: return VirtualMemory::Mode::ExecuteRead; // NOLINT
|
||||
case PROT_EXEC | PROT_WRITE | PROT_READ:
|
||||
return VirtualMemory::Mode::ExecuteReadWrite; // NOLINT
|
||||
default: return VirtualMemory::Mode::NoAccess;
|
||||
}
|
||||
}
|
||||
|
||||
// Keep automatic mappings inside the guest and GPU-addressable low window.
|
||||
#ifdef KYTY_FIXED_NOREPLACE
|
||||
static constexpr uintptr_t LOW_ARENA_LIMIT = 0x000000FC00000000ULL; // libc mspace window ceiling
|
||||
@@ -161,11 +144,6 @@ uint64_t SysVirtualAlloc(uint64_t address, uint64_t size, VirtualMemory::Mode mo
|
||||
if (ptr != MAP_FAILED) {
|
||||
pthread_mutex_lock(&g_virtual_mutex);
|
||||
record_alloc(ret_addr, size);
|
||||
uintptr_t page_start = ret_addr >> 12u;
|
||||
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
|
||||
for (uintptr_t page = page_start; page <= page_end; page++) {
|
||||
(*g_protects)[page] = protect;
|
||||
}
|
||||
pthread_mutex_unlock(&g_virtual_mutex);
|
||||
}
|
||||
|
||||
@@ -251,11 +229,6 @@ uint64_t SysVirtualAllocAligned(uint64_t address, uint64_t size, VirtualMemory::
|
||||
|
||||
pthread_mutex_lock(&g_virtual_mutex);
|
||||
record_alloc(ret_addr, size);
|
||||
uintptr_t page_start = ret_addr >> 12u;
|
||||
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
|
||||
for (uintptr_t page = page_start; page <= page_end; page++) {
|
||||
(*g_protects)[page] = protect;
|
||||
}
|
||||
pthread_mutex_unlock(&g_virtual_mutex);
|
||||
|
||||
return ret_addr;
|
||||
@@ -337,11 +310,6 @@ bool SysVirtualAllocFixed(uint64_t address, uint64_t size, VirtualMemory::Mode m
|
||||
if (ptr != MAP_FAILED) {
|
||||
pthread_mutex_lock(&g_virtual_mutex);
|
||||
record_alloc(ret_addr, size);
|
||||
uintptr_t page_start = ret_addr >> 12u;
|
||||
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
|
||||
for (uintptr_t page = page_start; page <= page_end; page++) {
|
||||
(*g_protects)[page] = protect;
|
||||
}
|
||||
pthread_mutex_unlock(&g_virtual_mutex);
|
||||
|
||||
return true;
|
||||
@@ -516,18 +484,7 @@ bool SysVirtualFree(uint64_t address) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (munmap(reinterpret_cast<void*>(addr), size) == 0) {
|
||||
uintptr_t page_start = addr >> 12u;
|
||||
uintptr_t page_end = (addr + size - 1) >> 12u;
|
||||
pthread_mutex_lock(&g_virtual_mutex);
|
||||
for (uintptr_t page = page_start; page <= page_end; page++) {
|
||||
g_protects->erase(page);
|
||||
}
|
||||
pthread_mutex_unlock(&g_virtual_mutex);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return munmap(reinterpret_cast<void*>(addr), size) == 0;
|
||||
}
|
||||
|
||||
bool SysVirtualFreeRange(uint64_t address, uint64_t size) {
|
||||
@@ -582,40 +539,16 @@ bool SysVirtualFreeRange(uint64_t address, uint64_t size) {
|
||||
if (end < alloc_end) {
|
||||
(*g_allocs)[end] = alloc_end - end;
|
||||
}
|
||||
for (uintptr_t page = addr >> 12u; page <= (end - 1u) >> 12u; page++) {
|
||||
g_protects->erase(page);
|
||||
}
|
||||
pthread_mutex_unlock(&g_virtual_mutex);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SysVirtualProtect(uint64_t address, uint64_t size, VirtualMemory::Mode mode,
|
||||
VirtualMemory::Mode* old_mode) {
|
||||
auto addr = static_cast<uintptr_t>(address);
|
||||
|
||||
pthread_mutex_lock(&g_virtual_mutex);
|
||||
if (old_mode != nullptr) {
|
||||
if (auto s = g_protects->find(addr >> 12u); s != g_protects->end()) {
|
||||
*old_mode = get_protection_flag(s->second);
|
||||
} else {
|
||||
*old_mode = VirtualMemory::Mode::NoAccess;
|
||||
}
|
||||
}
|
||||
pthread_mutex_unlock(&g_virtual_mutex);
|
||||
|
||||
uintptr_t page_start = addr >> 12u;
|
||||
uintptr_t page_end = (addr + size - 1) >> 12u;
|
||||
if (mprotect(reinterpret_cast<void*>(page_start << 12u), (page_end - page_start + 1) << 12u,
|
||||
get_protection_flag(mode)) == 0) {
|
||||
pthread_mutex_lock(&g_virtual_mutex);
|
||||
for (uintptr_t page = page_start; page <= page_end; page++) {
|
||||
(*g_protects)[page] = get_protection_flag(mode);
|
||||
}
|
||||
pthread_mutex_unlock(&g_virtual_mutex);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
bool SysVirtualProtect(uint64_t address, uint64_t size, VirtualMemory::Mode mode) {
|
||||
const auto addr = static_cast<uintptr_t>(address);
|
||||
const auto page_start = addr >> 12u;
|
||||
const auto page_end = (addr + size - 1) >> 12u;
|
||||
return mprotect(reinterpret_cast<void*>(page_start << 12u), (page_end - page_start + 1) << 12u,
|
||||
get_protection_flag(mode)) == 0;
|
||||
}
|
||||
|
||||
bool SysVirtualFlushInstructionCache(uint64_t /*address*/, uint64_t /*size*/) {
|
||||
|
||||
@@ -19,8 +19,7 @@ bool SysVirtualReserveFixed(uint64_t address, uint64_t size);
|
||||
bool SysVirtualDecommit(uint64_t address, uint64_t size);
|
||||
bool SysVirtualFree(uint64_t address);
|
||||
bool SysVirtualFreeRange(uint64_t address, uint64_t size);
|
||||
bool SysVirtualProtect(uint64_t address, uint64_t size, VirtualMemory::Mode mode,
|
||||
VirtualMemory::Mode* old_mode = nullptr);
|
||||
bool SysVirtualProtect(uint64_t address, uint64_t size, VirtualMemory::Mode mode);
|
||||
bool SysVirtualFlushInstructionCache(uint64_t address, uint64_t size);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -15,18 +15,6 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/platform/sysDbg.h"
|
||||
|
||||
void SysStackWalk(void** stack, int* depth) {
|
||||
*depth = static_cast<int>(CaptureStackBackTrace(0, static_cast<DWORD>(*depth), stack, nullptr));
|
||||
}
|
||||
|
||||
void SysStackUsagePrint(sys_dbg_stack_info_t& stack) {
|
||||
printf("stack: (0x%" PRIx64 ", %" PRIu64 ") + (0x%" PRIx64 ", %" PRIu64 ") + (0x%" PRIx64
|
||||
", %" PRIu64 ")\n",
|
||||
static_cast<uint64_t>(stack.reserved_addr), static_cast<uint64_t>(stack.reserved_size),
|
||||
static_cast<uint64_t>(stack.guard_addr), static_cast<uint64_t>(stack.guard_size),
|
||||
static_cast<uint64_t>(stack.commited_addr), static_cast<uint64_t>(stack.commited_size));
|
||||
}
|
||||
|
||||
void SysStackUsage(sys_dbg_stack_info_t& s) {
|
||||
MEMORY_BASIC_INFORMATION mbi {};
|
||||
[[maybe_unused]] size_t ss = VirtualQuery(&mbi, &mbi, sizeof(mbi));
|
||||
|
||||
@@ -565,7 +565,7 @@ bool SysFileCopyFile(const std::filesystem::path& src, const std::filesystem::pa
|
||||
return CopyFileW(src_wide.c_str(), dst_wide.c_str(), FALSE) != 0;
|
||||
}
|
||||
|
||||
bool SysFileMoveFile(const std::filesystem::path& src, const std::filesystem::path& dst) {
|
||||
bool SysFileRenameFile(const std::filesystem::path& src, const std::filesystem::path& dst) {
|
||||
auto src_wide = src.wstring();
|
||||
auto dst_wide = dst.wstring();
|
||||
return MoveFileW(src_wide.c_str(), dst_wide.c_str()) != 0;
|
||||
|
||||
@@ -45,18 +45,6 @@ static DWORD GetProtectionFlag(VirtualMemory::Mode mode) {
|
||||
return protect;
|
||||
}
|
||||
|
||||
static VirtualMemory::Mode GetProtectionFlag(DWORD mode) {
|
||||
switch (mode) {
|
||||
case PAGE_NOACCESS: return VirtualMemory::Mode::NoAccess;
|
||||
case PAGE_READONLY: return VirtualMemory::Mode::Read;
|
||||
case PAGE_READWRITE: return VirtualMemory::Mode::ReadWrite;
|
||||
case PAGE_EXECUTE: return VirtualMemory::Mode::Execute;
|
||||
case PAGE_EXECUTE_READ: return VirtualMemory::Mode::ExecuteRead;
|
||||
case PAGE_EXECUTE_READWRITE: return VirtualMemory::Mode::ExecuteReadWrite;
|
||||
default: return VirtualMemory::Mode::NoAccess;
|
||||
}
|
||||
}
|
||||
|
||||
void SysVirtualInit() {}
|
||||
|
||||
uint64_t SysVirtualAlloc(uint64_t address, uint64_t size, VirtualMemory::Mode mode) {
|
||||
@@ -328,17 +316,13 @@ bool SysVirtualFreeRange(uint64_t address, uint64_t size) {
|
||||
return current - address == size && SysVirtualFree(address);
|
||||
}
|
||||
|
||||
bool SysVirtualProtect(uint64_t address, uint64_t size, VirtualMemory::Mode mode,
|
||||
VirtualMemory::Mode* old_mode) {
|
||||
bool SysVirtualProtect(uint64_t address, uint64_t size, VirtualMemory::Mode mode) {
|
||||
DWORD old_protect = 0;
|
||||
if (VirtualProtect(reinterpret_cast<LPVOID>(static_cast<uintptr_t>(address)), size,
|
||||
GetProtectionFlag(mode), &old_protect) == 0) {
|
||||
printf("VirtualProtect() failed: 0x%08" PRIx32 "\n", static_cast<uint32_t>(GetLastError()));
|
||||
return false;
|
||||
}
|
||||
if (old_mode != nullptr) {
|
||||
*old_mode = GetProtectionFlag(old_protect);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
+7
-13
@@ -55,19 +55,13 @@ void SetThreadName(const char* name) {
|
||||
}
|
||||
|
||||
void Initialize() {
|
||||
switch (Config::GetProfilerDirection()) {
|
||||
case Config::ProfilerDirection::Network:
|
||||
if (!tracy::ProfilerAvailable()) {
|
||||
tracy::StartupProfiler();
|
||||
TracySetProgramName("KytyPS5");
|
||||
::printf("Tracy profiler enabled: client %d.%d.%d, protocol %u, "
|
||||
"broadcast %u, connect to 127.0.0.1:8086\n",
|
||||
tracy::Version::Major, tracy::Version::Minor, tracy::Version::Patch,
|
||||
tracy::ProtocolVersion, tracy::BroadcastVersion);
|
||||
}
|
||||
break;
|
||||
case Config::ProfilerDirection::None:
|
||||
default: break;
|
||||
if (Config::ProfilerEnabled() && !tracy::ProfilerAvailable()) {
|
||||
tracy::StartupProfiler();
|
||||
TracySetProgramName("KytyPS5");
|
||||
::printf("Tracy profiler enabled: client %d.%d.%d, protocol %u, "
|
||||
"broadcast %u, connect to 127.0.0.1:8086\n",
|
||||
tracy::Version::Major, tracy::Version::Minor, tracy::Version::Patch,
|
||||
tracy::ProtocolVersion, tracy::BroadcastVersion);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,132 @@
|
||||
#ifndef EMULATOR_SRC_COMMON_SLOTVECTOR_H_
|
||||
#define EMULATOR_SRC_COMMON_SLOTVECTOR_H_
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/abi.h"
|
||||
|
||||
#include <compare>
|
||||
#include <cstdint>
|
||||
#include <deque>
|
||||
#include <functional>
|
||||
#include <limits>
|
||||
#include <optional>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace Common {
|
||||
|
||||
struct SlotId {
|
||||
static constexpr uint32_t INVALID_INDEX = std::numeric_limits<uint32_t>::max();
|
||||
|
||||
constexpr SlotId() noexcept = default;
|
||||
constexpr SlotId(uint32_t value) noexcept: index(value), generation(1) {}
|
||||
constexpr SlotId(uint32_t value, uint32_t slot_generation) noexcept
|
||||
: index(value), generation(slot_generation) {}
|
||||
|
||||
[[nodiscard]] constexpr explicit operator bool() const noexcept { return index != INVALID_INDEX; }
|
||||
constexpr auto operator<=>(const SlotId&) const noexcept = default;
|
||||
|
||||
uint32_t index = INVALID_INDEX;
|
||||
uint32_t generation = 0;
|
||||
};
|
||||
|
||||
// Stable-address slot storage for cache resources that are intentionally non-movable.
|
||||
template <typename T>
|
||||
class SlotVector {
|
||||
public:
|
||||
SlotVector() = default;
|
||||
KYTY_CLASS_NO_COPY(SlotVector);
|
||||
|
||||
[[nodiscard]] T& operator[](SlotId id) noexcept {
|
||||
EXIT_IF(!is_allocated(id));
|
||||
return *m_values[id.index].value;
|
||||
}
|
||||
|
||||
[[nodiscard]] const T& operator[](SlotId id) const noexcept {
|
||||
EXIT_IF(!is_allocated(id));
|
||||
return *m_values[id.index].value;
|
||||
}
|
||||
|
||||
[[nodiscard]] T* try_get(SlotId id) noexcept {
|
||||
return is_allocated(id) ? &*m_values[id.index].value : nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] const T* try_get(SlotId id) const noexcept {
|
||||
return is_allocated(id) ? &*m_values[id.index].value : nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool is_allocated(SlotId id) const noexcept {
|
||||
return id && id.index < m_values.size() &&
|
||||
m_values[id.index].generation == id.generation && m_values[id.index].value.has_value();
|
||||
}
|
||||
|
||||
template <typename... Args>
|
||||
[[nodiscard]] SlotId insert(Args&&... args) {
|
||||
uint32_t index = 0;
|
||||
if (m_free_list.empty()) {
|
||||
index = static_cast<uint32_t>(m_values.size());
|
||||
m_values.emplace_back();
|
||||
m_values.back().value.emplace(std::forward<Args>(args)...);
|
||||
} else {
|
||||
index = m_free_list.back();
|
||||
m_free_list.pop_back();
|
||||
EXIT_IF(m_values[index].value.has_value());
|
||||
m_values[index].value.emplace(std::forward<Args>(args)...);
|
||||
}
|
||||
++m_size;
|
||||
return SlotId {index, m_values[index].generation};
|
||||
}
|
||||
|
||||
void erase(SlotId id) noexcept {
|
||||
EXIT_IF(!is_allocated(id));
|
||||
auto& slot = m_values[id.index];
|
||||
slot.value.reset();
|
||||
if (++slot.generation == 0) {
|
||||
slot.generation = 1;
|
||||
}
|
||||
m_free_list.push_back(id.index);
|
||||
--m_size;
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t size() const noexcept { return m_size; }
|
||||
[[nodiscard]] size_t capacity() const noexcept { return m_values.size(); }
|
||||
|
||||
template <typename F>
|
||||
void ForEach(F&& fn) {
|
||||
for (uint32_t index = 0; index < m_values.size(); ++index) {
|
||||
if (m_values[index].value) {
|
||||
fn(SlotId {index, m_values[index].generation}, *m_values[index].value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <typename F>
|
||||
void ForEach(F&& fn) const {
|
||||
for (uint32_t index = 0; index < m_values.size(); ++index) {
|
||||
if (m_values[index].value) {
|
||||
fn(SlotId {index, m_values[index].generation}, *m_values[index].value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
struct Slot {
|
||||
std::optional<T> value;
|
||||
uint32_t generation = 1;
|
||||
};
|
||||
|
||||
std::deque<Slot> m_values;
|
||||
std::vector<uint32_t> m_free_list;
|
||||
size_t m_size = 0;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
template <>
|
||||
struct std::hash<Common::SlotId> {
|
||||
[[nodiscard]] size_t operator()(Common::SlotId id) const noexcept {
|
||||
return std::hash<uint64_t> {}((static_cast<uint64_t>(id.generation) << 32u) | id.index);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // EMULATOR_SRC_COMMON_SLOTVECTOR_H_
|
||||
@@ -316,10 +316,12 @@ inline std::string SafeCsv(std::string_view text) {
|
||||
return std::string(text);
|
||||
}
|
||||
|
||||
inline std::string Utf16ToUtf8(const char16_t* utf16) {
|
||||
std::u16string input(utf16);
|
||||
inline std::string Utf16ToUtf8(std::u16string_view utf16) {
|
||||
if (utf16.empty()) {
|
||||
return {};
|
||||
}
|
||||
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
|
||||
return convert.to_bytes(input);
|
||||
return convert.to_bytes(utf16.data(), utf16.data() + utf16.size());
|
||||
}
|
||||
|
||||
inline ByteBuffer HexToBin(std::string_view text) {
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "common/threads.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/debug.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
|
||||
@@ -50,8 +50,8 @@ bool FreeRange(uint64_t address, uint64_t size) {
|
||||
return SysVirtualFreeRange(address, size);
|
||||
}
|
||||
|
||||
bool Protect(uint64_t address, uint64_t size, Mode mode, Mode* old_mode) {
|
||||
return SysVirtualProtect(address, size, mode, old_mode);
|
||||
bool Protect(uint64_t address, uint64_t size, Mode mode) {
|
||||
return SysVirtualProtect(address, size, mode);
|
||||
}
|
||||
|
||||
bool FlushInstructionCache(uint64_t address, uint64_t size) {
|
||||
|
||||
@@ -35,7 +35,7 @@ bool ReserveFixed(uint64_t address, uint64_t size);
|
||||
bool Decommit(uint64_t address, uint64_t size);
|
||||
bool Free(uint64_t address);
|
||||
bool FreeRange(uint64_t address, uint64_t size);
|
||||
bool Protect(uint64_t address, uint64_t size, Mode mode, Mode* old_mode = nullptr);
|
||||
bool Protect(uint64_t address, uint64_t size, Mode mode);
|
||||
bool FlushInstructionCache(uint64_t address, uint64_t size);
|
||||
|
||||
} // namespace VirtualMemory
|
||||
|
||||
+25
-2
@@ -15,6 +15,7 @@
|
||||
#include "kernel/fileSystem.h"
|
||||
#include "kernel/memory.h"
|
||||
#include "kernel/pthread.h"
|
||||
#include "kytyGitVersion.h"
|
||||
#include "libs/agc.h"
|
||||
#include "libs/audio.h"
|
||||
#include "libs/controller.h"
|
||||
@@ -26,13 +27,31 @@
|
||||
|
||||
#include <cstdlib>
|
||||
#include <filesystem>
|
||||
#include <thread>
|
||||
|
||||
namespace Emulator {
|
||||
|
||||
static void PrintSystemInfo() {
|
||||
Common::SystemInfo info = Common::GetSystemInfo();
|
||||
const Common::SystemInfo info = Common::GetSystemInfo();
|
||||
|
||||
LOGF("ProcessorName = %s\n", info.ProcessorName.c_str());
|
||||
#if defined(__APPLE__)
|
||||
static constexpr auto platform_name = "macOS";
|
||||
#elif KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
static constexpr auto platform_name = "Windows";
|
||||
#elif KYTY_PLATFORM == KYTY_PLATFORM_LINUX
|
||||
static constexpr auto platform_name = "Linux";
|
||||
#else
|
||||
static constexpr auto platform_name = "Unknown";
|
||||
#endif
|
||||
|
||||
LOGF("Build\n"
|
||||
" version: %s\n\n"
|
||||
"Host\n"
|
||||
" os: %s\n"
|
||||
" cpu: %s\n"
|
||||
" threads: %u\n\n",
|
||||
KYTY_BUILD_LABEL, platform_name, info.ProcessorName.c_str(),
|
||||
std::thread::hardware_concurrency());
|
||||
}
|
||||
|
||||
static void KytyClose() {
|
||||
@@ -181,6 +200,10 @@ void Run(const RunOptions& options) {
|
||||
int ok = atexit(KytyClose);
|
||||
EXIT_NOT_IMPLEMENTED(ok != 0);
|
||||
|
||||
// Guest threads are still running, so skip KytyClose() and only flush emergency state.
|
||||
ok = at_quick_exit(Common::Subsystems::EmergencyShutdownActive);
|
||||
EXIT_NOT_IMPLEMENTED(ok != 0);
|
||||
|
||||
Libs::LibKernel::FileSystem::Mount(options.app0_dir, "/app0");
|
||||
Libs::LibKernel::FileSystem::Mount(options.app0_dir, "/hostapp");
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
set(KYTY_GIT_VERSION "unknown")
|
||||
set(KYTY_GIT_HASH "unknown")
|
||||
set(KYTY_GIT_REVISION "unknown")
|
||||
if(GIT_EXECUTABLE)
|
||||
execute_process(
|
||||
COMMAND "${GIT_EXECUTABLE}" describe --tags --always --dirty
|
||||
@@ -14,16 +15,18 @@ if(GIT_EXECUTABLE)
|
||||
endif()
|
||||
|
||||
execute_process(
|
||||
COMMAND "${GIT_EXECUTABLE}" rev-parse --short=7 HEAD
|
||||
COMMAND "${GIT_EXECUTABLE}" rev-parse HEAD
|
||||
WORKING_DIRECTORY "${GIT_WORKING_DIRECTORY}"
|
||||
OUTPUT_VARIABLE KYTY_GIT_HASH
|
||||
OUTPUT_VARIABLE KYTY_GIT_REVISION
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
RESULT_VARIABLE GIT_HASH_RESULT
|
||||
ERROR_QUIET
|
||||
)
|
||||
if(NOT GIT_HASH_RESULT EQUAL 0)
|
||||
set(KYTY_GIT_HASH "unknown")
|
||||
set(KYTY_GIT_REVISION "unknown")
|
||||
else()
|
||||
string(SUBSTRING "${KYTY_GIT_REVISION}" 0 7 KYTY_GIT_HASH)
|
||||
execute_process(
|
||||
COMMAND "${GIT_EXECUTABLE}" diff-index --quiet HEAD --
|
||||
WORKING_DIRECTORY "${GIT_WORKING_DIRECTORY}"
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
@@ -30,10 +31,9 @@ private:
|
||||
friend class CommandProcessor;
|
||||
|
||||
struct BufferCursor {
|
||||
uint32_t* next_packet = nullptr;
|
||||
uint32_t remaining_dw = 0;
|
||||
uint32_t total_dw = 0;
|
||||
uint32_t deferred_advance_dw = 0;
|
||||
std::span<const uint32_t> commands;
|
||||
uint32_t offset_dw = 0;
|
||||
uint32_t deferred_advance_dw = 0;
|
||||
};
|
||||
|
||||
std::vector<BufferCursor> m_buffer_stack;
|
||||
@@ -50,7 +50,8 @@ public:
|
||||
int64_t flip_arg = 0;
|
||||
};
|
||||
|
||||
explicit CommandProcessor(RenderContext& renderer): m_renderer(renderer) {}
|
||||
CommandProcessor(RenderContext& renderer, int interrupt_event_id)
|
||||
: m_renderer(renderer), m_interrupt_event_id(interrupt_event_id) {}
|
||||
~CommandProcessor() = default;
|
||||
|
||||
KYTY_CLASS_NO_COPY(CommandProcessor);
|
||||
@@ -72,13 +73,9 @@ public:
|
||||
void SetDrawIndirectArgsBaseAddress(uint64_t draw_indirect_args_base_addr);
|
||||
void SetDispatchIndirectArgsBaseAddress(uint64_t dispatch_indirect_args_base_addr);
|
||||
void SetNumInstances(uint32_t num_instances);
|
||||
void DrawIndex(uint32_t index_count, const void* index_addr, uint32_t flags, uint32_t type,
|
||||
uint32_t instance_count = 0, const void* object_ids = nullptr,
|
||||
uint32_t render_target_slice_offset = 0, int32_t vertex_offset_add = 0,
|
||||
uint32_t first_instance = 0);
|
||||
void DrawIndexOffset(uint32_t index_offset, uint32_t index_count, uint32_t flags);
|
||||
void DrawIndexAuto(uint32_t index_count, uint32_t flags,
|
||||
uint32_t render_target_slice_offset = 0);
|
||||
void DrawIndex(DrawIndexArgs args);
|
||||
void DrawIndexOffset(uint32_t index_offset, uint32_t index_count);
|
||||
void DrawIndexAuto(DrawAutoArgs args);
|
||||
void DrawIndirect(uint32_t data_offset, uint32_t draw_initiator, bool indexed);
|
||||
void DrawIndirectMulti(uint32_t data_offset, uint32_t max_count_or_count,
|
||||
const volatile uint32_t* count_addr, uint32_t stride_in_bytes,
|
||||
@@ -103,7 +100,7 @@ public:
|
||||
uint32_t mode);
|
||||
void DispatchIndirect(uint32_t data_offset, uint32_t mode);
|
||||
void WaitFlipDone(uint32_t video_out_handle, uint32_t display_buffer_index);
|
||||
void TriggerEvent(uint32_t event_type, uint32_t event_index);
|
||||
void TriggerEvent(uint32_t event_type, uint32_t event_index, uint64_t event_address = 0);
|
||||
|
||||
void SetUserDataMarker(HW::UserSgprType type) { m_user_data_marker = type; }
|
||||
[[nodiscard]] HW::UserSgprType GetUserDataMarker() const { return m_user_data_marker; }
|
||||
@@ -131,13 +128,14 @@ public:
|
||||
const volatile void* address, uint32_t count_in_dwords);
|
||||
[[nodiscard]] bool ShouldSkipPredicatedPackets() const { return m_predicate_skip; }
|
||||
|
||||
Pm4ProcessResult Process(Pm4Execution& execution, uint32_t* buffer, uint32_t size_dw);
|
||||
void ProcessIndirectBuffer(uint32_t* buffer, uint32_t size_dw);
|
||||
Pm4ProcessResult Process(Pm4Execution& execution, std::span<const uint32_t> commands);
|
||||
void ProcessIndirectBuffer(std::span<const uint32_t> commands);
|
||||
|
||||
void SetFlip(const FlipInfo& flip) { m_flip = flip; }
|
||||
|
||||
[[nodiscard]] uint64_t GetSubmitId() const { return m_submit_id; }
|
||||
void SetSubmitId(uint64_t submit_id) { m_submit_id = submit_id; }
|
||||
[[nodiscard]] bool IsAsyncComputeQueue() const { return m_interrupt_event_id >= 0x20; }
|
||||
|
||||
private:
|
||||
template <typename T>
|
||||
@@ -147,14 +145,9 @@ private:
|
||||
uint32_t interrupt_context_id);
|
||||
void ProcessPm4(Pm4Execution& execution, size_t stop_depth);
|
||||
void SuspendPm4();
|
||||
void SubmitNonIndexedDraw(uint32_t vertex_count, uint32_t flags,
|
||||
uint32_t render_target_slice_offset, uint32_t first_vertex,
|
||||
uint32_t first_instance);
|
||||
|
||||
CommandScheduler& GetScheduler() const { return m_renderer.GetCommandScheduler(); }
|
||||
RenderCommandBuffer& CurrentBuffer() { return GetScheduler().Current(); }
|
||||
void CheckBuffer() const { GetScheduler().CheckActive(); }
|
||||
GpuResourceManager& GetGpuResources() const { return m_renderer.GetGpuResources(); }
|
||||
CommandScheduler& GetScheduler() const { return m_renderer.GetCommandScheduler(); }
|
||||
CommandBuffer& CurrentBuffer() { return GetScheduler().Current(); }
|
||||
void CheckBuffer() const { GetScheduler().CheckActive(); }
|
||||
|
||||
RenderContext& m_renderer;
|
||||
HW::Context m_ctx;
|
||||
@@ -177,9 +170,11 @@ private:
|
||||
|
||||
uint32_t m_const_ram[0x3000] = {0};
|
||||
|
||||
FlipInfo m_flip;
|
||||
uint64_t m_submit_id = 0;
|
||||
bool m_predicate_skip = false;
|
||||
FlipInfo m_flip;
|
||||
const int m_interrupt_event_id;
|
||||
uint64_t m_submit_id = 0;
|
||||
uint64_t m_synthetic_occlusion_counter = 0;
|
||||
bool m_predicate_skip = false;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -23,9 +23,7 @@ constexpr auto MakeContextDispatchTable() {
|
||||
g_hw_ctx_func[Pm4::DB_STENCIL_CLEAR] = HwCtxSetStencilClear;
|
||||
g_hw_ctx_func[Pm4::DB_DEPTH_CLEAR] = HwCtxSetDepthClear;
|
||||
g_hw_ctx_func[Pm4::PA_SC_SCREEN_SCISSOR_TL] = HwCtxSetScreenScissor;
|
||||
g_hw_ctx_func[Pm4::DB_Z_INFO] = HwCtxSetDepthRenderTarget;
|
||||
g_hw_ctx_func[Pm4::DB_STENCIL_INFO] = HwCtxSetStencilInfo;
|
||||
g_hw_ctx_func[Pm4::DB_HTILE_SURFACE] = HwCtxSetDepthHtileSurface;
|
||||
g_hw_ctx_func[Pm4::PA_SU_HARDWARE_SCREEN_OFFSET] = HwCtxSetHardwareScreenOffset;
|
||||
g_hw_ctx_func[Pm4::PA_SC_WINDOW_OFFSET] = HwCtxSetWindowOffset;
|
||||
g_hw_ctx_func[Pm4::PA_SC_WINDOW_SCISSOR_TL] = HwCtxSetWindowScissor;
|
||||
@@ -35,7 +33,6 @@ constexpr auto MakeContextDispatchTable() {
|
||||
}
|
||||
g_hw_ctx_func[Pm4::CB_TARGET_MASK] = HwCtxSetRenderTargetMask;
|
||||
g_hw_ctx_func[Pm4::PA_SC_GENERIC_SCISSOR_TL] = HwCtxSetGenericScissor;
|
||||
g_hw_ctx_func[Pm4::CB_BLEND_RED] = HwCtxSetBlendColor;
|
||||
g_hw_ctx_func[Pm4::CB_DCC_CONTROL] = HwCtxSetCbDccControl;
|
||||
g_hw_ctx_func[Pm4::DB_STENCIL_CONTROL] = HwCtxSetStencilControl;
|
||||
g_hw_ctx_func[Pm4::DB_STENCILREFMASK] = HwCtxSetStencilMask;
|
||||
@@ -76,16 +73,13 @@ constexpr auto MakeContextDispatchTable() {
|
||||
g_hw_ctx_func[Pm4::PA_SC_BINNER_CNTL_0] = HwCtxSetPaScExtendedControl;
|
||||
g_hw_ctx_func[Pm4::PA_SC_BINNER_CNTL_1] = HwCtxSetPaScExtendedControl;
|
||||
g_hw_ctx_func[Pm4::PA_SC_CONSERVATIVE_RASTERIZATION_CNTL] = HwCtxSetPaScExtendedControl;
|
||||
g_hw_ctx_func[Pm4::PA_SC_NGG_MODE_CNTL] = HwCtxSetPaScExtendedControl;
|
||||
g_hw_ctx_func[Pm4::DB_ALPHA_TO_MASK] = HwCtxSetAlphaToMask;
|
||||
g_hw_ctx_func[Pm4::VGT_DRAW_PAYLOAD_CNTL] = HwCtxSetDrawPayloadControl;
|
||||
g_hw_ctx_func[Pm4::VGT_PRIMITIVEID_RESET] = HwCtxSetPrimitiveIdReset;
|
||||
g_hw_ctx_func[Pm4::PA_CL_OBJPRIM_ID_CNTL] = HwCtxSetObjprimIdControl;
|
||||
g_hw_ctx_func[Pm4::VGT_SHADER_STAGES_EN] = HwCtxSetShaderStages;
|
||||
g_hw_ctx_func[Pm4::PA_CL_GB_VERT_CLIP_ADJ] = HwCtxSetGuardBands;
|
||||
|
||||
for (uint32_t slot = 0; slot < 8; slot++) {
|
||||
g_hw_ctx_func[Pm4::CB_COLOR0_BASE + slot * 15] = HwCtxSetRenderTarget;
|
||||
g_hw_ctx_func[Pm4::CB_COLOR0_INFO + slot * 15] = HwCtxSetColorInfo;
|
||||
|
||||
g_hw_ctx_func[Pm4::CB_BLEND0_CONTROL + slot * 1] = HwCtxSetBlendControl;
|
||||
@@ -118,25 +112,21 @@ constexpr auto MakeShaderDispatchTable() {
|
||||
}
|
||||
|
||||
for (uint32_t slot = 0; slot < 4; slot++) {
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_PS_0 + slot] = HwShSetPsUserAccumSgpr;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_PS_0 + slot] = HwShIgnoreUserAccumulator;
|
||||
}
|
||||
|
||||
for (uint32_t slot = 0; slot < 4; slot++) {
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_ESGS_0 + slot] = HwShSetGsUserAccumSgpr;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_ESGS_0 + slot] = HwShIgnoreUserAccumulator;
|
||||
}
|
||||
for (uint32_t slot = 0; slot < 4; slot++) {
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_LSHS_0 + slot] = HwShSetHsUserAccumSgpr;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_LSHS_0 + slot] = HwShIgnoreUserAccumulator;
|
||||
}
|
||||
|
||||
for (uint32_t slot = 0; Pm4::COMPUTE_USER_ACCUM_0 + slot < Pm4::COMPUTE_USER_DATA_0; slot++) {
|
||||
g_hw_sh_func[Pm4::COMPUTE_USER_ACCUM_0 + slot] = HwShSetCsUserAccumSgpr;
|
||||
for (uint32_t slot = 0; slot < 4; slot++) {
|
||||
g_hw_sh_func[Pm4::COMPUTE_USER_ACCUM_0 + slot] = HwShIgnoreUserAccumulator;
|
||||
}
|
||||
g_hw_sh_func[Pm4::COMPUTE_PGM_LO] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_PGM_HI] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_TBA_LO] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_TBA_HI] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_TMA_LO] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_TMA_HI] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_PGM_RSRC1] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_PGM_RSRC2] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_START_X] = HwShSetCsRegisters;
|
||||
@@ -146,30 +136,16 @@ constexpr auto MakeShaderDispatchTable() {
|
||||
g_hw_sh_func[Pm4::COMPUTE_NUM_THREAD_Y] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_NUM_THREAD_Z] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_RESOURCE_LIMITS] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE0] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE1] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_TMPRING_SIZE] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE2] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE3] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_PGM_RSRC3] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_SHADER_CHKSUM] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_DISPATCH_TUNNEL] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_TBA_LO_PS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC3_PS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC4_PS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_TMA_LO_PS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_TMA_HI_PS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_REQ_CTRL_PS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC3_GS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC4_GS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_GS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_GS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_REQ_CTRL_ESGS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC3_HS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC4_HS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_HS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_HS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_REQ_CTRL_LSHS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_PACE_ID] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_PS] = HwShSetRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_GS] = HwShSetRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_GS] = HwShSetRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_GS] = HwShSetRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_HS] = HwShSetRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_HS] = HwShSetRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_HS] = HwShSetRegisters;
|
||||
|
||||
return g_hw_sh_func;
|
||||
}
|
||||
@@ -181,6 +157,7 @@ constexpr auto MakeUconfigDispatchTable() {
|
||||
g_hw_uc_func[Pm4::VGT_INDEX_TYPE] = HwUcSetIndexType;
|
||||
g_hw_uc_func[Pm4::VGT_OBJECT_ID] = HwUcSetObjectId;
|
||||
g_hw_uc_func[Pm4::TEXTURE_GRADIENT_FACTORS] = HwUcSetTextureGradientFactors;
|
||||
g_hw_uc_func[Pm4::TEXTURE_GRADIENT_CONTROL] = HwUcSetTextureGradientFactors;
|
||||
g_hw_uc_func[Pm4::IA_MULTI_VGT_PARAM] = HwUcSetIaMultiVgtParam;
|
||||
g_hw_uc_func[Pm4::GE_MULTI_PRIM_IB_RESET_EN] = HwUcSetMultiPrimIbReset;
|
||||
g_hw_uc_func[Pm4::TA_CS_BC_BASE_ADDR] = HwUcSetBorderColorTableAddr;
|
||||
@@ -217,6 +194,7 @@ constexpr auto MakeOpcodeDispatchTable() {
|
||||
g_cp_op_func[Pm4::IT_COND_EXEC] = CpOpCondExec;
|
||||
g_cp_op_func[Pm4::IT_SET_PREDICATION] = CpOpSetPredication;
|
||||
g_cp_op_func[Pm4::IT_WRITE_DATA] = CpOpWriteData;
|
||||
g_cp_op_func[Pm4::IT_WAIT_REG_MEM] = CpOpWaitRegMem32;
|
||||
g_cp_op_func[Pm4::IT_INDIRECT_BUFFER] = CpOpIndirectBuffer;
|
||||
g_cp_op_func[Pm4::IT_COPY_DATA] = CpOpCopyData;
|
||||
g_cp_op_func[Pm4::IT_EVENT_WRITE] = CpOpEventWrite;
|
||||
@@ -239,6 +217,7 @@ constexpr auto MakeOpcodeDispatchTable() {
|
||||
g_cp_op_func[Pm4::IT_WAIT_ON_CE_COUNTER] = CpOpWaitOnCeCounter;
|
||||
g_cp_op_func[Pm4::IT_WAIT_ON_DE_COUNTER_DIFF] = CpOpWaitOnDeCounterDiff;
|
||||
g_cp_op_func[Pm4::IT_GET_LOD_STATS] = CpOpGetLodStats;
|
||||
g_cp_op_func[Pm4::IT_WAIT_REG_MEM_64] = CpOpWaitRegMem64;
|
||||
|
||||
return g_cp_op_func;
|
||||
}
|
||||
@@ -247,12 +226,10 @@ constexpr auto MakeCustomOpcodeDispatchTable() {
|
||||
std::array<cp_op_parser_func_t, Pm4::R_NUM> g_cp_op_custom_func {};
|
||||
|
||||
g_cp_op_custom_func[Pm4::R_DISPATCH_RESET] = CpOpDispatchReset;
|
||||
g_cp_op_custom_func[Pm4::R_WAIT_MEM_32] = CpOpWaitRegMem32;
|
||||
g_cp_op_custom_func[Pm4::R_WAIT_FLIP_DONE] = CpOpWaitFlipDone;
|
||||
g_cp_op_custom_func[Pm4::R_PUSH_MARKER] = CpOpPushMarker;
|
||||
g_cp_op_custom_func[Pm4::R_POP_MARKER] = CpOpPopMarker;
|
||||
g_cp_op_custom_func[Pm4::R_ACQUIRE_MEM] = CpOpAcquireMem;
|
||||
g_cp_op_custom_func[Pm4::R_WAIT_MEM_64] = CpOpWaitRegMem64;
|
||||
g_cp_op_custom_func[Pm4::R_FLIP] = CpOpFlip;
|
||||
g_cp_op_custom_func[Pm4::R_RELEASE_MEM] = CpOpReleaseMem;
|
||||
g_cp_op_custom_func[Pm4::R_CONTEXT_STATE] = CpOpContextState;
|
||||
|
||||
@@ -44,11 +44,7 @@ uint32_t HwCtxSetBorderColorTableAddr(CommandProcessor&, uint32_t, uint32_t, con
|
||||
uint32_t HwCtxSetStencilClear(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetDepthClear(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetScreenScissor(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetDepthRenderTarget(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
|
||||
uint32_t);
|
||||
uint32_t HwCtxSetStencilInfo(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetDepthHtileSurface(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
|
||||
uint32_t);
|
||||
uint32_t HwCtxSetHardwareScreenOffset(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
|
||||
uint32_t);
|
||||
uint32_t HwCtxSetWindowOffset(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
@@ -56,7 +52,6 @@ uint32_t HwCtxSetWindowScissor(CommandProcessor&, uint32_t, uint32_t, const uint
|
||||
uint32_t HwCtxSetClipRect(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetRenderTargetMask(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetGenericScissor(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetBlendColor(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetCbDccControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetStencilControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetStencilMask(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
@@ -90,8 +85,6 @@ uint32_t HwCtxSetDrawPayloadControl(CommandProcessor&, uint32_t, uint32_t, const
|
||||
uint32_t HwCtxSetPrimitiveIdReset(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetObjprimIdControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetShaderStages(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetGuardBands(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetRenderTarget(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetColorInfo(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetBlendControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetViewportScissor(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
@@ -102,12 +95,10 @@ uint32_t HwShSetPsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t
|
||||
uint32_t HwShSetGsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwShSetHsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwShSetCsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwShSetPsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwShSetGsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwShSetHsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwShSetCsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwShIgnoreUserAccumulator(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
|
||||
uint32_t);
|
||||
uint32_t HwShSetCsRegisters(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwShIgnoreRegisters(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwShSetRegisters(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwUcSetPrimitiveType(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwUcSetIndexType(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwUcSetObjectId(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -407,7 +407,19 @@ enum class BufferFormat : uint32_t {
|
||||
k5_5_5_1UNorm = 134,
|
||||
k1_5_5_5UNorm = 135,
|
||||
k4_4_4_4UNorm = 136,
|
||||
kFmask8_S2_F1 = 156,
|
||||
kFmask8_S4_F1 = 157,
|
||||
kFmask8_S8_F1 = 158,
|
||||
kFmask8_S2_F2 = 159,
|
||||
kFmask8_S4_F2 = 160,
|
||||
kFmask8_S4_F4 = 161,
|
||||
kFmask16_S16_F1 = 162,
|
||||
kFmask16_S8_F2 = 163,
|
||||
kFmask32_S16_F2 = 164,
|
||||
kFmask32_S8_F4 = 165,
|
||||
kFmask32_S8_F8 = 166,
|
||||
kFmask64_S16_F4 = 167,
|
||||
kFmask64_S16_F8 = 168,
|
||||
kBc1UNorm = 169,
|
||||
kBc1Srgb = 170,
|
||||
kBc2UNorm = 171,
|
||||
|
||||
@@ -9,79 +9,93 @@ namespace Libs::Graphics::Prospero {
|
||||
namespace {
|
||||
|
||||
struct FormatInfo {
|
||||
BufferFormat format;
|
||||
uint32_t bytes_per_element;
|
||||
uint32_t block_compressed_bytes_per_block;
|
||||
uint32_t render_target_bytes_per_element;
|
||||
bool supported_sampled_texture_format;
|
||||
bool unsigned_integer_texture_format;
|
||||
BufferFormat format;
|
||||
uint32_t bytes_per_element;
|
||||
uint32_t block_compressed_bytes_per_block;
|
||||
uint32_t render_target_bytes_per_element;
|
||||
bool sampled_texture;
|
||||
bool uint_texture;
|
||||
bool sint_texture = false;
|
||||
};
|
||||
|
||||
constexpr FormatInfo kFormatInfo[] = {
|
||||
{BufferFormat::k8UNorm, 1, 0, 1, true, false},
|
||||
{BufferFormat::k8SNorm, 0, 0, 1, false, false},
|
||||
{BufferFormat::k8UInt, 1, 0, 1, true, true},
|
||||
{BufferFormat::k16UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16SNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16UInt, 2, 0, 2, true, true},
|
||||
{BufferFormat::k16SInt, 2, 0, 2, false, false},
|
||||
{BufferFormat::k16Float, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8SNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UInt, 2, 0, 2, true, true},
|
||||
{BufferFormat::k8_8SInt, 2, 0, 2, false, false},
|
||||
{BufferFormat::k32UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k32SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k32Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16SNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k16_16SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k16_16Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k11_11_10Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_10_10_2UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_10_10_2UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k8_8_8_8UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k8_8_8_8SNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k8_8_8_8UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k8_8_8_8SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k32_32UInt, 8, 0, 8, true, true},
|
||||
{BufferFormat::k32_32SInt, 8, 0, 8, false, false},
|
||||
{BufferFormat::k32_32Float, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16UNorm, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16SNorm, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16UInt, 8, 0, 8, true, true},
|
||||
{BufferFormat::k16_16_16_16SInt, 8, 0, 8, false, false},
|
||||
{BufferFormat::k16_16_16_16Float, 8, 0, 8, true, false},
|
||||
{BufferFormat::k32_32_32UInt, 12, 0, 12, true, true},
|
||||
{BufferFormat::k32_32_32SInt, 12, 0, 12, false, false},
|
||||
{BufferFormat::k32_32_32Float, 12, 0, 12, true, false},
|
||||
{BufferFormat::k32_32_32_32UInt, 16, 0, 16, true, true},
|
||||
{BufferFormat::k32_32_32_32SInt, 16, 0, 16, false, false},
|
||||
{BufferFormat::k32_32_32_32Float, 16, 0, 16, true, false},
|
||||
{BufferFormat::k8Srgb, 1, 0, 0, true, false},
|
||||
{BufferFormat::k8_8Srgb, 2, 0, 0, true, false},
|
||||
{BufferFormat::k8_8_8_8Srgb, 4, 0, 4, true, false},
|
||||
{BufferFormat::k9_9_9_5Float, 4, 0, 0, true, false},
|
||||
{BufferFormat::k5_6_5UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k5_5_5_1UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k1_5_5_5UNorm, 0, 0, 2, false, false},
|
||||
{BufferFormat::k4_4_4_4UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::kFmask8_S4_F4, 1, 0, 1, true, false},
|
||||
{BufferFormat::kBc1UNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc1Srgb, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc2UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc2Srgb, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc3UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc3Srgb, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc4UNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc4SNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc5UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc5SNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc6UFloat, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc6SFloat, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc7UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc7Srgb, 0, 16, 0, true, false},
|
||||
{BufferFormat::k8UNorm, 1, 0, 1, true, false},
|
||||
{BufferFormat::k8SNorm, 0, 0, 1, false, false},
|
||||
{BufferFormat::k8UInt, 1, 0, 1, true, true},
|
||||
{BufferFormat::k16UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16SNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16UInt, 2, 0, 2, true, true},
|
||||
{BufferFormat::k16SInt, 2, 0, 2, true, false, true},
|
||||
{BufferFormat::k16Float, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8SNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UInt, 2, 0, 2, true, true},
|
||||
{BufferFormat::k8_8SInt, 2, 0, 2, true, false, true},
|
||||
{BufferFormat::k32UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k32SInt, 4, 0, 4, true, false, true},
|
||||
{BufferFormat::k32Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16SNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k16_16SInt, 4, 0, 4, true, false, true},
|
||||
{BufferFormat::k16_16Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k11_11_10UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k11_11_10Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_10_10_2UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_10_10_2UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k8_8_8_8UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k8_8_8_8SNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k8_8_8_8UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k8_8_8_8SInt, 4, 0, 4, true, false, true},
|
||||
{BufferFormat::k32_32UInt, 8, 0, 8, true, true},
|
||||
{BufferFormat::k32_32SInt, 8, 0, 8, true, false, true},
|
||||
{BufferFormat::k32_32Float, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16UNorm, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16SNorm, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16UInt, 8, 0, 8, true, true},
|
||||
{BufferFormat::k16_16_16_16SInt, 8, 0, 8, true, false, true},
|
||||
{BufferFormat::k16_16_16_16Float, 8, 0, 8, true, false},
|
||||
{BufferFormat::k32_32_32UInt, 12, 0, 12, true, true},
|
||||
{BufferFormat::k32_32_32SInt, 12, 0, 12, true, false, true},
|
||||
{BufferFormat::k32_32_32Float, 12, 0, 12, true, false},
|
||||
{BufferFormat::k32_32_32_32UInt, 16, 0, 16, true, true},
|
||||
{BufferFormat::k32_32_32_32SInt, 16, 0, 16, true, false, true},
|
||||
{BufferFormat::k32_32_32_32Float, 16, 0, 16, true, false},
|
||||
{BufferFormat::k8Srgb, 1, 0, 0, true, false},
|
||||
{BufferFormat::k8_8Srgb, 2, 0, 0, true, false},
|
||||
{BufferFormat::k8_8_8_8Srgb, 4, 0, 4, true, false},
|
||||
{BufferFormat::k9_9_9_5Float, 4, 0, 0, true, false},
|
||||
{BufferFormat::k5_6_5UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k5_5_5_1UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k1_5_5_5UNorm, 0, 0, 2, false, false},
|
||||
{BufferFormat::k4_4_4_4UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::kFmask8_S2_F1, 1, 0, 1, true, false},
|
||||
{BufferFormat::kFmask8_S4_F1, 1, 0, 1, true, false},
|
||||
{BufferFormat::kFmask8_S8_F1, 1, 0, 1, true, false},
|
||||
{BufferFormat::kFmask8_S2_F2, 1, 0, 1, true, false},
|
||||
{BufferFormat::kFmask8_S4_F2, 1, 0, 1, true, false},
|
||||
{BufferFormat::kFmask8_S4_F4, 1, 0, 1, true, false},
|
||||
{BufferFormat::kFmask16_S16_F1, 2, 0, 2, true, false},
|
||||
{BufferFormat::kFmask16_S8_F2, 2, 0, 2, true, false},
|
||||
{BufferFormat::kFmask32_S16_F2, 4, 0, 4, true, false},
|
||||
{BufferFormat::kFmask32_S8_F4, 4, 0, 4, true, false},
|
||||
{BufferFormat::kFmask32_S8_F8, 4, 0, 4, true, false},
|
||||
{BufferFormat::kFmask64_S16_F4, 8, 0, 8, true, false},
|
||||
{BufferFormat::kFmask64_S16_F8, 8, 0, 8, true, false},
|
||||
{BufferFormat::kBc1UNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc1Srgb, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc2UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc2Srgb, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc3UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc3Srgb, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc4UNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc4SNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc5UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc5SNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc6UFloat, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc6SFloat, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc7UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc7Srgb, 0, 16, 0, true, false},
|
||||
};
|
||||
|
||||
constexpr uint8_t RenderTargetTypeBit(ChannelType type) {
|
||||
@@ -201,18 +215,23 @@ uint32_t RenderTargetBytesPerElement(BufferFormat format) {
|
||||
return info != nullptr ? info->render_target_bytes_per_element : 0;
|
||||
}
|
||||
|
||||
bool IsSupportedTextureFormat(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr && info->supported_sampled_texture_format;
|
||||
}
|
||||
|
||||
bool IsUintTextureFormat(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr && info->unsigned_integer_texture_format;
|
||||
}
|
||||
|
||||
bool IsFmaskTextureFormat(BufferFormat format) {
|
||||
return format == BufferFormat::kFmask8_S4_F4;
|
||||
return format >= BufferFormat::kFmask8_S2_F1 && format <= BufferFormat::kFmask64_S16_F8;
|
||||
}
|
||||
|
||||
TextureNumericClass SampledTextureNumericClass(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
if (info == nullptr || !info->sampled_texture) {
|
||||
return TextureNumericClass::Unsupported;
|
||||
}
|
||||
if (info->sint_texture) {
|
||||
return TextureNumericClass::Sint;
|
||||
}
|
||||
return info->uint_texture ? TextureNumericClass::Uint : TextureNumericClass::Float;
|
||||
}
|
||||
|
||||
BufferFormat RemapTextureFormat(BufferFormat format) {
|
||||
return format == BufferFormat::k11_11_10UInt ? BufferFormat::k32UInt : format;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::Prospero
|
||||
@@ -37,13 +37,15 @@ struct RenderTargetFormatEncoding {
|
||||
}
|
||||
};
|
||||
|
||||
enum class TextureNumericClass { Unsupported, Float, Uint, Sint };
|
||||
|
||||
RenderTargetFormatEncoding ResolveRenderTargetFormat(ChannelLayout layout, ChannelType type);
|
||||
uint32_t NumBytesPerElement(BufferFormat format);
|
||||
uint32_t BlockCompressedBytesPerBlock(BufferFormat format);
|
||||
uint32_t RenderTargetBytesPerElement(BufferFormat format);
|
||||
bool IsSupportedTextureFormat(BufferFormat format);
|
||||
bool IsUintTextureFormat(BufferFormat format);
|
||||
bool IsFmaskTextureFormat(BufferFormat format);
|
||||
TextureNumericClass SampledTextureNumericClass(BufferFormat format);
|
||||
BufferFormat RemapTextureFormat(BufferFormat format);
|
||||
|
||||
} // namespace Libs::Graphics::Prospero
|
||||
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/renderer/sync.h"
|
||||
#include "graphics/presentation/renderDoc.h"
|
||||
#include "graphics/presentation/videoOut.h"
|
||||
#include "graphics/presentation/window.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
@@ -27,6 +26,7 @@
|
||||
#include <cstdio>
|
||||
#include <deque>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <semaphore>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
@@ -39,6 +39,21 @@ static thread_local bool g_gpu_mutex_owned = false;
|
||||
static thread_local bool g_gpu_thread = false;
|
||||
static thread_local GuestGpu* g_gpu_state = nullptr;
|
||||
|
||||
struct DrawIndirectArgs {
|
||||
uint32_t vertex_count_per_instance;
|
||||
uint32_t instance_count;
|
||||
uint32_t start_vertex_location;
|
||||
uint32_t start_instance_location;
|
||||
};
|
||||
|
||||
struct DrawIndexedIndirectArgs {
|
||||
uint32_t index_count_per_instance;
|
||||
uint32_t instance_count;
|
||||
uint32_t start_index_location;
|
||||
uint32_t base_vertex_location;
|
||||
uint32_t start_instance_location;
|
||||
};
|
||||
|
||||
class GpuMutexLock final {
|
||||
public:
|
||||
explicit GpuMutexLock(Common::Mutex& mutex): m_mutex(mutex) {
|
||||
@@ -62,20 +77,13 @@ private:
|
||||
|
||||
static bool GraphicsRunDebugDumpEnabled() {
|
||||
return Config::GraphicsDebugDumpEnabled() &&
|
||||
Config::GetPrintfDirection() != Config::OutputDirection::Silent;
|
||||
}
|
||||
|
||||
GuestGpu::OwnedCmdBuffer::OwnedCmdBuffer(const uint32_t* data, uint32_t count) {
|
||||
EXIT_IF(data == nullptr && count != 0);
|
||||
if (count != 0) {
|
||||
m_words.assign(data, data + count);
|
||||
}
|
||||
Config::GetPrintfDirection() != Config::LogDirection::Silent;
|
||||
}
|
||||
|
||||
GuestGpu::GuestGpu(RenderContext& renderer): m_renderer(renderer) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
GraphicsInitJmpTables();
|
||||
m_gfx_cp = std::make_unique<CommandProcessor>(renderer);
|
||||
m_gfx_cp = std::make_unique<CommandProcessor>(renderer, 0);
|
||||
m_thread = std::jthread(ThreadRun, this);
|
||||
}
|
||||
|
||||
@@ -147,39 +155,33 @@ void GuestGpu::SendCommandSync(Common::UniqueFunction<void>&& command) {
|
||||
done.acquire();
|
||||
}
|
||||
|
||||
void GuestGpu::Submit(uint32_t* cmd_draw_buffer, uint32_t num_draw_dw, uint32_t* cmd_const_buffer,
|
||||
uint32_t num_const_dw, bool trigger_agc_interrupt_on_done) {
|
||||
if (num_draw_dw == 0) {
|
||||
void GuestGpu::Submit(std::span<const uint32_t> draw_commands,
|
||||
std::span<const uint32_t> constant_commands) {
|
||||
if (draw_commands.empty()) {
|
||||
return;
|
||||
}
|
||||
EXIT_IF(cmd_draw_buffer == nullptr);
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
Submission submission;
|
||||
submission.type = SubmissionType::Graphics;
|
||||
submission.queue_id = 0;
|
||||
submission.commands = OwnedCmdBuffer(cmd_draw_buffer, num_draw_dw);
|
||||
submission.constant_commands = OwnedCmdBuffer(cmd_const_buffer, num_const_dw);
|
||||
submission.trigger_agc_interrupt_on_done = trigger_agc_interrupt_on_done;
|
||||
submission.reset_processor = m_graphics_done;
|
||||
m_graphics_done = false;
|
||||
submission.type = SubmissionType::Graphics;
|
||||
submission.queue_id = 0;
|
||||
submission.commands = draw_commands;
|
||||
submission.constant_commands = constant_commands;
|
||||
submission.reset_processor = m_graphics_done;
|
||||
m_graphics_done = false;
|
||||
Enqueue(std::move(submission));
|
||||
}
|
||||
|
||||
void GuestGpu::SubmitCompute(uint32_t queue, uint32_t* cmd_buffer, uint32_t num_dw,
|
||||
bool trigger_agc_interrupt_on_done) {
|
||||
EXIT_IF(cmd_buffer == nullptr || num_dw == 0);
|
||||
void GuestGpu::SubmitCompute(uint32_t queue, std::span<const uint32_t> commands) {
|
||||
EXIT_IF(commands.empty());
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
|
||||
constexpr uint32_t compute_queue_base = 0x20u;
|
||||
EXIT_NOT_IMPLEMENTED(queue < compute_queue_base ||
|
||||
queue >= compute_queue_base + ComputeQueueCount);
|
||||
EXIT_NOT_IMPLEMENTED(queue < ComputeQueueBase || queue >= ComputeQueueBase + ComputeQueueCount);
|
||||
|
||||
const auto compute_queue = queue - compute_queue_base;
|
||||
const auto compute_queue = queue - ComputeQueueBase;
|
||||
Submission submission;
|
||||
submission.type = SubmissionType::Compute;
|
||||
submission.queue_id = 1 + compute_queue;
|
||||
submission.commands = OwnedCmdBuffer(cmd_buffer, num_dw);
|
||||
submission.trigger_agc_interrupt_on_done = trigger_agc_interrupt_on_done;
|
||||
submission.type = SubmissionType::Compute;
|
||||
submission.queue_id = 1 + compute_queue;
|
||||
submission.commands = commands;
|
||||
Enqueue(std::move(submission));
|
||||
}
|
||||
|
||||
@@ -199,12 +201,6 @@ void GuestGpu::Done() {
|
||||
if (!IsGpuThread()) {
|
||||
WaitForIdle();
|
||||
}
|
||||
if (RenderDocCaptureInProgress()) {
|
||||
SendCommandSync([this] {
|
||||
Common::LockGuard render_lock(m_renderer.GetMutex());
|
||||
RenderDocEndCapture();
|
||||
});
|
||||
}
|
||||
m_graphics_done = true;
|
||||
m_done_num++;
|
||||
}
|
||||
@@ -220,7 +216,7 @@ CommandProcessor& GuestGpu::GetProcessor(uint32_t queue_id) {
|
||||
}
|
||||
auto& processor = m_compute_cp[queue_id - 1];
|
||||
if (processor == nullptr) {
|
||||
processor = std::make_unique<CommandProcessor>(m_renderer);
|
||||
processor = std::make_unique<CommandProcessor>(m_renderer, ComputeQueueBase + queue_id - 1);
|
||||
}
|
||||
return *processor;
|
||||
}
|
||||
@@ -273,8 +269,7 @@ void CommandProcessor::BufferFlush() {
|
||||
}
|
||||
|
||||
void CommandProcessor::BufferFlushAndWait() {
|
||||
auto& submitted = GetScheduler().FlushAndGetSubmitted();
|
||||
submitted.WaitForFenceOnly();
|
||||
GetScheduler().FlushAndWait();
|
||||
}
|
||||
|
||||
void CommandProcessor::BufferWait() {
|
||||
@@ -359,10 +354,8 @@ template void CommandProcessor::WaitRegMem<uint64_t>(uint32_t, const uint64_t*,
|
||||
|
||||
void CommandProcessor::WriteData(uint32_t* dst, const uint32_t* src, uint32_t dw_num,
|
||||
uint32_t write_control) {
|
||||
const uint32_t dst_sel = ((write_control >> 30u) & 0x1u) | ((write_control >> 7u) & 0x1eu);
|
||||
const uint32_t cache_policy = (write_control >> 25u) & 0x3u;
|
||||
const uint32_t increment = (write_control >> 16u) & 0x1u;
|
||||
const uint32_t write_confirm = (write_control >> 20u) & 0x1u;
|
||||
const uint32_t dst_sel = ((write_control >> 30u) & 0x1u) | ((write_control >> 7u) & 0x1eu);
|
||||
const bool write_one_address = ((write_control >> 16u) & 0x1u) != 0;
|
||||
|
||||
switch (dst_sel) {
|
||||
case 0:
|
||||
@@ -372,16 +365,17 @@ void CommandProcessor::WriteData(uint32_t* dst, const uint32_t* src, uint32_t dw
|
||||
case 6: break;
|
||||
default: EXIT("unsupported writeData destination selector 0x%02" PRIx32 "\n", dst_sel);
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(increment != 0);
|
||||
|
||||
if (cache_policy > 3 || write_confirm > 1) {
|
||||
LOGF("\t warning: unexpected write_data control 0x%08" PRIx32 "\n", write_control);
|
||||
}
|
||||
if (dw_num == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
memcpy(dst, src, static_cast<size_t>(dw_num) * sizeof(uint32_t));
|
||||
if (write_one_address) {
|
||||
for (uint32_t i = 0; i < dw_num; i++) {
|
||||
dst[0] = src[i];
|
||||
}
|
||||
} else {
|
||||
memcpy(dst, src, static_cast<size_t>(dw_num) * sizeof(uint32_t));
|
||||
}
|
||||
}
|
||||
|
||||
void CommandProcessor::WriteReferenceClock(uint64_t dst_address, uint32_t num_bytes) {
|
||||
@@ -433,7 +427,7 @@ void CommandProcessor::DmaData(uint8_t engine, uint8_t dst_sel, uint8_t dst_cach
|
||||
if (!decode_gds(dst_sel, dst_gds)) {
|
||||
EXIT("unsupported dmaData destination selector 0x%02" PRIx8 "\n", dst_sel);
|
||||
}
|
||||
auto& buffer_cache = GetGpuResources().GetBufferCache();
|
||||
auto& buffer_cache = m_renderer.GetBufferCache();
|
||||
if (src_sel == 2) {
|
||||
buffer_cache.FillBuffer(
|
||||
dst_address_or_offset, num_bytes,
|
||||
@@ -566,10 +560,6 @@ void GuestGpu::ThreadRun(void* data) {
|
||||
|
||||
bool GuestGpu::Process(Submission& submission) {
|
||||
const bool first_slice = !submission.started;
|
||||
if (first_slice && RenderDocCaptureRequested()) {
|
||||
Common::LockGuard render_lock(m_renderer.GetMutex());
|
||||
RenderDocStartCapture();
|
||||
}
|
||||
auto& cp = GetProcessor(submission.queue_id);
|
||||
|
||||
if (first_slice && submission.reset_processor) {
|
||||
@@ -589,21 +579,20 @@ bool GuestGpu::Process(Submission& submission) {
|
||||
switch (submission.type) {
|
||||
case SubmissionType::Graphics: {
|
||||
bool progressed = false;
|
||||
submission.constant_complete |= submission.constant_commands.Empty();
|
||||
submission.constant_complete |= submission.constant_commands.empty();
|
||||
for (;;) {
|
||||
bool round_progress = false;
|
||||
if (!submission.constant_complete) {
|
||||
submission.constant_complete =
|
||||
cp.Process(
|
||||
submission.constant_execution, submission.constant_commands.Data(),
|
||||
submission.constant_commands.Size()) == Pm4ProcessResult::Complete;
|
||||
cp.Process(submission.constant_execution, submission.constant_commands) ==
|
||||
Pm4ProcessResult::Complete;
|
||||
round_progress |= submission.constant_execution.MadeProgress();
|
||||
}
|
||||
cp.SetCeComplete(submission.constant_complete);
|
||||
if (!submission.command_complete) {
|
||||
submission.command_complete =
|
||||
cp.Process(submission.command_execution, submission.commands.Data(),
|
||||
submission.commands.Size()) == Pm4ProcessResult::Complete;
|
||||
cp.Process(submission.command_execution, submission.commands) ==
|
||||
Pm4ProcessResult::Complete;
|
||||
round_progress |= submission.command_execution.MadeProgress();
|
||||
}
|
||||
progressed |= round_progress;
|
||||
@@ -614,20 +603,17 @@ bool GuestGpu::Process(Submission& submission) {
|
||||
}
|
||||
if (progressed) {
|
||||
if (complete) {
|
||||
m_renderer.GetGpuResources().RunGarbageCollector();
|
||||
m_renderer.RunGarbageCollector();
|
||||
}
|
||||
cp.BufferFlush();
|
||||
} else if (complete) {
|
||||
m_renderer.GetGpuResources().RunGarbageCollector();
|
||||
}
|
||||
if (complete && submission.trigger_agc_interrupt_on_done) {
|
||||
m_renderer.TriggerEopEvent(0);
|
||||
m_renderer.RunGarbageCollector();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SubmissionType::Compute: {
|
||||
const auto num_dw = submission.commands.Size();
|
||||
auto* buffer = submission.commands.Data();
|
||||
const auto num_dw = static_cast<uint32_t>(submission.commands.size());
|
||||
const auto* buffer = submission.commands.data();
|
||||
static uint32_t compute_batch_log_count = 0;
|
||||
if (first_slice && num_dw <= 128 && compute_batch_log_count++ < 32) {
|
||||
LOGF("compute direct batch: data=0x%016" PRIx64 ", num_dw=%" PRIu32 "\n",
|
||||
@@ -639,23 +625,20 @@ bool GuestGpu::Process(Submission& submission) {
|
||||
if (first_slice) {
|
||||
GraphicsDbgDumpDcb("cc", num_dw, buffer);
|
||||
}
|
||||
complete = cp.Process(submission.command_execution, buffer, num_dw) ==
|
||||
complete = cp.Process(submission.command_execution, submission.commands) ==
|
||||
Pm4ProcessResult::Complete;
|
||||
if (submission.command_execution.MadeProgress()) {
|
||||
if (complete) {
|
||||
m_renderer.GetGpuResources().RunGarbageCollector();
|
||||
m_renderer.RunGarbageCollector();
|
||||
}
|
||||
cp.BufferFlush();
|
||||
} else if (complete) {
|
||||
m_renderer.GetGpuResources().RunGarbageCollector();
|
||||
}
|
||||
if (complete && submission.trigger_agc_interrupt_on_done) {
|
||||
Sync::TriggerAgcUserInterrupt();
|
||||
m_renderer.RunGarbageCollector();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SubmissionType::FlipPreparation:
|
||||
m_renderer.GetGpuResources().RunGarbageCollector();
|
||||
m_renderer.RunGarbageCollector();
|
||||
cp.PrepareCpuFlip(submission.flip_request_id);
|
||||
break;
|
||||
}
|
||||
@@ -663,12 +646,13 @@ bool GuestGpu::Process(Submission& submission) {
|
||||
return complete;
|
||||
}
|
||||
|
||||
Pm4ProcessResult CommandProcessor::Process(Pm4Execution& execution, uint32_t* buffer,
|
||||
uint32_t size_dw) {
|
||||
Pm4ProcessResult CommandProcessor::Process(Pm4Execution& execution,
|
||||
std::span<const uint32_t> commands) {
|
||||
KYTY_PROFILER_BLOCK("CommandProcessor::Process");
|
||||
EXIT_IF(g_current_execution != nullptr);
|
||||
if (execution.m_buffer_stack.empty() && size_dw != 0) {
|
||||
execution.m_buffer_stack.push_back({buffer, size_dw, size_dw, 0});
|
||||
EXIT_IF(commands.size() > UINT32_MAX);
|
||||
if (execution.m_buffer_stack.empty() && !commands.empty()) {
|
||||
execution.m_buffer_stack.push_back({commands});
|
||||
}
|
||||
execution.m_suspended = false;
|
||||
execution.m_made_progress = false;
|
||||
@@ -693,14 +677,14 @@ Pm4ProcessResult CommandProcessor::Process(Pm4Execution& execution, uint32_t* bu
|
||||
: Pm4ProcessResult::Blocked;
|
||||
}
|
||||
|
||||
void CommandProcessor::ProcessIndirectBuffer(uint32_t* buffer, uint32_t size_dw) {
|
||||
void CommandProcessor::ProcessIndirectBuffer(std::span<const uint32_t> commands) {
|
||||
EXIT_IF(g_current_execution == nullptr);
|
||||
if (size_dw == 0) {
|
||||
if (commands.empty()) {
|
||||
return;
|
||||
}
|
||||
auto& execution = *g_current_execution;
|
||||
const auto stop_depth = execution.m_buffer_stack.size();
|
||||
execution.m_buffer_stack.push_back({buffer, size_dw, size_dw, 0});
|
||||
execution.m_buffer_stack.push_back({commands});
|
||||
ProcessPm4(execution, stop_depth);
|
||||
}
|
||||
|
||||
@@ -716,29 +700,28 @@ void CommandProcessor::ProcessPm4(Pm4Execution& execution, size_t stop_depth) {
|
||||
}
|
||||
const auto buffer_index = execution.m_buffer_stack.size() - 1;
|
||||
auto& cursor = execution.m_buffer_stack[buffer_index];
|
||||
EXIT_IF(cursor.offset_dw > cursor.commands.size());
|
||||
if (cursor.deferred_advance_dw != 0) {
|
||||
EXIT_IF(cursor.deferred_advance_dw > cursor.remaining_dw);
|
||||
cursor.next_packet += cursor.deferred_advance_dw;
|
||||
cursor.remaining_dw -= cursor.deferred_advance_dw;
|
||||
EXIT_IF(cursor.deferred_advance_dw > cursor.commands.size() - cursor.offset_dw);
|
||||
cursor.offset_dw += cursor.deferred_advance_dw;
|
||||
cursor.deferred_advance_dw = 0;
|
||||
execution.m_made_progress = true;
|
||||
continue;
|
||||
}
|
||||
if (cursor.remaining_dw == 0) {
|
||||
if (cursor.offset_dw == cursor.commands.size()) {
|
||||
execution.m_buffer_stack.pop_back();
|
||||
continue;
|
||||
}
|
||||
|
||||
auto* const packet = cursor.next_packet;
|
||||
const auto remaining_dw = cursor.remaining_dw;
|
||||
const auto total_dw = cursor.total_dw;
|
||||
const auto packet_header = packet[0];
|
||||
const auto opcode = (packet_header >> 8u) & 0xffu;
|
||||
const auto* const packet = cursor.commands.data() + cursor.offset_dw;
|
||||
const auto total_dw = static_cast<uint32_t>(cursor.commands.size());
|
||||
const auto remaining_dw = total_dw - cursor.offset_dw;
|
||||
const auto packet_header = packet[0];
|
||||
const auto opcode = (packet_header >> 8u) & 0xffu;
|
||||
EXIT_NOT_IMPLEMENTED(remaining_dw > total_dw);
|
||||
|
||||
if (packet_header == 0x80000000u) {
|
||||
cursor.next_packet++;
|
||||
cursor.remaining_dw--;
|
||||
cursor.offset_dw++;
|
||||
execution.m_made_progress = true;
|
||||
continue;
|
||||
}
|
||||
@@ -773,8 +756,7 @@ void CommandProcessor::ProcessPm4(Pm4Execution& execution, size_t stop_depth) {
|
||||
dst, val, packet[1], packet[2]);
|
||||
}
|
||||
}
|
||||
cursor.next_packet += packet_dw;
|
||||
cursor.remaining_dw -= packet_dw;
|
||||
cursor.offset_dw += packet_dw;
|
||||
execution.m_made_progress = true;
|
||||
continue;
|
||||
}
|
||||
@@ -807,8 +789,7 @@ void CommandProcessor::ProcessPm4(Pm4Execution& execution, size_t stop_depth) {
|
||||
return;
|
||||
}
|
||||
EXIT_IF(execution.m_buffer_stack.size() != buffer_index + 1);
|
||||
execution.m_buffer_stack[buffer_index].next_packet += packet_dw;
|
||||
execution.m_buffer_stack[buffer_index].remaining_dw -= packet_dw;
|
||||
execution.m_buffer_stack[buffer_index].offset_dw += packet_dw;
|
||||
execution.m_made_progress = true;
|
||||
}
|
||||
}
|
||||
@@ -876,36 +857,21 @@ void CommandProcessor::SetPredication(uint32_t condition, uint32_t op, uint32_t
|
||||
}
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndex(uint32_t index_count, const void* index_addr, uint32_t flags,
|
||||
uint32_t type, uint32_t instance_count, const void* object_ids,
|
||||
uint32_t render_target_slice_offset, int32_t vertex_offset_add,
|
||||
uint32_t first_instance) {
|
||||
void CommandProcessor::DrawIndex(DrawIndexArgs args) {
|
||||
CheckBuffer();
|
||||
|
||||
if (instance_count == 0) {
|
||||
instance_count = m_num_instances;
|
||||
args.index_type_and_size = m_index_type_and_size;
|
||||
if (args.instance_count == 0) {
|
||||
args.instance_count = m_num_instances;
|
||||
}
|
||||
if (object_ids != nullptr) {
|
||||
LOGF("\t draw indexed multi-instanced objectIds = 0x%016" PRIx64 "\n",
|
||||
reinterpret_cast<uint64_t>(object_ids));
|
||||
if (args.base_vertex != 0 || args.first_instance != 0) {
|
||||
LOGF("\t draw indexed offsets: base_vertex = %" PRId32 ", first_instance = %" PRIu32 "\n",
|
||||
args.base_vertex, args.first_instance);
|
||||
}
|
||||
if (render_target_slice_offset != 0) {
|
||||
LOGF("\t draw render target slice offset = %" PRIu32 "\n", render_target_slice_offset);
|
||||
}
|
||||
if (vertex_offset_add != 0 || first_instance != 0) {
|
||||
LOGF("\t draw indexed offsets: vertex_offset_add = %" PRId32 ", first_instance = %" PRIu32
|
||||
"\n",
|
||||
vertex_offset_add, first_instance);
|
||||
}
|
||||
m_renderer.GetRenderExecutor().DrawIndex(
|
||||
m_submit_id, CurrentBuffer(), m_index_type_and_size, index_count, index_addr, flags, type,
|
||||
instance_count, render_target_slice_offset, vertex_offset_add, first_instance);
|
||||
m_renderer.GetRenderExecutor().DrawIndex(m_submit_id, CurrentBuffer(), args);
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndexOffset(uint32_t index_offset, uint32_t index_count,
|
||||
uint32_t flags) {
|
||||
CheckBuffer();
|
||||
|
||||
void CommandProcessor::DrawIndexOffset(uint32_t index_offset, uint32_t index_count) {
|
||||
uint64_t index_size = 0;
|
||||
switch (m_index_type_and_size) {
|
||||
case 0: index_size = 2; break;
|
||||
@@ -917,25 +883,10 @@ void CommandProcessor::DrawIndexOffset(uint32_t index_offset, uint32_t index_cou
|
||||
auto* index_addr = reinterpret_cast<const void*>(
|
||||
m_index_base_addr + static_cast<uint64_t>(index_offset) * index_size);
|
||||
|
||||
m_renderer.GetRenderExecutor().DrawIndex(m_submit_id, CurrentBuffer(), m_index_type_and_size,
|
||||
index_count, index_addr, flags, 1, m_num_instances);
|
||||
DrawIndex({.index_count = index_count, .index_addr = index_addr});
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndirect(uint32_t data_offset, uint32_t draw_initiator, bool indexed) {
|
||||
struct DrawIndirectArgs {
|
||||
uint32_t vertex_count_per_instance;
|
||||
uint32_t instance_count;
|
||||
uint32_t start_vertex_location;
|
||||
uint32_t start_instance_location;
|
||||
};
|
||||
struct DrawIndexedIndirectArgs {
|
||||
uint32_t index_count_per_instance;
|
||||
uint32_t instance_count;
|
||||
uint32_t start_index_location;
|
||||
uint32_t base_vertex_location;
|
||||
uint32_t start_instance_location;
|
||||
};
|
||||
|
||||
EXIT_NOT_IMPLEMENTED((draw_initiator & ~0x20u) != 2u);
|
||||
EXIT_NOT_IMPLEMENTED(m_draw_indirect_args_base_addr == 0);
|
||||
|
||||
@@ -957,8 +908,11 @@ void CommandProcessor::DrawIndirect(uint32_t data_offset, uint32_t draw_initiato
|
||||
}
|
||||
}
|
||||
m_num_instances = args.instance_count;
|
||||
SubmitNonIndexedDraw(args.vertex_count_per_instance, 0, 0, args.start_vertex_location,
|
||||
args.start_instance_location);
|
||||
DrawIndexAuto({.vertex_count = args.vertex_count_per_instance,
|
||||
.instance_count = args.instance_count,
|
||||
.first_vertex = args.start_vertex_location,
|
||||
.first_instance = args.start_instance_location,
|
||||
.offset_source = DrawOffsetSource::IndirectArgs});
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -999,28 +953,18 @@ void CommandProcessor::DrawIndirect(uint32_t data_offset, uint32_t draw_initiato
|
||||
}
|
||||
|
||||
m_num_instances = args.instance_count;
|
||||
DrawIndex(index_count, index_addr, 0, 1, args.instance_count, nullptr, 0,
|
||||
static_cast<int32_t>(args.base_vertex_location), args.start_instance_location);
|
||||
DrawIndex({.index_count = index_count,
|
||||
.index_addr = index_addr,
|
||||
.instance_count = args.instance_count,
|
||||
.base_vertex = static_cast<int32_t>(args.base_vertex_location),
|
||||
.first_instance = args.start_instance_location,
|
||||
.offset_source = DrawOffsetSource::IndirectArgs});
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_count_or_count,
|
||||
const volatile uint32_t* count_addr,
|
||||
uint32_t stride_in_bytes, uint32_t draw_initiator,
|
||||
bool indexed) {
|
||||
struct DrawIndirectArgs {
|
||||
uint32_t vertex_count_per_instance;
|
||||
uint32_t instance_count;
|
||||
uint32_t start_vertex_location;
|
||||
uint32_t start_instance_location;
|
||||
};
|
||||
struct DrawIndexedIndirectArgs {
|
||||
uint32_t index_count_per_instance;
|
||||
uint32_t instance_count;
|
||||
uint32_t start_index_location;
|
||||
uint32_t base_vertex_location;
|
||||
uint32_t start_instance_location;
|
||||
};
|
||||
|
||||
EXIT_NOT_IMPLEMENTED((draw_initiator & ~0x20u) != 2u);
|
||||
EXIT_NOT_IMPLEMENTED(m_draw_indirect_args_base_addr == 0);
|
||||
|
||||
@@ -1057,8 +1001,11 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
|
||||
}
|
||||
}
|
||||
m_num_instances = args->instance_count;
|
||||
SubmitNonIndexedDraw(args->vertex_count_per_instance, 0, 0, args->start_vertex_location,
|
||||
args->start_instance_location);
|
||||
DrawIndexAuto({.vertex_count = args->vertex_count_per_instance,
|
||||
.instance_count = args->instance_count,
|
||||
.first_vertex = args->start_vertex_location,
|
||||
.first_instance = args->start_instance_location,
|
||||
.offset_source = DrawOffsetSource::IndirectArgs});
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -1100,13 +1047,19 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
|
||||
}
|
||||
|
||||
m_num_instances = args->instance_count;
|
||||
DrawIndex(index_count, index_addr, 0, 1, args->instance_count, nullptr, 0,
|
||||
static_cast<int32_t>(args->base_vertex_location), args->start_instance_location);
|
||||
DrawIndex({.index_count = index_count,
|
||||
.index_addr = index_addr,
|
||||
.instance_count = args->instance_count,
|
||||
.base_vertex = static_cast<int32_t>(args->base_vertex_location),
|
||||
.first_instance = args->start_instance_location,
|
||||
.offset_source = DrawOffsetSource::IndirectArgs});
|
||||
}
|
||||
}
|
||||
|
||||
void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_group_y,
|
||||
uint32_t thread_group_z, uint32_t mode) {
|
||||
m_sh_ctx.SetCsWaveSize(Pm4::ComputeWaveSize(mode));
|
||||
|
||||
uint32_t frame_num = 0;
|
||||
// uint32_t local_x = 1;
|
||||
// uint32_t local_y = 1;
|
||||
@@ -1190,19 +1143,13 @@ void CommandProcessor::DispatchIndirect(uint32_t data_offset, uint32_t mode) {
|
||||
DispatchDirect(args->thread_group_x, args->thread_group_y, args->thread_group_z, mode);
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndexAuto(uint32_t index_count, uint32_t flags,
|
||||
uint32_t render_target_slice_offset) {
|
||||
SubmitNonIndexedDraw(index_count, flags, render_target_slice_offset, 0, 0);
|
||||
}
|
||||
|
||||
void CommandProcessor::SubmitNonIndexedDraw(uint32_t vertex_count, uint32_t flags,
|
||||
uint32_t render_target_slice_offset,
|
||||
uint32_t first_vertex, uint32_t first_instance) {
|
||||
void CommandProcessor::DrawIndexAuto(DrawAutoArgs args) {
|
||||
CheckBuffer();
|
||||
|
||||
m_renderer.GetRenderExecutor().DrawAuto(m_submit_id, CurrentBuffer(), vertex_count, flags,
|
||||
render_target_slice_offset, m_num_instances,
|
||||
first_vertex, first_instance);
|
||||
if (args.instance_count == 0) {
|
||||
args.instance_count = m_num_instances;
|
||||
}
|
||||
m_renderer.GetRenderExecutor().DrawAuto(m_submit_id, CurrentBuffer(), args);
|
||||
}
|
||||
|
||||
void CommandProcessor::WaitFlipDone(uint32_t video_out_handle, uint32_t display_buffer_index) {
|
||||
@@ -1249,7 +1196,14 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
switch (interrupt_selector) {
|
||||
case 0x00:
|
||||
case 0x03: with_interrupt = false; break;
|
||||
case 0x01: Sync::TriggerEopEventAtEndOfPipe(CurrentBuffer(), interrupt_context_id); return;
|
||||
case 0x01:
|
||||
if (!IsAsyncComputeQueue()) {
|
||||
Sync::TriggerEopEventAtEndOfPipe(CurrentBuffer(), m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
return;
|
||||
}
|
||||
with_interrupt = true;
|
||||
break;
|
||||
case 0x02: with_interrupt = true; break;
|
||||
default: EXIT("unknown interrupt_selector\n");
|
||||
}
|
||||
@@ -1262,10 +1216,11 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
if (with_interrupt) {
|
||||
if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithInterruptWriteBack32(m_submit_id, CurrentBuffer(), dst,
|
||||
data, interrupt_context_id);
|
||||
data, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipeWithInterrupt32(m_submit_id, CurrentBuffer(), dst, data,
|
||||
interrupt_context_id);
|
||||
m_interrupt_event_id, interrupt_context_id);
|
||||
}
|
||||
} else if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithWriteBack32(m_submit_id, CurrentBuffer(), dst, data);
|
||||
@@ -1280,12 +1235,12 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
if (eop_event_type == 0x2f && cache_action == 0x00 && event_index == 0x06) {
|
||||
auto* dst = static_cast<uint32_t*>(dst_gpu_addr);
|
||||
SynchronizeGpu();
|
||||
Sync::ReadGds(m_renderer.GetBufferCache().GetGdsBuffer(), dst, value & 0xffffu,
|
||||
Sync::ReadGds(*m_renderer.GetBufferCache().GetGdsBuffer(), dst, value & 0xffffu,
|
||||
value >> 16u);
|
||||
Sync::WriteAtEndOfPipeGds32(m_submit_id, CurrentBuffer(), dst, value & 0xffffu,
|
||||
value >> 16u);
|
||||
if (with_interrupt) {
|
||||
m_renderer.TriggerEopEvent(interrupt_context_id);
|
||||
m_renderer.TriggerInterrupt(m_interrupt_event_id, interrupt_context_id);
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -1311,10 +1266,12 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
if (with_interrupt) {
|
||||
if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithInterruptWriteBack64(
|
||||
m_submit_id, CurrentBuffer(), dst, value, interrupt_context_id);
|
||||
m_submit_id, CurrentBuffer(), dst, value, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipeWithInterrupt64(m_submit_id, CurrentBuffer(), dst,
|
||||
value, interrupt_context_id);
|
||||
value, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
}
|
||||
} else if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithWriteBack64(m_submit_id, CurrentBuffer(), dst,
|
||||
@@ -1393,26 +1350,35 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
case 0x04:
|
||||
if constexpr (sizeof(T) == sizeof(uint64_t)) {
|
||||
const auto clock = Sync::ReadReferenceClock();
|
||||
std::memcpy(dst_gpu_addr, &clock, sizeof(clock));
|
||||
auto* dst = static_cast<uint64_t*>(dst_gpu_addr);
|
||||
std::memcpy(dst, &clock, sizeof(clock));
|
||||
switch (cache_action) {
|
||||
case 0x00:
|
||||
if (((eop_event_type == 0x04 && event_index == 0x05) ||
|
||||
(eop_event_type == 0x28 && event_index == 0x00)) &&
|
||||
!with_interrupt) {
|
||||
Sync::WriteAtEndOfPipeClockCounter(m_submit_id, CurrentBuffer(),
|
||||
static_cast<uint64_t*>(dst_gpu_addr),
|
||||
clock);
|
||||
if ((eop_event_type == 0x04 && event_index == 0x05) ||
|
||||
(eop_event_type == 0x28 && event_index == 0x00)) {
|
||||
if (with_interrupt) {
|
||||
Sync::WriteAtEndOfPipeWithInterrupt64(
|
||||
m_submit_id, CurrentBuffer(), dst, clock, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipeClockCounter(m_submit_id, CurrentBuffer(),
|
||||
dst, clock);
|
||||
}
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 0x38:
|
||||
if (((eop_event_type == 0x04 &&
|
||||
(event_index == 0x00 || event_index == 0x05)) ||
|
||||
(eop_event_type == 0x28 && event_index == 0x00)) &&
|
||||
!with_interrupt) {
|
||||
Sync::WriteAtEndOfPipeClockCounterWithWriteBack(
|
||||
m_submit_id, CurrentBuffer(), static_cast<uint64_t*>(dst_gpu_addr),
|
||||
clock);
|
||||
if ((eop_event_type == 0x04 &&
|
||||
(event_index == 0x00 || event_index == 0x05)) ||
|
||||
(eop_event_type == 0x28 && event_index == 0x00)) {
|
||||
if (with_interrupt) {
|
||||
Sync::WriteAtEndOfPipeWithInterruptWriteBack64(
|
||||
m_submit_id, CurrentBuffer(), dst, clock, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipeClockCounterWithWriteBack(
|
||||
m_submit_id, CurrentBuffer(), dst, clock);
|
||||
}
|
||||
return;
|
||||
}
|
||||
break;
|
||||
@@ -1469,15 +1435,17 @@ void CommandProcessor::EmitGlobalBarrier() {
|
||||
void CommandProcessor::TriggerEopEventAtEndOfPipe(uint32_t interrupt_context_id) {
|
||||
CheckBuffer();
|
||||
|
||||
Sync::TriggerEopEventAtEndOfPipe(CurrentBuffer(), interrupt_context_id);
|
||||
Sync::TriggerEopEventAtEndOfPipe(CurrentBuffer(), m_interrupt_event_id, interrupt_context_id);
|
||||
}
|
||||
|
||||
void CommandProcessor::TriggerEvent(uint32_t event_type, uint32_t event_index) {
|
||||
void CommandProcessor::TriggerEvent(uint32_t event_type, uint32_t event_index,
|
||||
uint64_t event_address) {
|
||||
if (GraphicsRunDebugDumpEnabled()) {
|
||||
LOGF("CommandProcessor::TriggerEvent()\n"
|
||||
"\t event_type = 0x%08" PRIx32 "\n"
|
||||
"\t event_index = 0x%08" PRIx32 "\n",
|
||||
event_type, event_index);
|
||||
"\t event_index = 0x%08" PRIx32 "\n"
|
||||
"\t address = 0x%016" PRIx64 "\n",
|
||||
event_type, event_index, event_address);
|
||||
}
|
||||
|
||||
const auto valid_cache_event_index = event_index == 0x00000000 || event_index == 0x00000007;
|
||||
@@ -1514,12 +1482,36 @@ void CommandProcessor::TriggerEvent(uint32_t event_type, uint32_t event_index) {
|
||||
case 0x0000001a:
|
||||
case 0x0000001b:
|
||||
case 0x00000038:
|
||||
case 0x00000039:
|
||||
case 0x0000003a:
|
||||
LOGF("\t temporary: ignoring unsupported event_write type 0x%08" PRIx32
|
||||
", index 0x%08" PRIx32 "\n",
|
||||
event_type, event_index);
|
||||
break;
|
||||
case 0x00000039: {
|
||||
if (event_index != 0x00000001 || event_address == 0 || (event_address & 0x7u) != 0) {
|
||||
EXIT("invalid occlusion-counter dump: index=0x%08" PRIx32 ", address=0x%016" PRIx64
|
||||
"\n",
|
||||
event_index, event_address);
|
||||
}
|
||||
static std::once_flag warning_once;
|
||||
std::call_once(warning_once, [] {
|
||||
std::printf("Warning: game uses occlusion queries, which are currently treated as "
|
||||
"always visible; GPU usage may be higher and FPS may be lower.\n");
|
||||
});
|
||||
|
||||
// Until host occlusion queries are implemented, publish an always-visible result. The
|
||||
// PS5 layout contains one interleaved begin/end pair per DB, and bit 63 marks a result
|
||||
// ready.
|
||||
constexpr uint64_t ready_bit = 1ull << 63u;
|
||||
constexpr uint64_t counter_mask = ready_bit - 1u;
|
||||
auto* results = reinterpret_cast<volatile uint64_t*>(event_address);
|
||||
const auto value = ready_bit | m_synthetic_occlusion_counter;
|
||||
for (uint32_t db = 0; db < 16u; db++) {
|
||||
results[db * 2u] = value;
|
||||
}
|
||||
m_synthetic_occlusion_counter = (m_synthetic_occlusion_counter + 1u) & counter_mask;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
EXIT("unknown event type: 0x%08" PRIx32 ", 0x%08" PRIx32 "\n", event_type, event_index);
|
||||
}
|
||||
@@ -1582,7 +1574,7 @@ void CommandProcessor::FlipWithInterrupt(uint32_t eop_event_type, uint32_t cache
|
||||
m_flip.flip_arg);
|
||||
Sync::WriteAtEndOfPipeWithInterruptWriteBackFlip32(
|
||||
m_submit_id, command, static_cast<uint32_t*>(dst_gpu_addr), value, m_flip.handle,
|
||||
m_flip.index, m_flip.flip_mode, m_flip.flip_arg, request);
|
||||
m_flip.index, m_flip.flip_mode, m_flip.flip_arg, request, m_interrupt_event_id);
|
||||
GetScheduler().Flush();
|
||||
}
|
||||
|
||||
@@ -1603,7 +1595,7 @@ void CommandProcessor::PrepareCpuFlip(uint64_t request_id) {
|
||||
}
|
||||
|
||||
void CommandProcessor::SynchronizeGpu() {
|
||||
GetScheduler().FinishCurrent();
|
||||
GetScheduler().Finish();
|
||||
}
|
||||
|
||||
bool GuestGpu::IsGpuThread() noexcept {
|
||||
|
||||
@@ -13,8 +13,8 @@
|
||||
#include <deque>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <span>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -31,12 +31,12 @@ public:
|
||||
void SendCommand(Common::UniqueFunction<void>&& command);
|
||||
void SendCommandSync(Common::UniqueFunction<void>&& command);
|
||||
|
||||
void Submit(uint32_t* draw_commands, uint32_t draw_size_dw, uint32_t* constant_commands,
|
||||
uint32_t constant_size_dw, bool trigger_agc_interrupt_on_done = false);
|
||||
void SubmitCompute(uint32_t queue, uint32_t* commands, uint32_t size_dw,
|
||||
bool trigger_agc_interrupt_on_done = false);
|
||||
void SubmitFlipPreparation(uint64_t request_id);
|
||||
void Done();
|
||||
// Submitted command memory is borrowed and must remain valid until GPU execution completes.
|
||||
void Submit(std::span<const uint32_t> draw_commands,
|
||||
std::span<const uint32_t> constant_commands);
|
||||
void SubmitCompute(uint32_t queue, std::span<const uint32_t> commands);
|
||||
void SubmitFlipPreparation(uint64_t request_id);
|
||||
void Done();
|
||||
[[nodiscard]] int GetFrameNum() const;
|
||||
|
||||
[[nodiscard]] static bool IsGpuThread() noexcept;
|
||||
@@ -45,39 +45,24 @@ private:
|
||||
static constexpr uint32_t ComputePipeCount = 7;
|
||||
static constexpr uint32_t QueuesPerComputePipe = 8;
|
||||
static constexpr uint32_t ComputeQueueCount = ComputePipeCount * QueuesPerComputePipe;
|
||||
static constexpr uint32_t ComputeQueueBase = 0x20;
|
||||
static constexpr uint32_t QueueCount = 1 + ComputeQueueCount;
|
||||
|
||||
class OwnedCmdBuffer {
|
||||
public:
|
||||
OwnedCmdBuffer() = default;
|
||||
explicit OwnedCmdBuffer(const uint32_t* data, uint32_t count);
|
||||
|
||||
[[nodiscard]] bool Empty() const noexcept { return m_words.empty(); }
|
||||
[[nodiscard]] uint32_t Size() const noexcept {
|
||||
return static_cast<uint32_t>(m_words.size());
|
||||
}
|
||||
[[nodiscard]] uint32_t* Data() noexcept { return m_words.data(); }
|
||||
|
||||
private:
|
||||
std::vector<uint32_t> m_words;
|
||||
};
|
||||
|
||||
enum class SubmissionType { Graphics, Compute, FlipPreparation };
|
||||
|
||||
struct Submission {
|
||||
SubmissionType type = SubmissionType::Graphics;
|
||||
uint32_t queue_id = 0;
|
||||
OwnedCmdBuffer commands;
|
||||
OwnedCmdBuffer constant_commands;
|
||||
Pm4Execution command_execution;
|
||||
Pm4Execution constant_execution;
|
||||
bool trigger_agc_interrupt_on_done = false;
|
||||
bool reset_processor = false;
|
||||
bool started = false;
|
||||
bool command_complete = false;
|
||||
bool constant_complete = false;
|
||||
bool blocked = false;
|
||||
uint64_t flip_request_id = 0;
|
||||
SubmissionType type = SubmissionType::Graphics;
|
||||
uint32_t queue_id = 0;
|
||||
std::span<const uint32_t> commands;
|
||||
std::span<const uint32_t> constant_commands;
|
||||
Pm4Execution command_execution;
|
||||
Pm4Execution constant_execution;
|
||||
bool reset_processor = false;
|
||||
bool started = false;
|
||||
bool command_complete = false;
|
||||
bool constant_complete = false;
|
||||
bool blocked = false;
|
||||
uint64_t flip_request_id = 0;
|
||||
};
|
||||
|
||||
void Enqueue(Submission submission);
|
||||
|
||||
@@ -11,15 +11,6 @@ struct ColorBase {
|
||||
uint64_t addr = 0;
|
||||
};
|
||||
|
||||
struct ColorPitch {
|
||||
uint32_t pitch_div8_minus1 = 0;
|
||||
uint32_t fmask_pitch_div8_minus1 = 0;
|
||||
};
|
||||
|
||||
struct ColorSlice {
|
||||
uint32_t slice_div64_minus1 = 0;
|
||||
};
|
||||
|
||||
struct ColorView {
|
||||
uint32_t base_array_slice_index = 0;
|
||||
uint32_t last_array_slice_index = 0;
|
||||
@@ -36,20 +27,15 @@ struct ColorInfo {
|
||||
bool blend_clamp = false;
|
||||
bool blend_bypass = false;
|
||||
bool round_mode = false;
|
||||
uint32_t cmask_is_linear = 0;
|
||||
uint32_t cmask_addr_type = 0;
|
||||
bool alt_tile_mode = false;
|
||||
Prospero::ChannelLayout format = Prospero::ChannelLayout::kInvalid;
|
||||
Prospero::ChannelType channel_type = Prospero::ChannelType::kUNorm;
|
||||
Prospero::ChannelOrder channel_order = Prospero::ChannelOrder::kStandard;
|
||||
};
|
||||
|
||||
struct ColorAttrib {
|
||||
bool force_dest_alpha_to_one = false;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
Prospero::TileMode fmask_tile_mode = Prospero::TileMode::kLinear;
|
||||
uint32_t num_samples = 0;
|
||||
uint32_t num_fragments = 0;
|
||||
bool force_dest_alpha_to_one = false;
|
||||
uint32_t num_samples = 0;
|
||||
uint32_t num_fragments = 0;
|
||||
};
|
||||
|
||||
struct ColorAttrib2 {
|
||||
@@ -59,41 +45,33 @@ struct ColorAttrib2 {
|
||||
};
|
||||
|
||||
struct ColorAttrib3 {
|
||||
uint32_t depth = 0;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
uint32_t dimension = 0;
|
||||
bool cmask_pipe_aligned = false;
|
||||
bool dcc_pipe_aligned = false;
|
||||
uint32_t depth = 0;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kRenderTarget;
|
||||
uint32_t dimension = 0;
|
||||
bool metadata_pipe_aligned = false;
|
||||
bool write_vrs_rate_hint_to_cmask = false;
|
||||
};
|
||||
|
||||
struct ColorDccControl {
|
||||
uint32_t max_uncompressed_block_size = 0;
|
||||
uint32_t max_compressed_block_size = 0;
|
||||
uint32_t min_compressed_block_size = 0;
|
||||
uint32_t color_transform = 0;
|
||||
bool dcc_clear_key_enable = false;
|
||||
bool overwrite_combiner_disable = false;
|
||||
bool independent_64b_blocks = false;
|
||||
bool independent_128b_blocks = false;
|
||||
bool data_write_on_dcc_clear_to_reg = false;
|
||||
enum class IndependentBlockSize : uint8_t { Disabled, Bytes64, Bytes128 };
|
||||
|
||||
uint32_t max_uncompressed_block_size = 2;
|
||||
uint32_t max_compressed_block_size = 2;
|
||||
uint32_t color_transform = 0;
|
||||
bool dcc_clear_key_enable = false;
|
||||
bool overwrite_combiner_disable = false;
|
||||
IndependentBlockSize independent_block_size = IndependentBlockSize::Disabled;
|
||||
bool data_write_on_dcc_clear_to_reg = false;
|
||||
};
|
||||
|
||||
struct ColorCmask {
|
||||
uint64_t addr = 0;
|
||||
};
|
||||
|
||||
struct ColorCmaskSlice {
|
||||
uint32_t slice_minus1 = 0;
|
||||
};
|
||||
|
||||
struct ColorFmask {
|
||||
uint64_t addr = 0;
|
||||
};
|
||||
|
||||
struct ColorFmaskSlice {
|
||||
uint32_t slice_minus1 = 0;
|
||||
};
|
||||
|
||||
struct ColorClearWord0 {
|
||||
uint32_t word0 = 0;
|
||||
};
|
||||
@@ -106,15 +84,8 @@ struct ColorDccAddr {
|
||||
uint64_t addr = 0;
|
||||
};
|
||||
|
||||
struct ColorSize {
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
};
|
||||
|
||||
struct RenderTarget {
|
||||
ColorBase base;
|
||||
ColorPitch pitch;
|
||||
ColorSlice slice;
|
||||
ColorView view;
|
||||
ColorInfo info;
|
||||
ColorAttrib attrib;
|
||||
@@ -122,13 +93,10 @@ struct RenderTarget {
|
||||
ColorAttrib3 attrib3;
|
||||
ColorDccControl dcc;
|
||||
ColorCmask cmask;
|
||||
ColorCmaskSlice cmask_slice;
|
||||
ColorFmask fmask;
|
||||
ColorFmaskSlice fmask_slice;
|
||||
ColorClearWord0 clear_word0;
|
||||
ColorClearWord1 clear_word1;
|
||||
ColorDccAddr dcc_addr;
|
||||
ColorSize size;
|
||||
};
|
||||
|
||||
struct DepthZInfo {
|
||||
@@ -136,7 +104,7 @@ struct DepthZInfo {
|
||||
uint32_t num_samples = 0;
|
||||
Prospero::TextureCompatiblePlaneCompression texture_compatibility =
|
||||
Prospero::TextureCompatiblePlaneCompression::kDisable;
|
||||
Prospero::ZCompareBase z_compare_base = Prospero::ZCompareBase::kZMin;
|
||||
Prospero::ZCompareBase z_compare_base = Prospero::ZCompareBase::kZMax;
|
||||
bool htile_acceleration = false;
|
||||
bool expclear_enabled = false;
|
||||
bool partially_resident = false;
|
||||
@@ -171,7 +139,7 @@ struct DepthStencilInfo {
|
||||
Prospero::TextureCompatibleStencil texture_compatibility =
|
||||
Prospero::TextureCompatibleStencil::kDisable;
|
||||
bool expclear_enabled = false;
|
||||
bool htile_stencil_disabled = false;
|
||||
bool htile_stencil_disabled = true;
|
||||
bool partially_resident = false;
|
||||
|
||||
[[nodiscard]] static DepthStencilInfo Decode(uint32_t value) {
|
||||
@@ -194,16 +162,6 @@ struct DepthStencilInfo {
|
||||
}
|
||||
};
|
||||
|
||||
struct DepthRenderTargetDepthInfo {
|
||||
uint32_t addr5_swizzle_mask = 0;
|
||||
uint32_t array_mode = 0;
|
||||
uint32_t pipe_config = 0;
|
||||
uint32_t bank_width = 0;
|
||||
uint32_t bank_height = 0;
|
||||
uint32_t macro_tile_aspect = 0;
|
||||
uint32_t num_banks = 0;
|
||||
};
|
||||
|
||||
struct DepthDepthView {
|
||||
uint32_t slice_start = 0;
|
||||
uint32_t slice_max = 0;
|
||||
@@ -218,36 +176,18 @@ struct DepthDepthSizeXY {
|
||||
bool valid = false;
|
||||
};
|
||||
|
||||
struct DepthRenderTargetHTileSurface {
|
||||
uint32_t linear = 0;
|
||||
uint32_t full_cache = 0;
|
||||
uint32_t htile_uses_preload_win = 0;
|
||||
uint32_t preload = 0;
|
||||
uint32_t prefetch_width = 0;
|
||||
uint32_t prefetch_height = 0;
|
||||
uint32_t dst_outside_zero_to_one = 0;
|
||||
};
|
||||
|
||||
struct DepthRenderTarget {
|
||||
DepthZInfo z_info;
|
||||
DepthStencilInfo stencil_info;
|
||||
DepthDepthView depth_view;
|
||||
DepthDepthSizeXY size;
|
||||
DepthRenderTargetDepthInfo depth_info;
|
||||
DepthRenderTargetHTileSurface htile_surface;
|
||||
DepthZInfo z_info;
|
||||
DepthStencilInfo stencil_info;
|
||||
DepthDepthView depth_view;
|
||||
DepthDepthSizeXY size;
|
||||
|
||||
uint64_t z_read_base_addr = 0;
|
||||
uint64_t stencil_read_base_addr = 0;
|
||||
uint64_t z_write_base_addr = 0;
|
||||
uint64_t stencil_write_base_addr = 0;
|
||||
uint32_t pitch_div8_minus1 = 0;
|
||||
uint32_t height_div8_minus1 = 0;
|
||||
bool pitch_height_valid = false;
|
||||
uint32_t slice_div64_minus1 = 0;
|
||||
uint64_t htile_data_base_addr = 0;
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
bool width_height_valid = false;
|
||||
uint8_t shading_rate_encoding = 0;
|
||||
};
|
||||
|
||||
struct RenderControl {
|
||||
@@ -256,10 +196,19 @@ struct RenderControl {
|
||||
bool resummarize_enable = false;
|
||||
bool stencil_compress_disable = false;
|
||||
bool depth_compress_disable = false;
|
||||
bool copy_depth_to_color = false;
|
||||
bool copy_stencil_to_color = false;
|
||||
bool copy_centroid = false;
|
||||
uint8_t copy_sample = 0;
|
||||
};
|
||||
|
||||
struct DepthRenderOverride {
|
||||
bool force_z_valid = false;
|
||||
bool force_z_dirty = false;
|
||||
bool force_stencil_valid = false;
|
||||
bool force_stencil_dirty = false;
|
||||
};
|
||||
|
||||
struct GdsOaCounter {
|
||||
uint32_t counter = 0;
|
||||
uint32_t address = 0;
|
||||
@@ -299,16 +248,14 @@ struct ClipControl {
|
||||
};
|
||||
|
||||
struct DepthControl {
|
||||
bool stencil_enable = false;
|
||||
bool z_enable = false;
|
||||
bool z_write_enable = false;
|
||||
bool depth_bounds_enable = false;
|
||||
uint8_t zfunc = 0;
|
||||
bool backface_enable = false;
|
||||
uint8_t stencilfunc = 0;
|
||||
uint8_t stencilfunc_bf = 0;
|
||||
bool color_writes_on_depth_fail_enable = false;
|
||||
bool color_writes_on_depth_pass_disable = false;
|
||||
bool stencil_enable = false;
|
||||
bool z_enable = false;
|
||||
bool z_write_enable = false;
|
||||
bool depth_bounds_enable = false;
|
||||
uint8_t zfunc = 0;
|
||||
bool backface_enable = false;
|
||||
uint8_t stencilfunc = 0;
|
||||
uint8_t stencilfunc_bf = 0;
|
||||
};
|
||||
|
||||
struct StencilControl {
|
||||
@@ -422,16 +369,16 @@ struct AaConfig {
|
||||
struct Viewport {
|
||||
float zmin = 0.0f;
|
||||
float zmax = 0.0f;
|
||||
float xscale = 0.0f;
|
||||
float xscale = 1.0f;
|
||||
float xoffset = 0.0f;
|
||||
float yscale = 0.0f;
|
||||
float yscale = 1.0f;
|
||||
float yoffset = 0.0f;
|
||||
float zscale = 0.0f;
|
||||
float zscale = 1.0f;
|
||||
float zoffset = 0.0f;
|
||||
int viewport_scissor_left = 0;
|
||||
int viewport_scissor_top = 0;
|
||||
int viewport_scissor_right = 0;
|
||||
int viewport_scissor_bottom = 0;
|
||||
int viewport_scissor_right = 16384;
|
||||
int viewport_scissor_bottom = 16384;
|
||||
bool viewport_scissor_window_offset_enable = false;
|
||||
};
|
||||
|
||||
@@ -440,26 +387,26 @@ struct ScreenViewport {
|
||||
uint32_t transform_control = 1087;
|
||||
int screen_scissor_left = 0;
|
||||
int screen_scissor_top = 0;
|
||||
int screen_scissor_right = 0;
|
||||
int screen_scissor_bottom = 0;
|
||||
int screen_scissor_right = 16384;
|
||||
int screen_scissor_bottom = 16384;
|
||||
int window_scissor_left = 0;
|
||||
int window_scissor_top = 0;
|
||||
int window_scissor_right = 0;
|
||||
int window_scissor_bottom = 0;
|
||||
int window_scissor_right = 16384;
|
||||
int window_scissor_bottom = 16384;
|
||||
bool window_scissor_window_offset_enable = false;
|
||||
int generic_scissor_left = 0;
|
||||
int generic_scissor_top = 0;
|
||||
int generic_scissor_right = 0;
|
||||
int generic_scissor_bottom = 0;
|
||||
int generic_scissor_right = 16384;
|
||||
int generic_scissor_bottom = 16384;
|
||||
bool generic_scissor_window_offset_enable = false;
|
||||
int window_offset_x = 0;
|
||||
int window_offset_y = 0;
|
||||
uint32_t hw_offset_x = 0;
|
||||
uint32_t hw_offset_y = 0;
|
||||
float guard_band_horz_clip = 0.0f;
|
||||
float guard_band_vert_clip = 0.0f;
|
||||
float guard_band_horz_discard = 0.0f;
|
||||
float guard_band_vert_discard = 0.0f;
|
||||
float guard_band_horz_clip = 1.0f;
|
||||
float guard_band_vert_clip = 1.0f;
|
||||
float guard_band_horz_discard = 1.0f;
|
||||
float guard_band_vert_discard = 1.0f;
|
||||
uint16_t clip_rect_rule = 0xffffu;
|
||||
int clip_rect_left[4] = {};
|
||||
int clip_rect_top[4] = {};
|
||||
@@ -468,27 +415,6 @@ struct ScreenViewport {
|
||||
bool clip_rect_window_offset_enable[4] = {};
|
||||
};
|
||||
|
||||
struct VsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool ieee_mode = false;
|
||||
uint8_t vgpr_component_count = 0;
|
||||
bool cu_group_enable = false;
|
||||
bool require_forward_progress = false;
|
||||
bool fp16_overflow = false;
|
||||
};
|
||||
|
||||
struct VsShaderResource2 {
|
||||
bool scratch_en = false;
|
||||
uint8_t user_sgpr = 0;
|
||||
bool offchip_lds = false;
|
||||
bool streamout_enabled = false;
|
||||
uint8_t shared_vgprs = 0;
|
||||
};
|
||||
|
||||
struct HsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
@@ -511,7 +437,6 @@ struct HsShaderResource2 {
|
||||
|
||||
struct PsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
@@ -535,7 +460,6 @@ struct PsStageRegisters {
|
||||
uint64_t data_addr = 0;
|
||||
PsShaderResource1 rsrc1;
|
||||
PsShaderResource2 rsrc2;
|
||||
uint64_t chksum = 0;
|
||||
};
|
||||
|
||||
struct CsStageRegisters {
|
||||
@@ -545,12 +469,13 @@ struct CsStageRegisters {
|
||||
uint32_t num_thread_y = 0;
|
||||
uint32_t num_thread_z = 0;
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool debug_mode = false;
|
||||
bool ieee_mode = false;
|
||||
bool require_forward_progress = false;
|
||||
bool fp16_overflow = false;
|
||||
bool bulky = false;
|
||||
bool threadgroup_configuration = false;
|
||||
uint8_t wave_size = 64;
|
||||
bool scratch_en = false;
|
||||
@@ -561,6 +486,7 @@ struct CsStageRegisters {
|
||||
bool tg_size_en = false;
|
||||
uint8_t tidig_comp_cnt = 0;
|
||||
uint16_t lds_size = 0;
|
||||
uint8_t shared_vgprs = 0;
|
||||
};
|
||||
|
||||
struct EsStageRegisters {
|
||||
@@ -568,21 +494,18 @@ struct EsStageRegisters {
|
||||
};
|
||||
|
||||
struct LsStageRegisters {
|
||||
uint64_t data_addr = 0;
|
||||
VsShaderResource1 rsrc1;
|
||||
VsShaderResource2 rsrc2;
|
||||
uint64_t data_addr = 0;
|
||||
};
|
||||
|
||||
struct HsStageRegisters {
|
||||
uint64_t data_addr = 0;
|
||||
uint64_t data_addr = 0;
|
||||
uint64_t user_data_addr = 0;
|
||||
HsShaderResource1 rsrc1;
|
||||
HsShaderResource2 rsrc2;
|
||||
uint64_t chksum = 0;
|
||||
};
|
||||
|
||||
struct GsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
@@ -605,10 +528,10 @@ struct GsShaderResource2 {
|
||||
};
|
||||
|
||||
struct GsStageRegisters {
|
||||
uint64_t data_addr = 0;
|
||||
uint64_t data_addr = 0;
|
||||
uint64_t user_data_addr = 0;
|
||||
GsShaderResource1 rsrc1;
|
||||
GsShaderResource2 rsrc2;
|
||||
uint64_t chksum = 0;
|
||||
};
|
||||
|
||||
struct ShaderRegisters {
|
||||
@@ -664,8 +587,7 @@ struct ShaderRegisters {
|
||||
enum class UserSgprType { Unknown, Region, Vsharp };
|
||||
|
||||
struct UserSgprInfo {
|
||||
// Changed from 16 to 64
|
||||
static constexpr int SGPRS_MAX = 64;
|
||||
static constexpr int SGPRS_MAX = 32;
|
||||
|
||||
uint32_t value[SGPRS_MAX] = {0};
|
||||
UserSgprType type[SGPRS_MAX] = {};
|
||||
@@ -712,12 +634,6 @@ public:
|
||||
void Reset() { *this = Context(); }
|
||||
|
||||
void SetColorBase(uint32_t slot, const ColorBase& base) { m_render_targets[slot].base = base; }
|
||||
void SetColorPitch(uint32_t slot, const ColorPitch& pitch) {
|
||||
m_render_targets[slot].pitch = pitch;
|
||||
}
|
||||
void SetColorSlice(uint32_t slot, const ColorSlice& slice) {
|
||||
m_render_targets[slot].slice = slice;
|
||||
}
|
||||
void SetColorView(uint32_t slot, const ColorView& view) { m_render_targets[slot].view = view; }
|
||||
void SetColorInfo(uint32_t slot, const ColorInfo& info) { m_render_targets[slot].info = info; }
|
||||
void SetColorAttrib(uint32_t slot, const ColorAttrib& attrib) {
|
||||
@@ -735,15 +651,9 @@ public:
|
||||
void SetColorCmask(uint32_t slot, const ColorCmask& cmask) {
|
||||
m_render_targets[slot].cmask = cmask;
|
||||
}
|
||||
void SetColorCmaskSlice(uint32_t slot, const ColorCmaskSlice& cmask_slice) {
|
||||
m_render_targets[slot].cmask_slice = cmask_slice;
|
||||
}
|
||||
void SetColorFmask(uint32_t slot, const ColorFmask& fmask) {
|
||||
m_render_targets[slot].fmask = fmask;
|
||||
}
|
||||
void SetColorFmaskSlice(uint32_t slot, const ColorFmaskSlice& fmask_slice) {
|
||||
m_render_targets[slot].fmask_slice = fmask_slice;
|
||||
}
|
||||
void SetColorClearWord0(uint32_t slot, const ColorClearWord0& clear_word0) {
|
||||
m_render_targets[slot].clear_word0 = clear_word0;
|
||||
}
|
||||
@@ -753,7 +663,6 @@ public:
|
||||
void SetColorDccAddr(uint32_t slot, const ColorDccAddr& dcc_addr) {
|
||||
m_render_targets[slot].dcc_addr = dcc_addr;
|
||||
}
|
||||
void SetColorSize(uint32_t slot, const ColorSize& size) { m_render_targets[slot].size = size; }
|
||||
[[nodiscard]] const RenderTarget& GetRenderTarget(uint32_t slot) const {
|
||||
return m_render_targets[slot];
|
||||
}
|
||||
@@ -908,6 +817,12 @@ public:
|
||||
void SetClipControl(const ClipControl& control) { m_clip_control = control; }
|
||||
[[nodiscard]] const RenderControl& GetRenderControl() const { return m_render_control; }
|
||||
void SetRenderControl(const RenderControl& control) { m_render_control = control; }
|
||||
[[nodiscard]] const DepthRenderOverride& GetDepthRenderOverride() const {
|
||||
return m_depth_render_override;
|
||||
}
|
||||
void SetDepthRenderOverride(const DepthRenderOverride& control) {
|
||||
m_depth_render_override = control;
|
||||
}
|
||||
[[nodiscard]] const DepthControl& GetDepthControl() const { return m_depth_control; }
|
||||
void SetDepthControl(const DepthControl& control) { m_depth_control = control; }
|
||||
[[nodiscard]] const ModeControl& GetModeControl() const { return m_mode_control; }
|
||||
@@ -1003,15 +918,16 @@ private:
|
||||
|
||||
uint32_t m_shader_stages = 0;
|
||||
|
||||
DepthRenderTarget m_depth_render_target;
|
||||
RenderControl m_render_control;
|
||||
DepthControl m_depth_control;
|
||||
StencilControl m_stencil_control;
|
||||
StencilMask m_stencil_mask;
|
||||
float m_depth_clear_value = 0.0f;
|
||||
float m_depth_bounds_min = 0.0f;
|
||||
float m_depth_bounds_max = 1.0f;
|
||||
uint8_t m_stencil_clear_value = 0;
|
||||
DepthRenderTarget m_depth_render_target;
|
||||
RenderControl m_render_control;
|
||||
DepthRenderOverride m_depth_render_override;
|
||||
DepthControl m_depth_control;
|
||||
StencilControl m_stencil_control;
|
||||
StencilMask m_stencil_mask;
|
||||
float m_depth_clear_value = 0.0f;
|
||||
float m_depth_bounds_min = 0.0f;
|
||||
float m_depth_bounds_max = 1.0f;
|
||||
uint8_t m_stencil_clear_value = 0;
|
||||
|
||||
ModeControl m_mode_control;
|
||||
PolyOffset m_poly_offset;
|
||||
@@ -1072,23 +988,25 @@ public:
|
||||
|
||||
void SetEsShaderBase(uint64_t addr) { m_vs.es_regs.data_addr = addr; }
|
||||
void SetLsShaderBase(uint64_t addr) { m_vs.ls_regs.data_addr = addr; }
|
||||
void SetLsShaderResource1(const VsShaderResource1& rsrc1) { m_vs.ls_regs.rsrc1 = rsrc1; }
|
||||
void SetLsShaderResource2(const VsShaderResource2& rsrc2) { m_vs.ls_regs.rsrc2 = rsrc2; }
|
||||
void SetHsShaderBase(uint64_t addr) { m_vs.hs_regs.data_addr = addr; }
|
||||
void SetHsUserDataAddress(uint32_t word, uint32_t value) {
|
||||
SetUserDataAddressWord(m_vs.hs_regs.user_data_addr, word, value);
|
||||
}
|
||||
void SetHsShaderResource1(const HsShaderResource1& rsrc1) { m_vs.hs_regs.rsrc1 = rsrc1; }
|
||||
void SetHsShaderResource2(const HsShaderResource2& rsrc2) { m_vs.hs_regs.rsrc2 = rsrc2; }
|
||||
void SetHsShaderChksum(uint32_t value) { m_vs.hs_regs.chksum = value; }
|
||||
void SetGsShaderBase(uint64_t addr) { m_vs.gs_regs.data_addr = addr; }
|
||||
void SetGsUserDataAddress(uint32_t word, uint32_t value) {
|
||||
SetUserDataAddressWord(m_vs.gs_regs.user_data_addr, word, value);
|
||||
}
|
||||
void SetGsShaderResource1(const GsShaderResource1& rsrc1) { m_vs.gs_regs.rsrc1 = rsrc1; }
|
||||
void SetGsShaderResource2(const GsShaderResource2& rsrc2) { m_vs.gs_regs.rsrc2 = rsrc2; }
|
||||
void SetGsShaderChksum(uint32_t value) { m_vs.gs_regs.chksum = value; }
|
||||
|
||||
void SetPsShaderBase(uint64_t addr) { m_ps.ps_regs.data_addr = addr; }
|
||||
void SetPsShaderResource1(const PsShaderResource1& rsrc1) { m_ps.ps_regs.rsrc1 = rsrc1; }
|
||||
void SetPsShaderResource2(const PsShaderResource2& rsrc2) { m_ps.ps_regs.rsrc2 = rsrc2; }
|
||||
void SetPsShaderChksum(uint32_t value) { m_ps.ps_regs.chksum = value; }
|
||||
|
||||
void SetCsShader(const CsStageRegisters& cs_regs) { m_cs.cs_regs = cs_regs; }
|
||||
void SetCsWaveSize(uint8_t wave_size) { m_cs.cs_regs.wave_size = wave_size; }
|
||||
|
||||
void SetPsUserSgpr(uint32_t id, uint32_t value, UserSgprType type) {
|
||||
m_ps.ps_user_sgpr.value[id] = value;
|
||||
@@ -1120,6 +1038,12 @@ public:
|
||||
[[nodiscard]] const ComputeShaderInfo& GetCs() const { return m_cs; }
|
||||
|
||||
private:
|
||||
static void SetUserDataAddressWord(uint64_t& address, uint32_t word, uint32_t value) {
|
||||
const auto shift = word * 32u;
|
||||
address = (address & ~(uint64_t {0xffffffffu} << shift)) |
|
||||
(static_cast<uint64_t>(value) << shift);
|
||||
}
|
||||
|
||||
VertexShaderInfo m_vs;
|
||||
PixelShaderInfo m_ps;
|
||||
ComputeShaderInfo m_cs;
|
||||
|
||||
@@ -21,12 +21,10 @@ constexpr auto MakeRegisterNames() {
|
||||
names[R_DRAW_RESET] = "R_DRAW_RESET";
|
||||
names[R_WAIT_FLIP_DONE] = "R_WAIT_FLIP_DONE";
|
||||
names[R_DISPATCH_RESET] = "R_DISPATCH_RESET";
|
||||
names[R_WAIT_MEM_32] = "R_WAIT_MEM_32";
|
||||
names[R_PUSH_MARKER] = "R_PUSH_MARKER";
|
||||
names[R_POP_MARKER] = "R_POP_MARKER";
|
||||
names[R_ACQUIRE_MEM] = "R_ACQUIRE_MEM";
|
||||
names[R_WRITE_DATA] = "R_WRITE_DATA";
|
||||
names[R_WAIT_MEM_64] = "R_WAIT_MEM_64";
|
||||
names[R_FLIP] = "R_FLIP";
|
||||
names[R_RELEASE_MEM] = "R_RELEASE_MEM";
|
||||
names[R_DMA_DATA] = "R_DMA_DATA";
|
||||
@@ -62,6 +60,7 @@ constexpr auto MakeOpcodeNames() {
|
||||
names[IT_WRITE_DATA] = "IT_WRITE_DATA";
|
||||
names[IT_MEM_SEMAPHORE] = "IT_MEM_SEMAPHORE";
|
||||
names[IT_DRAW_INDEX_INDIRECT_MULTI] = "IT_DRAW_INDEX_INDIRECT_MULTI";
|
||||
names[IT_WAIT_REG_MEM] = "IT_WAIT_REG_MEM";
|
||||
names[IT_INDIRECT_BUFFER] = "IT_INDIRECT_BUFFER";
|
||||
names[IT_COPY_DATA] = "IT_COPY_DATA";
|
||||
names[IT_CP_DMA] = "IT_CP_DMA";
|
||||
@@ -91,6 +90,7 @@ constexpr auto MakeOpcodeNames() {
|
||||
names[IT_DISPATCH_DRAW_PREAMBLE] = "IT_DISPATCH_DRAW_PREAMBLE";
|
||||
names[IT_DISPATCH_DRAW] = "IT_DISPATCH_DRAW";
|
||||
names[IT_GET_LOD_STATS] = "IT_GET_LOD_STATS";
|
||||
names[IT_WAIT_REG_MEM_64] = "IT_WAIT_REG_MEM_64";
|
||||
names[IT_SET_CONTEXT_REG_INDIRECT] = "IT_SET_CONTEXT_REG_INDIRECT";
|
||||
return names;
|
||||
}
|
||||
@@ -100,7 +100,7 @@ constexpr auto g_opcode_names = MakeOpcodeNames();
|
||||
|
||||
} // namespace
|
||||
|
||||
void DumpPm4PacketStream(Common::File* file, uint32_t* cmd_buffer, uint32_t start_dw,
|
||||
void DumpPm4PacketStream(Common::File* file, const uint32_t* cmd_buffer, uint32_t start_dw,
|
||||
uint32_t num_dw) {
|
||||
// db_dump();
|
||||
|
||||
@@ -143,9 +143,9 @@ void DumpPm4PacketStream(Common::File* file, uint32_t* cmd_buffer, uint32_t star
|
||||
if ((op == IT_SET_CONTEXT_REG_INDIRECT || op == IT_SET_SH_REG_INDIRECT ||
|
||||
op == IT_SET_UCONFIG_REG_INDIRECT) &&
|
||||
len == 4) {
|
||||
auto* indirect_buffer =
|
||||
reinterpret_cast<uint32_t*>((static_cast<uint64_t>(cmd[0]) & 0xfffffffcu) |
|
||||
(static_cast<uint64_t>(cmd[1]) << 32u));
|
||||
auto* indirect_buffer = reinterpret_cast<const uint32_t*>(
|
||||
(static_cast<uint64_t>(cmd[0]) & 0xfffffffcu) |
|
||||
(static_cast<uint64_t>(cmd[1]) << 32u));
|
||||
const uint32_t indirect_num_regs = cmd[3] & 0x3fffu;
|
||||
|
||||
for (uint32_t i = 0; indirect_buffer != nullptr && i < indirect_num_regs;
|
||||
|
||||
+51
-135
@@ -42,6 +42,7 @@ constexpr uint32_t IT_WRITE_DATA = 0x37;
|
||||
constexpr uint32_t IT_MEM_SEMAPHORE = 0x39;
|
||||
constexpr uint32_t IT_DRAW_INDEX_INDIRECT_MULTI = 0x38;
|
||||
constexpr uint32_t IT_DISPATCH_DRAW_PREAMBLE = 0x3A;
|
||||
constexpr uint32_t IT_WAIT_REG_MEM = 0x3C;
|
||||
constexpr uint32_t IT_INDIRECT_BUFFER = 0x3F;
|
||||
constexpr uint32_t IT_COPY_DATA = 0x40;
|
||||
constexpr uint32_t IT_CP_DMA = 0x41;
|
||||
@@ -70,6 +71,7 @@ constexpr uint32_t IT_WAIT_ON_CE_COUNTER = 0x86;
|
||||
constexpr uint32_t IT_WAIT_ON_DE_COUNTER_DIFF = 0x88;
|
||||
constexpr uint32_t IT_DISPATCH_DRAW = 0x8D;
|
||||
constexpr uint32_t IT_GET_LOD_STATS = 0x8E;
|
||||
constexpr uint32_t IT_WAIT_REG_MEM_64 = 0x93;
|
||||
constexpr uint32_t IT_SET_CONTEXT_REG_INDIRECT = 0x9F;
|
||||
|
||||
/* Custom codes. Implemented via IT_NOP */
|
||||
@@ -78,12 +80,10 @@ constexpr uint32_t R_ZERO = 0x00;
|
||||
constexpr uint32_t R_DRAW_RESET = 0x05;
|
||||
constexpr uint32_t R_WAIT_FLIP_DONE = 0x06;
|
||||
constexpr uint32_t R_DISPATCH_RESET = 0x09;
|
||||
constexpr uint32_t R_WAIT_MEM_32 = 0x0A;
|
||||
constexpr uint32_t R_PUSH_MARKER = 0x0B;
|
||||
constexpr uint32_t R_POP_MARKER = 0x0C;
|
||||
constexpr uint32_t R_ACQUIRE_MEM = 0x14;
|
||||
constexpr uint32_t R_WRITE_DATA = 0x15;
|
||||
constexpr uint32_t R_WAIT_MEM_64 = 0x16;
|
||||
constexpr uint32_t R_FLIP = 0x17;
|
||||
constexpr uint32_t R_RELEASE_MEM = 0x18;
|
||||
constexpr uint32_t R_DMA_DATA = 0x19;
|
||||
@@ -98,6 +98,10 @@ constexpr uint32_t DB_RENDER_CONTROL_DEPTH_CLEAR_ENABLE_SHIFT = 0;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_DEPTH_CLEAR_ENABLE_MASK = 0x1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_STENCIL_CLEAR_ENABLE_SHIFT = 1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_STENCIL_CLEAR_ENABLE_MASK = 0x1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_COPY_DEPTH_TO_COLOR_SHIFT = 2;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_COPY_DEPTH_TO_COLOR_MASK = 0x1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_COPY_STENCIL_TO_COLOR_SHIFT = 3;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_COPY_STENCIL_TO_COLOR_MASK = 0x1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_RESUMMARIZE_ENABLE_SHIFT = 4;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_RESUMMARIZE_ENABLE_MASK = 0x1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_STENCIL_COMPRESS_DISABLE_SHIFT = 5;
|
||||
@@ -163,22 +167,6 @@ constexpr uint32_t PA_SC_SCREEN_SCISSOR_BR_BR_Y_MASK = 0xFFFF;
|
||||
|
||||
constexpr uint32_t DB_DFSM_CONTROL = 0xE;
|
||||
|
||||
constexpr uint32_t DB_DEPTH_INFO = 0xF;
|
||||
constexpr uint32_t DB_DEPTH_INFO_ADDR5_SWIZZLE_MASK_SHIFT = 0;
|
||||
constexpr uint32_t DB_DEPTH_INFO_ADDR5_SWIZZLE_MASK_MASK = 0xF;
|
||||
constexpr uint32_t DB_DEPTH_INFO_ARRAY_MODE_SHIFT = 4;
|
||||
constexpr uint32_t DB_DEPTH_INFO_ARRAY_MODE_MASK = 0xF;
|
||||
constexpr uint32_t DB_DEPTH_INFO_PIPE_CONFIG_SHIFT = 8;
|
||||
constexpr uint32_t DB_DEPTH_INFO_PIPE_CONFIG_MASK = 0x1F;
|
||||
constexpr uint32_t DB_DEPTH_INFO_BANK_WIDTH_SHIFT = 13;
|
||||
constexpr uint32_t DB_DEPTH_INFO_BANK_WIDTH_MASK = 0x3;
|
||||
constexpr uint32_t DB_DEPTH_INFO_BANK_HEIGHT_SHIFT = 15;
|
||||
constexpr uint32_t DB_DEPTH_INFO_BANK_HEIGHT_MASK = 0x3;
|
||||
constexpr uint32_t DB_DEPTH_INFO_MACRO_TILE_ASPECT_SHIFT = 17;
|
||||
constexpr uint32_t DB_DEPTH_INFO_MACRO_TILE_ASPECT_MASK = 0x3;
|
||||
constexpr uint32_t DB_DEPTH_INFO_NUM_BANKS_SHIFT = 19;
|
||||
constexpr uint32_t DB_DEPTH_INFO_NUM_BANKS_MASK = 0x3;
|
||||
|
||||
constexpr uint32_t DB_Z_INFO = 0x10;
|
||||
constexpr uint32_t DB_Z_INFO_FORMAT_SHIFT = 0;
|
||||
constexpr uint32_t DB_Z_INFO_FORMAT_MASK = 0x3;
|
||||
@@ -222,16 +210,6 @@ constexpr uint32_t DB_STENCIL_READ_BASE = 0x13;
|
||||
constexpr uint32_t DB_Z_WRITE_BASE = 0x14;
|
||||
constexpr uint32_t DB_STENCIL_WRITE_BASE = 0x15;
|
||||
|
||||
constexpr uint32_t DB_DEPTH_SIZE = 0x16;
|
||||
constexpr uint32_t DB_DEPTH_SIZE_PITCH_TILE_MAX_SHIFT = 0;
|
||||
constexpr uint32_t DB_DEPTH_SIZE_PITCH_TILE_MAX_MASK = 0x7FF;
|
||||
constexpr uint32_t DB_DEPTH_SIZE_HEIGHT_TILE_MAX_SHIFT = 11;
|
||||
constexpr uint32_t DB_DEPTH_SIZE_HEIGHT_TILE_MAX_MASK = 0x7FF;
|
||||
|
||||
constexpr uint32_t DB_DEPTH_SLICE = 0x17;
|
||||
constexpr uint32_t DB_DEPTH_SLICE_SLICE_TILE_MAX_SHIFT = 0;
|
||||
constexpr uint32_t DB_DEPTH_SLICE_SLICE_TILE_MAX_MASK = 0x3FFFFF;
|
||||
|
||||
constexpr uint32_t DB_Z_READ_BASE_HI = 0x1A;
|
||||
constexpr uint32_t DB_STENCIL_READ_BASE_HI = 0x1B;
|
||||
constexpr uint32_t DB_Z_WRITE_BASE_HI = 0x1C;
|
||||
@@ -317,8 +295,8 @@ constexpr uint32_t FSR_RECURSIONS1 = 0xF2;
|
||||
constexpr uint32_t VGT_MULTI_PRIM_IB_RESET_INDX = 0x103;
|
||||
constexpr uint32_t CB_RMI_GL2_CACHE_CONTROL = 0x104;
|
||||
constexpr uint32_t CB_BLEND_RED = 0x105;
|
||||
constexpr uint32_t CB_BLEND_GREEN = 0x106;
|
||||
constexpr uint32_t CB_BLEND_BLUE = 0x107;
|
||||
constexpr uint32_t CB_BLEND_BLUE = 0x106;
|
||||
constexpr uint32_t CB_BLEND_GREEN = 0x107;
|
||||
constexpr uint32_t CB_BLEND_ALPHA = 0x108;
|
||||
constexpr uint32_t CB_DCC_CONTROL = 0x109;
|
||||
|
||||
@@ -387,9 +365,6 @@ constexpr uint32_t SPI_SHADER_POS_FORMAT = 0x1C3;
|
||||
constexpr uint32_t SPI_SHADER_Z_FORMAT = 0x1C4;
|
||||
constexpr uint32_t SPI_SHADER_COL_FORMAT = 0x1C5;
|
||||
|
||||
// Indirect Cx descriptor selector for the 32-entry PS input-control register bank.
|
||||
constexpr uint32_t CX_PS_SHADER_USAGE_BASE = 0x10000000u;
|
||||
|
||||
constexpr uint32_t CB_BLEND0_CONTROL = 0x1E0;
|
||||
constexpr uint32_t CB_BLEND0_CONTROL_COLOR_SRCBLEND_SHIFT = 0;
|
||||
constexpr uint32_t CB_BLEND0_CONTROL_COLOR_SRCBLEND_MASK = 0x1F;
|
||||
@@ -427,11 +402,6 @@ constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_SHIFT = 8
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_MASK = 0x7;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_BF_SHIFT = 20;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_BF_MASK = 0x7;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_ENABLE_COLOR_WRITES_ON_DEPTH_FAIL_SHIFT = 30;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_ENABLE_COLOR_WRITES_ON_DEPTH_FAIL_MASK = 0x1;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_DISABLE_COLOR_WRITES_ON_DEPTH_PASS_SHIFT = 31;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_DISABLE_COLOR_WRITES_ON_DEPTH_PASS_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t DB_EQAA = 0x201;
|
||||
constexpr uint32_t DB_EQAA_MAX_ANCHOR_SAMPLES_SHIFT = 0;
|
||||
constexpr uint32_t DB_EQAA_MAX_ANCHOR_SAMPLES_MASK = 0x7;
|
||||
@@ -563,21 +533,9 @@ constexpr uint32_t VGT_DRAW_PAYLOAD_CNTL = 0x2A6;
|
||||
constexpr uint32_t VGT_ESGS_RING_ITEMSIZE = 0x2AB;
|
||||
constexpr uint32_t VGT_REUSE_OFF = 0x2AD;
|
||||
|
||||
constexpr uint32_t DB_HTILE_SURFACE = 0x2AF;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_LINEAR_SHIFT = 0;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_LINEAR_MASK = 0x1;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_FULL_CACHE_SHIFT = 1;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_FULL_CACHE_MASK = 0x1;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_HTILE_USES_PRELOAD_WIN_SHIFT = 2;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_HTILE_USES_PRELOAD_WIN_MASK = 0x1;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PRELOAD_SHIFT = 3;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PRELOAD_MASK = 0x1;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_WIDTH_SHIFT = 4;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_WIDTH_MASK = 0x3F;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_HEIGHT_SHIFT = 10;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_HEIGHT_MASK = 0x3F;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_SHIFT = 16;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_MASK = 0x1;
|
||||
constexpr uint32_t DB_SHADING_RATE_ENCODING = 0x2AF;
|
||||
constexpr uint32_t DB_SHADING_RATE_ENCODING_SHADING_RATE_ENCODING_SHIFT = 19;
|
||||
constexpr uint32_t DB_SHADING_RATE_ENCODING_SHADING_RATE_ENCODING_MASK = 0x3;
|
||||
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE0 = 0x2B0;
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE1 = 0x2B1;
|
||||
@@ -624,7 +582,6 @@ constexpr uint32_t PA_SC_SHADER_CONTROL = 0x310;
|
||||
constexpr uint32_t PA_SC_BINNER_CNTL_0 = 0x311;
|
||||
constexpr uint32_t PA_SC_BINNER_CNTL_1 = 0x312;
|
||||
constexpr uint32_t PA_SC_CONSERVATIVE_RASTERIZATION_CNTL = 0x313;
|
||||
constexpr uint32_t PA_SC_NGG_MODE_CNTL = 0x314;
|
||||
constexpr uint32_t CB_COLOR0_BASE = 0x318;
|
||||
|
||||
constexpr uint32_t CB_COLOR0_VIEW = 0x31B;
|
||||
@@ -652,24 +609,13 @@ constexpr uint32_t CB_COLOR0_INFO_BLEND_BYPASS_SHIFT = 16;
|
||||
constexpr uint32_t CB_COLOR0_INFO_BLEND_BYPASS_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_ROUND_MODE_SHIFT = 18;
|
||||
constexpr uint32_t CB_COLOR0_INFO_ROUND_MODE_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_CMASK_IS_LINEAR_SHIFT = 19;
|
||||
constexpr uint32_t CB_COLOR0_INFO_CMASK_IS_LINEAR_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESSION_DISABLE_SHIFT = 26;
|
||||
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESSION_DISABLE_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESS_1FRAG_ONLY_SHIFT = 27;
|
||||
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESS_1FRAG_ONLY_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_DCC_ENABLE_SHIFT = 28;
|
||||
constexpr uint32_t CB_COLOR0_INFO_DCC_ENABLE_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_CMASK_ADDR_TYPE_SHIFT = 29;
|
||||
constexpr uint32_t CB_COLOR0_INFO_CMASK_ADDR_TYPE_MASK = 0x3;
|
||||
constexpr uint32_t CB_COLOR0_INFO_ALT_TILE_MODE_SHIFT = 31;
|
||||
constexpr uint32_t CB_COLOR0_INFO_ALT_TILE_MODE_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB = 0x31D;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_TILE_MODE_INDEX_SHIFT = 0;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_TILE_MODE_INDEX_MASK = 0x1F;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_FMASK_TILE_MODE_INDEX_SHIFT = 5;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_FMASK_TILE_MODE_INDEX_MASK = 0x1F;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_NUM_SAMPLES_SHIFT = 12;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_NUM_SAMPLES_MASK = 0x7;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_NUM_FRAGMENTS_SHIFT = 15;
|
||||
@@ -684,8 +630,6 @@ constexpr uint32_t CB_COLOR0_DCC_CONTROL_KEY_CLEAR_ENABLE_SHIFT
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_KEY_CLEAR_ENABLE_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_UNCOMPRESSED_BLOCK_SIZE_SHIFT = 2;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_UNCOMPRESSED_BLOCK_SIZE_MASK = 0x3;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MIN_COMPRESSED_BLOCK_SIZE_SHIFT = 4;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MIN_COMPRESSED_BLOCK_SIZE_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_COMPRESSED_BLOCK_SIZE_SHIFT = 5;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_COMPRESSED_BLOCK_SIZE_MASK = 0x3;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_COLOR_TRANSFORM_SHIFT = 7;
|
||||
@@ -742,31 +686,25 @@ constexpr uint32_t CB_COLOR0_ATTRIB3_CMASK_PIPE_ALIGNED_SHIFT = 26;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB3_CMASK_PIPE_ALIGNED_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB3_DCC_PIPE_ALIGNED_SHIFT = 30;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB3_DCC_PIPE_ALIGNED_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB3_WRITE_VRS_RATE_HINT_TO_CMASK_SHIFT = 31;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB3_WRITE_VRS_RATE_HINT_TO_CMASK_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t CB_COLOR7_ATTRIB3 = 0x3BF;
|
||||
|
||||
/* Fake codes. Don't exist on real HW */
|
||||
|
||||
constexpr uint32_t CX_NOP = 0x800003FF;
|
||||
constexpr uint32_t CX_NOP = 0xDB;
|
||||
|
||||
constexpr uint32_t CX_NUM = 0x3FF + 1;
|
||||
|
||||
/* Shader registers */
|
||||
|
||||
constexpr uint32_t SPI_SHADER_TBA_LO_PS = 0x0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC4_PS = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_TMA_LO_PS = 0x2;
|
||||
constexpr uint32_t SPI_SHADER_TMA_HI_PS = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_PS = 0x6;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC3_PS = 0x7;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_PS = 0x8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_PS = 0x9;
|
||||
constexpr uint32_t SPI_SHADER_PACE_ID_PS = 0x6;
|
||||
constexpr uint32_t SPI_GRAPHICS_SHADER_CONTROL_PS = 0x7;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_PS = 0x8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_PS = 0x9;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS = 0xA;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_PRIORITY_SHIFT = 10;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_PRIORITY_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FLOAT_MODE_SHIFT = 12;
|
||||
@@ -803,14 +741,11 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_PS_0 = 0xC;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_PS_15 = 0x1B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_PS_31 = 0x2B;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_PS = 0x30;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_PS_0 = 0x32;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_PS_3 = 0x35;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_PRIORITY_SHIFT = 10;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_PRIORITY_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_FLOAT_MODE_SHIFT = 12;
|
||||
@@ -841,19 +776,20 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_VS_USER_SGPR_MSB_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_VS_SHARED_VGPR_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_VS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_GS = 0x80;
|
||||
constexpr uint32_t SPI_SHADER_PACE_ID_GS = 0x80;
|
||||
// AGC compiler records use this numeric tag as opaque metadata. It is not a shader checksum
|
||||
// register and intentionally has no checksum-state consumer in HardwareContext.
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_GS = SPI_SHADER_PACE_ID_GS;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC4_GS = 0x81;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_GS = 0x82;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_GS = 0x83;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC3_GS = 0x87;
|
||||
constexpr uint32_t SPI_GRAPHICS_SHADER_CONTROL_GS = 0x87;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_GS = 0x88;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_GS = 0x89;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS = 0x8A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_PRIORITY_SHIFT = 10;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_PRIORITY_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_FLOAT_MODE_SHIFT = 12;
|
||||
@@ -894,22 +830,16 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_0 = 0x8C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_15 = 0x9B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_31 = 0xAB;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_ESGS = 0xB0;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_0 = 0xB2;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_3 = 0xB5;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES_GS = 0xBC;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_ES = 0xC8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_ES = 0xC9;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_ES = 0xCA;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES = 0xCB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_0 = 0xCC;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_15 = 0xDB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_31 = 0xEB;
|
||||
// Private AGC registers used by shader binaries submitted through SET_SH_REG_INDIRECT.
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_HS = 0x100;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC4_HS = 0x101;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_HS = 0x102;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_HS = 0x103;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC3_HS = 0x107;
|
||||
constexpr uint32_t SPI_GRAPHICS_SHADER_CONTROL_HS = 0x107;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_HS = 0x108;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_HS = 0x109;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS = 0x10A;
|
||||
@@ -947,13 +877,10 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_0 = 0x10C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_15 = 0x11B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_31 = 0x12B;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_LSHS = 0x130;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_0 = 0x132;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_3 = 0x135;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_LS = 0x148;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_LS = 0x149;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_LS = 0x14A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_LS = 0x14B;
|
||||
constexpr uint32_t COMPUTE_START_X = 0x204;
|
||||
constexpr uint32_t COMPUTE_START_Y = 0x205;
|
||||
constexpr uint32_t COMPUTE_START_Z = 0x206;
|
||||
@@ -962,30 +889,36 @@ constexpr uint32_t COMPUTE_NUM_THREAD_Y = 0x208;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_Z = 0x209;
|
||||
constexpr uint32_t COMPUTE_PGM_LO = 0x20C;
|
||||
constexpr uint32_t COMPUTE_PGM_HI = 0x20D;
|
||||
constexpr uint32_t COMPUTE_TBA_LO = 0x20E;
|
||||
constexpr uint32_t COMPUTE_TBA_HI = 0x20F;
|
||||
constexpr uint32_t COMPUTE_TMA_LO = 0x210;
|
||||
constexpr uint32_t COMPUTE_TMA_HI = 0x211;
|
||||
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1 = 0x212;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_PRIORITY_SHIFT = 10;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_PRIORITY_MASK = 0x3;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_SHIFT = 12;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_MASK = 0xFF;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_SHIFT = 21;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DEBUG_MODE_SHIFT = 22;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DEBUG_MODE_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_SHIFT = 23;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_SHIFT = 24;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_SHIFT = 26;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_SHIFT = 29;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_SHIFT = 30;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FWD_PROGRESS_SHIFT = 31;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FWD_PROGRESS_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_SHIFT = 15;
|
||||
constexpr uint32_t COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_MASK = 0x1;
|
||||
|
||||
[[nodiscard]] constexpr uint8_t ComputeWaveSize(uint32_t dispatch_initiator) {
|
||||
return ((dispatch_initiator >> COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_SHIFT) &
|
||||
COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_MASK) != 0u
|
||||
? 32u
|
||||
: 64u;
|
||||
}
|
||||
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC2 = 0x213;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC2_SCRATCH_EN_SHIFT = 0;
|
||||
@@ -1006,21 +939,16 @@ constexpr uint32_t COMPUTE_PGM_RSRC2_LDS_SIZE_SHIFT = 15;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC2_LDS_SIZE_MASK = 0x1FF;
|
||||
|
||||
constexpr uint32_t COMPUTE_RESOURCE_LIMITS = 0x215;
|
||||
constexpr uint32_t COMPUTE_DESTINATION_EN_SE0 = 0x216;
|
||||
constexpr uint32_t COMPUTE_DESTINATION_EN_SE1 = 0x217;
|
||||
constexpr uint32_t COMPUTE_TMPRING_SIZE = 0x218;
|
||||
constexpr uint32_t COMPUTE_DESTINATION_EN_SE2 = 0x219;
|
||||
constexpr uint32_t COMPUTE_DESTINATION_EN_SE3 = 0x21A;
|
||||
constexpr uint32_t COMPUTE_USER_ACCUM_0 = 0x224;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC3 = 0x228;
|
||||
constexpr uint32_t COMPUTE_SHADER_CHKSUM = 0x22A;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC3_SHARED_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC3_SHARED_VGPRS_MASK = 0xF;
|
||||
constexpr uint32_t COMPUTE_PACE_ID = 0x22A;
|
||||
constexpr uint32_t COMPUTE_USER_DATA_0 = 0x240;
|
||||
constexpr uint32_t COMPUTE_USER_DATA_15 = 0x24F;
|
||||
constexpr uint32_t COMPUTE_DISPATCH_TUNNEL = 0x27D;
|
||||
|
||||
/* Fake codes. Don't exist on real HW */
|
||||
|
||||
constexpr uint32_t SH_NOP = 0x800002FF;
|
||||
constexpr uint32_t SH_NOP = 0x280;
|
||||
|
||||
constexpr uint32_t SH_NUM = 0x2FF + 1;
|
||||
|
||||
@@ -1037,6 +965,7 @@ constexpr uint32_t GE_INDX_OFFSET = 0x24A;
|
||||
constexpr uint32_t GE_MULTI_PRIM_IB_RESET_EN = 0x24B;
|
||||
constexpr uint32_t VGT_HS_OFFCHIP_PARAM = 0x24F;
|
||||
constexpr uint32_t VGT_TF_MEMORY_BASE = 0x250;
|
||||
constexpr uint32_t IA_MULTI_VGT_PARAM = 0x258;
|
||||
|
||||
constexpr uint32_t GE_CNTL = 0x25B;
|
||||
constexpr uint32_t GE_CNTL_PRIM_GRP_SIZE_SHIFT = 0;
|
||||
@@ -1048,7 +977,7 @@ constexpr uint32_t GE_USER_VGPR1 = 0x25C;
|
||||
constexpr uint32_t GE_USER_VGPR2 = 0x25D;
|
||||
constexpr uint32_t GE_USER_VGPR3 = 0x25E;
|
||||
constexpr uint32_t GE_STEREO_CNTL = 0x25F;
|
||||
constexpr uint32_t GE_PC_ALLOC = 0x260;
|
||||
constexpr uint32_t UC_PARAMETER_OVERSUBSCRIPTION = 0x260;
|
||||
|
||||
constexpr uint32_t GE_USER_VGPR_EN = 0x262;
|
||||
constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR1_SHIFT = 0;
|
||||
@@ -1058,32 +987,19 @@ constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR2_MASK = 0x1;
|
||||
constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR3_SHIFT = 2;
|
||||
constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR3_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t IA_MULTI_VGT_PARAM = 0x258;
|
||||
constexpr uint32_t TA_CS_BC_BASE_ADDR = 0x380;
|
||||
constexpr uint32_t TA_CS_BC_BASE_ADDR_HI = 0x381;
|
||||
constexpr uint32_t TEXTURE_GRADIENT_FACTORS = 0x382;
|
||||
constexpr uint32_t TEXTURE_GRADIENT_FACTORS = 0x383;
|
||||
constexpr uint32_t TEXTURE_GRADIENT_CONTROL = 0x384;
|
||||
constexpr uint32_t GDS_OA_CNTL = 0x41D;
|
||||
constexpr uint32_t GDS_OA_COUNTER = 0x41E;
|
||||
constexpr uint32_t GDS_OA_ADDRESS = 0x41F;
|
||||
|
||||
/* Fake codes. Don't exist on real HW */
|
||||
|
||||
constexpr uint32_t FSR_EXTEND_SUBPIXEL_ROUNDING = 0x80003FF4;
|
||||
constexpr uint32_t FSR_ALPHA_VALUE0 = 0x80003FF5;
|
||||
constexpr uint32_t FSR_ALPHA_VALUE1 = 0x80003FF6;
|
||||
constexpr uint32_t FSR_CONTROL_POINT0 = 0x80003FF7;
|
||||
constexpr uint32_t FSR_CONTROL_POINT1 = 0x80003FF8;
|
||||
constexpr uint32_t FSR_CONTROL_POINT2 = 0x80003FF9;
|
||||
constexpr uint32_t FSR_CONTROL_POINT3 = 0x80003FFA;
|
||||
constexpr uint32_t FSR_WINDOW0 = 0x80003FFB;
|
||||
constexpr uint32_t FSR_WINDOW1 = 0x80003FFC;
|
||||
constexpr uint32_t TEXTURE_GRADIENT_CONTROL = 0x80003FFD;
|
||||
constexpr uint32_t MEMORY_MAPPING_MASK = 0x80003FFE;
|
||||
constexpr uint32_t UC_NOP = 0x80003FFF;
|
||||
constexpr uint32_t UC_NOP = 0xA2;
|
||||
|
||||
constexpr uint32_t UC_NUM = 0x3FFF + 1;
|
||||
|
||||
void DumpPm4PacketStream(Common::File* file, uint32_t* cmd_buffer, uint32_t start_dw,
|
||||
void DumpPm4PacketStream(Common::File* file, const uint32_t* cmd_buffer, uint32_t start_dw,
|
||||
uint32_t num_dw);
|
||||
|
||||
} // namespace Libs::Graphics::Pm4
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
@@ -15,10 +16,6 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
static uint32_t AlignUp(uint32_t value, uint32_t alignment) {
|
||||
return (value + alignment - 1u) & ~(alignment - 1u);
|
||||
}
|
||||
|
||||
static uint32_t ShiftCeil(uint32_t value, uint32_t shift) {
|
||||
return static_cast<uint32_t>((static_cast<uint64_t>(value) + (1ull << shift) - 1ull) >> shift);
|
||||
}
|
||||
@@ -33,7 +30,7 @@ static uint32_t CalcLinearAlignedLevelPitch(uint32_t base_width, uint32_t base_h
|
||||
const uint32_t level_width = ShiftCeil(base_width, level);
|
||||
const uint32_t level_height = ShiftCeil(base_height, level);
|
||||
const uint32_t padded_width =
|
||||
AlignUp(std::max(level_width, 1u), CalcLinearBlockWidth(bytes_per_element));
|
||||
Common::AlignUp(std::max(level_width, 1u), CalcLinearBlockWidth(bytes_per_element));
|
||||
const uint64_t size =
|
||||
static_cast<uint64_t>(padded_width) * std::max(level_height, 1u) * bytes_per_element;
|
||||
EXIT_NOT_IMPLEMENTED(size > 0xffffffffull);
|
||||
@@ -61,7 +58,7 @@ static uint32_t SetLinearMipChainLayout(uint32_t levels, const uint32_t* mip_pit
|
||||
offset += mip_size[level];
|
||||
}
|
||||
|
||||
return AlignUp(offset, 256u);
|
||||
return Common::AlignUp(offset, 256u);
|
||||
}
|
||||
|
||||
struct Log2BlockDimensions {
|
||||
@@ -366,8 +363,8 @@ bool TileGetTiledTextureLayout(const TileSurfaceDescription& description, TileSu
|
||||
((description.width >> level) + texture.texel_width - 1u) / texture.texel_width, 1u);
|
||||
mip.height = std::max(
|
||||
((description.height >> level) + texture.texel_height - 1u) / texture.texel_height, 1u);
|
||||
mip.padded_width = AlignUp(std::max(ShiftCeil(width0, level), 1u), block.block_width);
|
||||
mip.padded_height = AlignUp(std::max(ShiftCeil(height0, level), 1u), block.block_height);
|
||||
mip.padded_width = Common::AlignUp(std::max(ShiftCeil(width0, level), 1u), block.block_width);
|
||||
mip.padded_height = Common::AlignUp(std::max(ShiftCeil(height0, level), 1u), block.block_height);
|
||||
mip.size = static_cast<uint64_t>(block.block_depth) * mip.padded_width * mip.padded_height *
|
||||
block.bytes_per_element;
|
||||
result.block_slice_size += mip.size;
|
||||
@@ -1121,8 +1118,8 @@ static bool TileGetHtileSize(uint32_t width, uint32_t height, TileSizeAlign& hti
|
||||
}
|
||||
// Prospero HTile stores one DWORD per depth tile. Its 32 KiB allocation blocks cover
|
||||
// 1024x512 pixels, independently of the attachment's fragment count.
|
||||
const uint64_t size = static_cast<uint64_t>(AlignUp(width, 1024u) / 1024u) *
|
||||
(AlignUp(height, 512u) / 512u) * 32768u;
|
||||
const uint64_t size = static_cast<uint64_t>(Common::AlignUp(width, 1024u) / 1024u) *
|
||||
(Common::AlignUp(height, 512u) / 512u) * 32768u;
|
||||
if (size == 0 || size > UINT32_MAX) {
|
||||
return false;
|
||||
}
|
||||
@@ -1154,13 +1151,13 @@ bool TileGetDepthSize(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
&stencil_block_height));
|
||||
const uint32_t fragments = 1u << num_fragments_log2;
|
||||
const uint64_t depth_bytes_total =
|
||||
valid_blocks ? static_cast<uint64_t>(AlignUp(width, depth_block_width)) *
|
||||
AlignUp(height, depth_block_height) * depth_bytes * fragments
|
||||
valid_blocks ? static_cast<uint64_t>(Common::AlignUp(width, depth_block_width)) *
|
||||
Common::AlignUp(height, depth_block_height) * depth_bytes * fragments
|
||||
: 0;
|
||||
const uint64_t stencil_bytes_total =
|
||||
stencil_format == Prospero::StencilFormat::k8UInt && valid_blocks
|
||||
? static_cast<uint64_t>(AlignUp(width, stencil_block_width)) *
|
||||
AlignUp(height, stencil_block_height) * fragments
|
||||
? static_cast<uint64_t>(Common::AlignUp(width, stencil_block_width)) *
|
||||
Common::AlignUp(height, stencil_block_height) * fragments
|
||||
: 0;
|
||||
TileSizeAlign calculated_htile {};
|
||||
const bool htile_valid = !htile || TileGetHtileSize(width, height, calculated_htile);
|
||||
@@ -1187,8 +1184,7 @@ uint32_t TileGetRenderTargetPitch(uint32_t width, uint32_t bytes_per_element,
|
||||
&block_width, &block_height)) {
|
||||
return 0;
|
||||
}
|
||||
const uint64_t pitch = (static_cast<uint64_t>(width) + block_width - 1u) &
|
||||
~static_cast<uint64_t>(block_width - 1u);
|
||||
const uint64_t pitch = Common::AlignUp(static_cast<uint64_t>(width), block_width);
|
||||
return pitch <= UINT32_MAX ? static_cast<uint32_t>(pitch) : 0;
|
||||
}
|
||||
|
||||
@@ -1209,8 +1205,7 @@ bool TileGetRenderTargetSize(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
pitch != TileGetRenderTargetPitch(width, bytes_per_element, num_fragments_log2)) {
|
||||
return false;
|
||||
}
|
||||
const uint64_t padded_height = (static_cast<uint64_t>(height) + block_height - 1u) &
|
||||
~static_cast<uint64_t>(block_height - 1u);
|
||||
const uint64_t padded_height = Common::AlignUp(static_cast<uint64_t>(height), block_height);
|
||||
const uint64_t size = static_cast<uint64_t>(pitch) * padded_height * bytes_per_element *
|
||||
(1u << num_fragments_log2);
|
||||
if (size == 0 || size > UINT32_MAX) {
|
||||
@@ -1221,6 +1216,31 @@ bool TileGetRenderTargetSize(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TileGetDccSize(uint32_t width, uint32_t height, uint32_t slices,
|
||||
uint32_t bytes_per_element, uint32_t levels, Prospero::TileMode tile,
|
||||
TileSizeAlign& total_size, uint32_t num_fragments_log2) {
|
||||
total_size = {};
|
||||
if (width == 0 || height == 0 || slices == 0 || levels != 1 || num_fragments_log2 != 0 ||
|
||||
!std::has_single_bit(bytes_per_element) || bytes_per_element > 16 ||
|
||||
(tile != Prospero::TileMode::kRenderTarget && tile != Prospero::TileMode::kDepth)) {
|
||||
return false;
|
||||
}
|
||||
// Gen5 color metadata uses 4 KiB blocks, with one byte per 256 bytes of color data.
|
||||
// Metadata stays thin for volume surfaces, so every depth slice has its own block raster.
|
||||
const uint32_t coverage_bits = 20u - std::countr_zero(bytes_per_element);
|
||||
const uint32_t block_width = 1u << ((coverage_bits + 1u) / 2u);
|
||||
const uint32_t block_height = 1u << (coverage_bits / 2u);
|
||||
const uint64_t blocks_x = (static_cast<uint64_t>(width) + block_width - 1u) / block_width;
|
||||
const uint64_t blocks_y = (static_cast<uint64_t>(height) + block_height - 1u) / block_height;
|
||||
const uint64_t blocks = blocks_x * blocks_y;
|
||||
if (blocks > UINT32_MAX / 4096u / slices) {
|
||||
return false;
|
||||
}
|
||||
total_size.size = static_cast<uint32_t>(blocks * slices * 4096u);
|
||||
total_size.align = 4096;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TileGetRenderTargetMipLayout(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
uint32_t bytes_per_element, uint32_t levels,
|
||||
TileSizeAlign& total_size, TileSizeOffset* level_sizes,
|
||||
@@ -1347,7 +1367,7 @@ uint32_t TileGetTexturePitch(Prospero::BufferFormat format, uint32_t width,
|
||||
TileTextureElementLayout element {};
|
||||
if (TileGetTextureElementLayout(format, element) && element.texel_width == 1 &&
|
||||
element.texel_height == 1) {
|
||||
pitch = AlignUp(pitch, CalcLinearBlockWidth(element.bytes));
|
||||
pitch = Common::AlignUp(pitch, CalcLinearBlockWidth(element.bytes));
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -1358,7 +1378,7 @@ uint32_t TileGetTexturePitch(Prospero::BufferFormat format, uint32_t width,
|
||||
case Prospero::TileMode::kRenderTarget: {
|
||||
TileTextureBlockLayout layout {};
|
||||
if (TileGetTextureBlockLayout(format, tile, false, layout)) {
|
||||
pitch = AlignUp(pitch, layout.block.block_width * layout.texel_width);
|
||||
pitch = Common::AlignUp(pitch, layout.block.block_width * layout.texel_width);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -122,6 +122,9 @@ uint32_t TileGetDepthPitch(uint32_t width, uint32_t bytes_per_element,
|
||||
bool TileGetRenderTargetSize(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
uint32_t bytes_per_element, TileSizeAlign& total_size,
|
||||
uint32_t num_fragments_log2 = 0);
|
||||
bool TileGetDccSize(uint32_t width, uint32_t height, uint32_t slices,
|
||||
uint32_t bytes_per_element, uint32_t levels, Prospero::TileMode tile,
|
||||
TileSizeAlign& total_size, uint32_t num_fragments_log2 = 0);
|
||||
bool TileGetRenderTargetMipLayout(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
uint32_t bytes_per_element, uint32_t levels,
|
||||
TileSizeAlign& total_size, TileSizeOffset* level_sizes,
|
||||
|
||||
@@ -3,51 +3,113 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h" // IWYU pragma: export
|
||||
#include "graphics/host_gpu/vulkanInstance.h"
|
||||
|
||||
#include <map>
|
||||
#include <mutex>
|
||||
#include <tuple>
|
||||
#include <vector>
|
||||
#include <vk_mem_alloc.h>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class CommandBuffer;
|
||||
struct VulkanBuffer;
|
||||
struct VulkanImage;
|
||||
struct VulkanMemory;
|
||||
|
||||
struct GraphicContext: public VulkanInstance {
|
||||
inline constexpr uint32_t VULKAN_TARGET_API_VERSION = VK_API_VERSION_1_3;
|
||||
|
||||
struct GraphicContext {
|
||||
vk::Instance instance = nullptr;
|
||||
vk::DebugUtilsMessengerEXT debug_messenger = nullptr;
|
||||
vk::PhysicalDevice physical_device = nullptr;
|
||||
vk::PhysicalDeviceProperties physical_device_properties = {};
|
||||
vk::PhysicalDeviceMemoryProperties physical_device_memory_properties = {};
|
||||
vk::Device device = nullptr;
|
||||
VmaAllocator allocator = nullptr;
|
||||
bool memory_budget_ext_enabled = false;
|
||||
bool compute_subgroup_size_control_enabled = false;
|
||||
bool sample_rate_shading_enabled = false;
|
||||
bool attachment_feedback_loop_enabled = false;
|
||||
bool provoking_vertex_last_enabled = false;
|
||||
bool supports_block_texel_view = false;
|
||||
bool mesh_shader_enabled = false;
|
||||
vk::PhysicalDeviceMeshShaderPropertiesEXT mesh_shader_properties = {};
|
||||
uint32_t subgroup_size = 0;
|
||||
uint32_t min_subgroup_size = 0;
|
||||
uint32_t max_subgroup_size = 0;
|
||||
uint32_t max_push_descriptors = 0;
|
||||
vk::ShaderStageFlags required_subgroup_size_stages = {};
|
||||
Common::Mutex queue_mutex;
|
||||
uint32_t queue_family = static_cast<uint32_t>(-1);
|
||||
vk::Queue queue = nullptr;
|
||||
|
||||
[[nodiscard]] const vk::PhysicalDeviceProperties& GetPhysicalDeviceProperties() const {
|
||||
return physical_device_properties;
|
||||
}
|
||||
|
||||
[[nodiscard]] const vk::PhysicalDeviceMemoryProperties&
|
||||
GetPhysicalDeviceMemoryProperties() const {
|
||||
return physical_device_memory_properties;
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::FormatProperties GetFormatProperties(vk::Format format) const {
|
||||
std::scoped_lock lock(m_format_properties_mutex);
|
||||
auto [it, inserted] = m_format_properties.try_emplace(format);
|
||||
if (inserted) {
|
||||
physical_device.getFormatProperties(format, &it->second);
|
||||
}
|
||||
return it->second;
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::Result GetImageFormatProperties(vk::Format format, vk::ImageType type,
|
||||
vk::ImageTiling tiling,
|
||||
vk::ImageUsageFlags usage,
|
||||
vk::ImageCreateFlags flags,
|
||||
vk::ImageFormatProperties* properties) const {
|
||||
using Key = std::tuple<vk::Format, vk::ImageType, vk::ImageTiling, vk::ImageUsageFlags,
|
||||
vk::ImageCreateFlags>;
|
||||
std::scoped_lock lock(m_image_format_properties_mutex);
|
||||
auto [it, inserted] =
|
||||
m_image_format_properties.try_emplace(Key {format, type, tiling, usage, flags});
|
||||
if (inserted) {
|
||||
it->second.first = physical_device.getImageFormatProperties(format, type, tiling, usage,
|
||||
flags, &it->second.second);
|
||||
}
|
||||
if (properties != nullptr) {
|
||||
*properties = it->second.second;
|
||||
}
|
||||
return it->second.first;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool SupportsComputeWave64() const noexcept {
|
||||
return subgroup_size == 64u || compute_subgroup_size_control_enabled;
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::DeviceSize StorageMinAlignment() const {
|
||||
const auto alignment = physical_device_properties.limits.minStorageBufferOffsetAlignment;
|
||||
return alignment != 0 ? alignment : 1;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool CreateAllocator();
|
||||
void DestroyAllocator();
|
||||
void LogMemoryBudget() const;
|
||||
[[nodiscard]] bool CanReportMemoryUsage() const noexcept { return memory_budget_ext_enabled; }
|
||||
[[nodiscard]] uint64_t GetDeviceMemoryUsage() const;
|
||||
[[nodiscard]] uint64_t GetTotalMemoryBudget() const;
|
||||
void CreateBuffer(uint64_t size, VulkanBuffer& buffer);
|
||||
void DeleteBuffer(VulkanBuffer& buffer);
|
||||
[[nodiscard]] bool CreateImage(const vk::ImageCreateInfo& info, VulkanImage& image);
|
||||
void DeleteImage(VulkanImage& image);
|
||||
void MapMemory(VulkanMemory& memory, void*& data);
|
||||
void UnmapMemory(VulkanMemory& memory);
|
||||
void AppendHardwareRayTracingDeviceExtensions(
|
||||
const std::vector<vk::ExtensionProperties>& available_extensions,
|
||||
std::vector<const char*>& device_extensions);
|
||||
void LoadHardwareRayTracingFunctions() const;
|
||||
|
||||
uint32_t screen_width = 0;
|
||||
uint32_t screen_height = 0;
|
||||
};
|
||||
|
||||
struct VulkanMemory {
|
||||
vk::MemoryRequirements requirements = {};
|
||||
vk::MemoryPropertyFlags property = {};
|
||||
vk::MemoryPropertyFlags preferred_property = {};
|
||||
vk::DeviceMemory memory = nullptr;
|
||||
VmaAllocation allocation = nullptr;
|
||||
VmaAllocationInfo allocation_info = {};
|
||||
vk::DeviceSize offset = 0;
|
||||
uint32_t type = 0;
|
||||
uint64_t unique_id = 0;
|
||||
private:
|
||||
mutable std::mutex m_format_properties_mutex;
|
||||
mutable std::map<vk::Format, vk::FormatProperties> m_format_properties;
|
||||
mutable std::mutex m_image_format_properties_mutex;
|
||||
mutable std::map<std::tuple<vk::Format, vk::ImageType, vk::ImageTiling, vk::ImageUsageFlags,
|
||||
vk::ImageCreateFlags>,
|
||||
std::pair<vk::Result, vk::ImageFormatProperties>>
|
||||
m_image_format_properties;
|
||||
};
|
||||
|
||||
struct VulkanImageState {
|
||||
@@ -63,7 +125,6 @@ struct VulkanImage {
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
vk::ImageType image_type = vk::ImageType::e2D;
|
||||
vk::Extent3D extent = {1, 1, 1};
|
||||
uint32_t guest_pitch = 0;
|
||||
uint32_t layers = 1;
|
||||
uint32_t mip_levels = 1;
|
||||
uint32_t samples = 1;
|
||||
@@ -72,15 +133,10 @@ struct VulkanImage {
|
||||
vk::Image image = nullptr;
|
||||
VulkanImageState state;
|
||||
std::vector<VulkanImageState> subresource_states;
|
||||
Graphics::VulkanMemory memory;
|
||||
VmaAllocation allocation = nullptr;
|
||||
};
|
||||
|
||||
struct VulkanBuffer {
|
||||
vk::Buffer buffer = nullptr;
|
||||
VulkanMemory memory;
|
||||
vk::BufferUsageFlags usage = {};
|
||||
uint64_t buffer_size = 0;
|
||||
};
|
||||
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "graphics/host_gpu/memoryTracker.h"
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
@@ -8,9 +9,6 @@ static_assert(std::atomic<void*>::is_always_lock_free);
|
||||
|
||||
MemoryTracker::MemoryTracker(PageManager& page_manager): m_page_manager(page_manager) {
|
||||
m_regions = std::make_unique<std::atomic<RegionManager*>[]>(REGION_COUNT);
|
||||
for (size_t i = 0; i < REGION_COUNT; i++) {
|
||||
m_regions[i].store(nullptr, std::memory_order_relaxed);
|
||||
}
|
||||
}
|
||||
|
||||
MemoryTracker::~MemoryTracker() = default;
|
||||
@@ -18,15 +16,12 @@ MemoryTracker::~MemoryTracker() = default;
|
||||
#if KYTY_BUILD == KYTY_BUILD_DEBUG
|
||||
void MemoryTracker::ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
|
||||
const char* operation) const noexcept {
|
||||
if (vaddr == 0 || size == 0 || size > UINT64_MAX - vaddr ||
|
||||
(vaddr & (TRACKER_PAGE_SIZE - 1)) != 0 || (size & (TRACKER_PAGE_SIZE - 1)) != 0) {
|
||||
if (!GuestRange {vaddr, size}.Valid() || (vaddr & (TRACKER_PAGE_SIZE - 1)) != 0 ||
|
||||
(size & (TRACKER_PAGE_SIZE - 1)) != 0) {
|
||||
EXIT("MemoryTracker: invalid dirty-page validation range\n");
|
||||
}
|
||||
for (auto page = vaddr; page < vaddr + size; page += TRACKER_PAGE_SIZE) {
|
||||
bool found = false;
|
||||
dirty.ForEachIntersection(page, TRACKER_PAGE_SIZE,
|
||||
[&found](RangeSet::Range) { found = true; });
|
||||
if (!found) {
|
||||
if (!dirty.Intersects(page, TRACKER_PAGE_SIZE)) {
|
||||
EXIT("MemoryTracker: GPU-dirty tracker page has no dirty bytes, operation=%s "
|
||||
"addr=0x%016" PRIx64 "\n",
|
||||
operation, page);
|
||||
@@ -37,15 +32,10 @@ void MemoryTracker::ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr,
|
||||
void MemoryTracker::ValidateGpuDirtyOwnership(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
|
||||
const char* operation) {
|
||||
ValidateRange(vaddr, size);
|
||||
if (vaddr + size > UINT64_MAX - (TRACKER_PAGE_SIZE - 1)) {
|
||||
EXIT("MemoryTracker: dirty ownership range alignment overflow\n");
|
||||
}
|
||||
const auto begin = vaddr & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto end = (vaddr + size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto begin = Common::AlignDown(vaddr, TRACKER_PAGE_SIZE);
|
||||
const auto end = Common::AlignUp(vaddr + size, TRACKER_PAGE_SIZE);
|
||||
for (auto page = begin; page < end; page += TRACKER_PAGE_SIZE) {
|
||||
bool has_dirty_bytes = false;
|
||||
dirty.ForEachIntersection(page, TRACKER_PAGE_SIZE,
|
||||
[&has_dirty_bytes](RangeSet::Range) { has_dirty_bytes = true; });
|
||||
const bool has_dirty_bytes = dirty.Intersects(page, TRACKER_PAGE_SIZE);
|
||||
if (IsRegionGpuModified(page, TRACKER_PAGE_SIZE) != has_dirty_bytes) {
|
||||
EXIT("MemoryTracker: tracker and byte ownership disagree, operation=%s "
|
||||
"addr=0x%016" PRIx64 "\n",
|
||||
@@ -56,8 +46,7 @@ void MemoryTracker::ValidateGpuDirtyOwnership(const RangeSet& dirty, uint64_t va
|
||||
#endif
|
||||
|
||||
void MemoryTracker::ValidateRange(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
if (!GuestRange {vaddr, size}.Valid()) {
|
||||
EXIT("invalid memory tracker range\n");
|
||||
}
|
||||
}
|
||||
@@ -117,7 +106,8 @@ void MemoryTracker::UnmarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
});
|
||||
}
|
||||
|
||||
void MemoryTracker::UntrackMemoryImpl(uint64_t vaddr, uint64_t size) {
|
||||
void MemoryTracker::UntrackMemory(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::vector<RegionManager*> managers;
|
||||
managers.reserve((vaddr % TRACKER_REGION_SIZE + size + TRACKER_REGION_SIZE - 1) /
|
||||
TRACKER_REGION_SIZE);
|
||||
@@ -138,12 +128,6 @@ void MemoryTracker::UntrackMemoryImpl(uint64_t vaddr, uint64_t size) {
|
||||
Iterate<false>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
|
||||
});
|
||||
locks.clear();
|
||||
}
|
||||
|
||||
void MemoryTracker::UntrackMemory(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
UntrackMemoryImpl(vaddr, size);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -34,7 +34,6 @@ public:
|
||||
void InvalidateRegion(uint64_t vaddr, uint64_t size, Flush&& on_flush) noexcept {
|
||||
static_assert(std::is_invocable_v<Flush&>);
|
||||
CheckNotInUploadCallback();
|
||||
ValidateRange(vaddr, size);
|
||||
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
const bool should_flush = [&] {
|
||||
@@ -63,43 +62,18 @@ public:
|
||||
void ValidateGpuDirtyOwnership(const RangeSet&, uint64_t, uint64_t, const char*) {}
|
||||
#endif
|
||||
|
||||
template <bool clear, typename Preflight, typename Func>
|
||||
void ForEachDownloadRange(uint64_t vaddr, uint64_t size, Preflight&& preflight, Func&& func) {
|
||||
static_assert(std::is_nothrow_invocable_v<Preflight&, uint64_t, uint64_t>);
|
||||
static_assert(std::is_nothrow_invocable_v<Func&, uint64_t, uint64_t>);
|
||||
CheckNotInUploadCallback();
|
||||
std::vector<RegionManager*> managers;
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t, uint64_t) {
|
||||
managers.push_back(manager);
|
||||
});
|
||||
std::vector<std::unique_lock<TrackingSpinLock>> locks;
|
||||
locks.reserve(managers.size());
|
||||
for (auto* manager: managers) {
|
||||
locks.emplace_back(manager->lock);
|
||||
}
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
const auto address = manager->GetCpuAddr() + offset;
|
||||
manager->template ForEachModifiedRange<DirtySource::Gpu, false>(address, bytes,
|
||||
preflight);
|
||||
});
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
manager->template ForEachModifiedRange<DirtySource::Gpu, false>(
|
||||
manager->GetCpuAddr() + offset, bytes, func);
|
||||
});
|
||||
if constexpr (clear) {
|
||||
Iterate<false>(vaddr, size,
|
||||
[&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
const auto address = manager->GetCpuAddr() + offset;
|
||||
manager->template ForEachModifiedRange<DirtySource::Gpu, true>(
|
||||
address, bytes, [](uint64_t, uint64_t) noexcept {});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
template <bool clear, typename Func>
|
||||
void ForEachDownloadRange(uint64_t vaddr, uint64_t size, Func&& func) {
|
||||
ForEachDownloadRange<clear>(
|
||||
vaddr, size, [](uint64_t, uint64_t) noexcept {}, std::forward<Func>(func));
|
||||
static_assert(std::is_nothrow_invocable_v<Func&, uint64_t, uint64_t>);
|
||||
CheckNotInUploadCallback();
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
const auto address = manager->GetCpuAddr() + offset;
|
||||
manager->template ForEachModifiedRange<DirtySource::Gpu, false>(address, bytes, func);
|
||||
if constexpr (clear) {
|
||||
manager->template ChangeState<DirtySource::Gpu, false>(address, bytes);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
template <typename RangeFunc, typename UploadFunc>
|
||||
@@ -171,7 +145,6 @@ private:
|
||||
}
|
||||
|
||||
static void ValidateRange(uint64_t vaddr, uint64_t size);
|
||||
void UntrackMemoryImpl(uint64_t vaddr, uint64_t size);
|
||||
RegionManager* GetOrCreateRegion(uint64_t index);
|
||||
|
||||
std::unique_ptr<std::atomic<RegionManager*>[]> m_regions;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#include "graphics/host_gpu/pageManager.h"
|
||||
|
||||
#include "common/platform/sysDbg.h"
|
||||
#include "common/alignment.h"
|
||||
#include "common/virtualMemory.h"
|
||||
#include "graphics/host_gpu/regionDefinitions.h"
|
||||
#include "kernel/memory.h"
|
||||
|
||||
@@ -21,10 +22,7 @@
|
||||
#include <windows.h>
|
||||
#undef min
|
||||
#undef max
|
||||
#elif defined(__APPLE__)
|
||||
#include <unistd.h>
|
||||
#else
|
||||
#include <execinfo.h>
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
@@ -36,38 +34,12 @@ constexpr uint64_t REGION_SIZE = TRACKER_REGION_SIZE;
|
||||
constexpr uint64_t ADDRESS_SIZE = TRACKER_ADDRESS_SIZE;
|
||||
constexpr uint64_t REGION_COUNT = ADDRESS_SIZE / REGION_SIZE;
|
||||
|
||||
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
|
||||
// The tracker reuses Win32 memory-protection tags as internal page-state values.
|
||||
// Mirror their canonical numeric values so the shared state-machine logic is identical.
|
||||
constexpr uint32_t PAGE_NOACCESS = 0x01;
|
||||
constexpr uint32_t PAGE_READONLY = 0x02;
|
||||
constexpr uint32_t PAGE_READWRITE = 0x04;
|
||||
#endif
|
||||
constexpr uint64_t REGION_PAGES = REGION_SIZE / PAGE_SIZE;
|
||||
|
||||
constexpr uint32_t NO_ACCESS_PROTECTION = PAGE_NOACCESS;
|
||||
constexpr uint32_t READ_ONLY_PROTECTION = PAGE_READONLY;
|
||||
constexpr uint32_t READ_WRITE_PROTECTION = PAGE_READWRITE;
|
||||
|
||||
[[noreturn]] void FailFast(const char* reason = nullptr) noexcept {
|
||||
std::fputs("PageManager fail-fast: ", stderr);
|
||||
std::fputs(reason != nullptr ? reason : "invalid page state", stderr);
|
||||
std::fputc('\n', stderr);
|
||||
#if !defined(__APPLE__)
|
||||
void* frames[16] {};
|
||||
int frame_count = static_cast<int>(std::size(frames));
|
||||
SysStackWalk(frames, &frame_count);
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
const auto image_base = reinterpret_cast<uintptr_t>(GetModuleHandleW(nullptr));
|
||||
for (int i = 0; i < frame_count; i++) {
|
||||
const auto address = reinterpret_cast<uintptr_t>(frames[i]);
|
||||
std::fprintf(stderr, " frame[%d]=0x%016" PRIxPTR " image_rva=0x%016" PRIxPTR "\n", i,
|
||||
address, address >= image_base ? address - image_base : 0);
|
||||
}
|
||||
#else
|
||||
::backtrace_symbols_fd(frames, frame_count, STDERR_FILENO);
|
||||
#endif
|
||||
#endif
|
||||
std::fflush(stderr);
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
TerminateProcess(GetCurrentProcess(), static_cast<UINT>(EXCEPTION_NONCONTINUABLE_EXCEPTION));
|
||||
@@ -86,15 +58,6 @@ constexpr uint32_t READ_WRITE_PROTECTION = PAGE_READWRITE;
|
||||
std::_Exit(322);
|
||||
}
|
||||
|
||||
Common::VirtualMemory::Mode ToMemoryMode(uint32_t protection) {
|
||||
switch (protection) {
|
||||
case NO_ACCESS_PROTECTION: return Common::VirtualMemory::Mode::NoAccess;
|
||||
case READ_ONLY_PROTECTION: return Common::VirtualMemory::Mode::Read;
|
||||
case READ_WRITE_PROTECTION: return Common::VirtualMemory::Mode::ReadWrite;
|
||||
default: Fatal("unmappable protection 0x%08" PRIx32, protection);
|
||||
}
|
||||
}
|
||||
|
||||
class SpinGuard final {
|
||||
public:
|
||||
explicit SpinGuard(std::atomic_flag& lock): m_lock(lock) {
|
||||
@@ -110,20 +73,11 @@ private:
|
||||
};
|
||||
|
||||
void ValidateRange(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= ADDRESS_SIZE || size > ADDRESS_SIZE - vaddr) {
|
||||
if (!GuestRange {vaddr, size}.Valid()) {
|
||||
Fatal("invalid range vaddr=0x%016" PRIx64 ", size=0x%016" PRIx64, vaddr, size);
|
||||
}
|
||||
}
|
||||
|
||||
uint64_t PageStart(uint64_t vaddr) {
|
||||
return vaddr & ~(PAGE_SIZE - 1);
|
||||
}
|
||||
|
||||
uint64_t PageEnd(uint64_t vaddr, uint64_t size) {
|
||||
ValidateRange(vaddr, size);
|
||||
return PageStart(vaddr + size - 1) + PAGE_SIZE;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
struct PageManager::Impl {
|
||||
@@ -131,14 +85,14 @@ struct PageManager::Impl {
|
||||
uint8_t write_watchers : 7 = 0;
|
||||
uint8_t access_watchers : 1 = 0;
|
||||
|
||||
[[nodiscard]] uint32_t Perms() const noexcept {
|
||||
[[nodiscard]] Common::VirtualMemory::Mode Perms() const noexcept {
|
||||
if (access_watchers != 0) {
|
||||
return NO_ACCESS_PROTECTION;
|
||||
return Common::VirtualMemory::Mode::NoAccess;
|
||||
}
|
||||
if (write_watchers != 0) {
|
||||
return READ_ONLY_PROTECTION;
|
||||
return Common::VirtualMemory::Mode::Read;
|
||||
}
|
||||
return READ_WRITE_PROTECTION;
|
||||
return Common::VirtualMemory::Mode::ReadWrite;
|
||||
}
|
||||
|
||||
template <int delta, bool is_read>
|
||||
@@ -202,9 +156,6 @@ struct PageManager::Impl {
|
||||
}
|
||||
#endif
|
||||
regions = std::make_unique<std::atomic<Region*>[]>(REGION_COUNT);
|
||||
for (uint64_t i = 0; i < REGION_COUNT; i++) {
|
||||
regions[i].store(nullptr, std::memory_order_relaxed);
|
||||
}
|
||||
}
|
||||
|
||||
~Impl() {
|
||||
@@ -239,11 +190,10 @@ struct PageManager::Impl {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
void Protect(uint64_t vaddr, uint64_t size, uint32_t protection) noexcept {
|
||||
if (!Libs::LibKernel::Memory::ProtectGuestHostMemory(vaddr, size,
|
||||
ToMemoryMode(protection))) {
|
||||
Fatal("address-space protection failed at 0x%016" PRIx64 ", new=0x%08" PRIx32, vaddr,
|
||||
protection);
|
||||
void Protect(uint64_t vaddr, uint64_t size, Common::VirtualMemory::Mode mode) noexcept {
|
||||
if (!Libs::LibKernel::Memory::ProtectGuestHostMemory(vaddr, size, mode)) {
|
||||
Fatal("address-space protection failed at 0x%016" PRIx64 ", mode=0x%08" PRIx32, vaddr,
|
||||
static_cast<uint32_t>(mode));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -300,11 +250,12 @@ struct PageManager::Impl {
|
||||
|
||||
template <bool track, bool is_read>
|
||||
void UpdatePageWatchers(uint64_t vaddr, uint64_t size) {
|
||||
const auto begin = PageStart(vaddr);
|
||||
const auto end = PageEnd(vaddr, size);
|
||||
ValidateRange(vaddr, size);
|
||||
const auto begin = Common::AlignDown(vaddr, PAGE_SIZE);
|
||||
const auto end = Common::AlignUp(vaddr + size, PAGE_SIZE);
|
||||
for (auto chunk_begin = begin; chunk_begin < end;) {
|
||||
const auto chunk_end = std::min(end, (chunk_begin / REGION_SIZE + 1) * REGION_SIZE);
|
||||
const auto region_base = chunk_begin / REGION_SIZE * REGION_SIZE;
|
||||
const auto chunk_end = std::min(end, Common::AlignUp(chunk_begin + 1, REGION_SIZE));
|
||||
const auto region_base = Common::AlignDown(chunk_begin, REGION_SIZE);
|
||||
auto* region = track ? GetOrCreateRegion(chunk_begin) : FindRegion(chunk_begin);
|
||||
if (region == nullptr) {
|
||||
Fatal("untracking unknown page 0x%016" PRIx64, chunk_begin);
|
||||
@@ -371,8 +322,4 @@ template void PageManager::UpdatePageWatchersForRegion<true, false>(uint64_t, Re
|
||||
template void PageManager::UpdatePageWatchersForRegion<false, true>(uint64_t, RegionBits&);
|
||||
template void PageManager::UpdatePageWatchersForRegion<false, false>(uint64_t, RegionBits&);
|
||||
|
||||
void PageManager::OnGpuMap(uint64_t, uint64_t) {}
|
||||
|
||||
void PageManager::OnGpuUnmap(uint64_t, uint64_t) {}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -24,8 +24,6 @@ public:
|
||||
void UpdatePageWatchers(uint64_t vaddr, uint64_t size);
|
||||
template <bool track, bool is_read = false>
|
||||
void UpdatePageWatchersForRegion(uint64_t base_addr, RegionBits& mask);
|
||||
void OnGpuMap(uint64_t vaddr, uint64_t size);
|
||||
void OnGpuUnmap(uint64_t vaddr, uint64_t size);
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
|
||||
@@ -6,17 +6,11 @@
|
||||
#include <algorithm>
|
||||
#include <cstdint>
|
||||
#include <map>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class RangeSet final {
|
||||
public:
|
||||
struct Range {
|
||||
uint64_t address = 0;
|
||||
uint64_t size = 0;
|
||||
};
|
||||
|
||||
void Add(uint64_t address, uint64_t size) {
|
||||
const auto end = End(address, size);
|
||||
auto it = m_ranges.lower_bound(address);
|
||||
@@ -53,10 +47,22 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] std::vector<Range> Intersections(uint64_t address, uint64_t size) const {
|
||||
std::vector<Range> result;
|
||||
ForEachIntersection(address, size, [&result](Range range) { result.push_back(range); });
|
||||
return result;
|
||||
void Clear() { m_ranges.clear(); }
|
||||
|
||||
template <typename Func>
|
||||
void ForEach(Func&& func) const {
|
||||
for (const auto& [begin, end]: m_ranges) {
|
||||
func(begin, end);
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] bool Intersects(uint64_t address, uint64_t size) const {
|
||||
const auto end = End(address, size);
|
||||
auto it = m_ranges.lower_bound(address);
|
||||
if (it != m_ranges.begin() && std::prev(it)->second > address) {
|
||||
return true;
|
||||
}
|
||||
return it != m_ranges.end() && it->first < end;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool Contains(uint64_t address, uint64_t size) const {
|
||||
@@ -70,7 +76,7 @@ public:
|
||||
}
|
||||
|
||||
template <typename Func>
|
||||
void ForEachIntersection(uint64_t address, uint64_t size, Func&& func) const {
|
||||
void ForEachInRange(uint64_t address, uint64_t size, Func&& func) const {
|
||||
const auto end = End(address, size);
|
||||
auto it = m_ranges.upper_bound(address);
|
||||
if (it != m_ranges.begin()) {
|
||||
@@ -80,7 +86,7 @@ public:
|
||||
const auto begin = std::max(address, it->first);
|
||||
const auto last = std::min(end, it->second);
|
||||
if (begin < last) {
|
||||
func(Range {begin, last - begin});
|
||||
func(begin, last);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -89,7 +95,7 @@ public:
|
||||
|
||||
private:
|
||||
static uint64_t End(uint64_t address, uint64_t size) {
|
||||
if (address == 0 || size == 0 || size > UINT64_MAX - address) {
|
||||
if (size == 0 || size > UINT64_MAX - address) {
|
||||
EXIT("invalid range-set address or size\n");
|
||||
}
|
||||
return address + size;
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
#include "common/bitArray.h"
|
||||
#include "common/common.h"
|
||||
|
||||
#include <compare>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
constexpr uint64_t TRACKER_PAGE_SIZE = 4ull * 1024ull;
|
||||
@@ -11,6 +13,20 @@ constexpr uint64_t TRACKER_REGION_SIZE = 4ull * 1024ull * 1024ull;
|
||||
constexpr uint64_t TRACKER_ADDRESS_SIZE = 1ull << 40u;
|
||||
constexpr size_t TRACKER_REGION_PAGES = TRACKER_REGION_SIZE / TRACKER_PAGE_SIZE;
|
||||
|
||||
struct GuestRange {
|
||||
uint64_t address = 0;
|
||||
uint64_t size = 0;
|
||||
|
||||
[[nodiscard]] constexpr bool Empty() const noexcept { return address == 0 && size == 0; }
|
||||
[[nodiscard]] constexpr bool Valid() const noexcept {
|
||||
return address != 0 && size != 0 && address < TRACKER_ADDRESS_SIZE &&
|
||||
size <= TRACKER_ADDRESS_SIZE - address;
|
||||
}
|
||||
[[nodiscard]] constexpr bool ValidOrEmpty() const noexcept { return Empty() || Valid(); }
|
||||
[[nodiscard]] constexpr uint64_t End() const noexcept { return address + size; }
|
||||
auto operator<=>(const GuestRange&) const = default;
|
||||
};
|
||||
|
||||
enum class DirtySource { Cpu, Gpu };
|
||||
using RegionBits = Common::BitArray<TRACKER_REGION_PAGES>;
|
||||
static_assert(sizeof(RegionBits) == TRACKER_REGION_PAGES / 8);
|
||||
|
||||
@@ -111,56 +111,43 @@ public:
|
||||
bits.UnsetRange(start, end);
|
||||
}
|
||||
if constexpr (source == DirtySource::Cpu) {
|
||||
UpdateCpuProtection<!enable>();
|
||||
UpdateProtection<!enable, false>();
|
||||
} else {
|
||||
UpdateGpuProtection<enable>();
|
||||
UpdateProtection<enable, true>();
|
||||
}
|
||||
}
|
||||
|
||||
template <DirtySource source, bool clear, typename Func>
|
||||
void ForEachModifiedRange(uint64_t vaddr, uint64_t size, Func&& func) {
|
||||
const auto [start, end] = GetPageRange(vaddr, size);
|
||||
RegionBits mask(GetBits<source>(), start, end);
|
||||
auto& bits = GetBits<source>();
|
||||
RegionBits mask(bits, start, end);
|
||||
if constexpr (clear) {
|
||||
GetBits<source>().UnsetRange(start, end);
|
||||
bits.UnsetRange(start, end);
|
||||
if constexpr (source == DirtySource::Cpu) {
|
||||
UpdateProtection<true, false>();
|
||||
} else {
|
||||
UpdateProtection<false, true>();
|
||||
}
|
||||
}
|
||||
if constexpr (source == DirtySource::Cpu && clear) {
|
||||
UpdateCpuProtection<true>();
|
||||
ForEachRange(mask, std::forward<Func>(func));
|
||||
return;
|
||||
for (const auto [first, last]: mask) {
|
||||
func(m_cpu_addr + first * TRACKER_PAGE_SIZE, (last - first) * TRACKER_PAGE_SIZE);
|
||||
}
|
||||
if constexpr (source == DirtySource::Gpu && clear) {
|
||||
UpdateGpuProtection<false>();
|
||||
}
|
||||
ForEachRange(mask, std::forward<Func>(func));
|
||||
}
|
||||
|
||||
TrackingSpinLock lock;
|
||||
|
||||
private:
|
||||
template <bool track>
|
||||
void UpdateCpuProtection() {
|
||||
auto mask = m_cpu_dirty ^ m_writable;
|
||||
m_writable = m_cpu_dirty;
|
||||
template <bool track, bool is_read>
|
||||
void UpdateProtection() {
|
||||
const auto protection = is_read ? ~m_gpu_dirty : m_cpu_dirty;
|
||||
auto& previous = is_read ? m_readable : m_writable;
|
||||
auto mask = protection ^ previous;
|
||||
if (mask.None()) {
|
||||
return;
|
||||
}
|
||||
m_page_manager.UpdatePageWatchersForRegion<track>(m_cpu_addr, mask);
|
||||
}
|
||||
|
||||
template <bool track>
|
||||
void UpdateGpuProtection() {
|
||||
auto readable = ~m_gpu_dirty;
|
||||
auto mask = readable ^ m_readable;
|
||||
m_readable = readable;
|
||||
if (mask.None()) {
|
||||
return;
|
||||
}
|
||||
if constexpr (track) {
|
||||
m_page_manager.UpdatePageWatchersForRegion<true, true>(m_cpu_addr, mask);
|
||||
} else {
|
||||
m_page_manager.UpdatePageWatchersForRegion<false, true>(m_cpu_addr, mask);
|
||||
}
|
||||
previous = protection;
|
||||
m_page_manager.UpdatePageWatchersForRegion<track, is_read>(m_cpu_addr, mask);
|
||||
}
|
||||
|
||||
template <DirtySource source>
|
||||
@@ -191,13 +178,6 @@ private:
|
||||
static_cast<size_t>((offset + size + TRACKER_PAGE_SIZE - 1) / TRACKER_PAGE_SIZE)};
|
||||
}
|
||||
|
||||
template <typename Func>
|
||||
void ForEachRange(const RegionBits& bits, Func&& func) const {
|
||||
for (const auto [start, end]: bits) {
|
||||
func(m_cpu_addr + start * TRACKER_PAGE_SIZE, (end - start) * TRACKER_PAGE_SIZE);
|
||||
}
|
||||
}
|
||||
|
||||
PageManager& m_page_manager;
|
||||
uint64_t m_cpu_addr = 0;
|
||||
RegionBits m_cpu_dirty;
|
||||
|
||||
+420
-604
File diff suppressed because it is too large.
Load diff
+75
-61
@@ -3,12 +3,15 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/lruCache.h"
|
||||
#include "common/slotVector.h"
|
||||
#include "graphics/host_gpu/memoryTracker.h"
|
||||
#include "graphics/host_gpu/rangeSet.h"
|
||||
#include "graphics/host_gpu/renderer/cache/faultManager.h"
|
||||
#include "graphics/host_gpu/renderer/cache/multiLevelPageTable.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
@@ -16,93 +19,104 @@
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct GraphicContext;
|
||||
class CommandBuffer;
|
||||
class CommandScheduler;
|
||||
class TextureCache;
|
||||
|
||||
struct BufferBinding {
|
||||
std::shared_ptr<void> owner;
|
||||
vk::Buffer buffer = nullptr;
|
||||
uint64_t offset = 0;
|
||||
};
|
||||
|
||||
struct ImageBufferSource {
|
||||
Buffer* buffer = nullptr;
|
||||
uint64_t offset = 0;
|
||||
};
|
||||
using BufferId = Common::SlotId;
|
||||
inline constexpr BufferId NULL_BUFFER_ID {0};
|
||||
|
||||
class BufferCache {
|
||||
public:
|
||||
static constexpr uint64_t CACHING_PAGE_SIZE = 16ull * 1024ull;
|
||||
static constexpr uint64_t GetBufferOffset(uint64_t vaddr) {
|
||||
return vaddr & (CACHING_PAGE_SIZE - 1);
|
||||
}
|
||||
static constexpr uint32_t CACHING_PAGEBITS = 14;
|
||||
static constexpr uint64_t CACHING_PAGESIZE = uint64_t {1} << CACHING_PAGEBITS;
|
||||
static constexpr uint64_t CACHING_NUMPAGES = uint64_t {1} << (40 - CACHING_PAGEBITS);
|
||||
static constexpr uint64_t BDA_PAGETABLE_SIZE =
|
||||
CACHING_NUMPAGES * sizeof(vk::DeviceAddress);
|
||||
|
||||
BufferCache(GraphicContext& graphics, CommandScheduler& scheduler, PageManager& page_manager,
|
||||
TextureCache& texture_cache);
|
||||
~BufferCache();
|
||||
KYTY_CLASS_NO_COPY(BufferCache);
|
||||
|
||||
void InvalidateMemory(uint64_t vaddr, uint64_t size);
|
||||
void ReadMemory(uint64_t vaddr, uint64_t size, bool is_write = false);
|
||||
void UnmapMemory(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] BufferBinding ObtainBuffer(CommandBuffer& command, uint64_t vaddr, uint64_t size,
|
||||
bool is_written = false, bool is_read = true,
|
||||
bool is_formatted = false);
|
||||
[[nodiscard]] StreamBuffer& GetUtilityBuffer(MemoryUsage usage) noexcept;
|
||||
[[nodiscard]] Buffer& GetGdsBuffer() noexcept { return m_gds_buffer; }
|
||||
[[nodiscard]] const Buffer& GetGdsBuffer() const noexcept { return m_gds_buffer; }
|
||||
[[nodiscard]] BufferBinding UploadTransient(const void* data, uint64_t size,
|
||||
uint64_t alignment);
|
||||
[[nodiscard]] std::shared_ptr<Buffer> ObtainNullBuffer();
|
||||
[[nodiscard]] ImageBufferSource ObtainBufferForImage(uint64_t vaddr, uint64_t size);
|
||||
void FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool is_gds = false);
|
||||
void CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t size, bool dst_gds = false,
|
||||
bool src_gds = false);
|
||||
void InvalidateMemory(uint64_t vaddr, uint64_t size);
|
||||
void ReadMemory(uint64_t vaddr, uint64_t size, bool is_write = false);
|
||||
[[nodiscard]] Buffer& GetBuffer(BufferId id) { return m_slot_buffers[id]; }
|
||||
[[nodiscard]] BufferId FindBuffer(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] std::pair<Buffer*, uint64_t> ObtainBuffer(uint64_t vaddr, uint64_t size,
|
||||
bool is_written,
|
||||
bool is_texel_buffer = false,
|
||||
BufferId id = {});
|
||||
[[nodiscard]] StreamBuffer& GetUtilityBuffer(MemoryUsage usage) noexcept {
|
||||
switch (usage) {
|
||||
case MemoryUsage::Upload: return m_staging_buffer;
|
||||
case MemoryUsage::Stream: return m_stream_buffer;
|
||||
case MemoryUsage::Download: return m_download_buffer;
|
||||
case MemoryUsage::DeviceLocal: return m_device_buffer;
|
||||
}
|
||||
EXIT("BufferCache: invalid utility-buffer usage\n");
|
||||
}
|
||||
[[nodiscard]] const Buffer* GetGdsBuffer() const noexcept { return &m_gds_buffer; }
|
||||
[[nodiscard]] Buffer* GetBdaPageTableBuffer() noexcept { return &m_bda_pagetable_buffer; }
|
||||
[[nodiscard]] Buffer* GetFaultBuffer() noexcept { return m_fault_manager.GetFaultBuffer(); }
|
||||
[[nodiscard]] std::pair<Buffer*, uint64_t> ObtainBufferForImage(uint64_t vaddr, uint64_t size);
|
||||
void FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool is_gds);
|
||||
void CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t size, bool dst_gds,
|
||||
bool src_gds);
|
||||
// Cache-index and exact dirty-range queries require GPU-thread serialization.
|
||||
[[nodiscard]] bool IsRegionRegistered(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool HasGpuDirtyBytes(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionCpuModified(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionGpuModified(uint64_t vaddr, uint64_t size);
|
||||
void ProcessFaultBuffer();
|
||||
void SynchronizeBuffersInRange(uint64_t vaddr, uint64_t size);
|
||||
void RunGarbageCollector();
|
||||
|
||||
private:
|
||||
friend struct BufferCacheTestAccess;
|
||||
|
||||
struct CacheRange {
|
||||
uint64_t address = 0;
|
||||
uint64_t size = 0;
|
||||
};
|
||||
struct CachedBuffer;
|
||||
struct DownloadCopy;
|
||||
struct DownloadRange;
|
||||
struct RetiredBuffer;
|
||||
static constexpr uint64_t DOWNLOAD_ALIGNMENT = 64;
|
||||
[[nodiscard]] static uint64_t AlignDown(uint64_t value) noexcept;
|
||||
[[nodiscard]] static uint64_t AlignUp(uint64_t value);
|
||||
[[nodiscard]] static constexpr uint64_t AlignDownload(uint64_t size) noexcept {
|
||||
return (size + DOWNLOAD_ALIGNMENT - 1) & ~(DOWNLOAD_ALIGNMENT - 1);
|
||||
bool IsBufferInvalid(BufferId id) const {
|
||||
const auto* buffer = m_slot_buffers.try_get(id);
|
||||
return buffer == nullptr || buffer->is_deleted;
|
||||
}
|
||||
[[nodiscard]] static std::pair<uint64_t, uint64_t> DownloadEnvelope(const DownloadCopy& copy);
|
||||
[[nodiscard]] static bool ResolveOverlap(CacheRange& merged, CacheRange candidate) noexcept;
|
||||
void Upload(CommandBuffer& command, Buffer& destination, uint64_t destination_offset,
|
||||
const void* source, uint64_t size);
|
||||
[[nodiscard]] CachedBuffer& GetOrCreateBuffer(CommandBuffer& command, uint64_t vaddr,
|
||||
uint64_t size);
|
||||
[[nodiscard]] bool SynchronizeBuffer(CommandBuffer& command, Buffer& buffer, uint64_t vaddr,
|
||||
uint64_t size, bool is_written, bool is_texel_buffer);
|
||||
|
||||
using BufferMap = std::map<uint64_t, BufferId>;
|
||||
struct OverlapResult {
|
||||
BufferMap::iterator first;
|
||||
BufferMap::iterator last;
|
||||
uint64_t begin;
|
||||
uint64_t end;
|
||||
bool has_stream_leap;
|
||||
};
|
||||
|
||||
using PageTable = MultiLevelPageTable<BufferId, CACHING_PAGEBITS, 40, 16>;
|
||||
static_assert(CACHING_PAGESIZE == (uint64_t {1} << PageTable::kPageBits));
|
||||
void WriteDataBuffer(Buffer& buffer, uint64_t address, const void* source, uint64_t size);
|
||||
void TouchBuffer(const Buffer& buffer);
|
||||
[[nodiscard]] OverlapResult ResolveOverlaps(uint64_t vaddr, uint64_t size);
|
||||
void JoinOverlap(BufferId new_id, BufferId overlap_id, bool accumulate_stream_score);
|
||||
[[nodiscard]] BufferId CreateBuffer(uint64_t vaddr, uint64_t size);
|
||||
void Register(BufferId id);
|
||||
void Unregister(BufferId id);
|
||||
template <bool insert>
|
||||
void ChangeRegister(BufferId id);
|
||||
void DeleteBuffer(BufferId id);
|
||||
[[nodiscard]] bool SynchronizeBuffer(Buffer& buffer, uint64_t vaddr, uint64_t size,
|
||||
bool is_written, bool is_texel_buffer);
|
||||
[[nodiscard]] vk::Buffer UploadCopies(Buffer& buffer, std::span<vk::BufferCopy> copies,
|
||||
uint64_t total_size);
|
||||
[[nodiscard]] bool SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] std::vector<DownloadRange> RecordDownloads(std::span<const DownloadCopy> copies);
|
||||
void PublishDownloads(std::span<const DownloadRange> downloads);
|
||||
void QueueGarbageDownload(std::span<const DownloadCopy> copies, RetiredBuffer retire);
|
||||
void WriteHostMemory(uint64_t vaddr, std::span<const uint8_t> data);
|
||||
void ReadMemoryOnGpu(uint64_t vaddr, uint64_t size, bool is_write);
|
||||
// Queues backing publication; callers wait before clearing dirty pages or reusing their data.
|
||||
[[nodiscard]] bool DownloadBufferMemory(Buffer& buffer, uint64_t vaddr, uint64_t size);
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
FaultManager m_fault_manager;
|
||||
Buffer m_gds_buffer;
|
||||
std::shared_ptr<Buffer> m_null_buffer;
|
||||
std::map<uint64_t, std::unique_ptr<CachedBuffer>> m_buffers;
|
||||
Buffer m_bda_pagetable_buffer;
|
||||
Common::SlotVector<Buffer> m_slot_buffers;
|
||||
Common::LeastRecentlyUsedCache<BufferId, uint64_t> m_lru_cache;
|
||||
BufferMap m_buffers;
|
||||
PageTable m_page_table;
|
||||
RangeSet m_gpu_modified_ranges;
|
||||
MemoryTracker m_memory_tracker;
|
||||
StreamBuffer m_staging_buffer;
|
||||
@@ -110,7 +124,7 @@ private:
|
||||
StreamBuffer m_download_buffer;
|
||||
StreamBuffer m_device_buffer;
|
||||
TextureCache& m_texture_cache;
|
||||
uint64_t m_total_used_memory = 0;
|
||||
uint64_t m_total_used_memory = 0;
|
||||
uint64_t m_trigger_gc_memory = 1ull * 1024 * 1024 * 1024;
|
||||
uint64_t m_critical_gc_memory = 2ull * 1024 * 1024 * 1024;
|
||||
uint64_t m_gc_tick = 0;
|
||||
|
||||
@@ -0,0 +1,156 @@
|
||||
#include "graphics/host_gpu/renderer/cache/faultManager.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "gpu_tiler_shaders/fault_buffer_process_spv.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <bit>
|
||||
#include <cinttypes>
|
||||
#include <cstring>
|
||||
#include <limits>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr size_t MaxPageFaults = 1024;
|
||||
constexpr size_t PageFaultAreaSize = MaxPageFaults * sizeof(uint64_t);
|
||||
|
||||
} // namespace
|
||||
|
||||
FaultManager::FaultManager(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
BufferCache& buffer_cache)
|
||||
: m_graphics(graphics), m_scheduler(scheduler), m_buffer_cache(buffer_cache),
|
||||
m_fault_buffer(graphics, scheduler, MemoryUsage::DeviceLocal, 0, AllFlags,
|
||||
BufferCache::CACHING_NUMPAGES / 8),
|
||||
m_download_buffer(graphics, scheduler, MemoryUsage::Download, 0, AllFlags,
|
||||
MaxPendingFaults * PageFaultAreaSize) {
|
||||
SetVulkanObjectNameF(m_graphics.device, m_fault_buffer.Handle(), "Fault Buffer");
|
||||
|
||||
const vk::DescriptorSetLayoutBinding bindings[] {
|
||||
{0, vk::DescriptorType::eStorageBuffer, 1, vk::ShaderStageFlagBits::eCompute, nullptr},
|
||||
{1, vk::DescriptorType::eStorageBuffer, 1, vk::ShaderStageFlagBits::eCompute, nullptr},
|
||||
};
|
||||
vk::DescriptorSetLayoutCreateInfo layout_info {};
|
||||
layout_info.flags = vk::DescriptorSetLayoutCreateFlagBits::ePushDescriptorKHR;
|
||||
layout_info.bindingCount = std::size(bindings);
|
||||
layout_info.pBindings = bindings;
|
||||
RequireVulkanSuccess(
|
||||
m_graphics.device.createDescriptorSetLayout(&layout_info, nullptr,
|
||||
&m_fault_process_desc_layout),
|
||||
"create fault-buffer descriptor layout");
|
||||
|
||||
vk::ShaderModuleCreateInfo module_info {};
|
||||
module_info.codeSize = std::size(FAULT_BUFFER_PROCESS_SPV) * sizeof(uint32_t);
|
||||
module_info.pCode = FAULT_BUFFER_PROCESS_SPV;
|
||||
vk::ShaderModule module = nullptr;
|
||||
RequireVulkanSuccess(m_graphics.device.createShaderModule(&module_info, nullptr, &module),
|
||||
"create fault-buffer shader module");
|
||||
|
||||
vk::PipelineLayoutCreateInfo pipeline_layout_info {};
|
||||
pipeline_layout_info.setLayoutCount = 1;
|
||||
pipeline_layout_info.pSetLayouts = &m_fault_process_desc_layout;
|
||||
RequireVulkanSuccess(
|
||||
m_graphics.device.createPipelineLayout(&pipeline_layout_info, nullptr,
|
||||
&m_fault_process_pipeline_layout),
|
||||
"create fault-buffer pipeline layout");
|
||||
|
||||
vk::PipelineShaderStageCreateInfo stage {};
|
||||
stage.stage = vk::ShaderStageFlagBits::eCompute;
|
||||
stage.module = module;
|
||||
stage.pName = "main";
|
||||
vk::ComputePipelineCreateInfo pipeline_info {};
|
||||
pipeline_info.stage = stage;
|
||||
pipeline_info.layout = m_fault_process_pipeline_layout;
|
||||
const auto result = m_graphics.device.createComputePipelines(
|
||||
nullptr, 1, &pipeline_info, nullptr, &m_fault_process_pipeline);
|
||||
m_graphics.device.destroyShaderModule(module, nullptr);
|
||||
RequireVulkanSuccess(result, "create fault-buffer pipeline");
|
||||
SetVulkanObjectNameF(m_graphics.device, m_fault_process_pipeline, "Fault Buffer Parser");
|
||||
}
|
||||
|
||||
FaultManager::~FaultManager() {
|
||||
m_graphics.device.destroyPipeline(m_fault_process_pipeline, nullptr);
|
||||
m_graphics.device.destroyPipelineLayout(m_fault_process_pipeline_layout, nullptr);
|
||||
m_graphics.device.destroyDescriptorSetLayout(m_fault_process_desc_layout, nullptr);
|
||||
}
|
||||
|
||||
void FaultManager::ProcessFaultBuffer() {
|
||||
if (const auto wait_tick = m_fault_areas[m_current_area]; wait_tick != 0) {
|
||||
m_scheduler.Wait(wait_tick);
|
||||
m_scheduler.PopPendingOperations();
|
||||
}
|
||||
|
||||
const auto offset = m_current_area * PageFaultAreaSize;
|
||||
auto* mapped = m_download_buffer.Mapped().data() + offset;
|
||||
std::memset(mapped, 0, PageFaultAreaSize);
|
||||
m_download_buffer.Flush(offset, PageFaultAreaSize);
|
||||
|
||||
vk::BufferMemoryBarrier2 pre_barrier {};
|
||||
pre_barrier.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
pre_barrier.srcAccessMask = vk::AccessFlagBits2::eShaderWrite;
|
||||
pre_barrier.dstStageMask = vk::PipelineStageFlagBits2::eComputeShader;
|
||||
pre_barrier.dstAccessMask = vk::AccessFlagBits2::eShaderRead;
|
||||
pre_barrier.buffer = m_fault_buffer.Handle();
|
||||
pre_barrier.offset = 0;
|
||||
pre_barrier.size = m_fault_buffer.Size();
|
||||
auto post_barrier = pre_barrier;
|
||||
post_barrier.srcStageMask = vk::PipelineStageFlagBits2::eComputeShader;
|
||||
post_barrier.srcAccessMask = vk::AccessFlagBits2::eShaderWrite;
|
||||
post_barrier.dstStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
post_barrier.dstAccessMask = vk::AccessFlagBits2::eShaderWrite;
|
||||
|
||||
const vk::DescriptorBufferInfo infos[] {
|
||||
{m_fault_buffer.Handle(), 0, m_fault_buffer.Size()},
|
||||
{m_download_buffer.Handle(), offset, PageFaultAreaSize},
|
||||
};
|
||||
std::array<vk::WriteDescriptorSet, 2> writes {};
|
||||
for (uint32_t index = 0; index < writes.size(); ++index) {
|
||||
writes[index].dstBinding = index;
|
||||
writes[index].descriptorCount = 1;
|
||||
writes[index].descriptorType = vk::DescriptorType::eStorageBuffer;
|
||||
writes[index].pBufferInfo = &infos[index];
|
||||
}
|
||||
|
||||
m_scheduler.EndRendering();
|
||||
auto command = m_scheduler.Current().Handle();
|
||||
vk::DependencyInfo dependency {};
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.bufferMemoryBarrierCount = 1;
|
||||
dependency.pBufferMemoryBarriers = &pre_barrier;
|
||||
command.pipelineBarrier2(dependency);
|
||||
command.bindPipeline(vk::PipelineBindPoint::eCompute, m_fault_process_pipeline);
|
||||
command.pushDescriptorSetKHR(vk::PipelineBindPoint::eCompute,
|
||||
m_fault_process_pipeline_layout, 0, writes);
|
||||
const auto num_threads = BufferCache::CACHING_NUMPAGES / 32;
|
||||
const auto num_workgroups = (num_threads + 63) / 64;
|
||||
command.dispatch(static_cast<uint32_t>(num_workgroups), 1, 1);
|
||||
dependency.pBufferMemoryBarriers = &post_barrier;
|
||||
command.pipelineBarrier2(dependency);
|
||||
|
||||
const auto area = m_current_area;
|
||||
m_scheduler.DeferOperation([this, mapped, offset, area] {
|
||||
m_download_buffer.Invalidate(offset, PageFaultAreaSize);
|
||||
RangeSet fault_ranges;
|
||||
const auto* faults = std::bit_cast<const uint64_t*>(mapped);
|
||||
const auto count = static_cast<uint32_t>(faults[0]);
|
||||
for (uint32_t index = 1; index <= count; ++index) {
|
||||
fault_ranges.Add(faults[index], BufferCache::CACHING_PAGESIZE);
|
||||
LOGF("Accessed non-GPU cached memory at 0x%016" PRIx64 "\n", faults[index]);
|
||||
}
|
||||
fault_ranges.ForEach([this](uint64_t start, uint64_t end) {
|
||||
EXIT_IF(end - start > std::numeric_limits<uint32_t>::max());
|
||||
(void)m_buffer_cache.FindBuffer(start, end - start);
|
||||
});
|
||||
m_fault_areas[area] = 0;
|
||||
});
|
||||
|
||||
m_fault_areas[m_current_area++] = m_scheduler.CurrentTick();
|
||||
m_current_area %= MaxPendingFaults;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -0,0 +1,40 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_CACHE_FAULTMANAGER_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_CACHE_FAULTMANAGER_H_
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
|
||||
#include <array>
|
||||
#include <cstdint>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class BufferCache;
|
||||
|
||||
class FaultManager {
|
||||
static constexpr size_t MaxPendingFaults = 8;
|
||||
|
||||
public:
|
||||
FaultManager(GraphicContext& graphics, CommandScheduler& scheduler, BufferCache& buffer_cache);
|
||||
~FaultManager();
|
||||
KYTY_CLASS_NO_COPY(FaultManager);
|
||||
|
||||
[[nodiscard]] Buffer* GetFaultBuffer() noexcept { return &m_fault_buffer; }
|
||||
void ProcessFaultBuffer();
|
||||
|
||||
private:
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
BufferCache& m_buffer_cache;
|
||||
Buffer m_fault_buffer;
|
||||
Buffer m_download_buffer;
|
||||
std::array<uint64_t, MaxPendingFaults> m_fault_areas {};
|
||||
uint32_t m_current_area = 0;
|
||||
vk::DescriptorSetLayout m_fault_process_desc_layout = nullptr;
|
||||
vk::Pipeline m_fault_process_pipeline = nullptr;
|
||||
vk::PipelineLayout m_fault_process_pipeline_layout = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_CACHE_FAULTMANAGER_H_
|
||||
@@ -1,85 +0,0 @@
|
||||
#include "graphics/host_gpu/renderer/cache/gpuResourceManager.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/guest_gpu/graphicsRun.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
namespace Libs::Graphics {
|
||||
|
||||
GpuResourceManager::GpuResourceManager(GraphicContext& graphics, CommandScheduler& scheduler)
|
||||
: m_scheduler(scheduler), m_buffer_cache(graphics, scheduler, m_page_manager, m_texture_cache),
|
||||
m_texture_cache(graphics, scheduler, m_page_manager, m_buffer_cache) {}
|
||||
|
||||
GpuResourceManager::~GpuResourceManager() = default;
|
||||
|
||||
bool GpuResourceManager::HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept {
|
||||
constexpr uint64_t fault_size = 8;
|
||||
if (!IsMapped(fault_vaddr, fault_size)) {
|
||||
return false;
|
||||
}
|
||||
if (access == PageFaultAccess::Write) {
|
||||
m_buffer_cache.InvalidateMemory(fault_vaddr, fault_size);
|
||||
m_texture_cache.InvalidateMemory(fault_vaddr, fault_size);
|
||||
} else {
|
||||
m_buffer_cache.ReadMemory(fault_vaddr, fault_size);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GpuResourceManager::InvalidateMemory(uint64_t vaddr, uint64_t size) {
|
||||
if (!IsMapped(vaddr, size)) {
|
||||
return false;
|
||||
}
|
||||
m_buffer_cache.InvalidateMemory(vaddr, size);
|
||||
m_texture_cache.InvalidateMemory(vaddr, size);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GpuResourceManager::IsMapped(uint64_t vaddr, uint64_t size) const noexcept {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
return false;
|
||||
}
|
||||
std::shared_lock lock(m_mapped_ranges_mutex);
|
||||
return m_mapped_ranges.Contains(vaddr, size);
|
||||
}
|
||||
|
||||
void GpuResourceManager::MapMemory(uint64_t vaddr, uint64_t size) {
|
||||
{
|
||||
std::lock_guard lock(m_mapped_ranges_mutex);
|
||||
m_mapped_ranges.Add(vaddr, size);
|
||||
}
|
||||
m_page_manager.OnGpuMap(vaddr, size);
|
||||
}
|
||||
|
||||
void GpuResourceManager::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
if (CommandScheduler::InDeferredOperation()) {
|
||||
EXIT("unsupported memory unmap from an asynchronous GPU completion, "
|
||||
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vaddr, size);
|
||||
}
|
||||
const auto unmap = [this, vaddr, size] {
|
||||
if (m_scheduler.Active()) {
|
||||
const auto tick = m_scheduler.CurrentTick();
|
||||
m_scheduler.FinishCurrent();
|
||||
m_scheduler.WaitPriorityOperations(tick);
|
||||
}
|
||||
m_buffer_cache.UnmapMemory(vaddr, size);
|
||||
m_texture_cache.UnmapMemory(vaddr, size);
|
||||
m_page_manager.OnGpuUnmap(vaddr, size);
|
||||
std::lock_guard lock(m_mapped_ranges_mutex);
|
||||
m_mapped_ranges.Subtract(vaddr, size);
|
||||
};
|
||||
if (m_gpu == nullptr) {
|
||||
unmap();
|
||||
return;
|
||||
}
|
||||
m_gpu->SendCommandSync(unmap);
|
||||
}
|
||||
|
||||
void GpuResourceManager::RunGarbageCollector() {
|
||||
m_texture_cache.ProcessDownloadImages();
|
||||
m_texture_cache.RunGarbageCollector();
|
||||
m_buffer_cache.RunGarbageCollector();
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -1,47 +0,0 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_GPURESOURCEMANAGER_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_GPURESOURCEMANAGER_H_
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/pageManager.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <shared_mutex>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class CommandScheduler;
|
||||
class GuestGpu;
|
||||
|
||||
class GpuResourceManager {
|
||||
public:
|
||||
GpuResourceManager(GraphicContext& graphics, CommandScheduler& scheduler);
|
||||
~GpuResourceManager();
|
||||
KYTY_CLASS_NO_COPY(GpuResourceManager);
|
||||
|
||||
[[nodiscard]] BufferCache& GetBufferCache() { return m_buffer_cache; }
|
||||
[[nodiscard]] TextureCache& GetTextureCache() { return m_texture_cache; }
|
||||
void SetGpu(GuestGpu* gpu) noexcept { m_gpu = gpu; }
|
||||
|
||||
[[nodiscard]] bool HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept;
|
||||
[[nodiscard]] bool InvalidateMemory(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsMapped(uint64_t vaddr, uint64_t size) const noexcept;
|
||||
void MapMemory(uint64_t vaddr, uint64_t size);
|
||||
void UnmapMemory(uint64_t vaddr, uint64_t size);
|
||||
void RunGarbageCollector();
|
||||
|
||||
private:
|
||||
PageManager m_page_manager;
|
||||
CommandScheduler& m_scheduler;
|
||||
BufferCache m_buffer_cache;
|
||||
TextureCache m_texture_cache;
|
||||
mutable std::shared_mutex m_mapped_ranges_mutex;
|
||||
RangeSet m_mapped_ranges;
|
||||
GuestGpu* m_gpu = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_GPURESOURCEMANAGER_H_
|
||||
@@ -256,17 +256,6 @@ private:
|
||||
size_type m_inline_size = 0;
|
||||
};
|
||||
|
||||
// Removes only the requested owner. Other owners in the same page entry remain intact.
|
||||
template <typename Container, typename Value>
|
||||
[[nodiscard]] bool EraseExact(Container& owners, const Value& owner) {
|
||||
const auto it = std::find(owners.begin(), owners.end(), owner);
|
||||
if (it == owners.end()) {
|
||||
return false;
|
||||
}
|
||||
owners.erase(it);
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_MULTILEVELPAGETABLE_H_
|
||||
@@ -116,9 +116,6 @@ vk::Sampler SamplerCache::GetSampler(const ShaderSamplerResource& r) {
|
||||
default: EXIT("unknown border color: %d", static_cast<int>(r.BorderColorType()));
|
||||
}
|
||||
|
||||
sampler_info.sType = vk::StructureType::eSamplerCreateInfo;
|
||||
sampler_info.pNext = nullptr;
|
||||
sampler_info.flags = {};
|
||||
sampler_info.magFilter = to_vk_filter(mag_filter);
|
||||
sampler_info.minFilter = to_vk_filter(min_filter);
|
||||
sampler_info.mipmapMode =
|
||||
|
||||
+47
-70
@@ -1,13 +1,12 @@
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <limits>
|
||||
#include <numeric>
|
||||
#include <vk_mem_alloc.h>
|
||||
|
||||
@@ -46,16 +45,11 @@ constexpr size_t WATCHES_RESERVE_CHUNK = 0x1000;
|
||||
result = value;
|
||||
return true;
|
||||
}
|
||||
const auto remainder = value % alignment;
|
||||
if (remainder == 0) {
|
||||
result = value;
|
||||
return true;
|
||||
}
|
||||
const auto increment = alignment - remainder;
|
||||
if (value > std::numeric_limits<uint64_t>::max() - increment) {
|
||||
const auto aligned = Common::AlignUp(value, alignment);
|
||||
if (aligned < value) {
|
||||
return false;
|
||||
}
|
||||
result = value + increment;
|
||||
result = aligned;
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -64,17 +58,20 @@ constexpr size_t WATCHES_RESERVE_CHUNK = 0x1000;
|
||||
Buffer::Buffer(GraphicContext& graphics, CommandScheduler& scheduler, MemoryUsage usage,
|
||||
uint64_t cpu_address, vk::BufferUsageFlags flags, uint64_t size)
|
||||
: m_graphics(&graphics), m_scheduler(&scheduler), m_usage(usage), m_cpu_address(cpu_address),
|
||||
m_size(size), m_buffer(std::make_unique<VulkanBuffer>()) {
|
||||
m_size(size) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(graphics.allocator == nullptr || size == 0);
|
||||
|
||||
vk::BufferCreateInfo buffer_info {};
|
||||
buffer_info.size = size;
|
||||
buffer_info.usage = flags;
|
||||
buffer_info.sharingMode = vk::SharingMode::eExclusive;
|
||||
|
||||
const bool with_bda = bool(flags & vk::BufferUsageFlagBits::eShaderDeviceAddress);
|
||||
const VmaAllocationCreateFlags bda_flag =
|
||||
with_bda ? VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT : 0;
|
||||
VmaAllocationCreateInfo allocation_info {};
|
||||
allocation_info.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | AllocationFlags(usage);
|
||||
allocation_info.flags =
|
||||
VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | bda_flag | AllocationFlags(usage);
|
||||
allocation_info.usage = AllocationUsage(usage);
|
||||
allocation_info.preferredFlags = usage == MemoryUsage::DeviceLocal
|
||||
? VkMemoryPropertyFlags {}
|
||||
@@ -84,72 +81,70 @@ Buffer::Buffer(GraphicContext& graphics, CommandScheduler& scheduler, MemoryUsag
|
||||
VkBuffer native_buffer = VK_NULL_HANDLE;
|
||||
const auto result = static_cast<vk::Result>(vmaCreateBuffer(
|
||||
graphics.allocator, static_cast<const VkBufferCreateInfo*>(buffer_info), &allocation_info,
|
||||
&native_buffer, &m_buffer->memory.allocation, &allocation_result));
|
||||
&native_buffer, &m_allocation, &allocation_result));
|
||||
if (result != vk::Result::eSuccess) {
|
||||
graphics.LogMemoryBudget();
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
|
||||
m_buffer->buffer = native_buffer;
|
||||
m_buffer->usage = flags;
|
||||
m_buffer->buffer_size = size;
|
||||
m_buffer->memory.allocation_info = allocation_result;
|
||||
m_buffer->memory.memory = allocation_result.deviceMemory;
|
||||
m_buffer->memory.offset = allocation_result.offset;
|
||||
m_buffer->memory.type = allocation_result.memoryType;
|
||||
m_buffer->memory.unique_id = VulkanNextMemoryUniqueId();
|
||||
graphics.device.getBufferMemoryRequirements(m_buffer->buffer, &m_buffer->memory.requirements);
|
||||
m_buffer = native_buffer;
|
||||
if (with_bda) {
|
||||
vk::BufferDeviceAddressInfo address_info {};
|
||||
address_info.buffer = m_buffer;
|
||||
m_device_address = graphics.device.getBufferAddress(address_info);
|
||||
EXIT_IF(m_device_address == 0);
|
||||
}
|
||||
|
||||
VkMemoryPropertyFlags properties = 0;
|
||||
vmaGetAllocationMemoryProperties(graphics.allocator, m_buffer->memory.allocation, &properties);
|
||||
m_buffer->memory.property = vk::MemoryPropertyFlags(properties);
|
||||
m_is_coherent = (properties & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0;
|
||||
vmaGetAllocationMemoryProperties(graphics.allocator, m_allocation, &properties);
|
||||
m_coherent = (properties & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0;
|
||||
if (allocation_result.pMappedData != nullptr) {
|
||||
m_mapped = {static_cast<uint8_t*>(allocation_result.pMappedData),
|
||||
static_cast<size_t>(size)};
|
||||
}
|
||||
VulkanTrackAllocation(m_buffer->memory);
|
||||
}
|
||||
|
||||
Buffer::~Buffer() {
|
||||
if (m_buffer->buffer != nullptr) {
|
||||
VulkanUntrackAllocation(m_buffer->memory);
|
||||
vmaDestroyBuffer(m_graphics->allocator, m_buffer->buffer, m_buffer->memory.allocation);
|
||||
if (m_buffer != nullptr) {
|
||||
vmaDestroyBuffer(m_graphics->allocator, m_buffer, m_allocation);
|
||||
}
|
||||
}
|
||||
|
||||
vk::Buffer Buffer::Handle() const noexcept {
|
||||
return m_buffer->buffer;
|
||||
vk::DeviceAddress Buffer::BufferDeviceAddress() const noexcept {
|
||||
EXIT_IF(m_device_address == 0);
|
||||
return m_device_address;
|
||||
}
|
||||
|
||||
bool Buffer::IsInBounds(uint64_t address, uint64_t size) const noexcept {
|
||||
return address >= m_cpu_address && size <= m_size && address - m_cpu_address <= m_size - size;
|
||||
}
|
||||
|
||||
void Buffer::Write(uint64_t offset, const void* source, uint64_t size) {
|
||||
EXIT_IF(source == nullptr || m_mapped.empty() || offset > m_size || size > m_size - offset);
|
||||
std::memcpy(m_mapped.data() + offset, source, static_cast<size_t>(size));
|
||||
Flush(offset, size);
|
||||
return address >= m_cpu_address && size <= Size() && address - m_cpu_address <= Size() - size;
|
||||
}
|
||||
|
||||
void Buffer::Flush(uint64_t offset, uint64_t size) {
|
||||
EXIT_IF(m_mapped.empty() || offset > m_size || size > m_size - offset);
|
||||
if (!m_is_coherent && size != 0) {
|
||||
EXIT_IF(m_mapped.empty() || offset > Size() || size > Size() - offset);
|
||||
if (!IsCoherent() && size != 0) {
|
||||
const auto result =
|
||||
vmaFlushAllocation(m_graphics->allocator, m_buffer->memory.allocation, offset, size);
|
||||
vmaFlushAllocation(m_graphics->allocator, m_allocation, offset, size);
|
||||
EXIT_NOT_IMPLEMENTED(static_cast<vk::Result>(result) != vk::Result::eSuccess);
|
||||
}
|
||||
}
|
||||
|
||||
void Buffer::Invalidate(uint64_t offset, uint64_t size) {
|
||||
EXIT_IF(m_usage != MemoryUsage::Download || offset > Size() || size > Size() - offset);
|
||||
if (!IsCoherent() && size != 0) {
|
||||
const auto result =
|
||||
vmaInvalidateAllocation(m_graphics->allocator, m_allocation, offset, size);
|
||||
EXIT_NOT_IMPLEMENTED(static_cast<vk::Result>(result) != vk::Result::eSuccess);
|
||||
}
|
||||
}
|
||||
|
||||
vk::BufferMemoryBarrier Buffer::Barrier(uint64_t offset, uint64_t size, vk::AccessFlags source,
|
||||
vk::AccessFlags destination) const {
|
||||
if (Handle() == nullptr || size == 0 || offset > m_size || size > m_size - offset) {
|
||||
if (Handle() == nullptr || size == 0 || offset > Size() || size > Size() - offset) {
|
||||
EXIT("Buffer: invalid DMA barrier, handle=%p offset=0x%016" PRIx64 " size=0x%016" PRIx64
|
||||
" capacity=0x%016" PRIx64 "\n",
|
||||
static_cast<const void*>(Handle()), offset, size, m_size);
|
||||
static_cast<const void*>(Handle()), offset, size, Size());
|
||||
}
|
||||
vk::BufferMemoryBarrier barrier {};
|
||||
barrier.sType = vk::StructureType::eBufferMemoryBarrier;
|
||||
barrier.srcAccessMask = source;
|
||||
barrier.dstAccessMask = destination;
|
||||
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
@@ -164,8 +159,8 @@ void Buffer::CopyFrom(CommandBuffer& command, const Buffer& source, uint64_t sou
|
||||
uint64_t destination_offset, uint64_t size, vk::AccessFlags source_before,
|
||||
vk::AccessFlags destination_before, vk::AccessFlags source_after,
|
||||
vk::AccessFlags destination_after) {
|
||||
if (size == 0 || source_offset > source.m_size || size > source.m_size - source_offset ||
|
||||
destination_offset > m_size || size > m_size - destination_offset) {
|
||||
if (size == 0 || source_offset > source.Size() || size > source.Size() - source_offset ||
|
||||
destination_offset > Size() || size > Size() - destination_offset) {
|
||||
EXIT("Buffer: invalid copy range\n");
|
||||
}
|
||||
if (source.Handle() == Handle() && source_offset < destination_offset + size &&
|
||||
@@ -222,10 +217,8 @@ void Buffer::Fill(uint64_t offset, uint64_t size, uint32_t value) {
|
||||
|
||||
StreamBuffer::StreamBuffer(GraphicContext& graphics, CommandScheduler& scheduler, MemoryUsage usage,
|
||||
uint64_t size)
|
||||
: Buffer(graphics, scheduler, usage, 0, AllFlags, size) {
|
||||
ReserveWatches(m_current_watches, WATCHES_INITIAL_RESERVE);
|
||||
ReserveWatches(m_previous_watches, WATCHES_INITIAL_RESERVE);
|
||||
}
|
||||
: Buffer(graphics, scheduler, usage, 0, AllFlags, size),
|
||||
m_current_watches(WATCHES_INITIAL_RESERVE), m_previous_watches(WATCHES_INITIAL_RESERVE) {}
|
||||
|
||||
bool StreamBuffer::NormalizeReservation(bool coherent, uint64_t atom, uint64_t& size,
|
||||
uint64_t& alignment) {
|
||||
@@ -290,10 +283,8 @@ std::pair<uint8_t*, uint64_t> StreamBuffer::Map(uint64_t size, uint64_t alignmen
|
||||
}
|
||||
|
||||
void StreamBuffer::Commit() {
|
||||
if (!IsCoherent() && Usage() != MemoryUsage::Download && m_mapped_size != 0) {
|
||||
const auto result = vmaFlushAllocation(
|
||||
Graphics().allocator, NativeBuffer().memory.allocation, m_offset, m_mapped_size);
|
||||
EXIT_NOT_IMPLEMENTED(static_cast<vk::Result>(result) != vk::Result::eSuccess);
|
||||
if (Usage() != MemoryUsage::Download && m_mapped_size != 0) {
|
||||
Flush(m_offset, m_mapped_size);
|
||||
}
|
||||
|
||||
m_offset += m_mapped_size;
|
||||
@@ -303,23 +294,13 @@ void StreamBuffer::Commit() {
|
||||
return;
|
||||
}
|
||||
if (m_current_watch_cursor + 1 >= m_current_watches.size()) {
|
||||
ReserveWatches(m_current_watches, WATCHES_RESERVE_CHUNK);
|
||||
m_current_watches.resize(m_current_watches.size() + WATCHES_RESERVE_CHUNK);
|
||||
}
|
||||
auto& watch = m_current_watches[m_current_watch_cursor++];
|
||||
watch.upper_bound = m_offset;
|
||||
watch.tick = tick;
|
||||
}
|
||||
|
||||
void StreamBuffer::Invalidate(uint64_t offset, uint64_t size) {
|
||||
EXIT_IF(Usage() != MemoryUsage::Download || offset > Size() || size > Size() - offset);
|
||||
if (IsCoherent() || size == 0) {
|
||||
return;
|
||||
}
|
||||
const auto result = vmaInvalidateAllocation(Graphics().allocator,
|
||||
NativeBuffer().memory.allocation, offset, size);
|
||||
EXIT_NOT_IMPLEMENTED(static_cast<vk::Result>(result) != vk::Result::eSuccess);
|
||||
}
|
||||
|
||||
uint64_t StreamBuffer::Copy(const void* source, uint64_t size, uint64_t alignment) {
|
||||
EXIT_IF(source == nullptr);
|
||||
const auto [data, offset] = Map(size, alignment);
|
||||
@@ -329,10 +310,6 @@ uint64_t StreamBuffer::Copy(const void* source, uint64_t size, uint64_t alignmen
|
||||
return offset;
|
||||
}
|
||||
|
||||
void StreamBuffer::ReserveWatches(std::vector<Watch>& watches, size_t grow_size) {
|
||||
watches.resize(watches.size() + grow_size);
|
||||
}
|
||||
|
||||
bool StreamBuffer::WaitPendingOperations(const std::vector<Watch>& watches,
|
||||
std::optional<size_t> invalidation_mark,
|
||||
uint64_t requested_upper_bound, bool allow_wait,
|
||||
|
||||
+18
-13
@@ -6,19 +6,19 @@
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
VK_DEFINE_HANDLE(VmaAllocation)
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class CommandBuffer;
|
||||
class CommandScheduler;
|
||||
struct StreamBufferTestAccess;
|
||||
struct GraphicContext;
|
||||
struct VulkanBuffer;
|
||||
|
||||
enum class MemoryUsage : uint8_t {
|
||||
DeviceLocal,
|
||||
@@ -42,18 +42,21 @@ public:
|
||||
~Buffer();
|
||||
KYTY_CLASS_NO_COPY(Buffer);
|
||||
|
||||
[[nodiscard]] vk::Buffer Handle() const noexcept;
|
||||
[[nodiscard]] vk::Buffer Handle() const noexcept { return m_buffer; }
|
||||
[[nodiscard]] uint64_t Size() const noexcept { return m_size; }
|
||||
[[nodiscard]] std::span<uint8_t> Mapped() const noexcept { return m_mapped; }
|
||||
[[nodiscard]] bool IsCoherent() const noexcept { return m_is_coherent; }
|
||||
[[nodiscard]] bool IsCoherent() const noexcept { return m_coherent; }
|
||||
[[nodiscard]] MemoryUsage Usage() const noexcept { return m_usage; }
|
||||
[[nodiscard]] uint64_t CpuAddress() const noexcept { return m_cpu_address; }
|
||||
[[nodiscard]] vk::DeviceAddress BufferDeviceAddress() const noexcept;
|
||||
[[nodiscard]] uint64_t Offset(uint64_t address) const noexcept {
|
||||
return address - m_cpu_address;
|
||||
}
|
||||
[[nodiscard]] bool IsInBounds(uint64_t address, uint64_t size) const noexcept;
|
||||
void Write(uint64_t offset, const void* source, uint64_t size);
|
||||
void IncreaseStreamScore(int score) noexcept { stream_score += score; }
|
||||
[[nodiscard]] int StreamScore() const noexcept { return stream_score; }
|
||||
void Flush(uint64_t offset, uint64_t size);
|
||||
void Invalidate(uint64_t offset, uint64_t size);
|
||||
void CopyFrom(CommandBuffer& command, const Buffer& source, uint64_t source_offset,
|
||||
uint64_t destination_offset, uint64_t size,
|
||||
vk::AccessFlags source_before = vk::AccessFlagBits::eMemoryWrite,
|
||||
@@ -65,10 +68,14 @@ public:
|
||||
vk::AccessFlagBits::eMemoryWrite);
|
||||
void Fill(uint64_t offset, uint64_t size, uint32_t value);
|
||||
|
||||
// BufferCache state lives directly on the resource.
|
||||
bool is_deleted = false;
|
||||
int stream_score = 0;
|
||||
size_t lru_id = 0;
|
||||
|
||||
protected:
|
||||
[[nodiscard]] GraphicContext& Graphics() const noexcept { return *m_graphics; }
|
||||
[[nodiscard]] CommandScheduler& Scheduler() const noexcept { return *m_scheduler; }
|
||||
[[nodiscard]] VulkanBuffer& NativeBuffer() noexcept { return *m_buffer; }
|
||||
|
||||
private:
|
||||
[[nodiscard]] vk::BufferMemoryBarrier Barrier(uint64_t offset, uint64_t size,
|
||||
@@ -79,10 +86,12 @@ private:
|
||||
CommandScheduler* m_scheduler = nullptr;
|
||||
MemoryUsage m_usage = MemoryUsage::DeviceLocal;
|
||||
uint64_t m_cpu_address = 0;
|
||||
uint64_t m_size = 0;
|
||||
std::unique_ptr<VulkanBuffer> m_buffer;
|
||||
vk::DeviceAddress m_device_address = 0;
|
||||
vk::Buffer m_buffer = nullptr;
|
||||
VmaAllocation m_allocation = nullptr;
|
||||
uint64_t m_size;
|
||||
bool m_coherent = false;
|
||||
std::span<uint8_t> m_mapped;
|
||||
bool m_is_coherent = false;
|
||||
};
|
||||
|
||||
class StreamBuffer final: public Buffer {
|
||||
@@ -93,9 +102,6 @@ public:
|
||||
[[nodiscard]] std::pair<uint8_t*, uint64_t> Map(uint64_t size, uint64_t alignment = 0,
|
||||
bool allow_wait = true);
|
||||
void Commit();
|
||||
// Download mappings become visible to the CPU only after their GPU completion tick is free.
|
||||
// Call this from the scheduler's deferred completion operation before reading Mapped().
|
||||
void Invalidate(uint64_t offset, uint64_t size);
|
||||
[[nodiscard]] uint64_t Copy(const void* source, uint64_t size, uint64_t alignment = 0);
|
||||
|
||||
private:
|
||||
@@ -106,7 +112,6 @@ private:
|
||||
uint64_t upper_bound = 0;
|
||||
};
|
||||
|
||||
void ReserveWatches(std::vector<Watch>& watches, size_t grow_size);
|
||||
[[nodiscard]] static bool NormalizeReservation(bool coherent, uint64_t atom, uint64_t& size,
|
||||
uint64_t& alignment);
|
||||
[[nodiscard]] bool WaitPendingOperations(const std::vector<Watch>& watches,
|
||||
|
||||
+699
-714
File diff suppressed because it is too large.
Load diff
+69
-71
@@ -4,17 +4,18 @@
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/lruCache.h"
|
||||
#include "common/slotVector.h"
|
||||
#include "graphics/host_gpu/pageManager.h"
|
||||
#include "graphics/host_gpu/regionManager.h"
|
||||
#include "graphics/host_gpu/renderer/cache/multiLevelPageTable.h"
|
||||
#include "graphics/host_gpu/renderer/image/blitHelper.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
#include "graphics/host_gpu/renderer/image/tiler.h"
|
||||
|
||||
#include <compare>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <set>
|
||||
#include <utility>
|
||||
#include <type_traits>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
@@ -25,8 +26,6 @@ class BufferCache;
|
||||
class CommandBuffer;
|
||||
class CommandScheduler;
|
||||
class RenderExecutor;
|
||||
class StreamBuffer;
|
||||
class TileManager;
|
||||
struct TextureCacheTestAccess;
|
||||
|
||||
class TextureCache {
|
||||
@@ -39,12 +38,6 @@ public:
|
||||
BindingType type = BindingType::Texture;
|
||||
};
|
||||
|
||||
struct RegionInfo {
|
||||
bool image_pages = false;
|
||||
bool image_bytes = false;
|
||||
bool gpu_image_bytes = false;
|
||||
};
|
||||
|
||||
TextureCache(GraphicContext& graphics, CommandScheduler& scheduler, PageManager& page_manager,
|
||||
BufferCache& buffer_cache);
|
||||
~TextureCache();
|
||||
@@ -57,24 +50,25 @@ public:
|
||||
[[nodiscard]] vk::ImageView FindTexture(ImageId id, const ImageDesc& desc);
|
||||
[[nodiscard]] vk::ImageView FindRenderTarget(ImageId id, const ImageDesc& desc);
|
||||
[[nodiscard]] vk::ImageView FindDepthTarget(ImageId id, const ImageDesc& desc);
|
||||
[[nodiscard]] Image& GetImage(ImageId id);
|
||||
[[nodiscard]] const Image& GetImage(ImageId id) const;
|
||||
void MarkGpuWritten(ImageId id);
|
||||
[[nodiscard]] Image& GetImage(ImageId id) {
|
||||
auto& image = m_slot_images[id];
|
||||
TouchImage(image);
|
||||
return image;
|
||||
}
|
||||
void MarkGpuWritten(ImageId id);
|
||||
|
||||
[[nodiscard]] bool ClearImageFromBuffer(CommandBuffer& command, uint64_t address, uint64_t size,
|
||||
uint32_t packed_clear);
|
||||
void InvalidateMemory(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] bool InvalidateMemoryFromGPU(uint64_t address, uint64_t size,
|
||||
bool formatted_buffer_write = false);
|
||||
[[nodiscard]] RegionInfo QueryRegion(uint64_t address, uint64_t size);
|
||||
void InvalidateMemoryFromGPU(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionGpuModified(uint64_t address, uint64_t size);
|
||||
|
||||
[[nodiscard]] bool IsMeta(uint64_t address);
|
||||
[[nodiscard]] bool IsMetaCleared(uint64_t address, uint32_t slice,
|
||||
uint32_t* fill_value = nullptr);
|
||||
[[nodiscard]] bool ClearMeta(uint64_t address);
|
||||
// Returns true when registered DCC absorbed the fill and the caller may skip the dispatch.
|
||||
// False may still record PendingDcc state, but the guest dispatch must execute.
|
||||
[[nodiscard]] bool TryConsumeDccFill(uint64_t address, uint64_t size, uint32_t fill_value);
|
||||
// Record deferred DCC state while the original guest dispatch writes the metadata.
|
||||
void TrackDccFill(uint64_t address, uint64_t size, uint32_t fill_value);
|
||||
[[nodiscard]] bool TouchMeta(uint64_t address, uint32_t slice, bool is_clear);
|
||||
|
||||
void UnmapMemory(uint64_t address, uint64_t size);
|
||||
@@ -83,19 +77,14 @@ public:
|
||||
|
||||
private:
|
||||
enum class TransferDirection { Upload, Download };
|
||||
struct ColorTransferPlan;
|
||||
struct DownloadPlan;
|
||||
|
||||
struct Slot {
|
||||
std::shared_ptr<Image> image;
|
||||
uint32_t generation = 1;
|
||||
};
|
||||
struct TextureTransfer;
|
||||
struct ImageDownload;
|
||||
|
||||
struct MetaDataInfo {
|
||||
// A guest metadata-fill dispatch may initialize DCC before its render target is bound.
|
||||
// PendingDcc retains that exact fill until FindRenderTarget classifies the address,
|
||||
// PendingDcc retains that exact fill until an image binding classifies the address,
|
||||
// without exposing an unconfirmed buffer address to the normal metadata heuristics.
|
||||
// Keep all surface metadata in this one shadPS4-style entry so CMask/FMask can be
|
||||
// Keep all surface metadata in one entry so CMask/FMask can be
|
||||
// registered beside HTile and DCC without introducing parallel tracking paths.
|
||||
enum class Type : uint8_t { PendingDcc, CMask, FMask, HTile, Dcc };
|
||||
|
||||
@@ -114,26 +103,38 @@ private:
|
||||
using ImageIds = InlinePageOwnerList<ImageId, 16>;
|
||||
using ImagePageTable = MultiLevelPageTable<ImageIds, 20, 40, 10>;
|
||||
|
||||
[[nodiscard]] Image& ResolveImage(ImageId id);
|
||||
[[nodiscard]] const Image& ResolveImage(ImageId id) const;
|
||||
[[nodiscard]] std::shared_ptr<Image> ResolveOwner(ImageId id) const;
|
||||
[[nodiscard]] ImageId InsertImage(const ImageInfo& info);
|
||||
[[nodiscard]] ImageId GetNullImage(const ImageDesc& desc);
|
||||
void RegisterImage(ImageId id);
|
||||
void UnregisterImage(ImageId id);
|
||||
void DeleteImage(ImageId id);
|
||||
void FreeImage(ImageId id);
|
||||
void RetainImage(CommandBuffer& command, ImageId id);
|
||||
void TouchImage(Image& image);
|
||||
void TrackImage(ImageId id);
|
||||
void TrackImageHead(ImageId id);
|
||||
void TrackImageTail(ImageId id);
|
||||
void UntrackImage(ImageId id);
|
||||
void UntrackImageHead(ImageId id);
|
||||
void UntrackImageTail(ImageId id);
|
||||
void MarkAsMaybeDirty(ImageId id, Image& image);
|
||||
void TrackImageDownload(ImageId id);
|
||||
void TrackImageDownloadLocked(ImageId id, Image& image);
|
||||
// Callers have validated the nonempty 40-bit range with TryGetPageRange.
|
||||
template <typename Func>
|
||||
static void ForEachPage(uint64_t address, size_t size, Func&& func) {
|
||||
using FuncReturn = typename std::invoke_result<Func, uint64_t>::type;
|
||||
static constexpr bool RETURNS_BOOL = std::is_same_v<FuncReturn, bool>;
|
||||
const uint64_t page_end = (address + size - 1) >> ImagePageTable::kPageBits;
|
||||
for (uint64_t page = address >> ImagePageTable::kPageBits; page <= page_end; ++page) {
|
||||
if constexpr (RETURNS_BOOL) {
|
||||
if (func(page)) {
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
func(page);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] ImageId InsertImage(const ImageInfo& info);
|
||||
[[nodiscard]] ImageId GetNullImage(const ImageDesc& desc);
|
||||
void RegisterImage(ImageId id);
|
||||
void UnregisterImage(ImageId id);
|
||||
void DeleteImage(ImageId id);
|
||||
void FreeImage(ImageId id);
|
||||
void TouchImage(Image& image);
|
||||
void TrackImage(ImageId id);
|
||||
void TrackImageHead(ImageId id);
|
||||
void TrackImageTail(ImageId id);
|
||||
void UntrackImage(ImageId id);
|
||||
void UntrackImageHead(ImageId id);
|
||||
void UntrackImageTail(ImageId id);
|
||||
void MarkAsMaybeDirty(ImageId id, Image& image);
|
||||
void TrackImageDownload(ImageId id, Image& image);
|
||||
[[nodiscard]] static bool SameBacking(const ImageInfo& cached, const ImageInfo& requested,
|
||||
bool exact_format);
|
||||
[[nodiscard]] static BindingType UploadBinding(const Image& image);
|
||||
@@ -147,46 +148,43 @@ private:
|
||||
[[nodiscard]] ImageId ResolveDepthOverlap(const ImageInfo& requested, BindingType binding,
|
||||
ImageId cached);
|
||||
[[nodiscard]] ImageId ExpandImage(const ImageInfo& info, ImageId source);
|
||||
void RefreshImage(ImageId id, const ImageDesc& desc);
|
||||
void InitializeImage(ImageId id, const ImageDesc& desc);
|
||||
[[nodiscard]] ColorTransferPlan BuildColorTransfer(const Image& image, BindingType binding,
|
||||
TransferDirection direction) const;
|
||||
[[nodiscard]] DownloadPlan BuildDownload(const Image& image) const;
|
||||
void UploadImage(Image& image, const ImageDesc& desc, Buffer& source, uint64_t source_offset);
|
||||
void DownloadImageData(Image& image, Buffer& destination, uint64_t destination_offset,
|
||||
uint64_t destination_size, DownloadPlan plan);
|
||||
void RefreshImage(ImageId id);
|
||||
void PrepareDccClear(ImageId id, const ImageDesc& desc);
|
||||
void InitializeImage(ImageId id);
|
||||
[[nodiscard]] TextureTransfer
|
||||
BuildTextureTransfer(const Image& image, BindingType binding, TransferDirection direction) const;
|
||||
[[nodiscard]] ImageDownload BuildDownload(const Image& image) const;
|
||||
void UploadImage(Image& image, Buffer& source, uint64_t source_offset);
|
||||
void DownloadImage(Image& image, Buffer& destination, uint64_t destination_offset,
|
||||
uint64_t destination_size, ImageDownload transfer);
|
||||
void DownloadDepth(Image& image, Buffer& destination, uint64_t destination_offset);
|
||||
void CommitGpuWrite(Image& image);
|
||||
// Caller holds m_lock. Volume layer ranges select depth slices.
|
||||
void ClearImage(CommandBuffer& command, ImageId id, const vk::ImageSubresourceRange& range,
|
||||
const vk::ClearValue& clear);
|
||||
void PrepareImageCopy(Image& image);
|
||||
void RefreshCopySource(ImageId id);
|
||||
[[nodiscard]] bool CopyD16(Image& destination, Image& source);
|
||||
void CopyImage(ImageId destination, ImageId source);
|
||||
void AssociateStencil(ImageId depth, GuestRange stencil);
|
||||
void AssociateStencilLocked(ImageId depth, GuestRange stencil);
|
||||
void CopyImageMip(ImageId destination, ImageId source, uint32_t mip, uint32_t layer);
|
||||
void ValidateImageDesc(const ImageDesc& desc) const;
|
||||
|
||||
void InvalidateCpuAliases(uint64_t address, uint64_t size);
|
||||
void ClearGpuModified(ImageId id);
|
||||
|
||||
void DownloadImage(ImageId id);
|
||||
[[nodiscard]] bool TryDownloadImage(ImageId id);
|
||||
[[nodiscard]] std::pair<uint8_t*, uint64_t> MapDownload(uint64_t size, uint64_t alignment);
|
||||
void QueueDownload(GuestRange range, StreamBuffer& download, uint8_t* mapped, uint64_t offset);
|
||||
void InvalidateCpuAliases(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] bool DownloadImageMemory(ImageId id);
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
TrackingSpinLock m_lock;
|
||||
PageManager& m_page_manager;
|
||||
BlitHelper m_blit_helper;
|
||||
std::unique_ptr<TileManager> m_tiler;
|
||||
TileManager m_tiler;
|
||||
BufferCache& m_buffer_cache;
|
||||
std::vector<Slot> m_slots;
|
||||
std::vector<uint32_t> m_free_slots;
|
||||
Common::SlotVector<Image> m_slot_images;
|
||||
ImagePageTable m_image_page_table;
|
||||
std::map<vk::Format, ImageId> m_null_images;
|
||||
std::unordered_map<vk::Format, ImageId> m_null_images;
|
||||
Common::LeastRecentlyUsedCache<ImageId, uint64_t> m_lru_cache;
|
||||
std::set<ImageId> m_download_images;
|
||||
std::unordered_set<ImageId> m_download_images;
|
||||
std::map<uint64_t, MetaDataInfo> m_surface_metas;
|
||||
uint64_t m_total_used_memory = 0;
|
||||
uint64_t m_trigger_gc_memory = 0;
|
||||
|
||||
@@ -4,64 +4,58 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/guest_gpu/gpu_format.h"
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
static std::atomic<uint32_t> g_render_color_log_count = 0;
|
||||
|
||||
static void ResolveDccClearInfo(RenderColorInfo& info, vk::Format format, bool has_dcc,
|
||||
uint32_t packed_clear) {
|
||||
// Register-backed DCC clears use the target's packed clear value. Decode one-word guest
|
||||
// formats here; unsupported encodings remain tracked without unsafe materialization.
|
||||
info.metadata_clear_supported =
|
||||
has_dcc && DecodePackedColorClear(format, packed_clear, info.color_clear_value);
|
||||
switch (format) {
|
||||
case vk::Format::eR8G8B8A8Unorm:
|
||||
case vk::Format::eR8G8B8A8Srgb:
|
||||
case vk::Format::eB8G8R8A8Unorm:
|
||||
case vk::Format::eB8G8R8A8Srgb:
|
||||
case vk::Format::eA2B10G10R10UnormPack32:
|
||||
case vk::Format::eA2R10G10B10UnormPack32:
|
||||
info.metadata_fixed_clear_supported = has_dcc;
|
||||
break;
|
||||
default: info.metadata_fixed_clear_supported = false; break;
|
||||
static bool DccAlphaOnMsb(const HW::ColorInfo& info) {
|
||||
switch (info.format) {
|
||||
case Prospero::ChannelLayout::k10_10_10_2:
|
||||
case Prospero::ChannelLayout::k10_10_10_2Float:
|
||||
case Prospero::ChannelLayout::k5_5_5_1: return true;
|
||||
case Prospero::ChannelLayout::k2_10_10_10:
|
||||
case Prospero::ChannelLayout::k1_5_5_5: return false;
|
||||
default: break;
|
||||
}
|
||||
if (!info.metadata_clear_supported) {
|
||||
info.color_clear_value = {};
|
||||
const auto components =
|
||||
Prospero::ResolveRenderTargetFormat(info.format, info.channel_type).components;
|
||||
if (components == 1) {
|
||||
return info.channel_order != Prospero::ChannelOrder::kStandard;
|
||||
}
|
||||
return components == 3 || info.channel_order == Prospero::ChannelOrder::kStandard ||
|
||||
info.channel_order == Prospero::ChannelOrder::kAlt;
|
||||
}
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
RenderColorInfo& r,
|
||||
void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColorInfo& r,
|
||||
uint32_t render_target_slice_offset,
|
||||
uint32_t render_target_slot, bool ignore_target_mask,
|
||||
uint32_t rt_slot, bool ignore_target_mask,
|
||||
bool exact_format) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
|
||||
const auto rt_slot = (render_target_slot == UINT32_MAX ? render_target_first_bound_slot(buffer)
|
||||
: render_target_slot);
|
||||
const auto& rt = hw.GetRenderTarget(rt_slot);
|
||||
auto mask = render_target_mask_slot(hw.GetRenderTargetMask(), rt_slot);
|
||||
if (ignore_target_mask && rt.base.addr != 0 && mask == 0) {
|
||||
mask = 0x0f;
|
||||
}
|
||||
|
||||
r.target_slot = rt_slot;
|
||||
r.export_mapping = {};
|
||||
r = {};
|
||||
r.target_slot = rt_slot;
|
||||
|
||||
if (rt.base.addr == 0 || mask == 0) {
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
@@ -76,23 +70,6 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
}
|
||||
}
|
||||
|
||||
// No color output
|
||||
r.type = RenderColorType::NoColorOutput;
|
||||
r.desc = {};
|
||||
r.base_addr = 0;
|
||||
r.image_id = {};
|
||||
r.image_view = nullptr;
|
||||
r.format = vk::Format::eUndefined;
|
||||
r.extent = {};
|
||||
r.base_mip_level = 0;
|
||||
r.base_array_layer = 0;
|
||||
r.buffer_size = 0;
|
||||
r.samples = 1;
|
||||
r.export_mapping = {};
|
||||
r.color_clear_enable = false;
|
||||
r.metadata_clear_supported = false;
|
||||
r.metadata_fixed_clear_supported = false;
|
||||
r.color_clear_value = {};
|
||||
return;
|
||||
}
|
||||
const auto samples = render_sample_count(rt.attrib.num_fragments);
|
||||
@@ -100,8 +77,41 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
EXIT("unsupported render-target sample configuration: samples=%u fragments=%u\n",
|
||||
rt.attrib.num_samples, rt.attrib.num_fragments);
|
||||
}
|
||||
const uint32_t levels = rt.attrib2.num_mip_levels + 1u;
|
||||
if (levels == 0 || levels > 16 || rt.view.current_mip_level >= levels) {
|
||||
EXIT("unsupported render-target mip range: current=%u levels=%u\n",
|
||||
rt.view.current_mip_level, levels);
|
||||
}
|
||||
static constexpr std::array image_types {Prospero::ImageType::kColor1D,
|
||||
Prospero::ImageType::kColor2D,
|
||||
Prospero::ImageType::kColor3D};
|
||||
if (rt.attrib3.dimension >= image_types.size()) {
|
||||
EXIT("unsupported render-target dimension: %u\n", rt.attrib3.dimension);
|
||||
}
|
||||
const auto image_type = image_types[rt.attrib3.dimension];
|
||||
const bool is_1d = image_type == Prospero::ImageType::kColor1D;
|
||||
const bool volume = image_type == Prospero::ImageType::kColor3D;
|
||||
if (is_1d && rt.attrib2.height != 0) {
|
||||
EXIT("1D render target has nonzero height: %u\n", rt.attrib2.height);
|
||||
}
|
||||
if (!volume && rt.attrib3.depth != 0) {
|
||||
EXIT("non-3D render target has nonzero depth: %u\n", rt.attrib3.depth);
|
||||
}
|
||||
if (is_1d && samples != 1) {
|
||||
EXIT("multisampled 1D render targets are unsupported\n");
|
||||
}
|
||||
if (volume && samples != 1) {
|
||||
EXIT("multisampled 3D render targets are unsupported\n");
|
||||
}
|
||||
const uint32_t depth = volume ? rt.attrib3.depth + 1u : 1u;
|
||||
// For volumes, CB_COLOR_VIEW bounds exported slices; ATTRIB3 defines storage depth.
|
||||
// The host attachment contains only the selected slices that exist in this mip.
|
||||
const uint32_t last_layer = volume
|
||||
? std::min(rt.view.last_array_slice_index,
|
||||
std::max(depth >> rt.view.current_mip_level, 1u) - 1u)
|
||||
: rt.view.last_array_slice_index;
|
||||
const auto view = ResolveTargetViewInfo(
|
||||
rt.view.base_array_slice_index, rt.view.last_array_slice_index, render_target_slice_offset);
|
||||
rt.view.base_array_slice_index, last_layer, render_target_slice_offset);
|
||||
switch (view.type) {
|
||||
case TargetViewType::Image2D:
|
||||
case TargetViewType::Image2DArray: break;
|
||||
@@ -110,12 +120,6 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
rt.view.base_array_slice_index, rt.view.last_array_slice_index,
|
||||
render_target_slice_offset);
|
||||
}
|
||||
r.base_array_layer = view.base_layer;
|
||||
const uint32_t levels = rt.attrib2.num_mip_levels + 1u;
|
||||
if (levels == 0 || levels > 16 || rt.view.current_mip_level >= levels) {
|
||||
EXIT("unsupported render-target mip range: current=%u levels=%u\n",
|
||||
rt.view.current_mip_level, levels);
|
||||
}
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
static std::atomic_uint log_count = 0;
|
||||
const auto log_id = log_count.fetch_add(1, std::memory_order_relaxed);
|
||||
@@ -136,25 +140,11 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
// Nonlinear clear values are still stored as normalized components.
|
||||
// Fast color clears are metadata driven and must be handled explicitly when
|
||||
// that metadata path is implemented; render-pass load must preserve contents.
|
||||
r.color_clear_enable = false;
|
||||
r.color_clear_value = {};
|
||||
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t pitch = 0;
|
||||
uint64_t size = 0;
|
||||
bool tile = false;
|
||||
const bool volume = rt.attrib3.dimension == 2;
|
||||
if (rt.attrib3.dimension != 1 && !volume) {
|
||||
EXIT("unsupported render-target dimension: %u\n", rt.attrib3.dimension);
|
||||
}
|
||||
if (!volume && rt.attrib3.depth != 0) {
|
||||
EXIT("2D render target has nonzero depth: %u\n", rt.attrib3.depth);
|
||||
}
|
||||
if (volume && samples != 1) {
|
||||
EXIT("multisampled 3D render targets are unsupported\n");
|
||||
}
|
||||
const uint32_t depth = volume ? rt.attrib3.depth + 1u : 1u;
|
||||
const bool standard4 = rt.attrib3.tile_mode == Prospero::TileMode::kStandard4KB;
|
||||
const bool standard64 = rt.attrib3.tile_mode == Prospero::TileMode::kStandard64KB;
|
||||
const bool depth_tile = rt.attrib3.tile_mode == Prospero::TileMode::kDepth;
|
||||
@@ -193,13 +183,11 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
if (texture_tile &&
|
||||
(!TileGetTextureBlockLayout(transfer_format, rt.attrib3.tile_mode, volume,
|
||||
texture_tile_layout) ||
|
||||
rt.pitch.pitch_div8_minus1 != 0 ||
|
||||
(rt.base.addr & (texture_tile_layout.block.block_size - 1u)) != 0 ||
|
||||
rt.info.fmask_compression_enable || rt.info.fmask_data_compression_disable ||
|
||||
rt.info.fmask_one_frag_mode || rt.info.cmask_fast_clear_enable ||
|
||||
rt.info.dcc_compression_enable || rt.info.cmask_is_linear != 0 ||
|
||||
rt.info.cmask_addr_type != 0 || rt.info.alt_tile_mode || rt.cmask.addr != 0 ||
|
||||
rt.fmask.addr != 0 || rt.dcc_addr.addr != 0 || rt.dcc.data_write_on_dcc_clear_to_reg)) {
|
||||
rt.info.dcc_compression_enable || rt.cmask.addr != 0 || rt.fmask.addr != 0 ||
|
||||
rt.dcc_addr.addr != 0 || rt.dcc.data_write_on_dcc_clear_to_reg)) {
|
||||
EXIT("unsupported texture-tiled render target: addr=0x%016" PRIx64 " tile=%u"
|
||||
" dimension=%u depth=%u levels=%u layer=%u/%u samples=%u fragments=%u bpe=%u"
|
||||
" cmask=0x%016" PRIx64 " fmask=0x%016" PRIx64 " dcc=0x%016" PRIx64 "\n",
|
||||
@@ -208,27 +196,21 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
rt.attrib.num_fragments, bytes_per_element, rt.cmask.addr, rt.fmask.addr,
|
||||
rt.dcc_addr.addr);
|
||||
}
|
||||
if ((standard64 || depth_tile) && (rt.attrib3.dimension != 1 || rt.attrib3.depth != 0 ||
|
||||
view.base_layer != 0 || view.image_layers != 1)) {
|
||||
if ((standard64 || depth_tile) &&
|
||||
(rt.attrib3.dimension != 1 || rt.attrib3.depth != 0 ||
|
||||
(depth_tile && (view.base_layer != 0 || view.image_layers != 1)))) {
|
||||
EXIT("unsupported 64KB texture-tiled render-target view: dimension=%u depth=%u"
|
||||
" layer=%u/%u\n",
|
||||
rt.attrib3.dimension, rt.attrib3.depth, view.base_layer, view.image_layers);
|
||||
}
|
||||
if (rt.pitch.pitch_div8_minus1 != 0) {
|
||||
pitch = (rt.pitch.pitch_div8_minus1 + 1u) << 3u;
|
||||
} else if (tile) {
|
||||
if (volume) {
|
||||
pitch = TileGetTexturePitch(transfer_format, width, rt.attrib3.tile_mode);
|
||||
} else if (texture_tile) {
|
||||
pitch = TileGetTexturePitch(transfer_format, width, rt.attrib3.tile_mode);
|
||||
} else {
|
||||
pitch = TileGetRenderTargetPitch(width, bytes_per_element, rt.attrib.num_fragments);
|
||||
}
|
||||
if (pitch == 0) {
|
||||
EXIT("unsupported render-target pitch: width=%u bytes=%u\n", width, bytes_per_element);
|
||||
}
|
||||
// PPSA28068: the linear EULA target and its sampled view must share the padded pitch.
|
||||
if (!tile || volume || texture_tile) {
|
||||
pitch = TileGetTexturePitch(transfer_format, width, rt.attrib3.tile_mode);
|
||||
} else {
|
||||
pitch = width;
|
||||
pitch = TileGetRenderTargetPitch(width, bytes_per_element, rt.attrib.num_fragments);
|
||||
}
|
||||
if (pitch == 0) {
|
||||
EXIT("unsupported render-target pitch: width=%u bytes=%u\n", width, bytes_per_element);
|
||||
}
|
||||
|
||||
TileSizeOffset mip_sizes[16] {};
|
||||
@@ -282,12 +264,6 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
mip_sizes[0] = {static_cast<uint32_t>(size), 0, 0, 0, 0, 0};
|
||||
mip_padded[0] = {pitch, height};
|
||||
}
|
||||
if (rt.slice.slice_div64_minus1 != 0 &&
|
||||
(static_cast<uint64_t>(rt.slice.slice_div64_minus1) + 1u) * 64u != size) {
|
||||
EXIT("render-target slice span mismatch: encoded=0x%016" PRIx64 " derived=0x%016" PRIx64
|
||||
"\n",
|
||||
(static_cast<uint64_t>(rt.slice.slice_div64_minus1) + 1u) * 64u, size);
|
||||
}
|
||||
if (size == 0 || (!volume && size > UINT64_MAX / view.image_layers)) {
|
||||
EXIT("render-target memory footprint is invalid\n");
|
||||
}
|
||||
@@ -297,18 +273,12 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
if (backing_size == 0) {
|
||||
EXIT("render-target backing is empty\n");
|
||||
}
|
||||
if (backing_size > TRACKER_ADDRESS_SIZE - rt.base.addr) {
|
||||
if (!GuestRange {rt.base.addr, backing_size}.Valid()) {
|
||||
EXIT("render-target backing range is invalid\n");
|
||||
}
|
||||
|
||||
const vk::Extent2D view_extent = {std::max(width >> rt.view.current_mip_level, 1u),
|
||||
std::max(height >> rt.view.current_mip_level, 1u)};
|
||||
const uint32_t view_depth = std::max(depth >> rt.view.current_mip_level, 1u);
|
||||
if (volume &&
|
||||
(view.base_layer >= view_depth || view.layer_count > view_depth - view.base_layer)) {
|
||||
EXIT("3D render-target view exceeds mip depth: base=%u count=%u depth=%u mip=%u\n",
|
||||
view.base_layer, view.layer_count, view_depth, rt.view.current_mip_level);
|
||||
}
|
||||
|
||||
auto decision_log_id = g_render_color_log_count.fetch_add(1);
|
||||
if (decision_log_id < 128) {
|
||||
@@ -326,7 +296,7 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
desc.info.data = {rt.base.addr, backing_size};
|
||||
desc.info.pixel_format = target_format.format;
|
||||
desc.info.guest_format = transfer_format;
|
||||
desc.info.type = volume ? Prospero::ImageType::kColor3D : Prospero::ImageType::kColor2D;
|
||||
desc.info.type = image_type;
|
||||
desc.info.extent = {width, height, depth};
|
||||
desc.info.resources = {levels, volume ? 1u : view.image_layers};
|
||||
desc.info.pitch = pitch;
|
||||
@@ -335,10 +305,14 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
desc.info.tile_mode = rt.attrib3.tile_mode;
|
||||
const bool has_dcc = rt.info.dcc_compression_enable && rt.dcc_addr.addr != 0;
|
||||
if (has_dcc) {
|
||||
// DCC uses a separate metadata allocation. Carry its address through ImageInfo so
|
||||
// TextureCache can associate metadata fills observed before target registration.
|
||||
desc.info.metadata.kind = ImageMetadataKind::Dcc;
|
||||
desc.info.metadata.range.address = rt.dcc_addr.addr;
|
||||
TileSizeAlign metadata_size {};
|
||||
(void)TileGetDccSize(width, height, volume ? depth : view.image_layers, bytes_per_element,
|
||||
levels, rt.attrib3.tile_mode, metadata_size, rt.attrib.num_fragments);
|
||||
desc.info.metadata.kind = ImageMetadataKind::Dcc;
|
||||
desc.info.metadata.range = {rt.dcc_addr.addr, metadata_size.size};
|
||||
desc.info.metadata.dcc_clear_word = rt.clear_word0.word0;
|
||||
desc.info.metadata.dcc_clear_register_valid = true;
|
||||
desc.info.metadata.dcc_alpha_msb = DccAlphaOnMsb(rt.info);
|
||||
}
|
||||
for (uint32_t level = 0; level < levels; level++) {
|
||||
if (volume) {
|
||||
@@ -365,8 +339,13 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
};
|
||||
}
|
||||
desc.view_info.format = target_format.format;
|
||||
desc.view_info.type =
|
||||
view.layer_count == 1 ? vk::ImageViewType::e2D : vk::ImageViewType::e2DArray;
|
||||
if (is_1d) {
|
||||
desc.view_info.type =
|
||||
view.layer_count == 1 ? vk::ImageViewType::e1D : vk::ImageViewType::e1DArray;
|
||||
} else {
|
||||
desc.view_info.type =
|
||||
view.layer_count == 1 ? vk::ImageViewType::e2D : vk::ImageViewType::e2DArray;
|
||||
}
|
||||
desc.view_info.aspect = vk::ImageAspectFlagBits::eColor;
|
||||
desc.view_info.base_level = rt.view.current_mip_level;
|
||||
desc.view_info.level_count = 1;
|
||||
@@ -375,18 +354,10 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
desc.view_info.usage = vk::ImageUsageFlagBits::eColorAttachment;
|
||||
auto& texture_cache = m_context.GetTextureCache();
|
||||
r.desc = std::move(desc);
|
||||
r.guest_mip_level = rt.view.current_mip_level;
|
||||
r.guest_array_layer = view.base_layer;
|
||||
r.image_id = texture_cache.FindImage(r.desc, exact_format);
|
||||
r.type = RenderColorType::RenderTexture;
|
||||
r.base_addr = rt.base.addr;
|
||||
r.image_view = nullptr;
|
||||
r.format = r.desc.view_info.format;
|
||||
r.extent = view_extent;
|
||||
r.base_mip_level = rt.view.current_mip_level;
|
||||
r.buffer_size = backing_size;
|
||||
r.samples = samples;
|
||||
r.export_mapping = target_format.export_mapping;
|
||||
r.color_clear_enable = false;
|
||||
ResolveDccClearInfo(r, target_format.format, has_dcc, rt.clear_word0.word0);
|
||||
BindRenderTarget(r.image_id);
|
||||
}
|
||||
|
||||
|
||||
@@ -6,35 +6,24 @@
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstdint>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class RenderCommandBuffer;
|
||||
|
||||
enum class RenderColorType {
|
||||
NoColorOutput,
|
||||
RenderTexture,
|
||||
};
|
||||
|
||||
struct RenderColorInfo {
|
||||
RenderColorType type = RenderColorType::NoColorOutput;
|
||||
// Discovery keeps guest image information but can remap the view into a larger cache image.
|
||||
TextureCache::ImageDesc desc;
|
||||
ImageId image_id;
|
||||
vk::ImageView image_view = nullptr;
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
vk::Extent2D extent = {};
|
||||
uint32_t base_mip_level = 0;
|
||||
uint32_t base_array_layer = 0;
|
||||
uint64_t base_addr = 0;
|
||||
uint64_t buffer_size = 0;
|
||||
uint32_t target_slot = 0;
|
||||
uint32_t samples = 1;
|
||||
uint32_t guest_mip_level = 0;
|
||||
uint32_t guest_array_layer = 0;
|
||||
Prospero::ColorComponentMapping export_mapping;
|
||||
bool color_clear_enable = false;
|
||||
bool metadata_clear_supported = false;
|
||||
bool metadata_fixed_clear_supported = false;
|
||||
vk::ClearColorValue color_clear_value {};
|
||||
|
||||
[[nodiscard]] vk::Extent2D Extent() const {
|
||||
return {std::max(desc.info.extent.width >> guest_mip_level, 1u),
|
||||
std::max(desc.info.extent.height >> guest_mip_level, 1u)};
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -1,96 +1,92 @@
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstdio>
|
||||
#include <optional>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
static thread_local CommandScheduler* g_deferred_callback_scheduler = nullptr;
|
||||
|
||||
void CommandSlot::Reset() {
|
||||
EXIT_IF(buffer == nullptr);
|
||||
const auto result = buffer.reset(vk::CommandBufferResetFlagBits::eReleaseResources);
|
||||
if (result != vk::Result::eSuccess) {
|
||||
EXIT("failed to reset Vulkan command buffer: %s (%d)\n", VulkanToString(result).c_str(),
|
||||
static_cast<int>(result));
|
||||
}
|
||||
namespace {
|
||||
|
||||
void ReportVulkanFatal(const char* what, vk::Result result, uint64_t tick, uint32_t debug_op,
|
||||
uint64_t debug_submit, uint32_t arg0, uint32_t arg1, uint32_t arg2,
|
||||
uint32_t arg3, uint64_t arg4) {
|
||||
LOGF("%s failed: %s (%d), tick=%" PRIu64 " debug_op=%u debug_submit=%" PRIu64
|
||||
" args=%u,%u,%u,%u,0x%016" PRIx64 "\n",
|
||||
what, vk::to_string(result).c_str(), static_cast<int>(result), tick, debug_op,
|
||||
debug_submit, arg0, arg1, arg2, arg3, arg4);
|
||||
std::printf("%s failed: %s (%d), tick=%" PRIu64 " debug_op=%u debug_submit=%" PRIu64
|
||||
" args=%u,%u,%u,%u,0x%016" PRIx64 "\n",
|
||||
what, vk::to_string(result).c_str(), static_cast<int>(result), tick, debug_op,
|
||||
debug_submit, arg0, arg1, arg2, arg3, arg4);
|
||||
std::fflush(stdout);
|
||||
}
|
||||
|
||||
CommandScheduler::CommandPool::~CommandPool() {
|
||||
Destroy();
|
||||
}
|
||||
|
||||
void CommandScheduler::CommandPool::Create(GraphicContext& graphics) {
|
||||
EXIT_IF(m_pool != nullptr || m_graphics != nullptr ||
|
||||
graphics.queue_family == static_cast<uint32_t>(-1));
|
||||
m_graphics = &graphics;
|
||||
} // namespace
|
||||
|
||||
CommandScheduler::CommandPool::CommandPool(GraphicContext& graphics, MasterSemaphore& master)
|
||||
: m_graphics(graphics), m_master(master) {
|
||||
EXIT_IF(graphics.queue_family == static_cast<uint32_t>(-1));
|
||||
vk::CommandPoolCreateInfo create {};
|
||||
create.sType = vk::StructureType::eCommandPoolCreateInfo;
|
||||
create.queueFamilyIndex = graphics.queue_family;
|
||||
create.flags = vk::CommandPoolCreateFlagBits::eResetCommandBuffer;
|
||||
create.flags = vk::CommandPoolCreateFlagBits::eTransient |
|
||||
vk::CommandPoolCreateFlagBits::eResetCommandBuffer;
|
||||
const auto result = graphics.device.createCommandPool(&create, nullptr, &m_pool);
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess || m_pool == nullptr);
|
||||
}
|
||||
|
||||
CommandSlot* CommandScheduler::CommandPool::CreateSlot() {
|
||||
EXIT_IF(m_graphics == nullptr);
|
||||
auto& graphics = *m_graphics;
|
||||
CommandScheduler::CommandPool::~CommandPool() {
|
||||
m_graphics.device.destroyCommandPool(m_pool, nullptr);
|
||||
}
|
||||
|
||||
size_t CommandScheduler::CommandPool::Grow() {
|
||||
const auto first = m_ticks.size();
|
||||
m_ticks.resize(first + GrowStep);
|
||||
m_buffers.resize(first + GrowStep);
|
||||
|
||||
vk::CommandBufferAllocateInfo allocate {};
|
||||
allocate.sType = vk::StructureType::eCommandBufferAllocateInfo;
|
||||
allocate.commandPool = m_pool;
|
||||
allocate.level = vk::CommandBufferLevel::ePrimary;
|
||||
allocate.commandBufferCount = 1;
|
||||
vk::CommandBuffer buffer = nullptr;
|
||||
EXIT_IF(graphics.device.allocateCommandBuffers(&allocate, &buffer) != vk::Result::eSuccess);
|
||||
|
||||
vk::FenceCreateInfo fence_create {};
|
||||
fence_create.sType = vk::StructureType::eFenceCreateInfo;
|
||||
fence_create.flags = vk::FenceCreateFlagBits::eSignaled;
|
||||
vk::Fence fence = nullptr;
|
||||
if (graphics.device.createFence(&fence_create, nullptr, &fence) != vk::Result::eSuccess) {
|
||||
graphics.device.freeCommandBuffers(m_pool, 1, &buffer);
|
||||
EXIT("failed to create command-buffer fence\n");
|
||||
}
|
||||
|
||||
auto& slot = m_slots.emplace_back();
|
||||
slot.pool_mutex = &m_mutex;
|
||||
slot.id = static_cast<uint32_t>(m_slots.size() - 1);
|
||||
slot.buffer = buffer;
|
||||
slot.fence = fence;
|
||||
return &slot;
|
||||
allocate.commandBufferCount = static_cast<uint32_t>(GrowStep);
|
||||
EXIT_IF(m_graphics.device.allocateCommandBuffers(&allocate, m_buffers.data() + first) !=
|
||||
vk::Result::eSuccess);
|
||||
return first;
|
||||
}
|
||||
|
||||
CommandSlot* CommandScheduler::CommandPool::Allocate(GraphicContext& graphics) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
if (m_pool == nullptr) {
|
||||
Create(graphics);
|
||||
}
|
||||
EXIT_IF(m_graphics != &graphics);
|
||||
auto found = std::ranges::find_if(m_slots, [](const auto& slot) { return !slot.busy; });
|
||||
auto* slot = found != m_slots.end() ? &*found : CreateSlot();
|
||||
slot->busy = true;
|
||||
slot->Reset();
|
||||
return slot;
|
||||
}
|
||||
vk::CommandBuffer CommandScheduler::CommandPool::Commit() {
|
||||
auto gpu_tick = m_master.KnownGpuTick();
|
||||
const auto search = [this, &gpu_tick](size_t begin, size_t end) -> std::optional<size_t> {
|
||||
for (size_t index = begin; index < end; ++index) {
|
||||
if (gpu_tick >= m_ticks[index]) {
|
||||
m_ticks[index] = m_master.CurrentTick();
|
||||
return index;
|
||||
}
|
||||
}
|
||||
return std::nullopt;
|
||||
};
|
||||
|
||||
void CommandScheduler::CommandPool::Destroy() {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
if (m_pool == nullptr) {
|
||||
return;
|
||||
auto found = search(m_hint, m_ticks.size());
|
||||
if (!found) {
|
||||
m_master.Refresh();
|
||||
gpu_tick = m_master.KnownGpuTick();
|
||||
found = search(m_hint, m_ticks.size());
|
||||
}
|
||||
EXIT_IF(std::ranges::any_of(m_slots, [](const auto& slot) { return slot.busy; }));
|
||||
EXIT_IF(m_graphics == nullptr);
|
||||
for (const auto& slot: m_slots) {
|
||||
m_graphics->device.destroyFence(slot.fence, nullptr);
|
||||
if (!found) {
|
||||
found = search(0, m_hint);
|
||||
}
|
||||
m_graphics->device.destroyCommandPool(m_pool, nullptr);
|
||||
m_slots.clear();
|
||||
m_pool = nullptr;
|
||||
m_graphics = nullptr;
|
||||
if (!found) {
|
||||
found = Grow();
|
||||
m_ticks[*found] = m_master.CurrentTick();
|
||||
}
|
||||
|
||||
m_hint = (*found + 1) % m_ticks.size();
|
||||
return m_buffers[*found];
|
||||
}
|
||||
|
||||
bool CommandScheduler::InDeferredOperation() noexcept {
|
||||
@@ -99,10 +95,8 @@ bool CommandScheduler::InDeferredOperation() noexcept {
|
||||
|
||||
CommandScheduler::CommandScheduler(RenderContext& context, GraphicContext& graphics)
|
||||
: m_master(graphics), m_context(context), m_graphics(graphics),
|
||||
m_priority_thread([this](std::stop_token stop) { PriorityOperationsThread(stop); }) {
|
||||
m_buffers.reserve(CommandBufferGrowStep);
|
||||
m_buffer_ticks.reserve(CommandBufferGrowStep);
|
||||
}
|
||||
m_command_pool(graphics, m_master), m_command(*this),
|
||||
m_priority_thread([this](std::stop_token stop) { PriorityOperationsThread(stop); }) {}
|
||||
|
||||
CommandScheduler::~CommandScheduler() {
|
||||
Shutdown();
|
||||
@@ -128,9 +122,11 @@ void CommandScheduler::Shutdown() {
|
||||
}
|
||||
m_operation_state = OperationState::Draining;
|
||||
}
|
||||
if (Active() && m_recording) {
|
||||
Finish();
|
||||
if (!m_command.IsInvalid()) {
|
||||
Submit();
|
||||
}
|
||||
m_master.Wait(CurrentTick() - 1);
|
||||
PopPendingOperations();
|
||||
DrainPriorityOperations();
|
||||
m_priority_thread.request_stop();
|
||||
m_operation_available.notify_all();
|
||||
@@ -152,18 +148,10 @@ void CommandScheduler::Begin(HW::Context& registers, HW::UserConfig& user_config
|
||||
std::lock_guard lock(m_operation_mutex);
|
||||
EXIT_IF(m_operation_state != OperationState::Open);
|
||||
}
|
||||
m_registers = ®isters;
|
||||
m_user_config = &user_config;
|
||||
m_shaders = &shaders;
|
||||
m_command.Bind(registers, user_config, shaders);
|
||||
|
||||
if (!Active()) {
|
||||
m_current = static_cast<int>(GrowCommandBuffers());
|
||||
}
|
||||
|
||||
BindCurrent();
|
||||
if (!m_recording) {
|
||||
Current().Begin();
|
||||
m_recording = true;
|
||||
if (m_command.IsInvalid()) {
|
||||
BeginNext();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -172,7 +160,7 @@ void CommandScheduler::BeginRendering(const RenderState& state) {
|
||||
}
|
||||
|
||||
void CommandScheduler::EndRendering() {
|
||||
if (Active() && m_recording) {
|
||||
if (Active() && !m_command.IsInvalid()) {
|
||||
Current().EndRendering();
|
||||
}
|
||||
}
|
||||
@@ -183,77 +171,57 @@ void CommandScheduler::Flush() {
|
||||
}
|
||||
|
||||
void CommandScheduler::Flush(SubmitInfo& submit) {
|
||||
SubmitCurrent(submit);
|
||||
Submit(submit);
|
||||
BeginNext();
|
||||
}
|
||||
|
||||
CommandBuffer& CommandScheduler::FlushAndGetSubmitted() {
|
||||
SubmitInfo submit;
|
||||
auto& submitted = SubmitCurrent(submit);
|
||||
void CommandScheduler::FlushAndWait() {
|
||||
const auto tick = Submit();
|
||||
m_master.Wait(tick);
|
||||
BeginNext();
|
||||
return submitted;
|
||||
}
|
||||
|
||||
void CommandScheduler::Finish() {
|
||||
CheckActive();
|
||||
const auto tick = CurrentTick();
|
||||
if (m_recording) {
|
||||
SubmitInfo submit;
|
||||
SubmitCurrent(submit);
|
||||
if (!m_command.IsInvalid()) {
|
||||
Submit();
|
||||
}
|
||||
for (auto& buffer: m_buffers) {
|
||||
buffer->WaitForFenceAndReset();
|
||||
}
|
||||
m_master.Wait(tick);
|
||||
m_master.Wait(CurrentTick() - 1);
|
||||
BeginNext();
|
||||
PopPendingOperations();
|
||||
BindCurrent();
|
||||
Current().Begin();
|
||||
m_recording = true;
|
||||
}
|
||||
|
||||
void CommandScheduler::FinishCurrent() {
|
||||
SubmitInfo submit;
|
||||
auto& submitted = SubmitCurrent(submit);
|
||||
submitted.WaitForFenceAndReset();
|
||||
m_master.Refresh();
|
||||
PopPendingOperations();
|
||||
submitted.Begin();
|
||||
m_recording = true;
|
||||
}
|
||||
|
||||
void CommandScheduler::Wait(uint64_t tick) {
|
||||
CheckActive();
|
||||
EXIT_IF(tick > CurrentTick());
|
||||
if (tick >= CurrentTick()) {
|
||||
if (tick == CurrentTick()) {
|
||||
CheckActive();
|
||||
// A stream-buffer wrap can wait while a draw is being prepared through a reference to
|
||||
// Current(). Recycle the same command object so that reference remains valid.
|
||||
FinishCurrent();
|
||||
return;
|
||||
// Current(). The wrapper stays stable while its pooled Vulkan buffer is retired. Deferred
|
||||
// resources are released only at the next GPU operation boundary.
|
||||
const auto submitted_tick = Submit();
|
||||
EXIT_IF(submitted_tick != tick);
|
||||
m_master.Wait(tick);
|
||||
BeginNext();
|
||||
} else {
|
||||
m_master.Wait(tick);
|
||||
}
|
||||
m_master.Wait(tick);
|
||||
PopPendingOperations();
|
||||
}
|
||||
|
||||
void CommandScheduler::PopPendingOperations() {
|
||||
PopPendingOperations(true);
|
||||
}
|
||||
|
||||
void CommandScheduler::PopPendingOperations(bool refresh_gpu_tick) {
|
||||
if (refresh_gpu_tick) {
|
||||
m_master.Refresh();
|
||||
}
|
||||
m_master.Refresh();
|
||||
for (;;) {
|
||||
Common::UniqueFunction<void> callback;
|
||||
PendingOperation operation;
|
||||
{
|
||||
std::lock_guard lock(m_operation_mutex);
|
||||
if (m_pending_operations.empty() ||
|
||||
!m_master.IsFree(m_pending_operations.front().tick)) {
|
||||
return;
|
||||
}
|
||||
callback = std::move(m_pending_operations.front().callback);
|
||||
operation = std::move(m_pending_operations.front());
|
||||
m_pending_operations.pop();
|
||||
}
|
||||
RunOperation(std::move(callback));
|
||||
WaitPriorityOperations(operation.tick);
|
||||
RunOperation(std::move(operation.callback));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -359,86 +327,73 @@ bool CommandScheduler::IsFree(uint64_t tick) {
|
||||
return m_master.IsFree(tick);
|
||||
}
|
||||
|
||||
CommandSlot* CommandScheduler::AllocateCommandBuffer() {
|
||||
return m_command_pool.Allocate(m_graphics);
|
||||
}
|
||||
|
||||
uint64_t CommandScheduler::NextSubmitSequence() noexcept {
|
||||
return m_submit_sequence.fetch_add(1, std::memory_order_relaxed) + 1;
|
||||
}
|
||||
|
||||
void CommandScheduler::CheckActive() const {
|
||||
EXIT_IF(!Active() || static_cast<size_t>(m_current) >= m_buffers.size());
|
||||
EXIT_IF(!Active());
|
||||
}
|
||||
|
||||
RenderCommandBuffer& CommandScheduler::Current() const {
|
||||
CommandBuffer& CommandScheduler::Current() {
|
||||
CheckActive();
|
||||
EXIT_IF(m_buffers[m_current] == nullptr);
|
||||
return *m_buffers[m_current];
|
||||
return m_command;
|
||||
}
|
||||
|
||||
void CommandScheduler::BindCurrent() const {
|
||||
EXIT_IF(m_registers == nullptr || m_user_config == nullptr || m_shaders == nullptr);
|
||||
Current().Bind(*m_registers, *m_user_config, *m_shaders);
|
||||
CommandBuffer& CommandScheduler::BeginCommand() {
|
||||
EXIT_IF(!m_command.IsInvalid());
|
||||
m_command.m_buffer = m_command_pool.Commit();
|
||||
m_command.Begin();
|
||||
return m_command;
|
||||
}
|
||||
|
||||
CommandBuffer& CommandScheduler::SubmitCurrent(SubmitInfo& submit) {
|
||||
CheckActive();
|
||||
EXIT_IF(!m_recording);
|
||||
auto& submitted = Current();
|
||||
submitted.End();
|
||||
const auto signal_tick = m_master.NextTick();
|
||||
submit.AddSignal(m_master.Handle(), signal_tick);
|
||||
submitted.Execute(submit);
|
||||
m_buffer_ticks[static_cast<size_t>(m_current)] = signal_tick;
|
||||
m_recording = false;
|
||||
return submitted;
|
||||
}
|
||||
uint64_t CommandScheduler::Submit(SubmitInfo submit) {
|
||||
EXIT_IF(m_command.IsInvalid());
|
||||
EXIT_IF(submit.num_wait_semaphores > SubmitInfo::MaxSemaphores ||
|
||||
submit.num_signal_semaphores >= SubmitInfo::MaxSemaphores);
|
||||
|
||||
int CommandScheduler::FindReusableBuffer(uint64_t gpu_tick) const {
|
||||
EXIT_IF(m_buffer_ticks.size() != m_buffers.size());
|
||||
const auto buffer_count = m_buffers.size();
|
||||
for (size_t offset = 1; offset <= buffer_count; ++offset) {
|
||||
const auto candidate = (static_cast<size_t>(m_current) + offset) % buffer_count;
|
||||
if (gpu_tick >= m_buffer_ticks[candidate]) {
|
||||
return static_cast<int>(candidate);
|
||||
}
|
||||
m_command.End();
|
||||
const auto buffer = m_command.m_buffer;
|
||||
auto& graphics = m_graphics;
|
||||
EXIT_IF(graphics.queue == nullptr);
|
||||
|
||||
vk::Result result;
|
||||
uint64_t tick;
|
||||
{
|
||||
Common::LockGuard lock(graphics.queue_mutex);
|
||||
tick = m_master.NextTick();
|
||||
submit.AddSignal(m_master.Handle(), tick);
|
||||
|
||||
vk::TimelineSemaphoreSubmitInfo timeline_info {};
|
||||
timeline_info.waitSemaphoreValueCount = submit.num_wait_semaphores;
|
||||
timeline_info.pWaitSemaphoreValues = submit.wait_ticks.data();
|
||||
timeline_info.signalSemaphoreValueCount = submit.num_signal_semaphores;
|
||||
timeline_info.pSignalSemaphoreValues = submit.signal_ticks.data();
|
||||
|
||||
vk::SubmitInfo submit_info {};
|
||||
submit_info.pNext = &timeline_info;
|
||||
submit_info.waitSemaphoreCount = submit.num_wait_semaphores;
|
||||
submit_info.pWaitSemaphores = submit.wait_semaphores.data();
|
||||
submit_info.pWaitDstStageMask = submit.wait_stages.data();
|
||||
submit_info.commandBufferCount = 1;
|
||||
submit_info.pCommandBuffers = &buffer;
|
||||
submit_info.signalSemaphoreCount = submit.num_signal_semaphores;
|
||||
submit_info.pSignalSemaphores = submit.signal_semaphores.data();
|
||||
|
||||
result = graphics.queue.submit(1, &submit_info, nullptr);
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
size_t CommandScheduler::GrowCommandBuffers() {
|
||||
const auto first = m_buffers.size();
|
||||
const auto end = first + CommandBufferGrowStep;
|
||||
m_buffers.reserve(end);
|
||||
m_buffer_ticks.reserve(end);
|
||||
for (size_t i = first; i < end; ++i) {
|
||||
m_buffers.emplace_back(std::make_unique<RenderCommandBuffer>(*this));
|
||||
m_buffer_ticks.push_back(0);
|
||||
if (result != vk::Result::eSuccess) {
|
||||
ReportVulkanFatal("vkQueueSubmit", result, tick, m_command.m_debug_op,
|
||||
m_command.m_debug_submit_id, m_command.m_debug_arg0,
|
||||
m_command.m_debug_arg1, m_command.m_debug_arg2, m_command.m_debug_arg3,
|
||||
m_command.m_debug_arg4);
|
||||
}
|
||||
return first;
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
|
||||
m_command.m_buffer = nullptr;
|
||||
return tick;
|
||||
}
|
||||
|
||||
void CommandScheduler::BeginNext() {
|
||||
EXIT_IF(m_recording);
|
||||
|
||||
auto candidate = FindReusableBuffer(m_master.KnownGpuTick());
|
||||
bool refreshed = false;
|
||||
if (candidate < 0) {
|
||||
m_master.Refresh();
|
||||
refreshed = true;
|
||||
candidate = FindReusableBuffer(m_master.KnownGpuTick());
|
||||
}
|
||||
if (candidate < 0) {
|
||||
candidate = static_cast<int>(GrowCommandBuffers());
|
||||
}
|
||||
|
||||
m_current = candidate;
|
||||
Current().WaitForFenceAndReset();
|
||||
PopPendingOperations(!refreshed);
|
||||
BindCurrent();
|
||||
Current().Begin();
|
||||
m_recording = true;
|
||||
CheckActive();
|
||||
BeginCommand();
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -6,11 +6,7 @@
|
||||
#include "graphics/host_gpu/renderer/masterSemaphore.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <deque>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
|
||||
#include <queue>
|
||||
@@ -20,16 +16,6 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct CommandSlot {
|
||||
Common::Mutex* pool_mutex = nullptr;
|
||||
uint32_t id = 0;
|
||||
vk::CommandBuffer buffer = nullptr;
|
||||
vk::Fence fence = nullptr;
|
||||
bool busy = false;
|
||||
|
||||
void Reset();
|
||||
};
|
||||
|
||||
class CommandScheduler {
|
||||
public:
|
||||
CommandScheduler(RenderContext& context, GraphicContext& graphics);
|
||||
@@ -41,9 +27,10 @@ public:
|
||||
void EndRendering();
|
||||
void Flush();
|
||||
void Flush(SubmitInfo& submit);
|
||||
CommandBuffer& FlushAndGetSubmitted();
|
||||
void FlushAndWait();
|
||||
void Finish();
|
||||
void FinishCurrent();
|
||||
CommandBuffer& BeginCommand();
|
||||
uint64_t Submit(SubmitInfo submit = {});
|
||||
// Deferred callbacks can observe an externally owned drain, but cannot initiate shutdown:
|
||||
// the priority runner cannot join itself.
|
||||
void Shutdown();
|
||||
@@ -55,34 +42,35 @@ public:
|
||||
void DeferPriorityOperation(Common::UniqueFunction<void>&& operation);
|
||||
[[nodiscard]] static bool InDeferredOperation() noexcept;
|
||||
|
||||
[[nodiscard]] bool Active() const noexcept { return m_current >= 0; }
|
||||
void CheckActive() const;
|
||||
RenderCommandBuffer& Current() const;
|
||||
[[nodiscard]] uint64_t CurrentTick() const noexcept { return m_master.CurrentTick(); }
|
||||
[[nodiscard]] bool IsFree(uint64_t tick);
|
||||
[[nodiscard]] RenderContext& Context() const noexcept { return m_context; }
|
||||
[[nodiscard]] GraphicContext& Graphics() const noexcept { return m_graphics; }
|
||||
[[nodiscard]] bool Active() const noexcept { return m_command.m_registers != nullptr; }
|
||||
void CheckActive() const;
|
||||
CommandBuffer& Current();
|
||||
[[nodiscard]] uint64_t CurrentTick() const noexcept { return m_master.CurrentTick(); }
|
||||
[[nodiscard]] bool IsFree(uint64_t tick);
|
||||
[[nodiscard]] MasterSemaphore& GetMasterSemaphore() noexcept { return m_master; }
|
||||
[[nodiscard]] RenderContext& Context() const noexcept { return m_context; }
|
||||
[[nodiscard]] GraphicContext& Graphics() const noexcept { return m_graphics; }
|
||||
|
||||
private:
|
||||
static constexpr size_t CommandBufferGrowStep = 4;
|
||||
|
||||
class CommandPool {
|
||||
public:
|
||||
CommandPool() = default;
|
||||
CommandPool(GraphicContext& graphics, MasterSemaphore& master);
|
||||
~CommandPool();
|
||||
KYTY_CLASS_NO_COPY(CommandPool);
|
||||
|
||||
CommandSlot* Allocate(GraphicContext& graphics);
|
||||
vk::CommandBuffer Commit();
|
||||
|
||||
private:
|
||||
void Create(GraphicContext& graphics);
|
||||
CommandSlot* CreateSlot();
|
||||
void Destroy();
|
||||
static constexpr size_t GrowStep = 4;
|
||||
|
||||
GraphicContext* m_graphics = nullptr;
|
||||
Common::Mutex m_mutex;
|
||||
vk::CommandPool m_pool = nullptr;
|
||||
std::deque<CommandSlot> m_slots;
|
||||
size_t Grow();
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
MasterSemaphore& m_master;
|
||||
vk::CommandPool m_pool = nullptr;
|
||||
std::vector<vk::CommandBuffer> m_buffers;
|
||||
std::vector<uint64_t> m_ticks;
|
||||
size_t m_hint = 0;
|
||||
};
|
||||
|
||||
enum class OperationState { Open, Draining, Closed };
|
||||
@@ -92,39 +80,23 @@ private:
|
||||
uint64_t tick = 0;
|
||||
};
|
||||
|
||||
void BindCurrent() const;
|
||||
CommandBuffer& SubmitCurrent(SubmitInfo& submit);
|
||||
void BeginNext();
|
||||
void PopPendingOperations(bool refresh_gpu_tick);
|
||||
[[nodiscard]] int FindReusableBuffer(uint64_t gpu_tick) const;
|
||||
[[nodiscard]] size_t GrowCommandBuffers();
|
||||
void PriorityOperationsThread(std::stop_token stop);
|
||||
void RunOperation(Common::UniqueFunction<void>&& operation);
|
||||
[[nodiscard]] CommandSlot* AllocateCommandBuffer();
|
||||
[[nodiscard]] uint64_t NextSubmitSequence() noexcept;
|
||||
void BeginNext();
|
||||
void PriorityOperationsThread(std::stop_token stop);
|
||||
void RunOperation(Common::UniqueFunction<void>&& operation);
|
||||
|
||||
MasterSemaphore m_master;
|
||||
RenderContext& m_context;
|
||||
GraphicContext& m_graphics;
|
||||
CommandPool m_command_pool;
|
||||
std::vector<std::unique_ptr<RenderCommandBuffer>> m_buffers;
|
||||
std::vector<uint64_t> m_buffer_ticks;
|
||||
std::queue<PendingOperation> m_pending_operations;
|
||||
std::queue<PendingOperation> m_priority_operations;
|
||||
std::mutex m_operation_mutex;
|
||||
std::condition_variable m_operation_available;
|
||||
std::jthread m_priority_thread;
|
||||
bool m_priority_active = false;
|
||||
uint64_t m_priority_active_tick = 0;
|
||||
OperationState m_operation_state = OperationState::Open;
|
||||
int m_current = -1;
|
||||
bool m_recording = false;
|
||||
HW::Context* m_registers = nullptr;
|
||||
HW::UserConfig* m_user_config = nullptr;
|
||||
HW::Shader* m_shaders = nullptr;
|
||||
std::atomic<uint64_t> m_submit_sequence = 0;
|
||||
|
||||
friend class CommandBuffer;
|
||||
MasterSemaphore m_master;
|
||||
RenderContext& m_context;
|
||||
GraphicContext& m_graphics;
|
||||
CommandPool m_command_pool;
|
||||
CommandBuffer m_command;
|
||||
std::queue<PendingOperation> m_pending_operations;
|
||||
std::queue<PendingOperation> m_priority_operations;
|
||||
std::mutex m_operation_mutex;
|
||||
std::condition_variable m_operation_available;
|
||||
std::jthread m_priority_thread;
|
||||
bool m_priority_active = false;
|
||||
uint64_t m_priority_active_tick = 0;
|
||||
OperationState m_operation_state = OperationState::Open;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
@@ -9,127 +7,33 @@
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/depthRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <bit>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
void ReportVulkanFatal(const char* what, vk::Result result, uint32_t slot, uint64_t submit_seq,
|
||||
uint32_t debug_op, uint64_t debug_submit, uint32_t arg0, uint32_t arg1,
|
||||
uint32_t arg2, uint32_t arg3, uint64_t arg4) {
|
||||
LOGF("%s failed: %s (%d), slot=%u submit_seq=%" PRIu64 " debug_op=%u debug_submit=%" PRIu64
|
||||
" args=%u,%u,%u,%u,0x%016" PRIx64 "\n",
|
||||
what, VulkanToString(result).c_str(), static_cast<int>(result), slot, submit_seq, debug_op,
|
||||
debug_submit, arg0, arg1, arg2, arg3, arg4);
|
||||
std::printf("%s failed: %s (%d), slot=%u submit_seq=%" PRIu64 " debug_op=%u debug_submit=%" PRIu64
|
||||
" args=%u,%u,%u,%u,0x%016" PRIx64 "\n",
|
||||
what, VulkanToString(result).c_str(), static_cast<int>(result), slot, submit_seq,
|
||||
debug_op, debug_submit, arg0, arg1, arg2, arg3, arg4);
|
||||
std::fflush(stdout);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
FenceResourceRetainer::~FenceResourceRetainer() {
|
||||
if (!m_resources.empty()) {
|
||||
EXIT("fence resource retainer destroyed before release\n");
|
||||
}
|
||||
}
|
||||
|
||||
void FenceResourceRetainer::Retain(std::shared_ptr<void> resource) {
|
||||
if (resource == nullptr) {
|
||||
EXIT("cannot retain a null fence resource\n");
|
||||
}
|
||||
if (std::ranges::none_of(m_resources, [&resource](const auto& retained) {
|
||||
return retained.get() == resource.get();
|
||||
})) {
|
||||
m_resources.push_back(std::move(resource));
|
||||
}
|
||||
}
|
||||
|
||||
void FenceResourceRetainer::ReleaseAfterFence() noexcept {
|
||||
m_resources.clear();
|
||||
}
|
||||
|
||||
CommandBuffer::CommandBuffer(CommandScheduler& scheduler)
|
||||
: m_context(scheduler.Context()), m_scheduler(scheduler), m_graphics(scheduler.Graphics()),
|
||||
m_slot(scheduler.AllocateCommandBuffer()) {}
|
||||
|
||||
CommandBuffer::~CommandBuffer() {
|
||||
Release();
|
||||
}
|
||||
: m_context(scheduler.Context()), m_graphics(scheduler.Graphics()) {}
|
||||
|
||||
bool CommandBuffer::IsInvalid() const {
|
||||
return m_slot == nullptr;
|
||||
return m_buffer == nullptr;
|
||||
}
|
||||
|
||||
vk::CommandBuffer CommandBuffer::Handle() const {
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
const auto handle = m_slot->buffer;
|
||||
EXIT_IF(handle == nullptr);
|
||||
return handle;
|
||||
return m_buffer;
|
||||
}
|
||||
|
||||
void CommandBuffer::Release() {
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
Common::LockGuard lock(*m_slot->pool_mutex);
|
||||
|
||||
WaitForFence();
|
||||
|
||||
m_slot->busy = false;
|
||||
m_slot->Reset();
|
||||
ReleaseResourcesAfterFence();
|
||||
m_slot = nullptr;
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(!IsInvalid());
|
||||
}
|
||||
|
||||
void CommandBuffer::RetireBufferAfterFence(std::unique_ptr<VulkanBuffer> buffer) {
|
||||
if (IsInvalid() || m_execute || buffer == nullptr || buffer->buffer == nullptr) {
|
||||
EXIT("cannot retire a buffer on an invalid or submitted command buffer\n");
|
||||
}
|
||||
m_retired_buffers.push_back(std::move(buffer));
|
||||
}
|
||||
|
||||
void CommandBuffer::RetainResourceUntilFence(std::shared_ptr<void> resource) {
|
||||
if (IsInvalid() || m_execute) {
|
||||
EXIT("cannot retain a resource on an invalid or submitted command buffer\n");
|
||||
}
|
||||
m_fence_resources.Retain(std::move(resource));
|
||||
}
|
||||
|
||||
void CommandBuffer::RecycleDescriptorAfterFence(VulkanDescriptorSet& set) {
|
||||
m_descriptor_sets_after_fence.push_back(&set);
|
||||
}
|
||||
|
||||
void CommandBuffer::RecycleDescriptorsAfterFence() {
|
||||
for (auto* set: m_descriptor_sets_after_fence) {
|
||||
m_context.GetDescriptorCache().Recycle(*set);
|
||||
}
|
||||
m_descriptor_sets_after_fence.clear();
|
||||
}
|
||||
|
||||
void CommandBuffer::Begin() const {
|
||||
EXIT_IF(m_rendering);
|
||||
void CommandBuffer::Begin() {
|
||||
EXIT_IF(m_rendering || IsInvalid());
|
||||
auto buffer = Handle();
|
||||
|
||||
vk::CommandBufferBeginInfo begin_info {};
|
||||
begin_info.sType = vk::StructureType::eCommandBufferBeginInfo;
|
||||
begin_info.pNext = nullptr;
|
||||
begin_info.flags = {};
|
||||
begin_info.pInheritanceInfo = nullptr;
|
||||
begin_info.flags = vk::CommandBufferUsageFlagBits::eOneTimeSubmit;
|
||||
|
||||
auto result = buffer.begin(&begin_info);
|
||||
|
||||
@@ -156,134 +60,17 @@ void CommandBuffer::SetDebugInfo(uint32_t op, uint64_t submit_id, uint32_t arg0,
|
||||
m_debug_arg4 = arg4;
|
||||
}
|
||||
|
||||
void CommandBuffer::Execute(const SubmitInfo& submit) {
|
||||
EXIT_IF(IsInvalid());
|
||||
EXIT_IF(m_execute);
|
||||
EXIT_IF(submit.num_wait_semaphores > SubmitInfo::MaxSemaphores ||
|
||||
submit.num_signal_semaphores > SubmitInfo::MaxSemaphores);
|
||||
|
||||
auto buffer = Handle();
|
||||
auto fence = m_slot->fence;
|
||||
|
||||
vk::TimelineSemaphoreSubmitInfo timeline_info {};
|
||||
timeline_info.sType = vk::StructureType::eTimelineSemaphoreSubmitInfo;
|
||||
timeline_info.waitSemaphoreValueCount = submit.num_wait_semaphores;
|
||||
timeline_info.pWaitSemaphoreValues = submit.wait_ticks.data();
|
||||
timeline_info.signalSemaphoreValueCount = submit.num_signal_semaphores;
|
||||
timeline_info.pSignalSemaphoreValues = submit.signal_ticks.data();
|
||||
|
||||
vk::SubmitInfo submit_info {};
|
||||
submit_info.sType = vk::StructureType::eSubmitInfo;
|
||||
submit_info.pNext = &timeline_info;
|
||||
submit_info.waitSemaphoreCount = submit.num_wait_semaphores;
|
||||
submit_info.pWaitSemaphores = submit.wait_semaphores.data();
|
||||
submit_info.pWaitDstStageMask = submit.wait_stages.data();
|
||||
submit_info.commandBufferCount = 1;
|
||||
submit_info.pCommandBuffers = &buffer;
|
||||
submit_info.signalSemaphoreCount = submit.num_signal_semaphores;
|
||||
submit_info.pSignalSemaphores = submit.signal_semaphores.data();
|
||||
|
||||
auto& graphics = m_graphics;
|
||||
EXIT_IF(graphics.queue == nullptr);
|
||||
|
||||
auto result = graphics.device.resetFences(1, &fence);
|
||||
if (result != vk::Result::eSuccess) {
|
||||
ReportVulkanFatal("vkResetFences (before submit)", result, m_slot->id, m_submit_seq,
|
||||
m_debug_op, m_debug_submit_id, m_debug_arg0, m_debug_arg1, m_debug_arg2,
|
||||
m_debug_arg3, m_debug_arg4);
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
|
||||
if (Config::GraphicsDebugDumpEnabled()) {
|
||||
LOGF("vkQueueSubmit begin: slot=%u waits=%u signals=%u debug_op=%u debug_submit=%" PRIu64
|
||||
" args=%u,%u,%u,%u,0x%016" PRIx64 "\n",
|
||||
m_slot->id, submit.num_wait_semaphores, submit.num_signal_semaphores, m_debug_op,
|
||||
m_debug_submit_id, m_debug_arg0, m_debug_arg1, m_debug_arg2, m_debug_arg3,
|
||||
m_debug_arg4);
|
||||
}
|
||||
|
||||
{
|
||||
Common::LockGuard lock(graphics.queue_mutex);
|
||||
m_submit_seq = m_scheduler.NextSubmitSequence();
|
||||
result = graphics.queue.submit(1, &submit_info, fence);
|
||||
}
|
||||
|
||||
m_execute = true;
|
||||
m_fence_waited = false;
|
||||
|
||||
if (result != vk::Result::eSuccess) {
|
||||
ReportVulkanFatal("vkQueueSubmit", result, m_slot->id, m_submit_seq, m_debug_op,
|
||||
m_debug_submit_id, m_debug_arg0, m_debug_arg1, m_debug_arg2, m_debug_arg3,
|
||||
m_debug_arg4);
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
}
|
||||
|
||||
void CommandBuffer::WaitForFence() {
|
||||
FinalizeFence(false);
|
||||
}
|
||||
|
||||
void CommandBuffer::WaitForFenceOnly() {
|
||||
EXIT_IF(IsInvalid());
|
||||
if (!m_execute || m_fence_waited) {
|
||||
return;
|
||||
}
|
||||
auto device = m_graphics.device;
|
||||
auto result = device.waitForFences(1, &m_slot->fence, VK_TRUE, UINT64_MAX);
|
||||
if (result != vk::Result::eSuccess) {
|
||||
ReportVulkanFatal("vkWaitForFences", result, m_slot->id, m_submit_seq, m_debug_op,
|
||||
m_debug_submit_id, m_debug_arg0, m_debug_arg1, m_debug_arg2, m_debug_arg3,
|
||||
m_debug_arg4);
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
m_fence_waited = true;
|
||||
}
|
||||
|
||||
void CommandBuffer::WaitForFenceAndReset() {
|
||||
FinalizeFence(true);
|
||||
}
|
||||
|
||||
void CommandBuffer::FinalizeFence(bool reset_recording) {
|
||||
const bool was_executed = m_execute;
|
||||
WaitForFenceOnly();
|
||||
if (was_executed) {
|
||||
m_execute = false;
|
||||
m_fence_waited = false;
|
||||
if (reset_recording) {
|
||||
Common::LockGuard lock(*m_slot->pool_mutex);
|
||||
m_slot->Reset();
|
||||
}
|
||||
}
|
||||
if (was_executed) {
|
||||
ReleaseResourcesAfterFence();
|
||||
}
|
||||
DeleteBuffersAfterFence();
|
||||
}
|
||||
|
||||
void CommandBuffer::ReleaseResourcesAfterFence() {
|
||||
RecycleDescriptorsAfterFence();
|
||||
m_fence_resources.ReleaseAfterFence();
|
||||
}
|
||||
|
||||
void CommandBuffer::DeleteBuffersAfterFence() {
|
||||
for (const auto& buffer: m_retired_buffers) {
|
||||
m_graphics.DeleteBuffer(*buffer);
|
||||
}
|
||||
m_retired_buffers.clear();
|
||||
}
|
||||
|
||||
void CommandBuffer::BeginRendering(const RenderState& state) const {
|
||||
EXIT_IF(state.width == 0 || state.height == 0 || state.num_layers == 0 ||
|
||||
state.num_color_attachments > RENDER_COLOR_ATTACHMENTS_MAX);
|
||||
if (m_rendering && m_render_state == state) {
|
||||
return;
|
||||
}
|
||||
EXIT_IF(state.width == 0 || state.height == 0 || state.num_layers == 0 ||
|
||||
state.num_color_attachments > RENDER_COLOR_ATTACHMENTS_MAX);
|
||||
EndRendering();
|
||||
|
||||
std::array<vk::RenderingAttachmentInfo, RENDER_COLOR_ATTACHMENTS_MAX> colors {};
|
||||
for (uint32_t i = 0; i < state.num_color_attachments; i++) {
|
||||
const auto& attachment = state.color_attachments[i];
|
||||
colors[i].sType = vk::StructureType::eRenderingAttachmentInfo;
|
||||
colors[i].imageView = attachment.image_view;
|
||||
colors[i].imageLayout = attachment.image_layout;
|
||||
colors[i].loadOp =
|
||||
@@ -294,7 +81,6 @@ void CommandBuffer::BeginRendering(const RenderState& state) const {
|
||||
|
||||
const auto& depth_stencil = state.depth_stencil_attachment;
|
||||
vk::RenderingAttachmentInfo depth {};
|
||||
depth.sType = vk::StructureType::eRenderingAttachmentInfo;
|
||||
depth.imageView = depth_stencil.image_view;
|
||||
depth.imageLayout = depth_stencil.image_layout;
|
||||
depth.loadOp =
|
||||
@@ -303,7 +89,6 @@ void CommandBuffer::BeginRendering(const RenderState& state) const {
|
||||
depth.clearValue.depthStencil.depth = std::bit_cast<float>(depth_stencil.clear_value[0]);
|
||||
|
||||
vk::RenderingAttachmentInfo stencil {};
|
||||
stencil.sType = vk::StructureType::eRenderingAttachmentInfo;
|
||||
stencil.imageView = depth_stencil.image_view;
|
||||
stencil.imageLayout = depth_stencil.image_layout;
|
||||
stencil.loadOp =
|
||||
@@ -312,7 +97,6 @@ void CommandBuffer::BeginRendering(const RenderState& state) const {
|
||||
stencil.clearValue.depthStencil.stencil = depth_stencil.clear_value[1];
|
||||
|
||||
vk::RenderingInfo rendering {};
|
||||
rendering.sType = vk::StructureType::eRenderingInfo;
|
||||
rendering.renderArea.extent = {state.width, state.height};
|
||||
rendering.layerCount = state.num_layers;
|
||||
rendering.colorAttachmentCount = state.num_color_attachments;
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
#include "common/common.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
@@ -17,8 +16,6 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
static std::atomic<uint32_t> g_scissor_default_log_count = 0;
|
||||
|
||||
uint32_t render_target_mask_slot(uint32_t mask, uint32_t slot) {
|
||||
return (mask >> (slot * 4u)) & 0x0fu;
|
||||
}
|
||||
@@ -27,7 +24,7 @@ static bool RenderTargetMaskHasMrt(uint32_t mask) {
|
||||
return (mask & ~0x0fu) != 0;
|
||||
}
|
||||
|
||||
static bool RenderTargetMaskHasBoundMrt(const RenderCommandBuffer& buffer) {
|
||||
static bool RenderTargetMaskHasBoundMrt(const CommandBuffer& buffer) {
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
const auto mask = hw.GetRenderTargetMask();
|
||||
|
||||
@@ -45,7 +42,7 @@ static bool RenderTargetMaskHasBoundMrt(const RenderCommandBuffer& buffer) {
|
||||
return bound_targets > 1;
|
||||
}
|
||||
|
||||
uint32_t render_target_first_bound_slot(const RenderCommandBuffer& buffer) {
|
||||
uint32_t render_target_first_bound_slot(const CommandBuffer& buffer) {
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
const auto mask = hw.GetRenderTargetMask();
|
||||
for (uint32_t i = 0; i < 8; i++) {
|
||||
@@ -59,7 +56,7 @@ uint32_t render_target_first_bound_slot(const RenderCommandBuffer& buffer) {
|
||||
|
||||
bool graphics_debug_dump_enabled() {
|
||||
return Config::GraphicsDebugDumpEnabled() &&
|
||||
Config::GetPrintfDirection() != Config::OutputDirection::Silent;
|
||||
Config::GetPrintfDirection() != Config::LogDirection::Silent;
|
||||
}
|
||||
|
||||
void uc_print(const char* func, const HW::UserConfig& uc) {
|
||||
@@ -84,133 +81,82 @@ void uc_print(const char* func, const HW::UserConfig& uc) {
|
||||
}
|
||||
|
||||
void uc_check(const HW::UserConfig& uc) {
|
||||
const auto& ge_cntl = uc.GetGeControl();
|
||||
const auto& user_en = uc.GetGeUserVgprEn();
|
||||
|
||||
if (ge_cntl.primitive_group_size > 0x0040) {
|
||||
LOGF("\t warning: unsupported GE_CNTL primitive_group_size = 0x%04" PRIx16 "\n",
|
||||
ge_cntl.primitive_group_size);
|
||||
}
|
||||
if (ge_cntl.vertex_group_size > 0x0040) {
|
||||
LOGF("\t warning: unsupported GE_CNTL vertex_group_size = 0x%04" PRIx16 "\n",
|
||||
ge_cntl.vertex_group_size);
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(user_en.vgpr1 != false);
|
||||
EXIT_NOT_IMPLEMENTED(user_en.vgpr2 != false);
|
||||
EXIT_NOT_IMPLEMENTED(user_en.vgpr3 != false);
|
||||
}
|
||||
|
||||
void sh_print(const char* func, const HW::Shader& /*uc*/) {
|
||||
LOGF("%s\n", func);
|
||||
}
|
||||
std::string rt_print(const char* func, const HW::RenderTarget& rt) {
|
||||
std::string dst;
|
||||
dst.reserve(4096);
|
||||
|
||||
std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt) {
|
||||
std::vector<std::string> dst;
|
||||
dst.reserve(53);
|
||||
dst += fmt::format("{}\n", func);
|
||||
|
||||
dst.push_back(fmt::format("{}\n", func));
|
||||
dst += fmt::format("\t base.addr = 0x{:016x}\n", rt.base.addr);
|
||||
dst += fmt::format("\t view.base_array_slice_index = 0x{:08x}\n",
|
||||
rt.view.base_array_slice_index);
|
||||
dst += fmt::format("\t view.last_array_slice_index = 0x{:08x}\n",
|
||||
rt.view.last_array_slice_index);
|
||||
dst += fmt::format("\t view.current_mip_level = 0x{:08x}\n", rt.view.current_mip_level);
|
||||
dst += fmt::format("\t info.fmask_compression_enable = {}\n",
|
||||
rt.info.fmask_compression_enable ? "true" : "false");
|
||||
|
||||
dst.push_back(fmt::format("\t base.addr = 0x{:016x}\n", rt.base.addr));
|
||||
dst.push_back(
|
||||
fmt::format("\t pitch.pitch_div8_minus1 = 0x{:08x}\n", rt.pitch.pitch_div8_minus1));
|
||||
dst.push_back(fmt::format("\t pitch.fmask_pitch_div8_minus1 = 0x{:08x}\n",
|
||||
rt.pitch.fmask_pitch_div8_minus1));
|
||||
dst.push_back(fmt::format("\t slice.slice_div64_minus1 = 0x{:08x}\n",
|
||||
rt.slice.slice_div64_minus1));
|
||||
dst.push_back(fmt::format("\t view.base_array_slice_index = 0x{:08x}\n",
|
||||
rt.view.base_array_slice_index));
|
||||
dst.push_back(fmt::format("\t view.last_array_slice_index = 0x{:08x}\n",
|
||||
rt.view.last_array_slice_index));
|
||||
dst.push_back(
|
||||
fmt::format("\t view.current_mip_level = 0x{:08x}\n", rt.view.current_mip_level));
|
||||
dst.push_back(fmt::format("\t info.fmask_compression_enable = {}\n",
|
||||
rt.info.fmask_compression_enable ? "true" : "false"));
|
||||
dst += fmt::format("\t info.fmask_data_compression_disable = {}\n",
|
||||
rt.info.fmask_data_compression_disable ? "true" : "false");
|
||||
dst += fmt::format("\t info.fmask_one_frag_mode = {}\n",
|
||||
rt.info.fmask_one_frag_mode ? "true" : "false");
|
||||
|
||||
// dst.push_back(fmt::format("\t info.fmask_compression_mode = 0x{:08x}\n", //
|
||||
// rt.info.fmask_compression_mode));
|
||||
dst.push_back(fmt::format("\t info.fmask_data_compression_disable = {}\n",
|
||||
rt.info.fmask_data_compression_disable ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t info.fmask_one_frag_mode = {}\n",
|
||||
rt.info.fmask_one_frag_mode ? "true" : "false"));
|
||||
|
||||
dst.push_back(fmt::format("\t info.cmask_fast_clear_enable = {}\n",
|
||||
rt.info.cmask_fast_clear_enable ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t info.dcc_compression_enable = {}\n",
|
||||
rt.info.dcc_compression_enable ? "true" : "false"));
|
||||
dst.push_back(
|
||||
fmt::format("\t info.cmask_is_linear = 0x{:08x}\n", rt.info.cmask_is_linear));
|
||||
dst.push_back(
|
||||
fmt::format("\t info.cmask_addr_type = 0x{:08x}\n", rt.info.cmask_addr_type));
|
||||
dst.push_back(fmt::format("\t info.alt_tile_mode = {}\n",
|
||||
rt.info.alt_tile_mode ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t info.format = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.info.format)));
|
||||
dst.push_back(fmt::format("\t info.channel_type = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.info.channel_type)));
|
||||
dst.push_back(fmt::format("\t info.channel_order = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.info.channel_order)));
|
||||
dst.push_back(fmt::format("\t info.blend_bypa = {}\n",
|
||||
rt.info.blend_bypass ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t info.blend_clamp = {}\n",
|
||||
rt.info.blend_clamp ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t info.round_mode = {}\n",
|
||||
rt.info.round_mode ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t attrib.force_dest_alpha_to_one = {}\n",
|
||||
rt.attrib.force_dest_alpha_to_one ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t attrib.tile_mode = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.attrib.tile_mode)));
|
||||
dst.push_back(fmt::format("\t attrib.fmask_tile_mode = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.attrib.fmask_tile_mode)));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib.num_samples = 0x{:08x}\n", rt.attrib.num_samples));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib.num_fragments = 0x{:08x}\n", rt.attrib.num_fragments));
|
||||
dst.push_back(fmt::format("\t attrib2.width = 0x{:08x}\n", rt.attrib2.width));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib2.height = 0x{:08x}\n", rt.attrib2.height));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib2.num_mip_levels = 0x{:08x}\n", rt.attrib2.num_mip_levels));
|
||||
dst.push_back(fmt::format("\t attrib3.depth = 0x{:08x}\n", rt.attrib3.depth));
|
||||
dst.push_back(fmt::format("\t attrib3.tile_mode = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.attrib3.tile_mode)));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib3.dimension = 0x{:08x}\n", rt.attrib3.dimension));
|
||||
dst.push_back(fmt::format("\t attrib3.cmask_pipe_aligned = {}\n",
|
||||
rt.attrib3.cmask_pipe_aligned ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t attrib3.dcc_pipe_aligned = {}\n",
|
||||
rt.attrib3.dcc_pipe_aligned ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t dcc.max_uncompressed_block_size = 0x{:08x}\n",
|
||||
rt.dcc.max_uncompressed_block_size));
|
||||
dst.push_back(fmt::format("\t dcc.max_compressed_block_size = 0x{:08x}\n",
|
||||
rt.dcc.max_compressed_block_size));
|
||||
dst.push_back(fmt::format("\t dcc.min_compressed_block_size = 0x{:08x}\n",
|
||||
rt.dcc.min_compressed_block_size));
|
||||
dst.push_back(
|
||||
fmt::format("\t dcc.color_transform = 0x{:08x}\n", rt.dcc.color_transform));
|
||||
dst.push_back(fmt::format("\t dcc.overwrite_combiner_disable = {}\n",
|
||||
rt.dcc.overwrite_combiner_disable ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t dcc.independent_64b_blocks = {}\n",
|
||||
rt.dcc.independent_64b_blocks ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t dcc.independent_128b_blocks = {}\n",
|
||||
rt.dcc.independent_128b_blocks ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t data_write_on_dcc_clear_to_reg = {}\n",
|
||||
rt.dcc.data_write_on_dcc_clear_to_reg ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t dcc.dcc_clear_key_enable = {}\n",
|
||||
rt.dcc.dcc_clear_key_enable ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t cmask.addr = 0x{:016x}\n", rt.cmask.addr));
|
||||
dst.push_back(fmt::format("\t cmask_slice.slice_minus1 = 0x{:08x}\n",
|
||||
rt.cmask_slice.slice_minus1));
|
||||
dst.push_back(fmt::format("\t fmask.addr = 0x{:016x}\n", rt.fmask.addr));
|
||||
dst.push_back(fmt::format("\t fmask_slice.slice_minus1 = 0x{:08x}\n",
|
||||
rt.fmask_slice.slice_minus1));
|
||||
dst.push_back(
|
||||
fmt::format("\t clear_word0.word0 = 0x{:08x}\n", rt.clear_word0.word0));
|
||||
dst.push_back(
|
||||
fmt::format("\t clear_word1.word1 = 0x{:08x}\n", rt.clear_word1.word1));
|
||||
dst.push_back(
|
||||
fmt::format("\t dcc_addr.addr = 0x{:016x}\n", rt.dcc_addr.addr));
|
||||
dst.push_back(fmt::format("\t size.width = 0x{:08x}\n", rt.size.width));
|
||||
dst.push_back(fmt::format("\t size.height = 0x{:08x}\n", rt.size.height));
|
||||
dst += fmt::format("\t info.cmask_fast_clear_enable = {}\n",
|
||||
rt.info.cmask_fast_clear_enable ? "true" : "false");
|
||||
dst += fmt::format("\t info.dcc_compression_enable = {}\n",
|
||||
rt.info.dcc_compression_enable ? "true" : "false");
|
||||
dst += fmt::format("\t info.format = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.info.format));
|
||||
dst += fmt::format("\t info.channel_type = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.info.channel_type));
|
||||
dst += fmt::format("\t info.channel_order = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.info.channel_order));
|
||||
dst += fmt::format("\t info.blend_bypa = {}\n",
|
||||
rt.info.blend_bypass ? "true" : "false");
|
||||
dst += fmt::format("\t info.blend_clamp = {}\n",
|
||||
rt.info.blend_clamp ? "true" : "false");
|
||||
dst += fmt::format("\t info.round_mode = {}\n",
|
||||
rt.info.round_mode ? "true" : "false");
|
||||
dst += fmt::format("\t attrib.force_dest_alpha_to_one = {}\n",
|
||||
rt.attrib.force_dest_alpha_to_one ? "true" : "false");
|
||||
dst += fmt::format("\t attrib.num_samples = 0x{:08x}\n", rt.attrib.num_samples);
|
||||
dst += fmt::format("\t attrib.num_fragments = 0x{:08x}\n", rt.attrib.num_fragments);
|
||||
dst += fmt::format("\t attrib2.width = 0x{:08x}\n", rt.attrib2.width);
|
||||
dst += fmt::format("\t attrib2.height = 0x{:08x}\n", rt.attrib2.height);
|
||||
dst += fmt::format("\t attrib2.num_mip_levels = 0x{:08x}\n", rt.attrib2.num_mip_levels);
|
||||
dst += fmt::format("\t attrib3.depth = 0x{:08x}\n", rt.attrib3.depth);
|
||||
dst += fmt::format("\t attrib3.tile_mode = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.attrib3.tile_mode));
|
||||
dst += fmt::format("\t attrib3.dimension = 0x{:08x}\n", rt.attrib3.dimension);
|
||||
dst += fmt::format("\t attrib3.metadata_pipe_aligned = {}\n",
|
||||
rt.attrib3.metadata_pipe_aligned ? "true" : "false");
|
||||
dst += fmt::format("\t attrib3.write_vrs_rate_hint_to_cmask = {}\n",
|
||||
rt.attrib3.write_vrs_rate_hint_to_cmask ? "true" : "false");
|
||||
dst += fmt::format("\t dcc.max_uncompressed_block_size = 0x{:08x}\n",
|
||||
rt.dcc.max_uncompressed_block_size);
|
||||
dst += fmt::format("\t dcc.max_compressed_block_size = 0x{:08x}\n",
|
||||
rt.dcc.max_compressed_block_size);
|
||||
dst += fmt::format("\t dcc.color_transform = 0x{:08x}\n", rt.dcc.color_transform);
|
||||
dst += fmt::format("\t dcc.overwrite_combiner_disable = {}\n",
|
||||
rt.dcc.overwrite_combiner_disable ? "true" : "false");
|
||||
dst += fmt::format("\t dcc.independent_block_size = 0x{:02x}\n",
|
||||
static_cast<uint8_t>(rt.dcc.independent_block_size));
|
||||
dst += fmt::format("\t data_write_on_dcc_clear_to_reg = {}\n",
|
||||
rt.dcc.data_write_on_dcc_clear_to_reg ? "true" : "false");
|
||||
dst += fmt::format("\t dcc.dcc_clear_key_enable = {}\n",
|
||||
rt.dcc.dcc_clear_key_enable ? "true" : "false");
|
||||
dst += fmt::format("\t cmask.addr = 0x{:016x}\n", rt.cmask.addr);
|
||||
dst += fmt::format("\t fmask.addr = 0x{:016x}\n", rt.fmask.addr);
|
||||
dst += fmt::format("\t clear_word0.word0 = 0x{:08x}\n", rt.clear_word0.word0);
|
||||
dst += fmt::format("\t clear_word1.word1 = 0x{:08x}\n", rt.clear_word1.word1);
|
||||
dst += fmt::format("\t dcc_addr.addr = 0x{:016x}\n", rt.dcc_addr.addr);
|
||||
|
||||
return dst;
|
||||
}
|
||||
@@ -240,13 +186,8 @@ static bool RenderIsColorDimension(uint32_t dimension) {
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
static void RtCheck(const HW::RenderTarget& rt) {
|
||||
if (rt.base.addr != 0) {
|
||||
// bool render_to_texture = (rt.attrib.tile_mode == 0x0d);
|
||||
// EXIT_NOT_IMPLEMENTED(rt.base_addr == 0);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(rt.pitch.pitch_div8_minus1 != 0);
|
||||
EXIT_NOT_IMPLEMENTED(rt.pitch.fmask_pitch_div8_minus1 != 0);
|
||||
EXIT_NOT_IMPLEMENTED(rt.slice.slice_div64_minus1 != 0);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(rt.view.base_array_slice_index > rt.view.last_array_slice_index);
|
||||
if (rt.view.base_array_slice_index != 0x00000000 ||
|
||||
rt.view.last_array_slice_index != 0x00000000) {
|
||||
@@ -270,16 +211,14 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
EXIT_NOT_IMPLEMENTED(rt.attrib.num_samples == 0 && rt.attrib.num_fragments == 0);
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("RenderTarget: temporary: ignoring PS5 FMASK metadata for single-sample MSAA "
|
||||
"fallback, fmask=0x%016" PRIx64 "\n",
|
||||
LOGF("RenderTarget: using native Vulkan MSAA without guest FMASK metadata, "
|
||||
"fmask=0x%016" PRIx64 "\n",
|
||||
rt.fmask.addr);
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
|
||||
// EXIT_NOT_IMPLEMENTED(rt.info.fmask_compression_mode != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(rt.info.fmask_data_compression_disable != false);
|
||||
EXIT_NOT_IMPLEMENTED(rt.info.fmask_one_frag_mode != false);
|
||||
|
||||
if (rt.info.cmask_fast_clear_enable || rt.info.dcc_compression_enable) {
|
||||
static bool logged = false;
|
||||
@@ -292,22 +231,6 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (rt.info.cmask_is_linear != 0x00000000 || rt.info.cmask_addr_type != 0x00000000) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("RenderTarget: temporary: ignoring PS5 CMASK metadata fields "
|
||||
"is_linear=%u addr_type=%u\n",
|
||||
rt.info.cmask_is_linear, rt.info.cmask_addr_type);
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (rt.info.alt_tile_mode) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("RenderTarget: temporary: ignoring alternate tile mode flag\n");
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (rt.info.blend_bypass) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -334,8 +257,6 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
// EXIT_NOT_IMPLEMENTED(rt.tile_mode != 0x0000000a);
|
||||
// EXIT_NOT_IMPLEMENTED(rt.fmask_tile_mode != 0x0000000a);
|
||||
if (rt.attrib.num_samples != 0x00000000 || rt.attrib.num_fragments != 0x00000000) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -370,34 +291,22 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
if (!RenderIsColorDimension(rt.attrib3.dimension)) {
|
||||
EXIT("unknown PS5 render-target dimension: 0x%08" PRIx32 "\n", rt.attrib3.dimension);
|
||||
}
|
||||
if (!rt.attrib3.cmask_pipe_aligned) {
|
||||
if (!rt.attrib3.metadata_pipe_aligned) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("RenderTarget: temporary: accepting unaligned PS5 CMASK pipe flag\n");
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (!rt.attrib3.dcc_pipe_aligned) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("RenderTarget: temporary: accepting unaligned PS5 DCC pipe flag\n");
|
||||
LOGF("RenderTarget: temporary: accepting unaligned PS5 metadata pipe flag\n");
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(rt.attrib3.write_vrs_rate_hint_to_cmask);
|
||||
|
||||
// EXIT_NOT_IMPLEMENTED(rt.dcc_max_uncompressed_block_size != 0x00000002);
|
||||
// EXIT_NOT_IMPLEMENTED(rt.dcc.max_compressed_block_size != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(rt.dcc.min_compressed_block_size != 0x00000000);
|
||||
// EXIT_NOT_IMPLEMENTED(rt.dcc.color_transform != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(rt.dcc.overwrite_combiner_disable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(rt.dcc.force_independent_blocks != false);
|
||||
// EXIT_NOT_IMPLEMENTED(rt.dcc.independent_128b_blocks != false);
|
||||
// EXIT_NOT_IMPLEMENTED(rt.dcc.data_write_on_dcc_clear_to_reg != false);
|
||||
EXIT_NOT_IMPLEMENTED(rt.dcc.dcc_clear_key_enable != false);
|
||||
if (rt.cmask.addr != 0x0000000000000000 || rt.cmask_slice.slice_minus1 != 0x00000000 ||
|
||||
rt.fmask.addr != 0x0000000000000000 ||
|
||||
(rt.fmask_slice.slice_minus1 != 0x00000000 &&
|
||||
rt.fmask_slice.slice_minus1 != rt.slice.slice_div64_minus1) ||
|
||||
if (rt.cmask.addr != 0x0000000000000000 || rt.fmask.addr != 0x0000000000000000 ||
|
||||
rt.dcc_addr.addr != 0x0000000000000000) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -407,9 +316,6 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(rt.size.width != 0);
|
||||
EXIT_NOT_IMPLEMENTED(rt.size.height != 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -429,37 +335,20 @@ static void ZPrint(const char* func, const HW::DepthRenderTarget& z) {
|
||||
"\t stencil_info.htile_stencil_disabled = %s\n"
|
||||
"\t stencil_info.expclear_enabled = %s\n"
|
||||
"\t stencil_info.partially_resident = %s\n"
|
||||
"\t depth_info.addr5_swizzle_mask = 0x%08" PRIx32 "\n"
|
||||
"\t depth_info.array_mode = 0x%08" PRIx32 "\n"
|
||||
"\t depth_info.pipe_config = 0x%08" PRIx32 "\n"
|
||||
"\t depth_info.bank_width = 0x%08" PRIx32 "\n"
|
||||
"\t depth_info.bank_height = 0x%08" PRIx32 "\n"
|
||||
"\t depth_info.macro_tile_aspect = 0x%08" PRIx32 "\n"
|
||||
"\t depth_info.num_banks = 0x%08" PRIx32 "\n"
|
||||
"\t depth_view.slice_start = 0x%08" PRIx32 "\n"
|
||||
"\t depth_view.slice_max = 0x%08" PRIx32 "\n"
|
||||
"\t depth_view.current_mip_level = 0x%02" PRIx8 "\n"
|
||||
"\t depth_view.depth_write_disable = %s\n"
|
||||
"\t depth_view.stencil_write_disable = %s\n"
|
||||
"\t htile_surface.linear = 0x%08" PRIx32 "\n"
|
||||
"\t htile_surface.full_cache = 0x%08" PRIx32 "\n"
|
||||
"\t htile_surface.htile_uses_preload_win = 0x%08" PRIx32 "\n"
|
||||
"\t htile_surface.preload = 0x%08" PRIx32 "\n"
|
||||
"\t htile_surface.prefetch_width = 0x%08" PRIx32 "\n"
|
||||
"\t htile_surface.prefetch_height = 0x%08" PRIx32 "\n"
|
||||
"\t htile_surface.dst_outside_zero_to_one = 0x%08" PRIx32 "\n"
|
||||
"\t z_read_base_addr = 0x%016" PRIx64 "\n"
|
||||
"\t stencil_read_base_addr = 0x%016" PRIx64 "\n"
|
||||
"\t z_write_base_addr = 0x%016" PRIx64 "\n"
|
||||
"\t stencil_write_base_addr = 0x%016" PRIx64 "\n"
|
||||
"\t pitch_div8_minus1 = 0x%08" PRIx32 "\n"
|
||||
"\t height_div8_minus1 = 0x%08" PRIx32 "\n"
|
||||
"\t slice_div64_minus1 = 0x%08" PRIx32 "\n"
|
||||
"\t htile_data_base_addr = 0x%016" PRIx64 "\n"
|
||||
"\t width = 0x%08" PRIx32 "\n"
|
||||
"\t height = 0x%08" PRIx32 "\n"
|
||||
"\t shading_rate_encoding = 0x%02" PRIx8 "\n"
|
||||
"\t size.x_max = 0x%04" PRIx16 "\n"
|
||||
"\t size.y_max = 0x%04" PRIx16 "\n",
|
||||
"\t size.y_max = 0x%04" PRIx16 "\n"
|
||||
"\t size.valid = %s\n",
|
||||
static_cast<uint32_t>(z.z_info.format), z.z_info.num_samples,
|
||||
static_cast<uint32_t>(z.z_info.texture_compatibility),
|
||||
z.z_info.htile_acceleration ? "true" : "false",
|
||||
@@ -470,123 +359,13 @@ static void ZPrint(const char* func, const HW::DepthRenderTarget& z) {
|
||||
static_cast<uint32_t>(z.stencil_info.texture_compatibility),
|
||||
z.stencil_info.htile_stencil_disabled ? "true" : "false",
|
||||
z.stencil_info.expclear_enabled ? "true" : "false",
|
||||
z.stencil_info.partially_resident ? "true" : "false", z.depth_info.addr5_swizzle_mask,
|
||||
z.depth_info.array_mode, z.depth_info.pipe_config, z.depth_info.bank_width,
|
||||
z.depth_info.bank_height, z.depth_info.macro_tile_aspect, z.depth_info.num_banks,
|
||||
z.depth_view.slice_start, z.depth_view.slice_max, z.depth_view.current_mip_level,
|
||||
z.stencil_info.partially_resident ? "true" : "false", z.depth_view.slice_start,
|
||||
z.depth_view.slice_max, z.depth_view.current_mip_level,
|
||||
z.depth_view.depth_write_disable ? "true" : "false",
|
||||
z.depth_view.stencil_write_disable ? "true" : "false", z.htile_surface.linear,
|
||||
z.htile_surface.full_cache, z.htile_surface.htile_uses_preload_win,
|
||||
z.htile_surface.preload, z.htile_surface.prefetch_width, z.htile_surface.prefetch_height,
|
||||
z.htile_surface.dst_outside_zero_to_one, z.z_read_base_addr, z.stencil_read_base_addr,
|
||||
z.z_write_base_addr, z.stencil_write_base_addr, z.pitch_div8_minus1, z.height_div8_minus1,
|
||||
z.slice_div64_minus1, z.htile_data_base_addr, z.width, z.height, z.size.x_max,
|
||||
z.size.y_max);
|
||||
}
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
|
||||
const HW::RenderControl& rc) {
|
||||
const bool depth_active =
|
||||
dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable || rc.depth_clear_enable;
|
||||
const bool stencil_active = dc.stencil_enable || rc.stencil_clear_enable;
|
||||
if (!depth_active && !stencil_active) {
|
||||
return;
|
||||
}
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(!z.z_info.HasValidTextureCompatibility());
|
||||
EXIT_NOT_IMPLEMENTED(!z.stencil_info.HasValidTextureCompatibility());
|
||||
if (z.z_info.format == Prospero::DepthFormat::kInvalid) {
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.format != Prospero::DepthFormat::kInvalid);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.num_samples != 0);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.htile_acceleration != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.expclear_enabled != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.partially_resident != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.max_mip_level != 0);
|
||||
} else {
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.format != Prospero::DepthFormat::kZ16 &&
|
||||
z.z_info.format != Prospero::DepthFormat::kZ32F);
|
||||
if (z.z_info.num_samples != 0x00000000) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("DepthTarget: using native num_samples=0x%08" PRIx32 "\n",
|
||||
z.z_info.num_samples);
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.expclear_enabled != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.partially_resident != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.max_mip_level != 0);
|
||||
}
|
||||
|
||||
if (z.stencil_info.format == Prospero::StencilFormat::kInvalid) {
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.expclear_enabled != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.partially_resident != false);
|
||||
} else {
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.format != Prospero::StencilFormat::k8UInt);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.expclear_enabled != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.partially_resident != false);
|
||||
}
|
||||
|
||||
if (z.z_info.format != Prospero::DepthFormat::kInvalid ||
|
||||
z.stencil_info.format != Prospero::StencilFormat::kInvalid) {
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.addr5_swizzle_mask != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.array_mode != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.pipe_config != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.bank_width != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.bank_height != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.macro_tile_aspect != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.num_banks != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.linear != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.full_cache != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.htile_uses_preload_win != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.preload != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.prefetch_width != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.prefetch_height != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.dst_outside_zero_to_one != 0x00000000);
|
||||
|
||||
if (z.depth_view.current_mip_level != 0x00000000) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 16) {
|
||||
LOGF("DepthTarget: temporary: ignoring PS5 current mip level=0x%08" PRIx32 "\n",
|
||||
z.depth_view.current_mip_level);
|
||||
}
|
||||
}
|
||||
if (z.depth_view.depth_write_disable || z.depth_view.stencil_write_disable) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 16) {
|
||||
LOGF("DepthTarget: honoring write disable depth=%s, stencil=%s\n",
|
||||
z.depth_view.depth_write_disable ? "true" : "false",
|
||||
z.depth_view.stencil_write_disable ? "true" : "false");
|
||||
}
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(z.z_read_base_addr != z.z_write_base_addr);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_read_base_addr != z.stencil_write_base_addr);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_write_base_addr == 0);
|
||||
if (z.stencil_info.format != Prospero::StencilFormat::kInvalid &&
|
||||
z.stencil_write_base_addr == 0) {
|
||||
LOGF("\t warning: stencil format is set without a stencil base address, continuing "
|
||||
"without stencil attachment\n");
|
||||
}
|
||||
// EXIT_NOT_IMPLEMENTED(z.pitch_div8_minus1 != 0x000000ff);
|
||||
// EXIT_NOT_IMPLEMENTED(z.height_div8_minus1 != 0x0000008f);
|
||||
// EXIT_NOT_IMPLEMENTED(z.slice_div64_minus1 != 0x00008fff);
|
||||
// EXIT_NOT_IMPLEMENTED(z.htile_data_base_addr == 0);
|
||||
// EXIT_NOT_IMPLEMENTED(z.width != 0x00000780);
|
||||
// EXIT_NOT_IMPLEMENTED(z.height != 0x00000438);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(z.width != 0);
|
||||
EXIT_NOT_IMPLEMENTED(z.height != 0);
|
||||
if (z.size.x_max == 0 || z.size.y_max == 0) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1) < 16) {
|
||||
LOGF("DepthTarget: temporary: inferring PS5 default depth extent x_max=0x%04" PRIx16
|
||||
", y_max=0x%04" PRIx16 "\n",
|
||||
z.size.x_max, z.size.y_max);
|
||||
}
|
||||
}
|
||||
}
|
||||
z.depth_view.stencil_write_disable ? "true" : "false", z.z_read_base_addr,
|
||||
z.stencil_read_base_addr, z.z_write_base_addr, z.stencil_write_base_addr,
|
||||
z.htile_data_base_addr, z.shading_rate_encoding, z.size.x_max, z.size.y_max,
|
||||
z.size.valid ? "true" : "false");
|
||||
}
|
||||
|
||||
static void ClipPrint(const char* func, const HW::ClipControl& c) {
|
||||
@@ -617,7 +396,7 @@ static void ClipCheck(const HW::ClipControl& c) {
|
||||
// dx_linear_attr_clip_enable preserves linear (noperspective) attributes at clip-generated
|
||||
// vertices, which Vulkan provides as part of clipping and interpolation.
|
||||
EXIT_NOT_IMPLEMENTED(c.user_clip_planes != 0 || c.user_clip_plane_mode != 0 ||
|
||||
c.vertex_kill_any || c.user_clip_plane_negate_y || c.clip_disable ||
|
||||
c.vertex_kill_any || c.user_clip_plane_negate_y ||
|
||||
c.user_clip_plane_cull_only || c.cull_on_clipping_error_disable ||
|
||||
c.force_viewport_index_from_vs_enable);
|
||||
}
|
||||
@@ -673,16 +452,6 @@ static void McCheck(const HW::ModeControl& c) {
|
||||
// EXIT_NOT_IMPLEMENTED(c.cull_front != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.cull_back != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.face != false);
|
||||
if (c.poly_mode != 0) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("\t temporary: PA_SU_SC_MODE_CNTL.POLY_MODE is not fully implemented; continuing "
|
||||
"with filled polygons\n");
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(c.polymode_front_ptype != 0 && c.polymode_front_ptype != 2);
|
||||
EXIT_NOT_IMPLEMENTED(c.polymode_back_ptype != 0 && c.polymode_back_ptype != 2);
|
||||
if (c.vtx_window_offset_enable) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -692,7 +461,6 @@ static void McCheck(const HW::ModeControl& c) {
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(c.provoking_vtx_last != false);
|
||||
EXIT_NOT_IMPLEMENTED(c.persp_corr_dis != false);
|
||||
}
|
||||
|
||||
@@ -719,16 +487,7 @@ static void BcPrint(const char* func, const HW::BlendControl& c, const HW::Blend
|
||||
color.red, color.green, color.blue, color.alpha, cc.mode, cc.op);
|
||||
}
|
||||
|
||||
static void BcCheck(const HW::BlendControl& /*c*/, const HW::BlendColor& color,
|
||||
const HW::ColorControl& cc) {
|
||||
// EXIT_NOT_IMPLEMENTED(c.color_srcblend != 0);
|
||||
// EXIT_NOT_IMPLEMENTED(c.color_comb_fcn != 0);
|
||||
// EXIT_NOT_IMPLEMENTED(c.color_destblend != 0);
|
||||
// EXIT_NOT_IMPLEMENTED(c.alpha_srcblend != 0);
|
||||
// EXIT_NOT_IMPLEMENTED(c.alpha_comb_fcn != 0);
|
||||
// EXIT_NOT_IMPLEMENTED(c.alpha_destblend != 0);
|
||||
// EXIT_NOT_IMPLEMENTED(c.separate_alpha_blend != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.enable != false);
|
||||
static void BcCheck(const HW::BlendColor& color, const HW::ColorControl& cc) {
|
||||
if (color.red != 0.0f || color.green != 0.0f || color.blue != 0.0f || color.alpha != 0.0f) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -768,8 +527,6 @@ static void DPrint(const char* func, const HW::DepthControl& c, const HW::Stenci
|
||||
"\t backface_enable = %s\n"
|
||||
"\t stencilfunc = %" PRIu8 "\n"
|
||||
"\t stencilfunc_bf = %" PRIu8 "\n"
|
||||
"\t color_writes_on_depth_fail_enable = %s\n"
|
||||
"\t color_writes_on_depth_pass_disable = %s\n"
|
||||
"\t stencil_fail = %" PRIu8 "\n"
|
||||
"\t stencil_zpass = %" PRIu8 "\n"
|
||||
"\t stencil_zfail = %" PRIu8 "\n"
|
||||
@@ -786,37 +543,11 @@ static void DPrint(const char* func, const HW::DepthControl& c, const HW::Stenci
|
||||
"\t stencil_opval_bf = %" PRIu8 "\n",
|
||||
c.stencil_enable ? "true" : "false", c.z_enable ? "true" : "false",
|
||||
c.z_write_enable ? "true" : "false", c.depth_bounds_enable ? "true" : "false", c.zfunc,
|
||||
c.backface_enable ? "true" : "false", c.stencilfunc, c.stencilfunc_bf,
|
||||
c.color_writes_on_depth_fail_enable ? "true" : "false",
|
||||
c.color_writes_on_depth_pass_disable ? "true" : "false", s.stencil_fail, s.stencil_zpass,
|
||||
s.stencil_zfail, s.stencil_fail_bf, s.stencil_zpass_bf, s.stencil_zfail_bf,
|
||||
sm.stencil_testval, sm.stencil_mask, sm.stencil_writemask, sm.stencil_opval,
|
||||
sm.stencil_testval_bf, sm.stencil_mask_bf, sm.stencil_writemask_bf, sm.stencil_opval_bf);
|
||||
}
|
||||
|
||||
static void DCheck(const HW::DepthControl& c, const HW::StencilControl& s,
|
||||
const HW::StencilMask& /*sm*/) {
|
||||
// EXIT_NOT_IMPLEMENTED(c.stencil_enable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.z_enable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.z_write_enable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.zfunc != 0);
|
||||
// Back-face stencil state is handled separately when enabled.
|
||||
// EXIT_NOT_IMPLEMENTED(c.stencilfunc != 0);
|
||||
// EXIT_NOT_IMPLEMENTED(c.stencilfunc_bf != 0);
|
||||
EXIT_NOT_IMPLEMENTED(c.color_writes_on_depth_fail_enable != false);
|
||||
EXIT_NOT_IMPLEMENTED(c.color_writes_on_depth_pass_disable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(s.stencil_fail != 0);
|
||||
// EXIT_NOT_IMPLEMENTED(s.stencil_zpass != 0);
|
||||
// EXIT_NOT_IMPLEMENTED(s.stencil_zfail != 0);
|
||||
// Back-face stencil ops may legitimately differ from the front-face ops.
|
||||
// EXIT_NOT_IMPLEMENTED(sm.stencil_testval != 0);
|
||||
// EXIT_NOT_IMPLEMENTED(sm.stencil_mask != 0);
|
||||
// EXIT_NOT_IMPLEMENTED(sm.stencil_writemask != 0);
|
||||
// EXIT_NOT_IMPLEMENTED(sm.stencil_opval != 0);
|
||||
// EXIT_NOT_IMPLEMENTED(sm.stencil_testval_bf != 0);
|
||||
// EXIT_NOT_IMPLEMENTED(sm.stencil_mask_bf != 0);
|
||||
// EXIT_NOT_IMPLEMENTED(sm.stencil_writemask_bf != 0);
|
||||
// EXIT_NOT_IMPLEMENTED(sm.stencil_opval_bf != 0);
|
||||
c.backface_enable ? "true" : "false", c.stencilfunc, c.stencilfunc_bf, s.stencil_fail,
|
||||
s.stencil_zpass, s.stencil_zfail, s.stencil_fail_bf, s.stencil_zpass_bf,
|
||||
s.stencil_zfail_bf, sm.stencil_testval, sm.stencil_mask, sm.stencil_writemask,
|
||||
sm.stencil_opval, sm.stencil_testval_bf, sm.stencil_mask_bf, sm.stencil_writemask_bf,
|
||||
sm.stencil_opval_bf);
|
||||
}
|
||||
|
||||
static void EqaaPrint(const char* func, const HW::EqaaControl& c) {
|
||||
@@ -836,7 +567,12 @@ static void EqaaPrint(const char* func, const HW::EqaaControl& c) {
|
||||
c.static_anchor_associations ? "true" : "false");
|
||||
}
|
||||
|
||||
static void EqaaCheck(const HW::EqaaControl& c) {
|
||||
static void EqaaCheck(const HW::EqaaControl& c, const HW::AaConfig& cf) {
|
||||
// The EQAA controls only take effect while multisampling is on, so a single-sample
|
||||
// target leaves them inert and has nothing to warn about.
|
||||
if (cf.msaa_num_samples == 0) {
|
||||
return;
|
||||
}
|
||||
if (c.max_anchor_samples != 0 || c.ps_iter_samples != 0 || c.mask_export_num_samples != 0 ||
|
||||
c.alpha_to_mask_num_samples != 0 || c.high_quality_intersections ||
|
||||
c.incoherent_eqaa_reads || c.interpolate_comp_z || c.static_anchor_associations) {
|
||||
@@ -888,12 +624,10 @@ void LogDrawPhase(const char* draw_name, const char* phase) {
|
||||
}
|
||||
}
|
||||
|
||||
void LogPipelineTrace(const char* phase, uint32_t vs_hash0, uint32_t vs_crc32, uint32_t ps_hash0,
|
||||
uint32_t ps_crc32) {
|
||||
void LogPipelineTrace(const char* phase, uint64_t vertex_program_id, uint64_t pixel_program_id) {
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
LOGF("PipelineTrace: %s VS=0x%08" PRIx32 "/0x%08" PRIx32 " PS=0x%08" PRIx32 "/0x%08" PRIx32
|
||||
"\n",
|
||||
phase, vs_hash0, vs_crc32, ps_hash0, ps_crc32);
|
||||
LOGF("PipelineTrace: %s VS=%" PRIu64 " PS=%" PRIu64 "\n", phase, vertex_program_id,
|
||||
pixel_program_id);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -974,15 +708,6 @@ static void VpCheck(const HW::ScreenViewport& vp, const HW::ScanModeControl& smc
|
||||
// EXIT_NOT_IMPLEMENTED(smc.vport_scissor_enable);
|
||||
EXIT_NOT_IMPLEMENTED(smc.line_stipple_enable);
|
||||
|
||||
if (vp.viewports[0].zmin > 0.000000 || vp.viewports[0].zmax != 1.000000) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("\t warning: non-default viewport depth clamp zmin = %f, zmax = %f; using "
|
||||
"viewport scale/offset for Vulkan depth range\n",
|
||||
vp.viewports[0].zmin, vp.viewports[0].zmax);
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
// EXIT_NOT_IMPLEMENTED(vp.viewports[0].xscale != 960.000000);
|
||||
// EXIT_NOT_IMPLEMENTED(vp.viewports[0].xoffset != 960.000000);
|
||||
// EXIT_NOT_IMPLEMENTED(vp.viewports[0].yscale != -540.000000);
|
||||
@@ -1002,7 +727,7 @@ static void VpCheck(const HW::ScreenViewport& vp, const HW::ScanModeControl& smc
|
||||
// EXIT_NOT_IMPLEMENTED(fabsf(vp.guard_band_horz_clip - 33.133327f) > 0.001f);
|
||||
// EXIT_NOT_IMPLEMENTED(fabsf(vp.guard_band_vert_clip - 59.629623f) > 0.001f);
|
||||
|
||||
if (vp.guard_band_horz_discard != 0.0f || vp.guard_band_vert_discard != 0.0f) {
|
||||
if (vp.guard_band_horz_discard != 1.0f || vp.guard_band_vert_discard != 1.0f) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1) < 16) {
|
||||
LOGF("\t warning: unsupported PS5 guard band discard = %f, %f, continuing\n",
|
||||
@@ -1022,10 +747,6 @@ static bool ScissorRectValid(const ScissorRect& r) {
|
||||
return r.right > r.left && r.bottom > r.top;
|
||||
}
|
||||
|
||||
static bool ScissorRectSet(const ScissorRect& r) {
|
||||
return r.left != 0 || r.top != 0 || r.right != 0 || r.bottom != 0;
|
||||
}
|
||||
|
||||
static ScissorRect ScissorRectOffset(ScissorRect r, int x, int y) {
|
||||
r.left += x;
|
||||
r.right += x;
|
||||
@@ -1035,8 +756,8 @@ static ScissorRect ScissorRectOffset(ScissorRect r, int x, int y) {
|
||||
}
|
||||
|
||||
static ScissorRect ScissorRectIntersect(const ScissorRect& a, const ScissorRect& b) {
|
||||
return {a.left > b.left ? a.left : b.left, a.top > b.top ? a.top : b.top,
|
||||
a.right < b.right ? a.right : b.right, a.bottom < b.bottom ? a.bottom : b.bottom};
|
||||
return {std::max(a.left, b.left), std::max(a.top, b.top),
|
||||
std::min(a.right, b.right), std::min(a.bottom, b.bottom)};
|
||||
}
|
||||
|
||||
static ScissorRect ScissorRectClamp(ScissorRect r, uint32_t width, uint32_t height) {
|
||||
@@ -1083,49 +804,26 @@ static bool ScissorClipRuleToIntersectionMask(uint16_t rule, uint8_t* mask) {
|
||||
}
|
||||
|
||||
ScissorRect calc_final_scissor(const HW::ScreenViewport& vp, const HW::ScanModeControl& smc,
|
||||
vk::Extent2D extent) {
|
||||
ScissorRect screen {vp.screen_scissor_left, vp.screen_scissor_top, vp.screen_scissor_right,
|
||||
vp.screen_scissor_bottom};
|
||||
ScissorRect final = screen;
|
||||
|
||||
if (!ScissorRectSet(screen)) {
|
||||
final = {0, 0, static_cast<int>(extent.width), static_cast<int>(extent.height)};
|
||||
|
||||
auto log_id = g_scissor_default_log_count.fetch_add(1);
|
||||
if (log_id < 32) {
|
||||
LOGF("temporary: default unset screen scissor to framebuffer extent %ux%u\n",
|
||||
extent.width, extent.height);
|
||||
vk::Extent2D extent, uint32_t viewport_index) {
|
||||
EXIT_IF(viewport_index >= std::size(vp.viewports));
|
||||
ScissorRect final {vp.screen_scissor_left, vp.screen_scissor_top, vp.screen_scissor_right,
|
||||
vp.screen_scissor_bottom};
|
||||
const auto intersect = [&](ScissorRect rect, bool window_offset) {
|
||||
if (window_offset) {
|
||||
rect = ScissorRectOffset(rect, vp.window_offset_x, vp.window_offset_y);
|
||||
}
|
||||
}
|
||||
final = ScissorRectIntersect(final, rect);
|
||||
};
|
||||
intersect({vp.window_scissor_left, vp.window_scissor_top, vp.window_scissor_right,
|
||||
vp.window_scissor_bottom}, vp.window_scissor_window_offset_enable);
|
||||
intersect({vp.generic_scissor_left, vp.generic_scissor_top, vp.generic_scissor_right,
|
||||
vp.generic_scissor_bottom}, vp.generic_scissor_window_offset_enable);
|
||||
|
||||
ScissorRect window {vp.window_scissor_left, vp.window_scissor_top, vp.window_scissor_right,
|
||||
vp.window_scissor_bottom};
|
||||
if (ScissorRectSet(window)) {
|
||||
if (vp.window_scissor_window_offset_enable) {
|
||||
window = ScissorRectOffset(window, vp.window_offset_x, vp.window_offset_y);
|
||||
}
|
||||
final = ScissorRectIntersect(final, window);
|
||||
}
|
||||
|
||||
ScissorRect generic {vp.generic_scissor_left, vp.generic_scissor_top, vp.generic_scissor_right,
|
||||
vp.generic_scissor_bottom};
|
||||
if (ScissorRectSet(generic)) {
|
||||
if (vp.generic_scissor_window_offset_enable) {
|
||||
generic = ScissorRectOffset(generic, vp.window_offset_x, vp.window_offset_y);
|
||||
}
|
||||
final = ScissorRectIntersect(final, generic);
|
||||
}
|
||||
|
||||
const auto& viewport = vp.viewports[0];
|
||||
ScissorRect viewport_scissor {viewport.viewport_scissor_left, viewport.viewport_scissor_top,
|
||||
viewport.viewport_scissor_right,
|
||||
viewport.viewport_scissor_bottom};
|
||||
if (smc.vport_scissor_enable && ScissorRectSet(viewport_scissor)) {
|
||||
if (viewport.viewport_scissor_window_offset_enable) {
|
||||
viewport_scissor =
|
||||
ScissorRectOffset(viewport_scissor, vp.window_offset_x, vp.window_offset_y);
|
||||
}
|
||||
final = ScissorRectIntersect(final, viewport_scissor);
|
||||
const auto& viewport = vp.viewports[viewport_index];
|
||||
if (smc.vport_scissor_enable) {
|
||||
intersect({viewport.viewport_scissor_left, viewport.viewport_scissor_top,
|
||||
viewport.viewport_scissor_right, viewport.viewport_scissor_bottom},
|
||||
viewport.viewport_scissor_window_offset_enable);
|
||||
}
|
||||
|
||||
if (vp.clip_rect_rule == 0) {
|
||||
@@ -1138,12 +836,8 @@ ScissorRect calc_final_scissor(const HW::ScreenViewport& vp, const HW::ScanModeC
|
||||
continue;
|
||||
}
|
||||
|
||||
ScissorRect clip {vp.clip_rect_left[i], vp.clip_rect_top[i], vp.clip_rect_right[i],
|
||||
vp.clip_rect_bottom[i]};
|
||||
if (vp.clip_rect_window_offset_enable[i]) {
|
||||
clip = ScissorRectOffset(clip, vp.window_offset_x, vp.window_offset_y);
|
||||
}
|
||||
final = ScissorRectIntersect(final, clip);
|
||||
intersect({vp.clip_rect_left[i], vp.clip_rect_top[i], vp.clip_rect_right[i],
|
||||
vp.clip_rect_bottom[i]}, vp.clip_rect_window_offset_enable[i]);
|
||||
}
|
||||
} else {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
@@ -1157,19 +851,14 @@ ScissorRect calc_final_scissor(const HW::ScreenViewport& vp, const HW::ScanModeC
|
||||
return ScissorRectClamp(final, extent.width, extent.height);
|
||||
}
|
||||
|
||||
void hw_check(const RenderCommandBuffer& buffer) {
|
||||
void hw_check(const CommandBuffer& buffer) {
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
const auto rt_slot = render_target_first_bound_slot(buffer);
|
||||
const auto& rt = hw.GetRenderTarget(rt_slot);
|
||||
const auto& bc = hw.GetBlendControl(rt_slot);
|
||||
const auto& bclr = hw.GetBlendColor();
|
||||
const auto& vp = hw.GetScreenViewport();
|
||||
const auto& z = hw.GetDepthRenderTarget();
|
||||
const auto& c = hw.GetClipControl();
|
||||
const auto& rc = hw.GetRenderControl();
|
||||
const auto& d = hw.GetDepthControl();
|
||||
const auto& s = hw.GetStencilControl();
|
||||
const auto& sm = hw.GetStencilMask();
|
||||
const auto& mc = hw.GetModeControl();
|
||||
const auto& eqaa = hw.GetEqaaControl();
|
||||
const auto& cc = hw.GetColorControl();
|
||||
@@ -1190,25 +879,22 @@ void hw_check(const RenderCommandBuffer& buffer) {
|
||||
RtCheck(rt);
|
||||
log_phase("vp");
|
||||
VpCheck(vp, smc);
|
||||
log_phase("z");
|
||||
ZCheck(z, d, rc);
|
||||
log_phase("clip");
|
||||
ClipCheck(c);
|
||||
log_phase("rc");
|
||||
RcCheck(rc);
|
||||
log_phase("depth");
|
||||
DCheck(d, s, sm);
|
||||
log_phase("mode");
|
||||
McCheck(mc);
|
||||
log_phase("blend");
|
||||
BcCheck(bc, bclr, cc);
|
||||
BcCheck(bclr, cc);
|
||||
log_phase("eqaa");
|
||||
EqaaCheck(eqaa);
|
||||
EqaaCheck(eqaa, ac);
|
||||
log_phase("aa");
|
||||
AaCheck(aa, ac);
|
||||
log_phase("done");
|
||||
|
||||
if (RenderTargetMaskHasBoundMrt(buffer)) {
|
||||
if (graphics_debug_dump_enabled() && RenderTargetMaskHasBoundMrt(buffer)) {
|
||||
LOGF("MRT render target mask: 0x%08" PRIx32 "\n", hw.GetRenderTargetMask());
|
||||
for (uint32_t i = 0; i < 8; i++) {
|
||||
const auto& mrt = hw.GetRenderTarget(i);
|
||||
@@ -1230,7 +916,7 @@ void hw_check(const RenderCommandBuffer& buffer) {
|
||||
// EXIT_NOT_IMPLEMENTED(hw.GetStencilClearValue() != 0);
|
||||
}
|
||||
|
||||
void hw_print(const RenderCommandBuffer& buffer) {
|
||||
void hw_print(const CommandBuffer& buffer) {
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
const auto rt_slot = render_target_first_bound_slot(buffer);
|
||||
const auto& rt = hw.GetRenderTarget(rt_slot);
|
||||
@@ -1260,7 +946,7 @@ void hw_print(const RenderCommandBuffer& buffer) {
|
||||
hw.GetRenderTargetMask(), hw.GetDepthClearValue(), hw.GetStencilClearValue(),
|
||||
hw.GetLineWidth(), hw.GetPrimitiveResetIndex());
|
||||
|
||||
LOGF("%s", Common::Concat(rt_print("RenderTraget:", rt), "").c_str());
|
||||
LOGF("%s", rt_print("RenderTraget:", rt).c_str());
|
||||
|
||||
ZPrint("DepthRenderTraget:", z);
|
||||
VpPrint("ScreenViewport:", vp, smc);
|
||||
|
||||
@@ -5,15 +5,13 @@
|
||||
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class RenderCommandBuffer;
|
||||
class CommandBuffer;
|
||||
|
||||
namespace HW {
|
||||
class Context;
|
||||
class Shader;
|
||||
class UserConfig;
|
||||
struct RenderTarget;
|
||||
struct ScanModeControl;
|
||||
@@ -28,18 +26,17 @@ struct ScissorRect {
|
||||
};
|
||||
|
||||
uint32_t render_target_mask_slot(uint32_t mask, uint32_t slot);
|
||||
uint32_t render_target_first_bound_slot(const RenderCommandBuffer& buffer);
|
||||
uint32_t render_target_first_bound_slot(const CommandBuffer& buffer);
|
||||
bool graphics_debug_dump_enabled();
|
||||
void uc_print(const char* func, const HW::UserConfig& uc);
|
||||
void uc_check(const HW::UserConfig& uc);
|
||||
void sh_print(const char* func, const HW::Shader& uc);
|
||||
std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt);
|
||||
std::string rt_print(const char* func, const HW::RenderTarget& rt);
|
||||
bool RenderIsColorTileModeLinear(Prospero::TileMode tile_mode);
|
||||
void hw_print(const RenderCommandBuffer& buffer);
|
||||
void hw_check(const RenderCommandBuffer& buffer);
|
||||
void hw_print(const CommandBuffer& buffer);
|
||||
void hw_check(const CommandBuffer& buffer);
|
||||
void LogDrawPhase(const char* draw_name, const char* phase);
|
||||
ScissorRect calc_final_scissor(const HW::ScreenViewport& vp, const HW::ScanModeControl& smc,
|
||||
vk::Extent2D extent);
|
||||
vk::Extent2D extent, uint32_t viewport_index);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -10,10 +10,10 @@
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
@@ -71,8 +71,8 @@ static bool UsesStencilOpValue(uint8_t fail, uint8_t pass, uint8_t depth_fail) {
|
||||
return fail == replace_op || pass == replace_op || depth_fail == replace_op;
|
||||
}
|
||||
|
||||
[[nodiscard]] static vk::Format ResolveHostDepthAttachmentFormat(const RenderCommandBuffer& buffer,
|
||||
const DepthFormatPolicy& policy,
|
||||
[[nodiscard]] static vk::Format ResolveHostDepthAttachmentFormat(const CommandBuffer& buffer,
|
||||
const DepthFormatPolicy& policy,
|
||||
bool has_stencil,
|
||||
uint32_t samples) {
|
||||
auto& graphics = buffer.GetGraphics();
|
||||
@@ -97,61 +97,20 @@ static bool UsesStencilOpValue(uint8_t fail, uint8_t pass, uint8_t depth_fail) {
|
||||
return vk::Format::eUndefined;
|
||||
}
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
RenderDepthInfo& r) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
(void)submit_id;
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
const auto& z = hw.GetDepthRenderTarget();
|
||||
const auto& rc = hw.GetRenderControl();
|
||||
const auto& dc = hw.GetDepthControl();
|
||||
const auto& sc = hw.GetStencilControl();
|
||||
const auto& sm = hw.GetStencilMask();
|
||||
const bool has_stencil = z.stencil_info.format != Prospero::StencilFormat::kInvalid;
|
||||
const bool depth_active =
|
||||
dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable || rc.depth_clear_enable;
|
||||
const bool stencil_active = has_stencil && (dc.stencil_enable || rc.stencil_clear_enable);
|
||||
if (!depth_active && !stencil_active) {
|
||||
return;
|
||||
}
|
||||
static TextureCache::ImageDesc MakeDepthTargetDesc(const CommandBuffer& buffer,
|
||||
const HW::DepthRenderTarget& z,
|
||||
bool write_buffer = false) {
|
||||
const bool has_stencil = z.stencil_info.format != Prospero::StencilFormat::kInvalid;
|
||||
const auto depth_address = write_buffer ? z.z_write_base_addr : z.z_read_base_addr;
|
||||
const auto stencil_address =
|
||||
write_buffer ? z.stencil_write_base_addr : z.stencil_read_base_addr;
|
||||
if (!z.z_info.HasValidTextureCompatibility() ||
|
||||
!z.stencil_info.HasValidTextureCompatibility()) {
|
||||
DepthFatal("invalid PS5 depth texture-compatibility encoding");
|
||||
}
|
||||
const bool attachment_unbound =
|
||||
z.z_info.format == Prospero::DepthFormat::kInvalid &&
|
||||
z.stencil_info.format == Prospero::StencilFormat::kInvalid && z.z_info.num_samples == 0 &&
|
||||
z.z_info.texture_compatibility == Prospero::TextureCompatiblePlaneCompression::kDisable &&
|
||||
!z.z_info.expclear_enabled && !z.z_info.partially_resident && z.z_info.max_mip_level == 0 &&
|
||||
z.stencil_info.texture_compatibility == Prospero::TextureCompatibleStencil::kDisable &&
|
||||
!z.stencil_info.expclear_enabled && !z.stencil_info.partially_resident &&
|
||||
z.depth_view.slice_start == 0 && z.depth_view.slice_max == 0 &&
|
||||
z.depth_view.current_mip_level == 0 && !z.depth_view.depth_write_disable &&
|
||||
!z.depth_view.stencil_write_disable && z.depth_info.addr5_swizzle_mask == 0 &&
|
||||
z.depth_info.array_mode == 0 && z.depth_info.pipe_config == 0 &&
|
||||
z.depth_info.bank_width == 0 && z.depth_info.bank_height == 0 &&
|
||||
z.depth_info.macro_tile_aspect == 0 && z.depth_info.num_banks == 0 &&
|
||||
z.htile_surface.linear == 0 && z.htile_surface.full_cache == 0 &&
|
||||
z.htile_surface.htile_uses_preload_win == 0 && z.htile_surface.preload == 0 &&
|
||||
z.htile_surface.prefetch_width == 0 && z.htile_surface.prefetch_height == 0 &&
|
||||
z.htile_surface.dst_outside_zero_to_one == 0 && z.z_read_base_addr == 0 &&
|
||||
z.z_write_base_addr == 0 && z.stencil_read_base_addr == 0 &&
|
||||
z.stencil_write_base_addr == 0 && z.htile_data_base_addr == 0 &&
|
||||
// DB_DEPTH_SIZE_XY is independent state and may remain programmed after the attachment
|
||||
// formats and addresses are unbound. A zero encoding is the valid 1x1 value, so its
|
||||
// presence alone must not manufacture a depth attachment.
|
||||
!z.z_info.htile_acceleration && !z.width_height_valid && !z.pitch_height_valid &&
|
||||
z.size.x_max == 0 && z.size.y_max == 0 && z.pitch_div8_minus1 == 0 &&
|
||||
z.height_div8_minus1 == 0 && z.slice_div64_minus1 == 0 && z.width == 0 && z.height == 0;
|
||||
if (attachment_unbound) {
|
||||
static std::atomic_bool logged = false;
|
||||
if (!logged.exchange(true, std::memory_order_relaxed)) {
|
||||
LOGF("DepthTarget: ignoring enabled depth/stencil state without a bound attachment\n");
|
||||
}
|
||||
return;
|
||||
}
|
||||
const bool has_htile = z.z_info.htile_acceleration;
|
||||
const bool unsupported_shading_rate_encoding =
|
||||
z.shading_rate_encoding > 1 || (z.shading_rate_encoding != 0 && !has_htile);
|
||||
const auto samples = render_sample_count(z.z_info.num_samples);
|
||||
if (samples == 0) {
|
||||
DepthFatal("unsupported depth fragment count: %u", z.z_info.num_samples);
|
||||
@@ -166,32 +125,19 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
DepthFatal("invalid depth view: base=%u last=%u", z.depth_view.slice_start,
|
||||
z.depth_view.slice_max);
|
||||
}
|
||||
if (rc.copy_centroid || rc.copy_sample != 0 || z.z_info.expclear_enabled ||
|
||||
z.stencil_info.expclear_enabled || z.z_info.partially_resident ||
|
||||
if (z.z_info.expclear_enabled || z.stencil_info.expclear_enabled ||
|
||||
z.z_info.partially_resident ||
|
||||
z.stencil_info.partially_resident || z.z_info.max_mip_level != 0 ||
|
||||
z.depth_view.current_mip_level != 0 || z.depth_info.addr5_swizzle_mask != 0 ||
|
||||
z.depth_info.array_mode != 0 || z.depth_info.pipe_config != 0 ||
|
||||
z.depth_info.bank_width != 0 || z.depth_info.bank_height != 0 ||
|
||||
z.depth_info.macro_tile_aspect != 0 || z.depth_info.num_banks != 0 ||
|
||||
z.htile_surface.linear != 0 || z.htile_surface.full_cache != 0 ||
|
||||
z.htile_surface.htile_uses_preload_win != 0 || z.htile_surface.preload != 0 ||
|
||||
z.htile_surface.prefetch_width != 0 || z.htile_surface.prefetch_height != 0 ||
|
||||
z.htile_surface.dst_outside_zero_to_one != 0 || z.z_read_base_addr == 0 ||
|
||||
z.z_write_base_addr != z.z_read_base_addr || (z.z_read_base_addr & 0xffffu) != 0 ||
|
||||
dc.zfunc > static_cast<uint8_t>(vk::CompareOp::eAlways)) {
|
||||
z.depth_view.current_mip_level != 0 || unsupported_shading_rate_encoding ||
|
||||
depth_address == 0 || (depth_address & 0xffffu) != 0) {
|
||||
DepthFatal("unsupported depth register state");
|
||||
}
|
||||
if (has_stencil) {
|
||||
if (z.stencil_info.format != Prospero::StencilFormat::k8UInt || !htile_stencil_compat ||
|
||||
z.stencil_read_base_addr == 0 ||
|
||||
z.stencil_write_base_addr != z.stencil_read_base_addr ||
|
||||
(z.stencil_read_base_addr & 0xffffu) != 0 || z.depth_view.stencil_write_disable) {
|
||||
stencil_address == 0 || (stencil_address & 0xffffu) != 0) {
|
||||
DepthFatal("unsupported stencil attachment state");
|
||||
}
|
||||
} else if (z.stencil_read_base_addr != 0 || z.stencil_write_base_addr != 0 ||
|
||||
!htile_stencil_compat ||
|
||||
z.stencil_info.texture_compatibility !=
|
||||
Prospero::TextureCompatibleStencil::kDisable) {
|
||||
} else if (z.stencil_read_base_addr != 0 || z.stencil_write_base_addr != 0) {
|
||||
DepthFatal("stencil state without an active stencil attachment");
|
||||
}
|
||||
if (has_htile) {
|
||||
@@ -202,37 +148,27 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
DepthFatal("HTile clear tracking supports at most 32 slices");
|
||||
}
|
||||
}
|
||||
const bool size_xy_valid = z.size.valid;
|
||||
const bool wh_valid = z.width_height_valid && z.width != 0 && z.height != 0;
|
||||
if (!size_xy_valid && !wh_valid) {
|
||||
if (!z.size.valid) {
|
||||
DepthFatal("missing depth extent");
|
||||
}
|
||||
const uint32_t width = size_xy_valid ? static_cast<uint32_t>(z.size.x_max) + 1u : z.width;
|
||||
const uint32_t height = size_xy_valid ? static_cast<uint32_t>(z.size.y_max) + 1u : z.height;
|
||||
if (width > 16384 || height > 16384 ||
|
||||
(size_xy_valid && wh_valid && (width != z.width || height != z.height)) ||
|
||||
(!z.pitch_height_valid &&
|
||||
(z.pitch_div8_minus1 != 0 || z.height_div8_minus1 != 0 || z.slice_div64_minus1 != 0))) {
|
||||
DepthFatal("inconsistent depth extent or encoded layout");
|
||||
const uint32_t width = static_cast<uint32_t>(z.size.x_max) + 1u;
|
||||
const uint32_t height = static_cast<uint32_t>(z.size.y_max) + 1u;
|
||||
if (width > 16384 || height > 16384) {
|
||||
DepthFatal("invalid depth extent");
|
||||
}
|
||||
const auto* policy = FindDepthFormatPolicy(z.z_info.format);
|
||||
if (policy == nullptr) {
|
||||
DepthFatal("unsupported depth/stencil format pair");
|
||||
}
|
||||
const auto ideal_format = DepthAttachmentFormat(*policy, has_stencil);
|
||||
r.format = ResolveHostDepthAttachmentFormat(buffer, *policy, has_stencil, samples);
|
||||
if (r.format == vk::Format::eUndefined) {
|
||||
const auto format = ResolveHostDepthAttachmentFormat(buffer, *policy, has_stencil, samples);
|
||||
if (format == vk::Format::eUndefined) {
|
||||
DepthFatal("no host depth/stencil format supports required usage for %s",
|
||||
VulkanToString(ideal_format).c_str());
|
||||
vk::to_string(ideal_format).c_str());
|
||||
}
|
||||
const auto guest_format = policy->guest_format;
|
||||
const uint32_t bytes = policy->bytes_per_element;
|
||||
const auto pitch = TileGetDepthPitch(width, bytes, z.z_info.num_samples);
|
||||
if (z.pitch_height_valid && ((static_cast<uint64_t>(z.pitch_div8_minus1) + 1u) * 8u != pitch ||
|
||||
(static_cast<uint64_t>(z.height_div8_minus1) + 1u) * 8u !=
|
||||
((static_cast<uint64_t>(height) + 7u) & ~7ull))) {
|
||||
DepthFatal("encoded depth pitch or height mismatch");
|
||||
}
|
||||
TileSizeAlign depth_size {};
|
||||
TileSizeAlign stencil_size {};
|
||||
TileSizeAlign htile_size {};
|
||||
@@ -243,14 +179,6 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
(has_htile != (htile_size.align == 32768 && htile_size.size != 0))) {
|
||||
DepthFatal("unsupported depth/stencil/HTile footprint");
|
||||
}
|
||||
if (z.pitch_height_valid &&
|
||||
(static_cast<uint64_t>(z.slice_div64_minus1) + 1u) * 64u != depth_size.size) {
|
||||
DepthFatal("depth footprint mismatch: extent=%ux%u pitch=%u expected=0x%016" PRIx64
|
||||
" align=0x%016" PRIx64 " encoded_valid=%u encoded=0x%016" PRIx64,
|
||||
width, height, pitch, depth_size.size, depth_size.align,
|
||||
z.pitch_height_valid ? 1u : 0u,
|
||||
(static_cast<uint64_t>(z.slice_div64_minus1) + 1u) * 64u);
|
||||
}
|
||||
if (depth_size.size > UINT64_MAX / view.image_layers ||
|
||||
stencil_size.size > UINT64_MAX / view.image_layers ||
|
||||
htile_size.size > UINT64_MAX / view.image_layers) {
|
||||
@@ -259,45 +187,120 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
const auto depth_backing_size = depth_size.size * view.image_layers;
|
||||
const auto stencil_backing_size = stencil_size.size * view.image_layers;
|
||||
const auto htile_backing_size = htile_size.size * view.image_layers;
|
||||
if (depth_backing_size > TRACKER_ADDRESS_SIZE - z.z_read_base_addr ||
|
||||
(has_stencil && stencil_backing_size > TRACKER_ADDRESS_SIZE - z.stencil_read_base_addr) ||
|
||||
(has_htile && htile_backing_size > TRACKER_ADDRESS_SIZE - z.htile_data_base_addr)) {
|
||||
if (!GuestRange {depth_address, depth_backing_size}.Valid() ||
|
||||
(has_stencil && !GuestRange {stencil_address, stencil_backing_size}.Valid()) ||
|
||||
(has_htile && !GuestRange {z.htile_data_base_addr, htile_backing_size}.Valid())) {
|
||||
DepthFatal("layered depth backing range is invalid");
|
||||
}
|
||||
r.htile = has_htile;
|
||||
r.width = width;
|
||||
r.height = height;
|
||||
r.samples = samples;
|
||||
r.depth_buffer_size = depth_backing_size;
|
||||
r.depth_buffer_vaddr = z.z_read_base_addr;
|
||||
r.stencil_buffer_size = has_stencil ? stencil_backing_size : 0;
|
||||
r.stencil_buffer_vaddr = has_stencil ? z.stencil_read_base_addr : 0;
|
||||
r.htile_buffer_size = has_htile ? htile_backing_size : 0;
|
||||
r.htile_buffer_vaddr = has_htile ? z.htile_data_base_addr : 0;
|
||||
TextureCache::ImageDesc desc {};
|
||||
desc.type = TextureCache::BindingType::DepthTarget;
|
||||
desc.info.data = {depth_address, depth_backing_size};
|
||||
desc.info.stencil =
|
||||
has_stencil ? GuestRange {stencil_address, stencil_backing_size} : GuestRange {};
|
||||
desc.info.pixel_format = format;
|
||||
desc.info.guest_format = guest_format;
|
||||
desc.info.type = Prospero::ImageType::kColor2D;
|
||||
desc.info.extent = {width, height, 1};
|
||||
desc.info.resources = {1, view.image_layers};
|
||||
desc.info.pitch = pitch;
|
||||
desc.info.bytes_per_block = bytes;
|
||||
desc.info.samples = samples;
|
||||
desc.info.tile_mode = Prospero::TileMode::kDepth;
|
||||
desc.info.mip_layout[0] = {0, depth_backing_size, pitch, height};
|
||||
desc.info.metadata.range =
|
||||
has_htile ? GuestRange {z.htile_data_base_addr, htile_backing_size} : GuestRange {};
|
||||
desc.info.metadata.kind = has_htile ? ImageMetadataKind::Htile : ImageMetadataKind::None;
|
||||
desc.info.metadata.stencil_compressed =
|
||||
has_stencil && has_htile && !z.stencil_info.htile_stencil_disabled;
|
||||
desc.view_info.format = format;
|
||||
desc.view_info.type =
|
||||
view.layer_count == 1 ? vk::ImageViewType::e2D : vk::ImageViewType::e2DArray;
|
||||
desc.view_info.aspect = ImageViewOps::DepthAspectMask(format);
|
||||
desc.view_info.base_level = 0;
|
||||
desc.view_info.level_count = 1;
|
||||
desc.view_info.base_layer = view.base_layer;
|
||||
desc.view_info.layer_count = view.layer_count;
|
||||
desc.view_info.usage = vk::ImageUsageFlagBits::eDepthStencilAttachment;
|
||||
return desc;
|
||||
}
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
void RenderExecutor::ResolveRenderDepthTarget(CommandBuffer& buffer, RenderDepthInfo& r) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
const auto& z = hw.GetDepthRenderTarget();
|
||||
const auto& rc = hw.GetRenderControl();
|
||||
const auto& dc = hw.GetDepthControl();
|
||||
const auto& sc = hw.GetStencilControl();
|
||||
const auto& sm = hw.GetStencilMask();
|
||||
const bool has_stencil = z.stencil_info.format != Prospero::StencilFormat::kInvalid;
|
||||
const bool depth_active = dc.z_enable || dc.depth_bounds_enable ||
|
||||
rc.depth_clear_enable || rc.copy_depth_to_color;
|
||||
const bool stencil_active =
|
||||
has_stencil && (dc.stencil_enable || rc.stencil_clear_enable || rc.copy_stencil_to_color);
|
||||
if (!depth_active && !stencil_active) {
|
||||
return;
|
||||
}
|
||||
const bool attachment_unbound =
|
||||
z.z_info.format == Prospero::DepthFormat::kInvalid &&
|
||||
z.stencil_info.format == Prospero::StencilFormat::kInvalid && z.z_info.num_samples == 0 &&
|
||||
z.z_info.texture_compatibility == Prospero::TextureCompatiblePlaneCompression::kDisable &&
|
||||
!z.z_info.expclear_enabled && !z.z_info.partially_resident && z.z_info.max_mip_level == 0 &&
|
||||
z.stencil_info.texture_compatibility == Prospero::TextureCompatibleStencil::kDisable &&
|
||||
!z.stencil_info.expclear_enabled && !z.stencil_info.partially_resident &&
|
||||
z.depth_view.slice_start == 0 && z.depth_view.slice_max == 0 &&
|
||||
z.depth_view.current_mip_level == 0 && !z.depth_view.depth_write_disable &&
|
||||
!z.depth_view.stencil_write_disable && z.z_read_base_addr == 0 && z.z_write_base_addr == 0 &&
|
||||
z.stencil_read_base_addr == 0 && z.stencil_write_base_addr == 0 &&
|
||||
z.htile_data_base_addr == 0 &&
|
||||
// DB_DEPTH_SIZE_XY is independent state and may remain programmed after the attachment
|
||||
// formats and addresses are unbound. A zero encoding is the valid 1x1 value, so its
|
||||
// presence alone must not manufacture a depth attachment.
|
||||
!z.z_info.htile_acceleration && z.shading_rate_encoding == 0 && z.size.x_max == 0 &&
|
||||
z.size.y_max == 0;
|
||||
if (attachment_unbound) {
|
||||
static std::atomic_bool logged = false;
|
||||
if (!logged.exchange(true, std::memory_order_relaxed)) {
|
||||
LOGF("DepthTarget: ignoring enabled depth/stencil state without a bound attachment\n");
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (rc.copy_depth_to_color || rc.copy_stencil_to_color || rc.copy_centroid ||
|
||||
rc.copy_sample != 0 || dc.zfunc > static_cast<uint8_t>(vk::CompareOp::eAlways) ||
|
||||
(!z.depth_view.depth_write_disable && z.z_write_base_addr != z.z_read_base_addr) ||
|
||||
(has_stencil && !z.depth_view.stencil_write_disable &&
|
||||
z.stencil_write_base_addr != z.stencil_read_base_addr)) {
|
||||
DepthFatal("unsupported depth register state");
|
||||
}
|
||||
r.desc = MakeDepthTargetDesc(buffer, z);
|
||||
r.depth_clear_enable = rc.depth_clear_enable;
|
||||
r.depth_meta_clear_enable = false;
|
||||
r.depth_load_clear_enable = r.depth_clear_enable;
|
||||
r.depth_clear_value = hw.GetDepthClearValue();
|
||||
r.depth_test_enable = dc.z_enable;
|
||||
r.depth_write_enable = dc.z_write_enable && !z.depth_view.depth_write_disable;
|
||||
r.depth_write_enable = r.depth_test_enable && dc.z_write_enable &&
|
||||
!z.depth_view.depth_write_disable && !r.depth_clear_enable;
|
||||
r.depth_compare_op = static_cast<vk::CompareOp>(dc.zfunc);
|
||||
|
||||
r.depth_bounds_test_enable = dc.depth_bounds_enable;
|
||||
r.depth_min_bounds = hw.GetDepthBoundsMin();
|
||||
r.depth_max_bounds = hw.GetDepthBoundsMax();
|
||||
|
||||
r.stencil_clear_enable = has_stencil && rc.stencil_clear_enable;
|
||||
r.stencil_clear_value = hw.GetStencilClearValue();
|
||||
r.stencil_test_enable = has_stencil && dc.stencil_enable;
|
||||
r.stencil_clear_enable =
|
||||
has_stencil && rc.stencil_clear_enable && !z.depth_view.stencil_write_disable;
|
||||
r.stencil_clear_value = hw.GetStencilClearValue();
|
||||
r.stencil_test_enable = has_stencil && dc.stencil_enable;
|
||||
if (r.stencil_test_enable) {
|
||||
const uint8_t front_write_mask = rc.stencil_clear_enable ? 0 : sm.stencil_writemask;
|
||||
const uint8_t back_write_mask = rc.stencil_clear_enable ? 0 : sm.stencil_writemask_bf;
|
||||
const bool stencil_ops_disabled =
|
||||
rc.stencil_clear_enable || z.depth_view.stencil_write_disable;
|
||||
const uint8_t front_write_mask = stencil_ops_disabled ? 0 : sm.stencil_writemask;
|
||||
const uint8_t back_write_mask = stencil_ops_disabled ? 0 : sm.stencil_writemask_bf;
|
||||
if (dc.stencilfunc > static_cast<uint8_t>(vk::CompareOp::eAlways) ||
|
||||
(dc.backface_enable &&
|
||||
dc.stencilfunc_bf > static_cast<uint8_t>(vk::CompareOp::eAlways)) ||
|
||||
(UsesStencilOpValue(sc.stencil_fail, sc.stencil_zpass, sc.stencil_zfail) &&
|
||||
(front_write_mask != 0 &&
|
||||
UsesStencilOpValue(sc.stencil_fail, sc.stencil_zpass, sc.stencil_zfail) &&
|
||||
sm.stencil_opval != sm.stencil_testval) ||
|
||||
(dc.backface_enable &&
|
||||
(dc.backface_enable && back_write_mask != 0 &&
|
||||
UsesStencilOpValue(sc.stencil_fail_bf, sc.stencil_zpass_bf, sc.stencil_zfail_bf) &&
|
||||
sm.stencil_opval_bf != sm.stencil_testval_bf)) {
|
||||
DepthFatal("unsupported stencil compare or replacement state");
|
||||
@@ -320,48 +323,75 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
r.stencil_dynamic_back = r.stencil_dynamic_front;
|
||||
}
|
||||
}
|
||||
r.vaddr_num = has_stencil ? 2 : 1;
|
||||
r.vaddr[0] = r.depth_buffer_vaddr;
|
||||
r.size[0] = r.depth_buffer_size;
|
||||
if (has_stencil) {
|
||||
r.vaddr[1] = r.stencil_buffer_vaddr;
|
||||
r.size[1] = r.stencil_buffer_size;
|
||||
}
|
||||
TextureCache::ImageDesc desc {};
|
||||
desc.type = TextureCache::BindingType::DepthTarget;
|
||||
desc.info.data = {r.depth_buffer_vaddr, r.depth_buffer_size};
|
||||
desc.info.stencil = {r.stencil_buffer_vaddr, r.stencil_buffer_size};
|
||||
desc.info.pixel_format = r.format;
|
||||
desc.info.guest_format = guest_format;
|
||||
desc.info.type = Prospero::ImageType::kColor2D;
|
||||
desc.info.extent = {width, height, 1};
|
||||
desc.info.resources = {1, view.image_layers};
|
||||
desc.info.pitch = pitch;
|
||||
desc.info.bytes_per_block = bytes;
|
||||
desc.info.samples = samples;
|
||||
desc.info.tile_mode = Prospero::TileMode::kDepth;
|
||||
desc.info.mip_layout[0] = {0, r.depth_buffer_size, pitch, height};
|
||||
desc.info.metadata.range = {r.htile_buffer_vaddr, r.htile_buffer_size};
|
||||
desc.info.metadata.kind = has_htile ? ImageMetadataKind::Htile : ImageMetadataKind::None;
|
||||
desc.info.metadata.stencil_compressed =
|
||||
has_stencil && has_htile && !z.stencil_info.htile_stencil_disabled;
|
||||
desc.view_info.format = r.format;
|
||||
desc.view_info.type =
|
||||
view.layer_count == 1 ? vk::ImageViewType::e2D : vk::ImageViewType::e2DArray;
|
||||
desc.view_info.aspect = ImageViewOps::DepthAspectMask(r.format);
|
||||
desc.view_info.base_level = 0;
|
||||
desc.view_info.level_count = 1;
|
||||
desc.view_info.base_layer = view.base_layer;
|
||||
desc.view_info.layer_count = view.layer_count;
|
||||
desc.view_info.usage = vk::ImageUsageFlagBits::eDepthStencilAttachment;
|
||||
r.desc = std::move(desc);
|
||||
auto& cache = m_context.GetTextureCache();
|
||||
r.image_id = cache.FindImage(r.desc);
|
||||
r.image_view = nullptr;
|
||||
auto& cache = m_context.GetTextureCache();
|
||||
r.image_id = cache.FindImage(r.desc);
|
||||
BindRenderTarget(r.image_id);
|
||||
}
|
||||
|
||||
bool RenderExecutor::DepthStencilCopy(CommandBuffer& buffer) {
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
const auto& z = hw.GetDepthRenderTarget();
|
||||
const auto& override = hw.GetDepthRenderOverride();
|
||||
if (hw.GetColorControl().mode != 0) {
|
||||
return false;
|
||||
}
|
||||
const bool depth_copy = override.force_z_dirty && override.force_z_valid &&
|
||||
z.z_info.format != Prospero::DepthFormat::kInvalid &&
|
||||
z.z_read_base_addr != 0 && z.z_write_base_addr != 0 &&
|
||||
z.z_read_base_addr != z.z_write_base_addr;
|
||||
const bool stencil_copy = override.force_stencil_dirty && override.force_stencil_valid &&
|
||||
z.stencil_info.format != Prospero::StencilFormat::kInvalid &&
|
||||
z.stencil_read_base_addr != 0 && z.stencil_write_base_addr != 0 &&
|
||||
z.stencil_read_base_addr != z.stencil_write_base_addr;
|
||||
if (!depth_copy && !stencil_copy) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto read_desc = MakeDepthTargetDesc(buffer, z);
|
||||
auto write_desc = MakeDepthTargetDesc(buffer, z, true);
|
||||
auto& cache = m_context.GetTextureCache();
|
||||
const auto read_id = cache.FindImage(read_desc);
|
||||
BindRenderTarget(read_id);
|
||||
const auto write_id = cache.FindImage(write_desc);
|
||||
BindRenderTarget(write_id);
|
||||
cache.UpdateImage(read_id);
|
||||
cache.UpdateImage(write_id);
|
||||
cache.MarkGpuWritten(write_id);
|
||||
auto& source = cache.GetImage(read_id);
|
||||
auto& destination = cache.GetImage(write_id);
|
||||
EXIT_IF(read_id == write_id || source.backing.format != destination.backing.format);
|
||||
|
||||
auto& scheduler = m_context.GetCommandScheduler();
|
||||
scheduler.EndRendering();
|
||||
const auto command = scheduler.Current().Handle();
|
||||
const ImageSubresourceRange range {read_desc.view_info.base_level, 1,
|
||||
read_desc.view_info.base_layer,
|
||||
read_desc.view_info.layer_count};
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead,
|
||||
range, command);
|
||||
destination.Transit(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite,
|
||||
range, command);
|
||||
std::array<vk::ImageCopy, 2> regions {};
|
||||
uint32_t count = 0;
|
||||
for (const auto aspect: {vk::ImageAspectFlagBits::eDepth, vk::ImageAspectFlagBits::eStencil}) {
|
||||
if ((aspect == vk::ImageAspectFlagBits::eDepth && !depth_copy) ||
|
||||
(aspect == vk::ImageAspectFlagBits::eStencil && !stencil_copy)) {
|
||||
continue;
|
||||
}
|
||||
auto& region = regions[count++];
|
||||
region.srcSubresource = {aspect, range.base_level, range.base_layer,
|
||||
range.layer_count};
|
||||
region.dstSubresource = region.srcSubresource;
|
||||
region.extent = write_desc.info.extent;
|
||||
}
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal,
|
||||
destination.backing.image, vk::ImageLayout::eTransferDstOptimal,
|
||||
count, regions.data());
|
||||
return true;
|
||||
}
|
||||
|
||||
vk::ImageAspectFlags RenderDepthInfo::AttachmentWriteAspects() const {
|
||||
const auto format = desc.view_info.format;
|
||||
if (format == vk::Format::eUndefined) {
|
||||
return {};
|
||||
}
|
||||
@@ -369,7 +399,7 @@ vk::ImageAspectFlags RenderDepthInfo::AttachmentWriteAspects() const {
|
||||
const auto available = ImageViewOps::DepthAspectMask(format);
|
||||
vk::ImageAspectFlags writes {};
|
||||
if ((available & vk::ImageAspectFlagBits::eDepth) &&
|
||||
(depth_load_clear_enable || (depth_test_enable && depth_write_enable))) {
|
||||
(depth_load_clear_enable || depth_write_enable)) {
|
||||
writes |= vk::ImageAspectFlagBits::eDepth;
|
||||
}
|
||||
if (!(available & vk::ImageAspectFlagBits::eStencil)) {
|
||||
|
||||
@@ -11,34 +11,21 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class RenderCommandBuffer;
|
||||
|
||||
// Without a stencil plane, Hi-Stencil fields are inactive. An active plane is compatible when
|
||||
// Hi-Stencil is disabled or HTile backing is present.
|
||||
inline constexpr bool depth_htile_stencil_acceleration_compatible(bool has_stencil, bool has_htile,
|
||||
bool htile_stencil_disabled) {
|
||||
return htile_stencil_disabled || (has_stencil && has_htile);
|
||||
return !has_stencil || htile_stencil_disabled || has_htile;
|
||||
}
|
||||
|
||||
struct RenderDepthInfo {
|
||||
// Discovery keeps guest image information but can remap the view into a larger cache image.
|
||||
TextureCache::ImageDesc desc;
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t samples = 1;
|
||||
bool htile = false;
|
||||
uint64_t depth_buffer_size = 0;
|
||||
uint64_t depth_buffer_vaddr = 0;
|
||||
uint64_t depth_tile_swizzle = 0;
|
||||
uint64_t stencil_buffer_size = 0;
|
||||
uint64_t stencil_buffer_vaddr = 0;
|
||||
uint64_t stencil_tile_swizzle = 0;
|
||||
uint64_t htile_buffer_size = 0;
|
||||
uint64_t htile_buffer_vaddr = 0;
|
||||
uint64_t htile_tile_swizzle = 0;
|
||||
bool depth_clear_enable = false;
|
||||
bool depth_load_clear_enable = false;
|
||||
bool depth_meta_clear_enable = false;
|
||||
float depth_clear_value = 0.0f;
|
||||
bool depth_test_enable = false;
|
||||
// Effective draw writes; discovery applies test, target-write and clear controls.
|
||||
bool depth_write_enable = false;
|
||||
vk::CompareOp depth_compare_op = vk::CompareOp::eNever;
|
||||
bool depth_bounds_test_enable = false;
|
||||
@@ -52,24 +39,17 @@ struct RenderDepthInfo {
|
||||
PipelineStencilDynamicState stencil_dynamic_front;
|
||||
PipelineStencilDynamicState stencil_dynamic_back;
|
||||
ImageId image_id;
|
||||
vk::ImageView image_view = nullptr;
|
||||
uint64_t vaddr[3] = {};
|
||||
uint64_t size[3] = {};
|
||||
int vaddr_num = 0;
|
||||
|
||||
[[nodiscard]] vk::ImageAspectFlags AttachmentWriteAspects() const;
|
||||
};
|
||||
|
||||
inline bool depth_attachment_read_only(const RenderDepthInfo& depth) {
|
||||
return !depth.AttachmentWriteAspects();
|
||||
}
|
||||
|
||||
inline vk::ImageLayout depth_attachment_layout(const RenderDepthInfo& depth) {
|
||||
const auto available = ImageViewOps::DepthAspectMask(depth.format);
|
||||
const auto available = ImageViewOps::DepthAspectMask(depth.desc.view_info.format);
|
||||
const auto writes = depth.AttachmentWriteAspects();
|
||||
const bool has_depth = static_cast<bool>(available & vk::ImageAspectFlagBits::eDepth);
|
||||
const bool has_stencil = static_cast<bool>(available & vk::ImageAspectFlagBits::eStencil);
|
||||
const bool depth_write = static_cast<bool>(writes & vk::ImageAspectFlagBits::eDepth);
|
||||
// LoadOp clears are separate from guest depth writes.
|
||||
const bool depth_write = depth.depth_write_enable;
|
||||
const bool stencil_write = static_cast<bool>(writes & vk::ImageAspectFlagBits::eStencil);
|
||||
if (!has_stencil) {
|
||||
return depth_write ? vk::ImageLayout::eDepthAttachmentOptimal
|
||||
|
||||
@@ -23,7 +23,6 @@ BlitHelper::BlitHelper(GraphicContext& graphics, CommandScheduler& scheduler)
|
||||
texture_binding.stageFlags = vk::ShaderStageFlagBits::eFragment;
|
||||
|
||||
vk::DescriptorSetLayoutCreateInfo descriptor_info {};
|
||||
descriptor_info.sType = vk::StructureType::eDescriptorSetLayoutCreateInfo;
|
||||
descriptor_info.flags = vk::DescriptorSetLayoutCreateFlagBits::ePushDescriptorKHR;
|
||||
descriptor_info.bindingCount = 1;
|
||||
descriptor_info.pBindings = &texture_binding;
|
||||
@@ -32,7 +31,6 @@ BlitHelper::BlitHelper(GraphicContext& graphics, CommandScheduler& scheduler)
|
||||
"create BlitHelper descriptor layout");
|
||||
|
||||
vk::PipelineLayoutCreateInfo layout_info {};
|
||||
layout_info.sType = vk::StructureType::ePipelineLayoutCreateInfo;
|
||||
layout_info.setLayoutCount = 1;
|
||||
layout_info.pSetLayouts = &m_descriptor_layout;
|
||||
RequireVulkanSuccess(
|
||||
@@ -65,7 +63,6 @@ BlitHelper::~BlitHelper() {
|
||||
vk::ShaderModule BlitHelper::CreateShader(const uint32_t* code, size_t words) const {
|
||||
EXIT_IF(code == nullptr || words == 0);
|
||||
vk::ShaderModuleCreateInfo create {};
|
||||
create.sType = vk::StructureType::eShaderModuleCreateInfo;
|
||||
create.codeSize = words * sizeof(uint32_t);
|
||||
create.pCode = code;
|
||||
vk::ShaderModule module = nullptr;
|
||||
@@ -84,51 +81,37 @@ vk::Pipeline BlitHelper::GetPipeline(PipelineKey key) {
|
||||
EXIT_IF(samples == vk::SampleCountFlagBits {} || key.format == vk::Format::eUndefined);
|
||||
|
||||
std::array<vk::PipelineShaderStageCreateInfo, 2> stages {};
|
||||
stages[0].sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
stages[0].stage = vk::ShaderStageFlagBits::eVertex;
|
||||
stages[0].module = m_vertex_shader;
|
||||
stages[0].pName = "main";
|
||||
stages[1].sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
stages[1].stage = vk::ShaderStageFlagBits::eFragment;
|
||||
stages[1].module = m_fragment_shader;
|
||||
stages[1].pName = "main";
|
||||
|
||||
vk::PipelineVertexInputStateCreateInfo vertex_input {};
|
||||
vertex_input.sType = vk::StructureType::ePipelineVertexInputStateCreateInfo;
|
||||
vk::PipelineInputAssemblyStateCreateInfo input_assembly {};
|
||||
input_assembly.sType = vk::StructureType::ePipelineInputAssemblyStateCreateInfo;
|
||||
input_assembly.topology = vk::PrimitiveTopology::eTriangleList;
|
||||
vk::PipelineViewportStateCreateInfo viewport {};
|
||||
viewport.sType = vk::StructureType::ePipelineViewportStateCreateInfo;
|
||||
viewport.viewportCount = 1;
|
||||
viewport.scissorCount = 1;
|
||||
vk::PipelineRasterizationStateCreateInfo rasterization {};
|
||||
rasterization.sType = vk::StructureType::ePipelineRasterizationStateCreateInfo;
|
||||
rasterization.polygonMode = vk::PolygonMode::eFill;
|
||||
rasterization.cullMode = vk::CullModeFlagBits::eNone;
|
||||
rasterization.lineWidth = 1.0f;
|
||||
rasterization.lineWidth = 1.0f;
|
||||
vk::PipelineMultisampleStateCreateInfo multisample {};
|
||||
multisample.sType = vk::StructureType::ePipelineMultisampleStateCreateInfo;
|
||||
multisample.rasterizationSamples = samples;
|
||||
vk::PipelineDepthStencilStateCreateInfo depth {};
|
||||
depth.sType = vk::StructureType::ePipelineDepthStencilStateCreateInfo;
|
||||
depth.depthTestEnable = VK_TRUE;
|
||||
depth.depthWriteEnable = VK_TRUE;
|
||||
depth.depthCompareOp = vk::CompareOp::eAlways;
|
||||
vk::PipelineColorBlendStateCreateInfo color_blend {};
|
||||
color_blend.sType = vk::StructureType::ePipelineColorBlendStateCreateInfo;
|
||||
const std::array dynamic_states {vk::DynamicState::eViewport, vk::DynamicState::eScissor};
|
||||
vk::PipelineDynamicStateCreateInfo dynamic {};
|
||||
dynamic.sType = vk::StructureType::ePipelineDynamicStateCreateInfo;
|
||||
dynamic.dynamicStateCount = static_cast<uint32_t>(dynamic_states.size());
|
||||
dynamic.pDynamicStates = dynamic_states.data();
|
||||
|
||||
vk::PipelineRenderingCreateInfo rendering {};
|
||||
rendering.sType = vk::StructureType::ePipelineRenderingCreateInfo;
|
||||
rendering.depthAttachmentFormat = key.format;
|
||||
|
||||
vk::GraphicsPipelineCreateInfo create {};
|
||||
create.sType = vk::StructureType::eGraphicsPipelineCreateInfo;
|
||||
create.pNext = &rendering;
|
||||
create.stageCount = static_cast<uint32_t>(stages.size());
|
||||
create.pStages = stages.data();
|
||||
@@ -186,7 +169,6 @@ void BlitHelper::ReinterpretColorAsMsDepth(Image& source, Image& destination) {
|
||||
command);
|
||||
|
||||
vk::RenderingAttachmentInfo depth_attachment {};
|
||||
depth_attachment.sType = vk::StructureType::eRenderingAttachmentInfo;
|
||||
depth_attachment.imageView = destination_view;
|
||||
depth_attachment.imageLayout = ColorToMsDepthLayout;
|
||||
depth_attachment.loadOp = vk::AttachmentLoadOp::eClear;
|
||||
@@ -194,7 +176,6 @@ void BlitHelper::ReinterpretColorAsMsDepth(Image& source, Image& destination) {
|
||||
depth_attachment.clearValue.depthStencil = {0.0f, 0};
|
||||
|
||||
vk::RenderingInfo rendering {};
|
||||
rendering.sType = vk::StructureType::eRenderingInfo;
|
||||
rendering.renderArea.extent = {destination_info.extent.width, destination_info.extent.height};
|
||||
rendering.layerCount = 1;
|
||||
rendering.pDepthAttachment = &depth_attachment;
|
||||
@@ -204,7 +185,6 @@ void BlitHelper::ReinterpretColorAsMsDepth(Image& source, Image& destination) {
|
||||
descriptor_image.imageView = source_view;
|
||||
descriptor_image.imageLayout = vk::ImageLayout::eShaderReadOnlyOptimal;
|
||||
vk::WriteDescriptorSet descriptor_write {};
|
||||
descriptor_write.sType = vk::StructureType::eWriteDescriptorSet;
|
||||
descriptor_write.dstBinding = 0;
|
||||
descriptor_write.descriptorCount = 1;
|
||||
descriptor_write.descriptorType = vk::DescriptorType::eSampledImage;
|
||||
|
||||
@@ -26,12 +26,13 @@ namespace {
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::ImageCreateFlags ImageCreateFlags(const ImageInfo& info) {
|
||||
[[nodiscard]] vk::ImageCreateFlags ImageCreateFlags(const GraphicContext& graphics,
|
||||
const ImageInfo& info) {
|
||||
vk::ImageCreateFlags flags {};
|
||||
if (DepthAspectTransferFormat(info.pixel_format) == vk::Format::eUndefined) {
|
||||
flags |= vk::ImageCreateFlagBits::eMutableFormat;
|
||||
flags |= vk::ImageCreateFlagBits::eExtendedUsage;
|
||||
if (Prospero::BlockCompressedBytesPerBlock(info.guest_format) != 0) {
|
||||
if (info.IsBlock() && graphics.supports_block_texel_view) {
|
||||
flags |= vk::ImageCreateFlagBits::eBlockTexelViewCompatible;
|
||||
}
|
||||
}
|
||||
@@ -47,6 +48,10 @@ namespace {
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::ImageUsageFlags ImageUsageFlags(GraphicContext& graphics, const ImageInfo& info) {
|
||||
if (info.IsBlock()) {
|
||||
return vk::ImageUsageFlagBits::eTransferSrc | vk::ImageUsageFlagBits::eTransferDst |
|
||||
vk::ImageUsageFlagBits::eSampled;
|
||||
}
|
||||
const auto properties = graphics.GetFormatProperties(info.pixel_format);
|
||||
auto usage = vk::ImageUsageFlagBits::eTransferSrc | vk::ImageUsageFlagBits::eTransferDst;
|
||||
if (HasFormatFeature(properties, vk::FormatFeatureFlagBits::eSampledImage)) {
|
||||
@@ -54,29 +59,22 @@ namespace {
|
||||
}
|
||||
if (DepthAspectTransferFormat(info.pixel_format) != vk::Format::eUndefined) {
|
||||
usage |= vk::ImageUsageFlagBits::eDepthStencilAttachment;
|
||||
if (graphics.attachment_feedback_loop_enabled && (usage & vk::ImageUsageFlagBits::eSampled)) {
|
||||
usage |= vk::ImageUsageFlagBits::eAttachmentFeedbackLoopEXT;
|
||||
}
|
||||
return usage;
|
||||
}
|
||||
if (HasFormatFeature(properties, vk::FormatFeatureFlagBits::eColorAttachment)) {
|
||||
usage |= vk::ImageUsageFlagBits::eColorAttachment;
|
||||
}
|
||||
if (info.samples == 1 &&
|
||||
HasFormatFeature(properties, vk::FormatFeatureFlagBits::eStorageImage)) {
|
||||
if (info.samples == 1) {
|
||||
usage |= vk::ImageUsageFlagBits::eStorage;
|
||||
} else if (info.samples == 1) {
|
||||
const auto compatible = SrgbStorageViewFormat(info.pixel_format);
|
||||
if (compatible != vk::Format::eUndefined &&
|
||||
HasFormatFeature(graphics.GetFormatProperties(compatible),
|
||||
vk::FormatFeatureFlagBits::eStorageImage)) {
|
||||
usage |= vk::ImageUsageFlagBits::eStorage;
|
||||
}
|
||||
}
|
||||
return usage;
|
||||
}
|
||||
|
||||
void ValidateRange(GuestRange range, const char* name) {
|
||||
if ((range.address == 0) != (range.size == 0) ||
|
||||
(range.address != 0 && (range.address >= TRACKER_ADDRESS_SIZE ||
|
||||
range.size > TRACKER_ADDRESS_SIZE - range.address))) {
|
||||
void ValidateOptionalRange(GuestRange range, const char* name) {
|
||||
if (!range.ValidOrEmpty()) {
|
||||
EXIT("invalid %s image range: address=0x%016llx size=0x%016llx\n", name,
|
||||
static_cast<unsigned long long>(range.address),
|
||||
static_cast<unsigned long long>(range.size));
|
||||
@@ -212,9 +210,7 @@ void Image::Transit(vk::ImageLayout destination_layout, vk::AccessFlags2 destina
|
||||
if (barriers.empty()) {
|
||||
return;
|
||||
}
|
||||
if (m_scheduler != nullptr) {
|
||||
m_scheduler->EndRendering();
|
||||
}
|
||||
m_scheduler.EndRendering();
|
||||
vk::DependencyInfo dependency {};
|
||||
dependency.imageMemoryBarrierCount = static_cast<uint32_t>(barriers.size());
|
||||
dependency.pImageMemoryBarriers = barriers.data();
|
||||
@@ -223,8 +219,8 @@ void Image::Transit(vk::ImageLayout destination_layout, vk::AccessFlags2 destina
|
||||
|
||||
void Image::Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer, uint64_t offset,
|
||||
uint64_t size) {
|
||||
EXIT_IF(m_scheduler == nullptr || copies.empty() || buffer == nullptr || size == 0);
|
||||
m_scheduler->EndRendering();
|
||||
EXIT_IF(copies.empty() || buffer == nullptr || size == 0);
|
||||
m_scheduler.EndRendering();
|
||||
vk::BufferMemoryBarrier2 buffer_barrier {};
|
||||
buffer_barrier.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
buffer_barrier.srcAccessMask = vk::AccessFlagBits2::eMemoryWrite;
|
||||
@@ -244,7 +240,7 @@ void Image::Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffe
|
||||
dependency.pBufferMemoryBarriers = &buffer_barrier;
|
||||
dependency.imageMemoryBarrierCount = static_cast<uint32_t>(image_barriers.size());
|
||||
dependency.pImageMemoryBarriers = image_barriers.data();
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
auto command = m_scheduler.Current().Handle();
|
||||
command.pipelineBarrier2(dependency);
|
||||
command.copyBufferToImage(buffer, backing.image, vk::ImageLayout::eTransferDstOptimal,
|
||||
static_cast<uint32_t>(copies.size()), copies.data());
|
||||
@@ -262,8 +258,8 @@ void Image::Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffe
|
||||
|
||||
void Image::Download(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer,
|
||||
uint64_t offset, uint64_t size) {
|
||||
EXIT_IF(m_scheduler == nullptr || copies.empty() || buffer == nullptr || size == 0);
|
||||
m_scheduler->EndRendering();
|
||||
EXIT_IF(copies.empty() || buffer == nullptr || size == 0);
|
||||
m_scheduler.EndRendering();
|
||||
vk::BufferMemoryBarrier2 buffer_barrier {};
|
||||
buffer_barrier.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
buffer_barrier.srcAccessMask =
|
||||
@@ -284,7 +280,7 @@ void Image::Download(std::span<const vk::BufferImageCopy> copies, vk::Buffer buf
|
||||
dependency.pBufferMemoryBarriers = &buffer_barrier;
|
||||
dependency.imageMemoryBarrierCount = static_cast<uint32_t>(image_barriers.size());
|
||||
dependency.pImageMemoryBarriers = image_barriers.data();
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
auto command = m_scheduler.Current().Handle();
|
||||
command.pipelineBarrier2(dependency);
|
||||
command.copyImageToBuffer(backing.image, vk::ImageLayout::eTransferSrcOptimal, buffer,
|
||||
static_cast<uint32_t>(copies.size()), copies.data());
|
||||
@@ -321,8 +317,8 @@ std::pair<uint32_t, uint32_t> Image::SanitizeCopyLayers(const Image& source,
|
||||
}
|
||||
|
||||
void Image::CopyImage(Image& source) {
|
||||
EXIT_IF(m_scheduler == nullptr || source.backing.samples != backing.samples);
|
||||
m_scheduler->EndRendering();
|
||||
EXIT_IF(source.backing.samples != backing.samples);
|
||||
m_scheduler.EndRendering();
|
||||
const uint32_t levels = std::min(source.backing.mip_levels, backing.mip_levels);
|
||||
const uint32_t base_depth = backing.image_type == vk::ImageType::e3D
|
||||
? backing.extent.depth
|
||||
@@ -361,7 +357,7 @@ void Image::CopyImage(Image& source) {
|
||||
if (copies.empty()) {
|
||||
return;
|
||||
}
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
auto command = m_scheduler.Current().Handle();
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
@@ -374,8 +370,7 @@ void Image::CopyImage(Image& source) {
|
||||
|
||||
void Image::Resolve(Image& source, const ImageSubresourceRange& source_range,
|
||||
const ImageSubresourceRange& destination_range) {
|
||||
EXIT_IF(m_scheduler == nullptr || backing.samples != 1 ||
|
||||
source.backing.image_type != vk::ImageType::e2D ||
|
||||
EXIT_IF(backing.samples != 1 || source.backing.image_type != vk::ImageType::e2D ||
|
||||
backing.image_type != vk::ImageType::e2D || source_range.level_count != 1 ||
|
||||
destination_range.level_count != 1 ||
|
||||
source_range.base_level >= source.backing.mip_levels ||
|
||||
@@ -403,8 +398,8 @@ void Image::Resolve(Image& source, const ImageSubresourceRange& source_range,
|
||||
resolved_destination_range.layer_count = layers;
|
||||
const vk::Extent3D resolve_extent {info.extent.width, info.extent.height, 1};
|
||||
|
||||
m_scheduler->EndRendering();
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
m_scheduler.EndRendering();
|
||||
auto command = m_scheduler.Current().Handle();
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead,
|
||||
resolved_source_range, command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite,
|
||||
@@ -440,9 +435,8 @@ uint32_t Image::CopyRows(uint64_t row_size, uint32_t rows, uint64_t capacity) no
|
||||
}
|
||||
|
||||
void Image::CopyImageWithBuffer(Image& source, Buffer& buffer) {
|
||||
EXIT_IF(m_scheduler == nullptr || buffer.Handle() == nullptr || source.backing.samples != 1 ||
|
||||
backing.samples != 1);
|
||||
m_scheduler->EndRendering();
|
||||
EXIT_IF(buffer.Handle() == nullptr || source.backing.samples != 1 || backing.samples != 1);
|
||||
m_scheduler.EndRendering();
|
||||
const uint32_t levels = std::min(source.backing.mip_levels, backing.mip_levels);
|
||||
const auto source_aspect =
|
||||
FullAspectMask(source.backing.format) & ~vk::ImageAspectFlagBits::eStencil;
|
||||
@@ -472,7 +466,7 @@ void Image::CopyImageWithBuffer(Image& source, Buffer& buffer) {
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.bufferMemoryBarrierCount = 1;
|
||||
dependency.pBufferMemoryBarriers = &barrier;
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
auto command = m_scheduler.Current().Handle();
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
@@ -532,9 +526,9 @@ void Image::CopyImageWithBuffer(Image& source, Buffer& buffer) {
|
||||
}
|
||||
|
||||
void Image::CopyMip(Image& source, uint32_t mip, uint32_t layer) {
|
||||
EXIT_IF(m_scheduler == nullptr || source.backing.samples != backing.samples ||
|
||||
mip >= backing.mip_levels || layer >= backing.layers);
|
||||
m_scheduler->EndRendering();
|
||||
EXIT_IF(source.backing.samples != backing.samples || mip >= backing.mip_levels ||
|
||||
layer >= backing.layers);
|
||||
m_scheduler.EndRendering();
|
||||
const auto width = std::max(backing.extent.width >> mip, 1u);
|
||||
const auto height = std::max(backing.extent.height >> mip, 1u);
|
||||
const auto depth = std::max(backing.extent.depth >> mip, 1u);
|
||||
@@ -554,7 +548,7 @@ void Image::CopyMip(Image& source, uint32_t mip, uint32_t layer) {
|
||||
copy.dstSubresource = {aspect, mip, layer, destination_layers};
|
||||
copy.extent = {width, height, depth};
|
||||
}
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
auto command = m_scheduler.Current().Handle();
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
@@ -567,13 +561,13 @@ void Image::CopyMip(Image& source, uint32_t mip, uint32_t layer) {
|
||||
namespace ImageOps {
|
||||
|
||||
void Validate(const ImageInfo& info) {
|
||||
ValidateRange(info.data, "data");
|
||||
ValidateRange(info.stencil, "stencil");
|
||||
ValidateOptionalRange(info.data, "data");
|
||||
ValidateOptionalRange(info.stencil, "stencil");
|
||||
|
||||
if (info.pixel_format == vk::Format::eUndefined) {
|
||||
const bool metadata_empty =
|
||||
info.metadata.range.address == 0 && info.metadata.range.size == 0 &&
|
||||
info.metadata.kind == ImageMetadataKind::None && info.metadata.control == 0 &&
|
||||
info.metadata.range.Empty() && info.metadata.kind == ImageMetadataKind::None &&
|
||||
info.metadata.control == 0 &&
|
||||
info.metadata.compression == VideoOutCompression::Uncompressed &&
|
||||
!info.metadata.stencil_compressed;
|
||||
if (info.data.Empty() || info.HasStencil() || !metadata_empty || info.extent.width == 0 ||
|
||||
@@ -620,16 +614,14 @@ void Validate(const ImageInfo& info) {
|
||||
}
|
||||
switch (info.metadata.kind) {
|
||||
case ImageMetadataKind::None:
|
||||
if (info.metadata.range.address != 0 || info.metadata.range.size != 0 ||
|
||||
info.metadata.control != 0 ||
|
||||
if (!info.metadata.range.Empty() || info.metadata.control != 0 ||
|
||||
info.metadata.compression != VideoOutCompression::Uncompressed ||
|
||||
info.metadata.stencil_compressed) {
|
||||
EXIT("metadata-free image has metadata state\n");
|
||||
}
|
||||
break;
|
||||
case ImageMetadataKind::Htile:
|
||||
ValidateRange(info.metadata.range, "HTILE");
|
||||
if (info.metadata.range.Empty() ||
|
||||
if (!info.metadata.range.Valid() ||
|
||||
info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
EXIT("invalid HTILE metadata\n");
|
||||
}
|
||||
@@ -660,7 +652,7 @@ Prospero::BufferFormat RenderTargetTransferFormat(uint32_t bytes_per_element) {
|
||||
} // namespace ImageOps
|
||||
|
||||
Image::Image(GraphicContext& graphics, CommandScheduler& scheduler, const ImageInfo& image_info)
|
||||
: info(image_info), m_graphics(&graphics), m_scheduler(&scheduler) {
|
||||
: info(image_info), m_graphics(graphics), m_scheduler(scheduler) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
ImageOps::Validate(info);
|
||||
m_cpu_dirty =
|
||||
@@ -669,29 +661,17 @@ Image::Image(GraphicContext& graphics, CommandScheduler& scheduler, const ImageI
|
||||
return;
|
||||
}
|
||||
|
||||
backing.format = info.pixel_format;
|
||||
backing.image_type = HostImageType(info.type);
|
||||
backing.extent = info.extent;
|
||||
backing.guest_pitch = info.pitch;
|
||||
backing.layers = info.IsVolume() ? 1u : info.resources.layers;
|
||||
backing.mip_levels = info.resources.levels;
|
||||
backing.samples = info.samples;
|
||||
backing.flags = ImageCreateFlags(info);
|
||||
backing.usage = ImageUsageFlags(graphics, info);
|
||||
|
||||
vk::ImageCreateInfo create {};
|
||||
create.sType = vk::StructureType::eImageCreateInfo;
|
||||
create.flags = backing.flags;
|
||||
create.imageType = backing.image_type;
|
||||
create.extent = backing.extent;
|
||||
create.mipLevels = backing.mip_levels;
|
||||
create.arrayLayers = backing.layers;
|
||||
create.format = backing.format;
|
||||
create.flags = ImageCreateFlags(graphics, info);
|
||||
create.imageType = HostImageType(info.type);
|
||||
create.extent = info.extent;
|
||||
create.mipLevels = info.resources.levels;
|
||||
create.arrayLayers = info.IsVolume() ? 1u : info.resources.layers;
|
||||
create.format = info.pixel_format;
|
||||
create.tiling = vk::ImageTiling::eOptimal;
|
||||
create.initialLayout = backing.state.layout;
|
||||
create.usage = backing.usage;
|
||||
create.sharingMode = vk::SharingMode::eExclusive;
|
||||
create.samples = vulkan_sample_count(backing.samples);
|
||||
create.initialLayout = vk::ImageLayout::eUndefined;
|
||||
create.usage = ImageUsageFlags(graphics, info);
|
||||
create.samples = vulkan_sample_count(info.samples);
|
||||
|
||||
vk::ImageFormatProperties properties {};
|
||||
if (graphics.GetImageFormatProperties(create.format, create.imageType, create.tiling,
|
||||
@@ -702,10 +682,9 @@ Image::Image(GraphicContext& graphics, CommandScheduler& scheduler, const ImageI
|
||||
"flags=0x%x samples=%u\n",
|
||||
static_cast<int>(create.format), static_cast<int>(create.imageType),
|
||||
static_cast<vk::ImageUsageFlags::MaskType>(create.usage),
|
||||
static_cast<vk::ImageCreateFlags::MaskType>(create.flags), backing.samples);
|
||||
static_cast<vk::ImageCreateFlags::MaskType>(create.flags), info.samples);
|
||||
}
|
||||
|
||||
backing.memory.property = vk::MemoryPropertyFlagBits::eDeviceLocal;
|
||||
if (!graphics.CreateImage(create, backing)) {
|
||||
EXIT("failed to create image: extent=%ux%ux%u format=%d layers=%u levels=%u\n",
|
||||
create.extent.width, create.extent.height, create.extent.depth,
|
||||
@@ -714,11 +693,12 @@ Image::Image(GraphicContext& graphics, CommandScheduler& scheduler, const ImageI
|
||||
}
|
||||
|
||||
uint64_t Image::HashGuestEdges() const {
|
||||
constexpr uint64_t page_mask = TRACKER_PAGE_SIZE - 1;
|
||||
std::array<uint8_t, TRACKER_PAGE_SIZE * 2> bytes {};
|
||||
const auto range = info.data;
|
||||
const uint64_t head_end = std::min(range.End(), (range.address + page_mask) & ~page_mask);
|
||||
const uint64_t tail_begin = std::max(range.address, range.End() & ~page_mask);
|
||||
const uint64_t head_end =
|
||||
std::min(range.End(), Common::AlignUp(range.address, TRACKER_PAGE_SIZE));
|
||||
const uint64_t tail_begin =
|
||||
std::max(range.address, Common::AlignDown(range.End(), TRACKER_PAGE_SIZE));
|
||||
const uint64_t head_size = head_end - range.address;
|
||||
const uint64_t tail_address = tail_begin < head_end ? head_end : tail_begin;
|
||||
const uint64_t tail_size = range.End() - tail_address;
|
||||
@@ -733,21 +713,13 @@ uint64_t Image::HashGuestEdges() const {
|
||||
|
||||
Image::~Image() {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
if (m_graphics == nullptr) {
|
||||
return;
|
||||
}
|
||||
{
|
||||
std::lock_guard lock(views.mutex);
|
||||
for (auto& cached: views.views) {
|
||||
if (cached.view != nullptr) {
|
||||
m_graphics->device.destroyImageView(cached.view, nullptr);
|
||||
cached.view = nullptr;
|
||||
}
|
||||
for (const auto& cached: views) {
|
||||
if (cached.view != nullptr) {
|
||||
m_graphics.device.destroyImageView(cached.view, nullptr);
|
||||
}
|
||||
views.views.clear();
|
||||
}
|
||||
if (backing.image != nullptr) {
|
||||
m_graphics->DeleteImage(backing);
|
||||
m_graphics.DeleteImage(backing);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_IMAGE_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_IMAGE_H_
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/slotVector.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageInfo.h"
|
||||
|
||||
#include <compare>
|
||||
#include <limits>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
@@ -19,29 +20,13 @@ class Buffer;
|
||||
class CommandScheduler;
|
||||
struct ImageTestAccess;
|
||||
|
||||
struct ImageId {
|
||||
uint32_t index = std::numeric_limits<uint32_t>::max();
|
||||
uint32_t generation = 0;
|
||||
|
||||
[[nodiscard]] explicit operator bool() const noexcept {
|
||||
return index != std::numeric_limits<uint32_t>::max();
|
||||
}
|
||||
auto operator<=>(const ImageId&) const = default;
|
||||
};
|
||||
using ImageId = Common::SlotId;
|
||||
|
||||
struct CachedImageView {
|
||||
ImageViewInfo info;
|
||||
vk::ImageView view = nullptr;
|
||||
};
|
||||
|
||||
struct ImageViewCache {
|
||||
ImageViewCache() = default;
|
||||
KYTY_CLASS_NO_COPY(ImageViewCache);
|
||||
|
||||
std::mutex mutex;
|
||||
std::vector<CachedImageView> views;
|
||||
};
|
||||
|
||||
struct ImageUsage {
|
||||
bool texture = false;
|
||||
bool storage = false;
|
||||
@@ -51,11 +36,13 @@ struct ImageUsage {
|
||||
};
|
||||
|
||||
struct ImageBinding {
|
||||
bool is_bound = false;
|
||||
bool is_target = false;
|
||||
bool needs_rebind = false;
|
||||
bool force_general = false;
|
||||
bool shader_write = false;
|
||||
vk::ImageLayout attachment_layout = vk::ImageLayout::eUndefined;
|
||||
vk::AccessFlags2 attachment_access;
|
||||
bool is_bound = false;
|
||||
bool is_target = false;
|
||||
bool needs_rebind = false;
|
||||
bool force_general = false;
|
||||
bool shader_write = false;
|
||||
};
|
||||
|
||||
class Image final {
|
||||
@@ -65,7 +52,6 @@ public:
|
||||
KYTY_CLASS_NO_COPY(Image);
|
||||
|
||||
[[nodiscard]] vk::ImageView FindView(const ImageViewInfo& view_info);
|
||||
void AssociateDepth(ImageId image_id) { depth_id = image_id; }
|
||||
using Barriers = std::vector<vk::ImageMemoryBarrier2>;
|
||||
[[nodiscard]] Barriers GetBarriers(vk::ImageLayout destination_layout,
|
||||
vk::AccessFlags2 destination_access,
|
||||
@@ -143,21 +129,18 @@ public:
|
||||
return pages ? ImagePageRangesOverlap(info.data.address, info.data.size, address, size)
|
||||
: ImageRangeOverlaps(info.data.address, info.data.size, address, size);
|
||||
}
|
||||
[[nodiscard]] bool GpuOverlaps(uint64_t address, uint64_t size) const noexcept {
|
||||
return IsGpuModified() && Overlaps(address, size);
|
||||
}
|
||||
[[nodiscard]] bool SafeToDownload() const noexcept {
|
||||
return IsGpuModified() && !IsBufferModified() && !IsCpuDirty();
|
||||
}
|
||||
[[nodiscard]] bool IsTracked() const noexcept { return track_addr != 0 && track_addr_end != 0; }
|
||||
[[nodiscard]] uint64_t AccountedSize() const noexcept {
|
||||
return backing.image == nullptr ? 0 : (info.data.size + 1023) & ~uint64_t {1023};
|
||||
return backing.image == nullptr ? 0 : Common::AlignUp(info.data.size, 1024);
|
||||
}
|
||||
[[nodiscard]] uint64_t HashGuestEdges() const;
|
||||
|
||||
ImageInfo info;
|
||||
VulkanImage backing;
|
||||
ImageViewCache views;
|
||||
std::vector<CachedImageView> views;
|
||||
ImageUsage usage;
|
||||
ImageBinding binding;
|
||||
bool registered = false;
|
||||
@@ -177,8 +160,8 @@ private:
|
||||
[[nodiscard]] static std::pair<uint32_t, uint32_t>
|
||||
SanitizeCopyLayers(const Image& source, const Image& destination, uint32_t depth);
|
||||
|
||||
GraphicContext* m_graphics = nullptr;
|
||||
CommandScheduler* m_scheduler = nullptr;
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
uint64_t m_maybe_cpu_hash = 0;
|
||||
bool m_cpu_dirty = false;
|
||||
bool m_maybe_cpu_dirty = false;
|
||||
|
||||
@@ -15,18 +15,6 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct GuestRange {
|
||||
uint64_t address = 0;
|
||||
uint64_t size = 0;
|
||||
|
||||
[[nodiscard]] constexpr bool Empty() const noexcept { return address == 0 || size == 0; }
|
||||
[[nodiscard]] constexpr bool Valid() const noexcept {
|
||||
return !Empty() && address < TRACKER_ADDRESS_SIZE && size <= TRACKER_ADDRESS_SIZE - address;
|
||||
}
|
||||
[[nodiscard]] constexpr uint64_t End() const noexcept { return address + size; }
|
||||
auto operator<=>(const GuestRange&) const = default;
|
||||
};
|
||||
|
||||
enum class VideoOutCompression : uint8_t { Uncompressed, Dcc256_256_0, Dcc256_64_64, Unsupported };
|
||||
|
||||
enum class ImageMetadataKind : uint8_t { None, Htile, Dcc };
|
||||
@@ -35,8 +23,11 @@ struct ImageMetadataInfo {
|
||||
GuestRange range;
|
||||
ImageMetadataKind kind = ImageMetadataKind::None;
|
||||
uint32_t control = 0;
|
||||
uint32_t dcc_clear_word = 0;
|
||||
VideoOutCompression compression = VideoOutCompression::Uncompressed;
|
||||
bool stencil_compressed = false;
|
||||
bool dcc_clear_register_valid = false;
|
||||
bool dcc_alpha_msb = true;
|
||||
};
|
||||
|
||||
struct ImageSubresources {
|
||||
@@ -56,6 +47,7 @@ struct ImageSubresourceRange {
|
||||
struct ImageMipInfo {
|
||||
uint64_t offset = 0;
|
||||
uint64_t size = 0;
|
||||
// Padded dimensions in storage elements (compressed blocks for BC formats).
|
||||
uint32_t pitch = 0;
|
||||
uint32_t height = 0;
|
||||
auto operator<=>(const ImageMipInfo&) const = default;
|
||||
@@ -90,9 +82,6 @@ struct ImageInfo {
|
||||
[[nodiscard]] constexpr bool IsVolume() const noexcept {
|
||||
return type == Prospero::ImageType::kColor3D;
|
||||
}
|
||||
[[nodiscard]] constexpr bool IsLayered() const noexcept {
|
||||
return !IsVolume() && resources.layers > 1;
|
||||
}
|
||||
[[nodiscard]] constexpr uint32_t TransferLayers() const noexcept {
|
||||
return IsVolume() ? extent.depth : resources.layers;
|
||||
}
|
||||
@@ -105,9 +94,24 @@ struct ImageInfo {
|
||||
bytes_per_block == other.bytes_per_block;
|
||||
}
|
||||
[[nodiscard]] int32_t MipOf(const ImageInfo& container) const noexcept {
|
||||
if (!IsCompatible(container) || tile_mode != container.tile_mode || resources.levels != 1 ||
|
||||
container.resources.layers == 0 ||
|
||||
container.resources.levels > container.mip_layout.size()) {
|
||||
if (container.resources.levels > container.mip_layout.size()) {
|
||||
return -1;
|
||||
}
|
||||
for (uint32_t level = 0; level < container.resources.levels; level++) {
|
||||
if (SliceOf(container, static_cast<int32_t>(level)) >= 0) {
|
||||
return static_cast<int32_t>(level);
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
[[nodiscard]] int32_t SliceOf(const ImageInfo& container, int32_t mip) const noexcept {
|
||||
if (!IsCompatible(container) || tile_mode != container.tile_mode || type != container.type ||
|
||||
IsVolume() || resources.levels != 1 || resources.layers == 0 ||
|
||||
container.resources.layers == 0 || mip < 0 ||
|
||||
static_cast<uint32_t>(mip) >= container.resources.levels ||
|
||||
container.resources.levels > container.mip_layout.size() ||
|
||||
!data.Valid() || !container.data.Valid() || data.address < container.data.address ||
|
||||
data.End() > container.data.End()) {
|
||||
return -1;
|
||||
}
|
||||
if (HasStencil() != container.HasStencil() ||
|
||||
@@ -116,75 +120,36 @@ struct ImageInfo {
|
||||
return -1;
|
||||
}
|
||||
|
||||
int32_t mip = -1;
|
||||
for (uint32_t level = 0; level < container.resources.levels; level++) {
|
||||
const auto& layout = container.mip_layout[level];
|
||||
if (layout.size == 0 || layout.size % container.resources.layers != 0 ||
|
||||
container.data.address > UINT64_MAX - layout.offset) {
|
||||
continue;
|
||||
}
|
||||
const auto mip_base = container.data.address + layout.offset;
|
||||
const auto slice_size = layout.size / container.resources.layers;
|
||||
if (slice_size == 0 || mip_base > UINT64_MAX - layout.size) {
|
||||
continue;
|
||||
}
|
||||
const auto mip_end = mip_base + layout.size;
|
||||
if (data.address >= mip_base && data.address < mip_end &&
|
||||
(data.address - mip_base) % slice_size == 0) {
|
||||
mip = static_cast<int32_t>(level);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (mip < 0) {
|
||||
const auto level = static_cast<uint32_t>(mip);
|
||||
const auto& layout = container.mip_layout[level];
|
||||
if (extent.width != std::max(container.extent.width >> level, 1u) ||
|
||||
extent.height != std::max(container.extent.height >> level, 1u) ||
|
||||
extent.depth != container.extent.depth || mip_layout[0].pitch != layout.pitch ||
|
||||
mip_layout[0].height != layout.height || layout.size == 0 ||
|
||||
layout.size % container.resources.layers != 0 ||
|
||||
container.data.size % container.resources.layers != 0 ||
|
||||
data.size % resources.layers != 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
const auto level = static_cast<uint32_t>(mip);
|
||||
if (extent.width != std::max(container.extent.width >> level, 1u) ||
|
||||
extent.height != std::max(container.extent.height >> level, 1u)) {
|
||||
// PS5 block slices contain the entire reversed mip chain.
|
||||
const auto slice_stride = container.data.size / container.resources.layers;
|
||||
const auto child_stride = data.size / resources.layers;
|
||||
if (child_stride != layout.size / container.resources.layers ||
|
||||
layout.offset >= slice_stride || child_stride > slice_stride - layout.offset ||
|
||||
(resources.layers > 1 && child_stride != slice_stride)) {
|
||||
return -1;
|
||||
}
|
||||
const auto mip_depth = std::max(container.extent.depth >> level, 1u);
|
||||
if (container.type == Prospero::ImageType::kColor3D &&
|
||||
type == Prospero::ImageType::kColor2D) {
|
||||
if (resources.layers != mip_depth) {
|
||||
return -1;
|
||||
}
|
||||
} else if (type != container.type) {
|
||||
const auto address_delta = data.address - container.data.address;
|
||||
if (address_delta < layout.offset || (address_delta - layout.offset) % slice_stride != 0) {
|
||||
return -1;
|
||||
}
|
||||
return mip;
|
||||
}
|
||||
[[nodiscard]] int32_t SliceOf(const ImageInfo& container, int32_t mip) const noexcept {
|
||||
if (!IsCompatible(container) || type != container.type || mip < 0 ||
|
||||
static_cast<uint32_t>(mip) >= container.resources.levels ||
|
||||
container.resources.levels > container.mip_layout.size() ||
|
||||
container.resources.layers == 0 || data.size == 0) {
|
||||
const auto layer = (address_delta - layout.offset) / slice_stride;
|
||||
if (layer > INT32_MAX || layer >= container.resources.layers ||
|
||||
resources.layers > container.resources.layers - layer) {
|
||||
return -1;
|
||||
}
|
||||
const auto level = static_cast<uint32_t>(mip);
|
||||
if (extent.width != std::max(container.extent.width >> level, 1u) ||
|
||||
extent.height != std::max(container.extent.height >> level, 1u)) {
|
||||
return -1;
|
||||
}
|
||||
const auto& layout = container.mip_layout[level];
|
||||
if (layout.size == 0 || layout.size % container.resources.layers != 0 ||
|
||||
container.data.address > UINT64_MAX - layout.offset) {
|
||||
return -1;
|
||||
}
|
||||
const auto slice_size = layout.size / container.resources.layers;
|
||||
if (slice_size == 0 || data.size % slice_size != 0) {
|
||||
return -1;
|
||||
}
|
||||
const auto mip_base = container.data.address + layout.offset;
|
||||
if (data.address < mip_base) {
|
||||
return -1;
|
||||
}
|
||||
const auto address_delta = data.address - mip_base;
|
||||
if (address_delta % data.size != 0 || address_delta / data.size > INT32_MAX) {
|
||||
return -1;
|
||||
}
|
||||
return static_cast<int32_t>(address_delta / data.size);
|
||||
return static_cast<int32_t>(layer);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -350,14 +315,6 @@ ClassifyVideoOutCompression(bool compressed, uint64_t metadata_address, uint32_t
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool
|
||||
CanUseVideoOutNativeWithoutUpload(VideoOutCompression compression, bool render_target,
|
||||
bool gpu_modified, bool guest_modified) noexcept {
|
||||
return compression != VideoOutCompression::Uncompressed &&
|
||||
compression != VideoOutCompression::Unsupported && !guest_modified &&
|
||||
(render_target || gpu_modified);
|
||||
}
|
||||
|
||||
struct VideoOutPixelFormatInfo {
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
Prospero::BufferFormat guest_format = Prospero::BufferFormat::kInvalid;
|
||||
@@ -408,32 +365,6 @@ inline constexpr std::array<VideoOutFormatPolicy, 6> VIDEO_OUT_FORMAT_POLICIES {
|
||||
return false;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool
|
||||
IsSupportedDisplayRenderTargetTileMode(Prospero::TileMode tile_mode) noexcept {
|
||||
return tile_mode == Prospero::TileMode::kRenderTarget;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool IsSupportedStandard64RenderTarget(const ImageInfo& info) {
|
||||
if (info.tile_mode != Prospero::TileMode::kStandard64KB || info.data.address == 0 ||
|
||||
(info.data.address & 0xffffu) != 0 || info.extent.width == 0 || info.extent.height == 0 ||
|
||||
info.bytes_per_block != 4 || info.resources.levels != 1 || info.resources.layers != 1 ||
|
||||
info.samples != 1) {
|
||||
return false;
|
||||
}
|
||||
const auto expected_pitch =
|
||||
(static_cast<uint64_t>(info.extent.width) + 127u) & ~uint64_t {127u};
|
||||
const auto padded_height =
|
||||
(static_cast<uint64_t>(info.extent.height) + 127u) & ~uint64_t {127u};
|
||||
return expected_pitch <= UINT32_MAX && info.pitch == expected_pitch &&
|
||||
expected_pitch <= UINT64_MAX / padded_height / info.bytes_per_block &&
|
||||
info.data.size == expected_pitch * padded_height * info.bytes_per_block;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool IsTiledRenderTarget(const ImageInfo& info) noexcept {
|
||||
return info.tile_mode == Prospero::TileMode::kRenderTarget ||
|
||||
IsSupportedStandard64RenderTarget(info);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool DecodePackedColorClear(vk::Format format, uint32_t packed,
|
||||
vk::ClearColorValue& clear) {
|
||||
vk::ClearColorValue next {};
|
||||
@@ -443,6 +374,10 @@ IsSupportedDisplayRenderTargetTileMode(Prospero::TileMode tile_mode) noexcept {
|
||||
return encoded <= 0.04045f ? encoded / 12.92f : std::pow((encoded + 0.055f) / 1.055f, 2.4f);
|
||||
};
|
||||
switch (format) {
|
||||
// A single-plane float target carries its clear as raw float bits, the same encoding the
|
||||
// depth decoder below uses. Without this the clear is discarded and the target keeps stale
|
||||
// contents.
|
||||
case vk::Format::eR32Sfloat: next.float32[0] = std::bit_cast<float>(packed); break;
|
||||
case vk::Format::eR32Uint: next.uint32[0] = packed; break;
|
||||
case vk::Format::eR32Sint: next.int32[0] = static_cast<int32_t>(packed); break;
|
||||
case vk::Format::eR8G8B8A8Srgb:
|
||||
|
||||
@@ -4,8 +4,6 @@
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
|
||||
#include <mutex>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
@@ -23,10 +21,6 @@ namespace {
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsCompatibleViewFormat(vk::Format image_format, vk::Format view_format) {
|
||||
return ImageViewOps::FormatsCompatible(image_format, view_format);
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsStencilViewFormat(vk::Format format) {
|
||||
switch (format) {
|
||||
case vk::Format::eS8Uint:
|
||||
@@ -328,8 +322,14 @@ vk::ImageView Image::FindView(const ImageViewInfo& view_info) {
|
||||
normalized.aspect = vk::ImageAspectFlagBits::eStencil;
|
||||
}
|
||||
normalized.usage = is_storage ? vk::ImageUsageFlagBits::eStorage : vk::ImageUsageFlags {};
|
||||
for (const auto& cached: views) {
|
||||
if (cached.info == normalized) {
|
||||
return cached.view;
|
||||
}
|
||||
}
|
||||
|
||||
const bool format_compatible = normalized.format != vk::Format::eUndefined &&
|
||||
IsCompatibleViewFormat(image.format, normalized.format);
|
||||
ImageViewOps::FormatsCompatible(image.format, normalized.format);
|
||||
const bool slice_view =
|
||||
image.image_type == vk::ImageType::e3D && (normalized.type == vk::ImageViewType::e2D ||
|
||||
normalized.type == vk::ImageViewType::e2DArray);
|
||||
@@ -357,21 +357,12 @@ vk::ImageView Image::FindView(const ImageViewInfo& view_info) {
|
||||
image.layers);
|
||||
}
|
||||
|
||||
std::lock_guard lock(views.mutex);
|
||||
for (const auto& cached: views.views) {
|
||||
if (cached.info == normalized) {
|
||||
return cached.view;
|
||||
}
|
||||
}
|
||||
|
||||
vk::ImageViewUsageCreateInfo usage {};
|
||||
usage.sType = vk::StructureType::eImageViewUsageCreateInfo;
|
||||
usage.usage = image.usage;
|
||||
if (!is_storage) {
|
||||
usage.usage &= ~vk::ImageUsageFlagBits::eStorage;
|
||||
}
|
||||
vk::ImageViewCreateInfo create {};
|
||||
create.sType = vk::StructureType::eImageViewCreateInfo;
|
||||
create.pNext = &usage;
|
||||
create.image = image.image;
|
||||
create.viewType = normalized.type;
|
||||
@@ -384,7 +375,7 @@ vk::ImageView Image::FindView(const ImageViewInfo& view_info) {
|
||||
create.subresourceRange.layerCount = normalized.layer_count;
|
||||
|
||||
vk::ImageView view = nullptr;
|
||||
const auto result = m_graphics->device.createImageView(&create, nullptr, &view);
|
||||
const auto result = m_graphics.device.createImageView(&create, nullptr, &view);
|
||||
if (result != vk::Result::eSuccess || view == nullptr) {
|
||||
EXIT("failed to create image view: result=%d image_format=%d view_format=%d type=%d "
|
||||
"aspect=0x%x mip=%u+%u layer=%u+%u usage=0x%x\n",
|
||||
@@ -394,7 +385,7 @@ vk::ImageView Image::FindView(const ImageViewInfo& view_info) {
|
||||
view_info.level_count, view_info.base_layer, view_info.layer_count,
|
||||
static_cast<vk::ImageUsageFlags::MaskType>(view_info.usage));
|
||||
}
|
||||
views.views.push_back({normalized, view});
|
||||
views.push_back({normalized, view});
|
||||
return view;
|
||||
}
|
||||
|
||||
|
||||
@@ -92,29 +92,18 @@ SelectSampledColorView(vk::Format image_format, vk::Format view_format, uint32_t
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] inline uint32_t
|
||||
SelectSampledDepthView(vk::Format image_format, vk::Format view_format, uint32_t swizzle) noexcept {
|
||||
if (IsSupportedSampledDepthView(image_format, view_format, swizzle)) {
|
||||
return swizzle;
|
||||
}
|
||||
EXIT("unsupported sampled depth image view: image_format=%d view_format=%d swizzle=0x%03x\n",
|
||||
static_cast<int>(image_format), static_cast<int>(view_format), swizzle);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool
|
||||
IsSupportedSampledDepthResource(const ShaderRecompiler::IR::ImageResource& resource) noexcept {
|
||||
if (resource.kind != ShaderRecompiler::IR::ResourceKind::Image &&
|
||||
resource.kind != ShaderRecompiler::IR::ResourceKind::ImageUint) {
|
||||
if (resource.resource_class != ShaderRecompiler::IR::ImageResourceClass::Sampled) {
|
||||
return false;
|
||||
}
|
||||
if (resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint && resource.depth_compare) {
|
||||
if (resource.numeric_class == Prospero::TextureNumericClass::Unsupported) {
|
||||
return false;
|
||||
}
|
||||
return (resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaa ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaaArray) &&
|
||||
resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None && resource.read &&
|
||||
if (resource.numeric_class != Prospero::TextureNumericClass::Float && resource.depth_compare) {
|
||||
return false;
|
||||
}
|
||||
return resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None && resource.read &&
|
||||
!resource.written && !resource.atomic;
|
||||
}
|
||||
|
||||
@@ -128,8 +117,9 @@ inline void ValidateStorageColorView(vk::Format image_format, vk::Format view_fo
|
||||
|
||||
[[nodiscard]] inline bool
|
||||
IsSupportedStorageImageResource(const ShaderRecompiler::IR::ImageResource& resource) noexcept {
|
||||
return (resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImage ||
|
||||
resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint) &&
|
||||
return resource.resource_class == ShaderRecompiler::IR::ImageResourceClass::Storage &&
|
||||
(resource.numeric_class == Prospero::TextureNumericClass::Float ||
|
||||
resource.numeric_class == Prospero::TextureNumericClass::Uint) &&
|
||||
(resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim1D ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim1DArray ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D ||
|
||||
@@ -141,19 +131,19 @@ IsSupportedStorageImageResource(const ShaderRecompiler::IR::ImageResource& resou
|
||||
resource.mip_count != 0u)) &&
|
||||
resource.written &&
|
||||
(!resource.atomic ||
|
||||
(resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint &&
|
||||
resource.read)) &&
|
||||
(resource.numeric_class == Prospero::TextureNumericClass::Uint && resource.read)) &&
|
||||
!resource.depth_compare;
|
||||
}
|
||||
|
||||
inline void
|
||||
ValidateStorageImageResource(const ShaderRecompiler::IR::ImageResource& resource) noexcept {
|
||||
if (!IsSupportedStorageImageResource(resource)) {
|
||||
EXIT("unsupported storage color image resource: kind=%u dimension=%u mip=%u "
|
||||
EXIT("unsupported storage color image resource: class=%u numeric=%u dimension=%u mip=%u "
|
||||
"read=%d written=%d atomic=%d depth_compare=%d\n",
|
||||
static_cast<uint32_t>(resource.kind), static_cast<uint32_t>(resource.dimension),
|
||||
static_cast<uint32_t>(resource.mip_mode), resource.read, resource.written,
|
||||
resource.atomic, resource.depth_compare);
|
||||
static_cast<uint32_t>(resource.resource_class),
|
||||
static_cast<uint32_t>(resource.numeric_class),
|
||||
static_cast<uint32_t>(resource.dimension), static_cast<uint32_t>(resource.mip_mode),
|
||||
resource.read, resource.written, resource.atomic, resource.depth_compare);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,15 +1,16 @@
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/guest_gpu/gpu_format.h"
|
||||
#include "graphics/host_gpu/renderer/image/tiler.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <bit>
|
||||
#include <array>
|
||||
#include <cinttypes>
|
||||
#include <cstring>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
namespace {
|
||||
@@ -27,13 +28,13 @@ constexpr Prospero::ColorComponentMapping kRenderTargetColorMappings[4][4] = {
|
||||
Prospero::ColorMappingArgb},
|
||||
};
|
||||
|
||||
struct RenderTargetHostFormatInfo {
|
||||
struct HostFormatInfo {
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
Prospero::ColorComponentMapping host_to_storage;
|
||||
};
|
||||
|
||||
RenderTargetHostFormatInfo ResolveRenderTargetHostFormat(Prospero::BufferFormat guest_format,
|
||||
Prospero::ChannelOrder order) {
|
||||
HostFormatInfo ResolveHostFormat(Prospero::BufferFormat guest_format,
|
||||
Prospero::ChannelOrder order) {
|
||||
if (order == Prospero::ChannelOrder::kAlt) {
|
||||
switch (guest_format) {
|
||||
case Prospero::BufferFormat::k8_8_8_8UNorm:
|
||||
@@ -47,17 +48,77 @@ RenderTargetHostFormatInfo ResolveRenderTargetHostFormat(Prospero::BufferFormat
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
const auto format = VulkanFormat(guest_format);
|
||||
switch (guest_format) {
|
||||
case Prospero::BufferFormat::k5_5_5_1UNorm:
|
||||
return {vk::Format::eA1R5G5B5UnormPack16, Prospero::ColorMappingBgra};
|
||||
case Prospero::BufferFormat::k5_5_5_1UNorm: return {format, Prospero::ColorMappingBgra};
|
||||
case Prospero::BufferFormat::k1_5_5_5UNorm:
|
||||
return {vk::Format::eR5G5B5A1UnormPack16, Prospero::ColorMappingAbgr};
|
||||
case Prospero::BufferFormat::k4_4_4_4UNorm:
|
||||
return {vk::Format::eR4G4B4A4UnormPack16, Prospero::ColorMappingAbgr};
|
||||
default: return {VulkanFormat(guest_format), {}};
|
||||
case Prospero::BufferFormat::k4_4_4_4UNorm: return {format, Prospero::ColorMappingAbgr};
|
||||
default: return {format, {}};
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t GetTextureLevelDepth(uint32_t depth, uint32_t level, bool volume_texture) {
|
||||
return volume_texture ? std::max(depth >> level, 1u) : depth;
|
||||
}
|
||||
|
||||
size_t GetTextureRegionCount(uint32_t depth, uint32_t levels, bool volume_texture) {
|
||||
size_t count = 0;
|
||||
for (uint32_t level = 0; level < levels; level++) {
|
||||
count += GetTextureLevelDepth(depth, level, volume_texture);
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
uint64_t CalcTextureSliceStride(const TextureUploadMipLayout* mips, uint32_t levels,
|
||||
uint64_t total_size, uint32_t depth) {
|
||||
uint64_t stride = 0;
|
||||
for (uint32_t mip_level = 0; mip_level < levels; ++mip_level) {
|
||||
stride = std::max(stride, mips[mip_level].offset + mips[mip_level].size);
|
||||
}
|
||||
|
||||
if (depth > 1 && total_size != 0 && total_size % depth == 0) {
|
||||
stride = std::max(stride, total_size / depth);
|
||||
}
|
||||
|
||||
return stride;
|
||||
}
|
||||
|
||||
uint64_t CalcLinearUploadLevelSize(const TileTextureElementLayout& element, uint32_t pitch,
|
||||
uint32_t height) {
|
||||
const uint32_t element_columns =
|
||||
std::max((pitch + element.texel_width - 1u) / element.texel_width, 1u);
|
||||
const uint32_t element_rows =
|
||||
std::max((height + element.texel_height - 1u) / element.texel_height, 1u);
|
||||
return static_cast<uint64_t>(element_columns) * element_rows * element.bytes;
|
||||
}
|
||||
|
||||
uint64_t SetLinearUploadLevels(TextureUploadMipLayout* mips,
|
||||
const TileTextureElementLayout& element, uint32_t height,
|
||||
uint32_t levels, uint32_t base_pitch) {
|
||||
uint64_t offset = 0;
|
||||
auto mip_pitch = base_pitch;
|
||||
auto mip_height = height;
|
||||
|
||||
for (uint32_t mip_level = 0; mip_level < levels; ++mip_level) {
|
||||
const auto size = CalcLinearUploadLevelSize(element, mip_pitch, mip_height);
|
||||
mips[mip_level] = {offset, size};
|
||||
|
||||
offset += size;
|
||||
if (mip_pitch > 1) {
|
||||
mip_pitch /= 2;
|
||||
}
|
||||
if (mip_height > 1) {
|
||||
mip_height /= 2;
|
||||
}
|
||||
}
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
bool FitsBufferRange(uint64_t offset, uint64_t size, uint64_t capacity) {
|
||||
return offset <= capacity && size <= capacity - offset;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(Prospero::ChannelLayout layout,
|
||||
@@ -65,132 +126,61 @@ RenderTargetFormatInfo TextureGetRenderTargetFormat(Prospero::ChannelLayout layo
|
||||
Prospero::ChannelOrder order) {
|
||||
const auto encoding = Prospero::ResolveRenderTargetFormat(layout, type);
|
||||
if (encoding.IsValid() && encoding.SupportsOrder(order)) {
|
||||
const auto host = ResolveRenderTargetHostFormat(encoding.buffer_format, order);
|
||||
const auto bytes = Prospero::RenderTargetBytesPerElement(encoding.buffer_format);
|
||||
if (host.format != vk::Format::eUndefined && bytes != 0) {
|
||||
const auto host_format = ResolveHostFormat(encoding.buffer_format, order);
|
||||
const auto bytes = Prospero::RenderTargetBytesPerElement(encoding.buffer_format);
|
||||
if (host_format.format != vk::Format::eUndefined && bytes != 0) {
|
||||
const auto order_mapping =
|
||||
kRenderTargetColorMappings[static_cast<size_t>(order)][encoding.components - 1u];
|
||||
return {host.format, bytes, host.host_to_storage.Then(order_mapping)};
|
||||
return {host_format.format, bytes, host_format.host_to_storage.Then(order_mapping)};
|
||||
}
|
||||
}
|
||||
EXIT("unsupported render-target format combination: layout=%u type=%u order=%u\n",
|
||||
static_cast<uint32_t>(layout), static_cast<uint32_t>(type), static_cast<uint32_t>(order));
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
static uint32_t GetTextureLevelDepth(uint32_t depth, uint32_t level, bool volume_texture) {
|
||||
return volume_texture ? std::max(depth >> level, 1u) : depth;
|
||||
}
|
||||
|
||||
static size_t GetTextureRegionCount(uint32_t depth, uint64_t levels, bool volume_texture) {
|
||||
size_t count = 0;
|
||||
for (uint32_t level = 0; level < levels; level++) {
|
||||
count += GetTextureLevelDepth(depth, level, volume_texture);
|
||||
vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle,
|
||||
Prospero::ColorComponentMapping host_to_storage) {
|
||||
constexpr std::array host_components {vk::ComponentSwizzle::eR, vk::ComponentSwizzle::eG,
|
||||
vk::ComponentSwizzle::eB, vk::ComponentSwizzle::eA};
|
||||
std::array<vk::ComponentSwizzle, 4> storage_components {};
|
||||
for (uint32_t host_component = 0; host_component < host_components.size(); ++host_component) {
|
||||
storage_components[host_to_storage.Map(host_component)] = host_components[host_component];
|
||||
}
|
||||
return count;
|
||||
const auto resolve = [&](uint32_t component) {
|
||||
const auto selector = static_cast<Prospero::CompSwizzle>(GetDstSel(swizzle, component));
|
||||
switch (selector) {
|
||||
case Prospero::CompSwizzle::kZero: return vk::ComponentSwizzle::eZero;
|
||||
case Prospero::CompSwizzle::kOne: return vk::ComponentSwizzle::eOne;
|
||||
case Prospero::CompSwizzle::kRed: return storage_components[0];
|
||||
case Prospero::CompSwizzle::kGreen: return storage_components[1];
|
||||
case Prospero::CompSwizzle::kBlue: return storage_components[2];
|
||||
case Prospero::CompSwizzle::kAlpha: return storage_components[3];
|
||||
default: EXIT("unknown swizzle: %u\n", static_cast<uint32_t>(selector));
|
||||
}
|
||||
};
|
||||
return {resolve(0), resolve(1), resolve(2), resolve(3)};
|
||||
}
|
||||
|
||||
vk::ComponentSwizzle TextureGetComponentSwizzle(uint8_t s) {
|
||||
switch (static_cast<Prospero::CompSwizzle>(s)) {
|
||||
case Prospero::CompSwizzle::kZero: return vk::ComponentSwizzle::eZero;
|
||||
case Prospero::CompSwizzle::kOne: return vk::ComponentSwizzle::eOne;
|
||||
case Prospero::CompSwizzle::kRed: return vk::ComponentSwizzle::eR;
|
||||
case Prospero::CompSwizzle::kGreen: return vk::ComponentSwizzle::eG;
|
||||
case Prospero::CompSwizzle::kBlue: return vk::ComponentSwizzle::eB;
|
||||
case Prospero::CompSwizzle::kAlpha: return vk::ComponentSwizzle::eA;
|
||||
default: EXIT("unknown swizzle: %d\n", static_cast<int>(s));
|
||||
}
|
||||
return vk::ComponentSwizzle::eIdentity;
|
||||
}
|
||||
|
||||
static uint32_t TextureGetDstSel(uint32_t swizzle, uint32_t channel) {
|
||||
return (swizzle >> (channel * 3u)) & 0x7u;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle) {
|
||||
vk::ComponentMapping components {};
|
||||
components.r = TextureGetComponentSwizzle(static_cast<uint8_t>(TextureGetDstSel(swizzle, 0)));
|
||||
components.g = TextureGetComponentSwizzle(static_cast<uint8_t>(TextureGetDstSel(swizzle, 1)));
|
||||
components.b = TextureGetComponentSwizzle(static_cast<uint8_t>(TextureGetDstSel(swizzle, 2)));
|
||||
components.a = TextureGetComponentSwizzle(static_cast<uint8_t>(TextureGetDstSel(swizzle, 3)));
|
||||
return components;
|
||||
}
|
||||
|
||||
vk::Format TextureGetFormat(Prospero::BufferFormat format) {
|
||||
const auto vk_format = VulkanFormat(format);
|
||||
if (vk_format != vk::Format::eUndefined) {
|
||||
return vk_format;
|
||||
SurfaceFormatInfo TextureGetSurfaceFormatInfo(Prospero::BufferFormat format) {
|
||||
const auto backing_format = Prospero::RemapTextureFormat(format);
|
||||
const auto host_format = ResolveHostFormat(backing_format, Prospero::ChannelOrder::kStandard);
|
||||
const auto conversion_format =
|
||||
backing_format != format ? format : Prospero::BufferFormat::kInvalid;
|
||||
if (host_format.format != vk::Format::eUndefined) {
|
||||
return {host_format.format, conversion_format, host_format.host_to_storage};
|
||||
}
|
||||
EXIT("unknown format: fmt = %u\n", static_cast<uint32_t>(format));
|
||||
return vk::Format::eUndefined;
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
uint64_t CalcTextureSliceStride(const TextureUploadMipLayout* mips, uint64_t levels,
|
||||
uint64_t total_size, uint32_t depth) {
|
||||
uint64_t stride = 0;
|
||||
for (uint32_t i = 0; i < levels; i++) {
|
||||
stride = std::max(stride, mips[i].offset + mips[i].size);
|
||||
}
|
||||
|
||||
if (depth > 1 && total_size != 0 && total_size % depth == 0) {
|
||||
const auto guest_stride = total_size / depth;
|
||||
if (guest_stride >= stride) {
|
||||
stride = guest_stride;
|
||||
}
|
||||
}
|
||||
|
||||
return stride;
|
||||
}
|
||||
|
||||
uint64_t CalcLinearUploadLevelSize(const TileTextureElementLayout& element, uint32_t pitch,
|
||||
uint32_t height) {
|
||||
const uint32_t elements_w =
|
||||
std::max((pitch + element.texel_width - 1u) / element.texel_width, 1u);
|
||||
const uint32_t elements_h =
|
||||
std::max((height + element.texel_height - 1u) / element.texel_height, 1u);
|
||||
return static_cast<uint64_t>(elements_w) * elements_h * element.bytes;
|
||||
}
|
||||
|
||||
uint64_t SetLinearUploadLevels(TextureUploadMipLayout* mips,
|
||||
const TileTextureElementLayout& element, uint64_t height,
|
||||
uint64_t levels, uint32_t base_pitch) {
|
||||
uint64_t offset = 0;
|
||||
auto pitch = base_pitch;
|
||||
auto h = static_cast<uint32_t>(height);
|
||||
|
||||
for (uint32_t i = 0; i < levels; i++) {
|
||||
const auto size = CalcLinearUploadLevelSize(element, pitch, h);
|
||||
mips[i].size = size;
|
||||
mips[i].offset = offset;
|
||||
|
||||
offset += size;
|
||||
if (pitch > 1) {
|
||||
pitch /= 2;
|
||||
}
|
||||
if (h > 1) {
|
||||
h /= 2;
|
||||
}
|
||||
}
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
TextureUploadLayout TextureCalcUploadLayout(Prospero::BufferFormat format, uint32_t width,
|
||||
uint32_t height, uint32_t levels, uint32_t depth,
|
||||
Prospero::TileMode tile, uint64_t upload_size,
|
||||
Prospero::TileMode tile_mode, uint64_t upload_size,
|
||||
bool allow_depth_tile, bool volume_texture,
|
||||
const char* owner) {
|
||||
TextureUploadLayout layout {};
|
||||
layout.surface.description = {
|
||||
format,
|
||||
tile,
|
||||
tile_mode,
|
||||
volume_texture ? TileSurfaceDimension::Dim3D : TileSurfaceDimension::Dim2D,
|
||||
width,
|
||||
height,
|
||||
@@ -199,7 +189,6 @@ TextureUploadLayout TextureCalcUploadLayout(Prospero::BufferFormat format, uint3
|
||||
volume_texture ? 1u : depth,
|
||||
};
|
||||
const auto& description = layout.surface.description;
|
||||
const auto tile_mode = description.tile_mode;
|
||||
TileTextureElementLayout element {};
|
||||
|
||||
if (format == Prospero::BufferFormat::kInvalid) {
|
||||
@@ -209,34 +198,19 @@ TextureUploadLayout TextureCalcUploadLayout(Prospero::BufferFormat format, uint3
|
||||
levels);
|
||||
}
|
||||
|
||||
switch (tile_mode) {
|
||||
case Prospero::TileMode::kLinear:
|
||||
if (!TileGetTextureElementLayout(format, element)) {
|
||||
EXIT("%s: unsupported linear texture format: fmt=%u\n", owner,
|
||||
static_cast<uint32_t>(format));
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kDepth:
|
||||
if (!allow_depth_tile || !TileGetTiledTextureLayout(description, layout.surface)) {
|
||||
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
|
||||
"size=%" PRIu64 " extent=%ux%u levels=%u\n",
|
||||
owner, static_cast<uint32_t>(format),
|
||||
static_cast<uint32_t>(description.tile_mode), upload_size, width, height,
|
||||
levels);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
if (!TileGetTiledTextureLayout(description, layout.surface)) {
|
||||
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
|
||||
"size=%" PRIu64 " extent=%ux%u levels=%u\n",
|
||||
owner, static_cast<uint32_t>(format),
|
||||
static_cast<uint32_t>(description.tile_mode), upload_size, width, height,
|
||||
levels);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (tile_mode != Prospero::TileMode::kLinear) {
|
||||
if (tile_mode == Prospero::TileMode::kLinear) {
|
||||
if (!TileGetTextureElementLayout(format, element)) {
|
||||
EXIT("%s: unsupported linear texture format: fmt=%u\n", owner,
|
||||
static_cast<uint32_t>(format));
|
||||
}
|
||||
} else {
|
||||
if ((tile_mode == Prospero::TileMode::kDepth && !allow_depth_tile) ||
|
||||
!TileGetTiledTextureLayout(description, layout.surface)) {
|
||||
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
|
||||
"size=%" PRIu64 " extent=%ux%u levels=%u\n",
|
||||
owner, static_cast<uint32_t>(format), static_cast<uint32_t>(tile_mode),
|
||||
upload_size, width, height, levels);
|
||||
}
|
||||
element = {layout.surface.texture.block.bytes_per_element,
|
||||
layout.surface.texture.texel_width, layout.surface.texture.texel_height};
|
||||
}
|
||||
@@ -269,40 +243,33 @@ TextureUploadLayout TextureCalcUploadLayout(Prospero::BufferFormat format, uint3
|
||||
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout) {
|
||||
const auto& description = layout.surface.description;
|
||||
const bool volume_texture = description.dimension == TileSurfaceDimension::Dim3D;
|
||||
const bool linear_texture = description.tile_mode == Prospero::TileMode::kLinear;
|
||||
const auto depth = volume_texture ? description.depth : description.layers;
|
||||
uint32_t mip_width = description.width;
|
||||
uint32_t mip_height = description.height;
|
||||
uint32_t mip_pitch = volume_texture && description.tile_mode != Prospero::TileMode::kLinear
|
||||
? description.width
|
||||
: layout.pitch;
|
||||
uint32_t mip_pitch = volume_texture && !linear_texture ? description.width : layout.pitch;
|
||||
|
||||
std::vector<vk::BufferImageCopy> regions;
|
||||
regions.reserve(GetTextureRegionCount(depth, description.levels, volume_texture));
|
||||
for (uint32_t i = 0; i < description.levels; i++) {
|
||||
EXIT_NOT_IMPLEMENTED(layout.mips[i].size == 0);
|
||||
|
||||
const auto mip_depth = GetTextureLevelDepth(depth, i, volume_texture);
|
||||
|
||||
for (uint32_t z = 0; z < mip_depth; z++) {
|
||||
const auto slice_offset = z * layout.slice_stride;
|
||||
vk::BufferImageCopy region {};
|
||||
region.bufferOffset = layout.mips[i].offset + slice_offset;
|
||||
region.imageSubresource = {vk::ImageAspectFlagBits::eColor, i, volume_texture ? 0u : z,
|
||||
1};
|
||||
region.imageOffset.z = volume_texture ? static_cast<int>(z) : 0;
|
||||
region.imageExtent = {mip_width, mip_height, 1};
|
||||
const bool linear = description.tile_mode == Prospero::TileMode::kLinear;
|
||||
if (linear) {
|
||||
region.bufferRowLength = layout.mips[i].row_length;
|
||||
region.bufferImageHeight = layout.mips[i].image_height;
|
||||
} else {
|
||||
const auto texel_width = layout.surface.texture.texel_width;
|
||||
const auto align = [](uint32_t value, uint32_t block) {
|
||||
return ((value + block - 1u) / block) * block;
|
||||
};
|
||||
const auto pitch = align(mip_pitch, texel_width);
|
||||
region.bufferRowLength = pitch > align(mip_width, texel_width) ? pitch : 0;
|
||||
}
|
||||
for (uint32_t mip_level = 0; mip_level < description.levels; ++mip_level) {
|
||||
EXIT_NOT_IMPLEMENTED(layout.mips[mip_level].size == 0);
|
||||
const auto mip_depth = GetTextureLevelDepth(depth, mip_level, volume_texture);
|
||||
vk::BufferImageCopy region {};
|
||||
region.imageSubresource = {vk::ImageAspectFlagBits::eColor, mip_level, 0, 1};
|
||||
region.imageExtent = {mip_width, mip_height, 1};
|
||||
if (linear_texture) {
|
||||
region.bufferRowLength = layout.mips[mip_level].row_length;
|
||||
region.bufferImageHeight = layout.mips[mip_level].image_height;
|
||||
} else {
|
||||
const auto texel_width = layout.surface.texture.texel_width;
|
||||
const auto aligned_pitch = Common::AlignUp(mip_pitch, texel_width);
|
||||
region.bufferRowLength =
|
||||
aligned_pitch > Common::AlignUp(mip_width, texel_width) ? aligned_pitch : 0;
|
||||
}
|
||||
for (uint32_t slice_index = 0; slice_index < mip_depth; ++slice_index) {
|
||||
region.bufferOffset = layout.mips[mip_level].offset + slice_index * layout.slice_stride;
|
||||
region.imageSubresource.baseArrayLayer = volume_texture ? 0u : slice_index;
|
||||
region.imageOffset.z = volume_texture ? static_cast<int>(slice_index) : 0;
|
||||
regions.push_back(region);
|
||||
}
|
||||
|
||||
@@ -320,17 +287,9 @@ std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayo
|
||||
return regions;
|
||||
}
|
||||
|
||||
static bool SetGpuTileSize(uint64_t offset, uint64_t length, uint64_t capacity, uint64_t& size) {
|
||||
if (offset > capacity || length > capacity - offset) {
|
||||
return false;
|
||||
}
|
||||
size = length;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferImageCopy>& regions,
|
||||
const TextureUploadLayout& layout, uint32_t levels,
|
||||
std::vector<GpuTileInfo>& out_infos) {
|
||||
std::vector<GpuTileInfo>& out_tile_infos) {
|
||||
const auto& description = layout.surface.description;
|
||||
const bool volume_texture = description.dimension == TileSurfaceDimension::Dim3D;
|
||||
const auto depth = volume_texture ? description.depth : description.layers;
|
||||
@@ -348,111 +307,69 @@ bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferI
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<GpuTileInfo> infos;
|
||||
infos.reserve(regions.size());
|
||||
if (volume_texture) {
|
||||
size_t region_base = 0;
|
||||
for (uint32_t level = 0; level < levels; ++level) {
|
||||
const uint32_t mip_depth = GetTextureLevelDepth(depth, level, true);
|
||||
const bool tail = level >= surface.first_tail_level;
|
||||
const uint64_t linear_stride = layout.slice_stride;
|
||||
for (uint32_t z = 0; z < mip_depth; z += block.block_depth) {
|
||||
const uint32_t copy_depth = std::min(block.block_depth, mip_depth - z);
|
||||
const auto& region = regions[region_base + z];
|
||||
const auto pitch =
|
||||
region.bufferRowLength != 0 ? region.bufferRowLength : region.imageExtent.width;
|
||||
const auto logical_height = region.bufferImageHeight != 0
|
||||
? region.bufferImageHeight
|
||||
: region.imageExtent.height;
|
||||
GpuTileInfo info {};
|
||||
info.family = block.family;
|
||||
info.bytes_per_element = block.bytes_per_element;
|
||||
info.linear_offset = region.bufferOffset;
|
||||
info.tiled_offset =
|
||||
static_cast<uint64_t>(z / block.block_depth) * surface.block_slice_size +
|
||||
surface.mips[level].offset;
|
||||
const uint64_t linear_span =
|
||||
static_cast<uint64_t>(copy_depth - 1u) * linear_stride +
|
||||
layout.mips[level].size;
|
||||
if (!SetGpuTileSize(info.linear_offset, linear_span, UINT64_MAX,
|
||||
info.linear_size) ||
|
||||
!SetGpuTileSize(info.tiled_offset, surface.mips[level].size, tiled_size,
|
||||
info.tiled_size)) {
|
||||
return false;
|
||||
}
|
||||
info.linear_slice_stride = linear_stride;
|
||||
info.width = std::max((region.imageExtent.width + texture.texel_width - 1u) /
|
||||
texture.texel_width,
|
||||
1u);
|
||||
info.height = std::max(
|
||||
(logical_height + texture.texel_height - 1u) / texture.texel_height, 1u);
|
||||
info.depth = copy_depth;
|
||||
info.surface_z =
|
||||
std::vector<GpuTileInfo> tile_infos;
|
||||
tile_infos.reserve(regions.size());
|
||||
const auto slices_per_copy = volume_texture ? block.block_depth : 1u;
|
||||
size_t region_base = 0;
|
||||
for (uint32_t mip_level = 0; mip_level < levels; ++mip_level) {
|
||||
const auto& mip = surface.mips[mip_level];
|
||||
const auto mip_depth = GetTextureLevelDepth(depth, mip_level, volume_texture);
|
||||
for (uint32_t slice_index = 0; slice_index < mip_depth; slice_index += slices_per_copy) {
|
||||
const auto& region = regions[region_base + slice_index];
|
||||
GpuTileInfo tile_info {};
|
||||
tile_info.family = block.family;
|
||||
tile_info.bytes_per_element = block.bytes_per_element;
|
||||
tile_info.linear_offset = region.bufferOffset;
|
||||
tile_info.linear_size = layout.mips[mip_level].size;
|
||||
tile_info.tiled_size = mip.size;
|
||||
if (volume_texture) {
|
||||
tile_info.depth = std::min(slices_per_copy, mip_depth - slice_index);
|
||||
tile_info.linear_slice_stride = layout.slice_stride;
|
||||
tile_info.linear_size += (tile_info.depth - 1u) * layout.slice_stride;
|
||||
tile_info.tiled_offset =
|
||||
mip.offset +
|
||||
static_cast<uint64_t>(slice_index / slices_per_copy) * surface.block_slice_size;
|
||||
tile_info.surface_z =
|
||||
block.block_depth == 1 ? static_cast<uint32_t>(region.imageOffset.z) : 0;
|
||||
info.pitch = std::max((pitch + texture.texel_width - 1u) / texture.texel_width, 1u);
|
||||
info.tail_x = tail ? surface.mips[level].tail_x : 0;
|
||||
info.tail_y = tail ? surface.mips[level].tail_y : 0;
|
||||
info.tail = tail;
|
||||
info.tiled_width = surface.mips[level].padded_width;
|
||||
info.tiled_height = surface.mips[level].padded_height;
|
||||
infos.push_back(info);
|
||||
}
|
||||
region_base += mip_depth;
|
||||
}
|
||||
} else {
|
||||
size_t region_index = 0;
|
||||
for (uint32_t level = 0; level < levels; level++) {
|
||||
const auto& level_size = layout.mips[level];
|
||||
const auto& mip = surface.mips[level];
|
||||
const bool tail = level >= surface.first_tail_level;
|
||||
const auto level_depth = GetTextureLevelDepth(depth, level, false);
|
||||
for (uint32_t z = 0; z < level_depth; z++) {
|
||||
const auto& region = regions[region_index++];
|
||||
const auto pitch =
|
||||
region.bufferRowLength != 0 ? region.bufferRowLength : region.imageExtent.width;
|
||||
const auto logical_height = region.bufferImageHeight != 0
|
||||
? region.bufferImageHeight
|
||||
: region.imageExtent.height;
|
||||
GpuTileInfo info {};
|
||||
info.family = block.family;
|
||||
info.bytes_per_element = block.bytes_per_element;
|
||||
info.linear_offset = region.bufferOffset;
|
||||
} else {
|
||||
const auto source_stride = layout.source_slice_stride != 0
|
||||
? layout.source_slice_stride
|
||||
: surface.block_slice_size;
|
||||
if (z > (UINT64_MAX - mip.offset) / source_stride) {
|
||||
if (slice_index > (UINT64_MAX - mip.offset) / source_stride) {
|
||||
return false;
|
||||
}
|
||||
info.tiled_offset = mip.offset + static_cast<uint64_t>(z) * source_stride;
|
||||
if (!SetGpuTileSize(info.linear_offset, level_size.size, UINT64_MAX,
|
||||
info.linear_size) ||
|
||||
!SetGpuTileSize(info.tiled_offset, mip.size, tiled_size, info.tiled_size)) {
|
||||
return false;
|
||||
}
|
||||
info.width = std::max((region.imageExtent.width + texture.texel_width - 1u) /
|
||||
texture.texel_width,
|
||||
1u);
|
||||
info.height = std::max(
|
||||
(logical_height + texture.texel_height - 1u) / texture.texel_height, 1u);
|
||||
info.surface_z = block.family == TileBlockFamily::RenderTarget64KB ||
|
||||
block.family == TileBlockFamily::Depth64KB
|
||||
? region.imageSubresource.baseArrayLayer
|
||||
: 0;
|
||||
info.pitch = std::max((pitch + texture.texel_width - 1u) / texture.texel_width, 1u);
|
||||
info.tail = tail;
|
||||
info.tail_x = tail ? mip.tail_x : 0;
|
||||
info.tail_y = tail ? mip.tail_y : 0;
|
||||
info.tiled_width = mip.padded_width;
|
||||
info.tiled_height = mip.padded_height;
|
||||
infos.push_back(info);
|
||||
tile_info.tiled_offset =
|
||||
mip.offset + static_cast<uint64_t>(slice_index) * source_stride;
|
||||
tile_info.surface_z = block.family == TileBlockFamily::RenderTarget64KB ||
|
||||
block.family == TileBlockFamily::Depth64KB
|
||||
? region.imageSubresource.baseArrayLayer
|
||||
: 0;
|
||||
}
|
||||
if (!FitsBufferRange(tile_info.linear_offset, tile_info.linear_size, UINT64_MAX) ||
|
||||
!FitsBufferRange(tile_info.tiled_offset, tile_info.tiled_size, tiled_size)) {
|
||||
return false;
|
||||
}
|
||||
const auto row_length =
|
||||
region.bufferRowLength != 0 ? region.bufferRowLength : region.imageExtent.width;
|
||||
const auto image_height = region.bufferImageHeight != 0 ? region.bufferImageHeight
|
||||
: region.imageExtent.height;
|
||||
tile_info.width = std::max(
|
||||
(region.imageExtent.width + texture.texel_width - 1u) / texture.texel_width, 1u);
|
||||
tile_info.height =
|
||||
std::max((image_height + texture.texel_height - 1u) / texture.texel_height, 1u);
|
||||
tile_info.pitch =
|
||||
std::max((row_length + texture.texel_width - 1u) / texture.texel_width, 1u);
|
||||
tile_info.tail = mip_level >= surface.first_tail_level;
|
||||
tile_info.tail_x = tile_info.tail ? mip.tail_x : 0;
|
||||
tile_info.tail_y = tile_info.tail ? mip.tail_y : 0;
|
||||
tile_info.tiled_width = mip.padded_width;
|
||||
tile_info.tiled_height = mip.padded_height;
|
||||
tile_infos.push_back(tile_info);
|
||||
}
|
||||
region_base += mip_depth;
|
||||
}
|
||||
|
||||
if (infos.empty()) {
|
||||
return false;
|
||||
}
|
||||
out_infos = std::move(infos);
|
||||
out_tile_infos = std::move(tile_infos);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_HOST_GPU_RENDERER_IMAGE_TEXTURECOMMON_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_HOST_GPU_RENDERER_IMAGE_TEXTURECOMMON_H_
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
@@ -19,6 +17,12 @@ struct RenderTargetFormatInfo {
|
||||
Prospero::ColorComponentMapping export_mapping;
|
||||
};
|
||||
|
||||
struct SurfaceFormatInfo {
|
||||
vk::Format vk_format;
|
||||
Prospero::BufferFormat conversion_format;
|
||||
Prospero::ColorComponentMapping host_to_storage;
|
||||
};
|
||||
|
||||
struct TextureUploadMipLayout {
|
||||
uint64_t offset = 0;
|
||||
uint64_t size = 0;
|
||||
@@ -34,20 +38,21 @@ struct TextureUploadLayout {
|
||||
TextureUploadMipLayout mips[16] = {};
|
||||
};
|
||||
|
||||
vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle);
|
||||
vk::Format TextureGetFormat(Prospero::BufferFormat format);
|
||||
vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle,
|
||||
Prospero::ColorComponentMapping host_to_storage);
|
||||
SurfaceFormatInfo TextureGetSurfaceFormatInfo(Prospero::BufferFormat format);
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(Prospero::ChannelLayout layout,
|
||||
Prospero::ChannelType type,
|
||||
Prospero::ChannelOrder order);
|
||||
TextureUploadLayout TextureCalcUploadLayout(Prospero::BufferFormat format, uint32_t width,
|
||||
uint32_t height, uint32_t levels, uint32_t depth,
|
||||
Prospero::TileMode tile, uint64_t upload_size,
|
||||
Prospero::TileMode tile_mode, uint64_t upload_size,
|
||||
bool allow_depth_tile, bool volume_texture,
|
||||
const char* owner);
|
||||
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout);
|
||||
bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferImageCopy>& regions,
|
||||
const TextureUploadLayout& layout, uint32_t levels,
|
||||
std::vector<GpuTileInfo>& infos);
|
||||
std::vector<GpuTileInfo>& out_tile_infos);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "graphics/host_gpu/renderer/image/tiler.h"
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "gpu_tiler_shaders/gpu_tiler_demote_d16_spv.h"
|
||||
#include "gpu_tiler_shaders/gpu_tiler_depth_spv.h"
|
||||
@@ -40,7 +41,6 @@ TileManager::TileManager(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
nullptr};
|
||||
|
||||
vk::DescriptorSetLayoutCreateInfo descriptor_info {};
|
||||
descriptor_info.sType = vk::StructureType::eDescriptorSetLayoutCreateInfo;
|
||||
descriptor_info.flags = vk::DescriptorSetLayoutCreateFlagBits::ePushDescriptorKHR;
|
||||
descriptor_info.bindingCount = static_cast<uint32_t>(bindings.size());
|
||||
descriptor_info.pBindings = bindings.data();
|
||||
@@ -50,7 +50,6 @@ TileManager::TileManager(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
|
||||
const vk::PushConstantRange push_range {vk::ShaderStageFlagBits::eCompute, 0, sizeof(Push)};
|
||||
vk::PipelineLayoutCreateInfo layout_info {};
|
||||
layout_info.sType = vk::StructureType::ePipelineLayoutCreateInfo;
|
||||
layout_info.setLayoutCount = 1;
|
||||
layout_info.pSetLayouts = &m_descriptor_layout;
|
||||
layout_info.pushConstantRangeCount = 1;
|
||||
@@ -92,11 +91,9 @@ TileManager::~TileManager() {
|
||||
TileManager::Scratch TileManager::AllocateScratch(uint64_t size) {
|
||||
EXIT_IF(size == 0);
|
||||
vk::BufferCreateInfo create {};
|
||||
create.sType = vk::StructureType::eBufferCreateInfo;
|
||||
create.size = size;
|
||||
create.usage = vk::BufferUsageFlagBits::eStorageBuffer | vk::BufferUsageFlagBits::eTransferSrc |
|
||||
vk::BufferUsageFlagBits::eTransferDst;
|
||||
create.sharingMode = vk::SharingMode::eExclusive;
|
||||
|
||||
VmaAllocationCreateInfo allocate {};
|
||||
allocate.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
||||
@@ -225,7 +222,7 @@ void TileManager::Prepare(bool tile, uint64_t tiled_capacity, uint64_t linear_ca
|
||||
|
||||
const uint64_t uniform_alignment =
|
||||
std::max<uint64_t>(limits.minUniformBufferOffsetAlignment, 1);
|
||||
const uint64_t stride = (sizeof(Push) + uniform_alignment - 1) & ~(uniform_alignment - 1);
|
||||
const uint64_t stride = Common::AlignUp<uint64_t>(sizeof(Push), uniform_alignment);
|
||||
EXIT_NOT_IMPLEMENTED(dispatches.size() > UINT64_MAX / stride);
|
||||
const uint64_t bytes = dispatches.size() * stride;
|
||||
auto [mapped, offset] = m_stream_buffer.Map(bytes, uniform_alignment);
|
||||
@@ -264,20 +261,17 @@ vk::Pipeline TileManager::GetPipeline(uint32_t slot) {
|
||||
const vk::SpecializationMapEntry entries[] {{0, 0, 4}, {1, 4, 4}};
|
||||
const vk::SpecializationInfo specialization {2, entries, sizeof(values), values};
|
||||
vk::ShaderModuleCreateInfo module_info {};
|
||||
module_info.sType = vk::StructureType::eShaderModuleCreateInfo;
|
||||
module_info.codeSize = shaders[family_index].words * sizeof(uint32_t);
|
||||
module_info.pCode = shaders[family_index].code;
|
||||
vk::ShaderModule module = nullptr;
|
||||
RequireVulkanSuccess(m_graphics.device.createShaderModule(&module_info, nullptr, &module),
|
||||
"create TileManager shader module");
|
||||
vk::PipelineShaderStageCreateInfo stage {};
|
||||
stage.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
stage.stage = vk::ShaderStageFlagBits::eCompute;
|
||||
stage.module = module;
|
||||
stage.pName = "main";
|
||||
stage.pSpecializationInfo = &specialization;
|
||||
vk::ComputePipelineCreateInfo create {};
|
||||
create.sType = vk::StructureType::eComputePipelineCreateInfo;
|
||||
create.stage = stage;
|
||||
create.layout = m_pipeline_layout;
|
||||
const auto result =
|
||||
@@ -287,19 +281,19 @@ vk::Pipeline TileManager::GetPipeline(uint32_t slot) {
|
||||
return m_pipelines[slot];
|
||||
}
|
||||
|
||||
void TileManager::Record(bool tile, vk::Buffer source, uint64_t source_offset,
|
||||
void TileManager::Record(vk::Buffer source, uint64_t source_offset,
|
||||
uint64_t source_capacity, vk::Buffer target, uint64_t target_offset,
|
||||
uint64_t target_capacity, std::span<Dispatch> dispatches,
|
||||
bool clear_target) {
|
||||
const auto& limits = m_graphics.GetPhysicalDeviceProperties().limits;
|
||||
const uint64_t descriptor_alignment =
|
||||
std::max<uint64_t>(limits.minStorageBufferOffsetAlignment, 4);
|
||||
const uint64_t source_descriptor_offset = source_offset & ~(descriptor_alignment - 1);
|
||||
const uint64_t target_descriptor_offset = target_offset & ~(descriptor_alignment - 1);
|
||||
const uint64_t source_descriptor_offset = Common::AlignDown(source_offset, descriptor_alignment);
|
||||
const uint64_t target_descriptor_offset = Common::AlignDown(target_offset, descriptor_alignment);
|
||||
const uint64_t source_base = source_offset - source_descriptor_offset;
|
||||
const uint64_t target_base = target_offset - target_descriptor_offset;
|
||||
const uint64_t source_range = (source_base + source_capacity + 3u) & ~uint64_t {3};
|
||||
const uint64_t target_range = (target_base + target_capacity + 3u) & ~uint64_t {3};
|
||||
const uint64_t source_range = Common::AlignUp(source_base + source_capacity, 4);
|
||||
const uint64_t target_range = Common::AlignUp(target_base + target_capacity, 4);
|
||||
EXIT_NOT_IMPLEMENTED(source_range > limits.maxStorageBufferRange ||
|
||||
target_range > limits.maxStorageBufferRange || target_offset % 4 != 0 ||
|
||||
target_capacity % 4 != 0);
|
||||
@@ -307,7 +301,6 @@ void TileManager::Record(bool tile, vk::Buffer source, uint64_t source_offset,
|
||||
m_scheduler.EndRendering();
|
||||
auto command = m_scheduler.Current().Handle();
|
||||
vk::BufferMemoryBarrier barriers[3] {};
|
||||
barriers[0].sType = vk::StructureType::eBufferMemoryBarrier;
|
||||
barriers[0].srcAccessMask = vk::AccessFlagBits::eMemoryWrite | vk::AccessFlagBits::eHostWrite;
|
||||
barriers[0].dstAccessMask = vk::AccessFlagBits::eShaderRead;
|
||||
barriers[0].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
@@ -316,7 +309,6 @@ void TileManager::Record(bool tile, vk::Buffer source, uint64_t source_offset,
|
||||
barriers[0].offset = source_offset;
|
||||
barriers[0].size = source_capacity;
|
||||
barriers[1] = barriers[0];
|
||||
barriers[1].srcAccessMask = vk::AccessFlagBits::eMemoryWrite | vk::AccessFlagBits::eHostWrite;
|
||||
barriers[1].dstAccessMask =
|
||||
clear_target ? vk::AccessFlagBits::eTransferWrite
|
||||
: vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite;
|
||||
@@ -352,7 +344,6 @@ void TileManager::Record(bool tile, vk::Buffer source, uint64_t source_offset,
|
||||
const vk::DescriptorBufferInfo infos[] {source_info, target_info, params_info};
|
||||
std::array<vk::WriteDescriptorSet, 3> writes {};
|
||||
for (uint32_t index = 0; index < writes.size(); index++) {
|
||||
writes[index].sType = vk::StructureType::eWriteDescriptorSet;
|
||||
writes[index].dstBinding = index;
|
||||
writes[index].descriptorCount = 1;
|
||||
writes[index].descriptorType = index == 2 ? vk::DescriptorType::eUniformBuffer
|
||||
@@ -382,9 +373,9 @@ TileManager::Result TileManager::Detile(vk::Buffer tiled, uint64_t tiled_offset,
|
||||
const uint64_t source_base = tiled_offset & (descriptor_alignment - 1);
|
||||
std::vector<Dispatch> dispatches;
|
||||
Prepare(false, tiled_capacity, linear_capacity, infos, source_base, 0, dispatches);
|
||||
auto scratch = AllocateScratch((linear_capacity + 3u) & ~uint64_t {3});
|
||||
auto scratch = AllocateScratch(Common::AlignUp(linear_capacity, 4));
|
||||
DeferDestroy(scratch);
|
||||
Record(false, tiled, tiled_offset, tiled_capacity, scratch.buffer, 0, scratch.size, dispatches,
|
||||
Record(tiled, tiled_offset, tiled_capacity, scratch.buffer, 0, scratch.size, dispatches,
|
||||
true);
|
||||
return {scratch.buffer, 0, linear_capacity};
|
||||
}
|
||||
@@ -399,7 +390,7 @@ void TileManager::Tile(vk::Buffer linear, uint64_t linear_offset, uint64_t linea
|
||||
const uint64_t target_base = tiled_offset & (descriptor_alignment - 1);
|
||||
std::vector<Dispatch> dispatches;
|
||||
Prepare(true, tiled_capacity, linear_capacity, infos, source_base, target_base, dispatches);
|
||||
Record(true, linear, linear_offset, linear_capacity, tiled, tiled_offset, tiled_capacity,
|
||||
Record(linear, linear_offset, linear_capacity, tiled, tiled_offset, tiled_capacity,
|
||||
dispatches, false);
|
||||
}
|
||||
|
||||
@@ -416,19 +407,19 @@ void TileManager::TileImage(Image& image, std::span<const vk::BufferImageCopy> r
|
||||
// Reserve all stream parameters before creating a scheduler-lived scratch dependency:
|
||||
// StreamBuffer::Map is allowed to submit the current tick when it wraps.
|
||||
Prepare(true, tiled_capacity, linear_capacity, infos, 0, target_base, dispatches);
|
||||
auto linear = AllocateScratch((linear_capacity + 3u) & ~uint64_t {3});
|
||||
auto linear = AllocateScratch(Common::AlignUp(linear_capacity, 4));
|
||||
DeferDestroy(linear);
|
||||
image.Download(regions, linear.buffer, 0, linear.size);
|
||||
Result source {linear.buffer, 0, linear.size};
|
||||
if (transform == ColorTransform::SwapBgra16) {
|
||||
source = SwapBgra16(source);
|
||||
}
|
||||
Record(true, source.buffer, source.offset, linear_capacity, tiled, tiled_offset, tiled_capacity,
|
||||
Record(source.buffer, source.offset, linear_capacity, tiled, tiled_offset, tiled_capacity,
|
||||
dispatches, false);
|
||||
}
|
||||
|
||||
TileManager::Result TileManager::GetScratchBuffer(uint64_t size) {
|
||||
auto scratch = AllocateScratch((size + 3u) & ~uint64_t {3});
|
||||
auto scratch = AllocateScratch(Common::AlignUp(size, 4));
|
||||
DeferDestroy(scratch);
|
||||
return {scratch.buffer, 0, scratch.size};
|
||||
}
|
||||
@@ -436,11 +427,11 @@ TileManager::Result TileManager::GetScratchBuffer(uint64_t size) {
|
||||
TileManager::StorageBinding TileManager::BindStorage(Result buffer, uint64_t size) const {
|
||||
const auto& limits = m_graphics.GetPhysicalDeviceProperties().limits;
|
||||
const auto alignment = std::max<uint64_t>(limits.minStorageBufferOffsetAlignment, 4);
|
||||
const auto descriptor_offset = buffer.offset - buffer.offset % alignment;
|
||||
const auto descriptor_offset = Common::AlignDown(buffer.offset, alignment);
|
||||
const auto base = buffer.offset - descriptor_offset;
|
||||
EXIT_IF(buffer.buffer == nullptr || size == 0 || buffer.size < size || base > UINT32_MAX ||
|
||||
size > UINT64_MAX - base || base + size > UINT64_MAX - 3);
|
||||
const auto range = (base + size + 3) & ~uint64_t {3};
|
||||
const auto range = Common::AlignUp(base + size, 4);
|
||||
EXIT_IF(range > limits.maxStorageBufferRange || range > UINT32_MAX);
|
||||
return {{buffer.buffer, descriptor_offset, range}, static_cast<uint32_t>(base)};
|
||||
}
|
||||
@@ -482,20 +473,17 @@ void TileManager::ConvertD16(Result source, Result target, D16Direction directio
|
||||
words = std::size(GPU_TILER_DEMOTE_D16_SPV);
|
||||
}
|
||||
vk::ShaderModuleCreateInfo module_info {};
|
||||
module_info.sType = vk::StructureType::eShaderModuleCreateInfo;
|
||||
module_info.codeSize = words * sizeof(uint32_t);
|
||||
module_info.pCode = code;
|
||||
vk::ShaderModule module = nullptr;
|
||||
RequireVulkanSuccess(m_graphics.device.createShaderModule(&module_info, nullptr, &module),
|
||||
"create D16 conversion shader module");
|
||||
vk::PipelineShaderStageCreateInfo stage {};
|
||||
stage.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
stage.stage = vk::ShaderStageFlagBits::eCompute;
|
||||
stage.module = module;
|
||||
stage.pName = "main";
|
||||
stage.pSpecializationInfo = &specialization;
|
||||
vk::ComputePipelineCreateInfo create {};
|
||||
create.sType = vk::StructureType::eComputePipelineCreateInfo;
|
||||
create.stage = stage;
|
||||
create.layout = m_pipeline_layout;
|
||||
const auto result =
|
||||
@@ -525,14 +513,13 @@ void TileManager::ConvertD16(Result source, Result target, D16Direction directio
|
||||
const auto target_required = required(layout.height, layout.layers, layout.target_row_stride,
|
||||
layout.target_slice_stride, target_active);
|
||||
EXIT_IF(source_required > UINT64_MAX - 3 || target_required > UINT64_MAX - 3);
|
||||
const auto source_barrier_size = (source_required + 3) & ~uint64_t {3};
|
||||
const auto target_barrier_size = (target_required + 3) & ~uint64_t {3};
|
||||
const auto source_barrier_size = Common::AlignUp(source_required, 4);
|
||||
const auto target_barrier_size = Common::AlignUp(target_required, 4);
|
||||
EXIT_IF(source.size < source_barrier_size || target.size < target_barrier_size);
|
||||
|
||||
m_scheduler.EndRendering();
|
||||
auto command = m_scheduler.Current().Handle();
|
||||
vk::BufferMemoryBarrier barriers[2] {};
|
||||
barriers[0].sType = vk::StructureType::eBufferMemoryBarrier;
|
||||
barriers[0].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barriers[0].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barriers[0].buffer = source.buffer;
|
||||
@@ -542,7 +529,6 @@ void TileManager::ConvertD16(Result source, Result target, D16Direction directio
|
||||
vk::AccessFlagBits::eTransferWrite |
|
||||
vk::AccessFlagBits::eShaderWrite;
|
||||
barriers[0].dstAccessMask = vk::AccessFlagBits::eShaderRead;
|
||||
barriers[1].sType = vk::StructureType::eBufferMemoryBarrier;
|
||||
barriers[1].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barriers[1].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barriers[1].buffer = target.buffer;
|
||||
@@ -596,7 +582,6 @@ void TileManager::ConvertD16(Result source, Result target, D16Direction directio
|
||||
};
|
||||
std::array<vk::WriteDescriptorSet, 2> writes {};
|
||||
for (uint32_t index = 0; index < writes.size(); index++) {
|
||||
writes[index].sType = vk::StructureType::eWriteDescriptorSet;
|
||||
writes[index].dstBinding = index;
|
||||
writes[index].descriptorCount = 1;
|
||||
writes[index].descriptorType = vk::DescriptorType::eStorageBuffer;
|
||||
@@ -627,19 +612,16 @@ void TileManager::ConvertD16(Result source, Result target, D16Direction directio
|
||||
void TileManager::SwapBgra16(Result input, Result output, uint32_t pixels) {
|
||||
if (m_swap_bgra16 == nullptr) {
|
||||
vk::ShaderModuleCreateInfo module_info {};
|
||||
module_info.sType = vk::StructureType::eShaderModuleCreateInfo;
|
||||
module_info.codeSize = std::size(GPU_TILER_SWAP_BGRA16_SPV) * sizeof(uint32_t);
|
||||
module_info.pCode = GPU_TILER_SWAP_BGRA16_SPV;
|
||||
vk::ShaderModule module = nullptr;
|
||||
RequireVulkanSuccess(m_graphics.device.createShaderModule(&module_info, nullptr, &module),
|
||||
"create BGRA16 swap shader module");
|
||||
vk::PipelineShaderStageCreateInfo stage {};
|
||||
stage.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
stage.stage = vk::ShaderStageFlagBits::eCompute;
|
||||
stage.module = module;
|
||||
stage.pName = "main";
|
||||
vk::ComputePipelineCreateInfo create {};
|
||||
create.sType = vk::StructureType::eComputePipelineCreateInfo;
|
||||
create.stage = stage;
|
||||
create.layout = m_pipeline_layout;
|
||||
const auto result =
|
||||
@@ -658,7 +640,6 @@ void TileManager::SwapBgra16(Result input, Result output, uint32_t pixels) {
|
||||
};
|
||||
std::array<vk::WriteDescriptorSet, 2> writes {};
|
||||
for (uint32_t index = 0; index < writes.size(); index++) {
|
||||
writes[index].sType = vk::StructureType::eWriteDescriptorSet;
|
||||
writes[index].dstBinding = index;
|
||||
writes[index].descriptorCount = 1;
|
||||
writes[index].descriptorType = vk::DescriptorType::eStorageBuffer;
|
||||
@@ -666,7 +647,6 @@ void TileManager::SwapBgra16(Result input, Result output, uint32_t pixels) {
|
||||
}
|
||||
vk::BufferMemoryBarrier barriers[2] {};
|
||||
for (uint32_t index = 0; index < 2; index++) {
|
||||
barriers[index].sType = vk::StructureType::eBufferMemoryBarrier;
|
||||
barriers[index].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barriers[index].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barriers[index].buffer = infos[index].buffer;
|
||||
|
||||
@@ -125,7 +125,7 @@ private:
|
||||
void Prepare(bool tile, uint64_t tiled_capacity, uint64_t linear_capacity,
|
||||
std::span<const GpuTileInfo> infos, uint64_t source_base, uint64_t target_base,
|
||||
std::vector<Dispatch>& dispatches);
|
||||
void Record(bool tile, vk::Buffer source, uint64_t source_offset, uint64_t source_capacity,
|
||||
void Record(vk::Buffer source, uint64_t source_offset, uint64_t source_capacity,
|
||||
vk::Buffer target, uint64_t target_offset, uint64_t target_capacity,
|
||||
std::span<Dispatch> dispatches, bool clear_target);
|
||||
[[nodiscard]] vk::Pipeline GetPipeline(uint32_t slot);
|
||||
|
||||
@@ -7,12 +7,10 @@ namespace Libs::Graphics {
|
||||
|
||||
MasterSemaphore::MasterSemaphore(GraphicContext& graphics): m_graphics(graphics) {
|
||||
vk::SemaphoreTypeCreateInfo type_info {};
|
||||
type_info.sType = vk::StructureType::eSemaphoreTypeCreateInfo;
|
||||
type_info.semaphoreType = vk::SemaphoreType::eTimeline;
|
||||
type_info.initialValue = 0;
|
||||
|
||||
vk::SemaphoreCreateInfo create_info {};
|
||||
create_info.sType = vk::StructureType::eSemaphoreCreateInfo;
|
||||
create_info.pNext = &type_info;
|
||||
|
||||
const auto result = m_graphics.device.createSemaphore(&create_info, nullptr, &m_semaphore);
|
||||
@@ -47,7 +45,6 @@ void MasterSemaphore::Wait(uint64_t tick) {
|
||||
}
|
||||
|
||||
vk::SemaphoreWaitInfo wait_info {};
|
||||
wait_info.sType = vk::StructureType::eSemaphoreWaitInfo;
|
||||
wait_info.semaphoreCount = 1;
|
||||
wait_info.pSemaphores = &m_semaphore;
|
||||
wait_info.pValues = &tick;
|
||||
|
||||
@@ -1,313 +0,0 @@
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
namespace {
|
||||
|
||||
using BindingKind = ShaderRecompiler::IR::DescriptorBindingKind;
|
||||
|
||||
vk::ShaderStageFlags StageFlags(DescriptorCache::Stage stage) {
|
||||
switch (stage) {
|
||||
case DescriptorCache::Stage::Vertex: return vk::ShaderStageFlagBits::eVertex;
|
||||
case DescriptorCache::Stage::Pixel: return vk::ShaderStageFlagBits::eFragment;
|
||||
case DescriptorCache::Stage::Compute: return vk::ShaderStageFlagBits::eCompute;
|
||||
default: EXIT("unknown descriptor stage\n");
|
||||
}
|
||||
}
|
||||
|
||||
bool IsSampledImage(BindingKind kind) {
|
||||
switch (kind) {
|
||||
case BindingKind::Sampled1D:
|
||||
case BindingKind::Sampled1DArray:
|
||||
case BindingKind::Sampled2D:
|
||||
case BindingKind::Sampled2DArray:
|
||||
case BindingKind::Sampled2DMsaa:
|
||||
case BindingKind::Sampled2DMsaaArray:
|
||||
case BindingKind::Sampled3D:
|
||||
case BindingKind::SampledUint1D:
|
||||
case BindingKind::SampledUint1DArray:
|
||||
case BindingKind::SampledUint2D:
|
||||
case BindingKind::SampledUint2DArray:
|
||||
case BindingKind::SampledUint2DMsaa:
|
||||
case BindingKind::SampledUint2DMsaaArray:
|
||||
case BindingKind::SampledUint3D: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsStorageImage(BindingKind kind) {
|
||||
switch (kind) {
|
||||
case BindingKind::Storage1D:
|
||||
case BindingKind::Storage1DArray:
|
||||
case BindingKind::Storage2D:
|
||||
case BindingKind::Storage2DArray:
|
||||
case BindingKind::Storage3D:
|
||||
case BindingKind::StorageUint1D:
|
||||
case BindingKind::StorageUint1DArray:
|
||||
case BindingKind::StorageUint2D:
|
||||
case BindingKind::StorageUint2DArray:
|
||||
case BindingKind::StorageUint3D: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
vk::DescriptorType DescriptorType(BindingKind kind) {
|
||||
if (kind == BindingKind::Samplers) {
|
||||
return vk::DescriptorType::eSampler;
|
||||
}
|
||||
if (IsSampledImage(kind)) {
|
||||
return vk::DescriptorType::eSampledImage;
|
||||
}
|
||||
if (IsStorageImage(kind)) {
|
||||
return vk::DescriptorType::eStorageImage;
|
||||
}
|
||||
return vk::DescriptorType::eStorageBuffer;
|
||||
}
|
||||
|
||||
uint32_t DescriptorCount(const ShaderRecompiler::IR::DescriptorBinding& binding) {
|
||||
return binding.resources.empty() ? 1u : static_cast<uint32_t>(binding.resources.size());
|
||||
}
|
||||
|
||||
std::vector<uint32_t> LayoutKey(DescriptorCache::Stage stage,
|
||||
const ShaderRecompiler::IR::Program& program) {
|
||||
std::vector<uint32_t> key;
|
||||
key.reserve(1u + program.bindings.descriptors.size() * 4u);
|
||||
key.push_back(static_cast<uint32_t>(stage));
|
||||
for (const auto& binding: program.bindings.descriptors) {
|
||||
key.push_back(static_cast<uint32_t>(binding.kind));
|
||||
key.push_back(binding.binding);
|
||||
key.push_back(DescriptorCount(binding));
|
||||
key.push_back(static_cast<uint32_t>(DescriptorType(binding.kind)));
|
||||
}
|
||||
return key;
|
||||
}
|
||||
|
||||
vk::DescriptorBufferInfo BufferInfo(const BufferView& view) {
|
||||
EXIT_IF(view.buffer == nullptr);
|
||||
return {view.buffer, view.offset, view.range};
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
vk::DescriptorImageInfo DescriptorCache::MakeImageInfo(const TextureBinding& texture,
|
||||
uint32_t element) {
|
||||
const auto view =
|
||||
texture.mip_views.empty()
|
||||
? (element == 0u ? texture.image_view : vk::ImageView {})
|
||||
: (element < texture.mip_views.size() ? texture.mip_views[element] : vk::ImageView {});
|
||||
EXIT_IF(!texture.image_id || view == nullptr || texture.layout == vk::ImageLayout::eUndefined);
|
||||
return {nullptr, view, texture.layout};
|
||||
}
|
||||
|
||||
DescriptorCache::~DescriptorCache() {
|
||||
for (auto& [layout, sets]: m_free_sets_by_layout) {
|
||||
(void)layout;
|
||||
for (auto* set: sets) {
|
||||
delete set;
|
||||
}
|
||||
}
|
||||
for (const auto& [key, layout]: m_descriptor_set_layouts) {
|
||||
(void)key;
|
||||
m_graphics.device.destroyDescriptorSetLayout(layout, nullptr);
|
||||
}
|
||||
for (const auto& pool: m_pools) {
|
||||
m_graphics.device.destroyDescriptorPool(pool.pool, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
vk::DescriptorSetLayout
|
||||
DescriptorCache::GetDescriptorSetLayoutInternal(Stage stage,
|
||||
const ShaderRecompiler::IR::Program& program) {
|
||||
const auto key = LayoutKey(stage, program);
|
||||
if (const auto found = m_descriptor_set_layouts.find(key);
|
||||
found != m_descriptor_set_layouts.end()) {
|
||||
return found->second;
|
||||
}
|
||||
|
||||
std::vector<vk::DescriptorSetLayoutBinding> bindings;
|
||||
bindings.reserve(program.bindings.descriptors.size());
|
||||
for (const auto& descriptor: program.bindings.descriptors) {
|
||||
bindings.push_back({descriptor.binding, DescriptorType(descriptor.kind),
|
||||
DescriptorCount(descriptor), StageFlags(stage), nullptr});
|
||||
}
|
||||
if (bindings.empty()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
vk::DescriptorSetLayoutCreateInfo info {};
|
||||
info.sType = vk::StructureType::eDescriptorSetLayoutCreateInfo;
|
||||
info.bindingCount = static_cast<uint32_t>(bindings.size());
|
||||
info.pBindings = bindings.data();
|
||||
vk::DescriptorSetLayout layout = nullptr;
|
||||
const auto result = m_graphics.device.createDescriptorSetLayout(&info, nullptr, &layout);
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess || layout == nullptr);
|
||||
m_descriptor_set_layouts.emplace(key, layout);
|
||||
return layout;
|
||||
}
|
||||
|
||||
void DescriptorCache::CreatePool() {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
constexpr uint32_t MaxSets = 512;
|
||||
const vk::DescriptorPoolSize sizes[] = {
|
||||
{vk::DescriptorType::eStorageBuffer,
|
||||
MaxSets * (ShaderRecompiler::IR::ShaderInfo::MaxBuffers +
|
||||
ShaderRecompiler::IR::ShaderInfo::MaxAddresses + 3u)},
|
||||
{vk::DescriptorType::eSampledImage, MaxSets * ShaderRecompiler::IR::ShaderInfo::MaxImages},
|
||||
{vk::DescriptorType::eStorageImage, MaxSets * ShaderRecompiler::IR::ShaderInfo::MaxImages},
|
||||
{vk::DescriptorType::eSampler, MaxSets * ShaderRecompiler::IR::ShaderInfo::MaxSamplers},
|
||||
};
|
||||
vk::DescriptorPoolCreateInfo info {};
|
||||
info.sType = vk::StructureType::eDescriptorPoolCreateInfo;
|
||||
info.poolSizeCount = static_cast<uint32_t>(std::size(sizes));
|
||||
info.pPoolSizes = sizes;
|
||||
info.maxSets = MaxSets;
|
||||
const auto pool_id = static_cast<int>(m_pools.size());
|
||||
auto& pool = m_pools.emplace_back();
|
||||
const auto result = m_graphics.device.createDescriptorPool(&info, nullptr, &pool.pool);
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess || pool.pool == nullptr);
|
||||
pool.next_free_pool = m_first_free_pool;
|
||||
m_first_free_pool = pool_id;
|
||||
}
|
||||
|
||||
VulkanDescriptorSet* DescriptorCache::Allocate(Stage stage,
|
||||
const ShaderRecompiler::IR::Program& program) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
Common::LockGuard lock(m_mutex);
|
||||
const auto layout = GetDescriptorSetLayoutInternal(stage, program);
|
||||
EXIT_IF(layout == nullptr);
|
||||
auto& free_sets = m_free_sets_by_layout[layout];
|
||||
if (!free_sets.empty()) {
|
||||
auto* result = free_sets.back();
|
||||
free_sets.pop_back();
|
||||
return result;
|
||||
}
|
||||
|
||||
constexpr uint32_t Batch = 32;
|
||||
for (int attempt = 0; attempt < 2; attempt++) {
|
||||
for (int pool_id = m_first_free_pool; pool_id != -1;
|
||||
pool_id = m_pools[pool_id].next_free_pool) {
|
||||
auto& pool = m_pools[pool_id];
|
||||
std::array<vk::DescriptorSetLayout, Batch> layouts;
|
||||
layouts.fill(layout);
|
||||
std::array<vk::DescriptorSet, Batch> sets {};
|
||||
vk::DescriptorSetAllocateInfo info {};
|
||||
info.sType = vk::StructureType::eDescriptorSetAllocateInfo;
|
||||
info.descriptorPool = pool.pool;
|
||||
info.descriptorSetCount = Batch;
|
||||
info.pSetLayouts = layouts.data();
|
||||
if (m_graphics.device.allocateDescriptorSets(&info, sets.data()) ==
|
||||
vk::Result::eSuccess) {
|
||||
free_sets.reserve(free_sets.size() + Batch - 1u);
|
||||
for (uint32_t i = 0; i + 1u < Batch; i++) {
|
||||
free_sets.push_back(new VulkanDescriptorSet {sets[i], layout, pool_id});
|
||||
}
|
||||
return new VulkanDescriptorSet {sets.back(), layout, pool_id};
|
||||
}
|
||||
m_first_free_pool = pool.next_free_pool;
|
||||
break;
|
||||
}
|
||||
CreatePool();
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void DescriptorCache::Recycle(VulkanDescriptorSet& set) {
|
||||
EXIT_IF(set.set == nullptr || set.layout == nullptr);
|
||||
Common::LockGuard lock(m_mutex);
|
||||
m_free_sets_by_layout[set.layout].push_back(&set);
|
||||
}
|
||||
|
||||
VulkanDescriptorSet& DescriptorCache::GetDescriptor(Stage stage,
|
||||
const ShaderRecompiler::IR::Program& program,
|
||||
const NativeDescriptors& data) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(data.buffers.size() != program.info.buffers.size() ||
|
||||
data.images.size() != program.info.images.size() ||
|
||||
data.samplers.size() != program.info.samplers.size() ||
|
||||
data.addresses.size() != program.info.addresses.size());
|
||||
auto* set = Allocate(stage, program);
|
||||
EXIT_NOT_IMPLEMENTED(set == nullptr);
|
||||
|
||||
size_t descriptor_count = 0;
|
||||
for (const auto& binding: program.bindings.descriptors) {
|
||||
descriptor_count += DescriptorCount(binding);
|
||||
}
|
||||
std::vector<vk::DescriptorBufferInfo> buffer_infos;
|
||||
std::vector<vk::DescriptorImageInfo> image_infos;
|
||||
std::vector<vk::WriteDescriptorSet> writes;
|
||||
buffer_infos.reserve(descriptor_count);
|
||||
image_infos.reserve(descriptor_count);
|
||||
writes.reserve(program.bindings.descriptors.size());
|
||||
std::vector<uint32_t> image_occurrences(data.images.size());
|
||||
|
||||
for (const auto& binding: program.bindings.descriptors) {
|
||||
vk::WriteDescriptorSet write {};
|
||||
write.sType = vk::StructureType::eWriteDescriptorSet;
|
||||
write.dstSet = set->set;
|
||||
write.dstBinding = binding.binding;
|
||||
write.descriptorType = DescriptorType(binding.kind);
|
||||
write.descriptorCount = DescriptorCount(binding);
|
||||
const auto buffer_start = buffer_infos.size();
|
||||
const auto image_start = image_infos.size();
|
||||
switch (binding.kind) {
|
||||
case BindingKind::Buffers:
|
||||
for (const auto resource: binding.resources) {
|
||||
buffer_infos.push_back(BufferInfo(data.buffers.at(resource)));
|
||||
}
|
||||
break;
|
||||
case BindingKind::AddressMemory:
|
||||
for (const auto resource: binding.resources) {
|
||||
buffer_infos.push_back(BufferInfo(data.addresses.at(resource)));
|
||||
}
|
||||
break;
|
||||
case BindingKind::FlattenedSrt:
|
||||
buffer_infos.push_back(BufferInfo(data.flattened_srt));
|
||||
break;
|
||||
case BindingKind::UserData: buffer_infos.push_back(BufferInfo(data.user_data)); break;
|
||||
case BindingKind::Gds: buffer_infos.push_back(BufferInfo(data.gds)); break;
|
||||
case BindingKind::Samplers:
|
||||
for (const auto resource: binding.resources) {
|
||||
const auto sampler = data.samplers.at(resource);
|
||||
EXIT_IF(sampler == nullptr);
|
||||
image_infos.push_back({sampler, nullptr, vk::ImageLayout::eUndefined});
|
||||
}
|
||||
break;
|
||||
default: {
|
||||
for (const auto resource: binding.resources) {
|
||||
const auto& texture = data.images.at(resource);
|
||||
image_infos.push_back(MakeImageInfo(texture, image_occurrences.at(resource)++));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (buffer_infos.size() != buffer_start) {
|
||||
write.pBufferInfo = buffer_infos.data() + buffer_start;
|
||||
}
|
||||
if (image_infos.size() != image_start) {
|
||||
write.pImageInfo = image_infos.data() + image_start;
|
||||
}
|
||||
writes.push_back(write);
|
||||
}
|
||||
for (uint32_t i = 0; i < data.images.size(); i++) {
|
||||
const auto expected = data.images[i].mip_views.empty()
|
||||
? 1u
|
||||
: static_cast<uint32_t>(data.images[i].mip_views.size());
|
||||
EXIT_IF(image_occurrences[i] != expected);
|
||||
}
|
||||
m_graphics.device.updateDescriptorSets(static_cast<uint32_t>(writes.size()), writes.data(), 0,
|
||||
nullptr);
|
||||
return *set;
|
||||
}
|
||||
|
||||
vk::DescriptorSetLayout
|
||||
DescriptorCache::GetDescriptorSetLayout(Stage stage, const ShaderRecompiler::IR::Program& program) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
return GetDescriptorSetLayoutInternal(stage, program);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -1,116 +0,0 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORCACHE_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORCACHE_H_
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/shaderBindings.h"
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace ShaderRecompiler::IR {
|
||||
struct DescriptorValue;
|
||||
struct ImageResource;
|
||||
struct Program;
|
||||
struct ResourceSnapshot;
|
||||
} // namespace ShaderRecompiler::IR
|
||||
|
||||
class CommandBuffer;
|
||||
struct DescriptorCacheTestAccess;
|
||||
struct ShaderStageRuntime;
|
||||
|
||||
struct VulkanDescriptorSet {
|
||||
vk::DescriptorSet set = nullptr;
|
||||
vk::DescriptorSetLayout layout = nullptr;
|
||||
int pool_id = -1;
|
||||
};
|
||||
|
||||
struct BufferView {
|
||||
std::shared_ptr<void> owner;
|
||||
vk::Buffer buffer = nullptr;
|
||||
vk::DeviceSize offset = 0;
|
||||
vk::DeviceSize range = VK_WHOLE_SIZE;
|
||||
};
|
||||
|
||||
class DescriptorCache {
|
||||
public:
|
||||
enum class Stage { Unknown, Vertex, Pixel, Compute };
|
||||
|
||||
struct TextureBinding {
|
||||
ImageId image_id;
|
||||
vk::ImageView image_view = nullptr;
|
||||
TextureCache::ImageDesc desc;
|
||||
vk::ImageLayout layout = vk::ImageLayout::eUndefined;
|
||||
std::vector<vk::ImageView> mip_views;
|
||||
};
|
||||
|
||||
struct NativeDescriptors {
|
||||
std::vector<BufferView> buffers;
|
||||
std::vector<TextureBinding> images;
|
||||
std::vector<vk::Sampler> samplers;
|
||||
std::vector<BufferView> addresses;
|
||||
BufferView gds;
|
||||
BufferView flattened_srt;
|
||||
BufferView user_data;
|
||||
};
|
||||
|
||||
struct PreparedBindings {
|
||||
std::shared_ptr<const ShaderRecompiler::IR::Program> program;
|
||||
std::shared_ptr<const ShaderRecompiler::IR::ResourceSnapshot> snapshot;
|
||||
NativeDescriptors resources;
|
||||
std::vector<uint32_t> flattened_srt;
|
||||
std::vector<uint32_t> user_data;
|
||||
vk::ShaderStageFlags shader_stage;
|
||||
Stage stage = Stage::Unknown;
|
||||
bool committed = false;
|
||||
};
|
||||
|
||||
explicit DescriptorCache(GraphicContext& graphics): m_graphics(graphics) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
}
|
||||
~DescriptorCache();
|
||||
KYTY_CLASS_NO_COPY(DescriptorCache);
|
||||
|
||||
vk::DescriptorSetLayout GetDescriptorSetLayout(Stage stage,
|
||||
const ShaderRecompiler::IR::Program& program);
|
||||
void Recycle(VulkanDescriptorSet& set);
|
||||
VulkanDescriptorSet& GetDescriptor(Stage stage, const ShaderRecompiler::IR::Program& program,
|
||||
const NativeDescriptors& descriptors);
|
||||
|
||||
private:
|
||||
friend struct DescriptorCacheTestAccess;
|
||||
|
||||
struct Pool {
|
||||
vk::DescriptorPool pool = nullptr;
|
||||
int next_free_pool = -1;
|
||||
};
|
||||
|
||||
static vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture,
|
||||
uint32_t element = 0);
|
||||
void CreatePool();
|
||||
VulkanDescriptorSet* Allocate(Stage stage, const ShaderRecompiler::IR::Program& program);
|
||||
vk::DescriptorSetLayout
|
||||
GetDescriptorSetLayoutInternal(Stage stage, const ShaderRecompiler::IR::Program& program);
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
Common::Mutex m_mutex;
|
||||
std::vector<Pool> m_pools;
|
||||
int m_first_free_pool = -1;
|
||||
std::unordered_map<vk::DescriptorSetLayout, std::vector<VulkanDescriptorSet*>>
|
||||
m_free_sets_by_layout;
|
||||
std::map<std::vector<uint32_t>, vk::DescriptorSetLayout> m_descriptor_set_layouts;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORCACHE_H_
|
||||
@@ -0,0 +1,94 @@
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorHeap.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/masterSemaphore.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
namespace {
|
||||
|
||||
constexpr uint32_t DescriptorHeapCount = 1024;
|
||||
constexpr std::array DescriptorPoolSizes = {
|
||||
vk::DescriptorPoolSize {vk::DescriptorType::eStorageBuffer, 8192},
|
||||
vk::DescriptorPoolSize {vk::DescriptorType::eSampledImage, 8192},
|
||||
vk::DescriptorPoolSize {vk::DescriptorType::eStorageImage, 1024},
|
||||
vk::DescriptorPoolSize {vk::DescriptorType::eSampler, 1024},
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
DescriptorHeap::DescriptorHeap(GraphicContext& graphics, MasterSemaphore& master_semaphore)
|
||||
: m_graphics(graphics), m_master_semaphore(master_semaphore) {
|
||||
CreateDescriptorPool();
|
||||
}
|
||||
|
||||
DescriptorHeap::~DescriptorHeap() {
|
||||
m_graphics.device.destroyDescriptorPool(m_current_pool, nullptr);
|
||||
for (const auto& [pool, tick]: m_pending_pools) {
|
||||
m_master_semaphore.Wait(tick);
|
||||
m_graphics.device.destroyDescriptorPool(pool, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
vk::DescriptorSet DescriptorHeap::Commit(vk::DescriptorSetLayout layout) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(layout == nullptr);
|
||||
|
||||
auto& batch = m_sets[layout];
|
||||
if (batch.size != 0) {
|
||||
return batch.sets[--batch.size];
|
||||
}
|
||||
if (Allocate(layout, batch)) {
|
||||
return batch.sets[--batch.size];
|
||||
}
|
||||
|
||||
m_pending_pools.emplace_back(m_current_pool, m_master_semaphore.CurrentTick());
|
||||
if (const auto& [pool, tick] = m_pending_pools.front(); m_master_semaphore.IsFree(tick)) {
|
||||
m_current_pool = pool;
|
||||
m_pending_pools.pop_front();
|
||||
EXIT_IF(m_graphics.device.resetDescriptorPool(m_current_pool, {}) != vk::Result::eSuccess);
|
||||
} else {
|
||||
CreateDescriptorPool();
|
||||
}
|
||||
|
||||
m_sets.clear();
|
||||
auto& fresh_batch = m_sets[layout];
|
||||
EXIT_IF(!Allocate(layout, fresh_batch));
|
||||
return fresh_batch.sets[--fresh_batch.size];
|
||||
}
|
||||
|
||||
bool DescriptorHeap::Allocate(vk::DescriptorSetLayout layout, Batch& batch) {
|
||||
std::array<vk::DescriptorSetLayout, DescriptorSetBatch> layouts;
|
||||
layouts.fill(layout);
|
||||
|
||||
vk::DescriptorSetAllocateInfo allocate {};
|
||||
allocate.descriptorPool = m_current_pool;
|
||||
allocate.pSetLayouts = layouts.data();
|
||||
|
||||
for (;;) {
|
||||
allocate.descriptorSetCount = batch.allocation;
|
||||
const auto result = m_graphics.device.allocateDescriptorSets(&allocate, batch.sets.data());
|
||||
if (result == vk::Result::eSuccess) {
|
||||
batch.size = batch.allocation;
|
||||
return true;
|
||||
}
|
||||
EXIT_IF(result != vk::Result::eErrorOutOfPoolMemory &&
|
||||
result != vk::Result::eErrorFragmentedPool);
|
||||
if (batch.allocation == 1) {
|
||||
return false;
|
||||
}
|
||||
batch.allocation /= 2;
|
||||
}
|
||||
}
|
||||
|
||||
void DescriptorHeap::CreateDescriptorPool() {
|
||||
vk::DescriptorPoolCreateInfo create {};
|
||||
create.maxSets = DescriptorHeapCount;
|
||||
create.poolSizeCount = static_cast<uint32_t>(DescriptorPoolSizes.size());
|
||||
create.pPoolSizes = DescriptorPoolSizes.data();
|
||||
EXIT_IF(m_graphics.device.createDescriptorPool(&create, nullptr, &m_current_pool) !=
|
||||
vk::Result::eSuccess);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -0,0 +1,45 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORHEAP_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORHEAP_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <array>
|
||||
#include <deque>
|
||||
#include <unordered_map>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct GraphicContext;
|
||||
class MasterSemaphore;
|
||||
|
||||
class DescriptorHeap {
|
||||
public:
|
||||
DescriptorHeap(GraphicContext& graphics, MasterSemaphore& master_semaphore);
|
||||
~DescriptorHeap();
|
||||
KYTY_CLASS_NO_COPY(DescriptorHeap);
|
||||
|
||||
[[nodiscard]] vk::DescriptorSet Commit(vk::DescriptorSetLayout layout);
|
||||
|
||||
private:
|
||||
static constexpr uint32_t DescriptorSetBatch = 32;
|
||||
|
||||
struct Batch {
|
||||
std::array<vk::DescriptorSet, DescriptorSetBatch> sets {};
|
||||
uint32_t size = 0;
|
||||
uint32_t allocation = DescriptorSetBatch;
|
||||
};
|
||||
|
||||
[[nodiscard]] bool Allocate(vk::DescriptorSetLayout layout, Batch& batch);
|
||||
void CreateDescriptorPool();
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
MasterSemaphore& m_master_semaphore;
|
||||
vk::DescriptorPool m_current_pool = nullptr;
|
||||
std::deque<std::pair<vk::DescriptorPool, uint64_t>> m_pending_pools;
|
||||
std::unordered_map<vk::DescriptorSetLayout, Batch> m_sets;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORHEAP_H_
|
||||
File diff suppressed because it is too large.
Load diff
@@ -2,6 +2,8 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORS_H_
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
@@ -10,9 +12,48 @@
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct ShaderStageRuntime;
|
||||
|
||||
struct TextureBinding {
|
||||
ImageId image_id;
|
||||
vk::ImageView image_view = nullptr;
|
||||
TextureCache::ImageDesc desc;
|
||||
vk::ImageLayout layout = vk::ImageLayout::eUndefined;
|
||||
std::vector<vk::ImageView> mip_views;
|
||||
};
|
||||
|
||||
struct PreparedBindings {
|
||||
struct BufferSource {
|
||||
uint64_t address = 0;
|
||||
uint64_t size = 0;
|
||||
BufferId id;
|
||||
};
|
||||
|
||||
// The draw owns the immutable compiled-program/runtime-snapshot association through commit.
|
||||
const ShaderStageRuntime* runtime = nullptr;
|
||||
// Keep the resolved guest range through cache preparation; only the host buffer ID may
|
||||
// become stale and need resolving again when bindings are rebound.
|
||||
std::vector<BufferSource> buffer_sources;
|
||||
std::vector<vk::DescriptorBufferInfo> buffers;
|
||||
std::vector<TextureBinding> images;
|
||||
std::vector<vk::Sampler> samplers;
|
||||
vk::DescriptorBufferInfo gds {nullptr, 0, VK_WHOLE_SIZE};
|
||||
vk::DescriptorBufferInfo flattened_srt;
|
||||
vk::DescriptorBufferInfo shader_data_buffer;
|
||||
std::vector<uint32_t> shader_data;
|
||||
};
|
||||
|
||||
[[nodiscard]] vk::DescriptorType
|
||||
NativeDescriptorType(ShaderRecompiler::IR::DescriptorBindingKind kind);
|
||||
[[nodiscard]] uint32_t
|
||||
NativeDescriptorCount(const ShaderRecompiler::IR::DescriptorBinding& binding);
|
||||
[[nodiscard]] vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture,
|
||||
uint32_t element = 0);
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] T DecodeNativeDescriptor(const ShaderRecompiler::IR::DescriptorValue& value) {
|
||||
static_assert(std::is_trivially_copyable_v<T>);
|
||||
@@ -23,23 +64,8 @@ template <typename T>
|
||||
return result;
|
||||
}
|
||||
|
||||
struct TargetTextureViewInfo {
|
||||
vk::ImageViewType type = static_cast<vk::ImageViewType>(VK_IMAGE_VIEW_TYPE_MAX_ENUM);
|
||||
uint32_t base_layer = 0;
|
||||
uint32_t layer_count = 0;
|
||||
};
|
||||
|
||||
[[nodiscard]] TargetTextureViewInfo
|
||||
ResolveTargetTextureView(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
Prospero::ImageType type, uint32_t base_layer, uint32_t image_layers);
|
||||
|
||||
[[nodiscard]] bool IsSupportedDepthTargetDescriptor(const ShaderTextureResource& descriptor,
|
||||
const Image& image);
|
||||
[[nodiscard]] bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor,
|
||||
const Image& image);
|
||||
[[nodiscard]] bool
|
||||
IsSupportedSampledVideoOutView(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderTextureResource& descriptor, const Image& image);
|
||||
bool r128 = false);
|
||||
void ValidateStorageTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderTextureResource& descriptor, uint64_t size);
|
||||
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/file.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
@@ -10,115 +12,709 @@
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/shader/recompiler/ShaderRecompiler.h"
|
||||
#include "graphics/shader/shaderCompiler.h"
|
||||
#include "kernel/memory.h"
|
||||
#include "kytyGitVersion.h"
|
||||
#include "loader/systemContent.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cctype>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <fmt/format.h>
|
||||
#include <limits>
|
||||
#include <span>
|
||||
#include <spirv-tools/libspirv.hpp>
|
||||
#include <string_view>
|
||||
#include <tuple>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include <xxhash.h>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
void NormalizeStaticParamsForDynamicState(PipelineStaticParameters& static_params) {
|
||||
static_params.viewport_scale[0] = 0.5f;
|
||||
static_params.viewport_scale[1] = 0.5f;
|
||||
static_params.viewport_scale[2] = 1.0f;
|
||||
static_params.viewport_offset[0] = 0.5f;
|
||||
static_params.viewport_offset[1] = 0.5f;
|
||||
static_params.viewport_offset[2] = 0.0f;
|
||||
vk::PolygonMode ResolvePolygonMode(const HW::ModeControl& mode, bool cull_front, bool cull_back) {
|
||||
// CxPrimitiveSetup::PolygonMode disables both per-face modes when it is zero.
|
||||
if (mode.poly_mode == 0) {
|
||||
return vk::PolygonMode::eFill;
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(mode.poly_mode != 1);
|
||||
if (cull_front && cull_back) {
|
||||
return vk::PolygonMode::eFill;
|
||||
}
|
||||
if (!cull_front && !cull_back && mode.polymode_front_ptype != mode.polymode_back_ptype) {
|
||||
EXIT("Pipeline: different polygon modes for two visible faces are unsupported\n");
|
||||
}
|
||||
// Vulkan has one polygon mode. A culled face does not constrain that mode.
|
||||
const auto polygon_mode = cull_front ? mode.polymode_back_ptype : mode.polymode_front_ptype;
|
||||
switch (polygon_mode) {
|
||||
case 0: return vk::PolygonMode::ePoint;
|
||||
case 1: return vk::PolygonMode::eLine;
|
||||
case 2: return vk::PolygonMode::eFill;
|
||||
default: EXIT("Pipeline: invalid polygon mode %u\n", polygon_mode);
|
||||
}
|
||||
}
|
||||
|
||||
static_params.scissor_ltrb[0] = 0;
|
||||
static_params.scissor_ltrb[1] = 0;
|
||||
static_params.scissor_ltrb[2] = 1;
|
||||
static_params.scissor_ltrb[3] = 1;
|
||||
std::string DriverCacheSignature(const vk::PhysicalDeviceProperties& properties) {
|
||||
constexpr char hex[] = "0123456789abcdef";
|
||||
std::string uuid(VK_UUID_SIZE * 2, '0');
|
||||
for (size_t i = 0; i < VK_UUID_SIZE; i++) {
|
||||
uuid[i * 2] = hex[properties.pipelineCacheUUID[i] >> 4u];
|
||||
uuid[i * 2 + 1] = hex[properties.pipelineCacheUUID[i] & 0xfu];
|
||||
}
|
||||
return fmt::format("KytyPC1:{}:{:08x}:{:08x}:{:08x}:{}\n", KYTY_GIT_REVISION,
|
||||
properties.vendorID, properties.deviceID, properties.driverVersion, uuid);
|
||||
}
|
||||
|
||||
std::string PipelineCacheTitleId() {
|
||||
std::string title_id;
|
||||
if ((!Loader::SystemContentParamSfoGetString("TITLE_ID", &title_id) || title_id.empty()) &&
|
||||
(!Loader::SystemContentParamSfoGetString("CONTENT_ID", &title_id) || title_id.empty())) {
|
||||
return {};
|
||||
}
|
||||
if (!std::ranges::all_of(title_id, [](unsigned char c) {
|
||||
return std::isalnum(c) != 0 || c == '-' || c == '_';
|
||||
})) {
|
||||
return {};
|
||||
}
|
||||
return title_id;
|
||||
}
|
||||
|
||||
template <typename... Args>
|
||||
void PipelineCacheLog(fmt::format_string<Args...> format, Args&&... args) {
|
||||
auto message = fmt::format(format, std::forward<Args>(args)...);
|
||||
message += '\n';
|
||||
if (Log::GetDirection() != Log::Direction::Console) {
|
||||
std::fwrite(message.data(), 1, message.size(), stdout);
|
||||
std::fflush(stdout);
|
||||
}
|
||||
Log::Write(message);
|
||||
Log::Flush();
|
||||
}
|
||||
|
||||
bool ReadShaderGuestMemory(void*, uint64_t address, uint32_t* value) {
|
||||
return value != nullptr &&
|
||||
Libs::LibKernel::Memory::TryReadGpuCleanBacking(address, value, sizeof(*value));
|
||||
}
|
||||
|
||||
void DumpShaderSpirv(const char* stage_name, uint64_t shader_hash,
|
||||
const std::vector<uint32_t>& spirv) {
|
||||
if (!Config::GraphicsDebugDumpEnabled()) {
|
||||
return;
|
||||
}
|
||||
static std::atomic_int id = 0;
|
||||
const auto path = Config::GetShaderLogFolder() / fmt::format("{:04d}_new_shader_{}_{:016x}.spv",
|
||||
id++, stage_name, shader_hash);
|
||||
Common::File::CreateDirectories(path.parent_path());
|
||||
Common::File file(path);
|
||||
if (file.IsInvalid()) {
|
||||
const auto path_text = Common::PathToString(path);
|
||||
LOGF_COLOR(Log::Color::BrightRed, "Can't create file: %s\n", path_text.c_str());
|
||||
return;
|
||||
}
|
||||
file.Write(spirv.data(), spirv.size() * sizeof(uint32_t));
|
||||
}
|
||||
|
||||
void DumpShaderOriginal(const char* stage_name, uint64_t shader_hash,
|
||||
std::span<const uint32_t> code, const std::string& decoded_dump) {
|
||||
if (!Config::GraphicsDebugDumpEnabled()) {
|
||||
return;
|
||||
}
|
||||
EXIT_IF(code.empty());
|
||||
static std::atomic_int id = 0;
|
||||
const auto base = Config::GetShaderLogFolder() / "original" /
|
||||
fmt::format("{:04d}_new_shader_{}_{:016x}", id++, stage_name, shader_hash);
|
||||
Common::File::CreateDirectories(base.parent_path());
|
||||
for (const auto& [suffix, data, size]: {
|
||||
std::tuple {".bin", static_cast<const void*>(code.data()), code.size_bytes()},
|
||||
std::tuple {".rdna2", static_cast<const void*>(decoded_dump.data()),
|
||||
decoded_dump.size()},
|
||||
}) {
|
||||
if (size == 0) {
|
||||
continue;
|
||||
}
|
||||
auto path = base;
|
||||
path += suffix;
|
||||
Common::File file(path);
|
||||
if (file.IsInvalid()) {
|
||||
const auto path_text = Common::PathToString(path);
|
||||
LOGF_COLOR(Log::Color::BrightRed, "Can't create file: %s\n", path_text.c_str());
|
||||
} else {
|
||||
file.Write(data, size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool ValidateShaderSpirv(const char* label, uint64_t shader_hash,
|
||||
const std::vector<uint32_t>& spirv) {
|
||||
if (!Config::ShaderValidationEnabled()) {
|
||||
return true;
|
||||
}
|
||||
spvtools::SpirvTools tools(SPV_ENV_VULKAN_1_3);
|
||||
std::string messages;
|
||||
tools.SetMessageConsumer([&messages](spv_message_level_t, const char*,
|
||||
const spv_position_t& position, const char* message) {
|
||||
messages += fmt::format("{}: {} ({}) {}\n", static_cast<int>(position.line),
|
||||
static_cast<int>(position.column), static_cast<int>(position.index),
|
||||
message);
|
||||
});
|
||||
if (tools.Validate(spirv)) {
|
||||
return true;
|
||||
}
|
||||
spvtools::SpirvTools disassembler(SPV_ENV_VULKAN_1_2);
|
||||
std::string text;
|
||||
disassembler.Disassemble(spirv, &text,
|
||||
static_cast<uint32_t>(SPV_BINARY_TO_TEXT_OPTION_NO_HEADER) |
|
||||
static_cast<uint32_t>(SPV_BINARY_TO_TEXT_OPTION_FRIENDLY_NAMES) |
|
||||
static_cast<uint32_t>(SPV_BINARY_TO_TEXT_OPTION_COMMENT) |
|
||||
static_cast<uint32_t>(SPV_BINARY_TO_TEXT_OPTION_INDENT) |
|
||||
static_cast<uint32_t>(SPV_BINARY_TO_TEXT_OPTION_COLOR));
|
||||
LOGF_COLOR(Log::Color::BrightRed, "%s SPIR-V validation failed hash=0x%016" PRIx64 ":\n%s",
|
||||
label, shader_hash, messages.c_str());
|
||||
LOGF("%s\n", text.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
struct PipelineCache::ProgramCache {
|
||||
struct ProgramKey {
|
||||
ShaderType stage = ShaderType::Unknown;
|
||||
uint64_t hash = 0;
|
||||
uint32_t user_data_count = 0;
|
||||
uint32_t code_size = 0;
|
||||
std::vector<uint32_t> static_state;
|
||||
|
||||
bool operator==(const ProgramKey&) const = default;
|
||||
};
|
||||
|
||||
struct Permutation {
|
||||
ShaderRecompiler::IR::ResourceSpecialization specialization;
|
||||
ShaderRecompiler::IR::CompiledShaderInfo program;
|
||||
ShaderProgram handle;
|
||||
};
|
||||
|
||||
struct SourceEntry {
|
||||
explicit SourceEntry(ShaderRecompiler::IR::ResourcePlan plan)
|
||||
: resource_plan(std::move(plan)) {
|
||||
permutations.reserve(8);
|
||||
}
|
||||
|
||||
ShaderRecompiler::IR::ResourcePlan resource_plan;
|
||||
std::vector<Permutation> permutations;
|
||||
};
|
||||
|
||||
struct ProgramKeyHash {
|
||||
std::size_t operator()(const ProgramKey& key) const {
|
||||
std::size_t hash = static_cast<std::size_t>(key.stage);
|
||||
PipelineKeyHash::Mix(hash, static_cast<std::size_t>(key.hash));
|
||||
if constexpr (sizeof(std::size_t) < sizeof(uint64_t)) {
|
||||
PipelineKeyHash::Mix(hash, static_cast<std::size_t>(key.hash >> 32u));
|
||||
}
|
||||
PipelineKeyHash::Mix(hash, key.user_data_count);
|
||||
PipelineKeyHash::Mix(hash, key.code_size);
|
||||
PipelineKeyHash::Mix(hash, key.static_state.size());
|
||||
// Bucket same-shape static variants by source. ProgramKey equality performs the one
|
||||
// exact state comparison needed on a stable hit without hashing up to 429 words first.
|
||||
return hash;
|
||||
}
|
||||
};
|
||||
|
||||
static constexpr std::size_t MaxStaticKeyWords = 13 + ShaderVertexInputInfo::RES_MAX * 13;
|
||||
|
||||
Permutation CompilePermutation(const ShaderParams& params,
|
||||
const ShaderRecompiler::CompileOptions& options,
|
||||
ShaderRecompiler::TranslateResult translated,
|
||||
ShaderRecompiler::IR::ResourceSpecialization specialization,
|
||||
uint32_t push_data_start_dword) {
|
||||
const char* stage_name = nullptr;
|
||||
switch (options.stage) {
|
||||
case ShaderType::Vertex: stage_name = "vs"; break;
|
||||
case ShaderType::Mesh: stage_name = "ms"; break;
|
||||
case ShaderType::Local: stage_name = "ls"; break;
|
||||
case ShaderType::TessellationControl: stage_name = "hs"; break;
|
||||
case ShaderType::TessellationEvaluation: stage_name = "ds"; break;
|
||||
case ShaderType::Pixel: stage_name = "ps"; break;
|
||||
case ShaderType::Compute: stage_name = "cs"; break;
|
||||
default: EXIT("invalid pipeline shader stage\n");
|
||||
}
|
||||
auto result = ShaderRecompiler::CompileProgram(std::move(translated), options,
|
||||
specialization, push_data_start_dword);
|
||||
DumpShaderOriginal(stage_name, options.shader_hash, params.code, result.decoded_dump);
|
||||
if (!ValidateShaderSpirv(options.dump_label, options.shader_hash, result.spirv)) {
|
||||
DumpShaderSpirv(stage_name, options.shader_hash, result.spirv);
|
||||
EXIT("%s failed hash=0x%016" PRIx64 ": SPIR-V validation failed\n", options.dump_label,
|
||||
options.shader_hash);
|
||||
}
|
||||
DumpShaderSpirv(stage_name, options.shader_hash, result.spirv);
|
||||
|
||||
vk::ShaderModuleCreateInfo create_info {};
|
||||
create_info.codeSize = result.spirv.size() * sizeof(uint32_t);
|
||||
create_info.pCode = result.spirv.data();
|
||||
vk::ShaderModule module = nullptr;
|
||||
RequireVulkanSuccess(device.createShaderModule(&create_info, nullptr, &module),
|
||||
"create recompiled shader module");
|
||||
EXIT_IF(module == nullptr);
|
||||
if (options.dump_ir) {
|
||||
LOGF("%s SPIR-V words=%" PRIu64 " wave_size=%u\n", options.dump_label,
|
||||
static_cast<uint64_t>(result.spirv.size()), options.wave_size);
|
||||
}
|
||||
return {
|
||||
.specialization = std::move(specialization),
|
||||
.program = std::move(result.program).TakeCompiledInfo(),
|
||||
.handle = {.id = ++next_shader_id, .module = module},
|
||||
};
|
||||
}
|
||||
|
||||
template <typename InputInfo>
|
||||
ShaderProgram Get(const ShaderParams& params, InputInfo& input_info,
|
||||
uint32_t& push_data_cursor) {
|
||||
ShaderType stage;
|
||||
if constexpr (std::is_same_v<InputInfo, ShaderVertexInputInfo>) {
|
||||
stage = input_info.logical_stage;
|
||||
} else if constexpr (std::is_same_v<InputInfo, ShaderPixelInputInfo>) {
|
||||
stage = ShaderType::Pixel;
|
||||
} else {
|
||||
static_assert(std::is_same_v<InputInfo, ShaderComputeInputInfo>);
|
||||
stage = ShaderType::Compute;
|
||||
}
|
||||
|
||||
lookup_key.stage = stage;
|
||||
lookup_key.hash = params.hash;
|
||||
lookup_key.user_data_count = static_cast<uint32_t>(params.user_data.size());
|
||||
lookup_key.code_size = static_cast<uint32_t>(params.code.size());
|
||||
BuildStageStaticKey(input_info, lookup_key.static_state);
|
||||
auto entry = programs.find(lookup_key);
|
||||
ShaderRecompiler::IR::ResourceSnapshot resources;
|
||||
ShaderRecompiler::IR::ResourceSpecialization specialization;
|
||||
const ShaderRecompiler::IR::SrtRuntime runtime {
|
||||
.user_data = params.user_data,
|
||||
.shader_base = params.Base(),
|
||||
.read_specialization_memory = ReadShaderGuestMemory,
|
||||
};
|
||||
if (entry != programs.end()) {
|
||||
EXIT_IF(!ShaderRecompiler::IR::MaterializeResources(
|
||||
entry->second.resource_plan, runtime, resources, specialization));
|
||||
if (const auto permutation = std::ranges::find_if(
|
||||
entry->second.permutations, [&](const Permutation& candidate) {
|
||||
const auto& layout = candidate.program.bindings;
|
||||
return layout.push_data_start_dword ==
|
||||
ShaderRecompiler::IR::PushData::StartFor(
|
||||
push_data_cursor, layout.ShaderDataDwords()) &&
|
||||
candidate.specialization == specialization;
|
||||
});
|
||||
permutation != entry->second.permutations.end()) {
|
||||
input_info.stage = {.program = &permutation->program,
|
||||
.resources = std::move(resources)};
|
||||
permutation->program.bindings.AdvancePushData(push_data_cursor);
|
||||
return permutation->handle;
|
||||
}
|
||||
}
|
||||
|
||||
ShaderStageInputInfo stage_input {};
|
||||
if constexpr (std::is_same_v<InputInfo, ShaderVertexInputInfo>) {
|
||||
stage_input.vertex = &input_info;
|
||||
} else if constexpr (std::is_same_v<InputInfo, ShaderPixelInputInfo>) {
|
||||
stage_input.pixel = &input_info;
|
||||
} else {
|
||||
stage_input.compute = &input_info;
|
||||
}
|
||||
const char* label = nullptr;
|
||||
switch (stage) {
|
||||
case ShaderType::Vertex: label = "ShaderRecompiler VS"; break;
|
||||
case ShaderType::Mesh: label = "ShaderRecompiler MS"; break;
|
||||
case ShaderType::Local: label = "ShaderRecompiler LS"; break;
|
||||
case ShaderType::TessellationControl: label = "ShaderRecompiler HS"; break;
|
||||
case ShaderType::TessellationEvaluation: label = "ShaderRecompiler DS"; break;
|
||||
case ShaderType::Pixel: label = "ShaderRecompiler PS"; break;
|
||||
case ShaderType::Compute: label = "ShaderRecompiler CS"; break;
|
||||
default: EXIT("invalid pipeline shader stage\n");
|
||||
}
|
||||
ShaderRecompiler::CompileOptions options;
|
||||
options.stage = stage;
|
||||
options.shader_hash = params.hash;
|
||||
options.user_data = params.user_data;
|
||||
options.back_code = params.back_code;
|
||||
options.dump_ir = Config::GetShaderLogDirection() != Config::LogDirection::Silent;
|
||||
options.early_dump = options.dump_ir;
|
||||
options.dump_label = label;
|
||||
options.input_info = stage_input;
|
||||
|
||||
if constexpr (std::is_same_v<InputInfo, ShaderVertexInputInfo>) {
|
||||
options.user_data_base = 8;
|
||||
if (stage == ShaderType::Mesh || stage == ShaderType::TessellationControl) {
|
||||
options.user_data_base = 0;
|
||||
options.wave_size = stage == ShaderType::Mesh ? input_info.mesh.wave_size : 64u;
|
||||
}
|
||||
} else if constexpr (std::is_same_v<InputInfo, ShaderComputeInputInfo>) {
|
||||
options.wave_size = input_info.wave_size;
|
||||
}
|
||||
auto translated = ShaderRecompiler::TranslateProgram(params.code, options);
|
||||
if (entry == programs.end()) {
|
||||
auto resource_plan = ShaderRecompiler::IR::ExtractResourcePlan(translated.program);
|
||||
EXIT_IF(!ShaderRecompiler::IR::MaterializeResources(resource_plan, runtime, resources,
|
||||
specialization));
|
||||
entry = programs.try_emplace(lookup_key, std::move(resource_plan)).first;
|
||||
}
|
||||
entry->second.permutations.push_back(CompilePermutation(
|
||||
params, options, std::move(translated), std::move(specialization), push_data_cursor));
|
||||
const auto& permutation = entry->second.permutations.back();
|
||||
input_info.stage = {.program = &permutation.program, .resources = std::move(resources)};
|
||||
permutation.program.bindings.AdvancePushData(push_data_cursor);
|
||||
|
||||
std::array<size_t, static_cast<size_t>(ShaderType::TessellationEvaluation) + 1> counts {};
|
||||
for (const auto& [key, source]: programs) {
|
||||
counts[static_cast<size_t>(key.stage)] += source.permutations.size();
|
||||
}
|
||||
// Guest geometry shaders are compiled through the host mesh stage.
|
||||
std::printf("Shaders: VS %zu | PS %zu | CS %zu | GS %zu | LS %zu | HS %zu | TES %zu\n",
|
||||
counts[static_cast<size_t>(ShaderType::Vertex)],
|
||||
counts[static_cast<size_t>(ShaderType::Pixel)],
|
||||
counts[static_cast<size_t>(ShaderType::Compute)],
|
||||
counts[static_cast<size_t>(ShaderType::Mesh)],
|
||||
counts[static_cast<size_t>(ShaderType::Local)],
|
||||
counts[static_cast<size_t>(ShaderType::TessellationControl)],
|
||||
counts[static_cast<size_t>(ShaderType::TessellationEvaluation)]);
|
||||
return permutation.handle;
|
||||
}
|
||||
|
||||
explicit ProgramCache(vk::Device device): device(device) {
|
||||
lookup_key.static_state.reserve(MaxStaticKeyWords);
|
||||
}
|
||||
~ProgramCache() {
|
||||
for (const auto& [key, entry]: programs) {
|
||||
(void)key;
|
||||
for (const auto& permutation: entry.permutations) {
|
||||
device.destroyShaderModule(permutation.handle.module, nullptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::unordered_map<ProgramKey, SourceEntry, ProgramKeyHash> programs;
|
||||
ProgramKey lookup_key;
|
||||
vk::Device device;
|
||||
uint64_t next_shader_id = 0;
|
||||
};
|
||||
|
||||
PipelineCache::PipelineCache(GraphicContext& graphics)
|
||||
: m_graphics(graphics), m_program_cache(std::make_unique<ProgramCache>(graphics.device)) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
InitializeDriverCache();
|
||||
}
|
||||
|
||||
PipelineCache::~PipelineCache() {
|
||||
Save();
|
||||
auto destroy = [this](const auto& pipelines) {
|
||||
for (const auto& [key, pipeline]: pipelines) {
|
||||
(void)key;
|
||||
m_graphics.device.destroyPipeline(pipeline->pipeline, nullptr);
|
||||
m_graphics.device.destroyPipelineLayout(pipeline->pipeline_layout, nullptr);
|
||||
m_graphics.device.destroyDescriptorSetLayout(pipeline->descriptor_set_layout, nullptr);
|
||||
}
|
||||
};
|
||||
destroy(m_graphics_pipelines);
|
||||
destroy(m_compute_pipelines);
|
||||
if (m_driver_cache != nullptr) {
|
||||
m_graphics.device.destroyPipelineCache(m_driver_cache, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
void PipelineCache::InitializeDriverCache() {
|
||||
const auto title_id = PipelineCacheTitleId();
|
||||
if (title_id.empty()) {
|
||||
return;
|
||||
}
|
||||
if (KYTY_BUILD != KYTY_BUILD_RELEASE) {
|
||||
PipelineCacheLog("Vulkan pipeline cache: disabled (non-Release build)");
|
||||
return;
|
||||
}
|
||||
const std::string_view git_hash = KYTY_GIT_HASH;
|
||||
const std::string_view git_revision = KYTY_GIT_REVISION;
|
||||
if (git_hash == "unknown" || git_revision == "unknown") {
|
||||
PipelineCacheLog("Vulkan pipeline cache: disabled (unknown git revision)");
|
||||
return;
|
||||
}
|
||||
if (git_hash.ends_with("-dirty")) {
|
||||
PipelineCacheLog("Vulkan pipeline cache: disabled (dirty build)");
|
||||
return;
|
||||
}
|
||||
|
||||
m_driver_cache_path = std::filesystem::path("_PipelineCache") / (title_id + ".bin");
|
||||
const auto path = Common::PathToString(m_driver_cache_path);
|
||||
const bool cache_exists = Common::File::IsFileExisting(m_driver_cache_path);
|
||||
if (cache_exists) {
|
||||
PipelineCacheLog("Vulkan pipeline cache: loading {}", path);
|
||||
} else {
|
||||
PipelineCacheLog("Vulkan pipeline cache: initializing {}", path);
|
||||
}
|
||||
std::vector<uint8_t> initial_data;
|
||||
if (cache_exists) {
|
||||
Common::File file(m_driver_cache_path, Common::File::Mode::Read);
|
||||
const auto file_size = file.IsInvalid() ? 0 : file.Size();
|
||||
const auto signature = DriverCacheSignature(m_graphics.GetPhysicalDeviceProperties());
|
||||
if (file_size >= signature.size() + sizeof(uint64_t) &&
|
||||
file_size <= std::numeric_limits<uint32_t>::max()) {
|
||||
std::string cached_signature(signature.size(), '\0');
|
||||
uint64_t payload_hash = 0;
|
||||
initial_data.resize(file_size - signature.size() - sizeof(payload_hash));
|
||||
uint32_t signature_read = 0;
|
||||
uint32_t hash_read = 0;
|
||||
uint32_t payload_read = 0;
|
||||
file.Read(cached_signature.data(), static_cast<uint32_t>(cached_signature.size()),
|
||||
&signature_read);
|
||||
file.Read(&payload_hash, sizeof(payload_hash), &hash_read);
|
||||
file.Read(initial_data.data(), static_cast<uint32_t>(initial_data.size()),
|
||||
&payload_read);
|
||||
file.Close();
|
||||
if (signature_read != cached_signature.size() || hash_read != sizeof(payload_hash) ||
|
||||
payload_read != initial_data.size() || cached_signature != signature ||
|
||||
XXH3_64bits(initial_data.data(), initial_data.size()) != payload_hash) {
|
||||
initial_data.clear();
|
||||
PipelineCacheLog(
|
||||
"Vulkan pipeline cache: invalidating {} (driver, emulator, or data mismatch)",
|
||||
path);
|
||||
}
|
||||
} else {
|
||||
file.Close();
|
||||
PipelineCacheLog("Vulkan pipeline cache: invalidating {} (invalid file size)", path);
|
||||
}
|
||||
}
|
||||
|
||||
vk::PipelineCacheCreateInfo create {};
|
||||
create.initialDataSize = initial_data.size();
|
||||
create.pInitialData = initial_data.empty() ? nullptr : initial_data.data();
|
||||
auto result = m_graphics.device.createPipelineCache(&create, nullptr, &m_driver_cache);
|
||||
if (result != vk::Result::eSuccess && !initial_data.empty()) {
|
||||
PipelineCacheLog("Vulkan pipeline cache: driver rejected {} ({}); starting empty", path,
|
||||
vk::to_string(result));
|
||||
initial_data.clear();
|
||||
create.initialDataSize = 0;
|
||||
create.pInitialData = nullptr;
|
||||
result = m_graphics.device.createPipelineCache(&create, nullptr, &m_driver_cache);
|
||||
}
|
||||
if (result != vk::Result::eSuccess) {
|
||||
PipelineCacheLog("Vulkan pipeline cache: disabled ({})", vk::to_string(result));
|
||||
m_driver_cache = nullptr;
|
||||
return;
|
||||
}
|
||||
if (!initial_data.empty()) {
|
||||
PipelineCacheLog("Vulkan pipeline cache: loaded {} bytes from {}", initial_data.size(),
|
||||
path);
|
||||
} else {
|
||||
PipelineCacheLog("Vulkan pipeline cache: initialized empty");
|
||||
}
|
||||
}
|
||||
|
||||
void PipelineCache::Save() {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
if (m_driver_cache == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
size_t size = 0;
|
||||
vk::Result result;
|
||||
std::vector<uint8_t> payload;
|
||||
for (uint32_t attempt = 0; attempt < 3; attempt++) {
|
||||
size = 0;
|
||||
result = m_graphics.device.getPipelineCacheData(m_driver_cache, &size, nullptr);
|
||||
if (result != vk::Result::eSuccess || size == 0 ||
|
||||
size > std::numeric_limits<uint32_t>::max()) {
|
||||
break;
|
||||
}
|
||||
payload.resize(size);
|
||||
result = m_graphics.device.getPipelineCacheData(m_driver_cache, &size, payload.data());
|
||||
if (result != vk::Result::eIncomplete) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (result != vk::Result::eSuccess || size == 0 ||
|
||||
size > std::numeric_limits<uint32_t>::max()) {
|
||||
PipelineCacheLog("Vulkan pipeline cache: save failed ({}, {} bytes)",
|
||||
vk::to_string(result), size);
|
||||
return;
|
||||
}
|
||||
payload.resize(size);
|
||||
auto prefix = DriverCacheSignature(m_graphics.GetPhysicalDeviceProperties());
|
||||
const auto payload_hash = XXH3_64bits(payload.data(), payload.size());
|
||||
prefix.append(reinterpret_cast<const char*>(&payload_hash), sizeof(payload_hash));
|
||||
if (!Common::File::CreateDirectories(m_driver_cache_path.parent_path())) {
|
||||
PipelineCacheLog("Vulkan pipeline cache: failed to create cache directory");
|
||||
return;
|
||||
}
|
||||
auto temp_path = m_driver_cache_path;
|
||||
temp_path += ".tmp";
|
||||
Common::File file;
|
||||
uint32_t prefix_written = 0;
|
||||
uint32_t payload_written = 0;
|
||||
if (file.Create(temp_path)) {
|
||||
file.Write(prefix.data(), static_cast<uint32_t>(prefix.size()), &prefix_written);
|
||||
file.Write(payload.data(), static_cast<uint32_t>(payload.size()), &payload_written);
|
||||
}
|
||||
const bool flushed = !file.IsInvalid() && file.Flush();
|
||||
file.Close();
|
||||
if (prefix_written != prefix.size() || payload_written != payload.size() || !flushed ||
|
||||
!Common::File::RenameFile(temp_path, m_driver_cache_path)) {
|
||||
PipelineCacheLog("Vulkan pipeline cache: failed to write {}",
|
||||
Common::PathToString(m_driver_cache_path));
|
||||
return;
|
||||
}
|
||||
PipelineCacheLog("Vulkan pipeline cache: saved {} bytes to {}", payload.size(),
|
||||
Common::PathToString(m_driver_cache_path));
|
||||
m_graphics.device.destroyPipelineCache(m_driver_cache, nullptr);
|
||||
m_driver_cache = nullptr;
|
||||
}
|
||||
|
||||
PipelineCache::GraphicsPrograms PipelineCache::GetGraphicsPrograms(
|
||||
const HW::VertexShaderInfo& vertex_regs, const HW::PixelShaderInfo& pixel_regs,
|
||||
const HW::ShaderRegisters& sh, const HW::Context& context, const HW::UserConfig& user_config,
|
||||
std::span<const Prospero::ColorComponentMapping, 8> target_export_mapping, bool pixel_active,
|
||||
std::array<ShaderVertexInputInfo, 3>& vertex_info, ShaderPixelInputInfo& pixel_info) {
|
||||
const bool tess_active = user_config.GetPrimType() == Prospero::PrimitiveType::kPatch;
|
||||
std::array<ShaderParams, 3> vertex_params;
|
||||
if (tess_active) {
|
||||
vertex_params = PrepareTessellationPrograms(vertex_regs, context, vertex_info);
|
||||
} else {
|
||||
vertex_params[0] = PrepareProgram(vertex_regs, context, user_config, vertex_info[0]);
|
||||
}
|
||||
const bool mesh_active = vertex_info[0].logical_stage == ShaderType::Mesh;
|
||||
if (mesh_active) {
|
||||
EXIT_NOT_IMPLEMENTED(!m_graphics.mesh_shader_enabled);
|
||||
auto& mesh = vertex_info[0].mesh;
|
||||
mesh.host_subgroup_size = m_graphics.subgroup_size;
|
||||
const auto& limits = m_graphics.mesh_shader_properties;
|
||||
const auto logical_threads =
|
||||
mesh.threads_num[0] * mesh.threads_num[1] * mesh.threads_num[2];
|
||||
const auto host_threads = ((logical_threads + mesh.wave_size - 1u) / mesh.wave_size) *
|
||||
std::min(mesh.host_subgroup_size, mesh.wave_size);
|
||||
if (host_threads > limits.maxMeshWorkGroupInvocations ||
|
||||
host_threads > limits.maxMeshWorkGroupSize[0] ||
|
||||
mesh.max_vertices > limits.maxMeshOutputVertices ||
|
||||
mesh.max_primitives > limits.maxMeshOutputPrimitives ||
|
||||
mesh.lds_size_dwords * sizeof(uint32_t) > limits.maxMeshSharedMemorySize) {
|
||||
EXIT("mesh shader exceeds host limits: threads=%u vertices=%u primitives=%u LDS=%u\n",
|
||||
host_threads, mesh.max_vertices, mesh.max_primitives, mesh.lds_size_dwords);
|
||||
}
|
||||
}
|
||||
ShaderParams pixel_params;
|
||||
if (pixel_active) {
|
||||
pixel_params = PrepareProgram(pixel_regs, sh, target_export_mapping, pixel_info);
|
||||
}
|
||||
if (context.GetClipControl().clip_disable) {
|
||||
const auto& viewport = context.GetScreenViewport().viewports[0];
|
||||
const auto& limits = m_graphics.GetPhysicalDeviceProperties().limits;
|
||||
auto& clip = vertex_info[tess_active ? 2u : 0u].clip_space;
|
||||
clip.scale[0] = viewport.xscale;
|
||||
clip.scale[1] = viewport.yscale;
|
||||
clip.offset[0] = viewport.xoffset;
|
||||
clip.offset[1] = viewport.yoffset;
|
||||
clip.half_extent[0] =
|
||||
static_cast<float>(std::min(limits.maxViewportDimensions[0], 16384u)) * 0.5f;
|
||||
clip.half_extent[1] =
|
||||
static_cast<float>(std::min(limits.maxViewportDimensions[1], 16384u)) * 0.5f;
|
||||
clip.enabled = true;
|
||||
}
|
||||
Common::LockGuard lock(m_mutex);
|
||||
uint32_t push_data_cursor =
|
||||
mesh_active ? ShaderRecompiler::IR::PushData::MeshDrawDwordCount : 0;
|
||||
GraphicsPrograms result;
|
||||
if (pixel_active) {
|
||||
result.pixel = m_program_cache->Get(pixel_params, pixel_info, push_data_cursor);
|
||||
}
|
||||
for (uint32_t i = 0; i < (tess_active ? 3u : 1u); i++) {
|
||||
result.vertex[i] = m_program_cache->Get(vertex_params[i], vertex_info[i], push_data_cursor);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
ShaderProgram PipelineCache::GetComputeProgram(const HW::ComputeShaderInfo& regs,
|
||||
const HW::ShaderRegisters& sh,
|
||||
ShaderComputeInputInfo& input_info) {
|
||||
input_info.host_subgroup_size = m_graphics.SupportsComputeWave64() ? 64u : 32u;
|
||||
const auto params = PrepareProgram(regs, sh, input_info);
|
||||
Common::LockGuard lock(m_mutex);
|
||||
uint32_t push_data_cursor = 0;
|
||||
return m_program_cache->Get(params, input_info, push_data_cursor);
|
||||
}
|
||||
|
||||
bool PipelineStaticParameters::operator==(const PipelineStaticParameters& other) const noexcept {
|
||||
return std::memcmp(this, &other, sizeof(*this)) == 0;
|
||||
}
|
||||
|
||||
PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
RenderColorInfo* colors, uint32_t color_count, RenderDepthInfo& depth,
|
||||
ShaderVertexInputInfo& vs_input_info, RenderCommandBuffer& command,
|
||||
ShaderPixelInputInfo* ps_input_info, vk::PrimitiveTopology topology,
|
||||
bool primitive_restart_enable, bool ps_active, std::span<const uint32_t> vs_spirv,
|
||||
std::span<const uint32_t> ps_spirv) {
|
||||
PipelineCache::Pipeline& PipelineCache::GetGraphicsPipeline(
|
||||
std::span<const RenderColorInfo> colors, const RenderDepthInfo& depth,
|
||||
std::span<const ShaderVertexInputInfo> vertex_info, CommandBuffer& command,
|
||||
const ShaderPixelInputInfo* ps_input_info, vk::PrimitiveTopology topology,
|
||||
bool primitive_restart_enable, const GraphicsPrograms& programs) {
|
||||
const auto& vs_input_info = vertex_info.front();
|
||||
const auto& vertex_program = programs.vertex[0];
|
||||
const auto& pixel_program = programs.pixel;
|
||||
KYTY_PROFILER_BLOCK("PipelineCache::CreatePipeline(Gfx)", profiler::colors::DeepOrangeA200);
|
||||
|
||||
EXIT_IF(colors == nullptr);
|
||||
EXIT_IF(color_count > RENDER_COLOR_ATTACHMENTS_MAX);
|
||||
EXIT_IF(vs_spirv.empty());
|
||||
EXIT_IF(ps_active && ps_spirv.empty());
|
||||
EXIT_IF(colors.size() > RENDER_COLOR_ATTACHMENTS_MAX);
|
||||
EXIT_IF(!vertex_program);
|
||||
const bool ps_active = ps_input_info != nullptr;
|
||||
EXIT_IF(ps_active && !pixel_program);
|
||||
const auto color_count = static_cast<uint32_t>(colors.size());
|
||||
|
||||
Common::LockGuard lock(m_mutex);
|
||||
auto& ctx = command.GetRegisters();
|
||||
auto& sh_ctx = command.GetShaders();
|
||||
auto& ctx = command.GetRegisters();
|
||||
|
||||
const auto& vertex_info = sh_ctx.GetVs();
|
||||
const auto& ps_regs = sh_ctx.GetPs();
|
||||
const HW::BlendColor& bclr = ctx.GetBlendColor();
|
||||
uint32_t color_mask[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
for (uint32_t i = 0; i < color_count; i++) {
|
||||
color_mask[i] =
|
||||
(colors[i].image_id ? colors[i].export_mapping.ApplyMask(render_target_mask_slot(
|
||||
ctx.GetRenderTargetMask(), colors[i].target_slot))
|
||||
: 0);
|
||||
}
|
||||
const HW::ModeControl& mc = ctx.GetModeControl();
|
||||
|
||||
auto vs_id = ShaderGetIdVS(vertex_info, vs_input_info, true);
|
||||
ShaderId ps_id {};
|
||||
if (ps_active) {
|
||||
ps_id = ShaderGetIdPS(ps_regs, *ps_input_info, true);
|
||||
const auto vs_id = vertex_program.id;
|
||||
const auto ps_id = ps_active ? pixel_program.id : 0;
|
||||
|
||||
GraphicsPipelineKey key {};
|
||||
for (uint32_t i = 0; i < programs.vertex.size(); i++) {
|
||||
key.vertex_shader_ids[i] = programs.vertex[i].id;
|
||||
}
|
||||
|
||||
PipelineStaticParameters static_params {};
|
||||
GraphicsPipeline p {};
|
||||
p.ps_shader_id = ps_id;
|
||||
p.vs_shader_id = vs_id;
|
||||
|
||||
static_params.color_count = color_count;
|
||||
PipelineRenderingState rendering {};
|
||||
key.ps_shader_id = ps_id;
|
||||
auto& static_params = key.static_params;
|
||||
auto& rendering = key.rendering;
|
||||
rendering.color_count = color_count;
|
||||
uint32_t attachment_samples = 0;
|
||||
for (uint32_t i = 0; i < color_count; i++) {
|
||||
EXIT_IF(!colors[i].image_id || colors[i].format == vk::Format::eUndefined);
|
||||
rendering.color_formats[i] = colors[i].format;
|
||||
EXIT_IF(!colors[i].image_id || colors[i].desc.view_info.format == vk::Format::eUndefined);
|
||||
static_params.color_mask[i] = colors[i].export_mapping.ApplyMask(
|
||||
render_target_mask_slot(ctx.GetRenderTargetMask(), colors[i].target_slot));
|
||||
rendering.color_formats[i] = colors[i].desc.view_info.format;
|
||||
if (attachment_samples == 0) {
|
||||
attachment_samples = colors[i].samples;
|
||||
} else if (attachment_samples != colors[i].samples) {
|
||||
attachment_samples = colors[i].desc.info.samples;
|
||||
} else if (attachment_samples != colors[i].desc.info.samples) {
|
||||
EXIT("mixed color attachment sample counts are unsupported: %u and %u\n",
|
||||
attachment_samples, colors[i].samples);
|
||||
attachment_samples, colors[i].desc.info.samples);
|
||||
}
|
||||
const auto& rt = ctx.GetRenderTarget(colors[i].target_slot);
|
||||
const auto& bc = ctx.GetBlendControl(colors[i].target_slot);
|
||||
static_params.color_srcblend[i] = bc.color_srcblend;
|
||||
static_params.color_comb_fcn[i] = bc.color_comb_fcn;
|
||||
static_params.color_destblend[i] = bc.color_destblend;
|
||||
static_params.alpha_srcblend[i] = bc.alpha_srcblend;
|
||||
static_params.alpha_comb_fcn[i] = bc.alpha_comb_fcn;
|
||||
static_params.alpha_destblend[i] = bc.alpha_destblend;
|
||||
static_params.separate_alpha_blend[i] = bc.separate_alpha_blend;
|
||||
static_params.blend_enable[i] = bc.enable && !rt.info.blend_bypass;
|
||||
}
|
||||
const bool with_depth =
|
||||
depth.format != vk::Format::eUndefined && static_cast<bool>(depth.image_id);
|
||||
depth.desc.view_info.format != vk::Format::eUndefined && static_cast<bool>(depth.image_id);
|
||||
if (with_depth) {
|
||||
const auto aspects = ImageViewOps::DepthAspectMask(depth.format);
|
||||
rendering.depth_format =
|
||||
aspects & vk::ImageAspectFlagBits::eDepth ? depth.format : vk::Format::eUndefined;
|
||||
rendering.stencil_format =
|
||||
aspects & vk::ImageAspectFlagBits::eStencil ? depth.format : vk::Format::eUndefined;
|
||||
const auto aspects = ImageViewOps::DepthAspectMask(depth.desc.view_info.format);
|
||||
rendering.depth_format = aspects & vk::ImageAspectFlagBits::eDepth
|
||||
? depth.desc.view_info.format
|
||||
: vk::Format::eUndefined;
|
||||
rendering.stencil_format = aspects & vk::ImageAspectFlagBits::eStencil
|
||||
? depth.desc.view_info.format
|
||||
: vk::Format::eUndefined;
|
||||
if (attachment_samples == 0) {
|
||||
attachment_samples = depth.samples;
|
||||
} else if (attachment_samples != depth.samples) {
|
||||
attachment_samples = depth.desc.info.samples;
|
||||
} else if (attachment_samples != depth.desc.info.samples) {
|
||||
EXIT("mixed color/depth sample counts are unsupported: %u and %u\n", attachment_samples,
|
||||
depth.samples);
|
||||
depth.desc.info.samples);
|
||||
}
|
||||
}
|
||||
if (color_count == 0 && !with_depth) {
|
||||
@@ -148,49 +744,47 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
if (static_params.sample_shading_enable && !m_graphics.sample_rate_shading_enabled) {
|
||||
EXIT("Pipeline: sample-rate shading is required but unsupported by the host\n");
|
||||
}
|
||||
static_params.with_depth = with_depth;
|
||||
static_params.depth_test_enable = depth.depth_test_enable;
|
||||
static_params.depth_write_enable = (depth.depth_write_enable && !depth.depth_clear_enable);
|
||||
static_params.depth_compare_op = depth.depth_compare_op;
|
||||
static_params.depth_bounds_test_enable = depth.depth_bounds_test_enable;
|
||||
static_params.depth_min_bounds = depth.depth_min_bounds;
|
||||
static_params.depth_max_bounds = depth.depth_max_bounds;
|
||||
static_params.stencil_test_enable = depth.stencil_test_enable;
|
||||
static_params.stencil_front = depth.stencil_static_front;
|
||||
static_params.stencil_back = depth.stencil_static_back;
|
||||
for (uint32_t i = 0; i < RENDER_COLOR_ATTACHMENTS_MAX; i++) {
|
||||
static_params.color_mask[i] = color_mask[i];
|
||||
}
|
||||
const bool rect_list = topology == vk::PrimitiveTopology::ePatchList;
|
||||
const bool rect_list =
|
||||
command.GetUserConfig().GetPrimType() == Prospero::PrimitiveType::kRectList;
|
||||
static_params.cull_back = !rect_list && mc.cull_back;
|
||||
static_params.cull_front = !rect_list && mc.cull_front;
|
||||
static_params.face = mc.face;
|
||||
static_params.provoking_vtx_last = mc.provoking_vtx_last;
|
||||
static_params.polygon_mode =
|
||||
ResolvePolygonMode(mc, static_params.cull_front, static_params.cull_back);
|
||||
|
||||
for (uint32_t i = 0; i < color_count; i++) {
|
||||
const auto& rt = ctx.GetRenderTarget(colors[i].target_slot);
|
||||
const auto& bc = ctx.GetBlendControl(colors[i].target_slot);
|
||||
static_params.color_srcblend[i] = bc.color_srcblend;
|
||||
static_params.color_comb_fcn[i] = bc.color_comb_fcn;
|
||||
static_params.color_destblend[i] = bc.color_destblend;
|
||||
static_params.alpha_srcblend[i] = bc.alpha_srcblend;
|
||||
static_params.alpha_comb_fcn[i] = bc.alpha_comb_fcn;
|
||||
static_params.alpha_destblend[i] = bc.alpha_destblend;
|
||||
static_params.separate_alpha_blend[i] = bc.separate_alpha_blend;
|
||||
static_params.blend_enable[i] = bc.enable;
|
||||
static_params.blend_bypass[i] = rt.info.blend_bypass;
|
||||
if (vs_input_info.stage.program->stage != ShaderType::Mesh) {
|
||||
EXIT_IF(vs_input_info.buffers_num < 0 ||
|
||||
vs_input_info.buffers_num > ShaderVertexInputInfo::RES_MAX ||
|
||||
vs_input_info.resources_num < 0 ||
|
||||
vs_input_info.resources_num > ShaderVertexInputInfo::RES_MAX);
|
||||
key.vertex_input.binding_count = static_cast<uint8_t>(vs_input_info.buffers_num);
|
||||
key.vertex_input.attribute_count = static_cast<uint8_t>(vs_input_info.resources_num);
|
||||
uint32_t attributes_num = 0;
|
||||
for (int binding = 0; binding < vs_input_info.buffers_num; binding++) {
|
||||
const auto& buffer = vs_input_info.buffers[binding];
|
||||
EXIT_IF(buffer.attr_num < 0 || buffer.attr_num > ShaderVertexInputBuffer::ATTR_MAX);
|
||||
attributes_num += static_cast<uint32_t>(buffer.attr_num);
|
||||
EXIT_IF(attributes_num > static_cast<uint32_t>(vs_input_info.resources_num));
|
||||
key.vertex_input.bindings[binding] = {.stride = buffer.stride,
|
||||
.instance = buffer.fetch_index != 0};
|
||||
for (int attribute = 0; attribute < buffer.attr_num; attribute++) {
|
||||
const auto index = buffer.attr_indices[attribute];
|
||||
EXIT_IF(index < 0 || index >= vs_input_info.resources_num);
|
||||
key.vertex_input.attributes[index] = {
|
||||
.offset = buffer.attr_offsets[attribute],
|
||||
.binding = static_cast<uint8_t>(binding),
|
||||
};
|
||||
}
|
||||
}
|
||||
EXIT_IF(attributes_num != static_cast<uint32_t>(vs_input_info.resources_num));
|
||||
}
|
||||
static_params.blend_color_red = bclr.red;
|
||||
static_params.blend_color_green = bclr.green;
|
||||
static_params.blend_color_blue = bclr.blue;
|
||||
static_params.blend_color_alpha = bclr.alpha;
|
||||
|
||||
NormalizeStaticParamsForDynamicState(static_params);
|
||||
|
||||
GraphicsPipelineKey key {};
|
||||
key.rendering = rendering;
|
||||
key.vs_shader_id = p.vs_shader_id;
|
||||
key.ps_shader_id = p.ps_shader_id;
|
||||
key.static_params = static_params;
|
||||
|
||||
if (auto iter = m_graphics_pipelines.find(key); iter != m_graphics_pipelines.end()) {
|
||||
return *iter->second;
|
||||
@@ -201,20 +795,16 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
if (ps_active) {
|
||||
ShaderDbgDumpInputInfo(*ps_input_info);
|
||||
}
|
||||
LOGF("PipelineTrace: shader binaries VS=0x%08" PRIx32 "/0x%08" PRIx32 " words=%" PRIu64
|
||||
" PS=0x%08" PRIx32 "/0x%08" PRIx32 " words=%" PRIu64 "\n",
|
||||
vs_id.hash0, vs_id.crc32, static_cast<uint64_t>(vs_spirv.size()), ps_id.hash0,
|
||||
ps_id.crc32, static_cast<uint64_t>(ps_spirv.size()));
|
||||
LOGF("PipelineTrace: shader modules VS=%" PRIu64 " module=%p PS=%" PRIu64 " module=%p\n",
|
||||
vs_id, static_cast<void*>(vertex_program.module), ps_id,
|
||||
static_cast<void*>(pixel_program.module));
|
||||
}
|
||||
|
||||
auto cached = std::make_unique<GraphicsPipeline>(p);
|
||||
LogPipelineTrace("CreatePipelineInternal begin", vs_id.hash0, vs_id.crc32, ps_id.hash0,
|
||||
ps_id.crc32);
|
||||
CreatePipelineInternal(m_graphics, m_descriptor_cache, *cached, rendering, vs_input_info,
|
||||
vs_spirv, ps_input_info, ps_spirv, static_params, vs_id.hash0,
|
||||
vs_id.crc32, ps_id.hash0, ps_id.crc32, ps_active);
|
||||
LogPipelineTrace("CreatePipelineInternal done", vs_id.hash0, vs_id.crc32, ps_id.hash0,
|
||||
ps_id.crc32);
|
||||
auto cached = std::make_unique<Pipeline>();
|
||||
LogPipelineTrace("CreatePipelineInternal begin", vs_id, ps_id);
|
||||
CreatePipelineInternal(m_graphics, *cached, rendering, key.vertex_input, vertex_info,
|
||||
ps_input_info, programs, static_params, m_driver_cache);
|
||||
LogPipelineTrace("CreatePipelineInternal done", vs_id, ps_id);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cached->pipeline == nullptr);
|
||||
EXIT_NOT_IMPLEMENTED(cached->pipeline_layout == nullptr);
|
||||
@@ -225,25 +815,17 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
return *iter->second;
|
||||
}
|
||||
|
||||
PipelineCache::ComputePipeline&
|
||||
PipelineCache::CreateComputePipeline(ShaderComputeInputInfo& input_info,
|
||||
const HW::ComputeShaderInfo& cs_regs,
|
||||
std::span<const uint32_t> cs_spirv) {
|
||||
PipelineCache::Pipeline&
|
||||
PipelineCache::GetComputePipeline(const ShaderComputeInputInfo& input_info,
|
||||
const ShaderProgram& compute_program) {
|
||||
KYTY_PROFILER_BLOCK("PipelineCache::CreatePipeline(Compute)", profiler::colors::RedA100);
|
||||
|
||||
EXIT_IF(cs_spirv.empty());
|
||||
EXIT_IF(!compute_program);
|
||||
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
auto cs_id = ShaderGetIdCS(cs_regs, input_info, true);
|
||||
|
||||
ComputePipeline p {};
|
||||
p.cs_shader_id = cs_id;
|
||||
|
||||
ComputePipelineKey key {};
|
||||
key.cs_shader_id = p.cs_shader_id;
|
||||
|
||||
if (auto iter = m_compute_pipelines.find(key); iter != m_compute_pipelines.end()) {
|
||||
if (auto iter = m_compute_pipelines.find(compute_program.id);
|
||||
iter != m_compute_pipelines.end()) {
|
||||
return *iter->second;
|
||||
}
|
||||
|
||||
@@ -251,13 +833,13 @@ PipelineCache::CreateComputePipeline(ShaderComputeInputInfo& input_info,
|
||||
ShaderDbgDumpInputInfo(input_info);
|
||||
}
|
||||
|
||||
auto cached = std::make_unique<ComputePipeline>(p);
|
||||
CreatePipelineInternal(m_graphics, m_descriptor_cache, *cached, input_info, cs_spirv);
|
||||
auto cached = std::make_unique<Pipeline>();
|
||||
CreatePipelineInternal(m_graphics, *cached, input_info, compute_program.module, m_driver_cache);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cached->pipeline == nullptr);
|
||||
EXIT_NOT_IMPLEMENTED(cached->pipeline_layout == nullptr);
|
||||
|
||||
auto [iter, inserted] = m_compute_pipelines.emplace(std::move(key), std::move(cached));
|
||||
auto [iter, inserted] = m_compute_pipelines.emplace(compute_program.id, std::move(cached));
|
||||
EXIT_IF(!inserted);
|
||||
|
||||
return *iter->second;
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
#include <cstddef>
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <type_traits>
|
||||
@@ -20,42 +21,36 @@ namespace Libs::Graphics {
|
||||
struct GraphicContext;
|
||||
struct RenderColorInfo;
|
||||
struct RenderDepthInfo;
|
||||
class RenderCommandBuffer;
|
||||
class DescriptorCache;
|
||||
class CommandBuffer;
|
||||
|
||||
namespace HW {
|
||||
class Context;
|
||||
class Shader;
|
||||
class UserConfig;
|
||||
struct ComputeShaderInfo;
|
||||
} // namespace HW
|
||||
|
||||
#pragma pack(push, 1)
|
||||
|
||||
struct PipelineStaticParameters {
|
||||
float viewport_scale[3] = {};
|
||||
float viewport_offset[3] = {};
|
||||
bool negative_one_to_one = false;
|
||||
bool depth_clip_enable = true;
|
||||
int scissor_ltrb[4] = {0};
|
||||
vk::PrimitiveTopology topology = vk::PrimitiveTopology::ePointList;
|
||||
bool primitive_restart_enable = false;
|
||||
uint32_t samples = 1;
|
||||
bool sample_shading_enable = false;
|
||||
bool with_depth = false;
|
||||
bool depth_test_enable = false;
|
||||
bool depth_write_enable = false;
|
||||
vk::CompareOp depth_compare_op = vk::CompareOp::eNever;
|
||||
bool depth_bounds_test_enable = false;
|
||||
float depth_min_bounds = 0.0f;
|
||||
float depth_max_bounds = 0.0f;
|
||||
bool stencil_test_enable = false;
|
||||
PipelineStencilStaticState stencil_front;
|
||||
PipelineStencilStaticState stencil_back;
|
||||
uint32_t color_count = 1;
|
||||
uint32_t color_mask[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
bool cull_front = false;
|
||||
bool cull_back = false;
|
||||
bool face = false;
|
||||
bool provoking_vtx_last = false;
|
||||
vk::PolygonMode polygon_mode = vk::PolygonMode::eFill;
|
||||
uint8_t color_srcblend[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
uint8_t color_comb_fcn[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
uint8_t color_destblend[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
@@ -64,11 +59,6 @@ struct PipelineStaticParameters {
|
||||
uint8_t alpha_destblend[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
bool separate_alpha_blend[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
bool blend_enable[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
bool blend_bypass[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
float blend_color_red = 0.0f;
|
||||
float blend_color_green = 0.0f;
|
||||
float blend_color_blue = 0.0f;
|
||||
float blend_color_alpha = 0.0f;
|
||||
|
||||
bool operator==(const PipelineStaticParameters& other) const noexcept;
|
||||
};
|
||||
@@ -78,14 +68,7 @@ struct PipelineStaticParameters {
|
||||
static_assert(std::is_trivially_copyable_v<PipelineStaticParameters>);
|
||||
static_assert(std::is_standard_layout_v<PipelineStaticParameters>);
|
||||
static_assert(alignof(PipelineStaticParameters) == 1);
|
||||
static_assert(sizeof(PipelineStaticParameters) ==
|
||||
sizeof(float[3]) + sizeof(float[3]) + sizeof(bool) * 2 + sizeof(int[4]) +
|
||||
sizeof(vk::PrimitiveTopology) + sizeof(bool) + sizeof(uint32_t) +
|
||||
sizeof(bool) * 4 + sizeof(vk::CompareOp) + sizeof(bool) + sizeof(float) * 2 +
|
||||
sizeof(bool) + sizeof(PipelineStencilStaticState) * 2 + sizeof(uint32_t) +
|
||||
sizeof(uint32_t[RENDER_COLOR_ATTACHMENTS_MAX]) + sizeof(bool) * 3 +
|
||||
sizeof(uint8_t[RENDER_COLOR_ATTACHMENTS_MAX]) * 6 +
|
||||
sizeof(bool[RENDER_COLOR_ATTACHMENTS_MAX]) * 3 + sizeof(float) * 4);
|
||||
static_assert(sizeof(PipelineStaticParameters) == 158);
|
||||
|
||||
struct PipelineRenderingState {
|
||||
std::array<vk::Format, RENDER_COLOR_ATTACHMENTS_MAX> color_formats {};
|
||||
@@ -96,57 +79,88 @@ struct PipelineRenderingState {
|
||||
bool operator==(const PipelineRenderingState&) const = default;
|
||||
};
|
||||
|
||||
struct PipelineVertexInputState {
|
||||
struct Binding {
|
||||
uint32_t stride = 0;
|
||||
bool instance = false;
|
||||
bool operator==(const Binding&) const = default;
|
||||
};
|
||||
struct Attribute {
|
||||
uint32_t offset = 0;
|
||||
uint8_t binding = 0;
|
||||
bool operator==(const Attribute&) const = default;
|
||||
};
|
||||
|
||||
std::array<Binding, ShaderVertexInputInfo::RES_MAX> bindings {};
|
||||
std::array<Attribute, ShaderVertexInputInfo::RES_MAX> attributes {};
|
||||
uint8_t binding_count = 0;
|
||||
uint8_t attribute_count = 0;
|
||||
|
||||
bool operator==(const PipelineVertexInputState&) const = default;
|
||||
};
|
||||
|
||||
struct ShaderProgram {
|
||||
uint64_t id = 0;
|
||||
vk::ShaderModule module = nullptr;
|
||||
|
||||
explicit operator bool() const { return id != 0 && module != nullptr; }
|
||||
};
|
||||
|
||||
class PipelineCache {
|
||||
public:
|
||||
PipelineCache(GraphicContext& graphics, DescriptorCache& descriptor_cache)
|
||||
: m_graphics(graphics), m_descriptor_cache(descriptor_cache) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
}
|
||||
explicit PipelineCache(GraphicContext& graphics);
|
||||
~PipelineCache();
|
||||
KYTY_CLASS_NO_COPY(PipelineCache);
|
||||
void Save();
|
||||
|
||||
struct Pipeline {
|
||||
vk::PipelineLayout pipeline_layout = nullptr;
|
||||
vk::Pipeline pipeline = nullptr;
|
||||
vk::PipelineLayout pipeline_layout = nullptr;
|
||||
vk::Pipeline pipeline = nullptr;
|
||||
vk::DescriptorSetLayout descriptor_set_layout = nullptr;
|
||||
bool uses_push_descriptors = false;
|
||||
};
|
||||
|
||||
struct GraphicsPipeline: Pipeline {
|
||||
ShaderId vs_shader_id;
|
||||
ShaderId ps_shader_id;
|
||||
struct GraphicsPrograms {
|
||||
std::array<ShaderProgram, 3> vertex;
|
||||
ShaderProgram pixel;
|
||||
|
||||
[[nodiscard]] uint32_t VertexStageCount() const { return vertex[1] ? 3u : 1u; }
|
||||
};
|
||||
|
||||
struct ComputePipeline: Pipeline {
|
||||
ShaderId cs_shader_id;
|
||||
};
|
||||
GraphicsPrograms
|
||||
GetGraphicsPrograms(const HW::VertexShaderInfo& vertex_regs,
|
||||
const HW::PixelShaderInfo& pixel_regs, const HW::ShaderRegisters& sh,
|
||||
const HW::Context& context, const HW::UserConfig& user_config,
|
||||
std::span<const Prospero::ColorComponentMapping, 8> target_export_mapping,
|
||||
bool pixel_active, std::array<ShaderVertexInputInfo, 3>& vertex_info,
|
||||
ShaderPixelInputInfo& pixel_info);
|
||||
ShaderProgram GetComputeProgram(const HW::ComputeShaderInfo& regs,
|
||||
const HW::ShaderRegisters& sh,
|
||||
ShaderComputeInputInfo& input_info);
|
||||
|
||||
GraphicsPipeline&
|
||||
CreateGraphicsPipeline(RenderColorInfo* colors, uint32_t color_count, RenderDepthInfo& depth,
|
||||
ShaderVertexInputInfo& vs_input_info, RenderCommandBuffer& command,
|
||||
ShaderPixelInputInfo* ps_input_info, vk::PrimitiveTopology topology,
|
||||
bool primitive_restart_enable, bool ps_active,
|
||||
std::span<const uint32_t> vs_spirv, std::span<const uint32_t> ps_spirv);
|
||||
ComputePipeline& CreateComputePipeline(ShaderComputeInputInfo& input_info,
|
||||
const HW::ComputeShaderInfo& cs_regs,
|
||||
std::span<const uint32_t> cs_spirv);
|
||||
Pipeline& GetGraphicsPipeline(std::span<const RenderColorInfo> colors,
|
||||
const RenderDepthInfo& depth,
|
||||
std::span<const ShaderVertexInputInfo> vertex_info,
|
||||
CommandBuffer& command, const ShaderPixelInputInfo* ps_input_info,
|
||||
vk::PrimitiveTopology topology, bool primitive_restart_enable,
|
||||
const GraphicsPrograms& programs);
|
||||
Pipeline& GetComputePipeline(const ShaderComputeInputInfo& input_info,
|
||||
const ShaderProgram& compute_program);
|
||||
|
||||
private:
|
||||
struct ProgramCache;
|
||||
|
||||
struct GraphicsPipelineKey {
|
||||
PipelineRenderingState rendering;
|
||||
ShaderId vs_shader_id;
|
||||
ShaderId ps_shader_id;
|
||||
std::array<uint64_t, 3> vertex_shader_ids {};
|
||||
uint64_t ps_shader_id = 0;
|
||||
PipelineVertexInputState vertex_input;
|
||||
PipelineStaticParameters static_params;
|
||||
|
||||
bool operator==(const GraphicsPipelineKey& other) const {
|
||||
return rendering == other.rendering && vs_shader_id == other.vs_shader_id &&
|
||||
ps_shader_id == other.ps_shader_id && static_params == other.static_params;
|
||||
}
|
||||
};
|
||||
|
||||
struct ComputePipelineKey {
|
||||
ShaderId cs_shader_id;
|
||||
|
||||
bool operator==(const ComputePipelineKey& other) const {
|
||||
return cs_shader_id == other.cs_shader_id;
|
||||
return rendering == other.rendering && vertex_shader_ids == other.vertex_shader_ids &&
|
||||
ps_shader_id == other.ps_shader_id && vertex_input == other.vertex_input &&
|
||||
static_params == other.static_params;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -156,15 +170,6 @@ private:
|
||||
(hash >> 2u);
|
||||
}
|
||||
|
||||
static void MixShaderId(std::size_t& hash, const ShaderId& id) {
|
||||
Mix(hash, id.hash0);
|
||||
Mix(hash, id.crc32);
|
||||
Mix(hash, id.ids.size());
|
||||
for (auto value: id.ids) {
|
||||
Mix(hash, value);
|
||||
}
|
||||
}
|
||||
|
||||
static void MixStaticParams(std::size_t& hash, const PipelineStaticParameters& params) {
|
||||
const auto* bytes = reinterpret_cast<const uint8_t*>(¶ms);
|
||||
for (std::size_t i = 0; i < sizeof(params); i++) {
|
||||
@@ -186,44 +191,49 @@ private:
|
||||
std::size_t operator()(const GraphicsPipelineKey& key) const {
|
||||
std::size_t hash = 0;
|
||||
PipelineKeyHash::MixRendering(hash, key.rendering);
|
||||
PipelineKeyHash::MixShaderId(hash, key.vs_shader_id);
|
||||
PipelineKeyHash::MixShaderId(hash, key.ps_shader_id);
|
||||
for (const auto id: key.vertex_shader_ids) {
|
||||
PipelineKeyHash::Mix(hash, id);
|
||||
}
|
||||
PipelineKeyHash::Mix(hash, key.ps_shader_id);
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.binding_count);
|
||||
for (uint32_t i = 0; i < key.vertex_input.binding_count; i++) {
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.bindings[i].stride);
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.bindings[i].instance);
|
||||
}
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.attribute_count);
|
||||
for (uint32_t i = 0; i < key.vertex_input.attribute_count; i++) {
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.attributes[i].offset);
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.attributes[i].binding);
|
||||
}
|
||||
PipelineKeyHash::MixStaticParams(hash, key.static_params);
|
||||
return hash;
|
||||
}
|
||||
};
|
||||
|
||||
struct ComputePipelineKeyHash {
|
||||
std::size_t operator()(const ComputePipelineKey& key) const {
|
||||
std::size_t hash = 0;
|
||||
PipelineKeyHash::MixShaderId(hash, key.cs_shader_id);
|
||||
return hash;
|
||||
}
|
||||
};
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
DescriptorCache& m_descriptor_cache;
|
||||
std::unordered_map<GraphicsPipelineKey, std::unique_ptr<GraphicsPipeline>,
|
||||
GraphicsPipelineKeyHash>
|
||||
m_graphics_pipelines;
|
||||
std::unordered_map<ComputePipelineKey, std::unique_ptr<ComputePipeline>, ComputePipelineKeyHash>
|
||||
m_compute_pipelines;
|
||||
GraphicContext& m_graphics;
|
||||
std::unique_ptr<ProgramCache> m_program_cache;
|
||||
vk::PipelineCache m_driver_cache = nullptr;
|
||||
std::filesystem::path m_driver_cache_path;
|
||||
std::unordered_map<GraphicsPipelineKey, std::unique_ptr<Pipeline>, GraphicsPipelineKeyHash>
|
||||
m_graphics_pipelines;
|
||||
std::unordered_map<uint64_t, std::unique_ptr<Pipeline>> m_compute_pipelines;
|
||||
Common::Mutex m_mutex;
|
||||
|
||||
void InitializeDriverCache();
|
||||
};
|
||||
|
||||
void LogPipelineTrace(const char* phase, uint32_t vs_hash0, uint32_t vs_crc32, uint32_t ps_hash0,
|
||||
uint32_t ps_crc32);
|
||||
void CreatePipelineInternal(
|
||||
GraphicContext& graphics, DescriptorCache& descriptor_cache,
|
||||
PipelineCache::GraphicsPipeline& pipeline, const PipelineRenderingState& rendering,
|
||||
const ShaderVertexInputInfo& vs_input_info, std::span<const uint32_t> vs_shader,
|
||||
const ShaderPixelInputInfo* ps_input_info, std::span<const uint32_t> ps_shader,
|
||||
const PipelineStaticParameters& static_params, uint32_t vs_hash0, uint32_t vs_crc32,
|
||||
uint32_t ps_hash0, uint32_t ps_crc32, bool ps_active);
|
||||
void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descriptor_cache,
|
||||
PipelineCache::ComputePipeline& pipeline,
|
||||
const ShaderComputeInputInfo& input_info,
|
||||
std::span<const uint32_t> cs_shader);
|
||||
void LogPipelineTrace(const char* phase, uint64_t vertex_program_id, uint64_t pixel_program_id);
|
||||
void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& pipeline,
|
||||
const PipelineRenderingState& rendering,
|
||||
const PipelineVertexInputState& vertex_input,
|
||||
std::span<const ShaderVertexInputInfo> vertex_info,
|
||||
const ShaderPixelInputInfo* ps_input_info,
|
||||
const PipelineCache::GraphicsPrograms& programs,
|
||||
const PipelineStaticParameters& static_params,
|
||||
vk::PipelineCache driver_cache);
|
||||
void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& pipeline,
|
||||
const ShaderComputeInputInfo& input_info,
|
||||
vk::ShaderModule compute_module, vk::PipelineCache driver_cache);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -8,11 +8,34 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
vk::ShaderStageFlagBits NativeShaderStage(ShaderType stage) {
|
||||
switch (stage) {
|
||||
case ShaderType::Local:
|
||||
case ShaderType::Vertex: return vk::ShaderStageFlagBits::eVertex;
|
||||
case ShaderType::Mesh: return vk::ShaderStageFlagBits::eMeshEXT;
|
||||
case ShaderType::TessellationControl: return vk::ShaderStageFlagBits::eTessellationControl;
|
||||
case ShaderType::TessellationEvaluation:
|
||||
return vk::ShaderStageFlagBits::eTessellationEvaluation;
|
||||
case ShaderType::Pixel: return vk::ShaderStageFlagBits::eFragment;
|
||||
case ShaderType::Compute: return vk::ShaderStageFlagBits::eCompute;
|
||||
default: EXIT("unknown native shader stage\n");
|
||||
}
|
||||
}
|
||||
|
||||
vk::PipelineStageFlags ShaderPipelineStages(vk::ShaderStageFlags stages) {
|
||||
vk::PipelineStageFlags result = {};
|
||||
if (stages & vk::ShaderStageFlagBits::eVertex) {
|
||||
result |= vk::PipelineStageFlagBits::eVertexShader;
|
||||
}
|
||||
if (stages & vk::ShaderStageFlagBits::eMeshEXT) {
|
||||
result |= vk::PipelineStageFlagBits::eMeshShaderEXT;
|
||||
}
|
||||
if (stages & vk::ShaderStageFlagBits::eTessellationControl) {
|
||||
result |= vk::PipelineStageFlagBits::eTessellationControlShader;
|
||||
}
|
||||
if (stages & vk::ShaderStageFlagBits::eTessellationEvaluation) {
|
||||
result |= vk::PipelineStageFlagBits::eTessellationEvaluationShader;
|
||||
}
|
||||
if (stages & vk::ShaderStageFlagBits::eFragment) {
|
||||
result |= vk::PipelineStageFlagBits::eFragmentShader;
|
||||
}
|
||||
@@ -25,7 +48,6 @@ vk::PipelineStageFlags ShaderPipelineStages(vk::ShaderStageFlags stages) {
|
||||
|
||||
VulkanMemoryBarrier MakeShaderWriteDependency() {
|
||||
VulkanMemoryBarrier barrier {};
|
||||
barrier.sType = vk::StructureType::eMemoryBarrier;
|
||||
barrier.srcAccessMask = vk::AccessFlagBits::eShaderWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite |
|
||||
vk::AccessFlagBits::eVertexAttributeRead |
|
||||
@@ -38,7 +60,6 @@ VulkanMemoryBarrier MakeShaderWriteDependency() {
|
||||
|
||||
VulkanMemoryBarrier MakeShaderAccessDependency() {
|
||||
VulkanMemoryBarrier barrier {};
|
||||
barrier.sType = vk::StructureType::eMemoryBarrier;
|
||||
barrier.srcAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite;
|
||||
return barrier;
|
||||
@@ -46,7 +67,6 @@ VulkanMemoryBarrier MakeShaderAccessDependency() {
|
||||
|
||||
VulkanMemoryBarrier MakeShaderWriteHazardDependency() {
|
||||
VulkanMemoryBarrier barrier {};
|
||||
barrier.sType = vk::StructureType::eMemoryBarrier;
|
||||
barrier.srcAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite;
|
||||
return barrier;
|
||||
@@ -56,7 +76,6 @@ vk::BufferMemoryBarrier MakeGdsDependency(vk::Buffer buffer) {
|
||||
EXIT_IF(buffer == nullptr);
|
||||
|
||||
vk::BufferMemoryBarrier barrier {};
|
||||
barrier.sType = vk::StructureType::eBufferMemoryBarrier;
|
||||
barrier.srcAccessMask = vk::AccessFlagBits::eHostWrite | vk::AccessFlagBits::eTransferWrite |
|
||||
vk::AccessFlagBits::eShaderWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite;
|
||||
@@ -68,11 +87,12 @@ vk::BufferMemoryBarrier MakeGdsDependency(vk::Buffer buffer) {
|
||||
return barrier;
|
||||
}
|
||||
|
||||
std::vector<ShaderBufferWriteRange>
|
||||
CollectShaderBufferWrites(const ShaderRecompiler::IR::Program& program,
|
||||
const ShaderRecompiler::IR::ResourceSnapshot& resources) {
|
||||
bool HasShaderBufferWrites(const ShaderStageRuntime& runtime) {
|
||||
EXIT_IF(!runtime);
|
||||
const auto& program = *runtime.program;
|
||||
const auto& resources = runtime.resources;
|
||||
EXIT_IF(resources.buffers.size() != program.info.buffers.size());
|
||||
std::vector<ShaderBufferWriteRange> writes;
|
||||
bool has_writes = false;
|
||||
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
|
||||
if (!program.info.buffers[i].written) {
|
||||
continue;
|
||||
@@ -81,23 +101,11 @@ CollectShaderBufferWrites(const ShaderRecompiler::IR::Program& program,
|
||||
EXIT_IF(value.dword_count < 4);
|
||||
ShaderBufferResource descriptor;
|
||||
std::memcpy(descriptor.fields, value.dwords.data(), sizeof(descriptor.fields));
|
||||
const auto address = descriptor.Base48();
|
||||
const auto records = static_cast<uint64_t>(descriptor.NumRecords());
|
||||
const auto stride = static_cast<uint64_t>(descriptor.Stride());
|
||||
if (stride != 0 && records > UINT64_MAX / stride) {
|
||||
EXIT("shader resource barrier buffer footprint overflow\n");
|
||||
}
|
||||
const auto size = stride == 0 ? records : stride * records;
|
||||
if (address != 0 && size != 0) {
|
||||
writes.push_back({address, size});
|
||||
}
|
||||
// A zero stride means byte addressing. For either addressing mode a nonzero record
|
||||
// count is exactly the condition for a nonempty descriptor range.
|
||||
has_writes |= descriptor.Base48() != 0 && descriptor.NumRecords() != 0;
|
||||
}
|
||||
return writes;
|
||||
}
|
||||
|
||||
bool HasShaderBufferWrites(const ShaderStageRuntime& runtime) {
|
||||
EXIT_IF(!runtime);
|
||||
return !CollectShaderBufferWrites(*runtime.program, *runtime.resources).empty();
|
||||
return has_writes;
|
||||
}
|
||||
|
||||
void ShaderAccessBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages) {
|
||||
@@ -118,13 +126,11 @@ void ShaderWriteHazardBarrier(vk::CommandBuffer vk_buffer,
|
||||
void ShaderWriteBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages) {
|
||||
EXIT_IF(vk_buffer == nullptr || !source_stages);
|
||||
const auto barrier = MakeShaderWriteDependency();
|
||||
vk_buffer.pipelineBarrier(
|
||||
source_stages,
|
||||
vk::PipelineStageFlagBits::eComputeShader | vk::PipelineStageFlagBits::eVertexInput |
|
||||
vk::PipelineStageFlagBits::eVertexShader | vk::PipelineStageFlagBits::eFragmentShader |
|
||||
vk::PipelineStageFlagBits::eTransfer |
|
||||
vk::PipelineStageFlagBits::eColorAttachmentOutput,
|
||||
vk::DependencyFlags {}, 1, &barrier, 0, nullptr, 0, nullptr);
|
||||
vk_buffer.pipelineBarrier(source_stages,
|
||||
vk::PipelineStageFlagBits::eComputeShader |
|
||||
vk::PipelineStageFlagBits::eAllGraphics |
|
||||
vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::DependencyFlags {}, 1, &barrier, 0, nullptr, 0, nullptr);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -4,27 +4,16 @@
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct ShaderStageRuntime;
|
||||
|
||||
struct ShaderBufferWriteRange {
|
||||
uint64_t address = 0;
|
||||
uint64_t size = 0;
|
||||
|
||||
bool operator==(const ShaderBufferWriteRange& other) const = default;
|
||||
};
|
||||
|
||||
vk::ShaderStageFlagBits NativeShaderStage(ShaderType stage);
|
||||
vk::PipelineStageFlags ShaderPipelineStages(vk::ShaderStageFlags stages);
|
||||
VulkanMemoryBarrier MakeShaderAccessDependency();
|
||||
VulkanMemoryBarrier MakeShaderWriteHazardDependency();
|
||||
VulkanMemoryBarrier MakeShaderWriteDependency();
|
||||
vk::BufferMemoryBarrier MakeGdsDependency(vk::Buffer buffer);
|
||||
std::vector<ShaderBufferWriteRange>
|
||||
CollectShaderBufferWrites(const ShaderRecompiler::IR::Program& program,
|
||||
const ShaderRecompiler::IR::ResourceSnapshot& resources);
|
||||
bool HasShaderBufferWrites(const ShaderStageRuntime& runtime);
|
||||
void ShaderAccessBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages);
|
||||
void ShaderWriteHazardBarrier(vk::CommandBuffer vk_buffer,
|
||||
|
||||
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