mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-27 16:02:37 +00:00
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No files matched your search
Vendored
+37
-3
@@ -10,7 +10,14 @@
|
||||
"stopAtEntry": false,
|
||||
"cwd": "${workspaceFolder}\\_Build\\vscode-clang\\launcher",
|
||||
"environment": [],
|
||||
"externalConsole": false
|
||||
"externalConsole": false,
|
||||
"linux": {
|
||||
"type": "cppdbg",
|
||||
"program": "${workspaceFolder}/_Build/vscode-clang/launcher/launcher",
|
||||
"cwd": "${workspaceFolder}/_Build/vscode-clang/launcher",
|
||||
"MIMode": "gdb",
|
||||
"miDebuggerPath": "/usr/bin/gdb"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Debug kyty_emulator",
|
||||
@@ -25,13 +32,40 @@
|
||||
"stopAtEntry": false,
|
||||
"cwd": "${workspaceFolder}\\_Build\\vscode-clang",
|
||||
"environment": [],
|
||||
"externalConsole": true
|
||||
"externalConsole": true,
|
||||
"linux": {
|
||||
"type": "cppdbg",
|
||||
"program": "${workspaceFolder}/_Build/vscode-clang/kyty_emulator",
|
||||
"cwd": "${workspaceFolder}/_Build/vscode-clang",
|
||||
"externalConsole": false,
|
||||
"MIMode": "gdb",
|
||||
"miDebuggerPath": "/usr/bin/gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Pass Kyty's internal signals to its handlers",
|
||||
"text": "handle SIG37 SIGSEGV SIGBUS SIGILL nostop noprint pass",
|
||||
"ignoreFailures": false
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Attach to running kyty_emulator",
|
||||
"type": "cppvsdbg",
|
||||
"request": "attach",
|
||||
"processId": "${command:pickProcess}"
|
||||
"processId": "${command:pickProcess}",
|
||||
"linux": {
|
||||
"type": "cppdbg",
|
||||
"MIMode": "gdb",
|
||||
"miDebuggerPath": "/usr/bin/gdb",
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Pass Kyty's internal signals to its handlers",
|
||||
"text": "handle SIG37 SIGSEGV SIGBUS SIGILL nostop noprint pass",
|
||||
"ignoreFailures": false
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
+30
-3
@@ -254,7 +254,7 @@ foreach(shader_name IN LISTS gpu_tiler_shader_names)
|
||||
add_custom_command(
|
||||
OUTPUT "${shader_header}"
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${gpu_tiler_generated_dir}"
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.0 -Os
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.3 -Os
|
||||
"-I${gpu_tiler_shader_dir}" -o "${shader_spv}" "${shader_source}"
|
||||
COMMAND ${CMAKE_COMMAND} -DINPUT=${shader_spv} -DOUTPUT=${shader_header}
|
||||
-DSYMBOL=${shader_symbol} -P "${KYTY_SOURCE_DIR}/embed_spirv.cmake"
|
||||
@@ -263,6 +263,22 @@ foreach(shader_name IN LISTS gpu_tiler_shader_names)
|
||||
)
|
||||
list(APPEND gpu_tiler_shader_headers "${shader_header}")
|
||||
endforeach()
|
||||
|
||||
set(fault_buffer_shader_source "${gpu_tiler_shader_dir}/fault_buffer_process.comp")
|
||||
set(fault_buffer_shader_spv "${gpu_tiler_generated_dir}/fault_buffer_process.spv")
|
||||
set(fault_buffer_shader_header "${gpu_tiler_generated_dir}/fault_buffer_process_spv.h")
|
||||
add_custom_command(
|
||||
OUTPUT "${fault_buffer_shader_header}"
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${gpu_tiler_generated_dir}"
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.3 -Os
|
||||
-DCACHING_PAGEBITS=14 -DMAX_PAGE_FAULTS=1024
|
||||
-o "${fault_buffer_shader_spv}" "${fault_buffer_shader_source}"
|
||||
COMMAND ${CMAKE_COMMAND} -DINPUT=${fault_buffer_shader_spv} -DOUTPUT=${fault_buffer_shader_header}
|
||||
-DSYMBOL=FAULT_BUFFER_PROCESS_SPV -P "${KYTY_SOURCE_DIR}/embed_spirv.cmake"
|
||||
DEPENDS "${fault_buffer_shader_source}"
|
||||
VERBATIM
|
||||
)
|
||||
list(APPEND kyty_emulator_src "${fault_buffer_shader_header}")
|
||||
list(APPEND kyty_emulator_src ${gpu_tiler_shader_headers})
|
||||
|
||||
set(gpu_blit_generated_dir "${PROJECT_BINARY_DIR}/gpu_blit_shaders")
|
||||
@@ -278,7 +294,7 @@ foreach(shader_source IN LISTS gpu_blit_shader_sources)
|
||||
add_custom_command(
|
||||
OUTPUT "${shader_header}"
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${gpu_blit_generated_dir}"
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.0 -Os
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.3 -Os
|
||||
"-I${gpu_tiler_shader_dir}" -o "${shader_spv}" "${shader_source}"
|
||||
COMMAND ${CMAKE_COMMAND} -DINPUT=${shader_spv} -DOUTPUT=${shader_header}
|
||||
-DSYMBOL=${shader_symbol} -P "${KYTY_SOURCE_DIR}/embed_spirv.cmake"
|
||||
@@ -430,6 +446,7 @@ add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ResourceTrackingTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/guest_gpu/gpu_format.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/hostMemory.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/shaderPixelParameter.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceTracking.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
|
||||
@@ -483,7 +500,7 @@ set(gpu_test_ms_depth_header
|
||||
add_custom_command(
|
||||
OUTPUT "${gpu_test_ms_depth_header}"
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${gpu_test_generated_dir}"
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.0 -Os
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.3 -Os
|
||||
-o "${gpu_test_ms_depth_spv}" "${gpu_test_ms_depth_source}"
|
||||
COMMAND ${CMAKE_COMMAND} -DINPUT=${gpu_test_ms_depth_spv}
|
||||
-DOUTPUT=${gpu_test_ms_depth_header} -DSYMBOL=GPU_TEST_MS_DEPTH_SPV
|
||||
@@ -507,6 +524,16 @@ if(NOT KYTY_CLANG_CL)
|
||||
endif()
|
||||
|
||||
if(BUILD_TESTING)
|
||||
add_test(NAME emulator_user_name_cli
|
||||
COMMAND $<TARGET_FILE:kyty_emulator> --help --user-name 1234567890123456)
|
||||
add_test(NAME emulator_user_name_too_long
|
||||
COMMAND $<TARGET_FILE:kyty_emulator> --help --user-name 12345678901234567)
|
||||
set_tests_properties(emulator_user_name_too_long PROPERTIES WILL_FAIL TRUE)
|
||||
add_test(NAME emulator_present_mode_cli
|
||||
COMMAND $<TARGET_FILE:kyty_emulator> --help --present-mode Immediate)
|
||||
add_test(NAME emulator_present_mode_invalid
|
||||
COMMAND $<TARGET_FILE:kyty_emulator> --help --present-mode Invalid)
|
||||
set_tests_properties(emulator_present_mode_invalid PROPERTIES WILL_FAIL TRUE)
|
||||
add_test(NAME ime_dialog COMMAND $<TARGET_FILE:ime_dialog_tests>)
|
||||
add_test(NAME shader_cfg COMMAND $<TARGET_FILE:shader_cfg_tests>)
|
||||
add_test(NAME scalar_provenance COMMAND $<TARGET_FILE:scalar_provenance_tests>)
|
||||
|
||||
@@ -21,6 +21,7 @@ void Shutdown() {
|
||||
|
||||
void Load(const ConfigOptions& cfg) {
|
||||
EXIT_IF(g_config == nullptr);
|
||||
EXIT_IF(cfg.user_name.empty() || cfg.user_name.size() > MAX_USER_NAME_LENGTH);
|
||||
|
||||
*g_config = cfg;
|
||||
}
|
||||
@@ -33,6 +34,14 @@ uint32_t GetScreenHeight() {
|
||||
return g_config->screen_height;
|
||||
}
|
||||
|
||||
const std::string& GetUserName() {
|
||||
return g_config->user_name;
|
||||
}
|
||||
|
||||
PresentMode GetPresentMode() {
|
||||
return g_config->present_mode;
|
||||
}
|
||||
|
||||
bool FullscreenEnabled() {
|
||||
return g_config->fullscreen_enabled;
|
||||
}
|
||||
@@ -93,6 +102,10 @@ bool SpirvDebugPrintfEnabled() {
|
||||
return g_config->spirv_debug_printf_enabled;
|
||||
}
|
||||
|
||||
bool GpuAssistedValidationEnabled() {
|
||||
return g_config->gpu_assisted_validation_enabled && g_config->vulkan_validation_enabled;
|
||||
}
|
||||
|
||||
bool RenderDocEnabled() {
|
||||
return g_config->renderdoc_enabled;
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "common/common.h"
|
||||
|
||||
#include <cstddef>
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
@@ -26,14 +27,19 @@ enum class ProfilerDirection { None, Network };
|
||||
|
||||
enum class OutputDirection { Silent, Console, File };
|
||||
|
||||
enum class PresentMode { Fifo, Mailbox, Immediate };
|
||||
|
||||
using Keymap = std::vector<std::string>;
|
||||
|
||||
constexpr uint32_t DEFAULT_CONSOLE_LANGUAGE = 1;
|
||||
constexpr uint32_t MAX_CONSOLE_LANGUAGE = 29;
|
||||
constexpr std::size_t MAX_USER_NAME_LENGTH = 16;
|
||||
|
||||
struct ConfigOptions {
|
||||
uint32_t screen_width = 1280;
|
||||
uint32_t screen_height = 720;
|
||||
std::string user_name = "Kyty";
|
||||
PresentMode present_mode = PresentMode::Fifo;
|
||||
bool fullscreen_enabled = false;
|
||||
uint32_t vblank_frequency = 60;
|
||||
uint32_t console_language = DEFAULT_CONSOLE_LANGUAGE;
|
||||
@@ -49,6 +55,7 @@ struct ConfigOptions {
|
||||
std::filesystem::path printf_output_file = "_kyty.txt";
|
||||
ProfilerDirection profiler_direction = ProfilerDirection::None;
|
||||
bool spirv_debug_printf_enabled = false;
|
||||
bool gpu_assisted_validation_enabled = false;
|
||||
bool renderdoc_enabled = false;
|
||||
bool readback_linear_images = false;
|
||||
bool playgo_hack_enabled = false;
|
||||
@@ -62,6 +69,8 @@ void Load(const ConfigOptions& cfg);
|
||||
|
||||
uint32_t GetScreenWidth();
|
||||
uint32_t GetScreenHeight();
|
||||
const std::string& GetUserName();
|
||||
PresentMode GetPresentMode();
|
||||
bool FullscreenEnabled();
|
||||
uint32_t GetVblankFrequency();
|
||||
uint32_t GetConsoleLanguage();
|
||||
@@ -84,6 +93,8 @@ ProfilerDirection GetProfilerDirection();
|
||||
|
||||
bool SpirvDebugPrintfEnabled();
|
||||
|
||||
bool GpuAssistedValidationEnabled();
|
||||
|
||||
bool RenderDocEnabled();
|
||||
bool ReadbackLinearImagesEnabled();
|
||||
bool PlayGoHackEnabled();
|
||||
|
||||
@@ -0,0 +1,132 @@
|
||||
#ifndef EMULATOR_SRC_COMMON_SLOTVECTOR_H_
|
||||
#define EMULATOR_SRC_COMMON_SLOTVECTOR_H_
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/abi.h"
|
||||
|
||||
#include <compare>
|
||||
#include <cstdint>
|
||||
#include <deque>
|
||||
#include <functional>
|
||||
#include <limits>
|
||||
#include <optional>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace Common {
|
||||
|
||||
struct SlotId {
|
||||
static constexpr uint32_t INVALID_INDEX = std::numeric_limits<uint32_t>::max();
|
||||
|
||||
constexpr SlotId() noexcept = default;
|
||||
constexpr SlotId(uint32_t value) noexcept: index(value), generation(1) {}
|
||||
constexpr SlotId(uint32_t value, uint32_t slot_generation) noexcept
|
||||
: index(value), generation(slot_generation) {}
|
||||
|
||||
[[nodiscard]] constexpr explicit operator bool() const noexcept { return index != INVALID_INDEX; }
|
||||
constexpr auto operator<=>(const SlotId&) const noexcept = default;
|
||||
|
||||
uint32_t index = INVALID_INDEX;
|
||||
uint32_t generation = 0;
|
||||
};
|
||||
|
||||
// Stable-address slot storage for cache resources that are intentionally non-movable.
|
||||
template <typename T>
|
||||
class SlotVector {
|
||||
public:
|
||||
SlotVector() = default;
|
||||
KYTY_CLASS_NO_COPY(SlotVector);
|
||||
|
||||
[[nodiscard]] T& operator[](SlotId id) noexcept {
|
||||
EXIT_IF(!is_allocated(id));
|
||||
return *m_values[id.index].value;
|
||||
}
|
||||
|
||||
[[nodiscard]] const T& operator[](SlotId id) const noexcept {
|
||||
EXIT_IF(!is_allocated(id));
|
||||
return *m_values[id.index].value;
|
||||
}
|
||||
|
||||
[[nodiscard]] T* try_get(SlotId id) noexcept {
|
||||
return is_allocated(id) ? &*m_values[id.index].value : nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] const T* try_get(SlotId id) const noexcept {
|
||||
return is_allocated(id) ? &*m_values[id.index].value : nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool is_allocated(SlotId id) const noexcept {
|
||||
return id && id.index < m_values.size() &&
|
||||
m_values[id.index].generation == id.generation && m_values[id.index].value.has_value();
|
||||
}
|
||||
|
||||
template <typename... Args>
|
||||
[[nodiscard]] SlotId insert(Args&&... args) {
|
||||
uint32_t index = 0;
|
||||
if (m_free_list.empty()) {
|
||||
index = static_cast<uint32_t>(m_values.size());
|
||||
m_values.emplace_back();
|
||||
m_values.back().value.emplace(std::forward<Args>(args)...);
|
||||
} else {
|
||||
index = m_free_list.back();
|
||||
m_free_list.pop_back();
|
||||
EXIT_IF(m_values[index].value.has_value());
|
||||
m_values[index].value.emplace(std::forward<Args>(args)...);
|
||||
}
|
||||
++m_size;
|
||||
return SlotId {index, m_values[index].generation};
|
||||
}
|
||||
|
||||
void erase(SlotId id) noexcept {
|
||||
EXIT_IF(!is_allocated(id));
|
||||
auto& slot = m_values[id.index];
|
||||
slot.value.reset();
|
||||
if (++slot.generation == 0) {
|
||||
slot.generation = 1;
|
||||
}
|
||||
m_free_list.push_back(id.index);
|
||||
--m_size;
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t size() const noexcept { return m_size; }
|
||||
[[nodiscard]] size_t capacity() const noexcept { return m_values.size(); }
|
||||
|
||||
template <typename F>
|
||||
void ForEach(F&& fn) {
|
||||
for (uint32_t index = 0; index < m_values.size(); ++index) {
|
||||
if (m_values[index].value) {
|
||||
fn(SlotId {index, m_values[index].generation}, *m_values[index].value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <typename F>
|
||||
void ForEach(F&& fn) const {
|
||||
for (uint32_t index = 0; index < m_values.size(); ++index) {
|
||||
if (m_values[index].value) {
|
||||
fn(SlotId {index, m_values[index].generation}, *m_values[index].value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
struct Slot {
|
||||
std::optional<T> value;
|
||||
uint32_t generation = 1;
|
||||
};
|
||||
|
||||
std::deque<Slot> m_values;
|
||||
std::vector<uint32_t> m_free_list;
|
||||
size_t m_size = 0;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
template <>
|
||||
struct std::hash<Common::SlotId> {
|
||||
[[nodiscard]] size_t operator()(Common::SlotId id) const noexcept {
|
||||
return std::hash<uint64_t> {}((static_cast<uint64_t>(id.generation) << 32u) | id.index);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // EMULATOR_SRC_COMMON_SLOTVECTOR_H_
|
||||
+21
-2
@@ -15,6 +15,7 @@
|
||||
#include "kernel/fileSystem.h"
|
||||
#include "kernel/memory.h"
|
||||
#include "kernel/pthread.h"
|
||||
#include "kytyGitVersion.h"
|
||||
#include "libs/agc.h"
|
||||
#include "libs/audio.h"
|
||||
#include "libs/controller.h"
|
||||
@@ -26,13 +27,31 @@
|
||||
|
||||
#include <cstdlib>
|
||||
#include <filesystem>
|
||||
#include <thread>
|
||||
|
||||
namespace Emulator {
|
||||
|
||||
static void PrintSystemInfo() {
|
||||
Common::SystemInfo info = Common::GetSystemInfo();
|
||||
const Common::SystemInfo info = Common::GetSystemInfo();
|
||||
|
||||
LOGF("ProcessorName = %s\n", info.ProcessorName.c_str());
|
||||
#if defined(__APPLE__)
|
||||
static constexpr auto platform_name = "macOS";
|
||||
#elif KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
static constexpr auto platform_name = "Windows";
|
||||
#elif KYTY_PLATFORM == KYTY_PLATFORM_LINUX
|
||||
static constexpr auto platform_name = "Linux";
|
||||
#else
|
||||
static constexpr auto platform_name = "Unknown";
|
||||
#endif
|
||||
|
||||
LOGF("Build\n"
|
||||
" version: %s\n\n"
|
||||
"Host\n"
|
||||
" os: %s\n"
|
||||
" cpu: %s\n"
|
||||
" threads: %u\n\n",
|
||||
KYTY_BUILD_LABEL, platform_name, info.ProcessorName.c_str(),
|
||||
std::thread::hardware_concurrency());
|
||||
}
|
||||
|
||||
static void KytyClose() {
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
@@ -30,10 +31,9 @@ private:
|
||||
friend class CommandProcessor;
|
||||
|
||||
struct BufferCursor {
|
||||
uint32_t* next_packet = nullptr;
|
||||
uint32_t remaining_dw = 0;
|
||||
uint32_t total_dw = 0;
|
||||
uint32_t deferred_advance_dw = 0;
|
||||
std::span<const uint32_t> commands;
|
||||
uint32_t offset_dw = 0;
|
||||
uint32_t deferred_advance_dw = 0;
|
||||
};
|
||||
|
||||
std::vector<BufferCursor> m_buffer_stack;
|
||||
@@ -50,7 +50,8 @@ public:
|
||||
int64_t flip_arg = 0;
|
||||
};
|
||||
|
||||
explicit CommandProcessor(RenderContext& renderer): m_renderer(renderer) {}
|
||||
CommandProcessor(RenderContext& renderer, int interrupt_event_id)
|
||||
: m_renderer(renderer), m_interrupt_event_id(interrupt_event_id) {}
|
||||
~CommandProcessor() = default;
|
||||
|
||||
KYTY_CLASS_NO_COPY(CommandProcessor);
|
||||
@@ -103,7 +104,7 @@ public:
|
||||
uint32_t mode);
|
||||
void DispatchIndirect(uint32_t data_offset, uint32_t mode);
|
||||
void WaitFlipDone(uint32_t video_out_handle, uint32_t display_buffer_index);
|
||||
void TriggerEvent(uint32_t event_type, uint32_t event_index);
|
||||
void TriggerEvent(uint32_t event_type, uint32_t event_index, uint64_t event_address = 0);
|
||||
|
||||
void SetUserDataMarker(HW::UserSgprType type) { m_user_data_marker = type; }
|
||||
[[nodiscard]] HW::UserSgprType GetUserDataMarker() const { return m_user_data_marker; }
|
||||
@@ -131,13 +132,14 @@ public:
|
||||
const volatile void* address, uint32_t count_in_dwords);
|
||||
[[nodiscard]] bool ShouldSkipPredicatedPackets() const { return m_predicate_skip; }
|
||||
|
||||
Pm4ProcessResult Process(Pm4Execution& execution, uint32_t* buffer, uint32_t size_dw);
|
||||
void ProcessIndirectBuffer(uint32_t* buffer, uint32_t size_dw);
|
||||
Pm4ProcessResult Process(Pm4Execution& execution, std::span<const uint32_t> commands);
|
||||
void ProcessIndirectBuffer(std::span<const uint32_t> commands);
|
||||
|
||||
void SetFlip(const FlipInfo& flip) { m_flip = flip; }
|
||||
|
||||
[[nodiscard]] uint64_t GetSubmitId() const { return m_submit_id; }
|
||||
void SetSubmitId(uint64_t submit_id) { m_submit_id = submit_id; }
|
||||
[[nodiscard]] bool IsAsyncComputeQueue() const { return m_interrupt_event_id >= 0x20; }
|
||||
|
||||
private:
|
||||
template <typename T>
|
||||
@@ -151,10 +153,10 @@ private:
|
||||
uint32_t render_target_slice_offset, uint32_t first_vertex,
|
||||
uint32_t first_instance);
|
||||
|
||||
CommandScheduler& GetScheduler() const { return m_renderer.GetCommandScheduler(); }
|
||||
RenderCommandBuffer& CurrentBuffer() { return GetScheduler().Current(); }
|
||||
void CheckBuffer() const { GetScheduler().CheckActive(); }
|
||||
GpuResourceManager& GetGpuResources() const { return m_renderer.GetGpuResources(); }
|
||||
CommandScheduler& GetScheduler() const { return m_renderer.GetCommandScheduler(); }
|
||||
CommandBuffer& CurrentBuffer() { return GetScheduler().Current(); }
|
||||
void CheckBuffer() const { GetScheduler().CheckActive(); }
|
||||
GpuResourceManager& GetGpuResources() const { return m_renderer.GetGpuResources(); }
|
||||
|
||||
RenderContext& m_renderer;
|
||||
HW::Context m_ctx;
|
||||
@@ -177,9 +179,11 @@ private:
|
||||
|
||||
uint32_t m_const_ram[0x3000] = {0};
|
||||
|
||||
FlipInfo m_flip;
|
||||
uint64_t m_submit_id = 0;
|
||||
bool m_predicate_skip = false;
|
||||
FlipInfo m_flip;
|
||||
const int m_interrupt_event_id;
|
||||
uint64_t m_submit_id = 0;
|
||||
uint64_t m_synthetic_occlusion_counter = 0;
|
||||
bool m_predicate_skip = false;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -35,7 +35,6 @@ constexpr auto MakeContextDispatchTable() {
|
||||
}
|
||||
g_hw_ctx_func[Pm4::CB_TARGET_MASK] = HwCtxSetRenderTargetMask;
|
||||
g_hw_ctx_func[Pm4::PA_SC_GENERIC_SCISSOR_TL] = HwCtxSetGenericScissor;
|
||||
g_hw_ctx_func[Pm4::CB_BLEND_RED] = HwCtxSetBlendColor;
|
||||
g_hw_ctx_func[Pm4::CB_DCC_CONTROL] = HwCtxSetCbDccControl;
|
||||
g_hw_ctx_func[Pm4::DB_STENCIL_CONTROL] = HwCtxSetStencilControl;
|
||||
g_hw_ctx_func[Pm4::DB_STENCILREFMASK] = HwCtxSetStencilMask;
|
||||
@@ -82,7 +81,6 @@ constexpr auto MakeContextDispatchTable() {
|
||||
g_hw_ctx_func[Pm4::VGT_PRIMITIVEID_RESET] = HwCtxSetPrimitiveIdReset;
|
||||
g_hw_ctx_func[Pm4::PA_CL_OBJPRIM_ID_CNTL] = HwCtxSetObjprimIdControl;
|
||||
g_hw_ctx_func[Pm4::VGT_SHADER_STAGES_EN] = HwCtxSetShaderStages;
|
||||
g_hw_ctx_func[Pm4::PA_CL_GB_VERT_CLIP_ADJ] = HwCtxSetGuardBands;
|
||||
|
||||
for (uint32_t slot = 0; slot < 8; slot++) {
|
||||
g_hw_ctx_func[Pm4::CB_COLOR0_BASE + slot * 15] = HwCtxSetRenderTarget;
|
||||
@@ -217,6 +215,7 @@ constexpr auto MakeOpcodeDispatchTable() {
|
||||
g_cp_op_func[Pm4::IT_COND_EXEC] = CpOpCondExec;
|
||||
g_cp_op_func[Pm4::IT_SET_PREDICATION] = CpOpSetPredication;
|
||||
g_cp_op_func[Pm4::IT_WRITE_DATA] = CpOpWriteData;
|
||||
g_cp_op_func[Pm4::IT_WAIT_REG_MEM] = CpOpWaitRegMem32;
|
||||
g_cp_op_func[Pm4::IT_INDIRECT_BUFFER] = CpOpIndirectBuffer;
|
||||
g_cp_op_func[Pm4::IT_COPY_DATA] = CpOpCopyData;
|
||||
g_cp_op_func[Pm4::IT_EVENT_WRITE] = CpOpEventWrite;
|
||||
@@ -239,6 +238,7 @@ constexpr auto MakeOpcodeDispatchTable() {
|
||||
g_cp_op_func[Pm4::IT_WAIT_ON_CE_COUNTER] = CpOpWaitOnCeCounter;
|
||||
g_cp_op_func[Pm4::IT_WAIT_ON_DE_COUNTER_DIFF] = CpOpWaitOnDeCounterDiff;
|
||||
g_cp_op_func[Pm4::IT_GET_LOD_STATS] = CpOpGetLodStats;
|
||||
g_cp_op_func[Pm4::IT_WAIT_REG_MEM_64] = CpOpWaitRegMem64;
|
||||
|
||||
return g_cp_op_func;
|
||||
}
|
||||
@@ -247,12 +247,10 @@ constexpr auto MakeCustomOpcodeDispatchTable() {
|
||||
std::array<cp_op_parser_func_t, Pm4::R_NUM> g_cp_op_custom_func {};
|
||||
|
||||
g_cp_op_custom_func[Pm4::R_DISPATCH_RESET] = CpOpDispatchReset;
|
||||
g_cp_op_custom_func[Pm4::R_WAIT_MEM_32] = CpOpWaitRegMem32;
|
||||
g_cp_op_custom_func[Pm4::R_WAIT_FLIP_DONE] = CpOpWaitFlipDone;
|
||||
g_cp_op_custom_func[Pm4::R_PUSH_MARKER] = CpOpPushMarker;
|
||||
g_cp_op_custom_func[Pm4::R_POP_MARKER] = CpOpPopMarker;
|
||||
g_cp_op_custom_func[Pm4::R_ACQUIRE_MEM] = CpOpAcquireMem;
|
||||
g_cp_op_custom_func[Pm4::R_WAIT_MEM_64] = CpOpWaitRegMem64;
|
||||
g_cp_op_custom_func[Pm4::R_FLIP] = CpOpFlip;
|
||||
g_cp_op_custom_func[Pm4::R_RELEASE_MEM] = CpOpReleaseMem;
|
||||
g_cp_op_custom_func[Pm4::R_CONTEXT_STATE] = CpOpContextState;
|
||||
|
||||
@@ -56,7 +56,6 @@ uint32_t HwCtxSetWindowScissor(CommandProcessor&, uint32_t, uint32_t, const uint
|
||||
uint32_t HwCtxSetClipRect(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetRenderTargetMask(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetGenericScissor(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetBlendColor(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetCbDccControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetStencilControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetStencilMask(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
@@ -90,7 +89,6 @@ uint32_t HwCtxSetDrawPayloadControl(CommandProcessor&, uint32_t, uint32_t, const
|
||||
uint32_t HwCtxSetPrimitiveIdReset(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetObjprimIdControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetShaderStages(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetGuardBands(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetRenderTarget(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetColorInfo(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetBlendControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
|
||||
@@ -71,19 +71,6 @@ constexpr uint32_t NormalizeRegisterOffset(uint32_t raw_offset) {
|
||||
return raw_offset & ~RegisterSelectorMask;
|
||||
}
|
||||
|
||||
// Indirect Cx descriptors retain their selector. Selector 1 offsets 0..31 address the
|
||||
// SPI_PS_INPUT_CNTL register bank; ordinary context-register offsets remain unchanged.
|
||||
constexpr uint32_t DecodeIndirectCxRegisterOffset(uint32_t raw_offset) {
|
||||
const auto offset = NormalizeRegisterOffset(raw_offset);
|
||||
return (raw_offset & RegisterSelectorMask) == Pm4::CX_PS_SHADER_USAGE_BASE && offset < 32u
|
||||
? Pm4::SPI_PS_INPUT_CNTL_0 + offset
|
||||
: offset;
|
||||
}
|
||||
|
||||
static_assert(DecodeIndirectCxRegisterOffset(Pm4::CX_PS_SHADER_USAGE_BASE + 2u) ==
|
||||
Pm4::SPI_PS_INPUT_CNTL_0 + 2u);
|
||||
static_assert(DecodeIndirectCxRegisterOffset(Pm4::DB_Z_INFO) == Pm4::DB_Z_INFO);
|
||||
|
||||
bool ReleaseMemGcrNeedsBarrier(uint32_t eop_event_type, uint32_t gcr_cntl) {
|
||||
return eop_event_type != 0x28u ||
|
||||
(gcr_cntl & (GcrGl2MetadataInvalidate | GcrGl0VectorInvalidate | GcrGl1Invalidate |
|
||||
@@ -530,22 +517,6 @@ KYTY_HW_CTX_PARSER(HwCtxSetAaMask) {
|
||||
return num_values;
|
||||
}
|
||||
|
||||
KYTY_HW_CTX_PARSER(HwCtxSetBlendColor) {
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xc0046900);
|
||||
EXIT_NOT_IMPLEMENTED(cmd_offset != Pm4::CB_BLEND_RED);
|
||||
|
||||
HW::BlendColor r;
|
||||
|
||||
r.red = *reinterpret_cast<const float*>(&buffer[0]);
|
||||
r.green = *reinterpret_cast<const float*>(&buffer[1]);
|
||||
r.blue = *reinterpret_cast<const float*>(&buffer[2]);
|
||||
r.alpha = *reinterpret_cast<const float*>(&buffer[3]);
|
||||
|
||||
cp.GetCtx().SetBlendColor(r);
|
||||
|
||||
return 4;
|
||||
}
|
||||
|
||||
KYTY_HW_CTX_PARSER(HwCtxSetBlendControl) {
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0016900);
|
||||
|
||||
@@ -859,20 +830,6 @@ KYTY_HW_CTX_PARSER(HwCtxSetClipRect) {
|
||||
return value_count;
|
||||
}
|
||||
|
||||
KYTY_HW_CTX_PARSER(HwCtxSetGuardBands) {
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0046900);
|
||||
EXIT_NOT_IMPLEMENTED(cmd_offset != Pm4::PA_CL_GB_VERT_CLIP_ADJ);
|
||||
|
||||
auto vert_clip = *reinterpret_cast<const float*>(&buffer[0]); // PA_CL_GB_VERT_CLIP_ADJ
|
||||
auto vert_discard = *reinterpret_cast<const float*>(&buffer[1]); // PA_CL_GB_VERT_DISC_ADJ
|
||||
auto horz_clip = *reinterpret_cast<const float*>(&buffer[2]); // PA_CL_GB_HORZ_CLIP_ADJ
|
||||
auto horz_discard = *reinterpret_cast<const float*>(&buffer[3]); // PA_CL_GB_HORZ_DISC_ADJ
|
||||
|
||||
cp.GetCtx().SetGuardBands(horz_clip, vert_clip, horz_discard, vert_discard);
|
||||
|
||||
return 4;
|
||||
}
|
||||
|
||||
KYTY_HW_CTX_PARSER(HwCtxSetHardwareScreenOffset) {
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0016900);
|
||||
EXIT_NOT_IMPLEMENTED(cmd_offset != Pm4::PA_SU_HARDWARE_SCREEN_OFFSET);
|
||||
@@ -1248,23 +1205,16 @@ KYTY_HW_CTX_PARSER(HwCtxSetStencilInfo) {
|
||||
}
|
||||
|
||||
KYTY_HW_CTX_PARSER(HwCtxSetStencilMask) {
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xc0026900);
|
||||
EXIT_NOT_IMPLEMENTED(cmd_offset != Pm4::DB_STENCILREFMASK);
|
||||
auto num_values = KYTY_PM4_LEN(cmd_id) - 2u;
|
||||
EXIT_NOT_IMPLEMENTED(num_values == 0);
|
||||
EXIT_NOT_IMPLEMENTED(cmd_offset < Pm4::DB_STENCILREFMASK);
|
||||
EXIT_NOT_IMPLEMENTED(cmd_offset + num_values - 1u > Pm4::DB_STENCILREFMASK_BF);
|
||||
|
||||
HW::StencilMask r;
|
||||
for (uint32_t i = 0; i < num_values; i++) {
|
||||
g_hw_ctx_indirect_func[(cmd_offset + i) & (Pm4::CX_NUM - 1)](cp, cmd_offset + i, buffer[i]);
|
||||
}
|
||||
|
||||
r.stencil_testval = KYTY_PM4_GET(buffer[0], DB_STENCILREFMASK, STENCILTESTVAL);
|
||||
r.stencil_mask = KYTY_PM4_GET(buffer[0], DB_STENCILREFMASK, STENCILMASK);
|
||||
r.stencil_writemask = KYTY_PM4_GET(buffer[0], DB_STENCILREFMASK, STENCILWRITEMASK);
|
||||
r.stencil_opval = KYTY_PM4_GET(buffer[0], DB_STENCILREFMASK, STENCILOPVAL);
|
||||
r.stencil_testval_bf = KYTY_PM4_GET(buffer[1], DB_STENCILREFMASK_BF, STENCILTESTVAL_BF);
|
||||
r.stencil_mask_bf = KYTY_PM4_GET(buffer[1], DB_STENCILREFMASK_BF, STENCILMASK_BF);
|
||||
r.stencil_writemask_bf = KYTY_PM4_GET(buffer[1], DB_STENCILREFMASK_BF, STENCILWRITEMASK_BF);
|
||||
r.stencil_opval_bf = KYTY_PM4_GET(buffer[1], DB_STENCILREFMASK_BF, STENCILOPVAL_BF);
|
||||
|
||||
cp.GetCtx().SetStencilMask(r);
|
||||
|
||||
return 2;
|
||||
return num_values;
|
||||
}
|
||||
|
||||
KYTY_HW_CTX_PARSER(HwCtxSetViewportScaleOffset) {
|
||||
@@ -1367,10 +1317,6 @@ static void HwShSetCsRegister(CommandProcessor& cp, uint32_t cmd_offset, uint32_
|
||||
Pm4::COMPUTE_PGM_RSRC1_BULKY_MASK) != 0u;
|
||||
cs_regs.threadgroup_configuration = ((value >> Pm4::COMPUTE_PGM_RSRC1_WGP_MODE_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC1_WGP_MODE_MASK) != 0u;
|
||||
cs_regs.wave_size = (((value >> Pm4::COMPUTE_PGM_RSRC1_W32_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC1_W32_EN_MASK) != 0u)
|
||||
? 32u
|
||||
: 64u;
|
||||
break;
|
||||
case Pm4::COMPUTE_PGM_RSRC2:
|
||||
cs_regs.scratch_en = ((value >> Pm4::COMPUTE_PGM_RSRC2_SCRATCH_EN_SHIFT) &
|
||||
@@ -1913,11 +1859,11 @@ KYTY_CP_OP_PARSER(CpOpBranch) {
|
||||
uint64_t reference = buffer[5] | (static_cast<uint64_t>(buffer[6]) << 32u);
|
||||
uint32_t mode = buffer[0] & 0x3u;
|
||||
uint32_t function = (buffer[0] >> 8u) & 0x7u;
|
||||
auto* then_buffer = reinterpret_cast<uint32_t*>((buffer[7] & 0xfffffffcu) |
|
||||
(static_cast<uint64_t>(buffer[8]) << 32u));
|
||||
auto* then_buffer = reinterpret_cast<const uint32_t*>(
|
||||
(buffer[7] & 0xfffffffcu) | (static_cast<uint64_t>(buffer[8]) << 32u));
|
||||
uint32_t then_num_dw = buffer[9] & 0xfffffu;
|
||||
auto* else_buffer = reinterpret_cast<uint32_t*>((buffer[10] & 0xfffffffcu) |
|
||||
(static_cast<uint64_t>(buffer[11]) << 32u));
|
||||
auto* else_buffer = reinterpret_cast<const uint32_t*>(
|
||||
(buffer[10] & 0xfffffffcu) | (static_cast<uint64_t>(buffer[11]) << 32u));
|
||||
uint32_t else_num_dw = buffer[12] & 0xfffffu;
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(compare_addr == nullptr);
|
||||
@@ -1931,10 +1877,10 @@ KYTY_CP_OP_PARSER(CpOpBranch) {
|
||||
reinterpret_cast<uint64_t>(else_buffer), else_num_dw);
|
||||
|
||||
if (take_then) {
|
||||
cp.ProcessIndirectBuffer(then_buffer, then_num_dw);
|
||||
cp.ProcessIndirectBuffer({then_buffer, then_num_dw});
|
||||
} else if (mode == 2 && else_num_dw != 0) {
|
||||
EXIT_NOT_IMPLEMENTED(else_buffer == nullptr);
|
||||
cp.ProcessIndirectBuffer(else_buffer, else_num_dw);
|
||||
cp.ProcessIndirectBuffer({else_buffer, else_num_dw});
|
||||
}
|
||||
|
||||
return payload_dw;
|
||||
@@ -2201,12 +2147,19 @@ KYTY_CP_OP_PARSER(CpOpEventWrite) {
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(((cmd_id >> 8u) & 0xffu) != Pm4::IT_EVENT_WRITE);
|
||||
|
||||
uint32_t event_index = (buffer[0] >> 8u) & 0x7u;
|
||||
uint32_t event_type = (buffer[0]) & 0x3fu;
|
||||
const auto packet_size_dw = KYTY_PM4_LEN(cmd_id);
|
||||
uint32_t event_index = (buffer[0] >> 8u) & 0x7u;
|
||||
uint32_t event_type = (buffer[0]) & 0x3fu;
|
||||
uint64_t event_address = 0;
|
||||
|
||||
cp.TriggerEvent(event_type, event_index);
|
||||
if (event_type == 0x39u) {
|
||||
EXIT_NOT_IMPLEMENTED(packet_size_dw != 4u);
|
||||
event_address = buffer[1] | (static_cast<uint64_t>(buffer[2]) << 32u);
|
||||
}
|
||||
|
||||
return KYTY_PM4_LEN(cmd_id) - 1u;
|
||||
cp.TriggerEvent(event_type, event_index, event_address);
|
||||
|
||||
return packet_size_dw - 1u;
|
||||
}
|
||||
|
||||
KYTY_CP_OP_PARSER(CpOpEventWriteEop) {
|
||||
@@ -2368,7 +2321,7 @@ KYTY_CP_OP_PARSER(CpOpIndirectBuffer) {
|
||||
}
|
||||
|
||||
auto* indirect_buffer =
|
||||
reinterpret_cast<uint32_t*>(buffer[0] | (static_cast<uint64_t>(buffer[1]) << 32u));
|
||||
reinterpret_cast<const uint32_t*>(buffer[0] | (static_cast<uint64_t>(buffer[1]) << 32u));
|
||||
uint32_t indirect_num_dw = control & 0xfffffu;
|
||||
static std::atomic<uint32_t> indirect_log_count {0};
|
||||
if (indirect_log_count.fetch_add(1) < 128) {
|
||||
@@ -2388,7 +2341,7 @@ KYTY_CP_OP_PARSER(CpOpIndirectBuffer) {
|
||||
|
||||
GraphicsDbgDumpDcb("ci", indirect_num_dw, indirect_buffer);
|
||||
|
||||
cp.ProcessIndirectBuffer(indirect_buffer, indirect_num_dw);
|
||||
cp.ProcessIndirectBuffer({indirect_buffer, indirect_num_dw});
|
||||
|
||||
return 3;
|
||||
}
|
||||
@@ -2411,10 +2364,10 @@ KYTY_CP_OP_PARSER(CpOpIndirectCxRegs) {
|
||||
EXIT("indirect CX registers have null address, num_regs = %" PRIu32 "\n", indirect_num_dw);
|
||||
}
|
||||
for (uint32_t i = 0; i < indirect_num_dw; i++, indirect_buffer += 2) {
|
||||
// Keep the encoded offset for packet control values, and use the decoded offset only
|
||||
// for register dispatch.
|
||||
// Keep the encoded offset for packet control values, and use the normalized offset
|
||||
// only for register dispatch.
|
||||
auto raw_cmd_offset = indirect_buffer[0];
|
||||
auto cmd_offset = DecodeIndirectCxRegisterOffset(raw_cmd_offset);
|
||||
auto cmd_offset = NormalizeRegisterOffset(raw_cmd_offset);
|
||||
auto value = indirect_buffer[1];
|
||||
|
||||
if (HwCtxTrySetFakeRegister(cmd_offset, value)) {
|
||||
@@ -2864,6 +2817,20 @@ KYTY_CP_OP_PARSER(CpOpSetShaderReg) {
|
||||
auto pfunc = g_hw_sh_func[cmd_offset];
|
||||
|
||||
if (pfunc == nullptr) {
|
||||
auto num_values = KYTY_PM4_LEN(cmd_id) - 2u;
|
||||
bool handled = num_values != 0;
|
||||
for (uint32_t i = 0; i < num_values; i++) {
|
||||
if (cmd_offset + i >= Pm4::SH_NUM || g_hw_sh_indirect_func[cmd_offset + i] == nullptr) {
|
||||
handled = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (handled) {
|
||||
for (uint32_t i = 0; i < num_values; i++) {
|
||||
g_hw_sh_indirect_func[cmd_offset + i](cp, cmd_offset + i, buffer[1 + i]);
|
||||
}
|
||||
return num_values + 1u;
|
||||
}
|
||||
EXIT("unknown shader register\n\t%05" PRIx32 ":\n\tcmd_id = %08" PRIx32
|
||||
"\n\tcmd_offset = %08" PRIx32 "\n",
|
||||
num_dw - dw, cmd_id, cmd_offset);
|
||||
@@ -2877,6 +2844,10 @@ KYTY_CP_OP_PARSER(CpOpSetShaderReg) {
|
||||
KYTY_CP_OP_PARSER(CpOpSetUconfigReg) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
if (Gen5::AgcIsInternalDataPacket(cmd_id, buffer)) {
|
||||
return KYTY_PM4_LEN(cmd_id) - 1u;
|
||||
}
|
||||
|
||||
auto raw_cmd_offset = buffer[0];
|
||||
auto cmd_offset = NormalizeRegisterOffset(raw_cmd_offset);
|
||||
|
||||
@@ -2967,19 +2938,21 @@ template <typename T>
|
||||
static uint32_t CpOpWaitRegMemSized(CommandProcessor& cp, uint32_t cmd_id, const uint32_t* buffer) {
|
||||
static_assert(sizeof(T) == sizeof(uint32_t) || sizeof(T) == sizeof(uint64_t));
|
||||
|
||||
constexpr auto value_dw = static_cast<uint32_t>(sizeof(T) / sizeof(uint32_t));
|
||||
constexpr auto value_dw = static_cast<uint32_t>(sizeof(T) / sizeof(uint32_t));
|
||||
constexpr auto payload_dw = 4u + value_dw * 2u;
|
||||
constexpr auto packet_dw = payload_dw + 1u;
|
||||
constexpr auto register_id =
|
||||
(sizeof(T) == sizeof(uint32_t) ? Pm4::R_WAIT_MEM_32 : Pm4::R_WAIT_MEM_64);
|
||||
constexpr auto opcode =
|
||||
(sizeof(T) == sizeof(uint32_t) ? Pm4::IT_WAIT_REG_MEM : Pm4::IT_WAIT_REG_MEM_64);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(KYTY_PM4_R(cmd_id) != register_id);
|
||||
EXIT_NOT_IMPLEMENTED(((cmd_id >> 8u) & 0xffu) != opcode || KYTY_PM4_R(cmd_id) != 0u);
|
||||
EXIT_NOT_IMPLEMENTED(KYTY_PM4_LEN(cmd_id) != packet_dw);
|
||||
|
||||
auto* addr = reinterpret_cast<const T*>(buffer[0] | (static_cast<uint64_t>(buffer[1]) << 32u));
|
||||
auto mask = CpOpWaitRegMemReadValue<T>(buffer + 2u);
|
||||
auto ref = CpOpWaitRegMemReadValue<T>(buffer + 2u + value_dw);
|
||||
auto ctrl = buffer[2u + value_dw * 2u];
|
||||
constexpr auto address_align_mask = (sizeof(T) == sizeof(uint32_t) ? 0x3u : 0x7u);
|
||||
auto ctrl = buffer[0];
|
||||
auto* addr = reinterpret_cast<const T*>((buffer[1] & ~address_align_mask) |
|
||||
(static_cast<uint64_t>(buffer[2] & 0x3ffffu) << 32u));
|
||||
auto ref = CpOpWaitRegMemReadValue<T>(buffer + 3u);
|
||||
auto mask = CpOpWaitRegMemReadValue<T>(buffer + 3u + value_dw);
|
||||
auto poll = buffer[3u + value_dw * 2u];
|
||||
|
||||
EXIT_NOT_IMPLEMENTED((ctrl & 0x10u) == 0);
|
||||
|
||||
@@ -9,79 +9,80 @@ namespace Libs::Graphics::Prospero {
|
||||
namespace {
|
||||
|
||||
struct FormatInfo {
|
||||
BufferFormat format;
|
||||
uint32_t bytes_per_element;
|
||||
uint32_t block_compressed_bytes_per_block;
|
||||
uint32_t render_target_bytes_per_element;
|
||||
bool supported_sampled_texture_format;
|
||||
bool unsigned_integer_texture_format;
|
||||
BufferFormat format;
|
||||
uint32_t bytes_per_element;
|
||||
uint32_t block_compressed_bytes_per_block;
|
||||
uint32_t render_target_bytes_per_element;
|
||||
bool sampled_texture;
|
||||
bool uint_texture;
|
||||
};
|
||||
|
||||
constexpr FormatInfo kFormatInfo[] = {
|
||||
{BufferFormat::k8UNorm, 1, 0, 1, true, false},
|
||||
{BufferFormat::k8SNorm, 0, 0, 1, false, false},
|
||||
{BufferFormat::k8UInt, 1, 0, 1, true, true},
|
||||
{BufferFormat::k16UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16SNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16UInt, 2, 0, 2, true, true},
|
||||
{BufferFormat::k16SInt, 2, 0, 2, false, false},
|
||||
{BufferFormat::k16Float, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8SNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UInt, 2, 0, 2, true, true},
|
||||
{BufferFormat::k8_8SInt, 2, 0, 2, false, false},
|
||||
{BufferFormat::k32UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k32SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k32Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16SNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k16_16SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k16_16Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k11_11_10Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_10_10_2UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_10_10_2UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k8_8_8_8UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k8_8_8_8SNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k8_8_8_8UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k8_8_8_8SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k32_32UInt, 8, 0, 8, true, true},
|
||||
{BufferFormat::k32_32SInt, 8, 0, 8, false, false},
|
||||
{BufferFormat::k32_32Float, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16UNorm, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16SNorm, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16UInt, 8, 0, 8, true, true},
|
||||
{BufferFormat::k16_16_16_16SInt, 8, 0, 8, false, false},
|
||||
{BufferFormat::k16_16_16_16Float, 8, 0, 8, true, false},
|
||||
{BufferFormat::k32_32_32UInt, 12, 0, 12, true, true},
|
||||
{BufferFormat::k32_32_32SInt, 12, 0, 12, false, false},
|
||||
{BufferFormat::k32_32_32Float, 12, 0, 12, true, false},
|
||||
{BufferFormat::k32_32_32_32UInt, 16, 0, 16, true, true},
|
||||
{BufferFormat::k32_32_32_32SInt, 16, 0, 16, false, false},
|
||||
{BufferFormat::k32_32_32_32Float, 16, 0, 16, true, false},
|
||||
{BufferFormat::k8Srgb, 1, 0, 0, true, false},
|
||||
{BufferFormat::k8_8Srgb, 2, 0, 0, true, false},
|
||||
{BufferFormat::k8_8_8_8Srgb, 4, 0, 4, true, false},
|
||||
{BufferFormat::k9_9_9_5Float, 4, 0, 0, true, false},
|
||||
{BufferFormat::k5_6_5UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k5_5_5_1UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k1_5_5_5UNorm, 0, 0, 2, false, false},
|
||||
{BufferFormat::k4_4_4_4UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::kFmask8_S4_F4, 1, 0, 1, true, false},
|
||||
{BufferFormat::kBc1UNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc1Srgb, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc2UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc2Srgb, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc3UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc3Srgb, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc4UNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc4SNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc5UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc5SNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc6UFloat, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc6SFloat, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc7UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc7Srgb, 0, 16, 0, true, false},
|
||||
{BufferFormat::k8UNorm, 1, 0, 1, true, false},
|
||||
{BufferFormat::k8SNorm, 0, 0, 1, false, false},
|
||||
{BufferFormat::k8UInt, 1, 0, 1, true, true},
|
||||
{BufferFormat::k16UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16SNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16UInt, 2, 0, 2, true, true},
|
||||
{BufferFormat::k16SInt, 2, 0, 2, false, false},
|
||||
{BufferFormat::k16Float, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8SNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UInt, 2, 0, 2, true, true},
|
||||
{BufferFormat::k8_8SInt, 2, 0, 2, false, false},
|
||||
{BufferFormat::k32UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k32SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k32Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16SNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k16_16SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k16_16Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k11_11_10UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k11_11_10Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_10_10_2UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_10_10_2UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k8_8_8_8UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k8_8_8_8SNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k8_8_8_8UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k8_8_8_8SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k32_32UInt, 8, 0, 8, true, true},
|
||||
{BufferFormat::k32_32SInt, 8, 0, 8, false, false},
|
||||
{BufferFormat::k32_32Float, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16UNorm, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16SNorm, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16UInt, 8, 0, 8, true, true},
|
||||
{BufferFormat::k16_16_16_16SInt, 8, 0, 8, false, false},
|
||||
{BufferFormat::k16_16_16_16Float, 8, 0, 8, true, false},
|
||||
{BufferFormat::k32_32_32UInt, 12, 0, 12, true, true},
|
||||
{BufferFormat::k32_32_32SInt, 12, 0, 12, false, false},
|
||||
{BufferFormat::k32_32_32Float, 12, 0, 12, true, false},
|
||||
{BufferFormat::k32_32_32_32UInt, 16, 0, 16, true, true},
|
||||
{BufferFormat::k32_32_32_32SInt, 16, 0, 16, false, false},
|
||||
{BufferFormat::k32_32_32_32Float, 16, 0, 16, true, false},
|
||||
{BufferFormat::k8Srgb, 1, 0, 0, true, false},
|
||||
{BufferFormat::k8_8Srgb, 2, 0, 0, true, false},
|
||||
{BufferFormat::k8_8_8_8Srgb, 4, 0, 4, true, false},
|
||||
{BufferFormat::k9_9_9_5Float, 4, 0, 0, true, false},
|
||||
{BufferFormat::k5_6_5UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k5_5_5_1UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k1_5_5_5UNorm, 0, 0, 2, false, false},
|
||||
{BufferFormat::k4_4_4_4UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::kFmask8_S4_F4, 1, 0, 1, true, false},
|
||||
{BufferFormat::kBc1UNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc1Srgb, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc2UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc2Srgb, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc3UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc3Srgb, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc4UNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc4SNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc5UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc5SNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc6UFloat, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc6SFloat, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc7UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc7Srgb, 0, 16, 0, true, false},
|
||||
};
|
||||
|
||||
constexpr uint8_t RenderTargetTypeBit(ChannelType type) {
|
||||
@@ -201,18 +202,22 @@ uint32_t RenderTargetBytesPerElement(BufferFormat format) {
|
||||
return info != nullptr ? info->render_target_bytes_per_element : 0;
|
||||
}
|
||||
|
||||
bool IsSupportedTextureFormat(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr && info->supported_sampled_texture_format;
|
||||
}
|
||||
|
||||
bool IsUintTextureFormat(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr && info->unsigned_integer_texture_format;
|
||||
}
|
||||
|
||||
bool IsFmaskTextureFormat(BufferFormat format) {
|
||||
return format == BufferFormat::kFmask8_S4_F4;
|
||||
}
|
||||
|
||||
bool IsSampledTextureFormat(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr && info->sampled_texture;
|
||||
}
|
||||
|
||||
bool IsUintTextureFormat(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr && info->uint_texture;
|
||||
}
|
||||
|
||||
BufferFormat RemapTextureFormat(BufferFormat format) {
|
||||
return format == BufferFormat::k11_11_10UInt ? BufferFormat::k32UInt : format;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::Prospero
|
||||
@@ -41,9 +41,10 @@ RenderTargetFormatEncoding ResolveRenderTargetFormat(ChannelLayout layout, Chann
|
||||
uint32_t NumBytesPerElement(BufferFormat format);
|
||||
uint32_t BlockCompressedBytesPerBlock(BufferFormat format);
|
||||
uint32_t RenderTargetBytesPerElement(BufferFormat format);
|
||||
bool IsSupportedTextureFormat(BufferFormat format);
|
||||
bool IsUintTextureFormat(BufferFormat format);
|
||||
bool IsFmaskTextureFormat(BufferFormat format);
|
||||
bool IsSampledTextureFormat(BufferFormat format);
|
||||
bool IsUintTextureFormat(BufferFormat format);
|
||||
BufferFormat RemapTextureFormat(BufferFormat format);
|
||||
|
||||
} // namespace Libs::Graphics::Prospero
|
||||
|
||||
|
||||
@@ -27,6 +27,7 @@
|
||||
#include <cstdio>
|
||||
#include <deque>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <semaphore>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
@@ -65,17 +66,10 @@ static bool GraphicsRunDebugDumpEnabled() {
|
||||
Config::GetPrintfDirection() != Config::OutputDirection::Silent;
|
||||
}
|
||||
|
||||
GuestGpu::OwnedCmdBuffer::OwnedCmdBuffer(const uint32_t* data, uint32_t count) {
|
||||
EXIT_IF(data == nullptr && count != 0);
|
||||
if (count != 0) {
|
||||
m_words.assign(data, data + count);
|
||||
}
|
||||
}
|
||||
|
||||
GuestGpu::GuestGpu(RenderContext& renderer): m_renderer(renderer) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
GraphicsInitJmpTables();
|
||||
m_gfx_cp = std::make_unique<CommandProcessor>(renderer);
|
||||
m_gfx_cp = std::make_unique<CommandProcessor>(renderer, 0);
|
||||
m_thread = std::jthread(ThreadRun, this);
|
||||
}
|
||||
|
||||
@@ -147,39 +141,33 @@ void GuestGpu::SendCommandSync(Common::UniqueFunction<void>&& command) {
|
||||
done.acquire();
|
||||
}
|
||||
|
||||
void GuestGpu::Submit(uint32_t* cmd_draw_buffer, uint32_t num_draw_dw, uint32_t* cmd_const_buffer,
|
||||
uint32_t num_const_dw, bool trigger_agc_interrupt_on_done) {
|
||||
if (num_draw_dw == 0) {
|
||||
void GuestGpu::Submit(std::span<const uint32_t> draw_commands,
|
||||
std::span<const uint32_t> constant_commands) {
|
||||
if (draw_commands.empty()) {
|
||||
return;
|
||||
}
|
||||
EXIT_IF(cmd_draw_buffer == nullptr);
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
Submission submission;
|
||||
submission.type = SubmissionType::Graphics;
|
||||
submission.queue_id = 0;
|
||||
submission.commands = OwnedCmdBuffer(cmd_draw_buffer, num_draw_dw);
|
||||
submission.constant_commands = OwnedCmdBuffer(cmd_const_buffer, num_const_dw);
|
||||
submission.trigger_agc_interrupt_on_done = trigger_agc_interrupt_on_done;
|
||||
submission.reset_processor = m_graphics_done;
|
||||
m_graphics_done = false;
|
||||
submission.type = SubmissionType::Graphics;
|
||||
submission.queue_id = 0;
|
||||
submission.commands = draw_commands;
|
||||
submission.constant_commands = constant_commands;
|
||||
submission.reset_processor = m_graphics_done;
|
||||
m_graphics_done = false;
|
||||
Enqueue(std::move(submission));
|
||||
}
|
||||
|
||||
void GuestGpu::SubmitCompute(uint32_t queue, uint32_t* cmd_buffer, uint32_t num_dw,
|
||||
bool trigger_agc_interrupt_on_done) {
|
||||
EXIT_IF(cmd_buffer == nullptr || num_dw == 0);
|
||||
void GuestGpu::SubmitCompute(uint32_t queue, std::span<const uint32_t> commands) {
|
||||
EXIT_IF(commands.empty());
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
|
||||
constexpr uint32_t compute_queue_base = 0x20u;
|
||||
EXIT_NOT_IMPLEMENTED(queue < compute_queue_base ||
|
||||
queue >= compute_queue_base + ComputeQueueCount);
|
||||
EXIT_NOT_IMPLEMENTED(queue < ComputeQueueBase || queue >= ComputeQueueBase + ComputeQueueCount);
|
||||
|
||||
const auto compute_queue = queue - compute_queue_base;
|
||||
const auto compute_queue = queue - ComputeQueueBase;
|
||||
Submission submission;
|
||||
submission.type = SubmissionType::Compute;
|
||||
submission.queue_id = 1 + compute_queue;
|
||||
submission.commands = OwnedCmdBuffer(cmd_buffer, num_dw);
|
||||
submission.trigger_agc_interrupt_on_done = trigger_agc_interrupt_on_done;
|
||||
submission.type = SubmissionType::Compute;
|
||||
submission.queue_id = 1 + compute_queue;
|
||||
submission.commands = commands;
|
||||
Enqueue(std::move(submission));
|
||||
}
|
||||
|
||||
@@ -199,12 +187,6 @@ void GuestGpu::Done() {
|
||||
if (!IsGpuThread()) {
|
||||
WaitForIdle();
|
||||
}
|
||||
if (RenderDocCaptureInProgress()) {
|
||||
SendCommandSync([this] {
|
||||
Common::LockGuard render_lock(m_renderer.GetMutex());
|
||||
RenderDocEndCapture();
|
||||
});
|
||||
}
|
||||
m_graphics_done = true;
|
||||
m_done_num++;
|
||||
}
|
||||
@@ -220,7 +202,7 @@ CommandProcessor& GuestGpu::GetProcessor(uint32_t queue_id) {
|
||||
}
|
||||
auto& processor = m_compute_cp[queue_id - 1];
|
||||
if (processor == nullptr) {
|
||||
processor = std::make_unique<CommandProcessor>(m_renderer);
|
||||
processor = std::make_unique<CommandProcessor>(m_renderer, ComputeQueueBase + queue_id - 1);
|
||||
}
|
||||
return *processor;
|
||||
}
|
||||
@@ -273,8 +255,7 @@ void CommandProcessor::BufferFlush() {
|
||||
}
|
||||
|
||||
void CommandProcessor::BufferFlushAndWait() {
|
||||
auto& submitted = GetScheduler().FlushAndGetSubmitted();
|
||||
submitted.WaitForFenceOnly();
|
||||
GetScheduler().FlushAndWait();
|
||||
}
|
||||
|
||||
void CommandProcessor::BufferWait() {
|
||||
@@ -359,10 +340,8 @@ template void CommandProcessor::WaitRegMem<uint64_t>(uint32_t, const uint64_t*,
|
||||
|
||||
void CommandProcessor::WriteData(uint32_t* dst, const uint32_t* src, uint32_t dw_num,
|
||||
uint32_t write_control) {
|
||||
const uint32_t dst_sel = ((write_control >> 30u) & 0x1u) | ((write_control >> 7u) & 0x1eu);
|
||||
const uint32_t cache_policy = (write_control >> 25u) & 0x3u;
|
||||
const uint32_t increment = (write_control >> 16u) & 0x1u;
|
||||
const uint32_t write_confirm = (write_control >> 20u) & 0x1u;
|
||||
const uint32_t dst_sel = ((write_control >> 30u) & 0x1u) | ((write_control >> 7u) & 0x1eu);
|
||||
const bool write_one_address = ((write_control >> 16u) & 0x1u) != 0;
|
||||
|
||||
switch (dst_sel) {
|
||||
case 0:
|
||||
@@ -372,16 +351,17 @@ void CommandProcessor::WriteData(uint32_t* dst, const uint32_t* src, uint32_t dw
|
||||
case 6: break;
|
||||
default: EXIT("unsupported writeData destination selector 0x%02" PRIx32 "\n", dst_sel);
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(increment != 0);
|
||||
|
||||
if (cache_policy > 3 || write_confirm > 1) {
|
||||
LOGF("\t warning: unexpected write_data control 0x%08" PRIx32 "\n", write_control);
|
||||
}
|
||||
if (dw_num == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
memcpy(dst, src, static_cast<size_t>(dw_num) * sizeof(uint32_t));
|
||||
if (write_one_address) {
|
||||
for (uint32_t i = 0; i < dw_num; i++) {
|
||||
dst[0] = src[i];
|
||||
}
|
||||
} else {
|
||||
memcpy(dst, src, static_cast<size_t>(dw_num) * sizeof(uint32_t));
|
||||
}
|
||||
}
|
||||
|
||||
void CommandProcessor::WriteReferenceClock(uint64_t dst_address, uint32_t num_bytes) {
|
||||
@@ -589,21 +569,20 @@ bool GuestGpu::Process(Submission& submission) {
|
||||
switch (submission.type) {
|
||||
case SubmissionType::Graphics: {
|
||||
bool progressed = false;
|
||||
submission.constant_complete |= submission.constant_commands.Empty();
|
||||
submission.constant_complete |= submission.constant_commands.empty();
|
||||
for (;;) {
|
||||
bool round_progress = false;
|
||||
if (!submission.constant_complete) {
|
||||
submission.constant_complete =
|
||||
cp.Process(
|
||||
submission.constant_execution, submission.constant_commands.Data(),
|
||||
submission.constant_commands.Size()) == Pm4ProcessResult::Complete;
|
||||
cp.Process(submission.constant_execution, submission.constant_commands) ==
|
||||
Pm4ProcessResult::Complete;
|
||||
round_progress |= submission.constant_execution.MadeProgress();
|
||||
}
|
||||
cp.SetCeComplete(submission.constant_complete);
|
||||
if (!submission.command_complete) {
|
||||
submission.command_complete =
|
||||
cp.Process(submission.command_execution, submission.commands.Data(),
|
||||
submission.commands.Size()) == Pm4ProcessResult::Complete;
|
||||
cp.Process(submission.command_execution, submission.commands) ==
|
||||
Pm4ProcessResult::Complete;
|
||||
round_progress |= submission.command_execution.MadeProgress();
|
||||
}
|
||||
progressed |= round_progress;
|
||||
@@ -620,14 +599,11 @@ bool GuestGpu::Process(Submission& submission) {
|
||||
} else if (complete) {
|
||||
m_renderer.GetGpuResources().RunGarbageCollector();
|
||||
}
|
||||
if (complete && submission.trigger_agc_interrupt_on_done) {
|
||||
m_renderer.TriggerEopEvent(0);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SubmissionType::Compute: {
|
||||
const auto num_dw = submission.commands.Size();
|
||||
auto* buffer = submission.commands.Data();
|
||||
const auto num_dw = static_cast<uint32_t>(submission.commands.size());
|
||||
const auto* buffer = submission.commands.data();
|
||||
static uint32_t compute_batch_log_count = 0;
|
||||
if (first_slice && num_dw <= 128 && compute_batch_log_count++ < 32) {
|
||||
LOGF("compute direct batch: data=0x%016" PRIx64 ", num_dw=%" PRIu32 "\n",
|
||||
@@ -639,7 +615,7 @@ bool GuestGpu::Process(Submission& submission) {
|
||||
if (first_slice) {
|
||||
GraphicsDbgDumpDcb("cc", num_dw, buffer);
|
||||
}
|
||||
complete = cp.Process(submission.command_execution, buffer, num_dw) ==
|
||||
complete = cp.Process(submission.command_execution, submission.commands) ==
|
||||
Pm4ProcessResult::Complete;
|
||||
if (submission.command_execution.MadeProgress()) {
|
||||
if (complete) {
|
||||
@@ -649,9 +625,6 @@ bool GuestGpu::Process(Submission& submission) {
|
||||
} else if (complete) {
|
||||
m_renderer.GetGpuResources().RunGarbageCollector();
|
||||
}
|
||||
if (complete && submission.trigger_agc_interrupt_on_done) {
|
||||
Sync::TriggerAgcUserInterrupt();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SubmissionType::FlipPreparation:
|
||||
@@ -663,12 +636,13 @@ bool GuestGpu::Process(Submission& submission) {
|
||||
return complete;
|
||||
}
|
||||
|
||||
Pm4ProcessResult CommandProcessor::Process(Pm4Execution& execution, uint32_t* buffer,
|
||||
uint32_t size_dw) {
|
||||
Pm4ProcessResult CommandProcessor::Process(Pm4Execution& execution,
|
||||
std::span<const uint32_t> commands) {
|
||||
KYTY_PROFILER_BLOCK("CommandProcessor::Process");
|
||||
EXIT_IF(g_current_execution != nullptr);
|
||||
if (execution.m_buffer_stack.empty() && size_dw != 0) {
|
||||
execution.m_buffer_stack.push_back({buffer, size_dw, size_dw, 0});
|
||||
EXIT_IF(commands.size() > UINT32_MAX);
|
||||
if (execution.m_buffer_stack.empty() && !commands.empty()) {
|
||||
execution.m_buffer_stack.push_back({commands});
|
||||
}
|
||||
execution.m_suspended = false;
|
||||
execution.m_made_progress = false;
|
||||
@@ -693,14 +667,14 @@ Pm4ProcessResult CommandProcessor::Process(Pm4Execution& execution, uint32_t* bu
|
||||
: Pm4ProcessResult::Blocked;
|
||||
}
|
||||
|
||||
void CommandProcessor::ProcessIndirectBuffer(uint32_t* buffer, uint32_t size_dw) {
|
||||
void CommandProcessor::ProcessIndirectBuffer(std::span<const uint32_t> commands) {
|
||||
EXIT_IF(g_current_execution == nullptr);
|
||||
if (size_dw == 0) {
|
||||
if (commands.empty()) {
|
||||
return;
|
||||
}
|
||||
auto& execution = *g_current_execution;
|
||||
const auto stop_depth = execution.m_buffer_stack.size();
|
||||
execution.m_buffer_stack.push_back({buffer, size_dw, size_dw, 0});
|
||||
execution.m_buffer_stack.push_back({commands});
|
||||
ProcessPm4(execution, stop_depth);
|
||||
}
|
||||
|
||||
@@ -716,29 +690,28 @@ void CommandProcessor::ProcessPm4(Pm4Execution& execution, size_t stop_depth) {
|
||||
}
|
||||
const auto buffer_index = execution.m_buffer_stack.size() - 1;
|
||||
auto& cursor = execution.m_buffer_stack[buffer_index];
|
||||
EXIT_IF(cursor.offset_dw > cursor.commands.size());
|
||||
if (cursor.deferred_advance_dw != 0) {
|
||||
EXIT_IF(cursor.deferred_advance_dw > cursor.remaining_dw);
|
||||
cursor.next_packet += cursor.deferred_advance_dw;
|
||||
cursor.remaining_dw -= cursor.deferred_advance_dw;
|
||||
EXIT_IF(cursor.deferred_advance_dw > cursor.commands.size() - cursor.offset_dw);
|
||||
cursor.offset_dw += cursor.deferred_advance_dw;
|
||||
cursor.deferred_advance_dw = 0;
|
||||
execution.m_made_progress = true;
|
||||
continue;
|
||||
}
|
||||
if (cursor.remaining_dw == 0) {
|
||||
if (cursor.offset_dw == cursor.commands.size()) {
|
||||
execution.m_buffer_stack.pop_back();
|
||||
continue;
|
||||
}
|
||||
|
||||
auto* const packet = cursor.next_packet;
|
||||
const auto remaining_dw = cursor.remaining_dw;
|
||||
const auto total_dw = cursor.total_dw;
|
||||
const auto packet_header = packet[0];
|
||||
const auto opcode = (packet_header >> 8u) & 0xffu;
|
||||
const auto* const packet = cursor.commands.data() + cursor.offset_dw;
|
||||
const auto total_dw = static_cast<uint32_t>(cursor.commands.size());
|
||||
const auto remaining_dw = total_dw - cursor.offset_dw;
|
||||
const auto packet_header = packet[0];
|
||||
const auto opcode = (packet_header >> 8u) & 0xffu;
|
||||
EXIT_NOT_IMPLEMENTED(remaining_dw > total_dw);
|
||||
|
||||
if (packet_header == 0x80000000u) {
|
||||
cursor.next_packet++;
|
||||
cursor.remaining_dw--;
|
||||
cursor.offset_dw++;
|
||||
execution.m_made_progress = true;
|
||||
continue;
|
||||
}
|
||||
@@ -773,8 +746,7 @@ void CommandProcessor::ProcessPm4(Pm4Execution& execution, size_t stop_depth) {
|
||||
dst, val, packet[1], packet[2]);
|
||||
}
|
||||
}
|
||||
cursor.next_packet += packet_dw;
|
||||
cursor.remaining_dw -= packet_dw;
|
||||
cursor.offset_dw += packet_dw;
|
||||
execution.m_made_progress = true;
|
||||
continue;
|
||||
}
|
||||
@@ -807,8 +779,7 @@ void CommandProcessor::ProcessPm4(Pm4Execution& execution, size_t stop_depth) {
|
||||
return;
|
||||
}
|
||||
EXIT_IF(execution.m_buffer_stack.size() != buffer_index + 1);
|
||||
execution.m_buffer_stack[buffer_index].next_packet += packet_dw;
|
||||
execution.m_buffer_stack[buffer_index].remaining_dw -= packet_dw;
|
||||
execution.m_buffer_stack[buffer_index].offset_dw += packet_dw;
|
||||
execution.m_made_progress = true;
|
||||
}
|
||||
}
|
||||
@@ -1107,6 +1078,8 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
|
||||
|
||||
void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_group_y,
|
||||
uint32_t thread_group_z, uint32_t mode) {
|
||||
m_sh_ctx.SetCsWaveSize(Pm4::ComputeWaveSize(mode));
|
||||
|
||||
uint32_t frame_num = 0;
|
||||
// uint32_t local_x = 1;
|
||||
// uint32_t local_y = 1;
|
||||
@@ -1249,7 +1222,14 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
switch (interrupt_selector) {
|
||||
case 0x00:
|
||||
case 0x03: with_interrupt = false; break;
|
||||
case 0x01: Sync::TriggerEopEventAtEndOfPipe(CurrentBuffer(), interrupt_context_id); return;
|
||||
case 0x01:
|
||||
if (!IsAsyncComputeQueue()) {
|
||||
Sync::TriggerEopEventAtEndOfPipe(CurrentBuffer(), m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
return;
|
||||
}
|
||||
with_interrupt = true;
|
||||
break;
|
||||
case 0x02: with_interrupt = true; break;
|
||||
default: EXIT("unknown interrupt_selector\n");
|
||||
}
|
||||
@@ -1262,10 +1242,11 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
if (with_interrupt) {
|
||||
if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithInterruptWriteBack32(m_submit_id, CurrentBuffer(), dst,
|
||||
data, interrupt_context_id);
|
||||
data, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipeWithInterrupt32(m_submit_id, CurrentBuffer(), dst, data,
|
||||
interrupt_context_id);
|
||||
m_interrupt_event_id, interrupt_context_id);
|
||||
}
|
||||
} else if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithWriteBack32(m_submit_id, CurrentBuffer(), dst, data);
|
||||
@@ -1280,12 +1261,12 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
if (eop_event_type == 0x2f && cache_action == 0x00 && event_index == 0x06) {
|
||||
auto* dst = static_cast<uint32_t*>(dst_gpu_addr);
|
||||
SynchronizeGpu();
|
||||
Sync::ReadGds(m_renderer.GetBufferCache().GetGdsBuffer(), dst, value & 0xffffu,
|
||||
Sync::ReadGds(*m_renderer.GetBufferCache().GetGdsBuffer(), dst, value & 0xffffu,
|
||||
value >> 16u);
|
||||
Sync::WriteAtEndOfPipeGds32(m_submit_id, CurrentBuffer(), dst, value & 0xffffu,
|
||||
value >> 16u);
|
||||
if (with_interrupt) {
|
||||
m_renderer.TriggerEopEvent(interrupt_context_id);
|
||||
m_renderer.TriggerInterrupt(m_interrupt_event_id, interrupt_context_id);
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -1311,10 +1292,12 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
if (with_interrupt) {
|
||||
if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithInterruptWriteBack64(
|
||||
m_submit_id, CurrentBuffer(), dst, value, interrupt_context_id);
|
||||
m_submit_id, CurrentBuffer(), dst, value, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipeWithInterrupt64(m_submit_id, CurrentBuffer(), dst,
|
||||
value, interrupt_context_id);
|
||||
value, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
}
|
||||
} else if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithWriteBack64(m_submit_id, CurrentBuffer(), dst,
|
||||
@@ -1393,26 +1376,35 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
case 0x04:
|
||||
if constexpr (sizeof(T) == sizeof(uint64_t)) {
|
||||
const auto clock = Sync::ReadReferenceClock();
|
||||
std::memcpy(dst_gpu_addr, &clock, sizeof(clock));
|
||||
auto* dst = static_cast<uint64_t*>(dst_gpu_addr);
|
||||
std::memcpy(dst, &clock, sizeof(clock));
|
||||
switch (cache_action) {
|
||||
case 0x00:
|
||||
if (((eop_event_type == 0x04 && event_index == 0x05) ||
|
||||
(eop_event_type == 0x28 && event_index == 0x00)) &&
|
||||
!with_interrupt) {
|
||||
Sync::WriteAtEndOfPipeClockCounter(m_submit_id, CurrentBuffer(),
|
||||
static_cast<uint64_t*>(dst_gpu_addr),
|
||||
clock);
|
||||
if ((eop_event_type == 0x04 && event_index == 0x05) ||
|
||||
(eop_event_type == 0x28 && event_index == 0x00)) {
|
||||
if (with_interrupt) {
|
||||
Sync::WriteAtEndOfPipeWithInterrupt64(
|
||||
m_submit_id, CurrentBuffer(), dst, clock, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipeClockCounter(m_submit_id, CurrentBuffer(),
|
||||
dst, clock);
|
||||
}
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 0x38:
|
||||
if (((eop_event_type == 0x04 &&
|
||||
(event_index == 0x00 || event_index == 0x05)) ||
|
||||
(eop_event_type == 0x28 && event_index == 0x00)) &&
|
||||
!with_interrupt) {
|
||||
Sync::WriteAtEndOfPipeClockCounterWithWriteBack(
|
||||
m_submit_id, CurrentBuffer(), static_cast<uint64_t*>(dst_gpu_addr),
|
||||
clock);
|
||||
if ((eop_event_type == 0x04 &&
|
||||
(event_index == 0x00 || event_index == 0x05)) ||
|
||||
(eop_event_type == 0x28 && event_index == 0x00)) {
|
||||
if (with_interrupt) {
|
||||
Sync::WriteAtEndOfPipeWithInterruptWriteBack64(
|
||||
m_submit_id, CurrentBuffer(), dst, clock, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipeClockCounterWithWriteBack(
|
||||
m_submit_id, CurrentBuffer(), dst, clock);
|
||||
}
|
||||
return;
|
||||
}
|
||||
break;
|
||||
@@ -1469,15 +1461,17 @@ void CommandProcessor::EmitGlobalBarrier() {
|
||||
void CommandProcessor::TriggerEopEventAtEndOfPipe(uint32_t interrupt_context_id) {
|
||||
CheckBuffer();
|
||||
|
||||
Sync::TriggerEopEventAtEndOfPipe(CurrentBuffer(), interrupt_context_id);
|
||||
Sync::TriggerEopEventAtEndOfPipe(CurrentBuffer(), m_interrupt_event_id, interrupt_context_id);
|
||||
}
|
||||
|
||||
void CommandProcessor::TriggerEvent(uint32_t event_type, uint32_t event_index) {
|
||||
void CommandProcessor::TriggerEvent(uint32_t event_type, uint32_t event_index,
|
||||
uint64_t event_address) {
|
||||
if (GraphicsRunDebugDumpEnabled()) {
|
||||
LOGF("CommandProcessor::TriggerEvent()\n"
|
||||
"\t event_type = 0x%08" PRIx32 "\n"
|
||||
"\t event_index = 0x%08" PRIx32 "\n",
|
||||
event_type, event_index);
|
||||
"\t event_index = 0x%08" PRIx32 "\n"
|
||||
"\t address = 0x%016" PRIx64 "\n",
|
||||
event_type, event_index, event_address);
|
||||
}
|
||||
|
||||
const auto valid_cache_event_index = event_index == 0x00000000 || event_index == 0x00000007;
|
||||
@@ -1514,12 +1508,36 @@ void CommandProcessor::TriggerEvent(uint32_t event_type, uint32_t event_index) {
|
||||
case 0x0000001a:
|
||||
case 0x0000001b:
|
||||
case 0x00000038:
|
||||
case 0x00000039:
|
||||
case 0x0000003a:
|
||||
LOGF("\t temporary: ignoring unsupported event_write type 0x%08" PRIx32
|
||||
", index 0x%08" PRIx32 "\n",
|
||||
event_type, event_index);
|
||||
break;
|
||||
case 0x00000039: {
|
||||
if (event_index != 0x00000001 || event_address == 0 || (event_address & 0x7u) != 0) {
|
||||
EXIT("invalid occlusion-counter dump: index=0x%08" PRIx32 ", address=0x%016" PRIx64
|
||||
"\n",
|
||||
event_index, event_address);
|
||||
}
|
||||
static std::once_flag warning_once;
|
||||
std::call_once(warning_once, [] {
|
||||
std::printf("Warning: game uses occlusion queries, which are currently treated as "
|
||||
"always visible; GPU usage may be higher and FPS may be lower.\n");
|
||||
});
|
||||
|
||||
// Until host occlusion queries are implemented, publish an always-visible result. The
|
||||
// PS5 layout contains one interleaved begin/end pair per DB, and bit 63 marks a result
|
||||
// ready.
|
||||
constexpr uint64_t ready_bit = 1ull << 63u;
|
||||
constexpr uint64_t counter_mask = ready_bit - 1u;
|
||||
auto* results = reinterpret_cast<volatile uint64_t*>(event_address);
|
||||
const auto value = ready_bit | m_synthetic_occlusion_counter;
|
||||
for (uint32_t db = 0; db < 16u; db++) {
|
||||
results[db * 2u] = value;
|
||||
}
|
||||
m_synthetic_occlusion_counter = (m_synthetic_occlusion_counter + 1u) & counter_mask;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
EXIT("unknown event type: 0x%08" PRIx32 ", 0x%08" PRIx32 "\n", event_type, event_index);
|
||||
}
|
||||
@@ -1582,7 +1600,7 @@ void CommandProcessor::FlipWithInterrupt(uint32_t eop_event_type, uint32_t cache
|
||||
m_flip.flip_arg);
|
||||
Sync::WriteAtEndOfPipeWithInterruptWriteBackFlip32(
|
||||
m_submit_id, command, static_cast<uint32_t*>(dst_gpu_addr), value, m_flip.handle,
|
||||
m_flip.index, m_flip.flip_mode, m_flip.flip_arg, request);
|
||||
m_flip.index, m_flip.flip_mode, m_flip.flip_arg, request, m_interrupt_event_id);
|
||||
GetScheduler().Flush();
|
||||
}
|
||||
|
||||
@@ -1603,7 +1621,7 @@ void CommandProcessor::PrepareCpuFlip(uint64_t request_id) {
|
||||
}
|
||||
|
||||
void CommandProcessor::SynchronizeGpu() {
|
||||
GetScheduler().FinishCurrent();
|
||||
GetScheduler().Finish();
|
||||
}
|
||||
|
||||
bool GuestGpu::IsGpuThread() noexcept {
|
||||
|
||||
@@ -13,8 +13,8 @@
|
||||
#include <deque>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <span>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -31,12 +31,12 @@ public:
|
||||
void SendCommand(Common::UniqueFunction<void>&& command);
|
||||
void SendCommandSync(Common::UniqueFunction<void>&& command);
|
||||
|
||||
void Submit(uint32_t* draw_commands, uint32_t draw_size_dw, uint32_t* constant_commands,
|
||||
uint32_t constant_size_dw, bool trigger_agc_interrupt_on_done = false);
|
||||
void SubmitCompute(uint32_t queue, uint32_t* commands, uint32_t size_dw,
|
||||
bool trigger_agc_interrupt_on_done = false);
|
||||
void SubmitFlipPreparation(uint64_t request_id);
|
||||
void Done();
|
||||
// Submitted command memory is borrowed and must remain valid until GPU execution completes.
|
||||
void Submit(std::span<const uint32_t> draw_commands,
|
||||
std::span<const uint32_t> constant_commands);
|
||||
void SubmitCompute(uint32_t queue, std::span<const uint32_t> commands);
|
||||
void SubmitFlipPreparation(uint64_t request_id);
|
||||
void Done();
|
||||
[[nodiscard]] int GetFrameNum() const;
|
||||
|
||||
[[nodiscard]] static bool IsGpuThread() noexcept;
|
||||
@@ -45,39 +45,24 @@ private:
|
||||
static constexpr uint32_t ComputePipeCount = 7;
|
||||
static constexpr uint32_t QueuesPerComputePipe = 8;
|
||||
static constexpr uint32_t ComputeQueueCount = ComputePipeCount * QueuesPerComputePipe;
|
||||
static constexpr uint32_t ComputeQueueBase = 0x20;
|
||||
static constexpr uint32_t QueueCount = 1 + ComputeQueueCount;
|
||||
|
||||
class OwnedCmdBuffer {
|
||||
public:
|
||||
OwnedCmdBuffer() = default;
|
||||
explicit OwnedCmdBuffer(const uint32_t* data, uint32_t count);
|
||||
|
||||
[[nodiscard]] bool Empty() const noexcept { return m_words.empty(); }
|
||||
[[nodiscard]] uint32_t Size() const noexcept {
|
||||
return static_cast<uint32_t>(m_words.size());
|
||||
}
|
||||
[[nodiscard]] uint32_t* Data() noexcept { return m_words.data(); }
|
||||
|
||||
private:
|
||||
std::vector<uint32_t> m_words;
|
||||
};
|
||||
|
||||
enum class SubmissionType { Graphics, Compute, FlipPreparation };
|
||||
|
||||
struct Submission {
|
||||
SubmissionType type = SubmissionType::Graphics;
|
||||
uint32_t queue_id = 0;
|
||||
OwnedCmdBuffer commands;
|
||||
OwnedCmdBuffer constant_commands;
|
||||
Pm4Execution command_execution;
|
||||
Pm4Execution constant_execution;
|
||||
bool trigger_agc_interrupt_on_done = false;
|
||||
bool reset_processor = false;
|
||||
bool started = false;
|
||||
bool command_complete = false;
|
||||
bool constant_complete = false;
|
||||
bool blocked = false;
|
||||
uint64_t flip_request_id = 0;
|
||||
SubmissionType type = SubmissionType::Graphics;
|
||||
uint32_t queue_id = 0;
|
||||
std::span<const uint32_t> commands;
|
||||
std::span<const uint32_t> constant_commands;
|
||||
Pm4Execution command_execution;
|
||||
Pm4Execution constant_execution;
|
||||
bool reset_processor = false;
|
||||
bool started = false;
|
||||
bool command_complete = false;
|
||||
bool constant_complete = false;
|
||||
bool blocked = false;
|
||||
uint64_t flip_request_id = 0;
|
||||
};
|
||||
|
||||
void Enqueue(Submission submission);
|
||||
|
||||
@@ -1089,6 +1089,7 @@ public:
|
||||
void SetPsShaderChksum(uint32_t value) { m_ps.ps_regs.chksum = value; }
|
||||
|
||||
void SetCsShader(const CsStageRegisters& cs_regs) { m_cs.cs_regs = cs_regs; }
|
||||
void SetCsWaveSize(uint8_t wave_size) { m_cs.cs_regs.wave_size = wave_size; }
|
||||
|
||||
void SetPsUserSgpr(uint32_t id, uint32_t value, UserSgprType type) {
|
||||
m_ps.ps_user_sgpr.value[id] = value;
|
||||
|
||||
@@ -21,12 +21,10 @@ constexpr auto MakeRegisterNames() {
|
||||
names[R_DRAW_RESET] = "R_DRAW_RESET";
|
||||
names[R_WAIT_FLIP_DONE] = "R_WAIT_FLIP_DONE";
|
||||
names[R_DISPATCH_RESET] = "R_DISPATCH_RESET";
|
||||
names[R_WAIT_MEM_32] = "R_WAIT_MEM_32";
|
||||
names[R_PUSH_MARKER] = "R_PUSH_MARKER";
|
||||
names[R_POP_MARKER] = "R_POP_MARKER";
|
||||
names[R_ACQUIRE_MEM] = "R_ACQUIRE_MEM";
|
||||
names[R_WRITE_DATA] = "R_WRITE_DATA";
|
||||
names[R_WAIT_MEM_64] = "R_WAIT_MEM_64";
|
||||
names[R_FLIP] = "R_FLIP";
|
||||
names[R_RELEASE_MEM] = "R_RELEASE_MEM";
|
||||
names[R_DMA_DATA] = "R_DMA_DATA";
|
||||
@@ -62,6 +60,7 @@ constexpr auto MakeOpcodeNames() {
|
||||
names[IT_WRITE_DATA] = "IT_WRITE_DATA";
|
||||
names[IT_MEM_SEMAPHORE] = "IT_MEM_SEMAPHORE";
|
||||
names[IT_DRAW_INDEX_INDIRECT_MULTI] = "IT_DRAW_INDEX_INDIRECT_MULTI";
|
||||
names[IT_WAIT_REG_MEM] = "IT_WAIT_REG_MEM";
|
||||
names[IT_INDIRECT_BUFFER] = "IT_INDIRECT_BUFFER";
|
||||
names[IT_COPY_DATA] = "IT_COPY_DATA";
|
||||
names[IT_CP_DMA] = "IT_CP_DMA";
|
||||
@@ -91,6 +90,7 @@ constexpr auto MakeOpcodeNames() {
|
||||
names[IT_DISPATCH_DRAW_PREAMBLE] = "IT_DISPATCH_DRAW_PREAMBLE";
|
||||
names[IT_DISPATCH_DRAW] = "IT_DISPATCH_DRAW";
|
||||
names[IT_GET_LOD_STATS] = "IT_GET_LOD_STATS";
|
||||
names[IT_WAIT_REG_MEM_64] = "IT_WAIT_REG_MEM_64";
|
||||
names[IT_SET_CONTEXT_REG_INDIRECT] = "IT_SET_CONTEXT_REG_INDIRECT";
|
||||
return names;
|
||||
}
|
||||
@@ -100,7 +100,7 @@ constexpr auto g_opcode_names = MakeOpcodeNames();
|
||||
|
||||
} // namespace
|
||||
|
||||
void DumpPm4PacketStream(Common::File* file, uint32_t* cmd_buffer, uint32_t start_dw,
|
||||
void DumpPm4PacketStream(Common::File* file, const uint32_t* cmd_buffer, uint32_t start_dw,
|
||||
uint32_t num_dw) {
|
||||
// db_dump();
|
||||
|
||||
@@ -143,9 +143,9 @@ void DumpPm4PacketStream(Common::File* file, uint32_t* cmd_buffer, uint32_t star
|
||||
if ((op == IT_SET_CONTEXT_REG_INDIRECT || op == IT_SET_SH_REG_INDIRECT ||
|
||||
op == IT_SET_UCONFIG_REG_INDIRECT) &&
|
||||
len == 4) {
|
||||
auto* indirect_buffer =
|
||||
reinterpret_cast<uint32_t*>((static_cast<uint64_t>(cmd[0]) & 0xfffffffcu) |
|
||||
(static_cast<uint64_t>(cmd[1]) << 32u));
|
||||
auto* indirect_buffer = reinterpret_cast<const uint32_t*>(
|
||||
(static_cast<uint64_t>(cmd[0]) & 0xfffffffcu) |
|
||||
(static_cast<uint64_t>(cmd[1]) << 32u));
|
||||
const uint32_t indirect_num_regs = cmd[3] & 0x3fffu;
|
||||
|
||||
for (uint32_t i = 0; indirect_buffer != nullptr && i < indirect_num_regs;
|
||||
|
||||
@@ -42,6 +42,7 @@ constexpr uint32_t IT_WRITE_DATA = 0x37;
|
||||
constexpr uint32_t IT_MEM_SEMAPHORE = 0x39;
|
||||
constexpr uint32_t IT_DRAW_INDEX_INDIRECT_MULTI = 0x38;
|
||||
constexpr uint32_t IT_DISPATCH_DRAW_PREAMBLE = 0x3A;
|
||||
constexpr uint32_t IT_WAIT_REG_MEM = 0x3C;
|
||||
constexpr uint32_t IT_INDIRECT_BUFFER = 0x3F;
|
||||
constexpr uint32_t IT_COPY_DATA = 0x40;
|
||||
constexpr uint32_t IT_CP_DMA = 0x41;
|
||||
@@ -70,6 +71,7 @@ constexpr uint32_t IT_WAIT_ON_CE_COUNTER = 0x86;
|
||||
constexpr uint32_t IT_WAIT_ON_DE_COUNTER_DIFF = 0x88;
|
||||
constexpr uint32_t IT_DISPATCH_DRAW = 0x8D;
|
||||
constexpr uint32_t IT_GET_LOD_STATS = 0x8E;
|
||||
constexpr uint32_t IT_WAIT_REG_MEM_64 = 0x93;
|
||||
constexpr uint32_t IT_SET_CONTEXT_REG_INDIRECT = 0x9F;
|
||||
|
||||
/* Custom codes. Implemented via IT_NOP */
|
||||
@@ -78,12 +80,10 @@ constexpr uint32_t R_ZERO = 0x00;
|
||||
constexpr uint32_t R_DRAW_RESET = 0x05;
|
||||
constexpr uint32_t R_WAIT_FLIP_DONE = 0x06;
|
||||
constexpr uint32_t R_DISPATCH_RESET = 0x09;
|
||||
constexpr uint32_t R_WAIT_MEM_32 = 0x0A;
|
||||
constexpr uint32_t R_PUSH_MARKER = 0x0B;
|
||||
constexpr uint32_t R_POP_MARKER = 0x0C;
|
||||
constexpr uint32_t R_ACQUIRE_MEM = 0x14;
|
||||
constexpr uint32_t R_WRITE_DATA = 0x15;
|
||||
constexpr uint32_t R_WAIT_MEM_64 = 0x16;
|
||||
constexpr uint32_t R_FLIP = 0x17;
|
||||
constexpr uint32_t R_RELEASE_MEM = 0x18;
|
||||
constexpr uint32_t R_DMA_DATA = 0x19;
|
||||
@@ -317,8 +317,8 @@ constexpr uint32_t FSR_RECURSIONS1 = 0xF2;
|
||||
constexpr uint32_t VGT_MULTI_PRIM_IB_RESET_INDX = 0x103;
|
||||
constexpr uint32_t CB_RMI_GL2_CACHE_CONTROL = 0x104;
|
||||
constexpr uint32_t CB_BLEND_RED = 0x105;
|
||||
constexpr uint32_t CB_BLEND_GREEN = 0x106;
|
||||
constexpr uint32_t CB_BLEND_BLUE = 0x107;
|
||||
constexpr uint32_t CB_BLEND_BLUE = 0x106;
|
||||
constexpr uint32_t CB_BLEND_GREEN = 0x107;
|
||||
constexpr uint32_t CB_BLEND_ALPHA = 0x108;
|
||||
constexpr uint32_t CB_DCC_CONTROL = 0x109;
|
||||
|
||||
@@ -387,9 +387,6 @@ constexpr uint32_t SPI_SHADER_POS_FORMAT = 0x1C3;
|
||||
constexpr uint32_t SPI_SHADER_Z_FORMAT = 0x1C4;
|
||||
constexpr uint32_t SPI_SHADER_COL_FORMAT = 0x1C5;
|
||||
|
||||
// Indirect Cx descriptor selector for the 32-entry PS input-control register bank.
|
||||
constexpr uint32_t CX_PS_SHADER_USAGE_BASE = 0x10000000u;
|
||||
|
||||
constexpr uint32_t CB_BLEND0_CONTROL = 0x1E0;
|
||||
constexpr uint32_t CB_BLEND0_CONTROL_COLOR_SRCBLEND_SHIFT = 0;
|
||||
constexpr uint32_t CB_BLEND0_CONTROL_COLOR_SRCBLEND_MASK = 0x1F;
|
||||
@@ -984,8 +981,16 @@ constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_SHIFT = 26;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_SHIFT = 29;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_SHIFT = 30;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_SHIFT = 15;
|
||||
constexpr uint32_t COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_MASK = 0x1;
|
||||
|
||||
[[nodiscard]] constexpr uint8_t ComputeWaveSize(uint32_t dispatch_initiator) {
|
||||
return ((dispatch_initiator >> COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_SHIFT) &
|
||||
COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_MASK) != 0u
|
||||
? 32u
|
||||
: 64u;
|
||||
}
|
||||
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC2 = 0x213;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC2_SCRATCH_EN_SHIFT = 0;
|
||||
@@ -1083,7 +1088,7 @@ constexpr uint32_t UC_NOP = 0x80003FFF;
|
||||
|
||||
constexpr uint32_t UC_NUM = 0x3FFF + 1;
|
||||
|
||||
void DumpPm4PacketStream(Common::File* file, uint32_t* cmd_buffer, uint32_t start_dw,
|
||||
void DumpPm4PacketStream(Common::File* file, const uint32_t* cmd_buffer, uint32_t start_dw,
|
||||
uint32_t num_dw);
|
||||
|
||||
} // namespace Libs::Graphics::Pm4
|
||||
|
||||
@@ -3,20 +3,88 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h" // IWYU pragma: export
|
||||
#include "graphics/host_gpu/vulkanInstance.h"
|
||||
|
||||
#include <map>
|
||||
#include <mutex>
|
||||
#include <tuple>
|
||||
#include <vector>
|
||||
#include <vk_mem_alloc.h>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class CommandBuffer;
|
||||
struct VulkanBuffer;
|
||||
struct VulkanImage;
|
||||
struct VulkanMemory;
|
||||
|
||||
struct GraphicContext: public VulkanInstance {
|
||||
inline constexpr uint32_t VULKAN_TARGET_API_VERSION = VK_API_VERSION_1_3;
|
||||
|
||||
struct GraphicContext {
|
||||
vk::Instance instance = nullptr;
|
||||
vk::DebugUtilsMessengerEXT debug_messenger = nullptr;
|
||||
vk::PhysicalDevice physical_device = nullptr;
|
||||
vk::PhysicalDeviceProperties physical_device_properties = {};
|
||||
vk::PhysicalDeviceMemoryProperties physical_device_memory_properties = {};
|
||||
vk::Device device = nullptr;
|
||||
VmaAllocator allocator = nullptr;
|
||||
bool memory_budget_ext_enabled = false;
|
||||
bool rt_extensions_enabled = false;
|
||||
bool compute_subgroup_size_control_enabled = false;
|
||||
bool compute_wave64_supported = false;
|
||||
bool sample_rate_shading_enabled = false;
|
||||
uint32_t subgroup_size = 0;
|
||||
uint32_t min_subgroup_size = 0;
|
||||
uint32_t max_subgroup_size = 0;
|
||||
uint32_t max_push_descriptors = 0;
|
||||
vk::ShaderStageFlags required_subgroup_size_stages = {};
|
||||
Common::Mutex queue_mutex;
|
||||
uint32_t queue_family = static_cast<uint32_t>(-1);
|
||||
vk::Queue queue = nullptr;
|
||||
|
||||
[[nodiscard]] const vk::PhysicalDeviceProperties& GetPhysicalDeviceProperties() const {
|
||||
return physical_device_properties;
|
||||
}
|
||||
|
||||
[[nodiscard]] const vk::PhysicalDeviceMemoryProperties&
|
||||
GetPhysicalDeviceMemoryProperties() const {
|
||||
return physical_device_memory_properties;
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::FormatProperties GetFormatProperties(vk::Format format) const {
|
||||
std::scoped_lock lock(m_format_properties_mutex);
|
||||
auto [it, inserted] = m_format_properties.try_emplace(format);
|
||||
if (inserted) {
|
||||
physical_device.getFormatProperties(format, &it->second);
|
||||
}
|
||||
return it->second;
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::Result GetImageFormatProperties(vk::Format format, vk::ImageType type,
|
||||
vk::ImageTiling tiling,
|
||||
vk::ImageUsageFlags usage,
|
||||
vk::ImageCreateFlags flags,
|
||||
vk::ImageFormatProperties* properties) const {
|
||||
using Key = std::tuple<vk::Format, vk::ImageType, vk::ImageTiling, vk::ImageUsageFlags,
|
||||
vk::ImageCreateFlags>;
|
||||
std::scoped_lock lock(m_image_format_properties_mutex);
|
||||
auto [it, inserted] =
|
||||
m_image_format_properties.try_emplace(Key {format, type, tiling, usage, flags});
|
||||
if (inserted) {
|
||||
it->second.first = physical_device.getImageFormatProperties(format, type, tiling, usage,
|
||||
flags, &it->second.second);
|
||||
}
|
||||
if (properties != nullptr) {
|
||||
*properties = it->second.second;
|
||||
}
|
||||
return it->second.first;
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::DeviceSize StorageMinAlignment() const {
|
||||
const auto alignment = physical_device_properties.limits.minStorageBufferOffsetAlignment;
|
||||
return alignment != 0 ? alignment : 1;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool CreateAllocator();
|
||||
void DestroyAllocator();
|
||||
void LogMemoryBudget() const;
|
||||
@@ -24,7 +92,6 @@ struct GraphicContext: public VulkanInstance {
|
||||
[[nodiscard]] uint64_t GetDeviceMemoryUsage() const;
|
||||
[[nodiscard]] uint64_t GetTotalMemoryBudget() const;
|
||||
void CreateBuffer(uint64_t size, VulkanBuffer& buffer);
|
||||
void DeleteBuffer(VulkanBuffer& buffer);
|
||||
[[nodiscard]] bool CreateImage(const vk::ImageCreateInfo& info, VulkanImage& image);
|
||||
void DeleteImage(VulkanImage& image);
|
||||
void MapMemory(VulkanMemory& memory, void*& data);
|
||||
@@ -36,6 +103,15 @@ struct GraphicContext: public VulkanInstance {
|
||||
|
||||
uint32_t screen_width = 0;
|
||||
uint32_t screen_height = 0;
|
||||
|
||||
private:
|
||||
mutable std::mutex m_format_properties_mutex;
|
||||
mutable std::map<vk::Format, vk::FormatProperties> m_format_properties;
|
||||
mutable std::mutex m_image_format_properties_mutex;
|
||||
mutable std::map<std::tuple<vk::Format, vk::ImageType, vk::ImageTiling, vk::ImageUsageFlags,
|
||||
vk::ImageCreateFlags>,
|
||||
std::pair<vk::Result, vk::ImageFormatProperties>>
|
||||
m_image_format_properties;
|
||||
};
|
||||
|
||||
struct VulkanMemory {
|
||||
|
||||
@@ -53,12 +53,30 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
void Clear() { m_ranges.clear(); }
|
||||
|
||||
template <typename Func>
|
||||
void ForEach(Func&& func) const {
|
||||
for (const auto& [begin, end]: m_ranges) {
|
||||
func(begin, end);
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] std::vector<Range> Intersections(uint64_t address, uint64_t size) const {
|
||||
std::vector<Range> result;
|
||||
ForEachIntersection(address, size, [&result](Range range) { result.push_back(range); });
|
||||
return result;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool Intersects(uint64_t address, uint64_t size) const {
|
||||
const auto end = End(address, size);
|
||||
auto it = m_ranges.lower_bound(address);
|
||||
if (it != m_ranges.begin() && std::prev(it)->second > address) {
|
||||
return true;
|
||||
}
|
||||
return it != m_ranges.end() && it->first < end;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool Contains(uint64_t address, uint64_t size) const {
|
||||
const auto end = End(address, size);
|
||||
auto it = m_ranges.upper_bound(address);
|
||||
@@ -89,7 +107,7 @@ public:
|
||||
|
||||
private:
|
||||
static uint64_t End(uint64_t address, uint64_t size) {
|
||||
if (address == 0 || size == 0 || size > UINT64_MAX - address) {
|
||||
if (size == 0 || size > UINT64_MAX - address) {
|
||||
EXIT("invalid range-set address or size\n");
|
||||
}
|
||||
return address + size;
|
||||
|
||||
+384
-448
File diff suppressed because it is too large.
Load diff
+59
-54
@@ -3,12 +3,15 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/lruCache.h"
|
||||
#include "common/slotVector.h"
|
||||
#include "graphics/host_gpu/memoryTracker.h"
|
||||
#include "graphics/host_gpu/rangeSet.h"
|
||||
#include "graphics/host_gpu/renderer/cache/faultManager.h"
|
||||
#include "graphics/host_gpu/renderer/cache/multiLevelPageTable.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
@@ -16,93 +19,95 @@
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct GraphicContext;
|
||||
class CommandBuffer;
|
||||
class CommandScheduler;
|
||||
class TextureCache;
|
||||
|
||||
struct BufferBinding {
|
||||
std::shared_ptr<void> owner;
|
||||
vk::Buffer buffer = nullptr;
|
||||
uint64_t offset = 0;
|
||||
};
|
||||
|
||||
struct ImageBufferSource {
|
||||
Buffer* buffer = nullptr;
|
||||
uint64_t offset = 0;
|
||||
};
|
||||
using BufferId = Common::SlotId;
|
||||
inline constexpr BufferId NULL_BUFFER_ID {0};
|
||||
|
||||
class BufferCache {
|
||||
public:
|
||||
static constexpr uint64_t CACHING_PAGE_SIZE = 16ull * 1024ull;
|
||||
static constexpr uint64_t GetBufferOffset(uint64_t vaddr) {
|
||||
return vaddr & (CACHING_PAGE_SIZE - 1);
|
||||
}
|
||||
static constexpr uint32_t CACHING_PAGEBITS = 14;
|
||||
static constexpr uint64_t CACHING_PAGESIZE = uint64_t {1} << CACHING_PAGEBITS;
|
||||
static constexpr uint64_t CACHING_NUMPAGES = uint64_t {1} << (40 - CACHING_PAGEBITS);
|
||||
static constexpr uint64_t BDA_PAGETABLE_SIZE =
|
||||
CACHING_NUMPAGES * sizeof(vk::DeviceAddress);
|
||||
|
||||
BufferCache(GraphicContext& graphics, CommandScheduler& scheduler, PageManager& page_manager,
|
||||
TextureCache& texture_cache);
|
||||
~BufferCache();
|
||||
KYTY_CLASS_NO_COPY(BufferCache);
|
||||
|
||||
void InvalidateMemory(uint64_t vaddr, uint64_t size);
|
||||
void ReadMemory(uint64_t vaddr, uint64_t size, bool is_write = false);
|
||||
void UnmapMemory(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] BufferBinding ObtainBuffer(CommandBuffer& command, uint64_t vaddr, uint64_t size,
|
||||
bool is_written = false, bool is_read = true,
|
||||
bool is_formatted = false);
|
||||
[[nodiscard]] StreamBuffer& GetUtilityBuffer(MemoryUsage usage) noexcept;
|
||||
[[nodiscard]] Buffer& GetGdsBuffer() noexcept { return m_gds_buffer; }
|
||||
[[nodiscard]] const Buffer& GetGdsBuffer() const noexcept { return m_gds_buffer; }
|
||||
[[nodiscard]] BufferBinding UploadTransient(const void* data, uint64_t size,
|
||||
uint64_t alignment);
|
||||
[[nodiscard]] std::shared_ptr<Buffer> ObtainNullBuffer();
|
||||
[[nodiscard]] ImageBufferSource ObtainBufferForImage(uint64_t vaddr, uint64_t size);
|
||||
void FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool is_gds = false);
|
||||
void CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t size, bool dst_gds = false,
|
||||
bool src_gds = false);
|
||||
void InvalidateMemory(uint64_t vaddr, uint64_t size);
|
||||
void ReadMemory(uint64_t vaddr, uint64_t size, bool is_write = false);
|
||||
[[nodiscard]] Buffer& GetBuffer(BufferId id) { return m_slot_buffers[id]; }
|
||||
[[nodiscard]] BufferId FindBuffer(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] std::pair<Buffer*, uint64_t> ObtainBuffer(uint64_t vaddr, uint64_t size,
|
||||
bool is_written,
|
||||
bool is_texel_buffer = false,
|
||||
BufferId id = {});
|
||||
[[nodiscard]] StreamBuffer& GetUtilityBuffer(MemoryUsage usage) noexcept {
|
||||
switch (usage) {
|
||||
case MemoryUsage::Upload: return m_staging_buffer;
|
||||
case MemoryUsage::Stream: return m_stream_buffer;
|
||||
case MemoryUsage::Download: return m_download_buffer;
|
||||
case MemoryUsage::DeviceLocal: return m_device_buffer;
|
||||
}
|
||||
EXIT("BufferCache: invalid utility-buffer usage\n");
|
||||
}
|
||||
[[nodiscard]] const Buffer* GetGdsBuffer() const noexcept { return &m_gds_buffer; }
|
||||
[[nodiscard]] Buffer* GetBdaPageTableBuffer() noexcept { return &m_bda_pagetable_buffer; }
|
||||
[[nodiscard]] Buffer* GetFaultBuffer() noexcept { return m_fault_manager.GetFaultBuffer(); }
|
||||
[[nodiscard]] std::pair<Buffer*, uint64_t> ObtainBufferForImage(uint64_t vaddr, uint64_t size);
|
||||
void FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool is_gds);
|
||||
void CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t size, bool dst_gds,
|
||||
bool src_gds);
|
||||
// Cache-index and exact dirty-range queries require GPU-thread serialization.
|
||||
[[nodiscard]] bool IsRegionRegistered(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool HasGpuDirtyBytes(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionCpuModified(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionGpuModified(uint64_t vaddr, uint64_t size);
|
||||
void ProcessFaultBuffer();
|
||||
void SynchronizeBuffersInRange(uint64_t vaddr, uint64_t size);
|
||||
void RunGarbageCollector();
|
||||
|
||||
private:
|
||||
friend struct BufferCacheTestAccess;
|
||||
|
||||
struct CacheRange {
|
||||
uint64_t address = 0;
|
||||
uint64_t size = 0;
|
||||
};
|
||||
struct CachedBuffer;
|
||||
struct DownloadCopy;
|
||||
struct DownloadRange;
|
||||
struct RetiredBuffer;
|
||||
using PageTable = MultiLevelPageTable<BufferId, CACHING_PAGEBITS, 40, 16>;
|
||||
static_assert(CACHING_PAGESIZE == (uint64_t {1} << PageTable::kPageBits));
|
||||
static constexpr uint64_t DOWNLOAD_ALIGNMENT = 64;
|
||||
[[nodiscard]] static uint64_t AlignDown(uint64_t value) noexcept;
|
||||
[[nodiscard]] static uint64_t AlignUp(uint64_t value);
|
||||
[[nodiscard]] static constexpr uint64_t AlignDownload(uint64_t size) noexcept {
|
||||
return (size + DOWNLOAD_ALIGNMENT - 1) & ~(DOWNLOAD_ALIGNMENT - 1);
|
||||
}
|
||||
[[nodiscard]] static std::pair<uint64_t, uint64_t> DownloadEnvelope(const DownloadCopy& copy);
|
||||
[[nodiscard]] static bool ResolveOverlap(CacheRange& merged, CacheRange candidate) noexcept;
|
||||
void Upload(CommandBuffer& command, Buffer& destination, uint64_t destination_offset,
|
||||
const void* source, uint64_t size);
|
||||
[[nodiscard]] CachedBuffer& GetOrCreateBuffer(CommandBuffer& command, uint64_t vaddr,
|
||||
uint64_t size);
|
||||
[[nodiscard]] bool SynchronizeBuffer(CommandBuffer& command, Buffer& buffer, uint64_t vaddr,
|
||||
uint64_t size, bool is_written, bool is_texel_buffer);
|
||||
void WriteDataBuffer(Buffer& buffer, uint64_t address, const void* source, uint64_t size);
|
||||
void TouchBuffer(const Buffer& buffer);
|
||||
[[nodiscard]] BufferId CreateBuffer(uint64_t vaddr, uint64_t size);
|
||||
void Register(BufferId id);
|
||||
void Unregister(BufferId id);
|
||||
template <bool insert>
|
||||
void ChangeRegister(BufferId id);
|
||||
void DeleteBuffer(BufferId id);
|
||||
[[nodiscard]] bool SynchronizeBuffer(Buffer& buffer, uint64_t vaddr, uint64_t size,
|
||||
bool is_written, bool is_texel_buffer);
|
||||
[[nodiscard]] vk::Buffer UploadCopies(Buffer& buffer, std::span<vk::BufferCopy> copies,
|
||||
uint64_t total_size);
|
||||
[[nodiscard]] bool SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] std::vector<DownloadRange> RecordDownloads(std::span<const DownloadCopy> copies);
|
||||
void PublishDownloads(std::span<const DownloadRange> downloads);
|
||||
void QueueGarbageDownload(std::span<const DownloadCopy> copies, RetiredBuffer retire);
|
||||
void DownloadBufferMemory(std::span<const DownloadCopy> copies);
|
||||
void WriteHostMemory(uint64_t vaddr, std::span<const uint8_t> data);
|
||||
void ReadMemoryOnGpu(uint64_t vaddr, uint64_t size, bool is_write);
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
FaultManager m_fault_manager;
|
||||
Buffer m_gds_buffer;
|
||||
std::shared_ptr<Buffer> m_null_buffer;
|
||||
std::map<uint64_t, std::unique_ptr<CachedBuffer>> m_buffers;
|
||||
Buffer m_bda_pagetable_buffer;
|
||||
Common::SlotVector<Buffer> m_slot_buffers;
|
||||
Common::LeastRecentlyUsedCache<BufferId, uint64_t> m_lru_cache;
|
||||
std::map<uint64_t, BufferId> m_buffers;
|
||||
PageTable m_page_table;
|
||||
RangeSet m_gpu_modified_ranges;
|
||||
MemoryTracker m_memory_tracker;
|
||||
StreamBuffer m_staging_buffer;
|
||||
@@ -110,7 +115,7 @@ private:
|
||||
StreamBuffer m_download_buffer;
|
||||
StreamBuffer m_device_buffer;
|
||||
TextureCache& m_texture_cache;
|
||||
uint64_t m_total_used_memory = 0;
|
||||
uint64_t m_total_used_memory = 0;
|
||||
uint64_t m_trigger_gc_memory = 1ull * 1024 * 1024 * 1024;
|
||||
uint64_t m_critical_gc_memory = 2ull * 1024 * 1024 * 1024;
|
||||
uint64_t m_gc_tick = 0;
|
||||
|
||||
@@ -0,0 +1,167 @@
|
||||
#include "graphics/host_gpu/renderer/cache/faultManager.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "gpu_tiler_shaders/fault_buffer_process_spv.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <bit>
|
||||
#include <cinttypes>
|
||||
#include <cstring>
|
||||
#include <limits>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr size_t MaxPageFaults = 1024;
|
||||
constexpr size_t PageFaultAreaSize = MaxPageFaults * sizeof(uint64_t);
|
||||
|
||||
} // namespace
|
||||
|
||||
FaultManager::FaultManager(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
BufferCache& buffer_cache, uint32_t caching_pagebits,
|
||||
uint64_t caching_num_pages)
|
||||
: m_graphics(graphics), m_scheduler(scheduler), m_buffer_cache(buffer_cache),
|
||||
m_caching_pagesize(uint64_t {1} << caching_pagebits),
|
||||
m_caching_num_pages(caching_num_pages), m_fault_buffer_size(caching_num_pages / 8),
|
||||
m_fault_buffer(graphics, scheduler, MemoryUsage::DeviceLocal, 0, AllFlags,
|
||||
m_fault_buffer_size),
|
||||
m_download_buffer(graphics, scheduler, MemoryUsage::Download, 0, AllFlags,
|
||||
MaxPendingFaults * PageFaultAreaSize) {
|
||||
SetVulkanObjectNameF(m_graphics.device, m_fault_buffer.Handle(), "Fault Buffer");
|
||||
|
||||
const vk::DescriptorSetLayoutBinding bindings[] {
|
||||
{0, vk::DescriptorType::eStorageBuffer, 1, vk::ShaderStageFlagBits::eCompute, nullptr},
|
||||
{1, vk::DescriptorType::eStorageBuffer, 1, vk::ShaderStageFlagBits::eCompute, nullptr},
|
||||
};
|
||||
vk::DescriptorSetLayoutCreateInfo layout_info {};
|
||||
layout_info.sType = vk::StructureType::eDescriptorSetLayoutCreateInfo;
|
||||
layout_info.flags = vk::DescriptorSetLayoutCreateFlagBits::ePushDescriptorKHR;
|
||||
layout_info.bindingCount = std::size(bindings);
|
||||
layout_info.pBindings = bindings;
|
||||
RequireVulkanSuccess(
|
||||
m_graphics.device.createDescriptorSetLayout(&layout_info, nullptr,
|
||||
&m_fault_process_desc_layout),
|
||||
"create fault-buffer descriptor layout");
|
||||
|
||||
vk::ShaderModuleCreateInfo module_info {};
|
||||
module_info.sType = vk::StructureType::eShaderModuleCreateInfo;
|
||||
module_info.codeSize = std::size(FAULT_BUFFER_PROCESS_SPV) * sizeof(uint32_t);
|
||||
module_info.pCode = FAULT_BUFFER_PROCESS_SPV;
|
||||
vk::ShaderModule module = nullptr;
|
||||
RequireVulkanSuccess(m_graphics.device.createShaderModule(&module_info, nullptr, &module),
|
||||
"create fault-buffer shader module");
|
||||
|
||||
vk::PipelineLayoutCreateInfo pipeline_layout_info {};
|
||||
pipeline_layout_info.sType = vk::StructureType::ePipelineLayoutCreateInfo;
|
||||
pipeline_layout_info.setLayoutCount = 1;
|
||||
pipeline_layout_info.pSetLayouts = &m_fault_process_desc_layout;
|
||||
RequireVulkanSuccess(
|
||||
m_graphics.device.createPipelineLayout(&pipeline_layout_info, nullptr,
|
||||
&m_fault_process_pipeline_layout),
|
||||
"create fault-buffer pipeline layout");
|
||||
|
||||
vk::PipelineShaderStageCreateInfo stage {};
|
||||
stage.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
stage.stage = vk::ShaderStageFlagBits::eCompute;
|
||||
stage.module = module;
|
||||
stage.pName = "main";
|
||||
vk::ComputePipelineCreateInfo pipeline_info {};
|
||||
pipeline_info.sType = vk::StructureType::eComputePipelineCreateInfo;
|
||||
pipeline_info.stage = stage;
|
||||
pipeline_info.layout = m_fault_process_pipeline_layout;
|
||||
const auto result = m_graphics.device.createComputePipelines(
|
||||
nullptr, 1, &pipeline_info, nullptr, &m_fault_process_pipeline);
|
||||
m_graphics.device.destroyShaderModule(module, nullptr);
|
||||
RequireVulkanSuccess(result, "create fault-buffer pipeline");
|
||||
SetVulkanObjectNameF(m_graphics.device, m_fault_process_pipeline, "Fault Buffer Parser");
|
||||
}
|
||||
|
||||
FaultManager::~FaultManager() {
|
||||
m_graphics.device.destroyPipeline(m_fault_process_pipeline, nullptr);
|
||||
m_graphics.device.destroyPipelineLayout(m_fault_process_pipeline_layout, nullptr);
|
||||
m_graphics.device.destroyDescriptorSetLayout(m_fault_process_desc_layout, nullptr);
|
||||
}
|
||||
|
||||
void FaultManager::ProcessFaultBuffer() {
|
||||
if (const auto wait_tick = m_fault_areas[m_current_area]; wait_tick != 0) {
|
||||
m_scheduler.Wait(wait_tick);
|
||||
m_scheduler.PopPendingOperations();
|
||||
}
|
||||
|
||||
const auto offset = m_current_area * PageFaultAreaSize;
|
||||
auto* mapped = m_download_buffer.Mapped().data() + offset;
|
||||
std::memset(mapped, 0, PageFaultAreaSize);
|
||||
m_download_buffer.Flush(offset, PageFaultAreaSize);
|
||||
|
||||
vk::BufferMemoryBarrier2 pre_barrier {};
|
||||
pre_barrier.sType = vk::StructureType::eBufferMemoryBarrier2;
|
||||
pre_barrier.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
pre_barrier.srcAccessMask = vk::AccessFlagBits2::eShaderWrite;
|
||||
pre_barrier.dstStageMask = vk::PipelineStageFlagBits2::eComputeShader;
|
||||
pre_barrier.dstAccessMask = vk::AccessFlagBits2::eShaderRead;
|
||||
pre_barrier.buffer = m_fault_buffer.Handle();
|
||||
pre_barrier.offset = 0;
|
||||
pre_barrier.size = m_fault_buffer_size;
|
||||
auto post_barrier = pre_barrier;
|
||||
post_barrier.srcStageMask = vk::PipelineStageFlagBits2::eComputeShader;
|
||||
post_barrier.srcAccessMask = vk::AccessFlagBits2::eShaderWrite;
|
||||
post_barrier.dstStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
post_barrier.dstAccessMask = vk::AccessFlagBits2::eShaderWrite;
|
||||
|
||||
const vk::DescriptorBufferInfo infos[] {
|
||||
{m_fault_buffer.Handle(), 0, m_fault_buffer_size},
|
||||
{m_download_buffer.Handle(), offset, PageFaultAreaSize},
|
||||
};
|
||||
std::array<vk::WriteDescriptorSet, 2> writes {};
|
||||
for (uint32_t index = 0; index < writes.size(); ++index) {
|
||||
writes[index].sType = vk::StructureType::eWriteDescriptorSet;
|
||||
writes[index].dstBinding = index;
|
||||
writes[index].descriptorCount = 1;
|
||||
writes[index].descriptorType = vk::DescriptorType::eStorageBuffer;
|
||||
writes[index].pBufferInfo = &infos[index];
|
||||
}
|
||||
|
||||
m_scheduler.EndRendering();
|
||||
auto command = m_scheduler.Current().Handle();
|
||||
vk::DependencyInfo dependency {};
|
||||
dependency.sType = vk::StructureType::eDependencyInfo;
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.bufferMemoryBarrierCount = 1;
|
||||
dependency.pBufferMemoryBarriers = &pre_barrier;
|
||||
command.pipelineBarrier2(dependency);
|
||||
command.bindPipeline(vk::PipelineBindPoint::eCompute, m_fault_process_pipeline);
|
||||
command.pushDescriptorSetKHR(vk::PipelineBindPoint::eCompute,
|
||||
m_fault_process_pipeline_layout, 0, writes);
|
||||
const auto num_threads = m_caching_num_pages / 32;
|
||||
const auto num_workgroups = (num_threads + 63) / 64;
|
||||
command.dispatch(static_cast<uint32_t>(num_workgroups), 1, 1);
|
||||
dependency.pBufferMemoryBarriers = &post_barrier;
|
||||
command.pipelineBarrier2(dependency);
|
||||
|
||||
const auto area = m_current_area;
|
||||
m_scheduler.DeferOperation([this, mapped, offset, area] {
|
||||
m_download_buffer.Invalidate(offset, PageFaultAreaSize);
|
||||
m_fault_ranges.Clear();
|
||||
const auto* faults = std::bit_cast<const uint64_t*>(mapped);
|
||||
const auto count = static_cast<uint32_t>(faults[0]);
|
||||
for (uint32_t index = 1; index <= count; ++index) {
|
||||
m_fault_ranges.Add(faults[index], m_caching_pagesize);
|
||||
LOGF("Accessed non-GPU cached memory at 0x%016" PRIx64 "\n", faults[index]);
|
||||
}
|
||||
m_fault_ranges.ForEach([this](uint64_t start, uint64_t end) {
|
||||
EXIT_IF(end - start > std::numeric_limits<uint32_t>::max());
|
||||
(void)m_buffer_cache.FindBuffer(start, end - start);
|
||||
});
|
||||
m_fault_areas[area] = 0;
|
||||
});
|
||||
|
||||
m_fault_areas[m_current_area++] = m_scheduler.CurrentTick();
|
||||
m_current_area %= MaxPendingFaults;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -0,0 +1,46 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_CACHE_FAULTMANAGER_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_CACHE_FAULTMANAGER_H_
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "graphics/host_gpu/rangeSet.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
|
||||
#include <array>
|
||||
#include <cstdint>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class BufferCache;
|
||||
|
||||
class FaultManager {
|
||||
static constexpr size_t MaxPendingFaults = 8;
|
||||
|
||||
public:
|
||||
FaultManager(GraphicContext& graphics, CommandScheduler& scheduler, BufferCache& buffer_cache,
|
||||
uint32_t caching_pagebits, uint64_t caching_num_pages);
|
||||
~FaultManager();
|
||||
KYTY_CLASS_NO_COPY(FaultManager);
|
||||
|
||||
[[nodiscard]] Buffer* GetFaultBuffer() noexcept { return &m_fault_buffer; }
|
||||
void ProcessFaultBuffer();
|
||||
|
||||
private:
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
BufferCache& m_buffer_cache;
|
||||
RangeSet m_fault_ranges;
|
||||
uint64_t m_caching_pagesize;
|
||||
uint64_t m_caching_num_pages;
|
||||
uint64_t m_fault_buffer_size;
|
||||
Buffer m_fault_buffer;
|
||||
Buffer m_download_buffer;
|
||||
std::array<uint64_t, MaxPendingFaults> m_fault_areas {};
|
||||
uint32_t m_current_area = 0;
|
||||
vk::DescriptorSetLayout m_fault_process_desc_layout = nullptr;
|
||||
vk::Pipeline m_fault_process_pipeline = nullptr;
|
||||
vk::PipelineLayout m_fault_process_pipeline_layout = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_CACHE_FAULTMANAGER_H_
|
||||
+14
-2
@@ -60,10 +60,10 @@ void GpuResourceManager::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
const auto unmap = [this, vaddr, size] {
|
||||
if (m_scheduler.Active()) {
|
||||
const auto tick = m_scheduler.CurrentTick();
|
||||
m_scheduler.FinishCurrent();
|
||||
m_scheduler.Finish();
|
||||
m_scheduler.WaitPriorityOperations(tick);
|
||||
}
|
||||
m_buffer_cache.UnmapMemory(vaddr, size);
|
||||
m_buffer_cache.InvalidateMemory(vaddr, size);
|
||||
m_texture_cache.UnmapMemory(vaddr, size);
|
||||
m_page_manager.OnGpuUnmap(vaddr, size);
|
||||
std::lock_guard lock(m_mapped_ranges_mutex);
|
||||
@@ -76,7 +76,19 @@ void GpuResourceManager::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
m_gpu->SendCommandSync(unmap);
|
||||
}
|
||||
|
||||
void GpuResourceManager::PrepareBda() {
|
||||
std::shared_lock lock(m_mapped_ranges_mutex);
|
||||
m_mapped_ranges.ForEach([this](uint64_t start, uint64_t end) {
|
||||
m_buffer_cache.SynchronizeBuffersInRange(start, end - start);
|
||||
});
|
||||
m_fault_process_pending = true;
|
||||
}
|
||||
|
||||
void GpuResourceManager::RunGarbageCollector() {
|
||||
if (m_fault_process_pending) {
|
||||
m_fault_process_pending = false;
|
||||
m_buffer_cache.ProcessFaultBuffer();
|
||||
}
|
||||
m_texture_cache.ProcessDownloadImages();
|
||||
m_texture_cache.RunGarbageCollector();
|
||||
m_buffer_cache.RunGarbageCollector();
|
||||
|
||||
@@ -30,6 +30,7 @@ public:
|
||||
[[nodiscard]] bool IsMapped(uint64_t vaddr, uint64_t size) const noexcept;
|
||||
void MapMemory(uint64_t vaddr, uint64_t size);
|
||||
void UnmapMemory(uint64_t vaddr, uint64_t size);
|
||||
void PrepareBda();
|
||||
void RunGarbageCollector();
|
||||
|
||||
private:
|
||||
@@ -40,6 +41,7 @@ private:
|
||||
mutable std::shared_mutex m_mapped_ranges_mutex;
|
||||
RangeSet m_mapped_ranges;
|
||||
GuestGpu* m_gpu = nullptr;
|
||||
bool m_fault_process_pending = false;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
+26
-11
@@ -73,8 +73,12 @@ Buffer::Buffer(GraphicContext& graphics, CommandScheduler& scheduler, MemoryUsag
|
||||
buffer_info.usage = flags;
|
||||
buffer_info.sharingMode = vk::SharingMode::eExclusive;
|
||||
|
||||
const bool with_bda = bool(flags & vk::BufferUsageFlagBits::eShaderDeviceAddress);
|
||||
const VmaAllocationCreateFlags bda_flag =
|
||||
with_bda ? VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT : 0;
|
||||
VmaAllocationCreateInfo allocation_info {};
|
||||
allocation_info.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | AllocationFlags(usage);
|
||||
allocation_info.flags =
|
||||
VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | bda_flag | AllocationFlags(usage);
|
||||
allocation_info.usage = AllocationUsage(usage);
|
||||
allocation_info.preferredFlags = usage == MemoryUsage::DeviceLocal
|
||||
? VkMemoryPropertyFlags {}
|
||||
@@ -99,6 +103,13 @@ Buffer::Buffer(GraphicContext& graphics, CommandScheduler& scheduler, MemoryUsag
|
||||
m_buffer->memory.type = allocation_result.memoryType;
|
||||
m_buffer->memory.unique_id = VulkanNextMemoryUniqueId();
|
||||
graphics.device.getBufferMemoryRequirements(m_buffer->buffer, &m_buffer->memory.requirements);
|
||||
if (static_cast<bool>(flags & vk::BufferUsageFlagBits::eShaderDeviceAddress)) {
|
||||
vk::BufferDeviceAddressInfo address_info {};
|
||||
address_info.sType = vk::StructureType::eBufferDeviceAddressInfo;
|
||||
address_info.buffer = m_buffer->buffer;
|
||||
m_device_address = graphics.device.getBufferAddress(address_info);
|
||||
EXIT_IF(m_device_address == 0);
|
||||
}
|
||||
|
||||
VkMemoryPropertyFlags properties = 0;
|
||||
vmaGetAllocationMemoryProperties(graphics.allocator, m_buffer->memory.allocation, &properties);
|
||||
@@ -122,6 +133,11 @@ vk::Buffer Buffer::Handle() const noexcept {
|
||||
return m_buffer->buffer;
|
||||
}
|
||||
|
||||
vk::DeviceAddress Buffer::BufferDeviceAddress() const noexcept {
|
||||
EXIT_IF(m_device_address == 0);
|
||||
return m_device_address;
|
||||
}
|
||||
|
||||
bool Buffer::IsInBounds(uint64_t address, uint64_t size) const noexcept {
|
||||
return address >= m_cpu_address && size <= m_size && address - m_cpu_address <= m_size - size;
|
||||
}
|
||||
@@ -141,6 +157,15 @@ void Buffer::Flush(uint64_t offset, uint64_t size) {
|
||||
}
|
||||
}
|
||||
|
||||
void Buffer::Invalidate(uint64_t offset, uint64_t size) {
|
||||
EXIT_IF(m_usage != MemoryUsage::Download || offset > m_size || size > m_size - offset);
|
||||
if (!m_is_coherent && size != 0) {
|
||||
const auto result =
|
||||
vmaInvalidateAllocation(m_graphics->allocator, m_buffer->memory.allocation, offset, size);
|
||||
EXIT_NOT_IMPLEMENTED(static_cast<vk::Result>(result) != vk::Result::eSuccess);
|
||||
}
|
||||
}
|
||||
|
||||
vk::BufferMemoryBarrier Buffer::Barrier(uint64_t offset, uint64_t size, vk::AccessFlags source,
|
||||
vk::AccessFlags destination) const {
|
||||
if (Handle() == nullptr || size == 0 || offset > m_size || size > m_size - offset) {
|
||||
@@ -310,16 +335,6 @@ void StreamBuffer::Commit() {
|
||||
watch.tick = tick;
|
||||
}
|
||||
|
||||
void StreamBuffer::Invalidate(uint64_t offset, uint64_t size) {
|
||||
EXIT_IF(Usage() != MemoryUsage::Download || offset > Size() || size > Size() - offset);
|
||||
if (IsCoherent() || size == 0) {
|
||||
return;
|
||||
}
|
||||
const auto result = vmaInvalidateAllocation(Graphics().allocator,
|
||||
NativeBuffer().memory.allocation, offset, size);
|
||||
EXIT_NOT_IMPLEMENTED(static_cast<vk::Result>(result) != vk::Result::eSuccess);
|
||||
}
|
||||
|
||||
uint64_t StreamBuffer::Copy(const void* source, uint64_t size, uint64_t alignment) {
|
||||
EXIT_IF(source == nullptr);
|
||||
const auto [data, offset] = Map(size, alignment);
|
||||
|
||||
+7
-3
@@ -48,12 +48,14 @@ public:
|
||||
[[nodiscard]] bool IsCoherent() const noexcept { return m_is_coherent; }
|
||||
[[nodiscard]] MemoryUsage Usage() const noexcept { return m_usage; }
|
||||
[[nodiscard]] uint64_t CpuAddress() const noexcept { return m_cpu_address; }
|
||||
[[nodiscard]] vk::DeviceAddress BufferDeviceAddress() const noexcept;
|
||||
[[nodiscard]] uint64_t Offset(uint64_t address) const noexcept {
|
||||
return address - m_cpu_address;
|
||||
}
|
||||
[[nodiscard]] bool IsInBounds(uint64_t address, uint64_t size) const noexcept;
|
||||
void Write(uint64_t offset, const void* source, uint64_t size);
|
||||
void Flush(uint64_t offset, uint64_t size);
|
||||
void Invalidate(uint64_t offset, uint64_t size);
|
||||
void CopyFrom(CommandBuffer& command, const Buffer& source, uint64_t source_offset,
|
||||
uint64_t destination_offset, uint64_t size,
|
||||
vk::AccessFlags source_before = vk::AccessFlagBits::eMemoryWrite,
|
||||
@@ -65,6 +67,10 @@ public:
|
||||
vk::AccessFlagBits::eMemoryWrite);
|
||||
void Fill(uint64_t offset, uint64_t size, uint32_t value);
|
||||
|
||||
// BufferCache state lives directly on the resource.
|
||||
bool is_deleted = false;
|
||||
size_t lru_id = 0;
|
||||
|
||||
protected:
|
||||
[[nodiscard]] GraphicContext& Graphics() const noexcept { return *m_graphics; }
|
||||
[[nodiscard]] CommandScheduler& Scheduler() const noexcept { return *m_scheduler; }
|
||||
@@ -80,6 +86,7 @@ private:
|
||||
MemoryUsage m_usage = MemoryUsage::DeviceLocal;
|
||||
uint64_t m_cpu_address = 0;
|
||||
uint64_t m_size = 0;
|
||||
vk::DeviceAddress m_device_address = 0;
|
||||
std::unique_ptr<VulkanBuffer> m_buffer;
|
||||
std::span<uint8_t> m_mapped;
|
||||
bool m_is_coherent = false;
|
||||
@@ -93,9 +100,6 @@ public:
|
||||
[[nodiscard]] std::pair<uint8_t*, uint64_t> Map(uint64_t size, uint64_t alignment = 0,
|
||||
bool allow_wait = true);
|
||||
void Commit();
|
||||
// Download mappings become visible to the CPU only after their GPU completion tick is free.
|
||||
// Call this from the scheduler's deferred completion operation before reading Mapped().
|
||||
void Invalidate(uint64_t offset, uint64_t size);
|
||||
[[nodiscard]] uint64_t Copy(const void* source, uint64_t size, uint64_t alignment = 0);
|
||||
|
||||
private:
|
||||
|
||||
+363
-364
File diff suppressed because it is too large.
Load diff
+47
-50
@@ -4,17 +4,17 @@
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/lruCache.h"
|
||||
#include "common/slotVector.h"
|
||||
#include "graphics/host_gpu/pageManager.h"
|
||||
#include "graphics/host_gpu/regionManager.h"
|
||||
#include "graphics/host_gpu/renderer/cache/multiLevelPageTable.h"
|
||||
#include "graphics/host_gpu/renderer/image/blitHelper.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
#include "graphics/host_gpu/renderer/image/tiler.h"
|
||||
|
||||
#include <compare>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <set>
|
||||
#include <utility>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
@@ -25,8 +25,6 @@ class BufferCache;
|
||||
class CommandBuffer;
|
||||
class CommandScheduler;
|
||||
class RenderExecutor;
|
||||
class StreamBuffer;
|
||||
class TileManager;
|
||||
struct TextureCacheTestAccess;
|
||||
|
||||
class TextureCache {
|
||||
@@ -57,20 +55,26 @@ public:
|
||||
[[nodiscard]] vk::ImageView FindTexture(ImageId id, const ImageDesc& desc);
|
||||
[[nodiscard]] vk::ImageView FindRenderTarget(ImageId id, const ImageDesc& desc);
|
||||
[[nodiscard]] vk::ImageView FindDepthTarget(ImageId id, const ImageDesc& desc);
|
||||
[[nodiscard]] Image& GetImage(ImageId id);
|
||||
[[nodiscard]] const Image& GetImage(ImageId id) const;
|
||||
void MarkGpuWritten(ImageId id);
|
||||
[[nodiscard]] Image& GetImage(ImageId id) {
|
||||
auto& image = m_slot_images[id];
|
||||
TouchImage(image);
|
||||
return image;
|
||||
}
|
||||
void MarkGpuWritten(ImageId id);
|
||||
|
||||
[[nodiscard]] bool ClearImageFromBuffer(CommandBuffer& command, uint64_t address, uint64_t size,
|
||||
uint32_t packed_clear);
|
||||
void InvalidateMemory(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] bool InvalidateMemoryFromGPU(uint64_t address, uint64_t size,
|
||||
bool formatted_buffer_write = false);
|
||||
void InvalidateMemoryFromGPU(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] RegionInfo QueryRegion(uint64_t address, uint64_t size);
|
||||
|
||||
[[nodiscard]] bool IsMeta(uint64_t address);
|
||||
[[nodiscard]] bool IsMetaCleared(uint64_t address, uint32_t slice);
|
||||
[[nodiscard]] bool IsMetaCleared(uint64_t address, uint32_t slice,
|
||||
uint32_t* fill_value = nullptr);
|
||||
[[nodiscard]] bool ClearMeta(uint64_t address);
|
||||
// Returns true when registered DCC absorbed the fill and the caller may skip the dispatch.
|
||||
// False may still record PendingDcc state, but the guest dispatch must execute.
|
||||
[[nodiscard]] bool TryConsumeDccFill(uint64_t address, uint64_t size, uint32_t fill_value);
|
||||
[[nodiscard]] bool TouchMeta(uint64_t address, uint32_t slice, bool is_clear);
|
||||
|
||||
void UnmapMemory(uint64_t address, uint64_t size);
|
||||
@@ -82,13 +86,18 @@ private:
|
||||
struct ColorTransferPlan;
|
||||
struct DownloadPlan;
|
||||
|
||||
struct Slot {
|
||||
std::shared_ptr<Image> image;
|
||||
uint32_t generation = 1;
|
||||
};
|
||||
|
||||
struct MetaDataInfo {
|
||||
// A guest metadata-fill dispatch may initialize DCC before its render target is bound.
|
||||
// PendingDcc retains that exact fill until FindRenderTarget classifies the address,
|
||||
// without exposing an unconfirmed buffer address to the normal metadata heuristics.
|
||||
// Keep all surface metadata in one entry so CMask/FMask can be
|
||||
// registered beside HTile and DCC without introducing parallel tracking paths.
|
||||
enum class Type : uint8_t { PendingDcc, CMask, FMask, HTile, Dcc };
|
||||
|
||||
Type type = Type::PendingDcc;
|
||||
uint32_t clear_mask = 0;
|
||||
uint32_t fill_value = 0xffffffffu;
|
||||
uint64_t fill_size = 0;
|
||||
};
|
||||
|
||||
struct OverlapResult {
|
||||
@@ -100,26 +109,21 @@ private:
|
||||
using ImageIds = InlinePageOwnerList<ImageId, 16>;
|
||||
using ImagePageTable = MultiLevelPageTable<ImageIds, 20, 40, 10>;
|
||||
|
||||
[[nodiscard]] Image& ResolveImage(ImageId id);
|
||||
[[nodiscard]] const Image& ResolveImage(ImageId id) const;
|
||||
[[nodiscard]] std::shared_ptr<Image> ResolveOwner(ImageId id) const;
|
||||
[[nodiscard]] ImageId InsertImage(const ImageInfo& info);
|
||||
[[nodiscard]] ImageId GetNullImage(const ImageDesc& desc);
|
||||
void RegisterImage(ImageId id);
|
||||
void UnregisterImage(ImageId id);
|
||||
void DeleteImage(ImageId id);
|
||||
void FreeImage(ImageId id);
|
||||
void RetainImage(CommandBuffer& command, ImageId id);
|
||||
void TouchImage(Image& image);
|
||||
void TrackImage(ImageId id);
|
||||
void TrackImageHead(ImageId id);
|
||||
void TrackImageTail(ImageId id);
|
||||
void UntrackImage(ImageId id);
|
||||
void UntrackImageHead(ImageId id);
|
||||
void UntrackImageTail(ImageId id);
|
||||
void MarkAsMaybeDirty(ImageId id, Image& image);
|
||||
void TrackImageDownload(ImageId id);
|
||||
void TrackImageDownloadLocked(ImageId id, Image& image);
|
||||
[[nodiscard]] ImageId InsertImage(const ImageInfo& info);
|
||||
[[nodiscard]] ImageId GetNullImage(const ImageDesc& desc);
|
||||
void RegisterImage(ImageId id);
|
||||
void UnregisterImage(ImageId id);
|
||||
void DeleteImage(ImageId id);
|
||||
void FreeImage(ImageId id);
|
||||
void TouchImage(Image& image);
|
||||
void TrackImage(ImageId id);
|
||||
void TrackImageHead(ImageId id);
|
||||
void TrackImageTail(ImageId id);
|
||||
void UntrackImage(ImageId id);
|
||||
void UntrackImageHead(ImageId id);
|
||||
void UntrackImageTail(ImageId id);
|
||||
void MarkAsMaybeDirty(ImageId id, Image& image);
|
||||
void TrackImageDownload(ImageId id, Image& image);
|
||||
[[nodiscard]] static bool SameBacking(const ImageInfo& cached, const ImageInfo& requested,
|
||||
bool exact_format);
|
||||
[[nodiscard]] static BindingType UploadBinding(const Image& image);
|
||||
@@ -148,31 +152,24 @@ private:
|
||||
[[nodiscard]] bool CopyD16(Image& destination, Image& source);
|
||||
void CopyImage(ImageId destination, ImageId source);
|
||||
void AssociateStencil(ImageId depth, GuestRange stencil);
|
||||
void AssociateStencilLocked(ImageId depth, GuestRange stencil);
|
||||
void CopyImageMip(ImageId destination, ImageId source, uint32_t mip, uint32_t layer);
|
||||
void ValidateImageDesc(const ImageDesc& desc) const;
|
||||
|
||||
void InvalidateCpuAliases(uint64_t address, uint64_t size);
|
||||
void ClearGpuModified(ImageId id);
|
||||
|
||||
void DownloadImage(ImageId id);
|
||||
[[nodiscard]] bool TryDownloadImage(ImageId id);
|
||||
[[nodiscard]] std::pair<uint8_t*, uint64_t> MapDownload(uint64_t size, uint64_t alignment);
|
||||
void QueueDownload(GuestRange range, StreamBuffer& download, uint8_t* mapped, uint64_t offset);
|
||||
void InvalidateCpuAliases(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] bool TryDownloadImage(ImageId id);
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
TrackingSpinLock m_lock;
|
||||
PageManager& m_page_manager;
|
||||
BlitHelper m_blit_helper;
|
||||
std::unique_ptr<TileManager> m_tiler;
|
||||
TileManager m_tiler;
|
||||
BufferCache& m_buffer_cache;
|
||||
std::vector<Slot> m_slots;
|
||||
std::vector<uint32_t> m_free_slots;
|
||||
Common::SlotVector<Image> m_slot_images;
|
||||
ImagePageTable m_image_page_table;
|
||||
std::map<vk::Format, ImageId> m_null_images;
|
||||
std::unordered_map<vk::Format, ImageId> m_null_images;
|
||||
Common::LeastRecentlyUsedCache<ImageId, uint64_t> m_lru_cache;
|
||||
std::set<ImageId> m_download_images;
|
||||
std::unordered_set<ImageId> m_download_images;
|
||||
std::map<uint64_t, MetaDataInfo> m_surface_metas;
|
||||
uint64_t m_total_used_memory = 0;
|
||||
uint64_t m_trigger_gc_memory = 0;
|
||||
|
||||
@@ -9,20 +9,42 @@
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
static std::atomic<uint32_t> g_render_color_log_count = 0;
|
||||
|
||||
static void ResolveDccClearInfo(RenderColorInfo& info, vk::Format format, bool has_dcc,
|
||||
uint32_t packed_clear) {
|
||||
// Register-backed DCC clears use the target's packed clear value. Decode one-word guest
|
||||
// formats here; unsupported encodings remain tracked without unsafe materialization.
|
||||
info.metadata_clear_supported =
|
||||
has_dcc && DecodePackedColorClear(format, packed_clear, info.color_clear_value);
|
||||
switch (format) {
|
||||
case vk::Format::eR8G8B8A8Unorm:
|
||||
case vk::Format::eR8G8B8A8Srgb:
|
||||
case vk::Format::eB8G8R8A8Unorm:
|
||||
case vk::Format::eB8G8R8A8Srgb:
|
||||
case vk::Format::eA2B10G10R10UnormPack32:
|
||||
case vk::Format::eA2R10G10B10UnormPack32:
|
||||
info.metadata_fixed_clear_supported = has_dcc;
|
||||
break;
|
||||
default: info.metadata_fixed_clear_supported = false; break;
|
||||
}
|
||||
if (!info.metadata_clear_supported) {
|
||||
info.color_clear_value = {};
|
||||
}
|
||||
}
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer& buffer,
|
||||
RenderColorInfo& r,
|
||||
uint32_t render_target_slice_offset,
|
||||
uint32_t render_target_slot, bool ignore_target_mask,
|
||||
@@ -55,20 +77,22 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
}
|
||||
|
||||
// No color output
|
||||
r.type = RenderColorType::NoColorOutput;
|
||||
r.desc = {};
|
||||
r.base_addr = 0;
|
||||
r.image_id = {};
|
||||
r.image_view = nullptr;
|
||||
r.format = vk::Format::eUndefined;
|
||||
r.extent = {};
|
||||
r.base_mip_level = 0;
|
||||
r.base_array_layer = 0;
|
||||
r.buffer_size = 0;
|
||||
r.samples = 1;
|
||||
r.export_mapping = {};
|
||||
r.color_clear_enable = false;
|
||||
r.color_clear_value = {};
|
||||
r.type = RenderColorType::NoColorOutput;
|
||||
r.desc = {};
|
||||
r.base_addr = 0;
|
||||
r.image_id = {};
|
||||
r.image_view = nullptr;
|
||||
r.format = vk::Format::eUndefined;
|
||||
r.extent = {};
|
||||
r.base_mip_level = 0;
|
||||
r.base_array_layer = 0;
|
||||
r.buffer_size = 0;
|
||||
r.samples = 1;
|
||||
r.export_mapping = {};
|
||||
r.color_clear_enable = false;
|
||||
r.metadata_clear_supported = false;
|
||||
r.metadata_fixed_clear_supported = false;
|
||||
r.color_clear_value = {};
|
||||
return;
|
||||
}
|
||||
const auto samples = render_sample_count(rt.attrib.num_fragments);
|
||||
@@ -107,9 +131,9 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
}
|
||||
}
|
||||
|
||||
// CB_COLOR_CONTROL describes the color-buffer operation / ROP3 logic op.
|
||||
// ROP3 Copy is the normal color write path, not a render-target clear.
|
||||
// SRGB clear words are still encoded as normalized component values.
|
||||
// Color-control state selects the color-buffer operation and logical blend operation.
|
||||
// The normal copy operation is a regular color write, not an attachment clear.
|
||||
// Nonlinear clear values are still stored as normalized components.
|
||||
// Fast color clears are metadata driven and must be handled explicitly when
|
||||
// that metadata path is implemented; render-pass load must preserve contents.
|
||||
r.color_clear_enable = false;
|
||||
@@ -120,12 +144,23 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
uint32_t pitch = 0;
|
||||
uint64_t size = 0;
|
||||
bool tile = false;
|
||||
const bool volume = rt.attrib3.dimension == 2;
|
||||
if (rt.attrib3.dimension != 1 && !volume) {
|
||||
static constexpr std::array image_types {Prospero::ImageType::kColor1D,
|
||||
Prospero::ImageType::kColor2D,
|
||||
Prospero::ImageType::kColor3D};
|
||||
if (rt.attrib3.dimension >= image_types.size()) {
|
||||
EXIT("unsupported render-target dimension: %u\n", rt.attrib3.dimension);
|
||||
}
|
||||
const auto image_type = image_types[rt.attrib3.dimension];
|
||||
const bool is_1d = image_type == Prospero::ImageType::kColor1D;
|
||||
const bool volume = image_type == Prospero::ImageType::kColor3D;
|
||||
if (is_1d && rt.attrib2.height != 0) {
|
||||
EXIT("1D render target has nonzero height: %u\n", rt.attrib2.height);
|
||||
}
|
||||
if (!volume && rt.attrib3.depth != 0) {
|
||||
EXIT("2D render target has nonzero depth: %u\n", rt.attrib3.depth);
|
||||
EXIT("non-3D render target has nonzero depth: %u\n", rt.attrib3.depth);
|
||||
}
|
||||
if (is_1d && samples != 1) {
|
||||
EXIT("multisampled 1D render targets are unsupported\n");
|
||||
}
|
||||
if (volume && samples != 1) {
|
||||
EXIT("multisampled 3D render targets are unsupported\n");
|
||||
@@ -302,13 +337,20 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
desc.info.data = {rt.base.addr, backing_size};
|
||||
desc.info.pixel_format = target_format.format;
|
||||
desc.info.guest_format = transfer_format;
|
||||
desc.info.type = volume ? Prospero::ImageType::kColor3D : Prospero::ImageType::kColor2D;
|
||||
desc.info.type = image_type;
|
||||
desc.info.extent = {width, height, depth};
|
||||
desc.info.resources = {levels, volume ? 1u : view.image_layers};
|
||||
desc.info.pitch = pitch;
|
||||
desc.info.bytes_per_block = bytes_per_element;
|
||||
desc.info.samples = samples;
|
||||
desc.info.tile_mode = rt.attrib3.tile_mode;
|
||||
const bool has_dcc = rt.info.dcc_compression_enable && rt.dcc_addr.addr != 0;
|
||||
if (has_dcc) {
|
||||
// DCC uses a separate metadata allocation. Carry its address through ImageInfo so
|
||||
// TextureCache can associate metadata fills observed before target registration.
|
||||
desc.info.metadata.kind = ImageMetadataKind::Dcc;
|
||||
desc.info.metadata.range.address = rt.dcc_addr.addr;
|
||||
}
|
||||
for (uint32_t level = 0; level < levels; level++) {
|
||||
if (volume) {
|
||||
const auto& mip = volume_layout.mips[level];
|
||||
@@ -334,8 +376,13 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
};
|
||||
}
|
||||
desc.view_info.format = target_format.format;
|
||||
desc.view_info.type =
|
||||
view.layer_count == 1 ? vk::ImageViewType::e2D : vk::ImageViewType::e2DArray;
|
||||
if (is_1d) {
|
||||
desc.view_info.type =
|
||||
view.layer_count == 1 ? vk::ImageViewType::e1D : vk::ImageViewType::e1DArray;
|
||||
} else {
|
||||
desc.view_info.type =
|
||||
view.layer_count == 1 ? vk::ImageViewType::e2D : vk::ImageViewType::e2DArray;
|
||||
}
|
||||
desc.view_info.aspect = vk::ImageAspectFlagBits::eColor;
|
||||
desc.view_info.base_level = rt.view.current_mip_level;
|
||||
desc.view_info.level_count = 1;
|
||||
@@ -355,7 +402,7 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
r.samples = samples;
|
||||
r.export_mapping = target_format.export_mapping;
|
||||
r.color_clear_enable = false;
|
||||
r.color_clear_value = {};
|
||||
ResolveDccClearInfo(r, target_format.format, has_dcc, rt.clear_word0.word0);
|
||||
BindRenderTarget(r.image_id);
|
||||
}
|
||||
|
||||
|
||||
@@ -10,8 +10,6 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class RenderCommandBuffer;
|
||||
|
||||
enum class RenderColorType {
|
||||
NoColorOutput,
|
||||
RenderTexture,
|
||||
@@ -31,7 +29,9 @@ struct RenderColorInfo {
|
||||
uint32_t target_slot = 0;
|
||||
uint32_t samples = 1;
|
||||
Prospero::ColorComponentMapping export_mapping;
|
||||
bool color_clear_enable = false;
|
||||
bool color_clear_enable = false;
|
||||
bool metadata_clear_supported = false;
|
||||
bool metadata_fixed_clear_supported = false;
|
||||
vk::ClearColorValue color_clear_value {};
|
||||
};
|
||||
|
||||
|
||||
@@ -1,96 +1,97 @@
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstdio>
|
||||
#include <optional>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
static thread_local CommandScheduler* g_deferred_callback_scheduler = nullptr;
|
||||
|
||||
void CommandSlot::Reset() {
|
||||
EXIT_IF(buffer == nullptr);
|
||||
const auto result = buffer.reset(vk::CommandBufferResetFlagBits::eReleaseResources);
|
||||
if (result != vk::Result::eSuccess) {
|
||||
EXIT("failed to reset Vulkan command buffer: %s (%d)\n", VulkanToString(result).c_str(),
|
||||
static_cast<int>(result));
|
||||
}
|
||||
namespace {
|
||||
|
||||
void ReportVulkanFatal(const char* what, vk::Result result, uint64_t tick, uint32_t debug_op,
|
||||
uint64_t debug_submit, uint32_t arg0, uint32_t arg1, uint32_t arg2,
|
||||
uint32_t arg3, uint64_t arg4) {
|
||||
LOGF("%s failed: %s (%d), tick=%" PRIu64 " debug_op=%u debug_submit=%" PRIu64
|
||||
" args=%u,%u,%u,%u,0x%016" PRIx64 "\n",
|
||||
what, VulkanToString(result).c_str(), static_cast<int>(result), tick, debug_op,
|
||||
debug_submit, arg0, arg1, arg2, arg3, arg4);
|
||||
std::printf("%s failed: %s (%d), tick=%" PRIu64 " debug_op=%u debug_submit=%" PRIu64
|
||||
" args=%u,%u,%u,%u,0x%016" PRIx64 "\n",
|
||||
what, VulkanToString(result).c_str(), static_cast<int>(result), tick, debug_op,
|
||||
debug_submit, arg0, arg1, arg2, arg3, arg4);
|
||||
std::fflush(stdout);
|
||||
}
|
||||
|
||||
CommandScheduler::CommandPool::~CommandPool() {
|
||||
Destroy();
|
||||
}
|
||||
|
||||
void CommandScheduler::CommandPool::Create(GraphicContext& graphics) {
|
||||
EXIT_IF(m_pool != nullptr || m_graphics != nullptr ||
|
||||
graphics.queue_family == static_cast<uint32_t>(-1));
|
||||
m_graphics = &graphics;
|
||||
} // namespace
|
||||
|
||||
CommandScheduler::CommandPool::CommandPool(GraphicContext& graphics, MasterSemaphore& master)
|
||||
: m_graphics(graphics), m_master(master) {
|
||||
EXIT_IF(graphics.queue_family == static_cast<uint32_t>(-1));
|
||||
vk::CommandPoolCreateInfo create {};
|
||||
create.sType = vk::StructureType::eCommandPoolCreateInfo;
|
||||
create.queueFamilyIndex = graphics.queue_family;
|
||||
create.flags = vk::CommandPoolCreateFlagBits::eResetCommandBuffer;
|
||||
create.flags = vk::CommandPoolCreateFlagBits::eTransient |
|
||||
vk::CommandPoolCreateFlagBits::eResetCommandBuffer;
|
||||
const auto result = graphics.device.createCommandPool(&create, nullptr, &m_pool);
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess || m_pool == nullptr);
|
||||
}
|
||||
|
||||
CommandSlot* CommandScheduler::CommandPool::CreateSlot() {
|
||||
EXIT_IF(m_graphics == nullptr);
|
||||
auto& graphics = *m_graphics;
|
||||
CommandScheduler::CommandPool::~CommandPool() {
|
||||
m_graphics.device.destroyCommandPool(m_pool, nullptr);
|
||||
}
|
||||
|
||||
size_t CommandScheduler::CommandPool::Grow() {
|
||||
const auto first = m_ticks.size();
|
||||
m_ticks.resize(first + GrowStep);
|
||||
m_buffers.resize(first + GrowStep);
|
||||
|
||||
vk::CommandBufferAllocateInfo allocate {};
|
||||
allocate.sType = vk::StructureType::eCommandBufferAllocateInfo;
|
||||
allocate.commandPool = m_pool;
|
||||
allocate.level = vk::CommandBufferLevel::ePrimary;
|
||||
allocate.commandBufferCount = 1;
|
||||
vk::CommandBuffer buffer = nullptr;
|
||||
EXIT_IF(graphics.device.allocateCommandBuffers(&allocate, &buffer) != vk::Result::eSuccess);
|
||||
|
||||
vk::FenceCreateInfo fence_create {};
|
||||
fence_create.sType = vk::StructureType::eFenceCreateInfo;
|
||||
fence_create.flags = vk::FenceCreateFlagBits::eSignaled;
|
||||
vk::Fence fence = nullptr;
|
||||
if (graphics.device.createFence(&fence_create, nullptr, &fence) != vk::Result::eSuccess) {
|
||||
graphics.device.freeCommandBuffers(m_pool, 1, &buffer);
|
||||
EXIT("failed to create command-buffer fence\n");
|
||||
}
|
||||
|
||||
auto& slot = m_slots.emplace_back();
|
||||
slot.pool_mutex = &m_mutex;
|
||||
slot.id = static_cast<uint32_t>(m_slots.size() - 1);
|
||||
slot.buffer = buffer;
|
||||
slot.fence = fence;
|
||||
return &slot;
|
||||
allocate.commandBufferCount = static_cast<uint32_t>(GrowStep);
|
||||
EXIT_IF(m_graphics.device.allocateCommandBuffers(&allocate, m_buffers.data() + first) !=
|
||||
vk::Result::eSuccess);
|
||||
return first;
|
||||
}
|
||||
|
||||
CommandSlot* CommandScheduler::CommandPool::Allocate(GraphicContext& graphics) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
if (m_pool == nullptr) {
|
||||
Create(graphics);
|
||||
}
|
||||
EXIT_IF(m_graphics != &graphics);
|
||||
auto found = std::ranges::find_if(m_slots, [](const auto& slot) { return !slot.busy; });
|
||||
auto* slot = found != m_slots.end() ? &*found : CreateSlot();
|
||||
slot->busy = true;
|
||||
slot->Reset();
|
||||
return slot;
|
||||
}
|
||||
vk::CommandBuffer CommandScheduler::CommandPool::Commit() {
|
||||
auto gpu_tick = m_master.KnownGpuTick();
|
||||
const auto search = [this, &gpu_tick](size_t begin, size_t end) -> std::optional<size_t> {
|
||||
for (size_t index = begin; index < end; ++index) {
|
||||
if (gpu_tick >= m_ticks[index]) {
|
||||
m_ticks[index] = m_master.CurrentTick();
|
||||
return index;
|
||||
}
|
||||
}
|
||||
return std::nullopt;
|
||||
};
|
||||
|
||||
void CommandScheduler::CommandPool::Destroy() {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
if (m_pool == nullptr) {
|
||||
return;
|
||||
auto found = search(m_hint, m_ticks.size());
|
||||
if (!found) {
|
||||
m_master.Refresh();
|
||||
gpu_tick = m_master.KnownGpuTick();
|
||||
found = search(m_hint, m_ticks.size());
|
||||
}
|
||||
EXIT_IF(std::ranges::any_of(m_slots, [](const auto& slot) { return slot.busy; }));
|
||||
EXIT_IF(m_graphics == nullptr);
|
||||
for (const auto& slot: m_slots) {
|
||||
m_graphics->device.destroyFence(slot.fence, nullptr);
|
||||
if (!found) {
|
||||
found = search(0, m_hint);
|
||||
}
|
||||
m_graphics->device.destroyCommandPool(m_pool, nullptr);
|
||||
m_slots.clear();
|
||||
m_pool = nullptr;
|
||||
m_graphics = nullptr;
|
||||
if (!found) {
|
||||
found = Grow();
|
||||
m_ticks[*found] = m_master.CurrentTick();
|
||||
}
|
||||
|
||||
m_hint = *found + 1;
|
||||
if (m_hint == m_ticks.size()) {
|
||||
m_hint = 0;
|
||||
}
|
||||
return m_buffers[*found];
|
||||
}
|
||||
|
||||
bool CommandScheduler::InDeferredOperation() noexcept {
|
||||
@@ -99,10 +100,8 @@ bool CommandScheduler::InDeferredOperation() noexcept {
|
||||
|
||||
CommandScheduler::CommandScheduler(RenderContext& context, GraphicContext& graphics)
|
||||
: m_master(graphics), m_context(context), m_graphics(graphics),
|
||||
m_priority_thread([this](std::stop_token stop) { PriorityOperationsThread(stop); }) {
|
||||
m_buffers.reserve(CommandBufferGrowStep);
|
||||
m_buffer_ticks.reserve(CommandBufferGrowStep);
|
||||
}
|
||||
m_command_pool(graphics, m_master), m_command(*this),
|
||||
m_priority_thread([this](std::stop_token stop) { PriorityOperationsThread(stop); }) {}
|
||||
|
||||
CommandScheduler::~CommandScheduler() {
|
||||
Shutdown();
|
||||
@@ -128,9 +127,11 @@ void CommandScheduler::Shutdown() {
|
||||
}
|
||||
m_operation_state = OperationState::Draining;
|
||||
}
|
||||
if (Active() && m_recording) {
|
||||
Finish();
|
||||
if (!m_command.IsInvalid()) {
|
||||
Submit();
|
||||
}
|
||||
m_master.Wait(CurrentTick() - 1);
|
||||
PopPendingOperations();
|
||||
DrainPriorityOperations();
|
||||
m_priority_thread.request_stop();
|
||||
m_operation_available.notify_all();
|
||||
@@ -156,14 +157,10 @@ void CommandScheduler::Begin(HW::Context& registers, HW::UserConfig& user_config
|
||||
m_user_config = &user_config;
|
||||
m_shaders = &shaders;
|
||||
|
||||
if (!Active()) {
|
||||
m_current = static_cast<int>(GrowCommandBuffers());
|
||||
}
|
||||
|
||||
BindCurrent();
|
||||
if (!m_recording) {
|
||||
Current().Begin();
|
||||
m_recording = true;
|
||||
if (m_command.IsInvalid()) {
|
||||
BeginNext();
|
||||
} else {
|
||||
BindCurrent();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -172,7 +169,7 @@ void CommandScheduler::BeginRendering(const RenderState& state) {
|
||||
}
|
||||
|
||||
void CommandScheduler::EndRendering() {
|
||||
if (Active() && m_recording) {
|
||||
if (Active() && !m_command.IsInvalid()) {
|
||||
Current().EndRendering();
|
||||
}
|
||||
}
|
||||
@@ -183,55 +180,40 @@ void CommandScheduler::Flush() {
|
||||
}
|
||||
|
||||
void CommandScheduler::Flush(SubmitInfo& submit) {
|
||||
SubmitCurrent(submit);
|
||||
Submit(submit);
|
||||
BeginNext();
|
||||
}
|
||||
|
||||
CommandBuffer& CommandScheduler::FlushAndGetSubmitted() {
|
||||
SubmitInfo submit;
|
||||
auto& submitted = SubmitCurrent(submit);
|
||||
void CommandScheduler::FlushAndWait() {
|
||||
const auto tick = Submit();
|
||||
m_master.Wait(tick);
|
||||
BeginNext();
|
||||
return submitted;
|
||||
}
|
||||
|
||||
void CommandScheduler::Finish() {
|
||||
CheckActive();
|
||||
const auto tick = CurrentTick();
|
||||
if (m_recording) {
|
||||
SubmitInfo submit;
|
||||
SubmitCurrent(submit);
|
||||
if (!m_command.IsInvalid()) {
|
||||
Submit();
|
||||
}
|
||||
for (auto& buffer: m_buffers) {
|
||||
buffer->WaitForFenceAndReset();
|
||||
}
|
||||
m_master.Wait(tick);
|
||||
m_master.Wait(CurrentTick() - 1);
|
||||
BeginNext();
|
||||
PopPendingOperations();
|
||||
BindCurrent();
|
||||
Current().Begin();
|
||||
m_recording = true;
|
||||
}
|
||||
|
||||
void CommandScheduler::FinishCurrent() {
|
||||
SubmitInfo submit;
|
||||
auto& submitted = SubmitCurrent(submit);
|
||||
submitted.WaitForFenceAndReset();
|
||||
m_master.Refresh();
|
||||
PopPendingOperations();
|
||||
submitted.Begin();
|
||||
m_recording = true;
|
||||
}
|
||||
|
||||
void CommandScheduler::Wait(uint64_t tick) {
|
||||
CheckActive();
|
||||
EXIT_IF(tick > CurrentTick());
|
||||
if (tick >= CurrentTick()) {
|
||||
if (tick == CurrentTick()) {
|
||||
CheckActive();
|
||||
// A stream-buffer wrap can wait while a draw is being prepared through a reference to
|
||||
// Current(). Recycle the same command object so that reference remains valid.
|
||||
FinishCurrent();
|
||||
return;
|
||||
// Current(). The wrapper stays stable while its pooled Vulkan buffer is retired. Deferred
|
||||
// resources are released only at the next GPU operation boundary.
|
||||
const auto submitted_tick = Submit();
|
||||
EXIT_IF(submitted_tick != tick);
|
||||
m_master.Wait(tick);
|
||||
BeginNext();
|
||||
} else {
|
||||
m_master.Wait(tick);
|
||||
}
|
||||
m_master.Wait(tick);
|
||||
PopPendingOperations();
|
||||
}
|
||||
|
||||
void CommandScheduler::PopPendingOperations() {
|
||||
@@ -243,17 +225,18 @@ void CommandScheduler::PopPendingOperations(bool refresh_gpu_tick) {
|
||||
m_master.Refresh();
|
||||
}
|
||||
for (;;) {
|
||||
Common::UniqueFunction<void> callback;
|
||||
PendingOperation operation;
|
||||
{
|
||||
std::lock_guard lock(m_operation_mutex);
|
||||
if (m_pending_operations.empty() ||
|
||||
!m_master.IsFree(m_pending_operations.front().tick)) {
|
||||
return;
|
||||
}
|
||||
callback = std::move(m_pending_operations.front().callback);
|
||||
operation = std::move(m_pending_operations.front());
|
||||
m_pending_operations.pop();
|
||||
}
|
||||
RunOperation(std::move(callback));
|
||||
WaitPriorityOperations(operation.tick);
|
||||
RunOperation(std::move(operation.callback));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -359,86 +342,81 @@ bool CommandScheduler::IsFree(uint64_t tick) {
|
||||
return m_master.IsFree(tick);
|
||||
}
|
||||
|
||||
CommandSlot* CommandScheduler::AllocateCommandBuffer() {
|
||||
return m_command_pool.Allocate(m_graphics);
|
||||
}
|
||||
|
||||
uint64_t CommandScheduler::NextSubmitSequence() noexcept {
|
||||
return m_submit_sequence.fetch_add(1, std::memory_order_relaxed) + 1;
|
||||
}
|
||||
|
||||
void CommandScheduler::CheckActive() const {
|
||||
EXIT_IF(!Active() || static_cast<size_t>(m_current) >= m_buffers.size());
|
||||
EXIT_IF(!Active());
|
||||
}
|
||||
|
||||
RenderCommandBuffer& CommandScheduler::Current() const {
|
||||
CommandBuffer& CommandScheduler::Current() {
|
||||
CheckActive();
|
||||
EXIT_IF(m_buffers[m_current] == nullptr);
|
||||
return *m_buffers[m_current];
|
||||
return m_command;
|
||||
}
|
||||
|
||||
void CommandScheduler::BindCurrent() const {
|
||||
void CommandScheduler::BindCurrent() {
|
||||
EXIT_IF(m_registers == nullptr || m_user_config == nullptr || m_shaders == nullptr);
|
||||
Current().Bind(*m_registers, *m_user_config, *m_shaders);
|
||||
m_command.Bind(*m_registers, *m_user_config, *m_shaders);
|
||||
}
|
||||
|
||||
CommandBuffer& CommandScheduler::SubmitCurrent(SubmitInfo& submit) {
|
||||
CheckActive();
|
||||
EXIT_IF(!m_recording);
|
||||
auto& submitted = Current();
|
||||
submitted.End();
|
||||
const auto signal_tick = m_master.NextTick();
|
||||
submit.AddSignal(m_master.Handle(), signal_tick);
|
||||
submitted.Execute(submit);
|
||||
m_buffer_ticks[static_cast<size_t>(m_current)] = signal_tick;
|
||||
m_recording = false;
|
||||
return submitted;
|
||||
CommandBuffer& CommandScheduler::BeginCommand() {
|
||||
EXIT_IF(!m_command.IsInvalid());
|
||||
m_command.m_buffer = m_command_pool.Commit();
|
||||
m_command.Begin();
|
||||
return m_command;
|
||||
}
|
||||
|
||||
int CommandScheduler::FindReusableBuffer(uint64_t gpu_tick) const {
|
||||
EXIT_IF(m_buffer_ticks.size() != m_buffers.size());
|
||||
const auto buffer_count = m_buffers.size();
|
||||
for (size_t offset = 1; offset <= buffer_count; ++offset) {
|
||||
const auto candidate = (static_cast<size_t>(m_current) + offset) % buffer_count;
|
||||
if (gpu_tick >= m_buffer_ticks[candidate]) {
|
||||
return static_cast<int>(candidate);
|
||||
}
|
||||
uint64_t CommandScheduler::Submit(SubmitInfo submit) {
|
||||
EXIT_IF(m_command.IsInvalid());
|
||||
EXIT_IF(submit.num_wait_semaphores > SubmitInfo::MaxSemaphores ||
|
||||
submit.num_signal_semaphores >= SubmitInfo::MaxSemaphores);
|
||||
|
||||
m_command.End();
|
||||
const auto buffer = m_command.m_buffer;
|
||||
auto& graphics = m_graphics;
|
||||
EXIT_IF(graphics.queue == nullptr);
|
||||
|
||||
vk::Result result;
|
||||
uint64_t tick;
|
||||
{
|
||||
Common::LockGuard lock(graphics.queue_mutex);
|
||||
tick = m_master.NextTick();
|
||||
submit.AddSignal(m_master.Handle(), tick);
|
||||
|
||||
vk::TimelineSemaphoreSubmitInfo timeline_info {};
|
||||
timeline_info.sType = vk::StructureType::eTimelineSemaphoreSubmitInfo;
|
||||
timeline_info.waitSemaphoreValueCount = submit.num_wait_semaphores;
|
||||
timeline_info.pWaitSemaphoreValues = submit.wait_ticks.data();
|
||||
timeline_info.signalSemaphoreValueCount = submit.num_signal_semaphores;
|
||||
timeline_info.pSignalSemaphoreValues = submit.signal_ticks.data();
|
||||
|
||||
vk::SubmitInfo submit_info {};
|
||||
submit_info.sType = vk::StructureType::eSubmitInfo;
|
||||
submit_info.pNext = &timeline_info;
|
||||
submit_info.waitSemaphoreCount = submit.num_wait_semaphores;
|
||||
submit_info.pWaitSemaphores = submit.wait_semaphores.data();
|
||||
submit_info.pWaitDstStageMask = submit.wait_stages.data();
|
||||
submit_info.commandBufferCount = 1;
|
||||
submit_info.pCommandBuffers = &buffer;
|
||||
submit_info.signalSemaphoreCount = submit.num_signal_semaphores;
|
||||
submit_info.pSignalSemaphores = submit.signal_semaphores.data();
|
||||
|
||||
result = graphics.queue.submit(1, &submit_info, nullptr);
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
size_t CommandScheduler::GrowCommandBuffers() {
|
||||
const auto first = m_buffers.size();
|
||||
const auto end = first + CommandBufferGrowStep;
|
||||
m_buffers.reserve(end);
|
||||
m_buffer_ticks.reserve(end);
|
||||
for (size_t i = first; i < end; ++i) {
|
||||
m_buffers.emplace_back(std::make_unique<RenderCommandBuffer>(*this));
|
||||
m_buffer_ticks.push_back(0);
|
||||
if (result != vk::Result::eSuccess) {
|
||||
ReportVulkanFatal("vkQueueSubmit", result, tick, m_command.m_debug_op,
|
||||
m_command.m_debug_submit_id, m_command.m_debug_arg0,
|
||||
m_command.m_debug_arg1, m_command.m_debug_arg2, m_command.m_debug_arg3,
|
||||
m_command.m_debug_arg4);
|
||||
}
|
||||
return first;
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
|
||||
m_command.m_buffer = nullptr;
|
||||
return tick;
|
||||
}
|
||||
|
||||
void CommandScheduler::BeginNext() {
|
||||
EXIT_IF(m_recording);
|
||||
|
||||
auto candidate = FindReusableBuffer(m_master.KnownGpuTick());
|
||||
bool refreshed = false;
|
||||
if (candidate < 0) {
|
||||
m_master.Refresh();
|
||||
refreshed = true;
|
||||
candidate = FindReusableBuffer(m_master.KnownGpuTick());
|
||||
}
|
||||
if (candidate < 0) {
|
||||
candidate = static_cast<int>(GrowCommandBuffers());
|
||||
}
|
||||
|
||||
m_current = candidate;
|
||||
Current().WaitForFenceAndReset();
|
||||
PopPendingOperations(!refreshed);
|
||||
EXIT_IF(!m_command.IsInvalid());
|
||||
BindCurrent();
|
||||
Current().Begin();
|
||||
m_recording = true;
|
||||
BeginCommand();
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -6,11 +6,7 @@
|
||||
#include "graphics/host_gpu/renderer/masterSemaphore.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <deque>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
|
||||
#include <queue>
|
||||
@@ -20,16 +16,6 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct CommandSlot {
|
||||
Common::Mutex* pool_mutex = nullptr;
|
||||
uint32_t id = 0;
|
||||
vk::CommandBuffer buffer = nullptr;
|
||||
vk::Fence fence = nullptr;
|
||||
bool busy = false;
|
||||
|
||||
void Reset();
|
||||
};
|
||||
|
||||
class CommandScheduler {
|
||||
public:
|
||||
CommandScheduler(RenderContext& context, GraphicContext& graphics);
|
||||
@@ -41,9 +27,10 @@ public:
|
||||
void EndRendering();
|
||||
void Flush();
|
||||
void Flush(SubmitInfo& submit);
|
||||
CommandBuffer& FlushAndGetSubmitted();
|
||||
void FlushAndWait();
|
||||
void Finish();
|
||||
void FinishCurrent();
|
||||
CommandBuffer& BeginCommand();
|
||||
uint64_t Submit(SubmitInfo submit = {});
|
||||
// Deferred callbacks can observe an externally owned drain, but cannot initiate shutdown:
|
||||
// the priority runner cannot join itself.
|
||||
void Shutdown();
|
||||
@@ -55,34 +42,35 @@ public:
|
||||
void DeferPriorityOperation(Common::UniqueFunction<void>&& operation);
|
||||
[[nodiscard]] static bool InDeferredOperation() noexcept;
|
||||
|
||||
[[nodiscard]] bool Active() const noexcept { return m_current >= 0; }
|
||||
void CheckActive() const;
|
||||
RenderCommandBuffer& Current() const;
|
||||
[[nodiscard]] uint64_t CurrentTick() const noexcept { return m_master.CurrentTick(); }
|
||||
[[nodiscard]] bool IsFree(uint64_t tick);
|
||||
[[nodiscard]] RenderContext& Context() const noexcept { return m_context; }
|
||||
[[nodiscard]] GraphicContext& Graphics() const noexcept { return m_graphics; }
|
||||
[[nodiscard]] bool Active() const noexcept { return m_registers != nullptr; }
|
||||
void CheckActive() const;
|
||||
CommandBuffer& Current();
|
||||
[[nodiscard]] uint64_t CurrentTick() const noexcept { return m_master.CurrentTick(); }
|
||||
[[nodiscard]] bool IsFree(uint64_t tick);
|
||||
[[nodiscard]] MasterSemaphore& GetMasterSemaphore() noexcept { return m_master; }
|
||||
[[nodiscard]] RenderContext& Context() const noexcept { return m_context; }
|
||||
[[nodiscard]] GraphicContext& Graphics() const noexcept { return m_graphics; }
|
||||
|
||||
private:
|
||||
static constexpr size_t CommandBufferGrowStep = 4;
|
||||
|
||||
class CommandPool {
|
||||
public:
|
||||
CommandPool() = default;
|
||||
CommandPool(GraphicContext& graphics, MasterSemaphore& master);
|
||||
~CommandPool();
|
||||
KYTY_CLASS_NO_COPY(CommandPool);
|
||||
|
||||
CommandSlot* Allocate(GraphicContext& graphics);
|
||||
vk::CommandBuffer Commit();
|
||||
|
||||
private:
|
||||
void Create(GraphicContext& graphics);
|
||||
CommandSlot* CreateSlot();
|
||||
void Destroy();
|
||||
static constexpr size_t GrowStep = 4;
|
||||
|
||||
GraphicContext* m_graphics = nullptr;
|
||||
Common::Mutex m_mutex;
|
||||
vk::CommandPool m_pool = nullptr;
|
||||
std::deque<CommandSlot> m_slots;
|
||||
size_t Grow();
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
MasterSemaphore& m_master;
|
||||
vk::CommandPool m_pool = nullptr;
|
||||
std::vector<vk::CommandBuffer> m_buffers;
|
||||
std::vector<uint64_t> m_ticks;
|
||||
size_t m_hint = 0;
|
||||
};
|
||||
|
||||
enum class OperationState { Open, Draining, Closed };
|
||||
@@ -92,39 +80,28 @@ private:
|
||||
uint64_t tick = 0;
|
||||
};
|
||||
|
||||
void BindCurrent() const;
|
||||
CommandBuffer& SubmitCurrent(SubmitInfo& submit);
|
||||
void BeginNext();
|
||||
void PopPendingOperations(bool refresh_gpu_tick);
|
||||
[[nodiscard]] int FindReusableBuffer(uint64_t gpu_tick) const;
|
||||
[[nodiscard]] size_t GrowCommandBuffers();
|
||||
void PriorityOperationsThread(std::stop_token stop);
|
||||
void RunOperation(Common::UniqueFunction<void>&& operation);
|
||||
[[nodiscard]] CommandSlot* AllocateCommandBuffer();
|
||||
[[nodiscard]] uint64_t NextSubmitSequence() noexcept;
|
||||
void BindCurrent();
|
||||
void BeginNext();
|
||||
void PopPendingOperations(bool refresh_gpu_tick);
|
||||
void PriorityOperationsThread(std::stop_token stop);
|
||||
void RunOperation(Common::UniqueFunction<void>&& operation);
|
||||
|
||||
MasterSemaphore m_master;
|
||||
RenderContext& m_context;
|
||||
GraphicContext& m_graphics;
|
||||
CommandPool m_command_pool;
|
||||
std::vector<std::unique_ptr<RenderCommandBuffer>> m_buffers;
|
||||
std::vector<uint64_t> m_buffer_ticks;
|
||||
std::queue<PendingOperation> m_pending_operations;
|
||||
std::queue<PendingOperation> m_priority_operations;
|
||||
std::mutex m_operation_mutex;
|
||||
std::condition_variable m_operation_available;
|
||||
std::jthread m_priority_thread;
|
||||
bool m_priority_active = false;
|
||||
uint64_t m_priority_active_tick = 0;
|
||||
OperationState m_operation_state = OperationState::Open;
|
||||
int m_current = -1;
|
||||
bool m_recording = false;
|
||||
HW::Context* m_registers = nullptr;
|
||||
HW::UserConfig* m_user_config = nullptr;
|
||||
HW::Shader* m_shaders = nullptr;
|
||||
std::atomic<uint64_t> m_submit_sequence = 0;
|
||||
|
||||
friend class CommandBuffer;
|
||||
MasterSemaphore m_master;
|
||||
RenderContext& m_context;
|
||||
GraphicContext& m_graphics;
|
||||
CommandPool m_command_pool;
|
||||
CommandBuffer m_command;
|
||||
std::queue<PendingOperation> m_pending_operations;
|
||||
std::queue<PendingOperation> m_priority_operations;
|
||||
std::mutex m_operation_mutex;
|
||||
std::condition_variable m_operation_available;
|
||||
std::jthread m_priority_thread;
|
||||
bool m_priority_active = false;
|
||||
uint64_t m_priority_active_tick = 0;
|
||||
OperationState m_operation_state = OperationState::Open;
|
||||
HW::Context* m_registers = nullptr;
|
||||
HW::UserConfig* m_user_config = nullptr;
|
||||
HW::Shader* m_shaders = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
@@ -9,7 +7,6 @@
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/depthRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
@@ -18,98 +15,28 @@
|
||||
#include <algorithm>
|
||||
#include <bit>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
namespace Libs::Graphics {
|
||||
|
||||
FenceResourceRetainer::~FenceResourceRetainer() {
|
||||
if (!m_resources.empty()) {
|
||||
EXIT("fence resource retainer destroyed before release\n");
|
||||
}
|
||||
}
|
||||
|
||||
void FenceResourceRetainer::Retain(std::shared_ptr<void> resource) {
|
||||
if (resource == nullptr) {
|
||||
EXIT("cannot retain a null fence resource\n");
|
||||
}
|
||||
if (std::ranges::none_of(m_resources, [&resource](const auto& retained) {
|
||||
return retained.get() == resource.get();
|
||||
})) {
|
||||
m_resources.push_back(std::move(resource));
|
||||
}
|
||||
}
|
||||
|
||||
void FenceResourceRetainer::ReleaseAfterFence() noexcept {
|
||||
m_resources.clear();
|
||||
}
|
||||
|
||||
CommandBuffer::CommandBuffer(CommandScheduler& scheduler)
|
||||
: m_context(scheduler.Context()), m_scheduler(scheduler), m_graphics(scheduler.Graphics()),
|
||||
m_slot(scheduler.AllocateCommandBuffer()) {}
|
||||
|
||||
CommandBuffer::~CommandBuffer() {
|
||||
Release();
|
||||
}
|
||||
: m_context(scheduler.Context()), m_graphics(scheduler.Graphics()) {}
|
||||
|
||||
bool CommandBuffer::IsInvalid() const {
|
||||
return m_slot == nullptr;
|
||||
return m_buffer == nullptr;
|
||||
}
|
||||
|
||||
vk::CommandBuffer CommandBuffer::Handle() const {
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
const auto handle = m_slot->buffer;
|
||||
EXIT_IF(handle == nullptr);
|
||||
return handle;
|
||||
return m_buffer;
|
||||
}
|
||||
|
||||
void CommandBuffer::Release() {
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
Common::LockGuard lock(*m_slot->pool_mutex);
|
||||
|
||||
WaitForFence();
|
||||
|
||||
m_slot->busy = false;
|
||||
m_slot->Reset();
|
||||
ReleaseResourcesAfterFence();
|
||||
m_slot = nullptr;
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(!IsInvalid());
|
||||
}
|
||||
|
||||
void CommandBuffer::RetireBufferAfterFence(std::unique_ptr<VulkanBuffer> buffer) {
|
||||
if (IsInvalid() || m_execute || buffer == nullptr || buffer->buffer == nullptr) {
|
||||
EXIT("cannot retire a buffer on an invalid or submitted command buffer\n");
|
||||
}
|
||||
m_retired_buffers.push_back(std::move(buffer));
|
||||
}
|
||||
|
||||
void CommandBuffer::RetainResourceUntilFence(std::shared_ptr<void> resource) {
|
||||
if (IsInvalid() || m_execute) {
|
||||
EXIT("cannot retain a resource on an invalid or submitted command buffer\n");
|
||||
}
|
||||
m_fence_resources.Retain(std::move(resource));
|
||||
}
|
||||
|
||||
void CommandBuffer::RecycleDescriptorAfterFence(VulkanDescriptorSet& set) {
|
||||
m_descriptor_sets_after_fence.push_back(&set);
|
||||
}
|
||||
|
||||
void CommandBuffer::RecycleDescriptorsAfterFence() {
|
||||
for (auto* set: m_descriptor_sets_after_fence) {
|
||||
m_context.GetDescriptorCache().Recycle(*set);
|
||||
}
|
||||
m_descriptor_sets_after_fence.clear();
|
||||
}
|
||||
|
||||
void CommandBuffer::Begin() const {
|
||||
EXIT_IF(m_rendering);
|
||||
void CommandBuffer::Begin() {
|
||||
EXIT_IF(m_rendering || IsInvalid());
|
||||
auto buffer = Handle();
|
||||
|
||||
vk::CommandBufferBeginInfo begin_info {};
|
||||
begin_info.sType = vk::StructureType::eCommandBufferBeginInfo;
|
||||
begin_info.pNext = nullptr;
|
||||
begin_info.flags = {};
|
||||
begin_info.flags = vk::CommandBufferUsageFlagBits::eOneTimeSubmit;
|
||||
begin_info.pInheritanceInfo = nullptr;
|
||||
|
||||
auto result = buffer.begin(&begin_info);
|
||||
@@ -137,125 +64,6 @@ void CommandBuffer::SetDebugInfo(uint32_t op, uint64_t submit_id, uint32_t arg0,
|
||||
m_debug_arg4 = arg4;
|
||||
}
|
||||
|
||||
void CommandBuffer::Execute(const SubmitInfo& submit) {
|
||||
EXIT_IF(IsInvalid());
|
||||
EXIT_IF(m_execute);
|
||||
EXIT_IF(submit.num_wait_semaphores > SubmitInfo::MaxSemaphores ||
|
||||
submit.num_signal_semaphores > SubmitInfo::MaxSemaphores);
|
||||
|
||||
auto buffer = Handle();
|
||||
auto fence = m_slot->fence;
|
||||
|
||||
vk::TimelineSemaphoreSubmitInfo timeline_info {};
|
||||
timeline_info.sType = vk::StructureType::eTimelineSemaphoreSubmitInfo;
|
||||
timeline_info.waitSemaphoreValueCount = submit.num_wait_semaphores;
|
||||
timeline_info.pWaitSemaphoreValues = submit.wait_ticks.data();
|
||||
timeline_info.signalSemaphoreValueCount = submit.num_signal_semaphores;
|
||||
timeline_info.pSignalSemaphoreValues = submit.signal_ticks.data();
|
||||
|
||||
vk::SubmitInfo submit_info {};
|
||||
submit_info.sType = vk::StructureType::eSubmitInfo;
|
||||
submit_info.pNext = &timeline_info;
|
||||
submit_info.waitSemaphoreCount = submit.num_wait_semaphores;
|
||||
submit_info.pWaitSemaphores = submit.wait_semaphores.data();
|
||||
submit_info.pWaitDstStageMask = submit.wait_stages.data();
|
||||
submit_info.commandBufferCount = 1;
|
||||
submit_info.pCommandBuffers = &buffer;
|
||||
submit_info.signalSemaphoreCount = submit.num_signal_semaphores;
|
||||
submit_info.pSignalSemaphores = submit.signal_semaphores.data();
|
||||
|
||||
auto& graphics = m_graphics;
|
||||
EXIT_IF(graphics.queue == nullptr);
|
||||
|
||||
auto result = graphics.device.resetFences(1, &fence);
|
||||
if (result != vk::Result::eSuccess) {
|
||||
LOGF("vkResetFences failed before submit: %s (%d)\n", VulkanToString(result).c_str(),
|
||||
static_cast<int>(result));
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
|
||||
if (Config::GraphicsDebugDumpEnabled()) {
|
||||
LOGF("vkQueueSubmit begin: slot=%u waits=%u signals=%u debug_op=%u debug_submit=%" PRIu64
|
||||
" args=%u,%u,%u,%u,0x%016" PRIx64 "\n",
|
||||
m_slot->id, submit.num_wait_semaphores, submit.num_signal_semaphores, m_debug_op,
|
||||
m_debug_submit_id, m_debug_arg0, m_debug_arg1, m_debug_arg2, m_debug_arg3,
|
||||
m_debug_arg4);
|
||||
}
|
||||
|
||||
{
|
||||
Common::LockGuard lock(graphics.queue_mutex);
|
||||
m_submit_seq = m_scheduler.NextSubmitSequence();
|
||||
result = graphics.queue.submit(1, &submit_info, fence);
|
||||
}
|
||||
|
||||
m_execute = true;
|
||||
m_fence_waited = false;
|
||||
|
||||
if (result != vk::Result::eSuccess) {
|
||||
LOGF("vkQueueSubmit failed: %s (%d), slot=%u submit_seq=%" PRIu64
|
||||
" debug_op=%u debug_submit=%" PRIu64 " args=%u,%u,%u,%u,0x%016" PRIx64 "\n",
|
||||
VulkanToString(result).c_str(), static_cast<int>(result), m_slot->id, m_submit_seq,
|
||||
m_debug_op, m_debug_submit_id, m_debug_arg0, m_debug_arg1, m_debug_arg2, m_debug_arg3,
|
||||
m_debug_arg4);
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
}
|
||||
|
||||
void CommandBuffer::WaitForFence() {
|
||||
FinalizeFence(false);
|
||||
}
|
||||
|
||||
void CommandBuffer::WaitForFenceOnly() {
|
||||
EXIT_IF(IsInvalid());
|
||||
if (!m_execute || m_fence_waited) {
|
||||
return;
|
||||
}
|
||||
auto device = m_graphics.device;
|
||||
auto result = device.waitForFences(1, &m_slot->fence, VK_TRUE, UINT64_MAX);
|
||||
if (result != vk::Result::eSuccess) {
|
||||
LOGF("vkWaitForFences failed: %s (%d), slot=%u submit_seq=%" PRIu64
|
||||
" debug_op=%u debug_submit=%" PRIu64 " args=%u,%u,%u,%u,0x%016" PRIx64 "\n",
|
||||
VulkanToString(result).c_str(), static_cast<int>(result), m_slot->id, m_submit_seq,
|
||||
m_debug_op, m_debug_submit_id, m_debug_arg0, m_debug_arg1, m_debug_arg2, m_debug_arg3,
|
||||
m_debug_arg4);
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
m_fence_waited = true;
|
||||
}
|
||||
|
||||
void CommandBuffer::WaitForFenceAndReset() {
|
||||
FinalizeFence(true);
|
||||
}
|
||||
|
||||
void CommandBuffer::FinalizeFence(bool reset_recording) {
|
||||
const bool was_executed = m_execute;
|
||||
WaitForFenceOnly();
|
||||
if (was_executed) {
|
||||
m_execute = false;
|
||||
m_fence_waited = false;
|
||||
if (reset_recording) {
|
||||
Common::LockGuard lock(*m_slot->pool_mutex);
|
||||
m_slot->Reset();
|
||||
}
|
||||
}
|
||||
if (was_executed) {
|
||||
ReleaseResourcesAfterFence();
|
||||
}
|
||||
DeleteBuffersAfterFence();
|
||||
}
|
||||
|
||||
void CommandBuffer::ReleaseResourcesAfterFence() {
|
||||
RecycleDescriptorsAfterFence();
|
||||
m_fence_resources.ReleaseAfterFence();
|
||||
}
|
||||
|
||||
void CommandBuffer::DeleteBuffersAfterFence() {
|
||||
for (const auto& buffer: m_retired_buffers) {
|
||||
m_graphics.DeleteBuffer(*buffer);
|
||||
}
|
||||
m_retired_buffers.clear();
|
||||
}
|
||||
|
||||
void CommandBuffer::BeginRendering(const RenderState& state) const {
|
||||
EXIT_IF(state.width == 0 || state.height == 0 || state.num_layers == 0 ||
|
||||
state.num_color_attachments > RENDER_COLOR_ATTACHMENTS_MAX);
|
||||
|
||||
@@ -27,7 +27,7 @@ static bool RenderTargetMaskHasMrt(uint32_t mask) {
|
||||
return (mask & ~0x0fu) != 0;
|
||||
}
|
||||
|
||||
static bool RenderTargetMaskHasBoundMrt(const RenderCommandBuffer& buffer) {
|
||||
static bool RenderTargetMaskHasBoundMrt(const CommandBuffer& buffer) {
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
const auto mask = hw.GetRenderTargetMask();
|
||||
|
||||
@@ -45,7 +45,7 @@ static bool RenderTargetMaskHasBoundMrt(const RenderCommandBuffer& buffer) {
|
||||
return bound_targets > 1;
|
||||
}
|
||||
|
||||
uint32_t render_target_first_bound_slot(const RenderCommandBuffer& buffer) {
|
||||
uint32_t render_target_first_bound_slot(const CommandBuffer& buffer) {
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
const auto mask = hw.GetRenderTargetMask();
|
||||
for (uint32_t i = 0; i < 8; i++) {
|
||||
@@ -266,20 +266,23 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
const bool native_2x_one_frag =
|
||||
rt.info.fmask_compression_enable && !rt.info.fmask_data_compression_disable &&
|
||||
rt.info.cmask_fast_clear_enable && rt.fmask.addr != 0 && rt.cmask.addr != 0 &&
|
||||
rt.attrib.num_samples == 1 && rt.attrib.num_fragments == 1;
|
||||
EXIT_NOT_IMPLEMENTED(rt.info.fmask_one_frag_mode && !native_2x_one_frag);
|
||||
if (rt.info.fmask_compression_enable) {
|
||||
EXIT_NOT_IMPLEMENTED(rt.attrib.num_samples == 0 && rt.attrib.num_fragments == 0);
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("RenderTarget: temporary: ignoring PS5 FMASK metadata for single-sample MSAA "
|
||||
"fallback, fmask=0x%016" PRIx64 "\n",
|
||||
LOGF("RenderTarget: using native Vulkan MSAA without guest FMASK metadata, "
|
||||
"fmask=0x%016" PRIx64 "\n",
|
||||
rt.fmask.addr);
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
|
||||
// EXIT_NOT_IMPLEMENTED(rt.info.fmask_compression_mode != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(rt.info.fmask_data_compression_disable != false);
|
||||
EXIT_NOT_IMPLEMENTED(rt.info.fmask_one_frag_mode != false);
|
||||
|
||||
if (rt.info.cmask_fast_clear_enable || rt.info.dcc_compression_enable) {
|
||||
static bool logged = false;
|
||||
@@ -561,14 +564,11 @@ static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
|
||||
z.depth_view.stencil_write_disable ? "true" : "false");
|
||||
}
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(z.z_read_base_addr != z.z_write_base_addr);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_read_base_addr != z.stencil_write_base_addr);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_write_base_addr == 0);
|
||||
if (z.stencil_info.format != Prospero::StencilFormat::kInvalid &&
|
||||
z.stencil_write_base_addr == 0) {
|
||||
LOGF("\t warning: stencil format is set without a stencil base address, continuing "
|
||||
"without stencil attachment\n");
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(!z.depth_view.depth_write_disable &&
|
||||
z.z_read_base_addr != z.z_write_base_addr);
|
||||
EXIT_NOT_IMPLEMENTED(!z.depth_view.stencil_write_disable &&
|
||||
z.stencil_read_base_addr != z.stencil_write_base_addr);
|
||||
EXIT_NOT_IMPLEMENTED(!z.depth_view.depth_write_disable && z.z_write_base_addr == 0);
|
||||
// EXIT_NOT_IMPLEMENTED(z.pitch_div8_minus1 != 0x000000ff);
|
||||
// EXIT_NOT_IMPLEMENTED(z.height_div8_minus1 != 0x0000008f);
|
||||
// EXIT_NOT_IMPLEMENTED(z.slice_div64_minus1 != 0x00008fff);
|
||||
@@ -888,12 +888,10 @@ void LogDrawPhase(const char* draw_name, const char* phase) {
|
||||
}
|
||||
}
|
||||
|
||||
void LogPipelineTrace(const char* phase, uint32_t vs_hash0, uint32_t vs_crc32, uint32_t ps_hash0,
|
||||
uint32_t ps_crc32) {
|
||||
void LogPipelineTrace(const char* phase, uint64_t vertex_program_id, uint64_t pixel_program_id) {
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
LOGF("PipelineTrace: %s VS=0x%08" PRIx32 "/0x%08" PRIx32 " PS=0x%08" PRIx32 "/0x%08" PRIx32
|
||||
"\n",
|
||||
phase, vs_hash0, vs_crc32, ps_hash0, ps_crc32);
|
||||
LOGF("PipelineTrace: %s VS=%" PRIu64 " PS=%" PRIu64 "\n", phase, vertex_program_id,
|
||||
pixel_program_id);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1157,7 +1155,7 @@ ScissorRect calc_final_scissor(const HW::ScreenViewport& vp, const HW::ScanModeC
|
||||
return ScissorRectClamp(final, extent.width, extent.height);
|
||||
}
|
||||
|
||||
void hw_check(const RenderCommandBuffer& buffer) {
|
||||
void hw_check(const CommandBuffer& buffer) {
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
const auto rt_slot = render_target_first_bound_slot(buffer);
|
||||
const auto& rt = hw.GetRenderTarget(rt_slot);
|
||||
@@ -1230,7 +1228,7 @@ void hw_check(const RenderCommandBuffer& buffer) {
|
||||
// EXIT_NOT_IMPLEMENTED(hw.GetStencilClearValue() != 0);
|
||||
}
|
||||
|
||||
void hw_print(const RenderCommandBuffer& buffer) {
|
||||
void hw_print(const CommandBuffer& buffer) {
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
const auto rt_slot = render_target_first_bound_slot(buffer);
|
||||
const auto& rt = hw.GetRenderTarget(rt_slot);
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class RenderCommandBuffer;
|
||||
class CommandBuffer;
|
||||
|
||||
namespace HW {
|
||||
class Context;
|
||||
@@ -28,15 +28,15 @@ struct ScissorRect {
|
||||
};
|
||||
|
||||
uint32_t render_target_mask_slot(uint32_t mask, uint32_t slot);
|
||||
uint32_t render_target_first_bound_slot(const RenderCommandBuffer& buffer);
|
||||
uint32_t render_target_first_bound_slot(const CommandBuffer& buffer);
|
||||
bool graphics_debug_dump_enabled();
|
||||
void uc_print(const char* func, const HW::UserConfig& uc);
|
||||
void uc_check(const HW::UserConfig& uc);
|
||||
void sh_print(const char* func, const HW::Shader& uc);
|
||||
std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt);
|
||||
bool RenderIsColorTileModeLinear(Prospero::TileMode tile_mode);
|
||||
void hw_print(const RenderCommandBuffer& buffer);
|
||||
void hw_check(const RenderCommandBuffer& buffer);
|
||||
void hw_print(const CommandBuffer& buffer);
|
||||
void hw_check(const CommandBuffer& buffer);
|
||||
void LogDrawPhase(const char* draw_name, const char* phase);
|
||||
ScissorRect calc_final_scissor(const HW::ScreenViewport& vp, const HW::ScanModeControl& smc,
|
||||
vk::Extent2D extent);
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
@@ -71,8 +70,8 @@ static bool UsesStencilOpValue(uint8_t fail, uint8_t pass, uint8_t depth_fail) {
|
||||
return fail == replace_op || pass == replace_op || depth_fail == replace_op;
|
||||
}
|
||||
|
||||
[[nodiscard]] static vk::Format ResolveHostDepthAttachmentFormat(const RenderCommandBuffer& buffer,
|
||||
const DepthFormatPolicy& policy,
|
||||
[[nodiscard]] static vk::Format ResolveHostDepthAttachmentFormat(const CommandBuffer& buffer,
|
||||
const DepthFormatPolicy& policy,
|
||||
bool has_stencil,
|
||||
uint32_t samples) {
|
||||
auto& graphics = buffer.GetGraphics();
|
||||
@@ -98,7 +97,7 @@ static bool UsesStencilOpValue(uint8_t fail, uint8_t pass, uint8_t depth_fail) {
|
||||
}
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer& buffer,
|
||||
RenderDepthInfo& r) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
(void)submit_id;
|
||||
@@ -177,15 +176,17 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
z.htile_surface.htile_uses_preload_win != 0 || z.htile_surface.preload != 0 ||
|
||||
z.htile_surface.prefetch_width != 0 || z.htile_surface.prefetch_height != 0 ||
|
||||
z.htile_surface.dst_outside_zero_to_one != 0 || z.z_read_base_addr == 0 ||
|
||||
z.z_write_base_addr != z.z_read_base_addr || (z.z_read_base_addr & 0xffffu) != 0 ||
|
||||
(!z.depth_view.depth_write_disable && z.z_write_base_addr != z.z_read_base_addr) ||
|
||||
(z.z_read_base_addr & 0xffffu) != 0 ||
|
||||
dc.zfunc > static_cast<uint8_t>(vk::CompareOp::eAlways)) {
|
||||
DepthFatal("unsupported depth register state");
|
||||
}
|
||||
if (has_stencil) {
|
||||
if (z.stencil_info.format != Prospero::StencilFormat::k8UInt || !htile_stencil_compat ||
|
||||
z.stencil_read_base_addr == 0 ||
|
||||
z.stencil_write_base_addr != z.stencil_read_base_addr ||
|
||||
(z.stencil_read_base_addr & 0xffffu) != 0 || z.depth_view.stencil_write_disable) {
|
||||
(!z.depth_view.stencil_write_disable &&
|
||||
z.stencil_write_base_addr != z.stencil_read_base_addr) ||
|
||||
(z.stencil_read_base_addr & 0xffffu) != 0) {
|
||||
DepthFatal("unsupported stencil attachment state");
|
||||
}
|
||||
} else if (z.stencil_read_base_addr != 0 || z.stencil_write_base_addr != 0 ||
|
||||
@@ -286,18 +287,22 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
r.depth_min_bounds = hw.GetDepthBoundsMin();
|
||||
r.depth_max_bounds = hw.GetDepthBoundsMax();
|
||||
|
||||
r.stencil_clear_enable = has_stencil && rc.stencil_clear_enable;
|
||||
r.stencil_clear_value = hw.GetStencilClearValue();
|
||||
r.stencil_test_enable = has_stencil && dc.stencil_enable;
|
||||
r.stencil_clear_enable =
|
||||
has_stencil && rc.stencil_clear_enable && !z.depth_view.stencil_write_disable;
|
||||
r.stencil_clear_value = hw.GetStencilClearValue();
|
||||
r.stencil_test_enable = has_stencil && dc.stencil_enable;
|
||||
if (r.stencil_test_enable) {
|
||||
const uint8_t front_write_mask = rc.stencil_clear_enable ? 0 : sm.stencil_writemask;
|
||||
const uint8_t back_write_mask = rc.stencil_clear_enable ? 0 : sm.stencil_writemask_bf;
|
||||
const bool stencil_ops_disabled =
|
||||
rc.stencil_clear_enable || z.depth_view.stencil_write_disable;
|
||||
const uint8_t front_write_mask = stencil_ops_disabled ? 0 : sm.stencil_writemask;
|
||||
const uint8_t back_write_mask = stencil_ops_disabled ? 0 : sm.stencil_writemask_bf;
|
||||
if (dc.stencilfunc > static_cast<uint8_t>(vk::CompareOp::eAlways) ||
|
||||
(dc.backface_enable &&
|
||||
dc.stencilfunc_bf > static_cast<uint8_t>(vk::CompareOp::eAlways)) ||
|
||||
(UsesStencilOpValue(sc.stencil_fail, sc.stencil_zpass, sc.stencil_zfail) &&
|
||||
(front_write_mask != 0 &&
|
||||
UsesStencilOpValue(sc.stencil_fail, sc.stencil_zpass, sc.stencil_zfail) &&
|
||||
sm.stencil_opval != sm.stencil_testval) ||
|
||||
(dc.backface_enable &&
|
||||
(dc.backface_enable && back_write_mask != 0 &&
|
||||
UsesStencilOpValue(sc.stencil_fail_bf, sc.stencil_zpass_bf, sc.stencil_zfail_bf) &&
|
||||
sm.stencil_opval_bf != sm.stencil_testval_bf)) {
|
||||
DepthFatal("unsupported stencil compare or replacement state");
|
||||
|
||||
@@ -11,8 +11,6 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class RenderCommandBuffer;
|
||||
|
||||
inline constexpr bool depth_htile_stencil_acceleration_compatible(bool has_stencil, bool has_htile,
|
||||
bool htile_stencil_disabled) {
|
||||
return htile_stencil_disabled || (has_stencil && has_htile);
|
||||
|
||||
@@ -736,15 +736,10 @@ Image::~Image() {
|
||||
if (m_graphics == nullptr) {
|
||||
return;
|
||||
}
|
||||
{
|
||||
std::lock_guard lock(views.mutex);
|
||||
for (auto& cached: views.views) {
|
||||
if (cached.view != nullptr) {
|
||||
m_graphics->device.destroyImageView(cached.view, nullptr);
|
||||
cached.view = nullptr;
|
||||
}
|
||||
for (const auto& cached: views) {
|
||||
if (cached.view != nullptr) {
|
||||
m_graphics->device.destroyImageView(cached.view, nullptr);
|
||||
}
|
||||
views.views.clear();
|
||||
}
|
||||
if (backing.image != nullptr) {
|
||||
m_graphics->DeleteImage(backing);
|
||||
|
||||
@@ -2,12 +2,12 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_IMAGE_H_
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/slotVector.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageInfo.h"
|
||||
|
||||
#include <compare>
|
||||
#include <limits>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
@@ -19,29 +19,13 @@ class Buffer;
|
||||
class CommandScheduler;
|
||||
struct ImageTestAccess;
|
||||
|
||||
struct ImageId {
|
||||
uint32_t index = std::numeric_limits<uint32_t>::max();
|
||||
uint32_t generation = 0;
|
||||
|
||||
[[nodiscard]] explicit operator bool() const noexcept {
|
||||
return index != std::numeric_limits<uint32_t>::max();
|
||||
}
|
||||
auto operator<=>(const ImageId&) const = default;
|
||||
};
|
||||
using ImageId = Common::SlotId;
|
||||
|
||||
struct CachedImageView {
|
||||
ImageViewInfo info;
|
||||
vk::ImageView view = nullptr;
|
||||
};
|
||||
|
||||
struct ImageViewCache {
|
||||
ImageViewCache() = default;
|
||||
KYTY_CLASS_NO_COPY(ImageViewCache);
|
||||
|
||||
std::mutex mutex;
|
||||
std::vector<CachedImageView> views;
|
||||
};
|
||||
|
||||
struct ImageUsage {
|
||||
bool texture = false;
|
||||
bool storage = false;
|
||||
@@ -157,7 +141,7 @@ public:
|
||||
|
||||
ImageInfo info;
|
||||
VulkanImage backing;
|
||||
ImageViewCache views;
|
||||
std::vector<CachedImageView> views;
|
||||
ImageUsage usage;
|
||||
ImageBinding binding;
|
||||
bool registered = false;
|
||||
|
||||
@@ -4,8 +4,6 @@
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
|
||||
#include <mutex>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
@@ -357,8 +355,7 @@ vk::ImageView Image::FindView(const ImageViewInfo& view_info) {
|
||||
image.layers);
|
||||
}
|
||||
|
||||
std::lock_guard lock(views.mutex);
|
||||
for (const auto& cached: views.views) {
|
||||
for (const auto& cached: views) {
|
||||
if (cached.info == normalized) {
|
||||
return cached.view;
|
||||
}
|
||||
@@ -394,7 +391,7 @@ vk::ImageView Image::FindView(const ImageViewInfo& view_info) {
|
||||
view_info.level_count, view_info.base_layer, view_info.layer_count,
|
||||
static_cast<vk::ImageUsageFlags::MaskType>(view_info.usage));
|
||||
}
|
||||
views.views.push_back({normalized, view});
|
||||
views.push_back({normalized, view});
|
||||
return view;
|
||||
}
|
||||
|
||||
|
||||
@@ -119,13 +119,16 @@ vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle) {
|
||||
return components;
|
||||
}
|
||||
|
||||
vk::Format TextureGetFormat(Prospero::BufferFormat format) {
|
||||
const auto vk_format = VulkanFormat(format);
|
||||
SurfaceFormatInfo TextureGetSurfaceFormatInfo(Prospero::BufferFormat format) {
|
||||
const auto backing_format = Prospero::RemapTextureFormat(format);
|
||||
const auto vk_format = VulkanFormat(backing_format);
|
||||
const auto conversion_format =
|
||||
backing_format != format ? format : Prospero::BufferFormat::kInvalid;
|
||||
if (vk_format != vk::Format::eUndefined) {
|
||||
return vk_format;
|
||||
return SurfaceFormatInfo(vk_format, conversion_format);
|
||||
}
|
||||
EXIT("unknown format: fmt = %u\n", static_cast<uint32_t>(format));
|
||||
return vk::Format::eUndefined;
|
||||
return SurfaceFormatInfo(vk::Format::eUndefined, Prospero::BufferFormat::kInvalid);
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/guest_gpu/gpu_format.h"
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
@@ -19,6 +19,15 @@ struct RenderTargetFormatInfo {
|
||||
Prospero::ColorComponentMapping export_mapping;
|
||||
};
|
||||
|
||||
struct SurfaceFormatInfo {
|
||||
explicit constexpr SurfaceFormatInfo(vk::Format format,
|
||||
Prospero::BufferFormat conversion_format)
|
||||
: vk_format(format), conversion_format(conversion_format) {}
|
||||
|
||||
vk::Format vk_format;
|
||||
Prospero::BufferFormat conversion_format;
|
||||
};
|
||||
|
||||
struct TextureUploadMipLayout {
|
||||
uint64_t offset = 0;
|
||||
uint64_t size = 0;
|
||||
@@ -35,7 +44,7 @@ struct TextureUploadLayout {
|
||||
};
|
||||
|
||||
vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle);
|
||||
vk::Format TextureGetFormat(Prospero::BufferFormat format);
|
||||
SurfaceFormatInfo TextureGetSurfaceFormatInfo(Prospero::BufferFormat format);
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(Prospero::ChannelLayout layout,
|
||||
Prospero::ChannelType type,
|
||||
Prospero::ChannelOrder order);
|
||||
|
||||
@@ -1,313 +0,0 @@
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
namespace {
|
||||
|
||||
using BindingKind = ShaderRecompiler::IR::DescriptorBindingKind;
|
||||
|
||||
vk::ShaderStageFlags StageFlags(DescriptorCache::Stage stage) {
|
||||
switch (stage) {
|
||||
case DescriptorCache::Stage::Vertex: return vk::ShaderStageFlagBits::eVertex;
|
||||
case DescriptorCache::Stage::Pixel: return vk::ShaderStageFlagBits::eFragment;
|
||||
case DescriptorCache::Stage::Compute: return vk::ShaderStageFlagBits::eCompute;
|
||||
default: EXIT("unknown descriptor stage\n");
|
||||
}
|
||||
}
|
||||
|
||||
bool IsSampledImage(BindingKind kind) {
|
||||
switch (kind) {
|
||||
case BindingKind::Sampled1D:
|
||||
case BindingKind::Sampled1DArray:
|
||||
case BindingKind::Sampled2D:
|
||||
case BindingKind::Sampled2DArray:
|
||||
case BindingKind::Sampled2DMsaa:
|
||||
case BindingKind::Sampled2DMsaaArray:
|
||||
case BindingKind::Sampled3D:
|
||||
case BindingKind::SampledUint1D:
|
||||
case BindingKind::SampledUint1DArray:
|
||||
case BindingKind::SampledUint2D:
|
||||
case BindingKind::SampledUint2DArray:
|
||||
case BindingKind::SampledUint2DMsaa:
|
||||
case BindingKind::SampledUint2DMsaaArray:
|
||||
case BindingKind::SampledUint3D: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsStorageImage(BindingKind kind) {
|
||||
switch (kind) {
|
||||
case BindingKind::Storage1D:
|
||||
case BindingKind::Storage1DArray:
|
||||
case BindingKind::Storage2D:
|
||||
case BindingKind::Storage2DArray:
|
||||
case BindingKind::Storage3D:
|
||||
case BindingKind::StorageUint1D:
|
||||
case BindingKind::StorageUint1DArray:
|
||||
case BindingKind::StorageUint2D:
|
||||
case BindingKind::StorageUint2DArray:
|
||||
case BindingKind::StorageUint3D: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
vk::DescriptorType DescriptorType(BindingKind kind) {
|
||||
if (kind == BindingKind::Samplers) {
|
||||
return vk::DescriptorType::eSampler;
|
||||
}
|
||||
if (IsSampledImage(kind)) {
|
||||
return vk::DescriptorType::eSampledImage;
|
||||
}
|
||||
if (IsStorageImage(kind)) {
|
||||
return vk::DescriptorType::eStorageImage;
|
||||
}
|
||||
return vk::DescriptorType::eStorageBuffer;
|
||||
}
|
||||
|
||||
uint32_t DescriptorCount(const ShaderRecompiler::IR::DescriptorBinding& binding) {
|
||||
return binding.resources.empty() ? 1u : static_cast<uint32_t>(binding.resources.size());
|
||||
}
|
||||
|
||||
std::vector<uint32_t> LayoutKey(DescriptorCache::Stage stage,
|
||||
const ShaderRecompiler::IR::Program& program) {
|
||||
std::vector<uint32_t> key;
|
||||
key.reserve(1u + program.bindings.descriptors.size() * 4u);
|
||||
key.push_back(static_cast<uint32_t>(stage));
|
||||
for (const auto& binding: program.bindings.descriptors) {
|
||||
key.push_back(static_cast<uint32_t>(binding.kind));
|
||||
key.push_back(binding.binding);
|
||||
key.push_back(DescriptorCount(binding));
|
||||
key.push_back(static_cast<uint32_t>(DescriptorType(binding.kind)));
|
||||
}
|
||||
return key;
|
||||
}
|
||||
|
||||
vk::DescriptorBufferInfo BufferInfo(const BufferView& view) {
|
||||
EXIT_IF(view.buffer == nullptr);
|
||||
return {view.buffer, view.offset, view.range};
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
vk::DescriptorImageInfo DescriptorCache::MakeImageInfo(const TextureBinding& texture,
|
||||
uint32_t element) {
|
||||
const auto view =
|
||||
texture.mip_views.empty()
|
||||
? (element == 0u ? texture.image_view : vk::ImageView {})
|
||||
: (element < texture.mip_views.size() ? texture.mip_views[element] : vk::ImageView {});
|
||||
EXIT_IF(!texture.image_id || view == nullptr || texture.layout == vk::ImageLayout::eUndefined);
|
||||
return {nullptr, view, texture.layout};
|
||||
}
|
||||
|
||||
DescriptorCache::~DescriptorCache() {
|
||||
for (auto& [layout, sets]: m_free_sets_by_layout) {
|
||||
(void)layout;
|
||||
for (auto* set: sets) {
|
||||
delete set;
|
||||
}
|
||||
}
|
||||
for (const auto& [key, layout]: m_descriptor_set_layouts) {
|
||||
(void)key;
|
||||
m_graphics.device.destroyDescriptorSetLayout(layout, nullptr);
|
||||
}
|
||||
for (const auto& pool: m_pools) {
|
||||
m_graphics.device.destroyDescriptorPool(pool.pool, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
vk::DescriptorSetLayout
|
||||
DescriptorCache::GetDescriptorSetLayoutInternal(Stage stage,
|
||||
const ShaderRecompiler::IR::Program& program) {
|
||||
const auto key = LayoutKey(stage, program);
|
||||
if (const auto found = m_descriptor_set_layouts.find(key);
|
||||
found != m_descriptor_set_layouts.end()) {
|
||||
return found->second;
|
||||
}
|
||||
|
||||
std::vector<vk::DescriptorSetLayoutBinding> bindings;
|
||||
bindings.reserve(program.bindings.descriptors.size());
|
||||
for (const auto& descriptor: program.bindings.descriptors) {
|
||||
bindings.push_back({descriptor.binding, DescriptorType(descriptor.kind),
|
||||
DescriptorCount(descriptor), StageFlags(stage), nullptr});
|
||||
}
|
||||
if (bindings.empty()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
vk::DescriptorSetLayoutCreateInfo info {};
|
||||
info.sType = vk::StructureType::eDescriptorSetLayoutCreateInfo;
|
||||
info.bindingCount = static_cast<uint32_t>(bindings.size());
|
||||
info.pBindings = bindings.data();
|
||||
vk::DescriptorSetLayout layout = nullptr;
|
||||
const auto result = m_graphics.device.createDescriptorSetLayout(&info, nullptr, &layout);
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess || layout == nullptr);
|
||||
m_descriptor_set_layouts.emplace(key, layout);
|
||||
return layout;
|
||||
}
|
||||
|
||||
void DescriptorCache::CreatePool() {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
constexpr uint32_t MaxSets = 512;
|
||||
const vk::DescriptorPoolSize sizes[] = {
|
||||
{vk::DescriptorType::eStorageBuffer,
|
||||
MaxSets * (ShaderRecompiler::IR::ShaderInfo::MaxBuffers +
|
||||
ShaderRecompiler::IR::ShaderInfo::MaxAddresses + 3u)},
|
||||
{vk::DescriptorType::eSampledImage, MaxSets * ShaderRecompiler::IR::ShaderInfo::MaxImages},
|
||||
{vk::DescriptorType::eStorageImage, MaxSets * ShaderRecompiler::IR::ShaderInfo::MaxImages},
|
||||
{vk::DescriptorType::eSampler, MaxSets * ShaderRecompiler::IR::ShaderInfo::MaxSamplers},
|
||||
};
|
||||
vk::DescriptorPoolCreateInfo info {};
|
||||
info.sType = vk::StructureType::eDescriptorPoolCreateInfo;
|
||||
info.poolSizeCount = static_cast<uint32_t>(std::size(sizes));
|
||||
info.pPoolSizes = sizes;
|
||||
info.maxSets = MaxSets;
|
||||
const auto pool_id = static_cast<int>(m_pools.size());
|
||||
auto& pool = m_pools.emplace_back();
|
||||
const auto result = m_graphics.device.createDescriptorPool(&info, nullptr, &pool.pool);
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess || pool.pool == nullptr);
|
||||
pool.next_free_pool = m_first_free_pool;
|
||||
m_first_free_pool = pool_id;
|
||||
}
|
||||
|
||||
VulkanDescriptorSet* DescriptorCache::Allocate(Stage stage,
|
||||
const ShaderRecompiler::IR::Program& program) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
Common::LockGuard lock(m_mutex);
|
||||
const auto layout = GetDescriptorSetLayoutInternal(stage, program);
|
||||
EXIT_IF(layout == nullptr);
|
||||
auto& free_sets = m_free_sets_by_layout[layout];
|
||||
if (!free_sets.empty()) {
|
||||
auto* result = free_sets.back();
|
||||
free_sets.pop_back();
|
||||
return result;
|
||||
}
|
||||
|
||||
constexpr uint32_t Batch = 32;
|
||||
for (int attempt = 0; attempt < 2; attempt++) {
|
||||
for (int pool_id = m_first_free_pool; pool_id != -1;
|
||||
pool_id = m_pools[pool_id].next_free_pool) {
|
||||
auto& pool = m_pools[pool_id];
|
||||
std::array<vk::DescriptorSetLayout, Batch> layouts;
|
||||
layouts.fill(layout);
|
||||
std::array<vk::DescriptorSet, Batch> sets {};
|
||||
vk::DescriptorSetAllocateInfo info {};
|
||||
info.sType = vk::StructureType::eDescriptorSetAllocateInfo;
|
||||
info.descriptorPool = pool.pool;
|
||||
info.descriptorSetCount = Batch;
|
||||
info.pSetLayouts = layouts.data();
|
||||
if (m_graphics.device.allocateDescriptorSets(&info, sets.data()) ==
|
||||
vk::Result::eSuccess) {
|
||||
free_sets.reserve(free_sets.size() + Batch - 1u);
|
||||
for (uint32_t i = 0; i + 1u < Batch; i++) {
|
||||
free_sets.push_back(new VulkanDescriptorSet {sets[i], layout, pool_id});
|
||||
}
|
||||
return new VulkanDescriptorSet {sets.back(), layout, pool_id};
|
||||
}
|
||||
m_first_free_pool = pool.next_free_pool;
|
||||
break;
|
||||
}
|
||||
CreatePool();
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void DescriptorCache::Recycle(VulkanDescriptorSet& set) {
|
||||
EXIT_IF(set.set == nullptr || set.layout == nullptr);
|
||||
Common::LockGuard lock(m_mutex);
|
||||
m_free_sets_by_layout[set.layout].push_back(&set);
|
||||
}
|
||||
|
||||
VulkanDescriptorSet& DescriptorCache::GetDescriptor(Stage stage,
|
||||
const ShaderRecompiler::IR::Program& program,
|
||||
const NativeDescriptors& data) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(data.buffers.size() != program.info.buffers.size() ||
|
||||
data.images.size() != program.info.images.size() ||
|
||||
data.samplers.size() != program.info.samplers.size() ||
|
||||
data.addresses.size() != program.info.addresses.size());
|
||||
auto* set = Allocate(stage, program);
|
||||
EXIT_NOT_IMPLEMENTED(set == nullptr);
|
||||
|
||||
size_t descriptor_count = 0;
|
||||
for (const auto& binding: program.bindings.descriptors) {
|
||||
descriptor_count += DescriptorCount(binding);
|
||||
}
|
||||
std::vector<vk::DescriptorBufferInfo> buffer_infos;
|
||||
std::vector<vk::DescriptorImageInfo> image_infos;
|
||||
std::vector<vk::WriteDescriptorSet> writes;
|
||||
buffer_infos.reserve(descriptor_count);
|
||||
image_infos.reserve(descriptor_count);
|
||||
writes.reserve(program.bindings.descriptors.size());
|
||||
std::vector<uint32_t> image_occurrences(data.images.size());
|
||||
|
||||
for (const auto& binding: program.bindings.descriptors) {
|
||||
vk::WriteDescriptorSet write {};
|
||||
write.sType = vk::StructureType::eWriteDescriptorSet;
|
||||
write.dstSet = set->set;
|
||||
write.dstBinding = binding.binding;
|
||||
write.descriptorType = DescriptorType(binding.kind);
|
||||
write.descriptorCount = DescriptorCount(binding);
|
||||
const auto buffer_start = buffer_infos.size();
|
||||
const auto image_start = image_infos.size();
|
||||
switch (binding.kind) {
|
||||
case BindingKind::Buffers:
|
||||
for (const auto resource: binding.resources) {
|
||||
buffer_infos.push_back(BufferInfo(data.buffers.at(resource)));
|
||||
}
|
||||
break;
|
||||
case BindingKind::AddressMemory:
|
||||
for (const auto resource: binding.resources) {
|
||||
buffer_infos.push_back(BufferInfo(data.addresses.at(resource)));
|
||||
}
|
||||
break;
|
||||
case BindingKind::FlattenedSrt:
|
||||
buffer_infos.push_back(BufferInfo(data.flattened_srt));
|
||||
break;
|
||||
case BindingKind::UserData: buffer_infos.push_back(BufferInfo(data.user_data)); break;
|
||||
case BindingKind::Gds: buffer_infos.push_back(BufferInfo(data.gds)); break;
|
||||
case BindingKind::Samplers:
|
||||
for (const auto resource: binding.resources) {
|
||||
const auto sampler = data.samplers.at(resource);
|
||||
EXIT_IF(sampler == nullptr);
|
||||
image_infos.push_back({sampler, nullptr, vk::ImageLayout::eUndefined});
|
||||
}
|
||||
break;
|
||||
default: {
|
||||
for (const auto resource: binding.resources) {
|
||||
const auto& texture = data.images.at(resource);
|
||||
image_infos.push_back(MakeImageInfo(texture, image_occurrences.at(resource)++));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (buffer_infos.size() != buffer_start) {
|
||||
write.pBufferInfo = buffer_infos.data() + buffer_start;
|
||||
}
|
||||
if (image_infos.size() != image_start) {
|
||||
write.pImageInfo = image_infos.data() + image_start;
|
||||
}
|
||||
writes.push_back(write);
|
||||
}
|
||||
for (uint32_t i = 0; i < data.images.size(); i++) {
|
||||
const auto expected = data.images[i].mip_views.empty()
|
||||
? 1u
|
||||
: static_cast<uint32_t>(data.images[i].mip_views.size());
|
||||
EXIT_IF(image_occurrences[i] != expected);
|
||||
}
|
||||
m_graphics.device.updateDescriptorSets(static_cast<uint32_t>(writes.size()), writes.data(), 0,
|
||||
nullptr);
|
||||
return *set;
|
||||
}
|
||||
|
||||
vk::DescriptorSetLayout
|
||||
DescriptorCache::GetDescriptorSetLayout(Stage stage, const ShaderRecompiler::IR::Program& program) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
return GetDescriptorSetLayoutInternal(stage, program);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -1,116 +0,0 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORCACHE_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORCACHE_H_
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/shaderBindings.h"
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace ShaderRecompiler::IR {
|
||||
struct DescriptorValue;
|
||||
struct ImageResource;
|
||||
struct Program;
|
||||
struct ResourceSnapshot;
|
||||
} // namespace ShaderRecompiler::IR
|
||||
|
||||
class CommandBuffer;
|
||||
struct DescriptorCacheTestAccess;
|
||||
struct ShaderStageRuntime;
|
||||
|
||||
struct VulkanDescriptorSet {
|
||||
vk::DescriptorSet set = nullptr;
|
||||
vk::DescriptorSetLayout layout = nullptr;
|
||||
int pool_id = -1;
|
||||
};
|
||||
|
||||
struct BufferView {
|
||||
std::shared_ptr<void> owner;
|
||||
vk::Buffer buffer = nullptr;
|
||||
vk::DeviceSize offset = 0;
|
||||
vk::DeviceSize range = VK_WHOLE_SIZE;
|
||||
};
|
||||
|
||||
class DescriptorCache {
|
||||
public:
|
||||
enum class Stage { Unknown, Vertex, Pixel, Compute };
|
||||
|
||||
struct TextureBinding {
|
||||
ImageId image_id;
|
||||
vk::ImageView image_view = nullptr;
|
||||
TextureCache::ImageDesc desc;
|
||||
vk::ImageLayout layout = vk::ImageLayout::eUndefined;
|
||||
std::vector<vk::ImageView> mip_views;
|
||||
};
|
||||
|
||||
struct NativeDescriptors {
|
||||
std::vector<BufferView> buffers;
|
||||
std::vector<TextureBinding> images;
|
||||
std::vector<vk::Sampler> samplers;
|
||||
std::vector<BufferView> addresses;
|
||||
BufferView gds;
|
||||
BufferView flattened_srt;
|
||||
BufferView user_data;
|
||||
};
|
||||
|
||||
struct PreparedBindings {
|
||||
std::shared_ptr<const ShaderRecompiler::IR::Program> program;
|
||||
std::shared_ptr<const ShaderRecompiler::IR::ResourceSnapshot> snapshot;
|
||||
NativeDescriptors resources;
|
||||
std::vector<uint32_t> flattened_srt;
|
||||
std::vector<uint32_t> user_data;
|
||||
vk::ShaderStageFlags shader_stage;
|
||||
Stage stage = Stage::Unknown;
|
||||
bool committed = false;
|
||||
};
|
||||
|
||||
explicit DescriptorCache(GraphicContext& graphics): m_graphics(graphics) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
}
|
||||
~DescriptorCache();
|
||||
KYTY_CLASS_NO_COPY(DescriptorCache);
|
||||
|
||||
vk::DescriptorSetLayout GetDescriptorSetLayout(Stage stage,
|
||||
const ShaderRecompiler::IR::Program& program);
|
||||
void Recycle(VulkanDescriptorSet& set);
|
||||
VulkanDescriptorSet& GetDescriptor(Stage stage, const ShaderRecompiler::IR::Program& program,
|
||||
const NativeDescriptors& descriptors);
|
||||
|
||||
private:
|
||||
friend struct DescriptorCacheTestAccess;
|
||||
|
||||
struct Pool {
|
||||
vk::DescriptorPool pool = nullptr;
|
||||
int next_free_pool = -1;
|
||||
};
|
||||
|
||||
static vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture,
|
||||
uint32_t element = 0);
|
||||
void CreatePool();
|
||||
VulkanDescriptorSet* Allocate(Stage stage, const ShaderRecompiler::IR::Program& program);
|
||||
vk::DescriptorSetLayout
|
||||
GetDescriptorSetLayoutInternal(Stage stage, const ShaderRecompiler::IR::Program& program);
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
Common::Mutex m_mutex;
|
||||
std::vector<Pool> m_pools;
|
||||
int m_first_free_pool = -1;
|
||||
std::unordered_map<vk::DescriptorSetLayout, std::vector<VulkanDescriptorSet*>>
|
||||
m_free_sets_by_layout;
|
||||
std::map<std::vector<uint32_t>, vk::DescriptorSetLayout> m_descriptor_set_layouts;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORCACHE_H_
|
||||
@@ -0,0 +1,97 @@
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorHeap.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/masterSemaphore.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
namespace {
|
||||
|
||||
constexpr uint32_t DescriptorHeapCount = 1024;
|
||||
constexpr std::array DescriptorPoolSizes = {
|
||||
vk::DescriptorPoolSize {vk::DescriptorType::eStorageBuffer, 8192},
|
||||
vk::DescriptorPoolSize {vk::DescriptorType::eSampledImage, 8192},
|
||||
vk::DescriptorPoolSize {vk::DescriptorType::eStorageImage, 1024},
|
||||
vk::DescriptorPoolSize {vk::DescriptorType::eSampler, 1024},
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
DescriptorHeap::DescriptorHeap(GraphicContext& graphics, MasterSemaphore& master_semaphore)
|
||||
: m_graphics(graphics), m_master_semaphore(master_semaphore) {
|
||||
CreatePool();
|
||||
}
|
||||
|
||||
DescriptorHeap::~DescriptorHeap() {
|
||||
m_graphics.device.destroyDescriptorPool(m_current_pool, nullptr);
|
||||
for (const auto& [pool, tick]: m_pending_pools) {
|
||||
m_master_semaphore.Wait(tick);
|
||||
m_graphics.device.destroyDescriptorPool(pool, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
vk::DescriptorSet DescriptorHeap::Commit(vk::DescriptorSetLayout layout) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(layout == nullptr);
|
||||
|
||||
auto& batch = m_sets[layout];
|
||||
if (batch.size != 0) {
|
||||
return batch.sets[--batch.size];
|
||||
}
|
||||
if (Allocate(layout, batch)) {
|
||||
return batch.sets[--batch.size];
|
||||
}
|
||||
|
||||
m_pending_pools.emplace_back(m_current_pool, m_master_semaphore.CurrentTick());
|
||||
if (const auto& [pool, tick] = m_pending_pools.front(); m_master_semaphore.IsFree(tick)) {
|
||||
m_current_pool = pool;
|
||||
m_pending_pools.pop_front();
|
||||
EXIT_IF(m_graphics.device.resetDescriptorPool(m_current_pool, {}) != vk::Result::eSuccess);
|
||||
} else {
|
||||
CreatePool();
|
||||
}
|
||||
|
||||
m_sets.clear();
|
||||
auto& fresh_batch = m_sets[layout];
|
||||
EXIT_IF(!Allocate(layout, fresh_batch));
|
||||
return fresh_batch.sets[--fresh_batch.size];
|
||||
}
|
||||
|
||||
bool DescriptorHeap::Allocate(vk::DescriptorSetLayout layout, Batch& batch) {
|
||||
std::array<vk::DescriptorSetLayout, DescriptorSetBatch> layouts;
|
||||
layouts.fill(layout);
|
||||
|
||||
vk::DescriptorSetAllocateInfo allocate {};
|
||||
allocate.sType = vk::StructureType::eDescriptorSetAllocateInfo;
|
||||
allocate.descriptorPool = m_current_pool;
|
||||
allocate.pSetLayouts = layouts.data();
|
||||
|
||||
for (;;) {
|
||||
allocate.descriptorSetCount = batch.allocation;
|
||||
const auto result = m_graphics.device.allocateDescriptorSets(&allocate, batch.sets.data());
|
||||
if (result == vk::Result::eSuccess) {
|
||||
batch.size = batch.allocation;
|
||||
return true;
|
||||
}
|
||||
EXIT_IF(result != vk::Result::eErrorOutOfPoolMemory &&
|
||||
result != vk::Result::eErrorFragmentedPool);
|
||||
if (batch.allocation == 1) {
|
||||
return false;
|
||||
}
|
||||
batch.allocation /= 2;
|
||||
}
|
||||
}
|
||||
|
||||
void DescriptorHeap::CreatePool() {
|
||||
vk::DescriptorPoolCreateInfo create {};
|
||||
create.sType = vk::StructureType::eDescriptorPoolCreateInfo;
|
||||
create.flags = {};
|
||||
create.maxSets = DescriptorHeapCount;
|
||||
create.poolSizeCount = static_cast<uint32_t>(DescriptorPoolSizes.size());
|
||||
create.pPoolSizes = DescriptorPoolSizes.data();
|
||||
EXIT_IF(m_graphics.device.createDescriptorPool(&create, nullptr, &m_current_pool) !=
|
||||
vk::Result::eSuccess);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -0,0 +1,45 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORHEAP_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORHEAP_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <array>
|
||||
#include <deque>
|
||||
#include <unordered_map>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct GraphicContext;
|
||||
class MasterSemaphore;
|
||||
|
||||
class DescriptorHeap {
|
||||
public:
|
||||
DescriptorHeap(GraphicContext& graphics, MasterSemaphore& master_semaphore);
|
||||
~DescriptorHeap();
|
||||
KYTY_CLASS_NO_COPY(DescriptorHeap);
|
||||
|
||||
[[nodiscard]] vk::DescriptorSet Commit(vk::DescriptorSetLayout layout);
|
||||
|
||||
private:
|
||||
static constexpr uint32_t DescriptorSetBatch = 32;
|
||||
|
||||
struct Batch {
|
||||
std::array<vk::DescriptorSet, DescriptorSetBatch> sets {};
|
||||
uint32_t size = 0;
|
||||
uint32_t allocation = DescriptorSetBatch;
|
||||
};
|
||||
|
||||
[[nodiscard]] bool Allocate(vk::DescriptorSetLayout layout, Batch& batch);
|
||||
void CreatePool();
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
MasterSemaphore& m_master_semaphore;
|
||||
vk::DescriptorPool m_current_pool = nullptr;
|
||||
std::deque<std::pair<vk::DescriptorPool, uint64_t>> m_pending_pools;
|
||||
std::unordered_map<vk::DescriptorSetLayout, Batch> m_sets;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORHEAP_H_
|
||||
@@ -17,7 +17,6 @@
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderResourceBarrier.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
@@ -45,10 +44,99 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
using BindingKind = ShaderRecompiler::IR::DescriptorBindingKind;
|
||||
|
||||
bool IsSampledImage(BindingKind kind) {
|
||||
switch (kind) {
|
||||
case BindingKind::Sampled1D:
|
||||
case BindingKind::Sampled1DArray:
|
||||
case BindingKind::Sampled2D:
|
||||
case BindingKind::Sampled2DArray:
|
||||
case BindingKind::Sampled2DMsaa:
|
||||
case BindingKind::Sampled2DMsaaArray:
|
||||
case BindingKind::Sampled3D:
|
||||
case BindingKind::SampledUint1D:
|
||||
case BindingKind::SampledUint1DArray:
|
||||
case BindingKind::SampledUint2D:
|
||||
case BindingKind::SampledUint2DArray:
|
||||
case BindingKind::SampledUint2DMsaa:
|
||||
case BindingKind::SampledUint2DMsaaArray:
|
||||
case BindingKind::SampledUint3D: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsStorageImage(BindingKind kind) {
|
||||
switch (kind) {
|
||||
case BindingKind::Storage1D:
|
||||
case BindingKind::Storage1DArray:
|
||||
case BindingKind::Storage2D:
|
||||
case BindingKind::Storage2DArray:
|
||||
case BindingKind::Storage3D:
|
||||
case BindingKind::StorageUint1D:
|
||||
case BindingKind::StorageUint1DArray:
|
||||
case BindingKind::StorageUint2D:
|
||||
case BindingKind::StorageUint2DArray:
|
||||
case BindingKind::StorageUint3D:
|
||||
case BindingKind::StorageAtomic1D:
|
||||
case BindingKind::StorageAtomic1DArray:
|
||||
case BindingKind::StorageAtomic2D:
|
||||
case BindingKind::StorageAtomic2DArray:
|
||||
case BindingKind::StorageAtomic3D: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
vk::DescriptorType NativeDescriptorType(BindingKind kind) {
|
||||
if (kind == BindingKind::Samplers) {
|
||||
return vk::DescriptorType::eSampler;
|
||||
}
|
||||
if (IsSampledImage(kind)) {
|
||||
return vk::DescriptorType::eSampledImage;
|
||||
}
|
||||
if (IsStorageImage(kind)) {
|
||||
return vk::DescriptorType::eStorageImage;
|
||||
}
|
||||
return vk::DescriptorType::eStorageBuffer;
|
||||
}
|
||||
|
||||
uint32_t NativeDescriptorCount(const ShaderRecompiler::IR::DescriptorBinding& binding) {
|
||||
return binding.resources.empty() ? 1u : static_cast<uint32_t>(binding.resources.size());
|
||||
}
|
||||
|
||||
vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture, uint32_t element) {
|
||||
const auto view =
|
||||
texture.mip_views.empty()
|
||||
? (element == 0u ? texture.image_view : vk::ImageView {})
|
||||
: (element < texture.mip_views.size() ? texture.mip_views[element] : vk::ImageView {});
|
||||
EXIT_IF(!texture.image_id || view == nullptr || texture.layout == vk::ImageLayout::eUndefined);
|
||||
return {nullptr, view, texture.layout};
|
||||
}
|
||||
|
||||
static const char* ShaderStageResourceName(ShaderType stage) {
|
||||
switch (stage) {
|
||||
case ShaderType::Vertex: return "Vertex";
|
||||
case ShaderType::Pixel: return "Pixel";
|
||||
case ShaderType::Compute: return "Compute";
|
||||
default: return "Unknown";
|
||||
}
|
||||
}
|
||||
|
||||
static vk::ShaderStageFlags NativeShaderStage(ShaderType stage) {
|
||||
switch (stage) {
|
||||
case ShaderType::Vertex: return vk::ShaderStageFlagBits::eVertex;
|
||||
case ShaderType::Pixel: return vk::ShaderStageFlagBits::eFragment;
|
||||
case ShaderType::Compute: return vk::ShaderStageFlagBits::eCompute;
|
||||
default: EXIT("unknown native shader stage\n");
|
||||
}
|
||||
}
|
||||
|
||||
static void BindNullStorageBuffer(RenderContext& context, BufferView& dst) {
|
||||
auto owner = context.GetBufferCache().ObtainNullBuffer();
|
||||
dst.buffer = owner->Handle();
|
||||
dst.owner = std::move(owner);
|
||||
dst.buffer = context.GetBufferCache().GetBuffer(NULL_BUFFER_ID).Handle();
|
||||
dst.offset = 0;
|
||||
dst.range = 16;
|
||||
}
|
||||
@@ -79,10 +167,11 @@ static bool IsMultisampledTexture(Prospero::ImageType type) {
|
||||
type == Prospero::ImageType::kColor2DMsaaArray;
|
||||
}
|
||||
|
||||
static BufferView NativeStorageBuffer(RenderContext& context, CommandBuffer& command_buffer,
|
||||
static BufferView NativeStorageBuffer(RenderContext& context,
|
||||
const ShaderBufferResource& descriptor,
|
||||
const ShaderRecompiler::IR::BufferResource& resource,
|
||||
uint32_t& buffer_offset) {
|
||||
ShaderType stage, uint32_t slot, uint32_t& buffer_offset,
|
||||
BufferId id) {
|
||||
BufferView result;
|
||||
buffer_offset = 0;
|
||||
|
||||
@@ -104,58 +193,26 @@ static BufferView NativeStorageBuffer(RenderContext& context, CommandBuffer& com
|
||||
size > graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange) {
|
||||
EXIT("storage buffer range or device alignment is unsupported\n");
|
||||
}
|
||||
auto binding = context.GetBufferCache().ObtainBuffer(
|
||||
command_buffer, address, size, resource.written, resource.read, resource.formatted);
|
||||
const auto aligned_offset = binding.offset - binding.offset % alignment;
|
||||
const auto adjustment = binding.offset - aligned_offset;
|
||||
auto [buffer, offset] = context.GetBufferCache().ObtainBuffer(address, size, resource.written,
|
||||
resource.formatted, id);
|
||||
const auto aligned_offset = offset - offset % alignment;
|
||||
const auto adjustment = offset - aligned_offset;
|
||||
const auto max_range = graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange;
|
||||
if (adjustment % sizeof(uint32_t) != 0 || adjustment >= 256 || size > max_range - adjustment) {
|
||||
EXIT("storage buffer offset adjustment is unsupported\n");
|
||||
}
|
||||
buffer_offset = static_cast<uint32_t>(adjustment);
|
||||
result.owner = std::move(binding.owner);
|
||||
result.buffer = binding.buffer;
|
||||
result.buffer = buffer->Handle();
|
||||
result.offset = aligned_offset;
|
||||
result.range = static_cast<vk::DeviceSize>(size + adjustment);
|
||||
return result;
|
||||
}
|
||||
|
||||
static BufferView
|
||||
NativeAddressBuffer(RenderContext& context, CommandBuffer& command_buffer,
|
||||
const ShaderRecompiler::IR::AddressResource& resource,
|
||||
const ShaderRecompiler::IR::ResourceSnapshot::Address& address) {
|
||||
BufferView result;
|
||||
if (address.binding_base == 0) {
|
||||
BindNullStorageBuffer(context, result);
|
||||
return result;
|
||||
if (resource.formatted && resource.written) {
|
||||
context.GetTextureCache().InvalidateMemoryFromGPU(address, size);
|
||||
}
|
||||
if (resource.written) {
|
||||
EXIT("writable address resources are unsupported\n");
|
||||
}
|
||||
const auto limit =
|
||||
resource.kind == ShaderRecompiler::IR::ResourceKind::Flat
|
||||
? ShaderRecompiler::IR::FlatAddressWindowSize
|
||||
: static_cast<uint64_t>(
|
||||
context.GetGraphics().GetPhysicalDeviceProperties().limits.maxStorageBufferRange);
|
||||
uint64_t size = 0;
|
||||
const auto access = HostMemoryAccess::Mapped;
|
||||
if (!HostMemoryQueryRange(address.binding_base, limit, access, size)) {
|
||||
EXIT("address resource is not host-accessible: base=0x%016" PRIx64 "\n",
|
||||
address.binding_base);
|
||||
}
|
||||
const auto& graphics = context.GetGraphics();
|
||||
const auto alignment = graphics.StorageMinAlignment();
|
||||
if (alignment == 0 ||
|
||||
size > graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange ||
|
||||
BufferCache::GetBufferOffset(address.binding_base) % alignment != 0) {
|
||||
EXIT("address resource range or alignment is unsupported\n");
|
||||
}
|
||||
auto binding =
|
||||
context.GetBufferCache().ObtainBuffer(command_buffer, address.binding_base, size);
|
||||
result.owner = std::move(binding.owner);
|
||||
result.buffer = binding.buffer;
|
||||
result.offset = binding.offset;
|
||||
result.range = static_cast<vk::DeviceSize>(size);
|
||||
SetVulkanObjectNameF(
|
||||
graphics.device, result.buffer,
|
||||
"Kyty.{}.StorageBuffer[slot={} guest=0x{:016x} size=0x{:x} access={} formatted={}]",
|
||||
ShaderStageResourceName(stage), slot, address, size,
|
||||
resource.written ? (resource.read ? "ReadWrite" : "Write") : "Read", resource.formatted);
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -233,7 +290,8 @@ bool IsSupportedSampledVideoOutView(const ShaderRecompiler::IR::ImageResource& r
|
||||
descriptor.BaseArray5() == 0;
|
||||
}
|
||||
|
||||
bool IsSupportedDepthTargetDescriptor(const ShaderTextureResource& descriptor, const Image& image) {
|
||||
bool IsSupportedDepthTargetDescriptor(const ShaderTextureResource& descriptor, const Image& image,
|
||||
bool r128) {
|
||||
const auto width = static_cast<uint32_t>(descriptor.Width5()) + 1u;
|
||||
const auto height = static_cast<uint32_t>(descriptor.Height5()) + 1u;
|
||||
const auto type = descriptor.Type();
|
||||
@@ -260,12 +318,12 @@ bool IsSupportedDepthTargetDescriptor(const ShaderTextureResource& descriptor, c
|
||||
descriptor.BaseArray5() <= descriptor.Depth() &&
|
||||
descriptor.Depth() < image.info.resources.layers;
|
||||
const bool levels_ok =
|
||||
multisampled
|
||||
? descriptor.BaseLevel() == 0 && descriptor.LastLevel() >= 1 &&
|
||||
descriptor.LastLevel() <= 3 && descriptor.MaxMip() == descriptor.LastLevel() &&
|
||||
image.info.resources.levels == 1 && image.info.samples == samples
|
||||
: descriptor.BaseLevel() == 0 && descriptor.LastLevel() == 0 &&
|
||||
descriptor.MaxMip() == 0 && image.info.samples == 1;
|
||||
multisampled ? descriptor.BaseLevel() == 0 && descriptor.LastLevel() >= 1 &&
|
||||
descriptor.LastLevel() <= 3 &&
|
||||
(r128 || descriptor.MaxMip() == descriptor.LastLevel()) &&
|
||||
image.info.resources.levels == 1 && image.info.samples == samples
|
||||
: descriptor.BaseLevel() == 0 && descriptor.LastLevel() == 0 &&
|
||||
(r128 || descriptor.MaxMip() == 0) && image.info.samples == 1;
|
||||
return image.info.IsDepth() && width == image.info.extent.width &&
|
||||
height == image.info.extent.height &&
|
||||
(supported_2d || supported_array || supported_cube || supported_msaa_2d ||
|
||||
@@ -275,7 +333,8 @@ bool IsSupportedDepthTargetDescriptor(const ShaderTextureResource& descriptor, c
|
||||
(!descriptor.MsaaDepth() || multisampled) && pitch >= width && pitch == image.info.pitch;
|
||||
}
|
||||
|
||||
bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, const Image& image) {
|
||||
bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, const Image& image,
|
||||
bool r128) {
|
||||
constexpr uint32_t field1_reserved_mask = 0x200fff00u;
|
||||
constexpr uint32_t field2_reserved_mask = 0xf0003000u;
|
||||
const uint32_t field3_expected = descriptor.DstSelXYZW() |
|
||||
@@ -288,10 +347,14 @@ bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, co
|
||||
(static_cast<uint32_t>(descriptor.MaxMip()) << 4u);
|
||||
const bool common = (descriptor.fields[1] & field1_reserved_mask) == 0 &&
|
||||
(descriptor.fields[2] & field2_reserved_mask) == 0 &&
|
||||
descriptor.fields[3] == field3_expected &&
|
||||
descriptor.fields[4] == field4_expected &&
|
||||
descriptor.fields[5] == field5_expected;
|
||||
if (!common || (descriptor.fields[6] == 0 && descriptor.fields[7] != 0)) {
|
||||
descriptor.fields[3] == field3_expected;
|
||||
if (r128) {
|
||||
return common && descriptor.fields[4] == 0 && descriptor.fields[5] == 0 &&
|
||||
descriptor.fields[6] == 0 && descriptor.fields[7] == 0;
|
||||
}
|
||||
const bool full = common && descriptor.fields[4] == field4_expected &&
|
||||
descriptor.fields[5] == field5_expected;
|
||||
if (!full || (descriptor.fields[6] == 0 && descriptor.fields[7] != 0)) {
|
||||
return false;
|
||||
}
|
||||
if (descriptor.fields[6] == 0) {
|
||||
@@ -312,9 +375,9 @@ static void ValidateDepthTargetBinding(const ShaderRecompiler::IR::ImageResource
|
||||
vk::Format view_format, uint64_t size) {
|
||||
const bool resource_ok = IsSupportedSampledDepthResource(resource);
|
||||
const bool descriptor_ok =
|
||||
image != nullptr && IsSupportedDepthTargetDescriptor(descriptor, *image);
|
||||
image != nullptr && IsSupportedDepthTargetDescriptor(descriptor, *image, resource.r128);
|
||||
const bool encoding_ok =
|
||||
image != nullptr && IsSupportedDepthTextureEncoding(descriptor, *image);
|
||||
image != nullptr && IsSupportedDepthTextureEncoding(descriptor, *image, resource.r128);
|
||||
const bool format_ok =
|
||||
image != nullptr && IsSupportedSampledDepthFormat(image->info.pixel_format, view_format);
|
||||
if (resource_ok && descriptor_ok && encoding_ok && format_ok && size != 0) {
|
||||
@@ -404,17 +467,19 @@ static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::Imag
|
||||
const bool supported_swizzle =
|
||||
IsValidImageSwizzle(swizzle) &&
|
||||
(swizzle == DstSel(4, 5, 6, 7) || !resource.read || resource.atomic);
|
||||
const auto max_mip = resource.r128 ? descriptor.LastLevel() : descriptor.MaxMip();
|
||||
const auto view_last_level =
|
||||
resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::DynamicStorage
|
||||
? descriptor.LastLevel()
|
||||
: std::min(descriptor.LastLevel(), descriptor.MaxMip());
|
||||
: std::min(descriptor.LastLevel(), max_mip);
|
||||
return (is_1d || is_1d_array || is_2d || is_2d_array || is_3d) && supported_tile &&
|
||||
descriptor.BaseLevel() <= view_last_level && view_last_level <= descriptor.MaxMip() &&
|
||||
descriptor.BaseLevel() <= view_last_level && view_last_level <= max_mip &&
|
||||
descriptor.MinLod() == 0 && supported_swizzle && descriptor.BCSwizzle() == 0 &&
|
||||
!descriptor.MsaaDepth();
|
||||
}
|
||||
|
||||
static bool IsSupportedStorageTextureEncoding(const ShaderTextureResource& descriptor) {
|
||||
static bool IsSupportedStorageTextureEncoding(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderTextureResource& descriptor) {
|
||||
constexpr uint32_t field1_reserved_mask = 0x200fff00u;
|
||||
constexpr uint32_t field2_reserved_mask = 0xf0003000u;
|
||||
constexpr uint32_t field5_expected = 0x00700000u;
|
||||
@@ -426,9 +491,14 @@ static bool IsSupportedStorageTextureEncoding(const ShaderTextureResource& descr
|
||||
(static_cast<uint32_t>(descriptor.Type()) << 28u);
|
||||
const uint32_t expected_field4 =
|
||||
descriptor.Depth() | (static_cast<uint32_t>(descriptor.BaseArray5()) << 16u);
|
||||
return (descriptor.fields[1] & field1_reserved_mask) == 0 &&
|
||||
(descriptor.fields[2] & field2_reserved_mask) == 0 &&
|
||||
descriptor.fields[3] == expected_field3 && descriptor.fields[4] == expected_field4 &&
|
||||
const bool common = (descriptor.fields[1] & field1_reserved_mask) == 0 &&
|
||||
(descriptor.fields[2] & field2_reserved_mask) == 0 &&
|
||||
descriptor.fields[3] == expected_field3;
|
||||
if (resource.r128) {
|
||||
return common && descriptor.fields[4] == 0 && descriptor.fields[5] == 0 &&
|
||||
descriptor.fields[6] == 0 && descriptor.fields[7] == 0;
|
||||
}
|
||||
return common && descriptor.fields[4] == expected_field4 &&
|
||||
(descriptor.fields[5] & ~field5_max_mip_mask) == field5_expected;
|
||||
}
|
||||
|
||||
@@ -437,13 +507,13 @@ void ValidateStorageTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const auto format = descriptor.Format();
|
||||
const bool resource_ok = IsSupportedStorageImageResource(resource);
|
||||
const bool descriptor_ok = IsSupportedStorageTextureDescriptor(resource, descriptor);
|
||||
const bool encoding_ok = IsSupportedStorageTextureEncoding(descriptor);
|
||||
const bool encoding_ok = IsSupportedStorageTextureEncoding(resource, descriptor);
|
||||
const bool uint_resource =
|
||||
resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint;
|
||||
const bool raw_sint_storage = format == Prospero::BufferFormat::k32SInt && uint_resource &&
|
||||
resource.written && !resource.read && !resource.atomic;
|
||||
const bool format_ok =
|
||||
raw_sint_storage || (Prospero::IsSupportedTextureFormat(format) &&
|
||||
raw_sint_storage || (Prospero::IsSampledTextureFormat(format) &&
|
||||
uint_resource == Prospero::IsUintTextureFormat(format) &&
|
||||
(!resource.atomic || format == Prospero::BufferFormat::k32UInt));
|
||||
if (resource_ok && descriptor_ok && encoding_ok && format_ok && size != 0) {
|
||||
@@ -552,15 +622,17 @@ static void PopulateTextureMipLayout(ImageInfo& info) {
|
||||
|
||||
static ImageViewInfo TextureViewInfo(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderTextureResource& descriptor, vk::Format format,
|
||||
bool storage, uint32_t view_levels, uint32_t image_layers) {
|
||||
bool shader_conversion, bool storage, uint32_t view_levels,
|
||||
uint32_t image_layers) {
|
||||
ImageViewInfo view {};
|
||||
view.format = format;
|
||||
view.aspect = vk::ImageAspectFlagBits::eColor;
|
||||
view.base_level = descriptor.BaseLevel();
|
||||
view.level_count = view_levels;
|
||||
view.usage = storage ? vk::ImageUsageFlagBits::eStorage : vk::ImageUsageFlagBits::eSampled;
|
||||
view.mapping =
|
||||
storage ? vk::ComponentMapping {} : TextureGetComponentMapping(descriptor.DstSelXYZW());
|
||||
view.usage = storage ? vk::ImageUsageFlagBits::eStorage : vk::ImageUsageFlagBits::eSampled;
|
||||
view.mapping = storage || shader_conversion
|
||||
? vk::ComponentMapping {}
|
||||
: TextureGetComponentMapping(descriptor.DstSelXYZW());
|
||||
switch (resource.dimension) {
|
||||
case ShaderRecompiler::Decoder::ImageDimension::Dim1D:
|
||||
view.type = vk::ImageViewType::e1D;
|
||||
@@ -606,9 +678,8 @@ static ImageViewInfo TextureViewInfo(const ShaderRecompiler::IR::ImageResource&
|
||||
return view;
|
||||
}
|
||||
|
||||
DescriptorCache::TextureBinding
|
||||
RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderRecompiler::IR::DescriptorValue& value) {
|
||||
TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderRecompiler::IR::DescriptorValue& value) {
|
||||
ShaderTextureResource descriptor;
|
||||
CopyNativeDescriptor(value, descriptor.fields);
|
||||
const bool storage = resource.written;
|
||||
@@ -631,20 +702,20 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
|
||||
const auto last_level = descriptor.LastLevel();
|
||||
const auto type = TextureType(descriptor);
|
||||
const bool multisampled = IsMultisampledTexture(type);
|
||||
const auto levels = multisampled ? 1u : static_cast<uint32_t>(descriptor.MaxMip()) + 1u;
|
||||
const auto max_mip = resource.r128 ? last_level : descriptor.MaxMip();
|
||||
const auto levels = multisampled ? 1u : static_cast<uint32_t>(max_mip) + 1u;
|
||||
const bool dynamic_storage =
|
||||
storage && resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::DynamicStorage;
|
||||
const auto view_last_level =
|
||||
!multisampled && !dynamic_storage ? std::min(last_level, descriptor.MaxMip()) : last_level;
|
||||
!multisampled && !dynamic_storage ? std::min(last_level, max_mip) : last_level;
|
||||
const auto tile = descriptor.TileMode();
|
||||
const bool depth_tile = tile == Prospero::TileMode::kDepth;
|
||||
const bool msaa_tile = depth_tile || tile == Prospero::TileMode::kRenderTarget;
|
||||
const bool msaa_array = type == Prospero::ImageType::kColor2DMsaaArray;
|
||||
if ((!multisampled && (base_level > view_last_level || view_last_level >= levels)) ||
|
||||
(multisampled &&
|
||||
(base_level != 0 || last_level == 0 || last_level > 3 ||
|
||||
descriptor.MaxMip() != last_level || !msaa_tile ||
|
||||
(descriptor.MsaaDepth() && !depth_tile) ||
|
||||
(base_level != 0 || last_level == 0 || last_level > 3 || max_mip != last_level ||
|
||||
!msaa_tile || (descriptor.MsaaDepth() && !depth_tile) ||
|
||||
(!msaa_array && (descriptor.Depth() != 0 || descriptor.BaseArray5() != 0))))) {
|
||||
EXIT("unsupported texture mip view: base=%u last=%u levels=%u max=%u type=%u tile=%u "
|
||||
"kind=%u dimension=%u mip_mode=%u read=%d written=%d "
|
||||
@@ -660,11 +731,15 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
|
||||
const auto samples = multisampled ? 1u << last_level : 1u;
|
||||
const auto view_levels =
|
||||
multisampled ? 1u : static_cast<uint32_t>(view_last_level - base_level) + 1u;
|
||||
const auto depth = static_cast<uint32_t>(descriptor.Depth()) + 1u;
|
||||
const auto format = descriptor.Format();
|
||||
const auto depth = static_cast<uint32_t>(descriptor.Depth()) + 1u;
|
||||
const auto format = descriptor.Format();
|
||||
const auto surface_format = TextureGetSurfaceFormatInfo(format);
|
||||
const bool shader_conversion =
|
||||
surface_format.conversion_format != Prospero::BufferFormat::kInvalid;
|
||||
const bool sampled_numeric_class =
|
||||
storage || ((resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint) ==
|
||||
Prospero::IsUintTextureFormat(format));
|
||||
storage || (Prospero::IsSampledTextureFormat(format) &&
|
||||
(resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint) ==
|
||||
Prospero::IsUintTextureFormat(format));
|
||||
if (!storage &&
|
||||
(resource.kind == ShaderRecompiler::IR::ResourceKind::Image ||
|
||||
resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint) &&
|
||||
@@ -700,7 +775,7 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
|
||||
ValidateStorageTexture(resource, descriptor, size.size);
|
||||
}
|
||||
|
||||
const auto pixel_format = TextureGetFormat(format);
|
||||
const auto pixel_format = surface_format.vk_format;
|
||||
const auto storage_view_format = storage && format == Prospero::BufferFormat::k32SInt
|
||||
? vk::Format::eR32Uint
|
||||
: SrgbStorageViewFormat(pixel_format);
|
||||
@@ -725,11 +800,11 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
|
||||
} else {
|
||||
PopulateTextureMipLayout(desc.info);
|
||||
}
|
||||
desc.view_info = TextureViewInfo(resource, descriptor, view_format, storage, view_levels,
|
||||
desc.info.resources.layers);
|
||||
desc.view_info = TextureViewInfo(resource, descriptor, view_format, shader_conversion, storage,
|
||||
view_levels, desc.info.resources.layers);
|
||||
desc.type = storage ? TextureCache::BindingType::Storage : TextureCache::BindingType::Texture;
|
||||
|
||||
auto id = texture_cache.FindImage(desc);
|
||||
auto id = texture_cache.FindImage(desc, shader_conversion);
|
||||
auto* image = &texture_cache.GetImage(id);
|
||||
const bool stencil_association = static_cast<bool>(image->depth_id);
|
||||
if (stencil_association) {
|
||||
@@ -765,25 +840,25 @@ static vk::Sampler NativeSampler(RenderContext& context,
|
||||
if (!depth_compare) {
|
||||
descriptor.fields[0] &= ~(0x7u << 12u);
|
||||
}
|
||||
if (program.info.samplers[index].force_point_filtering) {
|
||||
descriptor.SetPointFiltering();
|
||||
}
|
||||
return context.GetSamplerCache().GetSampler(descriptor);
|
||||
}
|
||||
|
||||
static BufferView NativeUpload(RenderContext& context, CommandBuffer& command_buffer,
|
||||
std::span<const uint32_t> data) {
|
||||
static BufferView NativeUpload(RenderContext& context, std::span<const uint32_t> data) {
|
||||
EXIT_IF(data.empty());
|
||||
EXIT_IF(command_buffer.IsInvalid() || command_buffer.IsExecute());
|
||||
auto binding = context.GetBufferCache().UploadTransient(data.data(), data.size_bytes(), 256);
|
||||
return {.owner = std::move(binding.owner),
|
||||
.buffer = binding.buffer,
|
||||
.offset = binding.offset,
|
||||
.range = data.size_bytes()};
|
||||
auto& command_buffer = context.GetCommandScheduler().Current();
|
||||
EXIT_IF(command_buffer.IsInvalid());
|
||||
auto& buffer = context.GetBufferCache().GetUtilityBuffer(MemoryUsage::Stream);
|
||||
const auto offset = buffer.Copy(data.data(), data.size_bytes(), 256);
|
||||
return {.buffer = buffer.Handle(), .offset = offset, .range = data.size_bytes()};
|
||||
}
|
||||
|
||||
void RenderExecutor::TrackImageBinding(ImageId id) {
|
||||
auto image = m_context.GetTextureCache().ResolveOwner(id);
|
||||
EXIT_IF(image == nullptr);
|
||||
if (std::ranges::find(m_bound_images, image) == m_bound_images.end()) {
|
||||
m_bound_images.push_back(std::move(image));
|
||||
EXIT_IF(m_context.GetTextureCache().m_slot_images.try_get(id) == nullptr);
|
||||
if (std::ranges::find(m_bound_images, id) == m_bound_images.end()) {
|
||||
m_bound_images.push_back(id);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -807,16 +882,15 @@ void RenderExecutor::BindRenderTarget(ImageId id) {
|
||||
}
|
||||
|
||||
void RenderExecutor::ResetBindings() {
|
||||
for (const auto& image: m_bound_images) {
|
||||
image->binding = {};
|
||||
for (const auto id: m_bound_images) {
|
||||
if (auto* image = m_context.GetTextureCache().m_slot_images.try_get(id); image != nullptr) {
|
||||
image->binding = {};
|
||||
}
|
||||
}
|
||||
m_bound_images.clear();
|
||||
}
|
||||
|
||||
DescriptorCache::PreparedBindings RenderExecutor::PrepareBindings(CommandBuffer& buffer,
|
||||
const ShaderStageRuntime& runtime,
|
||||
vk::ShaderStageFlags shader_stage,
|
||||
DescriptorCache::Stage stage) {
|
||||
PreparedBindings RenderExecutor::PrepareBindings(const ShaderStageRuntime& runtime) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(!runtime);
|
||||
const auto& program = *runtime.program;
|
||||
@@ -826,12 +900,10 @@ DescriptorCache::PreparedBindings RenderExecutor::PrepareBindings(CommandBuffer&
|
||||
EXIT("invalid native shader runtime snapshot: %s\n", error.c_str());
|
||||
}
|
||||
|
||||
DescriptorCache::PreparedBindings prepared;
|
||||
prepared.program = runtime.program;
|
||||
prepared.snapshot = runtime.resources;
|
||||
prepared.shader_stage = shader_stage;
|
||||
prepared.stage = stage;
|
||||
auto& descriptors = prepared.resources;
|
||||
PreparedBindings prepared;
|
||||
prepared.program = runtime.program.get();
|
||||
prepared.snapshot = runtime.resources.get();
|
||||
auto& descriptors = prepared.resources;
|
||||
descriptors.buffers.reserve(program.info.buffers.size());
|
||||
descriptors.images.reserve(program.info.images.size());
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
@@ -856,44 +928,75 @@ DescriptorCache::PreparedBindings RenderExecutor::PrepareBindings(CommandBuffer&
|
||||
prepared.user_data.resize(program.bindings.ShaderDataDwords());
|
||||
if (ShaderRecompiler::IR::FindBinding(
|
||||
program.bindings, ShaderRecompiler::IR::DescriptorBindingKind::Gds) != nullptr) {
|
||||
descriptors.gds.buffer = m_context.GetBufferCache().GetGdsBuffer().Handle();
|
||||
descriptors.gds.buffer = m_context.GetBufferCache().GetGdsBuffer()->Handle();
|
||||
}
|
||||
return prepared;
|
||||
}
|
||||
|
||||
void RenderExecutor::RebindBuffers(CommandBuffer& buffer,
|
||||
DescriptorCache::PreparedBindings& prepared) {
|
||||
void RenderExecutor::FindBuffers(PreparedBindings& prepared) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(prepared.program == nullptr || prepared.snapshot == nullptr);
|
||||
const auto& program = *prepared.program;
|
||||
const auto& snapshot = *prepared.snapshot;
|
||||
auto& cache = m_context.GetBufferCache();
|
||||
|
||||
prepared.buffer_ids.clear();
|
||||
prepared.buffer_ids.reserve(program.info.buffers.size());
|
||||
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
|
||||
ShaderBufferResource descriptor;
|
||||
CopyNativeDescriptor(snapshot.buffers[i], descriptor.fields);
|
||||
const auto address = descriptor.Base48();
|
||||
const auto stride = descriptor.Stride();
|
||||
const auto records = descriptor.NumRecords();
|
||||
EXIT_IF(stride != 0 && records > UINT64_MAX / stride);
|
||||
const auto requested_size = stride != 0 ? static_cast<uint64_t>(stride) * records : records;
|
||||
if (address == 0 || requested_size == 0) {
|
||||
prepared.buffer_ids.emplace_back();
|
||||
continue;
|
||||
}
|
||||
const auto size = Libs::LibKernel::Memory::ClampRangeSize(address, requested_size);
|
||||
prepared.buffer_ids.push_back(cache.FindBuffer(address, size));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void RenderExecutor::RebindBuffers(PreparedBindings& prepared) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(prepared.program == nullptr || prepared.snapshot == nullptr);
|
||||
const auto& program = *prepared.program;
|
||||
const auto& snapshot = *prepared.snapshot;
|
||||
auto& resources = prepared.resources;
|
||||
const auto& layout = program.bindings;
|
||||
EXIT_IF(prepared.buffer_ids.size() != program.info.buffers.size());
|
||||
|
||||
resources.buffers.clear();
|
||||
resources.buffers.reserve(program.info.buffers.size());
|
||||
EXIT_IF(prepared.user_data.size() != layout.ShaderDataDwords());
|
||||
std::fill(prepared.user_data.begin() + layout.buffer_offset_dword, prepared.user_data.end(), 0);
|
||||
std::fill(prepared.user_data.begin() + layout.memory_offset_dword, prepared.user_data.end(), 0);
|
||||
auto pack_memory_offset = [&](uint32_t index, uint32_t offset) {
|
||||
const auto dword = layout.memory_offset_dword + index / 4u;
|
||||
const auto shift = (index % 4u) * 8u;
|
||||
prepared.user_data[dword] |= offset << shift;
|
||||
};
|
||||
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
|
||||
ShaderBufferResource descriptor;
|
||||
CopyNativeDescriptor(snapshot.buffers[i], descriptor.fields);
|
||||
uint32_t buffer_offset = 0;
|
||||
resources.buffers.push_back(NativeStorageBuffer(m_context, buffer, descriptor,
|
||||
program.info.buffers[i], buffer_offset));
|
||||
const auto dword = layout.buffer_offset_dword + i / 4u;
|
||||
const auto shift = (i % 4u) * 8u;
|
||||
prepared.user_data[dword] |= buffer_offset << shift;
|
||||
resources.buffers.push_back(NativeStorageBuffer(m_context, descriptor,
|
||||
program.info.buffers[i], program.stage, i,
|
||||
buffer_offset, prepared.buffer_ids[i]));
|
||||
pack_memory_offset(i, buffer_offset);
|
||||
}
|
||||
resources.addresses.clear();
|
||||
resources.addresses.reserve(program.info.addresses.size());
|
||||
for (uint32_t i = 0; i < program.info.addresses.size(); i++) {
|
||||
resources.addresses.push_back(NativeAddressBuffer(
|
||||
m_context, buffer, program.info.addresses[i], snapshot.addresses[i]));
|
||||
if (!prepared.flattened_srt.empty()) {
|
||||
resources.flattened_srt = NativeUpload(m_context, prepared.flattened_srt);
|
||||
}
|
||||
if (ShaderRecompiler::IR::FindBinding(
|
||||
program.bindings, ShaderRecompiler::IR::DescriptorBindingKind::UserData) != nullptr) {
|
||||
resources.user_data = NativeUpload(m_context, prepared.user_data);
|
||||
}
|
||||
}
|
||||
|
||||
void RenderExecutor::RebindImages(CommandBuffer& buffer,
|
||||
DescriptorCache::PreparedBindings& prepared) {
|
||||
void RenderExecutor::RebindImages(PreparedBindings& prepared) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(prepared.program == nullptr || prepared.snapshot == nullptr);
|
||||
const auto& program = *prepared.program;
|
||||
@@ -902,7 +1005,7 @@ void RenderExecutor::RebindImages(CommandBuffer& buffer,
|
||||
EXIT_IF(images.size() != program.info.images.size());
|
||||
auto& texture_cache = m_context.GetTextureCache();
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
const auto old_image = texture_cache.ResolveOwner(images[i].image_id);
|
||||
const auto old_image = texture_cache.m_slot_images.try_get(images[i].image_id);
|
||||
if (old_image == nullptr || (!old_image->registered && !old_image->info.data.Empty()) ||
|
||||
old_image->binding.needs_rebind) {
|
||||
if (old_image != nullptr) {
|
||||
@@ -912,6 +1015,8 @@ void RenderExecutor::RebindImages(CommandBuffer& buffer,
|
||||
BindImage(images[i].image_id,
|
||||
images[i].desc.type == TextureCache::BindingType::Storage);
|
||||
}
|
||||
}
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
auto& binding = images[i];
|
||||
binding.mip_views.clear();
|
||||
const auto& resource = program.info.images[i];
|
||||
@@ -941,121 +1046,221 @@ void RenderExecutor::RebindImages(CommandBuffer& buffer,
|
||||
}
|
||||
|
||||
RenderExecutor::GraphicsBindings
|
||||
RenderExecutor::PrepareGraphicsBindings(CommandBuffer& buffer, const ShaderStageRuntime& vertex,
|
||||
RenderExecutor::PrepareGraphicsBindings(const ShaderStageRuntime& vertex,
|
||||
const ShaderStageRuntime& pixel, bool pixel_active) {
|
||||
GraphicsBindings bindings {
|
||||
.vertex = PrepareBindings(buffer, vertex, vk::ShaderStageFlagBits::eVertex,
|
||||
DescriptorCache::Stage::Vertex),
|
||||
.vertex = PrepareBindings(vertex),
|
||||
};
|
||||
RebindBuffers(buffer, bindings.vertex);
|
||||
RebindImages(buffer, bindings.vertex);
|
||||
if (pixel_active) {
|
||||
bindings.pixel.emplace(PrepareBindings(buffer, pixel, vk::ShaderStageFlagBits::eFragment,
|
||||
DescriptorCache::Stage::Pixel));
|
||||
RebindBuffers(buffer, *bindings.pixel);
|
||||
RebindImages(buffer, *bindings.pixel);
|
||||
bindings.pixel.emplace(PrepareBindings(pixel));
|
||||
}
|
||||
FindBuffers(bindings.vertex);
|
||||
if (bindings.pixel) {
|
||||
FindBuffers(*bindings.pixel);
|
||||
}
|
||||
if (bindings.vertex.program->info.uses_dma ||
|
||||
(bindings.pixel && bindings.pixel->program->info.uses_dma)) {
|
||||
m_context.GetGpuResources().PrepareBda();
|
||||
}
|
||||
RebindBuffers(bindings.vertex);
|
||||
if (bindings.pixel) {
|
||||
RebindBuffers(*bindings.pixel);
|
||||
}
|
||||
RebindImages(bindings.vertex);
|
||||
if (bindings.pixel) {
|
||||
RebindImages(*bindings.pixel);
|
||||
}
|
||||
return bindings;
|
||||
}
|
||||
|
||||
static void RetainBindings(CommandBuffer& buffer, DescriptorCache::NativeDescriptors& resources) {
|
||||
if (resources.flattened_srt.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(std::move(resources.flattened_srt.owner));
|
||||
}
|
||||
if (resources.user_data.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(std::move(resources.user_data.owner));
|
||||
}
|
||||
for (auto& view: resources.buffers) {
|
||||
if (view.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(std::move(view.owner));
|
||||
}
|
||||
}
|
||||
for (auto& view: resources.addresses) {
|
||||
if (view.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(std::move(view.owner));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
vk::PipelineBindPoint pipeline_bind_point,
|
||||
vk::PipelineLayout layout,
|
||||
DescriptorCache::PreparedBindings& prepared) {
|
||||
const PipelineCache::Pipeline& pipeline,
|
||||
std::span<PreparedBindings* const> prepared_bindings) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(prepared.program == nullptr || prepared.stage == DescriptorCache::Stage::Unknown ||
|
||||
prepared.committed);
|
||||
const auto& program = *prepared.program;
|
||||
auto& descriptors = prepared.resources;
|
||||
if (!prepared.flattened_srt.empty()) {
|
||||
descriptors.flattened_srt = NativeUpload(m_context, buffer, prepared.flattened_srt);
|
||||
}
|
||||
if (ShaderRecompiler::IR::FindBinding(
|
||||
program.bindings, ShaderRecompiler::IR::DescriptorBindingKind::UserData) != nullptr) {
|
||||
descriptors.user_data = NativeUpload(m_context, buffer, prepared.user_data);
|
||||
}
|
||||
RetainBindings(buffer, descriptors);
|
||||
|
||||
auto vk_buffer = buffer.Handle();
|
||||
const auto shader_stages = ShaderPipelineStages(prepared.shader_stage);
|
||||
if (descriptors.gds.buffer != nullptr) {
|
||||
buffer.EndRendering();
|
||||
const auto barrier = MakeGdsDependency(descriptors.gds.buffer);
|
||||
vk_buffer.pipelineBarrier(
|
||||
vk::PipelineStageFlagBits::eHost | vk::PipelineStageFlagBits::eTransfer |
|
||||
vk::PipelineStageFlagBits::eAllGraphics | vk::PipelineStageFlagBits::eComputeShader,
|
||||
shader_stages, vk::DependencyFlags {}, 0, nullptr, 1, &barrier, 0, nullptr);
|
||||
}
|
||||
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
auto& image = m_context.GetTextureCache().GetImage(descriptors.images[i].image_id);
|
||||
auto& binding = descriptors.images[i];
|
||||
const auto& view = binding.desc.view_info;
|
||||
const ImageSubresourceRange range {view.base_level, view.level_count, view.base_layer,
|
||||
view.layer_count};
|
||||
const bool storage = binding.desc.type == TextureCache::BindingType::Storage;
|
||||
if (image.info.data.Empty()) {
|
||||
image.Transit(vk::ImageLayout::eGeneral,
|
||||
storage
|
||||
? vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eShaderWrite
|
||||
: vk::AccessFlagBits2::eShaderRead,
|
||||
range, vk_buffer);
|
||||
} else if ((image.binding.force_general || image.binding.is_target) &&
|
||||
!image.info.IsDepth()) {
|
||||
const vk::AccessFlags2 storage_access = image.binding.shader_write
|
||||
? vk::AccessFlagBits2::eShaderWrite
|
||||
: vk::AccessFlags2 {};
|
||||
image.Transit(vk::ImageLayout::eGeneral,
|
||||
vk::AccessFlagBits2::eShaderRead | storage_access |
|
||||
vk::AccessFlagBits2::eColorAttachmentRead |
|
||||
vk::AccessFlagBits2::eColorAttachmentWrite,
|
||||
{}, vk_buffer);
|
||||
} else if (storage) {
|
||||
image.Transit(vk::ImageLayout::eGeneral,
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eShaderWrite,
|
||||
range, vk_buffer);
|
||||
} else {
|
||||
image.Transit(image.info.IsDepth() ? vk::ImageLayout::eDepthStencilReadOnlyOptimal
|
||||
: vk::ImageLayout::eShaderReadOnlyOptimal,
|
||||
vk::AccessFlagBits2::eShaderRead, range, vk_buffer);
|
||||
auto vk_buffer = buffer.Handle();
|
||||
size_t descriptor_count = 0;
|
||||
size_t write_count = 0;
|
||||
constexpr auto GraphicsStages =
|
||||
vk::ShaderStageFlagBits::eVertex | vk::ShaderStageFlagBits::eFragment;
|
||||
const auto push_constant_stages = pipeline_bind_point == vk::PipelineBindPoint::eGraphics
|
||||
? vk::ShaderStageFlags {GraphicsStages}
|
||||
: vk::ShaderStageFlags {vk::ShaderStageFlagBits::eCompute};
|
||||
for (const auto* prepared: prepared_bindings) {
|
||||
EXIT_IF(prepared == nullptr || prepared->program == nullptr ||
|
||||
prepared->snapshot == nullptr || prepared->committed);
|
||||
write_count += prepared->program->bindings.descriptors.size();
|
||||
for (const auto& binding: prepared->program->bindings.descriptors) {
|
||||
descriptor_count += NativeDescriptorCount(binding);
|
||||
}
|
||||
binding.layout = image.backing.state.layout;
|
||||
const auto shader_stage = NativeShaderStage(prepared->program->stage);
|
||||
EXIT_IF((pipeline_bind_point == vk::PipelineBindPoint::eGraphics &&
|
||||
(shader_stage & GraphicsStages) == vk::ShaderStageFlags {}) ||
|
||||
(pipeline_bind_point == vk::PipelineBindPoint::eCompute &&
|
||||
shader_stage != vk::ShaderStageFlagBits::eCompute));
|
||||
}
|
||||
m_descriptor_buffers.clear();
|
||||
m_descriptor_images.clear();
|
||||
m_descriptor_writes.clear();
|
||||
m_push_constants.fill(0);
|
||||
m_descriptor_buffers.reserve(descriptor_count);
|
||||
m_descriptor_images.reserve(descriptor_count);
|
||||
m_descriptor_writes.reserve(write_count);
|
||||
|
||||
if (!program.bindings.descriptors.empty()) {
|
||||
auto& set =
|
||||
m_context.GetDescriptorCache().GetDescriptor(prepared.stage, program, descriptors);
|
||||
vk_buffer.bindDescriptorSets(pipeline_bind_point, layout, program.bindings.descriptor_set,
|
||||
1, &set.set, 0, nullptr);
|
||||
buffer.RecycleDescriptorAfterFence(set);
|
||||
for (auto* prepared: prepared_bindings) {
|
||||
const auto& program = *prepared->program;
|
||||
auto& descriptors = prepared->resources;
|
||||
const auto shader_stage = NativeShaderStage(program.stage);
|
||||
const auto shader_stages = ShaderPipelineStages(shader_stage);
|
||||
if (descriptors.gds.buffer != nullptr) {
|
||||
buffer.EndRendering();
|
||||
const auto barrier = MakeGdsDependency(descriptors.gds.buffer);
|
||||
vk_buffer.pipelineBarrier(
|
||||
vk::PipelineStageFlagBits::eHost | vk::PipelineStageFlagBits::eTransfer |
|
||||
vk::PipelineStageFlagBits::eAllGraphics |
|
||||
vk::PipelineStageFlagBits::eComputeShader,
|
||||
shader_stages, vk::DependencyFlags {}, 0, nullptr, 1, &barrier, 0, nullptr);
|
||||
}
|
||||
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
auto& image = m_context.GetTextureCache().GetImage(descriptors.images[i].image_id);
|
||||
auto& binding = descriptors.images[i];
|
||||
const auto& view = binding.desc.view_info;
|
||||
const ImageSubresourceRange range {view.base_level, view.level_count, view.base_layer,
|
||||
view.layer_count};
|
||||
const bool storage = binding.desc.type == TextureCache::BindingType::Storage;
|
||||
if (image.info.data.Empty()) {
|
||||
image.Transit(vk::ImageLayout::eGeneral,
|
||||
storage ? vk::AccessFlagBits2::eShaderRead |
|
||||
vk::AccessFlagBits2::eShaderWrite
|
||||
: vk::AccessFlagBits2::eShaderRead,
|
||||
range, vk_buffer);
|
||||
} else if ((image.binding.force_general || image.binding.is_target) &&
|
||||
!image.info.IsDepth()) {
|
||||
const vk::AccessFlags2 storage_access = image.binding.shader_write
|
||||
? vk::AccessFlagBits2::eShaderWrite
|
||||
: vk::AccessFlags2 {};
|
||||
image.Transit(vk::ImageLayout::eGeneral,
|
||||
vk::AccessFlagBits2::eShaderRead | storage_access |
|
||||
vk::AccessFlagBits2::eColorAttachmentRead |
|
||||
vk::AccessFlagBits2::eColorAttachmentWrite,
|
||||
{}, vk_buffer);
|
||||
} else if (storage) {
|
||||
image.Transit(vk::ImageLayout::eGeneral,
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eShaderWrite,
|
||||
range, vk_buffer);
|
||||
} else {
|
||||
image.Transit(image.info.IsDepth() ? vk::ImageLayout::eDepthStencilReadOnlyOptimal
|
||||
: vk::ImageLayout::eShaderReadOnlyOptimal,
|
||||
vk::AccessFlagBits2::eShaderRead, range, vk_buffer);
|
||||
}
|
||||
binding.layout = image.backing.state.layout;
|
||||
}
|
||||
|
||||
m_image_occurrences.assign(descriptors.images.size(), 0);
|
||||
for (const auto& binding: program.bindings.descriptors) {
|
||||
vk::WriteDescriptorSet write {};
|
||||
write.sType = vk::StructureType::eWriteDescriptorSet;
|
||||
write.dstBinding = ShaderRecompiler::IR::NativeBinding(program.stage, binding.kind);
|
||||
write.descriptorType = NativeDescriptorType(binding.kind);
|
||||
write.descriptorCount = NativeDescriptorCount(binding);
|
||||
const auto buffer_start = m_descriptor_buffers.size();
|
||||
const auto image_start = m_descriptor_images.size();
|
||||
switch (binding.kind) {
|
||||
case BindingKind::Buffers:
|
||||
for (const auto resource: binding.resources) {
|
||||
const auto& view = descriptors.buffers.at(resource);
|
||||
EXIT_IF(view.buffer == nullptr);
|
||||
m_descriptor_buffers.emplace_back(view.buffer, view.offset, view.range);
|
||||
}
|
||||
break;
|
||||
case BindingKind::BdaPagetable:
|
||||
case BindingKind::FaultBuffer: {
|
||||
auto& cache = m_context.GetBufferCache();
|
||||
const auto* bda_buffer = binding.kind == BindingKind::BdaPagetable
|
||||
? cache.GetBdaPageTableBuffer()
|
||||
: cache.GetFaultBuffer();
|
||||
m_descriptor_buffers.emplace_back(bda_buffer->Handle(), 0, bda_buffer->Size());
|
||||
break;
|
||||
}
|
||||
case BindingKind::FlattenedSrt:
|
||||
case BindingKind::UserData:
|
||||
case BindingKind::Gds: {
|
||||
const auto& view =
|
||||
binding.kind == BindingKind::FlattenedSrt ? descriptors.flattened_srt
|
||||
: binding.kind == BindingKind::UserData ? descriptors.user_data
|
||||
: descriptors.gds;
|
||||
EXIT_IF(view.buffer == nullptr);
|
||||
m_descriptor_buffers.emplace_back(view.buffer, view.offset, view.range);
|
||||
break;
|
||||
}
|
||||
case BindingKind::Samplers:
|
||||
for (const auto resource: binding.resources) {
|
||||
const auto sampler = descriptors.samplers.at(resource);
|
||||
EXIT_IF(sampler == nullptr);
|
||||
m_descriptor_images.emplace_back(sampler, nullptr,
|
||||
vk::ImageLayout::eUndefined);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
for (const auto resource: binding.resources) {
|
||||
m_descriptor_images.push_back(MakeImageInfo(
|
||||
descriptors.images.at(resource), m_image_occurrences.at(resource)++));
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (m_descriptor_buffers.size() != buffer_start) {
|
||||
write.pBufferInfo = m_descriptor_buffers.data() + buffer_start;
|
||||
}
|
||||
if (m_descriptor_images.size() != image_start) {
|
||||
write.pImageInfo = m_descriptor_images.data() + image_start;
|
||||
}
|
||||
m_descriptor_writes.push_back(write);
|
||||
}
|
||||
for (uint32_t i = 0; i < descriptors.images.size(); i++) {
|
||||
const auto expected =
|
||||
descriptors.images[i].mip_views.empty()
|
||||
? 1u
|
||||
: static_cast<uint32_t>(descriptors.images[i].mip_views.size());
|
||||
EXIT_IF(m_image_occurrences[i] != expected);
|
||||
}
|
||||
|
||||
if (program.bindings.push_constant_size != 0) {
|
||||
const auto offset = program.bindings.push_constant_offset;
|
||||
EXIT_IF(offset % sizeof(uint32_t) != 0 ||
|
||||
program.bindings.push_constant_size !=
|
||||
prepared->user_data.size() * sizeof(uint32_t) ||
|
||||
offset + program.bindings.push_constant_size >
|
||||
ShaderRecompiler::IR::NativePushConstantSize);
|
||||
std::copy(prepared->user_data.begin(), prepared->user_data.end(),
|
||||
m_push_constants.begin() + offset / sizeof(uint32_t));
|
||||
}
|
||||
}
|
||||
if (program.bindings.push_constant_size != 0) {
|
||||
EXIT_IF(program.bindings.push_constant_size !=
|
||||
prepared.user_data.size() * sizeof(uint32_t));
|
||||
vk_buffer.pushConstants(layout, prepared.shader_stage,
|
||||
program.bindings.push_constant_offset,
|
||||
program.bindings.push_constant_size, prepared.user_data.data());
|
||||
vk_buffer.pushConstants(pipeline.pipeline_layout, push_constant_stages, 0,
|
||||
ShaderRecompiler::IR::NativePushConstantSize,
|
||||
m_push_constants.data());
|
||||
|
||||
if (!m_descriptor_writes.empty()) {
|
||||
EXIT_IF(pipeline.descriptor_set_layout == nullptr);
|
||||
if (pipeline.uses_push_descriptors) {
|
||||
vk_buffer.pushDescriptorSetKHR(pipeline_bind_point, pipeline.pipeline_layout, 0,
|
||||
static_cast<uint32_t>(m_descriptor_writes.size()),
|
||||
m_descriptor_writes.data());
|
||||
} else {
|
||||
const auto set = m_context.GetDescriptorHeap().Commit(pipeline.descriptor_set_layout);
|
||||
for (auto& write: m_descriptor_writes) {
|
||||
write.dstSet = set;
|
||||
}
|
||||
m_context.GetGraphics().device.updateDescriptorSets(
|
||||
static_cast<uint32_t>(m_descriptor_writes.size()), m_descriptor_writes.data(), 0,
|
||||
nullptr);
|
||||
vk_buffer.bindDescriptorSets(pipeline_bind_point, pipeline.pipeline_layout, 0, 1, &set,
|
||||
0, nullptr);
|
||||
}
|
||||
}
|
||||
for (auto* prepared: prepared_bindings) {
|
||||
prepared->committed = true;
|
||||
}
|
||||
prepared.committed = true;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -2,6 +2,8 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORS_H_
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
@@ -10,9 +12,54 @@
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace ShaderRecompiler::IR {
|
||||
struct ResourceSnapshot;
|
||||
}
|
||||
|
||||
struct BufferView {
|
||||
vk::Buffer buffer = nullptr;
|
||||
vk::DeviceSize offset = 0;
|
||||
vk::DeviceSize range = VK_WHOLE_SIZE;
|
||||
};
|
||||
|
||||
struct TextureBinding {
|
||||
ImageId image_id;
|
||||
vk::ImageView image_view = nullptr;
|
||||
TextureCache::ImageDesc desc;
|
||||
vk::ImageLayout layout = vk::ImageLayout::eUndefined;
|
||||
std::vector<vk::ImageView> mip_views;
|
||||
};
|
||||
|
||||
struct NativeDescriptors {
|
||||
std::vector<BufferView> buffers;
|
||||
std::vector<TextureBinding> images;
|
||||
std::vector<vk::Sampler> samplers;
|
||||
BufferView gds;
|
||||
BufferView flattened_srt;
|
||||
BufferView user_data;
|
||||
};
|
||||
|
||||
struct PreparedBindings {
|
||||
const ShaderRecompiler::IR::Program* program = nullptr;
|
||||
const ShaderRecompiler::IR::ResourceSnapshot* snapshot = nullptr;
|
||||
NativeDescriptors resources;
|
||||
std::vector<BufferId> buffer_ids;
|
||||
std::vector<uint32_t> flattened_srt;
|
||||
std::vector<uint32_t> user_data;
|
||||
bool committed = false;
|
||||
};
|
||||
|
||||
[[nodiscard]] vk::DescriptorType
|
||||
NativeDescriptorType(ShaderRecompiler::IR::DescriptorBindingKind kind);
|
||||
[[nodiscard]] uint32_t
|
||||
NativeDescriptorCount(const ShaderRecompiler::IR::DescriptorBinding& binding);
|
||||
[[nodiscard]] vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture,
|
||||
uint32_t element = 0);
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] T DecodeNativeDescriptor(const ShaderRecompiler::IR::DescriptorValue& value) {
|
||||
static_assert(std::is_trivially_copyable_v<T>);
|
||||
@@ -34,9 +81,9 @@ ResolveTargetTextureView(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
Prospero::ImageType type, uint32_t base_layer, uint32_t image_layers);
|
||||
|
||||
[[nodiscard]] bool IsSupportedDepthTargetDescriptor(const ShaderTextureResource& descriptor,
|
||||
const Image& image);
|
||||
const Image& image, bool r128 = false);
|
||||
[[nodiscard]] bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor,
|
||||
const Image& image);
|
||||
const Image& image, bool r128 = false);
|
||||
[[nodiscard]] bool
|
||||
IsSupportedSampledVideoOutView(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderTextureResource& descriptor, const Image& image);
|
||||
|
||||
@@ -10,11 +10,14 @@
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/shader/shaderCompiler.h"
|
||||
|
||||
#include <atomic>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -36,16 +39,132 @@ void NormalizeStaticParamsForDynamicState(PipelineStaticParameters& static_param
|
||||
|
||||
} // namespace
|
||||
|
||||
struct PipelineCache::ProgramCache {
|
||||
struct SourceKey {
|
||||
ShaderType stage = ShaderType::Unknown;
|
||||
uint64_t hash = 0;
|
||||
|
||||
bool operator==(const SourceKey&) const = default;
|
||||
};
|
||||
|
||||
struct Permutation {
|
||||
std::vector<uint32_t> static_key;
|
||||
std::shared_ptr<const ShaderRecompiler::IR::Program> program;
|
||||
ShaderProgram handle;
|
||||
};
|
||||
|
||||
struct SourceKeyHash {
|
||||
std::size_t operator()(const SourceKey& key) const {
|
||||
std::size_t hash = static_cast<std::size_t>(key.stage);
|
||||
PipelineKeyHash::Mix(hash, static_cast<std::size_t>(key.hash));
|
||||
if constexpr (sizeof(std::size_t) < sizeof(uint64_t)) {
|
||||
PipelineKeyHash::Mix(hash, static_cast<std::size_t>(key.hash >> 32u));
|
||||
}
|
||||
return hash;
|
||||
}
|
||||
};
|
||||
|
||||
static uint64_t MixId(uint64_t hash, uint64_t value) {
|
||||
return hash ^ (value + 0x9e3779b97f4a7c15ull + (hash << 6u) + (hash >> 2u));
|
||||
}
|
||||
|
||||
static constexpr std::size_t MaxStaticKeyWords =
|
||||
5 + ShaderVertexInputInfo::RES_MAX * 17;
|
||||
|
||||
template <typename InputInfo>
|
||||
ShaderProgram Get(const ShaderParams& params, InputInfo& input_info) {
|
||||
constexpr ShaderType stage = [] {
|
||||
if constexpr (std::is_same_v<InputInfo, ShaderVertexInputInfo>) {
|
||||
return ShaderType::Vertex;
|
||||
} else if constexpr (std::is_same_v<InputInfo, ShaderPixelInputInfo>) {
|
||||
return ShaderType::Pixel;
|
||||
} else {
|
||||
static_assert(std::is_same_v<InputInfo, ShaderComputeInputInfo>);
|
||||
return ShaderType::Compute;
|
||||
}
|
||||
}();
|
||||
|
||||
BuildStageStaticKey(input_info, key_scratch);
|
||||
auto& permutations = programs[{stage, params.hash}];
|
||||
for (const auto& permutation: permutations) {
|
||||
if (permutation.static_key == key_scratch &&
|
||||
MaterializeProgram(permutation.program, params, input_info)) {
|
||||
return permutation.handle;
|
||||
}
|
||||
}
|
||||
|
||||
const auto module = CompileProgram(device, params, input_info);
|
||||
EXIT_IF(module == nullptr || !input_info.stage);
|
||||
uint64_t id = MixId(MixId(params.hash, static_cast<uint64_t>(stage)), permutations.size());
|
||||
if (id == 0) {
|
||||
id = 1;
|
||||
}
|
||||
const ShaderProgram handle {.id = id, .module = module};
|
||||
permutations.push_back({key_scratch, input_info.stage.program, handle});
|
||||
|
||||
std::printf("Num compiled %u shaders\n", ++num_compiled);
|
||||
return handle;
|
||||
}
|
||||
|
||||
explicit ProgramCache(vk::Device device): device(device) {
|
||||
key_scratch.reserve(MaxStaticKeyWords);
|
||||
}
|
||||
|
||||
std::unordered_map<SourceKey, std::vector<Permutation>, SourceKeyHash> programs;
|
||||
std::vector<uint32_t> key_scratch;
|
||||
vk::Device device;
|
||||
uint32_t num_compiled = 0;
|
||||
};
|
||||
|
||||
PipelineCache::PipelineCache(GraphicContext& graphics)
|
||||
: m_graphics(graphics), m_program_cache(std::make_unique<ProgramCache>(graphics.device)) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
}
|
||||
|
||||
PipelineCache::~PipelineCache() {
|
||||
auto destroy = [this](const auto& pipelines) {
|
||||
for (const auto& [key, pipeline]: pipelines) {
|
||||
(void)key;
|
||||
m_graphics.device.destroyPipeline(pipeline->pipeline, nullptr);
|
||||
m_graphics.device.destroyPipelineLayout(pipeline->pipeline_layout, nullptr);
|
||||
m_graphics.device.destroyDescriptorSetLayout(pipeline->descriptor_set_layout, nullptr);
|
||||
}
|
||||
};
|
||||
destroy(m_graphics_pipelines);
|
||||
destroy(m_compute_pipelines);
|
||||
for (const auto& [key, permutations]: m_program_cache->programs) {
|
||||
(void)key;
|
||||
for (const auto& permutation: permutations) {
|
||||
m_graphics.device.destroyShaderModule(permutation.handle.module, nullptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ShaderProgram PipelineCache::GetVertexProgram(const HW::VertexShaderInfo& regs,
|
||||
const HW::ShaderRegisters& sh,
|
||||
ShaderVertexInputInfo& input_info) {
|
||||
const auto params = PrepareProgram(regs, sh, input_info);
|
||||
Common::LockGuard lock(m_mutex);
|
||||
return m_program_cache->Get(params, input_info);
|
||||
}
|
||||
|
||||
ShaderProgram PipelineCache::GetPixelProgram(
|
||||
const HW::PixelShaderInfo& regs, const HW::ShaderRegisters& sh,
|
||||
const ShaderVertexInputInfo& vertex_info,
|
||||
std::span<const Prospero::ColorComponentMapping, 8> target_export_mapping,
|
||||
ShaderPixelInputInfo& input_info) {
|
||||
const auto params = PrepareProgram(regs, sh, vertex_info, target_export_mapping, input_info);
|
||||
Common::LockGuard lock(m_mutex);
|
||||
return m_program_cache->Get(params, input_info);
|
||||
}
|
||||
|
||||
ShaderProgram PipelineCache::GetComputeProgram(const HW::ComputeShaderInfo& regs,
|
||||
const HW::ShaderRegisters& sh,
|
||||
ShaderComputeInputInfo& input_info) {
|
||||
input_info.needs_lds_barriers = !m_graphics.compute_wave64_supported;
|
||||
const auto params = PrepareProgram(regs, sh, input_info);
|
||||
Common::LockGuard lock(m_mutex);
|
||||
return m_program_cache->Get(params, input_info);
|
||||
}
|
||||
|
||||
bool PipelineStaticParameters::operator==(const PipelineStaticParameters& other) const noexcept {
|
||||
@@ -53,24 +172,22 @@ bool PipelineStaticParameters::operator==(const PipelineStaticParameters& other)
|
||||
}
|
||||
|
||||
PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
RenderColorInfo* colors, uint32_t color_count, RenderDepthInfo& depth,
|
||||
ShaderVertexInputInfo& vs_input_info, RenderCommandBuffer& command,
|
||||
ShaderPixelInputInfo* ps_input_info, vk::PrimitiveTopology topology,
|
||||
bool primitive_restart_enable, bool ps_active, std::span<const uint32_t> vs_spirv,
|
||||
std::span<const uint32_t> ps_spirv) {
|
||||
std::span<const RenderColorInfo> colors, const RenderDepthInfo& depth,
|
||||
const ShaderVertexInputInfo& vs_input_info, CommandBuffer& command,
|
||||
const ShaderPixelInputInfo* ps_input_info, vk::PrimitiveTopology topology,
|
||||
bool primitive_restart_enable, const ShaderProgram& vertex_program,
|
||||
const ShaderProgram& pixel_program) {
|
||||
KYTY_PROFILER_BLOCK("PipelineCache::CreatePipeline(Gfx)", profiler::colors::DeepOrangeA200);
|
||||
|
||||
EXIT_IF(colors == nullptr);
|
||||
EXIT_IF(color_count > RENDER_COLOR_ATTACHMENTS_MAX);
|
||||
EXIT_IF(vs_spirv.empty());
|
||||
EXIT_IF(ps_active && ps_spirv.empty());
|
||||
EXIT_IF(colors.size() > RENDER_COLOR_ATTACHMENTS_MAX);
|
||||
EXIT_IF(!vertex_program);
|
||||
const bool ps_active = ps_input_info != nullptr;
|
||||
EXIT_IF(ps_active && !pixel_program);
|
||||
const auto color_count = static_cast<uint32_t>(colors.size());
|
||||
|
||||
Common::LockGuard lock(m_mutex);
|
||||
auto& ctx = command.GetRegisters();
|
||||
auto& sh_ctx = command.GetShaders();
|
||||
auto& ctx = command.GetRegisters();
|
||||
|
||||
const auto& vertex_info = sh_ctx.GetVs();
|
||||
const auto& ps_regs = sh_ctx.GetPs();
|
||||
const HW::BlendColor& bclr = ctx.GetBlendColor();
|
||||
uint32_t color_mask[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
for (uint32_t i = 0; i < color_count; i++) {
|
||||
@@ -81,11 +198,8 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
}
|
||||
const HW::ModeControl& mc = ctx.GetModeControl();
|
||||
|
||||
auto vs_id = ShaderGetIdVS(vertex_info, vs_input_info, true);
|
||||
ShaderId ps_id {};
|
||||
if (ps_active) {
|
||||
ps_id = ShaderGetIdPS(ps_regs, *ps_input_info, true);
|
||||
}
|
||||
const auto vs_id = vertex_program.id;
|
||||
const auto ps_id = ps_active ? pixel_program.id : 0;
|
||||
|
||||
PipelineStaticParameters static_params {};
|
||||
GraphicsPipeline p {};
|
||||
@@ -201,20 +315,17 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
if (ps_active) {
|
||||
ShaderDbgDumpInputInfo(*ps_input_info);
|
||||
}
|
||||
LOGF("PipelineTrace: shader binaries VS=0x%08" PRIx32 "/0x%08" PRIx32 " words=%" PRIu64
|
||||
" PS=0x%08" PRIx32 "/0x%08" PRIx32 " words=%" PRIu64 "\n",
|
||||
vs_id.hash0, vs_id.crc32, static_cast<uint64_t>(vs_spirv.size()), ps_id.hash0,
|
||||
ps_id.crc32, static_cast<uint64_t>(ps_spirv.size()));
|
||||
LOGF("PipelineTrace: shader modules VS=%" PRIu64 " module=%p PS=%" PRIu64
|
||||
" module=%p\n",
|
||||
vs_id, static_cast<void*>(vertex_program.module), ps_id,
|
||||
static_cast<void*>(pixel_program.module));
|
||||
}
|
||||
|
||||
auto cached = std::make_unique<GraphicsPipeline>(p);
|
||||
LogPipelineTrace("CreatePipelineInternal begin", vs_id.hash0, vs_id.crc32, ps_id.hash0,
|
||||
ps_id.crc32);
|
||||
CreatePipelineInternal(m_graphics, m_descriptor_cache, *cached, rendering, vs_input_info,
|
||||
vs_spirv, ps_input_info, ps_spirv, static_params, vs_id.hash0,
|
||||
vs_id.crc32, ps_id.hash0, ps_id.crc32, ps_active);
|
||||
LogPipelineTrace("CreatePipelineInternal done", vs_id.hash0, vs_id.crc32, ps_id.hash0,
|
||||
ps_id.crc32);
|
||||
LogPipelineTrace("CreatePipelineInternal begin", vs_id, ps_id);
|
||||
CreatePipelineInternal(m_graphics, *cached, rendering, vs_input_info, vertex_program.module,
|
||||
ps_input_info, pixel_program.module, static_params);
|
||||
LogPipelineTrace("CreatePipelineInternal done", vs_id, ps_id);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cached->pipeline == nullptr);
|
||||
EXIT_NOT_IMPLEMENTED(cached->pipeline_layout == nullptr);
|
||||
@@ -226,19 +337,16 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
}
|
||||
|
||||
PipelineCache::ComputePipeline&
|
||||
PipelineCache::CreateComputePipeline(ShaderComputeInputInfo& input_info,
|
||||
const HW::ComputeShaderInfo& cs_regs,
|
||||
std::span<const uint32_t> cs_spirv) {
|
||||
PipelineCache::CreateComputePipeline(ShaderComputeInputInfo& input_info,
|
||||
const ShaderProgram& compute_program) {
|
||||
KYTY_PROFILER_BLOCK("PipelineCache::CreatePipeline(Compute)", profiler::colors::RedA100);
|
||||
|
||||
EXIT_IF(cs_spirv.empty());
|
||||
EXIT_IF(!compute_program);
|
||||
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
auto cs_id = ShaderGetIdCS(cs_regs, input_info, true);
|
||||
|
||||
ComputePipeline p {};
|
||||
p.cs_shader_id = cs_id;
|
||||
p.cs_shader_id = compute_program.id;
|
||||
|
||||
ComputePipelineKey key {};
|
||||
key.cs_shader_id = p.cs_shader_id;
|
||||
@@ -252,7 +360,7 @@ PipelineCache::CreateComputePipeline(ShaderComputeInputInfo& input_info,
|
||||
}
|
||||
|
||||
auto cached = std::make_unique<ComputePipeline>(p);
|
||||
CreatePipelineInternal(m_graphics, m_descriptor_cache, *cached, input_info, cs_spirv);
|
||||
CreatePipelineInternal(m_graphics, *cached, input_info, compute_program.module);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cached->pipeline == nullptr);
|
||||
EXIT_NOT_IMPLEMENTED(cached->pipeline_layout == nullptr);
|
||||
|
||||
@@ -20,8 +20,7 @@ namespace Libs::Graphics {
|
||||
struct GraphicContext;
|
||||
struct RenderColorInfo;
|
||||
struct RenderDepthInfo;
|
||||
class RenderCommandBuffer;
|
||||
class DescriptorCache;
|
||||
class CommandBuffer;
|
||||
|
||||
namespace HW {
|
||||
class Context;
|
||||
@@ -96,44 +95,65 @@ struct PipelineRenderingState {
|
||||
bool operator==(const PipelineRenderingState&) const = default;
|
||||
};
|
||||
|
||||
struct ShaderProgram {
|
||||
uint64_t id = 0;
|
||||
vk::ShaderModule module = nullptr;
|
||||
|
||||
explicit operator bool() const {
|
||||
return id != 0 && module != nullptr;
|
||||
}
|
||||
};
|
||||
|
||||
class PipelineCache {
|
||||
public:
|
||||
PipelineCache(GraphicContext& graphics, DescriptorCache& descriptor_cache)
|
||||
: m_graphics(graphics), m_descriptor_cache(descriptor_cache) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
}
|
||||
explicit PipelineCache(GraphicContext& graphics);
|
||||
~PipelineCache();
|
||||
KYTY_CLASS_NO_COPY(PipelineCache);
|
||||
|
||||
struct Pipeline {
|
||||
vk::PipelineLayout pipeline_layout = nullptr;
|
||||
vk::Pipeline pipeline = nullptr;
|
||||
vk::PipelineLayout pipeline_layout = nullptr;
|
||||
vk::Pipeline pipeline = nullptr;
|
||||
vk::DescriptorSetLayout descriptor_set_layout = nullptr;
|
||||
bool uses_push_descriptors = false;
|
||||
};
|
||||
|
||||
struct GraphicsPipeline: Pipeline {
|
||||
ShaderId vs_shader_id;
|
||||
ShaderId ps_shader_id;
|
||||
uint64_t vs_shader_id = 0;
|
||||
uint64_t ps_shader_id = 0;
|
||||
};
|
||||
|
||||
struct ComputePipeline: Pipeline {
|
||||
ShaderId cs_shader_id;
|
||||
uint64_t cs_shader_id = 0;
|
||||
};
|
||||
|
||||
GraphicsPipeline&
|
||||
CreateGraphicsPipeline(RenderColorInfo* colors, uint32_t color_count, RenderDepthInfo& depth,
|
||||
ShaderVertexInputInfo& vs_input_info, RenderCommandBuffer& command,
|
||||
ShaderPixelInputInfo* ps_input_info, vk::PrimitiveTopology topology,
|
||||
bool primitive_restart_enable, bool ps_active,
|
||||
std::span<const uint32_t> vs_spirv, std::span<const uint32_t> ps_spirv);
|
||||
ComputePipeline& CreateComputePipeline(ShaderComputeInputInfo& input_info,
|
||||
const HW::ComputeShaderInfo& cs_regs,
|
||||
std::span<const uint32_t> cs_spirv);
|
||||
ShaderProgram GetVertexProgram(const HW::VertexShaderInfo& regs,
|
||||
const HW::ShaderRegisters& sh,
|
||||
ShaderVertexInputInfo& input_info);
|
||||
ShaderProgram
|
||||
GetPixelProgram(const HW::PixelShaderInfo& regs, const HW::ShaderRegisters& sh,
|
||||
const ShaderVertexInputInfo& vertex_info,
|
||||
std::span<const Prospero::ColorComponentMapping, 8> target_export_mapping,
|
||||
ShaderPixelInputInfo& input_info);
|
||||
ShaderProgram GetComputeProgram(const HW::ComputeShaderInfo& regs,
|
||||
const HW::ShaderRegisters& sh,
|
||||
ShaderComputeInputInfo& input_info);
|
||||
|
||||
GraphicsPipeline& CreateGraphicsPipeline(
|
||||
std::span<const RenderColorInfo> colors, const RenderDepthInfo& depth,
|
||||
const ShaderVertexInputInfo& vs_input_info, CommandBuffer& command,
|
||||
const ShaderPixelInputInfo* ps_input_info, vk::PrimitiveTopology topology,
|
||||
bool primitive_restart_enable, const ShaderProgram& vertex_program,
|
||||
const ShaderProgram& pixel_program);
|
||||
ComputePipeline& CreateComputePipeline(ShaderComputeInputInfo& input_info,
|
||||
const ShaderProgram& compute_program);
|
||||
|
||||
private:
|
||||
struct ProgramCache;
|
||||
|
||||
struct GraphicsPipelineKey {
|
||||
PipelineRenderingState rendering;
|
||||
ShaderId vs_shader_id;
|
||||
ShaderId ps_shader_id;
|
||||
uint64_t vs_shader_id = 0;
|
||||
uint64_t ps_shader_id = 0;
|
||||
PipelineStaticParameters static_params;
|
||||
|
||||
bool operator==(const GraphicsPipelineKey& other) const {
|
||||
@@ -143,7 +163,7 @@ private:
|
||||
};
|
||||
|
||||
struct ComputePipelineKey {
|
||||
ShaderId cs_shader_id;
|
||||
uint64_t cs_shader_id = 0;
|
||||
|
||||
bool operator==(const ComputePipelineKey& other) const {
|
||||
return cs_shader_id == other.cs_shader_id;
|
||||
@@ -156,15 +176,6 @@ private:
|
||||
(hash >> 2u);
|
||||
}
|
||||
|
||||
static void MixShaderId(std::size_t& hash, const ShaderId& id) {
|
||||
Mix(hash, id.hash0);
|
||||
Mix(hash, id.crc32);
|
||||
Mix(hash, id.ids.size());
|
||||
for (auto value: id.ids) {
|
||||
Mix(hash, value);
|
||||
}
|
||||
}
|
||||
|
||||
static void MixStaticParams(std::size_t& hash, const PipelineStaticParameters& params) {
|
||||
const auto* bytes = reinterpret_cast<const uint8_t*>(¶ms);
|
||||
for (std::size_t i = 0; i < sizeof(params); i++) {
|
||||
@@ -186,8 +197,8 @@ private:
|
||||
std::size_t operator()(const GraphicsPipelineKey& key) const {
|
||||
std::size_t hash = 0;
|
||||
PipelineKeyHash::MixRendering(hash, key.rendering);
|
||||
PipelineKeyHash::MixShaderId(hash, key.vs_shader_id);
|
||||
PipelineKeyHash::MixShaderId(hash, key.ps_shader_id);
|
||||
PipelineKeyHash::Mix(hash, key.vs_shader_id);
|
||||
PipelineKeyHash::Mix(hash, key.ps_shader_id);
|
||||
PipelineKeyHash::MixStaticParams(hash, key.static_params);
|
||||
return hash;
|
||||
}
|
||||
@@ -196,13 +207,13 @@ private:
|
||||
struct ComputePipelineKeyHash {
|
||||
std::size_t operator()(const ComputePipelineKey& key) const {
|
||||
std::size_t hash = 0;
|
||||
PipelineKeyHash::MixShaderId(hash, key.cs_shader_id);
|
||||
PipelineKeyHash::Mix(hash, key.cs_shader_id);
|
||||
return hash;
|
||||
}
|
||||
};
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
DescriptorCache& m_descriptor_cache;
|
||||
GraphicContext& m_graphics;
|
||||
std::unique_ptr<ProgramCache> m_program_cache;
|
||||
std::unordered_map<GraphicsPipelineKey, std::unique_ptr<GraphicsPipeline>,
|
||||
GraphicsPipelineKeyHash>
|
||||
m_graphics_pipelines;
|
||||
@@ -211,19 +222,15 @@ private:
|
||||
Common::Mutex m_mutex;
|
||||
};
|
||||
|
||||
void LogPipelineTrace(const char* phase, uint32_t vs_hash0, uint32_t vs_crc32, uint32_t ps_hash0,
|
||||
uint32_t ps_crc32);
|
||||
void LogPipelineTrace(const char* phase, uint64_t vertex_program_id, uint64_t pixel_program_id);
|
||||
void CreatePipelineInternal(
|
||||
GraphicContext& graphics, DescriptorCache& descriptor_cache,
|
||||
PipelineCache::GraphicsPipeline& pipeline, const PipelineRenderingState& rendering,
|
||||
const ShaderVertexInputInfo& vs_input_info, std::span<const uint32_t> vs_shader,
|
||||
const ShaderPixelInputInfo* ps_input_info, std::span<const uint32_t> ps_shader,
|
||||
const PipelineStaticParameters& static_params, uint32_t vs_hash0, uint32_t vs_crc32,
|
||||
uint32_t ps_hash0, uint32_t ps_crc32, bool ps_active);
|
||||
void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descriptor_cache,
|
||||
PipelineCache::ComputePipeline& pipeline,
|
||||
const ShaderComputeInputInfo& input_info,
|
||||
std::span<const uint32_t> cs_shader);
|
||||
GraphicContext& graphics, PipelineCache::GraphicsPipeline& pipeline,
|
||||
const PipelineRenderingState& rendering, const ShaderVertexInputInfo& vs_input_info,
|
||||
vk::ShaderModule vertex_module, const ShaderPixelInputInfo* ps_input_info,
|
||||
vk::ShaderModule pixel_module, const PipelineStaticParameters& static_params);
|
||||
void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::ComputePipeline& pipeline,
|
||||
const ShaderComputeInputInfo& input_info,
|
||||
vk::ShaderModule compute_module);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -1,60 +0,0 @@
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
|
||||
|
||||
#include "graphics/shader/recompiler/backend/spirv/SpirvEmitter.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
ShaderSubgroupCapabilities::ShaderSubgroupCapabilities(const GraphicContext& graphics)
|
||||
: subgroup_size(graphics.subgroup_size), min_subgroup_size(graphics.min_subgroup_size),
|
||||
max_subgroup_size(graphics.max_subgroup_size),
|
||||
required_subgroup_size_stages(graphics.required_subgroup_size_stages),
|
||||
subgroup_size_control_enabled(graphics.subgroup_size_control_enabled) {}
|
||||
|
||||
ShaderLaneMaskMode SelectGraphicsLaneMaskMode(uint32_t guest_wave_size) {
|
||||
// A 64-wide guest wave can't assume the host GPU's lane layout matches
|
||||
// GCN's. AMD RDNA also reports a 64-wide subgroup but uses a different
|
||||
// lane/pixel layout, which corrupted rendering under "native wave" mode.
|
||||
// Per-invocation emulation works regardless of the host's lane layout.
|
||||
if (guest_wave_size == 64u) {
|
||||
return ShaderLaneMaskMode::PerInvocation;
|
||||
}
|
||||
return ShaderLaneMaskMode::NativeWave;
|
||||
}
|
||||
|
||||
ShaderSubgroupConfiguration ConfigureShaderSubgroup(const ShaderSubgroupCapabilities& capabilities,
|
||||
vk::ShaderStageFlagBits stage,
|
||||
const ShaderRecompiler::IR::Program& program) {
|
||||
const auto guest_wave_size = program.wave_size;
|
||||
if (guest_wave_size != 32u && guest_wave_size != 64u) {
|
||||
return {};
|
||||
}
|
||||
if (stage != vk::ShaderStageFlagBits::eCompute) {
|
||||
const auto expected = SelectGraphicsLaneMaskMode(guest_wave_size);
|
||||
if (program.lane_mask_mode != expected || (capabilities.subgroup_size != guest_wave_size &&
|
||||
expected != ShaderLaneMaskMode::PerInvocation)) {
|
||||
return {};
|
||||
}
|
||||
return {expected == ShaderLaneMaskMode::NativeWave
|
||||
? ShaderSubgroupMode::Natural
|
||||
: ShaderSubgroupMode::PerInvocationGraphics,
|
||||
0};
|
||||
}
|
||||
if (program.lane_mask_mode != ShaderLaneMaskMode::NativeWave) {
|
||||
return {};
|
||||
}
|
||||
if (capabilities.subgroup_size == guest_wave_size) {
|
||||
return {ShaderSubgroupMode::Natural, 0};
|
||||
}
|
||||
if (capabilities.subgroup_size_control_enabled &&
|
||||
(capabilities.required_subgroup_size_stages & stage) &&
|
||||
guest_wave_size >= capabilities.min_subgroup_size &&
|
||||
guest_wave_size <= capabilities.max_subgroup_size) {
|
||||
return {ShaderSubgroupMode::Controlled, guest_wave_size};
|
||||
}
|
||||
if (!ShaderRecompiler::Spirv::ProgramRequiresExactSubgroupSize(program)) {
|
||||
return {ShaderSubgroupMode::FlattenedMasks, 0};
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -1,40 +0,0 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_SHADERSUBGROUP_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_SHADERSUBGROUP_H_
|
||||
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
enum class ShaderSubgroupMode {
|
||||
Natural,
|
||||
Controlled,
|
||||
PerInvocationGraphics,
|
||||
FlattenedMasks,
|
||||
Unsupported
|
||||
};
|
||||
|
||||
struct ShaderSubgroupConfiguration {
|
||||
ShaderSubgroupMode mode = ShaderSubgroupMode::Unsupported;
|
||||
uint32_t required_size = 0;
|
||||
};
|
||||
|
||||
struct ShaderSubgroupCapabilities {
|
||||
explicit ShaderSubgroupCapabilities(const GraphicContext& graphics);
|
||||
|
||||
uint32_t subgroup_size = 0;
|
||||
uint32_t min_subgroup_size = 0;
|
||||
uint32_t max_subgroup_size = 0;
|
||||
vk::ShaderStageFlags required_subgroup_size_stages;
|
||||
bool subgroup_size_control_enabled = false;
|
||||
};
|
||||
|
||||
ShaderLaneMaskMode SelectGraphicsLaneMaskMode(uint32_t guest_wave_size);
|
||||
|
||||
ShaderSubgroupConfiguration ConfigureShaderSubgroup(const ShaderSubgroupCapabilities& capabilities,
|
||||
vk::ShaderStageFlagBits stage,
|
||||
const ShaderRecompiler::IR::Program& program);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_SHADERSUBGROUP_H_
|
||||
@@ -6,9 +6,8 @@
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptors.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
@@ -20,6 +19,7 @@
|
||||
#include <algorithm>
|
||||
#include <limits>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -389,116 +389,52 @@ static vk::BlendOp GetBlendOp(uint32_t op) {
|
||||
return vk::BlendOp::eAdd;
|
||||
}
|
||||
|
||||
static void CreateLayout(DescriptorCache& descriptor_cache,
|
||||
std::span<vk::DescriptorSetLayout> set_layouts, uint32_t& set_layouts_num,
|
||||
std::span<vk::PushConstantRange> push_constant_info,
|
||||
uint32_t& push_constant_info_num,
|
||||
const ShaderRecompiler::IR::Program& program,
|
||||
vk::ShaderStageFlags vk_stage, DescriptorCache::Stage stage) {
|
||||
const auto& bindings = program.bindings;
|
||||
const bool need_descriptor = !bindings.descriptors.empty();
|
||||
|
||||
if (bindings.push_constant_size != 0) {
|
||||
auto index = push_constant_info_num;
|
||||
|
||||
push_constant_info[index].stageFlags = vk_stage;
|
||||
push_constant_info[index].offset = bindings.push_constant_offset;
|
||||
push_constant_info[index].size = bindings.push_constant_size;
|
||||
push_constant_info_num++;
|
||||
}
|
||||
|
||||
if (need_descriptor) {
|
||||
EXIT_IF(bindings.descriptor_set != set_layouts_num);
|
||||
|
||||
set_layouts[set_layouts_num] = descriptor_cache.GetDescriptorSetLayout(stage, program);
|
||||
set_layouts_num++;
|
||||
static void AddLayoutBindings(std::vector<vk::DescriptorSetLayoutBinding>& descriptor_bindings,
|
||||
const ShaderRecompiler::IR::Program& program,
|
||||
vk::ShaderStageFlagBits stage) {
|
||||
for (const auto& binding: program.bindings.descriptors) {
|
||||
descriptor_bindings.push_back(
|
||||
{ShaderRecompiler::IR::NativeBinding(program.stage, binding.kind),
|
||||
NativeDescriptorType(binding.kind), NativeDescriptorCount(binding), stage, nullptr});
|
||||
}
|
||||
}
|
||||
|
||||
static void ConfigureSubgroupSize(const GraphicContext& graphics, vk::ShaderStageFlagBits vk_stage,
|
||||
const ShaderRecompiler::IR::Program& program,
|
||||
vk::PipelineShaderStageRequiredSubgroupSizeCreateInfo& required,
|
||||
vk::PipelineShaderStageCreateInfo& stage) {
|
||||
const auto config =
|
||||
ConfigureShaderSubgroup(ShaderSubgroupCapabilities {graphics}, vk_stage, program);
|
||||
switch (config.mode) {
|
||||
case ShaderSubgroupMode::Natural: return;
|
||||
case ShaderSubgroupMode::PerInvocationGraphics: {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 16) {
|
||||
LOGF("Vulkan running %u-lane graphics shader stage 0x%08x with per-invocation "
|
||||
"EXEC/VCC on the host-native subgroup\n",
|
||||
program.wave_size, static_cast<uint32_t>(vk_stage));
|
||||
}
|
||||
return;
|
||||
}
|
||||
case ShaderSubgroupMode::FlattenedMasks: {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 16) {
|
||||
LOGF("Vulkan running %u-lane shader stage 0x%08x with flattened per-invocation "
|
||||
"EXEC/VCC\n",
|
||||
program.wave_size, static_cast<uint32_t>(vk_stage));
|
||||
}
|
||||
return;
|
||||
}
|
||||
case ShaderSubgroupMode::Controlled: break;
|
||||
case ShaderSubgroupMode::Unsupported:
|
||||
default:
|
||||
EXIT("Vulkan cannot run %u-lane shader stage 0x%08x: default=%u min=%u max=%u "
|
||||
"controlled_stages=0x%08x\n",
|
||||
program.wave_size, static_cast<uint32_t>(vk_stage), graphics.subgroup_size,
|
||||
graphics.min_subgroup_size, graphics.max_subgroup_size,
|
||||
static_cast<vk::ShaderStageFlags::MaskType>(
|
||||
graphics.required_subgroup_size_stages));
|
||||
static void CreateDescriptorLayout(GraphicContext& graphics, PipelineCache::Pipeline& pipeline,
|
||||
std::span<const vk::DescriptorSetLayoutBinding> bindings) {
|
||||
uint32_t descriptor_count = 0;
|
||||
for (const auto& binding: bindings) {
|
||||
descriptor_count += binding.descriptorCount;
|
||||
}
|
||||
pipeline.uses_push_descriptors = descriptor_count <= graphics.max_push_descriptors;
|
||||
|
||||
required.sType = vk::StructureType::ePipelineShaderStageRequiredSubgroupSizeCreateInfo;
|
||||
required.requiredSubgroupSize = config.required_size;
|
||||
stage.pNext = &required;
|
||||
vk::DescriptorSetLayoutCreateInfo create {};
|
||||
create.sType = vk::StructureType::eDescriptorSetLayoutCreateInfo;
|
||||
create.flags = pipeline.uses_push_descriptors
|
||||
? vk::DescriptorSetLayoutCreateFlagBits::ePushDescriptorKHR
|
||||
: vk::DescriptorSetLayoutCreateFlags {};
|
||||
create.bindingCount = static_cast<uint32_t>(bindings.size());
|
||||
create.pBindings = bindings.data();
|
||||
EXIT_IF(graphics.device.createDescriptorSetLayout(
|
||||
&create, nullptr, &pipeline.descriptor_set_layout) != vk::Result::eSuccess);
|
||||
}
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
void CreatePipelineInternal(
|
||||
GraphicContext& graphics, DescriptorCache& descriptor_cache,
|
||||
PipelineCache::GraphicsPipeline& pipeline, const PipelineRenderingState& rendering,
|
||||
const ShaderVertexInputInfo& vs_input_info, std::span<const uint32_t> vs_shader,
|
||||
const ShaderPixelInputInfo* ps_input_info, std::span<const uint32_t> ps_shader,
|
||||
const PipelineStaticParameters& static_params, uint32_t vs_hash0, uint32_t vs_crc32,
|
||||
uint32_t ps_hash0, uint32_t ps_crc32, bool ps_active) {
|
||||
EXIT_IF(ps_active && ps_input_info == nullptr);
|
||||
GraphicContext& graphics, PipelineCache::GraphicsPipeline& pipeline,
|
||||
const PipelineRenderingState& rendering, const ShaderVertexInputInfo& vs_input_info,
|
||||
vk::ShaderModule vertex_module, const ShaderPixelInputInfo* ps_input_info,
|
||||
vk::ShaderModule pixel_module, const PipelineStaticParameters& static_params) {
|
||||
const bool ps_active = ps_input_info != nullptr;
|
||||
EXIT_IF(vertex_module == nullptr || (ps_active && pixel_module == nullptr));
|
||||
|
||||
const bool rect_list = static_params.topology == vk::PrimitiveTopology::ePatchList;
|
||||
|
||||
vk::ShaderModule vert_shader_module = nullptr;
|
||||
vk::ShaderModule tess_control_shader_module = nullptr;
|
||||
vk::ShaderModule tess_eval_shader_module = nullptr;
|
||||
vk::ShaderModule frag_shader_module = nullptr;
|
||||
|
||||
vk::ShaderModuleCreateInfo create_info {};
|
||||
|
||||
create_info.sType = vk::StructureType::eShaderModuleCreateInfo;
|
||||
create_info.pNext = nullptr;
|
||||
create_info.flags = {};
|
||||
|
||||
create_info.codeSize = vs_shader.size() * 4;
|
||||
create_info.pCode = vs_shader.data();
|
||||
auto result = graphics.device.createShaderModule(&create_info, nullptr, &vert_shader_module);
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
LOGF("PipelineTrace: vkCreateShaderModule VS done result=%s module=%p\n",
|
||||
VulkanToString(result).c_str(), static_cast<void*>(vert_shader_module));
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
|
||||
if (ps_active) {
|
||||
create_info.codeSize = ps_shader.size() * 4;
|
||||
create_info.pCode = ps_shader.data();
|
||||
result = graphics.device.createShaderModule(&create_info, nullptr, &frag_shader_module);
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
LOGF("PipelineTrace: vkCreateShaderModule PS done result=%s module=%p\n",
|
||||
VulkanToString(result).c_str(), static_cast<void*>(frag_shader_module));
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
}
|
||||
vk::Result result {};
|
||||
if (rect_list) {
|
||||
const auto shaders =
|
||||
BuildRectListShaders(vs_input_info, ps_active ? ps_input_info : nullptr);
|
||||
@@ -523,40 +459,27 @@ void CreatePipelineInternal(
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
}
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(vert_shader_module == nullptr);
|
||||
EXIT_NOT_IMPLEMENTED(
|
||||
rect_list && (tess_control_shader_module == nullptr || tess_eval_shader_module == nullptr));
|
||||
EXIT_NOT_IMPLEMENTED(ps_active && frag_shader_module == nullptr);
|
||||
|
||||
vk::PipelineShaderStageCreateInfo vert_shader_stage_info {};
|
||||
vk::PipelineShaderStageRequiredSubgroupSizeCreateInfo vert_subgroup_size {};
|
||||
vk::PipelineShaderStageCreateInfo vert_shader_stage_info {};
|
||||
|
||||
vert_shader_stage_info.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
vert_shader_stage_info.pNext = nullptr;
|
||||
vert_shader_stage_info.flags = {};
|
||||
vert_shader_stage_info.stage = vk::ShaderStageFlagBits::eVertex;
|
||||
vert_shader_stage_info.module = vert_shader_module;
|
||||
vert_shader_stage_info.module = vertex_module;
|
||||
vert_shader_stage_info.pName = "main";
|
||||
vert_shader_stage_info.pSpecializationInfo = nullptr;
|
||||
EXIT_IF(!vs_input_info.stage);
|
||||
ConfigureSubgroupSize(graphics, vk::ShaderStageFlagBits::eVertex, *vs_input_info.stage.program,
|
||||
vert_subgroup_size, vert_shader_stage_info);
|
||||
|
||||
vk::PipelineShaderStageCreateInfo frag_shader_stage_info {};
|
||||
vk::PipelineShaderStageRequiredSubgroupSizeCreateInfo frag_subgroup_size {};
|
||||
vk::PipelineShaderStageCreateInfo frag_shader_stage_info {};
|
||||
frag_shader_stage_info.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
frag_shader_stage_info.pNext = nullptr;
|
||||
frag_shader_stage_info.flags = {};
|
||||
frag_shader_stage_info.stage = vk::ShaderStageFlagBits::eFragment;
|
||||
frag_shader_stage_info.module = frag_shader_module;
|
||||
frag_shader_stage_info.module = pixel_module;
|
||||
frag_shader_stage_info.pName = "main";
|
||||
frag_shader_stage_info.pSpecializationInfo = nullptr;
|
||||
if (ps_active) {
|
||||
EXIT_IF(!ps_input_info->stage);
|
||||
ConfigureSubgroupSize(graphics, vk::ShaderStageFlagBits::eFragment,
|
||||
*ps_input_info->stage.program, frag_subgroup_size,
|
||||
frag_shader_stage_info);
|
||||
}
|
||||
|
||||
vk::PipelineShaderStageCreateInfo tess_control_shader_stage_info {};
|
||||
tess_control_shader_stage_info.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
@@ -599,9 +522,10 @@ void CreatePipelineInternal(
|
||||
|
||||
uint32_t attr_size = 4;
|
||||
auto registers_num = vs_input_info.resources_dst[index].registers_num;
|
||||
auto used_components = (vs_input_info.resource_fetch_components[index] > 0
|
||||
? vs_input_info.resource_fetch_components[index]
|
||||
: registers_num);
|
||||
const auto compiled_components =
|
||||
vs_input_info.stage.program->info.vertex_fetch_components[index];
|
||||
auto used_components =
|
||||
compiled_components > 0 ? static_cast<int>(compiled_components) : registers_num;
|
||||
GetInputFormat(vs_input_info.resources[index], input_attr[index].format, attr_size,
|
||||
static_cast<uint32_t>(used_components));
|
||||
|
||||
@@ -877,40 +801,36 @@ void CreatePipelineInternal(
|
||||
color_blending.blendConstants[2] = static_params.blend_color_blue;
|
||||
color_blending.blendConstants[3] = static_params.blend_color_alpha;
|
||||
|
||||
vk::DescriptorSetLayout set_layouts[2] = {};
|
||||
uint32_t set_layouts_num = 0;
|
||||
|
||||
vk::PushConstantRange push_constant_info[2];
|
||||
uint32_t push_constant_info_num = 0;
|
||||
|
||||
EXIT_IF(!vs_input_info.stage);
|
||||
CreateLayout(descriptor_cache, set_layouts, set_layouts_num, push_constant_info,
|
||||
push_constant_info_num, *vs_input_info.stage.program,
|
||||
vk::ShaderStageFlagBits::eVertex, DescriptorCache::Stage::Vertex);
|
||||
std::vector<vk::DescriptorSetLayoutBinding> descriptor_bindings;
|
||||
AddLayoutBindings(descriptor_bindings, *vs_input_info.stage.program,
|
||||
vk::ShaderStageFlagBits::eVertex);
|
||||
if (ps_active) {
|
||||
EXIT_IF(!ps_input_info->stage);
|
||||
CreateLayout(descriptor_cache, set_layouts, set_layouts_num, push_constant_info,
|
||||
push_constant_info_num, *ps_input_info->stage.program,
|
||||
vk::ShaderStageFlagBits::eFragment, DescriptorCache::Stage::Pixel);
|
||||
AddLayoutBindings(descriptor_bindings, *ps_input_info->stage.program,
|
||||
vk::ShaderStageFlagBits::eFragment);
|
||||
}
|
||||
CreateDescriptorLayout(graphics, pipeline, descriptor_bindings);
|
||||
constexpr auto GraphicsStages =
|
||||
vk::ShaderStageFlagBits::eVertex | vk::ShaderStageFlagBits::eFragment;
|
||||
const vk::PushConstantRange push_constants {
|
||||
GraphicsStages, 0, ShaderRecompiler::IR::NativePushConstantSize};
|
||||
|
||||
vk::PipelineLayoutCreateInfo pipeline_layout_info {};
|
||||
pipeline_layout_info.sType = vk::StructureType::ePipelineLayoutCreateInfo;
|
||||
pipeline_layout_info.pNext = nullptr;
|
||||
pipeline_layout_info.flags = {};
|
||||
pipeline_layout_info.setLayoutCount = set_layouts_num;
|
||||
pipeline_layout_info.pSetLayouts = (set_layouts_num > 0 ? set_layouts : nullptr);
|
||||
pipeline_layout_info.pushConstantRangeCount = push_constant_info_num;
|
||||
pipeline_layout_info.pPushConstantRanges =
|
||||
push_constant_info_num > 0 ? push_constant_info : nullptr;
|
||||
pipeline_layout_info.setLayoutCount = 1;
|
||||
pipeline_layout_info.pSetLayouts = &pipeline.descriptor_set_layout;
|
||||
pipeline_layout_info.pushConstantRangeCount = 1;
|
||||
pipeline_layout_info.pPushConstantRanges = &push_constants;
|
||||
|
||||
EXIT_IF(pipeline.pipeline_layout != nullptr);
|
||||
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
LOGF("PipelineTrace: vkCreatePipelineLayout begin VS=0x%08" PRIx32 "/0x%08" PRIx32
|
||||
" PS=0x%08" PRIx32 "/0x%08" PRIx32 " set_layouts=%" PRIu32 " push_constants=%" PRIu32
|
||||
"\n",
|
||||
vs_hash0, vs_crc32, ps_hash0, ps_crc32, set_layouts_num, push_constant_info_num);
|
||||
LOGF("PipelineTrace: vkCreatePipelineLayout begin VS=%" PRIu64 " PS=%" PRIu64
|
||||
" set_layouts=1 push_constants=%" PRIu32 "\n",
|
||||
pipeline.vs_shader_id, pipeline.ps_shader_id, 1u);
|
||||
}
|
||||
result = graphics.device.createPipelineLayout(&pipeline_layout_info, nullptr,
|
||||
&pipeline.pipeline_layout);
|
||||
@@ -1009,11 +929,12 @@ void CreatePipelineInternal(
|
||||
EXIT_IF(pipeline.pipeline != nullptr);
|
||||
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
LOGF("PipelineTrace: vkCreateGraphicsPipelines begin VS=0x%08" PRIx32 "/0x%08" PRIx32
|
||||
" PS=0x%08" PRIx32 "/0x%08" PRIx32 " topology=%" PRIu32 " color_mask=0x%08" PRIx32
|
||||
LOGF("PipelineTrace: vkCreateGraphicsPipelines begin VS=%" PRIu64 " PS=%" PRIu64
|
||||
" topology=%" PRIu32 " color_mask=0x%08" PRIx32
|
||||
" depth=%s blend=%s dyn_states=%" PRIu32 " viewport=%f,%f %fx%f"
|
||||
" scissor=%d,%d %ux%u\n",
|
||||
vs_hash0, vs_crc32, ps_hash0, ps_crc32, static_cast<uint32_t>(static_params.topology),
|
||||
pipeline.vs_shader_id, pipeline.ps_shader_id,
|
||||
static_cast<uint32_t>(static_params.topology),
|
||||
static_params.color_mask[0], (static_params.with_depth ? "true" : "false"),
|
||||
(static_params.blend_enable[0] ? "true" : "false"), dynamic_states_count, viewport.x,
|
||||
viewport.y, viewport.width, viewport.height, scissor.offset.x, scissor.offset.y,
|
||||
@@ -1029,40 +950,19 @@ void CreatePipelineInternal(
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(pipeline.pipeline == nullptr);
|
||||
|
||||
if (frag_shader_module != nullptr) {
|
||||
graphics.device.destroyShaderModule(frag_shader_module, nullptr);
|
||||
}
|
||||
if (tess_control_shader_module != nullptr) {
|
||||
graphics.device.destroyShaderModule(tess_control_shader_module, nullptr);
|
||||
}
|
||||
if (tess_eval_shader_module != nullptr) {
|
||||
graphics.device.destroyShaderModule(tess_eval_shader_module, nullptr);
|
||||
}
|
||||
graphics.device.destroyShaderModule(vert_shader_module, nullptr);
|
||||
}
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descriptor_cache,
|
||||
PipelineCache::ComputePipeline& pipeline,
|
||||
const ShaderComputeInputInfo& input_info,
|
||||
std::span<const uint32_t> cs_shader) {
|
||||
vk::ShaderModule comp_shader_module = nullptr;
|
||||
|
||||
vk::ShaderModuleCreateInfo create_info {};
|
||||
|
||||
create_info.sType = vk::StructureType::eShaderModuleCreateInfo;
|
||||
create_info.pNext = nullptr;
|
||||
create_info.flags = {};
|
||||
create_info.codeSize = cs_shader.size() * 4;
|
||||
create_info.pCode = cs_shader.data();
|
||||
LOGF("PipelineTrace: vkCreateShaderModule CS begin words=%" PRIu64 "\n",
|
||||
static_cast<uint64_t>(cs_shader.size()));
|
||||
auto result = graphics.device.createShaderModule(&create_info, nullptr, &comp_shader_module);
|
||||
LOGF("PipelineTrace: vkCreateShaderModule CS done result=%s module=%p\n",
|
||||
VulkanToString(result).c_str(), static_cast<void*>(comp_shader_module));
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(comp_shader_module == nullptr);
|
||||
void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::ComputePipeline& pipeline,
|
||||
const ShaderComputeInputInfo& input_info,
|
||||
vk::ShaderModule compute_module) {
|
||||
EXIT_IF(compute_module == nullptr);
|
||||
|
||||
vk::PipelineShaderStageCreateInfo comp_shader_stage_info {};
|
||||
vk::PipelineShaderStageRequiredSubgroupSizeCreateInfo comp_subgroup_size {};
|
||||
@@ -1070,40 +970,41 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
|
||||
comp_shader_stage_info.pNext = nullptr;
|
||||
comp_shader_stage_info.flags = {};
|
||||
comp_shader_stage_info.stage = vk::ShaderStageFlagBits::eCompute;
|
||||
comp_shader_stage_info.module = comp_shader_module;
|
||||
comp_shader_stage_info.module = compute_module;
|
||||
comp_shader_stage_info.pName = "main";
|
||||
comp_shader_stage_info.pSpecializationInfo = nullptr;
|
||||
EXIT_IF(!input_info.stage);
|
||||
ConfigureSubgroupSize(graphics, vk::ShaderStageFlagBits::eCompute, *input_info.stage.program,
|
||||
comp_subgroup_size, comp_shader_stage_info);
|
||||
const auto wave_size = input_info.stage.program->wave_size;
|
||||
if (graphics.compute_subgroup_size_control_enabled &&
|
||||
wave_size >= graphics.min_subgroup_size && wave_size <= graphics.max_subgroup_size) {
|
||||
comp_subgroup_size.sType =
|
||||
vk::StructureType::ePipelineShaderStageRequiredSubgroupSizeCreateInfo;
|
||||
comp_subgroup_size.requiredSubgroupSize = wave_size;
|
||||
comp_shader_stage_info.pNext = &comp_subgroup_size;
|
||||
}
|
||||
|
||||
vk::DescriptorSetLayout set_layouts[1] = {};
|
||||
uint32_t set_layouts_num = 0;
|
||||
|
||||
vk::PushConstantRange push_constant_info[1];
|
||||
uint32_t push_constant_info_num = 0;
|
||||
|
||||
EXIT_IF(!input_info.stage);
|
||||
CreateLayout(descriptor_cache, set_layouts, set_layouts_num, push_constant_info,
|
||||
push_constant_info_num, *input_info.stage.program,
|
||||
vk::ShaderStageFlagBits::eCompute, DescriptorCache::Stage::Compute);
|
||||
std::vector<vk::DescriptorSetLayoutBinding> descriptor_bindings;
|
||||
AddLayoutBindings(descriptor_bindings, *input_info.stage.program,
|
||||
vk::ShaderStageFlagBits::eCompute);
|
||||
CreateDescriptorLayout(graphics, pipeline, descriptor_bindings);
|
||||
const vk::PushConstantRange push_constants {vk::ShaderStageFlagBits::eCompute, 0,
|
||||
ShaderRecompiler::IR::NativePushConstantSize};
|
||||
|
||||
vk::PipelineLayoutCreateInfo pipeline_layout_info {};
|
||||
pipeline_layout_info.sType = vk::StructureType::ePipelineLayoutCreateInfo;
|
||||
pipeline_layout_info.pNext = nullptr;
|
||||
pipeline_layout_info.flags = {};
|
||||
pipeline_layout_info.setLayoutCount = set_layouts_num;
|
||||
pipeline_layout_info.pSetLayouts = (set_layouts_num > 0 ? set_layouts : nullptr);
|
||||
pipeline_layout_info.pushConstantRangeCount = push_constant_info_num;
|
||||
pipeline_layout_info.pPushConstantRanges =
|
||||
push_constant_info_num > 0 ? push_constant_info : nullptr;
|
||||
pipeline_layout_info.setLayoutCount = 1;
|
||||
pipeline_layout_info.pSetLayouts = &pipeline.descriptor_set_layout;
|
||||
pipeline_layout_info.pushConstantRangeCount = 1;
|
||||
pipeline_layout_info.pPushConstantRanges = &push_constants;
|
||||
|
||||
EXIT_IF(pipeline.pipeline_layout != nullptr);
|
||||
|
||||
LOGF("PipelineTrace: vkCreatePipelineLayout CS begin set_layouts=%u push_constants=%u\n",
|
||||
set_layouts_num, push_constant_info_num);
|
||||
result = graphics.device.createPipelineLayout(&pipeline_layout_info, nullptr,
|
||||
&pipeline.pipeline_layout);
|
||||
LOGF("PipelineTrace: vkCreatePipelineLayout CS begin set_layouts=1 push_constants=%u\n",
|
||||
1u);
|
||||
auto result = graphics.device.createPipelineLayout(&pipeline_layout_info, nullptr,
|
||||
&pipeline.pipeline_layout);
|
||||
LOGF("PipelineTrace: vkCreatePipelineLayout CS done result=%s layout=%p\n",
|
||||
VulkanToString(result).c_str(), static_cast<void*>(pipeline.pipeline_layout));
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
@@ -1129,8 +1030,6 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(pipeline.pipeline == nullptr);
|
||||
|
||||
graphics.device.destroyShaderModule(comp_shader_module, nullptr);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -4,12 +4,14 @@
|
||||
#include "common/abi.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptors.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
@@ -23,9 +25,6 @@ class Shader;
|
||||
struct GraphicContext;
|
||||
struct ShaderBufferResource;
|
||||
struct ShaderComputeInputInfo;
|
||||
struct CommandSlot;
|
||||
struct VulkanBuffer;
|
||||
struct VulkanDescriptorSet;
|
||||
struct RenderDepthInfo;
|
||||
struct RenderColorInfo;
|
||||
struct DrawCallInfo;
|
||||
@@ -49,20 +48,6 @@ enum class CommandBufferDebugOp : uint32_t {
|
||||
Unknown,
|
||||
};
|
||||
|
||||
class FenceResourceRetainer {
|
||||
public:
|
||||
FenceResourceRetainer() = default;
|
||||
~FenceResourceRetainer();
|
||||
KYTY_CLASS_NO_COPY(FenceResourceRetainer);
|
||||
|
||||
void Retain(std::shared_ptr<void> resource);
|
||||
void ReleaseAfterFence() noexcept;
|
||||
[[nodiscard]] bool Empty() const noexcept { return m_resources.empty(); }
|
||||
|
||||
private:
|
||||
std::vector<std::shared_ptr<void>> m_resources;
|
||||
};
|
||||
|
||||
struct SubmitInfo {
|
||||
static constexpr uint32_t MaxSemaphores = 3;
|
||||
|
||||
@@ -91,78 +76,52 @@ struct SubmitInfo {
|
||||
|
||||
class CommandBuffer {
|
||||
public:
|
||||
explicit CommandBuffer(CommandScheduler& scheduler);
|
||||
~CommandBuffer();
|
||||
~CommandBuffer() = default;
|
||||
|
||||
KYTY_CLASS_NO_COPY(CommandBuffer);
|
||||
|
||||
[[nodiscard]] bool IsInvalid() const;
|
||||
|
||||
void Begin() const;
|
||||
void End() const;
|
||||
void Execute(const SubmitInfo& submit = {});
|
||||
void SetDebugInfo(uint32_t op, uint64_t submit_id, uint32_t arg0 = 0, uint32_t arg1 = 0,
|
||||
uint32_t arg2 = 0, uint32_t arg3 = 0, uint64_t arg4 = 0);
|
||||
void BeginRendering(const RenderState& state) const;
|
||||
void EndRendering() const;
|
||||
void WaitForFenceOnly();
|
||||
void WaitForFence();
|
||||
void WaitForFenceAndReset();
|
||||
void RetireBufferAfterFence(std::unique_ptr<VulkanBuffer> buffer);
|
||||
void RetainResourceUntilFence(std::shared_ptr<void> resource);
|
||||
void RecycleDescriptorAfterFence(VulkanDescriptorSet& set);
|
||||
|
||||
[[nodiscard]] vk::CommandBuffer Handle() const;
|
||||
[[nodiscard]] GraphicContext& GetGraphics() const noexcept { return m_graphics; }
|
||||
[[nodiscard]] RenderContext& GetContext() const noexcept { return m_context; }
|
||||
[[nodiscard]] bool IsExecute() const { return m_execute; }
|
||||
[[nodiscard]] HW::Context& GetRegisters() const noexcept { return *m_registers; }
|
||||
[[nodiscard]] HW::UserConfig& GetUserConfig() const noexcept { return *m_user_config; }
|
||||
[[nodiscard]] HW::Shader& GetShaders() const noexcept { return *m_shaders; }
|
||||
|
||||
private:
|
||||
void Release();
|
||||
void FinalizeFence(bool reset_recording);
|
||||
void ReleaseResourcesAfterFence();
|
||||
void DeleteBuffersAfterFence();
|
||||
void RecycleDescriptorsAfterFence();
|
||||
|
||||
RenderContext& m_context;
|
||||
CommandScheduler& m_scheduler;
|
||||
GraphicContext& m_graphics;
|
||||
CommandSlot* m_slot = nullptr;
|
||||
bool m_execute = false;
|
||||
bool m_fence_waited = false;
|
||||
uint64_t m_submit_seq = 0;
|
||||
uint32_t m_debug_op = 0;
|
||||
uint64_t m_debug_submit_id = 0;
|
||||
uint32_t m_debug_arg0 = 0;
|
||||
uint32_t m_debug_arg1 = 0;
|
||||
uint32_t m_debug_arg2 = 0;
|
||||
uint32_t m_debug_arg3 = 0;
|
||||
uint64_t m_debug_arg4 = 0;
|
||||
std::vector<std::unique_ptr<VulkanBuffer>> m_retired_buffers;
|
||||
FenceResourceRetainer m_fence_resources;
|
||||
std::vector<VulkanDescriptorSet*> m_descriptor_sets_after_fence;
|
||||
mutable RenderState m_render_state;
|
||||
mutable bool m_rendering = false;
|
||||
};
|
||||
|
||||
class RenderCommandBuffer final: public CommandBuffer {
|
||||
public:
|
||||
explicit RenderCommandBuffer(CommandScheduler& scheduler): CommandBuffer(scheduler) {}
|
||||
|
||||
explicit CommandBuffer(CommandScheduler& scheduler);
|
||||
void Bind(HW::Context& registers, HW::UserConfig& user_config, HW::Shader& shaders) noexcept {
|
||||
m_registers = ®isters;
|
||||
m_user_config = &user_config;
|
||||
m_shaders = &shaders;
|
||||
}
|
||||
|
||||
[[nodiscard]] HW::Context& GetRegisters() const noexcept { return *m_registers; }
|
||||
[[nodiscard]] HW::UserConfig& GetUserConfig() const noexcept { return *m_user_config; }
|
||||
[[nodiscard]] HW::Shader& GetShaders() const noexcept { return *m_shaders; }
|
||||
void Begin();
|
||||
void End() const;
|
||||
|
||||
private:
|
||||
HW::Context* m_registers = nullptr;
|
||||
HW::UserConfig* m_user_config = nullptr;
|
||||
HW::Shader* m_shaders = nullptr;
|
||||
RenderContext& m_context;
|
||||
GraphicContext& m_graphics;
|
||||
vk::CommandBuffer m_buffer = nullptr;
|
||||
uint32_t m_debug_op = 0;
|
||||
uint64_t m_debug_submit_id = 0;
|
||||
uint32_t m_debug_arg0 = 0;
|
||||
uint32_t m_debug_arg1 = 0;
|
||||
uint32_t m_debug_arg2 = 0;
|
||||
uint32_t m_debug_arg3 = 0;
|
||||
uint64_t m_debug_arg4 = 0;
|
||||
mutable RenderState m_render_state;
|
||||
mutable bool m_rendering = false;
|
||||
HW::Context* m_registers = nullptr;
|
||||
HW::UserConfig* m_user_config = nullptr;
|
||||
HW::Shader* m_shaders = nullptr;
|
||||
|
||||
friend class CommandScheduler;
|
||||
};
|
||||
|
||||
class RenderExecutor {
|
||||
@@ -170,67 +129,69 @@ public:
|
||||
explicit RenderExecutor(RenderContext& context): m_context(context) {}
|
||||
KYTY_CLASS_NO_COPY(RenderExecutor);
|
||||
|
||||
void DrawIndex(uint64_t submit_id, RenderCommandBuffer& buffer, uint32_t index_type_and_size,
|
||||
void DrawIndex(uint64_t submit_id, CommandBuffer& buffer, uint32_t index_type_and_size,
|
||||
uint32_t index_count, const void* index_addr, uint32_t flags, uint32_t type,
|
||||
uint32_t instance_count = 1, uint32_t render_target_slice_offset = 0,
|
||||
int32_t vertex_offset_add = 0, uint32_t first_instance = 0);
|
||||
void DrawAuto(uint64_t submit_id, RenderCommandBuffer& buffer, uint32_t index_count,
|
||||
uint32_t flags, uint32_t render_target_slice_offset = 0,
|
||||
uint32_t instance_count = 1, uint32_t first_vertex = 0,
|
||||
uint32_t first_instance = 0);
|
||||
void DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buffer, uint32_t thread_group_x,
|
||||
void DrawAuto(uint64_t submit_id, CommandBuffer& buffer, uint32_t index_count, uint32_t flags,
|
||||
uint32_t render_target_slice_offset = 0, uint32_t instance_count = 1,
|
||||
uint32_t first_vertex = 0, uint32_t first_instance = 0);
|
||||
void DispatchDirect(uint64_t submit_id, CommandBuffer& buffer, uint32_t thread_group_x,
|
||||
uint32_t thread_group_y, uint32_t thread_group_z, uint32_t mode);
|
||||
|
||||
[[nodiscard]] DescriptorCache::PreparedBindings
|
||||
PrepareBindings(CommandBuffer& buffer, const ShaderStageRuntime& runtime,
|
||||
vk::ShaderStageFlags shader_stage, DescriptorCache::Stage stage);
|
||||
void RebindBuffers(CommandBuffer& buffer, DescriptorCache::PreparedBindings& bindings);
|
||||
void RebindImages(CommandBuffer& buffer, DescriptorCache::PreparedBindings& bindings);
|
||||
[[nodiscard]] PreparedBindings PrepareBindings(const ShaderStageRuntime& runtime);
|
||||
void FindBuffers(PreparedBindings& bindings);
|
||||
void RebindBuffers(PreparedBindings& bindings);
|
||||
void RebindImages(PreparedBindings& bindings);
|
||||
void CommitBindings(CommandBuffer& buffer, vk::PipelineBindPoint pipeline_bind_point,
|
||||
vk::PipelineLayout layout, DescriptorCache::PreparedBindings& bindings);
|
||||
const PipelineCache::Pipeline& pipeline,
|
||||
std::span<PreparedBindings* const> bindings);
|
||||
|
||||
private:
|
||||
struct GraphicsBindings {
|
||||
DescriptorCache::PreparedBindings vertex;
|
||||
std::optional<DescriptorCache::PreparedBindings> pixel;
|
||||
PreparedBindings vertex;
|
||||
std::optional<PreparedBindings> pixel;
|
||||
};
|
||||
|
||||
[[nodiscard]] DescriptorCache::TextureBinding
|
||||
ResolveTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderRecompiler::IR::DescriptorValue& value);
|
||||
[[nodiscard]] GraphicsBindings PrepareGraphicsBindings(CommandBuffer& buffer,
|
||||
const ShaderStageRuntime& vertex,
|
||||
[[nodiscard]] TextureBinding ResolveTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderRecompiler::IR::DescriptorValue& value);
|
||||
[[nodiscard]] GraphicsBindings PrepareGraphicsBindings(const ShaderStageRuntime& vertex,
|
||||
const ShaderStageRuntime& pixel,
|
||||
bool pixel_active);
|
||||
void ResolveRenderColorTarget(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
void ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer& buffer,
|
||||
RenderColorInfo& target, uint32_t render_target_slice_offset = 0,
|
||||
uint32_t render_target_slot = UINT32_MAX,
|
||||
bool ignore_target_mask = false, bool exact_format = false);
|
||||
void ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
void ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer& buffer,
|
||||
RenderDepthInfo& target);
|
||||
[[nodiscard]] bool PrepareDrawRenderState(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
[[nodiscard]] bool PrepareDrawRenderState(uint64_t submit_id, CommandBuffer& buffer,
|
||||
const DrawCallInfo& draw,
|
||||
uint32_t render_target_slice_offset,
|
||||
bool log_setup_phases, DrawRenderState& state);
|
||||
void ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
const DrawCallInfo& draw, DrawRenderState& state,
|
||||
vk::PrimitiveTopology topology, const DrawEmitInfo& emit,
|
||||
const DrawIndexBufferSource& index_source,
|
||||
bool primitive_restart_enable, bool log_pipeline_phase,
|
||||
bool set_bind_debug, bool set_auto_debug);
|
||||
void ExecutePreparedDraw(uint64_t submit_id, CommandBuffer& buffer, const DrawCallInfo& draw,
|
||||
DrawRenderState& state, vk::PrimitiveTopology topology,
|
||||
const DrawEmitInfo& emit, const DrawIndexBufferSource& index_source,
|
||||
bool primitive_restart_enable, bool log_pipeline_phase,
|
||||
bool set_bind_debug, bool set_auto_debug);
|
||||
[[nodiscard]] RenderState AcquireRenderTargets(CommandBuffer& buffer, RenderColorInfo* colors,
|
||||
uint32_t color_count, RenderDepthInfo& depth);
|
||||
[[nodiscard]] bool ResolveColorTargets(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
[[nodiscard]] bool ResolveColorTargets(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t render_target_slice_offset);
|
||||
void BindImage(ImageId id, bool storage);
|
||||
void BindRenderTarget(ImageId id);
|
||||
void TrackImageBinding(ImageId id);
|
||||
void ResetBindings();
|
||||
[[nodiscard]] bool TryConsumeComputeMetaClear(const ShaderComputeInputInfo& input,
|
||||
const RenderCommandBuffer& buffer);
|
||||
const CommandBuffer& buffer);
|
||||
|
||||
RenderContext& m_context;
|
||||
std::vector<std::shared_ptr<Image>> m_bound_images;
|
||||
RenderContext& m_context;
|
||||
std::vector<ImageId> m_bound_images;
|
||||
std::vector<vk::DescriptorBufferInfo> m_descriptor_buffers;
|
||||
std::vector<vk::DescriptorImageInfo> m_descriptor_images;
|
||||
std::vector<vk::WriteDescriptorSet> m_descriptor_writes;
|
||||
std::vector<uint32_t> m_image_occurrences;
|
||||
std::array<uint32_t, ShaderRecompiler::IR::NativePushConstantSize / sizeof(uint32_t)>
|
||||
m_push_constants {};
|
||||
|
||||
friend struct RenderExecutorTestAccess;
|
||||
};
|
||||
|
||||
@@ -11,11 +11,9 @@
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageInfo.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptors.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderResourceBarrier.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
@@ -46,7 +44,7 @@ static uint64_t BufferDescriptorSize(const ShaderBufferResource& descriptor) {
|
||||
}
|
||||
|
||||
bool RenderExecutor::TryConsumeComputeMetaClear(const ShaderComputeInputInfo& input,
|
||||
const RenderCommandBuffer& buffer) {
|
||||
const CommandBuffer& buffer) {
|
||||
const auto& program = *input.stage.program;
|
||||
const auto& resources = *input.stage.resources;
|
||||
if (resources.buffers.size() != program.info.buffers.size()) {
|
||||
@@ -83,9 +81,8 @@ bool ResolveComputeImageClear(const ShaderComputeInputInfo& input, uint32_t grou
|
||||
const auto& program = *input.stage.program;
|
||||
const auto& resources = *input.stage.resources;
|
||||
if (program.info.buffers.size() != 1 || resources.buffers.size() != 1 ||
|
||||
!program.info.images.empty() || !program.info.samplers.empty() ||
|
||||
!program.info.addresses.empty() || !resources.images.empty() ||
|
||||
!resources.samplers.empty() || !resources.addresses.empty()) {
|
||||
!program.info.images.empty() || !program.info.samplers.empty() || program.info.uses_dma ||
|
||||
!resources.images.empty() || !resources.samplers.empty()) {
|
||||
return false;
|
||||
}
|
||||
const auto& resource = program.info.buffers.front();
|
||||
@@ -115,7 +112,7 @@ bool ResolveComputeImageClear(const ShaderComputeInputInfo& input, uint32_t grou
|
||||
group_z == 1 && input.dispatch_threads_num[0] == group_x &&
|
||||
input.dispatch_threads_num[1] == 1 && input.dispatch_threads_num[2] == 1 &&
|
||||
input.group_id[0] && !input.group_id[1] && !input.group_id[2] &&
|
||||
input.thread_ids_num == 1 && input.wave_size == 32 && !input.tg_size_en && mode == 0x61u &&
|
||||
input.thread_ids_num == 1 && input.wave_size == 64 && !input.tg_size_en && mode == 0x61u &&
|
||||
group_x % input.threads_num[0] == 0 && descriptor.NumRecords() == group_x;
|
||||
const auto size = BufferDescriptorSize(descriptor);
|
||||
if (!full_dispatch || size == 0) {
|
||||
@@ -139,6 +136,21 @@ static bool TryConsumeComputeImageClear(const ShaderComputeInputInfo& input, Com
|
||||
}
|
||||
auto& cache = command.GetContext().GetTextureCache();
|
||||
if (!cache.ClearImageFromBuffer(command, descriptor.Base48(), size, packed_clear)) {
|
||||
// Recognized metadata-fill shaders access DCC as an ordinary storage buffer and may run
|
||||
// before the render target is bound. TryConsumeDccFill either consumes registered state
|
||||
// or retains a PendingDcc fill while allowing the dispatch to run.
|
||||
const bool registered_metadata =
|
||||
cache.TryConsumeDccFill(descriptor.Base48(), size, packed_clear);
|
||||
static std::atomic<uint32_t> logged_metadata_clears {0};
|
||||
if (logged_metadata_clears.fetch_add(1, std::memory_order_relaxed) < 32) {
|
||||
LOGF("GraphicsRenderDispatchDirect: %s metadata clear shader=0x%016" PRIx64
|
||||
" addr=0x%016" PRIx64 " size=0x%016" PRIx64 " value=0x%08" PRIx32 "\n",
|
||||
registered_metadata ? "tracked" : "deferred", input.stage.program->shader_hash,
|
||||
descriptor.Base48(), size, packed_clear);
|
||||
}
|
||||
if (registered_metadata) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
static std::atomic<uint32_t> logged_clears {0};
|
||||
@@ -150,10 +162,11 @@ static bool TryConsumeComputeImageClear(const ShaderComputeInputInfo& input, Com
|
||||
return true;
|
||||
}
|
||||
|
||||
void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t thread_group_x, uint32_t thread_group_y,
|
||||
uint32_t thread_group_z, uint32_t mode) {
|
||||
EXIT_IF(buffer.IsInvalid());
|
||||
m_context.GetCommandScheduler().PopPendingOperations();
|
||||
auto& ctx = buffer.GetRegisters();
|
||||
auto& sh_ctx = buffer.GetShaders();
|
||||
|
||||
@@ -194,16 +207,12 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
|
||||
const auto& cs_regs = sh_ctx.GetCs();
|
||||
const auto& sh_regs = ctx.GetShaderRegisters();
|
||||
|
||||
ShaderComputeInputInfo input_info {};
|
||||
std::span<const uint32_t> cs_shader;
|
||||
if (!ShaderCompileInfoCS(cs_regs, sh_regs, input_info, cs_shader)) {
|
||||
EXIT("ShaderCompileInfoCS failed for dispatch with CS shader 0x%016" PRIx64 "\n",
|
||||
cs_regs.cs_regs.data_addr);
|
||||
}
|
||||
|
||||
ShaderComputeInputInfo input_info {};
|
||||
const bool use_thread_dimensions = (mode & DISPATCH_INITIATOR_USE_THREAD_DIMENSIONS) != 0;
|
||||
input_info.dispatch_thread_dimensions = use_thread_dimensions;
|
||||
const auto compute_program =
|
||||
m_context.GetPipelineCache().GetComputeProgram(cs_regs, sh_regs, input_info);
|
||||
if (use_thread_dimensions) {
|
||||
input_info.dispatch_thread_dimensions = true;
|
||||
input_info.dispatch_threads_num[0] = thread_group_x;
|
||||
input_info.dispatch_threads_num[1] = thread_group_y;
|
||||
input_info.dispatch_threads_num[2] = thread_group_z;
|
||||
@@ -264,7 +273,7 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
|
||||
r.Type() == Prospero::ImageType::kColor2DMsaa ||
|
||||
r.Type() == Prospero::ImageType::kColor2DMsaaArray
|
||||
? 1u
|
||||
: static_cast<uint32_t>(r.MaxMip()) + 1u,
|
||||
: static_cast<uint32_t>(image.r128 ? r.LastLevel() : r.MaxMip()) + 1u,
|
||||
static_cast<uint32_t>(r.TileMode()));
|
||||
}
|
||||
for (uint32_t i = 0; i < program.info.samplers.size(); i++) {
|
||||
@@ -318,14 +327,19 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
|
||||
|
||||
buffer.EndRendering();
|
||||
auto& pipeline =
|
||||
m_context.GetPipelineCache().CreateComputePipeline(input_info, sh_ctx.GetCs(), cs_shader);
|
||||
auto bindings = PrepareBindings(buffer, input_info.stage, vk::ShaderStageFlagBits::eCompute,
|
||||
DescriptorCache::Stage::Compute);
|
||||
RebindBuffers(buffer, bindings);
|
||||
RebindImages(buffer, bindings);
|
||||
m_context.GetPipelineCache().CreateComputePipeline(input_info, compute_program);
|
||||
auto bindings = PrepareBindings(input_info.stage);
|
||||
FindBuffers(bindings);
|
||||
if (program.info.uses_dma) {
|
||||
m_context.GetGpuResources().PrepareBda();
|
||||
}
|
||||
RebindBuffers(bindings);
|
||||
RebindImages(bindings);
|
||||
|
||||
auto vk_buffer = buffer.Handle();
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eCompute, pipeline.pipeline_layout, bindings);
|
||||
auto vk_buffer = buffer.Handle();
|
||||
PreparedBindings* descriptor_stage = &bindings;
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eCompute, pipeline,
|
||||
std::span {&descriptor_stage, 1u});
|
||||
bool has_storage_writes = HasShaderBufferWrites(input_info.stage);
|
||||
has_storage_writes =
|
||||
std::any_of(program.info.images.begin(), program.info.images.end(),
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "graphics/guest_gpu/graphicsRun.h"
|
||||
#include "graphics/presentation/videoOut.h"
|
||||
#include "kernel/pthread.h"
|
||||
#include "libs/errno.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -13,8 +12,9 @@ namespace Libs::Graphics {
|
||||
|
||||
RenderContext::RenderContext(GraphicContext& graphics)
|
||||
: m_graphics(graphics), m_render_executor(*this), m_command_scheduler(*this, graphics),
|
||||
m_descriptor_cache(graphics), m_pipeline_cache(graphics, m_descriptor_cache),
|
||||
m_sampler_cache(graphics), m_gpu_resources(graphics, m_command_scheduler) {
|
||||
m_descriptor_heap(graphics, m_command_scheduler.GetMasterSemaphore()),
|
||||
m_pipeline_cache(graphics), m_sampler_cache(graphics),
|
||||
m_gpu_resources(graphics, m_command_scheduler) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
}
|
||||
|
||||
@@ -38,7 +38,7 @@ void RenderContext::ShutdownGpu() {
|
||||
}
|
||||
if (m_video_out != nullptr) {
|
||||
if (m_command_scheduler.Active()) {
|
||||
m_command_scheduler.FinishCurrent();
|
||||
m_command_scheduler.Finish();
|
||||
}
|
||||
m_command_scheduler.DrainPriorityOperations();
|
||||
m_video_out = nullptr;
|
||||
@@ -55,60 +55,54 @@ VideoOut::VideoOutDriver& RenderContext::GetVideoOut() const {
|
||||
return *m_video_out;
|
||||
}
|
||||
|
||||
void RenderContext::AddEopEq(LibKernel::EventQueue::KernelEqueue eq, int id) {
|
||||
auto queue = LibKernel::EventQueue::KernelPinEqueue(eq);
|
||||
if (!queue) {
|
||||
void RenderContext::AddInterruptEq(LibKernel::EventQueue::KernelEqueue eq, int event_id) {
|
||||
Common::LockGuard lock(m_interrupt_mutex);
|
||||
|
||||
auto it = std::find_if(
|
||||
m_interrupt_eqs.begin(), m_interrupt_eqs.end(),
|
||||
[eq, event_id](const auto& entry) { return entry.eq == eq && entry.event_id == event_id; });
|
||||
if (it != m_interrupt_eqs.end()) {
|
||||
return;
|
||||
}
|
||||
|
||||
Common::LockGuard lock(m_eop_mutex);
|
||||
|
||||
auto it = std::find_if(m_eop_eqs.begin(), m_eop_eqs.end(), [eq, id](const auto& entry) {
|
||||
return entry.eq == eq && entry.id == id;
|
||||
});
|
||||
if (it != m_eop_eqs.end()) {
|
||||
return;
|
||||
}
|
||||
|
||||
m_eop_eqs.push_back({eq, std::move(queue), id});
|
||||
m_interrupt_eqs.push_back({eq, event_id});
|
||||
}
|
||||
|
||||
void RenderContext::DeleteEopEq(LibKernel::EventQueue::KernelEqueue eq, int id) {
|
||||
Common::LockGuard lock(m_eop_mutex);
|
||||
void RenderContext::DeleteInterruptEq(LibKernel::EventQueue::KernelEqueue eq, int event_id) {
|
||||
Common::LockGuard lock(m_interrupt_mutex);
|
||||
|
||||
auto it = std::find_if(m_eop_eqs.begin(), m_eop_eqs.end(), [eq, id](const auto& entry) {
|
||||
return entry.eq == eq && entry.id == id;
|
||||
});
|
||||
if (it == m_eop_eqs.end()) {
|
||||
auto it = std::find_if(
|
||||
m_interrupt_eqs.begin(), m_interrupt_eqs.end(),
|
||||
[eq, event_id](const auto& entry) { return entry.eq == eq && entry.event_id == event_id; });
|
||||
if (it == m_interrupt_eqs.end()) {
|
||||
return;
|
||||
}
|
||||
|
||||
m_eop_eqs.erase(it);
|
||||
m_interrupt_eqs.erase(it);
|
||||
}
|
||||
|
||||
void RenderContext::TriggerEopEvent(uint32_t context_id) {
|
||||
std::vector<EopEqRegistration> registrations;
|
||||
void RenderContext::TriggerInterrupt(int event_id, uint32_t context_id) {
|
||||
std::vector<InterruptEqRegistration> registrations;
|
||||
{
|
||||
Common::LockGuard lock(m_eop_mutex);
|
||||
registrations = m_eop_eqs;
|
||||
Common::LockGuard lock(m_interrupt_mutex);
|
||||
for (const auto& registration: m_interrupt_eqs) {
|
||||
if (registration.event_id == event_id) {
|
||||
registrations.push_back(registration);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (const auto& registration: registrations) {
|
||||
const auto result = LibKernel::EventQueue::KernelTriggerEvent(
|
||||
registration.eq, static_cast<uintptr_t>(registration.id),
|
||||
registration.eq, static_cast<uintptr_t>(registration.event_id),
|
||||
LibKernel::EventQueue::KERNEL_EVFILT_GRAPHICS,
|
||||
reinterpret_cast<void*>(static_cast<uintptr_t>(context_id)));
|
||||
if (result == LibKernel::KERNEL_ERROR_EBADF || result == LibKernel::KERNEL_ERROR_ENOENT) {
|
||||
DeleteEopEq(registration.eq, registration.id);
|
||||
DeleteInterruptEq(registration.eq, registration.event_id);
|
||||
continue;
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != OK);
|
||||
}
|
||||
|
||||
auto tsc = LibKernel::KernelReadTsc();
|
||||
auto result = LibKernel::EventQueue::KernelTriggerUserEventForAll(AGC_USER_INTERRUPT_EVENT,
|
||||
reinterpret_cast<void*>(tsc));
|
||||
EXIT_NOT_IMPLEMENTED(result != OK && result != LibKernel::KERNEL_ERROR_ENOENT);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -10,7 +10,7 @@
|
||||
#include "graphics/host_gpu/renderer/cache/samplerCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorHeap.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
#include "kernel/eventQueue.h"
|
||||
|
||||
@@ -23,7 +23,6 @@ class VideoOutDriver;
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
constexpr int AGC_USER_INTERRUPT_EVENT = 0x1800;
|
||||
class GuestGpu;
|
||||
|
||||
class RenderContext {
|
||||
@@ -41,37 +40,36 @@ public:
|
||||
Common::Mutex& GetMutex() { return m_mutex; }
|
||||
CommandScheduler& GetCommandScheduler() { return m_command_scheduler; }
|
||||
PipelineCache& GetPipelineCache() { return m_pipeline_cache; }
|
||||
DescriptorCache& GetDescriptorCache() { return m_descriptor_cache; }
|
||||
DescriptorHeap& GetDescriptorHeap() { return m_descriptor_heap; }
|
||||
SamplerCache& GetSamplerCache() { return m_sampler_cache; }
|
||||
GpuResourceManager& GetGpuResources() { return m_gpu_resources; }
|
||||
BufferCache& GetBufferCache() { return m_gpu_resources.GetBufferCache(); }
|
||||
TextureCache& GetTextureCache() { return m_gpu_resources.GetTextureCache(); }
|
||||
RenderExecutor& GetRenderExecutor() { return m_render_executor; }
|
||||
|
||||
void AddEopEq(LibKernel::EventQueue::KernelEqueue eq, int id);
|
||||
void DeleteEopEq(LibKernel::EventQueue::KernelEqueue eq, int id);
|
||||
void TriggerEopEvent(uint32_t context_id);
|
||||
void AddInterruptEq(LibKernel::EventQueue::KernelEqueue eq, int event_id);
|
||||
void DeleteInterruptEq(LibKernel::EventQueue::KernelEqueue eq, int event_id);
|
||||
void TriggerInterrupt(int event_id, uint32_t context_id);
|
||||
|
||||
private:
|
||||
struct EopEqRegistration {
|
||||
LibKernel::EventQueue::KernelEqueue eq = LibKernel::EventQueue::KERNEL_EQUEUE_INVALID;
|
||||
LibKernel::EventQueue::KernelEqueueRef queue;
|
||||
int id = 0;
|
||||
struct InterruptEqRegistration {
|
||||
LibKernel::EventQueue::KernelEqueue eq = LibKernel::EventQueue::KERNEL_EQUEUE_INVALID;
|
||||
int event_id = 0;
|
||||
};
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
Common::Mutex m_mutex;
|
||||
RenderExecutor m_render_executor;
|
||||
CommandScheduler m_command_scheduler;
|
||||
DescriptorCache m_descriptor_cache;
|
||||
DescriptorHeap m_descriptor_heap;
|
||||
PipelineCache m_pipeline_cache;
|
||||
SamplerCache m_sampler_cache;
|
||||
GpuResourceManager m_gpu_resources;
|
||||
std::unique_ptr<GuestGpu> m_gpu;
|
||||
VideoOut::VideoOutDriver* m_video_out = nullptr;
|
||||
|
||||
Common::Mutex m_eop_mutex;
|
||||
std::vector<EopEqRegistration> m_eop_eqs;
|
||||
Common::Mutex m_interrupt_mutex;
|
||||
std::vector<InterruptEqRegistration> m_interrupt_eqs;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -15,10 +15,8 @@
|
||||
#include "graphics/host_gpu/renderer/colorRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/depthRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderResourceBarrier.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
@@ -105,7 +103,7 @@ static bool IsDualSourceBlendFactor(uint32_t factor) {
|
||||
}
|
||||
|
||||
static void LogFramebufferSkip(const char* draw_name, const RenderColorInfo& color,
|
||||
const RenderDepthInfo& depth, const RenderCommandBuffer& buffer,
|
||||
const RenderDepthInfo& depth, const CommandBuffer& buffer,
|
||||
uint32_t index_count, uint32_t flags) {
|
||||
const auto& ctx = buffer.GetRegisters();
|
||||
const auto& ucfg = buffer.GetUserConfig();
|
||||
@@ -128,7 +126,7 @@ static void LogFramebufferSkip(const char* draw_name, const RenderColorInfo& col
|
||||
static_cast<uint32_t>(ucfg.GetPrimType()), index_count, flags);
|
||||
}
|
||||
|
||||
static void LogMrtState(const char* draw_name, const RenderCommandBuffer& buffer,
|
||||
static void LogMrtState(const char* draw_name, const CommandBuffer& buffer,
|
||||
const ShaderPixelInputInfo& ps_input_info) {
|
||||
const auto& ctx = buffer.GetRegisters();
|
||||
const auto& sh_regs = ctx.GetShaderRegisters();
|
||||
@@ -142,18 +140,6 @@ static void LogMrtState(const char* draw_name, const RenderCommandBuffer& buffer
|
||||
(bc0.separate_alpha_blend && (IsDualSourceBlendFactor(bc0.alpha_srcblend) ||
|
||||
IsDualSourceBlendFactor(bc0.alpha_destblend)));
|
||||
|
||||
for (uint32_t i = 1; i < 8; i++) {
|
||||
const auto& rt = ctx.GetRenderTarget(i);
|
||||
if (rt.base.addr != 0 || ps_input_info.target_output_mode[i] != 0 ||
|
||||
((rt_mask >> (i * 4u)) & 0x0fu) != 0 || ((cb_shader_mask >> (i * 4u)) & 0x0fu) != 0) {
|
||||
interesting = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!interesting) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto log_id = g_mrt_state_log_count.fetch_add(1);
|
||||
if (log_id >= 32) {
|
||||
return;
|
||||
@@ -191,7 +177,7 @@ static void LogMrtState(const char* draw_name, const RenderCommandBuffer& buffer
|
||||
}
|
||||
|
||||
static void LogDrawTargetState(const char* draw_name, const RenderColorInfo& color,
|
||||
const RenderDepthInfo& depth, const RenderCommandBuffer& buffer,
|
||||
const RenderDepthInfo& depth, const CommandBuffer& buffer,
|
||||
const ShaderPixelInputInfo& ps_input_info, uint32_t index_count,
|
||||
uint32_t flags) {
|
||||
const auto& ctx = buffer.GetRegisters();
|
||||
@@ -245,7 +231,7 @@ static void LogDrawTargetState(const char* draw_name, const RenderColorInfo& col
|
||||
LogMrtState(draw_name, buffer, ps_input_info);
|
||||
}
|
||||
|
||||
static void LogDrawInputState(const RenderCommandBuffer& buffer, const RenderColorInfo& color,
|
||||
static void LogDrawInputState(const CommandBuffer& buffer, const RenderColorInfo& color,
|
||||
const ShaderVertexInputInfo& vs_input_info,
|
||||
uint32_t index_type_and_size, uint32_t index_count,
|
||||
const void* index_addr) {
|
||||
@@ -323,17 +309,14 @@ static void LogDrawInputState(const RenderCommandBuffer& buffer, const RenderCol
|
||||
}
|
||||
}
|
||||
|
||||
static PipelineDynamicParameters BuildGraphicsDynamicParams(const RenderCommandBuffer& buffer,
|
||||
const RenderColorInfo* colors,
|
||||
uint32_t color_count,
|
||||
const RenderDepthInfo& depth) {
|
||||
static void SetGraphicsDynamicParams(const CommandBuffer& buffer, vk::CommandBuffer vk_buffer,
|
||||
const RenderColorInfo* colors, uint32_t color_count,
|
||||
const RenderDepthInfo& depth) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_IF(colors == nullptr);
|
||||
const auto& ctx = buffer.GetRegisters();
|
||||
|
||||
PipelineDynamicParameters ret {};
|
||||
ret.color_write_count = color_count;
|
||||
ret.stencil_test_enable = depth.stencil_test_enable;
|
||||
|
||||
const auto& vp = ctx.GetScreenViewport();
|
||||
vk::Extent2D framebuffer_extent {};
|
||||
if (color_count > 0 && colors[0].image_id) {
|
||||
@@ -347,68 +330,22 @@ static PipelineDynamicParameters BuildGraphicsDynamicParams(const RenderCommandB
|
||||
|
||||
const auto final_scissor = calc_final_scissor(vp, ctx.GetScanModeControl(), framebuffer_extent);
|
||||
|
||||
ret.viewport_scale[0] = vp.viewports[0].xscale;
|
||||
ret.viewport_scale[1] = vp.viewports[0].yscale;
|
||||
ret.viewport_scale[2] = vp.viewports[0].zscale;
|
||||
ret.viewport_offset[0] = vp.viewports[0].xoffset;
|
||||
ret.viewport_offset[1] = vp.viewports[0].yoffset;
|
||||
ret.viewport_offset[2] = vp.viewports[0].zoffset;
|
||||
ret.scissor_ltrb[0] = final_scissor.left;
|
||||
ret.scissor_ltrb[1] = final_scissor.top;
|
||||
ret.scissor_ltrb[2] = final_scissor.right;
|
||||
ret.scissor_ltrb[3] = final_scissor.bottom;
|
||||
ret.line_width = ctx.GetLineWidth();
|
||||
ret.stencil_front = depth.stencil_dynamic_front;
|
||||
ret.stencil_back = depth.stencil_dynamic_back;
|
||||
|
||||
const auto& mode = ctx.GetModeControl();
|
||||
const auto& poly_offset = ctx.GetPolyOffset();
|
||||
const bool use_front = mode.poly_offset_front_enable && !mode.cull_front;
|
||||
const bool use_back = mode.poly_offset_back_enable && !mode.cull_back;
|
||||
ret.depth_bias_enable = use_front || use_back;
|
||||
if (ret.depth_bias_enable) {
|
||||
// Vulkan has one bias for both faces. Prefer a visible front face when both are enabled.
|
||||
const float guest_constant_factor =
|
||||
use_front ? poly_offset.front_offset : poly_offset.back_offset;
|
||||
ret.depth_bias_constant_factor =
|
||||
ConvertPolygonOffsetConstantFactor(guest_constant_factor, poly_offset, depth.format);
|
||||
ret.depth_bias_clamp = poly_offset.clamp;
|
||||
ret.depth_bias_slope_factor =
|
||||
(use_front ? poly_offset.front_scale : poly_offset.back_scale) / 16.0f;
|
||||
}
|
||||
|
||||
// CB_COLOR_CONTROL.operation controls special CB operations, not the normal color component
|
||||
// write mask. Use CB_TARGET_MASK here so scanout passes with mode=Disable do not go black.
|
||||
for (uint32_t i = 0; i < RENDER_COLOR_ATTACHMENTS_MAX; i++) {
|
||||
ret.color_write_enable[i] =
|
||||
(i < color_count &&
|
||||
render_target_mask_slot(ctx.GetRenderTargetMask(), colors[i].target_slot) != 0);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static void SetDynamicParams(const RenderCommandBuffer& buffer, vk::CommandBuffer vk_buffer,
|
||||
const PipelineDynamicParameters& dynamic_params) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
vk::Viewport viewport {};
|
||||
viewport.x = dynamic_params.viewport_offset[0] - dynamic_params.viewport_scale[0];
|
||||
viewport.y = dynamic_params.viewport_offset[1] - dynamic_params.viewport_scale[1];
|
||||
viewport.width = dynamic_params.viewport_scale[0] * 2.0f;
|
||||
viewport.height = dynamic_params.viewport_scale[1] * 2.0f;
|
||||
viewport.minDepth = dynamic_params.viewport_offset[2];
|
||||
viewport.maxDepth = dynamic_params.viewport_scale[2] + dynamic_params.viewport_offset[2];
|
||||
viewport.x = vp.viewports[0].xoffset - vp.viewports[0].xscale;
|
||||
viewport.y = vp.viewports[0].yoffset - vp.viewports[0].yscale;
|
||||
viewport.width = vp.viewports[0].xscale * 2.0f;
|
||||
viewport.height = vp.viewports[0].yscale * 2.0f;
|
||||
viewport.minDepth = vp.viewports[0].zoffset;
|
||||
viewport.maxDepth = vp.viewports[0].zscale + vp.viewports[0].zoffset;
|
||||
vk_buffer.setViewport(0, 1, &viewport);
|
||||
|
||||
vk::Rect2D scissor {};
|
||||
scissor.offset = {dynamic_params.scissor_ltrb[0], dynamic_params.scissor_ltrb[1]};
|
||||
scissor.extent = {
|
||||
static_cast<uint32_t>(dynamic_params.scissor_ltrb[2] - dynamic_params.scissor_ltrb[0]),
|
||||
static_cast<uint32_t>(dynamic_params.scissor_ltrb[3] - dynamic_params.scissor_ltrb[1])};
|
||||
scissor.offset = {final_scissor.left, final_scissor.top};
|
||||
scissor.extent = {static_cast<uint32_t>(final_scissor.right - final_scissor.left),
|
||||
static_cast<uint32_t>(final_scissor.bottom - final_scissor.top)};
|
||||
vk_buffer.setScissor(0, 1, &scissor);
|
||||
|
||||
float line_width = dynamic_params.line_width;
|
||||
float line_width = ctx.GetLineWidth();
|
||||
if (line_width != 1.0f) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -421,26 +358,36 @@ static void SetDynamicParams(const RenderCommandBuffer& buffer, vk::CommandBuffe
|
||||
}
|
||||
vk_buffer.setLineWidth(line_width);
|
||||
|
||||
vk_buffer.setDepthBiasEnable(dynamic_params.depth_bias_enable ? VK_TRUE : VK_FALSE);
|
||||
if (dynamic_params.depth_bias_enable) {
|
||||
vk_buffer.setDepthBias(dynamic_params.depth_bias_constant_factor,
|
||||
dynamic_params.depth_bias_clamp,
|
||||
dynamic_params.depth_bias_slope_factor);
|
||||
const auto& mode = ctx.GetModeControl();
|
||||
const auto& poly_offset = ctx.GetPolyOffset();
|
||||
const bool use_front = mode.poly_offset_front_enable && !mode.cull_front;
|
||||
const bool use_back = mode.poly_offset_back_enable && !mode.cull_back;
|
||||
const bool depth_bias_enable = use_front || use_back;
|
||||
vk_buffer.setDepthBiasEnable(depth_bias_enable ? VK_TRUE : VK_FALSE);
|
||||
if (depth_bias_enable) {
|
||||
// Vulkan has one bias for both faces. Prefer a visible front face when both are enabled.
|
||||
const float guest_constant_factor =
|
||||
use_front ? poly_offset.front_offset : poly_offset.back_offset;
|
||||
const float constant_factor =
|
||||
ConvertPolygonOffsetConstantFactor(guest_constant_factor, poly_offset, depth.format);
|
||||
const float slope_factor =
|
||||
(use_front ? poly_offset.front_scale : poly_offset.back_scale) / 16.0f;
|
||||
vk_buffer.setDepthBias(constant_factor, poly_offset.clamp, slope_factor);
|
||||
}
|
||||
|
||||
if (dynamic_params.stencil_test_enable) {
|
||||
if (depth.stencil_test_enable) {
|
||||
vk_buffer.setStencilCompareMask(vk::StencilFaceFlagBits::eFront,
|
||||
dynamic_params.stencil_front.compareMask);
|
||||
depth.stencil_dynamic_front.compareMask);
|
||||
vk_buffer.setStencilCompareMask(vk::StencilFaceFlagBits::eBack,
|
||||
dynamic_params.stencil_back.compareMask);
|
||||
depth.stencil_dynamic_back.compareMask);
|
||||
vk_buffer.setStencilWriteMask(vk::StencilFaceFlagBits::eFront,
|
||||
dynamic_params.stencil_front.writeMask);
|
||||
depth.stencil_dynamic_front.writeMask);
|
||||
vk_buffer.setStencilWriteMask(vk::StencilFaceFlagBits::eBack,
|
||||
dynamic_params.stencil_back.writeMask);
|
||||
depth.stencil_dynamic_back.writeMask);
|
||||
vk_buffer.setStencilReference(vk::StencilFaceFlagBits::eFront,
|
||||
dynamic_params.stencil_front.reference);
|
||||
depth.stencil_dynamic_front.reference);
|
||||
vk_buffer.setStencilReference(vk::StencilFaceFlagBits::eBack,
|
||||
dynamic_params.stencil_back.reference);
|
||||
depth.stencil_dynamic_back.reference);
|
||||
}
|
||||
|
||||
#if defined(__APPLE__)
|
||||
@@ -448,11 +395,15 @@ static void SetDynamicParams(const RenderCommandBuffer& buffer, vk::CommandBuffe
|
||||
// eColorWriteEnableEXT dynamic state and relies on the static colorWriteMask instead.
|
||||
#else
|
||||
vk::Bool32 enable[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
for (uint32_t i = 0; i < dynamic_params.color_write_count; i++) {
|
||||
enable[i] = (dynamic_params.color_write_enable[i] ? VK_TRUE : VK_FALSE);
|
||||
// Color-control operation selects special color-buffer paths, not the normal component write
|
||||
// mask. Attachment availability therefore follows the target write mask.
|
||||
for (uint32_t i = 0; i < color_count; i++) {
|
||||
enable[i] = render_target_mask_slot(ctx.GetRenderTargetMask(), colors[i].target_slot) != 0
|
||||
? VK_TRUE
|
||||
: VK_FALSE;
|
||||
}
|
||||
if (dynamic_params.color_write_count != 0) {
|
||||
vk_buffer.setColorWriteEnableEXT(dynamic_params.color_write_count, enable);
|
||||
if (color_count != 0) {
|
||||
vk_buffer.setColorWriteEnableEXT(color_count, enable);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -470,7 +421,7 @@ static bool PixelShaderHasDepthOrCoverageSideEffects(const HW::ShaderRegisters&
|
||||
db.shader_execute_on_noop;
|
||||
}
|
||||
|
||||
static bool ShouldSkipGeShader(const RenderCommandBuffer& buffer) {
|
||||
static bool ShouldSkipGeShader(const CommandBuffer& buffer) {
|
||||
const auto& ctx = buffer.GetRegisters();
|
||||
const auto& ucfg = buffer.GetUserConfig();
|
||||
const auto& sh_ctx = buffer.GetShaders();
|
||||
@@ -532,15 +483,15 @@ static bool ShouldSkipGeShader(const RenderCommandBuffer& buffer) {
|
||||
}
|
||||
|
||||
struct DrawRenderState {
|
||||
RenderDepthInfo depth_info;
|
||||
RenderColorInfo color_info[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
uint32_t color_count = 0;
|
||||
bool ps_active = true;
|
||||
RenderState rendering;
|
||||
ShaderVertexInputInfo vs_input_info;
|
||||
ShaderPixelInputInfo ps_input_info;
|
||||
std::span<const uint32_t> vs_shader;
|
||||
std::span<const uint32_t> ps_shader;
|
||||
RenderDepthInfo depth_info;
|
||||
RenderColorInfo color_info[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
uint32_t color_count = 0;
|
||||
bool ps_active = true;
|
||||
RenderState rendering;
|
||||
ShaderVertexInputInfo vs_input_info;
|
||||
ShaderPixelInputInfo ps_input_info;
|
||||
ShaderProgram vertex_program;
|
||||
ShaderProgram pixel_program;
|
||||
};
|
||||
|
||||
struct DrawCallInfo {
|
||||
@@ -552,6 +503,70 @@ struct DrawCallInfo {
|
||||
uint32_t first_instance = 0;
|
||||
};
|
||||
|
||||
static bool ResolveDccAttachmentClear(TextureCache& cache, const RenderColorInfo& target,
|
||||
const ImageViewInfo& view, vk::ClearColorValue& clear_value) {
|
||||
if (target.desc.info.metadata.kind != ImageMetadataKind::Dcc) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// A DCC fast clear may update metadata only and leave the color allocation stale. Vulkan has
|
||||
// no guest DCC state, so materialize the deferred value when the surface is next bound.
|
||||
const auto metadata_address = target.desc.info.metadata.range.address;
|
||||
uint32_t metadata_value = 0xffffffffu;
|
||||
if (!cache.IsMetaCleared(metadata_address, view.base_layer, &metadata_value)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Translate recognized constant and register-backed DCC states into a host clear value.
|
||||
clear_value = {};
|
||||
switch (static_cast<uint8_t>(metadata_value)) {
|
||||
case 0x00: break;
|
||||
case 0x20:
|
||||
if (!target.metadata_clear_supported) {
|
||||
return false;
|
||||
}
|
||||
clear_value = target.color_clear_value;
|
||||
break;
|
||||
case 0x40:
|
||||
if (!target.metadata_fixed_clear_supported) {
|
||||
return false;
|
||||
}
|
||||
clear_value.float32[3] = 1.0f;
|
||||
break;
|
||||
case 0x80:
|
||||
if (!target.metadata_fixed_clear_supported) {
|
||||
return false;
|
||||
}
|
||||
clear_value.float32[0] = 1.0f;
|
||||
clear_value.float32[1] = 1.0f;
|
||||
clear_value.float32[2] = 1.0f;
|
||||
break;
|
||||
case 0xc0:
|
||||
if (!target.metadata_fixed_clear_supported) {
|
||||
return false;
|
||||
}
|
||||
clear_value.float32[0] = 1.0f;
|
||||
clear_value.float32[1] = 1.0f;
|
||||
clear_value.float32[2] = 1.0f;
|
||||
clear_value.float32[3] = 1.0f;
|
||||
break;
|
||||
default: return false;
|
||||
}
|
||||
|
||||
for (uint32_t layer = 1; layer < view.layer_count; layer++) {
|
||||
if (!cache.IsMetaCleared(metadata_address, view.base_layer + layer)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
// Consume only after every layer in this Vulkan view can be materialized together.
|
||||
for (uint32_t layer = 0; layer < view.layer_count; layer++) {
|
||||
if (!cache.TouchMeta(metadata_address, view.base_layer + layer, false)) {
|
||||
EXIT("failed to consume DCC clear state\n");
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderColorInfo* colors,
|
||||
uint32_t color_count, RenderDepthInfo& depth) {
|
||||
EXIT_IF(colors == nullptr || color_count > RENDER_COLOR_ATTACHMENTS_MAX);
|
||||
@@ -565,7 +580,7 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
for (uint32_t i = 0; i < color_count; i++) {
|
||||
auto& target = colors[i];
|
||||
EXIT_IF(!target.image_id);
|
||||
const auto old_image = cache.ResolveOwner(target.image_id);
|
||||
const auto old_image = cache.m_slot_images.try_get(target.image_id);
|
||||
if (old_image == nullptr || (!old_image->registered && !old_image->info.data.Empty()) ||
|
||||
old_image->binding.needs_rebind) {
|
||||
if (old_image != nullptr) {
|
||||
@@ -576,6 +591,15 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
}
|
||||
target.image_view = cache.FindRenderTarget(target.image_id, target.desc);
|
||||
auto& image = cache.GetImage(target.image_id);
|
||||
SetVulkanObjectNameF(m_context.GetGraphics().device, image.backing.image,
|
||||
"Kyty.MRT{}.Image[guest=0x{:016x} size=0x{:x} format={}]",
|
||||
target.target_slot, image.info.data.address, image.info.data.size,
|
||||
static_cast<uint32_t>(image.info.pixel_format));
|
||||
SetVulkanObjectNameF(m_context.GetGraphics().device, target.image_view,
|
||||
"Kyty.MRT{}.View[guest=0x{:016x} mip={} layer={}+{}]",
|
||||
target.target_slot, image.info.data.address,
|
||||
target.desc.view_info.base_level, target.desc.view_info.base_layer,
|
||||
target.desc.view_info.layer_count);
|
||||
EXIT_IF(image.backing.samples != target.samples || target.image_view == nullptr);
|
||||
if (attachment_samples == 0) {
|
||||
attachment_samples = target.samples;
|
||||
@@ -599,10 +623,16 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
attachment.image_view = target.image_view;
|
||||
attachment.image_layout = layout;
|
||||
attachment.clear_value = target.color_clear_value.uint32;
|
||||
attachment.is_clear = target.color_clear_enable;
|
||||
vk::ClearColorValue metadata_clear_value {};
|
||||
const bool metadata_clear =
|
||||
ResolveDccAttachmentClear(cache, target, view, metadata_clear_value);
|
||||
if (metadata_clear) {
|
||||
attachment.clear_value = metadata_clear_value.uint32;
|
||||
}
|
||||
attachment.is_clear = target.color_clear_enable || metadata_clear;
|
||||
}
|
||||
if (depth.image_id) {
|
||||
const auto owner = cache.ResolveOwner(depth.image_id);
|
||||
const auto owner = cache.m_slot_images.try_get(depth.image_id);
|
||||
if (owner == nullptr || !owner->registered || owner->binding.needs_rebind) {
|
||||
EXIT("depth target changed after render-state discovery\n");
|
||||
}
|
||||
@@ -619,6 +649,14 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
EXIT("failed to consume HTile clear state\n");
|
||||
}
|
||||
auto& image = cache.GetImage(depth.image_id);
|
||||
SetVulkanObjectNameF(m_context.GetGraphics().device, image.backing.image,
|
||||
"Kyty.DepthTarget.Image[guest=0x{:016x} size=0x{:x} format={}]",
|
||||
image.info.data.address, image.info.data.size,
|
||||
static_cast<uint32_t>(image.info.pixel_format));
|
||||
SetVulkanObjectNameF(m_context.GetGraphics().device, depth.image_view,
|
||||
"Kyty.DepthTarget.View[guest=0x{:016x} layer={}+{}]",
|
||||
image.info.data.address, depth.desc.view_info.base_layer,
|
||||
depth.desc.view_info.layer_count);
|
||||
EXIT_IF(depth.image_view == nullptr || image.backing.samples != depth.samples);
|
||||
if (attachment_samples == 0) {
|
||||
attachment_samples = depth.samples;
|
||||
@@ -668,11 +706,12 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
return state;
|
||||
}
|
||||
|
||||
static bool DrawHasActivePixelShader(const RenderCommandBuffer& buffer) {
|
||||
static bool DrawHasActivePixelShader(const CommandBuffer& buffer) {
|
||||
const auto& ctx = buffer.GetRegisters();
|
||||
const auto& sh_regs = ctx.GetShaderRegisters();
|
||||
const bool has_color_output = (ctx.GetRenderTargetMask() & sh_regs.m_cbShaderMask) != 0;
|
||||
return has_color_output || PixelShaderHasDepthOrCoverageSideEffects(sh_regs);
|
||||
return ShaderAddressValid(buffer.GetShaders().GetPs().ps_regs.data_addr) &&
|
||||
(has_color_output || PixelShaderHasDepthOrCoverageSideEffects(sh_regs));
|
||||
}
|
||||
|
||||
enum class CbColorMode : uint8_t {
|
||||
@@ -684,13 +723,14 @@ enum class CbColorMode : uint8_t {
|
||||
DccDecompress = 6,
|
||||
};
|
||||
|
||||
static bool ConsumeMetadataColorOperation(const RenderCommandBuffer& buffer) {
|
||||
static bool ConsumeMetadataColorOperation(const CommandBuffer& buffer) {
|
||||
const auto& ctx = buffer.GetRegisters();
|
||||
const auto mode = ctx.GetColorControl().mode;
|
||||
// These AGC CB modes run color-buffer metadata/decompression operations. The shader is a
|
||||
// dummy vehicle for the CB, and its exported color must not be applied as a normal draw.
|
||||
// Kyty currently stores host images as expanded Vulkan images and does not track CMASK/DCC
|
||||
// metadata state, so the matching host operation is a no-op.
|
||||
// These special modes run color-buffer metadata or decompression operations. The shader is a
|
||||
// vehicle for that operation, and its exported color must not be applied as a normal draw.
|
||||
// Kyty stores expanded Vulkan images rather than compressed guest surfaces, so no equivalent
|
||||
// hardware pass is emitted. Tracked DCC clear state is materialized on attachment bind;
|
||||
// future CMask/FMask support can consume its state through the same TextureCache path.
|
||||
return mode == static_cast<uint8_t>(CbColorMode::EliminateFastClear) ||
|
||||
mode == static_cast<uint8_t>(CbColorMode::FmaskDecompress) ||
|
||||
mode == static_cast<uint8_t>(CbColorMode::DccDecompress);
|
||||
@@ -711,11 +751,10 @@ struct DrawIndexBufferSource {
|
||||
};
|
||||
|
||||
struct PreparedIndexBuffer {
|
||||
std::shared_ptr<void> owner;
|
||||
vk::Buffer buffer = nullptr;
|
||||
uint64_t size = 0;
|
||||
vk::DeviceSize offset = 0;
|
||||
vk::IndexType type = vk::IndexType::eUint16;
|
||||
vk::Buffer buffer = nullptr;
|
||||
uint64_t size = 0;
|
||||
vk::DeviceSize offset = 0;
|
||||
vk::IndexType type = vk::IndexType::eUint16;
|
||||
};
|
||||
|
||||
static uint64_t VertexBufferDescriptorSize(const ShaderVertexInputBuffer& buffer) {
|
||||
@@ -724,10 +763,10 @@ static uint64_t VertexBufferDescriptorSize(const ShaderVertexInputBuffer& buffer
|
||||
}
|
||||
|
||||
struct VertexBufferRange {
|
||||
uint64_t base_address = 0;
|
||||
uint64_t requested_end = 0;
|
||||
uint64_t acquired_end = 0;
|
||||
BufferBinding binding;
|
||||
uint64_t base_address = 0;
|
||||
uint64_t requested_end = 0;
|
||||
uint64_t acquired_end = 0;
|
||||
std::pair<Buffer*, uint64_t> binding;
|
||||
|
||||
[[nodiscard]] uint64_t RequestedSize() const { return requested_end - base_address; }
|
||||
};
|
||||
@@ -735,14 +774,12 @@ struct VertexBufferRange {
|
||||
struct PreparedVertexBuffers {
|
||||
static constexpr uint32_t MaxBuffers = ShaderVertexInputInfo::RES_MAX;
|
||||
|
||||
std::array<vk::Buffer, MaxBuffers> buffers {};
|
||||
std::array<vk::DeviceSize, MaxBuffers> offsets {};
|
||||
std::array<std::shared_ptr<void>, MaxBuffers> owners {};
|
||||
uint32_t count = 0;
|
||||
uint32_t owner_count = 0;
|
||||
std::array<vk::Buffer, MaxBuffers> buffers {};
|
||||
std::array<vk::DeviceSize, MaxBuffers> offsets {};
|
||||
uint32_t count = 0;
|
||||
};
|
||||
|
||||
static PreparedVertexBuffers AcquireVertexBuffers(RenderCommandBuffer& buffer,
|
||||
static PreparedVertexBuffers AcquireVertexBuffers(CommandBuffer& buffer,
|
||||
const ShaderVertexInputInfo& vs_input_info) {
|
||||
EXIT_IF(vs_input_info.buffers_num < 0 ||
|
||||
vs_input_info.buffers_num > ShaderVertexInputInfo::RES_MAX);
|
||||
@@ -789,21 +826,22 @@ static PreparedVertexBuffers AcquireVertexBuffers(RenderCommandBuffer& b
|
||||
const auto size =
|
||||
Libs::LibKernel::Memory::ClampRangeSize(range.base_address, range.RequestedSize());
|
||||
range.acquired_end = range.base_address + size;
|
||||
range.binding = cache.ObtainBuffer(buffer, range.base_address, size);
|
||||
range.binding = cache.ObtainBuffer(range.base_address, size, false);
|
||||
SetVulkanObjectNameF(
|
||||
buffer.GetContext().GetGraphics().device, range.binding.first->Handle(),
|
||||
"Kyty.VertexBufferRange[guest=0x{:016x} size=0x{:x}]", range.base_address, size);
|
||||
}
|
||||
|
||||
// Rebuild slot bindings, offsetting non-empty slots into their acquired merged range.
|
||||
PreparedVertexBuffers prepared;
|
||||
prepared.count = static_cast<uint32_t>(vs_input_info.buffers_num);
|
||||
std::shared_ptr<Buffer> null_owner;
|
||||
vk::Buffer null_buffer = nullptr;
|
||||
prepared.count = static_cast<uint32_t>(vs_input_info.buffers_num);
|
||||
vk::Buffer null_buffer = nullptr;
|
||||
for (int i = 0; i < vs_input_info.buffers_num; i++) {
|
||||
const auto& vertex = vs_input_info.buffers[i];
|
||||
const auto size = VertexBufferDescriptorSize(vertex);
|
||||
if (size == 0) {
|
||||
if (null_owner == nullptr) {
|
||||
null_owner = cache.ObtainNullBuffer();
|
||||
null_buffer = null_owner->Handle();
|
||||
if (null_buffer == nullptr) {
|
||||
null_buffer = cache.GetBuffer(NULL_BUFFER_ID).Handle();
|
||||
}
|
||||
prepared.buffers[i] = null_buffer;
|
||||
prepared.offsets[i] = 0;
|
||||
@@ -820,24 +858,19 @@ static PreparedVertexBuffers AcquireVertexBuffers(RenderCommandBuffer& b
|
||||
vertex.addr);
|
||||
}
|
||||
|
||||
prepared.buffers[i] = range->binding.buffer;
|
||||
prepared.offsets[i] = range->binding.offset + vertex.addr - range->base_address;
|
||||
prepared.buffers[i] = range->binding.first->Handle();
|
||||
prepared.offsets[i] = range->binding.second + vertex.addr - range->base_address;
|
||||
SetVulkanObjectNameF(
|
||||
buffer.GetContext().GetGraphics().device, prepared.buffers[i],
|
||||
"Kyty.VertexBuffer[slot={} guest=0x{:016x} size=0x{:x} stride={} records={}]", i,
|
||||
vertex.addr, size, vertex.stride, vertex.num_records);
|
||||
}
|
||||
|
||||
if (null_owner != nullptr) {
|
||||
prepared.owners[prepared.owner_count++] = std::move(null_owner);
|
||||
}
|
||||
for (uint32_t i = 0; i < merged_count; i++) {
|
||||
if (merged_ranges[i].binding.owner != nullptr) {
|
||||
EXIT_IF(prepared.owner_count >= PreparedVertexBuffers::MaxBuffers);
|
||||
prepared.owners[prepared.owner_count++] = std::move(merged_ranges[i].binding.owner);
|
||||
}
|
||||
}
|
||||
return prepared;
|
||||
}
|
||||
|
||||
static void SetDrawDebugPhase(RenderCommandBuffer& buffer, uint64_t submit_id,
|
||||
const DrawCallInfo& draw, uint32_t phase) {
|
||||
static void SetDrawDebugPhase(CommandBuffer& buffer, uint64_t submit_id, const DrawCallInfo& draw,
|
||||
uint32_t phase) {
|
||||
EXIT_IF(draw.name == nullptr);
|
||||
|
||||
buffer.SetDebugInfo(static_cast<uint32_t>(draw.debug_op), submit_id, phase, draw.index_count,
|
||||
@@ -885,8 +918,8 @@ static bool GetDrawTopology(const HW::UserConfig& ucfg, bool auto_draw,
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool ResolvePrimitiveRestart(const RenderCommandBuffer& buffer,
|
||||
vk::PrimitiveTopology topology, uint32_t index_type_and_size) {
|
||||
static bool ResolvePrimitiveRestart(const CommandBuffer& buffer, vk::PrimitiveTopology topology,
|
||||
uint32_t index_type_and_size) {
|
||||
const auto control = buffer.GetUserConfig().GetPrimitiveResetControl();
|
||||
EXIT_NOT_IMPLEMENTED((control & ~0x3u) != 0);
|
||||
if ((control & 0x1u) == 0) {
|
||||
@@ -920,7 +953,7 @@ static bool ResolvePrimitiveRestart(const RenderCommandBuffer& buffer,
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RenderExecutor::PrepareDrawRenderState(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
bool RenderExecutor::PrepareDrawRenderState(uint64_t submit_id, CommandBuffer& buffer,
|
||||
const DrawCallInfo& draw,
|
||||
uint32_t render_target_slice_offset,
|
||||
bool log_setup_phases, DrawRenderState& state) {
|
||||
@@ -948,7 +981,7 @@ bool RenderExecutor::PrepareDrawRenderState(uint64_t submit_id, RenderCommandBuf
|
||||
}
|
||||
ResolveRenderDepthTarget(submit_id, buffer, state.depth_info);
|
||||
|
||||
state.ps_active = DrawHasActivePixelShader(buffer);
|
||||
state.ps_active = DrawHasActivePixelShader(buffer);
|
||||
const bool with_depth = (state.depth_info.format != vk::Format::eUndefined &&
|
||||
static_cast<bool>(state.depth_info.image_id));
|
||||
if (state.color_count == 0 && !with_depth && !state.ps_active) {
|
||||
@@ -960,7 +993,7 @@ bool RenderExecutor::PrepareDrawRenderState(uint64_t submit_id, RenderCommandBuf
|
||||
return true;
|
||||
}
|
||||
|
||||
static void RefreshShaders(RenderCommandBuffer& buffer, const DrawCallInfo& draw, bool log_phases,
|
||||
static void RefreshShaders(CommandBuffer& buffer, const DrawCallInfo& draw, bool log_phases,
|
||||
DrawRenderState& state) {
|
||||
EXIT_IF(draw.name == nullptr);
|
||||
auto& ctx = buffer.GetRegisters();
|
||||
@@ -970,37 +1003,33 @@ static void RefreshShaders(RenderCommandBuffer& buffer, const DrawCallInfo& draw
|
||||
const auto& pixel_shader_info = sh_ctx.GetPs();
|
||||
const auto& shader_regs = ctx.GetShaderRegisters();
|
||||
|
||||
state.vs_shader = {};
|
||||
state.ps_shader = {};
|
||||
state.ps_input_info = {};
|
||||
state.vertex_program = {};
|
||||
state.pixel_program = {};
|
||||
state.ps_input_info = {};
|
||||
std::array<Prospero::ColorComponentMapping, RENDER_COLOR_ATTACHMENTS_MAX>
|
||||
target_export_mapping {};
|
||||
for (uint32_t i = 0; i < state.color_count; i++) {
|
||||
target_export_mapping[state.color_info[i].target_slot] = state.color_info[i].export_mapping;
|
||||
}
|
||||
const auto lane_mask_mode = SelectGraphicsLaneMaskMode(64u);
|
||||
|
||||
if (log_phases) {
|
||||
LogDrawPhase(draw.name, "ShaderCompileInfoVS");
|
||||
}
|
||||
if (!ShaderCompileInfoVS(vertex_shader_info, shader_regs, lane_mask_mode, state.vs_input_info,
|
||||
state.vs_shader)) {
|
||||
EXIT("ShaderCompileInfoVS failed for draw %s\n", draw.name);
|
||||
LogDrawPhase(draw.name, "GetVertexProgram");
|
||||
}
|
||||
auto& pipeline_cache = buffer.GetContext().GetPipelineCache();
|
||||
state.vertex_program =
|
||||
pipeline_cache.GetVertexProgram(vertex_shader_info, shader_regs, state.vs_input_info);
|
||||
|
||||
if (!state.ps_active) {
|
||||
return;
|
||||
}
|
||||
if (log_phases) {
|
||||
LogDrawPhase(draw.name, "ShaderCompileInfoPS");
|
||||
}
|
||||
if (!ShaderCompileInfoPS(pixel_shader_info, shader_regs, lane_mask_mode, state.vs_input_info,
|
||||
target_export_mapping, state.ps_input_info, state.ps_shader)) {
|
||||
EXIT("ShaderCompileInfoPS failed for draw %s\n", draw.name);
|
||||
LogDrawPhase(draw.name, "GetPixelProgram");
|
||||
}
|
||||
state.pixel_program =
|
||||
pipeline_cache.GetPixelProgram(pixel_shader_info, shader_regs, state.vs_input_info,
|
||||
target_export_mapping, state.ps_input_info);
|
||||
}
|
||||
|
||||
static PreparedVertexBuffers PrepareVertexBuffers(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
static PreparedVertexBuffers PrepareVertexBuffers(uint64_t submit_id, CommandBuffer& buffer,
|
||||
const DrawCallInfo& draw,
|
||||
const ShaderVertexInputInfo& vs_input_info) {
|
||||
EXIT_IF(draw.name == nullptr);
|
||||
@@ -1010,7 +1039,7 @@ static PreparedVertexBuffers PrepareVertexBuffers(uint64_t submit_id, RenderComm
|
||||
return AcquireVertexBuffers(buffer, vs_input_info);
|
||||
}
|
||||
|
||||
static PreparedIndexBuffer PrepareIndexBuffer(RenderCommandBuffer& buffer,
|
||||
static PreparedIndexBuffer PrepareIndexBuffer(CommandBuffer& buffer,
|
||||
const DrawIndexBufferSource& source) {
|
||||
PreparedIndexBuffer prepared;
|
||||
if (!source.enabled) {
|
||||
@@ -1020,28 +1049,29 @@ static PreparedIndexBuffer PrepareIndexBuffer(RenderCommandBuffer& buffe
|
||||
prepared.size = source.size;
|
||||
prepared.type = source.type;
|
||||
if (source.host_data != nullptr) {
|
||||
auto binding =
|
||||
buffer.GetContext().GetBufferCache().UploadTransient(source.host_data, source.size, 16);
|
||||
prepared.owner = std::move(binding.owner);
|
||||
prepared.buffer = binding.buffer;
|
||||
prepared.offset = binding.offset;
|
||||
auto& stream = buffer.GetContext().GetBufferCache().GetUtilityBuffer(MemoryUsage::Stream);
|
||||
prepared.offset = stream.Copy(source.host_data, source.size, 16);
|
||||
prepared.buffer = stream.Handle();
|
||||
} else {
|
||||
auto binding =
|
||||
buffer.GetContext().GetBufferCache().ObtainBuffer(buffer, source.address, source.size);
|
||||
prepared.owner = std::move(binding.owner);
|
||||
prepared.buffer = binding.buffer;
|
||||
prepared.offset = binding.offset;
|
||||
auto [buffer_ptr, offset] =
|
||||
buffer.GetContext().GetBufferCache().ObtainBuffer(source.address, source.size, false);
|
||||
prepared.buffer = buffer_ptr->Handle();
|
||||
prepared.offset = offset;
|
||||
}
|
||||
if (source.host_data != nullptr) {
|
||||
SetVulkanObjectNameF(buffer.GetContext().GetGraphics().device, prepared.buffer,
|
||||
"Kyty.IndexBuffer[guest=transient size=0x{:x} type={}]", source.size,
|
||||
static_cast<uint32_t>(source.type));
|
||||
} else {
|
||||
SetVulkanObjectNameF(buffer.GetContext().GetGraphics().device, prepared.buffer,
|
||||
"Kyty.IndexBuffer[guest=0x{:016x} size=0x{:x} type={}]",
|
||||
source.address, source.size, static_cast<uint32_t>(source.type));
|
||||
}
|
||||
return prepared;
|
||||
}
|
||||
|
||||
static void CommitVertexBuffers(RenderCommandBuffer& buffer, vk::CommandBuffer vk_buffer,
|
||||
PreparedVertexBuffers& prepared) {
|
||||
for (uint32_t i = 0; i < prepared.owner_count; i++) {
|
||||
if (prepared.owners[i] != nullptr) {
|
||||
buffer.RetainResourceUntilFence(std::move(prepared.owners[i]));
|
||||
}
|
||||
}
|
||||
static void CommitVertexBuffers(vk::CommandBuffer vk_buffer,
|
||||
const PreparedVertexBuffers& prepared) {
|
||||
for (uint32_t i = 0; i < prepared.count; i++) {
|
||||
EXIT_IF(prepared.buffers[i] == nullptr);
|
||||
}
|
||||
@@ -1051,19 +1081,15 @@ static void CommitVertexBuffers(RenderCommandBuffer& buffer, vk::CommandBuffer v
|
||||
}
|
||||
}
|
||||
|
||||
static void CommitIndexBuffer(RenderCommandBuffer& buffer, vk::CommandBuffer vk_buffer,
|
||||
PreparedIndexBuffer& prepared) {
|
||||
static void CommitIndexBuffer(vk::CommandBuffer vk_buffer, const PreparedIndexBuffer& prepared) {
|
||||
if (prepared.size == 0) {
|
||||
return;
|
||||
}
|
||||
if (prepared.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(std::move(prepared.owner));
|
||||
}
|
||||
EXIT_IF(prepared.buffer == nullptr);
|
||||
vk_buffer.bindIndexBuffer(prepared.buffer, prepared.offset, prepared.type);
|
||||
}
|
||||
|
||||
static void LogDrawStateIfNeeded(const RenderCommandBuffer& buffer, const DrawCallInfo& draw,
|
||||
static void LogDrawStateIfNeeded(const CommandBuffer& buffer, const DrawCallInfo& draw,
|
||||
const DrawRenderState& state, bool always_log,
|
||||
bool force_legacy_rect_log, uint32_t index_type_and_size,
|
||||
const void* index_addr) {
|
||||
@@ -1131,7 +1157,7 @@ static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_
|
||||
}
|
||||
}
|
||||
|
||||
void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, CommandBuffer& buffer,
|
||||
const DrawCallInfo& draw, DrawRenderState& state,
|
||||
vk::PrimitiveTopology topology, const DrawEmitInfo& emit,
|
||||
const DrawIndexBufferSource& index_source,
|
||||
@@ -1141,8 +1167,8 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer
|
||||
auto& ucfg = buffer.GetUserConfig();
|
||||
|
||||
LogDrawPhase(draw.name, "PrepareBindings");
|
||||
auto bindings = PrepareGraphicsBindings(buffer, state.vs_input_info.stage,
|
||||
state.ps_input_info.stage, state.ps_active);
|
||||
auto bindings = PrepareGraphicsBindings(state.vs_input_info.stage, state.ps_input_info.stage,
|
||||
state.ps_active);
|
||||
auto vertex_bindings = PrepareVertexBuffers(submit_id, buffer, draw, state.vs_input_info);
|
||||
auto index_binding = PrepareIndexBuffer(buffer, index_source);
|
||||
state.rendering =
|
||||
@@ -1152,9 +1178,9 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer
|
||||
LogDrawPhase(draw.name, "CreatePipeline");
|
||||
}
|
||||
auto& pipeline = m_context.GetPipelineCache().CreateGraphicsPipeline(
|
||||
state.color_info, state.color_count, state.depth_info, state.vs_input_info, buffer,
|
||||
&state.ps_input_info, topology, primitive_restart_enable, state.ps_active, state.vs_shader,
|
||||
state.ps_shader);
|
||||
std::span {state.color_info, state.color_count}, state.depth_info, state.vs_input_info, buffer,
|
||||
state.ps_active ? &state.ps_input_info : nullptr, topology, primitive_restart_enable,
|
||||
state.vertex_program, state.pixel_program);
|
||||
|
||||
// Resource preparation above may synchronously finish and restart the scheduler. From this
|
||||
// point onward, every operation targets the current command buffer and cannot touch guest
|
||||
@@ -1166,21 +1192,23 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer
|
||||
if (set_auto_debug) {
|
||||
SetDrawDebugPhase(buffer, submit_id, draw, 0x200u);
|
||||
}
|
||||
CommitVertexBuffers(buffer, vk_buffer, vertex_bindings);
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eGraphics, pipeline.pipeline_layout,
|
||||
bindings.vertex);
|
||||
CommitVertexBuffers(vk_buffer, vertex_bindings);
|
||||
if (bindings.pixel.has_value()) {
|
||||
if (set_auto_debug) {
|
||||
SetDrawDebugPhase(buffer, submit_id, draw, 0x300u);
|
||||
}
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eGraphics, pipeline.pipeline_layout,
|
||||
*bindings.pixel);
|
||||
}
|
||||
CommitIndexBuffer(buffer, vk_buffer, index_binding);
|
||||
std::array<PreparedBindings*, 2> descriptor_stages {&bindings.vertex, nullptr};
|
||||
const size_t descriptor_stage_count = bindings.pixel.has_value() ? 2u : 1u;
|
||||
if (bindings.pixel) {
|
||||
descriptor_stages[1] = &*bindings.pixel;
|
||||
}
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eGraphics, pipeline,
|
||||
std::span {descriptor_stages.data(), descriptor_stage_count});
|
||||
CommitIndexBuffer(vk_buffer, index_binding);
|
||||
|
||||
const auto dynamic_params =
|
||||
BuildGraphicsDynamicParams(buffer, state.color_info, state.color_count, state.depth_info);
|
||||
SetDynamicParams(buffer, vk_buffer, dynamic_params);
|
||||
SetGraphicsDynamicParams(buffer, vk_buffer, state.color_info, state.color_count,
|
||||
state.depth_info);
|
||||
|
||||
LogDrawPhase(draw.name, "BeginRendering");
|
||||
if (set_auto_debug) {
|
||||
@@ -1213,7 +1241,7 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer
|
||||
}
|
||||
}
|
||||
|
||||
void RenderExecutor::DrawIndex(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
void RenderExecutor::DrawIndex(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t index_type_and_size, uint32_t index_count,
|
||||
const void* index_addr, uint32_t flags, uint32_t type,
|
||||
uint32_t instance_count, uint32_t render_target_slice_offset,
|
||||
@@ -1221,6 +1249,7 @@ void RenderExecutor::DrawIndex(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_IF(buffer.IsInvalid());
|
||||
m_context.GetCommandScheduler().PopPendingOperations();
|
||||
auto& ucfg = buffer.GetUserConfig();
|
||||
auto& sh_ctx = buffer.GetShaders();
|
||||
|
||||
@@ -1345,13 +1374,14 @@ void RenderExecutor::DrawIndex(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
}
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
void RenderExecutor::DrawAuto(uint64_t submit_id, RenderCommandBuffer& buffer, uint32_t index_count,
|
||||
void RenderExecutor::DrawAuto(uint64_t submit_id, CommandBuffer& buffer, uint32_t index_count,
|
||||
uint32_t flags, uint32_t render_target_slice_offset,
|
||||
uint32_t instance_count, uint32_t first_vertex,
|
||||
uint32_t first_instance) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_IF(buffer.IsInvalid());
|
||||
m_context.GetCommandScheduler().PopPendingOperations();
|
||||
auto& ucfg = buffer.GetUserConfig();
|
||||
auto& sh_ctx = buffer.GetShaders();
|
||||
|
||||
@@ -1443,7 +1473,7 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, RenderCommandBuffer& buffer, u
|
||||
ResetBindings();
|
||||
}
|
||||
|
||||
bool RenderExecutor::ResolveColorTargets(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
bool RenderExecutor::ResolveColorTargets(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t render_target_slice_offset) {
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
if (hw.GetColorControl().mode != 3) {
|
||||
|
||||
@@ -1,43 +1,12 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RENDERDRAW_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RENDERDRAW_H_
|
||||
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <type_traits>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct RenderColorInfo;
|
||||
struct ShaderVertexInputInfo;
|
||||
|
||||
#pragma pack(push, 1)
|
||||
|
||||
struct PipelineDynamicParameters {
|
||||
bool stencil_test_enable = false;
|
||||
bool depth_bias_enable = false;
|
||||
|
||||
float viewport_scale[3] = {};
|
||||
float viewport_offset[3] = {};
|
||||
int scissor_ltrb[4] = {0};
|
||||
|
||||
float line_width = 1.0f;
|
||||
float depth_bias_constant_factor = 0.0f;
|
||||
float depth_bias_clamp = 0.0f;
|
||||
float depth_bias_slope_factor = 0.0f;
|
||||
uint32_t color_write_count = 1;
|
||||
bool color_write_enable[RENDER_COLOR_ATTACHMENTS_MAX] = {true, true};
|
||||
|
||||
PipelineStencilDynamicState stencil_front;
|
||||
PipelineStencilDynamicState stencil_back;
|
||||
};
|
||||
|
||||
#pragma pack(pop)
|
||||
|
||||
static_assert(std::is_trivially_copyable_v<PipelineDynamicParameters>);
|
||||
static_assert(std::is_standard_layout_v<PipelineDynamicParameters>);
|
||||
static_assert(alignof(PipelineDynamicParameters) == 1);
|
||||
|
||||
[[nodiscard]] int32_t ResolveVertexOffset(uint32_t index_offset,
|
||||
const ShaderVertexInputInfo& vs_input_info);
|
||||
|
||||
|
||||
@@ -20,9 +20,7 @@
|
||||
|
||||
namespace Libs::Graphics::Sync {
|
||||
|
||||
constexpr int GRAPHICS_EVENT_QUEUED_GRAPHICS_INTERRUPT = 0x00;
|
||||
constexpr int GRAPHICS_EVENT_EOP = 0x40;
|
||||
constexpr uint64_t GRAPHICS_REFERENCE_CLOCK_FREQUENCY = 100000000;
|
||||
constexpr uint64_t GRAPHICS_REFERENCE_CLOCK_FREQUENCY = 100000000;
|
||||
|
||||
bool ScaleReferenceClock(uint64_t host_ticks, uint64_t host_frequency, uint64_t& value) {
|
||||
if (host_frequency == 0) {
|
||||
@@ -66,8 +64,9 @@ struct EndOfPipeSignal {
|
||||
std::array<uint32_t, 4> debug_args = {};
|
||||
uint64_t debug_data = 0;
|
||||
std::optional<uint64_t> destination;
|
||||
EndOfPipeCompletion completion = EndOfPipeCompletion::None;
|
||||
uint64_t completion_data = 0;
|
||||
EndOfPipeCompletion completion = EndOfPipeCompletion::None;
|
||||
uint64_t completion_data = 0;
|
||||
int interrupt_event_id = 0;
|
||||
};
|
||||
|
||||
enum class EndOfPipeWriteSize : uint32_t { Dword = 4, Qword = 8 };
|
||||
@@ -96,8 +95,10 @@ static void RecordEndOfPipeSignal(const EndOfPipeSignal& signal) {
|
||||
case EndOfPipeCompletion::None: return;
|
||||
case EndOfPipeCompletion::Interrupt: {
|
||||
const auto context_id = static_cast<uint32_t>(signal.completion_data);
|
||||
scheduler.DeferPriorityOperation(
|
||||
[&renderer, context_id] { renderer.TriggerEopEvent(context_id); });
|
||||
const auto event_id = signal.interrupt_event_id;
|
||||
scheduler.DeferPriorityOperation([&renderer, event_id, context_id] {
|
||||
renderer.TriggerInterrupt(event_id, context_id);
|
||||
});
|
||||
return;
|
||||
}
|
||||
case EndOfPipeCompletion::Flip: {
|
||||
@@ -108,9 +109,10 @@ static void RecordEndOfPipeSignal(const EndOfPipeSignal& signal) {
|
||||
}
|
||||
case EndOfPipeCompletion::FlipAndInterrupt: {
|
||||
const auto request_id = signal.completion_data;
|
||||
scheduler.DeferPriorityOperation([&renderer, request_id] {
|
||||
const auto event_id = signal.interrupt_event_id;
|
||||
scheduler.DeferPriorityOperation([&renderer, event_id, request_id] {
|
||||
renderer.GetVideoOut().CompleteFlip(request_id);
|
||||
renderer.TriggerEopEvent(0);
|
||||
renderer.TriggerInterrupt(event_id, 0);
|
||||
});
|
||||
return;
|
||||
}
|
||||
@@ -135,7 +137,8 @@ static bool TriggersInterrupt(EndOfPipeWriteAction action) {
|
||||
|
||||
static void RecordEndOfPipeWrite(uint64_t submit_id, CommandBuffer& buffer, uint64_t destination,
|
||||
uint64_t value, EndOfPipeWriteSize size,
|
||||
EndOfPipeWriteAction action, uint32_t context_id = 0) {
|
||||
EndOfPipeWriteAction action, int interrupt_event_id = 0,
|
||||
uint32_t context_id = 0) {
|
||||
const auto width = static_cast<uint32_t>(size);
|
||||
const auto value_low = static_cast<uint32_t>(value);
|
||||
const auto value_high = static_cast<uint32_t>(value >> 32u);
|
||||
@@ -150,18 +153,12 @@ static void RecordEndOfPipeWrite(uint64_t submit_id, CommandBuffer& buffer, uint
|
||||
.debug_data = destination,
|
||||
.destination = destination,
|
||||
.completion = interrupt ? EndOfPipeCompletion::Interrupt : EndOfPipeCompletion::None,
|
||||
.completion_data = context_id != 0 ? context_id : value,
|
||||
.completion_data = interrupt ? context_id : value,
|
||||
.interrupt_event_id = interrupt_event_id,
|
||||
};
|
||||
RecordEndOfPipeSignal(signal);
|
||||
}
|
||||
|
||||
void TriggerAgcUserInterrupt() {
|
||||
auto tsc = LibKernel::KernelReadTsc();
|
||||
auto result = LibKernel::EventQueue::KernelTriggerUserEventForAll(AGC_USER_INTERRUPT_EVENT,
|
||||
reinterpret_cast<void*>(tsc));
|
||||
EXIT_NOT_IMPLEMENTED(result != OK && result != LibKernel::KERNEL_ERROR_ENOENT);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipe32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
uint32_t value) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
@@ -220,31 +217,35 @@ void WriteAtEndOfPipeWithWriteBack32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithInterruptWriteBack64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value,
|
||||
uint64_t* dst_gpu_addr, uint64_t value, int event_id,
|
||||
uint32_t context_id) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Qword, EndOfPipeWriteAction::InterruptWriteBack,
|
||||
context_id);
|
||||
event_id, context_id);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithInterruptWriteBack32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value,
|
||||
uint32_t* dst_gpu_addr, uint32_t value, int event_id,
|
||||
uint32_t context_id) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Dword, EndOfPipeWriteAction::InterruptWriteBack,
|
||||
context_id);
|
||||
event_id, context_id);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithInterrupt64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value, uint32_t context_id) {
|
||||
uint64_t* dst_gpu_addr, uint64_t value, int event_id,
|
||||
uint32_t context_id) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Qword, EndOfPipeWriteAction::Interrupt, context_id);
|
||||
EndOfPipeWriteSize::Qword, EndOfPipeWriteAction::Interrupt, event_id,
|
||||
context_id);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithInterrupt32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value, uint32_t context_id) {
|
||||
uint32_t* dst_gpu_addr, uint32_t value, int event_id,
|
||||
uint32_t context_id) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Dword, EndOfPipeWriteAction::Interrupt, context_id);
|
||||
EndOfPipeWriteSize::Dword, EndOfPipeWriteAction::Interrupt, event_id,
|
||||
context_id);
|
||||
}
|
||||
|
||||
uint64_t PrepareVideoOutFlip(CommandBuffer& buffer, int handle, int index, int flip_mode,
|
||||
@@ -270,18 +271,20 @@ uint64_t PrepareVideoOutFlip(CommandBuffer& buffer, int handle, int index, int f
|
||||
void WriteAtEndOfPipeWithInterruptWriteBackFlip32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value,
|
||||
int handle, int index, int flip_mode,
|
||||
int64_t flip_arg, uint64_t request_id) {
|
||||
int64_t flip_arg, uint64_t request_id,
|
||||
int event_id) {
|
||||
const auto destination = reinterpret_cast<uint64_t>(dst_gpu_addr);
|
||||
RecordEndOfPipeSignal({
|
||||
.buffer = &buffer,
|
||||
.submit_id = submit_id,
|
||||
.debug_operation = CommandBufferDebugOp::EopWriteBackFlip,
|
||||
.debug_args = {static_cast<uint32_t>(handle), static_cast<uint32_t>(index),
|
||||
static_cast<uint32_t>(flip_mode), value},
|
||||
.debug_data = static_cast<uint64_t>(flip_arg),
|
||||
.destination = destination,
|
||||
.completion = EndOfPipeCompletion::FlipAndInterrupt,
|
||||
.completion_data = request_id,
|
||||
.buffer = &buffer,
|
||||
.submit_id = submit_id,
|
||||
.debug_operation = CommandBufferDebugOp::EopWriteBackFlip,
|
||||
.debug_args = {static_cast<uint32_t>(handle), static_cast<uint32_t>(index),
|
||||
static_cast<uint32_t>(flip_mode), value},
|
||||
.debug_data = static_cast<uint64_t>(flip_arg),
|
||||
.destination = destination,
|
||||
.completion = EndOfPipeCompletion::FlipAndInterrupt,
|
||||
.completion_data = request_id,
|
||||
.interrupt_event_id = event_id,
|
||||
});
|
||||
}
|
||||
|
||||
@@ -316,36 +319,24 @@ void WriteAtEndOfPipeOnlyFlip(uint64_t submit_id, CommandBuffer& buffer, int han
|
||||
});
|
||||
}
|
||||
|
||||
void TriggerEopEventAtEndOfPipe(CommandBuffer& buffer, uint32_t context_id) {
|
||||
void TriggerEopEventAtEndOfPipe(CommandBuffer& buffer, int event_id, uint32_t context_id) {
|
||||
ValidateEndOfPipeSignal({.buffer = &buffer});
|
||||
auto& renderer = buffer.GetContext();
|
||||
auto& scheduler = renderer.GetCommandScheduler();
|
||||
EXIT_IF(!scheduler.Active() || &buffer != &scheduler.Current());
|
||||
scheduler.DeferPriorityOperation(
|
||||
[&renderer, context_id] { renderer.TriggerEopEvent(context_id); });
|
||||
[&renderer, event_id, context_id] { renderer.TriggerInterrupt(event_id, context_id); });
|
||||
}
|
||||
|
||||
static void EopEventResetFunc(LibKernel::EventQueue::KernelEqueueEvent* event) {
|
||||
static void InterruptEventResetFunc(LibKernel::EventQueue::KernelEqueueEvent* event) {
|
||||
EXIT_IF(event == nullptr);
|
||||
event->triggered = false;
|
||||
event->event.fflags = 0;
|
||||
event->event.data = 0;
|
||||
}
|
||||
|
||||
static void EopEventDeleteFunc(LibKernel::EventQueue::KernelEqueue eq,
|
||||
LibKernel::EventQueue::KernelEqueueEvent* event) {
|
||||
EXIT_IF(event == nullptr);
|
||||
EXIT_NOT_IMPLEMENTED(event->event.filter != LibKernel::EventQueue::KERNEL_EVFILT_GRAPHICS);
|
||||
if (event->event.ident == GRAPHICS_EVENT_QUEUED_GRAPHICS_INTERRUPT ||
|
||||
event->event.ident == GRAPHICS_EVENT_EOP) {
|
||||
auto* renderer = static_cast<RenderContext*>(event->filter.data);
|
||||
EXIT_IF(renderer == nullptr);
|
||||
renderer->DeleteEopEq(eq, static_cast<int>(event->event.ident));
|
||||
}
|
||||
}
|
||||
|
||||
static void EopEventTriggerFunc(LibKernel::EventQueue::KernelEqueueEvent* event,
|
||||
void* trigger_data) {
|
||||
static void InterruptEventTriggerFunc(LibKernel::EventQueue::KernelEqueueEvent* event,
|
||||
void* trigger_data) {
|
||||
EXIT_IF(event == nullptr);
|
||||
|
||||
auto triggered_event = event->event;
|
||||
@@ -362,35 +353,35 @@ static void EopEventTriggerFunc(LibKernel::EventQueue::KernelEqueueEvent* event,
|
||||
int AddEqEvent(RenderContext& renderer, LibKernel::EventQueue::KernelEqueue eq, int id,
|
||||
void* udata) {
|
||||
LibKernel::EventQueue::KernelEqueueEvent event;
|
||||
event.triggered = false;
|
||||
event.event.ident = static_cast<uintptr_t>(id);
|
||||
event.event.filter = LibKernel::EventQueue::KERNEL_EVFILT_GRAPHICS;
|
||||
event.event.udata = udata;
|
||||
event.event.fflags = 0;
|
||||
event.event.data = id;
|
||||
event.filter.delete_event_func = EopEventDeleteFunc;
|
||||
event.filter.reset_func = EopEventResetFunc;
|
||||
event.filter.trigger_func = EopEventTriggerFunc;
|
||||
event.filter.data = &renderer;
|
||||
event.triggered = false;
|
||||
event.event.ident = static_cast<uintptr_t>(id);
|
||||
event.event.filter = LibKernel::EventQueue::KERNEL_EVFILT_GRAPHICS;
|
||||
event.event.udata = udata;
|
||||
event.event.fflags = 0;
|
||||
event.event.data = id;
|
||||
event.filter.reset_func = InterruptEventResetFunc;
|
||||
event.filter.trigger_func = InterruptEventTriggerFunc;
|
||||
|
||||
int result = LibKernel::EventQueue::KernelAddEvent(eq, event);
|
||||
|
||||
if (result == 0 &&
|
||||
(id == GRAPHICS_EVENT_QUEUED_GRAPHICS_INTERRUPT || id == GRAPHICS_EVENT_EOP)) {
|
||||
renderer.AddEopEq(eq, id);
|
||||
if (result == 0) {
|
||||
renderer.AddInterruptEq(eq, id);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
int DeleteEqEvent(LibKernel::EventQueue::KernelEqueue eq, int id) {
|
||||
int DeleteEqEvent(RenderContext& renderer, LibKernel::EventQueue::KernelEqueue eq, int id) {
|
||||
int result = LibKernel::EventQueue::KernelDeleteEvent(
|
||||
eq, static_cast<uintptr_t>(id), LibKernel::EventQueue::KERNEL_EVFILT_GRAPHICS);
|
||||
if (result == OK || result == LibKernel::KERNEL_ERROR_ENOENT) {
|
||||
renderer.DeleteInterruptEq(eq, id);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void ReadGds(Buffer& gds, uint32_t* dst, uint32_t dw_offset, uint32_t dw_size) {
|
||||
void ReadGds(const Buffer& gds, uint32_t* dst, uint32_t dw_offset, uint32_t dw_size) {
|
||||
const auto offset = uint64_t {dw_offset} * sizeof(uint32_t);
|
||||
const auto size = uint64_t {dw_size} * sizeof(uint32_t);
|
||||
EXIT_IF(dst == nullptr || offset > gds.Size() || size > gds.Size() - offset ||
|
||||
|
||||
@@ -17,8 +17,7 @@ namespace Sync {
|
||||
uint64_t& value);
|
||||
[[nodiscard]] uint64_t ReadReferenceClock();
|
||||
|
||||
void TriggerAgcUserInterrupt();
|
||||
void TriggerEopEventAtEndOfPipe(CommandBuffer& buffer, uint32_t context_id);
|
||||
void TriggerEopEventAtEndOfPipe(CommandBuffer& buffer, int event_id, uint32_t context_id);
|
||||
|
||||
void WriteAtEndOfPipe32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
uint32_t value);
|
||||
@@ -35,16 +34,16 @@ void WriteAtEndOfPipeWithWriteBack32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
void WriteAtEndOfPipeWithWriteBack64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value);
|
||||
void WriteAtEndOfPipeWithInterrupt32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value,
|
||||
uint32_t* dst_gpu_addr, uint32_t value, int event_id,
|
||||
uint32_t context_id = 0);
|
||||
void WriteAtEndOfPipeWithInterrupt64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value,
|
||||
uint64_t* dst_gpu_addr, uint64_t value, int event_id,
|
||||
uint32_t context_id = 0);
|
||||
void WriteAtEndOfPipeWithInterruptWriteBack32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value,
|
||||
uint32_t* dst_gpu_addr, uint32_t value, int event_id,
|
||||
uint32_t context_id = 0);
|
||||
void WriteAtEndOfPipeWithInterruptWriteBack64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value,
|
||||
uint64_t* dst_gpu_addr, uint64_t value, int event_id,
|
||||
uint32_t context_id = 0);
|
||||
|
||||
[[nodiscard]] uint64_t PrepareVideoOutFlip(CommandBuffer& buffer, int handle, int index,
|
||||
@@ -57,12 +56,13 @@ void WriteAtEndOfPipeWithFlip32(uint64_t submit_id, CommandBuffer& buffer, uint3
|
||||
void WriteAtEndOfPipeWithInterruptWriteBackFlip32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value,
|
||||
int handle, int index, int flip_mode,
|
||||
int64_t flip_arg, uint64_t request_id);
|
||||
int64_t flip_arg, uint64_t request_id,
|
||||
int event_id);
|
||||
|
||||
int AddEqEvent(RenderContext& renderer, LibKernel::EventQueue::KernelEqueue eq, int id,
|
||||
void* udata);
|
||||
int DeleteEqEvent(LibKernel::EventQueue::KernelEqueue eq, int id);
|
||||
void ReadGds(Buffer& gds, uint32_t* dst, uint32_t dw_offset, uint32_t dw_size);
|
||||
int DeleteEqEvent(RenderContext& renderer, LibKernel::EventQueue::KernelEqueue eq, int id);
|
||||
void ReadGds(const Buffer& gds, uint32_t* dst, uint32_t dw_offset, uint32_t dw_size);
|
||||
|
||||
} // namespace Sync
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -0,0 +1,35 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 450
|
||||
#extension GL_ARB_gpu_shader_int64 : enable
|
||||
|
||||
layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
|
||||
|
||||
layout(std430, binding = 0) buffer input_buf {
|
||||
uint fault_buffer[];
|
||||
};
|
||||
|
||||
layout(std430, binding = 1) buffer output_buf {
|
||||
uint64_t download_buffer[];
|
||||
};
|
||||
layout(std430, binding = 1) buffer output_buf32 {
|
||||
uint download_buffer32[];
|
||||
};
|
||||
|
||||
void main() {
|
||||
const uint id = gl_GlobalInvocationID.x;
|
||||
uint word = fault_buffer[id];
|
||||
fault_buffer[id] = 0u;
|
||||
const uint base_bit = id * 32u;
|
||||
while (word != 0u) {
|
||||
const uint store_index = atomicAdd(download_buffer32[0], 1u) + 1u;
|
||||
if (store_index >= MAX_PAGE_FAULTS) {
|
||||
return;
|
||||
}
|
||||
const uint bit = findLSB(word);
|
||||
word &= word - 1;
|
||||
const uint page = base_bit + bit;
|
||||
download_buffer[store_index] = uint64_t(page) << CACHING_PAGEBITS;
|
||||
}
|
||||
}
|
||||
@@ -72,7 +72,10 @@ bool GraphicContext::CreateAllocator() {
|
||||
info.device = device;
|
||||
info.pVulkanFunctions = &functions;
|
||||
info.vulkanApiVersion = VULKAN_TARGET_API_VERSION;
|
||||
info.flags = memory_budget_ext_enabled ? VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT : 0;
|
||||
info.flags = VMA_ALLOCATOR_CREATE_BUFFER_DEVICE_ADDRESS_BIT;
|
||||
if (memory_budget_ext_enabled) {
|
||||
info.flags |= VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT;
|
||||
}
|
||||
|
||||
const auto result = static_cast<vk::Result>(vmaCreateAllocator(&info, &allocator));
|
||||
if (result != vk::Result::eSuccess) {
|
||||
@@ -199,20 +202,6 @@ void GraphicContext::CreateBuffer(uint64_t size, VulkanBuffer& buffer) {
|
||||
VulkanTrackAllocation(buffer.memory);
|
||||
}
|
||||
|
||||
void GraphicContext::DeleteBuffer(VulkanBuffer& buffer) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(allocator == nullptr || buffer.buffer == nullptr ||
|
||||
buffer.memory.allocation == nullptr);
|
||||
|
||||
VulkanUntrackAllocation(buffer.memory);
|
||||
vmaDestroyBuffer(allocator, buffer.buffer, buffer.memory.allocation);
|
||||
buffer.buffer = nullptr;
|
||||
buffer.memory.memory = nullptr;
|
||||
buffer.memory.allocation = nullptr;
|
||||
buffer.memory.allocation_info = {};
|
||||
buffer.memory.offset = 0;
|
||||
}
|
||||
|
||||
bool GraphicContext::CreateImage(const vk::ImageCreateInfo& image_info, VulkanImage& image) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(allocator == nullptr || image.image != nullptr || image.memory.allocation != nullptr);
|
||||
|
||||
@@ -10,10 +10,13 @@
|
||||
#define VMA_STATIC_VULKAN_FUNCTIONS 0
|
||||
#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
|
||||
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <fmt/format.h>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include <vulkan/vulkan.hpp>
|
||||
#include <vulkan/vulkan_hash.hpp>
|
||||
@@ -29,6 +32,24 @@ std::string VulkanToString(vk::QueueFlags value);
|
||||
vk::Format VulkanFormat(Prospero::BufferFormat guest_format);
|
||||
void RequireVulkanSuccess(vk::Result result, const char* operation);
|
||||
|
||||
template <typename Handle, typename... Args>
|
||||
void SetVulkanObjectNameF(vk::Device device, Handle handle, fmt::format_string<Args...> format,
|
||||
Args&&... args) {
|
||||
if (!Config::GraphicsDebugDumpEnabled() || device == nullptr || handle == nullptr ||
|
||||
VULKAN_HPP_DEFAULT_DISPATCHER.vkSetDebugUtilsObjectNameEXT == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto name = fmt::format(format, std::forward<Args>(args)...);
|
||||
vk::DebugUtilsObjectNameInfoEXT info {};
|
||||
info.sType = vk::StructureType::eDebugUtilsObjectNameInfoEXT;
|
||||
info.objectType = Handle::objectType;
|
||||
info.objectHandle = static_cast<uint64_t>(
|
||||
reinterpret_cast<uintptr_t>(static_cast<typename Handle::CType>(handle)));
|
||||
info.pObjectName = name.c_str();
|
||||
(void)device.setDebugUtilsObjectNameEXT(&info);
|
||||
}
|
||||
|
||||
template <typename T, typename Enumerator>
|
||||
[[nodiscard]] std::vector<T> EnumerateVulkan(const char* operation, Enumerator&& enumerate) {
|
||||
for (;;) {
|
||||
|
||||
@@ -1,93 +0,0 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_VULKANINSTANCE_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_VULKANINSTANCE_H_
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <map>
|
||||
#include <mutex>
|
||||
#include <tuple>
|
||||
#include <vk_mem_alloc.h>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
inline constexpr uint32_t VULKAN_TARGET_API_VERSION = VK_API_VERSION_1_3;
|
||||
|
||||
struct VulkanInstance {
|
||||
vk::Instance instance = nullptr;
|
||||
vk::DebugUtilsMessengerEXT debug_messenger = nullptr;
|
||||
vk::PhysicalDevice physical_device = nullptr;
|
||||
vk::PhysicalDeviceProperties physical_device_properties = {};
|
||||
vk::PhysicalDeviceMemoryProperties physical_device_memory_properties = {};
|
||||
vk::Device device = nullptr;
|
||||
VmaAllocator allocator = nullptr;
|
||||
bool memory_budget_ext_enabled = false;
|
||||
bool rt_extensions_enabled = false;
|
||||
bool subgroup_size_control_enabled = false;
|
||||
bool sample_rate_shading_enabled = false;
|
||||
uint32_t subgroup_size = 0;
|
||||
uint32_t min_subgroup_size = 0;
|
||||
uint32_t max_subgroup_size = 0;
|
||||
vk::ShaderStageFlags required_subgroup_size_stages = {};
|
||||
Common::Mutex queue_mutex;
|
||||
uint32_t queue_family = static_cast<uint32_t>(-1);
|
||||
vk::Queue queue = nullptr;
|
||||
|
||||
[[nodiscard]] const vk::PhysicalDeviceProperties& GetPhysicalDeviceProperties() const {
|
||||
return physical_device_properties;
|
||||
}
|
||||
|
||||
[[nodiscard]] const vk::PhysicalDeviceMemoryProperties&
|
||||
GetPhysicalDeviceMemoryProperties() const {
|
||||
return physical_device_memory_properties;
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::FormatProperties GetFormatProperties(vk::Format format) const {
|
||||
std::scoped_lock lock(m_format_properties_mutex);
|
||||
auto [it, inserted] = m_format_properties.try_emplace(format);
|
||||
if (inserted) {
|
||||
physical_device.getFormatProperties(format, &it->second);
|
||||
}
|
||||
return it->second;
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::Result GetImageFormatProperties(vk::Format format, vk::ImageType type,
|
||||
vk::ImageTiling tiling,
|
||||
vk::ImageUsageFlags usage,
|
||||
vk::ImageCreateFlags flags,
|
||||
vk::ImageFormatProperties* properties) const {
|
||||
using Key = std::tuple<vk::Format, vk::ImageType, vk::ImageTiling, vk::ImageUsageFlags,
|
||||
vk::ImageCreateFlags>;
|
||||
std::scoped_lock lock(m_image_format_properties_mutex);
|
||||
auto [it, inserted] =
|
||||
m_image_format_properties.try_emplace(Key {format, type, tiling, usage, flags});
|
||||
if (inserted) {
|
||||
it->second.first = physical_device.getImageFormatProperties(format, type, tiling, usage,
|
||||
flags, &it->second.second);
|
||||
}
|
||||
if (properties != nullptr) {
|
||||
*properties = it->second.second;
|
||||
}
|
||||
return it->second.first;
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::DeviceSize StorageMinAlignment() const {
|
||||
const auto alignment = physical_device_properties.limits.minStorageBufferOffsetAlignment;
|
||||
return alignment != 0 ? alignment : 1;
|
||||
}
|
||||
|
||||
private:
|
||||
mutable std::mutex m_format_properties_mutex;
|
||||
mutable std::map<vk::Format, vk::FormatProperties> m_format_properties;
|
||||
mutable std::mutex m_image_format_properties_mutex;
|
||||
mutable std::map<std::tuple<vk::Format, vk::ImageType, vk::ImageTiling, vk::ImageUsageFlags,
|
||||
vk::ImageCreateFlags>,
|
||||
std::pair<vk::Result, vk::ImageFormatProperties>>
|
||||
m_image_format_properties;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_VULKANINSTANCE_H_
|
||||
@@ -25,11 +25,13 @@ namespace Libs::Graphics {
|
||||
enum class RenderDocState : uint32_t {
|
||||
Idle,
|
||||
Requested,
|
||||
Starting,
|
||||
Capturing,
|
||||
};
|
||||
|
||||
static RENDERDOC_API_1_6_0* g_api = nullptr;
|
||||
static std::atomic<RenderDocState> g_state = RenderDocState::Idle;
|
||||
static std::atomic_uint32_t g_captured_flips = 0;
|
||||
static std::atomic_bool g_unavailable_log = false;
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
@@ -140,7 +142,7 @@ bool RenderDocCaptureInProgress() {
|
||||
|
||||
void RenderDocStartCapture() {
|
||||
RenderDocState expected = RenderDocState::Requested;
|
||||
if (g_api == nullptr || !g_state.compare_exchange_strong(expected, RenderDocState::Capturing,
|
||||
if (g_api == nullptr || !g_state.compare_exchange_strong(expected, RenderDocState::Starting,
|
||||
std::memory_order_acq_rel)) {
|
||||
return;
|
||||
}
|
||||
@@ -162,6 +164,8 @@ void RenderDocStartCapture() {
|
||||
LOGF("RenderDoc: capture failed to start\n");
|
||||
return;
|
||||
}
|
||||
g_captured_flips.store(0, std::memory_order_release);
|
||||
g_state.store(RenderDocState::Capturing, std::memory_order_release);
|
||||
LOGF("RenderDoc: capture started\n");
|
||||
}
|
||||
|
||||
@@ -175,4 +179,15 @@ void RenderDocEndCapture() {
|
||||
LOGF(ok != 0 ? "RenderDoc: capture finished\n" : "RenderDoc: capture failed\n");
|
||||
}
|
||||
|
||||
void RenderDocOnGuestFlip() {
|
||||
if (!RenderDocCaptureInProgress()) {
|
||||
return;
|
||||
}
|
||||
const auto flip = g_captured_flips.fetch_add(1, std::memory_order_acq_rel) + 1;
|
||||
LOGF("RenderDoc: captured guest flip %u/2\n", flip);
|
||||
if (flip >= 2) {
|
||||
RenderDocEndCapture();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -7,6 +7,7 @@ void RenderDocInit();
|
||||
void RenderDocRequestCapture();
|
||||
void RenderDocStartCapture();
|
||||
void RenderDocEndCapture();
|
||||
void RenderDocOnGuestFlip();
|
||||
|
||||
[[nodiscard]] bool RenderDocCaptureRequested();
|
||||
[[nodiscard]] bool RenderDocCaptureInProgress();
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/presentation/presenter.h"
|
||||
#include "graphics/presentation/renderDoc.h"
|
||||
#include "kernel/pthread.h"
|
||||
#include "libs/errno.h"
|
||||
#include "libs/libs.h"
|
||||
@@ -42,6 +43,9 @@ constexpr int VIDEO_OUT_EVENT_PRE_VBLANK_START = 2;
|
||||
constexpr int VIDEO_OUT_EVENT_SET_MODE = 8;
|
||||
constexpr int VIDEO_OUT_TRUE = 1;
|
||||
constexpr int VIDEO_OUT_FALSE = 0;
|
||||
constexpr int VIDEO_OUT_BUS_TYPE_MAIN = 0;
|
||||
constexpr int VIDEO_OUT_BUS_TYPE_OVERLAY = 1;
|
||||
constexpr int VIDEO_OUT_BUS_TYPE_SUB = 2;
|
||||
constexpr int VIDEO_OUT_FLIP_MODE_VSYNC = 1;
|
||||
constexpr int VIDEO_OUT_FLIP_MODE_VSYNC_MULTI = 4;
|
||||
constexpr int VIDEO_OUT_BUFFER_INDEX_BLACK = -2;
|
||||
@@ -233,7 +237,7 @@ private:
|
||||
|
||||
struct VideoOutDriver::Impl {
|
||||
public:
|
||||
static constexpr int VIDEO_OUT_NUM_MAX = 2;
|
||||
static constexpr int VIDEO_OUT_NUM_MAX = 4;
|
||||
|
||||
Impl(uint32_t width, uint32_t height, Graphics::Presenter& presenter)
|
||||
: m_renderer(presenter.Renderer()), m_presenter(presenter), m_flip_queue(presenter) {
|
||||
@@ -244,7 +248,7 @@ public:
|
||||
~Impl();
|
||||
KYTY_CLASS_NO_COPY(Impl);
|
||||
|
||||
int Open();
|
||||
int Open(int bus_type);
|
||||
bool Close(int handle);
|
||||
VideoOutConfig* Get(int handle);
|
||||
VideoOutConfig* Get(int handle, uint64_t& generation);
|
||||
@@ -606,19 +610,11 @@ void VideoOutDriver::Impl::Init(uint32_t width, uint32_t height) {
|
||||
}
|
||||
}
|
||||
|
||||
int VideoOutDriver::Impl::Open() {
|
||||
int VideoOutDriver::Impl::Open(int bus_type) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
int handle = -1;
|
||||
|
||||
for (int i = 1; i < VIDEO_OUT_NUM_MAX; i++) {
|
||||
if (!m_video_out_ctx[i].opened) {
|
||||
handle = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (handle < 0) {
|
||||
const int handle = bus_type + 1;
|
||||
if (m_video_out_ctx[handle].opened) {
|
||||
return -1;
|
||||
}
|
||||
auto& config = m_video_out_ctx[handle];
|
||||
@@ -1127,6 +1123,7 @@ bool FlipQueue::Flip(uint32_t micros) {
|
||||
m_mutex.Unlock();
|
||||
|
||||
m_presenter.Present(*r.frame);
|
||||
Graphics::RenderDocOnGuestFlip();
|
||||
|
||||
m_mutex.Lock();
|
||||
if (m_requests.empty() || m_requests.front().id != r.id ||
|
||||
@@ -1171,12 +1168,15 @@ KYTY_SYSV_ABI int VideoOutOpen(int user_id, int bus_type, int index, const void*
|
||||
PRINT_NAME();
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(user_id != 255 && user_id != 0);
|
||||
EXIT_NOT_IMPLEMENTED(bus_type != 0);
|
||||
if (bus_type != VIDEO_OUT_BUS_TYPE_MAIN && bus_type != VIDEO_OUT_BUS_TYPE_OVERLAY &&
|
||||
bus_type != VIDEO_OUT_BUS_TYPE_SUB) {
|
||||
return VIDEO_OUT_ERROR_INVALID_VALUE;
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(index != 0);
|
||||
|
||||
LOGF("\t param = 0x%016" PRIx64 "\n", reinterpret_cast<uint64_t>(param));
|
||||
|
||||
int handle = DriverState().Open();
|
||||
int handle = DriverState().Open(bus_type);
|
||||
|
||||
if (handle < 0) {
|
||||
return VIDEO_OUT_ERROR_RESOURCE_BUSY;
|
||||
|
||||
@@ -1,30 +1,9 @@
|
||||
#include "SDL.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_gamecontroller.h"
|
||||
#include "SDL_hints.h"
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_keyboard.h"
|
||||
#include "SDL_keycode.h"
|
||||
#include "SDL_mouse.h"
|
||||
#include "SDL_pixels.h"
|
||||
#include "SDL_rwops.h"
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_surface.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_touch.h"
|
||||
#include "SDL_video.h"
|
||||
#include "SDL_vulkan.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/file.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "common/systemInfo.h"
|
||||
#include "common/threads.h"
|
||||
#include "common/timer.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
@@ -34,19 +13,11 @@
|
||||
#include "graphics/presentation/presenter.h"
|
||||
#include "graphics/presentation/videoOut.h"
|
||||
#include "graphics/presentation/window/windowInternal.h"
|
||||
#include "libs/controller.h"
|
||||
#include "loader/systemContent.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <deque>
|
||||
#include <fmt/format.h>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <vulkan/vk_platform.h>
|
||||
|
||||
@@ -58,10 +29,10 @@
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct Presenter::Frame {
|
||||
VulkanImage image;
|
||||
std::unique_ptr<CommandBuffer> present_commands;
|
||||
bool busy = false;
|
||||
bool reusing_last = false;
|
||||
VulkanImage image;
|
||||
uint64_t present_tick = 0;
|
||||
bool busy = false;
|
||||
bool reusing_last = false;
|
||||
|
||||
void Configure(GraphicContext& graphics, vk::Extent2D extent, vk::Format format);
|
||||
void Transit(vk::CommandBuffer command, vk::ImageLayout layout, vk::AccessFlags2 access);
|
||||
@@ -71,12 +42,11 @@ struct Presenter::Frame {
|
||||
|
||||
class FramePool final {
|
||||
public:
|
||||
explicit FramePool(WindowContext& window): m_window(window) {}
|
||||
FramePool(WindowContext& window, CommandScheduler& scheduler)
|
||||
: m_window(window), m_scheduler(scheduler) {}
|
||||
~FramePool() {
|
||||
m_scheduler.Wait(m_scheduler.CurrentTick() - 1);
|
||||
for (auto& frame: m_frames) {
|
||||
if (frame->present_commands != nullptr) {
|
||||
frame->present_commands->WaitForFenceOnly();
|
||||
}
|
||||
if (frame->image.image != nullptr) {
|
||||
m_window.graphic_ctx.DeleteImage(frame->image);
|
||||
}
|
||||
@@ -188,15 +158,10 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
static void WaitForFrame(Presenter::Frame& frame) {
|
||||
// The producer only waits here. Reset stays on the presentation thread that owns the
|
||||
// allocating Vulkan command pool.
|
||||
if (frame.present_commands != nullptr) {
|
||||
frame.present_commands->WaitForFenceOnly();
|
||||
}
|
||||
}
|
||||
void WaitForFrame(Presenter::Frame& frame) { m_scheduler.Wait(frame.present_tick); }
|
||||
|
||||
WindowContext& m_window;
|
||||
CommandScheduler& m_scheduler;
|
||||
Common::Mutex m_mutex;
|
||||
Common::CondVar m_available;
|
||||
std::vector<std::unique_ptr<Presenter::Frame>> m_frames;
|
||||
@@ -330,7 +295,7 @@ public:
|
||||
[[nodiscard]] Status AcquireNextImage();
|
||||
[[nodiscard]] bool PrepareImeOverlay();
|
||||
void RecordPresentCommands(CommandBuffer& command, VulkanImage& source, bool draw_ime_overlay);
|
||||
void Submit(CommandBuffer& command);
|
||||
uint64_t Submit(CommandScheduler& scheduler);
|
||||
[[nodiscard]] Status Present();
|
||||
|
||||
[[nodiscard]] uint32_t ImageCount() const noexcept {
|
||||
@@ -340,7 +305,6 @@ public:
|
||||
|
||||
private:
|
||||
void Destroy();
|
||||
void RefreshSurfaceSize();
|
||||
|
||||
WindowContext& m_window;
|
||||
vk::SwapchainKHR m_handle = nullptr;
|
||||
@@ -358,7 +322,7 @@ private:
|
||||
struct Presenter::Impl {
|
||||
explicit Impl(WindowContext& owner)
|
||||
: renderer(*owner.render_context), window(owner), swapchain(owner),
|
||||
present_scheduler(renderer, owner.graphic_ctx), frames(owner) {
|
||||
present_scheduler(renderer, owner.graphic_ctx), frames(owner, present_scheduler) {
|
||||
EXIT_IF(owner.render_context == nullptr);
|
||||
swapchain.Create();
|
||||
frames.Initialize(swapchain.ImageCount(), swapchain.Format());
|
||||
@@ -402,12 +366,12 @@ struct Presenter::Impl {
|
||||
|
||||
void Swapchain::Create() {
|
||||
auto& graphics = m_window.graphic_ctx;
|
||||
EXIT_IF(graphics.screen_width == 0);
|
||||
EXIT_IF(graphics.screen_height == 0);
|
||||
EXIT_IF(graphics.device == nullptr);
|
||||
EXIT_IF(m_window.surface == nullptr);
|
||||
|
||||
Common::LockGuard lock(m_window.mutex);
|
||||
EXIT_IF(graphics.screen_width == 0);
|
||||
EXIT_IF(graphics.screen_height == 0);
|
||||
const auto& surface = m_window.surface_capabilities;
|
||||
EXIT_NOT_IMPLEMENTED(surface.formats.empty());
|
||||
|
||||
@@ -465,7 +429,21 @@ void Swapchain::Create() {
|
||||
create_info.imageSharingMode = vk::SharingMode::eExclusive;
|
||||
create_info.preTransform = transform;
|
||||
create_info.compositeAlpha = composite;
|
||||
create_info.presentMode = vk::PresentModeKHR::eFifo;
|
||||
switch (Config::GetPresentMode()) {
|
||||
case Config::PresentMode::Mailbox:
|
||||
create_info.presentMode = vk::PresentModeKHR::eMailbox;
|
||||
break;
|
||||
case Config::PresentMode::Immediate:
|
||||
create_info.presentMode = vk::PresentModeKHR::eImmediate;
|
||||
break;
|
||||
case Config::PresentMode::Fifo:
|
||||
default: create_info.presentMode = vk::PresentModeKHR::eFifo; break;
|
||||
}
|
||||
if (std::find(surface.present_modes.begin(), surface.present_modes.end(),
|
||||
create_info.presentMode) == surface.present_modes.end()) {
|
||||
LOGF("warning: requested present mode is unavailable; falling back to Fifo\n");
|
||||
create_info.presentMode = vk::PresentModeKHR::eFifo;
|
||||
}
|
||||
create_info.clipped = VK_TRUE;
|
||||
RequireVulkanSuccess(graphics.device.createSwapchainKHR(&create_info, nullptr, &m_handle),
|
||||
"vkCreateSwapchainKHR");
|
||||
@@ -560,30 +538,18 @@ void Swapchain::Destroy() {
|
||||
m_render_complete.clear();
|
||||
}
|
||||
|
||||
void Swapchain::RefreshSurfaceSize() {
|
||||
int width = 0;
|
||||
int height = 0;
|
||||
SDL_Vulkan_GetDrawableSize(m_window.window, &width, &height);
|
||||
if (width > 0 && height > 0) {
|
||||
m_window.graphic_ctx.screen_width = static_cast<uint32_t>(width);
|
||||
m_window.graphic_ctx.screen_height = static_cast<uint32_t>(height);
|
||||
}
|
||||
|
||||
m_window.RefreshSurfaceCapabilities();
|
||||
}
|
||||
|
||||
void Swapchain::Recreate(bool surface_lost) {
|
||||
Destroy();
|
||||
if (surface_lost) {
|
||||
#if defined(__APPLE__)
|
||||
// Surface recreation goes through SDL_Vulkan_CreateSurface, which touches the
|
||||
// window's view/layer and must run on the main thread on macOS.
|
||||
m_window.RunOnMainThread([this] { m_window.RecreateSurface(); }, true);
|
||||
m_window.RunOnMainThread([this] { m_window.RecreateSurface(); });
|
||||
#else
|
||||
m_window.RecreateSurface();
|
||||
#endif
|
||||
}
|
||||
RefreshSurfaceSize();
|
||||
m_window.RefreshSurfaceCapabilities();
|
||||
Create();
|
||||
}
|
||||
|
||||
@@ -628,7 +594,6 @@ void Swapchain::RecordPresentCommands(CommandBuffer& command, VulkanImage& sourc
|
||||
}
|
||||
EXIT_IF(m_image_index >= m_images.size());
|
||||
auto vk_command = command.Handle();
|
||||
command.Begin();
|
||||
|
||||
vk::ImageMemoryBarrier to_transfer {};
|
||||
to_transfer.sType = vk::StructureType::eImageMemoryBarrier;
|
||||
@@ -699,15 +664,14 @@ void Swapchain::RecordPresentCommands(CommandBuffer& command, VulkanImage& sourc
|
||||
vk::DependencyFlagBits::eByRegion, 0, nullptr, 0, nullptr, 1,
|
||||
&to_present);
|
||||
}
|
||||
command.End();
|
||||
}
|
||||
|
||||
void Swapchain::Submit(CommandBuffer& command) {
|
||||
uint64_t Swapchain::Submit(CommandScheduler& scheduler) {
|
||||
EXIT_IF(m_frame_index >= m_image_acquired.size() || m_image_index >= m_render_complete.size());
|
||||
SubmitInfo submit;
|
||||
submit.AddWait(m_image_acquired[m_frame_index], 1, vk::PipelineStageFlagBits::eTransfer);
|
||||
submit.AddSignal(m_render_complete[m_image_index]);
|
||||
command.Execute(submit);
|
||||
return scheduler.Submit(submit);
|
||||
}
|
||||
|
||||
Swapchain::Status Swapchain::Present() {
|
||||
@@ -782,15 +746,9 @@ Presenter::Frame& Presenter::PrepareBlankFrame(uint32_t width, uint32_t height,
|
||||
EXIT_IF(producer->IsInvalid());
|
||||
frame->Clear(*producer, clear);
|
||||
} else {
|
||||
if (frame->present_commands == nullptr) {
|
||||
frame->present_commands = std::make_unique<CommandBuffer>(m_impl->present_scheduler);
|
||||
}
|
||||
auto& command = *frame->present_commands;
|
||||
command.WaitForFenceAndReset();
|
||||
command.Begin();
|
||||
auto& command = m_impl->present_scheduler.BeginCommand();
|
||||
frame->Clear(command, clear);
|
||||
command.End();
|
||||
command.Execute();
|
||||
frame->present_tick = m_impl->present_scheduler.Submit();
|
||||
}
|
||||
return *frame;
|
||||
}
|
||||
@@ -817,29 +775,6 @@ void Presenter::Present(Frame& frame, bool reuse) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
m_impl->frames.ValidateForPresent(&frame, reuse);
|
||||
|
||||
auto& window = m_impl->window;
|
||||
if (window.window_hidden) {
|
||||
#if defined(__APPLE__)
|
||||
// AppKit traps if a window is shown off the main thread; marshal and wait so the
|
||||
// swapchain below is recreated against a visible window.
|
||||
window.RunOnMainThread(
|
||||
[&window] {
|
||||
window.UpdateIcon();
|
||||
SDL_ShowWindow(window.window);
|
||||
SDL_RaiseWindow(window.window);
|
||||
},
|
||||
true);
|
||||
#else
|
||||
window.UpdateIcon();
|
||||
|
||||
SDL_ShowWindow(window.window);
|
||||
SDL_RaiseWindow(window.window);
|
||||
#endif
|
||||
|
||||
window.window_hidden = false;
|
||||
m_impl->RecoverSwapchain(Swapchain::Status::Recreate);
|
||||
}
|
||||
|
||||
const auto ime_visual = GetImeVisualState();
|
||||
auto& swapchain = m_impl->swapchain;
|
||||
for (uint32_t attempt = 0; attempt < 2; attempt++) {
|
||||
@@ -848,16 +783,12 @@ void Presenter::Present(Frame& frame, bool reuse) {
|
||||
m_impl->RecoverSwapchain(status);
|
||||
continue;
|
||||
}
|
||||
if (frame.present_commands == nullptr) {
|
||||
frame.present_commands = std::make_unique<CommandBuffer>(m_impl->present_scheduler);
|
||||
}
|
||||
{
|
||||
Common::LockGuard render_lock(m_impl->renderer.GetMutex());
|
||||
frame.present_commands->WaitForFenceAndReset();
|
||||
auto& command = *frame.present_commands;
|
||||
const bool draw_ime_overlay = ime_visual.active && swapchain.PrepareImeOverlay();
|
||||
auto& command = m_impl->present_scheduler.BeginCommand();
|
||||
const bool draw_ime_overlay = ime_visual.active && swapchain.PrepareImeOverlay();
|
||||
swapchain.RecordPresentCommands(command, frame.image, draw_ime_overlay);
|
||||
swapchain.Submit(command);
|
||||
frame.present_tick = swapchain.Submit(m_impl->present_scheduler);
|
||||
}
|
||||
status = swapchain.Present();
|
||||
if (status != Swapchain::Status::Success) {
|
||||
@@ -866,7 +797,7 @@ void Presenter::Present(Frame& frame, bool reuse) {
|
||||
}
|
||||
|
||||
m_impl->presented_ime_revision.store(ime_visual.revision, std::memory_order_release);
|
||||
window.UpdateTitle();
|
||||
m_impl->window.UpdateTitle();
|
||||
m_impl->frames.Release(&frame, true);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -22,7 +22,6 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "common/systemInfo.h"
|
||||
#include "common/threads.h"
|
||||
#include "common/timer.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
@@ -199,7 +198,15 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
|
||||
vk::PhysicalDeviceVulkan12Features features12 {};
|
||||
features12.sType = vk::StructureType::ePhysicalDeviceVulkan12Features;
|
||||
#if defined(__APPLE__)
|
||||
features12.pNext = &depth_clip_control;
|
||||
#else
|
||||
vk::PhysicalDeviceFragmentShaderBarycentricFeaturesKHR fragment_barycentric {};
|
||||
fragment_barycentric.sType =
|
||||
vk::StructureType::ePhysicalDeviceFragmentShaderBarycentricFeaturesKHR;
|
||||
fragment_barycentric.pNext = &depth_clip_control;
|
||||
features12.pNext = &fragment_barycentric;
|
||||
#endif
|
||||
features13.pNext = &features12;
|
||||
|
||||
device_features2.sType = vk::StructureType::ePhysicalDeviceFeatures2;
|
||||
@@ -231,6 +238,12 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
skip_device = true;
|
||||
#endif
|
||||
}
|
||||
#if !defined(__APPLE__)
|
||||
if (fragment_barycentric.fragmentShaderBarycentric != VK_TRUE) {
|
||||
LOGF("fragmentShaderBarycentric is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (features12.samplerMirrorClampToEdge != VK_TRUE) {
|
||||
LOGF("samplerMirrorClampToEdge is not supported\n");
|
||||
@@ -262,6 +275,22 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
LOGF("depthBiasClamp is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.shaderClipDistance != VK_TRUE) {
|
||||
LOGF("shaderClipDistance is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.shaderCullDistance != VK_TRUE) {
|
||||
LOGF("shaderCullDistance is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.largePoints != VK_TRUE) {
|
||||
LOGF("largePoints is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (features12.shaderOutputLayer != VK_TRUE) {
|
||||
LOGF("shaderOutputLayer is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
|
||||
if (device_features2.features.fragmentStoresAndAtomics != VK_TRUE) {
|
||||
LOGF("fragmentStoresAndAtomics is not supported\n");
|
||||
@@ -286,10 +315,6 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
LOGF("shaderStorageImageWriteWithoutFormat is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.shaderStorageImageReadWithoutFormat != VK_TRUE) {
|
||||
LOGF("shaderStorageImageReadWithoutFormat is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
|
||||
if (device_features2.features.shaderImageGatherExtended != VK_TRUE) {
|
||||
LOGF("shaderImageGatherExtended is not supported\n");
|
||||
@@ -467,14 +492,19 @@ static void VulkanInitSubgroupSizeControl(vk::PhysicalDevice physical_device,
|
||||
graphics.min_subgroup_size = subgroup_size_control.minSubgroupSize;
|
||||
graphics.max_subgroup_size = subgroup_size_control.maxSubgroupSize;
|
||||
graphics.required_subgroup_size_stages = subgroup_size_control.requiredSubgroupSizeStages;
|
||||
graphics.subgroup_size_control_enabled = features13.subgroupSizeControl == VK_TRUE &&
|
||||
subgroup_size_control.minSubgroupSize <= 64 &&
|
||||
subgroup_size_control.maxSubgroupSize >= 64;
|
||||
graphics.compute_subgroup_size_control_enabled =
|
||||
features13.subgroupSizeControl == VK_TRUE &&
|
||||
(graphics.required_subgroup_size_stages & vk::ShaderStageFlagBits::eCompute) &&
|
||||
subgroup_size_control.minSubgroupSize <= 64 &&
|
||||
subgroup_size_control.maxSubgroupSize >= 64;
|
||||
graphics.compute_wave64_supported =
|
||||
graphics.subgroup_size == 64u || graphics.compute_subgroup_size_control_enabled;
|
||||
|
||||
LOGF("Vulkan subgroup: default=%u min=%u max=%u stages=0x%08x size_control=%s\n",
|
||||
LOGF("Vulkan subgroup: default=%u min=%u max=%u stages=0x%08x size_control=%s wave64=%s\n",
|
||||
graphics.subgroup_size, graphics.min_subgroup_size, graphics.max_subgroup_size,
|
||||
static_cast<vk::ShaderStageFlags::MaskType>(graphics.required_subgroup_size_stages),
|
||||
graphics.subgroup_size_control_enabled ? "true" : "false");
|
||||
graphics.compute_subgroup_size_control_enabled ? "true" : "false",
|
||||
graphics.compute_wave64_supported ? "true" : "false");
|
||||
}
|
||||
|
||||
static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const VulkanExtensions& r,
|
||||
@@ -518,10 +548,6 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
|
||||
features12.pNext = &depth_clip_control;
|
||||
features12.samplerMirrorClampToEdge = VK_TRUE;
|
||||
|
||||
vk::PhysicalDeviceSubgroupSizeControlFeatures subgroup_size_control {};
|
||||
subgroup_size_control.sType = vk::StructureType::ePhysicalDeviceSubgroupSizeControlFeatures;
|
||||
subgroup_size_control.pNext = &features12;
|
||||
|
||||
vk::PhysicalDeviceVulkan13Features supported_features13 {};
|
||||
supported_features13.sType = vk::StructureType::ePhysicalDeviceVulkan13Features;
|
||||
|
||||
@@ -530,6 +556,14 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
|
||||
supported_features12.pNext = nullptr;
|
||||
supported_features13.pNext = &supported_features12;
|
||||
|
||||
#if !defined(__APPLE__)
|
||||
vk::PhysicalDeviceFragmentShaderBarycentricFeaturesKHR supported_fragment_barycentric {};
|
||||
supported_fragment_barycentric.sType =
|
||||
vk::StructureType::ePhysicalDeviceFragmentShaderBarycentricFeaturesKHR;
|
||||
supported_fragment_barycentric.pNext = nullptr;
|
||||
supported_features12.pNext = &supported_fragment_barycentric;
|
||||
#endif
|
||||
|
||||
const auto robustness2_ext_enabled =
|
||||
HasExtension(device_extensions, VK_EXT_ROBUSTNESS_2_EXTENSION_NAME);
|
||||
|
||||
@@ -537,7 +571,11 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
|
||||
supported_robustness2.sType = vk::StructureType::ePhysicalDeviceRobustness2FeaturesEXT;
|
||||
supported_robustness2.pNext = nullptr;
|
||||
if (robustness2_ext_enabled) {
|
||||
#if defined(__APPLE__)
|
||||
supported_features12.pNext = &supported_robustness2;
|
||||
#else
|
||||
supported_fragment_barycentric.pNext = &supported_robustness2;
|
||||
#endif
|
||||
}
|
||||
|
||||
vk::PhysicalDeviceFeatures2 supported_features2 {};
|
||||
@@ -552,7 +590,19 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
|
||||
supported_features13.synchronization2 != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(supported_features2.features.sampleRateShading != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(supported_features2.features.depthBiasClamp != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(supported_features2.features.shaderClipDistance != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(supported_features2.features.shaderCullDistance != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(supported_features2.features.largePoints != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(supported_features2.features.shaderInt64 != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(supported_features2.features.vertexPipelineStoresAndAtomics != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(supported_features12.shaderOutputLayer != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(supported_features12.bufferDeviceAddress != VK_TRUE);
|
||||
#if !defined(__APPLE__)
|
||||
EXIT_NOT_IMPLEMENTED(supported_fragment_barycentric.fragmentShaderBarycentric != VK_TRUE);
|
||||
#endif
|
||||
features12.timelineSemaphore = VK_TRUE;
|
||||
features12.shaderOutputLayer = VK_TRUE;
|
||||
features12.bufferDeviceAddress = VK_TRUE;
|
||||
|
||||
vk::PhysicalDeviceFeatures device_features {};
|
||||
device_features.fragmentStoresAndAtomics = VK_TRUE;
|
||||
@@ -562,38 +612,50 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
|
||||
device_features.depthBounds = VK_TRUE; // unsupported by MoltenVK
|
||||
#endif
|
||||
device_features.shaderStorageImageWriteWithoutFormat = VK_TRUE;
|
||||
device_features.shaderStorageImageReadWithoutFormat = VK_TRUE;
|
||||
device_features.shaderImageGatherExtended = VK_TRUE;
|
||||
device_features.independentBlend = VK_TRUE;
|
||||
device_features.tessellationShader = VK_TRUE;
|
||||
device_features.sampleRateShading = VK_TRUE;
|
||||
device_features.depthBiasClamp = VK_TRUE;
|
||||
device_features.shaderClipDistance = VK_TRUE;
|
||||
device_features.shaderCullDistance = VK_TRUE;
|
||||
device_features.largePoints = VK_TRUE;
|
||||
device_features.vertexPipelineStoresAndAtomics = VK_TRUE;
|
||||
graphics.sample_rate_shading_enabled = true;
|
||||
device_features.vertexPipelineStoresAndAtomics =
|
||||
supported_features2.features.vertexPipelineStoresAndAtomics;
|
||||
|
||||
if (graphics.subgroup_size_control_enabled &&
|
||||
supported_features13.subgroupSizeControl == VK_TRUE) {
|
||||
subgroup_size_control.subgroupSizeControl = VK_TRUE;
|
||||
}
|
||||
|
||||
const auto* base_feature_chain = (subgroup_size_control.subgroupSizeControl == VK_TRUE
|
||||
? static_cast<const void*>(&subgroup_size_control)
|
||||
: static_cast<const void*>(&features12));
|
||||
device_features.shaderInt64 = VK_TRUE;
|
||||
|
||||
vk::PhysicalDeviceRobustness2FeaturesEXT robustness2 {};
|
||||
robustness2.sType = vk::StructureType::ePhysicalDeviceRobustness2FeaturesEXT;
|
||||
robustness2.pNext = const_cast<void*>(base_feature_chain);
|
||||
#if defined(__APPLE__)
|
||||
robustness2.pNext = &features12;
|
||||
#else
|
||||
vk::PhysicalDeviceFragmentShaderBarycentricFeaturesKHR fragment_barycentric {};
|
||||
fragment_barycentric.sType =
|
||||
vk::StructureType::ePhysicalDeviceFragmentShaderBarycentricFeaturesKHR;
|
||||
fragment_barycentric.pNext = &features12;
|
||||
fragment_barycentric.fragmentShaderBarycentric = VK_TRUE;
|
||||
robustness2.pNext = &fragment_barycentric;
|
||||
#endif
|
||||
if (robustness2_ext_enabled) {
|
||||
robustness2.robustBufferAccess2 = supported_robustness2.robustBufferAccess2;
|
||||
robustness2.robustImageAccess2 = supported_robustness2.robustImageAccess2;
|
||||
robustness2.nullDescriptor = supported_robustness2.nullDescriptor;
|
||||
}
|
||||
|
||||
const bool subgroup_size_control_enabled =
|
||||
graphics.compute_subgroup_size_control_enabled &&
|
||||
supported_features13.subgroupSizeControl == VK_TRUE;
|
||||
|
||||
auto features13 = required_features13;
|
||||
features13.pNext =
|
||||
robustness2_ext_enabled ? &robustness2 : const_cast<void*>(base_feature_chain);
|
||||
features13.robustImageAccess = supported_features13.robustImageAccess;
|
||||
#if defined(__APPLE__)
|
||||
features13.pNext = robustness2_ext_enabled ? static_cast<void*>(&robustness2)
|
||||
: static_cast<void*>(&features12);
|
||||
#else
|
||||
features13.pNext = robustness2_ext_enabled ? static_cast<void*>(&robustness2)
|
||||
: static_cast<void*>(&fragment_barycentric);
|
||||
#endif
|
||||
features13.robustImageAccess = supported_features13.robustImageAccess;
|
||||
features13.subgroupSizeControl = subgroup_size_control_enabled ? VK_TRUE : VK_FALSE;
|
||||
|
||||
LOGF("Vulkan robustness: robustImageAccess=%s robustImageAccess2=%s\n",
|
||||
features13.robustImageAccess == VK_TRUE ? "true" : "false",
|
||||
@@ -833,23 +895,26 @@ void WindowContext::CreateVulkan() {
|
||||
app_info.engineVersion = 1;
|
||||
app_info.apiVersion = VULKAN_TARGET_API_VERSION; // NOLINT
|
||||
|
||||
vk::ValidationFeatureEnableEXT enabled_features[] = {
|
||||
if (Config::SpirvDebugPrintfEnabled() && Config::GpuAssistedValidationEnabled()) {
|
||||
EXIT("--spirv-debug-printf and --gpu-assisted-validation are mutually exclusive\n");
|
||||
}
|
||||
|
||||
vk::ValidationFeatureEnableEXT enabled_features[3] = {};
|
||||
uint32_t enabled_features_count = 0;
|
||||
#ifdef KYTY_ENABLE_BEST_PRACTICES
|
||||
vk::ValidationFeatureEnableEXT::eBestPractices,
|
||||
enabled_features[enabled_features_count++] = vk::ValidationFeatureEnableEXT::eBestPractices;
|
||||
#endif
|
||||
#ifdef KYTY_ENABLE_DEBUG_PRINTF
|
||||
vk::ValidationFeatureEnableEXT::eDebugPrintf,
|
||||
#endif
|
||||
};
|
||||
|
||||
uint32_t enabled_features_count =
|
||||
sizeof(enabled_features) / sizeof(vk::ValidationFeatureEnableEXT);
|
||||
|
||||
#ifdef KYTY_ENABLE_DEBUG_PRINTF
|
||||
if (!Config::SpirvDebugPrintfEnabled()) {
|
||||
enabled_features_count--;
|
||||
if (Config::SpirvDebugPrintfEnabled()) {
|
||||
enabled_features[enabled_features_count++] = vk::ValidationFeatureEnableEXT::eDebugPrintf;
|
||||
}
|
||||
#endif
|
||||
if (Config::GpuAssistedValidationEnabled()) {
|
||||
enabled_features[enabled_features_count++] = vk::ValidationFeatureEnableEXT::eGpuAssisted;
|
||||
LOGF("Vulkan GPU-assisted validation is enabled; expect a large slowdown\n");
|
||||
std::printf("Vulkan GPU-assisted validation is enabled; expect a large slowdown\n");
|
||||
std::fflush(stdout);
|
||||
}
|
||||
|
||||
vk::ValidationFeaturesEXT validation_features {};
|
||||
validation_features.sType = vk::StructureType::eValidationFeaturesEXT;
|
||||
@@ -922,6 +987,7 @@ void WindowContext::CreateVulkan() {
|
||||
#else
|
||||
device_extensions.push_back(VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME);
|
||||
device_extensions.push_back(VK_EXT_COLOR_WRITE_ENABLE_EXTENSION_NAME);
|
||||
device_extensions.push_back(VK_KHR_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME);
|
||||
#endif
|
||||
|
||||
#ifdef KYTY_ENABLE_DEBUG_PRINTF
|
||||
@@ -939,7 +1005,15 @@ void WindowContext::CreateVulkan() {
|
||||
EXIT("Could not find suitable device");
|
||||
}
|
||||
|
||||
graphic_ctx.physical_device.getProperties(&graphic_ctx.physical_device_properties);
|
||||
vk::PhysicalDevicePushDescriptorProperties push_descriptor_properties {};
|
||||
vk::PhysicalDeviceProperties2 physical_device_properties {};
|
||||
push_descriptor_properties.sType = vk::StructureType::ePhysicalDevicePushDescriptorProperties;
|
||||
push_descriptor_properties.pNext = nullptr;
|
||||
physical_device_properties.sType = vk::StructureType::ePhysicalDeviceProperties2;
|
||||
physical_device_properties.pNext = &push_descriptor_properties;
|
||||
graphic_ctx.physical_device.getProperties2(&physical_device_properties);
|
||||
graphic_ctx.physical_device_properties = physical_device_properties.properties;
|
||||
graphic_ctx.max_push_descriptors = push_descriptor_properties.maxPushDescriptors;
|
||||
graphic_ctx.physical_device.getMemoryProperties(&graphic_ctx.physical_device_memory_properties);
|
||||
const auto& device_properties = graphic_ctx.GetPhysicalDeviceProperties();
|
||||
|
||||
@@ -962,10 +1036,6 @@ void WindowContext::CreateVulkan() {
|
||||
}
|
||||
}
|
||||
|
||||
memcpy(device_name, device_properties.deviceName, sizeof(device_name));
|
||||
std::snprintf(processor_name, sizeof(processor_name), "%s",
|
||||
Common::GetSystemInfo().ProcessorName.c_str());
|
||||
|
||||
VulkanInitSubgroupSizeControl(graphic_ctx.physical_device, graphic_ctx);
|
||||
|
||||
graphic_ctx.device = VulkanCreateDevice(graphic_ctx.physical_device, r, queue_family,
|
||||
@@ -1004,7 +1074,6 @@ void WindowContext::RecreateSurface() {
|
||||
EXIT("Could not recreate the Vulkan surface: %s\n", SDL_GetError());
|
||||
}
|
||||
surface = native_surface;
|
||||
RefreshSurfaceCapabilities();
|
||||
}
|
||||
|
||||
WindowContext::~WindowContext() {
|
||||
|
||||
@@ -23,7 +23,6 @@
|
||||
#include "common/file.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "common/systemInfo.h"
|
||||
#include "common/threads.h"
|
||||
#include "common/timer.h"
|
||||
@@ -39,21 +38,18 @@
|
||||
#include "libs/controller.h"
|
||||
#include "loader/systemContent.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <vulkan/vk_platform.h>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STBI_NO_SIMD
|
||||
#include "stb_image.h"
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
// IWYU pragma: no_include <intrin.h>
|
||||
|
||||
#define KYTY_ENABLE_DEBUG_PRINTF
|
||||
@@ -197,8 +193,6 @@ std::unique_ptr<WindowContext> g_window;
|
||||
} // namespace
|
||||
|
||||
constexpr const char* KYTY_SDL_WINDOW_CAPTION = "Game";
|
||||
constexpr uint32_t KYTY_SDL_WINDOW_FLAGS =
|
||||
(static_cast<uint32_t>(SDL_WINDOW_HIDDEN) | static_cast<uint32_t>(SDL_WINDOW_VULKAN));
|
||||
constexpr int KYTY_SDL_WINDOWPOS_CENTERED = SDL_WINDOWPOS_CENTERED; /*NOLINT(hicpp-signed-bitwise)*/
|
||||
|
||||
static void SetPause(WindowLoopState& game, bool flag) {
|
||||
@@ -407,6 +401,7 @@ static void GameEventDidEnterForeground(WindowLoopState& game) {
|
||||
|
||||
void WindowContext::Resize(uint32_t new_width, uint32_t new_height) {
|
||||
EXIT_IF(new_width == 0 || new_height == 0);
|
||||
Common::LockGuard lock(mutex);
|
||||
graphic_ctx.screen_width = new_width;
|
||||
graphic_ctx.screen_height = new_height;
|
||||
}
|
||||
@@ -728,8 +723,7 @@ void WindowContext::ProcessEvent(double time_s) {
|
||||
}
|
||||
}
|
||||
|
||||
#if defined(__APPLE__)
|
||||
void WindowContext::RunOnMainThread(std::function<void()> task, bool wait) {
|
||||
void WindowContext::RunOnMainThread(std::function<void()> task) {
|
||||
if (Common::Thread::IsMainThread()) {
|
||||
task();
|
||||
return;
|
||||
@@ -747,9 +741,6 @@ void WindowContext::RunOnMainThread(std::function<void()> task, bool wait) {
|
||||
event.type = SDL_USEREVENT;
|
||||
SDL_PushEvent(&event);
|
||||
|
||||
if (!wait) {
|
||||
return;
|
||||
}
|
||||
Common::LockGuard lock(main_task_mutex);
|
||||
while (main_tasks_run < ticket) {
|
||||
main_task_done.Wait(&main_task_mutex);
|
||||
@@ -772,7 +763,6 @@ void WindowContext::DrainMainThreadTasks() {
|
||||
main_tasks_run += tasks.size();
|
||||
main_task_done.SignalAll();
|
||||
}
|
||||
#endif
|
||||
|
||||
void WindowContext::Run() {
|
||||
Common::Timer timer;
|
||||
@@ -783,9 +773,7 @@ void WindowContext::Run() {
|
||||
loop.paused.store(false, std::memory_order_release);
|
||||
|
||||
while (!loop.need_exit) {
|
||||
#if defined(__APPLE__)
|
||||
DrainMainThreadTasks();
|
||||
#endif
|
||||
if (loop.paused.load(std::memory_order_acquire)) {
|
||||
if (!timer.IsPaused()) {
|
||||
timer.Pause();
|
||||
@@ -821,10 +809,7 @@ static void WindowCreate(WindowContext& context) {
|
||||
|
||||
LOGF("WindowCreate(): width = %d, height = %d\n", width, height);
|
||||
|
||||
uint32_t window_flags = KYTY_SDL_WINDOW_FLAGS;
|
||||
if (Config::FullscreenEnabled()) {
|
||||
window_flags |= static_cast<uint32_t>(SDL_WINDOW_FULLSCREEN_DESKTOP);
|
||||
}
|
||||
uint32_t window_flags = WindowContext::InitialWindowFlags(Config::FullscreenEnabled());
|
||||
#if defined(__APPLE__)
|
||||
// macOS 26 window chrome (CoreUI asset decode, SwiftUI titlebar) has been observed
|
||||
// throwing NSExceptions under Rosetta during the first CATransaction commit. A
|
||||
@@ -836,13 +821,20 @@ static void WindowCreate(WindowContext& context) {
|
||||
context.window = SDL_CreateWindow(KYTY_SDL_WINDOW_CAPTION, KYTY_SDL_WINDOWPOS_CENTERED,
|
||||
KYTY_SDL_WINDOWPOS_CENTERED, width, height, window_flags);
|
||||
|
||||
context.window_hidden = true;
|
||||
|
||||
if (context.window == nullptr) {
|
||||
EXIT("%s\n", SDL_GetError());
|
||||
}
|
||||
|
||||
SDL_SetWindowResizable(context.window, SDL_FALSE);
|
||||
context.UpdateIcon();
|
||||
}
|
||||
|
||||
uint32_t WindowContext::InitialWindowFlags(bool fullscreen) noexcept {
|
||||
auto flags = static_cast<uint32_t>(SDL_WINDOW_VULKAN);
|
||||
if (fullscreen) {
|
||||
flags |= static_cast<uint32_t>(SDL_WINDOW_FULLSCREEN_DESKTOP);
|
||||
}
|
||||
return flags;
|
||||
}
|
||||
|
||||
Presenter& WindowInit(uint32_t width, uint32_t height) {
|
||||
@@ -959,6 +951,7 @@ void WindowContext::UpdateTitle() {
|
||||
Loader::SystemContentParamSfoGetString("TITLE_ID", title_id, sizeof(title_id));
|
||||
static bool has_app_ver =
|
||||
Loader::SystemContentParamSfoGetString("APP_VER", app_ver, sizeof(app_ver));
|
||||
static const std::string processor_name = Common::GetSystemInfo().ProcessorName;
|
||||
static uint64_t fps_start = Common::Timer::QueryPerformanceCounter();
|
||||
static uint64_t frame_num = 0;
|
||||
static uint64_t fps_frames = 0;
|
||||
@@ -983,19 +976,14 @@ void WindowContext::UpdateTitle() {
|
||||
fps_frames = 0;
|
||||
}
|
||||
|
||||
auto fps = fmt::format(
|
||||
const auto* device_name = graphic_ctx.GetPhysicalDeviceProperties().deviceName.data();
|
||||
auto text = fmt::format(
|
||||
"[{} | {}] {}{}{}{}{}{}[{}] [{}], frame: {}, fps: {:f}", KYTY_BUILD_LABEL, build_type,
|
||||
(has_title ? title : ""), (has_title ? ", " : ""), (has_title_id ? title_id : ""),
|
||||
(has_title_id ? ", " : ""), (has_app_ver ? app_ver : ""), (has_app_ver ? " " : ""),
|
||||
device_name, processor_name, frame_num, current_fps);
|
||||
|
||||
#if defined(__APPLE__)
|
||||
// AppKit traps on title changes off the main thread; fire-and-forget keeps present pacing.
|
||||
RunOnMainThread([this, fps = std::move(fps)] { SDL_SetWindowTitle(window, fps.c_str()); },
|
||||
false);
|
||||
#else
|
||||
SDL_SetWindowTitle(window, fps.c_str());
|
||||
#endif
|
||||
RunOnMainThread([this, text = std::move(text)] { SDL_SetWindowTitle(window, text.c_str()); });
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -9,13 +9,10 @@
|
||||
|
||||
#include <atomic>
|
||||
#include <cstdint>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#if defined(__APPLE__)
|
||||
#include <functional>
|
||||
#endif
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class Presenter;
|
||||
@@ -39,6 +36,7 @@ struct WindowContext {
|
||||
KYTY_CLASS_NO_COPY(WindowContext);
|
||||
|
||||
[[nodiscard]] static vk::PhysicalDeviceVulkan13Features RequiredVulkan13Features() noexcept;
|
||||
[[nodiscard]] static uint32_t InitialWindowFlags(bool fullscreen) noexcept;
|
||||
void CreateVulkan();
|
||||
void RecreateSurface();
|
||||
void RefreshSurfaceCapabilities();
|
||||
@@ -49,36 +47,25 @@ struct WindowContext {
|
||||
void ProcessDisplayEvent(const SDL_DisplayEvent& event);
|
||||
void ProcessEvent(double time_seconds);
|
||||
void Run();
|
||||
|
||||
#if defined(__APPLE__)
|
||||
// AppKit only allows window operations (show, icon, title, view/layer changes) on the
|
||||
// main thread; the present thread marshals them through the SDL main loop with these.
|
||||
// wait=true blocks until the task has run on the main thread.
|
||||
void RunOnMainThread(std::function<void()> task, bool wait);
|
||||
// SDL window operations must complete on the main thread.
|
||||
void RunOnMainThread(std::function<void()> task);
|
||||
void DrainMainThreadTasks();
|
||||
#endif
|
||||
|
||||
GraphicContext graphic_ctx;
|
||||
SDL_Window* window = nullptr;
|
||||
bool window_hidden = true;
|
||||
vk::SurfaceKHR surface = nullptr;
|
||||
SurfaceCapabilities surface_capabilities;
|
||||
std::unique_ptr<RenderContext> render_context;
|
||||
std::unique_ptr<Presenter> presenter;
|
||||
WindowLoopState loop;
|
||||
|
||||
char device_name[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE] = {0};
|
||||
char processor_name[64] = {0};
|
||||
|
||||
Common::Mutex mutex;
|
||||
|
||||
#if defined(__APPLE__)
|
||||
Common::Mutex main_task_mutex;
|
||||
Common::CondVar main_task_done;
|
||||
std::vector<std::function<void()>> main_tasks; // guarded by main_task_mutex
|
||||
uint64_t main_tasks_queued = 0; // guarded by main_task_mutex
|
||||
uint64_t main_tasks_run = 0; // guarded by main_task_mutex
|
||||
#endif
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include "graphics/shader/recompiler/frontend/decode/ShaderDecoder.h"
|
||||
#include "graphics/shader/recompiler/frontend/translate/Translate.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ValueProgram.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ConstantPropagation.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/DeadCodeElimination.h"
|
||||
@@ -15,6 +14,7 @@
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceTracking.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ShaderInfoCollection.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/SharedMemoryBarrier.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/SrtWalker.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/SsaRewrite.h"
|
||||
|
||||
@@ -46,7 +46,9 @@ std::string MakeIrDump(const CFG::Graph& cfg, const IR::Program& ir) {
|
||||
std::string dump = "CFG:\n";
|
||||
dump += CFG::GraphToString(cfg);
|
||||
dump += "\nIR:\n";
|
||||
dump += ir.values != nullptr ? IR::ValueProgramToString(*ir.values) : IR::ProgramToString(ir);
|
||||
dump += fmt::format("mode={} scratch_dwords={}\n",
|
||||
ir.dispatcher_fallback ? "dispatcher" : "structured", ir.scratch_dwords);
|
||||
dump += IR::ProgramToString(ir);
|
||||
return dump;
|
||||
}
|
||||
|
||||
@@ -77,85 +79,6 @@ void LogDispatcherFallback(const CompileOptions& options, const CFG::Graph& cfg,
|
||||
static_cast<uint64_t>(cfg.back_edges.size()), reason.c_str());
|
||||
}
|
||||
|
||||
bool InstructionMaySplitSpirvBlock(const IR::Instruction& inst) {
|
||||
switch (inst.op) {
|
||||
case IR::Opcode::SLoadDword:
|
||||
case IR::Opcode::SBufferLoadDword:
|
||||
case IR::Opcode::BufferLoadUbyte:
|
||||
case IR::Opcode::BufferLoadSbyte:
|
||||
case IR::Opcode::BufferLoadUshort:
|
||||
case IR::Opcode::BufferLoadSshort:
|
||||
case IR::Opcode::BufferLoadDword:
|
||||
case IR::Opcode::BufferStoreByte:
|
||||
case IR::Opcode::BufferStoreShort:
|
||||
case IR::Opcode::BufferStoreDword:
|
||||
case IR::Opcode::AtomicSwapU32:
|
||||
case IR::Opcode::AtomicAddU32:
|
||||
case IR::Opcode::AtomicSubU32:
|
||||
case IR::Opcode::AtomicSMinI32:
|
||||
case IR::Opcode::AtomicUMinU32:
|
||||
case IR::Opcode::AtomicSMaxI32:
|
||||
case IR::Opcode::AtomicUMaxU32:
|
||||
case IR::Opcode::AtomicAndU32:
|
||||
case IR::Opcode::AtomicOrU32:
|
||||
case IR::Opcode::AtomicXorU32:
|
||||
case IR::Opcode::AtomicFMinF32:
|
||||
case IR::Opcode::AtomicFMaxF32:
|
||||
case IR::Opcode::FlatLoadUbyte:
|
||||
case IR::Opcode::FlatLoadSbyte:
|
||||
case IR::Opcode::FlatLoadUshort:
|
||||
case IR::Opcode::FlatLoadSshort:
|
||||
case IR::Opcode::FlatLoadDword:
|
||||
case IR::Opcode::FlatStoreByte:
|
||||
case IR::Opcode::FlatStoreShort:
|
||||
case IR::Opcode::FlatStoreDword:
|
||||
case IR::Opcode::DsReadUbyte:
|
||||
case IR::Opcode::DsReadSbyte:
|
||||
case IR::Opcode::DsReadUshort:
|
||||
case IR::Opcode::DsReadSshort:
|
||||
case IR::Opcode::DsReadB32:
|
||||
case IR::Opcode::DsMinF32:
|
||||
case IR::Opcode::DsMaxF32:
|
||||
case IR::Opcode::DsWriteByte:
|
||||
case IR::Opcode::DsWriteShort:
|
||||
case IR::Opcode::DsWriteB32:
|
||||
case IR::Opcode::DsWriteAddtidB32:
|
||||
case IR::Opcode::DsReadAddtidB32:
|
||||
case IR::Opcode::DsAppend:
|
||||
case IR::Opcode::DsConsume:
|
||||
case IR::Opcode::ImageLoad:
|
||||
case IR::Opcode::ImageStore:
|
||||
case IR::Opcode::ImageSample:
|
||||
case IR::Opcode::ImageGather4:
|
||||
case IR::Opcode::Export: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool NeedsDispatcherForStructuredLoopHeader(const IR::Program& ir, uint32_t* failure_block,
|
||||
std::string* reason) {
|
||||
for (const auto& block: ir.blocks) {
|
||||
if (!block.terminator.loop_header) {
|
||||
continue;
|
||||
}
|
||||
for (const auto& inst: block.instructions) {
|
||||
if (!InstructionMaySplitSpirvBlock(inst)) {
|
||||
continue;
|
||||
}
|
||||
if (reason != nullptr) {
|
||||
*reason = fmt::format("loop header block {} contains an instruction whose SPIR-V "
|
||||
"lowering emits internal control flow: {}",
|
||||
block.id, IR::InstructionToString(inst).c_str());
|
||||
}
|
||||
if (failure_block != nullptr) {
|
||||
*failure_block = block.id;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
enum class EmbeddedFetchValueType {
|
||||
Unknown,
|
||||
Constant,
|
||||
@@ -193,17 +116,8 @@ void ClearEmbeddedFetchVectorLanes(EmbeddedFetchVectorLanes* lanes, uint32_t reg
|
||||
lanes->erase(first, last);
|
||||
}
|
||||
|
||||
struct EmbeddedFetchLoad {
|
||||
uint32_t pc = 0;
|
||||
int attrib_id = -1;
|
||||
uint32_t components = 0;
|
||||
std::vector<uint32_t> prolog_loads;
|
||||
};
|
||||
|
||||
struct EmbeddedFetchData {
|
||||
std::vector<EmbeddedFetchLoad> loads;
|
||||
int32_t vertex_offset_sgpr = -1;
|
||||
};
|
||||
using EmbeddedFetchLoad = Frontend::EmbeddedFetchLoad;
|
||||
using EmbeddedFetchData = Frontend::EmbeddedFetchPlan;
|
||||
|
||||
bool IsDecodedSgpr(const Decoder::Operand& op) {
|
||||
return op.kind == Decoder::OperandKind::Sgpr || op.kind == Decoder::OperandKind::VccLo ||
|
||||
@@ -322,15 +236,6 @@ int BufferTableAttribFromOffset(uint32_t raw_offset, int dword) {
|
||||
return static_cast<int>((raw_offset + static_cast<uint32_t>(dword) * 4u) / 16u);
|
||||
}
|
||||
|
||||
void AppendUniquePcs(std::vector<uint32_t>& dst, const std::vector<uint32_t>& src) {
|
||||
dst.reserve(dst.size() + src.size());
|
||||
for (auto pc: src) {
|
||||
if (std::find(dst.begin(), dst.end(), pc) == dst.end()) {
|
||||
dst.push_back(pc);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
EmbeddedFetchData DetectEmbeddedVertexFetch(const Decoder::Program& decoded,
|
||||
const ShaderVertexInputInfo* input_info,
|
||||
uint32_t user_data_base, uint32_t user_data_count,
|
||||
@@ -565,101 +470,6 @@ EmbeddedFetchData DetectEmbeddedVertexFetch(const Decoder::Program& decoded
|
||||
return data;
|
||||
}
|
||||
|
||||
const EmbeddedFetchLoad* FindEmbeddedFetchLoad(const std::vector<EmbeddedFetchLoad>& loads,
|
||||
uint32_t pc) {
|
||||
for (const auto& load: loads) {
|
||||
if (load.pc == pc) {
|
||||
return &load;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
bool EmbeddedFetchPcInList(const std::vector<uint32_t>& pcs, uint32_t pc) {
|
||||
return std::find(pcs.begin(), pcs.end(), pc) != pcs.end();
|
||||
}
|
||||
|
||||
bool IsIrFetchPrologLoad(const IR::Instruction& inst) {
|
||||
return inst.op == IR::Opcode::SLoadDword || inst.op == IR::Opcode::SBufferLoadDword;
|
||||
}
|
||||
|
||||
int ResolveEmbeddedFetchResource(const ShaderVertexInputInfo* input_info,
|
||||
const EmbeddedFetchLoad& load) {
|
||||
if (load.attrib_id >= 0 && load.attrib_id < input_info->resources_num &&
|
||||
input_info->resources_dst[load.attrib_id].attr_id == load.attrib_id) {
|
||||
return load.attrib_id;
|
||||
}
|
||||
for (int i = 0; i < input_info->resources_num; i++) {
|
||||
const auto& dst = input_info->resources_dst[i];
|
||||
if (dst.attr_id == load.attrib_id &&
|
||||
load.components <= static_cast<uint32_t>(std::max(dst.registers_num, 1))) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < input_info->resources_num; i++) {
|
||||
if (input_info->resources_dst[i].attr_id == load.attrib_id) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
uint32_t RewriteEmbeddedVertexFetches(IR::Program& ir, const ShaderVertexInputInfo* input_info,
|
||||
const std::vector<EmbeddedFetchLoad>& loads) {
|
||||
if (loads.empty()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::vector<uint32_t> prolog_pcs;
|
||||
prolog_pcs.reserve(loads.size());
|
||||
for (const auto& load: loads) {
|
||||
AppendUniquePcs(prolog_pcs, load.prolog_loads);
|
||||
}
|
||||
|
||||
auto* mutable_input_info = const_cast<ShaderVertexInputInfo*>(input_info);
|
||||
uint32_t rewritten = 0;
|
||||
for (auto& block: ir.blocks) {
|
||||
for (auto& inst: block.instructions) {
|
||||
if (IsIrFetchPrologLoad(inst) && EmbeddedFetchPcInList(prolog_pcs, inst.pc)) {
|
||||
auto pc = inst.pc;
|
||||
inst = {};
|
||||
inst.pc = pc;
|
||||
inst.op = IR::Opcode::ControlNop;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (inst.op != IR::Opcode::BufferLoadDword) {
|
||||
continue;
|
||||
}
|
||||
const auto* load = FindEmbeddedFetchLoad(loads, inst.pc);
|
||||
if (load == nullptr || inst.memory.component_index >= load->components) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto resource_id = ResolveEmbeddedFetchResource(input_info, *load);
|
||||
if (resource_id < 0 || resource_id >= input_info->resources_num) {
|
||||
LOGF("ShaderRecompiler VS embedded fetch remap failed: pc=0x%08" PRIx32
|
||||
" attrib=%d resources=%d\n",
|
||||
inst.pc, load->attrib_id, input_info->resources_num);
|
||||
continue;
|
||||
}
|
||||
|
||||
inst.op = IR::Opcode::LoadInputF32;
|
||||
inst.input_info.attr = static_cast<uint32_t>(resource_id);
|
||||
inst.input_info.chan = inst.memory.component_index;
|
||||
inst.memory = {};
|
||||
inst.src_count = 0;
|
||||
|
||||
mutable_input_info->resource_fetch_components[resource_id] =
|
||||
std::max(mutable_input_info->resource_fetch_components[resource_id],
|
||||
static_cast<int>(inst.input_info.chan + 1u));
|
||||
rewritten++;
|
||||
}
|
||||
}
|
||||
|
||||
return rewritten;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
@@ -751,90 +561,6 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
}
|
||||
|
||||
IR::Program ir;
|
||||
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " IR LowerProgram\n", GetDumpLabel(options),
|
||||
StageName(options.stage), options.shader_hash);
|
||||
const auto lower_program = [&](IR::Program& output) {
|
||||
output = {};
|
||||
if (!IR::LowerProgram(decoded, cfg, options.stage, options.wave_size, output, error)) {
|
||||
return false;
|
||||
}
|
||||
output.lane_mask_mode = options.lane_mask_mode;
|
||||
output.shader_hash = options.shader_hash;
|
||||
output.user_data_base = options.user_data_base;
|
||||
output.user_data_count = options.user_data_count;
|
||||
return true;
|
||||
};
|
||||
if (!lower_program(ir)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!dispatcher_fallback) {
|
||||
const auto select_dispatcher = [&](uint32_t failure_block, const std::string& reason,
|
||||
const CFG::Graph& diagnostic_cfg) {
|
||||
dispatcher_fallback = true;
|
||||
dispatcher_reason = reason;
|
||||
cfg.failure_kind = CFG::FailureKind::StructuredControlFlow;
|
||||
cfg.failure_block = failure_block;
|
||||
cfg.unsupported_reason = reason;
|
||||
ir.cfg_failure_kind = CFG::FailureKind::StructuredControlFlow;
|
||||
ir.fallback_reason = reason;
|
||||
LogDispatcherFallback(options, diagnostic_cfg, "emit", reason);
|
||||
};
|
||||
const auto retry_budget = cfg.natural_loops.size();
|
||||
for (size_t retry = 0;; retry++) {
|
||||
std::string emitter_reason;
|
||||
uint32_t failure_block = UINT32_MAX;
|
||||
if (!NeedsDispatcherForStructuredLoopHeader(ir, &failure_block, &emitter_reason)) {
|
||||
break;
|
||||
}
|
||||
if (retry >= retry_budget) {
|
||||
select_dispatcher(failure_block,
|
||||
emitter_reason + "; no-clone loop-header isolation exhausted",
|
||||
cfg);
|
||||
break;
|
||||
}
|
||||
|
||||
const auto* source_block = cfg.FindBlock(failure_block);
|
||||
const auto source_pc = source_block != nullptr ? source_block->start_pc : UINT32_MAX;
|
||||
const auto previous_cfg = cfg;
|
||||
const auto blocks_before = cfg.blocks.size();
|
||||
std::string isolation_error;
|
||||
if (!CFG::IsolateLoopHeader(cfg, failure_block, &isolation_error)) {
|
||||
const auto failed_cfg = cfg;
|
||||
cfg = previous_cfg;
|
||||
select_dispatcher(failure_block,
|
||||
fmt::format("{}; no-clone loop-header isolation failed: {}",
|
||||
emitter_reason, isolation_error),
|
||||
failed_cfg);
|
||||
break;
|
||||
}
|
||||
|
||||
IR::Program isolated_ir;
|
||||
if (!lower_program(isolated_ir)) {
|
||||
const auto lower_error = error != nullptr ? *error : "IR lowering failed";
|
||||
if (error != nullptr) {
|
||||
error->clear();
|
||||
}
|
||||
cfg = previous_cfg;
|
||||
select_dispatcher(failure_block,
|
||||
fmt::format("{}; isolated loop-header lowering failed: {}",
|
||||
emitter_reason, lower_error),
|
||||
cfg);
|
||||
break;
|
||||
}
|
||||
ir = std::move(isolated_ir);
|
||||
LOGF("%s CFG isolated semantic loop header: stage=%s hash=0x%016" PRIx64
|
||||
" source_block=%" PRIu32 " pc=0x%08" PRIx32 " blocks=%" PRIu64 "->%" PRIu64
|
||||
" reason=%s\n",
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
|
||||
failure_block, source_pc, static_cast<uint64_t>(blocks_before),
|
||||
static_cast<uint64_t>(cfg.blocks.size()), emitter_reason.c_str());
|
||||
}
|
||||
}
|
||||
LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " IR LowerProgram blocks=%" PRIu64
|
||||
" elapsed_ms=%" PRIu64 "\n",
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
|
||||
static_cast<uint64_t>(ir.blocks.size()), phase_ms());
|
||||
const ShaderVertexInputInfo* vertex = nullptr;
|
||||
const ShaderPixelInputInfo* pixel = nullptr;
|
||||
const ShaderComputeInputInfo* compute = nullptr;
|
||||
@@ -846,40 +572,59 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
}
|
||||
EmbeddedFetchData embedded_fetch;
|
||||
if (options.stage == ShaderType::Vertex && vertex->fetch_embedded) {
|
||||
embedded_fetch = DetectEmbeddedVertexFetch(decoded, vertex, ir.user_data_base,
|
||||
ir.user_data_count, options.wave_size);
|
||||
auto rewritten = RewriteEmbeddedVertexFetches(ir, vertex, embedded_fetch.loads);
|
||||
if (rewritten > 0 || !embedded_fetch.loads.empty()) {
|
||||
LOGF("%s embedded vertex fetch rewrite: detected=%" PRIu64 " rewritten=%" PRIu32 "\n",
|
||||
GetDumpLabel(options), static_cast<uint64_t>(embedded_fetch.loads.size()),
|
||||
rewritten);
|
||||
embedded_fetch = DetectEmbeddedVertexFetch(decoded, vertex, options.user_data_base,
|
||||
options.user_data_count, options.wave_size);
|
||||
if (!embedded_fetch.loads.empty()) {
|
||||
LOGF("%s embedded vertex fetch plan: detected=%" PRIu64 "\n", GetDumpLabel(options),
|
||||
static_cast<uint64_t>(embedded_fetch.loads.size()));
|
||||
}
|
||||
}
|
||||
ir.dispatcher_fallback = dispatcher_fallback;
|
||||
if (!dispatcher_reason.empty()) {
|
||||
ir.fallback_reason = dispatcher_reason;
|
||||
}
|
||||
|
||||
ir.values = std::make_shared<IR::ValueProgram>();
|
||||
if (!Frontend::TranslateProgram(ir, *ir.values, vertex, pixel, compute, error)) {
|
||||
Frontend::TranslateOptions translate_options {
|
||||
.stage = options.stage,
|
||||
.wave_size = options.wave_size,
|
||||
.shader_hash = options.shader_hash,
|
||||
.user_data_base = options.user_data_base,
|
||||
.user_data_count = options.user_data_count,
|
||||
.scratch_dwords = options.scratch_dwords,
|
||||
.dispatcher_fallback = dispatcher_fallback,
|
||||
.cfg_failure_kind = cfg.failure_kind,
|
||||
.fallback_reason = dispatcher_reason.empty() ? cfg.unsupported_reason
|
||||
: dispatcher_reason,
|
||||
.vertex = vertex,
|
||||
.pixel = pixel,
|
||||
.compute = compute,
|
||||
.embedded_fetch = embedded_fetch.loads.empty() ? nullptr : &embedded_fetch,
|
||||
};
|
||||
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " IR TranslateProgram\n",
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash);
|
||||
if (!Frontend::TranslateProgram(decoded, cfg, translate_options, ir, error)) {
|
||||
return false;
|
||||
}
|
||||
ir.blocks.clear();
|
||||
IR::RewriteToSsa(ir.values->blocks);
|
||||
IR::ConstantPropagationPass(ir.values->blocks);
|
||||
for (auto& info: ir.values->block_info) {
|
||||
info.condition = info.condition.Resolve();
|
||||
info.indirect_target = info.indirect_target.Resolve();
|
||||
}
|
||||
IR::RemoveIdentities(ir.values->blocks);
|
||||
IR::EliminateDeadCode(ir.values->blocks);
|
||||
const auto read_lane_stats = IR::EliminateReadLane(*ir.values, ir.wave_size);
|
||||
LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " IR TranslateProgram blocks=%" PRIu64
|
||||
" elapsed_ms=%" PRIu64 "\n",
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
|
||||
static_cast<uint64_t>(ir.blocks.size()), phase_ms());
|
||||
IR::RewriteToSsa(ir.blocks);
|
||||
IR::ConstantPropagationPass(ir.blocks);
|
||||
IR::ResolveControlFlowIdentities(ir);
|
||||
IR::RemoveIdentities(ir.blocks);
|
||||
IR::EliminateDeadCode(ir.blocks);
|
||||
const auto read_lane_stats = IR::EliminateReadLane(ir, ir.wave_size);
|
||||
if (read_lane_stats.rewritten_reads != 0) {
|
||||
LOGF("%s read-lane elimination: reads=%" PRIu32 "\n", GetDumpLabel(options),
|
||||
read_lane_stats.rewritten_reads);
|
||||
IR::ConstantPropagationPass(ir.values->blocks);
|
||||
IR::RemoveIdentities(ir.values->blocks);
|
||||
IR::EliminateDeadCode(ir.values->blocks);
|
||||
IR::ConstantPropagationPass(ir.blocks);
|
||||
IR::ResolveControlFlowIdentities(ir);
|
||||
IR::RemoveIdentities(ir.blocks);
|
||||
IR::EliminateDeadCode(ir.blocks);
|
||||
}
|
||||
if (options.stage == ShaderType::Compute) {
|
||||
const auto lds_barriers =
|
||||
IR::InsertSharedMemoryBarriers(ir, ir.wave_size, *compute);
|
||||
if (lds_barriers.inserted_barriers != 0) {
|
||||
LOGF("%s wave64 LDS synchronization: barriers=%" PRIu32 "\n", GetDumpLabel(options),
|
||||
lds_barriers.inserted_barriers);
|
||||
}
|
||||
}
|
||||
std::string srt_error;
|
||||
if (!IR::BuildSrtPlan(ir, &srt_error)) {
|
||||
@@ -889,11 +634,11 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
}
|
||||
return false;
|
||||
}
|
||||
IR::EliminateDeadCode(ir.values->blocks);
|
||||
IR::EliminateDeadCode(ir.blocks);
|
||||
if (!IR::TrackResources(ir, error)) {
|
||||
return false;
|
||||
}
|
||||
IR::EliminateDeadCode(ir.values->blocks);
|
||||
IR::EliminateDeadCode(ir.blocks);
|
||||
if (options.stage == ShaderType::Vertex) {
|
||||
ir.info.vertex_offset_sgpr = embedded_fetch.vertex_offset_sgpr;
|
||||
}
|
||||
@@ -920,7 +665,6 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
runtime.read_memory = ReadZeroMemory;
|
||||
}
|
||||
runtime.userdata = options.read_memory_data;
|
||||
runtime.flat_memory_base = options.flat_memory_base;
|
||||
if (!IR::MaterializeResources(ir, runtime, resources, error)) {
|
||||
return false;
|
||||
}
|
||||
@@ -936,10 +680,10 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
if (!IR::CollectShaderInfo(ir, info_options, error)) {
|
||||
return false;
|
||||
}
|
||||
IR::BindingLayoutOptions layout_options;
|
||||
layout_options.descriptor_set = options.descriptor_set;
|
||||
layout_options.push_constant_offset = options.push_constant_offset;
|
||||
if (!IR::AllocateBindings(ir, layout_options, error)) {
|
||||
if (!IR::AllocateBindings(ir, options.push_constant_offset, error)) {
|
||||
return false;
|
||||
}
|
||||
if (!Spirv::AnalyzeProgramRequirements(ir, error)) {
|
||||
return false;
|
||||
}
|
||||
std::string ir_dump;
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
@@ -14,15 +13,13 @@ namespace Libs::Graphics::ShaderRecompiler {
|
||||
|
||||
struct CompileOptions {
|
||||
ShaderType stage = ShaderType::Compute;
|
||||
ShaderLaneMaskMode lane_mask_mode = ShaderLaneMaskMode::NativeWave;
|
||||
uint32_t wave_size = 64;
|
||||
uint32_t user_data_base = 0;
|
||||
uint32_t user_data_count = 64;
|
||||
uint32_t scratch_dwords = 0;
|
||||
uint64_t shader_hash = 0;
|
||||
uint64_t shader_base = 0;
|
||||
std::optional<uint64_t> flat_memory_base;
|
||||
uint32_t descriptor_set = 0;
|
||||
uint32_t push_constant_offset = 0;
|
||||
uint32_t push_constant_offset = 0;
|
||||
bool dump_ir = true;
|
||||
bool early_dump = false;
|
||||
const char* dump_label = nullptr;
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
#include "graphics/shader/recompiler/backend/spirv/SpirvBuilder.h"
|
||||
|
||||
#include <cstdio>
|
||||
#include "common/debug.h"
|
||||
|
||||
#include <cstring>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv {
|
||||
|
||||
static constexpr size_t InitialSpirvSectionReserve = 4096;
|
||||
static constexpr size_t InitialSpirvFunctionSectionReserve = 450000;
|
||||
static constexpr size_t InitialSpirvFunctionSectionReserve = 32768;
|
||||
|
||||
static void AppendInstructionWords(std::vector<uint32_t>& section, const uint32_t* words,
|
||||
size_t words_num) {
|
||||
@@ -22,7 +23,7 @@ static void AppendInstructionWords(std::vector<uint32_t>& section, const uint32_
|
||||
Builder::Builder(uint32_t version): m_version(version) {
|
||||
m_debug.reserve(InitialSpirvSectionReserve);
|
||||
m_annotations.reserve(InitialSpirvSectionReserve);
|
||||
m_types.reserve(InitialSpirvSectionReserve);
|
||||
m_declarations.reserve(InitialSpirvSectionReserve);
|
||||
m_functions.reserve(InitialSpirvFunctionSectionReserve);
|
||||
}
|
||||
|
||||
@@ -30,6 +31,110 @@ uint32_t Builder::AllocateId() {
|
||||
return m_next_id++;
|
||||
}
|
||||
|
||||
void Builder::RequireCapability(uint32_t capability) {
|
||||
if (m_required_capabilities.insert(capability).second) {
|
||||
AddCapability({capability});
|
||||
}
|
||||
}
|
||||
|
||||
void Builder::RequireExtension(const char* name) {
|
||||
if (m_required_extensions.emplace(name).second) {
|
||||
AddExtension(name);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t Builder::Import(const char* name) {
|
||||
if (const auto it = m_import_ids.find(name); it != m_import_ids.end()) {
|
||||
return it->second;
|
||||
}
|
||||
const auto id = AllocateId();
|
||||
m_import_ids.emplace(name, id);
|
||||
AddExtInstImport(id, name);
|
||||
return id;
|
||||
}
|
||||
|
||||
uint32_t Builder::Type(uint32_t opcode, std::initializer_list<uint32_t> operands) {
|
||||
return Type(opcode, std::vector<uint32_t>(operands));
|
||||
}
|
||||
|
||||
uint32_t Builder::Type(uint32_t opcode, const std::vector<uint32_t>& operands) {
|
||||
std::vector<uint32_t> key;
|
||||
key.reserve(operands.size() + 2u);
|
||||
key.push_back(opcode);
|
||||
key.push_back(static_cast<uint32_t>(operands.size()));
|
||||
key.insert(key.end(), operands.begin(), operands.end());
|
||||
if (const auto it = m_declaration_ids.find(key); it != m_declaration_ids.end()) {
|
||||
return it->second;
|
||||
}
|
||||
const auto id = AllocateId();
|
||||
m_declaration_ids.emplace(std::move(key), id);
|
||||
std::vector<uint32_t> words {opcode, id};
|
||||
words.insert(words.end(), operands.begin(), operands.end());
|
||||
AppendInstructionWords(m_declarations, words.data(), words.size());
|
||||
return id;
|
||||
}
|
||||
|
||||
uint32_t Builder::DecoratedType(uint32_t opcode, std::initializer_list<uint32_t> operands,
|
||||
std::initializer_list<TypeAnnotation> annotations) {
|
||||
if (annotations.size() == 0) {
|
||||
return Type(opcode, operands);
|
||||
}
|
||||
std::vector<uint32_t> key {opcode, static_cast<uint32_t>(operands.size())};
|
||||
key.insert(key.end(), operands.begin(), operands.end());
|
||||
key.push_back(static_cast<uint32_t>(annotations.size()));
|
||||
for (const auto& annotation: annotations) {
|
||||
key.push_back(annotation.opcode);
|
||||
key.push_back(static_cast<uint32_t>(annotation.operands.size()));
|
||||
key.insert(key.end(), annotation.operands.begin(), annotation.operands.end());
|
||||
}
|
||||
if (const auto it = m_declaration_ids.find(key); it != m_declaration_ids.end()) {
|
||||
return it->second;
|
||||
}
|
||||
const auto id = AllocateId();
|
||||
m_declaration_ids.emplace(std::move(key), id);
|
||||
std::vector<uint32_t> words {opcode, id};
|
||||
words.insert(words.end(), operands.begin(), operands.end());
|
||||
AppendInstructionWords(m_declarations, words.data(), words.size());
|
||||
for (const auto& annotation: annotations) {
|
||||
words = {annotation.opcode, id};
|
||||
words.insert(words.end(), annotation.operands.begin(), annotation.operands.end());
|
||||
AppendInstructionWords(m_annotations, words.data(), words.size());
|
||||
}
|
||||
return id;
|
||||
}
|
||||
|
||||
uint32_t Builder::Constant(uint32_t opcode, uint32_t type,
|
||||
std::initializer_list<uint32_t> operands) {
|
||||
return Constant(opcode, type, std::vector<uint32_t>(operands));
|
||||
}
|
||||
|
||||
uint32_t Builder::Constant(uint32_t opcode, uint32_t type, const std::vector<uint32_t>& operands) {
|
||||
std::vector<uint32_t> key;
|
||||
key.reserve(operands.size() + 2u);
|
||||
key.push_back(opcode);
|
||||
key.push_back(type);
|
||||
key.insert(key.end(), operands.begin(), operands.end());
|
||||
if (const auto it = m_declaration_ids.find(key); it != m_declaration_ids.end()) {
|
||||
return it->second;
|
||||
}
|
||||
const auto id = AllocateId();
|
||||
m_declaration_ids.emplace(std::move(key), id);
|
||||
std::vector<uint32_t> words {opcode, type, id};
|
||||
words.insert(words.end(), operands.begin(), operands.end());
|
||||
AppendInstructionWords(m_declarations, words.data(), words.size());
|
||||
return id;
|
||||
}
|
||||
|
||||
uint32_t Builder::DefineGlobalVariable(uint32_t pointer_type, uint32_t storage_class) {
|
||||
const auto id = AllocateId();
|
||||
DefineGlobalVariable(id, pointer_type, storage_class);
|
||||
return id;
|
||||
}
|
||||
|
||||
void Builder::DefineGlobalVariable(uint32_t id, uint32_t pointer_type, uint32_t storage_class) {
|
||||
AddType({59u, pointer_type, id, storage_class});
|
||||
}
|
||||
|
||||
void Builder::AppendString(std::vector<uint32_t>& words, const char* text) {
|
||||
const auto len = text != nullptr ? std::strlen(text) : 0;
|
||||
const auto word_count = (len + 1u + 3u) / 4u;
|
||||
@@ -103,7 +208,7 @@ void Builder::AddAnnotation(std::initializer_list<uint32_t> words) {
|
||||
}
|
||||
|
||||
void Builder::AddType(std::initializer_list<uint32_t> words) {
|
||||
AppendInstructionWords(m_types, words.begin(), words.size());
|
||||
AppendInstructionWords(m_declarations, words.begin(), words.size());
|
||||
}
|
||||
|
||||
void Builder::AddFunction(std::initializer_list<uint32_t> words) {
|
||||
@@ -114,28 +219,33 @@ void Builder::AddFunction(const std::vector<uint32_t>& words) {
|
||||
AppendInstructionWords(m_functions, words.data(), words.size());
|
||||
}
|
||||
|
||||
DeferredPhi Builder::AddDeferredPhi(uint32_t type, uint32_t result, size_t incoming_count) {
|
||||
std::vector<uint32_t> words {245u, type, result};
|
||||
words.resize(words.size() + incoming_count * 2u);
|
||||
const DeferredPhi phi {m_functions.size(), incoming_count};
|
||||
AddFunction(words);
|
||||
m_unpatched_phi_incomings += incoming_count;
|
||||
return phi;
|
||||
}
|
||||
|
||||
void Builder::PatchDeferredPhi(DeferredPhi phi, size_t incoming, uint32_t value, uint32_t parent) {
|
||||
EXIT_IF(incoming >= phi.incoming_count || value == 0 || parent == 0);
|
||||
const auto value_word = phi.word_offset + 3u + incoming * 2u;
|
||||
const auto parent_word = value_word + 1u;
|
||||
EXIT_IF(m_functions.at(value_word) != 0 || m_functions.at(parent_word) != 0);
|
||||
m_functions[value_word] = value;
|
||||
m_functions[parent_word] = parent;
|
||||
m_unpatched_phi_incomings--;
|
||||
}
|
||||
|
||||
std::vector<uint32_t> Builder::Build() const {
|
||||
if (m_debug.size() > InitialSpirvSectionReserve) {
|
||||
std::printf("SPIR-V builder reserve exceeded: section=debug size=%zu reserve=%zu\n",
|
||||
m_debug.size(), InitialSpirvSectionReserve);
|
||||
}
|
||||
if (m_annotations.size() > InitialSpirvSectionReserve) {
|
||||
std::printf("SPIR-V builder reserve exceeded: section=annotations size=%zu reserve=%zu\n",
|
||||
m_annotations.size(), InitialSpirvSectionReserve);
|
||||
}
|
||||
if (m_types.size() > InitialSpirvSectionReserve) {
|
||||
std::printf("SPIR-V builder reserve exceeded: section=types size=%zu reserve=%zu\n",
|
||||
m_types.size(), InitialSpirvSectionReserve);
|
||||
}
|
||||
if (m_functions.size() > InitialSpirvFunctionSectionReserve) {
|
||||
std::printf("SPIR-V builder reserve exceeded: section=functions size=%zu reserve=%zu\n",
|
||||
m_functions.size(), InitialSpirvFunctionSectionReserve);
|
||||
}
|
||||
EXIT_IF(m_unpatched_phi_incomings != 0);
|
||||
|
||||
std::vector<uint32_t> module;
|
||||
module.reserve(5u + m_capabilities.size() + m_extensions.size() + m_ext_inst_imports.size() +
|
||||
m_memory_model.size() + m_entry_points.size() + m_execution_modes.size() +
|
||||
m_debug.size() + m_annotations.size() + m_types.size() + m_functions.size());
|
||||
m_debug.size() + m_annotations.size() + m_declarations.size() +
|
||||
m_functions.size());
|
||||
|
||||
module.push_back(0x07230203u);
|
||||
module.push_back(m_version);
|
||||
@@ -151,7 +261,7 @@ std::vector<uint32_t> Builder::Build() const {
|
||||
module.insert(module.end(), m_execution_modes.begin(), m_execution_modes.end());
|
||||
module.insert(module.end(), m_debug.begin(), m_debug.end());
|
||||
module.insert(module.end(), m_annotations.begin(), m_annotations.end());
|
||||
module.insert(module.end(), m_types.begin(), m_types.end());
|
||||
module.insert(module.end(), m_declarations.begin(), m_declarations.end());
|
||||
module.insert(module.end(), m_functions.begin(), m_functions.end());
|
||||
|
||||
return module;
|
||||
|
||||
@@ -4,10 +4,23 @@
|
||||
#include "common/common.h"
|
||||
|
||||
#include <initializer_list>
|
||||
#include <map>
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv {
|
||||
|
||||
struct TypeAnnotation {
|
||||
uint32_t opcode = 0;
|
||||
std::vector<uint32_t> operands;
|
||||
};
|
||||
|
||||
struct DeferredPhi {
|
||||
size_t word_offset = 0;
|
||||
size_t incoming_count = 0;
|
||||
};
|
||||
|
||||
class Builder {
|
||||
public:
|
||||
explicit Builder(uint32_t version = 0x00010300u);
|
||||
@@ -15,19 +28,29 @@ public:
|
||||
KYTY_CLASS_DEFAULT_COPY(Builder);
|
||||
|
||||
uint32_t AllocateId();
|
||||
void RequireCapability(uint32_t capability);
|
||||
void RequireExtension(const char* name);
|
||||
uint32_t Import(const char* name);
|
||||
uint32_t Type(uint32_t opcode, std::initializer_list<uint32_t> operands = {});
|
||||
uint32_t Type(uint32_t opcode, const std::vector<uint32_t>& operands);
|
||||
uint32_t DecoratedType(uint32_t opcode, std::initializer_list<uint32_t> operands,
|
||||
std::initializer_list<TypeAnnotation> annotations);
|
||||
uint32_t Constant(uint32_t opcode, uint32_t type,
|
||||
std::initializer_list<uint32_t> operands = {});
|
||||
uint32_t Constant(uint32_t opcode, uint32_t type, const std::vector<uint32_t>& operands);
|
||||
uint32_t DefineGlobalVariable(uint32_t pointer_type, uint32_t storage_class);
|
||||
void DefineGlobalVariable(uint32_t id, uint32_t pointer_type, uint32_t storage_class);
|
||||
|
||||
void AddCapability(std::initializer_list<uint32_t> operands);
|
||||
void AddExtension(const char* name);
|
||||
void AddExtInstImport(uint32_t id, const char* name);
|
||||
void AddMemoryModel(std::initializer_list<uint32_t> operands);
|
||||
void AddEntryPoint(uint32_t execution_model, uint32_t entry_point, const char* name,
|
||||
const std::vector<uint32_t>& interfaces);
|
||||
void AddExecutionMode(std::initializer_list<uint32_t> operands);
|
||||
void AddName(uint32_t target, const char* name);
|
||||
void AddAnnotation(std::initializer_list<uint32_t> words);
|
||||
void AddType(std::initializer_list<uint32_t> words);
|
||||
void AddFunction(std::initializer_list<uint32_t> words);
|
||||
void AddFunction(const std::vector<uint32_t>& words);
|
||||
void AddMemoryModel(std::initializer_list<uint32_t> operands);
|
||||
void AddEntryPoint(uint32_t execution_model, uint32_t entry_point, const char* name,
|
||||
const std::vector<uint32_t>& interfaces);
|
||||
void AddExecutionMode(std::initializer_list<uint32_t> operands);
|
||||
void AddName(uint32_t target, const char* name);
|
||||
void AddAnnotation(std::initializer_list<uint32_t> words);
|
||||
void AddFunction(std::initializer_list<uint32_t> words);
|
||||
void AddFunction(const std::vector<uint32_t>& words);
|
||||
DeferredPhi AddDeferredPhi(uint32_t type, uint32_t result, size_t incoming_count);
|
||||
void PatchDeferredPhi(DeferredPhi phi, size_t incoming, uint32_t value, uint32_t parent);
|
||||
|
||||
[[nodiscard]] std::vector<uint32_t> Build() const;
|
||||
|
||||
@@ -37,19 +60,28 @@ private:
|
||||
static void AppendInstruction(std::vector<uint32_t>& section, uint32_t opcode,
|
||||
std::initializer_list<uint32_t> operands);
|
||||
static void AppendString(std::vector<uint32_t>& words, const char* text);
|
||||
void AddCapability(std::initializer_list<uint32_t> operands);
|
||||
void AddExtension(const char* name);
|
||||
void AddExtInstImport(uint32_t id, const char* name);
|
||||
void AddType(std::initializer_list<uint32_t> words);
|
||||
|
||||
uint32_t m_next_id = 1;
|
||||
uint32_t m_version = 0;
|
||||
std::vector<uint32_t> m_capabilities;
|
||||
std::vector<uint32_t> m_extensions;
|
||||
std::vector<uint32_t> m_ext_inst_imports;
|
||||
std::vector<uint32_t> m_memory_model;
|
||||
std::vector<uint32_t> m_entry_points;
|
||||
std::vector<uint32_t> m_execution_modes;
|
||||
std::vector<uint32_t> m_debug;
|
||||
std::vector<uint32_t> m_annotations;
|
||||
std::vector<uint32_t> m_types;
|
||||
std::vector<uint32_t> m_functions;
|
||||
uint32_t m_next_id = 1;
|
||||
uint32_t m_version = 0;
|
||||
std::vector<uint32_t> m_capabilities;
|
||||
std::vector<uint32_t> m_extensions;
|
||||
std::vector<uint32_t> m_ext_inst_imports;
|
||||
std::vector<uint32_t> m_memory_model;
|
||||
std::vector<uint32_t> m_entry_points;
|
||||
std::vector<uint32_t> m_execution_modes;
|
||||
std::vector<uint32_t> m_debug;
|
||||
std::vector<uint32_t> m_annotations;
|
||||
std::vector<uint32_t> m_declarations;
|
||||
std::vector<uint32_t> m_functions;
|
||||
std::set<uint32_t> m_required_capabilities;
|
||||
std::set<std::string> m_required_extensions;
|
||||
std::map<std::string, uint32_t> m_import_ids;
|
||||
std::map<std::vector<uint32_t>, uint32_t> m_declaration_ids;
|
||||
size_t m_unpatched_phi_incomings = 0;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Spirv
|
||||
|
||||
@@ -1,13 +1,11 @@
|
||||
#include "graphics/shader/recompiler/backend/spirv/SpirvEmitter.h"
|
||||
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/ir/ValueProgram.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cinttypes>
|
||||
#include <cstdio>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv {
|
||||
|
||||
@@ -15,51 +13,6 @@ using ShaderError::Fail;
|
||||
|
||||
namespace {
|
||||
|
||||
bool ImageBinding(const IR::ImageResource& image, IR::DescriptorBindingKind& kind) {
|
||||
using Kind = IR::DescriptorBindingKind;
|
||||
using Dim = Decoder::ImageDimension;
|
||||
if (image.kind == IR::ResourceKind::Image || image.kind == IR::ResourceKind::ImageUint) {
|
||||
const bool integer = image.kind == IR::ResourceKind::ImageUint;
|
||||
switch (image.dimension) {
|
||||
case Dim::Dim1D: kind = integer ? Kind::SampledUint1D : Kind::Sampled1D; return true;
|
||||
case Dim::Dim1DArray:
|
||||
kind = integer ? Kind::SampledUint1DArray : Kind::Sampled1DArray;
|
||||
return true;
|
||||
case Dim::Dim2D: kind = integer ? Kind::SampledUint2D : Kind::Sampled2D; return true;
|
||||
case Dim::Dim2DMsaa:
|
||||
kind = integer ? Kind::SampledUint2DMsaa : Kind::Sampled2DMsaa;
|
||||
return true;
|
||||
case Dim::Dim3D: kind = integer ? Kind::SampledUint3D : Kind::Sampled3D; return true;
|
||||
case Dim::Dim2DArray:
|
||||
kind = integer ? Kind::SampledUint2DArray : Kind::Sampled2DArray;
|
||||
return true;
|
||||
case Dim::Dim2DMsaaArray:
|
||||
kind = integer ? Kind::SampledUint2DMsaaArray : Kind::Sampled2DMsaaArray;
|
||||
return true;
|
||||
case Dim::Unknown: return false;
|
||||
}
|
||||
}
|
||||
const bool uint_image = image.kind == IR::ResourceKind::StorageImageUint;
|
||||
if (image.kind != IR::ResourceKind::StorageImage && !uint_image) {
|
||||
return false;
|
||||
}
|
||||
switch (image.dimension) {
|
||||
case Dim::Dim1D: kind = uint_image ? Kind::StorageUint1D : Kind::Storage1D; return true;
|
||||
case Dim::Dim1DArray:
|
||||
kind = uint_image ? Kind::StorageUint1DArray : Kind::Storage1DArray;
|
||||
return true;
|
||||
case Dim::Dim2D: kind = uint_image ? Kind::StorageUint2D : Kind::Storage2D; return true;
|
||||
case Dim::Dim3D: kind = uint_image ? Kind::StorageUint3D : Kind::Storage3D; return true;
|
||||
case Dim::Dim2DArray:
|
||||
kind = uint_image ? Kind::StorageUint2DArray : Kind::Storage2DArray;
|
||||
return true;
|
||||
case Dim::Dim2DMsaa:
|
||||
case Dim::Dim2DMsaaArray: return false;
|
||||
case Dim::Unknown: return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
|
||||
using Kind = IR::DescriptorBindingKind;
|
||||
constexpr auto KindCount = static_cast<size_t>(Kind::Count);
|
||||
@@ -81,40 +34,51 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
|
||||
Expect(Kind::Buffers, Dense(program.info.buffers.size()));
|
||||
}
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
Kind kind;
|
||||
if (!ImageBinding(program.info.images[i], kind)) {
|
||||
const auto kind = IR::DescriptorBindingForImage(program.info.images[i]);
|
||||
if (!kind.has_value()) {
|
||||
return Fail(error, "native shader plan has an invalid image class");
|
||||
}
|
||||
present[static_cast<size_t>(kind)] = true;
|
||||
present[static_cast<size_t>(*kind)] = true;
|
||||
const auto dynamic = program.info.images[i].mip_mode == IR::ImageMipMode::DynamicStorage;
|
||||
const auto count = dynamic ? program.info.images[i].mip_count : 1u;
|
||||
if (count == 0u || (!dynamic && program.info.images[i].mip_count != 1u)) {
|
||||
return Fail(error, "native shader plan has an invalid image mip descriptor count");
|
||||
}
|
||||
expected[static_cast<size_t>(kind)].insert(expected[static_cast<size_t>(kind)].end(), count,
|
||||
i);
|
||||
expected[static_cast<size_t>(*kind)].insert(expected[static_cast<size_t>(*kind)].end(),
|
||||
count, i);
|
||||
}
|
||||
if (!program.info.samplers.empty()) {
|
||||
Expect(Kind::Samplers, Dense(program.info.samplers.size()));
|
||||
}
|
||||
const auto uses_gds = program.values != nullptr &&
|
||||
std::ranges::any_of(program.values->blocks, [](const IR::Block* block) {
|
||||
return std::ranges::any_of(*block, [](const IR::Inst& inst) {
|
||||
return inst.GetOpcode() == IR::ValueOpcode::GetGdsResource;
|
||||
});
|
||||
});
|
||||
bool uses_gds = false;
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
if (IR::SharedAccessOf(inst.GetOpcode()) == IR::SharedAccess::None) {
|
||||
continue;
|
||||
}
|
||||
const auto index = inst.Flags<IR::MemoryFlags>().index;
|
||||
if (index >= program.memory_info.size()) {
|
||||
return Fail(error, "shared operation has invalid memory metadata");
|
||||
}
|
||||
const auto kind = program.memory_info[index].kind;
|
||||
if (kind != IR::ResourceKind::Lds && kind != IR::ResourceKind::Gds) {
|
||||
return Fail(error, "shared operation has invalid resource kind");
|
||||
}
|
||||
uses_gds |= kind == IR::ResourceKind::Gds;
|
||||
}
|
||||
}
|
||||
if (uses_gds) {
|
||||
Expect(Kind::Gds);
|
||||
}
|
||||
if (!program.info.addresses.empty()) {
|
||||
Expect(Kind::AddressMemory, Dense(program.info.addresses.size()));
|
||||
if (program.info.uses_dma) {
|
||||
Expect(Kind::BdaPagetable);
|
||||
Expect(Kind::FaultBuffer);
|
||||
}
|
||||
const bool uses_flattened_runtime =
|
||||
program.values != nullptr &&
|
||||
(!program.values->srt_reads.empty() ||
|
||||
!program.srt_reads.empty() ||
|
||||
std::ranges::any_of(program.info.images, [](const IR::ImageResource& image) {
|
||||
return image.indirect_mapping_capacity != 0u;
|
||||
}));
|
||||
});
|
||||
if (uses_flattened_runtime) {
|
||||
Expect(Kind::FlattenedSrt);
|
||||
}
|
||||
@@ -123,18 +87,12 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
|
||||
}
|
||||
|
||||
std::array<bool, KindCount> seen {};
|
||||
for (uint32_t i = 0; i < program.bindings.descriptors.size(); i++) {
|
||||
const auto& binding = program.bindings.descriptors[i];
|
||||
const auto kind = static_cast<size_t>(binding.kind);
|
||||
for (const auto& binding: program.bindings.descriptors) {
|
||||
const auto kind = static_cast<size_t>(binding.kind);
|
||||
if (kind >= KindCount || seen[kind] || !present[kind] ||
|
||||
binding.resources != expected[kind]) {
|
||||
return Fail(error, "native descriptor groups do not match shader topology");
|
||||
}
|
||||
for (uint32_t j = 0; j < i; j++) {
|
||||
if (program.bindings.descriptors[j].binding == binding.binding) {
|
||||
return Fail(error, "native descriptor binding numbers are not unique");
|
||||
}
|
||||
}
|
||||
seen[kind] = true;
|
||||
}
|
||||
for (size_t i = 0; i < KindCount; i++) {
|
||||
@@ -143,8 +101,11 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
|
||||
}
|
||||
}
|
||||
const auto has_user_storage = present[static_cast<size_t>(Kind::UserData)];
|
||||
if (program.bindings.buffer_offset_dword != program.bindings.user_data_registers.size() ||
|
||||
program.bindings.buffer_offset_count != program.info.buffers.size() ||
|
||||
if (program.bindings.push_constant_offset % sizeof(uint32_t) != 0 ||
|
||||
program.bindings.push_constant_offset + program.bindings.push_constant_size >
|
||||
IR::NativePushConstantSize ||
|
||||
program.bindings.memory_offset_dword != program.bindings.user_data_registers.size() ||
|
||||
program.bindings.memory_offset_count != program.info.buffers.size() ||
|
||||
(!has_user_storage &&
|
||||
program.bindings.push_constant_size != program.bindings.ShaderDataDwords() * 4u) ||
|
||||
(has_user_storage && program.bindings.push_constant_size != 0) ||
|
||||
@@ -156,9 +117,6 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
|
||||
return Fail(error, "native user-data layout is inconsistent");
|
||||
}
|
||||
|
||||
if (program.values == nullptr) {
|
||||
return Fail(error, "native shader plan has no typed SSA");
|
||||
}
|
||||
const auto planning_only_handle = [&](const IR::Inst& handle) {
|
||||
return !handle.Uses().empty() &&
|
||||
std::ranges::all_of(handle.Uses(), [&](const IR::Use& use) {
|
||||
@@ -168,11 +126,11 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
|
||||
return false;
|
||||
}
|
||||
const auto index = use.user->Flags<IR::MemoryFlags>().index;
|
||||
return index < program.values->memory_info.size() &&
|
||||
program.values->memory_info[index].planning_only;
|
||||
return index < program.memory_info.size() &&
|
||||
program.memory_info[index].planning_only;
|
||||
});
|
||||
};
|
||||
for (const auto* block: program.values->blocks) {
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
const auto dense = inst.Flags<uint32_t>();
|
||||
switch (inst.GetOpcode()) {
|
||||
@@ -188,8 +146,13 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
|
||||
if (planning_only_handle(inst)) {
|
||||
break;
|
||||
}
|
||||
if (dense >= program.info.addresses.size()) {
|
||||
return Fail(error, "typed address handle has an invalid dense resource");
|
||||
if (inst.NumArgs() != 2 || !program.info.uses_dma) {
|
||||
return Fail(error, "typed address handle has invalid DMA metadata");
|
||||
}
|
||||
break;
|
||||
case IR::ValueOpcode::GetScratchResource:
|
||||
if (inst.NumArgs() != 0 || program.scratch_dwords == 0) {
|
||||
return Fail(error, "typed scratch handle has invalid shader metadata");
|
||||
}
|
||||
break;
|
||||
case IR::ValueOpcode::GetImageResource:
|
||||
@@ -205,7 +168,7 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
|
||||
case IR::ValueOpcode::ReadConst: {
|
||||
const auto slot = inst.Arg(1).Resolve();
|
||||
if (!slot.IsImmediate() || slot.GetType() != IR::Type::U32 ||
|
||||
slot.U32() >= program.values->srt_reads.size()) {
|
||||
slot.U32() >= program.srt_reads.size()) {
|
||||
return Fail(error, "flattened SRT read has an invalid dense slot");
|
||||
}
|
||||
break;
|
||||
@@ -219,96 +182,120 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
|
||||
|
||||
} // namespace
|
||||
|
||||
static constexpr size_t InitialEmitterVectorReserve = 4096;
|
||||
|
||||
static void ReportReserveExceeded(const IR::Program& program, const char* vector_name,
|
||||
size_t size) {
|
||||
if (size <= InitialEmitterVectorReserve) {
|
||||
return;
|
||||
}
|
||||
std::printf("SPIR-V emitter reserve exceeded: hash=0x%016" PRIx64
|
||||
" stage=%u vector=%s size=%zu reserve=%zu\n",
|
||||
program.shader_hash, static_cast<unsigned>(program.stage), vector_name, size,
|
||||
InitialEmitterVectorReserve);
|
||||
}
|
||||
|
||||
void CollectValueRegisterMirrors(const IR::ValueProgram& program,
|
||||
std::vector<Emitter::RegisterBinding>& registers) {
|
||||
bool AnalyzeProgramRequirements(IR::Program& program, std::string* error) {
|
||||
program.spirv_requirements.reset();
|
||||
IR::SpirvRequirements requirements {};
|
||||
const auto MarkBallot = [&] { requirements.subgroup_ballot = true; };
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
switch (inst.GetOpcode()) {
|
||||
case IR::ValueOpcode::SetScalarRegister:
|
||||
case IR::ValueOpcode::SetThreadBitScalarRegister:
|
||||
if (block != program.blocks.front()) {
|
||||
Emitter::CollectRegister(
|
||||
registers,
|
||||
{IR::RegisterFile::Scalar, IR::RegIndex(inst.Arg(0).ScalarRegister())});
|
||||
const auto address_access = IR::AddressOpcodeInfoOf(inst.GetOpcode()).access;
|
||||
if (address_access != IR::AddressAccess::None) {
|
||||
const auto memory_index = inst.Flags<IR::MemoryFlags>().index;
|
||||
if (memory_index >= program.memory_info.size()) {
|
||||
return Fail(error, "address operation has invalid memory metadata");
|
||||
}
|
||||
if (program.memory_info[memory_index].kind == IR::ResourceKind::Scratch) {
|
||||
if (program.scratch_dwords == 0) {
|
||||
return Fail(error, "scratch operation has no per-thread storage");
|
||||
}
|
||||
break;
|
||||
case IR::ValueOpcode::SetVectorRegister:
|
||||
Emitter::CollectRegister(
|
||||
registers,
|
||||
{IR::RegisterFile::Vector, IR::RegIndex(inst.Arg(0).VectorRegister())});
|
||||
break;
|
||||
case IR::ValueOpcode::SetM0:
|
||||
if (block != program.blocks.front()) {
|
||||
Emitter::CollectRegister(registers, {IR::RegisterFile::M0, 0});
|
||||
requirements.function_scratch = true;
|
||||
} else if (address_access == IR::AddressAccess::Write) {
|
||||
return Fail(error, "writable FLAT/GLOBAL addresses require GPU ownership tracking");
|
||||
}
|
||||
}
|
||||
if (IR::BufferAccessOf(inst.GetOpcode()) != IR::BufferAccess::None) {
|
||||
const auto memory_index = inst.Flags<IR::MemoryFlags>().index;
|
||||
if (memory_index >= program.memory_info.size()) {
|
||||
return Fail(error, "buffer operation has invalid memory metadata");
|
||||
}
|
||||
const auto& memory = program.memory_info[memory_index];
|
||||
if (memory.kind == IR::ResourceKind::Buffer) {
|
||||
if (memory.resource >= program.info.buffers.size()) {
|
||||
return Fail(error, "buffer operation has invalid resource metadata");
|
||||
}
|
||||
break;
|
||||
case IR::ValueOpcode::SetExecLo:
|
||||
case IR::ValueOpcode::SetExecHi:
|
||||
if (block != program.blocks.front()) {
|
||||
Emitter::CollectRegister(
|
||||
registers, {IR::RegisterFile::Exec,
|
||||
inst.GetOpcode() == IR::ValueOpcode::SetExecLo ? 0u : 1u});
|
||||
if ((program.info.buffers[memory.resource].packed_stride & (1u << 20u)) != 0u) {
|
||||
if (program.stage != ShaderType::Compute) {
|
||||
return Fail(error, "buffer ADD_TID is only valid for compute shaders");
|
||||
}
|
||||
requirements.subgroup_local_invocation_id = true;
|
||||
}
|
||||
break;
|
||||
case IR::ValueOpcode::SetVccLo:
|
||||
case IR::ValueOpcode::SetVccHi:
|
||||
if (block != program.blocks.front()) {
|
||||
Emitter::CollectRegister(
|
||||
registers, {IR::RegisterFile::Vcc,
|
||||
inst.GetOpcode() == IR::ValueOpcode::SetVccLo ? 0u : 1u});
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
const auto shared_access = IR::SharedAccessOf(inst.GetOpcode());
|
||||
if (shared_access != IR::SharedAccess::None) {
|
||||
const auto index = inst.Flags<IR::MemoryFlags>().index;
|
||||
if (index >= program.memory_info.size()) {
|
||||
return Fail(error, "shared operation has invalid memory metadata");
|
||||
}
|
||||
const auto kind = program.memory_info[index].kind;
|
||||
if (kind != IR::ResourceKind::Lds && kind != IR::ResourceKind::Gds) {
|
||||
return Fail(error, "shared operation has invalid resource kind");
|
||||
}
|
||||
if (program.stage != ShaderType::Compute && kind == IR::ResourceKind::Lds) {
|
||||
requirements.function_lds = true;
|
||||
}
|
||||
if (shared_access == IR::SharedAccess::Append ||
|
||||
shared_access == IR::SharedAccess::Consume) {
|
||||
MarkBallot();
|
||||
requirements.subgroup_shuffle = true;
|
||||
requirements.subgroup_local_invocation_id = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool ValueProgramHasOpcode(const IR::ValueProgram& program, IR::ValueOpcode opcode) {
|
||||
return std::ranges::any_of(program.blocks, [opcode](const IR::Block* block) {
|
||||
return std::ranges::any_of(
|
||||
*block, [opcode](const IR::Inst& inst) { return inst.GetOpcode() == opcode; });
|
||||
});
|
||||
}
|
||||
|
||||
bool ProgramRequiresExactSubgroupSize(const IR::Program& program) {
|
||||
if (program.values == nullptr) {
|
||||
return false;
|
||||
}
|
||||
for (const auto* block: program.values->blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
switch (inst.GetOpcode()) {
|
||||
case IR::ValueOpcode::Ballot:
|
||||
case IR::ValueOpcode::Ballot: MarkBallot(); break;
|
||||
case IR::ValueOpcode::DppMoveU32:
|
||||
case IR::ValueOpcode::ReadFirstLane:
|
||||
case IR::ValueOpcode::ReadLane: {
|
||||
MarkBallot();
|
||||
requirements.subgroup_shuffle = true;
|
||||
if (inst.GetOpcode() == IR::ValueOpcode::DppMoveU32) {
|
||||
requirements.subgroup_local_invocation_id = true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case IR::ValueOpcode::DppUpdateU32:
|
||||
case IR::ValueOpcode::WqmMask:
|
||||
case IR::ValueOpcode::ReadFirstLane:
|
||||
case IR::ValueOpcode::ReadLane:
|
||||
case IR::ValueOpcode::WriteLane:
|
||||
case IR::ValueOpcode::Permlane16U32:
|
||||
case IR::ValueOpcode::SwizzleU32:
|
||||
case IR::ValueOpcode::DataAppend:
|
||||
case IR::ValueOpcode::DataConsume:
|
||||
case IR::ValueOpcode::GdsDataAppend:
|
||||
case IR::ValueOpcode::GdsDataConsume: return true;
|
||||
case IR::ValueOpcode::WriteLane: {
|
||||
MarkBallot();
|
||||
requirements.subgroup_local_invocation_id = true;
|
||||
break;
|
||||
}
|
||||
case IR::ValueOpcode::Permlane16U32: {
|
||||
MarkBallot();
|
||||
requirements.subgroup_shuffle = true;
|
||||
requirements.subgroup_local_invocation_id = true;
|
||||
break;
|
||||
}
|
||||
case IR::ValueOpcode::SwizzleU32: {
|
||||
MarkBallot();
|
||||
requirements.subgroup_shuffle = true;
|
||||
requirements.subgroup_local_invocation_id = true;
|
||||
break;
|
||||
}
|
||||
case IR::ValueOpcode::LaneId:
|
||||
requirements.subgroup_local_invocation_id = true;
|
||||
break;
|
||||
case IR::ValueOpcode::ImageQueryLod: requirements.compute_derivatives = true; break;
|
||||
case IR::ValueOpcode::ImageGatherRaw:
|
||||
requirements.image_gather_extended = true;
|
||||
break;
|
||||
case IR::ValueOpcode::SetAttribute: {
|
||||
const auto index = inst.Flags<IR::ExportFlags>().index;
|
||||
if (index >= program.export_info.size()) {
|
||||
return Fail(error, "attribute export has invalid metadata");
|
||||
}
|
||||
if (program.stage == ShaderType::Pixel &&
|
||||
program.export_info[index].vm) {
|
||||
requirements.pixel_valid_mask = true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
program.spirv_requirements.emplace(requirements);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool EmitProgram(const IR::Program& program, const IR::ResourceSnapshot& resources,
|
||||
@@ -322,7 +309,8 @@ bool EmitProgram(const IR::Program& program, const IR::ResourceSnapshot& resourc
|
||||
return false;
|
||||
}
|
||||
if (!program.srt_plan_complete || !program.resource_tracking_complete ||
|
||||
!program.shader_info_complete || !program.binding_layout_complete) {
|
||||
!program.shader_info_complete || !program.binding_layout_complete ||
|
||||
!program.spirv_requirements.has_value()) {
|
||||
SetError(error, "SPIR-V emitter requires a fully planned native shader program");
|
||||
return false;
|
||||
}
|
||||
@@ -335,51 +323,23 @@ bool EmitProgram(const IR::Program& program, const IR::ResourceSnapshot& resourc
|
||||
if (!ValidateNativeProgram(program, error)) {
|
||||
return false;
|
||||
}
|
||||
if (program.values == nullptr) {
|
||||
SetError(error, "SPIR-V emitter requires planned typed SSA");
|
||||
return false;
|
||||
}
|
||||
const auto& value_program = *program.values;
|
||||
if (!IR::ValidateValueProgram(value_program, true, error)) {
|
||||
if (!IR::ValidateProgram(program, true, error)) {
|
||||
return false;
|
||||
}
|
||||
EmitterState state(program, resources, input_info);
|
||||
state.stage = program.stage;
|
||||
state.wave_size = program.wave_size;
|
||||
state.per_invocation_masks = program.lane_mask_mode == ShaderLaneMaskMode::PerInvocation;
|
||||
state.exact_subgroup_operations =
|
||||
!state.per_invocation_masks && ProgramRequiresExactSubgroupSize(program);
|
||||
state.registers.reserve(InitialEmitterVectorReserve);
|
||||
state.inputs.reserve(InitialEmitterVectorReserve);
|
||||
state.outputs.reserve(InitialEmitterVectorReserve);
|
||||
state.interface_variables.reserve(InitialEmitterVectorReserve);
|
||||
state.reachable_blocks.reserve(InitialEmitterVectorReserve);
|
||||
CollectValueRegisterMirrors(value_program, state.registers);
|
||||
state.stage = program.stage;
|
||||
state.wave_size = program.wave_size;
|
||||
state.inputs.reserve(program.info.inputs.size());
|
||||
state.outputs.reserve(program.info.outputs.size());
|
||||
state.interface_variables.reserve(program.info.inputs.size() + program.info.outputs.size());
|
||||
CopyProgramInputsAndOutputs(state, program);
|
||||
state.needs_subgroup_ballot = ProgramNeedsSubgroupBallot(program) ||
|
||||
(!state.per_invocation_masks &&
|
||||
ValueProgramHasOpcode(value_program, IR::ValueOpcode::Ballot));
|
||||
state.needs_subgroup_shuffle = ProgramNeedsSubgroupShuffle(program);
|
||||
state.needs_subgroup_local_invocation_id = ProgramNeedsSubgroupLocalInvocationId(program);
|
||||
state.needs_compute_derivatives = ProgramNeedsComputeDerivatives(program);
|
||||
state.needs_image_gather_extended = ProgramNeedsImageGatherExtended(program);
|
||||
state.needs_function_lds = ProgramNeedsFunctionLds(program);
|
||||
state.needs_pixel_valid_mask = ProgramNeedsPixelValidMask(program);
|
||||
AllocateInputVariables(state);
|
||||
AllocateOutputVariables(state);
|
||||
AllocateDescriptorVariables(state);
|
||||
EmitHeaderAndTypes(state);
|
||||
AllocateRegisterVariables(state);
|
||||
if (!EmitValueProgram(state, value_program, error)) {
|
||||
DefineModule(state);
|
||||
if (!EmitProgram(state, program, error)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
ReportReserveExceeded(program, "registers", state.registers.size());
|
||||
ReportReserveExceeded(program, "inputs", state.inputs.size());
|
||||
ReportReserveExceeded(program, "outputs", state.outputs.size());
|
||||
ReportReserveExceeded(program, "interface_variables", state.interface_variables.size());
|
||||
ReportReserveExceeded(program, "reachable_blocks", state.reachable_blocks.size());
|
||||
|
||||
auto binary = state.builder.Build();
|
||||
if (binary.empty()) {
|
||||
SetError(error, "SPIR-V builder returned an empty module");
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv {
|
||||
|
||||
bool ProgramRequiresExactSubgroupSize(const IR::Program& program);
|
||||
bool AnalyzeProgramRequirements(IR::Program& program, std::string* error);
|
||||
|
||||
bool EmitProgram(const IR::Program& program, const IR::ResourceSnapshot& resources,
|
||||
ShaderStageInputInfo input_info, std::vector<uint32_t>& spirv, std::string* error);
|
||||
|
||||
@@ -32,92 +32,88 @@ uint32_t NewSelect(EmitterState& state, uint32_t type, uint32_t condition, uint3
|
||||
|
||||
Pair ExtractPair(EmitterState& state, uint32_t value) {
|
||||
Pair result {state.builder.AllocateId(), state.builder.AllocateId()};
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, result.low, value, 0});
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, result.high, value, 1});
|
||||
state.builder.AddFunction({OpCompositeExtract, TypeU32(state), result.low, value, 0});
|
||||
state.builder.AddFunction({OpCompositeExtract, TypeU32(state), result.high, value, 1});
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t MakePair(EmitterState& state, uint32_t low, uint32_t high) {
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeConstruct, state.uint_pair_type, result, low, high});
|
||||
state.builder.AddFunction({OpCompositeConstruct, TypeU64(state), result, low, high});
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t Compare64(EmitterState& state, uint32_t lhs_value, uint32_t rhs_value,
|
||||
uint32_t high_compare, uint32_t low_compare, bool equal_compare = false,
|
||||
bool not_equal = false) {
|
||||
const auto lhs = ExtractPair(state, lhs_value);
|
||||
const auto rhs = ExtractPair(state, rhs_value);
|
||||
const auto high_equal = NewBinary(state, OpIEqual, state.bool_type, lhs.high, rhs.high);
|
||||
const auto low_equal = NewBinary(state, OpIEqual, state.bool_type, lhs.low, rhs.low);
|
||||
if (equal_compare) {
|
||||
return NewBinary(
|
||||
state, not_equal ? OpLogicalOr : OpLogicalAnd, state.bool_type,
|
||||
not_equal ? NewUnary(state, OpLogicalNot, state.bool_type, high_equal) : high_equal,
|
||||
not_equal ? NewUnary(state, OpLogicalNot, state.bool_type, low_equal) : low_equal);
|
||||
}
|
||||
const auto high_result = NewBinary(state, high_compare, state.bool_type, lhs.high, rhs.high);
|
||||
const auto low_result = NewBinary(state, low_compare, state.bool_type, lhs.low, rhs.low);
|
||||
const auto low_path = NewBinary(state, OpLogicalAnd, state.bool_type, high_equal, low_result);
|
||||
return NewBinary(state, OpLogicalOr, state.bool_type, high_result, low_path);
|
||||
uint32_t CompareEqual64(EmitterState& state, uint32_t lhs_value, uint32_t rhs_value,
|
||||
bool not_equal) {
|
||||
const auto compare = NewBinary(state, not_equal ? OpINotEqual : OpIEqual,
|
||||
TypeBoolVector(state, 2), lhs_value, rhs_value);
|
||||
return NewUnary(state, not_equal ? OpAny : OpAll, TypeBool(state), compare);
|
||||
}
|
||||
|
||||
uint32_t CompareOrdered64(EmitterState& state, uint32_t lhs_value, uint32_t rhs_value,
|
||||
uint32_t high_compare, uint32_t low_compare) {
|
||||
const auto lhs = ExtractPair(state, lhs_value);
|
||||
const auto rhs = ExtractPair(state, rhs_value);
|
||||
const auto high_equal = NewBinary(state, OpIEqual, TypeBool(state), lhs.high, rhs.high);
|
||||
const auto high_result = NewBinary(state, high_compare, TypeBool(state), lhs.high, rhs.high);
|
||||
const auto low_result = NewBinary(state, low_compare, TypeBool(state), lhs.low, rhs.low);
|
||||
const auto low_path = NewBinary(state, OpLogicalAnd, TypeBool(state), high_equal, low_result);
|
||||
return NewBinary(state, OpLogicalOr, TypeBool(state), high_result, low_path);
|
||||
}
|
||||
|
||||
uint32_t EmitAdd64(EmitterState& state, uint32_t lhs_value, uint32_t rhs_value) {
|
||||
const auto lhs = ExtractPair(state, lhs_value);
|
||||
const auto rhs = ExtractPair(state, rhs_value);
|
||||
const auto carry = EmitAddCarryValues(state, lhs.low, rhs.low, ConstantU32(state, 0));
|
||||
const auto high0 = NewBinary(state, OpIAdd, state.uint_type, lhs.high, rhs.high);
|
||||
const auto high = NewBinary(state, OpIAdd, state.uint_type, high0, carry.carry);
|
||||
return MakePair(state, carry.sum, high);
|
||||
const auto lhs = ExtractPair(state, lhs_value);
|
||||
const auto rhs = ExtractPair(state, rhs_value);
|
||||
const auto low_pair = state.builder.AllocateId();
|
||||
const auto low = state.builder.AllocateId();
|
||||
const auto carry = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpIAddCarry, TypeU32Pair(state), low_pair, lhs.low, rhs.low});
|
||||
state.builder.AddFunction({OpCompositeExtract, TypeU32(state), low, low_pair, 0});
|
||||
state.builder.AddFunction({OpCompositeExtract, TypeU32(state), carry, low_pair, 1});
|
||||
const auto high0 = NewBinary(state, OpIAdd, TypeU32(state), lhs.high, rhs.high);
|
||||
const auto high = NewBinary(state, OpIAdd, TypeU32(state), high0, carry);
|
||||
return MakePair(state, low, high);
|
||||
}
|
||||
|
||||
uint32_t EmitSub64(EmitterState& state, uint32_t lhs_value, uint32_t rhs_value) {
|
||||
const auto lhs = ExtractPair(state, lhs_value);
|
||||
const auto rhs = ExtractPair(state, rhs_value);
|
||||
const auto low = NewBinary(state, OpISub, state.uint_type, lhs.low, rhs.low);
|
||||
const auto borrow = NewBinary(state, OpULessThan, state.bool_type, lhs.low, rhs.low);
|
||||
const auto low = NewBinary(state, OpISub, TypeU32(state), lhs.low, rhs.low);
|
||||
const auto borrow = NewBinary(state, OpULessThan, TypeBool(state), lhs.low, rhs.low);
|
||||
const auto borrow_u32 =
|
||||
NewSelect(state, state.uint_type, borrow, ConstantU32(state, 1), ConstantU32(state, 0));
|
||||
const auto high0 = NewBinary(state, OpISub, state.uint_type, lhs.high, rhs.high);
|
||||
const auto high = NewBinary(state, OpISub, state.uint_type, high0, borrow_u32);
|
||||
NewSelect(state, TypeU32(state), borrow, ConstantU32(state, 1), ConstantU32(state, 0));
|
||||
const auto high0 = NewBinary(state, OpISub, TypeU32(state), lhs.high, rhs.high);
|
||||
const auto high = NewBinary(state, OpISub, TypeU32(state), high0, borrow_u32);
|
||||
return MakePair(state, low, high);
|
||||
}
|
||||
|
||||
uint32_t EmitMulHigh(EmitterState& state, uint32_t lhs, uint32_t rhs, bool signed_value) {
|
||||
const auto operand_type = signed_value ? state.int_type : state.uint_type;
|
||||
const auto pair_type = signed_value ? state.int_pair_type : state.uint_pair_type;
|
||||
const auto operand_type = signed_value ? TypeI32(state) : TypeU32(state);
|
||||
const auto pair_type = signed_value ? TypeI32Pair(state) : TypeU32Pair(state);
|
||||
uint32_t lhs_operand = lhs;
|
||||
uint32_t rhs_operand = rhs;
|
||||
if (signed_value) {
|
||||
lhs_operand = NewUnary(state, OpBitcast, state.int_type, lhs);
|
||||
rhs_operand = NewUnary(state, OpBitcast, state.int_type, rhs);
|
||||
lhs_operand = NewUnary(state, OpBitcast, TypeI32(state), lhs);
|
||||
rhs_operand = NewUnary(state, OpBitcast, TypeI32(state), rhs);
|
||||
}
|
||||
const auto extended = state.builder.AllocateId();
|
||||
state.builder.AddFunction({signed_value ? OpSMulExtended : OpUMulExtended, pair_type, extended,
|
||||
lhs_operand, rhs_operand});
|
||||
const auto high = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeExtract, operand_type, high, extended, 1});
|
||||
return signed_value ? NewUnary(state, OpBitcast, state.uint_type, high) : high;
|
||||
return signed_value ? NewUnary(state, OpBitcast, TypeU32(state), high) : high;
|
||||
}
|
||||
|
||||
uint32_t EmitMul64(EmitterState& state, uint32_t lhs_value, uint32_t rhs_value) {
|
||||
const auto lhs = ExtractPair(state, lhs_value);
|
||||
const auto rhs = ExtractPair(state, rhs_value);
|
||||
const auto low = NewBinary(state, OpIMul, state.uint_type, lhs.low, rhs.low);
|
||||
const auto low = NewBinary(state, OpIMul, TypeU32(state), lhs.low, rhs.low);
|
||||
const auto high0 = EmitMulHigh(state, lhs.low, rhs.low, false);
|
||||
const auto high1 = NewBinary(state, OpIMul, state.uint_type, lhs.low, rhs.high);
|
||||
const auto high2 = NewBinary(state, OpIMul, state.uint_type, lhs.high, rhs.low);
|
||||
const auto high1 = NewBinary(state, OpIMul, TypeU32(state), lhs.low, rhs.high);
|
||||
const auto high2 = NewBinary(state, OpIMul, TypeU32(state), lhs.high, rhs.low);
|
||||
return MakePair(state, low,
|
||||
NewBinary(state, OpIAdd, state.uint_type,
|
||||
NewBinary(state, OpIAdd, state.uint_type, high0, high1), high2));
|
||||
}
|
||||
|
||||
uint32_t EmitBitwise64(EmitterState& state, uint32_t opcode, uint32_t lhs_value,
|
||||
uint32_t rhs_value) {
|
||||
const auto lhs = ExtractPair(state, lhs_value);
|
||||
const auto rhs = ExtractPair(state, rhs_value);
|
||||
return MakePair(state, NewBinary(state, opcode, state.uint_type, lhs.low, rhs.low),
|
||||
NewBinary(state, opcode, state.uint_type, lhs.high, rhs.high));
|
||||
NewBinary(state, OpIAdd, TypeU32(state),
|
||||
NewBinary(state, OpIAdd, TypeU32(state), high0, high1), high2));
|
||||
}
|
||||
|
||||
uint32_t EmitShift64(EmitterState& state, uint32_t opcode, uint32_t value, uint32_t shift) {
|
||||
@@ -129,52 +125,94 @@ uint32_t EmitShift64(EmitterState& state, uint32_t opcode, uint32_t value, uint3
|
||||
} else if (opcode == OpShiftRightLogical) {
|
||||
EmitShiftRightLogicalU64Values(state, pair.low, pair.high, shift, low, high);
|
||||
} else {
|
||||
const auto logical = EmitShift64(state, OpShiftRightLogical, value, shift);
|
||||
const auto logical_pair = ExtractPair(state, logical);
|
||||
const auto sign =
|
||||
NewBinary(state, OpSLessThan, state.bool_type, pair.high, ConstantU32(state, 0));
|
||||
const auto inverse =
|
||||
NewBinary(state, OpISub, state.uint_type, ConstantU32(state, 64), shift);
|
||||
const auto fill = NewBinary(state, OpShiftLeftLogical, state.uint_type,
|
||||
ConstantU32(state, 0xffffffffu), inverse);
|
||||
const auto high_shift =
|
||||
NewBinary(state, OpISub, state.uint_type, shift, ConstantU32(state, 32));
|
||||
const auto high_fill = NewSelect(
|
||||
state, state.uint_type,
|
||||
NewBinary(state, OpUGreaterThanEqual, state.bool_type, shift, ConstantU32(state, 32)),
|
||||
ConstantU32(state, 0xffffffffu), fill);
|
||||
const auto fill_low =
|
||||
NewSelect(state, state.uint_type, sign,
|
||||
NewSelect(state, state.uint_type,
|
||||
NewBinary(state, OpUGreaterThanEqual, state.bool_type, shift,
|
||||
ConstantU32(state, 32)),
|
||||
NewBinary(state, OpShiftLeftLogical, state.uint_type,
|
||||
ConstantU32(state, 0xffffffffu), high_shift),
|
||||
ConstantU32(state, 0)),
|
||||
const auto amount =
|
||||
NewBinary(state, OpBitwiseAnd, TypeU32(state), shift, ConstantU32(state, 63));
|
||||
const auto word_shift =
|
||||
NewBinary(state, OpBitwiseAnd, TypeU32(state), amount, ConstantU32(state, 31));
|
||||
const auto at_least_32 =
|
||||
NewBinary(state, OpUGreaterThanEqual, TypeBool(state), amount, ConstantU32(state, 32));
|
||||
const auto nonzero =
|
||||
NewBinary(state, OpINotEqual, TypeBool(state), amount, ConstantU32(state, 0));
|
||||
const auto high_shifted =
|
||||
NewBinary(state, OpShiftRightArithmetic, TypeU32(state), pair.high, word_shift);
|
||||
const auto low_shifted =
|
||||
NewBinary(state, OpShiftRightLogical, TypeU32(state), pair.low, word_shift);
|
||||
const auto carry_count =
|
||||
NewBinary(state, OpBitwiseAnd, TypeU32(state),
|
||||
NewBinary(state, OpISub, TypeU32(state), ConstantU32(state, 32), word_shift),
|
||||
ConstantU32(state, 31));
|
||||
const auto carry =
|
||||
NewSelect(state, TypeU32(state), nonzero,
|
||||
NewBinary(state, OpShiftLeftLogical, TypeU32(state), pair.high, carry_count),
|
||||
ConstantU32(state, 0));
|
||||
const auto fill_high =
|
||||
NewSelect(state, state.uint_type, sign, high_fill, ConstantU32(state, 0));
|
||||
return MakePair(
|
||||
state, NewBinary(state, OpBitwiseOr, state.uint_type, logical_pair.low, fill_low),
|
||||
NewBinary(state, OpBitwiseOr, state.uint_type, logical_pair.high, fill_high));
|
||||
const auto low_below_32 = NewBinary(state, OpBitwiseOr, TypeU32(state), low_shifted, carry);
|
||||
const auto negative =
|
||||
NewBinary(state, OpSLessThan, TypeBool(state), pair.high, ConstantU32(state, 0));
|
||||
const auto sign_fill = NewSelect(state, TypeU32(state), negative,
|
||||
ConstantU32(state, 0xffffffffu), ConstantU32(state, 0));
|
||||
return MakePair(state,
|
||||
NewSelect(state, TypeU32(state), at_least_32, high_shifted, low_below_32),
|
||||
NewSelect(state, TypeU32(state), at_least_32, sign_fill, high_shifted));
|
||||
}
|
||||
return MakePair(state, low, high);
|
||||
}
|
||||
|
||||
uint32_t EmitConstantShift64(EmitterState& state, uint32_t opcode, uint32_t value, uint32_t shift) {
|
||||
shift &= 63u;
|
||||
if (shift == 0u) {
|
||||
return value;
|
||||
}
|
||||
const auto pair = ExtractPair(state, value);
|
||||
if (opcode == OpShiftLeftLogical) {
|
||||
if (shift < 32u) {
|
||||
const auto low = NewBinary(state, OpShiftLeftLogical, TypeU32(state), pair.low,
|
||||
ConstantU32(state, shift));
|
||||
const auto high = NewBinary(state, OpBitwiseOr, TypeU32(state),
|
||||
NewBinary(state, OpShiftLeftLogical, TypeU32(state),
|
||||
pair.high, ConstantU32(state, shift)),
|
||||
NewBinary(state, OpShiftRightLogical, TypeU32(state),
|
||||
pair.low, ConstantU32(state, 32u - shift)));
|
||||
return MakePair(state, low, high);
|
||||
}
|
||||
return MakePair(state, ConstantU32(state, 0),
|
||||
shift == 32u ? pair.low
|
||||
: NewBinary(state, OpShiftLeftLogical, TypeU32(state),
|
||||
pair.low, ConstantU32(state, shift - 32u)));
|
||||
}
|
||||
if (shift < 32u) {
|
||||
const auto low = NewBinary(state, OpBitwiseOr, TypeU32(state),
|
||||
NewBinary(state, OpShiftRightLogical, TypeU32(state), pair.low,
|
||||
ConstantU32(state, shift)),
|
||||
NewBinary(state, OpShiftLeftLogical, TypeU32(state), pair.high,
|
||||
ConstantU32(state, 32u - shift)));
|
||||
const auto high =
|
||||
NewBinary(state, opcode, TypeU32(state), pair.high, ConstantU32(state, shift));
|
||||
return MakePair(state, low, high);
|
||||
}
|
||||
const auto high = opcode == OpShiftRightArithmetic
|
||||
? NewBinary(state, OpShiftRightArithmetic, TypeU32(state), pair.high,
|
||||
ConstantU32(state, 31u))
|
||||
: ConstantU32(state, 0);
|
||||
const auto low = shift == 32u ? pair.high
|
||||
: NewBinary(state, opcode, TypeU32(state), pair.high,
|
||||
ConstantU32(state, shift - 32u));
|
||||
return MakePair(state, low, high);
|
||||
}
|
||||
|
||||
uint32_t EmitFindMsb64(EmitterState& state, uint32_t value) {
|
||||
const auto pair = ExtractPair(state, value);
|
||||
const auto high_i = state.builder.AllocateId();
|
||||
const auto low_i = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpExtInst, state.int_type, high_i, state.glsl_std450, GlslFindUMsb, pair.high});
|
||||
{OpExtInst, TypeI32(state), high_i, GlslStd450(state), GlslFindUMsb, pair.high});
|
||||
state.builder.AddFunction(
|
||||
{OpExtInst, state.int_type, low_i, state.glsl_std450, GlslFindUMsb, pair.low});
|
||||
const auto high = NewUnary(state, OpBitcast, state.uint_type, high_i);
|
||||
const auto low = NewUnary(state, OpBitcast, state.uint_type, low_i);
|
||||
{OpExtInst, TypeI32(state), low_i, GlslStd450(state), GlslFindUMsb, pair.low});
|
||||
const auto high = NewUnary(state, OpBitcast, TypeU32(state), high_i);
|
||||
const auto low = NewUnary(state, OpBitcast, TypeU32(state), low_i);
|
||||
const auto high_nonzero =
|
||||
NewBinary(state, OpINotEqual, state.bool_type, pair.high, ConstantU32(state, 0));
|
||||
return NewSelect(state, state.uint_type, high_nonzero,
|
||||
NewBinary(state, OpIAdd, state.uint_type, high, ConstantU32(state, 32)), low);
|
||||
NewBinary(state, OpINotEqual, TypeBool(state), pair.high, ConstantU32(state, 0));
|
||||
return NewSelect(state, TypeU32(state), high_nonzero,
|
||||
NewBinary(state, OpIAdd, TypeU32(state), high, ConstantU32(state, 32)), low);
|
||||
}
|
||||
|
||||
uint32_t EmitMinMax3(EmitterState& state, uint32_t a, uint32_t b, uint32_t c, bool signed_value,
|
||||
@@ -188,10 +226,10 @@ uint32_t EmitMinMax3(EmitterState& state, uint32_t a, uint32_t b, uint32_t c, bo
|
||||
uint32_t EmitMed3(EmitterState& state, uint32_t a, uint32_t b, uint32_t c, bool signed_value) {
|
||||
const auto minimum = EmitMinMax3(state, a, b, c, signed_value, false);
|
||||
const auto maximum = EmitMinMax3(state, a, b, c, signed_value, true);
|
||||
const auto ab = NewBinary(state, OpIAdd, state.uint_type, a, b);
|
||||
const auto abc = NewBinary(state, OpIAdd, state.uint_type, ab, c);
|
||||
return NewBinary(state, OpISub, state.uint_type,
|
||||
NewBinary(state, OpISub, state.uint_type, abc, minimum), maximum);
|
||||
const auto ab = NewBinary(state, OpIAdd, TypeU32(state), a, b);
|
||||
const auto abc = NewBinary(state, OpIAdd, TypeU32(state), ab, c);
|
||||
return NewBinary(state, OpISub, TypeU32(state),
|
||||
NewBinary(state, OpISub, TypeU32(state), abc, minimum), maximum);
|
||||
}
|
||||
|
||||
uint32_t EmitFMinMax3(EmitterState& state, uint32_t a, uint32_t b, uint32_t c, bool max_value) {
|
||||
@@ -204,17 +242,17 @@ uint32_t EmitFMed3(EmitterState& state, uint32_t a, uint32_t b, uint32_t c) {
|
||||
const auto max_ab = EmitMinMaxF32Value(state, a, b, true);
|
||||
const auto high_min = EmitMinMaxF32Value(state, max_ab, c, false);
|
||||
const auto median = EmitMinMaxF32Value(state, min_ab, high_min, true);
|
||||
const auto nan_ab = NewBinary(state, OpLogicalOr, state.bool_type,
|
||||
const auto nan_ab = NewBinary(state, OpLogicalOr, TypeBool(state),
|
||||
EmitClassifyF32(state, a).nan, EmitClassifyF32(state, b).nan);
|
||||
const auto any_nan =
|
||||
NewBinary(state, OpLogicalOr, state.bool_type, nan_ab, EmitClassifyF32(state, c).nan);
|
||||
return NewSelect(state, state.float_type, any_nan, min3, median);
|
||||
NewBinary(state, OpLogicalOr, TypeBool(state), nan_ab, EmitClassifyF32(state, c).nan);
|
||||
return NewSelect(state, TypeF32(state), any_nan, min3, median);
|
||||
}
|
||||
|
||||
uint32_t EmitExt(EmitterState& state, uint32_t type, uint32_t opcode,
|
||||
std::initializer_list<uint32_t> args) {
|
||||
const auto result = state.builder.AllocateId();
|
||||
std::vector<uint32_t> words {OpExtInst, type, result, state.glsl_std450, opcode};
|
||||
std::vector<uint32_t> words {OpExtInst, type, result, GlslStd450(state), opcode};
|
||||
words.insert(words.end(), args.begin(), args.end());
|
||||
state.builder.AddFunction(words);
|
||||
return result;
|
||||
@@ -225,41 +263,41 @@ uint32_t EmitF32ToU32(EmitterState& state, uint32_t src, bool signed_value) {
|
||||
const auto converted_raw = state.builder.AllocateId();
|
||||
if (signed_value) {
|
||||
const auto converted_i = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpConvertFToS, state.int_type, converted_i, trunc});
|
||||
state.builder.AddFunction({OpBitcast, state.uint_type, converted_raw, converted_i});
|
||||
state.builder.AddFunction({OpConvertFToS, TypeI32(state), converted_i, trunc});
|
||||
state.builder.AddFunction({OpBitcast, TypeU32(state), converted_raw, converted_i});
|
||||
} else {
|
||||
state.builder.AddFunction({OpConvertFToU, state.uint_type, converted_raw, trunc});
|
||||
state.builder.AddFunction({OpConvertFToU, TypeU32(state), converted_raw, trunc});
|
||||
}
|
||||
const auto nan = EmitClassifyF32(state, src).nan;
|
||||
if (signed_value) {
|
||||
const auto below = NewBinary(state, OpFOrdLessThanEqual, state.bool_type, src,
|
||||
const auto below = NewBinary(state, OpFOrdLessThanEqual, TypeBool(state), src,
|
||||
ConstantF32(state, 0xcf000000u));
|
||||
const auto above = NewBinary(state, OpFOrdGreaterThanEqual, state.bool_type, src,
|
||||
const auto above = NewBinary(state, OpFOrdGreaterThanEqual, TypeBool(state), src,
|
||||
ConstantF32(state, 0x4f000000u));
|
||||
const auto high = NewSelect(state, state.uint_type, above, ConstantU32(state, 0x7fffffffu),
|
||||
converted_raw);
|
||||
const auto high =
|
||||
NewSelect(state, TypeU32(state), above, ConstantU32(state, 0x7fffffffu), converted_raw);
|
||||
const auto low =
|
||||
NewSelect(state, state.uint_type, below, ConstantU32(state, 0x80000000u), high);
|
||||
return NewSelect(state, state.uint_type, nan, ConstantU32(state, 0), low);
|
||||
NewSelect(state, TypeU32(state), below, ConstantU32(state, 0x80000000u), high);
|
||||
return NewSelect(state, TypeU32(state), nan, ConstantU32(state, 0), low);
|
||||
}
|
||||
const auto below =
|
||||
NewBinary(state, OpFOrdLessThanEqual, state.bool_type, src, ConstantF32(state, 0));
|
||||
const auto above = NewBinary(state, OpFOrdGreaterThanEqual, state.bool_type, src,
|
||||
NewBinary(state, OpFOrdLessThanEqual, TypeBool(state), src, ConstantF32(state, 0));
|
||||
const auto above = NewBinary(state, OpFOrdGreaterThanEqual, TypeBool(state), src,
|
||||
ConstantF32(state, 0x4f800000u));
|
||||
const auto zero = NewBinary(state, OpLogicalOr, state.bool_type, nan, below);
|
||||
const auto zero = NewBinary(state, OpLogicalOr, TypeBool(state), nan, below);
|
||||
const auto high =
|
||||
NewSelect(state, state.uint_type, above, ConstantU32(state, 0xffffffffu), converted_raw);
|
||||
return NewSelect(state, state.uint_type, zero, ConstantU32(state, 0), high);
|
||||
NewSelect(state, TypeU32(state), above, ConstantU32(state, 0xffffffffu), converted_raw);
|
||||
return NewSelect(state, TypeU32(state), zero, ConstantU32(state, 0), high);
|
||||
}
|
||||
|
||||
uint32_t EmitPackHalf(EmitterState& state, uint32_t src) {
|
||||
return EmitExt(state, state.uint_type, GlslPackHalf2x16, {src});
|
||||
return EmitExt(state, TypeU32(state), GlslPackHalf2x16, {src});
|
||||
}
|
||||
|
||||
uint32_t EmitUnpackHalf(EmitterState& state, uint32_t bits) {
|
||||
const auto pair = EmitExt(state, state.vec2_float_type, GlslUnpackHalf2x16, {bits});
|
||||
const auto pair = EmitExt(state, TypeF32Vector(state, 2), GlslUnpackHalf2x16, {bits});
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeExtract, state.float_type, result, pair, 0});
|
||||
state.builder.AddFunction({OpCompositeExtract, TypeF32(state), result, pair, 0});
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -277,7 +315,7 @@ bool EmitValueAlu(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
return true;
|
||||
};
|
||||
const auto ext_unary = [&](uint32_t ext) {
|
||||
ctx.Define(inst, EmitExt(state, state.float_type, ext, {ctx.Arg(inst, 0)}));
|
||||
ctx.Define(inst, EmitExt(state, TypeF32(state), ext, {ctx.Arg(inst, 0)}));
|
||||
return true;
|
||||
};
|
||||
switch (op) {
|
||||
@@ -285,8 +323,6 @@ bool EmitValueAlu(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
case IR::ValueOpcode::BitCastF16U16:
|
||||
case IR::ValueOpcode::ConvertU32U16:
|
||||
case IR::ValueOpcode::ConvertU32U8:
|
||||
case IR::ValueOpcode::PackUint2x32:
|
||||
case IR::ValueOpcode::UnpackUint2x32: ctx.Define(inst, ctx.Arg(inst, 0)); return true;
|
||||
case IR::ValueOpcode::BitCastU32F32: return unary(OpBitcast, IR::Type::U32);
|
||||
case IR::ValueOpcode::BitCastF32U32: return unary(OpBitcast, IR::Type::F32);
|
||||
case IR::ValueOpcode::ConvertU16U32:
|
||||
@@ -299,7 +335,7 @@ bool EmitValueAlu(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
return true;
|
||||
case IR::ValueOpcode::ConvertF16F32: {
|
||||
const auto pair = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeConstruct, state.vec2_float_type, pair,
|
||||
state.builder.AddFunction({OpCompositeConstruct, TypeF32Vector(state, 2), pair,
|
||||
ctx.Arg(inst, 0), ConstantF32(state, 0)});
|
||||
ctx.Define(inst, EmitPackHalf(state, pair));
|
||||
return true;
|
||||
@@ -314,15 +350,23 @@ bool EmitValueAlu(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
ctx.Define(inst, EmitF32ToU32(state, ctx.Arg(inst, 0), false));
|
||||
return true;
|
||||
case IR::ValueOpcode::ConvertF32S32: {
|
||||
const auto signed_value = NewUnary(state, OpBitcast, state.int_type, ctx.Arg(inst, 0));
|
||||
const auto signed_value = NewUnary(state, OpBitcast, TypeI32(state), ctx.Arg(inst, 0));
|
||||
ctx.Emit(inst, OpConvertSToF, IR::Type::F32, {signed_value});
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::ConvertF32U32: return unary(OpConvertUToF, IR::Type::F32);
|
||||
case IR::ValueOpcode::CompositeConstructU64:
|
||||
ctx.Emit(inst, OpCompositeConstruct, IR::Type::U64,
|
||||
{ctx.Arg(inst, 0), ctx.Arg(inst, 1)});
|
||||
return true;
|
||||
case IR::ValueOpcode::CompositeConstructU32x2:
|
||||
ctx.Emit(inst, OpCompositeConstruct, IR::Type::U32x2,
|
||||
{ctx.Arg(inst, 0), ctx.Arg(inst, 1)});
|
||||
return true;
|
||||
case IR::ValueOpcode::CompositeConstructU32x3:
|
||||
ctx.Emit(inst, OpCompositeConstruct, IR::Type::U32x3,
|
||||
{ctx.Arg(inst, 0), ctx.Arg(inst, 1), ctx.Arg(inst, 2)});
|
||||
return true;
|
||||
case IR::ValueOpcode::CompositeConstructF32x2:
|
||||
ctx.Emit(inst, OpCompositeConstruct, IR::Type::F32x2,
|
||||
{ctx.Arg(inst, 0), ctx.Arg(inst, 1)});
|
||||
@@ -331,28 +375,28 @@ bool EmitValueAlu(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
ctx.Emit(inst, OpCompositeConstruct, IR::Type::U32x4,
|
||||
{ctx.Arg(inst, 0), ctx.Arg(inst, 1), ctx.Arg(inst, 2), ctx.Arg(inst, 3)});
|
||||
return true;
|
||||
case IR::ValueOpcode::CompositeExtractU64:
|
||||
case IR::ValueOpcode::CompositeExtractU32x2:
|
||||
case IR::ValueOpcode::CompositeExtractU32x3:
|
||||
case IR::ValueOpcode::CompositeExtractU32x4:
|
||||
ctx.Emit(inst, OpCompositeExtract, IR::Type::U32,
|
||||
{ctx.Arg(inst, 0), inst.Arg(1).U32()});
|
||||
return true;
|
||||
case IR::ValueOpcode::PackHalf2x16:
|
||||
ctx.Define(inst, EmitExt(state, state.uint_type, GlslPackHalf2x16, {ctx.Arg(inst, 0)}));
|
||||
ctx.Define(inst, EmitExt(state, TypeU32(state), GlslPackHalf2x16, {ctx.Arg(inst, 0)}));
|
||||
return true;
|
||||
case IR::ValueOpcode::PackSnorm2x16:
|
||||
ctx.Define(inst,
|
||||
EmitExt(state, state.uint_type, GlslPackSnorm2x16, {ctx.Arg(inst, 0)}));
|
||||
ctx.Define(inst, EmitExt(state, TypeU32(state), GlslPackSnorm2x16, {ctx.Arg(inst, 0)}));
|
||||
return true;
|
||||
case IR::ValueOpcode::PackUnorm2x16:
|
||||
ctx.Define(inst,
|
||||
EmitExt(state, state.uint_type, GlslPackUnorm2x16, {ctx.Arg(inst, 0)}));
|
||||
ctx.Define(inst, EmitExt(state, TypeU32(state), GlslPackUnorm2x16, {ctx.Arg(inst, 0)}));
|
||||
return true;
|
||||
case IR::ValueOpcode::PackFloat2x16Rtz: {
|
||||
const auto low = EmitF32ToF16RtzBits(state, ctx.Arg(inst, 0));
|
||||
const auto high =
|
||||
NewBinary(state, OpShiftLeftLogical, state.uint_type,
|
||||
NewBinary(state, OpShiftLeftLogical, TypeU32(state),
|
||||
EmitF32ToF16RtzBits(state, ctx.Arg(inst, 1)), ConstantU32(state, 16));
|
||||
ctx.Define(inst, NewBinary(state, OpBitwiseOr, state.uint_type, low, high));
|
||||
ctx.Define(inst, NewBinary(state, OpBitwiseOr, TypeU32(state), low, high));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::FPAbs32:
|
||||
@@ -362,7 +406,7 @@ bool EmitValueAlu(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
ctx.Define(inst, EmitFNegateValue(state, ctx.Arg(inst, 0)));
|
||||
return true;
|
||||
case IR::ValueOpcode::FPSaturate32:
|
||||
ctx.Define(inst, EmitExt(state, state.float_type, GlslFClamp,
|
||||
ctx.Define(inst, EmitExt(state, TypeF32(state), GlslFClamp,
|
||||
{ctx.Arg(inst, 0), ConstantF32(state, 0),
|
||||
ConstantF32(state, 0x3f800000u)}));
|
||||
return true;
|
||||
@@ -414,10 +458,10 @@ bool EmitValueAlu(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
return true;
|
||||
case IR::ValueOpcode::IAbs32: {
|
||||
const auto value = ctx.Arg(inst, 0);
|
||||
const auto neg = NewUnary(state, OpSNegate, state.uint_type, value);
|
||||
const auto neg = NewUnary(state, OpSNegate, TypeU32(state), value);
|
||||
const auto negative =
|
||||
NewBinary(state, OpSLessThan, state.bool_type, value, ConstantU32(state, 0));
|
||||
ctx.Define(inst, NewSelect(state, state.uint_type, negative, neg, value));
|
||||
NewBinary(state, OpSLessThan, TypeBool(state), value, ConstantU32(state, 0));
|
||||
ctx.Define(inst, NewSelect(state, TypeU32(state), negative, neg, value));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::ShiftLeftLogical32: return binary(OpShiftLeftLogical, IR::Type::U32);
|
||||
@@ -426,15 +470,25 @@ bool EmitValueAlu(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
case IR::ValueOpcode::ShiftRightArithmetic32:
|
||||
return binary(OpShiftRightArithmetic, IR::Type::U32);
|
||||
case IR::ValueOpcode::ShiftLeftLogical64:
|
||||
ctx.Define(inst,
|
||||
EmitShift64(state, OpShiftLeftLogical, ctx.Arg(inst, 0), ctx.Arg(inst, 1)));
|
||||
ctx.Define(inst, inst.Arg(1).Resolve().IsImmediate()
|
||||
? EmitConstantShift64(state, OpShiftLeftLogical, ctx.Arg(inst, 0),
|
||||
inst.Arg(1).Resolve().U32())
|
||||
: EmitShift64(state, OpShiftLeftLogical, ctx.Arg(inst, 0),
|
||||
ctx.Arg(inst, 1)));
|
||||
return true;
|
||||
case IR::ValueOpcode::ShiftRightLogical64:
|
||||
ctx.Define(inst,
|
||||
EmitShift64(state, OpShiftRightLogical, ctx.Arg(inst, 0), ctx.Arg(inst, 1)));
|
||||
ctx.Define(inst, inst.Arg(1).Resolve().IsImmediate()
|
||||
? EmitConstantShift64(state, OpShiftRightLogical, ctx.Arg(inst, 0),
|
||||
inst.Arg(1).Resolve().U32())
|
||||
: EmitShift64(state, OpShiftRightLogical, ctx.Arg(inst, 0),
|
||||
ctx.Arg(inst, 1)));
|
||||
return true;
|
||||
case IR::ValueOpcode::ShiftRightArithmetic64:
|
||||
ctx.Define(inst, EmitShift64(state, OpShiftRightArithmetic, ctx.Arg(inst, 0),
|
||||
ctx.Define(inst,
|
||||
inst.Arg(1).Resolve().IsImmediate()
|
||||
? EmitConstantShift64(state, OpShiftRightArithmetic, ctx.Arg(inst, 0),
|
||||
inst.Arg(1).Resolve().U32())
|
||||
: EmitShift64(state, OpShiftRightArithmetic, ctx.Arg(inst, 0),
|
||||
ctx.Arg(inst, 1)));
|
||||
return true;
|
||||
case IR::ValueOpcode::BitwiseAnd32: return binary(OpBitwiseAnd, IR::Type::U32);
|
||||
@@ -442,41 +496,30 @@ bool EmitValueAlu(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
case IR::ValueOpcode::BitwiseXor32: return binary(OpBitwiseXor, IR::Type::U32);
|
||||
case IR::ValueOpcode::BitwiseNot32: return unary(OpNot, IR::Type::U32);
|
||||
case IR::ValueOpcode::BitwiseAnd64:
|
||||
ctx.Define(inst,
|
||||
EmitBitwise64(state, OpBitwiseAnd, ctx.Arg(inst, 0), ctx.Arg(inst, 1)));
|
||||
return true;
|
||||
case IR::ValueOpcode::BitwiseOr64:
|
||||
ctx.Define(inst, EmitBitwise64(state, OpBitwiseOr, ctx.Arg(inst, 0), ctx.Arg(inst, 1)));
|
||||
ctx.Define(inst, NewBinary(state, OpBitwiseAnd, TypeU64(state), ctx.Arg(inst, 0),
|
||||
ctx.Arg(inst, 1)));
|
||||
return true;
|
||||
case IR::ValueOpcode::BitReverse32: return unary(OpBitReverse, IR::Type::U32);
|
||||
case IR::ValueOpcode::BitCount32: return unary(OpBitCount, IR::Type::U32);
|
||||
case IR::ValueOpcode::BitCount64: {
|
||||
const auto pair = ExtractPair(state, ctx.Arg(inst, 0));
|
||||
ctx.Define(inst, NewBinary(state, OpIAdd, state.uint_type,
|
||||
NewUnary(state, OpBitCount, state.uint_type, pair.low),
|
||||
NewUnary(state, OpBitCount, state.uint_type, pair.high)));
|
||||
const auto pair =
|
||||
ExtractPair(state, NewUnary(state, OpBitCount, TypeU64(state), ctx.Arg(inst, 0)));
|
||||
ctx.Define(inst, NewBinary(state, OpIAdd, TypeU32(state), pair.low, pair.high));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::FindILsb32: {
|
||||
const auto value = EmitExt(state, state.int_type, GlslFindILsb, {ctx.Arg(inst, 0)});
|
||||
ctx.Define(inst, NewUnary(state, OpBitcast, state.uint_type, value));
|
||||
const auto value = EmitExt(state, TypeI32(state), GlslFindILsb, {ctx.Arg(inst, 0)});
|
||||
ctx.Define(inst, NewUnary(state, OpBitcast, TypeU32(state), value));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::FindUMsb32: {
|
||||
const auto value = EmitExt(state, state.int_type, GlslFindUMsb, {ctx.Arg(inst, 0)});
|
||||
ctx.Define(inst, NewUnary(state, OpBitcast, state.uint_type, value));
|
||||
const auto value = EmitExt(state, TypeI32(state), GlslFindUMsb, {ctx.Arg(inst, 0)});
|
||||
ctx.Define(inst, NewUnary(state, OpBitcast, TypeU32(state), value));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::FindUMsb64:
|
||||
ctx.Define(inst, EmitFindMsb64(state, ctx.Arg(inst, 0)));
|
||||
return true;
|
||||
case IR::ValueOpcode::FindSMsb32: {
|
||||
const auto value =
|
||||
EmitExt(state, state.int_type, 74u,
|
||||
{NewUnary(state, OpBitcast, state.int_type, ctx.Arg(inst, 0))});
|
||||
ctx.Define(inst, NewUnary(state, OpBitcast, state.uint_type, value));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::SMin32:
|
||||
ctx.Define(inst, EmitMinMaxI32Value(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), false));
|
||||
return true;
|
||||
@@ -524,53 +567,23 @@ bool EmitValueAlu(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
case IR::ValueOpcode::SGreaterThanEqual32: return binary(OpSGreaterThanEqual, IR::Type::U1);
|
||||
case IR::ValueOpcode::UGreaterThanEqual32: return binary(OpUGreaterThanEqual, IR::Type::U1);
|
||||
case IR::ValueOpcode::IEqual64:
|
||||
ctx.Define(inst,
|
||||
Compare64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), 0, 0, true, false));
|
||||
ctx.Define(inst, CompareEqual64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), false));
|
||||
return true;
|
||||
case IR::ValueOpcode::INotEqual64:
|
||||
ctx.Define(inst,
|
||||
Compare64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), 0, 0, true, true));
|
||||
ctx.Define(inst, CompareEqual64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), true));
|
||||
return true;
|
||||
case IR::ValueOpcode::ULessThan64:
|
||||
ctx.Define(inst, Compare64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), OpULessThan,
|
||||
OpULessThan));
|
||||
ctx.Define(inst, CompareOrdered64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1),
|
||||
OpULessThan, OpULessThan));
|
||||
return true;
|
||||
case IR::ValueOpcode::SLessThan64:
|
||||
ctx.Define(inst, Compare64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), OpSLessThan,
|
||||
OpULessThan));
|
||||
ctx.Define(inst, CompareOrdered64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1),
|
||||
OpSLessThan, OpULessThan));
|
||||
return true;
|
||||
case IR::ValueOpcode::UGreaterThan64:
|
||||
ctx.Define(inst, Compare64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), OpUGreaterThan,
|
||||
OpUGreaterThan));
|
||||
ctx.Define(inst, CompareOrdered64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1),
|
||||
OpUGreaterThan, OpUGreaterThan));
|
||||
return true;
|
||||
case IR::ValueOpcode::SGreaterThan64:
|
||||
ctx.Define(inst, Compare64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), OpSGreaterThan,
|
||||
OpUGreaterThan));
|
||||
return true;
|
||||
case IR::ValueOpcode::ULessThanEqual64: {
|
||||
const auto greater = Compare64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1),
|
||||
OpUGreaterThan, OpUGreaterThan);
|
||||
ctx.Define(inst, NewUnary(state, OpLogicalNot, state.bool_type, greater));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::SLessThanEqual64: {
|
||||
const auto greater = Compare64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1),
|
||||
OpSGreaterThan, OpUGreaterThan);
|
||||
ctx.Define(inst, NewUnary(state, OpLogicalNot, state.bool_type, greater));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::UGreaterThanEqual64: {
|
||||
const auto less =
|
||||
Compare64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), OpULessThan, OpULessThan);
|
||||
ctx.Define(inst, NewUnary(state, OpLogicalNot, state.bool_type, less));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::SGreaterThanEqual64: {
|
||||
const auto less =
|
||||
Compare64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), OpSLessThan, OpULessThan);
|
||||
ctx.Define(inst, NewUnary(state, OpLogicalNot, state.bool_type, less));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::LogicalOr: return binary(OpLogicalOr, IR::Type::U1);
|
||||
case IR::ValueOpcode::LogicalAnd: return binary(OpLogicalAnd, IR::Type::U1);
|
||||
case IR::ValueOpcode::LogicalXor: return binary(OpLogicalNotEqual, IR::Type::U1);
|
||||
@@ -602,7 +615,7 @@ bool EmitValueAlu(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
case IR::ValueOpcode::FPSub32: return binary(OpFSub, IR::Type::F32);
|
||||
case IR::ValueOpcode::FPMul32: return binary(OpFMul, IR::Type::F32);
|
||||
case IR::ValueOpcode::FPFma32:
|
||||
ctx.Define(inst, EmitExt(state, state.float_type, GlslFma,
|
||||
ctx.Define(inst, EmitExt(state, TypeF32(state), GlslFma,
|
||||
{ctx.Arg(inst, 0), ctx.Arg(inst, 1), ctx.Arg(inst, 2)}));
|
||||
return true;
|
||||
case IR::ValueOpcode::FPMin32:
|
||||
@@ -625,44 +638,44 @@ bool EmitValueAlu(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
return true;
|
||||
case IR::ValueOpcode::FPRecip32: {
|
||||
const auto source = EmitFlushF32DenormToSignedZero(state, ctx.Arg(inst, 0));
|
||||
ctx.Define(inst, NewBinary(state, OpFDiv, state.float_type,
|
||||
ctx.Define(inst, NewBinary(state, OpFDiv, TypeF32(state),
|
||||
ConstantF32(state, 0x3f800000u), source));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::FPRecipIFlag32:
|
||||
// Integer-to-float inputs used by IFLAG cannot be denormal.
|
||||
ctx.Define(inst, NewBinary(state, OpFDiv, state.float_type,
|
||||
ctx.Define(inst, NewBinary(state, OpFDiv, TypeF32(state),
|
||||
ConstantF32(state, 0x3f800000u), ctx.Arg(inst, 0)));
|
||||
return true;
|
||||
case IR::ValueOpcode::FPRecipSqrt32:
|
||||
ctx.Define(inst, EmitExt(state, state.float_type, GlslInverseSqrt,
|
||||
ctx.Define(inst, EmitExt(state, TypeF32(state), GlslInverseSqrt,
|
||||
{EmitFlushF32DenormToSignedZero(state, ctx.Arg(inst, 0))}));
|
||||
return true;
|
||||
case IR::ValueOpcode::FPSqrt:
|
||||
ctx.Define(inst, EmitExt(state, state.float_type, GlslSqrt,
|
||||
ctx.Define(inst, EmitExt(state, TypeF32(state), GlslSqrt,
|
||||
{EmitFlushF32DenormToSignedZero(state, ctx.Arg(inst, 0))}));
|
||||
return true;
|
||||
case IR::ValueOpcode::FPSin:
|
||||
case IR::ValueOpcode::FPCos: {
|
||||
auto source = EmitTrigCycleF32(state, ctx.Arg(inst, 0), op == IR::ValueOpcode::FPSin);
|
||||
source =
|
||||
NewBinary(state, OpFMul, state.float_type, source, ConstantF32(state, 0x40c90fdbu));
|
||||
ctx.Define(inst, EmitExt(state, state.float_type,
|
||||
NewBinary(state, OpFMul, TypeF32(state), source, ConstantF32(state, 0x40c90fdbu));
|
||||
ctx.Define(inst, EmitExt(state, TypeF32(state),
|
||||
op == IR::ValueOpcode::FPSin ? GlslSin : GlslCos, {source}));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::FPExp2:
|
||||
ctx.Define(inst, EmitExt(state, state.float_type, GlslExp2,
|
||||
ctx.Define(inst, EmitExt(state, TypeF32(state), GlslExp2,
|
||||
{EmitFlushF32DenormToSignedZero(state, ctx.Arg(inst, 0))}));
|
||||
return true;
|
||||
case IR::ValueOpcode::FPLog2:
|
||||
ctx.Define(inst, EmitExt(state, state.float_type, GlslLog2,
|
||||
ctx.Define(inst, EmitExt(state, TypeF32(state), GlslLog2,
|
||||
{EmitFlushF32DenormToSignedZero(state, ctx.Arg(inst, 0))}));
|
||||
return true;
|
||||
case IR::ValueOpcode::FPLdexp: {
|
||||
const auto exponent = NewUnary(state, OpBitcast, state.int_type, ctx.Arg(inst, 1));
|
||||
const auto exponent = NewUnary(state, OpBitcast, TypeI32(state), ctx.Arg(inst, 1));
|
||||
ctx.Define(inst,
|
||||
EmitExt(state, state.float_type, GlslLdexp, {ctx.Arg(inst, 0), exponent}));
|
||||
EmitExt(state, TypeF32(state), GlslLdexp, {ctx.Arg(inst, 0), exponent}));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::FPRoundEven32: return ext_unary(GlslRoundEven);
|
||||
|
||||
@@ -5,7 +5,7 @@ namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
uint32_t EmitSelectValueU32(EmitterState& state, uint32_t cond, uint32_t true_value,
|
||||
uint32_t false_value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpSelect, state.uint_type, ret, cond, true_value, false_value});
|
||||
state.builder.AddFunction({OpSelect, TypeU32(state), ret, cond, true_value, false_value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -26,20 +26,20 @@ void EmitShiftLeftLogicalU64Values(EmitterState& state, uint32_t low, uint32_t h
|
||||
const auto high_less = state.builder.AllocateId();
|
||||
const auto high_ge = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpULessThan, state.bool_type, less32, amount, ConstantU32(state, 32)});
|
||||
{OpULessThan, TypeBool(state), less32, amount, ConstantU32(state, 32)});
|
||||
state.builder.AddFunction(
|
||||
{OpINotEqual, state.bool_type, non_zero, amount, ConstantU32(state, 0)});
|
||||
{OpINotEqual, TypeBool(state), non_zero, amount, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction(
|
||||
{OpISub, state.uint_type, carry_count_base, ConstantU32(state, 32), dword_shift});
|
||||
{OpISub, TypeU32(state), carry_count_base, ConstantU32(state, 32), dword_shift});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, carry_count, carry_count_base, ConstantU32(state, 31)});
|
||||
state.builder.AddFunction({OpShiftLeftLogical, state.uint_type, low_part, low, dword_shift});
|
||||
state.builder.AddFunction({OpShiftLeftLogical, state.uint_type, high_part, high, dword_shift});
|
||||
state.builder.AddFunction({OpShiftRightLogical, state.uint_type, carry_part, low, carry_count});
|
||||
{OpBitwiseAnd, TypeU32(state), carry_count, carry_count_base, ConstantU32(state, 31)});
|
||||
state.builder.AddFunction({OpShiftLeftLogical, TypeU32(state), low_part, low, dword_shift});
|
||||
state.builder.AddFunction({OpShiftLeftLogical, TypeU32(state), high_part, high, dword_shift});
|
||||
state.builder.AddFunction({OpShiftRightLogical, TypeU32(state), carry_part, low, carry_count});
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.uint_type, carry, non_zero, carry_part, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, high_less, high_part, carry});
|
||||
state.builder.AddFunction({OpShiftLeftLogical, state.uint_type, high_ge, low, dword_shift});
|
||||
{OpSelect, TypeU32(state), carry, non_zero, carry_part, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpBitwiseOr, TypeU32(state), high_less, high_part, carry});
|
||||
state.builder.AddFunction({OpShiftLeftLogical, TypeU32(state), high_ge, low, dword_shift});
|
||||
out_low = EmitSelectValueU32(state, less32, low_part, ConstantU32(state, 0));
|
||||
out_high = EmitSelectValueU32(state, less32, high_less, high_ge);
|
||||
}
|
||||
@@ -59,79 +59,59 @@ void EmitShiftRightLogicalU64Values(EmitterState& state, uint32_t low, uint32_t
|
||||
const auto low_less = state.builder.AllocateId();
|
||||
const auto low_ge = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpULessThan, state.bool_type, less32, amount, ConstantU32(state, 32)});
|
||||
{OpULessThan, TypeBool(state), less32, amount, ConstantU32(state, 32)});
|
||||
state.builder.AddFunction(
|
||||
{OpINotEqual, state.bool_type, non_zero, amount, ConstantU32(state, 0)});
|
||||
{OpINotEqual, TypeBool(state), non_zero, amount, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction(
|
||||
{OpISub, state.uint_type, carry_count_base, ConstantU32(state, 32), dword_shift});
|
||||
{OpISub, TypeU32(state), carry_count_base, ConstantU32(state, 32), dword_shift});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, carry_count, carry_count_base, ConstantU32(state, 31)});
|
||||
state.builder.AddFunction({OpShiftRightLogical, state.uint_type, low_part, low, dword_shift});
|
||||
state.builder.AddFunction({OpShiftRightLogical, state.uint_type, high_part, high, dword_shift});
|
||||
state.builder.AddFunction({OpShiftLeftLogical, state.uint_type, carry_part, high, carry_count});
|
||||
{OpBitwiseAnd, TypeU32(state), carry_count, carry_count_base, ConstantU32(state, 31)});
|
||||
state.builder.AddFunction({OpShiftRightLogical, TypeU32(state), low_part, low, dword_shift});
|
||||
state.builder.AddFunction({OpShiftRightLogical, TypeU32(state), high_part, high, dword_shift});
|
||||
state.builder.AddFunction({OpShiftLeftLogical, TypeU32(state), carry_part, high, carry_count});
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.uint_type, carry, non_zero, carry_part, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, low_less, low_part, carry});
|
||||
state.builder.AddFunction({OpShiftRightLogical, state.uint_type, low_ge, high, dword_shift});
|
||||
{OpSelect, TypeU32(state), carry, non_zero, carry_part, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpBitwiseOr, TypeU32(state), low_less, low_part, carry});
|
||||
state.builder.AddFunction({OpShiftRightLogical, TypeU32(state), low_ge, high, dword_shift});
|
||||
out_low = EmitSelectValueU32(state, less32, low_less, low_ge);
|
||||
out_high = EmitSelectValueU32(state, less32, high_part, ConstantU32(state, 0));
|
||||
}
|
||||
|
||||
uint32_t EmitAndConstant(EmitterState& state, uint32_t value, uint32_t mask) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, ret, value, ConstantU32(state, mask)});
|
||||
state.builder.AddFunction({OpBitwiseAnd, TypeU32(state), ret, value, ConstantU32(state, mask)});
|
||||
return ret;
|
||||
}
|
||||
|
||||
AddCarryResult EmitAddCarryValues(EmitterState& state, uint32_t lhs, uint32_t rhs,
|
||||
uint32_t carry_in) {
|
||||
const auto pair0 = state.builder.AllocateId();
|
||||
const auto sum0 = state.builder.AllocateId();
|
||||
const auto carry0 = state.builder.AllocateId();
|
||||
const auto pair1 = state.builder.AllocateId();
|
||||
const auto sum1 = state.builder.AllocateId();
|
||||
const auto carry1 = state.builder.AllocateId();
|
||||
const auto carry = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpIAddCarry, state.uint_pair_type, pair0, lhs, rhs});
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, sum0, pair0, 0});
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, carry0, pair0, 1});
|
||||
state.builder.AddFunction({OpIAddCarry, state.uint_pair_type, pair1, sum0, carry_in});
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, sum1, pair1, 0});
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, carry1, pair1, 1});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, carry, carry0, carry1});
|
||||
return {sum1, carry};
|
||||
}
|
||||
|
||||
uint32_t EmitShiftRightConstant(EmitterState& state, uint32_t value, uint32_t shift) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpShiftRightLogical, state.uint_type, ret, value, ConstantU32(state, shift)});
|
||||
{OpShiftRightLogical, TypeU32(state), ret, value, ConstantU32(state, shift)});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitOrU32(EmitterState& state, uint32_t lhs, uint32_t rhs) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, ret, lhs, rhs});
|
||||
state.builder.AddFunction({OpBitwiseOr, TypeU32(state), ret, lhs, rhs});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitCompareU32Constant(EmitterState& state, uint32_t opcode, uint32_t value,
|
||||
uint32_t constant) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({opcode, state.bool_type, ret, value, ConstantU32(state, constant)});
|
||||
state.builder.AddFunction({opcode, TypeBool(state), ret, value, ConstantU32(state, constant)});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitSubConstantMinusU32(EmitterState& state, uint32_t constant, uint32_t value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpISub, state.uint_type, ret, ConstantU32(state, constant), value});
|
||||
state.builder.AddFunction({OpISub, TypeU32(state), ret, ConstantU32(state, constant), value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitF32ToF16RtzBits(EmitterState& state, uint32_t f32) {
|
||||
const auto bits = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.uint_type, bits, f32});
|
||||
state.builder.AddFunction({OpBitcast, TypeU32(state), bits, f32});
|
||||
|
||||
const auto sign = EmitAndConstant(state, EmitShiftRightConstant(state, bits, 16), 0x8000u);
|
||||
const auto exp = EmitAndConstant(state, EmitShiftRightConstant(state, bits, 23), 0xffu);
|
||||
@@ -142,12 +122,12 @@ uint32_t EmitF32ToF16RtzBits(EmitterState& state, uint32_t f32) {
|
||||
const auto normal_mant = EmitShiftRightConstant(state, mant, 13);
|
||||
const auto normal_payload = state.builder.AllocateId();
|
||||
const auto normal = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpISub, state.uint_type, half_exp, exp, ConstantU32(state, 112)});
|
||||
state.builder.AddFunction({OpISub, TypeU32(state), half_exp, exp, ConstantU32(state, 112)});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftLeftLogical, state.uint_type, normal_exp, half_exp, ConstantU32(state, 10)});
|
||||
{OpShiftLeftLogical, TypeU32(state), normal_exp, half_exp, ConstantU32(state, 10)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseOr, state.uint_type, normal_payload, normal_exp, normal_mant});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, normal, sign, normal_payload});
|
||||
{OpBitwiseOr, TypeU32(state), normal_payload, normal_exp, normal_mant});
|
||||
state.builder.AddFunction({OpBitwiseOr, TypeU32(state), normal, sign, normal_payload});
|
||||
|
||||
const auto mant_with_hidden = EmitOrU32(state, mant, ConstantU32(state, 0x00800000u));
|
||||
const auto raw_sub_shift = EmitSubConstantMinusU32(state, 126, exp);
|
||||
@@ -160,8 +140,8 @@ uint32_t EmitF32ToF16RtzBits(EmitterState& state, uint32_t f32) {
|
||||
const auto sub_mant = state.builder.AllocateId();
|
||||
const auto subnormal = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpShiftRightLogical, state.uint_type, sub_mant, mant_with_hidden, sub_shift});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, subnormal, sign, sub_mant});
|
||||
{OpShiftRightLogical, TypeU32(state), sub_mant, mant_with_hidden, sub_shift});
|
||||
state.builder.AddFunction({OpBitwiseOr, TypeU32(state), subnormal, sign, sub_mant});
|
||||
|
||||
const auto nan_payload =
|
||||
EmitOrU32(state, EmitShiftRightConstant(state, mant, 13), ConstantU32(state, 0x0200u));
|
||||
@@ -185,8 +165,8 @@ uint32_t EmitMinMaxU32Value(EmitterState& state, uint32_t lhs, uint32_t rhs, boo
|
||||
const auto cond = state.builder.AllocateId();
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{max_value ? OpUGreaterThan : OpULessThan, state.bool_type, cond, lhs, rhs});
|
||||
state.builder.AddFunction({OpSelect, state.uint_type, ret, cond, lhs, rhs});
|
||||
{max_value ? OpUGreaterThan : OpULessThan, TypeBool(state), cond, lhs, rhs});
|
||||
state.builder.AddFunction({OpSelect, TypeU32(state), ret, cond, lhs, rhs});
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -194,44 +174,44 @@ uint32_t EmitMinMaxI32Value(EmitterState& state, uint32_t lhs, uint32_t rhs, boo
|
||||
const auto cond = state.builder.AllocateId();
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{max_value ? OpSGreaterThan : OpSLessThan, state.bool_type, cond, lhs, rhs});
|
||||
state.builder.AddFunction({OpSelect, state.uint_type, ret, cond, lhs, rhs});
|
||||
{max_value ? OpSGreaterThan : OpSLessThan, TypeBool(state), cond, lhs, rhs});
|
||||
state.builder.AddFunction({OpSelect, TypeU32(state), ret, cond, lhs, rhs});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitBitcastF32ToU32(EmitterState& state, uint32_t value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.uint_type, ret, value});
|
||||
state.builder.AddFunction({OpBitcast, TypeU32(state), ret, value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitBitcastU32ToF32(EmitterState& state, uint32_t value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.float_type, ret, value});
|
||||
state.builder.AddFunction({OpBitcast, TypeF32(state), ret, value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitAndU32(EmitterState& state, uint32_t lhs, uint32_t rhs) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitwiseAnd, state.uint_type, ret, lhs, rhs});
|
||||
state.builder.AddFunction({OpBitwiseAnd, TypeU32(state), ret, lhs, rhs});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitLogicalAndBool(EmitterState& state, uint32_t lhs, uint32_t rhs) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLogicalAnd, state.bool_type, ret, lhs, rhs});
|
||||
state.builder.AddFunction({OpLogicalAnd, TypeBool(state), ret, lhs, rhs});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitLogicalOrBool(EmitterState& state, uint32_t lhs, uint32_t rhs) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLogicalOr, state.bool_type, ret, lhs, rhs});
|
||||
state.builder.AddFunction({OpLogicalOr, TypeBool(state), ret, lhs, rhs});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitLogicalNotBool(EmitterState& state, uint32_t value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLogicalNot, state.bool_type, ret, value});
|
||||
state.builder.AddFunction({OpLogicalNot, TypeBool(state), ret, value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -243,12 +223,8 @@ F32Class EmitClassifyF32(EmitterState& state, uint32_t value) {
|
||||
const auto mantissa_bits = EmitAndConstant(state, abs_bits, 0x007fffffu);
|
||||
const auto exponent_max = EmitCompareU32Constant(state, OpIEqual, exponent_bits, 0x7f800000u);
|
||||
const auto mantissa_nonzero = EmitCompareU32Constant(state, OpINotEqual, mantissa_bits, 0);
|
||||
const auto quiet_bit_clear =
|
||||
EmitCompareU32Constant(state, OpIEqual, EmitAndConstant(state, cls.bits, 0x00400000u), 0);
|
||||
cls.nan = EmitLogicalAndBool(state, exponent_max, mantissa_nonzero);
|
||||
cls.snan = EmitLogicalAndBool(state, cls.nan, quiet_bit_clear);
|
||||
cls.zero = EmitCompareU32Constant(state, OpIEqual, abs_bits, 0);
|
||||
cls.quiet_bits = EmitOrU32(state, cls.bits, ConstantU32(state, 0x00400000u));
|
||||
cls.nan = EmitLogicalAndBool(state, exponent_max, mantissa_nonzero);
|
||||
cls.zero = EmitCompareU32Constant(state, OpIEqual, abs_bits, 0);
|
||||
return cls;
|
||||
}
|
||||
|
||||
@@ -316,7 +292,7 @@ uint32_t EmitMinMaxF32Value(EmitterState& state, uint32_t lhs, uint32_t rhs, boo
|
||||
const auto rhs_class = EmitClassifyF32(state, rhs);
|
||||
|
||||
const auto numeric_cond = state.builder.AllocateId();
|
||||
state.builder.AddFunction({max_value ? OpFOrdGreaterThanEqual : OpFOrdLessThan, state.bool_type,
|
||||
state.builder.AddFunction({max_value ? OpFOrdGreaterThanEqual : OpFOrdLessThan, TypeBool(state),
|
||||
numeric_cond, lhs, rhs});
|
||||
const auto ordered_bits =
|
||||
EmitSelectValueU32(state, numeric_cond, lhs_class.bits, rhs_class.bits);
|
||||
@@ -328,19 +304,14 @@ uint32_t EmitMinMaxF32Value(EmitterState& state, uint32_t lhs, uint32_t rhs, boo
|
||||
|
||||
const auto rhs_nan_bits =
|
||||
EmitSelectValueU32(state, rhs_class.nan, lhs_class.bits, numeric_bits);
|
||||
const auto non_snan_bits =
|
||||
EmitSelectValueU32(state, lhs_class.nan, rhs_class.bits, rhs_nan_bits);
|
||||
const auto rhs_snan_bits =
|
||||
EmitSelectValueU32(state, rhs_class.snan, rhs_class.quiet_bits, non_snan_bits);
|
||||
const auto result_bits =
|
||||
EmitSelectValueU32(state, lhs_class.snan, lhs_class.quiet_bits, rhs_snan_bits);
|
||||
const auto result_bits = EmitSelectValueU32(state, lhs_class.nan, rhs_class.bits, rhs_nan_bits);
|
||||
return EmitBitcastU32ToF32(state, result_bits);
|
||||
}
|
||||
|
||||
uint32_t EmitTruncF32Value(EmitterState& state, uint32_t value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpExtInst, state.float_type, ret, state.glsl_std450, GlslTrunc, value});
|
||||
{OpExtInst, TypeF32(state), ret, GlslStd450(state), GlslTrunc, value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -353,18 +324,18 @@ uint32_t EmitFlushF32DenormToSignedZero(EmitterState& state, uint32_t value) {
|
||||
const auto flush = state.builder.AllocateId();
|
||||
const auto selected = state.builder.AllocateId();
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.uint_type, bits, value});
|
||||
state.builder.AddFunction({OpBitcast, TypeU32(state), bits, value});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, abs_bits, bits, ConstantU32(state, 0x7fffffffu)});
|
||||
{OpBitwiseAnd, TypeU32(state), abs_bits, bits, ConstantU32(state, 0x7fffffffu)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, sign_bits, bits, ConstantU32(state, 0x80000000u)});
|
||||
{OpBitwiseAnd, TypeU32(state), sign_bits, bits, ConstantU32(state, 0x80000000u)});
|
||||
state.builder.AddFunction(
|
||||
{OpINotEqual, state.bool_type, non_zero, abs_bits, ConstantU32(state, 0)});
|
||||
{OpINotEqual, TypeBool(state), non_zero, abs_bits, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction(
|
||||
{OpULessThan, state.bool_type, subnormal, abs_bits, ConstantU32(state, 0x00800000u)});
|
||||
state.builder.AddFunction({OpLogicalAnd, state.bool_type, flush, non_zero, subnormal});
|
||||
state.builder.AddFunction({OpSelect, state.uint_type, selected, flush, sign_bits, bits});
|
||||
state.builder.AddFunction({OpBitcast, state.float_type, ret, selected});
|
||||
{OpULessThan, TypeBool(state), subnormal, abs_bits, ConstantU32(state, 0x00800000u)});
|
||||
state.builder.AddFunction({OpLogicalAnd, TypeBool(state), flush, non_zero, subnormal});
|
||||
state.builder.AddFunction({OpSelect, TypeU32(state), selected, flush, sign_bits, bits});
|
||||
state.builder.AddFunction({OpBitcast, TypeF32(state), ret, selected});
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -377,46 +348,45 @@ uint32_t EmitTrigCycleF32(EmitterState& state, uint32_t src, bool preserve_signe
|
||||
const auto large_finite = state.builder.AllocateId();
|
||||
const auto reduced = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpExtInst, state.float_type, fract, state.glsl_std450, GlslFract, src});
|
||||
state.builder.AddFunction({OpBitcast, state.uint_type, bits, src});
|
||||
{OpExtInst, TypeF32(state), fract, GlslStd450(state), GlslFract, src});
|
||||
state.builder.AddFunction({OpBitcast, TypeU32(state), bits, src});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, abs_bits, bits, ConstantU32(state, 0x7fffffffu)});
|
||||
{OpBitwiseAnd, TypeU32(state), abs_bits, bits, ConstantU32(state, 0x7fffffffu)});
|
||||
state.builder.AddFunction(
|
||||
{OpUGreaterThanEqual, state.bool_type, large, abs_bits, ConstantU32(state, 0x4b000000u)});
|
||||
{OpUGreaterThanEqual, TypeBool(state), large, abs_bits, ConstantU32(state, 0x4b000000u)});
|
||||
state.builder.AddFunction(
|
||||
{OpULessThan, state.bool_type, finite, abs_bits, ConstantU32(state, 0x7f800000u)});
|
||||
state.builder.AddFunction({OpLogicalAnd, state.bool_type, large_finite, large, finite});
|
||||
{OpULessThan, TypeBool(state), finite, abs_bits, ConstantU32(state, 0x7f800000u)});
|
||||
state.builder.AddFunction({OpLogicalAnd, TypeBool(state), large_finite, large, finite});
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.float_type, reduced, large_finite, ConstantF32(state, 0), fract});
|
||||
{OpSelect, TypeF32(state), reduced, large_finite, ConstantF32(state, 0), fract});
|
||||
if (!preserve_signed_zero) {
|
||||
return reduced;
|
||||
}
|
||||
const auto zero = state.builder.AllocateId();
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpIEqual, state.bool_type, zero, abs_bits, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpSelect, state.float_type, ret, zero, src, reduced});
|
||||
state.builder.AddFunction({OpIEqual, TypeBool(state), zero, abs_bits, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpSelect, TypeF32(state), ret, zero, src, reduced});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitFNegateValue(EmitterState& state, uint32_t value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpFNegate, state.float_type, ret, value});
|
||||
state.builder.AddFunction({OpFNegate, TypeF32(state), ret, value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitFAbsValue(EmitterState& state, uint32_t value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpExtInst, state.float_type, ret, state.glsl_std450, GlslFAbs, value});
|
||||
state.builder.AddFunction({OpExtInst, TypeF32(state), ret, GlslStd450(state), GlslFAbs, value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitF16BitsToF32(EmitterState& state, uint32_t bits) {
|
||||
const auto unpacked = state.builder.AllocateId();
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpExtInst, state.vec2_float_type, unpacked, state.glsl_std450, GlslUnpackHalf2x16, bits});
|
||||
state.builder.AddFunction({OpCompositeExtract, state.float_type, ret, unpacked, 0});
|
||||
state.builder.AddFunction({OpExtInst, TypeF32Vector(state, 2), unpacked, GlslStd450(state),
|
||||
GlslUnpackHalf2x16, bits});
|
||||
state.builder.AddFunction({OpCompositeExtract, TypeF32(state), ret, unpacked, 0});
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/shader/recompiler/backend/spirv/SpirvEmitter.h"
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/ir/ValueProgram.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
@@ -32,24 +32,17 @@ bool PixelParameterIsFlat(const EmitterState& state, uint32_t attr) {
|
||||
ShaderPixelParameterIsFlat(*state.input_info.pixel, attr);
|
||||
}
|
||||
|
||||
bool PixelParameterIsCustom(const EmitterState& state, uint32_t attr) {
|
||||
return state.stage == ShaderType::Pixel &&
|
||||
ShaderPixelParameterIsCustom(*state.input_info.pixel, attr);
|
||||
}
|
||||
|
||||
void SetError(std::string* error, const char* message) {
|
||||
if (error != nullptr) {
|
||||
*error = message;
|
||||
}
|
||||
}
|
||||
|
||||
void CollectRegister(std::vector<RegisterBinding>& registers, IR::Register reg) {
|
||||
if (std::any_of(registers.begin(), registers.end(),
|
||||
[reg](const RegisterBinding& binding) { return binding.reg == reg; })) {
|
||||
return;
|
||||
}
|
||||
registers.push_back({reg, 0});
|
||||
}
|
||||
|
||||
bool IsInactiveWave32ExecHigh(const EmitterState& state, IR::Register reg) {
|
||||
return state.wave_size == 32u && reg.file == IR::RegisterFile::Exec && reg.index == 1u;
|
||||
}
|
||||
|
||||
bool HasOutput(const std::vector<OutputBinding>& outputs, IR::StageOutputKind kind,
|
||||
uint32_t index) {
|
||||
return std::any_of(outputs.begin(), outputs.end(), [kind, index](const OutputBinding& binding) {
|
||||
@@ -59,8 +52,8 @@ bool HasOutput(const std::vector<OutputBinding>& outputs, IR::StageOutputKind ki
|
||||
|
||||
void CopyProgramInputsAndOutputs(EmitterState& state, const IR::Program& program) {
|
||||
for (const auto& input: program.info.inputs) {
|
||||
state.inputs.push_back(
|
||||
{input.kind, input.location, input.component_count, 0, input.debug_name});
|
||||
state.inputs.push_back({input.kind, input.location, input.component_count, 0,
|
||||
input.debug_name, input.per_vertex});
|
||||
}
|
||||
for (const auto& output: program.info.outputs) {
|
||||
if (HasOutput(state.outputs, output.kind, output.index)) {
|
||||
@@ -71,7 +64,7 @@ void CopyProgramInputsAndOutputs(EmitterState& state, const IR::Program& program
|
||||
}
|
||||
|
||||
uint32_t OutputVariableForExport(const EmitterState& state, const IR::ExportInfo& exp) {
|
||||
if (exp.kind == IR::ExportTargetKind::Position) {
|
||||
if (exp.kind == IR::ExportTargetKind::Position && exp.index == 0) {
|
||||
return state.per_vertex_variable;
|
||||
}
|
||||
if (exp.kind == IR::ExportTargetKind::MrtZ) {
|
||||
@@ -88,170 +81,6 @@ uint32_t OutputVariableForExport(const EmitterState& state, const IR::ExportInfo
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool ProgramNeedsComputeDerivatives(const IR::Program& program) {
|
||||
if (program.values == nullptr) {
|
||||
return false;
|
||||
}
|
||||
for (const auto* block: program.values->blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
if (inst.GetOpcode() == IR::ValueOpcode::ImageQueryLod) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ProgramNeedsImageGatherExtended(const IR::Program& program) {
|
||||
if (program.values == nullptr) {
|
||||
return false;
|
||||
}
|
||||
for (const auto* block: program.values->blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
if (inst.GetOpcode() == IR::ValueOpcode::ImageGatherRaw) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ProgramNeedsFunctionLds(const IR::Program& program) {
|
||||
if (program.stage == ShaderType::Compute || program.values == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (const auto* block: program.values->blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
switch (inst.GetOpcode()) {
|
||||
case IR::ValueOpcode::SwizzleU32: return true;
|
||||
case IR::ValueOpcode::LoadSharedU8:
|
||||
case IR::ValueOpcode::LoadSharedU16:
|
||||
case IR::ValueOpcode::LoadSharedU32:
|
||||
case IR::ValueOpcode::WriteSharedU8:
|
||||
case IR::ValueOpcode::WriteSharedU16:
|
||||
case IR::ValueOpcode::WriteSharedU32:
|
||||
case IR::ValueOpcode::SharedAtomicFMin32:
|
||||
case IR::ValueOpcode::SharedAtomicFMax32:
|
||||
case IR::ValueOpcode::SharedAtomicSwap32:
|
||||
case IR::ValueOpcode::SharedAtomicIAdd32:
|
||||
case IR::ValueOpcode::SharedAtomicISub32:
|
||||
case IR::ValueOpcode::SharedAtomicSMin32:
|
||||
case IR::ValueOpcode::SharedAtomicUMin32:
|
||||
case IR::ValueOpcode::SharedAtomicSMax32:
|
||||
case IR::ValueOpcode::SharedAtomicUMax32:
|
||||
case IR::ValueOpcode::SharedAtomicAnd32:
|
||||
case IR::ValueOpcode::SharedAtomicOr32:
|
||||
case IR::ValueOpcode::SharedAtomicXor32:
|
||||
case IR::ValueOpcode::DataAppend:
|
||||
case IR::ValueOpcode::DataConsume: {
|
||||
const auto index = inst.Flags<IR::MemoryFlags>().index;
|
||||
if (index < program.values->memory_info.size() &&
|
||||
program.values->memory_info[index].kind == IR::ResourceKind::Lds) {
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ProgramNeedsPixelValidMask(const IR::Program& program) {
|
||||
if (program.stage != ShaderType::Pixel || program.values == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (const auto* block: program.values->blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
if (inst.GetOpcode() != IR::ValueOpcode::SetAttribute) {
|
||||
continue;
|
||||
}
|
||||
const auto index = inst.Flags<IR::ExportFlags>().index;
|
||||
if (index < program.values->export_info.size() &&
|
||||
program.values->export_info[index].vm) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ProgramNeedsSubgroupBallot(const IR::Program& program) {
|
||||
if (program.values == nullptr) {
|
||||
return false;
|
||||
}
|
||||
if (program.lane_mask_mode == ShaderLaneMaskMode::PerInvocation) {
|
||||
for (const auto* block: program.values->blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
if (inst.GetOpcode() == IR::ValueOpcode::WqmMask) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return ProgramRequiresExactSubgroupSize(program);
|
||||
}
|
||||
|
||||
bool ProgramNeedsSubgroupShuffle(const IR::Program& program) {
|
||||
if (program.values == nullptr) {
|
||||
return false;
|
||||
}
|
||||
for (const auto* block: program.values->blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
switch (inst.GetOpcode()) {
|
||||
case IR::ValueOpcode::DppMoveU32:
|
||||
case IR::ValueOpcode::ReadFirstLane:
|
||||
case IR::ValueOpcode::ReadLane:
|
||||
case IR::ValueOpcode::Permlane16U32:
|
||||
case IR::ValueOpcode::DataAppend:
|
||||
case IR::ValueOpcode::DataConsume:
|
||||
case IR::ValueOpcode::GdsDataAppend:
|
||||
case IR::ValueOpcode::GdsDataConsume:
|
||||
case IR::ValueOpcode::SwizzleU32: return true;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ProgramNeedsSubgroupLocalInvocationId(const IR::Program& program) {
|
||||
if (program.values == nullptr) {
|
||||
return false;
|
||||
}
|
||||
for (const auto* block: program.values->blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
switch (inst.GetOpcode()) {
|
||||
case IR::ValueOpcode::DppMoveU32:
|
||||
case IR::ValueOpcode::DppUpdateU32:
|
||||
case IR::ValueOpcode::WqmMask:
|
||||
case IR::ValueOpcode::LaneId:
|
||||
case IR::ValueOpcode::WriteLane:
|
||||
case IR::ValueOpcode::Permlane16U32:
|
||||
case IR::ValueOpcode::DataAppend:
|
||||
case IR::ValueOpcode::DataConsume:
|
||||
case IR::ValueOpcode::GdsDataAppend:
|
||||
case IR::ValueOpcode::GdsDataConsume:
|
||||
case IR::ValueOpcode::SwizzleU32: return true;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32_t PointerForRegister(const EmitterState& state, IR::Register reg) {
|
||||
for (const auto& binding: state.registers) {
|
||||
if (binding.reg == reg) {
|
||||
return binding.pointer_id;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint32_t ConstantU32(EmitterState& state, uint32_t value);
|
||||
[[noreturn]] void ExitDescriptorBindingFailure(const EmitterState& state,
|
||||
IR::DescriptorBindingKind kind, uint32_t resource,
|
||||
@@ -310,11 +139,7 @@ ImageViewKind SampledImageViewKind(const EmitterState& state, const IR::MemoryIn
|
||||
return ImageViewKindFromDimension(mem.image_dimension);
|
||||
}
|
||||
|
||||
ImageViewKind StorageImageViewKind(const EmitterState& state, const IR::MemoryInfo& mem,
|
||||
bool uint_image, uint32_t use_pc) {
|
||||
(void)state;
|
||||
(void)uint_image;
|
||||
(void)use_pc;
|
||||
ImageViewKind StorageImageViewKind(const IR::MemoryInfo& mem) {
|
||||
return ImageViewKindFromDimension(mem.image_dimension);
|
||||
}
|
||||
|
||||
@@ -344,45 +169,70 @@ uint32_t ImageViewSpatialComponents(ImageViewKind view) {
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t ImageViewImageType(const EmitterState& state, ImageViewKind view, bool integer) {
|
||||
return state.sampled_images[SampledImageIndex(integer, view)].image_type;
|
||||
uint32_t ImageViewImageType(EmitterState& state, ImageViewKind view, bool integer) {
|
||||
const auto component = integer ? TypeU32(state) : TypeF32(state);
|
||||
return state.builder.Type(OpTypeImage,
|
||||
{component, ImageSpirvDimension(view), 0, ImageSpirvArrayed(view),
|
||||
ImageSpirvMultisampled(view), 1, ImageFormatUnknown});
|
||||
}
|
||||
|
||||
uint32_t ImageViewSampledImageType(const EmitterState& state, ImageViewKind view, bool integer) {
|
||||
return state.sampled_images[SampledImageIndex(integer, view)].sampled_image_type;
|
||||
uint32_t ImageViewSampledImageType(EmitterState& state, ImageViewKind view, bool integer) {
|
||||
return state.builder.Type(OpTypeSampledImage, {ImageViewImageType(state, view, integer)});
|
||||
}
|
||||
|
||||
uint32_t ImageViewSizeType(const EmitterState& state, ImageViewKind view) {
|
||||
uint32_t ImageViewSizeType(EmitterState& state, ImageViewKind view) {
|
||||
switch (ImageViewCoordinateComponents(view)) {
|
||||
case 1u: return state.uint_type;
|
||||
case 2u: return state.vec2_uint_type;
|
||||
case 3u: return state.vec3_uint_type;
|
||||
case 1u: return TypeU32(state);
|
||||
case 2u: return TypeU32Vector(state, 2);
|
||||
case 3u: return TypeU32Vector(state, 3);
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t StorageImageType(const EmitterState& state, bool uint_image, ImageViewKind view) {
|
||||
return state.storage_images[StorageImageIndex(uint_image, view)].image_type;
|
||||
uint32_t StorageImageType(EmitterState& state, StorageImageClass image_class, ImageViewKind view) {
|
||||
uint32_t component = TypeF32(state);
|
||||
uint32_t format = ImageFormatUnknown;
|
||||
if (image_class == StorageImageClass::FormatlessUint) {
|
||||
component = TypeU32(state);
|
||||
} else if (image_class == StorageImageClass::AtomicUint) {
|
||||
component = TypeU32(state);
|
||||
format = ImageFormatR32ui;
|
||||
}
|
||||
return state.builder.Type(OpTypeImage, {component, ImageSpirvDimension(view), 0,
|
||||
ImageSpirvArrayed(view), 0, 2, format});
|
||||
}
|
||||
|
||||
uint32_t StorageImagePointerType(const EmitterState& state, bool uint_image, ImageViewKind view) {
|
||||
return state.storage_images[StorageImageIndex(uint_image, view)].pointer_type;
|
||||
uint32_t StorageImagePointerType(EmitterState& state, StorageImageClass image_class,
|
||||
ImageViewKind view) {
|
||||
return state.builder.Type(
|
||||
OpTypePointer, {StorageClassUniformConstant, StorageImageType(state, image_class, view)});
|
||||
}
|
||||
|
||||
uint32_t StorageImageVariable(const EmitterState& state, bool uint_image, ImageViewKind view) {
|
||||
return state.storage_images[StorageImageIndex(uint_image, view)].variable;
|
||||
StorageImageClass StorageImageClassForResource(const EmitterState& state, uint32_t resource) {
|
||||
const auto& image = state.program.info.images.at(resource);
|
||||
const bool uint_image = image.kind == IR::ResourceKind::StorageImageUint;
|
||||
EXIT_IF(image.kind != IR::ResourceKind::StorageImage && !uint_image);
|
||||
EXIT_IF(image.atomic && !uint_image);
|
||||
return StorageImageClassFor(uint_image, image.atomic);
|
||||
}
|
||||
|
||||
uint32_t StorageImageVariable(const EmitterState& state, StorageImageClass image_class,
|
||||
ImageViewKind view) {
|
||||
return state.storage_image_variables[StorageImageIndex(image_class, view)];
|
||||
}
|
||||
|
||||
uint32_t LoadSampledImageDescriptor(EmitterState& state, const IR::MemoryInfo& mem, uint32_t use_pc,
|
||||
ImageViewKind view) {
|
||||
(void)use_pc;
|
||||
const bool integer = mem.kind == IR::ResourceKind::ImageUint;
|
||||
const auto kind = SampledBindingKind(integer, view);
|
||||
const auto binding = ResourceForDescriptor(state, kind, mem.resource);
|
||||
const auto& descriptors = state.sampled_images[SampledImageIndex(integer, view)];
|
||||
const auto pointer = DescriptorElementPointer(
|
||||
state, descriptors.pointer_type, descriptors.variable, binding.array_index, kind,
|
||||
mem.resource, "sampled image descriptor array was not emitted");
|
||||
const bool integer = mem.kind == IR::ResourceKind::ImageUint;
|
||||
const auto kind = SampledBindingKind(integer, view);
|
||||
const auto binding = ResourceForDescriptor(state, kind, mem.resource);
|
||||
const auto variable = state.sampled_image_variables[SampledImageIndex(integer, view)];
|
||||
const auto pointer_type = state.builder.Type(
|
||||
OpTypePointer, {StorageClassUniformConstant, ImageViewImageType(state, view, integer)});
|
||||
const auto pointer =
|
||||
DescriptorElementPointer(state, pointer_type, variable, binding.array_index, kind,
|
||||
mem.resource, "sampled image descriptor array was not emitted");
|
||||
const auto image = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLoad, ImageViewImageType(state, view, integer), image, pointer});
|
||||
return image;
|
||||
@@ -391,11 +241,14 @@ uint32_t LoadSampledImageDescriptor(EmitterState& state, const IR::MemoryInfo& m
|
||||
uint32_t LoadSamplerDescriptor(EmitterState& state, uint32_t sampler, uint32_t use_pc) {
|
||||
(void)use_pc;
|
||||
const auto binding = ResourceForDescriptor(state, IR::DescriptorBindingKind::Samplers, sampler);
|
||||
const auto sampler_type = state.builder.Type(OpTypeSampler);
|
||||
const auto pointer_type =
|
||||
state.builder.Type(OpTypePointer, {StorageClassUniformConstant, sampler_type});
|
||||
const auto pointer = DescriptorElementPointer(
|
||||
state, state.ptr_uniform_sampler, state.sampler_variable, binding.array_index,
|
||||
state, pointer_type, state.sampler_variable, binding.array_index,
|
||||
IR::DescriptorBindingKind::Samplers, sampler, "sampler descriptor array was not emitted");
|
||||
const auto sampler_id = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLoad, state.sampler_type, sampler_id, pointer});
|
||||
state.builder.AddFunction({OpLoad, sampler_type, sampler_id, pointer});
|
||||
return sampler_id;
|
||||
}
|
||||
|
||||
@@ -423,43 +276,33 @@ uint32_t MakeSampledImage(EmitterState& state, const IR::MemoryInfo& mem, uint32
|
||||
return MakeSampledImage(state, selected, use_pc, view);
|
||||
}
|
||||
|
||||
uint32_t StorageImageDescriptorPointer(EmitterState& state, uint32_t resource, bool uint_image,
|
||||
uint32_t use_pc, ImageViewKind view) {
|
||||
(void)use_pc;
|
||||
const auto kind = StorageBindingKind(uint_image, view);
|
||||
uint32_t StorageImageDescriptorPointer(EmitterState& state, uint32_t resource, ImageViewKind view) {
|
||||
const auto image_class = StorageImageClassForResource(state, resource);
|
||||
const auto kind = StorageBindingKind(image_class, view);
|
||||
const auto binding = ResourceForDescriptor(state, kind, resource);
|
||||
const auto ptr_type = StorageImagePointerType(state, uint_image, view);
|
||||
const auto variable = StorageImageVariable(state, uint_image, view);
|
||||
const auto ptr_type = StorageImagePointerType(state, image_class, view);
|
||||
const auto variable = StorageImageVariable(state, image_class, view);
|
||||
return DescriptorElementPointer(state, ptr_type, variable, binding.array_index, kind, resource,
|
||||
"storage image descriptor array was not emitted");
|
||||
}
|
||||
|
||||
uint32_t LoadStorageImageDescriptor(EmitterState& state, uint32_t resource, bool uint_image,
|
||||
uint32_t use_pc, ImageViewKind view) {
|
||||
const auto pointer = StorageImageDescriptorPointer(state, resource, uint_image, use_pc, view);
|
||||
if (pointer == 0) {
|
||||
ExitDescriptorBindingFailure(state, StorageBindingKind(uint_image, view), resource,
|
||||
"storage image descriptor pointer creation failed");
|
||||
void EmitStorageImageWrite(EmitterState& state, uint32_t resource, ImageViewKind view,
|
||||
uint32_t mip_lod, uint32_t coord, uint32_t texel) {
|
||||
const auto image_class = StorageImageClassForResource(state, resource);
|
||||
if (image_class != StorageImageClass::AtomicUint) {
|
||||
state.builder.RequireCapability(CapabilityStorageImageWriteWithoutFormat);
|
||||
}
|
||||
const auto type = StorageImageType(state, uint_image, view);
|
||||
const auto image = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLoad, type, image, pointer});
|
||||
return image;
|
||||
}
|
||||
|
||||
void EmitStorageImageWrite(EmitterState& state, uint32_t resource, bool uint_image,
|
||||
ImageViewKind view, uint32_t mip_lod, uint32_t coord, uint32_t texel) {
|
||||
const auto kind = StorageBindingKind(uint_image, view);
|
||||
const auto kind = StorageBindingKind(image_class, view);
|
||||
const auto binding = ResourceForDescriptor(state, kind, resource);
|
||||
const auto& image = state.program.info.images.at(resource);
|
||||
const auto LoadAt = [&](uint32_t array_index) {
|
||||
const auto pointer = DescriptorElementPointer(
|
||||
state, StorageImagePointerType(state, uint_image, view),
|
||||
StorageImageVariable(state, uint_image, view), array_index, kind, resource,
|
||||
state, StorageImagePointerType(state, image_class, view),
|
||||
StorageImageVariable(state, image_class, view), array_index, kind, resource,
|
||||
"storage image descriptor array was not emitted");
|
||||
const auto descriptor = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpLoad, StorageImageType(state, uint_image, view), descriptor, pointer});
|
||||
{OpLoad, StorageImageType(state, image_class, view), descriptor, pointer});
|
||||
return descriptor;
|
||||
};
|
||||
if (image.mip_mode != IR::ImageMipMode::DynamicStorage) {
|
||||
@@ -482,11 +325,11 @@ void EmitStorageImageWrite(EmitterState& state, uint32_t resource, bool uint_ima
|
||||
state.builder.AddFunction({OpSelectionMerge, merge_label, SelectionControlNone});
|
||||
state.builder.AddFunction(words);
|
||||
for (uint32_t mip = 0; mip < image.mip_count; mip++) {
|
||||
state.builder.AddFunction({OpLabel, labels[mip]});
|
||||
EmitLabel(state, labels[mip]);
|
||||
state.builder.AddFunction({OpImageWrite, LoadAt(binding.array_index + mip), coord, texel});
|
||||
state.builder.AddFunction({OpBranch, merge_label});
|
||||
}
|
||||
state.builder.AddFunction({OpLabel, merge_label});
|
||||
EmitLabel(state, merge_label);
|
||||
}
|
||||
|
||||
uint32_t ExecutionModelForStage(ShaderType stage) {
|
||||
|
||||
@@ -1,52 +0,0 @@
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
bool UserDataDwordIndex(const EmitterState& state, IR::Register reg, uint32_t& dword_index) {
|
||||
if (reg.file != IR::RegisterFile::Scalar) {
|
||||
return false;
|
||||
}
|
||||
const auto& registers = state.program.bindings.user_data_registers;
|
||||
const auto found = std::lower_bound(registers.begin(), registers.end(), reg.index);
|
||||
if (found == registers.end() || *found != reg.index) {
|
||||
return false;
|
||||
}
|
||||
dword_index = static_cast<uint32_t>(found - registers.begin());
|
||||
return true;
|
||||
}
|
||||
|
||||
uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index) {
|
||||
if (state.push_constant_variable != 0) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_push_constant_uint, pointer,
|
||||
state.push_constant_variable, ConstantU32(state, 0),
|
||||
ConstantU32(state, dword_index)});
|
||||
state.builder.AddFunction({OpLoad, state.uint_type, value, pointer});
|
||||
return value;
|
||||
}
|
||||
if (state.vsharp_storage_variable != 0) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_storage_buffer_uint, pointer,
|
||||
state.vsharp_storage_variable, ConstantU32(state, 0),
|
||||
ConstantU32(state, dword_index)});
|
||||
state.builder.AddFunction({OpLoad, state.uint_type, value, pointer});
|
||||
return value;
|
||||
}
|
||||
return ConstantU32(state, 0);
|
||||
}
|
||||
|
||||
uint32_t InitialRegisterValue(const EmitterState& state, IR::Register reg) {
|
||||
if (reg.file != IR::RegisterFile::Exec) {
|
||||
return 0;
|
||||
}
|
||||
if (state.per_invocation_masks) {
|
||||
return reg.index == 0 ? 1u : 0u;
|
||||
}
|
||||
return reg.index == 0 || state.wave_size == 64u ? 0xffffffffu : 0u;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter
|
||||
@@ -5,44 +5,55 @@
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
namespace {
|
||||
|
||||
uint32_t EmitWqmLaneU32(EmitterState& state, uint32_t src) {
|
||||
uint32_t ret = ConstantU32(state, 0);
|
||||
for (uint32_t i = 0; i < 8u; i++) {
|
||||
const auto mask = 0x0fu << (i * 4u);
|
||||
const auto masked = state.builder.AllocateId();
|
||||
const auto non_zero = state.builder.AllocateId();
|
||||
const auto expanded = state.builder.AllocateId();
|
||||
const auto combined = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, masked, src, ConstantU32(state, mask)});
|
||||
state.builder.AddFunction(
|
||||
{OpINotEqual, state.bool_type, non_zero, masked, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpSelect, state.uint_type, expanded, non_zero,
|
||||
ConstantU32(state, mask), ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, combined, ret, expanded});
|
||||
ret = combined;
|
||||
bool UserDataDwordIndex(const EmitterState& state, IR::ScalarReg reg, uint32_t& dword_index) {
|
||||
const auto register_index = IR::RegIndex(reg);
|
||||
const auto& registers = state.program.bindings.user_data_registers;
|
||||
const auto found = std::lower_bound(registers.begin(), registers.end(), register_index);
|
||||
if (found == registers.end() || *found != register_index) {
|
||||
return false;
|
||||
}
|
||||
return ret;
|
||||
dword_index = static_cast<uint32_t>(found - registers.begin());
|
||||
return true;
|
||||
}
|
||||
|
||||
uint32_t BoolAsU32(ValueEmitContext& ctx, uint32_t value) {
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpSelect, ctx.state.uint_type, result, value,
|
||||
ConstantU32(ctx.state, 1), ConstantU32(ctx.state, 0)});
|
||||
uint32_t EmitWqmWordU32(EmitterState& state, uint32_t value) {
|
||||
const auto shifted_one = state.builder.AllocateId();
|
||||
const auto merged_one = state.builder.AllocateId();
|
||||
const auto shifted_two = state.builder.AllocateId();
|
||||
const auto merged_two = state.builder.AllocateId();
|
||||
const auto quad_bits = state.builder.AllocateId();
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpShiftRightLogical, TypeU32(state), shifted_one, value, ConstantU32(state, 1)});
|
||||
state.builder.AddFunction({OpBitwiseOr, TypeU32(state), merged_one, value, shifted_one});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftRightLogical, TypeU32(state), shifted_two, merged_one, ConstantU32(state, 2)});
|
||||
state.builder.AddFunction({OpBitwiseOr, TypeU32(state), merged_two, merged_one, shifted_two});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, TypeU32(state), quad_bits, merged_two, ConstantU32(state, 0x11111111u)});
|
||||
state.builder.AddFunction(
|
||||
{OpIMul, TypeU32(state), result, quad_bits, ConstantU32(state, 0x0fu)});
|
||||
return result;
|
||||
}
|
||||
|
||||
void StoreRegisterMirror(ValueEmitContext& ctx, IR::Register reg, uint32_t value) {
|
||||
if (const auto pointer = PointerForRegister(ctx.state, reg); pointer != 0) {
|
||||
if (IsInactiveWave32ExecHigh(ctx.state, reg)) {
|
||||
value = ConstantU32(ctx.state, 0);
|
||||
}
|
||||
ctx.state.builder.AddFunction({OpStore, pointer, value});
|
||||
}
|
||||
}
|
||||
|
||||
bool IsPrologue(const ValueEmitContext& ctx) {
|
||||
return !ctx.program.blocks.empty() && ctx.current_block == ctx.program.blocks.front();
|
||||
uint32_t EmitWqmU64(EmitterState& state, uint32_t value) {
|
||||
const auto shifted_one = state.builder.AllocateId();
|
||||
const auto merged_one = state.builder.AllocateId();
|
||||
const auto shifted_two = state.builder.AllocateId();
|
||||
const auto merged_two = state.builder.AllocateId();
|
||||
const auto quad_bits = state.builder.AllocateId();
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpShiftRightLogical, TypeU64(state), shifted_one, value,
|
||||
ConstantU64(state, 0x0000000100000001ull)});
|
||||
state.builder.AddFunction({OpBitwiseOr, TypeU64(state), merged_one, value, shifted_one});
|
||||
state.builder.AddFunction({OpShiftRightLogical, TypeU64(state), shifted_two, merged_one,
|
||||
ConstantU64(state, 0x0000000200000002ull)});
|
||||
state.builder.AddFunction({OpBitwiseOr, TypeU64(state), merged_two, merged_one, shifted_two});
|
||||
state.builder.AddFunction({OpBitwiseAnd, TypeU64(state), quad_bits, merged_two,
|
||||
ConstantU64(state, 0x1111111111111111ull)});
|
||||
state.builder.AddFunction(
|
||||
{OpIMul, TypeU64(state), result, quad_bits, ConstantU64(state, 0x0000000f0000000full)});
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t EmitBuiltinU32(ValueEmitContext& ctx, IR::StageInputKind kind, uint32_t component) {
|
||||
@@ -57,26 +68,39 @@ uint32_t EmitBuiltinU32(ValueEmitContext& ctx, IR::StageInputKind kind, uint32_t
|
||||
if (kind == IR::StageInputKind::FrontFacing) {
|
||||
const auto value = state.builder.AllocateId();
|
||||
const auto bits = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLoad, state.bool_type, value, variable});
|
||||
state.builder.AddFunction({OpLoad, TypeBool(state), value, variable});
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.uint_type, bits, value, ConstantU32(state, 1), ConstantU32(state, 0)});
|
||||
{OpSelect, TypeU32(state), bits, value, ConstantU32(state, 1), ConstantU32(state, 0)});
|
||||
return bits;
|
||||
}
|
||||
if (kind == IR::StageInputKind::VertexIndex || kind == IR::StageInputKind::InstanceIndex) {
|
||||
const auto value = state.builder.AllocateId();
|
||||
const auto bits = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLoad, state.int_type, value, variable});
|
||||
state.builder.AddFunction({OpBitcast, state.uint_type, bits, value});
|
||||
state.builder.AddFunction({OpLoad, TypeI32(state), value, variable});
|
||||
state.builder.AddFunction({OpBitcast, TypeU32(state), bits, value});
|
||||
return bits;
|
||||
}
|
||||
if (kind == IR::StageInputKind::FragCoord) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto value = state.builder.AllocateId();
|
||||
const auto bits = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_input_float, pointer, variable,
|
||||
ConstantU32(state, component)});
|
||||
state.builder.AddFunction({OpLoad, state.float_type, value, pointer});
|
||||
state.builder.AddFunction({OpBitcast, state.uint_type, bits, value});
|
||||
state.builder.AddFunction({OpAccessChain,
|
||||
TypePointer(state, StorageClassInput, TypeF32(state)), pointer,
|
||||
variable, ConstantU32(state, component)});
|
||||
state.builder.AddFunction({OpLoad, TypeF32(state), value, pointer});
|
||||
state.builder.AddFunction({OpBitcast, TypeU32(state), bits, value});
|
||||
return bits;
|
||||
}
|
||||
if (kind == IR::StageInputKind::BaryCoordSmooth ||
|
||||
kind == IR::StageInputKind::BaryCoordNoPerspective) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto value = state.builder.AllocateId();
|
||||
const auto bits = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain,
|
||||
TypePointer(state, StorageClassInput, TypeF32(state)), pointer,
|
||||
variable, ConstantU32(state, component + 1u)});
|
||||
state.builder.AddFunction({OpLoad, TypeF32(state), value, pointer});
|
||||
state.builder.AddFunction({OpBitcast, TypeU32(state), bits, value});
|
||||
return bits;
|
||||
}
|
||||
return EmitInputComponentU32(state, kind, component);
|
||||
@@ -85,30 +109,34 @@ uint32_t EmitBuiltinU32(ValueEmitContext& ctx, IR::StageInputKind kind, uint32_t
|
||||
uint32_t EmitWqm(ValueEmitContext& ctx, uint32_t active) {
|
||||
auto& state = ctx.state;
|
||||
const auto ballot = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpGroupNonUniformBallot, state.vec4_uint_type, ballot,
|
||||
state.builder.AddFunction({OpGroupNonUniformBallot, TypeU32Vector(state, 4), ballot,
|
||||
ConstantU32(state, ScopeSubgroup), active});
|
||||
const auto low = state.builder.AllocateId();
|
||||
const auto high = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, low, ballot, 0});
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, high, ballot, 1});
|
||||
const auto wqm_low = EmitWqmLaneU32(state, low);
|
||||
const auto wqm_high = EmitWqmLaneU32(state, high);
|
||||
const auto low = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeExtract, TypeU32(state), low, ballot, 0});
|
||||
const auto wqm_low = EmitWqmWordU32(state, low);
|
||||
const auto lane = EmitSubgroupLocalInvocationId(state);
|
||||
const auto upper = state.builder.AllocateId();
|
||||
const auto mask = state.builder.AllocateId();
|
||||
const auto bit_lane = state.builder.AllocateId();
|
||||
const auto bit = state.builder.AllocateId();
|
||||
const auto hit = state.builder.AllocateId();
|
||||
const auto result = state.builder.AllocateId();
|
||||
uint32_t mask = wqm_low;
|
||||
uint32_t bit_lane = lane;
|
||||
if (state.wave_size == 64u) {
|
||||
const auto high = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeExtract, TypeU32(state), high, ballot, 1});
|
||||
const auto wqm_high = EmitWqmWordU32(state, high);
|
||||
const auto upper = state.builder.AllocateId();
|
||||
mask = state.builder.AllocateId();
|
||||
bit_lane = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpUGreaterThanEqual, TypeBool(state), upper, lane, ConstantU32(state, 32)});
|
||||
state.builder.AddFunction({OpSelect, TypeU32(state), mask, upper, wqm_high, wqm_low});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, TypeU32(state), bit_lane, lane, ConstantU32(state, 31)});
|
||||
}
|
||||
const auto bit = state.builder.AllocateId();
|
||||
const auto hit = state.builder.AllocateId();
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpUGreaterThanEqual, state.bool_type, upper, lane, ConstantU32(state, 32)});
|
||||
state.builder.AddFunction({OpSelect, state.uint_type, mask, upper, wqm_high, wqm_low});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, bit_lane, lane, ConstantU32(state, 31)});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftLeftLogical, state.uint_type, bit, ConstantU32(state, 1), bit_lane});
|
||||
state.builder.AddFunction({OpBitwiseAnd, state.uint_type, hit, mask, bit});
|
||||
state.builder.AddFunction({OpINotEqual, state.bool_type, result, hit, ConstantU32(state, 0)});
|
||||
{OpShiftLeftLogical, TypeU32(state), bit, ConstantU32(state, 1), bit_lane});
|
||||
state.builder.AddFunction({OpBitwiseAnd, TypeU32(state), hit, mask, bit});
|
||||
state.builder.AddFunction({OpINotEqual, TypeBool(state), result, hit, ConstantU32(state, 0)});
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -128,35 +156,35 @@ uint32_t EmitDppWriteCondition(ValueEmitContext& ctx, const IR::DppMoveFlags& fl
|
||||
const auto row_ok = state.builder.AllocateId();
|
||||
const auto masks_ok = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpShiftRightLogical, state.uint_type, bank_shift, lane, ConstantU32(state, 2)});
|
||||
{OpShiftRightLogical, TypeU32(state), bank_shift, lane, ConstantU32(state, 2)});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftRightLogical, state.uint_type, row_shift, lane, ConstantU32(state, 4)});
|
||||
{OpShiftRightLogical, TypeU32(state), row_shift, lane, ConstantU32(state, 4)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, bank, bank_shift, ConstantU32(state, 3)});
|
||||
{OpBitwiseAnd, TypeU32(state), bank, bank_shift, ConstantU32(state, 3)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, row, row_shift, ConstantU32(state, 3)});
|
||||
{OpBitwiseAnd, TypeU32(state), row, row_shift, ConstantU32(state, 3)});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftLeftLogical, state.uint_type, bank_bit, ConstantU32(state, 1), bank});
|
||||
{OpShiftLeftLogical, TypeU32(state), bank_bit, ConstantU32(state, 1), bank});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftLeftLogical, state.uint_type, row_bit, ConstantU32(state, 1), row});
|
||||
{OpShiftLeftLogical, TypeU32(state), row_bit, ConstantU32(state, 1), row});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, bank_hit, ConstantU32(state, flags.bank_mask), bank_bit});
|
||||
{OpBitwiseAnd, TypeU32(state), bank_hit, ConstantU32(state, flags.bank_mask), bank_bit});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, row_hit, ConstantU32(state, flags.row_mask), row_bit});
|
||||
{OpBitwiseAnd, TypeU32(state), row_hit, ConstantU32(state, flags.row_mask), row_bit});
|
||||
state.builder.AddFunction(
|
||||
{OpINotEqual, state.bool_type, bank_ok, bank_hit, ConstantU32(state, 0)});
|
||||
{OpINotEqual, TypeBool(state), bank_ok, bank_hit, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction(
|
||||
{OpINotEqual, state.bool_type, row_ok, row_hit, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpLogicalAnd, state.bool_type, masks_ok, bank_ok, row_ok});
|
||||
{OpINotEqual, TypeBool(state), row_ok, row_hit, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpLogicalAnd, TypeBool(state), masks_ok, bank_ok, row_ok});
|
||||
uint32_t writable = masks_ok;
|
||||
if (!flags.bound_control) {
|
||||
const auto target = EmitDppTargetLane(state, flags.control);
|
||||
const auto bounded = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLogicalAnd, state.bool_type, bounded, writable, target.valid});
|
||||
state.builder.AddFunction({OpLogicalAnd, TypeBool(state), bounded, writable, target.valid});
|
||||
writable = bounded;
|
||||
}
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLogicalAnd, state.bool_type, result, exec, writable});
|
||||
state.builder.AddFunction({OpLogicalAnd, TypeBool(state), result, exec, writable});
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -169,25 +197,93 @@ uint32_t EmitAttribute(ValueEmitContext& ctx, uint32_t attr, uint32_t chan) {
|
||||
if (state.stage == ShaderType::Vertex) {
|
||||
return EmitVertexParameterComponentU32(state, *input, chan & 3u);
|
||||
}
|
||||
const auto load_per_vertex = [&](uint32_t vertex) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpAccessChain, TypePointer(state, StorageClassInput, TypeF32(state)), pointer,
|
||||
input->variable_id, ConstantU32(state, vertex), ConstantU32(state, chan & 3u)});
|
||||
state.builder.AddFunction({OpLoad, TypeF32(state), value, pointer});
|
||||
return value;
|
||||
};
|
||||
if (input->per_vertex) {
|
||||
const auto barycentric_kind = state.input_info.pixel->ps_no_perspective
|
||||
? IR::StageInputKind::BaryCoordNoPerspective
|
||||
: IR::StageInputKind::BaryCoordSmooth;
|
||||
const auto barycentric = InputVariableForKind(state, barycentric_kind);
|
||||
uint32_t sum = 0;
|
||||
for (uint32_t vertex = 0; vertex < 3u; vertex++) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto weight = state.builder.AllocateId();
|
||||
const auto product = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain,
|
||||
TypePointer(state, StorageClassInput, TypeF32(state)),
|
||||
pointer, barycentric, ConstantU32(state, vertex)});
|
||||
state.builder.AddFunction({OpLoad, TypeF32(state), weight, pointer});
|
||||
state.builder.AddFunction(
|
||||
{OpFMul, TypeF32(state), product, load_per_vertex(vertex), weight});
|
||||
if (vertex == 0u) {
|
||||
sum = product;
|
||||
} else {
|
||||
const auto next = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpFAdd, TypeF32(state), next, sum, product});
|
||||
sum = next;
|
||||
}
|
||||
}
|
||||
const auto bits = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, TypeU32(state), bits, sum});
|
||||
return bits;
|
||||
}
|
||||
const auto vector = state.builder.AllocateId();
|
||||
const auto component = state.builder.AllocateId();
|
||||
const auto bits = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLoad, state.vec4_float_type, vector, input->variable_id});
|
||||
state.builder.AddFunction({OpCompositeExtract, state.float_type, component, vector, chan & 3u});
|
||||
state.builder.AddFunction({OpBitcast, state.uint_type, bits, component});
|
||||
state.builder.AddFunction({OpLoad, TypeF32Vector(state, 4), vector, input->variable_id});
|
||||
state.builder.AddFunction({OpCompositeExtract, TypeF32(state), component, vector, chan & 3u});
|
||||
state.builder.AddFunction({OpBitcast, TypeU32(state), bits, component});
|
||||
return bits;
|
||||
}
|
||||
|
||||
bool MrtUsesUint(const EmitterState& state, const IR::ExportInfo& exp) {
|
||||
return state.stage == ShaderType::Pixel && exp.kind == IR::ExportTargetKind::Mrt &&
|
||||
exp.index < std::size(state.input_info.pixel->target_output_mode) &&
|
||||
state.input_info.pixel->target_output_mode[exp.index] == 7u;
|
||||
uint32_t EmitInterpolationParameter(ValueEmitContext& ctx, uint32_t attr, uint32_t chan,
|
||||
uint32_t mode) {
|
||||
auto& state = ctx.state;
|
||||
const auto* input = InputBindingForParameter(state, attr);
|
||||
if (!input->per_vertex) {
|
||||
return EmitAttribute(ctx, attr, chan);
|
||||
}
|
||||
const auto load_vertex = [&](uint32_t vertex) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpAccessChain, TypePointer(state, StorageClassInput, TypeF32(state)), pointer,
|
||||
input->variable_id, ConstantU32(state, vertex), ConstantU32(state, chan & 3u)});
|
||||
state.builder.AddFunction({OpLoad, TypeF32(state), value, pointer});
|
||||
return value;
|
||||
};
|
||||
|
||||
const auto selected_vertex = (mode + 1u) % 3u;
|
||||
uint32_t value = load_vertex(selected_vertex);
|
||||
if (!PixelParameterIsCustom(state, attr) && mode < 2u) {
|
||||
const auto delta = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpFSub, TypeF32(state), delta, value, load_vertex(0)});
|
||||
value = delta;
|
||||
}
|
||||
const auto bits = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, TypeU32(state), bits, value});
|
||||
return bits;
|
||||
}
|
||||
|
||||
uint32_t MrtOutputMode(const EmitterState& state, const IR::ExportInfo& exp) {
|
||||
if (state.stage != ShaderType::Pixel || exp.kind != IR::ExportTargetKind::Mrt ||
|
||||
exp.index >= std::size(state.input_info.pixel->target_output_mode)) {
|
||||
return 0;
|
||||
}
|
||||
return state.input_info.pixel->target_output_mode[exp.index];
|
||||
}
|
||||
|
||||
uint32_t ExportRawComponent(ValueEmitContext& ctx, uint32_t vector, uint32_t component) {
|
||||
const auto value = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeExtract, ctx.state.uint_type, value, vector, component});
|
||||
{OpCompositeExtract, TypeU32(ctx.state), value, vector, component});
|
||||
return value;
|
||||
}
|
||||
|
||||
@@ -195,6 +291,8 @@ uint32_t ExportVector(ValueEmitContext& ctx, uint32_t data, const IR::ExportInfo
|
||||
bool uint_output) {
|
||||
auto& state = ctx.state;
|
||||
if (exp.compr && !uint_output) {
|
||||
const auto unpack =
|
||||
MrtOutputMode(state, exp) == 5u ? GlslUnpackUnorm2x16 : GlslUnpackHalf2x16;
|
||||
uint32_t f32[4] = {ConstantF32(state, 0), ConstantF32(state, 0), ConstantF32(state, 0),
|
||||
ConstantF32(state, 0x3f800000u)};
|
||||
for (uint32_t pair = 0; pair < 2u; pair++) {
|
||||
@@ -203,21 +301,21 @@ uint32_t ExportVector(ValueEmitContext& ctx, uint32_t data, const IR::ExportInfo
|
||||
}
|
||||
const auto packed = state.builder.AllocateId();
|
||||
const auto unpacked = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, packed, data, pair});
|
||||
state.builder.AddFunction({OpExtInst, state.vec2_float_type, unpacked,
|
||||
state.glsl_std450, GlslUnpackHalf2x16, packed});
|
||||
state.builder.AddFunction({OpCompositeExtract, TypeU32(state), packed, data, pair});
|
||||
state.builder.AddFunction(
|
||||
{OpExtInst, TypeF32Vector(state, 2), unpacked, GlslStd450(state), unpack, packed});
|
||||
for (uint32_t lane = 0; lane < 2u; lane++) {
|
||||
const auto component = pair * 2u + lane;
|
||||
if (((exp.en >> component) & 1u) != 0u) {
|
||||
f32[component] = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpCompositeExtract, state.float_type, f32[component], unpacked, lane});
|
||||
{OpCompositeExtract, TypeF32(state), f32[component], unpacked, lane});
|
||||
}
|
||||
}
|
||||
}
|
||||
const auto vector = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpCompositeConstruct, state.vec4_float_type, vector, f32[0], f32[1], f32[2], f32[3]});
|
||||
state.builder.AddFunction({OpCompositeConstruct, TypeF32Vector(state, 4), vector, f32[0],
|
||||
f32[1], f32[2], f32[3]});
|
||||
return vector;
|
||||
}
|
||||
uint32_t raw[4] = {
|
||||
@@ -238,7 +336,7 @@ uint32_t ExportVector(ValueEmitContext& ctx, uint32_t data, const IR::ExportInfo
|
||||
continue;
|
||||
}
|
||||
raw[component] = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitFieldUExtract, state.uint_type, raw[component],
|
||||
state.builder.AddFunction({OpBitFieldUExtract, TypeU32(state), raw[component],
|
||||
packed, ConstantU32(state, lane * 16u),
|
||||
ConstantU32(state, 16)});
|
||||
}
|
||||
@@ -252,30 +350,73 @@ uint32_t ExportVector(ValueEmitContext& ctx, uint32_t data, const IR::ExportInfo
|
||||
}
|
||||
if (uint_output) {
|
||||
const auto vector = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpCompositeConstruct, state.vec4_uint_type, vector, raw[0], raw[1], raw[2], raw[3]});
|
||||
state.builder.AddFunction({OpCompositeConstruct, TypeU32Vector(state, 4), vector, raw[0],
|
||||
raw[1], raw[2], raw[3]});
|
||||
return vector;
|
||||
}
|
||||
uint32_t f32[4] {};
|
||||
for (uint32_t component = 0; component < 4u; component++) {
|
||||
f32[component] = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.float_type, f32[component], raw[component]});
|
||||
state.builder.AddFunction({OpBitcast, TypeF32(state), f32[component], raw[component]});
|
||||
}
|
||||
const auto vector = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpCompositeConstruct, state.vec4_float_type, vector, f32[0], f32[1], f32[2], f32[3]});
|
||||
{OpCompositeConstruct, TypeF32Vector(state, 4), vector, f32[0], f32[1], f32[2], f32[3]});
|
||||
return vector;
|
||||
}
|
||||
|
||||
void EmitAuxPositionExport(ValueEmitContext& ctx, uint32_t data, const IR::ExportInfo& exp) {
|
||||
auto& state = ctx.state;
|
||||
for (uint32_t component = 0; component < 4; component++) {
|
||||
if ((exp.en & (1u << component)) == 0) {
|
||||
continue;
|
||||
}
|
||||
const auto output = IR::DecodePositionExportComponent(
|
||||
state.input_info.vertex->pa_cl_vs_out_cntl, exp.index, component);
|
||||
if (output.layer) {
|
||||
const auto raw = ExportRawComponent(ctx, data, component);
|
||||
const auto layer = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitwiseAnd, TypeU32(state), layer, raw,
|
||||
ConstantU32(state, 0x7ffu)});
|
||||
state.builder.AddFunction({OpStore, state.layer_variable, layer});
|
||||
continue;
|
||||
}
|
||||
if (!output.point_size && output.clip_distance == UINT32_MAX &&
|
||||
output.cull_distance == UINT32_MAX) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto raw = ExportRawComponent(ctx, data, component);
|
||||
const auto f32 = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, TypeF32(state), f32, raw});
|
||||
if (output.point_size) {
|
||||
state.builder.AddFunction({OpStore, state.point_size_variable, f32});
|
||||
continue;
|
||||
}
|
||||
auto StoreDistance = [&](uint32_t variable, uint32_t index) {
|
||||
if (index == UINT32_MAX) {
|
||||
return;
|
||||
}
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpAccessChain, TypePointer(state, StorageClassOutput, TypeF32(state)), pointer,
|
||||
variable, ConstantU32(state, index)});
|
||||
state.builder.AddFunction({OpStore, pointer, f32});
|
||||
};
|
||||
StoreDistance(state.clip_distance_variable, output.clip_distance);
|
||||
StoreDistance(state.cull_distance_variable, output.cull_distance);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitExport(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto& state = ctx.state;
|
||||
const auto& exp = ctx.Export(inst);
|
||||
const auto exec = ctx.Arg(inst, 1);
|
||||
if (state.stage == ShaderType::Pixel && exp.vm && state.needs_pixel_valid_mask &&
|
||||
if (state.stage == ShaderType::Pixel && exp.vm && state.requirements.pixel_valid_mask &&
|
||||
state.pixel_valid_mask_variable != 0) {
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.uint_type, value, exec, ConstantU32(state, 1), ConstantU32(state, 0)});
|
||||
{OpSelect, TypeU32(state), value, exec, ConstantU32(state, 1), ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpStore, state.pixel_valid_mask_variable, value});
|
||||
}
|
||||
if (exp.kind == IR::ExportTargetKind::Null || exp.kind == IR::ExportTargetKind::Primitive ||
|
||||
@@ -284,20 +425,25 @@ void EmitExport(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
}
|
||||
EmitIfCondition(state, exec, [&]() {
|
||||
const auto data = ctx.Arg(inst, 0);
|
||||
if (exp.kind == IR::ExportTargetKind::Position && exp.index != 0) {
|
||||
EmitAuxPositionExport(ctx, data, exp);
|
||||
return;
|
||||
}
|
||||
if (exp.kind == IR::ExportTargetKind::MrtZ) {
|
||||
if ((exp.en & 1u) != 0u && state.depth_variable != 0) {
|
||||
const auto raw = ExportRawComponent(ctx, data, 0);
|
||||
const auto f32 = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.float_type, f32, raw});
|
||||
state.builder.AddFunction({OpBitcast, TypeF32(state), f32, raw});
|
||||
state.builder.AddFunction({OpStore, state.depth_variable, f32});
|
||||
}
|
||||
if ((exp.en & 4u) != 0u && state.sample_mask_variable != 0) {
|
||||
const auto raw = ExportRawComponent(ctx, data, 2);
|
||||
const auto value = state.builder.AllocateId();
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.int_type, value, raw});
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_output_int, pointer,
|
||||
state.sample_mask_variable, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpBitcast, TypeI32(state), value, raw});
|
||||
state.builder.AddFunction(
|
||||
{OpAccessChain, TypePointer(state, StorageClassOutput, TypeI32(state)), pointer,
|
||||
state.sample_mask_variable, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpStore, pointer, value});
|
||||
}
|
||||
return;
|
||||
@@ -306,8 +452,8 @@ void EmitExport(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
if (variable == 0) {
|
||||
return;
|
||||
}
|
||||
const bool uint_output = MrtUsesUint(state, exp);
|
||||
const auto vector_type = uint_output ? state.vec4_uint_type : state.vec4_float_type;
|
||||
const bool uint_output = MrtOutputMode(state, exp) == 7u;
|
||||
const auto vector_type = uint_output ? TypeU32Vector(state, 4) : TypeF32Vector(state, 4);
|
||||
auto value = ExportVector(ctx, data, exp, uint_output);
|
||||
if (state.stage == ShaderType::Pixel && exp.kind == IR::ExportTargetKind::Mrt &&
|
||||
exp.index < state.input_info.pixel->target_export_mapping.size()) {
|
||||
@@ -322,8 +468,9 @@ void EmitExport(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
}
|
||||
if (exp.kind == IR::ExportTargetKind::Position) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_output_vec4_float, pointer,
|
||||
variable, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction(
|
||||
{OpAccessChain, TypePointer(state, StorageClassOutput, TypeF32Vector(state, 4)),
|
||||
pointer, variable, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpStore, pointer, value});
|
||||
} else {
|
||||
state.builder.AddFunction({OpStore, variable, value});
|
||||
@@ -336,63 +483,10 @@ void EmitExport(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
bool EmitValueFlow(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto& state = ctx.state;
|
||||
switch (inst.GetOpcode()) {
|
||||
case IR::ValueOpcode::Identity:
|
||||
case IR::ValueOpcode::ConditionRef: ctx.Define(inst, ctx.Arg(inst, 0)); return true;
|
||||
case IR::ValueOpcode::SetScalarRegister:
|
||||
StoreRegisterMirror(
|
||||
ctx, {IR::RegisterFile::Scalar, IR::RegIndex(inst.Arg(0).ScalarRegister())},
|
||||
ctx.Arg(inst, 1));
|
||||
return true;
|
||||
case IR::ValueOpcode::SetThreadBitScalarRegister:
|
||||
StoreRegisterMirror(
|
||||
ctx, {IR::RegisterFile::Scalar, IR::RegIndex(inst.Arg(0).ScalarRegister())},
|
||||
BoolAsU32(ctx, ctx.Arg(inst, 1)));
|
||||
return true;
|
||||
case IR::ValueOpcode::SetVectorRegister:
|
||||
StoreRegisterMirror(
|
||||
ctx, {IR::RegisterFile::Vector, IR::RegIndex(inst.Arg(0).VectorRegister())},
|
||||
ctx.Arg(inst, 1));
|
||||
return true;
|
||||
case IR::ValueOpcode::SetScc: ctx.Arg(inst, 0); return true;
|
||||
case IR::ValueOpcode::SetExec: ctx.Arg(inst, 0); return true;
|
||||
case IR::ValueOpcode::SetExecLo:
|
||||
case IR::ValueOpcode::SetExecHi:
|
||||
if (!IsPrologue(ctx)) {
|
||||
StoreRegisterMirror(ctx,
|
||||
{IR::RegisterFile::Exec,
|
||||
inst.GetOpcode() == IR::ValueOpcode::SetExecLo ? 0u : 1u},
|
||||
ctx.Arg(inst, 0));
|
||||
}
|
||||
return true;
|
||||
case IR::ValueOpcode::SetVcc: ctx.Arg(inst, 0); return true;
|
||||
case IR::ValueOpcode::SetVccLo:
|
||||
case IR::ValueOpcode::SetVccHi:
|
||||
if (!IsPrologue(ctx)) {
|
||||
StoreRegisterMirror(ctx,
|
||||
{IR::RegisterFile::Vcc,
|
||||
inst.GetOpcode() == IR::ValueOpcode::SetVccLo ? 0u : 1u},
|
||||
ctx.Arg(inst, 0));
|
||||
}
|
||||
return true;
|
||||
case IR::ValueOpcode::SetM0:
|
||||
StoreRegisterMirror(ctx, {IR::RegisterFile::M0, 0}, ctx.Arg(inst, 0));
|
||||
return true;
|
||||
case IR::ValueOpcode::GetScalarRegister:
|
||||
case IR::ValueOpcode::GetThreadBitScalarRegister:
|
||||
case IR::ValueOpcode::GetVectorRegister:
|
||||
case IR::ValueOpcode::GetScc:
|
||||
case IR::ValueOpcode::GetExec:
|
||||
case IR::ValueOpcode::GetExecLo:
|
||||
case IR::ValueOpcode::GetExecHi:
|
||||
case IR::ValueOpcode::GetVcc:
|
||||
case IR::ValueOpcode::GetVccLo:
|
||||
case IR::ValueOpcode::GetVccHi:
|
||||
case IR::ValueOpcode::GetM0: return true;
|
||||
case IR::ValueOpcode::Identity: ctx.Define(inst, ctx.Arg(inst, 0)); return true;
|
||||
case IR::ValueOpcode::Void:
|
||||
case IR::ValueOpcode::Reference:
|
||||
case IR::ValueOpcode::ReferenceU32:
|
||||
case IR::ValueOpcode::Prologue:
|
||||
case IR::ValueOpcode::Epilogue:
|
||||
case IR::ValueOpcode::ControlNop:
|
||||
case IR::ValueOpcode::Waitcnt:
|
||||
case IR::ValueOpcode::Sendmsg:
|
||||
@@ -408,7 +502,7 @@ bool EmitValueFlow(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
case IR::ValueOpcode::GetUserData: {
|
||||
const auto reg = inst.Arg(0).ScalarRegister();
|
||||
uint32_t dword = 0;
|
||||
if (!UserDataDwordIndex(state, {IR::RegisterFile::Scalar, IR::RegIndex(reg)}, dword)) {
|
||||
if (!UserDataDwordIndex(state, reg, dword)) {
|
||||
ctx.Define(inst, ConstantU32(state, 0));
|
||||
} else {
|
||||
ctx.Define(inst, EmitShaderDataDwordLoad(state, dword));
|
||||
@@ -430,7 +524,7 @@ bool EmitValueFlow(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto flags = inst.Flags<IR::DppMoveFlags>();
|
||||
const auto target = EmitDppTargetLane(state, flags.control);
|
||||
const auto shuffled = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpGroupNonUniformShuffle, state.uint_type, shuffled,
|
||||
state.builder.AddFunction({OpGroupNonUniformShuffle, TypeU32(state), shuffled,
|
||||
ConstantU32(state, ScopeSubgroup), ctx.Arg(inst, 0),
|
||||
target.lane});
|
||||
if (flags.fetch_inactive) {
|
||||
@@ -438,12 +532,12 @@ bool EmitValueFlow(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
return true;
|
||||
}
|
||||
const auto ballot = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpGroupNonUniformBallot, state.vec4_uint_type, ballot,
|
||||
state.builder.AddFunction({OpGroupNonUniformBallot, TypeU32Vector(state, 4), ballot,
|
||||
ConstantU32(state, ScopeSubgroup), ctx.Arg(inst, 1)});
|
||||
const auto source_active = EmitBallotLaneActiveBool(state, ballot, target.lane);
|
||||
const auto can_fetch = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpLogicalAnd, state.bool_type, can_fetch, target.valid, source_active});
|
||||
{OpLogicalAnd, TypeBool(state), can_fetch, target.valid, source_active});
|
||||
ctx.Emit(inst, OpSelect, IR::Type::U32, {can_fetch, shuffled, ConstantU32(state, 0)});
|
||||
return true;
|
||||
}
|
||||
@@ -453,6 +547,9 @@ bool EmitValueFlow(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
ctx.Emit(inst, OpSelect, IR::Type::U32, {write, ctx.Arg(inst, 0), ctx.Arg(inst, 1)});
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::WqmU64:
|
||||
ctx.Define(inst, EmitWqmU64(ctx.state, ctx.Arg(inst, 0)));
|
||||
return true;
|
||||
case IR::ValueOpcode::WqmMask:
|
||||
ctx.Define(inst, EmitWqm(ctx, ctx.Arg(inst, 0)));
|
||||
return true;
|
||||
@@ -460,23 +557,15 @@ bool EmitValueFlow(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
ctx.Define(inst, EmitSubgroupLocalInvocationId(state));
|
||||
return true;
|
||||
case IR::ValueOpcode::Ballot:
|
||||
if (state.per_invocation_masks) {
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeConstruct, state.vec4_uint_type, result,
|
||||
BoolAsU32(ctx, ctx.Arg(inst, 0)), ConstantU32(state, 0),
|
||||
ConstantU32(state, 0), ConstantU32(state, 0)});
|
||||
ctx.Define(inst, result);
|
||||
} else {
|
||||
ctx.Emit(inst, OpGroupNonUniformBallot, IR::Type::U32x4,
|
||||
{ConstantU32(state, ScopeSubgroup), ctx.Arg(inst, 0)});
|
||||
}
|
||||
ctx.Emit(inst, OpGroupNonUniformBallot, IR::Type::U32x4,
|
||||
{ConstantU32(state, ScopeSubgroup), ctx.Arg(inst, 0)});
|
||||
return true;
|
||||
case IR::ValueOpcode::ReadFirstLane: {
|
||||
const auto ballot = state.builder.AllocateId();
|
||||
const auto lane = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpGroupNonUniformBallot, state.vec4_uint_type, ballot,
|
||||
state.builder.AddFunction({OpGroupNonUniformBallot, TypeU32Vector(state, 4), ballot,
|
||||
ConstantU32(state, ScopeSubgroup), ctx.Arg(inst, 1)});
|
||||
state.builder.AddFunction({OpGroupNonUniformBallotFindLSB, state.uint_type, lane,
|
||||
state.builder.AddFunction({OpGroupNonUniformBallotFindLSB, TypeU32(state), lane,
|
||||
ConstantU32(state, ScopeSubgroup), ballot});
|
||||
ctx.Emit(inst, OpGroupNonUniformShuffle, IR::Type::U32,
|
||||
{ConstantU32(state, ScopeSubgroup), ctx.Arg(inst, 0), lane});
|
||||
@@ -488,7 +577,7 @@ bool EmitValueFlow(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
return true;
|
||||
case IR::ValueOpcode::WriteLane: {
|
||||
const auto hit = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpIEqual, state.bool_type, hit,
|
||||
state.builder.AddFunction({OpIEqual, TypeBool(state), hit,
|
||||
EmitSubgroupLocalInvocationId(state), ctx.Arg(inst, 2)});
|
||||
ctx.Emit(inst, OpSelect, IR::Type::U32, {hit, ctx.Arg(inst, 1), ctx.Arg(inst, 0)});
|
||||
return true;
|
||||
@@ -507,40 +596,40 @@ bool EmitValueFlow(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto index = state.builder.AllocateId();
|
||||
const auto target = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, row, subid, ConstantU32(state, 0xfffffff0u)});
|
||||
{OpBitwiseAnd, TypeU32(state), row, subid, ConstantU32(state, 0xfffffff0u)});
|
||||
if (flags.x16) {
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseXor, state.uint_type, row_value, row, ConstantU32(state, 16)});
|
||||
{OpBitwiseXor, TypeU32(state), row_value, row, ConstantU32(state, 16)});
|
||||
} else {
|
||||
state.builder.AddFunction({OpCopyObject, state.uint_type, row_value, row});
|
||||
state.builder.AddFunction({OpCopyObject, TypeU32(state), row_value, row});
|
||||
}
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, lane, subid, ConstantU32(state, 15)});
|
||||
{OpBitwiseAnd, TypeU32(state), lane, subid, ConstantU32(state, 15)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, lane8, lane, ConstantU32(state, 7)});
|
||||
{OpBitwiseAnd, TypeU32(state), lane8, lane, ConstantU32(state, 7)});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftLeftLogical, state.uint_type, shift, lane8, ConstantU32(state, 2)});
|
||||
{OpShiftLeftLogical, TypeU32(state), shift, lane8, ConstantU32(state, 2)});
|
||||
state.builder.AddFunction(
|
||||
{OpUGreaterThanEqual, state.bool_type, upper, lane, ConstantU32(state, 8)});
|
||||
{OpUGreaterThanEqual, TypeBool(state), upper, lane, ConstantU32(state, 8)});
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.uint_type, selected, upper, ctx.Arg(inst, 2), ctx.Arg(inst, 1)});
|
||||
{OpSelect, TypeU32(state), selected, upper, ctx.Arg(inst, 2), ctx.Arg(inst, 1)});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftRightLogical, state.uint_type, shifted, selected, shift});
|
||||
{OpShiftRightLogical, TypeU32(state), shifted, selected, shift});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, index, shifted, ConstantU32(state, 15)});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, target, row_value, index});
|
||||
{OpBitwiseAnd, TypeU32(state), index, shifted, ConstantU32(state, 15)});
|
||||
state.builder.AddFunction({OpBitwiseOr, TypeU32(state), target, row_value, index});
|
||||
const auto shuffled = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpGroupNonUniformShuffle, state.uint_type, shuffled,
|
||||
state.builder.AddFunction({OpGroupNonUniformShuffle, TypeU32(state), shuffled,
|
||||
ConstantU32(state, ScopeSubgroup), ctx.Arg(inst, 0),
|
||||
target});
|
||||
uint32_t result = shuffled;
|
||||
if (!flags.fetch_inactive) {
|
||||
const auto source_exec = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpGroupNonUniformShuffle, state.bool_type, source_exec,
|
||||
state.builder.AddFunction({OpGroupNonUniformShuffle, TypeBool(state), source_exec,
|
||||
ConstantU32(state, ScopeSubgroup), ctx.Arg(inst, 3),
|
||||
target});
|
||||
result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpSelect, state.uint_type, result, source_exec, shuffled,
|
||||
state.builder.AddFunction({OpSelect, TypeU32(state), result, source_exec, shuffled,
|
||||
ConstantU32(state, 0)});
|
||||
}
|
||||
ctx.Define(inst, result);
|
||||
@@ -549,6 +638,10 @@ bool EmitValueFlow(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
case IR::ValueOpcode::GetAttribute:
|
||||
ctx.Define(inst, EmitAttribute(ctx, inst.Arg(0).U32(), inst.Arg(1).U32()));
|
||||
return true;
|
||||
case IR::ValueOpcode::GetInterpolationParameter:
|
||||
ctx.Define(inst, EmitInterpolationParameter(ctx, inst.Arg(0).U32(), inst.Arg(1).U32(),
|
||||
inst.Arg(2).U32()));
|
||||
return true;
|
||||
case IR::ValueOpcode::SetAttribute: EmitExport(ctx, inst); return true;
|
||||
case IR::ValueOpcode::GetShaderBase:
|
||||
// Guest S_GETPC values stay shader-relative in SPIR-V, matching the runtime ABI. The
|
||||
@@ -558,10 +651,9 @@ bool EmitValueFlow(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
case IR::ValueOpcode::GetSrtResource:
|
||||
case IR::ValueOpcode::GetBufferResource:
|
||||
case IR::ValueOpcode::GetAddressResource:
|
||||
case IR::ValueOpcode::GetScratchResource:
|
||||
case IR::ValueOpcode::GetImageResource:
|
||||
case IR::ValueOpcode::GetSamplerResource:
|
||||
case IR::ValueOpcode::GetLdsResource:
|
||||
case IR::ValueOpcode::GetGdsResource:
|
||||
case IR::ValueOpcode::MakeImageAddress: return true;
|
||||
default: return false;
|
||||
}
|
||||
|
||||
@@ -3,10 +3,7 @@
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
uint32_t EmitTrueBool(EmitterState& state) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpINotEqual, state.bool_type, ret, ConstantU32(state, 1), ConstantU32(state, 0)});
|
||||
return ret;
|
||||
return ConstantBool(state, true);
|
||||
}
|
||||
|
||||
DppTargetLane EmitDppQuadPermTargetLane(EmitterState& state, uint32_t subid, uint32_t control) {
|
||||
@@ -17,15 +14,15 @@ DppTargetLane EmitDppQuadPermTargetLane(EmitterState& state, uint32_t subid, uin
|
||||
const auto selected = state.builder.AllocateId();
|
||||
const auto target = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, quad_base, subid, ConstantU32(state, 0xfffffffcu)});
|
||||
state.builder.AddFunction({OpBitwiseAnd, state.uint_type, lane, subid, ConstantU32(state, 3)});
|
||||
{OpBitwiseAnd, TypeU32(state), quad_base, subid, ConstantU32(state, 0xfffffffcu)});
|
||||
state.builder.AddFunction({OpBitwiseAnd, TypeU32(state), lane, subid, ConstantU32(state, 3)});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftLeftLogical, state.uint_type, shift, lane, ConstantU32(state, 1)});
|
||||
{OpShiftLeftLogical, TypeU32(state), shift, lane, ConstantU32(state, 1)});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftRightLogical, state.uint_type, selected0, ConstantU32(state, control), shift});
|
||||
{OpShiftRightLogical, TypeU32(state), selected0, ConstantU32(state, control), shift});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, selected, selected0, ConstantU32(state, 3)});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, target, quad_base, selected});
|
||||
{OpBitwiseAnd, TypeU32(state), selected, selected0, ConstantU32(state, 3)});
|
||||
state.builder.AddFunction({OpBitwiseOr, TypeU32(state), target, quad_base, selected});
|
||||
return {target, EmitTrueBool(state)};
|
||||
}
|
||||
|
||||
@@ -37,20 +34,20 @@ DppTargetLane EmitDppRowShiftTargetLane(EmitterState& state, uint32_t subid, uin
|
||||
const auto target = state.builder.AllocateId();
|
||||
const auto valid = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, row, subid, ConstantU32(state, 0xfffffff0u)});
|
||||
state.builder.AddFunction({OpBitwiseAnd, state.uint_type, lane, subid, ConstantU32(state, 15)});
|
||||
{OpBitwiseAnd, TypeU32(state), row, subid, ConstantU32(state, 0xfffffff0u)});
|
||||
state.builder.AddFunction({OpBitwiseAnd, TypeU32(state), lane, subid, ConstantU32(state, 15)});
|
||||
if (left) {
|
||||
state.builder.AddFunction(
|
||||
{OpIAdd, state.uint_type, lane_shifted, lane, ConstantU32(state, amount)});
|
||||
{OpIAdd, TypeU32(state), lane_shifted, lane, ConstantU32(state, amount)});
|
||||
state.builder.AddFunction(
|
||||
{OpULessThan, state.bool_type, valid, lane, ConstantU32(state, 16u - amount)});
|
||||
{OpULessThan, TypeBool(state), valid, lane, ConstantU32(state, 16u - amount)});
|
||||
} else {
|
||||
state.builder.AddFunction(
|
||||
{OpISub, state.uint_type, lane_shifted, lane, ConstantU32(state, amount)});
|
||||
{OpISub, TypeU32(state), lane_shifted, lane, ConstantU32(state, amount)});
|
||||
state.builder.AddFunction(
|
||||
{OpUGreaterThanEqual, state.bool_type, valid, lane, ConstantU32(state, amount)});
|
||||
{OpUGreaterThanEqual, TypeBool(state), valid, lane, ConstantU32(state, amount)});
|
||||
}
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, target, row, lane_shifted});
|
||||
state.builder.AddFunction({OpBitwiseOr, TypeU32(state), target, row, lane_shifted});
|
||||
return {target, valid};
|
||||
}
|
||||
|
||||
@@ -64,15 +61,15 @@ DppTargetLane EmitDppRowRotateRightTargetLane(EmitterState& state, uint32_t subi
|
||||
const auto selected = state.builder.AllocateId();
|
||||
const auto target = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, row, subid, ConstantU32(state, 0xfffffff0u)});
|
||||
state.builder.AddFunction({OpBitwiseAnd, state.uint_type, lane, subid, ConstantU32(state, 15)});
|
||||
{OpBitwiseAnd, TypeU32(state), row, subid, ConstantU32(state, 0xfffffff0u)});
|
||||
state.builder.AddFunction({OpBitwiseAnd, TypeU32(state), lane, subid, ConstantU32(state, 15)});
|
||||
state.builder.AddFunction(
|
||||
{OpUGreaterThanEqual, state.bool_type, in_high, lane, ConstantU32(state, amount)});
|
||||
state.builder.AddFunction({OpISub, state.uint_type, minus, lane, ConstantU32(state, amount)});
|
||||
{OpUGreaterThanEqual, TypeBool(state), in_high, lane, ConstantU32(state, amount)});
|
||||
state.builder.AddFunction({OpISub, TypeU32(state), minus, lane, ConstantU32(state, amount)});
|
||||
state.builder.AddFunction(
|
||||
{OpIAdd, state.uint_type, plus, lane, ConstantU32(state, 16u - amount)});
|
||||
state.builder.AddFunction({OpSelect, state.uint_type, selected, in_high, minus, plus});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, target, row, selected});
|
||||
{OpIAdd, TypeU32(state), plus, lane, ConstantU32(state, 16u - amount)});
|
||||
state.builder.AddFunction({OpSelect, TypeU32(state), selected, in_high, minus, plus});
|
||||
state.builder.AddFunction({OpBitwiseOr, TypeU32(state), target, row, selected});
|
||||
return {target, EmitTrueBool(state)};
|
||||
}
|
||||
|
||||
@@ -84,12 +81,12 @@ DppTargetLane EmitDppMirrorTargetLane(EmitterState& state, uint32_t subid, bool
|
||||
const auto mirrored = state.builder.AllocateId();
|
||||
const auto target = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, base, subid, ConstantU32(state, base_mask)});
|
||||
{OpBitwiseAnd, TypeU32(state), base, subid, ConstantU32(state, base_mask)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, lane, subid, ConstantU32(state, lane_mask)});
|
||||
{OpBitwiseAnd, TypeU32(state), lane, subid, ConstantU32(state, lane_mask)});
|
||||
state.builder.AddFunction(
|
||||
{OpISub, state.uint_type, mirrored, ConstantU32(state, lane_mask), lane});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, target, base, mirrored});
|
||||
{OpISub, TypeU32(state), mirrored, ConstantU32(state, lane_mask), lane});
|
||||
state.builder.AddFunction({OpBitwiseOr, TypeU32(state), target, base, mirrored});
|
||||
return {target, EmitTrueBool(state)};
|
||||
}
|
||||
|
||||
@@ -118,11 +115,11 @@ DppTargetLane EmitDppTargetLane(EmitterState& state, uint32_t control) {
|
||||
|
||||
uint32_t EmitSubgroupLocalInvocationId(EmitterState& state) {
|
||||
if (state.subgroup_local_invocation_id_variable == 0) {
|
||||
return ConstantU32(state, 0);
|
||||
EXIT("SubgroupLocalInvocationId was not declared before SPIR-V function emission\n");
|
||||
}
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpLoad, state.uint_type, value, state.subgroup_local_invocation_id_variable});
|
||||
{OpLoad, TypeU32(state), value, state.subgroup_local_invocation_id_variable});
|
||||
return value;
|
||||
}
|
||||
|
||||
@@ -151,9 +148,9 @@ uint32_t EmitInputComponentU32(EmitterState& state, IR::StageInputKind kind, uin
|
||||
}
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpAccessChain, state.ptr_input_uint, pointer, variable, ConstantU32(state, component)});
|
||||
state.builder.AddFunction({OpLoad, state.uint_type, value, pointer});
|
||||
state.builder.AddFunction({OpAccessChain, TypePointer(state, StorageClassInput, TypeU32(state)),
|
||||
pointer, variable, ConstantU32(state, component)});
|
||||
state.builder.AddFunction({OpLoad, TypeU32(state), value, pointer});
|
||||
return value;
|
||||
}
|
||||
|
||||
@@ -163,7 +160,7 @@ uint32_t EmitLocalInvocationIndex(EmitterState& state) {
|
||||
return ConstantU32(state, 0);
|
||||
}
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLoad, state.uint_type, value, variable});
|
||||
state.builder.AddFunction({OpLoad, TypeU32(state), value, variable});
|
||||
return value;
|
||||
}
|
||||
|
||||
@@ -200,47 +197,47 @@ uint32_t EmitVertexParameterComponentU32(EmitterState& state, const InputBinding
|
||||
}
|
||||
|
||||
const auto bits = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.uint_type, bits, raw});
|
||||
state.builder.AddFunction({OpBitcast, TypeU32(state), bits, raw});
|
||||
return bits;
|
||||
}
|
||||
|
||||
uint32_t EmitSubgroupLaneActiveBool(EmitterState& state, uint32_t lane) {
|
||||
const auto active_ballot = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpGroupNonUniformBallot, state.vec4_uint_type, active_ballot,
|
||||
state.builder.AddFunction({OpGroupNonUniformBallot, TypeU32Vector(state, 4), active_ballot,
|
||||
ConstantU32(state, ScopeSubgroup), EmitTrueBool(state)});
|
||||
return EmitBallotLaneActiveBool(state, active_ballot, lane);
|
||||
}
|
||||
uint32_t EmitBallotLaneActiveBool(EmitterState& state, uint32_t active_ballot, uint32_t lane) {
|
||||
const auto low = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, low, active_ballot, 0});
|
||||
state.builder.AddFunction({OpCompositeExtract, TypeU32(state), low, active_ballot, 0});
|
||||
uint32_t mask = low;
|
||||
if (state.wave_size == 64u) {
|
||||
const auto high = state.builder.AllocateId();
|
||||
const auto in_high = state.builder.AllocateId();
|
||||
const auto selected = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, high, active_ballot, 1});
|
||||
state.builder.AddFunction({OpCompositeExtract, TypeU32(state), high, active_ballot, 1});
|
||||
state.builder.AddFunction(
|
||||
{OpUGreaterThanEqual, state.bool_type, in_high, lane, ConstantU32(state, 32)});
|
||||
state.builder.AddFunction({OpSelect, state.uint_type, selected, in_high, high, low});
|
||||
{OpUGreaterThanEqual, TypeBool(state), in_high, lane, ConstantU32(state, 32)});
|
||||
state.builder.AddFunction({OpSelect, TypeU32(state), selected, in_high, high, low});
|
||||
mask = selected;
|
||||
}
|
||||
|
||||
const auto lane_low = state.builder.AllocateId();
|
||||
const auto bit = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, lane_low, lane, ConstantU32(state, 31)});
|
||||
{OpBitwiseAnd, TypeU32(state), lane_low, lane, ConstantU32(state, 31)});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftLeftLogical, state.uint_type, bit, ConstantU32(state, 1), lane_low});
|
||||
{OpShiftLeftLogical, TypeU32(state), bit, ConstantU32(state, 1), lane_low});
|
||||
|
||||
const auto hit = state.builder.AllocateId();
|
||||
const auto active = state.builder.AllocateId();
|
||||
const auto in_range = state.builder.AllocateId();
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitwiseAnd, state.uint_type, hit, mask, bit});
|
||||
state.builder.AddFunction({OpINotEqual, state.bool_type, active, hit, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpBitwiseAnd, TypeU32(state), hit, mask, bit});
|
||||
state.builder.AddFunction({OpINotEqual, TypeBool(state), active, hit, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction(
|
||||
{OpULessThan, state.bool_type, in_range, lane, ConstantU32(state, state.wave_size)});
|
||||
state.builder.AddFunction({OpLogicalAnd, state.bool_type, ret, active, in_range});
|
||||
{OpULessThan, TypeBool(state), in_range, lane, ConstantU32(state, state.wave_size)});
|
||||
state.builder.AddFunction({OpLogicalAnd, TypeBool(state), ret, active, in_range});
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
#include "graphics/guest_gpu/gpu_format.h"
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -14,6 +15,13 @@ uint32_t DmaskComponentIndex(uint32_t dmask, uint32_t component) {
|
||||
return index;
|
||||
}
|
||||
|
||||
uint32_t DmaskComponent(uint32_t dmask, uint32_t index) {
|
||||
for (uint32_t component = 0; component < 4u; component++) {
|
||||
if (((dmask >> component) & 1u) != 0u && index-- == 0u) return component;
|
||||
}
|
||||
return 0u;
|
||||
}
|
||||
|
||||
uint32_t ImageGatherComponent(uint32_t dmask) {
|
||||
switch (dmask) {
|
||||
case 0x2u: return 1;
|
||||
@@ -78,10 +86,10 @@ uint32_t AddressU32(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR::
|
||||
auto value = ctx.Def(address.Arg(packed));
|
||||
if (ComponentUsesA16(mem, component)) {
|
||||
if ((half & 1u) != 0u) {
|
||||
value = Binary(ctx.state, OpShiftRightLogical, ctx.state.uint_type, value,
|
||||
value = Binary(ctx.state, OpShiftRightLogical, TypeU32(ctx.state), value,
|
||||
ConstantU32(ctx.state, 16));
|
||||
}
|
||||
value = Binary(ctx.state, OpBitwiseAnd, ctx.state.uint_type, value,
|
||||
value = Binary(ctx.state, OpBitwiseAnd, TypeU32(ctx.state), value,
|
||||
ConstantU32(ctx.state, 0xffffu));
|
||||
}
|
||||
return value;
|
||||
@@ -92,7 +100,7 @@ uint32_t AddressF32(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR::
|
||||
const auto value = AddressU32(ctx, mem, address, component);
|
||||
return ComponentUsesA16(mem, component)
|
||||
? EmitF16BitsToF32(ctx.state, value)
|
||||
: Unary(ctx.state, OpBitcast, ctx.state.float_type, value);
|
||||
: Unary(ctx.state, OpBitcast, TypeF32(ctx.state), value);
|
||||
}
|
||||
|
||||
ImageSampleLayout Layout(const IR::MemoryInfo& mem, ImageViewKind view) {
|
||||
@@ -117,28 +125,20 @@ uint32_t ZeroF32(EmitterState& state) {
|
||||
return ConstantF32(state, 0);
|
||||
}
|
||||
|
||||
uint32_t ZeroU32x4(EmitterState& state) {
|
||||
const auto zero = ConstantU32(state, 0);
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddType(
|
||||
{OpConstantComposite, state.vec4_uint_type, value, zero, zero, zero, zero});
|
||||
return value;
|
||||
}
|
||||
|
||||
uint32_t CubeAxis(EmitterState& state, uint32_t value) {
|
||||
return Binary(state, OpFSub, state.float_type, value, ConstantF32(state, 0x3f800000u));
|
||||
return Binary(state, OpFSub, TypeF32(state), value, ConstantF32(state, 0x3f800000u));
|
||||
}
|
||||
|
||||
uint32_t CubeLayer(EmitterState& state, uint32_t value) {
|
||||
const auto guest = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpConvertFToU, state.uint_type, guest, value});
|
||||
state.builder.AddFunction({OpConvertFToU, TypeU32(state), guest, value});
|
||||
const auto padding =
|
||||
Binary(state, OpShiftLeftLogical, state.uint_type,
|
||||
Binary(state, OpShiftRightLogical, state.uint_type, guest, ConstantU32(state, 3)),
|
||||
Binary(state, OpShiftLeftLogical, TypeU32(state),
|
||||
Binary(state, OpShiftRightLogical, TypeU32(state), guest, ConstantU32(state, 3)),
|
||||
ConstantU32(state, 1));
|
||||
const auto host = Binary(state, OpISub, state.uint_type, guest, padding);
|
||||
const auto host = Binary(state, OpISub, TypeU32(state), guest, padding);
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpConvertUToF, state.float_type, result, host});
|
||||
state.builder.AddFunction({OpConvertUToF, TypeF32(state), result, host});
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -159,10 +159,10 @@ uint32_t CoordF32(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR::In
|
||||
: ZeroF32(ctx.state);
|
||||
if (mem.image_cube) z = CubeLayer(ctx.state, z);
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeConstruct, ctx.state.vec3_float_type, result, x, y, z});
|
||||
{OpCompositeConstruct, TypeF32Vector(ctx.state, 3), result, x, y, z});
|
||||
} else {
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeConstruct, ctx.state.vec2_float_type, result, x, y});
|
||||
{OpCompositeConstruct, TypeF32Vector(ctx.state, 2), result, x, y});
|
||||
}
|
||||
return result;
|
||||
}
|
||||
@@ -179,10 +179,10 @@ uint32_t CoordU32(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR::In
|
||||
const auto z = mem.image_address_components > 2u ? AddressU32(ctx, mem, address, 2)
|
||||
: ConstantU32(ctx.state, 0);
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeConstruct, ctx.state.vec3_uint_type, result, x, y, z});
|
||||
{OpCompositeConstruct, TypeU32Vector(ctx.state, 3), result, x, y, z});
|
||||
} else {
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeConstruct, ctx.state.vec2_uint_type, result, x, y});
|
||||
{OpCompositeConstruct, TypeU32Vector(ctx.state, 2), result, x, y});
|
||||
}
|
||||
return result;
|
||||
}
|
||||
@@ -196,10 +196,52 @@ uint32_t LodU32(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR::Inst
|
||||
}
|
||||
|
||||
uint32_t FloatBits(ValueEmitContext& ctx, uint32_t value) {
|
||||
return Unary(ctx.state, OpBitcast, ctx.state.uint_type, value);
|
||||
return Unary(ctx.state, OpBitcast, TypeU32(ctx.state), value);
|
||||
}
|
||||
|
||||
uint32_t ResultVector(ValueEmitContext& ctx, uint32_t value, bool integer, bool dref) {
|
||||
uint32_t ResultVector(ValueEmitContext& ctx, uint32_t value, bool integer, bool dref,
|
||||
const IR::MemoryInfo& mem, bool gather = false) {
|
||||
if (mem.data_bits == 16u) {
|
||||
uint32_t packed[4] = {ConstantU32(ctx.state, 0), ConstantU32(ctx.state, 0),
|
||||
ConstantU32(ctx.state, 0), ConstantU32(ctx.state, 0)};
|
||||
const auto scalar = [&](uint32_t index) {
|
||||
if (dref) return value;
|
||||
const auto component = gather ? index : DmaskComponent(mem.dmask, index);
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpCompositeExtract,
|
||||
integer ? TypeU32(ctx.state) : TypeF32(ctx.state),
|
||||
result, value, component});
|
||||
return result;
|
||||
};
|
||||
for (uint32_t word = 0; word < mem.data_dwords; word++) {
|
||||
const auto low_index = word * 2u;
|
||||
const auto high_index = low_index + 1u;
|
||||
const auto low = scalar(low_index);
|
||||
const auto high = high_index < mem.component_count
|
||||
? scalar(high_index)
|
||||
: (integer ? ConstantU32(ctx.state, 0) : ZeroF32(ctx.state));
|
||||
if (integer) {
|
||||
const auto mask = ConstantU32(ctx.state, 0xffffu);
|
||||
packed[word] =
|
||||
Binary(ctx.state, OpBitwiseOr, TypeU32(ctx.state),
|
||||
Binary(ctx.state, OpBitwiseAnd, TypeU32(ctx.state), low, mask),
|
||||
Binary(ctx.state, OpShiftLeftLogical, TypeU32(ctx.state),
|
||||
Binary(ctx.state, OpBitwiseAnd, TypeU32(ctx.state), high, mask),
|
||||
ConstantU32(ctx.state, 16u)));
|
||||
} else {
|
||||
const auto pair = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeConstruct, TypeF32Vector(ctx.state, 2), pair, low, high});
|
||||
packed[word] = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpExtInst, TypeU32(ctx.state), packed[word],
|
||||
GlslStd450(ctx.state), GlslPackHalf2x16, pair});
|
||||
}
|
||||
}
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpCompositeConstruct, TypeU32Vector(ctx.state, 4), result,
|
||||
packed[0], packed[1], packed[2], packed[3]});
|
||||
return result;
|
||||
}
|
||||
uint32_t component[4] {};
|
||||
for (uint32_t index = 0; index < 4u; index++) {
|
||||
if (dref) {
|
||||
@@ -208,12 +250,12 @@ uint32_t ResultVector(ValueEmitContext& ctx, uint32_t value, bool integer, bool
|
||||
}
|
||||
const auto scalar = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpCompositeExtract,
|
||||
integer ? ctx.state.uint_type : ctx.state.float_type, scalar,
|
||||
integer ? TypeU32(ctx.state) : TypeF32(ctx.state), scalar,
|
||||
value, index});
|
||||
component[index] = integer ? scalar : FloatBits(ctx, scalar);
|
||||
}
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpCompositeConstruct, ctx.state.vec4_uint_type, result,
|
||||
ctx.state.builder.AddFunction({OpCompositeConstruct, TypeU32Vector(ctx.state, 4), result,
|
||||
component[0], component[1], component[2], component[3]});
|
||||
return result;
|
||||
}
|
||||
@@ -240,15 +282,15 @@ uint32_t QueryDimensions(ValueEmitContext& ctx, const IR::Inst& inst, const IR::
|
||||
for (uint32_t index = 0; index < components; index++) {
|
||||
result[index] = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeExtract, ctx.state.uint_type, result[index], size, index});
|
||||
{OpCompositeExtract, TypeU32(ctx.state), result[index], size, index});
|
||||
}
|
||||
}
|
||||
if (ImageSpirvMultisampled(view) == 0u) {
|
||||
result[3] = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpImageQueryLevels, ctx.state.uint_type, result[3], image});
|
||||
ctx.state.builder.AddFunction({OpImageQueryLevels, TypeU32(ctx.state), result[3], image});
|
||||
}
|
||||
const auto vector = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpCompositeConstruct, ctx.state.vec4_uint_type, vector,
|
||||
ctx.state.builder.AddFunction({OpCompositeConstruct, TypeU32Vector(ctx.state, 4), vector,
|
||||
result[0], result[1], result[2], result[3]});
|
||||
return vector;
|
||||
}
|
||||
@@ -262,55 +304,51 @@ uint32_t PackedOffset(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
if (components == 3u) {
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeConstruct, ctx.state.vec3_int_type, result, zero, zero, zero});
|
||||
{OpCompositeConstruct, TypeI32Vector(ctx.state, 3), result, zero, zero, zero});
|
||||
} else {
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeConstruct, ctx.state.vec2_int_type, result, zero, zero});
|
||||
{OpCompositeConstruct, TypeI32Vector(ctx.state, 2), result, zero, zero});
|
||||
}
|
||||
return result;
|
||||
}
|
||||
const auto packed = Unary(ctx.state, OpBitcast, ctx.state.int_type,
|
||||
const auto packed = Unary(ctx.state, OpBitcast, TypeI32(ctx.state),
|
||||
AddressU32(ctx, mem, address, layout.offset));
|
||||
uint32_t values[3] = {zero, zero, zero};
|
||||
for (uint32_t index = 0; index < components; index++) {
|
||||
values[index] = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpBitFieldSExtract, ctx.state.int_type, values[index],
|
||||
ctx.state.builder.AddFunction({OpBitFieldSExtract, TypeI32(ctx.state), values[index],
|
||||
packed, ConstantU32(ctx.state, index * 8u),
|
||||
ConstantU32(ctx.state, 6)});
|
||||
}
|
||||
if (components == 1u) return values[0];
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
if (components == 3u) {
|
||||
ctx.state.builder.AddFunction({OpCompositeConstruct, ctx.state.vec3_int_type, result,
|
||||
ctx.state.builder.AddFunction({OpCompositeConstruct, TypeI32Vector(ctx.state, 3), result,
|
||||
values[0], values[1], values[2]});
|
||||
} else {
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeConstruct, ctx.state.vec2_int_type, result, values[0], values[1]});
|
||||
{OpCompositeConstruct, TypeI32Vector(ctx.state, 2), result, values[0], values[1]});
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t HorizontalOffsets(EmitterState& state, ImageViewKind view) {
|
||||
const auto components = ImageViewSpatialComponents(view);
|
||||
const auto array_type = state.builder.AllocateId();
|
||||
const auto count = ConstantU32(state, 4);
|
||||
const auto element_type = components == 1u ? state.int_type : state.vec2_int_type;
|
||||
state.builder.AddType({OpTypeArray, array_type, element_type, count});
|
||||
uint32_t offsets[4] {};
|
||||
const auto element_type = components == 1u ? TypeI32(state) : TypeI32Vector(state, 2);
|
||||
const auto array_type = state.builder.Type(OpTypeArray, {element_type, count});
|
||||
uint32_t offsets[4] {};
|
||||
for (uint32_t index = 0; index < 4u; index++) {
|
||||
const auto x = ConstantI32(state, static_cast<int32_t>(index) - 1);
|
||||
if (components == 1u) {
|
||||
offsets[index] = x;
|
||||
} else {
|
||||
offsets[index] = state.builder.AllocateId();
|
||||
state.builder.AddType({OpConstantComposite, state.vec2_int_type, offsets[index], x,
|
||||
ConstantI32(state, 0)});
|
||||
offsets[index] = state.builder.Constant(OpConstantComposite, TypeI32Vector(state, 2),
|
||||
{x, ConstantI32(state, 0)});
|
||||
}
|
||||
}
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddType(
|
||||
{OpConstantComposite, array_type, value, offsets[0], offsets[1], offsets[2], offsets[3]});
|
||||
return value;
|
||||
return state.builder.Constant(OpConstantComposite, array_type,
|
||||
{offsets[0], offsets[1], offsets[2], offsets[3]});
|
||||
}
|
||||
|
||||
uint32_t InverseSwizzle(uint32_t swizzle, uint32_t component) {
|
||||
@@ -320,8 +358,120 @@ uint32_t InverseSwizzle(uint32_t swizzle, uint32_t component) {
|
||||
return UINT32_MAX;
|
||||
}
|
||||
|
||||
Format::BufferFormatInfo ImageConversionFormat(const EmitterState& state,
|
||||
const IR::MemoryInfo& mem) {
|
||||
const auto format = state.program.info.images[mem.resource].conversion_format;
|
||||
if (format == Prospero::BufferFormat::kInvalid) return {};
|
||||
const auto info = Format::GetFormatInfo(format);
|
||||
EXIT_IF(!Prospero::IsSampledTextureFormat(format) ||
|
||||
!Prospero::IsUintTextureFormat(format) ||
|
||||
Prospero::RemapTextureFormat(format) == format ||
|
||||
info.type != Format::ComponentType::Uint || !info.packed_bitfield ||
|
||||
info.byte_size != sizeof(uint32_t) || info.component_count == 0u ||
|
||||
info.component_count > 4u);
|
||||
return info;
|
||||
}
|
||||
|
||||
uint32_t UnpackImageTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t texel) {
|
||||
const auto info = ImageConversionFormat(ctx.state, mem);
|
||||
if (info.format == Prospero::BufferFormat::kInvalid) return texel;
|
||||
|
||||
const auto packed = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpCompositeExtract, TypeU32(ctx.state), packed, texel, 0u});
|
||||
uint32_t components[4] = {ConstantU32(ctx.state, 0), ConstantU32(ctx.state, 0),
|
||||
ConstantU32(ctx.state, 0), ConstantU32(ctx.state, 0)};
|
||||
for (uint32_t component = 0; component < info.component_count; component++) {
|
||||
components[component] = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpBitFieldUExtract, TypeU32(ctx.state),
|
||||
components[component], packed,
|
||||
ConstantU32(ctx.state, info.component_bit_offset[component]),
|
||||
ConstantU32(ctx.state, info.component_bits[component])});
|
||||
}
|
||||
for (uint32_t component = info.component_count; component < 4u; component++) {
|
||||
components[component] = components[component % info.component_count];
|
||||
}
|
||||
|
||||
const auto swizzle = ctx.state.program.info.images[mem.resource].shader_swizzle;
|
||||
uint32_t selected[4] {};
|
||||
for (uint32_t component = 0; component < 4u; component++) {
|
||||
const auto selector = (swizzle >> (component * 3u)) & 7u;
|
||||
if (selector == 1u) {
|
||||
selected[component] = ConstantU32(ctx.state, 1u);
|
||||
} else if (selector >= 4u) {
|
||||
selected[component] = components[selector - 4u];
|
||||
} else {
|
||||
selected[component] = ConstantU32(ctx.state, 0u);
|
||||
}
|
||||
}
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpCompositeConstruct, TypeU32Vector(ctx.state, 4), result,
|
||||
selected[0], selected[1], selected[2], selected[3]});
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t UnpackImageGather(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t gathered) {
|
||||
const auto info = ImageConversionFormat(ctx.state, mem);
|
||||
if (info.format == Prospero::BufferFormat::kInvalid) return gathered;
|
||||
|
||||
const auto component = ImageGatherComponent(mem.dmask);
|
||||
const auto selector =
|
||||
(ctx.state.program.info.images[mem.resource].shader_swizzle >> (component * 3u)) & 7u;
|
||||
if (selector < 4u) {
|
||||
const auto value = ConstantU32(ctx.state, selector == 1u ? 1u : 0u);
|
||||
return ctx.state.builder.Constant(OpConstantComposite, TypeU32Vector(ctx.state, 4),
|
||||
{value, value, value, value});
|
||||
}
|
||||
|
||||
uint32_t values[4] {};
|
||||
for (uint32_t lane = 0; lane < 4u; lane++) {
|
||||
const auto packed = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeExtract, TypeU32(ctx.state), packed, gathered, lane});
|
||||
values[lane] = ctx.state.builder.AllocateId();
|
||||
const auto physical = (selector - 4u) % info.component_count;
|
||||
ctx.state.builder.AddFunction({OpBitFieldUExtract, TypeU32(ctx.state), values[lane], packed,
|
||||
ConstantU32(ctx.state, info.component_bit_offset[physical]),
|
||||
ConstantU32(ctx.state, info.component_bits[physical])});
|
||||
}
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpCompositeConstruct, TypeU32Vector(ctx.state, 4), result,
|
||||
values[0], values[1], values[2], values[3]});
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t PackImageTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t texel) {
|
||||
const auto info = ImageConversionFormat(ctx.state, mem);
|
||||
if (info.format == Prospero::BufferFormat::kInvalid) return texel;
|
||||
|
||||
auto packed = ConstantU32(ctx.state, 0u);
|
||||
for (uint32_t component = 0; component < info.component_count; component++) {
|
||||
const auto value = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeExtract, TypeU32(ctx.state), value, texel, component});
|
||||
const auto maximum =
|
||||
ConstantU32(ctx.state, info.component_bits[component] == 32u
|
||||
? UINT32_MAX
|
||||
: (1u << info.component_bits[component]) - 1u);
|
||||
const auto within = Binary(ctx.state, OpULessThan, TypeBool(ctx.state), value, maximum);
|
||||
const auto clamped = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpSelect, TypeU32(ctx.state), clamped, within, value, maximum});
|
||||
const auto shifted =
|
||||
info.component_bit_offset[component] == 0u
|
||||
? clamped
|
||||
: Binary(ctx.state, OpShiftLeftLogical, TypeU32(ctx.state), clamped,
|
||||
ConstantU32(ctx.state, info.component_bit_offset[component]));
|
||||
packed = Binary(ctx.state, OpBitwiseOr, TypeU32(ctx.state), packed, shifted);
|
||||
}
|
||||
const auto zero = ConstantU32(ctx.state, 0u);
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeConstruct, TypeU32Vector(ctx.state, 4), result, packed, zero, zero, zero});
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t StoreTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t data, bool integer) {
|
||||
const auto swizzle = ctx.state.program.info.images[mem.resource].storage_swizzle;
|
||||
const auto swizzle = ctx.state.program.info.images[mem.resource].shader_swizzle;
|
||||
uint32_t values[4] {};
|
||||
const auto dmask = mem.dmask != 0u ? mem.dmask : 1u;
|
||||
for (uint32_t component = 0; component < 4u; component++) {
|
||||
@@ -331,15 +481,27 @@ uint32_t StoreTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t d
|
||||
const auto packed_index = DmaskComponentIndex(dmask, source);
|
||||
raw = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeExtract, ctx.state.uint_type, raw, data, packed_index});
|
||||
{OpCompositeExtract, TypeU32(ctx.state), raw, data,
|
||||
mem.data_bits == 16u ? packed_index / 2u : packed_index});
|
||||
if (mem.data_bits == 16u) {
|
||||
if ((packed_index & 1u) != 0u) {
|
||||
raw = Binary(ctx.state, OpShiftRightLogical, TypeU32(ctx.state), raw,
|
||||
ConstantU32(ctx.state, 16u));
|
||||
}
|
||||
raw = Binary(ctx.state, OpBitwiseAnd, TypeU32(ctx.state), raw,
|
||||
ConstantU32(ctx.state, 0xffffu));
|
||||
}
|
||||
}
|
||||
values[component] = integer ? raw : Unary(ctx.state, OpBitcast, ctx.state.float_type, raw);
|
||||
values[component] = integer ? raw
|
||||
: mem.data_bits == 16u
|
||||
? EmitF16BitsToF32(ctx.state, raw)
|
||||
: Unary(ctx.state, OpBitcast, TypeF32(ctx.state), raw);
|
||||
}
|
||||
const auto texel = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpCompositeConstruct,
|
||||
integer ? ctx.state.vec4_uint_type : ctx.state.vec4_float_type,
|
||||
texel, values[0], values[1], values[2], values[3]});
|
||||
return texel;
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeConstruct, integer ? TypeU32Vector(ctx.state, 4) : TypeF32Vector(ctx.state, 4),
|
||||
texel, values[0], values[1], values[2], values[3]});
|
||||
return PackImageTexel(ctx, mem, texel);
|
||||
}
|
||||
|
||||
uint32_t ImageAtomicOpcode(IR::ValueOpcode opcode) {
|
||||
@@ -357,8 +519,9 @@ uint32_t ImageAtomicOpcode(IR::ValueOpcode opcode) {
|
||||
} // namespace
|
||||
|
||||
bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto op = inst.GetOpcode();
|
||||
if (op < IR::ValueOpcode::ImageQueryDimensions || op > IR::ValueOpcode::ImageAtomicXor32) {
|
||||
const auto op = inst.GetOpcode();
|
||||
const auto image_info = IR::ImageOpcodeInfoOf(op);
|
||||
if (image_info.access == IR::ImageAccess::None) {
|
||||
return false;
|
||||
}
|
||||
auto& state = ctx.state;
|
||||
@@ -366,32 +529,30 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto pc = inst.Flags<IR::MemoryFlags>().pc;
|
||||
const auto image_arg = inst.Arg(0);
|
||||
ctx.ResourceIndex(image_arg, IR::ValueOpcode::GetImageResource);
|
||||
const bool sampled = op == IR::ValueOpcode::ImageQueryLod ||
|
||||
op == IR::ValueOpcode::ImageSampleRaw ||
|
||||
op == IR::ValueOpcode::ImageGatherRaw;
|
||||
const auto* address = ctx.ImageAddress(inst.Arg(sampled ? 2 : 1));
|
||||
const auto* address = ctx.ImageAddress(inst.Arg(image_info.needs_sampler ? 2 : 1));
|
||||
if (address == nullptr) return true;
|
||||
if (op == IR::ValueOpcode::ImageQueryDimensions) {
|
||||
state.builder.RequireCapability(CapabilityImageQuery);
|
||||
ctx.Define(inst, QueryDimensions(ctx, inst, mem, *address));
|
||||
return true;
|
||||
}
|
||||
if (op == IR::ValueOpcode::ImageQueryLod) {
|
||||
state.builder.RequireCapability(CapabilityImageQuery);
|
||||
const auto view = SampledImageViewKind(state, mem, pc);
|
||||
const auto sampled = MakeSampledImage(state, mem, pc, view);
|
||||
const auto lod = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpImageQueryLod, state.vec2_float_type, lod, sampled,
|
||||
{OpImageQueryLod, TypeF32Vector(state, 2), lod, sampled,
|
||||
CoordF32(ctx, mem, *address, 0, ImageViewSpatialComponents(view))});
|
||||
uint32_t values[4] = {ConstantU32(state, 0), ConstantU32(state, 0), ConstantU32(state, 0),
|
||||
ConstantU32(state, 0)};
|
||||
for (uint32_t index = 0; index < 2u; index++) {
|
||||
const auto component = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpCompositeExtract, state.float_type, component, lod, index});
|
||||
state.builder.AddFunction({OpCompositeExtract, TypeF32(state), component, lod, index});
|
||||
values[index] = FloatBits(ctx, component);
|
||||
}
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeConstruct, state.vec4_uint_type, result, values[0],
|
||||
state.builder.AddFunction({OpCompositeConstruct, TypeU32Vector(state, 4), result, values[0],
|
||||
values[1], values[2], values[3]});
|
||||
ctx.Define(inst, result);
|
||||
return true;
|
||||
@@ -403,28 +564,31 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
ctx.Define(
|
||||
inst,
|
||||
EmitValueOrDefaultIfCondition(
|
||||
state, condition, state.vec4_uint_type, ZeroU32x4(state), [&]() {
|
||||
state, condition, TypeU32Vector(state, 4), ConstantU32CompositeZero(state, 4),
|
||||
[&]() {
|
||||
const auto image = LoadSampledImageDescriptor(state, mem, pc, view);
|
||||
const auto color = state.builder.AllocateId();
|
||||
const auto coord = CoordU32(ctx, mem, *address, view);
|
||||
if (ImageSpirvMultisampled(view) != 0u) {
|
||||
state.builder.AddFunction(
|
||||
{OpImageFetch, integer ? state.vec4_uint_type : state.vec4_float_type,
|
||||
color, image, coord, ImageOperandsSampleMask,
|
||||
{OpImageFetch,
|
||||
integer ? TypeU32Vector(state, 4) : TypeF32Vector(state, 4), color,
|
||||
image, coord, ImageOperandsSampleMask,
|
||||
AddressU32(ctx, mem, *address, ImageViewCoordinateComponents(view))});
|
||||
} else {
|
||||
state.builder.AddFunction(
|
||||
{OpImageFetch, integer ? state.vec4_uint_type : state.vec4_float_type,
|
||||
color, image, coord, ImageOperandsLodMask,
|
||||
LodU32(ctx, mem, *address, view)});
|
||||
{OpImageFetch,
|
||||
integer ? TypeU32Vector(state, 4) : TypeF32Vector(state, 4), color,
|
||||
image, coord, ImageOperandsLodMask, LodU32(ctx, mem, *address, view)});
|
||||
}
|
||||
return ResultVector(ctx, color, integer, false);
|
||||
return ResultVector(ctx, UnpackImageTexel(ctx, mem, color), integer, false,
|
||||
mem);
|
||||
}));
|
||||
return true;
|
||||
}
|
||||
if (op == IR::ValueOpcode::ImageWrite) {
|
||||
const auto uint_image = mem.kind == IR::ResourceKind::StorageImageUint;
|
||||
const auto view = StorageImageViewKind(state, mem, uint_image, pc);
|
||||
const auto view = StorageImageViewKind(mem);
|
||||
EmitIfCondition(state, ctx.Arg(inst, 3), [&]() {
|
||||
const auto mip_lod =
|
||||
state.program.info.images[mem.resource].mip_mode == IR::ImageMipMode::DynamicStorage
|
||||
@@ -432,7 +596,7 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
: 0u;
|
||||
const auto coord = CoordU32(ctx, mem, *address, view);
|
||||
const auto texel = StoreTexel(ctx, mem, ctx.Arg(inst, 2), uint_image);
|
||||
EmitStorageImageWrite(state, mem.resource, uint_image, view, mip_lod, coord, texel);
|
||||
EmitStorageImageWrite(state, mem.resource, view, mip_lod, coord, texel);
|
||||
});
|
||||
return true;
|
||||
}
|
||||
@@ -441,6 +605,11 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto layout = Layout(mem, view);
|
||||
const bool integer = mem.kind == IR::ResourceKind::ImageUint;
|
||||
const bool dref = HasFlag(mem, Decoder::ImageSampleFlagCompare);
|
||||
if (dref && state.program.info.images[mem.resource].conversion_format !=
|
||||
Prospero::BufferFormat::kInvalid) {
|
||||
ctx.Fail(inst, "uses depth comparison with a packed integer image");
|
||||
return true;
|
||||
}
|
||||
const auto coord =
|
||||
CoordF32(ctx, mem, *address, layout.coord, ImageViewCoordinateComponents(view));
|
||||
if (op == IR::ValueOpcode::ImageGatherRaw) {
|
||||
@@ -448,7 +617,7 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto sample = state.builder.AllocateId();
|
||||
std::vector<uint32_t> words =
|
||||
dref ? std::vector<uint32_t> {OpImageDrefGather,
|
||||
state.vec4_float_type,
|
||||
TypeF32Vector(state, 4),
|
||||
sample,
|
||||
sampled,
|
||||
coord,
|
||||
@@ -456,9 +625,15 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
? AddressF32(ctx, mem, *address, layout.dref)
|
||||
: ZeroF32(state)}
|
||||
: std::vector<uint32_t> {
|
||||
OpImageGather, integer ? state.vec4_uint_type : state.vec4_float_type,
|
||||
sample, sampled,
|
||||
coord, ConstantU32(state, ImageGatherComponent(mem.dmask))};
|
||||
OpImageGather,
|
||||
integer ? TypeU32Vector(state, 4) : TypeF32Vector(state, 4),
|
||||
sample,
|
||||
sampled,
|
||||
coord,
|
||||
ConstantU32(state, ImageConversionFormat(state, mem).format ==
|
||||
Prospero::BufferFormat::kInvalid
|
||||
? ImageGatherComponent(mem.dmask)
|
||||
: 0u)};
|
||||
if (HasFlag(mem, Decoder::ImageSampleFlagGatherHorizontal)) {
|
||||
words.push_back(ImageOperandsConstOffsetsMask);
|
||||
words.push_back(HorizontalOffsets(state, view));
|
||||
@@ -467,7 +642,8 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
words.push_back(PackedOffset(ctx, mem, *address, layout, view));
|
||||
}
|
||||
state.builder.AddFunction(words);
|
||||
ctx.Define(inst, ResultVector(ctx, sample, integer && !dref, false));
|
||||
ctx.Define(inst, ResultVector(ctx, UnpackImageGather(ctx, mem, sample),
|
||||
integer && !dref, false, mem, true));
|
||||
return true;
|
||||
}
|
||||
const bool explicit_lod = HasFlag(mem, Decoder::ImageSampleFlagDerivative) ||
|
||||
@@ -478,7 +654,7 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
? (dref ? OpImageSampleDrefExplicitLod : OpImageSampleExplicitLod)
|
||||
: (dref ? OpImageSampleDrefImplicitLod : OpImageSampleImplicitLod);
|
||||
const auto result_type =
|
||||
dref ? state.float_type : (integer ? state.vec4_uint_type : state.vec4_float_type);
|
||||
dref ? TypeF32(state) : (integer ? TypeU32Vector(state, 4) : TypeF32Vector(state, 4));
|
||||
const auto dref_value =
|
||||
dref ? (layout.dref != NoImageComponent ? AddressF32(ctx, mem, *address, layout.dref)
|
||||
: ZeroF32(state))
|
||||
@@ -517,7 +693,9 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
};
|
||||
const auto& image = state.program.info.images[mem.resource];
|
||||
if (image.indirect_root != mem.resource) {
|
||||
ctx.Define(inst, ResultVector(ctx, EmitSample(mem.resource), integer, dref));
|
||||
const auto sample = EmitSample(mem.resource);
|
||||
ctx.Define(inst, ResultVector(ctx, dref ? sample : UnpackImageTexel(ctx, mem, sample),
|
||||
integer, dref, mem));
|
||||
return true;
|
||||
}
|
||||
const auto* handle = image_arg.ResolveInstruction();
|
||||
@@ -537,10 +715,11 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
}
|
||||
const auto LoadMapping = [&](uint32_t index) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_storage_buffer_uint, pointer,
|
||||
state.flattened_srt_variable, ConstantU32(state, 0), index});
|
||||
state.builder.AddFunction({OpAccessChain, TypeStorageBufferElementPointer(state),
|
||||
pointer, state.flattened_srt_variable, ConstantU32(state, 0),
|
||||
index});
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLoad, state.uint_type, value, pointer});
|
||||
state.builder.AddFunction({OpLoad, TypeU32(state), value, pointer});
|
||||
return value;
|
||||
};
|
||||
const auto mapping = ConstantU32(state, image.indirect_mapping_offset);
|
||||
@@ -549,39 +728,38 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto selected = ConstantU32(state, 0u);
|
||||
for (uint32_t iteration = 0; iteration < std::bit_width(image.indirect_mapping_capacity);
|
||||
iteration++) {
|
||||
const auto active = Binary(state, OpULessThan, state.bool_type, low, high);
|
||||
const auto active = Binary(state, OpULessThan, TypeBool(state), low, high);
|
||||
const auto mid =
|
||||
Binary(state, OpShiftRightLogical, state.uint_type,
|
||||
Binary(state, OpIAdd, state.uint_type, low, high), ConstantU32(state, 1u));
|
||||
Binary(state, OpShiftRightLogical, TypeU32(state),
|
||||
Binary(state, OpIAdd, TypeU32(state), low, high), ConstantU32(state, 1u));
|
||||
const auto probe = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.uint_type, probe, active, mid, ConstantU32(state, 0u)});
|
||||
const auto entry = Binary(state, OpIAdd, state.uint_type, mapping,
|
||||
Binary(state, OpIAdd, state.uint_type,
|
||||
Binary(state, OpShiftLeftLogical, state.uint_type,
|
||||
{OpSelect, TypeU32(state), probe, active, mid, ConstantU32(state, 0u)});
|
||||
const auto entry = Binary(state, OpIAdd, TypeU32(state), mapping,
|
||||
Binary(state, OpIAdd, TypeU32(state),
|
||||
Binary(state, OpShiftLeftLogical, TypeU32(state),
|
||||
probe, ConstantU32(state, 1u)),
|
||||
ConstantU32(state, 1u)));
|
||||
const auto mapped_key = LoadMapping(entry);
|
||||
const auto candidate =
|
||||
LoadMapping(Binary(state, OpIAdd, state.uint_type, entry, ConstantU32(state, 1u)));
|
||||
const auto equal = Binary(state, OpIEqual, state.bool_type, mapped_key, key);
|
||||
const auto match = Binary(state, OpLogicalAnd, state.bool_type, active, equal);
|
||||
LoadMapping(Binary(state, OpIAdd, TypeU32(state), entry, ConstantU32(state, 1u)));
|
||||
const auto equal = Binary(state, OpIEqual, TypeBool(state), mapped_key, key);
|
||||
const auto match = Binary(state, OpLogicalAnd, TypeBool(state), active, equal);
|
||||
const auto next_selected = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.uint_type, next_selected, match, candidate, selected});
|
||||
{OpSelect, TypeU32(state), next_selected, match, candidate, selected});
|
||||
selected = next_selected;
|
||||
const auto less = Binary(state, OpULessThan, state.bool_type, mapped_key, key);
|
||||
const auto take_upper = Binary(state, OpLogicalAnd, state.bool_type, active, less);
|
||||
const auto take_lower = Binary(state, OpLogicalAnd, state.bool_type, active,
|
||||
Unary(state, OpLogicalNot, state.bool_type, less));
|
||||
const auto less = Binary(state, OpULessThan, TypeBool(state), mapped_key, key);
|
||||
const auto take_upper = Binary(state, OpLogicalAnd, TypeBool(state), active, less);
|
||||
const auto take_lower = Binary(state, OpLogicalAnd, TypeBool(state), active,
|
||||
Unary(state, OpLogicalNot, TypeBool(state), less));
|
||||
const auto next_low = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.uint_type, next_low, take_upper,
|
||||
Binary(state, OpIAdd, state.uint_type, mid, ConstantU32(state, 1u)), low});
|
||||
{OpSelect, TypeU32(state), next_low, take_upper,
|
||||
Binary(state, OpIAdd, TypeU32(state), mid, ConstantU32(state, 1u)), low});
|
||||
low = next_low;
|
||||
const auto next_high = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.uint_type, next_high, take_lower, mid, high});
|
||||
state.builder.AddFunction({OpSelect, TypeU32(state), next_high, take_lower, mid, high});
|
||||
high = next_high;
|
||||
}
|
||||
const auto default_label = state.builder.AllocateId();
|
||||
@@ -596,32 +774,36 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
state.builder.AddFunction({OpSelectionMerge, merge_label, SelectionControlNone});
|
||||
state.builder.AddFunction(switch_words);
|
||||
std::vector<uint32_t> phi_words {OpPhi, result_type, state.builder.AllocateId()};
|
||||
state.builder.AddFunction({OpLabel, default_label});
|
||||
EmitLabel(state, default_label);
|
||||
phi_words.push_back(EmitSample(image.indirect_resources[0]));
|
||||
phi_words.push_back(default_label);
|
||||
state.builder.AddFunction({OpBranch, merge_label});
|
||||
for (uint32_t candidate = 1; candidate < image.indirect_resources.size(); candidate++) {
|
||||
state.builder.AddFunction({OpLabel, labels[candidate - 1u]});
|
||||
EmitLabel(state, labels[candidate - 1u]);
|
||||
phi_words.push_back(EmitSample(image.indirect_resources[candidate]));
|
||||
phi_words.push_back(labels[candidate - 1u]);
|
||||
state.builder.AddFunction({OpBranch, merge_label});
|
||||
}
|
||||
state.builder.AddFunction({OpLabel, merge_label});
|
||||
EmitLabel(state, merge_label);
|
||||
state.builder.AddFunction(phi_words);
|
||||
ctx.Define(inst, ResultVector(ctx, phi_words[2], integer, dref));
|
||||
ctx.Define(inst,
|
||||
ResultVector(ctx, dref ? phi_words[2] : UnpackImageTexel(ctx, mem, phi_words[2]),
|
||||
integer, dref, mem));
|
||||
return true;
|
||||
}
|
||||
const auto atomic_opcode = ImageAtomicOpcode(op);
|
||||
if (atomic_opcode != 0u) {
|
||||
const auto view = StorageImageViewKind(state, mem, true, pc);
|
||||
const auto view = StorageImageViewKind(mem);
|
||||
ctx.Define(inst, EmitValueOrZeroIfCondition(state, ctx.Arg(inst, 3), [&]() {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto pointer_type =
|
||||
state.builder.Type(OpTypePointer, {StorageClassImage, TypeU32(state)});
|
||||
state.builder.AddFunction(
|
||||
{OpImageTexelPointer, state.ptr_image_uint, pointer,
|
||||
StorageImageDescriptorPointer(state, mem.resource, true, pc, view),
|
||||
{OpImageTexelPointer, pointer_type, pointer,
|
||||
StorageImageDescriptorPointer(state, mem.resource, view),
|
||||
CoordU32(ctx, mem, *address, view), ConstantU32(state, 0)});
|
||||
const auto old = state.builder.AllocateId();
|
||||
state.builder.AddFunction({atomic_opcode, state.uint_type, old, pointer,
|
||||
state.builder.AddFunction({atomic_opcode, TypeU32(state), old, pointer,
|
||||
ConstantU32(state, ScopeDevice),
|
||||
ConstantU32(state, MemorySemanticsNone),
|
||||
ctx.Arg(inst, 2)});
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
#include "graphics/shader/recompiler/BufferFormat.h"
|
||||
#include "graphics/shader/recompiler/backend/spirv/SpirvBuilder.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ValueProgram.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
|
||||
@@ -36,19 +36,25 @@ enum : uint32_t {
|
||||
ExecutionModeSignedZeroInfNanPreserve = 4461,
|
||||
ExecutionModeDerivativeGroupQuadsKHR = 5289,
|
||||
AddressingModelLogical = 0,
|
||||
AddressingModelPhysicalStorageBuffer64 = 5348,
|
||||
MemoryModelGLSL450 = 1,
|
||||
CapabilityShader = 1,
|
||||
CapabilityInt64 = 11,
|
||||
CapabilityImageGatherExtended = 25,
|
||||
CapabilityClipDistance = 32,
|
||||
CapabilityCullDistance = 33,
|
||||
CapabilitySampled1D = 43,
|
||||
CapabilityImage1D = 44,
|
||||
CapabilityImageQuery = 50,
|
||||
CapabilityStorageImageReadWithoutFormat = 55,
|
||||
CapabilityStorageImageWriteWithoutFormat = 56,
|
||||
CapabilityGroupNonUniform = 61,
|
||||
CapabilityGroupNonUniformBallot = 64,
|
||||
CapabilityGroupNonUniformShuffle = 65,
|
||||
CapabilitySignedZeroInfNanPreserve = 4466,
|
||||
CapabilityShaderViewportIndexLayerEXT = 5254,
|
||||
CapabilityFragmentBarycentricKHR = 5284,
|
||||
CapabilityComputeDerivativeGroupQuadsKHR = 5288,
|
||||
CapabilityPhysicalStorageBufferAddresses = 5347,
|
||||
StorageClassUniformConstant = 0,
|
||||
StorageClassInput = 1,
|
||||
StorageClassOutput = 3,
|
||||
@@ -57,6 +63,7 @@ enum : uint32_t {
|
||||
StorageClassPushConstant = 9,
|
||||
StorageClassImage = 11,
|
||||
StorageClassStorageBuffer = 12,
|
||||
StorageClassPhysicalStorageBuffer = 5349,
|
||||
FunctionControlNone = 0,
|
||||
SelectionControlNone = 0,
|
||||
LoopControlNone = 0,
|
||||
@@ -72,10 +79,15 @@ enum : uint32_t {
|
||||
DecorationBinding = 33,
|
||||
DecorationDescriptorSet = 34,
|
||||
DecorationOffset = 35,
|
||||
DecorationPerVertexKHR = 5285,
|
||||
};
|
||||
|
||||
enum : uint32_t {
|
||||
BuiltInPosition = 0,
|
||||
BuiltInPointSize = 1,
|
||||
BuiltInClipDistance = 3,
|
||||
BuiltInCullDistance = 4,
|
||||
BuiltInLayer = 9,
|
||||
BuiltInFragCoord = 15,
|
||||
BuiltInFrontFacing = 17,
|
||||
BuiltInSampleMask = 20,
|
||||
@@ -87,6 +99,8 @@ enum : uint32_t {
|
||||
BuiltInSubgroupLocalInvocationId = 41,
|
||||
BuiltInVertexIndex = 42,
|
||||
BuiltInInstanceIndex = 43,
|
||||
BuiltInBaryCoordKHR = 5286,
|
||||
BuiltInBaryCoordNoPerspKHR = 5287,
|
||||
};
|
||||
|
||||
enum : uint32_t {
|
||||
@@ -132,11 +146,15 @@ enum : uint32_t {
|
||||
OpTypeStruct = 30,
|
||||
OpTypePointer = 32,
|
||||
OpTypeFunction = 33,
|
||||
OpConstantTrue = 41,
|
||||
OpConstantFalse = 42,
|
||||
OpConstant = 43,
|
||||
OpConstantComposite = 44,
|
||||
OpUndef = 1,
|
||||
OpFunction = 54,
|
||||
OpFunctionParameter = 55,
|
||||
OpFunctionEnd = 56,
|
||||
OpFunctionCall = 57,
|
||||
OpVariable = 59,
|
||||
OpImageTexelPointer = 60,
|
||||
OpLoad = 61,
|
||||
@@ -166,6 +184,8 @@ enum : uint32_t {
|
||||
OpConvertFToS = 110,
|
||||
OpConvertSToF = 111,
|
||||
OpConvertUToF = 112,
|
||||
OpUConvert = 113,
|
||||
OpConvertUToPtr = 120,
|
||||
OpBitcast = 124,
|
||||
OpSNegate = 126,
|
||||
OpFNegate = 127,
|
||||
@@ -180,6 +200,8 @@ enum : uint32_t {
|
||||
OpIAddCarry = 149,
|
||||
OpUMulExtended = 151,
|
||||
OpSMulExtended = 152,
|
||||
OpAny = 154,
|
||||
OpAll = 155,
|
||||
OpLogicalNotEqual = 165,
|
||||
OpLogicalOr = 166,
|
||||
OpLogicalAnd = 167,
|
||||
@@ -242,40 +264,41 @@ enum : uint32_t {
|
||||
OpSwitch = 251,
|
||||
OpKill = 252,
|
||||
OpReturn = 253,
|
||||
OpReturnValue = 254,
|
||||
OpGroupNonUniformBallot = 339,
|
||||
OpGroupNonUniformBallotFindLSB = 343,
|
||||
OpGroupNonUniformShuffle = 345,
|
||||
};
|
||||
|
||||
enum : uint32_t {
|
||||
GlslRoundEven = 2,
|
||||
GlslTrunc = 3,
|
||||
GlslFAbs = 4,
|
||||
GlslFloor = 8,
|
||||
GlslCeil = 9,
|
||||
GlslFract = 10,
|
||||
GlslSin = 13,
|
||||
GlslCos = 14,
|
||||
GlslExp2 = 29,
|
||||
GlslLog2 = 30,
|
||||
GlslSqrt = 31,
|
||||
GlslInverseSqrt = 32,
|
||||
GlslFMin = 37,
|
||||
GlslFMax = 40,
|
||||
GlslFClamp = 43,
|
||||
GlslLdexp = 53,
|
||||
GlslFma = 50,
|
||||
GlslPackSnorm2x16 = 56,
|
||||
GlslPackUnorm2x16 = 57,
|
||||
GlslPackHalf2x16 = 58,
|
||||
GlslUnpackHalf2x16 = 62,
|
||||
GlslFindILsb = 73,
|
||||
GlslFindUMsb = 75,
|
||||
MemoryAccessAlignedMask = 0x2,
|
||||
};
|
||||
|
||||
struct RegisterBinding {
|
||||
IR::Register reg;
|
||||
uint32_t pointer_id = 0;
|
||||
enum : uint32_t {
|
||||
GlslRoundEven = 2,
|
||||
GlslTrunc = 3,
|
||||
GlslFAbs = 4,
|
||||
GlslFloor = 8,
|
||||
GlslCeil = 9,
|
||||
GlslFract = 10,
|
||||
GlslSin = 13,
|
||||
GlslCos = 14,
|
||||
GlslExp2 = 29,
|
||||
GlslLog2 = 30,
|
||||
GlslSqrt = 31,
|
||||
GlslInverseSqrt = 32,
|
||||
GlslFMin = 37,
|
||||
GlslFMax = 40,
|
||||
GlslFClamp = 43,
|
||||
GlslLdexp = 53,
|
||||
GlslFma = 50,
|
||||
GlslPackSnorm2x16 = 56,
|
||||
GlslPackUnorm2x16 = 57,
|
||||
GlslPackHalf2x16 = 58,
|
||||
GlslUnpackUnorm2x16 = 61,
|
||||
GlslUnpackHalf2x16 = 62,
|
||||
GlslFindILsb = 73,
|
||||
GlslFindUMsb = 75,
|
||||
};
|
||||
|
||||
struct InputBinding {
|
||||
@@ -284,6 +307,7 @@ struct InputBinding {
|
||||
uint32_t component_count = 1;
|
||||
uint32_t variable_id = 0;
|
||||
std::string debug_name;
|
||||
bool per_vertex = false;
|
||||
};
|
||||
|
||||
struct OutputBinding {
|
||||
@@ -299,149 +323,108 @@ struct DescriptorResourceBinding {
|
||||
uint32_t array_index = 0;
|
||||
};
|
||||
|
||||
struct SampledImageDescriptors {
|
||||
uint32_t image_type = 0;
|
||||
uint32_t sampled_image_type = 0;
|
||||
uint32_t pointer_type = 0;
|
||||
uint32_t array_type = 0;
|
||||
uint32_t array_pointer_type = 0;
|
||||
uint32_t variable = 0;
|
||||
enum class ImageViewKind {
|
||||
Dim1D,
|
||||
Dim1DArray,
|
||||
Dim2D,
|
||||
Dim2DArray,
|
||||
Dim3D,
|
||||
Dim2DMsaa,
|
||||
Dim2DMsaaArray,
|
||||
Count,
|
||||
};
|
||||
|
||||
struct StorageImageDescriptors {
|
||||
uint32_t image_type = 0;
|
||||
uint32_t pointer_type = 0;
|
||||
uint32_t array_type = 0;
|
||||
uint32_t array_pointer_type = 0;
|
||||
uint32_t variable = 0;
|
||||
constexpr uint32_t SampledImageViewKindCount = static_cast<uint32_t>(ImageViewKind::Count);
|
||||
constexpr uint32_t StorageImageViewKindCount = static_cast<uint32_t>(ImageViewKind::Dim2DMsaa);
|
||||
|
||||
enum class StorageImageClass : uint32_t {
|
||||
FormatlessFloat,
|
||||
FormatlessUint,
|
||||
AtomicUint,
|
||||
Count,
|
||||
};
|
||||
|
||||
struct EmitterState {
|
||||
EmitterState(const IR::Program& program_, const IR::ResourceSnapshot& resources_,
|
||||
ShaderStageInputInfo input_info_)
|
||||
: program(program_), resources(resources_), input_info(input_info_) {}
|
||||
: program(program_), resources(resources_), input_info(input_info_),
|
||||
requirements(*program_.spirv_requirements) {}
|
||||
|
||||
Builder builder;
|
||||
const IR::Program& program;
|
||||
const IR::ResourceSnapshot& resources;
|
||||
ShaderStageInputInfo input_info;
|
||||
ShaderType stage = ShaderType::Unknown;
|
||||
uint32_t wave_size = 64;
|
||||
bool exact_subgroup_operations = false;
|
||||
bool per_invocation_masks = false;
|
||||
uint32_t void_type = 0;
|
||||
uint32_t bool_type = 0;
|
||||
uint32_t uint_type = 0;
|
||||
uint32_t uint_pair_type = 0;
|
||||
uint32_t int_pair_type = 0;
|
||||
uint32_t int_type = 0;
|
||||
uint32_t float_type = 0;
|
||||
uint32_t vec2_uint_type = 0;
|
||||
uint32_t vec3_uint_type = 0;
|
||||
uint32_t vec4_uint_type = 0;
|
||||
uint32_t vec2_int_type = 0;
|
||||
uint32_t vec3_int_type = 0;
|
||||
uint32_t vec4_int_type = 0;
|
||||
uint32_t vec2_float_type = 0;
|
||||
uint32_t vec3_float_type = 0;
|
||||
uint32_t vec4_float_type = 0;
|
||||
uint32_t ptr_func_uint = 0;
|
||||
uint32_t ptr_func_bool = 0;
|
||||
uint32_t ptr_func_float = 0;
|
||||
uint32_t ptr_func_uint_pair = 0;
|
||||
uint32_t ptr_func_vec4_uint = 0;
|
||||
uint32_t ptr_func_vec2_float = 0;
|
||||
uint32_t ptr_input_float = 0;
|
||||
uint32_t ptr_input_bool = 0;
|
||||
uint32_t ptr_input_int = 0;
|
||||
uint32_t ptr_input_uint = 0;
|
||||
uint32_t ptr_input_vec2_float = 0;
|
||||
uint32_t ptr_input_vec3_float = 0;
|
||||
uint32_t ptr_input_vec2_int = 0;
|
||||
uint32_t ptr_input_vec3_int = 0;
|
||||
uint32_t ptr_input_vec4_int = 0;
|
||||
uint32_t ptr_input_vec2_uint = 0;
|
||||
uint32_t ptr_input_vec3_uint = 0;
|
||||
uint32_t ptr_input_vec4_uint = 0;
|
||||
uint32_t ptr_input_vec4_float = 0;
|
||||
uint32_t sample_mask_array_type = 0;
|
||||
uint32_t ptr_output_int = 0;
|
||||
uint32_t ptr_output_sample_mask_array = 0;
|
||||
uint32_t ptr_output_float = 0;
|
||||
uint32_t ptr_output_vec4_float = 0;
|
||||
uint32_t per_vertex_type = 0;
|
||||
uint32_t ptr_output_per_vertex = 0;
|
||||
uint32_t storage_runtime_array_type = 0;
|
||||
uint32_t storage_buffer_type = 0;
|
||||
uint32_t ptr_storage_buffer = 0;
|
||||
uint32_t ptr_storage_buffer_uint = 0;
|
||||
uint32_t storage_buffer_array_type = 0;
|
||||
uint32_t ptr_storage_buffer_array = 0;
|
||||
uint32_t storage_buffer_variable = 0;
|
||||
std::array<uint32_t, IR::ShaderInfo::MaxBuffers> storage_buffer_offsets {};
|
||||
uint32_t address_memory_array_type = 0;
|
||||
uint32_t ptr_address_memory_array = 0;
|
||||
uint32_t address_memory_variable = 0;
|
||||
uint32_t gds_variable = 0;
|
||||
uint32_t push_constant_array_type = 0;
|
||||
uint32_t push_constant_block_type = 0;
|
||||
uint32_t ptr_push_constant_block = 0;
|
||||
uint32_t ptr_push_constant_uint = 0;
|
||||
uint32_t push_constant_variable = 0;
|
||||
uint32_t vsharp_storage_variable = 0;
|
||||
uint32_t flattened_srt_variable = 0;
|
||||
uint32_t lds_array_type = 0;
|
||||
uint32_t ptr_workgroup_array = 0;
|
||||
uint32_t ptr_workgroup_uint = 0;
|
||||
uint32_t lds_variable = 0;
|
||||
std::array<SampledImageDescriptors, 14> sampled_images;
|
||||
std::array<StorageImageDescriptors, 10> storage_images;
|
||||
uint32_t sampler_type = 0;
|
||||
uint32_t sampler_array_type = 0;
|
||||
uint32_t ptr_uniform_sampler = 0;
|
||||
uint32_t ptr_uniform_sampler_array = 0;
|
||||
uint32_t sampler_variable = 0;
|
||||
uint32_t ptr_image_uint = 0;
|
||||
uint32_t func_type = 0;
|
||||
uint32_t main_func = 0;
|
||||
uint32_t entry_label = 0;
|
||||
uint32_t pixel_valid_mask_variable = 0;
|
||||
bool dispatcher_fallback = false;
|
||||
uint32_t dispatch_pc_variable = 0;
|
||||
uint32_t dispatch_header_label = 0;
|
||||
uint32_t dispatch_select_label = 0;
|
||||
uint32_t dispatch_default_label = 0;
|
||||
uint32_t dispatch_after_switch_label = 0;
|
||||
uint32_t dispatch_continue_label = 0;
|
||||
uint32_t dispatch_merge_label = 0;
|
||||
uint32_t glsl_std450 = 0;
|
||||
uint32_t subgroup_local_invocation_id_variable = 0;
|
||||
uint32_t per_vertex_variable = 0;
|
||||
uint32_t depth_variable = 0;
|
||||
uint32_t sample_mask_variable = 0;
|
||||
bool needs_subgroup_ballot = false;
|
||||
bool needs_subgroup_shuffle = false;
|
||||
bool needs_subgroup_local_invocation_id = false;
|
||||
bool needs_compute_derivatives = false;
|
||||
bool needs_image_gather_extended = false;
|
||||
bool needs_function_lds = false;
|
||||
bool needs_pixel_valid_mask = false;
|
||||
bool unsupported_ir_instruction = false;
|
||||
IR::Opcode unsupported_ir_opcode = IR::Opcode::Count;
|
||||
uint32_t unsupported_ir_pc = 0;
|
||||
std::vector<RegisterBinding> registers;
|
||||
std::vector<InputBinding> inputs;
|
||||
std::vector<OutputBinding> outputs;
|
||||
std::vector<uint32_t> interface_variables;
|
||||
std::vector<bool> reachable_blocks;
|
||||
std::map<uint32_t, uint32_t> block_labels;
|
||||
std::map<uint32_t, uint32_t> constants;
|
||||
std::map<uint32_t, uint32_t> signed_constants;
|
||||
std::map<uint32_t, uint32_t> float_constants;
|
||||
Builder builder;
|
||||
const IR::Program& program;
|
||||
const IR::ResourceSnapshot& resources;
|
||||
ShaderStageInputInfo input_info;
|
||||
const IR::SpirvRequirements& requirements;
|
||||
ShaderType stage = ShaderType::Unknown;
|
||||
uint32_t wave_size = 64;
|
||||
uint32_t storage_buffer_variable = 0;
|
||||
std::array<uint32_t, IR::ShaderInfo::MaxBuffers> memory_byte_offsets {};
|
||||
uint32_t bda_pagetable_variable = 0;
|
||||
uint32_t fault_buffer_variable = 0;
|
||||
uint32_t bda_pointer_function = 0;
|
||||
uint32_t gds_variable = 0;
|
||||
uint32_t gds_length = 0;
|
||||
uint32_t push_constant_variable = 0;
|
||||
uint32_t vsharp_storage_variable = 0;
|
||||
uint32_t flattened_srt_variable = 0;
|
||||
uint32_t lds_variable = 0;
|
||||
uint32_t scratch_variable = 0;
|
||||
std::array<uint32_t, 2u * SampledImageViewKindCount> sampled_image_variables {};
|
||||
std::array<uint32_t,
|
||||
static_cast<uint32_t>(StorageImageClass::Count) * StorageImageViewKindCount>
|
||||
storage_image_variables {};
|
||||
uint32_t sampler_variable = 0;
|
||||
uint32_t main_func = 0;
|
||||
uint32_t entry_label = 0;
|
||||
uint32_t current_label = 0;
|
||||
uint32_t pixel_valid_mask_variable = 0;
|
||||
uint32_t subgroup_local_invocation_id_variable = 0;
|
||||
uint32_t per_vertex_variable = 0;
|
||||
uint32_t point_size_variable = 0;
|
||||
uint32_t clip_distance_variable = 0;
|
||||
uint32_t cull_distance_variable = 0;
|
||||
uint32_t layer_variable = 0;
|
||||
uint32_t clip_distance_count = 0;
|
||||
uint32_t cull_distance_count = 0;
|
||||
uint32_t depth_variable = 0;
|
||||
uint32_t sample_mask_variable = 0;
|
||||
std::vector<InputBinding> inputs;
|
||||
std::vector<OutputBinding> outputs;
|
||||
std::vector<uint32_t> interface_variables;
|
||||
};
|
||||
|
||||
uint32_t TypeVoid(EmitterState& state);
|
||||
uint32_t TypeBool(EmitterState& state);
|
||||
uint32_t TypeBoolVector(EmitterState& state, uint32_t components);
|
||||
uint32_t TypeU32(EmitterState& state);
|
||||
uint32_t TypeU64(EmitterState& state);
|
||||
uint32_t TypeDeviceAddress(EmitterState& state);
|
||||
uint32_t TypeU32Pair(EmitterState& state);
|
||||
uint32_t TypeI32(EmitterState& state);
|
||||
uint32_t TypeI32Pair(EmitterState& state);
|
||||
uint32_t TypeF32(EmitterState& state);
|
||||
uint32_t TypeU32Vector(EmitterState& state, uint32_t components);
|
||||
|
||||
uint32_t TypeU32Composite(EmitterState& state, uint32_t components);
|
||||
uint32_t TypeI32Vector(EmitterState& state, uint32_t components);
|
||||
uint32_t TypeF32Vector(EmitterState& state, uint32_t components);
|
||||
uint32_t TypePointer(EmitterState& state, uint32_t storage_class, uint32_t pointee);
|
||||
uint32_t TypeFunction(EmitterState& state);
|
||||
uint32_t TypeStorageBufferPointer(EmitterState& state);
|
||||
uint32_t TypeStorageBufferElementPointer(EmitterState& state);
|
||||
uint32_t TypeDeviceAddressStoragePointer(EmitterState& state);
|
||||
uint32_t TypePhysicalU32Pointer(EmitterState& state);
|
||||
uint32_t TypePushConstantElementPointer(EmitterState& state);
|
||||
uint32_t TypeU32ArrayPointer(EmitterState& state, uint32_t storage_class, uint32_t dwords);
|
||||
uint32_t TypeU32ElementPointer(EmitterState& state, uint32_t storage_class);
|
||||
|
||||
inline void EmitLabel(EmitterState& state, uint32_t label) {
|
||||
state.current_label = label;
|
||||
state.builder.AddFunction({OpLabel, label});
|
||||
}
|
||||
|
||||
struct ValueEmitContext {
|
||||
ValueEmitContext(EmitterState& state_, const IR::ValueProgram& program_)
|
||||
ValueEmitContext(EmitterState& state_, const IR::Program& program_)
|
||||
: state(state_), program(program_) {}
|
||||
|
||||
uint32_t Def(IR::Value value);
|
||||
@@ -456,19 +439,18 @@ struct ValueEmitContext {
|
||||
const IR::MemoryInfo& Memory(const IR::Inst& inst) const;
|
||||
const IR::ExportInfo& Export(const IR::Inst& inst) const;
|
||||
uint32_t Label(const IR::Block* block) const;
|
||||
size_t BlockIndex(const IR::Block* block) const;
|
||||
void Fail(const IR::Inst& inst, const char* reason);
|
||||
|
||||
EmitterState& state;
|
||||
const IR::ValueProgram& program;
|
||||
std::unordered_map<const IR::Inst*, uint32_t> definitions;
|
||||
std::unordered_map<const IR::Block*, uint32_t> labels;
|
||||
std::unordered_map<const IR::Inst*, uint32_t> phi_variables;
|
||||
std::unordered_map<const IR::Inst*, uint32_t> dispatcher_variables;
|
||||
const IR::Block* current_block = nullptr;
|
||||
uint32_t scratch_u32_variable = 0;
|
||||
bool failed = false;
|
||||
std::string error;
|
||||
EmitterState& state;
|
||||
const IR::Program& program;
|
||||
std::unordered_map<const IR::Inst*, uint32_t> definitions;
|
||||
std::unordered_map<const IR::Block*, uint32_t> labels;
|
||||
const std::unordered_map<const IR::Inst*, uint32_t>* dispatcher_spills = nullptr;
|
||||
std::unordered_map<const IR::Inst*, std::pair<uint32_t, uint32_t>> dispatcher_block_loads;
|
||||
const IR::Block* current_block = nullptr;
|
||||
uint32_t scratch_u32_variable = 0;
|
||||
bool failed = false;
|
||||
std::string error;
|
||||
};
|
||||
|
||||
enum class VertexInputScalarKind { Float, Sint, Uint };
|
||||
@@ -490,26 +472,23 @@ struct ImageSampleLayout {
|
||||
uint32_t grad_y = NoImageComponent;
|
||||
};
|
||||
|
||||
enum class ImageViewKind {
|
||||
Dim1D,
|
||||
Dim1DArray,
|
||||
Dim2D,
|
||||
Dim2DArray,
|
||||
Dim3D,
|
||||
Dim2DMsaa,
|
||||
Dim2DMsaaArray,
|
||||
Count,
|
||||
};
|
||||
|
||||
constexpr uint32_t SampledImageViewKindCount = static_cast<uint32_t>(ImageViewKind::Count);
|
||||
constexpr uint32_t StorageImageViewKindCount = static_cast<uint32_t>(ImageViewKind::Dim2DMsaa);
|
||||
|
||||
constexpr uint32_t SampledImageIndex(bool integer, ImageViewKind view) {
|
||||
return static_cast<uint32_t>(view) + (integer ? SampledImageViewKindCount : 0u);
|
||||
}
|
||||
|
||||
constexpr uint32_t StorageImageIndex(bool integer, ImageViewKind view) {
|
||||
return static_cast<uint32_t>(view) + (integer ? StorageImageViewKindCount : 0u);
|
||||
constexpr StorageImageClass StorageImageClassFor(bool uint_image, bool atomic) {
|
||||
if (atomic) {
|
||||
return StorageImageClass::AtomicUint;
|
||||
}
|
||||
if (uint_image) {
|
||||
return StorageImageClass::FormatlessUint;
|
||||
}
|
||||
return StorageImageClass::FormatlessFloat;
|
||||
}
|
||||
|
||||
constexpr uint32_t StorageImageIndex(StorageImageClass image_class, ImageViewKind view) {
|
||||
return static_cast<uint32_t>(view) +
|
||||
static_cast<uint32_t>(image_class) * StorageImageViewKindCount;
|
||||
}
|
||||
|
||||
constexpr IR::DescriptorBindingKind SampledBindingKind(bool integer, ImageViewKind view) {
|
||||
@@ -539,24 +518,44 @@ constexpr IR::DescriptorBindingKind SampledBindingKind(bool integer, ImageViewKi
|
||||
return IR::DescriptorBindingKind::Count;
|
||||
}
|
||||
|
||||
constexpr IR::DescriptorBindingKind StorageBindingKind(bool integer, ImageViewKind view) {
|
||||
if (integer) {
|
||||
switch (view) {
|
||||
case ImageViewKind::Dim1D: return IR::DescriptorBindingKind::StorageUint1D;
|
||||
case ImageViewKind::Dim1DArray: return IR::DescriptorBindingKind::StorageUint1DArray;
|
||||
case ImageViewKind::Dim2D: return IR::DescriptorBindingKind::StorageUint2D;
|
||||
case ImageViewKind::Dim2DArray: return IR::DescriptorBindingKind::StorageUint2DArray;
|
||||
case ImageViewKind::Dim3D: return IR::DescriptorBindingKind::StorageUint3D;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
switch (view) {
|
||||
case ImageViewKind::Dim1D: return IR::DescriptorBindingKind::Storage1D;
|
||||
case ImageViewKind::Dim1DArray: return IR::DescriptorBindingKind::Storage1DArray;
|
||||
case ImageViewKind::Dim2D: return IR::DescriptorBindingKind::Storage2D;
|
||||
case ImageViewKind::Dim2DArray: return IR::DescriptorBindingKind::Storage2DArray;
|
||||
case ImageViewKind::Dim3D: return IR::DescriptorBindingKind::Storage3D;
|
||||
default: break;
|
||||
constexpr IR::DescriptorBindingKind StorageBindingKind(StorageImageClass image_class,
|
||||
ImageViewKind view) {
|
||||
switch (image_class) {
|
||||
case StorageImageClass::FormatlessFloat:
|
||||
switch (view) {
|
||||
case ImageViewKind::Dim1D: return IR::DescriptorBindingKind::Storage1D;
|
||||
case ImageViewKind::Dim1DArray: return IR::DescriptorBindingKind::Storage1DArray;
|
||||
case ImageViewKind::Dim2D: return IR::DescriptorBindingKind::Storage2D;
|
||||
case ImageViewKind::Dim2DArray: return IR::DescriptorBindingKind::Storage2DArray;
|
||||
case ImageViewKind::Dim3D: return IR::DescriptorBindingKind::Storage3D;
|
||||
default: break;
|
||||
}
|
||||
break;
|
||||
case StorageImageClass::FormatlessUint:
|
||||
switch (view) {
|
||||
case ImageViewKind::Dim1D: return IR::DescriptorBindingKind::StorageUint1D;
|
||||
case ImageViewKind::Dim1DArray:
|
||||
return IR::DescriptorBindingKind::StorageUint1DArray;
|
||||
case ImageViewKind::Dim2D: return IR::DescriptorBindingKind::StorageUint2D;
|
||||
case ImageViewKind::Dim2DArray:
|
||||
return IR::DescriptorBindingKind::StorageUint2DArray;
|
||||
case ImageViewKind::Dim3D: return IR::DescriptorBindingKind::StorageUint3D;
|
||||
default: break;
|
||||
}
|
||||
break;
|
||||
case StorageImageClass::AtomicUint:
|
||||
switch (view) {
|
||||
case ImageViewKind::Dim1D: return IR::DescriptorBindingKind::StorageAtomic1D;
|
||||
case ImageViewKind::Dim1DArray:
|
||||
return IR::DescriptorBindingKind::StorageAtomic1DArray;
|
||||
case ImageViewKind::Dim2D: return IR::DescriptorBindingKind::StorageAtomic2D;
|
||||
case ImageViewKind::Dim2DArray:
|
||||
return IR::DescriptorBindingKind::StorageAtomic2DArray;
|
||||
case ImageViewKind::Dim3D: return IR::DescriptorBindingKind::StorageAtomic3D;
|
||||
default: break;
|
||||
}
|
||||
break;
|
||||
case StorageImageClass::Count: break;
|
||||
}
|
||||
return IR::DescriptorBindingKind::Count;
|
||||
}
|
||||
@@ -586,17 +585,10 @@ constexpr uint32_t ImageSpirvMultisampled(ImageViewKind view) {
|
||||
return view == ImageViewKind::Dim2DMsaa || view == ImageViewKind::Dim2DMsaaArray ? 1u : 0u;
|
||||
}
|
||||
|
||||
struct AddCarryResult {
|
||||
uint32_t sum = 0;
|
||||
uint32_t carry = 0;
|
||||
};
|
||||
|
||||
struct F32Class {
|
||||
uint32_t bits = 0;
|
||||
uint32_t nan = 0;
|
||||
uint32_t snan = 0;
|
||||
uint32_t zero = 0;
|
||||
uint32_t quiet_bits = 0;
|
||||
uint32_t bits = 0;
|
||||
uint32_t nan = 0;
|
||||
uint32_t zero = 0;
|
||||
};
|
||||
|
||||
uint32_t PixelParameterMappedLocation(const EmitterState& state, uint32_t attr);
|
||||
@@ -605,48 +597,30 @@ uint32_t PixelParameterLocation(const EmitterState& state, uint32_t attr);
|
||||
|
||||
bool PixelParameterIsFlat(const EmitterState& state, uint32_t attr);
|
||||
|
||||
bool PixelParameterIsCustom(const EmitterState& state, uint32_t attr);
|
||||
|
||||
VertexInputScalarKind VertexParameterScalarKind(const EmitterState& state, uint32_t location);
|
||||
|
||||
uint32_t VertexParameterComponentCount(const EmitterState& state, const InputBinding& input);
|
||||
|
||||
uint32_t VertexParameterScalarType(const EmitterState& state, VertexInputScalarKind kind);
|
||||
uint32_t VertexParameterScalarType(EmitterState& state, VertexInputScalarKind kind);
|
||||
|
||||
uint32_t VertexParameterScalarPointerType(const EmitterState& state, VertexInputScalarKind kind);
|
||||
uint32_t VertexParameterScalarPointerType(EmitterState& state, VertexInputScalarKind kind);
|
||||
|
||||
uint32_t VertexParameterVectorOrScalarType(const EmitterState& state, VertexInputScalarKind kind,
|
||||
uint32_t VertexParameterVectorOrScalarType(EmitterState& state, VertexInputScalarKind kind,
|
||||
uint32_t components);
|
||||
|
||||
uint32_t VertexParameterInputPointerType(const EmitterState& state, VertexInputScalarKind kind,
|
||||
uint32_t VertexParameterInputPointerType(EmitterState& state, VertexInputScalarKind kind,
|
||||
uint32_t components);
|
||||
|
||||
void SetError(std::string* error, const char* message);
|
||||
|
||||
void CollectRegister(std::vector<RegisterBinding>& registers, IR::Register reg);
|
||||
|
||||
bool IsInactiveWave32ExecHigh(const EmitterState& state, IR::Register reg);
|
||||
|
||||
bool HasOutput(const std::vector<OutputBinding>& outputs, IR::StageOutputKind kind, uint32_t index);
|
||||
|
||||
void CopyProgramInputsAndOutputs(EmitterState& state, const IR::Program& program);
|
||||
|
||||
uint32_t OutputVariableForExport(const EmitterState& state, const IR::ExportInfo& exp);
|
||||
|
||||
bool ProgramNeedsComputeDerivatives(const IR::Program& program);
|
||||
|
||||
bool ProgramNeedsImageGatherExtended(const IR::Program& program);
|
||||
|
||||
bool ProgramNeedsFunctionLds(const IR::Program& program);
|
||||
|
||||
bool ProgramNeedsPixelValidMask(const IR::Program& program);
|
||||
|
||||
bool ProgramNeedsSubgroupBallot(const IR::Program& program);
|
||||
|
||||
bool ProgramNeedsSubgroupShuffle(const IR::Program& program);
|
||||
|
||||
bool ProgramNeedsSubgroupLocalInvocationId(const IR::Program& program);
|
||||
|
||||
uint32_t PointerForRegister(const EmitterState& state, IR::Register reg);
|
||||
|
||||
uint32_t ConstantU32(EmitterState& state, uint32_t value);
|
||||
|
||||
uint32_t EmitSubgroupLocalInvocationId(EmitterState& state);
|
||||
@@ -670,11 +644,16 @@ uint32_t ImageViewCoordinateComponents(ImageViewKind view);
|
||||
|
||||
uint32_t ImageViewSpatialComponents(ImageViewKind view);
|
||||
|
||||
uint32_t ImageViewImageType(const EmitterState& state, ImageViewKind view, bool integer);
|
||||
uint32_t ImageViewImageType(EmitterState& state, ImageViewKind view, bool integer);
|
||||
|
||||
uint32_t ImageViewSampledImageType(const EmitterState& state, ImageViewKind view, bool integer);
|
||||
uint32_t ImageViewSampledImageType(EmitterState& state, ImageViewKind view, bool integer);
|
||||
|
||||
uint32_t ImageViewSizeType(const EmitterState& state, ImageViewKind view);
|
||||
uint32_t ImageViewSizeType(EmitterState& state, ImageViewKind view);
|
||||
|
||||
uint32_t StorageImageType(EmitterState& state, StorageImageClass image_class, ImageViewKind view);
|
||||
|
||||
uint32_t StorageImagePointerType(EmitterState& state, StorageImageClass image_class,
|
||||
ImageViewKind view);
|
||||
|
||||
uint32_t LoadSampledImageDescriptor(EmitterState& state, const IR::MemoryInfo& mem, uint32_t use_pc,
|
||||
ImageViewKind view);
|
||||
@@ -686,18 +665,12 @@ uint32_t MakeSampledImage(EmitterState& state, const IR::MemoryInfo& mem, uint32
|
||||
uint32_t MakeSampledImage(EmitterState& state, const IR::MemoryInfo& mem, uint32_t use_pc,
|
||||
ImageViewKind view, uint32_t image_resource);
|
||||
|
||||
ImageViewKind StorageImageViewKind(const EmitterState& state, const IR::MemoryInfo& mem,
|
||||
bool uint_image, uint32_t use_pc);
|
||||
ImageViewKind StorageImageViewKind(const IR::MemoryInfo& mem);
|
||||
|
||||
uint32_t StorageImageDescriptorPointer(EmitterState& state, uint32_t resource, bool uint_image,
|
||||
uint32_t use_pc = UINT32_MAX,
|
||||
ImageViewKind view = ImageViewKind::Dim2D);
|
||||
uint32_t StorageImageDescriptorPointer(EmitterState& state, uint32_t resource, ImageViewKind view);
|
||||
|
||||
uint32_t LoadStorageImageDescriptor(EmitterState& state, uint32_t resource, bool uint_image,
|
||||
uint32_t use_pc, ImageViewKind view = ImageViewKind::Dim2D);
|
||||
|
||||
void EmitStorageImageWrite(EmitterState& state, uint32_t resource, bool uint_image,
|
||||
ImageViewKind view, uint32_t mip_lod, uint32_t coord, uint32_t texel);
|
||||
void EmitStorageImageWrite(EmitterState& state, uint32_t resource, ImageViewKind view,
|
||||
uint32_t mip_lod, uint32_t coord, uint32_t texel);
|
||||
|
||||
uint32_t ExecutionModelForStage(ShaderType stage);
|
||||
|
||||
@@ -711,6 +684,14 @@ uint32_t FloatBits(float value);
|
||||
|
||||
uint32_t ConstantF32Value(EmitterState& state, float value);
|
||||
|
||||
uint32_t ConstantBool(EmitterState& state, bool value);
|
||||
|
||||
uint32_t ConstantU64(EmitterState& state, uint64_t value);
|
||||
|
||||
uint32_t ConstantU32CompositeZero(EmitterState& state, uint32_t components);
|
||||
|
||||
uint32_t GlslStd450(EmitterState& state);
|
||||
|
||||
void AllocateInputVariables(EmitterState& state);
|
||||
|
||||
void AllocateOutputVariables(EmitterState& state);
|
||||
@@ -721,16 +702,12 @@ void AddInputAnnotationsAndNames(EmitterState& state);
|
||||
|
||||
void AddOutputAnnotationsAndNames(EmitterState& state);
|
||||
|
||||
void DecorateDescriptor(EmitterState& state, uint32_t variable, const char* name, uint32_t set,
|
||||
uint32_t binding);
|
||||
void DecorateDescriptor(EmitterState& state, uint32_t variable, const char* name,
|
||||
IR::DescriptorBindingKind kind);
|
||||
|
||||
void AddDescriptorAnnotationsAndNames(EmitterState& state);
|
||||
|
||||
void EmitHeaderAndTypes(EmitterState& state);
|
||||
|
||||
void AllocateRegisterVariables(EmitterState& state);
|
||||
|
||||
void AllocateDescriptorVariables(EmitterState& state);
|
||||
void DefineModule(EmitterState& state);
|
||||
|
||||
uint32_t EmitTrueBool(EmitterState& state);
|
||||
|
||||
@@ -768,40 +745,32 @@ uint32_t EmitBinaryU32(EmitterState& state, uint32_t opcode, uint32_t lhs, uint3
|
||||
|
||||
uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index);
|
||||
|
||||
bool UserDataDwordIndex(const EmitterState& state, IR::Register reg, uint32_t& dword_index);
|
||||
uint32_t StorageBufferPackedStride(const EmitterState& state, const IR::MemoryInfo& mem);
|
||||
|
||||
uint32_t StorageBufferPackedStride(const EmitterState& state, const IR::MemoryInfo& mem,
|
||||
uint32_t use_pc);
|
||||
Prospero::BufferFormat StorageBufferFormat(const EmitterState& state, const IR::MemoryInfo& mem);
|
||||
|
||||
Prospero::BufferFormat StorageBufferFormat(const EmitterState& state, const IR::MemoryInfo& mem,
|
||||
uint32_t use_pc);
|
||||
|
||||
void EmitStorageBufferOffsets(EmitterState& state);
|
||||
|
||||
DescriptorResourceBinding StorageBufferBindingForMemory(EmitterState& state,
|
||||
const IR::MemoryInfo& mem, uint32_t use_pc);
|
||||
|
||||
uint32_t EmitStorageBufferObjectPointer(EmitterState& state, const IR::MemoryInfo& mem,
|
||||
uint32_t use_pc);
|
||||
|
||||
uint32_t EmitStorageBufferElementInBounds(EmitterState& state, const IR::MemoryInfo& mem,
|
||||
uint32_t index, uint32_t use_pc);
|
||||
|
||||
uint32_t EmitStorageBufferElementPointer(EmitterState& state, const IR::MemoryInfo& mem,
|
||||
uint32_t index, uint32_t use_pc);
|
||||
|
||||
uint32_t EmitLdsElementPointer(EmitterState& state, uint32_t index);
|
||||
void EmitMemoryOffsets(EmitterState& state);
|
||||
|
||||
uint32_t LdsDwordCount(const EmitterState& state);
|
||||
|
||||
uint32_t EmitLdsElementInBounds(EmitterState& state, uint32_t index);
|
||||
struct MemoryResourceAccess {
|
||||
IR::ResourceKind kind = IR::ResourceKind::None;
|
||||
uint32_t object_pointer = 0;
|
||||
uint32_t length = 0;
|
||||
uint32_t index_offset = 0;
|
||||
bool add_index_offset = false;
|
||||
};
|
||||
|
||||
uint32_t EmitGdsElementInBounds(EmitterState& state, uint32_t index);
|
||||
MemoryResourceAccess PrepareMemoryResourceAccess(EmitterState& state, const IR::MemoryInfo& mem);
|
||||
|
||||
uint32_t EmitGdsElementPointer(EmitterState& state, uint32_t index);
|
||||
uint32_t EmitMemoryElementIndex(EmitterState& state, const MemoryResourceAccess& access,
|
||||
uint32_t raw_index);
|
||||
|
||||
uint32_t EmitMemoryElementPointer(EmitterState& state, const IR::MemoryInfo& mem, uint32_t index,
|
||||
uint32_t use_pc);
|
||||
uint32_t EmitMemoryElementInBounds(EmitterState& state, const MemoryResourceAccess& access,
|
||||
uint32_t index);
|
||||
|
||||
uint32_t EmitMemoryElementPointer(EmitterState& state, const MemoryResourceAccess& access,
|
||||
uint32_t index);
|
||||
|
||||
uint32_t EmitTBufferBitcastF32ToU32(EmitterState& state, uint32_t value);
|
||||
|
||||
@@ -831,8 +800,6 @@ uint32_t EmitDsSwizzleTargetLane(EmitterState& state, uint32_t subid, uint32_t c
|
||||
uint32_t EmitSelectValueU32(EmitterState& state, uint32_t cond, uint32_t true_value,
|
||||
uint32_t false_value);
|
||||
|
||||
uint32_t EmitAndConstant(EmitterState& state, uint32_t value, uint32_t mask);
|
||||
|
||||
void EmitShiftLeftLogicalU64Values(EmitterState& state, uint32_t low, uint32_t high, uint32_t shift,
|
||||
uint32_t& out_low, uint32_t& out_high);
|
||||
|
||||
@@ -841,9 +808,6 @@ void EmitShiftRightLogicalU64Values(EmitterState& state, uint32_t low, uint32_t
|
||||
|
||||
uint32_t EmitAndConstant(EmitterState& state, uint32_t value, uint32_t mask);
|
||||
|
||||
AddCarryResult EmitAddCarryValues(EmitterState& state, uint32_t lhs, uint32_t rhs,
|
||||
uint32_t carry_in);
|
||||
|
||||
uint32_t EmitShiftRightConstant(EmitterState& state, uint32_t value, uint32_t shift);
|
||||
|
||||
uint32_t EmitOrU32(EmitterState& state, uint32_t lhs, uint32_t rhs);
|
||||
@@ -892,8 +856,6 @@ uint32_t EmitFAbsValue(EmitterState& state, uint32_t value);
|
||||
|
||||
uint32_t EmitF16BitsToF32(EmitterState& state, uint32_t bits);
|
||||
|
||||
uint32_t InitialRegisterValue(const EmitterState& state, IR::Register reg);
|
||||
|
||||
bool EmitValueAlu(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
|
||||
bool EmitValueFlow(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
@@ -902,47 +864,40 @@ bool EmitValueMemory(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
|
||||
bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
|
||||
bool EmitValueProgram(EmitterState& state, const IR::ValueProgram& program, std::string* error);
|
||||
bool EmitProgram(EmitterState& state, const IR::Program& program, std::string* error);
|
||||
|
||||
void DefineGetBdaPointer(EmitterState& state);
|
||||
|
||||
// These templates accept local lambdas from several emitter translation units.
|
||||
template <typename Fn>
|
||||
void EmitIfCondition(EmitterState& state, uint32_t condition, Fn&& fn) {
|
||||
if (condition == 0) {
|
||||
fn();
|
||||
return;
|
||||
}
|
||||
|
||||
const auto then_label = state.builder.AllocateId();
|
||||
const auto merge_label = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpSelectionMerge, merge_label, SelectionControlNone});
|
||||
state.builder.AddFunction({OpBranchConditional, condition, then_label, merge_label});
|
||||
state.builder.AddFunction({OpLabel, then_label});
|
||||
EmitLabel(state, then_label);
|
||||
fn();
|
||||
state.builder.AddFunction({OpBranch, merge_label});
|
||||
state.builder.AddFunction({OpLabel, merge_label});
|
||||
EmitLabel(state, merge_label);
|
||||
}
|
||||
|
||||
template <typename Fn>
|
||||
uint32_t EmitValueOrDefaultIfCondition(EmitterState& state, uint32_t condition, uint32_t type,
|
||||
uint32_t default_value, Fn&& fn) {
|
||||
if (condition == 0) {
|
||||
return fn();
|
||||
}
|
||||
|
||||
const auto then_label = state.builder.AllocateId();
|
||||
const auto then_exit = state.builder.AllocateId();
|
||||
const auto else_label = state.builder.AllocateId();
|
||||
const auto merge_label = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpSelectionMerge, merge_label, SelectionControlNone});
|
||||
state.builder.AddFunction({OpBranchConditional, condition, then_label, else_label});
|
||||
state.builder.AddFunction({OpLabel, then_label});
|
||||
EmitLabel(state, then_label);
|
||||
const auto then_value = fn();
|
||||
state.builder.AddFunction({OpBranch, then_exit});
|
||||
state.builder.AddFunction({OpLabel, then_exit});
|
||||
EmitLabel(state, then_exit);
|
||||
state.builder.AddFunction({OpBranch, merge_label});
|
||||
state.builder.AddFunction({OpLabel, else_label});
|
||||
EmitLabel(state, else_label);
|
||||
state.builder.AddFunction({OpBranch, merge_label});
|
||||
state.builder.AddFunction({OpLabel, merge_label});
|
||||
EmitLabel(state, merge_label);
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpPhi, type, value, then_value, then_exit, default_value, else_label});
|
||||
@@ -951,7 +906,7 @@ uint32_t EmitValueOrDefaultIfCondition(EmitterState& state, uint32_t condition,
|
||||
|
||||
template <typename Fn>
|
||||
uint32_t EmitValueOrZeroIfCondition(EmitterState& state, uint32_t condition, Fn&& fn) {
|
||||
return EmitValueOrDefaultIfCondition(state, condition, state.uint_type, ConstantU32(state, 0),
|
||||
return EmitValueOrDefaultIfCondition(state, condition, TypeU32(state), ConstantU32(state, 0),
|
||||
std::forward<Fn>(fn));
|
||||
}
|
||||
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -2,21 +2,41 @@
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index) {
|
||||
if (state.push_constant_variable != 0) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, TypePushConstantElementPointer(state), pointer,
|
||||
state.push_constant_variable, ConstantU32(state, 0),
|
||||
ConstantU32(state, dword_index)});
|
||||
state.builder.AddFunction({OpLoad, TypeU32(state), value, pointer});
|
||||
return value;
|
||||
}
|
||||
if (state.vsharp_storage_variable != 0) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, TypeStorageBufferElementPointer(state), pointer,
|
||||
state.vsharp_storage_variable, ConstantU32(state, 0),
|
||||
ConstantU32(state, dword_index)});
|
||||
state.builder.AddFunction({OpLoad, TypeU32(state), value, pointer});
|
||||
return value;
|
||||
}
|
||||
return ConstantU32(state, 0);
|
||||
}
|
||||
|
||||
uint32_t EmitAddU32(EmitterState& state, uint32_t lhs, uint32_t rhs) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpIAdd, state.uint_type, ret, lhs, rhs});
|
||||
state.builder.AddFunction({OpIAdd, TypeU32(state), ret, lhs, rhs});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitBinaryU32(EmitterState& state, uint32_t opcode, uint32_t lhs, uint32_t rhs) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({opcode, state.uint_type, ret, lhs, rhs});
|
||||
state.builder.AddFunction({opcode, TypeU32(state), ret, lhs, rhs});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t StorageBufferPackedStride(const EmitterState& state, const IR::MemoryInfo& mem,
|
||||
uint32_t use_pc) {
|
||||
(void)use_pc;
|
||||
uint32_t StorageBufferPackedStride(const EmitterState& state, const IR::MemoryInfo& mem) {
|
||||
if (mem.resource >= state.program.info.buffers.size()) {
|
||||
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::Buffers, mem.resource,
|
||||
"buffer specialization is missing");
|
||||
@@ -24,9 +44,7 @@ uint32_t StorageBufferPackedStride(const EmitterState& state, const IR::MemoryIn
|
||||
return state.program.info.buffers[mem.resource].packed_stride;
|
||||
}
|
||||
|
||||
Prospero::BufferFormat StorageBufferFormat(const EmitterState& state, const IR::MemoryInfo& mem,
|
||||
uint32_t use_pc) {
|
||||
(void)use_pc;
|
||||
Prospero::BufferFormat StorageBufferFormat(const EmitterState& state, const IR::MemoryInfo& mem) {
|
||||
if (mem.resource >= state.program.info.buffers.size()) {
|
||||
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::Buffers, mem.resource,
|
||||
"buffer specialization is missing");
|
||||
@@ -34,160 +52,148 @@ Prospero::BufferFormat StorageBufferFormat(const EmitterState& state, const IR::
|
||||
return state.program.info.buffers[mem.resource].descriptor_format;
|
||||
}
|
||||
|
||||
void EmitStorageBufferOffsets(EmitterState& state) {
|
||||
for (uint32_t i = 0; i < state.program.bindings.buffer_offset_count; i++) {
|
||||
void EmitMemoryOffsets(EmitterState& state) {
|
||||
for (uint32_t i = 0; i < state.program.bindings.memory_offset_count; i++) {
|
||||
const auto word =
|
||||
EmitShaderDataDwordLoad(state, state.program.bindings.buffer_offset_dword + i / 4u);
|
||||
const auto shift = ConstantU32(state, (i % 4u) * 8u + 2u);
|
||||
state.storage_buffer_offsets[i] = EmitBinaryU32(
|
||||
EmitShaderDataDwordLoad(state, state.program.bindings.memory_offset_dword + i / 4u);
|
||||
const auto shift = ConstantU32(state, (i % 4u) * 8u);
|
||||
state.memory_byte_offsets[i] = EmitBinaryU32(
|
||||
state, OpBitwiseAnd, EmitBinaryU32(state, OpShiftRightLogical, word, shift),
|
||||
ConstantU32(state, 0x3fu));
|
||||
ConstantU32(state, 0xffu));
|
||||
}
|
||||
}
|
||||
|
||||
bool IsAddressMemoryKind(IR::ResourceKind kind) {
|
||||
return kind == IR::ResourceKind::ScalarAddress || kind == IR::ResourceKind::Flat ||
|
||||
kind == IR::ResourceKind::Global || kind == IR::ResourceKind::Scratch;
|
||||
}
|
||||
|
||||
DescriptorResourceBinding
|
||||
StorageBufferBindingForMemory(EmitterState& state, const IR::MemoryInfo& mem, uint32_t use_pc) {
|
||||
(void)use_pc;
|
||||
const auto binding =
|
||||
ResourceForDescriptor(state, IR::DescriptorBindingKind::Buffers, mem.resource);
|
||||
if (state.storage_buffer_variable == 0) {
|
||||
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::Buffers, mem.resource,
|
||||
"storage buffer descriptor array was not emitted");
|
||||
}
|
||||
return binding;
|
||||
}
|
||||
|
||||
uint32_t EmitStorageBufferIndex(EmitterState& state, const IR::MemoryInfo& mem, uint32_t index,
|
||||
uint32_t use_pc) {
|
||||
if (IsAddressMemoryKind(mem.kind)) {
|
||||
return index;
|
||||
}
|
||||
const auto binding = StorageBufferBindingForMemory(state, mem, use_pc);
|
||||
return EmitAddU32(state, index, state.storage_buffer_offsets[binding.array_index]);
|
||||
}
|
||||
|
||||
uint32_t EmitStorageBufferObjectPointer(EmitterState& state, const IR::MemoryInfo& mem,
|
||||
uint32_t use_pc) {
|
||||
if (IsAddressMemoryKind(mem.kind)) {
|
||||
if (state.address_memory_variable == 0) {
|
||||
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::AddressMemory,
|
||||
mem.resource, "address memory binding was not emitted");
|
||||
}
|
||||
const auto binding =
|
||||
ResourceForDescriptor(state, IR::DescriptorBindingKind::AddressMemory, mem.resource);
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_storage_buffer, pointer,
|
||||
state.address_memory_variable,
|
||||
ConstantU32(state, binding.array_index)});
|
||||
return pointer;
|
||||
}
|
||||
const auto binding = StorageBufferBindingForMemory(state, mem, use_pc);
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_storage_buffer, pointer,
|
||||
state.storage_buffer_variable,
|
||||
ConstantU32(state, binding.array_index)});
|
||||
return pointer;
|
||||
}
|
||||
|
||||
uint32_t EmitStorageBufferElementInBounds(EmitterState& state, const IR::MemoryInfo& mem,
|
||||
uint32_t index, uint32_t use_pc) {
|
||||
index = EmitStorageBufferIndex(state, mem, index, use_pc);
|
||||
const auto object = EmitStorageBufferObjectPointer(state, mem, use_pc);
|
||||
const auto length = state.builder.AllocateId();
|
||||
const auto in_bounds = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpArrayLength, state.uint_type, length, object, 0});
|
||||
state.builder.AddFunction({OpULessThan, state.bool_type, in_bounds, index, length});
|
||||
return in_bounds;
|
||||
}
|
||||
|
||||
uint32_t EmitStorageBufferElementPointer(EmitterState& state, const IR::MemoryInfo& mem,
|
||||
uint32_t index, uint32_t use_pc) {
|
||||
index = EmitStorageBufferIndex(state, mem, index, use_pc);
|
||||
if (IsAddressMemoryKind(mem.kind)) {
|
||||
if (state.address_memory_variable == 0) {
|
||||
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::AddressMemory,
|
||||
mem.resource, "address memory binding was not emitted");
|
||||
}
|
||||
const auto binding =
|
||||
ResourceForDescriptor(state, IR::DescriptorBindingKind::AddressMemory, mem.resource);
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpAccessChain, state.ptr_storage_buffer_uint, pointer, state.address_memory_variable,
|
||||
ConstantU32(state, binding.array_index), ConstantU32(state, 0), index});
|
||||
return pointer;
|
||||
}
|
||||
const auto binding = StorageBufferBindingForMemory(state, mem, use_pc);
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpAccessChain, state.ptr_storage_buffer_uint, pointer, state.storage_buffer_variable,
|
||||
ConstantU32(state, binding.array_index), ConstantU32(state, 0), index});
|
||||
return pointer;
|
||||
}
|
||||
|
||||
uint32_t EmitLdsElementPointer(EmitterState& state, uint32_t index) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpAccessChain, state.ptr_workgroup_uint, pointer, state.lds_variable, index});
|
||||
return pointer;
|
||||
}
|
||||
|
||||
uint32_t LdsDwordCount(const EmitterState& state) {
|
||||
return state.stage == ShaderType::Compute ? state.input_info.compute->lds_size_dwords : 8192u;
|
||||
}
|
||||
|
||||
uint32_t EmitLdsElementInBounds(EmitterState& state, uint32_t index) {
|
||||
const auto in_bounds = state.builder.AllocateId();
|
||||
static void EnsureLdsStorage(EmitterState& state) {
|
||||
if (state.lds_variable != 0) {
|
||||
return;
|
||||
}
|
||||
if (state.stage != ShaderType::Compute) {
|
||||
EXIT("function LDS was not prepared before SPIR-V function emission\n");
|
||||
}
|
||||
state.lds_variable = state.builder.DefineGlobalVariable(
|
||||
TypeU32ArrayPointer(state, StorageClassWorkgroup, LdsDwordCount(state)),
|
||||
StorageClassWorkgroup);
|
||||
state.builder.AddName(state.lds_variable, "lds_dwords");
|
||||
}
|
||||
|
||||
MemoryResourceAccess PrepareMemoryResourceAccess(EmitterState& state, const IR::MemoryInfo& mem) {
|
||||
MemoryResourceAccess access {.kind = mem.kind};
|
||||
switch (mem.kind) {
|
||||
case IR::ResourceKind::Lds:
|
||||
EnsureLdsStorage(state);
|
||||
access.object_pointer = state.lds_variable;
|
||||
access.length = ConstantU32(state, LdsDwordCount(state));
|
||||
return access;
|
||||
case IR::ResourceKind::Gds:
|
||||
if (state.gds_variable == 0) {
|
||||
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::Gds, mem.resource,
|
||||
"GDS binding was not emitted");
|
||||
}
|
||||
access.object_pointer = state.gds_variable;
|
||||
if (state.gds_length == 0) {
|
||||
EXIT("GDS length was not prepared at function entry\n");
|
||||
}
|
||||
access.length = state.gds_length;
|
||||
return access;
|
||||
case IR::ResourceKind::Scratch:
|
||||
if (state.scratch_variable == 0) {
|
||||
EXIT("scratch storage was not prepared before SPIR-V function emission\n");
|
||||
}
|
||||
access.object_pointer = state.scratch_variable;
|
||||
access.length = ConstantU32(state, state.program.scratch_dwords);
|
||||
return access;
|
||||
case IR::ResourceKind::ScalarAddress:
|
||||
case IR::ResourceKind::Flat:
|
||||
case IR::ResourceKind::Global:
|
||||
EXIT("physical address memory must use the BDA emitter\n");
|
||||
case IR::ResourceKind::ScalarBuffer:
|
||||
case IR::ResourceKind::Buffer: {
|
||||
if (state.storage_buffer_variable == 0) {
|
||||
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::Buffers,
|
||||
mem.resource,
|
||||
"storage buffer descriptor array was not emitted");
|
||||
}
|
||||
const auto binding =
|
||||
ResourceForDescriptor(state, IR::DescriptorBindingKind::Buffers, mem.resource);
|
||||
access.object_pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, TypeStorageBufferPointer(state),
|
||||
access.object_pointer, state.storage_buffer_variable,
|
||||
ConstantU32(state, binding.array_index)});
|
||||
access.index_offset = EmitBinaryU32(state, OpShiftRightLogical,
|
||||
state.memory_byte_offsets[binding.array_index],
|
||||
ConstantU32(state, 2u));
|
||||
access.add_index_offset = true;
|
||||
break;
|
||||
}
|
||||
default: EXIT("unsupported memory resource kind: %u\n", static_cast<unsigned>(mem.kind));
|
||||
}
|
||||
access.length = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpULessThan, state.bool_type, in_bounds, index, ConstantU32(state, LdsDwordCount(state))});
|
||||
{OpArrayLength, TypeU32(state), access.length, access.object_pointer, 0});
|
||||
return access;
|
||||
}
|
||||
|
||||
uint32_t EmitMemoryElementIndex(EmitterState& state, const MemoryResourceAccess& access,
|
||||
uint32_t raw_index) {
|
||||
return access.add_index_offset ? EmitAddU32(state, raw_index, access.index_offset) : raw_index;
|
||||
}
|
||||
|
||||
uint32_t EmitMemoryElementInBounds(EmitterState& state, const MemoryResourceAccess& access,
|
||||
uint32_t index) {
|
||||
const auto in_bounds = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpULessThan, TypeBool(state), in_bounds, index, access.length});
|
||||
return in_bounds;
|
||||
}
|
||||
|
||||
uint32_t EmitMemoryElementPointer(EmitterState& state, const IR::MemoryInfo& mem, uint32_t index,
|
||||
uint32_t use_pc) {
|
||||
if (mem.kind == IR::ResourceKind::Lds) {
|
||||
return EmitLdsElementPointer(state, index);
|
||||
uint32_t EmitMemoryElementPointer(EmitterState& state, const MemoryResourceAccess& access,
|
||||
uint32_t index) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
if (access.kind == IR::ResourceKind::Lds || access.kind == IR::ResourceKind::Scratch) {
|
||||
const auto storage_class = access.kind == IR::ResourceKind::Scratch ? StorageClassFunction
|
||||
: state.stage == ShaderType::Compute ? StorageClassWorkgroup
|
||||
: StorageClassFunction;
|
||||
state.builder.AddFunction({OpAccessChain, TypeU32ElementPointer(state, storage_class),
|
||||
pointer, access.object_pointer, index});
|
||||
} else {
|
||||
state.builder.AddFunction({OpAccessChain, TypeStorageBufferElementPointer(state), pointer,
|
||||
access.object_pointer, ConstantU32(state, 0), index});
|
||||
}
|
||||
if (mem.kind == IR::ResourceKind::Gds) {
|
||||
return EmitGdsElementPointer(state, index);
|
||||
}
|
||||
return EmitStorageBufferElementPointer(state, mem, index, use_pc);
|
||||
return pointer;
|
||||
}
|
||||
|
||||
uint32_t EmitTBufferBitcastF32ToU32(EmitterState& state, uint32_t value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.uint_type, ret, value});
|
||||
state.builder.AddFunction({OpBitcast, TypeU32(state), ret, value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitTBufferBitcastU32ToF32(EmitterState& state, uint32_t value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.float_type, ret, value});
|
||||
state.builder.AddFunction({OpBitcast, TypeF32(state), ret, value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitTBufferBitcastU32ToI32(EmitterState& state, uint32_t value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.int_type, ret, value});
|
||||
state.builder.AddFunction({OpBitcast, TypeI32(state), ret, value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitTBufferCompareU32Constant(EmitterState& state, uint32_t opcode, uint32_t value,
|
||||
uint32_t constant) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({opcode, state.bool_type, ret, value, ConstantU32(state, constant)});
|
||||
state.builder.AddFunction({opcode, TypeBool(state), ret, value, ConstantU32(state, constant)});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitTBufferSelectF32(EmitterState& state, uint32_t condition, uint32_t true_value,
|
||||
uint32_t false_value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.float_type, ret, condition, true_value, false_value});
|
||||
state.builder.AddFunction({OpSelect, TypeF32(state), ret, condition, true_value, false_value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -200,8 +206,8 @@ uint32_t EmitHalfToF32Bits(EmitterState& state, uint32_t raw) {
|
||||
const auto unpacked = state.builder.AllocateId();
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpExtInst, state.vec2_float_type, unpacked, state.glsl_std450, GlslUnpackHalf2x16, raw});
|
||||
state.builder.AddFunction({OpCompositeExtract, state.float_type, value, unpacked, 0});
|
||||
{OpExtInst, TypeF32Vector(state, 2), unpacked, GlslStd450(state), GlslUnpackHalf2x16, raw});
|
||||
state.builder.AddFunction({OpCompositeExtract, TypeF32(state), value, unpacked, 0});
|
||||
return EmitTBufferBitcastF32ToU32(state, value);
|
||||
}
|
||||
|
||||
@@ -229,9 +235,9 @@ uint32_t EmitUFloatToF32Bits(EmitterState& state, uint32_t raw, uint32_t bits) {
|
||||
|
||||
const auto mantissa_f32 = state.builder.AllocateId();
|
||||
const auto subnormal = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpConvertUToF, state.float_type, mantissa_f32, mantissa});
|
||||
state.builder.AddFunction({OpConvertUToF, TypeF32(state), mantissa_f32, mantissa});
|
||||
state.builder.AddFunction(
|
||||
{OpFMul, state.float_type, subnormal, mantissa_f32,
|
||||
{OpFMul, TypeF32(state), subnormal, mantissa_f32,
|
||||
ConstantF32Value(state, std::ldexp(1.0f, 1 - 15 - static_cast<int>(mantissa_bits)))});
|
||||
|
||||
const auto zero_exp = EmitTBufferCompareU32Constant(state, OpIEqual, exponent, 0);
|
||||
@@ -249,22 +255,22 @@ uint32_t NormalizeFormatComponent(EmitterState& state, const Format::BufferForma
|
||||
case Format::ComponentType::Sint: return raw;
|
||||
case Format::ComponentType::Uscaled: {
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpConvertUToF, state.float_type, value, raw});
|
||||
state.builder.AddFunction({OpConvertUToF, TypeF32(state), value, raw});
|
||||
return EmitTBufferBitcastF32ToU32(state, value);
|
||||
}
|
||||
case Format::ComponentType::Sscaled: {
|
||||
const auto signed_raw = EmitTBufferBitcastU32ToI32(state, raw);
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpConvertSToF, state.float_type, value, signed_raw});
|
||||
state.builder.AddFunction({OpConvertSToF, TypeF32(state), value, signed_raw});
|
||||
return EmitTBufferBitcastF32ToU32(state, value);
|
||||
}
|
||||
case Format::ComponentType::Unorm: {
|
||||
const auto value = state.builder.AllocateId();
|
||||
const auto normalized = state.builder.AllocateId();
|
||||
const auto max_value = static_cast<float>((1u << bits) - 1u);
|
||||
state.builder.AddFunction({OpConvertUToF, state.float_type, value, raw});
|
||||
state.builder.AddFunction({OpConvertUToF, TypeF32(state), value, raw});
|
||||
state.builder.AddFunction(
|
||||
{OpFDiv, state.float_type, normalized, value, ConstantF32Value(state, max_value)});
|
||||
{OpFDiv, TypeF32(state), normalized, value, ConstantF32Value(state, max_value)});
|
||||
return EmitTBufferBitcastF32ToU32(state, normalized);
|
||||
}
|
||||
case Format::ComponentType::Snorm: {
|
||||
@@ -273,10 +279,10 @@ uint32_t NormalizeFormatComponent(EmitterState& state, const Format::BufferForma
|
||||
const auto normalized = state.builder.AllocateId();
|
||||
const auto clamped = state.builder.AllocateId();
|
||||
const auto max_value = static_cast<float>((1u << (bits - 1u)) - 1u);
|
||||
state.builder.AddFunction({OpConvertSToF, state.float_type, value, signed_raw});
|
||||
state.builder.AddFunction({OpConvertSToF, TypeF32(state), value, signed_raw});
|
||||
state.builder.AddFunction(
|
||||
{OpFDiv, state.float_type, normalized, value, ConstantF32Value(state, max_value)});
|
||||
state.builder.AddFunction({OpExtInst, state.float_type, clamped, state.glsl_std450,
|
||||
{OpFDiv, TypeF32(state), normalized, value, ConstantF32Value(state, max_value)});
|
||||
state.builder.AddFunction({OpExtInst, TypeF32(state), clamped, GlslStd450(state),
|
||||
GlslFMax, normalized, ConstantF32Value(state, -1.0f)});
|
||||
return EmitTBufferBitcastF32ToU32(state, clamped);
|
||||
}
|
||||
@@ -298,21 +304,6 @@ void EmitDeviceAtomicMemoryBarrier(EmitterState& state) {
|
||||
{OpMemoryBarrier, ConstantU32(state, ScopeDevice), ConstantU32(state, semantics)});
|
||||
}
|
||||
|
||||
uint32_t EmitGdsElementInBounds(EmitterState& state, uint32_t index) {
|
||||
const auto length = state.builder.AllocateId();
|
||||
const auto in_bounds = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpArrayLength, state.uint_type, length, state.gds_variable, 0});
|
||||
state.builder.AddFunction({OpULessThan, state.bool_type, in_bounds, index, length});
|
||||
return in_bounds;
|
||||
}
|
||||
|
||||
uint32_t EmitGdsElementPointer(EmitterState& state, uint32_t index) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_storage_buffer_uint, pointer,
|
||||
state.gds_variable, ConstantU32(state, 0), index});
|
||||
return pointer;
|
||||
}
|
||||
|
||||
uint32_t EmitDsSwizzleTargetLane(EmitterState& state, uint32_t subid, uint32_t control) {
|
||||
if ((control & 0xc000u) == 0xc000u) {
|
||||
const uint32_t mask = control & 0x1fu;
|
||||
@@ -336,16 +327,16 @@ uint32_t EmitDsSwizzleTargetLane(EmitterState& state, uint32_t subid, uint32_t c
|
||||
const auto base = state.builder.AllocateId();
|
||||
const auto target = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, lane2, subid, ConstantU32(state, 3)});
|
||||
{OpBitwiseAnd, TypeU32(state), lane2, subid, ConstantU32(state, 3)});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftLeftLogical, state.uint_type, shift, lane2, ConstantU32(state, 1)});
|
||||
{OpShiftLeftLogical, TypeU32(state), shift, lane2, ConstantU32(state, 1)});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftRightLogical, state.uint_type, perm0, ConstantU32(state, control), shift});
|
||||
{OpShiftRightLogical, TypeU32(state), perm0, ConstantU32(state, control), shift});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, perm, perm0, ConstantU32(state, 3)});
|
||||
{OpBitwiseAnd, TypeU32(state), perm, perm0, ConstantU32(state, 3)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, base, subid, ConstantU32(state, 0xfffffffcu)});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, target, base, perm});
|
||||
{OpBitwiseAnd, TypeU32(state), base, subid, ConstantU32(state, 0xfffffffcu)});
|
||||
state.builder.AddFunction({OpBitwiseOr, TypeU32(state), target, base, perm});
|
||||
return target;
|
||||
}
|
||||
|
||||
@@ -355,16 +346,16 @@ uint32_t EmitDsSwizzleTargetLane(EmitterState& state, uint32_t subid, uint32_t c
|
||||
const auto xored = state.builder.AllocateId();
|
||||
const auto base = state.builder.AllocateId();
|
||||
const auto target = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitwiseAnd, state.uint_type, lane, subid, ConstantU32(state, 31)});
|
||||
state.builder.AddFunction({OpBitwiseAnd, TypeU32(state), lane, subid, ConstantU32(state, 31)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, masked, lane, ConstantU32(state, control & 0x1fu)});
|
||||
{OpBitwiseAnd, TypeU32(state), masked, lane, ConstantU32(state, control & 0x1fu)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseOr, state.uint_type, ored, masked, ConstantU32(state, (control >> 5u) & 0x1fu)});
|
||||
{OpBitwiseOr, TypeU32(state), ored, masked, ConstantU32(state, (control >> 5u) & 0x1fu)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseXor, state.uint_type, xored, ored, ConstantU32(state, (control >> 10u) & 0x1fu)});
|
||||
{OpBitwiseXor, TypeU32(state), xored, ored, ConstantU32(state, (control >> 10u) & 0x1fu)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, base, subid, ConstantU32(state, 0xffffffe0u)});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, target, base, xored});
|
||||
{OpBitwiseAnd, TypeU32(state), base, subid, ConstantU32(state, 0xffffffe0u)});
|
||||
state.builder.AddFunction({OpBitwiseOr, TypeU32(state), target, base, xored});
|
||||
return target;
|
||||
}
|
||||
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -4,6 +4,7 @@
|
||||
#include <bit>
|
||||
#include <fmt/format.h>
|
||||
#include <functional>
|
||||
#include <optional>
|
||||
#include <unordered_set>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
@@ -13,12 +14,12 @@ void EmitKillIfBoolFalse(EmitterState& state, uint32_t active) {
|
||||
const auto kill_label = state.builder.AllocateId();
|
||||
const auto merge_label = state.builder.AllocateId();
|
||||
const auto inactive = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLogicalNot, state.bool_type, inactive, active});
|
||||
state.builder.AddFunction({OpLogicalNot, TypeBool(state), inactive, active});
|
||||
state.builder.AddFunction({OpSelectionMerge, merge_label, SelectionControlNone});
|
||||
state.builder.AddFunction({OpBranchConditional, inactive, kill_label, merge_label});
|
||||
state.builder.AddFunction({OpLabel, kill_label});
|
||||
EmitLabel(state, kill_label);
|
||||
state.builder.AddFunction({OpKill});
|
||||
state.builder.AddFunction({OpLabel, merge_label});
|
||||
EmitLabel(state, merge_label);
|
||||
}
|
||||
|
||||
void EmitKillIfPixelValidMaskInactive(EmitterState& state) {
|
||||
@@ -29,63 +30,58 @@ void EmitKillIfPixelValidMaskInactive(EmitterState& state) {
|
||||
const auto mask_value = state.builder.AllocateId();
|
||||
const auto active = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpLoad, state.uint_type, mask_value, state.pixel_valid_mask_variable});
|
||||
{OpLoad, TypeU32(state), mask_value, state.pixel_valid_mask_variable});
|
||||
state.builder.AddFunction(
|
||||
{OpINotEqual, state.bool_type, active, mask_value, ConstantU32(state, 0)});
|
||||
{OpINotEqual, TypeBool(state), active, mask_value, ConstantU32(state, 0)});
|
||||
EmitKillIfBoolFalse(state, active);
|
||||
}
|
||||
|
||||
uint32_t BoolConstant(EmitterState& state, bool value) {
|
||||
const auto id = state.builder.AllocateId();
|
||||
state.builder.AddType({value ? 41u : 42u, state.bool_type, id});
|
||||
return id;
|
||||
uint32_t SpillPointerType(ValueEmitContext& ctx, IR::Type type) {
|
||||
const auto value_type = ctx.TypeId(type);
|
||||
return value_type == 0 ? 0 : TypePointer(ctx.state, StorageClassFunction, value_type);
|
||||
}
|
||||
|
||||
uint32_t ConstantPair(EmitterState& state, uint64_t value) {
|
||||
const auto id = state.builder.AllocateId();
|
||||
state.builder.AddType({OpConstantComposite, state.uint_pair_type, id,
|
||||
ConstantU32(state, static_cast<uint32_t>(value)),
|
||||
ConstantU32(state, static_cast<uint32_t>(value >> 32u))});
|
||||
return id;
|
||||
}
|
||||
struct DeferredPhiPatch {
|
||||
DeferredPhi phi;
|
||||
const IR::Inst* instruction = nullptr;
|
||||
};
|
||||
|
||||
uint32_t PhiPointerType(const EmitterState& state, IR::Type type) {
|
||||
switch (type) {
|
||||
case IR::Type::U1: return state.ptr_func_bool;
|
||||
case IR::Type::U8:
|
||||
case IR::Type::U16:
|
||||
case IR::Type::U32:
|
||||
case IR::Type::F16: return state.ptr_func_uint;
|
||||
case IR::Type::F32: return state.ptr_func_float;
|
||||
case IR::Type::U64:
|
||||
case IR::Type::U32x2: return state.ptr_func_uint_pair;
|
||||
case IR::Type::U32x4: return state.ptr_func_vec4_uint;
|
||||
case IR::Type::F32x2: return state.ptr_func_vec2_float;
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
struct StructuredFunctionState {
|
||||
std::unordered_map<const IR::Block*, uint32_t> block_exit_labels;
|
||||
std::vector<DeferredPhiPatch> deferred_phis;
|
||||
};
|
||||
|
||||
void StorePhiEdge(ValueEmitContext& ctx, const IR::Block* from, const IR::Block* to) {
|
||||
struct DispatcherFunctionState {
|
||||
std::unordered_map<const IR::Inst*, uint32_t> spills;
|
||||
uint32_t header_label = 0;
|
||||
uint32_t select_label = 0;
|
||||
uint32_t after_switch_label = 0;
|
||||
uint32_t continue_label = 0;
|
||||
uint32_t merge_label = 0;
|
||||
};
|
||||
|
||||
void StoreDispatcherPhiEdge(ValueEmitContext& ctx, const DispatcherFunctionState& dispatcher,
|
||||
const IR::Block* from, const IR::Block* to) {
|
||||
if (to == nullptr) {
|
||||
return;
|
||||
}
|
||||
for (const auto& phi: *to) {
|
||||
if (phi.GetOpcode() != IR::ValueOpcode::Phi) {
|
||||
continue;
|
||||
break;
|
||||
}
|
||||
for (size_t index = 0; index < phi.NumArgs(); index++) {
|
||||
if (phi.PhiBlock(index) == from) {
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpStore, ctx.phi_variables.at(&phi), ctx.Def(phi.Arg(index))});
|
||||
{OpStore, dispatcher.spills.at(&phi), ctx.Def(phi.Arg(index))});
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const IR::Block* TargetBlock(const IR::ValueProgram& program, uint32_t id) {
|
||||
const IR::Block* TargetBlock(const IR::Program& program, uint32_t id) {
|
||||
const auto found = std::ranges::find_if(
|
||||
program.block_info, [&](const IR::ValueBlockInfo& info) { return info.id == id; });
|
||||
program.block_info, [&](const IR::BlockInfo& info) { return info.id == id; });
|
||||
if (found == program.block_info.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
@@ -98,7 +94,7 @@ void EmitReturn(ValueEmitContext& ctx) {
|
||||
}
|
||||
|
||||
void EmitStructuredTerminator(ValueEmitContext& ctx, const IR::Block* block,
|
||||
const IR::ValueBlockInfo& info) {
|
||||
const IR::BlockInfo& info) {
|
||||
const auto& term = info.terminator;
|
||||
const auto emit_merge = [&]() {
|
||||
if (term.loop_header) {
|
||||
@@ -124,7 +120,6 @@ void EmitStructuredTerminator(ValueEmitContext& ctx, const IR::Block* block,
|
||||
EmitReturn(ctx);
|
||||
return;
|
||||
}
|
||||
StorePhiEdge(ctx, block, target);
|
||||
emit_merge();
|
||||
ctx.state.builder.AddFunction({OpBranch, ctx.Label(target)});
|
||||
return;
|
||||
@@ -136,8 +131,6 @@ void EmitStructuredTerminator(ValueEmitContext& ctx, const IR::Block* block,
|
||||
EmitReturn(ctx);
|
||||
return;
|
||||
}
|
||||
StorePhiEdge(ctx, block, true_block);
|
||||
StorePhiEdge(ctx, block, false_block);
|
||||
const auto condition = ctx.Def(info.condition);
|
||||
emit_merge();
|
||||
ctx.state.builder.AddFunction(
|
||||
@@ -148,39 +141,34 @@ void EmitStructuredTerminator(ValueEmitContext& ctx, const IR::Block* block,
|
||||
}
|
||||
}
|
||||
|
||||
void EmitDispatcherTarget(ValueEmitContext& ctx, const IR::Block* from, uint32_t target) {
|
||||
void EmitDispatcherTarget(ValueEmitContext& ctx, const DispatcherFunctionState& dispatcher,
|
||||
const IR::Block* from, uint32_t target) {
|
||||
const auto* block = TargetBlock(ctx.program, target);
|
||||
if (block != nullptr) {
|
||||
StorePhiEdge(ctx, from, block);
|
||||
StoreDispatcherPhiEdge(ctx, dispatcher, from, block);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitDispatcherTerminator(ValueEmitContext& ctx, const IR::Block* block,
|
||||
const IR::ValueBlockInfo& info, uint32_t exit_label) {
|
||||
uint32_t EmitDispatcherNextPc(ValueEmitContext& ctx, const DispatcherFunctionState& dispatcher,
|
||||
const IR::Block* block, const IR::BlockInfo& info) {
|
||||
const auto& term = info.terminator;
|
||||
switch (term.kind) {
|
||||
case CFG::TerminatorKind::Branch:
|
||||
EmitDispatcherTarget(ctx, block, term.true_block);
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpStore, ctx.state.dispatch_pc_variable, ConstantU32(ctx.state, term.true_block)});
|
||||
break;
|
||||
EmitDispatcherTarget(ctx, dispatcher, block, term.true_block);
|
||||
return ConstantU32(ctx.state, term.true_block);
|
||||
case CFG::TerminatorKind::ConditionalBranch: {
|
||||
EmitDispatcherTarget(ctx, block, term.true_block);
|
||||
EmitDispatcherTarget(ctx, block, term.false_block);
|
||||
EmitDispatcherTarget(ctx, dispatcher, block, term.true_block);
|
||||
EmitDispatcherTarget(ctx, dispatcher, block, term.false_block);
|
||||
const auto selected = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpSelect, ctx.state.uint_type, selected,
|
||||
ctx.state.builder.AddFunction({OpSelect, TypeU32(ctx.state), selected,
|
||||
ctx.Def(info.condition),
|
||||
ConstantU32(ctx.state, term.true_block),
|
||||
ConstantU32(ctx.state, term.false_block)});
|
||||
ctx.state.builder.AddFunction({OpStore, ctx.state.dispatch_pc_variable, selected});
|
||||
break;
|
||||
return selected;
|
||||
}
|
||||
case CFG::TerminatorKind::IndirectBranch: {
|
||||
for (const auto target: term.indirect_targets) {
|
||||
EmitDispatcherTarget(ctx, block, target);
|
||||
}
|
||||
for (const auto target: term.indirect_selector_targets) {
|
||||
EmitDispatcherTarget(ctx, block, target);
|
||||
EmitDispatcherTarget(ctx, dispatcher, block, target);
|
||||
}
|
||||
uint32_t selected = ConstantU32(ctx.state, UINT32_MAX);
|
||||
if (!info.indirect_target.IsEmpty()) {
|
||||
@@ -194,108 +182,193 @@ void EmitDispatcherTerminator(ValueEmitContext& ctx, const IR::Block* block,
|
||||
for (size_t index = 0; index < std::min(values.size(), targets.size()); index++) {
|
||||
const auto match = ctx.state.builder.AllocateId();
|
||||
const auto next = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpIEqual, ctx.state.bool_type, match, selector,
|
||||
ctx.state.builder.AddFunction({OpIEqual, TypeBool(ctx.state), match, selector,
|
||||
ConstantU32(ctx.state, values[index])});
|
||||
ctx.state.builder.AddFunction({OpSelect, ctx.state.uint_type, next, match,
|
||||
ctx.state.builder.AddFunction({OpSelect, TypeU32(ctx.state), next, match,
|
||||
ConstantU32(ctx.state, targets[index]),
|
||||
selected});
|
||||
selected = next;
|
||||
}
|
||||
}
|
||||
ctx.state.builder.AddFunction({OpStore, ctx.state.dispatch_pc_variable, selected});
|
||||
break;
|
||||
return selected;
|
||||
}
|
||||
default:
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpStore, ctx.state.dispatch_pc_variable, ConstantU32(ctx.state, UINT32_MAX)});
|
||||
break;
|
||||
default: return ConstantU32(ctx.state, UINT32_MAX);
|
||||
}
|
||||
ctx.state.builder.AddFunction({OpBranch, exit_label});
|
||||
}
|
||||
|
||||
bool EmitInstruction(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto finish = [&]() {
|
||||
if (const auto found = ctx.dispatcher_variables.find(&inst);
|
||||
found != ctx.dispatcher_variables.end()) {
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpStore, found->second, ctx.Def(IR::Value(const_cast<IR::Inst*>(&inst)))});
|
||||
}
|
||||
return true;
|
||||
};
|
||||
if (inst.GetOpcode() == IR::ValueOpcode::Phi) {
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpLoad, ctx.TypeId(inst.GetType()), ctx.Result(inst), ctx.phi_variables.at(&inst)});
|
||||
return finish();
|
||||
}
|
||||
bool EmitDirectInstruction(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
if (EmitValueFlow(ctx, inst) || EmitValueAlu(ctx, inst) || EmitValueMemory(ctx, inst) ||
|
||||
EmitValueImage(ctx, inst)) {
|
||||
return finish();
|
||||
return true;
|
||||
}
|
||||
ctx.Fail(inst, "has no direct SPIR-V emitter");
|
||||
return false;
|
||||
}
|
||||
|
||||
void EmitBlock(ValueEmitContext& ctx, const IR::Block* block) {
|
||||
bool EmitStructuredInstruction(ValueEmitContext& ctx, StructuredFunctionState& structured,
|
||||
const IR::Inst& inst) {
|
||||
if (inst.GetOpcode() == IR::ValueOpcode::Phi) {
|
||||
const auto type = ctx.TypeId(inst.GetType());
|
||||
if (type == 0 || inst.NumArgs() == 0) {
|
||||
ctx.Fail(inst, "has no native SPIR-V representation");
|
||||
return false;
|
||||
}
|
||||
for (size_t index = 0; index < inst.NumArgs(); index++) {
|
||||
const auto* predecessor = inst.PhiBlock(index);
|
||||
if (predecessor == nullptr || !ctx.labels.contains(predecessor)) {
|
||||
ctx.Fail(inst, "has a predecessor outside the structured function");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
structured.deferred_phis.push_back(
|
||||
{ctx.state.builder.AddDeferredPhi(type, ctx.Result(inst), inst.NumArgs()), &inst});
|
||||
return true;
|
||||
}
|
||||
return EmitDirectInstruction(ctx, inst);
|
||||
}
|
||||
|
||||
bool EmitDispatcherInstruction(ValueEmitContext& ctx, const DispatcherFunctionState& dispatcher,
|
||||
const IR::Inst& inst) {
|
||||
if (inst.GetOpcode() == IR::ValueOpcode::Phi) {
|
||||
const auto type = ctx.TypeId(inst.GetType());
|
||||
if (type == 0) {
|
||||
ctx.Fail(inst, "cannot be loaded by the dispatcher");
|
||||
return false;
|
||||
}
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpLoad, type, ctx.Result(inst), dispatcher.spills.at(&inst)});
|
||||
return true;
|
||||
}
|
||||
if (!EmitDirectInstruction(ctx, inst)) {
|
||||
return false;
|
||||
}
|
||||
if (const auto found = dispatcher.spills.find(&inst); found != dispatcher.spills.end()) {
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpStore, found->second, ctx.Def(IR::Value(const_cast<IR::Inst*>(&inst)))});
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
template <typename EmitInstruction>
|
||||
void EmitBlock(ValueEmitContext& ctx, const IR::Block* block, EmitInstruction&& emit_instruction) {
|
||||
ctx.current_block = block;
|
||||
ctx.state.builder.AddFunction({OpLabel, ctx.Label(block)});
|
||||
EmitLabel(ctx.state, ctx.Label(block));
|
||||
bool emitted_non_phi = false;
|
||||
for (const auto& inst: *block) {
|
||||
if (!EmitInstruction(ctx, inst)) {
|
||||
if (inst.GetOpcode() == IR::ValueOpcode::Phi) {
|
||||
if (emitted_non_phi) {
|
||||
ctx.Fail(inst, "appears after a non-Phi instruction");
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
emitted_non_phi = true;
|
||||
}
|
||||
if (!emit_instruction(inst)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void EmitStructuredFunction(ValueEmitContext& ctx) {
|
||||
ctx.state.builder.AddFunction({OpBranch, ctx.Label(ctx.program.blocks.front())});
|
||||
for (size_t index = 0; index < ctx.program.blocks.size() && !ctx.failed; index++) {
|
||||
EmitBlock(ctx, ctx.program.blocks[index]);
|
||||
EmitStructuredTerminator(ctx, ctx.program.blocks[index], ctx.program.block_info[index]);
|
||||
void PatchStructuredPhis(ValueEmitContext& ctx, StructuredFunctionState& structured) {
|
||||
for (const auto& deferred: structured.deferred_phis) {
|
||||
for (size_t index = 0; index < deferred.instruction->NumArgs(); index++) {
|
||||
const auto* predecessor = deferred.instruction->PhiBlock(index);
|
||||
const auto found = structured.block_exit_labels.find(predecessor);
|
||||
if (found == structured.block_exit_labels.end()) {
|
||||
ctx.failed = true;
|
||||
ctx.error = "typed Phi predecessor was not emitted";
|
||||
return;
|
||||
}
|
||||
ctx.state.builder.PatchDeferredPhi(
|
||||
deferred.phi, index, ctx.Def(deferred.instruction->Arg(index)), found->second);
|
||||
if (ctx.failed) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void EmitDispatcherFunction(ValueEmitContext& ctx) {
|
||||
void EmitStructuredFunction(ValueEmitContext& ctx) {
|
||||
StructuredFunctionState structured;
|
||||
ctx.state.builder.AddFunction({OpBranch, ctx.Label(ctx.program.blocks.front())});
|
||||
for (size_t index = 0; index < ctx.program.blocks.size() && !ctx.failed; index++) {
|
||||
const auto* block = ctx.program.blocks[index];
|
||||
EmitBlock(ctx, block, [&](const IR::Inst& inst) {
|
||||
return EmitStructuredInstruction(ctx, structured, inst);
|
||||
});
|
||||
if (ctx.failed) {
|
||||
break;
|
||||
}
|
||||
structured.block_exit_labels.emplace(block, ctx.state.current_label);
|
||||
EmitStructuredTerminator(ctx, block, ctx.program.block_info[index]);
|
||||
}
|
||||
if (!ctx.failed) {
|
||||
PatchStructuredPhis(ctx, structured);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitDispatcherFunction(ValueEmitContext& ctx, const DispatcherFunctionState& dispatcher) {
|
||||
auto& state = ctx.state;
|
||||
const auto* entry = ctx.program.blocks.front();
|
||||
state.builder.AddFunction({OpBranch, ctx.Label(entry)});
|
||||
EmitBlock(ctx, entry);
|
||||
EmitDispatcherTerminator(ctx, entry, ctx.program.block_info.front(),
|
||||
state.dispatch_header_label);
|
||||
EmitBlock(ctx, entry, [&](const IR::Inst& inst) {
|
||||
return EmitDispatcherInstruction(ctx, dispatcher, inst);
|
||||
});
|
||||
if (ctx.failed) {
|
||||
return;
|
||||
}
|
||||
const auto initial_pc =
|
||||
EmitDispatcherNextPc(ctx, dispatcher, entry, ctx.program.block_info.front());
|
||||
const auto initial_parent = state.current_label;
|
||||
state.builder.AddFunction({OpBranch, dispatcher.header_label});
|
||||
|
||||
state.builder.AddFunction({OpLabel, state.dispatch_header_label});
|
||||
const auto pc = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLoad, state.uint_type, pc, state.dispatch_pc_variable});
|
||||
EmitLabel(state, dispatcher.header_label);
|
||||
const auto pc = state.builder.AllocateId();
|
||||
const auto next_pc = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpPhi, TypeU32(state), pc, initial_pc, initial_parent, next_pc,
|
||||
dispatcher.continue_label});
|
||||
const auto done = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpIEqual, state.bool_type, done, pc, ConstantU32(ctx.state, UINT32_MAX)});
|
||||
{OpIEqual, TypeBool(state), done, pc, ConstantU32(ctx.state, UINT32_MAX)});
|
||||
state.builder.AddFunction(
|
||||
{OpLoopMerge, state.dispatch_merge_label, state.dispatch_continue_label, LoopControlNone});
|
||||
{OpLoopMerge, dispatcher.merge_label, dispatcher.continue_label, LoopControlNone});
|
||||
state.builder.AddFunction(
|
||||
{OpBranchConditional, done, state.dispatch_merge_label, state.dispatch_select_label});
|
||||
{OpBranchConditional, done, dispatcher.merge_label, dispatcher.select_label});
|
||||
|
||||
state.builder.AddFunction({OpLabel, state.dispatch_select_label});
|
||||
EmitLabel(state, dispatcher.select_label);
|
||||
state.builder.AddFunction(
|
||||
{OpSelectionMerge, state.dispatch_after_switch_label, SelectionControlNone});
|
||||
std::vector<uint32_t> words {OpSwitch, pc, state.dispatch_default_label};
|
||||
{OpSelectionMerge, dispatcher.after_switch_label, SelectionControlNone});
|
||||
std::vector<uint32_t> words {OpSwitch, pc, dispatcher.after_switch_label};
|
||||
for (size_t index = 1; index < ctx.program.blocks.size(); index++) {
|
||||
words.push_back(ctx.program.block_info[index].id);
|
||||
words.push_back(ctx.Label(ctx.program.blocks[index]));
|
||||
}
|
||||
state.builder.AddFunction(words);
|
||||
state.builder.AddFunction({OpLabel, state.dispatch_default_label});
|
||||
state.builder.AddFunction(
|
||||
{OpStore, state.dispatch_pc_variable, ConstantU32(ctx.state, UINT32_MAX)});
|
||||
state.builder.AddFunction({OpBranch, state.dispatch_after_switch_label});
|
||||
std::vector<uint32_t> next_pc_words {OpPhi, TypeU32(state), next_pc,
|
||||
ConstantU32(state, UINT32_MAX), dispatcher.select_label};
|
||||
|
||||
for (size_t index = 1; index < ctx.program.blocks.size() && !ctx.failed; index++) {
|
||||
EmitBlock(ctx, ctx.program.blocks[index]);
|
||||
EmitDispatcherTerminator(ctx, ctx.program.blocks[index], ctx.program.block_info[index],
|
||||
state.dispatch_after_switch_label);
|
||||
EmitBlock(ctx, ctx.program.blocks[index], [&](const IR::Inst& inst) {
|
||||
return EmitDispatcherInstruction(ctx, dispatcher, inst);
|
||||
});
|
||||
if (ctx.failed) {
|
||||
break;
|
||||
}
|
||||
const auto selected = EmitDispatcherNextPc(ctx, dispatcher, ctx.program.blocks[index],
|
||||
ctx.program.block_info[index]);
|
||||
next_pc_words.push_back(selected);
|
||||
next_pc_words.push_back(state.current_label);
|
||||
state.builder.AddFunction({OpBranch, dispatcher.after_switch_label});
|
||||
}
|
||||
state.builder.AddFunction({OpLabel, state.dispatch_after_switch_label});
|
||||
state.builder.AddFunction({OpBranch, state.dispatch_continue_label});
|
||||
state.builder.AddFunction({OpLabel, state.dispatch_continue_label});
|
||||
state.builder.AddFunction({OpBranch, state.dispatch_header_label});
|
||||
state.builder.AddFunction({OpLabel, state.dispatch_merge_label});
|
||||
if (ctx.failed) {
|
||||
return;
|
||||
}
|
||||
EmitLabel(state, dispatcher.after_switch_label);
|
||||
state.builder.AddFunction(next_pc_words);
|
||||
state.builder.AddFunction({OpBranch, dispatcher.continue_label});
|
||||
EmitLabel(state, dispatcher.continue_label);
|
||||
state.builder.AddFunction({OpBranch, dispatcher.header_label});
|
||||
EmitLabel(state, dispatcher.merge_label);
|
||||
EmitReturn(ctx);
|
||||
}
|
||||
|
||||
@@ -303,16 +376,17 @@ void EmitDispatcherFunction(ValueEmitContext& ctx) {
|
||||
|
||||
uint32_t ValueEmitContext::TypeId(IR::Type type) const {
|
||||
switch (type) {
|
||||
case IR::Type::U1: return state.bool_type;
|
||||
case IR::Type::U1: return TypeBool(state);
|
||||
case IR::Type::U8:
|
||||
case IR::Type::U16:
|
||||
case IR::Type::U32:
|
||||
case IR::Type::F16: return state.uint_type;
|
||||
case IR::Type::U64:
|
||||
case IR::Type::U32x2: return state.uint_pair_type;
|
||||
case IR::Type::F32: return state.float_type;
|
||||
case IR::Type::U32x4: return state.vec4_uint_type;
|
||||
case IR::Type::F32x2: return state.vec2_float_type;
|
||||
case IR::Type::F16: return TypeU32(state);
|
||||
case IR::Type::U64: return TypeU64(state);
|
||||
case IR::Type::U32x2: return TypeU32Pair(state);
|
||||
case IR::Type::F32: return TypeF32(state);
|
||||
case IR::Type::U32x3: return TypeU32Vector(state, 3);
|
||||
case IR::Type::U32x4: return TypeU32Vector(state, 4);
|
||||
case IR::Type::F32x2: return TypeF32Vector(state, 2);
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
@@ -321,11 +395,11 @@ uint32_t ValueEmitContext::Def(IR::Value value) {
|
||||
value = value.Resolve();
|
||||
if (value.IsImmediate()) {
|
||||
switch (value.GetType()) {
|
||||
case IR::Type::U1: return BoolConstant(state, value.U1());
|
||||
case IR::Type::U1: return ConstantBool(state, value.U1());
|
||||
case IR::Type::U8: return ConstantU32(state, value.U8());
|
||||
case IR::Type::U16: return ConstantU32(state, value.U16());
|
||||
case IR::Type::U32: return ConstantU32(state, value.U32());
|
||||
case IR::Type::U64: return ConstantPair(state, value.U64());
|
||||
case IR::Type::U64: return ConstantU64(state, value.U64());
|
||||
case IR::Type::F16: return ConstantU32(state, value.F16Bits());
|
||||
case IR::Type::F32:
|
||||
return ConstantF32(state, std::bit_cast<uint32_t>(value.F32Value()));
|
||||
@@ -338,12 +412,17 @@ uint32_t ValueEmitContext::Def(IR::Value value) {
|
||||
error = "direct SPIR-V emitter received a non-value argument";
|
||||
return ConstantU32(state, 0);
|
||||
}
|
||||
if (program.dispatcher_fallback && current_block != nullptr &&
|
||||
if (dispatcher_spills != nullptr && current_block != nullptr &&
|
||||
inst->Parent() != current_block) {
|
||||
if (const auto found = dispatcher_variables.find(inst);
|
||||
found != dispatcher_variables.end()) {
|
||||
if (const auto found = dispatcher_spills->find(inst); found != dispatcher_spills->end()) {
|
||||
if (const auto loaded = dispatcher_block_loads.find(inst);
|
||||
loaded != dispatcher_block_loads.end() &&
|
||||
loaded->second.first == state.current_label) {
|
||||
return loaded->second.second;
|
||||
}
|
||||
const auto id = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLoad, TypeId(inst->GetType()), id, found->second});
|
||||
dispatcher_block_loads.insert_or_assign(inst, std::pair {state.current_label, id});
|
||||
return id;
|
||||
}
|
||||
}
|
||||
@@ -419,48 +498,48 @@ uint32_t ValueEmitContext::Label(const IR::Block* block) const {
|
||||
return labels.at(block);
|
||||
}
|
||||
|
||||
size_t ValueEmitContext::BlockIndex(const IR::Block* block) const {
|
||||
return static_cast<size_t>(std::ranges::find(program.blocks, block) - program.blocks.begin());
|
||||
}
|
||||
|
||||
void ValueEmitContext::Fail(const IR::Inst& inst, const char* reason) {
|
||||
failed = true;
|
||||
error = fmt::format("typed opcode {} {}", IR::ValueOpcodeName(inst.GetOpcode()), reason);
|
||||
}
|
||||
|
||||
bool EmitValueProgram(EmitterState& state, const IR::ValueProgram& program, std::string* error) {
|
||||
ValueEmitContext ctx(state, program);
|
||||
bool EmitProgram(EmitterState& state, const IR::Program& program, std::string* error) {
|
||||
ValueEmitContext ctx(state, program);
|
||||
std::optional<DispatcherFunctionState> dispatcher;
|
||||
if (state.stage == ShaderType::Pixel && state.requirements.pixel_valid_mask) {
|
||||
state.pixel_valid_mask_variable = state.builder.AllocateId();
|
||||
state.builder.AddName(state.pixel_valid_mask_variable, "pixel_valid_mask_active");
|
||||
}
|
||||
for (const auto* block: program.blocks) {
|
||||
ctx.labels.emplace(block, state.builder.AllocateId());
|
||||
for (const auto& inst: *block) {
|
||||
if (inst.GetOpcode() != IR::ValueOpcode::Phi) {
|
||||
continue;
|
||||
}
|
||||
if (state.program.dispatcher_fallback) {
|
||||
auto& dispatch = dispatcher.emplace();
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
if (inst.GetOpcode() != IR::ValueOpcode::Phi) {
|
||||
continue;
|
||||
}
|
||||
if (SpillPointerType(ctx, inst.GetType()) == 0) {
|
||||
ctx.Fail(inst, "cannot be stored by the dispatcher");
|
||||
break;
|
||||
}
|
||||
dispatch.spills.emplace(&inst, state.builder.AllocateId());
|
||||
}
|
||||
const auto ptr_type = PhiPointerType(state, inst.GetType());
|
||||
if (ptr_type == 0) {
|
||||
ctx.failed = true;
|
||||
ctx.error = fmt::format("typed opcode Phi of type {} cannot be spilled across a "
|
||||
"control-flow edge",
|
||||
IR::TypeName(inst.GetType()));
|
||||
break;
|
||||
}
|
||||
ctx.phi_variables.emplace(&inst, state.builder.AllocateId());
|
||||
}
|
||||
}
|
||||
if (ctx.failed) {
|
||||
SetError(error, ctx.error.c_str());
|
||||
return false;
|
||||
}
|
||||
if (program.dispatcher_fallback) {
|
||||
const auto mark_cross_block = [&](IR::Value value, const IR::Block* consumer) {
|
||||
value = value.Resolve();
|
||||
const auto* definition = value.TryInstruction();
|
||||
if (definition == nullptr || definition->Parent() == consumer ||
|
||||
PhiPointerType(state, definition->GetType()) == 0) {
|
||||
definition->Parent() == program.blocks.front()) {
|
||||
return;
|
||||
}
|
||||
if (!ctx.dispatcher_variables.contains(definition)) {
|
||||
ctx.dispatcher_variables.emplace(definition, state.builder.AllocateId());
|
||||
if (SpillPointerType(ctx, definition->GetType()) == 0) {
|
||||
ctx.Fail(*definition, "cannot be stored by the dispatcher");
|
||||
return;
|
||||
}
|
||||
if (!dispatch.spills.contains(definition)) {
|
||||
dispatch.spills.emplace(definition, state.builder.AllocateId());
|
||||
}
|
||||
};
|
||||
for (const auto* block: program.blocks) {
|
||||
@@ -476,83 +555,77 @@ bool EmitValueProgram(EmitterState& state, const IR::ValueProgram& program, std:
|
||||
mark_cross_block(program.block_info[index].condition, program.blocks[index]);
|
||||
mark_cross_block(program.block_info[index].indirect_target, program.blocks[index]);
|
||||
}
|
||||
state.dispatcher_fallback = true;
|
||||
state.dispatch_pc_variable = state.builder.AllocateId();
|
||||
state.dispatch_header_label = state.builder.AllocateId();
|
||||
state.dispatch_select_label = state.builder.AllocateId();
|
||||
state.dispatch_default_label = state.builder.AllocateId();
|
||||
state.dispatch_after_switch_label = state.builder.AllocateId();
|
||||
state.dispatch_continue_label = state.builder.AllocateId();
|
||||
state.dispatch_merge_label = state.builder.AllocateId();
|
||||
dispatch.header_label = state.builder.AllocateId();
|
||||
dispatch.select_label = state.builder.AllocateId();
|
||||
dispatch.after_switch_label = state.builder.AllocateId();
|
||||
dispatch.continue_label = state.builder.AllocateId();
|
||||
dispatch.merge_label = state.builder.AllocateId();
|
||||
ctx.dispatcher_spills = &dispatch.spills;
|
||||
}
|
||||
if (ctx.failed) {
|
||||
SetError(error, ctx.error.c_str());
|
||||
return false;
|
||||
}
|
||||
DefineGetBdaPointer(state);
|
||||
for (const auto* block: program.blocks) {
|
||||
if (std::ranges::any_of(*block, [](const IR::Inst& inst) {
|
||||
return inst.GetOpcode() == IR::ValueOpcode::SwizzleU32 ||
|
||||
inst.GetOpcode() == IR::ValueOpcode::SharedAtomicFMin32 ||
|
||||
inst.GetOpcode() == IR::ValueOpcode::SharedAtomicFMax32 ||
|
||||
inst.GetOpcode() == IR::ValueOpcode::GdsAtomicFMin32 ||
|
||||
inst.GetOpcode() == IR::ValueOpcode::GdsAtomicFMax32;
|
||||
inst.GetOpcode() == IR::ValueOpcode::SharedAtomicFMax32;
|
||||
})) {
|
||||
ctx.scratch_u32_variable = state.builder.AllocateId();
|
||||
break;
|
||||
}
|
||||
}
|
||||
state.builder.AddFunction(
|
||||
{OpFunction, state.void_type, state.main_func, FunctionControlNone, state.func_type});
|
||||
state.builder.AddFunction({OpLabel, state.entry_label});
|
||||
if (state.needs_function_lds) {
|
||||
{OpFunction, TypeVoid(state), state.main_func, FunctionControlNone, TypeFunction(state)});
|
||||
EmitLabel(state, state.entry_label);
|
||||
if (state.requirements.function_lds) {
|
||||
state.builder.AddFunction(
|
||||
{OpVariable, state.ptr_workgroup_array, state.lds_variable, StorageClassFunction});
|
||||
{OpVariable, TypeU32ArrayPointer(state, StorageClassFunction, LdsDwordCount(state)),
|
||||
state.lds_variable, StorageClassFunction});
|
||||
}
|
||||
if (state.requirements.function_scratch) {
|
||||
state.builder.AddFunction(
|
||||
{OpVariable,
|
||||
TypeU32ArrayPointer(state, StorageClassFunction, state.program.scratch_dwords),
|
||||
state.scratch_variable, StorageClassFunction});
|
||||
}
|
||||
if (state.pixel_valid_mask_variable != 0) {
|
||||
state.builder.AddFunction({OpVariable, state.ptr_func_uint, state.pixel_valid_mask_variable,
|
||||
StorageClassFunction});
|
||||
state.builder.AddFunction({OpVariable,
|
||||
TypePointer(state, StorageClassFunction, TypeU32(state)),
|
||||
state.pixel_valid_mask_variable, StorageClassFunction});
|
||||
}
|
||||
if (program.dispatcher_fallback) {
|
||||
state.builder.AddFunction(
|
||||
{OpVariable, state.ptr_func_uint, state.dispatch_pc_variable, StorageClassFunction});
|
||||
}
|
||||
for (const auto& binding: state.registers) {
|
||||
state.builder.AddFunction(
|
||||
{OpVariable, state.ptr_func_uint, binding.pointer_id, StorageClassFunction});
|
||||
}
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
if (inst.GetOpcode() != IR::ValueOpcode::Phi) {
|
||||
continue;
|
||||
}
|
||||
state.builder.AddFunction({OpVariable, PhiPointerType(state, inst.GetType()),
|
||||
ctx.phi_variables.at(&inst), StorageClassFunction});
|
||||
}
|
||||
}
|
||||
if (program.dispatcher_fallback) {
|
||||
if (state.program.dispatcher_fallback) {
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
if (const auto found = ctx.dispatcher_variables.find(&inst);
|
||||
found != ctx.dispatcher_variables.end()) {
|
||||
state.builder.AddFunction({OpVariable, PhiPointerType(state, inst.GetType()),
|
||||
if (const auto found = dispatcher->spills.find(&inst);
|
||||
found != dispatcher->spills.end()) {
|
||||
state.builder.AddFunction({OpVariable, SpillPointerType(ctx, inst.GetType()),
|
||||
found->second, StorageClassFunction});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (ctx.scratch_u32_variable != 0) {
|
||||
state.builder.AddFunction(
|
||||
{OpVariable, state.ptr_func_uint, ctx.scratch_u32_variable, StorageClassFunction});
|
||||
state.builder.AddFunction({OpVariable,
|
||||
TypePointer(state, StorageClassFunction, TypeU32(state)),
|
||||
ctx.scratch_u32_variable, StorageClassFunction});
|
||||
}
|
||||
for (const auto& binding: state.registers) {
|
||||
state.builder.AddFunction({OpStore, binding.pointer_id,
|
||||
ConstantU32(state, InitialRegisterValue(state, binding.reg))});
|
||||
if (state.gds_variable != 0) {
|
||||
state.gds_length = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpArrayLength, TypeU32(state), state.gds_length, state.gds_variable, 0});
|
||||
}
|
||||
if (state.pixel_valid_mask_variable != 0) {
|
||||
state.builder.AddFunction(
|
||||
{OpStore, state.pixel_valid_mask_variable, ConstantU32(state, 1)});
|
||||
}
|
||||
EmitStorageBufferOffsets(state);
|
||||
EmitMemoryOffsets(state);
|
||||
if (program.blocks.empty()) {
|
||||
EmitReturn(ctx);
|
||||
} else if (program.dispatcher_fallback) {
|
||||
EmitDispatcherFunction(ctx);
|
||||
} else if (state.program.dispatcher_fallback) {
|
||||
EmitDispatcherFunction(ctx, *dispatcher);
|
||||
} else {
|
||||
EmitStructuredFunction(ctx);
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "graphics/shader/recompiler/frontend/cfg/ShaderCFG.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <fmt/format.h>
|
||||
#include <iterator>
|
||||
#include <map>
|
||||
@@ -683,6 +682,66 @@ void RebuildPredecessors(Graph& graph) {
|
||||
}
|
||||
}
|
||||
|
||||
void PruneUnreachableBlocks(Graph& graph) {
|
||||
if (graph.entry_block >= graph.blocks.size()) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<bool> reachable(graph.blocks.size(), false);
|
||||
std::vector<uint32_t> pending {graph.entry_block};
|
||||
while (!pending.empty()) {
|
||||
const auto block_id = pending.back();
|
||||
pending.pop_back();
|
||||
if (block_id >= graph.blocks.size() || reachable[block_id]) {
|
||||
continue;
|
||||
}
|
||||
reachable[block_id] = true;
|
||||
for (const auto successor: graph.blocks[block_id].successors) {
|
||||
pending.push_back(successor);
|
||||
}
|
||||
}
|
||||
if (std::ranges::all_of(reachable, [](bool value) { return value; })) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<uint32_t> id_map(graph.blocks.size(), UINT32_MAX);
|
||||
std::vector<BasicBlock> blocks;
|
||||
blocks.reserve(std::ranges::count(reachable, true));
|
||||
for (uint32_t old_id = 0; old_id < graph.blocks.size(); old_id++) {
|
||||
if (!reachable[old_id]) {
|
||||
continue;
|
||||
}
|
||||
id_map[old_id] = static_cast<uint32_t>(blocks.size());
|
||||
blocks.push_back(std::move(graph.blocks[old_id]));
|
||||
}
|
||||
|
||||
graph.entry_block = RemapId(graph.entry_block, id_map);
|
||||
graph.failure_block = RemapId(graph.failure_block, id_map);
|
||||
graph.blocks = std::move(blocks);
|
||||
for (auto& block: graph.blocks) {
|
||||
block.id = RemapId(block.id, id_map);
|
||||
RemapIds(block.successors, id_map);
|
||||
block.predecessors.clear();
|
||||
block.dominators.clear();
|
||||
block.post_dominators.clear();
|
||||
auto& terminator = block.terminator;
|
||||
terminator.true_block = RemapId(terminator.true_block, id_map);
|
||||
terminator.false_block = RemapId(terminator.false_block, id_map);
|
||||
terminator.merge_block = RemapId(terminator.merge_block, id_map);
|
||||
terminator.continue_block = RemapId(terminator.continue_block, id_map);
|
||||
for (auto& target: terminator.indirect_targets) {
|
||||
target = RemapId(target, id_map);
|
||||
}
|
||||
for (auto& target: terminator.indirect_selector_targets) {
|
||||
target = RemapId(target, id_map);
|
||||
}
|
||||
}
|
||||
graph.back_edges.clear();
|
||||
graph.natural_loops.clear();
|
||||
graph.components.clear();
|
||||
RebuildPredecessors(graph);
|
||||
}
|
||||
|
||||
void ComputeDominators(Graph& graph) {
|
||||
const auto count = static_cast<uint32_t>(graph.blocks.size());
|
||||
const auto all = AllBlockIds(count);
|
||||
@@ -1079,11 +1138,75 @@ bool IsLoopControlGateway(const Graph& graph, const NaturalLoop& loop, uint32_t
|
||||
is_control_target(block->terminator.false_block);
|
||||
}
|
||||
|
||||
bool HasLinearPathToTerminal(const Graph& graph, uint32_t start) {
|
||||
std::vector<bool> visited(graph.blocks.size(), false);
|
||||
for (auto block_id = start;;) {
|
||||
const auto* block = graph.FindBlock(block_id);
|
||||
if (block == nullptr || block_id >= visited.size() || visited[block_id]) {
|
||||
return false;
|
||||
}
|
||||
if (block->successors.empty()) {
|
||||
return true;
|
||||
}
|
||||
if (block->successors.size() != 1) {
|
||||
return false;
|
||||
}
|
||||
visited[block_id] = true;
|
||||
block_id = block->successors.front();
|
||||
}
|
||||
}
|
||||
|
||||
bool IsEnclosingLinearExit(const Graph& graph, uint32_t header, uint32_t block_id) {
|
||||
// AGC commonly lowers nested early returns through a terminal epilogue shared with an
|
||||
// enclosing conditional. Such a path is an exit boundary, not part of the inner selection.
|
||||
const auto* block = graph.FindBlock(block_id);
|
||||
if (block == nullptr || graph.Dominates(header, block_id) ||
|
||||
!HasLinearPathToTerminal(graph, block_id) || block->predecessors.empty()) {
|
||||
return false;
|
||||
}
|
||||
return std::ranges::all_of(block->predecessors, [&](uint32_t predecessor) {
|
||||
return graph.Dominates(header, predecessor) || graph.Dominates(predecessor, header);
|
||||
});
|
||||
}
|
||||
|
||||
bool CanReachBefore(const Graph& graph, uint32_t start, uint32_t target, uint32_t stop) {
|
||||
std::vector<uint32_t> pending = {start};
|
||||
std::vector<bool> visited(graph.blocks.size(), false);
|
||||
while (!pending.empty()) {
|
||||
const auto block_id = pending.back();
|
||||
pending.pop_back();
|
||||
if (block_id == target) {
|
||||
return true;
|
||||
}
|
||||
if (block_id == stop || block_id >= visited.size() || visited[block_id]) {
|
||||
continue;
|
||||
}
|
||||
visited[block_id] = true;
|
||||
const auto* block = graph.FindBlock(block_id);
|
||||
if (block != nullptr) {
|
||||
pending.insert(pending.end(), block->successors.begin(), block->successors.end());
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32_t FindSelectionMerge(const Graph& graph, const BasicBlock& block) {
|
||||
const auto global_merge = graph.FindNearestCommonPostDominator(block.terminator.true_block,
|
||||
block.terminator.false_block);
|
||||
const auto* loop = FindInnermostContainingLoop(graph, block.id);
|
||||
if (loop == nullptr) {
|
||||
const auto* global_block = graph.FindBlock(global_merge);
|
||||
const auto true_target = block.terminator.true_block;
|
||||
const auto false_target = block.terminator.false_block;
|
||||
if (global_block != nullptr && global_block->successors.empty()) {
|
||||
const bool false_reaches_true =
|
||||
CanReachBefore(graph, false_target, true_target, global_merge);
|
||||
const bool true_reaches_false =
|
||||
CanReachBefore(graph, true_target, false_target, global_merge);
|
||||
if (false_reaches_true != true_reaches_false) {
|
||||
return false_reaches_true ? true_target : false_target;
|
||||
}
|
||||
}
|
||||
return global_merge;
|
||||
}
|
||||
|
||||
@@ -1120,6 +1243,11 @@ bool IsInnermostLoopControlConditional(const Graph& graph, const BasicBlock& blo
|
||||
};
|
||||
return is_repeat_target(true_target) && is_repeat_target(false_target);
|
||||
}
|
||||
const bool true_in_body = Contains(loop->body_blocks, true_target);
|
||||
const bool false_in_body = Contains(loop->body_blocks, false_target);
|
||||
if (true_in_body != false_in_body) {
|
||||
return true;
|
||||
}
|
||||
const auto is_control_target = [&](uint32_t target) {
|
||||
return target == loop->merge || target == loop->continue_block;
|
||||
};
|
||||
@@ -1198,6 +1326,37 @@ bool CanonicalizeNaturalLoops(Graph& graph, std::string* error) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsolateSemanticLoopHeaders(Graph& graph, std::string* error) {
|
||||
const auto isolation_budget = graph.natural_loops.size() + 1u;
|
||||
for (size_t isolation = 0; isolation < isolation_budget; isolation++) {
|
||||
const auto loop = std::find_if(graph.natural_loops.begin(), graph.natural_loops.end(),
|
||||
[&](const auto& value) {
|
||||
const auto* header = graph.FindBlock(value.header);
|
||||
return header != nullptr &&
|
||||
header->inst_begin != header->inst_end;
|
||||
});
|
||||
if (loop == graph.natural_loops.end()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// SPIR-V requires OpLoopMerge and its branch to remain in the loop header's
|
||||
// physical block. Keep that header as a dedicated control node, exactly like
|
||||
// the separate Loop node in shadPS4's structured AST. Guest instructions live
|
||||
// in the body so later translation may introduce bounds/EXEC control flow without
|
||||
// displacing OpLoopMerge into a helper-created block.
|
||||
if (!IsolateSemanticLoopHeader(graph, loop->header)) {
|
||||
SetFailure(graph, FailureKind::StructuredControlFlow, loop->header,
|
||||
fmt::format("failed to isolate semantic loop header {}", loop->header),
|
||||
error);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
SetFailure(graph, FailureKind::StructuredControlFlow, graph.entry_block,
|
||||
"CFG semantic loop-header isolation exceeded rewrite budget", error);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool SplitSharedMergeBlock(Graph& graph, uint32_t merge,
|
||||
const std::vector<uint32_t>& construct_blocks,
|
||||
bool force_split = false) {
|
||||
@@ -1269,17 +1428,24 @@ std::vector<uint32_t> SelectionRegion(const Graph& graph, const BasicBlock& head
|
||||
std::vector<uint32_t> region;
|
||||
std::vector<uint32_t> pending = {header.terminator.true_block, header.terminator.false_block};
|
||||
const auto* loop = FindInnermostContainingLoop(graph, header.id);
|
||||
const auto global_merge = graph.FindNearestCommonPostDominator(header.terminator.true_block,
|
||||
header.terminator.false_block);
|
||||
while (!pending.empty()) {
|
||||
const auto block_id = pending.back();
|
||||
pending.pop_back();
|
||||
if (block_id == merge || Contains(region, block_id) ||
|
||||
(loop != nullptr && (block_id == loop->merge || block_id == loop->continue_block))) {
|
||||
(loop != nullptr && (block_id == loop->merge || block_id == loop->continue_block)) ||
|
||||
IsEnclosingLinearExit(graph, header.id, block_id) ||
|
||||
(block_id == global_merge && HasLinearPathToTerminal(graph, block_id))) {
|
||||
continue;
|
||||
}
|
||||
const auto* block = graph.FindBlock(block_id);
|
||||
if (block == nullptr) {
|
||||
continue;
|
||||
}
|
||||
if (block->successors.empty()) {
|
||||
continue;
|
||||
}
|
||||
AddUnique(region, block_id);
|
||||
pending.insert(pending.end(), block->successors.begin(), block->successors.end());
|
||||
}
|
||||
@@ -1324,7 +1490,11 @@ bool SplitOneSelectionMerge(Graph& graph, std::string* error) {
|
||||
}
|
||||
const auto region = SelectionRegion(graph, *block, merge);
|
||||
const auto external = std::find_if(region.begin(), region.end(), [&](uint32_t member) {
|
||||
return !graph.Dominates(block_id, member);
|
||||
const auto* member_block = graph.FindBlock(member);
|
||||
return member_block != nullptr &&
|
||||
std::ranges::any_of(member_block->predecessors, [&](uint32_t predecessor) {
|
||||
return predecessor != block_id && !Contains(region, predecessor);
|
||||
});
|
||||
});
|
||||
if (external != region.end()) {
|
||||
SetFailure(
|
||||
@@ -1449,8 +1619,8 @@ uint32_t Graph::FindNearestCommonPostDominator(uint32_t block_a, uint32_t block_
|
||||
namespace {
|
||||
|
||||
struct GotoRouteBlocks {
|
||||
uint32_t before = UINT32_MAX;
|
||||
std::array<uint32_t, 5> blocks {};
|
||||
uint32_t before = UINT32_MAX;
|
||||
std::vector<uint32_t> blocks;
|
||||
};
|
||||
|
||||
void PlaceGotoRouteBlocks(Graph& graph, uint32_t original_block_count,
|
||||
@@ -1514,6 +1684,48 @@ uint32_t AppendGotoSetBlock(Graph& graph, uint32_t route_variable, bool value, u
|
||||
return block_id;
|
||||
}
|
||||
|
||||
void AppendEnclosingRouteBlocks(Graph& graph, uint32_t original_block_count,
|
||||
uint32_t route_variable, uint32_t shared, uint32_t other,
|
||||
uint32_t route_select, uint32_t route_root,
|
||||
std::vector<uint32_t>& route_blocks) {
|
||||
for (uint32_t depth = 0; depth < original_block_count; depth++) {
|
||||
uint32_t predecessor = UINT32_MAX;
|
||||
uint32_t leaf = UINT32_MAX;
|
||||
for (uint32_t candidate = 0; candidate < original_block_count; candidate++) {
|
||||
const auto* candidate_block = graph.FindBlock(candidate);
|
||||
if (candidate_block == nullptr ||
|
||||
candidate_block->terminator.kind != TerminatorKind::ConditionalBranch) {
|
||||
continue;
|
||||
}
|
||||
const auto candidate_true = candidate_block->terminator.true_block;
|
||||
const auto candidate_false = candidate_block->terminator.false_block;
|
||||
if (candidate_true == route_root &&
|
||||
(candidate_false == shared || candidate_false == other)) {
|
||||
predecessor = candidate;
|
||||
leaf = candidate_false;
|
||||
break;
|
||||
}
|
||||
if (candidate_false == route_root &&
|
||||
(candidate_true == shared || candidate_true == other)) {
|
||||
predecessor = candidate;
|
||||
leaf = candidate_true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (predecessor == UINT32_MAX) {
|
||||
break;
|
||||
}
|
||||
|
||||
const auto routed_leaf =
|
||||
AppendGotoSetBlock(graph, route_variable, leaf == other, route_select);
|
||||
auto* predecessor_block = graph.FindBlock(predecessor);
|
||||
ReplaceValue(predecessor_block->successors, leaf, routed_leaf);
|
||||
ReplaceTerminatorTarget(predecessor_block->terminator, leaf, routed_leaf);
|
||||
route_blocks.push_back(routed_leaf);
|
||||
route_root = predecessor;
|
||||
}
|
||||
}
|
||||
|
||||
// Turn H0 -> shared/H1, H1 -> shared/other into nested selections whose empty
|
||||
// forwarding blocks set one typed SSA route value. Guest semantic blocks remain unique.
|
||||
bool RouteOneSharedArm(Graph& graph, uint32_t original_block_count, uint32_t outer_id,
|
||||
@@ -1538,66 +1750,139 @@ bool RouteOneSharedArm(Graph& graph, uint32_t original_block_count, uint32_t out
|
||||
|
||||
const bool true_is_shared = inner->terminator.true_block == shared;
|
||||
const bool false_is_shared = inner->terminator.false_block == shared;
|
||||
if (true_is_shared == false_is_shared) {
|
||||
continue;
|
||||
}
|
||||
const auto other =
|
||||
true_is_shared ? inner->terminator.false_block : inner->terminator.true_block;
|
||||
if (other == outer_id || other == inner_id || other == shared) {
|
||||
continue;
|
||||
}
|
||||
const auto first_arm = std::min(shared, other);
|
||||
if (first_arm >= original_block_count || outer_id >= inner_id || inner_id >= first_arm) {
|
||||
continue;
|
||||
}
|
||||
if (graph.FindNearestCommonPostDominator(shared, other) == UINT32_MAX) {
|
||||
continue;
|
||||
if (true_is_shared != false_is_shared) {
|
||||
const auto other =
|
||||
true_is_shared ? inner->terminator.false_block : inner->terminator.true_block;
|
||||
if (other == outer_id || other == inner_id || other == shared) {
|
||||
continue;
|
||||
}
|
||||
const auto first_arm = std::min(shared, other);
|
||||
if (first_arm >= original_block_count || outer_id >= inner_id ||
|
||||
inner_id >= first_arm ||
|
||||
graph.FindNearestCommonPostDominator(shared, other) == UINT32_MAX) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto route_select = AppendGotoSelectBlock(graph, route_variable, other, shared);
|
||||
const auto inner_merge = AppendSyntheticBranchBlock(graph, route_select);
|
||||
const auto outer_shared =
|
||||
AppendGotoSetBlock(graph, route_variable, false, route_select);
|
||||
const auto inner_shared = AppendGotoSetBlock(graph, route_variable, false, inner_merge);
|
||||
const auto inner_other = AppendGotoSetBlock(graph, route_variable, true, inner_merge);
|
||||
|
||||
outer = graph.FindBlock(outer_id);
|
||||
auto* mutable_inner = graph.FindBlock(inner_id);
|
||||
outer->terminator.true_block = inner_is_true ? inner_id : outer_shared;
|
||||
outer->terminator.false_block = inner_is_true ? outer_shared : inner_id;
|
||||
outer->successors = {outer->terminator.true_block, outer->terminator.false_block};
|
||||
mutable_inner->terminator.true_block = true_is_shared ? inner_shared : inner_other;
|
||||
mutable_inner->terminator.false_block = true_is_shared ? inner_other : inner_shared;
|
||||
mutable_inner->successors = {mutable_inner->terminator.true_block,
|
||||
mutable_inner->terminator.false_block};
|
||||
|
||||
std::vector<uint32_t> route_blocks = {inner_shared, inner_other, inner_merge,
|
||||
outer_shared};
|
||||
AppendEnclosingRouteBlocks(graph, original_block_count, route_variable, shared, other,
|
||||
route_select, outer_id, route_blocks);
|
||||
route_blocks.push_back(route_select);
|
||||
route = {first_arm, std::move(route_blocks)};
|
||||
return true;
|
||||
}
|
||||
|
||||
const auto route_select = AppendGotoSelectBlock(graph, route_variable, other, shared);
|
||||
const auto inner_merge = AppendSyntheticBranchBlock(graph, route_select);
|
||||
const auto outer_shared = AppendGotoSetBlock(graph, route_variable, false, route_select);
|
||||
const auto inner_shared = AppendGotoSetBlock(graph, route_variable, false, inner_merge);
|
||||
const auto inner_other = AppendGotoSetBlock(graph, route_variable, true, inner_merge);
|
||||
// H0 -> arm/H1, H1 -> exit/body, and both arms reach a common continuation.
|
||||
// Route exit/continuation after joining H0 and H1 so neither has a nonlocal edge.
|
||||
for (const bool exit_is_true: {true, false}) {
|
||||
const auto other =
|
||||
exit_is_true ? inner->terminator.true_block : inner->terminator.false_block;
|
||||
const auto body =
|
||||
exit_is_true ? inner->terminator.false_block : inner->terminator.true_block;
|
||||
if (other == outer_id || other == inner_id || other == shared || body == outer_id ||
|
||||
body == inner_id || body == shared || !graph.Dominates(inner_id, body)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
outer = graph.FindBlock(outer_id);
|
||||
auto* mutable_inner = graph.FindBlock(inner_id);
|
||||
outer->terminator.true_block = inner_is_true ? inner_id : outer_shared;
|
||||
outer->terminator.false_block = inner_is_true ? outer_shared : inner_id;
|
||||
outer->successors = {outer->terminator.true_block, outer->terminator.false_block};
|
||||
mutable_inner->terminator.true_block = true_is_shared ? inner_shared : inner_other;
|
||||
mutable_inner->terminator.false_block = true_is_shared ? inner_other : inner_shared;
|
||||
mutable_inner->successors = {mutable_inner->terminator.true_block,
|
||||
mutable_inner->terminator.false_block};
|
||||
route = {first_arm, {inner_shared, inner_other, inner_merge, outer_shared, route_select}};
|
||||
return true;
|
||||
const auto continuation = graph.FindNearestCommonPostDominator(shared, body);
|
||||
const auto* continuation_block = graph.FindBlock(continuation);
|
||||
if (continuation_block == nullptr || continuation == other ||
|
||||
CanReachBefore(graph, other, continuation, UINT32_MAX)) {
|
||||
continue;
|
||||
}
|
||||
std::vector<uint32_t> outer_predecessors;
|
||||
std::vector<uint32_t> inner_predecessors;
|
||||
bool external_predecessor = false;
|
||||
for (const auto predecessor: continuation_block->predecessors) {
|
||||
if (predecessor == outer_id || graph.Dominates(shared, predecessor)) {
|
||||
outer_predecessors.push_back(predecessor);
|
||||
} else if (predecessor == inner_id || graph.Dominates(body, predecessor)) {
|
||||
inner_predecessors.push_back(predecessor);
|
||||
} else {
|
||||
external_predecessor = true;
|
||||
}
|
||||
}
|
||||
const auto first_arm = std::min(continuation, other);
|
||||
if (outer_predecessors.empty() || inner_predecessors.empty() ||
|
||||
external_predecessor || first_arm >= original_block_count ||
|
||||
outer_id >= inner_id || inner_id >= first_arm ||
|
||||
graph.FindNearestCommonPostDominator(continuation, other) == UINT32_MAX) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto route_select =
|
||||
AppendGotoSelectBlock(graph, route_variable, other, continuation);
|
||||
const auto inner_merge = AppendSyntheticBranchBlock(graph, route_select);
|
||||
const auto outer_continue =
|
||||
AppendGotoSetBlock(graph, route_variable, false, route_select);
|
||||
const auto inner_continue =
|
||||
AppendGotoSetBlock(graph, route_variable, false, inner_merge);
|
||||
const auto inner_other = AppendGotoSetBlock(graph, route_variable, true, inner_merge);
|
||||
|
||||
auto* mutable_inner = graph.FindBlock(inner_id);
|
||||
if (exit_is_true) {
|
||||
mutable_inner->terminator.true_block = inner_other;
|
||||
} else {
|
||||
mutable_inner->terminator.false_block = inner_other;
|
||||
}
|
||||
ReplaceValue(mutable_inner->successors, other, inner_other);
|
||||
for (const auto predecessor: outer_predecessors) {
|
||||
auto* predecessor_block = graph.FindBlock(predecessor);
|
||||
ReplaceValue(predecessor_block->successors, continuation, outer_continue);
|
||||
ReplaceTerminatorTarget(predecessor_block->terminator, continuation,
|
||||
outer_continue);
|
||||
}
|
||||
for (const auto predecessor: inner_predecessors) {
|
||||
auto* predecessor_block = graph.FindBlock(predecessor);
|
||||
ReplaceValue(predecessor_block->successors, continuation, inner_continue);
|
||||
ReplaceTerminatorTarget(predecessor_block->terminator, continuation,
|
||||
inner_continue);
|
||||
}
|
||||
|
||||
std::vector<uint32_t> route_blocks = {inner_continue, inner_other, inner_merge,
|
||||
outer_continue};
|
||||
if (continuation == shared) {
|
||||
AppendEnclosingRouteBlocks(graph, original_block_count, route_variable, shared,
|
||||
other, route_select, outer_id, route_blocks);
|
||||
}
|
||||
route_blocks.push_back(route_select);
|
||||
route = {first_arm, std::move(route_blocks)};
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool RouteSharedSelectionArms(Graph& graph) {
|
||||
bool RouteSharedSelectionArm(Graph& graph, uint32_t route_variable) {
|
||||
if (graph.irreducible) {
|
||||
return false;
|
||||
}
|
||||
const auto route_budget = static_cast<uint32_t>(graph.blocks.size());
|
||||
bool found = false;
|
||||
for (uint32_t route_variable = 0; route_variable < route_budget; route_variable++) {
|
||||
const auto block_count = static_cast<uint32_t>(graph.blocks.size());
|
||||
bool routed = false;
|
||||
for (uint32_t block_id = 0; block_id < block_count; block_id++) {
|
||||
GotoRouteBlocks route;
|
||||
if (!RouteOneSharedArm(graph, block_count, block_id, route_variable, route)) {
|
||||
continue;
|
||||
}
|
||||
const auto block_count = static_cast<uint32_t>(graph.blocks.size());
|
||||
// Route later/deeper candidates first so earlier shared arms remain structured.
|
||||
for (uint32_t block_id = block_count; block_id-- > 0;) {
|
||||
GotoRouteBlocks route;
|
||||
if (RouteOneSharedArm(graph, block_count, block_id, route_variable, route)) {
|
||||
PlaceGotoRouteBlocks(graph, block_count, route);
|
||||
RebuildPredecessors(graph);
|
||||
RecomputeAnalyses(graph);
|
||||
found = true;
|
||||
routed = true;
|
||||
break;
|
||||
}
|
||||
if (!routed) {
|
||||
return found;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
@@ -1633,7 +1918,6 @@ bool BuildGraph(const Decoder::Program& program, Graph& graph, std::string* erro
|
||||
labels.insert(end_pc);
|
||||
|
||||
std::map<uint32_t, SetpcTargetInfo> setpc_targets;
|
||||
bool indirect_setpc = false;
|
||||
for (uint32_t i = 0; i < program.instructions.size(); i++) {
|
||||
const auto& inst = program.instructions[i];
|
||||
const auto next_pc = InstructionEndPc(inst);
|
||||
@@ -1670,7 +1954,6 @@ bool BuildGraph(const Decoder::Program& program, Graph& graph, std::string* erro
|
||||
}
|
||||
labels.insert(target);
|
||||
}
|
||||
indirect_setpc = indirect_setpc || target_info.indirect;
|
||||
setpc_targets.emplace(inst.pc, std::move(target_info));
|
||||
if (next_pc <= end_pc) {
|
||||
labels.insert(next_pc);
|
||||
@@ -1748,9 +2031,6 @@ bool BuildGraph(const Decoder::Program& program, Graph& graph, std::string* erro
|
||||
block.terminator.indirect_selector_targets.push_back(
|
||||
pc_to_block.at(target_info.selector_target_pcs[i]));
|
||||
}
|
||||
if (target_info.table_load_pc != UINT32_MAX) {
|
||||
AddUnique(graph.code_table_load_pcs, target_info.table_load_pc);
|
||||
}
|
||||
} else {
|
||||
block.terminator.kind = TerminatorKind::Branch;
|
||||
block.terminator.condition = BranchCondition::Always;
|
||||
@@ -1811,6 +2091,22 @@ bool BuildGraph(const Decoder::Program& program, Graph& graph, std::string* erro
|
||||
for (auto& block: graph.blocks) {
|
||||
SortUnique(block.predecessors);
|
||||
}
|
||||
PruneUnreachableBlocks(graph);
|
||||
graph.code_table_load_pcs.clear();
|
||||
bool indirect_setpc = false;
|
||||
for (const auto& block: graph.blocks) {
|
||||
if (block.terminator.kind != TerminatorKind::IndirectBranch) {
|
||||
continue;
|
||||
}
|
||||
indirect_setpc = true;
|
||||
if (block.inst_begin >= block.inst_end || block.inst_end > program.instructions.size()) {
|
||||
continue;
|
||||
}
|
||||
const auto found = setpc_targets.find(program.instructions[block.inst_end - 1u].pc);
|
||||
if (found != setpc_targets.end() && found->second.table_load_pc != UINT32_MAX) {
|
||||
AddUnique(graph.code_table_load_pcs, found->second.table_load_pc);
|
||||
}
|
||||
}
|
||||
SortUnique(graph.code_table_load_pcs);
|
||||
|
||||
ComputeDominators(graph);
|
||||
@@ -1855,6 +2151,9 @@ bool StructurizeImpl(Graph& graph, std::string* error) {
|
||||
if (!SplitSharedMergeBlocks(graph, error)) {
|
||||
return false;
|
||||
}
|
||||
if (!IsolateSemanticLoopHeaders(graph, error)) {
|
||||
return false;
|
||||
}
|
||||
ClearStructuredTerminators(graph);
|
||||
|
||||
std::map<uint32_t, uint32_t> merge_headers;
|
||||
@@ -1881,6 +2180,14 @@ bool StructurizeImpl(Graph& graph, std::string* error) {
|
||||
error);
|
||||
return false;
|
||||
}
|
||||
if (header->inst_begin != header->inst_end ||
|
||||
header->terminator.kind != TerminatorKind::Branch) {
|
||||
SetFailure(graph, FailureKind::StructuredControlFlow, loop.header,
|
||||
fmt::format("loop header {} is not a dedicated empty control block",
|
||||
loop.header),
|
||||
error);
|
||||
return false;
|
||||
}
|
||||
if (!reserve_merge_block(loop.header, loop.merge)) {
|
||||
return false;
|
||||
}
|
||||
@@ -1922,17 +2229,25 @@ bool Structurize(Graph& graph, std::string* error) {
|
||||
if (StructurizeImpl(graph, error)) {
|
||||
return true;
|
||||
}
|
||||
if (!RouteSharedSelectionArms(original)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Graph failed_graph = std::move(graph);
|
||||
std::string failed_error = error != nullptr ? *error : std::string {};
|
||||
graph = std::move(original);
|
||||
if (error != nullptr) {
|
||||
error->clear();
|
||||
}
|
||||
if (StructurizeImpl(graph, error)) {
|
||||
return true;
|
||||
const auto route_budget = static_cast<uint32_t>(graph.blocks.size());
|
||||
// Apply one route at a time and retry. Eagerly routing every matching diamond can
|
||||
// rewrite unrelated selections that were already structurally valid.
|
||||
for (uint32_t route_variable = 0; route_variable < route_budget; route_variable++) {
|
||||
if (!RouteSharedSelectionArm(graph, route_variable)) {
|
||||
break;
|
||||
}
|
||||
Graph routed = graph;
|
||||
if (error != nullptr) {
|
||||
error->clear();
|
||||
}
|
||||
if (StructurizeImpl(routed, error)) {
|
||||
graph = std::move(routed);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
graph = std::move(failed_graph);
|
||||
if (error != nullptr) {
|
||||
@@ -1941,31 +2256,6 @@ bool Structurize(Graph& graph, std::string* error) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsolateLoopHeader(Graph& graph, uint32_t header_id, std::string* error) {
|
||||
const auto loop =
|
||||
std::find_if(graph.natural_loops.begin(), graph.natural_loops.end(),
|
||||
[header_id](const auto& value) { return value.header == header_id; });
|
||||
if (loop == graph.natural_loops.end()) {
|
||||
SetFailure(graph, FailureKind::StructuredControlFlow, header_id,
|
||||
fmt::format("block {} is not a natural loop header", header_id), error);
|
||||
return false;
|
||||
}
|
||||
|
||||
ClearStructuredTerminators(graph);
|
||||
if (!IsolateSemanticLoopHeader(graph, header_id)) {
|
||||
SetFailure(graph, FailureKind::StructuredControlFlow, header_id,
|
||||
fmt::format("loop header block {} has no semantic instructions", header_id),
|
||||
error);
|
||||
return false;
|
||||
}
|
||||
|
||||
graph.unsupported = false;
|
||||
graph.failure_kind = FailureKind::None;
|
||||
graph.failure_block = UINT32_MAX;
|
||||
graph.unsupported_reason.clear();
|
||||
return Structurize(graph, error);
|
||||
}
|
||||
|
||||
std::string BranchConditionToString(BranchCondition condition) {
|
||||
switch (condition) {
|
||||
case BranchCondition::Always: return "always";
|
||||
|
||||
@@ -110,7 +110,6 @@ struct Graph {
|
||||
|
||||
bool BuildGraph(const Decoder::Program& program, Graph& graph, std::string* error);
|
||||
bool Structurize(Graph& graph, std::string* error);
|
||||
bool IsolateLoopHeader(Graph& graph, uint32_t header_id, std::string* error);
|
||||
std::string BranchConditionToString(BranchCondition condition);
|
||||
std::string FailureKindToString(FailureKind kind);
|
||||
std::string GraphToString(const Graph& graph);
|
||||
|
||||
@@ -153,28 +153,38 @@ constexpr MimgSampleInfo MIMG_SAMPLE_OPCODE_LIST[] = {
|
||||
SampleInfo(0x6fu, "image_sample_c_cd_cl_o",
|
||||
ImageSampleFlagCompare | ImageSampleFlagDerivative | ImageSampleFlagCd |
|
||||
ImageSampleFlagLodClamp | ImageSampleFlagOffset),
|
||||
SampleInfo(0xa0u, "image_sample_a", 0),
|
||||
SampleInfo(0xa1u, "image_sample_cl_a", ImageSampleFlagLodClamp),
|
||||
SampleInfo(0xa5u, "image_sample_b_a", ImageSampleFlagBias),
|
||||
SampleInfo(0xa6u, "image_sample_b_cl_a", ImageSampleFlagBias | ImageSampleFlagLodClamp),
|
||||
SampleInfo(0xa8u, "image_sample_c_a", ImageSampleFlagCompare),
|
||||
SampleInfo(0xa9u, "image_sample_c_cl_a", ImageSampleFlagCompare | ImageSampleFlagLodClamp),
|
||||
SampleInfo(0xadu, "image_sample_c_b_a", ImageSampleFlagCompare | ImageSampleFlagBias),
|
||||
SampleInfo(0xa0u, "image_sample_a", ImageSampleFlagAdjust),
|
||||
SampleInfo(0xa1u, "image_sample_cl_a", ImageSampleFlagLodClamp | ImageSampleFlagAdjust),
|
||||
SampleInfo(0xa5u, "image_sample_b_a", ImageSampleFlagBias | ImageSampleFlagAdjust),
|
||||
SampleInfo(0xa6u, "image_sample_b_cl_a",
|
||||
ImageSampleFlagBias | ImageSampleFlagLodClamp | ImageSampleFlagAdjust),
|
||||
SampleInfo(0xa8u, "image_sample_c_a", ImageSampleFlagCompare | ImageSampleFlagAdjust),
|
||||
SampleInfo(0xa9u, "image_sample_c_cl_a",
|
||||
ImageSampleFlagCompare | ImageSampleFlagLodClamp | ImageSampleFlagAdjust),
|
||||
SampleInfo(0xadu, "image_sample_c_b_a",
|
||||
ImageSampleFlagCompare | ImageSampleFlagBias | ImageSampleFlagAdjust),
|
||||
SampleInfo(0xaeu, "image_sample_c_b_cl_a",
|
||||
ImageSampleFlagCompare | ImageSampleFlagBias | ImageSampleFlagLodClamp),
|
||||
SampleInfo(0xb0u, "image_sample_o_a", ImageSampleFlagOffset),
|
||||
SampleInfo(0xb1u, "image_sample_cl_o_a", ImageSampleFlagLodClamp | ImageSampleFlagOffset),
|
||||
SampleInfo(0xb5u, "image_sample_b_o_a", ImageSampleFlagBias | ImageSampleFlagOffset),
|
||||
ImageSampleFlagCompare | ImageSampleFlagBias | ImageSampleFlagLodClamp |
|
||||
ImageSampleFlagAdjust),
|
||||
SampleInfo(0xb0u, "image_sample_o_a", ImageSampleFlagOffset | ImageSampleFlagAdjust),
|
||||
SampleInfo(0xb1u, "image_sample_cl_o_a",
|
||||
ImageSampleFlagLodClamp | ImageSampleFlagOffset | ImageSampleFlagAdjust),
|
||||
SampleInfo(0xb5u, "image_sample_b_o_a",
|
||||
ImageSampleFlagBias | ImageSampleFlagOffset | ImageSampleFlagAdjust),
|
||||
SampleInfo(0xb6u, "image_sample_b_cl_o_a",
|
||||
ImageSampleFlagBias | ImageSampleFlagLodClamp | ImageSampleFlagOffset),
|
||||
SampleInfo(0xb8u, "image_sample_c_o_a", ImageSampleFlagCompare | ImageSampleFlagOffset),
|
||||
ImageSampleFlagBias | ImageSampleFlagLodClamp | ImageSampleFlagOffset |
|
||||
ImageSampleFlagAdjust),
|
||||
SampleInfo(0xb8u, "image_sample_c_o_a",
|
||||
ImageSampleFlagCompare | ImageSampleFlagOffset | ImageSampleFlagAdjust),
|
||||
SampleInfo(0xb9u, "image_sample_c_cl_o_a",
|
||||
ImageSampleFlagCompare | ImageSampleFlagLodClamp | ImageSampleFlagOffset),
|
||||
ImageSampleFlagCompare | ImageSampleFlagLodClamp | ImageSampleFlagOffset |
|
||||
ImageSampleFlagAdjust),
|
||||
SampleInfo(0xbdu, "image_sample_c_b_o_a",
|
||||
ImageSampleFlagCompare | ImageSampleFlagBias | ImageSampleFlagOffset),
|
||||
ImageSampleFlagCompare | ImageSampleFlagBias | ImageSampleFlagOffset |
|
||||
ImageSampleFlagAdjust),
|
||||
SampleInfo(0xbeu, "image_sample_c_b_cl_o_a",
|
||||
ImageSampleFlagCompare | ImageSampleFlagBias | ImageSampleFlagLodClamp |
|
||||
ImageSampleFlagOffset),
|
||||
ImageSampleFlagOffset | ImageSampleFlagAdjust),
|
||||
};
|
||||
|
||||
constexpr MimgGatherInfo MIMG_GATHER_OPCODE_LIST[] = {
|
||||
@@ -299,7 +309,9 @@ void DecodeMimg(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
|
||||
const uint32_t vaddr = word1 & 0xffu;
|
||||
const uint32_t srsrc = (word1 >> 16u) & 0x1fu;
|
||||
const uint32_t ssamp = (word1 >> 21u) & 0x1fu;
|
||||
const bool r128 = ((word0 >> 15u) & 0x1u) != 0u;
|
||||
const bool a16 = ((word1 >> 30u) & 0x1u) != 0u;
|
||||
const bool d16 = ((word1 >> 31u) & 0x1u) != 0u;
|
||||
const auto* sample = LookupSample(opcode);
|
||||
const auto* gather = LookupGather(opcode);
|
||||
const auto* atomic = LookupAtomic(opcode);
|
||||
@@ -311,7 +323,9 @@ void DecodeMimg(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
|
||||
inst.opcode_id = opcode;
|
||||
inst.opcode = DecodeMimgOpcode(opcode, sample, gather, atomic);
|
||||
inst.dmask = (word0 >> 8u) & 0xfu;
|
||||
inst.data_dwords = gather != nullptr ? 4u : CountDmaskComponents(inst.dmask);
|
||||
inst.data_components = gather != nullptr ? 4u : CountDmaskComponents(inst.dmask);
|
||||
inst.data_bits = d16 ? 16u : 32u;
|
||||
inst.data_dwords = d16 ? (inst.data_components + 1u) / 2u : inst.data_components;
|
||||
inst.glc = ((word0 >> 13u) & 1u) != 0;
|
||||
inst.slc = ((word0 >> 25u) & 1u) != 0;
|
||||
inst.image_sample_flags = DecodeMimgSampleFlags(sample, gather);
|
||||
@@ -319,6 +333,7 @@ void DecodeMimg(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
|
||||
inst.image_sample_flags |= ImageSampleFlagA16;
|
||||
}
|
||||
inst.image_dimension = dimension;
|
||||
inst.image_r128 = r128;
|
||||
inst.image_nsa_dwords = nsa_dwords;
|
||||
for (uint32_t i = 0; i < nsa_dwords * 4u; i++) {
|
||||
inst.image_nsa_addr[i] = (code[word_index + 2u + i / 4u] >> ((i % 4u) * 8u)) & 0xffu;
|
||||
@@ -334,6 +349,11 @@ void DecodeMimg(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
|
||||
SetUnsupported(inst, Family::MIMG, opcode,
|
||||
"MIMG image gather requires exactly one dmask bit");
|
||||
}
|
||||
const bool supports_d16 = sample != nullptr || gather != nullptr || opcode == 0x00u ||
|
||||
opcode == 0x01u || opcode == 0x08u || opcode == 0x09u;
|
||||
if (d16 && !supports_d16) {
|
||||
SetUnsupported(inst, Family::MIMG, opcode, "MIMG opcode does not support D16 data");
|
||||
}
|
||||
|
||||
DecodeVectorGpr(vdata, inst.dst);
|
||||
DecodeVectorGpr(vaddr, inst.src0);
|
||||
|
||||
@@ -96,13 +96,14 @@ constexpr MemoryOpcodeInfo DS_OPCODE_LIST[] = {
|
||||
{0x29u, Opcode::DS_AND_RTN_B32, 1, 32}, {0x2au, Opcode::DS_OR_RTN_B32, 1, 32},
|
||||
{0x2bu, Opcode::DS_XOR_RTN_B32, 1, 32}, {0x2du, Opcode::DS_WRXCHG_RTN_B32, 1, 32},
|
||||
{0x35u, Opcode::DS_SWIZZLE_B32, 1, 32}, {0x36u, Opcode::DS_READ_B32, 1, 32},
|
||||
{0x37u, Opcode::DS_READ2_B32, 2, 32}, {0x38u, Opcode::DS_READ2_B32, 2, 32},
|
||||
{0x37u, Opcode::DS_READ2_B32, 2, 32}, {0x38u, Opcode::DS_READ2ST64_B32, 2, 32},
|
||||
{0x39u, Opcode::DS_READ_I8, 1, 8, true}, {0x3au, Opcode::DS_READ_U8, 1, 8},
|
||||
{0x3bu, Opcode::DS_READ_I16, 1, 16, true}, {0x3cu, Opcode::DS_READ_U16, 1, 16},
|
||||
{0x3du, Opcode::DS_CONSUME, 1, 32}, {0x3eu, Opcode::DS_APPEND, 1, 32},
|
||||
{0x4du, Opcode::DS_WRITE_B64, 2, 32}, {0x4eu, Opcode::DS_WRITE2_B64, 4, 32},
|
||||
{0x4fu, Opcode::DS_WRITE2ST64_B64, 4, 32}, {0x76u, Opcode::DS_READ_B64, 2, 32},
|
||||
{0x77u, Opcode::DS_READ2_B64, 4, 32}, {0x78u, Opcode::DS_READ2ST64_B64, 4, 32},
|
||||
{0xa6u, Opcode::DS_READ_U16_D16, 1, 16},
|
||||
{0xb0u, Opcode::DS_WRITE_ADDTID_B32, 1, 32}, {0xb1u, Opcode::DS_READ_ADDTID_B32, 1, 32},
|
||||
{0xdeu, Opcode::DS_WRITE_B96, 3, 32}, {0xdfu, Opcode::DS_WRITE_B128, 4, 32},
|
||||
{0xfeu, Opcode::DS_READ_B96, 3, 32}, {0xffu, Opcode::DS_READ_B128, 4, 32},
|
||||
@@ -403,10 +404,11 @@ void DecodeDs(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
|
||||
SetUnsupported(inst, Family::DS, opcode,
|
||||
"DS read addtid data operands are not implemented");
|
||||
}
|
||||
if (inst.opcode == Opcode::DS_WRITE2_B32 || opcode == 0x37u) {
|
||||
if (inst.opcode == Opcode::DS_WRITE2_B32 || inst.opcode == Opcode::DS_READ2_B32) {
|
||||
inst.offset = offset0 * 4u;
|
||||
inst.secondary_offset = offset1 * 4u;
|
||||
} else if (inst.opcode == Opcode::DS_WRITE2ST64_B32 || opcode == 0x38u) {
|
||||
} else if (inst.opcode == Opcode::DS_WRITE2ST64_B32 ||
|
||||
inst.opcode == Opcode::DS_READ2ST64_B32) {
|
||||
inst.offset = offset0 * 256u;
|
||||
inst.secondary_offset = offset1 * 256u;
|
||||
} else if (inst.opcode == Opcode::DS_WRITE2_B64 || inst.opcode == Opcode::DS_READ2_B64) {
|
||||
@@ -419,6 +421,11 @@ void DecodeDs(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
|
||||
}
|
||||
|
||||
DecodeVectorGpr(vdst, inst.dst);
|
||||
if (inst.opcode == Opcode::DS_READ_U16_D16) {
|
||||
// Native D16 reads update only the selected destination half. Reuse the partial
|
||||
// destination representation so typed IR translation preserves the upper word.
|
||||
inst.dst.sdwa_sel = 4u;
|
||||
}
|
||||
DecodeVectorGpr(addr, inst.src0);
|
||||
DecodeVectorGpr(data0, inst.src1);
|
||||
DecodeVectorGpr(data1, inst.src2);
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_DECOMPILER_OPCODETABLE_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_DECOMPILER_OPCODETABLE_H_
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/shader/recompiler/frontend/decode/ShaderDecoder.h"
|
||||
|
||||
#include <array>
|
||||
@@ -27,7 +28,7 @@ consteval auto MakeOpcodeTable(const Entry (&entries)[EntryCount]) {
|
||||
for (size_t i = 0; i < EntryCount; i++) {
|
||||
const auto encoding = entries[i].encoding;
|
||||
if (encoding >= EncodingCount || table.indices[encoding] != 0) {
|
||||
throw "invalid opcode table";
|
||||
EXIT("invalid opcode table\n");
|
||||
}
|
||||
table.entries[i] = entries[i];
|
||||
table.indices[encoding] = static_cast<uint16_t>(i + 1);
|
||||
|
||||
@@ -52,6 +52,7 @@ constexpr OpcodeMap SOP1_OPCODE_LIST[] = {
|
||||
{0x20u, Opcode::S_SETPC_B64},
|
||||
{0x24u, Opcode::S_AND_SAVEEXEC_B64},
|
||||
{0x28u, Opcode::S_ORN2_SAVEEXEC_B64},
|
||||
{0x2du, Opcode::S_QUADMASK_B64},
|
||||
{0x34u, Opcode::S_ABS_I32},
|
||||
{0x37u, Opcode::S_ANDN1_SAVEEXEC_B64},
|
||||
{0x3bu, Opcode::S_BITREPLICATE_B64_B32},
|
||||
|
||||
@@ -140,6 +140,7 @@ std::string ImageSampleFlagsToString(uint32_t flags) {
|
||||
AppendFlag(&text, &first, flags, ImageSampleFlagA16, "a16");
|
||||
AppendFlag(&text, &first, flags, ImageSampleFlagCd, "cd");
|
||||
AppendFlag(&text, &first, flags, ImageSampleFlagGatherHorizontal, "gather_horizontal");
|
||||
AppendFlag(&text, &first, flags, ImageSampleFlagAdjust, "adjust");
|
||||
return text;
|
||||
}
|
||||
|
||||
@@ -153,6 +154,12 @@ std::string FormatMimg(const Instruction& inst) {
|
||||
OperandToString(inst.dst).c_str(), OperandToString(inst.src0).c_str(),
|
||||
OperandToString(inst.src1).c_str(), OperandToString(inst.src2).c_str(),
|
||||
inst.dmask, ImageDimensionToString(inst.image_dimension));
|
||||
if (inst.data_bits == 16u) {
|
||||
text += " d16=1";
|
||||
}
|
||||
if (inst.image_r128) {
|
||||
text += " r128=1";
|
||||
}
|
||||
switch (inst.opcode) {
|
||||
case Opcode::IMAGE_SAMPLE:
|
||||
case Opcode::IMAGE_GATHER4_LZ:
|
||||
@@ -498,6 +505,7 @@ std::string InstructionToString(const Instruction& inst) {
|
||||
case Opcode::S_FF1_I32_B64:
|
||||
case Opcode::S_NOT_B64:
|
||||
case Opcode::S_WQM_B64:
|
||||
case Opcode::S_QUADMASK_B64:
|
||||
case Opcode::S_AND_SAVEEXEC_B32:
|
||||
case Opcode::S_ANDN1_SAVEEXEC_B32:
|
||||
case Opcode::S_AND_SAVEEXEC_B64:
|
||||
@@ -658,6 +666,7 @@ std::string InstructionToString(const Instruction& inst) {
|
||||
case Opcode::DS_READ_I16:
|
||||
case Opcode::DS_READ_U16:
|
||||
case Opcode::DS_READ2_B32:
|
||||
case Opcode::DS_READ2ST64_B32:
|
||||
case Opcode::DS_READ_B32:
|
||||
case Opcode::DS_READ_B64:
|
||||
case Opcode::DS_READ2_B64:
|
||||
|
||||
@@ -47,6 +47,7 @@ enum class Opcode {
|
||||
S_FF1_I32_B64,
|
||||
S_FLBIT_I32_B64,
|
||||
S_BITREPLICATE_B64_B32,
|
||||
S_QUADMASK_B64,
|
||||
S_GETPC_B64,
|
||||
S_SETPC_B64,
|
||||
S_AND_SAVEEXEC_B32,
|
||||
@@ -298,6 +299,8 @@ enum class Opcode {
|
||||
V_LSHRREV_B32,
|
||||
V_ASHR_I32,
|
||||
V_ASHRREV_I32,
|
||||
V_LSHLREV_B64,
|
||||
V_LSHRREV_B64,
|
||||
V_LSHLREV_B16,
|
||||
V_LSHRREV_B16,
|
||||
V_ASHRREV_I16,
|
||||
@@ -363,6 +366,7 @@ enum class Opcode {
|
||||
V_CMPX_LE_F16,
|
||||
V_CMPX_GT_F16,
|
||||
V_CMPX_GE_F16,
|
||||
V_CMPX_NGT_F16,
|
||||
V_CMPX_NEQ_F16,
|
||||
V_CMPX_NLT_F16,
|
||||
V_CMPX_LT_I32,
|
||||
@@ -375,6 +379,7 @@ enum class Opcode {
|
||||
V_CMP_EQ_U16,
|
||||
V_CMP_LE_U16,
|
||||
V_CMP_GT_U16,
|
||||
V_CMPX_GT_U16,
|
||||
V_CMP_NE_U16,
|
||||
V_CMP_GE_U16,
|
||||
V_CMP_F_U32,
|
||||
@@ -388,6 +393,8 @@ enum class Opcode {
|
||||
V_CMP_EQ_I64,
|
||||
V_CMP_GT_U64,
|
||||
V_CMP_NE_U64,
|
||||
V_CMPX_NE_I64,
|
||||
V_CMPX_NE_U64,
|
||||
V_CMPX_LT_U32,
|
||||
V_CMPX_EQ_U32,
|
||||
V_CMPX_LE_U32,
|
||||
@@ -489,7 +496,9 @@ enum class Opcode {
|
||||
DS_READ_U8,
|
||||
DS_READ_I16,
|
||||
DS_READ_U16,
|
||||
DS_READ_U16_D16,
|
||||
DS_READ2_B32,
|
||||
DS_READ2ST64_B32,
|
||||
DS_READ_B32,
|
||||
DS_READ_B64,
|
||||
DS_READ2_B64,
|
||||
@@ -584,6 +593,7 @@ enum ImageSampleFlag : uint32_t {
|
||||
ImageSampleFlagA16 = 1u << 7u,
|
||||
ImageSampleFlagCd = 1u << 8u,
|
||||
ImageSampleFlagGatherHorizontal = 1u << 9u,
|
||||
ImageSampleFlagAdjust = 1u << 10u,
|
||||
};
|
||||
|
||||
enum class ImageDimension : uint32_t {
|
||||
@@ -645,6 +655,7 @@ struct Instruction {
|
||||
uint32_t offset = 0;
|
||||
uint32_t secondary_offset = 0;
|
||||
uint32_t dmask = 0;
|
||||
uint32_t data_components = 0;
|
||||
uint32_t data_dwords = 1;
|
||||
uint32_t data_bits = 32;
|
||||
uint32_t data_format = 0;
|
||||
@@ -663,6 +674,7 @@ struct Instruction {
|
||||
bool slc = false;
|
||||
bool idxen = false;
|
||||
bool offen = false;
|
||||
bool image_r128 = false;
|
||||
int32_t branch_offset = 0;
|
||||
uint32_t branch_target = 0;
|
||||
struct {
|
||||
|
||||
@@ -7,11 +7,10 @@ namespace {
|
||||
|
||||
using Detail::OpcodeMap;
|
||||
|
||||
// These profiles describe the selectors that the current lowering implements. They are not
|
||||
// These profiles describe the selectors that the current translator implements. They are not
|
||||
// architectural SDWA legality classes.
|
||||
enum class Vop2SdwaProfile {
|
||||
None,
|
||||
Cndmask,
|
||||
Float32,
|
||||
Float16,
|
||||
IntegerFullDestination,
|
||||
@@ -29,7 +28,7 @@ struct Vop2OpcodeInfo {
|
||||
};
|
||||
|
||||
constexpr Vop2OpcodeInfo VOP2_OPCODE_LIST[] = {
|
||||
{0x01u, Opcode::V_CNDMASK_B32, Vop2SdwaProfile::Cndmask},
|
||||
{0x01u, Opcode::V_CNDMASK_B32, Vop2SdwaProfile::IntegerPartialDestination},
|
||||
{0x02u, Opcode::V_DOT2C_F32_F16},
|
||||
{0x03u, Opcode::V_ADD_F32, Vop2SdwaProfile::Float32},
|
||||
{0x04u, Opcode::V_SUB_F32, Vop2SdwaProfile::Float32},
|
||||
@@ -225,22 +224,26 @@ constexpr VopcOpcodeInfo VOPC_OPCODE_LIST[] = {
|
||||
{0x96u, Opcode::V_CMPX_GE_I32}, {0xa9u, Opcode::V_CMP_LT_U16},
|
||||
{0xaau, Opcode::V_CMP_EQ_U16}, {0xabu, Opcode::V_CMP_LE_U16},
|
||||
{0xacu, Opcode::V_CMP_GT_U16}, {0xadu, Opcode::V_CMP_NE_U16},
|
||||
{0xaeu, Opcode::V_CMP_GE_U16}, {0xc0u, Opcode::V_CMP_F_U32},
|
||||
{0xaeu, Opcode::V_CMP_GE_U16}, {0xbcu, Opcode::V_CMPX_GT_U16},
|
||||
{0xc0u, Opcode::V_CMP_F_U32},
|
||||
{0xc1u, Opcode::V_CMP_LT_U32}, {0xc2u, Opcode::V_CMP_EQ_U32},
|
||||
{0xc3u, Opcode::V_CMP_LE_U32}, {0xc4u, Opcode::V_CMP_GT_U32},
|
||||
{0xc5u, Opcode::V_CMP_NE_U32}, {0xc6u, Opcode::V_CMP_GE_U32},
|
||||
{0xc7u, Opcode::V_CMP_T_U32}, {0xa2u, Opcode::V_CMP_EQ_I64, false},
|
||||
{0xb5u, Opcode::V_CMPX_NE_I64, false},
|
||||
{0xd1u, Opcode::V_CMPX_LT_U32}, {0xd2u, Opcode::V_CMPX_EQ_U32},
|
||||
{0xd3u, Opcode::V_CMPX_LE_U32}, {0xd4u, Opcode::V_CMPX_GT_U32},
|
||||
{0xd5u, Opcode::V_CMPX_NE_U32}, {0xd6u, Opcode::V_CMPX_GE_U32},
|
||||
{0xe4u, Opcode::V_CMP_GT_U64, false}, {0xe5u, Opcode::V_CMP_NE_U64, false},
|
||||
{0xf5u, Opcode::V_CMPX_NE_U64, false},
|
||||
{0xc9u, Opcode::V_CMP_LT_F16}, {0xcau, Opcode::V_CMP_EQ_F16},
|
||||
{0xcbu, Opcode::V_CMP_LE_F16}, {0xccu, Opcode::V_CMP_GT_F16},
|
||||
{0xcdu, Opcode::V_CMP_LG_F16}, {0xceu, Opcode::V_CMP_GE_F16},
|
||||
{0xedu, Opcode::V_CMP_NEQ_F16}, {0xd9u, Opcode::V_CMPX_LT_F16},
|
||||
{0xdau, Opcode::V_CMPX_EQ_F16}, {0xdbu, Opcode::V_CMPX_LE_F16},
|
||||
{0xdcu, Opcode::V_CMPX_GT_F16}, {0xdeu, Opcode::V_CMPX_GE_F16},
|
||||
{0xfdu, Opcode::V_CMPX_NEQ_F16}, {0xfeu, Opcode::V_CMPX_NLT_F16},
|
||||
{0xfbu, Opcode::V_CMPX_NGT_F16}, {0xfdu, Opcode::V_CMPX_NEQ_F16},
|
||||
{0xfeu, Opcode::V_CMPX_NLT_F16},
|
||||
};
|
||||
|
||||
constexpr auto VOPC_OPS = Detail::MakeOpcodeTable<0x100>(VOPC_OPCODE_LIST);
|
||||
@@ -280,6 +283,8 @@ constexpr OpcodeMap VOP3_OPCODE_LIST[] = {
|
||||
{0x16au, Opcode::V_MUL_HI_U32},
|
||||
{0x16bu, Opcode::V_MUL_LO_I32},
|
||||
{0x16cu, Opcode::V_MUL_HI_I32},
|
||||
{0x2ffu, Opcode::V_LSHLREV_B64},
|
||||
{0x300u, Opcode::V_LSHRREV_B64},
|
||||
{0x303u, Opcode::V_ADD_NC_U16},
|
||||
{0x304u, Opcode::V_SUB_NC_U16},
|
||||
{0x307u, Opcode::V_LSHRREV_B16},
|
||||
@@ -870,6 +875,7 @@ bool IsVopcFloatCompareOpcode(Opcode opcode) {
|
||||
case Opcode::V_CMPX_LE_F16:
|
||||
case Opcode::V_CMPX_GT_F16:
|
||||
case Opcode::V_CMPX_GE_F16:
|
||||
case Opcode::V_CMPX_NGT_F16:
|
||||
case Opcode::V_CMPX_NEQ_F16:
|
||||
case Opcode::V_CMPX_NLT_F16:
|
||||
case Opcode::V_CMP_CLASS_F32: return true;
|
||||
@@ -929,8 +935,6 @@ constexpr uint32_t SdwaSelAll() {
|
||||
|
||||
constexpr Vop2SdwaRule VOP2_SDWA_RULES[] = {
|
||||
{},
|
||||
{SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(),
|
||||
true, false},
|
||||
{SdwaSelFull(), SdwaSelFull(), SdwaSelFull(), false, true},
|
||||
{SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(),
|
||||
true, true},
|
||||
@@ -1248,6 +1252,8 @@ uint32_t NativeVop3SourceCount(Opcode opcode) {
|
||||
case Opcode::V_MIN_I16:
|
||||
case Opcode::V_ADD_NC_I16:
|
||||
case Opcode::V_SUB_NC_I16:
|
||||
case Opcode::V_LSHLREV_B64:
|
||||
case Opcode::V_LSHRREV_B64:
|
||||
case Opcode::V_LSHLREV_B16:
|
||||
case Opcode::V_LSHRREV_B16:
|
||||
case Opcode::V_ASHRREV_I16:
|
||||
@@ -1501,11 +1507,15 @@ bool IsVopcCompareExec(Opcode opcode) {
|
||||
case Opcode::V_CMPX_GT_U32:
|
||||
case Opcode::V_CMPX_NE_U32:
|
||||
case Opcode::V_CMPX_GE_U32:
|
||||
case Opcode::V_CMPX_NE_I64:
|
||||
case Opcode::V_CMPX_NE_U64:
|
||||
case Opcode::V_CMPX_GT_U16:
|
||||
case Opcode::V_CMPX_LT_F16:
|
||||
case Opcode::V_CMPX_EQ_F16:
|
||||
case Opcode::V_CMPX_LE_F16:
|
||||
case Opcode::V_CMPX_GT_F16:
|
||||
case Opcode::V_CMPX_GE_F16:
|
||||
case Opcode::V_CMPX_NGT_F16:
|
||||
case Opcode::V_CMPX_NEQ_F16:
|
||||
case Opcode::V_CMPX_NLT_F16: return true;
|
||||
default: return false;
|
||||
|
||||
Loaded 100 of 175 files, more files were not shown because too many files have changed in this diff.
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Block a user