mirror of
https://github.com/KytyPS5/KytyPS5.git
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No files matched your search
+47
-22
@@ -208,34 +208,66 @@ jobs:
|
||||
run: |
|
||||
archive="$RUNNER_TEMP/MoltenVK-macos.tar"
|
||||
package="$RUNNER_TEMP/MoltenVK"
|
||||
install_dir="_Build/macos/install"
|
||||
app_dir="$install_dir/KytyPS5.app"
|
||||
moltenvk="$install_dir/libMoltenVK.dylib"
|
||||
curl --fail --location --retry 3 \
|
||||
--output "$archive" \
|
||||
"https://github.com/KhronosGroup/MoltenVK/releases/download/$MOLTENVK_VERSION/MoltenVK-macos.tar"
|
||||
echo "$MOLTENVK_SHA256 $archive" | shasum -a 256 --check
|
||||
tar -xf "$archive" -C "$RUNNER_TEMP"
|
||||
test -d "$app_dir"
|
||||
install -m 755 \
|
||||
"$package/MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib" \
|
||||
_Build/macos/install/libMoltenVK.dylib
|
||||
install -m 644 "$package/LICENSE" _Build/macos/install/LICENSE.MoltenVK
|
||||
codesign --force --sign - --timestamp=none _Build/macos/install/libMoltenVK.dylib
|
||||
"$moltenvk"
|
||||
install -m 644 "$package/LICENSE" "$install_dir/LICENSE.MoltenVK"
|
||||
codesign --force --sign - --timestamp=none "$moltenvk"
|
||||
install -d -m 755 "$app_dir/Contents/Frameworks" "$app_dir/Contents/Resources"
|
||||
install -m 755 "$moltenvk" "$app_dir/Contents/Frameworks/libMoltenVK.dylib"
|
||||
install -m 644 "$package/LICENSE" "$app_dir/Contents/Resources/LICENSE.MoltenVK"
|
||||
codesign --force --sign - --timestamp=none "$app_dir"
|
||||
|
||||
- name: Verify artifacts
|
||||
shell: bash
|
||||
run: |
|
||||
file _Build/macos/install/launcher
|
||||
file _Build/macos/install/kyty_emulator
|
||||
file _Build/macos/install/libMoltenVK.dylib
|
||||
lipo _Build/macos/install/launcher -verify_arch x86_64
|
||||
lipo _Build/macos/install/kyty_emulator -verify_arch x86_64
|
||||
lipo _Build/macos/install/libMoltenVK.dylib -verify_arch x86_64
|
||||
codesign --verify --strict _Build/macos/install/kyty_emulator
|
||||
codesign --verify --strict _Build/macos/install/libMoltenVK.dylib
|
||||
install_dir="_Build/macos/install"
|
||||
app_dir="$install_dir/KytyPS5.app"
|
||||
test -d "$app_dir"
|
||||
for binary in \
|
||||
"$install_dir/kyty_emulator" \
|
||||
"$install_dir/libMoltenVK.dylib" \
|
||||
"$app_dir/Contents/MacOS/KytyPS5" \
|
||||
"$app_dir/Contents/MacOS/kyty_emulator" \
|
||||
"$app_dir/Contents/Frameworks/libMoltenVK.dylib"; do
|
||||
file "$binary"
|
||||
lipo "$binary" -verify_arch x86_64
|
||||
done
|
||||
for binary in \
|
||||
"$install_dir/kyty_emulator" \
|
||||
"$install_dir/libMoltenVK.dylib" \
|
||||
"$app_dir/Contents/MacOS/KytyPS5" \
|
||||
"$app_dir/Contents/MacOS/kyty_emulator" \
|
||||
"$app_dir/Contents/Frameworks/libMoltenVK.dylib"; do
|
||||
codesign --verify --strict "$binary"
|
||||
done
|
||||
codesign --verify --deep --strict --verbose=2 "$app_dir"
|
||||
|
||||
- name: Package macOS artifacts
|
||||
shell: bash
|
||||
run: |
|
||||
install_dir="_Build/macos/install"
|
||||
archive="$RUNNER_TEMP/KytyPS5-macOS-x86_64.zip"
|
||||
(
|
||||
cd "$install_dir"
|
||||
zip -qry "$archive" .
|
||||
)
|
||||
unzip -t "$archive"
|
||||
|
||||
- name: Upload macOS artifacts
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: KytyPS5-macOS-x86_64
|
||||
path: _Build/macos/install/**
|
||||
path: ${{ runner.temp }}/KytyPS5-macOS-x86_64.zip
|
||||
if-no-files-found: error
|
||||
|
||||
linux:
|
||||
@@ -424,16 +456,9 @@ jobs:
|
||||
if: needs.macos.result == 'success'
|
||||
shell: bash
|
||||
run: |
|
||||
macos_dir="artifacts/KytyPS5-macOS-x86_64"
|
||||
test -d "$macos_dir"
|
||||
chmod a+x \
|
||||
"$macos_dir/launcher" \
|
||||
"$macos_dir/kyty_emulator" \
|
||||
"$macos_dir/libMoltenVK.dylib"
|
||||
(
|
||||
cd "$macos_dir"
|
||||
zip -r "$GITHUB_WORKSPACE/$RELEASE_NAME-macOS-x86_64.zip" .
|
||||
)
|
||||
macos_archive="artifacts/KytyPS5-macOS-x86_64/KytyPS5-macOS-x86_64.zip"
|
||||
test -f "$macos_archive"
|
||||
cp "$macos_archive" "$RELEASE_NAME-macOS-x86_64.zip"
|
||||
|
||||
- name: Package Linux build
|
||||
if: needs.linux.result == 'success'
|
||||
|
||||
+9
-8
@@ -126,7 +126,7 @@ if (KYTY_LINKER STREQUAL LD AND NOT LINUX)
|
||||
set(KYTY_LD_OPTIONS "-Wl,--image-base=0x100000000000")
|
||||
endif()
|
||||
|
||||
project(Kyty${KYTY_PROJECT_NAME}${CMAKE_BUILD_TYPE}${KYTY_COMPILER} VERSION 0.2.2)
|
||||
project(Kyty${KYTY_PROJECT_NAME}${CMAKE_BUILD_TYPE}${KYTY_COMPILER} VERSION 0.3.0)
|
||||
|
||||
include_directories(
|
||||
${KYTY_THIRD_PARTY_DIR}/gtest/include
|
||||
@@ -431,16 +431,15 @@ add_executable(shader_vertex_metadata_tests EXCLUDE_FROM_ALL
|
||||
)
|
||||
target_include_directories(shader_vertex_metadata_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(shader_stage_runtime_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ShaderStageRuntimeTests.cpp"
|
||||
add_executable(resource_materialization_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ResourceMaterializationTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/guest_gpu/gpu_format.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/hostMemory.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/shaderStageRuntime.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
|
||||
)
|
||||
target_link_libraries(shader_stage_runtime_tests fmt::fmt)
|
||||
target_include_directories(shader_stage_runtime_tests PRIVATE ${inc_headers})
|
||||
target_link_libraries(resource_materialization_tests fmt::fmt)
|
||||
target_include_directories(resource_materialization_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ResourceTrackingTests.cpp"
|
||||
@@ -542,7 +541,7 @@ if(BUILD_TESTING)
|
||||
add_test(NAME page_manager COMMAND $<TARGET_FILE:page_manager_tests>)
|
||||
add_test(NAME bit_array COMMAND $<TARGET_FILE:bit_array_tests>)
|
||||
add_test(NAME shader_vertex_metadata COMMAND $<TARGET_FILE:shader_vertex_metadata_tests>)
|
||||
add_test(NAME shader_stage_runtime COMMAND $<TARGET_FILE:shader_stage_runtime_tests>)
|
||||
add_test(NAME resource_materialization COMMAND $<TARGET_FILE:resource_materialization_tests>)
|
||||
add_test(NAME resource_tracking COMMAND $<TARGET_FILE:resource_tracking_tests>)
|
||||
add_test(NAME event_queue_lifetime COMMAND $<TARGET_FILE:event_queue_lifetime_tests>)
|
||||
add_test(NAME kernel_file_system COMMAND $<TARGET_FILE:kernel_file_system_tests>)
|
||||
@@ -574,6 +573,8 @@ if(BUILD_TESTING)
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --storage-sampled-only)
|
||||
add_test(NAME texture_cache_depth_readback
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --depth-readback-only)
|
||||
add_test(NAME compute_meta_clear_classification
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --compute-meta-clear-only)
|
||||
add_test(NAME buffer_cache_dirty_gc
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --buffer-cache-gc-only)
|
||||
|
||||
@@ -596,7 +597,7 @@ if(BUILD_TESTING)
|
||||
page_manager_tests
|
||||
bit_array_tests
|
||||
shader_vertex_metadata_tests
|
||||
shader_stage_runtime_tests
|
||||
resource_materialization_tests
|
||||
resource_tracking_tests
|
||||
event_queue_lifetime_tests
|
||||
kernel_file_system_tests
|
||||
|
||||
@@ -220,17 +220,23 @@ cmake --install _Build/macos --prefix _Build/macos/install
|
||||
```
|
||||
|
||||
The build re-signs `kyty_emulator` with the JIT entitlements it needs to execute translated
|
||||
guest code; no manual signing step is required.
|
||||
guest code; no manual signing step is required. When the launcher is built, the install
|
||||
also produces `_Build/macos/install/KytyPS5.app` — double-click to launch the GUI.
|
||||
A flat `kyty_emulator` is kept for CLI usage.
|
||||
|
||||
Vulkan comes from MoltenVK. Download `MoltenVK-macos.tar` from the
|
||||
[MoltenVK releases](https://github.com/KhronosGroup/MoltenVK/releases), then copy
|
||||
`MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib` next to `kyty_emulator` and ad-hoc sign it:
|
||||
`MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib` next to the flat `kyty_emulator`
|
||||
(and, for the bundle, into `KytyPS5.app/Contents/Frameworks/`) and ad-hoc sign it:
|
||||
|
||||
```bash
|
||||
codesign --force --sign - _Build/macos/install/libMoltenVK.dylib
|
||||
# For the bundle (if present):
|
||||
codesign --force --sign - _Build/macos/install/KytyPS5.app/Contents/Frameworks/libMoltenVK.dylib
|
||||
codesign --force --sign - _Build/macos/install/KytyPS5.app
|
||||
```
|
||||
|
||||
Release archives already include a signed `libMoltenVK.dylib`.
|
||||
Release archives already include a signed `libMoltenVK.dylib` (both flat and inside the bundle).
|
||||
|
||||
### Regression tests
|
||||
|
||||
@@ -274,6 +280,10 @@ To use the graphical launcher:
|
||||
./_Build/linux/install/launcher
|
||||
```
|
||||
|
||||
```bash
|
||||
open _Build/macos/install/KytyPS5.app # or double-click in Finder
|
||||
```
|
||||
|
||||
On first launch, add one or more game folders in the global settings. The launcher searches those
|
||||
folders recursively for game directories containing `eboot.bin`. Select a detected game and run it
|
||||
from the game list.
|
||||
@@ -288,12 +298,17 @@ The emulator can also be started directly with a legally obtained game directory
|
||||
./_Build/linux/install/kyty_emulator --game "/games/ExampleGame"
|
||||
```
|
||||
|
||||
On macOS, point SDL at the MoltenVK library explicitly; the hardened runtime prevents it from
|
||||
being picked up from the executable's directory:
|
||||
On macOS, the adjacent flat or app-bundled `libMoltenVK.dylib` is found automatically; no
|
||||
environment variable is required:
|
||||
|
||||
```bash
|
||||
cd _Build/macos/install
|
||||
SDL_VULKAN_LIBRARY="$PWD/libMoltenVK.dylib" ./kyty_emulator --game "/games/ExampleGame"
|
||||
./_Build/macos/install/kyty_emulator --game "/games/ExampleGame"
|
||||
```
|
||||
|
||||
To override the Vulkan loader, set `SDL_VULKAN_LIBRARY`:
|
||||
|
||||
```bash
|
||||
SDL_VULKAN_LIBRARY=/path/to/libMoltenVK.dylib ./kyty_emulator --game "/games/ExampleGame"
|
||||
```
|
||||
|
||||
Run `kyty_emulator --help` to see the available graphics, logging, validation, profiling, and
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 87 KiB After Width: | Height: | Size: 2.2 MiB |
@@ -59,6 +59,7 @@ int DbgExitHandler(const char* file, int line, fmt::text_style style, std::strin
|
||||
}
|
||||
|
||||
void DbgExit(int status) {
|
||||
Subsystems::EmergencyShutdownActive();
|
||||
std::fflush(nullptr);
|
||||
std::_Exit(status);
|
||||
}
|
||||
|
||||
@@ -29,11 +29,7 @@ void DbgExit(int status);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS || KYTY_PLATFORM == KYTY_PLATFORM_LINUX
|
||||
#define EXIT_HALT() (Common::DbgExit(321), 1)
|
||||
#else
|
||||
#define EXIT_HALT() (std::_Exit(321), 1)
|
||||
#endif
|
||||
|
||||
#ifndef KYTY_FINAL
|
||||
#define EXIT_IF(x) \
|
||||
|
||||
@@ -47,6 +47,10 @@ PresentMode GetPresentMode() {
|
||||
return g_config->present_mode;
|
||||
}
|
||||
|
||||
int32_t GetGpuIndex() {
|
||||
return g_config->gpu_index;
|
||||
}
|
||||
|
||||
bool FullscreenEnabled() {
|
||||
return g_config->fullscreen_enabled;
|
||||
}
|
||||
|
||||
@@ -48,6 +48,7 @@ struct ConfigOptions {
|
||||
std::string user_name = "Kyty";
|
||||
int32_t user_id = DEFAULT_USER_ID;
|
||||
PresentMode present_mode = PresentMode::Fifo;
|
||||
int32_t gpu_index = -1;
|
||||
bool fullscreen_enabled = false;
|
||||
uint32_t vblank_frequency = 60;
|
||||
uint32_t console_language = DEFAULT_CONSOLE_LANGUAGE;
|
||||
@@ -59,7 +60,7 @@ struct ConfigOptions {
|
||||
bool command_buffer_dump_enabled = false;
|
||||
std::filesystem::path command_buffer_dump_folder = "_Buffers";
|
||||
bool graphics_debug_dump_enabled = false;
|
||||
OutputDirection printf_direction = OutputDirection::Console;
|
||||
OutputDirection printf_direction = OutputDirection::Silent;
|
||||
std::filesystem::path printf_output_file = "_kyty.txt";
|
||||
ProfilerDirection profiler_direction = ProfilerDirection::None;
|
||||
bool spirv_debug_printf_enabled = false;
|
||||
@@ -80,6 +81,7 @@ uint32_t GetScreenHeight();
|
||||
const std::string& GetUserName();
|
||||
int32_t GetUserId();
|
||||
PresentMode GetPresentMode();
|
||||
int32_t GetGpuIndex();
|
||||
bool FullscreenEnabled();
|
||||
uint32_t GetVblankFrequency();
|
||||
uint32_t GetConsoleLanguage();
|
||||
|
||||
+4
-7
@@ -25,9 +25,6 @@
|
||||
#ifdef CopyFile
|
||||
#undef CopyFile
|
||||
#endif
|
||||
#ifdef MoveFile
|
||||
#undef MoveFile
|
||||
#endif
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
@@ -72,7 +69,7 @@ File::File(): m_p(std::make_unique<FilePrivate>()) {
|
||||
}
|
||||
|
||||
File::~File() {
|
||||
EXIT_IF(m_p->f != nullptr);
|
||||
Close();
|
||||
}
|
||||
|
||||
File::File(const std::filesystem::path& name): m_p(std::make_unique<FilePrivate>()) {
|
||||
@@ -544,14 +541,14 @@ bool File::CopyFile(const std::filesystem::path& src,
|
||||
return SysFileCopyFile(src, dst);
|
||||
}
|
||||
|
||||
bool File::MoveFile(const std::filesystem::path& src,
|
||||
const std::filesystem::path& dst) // @suppress("Member declaration not found")
|
||||
bool File::RenameFile(const std::filesystem::path& src,
|
||||
const std::filesystem::path& dst) // @suppress("Member declaration not found")
|
||||
{
|
||||
if (IsFileExisting(dst)) {
|
||||
DeleteFile(dst); // @suppress("Invalid arguments")
|
||||
}
|
||||
|
||||
return SysFileMoveFile(src, dst);
|
||||
return SysFileRenameFile(src, dst);
|
||||
}
|
||||
|
||||
void File::RemoveReadonly(const std::filesystem::path& name) {
|
||||
|
||||
+1
-4
@@ -20,9 +20,6 @@
|
||||
#ifdef CopyFile
|
||||
#undef CopyFile
|
||||
#endif
|
||||
#ifdef MoveFile
|
||||
#undef MoveFile
|
||||
#endif
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
@@ -107,7 +104,7 @@ public:
|
||||
static std::vector<FindInfo> FindFiles(const std::filesystem::path& path);
|
||||
static std::vector<DirEntry> GetDirEntries(const std::filesystem::path& path);
|
||||
static bool CopyFile(const std::filesystem::path& src, const std::filesystem::path& dst);
|
||||
static bool MoveFile(const std::filesystem::path& src, const std::filesystem::path& dst);
|
||||
static bool RenameFile(const std::filesystem::path& src, const std::filesystem::path& dst);
|
||||
static void RemoveReadonly(const std::filesystem::path& name);
|
||||
|
||||
KYTY_CLASS_NO_COPY(File);
|
||||
|
||||
@@ -5,14 +5,17 @@
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
#include <windows.h> // IWYU pragma: keep
|
||||
#elif defined(__APPLE__)
|
||||
#else
|
||||
#include <algorithm>
|
||||
#include <csignal>
|
||||
#include <cstdlib>
|
||||
#include <initializer_list>
|
||||
#include <unistd.h>
|
||||
#if defined(__APPLE__)
|
||||
#include <sys/ucontext.h>
|
||||
#else
|
||||
#include <csignal>
|
||||
#include <initializer_list>
|
||||
#include <ucontext.h> // IWYU pragma: keep
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// IWYU pragma: no_include <errhandlingapi.h>
|
||||
@@ -32,6 +35,51 @@ static_assert(decltype(g_handler)::is_always_lock_free);
|
||||
static_assert(decltype(g_install_state)::is_always_lock_free);
|
||||
#endif
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_LINUX
|
||||
|
||||
// macOS uses the same POSIX platform setting and needs a signal stack too.
|
||||
class ThreadSignalStack {
|
||||
public:
|
||||
ThreadSignalStack() {
|
||||
const auto page_size = static_cast<size_t>(::getpagesize());
|
||||
const auto stack_size =
|
||||
(std::max<size_t>(64 * 1024, MINSIGSTKSZ) + page_size - 1) & ~(page_size - 1);
|
||||
if (::posix_memalign(&m_memory, page_size, stack_size) != 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
stack_t stack {};
|
||||
stack.ss_sp = m_memory;
|
||||
stack.ss_size = stack_size;
|
||||
if (::sigaltstack(&stack, &m_previous) != 0) {
|
||||
std::free(m_memory);
|
||||
m_memory = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
~ThreadSignalStack() {
|
||||
if (m_memory != nullptr && ::sigaltstack(&m_previous, nullptr) == 0) {
|
||||
std::free(m_memory);
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsInitialized() const { return m_memory != nullptr; }
|
||||
|
||||
KYTY_CLASS_NO_COPY(ThreadSignalStack)
|
||||
|
||||
private:
|
||||
void* m_memory = nullptr;
|
||||
stack_t m_previous {};
|
||||
};
|
||||
|
||||
bool InitializeThreadSignalStack() {
|
||||
// Keep fault handling off guest stacks, which GPU tracking can make read-only.
|
||||
thread_local ThreadSignalStack signal_stack;
|
||||
return signal_stack.IsInitialized();
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
|
||||
static LONG WINAPI ExceptionFilter(PEXCEPTION_POINTERS exception) noexcept {
|
||||
@@ -253,7 +301,7 @@ bool InstallHandler(Handler handler) {
|
||||
#elif defined(__APPLE__)
|
||||
struct sigaction sa {};
|
||||
sa.sa_sigaction = SignalHandler;
|
||||
sa.sa_flags = SA_SIGINFO;
|
||||
sa.sa_flags = SA_SIGINFO | SA_ONSTACK;
|
||||
sigemptyset(&sa.sa_mask);
|
||||
// The guest signal-dispatch path (KernelRaiseException) interrupts threads with
|
||||
// SIGUSR1; block it while a fault is being resolved so a stop-the-world request
|
||||
@@ -274,8 +322,7 @@ bool InstallHandler(Handler handler) {
|
||||
struct sigaction action {};
|
||||
action.sa_sigaction = SignalHandler;
|
||||
sigemptyset(&action.sa_mask);
|
||||
// Fault resolution needs the normal thread stack.
|
||||
action.sa_flags = SA_SIGINFO | SA_RESTART;
|
||||
action.sa_flags = SA_SIGINFO | SA_RESTART | SA_ONSTACK;
|
||||
|
||||
for (const int signal_number: {SIGSEGV, SIGBUS, SIGILL}) {
|
||||
if (::sigaction(signal_number, &action, nullptr) != 0) {
|
||||
|
||||
@@ -39,6 +39,10 @@ using Handler = bool (*)(const ExceptionInfo&);
|
||||
|
||||
bool InstallHandler(Handler handler);
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_LINUX
|
||||
bool InitializeThreadSignalStack();
|
||||
#endif
|
||||
|
||||
} // namespace Common::HostException
|
||||
|
||||
#endif /* KYTY_COMMON_HOST_EXCEPTION_H_ */
|
||||
@@ -80,7 +80,7 @@ void SysFileFindFiles(const std::filesystem::path& path, std::vector<sys_file_fi
|
||||
// NOLINTNEXTLINE(google-runtime-references)
|
||||
void SysFileGetDents(const std::filesystem::path& path, std::vector<sys_dir_entry_t>& out);
|
||||
bool SysFileCopyFile(const std::filesystem::path& src, const std::filesystem::path& dst);
|
||||
bool SysFileMoveFile(const std::filesystem::path& src, const std::filesystem::path& dst);
|
||||
bool SysFileRenameFile(const std::filesystem::path& src, const std::filesystem::path& dst);
|
||||
void SysFileRemoveReadonly(const std::filesystem::path& name);
|
||||
|
||||
#endif /* KYTY_COMMON_PLATFORM_SYSFILEIO_H_ */
|
||||
@@ -693,7 +693,7 @@ bool SysFileCopyFile(const std::filesystem::path& src, const std::filesystem::pa
|
||||
!error;
|
||||
}
|
||||
|
||||
bool SysFileMoveFile(const std::filesystem::path& src, const std::filesystem::path& dst) {
|
||||
bool SysFileRenameFile(const std::filesystem::path& src, const std::filesystem::path& dst) {
|
||||
auto real_src = get_internal_name(src);
|
||||
auto real_dst = get_internal_name(dst);
|
||||
|
||||
|
||||
@@ -565,7 +565,7 @@ bool SysFileCopyFile(const std::filesystem::path& src, const std::filesystem::pa
|
||||
return CopyFileW(src_wide.c_str(), dst_wide.c_str(), FALSE) != 0;
|
||||
}
|
||||
|
||||
bool SysFileMoveFile(const std::filesystem::path& src, const std::filesystem::path& dst) {
|
||||
bool SysFileRenameFile(const std::filesystem::path& src, const std::filesystem::path& dst) {
|
||||
auto src_wide = src.wstring();
|
||||
auto dst_wide = dst.wstring();
|
||||
return MoveFileW(src_wide.c_str(), dst_wide.c_str()) != 0;
|
||||
|
||||
@@ -316,10 +316,12 @@ inline std::string SafeCsv(std::string_view text) {
|
||||
return std::string(text);
|
||||
}
|
||||
|
||||
inline std::string Utf16ToUtf8(const char16_t* utf16) {
|
||||
std::u16string input(utf16);
|
||||
inline std::string Utf16ToUtf8(std::u16string_view utf16) {
|
||||
if (utf16.empty()) {
|
||||
return {};
|
||||
}
|
||||
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
|
||||
return convert.to_bytes(input);
|
||||
return convert.to_bytes(utf16.data(), utf16.data() + utf16.size());
|
||||
}
|
||||
|
||||
inline ByteBuffer HexToBin(std::string_view text) {
|
||||
|
||||
@@ -73,13 +73,9 @@ public:
|
||||
void SetDrawIndirectArgsBaseAddress(uint64_t draw_indirect_args_base_addr);
|
||||
void SetDispatchIndirectArgsBaseAddress(uint64_t dispatch_indirect_args_base_addr);
|
||||
void SetNumInstances(uint32_t num_instances);
|
||||
void DrawIndex(uint32_t index_count, const void* index_addr, uint32_t flags, uint32_t type,
|
||||
uint32_t instance_count = 0, const void* object_ids = nullptr,
|
||||
uint32_t render_target_slice_offset = 0, int32_t vertex_offset_add = 0,
|
||||
uint32_t first_instance = 0);
|
||||
void DrawIndexOffset(uint32_t index_offset, uint32_t index_count, uint32_t flags);
|
||||
void DrawIndexAuto(uint32_t index_count, uint32_t flags,
|
||||
uint32_t render_target_slice_offset = 0);
|
||||
void DrawIndex(DrawIndexArgs args);
|
||||
void DrawIndexOffset(uint32_t index_offset, uint32_t index_count);
|
||||
void DrawIndexAuto(DrawAutoArgs args);
|
||||
void DrawIndirect(uint32_t data_offset, uint32_t draw_initiator, bool indexed);
|
||||
void DrawIndirectMulti(uint32_t data_offset, uint32_t max_count_or_count,
|
||||
const volatile uint32_t* count_addr, uint32_t stride_in_bytes,
|
||||
@@ -149,10 +145,6 @@ private:
|
||||
uint32_t interrupt_context_id);
|
||||
void ProcessPm4(Pm4Execution& execution, size_t stop_depth);
|
||||
void SuspendPm4();
|
||||
void SubmitNonIndexedDraw(uint32_t vertex_count, uint32_t flags,
|
||||
uint32_t render_target_slice_offset, uint32_t first_vertex,
|
||||
uint32_t first_instance);
|
||||
|
||||
CommandScheduler& GetScheduler() const { return m_renderer.GetCommandScheduler(); }
|
||||
CommandBuffer& CurrentBuffer() { return GetScheduler().Current(); }
|
||||
void CheckBuffer() const { GetScheduler().CheckActive(); }
|
||||
|
||||
@@ -23,9 +23,7 @@ constexpr auto MakeContextDispatchTable() {
|
||||
g_hw_ctx_func[Pm4::DB_STENCIL_CLEAR] = HwCtxSetStencilClear;
|
||||
g_hw_ctx_func[Pm4::DB_DEPTH_CLEAR] = HwCtxSetDepthClear;
|
||||
g_hw_ctx_func[Pm4::PA_SC_SCREEN_SCISSOR_TL] = HwCtxSetScreenScissor;
|
||||
g_hw_ctx_func[Pm4::DB_Z_INFO] = HwCtxSetDepthRenderTarget;
|
||||
g_hw_ctx_func[Pm4::DB_STENCIL_INFO] = HwCtxSetStencilInfo;
|
||||
g_hw_ctx_func[Pm4::DB_HTILE_SURFACE] = HwCtxSetDepthHtileSurface;
|
||||
g_hw_ctx_func[Pm4::PA_SU_HARDWARE_SCREEN_OFFSET] = HwCtxSetHardwareScreenOffset;
|
||||
g_hw_ctx_func[Pm4::PA_SC_WINDOW_OFFSET] = HwCtxSetWindowOffset;
|
||||
g_hw_ctx_func[Pm4::PA_SC_WINDOW_SCISSOR_TL] = HwCtxSetWindowScissor;
|
||||
@@ -75,7 +73,6 @@ constexpr auto MakeContextDispatchTable() {
|
||||
g_hw_ctx_func[Pm4::PA_SC_BINNER_CNTL_0] = HwCtxSetPaScExtendedControl;
|
||||
g_hw_ctx_func[Pm4::PA_SC_BINNER_CNTL_1] = HwCtxSetPaScExtendedControl;
|
||||
g_hw_ctx_func[Pm4::PA_SC_CONSERVATIVE_RASTERIZATION_CNTL] = HwCtxSetPaScExtendedControl;
|
||||
g_hw_ctx_func[Pm4::PA_SC_NGG_MODE_CNTL] = HwCtxSetPaScExtendedControl;
|
||||
g_hw_ctx_func[Pm4::DB_ALPHA_TO_MASK] = HwCtxSetAlphaToMask;
|
||||
g_hw_ctx_func[Pm4::VGT_DRAW_PAYLOAD_CNTL] = HwCtxSetDrawPayloadControl;
|
||||
g_hw_ctx_func[Pm4::VGT_PRIMITIVEID_RESET] = HwCtxSetPrimitiveIdReset;
|
||||
@@ -83,7 +80,6 @@ constexpr auto MakeContextDispatchTable() {
|
||||
g_hw_ctx_func[Pm4::VGT_SHADER_STAGES_EN] = HwCtxSetShaderStages;
|
||||
|
||||
for (uint32_t slot = 0; slot < 8; slot++) {
|
||||
g_hw_ctx_func[Pm4::CB_COLOR0_BASE + slot * 15] = HwCtxSetRenderTarget;
|
||||
g_hw_ctx_func[Pm4::CB_COLOR0_INFO + slot * 15] = HwCtxSetColorInfo;
|
||||
|
||||
g_hw_ctx_func[Pm4::CB_BLEND0_CONTROL + slot * 1] = HwCtxSetBlendControl;
|
||||
@@ -116,25 +112,21 @@ constexpr auto MakeShaderDispatchTable() {
|
||||
}
|
||||
|
||||
for (uint32_t slot = 0; slot < 4; slot++) {
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_PS_0 + slot] = HwShSetPsUserAccumSgpr;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_PS_0 + slot] = HwShIgnoreUserAccumulator;
|
||||
}
|
||||
|
||||
for (uint32_t slot = 0; slot < 4; slot++) {
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_ESGS_0 + slot] = HwShSetGsUserAccumSgpr;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_ESGS_0 + slot] = HwShIgnoreUserAccumulator;
|
||||
}
|
||||
for (uint32_t slot = 0; slot < 4; slot++) {
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_LSHS_0 + slot] = HwShSetHsUserAccumSgpr;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_LSHS_0 + slot] = HwShIgnoreUserAccumulator;
|
||||
}
|
||||
|
||||
for (uint32_t slot = 0; Pm4::COMPUTE_USER_ACCUM_0 + slot < Pm4::COMPUTE_USER_DATA_0; slot++) {
|
||||
g_hw_sh_func[Pm4::COMPUTE_USER_ACCUM_0 + slot] = HwShSetCsUserAccumSgpr;
|
||||
for (uint32_t slot = 0; slot < 4; slot++) {
|
||||
g_hw_sh_func[Pm4::COMPUTE_USER_ACCUM_0 + slot] = HwShIgnoreUserAccumulator;
|
||||
}
|
||||
g_hw_sh_func[Pm4::COMPUTE_PGM_LO] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_PGM_HI] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_TBA_LO] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_TBA_HI] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_TMA_LO] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_TMA_HI] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_PGM_RSRC1] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_PGM_RSRC2] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_START_X] = HwShSetCsRegisters;
|
||||
@@ -144,30 +136,16 @@ constexpr auto MakeShaderDispatchTable() {
|
||||
g_hw_sh_func[Pm4::COMPUTE_NUM_THREAD_Y] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_NUM_THREAD_Z] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_RESOURCE_LIMITS] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE0] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE1] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_TMPRING_SIZE] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE2] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE3] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_PGM_RSRC3] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_SHADER_CHKSUM] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_DISPATCH_TUNNEL] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_TBA_LO_PS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC3_PS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC4_PS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_TMA_LO_PS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_TMA_HI_PS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_REQ_CTRL_PS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC3_GS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC4_GS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_GS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_GS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_REQ_CTRL_ESGS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC3_HS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC4_HS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_HS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_HS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_REQ_CTRL_LSHS] = HwShIgnoreRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_PACE_ID] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_PS] = HwShSetRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_GS] = HwShSetRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_GS] = HwShSetRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_GS] = HwShSetRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_HS] = HwShSetRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_HS] = HwShSetRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_HS] = HwShSetRegisters;
|
||||
|
||||
return g_hw_sh_func;
|
||||
}
|
||||
@@ -179,6 +157,7 @@ constexpr auto MakeUconfigDispatchTable() {
|
||||
g_hw_uc_func[Pm4::VGT_INDEX_TYPE] = HwUcSetIndexType;
|
||||
g_hw_uc_func[Pm4::VGT_OBJECT_ID] = HwUcSetObjectId;
|
||||
g_hw_uc_func[Pm4::TEXTURE_GRADIENT_FACTORS] = HwUcSetTextureGradientFactors;
|
||||
g_hw_uc_func[Pm4::TEXTURE_GRADIENT_CONTROL] = HwUcSetTextureGradientFactors;
|
||||
g_hw_uc_func[Pm4::IA_MULTI_VGT_PARAM] = HwUcSetIaMultiVgtParam;
|
||||
g_hw_uc_func[Pm4::GE_MULTI_PRIM_IB_RESET_EN] = HwUcSetMultiPrimIbReset;
|
||||
g_hw_uc_func[Pm4::TA_CS_BC_BASE_ADDR] = HwUcSetBorderColorTableAddr;
|
||||
|
||||
@@ -44,11 +44,7 @@ uint32_t HwCtxSetBorderColorTableAddr(CommandProcessor&, uint32_t, uint32_t, con
|
||||
uint32_t HwCtxSetStencilClear(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetDepthClear(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetScreenScissor(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetDepthRenderTarget(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
|
||||
uint32_t);
|
||||
uint32_t HwCtxSetStencilInfo(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetDepthHtileSurface(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
|
||||
uint32_t);
|
||||
uint32_t HwCtxSetHardwareScreenOffset(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
|
||||
uint32_t);
|
||||
uint32_t HwCtxSetWindowOffset(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
@@ -89,7 +85,6 @@ uint32_t HwCtxSetDrawPayloadControl(CommandProcessor&, uint32_t, uint32_t, const
|
||||
uint32_t HwCtxSetPrimitiveIdReset(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetObjprimIdControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetShaderStages(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetRenderTarget(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetColorInfo(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetBlendControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetViewportScissor(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
@@ -100,12 +95,10 @@ uint32_t HwShSetPsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t
|
||||
uint32_t HwShSetGsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwShSetHsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwShSetCsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwShSetPsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwShSetGsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwShSetHsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwShSetCsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwShIgnoreUserAccumulator(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
|
||||
uint32_t);
|
||||
uint32_t HwShSetCsRegisters(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwShIgnoreRegisters(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwShSetRegisters(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwUcSetPrimitiveType(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwUcSetIndexType(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwUcSetObjectId(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -407,7 +407,19 @@ enum class BufferFormat : uint32_t {
|
||||
k5_5_5_1UNorm = 134,
|
||||
k1_5_5_5UNorm = 135,
|
||||
k4_4_4_4UNorm = 136,
|
||||
kFmask8_S2_F1 = 156,
|
||||
kFmask8_S4_F1 = 157,
|
||||
kFmask8_S8_F1 = 158,
|
||||
kFmask8_S2_F2 = 159,
|
||||
kFmask8_S4_F2 = 160,
|
||||
kFmask8_S4_F4 = 161,
|
||||
kFmask16_S16_F1 = 162,
|
||||
kFmask16_S8_F2 = 163,
|
||||
kFmask32_S16_F2 = 164,
|
||||
kFmask32_S8_F4 = 165,
|
||||
kFmask32_S8_F8 = 166,
|
||||
kFmask64_S16_F4 = 167,
|
||||
kFmask64_S16_F8 = 168,
|
||||
kBc1UNorm = 169,
|
||||
kBc1Srgb = 170,
|
||||
kBc2UNorm = 171,
|
||||
|
||||
@@ -15,6 +15,7 @@ struct FormatInfo {
|
||||
uint32_t render_target_bytes_per_element;
|
||||
bool sampled_texture;
|
||||
bool uint_texture;
|
||||
bool sint_texture = false;
|
||||
};
|
||||
|
||||
constexpr FormatInfo kFormatInfo[] = {
|
||||
@@ -24,19 +25,19 @@ constexpr FormatInfo kFormatInfo[] = {
|
||||
{BufferFormat::k16UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16SNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16UInt, 2, 0, 2, true, true},
|
||||
{BufferFormat::k16SInt, 2, 0, 2, false, false},
|
||||
{BufferFormat::k16SInt, 2, 0, 2, true, false, true},
|
||||
{BufferFormat::k16Float, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8SNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UInt, 2, 0, 2, true, true},
|
||||
{BufferFormat::k8_8SInt, 2, 0, 2, false, false},
|
||||
{BufferFormat::k8_8SInt, 2, 0, 2, true, false, true},
|
||||
{BufferFormat::k32UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k32SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k32SInt, 4, 0, 4, true, false, true},
|
||||
{BufferFormat::k32Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16SNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k16_16SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k16_16SInt, 4, 0, 4, true, false, true},
|
||||
{BufferFormat::k16_16Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k11_11_10UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k11_11_10Float, 4, 0, 4, true, false},
|
||||
@@ -45,20 +46,20 @@ constexpr FormatInfo kFormatInfo[] = {
|
||||
{BufferFormat::k8_8_8_8UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k8_8_8_8SNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k8_8_8_8UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k8_8_8_8SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k8_8_8_8SInt, 4, 0, 4, true, false, true},
|
||||
{BufferFormat::k32_32UInt, 8, 0, 8, true, true},
|
||||
{BufferFormat::k32_32SInt, 8, 0, 8, false, false},
|
||||
{BufferFormat::k32_32SInt, 8, 0, 8, true, false, true},
|
||||
{BufferFormat::k32_32Float, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16UNorm, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16SNorm, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16UInt, 8, 0, 8, true, true},
|
||||
{BufferFormat::k16_16_16_16SInt, 8, 0, 8, false, false},
|
||||
{BufferFormat::k16_16_16_16SInt, 8, 0, 8, true, false, true},
|
||||
{BufferFormat::k16_16_16_16Float, 8, 0, 8, true, false},
|
||||
{BufferFormat::k32_32_32UInt, 12, 0, 12, true, true},
|
||||
{BufferFormat::k32_32_32SInt, 12, 0, 12, false, false},
|
||||
{BufferFormat::k32_32_32SInt, 12, 0, 12, true, false, true},
|
||||
{BufferFormat::k32_32_32Float, 12, 0, 12, true, false},
|
||||
{BufferFormat::k32_32_32_32UInt, 16, 0, 16, true, true},
|
||||
{BufferFormat::k32_32_32_32SInt, 16, 0, 16, false, false},
|
||||
{BufferFormat::k32_32_32_32SInt, 16, 0, 16, true, false, true},
|
||||
{BufferFormat::k32_32_32_32Float, 16, 0, 16, true, false},
|
||||
{BufferFormat::k8Srgb, 1, 0, 0, true, false},
|
||||
{BufferFormat::k8_8Srgb, 2, 0, 0, true, false},
|
||||
@@ -68,7 +69,19 @@ constexpr FormatInfo kFormatInfo[] = {
|
||||
{BufferFormat::k5_5_5_1UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k1_5_5_5UNorm, 0, 0, 2, false, false},
|
||||
{BufferFormat::k4_4_4_4UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::kFmask8_S2_F1, 1, 0, 1, true, false},
|
||||
{BufferFormat::kFmask8_S4_F1, 1, 0, 1, true, false},
|
||||
{BufferFormat::kFmask8_S8_F1, 1, 0, 1, true, false},
|
||||
{BufferFormat::kFmask8_S2_F2, 1, 0, 1, true, false},
|
||||
{BufferFormat::kFmask8_S4_F2, 1, 0, 1, true, false},
|
||||
{BufferFormat::kFmask8_S4_F4, 1, 0, 1, true, false},
|
||||
{BufferFormat::kFmask16_S16_F1, 2, 0, 2, true, false},
|
||||
{BufferFormat::kFmask16_S8_F2, 2, 0, 2, true, false},
|
||||
{BufferFormat::kFmask32_S16_F2, 4, 0, 4, true, false},
|
||||
{BufferFormat::kFmask32_S8_F4, 4, 0, 4, true, false},
|
||||
{BufferFormat::kFmask32_S8_F8, 4, 0, 4, true, false},
|
||||
{BufferFormat::kFmask64_S16_F4, 8, 0, 8, true, false},
|
||||
{BufferFormat::kFmask64_S16_F8, 8, 0, 8, true, false},
|
||||
{BufferFormat::kBc1UNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc1Srgb, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc2UNorm, 0, 16, 0, true, false},
|
||||
@@ -203,17 +216,18 @@ uint32_t RenderTargetBytesPerElement(BufferFormat format) {
|
||||
}
|
||||
|
||||
bool IsFmaskTextureFormat(BufferFormat format) {
|
||||
return format == BufferFormat::kFmask8_S4_F4;
|
||||
return format >= BufferFormat::kFmask8_S2_F1 && format <= BufferFormat::kFmask64_S16_F8;
|
||||
}
|
||||
|
||||
bool IsSampledTextureFormat(BufferFormat format) {
|
||||
TextureNumericClass SampledTextureNumericClass(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr && info->sampled_texture;
|
||||
}
|
||||
|
||||
bool IsUintTextureFormat(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr && info->uint_texture;
|
||||
if (info == nullptr || !info->sampled_texture) {
|
||||
return TextureNumericClass::Unsupported;
|
||||
}
|
||||
if (info->sint_texture) {
|
||||
return TextureNumericClass::Sint;
|
||||
}
|
||||
return info->uint_texture ? TextureNumericClass::Uint : TextureNumericClass::Float;
|
||||
}
|
||||
|
||||
BufferFormat RemapTextureFormat(BufferFormat format) {
|
||||
|
||||
@@ -37,13 +37,14 @@ struct RenderTargetFormatEncoding {
|
||||
}
|
||||
};
|
||||
|
||||
enum class TextureNumericClass { Unsupported, Float, Uint, Sint };
|
||||
|
||||
RenderTargetFormatEncoding ResolveRenderTargetFormat(ChannelLayout layout, ChannelType type);
|
||||
uint32_t NumBytesPerElement(BufferFormat format);
|
||||
uint32_t BlockCompressedBytesPerBlock(BufferFormat format);
|
||||
uint32_t RenderTargetBytesPerElement(BufferFormat format);
|
||||
bool IsFmaskTextureFormat(BufferFormat format);
|
||||
bool IsSampledTextureFormat(BufferFormat format);
|
||||
bool IsUintTextureFormat(BufferFormat format);
|
||||
TextureNumericClass SampledTextureNumericClass(BufferFormat format);
|
||||
BufferFormat RemapTextureFormat(BufferFormat format);
|
||||
|
||||
} // namespace Libs::Graphics::Prospero
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/renderer/sync.h"
|
||||
#include "graphics/presentation/renderDoc.h"
|
||||
#include "graphics/presentation/videoOut.h"
|
||||
#include "graphics/presentation/window.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
@@ -40,6 +39,21 @@ static thread_local bool g_gpu_mutex_owned = false;
|
||||
static thread_local bool g_gpu_thread = false;
|
||||
static thread_local GuestGpu* g_gpu_state = nullptr;
|
||||
|
||||
struct DrawIndirectArgs {
|
||||
uint32_t vertex_count_per_instance;
|
||||
uint32_t instance_count;
|
||||
uint32_t start_vertex_location;
|
||||
uint32_t start_instance_location;
|
||||
};
|
||||
|
||||
struct DrawIndexedIndirectArgs {
|
||||
uint32_t index_count_per_instance;
|
||||
uint32_t instance_count;
|
||||
uint32_t start_index_location;
|
||||
uint32_t base_vertex_location;
|
||||
uint32_t start_instance_location;
|
||||
};
|
||||
|
||||
class GpuMutexLock final {
|
||||
public:
|
||||
explicit GpuMutexLock(Common::Mutex& mutex): m_mutex(mutex) {
|
||||
@@ -546,10 +560,6 @@ void GuestGpu::ThreadRun(void* data) {
|
||||
|
||||
bool GuestGpu::Process(Submission& submission) {
|
||||
const bool first_slice = !submission.started;
|
||||
if (first_slice && RenderDocCaptureRequested()) {
|
||||
Common::LockGuard render_lock(m_renderer.GetMutex());
|
||||
RenderDocStartCapture();
|
||||
}
|
||||
auto& cp = GetProcessor(submission.queue_id);
|
||||
|
||||
if (first_slice && submission.reset_processor) {
|
||||
@@ -847,36 +857,21 @@ void CommandProcessor::SetPredication(uint32_t condition, uint32_t op, uint32_t
|
||||
}
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndex(uint32_t index_count, const void* index_addr, uint32_t flags,
|
||||
uint32_t type, uint32_t instance_count, const void* object_ids,
|
||||
uint32_t render_target_slice_offset, int32_t vertex_offset_add,
|
||||
uint32_t first_instance) {
|
||||
void CommandProcessor::DrawIndex(DrawIndexArgs args) {
|
||||
CheckBuffer();
|
||||
|
||||
if (instance_count == 0) {
|
||||
instance_count = m_num_instances;
|
||||
args.index_type_and_size = m_index_type_and_size;
|
||||
if (args.instance_count == 0) {
|
||||
args.instance_count = m_num_instances;
|
||||
}
|
||||
if (object_ids != nullptr) {
|
||||
LOGF("\t draw indexed multi-instanced objectIds = 0x%016" PRIx64 "\n",
|
||||
reinterpret_cast<uint64_t>(object_ids));
|
||||
if (args.base_vertex != 0 || args.first_instance != 0) {
|
||||
LOGF("\t draw indexed offsets: base_vertex = %" PRId32 ", first_instance = %" PRIu32 "\n",
|
||||
args.base_vertex, args.first_instance);
|
||||
}
|
||||
if (render_target_slice_offset != 0) {
|
||||
LOGF("\t draw render target slice offset = %" PRIu32 "\n", render_target_slice_offset);
|
||||
}
|
||||
if (vertex_offset_add != 0 || first_instance != 0) {
|
||||
LOGF("\t draw indexed offsets: vertex_offset_add = %" PRId32 ", first_instance = %" PRIu32
|
||||
"\n",
|
||||
vertex_offset_add, first_instance);
|
||||
}
|
||||
m_renderer.GetRenderExecutor().DrawIndex(
|
||||
m_submit_id, CurrentBuffer(), m_index_type_and_size, index_count, index_addr, flags, type,
|
||||
instance_count, render_target_slice_offset, vertex_offset_add, first_instance);
|
||||
m_renderer.GetRenderExecutor().DrawIndex(m_submit_id, CurrentBuffer(), args);
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndexOffset(uint32_t index_offset, uint32_t index_count,
|
||||
uint32_t flags) {
|
||||
CheckBuffer();
|
||||
|
||||
void CommandProcessor::DrawIndexOffset(uint32_t index_offset, uint32_t index_count) {
|
||||
uint64_t index_size = 0;
|
||||
switch (m_index_type_and_size) {
|
||||
case 0: index_size = 2; break;
|
||||
@@ -888,25 +883,10 @@ void CommandProcessor::DrawIndexOffset(uint32_t index_offset, uint32_t index_cou
|
||||
auto* index_addr = reinterpret_cast<const void*>(
|
||||
m_index_base_addr + static_cast<uint64_t>(index_offset) * index_size);
|
||||
|
||||
m_renderer.GetRenderExecutor().DrawIndex(m_submit_id, CurrentBuffer(), m_index_type_and_size,
|
||||
index_count, index_addr, flags, 1, m_num_instances);
|
||||
DrawIndex({.index_count = index_count, .index_addr = index_addr});
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndirect(uint32_t data_offset, uint32_t draw_initiator, bool indexed) {
|
||||
struct DrawIndirectArgs {
|
||||
uint32_t vertex_count_per_instance;
|
||||
uint32_t instance_count;
|
||||
uint32_t start_vertex_location;
|
||||
uint32_t start_instance_location;
|
||||
};
|
||||
struct DrawIndexedIndirectArgs {
|
||||
uint32_t index_count_per_instance;
|
||||
uint32_t instance_count;
|
||||
uint32_t start_index_location;
|
||||
uint32_t base_vertex_location;
|
||||
uint32_t start_instance_location;
|
||||
};
|
||||
|
||||
EXIT_NOT_IMPLEMENTED((draw_initiator & ~0x20u) != 2u);
|
||||
EXIT_NOT_IMPLEMENTED(m_draw_indirect_args_base_addr == 0);
|
||||
|
||||
@@ -928,8 +908,11 @@ void CommandProcessor::DrawIndirect(uint32_t data_offset, uint32_t draw_initiato
|
||||
}
|
||||
}
|
||||
m_num_instances = args.instance_count;
|
||||
SubmitNonIndexedDraw(args.vertex_count_per_instance, 0, 0, args.start_vertex_location,
|
||||
args.start_instance_location);
|
||||
DrawIndexAuto({.vertex_count = args.vertex_count_per_instance,
|
||||
.instance_count = args.instance_count,
|
||||
.first_vertex = args.start_vertex_location,
|
||||
.first_instance = args.start_instance_location,
|
||||
.offset_source = DrawOffsetSource::IndirectArgs});
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -970,28 +953,18 @@ void CommandProcessor::DrawIndirect(uint32_t data_offset, uint32_t draw_initiato
|
||||
}
|
||||
|
||||
m_num_instances = args.instance_count;
|
||||
DrawIndex(index_count, index_addr, 0, 1, args.instance_count, nullptr, 0,
|
||||
static_cast<int32_t>(args.base_vertex_location), args.start_instance_location);
|
||||
DrawIndex({.index_count = index_count,
|
||||
.index_addr = index_addr,
|
||||
.instance_count = args.instance_count,
|
||||
.base_vertex = static_cast<int32_t>(args.base_vertex_location),
|
||||
.first_instance = args.start_instance_location,
|
||||
.offset_source = DrawOffsetSource::IndirectArgs});
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_count_or_count,
|
||||
const volatile uint32_t* count_addr,
|
||||
uint32_t stride_in_bytes, uint32_t draw_initiator,
|
||||
bool indexed) {
|
||||
struct DrawIndirectArgs {
|
||||
uint32_t vertex_count_per_instance;
|
||||
uint32_t instance_count;
|
||||
uint32_t start_vertex_location;
|
||||
uint32_t start_instance_location;
|
||||
};
|
||||
struct DrawIndexedIndirectArgs {
|
||||
uint32_t index_count_per_instance;
|
||||
uint32_t instance_count;
|
||||
uint32_t start_index_location;
|
||||
uint32_t base_vertex_location;
|
||||
uint32_t start_instance_location;
|
||||
};
|
||||
|
||||
EXIT_NOT_IMPLEMENTED((draw_initiator & ~0x20u) != 2u);
|
||||
EXIT_NOT_IMPLEMENTED(m_draw_indirect_args_base_addr == 0);
|
||||
|
||||
@@ -1028,8 +1001,11 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
|
||||
}
|
||||
}
|
||||
m_num_instances = args->instance_count;
|
||||
SubmitNonIndexedDraw(args->vertex_count_per_instance, 0, 0, args->start_vertex_location,
|
||||
args->start_instance_location);
|
||||
DrawIndexAuto({.vertex_count = args->vertex_count_per_instance,
|
||||
.instance_count = args->instance_count,
|
||||
.first_vertex = args->start_vertex_location,
|
||||
.first_instance = args->start_instance_location,
|
||||
.offset_source = DrawOffsetSource::IndirectArgs});
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -1071,8 +1047,12 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
|
||||
}
|
||||
|
||||
m_num_instances = args->instance_count;
|
||||
DrawIndex(index_count, index_addr, 0, 1, args->instance_count, nullptr, 0,
|
||||
static_cast<int32_t>(args->base_vertex_location), args->start_instance_location);
|
||||
DrawIndex({.index_count = index_count,
|
||||
.index_addr = index_addr,
|
||||
.instance_count = args->instance_count,
|
||||
.base_vertex = static_cast<int32_t>(args->base_vertex_location),
|
||||
.first_instance = args->start_instance_location,
|
||||
.offset_source = DrawOffsetSource::IndirectArgs});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1163,19 +1143,13 @@ void CommandProcessor::DispatchIndirect(uint32_t data_offset, uint32_t mode) {
|
||||
DispatchDirect(args->thread_group_x, args->thread_group_y, args->thread_group_z, mode);
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndexAuto(uint32_t index_count, uint32_t flags,
|
||||
uint32_t render_target_slice_offset) {
|
||||
SubmitNonIndexedDraw(index_count, flags, render_target_slice_offset, 0, 0);
|
||||
}
|
||||
|
||||
void CommandProcessor::SubmitNonIndexedDraw(uint32_t vertex_count, uint32_t flags,
|
||||
uint32_t render_target_slice_offset,
|
||||
uint32_t first_vertex, uint32_t first_instance) {
|
||||
void CommandProcessor::DrawIndexAuto(DrawAutoArgs args) {
|
||||
CheckBuffer();
|
||||
|
||||
m_renderer.GetRenderExecutor().DrawAuto(m_submit_id, CurrentBuffer(), vertex_count, flags,
|
||||
render_target_slice_offset, m_num_instances,
|
||||
first_vertex, first_instance);
|
||||
if (args.instance_count == 0) {
|
||||
args.instance_count = m_num_instances;
|
||||
}
|
||||
m_renderer.GetRenderExecutor().DrawAuto(m_submit_id, CurrentBuffer(), args);
|
||||
}
|
||||
|
||||
void CommandProcessor::WaitFlipDone(uint32_t video_out_handle, uint32_t display_buffer_index) {
|
||||
|
||||
@@ -11,15 +11,6 @@ struct ColorBase {
|
||||
uint64_t addr = 0;
|
||||
};
|
||||
|
||||
struct ColorPitch {
|
||||
uint32_t pitch_div8_minus1 = 0;
|
||||
uint32_t fmask_pitch_div8_minus1 = 0;
|
||||
};
|
||||
|
||||
struct ColorSlice {
|
||||
uint32_t slice_div64_minus1 = 0;
|
||||
};
|
||||
|
||||
struct ColorView {
|
||||
uint32_t base_array_slice_index = 0;
|
||||
uint32_t last_array_slice_index = 0;
|
||||
@@ -36,20 +27,15 @@ struct ColorInfo {
|
||||
bool blend_clamp = false;
|
||||
bool blend_bypass = false;
|
||||
bool round_mode = false;
|
||||
uint32_t cmask_is_linear = 0;
|
||||
uint32_t cmask_addr_type = 0;
|
||||
bool alt_tile_mode = false;
|
||||
Prospero::ChannelLayout format = Prospero::ChannelLayout::kInvalid;
|
||||
Prospero::ChannelType channel_type = Prospero::ChannelType::kUNorm;
|
||||
Prospero::ChannelOrder channel_order = Prospero::ChannelOrder::kStandard;
|
||||
};
|
||||
|
||||
struct ColorAttrib {
|
||||
bool force_dest_alpha_to_one = false;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
Prospero::TileMode fmask_tile_mode = Prospero::TileMode::kLinear;
|
||||
uint32_t num_samples = 0;
|
||||
uint32_t num_fragments = 0;
|
||||
bool force_dest_alpha_to_one = false;
|
||||
uint32_t num_samples = 0;
|
||||
uint32_t num_fragments = 0;
|
||||
};
|
||||
|
||||
struct ColorAttrib2 {
|
||||
@@ -59,41 +45,33 @@ struct ColorAttrib2 {
|
||||
};
|
||||
|
||||
struct ColorAttrib3 {
|
||||
uint32_t depth = 0;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
uint32_t dimension = 0;
|
||||
bool cmask_pipe_aligned = false;
|
||||
bool dcc_pipe_aligned = false;
|
||||
uint32_t depth = 0;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kRenderTarget;
|
||||
uint32_t dimension = 0;
|
||||
bool metadata_pipe_aligned = false;
|
||||
bool write_vrs_rate_hint_to_cmask = false;
|
||||
};
|
||||
|
||||
struct ColorDccControl {
|
||||
uint32_t max_uncompressed_block_size = 0;
|
||||
uint32_t max_compressed_block_size = 0;
|
||||
uint32_t min_compressed_block_size = 0;
|
||||
uint32_t color_transform = 0;
|
||||
bool dcc_clear_key_enable = false;
|
||||
bool overwrite_combiner_disable = false;
|
||||
bool independent_64b_blocks = false;
|
||||
bool independent_128b_blocks = false;
|
||||
bool data_write_on_dcc_clear_to_reg = false;
|
||||
enum class IndependentBlockSize : uint8_t { Disabled, Bytes64, Bytes128 };
|
||||
|
||||
uint32_t max_uncompressed_block_size = 2;
|
||||
uint32_t max_compressed_block_size = 2;
|
||||
uint32_t color_transform = 0;
|
||||
bool dcc_clear_key_enable = false;
|
||||
bool overwrite_combiner_disable = false;
|
||||
IndependentBlockSize independent_block_size = IndependentBlockSize::Disabled;
|
||||
bool data_write_on_dcc_clear_to_reg = false;
|
||||
};
|
||||
|
||||
struct ColorCmask {
|
||||
uint64_t addr = 0;
|
||||
};
|
||||
|
||||
struct ColorCmaskSlice {
|
||||
uint32_t slice_minus1 = 0;
|
||||
};
|
||||
|
||||
struct ColorFmask {
|
||||
uint64_t addr = 0;
|
||||
};
|
||||
|
||||
struct ColorFmaskSlice {
|
||||
uint32_t slice_minus1 = 0;
|
||||
};
|
||||
|
||||
struct ColorClearWord0 {
|
||||
uint32_t word0 = 0;
|
||||
};
|
||||
@@ -106,15 +84,8 @@ struct ColorDccAddr {
|
||||
uint64_t addr = 0;
|
||||
};
|
||||
|
||||
struct ColorSize {
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
};
|
||||
|
||||
struct RenderTarget {
|
||||
ColorBase base;
|
||||
ColorPitch pitch;
|
||||
ColorSlice slice;
|
||||
ColorView view;
|
||||
ColorInfo info;
|
||||
ColorAttrib attrib;
|
||||
@@ -122,13 +93,10 @@ struct RenderTarget {
|
||||
ColorAttrib3 attrib3;
|
||||
ColorDccControl dcc;
|
||||
ColorCmask cmask;
|
||||
ColorCmaskSlice cmask_slice;
|
||||
ColorFmask fmask;
|
||||
ColorFmaskSlice fmask_slice;
|
||||
ColorClearWord0 clear_word0;
|
||||
ColorClearWord1 clear_word1;
|
||||
ColorDccAddr dcc_addr;
|
||||
ColorSize size;
|
||||
};
|
||||
|
||||
struct DepthZInfo {
|
||||
@@ -136,7 +104,7 @@ struct DepthZInfo {
|
||||
uint32_t num_samples = 0;
|
||||
Prospero::TextureCompatiblePlaneCompression texture_compatibility =
|
||||
Prospero::TextureCompatiblePlaneCompression::kDisable;
|
||||
Prospero::ZCompareBase z_compare_base = Prospero::ZCompareBase::kZMin;
|
||||
Prospero::ZCompareBase z_compare_base = Prospero::ZCompareBase::kZMax;
|
||||
bool htile_acceleration = false;
|
||||
bool expclear_enabled = false;
|
||||
bool partially_resident = false;
|
||||
@@ -171,7 +139,7 @@ struct DepthStencilInfo {
|
||||
Prospero::TextureCompatibleStencil texture_compatibility =
|
||||
Prospero::TextureCompatibleStencil::kDisable;
|
||||
bool expclear_enabled = false;
|
||||
bool htile_stencil_disabled = false;
|
||||
bool htile_stencil_disabled = true;
|
||||
bool partially_resident = false;
|
||||
|
||||
[[nodiscard]] static DepthStencilInfo Decode(uint32_t value) {
|
||||
@@ -194,16 +162,6 @@ struct DepthStencilInfo {
|
||||
}
|
||||
};
|
||||
|
||||
struct DepthRenderTargetDepthInfo {
|
||||
uint32_t addr5_swizzle_mask = 0;
|
||||
uint32_t array_mode = 0;
|
||||
uint32_t pipe_config = 0;
|
||||
uint32_t bank_width = 0;
|
||||
uint32_t bank_height = 0;
|
||||
uint32_t macro_tile_aspect = 0;
|
||||
uint32_t num_banks = 0;
|
||||
};
|
||||
|
||||
struct DepthDepthView {
|
||||
uint32_t slice_start = 0;
|
||||
uint32_t slice_max = 0;
|
||||
@@ -218,36 +176,18 @@ struct DepthDepthSizeXY {
|
||||
bool valid = false;
|
||||
};
|
||||
|
||||
struct DepthRenderTargetHTileSurface {
|
||||
uint32_t linear = 0;
|
||||
uint32_t full_cache = 0;
|
||||
uint32_t htile_uses_preload_win = 0;
|
||||
uint32_t preload = 0;
|
||||
uint32_t prefetch_width = 0;
|
||||
uint32_t prefetch_height = 0;
|
||||
uint32_t dst_outside_zero_to_one = 0;
|
||||
};
|
||||
|
||||
struct DepthRenderTarget {
|
||||
DepthZInfo z_info;
|
||||
DepthStencilInfo stencil_info;
|
||||
DepthDepthView depth_view;
|
||||
DepthDepthSizeXY size;
|
||||
DepthRenderTargetDepthInfo depth_info;
|
||||
DepthRenderTargetHTileSurface htile_surface;
|
||||
DepthZInfo z_info;
|
||||
DepthStencilInfo stencil_info;
|
||||
DepthDepthView depth_view;
|
||||
DepthDepthSizeXY size;
|
||||
|
||||
uint64_t z_read_base_addr = 0;
|
||||
uint64_t stencil_read_base_addr = 0;
|
||||
uint64_t z_write_base_addr = 0;
|
||||
uint64_t stencil_write_base_addr = 0;
|
||||
uint32_t pitch_div8_minus1 = 0;
|
||||
uint32_t height_div8_minus1 = 0;
|
||||
bool pitch_height_valid = false;
|
||||
uint32_t slice_div64_minus1 = 0;
|
||||
uint64_t htile_data_base_addr = 0;
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
bool width_height_valid = false;
|
||||
uint8_t shading_rate_encoding = 0;
|
||||
};
|
||||
|
||||
struct RenderControl {
|
||||
@@ -256,6 +196,8 @@ struct RenderControl {
|
||||
bool resummarize_enable = false;
|
||||
bool stencil_compress_disable = false;
|
||||
bool depth_compress_disable = false;
|
||||
bool copy_depth_to_color = false;
|
||||
bool copy_stencil_to_color = false;
|
||||
bool copy_centroid = false;
|
||||
uint8_t copy_sample = 0;
|
||||
};
|
||||
@@ -299,16 +241,14 @@ struct ClipControl {
|
||||
};
|
||||
|
||||
struct DepthControl {
|
||||
bool stencil_enable = false;
|
||||
bool z_enable = false;
|
||||
bool z_write_enable = false;
|
||||
bool depth_bounds_enable = false;
|
||||
uint8_t zfunc = 0;
|
||||
bool backface_enable = false;
|
||||
uint8_t stencilfunc = 0;
|
||||
uint8_t stencilfunc_bf = 0;
|
||||
bool color_writes_on_depth_fail_enable = false;
|
||||
bool color_writes_on_depth_pass_disable = false;
|
||||
bool stencil_enable = false;
|
||||
bool z_enable = false;
|
||||
bool z_write_enable = false;
|
||||
bool depth_bounds_enable = false;
|
||||
uint8_t zfunc = 0;
|
||||
bool backface_enable = false;
|
||||
uint8_t stencilfunc = 0;
|
||||
uint8_t stencilfunc_bf = 0;
|
||||
};
|
||||
|
||||
struct StencilControl {
|
||||
@@ -422,16 +362,16 @@ struct AaConfig {
|
||||
struct Viewport {
|
||||
float zmin = 0.0f;
|
||||
float zmax = 0.0f;
|
||||
float xscale = 0.0f;
|
||||
float xscale = 1.0f;
|
||||
float xoffset = 0.0f;
|
||||
float yscale = 0.0f;
|
||||
float yscale = 1.0f;
|
||||
float yoffset = 0.0f;
|
||||
float zscale = 0.0f;
|
||||
float zscale = 1.0f;
|
||||
float zoffset = 0.0f;
|
||||
int viewport_scissor_left = 0;
|
||||
int viewport_scissor_top = 0;
|
||||
int viewport_scissor_right = 0;
|
||||
int viewport_scissor_bottom = 0;
|
||||
int viewport_scissor_right = 16384;
|
||||
int viewport_scissor_bottom = 16384;
|
||||
bool viewport_scissor_window_offset_enable = false;
|
||||
};
|
||||
|
||||
@@ -440,26 +380,26 @@ struct ScreenViewport {
|
||||
uint32_t transform_control = 1087;
|
||||
int screen_scissor_left = 0;
|
||||
int screen_scissor_top = 0;
|
||||
int screen_scissor_right = 0;
|
||||
int screen_scissor_bottom = 0;
|
||||
int screen_scissor_right = 16384;
|
||||
int screen_scissor_bottom = 16384;
|
||||
int window_scissor_left = 0;
|
||||
int window_scissor_top = 0;
|
||||
int window_scissor_right = 0;
|
||||
int window_scissor_bottom = 0;
|
||||
int window_scissor_right = 16384;
|
||||
int window_scissor_bottom = 16384;
|
||||
bool window_scissor_window_offset_enable = false;
|
||||
int generic_scissor_left = 0;
|
||||
int generic_scissor_top = 0;
|
||||
int generic_scissor_right = 0;
|
||||
int generic_scissor_bottom = 0;
|
||||
int generic_scissor_right = 16384;
|
||||
int generic_scissor_bottom = 16384;
|
||||
bool generic_scissor_window_offset_enable = false;
|
||||
int window_offset_x = 0;
|
||||
int window_offset_y = 0;
|
||||
uint32_t hw_offset_x = 0;
|
||||
uint32_t hw_offset_y = 0;
|
||||
float guard_band_horz_clip = 0.0f;
|
||||
float guard_band_vert_clip = 0.0f;
|
||||
float guard_band_horz_discard = 0.0f;
|
||||
float guard_band_vert_discard = 0.0f;
|
||||
float guard_band_horz_clip = 1.0f;
|
||||
float guard_band_vert_clip = 1.0f;
|
||||
float guard_band_horz_discard = 1.0f;
|
||||
float guard_band_vert_discard = 1.0f;
|
||||
uint16_t clip_rect_rule = 0xffffu;
|
||||
int clip_rect_left[4] = {};
|
||||
int clip_rect_top[4] = {};
|
||||
@@ -468,27 +408,6 @@ struct ScreenViewport {
|
||||
bool clip_rect_window_offset_enable[4] = {};
|
||||
};
|
||||
|
||||
struct VsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool ieee_mode = false;
|
||||
uint8_t vgpr_component_count = 0;
|
||||
bool cu_group_enable = false;
|
||||
bool require_forward_progress = false;
|
||||
bool fp16_overflow = false;
|
||||
};
|
||||
|
||||
struct VsShaderResource2 {
|
||||
bool scratch_en = false;
|
||||
uint8_t user_sgpr = 0;
|
||||
bool offchip_lds = false;
|
||||
bool streamout_enabled = false;
|
||||
uint8_t shared_vgprs = 0;
|
||||
};
|
||||
|
||||
struct HsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
@@ -511,7 +430,6 @@ struct HsShaderResource2 {
|
||||
|
||||
struct PsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
@@ -535,7 +453,6 @@ struct PsStageRegisters {
|
||||
uint64_t data_addr = 0;
|
||||
PsShaderResource1 rsrc1;
|
||||
PsShaderResource2 rsrc2;
|
||||
uint64_t chksum = 0;
|
||||
};
|
||||
|
||||
struct CsStageRegisters {
|
||||
@@ -545,12 +462,13 @@ struct CsStageRegisters {
|
||||
uint32_t num_thread_y = 0;
|
||||
uint32_t num_thread_z = 0;
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool debug_mode = false;
|
||||
bool ieee_mode = false;
|
||||
bool require_forward_progress = false;
|
||||
bool fp16_overflow = false;
|
||||
bool bulky = false;
|
||||
bool threadgroup_configuration = false;
|
||||
uint8_t wave_size = 64;
|
||||
bool scratch_en = false;
|
||||
@@ -561,6 +479,7 @@ struct CsStageRegisters {
|
||||
bool tg_size_en = false;
|
||||
uint8_t tidig_comp_cnt = 0;
|
||||
uint16_t lds_size = 0;
|
||||
uint8_t shared_vgprs = 0;
|
||||
};
|
||||
|
||||
struct EsStageRegisters {
|
||||
@@ -568,21 +487,17 @@ struct EsStageRegisters {
|
||||
};
|
||||
|
||||
struct LsStageRegisters {
|
||||
uint64_t data_addr = 0;
|
||||
VsShaderResource1 rsrc1;
|
||||
VsShaderResource2 rsrc2;
|
||||
uint64_t data_addr = 0;
|
||||
};
|
||||
|
||||
struct HsStageRegisters {
|
||||
uint64_t data_addr = 0;
|
||||
HsShaderResource1 rsrc1;
|
||||
HsShaderResource2 rsrc2;
|
||||
uint64_t chksum = 0;
|
||||
};
|
||||
|
||||
struct GsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
@@ -605,10 +520,10 @@ struct GsShaderResource2 {
|
||||
};
|
||||
|
||||
struct GsStageRegisters {
|
||||
uint64_t data_addr = 0;
|
||||
uint64_t data_addr = 0;
|
||||
uint64_t user_data_addr = 0;
|
||||
GsShaderResource1 rsrc1;
|
||||
GsShaderResource2 rsrc2;
|
||||
uint64_t chksum = 0;
|
||||
};
|
||||
|
||||
struct ShaderRegisters {
|
||||
@@ -664,8 +579,7 @@ struct ShaderRegisters {
|
||||
enum class UserSgprType { Unknown, Region, Vsharp };
|
||||
|
||||
struct UserSgprInfo {
|
||||
// Changed from 16 to 64
|
||||
static constexpr int SGPRS_MAX = 64;
|
||||
static constexpr int SGPRS_MAX = 32;
|
||||
|
||||
uint32_t value[SGPRS_MAX] = {0};
|
||||
UserSgprType type[SGPRS_MAX] = {};
|
||||
@@ -712,12 +626,6 @@ public:
|
||||
void Reset() { *this = Context(); }
|
||||
|
||||
void SetColorBase(uint32_t slot, const ColorBase& base) { m_render_targets[slot].base = base; }
|
||||
void SetColorPitch(uint32_t slot, const ColorPitch& pitch) {
|
||||
m_render_targets[slot].pitch = pitch;
|
||||
}
|
||||
void SetColorSlice(uint32_t slot, const ColorSlice& slice) {
|
||||
m_render_targets[slot].slice = slice;
|
||||
}
|
||||
void SetColorView(uint32_t slot, const ColorView& view) { m_render_targets[slot].view = view; }
|
||||
void SetColorInfo(uint32_t slot, const ColorInfo& info) { m_render_targets[slot].info = info; }
|
||||
void SetColorAttrib(uint32_t slot, const ColorAttrib& attrib) {
|
||||
@@ -735,15 +643,9 @@ public:
|
||||
void SetColorCmask(uint32_t slot, const ColorCmask& cmask) {
|
||||
m_render_targets[slot].cmask = cmask;
|
||||
}
|
||||
void SetColorCmaskSlice(uint32_t slot, const ColorCmaskSlice& cmask_slice) {
|
||||
m_render_targets[slot].cmask_slice = cmask_slice;
|
||||
}
|
||||
void SetColorFmask(uint32_t slot, const ColorFmask& fmask) {
|
||||
m_render_targets[slot].fmask = fmask;
|
||||
}
|
||||
void SetColorFmaskSlice(uint32_t slot, const ColorFmaskSlice& fmask_slice) {
|
||||
m_render_targets[slot].fmask_slice = fmask_slice;
|
||||
}
|
||||
void SetColorClearWord0(uint32_t slot, const ColorClearWord0& clear_word0) {
|
||||
m_render_targets[slot].clear_word0 = clear_word0;
|
||||
}
|
||||
@@ -753,7 +655,6 @@ public:
|
||||
void SetColorDccAddr(uint32_t slot, const ColorDccAddr& dcc_addr) {
|
||||
m_render_targets[slot].dcc_addr = dcc_addr;
|
||||
}
|
||||
void SetColorSize(uint32_t slot, const ColorSize& size) { m_render_targets[slot].size = size; }
|
||||
[[nodiscard]] const RenderTarget& GetRenderTarget(uint32_t slot) const {
|
||||
return m_render_targets[slot];
|
||||
}
|
||||
@@ -1072,21 +973,22 @@ public:
|
||||
|
||||
void SetEsShaderBase(uint64_t addr) { m_vs.es_regs.data_addr = addr; }
|
||||
void SetLsShaderBase(uint64_t addr) { m_vs.ls_regs.data_addr = addr; }
|
||||
void SetLsShaderResource1(const VsShaderResource1& rsrc1) { m_vs.ls_regs.rsrc1 = rsrc1; }
|
||||
void SetLsShaderResource2(const VsShaderResource2& rsrc2) { m_vs.ls_regs.rsrc2 = rsrc2; }
|
||||
void SetHsShaderBase(uint64_t addr) { m_vs.hs_regs.data_addr = addr; }
|
||||
void SetHsShaderResource1(const HsShaderResource1& rsrc1) { m_vs.hs_regs.rsrc1 = rsrc1; }
|
||||
void SetHsShaderResource2(const HsShaderResource2& rsrc2) { m_vs.hs_regs.rsrc2 = rsrc2; }
|
||||
void SetHsShaderChksum(uint32_t value) { m_vs.hs_regs.chksum = value; }
|
||||
void SetGsShaderBase(uint64_t addr) { m_vs.gs_regs.data_addr = addr; }
|
||||
void SetGsUserDataAddress(uint32_t word, uint32_t value) {
|
||||
const auto shift = word * 32u;
|
||||
auto& address = m_vs.gs_regs.user_data_addr;
|
||||
address = (address & ~(uint64_t {0xffffffffu} << shift)) |
|
||||
(static_cast<uint64_t>(value) << shift);
|
||||
}
|
||||
void SetGsShaderResource1(const GsShaderResource1& rsrc1) { m_vs.gs_regs.rsrc1 = rsrc1; }
|
||||
void SetGsShaderResource2(const GsShaderResource2& rsrc2) { m_vs.gs_regs.rsrc2 = rsrc2; }
|
||||
void SetGsShaderChksum(uint32_t value) { m_vs.gs_regs.chksum = value; }
|
||||
|
||||
void SetPsShaderBase(uint64_t addr) { m_ps.ps_regs.data_addr = addr; }
|
||||
void SetPsShaderResource1(const PsShaderResource1& rsrc1) { m_ps.ps_regs.rsrc1 = rsrc1; }
|
||||
void SetPsShaderResource2(const PsShaderResource2& rsrc2) { m_ps.ps_regs.rsrc2 = rsrc2; }
|
||||
void SetPsShaderChksum(uint32_t value) { m_ps.ps_regs.chksum = value; }
|
||||
|
||||
void SetCsShader(const CsStageRegisters& cs_regs) { m_cs.cs_regs = cs_regs; }
|
||||
void SetCsWaveSize(uint8_t wave_size) { m_cs.cs_regs.wave_size = wave_size; }
|
||||
|
||||
+36
-125
@@ -98,6 +98,10 @@ constexpr uint32_t DB_RENDER_CONTROL_DEPTH_CLEAR_ENABLE_SHIFT = 0;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_DEPTH_CLEAR_ENABLE_MASK = 0x1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_STENCIL_CLEAR_ENABLE_SHIFT = 1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_STENCIL_CLEAR_ENABLE_MASK = 0x1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_COPY_DEPTH_TO_COLOR_SHIFT = 2;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_COPY_DEPTH_TO_COLOR_MASK = 0x1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_COPY_STENCIL_TO_COLOR_SHIFT = 3;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_COPY_STENCIL_TO_COLOR_MASK = 0x1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_RESUMMARIZE_ENABLE_SHIFT = 4;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_RESUMMARIZE_ENABLE_MASK = 0x1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_STENCIL_COMPRESS_DISABLE_SHIFT = 5;
|
||||
@@ -163,22 +167,6 @@ constexpr uint32_t PA_SC_SCREEN_SCISSOR_BR_BR_Y_MASK = 0xFFFF;
|
||||
|
||||
constexpr uint32_t DB_DFSM_CONTROL = 0xE;
|
||||
|
||||
constexpr uint32_t DB_DEPTH_INFO = 0xF;
|
||||
constexpr uint32_t DB_DEPTH_INFO_ADDR5_SWIZZLE_MASK_SHIFT = 0;
|
||||
constexpr uint32_t DB_DEPTH_INFO_ADDR5_SWIZZLE_MASK_MASK = 0xF;
|
||||
constexpr uint32_t DB_DEPTH_INFO_ARRAY_MODE_SHIFT = 4;
|
||||
constexpr uint32_t DB_DEPTH_INFO_ARRAY_MODE_MASK = 0xF;
|
||||
constexpr uint32_t DB_DEPTH_INFO_PIPE_CONFIG_SHIFT = 8;
|
||||
constexpr uint32_t DB_DEPTH_INFO_PIPE_CONFIG_MASK = 0x1F;
|
||||
constexpr uint32_t DB_DEPTH_INFO_BANK_WIDTH_SHIFT = 13;
|
||||
constexpr uint32_t DB_DEPTH_INFO_BANK_WIDTH_MASK = 0x3;
|
||||
constexpr uint32_t DB_DEPTH_INFO_BANK_HEIGHT_SHIFT = 15;
|
||||
constexpr uint32_t DB_DEPTH_INFO_BANK_HEIGHT_MASK = 0x3;
|
||||
constexpr uint32_t DB_DEPTH_INFO_MACRO_TILE_ASPECT_SHIFT = 17;
|
||||
constexpr uint32_t DB_DEPTH_INFO_MACRO_TILE_ASPECT_MASK = 0x3;
|
||||
constexpr uint32_t DB_DEPTH_INFO_NUM_BANKS_SHIFT = 19;
|
||||
constexpr uint32_t DB_DEPTH_INFO_NUM_BANKS_MASK = 0x3;
|
||||
|
||||
constexpr uint32_t DB_Z_INFO = 0x10;
|
||||
constexpr uint32_t DB_Z_INFO_FORMAT_SHIFT = 0;
|
||||
constexpr uint32_t DB_Z_INFO_FORMAT_MASK = 0x3;
|
||||
@@ -222,16 +210,6 @@ constexpr uint32_t DB_STENCIL_READ_BASE = 0x13;
|
||||
constexpr uint32_t DB_Z_WRITE_BASE = 0x14;
|
||||
constexpr uint32_t DB_STENCIL_WRITE_BASE = 0x15;
|
||||
|
||||
constexpr uint32_t DB_DEPTH_SIZE = 0x16;
|
||||
constexpr uint32_t DB_DEPTH_SIZE_PITCH_TILE_MAX_SHIFT = 0;
|
||||
constexpr uint32_t DB_DEPTH_SIZE_PITCH_TILE_MAX_MASK = 0x7FF;
|
||||
constexpr uint32_t DB_DEPTH_SIZE_HEIGHT_TILE_MAX_SHIFT = 11;
|
||||
constexpr uint32_t DB_DEPTH_SIZE_HEIGHT_TILE_MAX_MASK = 0x7FF;
|
||||
|
||||
constexpr uint32_t DB_DEPTH_SLICE = 0x17;
|
||||
constexpr uint32_t DB_DEPTH_SLICE_SLICE_TILE_MAX_SHIFT = 0;
|
||||
constexpr uint32_t DB_DEPTH_SLICE_SLICE_TILE_MAX_MASK = 0x3FFFFF;
|
||||
|
||||
constexpr uint32_t DB_Z_READ_BASE_HI = 0x1A;
|
||||
constexpr uint32_t DB_STENCIL_READ_BASE_HI = 0x1B;
|
||||
constexpr uint32_t DB_Z_WRITE_BASE_HI = 0x1C;
|
||||
@@ -424,11 +402,6 @@ constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_SHIFT = 8
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_MASK = 0x7;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_BF_SHIFT = 20;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_BF_MASK = 0x7;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_ENABLE_COLOR_WRITES_ON_DEPTH_FAIL_SHIFT = 30;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_ENABLE_COLOR_WRITES_ON_DEPTH_FAIL_MASK = 0x1;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_DISABLE_COLOR_WRITES_ON_DEPTH_PASS_SHIFT = 31;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_DISABLE_COLOR_WRITES_ON_DEPTH_PASS_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t DB_EQAA = 0x201;
|
||||
constexpr uint32_t DB_EQAA_MAX_ANCHOR_SAMPLES_SHIFT = 0;
|
||||
constexpr uint32_t DB_EQAA_MAX_ANCHOR_SAMPLES_MASK = 0x7;
|
||||
@@ -560,21 +533,9 @@ constexpr uint32_t VGT_DRAW_PAYLOAD_CNTL = 0x2A6;
|
||||
constexpr uint32_t VGT_ESGS_RING_ITEMSIZE = 0x2AB;
|
||||
constexpr uint32_t VGT_REUSE_OFF = 0x2AD;
|
||||
|
||||
constexpr uint32_t DB_HTILE_SURFACE = 0x2AF;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_LINEAR_SHIFT = 0;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_LINEAR_MASK = 0x1;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_FULL_CACHE_SHIFT = 1;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_FULL_CACHE_MASK = 0x1;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_HTILE_USES_PRELOAD_WIN_SHIFT = 2;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_HTILE_USES_PRELOAD_WIN_MASK = 0x1;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PRELOAD_SHIFT = 3;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PRELOAD_MASK = 0x1;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_WIDTH_SHIFT = 4;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_WIDTH_MASK = 0x3F;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_HEIGHT_SHIFT = 10;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_HEIGHT_MASK = 0x3F;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_SHIFT = 16;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_MASK = 0x1;
|
||||
constexpr uint32_t DB_SHADING_RATE_ENCODING = 0x2AF;
|
||||
constexpr uint32_t DB_SHADING_RATE_ENCODING_SHADING_RATE_ENCODING_SHIFT = 19;
|
||||
constexpr uint32_t DB_SHADING_RATE_ENCODING_SHADING_RATE_ENCODING_MASK = 0x3;
|
||||
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE0 = 0x2B0;
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE1 = 0x2B1;
|
||||
@@ -621,7 +582,6 @@ constexpr uint32_t PA_SC_SHADER_CONTROL = 0x310;
|
||||
constexpr uint32_t PA_SC_BINNER_CNTL_0 = 0x311;
|
||||
constexpr uint32_t PA_SC_BINNER_CNTL_1 = 0x312;
|
||||
constexpr uint32_t PA_SC_CONSERVATIVE_RASTERIZATION_CNTL = 0x313;
|
||||
constexpr uint32_t PA_SC_NGG_MODE_CNTL = 0x314;
|
||||
constexpr uint32_t CB_COLOR0_BASE = 0x318;
|
||||
|
||||
constexpr uint32_t CB_COLOR0_VIEW = 0x31B;
|
||||
@@ -649,24 +609,13 @@ constexpr uint32_t CB_COLOR0_INFO_BLEND_BYPASS_SHIFT = 16;
|
||||
constexpr uint32_t CB_COLOR0_INFO_BLEND_BYPASS_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_ROUND_MODE_SHIFT = 18;
|
||||
constexpr uint32_t CB_COLOR0_INFO_ROUND_MODE_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_CMASK_IS_LINEAR_SHIFT = 19;
|
||||
constexpr uint32_t CB_COLOR0_INFO_CMASK_IS_LINEAR_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESSION_DISABLE_SHIFT = 26;
|
||||
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESSION_DISABLE_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESS_1FRAG_ONLY_SHIFT = 27;
|
||||
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESS_1FRAG_ONLY_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_DCC_ENABLE_SHIFT = 28;
|
||||
constexpr uint32_t CB_COLOR0_INFO_DCC_ENABLE_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_CMASK_ADDR_TYPE_SHIFT = 29;
|
||||
constexpr uint32_t CB_COLOR0_INFO_CMASK_ADDR_TYPE_MASK = 0x3;
|
||||
constexpr uint32_t CB_COLOR0_INFO_ALT_TILE_MODE_SHIFT = 31;
|
||||
constexpr uint32_t CB_COLOR0_INFO_ALT_TILE_MODE_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB = 0x31D;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_TILE_MODE_INDEX_SHIFT = 0;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_TILE_MODE_INDEX_MASK = 0x1F;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_FMASK_TILE_MODE_INDEX_SHIFT = 5;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_FMASK_TILE_MODE_INDEX_MASK = 0x1F;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_NUM_SAMPLES_SHIFT = 12;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_NUM_SAMPLES_MASK = 0x7;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_NUM_FRAGMENTS_SHIFT = 15;
|
||||
@@ -681,8 +630,6 @@ constexpr uint32_t CB_COLOR0_DCC_CONTROL_KEY_CLEAR_ENABLE_SHIFT
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_KEY_CLEAR_ENABLE_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_UNCOMPRESSED_BLOCK_SIZE_SHIFT = 2;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_UNCOMPRESSED_BLOCK_SIZE_MASK = 0x3;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MIN_COMPRESSED_BLOCK_SIZE_SHIFT = 4;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MIN_COMPRESSED_BLOCK_SIZE_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_COMPRESSED_BLOCK_SIZE_SHIFT = 5;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_COMPRESSED_BLOCK_SIZE_MASK = 0x3;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_COLOR_TRANSFORM_SHIFT = 7;
|
||||
@@ -739,31 +686,25 @@ constexpr uint32_t CB_COLOR0_ATTRIB3_CMASK_PIPE_ALIGNED_SHIFT = 26;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB3_CMASK_PIPE_ALIGNED_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB3_DCC_PIPE_ALIGNED_SHIFT = 30;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB3_DCC_PIPE_ALIGNED_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB3_WRITE_VRS_RATE_HINT_TO_CMASK_SHIFT = 31;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB3_WRITE_VRS_RATE_HINT_TO_CMASK_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t CB_COLOR7_ATTRIB3 = 0x3BF;
|
||||
|
||||
/* Fake codes. Don't exist on real HW */
|
||||
|
||||
constexpr uint32_t CX_NOP = 0x800003FF;
|
||||
constexpr uint32_t CX_NOP = 0xDB;
|
||||
|
||||
constexpr uint32_t CX_NUM = 0x3FF + 1;
|
||||
|
||||
/* Shader registers */
|
||||
|
||||
constexpr uint32_t SPI_SHADER_TBA_LO_PS = 0x0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC4_PS = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_TMA_LO_PS = 0x2;
|
||||
constexpr uint32_t SPI_SHADER_TMA_HI_PS = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_PS = 0x6;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC3_PS = 0x7;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_PS = 0x8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_PS = 0x9;
|
||||
constexpr uint32_t SPI_SHADER_PACE_ID_PS = 0x6;
|
||||
constexpr uint32_t SPI_GRAPHICS_SHADER_CONTROL_PS = 0x7;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_PS = 0x8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_PS = 0x9;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS = 0xA;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_PRIORITY_SHIFT = 10;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_PRIORITY_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FLOAT_MODE_SHIFT = 12;
|
||||
@@ -800,14 +741,11 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_PS_0 = 0xC;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_PS_15 = 0x1B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_PS_31 = 0x2B;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_PS = 0x30;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_PS_0 = 0x32;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_PS_3 = 0x35;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_PRIORITY_SHIFT = 10;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_PRIORITY_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_FLOAT_MODE_SHIFT = 12;
|
||||
@@ -838,19 +776,20 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_VS_USER_SGPR_MSB_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_VS_SHARED_VGPR_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_VS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_GS = 0x80;
|
||||
constexpr uint32_t SPI_SHADER_PACE_ID_GS = 0x80;
|
||||
// AGC compiler records use this numeric tag as opaque metadata. It is not a shader checksum
|
||||
// register and intentionally has no checksum-state consumer in HardwareContext.
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_GS = SPI_SHADER_PACE_ID_GS;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC4_GS = 0x81;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_GS = 0x82;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_GS = 0x83;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC3_GS = 0x87;
|
||||
constexpr uint32_t SPI_GRAPHICS_SHADER_CONTROL_GS = 0x87;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_GS = 0x88;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_GS = 0x89;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS = 0x8A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_PRIORITY_SHIFT = 10;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_PRIORITY_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_FLOAT_MODE_SHIFT = 12;
|
||||
@@ -891,22 +830,16 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_0 = 0x8C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_15 = 0x9B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_31 = 0xAB;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_ESGS = 0xB0;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_0 = 0xB2;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_3 = 0xB5;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES_GS = 0xBC;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_ES = 0xC8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_ES = 0xC9;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_ES = 0xCA;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES = 0xCB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_0 = 0xCC;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_15 = 0xDB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_31 = 0xEB;
|
||||
// Private AGC registers used by shader binaries submitted through SET_SH_REG_INDIRECT.
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_HS = 0x100;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC4_HS = 0x101;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_HS = 0x102;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_HS = 0x103;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC3_HS = 0x107;
|
||||
constexpr uint32_t SPI_GRAPHICS_SHADER_CONTROL_HS = 0x107;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_HS = 0x108;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_HS = 0x109;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS = 0x10A;
|
||||
@@ -944,13 +877,10 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_0 = 0x10C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_15 = 0x11B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_31 = 0x12B;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_LSHS = 0x130;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_0 = 0x132;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_3 = 0x135;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_LS = 0x148;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_LS = 0x149;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_LS = 0x14A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_LS = 0x14B;
|
||||
constexpr uint32_t COMPUTE_START_X = 0x204;
|
||||
constexpr uint32_t COMPUTE_START_Y = 0x205;
|
||||
constexpr uint32_t COMPUTE_START_Z = 0x206;
|
||||
@@ -959,28 +889,26 @@ constexpr uint32_t COMPUTE_NUM_THREAD_Y = 0x208;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_Z = 0x209;
|
||||
constexpr uint32_t COMPUTE_PGM_LO = 0x20C;
|
||||
constexpr uint32_t COMPUTE_PGM_HI = 0x20D;
|
||||
constexpr uint32_t COMPUTE_TBA_LO = 0x20E;
|
||||
constexpr uint32_t COMPUTE_TBA_HI = 0x20F;
|
||||
constexpr uint32_t COMPUTE_TMA_LO = 0x210;
|
||||
constexpr uint32_t COMPUTE_TMA_HI = 0x211;
|
||||
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1 = 0x212;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_PRIORITY_SHIFT = 10;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_PRIORITY_MASK = 0x3;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_SHIFT = 12;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_MASK = 0xFF;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_SHIFT = 21;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DEBUG_MODE_SHIFT = 22;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DEBUG_MODE_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_SHIFT = 23;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_SHIFT = 24;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_SHIFT = 26;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_SHIFT = 29;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FWD_PROGRESS_SHIFT = 31;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FWD_PROGRESS_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_SHIFT = 15;
|
||||
constexpr uint32_t COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_MASK = 0x1;
|
||||
@@ -1011,21 +939,16 @@ constexpr uint32_t COMPUTE_PGM_RSRC2_LDS_SIZE_SHIFT = 15;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC2_LDS_SIZE_MASK = 0x1FF;
|
||||
|
||||
constexpr uint32_t COMPUTE_RESOURCE_LIMITS = 0x215;
|
||||
constexpr uint32_t COMPUTE_DESTINATION_EN_SE0 = 0x216;
|
||||
constexpr uint32_t COMPUTE_DESTINATION_EN_SE1 = 0x217;
|
||||
constexpr uint32_t COMPUTE_TMPRING_SIZE = 0x218;
|
||||
constexpr uint32_t COMPUTE_DESTINATION_EN_SE2 = 0x219;
|
||||
constexpr uint32_t COMPUTE_DESTINATION_EN_SE3 = 0x21A;
|
||||
constexpr uint32_t COMPUTE_USER_ACCUM_0 = 0x224;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC3 = 0x228;
|
||||
constexpr uint32_t COMPUTE_SHADER_CHKSUM = 0x22A;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC3_SHARED_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC3_SHARED_VGPRS_MASK = 0xF;
|
||||
constexpr uint32_t COMPUTE_PACE_ID = 0x22A;
|
||||
constexpr uint32_t COMPUTE_USER_DATA_0 = 0x240;
|
||||
constexpr uint32_t COMPUTE_USER_DATA_15 = 0x24F;
|
||||
constexpr uint32_t COMPUTE_DISPATCH_TUNNEL = 0x27D;
|
||||
|
||||
/* Fake codes. Don't exist on real HW */
|
||||
|
||||
constexpr uint32_t SH_NOP = 0x800002FF;
|
||||
constexpr uint32_t SH_NOP = 0x280;
|
||||
|
||||
constexpr uint32_t SH_NUM = 0x2FF + 1;
|
||||
|
||||
@@ -1042,6 +965,7 @@ constexpr uint32_t GE_INDX_OFFSET = 0x24A;
|
||||
constexpr uint32_t GE_MULTI_PRIM_IB_RESET_EN = 0x24B;
|
||||
constexpr uint32_t VGT_HS_OFFCHIP_PARAM = 0x24F;
|
||||
constexpr uint32_t VGT_TF_MEMORY_BASE = 0x250;
|
||||
constexpr uint32_t IA_MULTI_VGT_PARAM = 0x258;
|
||||
|
||||
constexpr uint32_t GE_CNTL = 0x25B;
|
||||
constexpr uint32_t GE_CNTL_PRIM_GRP_SIZE_SHIFT = 0;
|
||||
@@ -1053,7 +977,7 @@ constexpr uint32_t GE_USER_VGPR1 = 0x25C;
|
||||
constexpr uint32_t GE_USER_VGPR2 = 0x25D;
|
||||
constexpr uint32_t GE_USER_VGPR3 = 0x25E;
|
||||
constexpr uint32_t GE_STEREO_CNTL = 0x25F;
|
||||
constexpr uint32_t GE_PC_ALLOC = 0x260;
|
||||
constexpr uint32_t UC_PARAMETER_OVERSUBSCRIPTION = 0x260;
|
||||
|
||||
constexpr uint32_t GE_USER_VGPR_EN = 0x262;
|
||||
constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR1_SHIFT = 0;
|
||||
@@ -1063,28 +987,15 @@ constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR2_MASK = 0x1;
|
||||
constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR3_SHIFT = 2;
|
||||
constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR3_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t IA_MULTI_VGT_PARAM = 0x258;
|
||||
constexpr uint32_t TA_CS_BC_BASE_ADDR = 0x380;
|
||||
constexpr uint32_t TA_CS_BC_BASE_ADDR_HI = 0x381;
|
||||
constexpr uint32_t TEXTURE_GRADIENT_FACTORS = 0x382;
|
||||
constexpr uint32_t TEXTURE_GRADIENT_FACTORS = 0x383;
|
||||
constexpr uint32_t TEXTURE_GRADIENT_CONTROL = 0x384;
|
||||
constexpr uint32_t GDS_OA_CNTL = 0x41D;
|
||||
constexpr uint32_t GDS_OA_COUNTER = 0x41E;
|
||||
constexpr uint32_t GDS_OA_ADDRESS = 0x41F;
|
||||
|
||||
/* Fake codes. Don't exist on real HW */
|
||||
|
||||
constexpr uint32_t FSR_EXTEND_SUBPIXEL_ROUNDING = 0x80003FF4;
|
||||
constexpr uint32_t FSR_ALPHA_VALUE0 = 0x80003FF5;
|
||||
constexpr uint32_t FSR_ALPHA_VALUE1 = 0x80003FF6;
|
||||
constexpr uint32_t FSR_CONTROL_POINT0 = 0x80003FF7;
|
||||
constexpr uint32_t FSR_CONTROL_POINT1 = 0x80003FF8;
|
||||
constexpr uint32_t FSR_CONTROL_POINT2 = 0x80003FF9;
|
||||
constexpr uint32_t FSR_CONTROL_POINT3 = 0x80003FFA;
|
||||
constexpr uint32_t FSR_WINDOW0 = 0x80003FFB;
|
||||
constexpr uint32_t FSR_WINDOW1 = 0x80003FFC;
|
||||
constexpr uint32_t TEXTURE_GRADIENT_CONTROL = 0x80003FFD;
|
||||
constexpr uint32_t MEMORY_MAPPING_MASK = 0x80003FFE;
|
||||
constexpr uint32_t UC_NOP = 0x80003FFF;
|
||||
constexpr uint32_t UC_NOP = 0xA2;
|
||||
|
||||
constexpr uint32_t UC_NUM = 0x3FFF + 1;
|
||||
|
||||
|
||||
@@ -1221,6 +1221,31 @@ bool TileGetRenderTargetSize(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TileGetDccSize(uint32_t width, uint32_t height, uint32_t slices,
|
||||
uint32_t bytes_per_element, uint32_t levels, Prospero::TileMode tile,
|
||||
TileSizeAlign& total_size, uint32_t num_fragments_log2) {
|
||||
total_size = {};
|
||||
if (width == 0 || height == 0 || slices == 0 || levels != 1 || num_fragments_log2 != 0 ||
|
||||
!std::has_single_bit(bytes_per_element) || bytes_per_element > 16 ||
|
||||
(tile != Prospero::TileMode::kRenderTarget && tile != Prospero::TileMode::kDepth)) {
|
||||
return false;
|
||||
}
|
||||
// Gen5 color metadata uses 4 KiB blocks, with one byte per 256 bytes of color data.
|
||||
// Metadata stays thin for volume surfaces, so every depth slice has its own block raster.
|
||||
const uint32_t coverage_bits = 20u - std::countr_zero(bytes_per_element);
|
||||
const uint32_t block_width = 1u << ((coverage_bits + 1u) / 2u);
|
||||
const uint32_t block_height = 1u << (coverage_bits / 2u);
|
||||
const uint64_t blocks_x = (static_cast<uint64_t>(width) + block_width - 1u) / block_width;
|
||||
const uint64_t blocks_y = (static_cast<uint64_t>(height) + block_height - 1u) / block_height;
|
||||
const uint64_t blocks = blocks_x * blocks_y;
|
||||
if (blocks > UINT32_MAX / 4096u / slices) {
|
||||
return false;
|
||||
}
|
||||
total_size.size = static_cast<uint32_t>(blocks * slices * 4096u);
|
||||
total_size.align = 4096;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TileGetRenderTargetMipLayout(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
uint32_t bytes_per_element, uint32_t levels,
|
||||
TileSizeAlign& total_size, TileSizeOffset* level_sizes,
|
||||
|
||||
@@ -122,6 +122,9 @@ uint32_t TileGetDepthPitch(uint32_t width, uint32_t bytes_per_element,
|
||||
bool TileGetRenderTargetSize(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
uint32_t bytes_per_element, TileSizeAlign& total_size,
|
||||
uint32_t num_fragments_log2 = 0);
|
||||
bool TileGetDccSize(uint32_t width, uint32_t height, uint32_t slices,
|
||||
uint32_t bytes_per_element, uint32_t levels, Prospero::TileMode tile,
|
||||
TileSizeAlign& total_size, uint32_t num_fragments_log2 = 0);
|
||||
bool TileGetRenderTargetMipLayout(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
uint32_t bytes_per_element, uint32_t levels,
|
||||
TileSizeAlign& total_size, TileSizeOffset* level_sizes,
|
||||
|
||||
@@ -14,7 +14,6 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct VulkanBuffer;
|
||||
struct VulkanImage;
|
||||
struct VulkanMemory;
|
||||
|
||||
@@ -31,8 +30,11 @@ struct GraphicContext {
|
||||
bool memory_budget_ext_enabled = false;
|
||||
bool rt_extensions_enabled = false;
|
||||
bool compute_subgroup_size_control_enabled = false;
|
||||
bool compute_wave64_supported = false;
|
||||
bool sample_rate_shading_enabled = false;
|
||||
bool attachment_feedback_loop_enabled = false;
|
||||
bool supports_block_texel_view = false;
|
||||
bool mesh_shader_enabled = false;
|
||||
vk::PhysicalDeviceMeshShaderPropertiesEXT mesh_shader_properties = {};
|
||||
uint32_t subgroup_size = 0;
|
||||
uint32_t min_subgroup_size = 0;
|
||||
uint32_t max_subgroup_size = 0;
|
||||
@@ -80,6 +82,10 @@ struct GraphicContext {
|
||||
return it->second.first;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool SupportsComputeWave64() const noexcept {
|
||||
return subgroup_size == 64u || compute_subgroup_size_control_enabled;
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::DeviceSize StorageMinAlignment() const {
|
||||
const auto alignment = physical_device_properties.limits.minStorageBufferOffsetAlignment;
|
||||
return alignment != 0 ? alignment : 1;
|
||||
@@ -91,11 +97,8 @@ struct GraphicContext {
|
||||
[[nodiscard]] bool CanReportMemoryUsage() const noexcept { return memory_budget_ext_enabled; }
|
||||
[[nodiscard]] uint64_t GetDeviceMemoryUsage() const;
|
||||
[[nodiscard]] uint64_t GetTotalMemoryBudget() const;
|
||||
void CreateBuffer(uint64_t size, VulkanBuffer& buffer);
|
||||
[[nodiscard]] bool CreateImage(const vk::ImageCreateInfo& info, VulkanImage& image);
|
||||
void DeleteImage(VulkanImage& image);
|
||||
void MapMemory(VulkanMemory& memory, void*& data);
|
||||
void UnmapMemory(VulkanMemory& memory);
|
||||
void AppendHardwareRayTracingDeviceExtensions(
|
||||
const std::vector<vk::ExtensionProperties>& available_extensions,
|
||||
std::vector<const char*>& device_extensions);
|
||||
@@ -115,15 +118,9 @@ private:
|
||||
};
|
||||
|
||||
struct VulkanMemory {
|
||||
vk::MemoryRequirements requirements = {};
|
||||
vk::MemoryPropertyFlags property = {};
|
||||
vk::MemoryPropertyFlags preferred_property = {};
|
||||
vk::DeviceMemory memory = nullptr;
|
||||
VmaAllocation allocation = nullptr;
|
||||
VmaAllocationInfo allocation_info = {};
|
||||
vk::DeviceSize offset = 0;
|
||||
uint32_t type = 0;
|
||||
uint64_t unique_id = 0;
|
||||
};
|
||||
|
||||
struct VulkanImageState {
|
||||
@@ -139,7 +136,6 @@ struct VulkanImage {
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
vk::ImageType image_type = vk::ImageType::e2D;
|
||||
vk::Extent3D extent = {1, 1, 1};
|
||||
uint32_t guest_pitch = 0;
|
||||
uint32_t layers = 1;
|
||||
uint32_t mip_levels = 1;
|
||||
uint32_t samples = 1;
|
||||
@@ -151,12 +147,7 @@ struct VulkanImage {
|
||||
Graphics::VulkanMemory memory;
|
||||
};
|
||||
|
||||
struct VulkanBuffer {
|
||||
vk::Buffer buffer = nullptr;
|
||||
VulkanMemory memory;
|
||||
vk::BufferUsageFlags usage = {};
|
||||
uint64_t buffer_size = 0;
|
||||
};
|
||||
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -18,15 +18,12 @@ MemoryTracker::~MemoryTracker() = default;
|
||||
#if KYTY_BUILD == KYTY_BUILD_DEBUG
|
||||
void MemoryTracker::ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
|
||||
const char* operation) const noexcept {
|
||||
if (vaddr == 0 || size == 0 || size > UINT64_MAX - vaddr ||
|
||||
(vaddr & (TRACKER_PAGE_SIZE - 1)) != 0 || (size & (TRACKER_PAGE_SIZE - 1)) != 0) {
|
||||
if (!GuestRange {vaddr, size}.Valid() || (vaddr & (TRACKER_PAGE_SIZE - 1)) != 0 ||
|
||||
(size & (TRACKER_PAGE_SIZE - 1)) != 0) {
|
||||
EXIT("MemoryTracker: invalid dirty-page validation range\n");
|
||||
}
|
||||
for (auto page = vaddr; page < vaddr + size; page += TRACKER_PAGE_SIZE) {
|
||||
bool found = false;
|
||||
dirty.ForEachIntersection(page, TRACKER_PAGE_SIZE,
|
||||
[&found](RangeSet::Range) { found = true; });
|
||||
if (!found) {
|
||||
if (!dirty.Intersects(page, TRACKER_PAGE_SIZE)) {
|
||||
EXIT("MemoryTracker: GPU-dirty tracker page has no dirty bytes, operation=%s "
|
||||
"addr=0x%016" PRIx64 "\n",
|
||||
operation, page);
|
||||
@@ -37,15 +34,10 @@ void MemoryTracker::ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr,
|
||||
void MemoryTracker::ValidateGpuDirtyOwnership(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
|
||||
const char* operation) {
|
||||
ValidateRange(vaddr, size);
|
||||
if (vaddr + size > UINT64_MAX - (TRACKER_PAGE_SIZE - 1)) {
|
||||
EXIT("MemoryTracker: dirty ownership range alignment overflow\n");
|
||||
}
|
||||
const auto begin = vaddr & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto end = (vaddr + size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
|
||||
for (auto page = begin; page < end; page += TRACKER_PAGE_SIZE) {
|
||||
bool has_dirty_bytes = false;
|
||||
dirty.ForEachIntersection(page, TRACKER_PAGE_SIZE,
|
||||
[&has_dirty_bytes](RangeSet::Range) { has_dirty_bytes = true; });
|
||||
const bool has_dirty_bytes = dirty.Intersects(page, TRACKER_PAGE_SIZE);
|
||||
if (IsRegionGpuModified(page, TRACKER_PAGE_SIZE) != has_dirty_bytes) {
|
||||
EXIT("MemoryTracker: tracker and byte ownership disagree, operation=%s "
|
||||
"addr=0x%016" PRIx64 "\n",
|
||||
@@ -56,8 +48,7 @@ void MemoryTracker::ValidateGpuDirtyOwnership(const RangeSet& dirty, uint64_t va
|
||||
#endif
|
||||
|
||||
void MemoryTracker::ValidateRange(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
if (!GuestRange {vaddr, size}.Valid()) {
|
||||
EXIT("invalid memory tracker range\n");
|
||||
}
|
||||
}
|
||||
@@ -117,7 +108,8 @@ void MemoryTracker::UnmarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
});
|
||||
}
|
||||
|
||||
void MemoryTracker::UntrackMemoryImpl(uint64_t vaddr, uint64_t size) {
|
||||
void MemoryTracker::UntrackMemory(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::vector<RegionManager*> managers;
|
||||
managers.reserve((vaddr % TRACKER_REGION_SIZE + size + TRACKER_REGION_SIZE - 1) /
|
||||
TRACKER_REGION_SIZE);
|
||||
@@ -138,12 +130,6 @@ void MemoryTracker::UntrackMemoryImpl(uint64_t vaddr, uint64_t size) {
|
||||
Iterate<false>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
|
||||
});
|
||||
locks.clear();
|
||||
}
|
||||
|
||||
void MemoryTracker::UntrackMemory(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
UntrackMemoryImpl(vaddr, size);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -34,7 +34,6 @@ public:
|
||||
void InvalidateRegion(uint64_t vaddr, uint64_t size, Flush&& on_flush) noexcept {
|
||||
static_assert(std::is_invocable_v<Flush&>);
|
||||
CheckNotInUploadCallback();
|
||||
ValidateRange(vaddr, size);
|
||||
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
const bool should_flush = [&] {
|
||||
@@ -171,7 +170,6 @@ private:
|
||||
}
|
||||
|
||||
static void ValidateRange(uint64_t vaddr, uint64_t size);
|
||||
void UntrackMemoryImpl(uint64_t vaddr, uint64_t size);
|
||||
RegionManager* GetOrCreateRegion(uint64_t index);
|
||||
|
||||
std::unique_ptr<std::atomic<RegionManager*>[]> m_regions;
|
||||
|
||||
@@ -110,7 +110,7 @@ private:
|
||||
};
|
||||
|
||||
void ValidateRange(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= ADDRESS_SIZE || size > ADDRESS_SIZE - vaddr) {
|
||||
if (!GuestRange {vaddr, size}.Valid()) {
|
||||
Fatal("invalid range vaddr=0x%016" PRIx64 ", size=0x%016" PRIx64, vaddr, size);
|
||||
}
|
||||
}
|
||||
@@ -371,8 +371,4 @@ template void PageManager::UpdatePageWatchersForRegion<true, false>(uint64_t, Re
|
||||
template void PageManager::UpdatePageWatchersForRegion<false, true>(uint64_t, RegionBits&);
|
||||
template void PageManager::UpdatePageWatchersForRegion<false, false>(uint64_t, RegionBits&);
|
||||
|
||||
void PageManager::OnGpuMap(uint64_t, uint64_t) {}
|
||||
|
||||
void PageManager::OnGpuUnmap(uint64_t, uint64_t) {}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -24,8 +24,6 @@ public:
|
||||
void UpdatePageWatchers(uint64_t vaddr, uint64_t size);
|
||||
template <bool track, bool is_read = false>
|
||||
void UpdatePageWatchersForRegion(uint64_t base_addr, RegionBits& mask);
|
||||
void OnGpuMap(uint64_t vaddr, uint64_t size);
|
||||
void OnGpuUnmap(uint64_t vaddr, uint64_t size);
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
#include "common/bitArray.h"
|
||||
#include "common/common.h"
|
||||
|
||||
#include <compare>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
constexpr uint64_t TRACKER_PAGE_SIZE = 4ull * 1024ull;
|
||||
@@ -11,6 +13,20 @@ constexpr uint64_t TRACKER_REGION_SIZE = 4ull * 1024ull * 1024ull;
|
||||
constexpr uint64_t TRACKER_ADDRESS_SIZE = 1ull << 40u;
|
||||
constexpr size_t TRACKER_REGION_PAGES = TRACKER_REGION_SIZE / TRACKER_PAGE_SIZE;
|
||||
|
||||
struct GuestRange {
|
||||
uint64_t address = 0;
|
||||
uint64_t size = 0;
|
||||
|
||||
[[nodiscard]] constexpr bool Empty() const noexcept { return address == 0 && size == 0; }
|
||||
[[nodiscard]] constexpr bool Valid() const noexcept {
|
||||
return address != 0 && size != 0 && address < TRACKER_ADDRESS_SIZE &&
|
||||
size <= TRACKER_ADDRESS_SIZE - address;
|
||||
}
|
||||
[[nodiscard]] constexpr bool ValidOrEmpty() const noexcept { return Empty() || Valid(); }
|
||||
[[nodiscard]] constexpr uint64_t End() const noexcept { return address + size; }
|
||||
auto operator<=>(const GuestRange&) const = default;
|
||||
};
|
||||
|
||||
enum class DirtySource { Cpu, Gpu };
|
||||
using RegionBits = Common::BitArray<TRACKER_REGION_PAGES>;
|
||||
static_assert(sizeof(RegionBits) == TRACKER_REGION_PAGES / 8);
|
||||
|
||||
+121
-194
@@ -13,7 +13,6 @@
|
||||
#include "kernel/memory.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cinttypes>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
@@ -193,17 +192,16 @@ void BufferCache::DownloadBufferMemory(std::span<const DownloadCopy> copies) {
|
||||
|
||||
BufferCache::BufferCache(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
PageManager& page_manager, TextureCache& texture_cache)
|
||||
: m_graphics(graphics), m_scheduler(scheduler),
|
||||
m_fault_manager(graphics, scheduler, *this, CACHING_PAGEBITS, CACHING_NUMPAGES),
|
||||
m_gds_buffer(graphics, scheduler, MemoryUsage::Stream, 0, AllFlags, GdsBufferSize),
|
||||
m_bda_pagetable_buffer(graphics, scheduler, MemoryUsage::DeviceLocal, 0, AllFlags,
|
||||
BDA_PAGETABLE_SIZE),
|
||||
m_memory_tracker(page_manager),
|
||||
m_staging_buffer(graphics, scheduler, MemoryUsage::Upload, 512 * MiB),
|
||||
m_stream_buffer(graphics, scheduler, MemoryUsage::Stream, 64 * MiB),
|
||||
m_download_buffer(graphics, scheduler, MemoryUsage::Download, 32 * MiB),
|
||||
m_device_buffer(graphics, scheduler, MemoryUsage::DeviceLocal, 128 * MiB),
|
||||
m_texture_cache(texture_cache) {
|
||||
: m_graphics(graphics), m_scheduler(scheduler), m_fault_manager(graphics, scheduler, *this),
|
||||
m_gds_buffer(graphics, scheduler, MemoryUsage::Stream, 0, AllFlags, GdsBufferSize),
|
||||
m_bda_pagetable_buffer(graphics, scheduler, MemoryUsage::DeviceLocal, 0, AllFlags,
|
||||
BDA_PAGETABLE_SIZE),
|
||||
m_memory_tracker(page_manager),
|
||||
m_staging_buffer(graphics, scheduler, MemoryUsage::Upload, 512 * MiB),
|
||||
m_stream_buffer(graphics, scheduler, MemoryUsage::Stream, 64 * MiB),
|
||||
m_download_buffer(graphics, scheduler, MemoryUsage::Download, 32 * MiB),
|
||||
m_device_buffer(graphics, scheduler, MemoryUsage::DeviceLocal, 128 * MiB),
|
||||
m_texture_cache(texture_cache) {
|
||||
std::memset(m_gds_buffer.Mapped().data(), 0, static_cast<size_t>(m_gds_buffer.Size()));
|
||||
m_gds_buffer.Flush(0, m_gds_buffer.Size());
|
||||
SetVulkanObjectNameF(m_graphics.device, m_bda_pagetable_buffer.Handle(),
|
||||
@@ -241,8 +239,7 @@ BufferCache::~BufferCache() {
|
||||
}
|
||||
|
||||
void BufferCache::InvalidateMemory(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
if (!GuestRange {vaddr, size}.Valid()) {
|
||||
EXIT("BufferCache: invalid memory-invalidation range\n");
|
||||
}
|
||||
m_memory_tracker.InvalidateRegion(vaddr, size,
|
||||
@@ -260,51 +257,36 @@ void BufferCache::ReadMemory(uint64_t vaddr, uint64_t size, bool is_write) {
|
||||
}
|
||||
|
||||
void BufferCache::ReadMemoryOnGpu(uint64_t vaddr, uint64_t size, bool is_write) {
|
||||
// CPU invalidation reaches this point only for a GPU-owned tracker page. Resolve the exact
|
||||
// Buffer owner on the GPU thread so the cache index remains single-thread-owned.
|
||||
if (is_write && !IsRegionRegistered(vaddr, size)) {
|
||||
return;
|
||||
}
|
||||
auto& buffer = m_slot_buffers[FindBuffer(vaddr, size)];
|
||||
|
||||
// Widen nearby CPU reads so they share one GPU drain.
|
||||
constexpr uint64_t WindowSize = 512 * 1024;
|
||||
const auto buffer_begin = buffer.CpuAddress();
|
||||
const auto buffer_end = buffer_begin + buffer.Size();
|
||||
const auto window_begin = std::max(vaddr & ~(WindowSize - 1), buffer_begin);
|
||||
const auto window_end = std::min(std::max(window_begin + WindowSize, vaddr + size), buffer_end);
|
||||
|
||||
std::vector<DownloadCopy> copies;
|
||||
m_memory_tracker.ForEachDownloadRange<false>(
|
||||
vaddr, size,
|
||||
window_begin, window_end - window_begin,
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, bytes,
|
||||
"memory invalidation");
|
||||
},
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
for (const auto range: m_gpu_modified_ranges.Intersections(address, bytes)) {
|
||||
for (uint64_t copied = 0; copied < range.size;) {
|
||||
const auto copy_address = range.address + copied;
|
||||
const auto* owner = m_page_table.Find(copy_address >> PageTable::kPageBits);
|
||||
if (owner == nullptr || !*owner) {
|
||||
EXIT("BufferCache: invalidation readback has no buffer owner\n");
|
||||
}
|
||||
auto& buffer = m_slot_buffers[*owner];
|
||||
if (!buffer.IsInBounds(copy_address, 1)) {
|
||||
EXIT("BufferCache: invalidation readback is outside its buffer owner\n");
|
||||
}
|
||||
const auto copy_size = std::min(
|
||||
range.size - copied, buffer.CpuAddress() + buffer.Size() - copy_address);
|
||||
copies.push_back(
|
||||
{&buffer, buffer.Offset(copy_address), copy_address, copy_size});
|
||||
copied += copy_size;
|
||||
}
|
||||
copies.push_back(
|
||||
{&buffer, buffer.Offset(range.address), range.address, range.size});
|
||||
}
|
||||
});
|
||||
if (copies.empty()) {
|
||||
if (!is_write) {
|
||||
return;
|
||||
}
|
||||
// A preceding read fault can consume the last GPU-owned copy after this write invalidation
|
||||
// has already chosen to flush. Complete the CPU ownership handoff even though this callback
|
||||
// no longer has bytes to download.
|
||||
m_memory_tracker.MarkRegionAsCpuModified(vaddr, size);
|
||||
return;
|
||||
if (!copies.empty()) {
|
||||
DownloadBufferMemory(copies);
|
||||
// The enumeration covered whole dirty pages and every exact interval on them.
|
||||
m_memory_tracker.UnmarkRegionAsGpuModified(window_begin, window_end - window_begin);
|
||||
}
|
||||
DownloadBufferMemory(copies);
|
||||
// The enumeration above covered whole dirty pages and every exact interval on them.
|
||||
m_memory_tracker.UnmarkRegionAsGpuModified(vaddr, size);
|
||||
if (is_write) {
|
||||
m_memory_tracker.MarkRegionAsCpuModified(vaddr, size);
|
||||
}
|
||||
@@ -314,7 +296,7 @@ BufferId BufferCache::FindBuffer(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0) {
|
||||
return NULL_BUFFER_ID;
|
||||
}
|
||||
if (size == 0 || vaddr >= TRACKER_ADDRESS_SIZE || size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
if (!GuestRange {vaddr, size}.Valid()) {
|
||||
EXIT("BufferCache: invalid buffer discovery request\n");
|
||||
}
|
||||
const auto* owner = m_page_table.Find(vaddr >> PageTable::kPageBits);
|
||||
@@ -327,38 +309,81 @@ BufferId BufferCache::FindBuffer(uint64_t vaddr, uint64_t size) {
|
||||
return CreateBuffer(vaddr, size);
|
||||
}
|
||||
|
||||
BufferId BufferCache::CreateBuffer(uint64_t vaddr, uint64_t size) {
|
||||
auto& command = m_scheduler.Current();
|
||||
EXIT_IF(command.IsInvalid());
|
||||
auto begin = vaddr & ~(CACHING_PAGESIZE - 1);
|
||||
auto end = (vaddr + size + CACHING_PAGESIZE - 1) & ~(CACHING_PAGESIZE - 1);
|
||||
auto first = m_buffers.lower_bound(begin);
|
||||
if (first != m_buffers.begin()) {
|
||||
const auto previous = std::prev(first);
|
||||
if (const auto& buffer = m_slot_buffers[previous->second];
|
||||
buffer.CpuAddress() + buffer.Size() > begin) {
|
||||
first = previous;
|
||||
BufferCache::OverlapResult BufferCache::ResolveOverlaps(uint64_t vaddr, uint64_t size) {
|
||||
static constexpr int StreamLeapThreshold = 16;
|
||||
static constexpr uint64_t StreamLeapSize = CACHING_PAGESIZE * 128;
|
||||
|
||||
auto begin = vaddr;
|
||||
auto end = vaddr + size;
|
||||
const auto find_first = [&](uint64_t address) {
|
||||
auto first = m_buffers.lower_bound(address);
|
||||
if (first != m_buffers.begin()) {
|
||||
const auto previous = std::prev(first);
|
||||
const auto& buffer = m_slot_buffers[previous->second];
|
||||
if (buffer.CpuAddress() + buffer.Size() > address) {
|
||||
first = previous;
|
||||
}
|
||||
}
|
||||
return first;
|
||||
};
|
||||
auto first = find_first(begin);
|
||||
auto last = first;
|
||||
int stream_score = 0;
|
||||
bool has_stream_leap = false;
|
||||
for (; last != m_buffers.end() && last->first < end; ++last) {
|
||||
const auto& buffer = m_slot_buffers[last->second];
|
||||
const auto buffer_begin = buffer.CpuAddress();
|
||||
const auto buffer_end = buffer_begin + buffer.Size();
|
||||
const bool expands_left = buffer_begin < begin;
|
||||
const bool expands_right = buffer_end > end;
|
||||
begin = std::min(begin, buffer_begin);
|
||||
end = std::max(end, buffer_end);
|
||||
if (!has_stream_leap && (stream_score += buffer.StreamScore()) > StreamLeapThreshold) {
|
||||
has_stream_leap = true;
|
||||
if (expands_right) {
|
||||
end += std::min(StreamLeapSize, PageTable::kAddressSpaceSize - end);
|
||||
}
|
||||
if (expands_left) {
|
||||
const auto minimum = CACHING_PAGESIZE * 2;
|
||||
if (begin > minimum) {
|
||||
begin -= std::min(StreamLeapSize, begin - minimum);
|
||||
}
|
||||
first = find_first(begin);
|
||||
begin = std::min(begin, first->first);
|
||||
}
|
||||
}
|
||||
}
|
||||
auto last = first;
|
||||
for (; last != m_buffers.end() && last->first < end; ++last) {
|
||||
const auto& buffer = m_slot_buffers[last->second];
|
||||
begin = std::min(begin, buffer.CpuAddress());
|
||||
end = std::max(end, buffer.CpuAddress() + buffer.Size());
|
||||
return {first, last, begin, end, has_stream_leap};
|
||||
}
|
||||
|
||||
void BufferCache::JoinOverlap(BufferId new_id, BufferId overlap_id, bool accumulate_stream_score) {
|
||||
auto& new_buffer = m_slot_buffers[new_id];
|
||||
auto& overlap = m_slot_buffers[overlap_id];
|
||||
if (accumulate_stream_score) {
|
||||
new_buffer.IncreaseStreamScore(overlap.StreamScore() + 1);
|
||||
}
|
||||
new_buffer.CopyFrom(m_scheduler.Current(), overlap, 0,
|
||||
overlap.CpuAddress() - new_buffer.CpuAddress(), overlap.Size());
|
||||
DeleteBuffer(overlap_id);
|
||||
}
|
||||
|
||||
BufferId BufferCache::CreateBuffer(uint64_t vaddr, uint64_t size) {
|
||||
EXIT_IF(m_scheduler.Current().IsInvalid());
|
||||
const auto end = (vaddr + size + CACHING_PAGESIZE - 1) & ~(CACHING_PAGESIZE - 1);
|
||||
vaddr &= ~(CACHING_PAGESIZE - 1);
|
||||
size = end - vaddr;
|
||||
const auto overlap = ResolveOverlaps(vaddr, size);
|
||||
|
||||
const auto id = m_slot_buffers.insert(
|
||||
m_graphics, m_scheduler, MemoryUsage::DeviceLocal, begin,
|
||||
AllFlags | vk::BufferUsageFlagBits::eShaderDeviceAddress, end - begin);
|
||||
auto& buffer = m_slot_buffers[id];
|
||||
m_graphics, m_scheduler, MemoryUsage::DeviceLocal, overlap.begin,
|
||||
AllFlags | vk::BufferUsageFlagBits::eShaderDeviceAddress, overlap.end - overlap.begin);
|
||||
const auto& buffer = m_slot_buffers[id];
|
||||
SetVulkanObjectNameF(m_graphics.device, buffer.Handle(),
|
||||
"Kyty.GameBuffer[guest=0x{:016x} size=0x{:x}]", begin, end - begin);
|
||||
for (auto overlap = first; overlap != last;) {
|
||||
const auto current = overlap++;
|
||||
const auto old_id = current->second;
|
||||
const auto& old = m_slot_buffers[old_id];
|
||||
buffer.CopyFrom(command, old, 0, old.CpuAddress() - begin, old.Size());
|
||||
DeleteBuffer(old_id);
|
||||
"Kyty.GameBuffer[guest=0x{:016x} size=0x{:x}]", overlap.begin,
|
||||
overlap.end - overlap.begin);
|
||||
for (auto it = overlap.first; it != overlap.last;) {
|
||||
const auto old_id = (it++)->second;
|
||||
JoinOverlap(id, old_id, !overlap.has_stream_leap);
|
||||
}
|
||||
Register(id);
|
||||
return id;
|
||||
@@ -381,7 +406,6 @@ bool BufferCache::SynchronizeBuffer(Buffer& buffer, uint64_t vaddr, uint64_t siz
|
||||
command.EndRendering();
|
||||
const auto native = command.Handle();
|
||||
vk::BufferMemoryBarrier before {};
|
||||
before.sType = vk::StructureType::eBufferMemoryBarrier;
|
||||
before.srcAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite |
|
||||
vk::AccessFlagBits::eTransferRead |
|
||||
vk::AccessFlagBits::eTransferWrite;
|
||||
@@ -443,8 +467,7 @@ std::pair<Buffer*, uint64_t> BufferCache::ObtainBuffer(uint64_t vaddr, uint64_t
|
||||
bool is_written, bool is_texel_buffer,
|
||||
BufferId id) {
|
||||
auto& command = m_scheduler.Current();
|
||||
if (command.IsInvalid() || vaddr == 0 || size == 0 ||
|
||||
vaddr >= TRACKER_ADDRESS_SIZE || size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
if (command.IsInvalid() || !GuestRange {vaddr, size}.Valid()) {
|
||||
EXIT("BufferCache: buffer request requires a recording command buffer\n");
|
||||
}
|
||||
|
||||
@@ -474,41 +497,21 @@ std::pair<Buffer*, uint64_t> BufferCache::ObtainBuffer(uint64_t vaddr, uint64_t
|
||||
}
|
||||
|
||||
std::pair<Buffer*, uint64_t> BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
if (!GuestRange {vaddr, size}.Valid()) {
|
||||
EXIT("BufferCache: invalid image source\n");
|
||||
}
|
||||
auto find_owner = [&]() -> Buffer* {
|
||||
const auto* owner = m_page_table.Find(vaddr >> PageTable::kPageBits);
|
||||
if (owner == nullptr || !*owner) {
|
||||
return nullptr;
|
||||
}
|
||||
const auto* owner = m_page_table.Find(vaddr >> PageTable::kPageBits);
|
||||
if (owner != nullptr && *owner) {
|
||||
auto& buffer = m_slot_buffers[*owner];
|
||||
return buffer.IsInBounds(vaddr, size) ? &buffer : nullptr;
|
||||
};
|
||||
|
||||
{
|
||||
const bool cpu_modified = m_memory_tracker.IsRegionCpuModified(vaddr, size);
|
||||
const bool gpu_modified = m_memory_tracker.IsRegionGpuModified(vaddr, size);
|
||||
const bool has_dirty_buffer_source = m_gpu_modified_ranges.Intersects(vaddr, size);
|
||||
m_memory_tracker.ValidateGpuDirtyOwnership(m_gpu_modified_ranges, vaddr, size,
|
||||
"image source");
|
||||
|
||||
auto* owner = find_owner();
|
||||
if (has_dirty_buffer_source && owner == nullptr) {
|
||||
if (!IsRegionRegistered(vaddr, size)) {
|
||||
EXIT("BufferCache: GPU-dirty image source has no native buffer\n");
|
||||
}
|
||||
owner = &m_slot_buffers[FindBuffer(vaddr, size)];
|
||||
}
|
||||
if (owner != nullptr && !cpu_modified && (!gpu_modified || has_dirty_buffer_source)) {
|
||||
TouchBuffer(*owner);
|
||||
return {owner, owner->Offset(vaddr)};
|
||||
}
|
||||
if (has_dirty_buffer_source && owner == nullptr) {
|
||||
EXIT("BufferCache: GPU-dirty image source could not resolve its native owner\n");
|
||||
if (buffer.IsInBounds(vaddr, size)) {
|
||||
TouchBuffer(buffer);
|
||||
(void)SynchronizeBuffer(buffer, vaddr, size, false, false);
|
||||
return {&buffer, buffer.Offset(vaddr)};
|
||||
}
|
||||
}
|
||||
if (IsRegionGpuModified(vaddr, size)) {
|
||||
return ObtainBuffer(vaddr, size, false, false);
|
||||
}
|
||||
|
||||
auto [staging, stage_offset] = m_staging_buffer.Map(size, 16);
|
||||
if (staging == nullptr || (!Libs::LibKernel::Memory::TryReadBacking(vaddr, staging, size) &&
|
||||
@@ -516,52 +519,7 @@ std::pair<Buffer*, uint64_t> BufferCache::ObtainBufferForImage(uint64_t vaddr, u
|
||||
EXIT("BufferCache: failed to read mapped guest image backing\n");
|
||||
}
|
||||
m_staging_buffer.Commit();
|
||||
|
||||
const bool has_dirty_buffer_source = m_gpu_modified_ranges.Intersects(vaddr, size);
|
||||
auto* owner = find_owner();
|
||||
if (has_dirty_buffer_source && owner == nullptr) {
|
||||
EXIT("BufferCache: GPU-dirty image source lost its native owner\n");
|
||||
}
|
||||
if (owner == nullptr ||
|
||||
(m_memory_tracker.IsRegionGpuModified(vaddr, size) && !has_dirty_buffer_source)) {
|
||||
return {&m_staging_buffer, stage_offset};
|
||||
}
|
||||
|
||||
TouchBuffer(*owner);
|
||||
std::vector<std::pair<uint64_t, uint64_t>> uploads;
|
||||
m_memory_tracker.ForEachUploadRange(
|
||||
vaddr, size, false,
|
||||
[&](uint64_t address, uint64_t upload_size) noexcept {
|
||||
uploads.emplace_back(address, upload_size);
|
||||
},
|
||||
[&]() noexcept {
|
||||
for (const auto& [address, upload_size]: uploads) {
|
||||
owner->CopyFrom(m_scheduler.Current(), m_staging_buffer,
|
||||
stage_offset + address - vaddr, owner->Offset(address), upload_size,
|
||||
vk::AccessFlagBits::eHostWrite);
|
||||
}
|
||||
});
|
||||
return {owner, owner->Offset(vaddr)};
|
||||
}
|
||||
|
||||
void BufferCache::WriteHostMemory(uint64_t vaddr, std::span<const uint8_t> data) {
|
||||
if (vaddr == 0 || data.empty() || data.size() > UINT64_MAX - vaddr) {
|
||||
EXIT("BufferCache: invalid host DMA write\n");
|
||||
}
|
||||
Libs::LibKernel::Memory::WriteBacking(vaddr, data.data(), data.size());
|
||||
|
||||
const auto end = vaddr + data.size();
|
||||
for (const auto& [address, id]: m_buffers) {
|
||||
auto& buffer = m_slot_buffers[id];
|
||||
const auto buffer_end = address + buffer.Size();
|
||||
const auto begin = std::max(vaddr, address);
|
||||
const auto range_end = std::min(end, buffer_end);
|
||||
if (begin >= range_end) {
|
||||
continue;
|
||||
}
|
||||
WriteDataBuffer(buffer, begin, data.data() + begin - vaddr, range_end - begin);
|
||||
TouchBuffer(buffer);
|
||||
}
|
||||
return {&m_staging_buffer, stage_offset};
|
||||
}
|
||||
|
||||
void BufferCache::FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool is_gds) {
|
||||
@@ -579,23 +537,11 @@ void BufferCache::FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool
|
||||
EXIT("BufferCache: invalid fill memory address\n");
|
||||
}
|
||||
(void)m_texture_cache.ClearMeta(vaddr);
|
||||
{
|
||||
const auto region = m_texture_cache.QueryRegion(vaddr, size);
|
||||
if (!HasGpuDirtyBytes(vaddr, size) && !region.gpu_image_bytes) {
|
||||
if (region.image_bytes) {
|
||||
m_texture_cache.InvalidateMemory(vaddr, size);
|
||||
}
|
||||
std::array<uint32_t, 4096> values;
|
||||
values.fill(value);
|
||||
const std::span<const uint8_t> bytes {reinterpret_cast<const uint8_t*>(values.data()),
|
||||
sizeof(values)};
|
||||
for (uint64_t offset = 0; offset < size;) {
|
||||
const auto chunk = std::min<uint64_t>(size - offset, bytes.size());
|
||||
WriteHostMemory(vaddr + offset, bytes.first(chunk));
|
||||
offset += chunk;
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (!IsRegionGpuModified(vaddr, size)) {
|
||||
// Access the guest mapping so write faults invalidate cached buffers and images.
|
||||
auto* destination = reinterpret_cast<uint32_t*>(vaddr);
|
||||
std::fill(destination, destination + size / sizeof(uint32_t), value);
|
||||
return;
|
||||
}
|
||||
|
||||
m_texture_cache.InvalidateMemoryFromGPU(vaddr, size);
|
||||
@@ -618,29 +564,11 @@ void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t si
|
||||
" size=0x%016" PRIx64 " src_gds=%d dst_gds=%d\n",
|
||||
src_vaddr, dst_vaddr, size, static_cast<int>(src_gds), static_cast<int>(dst_gds));
|
||||
}
|
||||
if (src_memory || dst_memory) {
|
||||
const auto src_region =
|
||||
src_memory ? m_texture_cache.QueryRegion(src_vaddr, size) : TextureCache::RegionInfo {};
|
||||
const auto dst_region =
|
||||
dst_memory ? m_texture_cache.QueryRegion(dst_vaddr, size) : TextureCache::RegionInfo {};
|
||||
if (src_memory && dst_memory && !HasGpuDirtyBytes(src_vaddr, size) &&
|
||||
!HasGpuDirtyBytes(dst_vaddr, size) && !src_region.gpu_image_bytes &&
|
||||
!dst_region.gpu_image_bytes) {
|
||||
if (dst_region.image_bytes) {
|
||||
m_texture_cache.InvalidateMemory(dst_vaddr, size);
|
||||
}
|
||||
std::array<uint8_t, 64 * 1024> bytes;
|
||||
for (uint64_t offset = 0; offset < size;) {
|
||||
const auto chunk = std::min<uint64_t>(size - offset, bytes.size());
|
||||
if (!Libs::LibKernel::Memory::TryReadBacking(src_vaddr + offset, bytes.data(),
|
||||
chunk)) {
|
||||
EXIT("BufferCache: host DMA source has no direct backing\n");
|
||||
}
|
||||
WriteHostMemory(dst_vaddr + offset, std::span {bytes}.first(chunk));
|
||||
offset += chunk;
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (src_memory && dst_memory && !IsRegionGpuModified(dst_vaddr, size) &&
|
||||
!IsRegionGpuModified(src_vaddr, size) && !m_texture_cache.FindImageFromRange(src_vaddr, size)) {
|
||||
std::memcpy(reinterpret_cast<void*>(dst_vaddr), reinterpret_cast<const void*>(src_vaddr),
|
||||
size);
|
||||
return;
|
||||
}
|
||||
|
||||
auto& command = m_scheduler.Current();
|
||||
@@ -661,8 +589,7 @@ void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t si
|
||||
}
|
||||
|
||||
bool BufferCache::IsRegionRegistered(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
if (!GuestRange {vaddr, size}.Valid()) {
|
||||
EXIT("BufferCache: invalid registered-region query\n");
|
||||
}
|
||||
// Cached buffers are ordered and non-overlapping. The last buffer beginning before the query
|
||||
|
||||
+12
-2
@@ -74,6 +74,15 @@ public:
|
||||
private:
|
||||
friend struct BufferCacheTestAccess;
|
||||
|
||||
using BufferMap = std::map<uint64_t, BufferId>;
|
||||
struct OverlapResult {
|
||||
BufferMap::iterator first;
|
||||
BufferMap::iterator last;
|
||||
uint64_t begin;
|
||||
uint64_t end;
|
||||
bool has_stream_leap;
|
||||
};
|
||||
|
||||
struct DownloadCopy;
|
||||
using PageTable = MultiLevelPageTable<BufferId, CACHING_PAGEBITS, 40, 16>;
|
||||
static_assert(CACHING_PAGESIZE == (uint64_t {1} << PageTable::kPageBits));
|
||||
@@ -84,6 +93,8 @@ private:
|
||||
[[nodiscard]] static std::pair<uint64_t, uint64_t> DownloadEnvelope(const DownloadCopy& copy);
|
||||
void WriteDataBuffer(Buffer& buffer, uint64_t address, const void* source, uint64_t size);
|
||||
void TouchBuffer(const Buffer& buffer);
|
||||
[[nodiscard]] OverlapResult ResolveOverlaps(uint64_t vaddr, uint64_t size);
|
||||
void JoinOverlap(BufferId new_id, BufferId overlap_id, bool accumulate_stream_score);
|
||||
[[nodiscard]] BufferId CreateBuffer(uint64_t vaddr, uint64_t size);
|
||||
void Register(BufferId id);
|
||||
void Unregister(BufferId id);
|
||||
@@ -96,7 +107,6 @@ private:
|
||||
uint64_t total_size);
|
||||
[[nodiscard]] bool SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uint64_t size);
|
||||
void DownloadBufferMemory(std::span<const DownloadCopy> copies);
|
||||
void WriteHostMemory(uint64_t vaddr, std::span<const uint8_t> data);
|
||||
void ReadMemoryOnGpu(uint64_t vaddr, uint64_t size, bool is_write);
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
@@ -106,7 +116,7 @@ private:
|
||||
Buffer m_bda_pagetable_buffer;
|
||||
Common::SlotVector<Buffer> m_slot_buffers;
|
||||
Common::LeastRecentlyUsedCache<BufferId, uint64_t> m_lru_cache;
|
||||
std::map<uint64_t, BufferId> m_buffers;
|
||||
BufferMap m_buffers;
|
||||
PageTable m_page_table;
|
||||
RangeSet m_gpu_modified_ranges;
|
||||
MemoryTracker m_memory_tracker;
|
||||
|
||||
+8
-19
@@ -23,13 +23,10 @@ constexpr size_t PageFaultAreaSize = MaxPageFaults * sizeof(uint64_t);
|
||||
} // namespace
|
||||
|
||||
FaultManager::FaultManager(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
BufferCache& buffer_cache, uint32_t caching_pagebits,
|
||||
uint64_t caching_num_pages)
|
||||
BufferCache& buffer_cache)
|
||||
: m_graphics(graphics), m_scheduler(scheduler), m_buffer_cache(buffer_cache),
|
||||
m_caching_pagesize(uint64_t {1} << caching_pagebits),
|
||||
m_caching_num_pages(caching_num_pages), m_fault_buffer_size(caching_num_pages / 8),
|
||||
m_fault_buffer(graphics, scheduler, MemoryUsage::DeviceLocal, 0, AllFlags,
|
||||
m_fault_buffer_size),
|
||||
BufferCache::CACHING_NUMPAGES / 8),
|
||||
m_download_buffer(graphics, scheduler, MemoryUsage::Download, 0, AllFlags,
|
||||
MaxPendingFaults * PageFaultAreaSize) {
|
||||
SetVulkanObjectNameF(m_graphics.device, m_fault_buffer.Handle(), "Fault Buffer");
|
||||
@@ -39,7 +36,6 @@ FaultManager::FaultManager(GraphicContext& graphics, CommandScheduler& scheduler
|
||||
{1, vk::DescriptorType::eStorageBuffer, 1, vk::ShaderStageFlagBits::eCompute, nullptr},
|
||||
};
|
||||
vk::DescriptorSetLayoutCreateInfo layout_info {};
|
||||
layout_info.sType = vk::StructureType::eDescriptorSetLayoutCreateInfo;
|
||||
layout_info.flags = vk::DescriptorSetLayoutCreateFlagBits::ePushDescriptorKHR;
|
||||
layout_info.bindingCount = std::size(bindings);
|
||||
layout_info.pBindings = bindings;
|
||||
@@ -49,7 +45,6 @@ FaultManager::FaultManager(GraphicContext& graphics, CommandScheduler& scheduler
|
||||
"create fault-buffer descriptor layout");
|
||||
|
||||
vk::ShaderModuleCreateInfo module_info {};
|
||||
module_info.sType = vk::StructureType::eShaderModuleCreateInfo;
|
||||
module_info.codeSize = std::size(FAULT_BUFFER_PROCESS_SPV) * sizeof(uint32_t);
|
||||
module_info.pCode = FAULT_BUFFER_PROCESS_SPV;
|
||||
vk::ShaderModule module = nullptr;
|
||||
@@ -57,7 +52,6 @@ FaultManager::FaultManager(GraphicContext& graphics, CommandScheduler& scheduler
|
||||
"create fault-buffer shader module");
|
||||
|
||||
vk::PipelineLayoutCreateInfo pipeline_layout_info {};
|
||||
pipeline_layout_info.sType = vk::StructureType::ePipelineLayoutCreateInfo;
|
||||
pipeline_layout_info.setLayoutCount = 1;
|
||||
pipeline_layout_info.pSetLayouts = &m_fault_process_desc_layout;
|
||||
RequireVulkanSuccess(
|
||||
@@ -66,12 +60,10 @@ FaultManager::FaultManager(GraphicContext& graphics, CommandScheduler& scheduler
|
||||
"create fault-buffer pipeline layout");
|
||||
|
||||
vk::PipelineShaderStageCreateInfo stage {};
|
||||
stage.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
stage.stage = vk::ShaderStageFlagBits::eCompute;
|
||||
stage.module = module;
|
||||
stage.pName = "main";
|
||||
vk::ComputePipelineCreateInfo pipeline_info {};
|
||||
pipeline_info.sType = vk::StructureType::eComputePipelineCreateInfo;
|
||||
pipeline_info.stage = stage;
|
||||
pipeline_info.layout = m_fault_process_pipeline_layout;
|
||||
const auto result = m_graphics.device.createComputePipelines(
|
||||
@@ -99,14 +91,13 @@ void FaultManager::ProcessFaultBuffer() {
|
||||
m_download_buffer.Flush(offset, PageFaultAreaSize);
|
||||
|
||||
vk::BufferMemoryBarrier2 pre_barrier {};
|
||||
pre_barrier.sType = vk::StructureType::eBufferMemoryBarrier2;
|
||||
pre_barrier.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
pre_barrier.srcAccessMask = vk::AccessFlagBits2::eShaderWrite;
|
||||
pre_barrier.dstStageMask = vk::PipelineStageFlagBits2::eComputeShader;
|
||||
pre_barrier.dstAccessMask = vk::AccessFlagBits2::eShaderRead;
|
||||
pre_barrier.buffer = m_fault_buffer.Handle();
|
||||
pre_barrier.offset = 0;
|
||||
pre_barrier.size = m_fault_buffer_size;
|
||||
pre_barrier.size = m_fault_buffer.Size();
|
||||
auto post_barrier = pre_barrier;
|
||||
post_barrier.srcStageMask = vk::PipelineStageFlagBits2::eComputeShader;
|
||||
post_barrier.srcAccessMask = vk::AccessFlagBits2::eShaderWrite;
|
||||
@@ -114,12 +105,11 @@ void FaultManager::ProcessFaultBuffer() {
|
||||
post_barrier.dstAccessMask = vk::AccessFlagBits2::eShaderWrite;
|
||||
|
||||
const vk::DescriptorBufferInfo infos[] {
|
||||
{m_fault_buffer.Handle(), 0, m_fault_buffer_size},
|
||||
{m_fault_buffer.Handle(), 0, m_fault_buffer.Size()},
|
||||
{m_download_buffer.Handle(), offset, PageFaultAreaSize},
|
||||
};
|
||||
std::array<vk::WriteDescriptorSet, 2> writes {};
|
||||
for (uint32_t index = 0; index < writes.size(); ++index) {
|
||||
writes[index].sType = vk::StructureType::eWriteDescriptorSet;
|
||||
writes[index].dstBinding = index;
|
||||
writes[index].descriptorCount = 1;
|
||||
writes[index].descriptorType = vk::DescriptorType::eStorageBuffer;
|
||||
@@ -129,7 +119,6 @@ void FaultManager::ProcessFaultBuffer() {
|
||||
m_scheduler.EndRendering();
|
||||
auto command = m_scheduler.Current().Handle();
|
||||
vk::DependencyInfo dependency {};
|
||||
dependency.sType = vk::StructureType::eDependencyInfo;
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.bufferMemoryBarrierCount = 1;
|
||||
dependency.pBufferMemoryBarriers = &pre_barrier;
|
||||
@@ -137,7 +126,7 @@ void FaultManager::ProcessFaultBuffer() {
|
||||
command.bindPipeline(vk::PipelineBindPoint::eCompute, m_fault_process_pipeline);
|
||||
command.pushDescriptorSetKHR(vk::PipelineBindPoint::eCompute,
|
||||
m_fault_process_pipeline_layout, 0, writes);
|
||||
const auto num_threads = m_caching_num_pages / 32;
|
||||
const auto num_threads = BufferCache::CACHING_NUMPAGES / 32;
|
||||
const auto num_workgroups = (num_threads + 63) / 64;
|
||||
command.dispatch(static_cast<uint32_t>(num_workgroups), 1, 1);
|
||||
dependency.pBufferMemoryBarriers = &post_barrier;
|
||||
@@ -146,14 +135,14 @@ void FaultManager::ProcessFaultBuffer() {
|
||||
const auto area = m_current_area;
|
||||
m_scheduler.DeferOperation([this, mapped, offset, area] {
|
||||
m_download_buffer.Invalidate(offset, PageFaultAreaSize);
|
||||
m_fault_ranges.Clear();
|
||||
RangeSet fault_ranges;
|
||||
const auto* faults = std::bit_cast<const uint64_t*>(mapped);
|
||||
const auto count = static_cast<uint32_t>(faults[0]);
|
||||
for (uint32_t index = 1; index <= count; ++index) {
|
||||
m_fault_ranges.Add(faults[index], m_caching_pagesize);
|
||||
fault_ranges.Add(faults[index], BufferCache::CACHING_PAGESIZE);
|
||||
LOGF("Accessed non-GPU cached memory at 0x%016" PRIx64 "\n", faults[index]);
|
||||
}
|
||||
m_fault_ranges.ForEach([this](uint64_t start, uint64_t end) {
|
||||
fault_ranges.ForEach([this](uint64_t start, uint64_t end) {
|
||||
EXIT_IF(end - start > std::numeric_limits<uint32_t>::max());
|
||||
(void)m_buffer_cache.FindBuffer(start, end - start);
|
||||
});
|
||||
|
||||
+1
-7
@@ -2,7 +2,6 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_CACHE_FAULTMANAGER_H_
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "graphics/host_gpu/rangeSet.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
|
||||
#include <array>
|
||||
@@ -16,8 +15,7 @@ class FaultManager {
|
||||
static constexpr size_t MaxPendingFaults = 8;
|
||||
|
||||
public:
|
||||
FaultManager(GraphicContext& graphics, CommandScheduler& scheduler, BufferCache& buffer_cache,
|
||||
uint32_t caching_pagebits, uint64_t caching_num_pages);
|
||||
FaultManager(GraphicContext& graphics, CommandScheduler& scheduler, BufferCache& buffer_cache);
|
||||
~FaultManager();
|
||||
KYTY_CLASS_NO_COPY(FaultManager);
|
||||
|
||||
@@ -28,10 +26,6 @@ private:
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
BufferCache& m_buffer_cache;
|
||||
RangeSet m_fault_ranges;
|
||||
uint64_t m_caching_pagesize;
|
||||
uint64_t m_caching_num_pages;
|
||||
uint64_t m_fault_buffer_size;
|
||||
Buffer m_fault_buffer;
|
||||
Buffer m_download_buffer;
|
||||
std::array<uint64_t, MaxPendingFaults> m_fault_areas {};
|
||||
|
||||
@@ -12,7 +12,9 @@ GpuResourceManager::GpuResourceManager(GraphicContext& graphics, CommandSchedule
|
||||
GpuResourceManager::~GpuResourceManager() = default;
|
||||
|
||||
bool GpuResourceManager::HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept {
|
||||
constexpr uint64_t fault_size = 8;
|
||||
// The host reports the faulting byte, not the instruction's access width. Both caches
|
||||
// resolve its page; guessing a width can cross the end of a valid guest mapping.
|
||||
constexpr uint64_t fault_size = 1;
|
||||
if (!IsMapped(fault_vaddr, fault_size)) {
|
||||
return false;
|
||||
}
|
||||
@@ -35,8 +37,7 @@ bool GpuResourceManager::InvalidateMemory(uint64_t vaddr, uint64_t size) {
|
||||
}
|
||||
|
||||
bool GpuResourceManager::IsMapped(uint64_t vaddr, uint64_t size) const noexcept {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
if (!GuestRange {vaddr, size}.Valid()) {
|
||||
return false;
|
||||
}
|
||||
std::shared_lock lock(m_mapped_ranges_mutex);
|
||||
@@ -48,7 +49,6 @@ void GpuResourceManager::MapMemory(uint64_t vaddr, uint64_t size) {
|
||||
std::lock_guard lock(m_mapped_ranges_mutex);
|
||||
m_mapped_ranges.Add(vaddr, size);
|
||||
}
|
||||
m_page_manager.OnGpuMap(vaddr, size);
|
||||
}
|
||||
|
||||
void GpuResourceManager::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
@@ -65,7 +65,6 @@ void GpuResourceManager::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
}
|
||||
m_buffer_cache.InvalidateMemory(vaddr, size);
|
||||
m_texture_cache.UnmapMemory(vaddr, size);
|
||||
m_page_manager.OnGpuUnmap(vaddr, size);
|
||||
std::lock_guard lock(m_mapped_ranges_mutex);
|
||||
m_mapped_ranges.Subtract(vaddr, size);
|
||||
};
|
||||
|
||||
@@ -256,17 +256,6 @@ private:
|
||||
size_type m_inline_size = 0;
|
||||
};
|
||||
|
||||
// Removes only the requested owner. Other owners in the same page entry remain intact.
|
||||
template <typename Container, typename Value>
|
||||
[[nodiscard]] bool EraseExact(Container& owners, const Value& owner) {
|
||||
const auto it = std::find(owners.begin(), owners.end(), owner);
|
||||
if (it == owners.end()) {
|
||||
return false;
|
||||
}
|
||||
owners.erase(it);
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_MULTILEVELPAGETABLE_H_
|
||||
@@ -116,9 +116,6 @@ vk::Sampler SamplerCache::GetSampler(const ShaderSamplerResource& r) {
|
||||
default: EXIT("unknown border color: %d", static_cast<int>(r.BorderColorType()));
|
||||
}
|
||||
|
||||
sampler_info.sType = vk::StructureType::eSamplerCreateInfo;
|
||||
sampler_info.pNext = nullptr;
|
||||
sampler_info.flags = {};
|
||||
sampler_info.magFilter = to_vk_filter(mag_filter);
|
||||
sampler_info.minFilter = to_vk_filter(min_filter);
|
||||
sampler_info.mipmapMode =
|
||||
|
||||
+26
-53
@@ -4,7 +4,6 @@
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <limits>
|
||||
@@ -64,14 +63,13 @@ constexpr size_t WATCHES_RESERVE_CHUNK = 0x1000;
|
||||
Buffer::Buffer(GraphicContext& graphics, CommandScheduler& scheduler, MemoryUsage usage,
|
||||
uint64_t cpu_address, vk::BufferUsageFlags flags, uint64_t size)
|
||||
: m_graphics(&graphics), m_scheduler(&scheduler), m_usage(usage), m_cpu_address(cpu_address),
|
||||
m_size(size), m_buffer(std::make_unique<VulkanBuffer>()) {
|
||||
m_size(size) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(graphics.allocator == nullptr || size == 0);
|
||||
|
||||
vk::BufferCreateInfo buffer_info {};
|
||||
buffer_info.size = size;
|
||||
buffer_info.usage = flags;
|
||||
buffer_info.sharingMode = vk::SharingMode::eExclusive;
|
||||
|
||||
const bool with_bda = bool(flags & vk::BufferUsageFlagBits::eShaderDeviceAddress);
|
||||
const VmaAllocationCreateFlags bda_flag =
|
||||
@@ -88,93 +86,76 @@ Buffer::Buffer(GraphicContext& graphics, CommandScheduler& scheduler, MemoryUsag
|
||||
VkBuffer native_buffer = VK_NULL_HANDLE;
|
||||
const auto result = static_cast<vk::Result>(vmaCreateBuffer(
|
||||
graphics.allocator, static_cast<const VkBufferCreateInfo*>(buffer_info), &allocation_info,
|
||||
&native_buffer, &m_buffer->memory.allocation, &allocation_result));
|
||||
&native_buffer, &m_allocation, &allocation_result));
|
||||
if (result != vk::Result::eSuccess) {
|
||||
graphics.LogMemoryBudget();
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
|
||||
m_buffer->buffer = native_buffer;
|
||||
m_buffer->usage = flags;
|
||||
m_buffer->buffer_size = size;
|
||||
m_buffer->memory.allocation_info = allocation_result;
|
||||
m_buffer->memory.memory = allocation_result.deviceMemory;
|
||||
m_buffer->memory.offset = allocation_result.offset;
|
||||
m_buffer->memory.type = allocation_result.memoryType;
|
||||
m_buffer->memory.unique_id = VulkanNextMemoryUniqueId();
|
||||
graphics.device.getBufferMemoryRequirements(m_buffer->buffer, &m_buffer->memory.requirements);
|
||||
if (static_cast<bool>(flags & vk::BufferUsageFlagBits::eShaderDeviceAddress)) {
|
||||
m_buffer = native_buffer;
|
||||
if (with_bda) {
|
||||
vk::BufferDeviceAddressInfo address_info {};
|
||||
address_info.sType = vk::StructureType::eBufferDeviceAddressInfo;
|
||||
address_info.buffer = m_buffer->buffer;
|
||||
address_info.buffer = m_buffer;
|
||||
m_device_address = graphics.device.getBufferAddress(address_info);
|
||||
EXIT_IF(m_device_address == 0);
|
||||
}
|
||||
|
||||
VkMemoryPropertyFlags properties = 0;
|
||||
vmaGetAllocationMemoryProperties(graphics.allocator, m_buffer->memory.allocation, &properties);
|
||||
m_buffer->memory.property = vk::MemoryPropertyFlags(properties);
|
||||
m_is_coherent = (properties & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0;
|
||||
vmaGetAllocationMemoryProperties(graphics.allocator, m_allocation, &properties);
|
||||
m_coherent = (properties & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0;
|
||||
if (allocation_result.pMappedData != nullptr) {
|
||||
m_mapped = {static_cast<uint8_t*>(allocation_result.pMappedData),
|
||||
static_cast<size_t>(size)};
|
||||
}
|
||||
VulkanTrackAllocation(m_buffer->memory);
|
||||
}
|
||||
|
||||
Buffer::~Buffer() {
|
||||
if (m_buffer->buffer != nullptr) {
|
||||
VulkanUntrackAllocation(m_buffer->memory);
|
||||
vmaDestroyBuffer(m_graphics->allocator, m_buffer->buffer, m_buffer->memory.allocation);
|
||||
if (m_buffer != nullptr) {
|
||||
vmaDestroyBuffer(m_graphics->allocator, m_buffer, m_allocation);
|
||||
}
|
||||
}
|
||||
|
||||
vk::Buffer Buffer::Handle() const noexcept {
|
||||
return m_buffer->buffer;
|
||||
}
|
||||
|
||||
vk::DeviceAddress Buffer::BufferDeviceAddress() const noexcept {
|
||||
EXIT_IF(m_device_address == 0);
|
||||
return m_device_address;
|
||||
}
|
||||
|
||||
bool Buffer::IsInBounds(uint64_t address, uint64_t size) const noexcept {
|
||||
return address >= m_cpu_address && size <= m_size && address - m_cpu_address <= m_size - size;
|
||||
return address >= m_cpu_address && size <= Size() && address - m_cpu_address <= Size() - size;
|
||||
}
|
||||
|
||||
void Buffer::Write(uint64_t offset, const void* source, uint64_t size) {
|
||||
EXIT_IF(source == nullptr || m_mapped.empty() || offset > m_size || size > m_size - offset);
|
||||
EXIT_IF(source == nullptr || m_mapped.empty() || offset > Size() || size > Size() - offset);
|
||||
std::memcpy(m_mapped.data() + offset, source, static_cast<size_t>(size));
|
||||
Flush(offset, size);
|
||||
}
|
||||
|
||||
void Buffer::Flush(uint64_t offset, uint64_t size) {
|
||||
EXIT_IF(m_mapped.empty() || offset > m_size || size > m_size - offset);
|
||||
if (!m_is_coherent && size != 0) {
|
||||
EXIT_IF(m_mapped.empty() || offset > Size() || size > Size() - offset);
|
||||
if (!IsCoherent() && size != 0) {
|
||||
const auto result =
|
||||
vmaFlushAllocation(m_graphics->allocator, m_buffer->memory.allocation, offset, size);
|
||||
vmaFlushAllocation(m_graphics->allocator, m_allocation, offset, size);
|
||||
EXIT_NOT_IMPLEMENTED(static_cast<vk::Result>(result) != vk::Result::eSuccess);
|
||||
}
|
||||
}
|
||||
|
||||
void Buffer::Invalidate(uint64_t offset, uint64_t size) {
|
||||
EXIT_IF(m_usage != MemoryUsage::Download || offset > m_size || size > m_size - offset);
|
||||
if (!m_is_coherent && size != 0) {
|
||||
EXIT_IF(m_usage != MemoryUsage::Download || offset > Size() || size > Size() - offset);
|
||||
if (!IsCoherent() && size != 0) {
|
||||
const auto result =
|
||||
vmaInvalidateAllocation(m_graphics->allocator, m_buffer->memory.allocation, offset, size);
|
||||
vmaInvalidateAllocation(m_graphics->allocator, m_allocation, offset, size);
|
||||
EXIT_NOT_IMPLEMENTED(static_cast<vk::Result>(result) != vk::Result::eSuccess);
|
||||
}
|
||||
}
|
||||
|
||||
vk::BufferMemoryBarrier Buffer::Barrier(uint64_t offset, uint64_t size, vk::AccessFlags source,
|
||||
vk::AccessFlags destination) const {
|
||||
if (Handle() == nullptr || size == 0 || offset > m_size || size > m_size - offset) {
|
||||
if (Handle() == nullptr || size == 0 || offset > Size() || size > Size() - offset) {
|
||||
EXIT("Buffer: invalid DMA barrier, handle=%p offset=0x%016" PRIx64 " size=0x%016" PRIx64
|
||||
" capacity=0x%016" PRIx64 "\n",
|
||||
static_cast<const void*>(Handle()), offset, size, m_size);
|
||||
static_cast<const void*>(Handle()), offset, size, Size());
|
||||
}
|
||||
vk::BufferMemoryBarrier barrier {};
|
||||
barrier.sType = vk::StructureType::eBufferMemoryBarrier;
|
||||
barrier.srcAccessMask = source;
|
||||
barrier.dstAccessMask = destination;
|
||||
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
@@ -189,8 +170,8 @@ void Buffer::CopyFrom(CommandBuffer& command, const Buffer& source, uint64_t sou
|
||||
uint64_t destination_offset, uint64_t size, vk::AccessFlags source_before,
|
||||
vk::AccessFlags destination_before, vk::AccessFlags source_after,
|
||||
vk::AccessFlags destination_after) {
|
||||
if (size == 0 || source_offset > source.m_size || size > source.m_size - source_offset ||
|
||||
destination_offset > m_size || size > m_size - destination_offset) {
|
||||
if (size == 0 || source_offset > source.Size() || size > source.Size() - source_offset ||
|
||||
destination_offset > Size() || size > Size() - destination_offset) {
|
||||
EXIT("Buffer: invalid copy range\n");
|
||||
}
|
||||
if (source.Handle() == Handle() && source_offset < destination_offset + size &&
|
||||
@@ -247,10 +228,8 @@ void Buffer::Fill(uint64_t offset, uint64_t size, uint32_t value) {
|
||||
|
||||
StreamBuffer::StreamBuffer(GraphicContext& graphics, CommandScheduler& scheduler, MemoryUsage usage,
|
||||
uint64_t size)
|
||||
: Buffer(graphics, scheduler, usage, 0, AllFlags, size) {
|
||||
ReserveWatches(m_current_watches, WATCHES_INITIAL_RESERVE);
|
||||
ReserveWatches(m_previous_watches, WATCHES_INITIAL_RESERVE);
|
||||
}
|
||||
: Buffer(graphics, scheduler, usage, 0, AllFlags, size),
|
||||
m_current_watches(WATCHES_INITIAL_RESERVE), m_previous_watches(WATCHES_INITIAL_RESERVE) {}
|
||||
|
||||
bool StreamBuffer::NormalizeReservation(bool coherent, uint64_t atom, uint64_t& size,
|
||||
uint64_t& alignment) {
|
||||
@@ -315,10 +294,8 @@ std::pair<uint8_t*, uint64_t> StreamBuffer::Map(uint64_t size, uint64_t alignmen
|
||||
}
|
||||
|
||||
void StreamBuffer::Commit() {
|
||||
if (!IsCoherent() && Usage() != MemoryUsage::Download && m_mapped_size != 0) {
|
||||
const auto result = vmaFlushAllocation(
|
||||
Graphics().allocator, NativeBuffer().memory.allocation, m_offset, m_mapped_size);
|
||||
EXIT_NOT_IMPLEMENTED(static_cast<vk::Result>(result) != vk::Result::eSuccess);
|
||||
if (Usage() != MemoryUsage::Download && m_mapped_size != 0) {
|
||||
Flush(m_offset, m_mapped_size);
|
||||
}
|
||||
|
||||
m_offset += m_mapped_size;
|
||||
@@ -328,7 +305,7 @@ void StreamBuffer::Commit() {
|
||||
return;
|
||||
}
|
||||
if (m_current_watch_cursor + 1 >= m_current_watches.size()) {
|
||||
ReserveWatches(m_current_watches, WATCHES_RESERVE_CHUNK);
|
||||
m_current_watches.resize(m_current_watches.size() + WATCHES_RESERVE_CHUNK);
|
||||
}
|
||||
auto& watch = m_current_watches[m_current_watch_cursor++];
|
||||
watch.upper_bound = m_offset;
|
||||
@@ -344,10 +321,6 @@ uint64_t StreamBuffer::Copy(const void* source, uint64_t size, uint64_t alignmen
|
||||
return offset;
|
||||
}
|
||||
|
||||
void StreamBuffer::ReserveWatches(std::vector<Watch>& watches, size_t grow_size) {
|
||||
watches.resize(watches.size() + grow_size);
|
||||
}
|
||||
|
||||
bool StreamBuffer::WaitPendingOperations(const std::vector<Watch>& watches,
|
||||
std::optional<size_t> invalidation_mark,
|
||||
uint64_t requested_upper_bound, bool allow_wait,
|
||||
|
||||
+13
-11
@@ -6,19 +6,19 @@
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
VK_DEFINE_HANDLE(VmaAllocation)
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class CommandBuffer;
|
||||
class CommandScheduler;
|
||||
struct StreamBufferTestAccess;
|
||||
struct GraphicContext;
|
||||
struct VulkanBuffer;
|
||||
|
||||
enum class MemoryUsage : uint8_t {
|
||||
DeviceLocal,
|
||||
@@ -42,10 +42,10 @@ public:
|
||||
~Buffer();
|
||||
KYTY_CLASS_NO_COPY(Buffer);
|
||||
|
||||
[[nodiscard]] vk::Buffer Handle() const noexcept;
|
||||
[[nodiscard]] vk::Buffer Handle() const noexcept { return m_buffer; }
|
||||
[[nodiscard]] uint64_t Size() const noexcept { return m_size; }
|
||||
[[nodiscard]] std::span<uint8_t> Mapped() const noexcept { return m_mapped; }
|
||||
[[nodiscard]] bool IsCoherent() const noexcept { return m_is_coherent; }
|
||||
[[nodiscard]] bool IsCoherent() const noexcept { return m_coherent; }
|
||||
[[nodiscard]] MemoryUsage Usage() const noexcept { return m_usage; }
|
||||
[[nodiscard]] uint64_t CpuAddress() const noexcept { return m_cpu_address; }
|
||||
[[nodiscard]] vk::DeviceAddress BufferDeviceAddress() const noexcept;
|
||||
@@ -53,6 +53,8 @@ public:
|
||||
return address - m_cpu_address;
|
||||
}
|
||||
[[nodiscard]] bool IsInBounds(uint64_t address, uint64_t size) const noexcept;
|
||||
void IncreaseStreamScore(int score) noexcept { stream_score += score; }
|
||||
[[nodiscard]] int StreamScore() const noexcept { return stream_score; }
|
||||
void Write(uint64_t offset, const void* source, uint64_t size);
|
||||
void Flush(uint64_t offset, uint64_t size);
|
||||
void Invalidate(uint64_t offset, uint64_t size);
|
||||
@@ -68,13 +70,13 @@ public:
|
||||
void Fill(uint64_t offset, uint64_t size, uint32_t value);
|
||||
|
||||
// BufferCache state lives directly on the resource.
|
||||
bool is_deleted = false;
|
||||
size_t lru_id = 0;
|
||||
bool is_deleted = false;
|
||||
int stream_score = 0;
|
||||
size_t lru_id = 0;
|
||||
|
||||
protected:
|
||||
[[nodiscard]] GraphicContext& Graphics() const noexcept { return *m_graphics; }
|
||||
[[nodiscard]] CommandScheduler& Scheduler() const noexcept { return *m_scheduler; }
|
||||
[[nodiscard]] VulkanBuffer& NativeBuffer() noexcept { return *m_buffer; }
|
||||
|
||||
private:
|
||||
[[nodiscard]] vk::BufferMemoryBarrier Barrier(uint64_t offset, uint64_t size,
|
||||
@@ -85,11 +87,12 @@ private:
|
||||
CommandScheduler* m_scheduler = nullptr;
|
||||
MemoryUsage m_usage = MemoryUsage::DeviceLocal;
|
||||
uint64_t m_cpu_address = 0;
|
||||
uint64_t m_size = 0;
|
||||
vk::DeviceAddress m_device_address = 0;
|
||||
std::unique_ptr<VulkanBuffer> m_buffer;
|
||||
vk::Buffer m_buffer = nullptr;
|
||||
VmaAllocation m_allocation = nullptr;
|
||||
uint64_t m_size;
|
||||
bool m_coherent = false;
|
||||
std::span<uint8_t> m_mapped;
|
||||
bool m_is_coherent = false;
|
||||
};
|
||||
|
||||
class StreamBuffer final: public Buffer {
|
||||
@@ -110,7 +113,6 @@ private:
|
||||
uint64_t upper_bound = 0;
|
||||
};
|
||||
|
||||
void ReserveWatches(std::vector<Watch>& watches, size_t grow_size);
|
||||
[[nodiscard]] static bool NormalizeReservation(bool coherent, uint64_t atom, uint64_t& size,
|
||||
uint64_t& alignment);
|
||||
[[nodiscard]] bool WaitPendingOperations(const std::vector<Watch>& watches,
|
||||
|
||||
+379
-281
@@ -32,6 +32,78 @@ namespace {
|
||||
|
||||
constexpr uint64_t NumFramesBeforeRemoval = 32;
|
||||
|
||||
[[nodiscard]] bool DecodeDccClear(const TextureCache::ImageDesc& desc, vk::Format format,
|
||||
uint32_t fill, vk::ClearColorValue& clear) {
|
||||
const auto code = static_cast<uint8_t>(fill);
|
||||
if (fill != static_cast<uint32_t>(code) * 0x01010101u) {
|
||||
return false;
|
||||
}
|
||||
const auto& metadata = desc.info.metadata;
|
||||
if (code == 0x20) {
|
||||
// Clear-to-register is a color-buffer operation; the texture pipe cannot decode it.
|
||||
return desc.type == TextureCache::BindingType::RenderTarget &&
|
||||
metadata.dcc_clear_register_valid &&
|
||||
DecodePackedColorClear(format, metadata.dcc_clear_word, clear);
|
||||
}
|
||||
if (code != 0x00 && code != 0x40 && code != 0x80 && code != 0xc0) {
|
||||
return false;
|
||||
}
|
||||
clear = {};
|
||||
if (code == 0x00) {
|
||||
return true;
|
||||
}
|
||||
switch (format) {
|
||||
case vk::Format::eR8Unorm:
|
||||
case vk::Format::eR8G8Unorm:
|
||||
case vk::Format::eR8G8B8A8Unorm:
|
||||
case vk::Format::eR8G8B8A8Srgb:
|
||||
case vk::Format::eB8G8R8A8Unorm:
|
||||
case vk::Format::eB8G8R8A8Srgb:
|
||||
case vk::Format::eA2B10G10R10UnormPack32:
|
||||
case vk::Format::eA2R10G10B10UnormPack32:
|
||||
case vk::Format::eR5G6B5UnormPack16:
|
||||
case vk::Format::eA1R5G5B5UnormPack16:
|
||||
case vk::Format::eR4G4B4A4UnormPack16:
|
||||
case vk::Format::eR16Unorm:
|
||||
case vk::Format::eR16G16Unorm:
|
||||
case vk::Format::eR16G16B16A16Unorm:
|
||||
case vk::Format::eR16Sfloat:
|
||||
case vk::Format::eR16G16Sfloat:
|
||||
case vk::Format::eR16G16B16A16Sfloat:
|
||||
case vk::Format::eR32Sfloat:
|
||||
case vk::Format::eR32G32Sfloat:
|
||||
case vk::Format::eR32G32B32A32Sfloat:
|
||||
case vk::Format::eB10G11R11UfloatPack32: break;
|
||||
default: return false;
|
||||
}
|
||||
const float rgb = (code & 0x80u) != 0 ? 1.0f : 0.0f;
|
||||
const float alpha = (code & 0x40u) != 0 ? 1.0f : 0.0f;
|
||||
std::array<float, 4> channels {rgb, rgb, rgb, alpha};
|
||||
if (!metadata.dcc_alpha_msb) {
|
||||
std::swap(channels[0], channels[3]);
|
||||
}
|
||||
// DCC clear decoding clamps missing lanes before applying the format swizzle.
|
||||
const auto components = vk::componentCount(format);
|
||||
if (components == 1) {
|
||||
channels[0] = channels[3];
|
||||
} else if (components == 2) {
|
||||
channels[1] = channels[3];
|
||||
}
|
||||
switch (format) {
|
||||
case vk::Format::eB8G8R8A8Unorm:
|
||||
case vk::Format::eB8G8R8A8Srgb:
|
||||
case vk::Format::eA2R10G10B10UnormPack32:
|
||||
case vk::Format::eA1R5G5B5UnormPack16:
|
||||
case vk::Format::eR5G6B5UnormPack16: std::swap(channels[0], channels[2]); break;
|
||||
case vk::Format::eR4G4B4A4UnormPack16:
|
||||
std::reverse(channels.begin(), channels.end());
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
clear.float32 = channels;
|
||||
return true;
|
||||
}
|
||||
|
||||
[[nodiscard]] const char* BindingTypeName(TextureCache::BindingType type) {
|
||||
switch (type) {
|
||||
case TextureCache::BindingType::Texture: return "Texture";
|
||||
@@ -62,6 +134,36 @@ void NameImageBinding(GraphicContext& graphics, Image& image, vk::ImageView view
|
||||
view_info.level_count, view_info.base_layer, view_info.layer_count);
|
||||
}
|
||||
|
||||
[[nodiscard]] std::vector<vk::BufferImageCopy> BuildDepthCopies(const ImageInfo& info,
|
||||
uint64_t slice_stride) {
|
||||
std::vector<vk::BufferImageCopy> copies(info.resources.layers);
|
||||
for (uint32_t layer = 0; layer < info.resources.layers; ++layer) {
|
||||
auto& copy = copies[layer];
|
||||
copy.bufferOffset = slice_stride * layer;
|
||||
copy.bufferRowLength = info.pitch;
|
||||
copy.bufferImageHeight = info.extent.height;
|
||||
copy.imageSubresource = {vk::ImageAspectFlagBits::eDepth, 0, layer, 1};
|
||||
copy.imageExtent = {info.extent.width, info.extent.height, 1};
|
||||
}
|
||||
return copies;
|
||||
}
|
||||
|
||||
[[nodiscard]] std::vector<GpuTileInfo> BuildDepthTiles(const ImageInfo& info) {
|
||||
TileBlockLayout block {};
|
||||
EXIT_NOT_IMPLEMENTED(
|
||||
!TileGetBlockLayout(TileBlockFamily::Depth64KB, info.bytes_per_block, block));
|
||||
const auto full_slice_size = info.data.size / info.resources.layers;
|
||||
std::vector<GpuTileInfo> tiles;
|
||||
tiles.reserve(info.resources.layers);
|
||||
for (uint32_t layer = 0; layer < info.resources.layers; ++layer) {
|
||||
const auto offset = full_slice_size * layer;
|
||||
tiles.push_back({block.family, block.bytes_per_element, offset, full_slice_size, offset,
|
||||
full_slice_size, 0, info.extent.width, info.extent.height, 1, info.pitch});
|
||||
tiles.back().surface_z = layer;
|
||||
}
|
||||
return tiles;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
TextureCache::TextureCache(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
@@ -116,10 +218,8 @@ bool TextureCache::SameBacking(const ImageInfo& cached, const ImageInfo& request
|
||||
if (cached.tile_mode != requested.tile_mode) {
|
||||
return false;
|
||||
}
|
||||
if (!ImageViewOps::FormatsCompatible(cached.pixel_format, requested.pixel_format)) {
|
||||
return false;
|
||||
}
|
||||
if (cached.type != requested.type && requested.extent != vk::Extent3D {1, 1, 1}) {
|
||||
if (!ImageViewOps::FormatsCompatible(cached.pixel_format, requested.pixel_format) ||
|
||||
(cached.type != requested.type && requested.extent != vk::Extent3D {1, 1, 1})) {
|
||||
return false;
|
||||
}
|
||||
if (exact_format && cached.pixel_format != requested.pixel_format) {
|
||||
@@ -130,7 +230,11 @@ bool TextureCache::SameBacking(const ImageInfo& cached, const ImageInfo& request
|
||||
|
||||
TextureCache::BindingType TextureCache::UploadBinding(const Image& image) {
|
||||
if (image.info.IsDepth()) {
|
||||
return BindingType::DepthTarget;
|
||||
if (image.info.tile_mode == Prospero::TileMode::kDepth ||
|
||||
image.info.tile_mode == Prospero::TileMode::kLinear) {
|
||||
return BindingType::DepthTarget;
|
||||
}
|
||||
return BindingType::Texture;
|
||||
}
|
||||
if (image.usage.render_target) {
|
||||
return BindingType::RenderTarget;
|
||||
@@ -224,7 +328,15 @@ void TextureCache::DeleteImage(ImageId id) {
|
||||
}
|
||||
m_download_images.erase(id);
|
||||
if (image->info.HasMetadata()) {
|
||||
m_surface_metas.erase(image->info.metadata.range.address);
|
||||
const auto metadata = m_surface_metas.find(image->info.metadata.range.address);
|
||||
if (metadata != m_surface_metas.end() &&
|
||||
((image->info.metadata.kind == ImageMetadataKind::Dcc &&
|
||||
metadata->second.type == MetaDataInfo::Type::Dcc) ||
|
||||
(image->info.metadata.kind == ImageMetadataKind::Htile &&
|
||||
metadata->second.type == MetaDataInfo::Type::HTile))) {
|
||||
// A later binding may have reused this address for another metadata type.
|
||||
m_surface_metas.erase(metadata);
|
||||
}
|
||||
}
|
||||
UnregisterImage(id);
|
||||
if (m_scheduler.Active()) {
|
||||
@@ -460,7 +572,7 @@ void TextureCache::PrepareImageCopy(Image& image) {
|
||||
|
||||
void TextureCache::RefreshCopySource(ImageId id) {
|
||||
auto& image = m_slot_images[id];
|
||||
RefreshImage(id, ImageDesc {.info = image.info, .view_info = {}, .type = UploadBinding(image)});
|
||||
RefreshImage(id);
|
||||
if (image.IsDefinitelyCpuDirty()) {
|
||||
EXIT("TextureCache: image copy source remained CPU-dirty after refresh\n");
|
||||
}
|
||||
@@ -648,8 +760,7 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
|
||||
if (!recreate) {
|
||||
return cached_id;
|
||||
}
|
||||
RefreshImage(cached_id,
|
||||
ImageDesc {.info = cached.info, .view_info = {}, .type = UploadBinding(cached)});
|
||||
RefreshImage(cached_id);
|
||||
auto info = requested;
|
||||
if (retain_cached_layout) {
|
||||
info.data = cached.info.data;
|
||||
@@ -727,7 +838,11 @@ TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& reques
|
||||
(requested.IsVolume() || cached.info.IsVolume())) {
|
||||
return {ExpandImage(requested, cached_id)};
|
||||
}
|
||||
if (requested.tile_mode != cached.info.tile_mode) {
|
||||
// Equal pitch does not imply equal mip placement: a changed extent can move
|
||||
// a level into or out of the mip tail. These are separate guest layouts.
|
||||
if (requested.tile_mode != cached.info.tile_mode ||
|
||||
(requested.resources == cached.info.resources &&
|
||||
requested.mip_layout != cached.info.mip_layout)) {
|
||||
if (safe_to_delete) {
|
||||
FreeImage(cached_id);
|
||||
}
|
||||
@@ -810,112 +925,105 @@ ImageId TextureCache::ExpandImage(const ImageInfo& info, ImageId source_id) {
|
||||
if (source.binding.is_bound || source.binding.is_target) {
|
||||
source.binding.needs_rebind = true;
|
||||
}
|
||||
InitializeImage(expanded_id,
|
||||
ImageDesc {.info = info, .view_info = {}, .type = UploadBinding(source)});
|
||||
InitializeImage(expanded_id);
|
||||
CopyImage(expanded_id, source_id);
|
||||
FreeImage(source_id);
|
||||
return expanded_id;
|
||||
}
|
||||
|
||||
struct TextureCache::ColorTransferPlan {
|
||||
struct TextureCache::TextureTransferPlan {
|
||||
TextureUploadLayout layout;
|
||||
std::vector<vk::BufferImageCopy> regions;
|
||||
std::vector<GpuTileInfo> tiles;
|
||||
uint64_t linear_size = 0;
|
||||
bool tiled = false;
|
||||
bool swap_bgra16 = false;
|
||||
bool valid = false;
|
||||
};
|
||||
|
||||
static uint64_t GetLinearSize(std::span<const GpuTileInfo> tiles) {
|
||||
uint64_t size = 0;
|
||||
for (const auto& tile: tiles) {
|
||||
size = std::max(size, tile.linear_offset + tile.linear_size);
|
||||
[[nodiscard]] uint64_t LinearSize() const {
|
||||
uint64_t size = 0;
|
||||
for (const auto& tile: tiles) {
|
||||
size = std::max(size, tile.linear_offset + tile.linear_size);
|
||||
}
|
||||
return size;
|
||||
}
|
||||
return size;
|
||||
}
|
||||
};
|
||||
|
||||
struct TextureCache::DownloadPlan {
|
||||
ColorTransferPlan color;
|
||||
bool depth = false;
|
||||
bool valid = false;
|
||||
TextureTransferPlan texture;
|
||||
bool depth_target = false;
|
||||
bool valid = false;
|
||||
};
|
||||
|
||||
TextureCache::ColorTransferPlan
|
||||
TextureCache::BuildColorTransfer(const Image& image, BindingType binding,
|
||||
TransferDirection direction) const {
|
||||
TextureCache::TextureTransferPlan
|
||||
TextureCache::BuildTextureTransfer(const Image& image, BindingType binding,
|
||||
TransferDirection direction) const {
|
||||
const auto& info = image.info;
|
||||
const bool upload = direction == TransferDirection::Upload;
|
||||
const bool render_target = binding == BindingType::RenderTarget;
|
||||
const bool video_out = binding == BindingType::VideoOut;
|
||||
auto format = info.guest_format;
|
||||
uint32_t layers = info.TransferLayers();
|
||||
bool volume = info.IsVolume();
|
||||
bool allow_depth_tile = direction == TransferDirection::Upload;
|
||||
const char* owner =
|
||||
direction == TransferDirection::Upload ? "TextureCache" : "TextureCache readback";
|
||||
bool allow_depth_tile = upload;
|
||||
const char* owner = "TextureCache readback";
|
||||
|
||||
ColorTransferPlan plan;
|
||||
if (direction == TransferDirection::Upload) {
|
||||
switch (binding) {
|
||||
case BindingType::Texture: break;
|
||||
case BindingType::Storage: owner = "StorageTextureCache"; break;
|
||||
case BindingType::RenderTarget:
|
||||
if (info.resources.layers == 0 || info.data.size % info.resources.layers != 0 ||
|
||||
info.samples != 1 || image.backing.samples != 1) {
|
||||
EXIT("TextureCache: invalid color-attachment upload\n");
|
||||
}
|
||||
format = ImageOps::RenderTargetTransferFormat(info.bytes_per_block);
|
||||
allow_depth_tile = true;
|
||||
plan.swap_bgra16 = info.bgra16;
|
||||
owner = "RenderTarget";
|
||||
break;
|
||||
case BindingType::VideoOut:
|
||||
if (info.resources.layers == 0 || info.data.size % info.resources.layers != 0 ||
|
||||
info.samples != 1 || image.backing.samples != 1 ||
|
||||
info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
EXIT("TextureCache: invalid color-attachment upload\n");
|
||||
}
|
||||
format = info.guest_format;
|
||||
layers = info.resources.layers;
|
||||
volume = false;
|
||||
allow_depth_tile = false;
|
||||
plan.swap_bgra16 = info.bgra16;
|
||||
owner = "VideoOut";
|
||||
break;
|
||||
case BindingType::DepthTarget: return plan;
|
||||
TextureTransferPlan plan;
|
||||
plan.swap_bgra16 = info.bgra16 && (!upload || render_target || video_out);
|
||||
if (render_target) {
|
||||
format = ImageOps::RenderTargetTransferFormat(info.bytes_per_block);
|
||||
}
|
||||
if (video_out) {
|
||||
allow_depth_tile = false;
|
||||
} else if (render_target || binding == BindingType::Storage) {
|
||||
allow_depth_tile = true;
|
||||
}
|
||||
if (upload) {
|
||||
if ((render_target || video_out) &&
|
||||
(info.resources.layers == 0 || info.data.size % info.resources.layers != 0 ||
|
||||
info.samples != 1 || image.backing.samples != 1)) {
|
||||
EXIT("TextureCache: invalid color-attachment upload\n");
|
||||
}
|
||||
} else {
|
||||
if (binding == BindingType::DepthTarget) {
|
||||
return plan;
|
||||
owner = "TextureCache";
|
||||
if (render_target) {
|
||||
owner = "RenderTarget";
|
||||
} else if (binding == BindingType::Storage) {
|
||||
owner = "StorageTextureCache";
|
||||
} else if (video_out) {
|
||||
if (info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
EXIT("TextureCache: invalid color-attachment upload\n");
|
||||
}
|
||||
layers = info.resources.layers;
|
||||
volume = false;
|
||||
owner = "VideoOut";
|
||||
}
|
||||
format = binding == BindingType::RenderTarget
|
||||
? ImageOps::RenderTargetTransferFormat(info.bytes_per_block)
|
||||
: info.guest_format;
|
||||
allow_depth_tile = binding == BindingType::Storage || binding == BindingType::RenderTarget;
|
||||
plan.swap_bgra16 = info.bgra16;
|
||||
}
|
||||
|
||||
plan.layout = TextureCalcUploadLayout(format, info.extent.width, info.extent.height,
|
||||
info.resources.levels, layers, info.tile_mode,
|
||||
info.data.size, allow_depth_tile, volume, owner);
|
||||
plan.regions = TextureBuildImageCopies(plan.layout);
|
||||
plan.tiled = plan.layout.surface.description.tile_mode != Prospero::TileMode::kLinear;
|
||||
if (plan.tiled) {
|
||||
if (info.IsDepth()) {
|
||||
for (auto& region: plan.regions) {
|
||||
region.imageSubresource.aspectMask = vk::ImageAspectFlagBits::eDepth;
|
||||
}
|
||||
}
|
||||
if (plan.layout.surface.description.tile_mode != Prospero::TileMode::kLinear) {
|
||||
if (!TextureBuildGpuTileInfos(info.data.size, plan.regions, plan.layout,
|
||||
info.resources.levels, plan.tiles)) {
|
||||
return plan;
|
||||
}
|
||||
plan.linear_size = GetLinearSize(plan.tiles);
|
||||
}
|
||||
plan.valid = true;
|
||||
return plan;
|
||||
}
|
||||
|
||||
TextureCache::DownloadPlan TextureCache::BuildDownload(const Image& image) const {
|
||||
const auto& info = image.info;
|
||||
DownloadPlan plan {.depth = info.IsDepth()};
|
||||
const auto& info = image.info;
|
||||
const auto binding = UploadBinding(image);
|
||||
DownloadPlan plan {.depth_target = binding == BindingType::DepthTarget};
|
||||
if (info.samples != 1 || image.backing.samples != 1) {
|
||||
return plan;
|
||||
}
|
||||
if (plan.depth) {
|
||||
if (plan.depth_target) {
|
||||
plan.valid = IsSupportedDepthPlaneReadback(info) && info.resources.layers != 0 &&
|
||||
info.data.size % info.resources.layers == 0 &&
|
||||
Prospero::NumBytesPerElement(info.guest_format) == info.bytes_per_block;
|
||||
@@ -924,37 +1032,37 @@ TextureCache::DownloadPlan TextureCache::BuildDownload(const Image& image) const
|
||||
if (info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
return plan;
|
||||
}
|
||||
plan.color = BuildColorTransfer(image, UploadBinding(image), TransferDirection::Download);
|
||||
plan.valid = plan.color.valid;
|
||||
plan.texture = BuildTextureTransfer(image, binding, TransferDirection::Download);
|
||||
plan.valid = plan.texture.valid;
|
||||
return plan;
|
||||
}
|
||||
|
||||
void TextureCache::UploadImage(Image& image, const ImageDesc& desc, Buffer& source,
|
||||
uint64_t source_offset) {
|
||||
const auto& info = image.info;
|
||||
const auto upload = [&](std::vector<vk::BufferImageCopy>& copies, TileManager::Result linear) {
|
||||
void TextureCache::UploadImage(Image& image, Buffer& source, uint64_t source_offset) {
|
||||
const auto& info = image.info;
|
||||
const auto binding = UploadBinding(image);
|
||||
const auto upload = [&](std::vector<vk::BufferImageCopy>& copies, TileManager::Result linear) {
|
||||
for (auto& copy: copies) {
|
||||
copy.bufferOffset += linear.offset;
|
||||
}
|
||||
image.Upload(copies, linear.buffer, linear.offset, linear.size);
|
||||
};
|
||||
|
||||
if (desc.type != BindingType::DepthTarget) {
|
||||
auto plan = BuildColorTransfer(image, desc.type, TransferDirection::Upload);
|
||||
if (binding != BindingType::DepthTarget) {
|
||||
auto plan = BuildTextureTransfer(image, binding, TransferDirection::Upload);
|
||||
if (!plan.valid) {
|
||||
EXIT("TextureCache: invalid color upload: binding=%u addr=0x%016" PRIx64
|
||||
EXIT("TextureCache: invalid texture upload: binding=%u addr=0x%016" PRIx64
|
||||
" size=0x%016" PRIx64 " format=%u tile=%u family=%u extent=%ux%ux%u "
|
||||
"pitch=%u levels=%u layers=%u samples=%u\n",
|
||||
static_cast<uint32_t>(desc.type), info.data.address, info.data.size,
|
||||
static_cast<uint32_t>(binding), info.data.address, info.data.size,
|
||||
static_cast<uint32_t>(info.guest_format), static_cast<uint32_t>(info.tile_mode),
|
||||
static_cast<uint32_t>(plan.layout.surface.texture.block.family), info.extent.width,
|
||||
info.extent.height, info.extent.depth, info.pitch, info.resources.levels,
|
||||
info.resources.layers, info.samples);
|
||||
}
|
||||
TileManager::Result linear {source.Handle(), source_offset, info.data.size};
|
||||
if (plan.tiled) {
|
||||
if (!plan.tiles.empty()) {
|
||||
linear = m_tiler.Detile(source.Handle(), source_offset, info.data.size,
|
||||
plan.linear_size, plan.tiles);
|
||||
plan.LinearSize(), plan.tiles);
|
||||
}
|
||||
if (plan.swap_bgra16) {
|
||||
linear = m_tiler.SwapBgra16(linear);
|
||||
@@ -963,36 +1071,17 @@ void TextureCache::UploadImage(Image& image, const ImageDesc& desc, Buffer& sour
|
||||
return;
|
||||
}
|
||||
|
||||
if (desc.type != BindingType::DepthTarget || info.samples != 1 || image.backing.samples != 1 ||
|
||||
if (info.samples != 1 || image.backing.samples != 1 ||
|
||||
info.resources.layers == 0 || info.data.size % info.resources.layers != 0 ||
|
||||
Prospero::NumBytesPerElement(info.guest_format) != info.bytes_per_block) {
|
||||
EXIT("TextureCache: invalid depth upload\n");
|
||||
}
|
||||
TileBlockLayout block {};
|
||||
EXIT_NOT_IMPLEMENTED(
|
||||
!TileGetBlockLayout(TileBlockFamily::Depth64KB, info.bytes_per_block, block));
|
||||
const auto layers = info.resources.layers;
|
||||
const auto full_slice_size = info.data.size / layers;
|
||||
std::vector<GpuTileInfo> tiles;
|
||||
std::vector<vk::BufferImageCopy> copies(layers);
|
||||
tiles.reserve(layers);
|
||||
for (uint32_t layer = 0; layer < layers; layer++) {
|
||||
const uint64_t offset = full_slice_size * layer;
|
||||
auto& copy = copies[layer];
|
||||
copy.bufferOffset = offset;
|
||||
copy.bufferRowLength = info.pitch;
|
||||
copy.bufferImageHeight = info.extent.height;
|
||||
copy.imageSubresource = {vk::ImageAspectFlagBits::eDepth, 0, layer, 1};
|
||||
copy.imageExtent = {info.extent.width, info.extent.height, 1};
|
||||
if (info.tile_mode != Prospero::TileMode::kLinear) {
|
||||
tiles.push_back({block.family, block.bytes_per_element, offset, full_slice_size, offset,
|
||||
full_slice_size, 0, info.extent.width, info.extent.height, 1,
|
||||
info.pitch});
|
||||
tiles.back().surface_z = layer;
|
||||
}
|
||||
}
|
||||
const auto layers = info.resources.layers;
|
||||
const auto full_slice_size = info.data.size / layers;
|
||||
auto copies = BuildDepthCopies(info, full_slice_size);
|
||||
TileManager::Result linear {source.Handle(), source_offset, source.Size() - source_offset};
|
||||
if (!tiles.empty()) {
|
||||
if (info.IsTiled()) {
|
||||
const auto tiles = BuildDepthTiles(info);
|
||||
linear =
|
||||
m_tiler.Detile(source.Handle(), source_offset, info.data.size, info.data.size, tiles);
|
||||
}
|
||||
@@ -1023,7 +1112,7 @@ void TextureCache::UploadImage(Image& image, const ImageDesc& desc, Buffer& sour
|
||||
upload(copies, linear);
|
||||
}
|
||||
|
||||
void TextureCache::InitializeImage(ImageId id, const ImageDesc& desc) {
|
||||
void TextureCache::InitializeImage(ImageId id) {
|
||||
auto& image = m_slot_images[id];
|
||||
if (image.info.data.Empty()) {
|
||||
return;
|
||||
@@ -1038,18 +1127,14 @@ void TextureCache::InitializeImage(ImageId id, const ImageDesc& desc) {
|
||||
if (image.info.samples > 1) {
|
||||
return;
|
||||
}
|
||||
bool data_imported = false;
|
||||
const bool upload = image.IsBufferModified() || image.IsCpuDirty();
|
||||
const bool upload = image.IsBufferModified() || image.IsCpuDirty();
|
||||
if (upload) {
|
||||
const auto [source, source_offset] =
|
||||
m_buffer_cache.ObtainBufferForImage(image.info.data.address, image.info.data.size);
|
||||
if (source == nullptr) {
|
||||
EXIT("TextureCache: failed to obtain image upload source\n");
|
||||
}
|
||||
data_imported = true;
|
||||
UploadImage(image, desc, *source, source_offset);
|
||||
}
|
||||
if (data_imported) {
|
||||
UploadImage(image, *source, source_offset);
|
||||
image.ClearBufferModified();
|
||||
}
|
||||
if (image.IsCpuDirty()) {
|
||||
@@ -1057,7 +1142,57 @@ void TextureCache::InitializeImage(ImageId id, const ImageDesc& desc) {
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::RefreshImage(ImageId id, const ImageDesc& desc) {
|
||||
void TextureCache::PrepareDccClear(ImageId id, const ImageDesc& desc) {
|
||||
if (desc.info.metadata.kind != ImageMetadataKind::Dcc) {
|
||||
return;
|
||||
}
|
||||
auto& image = m_slot_images[id];
|
||||
image.info.metadata = desc.info.metadata;
|
||||
auto [entry, inserted] = m_surface_metas.try_emplace(
|
||||
desc.info.metadata.range.address, MetaDataInfo {.type = MetaDataInfo::Type::Dcc});
|
||||
auto& metadata = entry->second;
|
||||
if (!inserted && metadata.type == MetaDataInfo::Type::PendingDcc) {
|
||||
metadata.type = MetaDataInfo::Type::Dcc;
|
||||
} else if (metadata.type != MetaDataInfo::Type::Dcc) {
|
||||
EXIT("TextureCache: image reuses non-DCC metadata\n");
|
||||
}
|
||||
if (metadata.clear_mask == 0 || image.info.resources.levels != 1 ||
|
||||
desc.info.metadata.range.size == 0 || metadata.fill_size < desc.info.metadata.range.size) {
|
||||
return;
|
||||
}
|
||||
vk::ClearValue clear {};
|
||||
if (!DecodeDccClear(desc, image.backing.format, metadata.fill_value, clear.color)) {
|
||||
return;
|
||||
}
|
||||
const auto& view = desc.view_info;
|
||||
const bool volume_texture = image.info.IsVolume() && view.type == vk::ImageViewType::e3D;
|
||||
const auto first = volume_texture ? 0u : view.base_layer;
|
||||
const auto count = volume_texture ? std::max(image.info.extent.depth >> view.base_level, 1u)
|
||||
: view.layer_count;
|
||||
if (first >= 32 || count > 32 - first) {
|
||||
return;
|
||||
}
|
||||
// The metadata fill covers the complete allocation. Consume each layer only after its
|
||||
// native image contents exist; already materialized layers may have been rendered since.
|
||||
for (uint32_t layer = first; layer < first + count;) {
|
||||
if ((metadata.clear_mask & (1u << layer)) == 0) {
|
||||
layer++;
|
||||
continue;
|
||||
}
|
||||
const auto start = layer;
|
||||
uint32_t mask = 0;
|
||||
do {
|
||||
mask |= 1u << layer++;
|
||||
} while (layer < first + count && (metadata.clear_mask & (1u << layer)) != 0);
|
||||
ClearImage(m_scheduler.Current(), id,
|
||||
{vk::ImageAspectFlagBits::eColor, view.base_level, view.level_count, start,
|
||||
layer - start},
|
||||
clear);
|
||||
metadata.clear_mask &= ~mask;
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::RefreshImage(ImageId id) {
|
||||
TrackImage(id);
|
||||
auto& image = m_slot_images[id];
|
||||
if (image.IsMaybeCpuDirty()) {
|
||||
@@ -1078,7 +1213,7 @@ void TextureCache::RefreshImage(ImageId id, const ImageDesc& desc) {
|
||||
if (!cpu_dirty) {
|
||||
return;
|
||||
}
|
||||
InitializeImage(id, desc);
|
||||
InitializeImage(id);
|
||||
}
|
||||
|
||||
void TextureCache::AssociateStencil(ImageId depth_id, GuestRange stencil) {
|
||||
@@ -1105,7 +1240,7 @@ void TextureCache::AssociateStencil(ImageId depth_id, GuestRange stencil) {
|
||||
}
|
||||
auto& record = m_slot_images[association];
|
||||
TouchImage(record);
|
||||
record.AssociateDepth(depth_id);
|
||||
record.depth_id = depth_id;
|
||||
}
|
||||
|
||||
ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
@@ -1192,7 +1327,7 @@ void TextureCache::UpdateImage(ImageId id) {
|
||||
std::scoped_lock lock {m_lock};
|
||||
auto& image = m_slot_images[id];
|
||||
TouchImage(image);
|
||||
RefreshImage(id, ImageDesc {.info = image.info, .type = UploadBinding(image)});
|
||||
RefreshImage(id);
|
||||
}
|
||||
|
||||
ImageId TextureCache::FindImageFromRange(uint64_t address, uint64_t size, bool ensure_valid) {
|
||||
@@ -1248,7 +1383,8 @@ vk::ImageView TextureCache::FindTexture(ImageId id, const ImageDesc& desc) {
|
||||
image.MarkGpuModified();
|
||||
}
|
||||
if (!image.info.data.Empty()) {
|
||||
RefreshImage(id, desc);
|
||||
PrepareDccClear(id, desc);
|
||||
RefreshImage(id);
|
||||
}
|
||||
switch (desc.type) {
|
||||
case BindingType::Texture: break;
|
||||
@@ -1280,20 +1416,8 @@ vk::ImageView TextureCache::FindRenderTarget(ImageId id, const ImageDesc& desc)
|
||||
TouchImage(image);
|
||||
image.MarkGpuModified();
|
||||
image.usage.render_target = true;
|
||||
RefreshImage(id, desc);
|
||||
// DCC uses a separate metadata allocation. Register it when the color target is bound,
|
||||
// matching the point where CMask/FMask will be registered. Preserve a PendingDcc entry
|
||||
// because the metadata fill may have run before this bind.
|
||||
if (desc.info.metadata.kind == ImageMetadataKind::Dcc) {
|
||||
image.info.metadata = desc.info.metadata;
|
||||
auto [metadata, inserted] = m_surface_metas.try_emplace(
|
||||
desc.info.metadata.range.address, MetaDataInfo {.type = MetaDataInfo::Type::Dcc});
|
||||
if (!inserted && metadata->second.type == MetaDataInfo::Type::PendingDcc) {
|
||||
metadata->second.type = MetaDataInfo::Type::Dcc;
|
||||
} else if (!inserted && metadata->second.type != MetaDataInfo::Type::Dcc) {
|
||||
EXIT("TextureCache: color target reuses non-DCC metadata\n");
|
||||
}
|
||||
}
|
||||
PrepareDccClear(id, desc);
|
||||
RefreshImage(id);
|
||||
CommitGpuWrite(image);
|
||||
TrackImageDownload(id, image);
|
||||
const auto view = image.FindView(desc.view_info);
|
||||
@@ -1313,22 +1437,18 @@ vk::ImageView TextureCache::FindDepthTarget(ImageId id, const ImageDesc& desc) {
|
||||
TouchImage(image);
|
||||
image.MarkGpuModified();
|
||||
image.usage.depth_target = true;
|
||||
RefreshImage(id, desc);
|
||||
RefreshImage(id);
|
||||
if (desc.info.HasMetadata()) {
|
||||
image.info.metadata = desc.info.metadata;
|
||||
auto [metadata, inserted] =
|
||||
m_surface_metas.try_emplace(desc.info.metadata.range.address,
|
||||
MetaDataInfo {.type = MetaDataInfo::Type::HTile,
|
||||
.clear_mask = image.info.htile_clear_mask});
|
||||
if (!inserted && metadata->second.type == MetaDataInfo::Type::PendingDcc) {
|
||||
// PendingDcc fills use DCC-specific encoding. Do not reinterpret a speculative
|
||||
// DCC/buffer fill as HTile state if the address is later classified as depth metadata.
|
||||
metadata->second.type = MetaDataInfo::Type::HTile;
|
||||
metadata->second.clear_mask = image.info.htile_clear_mask;
|
||||
metadata->second.fill_value = 0xffffffffu;
|
||||
metadata->second.fill_size = 0;
|
||||
} else if (!inserted && metadata->second.type != MetaDataInfo::Type::HTile) {
|
||||
EXIT("TextureCache: depth target reuses non-HTile metadata\n");
|
||||
if (!inserted && metadata->second.type != MetaDataInfo::Type::HTile) {
|
||||
// PS5 allocations can reuse DCC storage as HTile while the old color image is cached.
|
||||
// The depth binding defines the new type; incompatible fill state cannot carry over.
|
||||
metadata->second = {.type = MetaDataInfo::Type::HTile,
|
||||
.clear_mask = image.info.htile_clear_mask};
|
||||
}
|
||||
}
|
||||
CommitGpuWrite(image);
|
||||
@@ -1401,44 +1521,98 @@ bool TextureCache::ClearImageFromBuffer(CommandBuffer& command, uint64_t address
|
||||
if (!selected) {
|
||||
return false;
|
||||
}
|
||||
auto& image = m_slot_images[selected];
|
||||
vk::ClearColorValue color_clear {};
|
||||
float depth_clear = 0.0f;
|
||||
uint8_t stencil_clear = 0;
|
||||
auto& image = m_slot_images[selected];
|
||||
vk::ClearValue clear {};
|
||||
if (aspect == vk::ImageAspectFlagBits::eColor) {
|
||||
if (!DecodePackedColorClear(image.info.pixel_format, packed_clear, color_clear)) {
|
||||
if (!DecodePackedColorClear(image.info.pixel_format, packed_clear, clear.color)) {
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
uint8_t stencil_clear = 0;
|
||||
if ((aspect == vk::ImageAspectFlagBits::eDepth &&
|
||||
!DecodePackedDepthClear(image.info.pixel_format, packed_clear, depth_clear)) ||
|
||||
!DecodePackedDepthClear(image.info.pixel_format, packed_clear, clear.depthStencil.depth)) ||
|
||||
(aspect == vk::ImageAspectFlagBits::eStencil &&
|
||||
!DecodePackedStencilClear(packed_clear, stencil_clear))) {
|
||||
return false;
|
||||
}
|
||||
clear.depthStencil.stencil = stencil_clear;
|
||||
}
|
||||
if (image.IsBufferModified() || image.IsCpuDirty()) {
|
||||
ImageDesc refresh {.info = image.info, .view_info = {}, .type = UploadBinding(image)};
|
||||
InitializeImage(selected, refresh);
|
||||
ClearImage(command, selected,
|
||||
{aspect, 0, image.info.resources.levels, 0, image.info.TransferLayers()}, clear);
|
||||
return true;
|
||||
}
|
||||
|
||||
void TextureCache::ClearImage(CommandBuffer& command, ImageId id,
|
||||
const vk::ImageSubresourceRange& range, const vk::ClearValue& clear) {
|
||||
auto& image = m_slot_images[id];
|
||||
const auto aspects = image.info.IsDepth() ? ImageViewOps::DepthAspectMask(image.backing.format)
|
||||
: vk::ImageAspectFlagBits::eColor;
|
||||
EXIT_IF(range.baseMipLevel >= image.info.resources.levels);
|
||||
const auto layers = image.info.IsVolume()
|
||||
? std::max(image.info.extent.depth >> range.baseMipLevel, 1u)
|
||||
: image.backing.layers;
|
||||
EXIT_IF(command.IsInvalid() || image.depth_id || !range.aspectMask || range.levelCount == 0 ||
|
||||
range.levelCount > image.info.resources.levels - range.baseMipLevel ||
|
||||
range.layerCount == 0 || range.baseArrayLayer >= layers ||
|
||||
range.layerCount > layers - range.baseArrayLayer ||
|
||||
(range.aspectMask & aspects) != range.aspectMask);
|
||||
const bool full_image = range.aspectMask == aspects && range.baseMipLevel == 0 &&
|
||||
range.levelCount == image.info.resources.levels &&
|
||||
range.baseArrayLayer == 0 && range.layerCount == layers;
|
||||
TrackImage(id);
|
||||
if (!full_image && (image.IsBufferModified() || image.IsCpuDirty())) {
|
||||
InitializeImage(id);
|
||||
if (image.info.samples == 1 && (image.IsBufferModified() || image.IsCpuDirty())) {
|
||||
EXIT("TextureCache: image clear retained guest ownership\n");
|
||||
}
|
||||
}
|
||||
command.EndRendering();
|
||||
if (image.info.IsVolume() && !full_image) {
|
||||
EXIT_NOT_IMPLEMENTED(range.aspectMask != vk::ImageAspectFlagBits::eColor ||
|
||||
range.levelCount != 1);
|
||||
ImageViewInfo view {};
|
||||
view.format = image.backing.format;
|
||||
view.type = range.layerCount == 1 ? vk::ImageViewType::e2D : vk::ImageViewType::e2DArray;
|
||||
view.base_level = range.baseMipLevel;
|
||||
view.base_layer = range.baseArrayLayer;
|
||||
view.layer_count = range.layerCount;
|
||||
view.usage = vk::ImageUsageFlagBits::eColorAttachment;
|
||||
image.Transit(vk::ImageLayout::eColorAttachmentOptimal,
|
||||
vk::AccessFlagBits2::eColorAttachmentWrite, {}, command.Handle());
|
||||
vk::RenderingAttachmentInfo attachment {};
|
||||
attachment.imageView = image.FindView(view);
|
||||
attachment.imageLayout = vk::ImageLayout::eColorAttachmentOptimal;
|
||||
attachment.loadOp = vk::AttachmentLoadOp::eClear;
|
||||
attachment.storeOp = vk::AttachmentStoreOp::eStore;
|
||||
attachment.clearValue = clear;
|
||||
vk::RenderingInfo rendering {};
|
||||
rendering.renderArea.extent = {
|
||||
std::max(image.info.extent.width >> range.baseMipLevel, 1u),
|
||||
std::max(image.info.extent.height >> range.baseMipLevel, 1u)};
|
||||
rendering.layerCount = range.layerCount;
|
||||
rendering.colorAttachmentCount = 1;
|
||||
rendering.pColorAttachments = &attachment;
|
||||
command.Handle().beginRendering(&rendering);
|
||||
command.Handle().endRendering();
|
||||
CommitGpuWrite(image);
|
||||
return;
|
||||
}
|
||||
image.Transit(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite, {},
|
||||
command.Handle());
|
||||
const vk::ImageSubresourceRange range {aspect, 0, VK_REMAINING_MIP_LEVELS, 0,
|
||||
image.backing.layers};
|
||||
if (aspect == vk::ImageAspectFlagBits::eColor) {
|
||||
auto native_range = range;
|
||||
if (image.info.IsVolume()) {
|
||||
native_range.baseArrayLayer = 0;
|
||||
native_range.layerCount = 1;
|
||||
}
|
||||
if (range.aspectMask == vk::ImageAspectFlagBits::eColor) {
|
||||
command.Handle().clearColorImage(image.backing.image, vk::ImageLayout::eTransferDstOptimal,
|
||||
&color_clear, 1, &range);
|
||||
&clear.color, 1, &native_range);
|
||||
} else {
|
||||
const vk::ClearDepthStencilValue clear {depth_clear, stencil_clear};
|
||||
command.Handle().clearDepthStencilImage(
|
||||
image.backing.image, vk::ImageLayout::eTransferDstOptimal, &clear, 1, &range);
|
||||
command.Handle().clearDepthStencilImage(image.backing.image,
|
||||
vk::ImageLayout::eTransferDstOptimal,
|
||||
&clear.depthStencil, 1, &native_range);
|
||||
}
|
||||
CommitGpuWrite(image);
|
||||
return true;
|
||||
}
|
||||
|
||||
void TextureCache::InvalidateMemory(uint64_t address, uint64_t size) {
|
||||
@@ -1463,15 +1637,7 @@ void TextureCache::DownloadDepth(Image& image, Buffer& destination, uint64_t des
|
||||
EXIT_NOT_IMPLEMENTED(transfer_slice > UINT64_MAX / layers);
|
||||
const uint64_t transfer_size = transfer_slice * layers;
|
||||
EXIT_NOT_IMPLEMENTED(guest_slice > full_slice_size);
|
||||
std::vector<vk::BufferImageCopy> copies(layers);
|
||||
for (uint32_t layer = 0; layer < layers; layer++) {
|
||||
auto& copy = copies[layer];
|
||||
copy.bufferOffset = full_slice_size * layer;
|
||||
copy.bufferRowLength = info.pitch;
|
||||
copy.bufferImageHeight = info.extent.height;
|
||||
copy.imageSubresource = {vk::ImageAspectFlagBits::eDepth, 0, layer, 1};
|
||||
copy.imageExtent = {info.extent.width, info.extent.height, 1};
|
||||
}
|
||||
auto copies = BuildDepthCopies(info, full_slice_size);
|
||||
if (transfer_bytes == info.bytes_per_block) {
|
||||
if (!info.IsTiled()) {
|
||||
for (auto& copy: copies) {
|
||||
@@ -1480,18 +1646,7 @@ void TextureCache::DownloadDepth(Image& image, Buffer& destination, uint64_t des
|
||||
image.Download(copies, destination.Handle(), destination_offset, info.data.size);
|
||||
return;
|
||||
}
|
||||
TileBlockLayout block {};
|
||||
EXIT_NOT_IMPLEMENTED(
|
||||
!TileGetBlockLayout(TileBlockFamily::Depth64KB, info.bytes_per_block, block));
|
||||
std::vector<GpuTileInfo> tiles;
|
||||
tiles.reserve(layers);
|
||||
for (uint32_t layer = 0; layer < layers; layer++) {
|
||||
const uint64_t offset = full_slice_size * layer;
|
||||
tiles.push_back({block.family, block.bytes_per_element, offset, full_slice_size, offset,
|
||||
full_slice_size, 0, info.extent.width, info.extent.height, 1,
|
||||
info.pitch});
|
||||
tiles.back().surface_z = layer;
|
||||
}
|
||||
const auto tiles = BuildDepthTiles(info);
|
||||
m_tiler.TileImage(image, copies, destination.Handle(), destination_offset, info.data.size,
|
||||
info.data.size, tiles);
|
||||
return;
|
||||
@@ -1519,17 +1674,7 @@ void TextureCache::DownloadDepth(Image& image, Buffer& destination, uint64_t des
|
||||
if (!tiled) {
|
||||
return;
|
||||
}
|
||||
TileBlockLayout block {};
|
||||
EXIT_NOT_IMPLEMENTED(
|
||||
!TileGetBlockLayout(TileBlockFamily::Depth64KB, info.bytes_per_block, block));
|
||||
std::vector<GpuTileInfo> tiles;
|
||||
tiles.reserve(layers);
|
||||
for (uint32_t layer = 0; layer < layers; layer++) {
|
||||
const uint64_t offset = full_slice_size * layer;
|
||||
tiles.push_back({block.family, block.bytes_per_element, offset, full_slice_size, offset,
|
||||
full_slice_size, 0, info.extent.width, info.extent.height, 1, info.pitch});
|
||||
tiles.back().surface_z = layer;
|
||||
}
|
||||
const auto tiles = BuildDepthTiles(info);
|
||||
m_tiler.Tile(guest_linear.buffer, guest_linear.offset, info.data.size, destination.Handle(),
|
||||
destination_offset, info.data.size, tiles);
|
||||
}
|
||||
@@ -1539,7 +1684,7 @@ void TextureCache::DownloadImageData(Image& image, Buffer& destination, uint64_t
|
||||
if (!plan.valid) {
|
||||
EXIT("TextureCache: invalid image download plan\n");
|
||||
}
|
||||
if (plan.depth) {
|
||||
if (plan.depth_target) {
|
||||
if (destination_size != image.info.data.size) {
|
||||
EXIT("TextureCache: partial depth image download is unsupported\n");
|
||||
}
|
||||
@@ -1547,65 +1692,40 @@ void TextureCache::DownloadImageData(Image& image, Buffer& destination, uint64_t
|
||||
return;
|
||||
}
|
||||
|
||||
auto& color = plan.color;
|
||||
const auto transform = color.swap_bgra16 ? TileManager::ColorTransform::SwapBgra16
|
||||
: TileManager::ColorTransform::None;
|
||||
if (!color.tiled) {
|
||||
auto& texture = plan.texture;
|
||||
const auto transform = texture.swap_bgra16 ? TileManager::ColorTransform::SwapBgra16
|
||||
: TileManager::ColorTransform::None;
|
||||
if (texture.tiles.empty()) {
|
||||
if (transform == TileManager::ColorTransform::SwapBgra16) {
|
||||
auto linear = m_tiler.GetScratchBuffer(destination_size);
|
||||
image.Download(color.regions, linear.buffer, 0, linear.size);
|
||||
image.Download(texture.regions, linear.buffer, 0, linear.size);
|
||||
m_tiler.SwapBgra16(linear,
|
||||
{destination.Handle(), destination_offset, destination_size});
|
||||
return;
|
||||
}
|
||||
for (auto& copy: color.regions) {
|
||||
for (auto& copy: texture.regions) {
|
||||
copy.bufferOffset += destination_offset;
|
||||
}
|
||||
image.Download(color.regions, destination.Handle(), destination_offset, destination_size);
|
||||
image.Download(texture.regions, destination.Handle(), destination_offset, destination_size);
|
||||
return;
|
||||
}
|
||||
|
||||
m_tiler.TileImage(image, color.regions, destination.Handle(), destination_offset,
|
||||
destination_size, color.linear_size, color.tiles, transform);
|
||||
m_tiler.TileImage(image, texture.regions, destination.Handle(), destination_offset,
|
||||
destination_size, texture.LinearSize(), texture.tiles, transform);
|
||||
}
|
||||
|
||||
bool BufferCache::SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uint64_t size) {
|
||||
std::scoped_lock lock {m_texture_cache.m_lock};
|
||||
std::vector<ImageId> matches;
|
||||
for (const auto id: m_texture_cache.FindImagesInRegion(vaddr, size, false)) {
|
||||
auto owner = m_texture_cache.m_slot_images.try_get(id);
|
||||
if (owner == nullptr || owner->info.data.address != vaddr) {
|
||||
continue;
|
||||
}
|
||||
if (owner->depth_id) {
|
||||
owner = m_texture_cache.m_slot_images.try_get(owner->depth_id);
|
||||
}
|
||||
if (owner != nullptr && m_texture_cache.SafeToDownload(*owner)) {
|
||||
matches.push_back(id);
|
||||
}
|
||||
}
|
||||
|
||||
ImageId selected {};
|
||||
if (matches.size() == 1) {
|
||||
selected = matches.front();
|
||||
} else {
|
||||
for (const auto id: matches) {
|
||||
const auto& image = m_texture_cache.m_slot_images[id];
|
||||
if (image.info.data.size == size) {
|
||||
selected = id;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
const auto selected = m_texture_cache.FindImageFromRange(vaddr, size);
|
||||
if (!selected) {
|
||||
return false;
|
||||
}
|
||||
if (const auto owner = m_texture_cache.m_slot_images.try_get(selected);
|
||||
owner != nullptr && owner->depth_id) {
|
||||
selected = owner->depth_id;
|
||||
}
|
||||
|
||||
std::scoped_lock lock {m_texture_cache.m_lock};
|
||||
auto& image = m_texture_cache.m_slot_images[selected];
|
||||
// The GPU thread owns image retirement; CPU invalidation can dirty this image after lookup.
|
||||
if (!m_texture_cache.SafeToDownload(image)) {
|
||||
return false;
|
||||
}
|
||||
if (!buffer.IsInBounds(image.info.data.address, 1)) {
|
||||
return false;
|
||||
}
|
||||
@@ -1637,24 +1757,23 @@ bool BufferCache::SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uin
|
||||
if (!plan.valid) {
|
||||
return false;
|
||||
}
|
||||
if (plan.depth && copy_size != image.info.data.size) {
|
||||
if (plan.depth_target && copy_size != image.info.data.size) {
|
||||
return false;
|
||||
}
|
||||
if (!plan.depth && levels < image.info.resources.levels) {
|
||||
auto& color = plan.color;
|
||||
std::erase_if(color.regions, [levels](const vk::BufferImageCopy& region) {
|
||||
if (!plan.depth_target && levels < image.info.resources.levels) {
|
||||
auto& texture = plan.texture;
|
||||
std::erase_if(texture.regions, [levels](const vk::BufferImageCopy& region) {
|
||||
return region.imageSubresource.mipLevel >= levels;
|
||||
});
|
||||
if (color.regions.empty()) {
|
||||
if (texture.regions.empty()) {
|
||||
return false;
|
||||
}
|
||||
if (color.tiled) {
|
||||
color.tiles.clear();
|
||||
if (!TextureBuildGpuTileInfos(copy_size, color.regions, color.layout, levels,
|
||||
color.tiles)) {
|
||||
if (!texture.tiles.empty()) {
|
||||
texture.tiles.clear();
|
||||
if (!TextureBuildGpuTileInfos(copy_size, texture.regions, texture.layout, levels,
|
||||
texture.tiles)) {
|
||||
return false;
|
||||
}
|
||||
color.linear_size = GetLinearSize(color.tiles);
|
||||
}
|
||||
}
|
||||
m_texture_cache.DownloadImageData(image, buffer, buf_offset, copy_size, std::move(plan));
|
||||
@@ -1685,7 +1804,6 @@ bool TextureCache::TryDownloadImage(ImageId id) {
|
||||
|
||||
DownloadImageData(image, download, offset, range.size, std::move(plan));
|
||||
vk::BufferMemoryBarrier barrier {};
|
||||
barrier.sType = vk::StructureType::eBufferMemoryBarrier;
|
||||
barrier.srcAccessMask = vk::AccessFlagBits::eMemoryWrite | vk::AccessFlagBits::eTransferWrite |
|
||||
vk::AccessFlagBits::eShaderWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eHostRead;
|
||||
@@ -1722,22 +1840,18 @@ void TextureCache::InvalidateMemoryFromGPU(uint64_t address, uint64_t size) {
|
||||
}
|
||||
}
|
||||
|
||||
TextureCache::RegionInfo TextureCache::QueryRegion(uint64_t address, uint64_t size) {
|
||||
RegionInfo result {};
|
||||
bool TextureCache::IsRegionGpuModified(uint64_t address, uint64_t size) {
|
||||
if (!GuestRange {address, size}.Valid()) {
|
||||
return result;
|
||||
return false;
|
||||
}
|
||||
std::scoped_lock lock {m_lock};
|
||||
for (const auto id: FindImagesInRegion(address, size, true)) {
|
||||
for (const auto id: FindImagesInRegion(address, size, false)) {
|
||||
const auto& image = m_slot_images[id];
|
||||
if (image.depth_id) {
|
||||
continue;
|
||||
if (!image.depth_id && image.IsGpuModified()) {
|
||||
return true;
|
||||
}
|
||||
result.image_pages = true;
|
||||
result.image_bytes |= image.Overlaps(address, size);
|
||||
result.gpu_image_bytes |= image.GpuOverlaps(address, size);
|
||||
}
|
||||
return result;
|
||||
return false;
|
||||
}
|
||||
|
||||
void TextureCache::InvalidateCpuAliases(uint64_t address, uint64_t size) {
|
||||
@@ -1745,7 +1859,7 @@ void TextureCache::InvalidateCpuAliases(uint64_t address, uint64_t size) {
|
||||
const auto page_end = (address + size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
|
||||
for (const auto id: FindImagesInRegion(address, size, true)) {
|
||||
auto owner = m_slot_images.try_get(id);
|
||||
if (owner == nullptr || owner->depth_id) {
|
||||
if (owner == nullptr) {
|
||||
continue;
|
||||
}
|
||||
if (owner->Overlaps(address, size)) {
|
||||
@@ -1797,7 +1911,7 @@ bool TextureCache::ClearMeta(uint64_t address) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TextureCache::TryConsumeDccFill(uint64_t address, uint64_t size, uint32_t fill_value) {
|
||||
void TextureCache::TrackDccFill(uint64_t address, uint64_t size, uint32_t fill_value) {
|
||||
if (!GuestRange {address, size}.Valid()) {
|
||||
EXIT("TextureCache: invalid DCC fill range\n");
|
||||
}
|
||||
@@ -1818,31 +1932,15 @@ bool TextureCache::TryConsumeDccFill(uint64_t address, uint64_t size, uint32_t f
|
||||
}
|
||||
}();
|
||||
std::scoped_lock lock {m_lock};
|
||||
auto found = m_surface_metas.find(address);
|
||||
if (found == m_surface_metas.end()) {
|
||||
// This dispatch may precede color-target discovery. Retain it in the shared
|
||||
// metadata map, but PendingDcc remains invisible to IsMeta until registration. Returning
|
||||
// false lets the guest dispatch execute and initialize memory while the type is uncertain.
|
||||
m_surface_metas.emplace(address, MetaDataInfo {.type = MetaDataInfo::Type::PendingDcc,
|
||||
.clear_mask = dcc_clear_mask,
|
||||
.fill_value = fill_value,
|
||||
.fill_size = size});
|
||||
return false;
|
||||
}
|
||||
if (found->second.type == MetaDataInfo::Type::PendingDcc) {
|
||||
// The guest dispatch still writes metadata. An unknown address remains PendingDcc until an
|
||||
// image descriptor confirms its role; never reinterpret CMask/FMask/HTile as DCC.
|
||||
const auto found = m_surface_metas.try_emplace(address).first;
|
||||
if (found->second.type == MetaDataInfo::Type::PendingDcc ||
|
||||
found->second.type == MetaDataInfo::Type::Dcc) {
|
||||
found->second.clear_mask = dcc_clear_mask;
|
||||
found->second.fill_value = fill_value;
|
||||
found->second.fill_size = size;
|
||||
return false;
|
||||
}
|
||||
if (found->second.type == MetaDataInfo::Type::Dcc) {
|
||||
found->second.clear_mask = dcc_clear_mask;
|
||||
found->second.fill_value = fill_value;
|
||||
found->second.fill_size = size;
|
||||
return true;
|
||||
}
|
||||
// The strict DCC path must not reinterpret a CMask/FMask/HTile allocation as DCC.
|
||||
return false;
|
||||
}
|
||||
|
||||
bool TextureCache::TouchMeta(uint64_t address, uint32_t slice, bool is_clear) {
|
||||
|
||||
+15
-18
@@ -37,12 +37,6 @@ public:
|
||||
BindingType type = BindingType::Texture;
|
||||
};
|
||||
|
||||
struct RegionInfo {
|
||||
bool image_pages = false;
|
||||
bool image_bytes = false;
|
||||
bool gpu_image_bytes = false;
|
||||
};
|
||||
|
||||
TextureCache(GraphicContext& graphics, CommandScheduler& scheduler, PageManager& page_manager,
|
||||
BufferCache& buffer_cache);
|
||||
~TextureCache();
|
||||
@@ -66,15 +60,14 @@ public:
|
||||
uint32_t packed_clear);
|
||||
void InvalidateMemory(uint64_t address, uint64_t size);
|
||||
void InvalidateMemoryFromGPU(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] RegionInfo QueryRegion(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionGpuModified(uint64_t address, uint64_t size);
|
||||
|
||||
[[nodiscard]] bool IsMeta(uint64_t address);
|
||||
[[nodiscard]] bool IsMetaCleared(uint64_t address, uint32_t slice,
|
||||
uint32_t* fill_value = nullptr);
|
||||
[[nodiscard]] bool ClearMeta(uint64_t address);
|
||||
// Returns true when registered DCC absorbed the fill and the caller may skip the dispatch.
|
||||
// False may still record PendingDcc state, but the guest dispatch must execute.
|
||||
[[nodiscard]] bool TryConsumeDccFill(uint64_t address, uint64_t size, uint32_t fill_value);
|
||||
// Record deferred DCC state while the original guest dispatch writes the metadata.
|
||||
void TrackDccFill(uint64_t address, uint64_t size, uint32_t fill_value);
|
||||
[[nodiscard]] bool TouchMeta(uint64_t address, uint32_t slice, bool is_clear);
|
||||
|
||||
void UnmapMemory(uint64_t address, uint64_t size);
|
||||
@@ -83,12 +76,12 @@ public:
|
||||
|
||||
private:
|
||||
enum class TransferDirection { Upload, Download };
|
||||
struct ColorTransferPlan;
|
||||
struct TextureTransferPlan;
|
||||
struct DownloadPlan;
|
||||
|
||||
struct MetaDataInfo {
|
||||
// A guest metadata-fill dispatch may initialize DCC before its render target is bound.
|
||||
// PendingDcc retains that exact fill until FindRenderTarget classifies the address,
|
||||
// PendingDcc retains that exact fill until an image binding classifies the address,
|
||||
// without exposing an unconfirmed buffer address to the normal metadata heuristics.
|
||||
// Keep all surface metadata in one entry so CMask/FMask can be
|
||||
// registered beside HTile and DCC without introducing parallel tracking paths.
|
||||
@@ -137,16 +130,20 @@ private:
|
||||
[[nodiscard]] ImageId ResolveDepthOverlap(const ImageInfo& requested, BindingType binding,
|
||||
ImageId cached);
|
||||
[[nodiscard]] ImageId ExpandImage(const ImageInfo& info, ImageId source);
|
||||
void RefreshImage(ImageId id, const ImageDesc& desc);
|
||||
void InitializeImage(ImageId id, const ImageDesc& desc);
|
||||
[[nodiscard]] ColorTransferPlan BuildColorTransfer(const Image& image, BindingType binding,
|
||||
TransferDirection direction) const;
|
||||
[[nodiscard]] DownloadPlan BuildDownload(const Image& image) const;
|
||||
void UploadImage(Image& image, const ImageDesc& desc, Buffer& source, uint64_t source_offset);
|
||||
void RefreshImage(ImageId id);
|
||||
void PrepareDccClear(ImageId id, const ImageDesc& desc);
|
||||
void InitializeImage(ImageId id);
|
||||
[[nodiscard]] TextureTransferPlan
|
||||
BuildTextureTransfer(const Image& image, BindingType binding, TransferDirection direction) const;
|
||||
[[nodiscard]] DownloadPlan BuildDownload(const Image& image) const;
|
||||
void UploadImage(Image& image, Buffer& source, uint64_t source_offset);
|
||||
void DownloadImageData(Image& image, Buffer& destination, uint64_t destination_offset,
|
||||
uint64_t destination_size, DownloadPlan plan);
|
||||
void DownloadDepth(Image& image, Buffer& destination, uint64_t destination_offset);
|
||||
void CommitGpuWrite(Image& image);
|
||||
// Caller holds m_lock. Volume layer ranges select depth slices.
|
||||
void ClearImage(CommandBuffer& command, ImageId id, const vk::ImageSubresourceRange& range,
|
||||
const vk::ClearValue& clear);
|
||||
void PrepareImageCopy(Image& image);
|
||||
void RefreshCopySource(ImageId id);
|
||||
[[nodiscard]] bool CopyD16(Image& destination, Image& source);
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/guest_gpu/gpu_format.h"
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
@@ -21,26 +22,22 @@ namespace Libs::Graphics {
|
||||
|
||||
static std::atomic<uint32_t> g_render_color_log_count = 0;
|
||||
|
||||
static void ResolveDccClearInfo(RenderColorInfo& info, vk::Format format, bool has_dcc,
|
||||
uint32_t packed_clear) {
|
||||
// Register-backed DCC clears use the target's packed clear value. Decode one-word guest
|
||||
// formats here; unsupported encodings remain tracked without unsafe materialization.
|
||||
info.metadata_clear_supported =
|
||||
has_dcc && DecodePackedColorClear(format, packed_clear, info.color_clear_value);
|
||||
switch (format) {
|
||||
case vk::Format::eR8G8B8A8Unorm:
|
||||
case vk::Format::eR8G8B8A8Srgb:
|
||||
case vk::Format::eB8G8R8A8Unorm:
|
||||
case vk::Format::eB8G8R8A8Srgb:
|
||||
case vk::Format::eA2B10G10R10UnormPack32:
|
||||
case vk::Format::eA2R10G10B10UnormPack32:
|
||||
info.metadata_fixed_clear_supported = has_dcc;
|
||||
break;
|
||||
default: info.metadata_fixed_clear_supported = false; break;
|
||||
static bool DccAlphaOnMsb(const HW::ColorInfo& info) {
|
||||
switch (info.format) {
|
||||
case Prospero::ChannelLayout::k10_10_10_2:
|
||||
case Prospero::ChannelLayout::k10_10_10_2Float:
|
||||
case Prospero::ChannelLayout::k5_5_5_1: return true;
|
||||
case Prospero::ChannelLayout::k2_10_10_10:
|
||||
case Prospero::ChannelLayout::k1_5_5_5: return false;
|
||||
default: break;
|
||||
}
|
||||
if (!info.metadata_clear_supported) {
|
||||
info.color_clear_value = {};
|
||||
const auto components =
|
||||
Prospero::ResolveRenderTargetFormat(info.format, info.channel_type).components;
|
||||
if (components == 1) {
|
||||
return info.channel_order != Prospero::ChannelOrder::kStandard;
|
||||
}
|
||||
return components == 3 || info.channel_order == Prospero::ChannelOrder::kStandard ||
|
||||
info.channel_order == Prospero::ChannelOrder::kAlt;
|
||||
}
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
@@ -60,8 +57,8 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer&
|
||||
mask = 0x0f;
|
||||
}
|
||||
|
||||
r.target_slot = rt_slot;
|
||||
r.export_mapping = {};
|
||||
r = {};
|
||||
r.target_slot = rt_slot;
|
||||
|
||||
if (rt.base.addr == 0 || mask == 0) {
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
@@ -76,23 +73,6 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer&
|
||||
}
|
||||
}
|
||||
|
||||
// No color output
|
||||
r.type = RenderColorType::NoColorOutput;
|
||||
r.desc = {};
|
||||
r.base_addr = 0;
|
||||
r.image_id = {};
|
||||
r.image_view = nullptr;
|
||||
r.format = vk::Format::eUndefined;
|
||||
r.extent = {};
|
||||
r.base_mip_level = 0;
|
||||
r.base_array_layer = 0;
|
||||
r.buffer_size = 0;
|
||||
r.samples = 1;
|
||||
r.export_mapping = {};
|
||||
r.color_clear_enable = false;
|
||||
r.metadata_clear_supported = false;
|
||||
r.metadata_fixed_clear_supported = false;
|
||||
r.color_clear_value = {};
|
||||
return;
|
||||
}
|
||||
const auto samples = render_sample_count(rt.attrib.num_fragments);
|
||||
@@ -100,50 +80,11 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer&
|
||||
EXIT("unsupported render-target sample configuration: samples=%u fragments=%u\n",
|
||||
rt.attrib.num_samples, rt.attrib.num_fragments);
|
||||
}
|
||||
const auto view = ResolveTargetViewInfo(
|
||||
rt.view.base_array_slice_index, rt.view.last_array_slice_index, render_target_slice_offset);
|
||||
switch (view.type) {
|
||||
case TargetViewType::Image2D:
|
||||
case TargetViewType::Image2DArray: break;
|
||||
case TargetViewType::Unsupported:
|
||||
EXIT("invalid render-target view: base=%u last=%u draw_offset=%u\n",
|
||||
rt.view.base_array_slice_index, rt.view.last_array_slice_index,
|
||||
render_target_slice_offset);
|
||||
}
|
||||
r.base_array_layer = view.base_layer;
|
||||
const uint32_t levels = rt.attrib2.num_mip_levels + 1u;
|
||||
if (levels == 0 || levels > 16 || rt.view.current_mip_level >= levels) {
|
||||
EXIT("unsupported render-target mip range: current=%u levels=%u\n",
|
||||
rt.view.current_mip_level, levels);
|
||||
}
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
static std::atomic_uint log_count = 0;
|
||||
const auto log_id = log_count.fetch_add(1, std::memory_order_relaxed);
|
||||
if (log_id < 128) {
|
||||
LOGF("RenderColorTarget: inspect slot=%" PRIu32 " base=0x%010" PRIx64
|
||||
" mask=0x%01" PRIx32 " attrib2_width=%" PRIu32 " attrib2_height=%" PRIu32
|
||||
" attrib3_tile=0x%08" PRIx32 " attrib3_dim=0x%08" PRIx32 " fmt=0x%08" PRIx32
|
||||
" nfmt=0x%08" PRIx32 " order=0x%08" PRIx32 "\n",
|
||||
rt_slot, rt.base.addr, mask, rt.attrib2.width, rt.attrib2.height,
|
||||
static_cast<uint32_t>(rt.attrib3.tile_mode), rt.attrib3.dimension,
|
||||
static_cast<uint32_t>(rt.info.format), static_cast<uint32_t>(rt.info.channel_type),
|
||||
static_cast<uint32_t>(rt.info.channel_order));
|
||||
}
|
||||
}
|
||||
|
||||
// Color-control state selects the color-buffer operation and logical blend operation.
|
||||
// The normal copy operation is a regular color write, not an attachment clear.
|
||||
// Nonlinear clear values are still stored as normalized components.
|
||||
// Fast color clears are metadata driven and must be handled explicitly when
|
||||
// that metadata path is implemented; render-pass load must preserve contents.
|
||||
r.color_clear_enable = false;
|
||||
r.color_clear_value = {};
|
||||
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t pitch = 0;
|
||||
uint64_t size = 0;
|
||||
bool tile = false;
|
||||
static constexpr std::array image_types {Prospero::ImageType::kColor1D,
|
||||
Prospero::ImageType::kColor2D,
|
||||
Prospero::ImageType::kColor3D};
|
||||
@@ -165,7 +106,48 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer&
|
||||
if (volume && samples != 1) {
|
||||
EXIT("multisampled 3D render targets are unsupported\n");
|
||||
}
|
||||
const uint32_t depth = volume ? rt.attrib3.depth + 1u : 1u;
|
||||
const uint32_t depth = volume ? rt.attrib3.depth + 1u : 1u;
|
||||
// For volumes, CB_COLOR_VIEW bounds exported slices; ATTRIB3 defines storage depth.
|
||||
// The host attachment contains only the selected slices that exist in this mip.
|
||||
const uint32_t last_layer = volume
|
||||
? std::min(rt.view.last_array_slice_index,
|
||||
std::max(depth >> rt.view.current_mip_level, 1u) - 1u)
|
||||
: rt.view.last_array_slice_index;
|
||||
const auto view = ResolveTargetViewInfo(
|
||||
rt.view.base_array_slice_index, last_layer, render_target_slice_offset);
|
||||
switch (view.type) {
|
||||
case TargetViewType::Image2D:
|
||||
case TargetViewType::Image2DArray: break;
|
||||
case TargetViewType::Unsupported:
|
||||
EXIT("invalid render-target view: base=%u last=%u draw_offset=%u\n",
|
||||
rt.view.base_array_slice_index, rt.view.last_array_slice_index,
|
||||
render_target_slice_offset);
|
||||
}
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
static std::atomic_uint log_count = 0;
|
||||
const auto log_id = log_count.fetch_add(1, std::memory_order_relaxed);
|
||||
if (log_id < 128) {
|
||||
LOGF("RenderColorTarget: inspect slot=%" PRIu32 " base=0x%010" PRIx64
|
||||
" mask=0x%01" PRIx32 " attrib2_width=%" PRIu32 " attrib2_height=%" PRIu32
|
||||
" attrib3_tile=0x%08" PRIx32 " attrib3_dim=0x%08" PRIx32 " fmt=0x%08" PRIx32
|
||||
" nfmt=0x%08" PRIx32 " order=0x%08" PRIx32 "\n",
|
||||
rt_slot, rt.base.addr, mask, rt.attrib2.width, rt.attrib2.height,
|
||||
static_cast<uint32_t>(rt.attrib3.tile_mode), rt.attrib3.dimension,
|
||||
static_cast<uint32_t>(rt.info.format), static_cast<uint32_t>(rt.info.channel_type),
|
||||
static_cast<uint32_t>(rt.info.channel_order));
|
||||
}
|
||||
}
|
||||
|
||||
// Color-control state selects the color-buffer operation and logical blend operation.
|
||||
// The normal copy operation is a regular color write, not an attachment clear.
|
||||
// Nonlinear clear values are still stored as normalized components.
|
||||
// Fast color clears are metadata driven and must be handled explicitly when
|
||||
// that metadata path is implemented; render-pass load must preserve contents.
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t pitch = 0;
|
||||
uint64_t size = 0;
|
||||
bool tile = false;
|
||||
const bool standard4 = rt.attrib3.tile_mode == Prospero::TileMode::kStandard4KB;
|
||||
const bool standard64 = rt.attrib3.tile_mode == Prospero::TileMode::kStandard64KB;
|
||||
const bool depth_tile = rt.attrib3.tile_mode == Prospero::TileMode::kDepth;
|
||||
@@ -204,13 +186,11 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer&
|
||||
if (texture_tile &&
|
||||
(!TileGetTextureBlockLayout(transfer_format, rt.attrib3.tile_mode, volume,
|
||||
texture_tile_layout) ||
|
||||
rt.pitch.pitch_div8_minus1 != 0 ||
|
||||
(rt.base.addr & (texture_tile_layout.block.block_size - 1u)) != 0 ||
|
||||
rt.info.fmask_compression_enable || rt.info.fmask_data_compression_disable ||
|
||||
rt.info.fmask_one_frag_mode || rt.info.cmask_fast_clear_enable ||
|
||||
rt.info.dcc_compression_enable || rt.info.cmask_is_linear != 0 ||
|
||||
rt.info.cmask_addr_type != 0 || rt.info.alt_tile_mode || rt.cmask.addr != 0 ||
|
||||
rt.fmask.addr != 0 || rt.dcc_addr.addr != 0 || rt.dcc.data_write_on_dcc_clear_to_reg)) {
|
||||
rt.info.dcc_compression_enable || rt.cmask.addr != 0 || rt.fmask.addr != 0 ||
|
||||
rt.dcc_addr.addr != 0 || rt.dcc.data_write_on_dcc_clear_to_reg)) {
|
||||
EXIT("unsupported texture-tiled render target: addr=0x%016" PRIx64 " tile=%u"
|
||||
" dimension=%u depth=%u levels=%u layer=%u/%u samples=%u fragments=%u bpe=%u"
|
||||
" cmask=0x%016" PRIx64 " fmask=0x%016" PRIx64 " dcc=0x%016" PRIx64 "\n",
|
||||
@@ -219,18 +199,15 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer&
|
||||
rt.attrib.num_fragments, bytes_per_element, rt.cmask.addr, rt.fmask.addr,
|
||||
rt.dcc_addr.addr);
|
||||
}
|
||||
if ((standard64 || depth_tile) && (rt.attrib3.dimension != 1 || rt.attrib3.depth != 0 ||
|
||||
view.base_layer != 0 || view.image_layers != 1)) {
|
||||
if ((standard64 || depth_tile) &&
|
||||
(rt.attrib3.dimension != 1 || rt.attrib3.depth != 0 ||
|
||||
(depth_tile && (view.base_layer != 0 || view.image_layers != 1)))) {
|
||||
EXIT("unsupported 64KB texture-tiled render-target view: dimension=%u depth=%u"
|
||||
" layer=%u/%u\n",
|
||||
rt.attrib3.dimension, rt.attrib3.depth, view.base_layer, view.image_layers);
|
||||
}
|
||||
if (rt.pitch.pitch_div8_minus1 != 0) {
|
||||
pitch = (rt.pitch.pitch_div8_minus1 + 1u) << 3u;
|
||||
} else if (tile) {
|
||||
if (volume) {
|
||||
pitch = TileGetTexturePitch(transfer_format, width, rt.attrib3.tile_mode);
|
||||
} else if (texture_tile) {
|
||||
if (tile) {
|
||||
if (volume || texture_tile) {
|
||||
pitch = TileGetTexturePitch(transfer_format, width, rt.attrib3.tile_mode);
|
||||
} else {
|
||||
pitch = TileGetRenderTargetPitch(width, bytes_per_element, rt.attrib.num_fragments);
|
||||
@@ -293,12 +270,6 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer&
|
||||
mip_sizes[0] = {static_cast<uint32_t>(size), 0, 0, 0, 0, 0};
|
||||
mip_padded[0] = {pitch, height};
|
||||
}
|
||||
if (rt.slice.slice_div64_minus1 != 0 &&
|
||||
(static_cast<uint64_t>(rt.slice.slice_div64_minus1) + 1u) * 64u != size) {
|
||||
EXIT("render-target slice span mismatch: encoded=0x%016" PRIx64 " derived=0x%016" PRIx64
|
||||
"\n",
|
||||
(static_cast<uint64_t>(rt.slice.slice_div64_minus1) + 1u) * 64u, size);
|
||||
}
|
||||
if (size == 0 || (!volume && size > UINT64_MAX / view.image_layers)) {
|
||||
EXIT("render-target memory footprint is invalid\n");
|
||||
}
|
||||
@@ -308,18 +279,12 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer&
|
||||
if (backing_size == 0) {
|
||||
EXIT("render-target backing is empty\n");
|
||||
}
|
||||
if (backing_size > TRACKER_ADDRESS_SIZE - rt.base.addr) {
|
||||
if (!GuestRange {rt.base.addr, backing_size}.Valid()) {
|
||||
EXIT("render-target backing range is invalid\n");
|
||||
}
|
||||
|
||||
const vk::Extent2D view_extent = {std::max(width >> rt.view.current_mip_level, 1u),
|
||||
std::max(height >> rt.view.current_mip_level, 1u)};
|
||||
const uint32_t view_depth = std::max(depth >> rt.view.current_mip_level, 1u);
|
||||
if (volume &&
|
||||
(view.base_layer >= view_depth || view.layer_count > view_depth - view.base_layer)) {
|
||||
EXIT("3D render-target view exceeds mip depth: base=%u count=%u depth=%u mip=%u\n",
|
||||
view.base_layer, view.layer_count, view_depth, rt.view.current_mip_level);
|
||||
}
|
||||
|
||||
auto decision_log_id = g_render_color_log_count.fetch_add(1);
|
||||
if (decision_log_id < 128) {
|
||||
@@ -346,10 +311,14 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer&
|
||||
desc.info.tile_mode = rt.attrib3.tile_mode;
|
||||
const bool has_dcc = rt.info.dcc_compression_enable && rt.dcc_addr.addr != 0;
|
||||
if (has_dcc) {
|
||||
// DCC uses a separate metadata allocation. Carry its address through ImageInfo so
|
||||
// TextureCache can associate metadata fills observed before target registration.
|
||||
desc.info.metadata.kind = ImageMetadataKind::Dcc;
|
||||
desc.info.metadata.range.address = rt.dcc_addr.addr;
|
||||
TileSizeAlign metadata_size {};
|
||||
(void)TileGetDccSize(width, height, volume ? depth : view.image_layers, bytes_per_element,
|
||||
levels, rt.attrib3.tile_mode, metadata_size, rt.attrib.num_fragments);
|
||||
desc.info.metadata.kind = ImageMetadataKind::Dcc;
|
||||
desc.info.metadata.range = {rt.dcc_addr.addr, metadata_size.size};
|
||||
desc.info.metadata.dcc_clear_word = rt.clear_word0.word0;
|
||||
desc.info.metadata.dcc_clear_register_valid = true;
|
||||
desc.info.metadata.dcc_alpha_msb = DccAlphaOnMsb(rt.info);
|
||||
}
|
||||
for (uint32_t level = 0; level < levels; level++) {
|
||||
if (volume) {
|
||||
@@ -391,18 +360,10 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer&
|
||||
desc.view_info.usage = vk::ImageUsageFlagBits::eColorAttachment;
|
||||
auto& texture_cache = m_context.GetTextureCache();
|
||||
r.desc = std::move(desc);
|
||||
r.guest_mip_level = rt.view.current_mip_level;
|
||||
r.guest_array_layer = view.base_layer;
|
||||
r.image_id = texture_cache.FindImage(r.desc, exact_format);
|
||||
r.type = RenderColorType::RenderTexture;
|
||||
r.base_addr = rt.base.addr;
|
||||
r.image_view = nullptr;
|
||||
r.format = r.desc.view_info.format;
|
||||
r.extent = view_extent;
|
||||
r.base_mip_level = rt.view.current_mip_level;
|
||||
r.buffer_size = backing_size;
|
||||
r.samples = samples;
|
||||
r.export_mapping = target_format.export_mapping;
|
||||
r.color_clear_enable = false;
|
||||
ResolveDccClearInfo(r, target_format.format, has_dcc, rt.clear_word0.word0);
|
||||
BindRenderTarget(r.image_id);
|
||||
}
|
||||
|
||||
|
||||
@@ -6,33 +6,24 @@
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstdint>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
enum class RenderColorType {
|
||||
NoColorOutput,
|
||||
RenderTexture,
|
||||
};
|
||||
|
||||
struct RenderColorInfo {
|
||||
RenderColorType type = RenderColorType::NoColorOutput;
|
||||
// Discovery keeps guest image information but can remap the view into a larger cache image.
|
||||
TextureCache::ImageDesc desc;
|
||||
ImageId image_id;
|
||||
vk::ImageView image_view = nullptr;
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
vk::Extent2D extent = {};
|
||||
uint32_t base_mip_level = 0;
|
||||
uint32_t base_array_layer = 0;
|
||||
uint64_t base_addr = 0;
|
||||
uint64_t buffer_size = 0;
|
||||
uint32_t target_slot = 0;
|
||||
uint32_t samples = 1;
|
||||
uint32_t guest_mip_level = 0;
|
||||
uint32_t guest_array_layer = 0;
|
||||
Prospero::ColorComponentMapping export_mapping;
|
||||
bool color_clear_enable = false;
|
||||
bool metadata_clear_supported = false;
|
||||
bool metadata_fixed_clear_supported = false;
|
||||
vk::ClearColorValue color_clear_value {};
|
||||
|
||||
[[nodiscard]] vk::Extent2D Extent() const {
|
||||
return {std::max(desc.info.extent.width >> guest_mip_level, 1u),
|
||||
std::max(desc.info.extent.height >> guest_mip_level, 1u)};
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -19,11 +19,11 @@ void ReportVulkanFatal(const char* what, vk::Result result, uint64_t tick, uint3
|
||||
uint32_t arg3, uint64_t arg4) {
|
||||
LOGF("%s failed: %s (%d), tick=%" PRIu64 " debug_op=%u debug_submit=%" PRIu64
|
||||
" args=%u,%u,%u,%u,0x%016" PRIx64 "\n",
|
||||
what, VulkanToString(result).c_str(), static_cast<int>(result), tick, debug_op,
|
||||
what, vk::to_string(result).c_str(), static_cast<int>(result), tick, debug_op,
|
||||
debug_submit, arg0, arg1, arg2, arg3, arg4);
|
||||
std::printf("%s failed: %s (%d), tick=%" PRIu64 " debug_op=%u debug_submit=%" PRIu64
|
||||
" args=%u,%u,%u,%u,0x%016" PRIx64 "\n",
|
||||
what, VulkanToString(result).c_str(), static_cast<int>(result), tick, debug_op,
|
||||
what, vk::to_string(result).c_str(), static_cast<int>(result), tick, debug_op,
|
||||
debug_submit, arg0, arg1, arg2, arg3, arg4);
|
||||
std::fflush(stdout);
|
||||
}
|
||||
@@ -34,7 +34,6 @@ CommandScheduler::CommandPool::CommandPool(GraphicContext& graphics, MasterSemap
|
||||
: m_graphics(graphics), m_master(master) {
|
||||
EXIT_IF(graphics.queue_family == static_cast<uint32_t>(-1));
|
||||
vk::CommandPoolCreateInfo create {};
|
||||
create.sType = vk::StructureType::eCommandPoolCreateInfo;
|
||||
create.queueFamilyIndex = graphics.queue_family;
|
||||
create.flags = vk::CommandPoolCreateFlagBits::eTransient |
|
||||
vk::CommandPoolCreateFlagBits::eResetCommandBuffer;
|
||||
@@ -52,7 +51,6 @@ size_t CommandScheduler::CommandPool::Grow() {
|
||||
m_buffers.resize(first + GrowStep);
|
||||
|
||||
vk::CommandBufferAllocateInfo allocate {};
|
||||
allocate.sType = vk::StructureType::eCommandBufferAllocateInfo;
|
||||
allocate.commandPool = m_pool;
|
||||
allocate.level = vk::CommandBufferLevel::ePrimary;
|
||||
allocate.commandBufferCount = static_cast<uint32_t>(GrowStep);
|
||||
@@ -87,10 +85,7 @@ vk::CommandBuffer CommandScheduler::CommandPool::Commit() {
|
||||
m_ticks[*found] = m_master.CurrentTick();
|
||||
}
|
||||
|
||||
m_hint = *found + 1;
|
||||
if (m_hint == m_ticks.size()) {
|
||||
m_hint = 0;
|
||||
}
|
||||
m_hint = (*found + 1) % m_ticks.size();
|
||||
return m_buffers[*found];
|
||||
}
|
||||
|
||||
@@ -153,14 +148,10 @@ void CommandScheduler::Begin(HW::Context& registers, HW::UserConfig& user_config
|
||||
std::lock_guard lock(m_operation_mutex);
|
||||
EXIT_IF(m_operation_state != OperationState::Open);
|
||||
}
|
||||
m_registers = ®isters;
|
||||
m_user_config = &user_config;
|
||||
m_shaders = &shaders;
|
||||
m_command.Bind(registers, user_config, shaders);
|
||||
|
||||
if (m_command.IsInvalid()) {
|
||||
BeginNext();
|
||||
} else {
|
||||
BindCurrent();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -351,11 +342,6 @@ CommandBuffer& CommandScheduler::Current() {
|
||||
return m_command;
|
||||
}
|
||||
|
||||
void CommandScheduler::BindCurrent() {
|
||||
EXIT_IF(m_registers == nullptr || m_user_config == nullptr || m_shaders == nullptr);
|
||||
m_command.Bind(*m_registers, *m_user_config, *m_shaders);
|
||||
}
|
||||
|
||||
CommandBuffer& CommandScheduler::BeginCommand() {
|
||||
EXIT_IF(!m_command.IsInvalid());
|
||||
m_command.m_buffer = m_command_pool.Commit();
|
||||
@@ -381,14 +367,12 @@ uint64_t CommandScheduler::Submit(SubmitInfo submit) {
|
||||
submit.AddSignal(m_master.Handle(), tick);
|
||||
|
||||
vk::TimelineSemaphoreSubmitInfo timeline_info {};
|
||||
timeline_info.sType = vk::StructureType::eTimelineSemaphoreSubmitInfo;
|
||||
timeline_info.waitSemaphoreValueCount = submit.num_wait_semaphores;
|
||||
timeline_info.pWaitSemaphoreValues = submit.wait_ticks.data();
|
||||
timeline_info.signalSemaphoreValueCount = submit.num_signal_semaphores;
|
||||
timeline_info.pSignalSemaphoreValues = submit.signal_ticks.data();
|
||||
|
||||
vk::SubmitInfo submit_info {};
|
||||
submit_info.sType = vk::StructureType::eSubmitInfo;
|
||||
submit_info.pNext = &timeline_info;
|
||||
submit_info.waitSemaphoreCount = submit.num_wait_semaphores;
|
||||
submit_info.pWaitSemaphores = submit.wait_semaphores.data();
|
||||
@@ -414,8 +398,7 @@ uint64_t CommandScheduler::Submit(SubmitInfo submit) {
|
||||
}
|
||||
|
||||
void CommandScheduler::BeginNext() {
|
||||
EXIT_IF(!m_command.IsInvalid());
|
||||
BindCurrent();
|
||||
CheckActive();
|
||||
BeginCommand();
|
||||
}
|
||||
|
||||
|
||||
@@ -42,7 +42,7 @@ public:
|
||||
void DeferPriorityOperation(Common::UniqueFunction<void>&& operation);
|
||||
[[nodiscard]] static bool InDeferredOperation() noexcept;
|
||||
|
||||
[[nodiscard]] bool Active() const noexcept { return m_registers != nullptr; }
|
||||
[[nodiscard]] bool Active() const noexcept { return m_command.m_registers != nullptr; }
|
||||
void CheckActive() const;
|
||||
CommandBuffer& Current();
|
||||
[[nodiscard]] uint64_t CurrentTick() const noexcept { return m_master.CurrentTick(); }
|
||||
@@ -80,7 +80,6 @@ private:
|
||||
uint64_t tick = 0;
|
||||
};
|
||||
|
||||
void BindCurrent();
|
||||
void BeginNext();
|
||||
void PopPendingOperations(bool refresh_gpu_tick);
|
||||
void PriorityOperationsThread(std::stop_token stop);
|
||||
@@ -99,9 +98,6 @@ private:
|
||||
bool m_priority_active = false;
|
||||
uint64_t m_priority_active_tick = 0;
|
||||
OperationState m_operation_state = OperationState::Open;
|
||||
HW::Context* m_registers = nullptr;
|
||||
HW::UserConfig* m_user_config = nullptr;
|
||||
HW::Shader* m_shaders = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -34,10 +33,7 @@ void CommandBuffer::Begin() {
|
||||
auto buffer = Handle();
|
||||
|
||||
vk::CommandBufferBeginInfo begin_info {};
|
||||
begin_info.sType = vk::StructureType::eCommandBufferBeginInfo;
|
||||
begin_info.pNext = nullptr;
|
||||
begin_info.flags = vk::CommandBufferUsageFlagBits::eOneTimeSubmit;
|
||||
begin_info.pInheritanceInfo = nullptr;
|
||||
begin_info.flags = vk::CommandBufferUsageFlagBits::eOneTimeSubmit;
|
||||
|
||||
auto result = buffer.begin(&begin_info);
|
||||
|
||||
@@ -75,7 +71,6 @@ void CommandBuffer::BeginRendering(const RenderState& state) const {
|
||||
std::array<vk::RenderingAttachmentInfo, RENDER_COLOR_ATTACHMENTS_MAX> colors {};
|
||||
for (uint32_t i = 0; i < state.num_color_attachments; i++) {
|
||||
const auto& attachment = state.color_attachments[i];
|
||||
colors[i].sType = vk::StructureType::eRenderingAttachmentInfo;
|
||||
colors[i].imageView = attachment.image_view;
|
||||
colors[i].imageLayout = attachment.image_layout;
|
||||
colors[i].loadOp =
|
||||
@@ -86,7 +81,6 @@ void CommandBuffer::BeginRendering(const RenderState& state) const {
|
||||
|
||||
const auto& depth_stencil = state.depth_stencil_attachment;
|
||||
vk::RenderingAttachmentInfo depth {};
|
||||
depth.sType = vk::StructureType::eRenderingAttachmentInfo;
|
||||
depth.imageView = depth_stencil.image_view;
|
||||
depth.imageLayout = depth_stencil.image_layout;
|
||||
depth.loadOp =
|
||||
@@ -95,7 +89,6 @@ void CommandBuffer::BeginRendering(const RenderState& state) const {
|
||||
depth.clearValue.depthStencil.depth = std::bit_cast<float>(depth_stencil.clear_value[0]);
|
||||
|
||||
vk::RenderingAttachmentInfo stencil {};
|
||||
stencil.sType = vk::StructureType::eRenderingAttachmentInfo;
|
||||
stencil.imageView = depth_stencil.image_view;
|
||||
stencil.imageLayout = depth_stencil.image_layout;
|
||||
stencil.loadOp =
|
||||
@@ -104,7 +97,6 @@ void CommandBuffer::BeginRendering(const RenderState& state) const {
|
||||
stencil.clearValue.depthStencil.stencil = depth_stencil.clear_value[1];
|
||||
|
||||
vk::RenderingInfo rendering {};
|
||||
rendering.sType = vk::StructureType::eRenderingInfo;
|
||||
rendering.renderArea.extent = {state.width, state.height};
|
||||
rendering.layerCount = state.num_layers;
|
||||
rendering.colorAttachmentCount = state.num_color_attachments;
|
||||
|
||||
@@ -17,8 +17,6 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
static std::atomic<uint32_t> g_scissor_default_log_count = 0;
|
||||
|
||||
uint32_t render_target_mask_slot(uint32_t mask, uint32_t slot) {
|
||||
return (mask >> (slot * 4u)) & 0x0fu;
|
||||
}
|
||||
@@ -97,17 +95,11 @@ void sh_print(const char* func, const HW::Shader& /*uc*/) {
|
||||
|
||||
std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt) {
|
||||
std::vector<std::string> dst;
|
||||
dst.reserve(53);
|
||||
dst.reserve(40);
|
||||
|
||||
dst.push_back(fmt::format("{}\n", func));
|
||||
|
||||
dst.push_back(fmt::format("\t base.addr = 0x{:016x}\n", rt.base.addr));
|
||||
dst.push_back(
|
||||
fmt::format("\t pitch.pitch_div8_minus1 = 0x{:08x}\n", rt.pitch.pitch_div8_minus1));
|
||||
dst.push_back(fmt::format("\t pitch.fmask_pitch_div8_minus1 = 0x{:08x}\n",
|
||||
rt.pitch.fmask_pitch_div8_minus1));
|
||||
dst.push_back(fmt::format("\t slice.slice_div64_minus1 = 0x{:08x}\n",
|
||||
rt.slice.slice_div64_minus1));
|
||||
dst.push_back(fmt::format("\t view.base_array_slice_index = 0x{:08x}\n",
|
||||
rt.view.base_array_slice_index));
|
||||
dst.push_back(fmt::format("\t view.last_array_slice_index = 0x{:08x}\n",
|
||||
@@ -128,12 +120,6 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
|
||||
rt.info.cmask_fast_clear_enable ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t info.dcc_compression_enable = {}\n",
|
||||
rt.info.dcc_compression_enable ? "true" : "false"));
|
||||
dst.push_back(
|
||||
fmt::format("\t info.cmask_is_linear = 0x{:08x}\n", rt.info.cmask_is_linear));
|
||||
dst.push_back(
|
||||
fmt::format("\t info.cmask_addr_type = 0x{:08x}\n", rt.info.cmask_addr_type));
|
||||
dst.push_back(fmt::format("\t info.alt_tile_mode = {}\n",
|
||||
rt.info.alt_tile_mode ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t info.format = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.info.format)));
|
||||
dst.push_back(fmt::format("\t info.channel_type = 0x{:08x}\n",
|
||||
@@ -148,10 +134,6 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
|
||||
rt.info.round_mode ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t attrib.force_dest_alpha_to_one = {}\n",
|
||||
rt.attrib.force_dest_alpha_to_one ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t attrib.tile_mode = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.attrib.tile_mode)));
|
||||
dst.push_back(fmt::format("\t attrib.fmask_tile_mode = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.attrib.fmask_tile_mode)));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib.num_samples = 0x{:08x}\n", rt.attrib.num_samples));
|
||||
dst.push_back(
|
||||
@@ -166,42 +148,32 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
|
||||
static_cast<uint32_t>(rt.attrib3.tile_mode)));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib3.dimension = 0x{:08x}\n", rt.attrib3.dimension));
|
||||
dst.push_back(fmt::format("\t attrib3.cmask_pipe_aligned = {}\n",
|
||||
rt.attrib3.cmask_pipe_aligned ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t attrib3.dcc_pipe_aligned = {}\n",
|
||||
rt.attrib3.dcc_pipe_aligned ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t attrib3.metadata_pipe_aligned = {}\n",
|
||||
rt.attrib3.metadata_pipe_aligned ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t attrib3.write_vrs_rate_hint_to_cmask = {}\n",
|
||||
rt.attrib3.write_vrs_rate_hint_to_cmask ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t dcc.max_uncompressed_block_size = 0x{:08x}\n",
|
||||
rt.dcc.max_uncompressed_block_size));
|
||||
dst.push_back(fmt::format("\t dcc.max_compressed_block_size = 0x{:08x}\n",
|
||||
rt.dcc.max_compressed_block_size));
|
||||
dst.push_back(fmt::format("\t dcc.min_compressed_block_size = 0x{:08x}\n",
|
||||
rt.dcc.min_compressed_block_size));
|
||||
dst.push_back(
|
||||
fmt::format("\t dcc.color_transform = 0x{:08x}\n", rt.dcc.color_transform));
|
||||
dst.push_back(fmt::format("\t dcc.overwrite_combiner_disable = {}\n",
|
||||
rt.dcc.overwrite_combiner_disable ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t dcc.independent_64b_blocks = {}\n",
|
||||
rt.dcc.independent_64b_blocks ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t dcc.independent_128b_blocks = {}\n",
|
||||
rt.dcc.independent_128b_blocks ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t dcc.independent_block_size = 0x{:02x}\n",
|
||||
static_cast<uint8_t>(rt.dcc.independent_block_size)));
|
||||
dst.push_back(fmt::format("\t data_write_on_dcc_clear_to_reg = {}\n",
|
||||
rt.dcc.data_write_on_dcc_clear_to_reg ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t dcc.dcc_clear_key_enable = {}\n",
|
||||
rt.dcc.dcc_clear_key_enable ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t cmask.addr = 0x{:016x}\n", rt.cmask.addr));
|
||||
dst.push_back(fmt::format("\t cmask_slice.slice_minus1 = 0x{:08x}\n",
|
||||
rt.cmask_slice.slice_minus1));
|
||||
dst.push_back(fmt::format("\t fmask.addr = 0x{:016x}\n", rt.fmask.addr));
|
||||
dst.push_back(fmt::format("\t fmask_slice.slice_minus1 = 0x{:08x}\n",
|
||||
rt.fmask_slice.slice_minus1));
|
||||
dst.push_back(
|
||||
fmt::format("\t clear_word0.word0 = 0x{:08x}\n", rt.clear_word0.word0));
|
||||
dst.push_back(
|
||||
fmt::format("\t clear_word1.word1 = 0x{:08x}\n", rt.clear_word1.word1));
|
||||
dst.push_back(
|
||||
fmt::format("\t dcc_addr.addr = 0x{:016x}\n", rt.dcc_addr.addr));
|
||||
dst.push_back(fmt::format("\t size.width = 0x{:08x}\n", rt.size.width));
|
||||
dst.push_back(fmt::format("\t size.height = 0x{:08x}\n", rt.size.height));
|
||||
|
||||
return dst;
|
||||
}
|
||||
@@ -231,13 +203,8 @@ static bool RenderIsColorDimension(uint32_t dimension) {
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
static void RtCheck(const HW::RenderTarget& rt) {
|
||||
if (rt.base.addr != 0) {
|
||||
// bool render_to_texture = (rt.attrib.tile_mode == 0x0d);
|
||||
// EXIT_NOT_IMPLEMENTED(rt.base_addr == 0);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(rt.pitch.pitch_div8_minus1 != 0);
|
||||
EXIT_NOT_IMPLEMENTED(rt.pitch.fmask_pitch_div8_minus1 != 0);
|
||||
EXIT_NOT_IMPLEMENTED(rt.slice.slice_div64_minus1 != 0);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(rt.view.base_array_slice_index > rt.view.last_array_slice_index);
|
||||
if (rt.view.base_array_slice_index != 0x00000000 ||
|
||||
rt.view.last_array_slice_index != 0x00000000) {
|
||||
@@ -257,11 +224,6 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
const bool native_2x_one_frag =
|
||||
rt.info.fmask_compression_enable && !rt.info.fmask_data_compression_disable &&
|
||||
rt.info.cmask_fast_clear_enable && rt.fmask.addr != 0 && rt.cmask.addr != 0 &&
|
||||
rt.attrib.num_samples == 1 && rt.attrib.num_fragments == 1;
|
||||
EXIT_NOT_IMPLEMENTED(rt.info.fmask_one_frag_mode && !native_2x_one_frag);
|
||||
if (rt.info.fmask_compression_enable) {
|
||||
EXIT_NOT_IMPLEMENTED(rt.attrib.num_samples == 0 && rt.attrib.num_fragments == 0);
|
||||
static bool logged = false;
|
||||
@@ -286,22 +248,6 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (rt.info.cmask_is_linear != 0x00000000 || rt.info.cmask_addr_type != 0x00000000) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("RenderTarget: temporary: ignoring PS5 CMASK metadata fields "
|
||||
"is_linear=%u addr_type=%u\n",
|
||||
rt.info.cmask_is_linear, rt.info.cmask_addr_type);
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (rt.info.alt_tile_mode) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("RenderTarget: temporary: ignoring alternate tile mode flag\n");
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (rt.info.blend_bypass) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -328,8 +274,6 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
// EXIT_NOT_IMPLEMENTED(rt.tile_mode != 0x0000000a);
|
||||
// EXIT_NOT_IMPLEMENTED(rt.fmask_tile_mode != 0x0000000a);
|
||||
if (rt.attrib.num_samples != 0x00000000 || rt.attrib.num_fragments != 0x00000000) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -364,34 +308,22 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
if (!RenderIsColorDimension(rt.attrib3.dimension)) {
|
||||
EXIT("unknown PS5 render-target dimension: 0x%08" PRIx32 "\n", rt.attrib3.dimension);
|
||||
}
|
||||
if (!rt.attrib3.cmask_pipe_aligned) {
|
||||
if (!rt.attrib3.metadata_pipe_aligned) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("RenderTarget: temporary: accepting unaligned PS5 CMASK pipe flag\n");
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (!rt.attrib3.dcc_pipe_aligned) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("RenderTarget: temporary: accepting unaligned PS5 DCC pipe flag\n");
|
||||
LOGF("RenderTarget: temporary: accepting unaligned PS5 metadata pipe flag\n");
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(rt.attrib3.write_vrs_rate_hint_to_cmask);
|
||||
|
||||
// EXIT_NOT_IMPLEMENTED(rt.dcc_max_uncompressed_block_size != 0x00000002);
|
||||
// EXIT_NOT_IMPLEMENTED(rt.dcc.max_compressed_block_size != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(rt.dcc.min_compressed_block_size != 0x00000000);
|
||||
// EXIT_NOT_IMPLEMENTED(rt.dcc.color_transform != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(rt.dcc.overwrite_combiner_disable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(rt.dcc.force_independent_blocks != false);
|
||||
// EXIT_NOT_IMPLEMENTED(rt.dcc.independent_128b_blocks != false);
|
||||
// EXIT_NOT_IMPLEMENTED(rt.dcc.data_write_on_dcc_clear_to_reg != false);
|
||||
EXIT_NOT_IMPLEMENTED(rt.dcc.dcc_clear_key_enable != false);
|
||||
if (rt.cmask.addr != 0x0000000000000000 || rt.cmask_slice.slice_minus1 != 0x00000000 ||
|
||||
rt.fmask.addr != 0x0000000000000000 ||
|
||||
(rt.fmask_slice.slice_minus1 != 0x00000000 &&
|
||||
rt.fmask_slice.slice_minus1 != rt.slice.slice_div64_minus1) ||
|
||||
if (rt.cmask.addr != 0x0000000000000000 || rt.fmask.addr != 0x0000000000000000 ||
|
||||
rt.dcc_addr.addr != 0x0000000000000000) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -401,9 +333,6 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(rt.size.width != 0);
|
||||
EXIT_NOT_IMPLEMENTED(rt.size.height != 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -423,37 +352,20 @@ static void ZPrint(const char* func, const HW::DepthRenderTarget& z) {
|
||||
"\t stencil_info.htile_stencil_disabled = %s\n"
|
||||
"\t stencil_info.expclear_enabled = %s\n"
|
||||
"\t stencil_info.partially_resident = %s\n"
|
||||
"\t depth_info.addr5_swizzle_mask = 0x%08" PRIx32 "\n"
|
||||
"\t depth_info.array_mode = 0x%08" PRIx32 "\n"
|
||||
"\t depth_info.pipe_config = 0x%08" PRIx32 "\n"
|
||||
"\t depth_info.bank_width = 0x%08" PRIx32 "\n"
|
||||
"\t depth_info.bank_height = 0x%08" PRIx32 "\n"
|
||||
"\t depth_info.macro_tile_aspect = 0x%08" PRIx32 "\n"
|
||||
"\t depth_info.num_banks = 0x%08" PRIx32 "\n"
|
||||
"\t depth_view.slice_start = 0x%08" PRIx32 "\n"
|
||||
"\t depth_view.slice_max = 0x%08" PRIx32 "\n"
|
||||
"\t depth_view.current_mip_level = 0x%02" PRIx8 "\n"
|
||||
"\t depth_view.depth_write_disable = %s\n"
|
||||
"\t depth_view.stencil_write_disable = %s\n"
|
||||
"\t htile_surface.linear = 0x%08" PRIx32 "\n"
|
||||
"\t htile_surface.full_cache = 0x%08" PRIx32 "\n"
|
||||
"\t htile_surface.htile_uses_preload_win = 0x%08" PRIx32 "\n"
|
||||
"\t htile_surface.preload = 0x%08" PRIx32 "\n"
|
||||
"\t htile_surface.prefetch_width = 0x%08" PRIx32 "\n"
|
||||
"\t htile_surface.prefetch_height = 0x%08" PRIx32 "\n"
|
||||
"\t htile_surface.dst_outside_zero_to_one = 0x%08" PRIx32 "\n"
|
||||
"\t z_read_base_addr = 0x%016" PRIx64 "\n"
|
||||
"\t stencil_read_base_addr = 0x%016" PRIx64 "\n"
|
||||
"\t z_write_base_addr = 0x%016" PRIx64 "\n"
|
||||
"\t stencil_write_base_addr = 0x%016" PRIx64 "\n"
|
||||
"\t pitch_div8_minus1 = 0x%08" PRIx32 "\n"
|
||||
"\t height_div8_minus1 = 0x%08" PRIx32 "\n"
|
||||
"\t slice_div64_minus1 = 0x%08" PRIx32 "\n"
|
||||
"\t htile_data_base_addr = 0x%016" PRIx64 "\n"
|
||||
"\t width = 0x%08" PRIx32 "\n"
|
||||
"\t height = 0x%08" PRIx32 "\n"
|
||||
"\t shading_rate_encoding = 0x%02" PRIx8 "\n"
|
||||
"\t size.x_max = 0x%04" PRIx16 "\n"
|
||||
"\t size.y_max = 0x%04" PRIx16 "\n",
|
||||
"\t size.y_max = 0x%04" PRIx16 "\n"
|
||||
"\t size.valid = %s\n",
|
||||
static_cast<uint32_t>(z.z_info.format), z.z_info.num_samples,
|
||||
static_cast<uint32_t>(z.z_info.texture_compatibility),
|
||||
z.z_info.htile_acceleration ? "true" : "false",
|
||||
@@ -464,120 +376,13 @@ static void ZPrint(const char* func, const HW::DepthRenderTarget& z) {
|
||||
static_cast<uint32_t>(z.stencil_info.texture_compatibility),
|
||||
z.stencil_info.htile_stencil_disabled ? "true" : "false",
|
||||
z.stencil_info.expclear_enabled ? "true" : "false",
|
||||
z.stencil_info.partially_resident ? "true" : "false", z.depth_info.addr5_swizzle_mask,
|
||||
z.depth_info.array_mode, z.depth_info.pipe_config, z.depth_info.bank_width,
|
||||
z.depth_info.bank_height, z.depth_info.macro_tile_aspect, z.depth_info.num_banks,
|
||||
z.depth_view.slice_start, z.depth_view.slice_max, z.depth_view.current_mip_level,
|
||||
z.stencil_info.partially_resident ? "true" : "false", z.depth_view.slice_start,
|
||||
z.depth_view.slice_max, z.depth_view.current_mip_level,
|
||||
z.depth_view.depth_write_disable ? "true" : "false",
|
||||
z.depth_view.stencil_write_disable ? "true" : "false", z.htile_surface.linear,
|
||||
z.htile_surface.full_cache, z.htile_surface.htile_uses_preload_win,
|
||||
z.htile_surface.preload, z.htile_surface.prefetch_width, z.htile_surface.prefetch_height,
|
||||
z.htile_surface.dst_outside_zero_to_one, z.z_read_base_addr, z.stencil_read_base_addr,
|
||||
z.z_write_base_addr, z.stencil_write_base_addr, z.pitch_div8_minus1, z.height_div8_minus1,
|
||||
z.slice_div64_minus1, z.htile_data_base_addr, z.width, z.height, z.size.x_max,
|
||||
z.size.y_max);
|
||||
}
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
|
||||
const HW::RenderControl& rc) {
|
||||
const bool depth_active =
|
||||
dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable || rc.depth_clear_enable;
|
||||
const bool stencil_active = dc.stencil_enable || rc.stencil_clear_enable;
|
||||
if (!depth_active && !stencil_active) {
|
||||
return;
|
||||
}
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(!z.z_info.HasValidTextureCompatibility());
|
||||
EXIT_NOT_IMPLEMENTED(!z.stencil_info.HasValidTextureCompatibility());
|
||||
if (z.z_info.format == Prospero::DepthFormat::kInvalid) {
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.format != Prospero::DepthFormat::kInvalid);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.num_samples != 0);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.htile_acceleration != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.expclear_enabled != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.partially_resident != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.max_mip_level != 0);
|
||||
} else {
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.format != Prospero::DepthFormat::kZ16 &&
|
||||
z.z_info.format != Prospero::DepthFormat::kZ32F);
|
||||
if (z.z_info.num_samples != 0x00000000) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("DepthTarget: using native num_samples=0x%08" PRIx32 "\n",
|
||||
z.z_info.num_samples);
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.expclear_enabled != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.partially_resident != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.max_mip_level != 0);
|
||||
}
|
||||
|
||||
if (z.stencil_info.format == Prospero::StencilFormat::kInvalid) {
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.expclear_enabled != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.partially_resident != false);
|
||||
} else {
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.format != Prospero::StencilFormat::k8UInt);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.expclear_enabled != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.partially_resident != false);
|
||||
}
|
||||
|
||||
if (z.z_info.format != Prospero::DepthFormat::kInvalid ||
|
||||
z.stencil_info.format != Prospero::StencilFormat::kInvalid) {
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.addr5_swizzle_mask != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.array_mode != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.pipe_config != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.bank_width != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.bank_height != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.macro_tile_aspect != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.num_banks != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.linear != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.full_cache != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.htile_uses_preload_win != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.preload != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.prefetch_width != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.prefetch_height != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.dst_outside_zero_to_one != 0x00000000);
|
||||
|
||||
if (z.depth_view.current_mip_level != 0x00000000) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 16) {
|
||||
LOGF("DepthTarget: temporary: ignoring PS5 current mip level=0x%08" PRIx32 "\n",
|
||||
z.depth_view.current_mip_level);
|
||||
}
|
||||
}
|
||||
if (z.depth_view.depth_write_disable || z.depth_view.stencil_write_disable) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 16) {
|
||||
LOGF("DepthTarget: honoring write disable depth=%s, stencil=%s\n",
|
||||
z.depth_view.depth_write_disable ? "true" : "false",
|
||||
z.depth_view.stencil_write_disable ? "true" : "false");
|
||||
}
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(!z.depth_view.depth_write_disable &&
|
||||
z.z_read_base_addr != z.z_write_base_addr);
|
||||
EXIT_NOT_IMPLEMENTED(!z.depth_view.stencil_write_disable &&
|
||||
z.stencil_read_base_addr != z.stencil_write_base_addr);
|
||||
EXIT_NOT_IMPLEMENTED(!z.depth_view.depth_write_disable && z.z_write_base_addr == 0);
|
||||
// EXIT_NOT_IMPLEMENTED(z.pitch_div8_minus1 != 0x000000ff);
|
||||
// EXIT_NOT_IMPLEMENTED(z.height_div8_minus1 != 0x0000008f);
|
||||
// EXIT_NOT_IMPLEMENTED(z.slice_div64_minus1 != 0x00008fff);
|
||||
// EXIT_NOT_IMPLEMENTED(z.htile_data_base_addr == 0);
|
||||
// EXIT_NOT_IMPLEMENTED(z.width != 0x00000780);
|
||||
// EXIT_NOT_IMPLEMENTED(z.height != 0x00000438);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(z.width != 0);
|
||||
EXIT_NOT_IMPLEMENTED(z.height != 0);
|
||||
if (z.size.x_max == 0 || z.size.y_max == 0) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1) < 16) {
|
||||
LOGF("DepthTarget: temporary: inferring PS5 default depth extent x_max=0x%04" PRIx16
|
||||
", y_max=0x%04" PRIx16 "\n",
|
||||
z.size.x_max, z.size.y_max);
|
||||
}
|
||||
}
|
||||
}
|
||||
z.depth_view.stencil_write_disable ? "true" : "false", z.z_read_base_addr,
|
||||
z.stencil_read_base_addr, z.z_write_base_addr, z.stencil_write_base_addr,
|
||||
z.htile_data_base_addr, z.shading_rate_encoding, z.size.x_max, z.size.y_max,
|
||||
z.size.valid ? "true" : "false");
|
||||
}
|
||||
|
||||
static void ClipPrint(const char* func, const HW::ClipControl& c) {
|
||||
@@ -608,7 +413,7 @@ static void ClipCheck(const HW::ClipControl& c) {
|
||||
// dx_linear_attr_clip_enable preserves linear (noperspective) attributes at clip-generated
|
||||
// vertices, which Vulkan provides as part of clipping and interpolation.
|
||||
EXIT_NOT_IMPLEMENTED(c.user_clip_planes != 0 || c.user_clip_plane_mode != 0 ||
|
||||
c.vertex_kill_any || c.user_clip_plane_negate_y || c.clip_disable ||
|
||||
c.vertex_kill_any || c.user_clip_plane_negate_y ||
|
||||
c.user_clip_plane_cull_only || c.cull_on_clipping_error_disable ||
|
||||
c.force_viewport_index_from_vs_enable);
|
||||
}
|
||||
@@ -664,16 +469,6 @@ static void McCheck(const HW::ModeControl& c) {
|
||||
// EXIT_NOT_IMPLEMENTED(c.cull_front != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.cull_back != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.face != false);
|
||||
if (c.poly_mode != 0) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("\t temporary: PA_SU_SC_MODE_CNTL.POLY_MODE is not fully implemented; continuing "
|
||||
"with filled polygons\n");
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(c.polymode_front_ptype != 0 && c.polymode_front_ptype != 2);
|
||||
EXIT_NOT_IMPLEMENTED(c.polymode_back_ptype != 0 && c.polymode_back_ptype != 2);
|
||||
if (c.vtx_window_offset_enable) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -759,8 +554,6 @@ static void DPrint(const char* func, const HW::DepthControl& c, const HW::Stenci
|
||||
"\t backface_enable = %s\n"
|
||||
"\t stencilfunc = %" PRIu8 "\n"
|
||||
"\t stencilfunc_bf = %" PRIu8 "\n"
|
||||
"\t color_writes_on_depth_fail_enable = %s\n"
|
||||
"\t color_writes_on_depth_pass_disable = %s\n"
|
||||
"\t stencil_fail = %" PRIu8 "\n"
|
||||
"\t stencil_zpass = %" PRIu8 "\n"
|
||||
"\t stencil_zfail = %" PRIu8 "\n"
|
||||
@@ -777,12 +570,11 @@ static void DPrint(const char* func, const HW::DepthControl& c, const HW::Stenci
|
||||
"\t stencil_opval_bf = %" PRIu8 "\n",
|
||||
c.stencil_enable ? "true" : "false", c.z_enable ? "true" : "false",
|
||||
c.z_write_enable ? "true" : "false", c.depth_bounds_enable ? "true" : "false", c.zfunc,
|
||||
c.backface_enable ? "true" : "false", c.stencilfunc, c.stencilfunc_bf,
|
||||
c.color_writes_on_depth_fail_enable ? "true" : "false",
|
||||
c.color_writes_on_depth_pass_disable ? "true" : "false", s.stencil_fail, s.stencil_zpass,
|
||||
s.stencil_zfail, s.stencil_fail_bf, s.stencil_zpass_bf, s.stencil_zfail_bf,
|
||||
sm.stencil_testval, sm.stencil_mask, sm.stencil_writemask, sm.stencil_opval,
|
||||
sm.stencil_testval_bf, sm.stencil_mask_bf, sm.stencil_writemask_bf, sm.stencil_opval_bf);
|
||||
c.backface_enable ? "true" : "false", c.stencilfunc, c.stencilfunc_bf, s.stencil_fail,
|
||||
s.stencil_zpass, s.stencil_zfail, s.stencil_fail_bf, s.stencil_zpass_bf,
|
||||
s.stencil_zfail_bf, sm.stencil_testval, sm.stencil_mask, sm.stencil_writemask,
|
||||
sm.stencil_opval, sm.stencil_testval_bf, sm.stencil_mask_bf, sm.stencil_writemask_bf,
|
||||
sm.stencil_opval_bf);
|
||||
}
|
||||
|
||||
static void DCheck(const HW::DepthControl& c, const HW::StencilControl& s,
|
||||
@@ -794,8 +586,6 @@ static void DCheck(const HW::DepthControl& c, const HW::StencilControl& s,
|
||||
// Back-face stencil state is handled separately when enabled.
|
||||
// EXIT_NOT_IMPLEMENTED(c.stencilfunc != 0);
|
||||
// EXIT_NOT_IMPLEMENTED(c.stencilfunc_bf != 0);
|
||||
EXIT_NOT_IMPLEMENTED(c.color_writes_on_depth_fail_enable != false);
|
||||
EXIT_NOT_IMPLEMENTED(c.color_writes_on_depth_pass_disable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(s.stencil_fail != 0);
|
||||
// EXIT_NOT_IMPLEMENTED(s.stencil_zpass != 0);
|
||||
// EXIT_NOT_IMPLEMENTED(s.stencil_zfail != 0);
|
||||
@@ -827,7 +617,12 @@ static void EqaaPrint(const char* func, const HW::EqaaControl& c) {
|
||||
c.static_anchor_associations ? "true" : "false");
|
||||
}
|
||||
|
||||
static void EqaaCheck(const HW::EqaaControl& c) {
|
||||
static void EqaaCheck(const HW::EqaaControl& c, const HW::AaConfig& cf) {
|
||||
// The EQAA controls only take effect while multisampling is on, so a single-sample
|
||||
// target leaves them inert and has nothing to warn about.
|
||||
if (cf.msaa_num_samples == 0) {
|
||||
return;
|
||||
}
|
||||
if (c.max_anchor_samples != 0 || c.ps_iter_samples != 0 || c.mask_export_num_samples != 0 ||
|
||||
c.alpha_to_mask_num_samples != 0 || c.high_quality_intersections ||
|
||||
c.incoherent_eqaa_reads || c.interpolate_comp_z || c.static_anchor_associations) {
|
||||
@@ -963,15 +758,6 @@ static void VpCheck(const HW::ScreenViewport& vp, const HW::ScanModeControl& smc
|
||||
// EXIT_NOT_IMPLEMENTED(smc.vport_scissor_enable);
|
||||
EXIT_NOT_IMPLEMENTED(smc.line_stipple_enable);
|
||||
|
||||
if (vp.viewports[0].zmin > 0.000000 || vp.viewports[0].zmax != 1.000000) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("\t warning: non-default viewport depth clamp zmin = %f, zmax = %f; using "
|
||||
"viewport scale/offset for Vulkan depth range\n",
|
||||
vp.viewports[0].zmin, vp.viewports[0].zmax);
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
// EXIT_NOT_IMPLEMENTED(vp.viewports[0].xscale != 960.000000);
|
||||
// EXIT_NOT_IMPLEMENTED(vp.viewports[0].xoffset != 960.000000);
|
||||
// EXIT_NOT_IMPLEMENTED(vp.viewports[0].yscale != -540.000000);
|
||||
@@ -991,7 +777,7 @@ static void VpCheck(const HW::ScreenViewport& vp, const HW::ScanModeControl& smc
|
||||
// EXIT_NOT_IMPLEMENTED(fabsf(vp.guard_band_horz_clip - 33.133327f) > 0.001f);
|
||||
// EXIT_NOT_IMPLEMENTED(fabsf(vp.guard_band_vert_clip - 59.629623f) > 0.001f);
|
||||
|
||||
if (vp.guard_band_horz_discard != 0.0f || vp.guard_band_vert_discard != 0.0f) {
|
||||
if (vp.guard_band_horz_discard != 1.0f || vp.guard_band_vert_discard != 1.0f) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1) < 16) {
|
||||
LOGF("\t warning: unsupported PS5 guard band discard = %f, %f, continuing\n",
|
||||
@@ -1011,10 +797,6 @@ static bool ScissorRectValid(const ScissorRect& r) {
|
||||
return r.right > r.left && r.bottom > r.top;
|
||||
}
|
||||
|
||||
static bool ScissorRectSet(const ScissorRect& r) {
|
||||
return r.left != 0 || r.top != 0 || r.right != 0 || r.bottom != 0;
|
||||
}
|
||||
|
||||
static ScissorRect ScissorRectOffset(ScissorRect r, int x, int y) {
|
||||
r.left += x;
|
||||
r.right += x;
|
||||
@@ -1024,8 +806,8 @@ static ScissorRect ScissorRectOffset(ScissorRect r, int x, int y) {
|
||||
}
|
||||
|
||||
static ScissorRect ScissorRectIntersect(const ScissorRect& a, const ScissorRect& b) {
|
||||
return {a.left > b.left ? a.left : b.left, a.top > b.top ? a.top : b.top,
|
||||
a.right < b.right ? a.right : b.right, a.bottom < b.bottom ? a.bottom : b.bottom};
|
||||
return {std::max(a.left, b.left), std::max(a.top, b.top),
|
||||
std::min(a.right, b.right), std::min(a.bottom, b.bottom)};
|
||||
}
|
||||
|
||||
static ScissorRect ScissorRectClamp(ScissorRect r, uint32_t width, uint32_t height) {
|
||||
@@ -1072,49 +854,26 @@ static bool ScissorClipRuleToIntersectionMask(uint16_t rule, uint8_t* mask) {
|
||||
}
|
||||
|
||||
ScissorRect calc_final_scissor(const HW::ScreenViewport& vp, const HW::ScanModeControl& smc,
|
||||
vk::Extent2D extent) {
|
||||
ScissorRect screen {vp.screen_scissor_left, vp.screen_scissor_top, vp.screen_scissor_right,
|
||||
vp.screen_scissor_bottom};
|
||||
ScissorRect final = screen;
|
||||
|
||||
if (!ScissorRectSet(screen)) {
|
||||
final = {0, 0, static_cast<int>(extent.width), static_cast<int>(extent.height)};
|
||||
|
||||
auto log_id = g_scissor_default_log_count.fetch_add(1);
|
||||
if (log_id < 32) {
|
||||
LOGF("temporary: default unset screen scissor to framebuffer extent %ux%u\n",
|
||||
extent.width, extent.height);
|
||||
vk::Extent2D extent, uint32_t viewport_index) {
|
||||
EXIT_IF(viewport_index >= std::size(vp.viewports));
|
||||
ScissorRect final {vp.screen_scissor_left, vp.screen_scissor_top, vp.screen_scissor_right,
|
||||
vp.screen_scissor_bottom};
|
||||
const auto intersect = [&](ScissorRect rect, bool window_offset) {
|
||||
if (window_offset) {
|
||||
rect = ScissorRectOffset(rect, vp.window_offset_x, vp.window_offset_y);
|
||||
}
|
||||
}
|
||||
final = ScissorRectIntersect(final, rect);
|
||||
};
|
||||
intersect({vp.window_scissor_left, vp.window_scissor_top, vp.window_scissor_right,
|
||||
vp.window_scissor_bottom}, vp.window_scissor_window_offset_enable);
|
||||
intersect({vp.generic_scissor_left, vp.generic_scissor_top, vp.generic_scissor_right,
|
||||
vp.generic_scissor_bottom}, vp.generic_scissor_window_offset_enable);
|
||||
|
||||
ScissorRect window {vp.window_scissor_left, vp.window_scissor_top, vp.window_scissor_right,
|
||||
vp.window_scissor_bottom};
|
||||
if (ScissorRectSet(window)) {
|
||||
if (vp.window_scissor_window_offset_enable) {
|
||||
window = ScissorRectOffset(window, vp.window_offset_x, vp.window_offset_y);
|
||||
}
|
||||
final = ScissorRectIntersect(final, window);
|
||||
}
|
||||
|
||||
ScissorRect generic {vp.generic_scissor_left, vp.generic_scissor_top, vp.generic_scissor_right,
|
||||
vp.generic_scissor_bottom};
|
||||
if (ScissorRectSet(generic)) {
|
||||
if (vp.generic_scissor_window_offset_enable) {
|
||||
generic = ScissorRectOffset(generic, vp.window_offset_x, vp.window_offset_y);
|
||||
}
|
||||
final = ScissorRectIntersect(final, generic);
|
||||
}
|
||||
|
||||
const auto& viewport = vp.viewports[0];
|
||||
ScissorRect viewport_scissor {viewport.viewport_scissor_left, viewport.viewport_scissor_top,
|
||||
viewport.viewport_scissor_right,
|
||||
viewport.viewport_scissor_bottom};
|
||||
if (smc.vport_scissor_enable && ScissorRectSet(viewport_scissor)) {
|
||||
if (viewport.viewport_scissor_window_offset_enable) {
|
||||
viewport_scissor =
|
||||
ScissorRectOffset(viewport_scissor, vp.window_offset_x, vp.window_offset_y);
|
||||
}
|
||||
final = ScissorRectIntersect(final, viewport_scissor);
|
||||
const auto& viewport = vp.viewports[viewport_index];
|
||||
if (smc.vport_scissor_enable) {
|
||||
intersect({viewport.viewport_scissor_left, viewport.viewport_scissor_top,
|
||||
viewport.viewport_scissor_right, viewport.viewport_scissor_bottom},
|
||||
viewport.viewport_scissor_window_offset_enable);
|
||||
}
|
||||
|
||||
if (vp.clip_rect_rule == 0) {
|
||||
@@ -1127,12 +886,8 @@ ScissorRect calc_final_scissor(const HW::ScreenViewport& vp, const HW::ScanModeC
|
||||
continue;
|
||||
}
|
||||
|
||||
ScissorRect clip {vp.clip_rect_left[i], vp.clip_rect_top[i], vp.clip_rect_right[i],
|
||||
vp.clip_rect_bottom[i]};
|
||||
if (vp.clip_rect_window_offset_enable[i]) {
|
||||
clip = ScissorRectOffset(clip, vp.window_offset_x, vp.window_offset_y);
|
||||
}
|
||||
final = ScissorRectIntersect(final, clip);
|
||||
intersect({vp.clip_rect_left[i], vp.clip_rect_top[i], vp.clip_rect_right[i],
|
||||
vp.clip_rect_bottom[i]}, vp.clip_rect_window_offset_enable[i]);
|
||||
}
|
||||
} else {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
@@ -1153,7 +908,6 @@ void hw_check(const CommandBuffer& buffer) {
|
||||
const auto& bc = hw.GetBlendControl(rt_slot);
|
||||
const auto& bclr = hw.GetBlendColor();
|
||||
const auto& vp = hw.GetScreenViewport();
|
||||
const auto& z = hw.GetDepthRenderTarget();
|
||||
const auto& c = hw.GetClipControl();
|
||||
const auto& rc = hw.GetRenderControl();
|
||||
const auto& d = hw.GetDepthControl();
|
||||
@@ -1179,8 +933,6 @@ void hw_check(const CommandBuffer& buffer) {
|
||||
RtCheck(rt);
|
||||
log_phase("vp");
|
||||
VpCheck(vp, smc);
|
||||
log_phase("z");
|
||||
ZCheck(z, d, rc);
|
||||
log_phase("clip");
|
||||
ClipCheck(c);
|
||||
log_phase("rc");
|
||||
@@ -1192,12 +944,12 @@ void hw_check(const CommandBuffer& buffer) {
|
||||
log_phase("blend");
|
||||
BcCheck(bc, bclr, cc);
|
||||
log_phase("eqaa");
|
||||
EqaaCheck(eqaa);
|
||||
EqaaCheck(eqaa, ac);
|
||||
log_phase("aa");
|
||||
AaCheck(aa, ac);
|
||||
log_phase("done");
|
||||
|
||||
if (RenderTargetMaskHasBoundMrt(buffer)) {
|
||||
if (graphics_debug_dump_enabled() && RenderTargetMaskHasBoundMrt(buffer)) {
|
||||
LOGF("MRT render target mask: 0x%08" PRIx32 "\n", hw.GetRenderTargetMask());
|
||||
for (uint32_t i = 0; i < 8; i++) {
|
||||
const auto& mrt = hw.GetRenderTarget(i);
|
||||
|
||||
@@ -39,7 +39,7 @@ void hw_print(const CommandBuffer& buffer);
|
||||
void hw_check(const CommandBuffer& buffer);
|
||||
void LogDrawPhase(const char* draw_name, const char* phase);
|
||||
ScissorRect calc_final_scissor(const HW::ScreenViewport& vp, const HW::ScanModeControl& smc,
|
||||
vk::Extent2D extent);
|
||||
vk::Extent2D extent, uint32_t viewport_index);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -108,9 +108,10 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
|
||||
const auto& sc = hw.GetStencilControl();
|
||||
const auto& sm = hw.GetStencilMask();
|
||||
const bool has_stencil = z.stencil_info.format != Prospero::StencilFormat::kInvalid;
|
||||
const bool depth_active =
|
||||
dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable || rc.depth_clear_enable;
|
||||
const bool stencil_active = has_stencil && (dc.stencil_enable || rc.stencil_clear_enable);
|
||||
const bool depth_active = dc.z_enable || dc.depth_bounds_enable ||
|
||||
rc.depth_clear_enable || rc.copy_depth_to_color;
|
||||
const bool stencil_active =
|
||||
has_stencil && (dc.stencil_enable || rc.stencil_clear_enable || rc.copy_stencil_to_color);
|
||||
if (!depth_active && !stencil_active) {
|
||||
return;
|
||||
}
|
||||
@@ -127,22 +128,14 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
|
||||
!z.stencil_info.expclear_enabled && !z.stencil_info.partially_resident &&
|
||||
z.depth_view.slice_start == 0 && z.depth_view.slice_max == 0 &&
|
||||
z.depth_view.current_mip_level == 0 && !z.depth_view.depth_write_disable &&
|
||||
!z.depth_view.stencil_write_disable && z.depth_info.addr5_swizzle_mask == 0 &&
|
||||
z.depth_info.array_mode == 0 && z.depth_info.pipe_config == 0 &&
|
||||
z.depth_info.bank_width == 0 && z.depth_info.bank_height == 0 &&
|
||||
z.depth_info.macro_tile_aspect == 0 && z.depth_info.num_banks == 0 &&
|
||||
z.htile_surface.linear == 0 && z.htile_surface.full_cache == 0 &&
|
||||
z.htile_surface.htile_uses_preload_win == 0 && z.htile_surface.preload == 0 &&
|
||||
z.htile_surface.prefetch_width == 0 && z.htile_surface.prefetch_height == 0 &&
|
||||
z.htile_surface.dst_outside_zero_to_one == 0 && z.z_read_base_addr == 0 &&
|
||||
z.z_write_base_addr == 0 && z.stencil_read_base_addr == 0 &&
|
||||
z.stencil_write_base_addr == 0 && z.htile_data_base_addr == 0 &&
|
||||
!z.depth_view.stencil_write_disable && z.z_read_base_addr == 0 && z.z_write_base_addr == 0 &&
|
||||
z.stencil_read_base_addr == 0 && z.stencil_write_base_addr == 0 &&
|
||||
z.htile_data_base_addr == 0 &&
|
||||
// DB_DEPTH_SIZE_XY is independent state and may remain programmed after the attachment
|
||||
// formats and addresses are unbound. A zero encoding is the valid 1x1 value, so its
|
||||
// presence alone must not manufacture a depth attachment.
|
||||
!z.z_info.htile_acceleration && !z.width_height_valid && !z.pitch_height_valid &&
|
||||
z.size.x_max == 0 && z.size.y_max == 0 && z.pitch_div8_minus1 == 0 &&
|
||||
z.height_div8_minus1 == 0 && z.slice_div64_minus1 == 0 && z.width == 0 && z.height == 0;
|
||||
!z.z_info.htile_acceleration && z.shading_rate_encoding == 0 && z.size.x_max == 0 &&
|
||||
z.size.y_max == 0;
|
||||
if (attachment_unbound) {
|
||||
static std::atomic_bool logged = false;
|
||||
if (!logged.exchange(true, std::memory_order_relaxed)) {
|
||||
@@ -151,6 +144,8 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
|
||||
return;
|
||||
}
|
||||
const bool has_htile = z.z_info.htile_acceleration;
|
||||
const bool unsupported_shading_rate_encoding =
|
||||
z.shading_rate_encoding > 1 || (z.shading_rate_encoding != 0 && !has_htile);
|
||||
const auto samples = render_sample_count(z.z_info.num_samples);
|
||||
if (samples == 0) {
|
||||
DepthFatal("unsupported depth fragment count: %u", z.z_info.num_samples);
|
||||
@@ -165,17 +160,12 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
|
||||
DepthFatal("invalid depth view: base=%u last=%u", z.depth_view.slice_start,
|
||||
z.depth_view.slice_max);
|
||||
}
|
||||
if (rc.copy_centroid || rc.copy_sample != 0 || z.z_info.expclear_enabled ||
|
||||
if (rc.copy_depth_to_color || rc.copy_stencil_to_color || rc.copy_centroid ||
|
||||
rc.copy_sample != 0 || z.z_info.expclear_enabled ||
|
||||
z.stencil_info.expclear_enabled || z.z_info.partially_resident ||
|
||||
z.stencil_info.partially_resident || z.z_info.max_mip_level != 0 ||
|
||||
z.depth_view.current_mip_level != 0 || z.depth_info.addr5_swizzle_mask != 0 ||
|
||||
z.depth_info.array_mode != 0 || z.depth_info.pipe_config != 0 ||
|
||||
z.depth_info.bank_width != 0 || z.depth_info.bank_height != 0 ||
|
||||
z.depth_info.macro_tile_aspect != 0 || z.depth_info.num_banks != 0 ||
|
||||
z.htile_surface.linear != 0 || z.htile_surface.full_cache != 0 ||
|
||||
z.htile_surface.htile_uses_preload_win != 0 || z.htile_surface.preload != 0 ||
|
||||
z.htile_surface.prefetch_width != 0 || z.htile_surface.prefetch_height != 0 ||
|
||||
z.htile_surface.dst_outside_zero_to_one != 0 || z.z_read_base_addr == 0 ||
|
||||
z.depth_view.current_mip_level != 0 || unsupported_shading_rate_encoding ||
|
||||
z.z_read_base_addr == 0 ||
|
||||
(!z.depth_view.depth_write_disable && z.z_write_base_addr != z.z_read_base_addr) ||
|
||||
(z.z_read_base_addr & 0xffffu) != 0 ||
|
||||
dc.zfunc > static_cast<uint8_t>(vk::CompareOp::eAlways)) {
|
||||
@@ -189,10 +179,7 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
|
||||
(z.stencil_read_base_addr & 0xffffu) != 0) {
|
||||
DepthFatal("unsupported stencil attachment state");
|
||||
}
|
||||
} else if (z.stencil_read_base_addr != 0 || z.stencil_write_base_addr != 0 ||
|
||||
!htile_stencil_compat ||
|
||||
z.stencil_info.texture_compatibility !=
|
||||
Prospero::TextureCompatibleStencil::kDisable) {
|
||||
} else if (z.stencil_read_base_addr != 0 || z.stencil_write_base_addr != 0) {
|
||||
DepthFatal("stencil state without an active stencil attachment");
|
||||
}
|
||||
if (has_htile) {
|
||||
@@ -203,37 +190,27 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
|
||||
DepthFatal("HTile clear tracking supports at most 32 slices");
|
||||
}
|
||||
}
|
||||
const bool size_xy_valid = z.size.valid;
|
||||
const bool wh_valid = z.width_height_valid && z.width != 0 && z.height != 0;
|
||||
if (!size_xy_valid && !wh_valid) {
|
||||
if (!z.size.valid) {
|
||||
DepthFatal("missing depth extent");
|
||||
}
|
||||
const uint32_t width = size_xy_valid ? static_cast<uint32_t>(z.size.x_max) + 1u : z.width;
|
||||
const uint32_t height = size_xy_valid ? static_cast<uint32_t>(z.size.y_max) + 1u : z.height;
|
||||
if (width > 16384 || height > 16384 ||
|
||||
(size_xy_valid && wh_valid && (width != z.width || height != z.height)) ||
|
||||
(!z.pitch_height_valid &&
|
||||
(z.pitch_div8_minus1 != 0 || z.height_div8_minus1 != 0 || z.slice_div64_minus1 != 0))) {
|
||||
DepthFatal("inconsistent depth extent or encoded layout");
|
||||
const uint32_t width = static_cast<uint32_t>(z.size.x_max) + 1u;
|
||||
const uint32_t height = static_cast<uint32_t>(z.size.y_max) + 1u;
|
||||
if (width > 16384 || height > 16384) {
|
||||
DepthFatal("invalid depth extent");
|
||||
}
|
||||
const auto* policy = FindDepthFormatPolicy(z.z_info.format);
|
||||
if (policy == nullptr) {
|
||||
DepthFatal("unsupported depth/stencil format pair");
|
||||
}
|
||||
const auto ideal_format = DepthAttachmentFormat(*policy, has_stencil);
|
||||
r.format = ResolveHostDepthAttachmentFormat(buffer, *policy, has_stencil, samples);
|
||||
if (r.format == vk::Format::eUndefined) {
|
||||
const auto format = ResolveHostDepthAttachmentFormat(buffer, *policy, has_stencil, samples);
|
||||
if (format == vk::Format::eUndefined) {
|
||||
DepthFatal("no host depth/stencil format supports required usage for %s",
|
||||
VulkanToString(ideal_format).c_str());
|
||||
vk::to_string(ideal_format).c_str());
|
||||
}
|
||||
const auto guest_format = policy->guest_format;
|
||||
const uint32_t bytes = policy->bytes_per_element;
|
||||
const auto pitch = TileGetDepthPitch(width, bytes, z.z_info.num_samples);
|
||||
if (z.pitch_height_valid && ((static_cast<uint64_t>(z.pitch_div8_minus1) + 1u) * 8u != pitch ||
|
||||
(static_cast<uint64_t>(z.height_div8_minus1) + 1u) * 8u !=
|
||||
((static_cast<uint64_t>(height) + 7u) & ~7ull))) {
|
||||
DepthFatal("encoded depth pitch or height mismatch");
|
||||
}
|
||||
TileSizeAlign depth_size {};
|
||||
TileSizeAlign stencil_size {};
|
||||
TileSizeAlign htile_size {};
|
||||
@@ -244,14 +221,6 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
|
||||
(has_htile != (htile_size.align == 32768 && htile_size.size != 0))) {
|
||||
DepthFatal("unsupported depth/stencil/HTile footprint");
|
||||
}
|
||||
if (z.pitch_height_valid &&
|
||||
(static_cast<uint64_t>(z.slice_div64_minus1) + 1u) * 64u != depth_size.size) {
|
||||
DepthFatal("depth footprint mismatch: extent=%ux%u pitch=%u expected=0x%016" PRIx64
|
||||
" align=0x%016" PRIx64 " encoded_valid=%u encoded=0x%016" PRIx64,
|
||||
width, height, pitch, depth_size.size, depth_size.align,
|
||||
z.pitch_height_valid ? 1u : 0u,
|
||||
(static_cast<uint64_t>(z.slice_div64_minus1) + 1u) * 64u);
|
||||
}
|
||||
if (depth_size.size > UINT64_MAX / view.image_layers ||
|
||||
stencil_size.size > UINT64_MAX / view.image_layers ||
|
||||
htile_size.size > UINT64_MAX / view.image_layers) {
|
||||
@@ -260,27 +229,18 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
|
||||
const auto depth_backing_size = depth_size.size * view.image_layers;
|
||||
const auto stencil_backing_size = stencil_size.size * view.image_layers;
|
||||
const auto htile_backing_size = htile_size.size * view.image_layers;
|
||||
if (depth_backing_size > TRACKER_ADDRESS_SIZE - z.z_read_base_addr ||
|
||||
(has_stencil && stencil_backing_size > TRACKER_ADDRESS_SIZE - z.stencil_read_base_addr) ||
|
||||
(has_htile && htile_backing_size > TRACKER_ADDRESS_SIZE - z.htile_data_base_addr)) {
|
||||
if (!GuestRange {z.z_read_base_addr, depth_backing_size}.Valid() ||
|
||||
(has_stencil && !GuestRange {z.stencil_read_base_addr, stencil_backing_size}.Valid()) ||
|
||||
(has_htile && !GuestRange {z.htile_data_base_addr, htile_backing_size}.Valid())) {
|
||||
DepthFatal("layered depth backing range is invalid");
|
||||
}
|
||||
r.htile = has_htile;
|
||||
r.width = width;
|
||||
r.height = height;
|
||||
r.samples = samples;
|
||||
r.depth_buffer_size = depth_backing_size;
|
||||
r.depth_buffer_vaddr = z.z_read_base_addr;
|
||||
r.stencil_buffer_size = has_stencil ? stencil_backing_size : 0;
|
||||
r.stencil_buffer_vaddr = has_stencil ? z.stencil_read_base_addr : 0;
|
||||
r.htile_buffer_size = has_htile ? htile_backing_size : 0;
|
||||
r.htile_buffer_vaddr = has_htile ? z.htile_data_base_addr : 0;
|
||||
r.depth_clear_enable = rc.depth_clear_enable;
|
||||
r.depth_meta_clear_enable = false;
|
||||
r.depth_load_clear_enable = r.depth_clear_enable;
|
||||
r.depth_clear_value = hw.GetDepthClearValue();
|
||||
r.depth_test_enable = dc.z_enable;
|
||||
r.depth_write_enable = dc.z_write_enable && !z.depth_view.depth_write_disable;
|
||||
r.depth_write_enable = r.depth_test_enable && dc.z_write_enable &&
|
||||
!z.depth_view.depth_write_disable && !r.depth_clear_enable;
|
||||
r.depth_compare_op = static_cast<vk::CompareOp>(dc.zfunc);
|
||||
|
||||
r.depth_bounds_test_enable = dc.depth_bounds_enable;
|
||||
@@ -325,18 +285,12 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
|
||||
r.stencil_dynamic_back = r.stencil_dynamic_front;
|
||||
}
|
||||
}
|
||||
r.vaddr_num = has_stencil ? 2 : 1;
|
||||
r.vaddr[0] = r.depth_buffer_vaddr;
|
||||
r.size[0] = r.depth_buffer_size;
|
||||
if (has_stencil) {
|
||||
r.vaddr[1] = r.stencil_buffer_vaddr;
|
||||
r.size[1] = r.stencil_buffer_size;
|
||||
}
|
||||
TextureCache::ImageDesc desc {};
|
||||
desc.type = TextureCache::BindingType::DepthTarget;
|
||||
desc.info.data = {r.depth_buffer_vaddr, r.depth_buffer_size};
|
||||
desc.info.stencil = {r.stencil_buffer_vaddr, r.stencil_buffer_size};
|
||||
desc.info.pixel_format = r.format;
|
||||
desc.info.data = {z.z_read_base_addr, depth_backing_size};
|
||||
desc.info.stencil =
|
||||
has_stencil ? GuestRange {z.stencil_read_base_addr, stencil_backing_size} : GuestRange {};
|
||||
desc.info.pixel_format = format;
|
||||
desc.info.guest_format = guest_format;
|
||||
desc.info.type = Prospero::ImageType::kColor2D;
|
||||
desc.info.extent = {width, height, 1};
|
||||
@@ -345,15 +299,16 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
|
||||
desc.info.bytes_per_block = bytes;
|
||||
desc.info.samples = samples;
|
||||
desc.info.tile_mode = Prospero::TileMode::kDepth;
|
||||
desc.info.mip_layout[0] = {0, r.depth_buffer_size, pitch, height};
|
||||
desc.info.metadata.range = {r.htile_buffer_vaddr, r.htile_buffer_size};
|
||||
desc.info.mip_layout[0] = {0, depth_backing_size, pitch, height};
|
||||
desc.info.metadata.range =
|
||||
has_htile ? GuestRange {z.htile_data_base_addr, htile_backing_size} : GuestRange {};
|
||||
desc.info.metadata.kind = has_htile ? ImageMetadataKind::Htile : ImageMetadataKind::None;
|
||||
desc.info.metadata.stencil_compressed =
|
||||
has_stencil && has_htile && !z.stencil_info.htile_stencil_disabled;
|
||||
desc.view_info.format = r.format;
|
||||
desc.view_info.format = format;
|
||||
desc.view_info.type =
|
||||
view.layer_count == 1 ? vk::ImageViewType::e2D : vk::ImageViewType::e2DArray;
|
||||
desc.view_info.aspect = ImageViewOps::DepthAspectMask(r.format);
|
||||
desc.view_info.aspect = ImageViewOps::DepthAspectMask(format);
|
||||
desc.view_info.base_level = 0;
|
||||
desc.view_info.level_count = 1;
|
||||
desc.view_info.base_layer = view.base_layer;
|
||||
@@ -362,11 +317,11 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
|
||||
r.desc = std::move(desc);
|
||||
auto& cache = m_context.GetTextureCache();
|
||||
r.image_id = cache.FindImage(r.desc);
|
||||
r.image_view = nullptr;
|
||||
BindRenderTarget(r.image_id);
|
||||
}
|
||||
|
||||
vk::ImageAspectFlags RenderDepthInfo::AttachmentWriteAspects() const {
|
||||
const auto format = desc.view_info.format;
|
||||
if (format == vk::Format::eUndefined) {
|
||||
return {};
|
||||
}
|
||||
@@ -374,7 +329,7 @@ vk::ImageAspectFlags RenderDepthInfo::AttachmentWriteAspects() const {
|
||||
const auto available = ImageViewOps::DepthAspectMask(format);
|
||||
vk::ImageAspectFlags writes {};
|
||||
if ((available & vk::ImageAspectFlagBits::eDepth) &&
|
||||
(depth_load_clear_enable || (depth_test_enable && depth_write_enable))) {
|
||||
(depth_load_clear_enable || depth_write_enable)) {
|
||||
writes |= vk::ImageAspectFlagBits::eDepth;
|
||||
}
|
||||
if (!(available & vk::ImageAspectFlagBits::eStencil)) {
|
||||
|
||||
@@ -11,32 +11,22 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
// Without a stencil plane, Hi-Stencil fields are inactive. An active plane is compatible when
|
||||
// Hi-Stencil is disabled or HTile backing is present.
|
||||
inline constexpr bool depth_htile_stencil_acceleration_compatible(bool has_stencil, bool has_htile,
|
||||
bool htile_stencil_disabled) {
|
||||
return htile_stencil_disabled || (has_stencil && has_htile);
|
||||
return !has_stencil || htile_stencil_disabled || has_htile;
|
||||
}
|
||||
|
||||
struct RenderDepthInfo {
|
||||
// Discovery keeps guest image information but can remap the view into a larger cache image.
|
||||
TextureCache::ImageDesc desc;
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t samples = 1;
|
||||
bool htile = false;
|
||||
uint64_t depth_buffer_size = 0;
|
||||
uint64_t depth_buffer_vaddr = 0;
|
||||
uint64_t depth_tile_swizzle = 0;
|
||||
uint64_t stencil_buffer_size = 0;
|
||||
uint64_t stencil_buffer_vaddr = 0;
|
||||
uint64_t stencil_tile_swizzle = 0;
|
||||
uint64_t htile_buffer_size = 0;
|
||||
uint64_t htile_buffer_vaddr = 0;
|
||||
uint64_t htile_tile_swizzle = 0;
|
||||
bool depth_clear_enable = false;
|
||||
bool depth_load_clear_enable = false;
|
||||
bool depth_meta_clear_enable = false;
|
||||
float depth_clear_value = 0.0f;
|
||||
bool depth_test_enable = false;
|
||||
// Effective draw writes; discovery applies test, target-write and clear controls.
|
||||
bool depth_write_enable = false;
|
||||
vk::CompareOp depth_compare_op = vk::CompareOp::eNever;
|
||||
bool depth_bounds_test_enable = false;
|
||||
@@ -50,24 +40,17 @@ struct RenderDepthInfo {
|
||||
PipelineStencilDynamicState stencil_dynamic_front;
|
||||
PipelineStencilDynamicState stencil_dynamic_back;
|
||||
ImageId image_id;
|
||||
vk::ImageView image_view = nullptr;
|
||||
uint64_t vaddr[3] = {};
|
||||
uint64_t size[3] = {};
|
||||
int vaddr_num = 0;
|
||||
|
||||
[[nodiscard]] vk::ImageAspectFlags AttachmentWriteAspects() const;
|
||||
};
|
||||
|
||||
inline bool depth_attachment_read_only(const RenderDepthInfo& depth) {
|
||||
return !depth.AttachmentWriteAspects();
|
||||
}
|
||||
|
||||
inline vk::ImageLayout depth_attachment_layout(const RenderDepthInfo& depth) {
|
||||
const auto available = ImageViewOps::DepthAspectMask(depth.format);
|
||||
const auto available = ImageViewOps::DepthAspectMask(depth.desc.view_info.format);
|
||||
const auto writes = depth.AttachmentWriteAspects();
|
||||
const bool has_depth = static_cast<bool>(available & vk::ImageAspectFlagBits::eDepth);
|
||||
const bool has_stencil = static_cast<bool>(available & vk::ImageAspectFlagBits::eStencil);
|
||||
const bool depth_write = static_cast<bool>(writes & vk::ImageAspectFlagBits::eDepth);
|
||||
// LoadOp clears are separate from guest depth writes.
|
||||
const bool depth_write = depth.depth_write_enable;
|
||||
const bool stencil_write = static_cast<bool>(writes & vk::ImageAspectFlagBits::eStencil);
|
||||
if (!has_stencil) {
|
||||
return depth_write ? vk::ImageLayout::eDepthAttachmentOptimal
|
||||
|
||||
@@ -23,7 +23,6 @@ BlitHelper::BlitHelper(GraphicContext& graphics, CommandScheduler& scheduler)
|
||||
texture_binding.stageFlags = vk::ShaderStageFlagBits::eFragment;
|
||||
|
||||
vk::DescriptorSetLayoutCreateInfo descriptor_info {};
|
||||
descriptor_info.sType = vk::StructureType::eDescriptorSetLayoutCreateInfo;
|
||||
descriptor_info.flags = vk::DescriptorSetLayoutCreateFlagBits::ePushDescriptorKHR;
|
||||
descriptor_info.bindingCount = 1;
|
||||
descriptor_info.pBindings = &texture_binding;
|
||||
@@ -32,7 +31,6 @@ BlitHelper::BlitHelper(GraphicContext& graphics, CommandScheduler& scheduler)
|
||||
"create BlitHelper descriptor layout");
|
||||
|
||||
vk::PipelineLayoutCreateInfo layout_info {};
|
||||
layout_info.sType = vk::StructureType::ePipelineLayoutCreateInfo;
|
||||
layout_info.setLayoutCount = 1;
|
||||
layout_info.pSetLayouts = &m_descriptor_layout;
|
||||
RequireVulkanSuccess(
|
||||
@@ -65,7 +63,6 @@ BlitHelper::~BlitHelper() {
|
||||
vk::ShaderModule BlitHelper::CreateShader(const uint32_t* code, size_t words) const {
|
||||
EXIT_IF(code == nullptr || words == 0);
|
||||
vk::ShaderModuleCreateInfo create {};
|
||||
create.sType = vk::StructureType::eShaderModuleCreateInfo;
|
||||
create.codeSize = words * sizeof(uint32_t);
|
||||
create.pCode = code;
|
||||
vk::ShaderModule module = nullptr;
|
||||
@@ -84,51 +81,37 @@ vk::Pipeline BlitHelper::GetPipeline(PipelineKey key) {
|
||||
EXIT_IF(samples == vk::SampleCountFlagBits {} || key.format == vk::Format::eUndefined);
|
||||
|
||||
std::array<vk::PipelineShaderStageCreateInfo, 2> stages {};
|
||||
stages[0].sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
stages[0].stage = vk::ShaderStageFlagBits::eVertex;
|
||||
stages[0].module = m_vertex_shader;
|
||||
stages[0].pName = "main";
|
||||
stages[1].sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
stages[1].stage = vk::ShaderStageFlagBits::eFragment;
|
||||
stages[1].module = m_fragment_shader;
|
||||
stages[1].pName = "main";
|
||||
|
||||
vk::PipelineVertexInputStateCreateInfo vertex_input {};
|
||||
vertex_input.sType = vk::StructureType::ePipelineVertexInputStateCreateInfo;
|
||||
vk::PipelineInputAssemblyStateCreateInfo input_assembly {};
|
||||
input_assembly.sType = vk::StructureType::ePipelineInputAssemblyStateCreateInfo;
|
||||
input_assembly.topology = vk::PrimitiveTopology::eTriangleList;
|
||||
vk::PipelineViewportStateCreateInfo viewport {};
|
||||
viewport.sType = vk::StructureType::ePipelineViewportStateCreateInfo;
|
||||
viewport.viewportCount = 1;
|
||||
viewport.scissorCount = 1;
|
||||
vk::PipelineRasterizationStateCreateInfo rasterization {};
|
||||
rasterization.sType = vk::StructureType::ePipelineRasterizationStateCreateInfo;
|
||||
rasterization.polygonMode = vk::PolygonMode::eFill;
|
||||
rasterization.cullMode = vk::CullModeFlagBits::eNone;
|
||||
rasterization.lineWidth = 1.0f;
|
||||
rasterization.lineWidth = 1.0f;
|
||||
vk::PipelineMultisampleStateCreateInfo multisample {};
|
||||
multisample.sType = vk::StructureType::ePipelineMultisampleStateCreateInfo;
|
||||
multisample.rasterizationSamples = samples;
|
||||
vk::PipelineDepthStencilStateCreateInfo depth {};
|
||||
depth.sType = vk::StructureType::ePipelineDepthStencilStateCreateInfo;
|
||||
depth.depthTestEnable = VK_TRUE;
|
||||
depth.depthWriteEnable = VK_TRUE;
|
||||
depth.depthCompareOp = vk::CompareOp::eAlways;
|
||||
vk::PipelineColorBlendStateCreateInfo color_blend {};
|
||||
color_blend.sType = vk::StructureType::ePipelineColorBlendStateCreateInfo;
|
||||
const std::array dynamic_states {vk::DynamicState::eViewport, vk::DynamicState::eScissor};
|
||||
vk::PipelineDynamicStateCreateInfo dynamic {};
|
||||
dynamic.sType = vk::StructureType::ePipelineDynamicStateCreateInfo;
|
||||
dynamic.dynamicStateCount = static_cast<uint32_t>(dynamic_states.size());
|
||||
dynamic.pDynamicStates = dynamic_states.data();
|
||||
|
||||
vk::PipelineRenderingCreateInfo rendering {};
|
||||
rendering.sType = vk::StructureType::ePipelineRenderingCreateInfo;
|
||||
rendering.depthAttachmentFormat = key.format;
|
||||
|
||||
vk::GraphicsPipelineCreateInfo create {};
|
||||
create.sType = vk::StructureType::eGraphicsPipelineCreateInfo;
|
||||
create.pNext = &rendering;
|
||||
create.stageCount = static_cast<uint32_t>(stages.size());
|
||||
create.pStages = stages.data();
|
||||
@@ -186,7 +169,6 @@ void BlitHelper::ReinterpretColorAsMsDepth(Image& source, Image& destination) {
|
||||
command);
|
||||
|
||||
vk::RenderingAttachmentInfo depth_attachment {};
|
||||
depth_attachment.sType = vk::StructureType::eRenderingAttachmentInfo;
|
||||
depth_attachment.imageView = destination_view;
|
||||
depth_attachment.imageLayout = ColorToMsDepthLayout;
|
||||
depth_attachment.loadOp = vk::AttachmentLoadOp::eClear;
|
||||
@@ -194,7 +176,6 @@ void BlitHelper::ReinterpretColorAsMsDepth(Image& source, Image& destination) {
|
||||
depth_attachment.clearValue.depthStencil = {0.0f, 0};
|
||||
|
||||
vk::RenderingInfo rendering {};
|
||||
rendering.sType = vk::StructureType::eRenderingInfo;
|
||||
rendering.renderArea.extent = {destination_info.extent.width, destination_info.extent.height};
|
||||
rendering.layerCount = 1;
|
||||
rendering.pDepthAttachment = &depth_attachment;
|
||||
@@ -204,7 +185,6 @@ void BlitHelper::ReinterpretColorAsMsDepth(Image& source, Image& destination) {
|
||||
descriptor_image.imageView = source_view;
|
||||
descriptor_image.imageLayout = vk::ImageLayout::eShaderReadOnlyOptimal;
|
||||
vk::WriteDescriptorSet descriptor_write {};
|
||||
descriptor_write.sType = vk::StructureType::eWriteDescriptorSet;
|
||||
descriptor_write.dstBinding = 0;
|
||||
descriptor_write.descriptorCount = 1;
|
||||
descriptor_write.descriptorType = vk::DescriptorType::eSampledImage;
|
||||
|
||||
@@ -26,12 +26,13 @@ namespace {
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::ImageCreateFlags ImageCreateFlags(const ImageInfo& info) {
|
||||
[[nodiscard]] vk::ImageCreateFlags ImageCreateFlags(const GraphicContext& graphics,
|
||||
const ImageInfo& info) {
|
||||
vk::ImageCreateFlags flags {};
|
||||
if (DepthAspectTransferFormat(info.pixel_format) == vk::Format::eUndefined) {
|
||||
flags |= vk::ImageCreateFlagBits::eMutableFormat;
|
||||
flags |= vk::ImageCreateFlagBits::eExtendedUsage;
|
||||
if (Prospero::BlockCompressedBytesPerBlock(info.guest_format) != 0) {
|
||||
if (info.IsBlock() && graphics.supports_block_texel_view) {
|
||||
flags |= vk::ImageCreateFlagBits::eBlockTexelViewCompatible;
|
||||
}
|
||||
}
|
||||
@@ -47,6 +48,10 @@ namespace {
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::ImageUsageFlags ImageUsageFlags(GraphicContext& graphics, const ImageInfo& info) {
|
||||
if (info.IsBlock()) {
|
||||
return vk::ImageUsageFlagBits::eTransferSrc | vk::ImageUsageFlagBits::eTransferDst |
|
||||
vk::ImageUsageFlagBits::eSampled;
|
||||
}
|
||||
const auto properties = graphics.GetFormatProperties(info.pixel_format);
|
||||
auto usage = vk::ImageUsageFlagBits::eTransferSrc | vk::ImageUsageFlagBits::eTransferDst;
|
||||
if (HasFormatFeature(properties, vk::FormatFeatureFlagBits::eSampledImage)) {
|
||||
@@ -54,29 +59,22 @@ namespace {
|
||||
}
|
||||
if (DepthAspectTransferFormat(info.pixel_format) != vk::Format::eUndefined) {
|
||||
usage |= vk::ImageUsageFlagBits::eDepthStencilAttachment;
|
||||
if (graphics.attachment_feedback_loop_enabled && (usage & vk::ImageUsageFlagBits::eSampled)) {
|
||||
usage |= vk::ImageUsageFlagBits::eAttachmentFeedbackLoopEXT;
|
||||
}
|
||||
return usage;
|
||||
}
|
||||
if (HasFormatFeature(properties, vk::FormatFeatureFlagBits::eColorAttachment)) {
|
||||
usage |= vk::ImageUsageFlagBits::eColorAttachment;
|
||||
}
|
||||
if (info.samples == 1 &&
|
||||
HasFormatFeature(properties, vk::FormatFeatureFlagBits::eStorageImage)) {
|
||||
if (info.samples == 1) {
|
||||
usage |= vk::ImageUsageFlagBits::eStorage;
|
||||
} else if (info.samples == 1) {
|
||||
const auto compatible = SrgbStorageViewFormat(info.pixel_format);
|
||||
if (compatible != vk::Format::eUndefined &&
|
||||
HasFormatFeature(graphics.GetFormatProperties(compatible),
|
||||
vk::FormatFeatureFlagBits::eStorageImage)) {
|
||||
usage |= vk::ImageUsageFlagBits::eStorage;
|
||||
}
|
||||
}
|
||||
return usage;
|
||||
}
|
||||
|
||||
void ValidateRange(GuestRange range, const char* name) {
|
||||
if ((range.address == 0) != (range.size == 0) ||
|
||||
(range.address != 0 && (range.address >= TRACKER_ADDRESS_SIZE ||
|
||||
range.size > TRACKER_ADDRESS_SIZE - range.address))) {
|
||||
void ValidateOptionalRange(GuestRange range, const char* name) {
|
||||
if (!range.ValidOrEmpty()) {
|
||||
EXIT("invalid %s image range: address=0x%016llx size=0x%016llx\n", name,
|
||||
static_cast<unsigned long long>(range.address),
|
||||
static_cast<unsigned long long>(range.size));
|
||||
@@ -212,9 +210,7 @@ void Image::Transit(vk::ImageLayout destination_layout, vk::AccessFlags2 destina
|
||||
if (barriers.empty()) {
|
||||
return;
|
||||
}
|
||||
if (m_scheduler != nullptr) {
|
||||
m_scheduler->EndRendering();
|
||||
}
|
||||
m_scheduler.EndRendering();
|
||||
vk::DependencyInfo dependency {};
|
||||
dependency.imageMemoryBarrierCount = static_cast<uint32_t>(barriers.size());
|
||||
dependency.pImageMemoryBarriers = barriers.data();
|
||||
@@ -223,8 +219,8 @@ void Image::Transit(vk::ImageLayout destination_layout, vk::AccessFlags2 destina
|
||||
|
||||
void Image::Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer, uint64_t offset,
|
||||
uint64_t size) {
|
||||
EXIT_IF(m_scheduler == nullptr || copies.empty() || buffer == nullptr || size == 0);
|
||||
m_scheduler->EndRendering();
|
||||
EXIT_IF(copies.empty() || buffer == nullptr || size == 0);
|
||||
m_scheduler.EndRendering();
|
||||
vk::BufferMemoryBarrier2 buffer_barrier {};
|
||||
buffer_barrier.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
buffer_barrier.srcAccessMask = vk::AccessFlagBits2::eMemoryWrite;
|
||||
@@ -244,7 +240,7 @@ void Image::Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffe
|
||||
dependency.pBufferMemoryBarriers = &buffer_barrier;
|
||||
dependency.imageMemoryBarrierCount = static_cast<uint32_t>(image_barriers.size());
|
||||
dependency.pImageMemoryBarriers = image_barriers.data();
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
auto command = m_scheduler.Current().Handle();
|
||||
command.pipelineBarrier2(dependency);
|
||||
command.copyBufferToImage(buffer, backing.image, vk::ImageLayout::eTransferDstOptimal,
|
||||
static_cast<uint32_t>(copies.size()), copies.data());
|
||||
@@ -262,8 +258,8 @@ void Image::Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffe
|
||||
|
||||
void Image::Download(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer,
|
||||
uint64_t offset, uint64_t size) {
|
||||
EXIT_IF(m_scheduler == nullptr || copies.empty() || buffer == nullptr || size == 0);
|
||||
m_scheduler->EndRendering();
|
||||
EXIT_IF(copies.empty() || buffer == nullptr || size == 0);
|
||||
m_scheduler.EndRendering();
|
||||
vk::BufferMemoryBarrier2 buffer_barrier {};
|
||||
buffer_barrier.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
buffer_barrier.srcAccessMask =
|
||||
@@ -284,7 +280,7 @@ void Image::Download(std::span<const vk::BufferImageCopy> copies, vk::Buffer buf
|
||||
dependency.pBufferMemoryBarriers = &buffer_barrier;
|
||||
dependency.imageMemoryBarrierCount = static_cast<uint32_t>(image_barriers.size());
|
||||
dependency.pImageMemoryBarriers = image_barriers.data();
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
auto command = m_scheduler.Current().Handle();
|
||||
command.pipelineBarrier2(dependency);
|
||||
command.copyImageToBuffer(backing.image, vk::ImageLayout::eTransferSrcOptimal, buffer,
|
||||
static_cast<uint32_t>(copies.size()), copies.data());
|
||||
@@ -321,8 +317,8 @@ std::pair<uint32_t, uint32_t> Image::SanitizeCopyLayers(const Image& source,
|
||||
}
|
||||
|
||||
void Image::CopyImage(Image& source) {
|
||||
EXIT_IF(m_scheduler == nullptr || source.backing.samples != backing.samples);
|
||||
m_scheduler->EndRendering();
|
||||
EXIT_IF(source.backing.samples != backing.samples);
|
||||
m_scheduler.EndRendering();
|
||||
const uint32_t levels = std::min(source.backing.mip_levels, backing.mip_levels);
|
||||
const uint32_t base_depth = backing.image_type == vk::ImageType::e3D
|
||||
? backing.extent.depth
|
||||
@@ -361,7 +357,7 @@ void Image::CopyImage(Image& source) {
|
||||
if (copies.empty()) {
|
||||
return;
|
||||
}
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
auto command = m_scheduler.Current().Handle();
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
@@ -374,8 +370,7 @@ void Image::CopyImage(Image& source) {
|
||||
|
||||
void Image::Resolve(Image& source, const ImageSubresourceRange& source_range,
|
||||
const ImageSubresourceRange& destination_range) {
|
||||
EXIT_IF(m_scheduler == nullptr || backing.samples != 1 ||
|
||||
source.backing.image_type != vk::ImageType::e2D ||
|
||||
EXIT_IF(backing.samples != 1 || source.backing.image_type != vk::ImageType::e2D ||
|
||||
backing.image_type != vk::ImageType::e2D || source_range.level_count != 1 ||
|
||||
destination_range.level_count != 1 ||
|
||||
source_range.base_level >= source.backing.mip_levels ||
|
||||
@@ -403,8 +398,8 @@ void Image::Resolve(Image& source, const ImageSubresourceRange& source_range,
|
||||
resolved_destination_range.layer_count = layers;
|
||||
const vk::Extent3D resolve_extent {info.extent.width, info.extent.height, 1};
|
||||
|
||||
m_scheduler->EndRendering();
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
m_scheduler.EndRendering();
|
||||
auto command = m_scheduler.Current().Handle();
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead,
|
||||
resolved_source_range, command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite,
|
||||
@@ -440,9 +435,8 @@ uint32_t Image::CopyRows(uint64_t row_size, uint32_t rows, uint64_t capacity) no
|
||||
}
|
||||
|
||||
void Image::CopyImageWithBuffer(Image& source, Buffer& buffer) {
|
||||
EXIT_IF(m_scheduler == nullptr || buffer.Handle() == nullptr || source.backing.samples != 1 ||
|
||||
backing.samples != 1);
|
||||
m_scheduler->EndRendering();
|
||||
EXIT_IF(buffer.Handle() == nullptr || source.backing.samples != 1 || backing.samples != 1);
|
||||
m_scheduler.EndRendering();
|
||||
const uint32_t levels = std::min(source.backing.mip_levels, backing.mip_levels);
|
||||
const auto source_aspect =
|
||||
FullAspectMask(source.backing.format) & ~vk::ImageAspectFlagBits::eStencil;
|
||||
@@ -472,7 +466,7 @@ void Image::CopyImageWithBuffer(Image& source, Buffer& buffer) {
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.bufferMemoryBarrierCount = 1;
|
||||
dependency.pBufferMemoryBarriers = &barrier;
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
auto command = m_scheduler.Current().Handle();
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
@@ -532,9 +526,9 @@ void Image::CopyImageWithBuffer(Image& source, Buffer& buffer) {
|
||||
}
|
||||
|
||||
void Image::CopyMip(Image& source, uint32_t mip, uint32_t layer) {
|
||||
EXIT_IF(m_scheduler == nullptr || source.backing.samples != backing.samples ||
|
||||
mip >= backing.mip_levels || layer >= backing.layers);
|
||||
m_scheduler->EndRendering();
|
||||
EXIT_IF(source.backing.samples != backing.samples || mip >= backing.mip_levels ||
|
||||
layer >= backing.layers);
|
||||
m_scheduler.EndRendering();
|
||||
const auto width = std::max(backing.extent.width >> mip, 1u);
|
||||
const auto height = std::max(backing.extent.height >> mip, 1u);
|
||||
const auto depth = std::max(backing.extent.depth >> mip, 1u);
|
||||
@@ -554,7 +548,7 @@ void Image::CopyMip(Image& source, uint32_t mip, uint32_t layer) {
|
||||
copy.dstSubresource = {aspect, mip, layer, destination_layers};
|
||||
copy.extent = {width, height, depth};
|
||||
}
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
auto command = m_scheduler.Current().Handle();
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
@@ -567,13 +561,13 @@ void Image::CopyMip(Image& source, uint32_t mip, uint32_t layer) {
|
||||
namespace ImageOps {
|
||||
|
||||
void Validate(const ImageInfo& info) {
|
||||
ValidateRange(info.data, "data");
|
||||
ValidateRange(info.stencil, "stencil");
|
||||
ValidateOptionalRange(info.data, "data");
|
||||
ValidateOptionalRange(info.stencil, "stencil");
|
||||
|
||||
if (info.pixel_format == vk::Format::eUndefined) {
|
||||
const bool metadata_empty =
|
||||
info.metadata.range.address == 0 && info.metadata.range.size == 0 &&
|
||||
info.metadata.kind == ImageMetadataKind::None && info.metadata.control == 0 &&
|
||||
info.metadata.range.Empty() && info.metadata.kind == ImageMetadataKind::None &&
|
||||
info.metadata.control == 0 &&
|
||||
info.metadata.compression == VideoOutCompression::Uncompressed &&
|
||||
!info.metadata.stencil_compressed;
|
||||
if (info.data.Empty() || info.HasStencil() || !metadata_empty || info.extent.width == 0 ||
|
||||
@@ -620,16 +614,14 @@ void Validate(const ImageInfo& info) {
|
||||
}
|
||||
switch (info.metadata.kind) {
|
||||
case ImageMetadataKind::None:
|
||||
if (info.metadata.range.address != 0 || info.metadata.range.size != 0 ||
|
||||
info.metadata.control != 0 ||
|
||||
if (!info.metadata.range.Empty() || info.metadata.control != 0 ||
|
||||
info.metadata.compression != VideoOutCompression::Uncompressed ||
|
||||
info.metadata.stencil_compressed) {
|
||||
EXIT("metadata-free image has metadata state\n");
|
||||
}
|
||||
break;
|
||||
case ImageMetadataKind::Htile:
|
||||
ValidateRange(info.metadata.range, "HTILE");
|
||||
if (info.metadata.range.Empty() ||
|
||||
if (!info.metadata.range.Valid() ||
|
||||
info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
EXIT("invalid HTILE metadata\n");
|
||||
}
|
||||
@@ -660,7 +652,7 @@ Prospero::BufferFormat RenderTargetTransferFormat(uint32_t bytes_per_element) {
|
||||
} // namespace ImageOps
|
||||
|
||||
Image::Image(GraphicContext& graphics, CommandScheduler& scheduler, const ImageInfo& image_info)
|
||||
: info(image_info), m_graphics(&graphics), m_scheduler(&scheduler) {
|
||||
: info(image_info), m_graphics(graphics), m_scheduler(scheduler) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
ImageOps::Validate(info);
|
||||
m_cpu_dirty =
|
||||
@@ -672,15 +664,13 @@ Image::Image(GraphicContext& graphics, CommandScheduler& scheduler, const ImageI
|
||||
backing.format = info.pixel_format;
|
||||
backing.image_type = HostImageType(info.type);
|
||||
backing.extent = info.extent;
|
||||
backing.guest_pitch = info.pitch;
|
||||
backing.layers = info.IsVolume() ? 1u : info.resources.layers;
|
||||
backing.mip_levels = info.resources.levels;
|
||||
backing.samples = info.samples;
|
||||
backing.flags = ImageCreateFlags(info);
|
||||
backing.flags = ImageCreateFlags(graphics, info);
|
||||
backing.usage = ImageUsageFlags(graphics, info);
|
||||
|
||||
vk::ImageCreateInfo create {};
|
||||
create.sType = vk::StructureType::eImageCreateInfo;
|
||||
create.flags = backing.flags;
|
||||
create.imageType = backing.image_type;
|
||||
create.extent = backing.extent;
|
||||
@@ -690,7 +680,6 @@ Image::Image(GraphicContext& graphics, CommandScheduler& scheduler, const ImageI
|
||||
create.tiling = vk::ImageTiling::eOptimal;
|
||||
create.initialLayout = backing.state.layout;
|
||||
create.usage = backing.usage;
|
||||
create.sharingMode = vk::SharingMode::eExclusive;
|
||||
create.samples = vulkan_sample_count(backing.samples);
|
||||
|
||||
vk::ImageFormatProperties properties {};
|
||||
@@ -733,16 +722,13 @@ uint64_t Image::HashGuestEdges() const {
|
||||
|
||||
Image::~Image() {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
if (m_graphics == nullptr) {
|
||||
return;
|
||||
}
|
||||
for (const auto& cached: views) {
|
||||
if (cached.view != nullptr) {
|
||||
m_graphics->device.destroyImageView(cached.view, nullptr);
|
||||
m_graphics.device.destroyImageView(cached.view, nullptr);
|
||||
}
|
||||
}
|
||||
if (backing.image != nullptr) {
|
||||
m_graphics->DeleteImage(backing);
|
||||
m_graphics.DeleteImage(backing);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -35,11 +35,13 @@ struct ImageUsage {
|
||||
};
|
||||
|
||||
struct ImageBinding {
|
||||
bool is_bound = false;
|
||||
bool is_target = false;
|
||||
bool needs_rebind = false;
|
||||
bool force_general = false;
|
||||
bool shader_write = false;
|
||||
vk::ImageLayout attachment_layout = vk::ImageLayout::eUndefined;
|
||||
vk::AccessFlags2 attachment_access;
|
||||
bool is_bound = false;
|
||||
bool is_target = false;
|
||||
bool needs_rebind = false;
|
||||
bool force_general = false;
|
||||
bool shader_write = false;
|
||||
};
|
||||
|
||||
class Image final {
|
||||
@@ -49,7 +51,6 @@ public:
|
||||
KYTY_CLASS_NO_COPY(Image);
|
||||
|
||||
[[nodiscard]] vk::ImageView FindView(const ImageViewInfo& view_info);
|
||||
void AssociateDepth(ImageId image_id) { depth_id = image_id; }
|
||||
using Barriers = std::vector<vk::ImageMemoryBarrier2>;
|
||||
[[nodiscard]] Barriers GetBarriers(vk::ImageLayout destination_layout,
|
||||
vk::AccessFlags2 destination_access,
|
||||
@@ -127,9 +128,6 @@ public:
|
||||
return pages ? ImagePageRangesOverlap(info.data.address, info.data.size, address, size)
|
||||
: ImageRangeOverlaps(info.data.address, info.data.size, address, size);
|
||||
}
|
||||
[[nodiscard]] bool GpuOverlaps(uint64_t address, uint64_t size) const noexcept {
|
||||
return IsGpuModified() && Overlaps(address, size);
|
||||
}
|
||||
[[nodiscard]] bool SafeToDownload() const noexcept {
|
||||
return IsGpuModified() && !IsBufferModified() && !IsCpuDirty();
|
||||
}
|
||||
@@ -161,8 +159,8 @@ private:
|
||||
[[nodiscard]] static std::pair<uint32_t, uint32_t>
|
||||
SanitizeCopyLayers(const Image& source, const Image& destination, uint32_t depth);
|
||||
|
||||
GraphicContext* m_graphics = nullptr;
|
||||
CommandScheduler* m_scheduler = nullptr;
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
uint64_t m_maybe_cpu_hash = 0;
|
||||
bool m_cpu_dirty = false;
|
||||
bool m_maybe_cpu_dirty = false;
|
||||
|
||||
@@ -15,18 +15,6 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct GuestRange {
|
||||
uint64_t address = 0;
|
||||
uint64_t size = 0;
|
||||
|
||||
[[nodiscard]] constexpr bool Empty() const noexcept { return address == 0 || size == 0; }
|
||||
[[nodiscard]] constexpr bool Valid() const noexcept {
|
||||
return !Empty() && address < TRACKER_ADDRESS_SIZE && size <= TRACKER_ADDRESS_SIZE - address;
|
||||
}
|
||||
[[nodiscard]] constexpr uint64_t End() const noexcept { return address + size; }
|
||||
auto operator<=>(const GuestRange&) const = default;
|
||||
};
|
||||
|
||||
enum class VideoOutCompression : uint8_t { Uncompressed, Dcc256_256_0, Dcc256_64_64, Unsupported };
|
||||
|
||||
enum class ImageMetadataKind : uint8_t { None, Htile, Dcc };
|
||||
@@ -35,8 +23,11 @@ struct ImageMetadataInfo {
|
||||
GuestRange range;
|
||||
ImageMetadataKind kind = ImageMetadataKind::None;
|
||||
uint32_t control = 0;
|
||||
uint32_t dcc_clear_word = 0;
|
||||
VideoOutCompression compression = VideoOutCompression::Uncompressed;
|
||||
bool stencil_compressed = false;
|
||||
bool dcc_clear_register_valid = false;
|
||||
bool dcc_alpha_msb = true;
|
||||
};
|
||||
|
||||
struct ImageSubresources {
|
||||
@@ -56,6 +47,7 @@ struct ImageSubresourceRange {
|
||||
struct ImageMipInfo {
|
||||
uint64_t offset = 0;
|
||||
uint64_t size = 0;
|
||||
// Padded dimensions in storage elements (compressed blocks for BC formats).
|
||||
uint32_t pitch = 0;
|
||||
uint32_t height = 0;
|
||||
auto operator<=>(const ImageMipInfo&) const = default;
|
||||
@@ -443,6 +435,10 @@ IsSupportedDisplayRenderTargetTileMode(Prospero::TileMode tile_mode) noexcept {
|
||||
return encoded <= 0.04045f ? encoded / 12.92f : std::pow((encoded + 0.055f) / 1.055f, 2.4f);
|
||||
};
|
||||
switch (format) {
|
||||
// A single-plane float target carries its clear as raw float bits, the same encoding the
|
||||
// depth decoder below uses. Without this the clear is discarded and the target keeps stale
|
||||
// contents.
|
||||
case vk::Format::eR32Sfloat: next.float32[0] = std::bit_cast<float>(packed); break;
|
||||
case vk::Format::eR32Uint: next.uint32[0] = packed; break;
|
||||
case vk::Format::eR32Sint: next.int32[0] = static_cast<int32_t>(packed); break;
|
||||
case vk::Format::eR8G8B8A8Srgb:
|
||||
|
||||
@@ -21,10 +21,6 @@ namespace {
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsCompatibleViewFormat(vk::Format image_format, vk::Format view_format) {
|
||||
return ImageViewOps::FormatsCompatible(image_format, view_format);
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsStencilViewFormat(vk::Format format) {
|
||||
switch (format) {
|
||||
case vk::Format::eS8Uint:
|
||||
@@ -327,7 +323,7 @@ vk::ImageView Image::FindView(const ImageViewInfo& view_info) {
|
||||
}
|
||||
normalized.usage = is_storage ? vk::ImageUsageFlagBits::eStorage : vk::ImageUsageFlags {};
|
||||
const bool format_compatible = normalized.format != vk::Format::eUndefined &&
|
||||
IsCompatibleViewFormat(image.format, normalized.format);
|
||||
ImageViewOps::FormatsCompatible(image.format, normalized.format);
|
||||
const bool slice_view =
|
||||
image.image_type == vk::ImageType::e3D && (normalized.type == vk::ImageViewType::e2D ||
|
||||
normalized.type == vk::ImageViewType::e2DArray);
|
||||
@@ -362,13 +358,11 @@ vk::ImageView Image::FindView(const ImageViewInfo& view_info) {
|
||||
}
|
||||
|
||||
vk::ImageViewUsageCreateInfo usage {};
|
||||
usage.sType = vk::StructureType::eImageViewUsageCreateInfo;
|
||||
usage.usage = image.usage;
|
||||
if (!is_storage) {
|
||||
usage.usage &= ~vk::ImageUsageFlagBits::eStorage;
|
||||
}
|
||||
vk::ImageViewCreateInfo create {};
|
||||
create.sType = vk::StructureType::eImageViewCreateInfo;
|
||||
create.pNext = &usage;
|
||||
create.image = image.image;
|
||||
create.viewType = normalized.type;
|
||||
@@ -381,7 +375,7 @@ vk::ImageView Image::FindView(const ImageViewInfo& view_info) {
|
||||
create.subresourceRange.layerCount = normalized.layer_count;
|
||||
|
||||
vk::ImageView view = nullptr;
|
||||
const auto result = m_graphics->device.createImageView(&create, nullptr, &view);
|
||||
const auto result = m_graphics.device.createImageView(&create, nullptr, &view);
|
||||
if (result != vk::Result::eSuccess || view == nullptr) {
|
||||
EXIT("failed to create image view: result=%d image_format=%d view_format=%d type=%d "
|
||||
"aspect=0x%x mip=%u+%u layer=%u+%u usage=0x%x\n",
|
||||
|
||||
@@ -92,29 +92,18 @@ SelectSampledColorView(vk::Format image_format, vk::Format view_format, uint32_t
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] inline uint32_t
|
||||
SelectSampledDepthView(vk::Format image_format, vk::Format view_format, uint32_t swizzle) noexcept {
|
||||
if (IsSupportedSampledDepthView(image_format, view_format, swizzle)) {
|
||||
return swizzle;
|
||||
}
|
||||
EXIT("unsupported sampled depth image view: image_format=%d view_format=%d swizzle=0x%03x\n",
|
||||
static_cast<int>(image_format), static_cast<int>(view_format), swizzle);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool
|
||||
IsSupportedSampledDepthResource(const ShaderRecompiler::IR::ImageResource& resource) noexcept {
|
||||
if (resource.kind != ShaderRecompiler::IR::ResourceKind::Image &&
|
||||
resource.kind != ShaderRecompiler::IR::ResourceKind::ImageUint) {
|
||||
if (resource.resource_class != ShaderRecompiler::IR::ImageResourceClass::Sampled) {
|
||||
return false;
|
||||
}
|
||||
if (resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint && resource.depth_compare) {
|
||||
if (resource.numeric_class == Prospero::TextureNumericClass::Unsupported) {
|
||||
return false;
|
||||
}
|
||||
return (resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaa ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaaArray) &&
|
||||
resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None && resource.read &&
|
||||
if (resource.numeric_class != Prospero::TextureNumericClass::Float && resource.depth_compare) {
|
||||
return false;
|
||||
}
|
||||
return resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None && resource.read &&
|
||||
!resource.written && !resource.atomic;
|
||||
}
|
||||
|
||||
@@ -128,8 +117,9 @@ inline void ValidateStorageColorView(vk::Format image_format, vk::Format view_fo
|
||||
|
||||
[[nodiscard]] inline bool
|
||||
IsSupportedStorageImageResource(const ShaderRecompiler::IR::ImageResource& resource) noexcept {
|
||||
return (resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImage ||
|
||||
resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint) &&
|
||||
return resource.resource_class == ShaderRecompiler::IR::ImageResourceClass::Storage &&
|
||||
(resource.numeric_class == Prospero::TextureNumericClass::Float ||
|
||||
resource.numeric_class == Prospero::TextureNumericClass::Uint) &&
|
||||
(resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim1D ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim1DArray ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D ||
|
||||
@@ -141,19 +131,19 @@ IsSupportedStorageImageResource(const ShaderRecompiler::IR::ImageResource& resou
|
||||
resource.mip_count != 0u)) &&
|
||||
resource.written &&
|
||||
(!resource.atomic ||
|
||||
(resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint &&
|
||||
resource.read)) &&
|
||||
(resource.numeric_class == Prospero::TextureNumericClass::Uint && resource.read)) &&
|
||||
!resource.depth_compare;
|
||||
}
|
||||
|
||||
inline void
|
||||
ValidateStorageImageResource(const ShaderRecompiler::IR::ImageResource& resource) noexcept {
|
||||
if (!IsSupportedStorageImageResource(resource)) {
|
||||
EXIT("unsupported storage color image resource: kind=%u dimension=%u mip=%u "
|
||||
EXIT("unsupported storage color image resource: class=%u numeric=%u dimension=%u mip=%u "
|
||||
"read=%d written=%d atomic=%d depth_compare=%d\n",
|
||||
static_cast<uint32_t>(resource.kind), static_cast<uint32_t>(resource.dimension),
|
||||
static_cast<uint32_t>(resource.mip_mode), resource.read, resource.written,
|
||||
resource.atomic, resource.depth_compare);
|
||||
static_cast<uint32_t>(resource.resource_class),
|
||||
static_cast<uint32_t>(resource.numeric_class),
|
||||
static_cast<uint32_t>(resource.dimension), static_cast<uint32_t>(resource.mip_mode),
|
||||
resource.read, resource.written, resource.atomic, resource.depth_compare);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -40,7 +40,6 @@ TileManager::TileManager(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
nullptr};
|
||||
|
||||
vk::DescriptorSetLayoutCreateInfo descriptor_info {};
|
||||
descriptor_info.sType = vk::StructureType::eDescriptorSetLayoutCreateInfo;
|
||||
descriptor_info.flags = vk::DescriptorSetLayoutCreateFlagBits::ePushDescriptorKHR;
|
||||
descriptor_info.bindingCount = static_cast<uint32_t>(bindings.size());
|
||||
descriptor_info.pBindings = bindings.data();
|
||||
@@ -50,7 +49,6 @@ TileManager::TileManager(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
|
||||
const vk::PushConstantRange push_range {vk::ShaderStageFlagBits::eCompute, 0, sizeof(Push)};
|
||||
vk::PipelineLayoutCreateInfo layout_info {};
|
||||
layout_info.sType = vk::StructureType::ePipelineLayoutCreateInfo;
|
||||
layout_info.setLayoutCount = 1;
|
||||
layout_info.pSetLayouts = &m_descriptor_layout;
|
||||
layout_info.pushConstantRangeCount = 1;
|
||||
@@ -92,11 +90,9 @@ TileManager::~TileManager() {
|
||||
TileManager::Scratch TileManager::AllocateScratch(uint64_t size) {
|
||||
EXIT_IF(size == 0);
|
||||
vk::BufferCreateInfo create {};
|
||||
create.sType = vk::StructureType::eBufferCreateInfo;
|
||||
create.size = size;
|
||||
create.usage = vk::BufferUsageFlagBits::eStorageBuffer | vk::BufferUsageFlagBits::eTransferSrc |
|
||||
vk::BufferUsageFlagBits::eTransferDst;
|
||||
create.sharingMode = vk::SharingMode::eExclusive;
|
||||
|
||||
VmaAllocationCreateInfo allocate {};
|
||||
allocate.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
||||
@@ -264,20 +260,17 @@ vk::Pipeline TileManager::GetPipeline(uint32_t slot) {
|
||||
const vk::SpecializationMapEntry entries[] {{0, 0, 4}, {1, 4, 4}};
|
||||
const vk::SpecializationInfo specialization {2, entries, sizeof(values), values};
|
||||
vk::ShaderModuleCreateInfo module_info {};
|
||||
module_info.sType = vk::StructureType::eShaderModuleCreateInfo;
|
||||
module_info.codeSize = shaders[family_index].words * sizeof(uint32_t);
|
||||
module_info.pCode = shaders[family_index].code;
|
||||
vk::ShaderModule module = nullptr;
|
||||
RequireVulkanSuccess(m_graphics.device.createShaderModule(&module_info, nullptr, &module),
|
||||
"create TileManager shader module");
|
||||
vk::PipelineShaderStageCreateInfo stage {};
|
||||
stage.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
stage.stage = vk::ShaderStageFlagBits::eCompute;
|
||||
stage.module = module;
|
||||
stage.pName = "main";
|
||||
stage.pSpecializationInfo = &specialization;
|
||||
vk::ComputePipelineCreateInfo create {};
|
||||
create.sType = vk::StructureType::eComputePipelineCreateInfo;
|
||||
create.stage = stage;
|
||||
create.layout = m_pipeline_layout;
|
||||
const auto result =
|
||||
@@ -287,7 +280,7 @@ vk::Pipeline TileManager::GetPipeline(uint32_t slot) {
|
||||
return m_pipelines[slot];
|
||||
}
|
||||
|
||||
void TileManager::Record(bool tile, vk::Buffer source, uint64_t source_offset,
|
||||
void TileManager::Record(vk::Buffer source, uint64_t source_offset,
|
||||
uint64_t source_capacity, vk::Buffer target, uint64_t target_offset,
|
||||
uint64_t target_capacity, std::span<Dispatch> dispatches,
|
||||
bool clear_target) {
|
||||
@@ -307,7 +300,6 @@ void TileManager::Record(bool tile, vk::Buffer source, uint64_t source_offset,
|
||||
m_scheduler.EndRendering();
|
||||
auto command = m_scheduler.Current().Handle();
|
||||
vk::BufferMemoryBarrier barriers[3] {};
|
||||
barriers[0].sType = vk::StructureType::eBufferMemoryBarrier;
|
||||
barriers[0].srcAccessMask = vk::AccessFlagBits::eMemoryWrite | vk::AccessFlagBits::eHostWrite;
|
||||
barriers[0].dstAccessMask = vk::AccessFlagBits::eShaderRead;
|
||||
barriers[0].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
@@ -316,7 +308,6 @@ void TileManager::Record(bool tile, vk::Buffer source, uint64_t source_offset,
|
||||
barriers[0].offset = source_offset;
|
||||
barriers[0].size = source_capacity;
|
||||
barriers[1] = barriers[0];
|
||||
barriers[1].srcAccessMask = vk::AccessFlagBits::eMemoryWrite | vk::AccessFlagBits::eHostWrite;
|
||||
barriers[1].dstAccessMask =
|
||||
clear_target ? vk::AccessFlagBits::eTransferWrite
|
||||
: vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite;
|
||||
@@ -352,7 +343,6 @@ void TileManager::Record(bool tile, vk::Buffer source, uint64_t source_offset,
|
||||
const vk::DescriptorBufferInfo infos[] {source_info, target_info, params_info};
|
||||
std::array<vk::WriteDescriptorSet, 3> writes {};
|
||||
for (uint32_t index = 0; index < writes.size(); index++) {
|
||||
writes[index].sType = vk::StructureType::eWriteDescriptorSet;
|
||||
writes[index].dstBinding = index;
|
||||
writes[index].descriptorCount = 1;
|
||||
writes[index].descriptorType = index == 2 ? vk::DescriptorType::eUniformBuffer
|
||||
@@ -384,7 +374,7 @@ TileManager::Result TileManager::Detile(vk::Buffer tiled, uint64_t tiled_offset,
|
||||
Prepare(false, tiled_capacity, linear_capacity, infos, source_base, 0, dispatches);
|
||||
auto scratch = AllocateScratch((linear_capacity + 3u) & ~uint64_t {3});
|
||||
DeferDestroy(scratch);
|
||||
Record(false, tiled, tiled_offset, tiled_capacity, scratch.buffer, 0, scratch.size, dispatches,
|
||||
Record(tiled, tiled_offset, tiled_capacity, scratch.buffer, 0, scratch.size, dispatches,
|
||||
true);
|
||||
return {scratch.buffer, 0, linear_capacity};
|
||||
}
|
||||
@@ -399,7 +389,7 @@ void TileManager::Tile(vk::Buffer linear, uint64_t linear_offset, uint64_t linea
|
||||
const uint64_t target_base = tiled_offset & (descriptor_alignment - 1);
|
||||
std::vector<Dispatch> dispatches;
|
||||
Prepare(true, tiled_capacity, linear_capacity, infos, source_base, target_base, dispatches);
|
||||
Record(true, linear, linear_offset, linear_capacity, tiled, tiled_offset, tiled_capacity,
|
||||
Record(linear, linear_offset, linear_capacity, tiled, tiled_offset, tiled_capacity,
|
||||
dispatches, false);
|
||||
}
|
||||
|
||||
@@ -423,7 +413,7 @@ void TileManager::TileImage(Image& image, std::span<const vk::BufferImageCopy> r
|
||||
if (transform == ColorTransform::SwapBgra16) {
|
||||
source = SwapBgra16(source);
|
||||
}
|
||||
Record(true, source.buffer, source.offset, linear_capacity, tiled, tiled_offset, tiled_capacity,
|
||||
Record(source.buffer, source.offset, linear_capacity, tiled, tiled_offset, tiled_capacity,
|
||||
dispatches, false);
|
||||
}
|
||||
|
||||
@@ -482,20 +472,17 @@ void TileManager::ConvertD16(Result source, Result target, D16Direction directio
|
||||
words = std::size(GPU_TILER_DEMOTE_D16_SPV);
|
||||
}
|
||||
vk::ShaderModuleCreateInfo module_info {};
|
||||
module_info.sType = vk::StructureType::eShaderModuleCreateInfo;
|
||||
module_info.codeSize = words * sizeof(uint32_t);
|
||||
module_info.pCode = code;
|
||||
vk::ShaderModule module = nullptr;
|
||||
RequireVulkanSuccess(m_graphics.device.createShaderModule(&module_info, nullptr, &module),
|
||||
"create D16 conversion shader module");
|
||||
vk::PipelineShaderStageCreateInfo stage {};
|
||||
stage.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
stage.stage = vk::ShaderStageFlagBits::eCompute;
|
||||
stage.module = module;
|
||||
stage.pName = "main";
|
||||
stage.pSpecializationInfo = &specialization;
|
||||
vk::ComputePipelineCreateInfo create {};
|
||||
create.sType = vk::StructureType::eComputePipelineCreateInfo;
|
||||
create.stage = stage;
|
||||
create.layout = m_pipeline_layout;
|
||||
const auto result =
|
||||
@@ -532,7 +519,6 @@ void TileManager::ConvertD16(Result source, Result target, D16Direction directio
|
||||
m_scheduler.EndRendering();
|
||||
auto command = m_scheduler.Current().Handle();
|
||||
vk::BufferMemoryBarrier barriers[2] {};
|
||||
barriers[0].sType = vk::StructureType::eBufferMemoryBarrier;
|
||||
barriers[0].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barriers[0].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barriers[0].buffer = source.buffer;
|
||||
@@ -542,7 +528,6 @@ void TileManager::ConvertD16(Result source, Result target, D16Direction directio
|
||||
vk::AccessFlagBits::eTransferWrite |
|
||||
vk::AccessFlagBits::eShaderWrite;
|
||||
barriers[0].dstAccessMask = vk::AccessFlagBits::eShaderRead;
|
||||
barriers[1].sType = vk::StructureType::eBufferMemoryBarrier;
|
||||
barriers[1].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barriers[1].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barriers[1].buffer = target.buffer;
|
||||
@@ -596,7 +581,6 @@ void TileManager::ConvertD16(Result source, Result target, D16Direction directio
|
||||
};
|
||||
std::array<vk::WriteDescriptorSet, 2> writes {};
|
||||
for (uint32_t index = 0; index < writes.size(); index++) {
|
||||
writes[index].sType = vk::StructureType::eWriteDescriptorSet;
|
||||
writes[index].dstBinding = index;
|
||||
writes[index].descriptorCount = 1;
|
||||
writes[index].descriptorType = vk::DescriptorType::eStorageBuffer;
|
||||
@@ -627,19 +611,16 @@ void TileManager::ConvertD16(Result source, Result target, D16Direction directio
|
||||
void TileManager::SwapBgra16(Result input, Result output, uint32_t pixels) {
|
||||
if (m_swap_bgra16 == nullptr) {
|
||||
vk::ShaderModuleCreateInfo module_info {};
|
||||
module_info.sType = vk::StructureType::eShaderModuleCreateInfo;
|
||||
module_info.codeSize = std::size(GPU_TILER_SWAP_BGRA16_SPV) * sizeof(uint32_t);
|
||||
module_info.pCode = GPU_TILER_SWAP_BGRA16_SPV;
|
||||
vk::ShaderModule module = nullptr;
|
||||
RequireVulkanSuccess(m_graphics.device.createShaderModule(&module_info, nullptr, &module),
|
||||
"create BGRA16 swap shader module");
|
||||
vk::PipelineShaderStageCreateInfo stage {};
|
||||
stage.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
stage.stage = vk::ShaderStageFlagBits::eCompute;
|
||||
stage.module = module;
|
||||
stage.pName = "main";
|
||||
vk::ComputePipelineCreateInfo create {};
|
||||
create.sType = vk::StructureType::eComputePipelineCreateInfo;
|
||||
create.stage = stage;
|
||||
create.layout = m_pipeline_layout;
|
||||
const auto result =
|
||||
@@ -658,7 +639,6 @@ void TileManager::SwapBgra16(Result input, Result output, uint32_t pixels) {
|
||||
};
|
||||
std::array<vk::WriteDescriptorSet, 2> writes {};
|
||||
for (uint32_t index = 0; index < writes.size(); index++) {
|
||||
writes[index].sType = vk::StructureType::eWriteDescriptorSet;
|
||||
writes[index].dstBinding = index;
|
||||
writes[index].descriptorCount = 1;
|
||||
writes[index].descriptorType = vk::DescriptorType::eStorageBuffer;
|
||||
@@ -666,7 +646,6 @@ void TileManager::SwapBgra16(Result input, Result output, uint32_t pixels) {
|
||||
}
|
||||
vk::BufferMemoryBarrier barriers[2] {};
|
||||
for (uint32_t index = 0; index < 2; index++) {
|
||||
barriers[index].sType = vk::StructureType::eBufferMemoryBarrier;
|
||||
barriers[index].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barriers[index].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barriers[index].buffer = infos[index].buffer;
|
||||
|
||||
@@ -125,7 +125,7 @@ private:
|
||||
void Prepare(bool tile, uint64_t tiled_capacity, uint64_t linear_capacity,
|
||||
std::span<const GpuTileInfo> infos, uint64_t source_base, uint64_t target_base,
|
||||
std::vector<Dispatch>& dispatches);
|
||||
void Record(bool tile, vk::Buffer source, uint64_t source_offset, uint64_t source_capacity,
|
||||
void Record(vk::Buffer source, uint64_t source_offset, uint64_t source_capacity,
|
||||
vk::Buffer target, uint64_t target_offset, uint64_t target_capacity,
|
||||
std::span<Dispatch> dispatches, bool clear_target);
|
||||
[[nodiscard]] vk::Pipeline GetPipeline(uint32_t slot);
|
||||
|
||||
@@ -7,12 +7,10 @@ namespace Libs::Graphics {
|
||||
|
||||
MasterSemaphore::MasterSemaphore(GraphicContext& graphics): m_graphics(graphics) {
|
||||
vk::SemaphoreTypeCreateInfo type_info {};
|
||||
type_info.sType = vk::StructureType::eSemaphoreTypeCreateInfo;
|
||||
type_info.semaphoreType = vk::SemaphoreType::eTimeline;
|
||||
type_info.initialValue = 0;
|
||||
|
||||
vk::SemaphoreCreateInfo create_info {};
|
||||
create_info.sType = vk::StructureType::eSemaphoreCreateInfo;
|
||||
create_info.pNext = &type_info;
|
||||
|
||||
const auto result = m_graphics.device.createSemaphore(&create_info, nullptr, &m_semaphore);
|
||||
@@ -47,7 +45,6 @@ void MasterSemaphore::Wait(uint64_t tick) {
|
||||
}
|
||||
|
||||
vk::SemaphoreWaitInfo wait_info {};
|
||||
wait_info.sType = vk::StructureType::eSemaphoreWaitInfo;
|
||||
wait_info.semaphoreCount = 1;
|
||||
wait_info.pSemaphores = &m_semaphore;
|
||||
wait_info.pValues = &tick;
|
||||
|
||||
@@ -63,7 +63,6 @@ bool DescriptorHeap::Allocate(vk::DescriptorSetLayout layout, Batch& batch) {
|
||||
layouts.fill(layout);
|
||||
|
||||
vk::DescriptorSetAllocateInfo allocate {};
|
||||
allocate.sType = vk::StructureType::eDescriptorSetAllocateInfo;
|
||||
allocate.descriptorPool = m_current_pool;
|
||||
allocate.pSetLayouts = layouts.data();
|
||||
|
||||
@@ -85,8 +84,6 @@ bool DescriptorHeap::Allocate(vk::DescriptorSetLayout layout, Batch& batch) {
|
||||
|
||||
void DescriptorHeap::CreatePool() {
|
||||
vk::DescriptorPoolCreateInfo create {};
|
||||
create.sType = vk::StructureType::eDescriptorPoolCreateInfo;
|
||||
create.flags = {};
|
||||
create.maxSets = DescriptorHeapCount;
|
||||
create.poolSizeCount = static_cast<uint32_t>(DescriptorPoolSizes.size());
|
||||
create.pPoolSizes = DescriptorPoolSizes.data();
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderResourceBarrier.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
|
||||
@@ -30,6 +29,7 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <bit>
|
||||
#include <fmt/format.h>
|
||||
#include <limits>
|
||||
#include <span>
|
||||
@@ -48,60 +48,27 @@ namespace {
|
||||
|
||||
using BindingKind = ShaderRecompiler::IR::DescriptorBindingKind;
|
||||
|
||||
bool IsSampledImage(BindingKind kind) {
|
||||
switch (kind) {
|
||||
case BindingKind::Sampled1D:
|
||||
case BindingKind::Sampled1DArray:
|
||||
case BindingKind::Sampled2D:
|
||||
case BindingKind::Sampled2DArray:
|
||||
case BindingKind::Sampled2DMsaa:
|
||||
case BindingKind::Sampled2DMsaaArray:
|
||||
case BindingKind::Sampled3D:
|
||||
case BindingKind::SampledUint1D:
|
||||
case BindingKind::SampledUint1DArray:
|
||||
case BindingKind::SampledUint2D:
|
||||
case BindingKind::SampledUint2DArray:
|
||||
case BindingKind::SampledUint2DMsaa:
|
||||
case BindingKind::SampledUint2DMsaaArray:
|
||||
case BindingKind::SampledUint3D: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsStorageImage(BindingKind kind) {
|
||||
switch (kind) {
|
||||
case BindingKind::Storage1D:
|
||||
case BindingKind::Storage1DArray:
|
||||
case BindingKind::Storage2D:
|
||||
case BindingKind::Storage2DArray:
|
||||
case BindingKind::Storage3D:
|
||||
case BindingKind::StorageUint1D:
|
||||
case BindingKind::StorageUint1DArray:
|
||||
case BindingKind::StorageUint2D:
|
||||
case BindingKind::StorageUint2DArray:
|
||||
case BindingKind::StorageUint3D:
|
||||
case BindingKind::StorageAtomic1D:
|
||||
case BindingKind::StorageAtomic1DArray:
|
||||
case BindingKind::StorageAtomic2D:
|
||||
case BindingKind::StorageAtomic2DArray:
|
||||
case BindingKind::StorageAtomic3D: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
vk::DescriptorType NativeDescriptorType(BindingKind kind) {
|
||||
if (kind == BindingKind::Samplers) {
|
||||
return vk::DescriptorType::eSampler;
|
||||
}
|
||||
if (IsSampledImage(kind)) {
|
||||
const auto image_class = ShaderRecompiler::IR::ImageBindingResourceClass(kind);
|
||||
if (image_class == ShaderRecompiler::IR::ImageResourceClass::Sampled) {
|
||||
return vk::DescriptorType::eSampledImage;
|
||||
}
|
||||
if (IsStorageImage(kind)) {
|
||||
if (image_class == ShaderRecompiler::IR::ImageResourceClass::Storage) {
|
||||
return vk::DescriptorType::eStorageImage;
|
||||
}
|
||||
return vk::DescriptorType::eStorageBuffer;
|
||||
switch (kind) {
|
||||
case BindingKind::Samplers: return vk::DescriptorType::eSampler;
|
||||
case BindingKind::Buffers:
|
||||
case BindingKind::Gds:
|
||||
case BindingKind::BdaPagetable:
|
||||
case BindingKind::FaultBuffer:
|
||||
case BindingKind::FlattenedSrt:
|
||||
case BindingKind::ShaderData: return vk::DescriptorType::eStorageBuffer;
|
||||
case BindingKind::Count: EXIT("invalid native descriptor binding kind");
|
||||
}
|
||||
EXIT("invalid native descriptor binding kind");
|
||||
}
|
||||
|
||||
uint32_t NativeDescriptorCount(const ShaderRecompiler::IR::DescriptorBinding& binding) {
|
||||
@@ -109,10 +76,14 @@ uint32_t NativeDescriptorCount(const ShaderRecompiler::IR::DescriptorBinding& bi
|
||||
}
|
||||
|
||||
vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture, uint32_t element) {
|
||||
const auto view =
|
||||
texture.mip_views.empty()
|
||||
? (element == 0u ? texture.image_view : vk::ImageView {})
|
||||
: (element < texture.mip_views.size() ? texture.mip_views[element] : vk::ImageView {});
|
||||
vk::ImageView view = nullptr;
|
||||
if (texture.mip_views.empty()) {
|
||||
if (element == 0u) {
|
||||
view = texture.image_view;
|
||||
}
|
||||
} else if (element < texture.mip_views.size()) {
|
||||
view = texture.mip_views[element];
|
||||
}
|
||||
EXIT_IF(!texture.image_id || view == nullptr || texture.layout == vk::ImageLayout::eUndefined);
|
||||
return {nullptr, view, texture.layout};
|
||||
}
|
||||
@@ -120,6 +91,7 @@ vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture, uint32_t el
|
||||
static const char* ShaderStageResourceName(ShaderType stage) {
|
||||
switch (stage) {
|
||||
case ShaderType::Vertex: return "Vertex";
|
||||
case ShaderType::Mesh: return "Mesh";
|
||||
case ShaderType::Pixel: return "Pixel";
|
||||
case ShaderType::Compute: return "Compute";
|
||||
default: return "Unknown";
|
||||
@@ -129,24 +101,13 @@ static const char* ShaderStageResourceName(ShaderType stage) {
|
||||
static vk::ShaderStageFlags NativeShaderStage(ShaderType stage) {
|
||||
switch (stage) {
|
||||
case ShaderType::Vertex: return vk::ShaderStageFlagBits::eVertex;
|
||||
case ShaderType::Mesh: return vk::ShaderStageFlagBits::eMeshEXT;
|
||||
case ShaderType::Pixel: return vk::ShaderStageFlagBits::eFragment;
|
||||
case ShaderType::Compute: return vk::ShaderStageFlagBits::eCompute;
|
||||
default: EXIT("unknown native shader stage\n");
|
||||
}
|
||||
}
|
||||
|
||||
static void BindNullStorageBuffer(RenderContext& context, BufferView& dst) {
|
||||
dst.buffer = context.GetBufferCache().GetBuffer(NULL_BUFFER_ID).Handle();
|
||||
dst.offset = 0;
|
||||
dst.range = 16;
|
||||
}
|
||||
|
||||
static void CopyNativeDescriptor(const ShaderRecompiler::IR::DescriptorValue& source,
|
||||
std::span<uint32_t> destination) {
|
||||
EXIT_IF(source.dword_count != destination.size());
|
||||
std::copy_n(source.dwords.begin(), destination.size(), destination.begin());
|
||||
}
|
||||
|
||||
static Prospero::ImageType TextureType(const ShaderTextureResource& descriptor) {
|
||||
const auto type = descriptor.Type();
|
||||
return type == Prospero::ImageType::kCube ? Prospero::ImageType::kColor2DArray : type;
|
||||
@@ -167,31 +128,20 @@ static bool IsMultisampledTexture(Prospero::ImageType type) {
|
||||
type == Prospero::ImageType::kColor2DMsaaArray;
|
||||
}
|
||||
|
||||
static BufferView NativeStorageBuffer(RenderContext& context,
|
||||
const ShaderBufferResource& descriptor,
|
||||
const ShaderRecompiler::IR::BufferResource& resource,
|
||||
ShaderType stage, uint32_t slot, uint32_t& buffer_offset,
|
||||
BufferId id) {
|
||||
BufferView result;
|
||||
static vk::DescriptorBufferInfo
|
||||
NativeStorageBuffer(RenderContext& context, const PreparedBindings::BufferSource& source,
|
||||
const ShaderRecompiler::IR::BufferResource& resource, ShaderType stage,
|
||||
uint32_t slot, uint32_t& buffer_offset) {
|
||||
buffer_offset = 0;
|
||||
|
||||
const auto address = descriptor.Base48();
|
||||
const auto stride = descriptor.Stride();
|
||||
const auto records = descriptor.NumRecords();
|
||||
if (stride != 0 && records > UINT64_MAX / stride) {
|
||||
EXIT("storage buffer descriptor footprint overflow\n");
|
||||
const auto& [address, size, id] = source;
|
||||
if (address == 0 || size == 0) {
|
||||
return {context.GetBufferCache().GetBuffer(NULL_BUFFER_ID).Handle(), 0, 16};
|
||||
}
|
||||
const auto requested_size = stride != 0 ? static_cast<uint64_t>(stride) * records : records;
|
||||
if (address == 0 || requested_size == 0) {
|
||||
BindNullStorageBuffer(context, result);
|
||||
return result;
|
||||
}
|
||||
const auto size = Libs::LibKernel::Memory::ClampRangeSize(address, requested_size);
|
||||
const auto& graphics = context.GetGraphics();
|
||||
const auto alignment = graphics.StorageMinAlignment();
|
||||
if (alignment == 0 ||
|
||||
size > graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange) {
|
||||
EXIT("storage buffer range or device alignment is unsupported\n");
|
||||
if (size > graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange) {
|
||||
EXIT("storage buffer range is unsupported\n");
|
||||
}
|
||||
auto [buffer, offset] = context.GetBufferCache().ObtainBuffer(address, size, resource.written,
|
||||
resource.formatted, id);
|
||||
@@ -202,17 +152,20 @@ static BufferView NativeStorageBuffer(RenderContext&
|
||||
EXIT("storage buffer offset adjustment is unsupported\n");
|
||||
}
|
||||
buffer_offset = static_cast<uint32_t>(adjustment);
|
||||
result.buffer = buffer->Handle();
|
||||
result.offset = aligned_offset;
|
||||
result.range = static_cast<vk::DeviceSize>(size + adjustment);
|
||||
const vk::DescriptorBufferInfo result {buffer->Handle(), aligned_offset, size + adjustment};
|
||||
if (resource.formatted && resource.written) {
|
||||
context.GetTextureCache().InvalidateMemoryFromGPU(address, size);
|
||||
}
|
||||
const char* access = "Read";
|
||||
if (resource.written && resource.read) {
|
||||
access = "ReadWrite";
|
||||
} else if (resource.written) {
|
||||
access = "Write";
|
||||
}
|
||||
SetVulkanObjectNameF(
|
||||
graphics.device, result.buffer,
|
||||
"Kyty.{}.StorageBuffer[slot={} guest=0x{:016x} size=0x{:x} access={} formatted={}]",
|
||||
ShaderStageResourceName(stage), slot, address, size,
|
||||
resource.written ? (resource.read ? "ReadWrite" : "Write") : "Read", resource.formatted);
|
||||
ShaderStageResourceName(stage), slot, address, size, access, resource.formatted);
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -229,56 +182,10 @@ static bool IsSupportedSampledColorResource(const ShaderRecompiler::IR::ImageRes
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
const bool sampled_kind = resource.kind == ShaderRecompiler::IR::ResourceKind::Image ||
|
||||
resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint;
|
||||
return sampled_kind && supported_dimension &&
|
||||
resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None && resource.read &&
|
||||
!resource.written && !resource.atomic && !resource.depth_compare;
|
||||
}
|
||||
|
||||
TargetTextureViewInfo ResolveTargetTextureView(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
Prospero::ImageType type, uint32_t base_layer,
|
||||
uint32_t image_layers) {
|
||||
switch (type) {
|
||||
case Prospero::ImageType::kColor2D:
|
||||
return resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D &&
|
||||
base_layer == 0 && image_layers == 1
|
||||
? TargetTextureViewInfo {vk::ImageViewType::e2D, 0, 1}
|
||||
: TargetTextureViewInfo {};
|
||||
case Prospero::ImageType::kCube:
|
||||
if (resource.dimension != ShaderRecompiler::Decoder::ImageDimension::Dim2DArray ||
|
||||
base_layer >= image_layers || (image_layers - base_layer) % 6u != 0) {
|
||||
return {};
|
||||
}
|
||||
return {vk::ImageViewType::e2DArray, base_layer, image_layers - base_layer};
|
||||
case Prospero::ImageType::kColor2DArray:
|
||||
if (resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D &&
|
||||
base_layer == 0 && image_layers == 1) {
|
||||
return {vk::ImageViewType::e2D, 0, 1};
|
||||
}
|
||||
return resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray &&
|
||||
base_layer < image_layers
|
||||
? TargetTextureViewInfo {vk::ImageViewType::e2DArray, base_layer,
|
||||
image_layers - base_layer}
|
||||
: TargetTextureViewInfo {};
|
||||
case Prospero::ImageType::kColor2DMsaa:
|
||||
return resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaa &&
|
||||
base_layer == 0 && image_layers == 1
|
||||
? TargetTextureViewInfo {vk::ImageViewType::e2D, 0, 1}
|
||||
: TargetTextureViewInfo {};
|
||||
case Prospero::ImageType::kColor2DMsaaArray:
|
||||
if (resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaa &&
|
||||
base_layer == 0 && image_layers == 1) {
|
||||
return {vk::ImageViewType::e2D, 0, 1};
|
||||
}
|
||||
return resource.dimension ==
|
||||
ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaaArray &&
|
||||
base_layer < image_layers
|
||||
? TargetTextureViewInfo {vk::ImageViewType::e2DArray, base_layer,
|
||||
image_layers - base_layer}
|
||||
: TargetTextureViewInfo {};
|
||||
default: return {};
|
||||
}
|
||||
return resource.resource_class == ShaderRecompiler::IR::ImageResourceClass::Sampled &&
|
||||
resource.numeric_class != Prospero::TextureNumericClass::Unsupported &&
|
||||
supported_dimension && resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None &&
|
||||
resource.read && !resource.written && !resource.atomic && !resource.depth_compare;
|
||||
}
|
||||
|
||||
bool IsSupportedSampledVideoOutView(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
@@ -290,51 +197,7 @@ bool IsSupportedSampledVideoOutView(const ShaderRecompiler::IR::ImageResource& r
|
||||
descriptor.BaseArray5() == 0;
|
||||
}
|
||||
|
||||
bool IsSupportedDepthTargetDescriptor(const ShaderTextureResource& descriptor, const Image& image,
|
||||
bool r128) {
|
||||
const auto width = static_cast<uint32_t>(descriptor.Width5()) + 1u;
|
||||
const auto height = static_cast<uint32_t>(descriptor.Height5()) + 1u;
|
||||
const auto type = descriptor.Type();
|
||||
const bool multisampled = IsMultisampledTexture(type);
|
||||
const auto samples = multisampled ? 1u << descriptor.LastLevel() : 1u;
|
||||
const auto pitch =
|
||||
multisampled ? TileGetDepthPitch(width, image.info.bytes_per_block, descriptor.LastLevel())
|
||||
: TileGetTexturePitch(descriptor.Format(), width, descriptor.TileMode());
|
||||
const bool supported_2d = type == Prospero::ImageType::kColor2D &&
|
||||
image.info.resources.layers == 1 && descriptor.Depth() == 0 &&
|
||||
descriptor.BaseArray5() == 0;
|
||||
const bool supported_array = type == Prospero::ImageType::kColor2DArray &&
|
||||
descriptor.BaseArray5() <= descriptor.Depth() &&
|
||||
descriptor.Depth() < image.info.resources.layers;
|
||||
const bool supported_cube =
|
||||
type == Prospero::ImageType::kCube && width == height && image.info.resources.layers >= 6 &&
|
||||
image.info.resources.layers % 6u == 0 &&
|
||||
static_cast<uint32_t>(descriptor.Depth()) + 1u == image.info.resources.layers &&
|
||||
descriptor.BaseArray5() == 0;
|
||||
const bool supported_msaa_2d = type == Prospero::ImageType::kColor2DMsaa &&
|
||||
image.info.resources.layers == 1 && descriptor.Depth() == 0 &&
|
||||
descriptor.BaseArray5() == 0;
|
||||
const bool supported_msaa_array = type == Prospero::ImageType::kColor2DMsaaArray &&
|
||||
descriptor.BaseArray5() <= descriptor.Depth() &&
|
||||
descriptor.Depth() < image.info.resources.layers;
|
||||
const bool levels_ok =
|
||||
multisampled ? descriptor.BaseLevel() == 0 && descriptor.LastLevel() >= 1 &&
|
||||
descriptor.LastLevel() <= 3 &&
|
||||
(r128 || descriptor.MaxMip() == descriptor.LastLevel()) &&
|
||||
image.info.resources.levels == 1 && image.info.samples == samples
|
||||
: descriptor.BaseLevel() == 0 && descriptor.LastLevel() == 0 &&
|
||||
(r128 || descriptor.MaxMip() == 0) && image.info.samples == 1;
|
||||
return image.info.IsDepth() && width == image.info.extent.width &&
|
||||
height == image.info.extent.height &&
|
||||
(supported_2d || supported_array || supported_cube || supported_msaa_2d ||
|
||||
supported_msaa_array) &&
|
||||
levels_ok && descriptor.MinLod() == 0 &&
|
||||
descriptor.TileMode() == Prospero::TileMode::kDepth && descriptor.BCSwizzle() == 0 &&
|
||||
(!descriptor.MsaaDepth() || multisampled) && pitch >= width && pitch == image.info.pitch;
|
||||
}
|
||||
|
||||
bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, const Image& image,
|
||||
bool r128) {
|
||||
bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, bool r128) {
|
||||
constexpr uint32_t field1_reserved_mask = 0x200fff00u;
|
||||
constexpr uint32_t field2_reserved_mask = 0xf0003000u;
|
||||
const uint32_t field3_expected = descriptor.DstSelXYZW() |
|
||||
@@ -354,7 +217,8 @@ bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, co
|
||||
}
|
||||
const bool full = common && descriptor.fields[4] == field4_expected &&
|
||||
descriptor.fields[5] == field5_expected;
|
||||
if (!full || (descriptor.fields[6] == 0 && descriptor.fields[7] != 0)) {
|
||||
if (!full || (descriptor.fields[6] == 0 && descriptor.fields[7] != 0) ||
|
||||
(descriptor.MsaaDepth() && !IsMultisampledTexture(descriptor.Type()))) {
|
||||
return false;
|
||||
}
|
||||
if (descriptor.fields[6] == 0) {
|
||||
@@ -364,45 +228,40 @@ bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, co
|
||||
const uint32_t expected_control = htile_control | (descriptor.MsaaDepth() ? (1u << 10u) : 0u);
|
||||
const auto metadata_addr = descriptor.MetaAddr() << 8u;
|
||||
return (descriptor.fields[6] & 0x00ffffffu) == expected_control && metadata_addr != 0 &&
|
||||
descriptor.TileMode() == Prospero::TileMode::kDepth &&
|
||||
image.info.tile_mode == Prospero::TileMode::kDepth &&
|
||||
image.info.metadata.kind == ImageMetadataKind::Htile &&
|
||||
image.info.metadata.range.Valid() && image.info.metadata.range.address == metadata_addr;
|
||||
metadata_addr < TRACKER_ADDRESS_SIZE && (metadata_addr & 0x7fffu) == 0 &&
|
||||
descriptor.TileMode() == Prospero::TileMode::kDepth;
|
||||
}
|
||||
|
||||
static void ValidateDepthTargetBinding(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderTextureResource& descriptor, const Image* image,
|
||||
vk::Format view_format, uint64_t size) {
|
||||
static void ValidateSampledDepthBinding(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderTextureResource& descriptor, const Image& image,
|
||||
vk::Format view_format, uint64_t size) {
|
||||
const bool resource_ok = IsSupportedSampledDepthResource(resource);
|
||||
const bool descriptor_ok =
|
||||
image != nullptr && IsSupportedDepthTargetDescriptor(descriptor, *image, resource.r128);
|
||||
const bool encoding_ok =
|
||||
image != nullptr && IsSupportedDepthTextureEncoding(descriptor, *image, resource.r128);
|
||||
const bool format_ok =
|
||||
image != nullptr && IsSupportedSampledDepthFormat(image->info.pixel_format, view_format);
|
||||
if (resource_ok && descriptor_ok && encoding_ok && format_ok && size != 0) {
|
||||
const bool encoding_ok = IsSupportedDepthTextureEncoding(descriptor, resource.r128);
|
||||
const bool view_ok =
|
||||
IsSupportedSampledDepthView(image.info.pixel_format, view_format, descriptor.DstSelXYZW());
|
||||
if (resource_ok && encoding_ok && view_ok) {
|
||||
return;
|
||||
}
|
||||
const auto descriptor_pitch =
|
||||
TileGetTexturePitch(descriptor.Format(), static_cast<uint32_t>(descriptor.Width5()) + 1u,
|
||||
descriptor.TileMode());
|
||||
EXIT("unsupported sampled depth target: resource=%d descriptor=%d encoding=%d format=%d "
|
||||
"kind=%u dimension=%u mip_mode=%u read=%d written=%d atomic=%d compare=%d "
|
||||
EXIT("unsupported sampled depth image: resource=%d encoding=%d view=%d "
|
||||
"class=%u numeric=%u dimension=%u mip_mode=%u read=%d written=%d atomic=%d compare=%d "
|
||||
"guest_format=%u swizzle=0x%03x image_format=%d view_format=%d image_layers=%u "
|
||||
"descriptor_type=%u base_array=%u depth=%u descriptor_pitch=%u target_pitch=%u "
|
||||
"addr=0x%016" PRIx64 " size=0x%016" PRIx64
|
||||
" dwords=%08x,%08x,%08x,%08x,%08x,%08x,%08x,%08x\n",
|
||||
resource_ok, descriptor_ok, encoding_ok, format_ok, static_cast<uint32_t>(resource.kind),
|
||||
static_cast<uint32_t>(resource.dimension), static_cast<uint32_t>(resource.mip_mode),
|
||||
resource.read, resource.written, resource.atomic, resource.depth_compare,
|
||||
static_cast<uint32_t>(descriptor.Format()), descriptor.DstSelXYZW(),
|
||||
image == nullptr ? static_cast<int>(vk::Format::eUndefined)
|
||||
: static_cast<int>(image->info.pixel_format),
|
||||
static_cast<int>(view_format), image == nullptr ? 0u : image->info.resources.layers,
|
||||
resource_ok, encoding_ok, view_ok,
|
||||
static_cast<uint32_t>(resource.resource_class),
|
||||
static_cast<uint32_t>(resource.numeric_class), static_cast<uint32_t>(resource.dimension),
|
||||
static_cast<uint32_t>(resource.mip_mode), resource.read, resource.written, resource.atomic,
|
||||
resource.depth_compare, static_cast<uint32_t>(descriptor.Format()),
|
||||
descriptor.DstSelXYZW(), static_cast<int>(image.info.pixel_format),
|
||||
static_cast<int>(view_format), image.info.resources.layers,
|
||||
static_cast<uint32_t>(descriptor.Type()), descriptor.BaseArray5(), descriptor.Depth(),
|
||||
descriptor_pitch, image == nullptr ? 0u : image->info.pitch, descriptor.Base40(), size,
|
||||
descriptor.fields[0], descriptor.fields[1], descriptor.fields[2], descriptor.fields[3],
|
||||
descriptor.fields[4], descriptor.fields[5], descriptor.fields[6], descriptor.fields[7]);
|
||||
descriptor_pitch, image.info.pitch, descriptor.Base40(), size, descriptor.fields[0],
|
||||
descriptor.fields[1], descriptor.fields[2], descriptor.fields[3], descriptor.fields[4],
|
||||
descriptor.fields[5], descriptor.fields[6], descriptor.fields[7]);
|
||||
}
|
||||
|
||||
static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
@@ -508,29 +367,33 @@ void ValidateStorageTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const bool resource_ok = IsSupportedStorageImageResource(resource);
|
||||
const bool descriptor_ok = IsSupportedStorageTextureDescriptor(resource, descriptor);
|
||||
const bool encoding_ok = IsSupportedStorageTextureEncoding(resource, descriptor);
|
||||
const bool uint_resource =
|
||||
resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint;
|
||||
const bool uint_resource = resource.numeric_class == Prospero::TextureNumericClass::Uint;
|
||||
const bool raw_sint_storage = format == Prospero::BufferFormat::k32SInt && uint_resource &&
|
||||
resource.written && !resource.read && !resource.atomic;
|
||||
const auto numeric_class = Prospero::SampledTextureNumericClass(format);
|
||||
const bool format_ok =
|
||||
raw_sint_storage || (Prospero::IsSampledTextureFormat(format) &&
|
||||
uint_resource == Prospero::IsUintTextureFormat(format) &&
|
||||
(!resource.atomic || format == Prospero::BufferFormat::k32UInt));
|
||||
raw_sint_storage ||
|
||||
(numeric_class != Prospero::TextureNumericClass::Unsupported &&
|
||||
numeric_class != Prospero::TextureNumericClass::Sint &&
|
||||
uint_resource == (numeric_class == Prospero::TextureNumericClass::Uint) &&
|
||||
(!resource.atomic || format == Prospero::BufferFormat::k32UInt));
|
||||
if (resource_ok && descriptor_ok && encoding_ok && format_ok && size != 0) {
|
||||
return;
|
||||
}
|
||||
EXIT("unsupported storage texture: resource=%d descriptor=%d encoding=%d format=%d "
|
||||
"kind=%u dimension=%u mip_mode=%u atomic=%d compare=%d "
|
||||
"class=%u numeric=%u dimension=%u mip_mode=%u atomic=%d compare=%d "
|
||||
"base_level=%u last_level=%u max_mip=%u min_lod=%u base_array=%u bc=%u msaa=%d "
|
||||
"depth_tile_bpe=%u swizzle_ok=%d "
|
||||
"addr=0x%016" PRIx64 " size=0x%016" PRIx64
|
||||
" extent=%ux%ux%u type=%u format=%u tile=%u swizzle=0x%03x read=%d written=%d "
|
||||
"dwords=%08x,%08x,%08x,%08x,%08x,%08x,%08x,%08x\n",
|
||||
resource_ok, descriptor_ok, encoding_ok, format_ok, static_cast<uint32_t>(resource.kind),
|
||||
static_cast<uint32_t>(resource.dimension), static_cast<uint32_t>(resource.mip_mode),
|
||||
resource.atomic, resource.depth_compare, descriptor.BaseLevel(), descriptor.LastLevel(),
|
||||
descriptor.MaxMip(), descriptor.MinLod(), descriptor.BaseArray5(), descriptor.BCSwizzle(),
|
||||
descriptor.MsaaDepth(), Prospero::RenderTargetBytesPerElement(format),
|
||||
resource_ok, descriptor_ok, encoding_ok, format_ok,
|
||||
static_cast<uint32_t>(resource.resource_class),
|
||||
static_cast<uint32_t>(resource.numeric_class), static_cast<uint32_t>(resource.dimension),
|
||||
static_cast<uint32_t>(resource.mip_mode), resource.atomic, resource.depth_compare,
|
||||
descriptor.BaseLevel(), descriptor.LastLevel(), descriptor.MaxMip(), descriptor.MinLod(),
|
||||
descriptor.BaseArray5(), descriptor.BCSwizzle(), descriptor.MsaaDepth(),
|
||||
Prospero::RenderTargetBytesPerElement(format),
|
||||
IsValidImageSwizzle(descriptor.DstSelXYZW()), descriptor.Base40(), size,
|
||||
static_cast<uint32_t>(descriptor.Width5()) + 1u,
|
||||
static_cast<uint32_t>(descriptor.Height5()) + 1u,
|
||||
@@ -547,10 +410,16 @@ struct NullImageSpec {
|
||||
};
|
||||
|
||||
static NullImageSpec NullTextureSpec(const ShaderRecompiler::IR::ImageResource& resource) {
|
||||
const bool uint_image = resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint ||
|
||||
resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint;
|
||||
return uint_image ? NullImageSpec {vk::Format::eR32Uint, Prospero::BufferFormat::k32UInt}
|
||||
: NullImageSpec {vk::Format::eR32Sfloat, Prospero::BufferFormat::k32Float};
|
||||
switch (resource.numeric_class) {
|
||||
case Prospero::TextureNumericClass::Float:
|
||||
return {vk::Format::eR32Sfloat, Prospero::BufferFormat::k32Float};
|
||||
case Prospero::TextureNumericClass::Uint:
|
||||
return {vk::Format::eR32Uint, Prospero::BufferFormat::k32UInt};
|
||||
case Prospero::TextureNumericClass::Sint:
|
||||
return {vk::Format::eR32Sint, Prospero::BufferFormat::k32SInt};
|
||||
case Prospero::TextureNumericClass::Unsupported: break;
|
||||
}
|
||||
EXIT("null image has unsupported numeric class\n");
|
||||
}
|
||||
|
||||
static TextureCache::ImageDesc NullTextureDesc(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
@@ -600,6 +469,7 @@ static void PopulateTextureMipLayout(ImageInfo& info) {
|
||||
TilePaddedSize padded[16] {};
|
||||
TileGetTextureSize(info.guest_format, info.extent.width, info.extent.height,
|
||||
info.resources.levels, info.tile_mode, nullptr, levels, padded);
|
||||
const auto texel_shift = info.IsBlock() ? 2u : 0u;
|
||||
for (uint32_t level = 0; level < info.resources.levels; level++) {
|
||||
const auto offset =
|
||||
levels[level].src_size != 0 ? levels[level].src_offset : levels[level].offset;
|
||||
@@ -613,9 +483,8 @@ static void PopulateTextureMipLayout(ImageInfo& info) {
|
||||
info.mip_layout[level] = {
|
||||
offset,
|
||||
size,
|
||||
padded[level].width != 0 ? padded[level].width : std::max(info.pitch >> level, 1u),
|
||||
padded[level].height != 0 ? padded[level].height
|
||||
: std::max(info.extent.height >> level, 1u),
|
||||
padded[level].width >> texel_shift,
|
||||
padded[level].height >> texel_shift,
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -680,8 +549,7 @@ static ImageViewInfo TextureViewInfo(const ShaderRecompiler::IR::ImageResource&
|
||||
|
||||
TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderRecompiler::IR::DescriptorValue& value) {
|
||||
ShaderTextureResource descriptor;
|
||||
CopyNativeDescriptor(value, descriptor.fields);
|
||||
auto descriptor = DecodeNativeDescriptor<ShaderTextureResource>(value);
|
||||
const bool storage = resource.written;
|
||||
if (storage) {
|
||||
ValidateStorageImageResource(resource);
|
||||
@@ -718,15 +586,16 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
!msaa_tile || (descriptor.MsaaDepth() && !depth_tile) ||
|
||||
(!msaa_array && (descriptor.Depth() != 0 || descriptor.BaseArray5() != 0))))) {
|
||||
EXIT("unsupported texture mip view: base=%u last=%u levels=%u max=%u type=%u tile=%u "
|
||||
"kind=%u dimension=%u mip_mode=%u read=%d written=%d "
|
||||
"class=%u numeric=%u dimension=%u mip_mode=%u read=%d written=%d "
|
||||
"dwords=%08x,%08x,%08x,%08x,%08x,%08x,%08x,%08x\n",
|
||||
base_level, last_level, levels, descriptor.MaxMip(),
|
||||
static_cast<uint32_t>(descriptor.Type()), static_cast<uint32_t>(tile),
|
||||
static_cast<uint32_t>(resource.kind), static_cast<uint32_t>(resource.dimension),
|
||||
static_cast<uint32_t>(resource.mip_mode), resource.read, resource.written,
|
||||
descriptor.fields[0], descriptor.fields[1], descriptor.fields[2], descriptor.fields[3],
|
||||
descriptor.fields[4], descriptor.fields[5], descriptor.fields[6],
|
||||
descriptor.fields[7]);
|
||||
static_cast<uint32_t>(resource.resource_class),
|
||||
static_cast<uint32_t>(resource.numeric_class),
|
||||
static_cast<uint32_t>(resource.dimension), static_cast<uint32_t>(resource.mip_mode),
|
||||
resource.read, resource.written, descriptor.fields[0], descriptor.fields[1],
|
||||
descriptor.fields[2], descriptor.fields[3], descriptor.fields[4], descriptor.fields[5],
|
||||
descriptor.fields[6], descriptor.fields[7]);
|
||||
}
|
||||
const auto samples = multisampled ? 1u << last_level : 1u;
|
||||
const auto view_levels =
|
||||
@@ -737,15 +606,11 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
const bool shader_conversion =
|
||||
surface_format.conversion_format != Prospero::BufferFormat::kInvalid;
|
||||
const bool sampled_numeric_class =
|
||||
storage || (Prospero::IsSampledTextureFormat(format) &&
|
||||
(resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint) ==
|
||||
Prospero::IsUintTextureFormat(format));
|
||||
if (!storage &&
|
||||
(resource.kind == ShaderRecompiler::IR::ResourceKind::Image ||
|
||||
resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint) &&
|
||||
storage || resource.numeric_class == Prospero::SampledTextureNumericClass(format);
|
||||
if (!storage && resource.resource_class == ShaderRecompiler::IR::ImageResourceClass::Sampled &&
|
||||
!sampled_numeric_class) {
|
||||
EXIT("sampled image numeric class mismatch: kind=%u format=%u addr=0x%016" PRIx64 "\n",
|
||||
static_cast<uint32_t>(resource.kind), static_cast<uint32_t>(format), address);
|
||||
EXIT("sampled image numeric class mismatch: numeric=%u format=%u addr=0x%016" PRIx64 "\n",
|
||||
static_cast<uint32_t>(resource.numeric_class), static_cast<uint32_t>(format), address);
|
||||
}
|
||||
|
||||
const bool volume = type == Prospero::ImageType::kColor3D;
|
||||
@@ -775,7 +640,12 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
ValidateStorageTexture(resource, descriptor, size.size);
|
||||
}
|
||||
|
||||
const auto pixel_format = surface_format.vk_format;
|
||||
auto pixel_format = surface_format.vk_format;
|
||||
if (resource.depth_compare) {
|
||||
if (const auto* depth_format = FindGuestDepthFormatPolicy(format)) {
|
||||
pixel_format = depth_format->depth_attachment_format;
|
||||
}
|
||||
}
|
||||
const auto storage_view_format = storage && format == Prospero::BufferFormat::k32SInt
|
||||
? vk::Format::eR32Uint
|
||||
: SrgbStorageViewFormat(pixel_format);
|
||||
@@ -795,6 +665,16 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
block_bytes != 0 ? block_bytes : Prospero::NumBytesPerElement(format);
|
||||
desc.info.samples = samples;
|
||||
desc.info.tile_mode = tile;
|
||||
if (!resource.r128 && descriptor.MetaCompress() && tile != Prospero::TileMode::kDepth &&
|
||||
!desc.info.IsDepth()) {
|
||||
TileSizeAlign metadata_size {};
|
||||
(void)TileGetDccSize(width, height, volume ? depth : image_layers,
|
||||
desc.info.bytes_per_block, levels, tile, metadata_size,
|
||||
std::countr_zero(samples));
|
||||
desc.info.metadata.kind = ImageMetadataKind::Dcc;
|
||||
desc.info.metadata.range = {descriptor.MetaAddr() << 8u, metadata_size.size};
|
||||
desc.info.metadata.dcc_alpha_msb = descriptor.DccAlphaPos();
|
||||
}
|
||||
if (samples > 1) {
|
||||
desc.info.mip_layout[0] = {0, size.size, pitch, height};
|
||||
} else {
|
||||
@@ -814,9 +694,7 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
if (storage) {
|
||||
EXIT("depth target cannot be bound as a storage image\n");
|
||||
}
|
||||
ValidateDepthTargetBinding(resource, descriptor, image, pixel_format, size.size);
|
||||
(void)SelectSampledDepthView(image->info.pixel_format, pixel_format,
|
||||
descriptor.DstSelXYZW());
|
||||
ValidateSampledDepthBinding(resource, descriptor, *image, pixel_format, size.size);
|
||||
} else if (storage) {
|
||||
ValidateStorageColorView(image->info.pixel_format, view_format, descriptor.DstSelXYZW());
|
||||
} else {
|
||||
@@ -827,17 +705,11 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
}
|
||||
|
||||
static vk::Sampler NativeSampler(RenderContext& context,
|
||||
const ShaderRecompiler::IR::Program& program, uint32_t index,
|
||||
const ShaderRecompiler::IR::CompiledShaderInfo& program,
|
||||
uint32_t index,
|
||||
const ShaderRecompiler::IR::DescriptorValue& value) {
|
||||
ShaderSamplerResource descriptor;
|
||||
CopyNativeDescriptor(value, descriptor.fields);
|
||||
const bool depth_compare = std::any_of(program.info.sampled_pairs.begin(),
|
||||
program.info.sampled_pairs.end(), [&](const auto& pair) {
|
||||
return pair.sampler == index &&
|
||||
pair.image < program.info.images.size() &&
|
||||
program.info.images[pair.image].depth_compare;
|
||||
});
|
||||
if (!depth_compare) {
|
||||
auto descriptor = DecodeNativeDescriptor<ShaderSamplerResource>(value);
|
||||
if (!program.info.samplers[index].depth_compare) {
|
||||
descriptor.fields[0] &= ~(0x7u << 12u);
|
||||
}
|
||||
if (program.info.samplers[index].force_point_filtering) {
|
||||
@@ -846,13 +718,14 @@ static vk::Sampler NativeSampler(RenderContext& context,
|
||||
return context.GetSamplerCache().GetSampler(descriptor);
|
||||
}
|
||||
|
||||
static BufferView NativeUpload(RenderContext& context, std::span<const uint32_t> data) {
|
||||
static vk::DescriptorBufferInfo NativeUpload(RenderContext& context,
|
||||
std::span<const uint32_t> data) {
|
||||
EXIT_IF(data.empty());
|
||||
auto& command_buffer = context.GetCommandScheduler().Current();
|
||||
EXIT_IF(command_buffer.IsInvalid());
|
||||
auto& buffer = context.GetBufferCache().GetUtilityBuffer(MemoryUsage::Stream);
|
||||
const auto offset = buffer.Copy(data.data(), data.size_bytes(), 256);
|
||||
return {.buffer = buffer.Handle(), .offset = offset, .range = data.size_bytes()};
|
||||
return {buffer.Handle(), offset, data.size_bytes()};
|
||||
}
|
||||
|
||||
void RenderExecutor::TrackImageBinding(ImageId id) {
|
||||
@@ -894,41 +767,28 @@ PreparedBindings RenderExecutor::PrepareBindings(const ShaderStageRuntime& runti
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(!runtime);
|
||||
const auto& program = *runtime.program;
|
||||
const auto& snapshot = *runtime.resources;
|
||||
std::string error;
|
||||
if (!ShaderRecompiler::IR::ValidateResourceSpecialization(program, snapshot, &error)) {
|
||||
EXIT("invalid native shader runtime snapshot: %s\n", error.c_str());
|
||||
}
|
||||
|
||||
const auto& snapshot = runtime.resources;
|
||||
PreparedBindings prepared;
|
||||
prepared.program = runtime.program.get();
|
||||
prepared.snapshot = runtime.resources.get();
|
||||
auto& descriptors = prepared.resources;
|
||||
descriptors.buffers.reserve(program.info.buffers.size());
|
||||
descriptors.images.reserve(program.info.images.size());
|
||||
prepared.program = runtime.program;
|
||||
prepared.snapshot = &runtime.resources;
|
||||
prepared.images.reserve(program.info.images.size());
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
auto binding = ResolveTexture(program.info.images[i], snapshot.images[i]);
|
||||
BindImage(binding.image_id, binding.desc.type == TextureCache::BindingType::Storage);
|
||||
descriptors.images.push_back(binding);
|
||||
prepared.images.push_back(std::move(binding));
|
||||
}
|
||||
descriptors.samplers.reserve(program.info.samplers.size());
|
||||
prepared.samplers.reserve(program.info.samplers.size());
|
||||
for (uint32_t i = 0; i < program.info.samplers.size(); i++) {
|
||||
descriptors.samplers.push_back(NativeSampler(m_context, program, i, snapshot.samplers[i]));
|
||||
prepared.samplers.push_back(NativeSampler(m_context, program, i, snapshot.samplers[i]));
|
||||
}
|
||||
if (ShaderRecompiler::IR::FindBinding(
|
||||
program.bindings, ShaderRecompiler::IR::DescriptorBindingKind::FlattenedSrt) !=
|
||||
nullptr) {
|
||||
prepared.flattened_srt.assign(snapshot.flattened_srt.begin(), snapshot.flattened_srt.end());
|
||||
}
|
||||
|
||||
prepared.user_data.reserve(program.bindings.ShaderDataDwords());
|
||||
prepared.shader_data.reserve(program.bindings.ShaderDataDwords());
|
||||
for (const auto reg: program.bindings.user_data_registers) {
|
||||
prepared.user_data.push_back(snapshot.user_data[reg - program.user_data_base]);
|
||||
prepared.shader_data.push_back(snapshot.user_data[reg - program.user_data_base]);
|
||||
}
|
||||
prepared.user_data.resize(program.bindings.ShaderDataDwords());
|
||||
prepared.shader_data.resize(program.bindings.ShaderDataDwords());
|
||||
if (ShaderRecompiler::IR::FindBinding(
|
||||
program.bindings, ShaderRecompiler::IR::DescriptorBindingKind::Gds) != nullptr) {
|
||||
descriptors.gds.buffer = m_context.GetBufferCache().GetGdsBuffer()->Handle();
|
||||
prepared.gds.buffer = m_context.GetBufferCache().GetGdsBuffer()->Handle();
|
||||
}
|
||||
return prepared;
|
||||
}
|
||||
@@ -940,24 +800,22 @@ void RenderExecutor::FindBuffers(PreparedBindings& prepared) {
|
||||
const auto& snapshot = *prepared.snapshot;
|
||||
auto& cache = m_context.GetBufferCache();
|
||||
|
||||
prepared.buffer_ids.clear();
|
||||
prepared.buffer_ids.reserve(program.info.buffers.size());
|
||||
prepared.buffer_sources.clear();
|
||||
prepared.buffer_sources.reserve(program.info.buffers.size());
|
||||
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
|
||||
ShaderBufferResource descriptor;
|
||||
CopyNativeDescriptor(snapshot.buffers[i], descriptor.fields);
|
||||
auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(snapshot.buffers[i]);
|
||||
const auto address = descriptor.Base48();
|
||||
const auto stride = descriptor.Stride();
|
||||
const auto records = descriptor.NumRecords();
|
||||
EXIT_IF(stride != 0 && records > UINT64_MAX / stride);
|
||||
// The descriptor has a 14-bit stride and 32-bit record count, so the product fits u64.
|
||||
const auto requested_size = stride != 0 ? static_cast<uint64_t>(stride) * records : records;
|
||||
if (address == 0 || requested_size == 0) {
|
||||
prepared.buffer_ids.emplace_back();
|
||||
prepared.buffer_sources.push_back({});
|
||||
continue;
|
||||
}
|
||||
const auto size = Libs::LibKernel::Memory::ClampRangeSize(address, requested_size);
|
||||
prepared.buffer_ids.push_back(cache.FindBuffer(address, size));
|
||||
prepared.buffer_sources.push_back({address, size, cache.FindBuffer(address, size)});
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void RenderExecutor::RebindBuffers(PreparedBindings& prepared) {
|
||||
@@ -965,34 +823,33 @@ void RenderExecutor::RebindBuffers(PreparedBindings& prepared) {
|
||||
EXIT_IF(prepared.program == nullptr || prepared.snapshot == nullptr);
|
||||
const auto& program = *prepared.program;
|
||||
const auto& snapshot = *prepared.snapshot;
|
||||
auto& resources = prepared.resources;
|
||||
const auto& layout = program.bindings;
|
||||
EXIT_IF(prepared.buffer_ids.size() != program.info.buffers.size());
|
||||
EXIT_IF(prepared.buffer_sources.size() != program.info.buffers.size());
|
||||
|
||||
resources.buffers.clear();
|
||||
resources.buffers.reserve(program.info.buffers.size());
|
||||
EXIT_IF(prepared.user_data.size() != layout.ShaderDataDwords());
|
||||
std::fill(prepared.user_data.begin() + layout.memory_offset_dword, prepared.user_data.end(), 0);
|
||||
prepared.buffers.clear();
|
||||
prepared.buffers.reserve(program.info.buffers.size());
|
||||
EXIT_IF(prepared.shader_data.size() != layout.ShaderDataDwords());
|
||||
std::fill(prepared.shader_data.begin() + layout.memory_offset_dword,
|
||||
prepared.shader_data.end(), 0);
|
||||
auto pack_memory_offset = [&](uint32_t index, uint32_t offset) {
|
||||
const auto dword = layout.memory_offset_dword + index / 4u;
|
||||
const auto shift = (index % 4u) * 8u;
|
||||
prepared.user_data[dword] |= offset << shift;
|
||||
prepared.shader_data[dword] |= offset << shift;
|
||||
};
|
||||
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
|
||||
ShaderBufferResource descriptor;
|
||||
CopyNativeDescriptor(snapshot.buffers[i], descriptor.fields);
|
||||
uint32_t buffer_offset = 0;
|
||||
resources.buffers.push_back(NativeStorageBuffer(m_context, descriptor,
|
||||
program.info.buffers[i], program.stage, i,
|
||||
buffer_offset, prepared.buffer_ids[i]));
|
||||
prepared.buffers.push_back(NativeStorageBuffer(m_context, prepared.buffer_sources[i],
|
||||
program.info.buffers[i], program.stage, i,
|
||||
buffer_offset));
|
||||
pack_memory_offset(i, buffer_offset);
|
||||
}
|
||||
if (!prepared.flattened_srt.empty()) {
|
||||
resources.flattened_srt = NativeUpload(m_context, prepared.flattened_srt);
|
||||
if (ShaderRecompiler::IR::FindBinding(
|
||||
layout, ShaderRecompiler::IR::DescriptorBindingKind::FlattenedSrt) != nullptr) {
|
||||
prepared.flattened_srt = NativeUpload(m_context, snapshot.flattened_srt);
|
||||
}
|
||||
if (ShaderRecompiler::IR::FindBinding(
|
||||
program.bindings, ShaderRecompiler::IR::DescriptorBindingKind::UserData) != nullptr) {
|
||||
resources.user_data = NativeUpload(m_context, prepared.user_data);
|
||||
program.bindings, ShaderRecompiler::IR::DescriptorBindingKind::ShaderData) != nullptr) {
|
||||
prepared.shader_data_buffer = NativeUpload(m_context, prepared.shader_data);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1001,7 +858,7 @@ void RenderExecutor::RebindImages(PreparedBindings& prepared) {
|
||||
EXIT_IF(prepared.program == nullptr || prepared.snapshot == nullptr);
|
||||
const auto& program = *prepared.program;
|
||||
const auto& snapshot = *prepared.snapshot;
|
||||
auto& images = prepared.resources.images;
|
||||
auto& images = prepared.images;
|
||||
EXIT_IF(images.size() != program.info.images.size());
|
||||
auto& texture_cache = m_context.GetTextureCache();
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
@@ -1081,19 +938,23 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
auto vk_buffer = buffer.Handle();
|
||||
size_t descriptor_count = 0;
|
||||
size_t write_count = 0;
|
||||
constexpr auto GraphicsStages =
|
||||
vk::ShaderStageFlagBits::eVertex | vk::ShaderStageFlagBits::eFragment;
|
||||
const auto push_constant_stages = pipeline_bind_point == vk::PipelineBindPoint::eGraphics
|
||||
? vk::ShaderStageFlags {GraphicsStages}
|
||||
: vk::ShaderStageFlags {vk::ShaderStageFlagBits::eCompute};
|
||||
ShaderRecompiler::IR::PushData push_data;
|
||||
bool has_push_data = false;
|
||||
constexpr auto GraphicsStages = vk::ShaderStageFlagBits::eVertex |
|
||||
vk::ShaderStageFlagBits::eMeshEXT |
|
||||
vk::ShaderStageFlagBits::eFragment;
|
||||
vk::ShaderStageFlags push_stages = pipeline_bind_point == vk::PipelineBindPoint::eGraphics
|
||||
? vk::ShaderStageFlagBits::eFragment
|
||||
: vk::ShaderStageFlags {};
|
||||
for (const auto* prepared: prepared_bindings) {
|
||||
EXIT_IF(prepared == nullptr || prepared->program == nullptr ||
|
||||
prepared->snapshot == nullptr || prepared->committed);
|
||||
prepared->snapshot == nullptr);
|
||||
write_count += prepared->program->bindings.descriptors.size();
|
||||
for (const auto& binding: prepared->program->bindings.descriptors) {
|
||||
descriptor_count += NativeDescriptorCount(binding);
|
||||
}
|
||||
const auto shader_stage = NativeShaderStage(prepared->program->stage);
|
||||
push_stages |= shader_stage;
|
||||
EXIT_IF((pipeline_bind_point == vk::PipelineBindPoint::eGraphics &&
|
||||
(shader_stage & GraphicsStages) == vk::ShaderStageFlags {}) ||
|
||||
(pipeline_bind_point == vk::PipelineBindPoint::eCompute &&
|
||||
@@ -1102,14 +963,13 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
m_descriptor_buffers.clear();
|
||||
m_descriptor_images.clear();
|
||||
m_descriptor_writes.clear();
|
||||
m_push_constants.fill(0);
|
||||
m_descriptor_buffers.reserve(descriptor_count);
|
||||
m_descriptor_images.reserve(descriptor_count);
|
||||
m_descriptor_writes.reserve(write_count);
|
||||
|
||||
for (auto* prepared: prepared_bindings) {
|
||||
const auto& program = *prepared->program;
|
||||
auto& descriptors = prepared->resources;
|
||||
auto& descriptors = *prepared;
|
||||
const auto shader_stage = NativeShaderStage(program.stage);
|
||||
const auto shader_stages = ShaderPipelineStages(shader_stage);
|
||||
if (descriptors.gds.buffer != nullptr) {
|
||||
@@ -1135,16 +995,41 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
vk::AccessFlagBits2::eShaderWrite
|
||||
: vk::AccessFlagBits2::eShaderRead,
|
||||
range, vk_buffer);
|
||||
} else if ((image.binding.force_general || image.binding.is_target) &&
|
||||
!image.info.IsDepth()) {
|
||||
} else if (image.binding.is_target) {
|
||||
const auto layout = image.binding.attachment_layout;
|
||||
EXIT_IF(layout == vk::ImageLayout::eUndefined);
|
||||
if (image.info.IsDepth()) {
|
||||
const auto host_view =
|
||||
std::ranges::find(image.views, binding.image_view, &CachedImageView::view);
|
||||
EXIT_IF(storage || host_view == image.views.end());
|
||||
const auto aspect = host_view->info.aspect;
|
||||
const bool depth_feedback =
|
||||
layout == vk::ImageLayout::eAttachmentFeedbackLoopOptimalEXT &&
|
||||
program.stage == ShaderType::Pixel;
|
||||
const bool depth_read =
|
||||
depth_feedback || layout == vk::ImageLayout::eDepthReadOnlyOptimal ||
|
||||
layout == vk::ImageLayout::eDepthStencilReadOnlyOptimal ||
|
||||
layout == vk::ImageLayout::eDepthReadOnlyStencilAttachmentOptimal;
|
||||
const bool stencil_read =
|
||||
layout == vk::ImageLayout::eStencilReadOnlyOptimal ||
|
||||
layout == vk::ImageLayout::eDepthStencilReadOnlyOptimal ||
|
||||
layout == vk::ImageLayout::eDepthAttachmentStencilReadOnlyOptimal;
|
||||
if ((aspect & vk::ImageAspectFlagBits::eDepth && !depth_read) ||
|
||||
(aspect & vk::ImageAspectFlagBits::eStencil && !stencil_read)) {
|
||||
EXIT("sampling a writable depth/stencil attachment aspect\n");
|
||||
}
|
||||
}
|
||||
image.Transit(layout,
|
||||
image.binding.attachment_access | vk::AccessFlagBits2::eShaderRead |
|
||||
(image.binding.shader_write ? vk::AccessFlagBits2::eShaderWrite
|
||||
: vk::AccessFlags2 {}),
|
||||
{}, vk_buffer);
|
||||
} else if (image.binding.force_general && !image.info.IsDepth()) {
|
||||
const vk::AccessFlags2 storage_access = image.binding.shader_write
|
||||
? vk::AccessFlagBits2::eShaderWrite
|
||||
: vk::AccessFlags2 {};
|
||||
image.Transit(vk::ImageLayout::eGeneral,
|
||||
vk::AccessFlagBits2::eShaderRead | storage_access |
|
||||
vk::AccessFlagBits2::eColorAttachmentRead |
|
||||
vk::AccessFlagBits2::eColorAttachmentWrite,
|
||||
{}, vk_buffer);
|
||||
vk::AccessFlagBits2::eShaderRead | storage_access, {}, vk_buffer);
|
||||
} else if (storage) {
|
||||
image.Transit(vk::ImageLayout::eGeneral,
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eShaderWrite,
|
||||
@@ -1160,54 +1045,59 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
m_image_occurrences.assign(descriptors.images.size(), 0);
|
||||
for (const auto& binding: program.bindings.descriptors) {
|
||||
vk::WriteDescriptorSet write {};
|
||||
write.sType = vk::StructureType::eWriteDescriptorSet;
|
||||
write.dstBinding = ShaderRecompiler::IR::NativeBinding(program.stage, binding.kind);
|
||||
write.descriptorType = NativeDescriptorType(binding.kind);
|
||||
write.descriptorCount = NativeDescriptorCount(binding);
|
||||
const auto buffer_start = m_descriptor_buffers.size();
|
||||
const auto image_start = m_descriptor_images.size();
|
||||
switch (binding.kind) {
|
||||
case BindingKind::Buffers:
|
||||
for (const auto resource: binding.resources) {
|
||||
const auto& view = descriptors.buffers.at(resource);
|
||||
EXIT_IF(view.buffer == nullptr);
|
||||
m_descriptor_buffers.emplace_back(view.buffer, view.offset, view.range);
|
||||
}
|
||||
break;
|
||||
case BindingKind::BdaPagetable:
|
||||
case BindingKind::FaultBuffer: {
|
||||
auto& cache = m_context.GetBufferCache();
|
||||
const auto* bda_buffer = binding.kind == BindingKind::BdaPagetable
|
||||
? cache.GetBdaPageTableBuffer()
|
||||
: cache.GetFaultBuffer();
|
||||
m_descriptor_buffers.emplace_back(bda_buffer->Handle(), 0, bda_buffer->Size());
|
||||
break;
|
||||
if (ShaderRecompiler::IR::ImageBindingResourceClass(binding.kind) !=
|
||||
ShaderRecompiler::IR::ImageResourceClass::None) {
|
||||
for (const auto resource: binding.resources) {
|
||||
m_descriptor_images.push_back(MakeImageInfo(
|
||||
descriptors.images.at(resource), m_image_occurrences.at(resource)++));
|
||||
}
|
||||
case BindingKind::FlattenedSrt:
|
||||
case BindingKind::UserData:
|
||||
case BindingKind::Gds: {
|
||||
const auto& view =
|
||||
binding.kind == BindingKind::FlattenedSrt ? descriptors.flattened_srt
|
||||
: binding.kind == BindingKind::UserData ? descriptors.user_data
|
||||
: descriptors.gds;
|
||||
EXIT_IF(view.buffer == nullptr);
|
||||
m_descriptor_buffers.emplace_back(view.buffer, view.offset, view.range);
|
||||
break;
|
||||
} else {
|
||||
switch (binding.kind) {
|
||||
case BindingKind::Buffers:
|
||||
for (const auto resource: binding.resources) {
|
||||
const auto& view = descriptors.buffers.at(resource);
|
||||
EXIT_IF(view.buffer == nullptr);
|
||||
m_descriptor_buffers.push_back(view);
|
||||
}
|
||||
break;
|
||||
case BindingKind::BdaPagetable:
|
||||
case BindingKind::FaultBuffer: {
|
||||
auto& cache = m_context.GetBufferCache();
|
||||
const auto* bda_buffer = binding.kind == BindingKind::BdaPagetable
|
||||
? cache.GetBdaPageTableBuffer()
|
||||
: cache.GetFaultBuffer();
|
||||
m_descriptor_buffers.emplace_back(bda_buffer->Handle(), 0,
|
||||
bda_buffer->Size());
|
||||
break;
|
||||
}
|
||||
case BindingKind::FlattenedSrt:
|
||||
case BindingKind::ShaderData:
|
||||
case BindingKind::Gds: {
|
||||
const vk::DescriptorBufferInfo* view = &descriptors.gds;
|
||||
if (binding.kind == BindingKind::FlattenedSrt) {
|
||||
view = &descriptors.flattened_srt;
|
||||
} else if (binding.kind == BindingKind::ShaderData) {
|
||||
view = &descriptors.shader_data_buffer;
|
||||
}
|
||||
EXIT_IF(view->buffer == nullptr);
|
||||
m_descriptor_buffers.push_back(*view);
|
||||
break;
|
||||
}
|
||||
case BindingKind::Samplers:
|
||||
for (const auto resource: binding.resources) {
|
||||
const auto sampler = descriptors.samplers.at(resource);
|
||||
EXIT_IF(sampler == nullptr);
|
||||
m_descriptor_images.emplace_back(sampler, nullptr,
|
||||
vk::ImageLayout::eUndefined);
|
||||
}
|
||||
break;
|
||||
case BindingKind::Count: EXIT("invalid descriptor binding kind");
|
||||
}
|
||||
case BindingKind::Samplers:
|
||||
for (const auto resource: binding.resources) {
|
||||
const auto sampler = descriptors.samplers.at(resource);
|
||||
EXIT_IF(sampler == nullptr);
|
||||
m_descriptor_images.emplace_back(sampler, nullptr,
|
||||
vk::ImageLayout::eUndefined);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
for (const auto resource: binding.resources) {
|
||||
m_descriptor_images.push_back(MakeImageInfo(
|
||||
descriptors.images.at(resource), m_image_occurrences.at(resource)++));
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (m_descriptor_buffers.size() != buffer_start) {
|
||||
write.pBufferInfo = m_descriptor_buffers.data() + buffer_start;
|
||||
@@ -1225,20 +1115,19 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
EXIT_IF(m_image_occurrences[i] != expected);
|
||||
}
|
||||
|
||||
if (program.bindings.push_constant_size != 0) {
|
||||
const auto offset = program.bindings.push_constant_offset;
|
||||
EXIT_IF(offset % sizeof(uint32_t) != 0 ||
|
||||
program.bindings.push_constant_size !=
|
||||
prepared->user_data.size() * sizeof(uint32_t) ||
|
||||
offset + program.bindings.push_constant_size >
|
||||
ShaderRecompiler::IR::NativePushConstantSize);
|
||||
std::copy(prepared->user_data.begin(), prepared->user_data.end(),
|
||||
m_push_constants.begin() + offset / sizeof(uint32_t));
|
||||
const auto shader_data_dwords = program.bindings.ShaderDataDwords();
|
||||
EXIT_IF(prepared->shader_data.size() != shader_data_dwords);
|
||||
if (program.bindings.UsesPushData()) {
|
||||
std::ranges::copy(prepared->shader_data,
|
||||
push_data.dwords.begin() + program.bindings.push_data_start_dword);
|
||||
has_push_data = true;
|
||||
}
|
||||
}
|
||||
vk_buffer.pushConstants(pipeline.pipeline_layout, push_constant_stages, 0,
|
||||
ShaderRecompiler::IR::NativePushConstantSize,
|
||||
m_push_constants.data());
|
||||
|
||||
if (has_push_data) {
|
||||
vk_buffer.pushConstants(pipeline.pipeline_layout, push_stages, 0, sizeof(push_data),
|
||||
push_data.dwords.data());
|
||||
}
|
||||
|
||||
if (!m_descriptor_writes.empty()) {
|
||||
EXIT_IF(pipeline.descriptor_set_layout == nullptr);
|
||||
@@ -1258,9 +1147,6 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
0, nullptr);
|
||||
}
|
||||
}
|
||||
for (auto* prepared: prepared_bindings) {
|
||||
prepared->committed = true;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -20,12 +20,6 @@ namespace ShaderRecompiler::IR {
|
||||
struct ResourceSnapshot;
|
||||
}
|
||||
|
||||
struct BufferView {
|
||||
vk::Buffer buffer = nullptr;
|
||||
vk::DeviceSize offset = 0;
|
||||
vk::DeviceSize range = VK_WHOLE_SIZE;
|
||||
};
|
||||
|
||||
struct TextureBinding {
|
||||
ImageId image_id;
|
||||
vk::ImageView image_view = nullptr;
|
||||
@@ -34,23 +28,25 @@ struct TextureBinding {
|
||||
std::vector<vk::ImageView> mip_views;
|
||||
};
|
||||
|
||||
struct NativeDescriptors {
|
||||
std::vector<BufferView> buffers;
|
||||
std::vector<TextureBinding> images;
|
||||
std::vector<vk::Sampler> samplers;
|
||||
BufferView gds;
|
||||
BufferView flattened_srt;
|
||||
BufferView user_data;
|
||||
};
|
||||
|
||||
struct PreparedBindings {
|
||||
const ShaderRecompiler::IR::Program* program = nullptr;
|
||||
struct BufferSource {
|
||||
uint64_t address = 0;
|
||||
uint64_t size = 0;
|
||||
BufferId id;
|
||||
};
|
||||
|
||||
const ShaderRecompiler::IR::CompiledShaderInfo* program = nullptr;
|
||||
const ShaderRecompiler::IR::ResourceSnapshot* snapshot = nullptr;
|
||||
NativeDescriptors resources;
|
||||
std::vector<BufferId> buffer_ids;
|
||||
std::vector<uint32_t> flattened_srt;
|
||||
std::vector<uint32_t> user_data;
|
||||
bool committed = false;
|
||||
// Keep the resolved guest range through cache preparation; only the host buffer ID may
|
||||
// become stale and need resolving again when bindings are rebound.
|
||||
std::vector<BufferSource> buffer_sources;
|
||||
std::vector<vk::DescriptorBufferInfo> buffers;
|
||||
std::vector<TextureBinding> images;
|
||||
std::vector<vk::Sampler> samplers;
|
||||
vk::DescriptorBufferInfo gds {nullptr, 0, VK_WHOLE_SIZE};
|
||||
vk::DescriptorBufferInfo flattened_srt;
|
||||
vk::DescriptorBufferInfo shader_data_buffer;
|
||||
std::vector<uint32_t> shader_data;
|
||||
};
|
||||
|
||||
[[nodiscard]] vk::DescriptorType
|
||||
@@ -70,20 +66,8 @@ template <typename T>
|
||||
return result;
|
||||
}
|
||||
|
||||
struct TargetTextureViewInfo {
|
||||
vk::ImageViewType type = static_cast<vk::ImageViewType>(VK_IMAGE_VIEW_TYPE_MAX_ENUM);
|
||||
uint32_t base_layer = 0;
|
||||
uint32_t layer_count = 0;
|
||||
};
|
||||
|
||||
[[nodiscard]] TargetTextureViewInfo
|
||||
ResolveTargetTextureView(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
Prospero::ImageType type, uint32_t base_layer, uint32_t image_layers);
|
||||
|
||||
[[nodiscard]] bool IsSupportedDepthTargetDescriptor(const ShaderTextureResource& descriptor,
|
||||
const Image& image, bool r128 = false);
|
||||
[[nodiscard]] bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor,
|
||||
const Image& image, bool r128 = false);
|
||||
bool r128 = false);
|
||||
[[nodiscard]] bool
|
||||
IsSupportedSampledVideoOutView(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderTextureResource& descriptor, const Image& image);
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/file.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
@@ -11,28 +12,54 @@
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/shader/recompiler/ShaderRecompiler.h"
|
||||
#include "graphics/shader/shaderCompiler.h"
|
||||
#include "kernel/memory.h"
|
||||
#include "kytyGitVersion.h"
|
||||
#include "loader/systemContent.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cctype>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <fmt/format.h>
|
||||
#include <limits>
|
||||
#include <span>
|
||||
#include <spirv-tools/libspirv.hpp>
|
||||
#include <string_view>
|
||||
#include <tuple>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include <xxhash.h>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
vk::PolygonMode ResolvePolygonMode(const HW::ModeControl& mode, bool cull_front, bool cull_back) {
|
||||
// CxPrimitiveSetup::PolygonMode disables both per-face modes when it is zero.
|
||||
if (mode.poly_mode == 0) {
|
||||
return vk::PolygonMode::eFill;
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(mode.poly_mode != 1);
|
||||
if (cull_front && cull_back) {
|
||||
return vk::PolygonMode::eFill;
|
||||
}
|
||||
if (!cull_front && !cull_back && mode.polymode_front_ptype != mode.polymode_back_ptype) {
|
||||
EXIT("Pipeline: different polygon modes for two visible faces are unsupported\n");
|
||||
}
|
||||
// Vulkan has one polygon mode. A culled face does not constrain that mode.
|
||||
const auto polygon_mode = cull_front ? mode.polymode_back_ptype : mode.polymode_front_ptype;
|
||||
switch (polygon_mode) {
|
||||
case 0: return vk::PolygonMode::ePoint;
|
||||
case 1: return vk::PolygonMode::eLine;
|
||||
case 2: return vk::PolygonMode::eFill;
|
||||
default: EXIT("Pipeline: invalid polygon mode %u\n", polygon_mode);
|
||||
}
|
||||
}
|
||||
|
||||
std::string DriverCacheSignature(const vk::PhysicalDeviceProperties& properties) {
|
||||
constexpr char hex[] = "0123456789abcdef";
|
||||
std::string uuid(VK_UUID_SIZE * 2, '0');
|
||||
@@ -70,97 +97,304 @@ void PipelineCacheLog(fmt::format_string<Args...> format, Args&&... args) {
|
||||
Log::Flush();
|
||||
}
|
||||
|
||||
void NormalizeStaticParamsForDynamicState(PipelineStaticParameters& static_params) {
|
||||
static_params.viewport_scale[0] = 0.5f;
|
||||
static_params.viewport_scale[1] = 0.5f;
|
||||
static_params.viewport_scale[2] = 1.0f;
|
||||
static_params.viewport_offset[0] = 0.5f;
|
||||
static_params.viewport_offset[1] = 0.5f;
|
||||
static_params.viewport_offset[2] = 0.0f;
|
||||
bool ReadShaderGuestMemory(void*, uint64_t address, uint32_t* value) {
|
||||
return value != nullptr &&
|
||||
Libs::LibKernel::Memory::TryReadGpuCleanBacking(address, value, sizeof(*value));
|
||||
}
|
||||
|
||||
static_params.scissor_ltrb[0] = 0;
|
||||
static_params.scissor_ltrb[1] = 0;
|
||||
static_params.scissor_ltrb[2] = 1;
|
||||
static_params.scissor_ltrb[3] = 1;
|
||||
void DumpShaderSpirv(const char* stage_name, uint64_t shader_hash,
|
||||
const std::vector<uint32_t>& spirv) {
|
||||
if (!Config::GraphicsDebugDumpEnabled()) {
|
||||
return;
|
||||
}
|
||||
static std::atomic_int id = 0;
|
||||
const auto path = Config::GetShaderLogFolder() / fmt::format("{:04d}_new_shader_{}_{:016x}.spv",
|
||||
id++, stage_name, shader_hash);
|
||||
Common::File::CreateDirectories(path.parent_path());
|
||||
Common::File file(path);
|
||||
if (file.IsInvalid()) {
|
||||
const auto path_text = Common::PathToString(path);
|
||||
LOGF_COLOR(Log::Color::BrightRed, "Can't create file: %s\n", path_text.c_str());
|
||||
return;
|
||||
}
|
||||
file.Write(spirv.data(), spirv.size() * sizeof(uint32_t));
|
||||
}
|
||||
|
||||
void DumpShaderOriginal(const char* stage_name, uint64_t shader_hash,
|
||||
std::span<const uint32_t> code, const std::string& decoded_dump) {
|
||||
if (!Config::GraphicsDebugDumpEnabled()) {
|
||||
return;
|
||||
}
|
||||
EXIT_IF(code.empty());
|
||||
static std::atomic_int id = 0;
|
||||
const auto base = Config::GetShaderLogFolder() / "original" /
|
||||
fmt::format("{:04d}_new_shader_{}_{:016x}", id++, stage_name, shader_hash);
|
||||
Common::File::CreateDirectories(base.parent_path());
|
||||
for (const auto& [suffix, data, size]: {
|
||||
std::tuple {".bin", static_cast<const void*>(code.data()), code.size_bytes()},
|
||||
std::tuple {".rdna2", static_cast<const void*>(decoded_dump.data()),
|
||||
decoded_dump.size()},
|
||||
}) {
|
||||
if (size == 0) {
|
||||
continue;
|
||||
}
|
||||
auto path = base;
|
||||
path += suffix;
|
||||
Common::File file(path);
|
||||
if (file.IsInvalid()) {
|
||||
const auto path_text = Common::PathToString(path);
|
||||
LOGF_COLOR(Log::Color::BrightRed, "Can't create file: %s\n", path_text.c_str());
|
||||
} else {
|
||||
file.Write(data, size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool ValidateShaderSpirv(const char* label, uint64_t shader_hash,
|
||||
const std::vector<uint32_t>& spirv) {
|
||||
if (!Config::ShaderValidationEnabled()) {
|
||||
return true;
|
||||
}
|
||||
spvtools::SpirvTools tools(SPV_ENV_VULKAN_1_3);
|
||||
std::string messages;
|
||||
tools.SetMessageConsumer([&messages](spv_message_level_t, const char*,
|
||||
const spv_position_t& position, const char* message) {
|
||||
messages += fmt::format("{}: {} ({}) {}\n", static_cast<int>(position.line),
|
||||
static_cast<int>(position.column), static_cast<int>(position.index),
|
||||
message);
|
||||
});
|
||||
if (tools.Validate(spirv)) {
|
||||
return true;
|
||||
}
|
||||
spvtools::SpirvTools disassembler(SPV_ENV_VULKAN_1_2);
|
||||
std::string text;
|
||||
disassembler.Disassemble(spirv, &text,
|
||||
static_cast<uint32_t>(SPV_BINARY_TO_TEXT_OPTION_NO_HEADER) |
|
||||
static_cast<uint32_t>(SPV_BINARY_TO_TEXT_OPTION_FRIENDLY_NAMES) |
|
||||
static_cast<uint32_t>(SPV_BINARY_TO_TEXT_OPTION_COMMENT) |
|
||||
static_cast<uint32_t>(SPV_BINARY_TO_TEXT_OPTION_INDENT) |
|
||||
static_cast<uint32_t>(SPV_BINARY_TO_TEXT_OPTION_COLOR));
|
||||
LOGF_COLOR(Log::Color::BrightRed, "%s SPIR-V validation failed hash=0x%016" PRIx64 ":\n%s",
|
||||
label, shader_hash, messages.c_str());
|
||||
LOGF("%s\n", text.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
struct PipelineCache::ProgramCache {
|
||||
struct SourceKey {
|
||||
ShaderType stage = ShaderType::Unknown;
|
||||
uint64_t hash = 0;
|
||||
struct ProgramKey {
|
||||
ShaderType stage = ShaderType::Unknown;
|
||||
uint64_t hash = 0;
|
||||
uint32_t user_data_count = 0;
|
||||
uint32_t code_size = 0;
|
||||
std::vector<uint32_t> static_state;
|
||||
|
||||
bool operator==(const SourceKey&) const = default;
|
||||
bool operator==(const ProgramKey&) const = default;
|
||||
};
|
||||
|
||||
struct Permutation {
|
||||
std::vector<uint32_t> static_key;
|
||||
std::shared_ptr<const ShaderRecompiler::IR::Program> program;
|
||||
ShaderProgram handle;
|
||||
ShaderRecompiler::IR::ResourceSpecialization specialization;
|
||||
ShaderRecompiler::IR::CompiledShaderInfo program;
|
||||
ShaderProgram handle;
|
||||
};
|
||||
|
||||
struct SourceKeyHash {
|
||||
std::size_t operator()(const SourceKey& key) const {
|
||||
struct SourceEntry {
|
||||
explicit SourceEntry(ShaderRecompiler::IR::ResourcePlan plan)
|
||||
: resource_plan(std::move(plan)) {
|
||||
permutations.reserve(8);
|
||||
}
|
||||
|
||||
ShaderRecompiler::IR::ResourcePlan resource_plan;
|
||||
std::vector<Permutation> permutations;
|
||||
};
|
||||
|
||||
struct ProgramKeyHash {
|
||||
std::size_t operator()(const ProgramKey& key) const {
|
||||
std::size_t hash = static_cast<std::size_t>(key.stage);
|
||||
PipelineKeyHash::Mix(hash, static_cast<std::size_t>(key.hash));
|
||||
if constexpr (sizeof(std::size_t) < sizeof(uint64_t)) {
|
||||
PipelineKeyHash::Mix(hash, static_cast<std::size_t>(key.hash >> 32u));
|
||||
}
|
||||
PipelineKeyHash::Mix(hash, key.user_data_count);
|
||||
PipelineKeyHash::Mix(hash, key.code_size);
|
||||
PipelineKeyHash::Mix(hash, key.static_state.size());
|
||||
// Bucket same-shape static variants by source. ProgramKey equality performs the one
|
||||
// exact state comparison needed on a stable hit without hashing up to 429 words first.
|
||||
return hash;
|
||||
}
|
||||
};
|
||||
|
||||
static uint64_t MixId(uint64_t hash, uint64_t value) {
|
||||
return hash ^ (value + 0x9e3779b97f4a7c15ull + (hash << 6u) + (hash >> 2u));
|
||||
static constexpr std::size_t MaxStaticKeyWords = 13 + ShaderVertexInputInfo::RES_MAX * 13;
|
||||
|
||||
Permutation CompilePermutation(const ShaderParams& params,
|
||||
const ShaderRecompiler::CompileOptions& options,
|
||||
ShaderRecompiler::TranslateResult translated,
|
||||
ShaderRecompiler::IR::ResourceSpecialization specialization,
|
||||
uint32_t push_data_start_dword) {
|
||||
const char* stage_name = nullptr;
|
||||
switch (options.stage) {
|
||||
case ShaderType::Vertex: stage_name = "vs"; break;
|
||||
case ShaderType::Mesh: stage_name = "ms"; break;
|
||||
case ShaderType::Pixel: stage_name = "ps"; break;
|
||||
case ShaderType::Compute: stage_name = "cs"; break;
|
||||
default: EXIT("invalid pipeline shader stage\n");
|
||||
}
|
||||
auto result = ShaderRecompiler::CompileProgram(std::move(translated), options,
|
||||
specialization, push_data_start_dword);
|
||||
DumpShaderOriginal(stage_name, options.shader_hash, params.code, result.decoded_dump);
|
||||
if (!ValidateShaderSpirv(options.dump_label, options.shader_hash, result.spirv)) {
|
||||
DumpShaderSpirv(stage_name, options.shader_hash, result.spirv);
|
||||
EXIT("%s failed hash=0x%016" PRIx64 ": SPIR-V validation failed\n", options.dump_label,
|
||||
options.shader_hash);
|
||||
}
|
||||
DumpShaderSpirv(stage_name, options.shader_hash, result.spirv);
|
||||
|
||||
vk::ShaderModuleCreateInfo create_info {};
|
||||
create_info.codeSize = result.spirv.size() * sizeof(uint32_t);
|
||||
create_info.pCode = result.spirv.data();
|
||||
vk::ShaderModule module = nullptr;
|
||||
RequireVulkanSuccess(device.createShaderModule(&create_info, nullptr, &module),
|
||||
"create recompiled shader module");
|
||||
EXIT_IF(module == nullptr);
|
||||
if (options.dump_ir) {
|
||||
if (!options.early_dump) {
|
||||
LOGF("%s decoded RDNA2:\n%s", options.dump_label, result.decoded_dump.c_str());
|
||||
LOGF("%s IR:\n%s", options.dump_label, result.ir_dump.c_str());
|
||||
}
|
||||
LOGF("%s SPIR-V words=%" PRIu64 " wave_size=%u\n", options.dump_label,
|
||||
static_cast<uint64_t>(result.spirv.size()), options.wave_size);
|
||||
}
|
||||
return {
|
||||
.specialization = std::move(specialization),
|
||||
.program = std::move(result.program).TakeCompiledInfo(),
|
||||
.handle = {.id = ++next_shader_id, .module = module},
|
||||
};
|
||||
}
|
||||
|
||||
static constexpr std::size_t MaxStaticKeyWords =
|
||||
5 + ShaderVertexInputInfo::RES_MAX * 17;
|
||||
|
||||
template <typename InputInfo>
|
||||
ShaderProgram Get(const ShaderParams& params, InputInfo& input_info) {
|
||||
constexpr ShaderType stage = [] {
|
||||
if constexpr (std::is_same_v<InputInfo, ShaderVertexInputInfo>) {
|
||||
return ShaderType::Vertex;
|
||||
} else if constexpr (std::is_same_v<InputInfo, ShaderPixelInputInfo>) {
|
||||
return ShaderType::Pixel;
|
||||
} else {
|
||||
static_assert(std::is_same_v<InputInfo, ShaderComputeInputInfo>);
|
||||
return ShaderType::Compute;
|
||||
}
|
||||
}();
|
||||
ShaderProgram Get(const ShaderParams& params, InputInfo& input_info,
|
||||
uint32_t& push_data_cursor) {
|
||||
ShaderType stage;
|
||||
if constexpr (std::is_same_v<InputInfo, ShaderVertexInputInfo>) {
|
||||
stage = input_info.mesh.threads_num[0] != 0 ? ShaderType::Mesh : ShaderType::Vertex;
|
||||
} else if constexpr (std::is_same_v<InputInfo, ShaderPixelInputInfo>) {
|
||||
stage = ShaderType::Pixel;
|
||||
} else {
|
||||
static_assert(std::is_same_v<InputInfo, ShaderComputeInputInfo>);
|
||||
stage = ShaderType::Compute;
|
||||
}
|
||||
|
||||
BuildStageStaticKey(input_info, key_scratch);
|
||||
auto& permutations = programs[{stage, params.hash}];
|
||||
for (const auto& permutation: permutations) {
|
||||
if (permutation.static_key == key_scratch &&
|
||||
MaterializeProgram(permutation.program, params, input_info)) {
|
||||
return permutation.handle;
|
||||
lookup_key.stage = stage;
|
||||
lookup_key.hash = params.hash;
|
||||
lookup_key.user_data_count = static_cast<uint32_t>(params.user_data.size());
|
||||
lookup_key.code_size = static_cast<uint32_t>(params.code.size());
|
||||
BuildStageStaticKey(input_info, lookup_key.static_state);
|
||||
auto entry = programs.find(lookup_key);
|
||||
ShaderRecompiler::IR::ResourceSnapshot resources;
|
||||
ShaderRecompiler::IR::ResourceSpecialization specialization;
|
||||
const ShaderRecompiler::IR::SrtRuntime runtime {
|
||||
.user_data = params.user_data,
|
||||
.shader_base = params.Base(),
|
||||
.read_specialization_memory = ReadShaderGuestMemory,
|
||||
};
|
||||
if (entry != programs.end()) {
|
||||
EXIT_IF(!ShaderRecompiler::IR::MaterializeResources(
|
||||
entry->second.resource_plan, runtime, resources, specialization));
|
||||
if (const auto permutation = std::ranges::find_if(
|
||||
entry->second.permutations, [&](const Permutation& candidate) {
|
||||
const auto& layout = candidate.program.bindings;
|
||||
return layout.push_data_start_dword ==
|
||||
ShaderRecompiler::IR::PushData::StartFor(
|
||||
push_data_cursor, layout.ShaderDataDwords()) &&
|
||||
candidate.specialization == specialization;
|
||||
});
|
||||
permutation != entry->second.permutations.end()) {
|
||||
input_info.stage = {.program = &permutation->program,
|
||||
.resources = std::move(resources)};
|
||||
permutation->program.bindings.AdvancePushData(push_data_cursor);
|
||||
return permutation->handle;
|
||||
}
|
||||
}
|
||||
|
||||
const auto module = CompileProgram(device, params, input_info);
|
||||
EXIT_IF(module == nullptr || !input_info.stage);
|
||||
uint64_t id = MixId(MixId(params.hash, static_cast<uint64_t>(stage)), permutations.size());
|
||||
if (id == 0) {
|
||||
id = 1;
|
||||
ShaderStageInputInfo stage_input {};
|
||||
if constexpr (std::is_same_v<InputInfo, ShaderVertexInputInfo>) {
|
||||
stage_input.vertex = &input_info;
|
||||
} else if constexpr (std::is_same_v<InputInfo, ShaderPixelInputInfo>) {
|
||||
stage_input.pixel = &input_info;
|
||||
} else {
|
||||
stage_input.compute = &input_info;
|
||||
}
|
||||
const ShaderProgram handle {.id = id, .module = module};
|
||||
permutations.push_back({key_scratch, input_info.stage.program, handle});
|
||||
const char* label = nullptr;
|
||||
switch (stage) {
|
||||
case ShaderType::Vertex: label = "ShaderRecompiler VS"; break;
|
||||
case ShaderType::Mesh: label = "ShaderRecompiler MS"; break;
|
||||
case ShaderType::Pixel: label = "ShaderRecompiler PS"; break;
|
||||
case ShaderType::Compute: label = "ShaderRecompiler CS"; break;
|
||||
default: EXIT("invalid pipeline shader stage\n");
|
||||
}
|
||||
ShaderRecompiler::CompileOptions options;
|
||||
options.stage = stage;
|
||||
options.shader_hash = params.hash;
|
||||
options.user_data = params.user_data;
|
||||
options.back_code = params.back_code;
|
||||
options.dump_ir = Config::GetShaderLogDirection() != Config::ShaderLogDirection::Silent;
|
||||
options.early_dump = options.dump_ir;
|
||||
options.dump_label = label;
|
||||
options.input_info = stage_input;
|
||||
options.scratch_dwords = input_info.scratch_size_dwords;
|
||||
if constexpr (std::is_same_v<InputInfo, ShaderVertexInputInfo>) {
|
||||
options.user_data_base = 8;
|
||||
if (stage == ShaderType::Mesh) {
|
||||
options.user_data_base = 0;
|
||||
options.wave_size = input_info.mesh.wave_size;
|
||||
options.scratch_dwords = input_info.mesh.scratch_size_dwords;
|
||||
}
|
||||
} else if constexpr (std::is_same_v<InputInfo, ShaderComputeInputInfo>) {
|
||||
options.wave_size = input_info.wave_size;
|
||||
}
|
||||
auto translated = ShaderRecompiler::TranslateProgram(params.code, options);
|
||||
if (entry == programs.end()) {
|
||||
auto resource_plan = ShaderRecompiler::IR::ExtractResourcePlan(translated.program);
|
||||
EXIT_IF(!ShaderRecompiler::IR::MaterializeResources(resource_plan, runtime, resources,
|
||||
specialization));
|
||||
entry = programs.try_emplace(lookup_key, std::move(resource_plan)).first;
|
||||
}
|
||||
entry->second.permutations.push_back(CompilePermutation(
|
||||
params, options, std::move(translated), std::move(specialization), push_data_cursor));
|
||||
const auto& permutation = entry->second.permutations.back();
|
||||
input_info.stage = {.program = &permutation.program, .resources = std::move(resources)};
|
||||
permutation.program.bindings.AdvancePushData(push_data_cursor);
|
||||
|
||||
std::printf("Num compiled %u shaders\n", ++num_compiled);
|
||||
return handle;
|
||||
std::array<size_t, static_cast<size_t>(ShaderType::Mesh) + 1> counts {};
|
||||
for (const auto& [key, source]: programs) {
|
||||
counts[static_cast<size_t>(key.stage)] += source.permutations.size();
|
||||
}
|
||||
// Guest geometry shaders are compiled through the host mesh stage.
|
||||
std::printf("Shaders: VS %zu | PS %zu | CS %zu | GS %zu\n",
|
||||
counts[static_cast<size_t>(ShaderType::Vertex)],
|
||||
counts[static_cast<size_t>(ShaderType::Pixel)],
|
||||
counts[static_cast<size_t>(ShaderType::Compute)],
|
||||
counts[static_cast<size_t>(ShaderType::Mesh)]);
|
||||
return permutation.handle;
|
||||
}
|
||||
|
||||
explicit ProgramCache(vk::Device device): device(device) {
|
||||
key_scratch.reserve(MaxStaticKeyWords);
|
||||
lookup_key.static_state.reserve(MaxStaticKeyWords);
|
||||
}
|
||||
~ProgramCache() {
|
||||
for (const auto& [key, entry]: programs) {
|
||||
(void)key;
|
||||
for (const auto& permutation: entry.permutations) {
|
||||
device.destroyShaderModule(permutation.handle.module, nullptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::unordered_map<SourceKey, std::vector<Permutation>, SourceKeyHash> programs;
|
||||
std::vector<uint32_t> key_scratch;
|
||||
vk::Device device;
|
||||
uint32_t num_compiled = 0;
|
||||
std::unordered_map<ProgramKey, SourceEntry, ProgramKeyHash> programs;
|
||||
ProgramKey lookup_key;
|
||||
vk::Device device;
|
||||
uint64_t next_shader_id = 0;
|
||||
};
|
||||
|
||||
PipelineCache::PipelineCache(GraphicContext& graphics)
|
||||
@@ -181,12 +415,6 @@ PipelineCache::~PipelineCache() {
|
||||
};
|
||||
destroy(m_graphics_pipelines);
|
||||
destroy(m_compute_pipelines);
|
||||
for (const auto& [key, permutations]: m_program_cache->programs) {
|
||||
(void)key;
|
||||
for (const auto& permutation: permutations) {
|
||||
m_graphics.device.destroyShaderModule(permutation.handle.module, nullptr);
|
||||
}
|
||||
}
|
||||
if (m_driver_cache != nullptr) {
|
||||
m_graphics.device.destroyPipelineCache(m_driver_cache, nullptr);
|
||||
}
|
||||
@@ -212,7 +440,7 @@ void PipelineCache::InitializeDriverCache() {
|
||||
return;
|
||||
}
|
||||
|
||||
m_driver_cache_path = std::filesystem::path("_PipelineCache") / (title_id + ".bin");
|
||||
m_driver_cache_path = std::filesystem::path("_PipelineCache") / (title_id + ".bin");
|
||||
const auto path = Common::PathToString(m_driver_cache_path);
|
||||
const bool cache_exists = Common::File::IsFileExisting(m_driver_cache_path);
|
||||
if (cache_exists) {
|
||||
@@ -224,7 +452,7 @@ void PipelineCache::InitializeDriverCache() {
|
||||
if (cache_exists) {
|
||||
Common::File file(m_driver_cache_path, Common::File::Mode::Read);
|
||||
const auto file_size = file.IsInvalid() ? 0 : file.Size();
|
||||
const auto signature = DriverCacheSignature(m_graphics.GetPhysicalDeviceProperties());
|
||||
const auto signature = DriverCacheSignature(m_graphics.GetPhysicalDeviceProperties());
|
||||
if (file_size >= signature.size() + sizeof(uint64_t) &&
|
||||
file_size <= std::numeric_limits<uint32_t>::max()) {
|
||||
std::string cached_signature(signature.size(), '\0');
|
||||
@@ -236,7 +464,8 @@ void PipelineCache::InitializeDriverCache() {
|
||||
file.Read(cached_signature.data(), static_cast<uint32_t>(cached_signature.size()),
|
||||
&signature_read);
|
||||
file.Read(&payload_hash, sizeof(payload_hash), &hash_read);
|
||||
file.Read(initial_data.data(), static_cast<uint32_t>(initial_data.size()), &payload_read);
|
||||
file.Read(initial_data.data(), static_cast<uint32_t>(initial_data.size()),
|
||||
&payload_read);
|
||||
file.Close();
|
||||
if (signature_read != cached_signature.size() || hash_read != sizeof(payload_hash) ||
|
||||
payload_read != initial_data.size() || cached_signature != signature ||
|
||||
@@ -248,26 +477,24 @@ void PipelineCache::InitializeDriverCache() {
|
||||
}
|
||||
} else {
|
||||
file.Close();
|
||||
PipelineCacheLog("Vulkan pipeline cache: invalidating {} (invalid file size)",
|
||||
path);
|
||||
PipelineCacheLog("Vulkan pipeline cache: invalidating {} (invalid file size)", path);
|
||||
}
|
||||
}
|
||||
|
||||
vk::PipelineCacheCreateInfo create {};
|
||||
create.sType = vk::StructureType::ePipelineCacheCreateInfo;
|
||||
create.initialDataSize = initial_data.size();
|
||||
create.pInitialData = initial_data.empty() ? nullptr : initial_data.data();
|
||||
auto result = m_graphics.device.createPipelineCache(&create, nullptr, &m_driver_cache);
|
||||
if (result != vk::Result::eSuccess && !initial_data.empty()) {
|
||||
PipelineCacheLog("Vulkan pipeline cache: driver rejected {} ({}); starting empty", path,
|
||||
VulkanToString(result));
|
||||
vk::to_string(result));
|
||||
initial_data.clear();
|
||||
create.initialDataSize = 0;
|
||||
create.pInitialData = nullptr;
|
||||
result = m_graphics.device.createPipelineCache(&create, nullptr, &m_driver_cache);
|
||||
}
|
||||
if (result != vk::Result::eSuccess) {
|
||||
PipelineCacheLog("Vulkan pipeline cache: disabled ({})", VulkanToString(result));
|
||||
PipelineCacheLog("Vulkan pipeline cache: disabled ({})", vk::to_string(result));
|
||||
m_driver_cache = nullptr;
|
||||
return;
|
||||
}
|
||||
@@ -304,11 +531,11 @@ void PipelineCache::Save() {
|
||||
if (result != vk::Result::eSuccess || size == 0 ||
|
||||
size > std::numeric_limits<uint32_t>::max()) {
|
||||
PipelineCacheLog("Vulkan pipeline cache: save failed ({}, {} bytes)",
|
||||
VulkanToString(result), size);
|
||||
vk::to_string(result), size);
|
||||
return;
|
||||
}
|
||||
payload.resize(size);
|
||||
auto prefix = DriverCacheSignature(m_graphics.GetPhysicalDeviceProperties());
|
||||
auto prefix = DriverCacheSignature(m_graphics.GetPhysicalDeviceProperties());
|
||||
const auto payload_hash = XXH3_64bits(payload.data(), payload.size());
|
||||
prefix.append(reinterpret_cast<const char*>(&payload_hash), sizeof(payload_hash));
|
||||
if (!Common::File::CreateDirectories(m_driver_cache_path.parent_path())) {
|
||||
@@ -327,7 +554,7 @@ void PipelineCache::Save() {
|
||||
const bool flushed = !file.IsInvalid() && file.Flush();
|
||||
file.Close();
|
||||
if (prefix_written != prefix.size() || payload_written != payload.size() || !flushed ||
|
||||
!Common::File::MoveFile(temp_path, m_driver_cache_path)) {
|
||||
!Common::File::RenameFile(temp_path, m_driver_cache_path)) {
|
||||
PipelineCacheLog("Vulkan pipeline cache: failed to write {}",
|
||||
Common::PathToString(m_driver_cache_path));
|
||||
return;
|
||||
@@ -338,38 +565,75 @@ void PipelineCache::Save() {
|
||||
m_driver_cache = nullptr;
|
||||
}
|
||||
|
||||
ShaderProgram PipelineCache::GetVertexProgram(const HW::VertexShaderInfo& regs,
|
||||
const HW::ShaderRegisters& sh,
|
||||
ShaderVertexInputInfo& input_info) {
|
||||
const auto params = PrepareProgram(regs, sh, input_info);
|
||||
PipelineCache::GraphicsPrograms PipelineCache::GetGraphicsPrograms(
|
||||
const HW::VertexShaderInfo& vertex_regs, const HW::PixelShaderInfo& pixel_regs,
|
||||
const HW::ShaderRegisters& sh, const HW::Context& context, const HW::UserConfig& user_config,
|
||||
std::span<const Prospero::ColorComponentMapping, 8> target_export_mapping, bool pixel_active,
|
||||
ShaderVertexInputInfo& vertex_info, ShaderPixelInputInfo& pixel_info) {
|
||||
const auto vertex_params = PrepareProgram(vertex_regs, context, user_config, vertex_info);
|
||||
const bool mesh_active = vertex_info.mesh.threads_num[0] != 0;
|
||||
if (mesh_active) {
|
||||
EXIT_NOT_IMPLEMENTED(!m_graphics.mesh_shader_enabled);
|
||||
auto& mesh = vertex_info.mesh;
|
||||
mesh.host_subgroup_size = m_graphics.subgroup_size;
|
||||
const auto& limits = m_graphics.mesh_shader_properties;
|
||||
const auto logical_threads =
|
||||
mesh.threads_num[0] * mesh.threads_num[1] * mesh.threads_num[2];
|
||||
const auto host_threads = ((logical_threads + mesh.wave_size - 1u) / mesh.wave_size) *
|
||||
std::min(mesh.host_subgroup_size, mesh.wave_size);
|
||||
if (host_threads > limits.maxMeshWorkGroupInvocations ||
|
||||
host_threads > limits.maxMeshWorkGroupSize[0] ||
|
||||
mesh.max_vertices > limits.maxMeshOutputVertices ||
|
||||
mesh.max_primitives > limits.maxMeshOutputPrimitives ||
|
||||
mesh.lds_size_dwords * sizeof(uint32_t) > limits.maxMeshSharedMemorySize) {
|
||||
EXIT("mesh shader exceeds host limits: threads=%u vertices=%u primitives=%u LDS=%u\n",
|
||||
host_threads, mesh.max_vertices, mesh.max_primitives, mesh.lds_size_dwords);
|
||||
}
|
||||
}
|
||||
ShaderParams pixel_params;
|
||||
if (pixel_active) {
|
||||
pixel_params = PrepareProgram(pixel_regs, sh, target_export_mapping, pixel_info);
|
||||
}
|
||||
if (context.GetClipControl().clip_disable) {
|
||||
const auto& viewport = context.GetScreenViewport().viewports[0];
|
||||
const auto& limits = m_graphics.GetPhysicalDeviceProperties().limits;
|
||||
auto& clip = vertex_info.clip_space;
|
||||
clip.scale[0] = viewport.xscale;
|
||||
clip.scale[1] = viewport.yscale;
|
||||
clip.offset[0] = viewport.xoffset;
|
||||
clip.offset[1] = viewport.yoffset;
|
||||
clip.half_extent[0] =
|
||||
static_cast<float>(std::min(limits.maxViewportDimensions[0], 16384u)) * 0.5f;
|
||||
clip.half_extent[1] =
|
||||
static_cast<float>(std::min(limits.maxViewportDimensions[1], 16384u)) * 0.5f;
|
||||
clip.enabled = true;
|
||||
}
|
||||
Common::LockGuard lock(m_mutex);
|
||||
return m_program_cache->Get(params, input_info);
|
||||
}
|
||||
|
||||
ShaderProgram PipelineCache::GetPixelProgram(
|
||||
const HW::PixelShaderInfo& regs, const HW::ShaderRegisters& sh,
|
||||
const ShaderVertexInputInfo& vertex_info,
|
||||
std::span<const Prospero::ColorComponentMapping, 8> target_export_mapping,
|
||||
ShaderPixelInputInfo& input_info) {
|
||||
const auto params = PrepareProgram(regs, sh, vertex_info, target_export_mapping, input_info);
|
||||
Common::LockGuard lock(m_mutex);
|
||||
return m_program_cache->Get(params, input_info);
|
||||
uint32_t push_data_cursor =
|
||||
mesh_active ? ShaderRecompiler::IR::PushData::MeshDrawDwordCount : 0;
|
||||
GraphicsPrograms result;
|
||||
if (pixel_active) {
|
||||
result.pixel = m_program_cache->Get(pixel_params, pixel_info, push_data_cursor);
|
||||
}
|
||||
result.vertex = m_program_cache->Get(vertex_params, vertex_info, push_data_cursor);
|
||||
return result;
|
||||
}
|
||||
|
||||
ShaderProgram PipelineCache::GetComputeProgram(const HW::ComputeShaderInfo& regs,
|
||||
const HW::ShaderRegisters& sh,
|
||||
ShaderComputeInputInfo& input_info) {
|
||||
input_info.needs_lds_barriers = !m_graphics.compute_wave64_supported;
|
||||
const auto params = PrepareProgram(regs, sh, input_info);
|
||||
input_info.host_subgroup_size = m_graphics.SupportsComputeWave64() ? 64u : 32u;
|
||||
const auto params = PrepareProgram(regs, sh, input_info);
|
||||
Common::LockGuard lock(m_mutex);
|
||||
return m_program_cache->Get(params, input_info);
|
||||
uint32_t push_data_cursor = 0;
|
||||
return m_program_cache->Get(params, input_info, push_data_cursor);
|
||||
}
|
||||
|
||||
bool PipelineStaticParameters::operator==(const PipelineStaticParameters& other) const noexcept {
|
||||
return std::memcmp(this, &other, sizeof(*this)) == 0;
|
||||
}
|
||||
|
||||
PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
PipelineCache::Pipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
std::span<const RenderColorInfo> colors, const RenderDepthInfo& depth,
|
||||
const ShaderVertexInputInfo& vs_input_info, CommandBuffer& command,
|
||||
const ShaderPixelInputInfo* ps_input_info, vk::PrimitiveTopology topology,
|
||||
@@ -386,51 +650,45 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
Common::LockGuard lock(m_mutex);
|
||||
auto& ctx = command.GetRegisters();
|
||||
|
||||
const HW::BlendColor& bclr = ctx.GetBlendColor();
|
||||
uint32_t color_mask[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
for (uint32_t i = 0; i < color_count; i++) {
|
||||
color_mask[i] =
|
||||
(colors[i].image_id ? colors[i].export_mapping.ApplyMask(render_target_mask_slot(
|
||||
ctx.GetRenderTargetMask(), colors[i].target_slot))
|
||||
: 0);
|
||||
}
|
||||
const HW::ModeControl& mc = ctx.GetModeControl();
|
||||
|
||||
const auto vs_id = vertex_program.id;
|
||||
const auto ps_id = ps_active ? pixel_program.id : 0;
|
||||
|
||||
PipelineStaticParameters static_params {};
|
||||
GraphicsPipeline p {};
|
||||
p.ps_shader_id = ps_id;
|
||||
p.vs_shader_id = vs_id;
|
||||
|
||||
static_params.color_count = color_count;
|
||||
PipelineRenderingState rendering {};
|
||||
GraphicsPipelineKey key {};
|
||||
key.vs_shader_id = vs_id;
|
||||
key.ps_shader_id = ps_id;
|
||||
auto& static_params = key.static_params;
|
||||
auto& rendering = key.rendering;
|
||||
rendering.color_count = color_count;
|
||||
uint32_t attachment_samples = 0;
|
||||
for (uint32_t i = 0; i < color_count; i++) {
|
||||
EXIT_IF(!colors[i].image_id || colors[i].format == vk::Format::eUndefined);
|
||||
rendering.color_formats[i] = colors[i].format;
|
||||
EXIT_IF(!colors[i].image_id || colors[i].desc.view_info.format == vk::Format::eUndefined);
|
||||
static_params.color_mask[i] = colors[i].export_mapping.ApplyMask(
|
||||
render_target_mask_slot(ctx.GetRenderTargetMask(), colors[i].target_slot));
|
||||
rendering.color_formats[i] = colors[i].desc.view_info.format;
|
||||
if (attachment_samples == 0) {
|
||||
attachment_samples = colors[i].samples;
|
||||
} else if (attachment_samples != colors[i].samples) {
|
||||
attachment_samples = colors[i].desc.info.samples;
|
||||
} else if (attachment_samples != colors[i].desc.info.samples) {
|
||||
EXIT("mixed color attachment sample counts are unsupported: %u and %u\n",
|
||||
attachment_samples, colors[i].samples);
|
||||
attachment_samples, colors[i].desc.info.samples);
|
||||
}
|
||||
}
|
||||
const bool with_depth =
|
||||
depth.format != vk::Format::eUndefined && static_cast<bool>(depth.image_id);
|
||||
depth.desc.view_info.format != vk::Format::eUndefined && static_cast<bool>(depth.image_id);
|
||||
if (with_depth) {
|
||||
const auto aspects = ImageViewOps::DepthAspectMask(depth.format);
|
||||
rendering.depth_format =
|
||||
aspects & vk::ImageAspectFlagBits::eDepth ? depth.format : vk::Format::eUndefined;
|
||||
rendering.stencil_format =
|
||||
aspects & vk::ImageAspectFlagBits::eStencil ? depth.format : vk::Format::eUndefined;
|
||||
const auto aspects = ImageViewOps::DepthAspectMask(depth.desc.view_info.format);
|
||||
rendering.depth_format = aspects & vk::ImageAspectFlagBits::eDepth
|
||||
? depth.desc.view_info.format
|
||||
: vk::Format::eUndefined;
|
||||
rendering.stencil_format = aspects & vk::ImageAspectFlagBits::eStencil
|
||||
? depth.desc.view_info.format
|
||||
: vk::Format::eUndefined;
|
||||
if (attachment_samples == 0) {
|
||||
attachment_samples = depth.samples;
|
||||
} else if (attachment_samples != depth.samples) {
|
||||
attachment_samples = depth.desc.info.samples;
|
||||
} else if (attachment_samples != depth.desc.info.samples) {
|
||||
EXIT("mixed color/depth sample counts are unsupported: %u and %u\n", attachment_samples,
|
||||
depth.samples);
|
||||
depth.desc.info.samples);
|
||||
}
|
||||
}
|
||||
if (color_count == 0 && !with_depth) {
|
||||
@@ -460,23 +718,18 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
if (static_params.sample_shading_enable && !m_graphics.sample_rate_shading_enabled) {
|
||||
EXIT("Pipeline: sample-rate shading is required but unsupported by the host\n");
|
||||
}
|
||||
static_params.with_depth = with_depth;
|
||||
static_params.depth_test_enable = depth.depth_test_enable;
|
||||
static_params.depth_write_enable = (depth.depth_write_enable && !depth.depth_clear_enable);
|
||||
static_params.depth_compare_op = depth.depth_compare_op;
|
||||
static_params.depth_bounds_test_enable = depth.depth_bounds_test_enable;
|
||||
static_params.depth_min_bounds = depth.depth_min_bounds;
|
||||
static_params.depth_max_bounds = depth.depth_max_bounds;
|
||||
static_params.stencil_test_enable = depth.stencil_test_enable;
|
||||
static_params.stencil_front = depth.stencil_static_front;
|
||||
static_params.stencil_back = depth.stencil_static_back;
|
||||
for (uint32_t i = 0; i < RENDER_COLOR_ATTACHMENTS_MAX; i++) {
|
||||
static_params.color_mask[i] = color_mask[i];
|
||||
}
|
||||
const bool rect_list = topology == vk::PrimitiveTopology::ePatchList;
|
||||
static_params.cull_back = !rect_list && mc.cull_back;
|
||||
static_params.cull_front = !rect_list && mc.cull_front;
|
||||
static_params.face = mc.face;
|
||||
static_params.polygon_mode =
|
||||
ResolvePolygonMode(mc, static_params.cull_front, static_params.cull_back);
|
||||
|
||||
for (uint32_t i = 0; i < color_count; i++) {
|
||||
const auto& rt = ctx.GetRenderTarget(colors[i].target_slot);
|
||||
@@ -491,18 +744,32 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
static_params.blend_enable[i] = bc.enable;
|
||||
static_params.blend_bypass[i] = rt.info.blend_bypass;
|
||||
}
|
||||
static_params.blend_color_red = bclr.red;
|
||||
static_params.blend_color_green = bclr.green;
|
||||
static_params.blend_color_blue = bclr.blue;
|
||||
static_params.blend_color_alpha = bclr.alpha;
|
||||
|
||||
NormalizeStaticParamsForDynamicState(static_params);
|
||||
|
||||
GraphicsPipelineKey key {};
|
||||
key.rendering = rendering;
|
||||
key.vs_shader_id = p.vs_shader_id;
|
||||
key.ps_shader_id = p.ps_shader_id;
|
||||
key.static_params = static_params;
|
||||
if (vs_input_info.stage.program->stage != ShaderType::Mesh) {
|
||||
EXIT_IF(vs_input_info.buffers_num < 0 ||
|
||||
vs_input_info.buffers_num > ShaderVertexInputInfo::RES_MAX ||
|
||||
vs_input_info.resources_num < 0 ||
|
||||
vs_input_info.resources_num > ShaderVertexInputInfo::RES_MAX);
|
||||
key.vertex_input.binding_count = static_cast<uint8_t>(vs_input_info.buffers_num);
|
||||
key.vertex_input.attribute_count = static_cast<uint8_t>(vs_input_info.resources_num);
|
||||
uint32_t attributes_num = 0;
|
||||
for (int binding = 0; binding < vs_input_info.buffers_num; binding++) {
|
||||
const auto& buffer = vs_input_info.buffers[binding];
|
||||
EXIT_IF(buffer.attr_num < 0 || buffer.attr_num > ShaderVertexInputBuffer::ATTR_MAX);
|
||||
attributes_num += static_cast<uint32_t>(buffer.attr_num);
|
||||
EXIT_IF(attributes_num > static_cast<uint32_t>(vs_input_info.resources_num));
|
||||
key.vertex_input.bindings[binding] = {.stride = buffer.stride,
|
||||
.instance = buffer.fetch_index != 0};
|
||||
for (int attribute = 0; attribute < buffer.attr_num; attribute++) {
|
||||
const auto index = buffer.attr_indices[attribute];
|
||||
EXIT_IF(index < 0 || index >= vs_input_info.resources_num);
|
||||
key.vertex_input.attributes[index] = {
|
||||
.offset = buffer.attr_offsets[attribute],
|
||||
.binding = static_cast<uint8_t>(binding),
|
||||
};
|
||||
}
|
||||
}
|
||||
EXIT_IF(attributes_num != static_cast<uint32_t>(vs_input_info.resources_num));
|
||||
}
|
||||
|
||||
if (auto iter = m_graphics_pipelines.find(key); iter != m_graphics_pipelines.end()) {
|
||||
return *iter->second;
|
||||
@@ -513,16 +780,16 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
if (ps_active) {
|
||||
ShaderDbgDumpInputInfo(*ps_input_info);
|
||||
}
|
||||
LOGF("PipelineTrace: shader modules VS=%" PRIu64 " module=%p PS=%" PRIu64
|
||||
" module=%p\n",
|
||||
LOGF("PipelineTrace: shader modules VS=%" PRIu64 " module=%p PS=%" PRIu64 " module=%p\n",
|
||||
vs_id, static_cast<void*>(vertex_program.module), ps_id,
|
||||
static_cast<void*>(pixel_program.module));
|
||||
}
|
||||
|
||||
auto cached = std::make_unique<GraphicsPipeline>(p);
|
||||
auto cached = std::make_unique<Pipeline>();
|
||||
LogPipelineTrace("CreatePipelineInternal begin", vs_id, ps_id);
|
||||
CreatePipelineInternal(m_graphics, *cached, rendering, vs_input_info, vertex_program.module,
|
||||
ps_input_info, pixel_program.module, static_params, m_driver_cache);
|
||||
CreatePipelineInternal(m_graphics, *cached, rendering, key.vertex_input, vs_input_info,
|
||||
vertex_program, ps_input_info, pixel_program, static_params,
|
||||
m_driver_cache);
|
||||
LogPipelineTrace("CreatePipelineInternal done", vs_id, ps_id);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cached->pipeline == nullptr);
|
||||
@@ -534,22 +801,17 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
return *iter->second;
|
||||
}
|
||||
|
||||
PipelineCache::ComputePipeline&
|
||||
PipelineCache::CreateComputePipeline(ShaderComputeInputInfo& input_info,
|
||||
const ShaderProgram& compute_program) {
|
||||
PipelineCache::Pipeline&
|
||||
PipelineCache::CreateComputePipeline(const ShaderComputeInputInfo& input_info,
|
||||
const ShaderProgram& compute_program) {
|
||||
KYTY_PROFILER_BLOCK("PipelineCache::CreatePipeline(Compute)", profiler::colors::RedA100);
|
||||
|
||||
EXIT_IF(!compute_program);
|
||||
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
ComputePipeline p {};
|
||||
p.cs_shader_id = compute_program.id;
|
||||
|
||||
ComputePipelineKey key {};
|
||||
key.cs_shader_id = p.cs_shader_id;
|
||||
|
||||
if (auto iter = m_compute_pipelines.find(key); iter != m_compute_pipelines.end()) {
|
||||
if (auto iter = m_compute_pipelines.find(compute_program.id);
|
||||
iter != m_compute_pipelines.end()) {
|
||||
return *iter->second;
|
||||
}
|
||||
|
||||
@@ -557,13 +819,13 @@ PipelineCache::CreateComputePipeline(ShaderComputeInputInfo& input_info,
|
||||
ShaderDbgDumpInputInfo(input_info);
|
||||
}
|
||||
|
||||
auto cached = std::make_unique<ComputePipeline>(p);
|
||||
auto cached = std::make_unique<Pipeline>();
|
||||
CreatePipelineInternal(m_graphics, *cached, input_info, compute_program.module, m_driver_cache);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cached->pipeline == nullptr);
|
||||
EXIT_NOT_IMPLEMENTED(cached->pipeline_layout == nullptr);
|
||||
|
||||
auto [iter, inserted] = m_compute_pipelines.emplace(std::move(key), std::move(cached));
|
||||
auto [iter, inserted] = m_compute_pipelines.emplace(compute_program.id, std::move(cached));
|
||||
EXIT_IF(!inserted);
|
||||
|
||||
return *iter->second;
|
||||
|
||||
@@ -26,36 +26,30 @@ class CommandBuffer;
|
||||
namespace HW {
|
||||
class Context;
|
||||
class Shader;
|
||||
class UserConfig;
|
||||
struct ComputeShaderInfo;
|
||||
} // namespace HW
|
||||
|
||||
#pragma pack(push, 1)
|
||||
|
||||
struct PipelineStaticParameters {
|
||||
float viewport_scale[3] = {};
|
||||
float viewport_offset[3] = {};
|
||||
bool negative_one_to_one = false;
|
||||
bool depth_clip_enable = true;
|
||||
int scissor_ltrb[4] = {0};
|
||||
vk::PrimitiveTopology topology = vk::PrimitiveTopology::ePointList;
|
||||
bool primitive_restart_enable = false;
|
||||
uint32_t samples = 1;
|
||||
bool sample_shading_enable = false;
|
||||
bool with_depth = false;
|
||||
bool depth_test_enable = false;
|
||||
bool depth_write_enable = false;
|
||||
vk::CompareOp depth_compare_op = vk::CompareOp::eNever;
|
||||
bool depth_bounds_test_enable = false;
|
||||
float depth_min_bounds = 0.0f;
|
||||
float depth_max_bounds = 0.0f;
|
||||
bool stencil_test_enable = false;
|
||||
PipelineStencilStaticState stencil_front;
|
||||
PipelineStencilStaticState stencil_back;
|
||||
uint32_t color_count = 1;
|
||||
uint32_t color_mask[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
bool cull_front = false;
|
||||
bool cull_back = false;
|
||||
bool face = false;
|
||||
vk::PolygonMode polygon_mode = vk::PolygonMode::eFill;
|
||||
uint8_t color_srcblend[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
uint8_t color_comb_fcn[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
uint8_t color_destblend[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
@@ -65,10 +59,6 @@ struct PipelineStaticParameters {
|
||||
bool separate_alpha_blend[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
bool blend_enable[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
bool blend_bypass[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
float blend_color_red = 0.0f;
|
||||
float blend_color_green = 0.0f;
|
||||
float blend_color_blue = 0.0f;
|
||||
float blend_color_alpha = 0.0f;
|
||||
|
||||
bool operator==(const PipelineStaticParameters& other) const noexcept;
|
||||
};
|
||||
@@ -78,14 +68,7 @@ struct PipelineStaticParameters {
|
||||
static_assert(std::is_trivially_copyable_v<PipelineStaticParameters>);
|
||||
static_assert(std::is_standard_layout_v<PipelineStaticParameters>);
|
||||
static_assert(alignof(PipelineStaticParameters) == 1);
|
||||
static_assert(sizeof(PipelineStaticParameters) ==
|
||||
sizeof(float[3]) + sizeof(float[3]) + sizeof(bool) * 2 + sizeof(int[4]) +
|
||||
sizeof(vk::PrimitiveTopology) + sizeof(bool) + sizeof(uint32_t) +
|
||||
sizeof(bool) * 4 + sizeof(vk::CompareOp) + sizeof(bool) + sizeof(float) * 2 +
|
||||
sizeof(bool) + sizeof(PipelineStencilStaticState) * 2 + sizeof(uint32_t) +
|
||||
sizeof(uint32_t[RENDER_COLOR_ATTACHMENTS_MAX]) + sizeof(bool) * 3 +
|
||||
sizeof(uint8_t[RENDER_COLOR_ATTACHMENTS_MAX]) * 6 +
|
||||
sizeof(bool[RENDER_COLOR_ATTACHMENTS_MAX]) * 3 + sizeof(float) * 4);
|
||||
static_assert(sizeof(PipelineStaticParameters) == 165);
|
||||
|
||||
struct PipelineRenderingState {
|
||||
std::array<vk::Format, RENDER_COLOR_ATTACHMENTS_MAX> color_formats {};
|
||||
@@ -96,13 +79,31 @@ struct PipelineRenderingState {
|
||||
bool operator==(const PipelineRenderingState&) const = default;
|
||||
};
|
||||
|
||||
struct PipelineVertexInputState {
|
||||
struct Binding {
|
||||
uint32_t stride = 0;
|
||||
bool instance = false;
|
||||
bool operator==(const Binding&) const = default;
|
||||
};
|
||||
struct Attribute {
|
||||
uint32_t offset = 0;
|
||||
uint8_t binding = 0;
|
||||
bool operator==(const Attribute&) const = default;
|
||||
};
|
||||
|
||||
std::array<Binding, ShaderVertexInputInfo::RES_MAX> bindings {};
|
||||
std::array<Attribute, ShaderVertexInputInfo::RES_MAX> attributes {};
|
||||
uint8_t binding_count = 0;
|
||||
uint8_t attribute_count = 0;
|
||||
|
||||
bool operator==(const PipelineVertexInputState&) const = default;
|
||||
};
|
||||
|
||||
struct ShaderProgram {
|
||||
uint64_t id = 0;
|
||||
vk::ShaderModule module = nullptr;
|
||||
|
||||
explicit operator bool() const {
|
||||
return id != 0 && module != nullptr;
|
||||
}
|
||||
explicit operator bool() const { return id != 0 && module != nullptr; }
|
||||
};
|
||||
|
||||
class PipelineCache {
|
||||
@@ -119,35 +120,30 @@ public:
|
||||
bool uses_push_descriptors = false;
|
||||
};
|
||||
|
||||
struct GraphicsPipeline: Pipeline {
|
||||
uint64_t vs_shader_id = 0;
|
||||
uint64_t ps_shader_id = 0;
|
||||
struct GraphicsPrograms {
|
||||
ShaderProgram vertex;
|
||||
ShaderProgram pixel;
|
||||
};
|
||||
|
||||
struct ComputePipeline: Pipeline {
|
||||
uint64_t cs_shader_id = 0;
|
||||
};
|
||||
|
||||
ShaderProgram GetVertexProgram(const HW::VertexShaderInfo& regs,
|
||||
const HW::ShaderRegisters& sh,
|
||||
ShaderVertexInputInfo& input_info);
|
||||
ShaderProgram
|
||||
GetPixelProgram(const HW::PixelShaderInfo& regs, const HW::ShaderRegisters& sh,
|
||||
const ShaderVertexInputInfo& vertex_info,
|
||||
std::span<const Prospero::ColorComponentMapping, 8> target_export_mapping,
|
||||
ShaderPixelInputInfo& input_info);
|
||||
GraphicsPrograms
|
||||
GetGraphicsPrograms(const HW::VertexShaderInfo& vertex_regs,
|
||||
const HW::PixelShaderInfo& pixel_regs, const HW::ShaderRegisters& sh,
|
||||
const HW::Context& context, const HW::UserConfig& user_config,
|
||||
std::span<const Prospero::ColorComponentMapping, 8> target_export_mapping,
|
||||
bool pixel_active, ShaderVertexInputInfo& vertex_info,
|
||||
ShaderPixelInputInfo& pixel_info);
|
||||
ShaderProgram GetComputeProgram(const HW::ComputeShaderInfo& regs,
|
||||
const HW::ShaderRegisters& sh,
|
||||
ShaderComputeInputInfo& input_info);
|
||||
const HW::ShaderRegisters& sh,
|
||||
ShaderComputeInputInfo& input_info);
|
||||
|
||||
GraphicsPipeline& CreateGraphicsPipeline(
|
||||
std::span<const RenderColorInfo> colors, const RenderDepthInfo& depth,
|
||||
const ShaderVertexInputInfo& vs_input_info, CommandBuffer& command,
|
||||
const ShaderPixelInputInfo* ps_input_info, vk::PrimitiveTopology topology,
|
||||
bool primitive_restart_enable, const ShaderProgram& vertex_program,
|
||||
const ShaderProgram& pixel_program);
|
||||
ComputePipeline& CreateComputePipeline(ShaderComputeInputInfo& input_info,
|
||||
const ShaderProgram& compute_program);
|
||||
Pipeline&
|
||||
CreateGraphicsPipeline(std::span<const RenderColorInfo> colors, const RenderDepthInfo& depth,
|
||||
const ShaderVertexInputInfo& vs_input_info, CommandBuffer& command,
|
||||
const ShaderPixelInputInfo* ps_input_info,
|
||||
vk::PrimitiveTopology topology, bool primitive_restart_enable,
|
||||
const ShaderProgram& vertex_program, const ShaderProgram& pixel_program);
|
||||
Pipeline& CreateComputePipeline(const ShaderComputeInputInfo& input_info,
|
||||
const ShaderProgram& compute_program);
|
||||
|
||||
private:
|
||||
struct ProgramCache;
|
||||
@@ -156,19 +152,13 @@ private:
|
||||
PipelineRenderingState rendering;
|
||||
uint64_t vs_shader_id = 0;
|
||||
uint64_t ps_shader_id = 0;
|
||||
PipelineVertexInputState vertex_input;
|
||||
PipelineStaticParameters static_params;
|
||||
|
||||
bool operator==(const GraphicsPipelineKey& other) const {
|
||||
return rendering == other.rendering && vs_shader_id == other.vs_shader_id &&
|
||||
ps_shader_id == other.ps_shader_id && static_params == other.static_params;
|
||||
}
|
||||
};
|
||||
|
||||
struct ComputePipelineKey {
|
||||
uint64_t cs_shader_id = 0;
|
||||
|
||||
bool operator==(const ComputePipelineKey& other) const {
|
||||
return cs_shader_id == other.cs_shader_id;
|
||||
ps_shader_id == other.ps_shader_id && vertex_input == other.vertex_input &&
|
||||
static_params == other.static_params;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -201,28 +191,28 @@ private:
|
||||
PipelineKeyHash::MixRendering(hash, key.rendering);
|
||||
PipelineKeyHash::Mix(hash, key.vs_shader_id);
|
||||
PipelineKeyHash::Mix(hash, key.ps_shader_id);
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.binding_count);
|
||||
for (uint32_t i = 0; i < key.vertex_input.binding_count; i++) {
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.bindings[i].stride);
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.bindings[i].instance);
|
||||
}
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.attribute_count);
|
||||
for (uint32_t i = 0; i < key.vertex_input.attribute_count; i++) {
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.attributes[i].offset);
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.attributes[i].binding);
|
||||
}
|
||||
PipelineKeyHash::MixStaticParams(hash, key.static_params);
|
||||
return hash;
|
||||
}
|
||||
};
|
||||
|
||||
struct ComputePipelineKeyHash {
|
||||
std::size_t operator()(const ComputePipelineKey& key) const {
|
||||
std::size_t hash = 0;
|
||||
PipelineKeyHash::Mix(hash, key.cs_shader_id);
|
||||
return hash;
|
||||
}
|
||||
};
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
GraphicContext& m_graphics;
|
||||
std::unique_ptr<ProgramCache> m_program_cache;
|
||||
vk::PipelineCache m_driver_cache = nullptr;
|
||||
std::filesystem::path m_driver_cache_path;
|
||||
std::unordered_map<GraphicsPipelineKey, std::unique_ptr<GraphicsPipeline>,
|
||||
GraphicsPipelineKeyHash>
|
||||
m_graphics_pipelines;
|
||||
std::unordered_map<ComputePipelineKey, std::unique_ptr<ComputePipeline>, ComputePipelineKeyHash>
|
||||
m_compute_pipelines;
|
||||
std::unordered_map<GraphicsPipelineKey, std::unique_ptr<Pipeline>, GraphicsPipelineKeyHash>
|
||||
m_graphics_pipelines;
|
||||
std::unordered_map<uint64_t, std::unique_ptr<Pipeline>> m_compute_pipelines;
|
||||
Common::Mutex m_mutex;
|
||||
|
||||
void InitializeDriverCache();
|
||||
@@ -230,14 +220,14 @@ private:
|
||||
|
||||
void LogPipelineTrace(const char* phase, uint64_t vertex_program_id, uint64_t pixel_program_id);
|
||||
void CreatePipelineInternal(
|
||||
GraphicContext& graphics, PipelineCache::GraphicsPipeline& pipeline,
|
||||
const PipelineRenderingState& rendering, const ShaderVertexInputInfo& vs_input_info,
|
||||
vk::ShaderModule vertex_module, const ShaderPixelInputInfo* ps_input_info,
|
||||
vk::ShaderModule pixel_module, const PipelineStaticParameters& static_params,
|
||||
vk::PipelineCache driver_cache);
|
||||
void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::ComputePipeline& pipeline,
|
||||
GraphicContext& graphics, PipelineCache::Pipeline& pipeline,
|
||||
const PipelineRenderingState& rendering, const PipelineVertexInputState& vertex_input,
|
||||
const ShaderVertexInputInfo& vs_input_info, const ShaderProgram& vertex_program,
|
||||
const ShaderPixelInputInfo* ps_input_info, const ShaderProgram& pixel_program,
|
||||
const PipelineStaticParameters& static_params, vk::PipelineCache driver_cache);
|
||||
void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& pipeline,
|
||||
const ShaderComputeInputInfo& input_info,
|
||||
vk::ShaderModule compute_module, vk::PipelineCache driver_cache);
|
||||
vk::ShaderModule compute_module, vk::PipelineCache driver_cache);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -13,6 +13,9 @@ vk::PipelineStageFlags ShaderPipelineStages(vk::ShaderStageFlags stages) {
|
||||
if (stages & vk::ShaderStageFlagBits::eVertex) {
|
||||
result |= vk::PipelineStageFlagBits::eVertexShader;
|
||||
}
|
||||
if (stages & vk::ShaderStageFlagBits::eMeshEXT) {
|
||||
result |= vk::PipelineStageFlagBits::eMeshShaderEXT;
|
||||
}
|
||||
if (stages & vk::ShaderStageFlagBits::eFragment) {
|
||||
result |= vk::PipelineStageFlagBits::eFragmentShader;
|
||||
}
|
||||
@@ -25,7 +28,6 @@ vk::PipelineStageFlags ShaderPipelineStages(vk::ShaderStageFlags stages) {
|
||||
|
||||
VulkanMemoryBarrier MakeShaderWriteDependency() {
|
||||
VulkanMemoryBarrier barrier {};
|
||||
barrier.sType = vk::StructureType::eMemoryBarrier;
|
||||
barrier.srcAccessMask = vk::AccessFlagBits::eShaderWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite |
|
||||
vk::AccessFlagBits::eVertexAttributeRead |
|
||||
@@ -38,7 +40,6 @@ VulkanMemoryBarrier MakeShaderWriteDependency() {
|
||||
|
||||
VulkanMemoryBarrier MakeShaderAccessDependency() {
|
||||
VulkanMemoryBarrier barrier {};
|
||||
barrier.sType = vk::StructureType::eMemoryBarrier;
|
||||
barrier.srcAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite;
|
||||
return barrier;
|
||||
@@ -46,7 +47,6 @@ VulkanMemoryBarrier MakeShaderAccessDependency() {
|
||||
|
||||
VulkanMemoryBarrier MakeShaderWriteHazardDependency() {
|
||||
VulkanMemoryBarrier barrier {};
|
||||
barrier.sType = vk::StructureType::eMemoryBarrier;
|
||||
barrier.srcAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite;
|
||||
return barrier;
|
||||
@@ -56,7 +56,6 @@ vk::BufferMemoryBarrier MakeGdsDependency(vk::Buffer buffer) {
|
||||
EXIT_IF(buffer == nullptr);
|
||||
|
||||
vk::BufferMemoryBarrier barrier {};
|
||||
barrier.sType = vk::StructureType::eBufferMemoryBarrier;
|
||||
barrier.srcAccessMask = vk::AccessFlagBits::eHostWrite | vk::AccessFlagBits::eTransferWrite |
|
||||
vk::AccessFlagBits::eShaderWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite;
|
||||
@@ -68,11 +67,12 @@ vk::BufferMemoryBarrier MakeGdsDependency(vk::Buffer buffer) {
|
||||
return barrier;
|
||||
}
|
||||
|
||||
std::vector<ShaderBufferWriteRange>
|
||||
CollectShaderBufferWrites(const ShaderRecompiler::IR::Program& program,
|
||||
const ShaderRecompiler::IR::ResourceSnapshot& resources) {
|
||||
bool HasShaderBufferWrites(const ShaderStageRuntime& runtime) {
|
||||
EXIT_IF(!runtime);
|
||||
const auto& program = *runtime.program;
|
||||
const auto& resources = runtime.resources;
|
||||
EXIT_IF(resources.buffers.size() != program.info.buffers.size());
|
||||
std::vector<ShaderBufferWriteRange> writes;
|
||||
bool has_writes = false;
|
||||
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
|
||||
if (!program.info.buffers[i].written) {
|
||||
continue;
|
||||
@@ -81,23 +81,11 @@ CollectShaderBufferWrites(const ShaderRecompiler::IR::Program& program,
|
||||
EXIT_IF(value.dword_count < 4);
|
||||
ShaderBufferResource descriptor;
|
||||
std::memcpy(descriptor.fields, value.dwords.data(), sizeof(descriptor.fields));
|
||||
const auto address = descriptor.Base48();
|
||||
const auto records = static_cast<uint64_t>(descriptor.NumRecords());
|
||||
const auto stride = static_cast<uint64_t>(descriptor.Stride());
|
||||
if (stride != 0 && records > UINT64_MAX / stride) {
|
||||
EXIT("shader resource barrier buffer footprint overflow\n");
|
||||
}
|
||||
const auto size = stride == 0 ? records : stride * records;
|
||||
if (address != 0 && size != 0) {
|
||||
writes.push_back({address, size});
|
||||
}
|
||||
// A zero stride means byte addressing. For either addressing mode a nonzero record
|
||||
// count is exactly the condition for a nonempty descriptor range.
|
||||
has_writes |= descriptor.Base48() != 0 && descriptor.NumRecords() != 0;
|
||||
}
|
||||
return writes;
|
||||
}
|
||||
|
||||
bool HasShaderBufferWrites(const ShaderStageRuntime& runtime) {
|
||||
EXIT_IF(!runtime);
|
||||
return !CollectShaderBufferWrites(*runtime.program, *runtime.resources).empty();
|
||||
return has_writes;
|
||||
}
|
||||
|
||||
void ShaderAccessBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages) {
|
||||
@@ -118,13 +106,11 @@ void ShaderWriteHazardBarrier(vk::CommandBuffer vk_buffer,
|
||||
void ShaderWriteBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages) {
|
||||
EXIT_IF(vk_buffer == nullptr || !source_stages);
|
||||
const auto barrier = MakeShaderWriteDependency();
|
||||
vk_buffer.pipelineBarrier(
|
||||
source_stages,
|
||||
vk::PipelineStageFlagBits::eComputeShader | vk::PipelineStageFlagBits::eVertexInput |
|
||||
vk::PipelineStageFlagBits::eVertexShader | vk::PipelineStageFlagBits::eFragmentShader |
|
||||
vk::PipelineStageFlagBits::eTransfer |
|
||||
vk::PipelineStageFlagBits::eColorAttachmentOutput,
|
||||
vk::DependencyFlags {}, 1, &barrier, 0, nullptr, 0, nullptr);
|
||||
vk_buffer.pipelineBarrier(source_stages,
|
||||
vk::PipelineStageFlagBits::eComputeShader |
|
||||
vk::PipelineStageFlagBits::eAllGraphics |
|
||||
vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::DependencyFlags {}, 1, &barrier, 0, nullptr, 0, nullptr);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -4,27 +4,15 @@
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct ShaderStageRuntime;
|
||||
|
||||
struct ShaderBufferWriteRange {
|
||||
uint64_t address = 0;
|
||||
uint64_t size = 0;
|
||||
|
||||
bool operator==(const ShaderBufferWriteRange& other) const = default;
|
||||
};
|
||||
|
||||
vk::PipelineStageFlags ShaderPipelineStages(vk::ShaderStageFlags stages);
|
||||
VulkanMemoryBarrier MakeShaderAccessDependency();
|
||||
VulkanMemoryBarrier MakeShaderWriteHazardDependency();
|
||||
VulkanMemoryBarrier MakeShaderWriteDependency();
|
||||
vk::BufferMemoryBarrier MakeGdsDependency(vk::Buffer buffer);
|
||||
std::vector<ShaderBufferWriteRange>
|
||||
CollectShaderBufferWrites(const ShaderRecompiler::IR::Program& program,
|
||||
const ShaderRecompiler::IR::ResourceSnapshot& resources);
|
||||
bool HasShaderBufferWrites(const ShaderStageRuntime& runtime);
|
||||
void ShaderAccessBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages);
|
||||
void ShaderWriteHazardBarrier(vk::CommandBuffer vk_buffer,
|
||||
|
||||
@@ -103,7 +103,7 @@ static void GetInputFormat(const ShaderBufferResource& res, vk::Format& format,
|
||||
size = 4;
|
||||
if (NarrowInputFormat(format, size, used_components)) {
|
||||
LOGF("InputFormat: narrowing fmt=%u to %s for used_components=%u\n", raw_format,
|
||||
VulkanToString(format).c_str(), used_components);
|
||||
vk::to_string(format).c_str(), used_components);
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -117,7 +117,7 @@ static void GetInputFormat(const ShaderBufferResource& res, vk::Format& format,
|
||||
size = 2;
|
||||
if (NarrowInputFormat(format, size, used_components)) {
|
||||
LOGF("InputFormat: narrowing fmt=%u to %s for used_components=%u\n", raw_format,
|
||||
VulkanToString(format).c_str(), used_components);
|
||||
vk::to_string(format).c_str(), used_components);
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -390,7 +390,7 @@ static vk::BlendOp GetBlendOp(uint32_t op) {
|
||||
}
|
||||
|
||||
static void AddLayoutBindings(std::vector<vk::DescriptorSetLayoutBinding>& descriptor_bindings,
|
||||
const ShaderRecompiler::IR::Program& program,
|
||||
const ShaderRecompiler::IR::CompiledShaderInfo& program,
|
||||
vk::ShaderStageFlagBits stage) {
|
||||
for (const auto& binding: program.bindings.descriptors) {
|
||||
descriptor_bindings.push_back(
|
||||
@@ -408,7 +408,6 @@ static void CreateDescriptorLayout(GraphicContext& graphics, PipelineCache::Pipe
|
||||
pipeline.uses_push_descriptors = descriptor_count <= graphics.max_push_descriptors;
|
||||
|
||||
vk::DescriptorSetLayoutCreateInfo create {};
|
||||
create.sType = vk::StructureType::eDescriptorSetLayoutCreateInfo;
|
||||
create.flags = pipeline.uses_push_descriptors
|
||||
? vk::DescriptorSetLayoutCreateFlagBits::ePushDescriptorKHR
|
||||
: vk::DescriptorSetLayoutCreateFlags {};
|
||||
@@ -420,21 +419,27 @@ static void CreateDescriptorLayout(GraphicContext& graphics, PipelineCache::Pipe
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
void CreatePipelineInternal(
|
||||
GraphicContext& graphics, PipelineCache::GraphicsPipeline& pipeline,
|
||||
const PipelineRenderingState& rendering, const ShaderVertexInputInfo& vs_input_info,
|
||||
vk::ShaderModule vertex_module, const ShaderPixelInputInfo* ps_input_info,
|
||||
vk::ShaderModule pixel_module, const PipelineStaticParameters& static_params,
|
||||
vk::PipelineCache driver_cache) {
|
||||
GraphicContext& graphics, PipelineCache::Pipeline& pipeline,
|
||||
const PipelineRenderingState& rendering, const PipelineVertexInputState& vertex_input,
|
||||
const ShaderVertexInputInfo& vs_input_info, const ShaderProgram& vertex_program,
|
||||
const ShaderPixelInputInfo* ps_input_info, const ShaderProgram& pixel_program,
|
||||
const PipelineStaticParameters& static_params, vk::PipelineCache driver_cache) {
|
||||
const bool ps_active = ps_input_info != nullptr;
|
||||
EXIT_IF(vertex_module == nullptr || (ps_active && pixel_module == nullptr));
|
||||
EXIT_IF(!vertex_program || (ps_active && !pixel_program));
|
||||
const bool with_depth = rendering.depth_format != vk::Format::eUndefined ||
|
||||
rendering.stencil_format != vk::Format::eUndefined;
|
||||
EXIT_IF(!vs_input_info.stage);
|
||||
const bool mesh = vs_input_info.stage.program->stage == ShaderType::Mesh;
|
||||
EXIT_NOT_IMPLEMENTED(mesh && !graphics.mesh_shader_enabled);
|
||||
const auto vertex_stage =
|
||||
mesh ? vk::ShaderStageFlagBits::eMeshEXT : vk::ShaderStageFlagBits::eVertex;
|
||||
|
||||
const bool rect_list = static_params.topology == vk::PrimitiveTopology::ePatchList;
|
||||
const bool rect_list = !mesh && static_params.topology == vk::PrimitiveTopology::ePatchList;
|
||||
|
||||
vk::ShaderModule tess_control_shader_module = nullptr;
|
||||
vk::ShaderModule tess_eval_shader_module = nullptr;
|
||||
|
||||
vk::ShaderModuleCreateInfo create_info {};
|
||||
create_info.sType = vk::StructureType::eShaderModuleCreateInfo;
|
||||
vk::Result result {};
|
||||
if (rect_list) {
|
||||
const auto shaders =
|
||||
@@ -445,7 +450,7 @@ void CreatePipelineInternal(
|
||||
graphics.device.createShaderModule(&create_info, nullptr, &tess_control_shader_module);
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
LOGF("PipelineTrace: vkCreateShaderModule RectList TCS done result=%s module=%p\n",
|
||||
VulkanToString(result).c_str(), static_cast<void*>(tess_control_shader_module));
|
||||
vk::to_string(result).c_str(), static_cast<void*>(tess_control_shader_module));
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
|
||||
@@ -455,7 +460,7 @@ void CreatePipelineInternal(
|
||||
graphics.device.createShaderModule(&create_info, nullptr, &tess_eval_shader_module);
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
LOGF("PipelineTrace: vkCreateShaderModule RectList TES done result=%s module=%p\n",
|
||||
VulkanToString(result).c_str(), static_cast<void*>(tess_eval_shader_module));
|
||||
vk::to_string(result).c_str(), static_cast<void*>(tess_eval_shader_module));
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
}
|
||||
@@ -464,32 +469,21 @@ void CreatePipelineInternal(
|
||||
rect_list && (tess_control_shader_module == nullptr || tess_eval_shader_module == nullptr));
|
||||
|
||||
vk::PipelineShaderStageCreateInfo vert_shader_stage_info {};
|
||||
|
||||
vert_shader_stage_info.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
vert_shader_stage_info.pNext = nullptr;
|
||||
vert_shader_stage_info.flags = {};
|
||||
vert_shader_stage_info.stage = vk::ShaderStageFlagBits::eVertex;
|
||||
vert_shader_stage_info.module = vertex_module;
|
||||
vert_shader_stage_info.pName = "main";
|
||||
vert_shader_stage_info.pSpecializationInfo = nullptr;
|
||||
vert_shader_stage_info.stage = vertex_stage;
|
||||
vert_shader_stage_info.module = vertex_program.module;
|
||||
vert_shader_stage_info.pName = "main";
|
||||
|
||||
vk::PipelineShaderStageCreateInfo frag_shader_stage_info {};
|
||||
frag_shader_stage_info.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
frag_shader_stage_info.pNext = nullptr;
|
||||
frag_shader_stage_info.flags = {};
|
||||
frag_shader_stage_info.stage = vk::ShaderStageFlagBits::eFragment;
|
||||
frag_shader_stage_info.module = pixel_module;
|
||||
frag_shader_stage_info.pName = "main";
|
||||
frag_shader_stage_info.pSpecializationInfo = nullptr;
|
||||
frag_shader_stage_info.stage = vk::ShaderStageFlagBits::eFragment;
|
||||
frag_shader_stage_info.module = pixel_program.module;
|
||||
frag_shader_stage_info.pName = "main";
|
||||
|
||||
vk::PipelineShaderStageCreateInfo tess_control_shader_stage_info {};
|
||||
tess_control_shader_stage_info.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
tess_control_shader_stage_info.stage = vk::ShaderStageFlagBits::eTessellationControl;
|
||||
tess_control_shader_stage_info.module = tess_control_shader_module;
|
||||
tess_control_shader_stage_info.pName = "main";
|
||||
|
||||
vk::PipelineShaderStageCreateInfo tess_eval_shader_stage_info {};
|
||||
tess_eval_shader_stage_info.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
tess_eval_shader_stage_info.stage = vk::ShaderStageFlagBits::eTessellationEvaluation;
|
||||
tess_eval_shader_stage_info.module = tess_eval_shader_module;
|
||||
tess_eval_shader_stage_info.pName = "main";
|
||||
@@ -505,182 +499,81 @@ void CreatePipelineInternal(
|
||||
shader_stages[shader_stage_count++] = frag_shader_stage_info;
|
||||
}
|
||||
|
||||
vk::VertexInputAttributeDescription input_attr[ShaderVertexInputInfo::RES_MAX];
|
||||
vk::VertexInputBindingDescription input_desc[ShaderVertexInputInfo::RES_MAX];
|
||||
vk::VertexInputAttributeDescription input_attr[ShaderVertexInputInfo::RES_MAX] {};
|
||||
vk::VertexInputBindingDescription input_desc[ShaderVertexInputInfo::RES_MAX] {};
|
||||
|
||||
for (int bi = 0; bi < vs_input_info.buffers_num; bi++) {
|
||||
const auto& b = vs_input_info.buffers[bi];
|
||||
input_desc[bi].binding = bi;
|
||||
input_desc[bi].stride = b.stride;
|
||||
input_desc[bi].inputRate =
|
||||
(b.fetch_index == 0 ? vk::VertexInputRate::eVertex : vk::VertexInputRate::eInstance);
|
||||
for (uint32_t binding = 0; binding < vertex_input.binding_count; binding++) {
|
||||
input_desc[binding].binding = binding;
|
||||
input_desc[binding].stride = vertex_input.bindings[binding].stride;
|
||||
input_desc[binding].inputRate = vertex_input.bindings[binding].instance
|
||||
? vk::VertexInputRate::eInstance
|
||||
: vk::VertexInputRate::eVertex;
|
||||
}
|
||||
for (uint32_t index = 0; index < vertex_input.attribute_count; index++) {
|
||||
input_attr[index].binding = vertex_input.attributes[index].binding;
|
||||
input_attr[index].location = index;
|
||||
input_attr[index].offset = vertex_input.attributes[index].offset;
|
||||
|
||||
for (int ai = 0; ai < b.attr_num; ai++) {
|
||||
auto index = b.attr_indices[ai];
|
||||
input_attr[index].binding = bi;
|
||||
input_attr[index].location = index;
|
||||
input_attr[index].offset = b.attr_offsets[ai];
|
||||
uint32_t attr_size = 4;
|
||||
const auto registers_num = vs_input_info.resources_dst[index].registers_num;
|
||||
const auto compiled_components =
|
||||
vs_input_info.stage.program->info.vertex_fetch_components[index];
|
||||
const auto used_components =
|
||||
compiled_components > 0 ? static_cast<int>(compiled_components) : registers_num;
|
||||
GetInputFormat(vs_input_info.resources[index], input_attr[index].format, attr_size,
|
||||
static_cast<uint32_t>(used_components));
|
||||
|
||||
uint32_t attr_size = 4;
|
||||
auto registers_num = vs_input_info.resources_dst[index].registers_num;
|
||||
const auto compiled_components =
|
||||
vs_input_info.stage.program->info.vertex_fetch_components[index];
|
||||
auto used_components =
|
||||
compiled_components > 0 ? static_cast<int>(compiled_components) : registers_num;
|
||||
GetInputFormat(vs_input_info.resources[index], input_attr[index].format, attr_size,
|
||||
static_cast<uint32_t>(used_components));
|
||||
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
static std::atomic_uint log_count = 0;
|
||||
const auto log_id = log_count.fetch_add(1, std::memory_order_relaxed);
|
||||
if (log_id < 128) {
|
||||
LOGF("VertexInputState[%u]: attr=%u binding=%u offset=%u stride=%u fmt=%d "
|
||||
"src_fmt=%u dst=v%u regs=%u"
|
||||
" fetched_components=%u attr_size=%u swizzle=%u,%u,%u,%u\n",
|
||||
log_id, index, input_attr[index].binding, input_attr[index].offset,
|
||||
input_desc[bi].stride, static_cast<int>(input_attr[index].format),
|
||||
static_cast<uint32_t>(vs_input_info.resources[index].Format()),
|
||||
static_cast<uint32_t>(vs_input_info.resources_dst[index].register_start),
|
||||
static_cast<uint32_t>(registers_num),
|
||||
static_cast<uint32_t>(used_components), attr_size,
|
||||
static_cast<uint32_t>(vs_input_info.resources[index].DstSelX()),
|
||||
static_cast<uint32_t>(vs_input_info.resources[index].DstSelY()),
|
||||
static_cast<uint32_t>(vs_input_info.resources[index].DstSelZ()),
|
||||
static_cast<uint32_t>(vs_input_info.resources[index].DstSelW()));
|
||||
}
|
||||
}
|
||||
|
||||
if (vs_input_info.resources[index].OutOfBounds() != 0) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("VertexInput: temporary: accepting PS5 out-of-bounds behavior %" PRIu8
|
||||
"\n",
|
||||
vs_input_info.resources[index].OutOfBounds());
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(vs_input_info.resources[index].AddTid());
|
||||
EXIT_NOT_IMPLEMENTED(vs_input_info.resources[index].SwizzleEnabled());
|
||||
|
||||
auto log_unsupported_vertex_swizzle = [index, attr_size, registers_num](
|
||||
uint32_t swizzle, uint32_t expected) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF(
|
||||
"VertexInput: temporary: accepting unsupported dst swizzle at attr %" PRIu32
|
||||
" (attr_size=%" PRIu32 ", regs=%" PRIu32 ", swizzle=0x%03" PRIx32
|
||||
", expected=0x%03" PRIx32 ")\n",
|
||||
static_cast<uint32_t>(index), attr_size, registers_num, swizzle, expected);
|
||||
logged = true;
|
||||
}
|
||||
};
|
||||
|
||||
switch (registers_num) {
|
||||
case 1: {
|
||||
auto swizzle = vs_input_info.resources[index].DstSelX();
|
||||
if (swizzle != DstSel(4)) {
|
||||
log_unsupported_vertex_swizzle(swizzle, DstSel(4));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 2: {
|
||||
auto swizzle = vs_input_info.resources[index].DstSelXY();
|
||||
auto expected = (attr_size == 1 ? DstSel(4, 0) : DstSel(4, 5));
|
||||
if (swizzle != expected) {
|
||||
log_unsupported_vertex_swizzle(swizzle, expected);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 3: {
|
||||
auto swizzle = vs_input_info.resources[index].DstSelXYZ();
|
||||
auto expected = DstSel(4, 5, 6);
|
||||
switch (attr_size) {
|
||||
case 1: expected = DstSel(4, 0, 0); break;
|
||||
case 2: expected = DstSel(4, 5, 0); break;
|
||||
default: break;
|
||||
}
|
||||
if (swizzle != expected) {
|
||||
log_unsupported_vertex_swizzle(swizzle, expected);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 4: {
|
||||
auto swizzle = vs_input_info.resources[index].DstSelXYZW();
|
||||
auto expected = DstSel(4, 5, 6, 7);
|
||||
bool supported = false;
|
||||
switch (attr_size) {
|
||||
case 1:
|
||||
expected = DstSel(4, 0, 0, 1);
|
||||
supported = (swizzle == expected);
|
||||
break;
|
||||
case 2:
|
||||
expected = DstSel(4, 5, 0, 1);
|
||||
supported = (swizzle == expected);
|
||||
break;
|
||||
case 3:
|
||||
expected = DstSel(4, 5, 6, 1);
|
||||
supported = (swizzle == expected || swizzle == DstSel(4, 5, 6, 0));
|
||||
break;
|
||||
default:
|
||||
supported = (swizzle == expected || swizzle == DstSel(4, 5, 6, 1) ||
|
||||
swizzle == DstSel(4, 5, 6, 0));
|
||||
break;
|
||||
}
|
||||
if (!supported) {
|
||||
log_unsupported_vertex_swizzle(swizzle, expected);
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: EXIT("invalid registers_num");
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
static std::atomic_uint log_count = 0;
|
||||
const auto log_id = log_count.fetch_add(1, std::memory_order_relaxed);
|
||||
if (log_id < 128) {
|
||||
LOGF("VertexInputState[%u]: attr=%u binding=%u offset=%u stride=%u fmt=%d "
|
||||
"src_fmt=%u dst=v%u regs=%u"
|
||||
" fetched_components=%u attr_size=%u swizzle=%u,%u,%u,%u\n",
|
||||
log_id, index, input_attr[index].binding, input_attr[index].offset,
|
||||
input_desc[input_attr[index].binding].stride,
|
||||
static_cast<int>(input_attr[index].format),
|
||||
static_cast<uint32_t>(vs_input_info.resources[index].Format()),
|
||||
static_cast<uint32_t>(vs_input_info.resources_dst[index].register_start),
|
||||
static_cast<uint32_t>(registers_num), static_cast<uint32_t>(used_components),
|
||||
attr_size, static_cast<uint32_t>(vs_input_info.resources[index].DstSelX()),
|
||||
static_cast<uint32_t>(vs_input_info.resources[index].DstSelY()),
|
||||
static_cast<uint32_t>(vs_input_info.resources[index].DstSelZ()),
|
||||
static_cast<uint32_t>(vs_input_info.resources[index].DstSelW()));
|
||||
}
|
||||
}
|
||||
|
||||
if (vs_input_info.resources[index].OutOfBounds() != 0) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("VertexInput: temporary: accepting PS5 out-of-bounds behavior %" PRIu8 "\n",
|
||||
vs_input_info.resources[index].OutOfBounds());
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(vs_input_info.resources[index].AddTid());
|
||||
EXIT_NOT_IMPLEMENTED(vs_input_info.resources[index].SwizzleEnabled());
|
||||
|
||||
EXIT_IF(registers_num < 1 || registers_num > 4);
|
||||
}
|
||||
|
||||
vk::PipelineVertexInputStateCreateInfo vertex_input_info {};
|
||||
vertex_input_info.sType = vk::StructureType::ePipelineVertexInputStateCreateInfo;
|
||||
vertex_input_info.pNext = nullptr;
|
||||
vertex_input_info.flags = {};
|
||||
vertex_input_info.vertexBindingDescriptionCount = vs_input_info.buffers_num;
|
||||
vertex_input_info.vertexBindingDescriptionCount = vertex_input.binding_count;
|
||||
vertex_input_info.pVertexBindingDescriptions = input_desc;
|
||||
vertex_input_info.vertexAttributeDescriptionCount = vs_input_info.resources_num;
|
||||
vertex_input_info.vertexAttributeDescriptionCount = vertex_input.attribute_count;
|
||||
vertex_input_info.pVertexAttributeDescriptions = input_attr;
|
||||
|
||||
vk::PipelineInputAssemblyStateCreateInfo input_assembly {};
|
||||
input_assembly.sType = vk::StructureType::ePipelineInputAssemblyStateCreateInfo;
|
||||
input_assembly.pNext = nullptr;
|
||||
input_assembly.flags = {};
|
||||
input_assembly.topology = static_params.topology;
|
||||
input_assembly.primitiveRestartEnable =
|
||||
static_params.primitive_restart_enable ? VK_TRUE : VK_FALSE;
|
||||
|
||||
vk::Viewport viewport {};
|
||||
viewport.x = static_params.viewport_offset[0] - static_params.viewport_scale[0];
|
||||
viewport.y = static_params.viewport_offset[1] - static_params.viewport_scale[1];
|
||||
viewport.width = static_params.viewport_scale[0] * 2.0f;
|
||||
viewport.height = static_params.viewport_scale[1] * 2.0f;
|
||||
viewport.minDepth = static_params.viewport_offset[2];
|
||||
viewport.maxDepth = static_params.viewport_scale[2] + static_params.viewport_offset[2];
|
||||
|
||||
vk::Rect2D scissor {};
|
||||
scissor.offset = {static_params.scissor_ltrb[0], static_params.scissor_ltrb[1]};
|
||||
scissor.extent = {
|
||||
static_cast<uint32_t>(static_params.scissor_ltrb[2] - static_params.scissor_ltrb[0]),
|
||||
static_cast<uint32_t>(static_params.scissor_ltrb[3] - static_params.scissor_ltrb[1])};
|
||||
|
||||
vk::PipelineViewportDepthClipControlCreateInfoEXT depth_clip_control {};
|
||||
depth_clip_control.sType = vk::StructureType::ePipelineViewportDepthClipControlCreateInfoEXT;
|
||||
depth_clip_control.pNext = nullptr;
|
||||
depth_clip_control.negativeOneToOne = (static_params.negative_one_to_one ? VK_TRUE : VK_FALSE);
|
||||
|
||||
vk::PipelineViewportStateCreateInfo viewport_state {};
|
||||
viewport_state.sType = vk::StructureType::ePipelineViewportStateCreateInfo;
|
||||
viewport_state.pNext = &depth_clip_control;
|
||||
viewport_state.flags = {};
|
||||
viewport_state.viewportCount = 1;
|
||||
viewport_state.pViewports = &viewport;
|
||||
viewport_state.scissorCount = 1;
|
||||
viewport_state.pScissors = &scissor;
|
||||
viewport_state.pNext = &depth_clip_control;
|
||||
|
||||
vk::CullModeFlags cull_mode = vk::CullModeFlagBits::eNone;
|
||||
if (static_params.cull_back) {
|
||||
@@ -694,65 +587,29 @@ void CreatePipelineInternal(
|
||||
(static_params.face ? vk::FrontFace::eClockwise : vk::FrontFace::eCounterClockwise);
|
||||
|
||||
vk::PipelineRasterizationDepthClipStateCreateInfoEXT clip_ext {};
|
||||
clip_ext.sType = vk::StructureType::ePipelineRasterizationDepthClipStateCreateInfoEXT;
|
||||
clip_ext.pNext = nullptr;
|
||||
clip_ext.flags = {};
|
||||
clip_ext.depthClipEnable = static_params.depth_clip_enable ? VK_TRUE : VK_FALSE;
|
||||
|
||||
vk::PipelineRasterizationStateCreateInfo rasterizer {};
|
||||
rasterizer.sType = vk::StructureType::ePipelineRasterizationStateCreateInfo;
|
||||
// MoltenVK lacks VK_EXT_depth_clip_enable; omit the depth-clip struct on macOS and accept
|
||||
// Vulkan's default depth clipping (enabled) instead of the PS5's clamp behavior.
|
||||
#if defined(__APPLE__)
|
||||
rasterizer.pNext = nullptr;
|
||||
#else
|
||||
#if !defined(__APPLE__)
|
||||
rasterizer.pNext = &clip_ext;
|
||||
#endif
|
||||
rasterizer.flags = {};
|
||||
rasterizer.depthClampEnable = VK_FALSE;
|
||||
rasterizer.rasterizerDiscardEnable = VK_FALSE;
|
||||
rasterizer.polygonMode = vk::PolygonMode::eFill;
|
||||
rasterizer.cullMode = cull_mode;
|
||||
rasterizer.frontFace = front_face;
|
||||
rasterizer.depthBiasEnable = VK_FALSE;
|
||||
rasterizer.depthBiasConstantFactor = 0.0f;
|
||||
rasterizer.depthBiasClamp = 0.0f;
|
||||
rasterizer.depthBiasSlopeFactor = 0.0f;
|
||||
rasterizer.lineWidth = 1.0f;
|
||||
rasterizer.cullMode = cull_mode;
|
||||
rasterizer.frontFace = front_face;
|
||||
rasterizer.polygonMode = static_params.polygon_mode;
|
||||
rasterizer.lineWidth = 1.0f;
|
||||
|
||||
vk::PipelineMultisampleStateCreateInfo multisampling {};
|
||||
multisampling.sType = vk::StructureType::ePipelineMultisampleStateCreateInfo;
|
||||
multisampling.pNext = nullptr;
|
||||
multisampling.flags = {};
|
||||
multisampling.sampleShadingEnable = static_params.sample_shading_enable ? VK_TRUE : VK_FALSE;
|
||||
multisampling.rasterizationSamples = vulkan_sample_count(static_params.samples);
|
||||
multisampling.minSampleShading = 1.0f;
|
||||
multisampling.pSampleMask = nullptr;
|
||||
multisampling.alphaToCoverageEnable = VK_FALSE;
|
||||
multisampling.alphaToOneEnable = VK_FALSE;
|
||||
multisampling.sampleShadingEnable = static_params.sample_shading_enable ? VK_TRUE : VK_FALSE;
|
||||
multisampling.rasterizationSamples = vulkan_sample_count(static_params.samples);
|
||||
multisampling.minSampleShading = 1.0f;
|
||||
|
||||
vk::PipelineColorBlendAttachmentState color_blend_attachment[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
for (uint32_t i = 0; i < static_params.color_count; i++) {
|
||||
vk::ColorComponentFlags color_write_mask = {};
|
||||
for (uint32_t i = 0; i < rendering.color_count; i++) {
|
||||
EXIT_NOT_IMPLEMENTED((static_params.color_mask[i] & ~0x0fu) != 0);
|
||||
if ((static_params.color_mask[i] & 0x1u) != 0) {
|
||||
color_write_mask |=
|
||||
static_cast<vk::ColorComponentFlags>(vk::ColorComponentFlagBits::eR);
|
||||
}
|
||||
if ((static_params.color_mask[i] & 0x2u) != 0) {
|
||||
color_write_mask |=
|
||||
static_cast<vk::ColorComponentFlags>(vk::ColorComponentFlagBits::eG);
|
||||
}
|
||||
if ((static_params.color_mask[i] & 0x4u) != 0) {
|
||||
color_write_mask |=
|
||||
static_cast<vk::ColorComponentFlags>(vk::ColorComponentFlagBits::eB);
|
||||
}
|
||||
if ((static_params.color_mask[i] & 0x8u) != 0) {
|
||||
color_write_mask |=
|
||||
static_cast<vk::ColorComponentFlags>(vk::ColorComponentFlagBits::eA);
|
||||
}
|
||||
|
||||
color_blend_attachment[i].colorWriteMask = color_write_mask;
|
||||
color_blend_attachment[i].colorWriteMask =
|
||||
vk::ColorComponentFlags {static_params.color_mask[i]};
|
||||
color_blend_attachment[i].blendEnable =
|
||||
(static_params.blend_enable[i] && !static_params.blend_bypass[i]) ? VK_TRUE : VK_FALSE;
|
||||
color_blend_attachment[i].srcColorBlendFactor =
|
||||
@@ -773,54 +630,37 @@ void CreatePipelineInternal(
|
||||
}
|
||||
|
||||
vk::Bool32 color_write_enable[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
for (uint32_t i = 0; i < static_params.color_count; i++) {
|
||||
for (uint32_t i = 0; i < rendering.color_count; i++) {
|
||||
color_write_enable[i] = VK_TRUE;
|
||||
}
|
||||
|
||||
vk::PipelineColorWriteCreateInfoEXT color_write {};
|
||||
color_write.sType = vk::StructureType::ePipelineColorWriteCreateInfoEXT;
|
||||
color_write.pNext = nullptr;
|
||||
color_write.attachmentCount = static_params.color_count;
|
||||
color_write.attachmentCount = rendering.color_count;
|
||||
color_write.pColorWriteEnables = color_write_enable;
|
||||
|
||||
vk::PipelineColorBlendStateCreateInfo color_blending {};
|
||||
color_blending.sType = vk::StructureType::ePipelineColorBlendStateCreateInfo;
|
||||
// MoltenVK lacks VK_EXT_color_write_enable; drop the dynamic color-write struct on macOS
|
||||
// and rely on each attachment's static colorWriteMask (all channels enabled by default).
|
||||
#if defined(__APPLE__)
|
||||
color_blending.pNext = nullptr;
|
||||
#else
|
||||
#if !defined(__APPLE__)
|
||||
color_blending.pNext = &color_write;
|
||||
#endif
|
||||
color_blending.flags = {};
|
||||
color_blending.logicOpEnable = VK_FALSE;
|
||||
color_blending.logicOp = vk::LogicOp::eCopy;
|
||||
color_blending.attachmentCount = static_params.color_count;
|
||||
color_blending.pAttachments = color_blend_attachment;
|
||||
color_blending.blendConstants[0] = static_params.blend_color_red;
|
||||
color_blending.blendConstants[1] = static_params.blend_color_green;
|
||||
color_blending.blendConstants[2] = static_params.blend_color_blue;
|
||||
color_blending.blendConstants[3] = static_params.blend_color_alpha;
|
||||
color_blending.logicOp = vk::LogicOp::eCopy;
|
||||
color_blending.attachmentCount = rendering.color_count;
|
||||
color_blending.pAttachments = color_blend_attachment;
|
||||
|
||||
EXIT_IF(!vs_input_info.stage);
|
||||
std::vector<vk::DescriptorSetLayoutBinding> descriptor_bindings;
|
||||
AddLayoutBindings(descriptor_bindings, *vs_input_info.stage.program,
|
||||
vk::ShaderStageFlagBits::eVertex);
|
||||
AddLayoutBindings(descriptor_bindings, *vs_input_info.stage.program, vertex_stage);
|
||||
if (ps_active) {
|
||||
EXIT_IF(!ps_input_info->stage);
|
||||
AddLayoutBindings(descriptor_bindings, *ps_input_info->stage.program,
|
||||
vk::ShaderStageFlagBits::eFragment);
|
||||
}
|
||||
CreateDescriptorLayout(graphics, pipeline, descriptor_bindings);
|
||||
constexpr auto GraphicsStages =
|
||||
vk::ShaderStageFlagBits::eVertex | vk::ShaderStageFlagBits::eFragment;
|
||||
const vk::PushConstantRange push_constants {
|
||||
GraphicsStages, 0, ShaderRecompiler::IR::NativePushConstantSize};
|
||||
const auto GraphicsStages = vertex_stage | vk::ShaderStageFlagBits::eFragment;
|
||||
const vk::PushConstantRange push_constants {GraphicsStages, 0,
|
||||
ShaderRecompiler::IR::NativePushConstantSize};
|
||||
|
||||
vk::PipelineLayoutCreateInfo pipeline_layout_info {};
|
||||
pipeline_layout_info.sType = vk::StructureType::ePipelineLayoutCreateInfo;
|
||||
pipeline_layout_info.pNext = nullptr;
|
||||
pipeline_layout_info.flags = {};
|
||||
pipeline_layout_info.setLayoutCount = 1;
|
||||
pipeline_layout_info.pSetLayouts = &pipeline.descriptor_set_layout;
|
||||
pipeline_layout_info.pushConstantRangeCount = 1;
|
||||
@@ -831,25 +671,19 @@ void CreatePipelineInternal(
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
LOGF("PipelineTrace: vkCreatePipelineLayout begin VS=%" PRIu64 " PS=%" PRIu64
|
||||
" set_layouts=1 push_constants=%" PRIu32 "\n",
|
||||
pipeline.vs_shader_id, pipeline.ps_shader_id, 1u);
|
||||
vertex_program.id, ps_active ? pixel_program.id : 0, 1u);
|
||||
}
|
||||
result = graphics.device.createPipelineLayout(&pipeline_layout_info, nullptr,
|
||||
&pipeline.pipeline_layout);
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
LOGF("PipelineTrace: vkCreatePipelineLayout done result=%s layout=%p\n",
|
||||
VulkanToString(result).c_str(), static_cast<void*>(pipeline.pipeline_layout));
|
||||
vk::to_string(result).c_str(), static_cast<void*>(pipeline.pipeline_layout));
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(pipeline.pipeline_layout == nullptr);
|
||||
|
||||
vk::PipelineDepthStencilStateCreateInfo depth_stencil_info {};
|
||||
depth_stencil_info.sType = vk::StructureType::ePipelineDepthStencilStateCreateInfo;
|
||||
depth_stencil_info.pNext = nullptr;
|
||||
depth_stencil_info.flags = {};
|
||||
depth_stencil_info.depthTestEnable = (static_params.depth_test_enable ? VK_TRUE : VK_FALSE);
|
||||
depth_stencil_info.depthWriteEnable = (static_params.depth_write_enable ? VK_TRUE : VK_FALSE);
|
||||
depth_stencil_info.depthCompareOp = static_params.depth_compare_op;
|
||||
depth_stencil_info.depthBoundsTestEnable =
|
||||
#if defined(__APPLE__)
|
||||
VK_FALSE; // MoltenVK lacks the depthBounds feature; depth-bounds testing is disabled
|
||||
@@ -868,84 +702,72 @@ void CreatePipelineInternal(
|
||||
depth_stencil_info.minDepthBounds = static_params.depth_min_bounds;
|
||||
depth_stencil_info.maxDepthBounds = static_params.depth_max_bounds;
|
||||
|
||||
const vk::DynamicState dynamic_states[] = {
|
||||
vk::DynamicState::eViewport,
|
||||
vk::DynamicState::eScissor,
|
||||
std::vector<vk::DynamicState> dynamic_states {
|
||||
vk::DynamicState::eViewportWithCount,
|
||||
vk::DynamicState::eScissorWithCount,
|
||||
vk::DynamicState::eLineWidth,
|
||||
vk::DynamicState::eDepthTestEnable,
|
||||
vk::DynamicState::eDepthWriteEnable,
|
||||
vk::DynamicState::eDepthCompareOp,
|
||||
vk::DynamicState::eDepthBiasEnable,
|
||||
vk::DynamicState::eDepthBias,
|
||||
vk::DynamicState::eStencilCompareMask,
|
||||
vk::DynamicState::eStencilReference,
|
||||
vk::DynamicState::eStencilWriteMask,
|
||||
#if !defined(__APPLE__)
|
||||
// Keep last so depth-only pipelines can omit this dynamic state.
|
||||
vk::DynamicState::eColorWriteEnableEXT, // unsupported by MoltenVK; static mask instead
|
||||
#endif
|
||||
vk::DynamicState::eBlendConstants,
|
||||
};
|
||||
auto dynamic_states_count =
|
||||
static_cast<uint32_t>(sizeof(dynamic_states) / sizeof(dynamic_states[0]));
|
||||
#if !defined(__APPLE__)
|
||||
if (static_params.color_count == 0) {
|
||||
dynamic_states_count--;
|
||||
if (rendering.color_count != 0) {
|
||||
dynamic_states.push_back(vk::DynamicState::eColorWriteEnableEXT);
|
||||
}
|
||||
#endif
|
||||
if (graphics.attachment_feedback_loop_enabled) {
|
||||
dynamic_states.push_back(vk::DynamicState::eAttachmentFeedbackLoopEnableEXT);
|
||||
}
|
||||
|
||||
vk::PipelineDynamicStateCreateInfo dynamic_state {};
|
||||
dynamic_state.sType = vk::StructureType::ePipelineDynamicStateCreateInfo;
|
||||
dynamic_state.pNext = nullptr;
|
||||
dynamic_state.flags = {};
|
||||
dynamic_state.dynamicStateCount = dynamic_states_count;
|
||||
dynamic_state.pDynamicStates = dynamic_states;
|
||||
dynamic_state.dynamicStateCount = static_cast<uint32_t>(dynamic_states.size());
|
||||
dynamic_state.pDynamicStates = dynamic_states.data();
|
||||
|
||||
vk::GraphicsPipelineCreateInfo pipeline_info {};
|
||||
vk::PipelineRenderingCreateInfo rendering_info {};
|
||||
rendering_info.sType = vk::StructureType::ePipelineRenderingCreateInfo;
|
||||
rendering_info.colorAttachmentCount = rendering.color_count;
|
||||
rendering_info.pColorAttachmentFormats = rendering.color_formats.data();
|
||||
rendering_info.depthAttachmentFormat = rendering.depth_format;
|
||||
rendering_info.stencilAttachmentFormat = rendering.stencil_format;
|
||||
pipeline_info.sType = vk::StructureType::eGraphicsPipelineCreateInfo;
|
||||
pipeline_info.pNext = &rendering_info;
|
||||
pipeline_info.flags = {};
|
||||
pipeline_info.stageCount = shader_stage_count;
|
||||
pipeline_info.pStages = shader_stages;
|
||||
pipeline_info.pVertexInputState = &vertex_input_info;
|
||||
pipeline_info.pInputAssemblyState = &input_assembly;
|
||||
pipeline_info.pVertexInputState = mesh ? nullptr : &vertex_input_info;
|
||||
pipeline_info.pInputAssemblyState = mesh ? nullptr : &input_assembly;
|
||||
vk::PipelineTessellationStateCreateInfo tessellation_state {};
|
||||
tessellation_state.sType = vk::StructureType::ePipelineTessellationStateCreateInfo;
|
||||
tessellation_state.patchControlPoints = 3;
|
||||
pipeline_info.pTessellationState = (rect_list ? &tessellation_state : nullptr);
|
||||
pipeline_info.pViewportState = &viewport_state;
|
||||
pipeline_info.pRasterizationState = &rasterizer;
|
||||
pipeline_info.pMultisampleState = &multisampling;
|
||||
pipeline_info.pDepthStencilState = (static_params.with_depth ? &depth_stencil_info : nullptr);
|
||||
pipeline_info.pColorBlendState = &color_blending;
|
||||
pipeline_info.pDynamicState = &dynamic_state;
|
||||
pipeline_info.layout = pipeline.pipeline_layout;
|
||||
pipeline_info.renderPass = nullptr;
|
||||
pipeline_info.subpass = 0;
|
||||
pipeline_info.basePipelineHandle = nullptr;
|
||||
pipeline_info.basePipelineIndex = -1;
|
||||
pipeline_info.pDepthStencilState = (with_depth ? &depth_stencil_info : nullptr);
|
||||
pipeline_info.pColorBlendState = &color_blending;
|
||||
pipeline_info.pDynamicState = &dynamic_state;
|
||||
pipeline_info.layout = pipeline.pipeline_layout;
|
||||
pipeline_info.basePipelineIndex = -1;
|
||||
|
||||
EXIT_IF(pipeline.pipeline != nullptr);
|
||||
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
LOGF("PipelineTrace: vkCreateGraphicsPipelines begin VS=%" PRIu64 " PS=%" PRIu64
|
||||
" topology=%" PRIu32 " color_mask=0x%08" PRIx32
|
||||
" depth=%s blend=%s dyn_states=%" PRIu32 " viewport=%f,%f %fx%f"
|
||||
" scissor=%d,%d %ux%u\n",
|
||||
pipeline.vs_shader_id, pipeline.ps_shader_id,
|
||||
static_cast<uint32_t>(static_params.topology),
|
||||
static_params.color_mask[0], (static_params.with_depth ? "true" : "false"),
|
||||
(static_params.blend_enable[0] ? "true" : "false"), dynamic_states_count, viewport.x,
|
||||
viewport.y, viewport.width, viewport.height, scissor.offset.x, scissor.offset.y,
|
||||
scissor.extent.width, scissor.extent.height);
|
||||
" depth=%s blend=%s dyn_states=%" PRIu32 "\n",
|
||||
vertex_program.id, ps_active ? pixel_program.id : 0,
|
||||
static_cast<uint32_t>(static_params.topology), static_params.color_mask[0],
|
||||
(with_depth ? "true" : "false"), (static_params.blend_enable[0] ? "true" : "false"),
|
||||
dynamic_state.dynamicStateCount);
|
||||
}
|
||||
result = graphics.device.createGraphicsPipelines(driver_cache, 1, &pipeline_info, nullptr,
|
||||
&pipeline.pipeline);
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
LOGF("PipelineTrace: vkCreateGraphicsPipelines done result=%s pipeline=%p\n",
|
||||
VulkanToString(result).c_str(), static_cast<void*>(pipeline.pipeline));
|
||||
vk::to_string(result).c_str(), static_cast<void*>(pipeline.pipeline));
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
|
||||
@@ -960,26 +782,20 @@ void CreatePipelineInternal(
|
||||
}
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::ComputePipeline& pipeline,
|
||||
void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& pipeline,
|
||||
const ShaderComputeInputInfo& input_info,
|
||||
vk::ShaderModule compute_module, vk::PipelineCache driver_cache) {
|
||||
vk::ShaderModule compute_module, vk::PipelineCache driver_cache) {
|
||||
EXIT_IF(compute_module == nullptr);
|
||||
|
||||
vk::PipelineShaderStageCreateInfo comp_shader_stage_info {};
|
||||
vk::PipelineShaderStageRequiredSubgroupSizeCreateInfo comp_subgroup_size {};
|
||||
comp_shader_stage_info.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
comp_shader_stage_info.pNext = nullptr;
|
||||
comp_shader_stage_info.flags = {};
|
||||
comp_shader_stage_info.stage = vk::ShaderStageFlagBits::eCompute;
|
||||
comp_shader_stage_info.module = compute_module;
|
||||
comp_shader_stage_info.pName = "main";
|
||||
comp_shader_stage_info.pSpecializationInfo = nullptr;
|
||||
comp_shader_stage_info.stage = vk::ShaderStageFlagBits::eCompute;
|
||||
comp_shader_stage_info.module = compute_module;
|
||||
comp_shader_stage_info.pName = "main";
|
||||
EXIT_IF(!input_info.stage);
|
||||
const auto wave_size = input_info.stage.program->wave_size;
|
||||
if (graphics.compute_subgroup_size_control_enabled &&
|
||||
wave_size >= graphics.min_subgroup_size && wave_size <= graphics.max_subgroup_size) {
|
||||
comp_subgroup_size.sType =
|
||||
vk::StructureType::ePipelineShaderStageRequiredSubgroupSizeCreateInfo;
|
||||
comp_subgroup_size.requiredSubgroupSize = wave_size;
|
||||
comp_shader_stage_info.pNext = &comp_subgroup_size;
|
||||
}
|
||||
@@ -992,9 +808,6 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::ComputePipe
|
||||
ShaderRecompiler::IR::NativePushConstantSize};
|
||||
|
||||
vk::PipelineLayoutCreateInfo pipeline_layout_info {};
|
||||
pipeline_layout_info.sType = vk::StructureType::ePipelineLayoutCreateInfo;
|
||||
pipeline_layout_info.pNext = nullptr;
|
||||
pipeline_layout_info.flags = {};
|
||||
pipeline_layout_info.setLayoutCount = 1;
|
||||
pipeline_layout_info.pSetLayouts = &pipeline.descriptor_set_layout;
|
||||
pipeline_layout_info.pushConstantRangeCount = 1;
|
||||
@@ -1007,19 +820,15 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::ComputePipe
|
||||
auto result = graphics.device.createPipelineLayout(&pipeline_layout_info, nullptr,
|
||||
&pipeline.pipeline_layout);
|
||||
LOGF("PipelineTrace: vkCreatePipelineLayout CS done result=%s layout=%p\n",
|
||||
VulkanToString(result).c_str(), static_cast<void*>(pipeline.pipeline_layout));
|
||||
vk::to_string(result).c_str(), static_cast<void*>(pipeline.pipeline_layout));
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(pipeline.pipeline_layout == nullptr);
|
||||
|
||||
vk::ComputePipelineCreateInfo info {};
|
||||
info.sType = vk::StructureType::eComputePipelineCreateInfo;
|
||||
info.pNext = nullptr;
|
||||
info.flags = {};
|
||||
info.stage = comp_shader_stage_info;
|
||||
info.layout = pipeline.pipeline_layout;
|
||||
info.basePipelineHandle = nullptr;
|
||||
info.basePipelineIndex = -1;
|
||||
info.stage = comp_shader_stage_info;
|
||||
info.layout = pipeline.pipeline_layout;
|
||||
info.basePipelineIndex = -1;
|
||||
|
||||
EXIT_IF(pipeline.pipeline != nullptr);
|
||||
|
||||
@@ -1028,7 +837,7 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::ComputePipe
|
||||
result = graphics.device.createComputePipelines(driver_cache, 1, &info, nullptr,
|
||||
&pipeline.pipeline);
|
||||
LOGF("PipelineTrace: vkCreateComputePipelines done result=%s pipeline=%p\n",
|
||||
VulkanToString(result).c_str(), static_cast<void*>(pipeline.pipeline));
|
||||
vk::to_string(result).c_str(), static_cast<void*>(pipeline.pipeline));
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(pipeline.pipeline == nullptr);
|
||||
|
||||
@@ -48,6 +48,31 @@ enum class CommandBufferDebugOp : uint32_t {
|
||||
Unknown,
|
||||
};
|
||||
|
||||
enum class DrawOffsetSource : uint8_t {
|
||||
DrawState,
|
||||
IndirectArgs,
|
||||
};
|
||||
|
||||
struct DrawIndexArgs {
|
||||
uint32_t index_count = 0;
|
||||
const void* index_addr = nullptr;
|
||||
uint32_t instance_count = 0;
|
||||
uint32_t index_type_and_size = 0;
|
||||
int32_t base_vertex = 0;
|
||||
uint32_t first_instance = 0;
|
||||
DrawOffsetSource offset_source = DrawOffsetSource::DrawState;
|
||||
uint32_t render_target_slice_offset = 0;
|
||||
};
|
||||
|
||||
struct DrawAutoArgs {
|
||||
uint32_t vertex_count = 0;
|
||||
uint32_t instance_count = 0;
|
||||
uint32_t first_vertex = 0;
|
||||
uint32_t first_instance = 0;
|
||||
DrawOffsetSource offset_source = DrawOffsetSource::DrawState;
|
||||
uint32_t render_target_slice_offset = 0;
|
||||
};
|
||||
|
||||
struct SubmitInfo {
|
||||
static constexpr uint32_t MaxSemaphores = 3;
|
||||
|
||||
@@ -129,13 +154,6 @@ public:
|
||||
explicit RenderExecutor(RenderContext& context): m_context(context) {}
|
||||
KYTY_CLASS_NO_COPY(RenderExecutor);
|
||||
|
||||
void DrawIndex(uint64_t submit_id, CommandBuffer& buffer, uint32_t index_type_and_size,
|
||||
uint32_t index_count, const void* index_addr, uint32_t flags, uint32_t type,
|
||||
uint32_t instance_count = 1, uint32_t render_target_slice_offset = 0,
|
||||
int32_t vertex_offset_add = 0, uint32_t first_instance = 0);
|
||||
void DrawAuto(uint64_t submit_id, CommandBuffer& buffer, uint32_t index_count, uint32_t flags,
|
||||
uint32_t render_target_slice_offset = 0, uint32_t instance_count = 1,
|
||||
uint32_t first_vertex = 0, uint32_t first_instance = 0);
|
||||
void DispatchDirect(uint64_t submit_id, CommandBuffer& buffer, uint32_t thread_group_x,
|
||||
uint32_t thread_group_y, uint32_t thread_group_z, uint32_t mode);
|
||||
|
||||
@@ -148,6 +166,9 @@ public:
|
||||
std::span<PreparedBindings* const> bindings);
|
||||
|
||||
private:
|
||||
void DrawIndex(uint64_t submit_id, CommandBuffer& buffer, const DrawIndexArgs& args);
|
||||
void DrawAuto(uint64_t submit_id, CommandBuffer& buffer, const DrawAutoArgs& args);
|
||||
|
||||
struct GraphicsBindings {
|
||||
PreparedBindings vertex;
|
||||
std::optional<PreparedBindings> pixel;
|
||||
@@ -174,7 +195,8 @@ private:
|
||||
bool primitive_restart_enable, bool log_pipeline_phase,
|
||||
bool set_bind_debug, bool set_auto_debug);
|
||||
[[nodiscard]] RenderState AcquireRenderTargets(CommandBuffer& buffer, RenderColorInfo* colors,
|
||||
uint32_t color_count, RenderDepthInfo& depth);
|
||||
uint32_t color_count, RenderDepthInfo& depth,
|
||||
const std::optional<PreparedBindings>& pixel = std::nullopt);
|
||||
[[nodiscard]] bool ResolveColorTargets(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t render_target_slice_offset);
|
||||
void BindImage(ImageId id, bool storage);
|
||||
@@ -183,6 +205,9 @@ private:
|
||||
void ResetBindings();
|
||||
[[nodiscard]] bool TryConsumeComputeMetaClear(const ShaderComputeInputInfo& input,
|
||||
const CommandBuffer& buffer);
|
||||
[[nodiscard]] bool TryConsumeComputeImageClear(const ShaderComputeInputInfo& input,
|
||||
CommandBuffer& command, uint32_t group_x,
|
||||
uint32_t group_y, uint32_t group_z, uint32_t mode);
|
||||
|
||||
RenderContext& m_context;
|
||||
std::vector<ImageId> m_bound_images;
|
||||
@@ -190,13 +215,12 @@ private:
|
||||
std::vector<vk::DescriptorImageInfo> m_descriptor_images;
|
||||
std::vector<vk::WriteDescriptorSet> m_descriptor_writes;
|
||||
std::vector<uint32_t> m_image_occurrences;
|
||||
std::array<uint32_t, ShaderRecompiler::IR::NativePushConstantSize / sizeof(uint32_t)>
|
||||
m_push_constants {};
|
||||
|
||||
friend class CommandProcessor;
|
||||
friend struct RenderExecutorTestAccess;
|
||||
};
|
||||
|
||||
[[nodiscard]] bool ResolveComputeImageClear(const ShaderComputeInputInfo& input, uint32_t group_x,
|
||||
[[nodiscard]] bool ResolveComputeBufferFill(const ShaderComputeInputInfo& input, uint32_t group_x,
|
||||
uint32_t group_y, uint32_t group_z, uint32_t mode,
|
||||
ShaderBufferResource& descriptor,
|
||||
uint32_t& packed_clear, uint64_t& size);
|
||||
|
||||
@@ -25,10 +25,12 @@
|
||||
#include "libs/errno.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cmath>
|
||||
#include <cstring>
|
||||
#include <limits>
|
||||
#include <mutex>
|
||||
#include <span>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
@@ -37,16 +39,25 @@ namespace Libs::Graphics {
|
||||
static uint64_t BufferDescriptorSize(const ShaderBufferResource& descriptor) {
|
||||
const uint64_t records = descriptor.NumRecords();
|
||||
const uint64_t stride = descriptor.Stride();
|
||||
if (stride != 0 && records > UINT64_MAX / stride) {
|
||||
EXIT("compute buffer descriptor footprint overflow\n");
|
||||
}
|
||||
return stride == 0 ? records : records * stride;
|
||||
}
|
||||
|
||||
static bool FillSourcesDisjoint(std::span<const ShaderRecompiler::IR::DescriptorValue> sources,
|
||||
GuestRange destination, uint32_t output_buffer = UINT32_MAX) {
|
||||
for (uint32_t i = 0; i < sources.size(); ++i) {
|
||||
if (i == output_buffer) continue;
|
||||
const auto source = DecodeNativeDescriptor<ShaderBufferResource>(sources[i]);
|
||||
const auto bytes = BufferDescriptorSize(source);
|
||||
if (source.Base48() < destination.End() && destination.address < source.Base48() + bytes)
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RenderExecutor::TryConsumeComputeMetaClear(const ShaderComputeInputInfo& input,
|
||||
const CommandBuffer& buffer) {
|
||||
const auto& program = *input.stage.program;
|
||||
const auto& resources = *input.stage.resources;
|
||||
const auto& resources = input.stage.resources;
|
||||
if (resources.buffers.size() != program.info.buffers.size()) {
|
||||
EXIT("compute runtime buffer count does not match shader metadata\n");
|
||||
}
|
||||
@@ -54,7 +65,9 @@ bool RenderExecutor::TryConsumeComputeMetaClear(const ShaderComputeInputInfo& in
|
||||
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
|
||||
const auto& resource = program.info.buffers[i];
|
||||
const auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(resources.buffers[i]);
|
||||
if (!resource.written && cache.IsMeta(descriptor.Base48())) {
|
||||
// A metadata resource that is also read is not proven to be a full overwrite. Execute it
|
||||
// conservatively instead of replacing the dispatch with a coarse full-surface clear.
|
||||
if (cache.IsMeta(descriptor.Base48()) && (!resource.written || resource.read)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -74,82 +87,115 @@ bool RenderExecutor::TryConsumeComputeMetaClear(const ShaderComputeInputInfo& in
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ResolveComputeImageClear(const ShaderComputeInputInfo& input, uint32_t group_x,
|
||||
bool ResolveComputeBufferFill(const ShaderComputeInputInfo& input, uint32_t group_x,
|
||||
uint32_t group_y, uint32_t group_z, uint32_t mode,
|
||||
ShaderBufferResource& resolved_descriptor, uint32_t& resolved_clear,
|
||||
uint64_t& resolved_size) {
|
||||
const auto& program = *input.stage.program;
|
||||
const auto& resources = *input.stage.resources;
|
||||
if (program.info.buffers.size() != 1 || resources.buffers.size() != 1 ||
|
||||
!program.info.images.empty() || !program.info.samplers.empty() || program.info.uses_dma ||
|
||||
!resources.images.empty() || !resources.samplers.empty()) {
|
||||
const auto& resources = input.stage.resources;
|
||||
const auto& fill = resources.uniform_fill;
|
||||
if (fill.kind != ShaderRecompiler::IR::UniformFillKind::Buffer) {
|
||||
return false;
|
||||
}
|
||||
const auto& resource = program.info.buffers.front();
|
||||
const auto& raw = resources.buffers.front();
|
||||
const auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(raw);
|
||||
if (!resource.formatted || !resource.written || resource.read || resource.atomic ||
|
||||
resource.scalar || resource.max_byte_extent != 16 || descriptor.Stride() != 16 ||
|
||||
descriptor.Format() != Prospero::BufferFormat::k32_32_32_32UInt ||
|
||||
const auto element_size = fill.words * sizeof(uint32_t);
|
||||
const auto descriptor =
|
||||
DecodeNativeDescriptor<ShaderBufferResource>(resources.buffers[fill.resource]);
|
||||
constexpr std::array formats {
|
||||
Prospero::BufferFormat::k32UInt, Prospero::BufferFormat::k32_32UInt,
|
||||
Prospero::BufferFormat::k32_32_32UInt, Prospero::BufferFormat::k32_32_32_32UInt};
|
||||
if (descriptor.Stride() != element_size || descriptor.Format() != formats[fill.words - 1] ||
|
||||
descriptor.SwizzleEnabled() || descriptor.IndexStride() != 0 || descriptor.AddTid() ||
|
||||
resource.packed_stride != descriptor.PackedStride() || raw.dword_count != 4 ||
|
||||
program.user_data_base != 0 || resources.user_data.size() != 8) {
|
||||
descriptor.Base48() == 0) {
|
||||
return false;
|
||||
}
|
||||
for (uint32_t i = 0; i < raw.dword_count; i++) {
|
||||
if (raw.dwords[i] != resources.user_data[i]) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
const uint32_t clear = resources.user_data[4];
|
||||
if (resources.user_data[5] != clear || resources.user_data[6] != clear ||
|
||||
resources.user_data[7] != clear) {
|
||||
if (input.threads_num[0] == 0 || input.threads_num[0] != fill.group_stride[0] ||
|
||||
input.threads_num[1] != 1 || input.threads_num[2] != 1 || group_x == 0 || group_y != 1 ||
|
||||
group_z != 1 || mode != (input.dispatch_thread_dimensions ? 0x61u : 0x41u)) {
|
||||
return false;
|
||||
}
|
||||
const bool full_dispatch =
|
||||
input.dispatch_thread_dimensions && input.threads_num[0] == 64 &&
|
||||
input.threads_num[1] == 1 && input.threads_num[2] == 1 && group_x != 0 && group_y == 1 &&
|
||||
group_z == 1 && input.dispatch_threads_num[0] == group_x &&
|
||||
input.dispatch_threads_num[1] == 1 && input.dispatch_threads_num[2] == 1 &&
|
||||
input.group_id[0] && !input.group_id[1] && !input.group_id[2] &&
|
||||
input.thread_ids_num == 1 && input.wave_size == 64 && !input.tg_size_en && mode == 0x61u &&
|
||||
group_x % input.threads_num[0] == 0 && descriptor.NumRecords() == group_x;
|
||||
const auto size = BufferDescriptorSize(descriptor);
|
||||
if (!full_dispatch || size == 0) {
|
||||
const uint64_t invocations = input.dispatch_thread_dimensions
|
||||
? group_x
|
||||
: static_cast<uint64_t>(group_x) * input.threads_num[0];
|
||||
const auto size = BufferDescriptorSize(descriptor);
|
||||
if (invocations != descriptor.NumRecords() || size == 0 || size > UINT32_MAX ||
|
||||
(input.dispatch_thread_dimensions &&
|
||||
(group_x % input.threads_num[0] != 0 || input.dispatch_threads_num[0] != group_x ||
|
||||
input.dispatch_threads_num[1] != 1 || input.dispatch_threads_num[2] != 1))) {
|
||||
return false;
|
||||
}
|
||||
if (!FillSourcesDisjoint(resources.buffers, {descriptor.Base48(), size}, fill.resource))
|
||||
return false;
|
||||
resolved_descriptor = descriptor;
|
||||
resolved_clear = clear;
|
||||
resolved_clear = fill.value;
|
||||
resolved_size = size;
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool TryConsumeComputeImageClear(const ShaderComputeInputInfo& input, CommandBuffer& command,
|
||||
uint32_t group_x, uint32_t group_y, uint32_t group_z,
|
||||
uint32_t mode) {
|
||||
bool RenderExecutor::TryConsumeComputeImageClear(const ShaderComputeInputInfo& input,
|
||||
CommandBuffer& command, uint32_t group_x,
|
||||
uint32_t group_y, uint32_t group_z, uint32_t mode) {
|
||||
const auto& program = *input.stage.program;
|
||||
const auto& resources = input.stage.resources;
|
||||
const auto& fill = resources.uniform_fill;
|
||||
auto& cache = command.GetContext().GetTextureCache();
|
||||
if (fill.kind == ShaderRecompiler::IR::UniformFillKind::Image) {
|
||||
if (mode != 0x41u || input.dispatch_thread_dimensions || fill.value > 255 ||
|
||||
input.threads_num[2] != 1)
|
||||
return false;
|
||||
const auto descriptor = DecodeNativeDescriptor<ShaderTextureResource>(resources.images[0]);
|
||||
const auto& resource = program.info.images[0];
|
||||
if (descriptor.IsNull() || descriptor.Format() != Prospero::BufferFormat::k8UInt ||
|
||||
descriptor.Type() != Prospero::ImageType::kColor2DArray || descriptor.MetaCompress() ||
|
||||
descriptor.WriteCompress() || descriptor.BaseLevel() > descriptor.LastLevel() ||
|
||||
descriptor.BaseLevel() > descriptor.MaxMip() ||
|
||||
descriptor.BaseArray5() > descriptor.Depth() || descriptor.DstSelX() != 4)
|
||||
return false;
|
||||
const std::array extents {
|
||||
std::max(1u, (descriptor.Width5() + 1u) >> descriptor.BaseLevel()),
|
||||
std::max(1u, (descriptor.Height5() + 1u) >> descriptor.BaseLevel()),
|
||||
descriptor.Depth() - descriptor.BaseArray5() + 1u};
|
||||
const std::array groups {group_x, group_y, group_z};
|
||||
for (uint32_t axis = 0; axis < 3; ++axis) {
|
||||
const uint64_t threads = input.threads_num[axis];
|
||||
// Guest image writes outside the descriptor dimensions are discarded. Only the
|
||||
// final workgroup may extend beyond the selected image view.
|
||||
if (threads == 0 || threads != fill.group_stride[axis] ||
|
||||
groups[axis] != (extents[axis] + threads - 1) / threads ||
|
||||
groups[axis] * threads > UINT32_MAX) return false;
|
||||
}
|
||||
const auto binding = ResolveTexture(resource, resources.images[0]);
|
||||
const auto& destination = binding.desc.info.data;
|
||||
if (!FillSourcesDisjoint(resources.buffers, destination)) return false;
|
||||
std::scoped_lock lock {cache.m_lock};
|
||||
const auto& image = cache.GetImage(binding.image_id);
|
||||
const auto& view = binding.desc.view_info;
|
||||
if (image.backing.format != vk::Format::eD32SfloatS8Uint || image.info.samples != 1 ||
|
||||
image.info.stencil != destination || view.base_level >= image.backing.mip_levels ||
|
||||
view.base_layer >= image.backing.layers || view.layer_count != extents[2] ||
|
||||
view.layer_count > image.backing.layers - view.base_layer ||
|
||||
std::max(1u, image.info.extent.width >> view.base_level) != extents[0] ||
|
||||
std::max(1u, image.info.extent.height >> view.base_level) != extents[1]) return false;
|
||||
const vk::ImageSubresourceRange range {vk::ImageAspectFlagBits::eStencil, view.base_level,
|
||||
1, view.base_layer, view.layer_count};
|
||||
vk::ClearValue clear {};
|
||||
clear.depthStencil = vk::ClearDepthStencilValue {0.0f, fill.value};
|
||||
cache.ClearImage(command, binding.image_id, range, clear);
|
||||
return true;
|
||||
}
|
||||
ShaderBufferResource descriptor;
|
||||
uint32_t packed_clear = 0;
|
||||
uint64_t size = 0;
|
||||
if (!ResolveComputeImageClear(input, group_x, group_y, group_z, mode, descriptor, packed_clear,
|
||||
if (!ResolveComputeBufferFill(input, group_x, group_y, group_z, mode, descriptor, packed_clear,
|
||||
size)) {
|
||||
return false;
|
||||
}
|
||||
auto& cache = command.GetContext().GetTextureCache();
|
||||
if (!cache.ClearImageFromBuffer(command, descriptor.Base48(), size, packed_clear)) {
|
||||
// Recognized metadata-fill shaders access DCC as an ordinary storage buffer and may run
|
||||
// before the render target is bound. TryConsumeDccFill either consumes registered state
|
||||
// or retains a PendingDcc fill while allowing the dispatch to run.
|
||||
const bool registered_metadata =
|
||||
cache.TryConsumeDccFill(descriptor.Base48(), size, packed_clear);
|
||||
// Track deferred DCC state while the original dispatch writes the metadata allocation.
|
||||
cache.TrackDccFill(descriptor.Base48(), size, packed_clear);
|
||||
static std::atomic<uint32_t> logged_metadata_clears {0};
|
||||
if (logged_metadata_clears.fetch_add(1, std::memory_order_relaxed) < 32) {
|
||||
LOGF("GraphicsRenderDispatchDirect: %s metadata clear shader=0x%016" PRIx64
|
||||
LOGF("GraphicsRenderDispatchDirect: metadata fill shader=0x%016" PRIx64
|
||||
" addr=0x%016" PRIx64 " size=0x%016" PRIx64 " value=0x%08" PRIx32 "\n",
|
||||
registered_metadata ? "tracked" : "deferred", input.stage.program->shader_hash,
|
||||
descriptor.Base48(), size, packed_clear);
|
||||
}
|
||||
if (registered_metadata) {
|
||||
return true;
|
||||
input.stage.program->shader_hash, descriptor.Base48(), size, packed_clear);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -222,7 +268,7 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
const bool large_workgroup =
|
||||
(input_info.threads_num[0] * input_info.threads_num[1] * input_info.threads_num[2] >= 512);
|
||||
const auto& program = *input_info.stage.program;
|
||||
const auto& resources = *input_info.stage.resources;
|
||||
const auto& resources = input_info.stage.resources;
|
||||
if (TryConsumeComputeMetaClear(input_info, buffer)) {
|
||||
ResetBindings();
|
||||
return;
|
||||
@@ -234,8 +280,7 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
}
|
||||
const auto sampled_images = std::count_if(
|
||||
program.info.images.begin(), program.info.images.end(), [](const auto& image) {
|
||||
return image.kind == ShaderRecompiler::IR::ResourceKind::Image ||
|
||||
image.kind == ShaderRecompiler::IR::ResourceKind::ImageUint;
|
||||
return image.resource_class == ShaderRecompiler::IR::ImageResourceClass::Sampled;
|
||||
});
|
||||
const bool has_sampler = !program.info.samplers.empty();
|
||||
static std::atomic<uint32_t> dispatch_log_count {0};
|
||||
@@ -248,7 +293,10 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
thread_group_z, mode, input_info.threads_num[0], input_info.threads_num[1],
|
||||
input_info.threads_num[2], program.info.buffers.size(), program.info.images.size(),
|
||||
sampled_images, program.info.images.size() - sampled_images,
|
||||
program.info.samplers.size(), program.bindings.push_constant_size);
|
||||
program.info.samplers.size(),
|
||||
program.bindings.UsesPushData()
|
||||
? static_cast<uint32_t>(sizeof(ShaderRecompiler::IR::PushData))
|
||||
: 0u);
|
||||
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
|
||||
const auto& buffer = program.info.buffers[i];
|
||||
const auto r = DecodeNativeDescriptor<ShaderBufferResource>(resources.buffers[i]);
|
||||
@@ -263,8 +311,7 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
LOGF(" CS texture[%u]: source=%u usage=%s sampled=%s addr=0x%010" PRIx64
|
||||
" type=%u fmt=%u extent=%ux%u depth=%u levels=%u tile=%u\n",
|
||||
i, image.source, image.written ? "read-write" : "read-only",
|
||||
(image.kind == ShaderRecompiler::IR::ResourceKind::Image ||
|
||||
image.kind == ShaderRecompiler::IR::ResourceKind::ImageUint)
|
||||
image.resource_class == ShaderRecompiler::IR::ImageResourceClass::Sampled
|
||||
? "true"
|
||||
: "false",
|
||||
r.Base40(), static_cast<uint32_t>(r.Type()), static_cast<uint32_t>(r.Format()),
|
||||
@@ -345,8 +392,8 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
std::any_of(program.info.images.begin(), program.info.images.end(),
|
||||
[](const auto& image) {
|
||||
return image.written &&
|
||||
(image.kind == ShaderRecompiler::IR::ResourceKind::StorageImage ||
|
||||
image.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint);
|
||||
image.resource_class ==
|
||||
ShaderRecompiler::IR::ImageResourceClass::Storage;
|
||||
}) ||
|
||||
has_storage_writes;
|
||||
if (has_storage_writes) {
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -7,8 +7,9 @@ namespace Libs::Graphics {
|
||||
|
||||
struct ShaderVertexInputInfo;
|
||||
|
||||
[[nodiscard]] int32_t ResolveVertexOffset(uint32_t index_offset,
|
||||
const ShaderVertexInputInfo& vs_input_info);
|
||||
[[nodiscard]] int32_t ResolveVertexOffset(uint32_t index_offset,
|
||||
const ShaderVertexInputInfo& vs_input_info);
|
||||
[[nodiscard]] uint32_t ResolveInstanceOffset(const ShaderVertexInputInfo& vs_input_info);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -13,10 +13,8 @@
|
||||
#include "kernel/pthread.h"
|
||||
#include "libs/errno.h"
|
||||
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <limits>
|
||||
#include <optional>
|
||||
|
||||
namespace Libs::Graphics::Sync {
|
||||
|
||||
@@ -55,70 +53,9 @@ uint64_t ReadReferenceClock() {
|
||||
return value;
|
||||
}
|
||||
|
||||
enum class EndOfPipeCompletion { None, Interrupt, Flip, FlipAndInterrupt };
|
||||
|
||||
struct EndOfPipeSignal {
|
||||
CommandBuffer* buffer = nullptr;
|
||||
uint64_t submit_id = 0;
|
||||
CommandBufferDebugOp debug_operation = CommandBufferDebugOp::Unknown;
|
||||
std::array<uint32_t, 4> debug_args = {};
|
||||
uint64_t debug_data = 0;
|
||||
std::optional<uint64_t> destination;
|
||||
EndOfPipeCompletion completion = EndOfPipeCompletion::None;
|
||||
uint64_t completion_data = 0;
|
||||
int interrupt_event_id = 0;
|
||||
};
|
||||
|
||||
enum class EndOfPipeWriteSize : uint32_t { Dword = 4, Qword = 8 };
|
||||
enum class EndOfPipeWriteAction { Write, WriteBack, Interrupt, InterruptWriteBack };
|
||||
|
||||
static void ValidateEndOfPipeSignal(const EndOfPipeSignal& signal) {
|
||||
if (signal.destination.has_value()) {
|
||||
EXIT_IF(*signal.destination == 0);
|
||||
}
|
||||
EXIT_IF(signal.buffer == nullptr);
|
||||
(void)signal.buffer->Handle();
|
||||
}
|
||||
|
||||
static void RecordEndOfPipeSignal(const EndOfPipeSignal& signal) {
|
||||
ValidateEndOfPipeSignal(signal);
|
||||
signal.buffer->SetDebugInfo(static_cast<uint32_t>(signal.debug_operation), signal.submit_id,
|
||||
signal.debug_args[0], signal.debug_args[1], signal.debug_args[2],
|
||||
signal.debug_args[3], signal.debug_data);
|
||||
|
||||
auto& renderer = signal.buffer->GetContext();
|
||||
auto& scheduler = renderer.GetCommandScheduler();
|
||||
if (signal.completion != EndOfPipeCompletion::None) {
|
||||
EXIT_IF(!scheduler.Active() || signal.buffer != &scheduler.Current());
|
||||
}
|
||||
switch (signal.completion) {
|
||||
case EndOfPipeCompletion::None: return;
|
||||
case EndOfPipeCompletion::Interrupt: {
|
||||
const auto context_id = static_cast<uint32_t>(signal.completion_data);
|
||||
const auto event_id = signal.interrupt_event_id;
|
||||
scheduler.DeferPriorityOperation([&renderer, event_id, context_id] {
|
||||
renderer.TriggerInterrupt(event_id, context_id);
|
||||
});
|
||||
return;
|
||||
}
|
||||
case EndOfPipeCompletion::Flip: {
|
||||
const auto request_id = signal.completion_data;
|
||||
scheduler.DeferPriorityOperation(
|
||||
[&renderer, request_id] { renderer.GetVideoOut().CompleteFlip(request_id); });
|
||||
return;
|
||||
}
|
||||
case EndOfPipeCompletion::FlipAndInterrupt: {
|
||||
const auto request_id = signal.completion_data;
|
||||
const auto event_id = signal.interrupt_event_id;
|
||||
scheduler.DeferPriorityOperation([&renderer, event_id, request_id] {
|
||||
renderer.GetVideoOut().CompleteFlip(request_id);
|
||||
renderer.TriggerInterrupt(event_id, 0);
|
||||
});
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static CommandBufferDebugOp DebugOperation(EndOfPipeWriteAction action) {
|
||||
switch (action) {
|
||||
case EndOfPipeWriteAction::Write: return CommandBufferDebugOp::EopWrite;
|
||||
@@ -139,24 +76,20 @@ static void RecordEndOfPipeWrite(uint64_t submit_id, CommandBuffer& buffer, uint
|
||||
uint64_t value, EndOfPipeWriteSize size,
|
||||
EndOfPipeWriteAction action, int interrupt_event_id = 0,
|
||||
uint32_t context_id = 0) {
|
||||
EXIT_IF(destination == 0);
|
||||
(void)buffer.Handle();
|
||||
|
||||
const auto width = static_cast<uint32_t>(size);
|
||||
const auto value_low = static_cast<uint32_t>(value);
|
||||
const auto value_high = static_cast<uint32_t>(value >> 32u);
|
||||
const bool interrupt = TriggersInterrupt(action);
|
||||
|
||||
EndOfPipeSignal signal {
|
||||
.buffer = &buffer,
|
||||
.submit_id = submit_id,
|
||||
.debug_operation = DebugOperation(action),
|
||||
.debug_args = interrupt ? std::array {width, context_id, value_low, value_high}
|
||||
: std::array {width, value_low, value_high, 0u},
|
||||
.debug_data = destination,
|
||||
.destination = destination,
|
||||
.completion = interrupt ? EndOfPipeCompletion::Interrupt : EndOfPipeCompletion::None,
|
||||
.completion_data = interrupt ? context_id : value,
|
||||
.interrupt_event_id = interrupt_event_id,
|
||||
};
|
||||
RecordEndOfPipeSignal(signal);
|
||||
const auto operation = static_cast<uint32_t>(DebugOperation(action));
|
||||
if (TriggersInterrupt(action)) {
|
||||
buffer.SetDebugInfo(operation, submit_id, width, context_id, value_low, value_high,
|
||||
destination);
|
||||
TriggerEopEventAtEndOfPipe(buffer, interrupt_event_id, context_id);
|
||||
} else {
|
||||
buffer.SetDebugInfo(operation, submit_id, width, value_low, value_high, 0, destination);
|
||||
}
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipe32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
@@ -167,15 +100,10 @@ void WriteAtEndOfPipe32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst
|
||||
|
||||
void WriteAtEndOfPipeGds32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
uint32_t dw_offset, uint32_t dw_num) {
|
||||
const auto destination = reinterpret_cast<uint64_t>(dst_gpu_addr);
|
||||
RecordEndOfPipeSignal({
|
||||
.buffer = &buffer,
|
||||
.submit_id = submit_id,
|
||||
.debug_operation = CommandBufferDebugOp::EopWrite,
|
||||
.debug_args = {dw_offset, dw_num, 0, 0},
|
||||
.debug_data = destination,
|
||||
.destination = destination,
|
||||
});
|
||||
EXIT_IF(dst_gpu_addr == nullptr);
|
||||
(void)buffer.Handle();
|
||||
buffer.SetDebugInfo(static_cast<uint32_t>(CommandBufferDebugOp::EopWrite), submit_id,
|
||||
dw_offset, dw_num, 0, 0, reinterpret_cast<uint64_t>(dst_gpu_addr));
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipe64(uint64_t submit_id, CommandBuffer& buffer, uint64_t* dst_gpu_addr,
|
||||
@@ -273,54 +201,53 @@ void WriteAtEndOfPipeWithInterruptWriteBackFlip32(uint64_t submit_id, CommandBuf
|
||||
int handle, int index, int flip_mode,
|
||||
int64_t flip_arg, uint64_t request_id,
|
||||
int event_id) {
|
||||
const auto destination = reinterpret_cast<uint64_t>(dst_gpu_addr);
|
||||
RecordEndOfPipeSignal({
|
||||
.buffer = &buffer,
|
||||
.submit_id = submit_id,
|
||||
.debug_operation = CommandBufferDebugOp::EopWriteBackFlip,
|
||||
.debug_args = {static_cast<uint32_t>(handle), static_cast<uint32_t>(index),
|
||||
static_cast<uint32_t>(flip_mode), value},
|
||||
.debug_data = static_cast<uint64_t>(flip_arg),
|
||||
.destination = destination,
|
||||
.completion = EndOfPipeCompletion::FlipAndInterrupt,
|
||||
.completion_data = request_id,
|
||||
.interrupt_event_id = event_id,
|
||||
EXIT_IF(dst_gpu_addr == nullptr);
|
||||
(void)buffer.Handle();
|
||||
buffer.SetDebugInfo(static_cast<uint32_t>(CommandBufferDebugOp::EopWriteBackFlip), submit_id,
|
||||
static_cast<uint32_t>(handle), static_cast<uint32_t>(index),
|
||||
static_cast<uint32_t>(flip_mode), value, static_cast<uint64_t>(flip_arg));
|
||||
|
||||
auto& renderer = buffer.GetContext();
|
||||
auto& scheduler = renderer.GetCommandScheduler();
|
||||
EXIT_IF(!scheduler.Active() || &buffer != &scheduler.Current());
|
||||
scheduler.DeferPriorityOperation([&renderer, event_id, request_id] {
|
||||
renderer.GetVideoOut().CompleteFlip(request_id);
|
||||
renderer.TriggerInterrupt(event_id, 0);
|
||||
});
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithFlip32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
uint32_t value, int handle, int index, int flip_mode,
|
||||
int64_t flip_arg, uint64_t request_id) {
|
||||
const auto destination = reinterpret_cast<uint64_t>(dst_gpu_addr);
|
||||
RecordEndOfPipeSignal({
|
||||
.buffer = &buffer,
|
||||
.submit_id = submit_id,
|
||||
.debug_operation = CommandBufferDebugOp::EopFlip,
|
||||
.debug_args = {static_cast<uint32_t>(handle), static_cast<uint32_t>(index),
|
||||
static_cast<uint32_t>(flip_mode), value},
|
||||
.debug_data = static_cast<uint64_t>(flip_arg),
|
||||
.destination = destination,
|
||||
.completion = EndOfPipeCompletion::Flip,
|
||||
.completion_data = request_id,
|
||||
});
|
||||
EXIT_IF(dst_gpu_addr == nullptr);
|
||||
(void)buffer.Handle();
|
||||
buffer.SetDebugInfo(static_cast<uint32_t>(CommandBufferDebugOp::EopFlip), submit_id,
|
||||
static_cast<uint32_t>(handle), static_cast<uint32_t>(index),
|
||||
static_cast<uint32_t>(flip_mode), value, static_cast<uint64_t>(flip_arg));
|
||||
|
||||
auto& renderer = buffer.GetContext();
|
||||
auto& scheduler = renderer.GetCommandScheduler();
|
||||
EXIT_IF(!scheduler.Active() || &buffer != &scheduler.Current());
|
||||
scheduler.DeferPriorityOperation(
|
||||
[&renderer, request_id] { renderer.GetVideoOut().CompleteFlip(request_id); });
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeOnlyFlip(uint64_t submit_id, CommandBuffer& buffer, int handle, int index,
|
||||
int flip_mode, int64_t flip_arg, uint64_t request_id) {
|
||||
RecordEndOfPipeSignal({
|
||||
.buffer = &buffer,
|
||||
.submit_id = submit_id,
|
||||
.debug_operation = CommandBufferDebugOp::EopOnlyFlip,
|
||||
.debug_args = {static_cast<uint32_t>(handle), static_cast<uint32_t>(index),
|
||||
static_cast<uint32_t>(flip_mode), 0},
|
||||
.debug_data = static_cast<uint64_t>(flip_arg),
|
||||
.completion = EndOfPipeCompletion::Flip,
|
||||
.completion_data = request_id,
|
||||
});
|
||||
(void)buffer.Handle();
|
||||
buffer.SetDebugInfo(static_cast<uint32_t>(CommandBufferDebugOp::EopOnlyFlip), submit_id,
|
||||
static_cast<uint32_t>(handle), static_cast<uint32_t>(index),
|
||||
static_cast<uint32_t>(flip_mode), 0, static_cast<uint64_t>(flip_arg));
|
||||
|
||||
auto& renderer = buffer.GetContext();
|
||||
auto& scheduler = renderer.GetCommandScheduler();
|
||||
EXIT_IF(!scheduler.Active() || &buffer != &scheduler.Current());
|
||||
scheduler.DeferPriorityOperation(
|
||||
[&renderer, request_id] { renderer.GetVideoOut().CompleteFlip(request_id); });
|
||||
}
|
||||
|
||||
void TriggerEopEventAtEndOfPipe(CommandBuffer& buffer, int event_id, uint32_t context_id) {
|
||||
ValidateEndOfPipeSignal({.buffer = &buffer});
|
||||
(void)buffer.Handle();
|
||||
auto& renderer = buffer.GetContext();
|
||||
auto& scheduler = renderer.GetCommandScheduler();
|
||||
EXIT_IF(!scheduler.Active() || &buffer != &scheduler.Current());
|
||||
|
||||
@@ -18,45 +18,12 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <cinttypes>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
struct MemoryStats {
|
||||
std::atomic_uint64_t allocated[VK_MAX_MEMORY_TYPES] {};
|
||||
std::atomic_uint64_t count[VK_MAX_MEMORY_TYPES] {};
|
||||
};
|
||||
|
||||
MemoryStats g_memory_stats;
|
||||
|
||||
void TrackAllocationImpl(const VulkanMemory& memory) {
|
||||
g_memory_stats.allocated[memory.type] += memory.requirements.size;
|
||||
g_memory_stats.count[memory.type]++;
|
||||
}
|
||||
|
||||
void UntrackAllocationImpl(const VulkanMemory& memory) {
|
||||
EXIT_IF(g_memory_stats.allocated[memory.type] < memory.requirements.size);
|
||||
EXIT_IF(g_memory_stats.count[memory.type] == 0);
|
||||
g_memory_stats.allocated[memory.type] -= memory.requirements.size;
|
||||
g_memory_stats.count[memory.type]--;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void VulkanTrackAllocation(const VulkanMemory& memory) {
|
||||
TrackAllocationImpl(memory);
|
||||
}
|
||||
|
||||
void VulkanUntrackAllocation(const VulkanMemory& memory) {
|
||||
UntrackAllocationImpl(memory);
|
||||
}
|
||||
|
||||
bool GraphicContext::CreateAllocator() {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(instance == nullptr || physical_device == nullptr || device == nullptr ||
|
||||
@@ -79,7 +46,7 @@ bool GraphicContext::CreateAllocator() {
|
||||
|
||||
const auto result = static_cast<vk::Result>(vmaCreateAllocator(&info, &allocator));
|
||||
if (result != vk::Result::eSuccess) {
|
||||
LOGF("vmaCreateAllocator failed: %s\n", VulkanToString(result).c_str());
|
||||
LOGF("vmaCreateAllocator failed: %s\n", vk::to_string(result).c_str());
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
@@ -93,11 +60,6 @@ void GraphicContext::DestroyAllocator() {
|
||||
allocator = nullptr;
|
||||
}
|
||||
|
||||
uint64_t VulkanNextMemoryUniqueId() {
|
||||
static std::atomic_uint64_t sequence = 0;
|
||||
return ++sequence;
|
||||
}
|
||||
|
||||
void GraphicContext::LogMemoryBudget() const {
|
||||
if (allocator == nullptr || physical_device == nullptr) {
|
||||
return;
|
||||
@@ -166,42 +128,6 @@ uint64_t GraphicContext::GetTotalMemoryBudget() const {
|
||||
return std::max(local, available > system_reserve ? available - system_reserve : uint64_t {0});
|
||||
}
|
||||
|
||||
void GraphicContext::CreateBuffer(uint64_t size, VulkanBuffer& buffer) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(allocator == nullptr || buffer.buffer != nullptr ||
|
||||
buffer.memory.allocation != nullptr || size == 0);
|
||||
|
||||
vk::BufferCreateInfo buffer_info {};
|
||||
buffer_info.sType = vk::StructureType::eBufferCreateInfo;
|
||||
buffer_info.size = size;
|
||||
buffer_info.usage = buffer.usage;
|
||||
buffer_info.sharingMode = vk::SharingMode::eExclusive;
|
||||
|
||||
VmaAllocationCreateInfo alloc_info {};
|
||||
alloc_info.requiredFlags =
|
||||
static_cast<vk::MemoryPropertyFlags::MaskType>(buffer.memory.property);
|
||||
alloc_info.preferredFlags =
|
||||
static_cast<vk::MemoryPropertyFlags::MaskType>(buffer.memory.preferred_property);
|
||||
|
||||
vk::Buffer::CType native_buffer = VK_NULL_HANDLE;
|
||||
const auto result = static_cast<vk::Result>(vmaCreateBuffer(
|
||||
allocator, static_cast<const vk::BufferCreateInfo::NativeType*>(buffer_info), &alloc_info,
|
||||
&native_buffer, &buffer.memory.allocation, &buffer.memory.allocation_info));
|
||||
buffer.buffer = native_buffer;
|
||||
if (result != vk::Result::eSuccess) {
|
||||
LogMemoryBudget();
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
|
||||
device.getBufferMemoryRequirements(buffer.buffer, &buffer.memory.requirements);
|
||||
buffer.memory.type = buffer.memory.allocation_info.memoryType;
|
||||
buffer.memory.memory = buffer.memory.allocation_info.deviceMemory;
|
||||
buffer.memory.offset = buffer.memory.allocation_info.offset;
|
||||
buffer.memory.unique_id = VulkanNextMemoryUniqueId();
|
||||
buffer.buffer_size = size;
|
||||
VulkanTrackAllocation(buffer.memory);
|
||||
}
|
||||
|
||||
bool GraphicContext::CreateImage(const vk::ImageCreateInfo& image_info, VulkanImage& image) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(allocator == nullptr || image.image != nullptr || image.memory.allocation != nullptr);
|
||||
@@ -213,21 +139,15 @@ bool GraphicContext::CreateImage(const vk::ImageCreateInfo& image_info, VulkanIm
|
||||
static_cast<vk::MemoryPropertyFlags::MaskType>(memory.preferred_property);
|
||||
|
||||
vk::Image::CType native_image = VK_NULL_HANDLE;
|
||||
const auto result = static_cast<vk::Result>(
|
||||
const auto result = static_cast<vk::Result>(
|
||||
vmaCreateImage(allocator, static_cast<const vk::ImageCreateInfo::NativeType*>(image_info),
|
||||
&alloc_info, &native_image, &memory.allocation, &memory.allocation_info));
|
||||
&alloc_info, &native_image, &memory.allocation, nullptr));
|
||||
image.image = native_image;
|
||||
if (result != vk::Result::eSuccess) {
|
||||
LogMemoryBudget();
|
||||
return false;
|
||||
}
|
||||
|
||||
device.getImageMemoryRequirements(image.image, &memory.requirements);
|
||||
memory.type = memory.allocation_info.memoryType;
|
||||
memory.memory = memory.allocation_info.deviceMemory;
|
||||
memory.offset = memory.allocation_info.offset;
|
||||
memory.unique_id = VulkanNextMemoryUniqueId();
|
||||
VulkanTrackAllocation(memory);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -236,26 +156,9 @@ void GraphicContext::DeleteImage(VulkanImage& image) {
|
||||
EXIT_IF(allocator == nullptr || image.image == nullptr || image.memory.allocation == nullptr);
|
||||
|
||||
auto& memory = image.memory;
|
||||
VulkanUntrackAllocation(memory);
|
||||
vmaDestroyImage(allocator, image.image, memory.allocation);
|
||||
image.image = nullptr;
|
||||
memory.memory = nullptr;
|
||||
memory.allocation = nullptr;
|
||||
memory.allocation_info = {};
|
||||
memory.offset = 0;
|
||||
}
|
||||
|
||||
void GraphicContext::MapMemory(VulkanMemory& memory, void*& data) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(allocator == nullptr || memory.allocation == nullptr);
|
||||
EXIT_NOT_IMPLEMENTED(static_cast<vk::Result>(vmaMapMemory(allocator, memory.allocation,
|
||||
&data)) != vk::Result::eSuccess);
|
||||
}
|
||||
|
||||
void GraphicContext::UnmapMemory(VulkanMemory& memory) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(allocator == nullptr || memory.allocation == nullptr);
|
||||
vmaUnmapMemory(allocator, memory.allocation);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -1,15 +0,0 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_VMA_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_VMA_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
uint64_t VulkanNextMemoryUniqueId();
|
||||
void VulkanTrackAllocation(const VulkanMemory& memory);
|
||||
void VulkanUntrackAllocation(const VulkanMemory& memory);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif /* EMULATOR_SRC_GRAPHICS_HOST_GPU_VMA_H_ */
|
||||
@@ -65,7 +65,6 @@ constexpr FormatMapping kFormatMappings[] = {
|
||||
{Prospero::BufferFormat::k5_6_5UNorm, vk::Format::eB5G6R5UnormPack16},
|
||||
{Prospero::BufferFormat::k5_5_5_1UNorm, vk::Format::eR5G5B5A1UnormPack16},
|
||||
{Prospero::BufferFormat::k4_4_4_4UNorm, vk::Format::eR4G4B4A4UnormPack16},
|
||||
{Prospero::BufferFormat::kFmask8_S4_F4, vk::Format::eR32Sfloat},
|
||||
{Prospero::BufferFormat::kBc1UNorm, vk::Format::eBc1RgbaUnormBlock},
|
||||
{Prospero::BufferFormat::kBc1Srgb, vk::Format::eBc1RgbaSrgbBlock},
|
||||
{Prospero::BufferFormat::kBc2UNorm, vk::Format::eBc2UnormBlock},
|
||||
@@ -96,22 +95,6 @@ constexpr auto kFormatLookup = MakeFormatLookup();
|
||||
|
||||
} // namespace
|
||||
|
||||
std::string VulkanToString(vk::Result value) {
|
||||
return vk::to_string(value);
|
||||
}
|
||||
|
||||
std::string VulkanToString(vk::Format value) {
|
||||
return vk::to_string(value);
|
||||
}
|
||||
|
||||
std::string VulkanToString(vk::ImageLayout value) {
|
||||
return vk::to_string(value);
|
||||
}
|
||||
|
||||
std::string VulkanToString(vk::QueueFlags value) {
|
||||
return vk::to_string(value);
|
||||
}
|
||||
|
||||
vk::Format VulkanFormat(Prospero::BufferFormat guest_format) {
|
||||
const auto index = static_cast<size_t>(guest_format);
|
||||
return index < kFormatLookup.size() ? kFormatLookup[index] : vk::Format::eUndefined;
|
||||
@@ -119,7 +102,7 @@ vk::Format VulkanFormat(Prospero::BufferFormat guest_format) {
|
||||
|
||||
void RequireVulkanSuccess(vk::Result result, const char* operation) {
|
||||
if (result != vk::Result::eSuccess) {
|
||||
EXIT("%s failed: %s (%d)\n", operation, VulkanToString(result).c_str(),
|
||||
EXIT("%s failed: %s (%d)\n", operation, vk::to_string(result).c_str(),
|
||||
static_cast<int>(result));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,10 +25,6 @@ namespace Libs::Graphics {
|
||||
|
||||
using VulkanMemoryBarrier = vk::MemoryBarrier;
|
||||
|
||||
std::string VulkanToString(vk::Result value);
|
||||
std::string VulkanToString(vk::Format value);
|
||||
std::string VulkanToString(vk::ImageLayout value);
|
||||
std::string VulkanToString(vk::QueueFlags value);
|
||||
vk::Format VulkanFormat(Prospero::BufferFormat guest_format);
|
||||
void RequireVulkanSuccess(vk::Result result, const char* operation);
|
||||
|
||||
|
||||
@@ -1,42 +0,0 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEOVERLAY_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEOVERLAY_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
union SDL_Event;
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct GraphicContext;
|
||||
|
||||
struct ImeVisualState {
|
||||
bool active;
|
||||
uint64_t revision;
|
||||
};
|
||||
|
||||
void InitializeImeInput();
|
||||
void ShutdownImeInput();
|
||||
bool ProcessImeInput(const SDL_Event& event);
|
||||
ImeVisualState GetImeVisualState() noexcept;
|
||||
|
||||
class ImeOverlay final {
|
||||
public:
|
||||
explicit ImeOverlay(GraphicContext& graphics);
|
||||
~ImeOverlay();
|
||||
KYTY_CLASS_NO_COPY(ImeOverlay);
|
||||
|
||||
[[nodiscard]] bool PrepareFrame(vk::Extent2D extent, vk::Format format, uint32_t image_count);
|
||||
void Record(vk::CommandBuffer command, vk::ImageView target);
|
||||
void ReleaseVulkan();
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> m_impl;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEOVERLAY_H_
|
||||
@@ -25,7 +25,7 @@ public:
|
||||
CommandBuffer* producer = nullptr);
|
||||
[[nodiscard]] Frame* PrepareLastFrame();
|
||||
[[nodiscard]] bool IsGuestPaused() const noexcept;
|
||||
[[nodiscard]] bool NeedsImeRefresh() const noexcept;
|
||||
[[nodiscard]] bool NeedsSystemOverlayRefresh() const noexcept;
|
||||
[[nodiscard]] RenderContext& Renderer() const noexcept;
|
||||
void Present(Frame& frame, bool reuse = false);
|
||||
void Discard(Frame& frame);
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
#include "graphics/presentation/renderDoc.h"
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
@@ -25,13 +27,12 @@ namespace Libs::Graphics {
|
||||
enum class RenderDocState : uint32_t {
|
||||
Idle,
|
||||
Requested,
|
||||
Starting,
|
||||
Capturing,
|
||||
};
|
||||
|
||||
static RENDERDOC_API_1_6_0* g_api = nullptr;
|
||||
static std::atomic<RenderDocState> g_state = RenderDocState::Idle;
|
||||
static std::atomic_uint32_t g_captured_flips = 0;
|
||||
static uint32_t g_captured_flips = 0;
|
||||
static std::atomic_bool g_unavailable_log = false;
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
@@ -132,21 +133,7 @@ void RenderDocRequestCapture() {
|
||||
}
|
||||
}
|
||||
|
||||
bool RenderDocCaptureRequested() {
|
||||
return g_state.load(std::memory_order_acquire) == RenderDocState::Requested;
|
||||
}
|
||||
|
||||
bool RenderDocCaptureInProgress() {
|
||||
return g_state.load(std::memory_order_acquire) == RenderDocState::Capturing;
|
||||
}
|
||||
|
||||
void RenderDocStartCapture() {
|
||||
RenderDocState expected = RenderDocState::Requested;
|
||||
if (g_api == nullptr || !g_state.compare_exchange_strong(expected, RenderDocState::Starting,
|
||||
std::memory_order_acq_rel)) {
|
||||
return;
|
||||
}
|
||||
|
||||
static void StartCapture() {
|
||||
if (g_api->IsFrameCapturing() != 0) {
|
||||
g_state.store(RenderDocState::Idle, std::memory_order_release);
|
||||
LOGF("RenderDoc: capture request ignored because a capture is already active\n");
|
||||
@@ -164,29 +151,32 @@ void RenderDocStartCapture() {
|
||||
LOGF("RenderDoc: capture failed to start\n");
|
||||
return;
|
||||
}
|
||||
g_captured_flips.store(0, std::memory_order_release);
|
||||
g_captured_flips = 0;
|
||||
g_state.store(RenderDocState::Capturing, std::memory_order_release);
|
||||
LOGF("RenderDoc: capture started\n");
|
||||
}
|
||||
|
||||
void RenderDocEndCapture() {
|
||||
if (g_api == nullptr || !RenderDocCaptureInProgress()) {
|
||||
void RenderDocOnGuestFlip(RenderContext& renderer) {
|
||||
const auto state = g_state.load(std::memory_order_acquire);
|
||||
if (g_api == nullptr || state == RenderDocState::Idle) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto ok = g_api->EndFrameCapture(nullptr, nullptr);
|
||||
g_state.store(RenderDocState::Idle, std::memory_order_release);
|
||||
LOGF(ok != 0 ? "RenderDoc: capture finished\n" : "RenderDoc: capture failed\n");
|
||||
}
|
||||
|
||||
void RenderDocOnGuestFlip() {
|
||||
if (!RenderDocCaptureInProgress()) {
|
||||
return;
|
||||
if (state == RenderDocState::Capturing) {
|
||||
LOGF("RenderDoc: captured guest flip %u/2\n", ++g_captured_flips);
|
||||
if (g_captured_flips < 2) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
const auto flip = g_captured_flips.fetch_add(1, std::memory_order_acq_rel) + 1;
|
||||
LOGF("RenderDoc: captured guest flip %u/2\n", flip);
|
||||
if (flip >= 2) {
|
||||
RenderDocEndCapture();
|
||||
|
||||
// Capture boundaries follow presentation and exclude concurrent queue access.
|
||||
Common::LockGuard render_lock(renderer.GetMutex());
|
||||
Common::LockGuard queue_lock(renderer.GetGraphics().queue_mutex);
|
||||
if (state == RenderDocState::Requested) {
|
||||
StartCapture();
|
||||
} else {
|
||||
const auto ok = g_api->EndFrameCapture(nullptr, nullptr);
|
||||
g_state.store(RenderDocState::Idle, std::memory_order_release);
|
||||
LOGF(ok != 0 ? "RenderDoc: capture finished\n" : "RenderDoc: capture failed\n");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -3,14 +3,12 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class RenderContext;
|
||||
|
||||
void RenderDocInit();
|
||||
void RenderDocRequestCapture();
|
||||
void RenderDocStartCapture();
|
||||
void RenderDocEndCapture();
|
||||
void RenderDocOnGuestFlip();
|
||||
|
||||
[[nodiscard]] bool RenderDocCaptureRequested();
|
||||
[[nodiscard]] bool RenderDocCaptureInProgress();
|
||||
// Called by the presentation thread after releasing video-out locks.
|
||||
void RenderDocOnGuestFlip(RenderContext& renderer);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
+164
-69
@@ -1,4 +1,4 @@
|
||||
#include "graphics/presentation/imeOverlay.h"
|
||||
#include "graphics/presentation/systemOverlay.h"
|
||||
|
||||
#include "SDL.h"
|
||||
#include "common/assert.h"
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "imgui.h"
|
||||
#include "imgui_impl_vulkan.h"
|
||||
#include "libs/controller.h"
|
||||
#include "libs/dialog.h"
|
||||
#include "libs/ime.h"
|
||||
#include "libs/imeDialog.h"
|
||||
|
||||
@@ -29,6 +30,7 @@ namespace {
|
||||
|
||||
namespace CoreIme = Libs::Ime;
|
||||
namespace DialogIme = Libs::Dialog::ImeDialog;
|
||||
namespace ErrorDialog = Libs::Dialog::ErrorDialog;
|
||||
|
||||
namespace Ime {
|
||||
|
||||
@@ -101,6 +103,34 @@ bool HostQueueExternalInput(uint64_t generation, ExternalInput input) {
|
||||
|
||||
} // namespace Ime
|
||||
|
||||
enum class OverlayKind : uint8_t { None, Ime, Error };
|
||||
|
||||
struct OverlaySession {
|
||||
OverlayKind kind = OverlayKind::None;
|
||||
uint64_t generation = 0;
|
||||
|
||||
bool operator==(const OverlaySession&) const = default;
|
||||
};
|
||||
|
||||
struct OverlaySnapshot {
|
||||
OverlaySession session;
|
||||
Ime::HostSnapshot ime;
|
||||
ErrorDialog::HostSnapshot error;
|
||||
};
|
||||
|
||||
bool GetOverlaySnapshot(OverlaySnapshot* snapshot) {
|
||||
if (ErrorDialog::GetHostSnapshot(&snapshot->error)) {
|
||||
snapshot->session = {OverlayKind::Error, snapshot->error.generation};
|
||||
return true;
|
||||
}
|
||||
if (Ime::GetHostSnapshot(&snapshot->ime)) {
|
||||
snapshot->session = {OverlayKind::Ime, snapshot->ime.generation};
|
||||
return true;
|
||||
}
|
||||
snapshot->session = {};
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr size_t INPUT_QUEUE_CAPACITY = 128;
|
||||
|
||||
enum class InputKind : uint8_t {
|
||||
@@ -113,19 +143,20 @@ enum class InputKind : uint8_t {
|
||||
};
|
||||
|
||||
struct InputEvent {
|
||||
InputKind kind;
|
||||
uint64_t generation;
|
||||
int id;
|
||||
float x;
|
||||
float y;
|
||||
InputKind kind;
|
||||
OverlaySession session;
|
||||
int id;
|
||||
float x;
|
||||
float y;
|
||||
};
|
||||
|
||||
struct VisibilityUpdate {
|
||||
uint64_t generation;
|
||||
bool visible;
|
||||
bool capture_controller;
|
||||
bool capture_keyboard;
|
||||
bool multiline;
|
||||
OverlaySession session;
|
||||
bool visible;
|
||||
bool capture_controller;
|
||||
bool capture_keyboard;
|
||||
bool text_input;
|
||||
bool multiline;
|
||||
};
|
||||
|
||||
std::atomic<Uint32> g_visibility_event {static_cast<Uint32>(-1)};
|
||||
@@ -137,15 +168,14 @@ size_t g_missing_visibility_wakeups = 0;
|
||||
bool g_input_reset_requested = false;
|
||||
uint16_t g_last_external_keycode = 0;
|
||||
uint32_t g_last_external_status = 0;
|
||||
uint64_t g_input_generation = 0;
|
||||
OverlaySession g_input_session;
|
||||
bool g_input_active = false;
|
||||
bool g_input_controller = false;
|
||||
bool g_input_keyboard = false;
|
||||
bool g_input_multiline = false;
|
||||
bool g_input_lifecycle_active = false;
|
||||
bool g_active = false;
|
||||
bool g_controller_captured = false;
|
||||
uint64_t g_generation = 0;
|
||||
OverlaySession g_session;
|
||||
|
||||
void ClearInputEvents() {
|
||||
std::scoped_lock lock(g_input_mutex);
|
||||
@@ -159,7 +189,7 @@ void QueueInput(InputEvent event) {
|
||||
event.kind == InputKind::Axis || event.kind == InputKind::MousePosition;
|
||||
if (replaceable && !g_input_events.empty()) {
|
||||
auto& last = g_input_events.back();
|
||||
if (last.generation == event.generation && last.kind == event.kind && last.id == event.id) {
|
||||
if (last.session == event.session && last.kind == event.kind && last.id == event.id) {
|
||||
last = event;
|
||||
return;
|
||||
}
|
||||
@@ -192,34 +222,36 @@ void RefreshVisibility() {
|
||||
if (!g_input_lifecycle_active) {
|
||||
return;
|
||||
}
|
||||
Ime::HostSnapshot snapshot;
|
||||
const bool visible = Ime::GetHostSnapshot(&snapshot);
|
||||
const uint64_t generation = visible ? snapshot.generation : g_generation;
|
||||
if (visible == g_active && (!visible || generation == g_generation)) {
|
||||
OverlaySnapshot snapshot;
|
||||
const bool visible = GetOverlaySnapshot(&snapshot);
|
||||
if (snapshot.session == g_session) {
|
||||
return;
|
||||
}
|
||||
g_generation = generation;
|
||||
g_session = snapshot.session;
|
||||
bool capture_controller = false;
|
||||
bool capture_keyboard = false;
|
||||
bool text_input = false;
|
||||
bool multiline = false;
|
||||
if (visible) {
|
||||
capture_controller = (snapshot.disable_device & Ime::DISABLE_DEVICE_CONTROLLER) == 0;
|
||||
capture_keyboard = (snapshot.disable_device & Ime::DISABLE_DEVICE_EXT_KEYBOARD) == 0;
|
||||
multiline = (snapshot.option & Ime::OPTION_MULTILINE) != 0;
|
||||
if (snapshot.session.kind == OverlayKind::Error) {
|
||||
capture_controller = true;
|
||||
capture_keyboard = true;
|
||||
} else if (snapshot.session.kind == OverlayKind::Ime) {
|
||||
capture_controller = (snapshot.ime.disable_device & Ime::DISABLE_DEVICE_CONTROLLER) == 0;
|
||||
capture_keyboard = (snapshot.ime.disable_device & Ime::DISABLE_DEVICE_EXT_KEYBOARD) == 0;
|
||||
text_input = capture_keyboard;
|
||||
multiline = (snapshot.ime.option & Ime::OPTION_MULTILINE) != 0;
|
||||
}
|
||||
const bool was_controller = std::exchange(g_controller_captured, capture_controller);
|
||||
if (capture_controller || was_controller) {
|
||||
Controller::ControllerResetInputState();
|
||||
Controller::ResetInputState();
|
||||
}
|
||||
g_active = visible;
|
||||
|
||||
const Uint32 type = g_visibility_event.load(std::memory_order_acquire);
|
||||
if (type != static_cast<Uint32>(-1)) {
|
||||
SDL_Event event {};
|
||||
event.type = type;
|
||||
std::scoped_lock input_lock(g_input_mutex);
|
||||
g_visibility_updates.push_back(
|
||||
{generation, visible, capture_controller, capture_keyboard, multiline});
|
||||
g_visibility_updates.push_back({snapshot.session, visible, capture_controller,
|
||||
capture_keyboard, text_input, multiline});
|
||||
if (g_missing_visibility_wakeups != 0 || SDL_PushEvent(&event) <= 0) {
|
||||
g_missing_visibility_wakeups++;
|
||||
}
|
||||
@@ -383,7 +415,7 @@ void CheckVulkanResult(VkResult result) {
|
||||
|
||||
} // namespace
|
||||
|
||||
void InitializeImeInput() {
|
||||
void InitializeSystemOverlayInput() {
|
||||
const Uint32 type = SDL_RegisterEvents(1);
|
||||
EXIT_IF(type == static_cast<Uint32>(-1));
|
||||
{
|
||||
@@ -393,18 +425,20 @@ void InitializeImeInput() {
|
||||
}
|
||||
CoreIme::SetVisibilityCallback(OnCoreVisibilityChanged);
|
||||
DialogIme::SetVisibilityCallback(OnDialogVisibilityChanged);
|
||||
ErrorDialog::SetVisibilityCallback(RefreshVisibility);
|
||||
RefreshVisibility();
|
||||
}
|
||||
|
||||
void ShutdownImeInput() {
|
||||
void ShutdownSystemOverlayInput() {
|
||||
CoreIme::SetVisibilityCallback(nullptr);
|
||||
DialogIme::SetVisibilityCallback(nullptr);
|
||||
ErrorDialog::SetVisibilityCallback(nullptr);
|
||||
{
|
||||
std::scoped_lock lock(g_visibility_mutex);
|
||||
g_input_lifecycle_active = false;
|
||||
g_active = false;
|
||||
g_session = {};
|
||||
if (std::exchange(g_controller_captured, false)) {
|
||||
Controller::ControllerResetInputState();
|
||||
Controller::ResetInputState();
|
||||
}
|
||||
g_visibility_event.store(static_cast<Uint32>(-1), std::memory_order_release);
|
||||
}
|
||||
@@ -415,6 +449,7 @@ void ShutdownImeInput() {
|
||||
g_missing_visibility_wakeups = 0;
|
||||
}
|
||||
g_input_active = false;
|
||||
g_input_session = {};
|
||||
g_input_controller = false;
|
||||
g_input_keyboard = false;
|
||||
g_input_multiline = false;
|
||||
@@ -423,13 +458,15 @@ void ShutdownImeInput() {
|
||||
}
|
||||
}
|
||||
|
||||
ImeVisualState GetImeVisualState() noexcept {
|
||||
SystemOverlayVisualState GetSystemOverlayVisualState() noexcept {
|
||||
const auto core = CoreIme::GetVisualState();
|
||||
const auto dialog = DialogIme::GetVisualState();
|
||||
return {core.active || dialog.active, core.revision + dialog.revision};
|
||||
const auto error = ErrorDialog::GetVisualState();
|
||||
return {core.active || dialog.active || error.active,
|
||||
core.revision + dialog.revision + error.revision};
|
||||
}
|
||||
|
||||
bool ProcessImeInput(const SDL_Event& event) {
|
||||
bool ProcessSystemOverlayInput(const SDL_Event& event) {
|
||||
RetryVisibilityWakeup();
|
||||
if (event.type == g_visibility_event.load(std::memory_order_acquire)) {
|
||||
VisibilityUpdate update {};
|
||||
@@ -444,12 +481,12 @@ bool ProcessImeInput(const SDL_Event& event) {
|
||||
ClearInputEvents();
|
||||
g_last_external_keycode = 0;
|
||||
g_last_external_status = 0;
|
||||
g_input_generation = update.generation;
|
||||
g_input_session = update.session;
|
||||
g_input_active = update.visible;
|
||||
g_input_controller = update.capture_controller;
|
||||
g_input_keyboard = update.capture_keyboard;
|
||||
g_input_multiline = update.multiline;
|
||||
if (g_input_keyboard) {
|
||||
if (update.text_input) {
|
||||
SDL_StartTextInput();
|
||||
} else if (SDL_IsTextInputActive() == SDL_TRUE) {
|
||||
SDL_StopTextInput();
|
||||
@@ -458,7 +495,7 @@ bool ProcessImeInput(const SDL_Event& event) {
|
||||
}
|
||||
if (event.type == SDL_CONTROLLERDEVICEREMOVED) {
|
||||
if (g_input_active && g_input_controller) {
|
||||
QueueInput({InputKind::ResetController, g_input_generation, 0, 0.0f, 0.0f});
|
||||
QueueInput({InputKind::ResetController, g_input_session, 0, 0.0f, 0.0f});
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -466,7 +503,8 @@ bool ProcessImeInput(const SDL_Event& event) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const uint64_t generation = g_input_generation;
|
||||
const auto session = g_input_session;
|
||||
const uint64_t generation = session.generation;
|
||||
const bool controller_event = event.type == SDL_CONTROLLERBUTTONDOWN ||
|
||||
event.type == SDL_CONTROLLERBUTTONUP ||
|
||||
event.type == SDL_CONTROLLERAXISMOTION;
|
||||
@@ -478,6 +516,13 @@ bool ProcessImeInput(const SDL_Event& event) {
|
||||
if (keyboard_event && !g_input_keyboard) {
|
||||
return false;
|
||||
}
|
||||
if (keyboard_event && session.kind == OverlayKind::Error) {
|
||||
if (event.type == SDL_KEYDOWN && event.key.repeat == 0 &&
|
||||
(event.key.keysym.sym == SDLK_RETURN || event.key.keysym.sym == SDLK_KP_ENTER)) {
|
||||
ErrorDialog::HostAccept(generation);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
switch (event.type) {
|
||||
case SDL_TEXTINPUT: {
|
||||
const auto text = Utf8ToUtf16(event.text.text);
|
||||
@@ -524,31 +569,33 @@ bool ProcessImeInput(const SDL_Event& event) {
|
||||
case SDL_KEYUP: return true;
|
||||
case SDL_CONTROLLERBUTTONDOWN:
|
||||
case SDL_CONTROLLERBUTTONUP:
|
||||
QueueInput({InputKind::Button, generation, event.cbutton.button,
|
||||
QueueInput({InputKind::Button, session, event.cbutton.button,
|
||||
event.type == SDL_CONTROLLERBUTTONDOWN ? 1.0f : 0.0f, 0.0f});
|
||||
return true;
|
||||
case SDL_CONTROLLERAXISMOTION:
|
||||
QueueInput({InputKind::Axis, generation, event.caxis.axis,
|
||||
QueueInput({InputKind::Axis, session, event.caxis.axis,
|
||||
static_cast<float>(event.caxis.value), 0.0f});
|
||||
return true;
|
||||
case SDL_MOUSEMOTION:
|
||||
QueueInput({InputKind::MousePosition, generation, 0, static_cast<float>(event.motion.x),
|
||||
QueueInput({InputKind::MousePosition, session, 0, static_cast<float>(event.motion.x),
|
||||
static_cast<float>(event.motion.y)});
|
||||
return true;
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
QueueInput({InputKind::MouseButton, generation, event.button.button,
|
||||
QueueInput({InputKind::MousePosition, session, 0, static_cast<float>(event.button.x),
|
||||
static_cast<float>(event.button.y)});
|
||||
QueueInput({InputKind::MouseButton, session, event.button.button,
|
||||
event.type == SDL_MOUSEBUTTONDOWN ? 1.0f : 0.0f, 0.0f});
|
||||
return true;
|
||||
case SDL_MOUSEWHEEL:
|
||||
QueueInput({InputKind::MouseWheel, generation, 0, static_cast<float>(event.wheel.x),
|
||||
QueueInput({InputKind::MouseWheel, session, 0, static_cast<float>(event.wheel.x),
|
||||
static_cast<float>(event.wheel.y)});
|
||||
return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
struct ImeOverlay::Impl {
|
||||
struct SystemOverlay::Impl {
|
||||
explicit Impl(GraphicContext& context): graphics(context) {}
|
||||
|
||||
~Impl() {
|
||||
@@ -570,8 +617,9 @@ struct ImeOverlay::Impl {
|
||||
io.IniFilename = nullptr;
|
||||
io.LogFilename = nullptr;
|
||||
io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad;
|
||||
io.ConfigNavCursorVisibleAlways = true;
|
||||
io.BackendFlags |= ImGuiBackendFlags_HasGamepad;
|
||||
io.BackendPlatformName = "Kyty IME input";
|
||||
io.BackendPlatformName = "Kyty system overlay input";
|
||||
ImGui::StyleColorsDark();
|
||||
auto& style = ImGui::GetStyle();
|
||||
style.WindowRounding = 10.0f;
|
||||
@@ -609,7 +657,7 @@ struct ImeOverlay::Impl {
|
||||
vulkan_initialized = true;
|
||||
}
|
||||
|
||||
void DrainInput(uint64_t generation) {
|
||||
void DrainInput(OverlaySession session) {
|
||||
std::deque<InputEvent> events;
|
||||
bool reset = false;
|
||||
{
|
||||
@@ -626,16 +674,18 @@ struct ImeOverlay::Impl {
|
||||
right_stick = {};
|
||||
}
|
||||
for (const auto& event: events) {
|
||||
if (event.generation != generation) {
|
||||
if (event.session != session) {
|
||||
continue;
|
||||
}
|
||||
switch (event.kind) {
|
||||
case InputKind::Button: {
|
||||
const bool down = event.x != 0.0f;
|
||||
if (down && event.id == SDL_CONTROLLER_BUTTON_B) {
|
||||
Ime::HostCancel(generation);
|
||||
} else if (down && event.id == SDL_CONTROLLER_BUTTON_Y) {
|
||||
Ime::HostBackspace(generation);
|
||||
if (session.kind == OverlayKind::Ime && down) {
|
||||
if (event.id == SDL_CONTROLLER_BUTTON_B) {
|
||||
Ime::HostCancel(session.generation);
|
||||
} else if (event.id == SDL_CONTROLLER_BUTTON_Y) {
|
||||
Ime::HostBackspace(session.generation);
|
||||
}
|
||||
}
|
||||
const ImGuiKey key = ControllerButtonToKey(event.id);
|
||||
if (key != ImGuiKey_None) {
|
||||
@@ -732,7 +782,7 @@ struct ImeOverlay::Impl {
|
||||
focus_pending = false;
|
||||
}
|
||||
|
||||
void DrawDialog(const Ime::HostSnapshot& snapshot, vk::Extent2D extent) {
|
||||
void DrawIme(const Ime::HostSnapshot& snapshot, vk::Extent2D extent) {
|
||||
const ImVec2 display(static_cast<float>(extent.width), static_cast<float>(extent.height));
|
||||
const bool over_2k = (snapshot.option & Ime::OPTION_USE_OVER_2K) != 0;
|
||||
const float reference_width = over_2k ? 3840.0f : 1920.0f;
|
||||
@@ -851,17 +901,58 @@ struct ImeOverlay::Impl {
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
void DrawError(const ErrorDialog::HostSnapshot& snapshot, vk::Extent2D extent) {
|
||||
const ImVec2 display(static_cast<float>(extent.width), static_cast<float>(extent.height));
|
||||
const float scale = std::max(std::min(display.x / 1280.0f, display.y / 720.0f), 0.5f);
|
||||
ImGui::GetBackgroundDrawList()->AddRectFilled({0.0f, 0.0f}, display,
|
||||
IM_COL32(0, 0, 0, 160));
|
||||
ImGui::SetNextWindowPos({display.x * 0.5f, display.y * 0.5f}, ImGuiCond_Always,
|
||||
{0.5f, 0.5f});
|
||||
ImGui::SetNextWindowSize(
|
||||
{std::max(std::min(620.0f * scale, display.x - 32.0f), 1.0f), 0.0f}, ImGuiCond_Always);
|
||||
if (focus_pending) {
|
||||
ImGui::SetNextWindowFocus();
|
||||
}
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, {24.0f * scale, 24.0f * scale});
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, {12.0f * scale, 16.0f * scale});
|
||||
ImGui::PushFont(nullptr, 20.0f * scale);
|
||||
constexpr ImGuiWindowFlags flags = ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
|
||||
ImGuiWindowFlags_NoSavedSettings |
|
||||
ImGuiWindowFlags_AlwaysAutoResize;
|
||||
ImGui::Begin("##SystemError", nullptr, flags);
|
||||
ImGui::TextUnformatted("Error");
|
||||
ImGui::Separator();
|
||||
const auto error_code = static_cast<uint32_t>(snapshot.error_code);
|
||||
ImGui::TextWrapped("%s", error_code == 0x80550006u
|
||||
? "You are not signed in to PlayStation Network."
|
||||
: "An error has occurred.");
|
||||
ImGui::TextDisabled("Error code: 0x%08X", error_code);
|
||||
const float button_width = std::min(140.0f * scale, ImGui::GetContentRegionAvail().x);
|
||||
ImGui::SetCursorPosX((ImGui::GetWindowSize().x - button_width) * 0.5f);
|
||||
const bool accepted = ImGui::Button("OK", {button_width, 44.0f * scale});
|
||||
if (focus_pending) {
|
||||
ImGui::SetItemDefaultFocus();
|
||||
focus_pending = false;
|
||||
}
|
||||
ImGui::End();
|
||||
ImGui::PopFont();
|
||||
ImGui::PopStyleVar(2);
|
||||
if (accepted) {
|
||||
ErrorDialog::HostAccept(snapshot.generation);
|
||||
}
|
||||
}
|
||||
|
||||
bool PrepareFrame(vk::Extent2D frame_extent, vk::Format format, uint32_t image_count) {
|
||||
Ime::HostSnapshot snapshot;
|
||||
if (!Ime::GetHostSnapshot(&snapshot)) {
|
||||
OverlaySnapshot snapshot;
|
||||
if (!GetOverlaySnapshot(&snapshot)) {
|
||||
return false;
|
||||
}
|
||||
const uint64_t prepared_generation = snapshot.generation;
|
||||
const auto prepared_session = snapshot.session;
|
||||
EnsureVulkan(format, image_count);
|
||||
if (generation != snapshot.generation) {
|
||||
generation = snapshot.generation;
|
||||
if (session != snapshot.session) {
|
||||
session = snapshot.session;
|
||||
focus_pending = true;
|
||||
shift = (snapshot.option & Ime::OPTION_NO_AUTO_CAPITALIZE) == 0;
|
||||
shift = (snapshot.ime.option & Ime::OPTION_NO_AUTO_CAPITALIZE) == 0;
|
||||
symbol_mode = false;
|
||||
panel_offset = {};
|
||||
right_stick = {};
|
||||
@@ -870,7 +961,7 @@ struct ImeOverlay::Impl {
|
||||
io.ClearInputKeys();
|
||||
io.ClearInputMouse();
|
||||
}
|
||||
DrainInput(snapshot.generation);
|
||||
DrainInput(snapshot.session);
|
||||
|
||||
auto& io = ImGui::GetIO();
|
||||
io.DisplaySize = {static_cast<float>(frame_extent.width),
|
||||
@@ -883,11 +974,15 @@ struct ImeOverlay::Impl {
|
||||
last_frame = now;
|
||||
ImGui_ImplVulkan_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
if (!Ime::GetHostSnapshot(&snapshot) || snapshot.generation != prepared_generation) {
|
||||
if (!GetOverlaySnapshot(&snapshot) || snapshot.session != prepared_session) {
|
||||
ImGui::EndFrame();
|
||||
return false;
|
||||
}
|
||||
DrawDialog(snapshot, frame_extent);
|
||||
if (snapshot.session.kind == OverlayKind::Error) {
|
||||
DrawError(snapshot.error, frame_extent);
|
||||
} else {
|
||||
DrawIme(snapshot.ime, frame_extent);
|
||||
}
|
||||
ImGui::Render();
|
||||
extent = frame_extent;
|
||||
return true;
|
||||
@@ -934,24 +1029,24 @@ struct ImeOverlay::Impl {
|
||||
float button_height = 42.0f;
|
||||
ImVec2 panel_offset {};
|
||||
ImVec2 right_stick {};
|
||||
uint64_t generation = 0;
|
||||
OverlaySession session;
|
||||
vk::Extent2D extent {};
|
||||
std::chrono::steady_clock::time_point last_frame;
|
||||
};
|
||||
|
||||
ImeOverlay::ImeOverlay(GraphicContext& graphics): m_impl(std::make_unique<Impl>(graphics)) {}
|
||||
SystemOverlay::SystemOverlay(GraphicContext& graphics): m_impl(std::make_unique<Impl>(graphics)) {}
|
||||
|
||||
ImeOverlay::~ImeOverlay() = default;
|
||||
SystemOverlay::~SystemOverlay() = default;
|
||||
|
||||
bool ImeOverlay::PrepareFrame(vk::Extent2D extent, vk::Format format, uint32_t image_count) {
|
||||
bool SystemOverlay::PrepareFrame(vk::Extent2D extent, vk::Format format, uint32_t image_count) {
|
||||
return m_impl->PrepareFrame(extent, format, image_count);
|
||||
}
|
||||
|
||||
void ImeOverlay::Record(vk::CommandBuffer command, vk::ImageView target) {
|
||||
void SystemOverlay::Record(vk::CommandBuffer command, vk::ImageView target) {
|
||||
m_impl->Record(command, target);
|
||||
}
|
||||
|
||||
void ImeOverlay::ReleaseVulkan() {
|
||||
void SystemOverlay::ReleaseVulkan() {
|
||||
m_impl->ReleaseVulkan();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,42 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_PRESENTATION_SYSTEMOVERLAY_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_PRESENTATION_SYSTEMOVERLAY_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
union SDL_Event;
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct GraphicContext;
|
||||
|
||||
struct SystemOverlayVisualState {
|
||||
bool active;
|
||||
uint64_t revision;
|
||||
};
|
||||
|
||||
void InitializeSystemOverlayInput();
|
||||
void ShutdownSystemOverlayInput();
|
||||
bool ProcessSystemOverlayInput(const SDL_Event& event);
|
||||
SystemOverlayVisualState GetSystemOverlayVisualState() noexcept;
|
||||
|
||||
class SystemOverlay final {
|
||||
public:
|
||||
explicit SystemOverlay(GraphicContext& graphics);
|
||||
~SystemOverlay();
|
||||
KYTY_CLASS_NO_COPY(SystemOverlay);
|
||||
|
||||
[[nodiscard]] bool PrepareFrame(vk::Extent2D extent, vk::Format format, uint32_t image_count);
|
||||
void Record(vk::CommandBuffer command, vk::ImageView target);
|
||||
void ReleaseVulkan();
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> m_impl;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_PRESENTATION_SYSTEMOVERLAY_H_
|
||||
@@ -809,7 +809,7 @@ void VideoOutDriver::Impl::PresentThread(std::stop_token token) {
|
||||
|
||||
VblankBegin();
|
||||
bool presented = m_flip_queue.Flip(0);
|
||||
if (!presented && m_presenter.NeedsImeRefresh()) {
|
||||
if (!presented && m_presenter.NeedsSystemOverlayRefresh()) {
|
||||
if (auto* frame = m_presenter.PrepareLastFrame(); frame != nullptr) {
|
||||
m_presenter.Present(*frame, true);
|
||||
presented = true;
|
||||
@@ -1123,7 +1123,6 @@ bool FlipQueue::Flip(uint32_t micros) {
|
||||
m_mutex.Unlock();
|
||||
|
||||
m_presenter.Present(*r.frame);
|
||||
Graphics::RenderDocOnGuestFlip();
|
||||
|
||||
m_mutex.Lock();
|
||||
if (m_requests.empty() || m_requests.front().id != r.id ||
|
||||
@@ -1150,6 +1149,8 @@ bool FlipQueue::Flip(uint32_t micros) {
|
||||
m_mutex.Unlock();
|
||||
r.cfg->mutex.Unlock();
|
||||
|
||||
Graphics::RenderDocOnGuestFlip(m_presenter.Renderer());
|
||||
|
||||
if (Config::GraphicsDebugDumpEnabled() &&
|
||||
Config::GetPrintfDirection() != Config::OutputDirection::Silent) {
|
||||
LOGF("Flip done: %d\n", r.index);
|
||||
|
||||
@@ -1,18 +1,24 @@
|
||||
#include "graphics/presentation/window/hostInput.h"
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_keyboard.h"
|
||||
#include "SDL_keycode.h"
|
||||
#include "SDL_mouse.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_video.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "libs/controller.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cmath>
|
||||
#include <cstddef>
|
||||
#include <cstdlib>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -23,6 +29,7 @@ struct ControlInfo {
|
||||
uint32_t button = 0;
|
||||
Controller::Axis axis = Controller::Axis::AxisMax;
|
||||
bool positive = false;
|
||||
float touch_x = 0.0f;
|
||||
};
|
||||
|
||||
static constexpr std::array CONTROL_INFO = {
|
||||
@@ -41,7 +48,10 @@ static constexpr std::array CONTROL_INFO = {
|
||||
ControlInfo {"Circle", Controller::PAD_BUTTON_CIRCLE},
|
||||
ControlInfo {"Cross", Controller::PAD_BUTTON_CROSS},
|
||||
ControlInfo {"Square", Controller::PAD_BUTTON_SQUARE},
|
||||
ControlInfo {"TouchPad", Controller::PAD_BUTTON_TOUCH_PAD},
|
||||
ControlInfo {"TouchPad", Controller::PAD_BUTTON_TOUCH_PAD, Controller::Axis::AxisMax, false,
|
||||
0.25f},
|
||||
ControlInfo {"TouchPadRight", Controller::PAD_BUTTON_TOUCH_PAD, Controller::Axis::AxisMax,
|
||||
false, 0.75f},
|
||||
ControlInfo {"LeftStickLeft", 0, Controller::Axis::LeftX, false},
|
||||
ControlInfo {"LeftStickRight", 0, Controller::Axis::LeftX, true},
|
||||
ControlInfo {"LeftStickUp", 0, Controller::Axis::LeftY, false},
|
||||
@@ -60,17 +70,23 @@ struct Binding {
|
||||
std::size_t control = INVALID_CONTROL;
|
||||
};
|
||||
|
||||
constexpr int MOUSE_POLL_INTERVAL_MS = 33;
|
||||
constexpr std::string_view MOUSE_SENSITIVITY = "MouseSensitivity=";
|
||||
|
||||
struct MouseJoystickState {
|
||||
bool enabled = false;
|
||||
bool output = false;
|
||||
uint64_t next_poll = 0;
|
||||
};
|
||||
|
||||
MouseJoystickState g_mouse;
|
||||
|
||||
std::size_t ControlFromName(std::string_view name) {
|
||||
const auto info = std::find_if(CONTROL_INFO.begin(), CONTROL_INFO.end(),
|
||||
[name](const auto& item) { return item.name == name; });
|
||||
return static_cast<std::size_t>(std::distance(CONTROL_INFO.begin(), info));
|
||||
}
|
||||
|
||||
const ControlInfo& Info(std::size_t control) {
|
||||
EXIT_IF(control >= CONTROL_INFO.size());
|
||||
return CONTROL_INFO[control];
|
||||
}
|
||||
|
||||
SDL_Keycode NormalizeKey(SDL_Keycode key) {
|
||||
switch (key) {
|
||||
case SDLK_RSHIFT: return SDLK_LSHIFT;
|
||||
@@ -103,10 +119,17 @@ bool Conflicts(const Binding& first, const Binding& second) {
|
||||
|
||||
class InputMap {
|
||||
public:
|
||||
InputMap(): m_custom(!Config::GetKeymap().empty()) {
|
||||
InputMap() {
|
||||
for (const auto& value: Config::GetKeymap()) {
|
||||
const std::string_view entry = value;
|
||||
const auto split = entry.find('=');
|
||||
if (entry.starts_with(MOUSE_SENSITIVITY)) {
|
||||
const float sensitivity =
|
||||
std::strtof(value.c_str() + MOUSE_SENSITIVITY.size(), nullptr);
|
||||
m_mouse_sensitivity =
|
||||
std::clamp(std::isfinite(sensitivity) ? sensitivity : 1.0f, 0.1f, 5.0f);
|
||||
continue;
|
||||
}
|
||||
const auto split = entry.find('=');
|
||||
|
||||
Binding binding;
|
||||
if (split != std::string_view::npos) {
|
||||
@@ -118,9 +141,9 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
const bool reserved =
|
||||
binding.key == SDLK_ESCAPE || binding.key == SDLK_SPACE || binding.key == SDLK_F1 ||
|
||||
binding.key == SDLK_F11;
|
||||
const bool reserved = binding.key == SDLK_ESCAPE || binding.key == SDLK_SPACE ||
|
||||
binding.key == SDLK_F1 || binding.key == SDLK_F7 ||
|
||||
binding.key == SDLK_F11;
|
||||
if (binding.control == INVALID_CONTROL || reserved ||
|
||||
(binding.key == SDLK_UNKNOWN && binding.mouse_button == 0)) {
|
||||
EXIT("Invalid input mapping: %s\n", value.c_str());
|
||||
@@ -128,7 +151,8 @@ public:
|
||||
Add(binding);
|
||||
}
|
||||
}
|
||||
[[nodiscard]] bool Custom() const { return m_custom; }
|
||||
[[nodiscard]] bool Custom() const { return m_size != 0; }
|
||||
[[nodiscard]] float MouseSensitivity() const { return m_mouse_sensitivity; }
|
||||
|
||||
[[nodiscard]] std::size_t FindKey(int key_code) const {
|
||||
key_code = NormalizeKey(static_cast<SDL_Keycode>(key_code));
|
||||
@@ -159,8 +183,8 @@ private:
|
||||
}
|
||||
|
||||
std::array<Binding, CONTROL_INFO.size()> m_bindings {};
|
||||
std::size_t m_size = 0;
|
||||
bool m_custom;
|
||||
std::size_t m_size = 0;
|
||||
float m_mouse_sensitivity = 1.0f;
|
||||
};
|
||||
|
||||
const InputMap& GetInputMap() {
|
||||
@@ -170,16 +194,20 @@ const InputMap& GetInputMap() {
|
||||
|
||||
void SetButton(uint32_t button, bool down) {
|
||||
if (button == Controller::PAD_BUTTON_L2) {
|
||||
Controller::ControllerAxis(Controller::HOST_INPUT_CONTROLLER_ID,
|
||||
Controller::Axis::TriggerLeft, down ? 255 : 0);
|
||||
Controller::SetAxis(Controller::HOST_INPUT_CONTROLLER_ID, Controller::Axis::TriggerLeft,
|
||||
down ? 255 : 0);
|
||||
} else if (button == Controller::PAD_BUTTON_R2) {
|
||||
Controller::ControllerAxis(Controller::HOST_INPUT_CONTROLLER_ID,
|
||||
Controller::Axis::TriggerRight, down ? 255 : 0);
|
||||
Controller::SetAxis(Controller::HOST_INPUT_CONTROLLER_ID, Controller::Axis::TriggerRight,
|
||||
down ? 255 : 0);
|
||||
} else if (button != 0) {
|
||||
Controller::ControllerButton(Controller::HOST_INPUT_CONTROLLER_ID, button, down);
|
||||
Controller::SetButton(Controller::HOST_INPUT_CONTROLLER_ID, button, down);
|
||||
}
|
||||
}
|
||||
|
||||
void SetTouchPad(float x, bool down) {
|
||||
Controller::SetTouchPad(Controller::HOST_INPUT_CONTROLLER_ID, 0, down, x, 0.5f);
|
||||
}
|
||||
|
||||
uint32_t DefaultKeyboardButton(int key_code) {
|
||||
switch (NormalizeKey(static_cast<SDL_Keycode>(key_code))) {
|
||||
case SDLK_UP: return Controller::PAD_BUTTON_UP;
|
||||
@@ -196,8 +224,6 @@ uint32_t DefaultKeyboardButton(int key_code) {
|
||||
case SDLK_LCTRL: return Controller::PAD_BUTTON_R3;
|
||||
case SDLK_RETURN:
|
||||
case SDLK_RETURN2: return Controller::PAD_BUTTON_OPTIONS;
|
||||
case SDLK_BACKSPACE:
|
||||
case SDLK_TAB: return Controller::PAD_BUTTON_TOUCH_PAD;
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
@@ -210,8 +236,13 @@ struct StickKeys {
|
||||
};
|
||||
|
||||
void SetStickAxis(Controller::Axis axis, bool negative, bool positive) {
|
||||
const int value = negative == positive ? 128 : negative ? 0 : 255;
|
||||
Controller::ControllerAxis(Controller::HOST_INPUT_CONTROLLER_ID, axis, value);
|
||||
int value = 128;
|
||||
if (negative && !positive) {
|
||||
value = 0;
|
||||
} else if (positive && !negative) {
|
||||
value = 255;
|
||||
}
|
||||
Controller::SetAxis(Controller::HOST_INPUT_CONTROLLER_ID, axis, value);
|
||||
}
|
||||
|
||||
void SetControl(std::size_t control, bool down) {
|
||||
@@ -219,7 +250,11 @@ void SetControl(std::size_t control, bool down) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& info = Info(control);
|
||||
const auto& info = CONTROL_INFO[control];
|
||||
if (info.button == Controller::PAD_BUTTON_TOUCH_PAD) {
|
||||
SetTouchPad(info.touch_x, down);
|
||||
return;
|
||||
}
|
||||
if (info.button != 0) {
|
||||
SetButton(info.button, down);
|
||||
return;
|
||||
@@ -246,6 +281,8 @@ void DefaultKeyboardInput(int key_code, bool down) {
|
||||
static StickKeys right;
|
||||
|
||||
switch (NormalizeKey(static_cast<SDL_Keycode>(key_code))) {
|
||||
case SDLK_BACKSPACE: SetTouchPad(0.25f, down); return;
|
||||
case SDLK_TAB: SetTouchPad(0.75f, down); return;
|
||||
case SDLK_a:
|
||||
left.left = down;
|
||||
SetStickAxis(Controller::Axis::LeftX, left.left, left.right);
|
||||
@@ -281,6 +318,33 @@ void DefaultKeyboardInput(int key_code, bool down) {
|
||||
default: SetButton(DefaultKeyboardButton(key_code), down); return;
|
||||
}
|
||||
}
|
||||
|
||||
void MouseToJoystick(int delta_x, int delta_y) {
|
||||
const double distance = std::hypot(delta_x, delta_y);
|
||||
const double scale =
|
||||
std::clamp(distance * GetInputMap().MouseSensitivity() + 16.0, 64.0, 128.0) / distance;
|
||||
const auto map_axis = [scale](int delta) {
|
||||
return std::clamp(128 + static_cast<int>(std::lround(delta * scale)), 0, 255);
|
||||
};
|
||||
Controller::SetRightStick(Controller::HOST_INPUT_CONTROLLER_ID, map_axis(delta_x),
|
||||
map_axis(delta_y));
|
||||
}
|
||||
|
||||
void CenterMouseStick() {
|
||||
if (!g_mouse.output) {
|
||||
return;
|
||||
}
|
||||
Controller::SetRightStick(Controller::HOST_INPUT_CONTROLLER_ID, 128, 128);
|
||||
g_mouse.output = false;
|
||||
}
|
||||
|
||||
bool SetRelativeMouseMode(bool enabled) {
|
||||
if (SDL_SetRelativeMouseMode(enabled ? SDL_TRUE : SDL_FALSE) == 0) {
|
||||
return true;
|
||||
}
|
||||
LOGF("Mouse-to-joystick relative mode failed: %s\n", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
} // namespace
|
||||
|
||||
void HostInputInit() {
|
||||
@@ -303,4 +367,63 @@ void HostInputMouseButton(uint8_t mouse_button, bool down) {
|
||||
}
|
||||
}
|
||||
|
||||
void HostInputToggleMouseToJoystick() {
|
||||
if (g_mouse.enabled) {
|
||||
SetRelativeMouseMode(false);
|
||||
CenterMouseStick();
|
||||
g_mouse = {};
|
||||
LOGF("Mouse to right stick: disabled\n");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!SetRelativeMouseMode(true)) {
|
||||
return;
|
||||
}
|
||||
int ignored_x = 0;
|
||||
int ignored_y = 0;
|
||||
SDL_GetRelativeMouseState(&ignored_x, &ignored_y);
|
||||
g_mouse.enabled = true;
|
||||
g_mouse.next_poll = SDL_GetTicks64() + MOUSE_POLL_INTERVAL_MS;
|
||||
LOGF("Mouse to right stick: enabled (F7 to release)\n");
|
||||
}
|
||||
|
||||
int PollMouse(uint64_t now_ms) {
|
||||
if (now_ms < g_mouse.next_poll) {
|
||||
return static_cast<int>(g_mouse.next_poll - now_ms);
|
||||
}
|
||||
g_mouse.next_poll = now_ms + MOUSE_POLL_INTERVAL_MS;
|
||||
|
||||
int delta_x = 0;
|
||||
int delta_y = 0;
|
||||
SDL_GetRelativeMouseState(&delta_x, &delta_y);
|
||||
if (delta_x == 0 && delta_y == 0) {
|
||||
CenterMouseStick();
|
||||
return MOUSE_POLL_INTERVAL_MS;
|
||||
}
|
||||
|
||||
MouseToJoystick(delta_x, delta_y);
|
||||
g_mouse.output = true;
|
||||
return MOUSE_POLL_INTERVAL_MS;
|
||||
}
|
||||
|
||||
bool HostInputWaitEvent(SDL_Event* event) {
|
||||
if (!g_mouse.enabled || SDL_GetKeyboardFocus() == nullptr) {
|
||||
CenterMouseStick();
|
||||
if (SDL_WaitEvent(event) == 0) {
|
||||
EXIT("%s\n", SDL_GetError());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
const int timeout_ms = PollMouse(SDL_GetTicks64());
|
||||
SDL_ClearError();
|
||||
if (SDL_WaitEventTimeout(event, timeout_ms) != 0) {
|
||||
return true;
|
||||
}
|
||||
if (SDL_GetError()[0] != '\0') {
|
||||
EXIT("%s\n", SDL_GetError());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -3,11 +3,15 @@
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
union SDL_Event;
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
void HostInputInit();
|
||||
void HostInputKey(int key_code, bool down);
|
||||
void HostInputMouseButton(uint8_t mouse_button, bool down);
|
||||
void HostInputInit();
|
||||
void HostInputKey(int key_code, bool down);
|
||||
void HostInputMouseButton(uint8_t mouse_button, bool down);
|
||||
void HostInputToggleMouseToJoystick();
|
||||
[[nodiscard]] bool HostInputWaitEvent(SDL_Event* event);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -7,10 +7,9 @@
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/presentation/imeOverlay.h"
|
||||
#include "graphics/presentation/presenter.h"
|
||||
#include "graphics/presentation/systemOverlay.h"
|
||||
#include "graphics/presentation/videoOut.h"
|
||||
#include "graphics/presentation/window/windowInternal.h"
|
||||
|
||||
@@ -293,8 +292,9 @@ public:
|
||||
void Create();
|
||||
void Recreate(bool surface_lost = false);
|
||||
[[nodiscard]] Status AcquireNextImage();
|
||||
[[nodiscard]] bool PrepareImeOverlay();
|
||||
void RecordPresentCommands(CommandBuffer& command, VulkanImage& source, bool draw_ime_overlay);
|
||||
[[nodiscard]] bool PrepareSystemOverlay();
|
||||
void RecordPresentCommands(CommandBuffer& command, VulkanImage& source,
|
||||
bool draw_system_overlay);
|
||||
uint64_t Submit(CommandScheduler& scheduler);
|
||||
[[nodiscard]] Status Present();
|
||||
|
||||
@@ -314,7 +314,7 @@ private:
|
||||
std::vector<vk::ImageView> m_image_views;
|
||||
std::vector<vk::Semaphore> m_image_acquired;
|
||||
std::vector<vk::Semaphore> m_render_complete;
|
||||
std::unique_ptr<ImeOverlay> m_ime_overlay;
|
||||
std::unique_ptr<SystemOverlay> m_system_overlay;
|
||||
uint32_t m_image_index = static_cast<uint32_t>(-1);
|
||||
uint32_t m_frame_index = 0;
|
||||
};
|
||||
@@ -361,7 +361,7 @@ struct Presenter::Impl {
|
||||
Swapchain swapchain;
|
||||
CommandScheduler present_scheduler;
|
||||
FramePool frames;
|
||||
std::atomic<uint64_t> presented_ime_revision {0};
|
||||
std::atomic<uint64_t> presented_overlay_revision {0};
|
||||
};
|
||||
|
||||
void Swapchain::Create() {
|
||||
@@ -504,8 +504,8 @@ void Swapchain::Destroy() {
|
||||
Common::LockGuard queue_lock(graphics.queue_mutex);
|
||||
RequireVulkanSuccess(graphics.queue.waitIdle(), "wait for swapchain queue");
|
||||
}
|
||||
if (m_ime_overlay != nullptr) {
|
||||
m_ime_overlay->ReleaseVulkan();
|
||||
if (m_system_overlay != nullptr) {
|
||||
m_system_overlay->ReleaseVulkan();
|
||||
}
|
||||
|
||||
for (const auto semaphore: m_image_acquired) {
|
||||
@@ -573,21 +573,21 @@ Swapchain::Status Swapchain::AcquireNextImage() {
|
||||
case vk::Result::eErrorSurfaceLostKHR:
|
||||
LOGF("vkAcquireNextImageKHR returned vk::Result::eErrorSurfaceLostKHR\n");
|
||||
return Status::SurfaceLost;
|
||||
default: EXIT("vkAcquireNextImageKHR failed: %s\n", VulkanToString(result).c_str());
|
||||
default: EXIT("vkAcquireNextImageKHR failed: %s\n", vk::to_string(result).c_str());
|
||||
}
|
||||
EXIT_IF(m_image_index >= m_images.size());
|
||||
return Status::Success;
|
||||
}
|
||||
|
||||
bool Swapchain::PrepareImeOverlay() {
|
||||
if (m_ime_overlay == nullptr) {
|
||||
m_ime_overlay = std::make_unique<ImeOverlay>(m_window.graphic_ctx);
|
||||
bool Swapchain::PrepareSystemOverlay() {
|
||||
if (m_system_overlay == nullptr) {
|
||||
m_system_overlay = std::make_unique<SystemOverlay>(m_window.graphic_ctx);
|
||||
}
|
||||
return m_ime_overlay->PrepareFrame(m_extent, m_format, ImageCount());
|
||||
return m_system_overlay->PrepareFrame(m_extent, m_format, ImageCount());
|
||||
}
|
||||
|
||||
void Swapchain::RecordPresentCommands(CommandBuffer& command, VulkanImage& source,
|
||||
bool draw_ime_overlay) {
|
||||
bool draw_system_overlay) {
|
||||
if (source.state.layout != vk::ImageLayout::eTransferSrcOptimal) {
|
||||
EXIT("invalid prepared presentation image, vk_image=%p layout=%d\n",
|
||||
static_cast<void*>(source.image), static_cast<int>(source.state.layout));
|
||||
@@ -608,7 +608,8 @@ void Swapchain::RecordPresentCommands(CommandBuffer& command, VulkanImage& sourc
|
||||
to_transfer.subresourceRange.levelCount = 1;
|
||||
to_transfer.subresourceRange.baseArrayLayer = 0;
|
||||
to_transfer.subresourceRange.layerCount = 1;
|
||||
vk_command.pipelineBarrier(vk::PipelineStageFlagBits::eTopOfPipe,
|
||||
// Match the acquire wait stage so the layout transition cannot precede acquisition.
|
||||
vk_command.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::PipelineStageFlagBits::eTransfer, vk::DependencyFlags {}, 0,
|
||||
nullptr, 0, nullptr, 1, &to_transfer);
|
||||
|
||||
@@ -634,12 +635,12 @@ void Swapchain::RecordPresentCommands(CommandBuffer& command, VulkanImage& sourc
|
||||
vk::ImageMemoryBarrier to_present {};
|
||||
to_present.sType = vk::StructureType::eImageMemoryBarrier;
|
||||
to_present.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
|
||||
to_present.dstAccessMask = draw_ime_overlay ? vk::AccessFlagBits::eColorAttachmentRead |
|
||||
vk::AccessFlagBits::eColorAttachmentWrite
|
||||
: vk::AccessFlagBits::eMemoryRead;
|
||||
to_present.dstAccessMask = draw_system_overlay ? vk::AccessFlagBits::eColorAttachmentRead |
|
||||
vk::AccessFlagBits::eColorAttachmentWrite
|
||||
: vk::AccessFlagBits::eMemoryRead;
|
||||
to_present.oldLayout = vk::ImageLayout::eTransferDstOptimal;
|
||||
to_present.newLayout = draw_ime_overlay ? vk::ImageLayout::eColorAttachmentOptimal
|
||||
: vk::ImageLayout::ePresentSrcKHR;
|
||||
to_present.newLayout = draw_system_overlay ? vk::ImageLayout::eColorAttachmentOptimal
|
||||
: vk::ImageLayout::ePresentSrcKHR;
|
||||
to_present.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
to_present.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
to_present.image = m_images[m_image_index];
|
||||
@@ -648,13 +649,13 @@ void Swapchain::RecordPresentCommands(CommandBuffer& command, VulkanImage& sourc
|
||||
to_present.subresourceRange.levelCount = 1;
|
||||
to_present.subresourceRange.baseArrayLayer = 0;
|
||||
to_present.subresourceRange.layerCount = 1;
|
||||
vk_command.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
draw_ime_overlay ? vk::PipelineStageFlagBits::eColorAttachmentOutput
|
||||
: vk::PipelineStageFlagBits::eAllCommands,
|
||||
vk::DependencyFlagBits::eByRegion, 0, nullptr, 0, nullptr, 1,
|
||||
&to_present);
|
||||
if (draw_ime_overlay) {
|
||||
m_ime_overlay->Record(vk_command, m_image_views[m_image_index]);
|
||||
vk_command.pipelineBarrier(
|
||||
vk::PipelineStageFlagBits::eTransfer,
|
||||
draw_system_overlay ? vk::PipelineStageFlagBits::eColorAttachmentOutput
|
||||
: vk::PipelineStageFlagBits::eAllCommands,
|
||||
vk::DependencyFlagBits::eByRegion, 0, nullptr, 0, nullptr, 1, &to_present);
|
||||
if (draw_system_overlay) {
|
||||
m_system_overlay->Record(vk_command, m_image_views[m_image_index]);
|
||||
to_present.srcAccessMask = vk::AccessFlagBits::eColorAttachmentWrite;
|
||||
to_present.dstAccessMask = vk::AccessFlagBits::eMemoryRead;
|
||||
to_present.oldLayout = vk::ImageLayout::eColorAttachmentOptimal;
|
||||
@@ -701,7 +702,7 @@ Swapchain::Status Swapchain::Present() {
|
||||
case vk::Result::eErrorSurfaceLostKHR:
|
||||
LOGF("vkQueuePresentKHR returned vk::Result::eErrorSurfaceLostKHR\n");
|
||||
return Status::SurfaceLost;
|
||||
default: EXIT("vkQueuePresentKHR failed: %s\n", VulkanToString(result).c_str());
|
||||
default: EXIT("vkQueuePresentKHR failed: %s\n", vk::to_string(result).c_str());
|
||||
}
|
||||
m_frame_index = (m_frame_index + 1u) % static_cast<uint32_t>(m_images.size());
|
||||
return Status::Success;
|
||||
@@ -761,10 +762,10 @@ bool Presenter::IsGuestPaused() const noexcept {
|
||||
return m_impl->window.loop.paused.load(std::memory_order_acquire);
|
||||
}
|
||||
|
||||
bool Presenter::NeedsImeRefresh() const noexcept {
|
||||
const auto visual = GetImeVisualState();
|
||||
bool Presenter::NeedsSystemOverlayRefresh() const noexcept {
|
||||
const auto visual = GetSystemOverlayVisualState();
|
||||
return visual.active ||
|
||||
visual.revision != m_impl->presented_ime_revision.load(std::memory_order_acquire);
|
||||
visual.revision != m_impl->presented_overlay_revision.load(std::memory_order_acquire);
|
||||
}
|
||||
|
||||
RenderContext& Presenter::Renderer() const noexcept {
|
||||
@@ -775,7 +776,7 @@ void Presenter::Present(Frame& frame, bool reuse) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
m_impl->frames.ValidateForPresent(&frame, reuse);
|
||||
|
||||
const auto ime_visual = GetImeVisualState();
|
||||
const auto overlay_visual = GetSystemOverlayVisualState();
|
||||
auto& swapchain = m_impl->swapchain;
|
||||
for (uint32_t attempt = 0; attempt < 2; attempt++) {
|
||||
auto status = swapchain.AcquireNextImage();
|
||||
@@ -786,8 +787,9 @@ void Presenter::Present(Frame& frame, bool reuse) {
|
||||
{
|
||||
Common::LockGuard render_lock(m_impl->renderer.GetMutex());
|
||||
auto& command = m_impl->present_scheduler.BeginCommand();
|
||||
const bool draw_ime_overlay = ime_visual.active && swapchain.PrepareImeOverlay();
|
||||
swapchain.RecordPresentCommands(command, frame.image, draw_ime_overlay);
|
||||
const bool draw_system_overlay =
|
||||
overlay_visual.active && swapchain.PrepareSystemOverlay();
|
||||
swapchain.RecordPresentCommands(command, frame.image, draw_system_overlay);
|
||||
frame.present_tick = swapchain.Submit(m_impl->present_scheduler);
|
||||
}
|
||||
status = swapchain.Present();
|
||||
@@ -796,7 +798,8 @@ void Presenter::Present(Frame& frame, bool reuse) {
|
||||
continue;
|
||||
}
|
||||
|
||||
m_impl->presented_ime_revision.store(ime_visual.revision, std::memory_order_release);
|
||||
m_impl->presented_overlay_revision.store(overlay_visual.revision,
|
||||
std::memory_order_release);
|
||||
m_impl->window.UpdateTitle();
|
||||
m_impl->frames.Release(&frame, true);
|
||||
return;
|
||||
|
||||
@@ -27,10 +27,9 @@
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/presentation/imeOverlay.h"
|
||||
#include "graphics/presentation/presenter.h"
|
||||
#include "graphics/presentation/systemOverlay.h"
|
||||
#include "graphics/presentation/videoOut.h"
|
||||
#include "graphics/presentation/window.h"
|
||||
#include "graphics/presentation/window/windowInternal.h"
|
||||
@@ -63,6 +62,18 @@ struct VulkanExtensions {
|
||||
std::vector<vk::LayerProperties> available_layers;
|
||||
};
|
||||
|
||||
vk::PhysicalDeviceVulkan12Features WindowContext::RequiredVulkan12Features() noexcept {
|
||||
vk::PhysicalDeviceVulkan12Features features {};
|
||||
features.sType = vk::StructureType::ePhysicalDeviceVulkan12Features;
|
||||
features.samplerMirrorClampToEdge = VK_TRUE;
|
||||
features.timelineSemaphore = VK_TRUE;
|
||||
features.shaderOutputLayer = VK_TRUE;
|
||||
features.shaderOutputViewportIndex = VK_TRUE;
|
||||
features.bufferDeviceAddress = VK_TRUE;
|
||||
features.shaderBufferInt64Atomics = VK_TRUE;
|
||||
return features;
|
||||
}
|
||||
|
||||
vk::PhysicalDeviceVulkan13Features WindowContext::RequiredVulkan13Features() noexcept {
|
||||
vk::PhysicalDeviceVulkan13Features features {};
|
||||
features.sType = vk::StructureType::ePhysicalDeviceVulkan13Features;
|
||||
@@ -132,7 +143,7 @@ static uint32_t VulkanFindQueueFamily(vk::PhysicalDevice device, vk::SurfaceKHR
|
||||
"vkGetPhysicalDeviceSurfaceSupportKHR");
|
||||
|
||||
LOGF("\tqueue family: %s [count = %u], [present = %s]\n",
|
||||
VulkanToString(properties.queueFlags).c_str(), properties.queueCount,
|
||||
vk::to_string(properties.queueFlags).c_str(), properties.queueCount,
|
||||
(presentation_supported == VK_TRUE ? "true" : "false"));
|
||||
if (properties.queueCount != 0 && (properties.queueFlags & required) == required &&
|
||||
presentation_supported == VK_TRUE) {
|
||||
@@ -157,6 +168,15 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
});
|
||||
EXIT_NOT_IMPLEMENTED(devices.empty());
|
||||
|
||||
if (Config::GetGpuIndex() >= 0) {
|
||||
if (static_cast<size_t>(Config::GetGpuIndex()) < devices.size()) {
|
||||
devices = {devices[Config::GetGpuIndex()]};
|
||||
} else {
|
||||
LOGF("Vulkan GPU index %d is unavailable; selecting automatically\n",
|
||||
Config::GetGpuIndex());
|
||||
}
|
||||
}
|
||||
|
||||
vk::PhysicalDevice best_device = nullptr;
|
||||
uint32_t best_queue_family = static_cast<uint32_t>(-1);
|
||||
SurfaceCapabilities best_capabilities;
|
||||
@@ -213,6 +233,7 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
device_features2.pNext = &features13;
|
||||
|
||||
device.getFeatures2(&device_features2);
|
||||
const auto required_features12 = WindowContext::RequiredVulkan12Features();
|
||||
const auto required_features13 = WindowContext::RequiredVulkan13Features();
|
||||
|
||||
const auto queue_family = VulkanFindQueueFamily(device, surface);
|
||||
@@ -245,14 +266,36 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
}
|
||||
#endif
|
||||
|
||||
if (features12.samplerMirrorClampToEdge != VK_TRUE) {
|
||||
if (required_features12.samplerMirrorClampToEdge == VK_TRUE &&
|
||||
features12.samplerMirrorClampToEdge != VK_TRUE) {
|
||||
LOGF("samplerMirrorClampToEdge is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (features12.timelineSemaphore != VK_TRUE) {
|
||||
if (required_features12.timelineSemaphore == VK_TRUE &&
|
||||
features12.timelineSemaphore != VK_TRUE) {
|
||||
LOGF("timelineSemaphore is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (required_features12.shaderOutputLayer == VK_TRUE &&
|
||||
features12.shaderOutputLayer != VK_TRUE) {
|
||||
LOGF("shaderOutputLayer is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (required_features12.shaderOutputViewportIndex == VK_TRUE &&
|
||||
features12.shaderOutputViewportIndex != VK_TRUE) {
|
||||
LOGF("shaderOutputViewportIndex is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (required_features12.bufferDeviceAddress == VK_TRUE &&
|
||||
features12.bufferDeviceAddress != VK_TRUE) {
|
||||
LOGF("bufferDeviceAddress is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (required_features12.shaderBufferInt64Atomics == VK_TRUE &&
|
||||
features12.shaderBufferInt64Atomics != VK_TRUE) {
|
||||
LOGF("shaderBufferInt64Atomics is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (features13.robustImageAccess != VK_TRUE) {
|
||||
LOGF("robustImageAccess is not supported\n");
|
||||
skip_device = true;
|
||||
@@ -287,11 +330,14 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
LOGF("largePoints is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (features12.shaderOutputLayer != VK_TRUE) {
|
||||
LOGF("shaderOutputLayer is not supported\n");
|
||||
if (device_features2.features.multiViewport != VK_TRUE) {
|
||||
LOGF("multiViewport is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.fillModeNonSolid != VK_TRUE) {
|
||||
LOGF("fillModeNonSolid is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
|
||||
if (device_features2.features.fragmentStoresAndAtomics != VK_TRUE) {
|
||||
LOGF("fragmentStoresAndAtomics is not supported\n");
|
||||
skip_device = true;
|
||||
@@ -497,14 +543,12 @@ static void VulkanInitSubgroupSizeControl(vk::PhysicalDevice physical_device,
|
||||
(graphics.required_subgroup_size_stages & vk::ShaderStageFlagBits::eCompute) &&
|
||||
subgroup_size_control.minSubgroupSize <= 64 &&
|
||||
subgroup_size_control.maxSubgroupSize >= 64;
|
||||
graphics.compute_wave64_supported =
|
||||
graphics.subgroup_size == 64u || graphics.compute_subgroup_size_control_enabled;
|
||||
|
||||
LOGF("Vulkan subgroup: default=%u min=%u max=%u stages=0x%08x size_control=%s wave64=%s\n",
|
||||
graphics.subgroup_size, graphics.min_subgroup_size, graphics.max_subgroup_size,
|
||||
static_cast<vk::ShaderStageFlags::MaskType>(graphics.required_subgroup_size_stages),
|
||||
graphics.compute_subgroup_size_control_enabled ? "true" : "false",
|
||||
graphics.compute_wave64_supported ? "true" : "false");
|
||||
graphics.SupportsComputeWave64() ? "true" : "false");
|
||||
}
|
||||
|
||||
static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const VulkanExtensions& r,
|
||||
@@ -543,10 +587,8 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
|
||||
#endif
|
||||
depth_clip_control.depthClipControl = VK_TRUE;
|
||||
|
||||
vk::PhysicalDeviceVulkan12Features features12 {};
|
||||
features12.sType = vk::StructureType::ePhysicalDeviceVulkan12Features;
|
||||
features12.pNext = &depth_clip_control;
|
||||
features12.samplerMirrorClampToEdge = VK_TRUE;
|
||||
auto features12 = WindowContext::RequiredVulkan12Features();
|
||||
features12.pNext = &depth_clip_control;
|
||||
|
||||
vk::PhysicalDeviceVulkan13Features supported_features13 {};
|
||||
supported_features13.sType = vk::StructureType::ePhysicalDeviceVulkan13Features;
|
||||
@@ -578,12 +620,46 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
|
||||
#endif
|
||||
}
|
||||
|
||||
const bool mesh_extension = HasExtension(device_extensions, VK_EXT_MESH_SHADER_EXTENSION_NAME);
|
||||
vk::PhysicalDeviceMeshShaderFeaturesEXT supported_mesh {};
|
||||
supported_mesh.pNext = &supported_features13;
|
||||
vk::PhysicalDeviceFeatures2 supported_features2 {};
|
||||
supported_features2.sType = vk::StructureType::ePhysicalDeviceFeatures2;
|
||||
supported_features2.pNext = &supported_features13;
|
||||
supported_features2.pNext = mesh_extension ? static_cast<void*>(&supported_mesh)
|
||||
: static_cast<void*>(&supported_features13);
|
||||
const bool feedback_extensions =
|
||||
HasExtension(device_extensions, VK_EXT_ATTACHMENT_FEEDBACK_LOOP_LAYOUT_EXTENSION_NAME) &&
|
||||
HasExtension(device_extensions, VK_EXT_ATTACHMENT_FEEDBACK_LOOP_DYNAMIC_STATE_EXTENSION_NAME);
|
||||
vk::PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT feedback_layout {};
|
||||
vk::PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT feedback_dynamic {};
|
||||
if (feedback_extensions) {
|
||||
feedback_dynamic.pNext = supported_features2.pNext;
|
||||
feedback_layout.pNext = &feedback_dynamic;
|
||||
supported_features2.pNext = &feedback_layout;
|
||||
}
|
||||
physical_device.getFeatures2(&supported_features2);
|
||||
graphics.attachment_feedback_loop_enabled =
|
||||
feedback_extensions && feedback_layout.attachmentFeedbackLoopLayout &&
|
||||
feedback_dynamic.attachmentFeedbackLoopDynamicState;
|
||||
LOGF("Vulkan depth feedback support: %s\n",
|
||||
graphics.attachment_feedback_loop_enabled ? "true" : "false");
|
||||
graphics.mesh_shader_enabled = mesh_extension && supported_mesh.meshShader;
|
||||
if (graphics.mesh_shader_enabled) {
|
||||
vk::PhysicalDeviceProperties2 properties {};
|
||||
properties.pNext = &graphics.mesh_shader_properties;
|
||||
physical_device.getProperties2(&properties);
|
||||
LOGF("Vulkan MeshEXT: invocations=%u vertices=%u primitives=%u shared=%u\n",
|
||||
graphics.mesh_shader_properties.maxMeshWorkGroupInvocations,
|
||||
graphics.mesh_shader_properties.maxMeshOutputVertices,
|
||||
graphics.mesh_shader_properties.maxMeshOutputPrimitives,
|
||||
graphics.mesh_shader_properties.maxMeshSharedMemorySize);
|
||||
}
|
||||
const auto required_features12 = WindowContext::RequiredVulkan12Features();
|
||||
const auto required_features13 = WindowContext::RequiredVulkan13Features();
|
||||
EXIT_NOT_IMPLEMENTED(supported_features12.timelineSemaphore != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(required_features12.samplerMirrorClampToEdge == VK_TRUE &&
|
||||
supported_features12.samplerMirrorClampToEdge != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(required_features12.timelineSemaphore == VK_TRUE &&
|
||||
supported_features12.timelineSemaphore != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(required_features13.dynamicRendering == VK_TRUE &&
|
||||
supported_features13.dynamicRendering != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(required_features13.synchronization2 == VK_TRUE &&
|
||||
@@ -593,17 +669,21 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
|
||||
EXIT_NOT_IMPLEMENTED(supported_features2.features.shaderClipDistance != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(supported_features2.features.shaderCullDistance != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(supported_features2.features.largePoints != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(supported_features2.features.multiViewport != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(supported_features2.features.fillModeNonSolid != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(supported_features2.features.shaderInt64 != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(supported_features2.features.vertexPipelineStoresAndAtomics != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(supported_features12.shaderOutputLayer != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(supported_features12.bufferDeviceAddress != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(required_features12.shaderOutputLayer == VK_TRUE &&
|
||||
supported_features12.shaderOutputLayer != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(required_features12.shaderOutputViewportIndex == VK_TRUE &&
|
||||
supported_features12.shaderOutputViewportIndex != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(required_features12.bufferDeviceAddress == VK_TRUE &&
|
||||
supported_features12.bufferDeviceAddress != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(required_features12.shaderBufferInt64Atomics == VK_TRUE &&
|
||||
supported_features12.shaderBufferInt64Atomics != VK_TRUE);
|
||||
#if !defined(__APPLE__)
|
||||
EXIT_NOT_IMPLEMENTED(supported_fragment_barycentric.fragmentShaderBarycentric != VK_TRUE);
|
||||
#endif
|
||||
features12.timelineSemaphore = VK_TRUE;
|
||||
features12.shaderOutputLayer = VK_TRUE;
|
||||
features12.bufferDeviceAddress = VK_TRUE;
|
||||
|
||||
vk::PhysicalDeviceFeatures device_features {};
|
||||
device_features.fragmentStoresAndAtomics = VK_TRUE;
|
||||
device_features.samplerAnisotropy = VK_TRUE;
|
||||
@@ -620,6 +700,8 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
|
||||
device_features.shaderClipDistance = VK_TRUE;
|
||||
device_features.shaderCullDistance = VK_TRUE;
|
||||
device_features.largePoints = VK_TRUE;
|
||||
device_features.multiViewport = VK_TRUE;
|
||||
device_features.fillModeNonSolid = VK_TRUE;
|
||||
device_features.vertexPipelineStoresAndAtomics = VK_TRUE;
|
||||
graphics.sample_rate_shading_enabled = true;
|
||||
device_features.shaderInt64 = VK_TRUE;
|
||||
@@ -662,8 +744,15 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
|
||||
robustness2_ext_enabled && robustness2.robustImageAccess2 == VK_TRUE ? "true" : "false");
|
||||
|
||||
vk::DeviceCreateInfo create_info {};
|
||||
vk::PhysicalDeviceMeshShaderFeaturesEXT mesh_features {};
|
||||
mesh_features.pNext = &features13;
|
||||
mesh_features.meshShader = graphics.mesh_shader_enabled;
|
||||
create_info.sType = vk::StructureType::eDeviceCreateInfo;
|
||||
create_info.pNext = &features13;
|
||||
feedback_dynamic.pNext =
|
||||
mesh_extension ? static_cast<void*>(&mesh_features) : static_cast<void*>(&features13);
|
||||
create_info.pNext = graphics.attachment_feedback_loop_enabled
|
||||
? static_cast<void*>(&feedback_layout)
|
||||
: feedback_dynamic.pNext;
|
||||
create_info.flags = {};
|
||||
create_info.pQueueCreateInfos = &queue_create_info;
|
||||
create_info.queueCreateInfoCount = 1;
|
||||
@@ -675,7 +764,7 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
|
||||
|
||||
auto result = physical_device.createDevice(&create_info, nullptr, &device);
|
||||
if (result != vk::Result::eSuccess) {
|
||||
LOGF("vkCreateDevice failed: %s\n", VulkanToString(result).c_str());
|
||||
LOGF("vkCreateDevice failed: %s\n", vk::to_string(result).c_str());
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -854,7 +943,7 @@ static void VulkanCheckInstanceVersion() {
|
||||
if (VULKAN_HPP_DEFAULT_DISPATCHER.vkEnumerateInstanceVersion != nullptr) {
|
||||
auto result = vk::enumerateInstanceVersion(&version);
|
||||
if (result != vk::Result::eSuccess) {
|
||||
EXIT("Could not query Vulkan loader version: %s\n", VulkanToString(result).c_str());
|
||||
EXIT("Could not query Vulkan loader version: %s\n", vk::to_string(result).c_str());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -942,6 +1031,18 @@ void WindowContext::CreateVulkan() {
|
||||
inst_info.sType = vk::StructureType::eInstanceCreateInfo;
|
||||
inst_info.pNext = (r.enable_validation_layers ? &dbg_create_info : nullptr);
|
||||
inst_info.flags = {};
|
||||
#if defined(__APPLE__)
|
||||
// MoltenVK requires VK_KHR_portability_enumeration + flag to surface
|
||||
// portability devices. Without this, enumeratePhysicalDevices hides the
|
||||
// MoltenVK adapter on some driver versions.
|
||||
if (HasExtension(r.available_extensions, VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME)) {
|
||||
if (!HasExtension(r.required_extensions, VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME)) {
|
||||
r.required_extensions.push_back(VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME);
|
||||
}
|
||||
inst_info.flags |= vk::InstanceCreateFlagBits::eEnumeratePortabilityKHR;
|
||||
LOGF("Vulkan instance: enabled %s\n", VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME);
|
||||
}
|
||||
#endif
|
||||
inst_info.pApplicationInfo = &app_info;
|
||||
inst_info.enabledExtensionCount = static_cast<uint32_t>(r.required_extensions.size());
|
||||
inst_info.ppEnabledExtensionNames = r.required_extensions.data();
|
||||
@@ -1019,6 +1120,18 @@ void WindowContext::CreateVulkan() {
|
||||
|
||||
LOGF("Select device: %s\n", device_properties.deviceName.data());
|
||||
|
||||
const vk::PhysicalDeviceImageFormatInfo2 block_texel_view_info {
|
||||
.format = vk::Format::eBc1RgbaUnormBlock,
|
||||
.type = vk::ImageType::e2D,
|
||||
.tiling = vk::ImageTiling::eOptimal,
|
||||
.usage = vk::ImageUsageFlagBits::eSampled,
|
||||
.flags = vk::ImageCreateFlagBits::eBlockTexelViewCompatible,
|
||||
};
|
||||
const auto block_texel_view_props =
|
||||
graphic_ctx.physical_device.getImageFormatProperties2(block_texel_view_info);
|
||||
graphic_ctx.supports_block_texel_view = block_texel_view_props.result == vk::Result::eSuccess;
|
||||
LOGF("Block Texel View support: %s\n", graphic_ctx.supports_block_texel_view ? "Yes" : "No");
|
||||
|
||||
{
|
||||
auto available_extensions = EnumerateVulkan<vk::ExtensionProperties>(
|
||||
"vkEnumerateDeviceExtensionProperties",
|
||||
@@ -1031,8 +1144,17 @@ void WindowContext::CreateVulkan() {
|
||||
device_extensions.push_back(VK_EXT_MEMORY_BUDGET_EXTENSION_NAME);
|
||||
graphic_ctx.memory_budget_ext_enabled = true;
|
||||
}
|
||||
if (HasExtension(available_extensions, VK_EXT_ROBUSTNESS_2_EXTENSION_NAME)) {
|
||||
device_extensions.push_back(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME);
|
||||
for (const auto* extension: {VK_EXT_ROBUSTNESS_2_EXTENSION_NAME,
|
||||
VK_EXT_MESH_SHADER_EXTENSION_NAME,
|
||||
VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME}) {
|
||||
if (HasExtension(available_extensions, extension)) {
|
||||
device_extensions.push_back(extension);
|
||||
}
|
||||
}
|
||||
if (HasExtension(available_extensions, VK_EXT_ATTACHMENT_FEEDBACK_LOOP_LAYOUT_EXTENSION_NAME) &&
|
||||
HasExtension(available_extensions, VK_EXT_ATTACHMENT_FEEDBACK_LOOP_DYNAMIC_STATE_EXTENSION_NAME)) {
|
||||
device_extensions.push_back(VK_EXT_ATTACHMENT_FEEDBACK_LOOP_LAYOUT_EXTENSION_NAME);
|
||||
device_extensions.push_back(VK_EXT_ATTACHMENT_FEEDBACK_LOOP_DYNAMIC_STATE_EXTENSION_NAME);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1077,7 +1199,7 @@ void WindowContext::RecreateSurface() {
|
||||
}
|
||||
|
||||
WindowContext::~WindowContext() {
|
||||
ShutdownImeInput();
|
||||
ShutdownSystemOverlayInput();
|
||||
presenter.reset();
|
||||
LibKernel::Memory::InstallGpuResources(nullptr);
|
||||
render_context.reset();
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#include "SDL.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_filesystem.h"
|
||||
#include "SDL_gamecontroller.h"
|
||||
#include "SDL_hints.h"
|
||||
#include "SDL_joystick.h"
|
||||
@@ -29,10 +30,9 @@
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/presentation/imeOverlay.h"
|
||||
#include "graphics/presentation/renderDoc.h"
|
||||
#include "graphics/presentation/systemOverlay.h"
|
||||
#include "graphics/presentation/window/hostInput.h"
|
||||
#include "graphics/presentation/window/windowInternal.h"
|
||||
#include "kytyGitVersion.h"
|
||||
@@ -40,13 +40,12 @@
|
||||
#include "loader/systemContent.h"
|
||||
|
||||
#include <cstdlib>
|
||||
#include <fmt/format.h>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <vulkan/vk_platform.h>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STBI_NO_SIMD
|
||||
#include "stb_image.h"
|
||||
@@ -76,7 +75,6 @@ static uint32_t ControllerButtonToPadButton(int button) {
|
||||
case SDL_CONTROLLER_BUTTON_B: return Controller::PAD_BUTTON_CIRCLE;
|
||||
case SDL_CONTROLLER_BUTTON_X: return Controller::PAD_BUTTON_SQUARE;
|
||||
case SDL_CONTROLLER_BUTTON_Y: return Controller::PAD_BUTTON_TRIANGLE;
|
||||
case SDL_CONTROLLER_BUTTON_BACK: return Controller::PAD_BUTTON_TOUCH_PAD;
|
||||
case SDL_CONTROLLER_BUTTON_START: return Controller::PAD_BUTTON_OPTIONS;
|
||||
case SDL_CONTROLLER_BUTTON_LEFTSTICK: return Controller::PAD_BUTTON_L3;
|
||||
case SDL_CONTROLLER_BUTTON_RIGHTSTICK: return Controller::PAD_BUTTON_R3;
|
||||
@@ -86,6 +84,7 @@ static uint32_t ControllerButtonToPadButton(int button) {
|
||||
case SDL_CONTROLLER_BUTTON_DPAD_DOWN: return Controller::PAD_BUTTON_DOWN;
|
||||
case SDL_CONTROLLER_BUTTON_DPAD_LEFT: return Controller::PAD_BUTTON_LEFT;
|
||||
case SDL_CONTROLLER_BUTTON_DPAD_RIGHT: return Controller::PAD_BUTTON_RIGHT;
|
||||
case SDL_CONTROLLER_BUTTON_TOUCHPAD: return Controller::PAD_BUTTON_TOUCH_PAD;
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
@@ -242,7 +241,6 @@ static void GameEventKeyboard(WindowLoopState& game, const EventKeyboard& key) {
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS || KYTY_PLATFORM == KYTY_PLATFORM_LINUX
|
||||
if (key.down) {
|
||||
switch (key.key_code) {
|
||||
case SDLK_ESCAPE: game.need_exit = true; break;
|
||||
case SDLK_SPACE: SetPause(game, !game.paused.load(std::memory_order_acquire)); break;
|
||||
case SDLK_F1:
|
||||
if (!key.repeat) {
|
||||
@@ -352,26 +350,26 @@ static void GameEventController([[maybe_unused]] const EventController& f) {
|
||||
auto* pad = SDL_GameControllerOpen(f.id);
|
||||
EXIT_NOT_IMPLEMENTED(pad == nullptr);
|
||||
int id = SDL_JoystickInstanceID(SDL_GameControllerGetJoystick(pad));
|
||||
Controller::ControllerConnect(id);
|
||||
Controller::Connect(id);
|
||||
}
|
||||
|
||||
if (f.removed) {
|
||||
Controller::ControllerDisconnect(f.id);
|
||||
Controller::Disconnect(f.id);
|
||||
SDL_GameControllerClose(SDL_GameControllerFromInstanceID(f.id));
|
||||
}
|
||||
|
||||
if (f.down || f.up) {
|
||||
const auto button = ControllerButtonToPadButton(f.button);
|
||||
if (button != 0) {
|
||||
Controller::ControllerButton(f.id, button, f.down);
|
||||
Controller::SetButton(f.id, button, f.down);
|
||||
}
|
||||
}
|
||||
|
||||
if (f.axis) {
|
||||
const auto axis = ControllerAxisFromSdl(f.axis_id);
|
||||
if (axis != Controller::Axis::AxisMax) {
|
||||
Controller::ControllerAxis(f.id, axis,
|
||||
ControllerAxisValueFromSdl(f.axis_id, f.axis_value));
|
||||
Controller::SetAxis(f.id, axis,
|
||||
ControllerAxisValueFromSdl(f.axis_id, f.axis_value));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -507,7 +505,14 @@ void WindowContext::ProcessEvent(double time_s) {
|
||||
auto& game = loop;
|
||||
auto* event = &game.event;
|
||||
EXIT_IF(SDL_GetEventState(SDL_DISPLAYEVENT) != SDL_ENABLE);
|
||||
if (ProcessImeInput(*event)) {
|
||||
if ((event->type == SDL_KEYDOWN || event->type == SDL_KEYUP) &&
|
||||
event->key.keysym.sym == SDLK_F7) {
|
||||
if (event->type == SDL_KEYDOWN && event->key.repeat == 0) {
|
||||
HostInputToggleMouseToJoystick();
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (ProcessSystemOverlayInput(*event)) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -698,6 +703,16 @@ void WindowContext::ProcessEvent(double time_s) {
|
||||
break;
|
||||
}
|
||||
|
||||
case SDL_CONTROLLERTOUCHPADDOWN:
|
||||
case SDL_CONTROLLERTOUCHPADMOTION:
|
||||
case SDL_CONTROLLERTOUCHPADUP:
|
||||
if (event->ctouchpad.touchpad == 0) {
|
||||
Controller::SetTouchPad(event->ctouchpad.which, event->ctouchpad.finger,
|
||||
event->ctouchpad.type != SDL_CONTROLLERTOUCHPADUP,
|
||||
event->ctouchpad.x, event->ctouchpad.y);
|
||||
}
|
||||
break;
|
||||
|
||||
case SDL_CONTROLLERDEVICEADDED:
|
||||
case SDL_CONTROLLERDEVICEREMOVED:
|
||||
case SDL_CONTROLLERDEVICEREMAPPED: {
|
||||
@@ -783,8 +798,8 @@ void WindowContext::Run() {
|
||||
timer.Resume();
|
||||
}
|
||||
|
||||
if (SDL_WaitEvent(&loop.event) == 0) {
|
||||
EXIT("%s\n", SDL_GetError());
|
||||
if (!HostInputWaitEvent(&loop.event)) {
|
||||
continue;
|
||||
}
|
||||
ProcessEvent(timer.GetTimeS());
|
||||
}
|
||||
@@ -798,6 +813,8 @@ static void WindowCreate(WindowContext& context) {
|
||||
int width = static_cast<int>(context.graphic_ctx.screen_width);
|
||||
int height = static_cast<int>(context.graphic_ctx.screen_height);
|
||||
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1");
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
SDL_SetHint(SDL_HINT_WINDOWS_DPI_SCALING, "0");
|
||||
#endif
|
||||
@@ -806,12 +823,30 @@ static void WindowCreate(WindowContext& context) {
|
||||
EXIT("%s\n", SDL_GetError());
|
||||
}
|
||||
HostInputInit();
|
||||
InitializeImeInput();
|
||||
InitializeSystemOverlayInput();
|
||||
|
||||
LOGF("WindowCreate(): width = %d, height = %d\n", width, height);
|
||||
|
||||
uint32_t window_flags = WindowContext::InitialWindowFlags(Config::FullscreenEnabled());
|
||||
#if defined(__APPLE__)
|
||||
// SDL loads Vulkan while creating a Vulkan window, so select the bundled
|
||||
// MoltenVK loader before calling SDL_CreateWindow. Keep an explicit user
|
||||
// override, and fall back to SDL's normal loader search when no bundle is present.
|
||||
if (std::getenv("SDL_VULKAN_LIBRARY") == nullptr) {
|
||||
if (char* base_path = SDL_GetBasePath(); base_path != nullptr) {
|
||||
const std::string base_path_str = base_path;
|
||||
SDL_free(base_path);
|
||||
std::string moltenvk_path = base_path_str + "libMoltenVK.dylib";
|
||||
if (!Common::File::IsFileExisting(moltenvk_path)) {
|
||||
moltenvk_path = base_path_str + "../Frameworks/libMoltenVK.dylib";
|
||||
}
|
||||
if (Common::File::IsFileExisting(moltenvk_path) &&
|
||||
SDL_setenv("SDL_VULKAN_LIBRARY", moltenvk_path.c_str(), 0) == 0) {
|
||||
LOGF("Vulkan loader: %s\n", moltenvk_path.c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// macOS 26 window chrome (CoreUI asset decode, SwiftUI titlebar) has been observed
|
||||
// throwing NSExceptions under Rosetta during the first CATransaction commit. A
|
||||
// borderless window skips that machinery entirely.
|
||||
@@ -864,6 +899,7 @@ void WindowRun() {
|
||||
|
||||
void WindowShutdown() {
|
||||
if (g_window != nullptr) {
|
||||
Controller::EmergencyShutdown();
|
||||
g_window.reset();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -35,6 +35,7 @@ struct WindowContext {
|
||||
~WindowContext();
|
||||
KYTY_CLASS_NO_COPY(WindowContext);
|
||||
|
||||
[[nodiscard]] static vk::PhysicalDeviceVulkan12Features RequiredVulkan12Features() noexcept;
|
||||
[[nodiscard]] static vk::PhysicalDeviceVulkan13Features RequiredVulkan13Features() noexcept;
|
||||
[[nodiscard]] static uint32_t InitialWindowFlags(bool fullscreen) noexcept;
|
||||
void CreateVulkan();
|
||||
|
||||
@@ -26,6 +26,28 @@ struct BufferFormatInfo {
|
||||
bool packed_bitfield = false;
|
||||
};
|
||||
|
||||
enum class FormattedSourceKind { Memory, Zero, One, Invalid };
|
||||
|
||||
struct FormattedSource {
|
||||
FormattedSourceKind kind = FormattedSourceKind::Zero;
|
||||
uint32_t component = 0;
|
||||
};
|
||||
|
||||
constexpr FormattedSource ResolveFormattedSource(const BufferFormatInfo& info, uint32_t selector) {
|
||||
if (selector == 0u) return {};
|
||||
if (selector == 1u) return {FormattedSourceKind::One, 0};
|
||||
if (selector < 4u || selector > 7u || info.component_count == 0u) {
|
||||
return {FormattedSourceKind::Invalid, 0};
|
||||
}
|
||||
// Formatted decoding expands source channels before applying the swizzle.
|
||||
return {FormattedSourceKind::Memory, (selector - 4u) % info.component_count};
|
||||
}
|
||||
|
||||
constexpr uint32_t FormattedConstantBits(const BufferFormatInfo& info, FormattedSourceKind kind) {
|
||||
if (kind != FormattedSourceKind::One) return 0;
|
||||
return info.type == ComponentType::Uint || info.type == ComponentType::Sint ? 1u : 0x3f800000u;
|
||||
}
|
||||
|
||||
constexpr Prospero::BufferFormat DecodeTBufferFormat(uint32_t data_format, uint32_t number_format) {
|
||||
return static_cast<Prospero::BufferFormat>(((number_format & 0x7u) << 4u) |
|
||||
(data_format & 0xfu));
|
||||
|
||||
@@ -14,7 +14,6 @@
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceTracking.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ShaderInfoCollection.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/SharedMemoryBarrier.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/SrtWalker.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/SsaRewrite.h"
|
||||
|
||||
@@ -30,21 +29,13 @@ namespace Libs::Graphics::ShaderRecompiler {
|
||||
|
||||
namespace {
|
||||
|
||||
bool ReadZeroMemory(void*, uint64_t, uint32_t* value) {
|
||||
if (value == nullptr) {
|
||||
return false;
|
||||
}
|
||||
*value = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
const char* GetDumpLabel(const CompileOptions& options) {
|
||||
return options.dump_label != nullptr ? options.dump_label : "ShaderRecompiler";
|
||||
}
|
||||
|
||||
std::string MakeIrDump(const CFG::Graph& cfg, const IR::Program& ir) {
|
||||
std::string MakeIrDump(std::string_view cfg, const IR::Program& ir) {
|
||||
std::string dump = "CFG:\n";
|
||||
dump += CFG::GraphToString(cfg);
|
||||
dump += cfg;
|
||||
dump += "\nIR:\n";
|
||||
dump += fmt::format("mode={} scratch_dwords={}\n",
|
||||
ir.dispatcher_fallback ? "dispatcher" : "structured", ir.scratch_dwords);
|
||||
@@ -56,6 +47,7 @@ const char* StageName(ShaderType stage) {
|
||||
switch (stage) {
|
||||
case ShaderType::Compute: return "CS";
|
||||
case ShaderType::Vertex: return "VS";
|
||||
case ShaderType::Mesh: return "MS";
|
||||
case ShaderType::Pixel: return "PS";
|
||||
default: return "unknown";
|
||||
}
|
||||
@@ -242,8 +234,10 @@ EmbeddedFetchData DetectEmbeddedVertexFetch(const Decoder::Program& decoded
|
||||
uint32_t wave_size) {
|
||||
EmbeddedFetchData data;
|
||||
data.loads.reserve(input_info->resources_num);
|
||||
int32_t offset_candidate = -1;
|
||||
bool offset_conflict = false;
|
||||
int32_t vertex_offset_candidate = -1;
|
||||
int32_t instance_offset_candidate = -1;
|
||||
bool vertex_offset_conflict = false;
|
||||
bool instance_offset_conflict = false;
|
||||
|
||||
const int shift_regs = 8;
|
||||
const int attrib_reg = input_info->fetch_attrib_reg + shift_regs;
|
||||
@@ -271,26 +265,34 @@ EmbeddedFetchData DetectEmbeddedVertexFetch(const Decoder::Program& decoded
|
||||
|
||||
for (const auto& inst: decoded.instructions) {
|
||||
// Fetch shaders accumulate the draw's vertex offset in v0. The PS5 NGG ABI
|
||||
// seeds S_NGG_VERTEX_INDEX in v5 and applies the same offset there before fetching.
|
||||
// seeds S_NGG_VERTEX_INDEX in v5 and S_NGG_INSTANCE_INDEX in v8, then applies the
|
||||
// corresponding direct-draw offsets before fetching.
|
||||
const bool vertex_index_accumulator =
|
||||
IsDecodedVgpr(inst.dst) &&
|
||||
(inst.dst.reg == 0 || (user_data_base == 8 && inst.dst.reg == 5));
|
||||
const bool instance_index_accumulator =
|
||||
IsDecodedVgpr(inst.dst) && (inst.dst.reg == (user_data_base == 8 ? 8u : 3u));
|
||||
uint32_t sad_zero = 0;
|
||||
const bool vertex_offset_add =
|
||||
vertex_index_accumulator && IsDecodedSgpr(inst.src0) &&
|
||||
const bool index_offset_add =
|
||||
(vertex_index_accumulator || instance_index_accumulator) &&
|
||||
IsDecodedSgpr(inst.src0) &&
|
||||
((inst.opcode == Decoder::Opcode::V_ADD_I32 && IsDecodedVgpr(inst.src1) &&
|
||||
inst.src1.reg == inst.dst.reg) ||
|
||||
(user_data_base == 8 && inst.dst.reg == 5 &&
|
||||
(user_data_base == 8 && (inst.dst.reg == 5 || inst.dst.reg == 8) &&
|
||||
inst.opcode == Decoder::Opcode::V_SAD_U32 && IsDecodedVgpr(inst.src2) &&
|
||||
inst.src2.reg == inst.dst.reg &&
|
||||
TryDecodedOperandConstant(sgprs, inst.src1, sad_zero) && sad_zero == 0));
|
||||
if (data.loads.empty() && vertex_offset_add) {
|
||||
if (data.loads.empty() && index_offset_add) {
|
||||
const auto reg = DecodedSgprReg(inst.src0);
|
||||
if (reg >= user_data_base && reg - user_data_base < user_data_count) {
|
||||
if (offset_candidate >= 0 && offset_candidate != static_cast<int32_t>(reg)) {
|
||||
offset_conflict = true;
|
||||
auto& candidate = vertex_index_accumulator ? vertex_offset_candidate
|
||||
: instance_offset_candidate;
|
||||
auto& conflict = vertex_index_accumulator ? vertex_offset_conflict
|
||||
: instance_offset_conflict;
|
||||
if (candidate >= 0 && candidate != static_cast<int32_t>(reg)) {
|
||||
conflict = true;
|
||||
} else {
|
||||
offset_candidate = static_cast<int32_t>(reg);
|
||||
candidate = static_cast<int32_t>(reg);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -449,8 +451,13 @@ EmbeddedFetchData DetectEmbeddedVertexFetch(const Decoder::Program& decoded
|
||||
load.attrib_id = buffer.attrib_id;
|
||||
load.components = DecodedDstSize(inst);
|
||||
load.prolog_loads = buffer.prolog_loads;
|
||||
if (data.loads.empty() && !offset_conflict) {
|
||||
data.vertex_offset_sgpr = offset_candidate;
|
||||
if (data.loads.empty()) {
|
||||
if (!vertex_offset_conflict) {
|
||||
data.vertex_offset_sgpr = vertex_offset_candidate;
|
||||
}
|
||||
if (!instance_offset_conflict) {
|
||||
data.instance_offset_sgpr = instance_offset_candidate;
|
||||
}
|
||||
}
|
||||
data.loads.push_back(load);
|
||||
}
|
||||
@@ -470,22 +477,55 @@ EmbeddedFetchData DetectEmbeddedVertexFetch(const Decoder::Program& decoded
|
||||
return data;
|
||||
}
|
||||
|
||||
Decoder::Program DecodeFusedProgram(std::span<const uint32_t> front, std::span<const uint32_t> back,
|
||||
std::vector<uint32_t>& joined_code) {
|
||||
EXIT_IF(back.empty());
|
||||
Decoder::Program result;
|
||||
uint32_t front_words = 0;
|
||||
while (front_words < front.size()) {
|
||||
auto& inst = result.instructions.emplace_back();
|
||||
Decoder::DecodeInstruction(front, front_words, inst);
|
||||
front_words += inst.word_count;
|
||||
if (inst.opcode == Decoder::Opcode::S_SETPC_B64) {
|
||||
EXIT_NOT_IMPLEMENTED(inst.src0.kind != Decoder::OperandKind::Sgpr ||
|
||||
inst.src0.reg != 6u);
|
||||
break;
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(inst.opcode == Decoder::Opcode::S_ENDPGM);
|
||||
}
|
||||
EXIT_IF(result.instructions.empty() ||
|
||||
result.instructions.back().opcode != Decoder::Opcode::S_SETPC_B64);
|
||||
joined_code.assign(front.begin(), front.begin() + front_words);
|
||||
joined_code.insert(joined_code.end(), back.begin(), back.end());
|
||||
// The merged-stage ABI passes the back shader in s[6:7]. Give that handoff an
|
||||
// ordinary CFG edge, retaining both bodies in one register and LDS lifetime.
|
||||
joined_code[front_words - 1u] = 0xbf820000u; // s_branch to the following instruction
|
||||
result.instructions.back() = {};
|
||||
Decoder::DecodeInstruction(joined_code, front_words - 1u, result.instructions.back());
|
||||
Decoder::Program back_program;
|
||||
Decoder::DecodeProgram(back, back_program);
|
||||
const auto back_pc = front_words * sizeof(uint32_t);
|
||||
for (auto& inst: back_program.instructions) {
|
||||
// A back-stage PC-relative data reference requires its guest code address.
|
||||
EXIT_NOT_IMPLEMENTED(inst.opcode == Decoder::Opcode::S_GETPC_B64);
|
||||
inst.pc += back_pc;
|
||||
inst.branch_target += back_pc;
|
||||
result.instructions.push_back(std::move(inst));
|
||||
}
|
||||
result.code = joined_code;
|
||||
return result;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
CompileResult& result, std::string* error) {
|
||||
TranslateResult TranslateProgram(std::span<const uint32_t> code, const CompileOptions& options) {
|
||||
if (code.empty()) {
|
||||
if (error != nullptr) {
|
||||
*error = "invalid shader recompiler input";
|
||||
}
|
||||
return false;
|
||||
EXIT("shader recompiler input is empty\n");
|
||||
}
|
||||
if (options.stage != ShaderType::Compute && options.stage != ShaderType::Vertex &&
|
||||
options.stage != ShaderType::Pixel) {
|
||||
if (error != nullptr) {
|
||||
*error = "shader recompiler supports compute, vertex, and pixel stages";
|
||||
}
|
||||
return false;
|
||||
options.stage != ShaderType::Pixel && options.stage != ShaderType::Mesh) {
|
||||
EXIT("shader recompiler received unsupported stage %u\n",
|
||||
static_cast<unsigned>(options.stage));
|
||||
}
|
||||
|
||||
const auto compile_begin = std::chrono::steady_clock::now();
|
||||
@@ -500,8 +540,11 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
static_cast<uint64_t>(code.size()));
|
||||
|
||||
Decoder::Program decoded;
|
||||
if (!Decoder::DecodeProgram(code, decoded, error)) {
|
||||
return false;
|
||||
std::vector<uint32_t> joined_code;
|
||||
if (options.stage == ShaderType::Mesh) {
|
||||
decoded = DecodeFusedProgram(code, options.back_code, joined_code);
|
||||
} else {
|
||||
Decoder::DecodeProgram(code, decoded);
|
||||
}
|
||||
LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " decode instructions=%" PRIu64
|
||||
" elapsed_ms=%" PRIu64 "\n",
|
||||
@@ -516,12 +559,9 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
}
|
||||
}
|
||||
|
||||
CFG::Graph cfg;
|
||||
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " CFG BuildGraph\n", GetDumpLabel(options),
|
||||
StageName(options.stage), options.shader_hash);
|
||||
if (!CFG::BuildGraph(decoded, cfg, error)) {
|
||||
return false;
|
||||
}
|
||||
auto cfg = CFG::BuildGraph(decoded);
|
||||
LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " CFG BuildGraph blocks=%" PRIu64
|
||||
" loops=%" PRIu64 " back_edges=%" PRIu64 " elapsed_ms=%" PRIu64 "\n",
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
|
||||
@@ -534,13 +574,12 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
dispatcher_reason = cfg.unsupported_reason;
|
||||
LogDispatcherFallback(options, cfg, "build", dispatcher_reason);
|
||||
} else {
|
||||
std::string structure_error;
|
||||
const auto unstructured_cfg = cfg;
|
||||
const auto unstructured_cfg = cfg;
|
||||
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " CFG Structurize\n",
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash);
|
||||
if (!CFG::Structurize(cfg, &structure_error)) {
|
||||
if (!CFG::Structurize(cfg)) {
|
||||
dispatcher_fallback = true;
|
||||
dispatcher_reason = structure_error;
|
||||
dispatcher_reason = cfg.unsupported_reason;
|
||||
const auto failure_kind = cfg.failure_kind;
|
||||
const auto failure_block = cfg.failure_block;
|
||||
LogDispatcherFallback(options, cfg, "structurize", dispatcher_reason);
|
||||
@@ -548,7 +587,7 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
cfg.unsupported = true;
|
||||
cfg.failure_kind = failure_kind;
|
||||
cfg.failure_block = failure_block;
|
||||
cfg.unsupported_reason = structure_error;
|
||||
cfg.unsupported_reason = dispatcher_reason;
|
||||
} else {
|
||||
LOGF("%s structured CFG success: blocks=%" PRIu64 "\n", GetDumpLabel(options),
|
||||
static_cast<uint64_t>(cfg.blocks.size()));
|
||||
@@ -560,20 +599,25 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
static_cast<uint64_t>(cfg.natural_loops.size()), phase_ms());
|
||||
}
|
||||
|
||||
IR::Program ir;
|
||||
const ShaderVertexInputInfo* vertex = nullptr;
|
||||
const ShaderPixelInputInfo* pixel = nullptr;
|
||||
const ShaderComputeInputInfo* compute = nullptr;
|
||||
switch (options.stage) {
|
||||
case ShaderType::Vertex: vertex = options.input_info.vertex; break;
|
||||
case ShaderType::Pixel: pixel = options.input_info.pixel; break;
|
||||
case ShaderType::Compute: compute = options.input_info.compute; break;
|
||||
case ShaderType::Vertex:
|
||||
case ShaderType::Mesh: vertex = options.input_info.vertex; break;
|
||||
case ShaderType::Pixel:
|
||||
pixel = options.input_info.pixel;
|
||||
break;
|
||||
case ShaderType::Compute:
|
||||
compute = options.input_info.compute;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
EmbeddedFetchData embedded_fetch;
|
||||
if (options.stage == ShaderType::Vertex && vertex->fetch_embedded) {
|
||||
embedded_fetch = DetectEmbeddedVertexFetch(decoded, vertex, options.user_data_base,
|
||||
options.user_data_count, options.wave_size);
|
||||
static_cast<uint32_t>(options.user_data.size()),
|
||||
options.wave_size);
|
||||
if (!embedded_fetch.loads.empty()) {
|
||||
LOGF("%s embedded vertex fetch plan: detected=%" PRIu64 "\n", GetDumpLabel(options),
|
||||
static_cast<uint64_t>(embedded_fetch.loads.size()));
|
||||
@@ -584,7 +628,7 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
.wave_size = options.wave_size,
|
||||
.shader_hash = options.shader_hash,
|
||||
.user_data_base = options.user_data_base,
|
||||
.user_data_count = options.user_data_count,
|
||||
.user_data_count = static_cast<uint32_t>(options.user_data.size()),
|
||||
.scratch_dwords = options.scratch_dwords,
|
||||
.dispatcher_fallback = dispatcher_fallback,
|
||||
.cfg_failure_kind = cfg.failure_kind,
|
||||
@@ -597,9 +641,7 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
};
|
||||
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " IR TranslateProgram\n",
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash);
|
||||
if (!Frontend::TranslateProgram(decoded, cfg, translate_options, ir, error)) {
|
||||
return false;
|
||||
}
|
||||
auto ir = Frontend::TranslateProgram(decoded, cfg, translate_options);
|
||||
LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " IR TranslateProgram blocks=%" PRIu64
|
||||
" elapsed_ms=%" PRIu64 "\n",
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
|
||||
@@ -618,112 +660,77 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
IR::RemoveIdentities(ir.blocks);
|
||||
IR::EliminateDeadCode(ir.blocks);
|
||||
}
|
||||
if (options.stage == ShaderType::Compute) {
|
||||
const auto lds_barriers =
|
||||
IR::InsertSharedMemoryBarriers(ir, ir.wave_size, *compute);
|
||||
if (lds_barriers.inserted_barriers != 0) {
|
||||
LOGF("%s wave64 LDS synchronization: barriers=%" PRIu32 "\n", GetDumpLabel(options),
|
||||
lds_barriers.inserted_barriers);
|
||||
}
|
||||
}
|
||||
std::string srt_error;
|
||||
if (!IR::BuildSrtPlan(ir, &srt_error)) {
|
||||
LOGF("%s SRT planning failed: %s\n", GetDumpLabel(options), srt_error.c_str());
|
||||
if (error != nullptr) {
|
||||
*error = std::move(srt_error);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
IR::BuildSrtPlan(ir);
|
||||
IR::EliminateDeadCode(ir.blocks);
|
||||
if (!IR::TrackResources(ir, error)) {
|
||||
return false;
|
||||
}
|
||||
IR::TrackResources(ir);
|
||||
IR::EliminateDeadCode(ir.blocks);
|
||||
if (options.stage == ShaderType::Vertex) {
|
||||
ir.info.vertex_offset_sgpr = embedded_fetch.vertex_offset_sgpr;
|
||||
ir.info.vertex_offset_sgpr = embedded_fetch.vertex_offset_sgpr;
|
||||
ir.info.instance_offset_sgpr = embedded_fetch.instance_offset_sgpr;
|
||||
}
|
||||
|
||||
IR::ResourceSnapshot resources;
|
||||
if (options.resource_snapshot != nullptr) {
|
||||
resources = *options.resource_snapshot;
|
||||
} else {
|
||||
IR::SrtRuntime runtime;
|
||||
std::array<uint32_t, 64> zero_user_data {};
|
||||
if (options.user_data == nullptr) {
|
||||
for (uint32_t i = 2; i < zero_user_data.size(); i += 4) {
|
||||
zero_user_data[i] = UINT32_MAX;
|
||||
}
|
||||
}
|
||||
const auto* user_data =
|
||||
options.user_data != nullptr ? options.user_data : zero_user_data.data();
|
||||
runtime.user_data = std::span<const uint32_t>(user_data, options.user_data_count);
|
||||
runtime.shader_base = options.shader_base != 0 ? options.shader_base
|
||||
: reinterpret_cast<uint64_t>(code.data());
|
||||
runtime.read_memory = options.read_memory;
|
||||
runtime.read_specialization_memory = options.read_specialization_memory;
|
||||
if (runtime.read_memory == nullptr && options.user_data == nullptr) {
|
||||
runtime.read_memory = ReadZeroMemory;
|
||||
}
|
||||
runtime.userdata = options.read_memory_data;
|
||||
if (!IR::MaterializeResources(ir, runtime, resources, error)) {
|
||||
return false;
|
||||
}
|
||||
TranslateResult result;
|
||||
result.program = std::move(ir);
|
||||
if (options.dump_ir) {
|
||||
result.decoded_dump = std::move(decoded_dump);
|
||||
result.cfg_dump = CFG::GraphToString(cfg);
|
||||
}
|
||||
if (!IR::SpecializeResources(ir, resources, error)) {
|
||||
return false;
|
||||
return result;
|
||||
}
|
||||
|
||||
CompileResult CompileProgram(TranslateResult translated, const CompileOptions& options,
|
||||
const IR::ResourceSpecialization& specialization,
|
||||
uint32_t push_data_start_dword) {
|
||||
const auto emit_begin = std::chrono::steady_clock::now();
|
||||
auto& ir = translated.program;
|
||||
IR::ApplyResourceSpecialization(ir, specialization);
|
||||
IR::RemoveIdentities(ir.blocks);
|
||||
IR::EliminateDeadCode(ir.blocks);
|
||||
|
||||
const ShaderVertexInputInfo* vertex = nullptr;
|
||||
const ShaderPixelInputInfo* pixel = nullptr;
|
||||
const ShaderComputeInputInfo* compute = nullptr;
|
||||
switch (options.stage) {
|
||||
case ShaderType::Vertex:
|
||||
case ShaderType::Mesh: vertex = options.input_info.vertex; break;
|
||||
case ShaderType::Pixel: pixel = options.input_info.pixel; break;
|
||||
case ShaderType::Compute: compute = options.input_info.compute; break;
|
||||
default: EXIT("invalid shader stage\n");
|
||||
}
|
||||
|
||||
IR::ShaderInfoOptions info_options;
|
||||
info_options.vertex = vertex;
|
||||
info_options.pixel = pixel;
|
||||
info_options.compute = compute;
|
||||
if (!IR::CollectShaderInfo(ir, info_options, error)) {
|
||||
return false;
|
||||
}
|
||||
if (!IR::AllocateBindings(ir, options.push_constant_offset, error)) {
|
||||
return false;
|
||||
}
|
||||
if (!Spirv::AnalyzeProgramRequirements(ir, error)) {
|
||||
return false;
|
||||
}
|
||||
IR::CollectShaderInfo(ir, info_options);
|
||||
IR::AllocateBindings(ir, push_data_start_dword);
|
||||
Spirv::AnalyzeProgramRequirements(ir);
|
||||
std::string ir_dump;
|
||||
if (options.dump_ir) {
|
||||
ir_dump = MakeIrDump(cfg, ir);
|
||||
ir_dump = MakeIrDump(translated.cfg_dump, ir);
|
||||
if (options.early_dump) {
|
||||
LOGF("%s native IR and bindings (early):\n%s", GetDumpLabel(options), ir_dump.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<uint32_t> spirv;
|
||||
std::string emit_error;
|
||||
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " SPIR-V EmitProgram\n",
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash);
|
||||
if (!Spirv::EmitProgram(ir, resources, options.input_info, spirv, &emit_error)) {
|
||||
LOGF("%s typed SPIR-V emit failed: %s\n", GetDumpLabel(options), emit_error.c_str());
|
||||
if (dispatcher_fallback && error != nullptr) {
|
||||
*error = fmt::format("dispatcher fallback failed after {}: {}",
|
||||
dispatcher_reason.c_str(), emit_error.c_str());
|
||||
LOGF("%s dispatcher fallback emit failed: %s\n", GetDumpLabel(options), error->c_str());
|
||||
} else if (error != nullptr) {
|
||||
*error = emit_error;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
auto spirv = Spirv::EmitProgram(ir, options.input_info);
|
||||
LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " SPIR-V EmitProgram words=%" PRIu64
|
||||
" elapsed_ms=%" PRIu64 "\n",
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
|
||||
static_cast<uint64_t>(spirv.size()), phase_ms());
|
||||
result.spirv = std::move(spirv);
|
||||
result.program = std::move(ir);
|
||||
result.resources = std::move(resources);
|
||||
static_cast<uint64_t>(spirv.size()),
|
||||
static_cast<uint64_t>(std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||
std::chrono::steady_clock::now() - emit_begin)
|
||||
.count()));
|
||||
CompileResult result;
|
||||
result.spirv = std::move(spirv);
|
||||
result.program = std::move(ir);
|
||||
if (options.dump_ir) {
|
||||
result.decoded_dump = std::move(decoded_dump);
|
||||
result.decoded_dump = std::move(translated.decoded_dump);
|
||||
result.ir_dump = std::move(ir_dump);
|
||||
} else {
|
||||
result.decoded_dump.clear();
|
||||
result.ir_dump.clear();
|
||||
}
|
||||
return true;
|
||||
return result;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler
|
||||
@@ -15,32 +15,35 @@ struct CompileOptions {
|
||||
ShaderType stage = ShaderType::Compute;
|
||||
uint32_t wave_size = 64;
|
||||
uint32_t user_data_base = 0;
|
||||
uint32_t user_data_count = 64;
|
||||
uint32_t scratch_dwords = 0;
|
||||
uint64_t shader_hash = 0;
|
||||
uint64_t shader_base = 0;
|
||||
uint32_t push_constant_offset = 0;
|
||||
bool dump_ir = true;
|
||||
bool early_dump = false;
|
||||
const char* dump_label = nullptr;
|
||||
const uint32_t* user_data = nullptr;
|
||||
IR::SrtMemoryReader read_memory = nullptr;
|
||||
IR::SrtMemoryReader read_specialization_memory = nullptr;
|
||||
void* read_memory_data = nullptr;
|
||||
const IR::ResourceSnapshot* resource_snapshot = nullptr;
|
||||
std::span<const uint32_t> user_data;
|
||||
std::span<const uint32_t> back_code;
|
||||
ShaderStageInputInfo input_info;
|
||||
};
|
||||
|
||||
struct CompileResult {
|
||||
std::vector<uint32_t> spirv;
|
||||
std::string decoded_dump;
|
||||
std::string ir_dump;
|
||||
IR::Program program;
|
||||
IR::ResourceSnapshot resources;
|
||||
struct TranslateResult {
|
||||
IR::Program program;
|
||||
std::string decoded_dump;
|
||||
std::string cfg_dump;
|
||||
};
|
||||
|
||||
bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
CompileResult& result, std::string* error);
|
||||
struct CompileResult {
|
||||
std::vector<uint32_t> spirv;
|
||||
std::string decoded_dump;
|
||||
std::string ir_dump;
|
||||
IR::Program program;
|
||||
};
|
||||
|
||||
[[nodiscard]] TranslateResult TranslateProgram(std::span<const uint32_t> code,
|
||||
const CompileOptions& options);
|
||||
[[nodiscard]] CompileResult CompileProgram(TranslateResult translated,
|
||||
const CompileOptions& options,
|
||||
const IR::ResourceSpecialization& specialization,
|
||||
uint32_t push_data_start_dword = 0);
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
#include "common/debug.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv {
|
||||
@@ -31,6 +32,10 @@ uint32_t Builder::AllocateId() {
|
||||
return m_next_id++;
|
||||
}
|
||||
|
||||
void Builder::RequireVersion(uint32_t version) {
|
||||
m_version = std::max(m_version, version);
|
||||
}
|
||||
|
||||
void Builder::RequireCapability(uint32_t capability) {
|
||||
if (m_required_capabilities.insert(capability).second) {
|
||||
AddCapability({capability});
|
||||
@@ -190,6 +195,18 @@ void Builder::AddEntryPoint(uint32_t execution_model, uint32_t entry_point, cons
|
||||
std::vector<uint32_t> operands = {execution_model, entry_point};
|
||||
AppendString(operands, name);
|
||||
operands.insert(operands.end(), interfaces.begin(), interfaces.end());
|
||||
if (m_version >= 0x00010400u) {
|
||||
for (size_t offset = 0; offset < m_declarations.size();) {
|
||||
const auto count = m_declarations[offset] >> 16u;
|
||||
if ((m_declarations[offset] & 0xffffu) == 59u) {
|
||||
const auto id = m_declarations[offset + 2u];
|
||||
if (std::find(interfaces.begin(), interfaces.end(), id) == interfaces.end()) {
|
||||
operands.push_back(id);
|
||||
}
|
||||
}
|
||||
offset += count;
|
||||
}
|
||||
}
|
||||
AppendInstruction(m_entry_points, 15u, operands);
|
||||
}
|
||||
|
||||
|
||||
@@ -28,6 +28,7 @@ public:
|
||||
KYTY_CLASS_DEFAULT_COPY(Builder);
|
||||
|
||||
uint32_t AllocateId();
|
||||
void RequireVersion(uint32_t version);
|
||||
void RequireCapability(uint32_t capability);
|
||||
void RequireExtension(const char* name);
|
||||
uint32_t Import(const char* name);
|
||||
|
||||
@@ -1,19 +1,23 @@
|
||||
#include "graphics/shader/recompiler/backend/spirv/SpirvEmitter.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv {
|
||||
|
||||
using ShaderError::Fail;
|
||||
|
||||
namespace {
|
||||
|
||||
bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
|
||||
[[noreturn]] void Fail(const IR::Program& program, const char* reason) {
|
||||
EXIT("SPIR-V validation failed: hash=0x%016" PRIx64 " stage=%u reason=%s\n",
|
||||
program.shader_hash, static_cast<unsigned>(program.stage), reason);
|
||||
std::abort();
|
||||
}
|
||||
|
||||
void ValidateNativeProgram(const IR::Program& program) {
|
||||
using Kind = IR::DescriptorBindingKind;
|
||||
constexpr auto KindCount = static_cast<size_t>(Kind::Count);
|
||||
std::array<std::vector<uint32_t>, KindCount> expected;
|
||||
@@ -36,13 +40,13 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
const auto kind = IR::DescriptorBindingForImage(program.info.images[i]);
|
||||
if (!kind.has_value()) {
|
||||
return Fail(error, "native shader plan has an invalid image class");
|
||||
Fail(program, "native shader plan has an invalid image class");
|
||||
}
|
||||
present[static_cast<size_t>(*kind)] = true;
|
||||
const auto dynamic = program.info.images[i].mip_mode == IR::ImageMipMode::DynamicStorage;
|
||||
const auto count = dynamic ? program.info.images[i].mip_count : 1u;
|
||||
if (count == 0u || (!dynamic && program.info.images[i].mip_count != 1u)) {
|
||||
return Fail(error, "native shader plan has an invalid image mip descriptor count");
|
||||
Fail(program, "native shader plan has an invalid image mip descriptor count");
|
||||
}
|
||||
expected[static_cast<size_t>(*kind)].insert(expected[static_cast<size_t>(*kind)].end(),
|
||||
count, i);
|
||||
@@ -58,11 +62,11 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
|
||||
}
|
||||
const auto index = inst.Flags<IR::MemoryFlags>().index;
|
||||
if (index >= program.memory_info.size()) {
|
||||
return Fail(error, "shared operation has invalid memory metadata");
|
||||
Fail(program, "shared operation has invalid memory metadata");
|
||||
}
|
||||
const auto kind = program.memory_info[index].kind;
|
||||
if (kind != IR::ResourceKind::Lds && kind != IR::ResourceKind::Gds) {
|
||||
return Fail(error, "shared operation has invalid resource kind");
|
||||
Fail(program, "shared operation has invalid resource kind");
|
||||
}
|
||||
uses_gds |= kind == IR::ResourceKind::Gds;
|
||||
}
|
||||
@@ -77,13 +81,13 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
|
||||
const bool uses_flattened_runtime =
|
||||
!program.srt_reads.empty() ||
|
||||
std::ranges::any_of(program.info.images, [](const IR::ImageResource& image) {
|
||||
return image.indirect_mapping_capacity != 0u;
|
||||
return image.indirect_search_iterations != 0u;
|
||||
});
|
||||
if (uses_flattened_runtime) {
|
||||
Expect(Kind::FlattenedSrt);
|
||||
}
|
||||
if (program.bindings.ShaderDataDwords() != 0 && program.bindings.push_constant_size == 0) {
|
||||
Expect(Kind::UserData);
|
||||
if (program.bindings.ShaderDataDwords() != 0 && !program.bindings.UsesPushData()) {
|
||||
Expect(Kind::ShaderData);
|
||||
}
|
||||
|
||||
std::array<bool, KindCount> seen {};
|
||||
@@ -91,30 +95,28 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
|
||||
const auto kind = static_cast<size_t>(binding.kind);
|
||||
if (kind >= KindCount || seen[kind] || !present[kind] ||
|
||||
binding.resources != expected[kind]) {
|
||||
return Fail(error, "native descriptor groups do not match shader topology");
|
||||
Fail(program, "native descriptor groups do not match shader topology");
|
||||
}
|
||||
seen[kind] = true;
|
||||
}
|
||||
for (size_t i = 0; i < KindCount; i++) {
|
||||
if (present[i] != seen[i]) {
|
||||
return Fail(error, "native shader plan is missing a required descriptor group");
|
||||
Fail(program, "native shader plan is missing a required descriptor group");
|
||||
}
|
||||
}
|
||||
const auto has_user_storage = present[static_cast<size_t>(Kind::UserData)];
|
||||
if (program.bindings.push_constant_offset % sizeof(uint32_t) != 0 ||
|
||||
program.bindings.push_constant_offset + program.bindings.push_constant_size >
|
||||
IR::NativePushConstantSize ||
|
||||
const auto has_shader_data_storage = present[static_cast<size_t>(Kind::ShaderData)];
|
||||
const auto shader_data_dwords = program.bindings.ShaderDataDwords();
|
||||
if ((program.bindings.UsesPushData() &&
|
||||
!IR::PushData::CanFit(program.bindings.push_data_start_dword, shader_data_dwords)) ||
|
||||
program.bindings.memory_offset_dword != program.bindings.user_data_registers.size() ||
|
||||
program.bindings.memory_offset_count != program.info.buffers.size() ||
|
||||
(!has_user_storage &&
|
||||
program.bindings.push_constant_size != program.bindings.ShaderDataDwords() * 4u) ||
|
||||
(has_user_storage && program.bindings.push_constant_size != 0) ||
|
||||
has_shader_data_storage != (shader_data_dwords != 0 && !program.bindings.UsesPushData()) ||
|
||||
!std::is_sorted(program.bindings.user_data_registers.begin(),
|
||||
program.bindings.user_data_registers.end()) ||
|
||||
std::adjacent_find(program.bindings.user_data_registers.begin(),
|
||||
program.bindings.user_data_registers.end()) !=
|
||||
program.bindings.user_data_registers.end()) {
|
||||
return Fail(error, "native user-data layout is inconsistent");
|
||||
Fail(program, "native shader-data layout is inconsistent");
|
||||
}
|
||||
|
||||
const auto planning_only_handle = [&](const IR::Inst& handle) {
|
||||
@@ -139,7 +141,7 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
|
||||
break;
|
||||
}
|
||||
if (dense >= program.info.buffers.size()) {
|
||||
return Fail(error, "typed buffer handle has an invalid dense resource");
|
||||
Fail(program, "typed buffer handle has an invalid dense resource");
|
||||
}
|
||||
break;
|
||||
case IR::ValueOpcode::GetAddressResource:
|
||||
@@ -147,29 +149,29 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
|
||||
break;
|
||||
}
|
||||
if (inst.NumArgs() != 2 || !program.info.uses_dma) {
|
||||
return Fail(error, "typed address handle has invalid DMA metadata");
|
||||
Fail(program, "typed address handle has invalid DMA metadata");
|
||||
}
|
||||
break;
|
||||
case IR::ValueOpcode::GetScratchResource:
|
||||
if (inst.NumArgs() != 0 || program.scratch_dwords == 0) {
|
||||
return Fail(error, "typed scratch handle has invalid shader metadata");
|
||||
Fail(program, "typed scratch handle has invalid shader metadata");
|
||||
}
|
||||
break;
|
||||
case IR::ValueOpcode::GetImageResource:
|
||||
if (dense >= program.info.images.size()) {
|
||||
return Fail(error, "typed image handle has an invalid dense resource");
|
||||
Fail(program, "typed image handle has an invalid dense resource");
|
||||
}
|
||||
break;
|
||||
case IR::ValueOpcode::GetSamplerResource:
|
||||
if (dense >= program.info.samplers.size()) {
|
||||
return Fail(error, "typed sampler handle has an invalid dense resource");
|
||||
Fail(program, "typed sampler handle has an invalid dense resource");
|
||||
}
|
||||
break;
|
||||
case IR::ValueOpcode::ReadConst: {
|
||||
const auto slot = inst.Arg(1).Resolve();
|
||||
if (!slot.IsImmediate() || slot.GetType() != IR::Type::U32 ||
|
||||
slot.U32() >= program.srt_reads.size()) {
|
||||
return Fail(error, "flattened SRT read has an invalid dense slot");
|
||||
Fail(program, "flattened SRT read has an invalid dense slot");
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -177,45 +179,48 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool AnalyzeProgramRequirements(IR::Program& program, std::string* error) {
|
||||
void AnalyzeProgramRequirements(IR::Program& program) {
|
||||
program.spirv_requirements.reset();
|
||||
IR::SpirvRequirements requirements {};
|
||||
const auto MarkBallot = [&] { requirements.subgroup_ballot = true; };
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
if (IR::BufferAccessOf(inst.GetOpcode()) == IR::BufferAccess::Atomic &&
|
||||
inst.GetType() == IR::Type::U64) {
|
||||
requirements.buffer_int64_atomics = true;
|
||||
}
|
||||
const auto address_access = IR::AddressOpcodeInfoOf(inst.GetOpcode()).access;
|
||||
if (address_access != IR::AddressAccess::None) {
|
||||
const auto memory_index = inst.Flags<IR::MemoryFlags>().index;
|
||||
if (memory_index >= program.memory_info.size()) {
|
||||
return Fail(error, "address operation has invalid memory metadata");
|
||||
Fail(program, "address operation has invalid memory metadata");
|
||||
}
|
||||
if (program.memory_info[memory_index].kind == IR::ResourceKind::Scratch) {
|
||||
if (program.scratch_dwords == 0) {
|
||||
return Fail(error, "scratch operation has no per-thread storage");
|
||||
Fail(program, "scratch operation has no per-thread storage");
|
||||
}
|
||||
requirements.function_scratch = true;
|
||||
} else if (address_access == IR::AddressAccess::Write) {
|
||||
return Fail(error, "writable FLAT/GLOBAL addresses require GPU ownership tracking");
|
||||
Fail(program, "writable FLAT/GLOBAL addresses require GPU ownership tracking");
|
||||
}
|
||||
}
|
||||
if (IR::BufferAccessOf(inst.GetOpcode()) != IR::BufferAccess::None) {
|
||||
const auto memory_index = inst.Flags<IR::MemoryFlags>().index;
|
||||
if (memory_index >= program.memory_info.size()) {
|
||||
return Fail(error, "buffer operation has invalid memory metadata");
|
||||
Fail(program, "buffer operation has invalid memory metadata");
|
||||
}
|
||||
const auto& memory = program.memory_info[memory_index];
|
||||
if (memory.kind == IR::ResourceKind::Buffer) {
|
||||
if (memory.resource >= program.info.buffers.size()) {
|
||||
return Fail(error, "buffer operation has invalid resource metadata");
|
||||
Fail(program, "buffer operation has invalid resource metadata");
|
||||
}
|
||||
if ((program.info.buffers[memory.resource].packed_stride & (1u << 20u)) != 0u) {
|
||||
if (program.stage != ShaderType::Compute) {
|
||||
return Fail(error, "buffer ADD_TID is only valid for compute shaders");
|
||||
Fail(program, "buffer ADD_TID is only valid for compute shaders");
|
||||
}
|
||||
requirements.subgroup_local_invocation_id = true;
|
||||
}
|
||||
@@ -225,13 +230,14 @@ bool AnalyzeProgramRequirements(IR::Program& program, std::string* error) {
|
||||
if (shared_access != IR::SharedAccess::None) {
|
||||
const auto index = inst.Flags<IR::MemoryFlags>().index;
|
||||
if (index >= program.memory_info.size()) {
|
||||
return Fail(error, "shared operation has invalid memory metadata");
|
||||
Fail(program, "shared operation has invalid memory metadata");
|
||||
}
|
||||
const auto kind = program.memory_info[index].kind;
|
||||
if (kind != IR::ResourceKind::Lds && kind != IR::ResourceKind::Gds) {
|
||||
return Fail(error, "shared operation has invalid resource kind");
|
||||
Fail(program, "shared operation has invalid resource kind");
|
||||
}
|
||||
if (program.stage != ShaderType::Compute && kind == IR::ResourceKind::Lds) {
|
||||
if (program.stage != ShaderType::Compute && program.stage != ShaderType::Mesh &&
|
||||
kind == IR::ResourceKind::Lds) {
|
||||
requirements.function_lds = true;
|
||||
}
|
||||
if (shared_access == IR::SharedAccess::Append ||
|
||||
@@ -254,7 +260,6 @@ bool AnalyzeProgramRequirements(IR::Program& program, std::string* error) {
|
||||
break;
|
||||
}
|
||||
case IR::ValueOpcode::DppUpdateU32:
|
||||
case IR::ValueOpcode::WqmMask:
|
||||
case IR::ValueOpcode::WriteLane: {
|
||||
MarkBallot();
|
||||
requirements.subgroup_local_invocation_id = true;
|
||||
@@ -266,7 +271,8 @@ bool AnalyzeProgramRequirements(IR::Program& program, std::string* error) {
|
||||
requirements.subgroup_local_invocation_id = true;
|
||||
break;
|
||||
}
|
||||
case IR::ValueOpcode::SwizzleU32: {
|
||||
case IR::ValueOpcode::SwizzleU32:
|
||||
case IR::ValueOpcode::BpermuteU32: {
|
||||
MarkBallot();
|
||||
requirements.subgroup_shuffle = true;
|
||||
requirements.subgroup_local_invocation_id = true;
|
||||
@@ -282,7 +288,7 @@ bool AnalyzeProgramRequirements(IR::Program& program, std::string* error) {
|
||||
case IR::ValueOpcode::SetAttribute: {
|
||||
const auto index = inst.Flags<IR::ExportFlags>().index;
|
||||
if (index >= program.export_info.size()) {
|
||||
return Fail(error, "attribute export has invalid metadata");
|
||||
Fail(program, "attribute export has invalid metadata");
|
||||
}
|
||||
if (program.stage == ShaderType::Pixel &&
|
||||
program.export_info[index].vm) {
|
||||
@@ -295,40 +301,31 @@ bool AnalyzeProgramRequirements(IR::Program& program, std::string* error) {
|
||||
}
|
||||
}
|
||||
program.spirv_requirements.emplace(requirements);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool EmitProgram(const IR::Program& program, const IR::ResourceSnapshot& resources,
|
||||
ShaderStageInputInfo input_info, std::vector<uint32_t>& spirv,
|
||||
std::string* error) {
|
||||
std::vector<uint32_t> EmitProgram(const IR::Program& program,
|
||||
ShaderStageInputInfo input_info) {
|
||||
using namespace Emitter;
|
||||
|
||||
if (program.stage != ShaderType::Compute && program.stage != ShaderType::Vertex &&
|
||||
program.stage != ShaderType::Pixel) {
|
||||
SetError(error, "binary SPIR-V emitter supports compute, vertex, and pixel shaders");
|
||||
return false;
|
||||
program.stage != ShaderType::Pixel && program.stage != ShaderType::Mesh) {
|
||||
Fail(program, "binary SPIR-V emitter supports compute, vertex, and pixel shaders");
|
||||
}
|
||||
if (!program.srt_plan_complete || !program.resource_tracking_complete ||
|
||||
!program.shader_info_complete || !program.binding_layout_complete ||
|
||||
!program.spirv_requirements.has_value()) {
|
||||
SetError(error, "SPIR-V emitter requires a fully planned native shader program");
|
||||
return false;
|
||||
Fail(program, "SPIR-V emitter requires a fully planned native shader program");
|
||||
}
|
||||
if (!IR::ValidateResourceSnapshot(program, resources, error)) {
|
||||
return false;
|
||||
}
|
||||
if (!IR::ValidateResourceSpecialization(program, resources, error)) {
|
||||
return false;
|
||||
}
|
||||
if (!ValidateNativeProgram(program, error)) {
|
||||
return false;
|
||||
}
|
||||
if (!IR::ValidateProgram(program, true, error)) {
|
||||
return false;
|
||||
}
|
||||
EmitterState state(program, resources, input_info);
|
||||
ValidateNativeProgram(program);
|
||||
IR::ValidateProgram(program, true);
|
||||
EmitterState state(program, input_info);
|
||||
state.stage = program.stage;
|
||||
state.wave_size = program.wave_size;
|
||||
const auto* workgroup = ShaderWorkgroupInput(program.stage, input_info);
|
||||
state.lane_count =
|
||||
workgroup != nullptr && program.wave_size == 64u && workgroup->host_subgroup_size == 32u
|
||||
? 2u
|
||||
: 1u;
|
||||
state.inputs.reserve(program.info.inputs.size());
|
||||
state.outputs.reserve(program.info.outputs.size());
|
||||
state.interface_variables.reserve(program.info.inputs.size() + program.info.outputs.size());
|
||||
@@ -336,17 +333,15 @@ bool EmitProgram(const IR::Program& program, const IR::ResourceSnapshot& resourc
|
||||
AllocateInputVariables(state);
|
||||
AllocateOutputVariables(state);
|
||||
DefineModule(state);
|
||||
if (!EmitProgram(state, program, error)) {
|
||||
return false;
|
||||
}
|
||||
EmitProgram(state, program);
|
||||
state.builder.AddEntryPoint(ExecutionModelForStage(state.stage), state.main_func, "main",
|
||||
state.interface_variables);
|
||||
|
||||
auto binary = state.builder.Build();
|
||||
if (binary.empty()) {
|
||||
SetError(error, "SPIR-V builder returned an empty module");
|
||||
return false;
|
||||
Fail(program, "SPIR-V builder returned an empty module");
|
||||
}
|
||||
spirv = std::move(binary);
|
||||
return true;
|
||||
return binary;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Spirv
|
||||
@@ -3,16 +3,16 @@
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv {
|
||||
|
||||
bool AnalyzeProgramRequirements(IR::Program& program, std::string* error);
|
||||
void AnalyzeProgramRequirements(IR::Program& program);
|
||||
|
||||
bool EmitProgram(const IR::Program& program, const IR::ResourceSnapshot& resources,
|
||||
ShaderStageInputInfo input_info, std::vector<uint32_t>& spirv, std::string* error);
|
||||
std::vector<uint32_t> EmitProgram(const IR::Program& program,
|
||||
ShaderStageInputInfo input_info);
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Spirv
|
||||
|
||||
|
||||
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Block a user