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Author SHA1 Message Date
nmzik b3c8f91a84 graphics: implement RDNA2 buffer atomic swap x2 2026-09-03 10:17:04 +02:00
nmzik c78a5a9fdf graphics: unify atomic feature and width handling 2026-09-03 05:45:45 +02:00
nmzik 858c18468b graphics: implement RDNA2 buffer atomic OR x2 2026-09-03 05:39:05 +02:00
nmzik cd74809086 launcher: fix light mode, group settings into resizable sections 2026-09-03 04:13:34 +02:00
Brandon Strongandnmzik e21c5f37d0 graphics: honour DCC fixed clear codes on 16-bit and float colour targets (#471)
* Honour DCC fixed clear codes on 16-bit and float colour targets

* tests: DCC fixed clear codes materialise on an RGBA16F target

* graphics: remove fixed clear format comment

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-09-03 03:41:28 +02:00
Brandon Strong 2d5023fda2 shader: support IMAGE_ATOMIC_SWAP (#456) 2026-09-03 03:37:55 +02:00
nmzik 98200fed19 shader: rework resource specialization and optimize pipeline caching 2026-09-03 03:04:17 +02:00
nmzik c48a8bd6ae shader: evaluate uniform first-lane sampler descriptors 2026-09-03 03:04:17 +02:00
Brandon Strongandnmzik 16ea36eb4b libkernel: register scePthreadRwlockTryrdlock and the timed rwlock variants (#472)
* libkernel: register scePthreadRwlockTryrdlock and the timed rwlock variants

* fix: initialize static rwlocks in newly registered APIs

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-09-03 01:58:38 +02:00
Brandon Strong 8f6f65f4c9 libs: implement Json Value::referValue by key and Value::toString (#455) 2026-09-03 01:58:23 +02:00
Brandon Strongandnmzik b81f1fc774 libs: implement sceConvertKeycodeGetImeKeyboardType (#469)
* libs: implement sceConvertKeycodeGetImeKeyboardType

* fix: correct ConvertKeycode error codes

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-09-03 01:57:10 +02:00
Brandon Strong c85bd45604 kernel: implement sceKernelClearVirtualRangeName (#466) 2026-09-03 01:50:14 +02:00
nmzik 5c86f894be shader: simplify typed image bindings 2026-09-02 15:45:16 +02:00
nmzik 86e3c90e32 shader: simplify image resource semantics 2026-09-02 15:45:15 +02:00
nmzik 93be8c201b shader: unify SPIR-V image dimension 2026-09-02 15:44:39 +02:00
nmzik 894bc7de3c shader: support signed sampled images 2026-09-02 15:39:30 +02:00
nmzik fc91fd2b1a libs: simplify ABI registration facades 2026-09-02 02:06:14 +04:00
nmzik a06a005124 controller: simplify input facade API 2026-09-02 02:06:14 +04:00
nmzikandPouare514 e9425e101d shader: add missing RDNA2 ALU opcodes
Add missing scalar and vector opcodes with compute tests.

Original work by @Pouare514 in #176.

Co-authored-by: Pouare514 <julienaulycee@gmail.com>
2026-09-02 01:56:55 +04:00
CheesyPoofs3460andnmzik 04b404f3c9 controller: enable the DualSense HIDAPI driver, light bar and adaptive triggers (#437)
* controller: enable the DualSense HIDAPI driver, light bar and adaptive triggers

Three additions. SDL was opening a DualSense through the generic gamepad path, so SDL_GameControllerHasLED and SDL_GameControllerGetNumTouchpads both reported nothing and no touchpad events ever arrived - enabling the PS5 HIDAPI driver before SDL_InitSubSystem is what makes the light bar and the existing touchpad support reachable. PadSetLightBar validated its arguments and returned OK without touching the pad; it now drives the LED. PadSetTriggerEffect did the same; it now translates the mode and parameters into a DualSense trigger block and sends it.

* controller: fix DualSense effects

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-09-02 00:53:19 +04:00
nmzik 80225015c5 renderer: enable storage for color images 2026-09-01 23:54:17 +04:00
nmzik 0c4dfd565e renderer: emulate clip-disabled screen-space positions 2026-09-01 21:39:11 +04:00
nmzik 0c8d7a1e49 shader: DPP row-xmask 2026-09-01 21:02:19 +04:00
nmzik a2150c70bb network: implement Linux getsockname 2026-09-01 20:50:57 +04:00
nmzik 160cf5352c http: new abi 2026-09-01 20:50:57 +04:00
nmzik 3b6b3c2040 pm4: handle reserved depth control fields 2026-09-01 20:50:57 +04:00
nmzik 63dd3917e2 reduce runtime logging 2026-09-01 20:50:57 +04:00
nmzik 2333c235f1 loader: TLS patch fix 2026-09-01 20:50:57 +04:00
nmzik dd062ceeeb prevent Escape from exiting 2026-09-01 07:50:37 +04:00
nmzik e591a66b67 Revert "shader: preserve raw VCC bits in S_MOV_B64 (#418)"
This reverts commit 6758d67942.

An EXEC pair loses its mask provenance and falls into the raw high-word path. The saved all-ones high word then keeps waterfall branches true and wedges GPU work.
2026-09-01 07:50:37 +04:00
Brandon Strongandnmzik b8a459e83d graphics: do not arm a fast clear from a read-modify-write dispatch (#428)
* graphics: do not arm a fast clear from a read-modify-write dispatch

* tests: cover compute metadata clear classification

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-09-01 05:48:06 +04:00
nmzik 7684c343d6 guest_gpu: fix private AGC register regression 2026-09-01 04:24:47 +04:00
CheesyPoofs3460andnmzik e0c055fd74 renderer: decode R32_SFLOAT packed colour clears (#436)
* renderer: decode R32_SFLOAT packed colour clears

DecodePackedColorClear handled R32Uint, R32Sint and the 8/10-bit formats but fell through to the default false case for R32Sfloat. metadata_clear_supported then went false, the clear value was discarded, and the target kept its previous contents. Decode the packed word as float bits, matching DecodePackedDepthClear directly below, and reject non-finite patterns rather than materializing them.

* renderer: preserve all R32_SFLOAT clear bits

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-09-01 03:37:55 +04:00
nmzik d1eee7b3a9 emulate dualsense touchpad + refactor (ps1 emulation) 2026-09-01 02:21:47 +04:00
nmzikandMac 1342c6f1e1 shader: took fixes from PR 427
- apply c8f34f9's ResourceTracking portability fix
- complete V_CMP_LT_U64 and S_FLBIT_I32_B32 support
- add the sceAmprCommandBufferWaitOnAddress NID from f625a47
- add decoder and compute tests for both shader operations

Co-authored-by: Mac <me@itsmemac.com>
2026-08-31 23:49:21 +04:00
GodsWill Devandnmzik 6453bafd1d renderer: ignore inactive stencil registers for depth-only targets (#425)
graphics: ignore inactive Hi-Stencil state

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-08-31 22:39:44 +04:00
nmzik beb8047083 remove truly unknown Kyty era abi 2026-08-31 21:01:24 +04:00
nmzik 1df06e230d guest_gpu: remove stale PS4/GCN era gpu registers 2026-08-31 20:58:35 +04:00
nmzik 39a34fa343 graphics: consolidate validation guest checks 2026-08-31 11:06:51 +04:00
nmzik 96c64d113e shader: trust recompiler stage metadata 2026-08-31 10:30:58 +04:00
nmzik 66ca225c76 shader: require explicit recompiler resource data 2026-08-31 10:26:08 +04:00
nmzik 0de4cfbf80 graphics: add PS5 FMASK texture formats 2026-08-31 10:11:02 +04:00
nmzik 42980fe6df graphics: accept texture-compatible FMASK compression 2026-08-31 10:01:16 +04:00
nmzik 1592cf2b1b shader: accept SDWA byte source for reverse shift 2026-08-31 09:53:26 +04:00
nmzik a9166f8546 shader: canonicalize out-of-range image formats 2026-08-31 08:16:05 +04:00
nmzik b77978fd1e agc: correct Trinity mode ABI 2026-08-31 08:16:00 +04:00
nmzik 4330cb9462 agc: preserve caller state during initialization 2026-08-31 08:15:36 +04:00
nmzik af8aecfdde shader: remove recompiler error-string propagation 2026-08-31 05:31:41 +04:00
13533bd053 cli: add --gpu <index> to select a Vulkan physical deviceFeature gpu select (#417)
* cli: add --gpu <index> to select a Vulkan physical device

Select the Vulkan physical device by enumeration index, defaulting to
automatic selection (-1). Invalid or out-of-range indices fall back to
automatic selection with a clear message, and the selected device is
logged.

Co-Authored-By: Claude <noreply@anthropic.com>

* cli: reject invalid --gpu index, translate comments, apply clang-format

An invalid --gpu index now prints an error and exits with code 1 (usage),
matching --user-id / --present-mode / --console-language. The automatic
fallback is kept only for out-of-range indices detected at runtime.
Comments translated to English and the touched files brought in line
with clang-format (pre-commit v22.1.3).

Co-Authored-By: Claude <noreply@anthropic.com>

* cli: simplify Vulkan device selection

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: nmzik <Nmzik@mail.ru>
2026-08-31 03:43:17 +04:00
Mehmet Cambazandnmzik cd0f0a428a graphics: quiet two misleading render diagnostics (#416)
* graphics: quiet two misleading render diagnostics

The three PM4 register-offset normalization messages logged once per occurrence with no
limit. They are printed in the colour reserved for problems, and normalizing the offset is
routine, so a short session buries the log in them: PAC-MAN WORLD 2 Re-PAC (PPSA18189)
emitted 24969 of them in about a minute, a fifth of a megabyte and 1.9% of every line
written. Rate-limit all three the way the surrounding diagnostics in these files already
are, which keeps the first occurrences without drowning what follows.

The EQAA check warned whenever a control register was set, including on single-sample
targets where those controls do nothing. That title never multisamples -- all 128 of its
render targets are samples=1 -- yet it still produced the warning, pointing at a cause that
could not apply. Return early when multisampling is off, matching how the neighbouring
sample-location check already reads msaa_num_samples.

Log output only; no rendering behaviour changes.

* graphics: silence normalized offset diagnostics

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-08-31 03:33:32 +04:00
nomolao2-cellandnmzik 6758d67942 shader: preserve raw VCC bits in S_MOV_B64 (#418)
* shader: preserve raw VCC bits in S_MOV_B64

* fix(shader): centralize scalar U64 mask provenance

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-08-31 03:04:16 +04:00
nmzik dc5b7c19a6 Revert "fix(agc): honor top bound for single-ended buffers"
This reverts commit 1469c53048.
2026-08-31 01:24:55 +04:00
nmzik 2a54306e8b agc: implement async command buffer jump 2026-08-30 23:55:05 +04:00
nmzik 7a6aaafe52 agc: expose async copy and wait packet sizes 2026-08-30 23:49:08 +04:00
nmzik 1469c53048 fix(agc): honor top bound for single-ended buffers 2026-08-30 23:39:18 +04:00
GodsWill Devandnmzik 9992ab18fc shader: preserve untouched half in VOP1 B16 writes (#370)
shader: preserve native 16-bit destinations

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-08-30 19:33:26 +04:00
Brandon Strongandnmzik 18af08460f shader: take the high half per lane in V_PK_FMAC_F16 (#404)
Co-authored-by: nmzik <Nmzik@mail.ru>
2026-08-30 15:08:22 +04:00
nmzik 39ee9972b8 shader: V_CMPX_CLASS_F32 2026-08-30 14:32:07 +04:00
144 changed files with 8478 additions and 8542 deletions

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+8 -7
View File
@@ -431,16 +431,15 @@ add_executable(shader_vertex_metadata_tests EXCLUDE_FROM_ALL
)
target_include_directories(shader_vertex_metadata_tests PRIVATE ${inc_headers})
add_executable(shader_stage_runtime_tests EXCLUDE_FROM_ALL
"${KYTY_TESTS_DIR}/ShaderStageRuntimeTests.cpp"
add_executable(resource_materialization_tests EXCLUDE_FROM_ALL
"${KYTY_TESTS_DIR}/ResourceMaterializationTests.cpp"
"${KYTY_SOURCE_DIR}/graphics/guest_gpu/gpu_format.cpp"
"${KYTY_SOURCE_DIR}/graphics/host_gpu/hostMemory.cpp"
"${KYTY_SOURCE_DIR}/graphics/shader/shaderStageRuntime.cpp"
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
)
target_link_libraries(shader_stage_runtime_tests fmt::fmt)
target_include_directories(shader_stage_runtime_tests PRIVATE ${inc_headers})
target_link_libraries(resource_materialization_tests fmt::fmt)
target_include_directories(resource_materialization_tests PRIVATE ${inc_headers})
add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
"${KYTY_TESTS_DIR}/ResourceTrackingTests.cpp"
@@ -542,7 +541,7 @@ if(BUILD_TESTING)
add_test(NAME page_manager COMMAND $<TARGET_FILE:page_manager_tests>)
add_test(NAME bit_array COMMAND $<TARGET_FILE:bit_array_tests>)
add_test(NAME shader_vertex_metadata COMMAND $<TARGET_FILE:shader_vertex_metadata_tests>)
add_test(NAME shader_stage_runtime COMMAND $<TARGET_FILE:shader_stage_runtime_tests>)
add_test(NAME resource_materialization COMMAND $<TARGET_FILE:resource_materialization_tests>)
add_test(NAME resource_tracking COMMAND $<TARGET_FILE:resource_tracking_tests>)
add_test(NAME event_queue_lifetime COMMAND $<TARGET_FILE:event_queue_lifetime_tests>)
add_test(NAME kernel_file_system COMMAND $<TARGET_FILE:kernel_file_system_tests>)
@@ -574,6 +573,8 @@ if(BUILD_TESTING)
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --storage-sampled-only)
add_test(NAME texture_cache_depth_readback
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --depth-readback-only)
add_test(NAME compute_meta_clear_classification
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --compute-meta-clear-only)
add_test(NAME buffer_cache_dirty_gc
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --buffer-cache-gc-only)
@@ -596,7 +597,7 @@ if(BUILD_TESTING)
page_manager_tests
bit_array_tests
shader_vertex_metadata_tests
shader_stage_runtime_tests
resource_materialization_tests
resource_tracking_tests
event_queue_lifetime_tests
kernel_file_system_tests
+4
View File
@@ -47,6 +47,10 @@ PresentMode GetPresentMode() {
return g_config->present_mode;
}
int32_t GetGpuIndex() {
return g_config->gpu_index;
}
bool FullscreenEnabled() {
return g_config->fullscreen_enabled;
}
+2
View File
@@ -48,6 +48,7 @@ struct ConfigOptions {
std::string user_name = "Kyty";
int32_t user_id = DEFAULT_USER_ID;
PresentMode present_mode = PresentMode::Fifo;
int32_t gpu_index = -1;
bool fullscreen_enabled = false;
uint32_t vblank_frequency = 60;
uint32_t console_language = DEFAULT_CONSOLE_LANGUAGE;
@@ -80,6 +81,7 @@ uint32_t GetScreenHeight();
const std::string& GetUserName();
int32_t GetUserId();
PresentMode GetPresentMode();
int32_t GetGpuIndex();
bool FullscreenEnabled();
uint32_t GetVblankFrequency();
uint32_t GetConsoleLanguage();
@@ -23,9 +23,8 @@ constexpr auto MakeContextDispatchTable() {
g_hw_ctx_func[Pm4::DB_STENCIL_CLEAR] = HwCtxSetStencilClear;
g_hw_ctx_func[Pm4::DB_DEPTH_CLEAR] = HwCtxSetDepthClear;
g_hw_ctx_func[Pm4::PA_SC_SCREEN_SCISSOR_TL] = HwCtxSetScreenScissor;
g_hw_ctx_func[Pm4::DB_Z_INFO] = HwCtxSetDepthRenderTarget;
g_hw_ctx_func[Pm4::DB_STENCIL_INFO] = HwCtxSetStencilInfo;
g_hw_ctx_func[Pm4::DB_HTILE_SURFACE] = HwCtxSetDepthHtileSurface;
g_hw_ctx_func[Pm4::DB_SHADING_RATE_ENCODING] = HwCtxSetDepthShadingRateEncoding;
g_hw_ctx_func[Pm4::PA_SU_HARDWARE_SCREEN_OFFSET] = HwCtxSetHardwareScreenOffset;
g_hw_ctx_func[Pm4::PA_SC_WINDOW_OFFSET] = HwCtxSetWindowOffset;
g_hw_ctx_func[Pm4::PA_SC_WINDOW_SCISSOR_TL] = HwCtxSetWindowScissor;
@@ -75,7 +74,6 @@ constexpr auto MakeContextDispatchTable() {
g_hw_ctx_func[Pm4::PA_SC_BINNER_CNTL_0] = HwCtxSetPaScExtendedControl;
g_hw_ctx_func[Pm4::PA_SC_BINNER_CNTL_1] = HwCtxSetPaScExtendedControl;
g_hw_ctx_func[Pm4::PA_SC_CONSERVATIVE_RASTERIZATION_CNTL] = HwCtxSetPaScExtendedControl;
g_hw_ctx_func[Pm4::PA_SC_NGG_MODE_CNTL] = HwCtxSetPaScExtendedControl;
g_hw_ctx_func[Pm4::DB_ALPHA_TO_MASK] = HwCtxSetAlphaToMask;
g_hw_ctx_func[Pm4::VGT_DRAW_PAYLOAD_CNTL] = HwCtxSetDrawPayloadControl;
g_hw_ctx_func[Pm4::VGT_PRIMITIVEID_RESET] = HwCtxSetPrimitiveIdReset;
@@ -83,7 +81,6 @@ constexpr auto MakeContextDispatchTable() {
g_hw_ctx_func[Pm4::VGT_SHADER_STAGES_EN] = HwCtxSetShaderStages;
for (uint32_t slot = 0; slot < 8; slot++) {
g_hw_ctx_func[Pm4::CB_COLOR0_BASE + slot * 15] = HwCtxSetRenderTarget;
g_hw_ctx_func[Pm4::CB_COLOR0_INFO + slot * 15] = HwCtxSetColorInfo;
g_hw_ctx_func[Pm4::CB_BLEND0_CONTROL + slot * 1] = HwCtxSetBlendControl;
@@ -116,25 +113,21 @@ constexpr auto MakeShaderDispatchTable() {
}
for (uint32_t slot = 0; slot < 4; slot++) {
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_PS_0 + slot] = HwShSetPsUserAccumSgpr;
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_PS_0 + slot] = HwShIgnoreUserAccumulator;
}
for (uint32_t slot = 0; slot < 4; slot++) {
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_ESGS_0 + slot] = HwShSetGsUserAccumSgpr;
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_ESGS_0 + slot] = HwShIgnoreUserAccumulator;
}
for (uint32_t slot = 0; slot < 4; slot++) {
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_LSHS_0 + slot] = HwShSetHsUserAccumSgpr;
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_LSHS_0 + slot] = HwShIgnoreUserAccumulator;
}
for (uint32_t slot = 0; Pm4::COMPUTE_USER_ACCUM_0 + slot < Pm4::COMPUTE_USER_DATA_0; slot++) {
g_hw_sh_func[Pm4::COMPUTE_USER_ACCUM_0 + slot] = HwShSetCsUserAccumSgpr;
for (uint32_t slot = 0; slot < 4; slot++) {
g_hw_sh_func[Pm4::COMPUTE_USER_ACCUM_0 + slot] = HwShIgnoreUserAccumulator;
}
g_hw_sh_func[Pm4::COMPUTE_PGM_LO] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_PGM_HI] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_TBA_LO] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_TBA_HI] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_TMA_LO] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_TMA_HI] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_PGM_RSRC1] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_PGM_RSRC2] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_START_X] = HwShSetCsRegisters;
@@ -144,30 +137,16 @@ constexpr auto MakeShaderDispatchTable() {
g_hw_sh_func[Pm4::COMPUTE_NUM_THREAD_Y] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_NUM_THREAD_Z] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_RESOURCE_LIMITS] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE0] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE1] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_TMPRING_SIZE] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE2] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE3] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_PGM_RSRC3] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_SHADER_CHKSUM] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_DISPATCH_TUNNEL] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_TBA_LO_PS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC3_PS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC4_PS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_TMA_LO_PS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_TMA_HI_PS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_REQ_CTRL_PS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC3_GS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC4_GS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::COMPUTE_PACE_ID] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_PS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_GS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_GS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_GS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_REQ_CTRL_ESGS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC3_HS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC4_HS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_HS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_HS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_HS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_REQ_CTRL_LSHS] = HwShIgnoreRegisters;
return g_hw_sh_func;
}
@@ -179,6 +158,7 @@ constexpr auto MakeUconfigDispatchTable() {
g_hw_uc_func[Pm4::VGT_INDEX_TYPE] = HwUcSetIndexType;
g_hw_uc_func[Pm4::VGT_OBJECT_ID] = HwUcSetObjectId;
g_hw_uc_func[Pm4::TEXTURE_GRADIENT_FACTORS] = HwUcSetTextureGradientFactors;
g_hw_uc_func[Pm4::TEXTURE_GRADIENT_CONTROL] = HwUcSetTextureGradientFactors;
g_hw_uc_func[Pm4::IA_MULTI_VGT_PARAM] = HwUcSetIaMultiVgtParam;
g_hw_uc_func[Pm4::GE_MULTI_PRIM_IB_RESET_EN] = HwUcSetMultiPrimIbReset;
g_hw_uc_func[Pm4::TA_CS_BC_BASE_ADDR] = HwUcSetBorderColorTableAddr;
@@ -44,11 +44,9 @@ uint32_t HwCtxSetBorderColorTableAddr(CommandProcessor&, uint32_t, uint32_t, con
uint32_t HwCtxSetStencilClear(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwCtxSetDepthClear(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwCtxSetScreenScissor(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwCtxSetDepthRenderTarget(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
uint32_t);
uint32_t HwCtxSetStencilInfo(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwCtxSetDepthHtileSurface(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
uint32_t);
uint32_t HwCtxSetDepthShadingRateEncoding(CommandProcessor&, uint32_t, uint32_t,
const uint32_t*, uint32_t);
uint32_t HwCtxSetHardwareScreenOffset(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
uint32_t);
uint32_t HwCtxSetWindowOffset(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
@@ -89,7 +87,6 @@ uint32_t HwCtxSetDrawPayloadControl(CommandProcessor&, uint32_t, uint32_t, const
uint32_t HwCtxSetPrimitiveIdReset(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwCtxSetObjprimIdControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwCtxSetShaderStages(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwCtxSetRenderTarget(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwCtxSetColorInfo(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwCtxSetBlendControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwCtxSetViewportScissor(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
@@ -100,10 +97,8 @@ uint32_t HwShSetPsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t
uint32_t HwShSetGsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwShSetHsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwShSetCsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwShSetPsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwShSetGsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwShSetHsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwShSetCsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwShIgnoreUserAccumulator(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
uint32_t);
uint32_t HwShSetCsRegisters(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwShIgnoreRegisters(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwUcSetPrimitiveType(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
File diff suppressed because it is too large. Load diff
+12
View File
@@ -407,7 +407,19 @@ enum class BufferFormat : uint32_t {
k5_5_5_1UNorm = 134,
k1_5_5_5UNorm = 135,
k4_4_4_4UNorm = 136,
kFmask8_S2_F1 = 156,
kFmask8_S4_F1 = 157,
kFmask8_S8_F1 = 158,
kFmask8_S2_F2 = 159,
kFmask8_S4_F2 = 160,
kFmask8_S4_F4 = 161,
kFmask16_S16_F1 = 162,
kFmask16_S8_F2 = 163,
kFmask32_S16_F2 = 164,
kFmask32_S8_F4 = 165,
kFmask32_S8_F8 = 166,
kFmask64_S16_F4 = 167,
kFmask64_S16_F8 = 168,
kBc1UNorm = 169,
kBc1Srgb = 170,
kBc2UNorm = 171,
+31 -17
View File
@@ -15,6 +15,7 @@ struct FormatInfo {
uint32_t render_target_bytes_per_element;
bool sampled_texture;
bool uint_texture;
bool sint_texture = false;
};
constexpr FormatInfo kFormatInfo[] = {
@@ -24,19 +25,19 @@ constexpr FormatInfo kFormatInfo[] = {
{BufferFormat::k16UNorm, 2, 0, 2, true, false},
{BufferFormat::k16SNorm, 2, 0, 2, true, false},
{BufferFormat::k16UInt, 2, 0, 2, true, true},
{BufferFormat::k16SInt, 2, 0, 2, false, false},
{BufferFormat::k16SInt, 2, 0, 2, true, false, true},
{BufferFormat::k16Float, 2, 0, 2, true, false},
{BufferFormat::k8_8UNorm, 2, 0, 2, true, false},
{BufferFormat::k8_8SNorm, 2, 0, 2, true, false},
{BufferFormat::k8_8UInt, 2, 0, 2, true, true},
{BufferFormat::k8_8SInt, 2, 0, 2, false, false},
{BufferFormat::k8_8SInt, 2, 0, 2, true, false, true},
{BufferFormat::k32UInt, 4, 0, 4, true, true},
{BufferFormat::k32SInt, 4, 0, 4, false, false},
{BufferFormat::k32SInt, 4, 0, 4, true, false, true},
{BufferFormat::k32Float, 4, 0, 4, true, false},
{BufferFormat::k16_16UNorm, 4, 0, 4, true, false},
{BufferFormat::k16_16SNorm, 4, 0, 4, true, false},
{BufferFormat::k16_16UInt, 4, 0, 4, true, true},
{BufferFormat::k16_16SInt, 4, 0, 4, false, false},
{BufferFormat::k16_16SInt, 4, 0, 4, true, false, true},
{BufferFormat::k16_16Float, 4, 0, 4, true, false},
{BufferFormat::k11_11_10UInt, 4, 0, 4, true, true},
{BufferFormat::k11_11_10Float, 4, 0, 4, true, false},
@@ -45,20 +46,20 @@ constexpr FormatInfo kFormatInfo[] = {
{BufferFormat::k8_8_8_8UNorm, 4, 0, 4, true, false},
{BufferFormat::k8_8_8_8SNorm, 4, 0, 4, true, false},
{BufferFormat::k8_8_8_8UInt, 4, 0, 4, true, true},
{BufferFormat::k8_8_8_8SInt, 4, 0, 4, false, false},
{BufferFormat::k8_8_8_8SInt, 4, 0, 4, true, false, true},
{BufferFormat::k32_32UInt, 8, 0, 8, true, true},
{BufferFormat::k32_32SInt, 8, 0, 8, false, false},
{BufferFormat::k32_32SInt, 8, 0, 8, true, false, true},
{BufferFormat::k32_32Float, 8, 0, 8, true, false},
{BufferFormat::k16_16_16_16UNorm, 8, 0, 8, true, false},
{BufferFormat::k16_16_16_16SNorm, 8, 0, 8, true, false},
{BufferFormat::k16_16_16_16UInt, 8, 0, 8, true, true},
{BufferFormat::k16_16_16_16SInt, 8, 0, 8, false, false},
{BufferFormat::k16_16_16_16SInt, 8, 0, 8, true, false, true},
{BufferFormat::k16_16_16_16Float, 8, 0, 8, true, false},
{BufferFormat::k32_32_32UInt, 12, 0, 12, true, true},
{BufferFormat::k32_32_32SInt, 12, 0, 12, false, false},
{BufferFormat::k32_32_32SInt, 12, 0, 12, true, false, true},
{BufferFormat::k32_32_32Float, 12, 0, 12, true, false},
{BufferFormat::k32_32_32_32UInt, 16, 0, 16, true, true},
{BufferFormat::k32_32_32_32SInt, 16, 0, 16, false, false},
{BufferFormat::k32_32_32_32SInt, 16, 0, 16, true, false, true},
{BufferFormat::k32_32_32_32Float, 16, 0, 16, true, false},
{BufferFormat::k8Srgb, 1, 0, 0, true, false},
{BufferFormat::k8_8Srgb, 2, 0, 0, true, false},
@@ -68,7 +69,19 @@ constexpr FormatInfo kFormatInfo[] = {
{BufferFormat::k5_5_5_1UNorm, 2, 0, 2, true, false},
{BufferFormat::k1_5_5_5UNorm, 0, 0, 2, false, false},
{BufferFormat::k4_4_4_4UNorm, 2, 0, 2, true, false},
{BufferFormat::kFmask8_S2_F1, 1, 0, 1, true, false},
{BufferFormat::kFmask8_S4_F1, 1, 0, 1, true, false},
{BufferFormat::kFmask8_S8_F1, 1, 0, 1, true, false},
{BufferFormat::kFmask8_S2_F2, 1, 0, 1, true, false},
{BufferFormat::kFmask8_S4_F2, 1, 0, 1, true, false},
{BufferFormat::kFmask8_S4_F4, 1, 0, 1, true, false},
{BufferFormat::kFmask16_S16_F1, 2, 0, 2, true, false},
{BufferFormat::kFmask16_S8_F2, 2, 0, 2, true, false},
{BufferFormat::kFmask32_S16_F2, 4, 0, 4, true, false},
{BufferFormat::kFmask32_S8_F4, 4, 0, 4, true, false},
{BufferFormat::kFmask32_S8_F8, 4, 0, 4, true, false},
{BufferFormat::kFmask64_S16_F4, 8, 0, 8, true, false},
{BufferFormat::kFmask64_S16_F8, 8, 0, 8, true, false},
{BufferFormat::kBc1UNorm, 0, 8, 0, true, false},
{BufferFormat::kBc1Srgb, 0, 8, 0, true, false},
{BufferFormat::kBc2UNorm, 0, 16, 0, true, false},
@@ -203,17 +216,18 @@ uint32_t RenderTargetBytesPerElement(BufferFormat format) {
}
bool IsFmaskTextureFormat(BufferFormat format) {
return format == BufferFormat::kFmask8_S4_F4;
return format >= BufferFormat::kFmask8_S2_F1 && format <= BufferFormat::kFmask64_S16_F8;
}
bool IsSampledTextureFormat(BufferFormat format) {
TextureNumericClass SampledTextureNumericClass(BufferFormat format) {
const auto* info = FindFormatInfo(format);
return info != nullptr && info->sampled_texture;
}
bool IsUintTextureFormat(BufferFormat format) {
const auto* info = FindFormatInfo(format);
return info != nullptr && info->uint_texture;
if (info == nullptr || !info->sampled_texture) {
return TextureNumericClass::Unsupported;
}
if (info->sint_texture) {
return TextureNumericClass::Sint;
}
return info->uint_texture ? TextureNumericClass::Uint : TextureNumericClass::Float;
}
BufferFormat RemapTextureFormat(BufferFormat format) {
+3 -2
View File
@@ -37,13 +37,14 @@ struct RenderTargetFormatEncoding {
}
};
enum class TextureNumericClass { Unsupported, Float, Uint, Sint };
RenderTargetFormatEncoding ResolveRenderTargetFormat(ChannelLayout layout, ChannelType type);
uint32_t NumBytesPerElement(BufferFormat format);
uint32_t BlockCompressedBytesPerBlock(BufferFormat format);
uint32_t RenderTargetBytesPerElement(BufferFormat format);
bool IsFmaskTextureFormat(BufferFormat format);
bool IsSampledTextureFormat(BufferFormat format);
bool IsUintTextureFormat(BufferFormat format);
TextureNumericClass SampledTextureNumericClass(BufferFormat format);
BufferFormat RemapTextureFormat(BufferFormat format);
} // namespace Libs::Graphics::Prospero
+40 -145
View File
@@ -11,15 +11,6 @@ struct ColorBase {
uint64_t addr = 0;
};
struct ColorPitch {
uint32_t pitch_div8_minus1 = 0;
uint32_t fmask_pitch_div8_minus1 = 0;
};
struct ColorSlice {
uint32_t slice_div64_minus1 = 0;
};
struct ColorView {
uint32_t base_array_slice_index = 0;
uint32_t last_array_slice_index = 0;
@@ -36,20 +27,15 @@ struct ColorInfo {
bool blend_clamp = false;
bool blend_bypass = false;
bool round_mode = false;
uint32_t cmask_is_linear = 0;
uint32_t cmask_addr_type = 0;
bool alt_tile_mode = false;
Prospero::ChannelLayout format = Prospero::ChannelLayout::kInvalid;
Prospero::ChannelType channel_type = Prospero::ChannelType::kUNorm;
Prospero::ChannelOrder channel_order = Prospero::ChannelOrder::kStandard;
};
struct ColorAttrib {
bool force_dest_alpha_to_one = false;
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
Prospero::TileMode fmask_tile_mode = Prospero::TileMode::kLinear;
uint32_t num_samples = 0;
uint32_t num_fragments = 0;
bool force_dest_alpha_to_one = false;
uint32_t num_samples = 0;
uint32_t num_fragments = 0;
};
struct ColorAttrib2 {
@@ -59,41 +45,33 @@ struct ColorAttrib2 {
};
struct ColorAttrib3 {
uint32_t depth = 0;
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
uint32_t dimension = 0;
bool cmask_pipe_aligned = false;
bool dcc_pipe_aligned = false;
uint32_t depth = 0;
Prospero::TileMode tile_mode = Prospero::TileMode::kRenderTarget;
uint32_t dimension = 0;
bool metadata_pipe_aligned = false;
bool write_vrs_rate_hint_to_cmask = false;
};
struct ColorDccControl {
uint32_t max_uncompressed_block_size = 0;
uint32_t max_compressed_block_size = 0;
uint32_t min_compressed_block_size = 0;
uint32_t color_transform = 0;
bool dcc_clear_key_enable = false;
bool overwrite_combiner_disable = false;
bool independent_64b_blocks = false;
bool independent_128b_blocks = false;
bool data_write_on_dcc_clear_to_reg = false;
enum class IndependentBlockSize : uint8_t { Disabled, Bytes64, Bytes128 };
uint32_t max_uncompressed_block_size = 2;
uint32_t max_compressed_block_size = 2;
uint32_t color_transform = 0;
bool dcc_clear_key_enable = false;
bool overwrite_combiner_disable = false;
IndependentBlockSize independent_block_size = IndependentBlockSize::Disabled;
bool data_write_on_dcc_clear_to_reg = false;
};
struct ColorCmask {
uint64_t addr = 0;
};
struct ColorCmaskSlice {
uint32_t slice_minus1 = 0;
};
struct ColorFmask {
uint64_t addr = 0;
};
struct ColorFmaskSlice {
uint32_t slice_minus1 = 0;
};
struct ColorClearWord0 {
uint32_t word0 = 0;
};
@@ -106,15 +84,8 @@ struct ColorDccAddr {
uint64_t addr = 0;
};
struct ColorSize {
uint32_t width = 0;
uint32_t height = 0;
};
struct RenderTarget {
ColorBase base;
ColorPitch pitch;
ColorSlice slice;
ColorView view;
ColorInfo info;
ColorAttrib attrib;
@@ -122,13 +93,10 @@ struct RenderTarget {
ColorAttrib3 attrib3;
ColorDccControl dcc;
ColorCmask cmask;
ColorCmaskSlice cmask_slice;
ColorFmask fmask;
ColorFmaskSlice fmask_slice;
ColorClearWord0 clear_word0;
ColorClearWord1 clear_word1;
ColorDccAddr dcc_addr;
ColorSize size;
};
struct DepthZInfo {
@@ -136,7 +104,7 @@ struct DepthZInfo {
uint32_t num_samples = 0;
Prospero::TextureCompatiblePlaneCompression texture_compatibility =
Prospero::TextureCompatiblePlaneCompression::kDisable;
Prospero::ZCompareBase z_compare_base = Prospero::ZCompareBase::kZMin;
Prospero::ZCompareBase z_compare_base = Prospero::ZCompareBase::kZMax;
bool htile_acceleration = false;
bool expclear_enabled = false;
bool partially_resident = false;
@@ -171,7 +139,7 @@ struct DepthStencilInfo {
Prospero::TextureCompatibleStencil texture_compatibility =
Prospero::TextureCompatibleStencil::kDisable;
bool expclear_enabled = false;
bool htile_stencil_disabled = false;
bool htile_stencil_disabled = true;
bool partially_resident = false;
[[nodiscard]] static DepthStencilInfo Decode(uint32_t value) {
@@ -194,16 +162,6 @@ struct DepthStencilInfo {
}
};
struct DepthRenderTargetDepthInfo {
uint32_t addr5_swizzle_mask = 0;
uint32_t array_mode = 0;
uint32_t pipe_config = 0;
uint32_t bank_width = 0;
uint32_t bank_height = 0;
uint32_t macro_tile_aspect = 0;
uint32_t num_banks = 0;
};
struct DepthDepthView {
uint32_t slice_start = 0;
uint32_t slice_max = 0;
@@ -218,36 +176,18 @@ struct DepthDepthSizeXY {
bool valid = false;
};
struct DepthRenderTargetHTileSurface {
uint32_t linear = 0;
uint32_t full_cache = 0;
uint32_t htile_uses_preload_win = 0;
uint32_t preload = 0;
uint32_t prefetch_width = 0;
uint32_t prefetch_height = 0;
uint32_t dst_outside_zero_to_one = 0;
};
struct DepthRenderTarget {
DepthZInfo z_info;
DepthStencilInfo stencil_info;
DepthDepthView depth_view;
DepthDepthSizeXY size;
DepthRenderTargetDepthInfo depth_info;
DepthRenderTargetHTileSurface htile_surface;
DepthZInfo z_info;
DepthStencilInfo stencil_info;
DepthDepthView depth_view;
DepthDepthSizeXY size;
uint64_t z_read_base_addr = 0;
uint64_t stencil_read_base_addr = 0;
uint64_t z_write_base_addr = 0;
uint64_t stencil_write_base_addr = 0;
uint32_t pitch_div8_minus1 = 0;
uint32_t height_div8_minus1 = 0;
bool pitch_height_valid = false;
uint32_t slice_div64_minus1 = 0;
uint64_t htile_data_base_addr = 0;
uint32_t width = 0;
uint32_t height = 0;
bool width_height_valid = false;
uint8_t shading_rate_encoding = 0;
};
struct RenderControl {
@@ -256,6 +196,8 @@ struct RenderControl {
bool resummarize_enable = false;
bool stencil_compress_disable = false;
bool depth_compress_disable = false;
bool copy_depth_to_color = false;
bool copy_stencil_to_color = false;
bool copy_centroid = false;
uint8_t copy_sample = 0;
};
@@ -299,16 +241,14 @@ struct ClipControl {
};
struct DepthControl {
bool stencil_enable = false;
bool z_enable = false;
bool z_write_enable = false;
bool depth_bounds_enable = false;
uint8_t zfunc = 0;
bool backface_enable = false;
uint8_t stencilfunc = 0;
uint8_t stencilfunc_bf = 0;
bool color_writes_on_depth_fail_enable = false;
bool color_writes_on_depth_pass_disable = false;
bool stencil_enable = false;
bool z_enable = false;
bool z_write_enable = false;
bool depth_bounds_enable = false;
uint8_t zfunc = 0;
bool backface_enable = false;
uint8_t stencilfunc = 0;
uint8_t stencilfunc_bf = 0;
};
struct StencilControl {
@@ -468,27 +408,6 @@ struct ScreenViewport {
bool clip_rect_window_offset_enable[4] = {};
};
struct VsShaderResource1 {
uint8_t vgprs = 0;
uint8_t sgprs = 0;
uint8_t priority = 0;
uint8_t float_mode = 0;
bool dx10_clamp = false;
bool ieee_mode = false;
uint8_t vgpr_component_count = 0;
bool cu_group_enable = false;
bool require_forward_progress = false;
bool fp16_overflow = false;
};
struct VsShaderResource2 {
bool scratch_en = false;
uint8_t user_sgpr = 0;
bool offchip_lds = false;
bool streamout_enabled = false;
uint8_t shared_vgprs = 0;
};
struct HsShaderResource1 {
uint8_t vgprs = 0;
uint8_t priority = 0;
@@ -511,7 +430,6 @@ struct HsShaderResource2 {
struct PsShaderResource1 {
uint8_t vgprs = 0;
uint8_t sgprs = 0;
uint8_t priority = 0;
uint8_t float_mode = 0;
bool dx10_clamp = false;
@@ -535,7 +453,6 @@ struct PsStageRegisters {
uint64_t data_addr = 0;
PsShaderResource1 rsrc1;
PsShaderResource2 rsrc2;
uint64_t chksum = 0;
};
struct CsStageRegisters {
@@ -545,12 +462,13 @@ struct CsStageRegisters {
uint32_t num_thread_y = 0;
uint32_t num_thread_z = 0;
uint8_t vgprs = 0;
uint8_t sgprs = 0;
uint8_t priority = 0;
uint8_t float_mode = 0;
bool dx10_clamp = false;
bool debug_mode = false;
bool ieee_mode = false;
bool require_forward_progress = false;
bool fp16_overflow = false;
bool bulky = false;
bool threadgroup_configuration = false;
uint8_t wave_size = 64;
bool scratch_en = false;
@@ -561,6 +479,7 @@ struct CsStageRegisters {
bool tg_size_en = false;
uint8_t tidig_comp_cnt = 0;
uint16_t lds_size = 0;
uint8_t shared_vgprs = 0;
};
struct EsStageRegisters {
@@ -568,21 +487,17 @@ struct EsStageRegisters {
};
struct LsStageRegisters {
uint64_t data_addr = 0;
VsShaderResource1 rsrc1;
VsShaderResource2 rsrc2;
uint64_t data_addr = 0;
};
struct HsStageRegisters {
uint64_t data_addr = 0;
HsShaderResource1 rsrc1;
HsShaderResource2 rsrc2;
uint64_t chksum = 0;
};
struct GsShaderResource1 {
uint8_t vgprs = 0;
uint8_t sgprs = 0;
uint8_t priority = 0;
uint8_t float_mode = 0;
bool dx10_clamp = false;
@@ -608,7 +523,6 @@ struct GsStageRegisters {
uint64_t data_addr = 0;
GsShaderResource1 rsrc1;
GsShaderResource2 rsrc2;
uint64_t chksum = 0;
};
struct ShaderRegisters {
@@ -664,8 +578,7 @@ struct ShaderRegisters {
enum class UserSgprType { Unknown, Region, Vsharp };
struct UserSgprInfo {
// Changed from 16 to 64
static constexpr int SGPRS_MAX = 64;
static constexpr int SGPRS_MAX = 32;
uint32_t value[SGPRS_MAX] = {0};
UserSgprType type[SGPRS_MAX] = {};
@@ -712,12 +625,6 @@ public:
void Reset() { *this = Context(); }
void SetColorBase(uint32_t slot, const ColorBase& base) { m_render_targets[slot].base = base; }
void SetColorPitch(uint32_t slot, const ColorPitch& pitch) {
m_render_targets[slot].pitch = pitch;
}
void SetColorSlice(uint32_t slot, const ColorSlice& slice) {
m_render_targets[slot].slice = slice;
}
void SetColorView(uint32_t slot, const ColorView& view) { m_render_targets[slot].view = view; }
void SetColorInfo(uint32_t slot, const ColorInfo& info) { m_render_targets[slot].info = info; }
void SetColorAttrib(uint32_t slot, const ColorAttrib& attrib) {
@@ -735,15 +642,9 @@ public:
void SetColorCmask(uint32_t slot, const ColorCmask& cmask) {
m_render_targets[slot].cmask = cmask;
}
void SetColorCmaskSlice(uint32_t slot, const ColorCmaskSlice& cmask_slice) {
m_render_targets[slot].cmask_slice = cmask_slice;
}
void SetColorFmask(uint32_t slot, const ColorFmask& fmask) {
m_render_targets[slot].fmask = fmask;
}
void SetColorFmaskSlice(uint32_t slot, const ColorFmaskSlice& fmask_slice) {
m_render_targets[slot].fmask_slice = fmask_slice;
}
void SetColorClearWord0(uint32_t slot, const ColorClearWord0& clear_word0) {
m_render_targets[slot].clear_word0 = clear_word0;
}
@@ -753,7 +654,6 @@ public:
void SetColorDccAddr(uint32_t slot, const ColorDccAddr& dcc_addr) {
m_render_targets[slot].dcc_addr = dcc_addr;
}
void SetColorSize(uint32_t slot, const ColorSize& size) { m_render_targets[slot].size = size; }
[[nodiscard]] const RenderTarget& GetRenderTarget(uint32_t slot) const {
return m_render_targets[slot];
}
@@ -1072,21 +972,16 @@ public:
void SetEsShaderBase(uint64_t addr) { m_vs.es_regs.data_addr = addr; }
void SetLsShaderBase(uint64_t addr) { m_vs.ls_regs.data_addr = addr; }
void SetLsShaderResource1(const VsShaderResource1& rsrc1) { m_vs.ls_regs.rsrc1 = rsrc1; }
void SetLsShaderResource2(const VsShaderResource2& rsrc2) { m_vs.ls_regs.rsrc2 = rsrc2; }
void SetHsShaderBase(uint64_t addr) { m_vs.hs_regs.data_addr = addr; }
void SetHsShaderResource1(const HsShaderResource1& rsrc1) { m_vs.hs_regs.rsrc1 = rsrc1; }
void SetHsShaderResource2(const HsShaderResource2& rsrc2) { m_vs.hs_regs.rsrc2 = rsrc2; }
void SetHsShaderChksum(uint32_t value) { m_vs.hs_regs.chksum = value; }
void SetGsShaderBase(uint64_t addr) { m_vs.gs_regs.data_addr = addr; }
void SetGsShaderResource1(const GsShaderResource1& rsrc1) { m_vs.gs_regs.rsrc1 = rsrc1; }
void SetGsShaderResource2(const GsShaderResource2& rsrc2) { m_vs.gs_regs.rsrc2 = rsrc2; }
void SetGsShaderChksum(uint32_t value) { m_vs.gs_regs.chksum = value; }
void SetPsShaderBase(uint64_t addr) { m_ps.ps_regs.data_addr = addr; }
void SetPsShaderResource1(const PsShaderResource1& rsrc1) { m_ps.ps_regs.rsrc1 = rsrc1; }
void SetPsShaderResource2(const PsShaderResource2& rsrc2) { m_ps.ps_regs.rsrc2 = rsrc2; }
void SetPsShaderChksum(uint32_t value) { m_ps.ps_regs.chksum = value; }
void SetCsShader(const CsStageRegisters& cs_regs) { m_cs.cs_regs = cs_regs; }
void SetCsWaveSize(uint8_t wave_size) { m_cs.cs_regs.wave_size = wave_size; }
+36 -125
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@@ -98,6 +98,10 @@ constexpr uint32_t DB_RENDER_CONTROL_DEPTH_CLEAR_ENABLE_SHIFT = 0;
constexpr uint32_t DB_RENDER_CONTROL_DEPTH_CLEAR_ENABLE_MASK = 0x1;
constexpr uint32_t DB_RENDER_CONTROL_STENCIL_CLEAR_ENABLE_SHIFT = 1;
constexpr uint32_t DB_RENDER_CONTROL_STENCIL_CLEAR_ENABLE_MASK = 0x1;
constexpr uint32_t DB_RENDER_CONTROL_COPY_DEPTH_TO_COLOR_SHIFT = 2;
constexpr uint32_t DB_RENDER_CONTROL_COPY_DEPTH_TO_COLOR_MASK = 0x1;
constexpr uint32_t DB_RENDER_CONTROL_COPY_STENCIL_TO_COLOR_SHIFT = 3;
constexpr uint32_t DB_RENDER_CONTROL_COPY_STENCIL_TO_COLOR_MASK = 0x1;
constexpr uint32_t DB_RENDER_CONTROL_RESUMMARIZE_ENABLE_SHIFT = 4;
constexpr uint32_t DB_RENDER_CONTROL_RESUMMARIZE_ENABLE_MASK = 0x1;
constexpr uint32_t DB_RENDER_CONTROL_STENCIL_COMPRESS_DISABLE_SHIFT = 5;
@@ -163,22 +167,6 @@ constexpr uint32_t PA_SC_SCREEN_SCISSOR_BR_BR_Y_MASK = 0xFFFF;
constexpr uint32_t DB_DFSM_CONTROL = 0xE;
constexpr uint32_t DB_DEPTH_INFO = 0xF;
constexpr uint32_t DB_DEPTH_INFO_ADDR5_SWIZZLE_MASK_SHIFT = 0;
constexpr uint32_t DB_DEPTH_INFO_ADDR5_SWIZZLE_MASK_MASK = 0xF;
constexpr uint32_t DB_DEPTH_INFO_ARRAY_MODE_SHIFT = 4;
constexpr uint32_t DB_DEPTH_INFO_ARRAY_MODE_MASK = 0xF;
constexpr uint32_t DB_DEPTH_INFO_PIPE_CONFIG_SHIFT = 8;
constexpr uint32_t DB_DEPTH_INFO_PIPE_CONFIG_MASK = 0x1F;
constexpr uint32_t DB_DEPTH_INFO_BANK_WIDTH_SHIFT = 13;
constexpr uint32_t DB_DEPTH_INFO_BANK_WIDTH_MASK = 0x3;
constexpr uint32_t DB_DEPTH_INFO_BANK_HEIGHT_SHIFT = 15;
constexpr uint32_t DB_DEPTH_INFO_BANK_HEIGHT_MASK = 0x3;
constexpr uint32_t DB_DEPTH_INFO_MACRO_TILE_ASPECT_SHIFT = 17;
constexpr uint32_t DB_DEPTH_INFO_MACRO_TILE_ASPECT_MASK = 0x3;
constexpr uint32_t DB_DEPTH_INFO_NUM_BANKS_SHIFT = 19;
constexpr uint32_t DB_DEPTH_INFO_NUM_BANKS_MASK = 0x3;
constexpr uint32_t DB_Z_INFO = 0x10;
constexpr uint32_t DB_Z_INFO_FORMAT_SHIFT = 0;
constexpr uint32_t DB_Z_INFO_FORMAT_MASK = 0x3;
@@ -222,16 +210,6 @@ constexpr uint32_t DB_STENCIL_READ_BASE = 0x13;
constexpr uint32_t DB_Z_WRITE_BASE = 0x14;
constexpr uint32_t DB_STENCIL_WRITE_BASE = 0x15;
constexpr uint32_t DB_DEPTH_SIZE = 0x16;
constexpr uint32_t DB_DEPTH_SIZE_PITCH_TILE_MAX_SHIFT = 0;
constexpr uint32_t DB_DEPTH_SIZE_PITCH_TILE_MAX_MASK = 0x7FF;
constexpr uint32_t DB_DEPTH_SIZE_HEIGHT_TILE_MAX_SHIFT = 11;
constexpr uint32_t DB_DEPTH_SIZE_HEIGHT_TILE_MAX_MASK = 0x7FF;
constexpr uint32_t DB_DEPTH_SLICE = 0x17;
constexpr uint32_t DB_DEPTH_SLICE_SLICE_TILE_MAX_SHIFT = 0;
constexpr uint32_t DB_DEPTH_SLICE_SLICE_TILE_MAX_MASK = 0x3FFFFF;
constexpr uint32_t DB_Z_READ_BASE_HI = 0x1A;
constexpr uint32_t DB_STENCIL_READ_BASE_HI = 0x1B;
constexpr uint32_t DB_Z_WRITE_BASE_HI = 0x1C;
@@ -424,11 +402,6 @@ constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_SHIFT = 8
constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_MASK = 0x7;
constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_BF_SHIFT = 20;
constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_BF_MASK = 0x7;
constexpr uint32_t DB_DEPTH_CONTROL_ENABLE_COLOR_WRITES_ON_DEPTH_FAIL_SHIFT = 30;
constexpr uint32_t DB_DEPTH_CONTROL_ENABLE_COLOR_WRITES_ON_DEPTH_FAIL_MASK = 0x1;
constexpr uint32_t DB_DEPTH_CONTROL_DISABLE_COLOR_WRITES_ON_DEPTH_PASS_SHIFT = 31;
constexpr uint32_t DB_DEPTH_CONTROL_DISABLE_COLOR_WRITES_ON_DEPTH_PASS_MASK = 0x1;
constexpr uint32_t DB_EQAA = 0x201;
constexpr uint32_t DB_EQAA_MAX_ANCHOR_SAMPLES_SHIFT = 0;
constexpr uint32_t DB_EQAA_MAX_ANCHOR_SAMPLES_MASK = 0x7;
@@ -560,21 +533,9 @@ constexpr uint32_t VGT_DRAW_PAYLOAD_CNTL = 0x2A6;
constexpr uint32_t VGT_ESGS_RING_ITEMSIZE = 0x2AB;
constexpr uint32_t VGT_REUSE_OFF = 0x2AD;
constexpr uint32_t DB_HTILE_SURFACE = 0x2AF;
constexpr uint32_t DB_HTILE_SURFACE_LINEAR_SHIFT = 0;
constexpr uint32_t DB_HTILE_SURFACE_LINEAR_MASK = 0x1;
constexpr uint32_t DB_HTILE_SURFACE_FULL_CACHE_SHIFT = 1;
constexpr uint32_t DB_HTILE_SURFACE_FULL_CACHE_MASK = 0x1;
constexpr uint32_t DB_HTILE_SURFACE_HTILE_USES_PRELOAD_WIN_SHIFT = 2;
constexpr uint32_t DB_HTILE_SURFACE_HTILE_USES_PRELOAD_WIN_MASK = 0x1;
constexpr uint32_t DB_HTILE_SURFACE_PRELOAD_SHIFT = 3;
constexpr uint32_t DB_HTILE_SURFACE_PRELOAD_MASK = 0x1;
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_WIDTH_SHIFT = 4;
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_WIDTH_MASK = 0x3F;
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_HEIGHT_SHIFT = 10;
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_HEIGHT_MASK = 0x3F;
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_SHIFT = 16;
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_MASK = 0x1;
constexpr uint32_t DB_SHADING_RATE_ENCODING = 0x2AF;
constexpr uint32_t DB_SHADING_RATE_ENCODING_SHADING_RATE_ENCODING_SHIFT = 19;
constexpr uint32_t DB_SHADING_RATE_ENCODING_SHADING_RATE_ENCODING_MASK = 0x3;
constexpr uint32_t DB_SRESULTS_COMPARE_STATE0 = 0x2B0;
constexpr uint32_t DB_SRESULTS_COMPARE_STATE1 = 0x2B1;
@@ -621,7 +582,6 @@ constexpr uint32_t PA_SC_SHADER_CONTROL = 0x310;
constexpr uint32_t PA_SC_BINNER_CNTL_0 = 0x311;
constexpr uint32_t PA_SC_BINNER_CNTL_1 = 0x312;
constexpr uint32_t PA_SC_CONSERVATIVE_RASTERIZATION_CNTL = 0x313;
constexpr uint32_t PA_SC_NGG_MODE_CNTL = 0x314;
constexpr uint32_t CB_COLOR0_BASE = 0x318;
constexpr uint32_t CB_COLOR0_VIEW = 0x31B;
@@ -649,24 +609,13 @@ constexpr uint32_t CB_COLOR0_INFO_BLEND_BYPASS_SHIFT = 16;
constexpr uint32_t CB_COLOR0_INFO_BLEND_BYPASS_MASK = 0x1;
constexpr uint32_t CB_COLOR0_INFO_ROUND_MODE_SHIFT = 18;
constexpr uint32_t CB_COLOR0_INFO_ROUND_MODE_MASK = 0x1;
constexpr uint32_t CB_COLOR0_INFO_CMASK_IS_LINEAR_SHIFT = 19;
constexpr uint32_t CB_COLOR0_INFO_CMASK_IS_LINEAR_MASK = 0x1;
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESSION_DISABLE_SHIFT = 26;
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESSION_DISABLE_MASK = 0x1;
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESS_1FRAG_ONLY_SHIFT = 27;
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESS_1FRAG_ONLY_MASK = 0x1;
constexpr uint32_t CB_COLOR0_INFO_DCC_ENABLE_SHIFT = 28;
constexpr uint32_t CB_COLOR0_INFO_DCC_ENABLE_MASK = 0x1;
constexpr uint32_t CB_COLOR0_INFO_CMASK_ADDR_TYPE_SHIFT = 29;
constexpr uint32_t CB_COLOR0_INFO_CMASK_ADDR_TYPE_MASK = 0x3;
constexpr uint32_t CB_COLOR0_INFO_ALT_TILE_MODE_SHIFT = 31;
constexpr uint32_t CB_COLOR0_INFO_ALT_TILE_MODE_MASK = 0x1;
constexpr uint32_t CB_COLOR0_ATTRIB = 0x31D;
constexpr uint32_t CB_COLOR0_ATTRIB_TILE_MODE_INDEX_SHIFT = 0;
constexpr uint32_t CB_COLOR0_ATTRIB_TILE_MODE_INDEX_MASK = 0x1F;
constexpr uint32_t CB_COLOR0_ATTRIB_FMASK_TILE_MODE_INDEX_SHIFT = 5;
constexpr uint32_t CB_COLOR0_ATTRIB_FMASK_TILE_MODE_INDEX_MASK = 0x1F;
constexpr uint32_t CB_COLOR0_ATTRIB_NUM_SAMPLES_SHIFT = 12;
constexpr uint32_t CB_COLOR0_ATTRIB_NUM_SAMPLES_MASK = 0x7;
constexpr uint32_t CB_COLOR0_ATTRIB_NUM_FRAGMENTS_SHIFT = 15;
@@ -681,8 +630,6 @@ constexpr uint32_t CB_COLOR0_DCC_CONTROL_KEY_CLEAR_ENABLE_SHIFT
constexpr uint32_t CB_COLOR0_DCC_CONTROL_KEY_CLEAR_ENABLE_MASK = 0x1;
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_UNCOMPRESSED_BLOCK_SIZE_SHIFT = 2;
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_UNCOMPRESSED_BLOCK_SIZE_MASK = 0x3;
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MIN_COMPRESSED_BLOCK_SIZE_SHIFT = 4;
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MIN_COMPRESSED_BLOCK_SIZE_MASK = 0x1;
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_COMPRESSED_BLOCK_SIZE_SHIFT = 5;
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_COMPRESSED_BLOCK_SIZE_MASK = 0x3;
constexpr uint32_t CB_COLOR0_DCC_CONTROL_COLOR_TRANSFORM_SHIFT = 7;
@@ -739,31 +686,25 @@ constexpr uint32_t CB_COLOR0_ATTRIB3_CMASK_PIPE_ALIGNED_SHIFT = 26;
constexpr uint32_t CB_COLOR0_ATTRIB3_CMASK_PIPE_ALIGNED_MASK = 0x1;
constexpr uint32_t CB_COLOR0_ATTRIB3_DCC_PIPE_ALIGNED_SHIFT = 30;
constexpr uint32_t CB_COLOR0_ATTRIB3_DCC_PIPE_ALIGNED_MASK = 0x1;
constexpr uint32_t CB_COLOR0_ATTRIB3_WRITE_VRS_RATE_HINT_TO_CMASK_SHIFT = 31;
constexpr uint32_t CB_COLOR0_ATTRIB3_WRITE_VRS_RATE_HINT_TO_CMASK_MASK = 0x1;
constexpr uint32_t CB_COLOR7_ATTRIB3 = 0x3BF;
/* Fake codes. Don't exist on real HW */
constexpr uint32_t CX_NOP = 0x800003FF;
constexpr uint32_t CX_NOP = 0xDB;
constexpr uint32_t CX_NUM = 0x3FF + 1;
/* Shader registers */
constexpr uint32_t SPI_SHADER_TBA_LO_PS = 0x0;
constexpr uint32_t SPI_SHADER_PGM_RSRC4_PS = 0x1;
constexpr uint32_t SPI_SHADER_TMA_LO_PS = 0x2;
constexpr uint32_t SPI_SHADER_TMA_HI_PS = 0x3;
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_PS = 0x6;
constexpr uint32_t SPI_SHADER_PGM_RSRC3_PS = 0x7;
constexpr uint32_t SPI_SHADER_PGM_LO_PS = 0x8;
constexpr uint32_t SPI_SHADER_PGM_HI_PS = 0x9;
constexpr uint32_t SPI_SHADER_PACE_ID_PS = 0x6;
constexpr uint32_t SPI_GRAPHICS_SHADER_CONTROL_PS = 0x7;
constexpr uint32_t SPI_SHADER_PGM_LO_PS = 0x8;
constexpr uint32_t SPI_SHADER_PGM_HI_PS = 0x9;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS = 0xA;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_VGPRS_SHIFT = 0;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_VGPRS_MASK = 0x3F;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_SGPRS_SHIFT = 6;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_SGPRS_MASK = 0xF;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_PRIORITY_SHIFT = 10;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_PRIORITY_MASK = 0x3;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FLOAT_MODE_SHIFT = 12;
@@ -800,14 +741,11 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_MASK = 0xF;
constexpr uint32_t SPI_SHADER_USER_DATA_PS_0 = 0xC;
constexpr uint32_t SPI_SHADER_USER_DATA_PS_15 = 0x1B;
constexpr uint32_t SPI_SHADER_USER_DATA_PS_31 = 0x2B;
constexpr uint32_t SPI_SHADER_REQ_CTRL_PS = 0x30;
constexpr uint32_t SPI_SHADER_USER_ACCUM_PS_0 = 0x32;
constexpr uint32_t SPI_SHADER_USER_ACCUM_PS_3 = 0x35;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_VGPRS_SHIFT = 0;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_VGPRS_MASK = 0x3F;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_SGPRS_SHIFT = 6;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_SGPRS_MASK = 0xF;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_PRIORITY_SHIFT = 10;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_PRIORITY_MASK = 0x3;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_FLOAT_MODE_SHIFT = 12;
@@ -838,19 +776,20 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_VS_USER_SGPR_MSB_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_VS_SHARED_VGPR_CNT_SHIFT = 28;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_VS_SHARED_VGPR_CNT_MASK = 0xF;
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_GS = 0x80;
constexpr uint32_t SPI_SHADER_PACE_ID_GS = 0x80;
// AGC compiler records use this numeric tag as opaque metadata. It is not a shader checksum
// register and intentionally has no checksum-state consumer in HardwareContext.
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_GS = SPI_SHADER_PACE_ID_GS;
constexpr uint32_t SPI_SHADER_PGM_RSRC4_GS = 0x81;
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_GS = 0x82;
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_GS = 0x83;
constexpr uint32_t SPI_SHADER_PGM_RSRC3_GS = 0x87;
constexpr uint32_t SPI_GRAPHICS_SHADER_CONTROL_GS = 0x87;
constexpr uint32_t SPI_SHADER_PGM_LO_GS = 0x88;
constexpr uint32_t SPI_SHADER_PGM_HI_GS = 0x89;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS = 0x8A;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_VGPRS_SHIFT = 0;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_VGPRS_MASK = 0x3F;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_SGPRS_SHIFT = 6;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_SGPRS_MASK = 0xF;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_PRIORITY_SHIFT = 10;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_PRIORITY_MASK = 0x3;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_FLOAT_MODE_SHIFT = 12;
@@ -891,22 +830,16 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_SHARED_VGPR_CNT_MASK = 0xF;
constexpr uint32_t SPI_SHADER_USER_DATA_GS_0 = 0x8C;
constexpr uint32_t SPI_SHADER_USER_DATA_GS_15 = 0x9B;
constexpr uint32_t SPI_SHADER_USER_DATA_GS_31 = 0xAB;
constexpr uint32_t SPI_SHADER_REQ_CTRL_ESGS = 0xB0;
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_0 = 0xB2;
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_3 = 0xB5;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES_GS = 0xBC;
constexpr uint32_t SPI_SHADER_PGM_LO_ES = 0xC8;
constexpr uint32_t SPI_SHADER_PGM_HI_ES = 0xC9;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_ES = 0xCA;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES = 0xCB;
constexpr uint32_t SPI_SHADER_USER_DATA_ES_0 = 0xCC;
constexpr uint32_t SPI_SHADER_USER_DATA_ES_15 = 0xDB;
constexpr uint32_t SPI_SHADER_USER_DATA_ES_31 = 0xEB;
// Private AGC registers used by shader binaries submitted through SET_SH_REG_INDIRECT.
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_HS = 0x100;
constexpr uint32_t SPI_SHADER_PGM_RSRC4_HS = 0x101;
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_HS = 0x102;
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_HS = 0x103;
constexpr uint32_t SPI_SHADER_PGM_RSRC3_HS = 0x107;
constexpr uint32_t SPI_GRAPHICS_SHADER_CONTROL_HS = 0x107;
constexpr uint32_t SPI_SHADER_PGM_LO_HS = 0x108;
constexpr uint32_t SPI_SHADER_PGM_HI_HS = 0x109;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS = 0x10A;
@@ -944,13 +877,10 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SHARED_VGPR_CNT_MASK = 0xF;
constexpr uint32_t SPI_SHADER_USER_DATA_HS_0 = 0x10C;
constexpr uint32_t SPI_SHADER_USER_DATA_HS_15 = 0x11B;
constexpr uint32_t SPI_SHADER_USER_DATA_HS_31 = 0x12B;
constexpr uint32_t SPI_SHADER_REQ_CTRL_LSHS = 0x130;
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_0 = 0x132;
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_3 = 0x135;
constexpr uint32_t SPI_SHADER_PGM_LO_LS = 0x148;
constexpr uint32_t SPI_SHADER_PGM_HI_LS = 0x149;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_LS = 0x14A;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_LS = 0x14B;
constexpr uint32_t COMPUTE_START_X = 0x204;
constexpr uint32_t COMPUTE_START_Y = 0x205;
constexpr uint32_t COMPUTE_START_Z = 0x206;
@@ -959,28 +889,26 @@ constexpr uint32_t COMPUTE_NUM_THREAD_Y = 0x208;
constexpr uint32_t COMPUTE_NUM_THREAD_Z = 0x209;
constexpr uint32_t COMPUTE_PGM_LO = 0x20C;
constexpr uint32_t COMPUTE_PGM_HI = 0x20D;
constexpr uint32_t COMPUTE_TBA_LO = 0x20E;
constexpr uint32_t COMPUTE_TBA_HI = 0x20F;
constexpr uint32_t COMPUTE_TMA_LO = 0x210;
constexpr uint32_t COMPUTE_TMA_HI = 0x211;
constexpr uint32_t COMPUTE_PGM_RSRC1 = 0x212;
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_SHIFT = 0;
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_MASK = 0x3F;
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_SHIFT = 6;
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_MASK = 0xF;
constexpr uint32_t COMPUTE_PGM_RSRC1_PRIORITY_SHIFT = 10;
constexpr uint32_t COMPUTE_PGM_RSRC1_PRIORITY_MASK = 0x3;
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_SHIFT = 12;
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_MASK = 0xFF;
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_SHIFT = 21;
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_DEBUG_MODE_SHIFT = 22;
constexpr uint32_t COMPUTE_PGM_RSRC1_DEBUG_MODE_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_SHIFT = 23;
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_SHIFT = 24;
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_SHIFT = 26;
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_SHIFT = 29;
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_FWD_PROGRESS_SHIFT = 31;
constexpr uint32_t COMPUTE_PGM_RSRC1_FWD_PROGRESS_MASK = 0x1;
constexpr uint32_t COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_SHIFT = 15;
constexpr uint32_t COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_MASK = 0x1;
@@ -1011,21 +939,16 @@ constexpr uint32_t COMPUTE_PGM_RSRC2_LDS_SIZE_SHIFT = 15;
constexpr uint32_t COMPUTE_PGM_RSRC2_LDS_SIZE_MASK = 0x1FF;
constexpr uint32_t COMPUTE_RESOURCE_LIMITS = 0x215;
constexpr uint32_t COMPUTE_DESTINATION_EN_SE0 = 0x216;
constexpr uint32_t COMPUTE_DESTINATION_EN_SE1 = 0x217;
constexpr uint32_t COMPUTE_TMPRING_SIZE = 0x218;
constexpr uint32_t COMPUTE_DESTINATION_EN_SE2 = 0x219;
constexpr uint32_t COMPUTE_DESTINATION_EN_SE3 = 0x21A;
constexpr uint32_t COMPUTE_USER_ACCUM_0 = 0x224;
constexpr uint32_t COMPUTE_PGM_RSRC3 = 0x228;
constexpr uint32_t COMPUTE_SHADER_CHKSUM = 0x22A;
constexpr uint32_t COMPUTE_PGM_RSRC3_SHARED_VGPRS_SHIFT = 0;
constexpr uint32_t COMPUTE_PGM_RSRC3_SHARED_VGPRS_MASK = 0xF;
constexpr uint32_t COMPUTE_PACE_ID = 0x22A;
constexpr uint32_t COMPUTE_USER_DATA_0 = 0x240;
constexpr uint32_t COMPUTE_USER_DATA_15 = 0x24F;
constexpr uint32_t COMPUTE_DISPATCH_TUNNEL = 0x27D;
/* Fake codes. Don't exist on real HW */
constexpr uint32_t SH_NOP = 0x800002FF;
constexpr uint32_t SH_NOP = 0x280;
constexpr uint32_t SH_NUM = 0x2FF + 1;
@@ -1042,6 +965,7 @@ constexpr uint32_t GE_INDX_OFFSET = 0x24A;
constexpr uint32_t GE_MULTI_PRIM_IB_RESET_EN = 0x24B;
constexpr uint32_t VGT_HS_OFFCHIP_PARAM = 0x24F;
constexpr uint32_t VGT_TF_MEMORY_BASE = 0x250;
constexpr uint32_t IA_MULTI_VGT_PARAM = 0x258;
constexpr uint32_t GE_CNTL = 0x25B;
constexpr uint32_t GE_CNTL_PRIM_GRP_SIZE_SHIFT = 0;
@@ -1053,7 +977,7 @@ constexpr uint32_t GE_USER_VGPR1 = 0x25C;
constexpr uint32_t GE_USER_VGPR2 = 0x25D;
constexpr uint32_t GE_USER_VGPR3 = 0x25E;
constexpr uint32_t GE_STEREO_CNTL = 0x25F;
constexpr uint32_t GE_PC_ALLOC = 0x260;
constexpr uint32_t UC_PARAMETER_OVERSUBSCRIPTION = 0x260;
constexpr uint32_t GE_USER_VGPR_EN = 0x262;
constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR1_SHIFT = 0;
@@ -1063,28 +987,15 @@ constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR2_MASK = 0x1;
constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR3_SHIFT = 2;
constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR3_MASK = 0x1;
constexpr uint32_t IA_MULTI_VGT_PARAM = 0x258;
constexpr uint32_t TA_CS_BC_BASE_ADDR = 0x380;
constexpr uint32_t TA_CS_BC_BASE_ADDR_HI = 0x381;
constexpr uint32_t TEXTURE_GRADIENT_FACTORS = 0x382;
constexpr uint32_t TEXTURE_GRADIENT_FACTORS = 0x383;
constexpr uint32_t TEXTURE_GRADIENT_CONTROL = 0x384;
constexpr uint32_t GDS_OA_CNTL = 0x41D;
constexpr uint32_t GDS_OA_COUNTER = 0x41E;
constexpr uint32_t GDS_OA_ADDRESS = 0x41F;
/* Fake codes. Don't exist on real HW */
constexpr uint32_t FSR_EXTEND_SUBPIXEL_ROUNDING = 0x80003FF4;
constexpr uint32_t FSR_ALPHA_VALUE0 = 0x80003FF5;
constexpr uint32_t FSR_ALPHA_VALUE1 = 0x80003FF6;
constexpr uint32_t FSR_CONTROL_POINT0 = 0x80003FF7;
constexpr uint32_t FSR_CONTROL_POINT1 = 0x80003FF8;
constexpr uint32_t FSR_CONTROL_POINT2 = 0x80003FF9;
constexpr uint32_t FSR_CONTROL_POINT3 = 0x80003FFA;
constexpr uint32_t FSR_WINDOW0 = 0x80003FFB;
constexpr uint32_t FSR_WINDOW1 = 0x80003FFC;
constexpr uint32_t TEXTURE_GRADIENT_CONTROL = 0x80003FFD;
constexpr uint32_t MEMORY_MAPPING_MASK = 0x80003FFE;
constexpr uint32_t UC_NOP = 0x80003FFF;
constexpr uint32_t UC_NOP = 0xA2;
constexpr uint32_t UC_NUM = 0x3FFF + 1;
+3 -7
View File
@@ -18,8 +18,8 @@ MemoryTracker::~MemoryTracker() = default;
#if KYTY_BUILD == KYTY_BUILD_DEBUG
void MemoryTracker::ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
const char* operation) const noexcept {
if (vaddr == 0 || size == 0 || size > UINT64_MAX - vaddr ||
(vaddr & (TRACKER_PAGE_SIZE - 1)) != 0 || (size & (TRACKER_PAGE_SIZE - 1)) != 0) {
if (!GuestRange {vaddr, size}.Valid() || (vaddr & (TRACKER_PAGE_SIZE - 1)) != 0 ||
(size & (TRACKER_PAGE_SIZE - 1)) != 0) {
EXIT("MemoryTracker: invalid dirty-page validation range\n");
}
for (auto page = vaddr; page < vaddr + size; page += TRACKER_PAGE_SIZE) {
@@ -37,9 +37,6 @@ void MemoryTracker::ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr,
void MemoryTracker::ValidateGpuDirtyOwnership(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
const char* operation) {
ValidateRange(vaddr, size);
if (vaddr + size > UINT64_MAX - (TRACKER_PAGE_SIZE - 1)) {
EXIT("MemoryTracker: dirty ownership range alignment overflow\n");
}
const auto begin = vaddr & ~(TRACKER_PAGE_SIZE - 1);
const auto end = (vaddr + size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
for (auto page = begin; page < end; page += TRACKER_PAGE_SIZE) {
@@ -56,8 +53,7 @@ void MemoryTracker::ValidateGpuDirtyOwnership(const RangeSet& dirty, uint64_t va
#endif
void MemoryTracker::ValidateRange(uint64_t vaddr, uint64_t size) {
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
size > TRACKER_ADDRESS_SIZE - vaddr) {
if (!GuestRange {vaddr, size}.Valid()) {
EXIT("invalid memory tracker range\n");
}
}
+1 -1
View File
@@ -110,7 +110,7 @@ private:
};
void ValidateRange(uint64_t vaddr, uint64_t size) {
if (vaddr == 0 || size == 0 || vaddr >= ADDRESS_SIZE || size > ADDRESS_SIZE - vaddr) {
if (!GuestRange {vaddr, size}.Valid()) {
Fatal("invalid range vaddr=0x%016" PRIx64 ", size=0x%016" PRIx64, vaddr, size);
}
}
+16
View File
@@ -4,6 +4,8 @@
#include "common/bitArray.h"
#include "common/common.h"
#include <compare>
namespace Libs::Graphics {
constexpr uint64_t TRACKER_PAGE_SIZE = 4ull * 1024ull;
@@ -11,6 +13,20 @@ constexpr uint64_t TRACKER_REGION_SIZE = 4ull * 1024ull * 1024ull;
constexpr uint64_t TRACKER_ADDRESS_SIZE = 1ull << 40u;
constexpr size_t TRACKER_REGION_PAGES = TRACKER_REGION_SIZE / TRACKER_PAGE_SIZE;
struct GuestRange {
uint64_t address = 0;
uint64_t size = 0;
[[nodiscard]] constexpr bool Empty() const noexcept { return address == 0 && size == 0; }
[[nodiscard]] constexpr bool Valid() const noexcept {
return address != 0 && size != 0 && address < TRACKER_ADDRESS_SIZE &&
size <= TRACKER_ADDRESS_SIZE - address;
}
[[nodiscard]] constexpr bool ValidOrEmpty() const noexcept { return Empty() || Valid(); }
[[nodiscard]] constexpr uint64_t End() const noexcept { return address + size; }
auto operator<=>(const GuestRange&) const = default;
};
enum class DirtySource { Cpu, Gpu };
using RegionBits = Common::BitArray<TRACKER_REGION_PAGES>;
static_assert(sizeof(RegionBits) == TRACKER_REGION_PAGES / 8);
+5 -9
View File
@@ -241,8 +241,7 @@ BufferCache::~BufferCache() {
}
void BufferCache::InvalidateMemory(uint64_t vaddr, uint64_t size) {
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
size > TRACKER_ADDRESS_SIZE - vaddr) {
if (!GuestRange {vaddr, size}.Valid()) {
EXIT("BufferCache: invalid memory-invalidation range\n");
}
m_memory_tracker.InvalidateRegion(vaddr, size,
@@ -314,7 +313,7 @@ BufferId BufferCache::FindBuffer(uint64_t vaddr, uint64_t size) {
if (vaddr == 0) {
return NULL_BUFFER_ID;
}
if (size == 0 || vaddr >= TRACKER_ADDRESS_SIZE || size > TRACKER_ADDRESS_SIZE - vaddr) {
if (!GuestRange {vaddr, size}.Valid()) {
EXIT("BufferCache: invalid buffer discovery request\n");
}
const auto* owner = m_page_table.Find(vaddr >> PageTable::kPageBits);
@@ -443,8 +442,7 @@ std::pair<Buffer*, uint64_t> BufferCache::ObtainBuffer(uint64_t vaddr, uint64_t
bool is_written, bool is_texel_buffer,
BufferId id) {
auto& command = m_scheduler.Current();
if (command.IsInvalid() || vaddr == 0 || size == 0 ||
vaddr >= TRACKER_ADDRESS_SIZE || size > TRACKER_ADDRESS_SIZE - vaddr) {
if (command.IsInvalid() || !GuestRange {vaddr, size}.Valid()) {
EXIT("BufferCache: buffer request requires a recording command buffer\n");
}
@@ -474,8 +472,7 @@ std::pair<Buffer*, uint64_t> BufferCache::ObtainBuffer(uint64_t vaddr, uint64_t
}
std::pair<Buffer*, uint64_t> BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t size) {
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
size > TRACKER_ADDRESS_SIZE - vaddr) {
if (!GuestRange {vaddr, size}.Valid()) {
EXIT("BufferCache: invalid image source\n");
}
auto find_owner = [&]() -> Buffer* {
@@ -661,8 +658,7 @@ void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t si
}
bool BufferCache::IsRegionRegistered(uint64_t vaddr, uint64_t size) {
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
size > TRACKER_ADDRESS_SIZE - vaddr) {
if (!GuestRange {vaddr, size}.Valid()) {
EXIT("BufferCache: invalid registered-region query\n");
}
// Cached buffers are ordered and non-overlapping. The last buffer beginning before the query
@@ -35,8 +35,7 @@ bool GpuResourceManager::InvalidateMemory(uint64_t vaddr, uint64_t size) {
}
bool GpuResourceManager::IsMapped(uint64_t vaddr, uint64_t size) const noexcept {
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
size > TRACKER_ADDRESS_SIZE - vaddr) {
if (!GuestRange {vaddr, size}.Valid()) {
return false;
}
std::shared_lock lock(m_mapped_ranges_mutex);
@@ -28,12 +28,27 @@ static void ResolveDccClearInfo(RenderColorInfo& info, vk::Format format, bool h
info.metadata_clear_supported =
has_dcc && DecodePackedColorClear(format, packed_clear, info.color_clear_value);
switch (format) {
case vk::Format::eR8Unorm:
case vk::Format::eR8G8Unorm:
case vk::Format::eR8G8B8A8Unorm:
case vk::Format::eR8G8B8A8Srgb:
case vk::Format::eB8G8R8A8Unorm:
case vk::Format::eB8G8R8A8Srgb:
case vk::Format::eA2B10G10R10UnormPack32:
case vk::Format::eA2R10G10B10UnormPack32:
case vk::Format::eR5G6B5UnormPack16:
case vk::Format::eA1R5G5B5UnormPack16:
case vk::Format::eR4G4B4A4UnormPack16:
case vk::Format::eR16Unorm:
case vk::Format::eR16G16Unorm:
case vk::Format::eR16G16B16A16Unorm:
case vk::Format::eR16Sfloat:
case vk::Format::eR16G16Sfloat:
case vk::Format::eR16G16B16A16Sfloat:
case vk::Format::eR32Sfloat:
case vk::Format::eR32G32Sfloat:
case vk::Format::eR32G32B32A32Sfloat:
case vk::Format::eB10G11R11UfloatPack32:
info.metadata_fixed_clear_supported = has_dcc;
break;
default: info.metadata_fixed_clear_supported = false; break;
@@ -204,13 +219,11 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer&
if (texture_tile &&
(!TileGetTextureBlockLayout(transfer_format, rt.attrib3.tile_mode, volume,
texture_tile_layout) ||
rt.pitch.pitch_div8_minus1 != 0 ||
(rt.base.addr & (texture_tile_layout.block.block_size - 1u)) != 0 ||
rt.info.fmask_compression_enable || rt.info.fmask_data_compression_disable ||
rt.info.fmask_one_frag_mode || rt.info.cmask_fast_clear_enable ||
rt.info.dcc_compression_enable || rt.info.cmask_is_linear != 0 ||
rt.info.cmask_addr_type != 0 || rt.info.alt_tile_mode || rt.cmask.addr != 0 ||
rt.fmask.addr != 0 || rt.dcc_addr.addr != 0 || rt.dcc.data_write_on_dcc_clear_to_reg)) {
rt.info.dcc_compression_enable || rt.cmask.addr != 0 || rt.fmask.addr != 0 ||
rt.dcc_addr.addr != 0 || rt.dcc.data_write_on_dcc_clear_to_reg)) {
EXIT("unsupported texture-tiled render target: addr=0x%016" PRIx64 " tile=%u"
" dimension=%u depth=%u levels=%u layer=%u/%u samples=%u fragments=%u bpe=%u"
" cmask=0x%016" PRIx64 " fmask=0x%016" PRIx64 " dcc=0x%016" PRIx64 "\n",
@@ -226,9 +239,7 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer&
" layer=%u/%u\n",
rt.attrib3.dimension, rt.attrib3.depth, view.base_layer, view.image_layers);
}
if (rt.pitch.pitch_div8_minus1 != 0) {
pitch = (rt.pitch.pitch_div8_minus1 + 1u) << 3u;
} else if (tile) {
if (tile) {
if (volume) {
pitch = TileGetTexturePitch(transfer_format, width, rt.attrib3.tile_mode);
} else if (texture_tile) {
@@ -294,12 +305,6 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer&
mip_sizes[0] = {static_cast<uint32_t>(size), 0, 0, 0, 0, 0};
mip_padded[0] = {pitch, height};
}
if (rt.slice.slice_div64_minus1 != 0 &&
(static_cast<uint64_t>(rt.slice.slice_div64_minus1) + 1u) * 64u != size) {
EXIT("render-target slice span mismatch: encoded=0x%016" PRIx64 " derived=0x%016" PRIx64
"\n",
(static_cast<uint64_t>(rt.slice.slice_div64_minus1) + 1u) * 64u, size);
}
if (size == 0 || (!volume && size > UINT64_MAX / view.image_layers)) {
EXIT("render-target memory footprint is invalid\n");
}
@@ -309,7 +314,7 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer&
if (backing_size == 0) {
EXIT("render-target backing is empty\n");
}
if (backing_size > TRACKER_ADDRESS_SIZE - rt.base.addr) {
if (!GuestRange {rt.base.addr, backing_size}.Valid()) {
EXIT("render-target backing range is invalid\n");
}
+41 -159
View File
@@ -97,17 +97,11 @@ void sh_print(const char* func, const HW::Shader& /*uc*/) {
std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt) {
std::vector<std::string> dst;
dst.reserve(53);
dst.reserve(40);
dst.push_back(fmt::format("{}\n", func));
dst.push_back(fmt::format("\t base.addr = 0x{:016x}\n", rt.base.addr));
dst.push_back(
fmt::format("\t pitch.pitch_div8_minus1 = 0x{:08x}\n", rt.pitch.pitch_div8_minus1));
dst.push_back(fmt::format("\t pitch.fmask_pitch_div8_minus1 = 0x{:08x}\n",
rt.pitch.fmask_pitch_div8_minus1));
dst.push_back(fmt::format("\t slice.slice_div64_minus1 = 0x{:08x}\n",
rt.slice.slice_div64_minus1));
dst.push_back(fmt::format("\t view.base_array_slice_index = 0x{:08x}\n",
rt.view.base_array_slice_index));
dst.push_back(fmt::format("\t view.last_array_slice_index = 0x{:08x}\n",
@@ -128,12 +122,6 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
rt.info.cmask_fast_clear_enable ? "true" : "false"));
dst.push_back(fmt::format("\t info.dcc_compression_enable = {}\n",
rt.info.dcc_compression_enable ? "true" : "false"));
dst.push_back(
fmt::format("\t info.cmask_is_linear = 0x{:08x}\n", rt.info.cmask_is_linear));
dst.push_back(
fmt::format("\t info.cmask_addr_type = 0x{:08x}\n", rt.info.cmask_addr_type));
dst.push_back(fmt::format("\t info.alt_tile_mode = {}\n",
rt.info.alt_tile_mode ? "true" : "false"));
dst.push_back(fmt::format("\t info.format = 0x{:08x}\n",
static_cast<uint32_t>(rt.info.format)));
dst.push_back(fmt::format("\t info.channel_type = 0x{:08x}\n",
@@ -148,10 +136,6 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
rt.info.round_mode ? "true" : "false"));
dst.push_back(fmt::format("\t attrib.force_dest_alpha_to_one = {}\n",
rt.attrib.force_dest_alpha_to_one ? "true" : "false"));
dst.push_back(fmt::format("\t attrib.tile_mode = 0x{:08x}\n",
static_cast<uint32_t>(rt.attrib.tile_mode)));
dst.push_back(fmt::format("\t attrib.fmask_tile_mode = 0x{:08x}\n",
static_cast<uint32_t>(rt.attrib.fmask_tile_mode)));
dst.push_back(
fmt::format("\t attrib.num_samples = 0x{:08x}\n", rt.attrib.num_samples));
dst.push_back(
@@ -166,42 +150,32 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
static_cast<uint32_t>(rt.attrib3.tile_mode)));
dst.push_back(
fmt::format("\t attrib3.dimension = 0x{:08x}\n", rt.attrib3.dimension));
dst.push_back(fmt::format("\t attrib3.cmask_pipe_aligned = {}\n",
rt.attrib3.cmask_pipe_aligned ? "true" : "false"));
dst.push_back(fmt::format("\t attrib3.dcc_pipe_aligned = {}\n",
rt.attrib3.dcc_pipe_aligned ? "true" : "false"));
dst.push_back(fmt::format("\t attrib3.metadata_pipe_aligned = {}\n",
rt.attrib3.metadata_pipe_aligned ? "true" : "false"));
dst.push_back(fmt::format("\t attrib3.write_vrs_rate_hint_to_cmask = {}\n",
rt.attrib3.write_vrs_rate_hint_to_cmask ? "true" : "false"));
dst.push_back(fmt::format("\t dcc.max_uncompressed_block_size = 0x{:08x}\n",
rt.dcc.max_uncompressed_block_size));
dst.push_back(fmt::format("\t dcc.max_compressed_block_size = 0x{:08x}\n",
rt.dcc.max_compressed_block_size));
dst.push_back(fmt::format("\t dcc.min_compressed_block_size = 0x{:08x}\n",
rt.dcc.min_compressed_block_size));
dst.push_back(
fmt::format("\t dcc.color_transform = 0x{:08x}\n", rt.dcc.color_transform));
dst.push_back(fmt::format("\t dcc.overwrite_combiner_disable = {}\n",
rt.dcc.overwrite_combiner_disable ? "true" : "false"));
dst.push_back(fmt::format("\t dcc.independent_64b_blocks = {}\n",
rt.dcc.independent_64b_blocks ? "true" : "false"));
dst.push_back(fmt::format("\t dcc.independent_128b_blocks = {}\n",
rt.dcc.independent_128b_blocks ? "true" : "false"));
dst.push_back(fmt::format("\t dcc.independent_block_size = 0x{:02x}\n",
static_cast<uint8_t>(rt.dcc.independent_block_size)));
dst.push_back(fmt::format("\t data_write_on_dcc_clear_to_reg = {}\n",
rt.dcc.data_write_on_dcc_clear_to_reg ? "true" : "false"));
dst.push_back(fmt::format("\t dcc.dcc_clear_key_enable = {}\n",
rt.dcc.dcc_clear_key_enable ? "true" : "false"));
dst.push_back(fmt::format("\t cmask.addr = 0x{:016x}\n", rt.cmask.addr));
dst.push_back(fmt::format("\t cmask_slice.slice_minus1 = 0x{:08x}\n",
rt.cmask_slice.slice_minus1));
dst.push_back(fmt::format("\t fmask.addr = 0x{:016x}\n", rt.fmask.addr));
dst.push_back(fmt::format("\t fmask_slice.slice_minus1 = 0x{:08x}\n",
rt.fmask_slice.slice_minus1));
dst.push_back(
fmt::format("\t clear_word0.word0 = 0x{:08x}\n", rt.clear_word0.word0));
dst.push_back(
fmt::format("\t clear_word1.word1 = 0x{:08x}\n", rt.clear_word1.word1));
dst.push_back(
fmt::format("\t dcc_addr.addr = 0x{:016x}\n", rt.dcc_addr.addr));
dst.push_back(fmt::format("\t size.width = 0x{:08x}\n", rt.size.width));
dst.push_back(fmt::format("\t size.height = 0x{:08x}\n", rt.size.height));
return dst;
}
@@ -231,13 +205,8 @@ static bool RenderIsColorDimension(uint32_t dimension) {
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
static void RtCheck(const HW::RenderTarget& rt) {
if (rt.base.addr != 0) {
// bool render_to_texture = (rt.attrib.tile_mode == 0x0d);
// EXIT_NOT_IMPLEMENTED(rt.base_addr == 0);
EXIT_NOT_IMPLEMENTED(rt.pitch.pitch_div8_minus1 != 0);
EXIT_NOT_IMPLEMENTED(rt.pitch.fmask_pitch_div8_minus1 != 0);
EXIT_NOT_IMPLEMENTED(rt.slice.slice_div64_minus1 != 0);
EXIT_NOT_IMPLEMENTED(rt.view.base_array_slice_index > rt.view.last_array_slice_index);
if (rt.view.base_array_slice_index != 0x00000000 ||
rt.view.last_array_slice_index != 0x00000000) {
@@ -257,11 +226,6 @@ static void RtCheck(const HW::RenderTarget& rt) {
logged = true;
}
}
const bool native_2x_one_frag =
rt.info.fmask_compression_enable && !rt.info.fmask_data_compression_disable &&
rt.info.cmask_fast_clear_enable && rt.fmask.addr != 0 && rt.cmask.addr != 0 &&
rt.attrib.num_samples == 1 && rt.attrib.num_fragments == 1;
EXIT_NOT_IMPLEMENTED(rt.info.fmask_one_frag_mode && !native_2x_one_frag);
if (rt.info.fmask_compression_enable) {
EXIT_NOT_IMPLEMENTED(rt.attrib.num_samples == 0 && rt.attrib.num_fragments == 0);
static bool logged = false;
@@ -286,22 +250,6 @@ static void RtCheck(const HW::RenderTarget& rt) {
logged = true;
}
}
if (rt.info.cmask_is_linear != 0x00000000 || rt.info.cmask_addr_type != 0x00000000) {
static bool logged = false;
if (!logged) {
LOGF("RenderTarget: temporary: ignoring PS5 CMASK metadata fields "
"is_linear=%u addr_type=%u\n",
rt.info.cmask_is_linear, rt.info.cmask_addr_type);
logged = true;
}
}
if (rt.info.alt_tile_mode) {
static bool logged = false;
if (!logged) {
LOGF("RenderTarget: temporary: ignoring alternate tile mode flag\n");
logged = true;
}
}
if (rt.info.blend_bypass) {
static bool logged = false;
if (!logged) {
@@ -328,8 +276,6 @@ static void RtCheck(const HW::RenderTarget& rt) {
logged = true;
}
}
// EXIT_NOT_IMPLEMENTED(rt.tile_mode != 0x0000000a);
// EXIT_NOT_IMPLEMENTED(rt.fmask_tile_mode != 0x0000000a);
if (rt.attrib.num_samples != 0x00000000 || rt.attrib.num_fragments != 0x00000000) {
static bool logged = false;
if (!logged) {
@@ -364,34 +310,22 @@ static void RtCheck(const HW::RenderTarget& rt) {
if (!RenderIsColorDimension(rt.attrib3.dimension)) {
EXIT("unknown PS5 render-target dimension: 0x%08" PRIx32 "\n", rt.attrib3.dimension);
}
if (!rt.attrib3.cmask_pipe_aligned) {
if (!rt.attrib3.metadata_pipe_aligned) {
static bool logged = false;
if (!logged) {
LOGF("RenderTarget: temporary: accepting unaligned PS5 CMASK pipe flag\n");
logged = true;
}
}
if (!rt.attrib3.dcc_pipe_aligned) {
static bool logged = false;
if (!logged) {
LOGF("RenderTarget: temporary: accepting unaligned PS5 DCC pipe flag\n");
LOGF("RenderTarget: temporary: accepting unaligned PS5 metadata pipe flag\n");
logged = true;
}
}
EXIT_NOT_IMPLEMENTED(rt.attrib3.write_vrs_rate_hint_to_cmask);
// EXIT_NOT_IMPLEMENTED(rt.dcc_max_uncompressed_block_size != 0x00000002);
// EXIT_NOT_IMPLEMENTED(rt.dcc.max_compressed_block_size != 0x00000000);
EXIT_NOT_IMPLEMENTED(rt.dcc.min_compressed_block_size != 0x00000000);
// EXIT_NOT_IMPLEMENTED(rt.dcc.color_transform != 0x00000000);
EXIT_NOT_IMPLEMENTED(rt.dcc.overwrite_combiner_disable != false);
// EXIT_NOT_IMPLEMENTED(rt.dcc.force_independent_blocks != false);
// EXIT_NOT_IMPLEMENTED(rt.dcc.independent_128b_blocks != false);
// EXIT_NOT_IMPLEMENTED(rt.dcc.data_write_on_dcc_clear_to_reg != false);
EXIT_NOT_IMPLEMENTED(rt.dcc.dcc_clear_key_enable != false);
if (rt.cmask.addr != 0x0000000000000000 || rt.cmask_slice.slice_minus1 != 0x00000000 ||
rt.fmask.addr != 0x0000000000000000 ||
(rt.fmask_slice.slice_minus1 != 0x00000000 &&
rt.fmask_slice.slice_minus1 != rt.slice.slice_div64_minus1) ||
if (rt.cmask.addr != 0x0000000000000000 || rt.fmask.addr != 0x0000000000000000 ||
rt.dcc_addr.addr != 0x0000000000000000) {
static bool logged = false;
if (!logged) {
@@ -401,9 +335,6 @@ static void RtCheck(const HW::RenderTarget& rt) {
logged = true;
}
}
EXIT_NOT_IMPLEMENTED(rt.size.width != 0);
EXIT_NOT_IMPLEMENTED(rt.size.height != 0);
}
}
@@ -423,37 +354,20 @@ static void ZPrint(const char* func, const HW::DepthRenderTarget& z) {
"\t stencil_info.htile_stencil_disabled = %s\n"
"\t stencil_info.expclear_enabled = %s\n"
"\t stencil_info.partially_resident = %s\n"
"\t depth_info.addr5_swizzle_mask = 0x%08" PRIx32 "\n"
"\t depth_info.array_mode = 0x%08" PRIx32 "\n"
"\t depth_info.pipe_config = 0x%08" PRIx32 "\n"
"\t depth_info.bank_width = 0x%08" PRIx32 "\n"
"\t depth_info.bank_height = 0x%08" PRIx32 "\n"
"\t depth_info.macro_tile_aspect = 0x%08" PRIx32 "\n"
"\t depth_info.num_banks = 0x%08" PRIx32 "\n"
"\t depth_view.slice_start = 0x%08" PRIx32 "\n"
"\t depth_view.slice_max = 0x%08" PRIx32 "\n"
"\t depth_view.current_mip_level = 0x%02" PRIx8 "\n"
"\t depth_view.depth_write_disable = %s\n"
"\t depth_view.stencil_write_disable = %s\n"
"\t htile_surface.linear = 0x%08" PRIx32 "\n"
"\t htile_surface.full_cache = 0x%08" PRIx32 "\n"
"\t htile_surface.htile_uses_preload_win = 0x%08" PRIx32 "\n"
"\t htile_surface.preload = 0x%08" PRIx32 "\n"
"\t htile_surface.prefetch_width = 0x%08" PRIx32 "\n"
"\t htile_surface.prefetch_height = 0x%08" PRIx32 "\n"
"\t htile_surface.dst_outside_zero_to_one = 0x%08" PRIx32 "\n"
"\t z_read_base_addr = 0x%016" PRIx64 "\n"
"\t stencil_read_base_addr = 0x%016" PRIx64 "\n"
"\t z_write_base_addr = 0x%016" PRIx64 "\n"
"\t stencil_write_base_addr = 0x%016" PRIx64 "\n"
"\t pitch_div8_minus1 = 0x%08" PRIx32 "\n"
"\t height_div8_minus1 = 0x%08" PRIx32 "\n"
"\t slice_div64_minus1 = 0x%08" PRIx32 "\n"
"\t htile_data_base_addr = 0x%016" PRIx64 "\n"
"\t width = 0x%08" PRIx32 "\n"
"\t height = 0x%08" PRIx32 "\n"
"\t shading_rate_encoding = 0x%02" PRIx8 "\n"
"\t size.x_max = 0x%04" PRIx16 "\n"
"\t size.y_max = 0x%04" PRIx16 "\n",
"\t size.y_max = 0x%04" PRIx16 "\n"
"\t size.valid = %s\n",
static_cast<uint32_t>(z.z_info.format), z.z_info.num_samples,
static_cast<uint32_t>(z.z_info.texture_compatibility),
z.z_info.htile_acceleration ? "true" : "false",
@@ -464,30 +378,27 @@ static void ZPrint(const char* func, const HW::DepthRenderTarget& z) {
static_cast<uint32_t>(z.stencil_info.texture_compatibility),
z.stencil_info.htile_stencil_disabled ? "true" : "false",
z.stencil_info.expclear_enabled ? "true" : "false",
z.stencil_info.partially_resident ? "true" : "false", z.depth_info.addr5_swizzle_mask,
z.depth_info.array_mode, z.depth_info.pipe_config, z.depth_info.bank_width,
z.depth_info.bank_height, z.depth_info.macro_tile_aspect, z.depth_info.num_banks,
z.depth_view.slice_start, z.depth_view.slice_max, z.depth_view.current_mip_level,
z.stencil_info.partially_resident ? "true" : "false", z.depth_view.slice_start,
z.depth_view.slice_max, z.depth_view.current_mip_level,
z.depth_view.depth_write_disable ? "true" : "false",
z.depth_view.stencil_write_disable ? "true" : "false", z.htile_surface.linear,
z.htile_surface.full_cache, z.htile_surface.htile_uses_preload_win,
z.htile_surface.preload, z.htile_surface.prefetch_width, z.htile_surface.prefetch_height,
z.htile_surface.dst_outside_zero_to_one, z.z_read_base_addr, z.stencil_read_base_addr,
z.z_write_base_addr, z.stencil_write_base_addr, z.pitch_div8_minus1, z.height_div8_minus1,
z.slice_div64_minus1, z.htile_data_base_addr, z.width, z.height, z.size.x_max,
z.size.y_max);
z.depth_view.stencil_write_disable ? "true" : "false", z.z_read_base_addr,
z.stencil_read_base_addr, z.z_write_base_addr, z.stencil_write_base_addr,
z.htile_data_base_addr, z.shading_rate_encoding, z.size.x_max, z.size.y_max,
z.size.valid ? "true" : "false");
}
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
const HW::RenderControl& rc) {
const bool depth_active =
dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable || rc.depth_clear_enable;
const bool stencil_active = dc.stencil_enable || rc.stencil_clear_enable;
const bool depth_active = dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable ||
rc.depth_clear_enable || rc.copy_depth_to_color;
const bool stencil_active =
dc.stencil_enable || rc.stencil_clear_enable || rc.copy_stencil_to_color;
if (!depth_active && !stencil_active) {
return;
}
EXIT_NOT_IMPLEMENTED(rc.copy_depth_to_color || rc.copy_stencil_to_color);
EXIT_NOT_IMPLEMENTED(!z.z_info.HasValidTextureCompatibility());
EXIT_NOT_IMPLEMENTED(!z.stencil_info.HasValidTextureCompatibility());
if (z.z_info.format == Prospero::DepthFormat::kInvalid) {
@@ -524,21 +435,7 @@ static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
if (z.z_info.format != Prospero::DepthFormat::kInvalid ||
z.stencil_info.format != Prospero::StencilFormat::kInvalid) {
EXIT_NOT_IMPLEMENTED(z.depth_info.addr5_swizzle_mask != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.depth_info.array_mode != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.depth_info.pipe_config != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.depth_info.bank_width != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.depth_info.bank_height != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.depth_info.macro_tile_aspect != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.depth_info.num_banks != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.htile_surface.linear != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.htile_surface.full_cache != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.htile_surface.htile_uses_preload_win != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.htile_surface.preload != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.htile_surface.prefetch_width != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.htile_surface.prefetch_height != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.htile_surface.dst_outside_zero_to_one != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.shading_rate_encoding != 0);
if (z.depth_view.current_mip_level != 0x00000000) {
static std::atomic<uint32_t> log_count {0};
@@ -560,23 +457,8 @@ static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
EXIT_NOT_IMPLEMENTED(!z.depth_view.stencil_write_disable &&
z.stencil_read_base_addr != z.stencil_write_base_addr);
EXIT_NOT_IMPLEMENTED(!z.depth_view.depth_write_disable && z.z_write_base_addr == 0);
// EXIT_NOT_IMPLEMENTED(z.pitch_div8_minus1 != 0x000000ff);
// EXIT_NOT_IMPLEMENTED(z.height_div8_minus1 != 0x0000008f);
// EXIT_NOT_IMPLEMENTED(z.slice_div64_minus1 != 0x00008fff);
// EXIT_NOT_IMPLEMENTED(z.htile_data_base_addr == 0);
// EXIT_NOT_IMPLEMENTED(z.width != 0x00000780);
// EXIT_NOT_IMPLEMENTED(z.height != 0x00000438);
EXIT_NOT_IMPLEMENTED(z.width != 0);
EXIT_NOT_IMPLEMENTED(z.height != 0);
if (z.size.x_max == 0 || z.size.y_max == 0) {
static std::atomic<uint32_t> log_count {0};
if (log_count.fetch_add(1) < 16) {
LOGF("DepthTarget: temporary: inferring PS5 default depth extent x_max=0x%04" PRIx16
", y_max=0x%04" PRIx16 "\n",
z.size.x_max, z.size.y_max);
}
}
EXIT_NOT_IMPLEMENTED(!z.size.valid);
}
}
@@ -608,7 +490,7 @@ static void ClipCheck(const HW::ClipControl& c) {
// dx_linear_attr_clip_enable preserves linear (noperspective) attributes at clip-generated
// vertices, which Vulkan provides as part of clipping and interpolation.
EXIT_NOT_IMPLEMENTED(c.user_clip_planes != 0 || c.user_clip_plane_mode != 0 ||
c.vertex_kill_any || c.user_clip_plane_negate_y || c.clip_disable ||
c.vertex_kill_any || c.user_clip_plane_negate_y ||
c.user_clip_plane_cull_only || c.cull_on_clipping_error_disable ||
c.force_viewport_index_from_vs_enable);
}
@@ -759,8 +641,6 @@ static void DPrint(const char* func, const HW::DepthControl& c, const HW::Stenci
"\t backface_enable = %s\n"
"\t stencilfunc = %" PRIu8 "\n"
"\t stencilfunc_bf = %" PRIu8 "\n"
"\t color_writes_on_depth_fail_enable = %s\n"
"\t color_writes_on_depth_pass_disable = %s\n"
"\t stencil_fail = %" PRIu8 "\n"
"\t stencil_zpass = %" PRIu8 "\n"
"\t stencil_zfail = %" PRIu8 "\n"
@@ -777,12 +657,11 @@ static void DPrint(const char* func, const HW::DepthControl& c, const HW::Stenci
"\t stencil_opval_bf = %" PRIu8 "\n",
c.stencil_enable ? "true" : "false", c.z_enable ? "true" : "false",
c.z_write_enable ? "true" : "false", c.depth_bounds_enable ? "true" : "false", c.zfunc,
c.backface_enable ? "true" : "false", c.stencilfunc, c.stencilfunc_bf,
c.color_writes_on_depth_fail_enable ? "true" : "false",
c.color_writes_on_depth_pass_disable ? "true" : "false", s.stencil_fail, s.stencil_zpass,
s.stencil_zfail, s.stencil_fail_bf, s.stencil_zpass_bf, s.stencil_zfail_bf,
sm.stencil_testval, sm.stencil_mask, sm.stencil_writemask, sm.stencil_opval,
sm.stencil_testval_bf, sm.stencil_mask_bf, sm.stencil_writemask_bf, sm.stencil_opval_bf);
c.backface_enable ? "true" : "false", c.stencilfunc, c.stencilfunc_bf, s.stencil_fail,
s.stencil_zpass, s.stencil_zfail, s.stencil_fail_bf, s.stencil_zpass_bf,
s.stencil_zfail_bf, sm.stencil_testval, sm.stencil_mask, sm.stencil_writemask,
sm.stencil_opval, sm.stencil_testval_bf, sm.stencil_mask_bf, sm.stencil_writemask_bf,
sm.stencil_opval_bf);
}
static void DCheck(const HW::DepthControl& c, const HW::StencilControl& s,
@@ -794,8 +673,6 @@ static void DCheck(const HW::DepthControl& c, const HW::StencilControl& s,
// Back-face stencil state is handled separately when enabled.
// EXIT_NOT_IMPLEMENTED(c.stencilfunc != 0);
// EXIT_NOT_IMPLEMENTED(c.stencilfunc_bf != 0);
EXIT_NOT_IMPLEMENTED(c.color_writes_on_depth_fail_enable != false);
EXIT_NOT_IMPLEMENTED(c.color_writes_on_depth_pass_disable != false);
// EXIT_NOT_IMPLEMENTED(s.stencil_fail != 0);
// EXIT_NOT_IMPLEMENTED(s.stencil_zpass != 0);
// EXIT_NOT_IMPLEMENTED(s.stencil_zfail != 0);
@@ -827,7 +704,12 @@ static void EqaaPrint(const char* func, const HW::EqaaControl& c) {
c.static_anchor_associations ? "true" : "false");
}
static void EqaaCheck(const HW::EqaaControl& c) {
static void EqaaCheck(const HW::EqaaControl& c, const HW::AaConfig& cf) {
// The EQAA controls only take effect while multisampling is on, so a single-sample
// target leaves them inert and has nothing to warn about.
if (cf.msaa_num_samples == 0) {
return;
}
if (c.max_anchor_samples != 0 || c.ps_iter_samples != 0 || c.mask_export_num_samples != 0 ||
c.alpha_to_mask_num_samples != 0 || c.high_quality_intersections ||
c.incoherent_eqaa_reads || c.interpolate_comp_z || c.static_anchor_associations) {
@@ -1192,12 +1074,12 @@ void hw_check(const CommandBuffer& buffer) {
log_phase("blend");
BcCheck(bc, bclr, cc);
log_phase("eqaa");
EqaaCheck(eqaa);
EqaaCheck(eqaa, ac);
log_phase("aa");
AaCheck(aa, ac);
log_phase("done");
if (RenderTargetMaskHasBoundMrt(buffer)) {
if (graphics_debug_dump_enabled() && RenderTargetMaskHasBoundMrt(buffer)) {
LOGF("MRT render target mask: 0x%08" PRIx32 "\n", hw.GetRenderTargetMask());
for (uint32_t i = 0; i < 8; i++) {
const auto& mrt = hw.GetRenderTarget(i);
@@ -108,9 +108,10 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
const auto& sc = hw.GetStencilControl();
const auto& sm = hw.GetStencilMask();
const bool has_stencil = z.stencil_info.format != Prospero::StencilFormat::kInvalid;
const bool depth_active =
dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable || rc.depth_clear_enable;
const bool stencil_active = has_stencil && (dc.stencil_enable || rc.stencil_clear_enable);
const bool depth_active = dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable ||
rc.depth_clear_enable || rc.copy_depth_to_color;
const bool stencil_active =
has_stencil && (dc.stencil_enable || rc.stencil_clear_enable || rc.copy_stencil_to_color);
if (!depth_active && !stencil_active) {
return;
}
@@ -127,22 +128,14 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
!z.stencil_info.expclear_enabled && !z.stencil_info.partially_resident &&
z.depth_view.slice_start == 0 && z.depth_view.slice_max == 0 &&
z.depth_view.current_mip_level == 0 && !z.depth_view.depth_write_disable &&
!z.depth_view.stencil_write_disable && z.depth_info.addr5_swizzle_mask == 0 &&
z.depth_info.array_mode == 0 && z.depth_info.pipe_config == 0 &&
z.depth_info.bank_width == 0 && z.depth_info.bank_height == 0 &&
z.depth_info.macro_tile_aspect == 0 && z.depth_info.num_banks == 0 &&
z.htile_surface.linear == 0 && z.htile_surface.full_cache == 0 &&
z.htile_surface.htile_uses_preload_win == 0 && z.htile_surface.preload == 0 &&
z.htile_surface.prefetch_width == 0 && z.htile_surface.prefetch_height == 0 &&
z.htile_surface.dst_outside_zero_to_one == 0 && z.z_read_base_addr == 0 &&
z.z_write_base_addr == 0 && z.stencil_read_base_addr == 0 &&
z.stencil_write_base_addr == 0 && z.htile_data_base_addr == 0 &&
!z.depth_view.stencil_write_disable && z.z_read_base_addr == 0 && z.z_write_base_addr == 0 &&
z.stencil_read_base_addr == 0 && z.stencil_write_base_addr == 0 &&
z.htile_data_base_addr == 0 &&
// DB_DEPTH_SIZE_XY is independent state and may remain programmed after the attachment
// formats and addresses are unbound. A zero encoding is the valid 1x1 value, so its
// presence alone must not manufacture a depth attachment.
!z.z_info.htile_acceleration && !z.width_height_valid && !z.pitch_height_valid &&
z.size.x_max == 0 && z.size.y_max == 0 && z.pitch_div8_minus1 == 0 &&
z.height_div8_minus1 == 0 && z.slice_div64_minus1 == 0 && z.width == 0 && z.height == 0;
!z.z_info.htile_acceleration && z.shading_rate_encoding == 0 && z.size.x_max == 0 &&
z.size.y_max == 0;
if (attachment_unbound) {
static std::atomic_bool logged = false;
if (!logged.exchange(true, std::memory_order_relaxed)) {
@@ -165,17 +158,12 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
DepthFatal("invalid depth view: base=%u last=%u", z.depth_view.slice_start,
z.depth_view.slice_max);
}
if (rc.copy_centroid || rc.copy_sample != 0 || z.z_info.expclear_enabled ||
if (rc.copy_depth_to_color || rc.copy_stencil_to_color || rc.copy_centroid ||
rc.copy_sample != 0 || z.z_info.expclear_enabled ||
z.stencil_info.expclear_enabled || z.z_info.partially_resident ||
z.stencil_info.partially_resident || z.z_info.max_mip_level != 0 ||
z.depth_view.current_mip_level != 0 || z.depth_info.addr5_swizzle_mask != 0 ||
z.depth_info.array_mode != 0 || z.depth_info.pipe_config != 0 ||
z.depth_info.bank_width != 0 || z.depth_info.bank_height != 0 ||
z.depth_info.macro_tile_aspect != 0 || z.depth_info.num_banks != 0 ||
z.htile_surface.linear != 0 || z.htile_surface.full_cache != 0 ||
z.htile_surface.htile_uses_preload_win != 0 || z.htile_surface.preload != 0 ||
z.htile_surface.prefetch_width != 0 || z.htile_surface.prefetch_height != 0 ||
z.htile_surface.dst_outside_zero_to_one != 0 || z.z_read_base_addr == 0 ||
z.depth_view.current_mip_level != 0 || z.shading_rate_encoding != 0 ||
z.z_read_base_addr == 0 ||
(!z.depth_view.depth_write_disable && z.z_write_base_addr != z.z_read_base_addr) ||
(z.z_read_base_addr & 0xffffu) != 0 ||
dc.zfunc > static_cast<uint8_t>(vk::CompareOp::eAlways)) {
@@ -189,10 +177,7 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
(z.stencil_read_base_addr & 0xffffu) != 0) {
DepthFatal("unsupported stencil attachment state");
}
} else if (z.stencil_read_base_addr != 0 || z.stencil_write_base_addr != 0 ||
!htile_stencil_compat ||
z.stencil_info.texture_compatibility !=
Prospero::TextureCompatibleStencil::kDisable) {
} else if (z.stencil_read_base_addr != 0 || z.stencil_write_base_addr != 0) {
DepthFatal("stencil state without an active stencil attachment");
}
if (has_htile) {
@@ -203,18 +188,13 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
DepthFatal("HTile clear tracking supports at most 32 slices");
}
}
const bool size_xy_valid = z.size.valid;
const bool wh_valid = z.width_height_valid && z.width != 0 && z.height != 0;
if (!size_xy_valid && !wh_valid) {
if (!z.size.valid) {
DepthFatal("missing depth extent");
}
const uint32_t width = size_xy_valid ? static_cast<uint32_t>(z.size.x_max) + 1u : z.width;
const uint32_t height = size_xy_valid ? static_cast<uint32_t>(z.size.y_max) + 1u : z.height;
if (width > 16384 || height > 16384 ||
(size_xy_valid && wh_valid && (width != z.width || height != z.height)) ||
(!z.pitch_height_valid &&
(z.pitch_div8_minus1 != 0 || z.height_div8_minus1 != 0 || z.slice_div64_minus1 != 0))) {
DepthFatal("inconsistent depth extent or encoded layout");
const uint32_t width = static_cast<uint32_t>(z.size.x_max) + 1u;
const uint32_t height = static_cast<uint32_t>(z.size.y_max) + 1u;
if (width > 16384 || height > 16384) {
DepthFatal("invalid depth extent");
}
const auto* policy = FindDepthFormatPolicy(z.z_info.format);
if (policy == nullptr) {
@@ -229,11 +209,6 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
const auto guest_format = policy->guest_format;
const uint32_t bytes = policy->bytes_per_element;
const auto pitch = TileGetDepthPitch(width, bytes, z.z_info.num_samples);
if (z.pitch_height_valid && ((static_cast<uint64_t>(z.pitch_div8_minus1) + 1u) * 8u != pitch ||
(static_cast<uint64_t>(z.height_div8_minus1) + 1u) * 8u !=
((static_cast<uint64_t>(height) + 7u) & ~7ull))) {
DepthFatal("encoded depth pitch or height mismatch");
}
TileSizeAlign depth_size {};
TileSizeAlign stencil_size {};
TileSizeAlign htile_size {};
@@ -244,14 +219,6 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
(has_htile != (htile_size.align == 32768 && htile_size.size != 0))) {
DepthFatal("unsupported depth/stencil/HTile footprint");
}
if (z.pitch_height_valid &&
(static_cast<uint64_t>(z.slice_div64_minus1) + 1u) * 64u != depth_size.size) {
DepthFatal("depth footprint mismatch: extent=%ux%u pitch=%u expected=0x%016" PRIx64
" align=0x%016" PRIx64 " encoded_valid=%u encoded=0x%016" PRIx64,
width, height, pitch, depth_size.size, depth_size.align,
z.pitch_height_valid ? 1u : 0u,
(static_cast<uint64_t>(z.slice_div64_minus1) + 1u) * 64u);
}
if (depth_size.size > UINT64_MAX / view.image_layers ||
stencil_size.size > UINT64_MAX / view.image_layers ||
htile_size.size > UINT64_MAX / view.image_layers) {
@@ -260,9 +227,9 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
const auto depth_backing_size = depth_size.size * view.image_layers;
const auto stencil_backing_size = stencil_size.size * view.image_layers;
const auto htile_backing_size = htile_size.size * view.image_layers;
if (depth_backing_size > TRACKER_ADDRESS_SIZE - z.z_read_base_addr ||
(has_stencil && stencil_backing_size > TRACKER_ADDRESS_SIZE - z.stencil_read_base_addr) ||
(has_htile && htile_backing_size > TRACKER_ADDRESS_SIZE - z.htile_data_base_addr)) {
if (!GuestRange {z.z_read_base_addr, depth_backing_size}.Valid() ||
(has_stencil && !GuestRange {z.stencil_read_base_addr, stencil_backing_size}.Valid()) ||
(has_htile && !GuestRange {z.htile_data_base_addr, htile_backing_size}.Valid())) {
DepthFatal("layered depth backing range is invalid");
}
r.htile = has_htile;
@@ -11,9 +11,11 @@
namespace Libs::Graphics {
// Without a stencil plane, Hi-Stencil fields are inactive. An active plane is compatible when
// Hi-Stencil is disabled or HTile backing is present.
inline constexpr bool depth_htile_stencil_acceleration_compatible(bool has_stencil, bool has_htile,
bool htile_stencil_disabled) {
return htile_stencil_disabled || (has_stencil && has_htile);
return !has_stencil || htile_stencil_disabled || has_htile;
}
struct RenderDepthInfo {
+9 -21
View File
@@ -59,24 +59,14 @@ namespace {
if (HasFormatFeature(properties, vk::FormatFeatureFlagBits::eColorAttachment)) {
usage |= vk::ImageUsageFlagBits::eColorAttachment;
}
if (info.samples == 1 &&
HasFormatFeature(properties, vk::FormatFeatureFlagBits::eStorageImage)) {
if (info.samples == 1) {
usage |= vk::ImageUsageFlagBits::eStorage;
} else if (info.samples == 1) {
const auto compatible = SrgbStorageViewFormat(info.pixel_format);
if (compatible != vk::Format::eUndefined &&
HasFormatFeature(graphics.GetFormatProperties(compatible),
vk::FormatFeatureFlagBits::eStorageImage)) {
usage |= vk::ImageUsageFlagBits::eStorage;
}
}
return usage;
}
void ValidateRange(GuestRange range, const char* name) {
if ((range.address == 0) != (range.size == 0) ||
(range.address != 0 && (range.address >= TRACKER_ADDRESS_SIZE ||
range.size > TRACKER_ADDRESS_SIZE - range.address))) {
void ValidateOptionalRange(GuestRange range, const char* name) {
if (!range.ValidOrEmpty()) {
EXIT("invalid %s image range: address=0x%016llx size=0x%016llx\n", name,
static_cast<unsigned long long>(range.address),
static_cast<unsigned long long>(range.size));
@@ -567,13 +557,13 @@ void Image::CopyMip(Image& source, uint32_t mip, uint32_t layer) {
namespace ImageOps {
void Validate(const ImageInfo& info) {
ValidateRange(info.data, "data");
ValidateRange(info.stencil, "stencil");
ValidateOptionalRange(info.data, "data");
ValidateOptionalRange(info.stencil, "stencil");
if (info.pixel_format == vk::Format::eUndefined) {
const bool metadata_empty =
info.metadata.range.address == 0 && info.metadata.range.size == 0 &&
info.metadata.kind == ImageMetadataKind::None && info.metadata.control == 0 &&
info.metadata.range.Empty() && info.metadata.kind == ImageMetadataKind::None &&
info.metadata.control == 0 &&
info.metadata.compression == VideoOutCompression::Uncompressed &&
!info.metadata.stencil_compressed;
if (info.data.Empty() || info.HasStencil() || !metadata_empty || info.extent.width == 0 ||
@@ -620,16 +610,14 @@ void Validate(const ImageInfo& info) {
}
switch (info.metadata.kind) {
case ImageMetadataKind::None:
if (info.metadata.range.address != 0 || info.metadata.range.size != 0 ||
info.metadata.control != 0 ||
if (!info.metadata.range.Empty() || info.metadata.control != 0 ||
info.metadata.compression != VideoOutCompression::Uncompressed ||
info.metadata.stencil_compressed) {
EXIT("metadata-free image has metadata state\n");
}
break;
case ImageMetadataKind::Htile:
ValidateRange(info.metadata.range, "HTILE");
if (info.metadata.range.Empty() ||
if (!info.metadata.range.Valid() ||
info.metadata.compression != VideoOutCompression::Uncompressed) {
EXIT("invalid HTILE metadata\n");
}
@@ -15,18 +15,6 @@
namespace Libs::Graphics {
struct GuestRange {
uint64_t address = 0;
uint64_t size = 0;
[[nodiscard]] constexpr bool Empty() const noexcept { return address == 0 || size == 0; }
[[nodiscard]] constexpr bool Valid() const noexcept {
return !Empty() && address < TRACKER_ADDRESS_SIZE && size <= TRACKER_ADDRESS_SIZE - address;
}
[[nodiscard]] constexpr uint64_t End() const noexcept { return address + size; }
auto operator<=>(const GuestRange&) const = default;
};
enum class VideoOutCompression : uint8_t { Uncompressed, Dcc256_256_0, Dcc256_64_64, Unsupported };
enum class ImageMetadataKind : uint8_t { None, Htile, Dcc };
@@ -443,6 +431,10 @@ IsSupportedDisplayRenderTargetTileMode(Prospero::TileMode tile_mode) noexcept {
return encoded <= 0.04045f ? encoded / 12.92f : std::pow((encoded + 0.055f) / 1.055f, 2.4f);
};
switch (format) {
// A single-plane float target carries its clear as raw float bits, the same encoding the
// depth decoder below uses. Without this the clear is discarded and the target keeps stale
// contents.
case vk::Format::eR32Sfloat: next.float32[0] = std::bit_cast<float>(packed); break;
case vk::Format::eR32Uint: next.uint32[0] = packed; break;
case vk::Format::eR32Sint: next.int32[0] = static_cast<int32_t>(packed); break;
case vk::Format::eR8G8B8A8Srgb:
@@ -103,11 +103,13 @@ SelectSampledDepthView(vk::Format image_format, vk::Format view_format, uint32_t
[[nodiscard]] inline bool
IsSupportedSampledDepthResource(const ShaderRecompiler::IR::ImageResource& resource) noexcept {
if (resource.kind != ShaderRecompiler::IR::ResourceKind::Image &&
resource.kind != ShaderRecompiler::IR::ResourceKind::ImageUint) {
if (resource.resource_class != ShaderRecompiler::IR::ImageResourceClass::Sampled) {
return false;
}
if (resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint && resource.depth_compare) {
if (resource.numeric_class == Prospero::TextureNumericClass::Unsupported) {
return false;
}
if (resource.numeric_class != Prospero::TextureNumericClass::Float && resource.depth_compare) {
return false;
}
return (resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D ||
@@ -128,8 +130,9 @@ inline void ValidateStorageColorView(vk::Format image_format, vk::Format view_fo
[[nodiscard]] inline bool
IsSupportedStorageImageResource(const ShaderRecompiler::IR::ImageResource& resource) noexcept {
return (resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImage ||
resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint) &&
return resource.resource_class == ShaderRecompiler::IR::ImageResourceClass::Storage &&
(resource.numeric_class == Prospero::TextureNumericClass::Float ||
resource.numeric_class == Prospero::TextureNumericClass::Uint) &&
(resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim1D ||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim1DArray ||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D ||
@@ -141,19 +144,19 @@ IsSupportedStorageImageResource(const ShaderRecompiler::IR::ImageResource& resou
resource.mip_count != 0u)) &&
resource.written &&
(!resource.atomic ||
(resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint &&
resource.read)) &&
(resource.numeric_class == Prospero::TextureNumericClass::Uint && resource.read)) &&
!resource.depth_compare;
}
inline void
ValidateStorageImageResource(const ShaderRecompiler::IR::ImageResource& resource) noexcept {
if (!IsSupportedStorageImageResource(resource)) {
EXIT("unsupported storage color image resource: kind=%u dimension=%u mip=%u "
EXIT("unsupported storage color image resource: class=%u numeric=%u dimension=%u mip=%u "
"read=%d written=%d atomic=%d depth_compare=%d\n",
static_cast<uint32_t>(resource.kind), static_cast<uint32_t>(resource.dimension),
static_cast<uint32_t>(resource.mip_mode), resource.read, resource.written,
resource.atomic, resource.depth_compare);
static_cast<uint32_t>(resource.resource_class),
static_cast<uint32_t>(resource.numeric_class),
static_cast<uint32_t>(resource.dimension), static_cast<uint32_t>(resource.mip_mode),
resource.read, resource.written, resource.atomic, resource.depth_compare);
}
}
@@ -48,60 +48,27 @@ namespace {
using BindingKind = ShaderRecompiler::IR::DescriptorBindingKind;
bool IsSampledImage(BindingKind kind) {
switch (kind) {
case BindingKind::Sampled1D:
case BindingKind::Sampled1DArray:
case BindingKind::Sampled2D:
case BindingKind::Sampled2DArray:
case BindingKind::Sampled2DMsaa:
case BindingKind::Sampled2DMsaaArray:
case BindingKind::Sampled3D:
case BindingKind::SampledUint1D:
case BindingKind::SampledUint1DArray:
case BindingKind::SampledUint2D:
case BindingKind::SampledUint2DArray:
case BindingKind::SampledUint2DMsaa:
case BindingKind::SampledUint2DMsaaArray:
case BindingKind::SampledUint3D: return true;
default: return false;
}
}
bool IsStorageImage(BindingKind kind) {
switch (kind) {
case BindingKind::Storage1D:
case BindingKind::Storage1DArray:
case BindingKind::Storage2D:
case BindingKind::Storage2DArray:
case BindingKind::Storage3D:
case BindingKind::StorageUint1D:
case BindingKind::StorageUint1DArray:
case BindingKind::StorageUint2D:
case BindingKind::StorageUint2DArray:
case BindingKind::StorageUint3D:
case BindingKind::StorageAtomic1D:
case BindingKind::StorageAtomic1DArray:
case BindingKind::StorageAtomic2D:
case BindingKind::StorageAtomic2DArray:
case BindingKind::StorageAtomic3D: return true;
default: return false;
}
}
} // namespace
vk::DescriptorType NativeDescriptorType(BindingKind kind) {
if (kind == BindingKind::Samplers) {
return vk::DescriptorType::eSampler;
}
if (IsSampledImage(kind)) {
const auto image_class = ShaderRecompiler::IR::ImageBindingResourceClass(kind);
if (image_class == ShaderRecompiler::IR::ImageResourceClass::Sampled) {
return vk::DescriptorType::eSampledImage;
}
if (IsStorageImage(kind)) {
if (image_class == ShaderRecompiler::IR::ImageResourceClass::Storage) {
return vk::DescriptorType::eStorageImage;
}
return vk::DescriptorType::eStorageBuffer;
switch (kind) {
case BindingKind::Samplers: return vk::DescriptorType::eSampler;
case BindingKind::Buffers:
case BindingKind::Gds:
case BindingKind::BdaPagetable:
case BindingKind::FaultBuffer:
case BindingKind::FlattenedSrt:
case BindingKind::ShaderData: return vk::DescriptorType::eStorageBuffer;
case BindingKind::Count: EXIT("invalid native descriptor binding kind");
}
EXIT("invalid native descriptor binding kind");
}
uint32_t NativeDescriptorCount(const ShaderRecompiler::IR::DescriptorBinding& binding) {
@@ -141,12 +108,6 @@ static void BindNullStorageBuffer(RenderContext& context, BufferView& dst) {
dst.range = 16;
}
static void CopyNativeDescriptor(const ShaderRecompiler::IR::DescriptorValue& source,
std::span<uint32_t> destination) {
EXIT_IF(source.dword_count != destination.size());
std::copy_n(source.dwords.begin(), destination.size(), destination.begin());
}
static Prospero::ImageType TextureType(const ShaderTextureResource& descriptor) {
const auto type = descriptor.Type();
return type == Prospero::ImageType::kCube ? Prospero::ImageType::kColor2DArray : type;
@@ -229,11 +190,10 @@ static bool IsSupportedSampledColorResource(const ShaderRecompiler::IR::ImageRes
break;
default: break;
}
const bool sampled_kind = resource.kind == ShaderRecompiler::IR::ResourceKind::Image ||
resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint;
return sampled_kind && supported_dimension &&
resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None && resource.read &&
!resource.written && !resource.atomic && !resource.depth_compare;
return resource.resource_class == ShaderRecompiler::IR::ImageResourceClass::Sampled &&
resource.numeric_class != Prospero::TextureNumericClass::Unsupported &&
supported_dimension && resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None &&
resource.read && !resource.written && !resource.atomic && !resource.depth_compare;
}
TargetTextureViewInfo ResolveTargetTextureView(const ShaderRecompiler::IR::ImageResource& resource,
@@ -387,15 +347,17 @@ static void ValidateDepthTargetBinding(const ShaderRecompiler::IR::ImageResource
TileGetTexturePitch(descriptor.Format(), static_cast<uint32_t>(descriptor.Width5()) + 1u,
descriptor.TileMode());
EXIT("unsupported sampled depth target: resource=%d descriptor=%d encoding=%d format=%d "
"kind=%u dimension=%u mip_mode=%u read=%d written=%d atomic=%d compare=%d "
"class=%u numeric=%u dimension=%u mip_mode=%u read=%d written=%d atomic=%d compare=%d "
"guest_format=%u swizzle=0x%03x image_format=%d view_format=%d image_layers=%u "
"descriptor_type=%u base_array=%u depth=%u descriptor_pitch=%u target_pitch=%u "
"addr=0x%016" PRIx64 " size=0x%016" PRIx64
" dwords=%08x,%08x,%08x,%08x,%08x,%08x,%08x,%08x\n",
resource_ok, descriptor_ok, encoding_ok, format_ok, static_cast<uint32_t>(resource.kind),
static_cast<uint32_t>(resource.dimension), static_cast<uint32_t>(resource.mip_mode),
resource.read, resource.written, resource.atomic, resource.depth_compare,
static_cast<uint32_t>(descriptor.Format()), descriptor.DstSelXYZW(),
resource_ok, descriptor_ok, encoding_ok, format_ok,
static_cast<uint32_t>(resource.resource_class),
static_cast<uint32_t>(resource.numeric_class), static_cast<uint32_t>(resource.dimension),
static_cast<uint32_t>(resource.mip_mode), resource.read, resource.written, resource.atomic,
resource.depth_compare, static_cast<uint32_t>(descriptor.Format()),
descriptor.DstSelXYZW(),
image == nullptr ? static_cast<int>(vk::Format::eUndefined)
: static_cast<int>(image->info.pixel_format),
static_cast<int>(view_format), image == nullptr ? 0u : image->info.resources.layers,
@@ -508,29 +470,33 @@ void ValidateStorageTexture(const ShaderRecompiler::IR::ImageResource& resource,
const bool resource_ok = IsSupportedStorageImageResource(resource);
const bool descriptor_ok = IsSupportedStorageTextureDescriptor(resource, descriptor);
const bool encoding_ok = IsSupportedStorageTextureEncoding(resource, descriptor);
const bool uint_resource =
resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint;
const bool uint_resource = resource.numeric_class == Prospero::TextureNumericClass::Uint;
const bool raw_sint_storage = format == Prospero::BufferFormat::k32SInt && uint_resource &&
resource.written && !resource.read && !resource.atomic;
const auto numeric_class = Prospero::SampledTextureNumericClass(format);
const bool format_ok =
raw_sint_storage || (Prospero::IsSampledTextureFormat(format) &&
uint_resource == Prospero::IsUintTextureFormat(format) &&
(!resource.atomic || format == Prospero::BufferFormat::k32UInt));
raw_sint_storage ||
(numeric_class != Prospero::TextureNumericClass::Unsupported &&
numeric_class != Prospero::TextureNumericClass::Sint &&
uint_resource == (numeric_class == Prospero::TextureNumericClass::Uint) &&
(!resource.atomic || format == Prospero::BufferFormat::k32UInt));
if (resource_ok && descriptor_ok && encoding_ok && format_ok && size != 0) {
return;
}
EXIT("unsupported storage texture: resource=%d descriptor=%d encoding=%d format=%d "
"kind=%u dimension=%u mip_mode=%u atomic=%d compare=%d "
"class=%u numeric=%u dimension=%u mip_mode=%u atomic=%d compare=%d "
"base_level=%u last_level=%u max_mip=%u min_lod=%u base_array=%u bc=%u msaa=%d "
"depth_tile_bpe=%u swizzle_ok=%d "
"addr=0x%016" PRIx64 " size=0x%016" PRIx64
" extent=%ux%ux%u type=%u format=%u tile=%u swizzle=0x%03x read=%d written=%d "
"dwords=%08x,%08x,%08x,%08x,%08x,%08x,%08x,%08x\n",
resource_ok, descriptor_ok, encoding_ok, format_ok, static_cast<uint32_t>(resource.kind),
static_cast<uint32_t>(resource.dimension), static_cast<uint32_t>(resource.mip_mode),
resource.atomic, resource.depth_compare, descriptor.BaseLevel(), descriptor.LastLevel(),
descriptor.MaxMip(), descriptor.MinLod(), descriptor.BaseArray5(), descriptor.BCSwizzle(),
descriptor.MsaaDepth(), Prospero::RenderTargetBytesPerElement(format),
resource_ok, descriptor_ok, encoding_ok, format_ok,
static_cast<uint32_t>(resource.resource_class),
static_cast<uint32_t>(resource.numeric_class), static_cast<uint32_t>(resource.dimension),
static_cast<uint32_t>(resource.mip_mode), resource.atomic, resource.depth_compare,
descriptor.BaseLevel(), descriptor.LastLevel(), descriptor.MaxMip(), descriptor.MinLod(),
descriptor.BaseArray5(), descriptor.BCSwizzle(), descriptor.MsaaDepth(),
Prospero::RenderTargetBytesPerElement(format),
IsValidImageSwizzle(descriptor.DstSelXYZW()), descriptor.Base40(), size,
static_cast<uint32_t>(descriptor.Width5()) + 1u,
static_cast<uint32_t>(descriptor.Height5()) + 1u,
@@ -547,10 +513,16 @@ struct NullImageSpec {
};
static NullImageSpec NullTextureSpec(const ShaderRecompiler::IR::ImageResource& resource) {
const bool uint_image = resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint ||
resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint;
return uint_image ? NullImageSpec {vk::Format::eR32Uint, Prospero::BufferFormat::k32UInt}
: NullImageSpec {vk::Format::eR32Sfloat, Prospero::BufferFormat::k32Float};
switch (resource.numeric_class) {
case Prospero::TextureNumericClass::Float:
return {vk::Format::eR32Sfloat, Prospero::BufferFormat::k32Float};
case Prospero::TextureNumericClass::Uint:
return {vk::Format::eR32Uint, Prospero::BufferFormat::k32UInt};
case Prospero::TextureNumericClass::Sint:
return {vk::Format::eR32Sint, Prospero::BufferFormat::k32SInt};
case Prospero::TextureNumericClass::Unsupported: break;
}
EXIT("null image has unsupported numeric class\n");
}
static TextureCache::ImageDesc NullTextureDesc(const ShaderRecompiler::IR::ImageResource& resource,
@@ -680,8 +652,7 @@ static ImageViewInfo TextureViewInfo(const ShaderRecompiler::IR::ImageResource&
TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& resource,
const ShaderRecompiler::IR::DescriptorValue& value) {
ShaderTextureResource descriptor;
CopyNativeDescriptor(value, descriptor.fields);
auto descriptor = DecodeNativeDescriptor<ShaderTextureResource>(value);
const bool storage = resource.written;
if (storage) {
ValidateStorageImageResource(resource);
@@ -718,15 +689,16 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
!msaa_tile || (descriptor.MsaaDepth() && !depth_tile) ||
(!msaa_array && (descriptor.Depth() != 0 || descriptor.BaseArray5() != 0))))) {
EXIT("unsupported texture mip view: base=%u last=%u levels=%u max=%u type=%u tile=%u "
"kind=%u dimension=%u mip_mode=%u read=%d written=%d "
"class=%u numeric=%u dimension=%u mip_mode=%u read=%d written=%d "
"dwords=%08x,%08x,%08x,%08x,%08x,%08x,%08x,%08x\n",
base_level, last_level, levels, descriptor.MaxMip(),
static_cast<uint32_t>(descriptor.Type()), static_cast<uint32_t>(tile),
static_cast<uint32_t>(resource.kind), static_cast<uint32_t>(resource.dimension),
static_cast<uint32_t>(resource.mip_mode), resource.read, resource.written,
descriptor.fields[0], descriptor.fields[1], descriptor.fields[2], descriptor.fields[3],
descriptor.fields[4], descriptor.fields[5], descriptor.fields[6],
descriptor.fields[7]);
static_cast<uint32_t>(resource.resource_class),
static_cast<uint32_t>(resource.numeric_class),
static_cast<uint32_t>(resource.dimension), static_cast<uint32_t>(resource.mip_mode),
resource.read, resource.written, descriptor.fields[0], descriptor.fields[1],
descriptor.fields[2], descriptor.fields[3], descriptor.fields[4], descriptor.fields[5],
descriptor.fields[6], descriptor.fields[7]);
}
const auto samples = multisampled ? 1u << last_level : 1u;
const auto view_levels =
@@ -737,15 +709,11 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
const bool shader_conversion =
surface_format.conversion_format != Prospero::BufferFormat::kInvalid;
const bool sampled_numeric_class =
storage || (Prospero::IsSampledTextureFormat(format) &&
(resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint) ==
Prospero::IsUintTextureFormat(format));
if (!storage &&
(resource.kind == ShaderRecompiler::IR::ResourceKind::Image ||
resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint) &&
storage || resource.numeric_class == Prospero::SampledTextureNumericClass(format);
if (!storage && resource.resource_class == ShaderRecompiler::IR::ImageResourceClass::Sampled &&
!sampled_numeric_class) {
EXIT("sampled image numeric class mismatch: kind=%u format=%u addr=0x%016" PRIx64 "\n",
static_cast<uint32_t>(resource.kind), static_cast<uint32_t>(format), address);
EXIT("sampled image numeric class mismatch: numeric=%u format=%u addr=0x%016" PRIx64 "\n",
static_cast<uint32_t>(resource.numeric_class), static_cast<uint32_t>(format), address);
}
const bool volume = type == Prospero::ImageType::kColor3D;
@@ -827,17 +795,11 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
}
static vk::Sampler NativeSampler(RenderContext& context,
const ShaderRecompiler::IR::Program& program, uint32_t index,
const ShaderRecompiler::IR::CompiledShaderInfo& program,
uint32_t index,
const ShaderRecompiler::IR::DescriptorValue& value) {
ShaderSamplerResource descriptor;
CopyNativeDescriptor(value, descriptor.fields);
const bool depth_compare = std::any_of(program.info.sampled_pairs.begin(),
program.info.sampled_pairs.end(), [&](const auto& pair) {
return pair.sampler == index &&
pair.image < program.info.images.size() &&
program.info.images[pair.image].depth_compare;
});
if (!depth_compare) {
auto descriptor = DecodeNativeDescriptor<ShaderSamplerResource>(value);
if (!program.info.samplers[index].depth_compare) {
descriptor.fields[0] &= ~(0x7u << 12u);
}
if (program.info.samplers[index].force_point_filtering) {
@@ -894,15 +856,10 @@ PreparedBindings RenderExecutor::PrepareBindings(const ShaderStageRuntime& runti
KYTY_PROFILER_FUNCTION();
EXIT_IF(!runtime);
const auto& program = *runtime.program;
const auto& snapshot = *runtime.resources;
std::string error;
if (!ShaderRecompiler::IR::ValidateResourceSpecialization(program, snapshot, &error)) {
EXIT("invalid native shader runtime snapshot: %s\n", error.c_str());
}
const auto& snapshot = runtime.resources;
PreparedBindings prepared;
prepared.program = runtime.program.get();
prepared.snapshot = runtime.resources.get();
prepared.program = runtime.program;
prepared.snapshot = &runtime.resources;
auto& descriptors = prepared.resources;
descriptors.buffers.reserve(program.info.buffers.size());
descriptors.images.reserve(program.info.images.size());
@@ -915,17 +872,11 @@ PreparedBindings RenderExecutor::PrepareBindings(const ShaderStageRuntime& runti
for (uint32_t i = 0; i < program.info.samplers.size(); i++) {
descriptors.samplers.push_back(NativeSampler(m_context, program, i, snapshot.samplers[i]));
}
if (ShaderRecompiler::IR::FindBinding(
program.bindings, ShaderRecompiler::IR::DescriptorBindingKind::FlattenedSrt) !=
nullptr) {
prepared.flattened_srt.assign(snapshot.flattened_srt.begin(), snapshot.flattened_srt.end());
}
prepared.user_data.reserve(program.bindings.ShaderDataDwords());
prepared.shader_data.reserve(program.bindings.ShaderDataDwords());
for (const auto reg: program.bindings.user_data_registers) {
prepared.user_data.push_back(snapshot.user_data[reg - program.user_data_base]);
prepared.shader_data.push_back(snapshot.user_data[reg - program.user_data_base]);
}
prepared.user_data.resize(program.bindings.ShaderDataDwords());
prepared.shader_data.resize(program.bindings.ShaderDataDwords());
if (ShaderRecompiler::IR::FindBinding(
program.bindings, ShaderRecompiler::IR::DescriptorBindingKind::Gds) != nullptr) {
descriptors.gds.buffer = m_context.GetBufferCache().GetGdsBuffer()->Handle();
@@ -940,22 +891,21 @@ void RenderExecutor::FindBuffers(PreparedBindings& prepared) {
const auto& snapshot = *prepared.snapshot;
auto& cache = m_context.GetBufferCache();
prepared.buffer_ids.clear();
prepared.buffer_ids.reserve(program.info.buffers.size());
prepared.buffer_sources.clear();
prepared.buffer_sources.reserve(program.info.buffers.size());
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
ShaderBufferResource descriptor;
CopyNativeDescriptor(snapshot.buffers[i], descriptor.fields);
auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(snapshot.buffers[i]);
const auto address = descriptor.Base48();
const auto stride = descriptor.Stride();
const auto records = descriptor.NumRecords();
EXIT_IF(stride != 0 && records > UINT64_MAX / stride);
const auto requested_size = stride != 0 ? static_cast<uint64_t>(stride) * records : records;
if (address == 0 || requested_size == 0) {
prepared.buffer_ids.emplace_back();
prepared.buffer_sources.emplace_back(descriptor, BufferId {});
continue;
}
const auto size = Libs::LibKernel::Memory::ClampRangeSize(address, requested_size);
prepared.buffer_ids.push_back(cache.FindBuffer(address, size));
prepared.buffer_sources.emplace_back(descriptor, cache.FindBuffer(address, size));
}
}
@@ -967,32 +917,33 @@ void RenderExecutor::RebindBuffers(PreparedBindings& prepared) {
const auto& snapshot = *prepared.snapshot;
auto& resources = prepared.resources;
const auto& layout = program.bindings;
EXIT_IF(prepared.buffer_ids.size() != program.info.buffers.size());
EXIT_IF(prepared.buffer_sources.size() != program.info.buffers.size());
resources.buffers.clear();
resources.buffers.reserve(program.info.buffers.size());
EXIT_IF(prepared.user_data.size() != layout.ShaderDataDwords());
std::fill(prepared.user_data.begin() + layout.memory_offset_dword, prepared.user_data.end(), 0);
EXIT_IF(prepared.shader_data.size() != layout.ShaderDataDwords());
std::fill(prepared.shader_data.begin() + layout.memory_offset_dword,
prepared.shader_data.end(), 0);
auto pack_memory_offset = [&](uint32_t index, uint32_t offset) {
const auto dword = layout.memory_offset_dword + index / 4u;
const auto shift = (index % 4u) * 8u;
prepared.user_data[dword] |= offset << shift;
prepared.shader_data[dword] |= offset << shift;
};
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
ShaderBufferResource descriptor;
CopyNativeDescriptor(snapshot.buffers[i], descriptor.fields);
const auto& [descriptor, buffer_id] = prepared.buffer_sources[i];
uint32_t buffer_offset = 0;
resources.buffers.push_back(NativeStorageBuffer(m_context, descriptor,
program.info.buffers[i], program.stage, i,
buffer_offset, prepared.buffer_ids[i]));
buffer_offset, buffer_id));
pack_memory_offset(i, buffer_offset);
}
if (!prepared.flattened_srt.empty()) {
resources.flattened_srt = NativeUpload(m_context, prepared.flattened_srt);
if (ShaderRecompiler::IR::FindBinding(
layout, ShaderRecompiler::IR::DescriptorBindingKind::FlattenedSrt) != nullptr) {
resources.flattened_srt = NativeUpload(m_context, snapshot.flattened_srt);
}
if (ShaderRecompiler::IR::FindBinding(
program.bindings, ShaderRecompiler::IR::DescriptorBindingKind::UserData) != nullptr) {
resources.user_data = NativeUpload(m_context, prepared.user_data);
program.bindings, ShaderRecompiler::IR::DescriptorBindingKind::ShaderData) != nullptr) {
resources.shader_data = NativeUpload(m_context, prepared.shader_data);
}
}
@@ -1081,14 +1032,13 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
auto vk_buffer = buffer.Handle();
size_t descriptor_count = 0;
size_t write_count = 0;
ShaderRecompiler::IR::PushData push_data;
bool has_push_data = false;
constexpr auto GraphicsStages =
vk::ShaderStageFlagBits::eVertex | vk::ShaderStageFlagBits::eFragment;
const auto push_constant_stages = pipeline_bind_point == vk::PipelineBindPoint::eGraphics
? vk::ShaderStageFlags {GraphicsStages}
: vk::ShaderStageFlags {vk::ShaderStageFlagBits::eCompute};
for (const auto* prepared: prepared_bindings) {
EXIT_IF(prepared == nullptr || prepared->program == nullptr ||
prepared->snapshot == nullptr || prepared->committed);
prepared->snapshot == nullptr);
write_count += prepared->program->bindings.descriptors.size();
for (const auto& binding: prepared->program->bindings.descriptors) {
descriptor_count += NativeDescriptorCount(binding);
@@ -1102,7 +1052,6 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
m_descriptor_buffers.clear();
m_descriptor_images.clear();
m_descriptor_writes.clear();
m_push_constants.fill(0);
m_descriptor_buffers.reserve(descriptor_count);
m_descriptor_images.reserve(descriptor_count);
m_descriptor_writes.reserve(write_count);
@@ -1166,48 +1115,54 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
write.descriptorCount = NativeDescriptorCount(binding);
const auto buffer_start = m_descriptor_buffers.size();
const auto image_start = m_descriptor_images.size();
switch (binding.kind) {
case BindingKind::Buffers:
for (const auto resource: binding.resources) {
const auto& view = descriptors.buffers.at(resource);
EXIT_IF(view.buffer == nullptr);
m_descriptor_buffers.emplace_back(view.buffer, view.offset, view.range);
}
break;
case BindingKind::BdaPagetable:
case BindingKind::FaultBuffer: {
auto& cache = m_context.GetBufferCache();
const auto* bda_buffer = binding.kind == BindingKind::BdaPagetable
? cache.GetBdaPageTableBuffer()
: cache.GetFaultBuffer();
m_descriptor_buffers.emplace_back(bda_buffer->Handle(), 0, bda_buffer->Size());
break;
if (ShaderRecompiler::IR::ImageBindingResourceClass(binding.kind) !=
ShaderRecompiler::IR::ImageResourceClass::None) {
for (const auto resource: binding.resources) {
m_descriptor_images.push_back(MakeImageInfo(
descriptors.images.at(resource), m_image_occurrences.at(resource)++));
}
case BindingKind::FlattenedSrt:
case BindingKind::UserData:
case BindingKind::Gds: {
const auto& view =
binding.kind == BindingKind::FlattenedSrt ? descriptors.flattened_srt
: binding.kind == BindingKind::UserData ? descriptors.user_data
: descriptors.gds;
EXIT_IF(view.buffer == nullptr);
m_descriptor_buffers.emplace_back(view.buffer, view.offset, view.range);
break;
} else {
switch (binding.kind) {
case BindingKind::Buffers:
for (const auto resource: binding.resources) {
const auto& view = descriptors.buffers.at(resource);
EXIT_IF(view.buffer == nullptr);
m_descriptor_buffers.emplace_back(view.buffer, view.offset, view.range);
}
break;
case BindingKind::BdaPagetable:
case BindingKind::FaultBuffer: {
auto& cache = m_context.GetBufferCache();
const auto* bda_buffer = binding.kind == BindingKind::BdaPagetable
? cache.GetBdaPageTableBuffer()
: cache.GetFaultBuffer();
m_descriptor_buffers.emplace_back(bda_buffer->Handle(), 0,
bda_buffer->Size());
break;
}
case BindingKind::FlattenedSrt:
case BindingKind::ShaderData:
case BindingKind::Gds: {
const BufferView* view = &descriptors.gds;
if (binding.kind == BindingKind::FlattenedSrt) {
view = &descriptors.flattened_srt;
} else if (binding.kind == BindingKind::ShaderData) {
view = &descriptors.shader_data;
}
EXIT_IF(view->buffer == nullptr);
m_descriptor_buffers.emplace_back(view->buffer, view->offset, view->range);
break;
}
case BindingKind::Samplers:
for (const auto resource: binding.resources) {
const auto sampler = descriptors.samplers.at(resource);
EXIT_IF(sampler == nullptr);
m_descriptor_images.emplace_back(sampler, nullptr,
vk::ImageLayout::eUndefined);
}
break;
case BindingKind::Count: EXIT("invalid descriptor binding kind");
}
case BindingKind::Samplers:
for (const auto resource: binding.resources) {
const auto sampler = descriptors.samplers.at(resource);
EXIT_IF(sampler == nullptr);
m_descriptor_images.emplace_back(sampler, nullptr,
vk::ImageLayout::eUndefined);
}
break;
default:
for (const auto resource: binding.resources) {
m_descriptor_images.push_back(MakeImageInfo(
descriptors.images.at(resource), m_image_occurrences.at(resource)++));
}
break;
}
if (m_descriptor_buffers.size() != buffer_start) {
write.pBufferInfo = m_descriptor_buffers.data() + buffer_start;
@@ -1225,20 +1180,22 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
EXIT_IF(m_image_occurrences[i] != expected);
}
if (program.bindings.push_constant_size != 0) {
const auto offset = program.bindings.push_constant_offset;
EXIT_IF(offset % sizeof(uint32_t) != 0 ||
program.bindings.push_constant_size !=
prepared->user_data.size() * sizeof(uint32_t) ||
offset + program.bindings.push_constant_size >
ShaderRecompiler::IR::NativePushConstantSize);
std::copy(prepared->user_data.begin(), prepared->user_data.end(),
m_push_constants.begin() + offset / sizeof(uint32_t));
const auto shader_data_dwords = program.bindings.ShaderDataDwords();
EXIT_IF(prepared->shader_data.size() != shader_data_dwords);
if (program.bindings.UsesPushData()) {
std::ranges::copy(prepared->shader_data,
push_data.dwords.begin() + program.bindings.push_data_start_dword);
has_push_data = true;
}
}
vk_buffer.pushConstants(pipeline.pipeline_layout, push_constant_stages, 0,
ShaderRecompiler::IR::NativePushConstantSize,
m_push_constants.data());
if (has_push_data) {
const auto stages = pipeline_bind_point == vk::PipelineBindPoint::eGraphics
? vk::ShaderStageFlags {GraphicsStages}
: vk::ShaderStageFlags {vk::ShaderStageFlagBits::eCompute};
vk_buffer.pushConstants(pipeline.pipeline_layout, stages, 0, sizeof(push_data),
push_data.dwords.data());
}
if (!m_descriptor_writes.empty()) {
EXIT_IF(pipeline.descriptor_set_layout == nullptr);
@@ -1258,9 +1215,6 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
0, nullptr);
}
}
for (auto* prepared: prepared_bindings) {
prepared->committed = true;
}
}
} // namespace Libs::Graphics
@@ -40,17 +40,15 @@ struct NativeDescriptors {
std::vector<vk::Sampler> samplers;
BufferView gds;
BufferView flattened_srt;
BufferView user_data;
BufferView shader_data;
};
struct PreparedBindings {
const ShaderRecompiler::IR::Program* program = nullptr;
const ShaderRecompiler::IR::CompiledShaderInfo* program = nullptr;
const ShaderRecompiler::IR::ResourceSnapshot* snapshot = nullptr;
NativeDescriptors resources;
std::vector<BufferId> buffer_ids;
std::vector<uint32_t> flattened_srt;
std::vector<uint32_t> user_data;
bool committed = false;
std::vector<std::pair<ShaderBufferResource, BufferId>> buffer_sources;
std::vector<uint32_t> shader_data;
};
[[nodiscard]] vk::DescriptorType
@@ -1,6 +1,7 @@
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
#include "common/assert.h"
#include "common/emulatorConfig.h"
#include "common/file.h"
#include "common/logging/log.h"
#include "common/profiler.h"
@@ -11,7 +12,9 @@
#include "graphics/host_gpu/renderer/image/imageView.h"
#include "graphics/host_gpu/renderer/render.h"
#include "graphics/host_gpu/renderer/renderContext.h"
#include "graphics/shader/recompiler/ShaderRecompiler.h"
#include "graphics/shader/shaderCompiler.h"
#include "kernel/memory.h"
#include "kytyGitVersion.h"
#include "loader/systemContent.h"
@@ -20,13 +23,14 @@
#include <cctype>
#include <cstdio>
#include <cstring>
#include <fmt/format.h>
#include <limits>
#include <span>
#include <spirv-tools/libspirv.hpp>
#include <string_view>
#include <tuple>
#include <utility>
#include <vector>
#include <fmt/format.h>
#include <xxhash.h>
namespace Libs::Graphics {
@@ -84,42 +88,188 @@ void NormalizeStaticParamsForDynamicState(PipelineStaticParameters& static_param
static_params.scissor_ltrb[3] = 1;
}
bool ReadShaderGuestMemory(void*, uint64_t address, uint32_t* value) {
return value != nullptr &&
Libs::LibKernel::Memory::TryReadGpuCleanBacking(address, value, sizeof(*value));
}
void DumpShaderSpirv(const char* stage_name, uint64_t shader_hash,
const std::vector<uint32_t>& spirv) {
if (!Config::GraphicsDebugDumpEnabled()) {
return;
}
static std::atomic_int id = 0;
const auto path = Config::GetShaderLogFolder() / fmt::format("{:04d}_new_shader_{}_{:016x}.spv",
id++, stage_name, shader_hash);
Common::File::CreateDirectories(path.parent_path());
Common::File file(path, Common::File::Mode::Write);
if (file.IsInvalid()) {
const auto path_text = Common::PathToString(path);
LOGF_COLOR(Log::Color::BrightRed, "Can't create file: %s\n", path_text.c_str());
return;
}
file.Write(spirv.data(), spirv.size() * sizeof(uint32_t));
}
void DumpShaderOriginal(const char* stage_name, uint64_t shader_hash,
std::span<const uint32_t> code, const std::string& decoded_dump) {
if (!Config::GraphicsDebugDumpEnabled()) {
return;
}
EXIT_IF(code.empty());
static std::atomic_int id = 0;
const auto base = Config::GetShaderLogFolder() / "original" /
fmt::format("{:04d}_new_shader_{}_{:016x}", id++, stage_name, shader_hash);
Common::File::CreateDirectories(base.parent_path());
for (const auto& [suffix, data, size]: {
std::tuple {".bin", static_cast<const void*>(code.data()), code.size_bytes()},
std::tuple {".rdna2", static_cast<const void*>(decoded_dump.data()),
decoded_dump.size()},
}) {
if (size == 0) {
continue;
}
auto path = base;
path += suffix;
Common::File file(path, Common::File::Mode::Write);
if (file.IsInvalid()) {
const auto path_text = Common::PathToString(path);
LOGF_COLOR(Log::Color::BrightRed, "Can't create file: %s\n", path_text.c_str());
} else {
file.Write(data, size);
}
}
}
bool ValidateShaderSpirv(const char* label, uint64_t shader_hash,
const std::vector<uint32_t>& spirv) {
if (!Config::ShaderValidationEnabled()) {
return true;
}
spvtools::SpirvTools tools(SPV_ENV_VULKAN_1_3);
std::string messages;
tools.SetMessageConsumer([&messages](spv_message_level_t, const char*,
const spv_position_t& position, const char* message) {
messages += fmt::format("{}: {} ({}) {}\n", static_cast<int>(position.line),
static_cast<int>(position.column), static_cast<int>(position.index),
message);
});
if (tools.Validate(spirv)) {
return true;
}
spvtools::SpirvTools disassembler(SPV_ENV_VULKAN_1_2);
std::string text;
disassembler.Disassemble(spirv, &text,
static_cast<uint32_t>(SPV_BINARY_TO_TEXT_OPTION_NO_HEADER) |
static_cast<uint32_t>(SPV_BINARY_TO_TEXT_OPTION_FRIENDLY_NAMES) |
static_cast<uint32_t>(SPV_BINARY_TO_TEXT_OPTION_COMMENT) |
static_cast<uint32_t>(SPV_BINARY_TO_TEXT_OPTION_INDENT) |
static_cast<uint32_t>(SPV_BINARY_TO_TEXT_OPTION_COLOR));
LOGF_COLOR(Log::Color::BrightRed, "%s SPIR-V validation failed hash=0x%016" PRIx64 ":\n%s",
label, shader_hash, messages.c_str());
LOGF("%s\n", text.c_str());
return false;
}
} // namespace
struct PipelineCache::ProgramCache {
struct SourceKey {
ShaderType stage = ShaderType::Unknown;
uint64_t hash = 0;
struct ProgramKey {
ShaderType stage = ShaderType::Unknown;
uint64_t hash = 0;
uint32_t user_data_count = 0;
uint32_t code_size = 0;
std::vector<uint32_t> static_state;
bool operator==(const SourceKey&) const = default;
bool operator==(const ProgramKey&) const = default;
};
struct Permutation {
std::vector<uint32_t> static_key;
std::shared_ptr<const ShaderRecompiler::IR::Program> program;
ShaderProgram handle;
ShaderRecompiler::IR::ResourceSpecialization specialization;
ShaderRecompiler::IR::CompiledShaderInfo program;
ShaderProgram handle;
};
struct SourceKeyHash {
std::size_t operator()(const SourceKey& key) const {
struct SourceEntry {
explicit SourceEntry(ShaderRecompiler::IR::ResourcePlan plan)
: resource_plan(std::move(plan)) {
permutations.reserve(8);
}
ShaderRecompiler::IR::ResourcePlan resource_plan;
std::vector<Permutation> permutations;
};
struct ProgramKeyHash {
std::size_t operator()(const ProgramKey& key) const {
std::size_t hash = static_cast<std::size_t>(key.stage);
PipelineKeyHash::Mix(hash, static_cast<std::size_t>(key.hash));
if constexpr (sizeof(std::size_t) < sizeof(uint64_t)) {
PipelineKeyHash::Mix(hash, static_cast<std::size_t>(key.hash >> 32u));
}
PipelineKeyHash::Mix(hash, key.user_data_count);
PipelineKeyHash::Mix(hash, key.code_size);
PipelineKeyHash::Mix(hash, key.static_state.size());
// Bucket same-shape static variants by source. ProgramKey equality performs the one
// exact state comparison needed on a stable hit without hashing up to 429 words first.
return hash;
}
};
static uint64_t MixId(uint64_t hash, uint64_t value) {
return hash ^ (value + 0x9e3779b97f4a7c15ull + (hash << 6u) + (hash >> 2u));
static constexpr std::size_t MaxStaticKeyWords = 13 + ShaderVertexInputInfo::RES_MAX * 13;
template <ShaderType Stage>
Permutation CompilePermutation(const ShaderParams& params,
const ShaderRecompiler::CompileOptions& options,
ShaderRecompiler::TranslateResult translated,
ShaderRecompiler::IR::ResourceSpecialization specialization,
uint32_t push_data_start_dword) {
constexpr const char* stage_name = [] {
if constexpr (Stage == ShaderType::Vertex) {
return "vs";
} else if constexpr (Stage == ShaderType::Pixel) {
return "ps";
} else {
static_assert(Stage == ShaderType::Compute);
return "cs";
}
}();
auto result = ShaderRecompiler::CompileProgram(std::move(translated), options,
specialization, push_data_start_dword);
DumpShaderOriginal(stage_name, options.shader_hash, params.code, result.decoded_dump);
if (!ValidateShaderSpirv(options.dump_label, options.shader_hash, result.spirv)) {
DumpShaderSpirv(stage_name, options.shader_hash, result.spirv);
EXIT("%s failed hash=0x%016" PRIx64 ": SPIR-V validation failed\n", options.dump_label,
options.shader_hash);
}
DumpShaderSpirv(stage_name, options.shader_hash, result.spirv);
vk::ShaderModuleCreateInfo create_info {};
create_info.sType = vk::StructureType::eShaderModuleCreateInfo;
create_info.codeSize = result.spirv.size() * sizeof(uint32_t);
create_info.pCode = result.spirv.data();
vk::ShaderModule module = nullptr;
RequireVulkanSuccess(device.createShaderModule(&create_info, nullptr, &module),
"create recompiled shader module");
EXIT_IF(module == nullptr);
if (options.dump_ir) {
if (!options.early_dump) {
LOGF("%s decoded RDNA2:\n%s", options.dump_label, result.decoded_dump.c_str());
LOGF("%s IR:\n%s", options.dump_label, result.ir_dump.c_str());
}
LOGF("%s SPIR-V words=%" PRIu64 " wave_size=%u\n", options.dump_label,
static_cast<uint64_t>(result.spirv.size()), options.wave_size);
}
return {
.specialization = std::move(specialization),
.program = std::move(result.program).TakeCompiledInfo(),
.handle = {.id = ++next_shader_id, .module = module},
};
}
static constexpr std::size_t MaxStaticKeyWords =
5 + ShaderVertexInputInfo::RES_MAX * 17;
template <typename InputInfo>
ShaderProgram Get(const ShaderParams& params, InputInfo& input_info) {
ShaderProgram Get(const ShaderParams& params, InputInfo& input_info,
uint32_t& push_data_cursor) {
constexpr ShaderType stage = [] {
if constexpr (std::is_same_v<InputInfo, ShaderVertexInputInfo>) {
return ShaderType::Vertex;
@@ -131,36 +281,106 @@ struct PipelineCache::ProgramCache {
}
}();
BuildStageStaticKey(input_info, key_scratch);
auto& permutations = programs[{stage, params.hash}];
for (const auto& permutation: permutations) {
if (permutation.static_key == key_scratch &&
MaterializeProgram(permutation.program, params, input_info)) {
return permutation.handle;
lookup_key.stage = stage;
lookup_key.hash = params.hash;
lookup_key.user_data_count = static_cast<uint32_t>(params.user_data.size());
lookup_key.code_size = static_cast<uint32_t>(params.code.size());
BuildStageStaticKey(input_info, lookup_key.static_state);
auto entry = programs.find(lookup_key);
ShaderRecompiler::IR::ResourceSnapshot resources;
ShaderRecompiler::IR::ResourceSpecialization specialization;
const ShaderRecompiler::IR::SrtRuntime runtime {
.user_data = params.user_data,
.shader_base = params.Base(),
.read_specialization_memory = ReadShaderGuestMemory,
};
if (entry != programs.end()) {
EXIT_IF(!ShaderRecompiler::IR::MaterializeResources(
entry->second.resource_plan, runtime, resources, specialization));
if (const auto permutation = std::ranges::find_if(
entry->second.permutations, [&](const Permutation& candidate) {
const auto& layout = candidate.program.bindings;
return layout.push_data_start_dword ==
ShaderRecompiler::IR::PushData::StartFor(
push_data_cursor, layout.ShaderDataDwords()) &&
candidate.specialization == specialization;
});
permutation != entry->second.permutations.end()) {
input_info.stage = {.program = &permutation->program,
.resources = std::move(resources)};
permutation->program.bindings.AdvancePushData(push_data_cursor);
return permutation->handle;
}
}
const auto module = CompileProgram(device, params, input_info);
EXIT_IF(module == nullptr || !input_info.stage);
uint64_t id = MixId(MixId(params.hash, static_cast<uint64_t>(stage)), permutations.size());
if (id == 0) {
id = 1;
ShaderStageInputInfo stage_input {};
if constexpr (std::is_same_v<InputInfo, ShaderVertexInputInfo>) {
stage_input.vertex = &input_info;
} else if constexpr (std::is_same_v<InputInfo, ShaderPixelInputInfo>) {
stage_input.pixel = &input_info;
} else {
stage_input.compute = &input_info;
}
const ShaderProgram handle {.id = id, .module = module};
permutations.push_back({key_scratch, input_info.stage.program, handle});
constexpr const char* label = [] {
if constexpr (stage == ShaderType::Vertex) {
return "ShaderRecompiler VS";
} else if constexpr (stage == ShaderType::Pixel) {
return "ShaderRecompiler PS";
} else {
return "ShaderRecompiler CS";
}
}();
ShaderRecompiler::CompileOptions options;
options.stage = stage;
options.shader_hash = params.hash;
options.user_data = params.user_data;
options.dump_ir = Config::GetShaderLogDirection() != Config::ShaderLogDirection::Silent;
options.early_dump = options.dump_ir;
options.dump_label = label;
options.input_info = stage_input;
if constexpr (stage == ShaderType::Vertex) {
options.user_data_base = 8;
options.scratch_dwords = input_info.scratch_size_dwords;
} else if constexpr (stage == ShaderType::Pixel) {
options.scratch_dwords = input_info.scratch_size_dwords;
} else {
options.scratch_dwords = input_info.scratch_size_dwords;
options.wave_size = input_info.wave_size;
}
auto translated = ShaderRecompiler::TranslateProgram(params.code, options);
if (entry == programs.end()) {
auto resource_plan = ShaderRecompiler::IR::ExtractResourcePlan(translated.program);
EXIT_IF(!ShaderRecompiler::IR::MaterializeResources(resource_plan, runtime, resources,
specialization));
entry = programs.try_emplace(lookup_key, std::move(resource_plan)).first;
}
entry->second.permutations.push_back(CompilePermutation<stage>(
params, options, std::move(translated), std::move(specialization), push_data_cursor));
const auto& permutation = entry->second.permutations.back();
input_info.stage = {.program = &permutation.program, .resources = std::move(resources)};
permutation.program.bindings.AdvancePushData(push_data_cursor);
std::printf("Num compiled %u shaders\n", ++num_compiled);
return handle;
return permutation.handle;
}
explicit ProgramCache(vk::Device device): device(device) {
key_scratch.reserve(MaxStaticKeyWords);
lookup_key.static_state.reserve(MaxStaticKeyWords);
}
~ProgramCache() {
for (const auto& [key, entry]: programs) {
(void)key;
for (const auto& permutation: entry.permutations) {
device.destroyShaderModule(permutation.handle.module, nullptr);
}
}
}
std::unordered_map<SourceKey, std::vector<Permutation>, SourceKeyHash> programs;
std::vector<uint32_t> key_scratch;
vk::Device device;
uint32_t num_compiled = 0;
std::unordered_map<ProgramKey, SourceEntry, ProgramKeyHash> programs;
ProgramKey lookup_key;
vk::Device device;
uint32_t num_compiled = 0;
uint64_t next_shader_id = 0;
};
PipelineCache::PipelineCache(GraphicContext& graphics)
@@ -181,12 +401,6 @@ PipelineCache::~PipelineCache() {
};
destroy(m_graphics_pipelines);
destroy(m_compute_pipelines);
for (const auto& [key, permutations]: m_program_cache->programs) {
(void)key;
for (const auto& permutation: permutations) {
m_graphics.device.destroyShaderModule(permutation.handle.module, nullptr);
}
}
if (m_driver_cache != nullptr) {
m_graphics.device.destroyPipelineCache(m_driver_cache, nullptr);
}
@@ -212,7 +426,7 @@ void PipelineCache::InitializeDriverCache() {
return;
}
m_driver_cache_path = std::filesystem::path("_PipelineCache") / (title_id + ".bin");
m_driver_cache_path = std::filesystem::path("_PipelineCache") / (title_id + ".bin");
const auto path = Common::PathToString(m_driver_cache_path);
const bool cache_exists = Common::File::IsFileExisting(m_driver_cache_path);
if (cache_exists) {
@@ -224,7 +438,7 @@ void PipelineCache::InitializeDriverCache() {
if (cache_exists) {
Common::File file(m_driver_cache_path, Common::File::Mode::Read);
const auto file_size = file.IsInvalid() ? 0 : file.Size();
const auto signature = DriverCacheSignature(m_graphics.GetPhysicalDeviceProperties());
const auto signature = DriverCacheSignature(m_graphics.GetPhysicalDeviceProperties());
if (file_size >= signature.size() + sizeof(uint64_t) &&
file_size <= std::numeric_limits<uint32_t>::max()) {
std::string cached_signature(signature.size(), '\0');
@@ -236,7 +450,8 @@ void PipelineCache::InitializeDriverCache() {
file.Read(cached_signature.data(), static_cast<uint32_t>(cached_signature.size()),
&signature_read);
file.Read(&payload_hash, sizeof(payload_hash), &hash_read);
file.Read(initial_data.data(), static_cast<uint32_t>(initial_data.size()), &payload_read);
file.Read(initial_data.data(), static_cast<uint32_t>(initial_data.size()),
&payload_read);
file.Close();
if (signature_read != cached_signature.size() || hash_read != sizeof(payload_hash) ||
payload_read != initial_data.size() || cached_signature != signature ||
@@ -248,8 +463,7 @@ void PipelineCache::InitializeDriverCache() {
}
} else {
file.Close();
PipelineCacheLog("Vulkan pipeline cache: invalidating {} (invalid file size)",
path);
PipelineCacheLog("Vulkan pipeline cache: invalidating {} (invalid file size)", path);
}
}
@@ -308,7 +522,7 @@ void PipelineCache::Save() {
return;
}
payload.resize(size);
auto prefix = DriverCacheSignature(m_graphics.GetPhysicalDeviceProperties());
auto prefix = DriverCacheSignature(m_graphics.GetPhysicalDeviceProperties());
const auto payload_hash = XXH3_64bits(payload.data(), payload.size());
prefix.append(reinterpret_cast<const char*>(&payload_hash), sizeof(payload_hash));
if (!Common::File::CreateDirectories(m_driver_cache_path.parent_path())) {
@@ -338,31 +552,48 @@ void PipelineCache::Save() {
m_driver_cache = nullptr;
}
ShaderProgram PipelineCache::GetVertexProgram(const HW::VertexShaderInfo& regs,
const HW::ShaderRegisters& sh,
ShaderVertexInputInfo& input_info) {
const auto params = PrepareProgram(regs, sh, input_info);
Common::LockGuard lock(m_mutex);
return m_program_cache->Get(params, input_info);
}
ShaderProgram PipelineCache::GetPixelProgram(
const HW::PixelShaderInfo& regs, const HW::ShaderRegisters& sh,
const ShaderVertexInputInfo& vertex_info,
PipelineCache::GraphicsPrograms PipelineCache::GetGraphicsPrograms(
const HW::VertexShaderInfo& vertex_regs, const HW::PixelShaderInfo& pixel_regs,
const HW::ShaderRegisters& sh, const HW::Context& context,
std::span<const Prospero::ColorComponentMapping, 8> target_export_mapping,
ShaderPixelInputInfo& input_info) {
const auto params = PrepareProgram(regs, sh, vertex_info, target_export_mapping, input_info);
bool pixel_active, ShaderVertexInputInfo& vertex_info, ShaderPixelInputInfo& pixel_info) {
const auto vertex_params = PrepareProgram(vertex_regs, sh, vertex_info);
ShaderParams pixel_params;
if (pixel_active) {
pixel_params = PrepareProgram(pixel_regs, sh, target_export_mapping, pixel_info);
}
if (context.GetClipControl().clip_disable) {
const auto& viewport = context.GetScreenViewport().viewports[0];
const auto& limits = m_graphics.GetPhysicalDeviceProperties().limits;
auto& clip = vertex_info.clip_space;
clip.scale[0] = viewport.xscale;
clip.scale[1] = viewport.yscale;
clip.offset[0] = viewport.xoffset;
clip.offset[1] = viewport.yoffset;
clip.half_extent[0] =
static_cast<float>(std::min(limits.maxViewportDimensions[0], 16384u)) * 0.5f;
clip.half_extent[1] =
static_cast<float>(std::min(limits.maxViewportDimensions[1], 16384u)) * 0.5f;
clip.enabled = true;
}
Common::LockGuard lock(m_mutex);
return m_program_cache->Get(params, input_info);
uint32_t push_data_cursor = 0;
GraphicsPrograms result;
if (pixel_active) {
result.pixel = m_program_cache->Get(pixel_params, pixel_info, push_data_cursor);
}
result.vertex = m_program_cache->Get(vertex_params, vertex_info, push_data_cursor);
return result;
}
ShaderProgram PipelineCache::GetComputeProgram(const HW::ComputeShaderInfo& regs,
const HW::ShaderRegisters& sh,
ShaderComputeInputInfo& input_info) {
input_info.needs_lds_barriers = !m_graphics.compute_wave64_supported;
const auto params = PrepareProgram(regs, sh, input_info);
const auto params = PrepareProgram(regs, sh, input_info);
Common::LockGuard lock(m_mutex);
return m_program_cache->Get(params, input_info);
uint32_t push_data_cursor = 0;
return m_program_cache->Get(params, input_info, push_data_cursor);
}
bool PipelineStaticParameters::operator==(const PipelineStaticParameters& other) const noexcept {
@@ -386,8 +617,7 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
Common::LockGuard lock(m_mutex);
auto& ctx = command.GetRegisters();
const HW::BlendColor& bclr = ctx.GetBlendColor();
uint32_t color_mask[RENDER_COLOR_ATTACHMENTS_MAX] = {};
uint32_t color_mask[RENDER_COLOR_ATTACHMENTS_MAX] = {};
for (uint32_t i = 0; i < color_count; i++) {
color_mask[i] =
(colors[i].image_id ? colors[i].export_mapping.ApplyMask(render_target_mask_slot(
@@ -491,11 +721,6 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
static_params.blend_enable[i] = bc.enable;
static_params.blend_bypass[i] = rt.info.blend_bypass;
}
static_params.blend_color_red = bclr.red;
static_params.blend_color_green = bclr.green;
static_params.blend_color_blue = bclr.blue;
static_params.blend_color_alpha = bclr.alpha;
NormalizeStaticParamsForDynamicState(static_params);
GraphicsPipelineKey key {};
@@ -503,6 +728,30 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
key.vs_shader_id = p.vs_shader_id;
key.ps_shader_id = p.ps_shader_id;
key.static_params = static_params;
EXIT_IF(vs_input_info.buffers_num < 0 ||
vs_input_info.buffers_num > ShaderVertexInputInfo::RES_MAX ||
vs_input_info.resources_num < 0 ||
vs_input_info.resources_num > ShaderVertexInputInfo::RES_MAX);
key.vertex_input.binding_count = static_cast<uint8_t>(vs_input_info.buffers_num);
key.vertex_input.attribute_count = static_cast<uint8_t>(vs_input_info.resources_num);
uint32_t attributes_num = 0;
for (int binding = 0; binding < vs_input_info.buffers_num; binding++) {
const auto& buffer = vs_input_info.buffers[binding];
EXIT_IF(buffer.attr_num < 0 || buffer.attr_num > ShaderVertexInputBuffer::ATTR_MAX);
attributes_num += static_cast<uint32_t>(buffer.attr_num);
EXIT_IF(attributes_num > static_cast<uint32_t>(vs_input_info.resources_num));
key.vertex_input.bindings[binding] = {.stride = buffer.stride,
.instance = buffer.fetch_index != 0};
for (int attribute = 0; attribute < buffer.attr_num; attribute++) {
const auto index = buffer.attr_indices[attribute];
EXIT_IF(index < 0 || index >= vs_input_info.resources_num);
key.vertex_input.attributes[index] = {
.offset = buffer.attr_offsets[attribute],
.binding = static_cast<uint8_t>(binding),
};
}
}
EXIT_IF(attributes_num != static_cast<uint32_t>(vs_input_info.resources_num));
if (auto iter = m_graphics_pipelines.find(key); iter != m_graphics_pipelines.end()) {
return *iter->second;
@@ -513,16 +762,16 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
if (ps_active) {
ShaderDbgDumpInputInfo(*ps_input_info);
}
LOGF("PipelineTrace: shader modules VS=%" PRIu64 " module=%p PS=%" PRIu64
" module=%p\n",
LOGF("PipelineTrace: shader modules VS=%" PRIu64 " module=%p PS=%" PRIu64 " module=%p\n",
vs_id, static_cast<void*>(vertex_program.module), ps_id,
static_cast<void*>(pixel_program.module));
}
auto cached = std::make_unique<GraphicsPipeline>(p);
LogPipelineTrace("CreatePipelineInternal begin", vs_id, ps_id);
CreatePipelineInternal(m_graphics, *cached, rendering, vs_input_info, vertex_program.module,
ps_input_info, pixel_program.module, static_params, m_driver_cache);
CreatePipelineInternal(m_graphics, *cached, rendering, key.vertex_input, vs_input_info,
vertex_program.module, ps_input_info, pixel_program.module,
static_params, m_driver_cache);
LogPipelineTrace("CreatePipelineInternal done", vs_id, ps_id);
EXIT_NOT_IMPLEMENTED(cached->pipeline == nullptr);
@@ -65,10 +65,6 @@ struct PipelineStaticParameters {
bool separate_alpha_blend[RENDER_COLOR_ATTACHMENTS_MAX] = {};
bool blend_enable[RENDER_COLOR_ATTACHMENTS_MAX] = {};
bool blend_bypass[RENDER_COLOR_ATTACHMENTS_MAX] = {};
float blend_color_red = 0.0f;
float blend_color_green = 0.0f;
float blend_color_blue = 0.0f;
float blend_color_alpha = 0.0f;
bool operator==(const PipelineStaticParameters& other) const noexcept;
};
@@ -85,7 +81,7 @@ static_assert(sizeof(PipelineStaticParameters) ==
sizeof(bool) + sizeof(PipelineStencilStaticState) * 2 + sizeof(uint32_t) +
sizeof(uint32_t[RENDER_COLOR_ATTACHMENTS_MAX]) + sizeof(bool) * 3 +
sizeof(uint8_t[RENDER_COLOR_ATTACHMENTS_MAX]) * 6 +
sizeof(bool[RENDER_COLOR_ATTACHMENTS_MAX]) * 3 + sizeof(float) * 4);
sizeof(bool[RENDER_COLOR_ATTACHMENTS_MAX]) * 3);
struct PipelineRenderingState {
std::array<vk::Format, RENDER_COLOR_ATTACHMENTS_MAX> color_formats {};
@@ -96,13 +92,31 @@ struct PipelineRenderingState {
bool operator==(const PipelineRenderingState&) const = default;
};
struct PipelineVertexInputState {
struct Binding {
uint32_t stride = 0;
bool instance = false;
bool operator==(const Binding&) const = default;
};
struct Attribute {
uint32_t offset = 0;
uint8_t binding = 0;
bool operator==(const Attribute&) const = default;
};
std::array<Binding, ShaderVertexInputInfo::RES_MAX> bindings {};
std::array<Attribute, ShaderVertexInputInfo::RES_MAX> attributes {};
uint8_t binding_count = 0;
uint8_t attribute_count = 0;
bool operator==(const PipelineVertexInputState&) const = default;
};
struct ShaderProgram {
uint64_t id = 0;
vk::ShaderModule module = nullptr;
explicit operator bool() const {
return id != 0 && module != nullptr;
}
explicit operator bool() const { return id != 0 && module != nullptr; }
};
class PipelineCache {
@@ -128,24 +142,26 @@ public:
uint64_t cs_shader_id = 0;
};
ShaderProgram GetVertexProgram(const HW::VertexShaderInfo& regs,
const HW::ShaderRegisters& sh,
ShaderVertexInputInfo& input_info);
ShaderProgram
GetPixelProgram(const HW::PixelShaderInfo& regs, const HW::ShaderRegisters& sh,
const ShaderVertexInputInfo& vertex_info,
std::span<const Prospero::ColorComponentMapping, 8> target_export_mapping,
ShaderPixelInputInfo& input_info);
ShaderProgram GetComputeProgram(const HW::ComputeShaderInfo& regs,
const HW::ShaderRegisters& sh,
ShaderComputeInputInfo& input_info);
struct GraphicsPrograms {
ShaderProgram vertex;
ShaderProgram pixel;
};
GraphicsPipeline& CreateGraphicsPipeline(
std::span<const RenderColorInfo> colors, const RenderDepthInfo& depth,
const ShaderVertexInputInfo& vs_input_info, CommandBuffer& command,
const ShaderPixelInputInfo* ps_input_info, vk::PrimitiveTopology topology,
bool primitive_restart_enable, const ShaderProgram& vertex_program,
const ShaderProgram& pixel_program);
GraphicsPrograms GetGraphicsPrograms(
const HW::VertexShaderInfo& vertex_regs, const HW::PixelShaderInfo& pixel_regs,
const HW::ShaderRegisters& sh, const HW::Context& context,
std::span<const Prospero::ColorComponentMapping, 8> target_export_mapping,
bool pixel_active, ShaderVertexInputInfo& vertex_info, ShaderPixelInputInfo& pixel_info);
ShaderProgram GetComputeProgram(const HW::ComputeShaderInfo& regs,
const HW::ShaderRegisters& sh,
ShaderComputeInputInfo& input_info);
GraphicsPipeline&
CreateGraphicsPipeline(std::span<const RenderColorInfo> colors, const RenderDepthInfo& depth,
const ShaderVertexInputInfo& vs_input_info, CommandBuffer& command,
const ShaderPixelInputInfo* ps_input_info,
vk::PrimitiveTopology topology, bool primitive_restart_enable,
const ShaderProgram& vertex_program, const ShaderProgram& pixel_program);
ComputePipeline& CreateComputePipeline(ShaderComputeInputInfo& input_info,
const ShaderProgram& compute_program);
@@ -156,11 +172,13 @@ private:
PipelineRenderingState rendering;
uint64_t vs_shader_id = 0;
uint64_t ps_shader_id = 0;
PipelineVertexInputState vertex_input;
PipelineStaticParameters static_params;
bool operator==(const GraphicsPipelineKey& other) const {
return rendering == other.rendering && vs_shader_id == other.vs_shader_id &&
ps_shader_id == other.ps_shader_id && static_params == other.static_params;
ps_shader_id == other.ps_shader_id && vertex_input == other.vertex_input &&
static_params == other.static_params;
}
};
@@ -201,6 +219,16 @@ private:
PipelineKeyHash::MixRendering(hash, key.rendering);
PipelineKeyHash::Mix(hash, key.vs_shader_id);
PipelineKeyHash::Mix(hash, key.ps_shader_id);
PipelineKeyHash::Mix(hash, key.vertex_input.binding_count);
for (uint32_t i = 0; i < key.vertex_input.binding_count; i++) {
PipelineKeyHash::Mix(hash, key.vertex_input.bindings[i].stride);
PipelineKeyHash::Mix(hash, key.vertex_input.bindings[i].instance);
}
PipelineKeyHash::Mix(hash, key.vertex_input.attribute_count);
for (uint32_t i = 0; i < key.vertex_input.attribute_count; i++) {
PipelineKeyHash::Mix(hash, key.vertex_input.attributes[i].offset);
PipelineKeyHash::Mix(hash, key.vertex_input.attributes[i].binding);
}
PipelineKeyHash::MixStaticParams(hash, key.static_params);
return hash;
}
@@ -214,7 +242,7 @@ private:
}
};
GraphicContext& m_graphics;
GraphicContext& m_graphics;
std::unique_ptr<ProgramCache> m_program_cache;
vk::PipelineCache m_driver_cache = nullptr;
std::filesystem::path m_driver_cache_path;
@@ -231,13 +259,13 @@ private:
void LogPipelineTrace(const char* phase, uint64_t vertex_program_id, uint64_t pixel_program_id);
void CreatePipelineInternal(
GraphicContext& graphics, PipelineCache::GraphicsPipeline& pipeline,
const PipelineRenderingState& rendering, const ShaderVertexInputInfo& vs_input_info,
vk::ShaderModule vertex_module, const ShaderPixelInputInfo* ps_input_info,
vk::ShaderModule pixel_module, const PipelineStaticParameters& static_params,
vk::PipelineCache driver_cache);
const PipelineRenderingState& rendering, const PipelineVertexInputState& vertex_input,
const ShaderVertexInputInfo& vs_input_info, vk::ShaderModule vertex_module,
const ShaderPixelInputInfo* ps_input_info, vk::ShaderModule pixel_module,
const PipelineStaticParameters& static_params, vk::PipelineCache driver_cache);
void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::ComputePipeline& pipeline,
const ShaderComputeInputInfo& input_info,
vk::ShaderModule compute_module, vk::PipelineCache driver_cache);
vk::ShaderModule compute_module, vk::PipelineCache driver_cache);
} // namespace Libs::Graphics
@@ -69,7 +69,7 @@ vk::BufferMemoryBarrier MakeGdsDependency(vk::Buffer buffer) {
}
std::vector<ShaderBufferWriteRange>
CollectShaderBufferWrites(const ShaderRecompiler::IR::Program& program,
CollectShaderBufferWrites(const ShaderRecompiler::IR::CompiledShaderInfo& program,
const ShaderRecompiler::IR::ResourceSnapshot& resources) {
EXIT_IF(resources.buffers.size() != program.info.buffers.size());
std::vector<ShaderBufferWriteRange> writes;
@@ -97,7 +97,7 @@ CollectShaderBufferWrites(const ShaderRecompiler::IR::Program& program,
bool HasShaderBufferWrites(const ShaderStageRuntime& runtime) {
EXIT_IF(!runtime);
return !CollectShaderBufferWrites(*runtime.program, *runtime.resources).empty();
return !CollectShaderBufferWrites(*runtime.program, runtime.resources).empty();
}
void ShaderAccessBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages) {
@@ -23,7 +23,7 @@ VulkanMemoryBarrier MakeShaderWriteHazardDependency();
VulkanMemoryBarrier MakeShaderWriteDependency();
vk::BufferMemoryBarrier MakeGdsDependency(vk::Buffer buffer);
std::vector<ShaderBufferWriteRange>
CollectShaderBufferWrites(const ShaderRecompiler::IR::Program& program,
CollectShaderBufferWrites(const ShaderRecompiler::IR::CompiledShaderInfo& program,
const ShaderRecompiler::IR::ResourceSnapshot& resources);
bool HasShaderBufferWrites(const ShaderStageRuntime& runtime);
void ShaderAccessBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages);
@@ -390,7 +390,7 @@ static vk::BlendOp GetBlendOp(uint32_t op) {
}
static void AddLayoutBindings(std::vector<vk::DescriptorSetLayoutBinding>& descriptor_bindings,
const ShaderRecompiler::IR::Program& program,
const ShaderRecompiler::IR::CompiledShaderInfo& program,
vk::ShaderStageFlagBits stage) {
for (const auto& binding: program.bindings.descriptors) {
descriptor_bindings.push_back(
@@ -421,10 +421,10 @@ static void CreateDescriptorLayout(GraphicContext& graphics, PipelineCache::Pipe
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
void CreatePipelineInternal(
GraphicContext& graphics, PipelineCache::GraphicsPipeline& pipeline,
const PipelineRenderingState& rendering, const ShaderVertexInputInfo& vs_input_info,
vk::ShaderModule vertex_module, const ShaderPixelInputInfo* ps_input_info,
vk::ShaderModule pixel_module, const PipelineStaticParameters& static_params,
vk::PipelineCache driver_cache) {
const PipelineRenderingState& rendering, const PipelineVertexInputState& vertex_input,
const ShaderVertexInputInfo& vs_input_info, vk::ShaderModule vertex_module,
const ShaderPixelInputInfo* ps_input_info, vk::ShaderModule pixel_module,
const PipelineStaticParameters& static_params, vk::PipelineCache driver_cache) {
const bool ps_active = ps_input_info != nullptr;
EXIT_IF(vertex_module == nullptr || (ps_active && pixel_module == nullptr));
@@ -505,135 +505,131 @@ void CreatePipelineInternal(
shader_stages[shader_stage_count++] = frag_shader_stage_info;
}
vk::VertexInputAttributeDescription input_attr[ShaderVertexInputInfo::RES_MAX];
vk::VertexInputBindingDescription input_desc[ShaderVertexInputInfo::RES_MAX];
vk::VertexInputAttributeDescription input_attr[ShaderVertexInputInfo::RES_MAX] {};
vk::VertexInputBindingDescription input_desc[ShaderVertexInputInfo::RES_MAX] {};
for (int bi = 0; bi < vs_input_info.buffers_num; bi++) {
const auto& b = vs_input_info.buffers[bi];
input_desc[bi].binding = bi;
input_desc[bi].stride = b.stride;
input_desc[bi].inputRate =
(b.fetch_index == 0 ? vk::VertexInputRate::eVertex : vk::VertexInputRate::eInstance);
for (uint32_t binding = 0; binding < vertex_input.binding_count; binding++) {
input_desc[binding].binding = binding;
input_desc[binding].stride = vertex_input.bindings[binding].stride;
input_desc[binding].inputRate = vertex_input.bindings[binding].instance
? vk::VertexInputRate::eInstance
: vk::VertexInputRate::eVertex;
}
for (uint32_t index = 0; index < vertex_input.attribute_count; index++) {
input_attr[index].binding = vertex_input.attributes[index].binding;
input_attr[index].location = index;
input_attr[index].offset = vertex_input.attributes[index].offset;
for (int ai = 0; ai < b.attr_num; ai++) {
auto index = b.attr_indices[ai];
input_attr[index].binding = bi;
input_attr[index].location = index;
input_attr[index].offset = b.attr_offsets[ai];
uint32_t attr_size = 4;
const auto registers_num = vs_input_info.resources_dst[index].registers_num;
const auto compiled_components =
vs_input_info.stage.program->info.vertex_fetch_components[index];
const auto used_components =
compiled_components > 0 ? static_cast<int>(compiled_components) : registers_num;
GetInputFormat(vs_input_info.resources[index], input_attr[index].format, attr_size,
static_cast<uint32_t>(used_components));
uint32_t attr_size = 4;
auto registers_num = vs_input_info.resources_dst[index].registers_num;
const auto compiled_components =
vs_input_info.stage.program->info.vertex_fetch_components[index];
auto used_components =
compiled_components > 0 ? static_cast<int>(compiled_components) : registers_num;
GetInputFormat(vs_input_info.resources[index], input_attr[index].format, attr_size,
static_cast<uint32_t>(used_components));
if (graphics_debug_dump_enabled()) {
static std::atomic_uint log_count = 0;
const auto log_id = log_count.fetch_add(1, std::memory_order_relaxed);
if (log_id < 128) {
LOGF("VertexInputState[%u]: attr=%u binding=%u offset=%u stride=%u fmt=%d "
"src_fmt=%u dst=v%u regs=%u"
" fetched_components=%u attr_size=%u swizzle=%u,%u,%u,%u\n",
log_id, index, input_attr[index].binding, input_attr[index].offset,
input_desc[bi].stride, static_cast<int>(input_attr[index].format),
static_cast<uint32_t>(vs_input_info.resources[index].Format()),
static_cast<uint32_t>(vs_input_info.resources_dst[index].register_start),
static_cast<uint32_t>(registers_num),
static_cast<uint32_t>(used_components), attr_size,
static_cast<uint32_t>(vs_input_info.resources[index].DstSelX()),
static_cast<uint32_t>(vs_input_info.resources[index].DstSelY()),
static_cast<uint32_t>(vs_input_info.resources[index].DstSelZ()),
static_cast<uint32_t>(vs_input_info.resources[index].DstSelW()));
}
if (graphics_debug_dump_enabled()) {
static std::atomic_uint log_count = 0;
const auto log_id = log_count.fetch_add(1, std::memory_order_relaxed);
if (log_id < 128) {
LOGF("VertexInputState[%u]: attr=%u binding=%u offset=%u stride=%u fmt=%d "
"src_fmt=%u dst=v%u regs=%u"
" fetched_components=%u attr_size=%u swizzle=%u,%u,%u,%u\n",
log_id, index, input_attr[index].binding, input_attr[index].offset,
input_desc[input_attr[index].binding].stride,
static_cast<int>(input_attr[index].format),
static_cast<uint32_t>(vs_input_info.resources[index].Format()),
static_cast<uint32_t>(vs_input_info.resources_dst[index].register_start),
static_cast<uint32_t>(registers_num), static_cast<uint32_t>(used_components),
attr_size, static_cast<uint32_t>(vs_input_info.resources[index].DstSelX()),
static_cast<uint32_t>(vs_input_info.resources[index].DstSelY()),
static_cast<uint32_t>(vs_input_info.resources[index].DstSelZ()),
static_cast<uint32_t>(vs_input_info.resources[index].DstSelW()));
}
}
if (vs_input_info.resources[index].OutOfBounds() != 0) {
static bool logged = false;
if (!logged) {
LOGF("VertexInput: temporary: accepting PS5 out-of-bounds behavior %" PRIu8
"\n",
vs_input_info.resources[index].OutOfBounds());
logged = true;
}
if (vs_input_info.resources[index].OutOfBounds() != 0) {
static bool logged = false;
if (!logged) {
LOGF("VertexInput: temporary: accepting PS5 out-of-bounds behavior %" PRIu8 "\n",
vs_input_info.resources[index].OutOfBounds());
logged = true;
}
}
EXIT_NOT_IMPLEMENTED(vs_input_info.resources[index].AddTid());
EXIT_NOT_IMPLEMENTED(vs_input_info.resources[index].SwizzleEnabled());
EXIT_NOT_IMPLEMENTED(vs_input_info.resources[index].AddTid());
EXIT_NOT_IMPLEMENTED(vs_input_info.resources[index].SwizzleEnabled());
auto log_unsupported_vertex_swizzle = [index, attr_size, registers_num](
uint32_t swizzle, uint32_t expected) {
static bool logged = false;
if (!logged) {
LOGF(
"VertexInput: temporary: accepting unsupported dst swizzle at attr %" PRIu32
" (attr_size=%" PRIu32 ", regs=%" PRIu32 ", swizzle=0x%03" PRIx32
", expected=0x%03" PRIx32 ")\n",
static_cast<uint32_t>(index), attr_size, registers_num, swizzle, expected);
logged = true;
}
};
switch (registers_num) {
case 1: {
auto swizzle = vs_input_info.resources[index].DstSelX();
if (swizzle != DstSel(4)) {
log_unsupported_vertex_swizzle(swizzle, DstSel(4));
}
break;
}
case 2: {
auto swizzle = vs_input_info.resources[index].DstSelXY();
auto expected = (attr_size == 1 ? DstSel(4, 0) : DstSel(4, 5));
if (swizzle != expected) {
log_unsupported_vertex_swizzle(swizzle, expected);
}
break;
}
case 3: {
auto swizzle = vs_input_info.resources[index].DstSelXYZ();
auto expected = DstSel(4, 5, 6);
switch (attr_size) {
case 1: expected = DstSel(4, 0, 0); break;
case 2: expected = DstSel(4, 5, 0); break;
default: break;
}
if (swizzle != expected) {
log_unsupported_vertex_swizzle(swizzle, expected);
}
break;
}
case 4: {
auto swizzle = vs_input_info.resources[index].DstSelXYZW();
auto expected = DstSel(4, 5, 6, 7);
bool supported = false;
switch (attr_size) {
case 1:
expected = DstSel(4, 0, 0, 1);
supported = (swizzle == expected);
break;
case 2:
expected = DstSel(4, 5, 0, 1);
supported = (swizzle == expected);
break;
case 3:
expected = DstSel(4, 5, 6, 1);
supported = (swizzle == expected || swizzle == DstSel(4, 5, 6, 0));
break;
default:
supported = (swizzle == expected || swizzle == DstSel(4, 5, 6, 1) ||
swizzle == DstSel(4, 5, 6, 0));
break;
}
if (!supported) {
log_unsupported_vertex_swizzle(swizzle, expected);
}
break;
}
default: EXIT("invalid registers_num");
auto log_unsupported_vertex_swizzle = [index, attr_size, registers_num](uint32_t swizzle,
uint32_t expected) {
static bool logged = false;
if (!logged) {
LOGF("VertexInput: temporary: accepting unsupported dst swizzle at attr %" PRIu32
" (attr_size=%" PRIu32 ", regs=%" PRIu32 ", swizzle=0x%03" PRIx32
", expected=0x%03" PRIx32 ")\n",
static_cast<uint32_t>(index), attr_size, registers_num, swizzle, expected);
logged = true;
}
};
switch (registers_num) {
case 1: {
auto swizzle = vs_input_info.resources[index].DstSelX();
if (swizzle != DstSel(4)) {
log_unsupported_vertex_swizzle(swizzle, DstSel(4));
}
break;
}
case 2: {
auto swizzle = vs_input_info.resources[index].DstSelXY();
auto expected = (attr_size == 1 ? DstSel(4, 0) : DstSel(4, 5));
if (swizzle != expected) {
log_unsupported_vertex_swizzle(swizzle, expected);
}
break;
}
case 3: {
auto swizzle = vs_input_info.resources[index].DstSelXYZ();
auto expected = DstSel(4, 5, 6);
switch (attr_size) {
case 1: expected = DstSel(4, 0, 0); break;
case 2: expected = DstSel(4, 5, 0); break;
default: break;
}
if (swizzle != expected) {
log_unsupported_vertex_swizzle(swizzle, expected);
}
break;
}
case 4: {
auto swizzle = vs_input_info.resources[index].DstSelXYZW();
auto expected = DstSel(4, 5, 6, 7);
bool supported = false;
switch (attr_size) {
case 1:
expected = DstSel(4, 0, 0, 1);
supported = (swizzle == expected);
break;
case 2:
expected = DstSel(4, 5, 0, 1);
supported = (swizzle == expected);
break;
case 3:
expected = DstSel(4, 5, 6, 1);
supported = (swizzle == expected || swizzle == DstSel(4, 5, 6, 0));
break;
default:
supported = (swizzle == expected || swizzle == DstSel(4, 5, 6, 1) ||
swizzle == DstSel(4, 5, 6, 0));
break;
}
if (!supported) {
log_unsupported_vertex_swizzle(swizzle, expected);
}
break;
}
default: EXIT("invalid registers_num");
}
}
@@ -641,9 +637,9 @@ void CreatePipelineInternal(
vertex_input_info.sType = vk::StructureType::ePipelineVertexInputStateCreateInfo;
vertex_input_info.pNext = nullptr;
vertex_input_info.flags = {};
vertex_input_info.vertexBindingDescriptionCount = vs_input_info.buffers_num;
vertex_input_info.vertexBindingDescriptionCount = vertex_input.binding_count;
vertex_input_info.pVertexBindingDescriptions = input_desc;
vertex_input_info.vertexAttributeDescriptionCount = vs_input_info.resources_num;
vertex_input_info.vertexAttributeDescriptionCount = vertex_input.attribute_count;
vertex_input_info.pVertexAttributeDescriptions = input_attr;
vk::PipelineInputAssemblyStateCreateInfo input_assembly {};
@@ -792,15 +788,11 @@ void CreatePipelineInternal(
#else
color_blending.pNext = &color_write;
#endif
color_blending.flags = {};
color_blending.logicOpEnable = VK_FALSE;
color_blending.logicOp = vk::LogicOp::eCopy;
color_blending.attachmentCount = static_params.color_count;
color_blending.pAttachments = color_blend_attachment;
color_blending.blendConstants[0] = static_params.blend_color_red;
color_blending.blendConstants[1] = static_params.blend_color_green;
color_blending.blendConstants[2] = static_params.blend_color_blue;
color_blending.blendConstants[3] = static_params.blend_color_alpha;
color_blending.flags = {};
color_blending.logicOpEnable = VK_FALSE;
color_blending.logicOp = vk::LogicOp::eCopy;
color_blending.attachmentCount = static_params.color_count;
color_blending.pAttachments = color_blend_attachment;
EXIT_IF(!vs_input_info.stage);
std::vector<vk::DescriptorSetLayoutBinding> descriptor_bindings;
@@ -814,8 +806,8 @@ void CreatePipelineInternal(
CreateDescriptorLayout(graphics, pipeline, descriptor_bindings);
constexpr auto GraphicsStages =
vk::ShaderStageFlagBits::eVertex | vk::ShaderStageFlagBits::eFragment;
const vk::PushConstantRange push_constants {
GraphicsStages, 0, ShaderRecompiler::IR::NativePushConstantSize};
const vk::PushConstantRange push_constants {GraphicsStages, 0,
ShaderRecompiler::IR::NativePushConstantSize};
vk::PipelineLayoutCreateInfo pipeline_layout_info {};
pipeline_layout_info.sType = vk::StructureType::ePipelineLayoutCreateInfo;
@@ -877,6 +869,7 @@ void CreatePipelineInternal(
vk::DynamicState::eStencilCompareMask,
vk::DynamicState::eStencilReference,
vk::DynamicState::eStencilWriteMask,
vk::DynamicState::eBlendConstants,
#if !defined(__APPLE__)
// Keep last so depth-only pipelines can omit this dynamic state.
vk::DynamicState::eColorWriteEnableEXT, // unsupported by MoltenVK; static mask instead
-2
View File
@@ -190,8 +190,6 @@ private:
std::vector<vk::DescriptorImageInfo> m_descriptor_images;
std::vector<vk::WriteDescriptorSet> m_descriptor_writes;
std::vector<uint32_t> m_image_occurrences;
std::array<uint32_t, ShaderRecompiler::IR::NativePushConstantSize / sizeof(uint32_t)>
m_push_constants {};
friend struct RenderExecutorTestAccess;
};
@@ -46,7 +46,7 @@ static uint64_t BufferDescriptorSize(const ShaderBufferResource& descriptor) {
bool RenderExecutor::TryConsumeComputeMetaClear(const ShaderComputeInputInfo& input,
const CommandBuffer& buffer) {
const auto& program = *input.stage.program;
const auto& resources = *input.stage.resources;
const auto& resources = input.stage.resources;
if (resources.buffers.size() != program.info.buffers.size()) {
EXIT("compute runtime buffer count does not match shader metadata\n");
}
@@ -54,7 +54,9 @@ bool RenderExecutor::TryConsumeComputeMetaClear(const ShaderComputeInputInfo& in
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
const auto& resource = program.info.buffers[i];
const auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(resources.buffers[i]);
if (!resource.written && cache.IsMeta(descriptor.Base48())) {
// A metadata resource that is also read is not proven to be a full overwrite. Execute it
// conservatively instead of replacing the dispatch with a coarse full-surface clear.
if (cache.IsMeta(descriptor.Base48()) && (!resource.written || resource.read)) {
return false;
}
}
@@ -79,7 +81,7 @@ bool ResolveComputeImageClear(const ShaderComputeInputInfo& input, uint32_t grou
ShaderBufferResource& resolved_descriptor, uint32_t& resolved_clear,
uint64_t& resolved_size) {
const auto& program = *input.stage.program;
const auto& resources = *input.stage.resources;
const auto& resources = input.stage.resources;
if (program.info.buffers.size() != 1 || resources.buffers.size() != 1 ||
!program.info.images.empty() || !program.info.samplers.empty() || program.info.uses_dma ||
!resources.images.empty() || !resources.samplers.empty()) {
@@ -222,7 +224,7 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
const bool large_workgroup =
(input_info.threads_num[0] * input_info.threads_num[1] * input_info.threads_num[2] >= 512);
const auto& program = *input_info.stage.program;
const auto& resources = *input_info.stage.resources;
const auto& resources = input_info.stage.resources;
if (TryConsumeComputeMetaClear(input_info, buffer)) {
ResetBindings();
return;
@@ -234,8 +236,7 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
}
const auto sampled_images = std::count_if(
program.info.images.begin(), program.info.images.end(), [](const auto& image) {
return image.kind == ShaderRecompiler::IR::ResourceKind::Image ||
image.kind == ShaderRecompiler::IR::ResourceKind::ImageUint;
return image.resource_class == ShaderRecompiler::IR::ImageResourceClass::Sampled;
});
const bool has_sampler = !program.info.samplers.empty();
static std::atomic<uint32_t> dispatch_log_count {0};
@@ -248,7 +249,10 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
thread_group_z, mode, input_info.threads_num[0], input_info.threads_num[1],
input_info.threads_num[2], program.info.buffers.size(), program.info.images.size(),
sampled_images, program.info.images.size() - sampled_images,
program.info.samplers.size(), program.bindings.push_constant_size);
program.info.samplers.size(),
program.bindings.UsesPushData()
? static_cast<uint32_t>(sizeof(ShaderRecompiler::IR::PushData))
: 0u);
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
const auto& buffer = program.info.buffers[i];
const auto r = DecodeNativeDescriptor<ShaderBufferResource>(resources.buffers[i]);
@@ -263,8 +267,7 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
LOGF(" CS texture[%u]: source=%u usage=%s sampled=%s addr=0x%010" PRIx64
" type=%u fmt=%u extent=%ux%u depth=%u levels=%u tile=%u\n",
i, image.source, image.written ? "read-write" : "read-only",
(image.kind == ShaderRecompiler::IR::ResourceKind::Image ||
image.kind == ShaderRecompiler::IR::ResourceKind::ImageUint)
image.resource_class == ShaderRecompiler::IR::ImageResourceClass::Sampled
? "true"
: "false",
r.Base40(), static_cast<uint32_t>(r.Type()), static_cast<uint32_t>(r.Format()),
@@ -345,8 +348,8 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
std::any_of(program.info.images.begin(), program.info.images.end(),
[](const auto& image) {
return image.written &&
(image.kind == ShaderRecompiler::IR::ResourceKind::StorageImage ||
image.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint);
image.resource_class ==
ShaderRecompiler::IR::ImageResourceClass::Storage;
}) ||
has_storage_writes;
if (has_storage_writes) {
+29 -30
View File
@@ -52,7 +52,7 @@ int32_t ResolveVertexOffset(uint32_t index_offset, const ShaderVertexInputInfo&
EXIT_IF(!vs_input_info.stage);
const auto& program = *vs_input_info.stage.program;
const auto& resources = *vs_input_info.stage.resources;
const auto& resources = vs_input_info.stage.resources;
if (program.info.vertex_offset_sgpr >= static_cast<int32_t>(program.user_data_base)) {
const auto index =
static_cast<uint32_t>(program.info.vertex_offset_sgpr) - program.user_data_base;
@@ -199,8 +199,7 @@ static void LogDrawTargetState(const char* draw_name, const RenderColorInfo& col
const auto& ps_resources = ps_input_info.stage.program->info;
const auto sampled_images = std::count_if(
ps_resources.images.begin(), ps_resources.images.end(), [](const auto& image) {
return image.kind == ShaderRecompiler::IR::ResourceKind::Image ||
image.kind == ShaderRecompiler::IR::ResourceKind::ImageUint;
return image.resource_class == ShaderRecompiler::IR::ImageResourceClass::Sampled;
});
vk::Extent2D extent = color.image_id ? color.extent : vk::Extent2D {};
@@ -331,10 +330,18 @@ static void SetGraphicsDynamicParams(const CommandBuffer& buffer, vk::CommandBuf
const auto final_scissor = calc_final_scissor(vp, ctx.GetScanModeControl(), framebuffer_extent);
vk::Viewport viewport {};
viewport.x = vp.viewports[0].xoffset - vp.viewports[0].xscale;
viewport.y = vp.viewports[0].yoffset - vp.viewports[0].yscale;
viewport.width = vp.viewports[0].xscale * 2.0f;
viewport.height = vp.viewports[0].yscale * 2.0f;
if (ctx.GetClipControl().clip_disable) {
const auto& limits = buffer.GetGraphics().GetPhysicalDeviceProperties().limits;
viewport.x = 0.0f;
viewport.y = 0.0f;
viewport.width = static_cast<float>(std::min(limits.maxViewportDimensions[0], 16384u));
viewport.height = static_cast<float>(std::min(limits.maxViewportDimensions[1], 16384u));
} else {
viewport.x = vp.viewports[0].xoffset - vp.viewports[0].xscale;
viewport.y = vp.viewports[0].yoffset - vp.viewports[0].yscale;
viewport.width = vp.viewports[0].xscale * 2.0f;
viewport.height = vp.viewports[0].yscale * 2.0f;
}
viewport.minDepth = vp.viewports[0].zoffset;
viewport.maxDepth = vp.viewports[0].zscale + vp.viewports[0].zoffset;
vk_buffer.setViewport(0, 1, &viewport);
@@ -357,6 +364,9 @@ static void SetGraphicsDynamicParams(const CommandBuffer& buffer, vk::CommandBuf
line_width = 1.0f;
}
vk_buffer.setLineWidth(line_width);
const auto& blend = ctx.GetBlendColor();
const std::array blend_constants {blend.red, blend.green, blend.blue, blend.alpha};
vk_buffer.setBlendConstants(blend_constants.data());
const auto& mode = ctx.GetModeControl();
const auto& poly_offset = ctx.GetPolyOffset();
@@ -411,7 +421,7 @@ static void SetGraphicsDynamicParams(const CommandBuffer& buffer, vk::CommandBuf
static bool DrawHasValidVertexShader(const HW::Shader& sh_ctx) {
const auto& vs = sh_ctx.GetVs();
return vs.gs_regs.chksum != 0 && ShaderAddressValid(vs.es_regs.data_addr);
return ShaderAddressValid(vs.es_regs.data_addr);
}
static bool PixelShaderHasDepthOrCoverageSideEffects(const HW::ShaderRegisters& sh_regs) {
@@ -443,7 +453,6 @@ static bool ShouldSkipGeShader(const CommandBuffer& buffer) {
};
const bool ps5_ngg_vertex_path = stages == 0x02002000 && vertex_info.es_regs.data_addr != 0 &&
vertex_info.gs_regs.chksum != 0 &&
sh_regs.m_vgtGsMaxVertOut == 0x00000000 &&
is_known_gs_out_prim_type(sh_regs.m_vgtGsOutPrimType);
@@ -489,8 +498,7 @@ struct DrawRenderState {
RenderState rendering;
ShaderVertexInputInfo vs_input_info;
ShaderPixelInputInfo ps_input_info;
ShaderProgram vertex_program;
ShaderProgram pixel_program;
PipelineCache::GraphicsPrograms programs;
};
struct DrawCallInfo {
@@ -1002,30 +1010,20 @@ static void RefreshShaders(CommandBuffer& buffer, const DrawCallInfo& draw, bool
const auto& pixel_shader_info = sh_ctx.GetPs();
const auto& shader_regs = ctx.GetShaderRegisters();
state.vertex_program = {};
state.pixel_program = {};
state.ps_input_info = {};
state.programs = {};
state.ps_input_info = {};
std::array<Prospero::ColorComponentMapping, RENDER_COLOR_ATTACHMENTS_MAX>
target_export_mapping {};
for (uint32_t i = 0; i < state.color_count; i++) {
target_export_mapping[state.color_info[i].target_slot] = state.color_info[i].export_mapping;
}
if (log_phases) {
LogDrawPhase(draw.name, "GetVertexProgram");
}
auto& pipeline_cache = buffer.GetContext().GetPipelineCache();
state.vertex_program =
pipeline_cache.GetVertexProgram(vertex_shader_info, shader_regs, state.vs_input_info);
if (!state.ps_active) {
return;
}
if (log_phases) {
LogDrawPhase(draw.name, "GetPixelProgram");
LogDrawPhase(draw.name, "GetGraphicsPrograms");
}
state.pixel_program =
pipeline_cache.GetPixelProgram(pixel_shader_info, shader_regs, state.vs_input_info,
target_export_mapping, state.ps_input_info);
state.programs = pipeline_cache.GetGraphicsPrograms(
vertex_shader_info, pixel_shader_info, shader_regs, ctx, target_export_mapping,
state.ps_active, state.vs_input_info, state.ps_input_info);
}
static PreparedVertexBuffers PrepareVertexBuffers(uint64_t submit_id, CommandBuffer& buffer,
@@ -1179,7 +1177,7 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, CommandBuffer& buff
auto& pipeline = m_context.GetPipelineCache().CreateGraphicsPipeline(
std::span {state.color_info, state.color_count}, state.depth_info, state.vs_input_info, buffer,
state.ps_active ? &state.ps_input_info : nullptr, topology, primitive_restart_enable,
state.vertex_program, state.pixel_program);
state.programs.vertex, state.programs.pixel);
// Resource preparation above may synchronously finish and restart the scheduler. From this
// point onward, every operation targets the current command buffer and cannot touch guest
@@ -1446,11 +1444,12 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, CommandBuffer& buffer, uint32_
const bool rect_list = topology == vk::PrimitiveTopology::ePatchList;
if (rect_list && state.vs_input_info.buffers_num == 0 &&
state.vs_input_info.param_export_mask == 0 && state.ps_input_info.input_num != 0) {
state.vs_input_info.stage.program->param_export_mask == 0 &&
state.ps_input_info.input_num != 0) {
if (graphics_debug_dump_enabled()) {
LOGF("DrawIndexAuto: skipping rect-list draw with no VS param exports and PS inputs: "
"ps_inputs=%u ps=0x%016" PRIx64 " es=0x%016" PRIx64 " gs=0x%016" PRIx64 "\n",
state.ps_input_info.input_num, sh_ctx.GetPs().ps_regs.chksum,
state.ps_input_info.input_num, sh_ctx.GetPs().ps_regs.data_addr,
sh_ctx.GetVs().es_regs.data_addr, sh_ctx.GetVs().gs_regs.data_addr);
}
ResetBindings();
+2 -2
View File
@@ -209,7 +209,7 @@ void RefreshVisibility() {
}
const bool was_controller = std::exchange(g_controller_captured, capture_controller);
if (capture_controller || was_controller) {
Controller::ControllerResetInputState();
Controller::ResetInputState();
}
g_active = visible;
@@ -404,7 +404,7 @@ void ShutdownImeInput() {
g_input_lifecycle_active = false;
g_active = false;
if (std::exchange(g_controller_captured, false)) {
Controller::ControllerResetInputState();
Controller::ResetInputState();
}
g_visibility_event.store(static_cast<Uint32>(-1), std::memory_order_release);
}
+31 -19
View File
@@ -29,6 +29,7 @@ struct ControlInfo {
uint32_t button = 0;
Controller::Axis axis = Controller::Axis::AxisMax;
bool positive = false;
float touch_x = 0.0f;
};
static constexpr std::array CONTROL_INFO = {
@@ -47,7 +48,10 @@ static constexpr std::array CONTROL_INFO = {
ControlInfo {"Circle", Controller::PAD_BUTTON_CIRCLE},
ControlInfo {"Cross", Controller::PAD_BUTTON_CROSS},
ControlInfo {"Square", Controller::PAD_BUTTON_SQUARE},
ControlInfo {"TouchPad", Controller::PAD_BUTTON_TOUCH_PAD},
ControlInfo {"TouchPad", Controller::PAD_BUTTON_TOUCH_PAD, Controller::Axis::AxisMax, false,
0.25f},
ControlInfo {"TouchPadRight", Controller::PAD_BUTTON_TOUCH_PAD, Controller::Axis::AxisMax,
false, 0.75f},
ControlInfo {"LeftStickLeft", 0, Controller::Axis::LeftX, false},
ControlInfo {"LeftStickRight", 0, Controller::Axis::LeftX, true},
ControlInfo {"LeftStickUp", 0, Controller::Axis::LeftY, false},
@@ -83,11 +87,6 @@ std::size_t ControlFromName(std::string_view name) {
return static_cast<std::size_t>(std::distance(CONTROL_INFO.begin(), info));
}
const ControlInfo& Info(std::size_t control) {
EXIT_IF(control >= CONTROL_INFO.size());
return CONTROL_INFO[control];
}
SDL_Keycode NormalizeKey(SDL_Keycode key) {
switch (key) {
case SDLK_RSHIFT: return SDLK_LSHIFT;
@@ -195,16 +194,20 @@ const InputMap& GetInputMap() {
void SetButton(uint32_t button, bool down) {
if (button == Controller::PAD_BUTTON_L2) {
Controller::ControllerAxis(Controller::HOST_INPUT_CONTROLLER_ID,
Controller::Axis::TriggerLeft, down ? 255 : 0);
Controller::SetAxis(Controller::HOST_INPUT_CONTROLLER_ID, Controller::Axis::TriggerLeft,
down ? 255 : 0);
} else if (button == Controller::PAD_BUTTON_R2) {
Controller::ControllerAxis(Controller::HOST_INPUT_CONTROLLER_ID,
Controller::Axis::TriggerRight, down ? 255 : 0);
Controller::SetAxis(Controller::HOST_INPUT_CONTROLLER_ID, Controller::Axis::TriggerRight,
down ? 255 : 0);
} else if (button != 0) {
Controller::ControllerButton(Controller::HOST_INPUT_CONTROLLER_ID, button, down);
Controller::SetButton(Controller::HOST_INPUT_CONTROLLER_ID, button, down);
}
}
void SetTouchPad(float x, bool down) {
Controller::SetTouchPad(Controller::HOST_INPUT_CONTROLLER_ID, 0, down, x, 0.5f);
}
uint32_t DefaultKeyboardButton(int key_code) {
switch (NormalizeKey(static_cast<SDL_Keycode>(key_code))) {
case SDLK_UP: return Controller::PAD_BUTTON_UP;
@@ -221,8 +224,6 @@ uint32_t DefaultKeyboardButton(int key_code) {
case SDLK_LCTRL: return Controller::PAD_BUTTON_R3;
case SDLK_RETURN:
case SDLK_RETURN2: return Controller::PAD_BUTTON_OPTIONS;
case SDLK_BACKSPACE:
case SDLK_TAB: return Controller::PAD_BUTTON_TOUCH_PAD;
default: return 0;
}
}
@@ -235,8 +236,13 @@ struct StickKeys {
};
void SetStickAxis(Controller::Axis axis, bool negative, bool positive) {
const int value = negative == positive ? 128 : negative ? 0 : 255;
Controller::ControllerAxis(Controller::HOST_INPUT_CONTROLLER_ID, axis, value);
int value = 128;
if (negative && !positive) {
value = 0;
} else if (positive && !negative) {
value = 255;
}
Controller::SetAxis(Controller::HOST_INPUT_CONTROLLER_ID, axis, value);
}
void SetControl(std::size_t control, bool down) {
@@ -244,7 +250,11 @@ void SetControl(std::size_t control, bool down) {
return;
}
const auto& info = Info(control);
const auto& info = CONTROL_INFO[control];
if (info.button == Controller::PAD_BUTTON_TOUCH_PAD) {
SetTouchPad(info.touch_x, down);
return;
}
if (info.button != 0) {
SetButton(info.button, down);
return;
@@ -271,6 +281,8 @@ void DefaultKeyboardInput(int key_code, bool down) {
static StickKeys right;
switch (NormalizeKey(static_cast<SDL_Keycode>(key_code))) {
case SDLK_BACKSPACE: SetTouchPad(0.25f, down); return;
case SDLK_TAB: SetTouchPad(0.75f, down); return;
case SDLK_a:
left.left = down;
SetStickAxis(Controller::Axis::LeftX, left.left, left.right);
@@ -314,15 +326,15 @@ void MouseToJoystick(int delta_x, int delta_y) {
const auto map_axis = [scale](int delta) {
return std::clamp(128 + static_cast<int>(std::lround(delta * scale)), 0, 255);
};
Controller::ControllerRightStick(Controller::HOST_INPUT_CONTROLLER_ID, map_axis(delta_x),
map_axis(delta_y));
Controller::SetRightStick(Controller::HOST_INPUT_CONTROLLER_ID, map_axis(delta_x),
map_axis(delta_y));
}
void CenterMouseStick() {
if (!g_mouse.output) {
return;
}
Controller::ControllerRightStick(Controller::HOST_INPUT_CONTROLLER_ID, 128, 128);
Controller::SetRightStick(Controller::HOST_INPUT_CONTROLLER_ID, 128, 128);
g_mouse.output = false;
}
@@ -63,6 +63,17 @@ struct VulkanExtensions {
std::vector<vk::LayerProperties> available_layers;
};
vk::PhysicalDeviceVulkan12Features WindowContext::RequiredVulkan12Features() noexcept {
vk::PhysicalDeviceVulkan12Features features {};
features.sType = vk::StructureType::ePhysicalDeviceVulkan12Features;
features.samplerMirrorClampToEdge = VK_TRUE;
features.timelineSemaphore = VK_TRUE;
features.shaderOutputLayer = VK_TRUE;
features.bufferDeviceAddress = VK_TRUE;
features.shaderBufferInt64Atomics = VK_TRUE;
return features;
}
vk::PhysicalDeviceVulkan13Features WindowContext::RequiredVulkan13Features() noexcept {
vk::PhysicalDeviceVulkan13Features features {};
features.sType = vk::StructureType::ePhysicalDeviceVulkan13Features;
@@ -157,6 +168,10 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
});
EXIT_NOT_IMPLEMENTED(devices.empty());
if (Config::GetGpuIndex() >= 0) {
devices = {devices[Config::GetGpuIndex()]};
}
vk::PhysicalDevice best_device = nullptr;
uint32_t best_queue_family = static_cast<uint32_t>(-1);
SurfaceCapabilities best_capabilities;
@@ -213,6 +228,7 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
device_features2.pNext = &features13;
device.getFeatures2(&device_features2);
const auto required_features12 = WindowContext::RequiredVulkan12Features();
const auto required_features13 = WindowContext::RequiredVulkan13Features();
const auto queue_family = VulkanFindQueueFamily(device, surface);
@@ -245,14 +261,31 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
}
#endif
if (features12.samplerMirrorClampToEdge != VK_TRUE) {
if (required_features12.samplerMirrorClampToEdge == VK_TRUE &&
features12.samplerMirrorClampToEdge != VK_TRUE) {
LOGF("samplerMirrorClampToEdge is not supported\n");
skip_device = true;
}
if (features12.timelineSemaphore != VK_TRUE) {
if (required_features12.timelineSemaphore == VK_TRUE &&
features12.timelineSemaphore != VK_TRUE) {
LOGF("timelineSemaphore is not supported\n");
skip_device = true;
}
if (required_features12.shaderOutputLayer == VK_TRUE &&
features12.shaderOutputLayer != VK_TRUE) {
LOGF("shaderOutputLayer is not supported\n");
skip_device = true;
}
if (required_features12.bufferDeviceAddress == VK_TRUE &&
features12.bufferDeviceAddress != VK_TRUE) {
LOGF("bufferDeviceAddress is not supported\n");
skip_device = true;
}
if (required_features12.shaderBufferInt64Atomics == VK_TRUE &&
features12.shaderBufferInt64Atomics != VK_TRUE) {
LOGF("shaderBufferInt64Atomics is not supported\n");
skip_device = true;
}
if (features13.robustImageAccess != VK_TRUE) {
LOGF("robustImageAccess is not supported\n");
skip_device = true;
@@ -287,11 +320,6 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
LOGF("largePoints is not supported\n");
skip_device = true;
}
if (features12.shaderOutputLayer != VK_TRUE) {
LOGF("shaderOutputLayer is not supported\n");
skip_device = true;
}
if (device_features2.features.fragmentStoresAndAtomics != VK_TRUE) {
LOGF("fragmentStoresAndAtomics is not supported\n");
skip_device = true;
@@ -543,10 +571,8 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
#endif
depth_clip_control.depthClipControl = VK_TRUE;
vk::PhysicalDeviceVulkan12Features features12 {};
features12.sType = vk::StructureType::ePhysicalDeviceVulkan12Features;
features12.pNext = &depth_clip_control;
features12.samplerMirrorClampToEdge = VK_TRUE;
auto features12 = WindowContext::RequiredVulkan12Features();
features12.pNext = &depth_clip_control;
vk::PhysicalDeviceVulkan13Features supported_features13 {};
supported_features13.sType = vk::StructureType::ePhysicalDeviceVulkan13Features;
@@ -582,8 +608,12 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
supported_features2.sType = vk::StructureType::ePhysicalDeviceFeatures2;
supported_features2.pNext = &supported_features13;
physical_device.getFeatures2(&supported_features2);
const auto required_features12 = WindowContext::RequiredVulkan12Features();
const auto required_features13 = WindowContext::RequiredVulkan13Features();
EXIT_NOT_IMPLEMENTED(supported_features12.timelineSemaphore != VK_TRUE);
EXIT_NOT_IMPLEMENTED(required_features12.samplerMirrorClampToEdge == VK_TRUE &&
supported_features12.samplerMirrorClampToEdge != VK_TRUE);
EXIT_NOT_IMPLEMENTED(required_features12.timelineSemaphore == VK_TRUE &&
supported_features12.timelineSemaphore != VK_TRUE);
EXIT_NOT_IMPLEMENTED(required_features13.dynamicRendering == VK_TRUE &&
supported_features13.dynamicRendering != VK_TRUE);
EXIT_NOT_IMPLEMENTED(required_features13.synchronization2 == VK_TRUE &&
@@ -595,15 +625,15 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
EXIT_NOT_IMPLEMENTED(supported_features2.features.largePoints != VK_TRUE);
EXIT_NOT_IMPLEMENTED(supported_features2.features.shaderInt64 != VK_TRUE);
EXIT_NOT_IMPLEMENTED(supported_features2.features.vertexPipelineStoresAndAtomics != VK_TRUE);
EXIT_NOT_IMPLEMENTED(supported_features12.shaderOutputLayer != VK_TRUE);
EXIT_NOT_IMPLEMENTED(supported_features12.bufferDeviceAddress != VK_TRUE);
EXIT_NOT_IMPLEMENTED(required_features12.shaderOutputLayer == VK_TRUE &&
supported_features12.shaderOutputLayer != VK_TRUE);
EXIT_NOT_IMPLEMENTED(required_features12.bufferDeviceAddress == VK_TRUE &&
supported_features12.bufferDeviceAddress != VK_TRUE);
EXIT_NOT_IMPLEMENTED(required_features12.shaderBufferInt64Atomics == VK_TRUE &&
supported_features12.shaderBufferInt64Atomics != VK_TRUE);
#if !defined(__APPLE__)
EXIT_NOT_IMPLEMENTED(supported_fragment_barycentric.fragmentShaderBarycentric != VK_TRUE);
#endif
features12.timelineSemaphore = VK_TRUE;
features12.shaderOutputLayer = VK_TRUE;
features12.bufferDeviceAddress = VK_TRUE;
vk::PhysicalDeviceFeatures device_features {};
device_features.fragmentStoresAndAtomics = VK_TRUE;
device_features.samplerAnisotropy = VK_TRUE;
+17 -7
View File
@@ -76,7 +76,6 @@ static uint32_t ControllerButtonToPadButton(int button) {
case SDL_CONTROLLER_BUTTON_B: return Controller::PAD_BUTTON_CIRCLE;
case SDL_CONTROLLER_BUTTON_X: return Controller::PAD_BUTTON_SQUARE;
case SDL_CONTROLLER_BUTTON_Y: return Controller::PAD_BUTTON_TRIANGLE;
case SDL_CONTROLLER_BUTTON_BACK: return Controller::PAD_BUTTON_TOUCH_PAD;
case SDL_CONTROLLER_BUTTON_START: return Controller::PAD_BUTTON_OPTIONS;
case SDL_CONTROLLER_BUTTON_LEFTSTICK: return Controller::PAD_BUTTON_L3;
case SDL_CONTROLLER_BUTTON_RIGHTSTICK: return Controller::PAD_BUTTON_R3;
@@ -86,6 +85,7 @@ static uint32_t ControllerButtonToPadButton(int button) {
case SDL_CONTROLLER_BUTTON_DPAD_DOWN: return Controller::PAD_BUTTON_DOWN;
case SDL_CONTROLLER_BUTTON_DPAD_LEFT: return Controller::PAD_BUTTON_LEFT;
case SDL_CONTROLLER_BUTTON_DPAD_RIGHT: return Controller::PAD_BUTTON_RIGHT;
case SDL_CONTROLLER_BUTTON_TOUCHPAD: return Controller::PAD_BUTTON_TOUCH_PAD;
default: return 0;
}
}
@@ -242,7 +242,6 @@ static void GameEventKeyboard(WindowLoopState& game, const EventKeyboard& key) {
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS || KYTY_PLATFORM == KYTY_PLATFORM_LINUX
if (key.down) {
switch (key.key_code) {
case SDLK_ESCAPE: game.need_exit = true; break;
case SDLK_SPACE: SetPause(game, !game.paused.load(std::memory_order_acquire)); break;
case SDLK_F1:
if (!key.repeat) {
@@ -352,26 +351,26 @@ static void GameEventController([[maybe_unused]] const EventController& f) {
auto* pad = SDL_GameControllerOpen(f.id);
EXIT_NOT_IMPLEMENTED(pad == nullptr);
int id = SDL_JoystickInstanceID(SDL_GameControllerGetJoystick(pad));
Controller::ControllerConnect(id);
Controller::Connect(id);
}
if (f.removed) {
Controller::ControllerDisconnect(f.id);
Controller::Disconnect(f.id);
SDL_GameControllerClose(SDL_GameControllerFromInstanceID(f.id));
}
if (f.down || f.up) {
const auto button = ControllerButtonToPadButton(f.button);
if (button != 0) {
Controller::ControllerButton(f.id, button, f.down);
Controller::SetButton(f.id, button, f.down);
}
}
if (f.axis) {
const auto axis = ControllerAxisFromSdl(f.axis_id);
if (axis != Controller::Axis::AxisMax) {
Controller::ControllerAxis(f.id, axis,
ControllerAxisValueFromSdl(f.axis_id, f.axis_value));
Controller::SetAxis(f.id, axis,
ControllerAxisValueFromSdl(f.axis_id, f.axis_value));
}
}
}
@@ -705,6 +704,16 @@ void WindowContext::ProcessEvent(double time_s) {
break;
}
case SDL_CONTROLLERTOUCHPADDOWN:
case SDL_CONTROLLERTOUCHPADMOTION:
case SDL_CONTROLLERTOUCHPADUP:
if (event->ctouchpad.touchpad == 0) {
Controller::SetTouchPad(event->ctouchpad.which, event->ctouchpad.finger,
event->ctouchpad.type != SDL_CONTROLLERTOUCHPADUP,
event->ctouchpad.x, event->ctouchpad.y);
}
break;
case SDL_CONTROLLERDEVICEADDED:
case SDL_CONTROLLERDEVICEREMOVED:
case SDL_CONTROLLERDEVICEREMAPPED: {
@@ -805,6 +814,7 @@ static void WindowCreate(WindowContext& context) {
int width = static_cast<int>(context.graphic_ctx.screen_width);
int height = static_cast<int>(context.graphic_ctx.screen_height);
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
SDL_SetHint(SDL_HINT_WINDOWS_DPI_SCALING, "0");
#endif
@@ -35,6 +35,7 @@ struct WindowContext {
~WindowContext();
KYTY_CLASS_NO_COPY(WindowContext);
[[nodiscard]] static vk::PhysicalDeviceVulkan12Features RequiredVulkan12Features() noexcept;
[[nodiscard]] static vk::PhysicalDeviceVulkan13Features RequiredVulkan13Features() noexcept;
[[nodiscard]] static uint32_t InitialWindowFlags(bool fullscreen) noexcept;
void CreateVulkan();
@@ -30,21 +30,13 @@ namespace Libs::Graphics::ShaderRecompiler {
namespace {
bool ReadZeroMemory(void*, uint64_t, uint32_t* value) {
if (value == nullptr) {
return false;
}
*value = 0;
return true;
}
const char* GetDumpLabel(const CompileOptions& options) {
return options.dump_label != nullptr ? options.dump_label : "ShaderRecompiler";
}
std::string MakeIrDump(const CFG::Graph& cfg, const IR::Program& ir) {
std::string MakeIrDump(std::string_view cfg, const IR::Program& ir) {
std::string dump = "CFG:\n";
dump += CFG::GraphToString(cfg);
dump += cfg;
dump += "\nIR:\n";
dump += fmt::format("mode={} scratch_dwords={}\n",
ir.dispatcher_fallback ? "dispatcher" : "structured", ir.scratch_dwords);
@@ -472,20 +464,14 @@ EmbeddedFetchData DetectEmbeddedVertexFetch(const Decoder::Program& decoded
} // namespace
bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
CompileResult& result, std::string* error) {
TranslateResult TranslateProgram(std::span<const uint32_t> code, const CompileOptions& options) {
if (code.empty()) {
if (error != nullptr) {
*error = "invalid shader recompiler input";
}
return false;
EXIT("shader recompiler input is empty\n");
}
if (options.stage != ShaderType::Compute && options.stage != ShaderType::Vertex &&
options.stage != ShaderType::Pixel) {
if (error != nullptr) {
*error = "shader recompiler supports compute, vertex, and pixel stages";
}
return false;
EXIT("shader recompiler received unsupported stage %u\n",
static_cast<unsigned>(options.stage));
}
const auto compile_begin = std::chrono::steady_clock::now();
@@ -500,9 +486,7 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
static_cast<uint64_t>(code.size()));
Decoder::Program decoded;
if (!Decoder::DecodeProgram(code, decoded, error)) {
return false;
}
Decoder::DecodeProgram(code, decoded);
LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " decode instructions=%" PRIu64
" elapsed_ms=%" PRIu64 "\n",
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
@@ -516,12 +500,9 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
}
}
CFG::Graph cfg;
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " CFG BuildGraph\n", GetDumpLabel(options),
StageName(options.stage), options.shader_hash);
if (!CFG::BuildGraph(decoded, cfg, error)) {
return false;
}
auto cfg = CFG::BuildGraph(decoded);
LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " CFG BuildGraph blocks=%" PRIu64
" loops=%" PRIu64 " back_edges=%" PRIu64 " elapsed_ms=%" PRIu64 "\n",
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
@@ -534,13 +515,12 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
dispatcher_reason = cfg.unsupported_reason;
LogDispatcherFallback(options, cfg, "build", dispatcher_reason);
} else {
std::string structure_error;
const auto unstructured_cfg = cfg;
const auto unstructured_cfg = cfg;
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " CFG Structurize\n",
GetDumpLabel(options), StageName(options.stage), options.shader_hash);
if (!CFG::Structurize(cfg, &structure_error)) {
if (!CFG::Structurize(cfg)) {
dispatcher_fallback = true;
dispatcher_reason = structure_error;
dispatcher_reason = cfg.unsupported_reason;
const auto failure_kind = cfg.failure_kind;
const auto failure_block = cfg.failure_block;
LogDispatcherFallback(options, cfg, "structurize", dispatcher_reason);
@@ -548,7 +528,7 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
cfg.unsupported = true;
cfg.failure_kind = failure_kind;
cfg.failure_block = failure_block;
cfg.unsupported_reason = structure_error;
cfg.unsupported_reason = dispatcher_reason;
} else {
LOGF("%s structured CFG success: blocks=%" PRIu64 "\n", GetDumpLabel(options),
static_cast<uint64_t>(cfg.blocks.size()));
@@ -560,20 +540,26 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
static_cast<uint64_t>(cfg.natural_loops.size()), phase_ms());
}
IR::Program ir;
const ShaderVertexInputInfo* vertex = nullptr;
const ShaderPixelInputInfo* pixel = nullptr;
const ShaderComputeInputInfo* compute = nullptr;
switch (options.stage) {
case ShaderType::Vertex: vertex = options.input_info.vertex; break;
case ShaderType::Pixel: pixel = options.input_info.pixel; break;
case ShaderType::Compute: compute = options.input_info.compute; break;
case ShaderType::Vertex:
vertex = options.input_info.vertex;
break;
case ShaderType::Pixel:
pixel = options.input_info.pixel;
break;
case ShaderType::Compute:
compute = options.input_info.compute;
break;
default: break;
}
EmbeddedFetchData embedded_fetch;
if (options.stage == ShaderType::Vertex && vertex->fetch_embedded) {
embedded_fetch = DetectEmbeddedVertexFetch(decoded, vertex, options.user_data_base,
options.user_data_count, options.wave_size);
static_cast<uint32_t>(options.user_data.size()),
options.wave_size);
if (!embedded_fetch.loads.empty()) {
LOGF("%s embedded vertex fetch plan: detected=%" PRIu64 "\n", GetDumpLabel(options),
static_cast<uint64_t>(embedded_fetch.loads.size()));
@@ -584,7 +570,7 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
.wave_size = options.wave_size,
.shader_hash = options.shader_hash,
.user_data_base = options.user_data_base,
.user_data_count = options.user_data_count,
.user_data_count = static_cast<uint32_t>(options.user_data.size()),
.scratch_dwords = options.scratch_dwords,
.dispatcher_fallback = dispatcher_fallback,
.cfg_failure_kind = cfg.failure_kind,
@@ -597,9 +583,7 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
};
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " IR TranslateProgram\n",
GetDumpLabel(options), StageName(options.stage), options.shader_hash);
if (!Frontend::TranslateProgram(decoded, cfg, translate_options, ir, error)) {
return false;
}
auto ir = Frontend::TranslateProgram(decoded, cfg, translate_options);
LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " IR TranslateProgram blocks=%" PRIu64
" elapsed_ms=%" PRIu64 "\n",
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
@@ -626,104 +610,73 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
lds_barriers.inserted_barriers);
}
}
std::string srt_error;
if (!IR::BuildSrtPlan(ir, &srt_error)) {
LOGF("%s SRT planning failed: %s\n", GetDumpLabel(options), srt_error.c_str());
if (error != nullptr) {
*error = std::move(srt_error);
}
return false;
}
IR::BuildSrtPlan(ir);
IR::EliminateDeadCode(ir.blocks);
if (!IR::TrackResources(ir, error)) {
return false;
}
IR::TrackResources(ir);
IR::EliminateDeadCode(ir.blocks);
if (options.stage == ShaderType::Vertex) {
ir.info.vertex_offset_sgpr = embedded_fetch.vertex_offset_sgpr;
}
IR::ResourceSnapshot resources;
if (options.resource_snapshot != nullptr) {
resources = *options.resource_snapshot;
} else {
IR::SrtRuntime runtime;
std::array<uint32_t, 64> zero_user_data {};
if (options.user_data == nullptr) {
for (uint32_t i = 2; i < zero_user_data.size(); i += 4) {
zero_user_data[i] = UINT32_MAX;
}
}
const auto* user_data =
options.user_data != nullptr ? options.user_data : zero_user_data.data();
runtime.user_data = std::span<const uint32_t>(user_data, options.user_data_count);
runtime.shader_base = options.shader_base != 0 ? options.shader_base
: reinterpret_cast<uint64_t>(code.data());
runtime.read_memory = options.read_memory;
runtime.read_specialization_memory = options.read_specialization_memory;
if (runtime.read_memory == nullptr && options.user_data == nullptr) {
runtime.read_memory = ReadZeroMemory;
}
runtime.userdata = options.read_memory_data;
if (!IR::MaterializeResources(ir, runtime, resources, error)) {
return false;
}
TranslateResult result;
result.program = std::move(ir);
if (options.dump_ir) {
result.decoded_dump = std::move(decoded_dump);
result.cfg_dump = CFG::GraphToString(cfg);
}
if (!IR::SpecializeResources(ir, resources, error)) {
return false;
return result;
}
CompileResult CompileProgram(TranslateResult translated, const CompileOptions& options,
const IR::ResourceSpecialization& specialization,
uint32_t push_data_start_dword) {
const auto emit_begin = std::chrono::steady_clock::now();
auto& ir = translated.program;
IR::ApplyResourceSpecialization(ir, specialization);
const ShaderVertexInputInfo* vertex = nullptr;
const ShaderPixelInputInfo* pixel = nullptr;
const ShaderComputeInputInfo* compute = nullptr;
switch (options.stage) {
case ShaderType::Vertex: vertex = options.input_info.vertex; break;
case ShaderType::Pixel: pixel = options.input_info.pixel; break;
case ShaderType::Compute: compute = options.input_info.compute; break;
default: EXIT("invalid shader stage\n");
}
IR::ShaderInfoOptions info_options;
info_options.vertex = vertex;
info_options.pixel = pixel;
info_options.compute = compute;
if (!IR::CollectShaderInfo(ir, info_options, error)) {
return false;
}
if (!IR::AllocateBindings(ir, options.push_constant_offset, error)) {
return false;
}
if (!Spirv::AnalyzeProgramRequirements(ir, error)) {
return false;
}
IR::CollectShaderInfo(ir, info_options);
IR::AllocateBindings(ir, push_data_start_dword);
Spirv::AnalyzeProgramRequirements(ir);
std::string ir_dump;
if (options.dump_ir) {
ir_dump = MakeIrDump(cfg, ir);
ir_dump = MakeIrDump(translated.cfg_dump, ir);
if (options.early_dump) {
LOGF("%s native IR and bindings (early):\n%s", GetDumpLabel(options), ir_dump.c_str());
}
}
std::vector<uint32_t> spirv;
std::string emit_error;
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " SPIR-V EmitProgram\n",
GetDumpLabel(options), StageName(options.stage), options.shader_hash);
if (!Spirv::EmitProgram(ir, resources, options.input_info, spirv, &emit_error)) {
LOGF("%s typed SPIR-V emit failed: %s\n", GetDumpLabel(options), emit_error.c_str());
if (dispatcher_fallback && error != nullptr) {
*error = fmt::format("dispatcher fallback failed after {}: {}",
dispatcher_reason.c_str(), emit_error.c_str());
LOGF("%s dispatcher fallback emit failed: %s\n", GetDumpLabel(options), error->c_str());
} else if (error != nullptr) {
*error = emit_error;
}
return false;
}
auto spirv = Spirv::EmitProgram(ir, options.input_info);
LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " SPIR-V EmitProgram words=%" PRIu64
" elapsed_ms=%" PRIu64 "\n",
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
static_cast<uint64_t>(spirv.size()), phase_ms());
result.spirv = std::move(spirv);
result.program = std::move(ir);
result.resources = std::move(resources);
static_cast<uint64_t>(spirv.size()),
static_cast<uint64_t>(std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::steady_clock::now() - emit_begin)
.count()));
CompileResult result;
result.spirv = std::move(spirv);
result.program = std::move(ir);
if (options.dump_ir) {
result.decoded_dump = std::move(decoded_dump);
result.decoded_dump = std::move(translated.decoded_dump);
result.ir_dump = std::move(ir_dump);
} else {
result.decoded_dump.clear();
result.ir_dump.clear();
}
return true;
return result;
}
} // namespace Libs::Graphics::ShaderRecompiler
@@ -15,32 +15,34 @@ struct CompileOptions {
ShaderType stage = ShaderType::Compute;
uint32_t wave_size = 64;
uint32_t user_data_base = 0;
uint32_t user_data_count = 64;
uint32_t scratch_dwords = 0;
uint64_t shader_hash = 0;
uint64_t shader_base = 0;
uint32_t push_constant_offset = 0;
bool dump_ir = true;
bool early_dump = false;
const char* dump_label = nullptr;
const uint32_t* user_data = nullptr;
IR::SrtMemoryReader read_memory = nullptr;
IR::SrtMemoryReader read_specialization_memory = nullptr;
void* read_memory_data = nullptr;
const IR::ResourceSnapshot* resource_snapshot = nullptr;
std::span<const uint32_t> user_data;
ShaderStageInputInfo input_info;
};
struct CompileResult {
std::vector<uint32_t> spirv;
std::string decoded_dump;
std::string ir_dump;
IR::Program program;
IR::ResourceSnapshot resources;
struct TranslateResult {
IR::Program program;
std::string decoded_dump;
std::string cfg_dump;
};
bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
CompileResult& result, std::string* error);
struct CompileResult {
std::vector<uint32_t> spirv;
std::string decoded_dump;
std::string ir_dump;
IR::Program program;
};
[[nodiscard]] TranslateResult TranslateProgram(std::span<const uint32_t> code,
const CompileOptions& options);
[[nodiscard]] CompileResult CompileProgram(TranslateResult translated,
const CompileOptions& options,
const IR::ResourceSpecialization& specialization,
uint32_t push_data_start_dword = 0);
} // namespace Libs::Graphics::ShaderRecompiler
@@ -1,19 +1,23 @@
#include "graphics/shader/recompiler/backend/spirv/SpirvEmitter.h"
#include "common/assert.h"
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/shader.h"
#include <algorithm>
#include <array>
namespace Libs::Graphics::ShaderRecompiler::Spirv {
using ShaderError::Fail;
namespace {
bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
[[noreturn]] void Fail(const IR::Program& program, const char* reason) {
EXIT("SPIR-V validation failed: hash=0x%016" PRIx64 " stage=%u reason=%s\n",
program.shader_hash, static_cast<unsigned>(program.stage), reason);
std::abort();
}
void ValidateNativeProgram(const IR::Program& program) {
using Kind = IR::DescriptorBindingKind;
constexpr auto KindCount = static_cast<size_t>(Kind::Count);
std::array<std::vector<uint32_t>, KindCount> expected;
@@ -36,13 +40,13 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
for (uint32_t i = 0; i < program.info.images.size(); i++) {
const auto kind = IR::DescriptorBindingForImage(program.info.images[i]);
if (!kind.has_value()) {
return Fail(error, "native shader plan has an invalid image class");
Fail(program, "native shader plan has an invalid image class");
}
present[static_cast<size_t>(*kind)] = true;
const auto dynamic = program.info.images[i].mip_mode == IR::ImageMipMode::DynamicStorage;
const auto count = dynamic ? program.info.images[i].mip_count : 1u;
if (count == 0u || (!dynamic && program.info.images[i].mip_count != 1u)) {
return Fail(error, "native shader plan has an invalid image mip descriptor count");
Fail(program, "native shader plan has an invalid image mip descriptor count");
}
expected[static_cast<size_t>(*kind)].insert(expected[static_cast<size_t>(*kind)].end(),
count, i);
@@ -58,11 +62,11 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
}
const auto index = inst.Flags<IR::MemoryFlags>().index;
if (index >= program.memory_info.size()) {
return Fail(error, "shared operation has invalid memory metadata");
Fail(program, "shared operation has invalid memory metadata");
}
const auto kind = program.memory_info[index].kind;
if (kind != IR::ResourceKind::Lds && kind != IR::ResourceKind::Gds) {
return Fail(error, "shared operation has invalid resource kind");
Fail(program, "shared operation has invalid resource kind");
}
uses_gds |= kind == IR::ResourceKind::Gds;
}
@@ -77,13 +81,13 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
const bool uses_flattened_runtime =
!program.srt_reads.empty() ||
std::ranges::any_of(program.info.images, [](const IR::ImageResource& image) {
return image.indirect_mapping_capacity != 0u;
return image.indirect_search_iterations != 0u;
});
if (uses_flattened_runtime) {
Expect(Kind::FlattenedSrt);
}
if (program.bindings.ShaderDataDwords() != 0 && program.bindings.push_constant_size == 0) {
Expect(Kind::UserData);
if (program.bindings.ShaderDataDwords() != 0 && !program.bindings.UsesPushData()) {
Expect(Kind::ShaderData);
}
std::array<bool, KindCount> seen {};
@@ -91,30 +95,28 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
const auto kind = static_cast<size_t>(binding.kind);
if (kind >= KindCount || seen[kind] || !present[kind] ||
binding.resources != expected[kind]) {
return Fail(error, "native descriptor groups do not match shader topology");
Fail(program, "native descriptor groups do not match shader topology");
}
seen[kind] = true;
}
for (size_t i = 0; i < KindCount; i++) {
if (present[i] != seen[i]) {
return Fail(error, "native shader plan is missing a required descriptor group");
Fail(program, "native shader plan is missing a required descriptor group");
}
}
const auto has_user_storage = present[static_cast<size_t>(Kind::UserData)];
if (program.bindings.push_constant_offset % sizeof(uint32_t) != 0 ||
program.bindings.push_constant_offset + program.bindings.push_constant_size >
IR::NativePushConstantSize ||
const auto has_shader_data_storage = present[static_cast<size_t>(Kind::ShaderData)];
const auto shader_data_dwords = program.bindings.ShaderDataDwords();
if ((program.bindings.UsesPushData() &&
!IR::PushData::CanFit(program.bindings.push_data_start_dword, shader_data_dwords)) ||
program.bindings.memory_offset_dword != program.bindings.user_data_registers.size() ||
program.bindings.memory_offset_count != program.info.buffers.size() ||
(!has_user_storage &&
program.bindings.push_constant_size != program.bindings.ShaderDataDwords() * 4u) ||
(has_user_storage && program.bindings.push_constant_size != 0) ||
has_shader_data_storage != (shader_data_dwords != 0 && !program.bindings.UsesPushData()) ||
!std::is_sorted(program.bindings.user_data_registers.begin(),
program.bindings.user_data_registers.end()) ||
std::adjacent_find(program.bindings.user_data_registers.begin(),
program.bindings.user_data_registers.end()) !=
program.bindings.user_data_registers.end()) {
return Fail(error, "native user-data layout is inconsistent");
Fail(program, "native shader-data layout is inconsistent");
}
const auto planning_only_handle = [&](const IR::Inst& handle) {
@@ -139,7 +141,7 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
break;
}
if (dense >= program.info.buffers.size()) {
return Fail(error, "typed buffer handle has an invalid dense resource");
Fail(program, "typed buffer handle has an invalid dense resource");
}
break;
case IR::ValueOpcode::GetAddressResource:
@@ -147,29 +149,29 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
break;
}
if (inst.NumArgs() != 2 || !program.info.uses_dma) {
return Fail(error, "typed address handle has invalid DMA metadata");
Fail(program, "typed address handle has invalid DMA metadata");
}
break;
case IR::ValueOpcode::GetScratchResource:
if (inst.NumArgs() != 0 || program.scratch_dwords == 0) {
return Fail(error, "typed scratch handle has invalid shader metadata");
Fail(program, "typed scratch handle has invalid shader metadata");
}
break;
case IR::ValueOpcode::GetImageResource:
if (dense >= program.info.images.size()) {
return Fail(error, "typed image handle has an invalid dense resource");
Fail(program, "typed image handle has an invalid dense resource");
}
break;
case IR::ValueOpcode::GetSamplerResource:
if (dense >= program.info.samplers.size()) {
return Fail(error, "typed sampler handle has an invalid dense resource");
Fail(program, "typed sampler handle has an invalid dense resource");
}
break;
case IR::ValueOpcode::ReadConst: {
const auto slot = inst.Arg(1).Resolve();
if (!slot.IsImmediate() || slot.GetType() != IR::Type::U32 ||
slot.U32() >= program.srt_reads.size()) {
return Fail(error, "flattened SRT read has an invalid dense slot");
Fail(program, "flattened SRT read has an invalid dense slot");
}
break;
}
@@ -177,45 +179,48 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
}
}
}
return true;
}
} // namespace
bool AnalyzeProgramRequirements(IR::Program& program, std::string* error) {
void AnalyzeProgramRequirements(IR::Program& program) {
program.spirv_requirements.reset();
IR::SpirvRequirements requirements {};
const auto MarkBallot = [&] { requirements.subgroup_ballot = true; };
for (const auto* block: program.blocks) {
for (const auto& inst: *block) {
if (IR::BufferAccessOf(inst.GetOpcode()) == IR::BufferAccess::Atomic &&
inst.GetType() == IR::Type::U64) {
requirements.buffer_int64_atomics = true;
}
const auto address_access = IR::AddressOpcodeInfoOf(inst.GetOpcode()).access;
if (address_access != IR::AddressAccess::None) {
const auto memory_index = inst.Flags<IR::MemoryFlags>().index;
if (memory_index >= program.memory_info.size()) {
return Fail(error, "address operation has invalid memory metadata");
Fail(program, "address operation has invalid memory metadata");
}
if (program.memory_info[memory_index].kind == IR::ResourceKind::Scratch) {
if (program.scratch_dwords == 0) {
return Fail(error, "scratch operation has no per-thread storage");
Fail(program, "scratch operation has no per-thread storage");
}
requirements.function_scratch = true;
} else if (address_access == IR::AddressAccess::Write) {
return Fail(error, "writable FLAT/GLOBAL addresses require GPU ownership tracking");
Fail(program, "writable FLAT/GLOBAL addresses require GPU ownership tracking");
}
}
if (IR::BufferAccessOf(inst.GetOpcode()) != IR::BufferAccess::None) {
const auto memory_index = inst.Flags<IR::MemoryFlags>().index;
if (memory_index >= program.memory_info.size()) {
return Fail(error, "buffer operation has invalid memory metadata");
Fail(program, "buffer operation has invalid memory metadata");
}
const auto& memory = program.memory_info[memory_index];
if (memory.kind == IR::ResourceKind::Buffer) {
if (memory.resource >= program.info.buffers.size()) {
return Fail(error, "buffer operation has invalid resource metadata");
Fail(program, "buffer operation has invalid resource metadata");
}
if ((program.info.buffers[memory.resource].packed_stride & (1u << 20u)) != 0u) {
if (program.stage != ShaderType::Compute) {
return Fail(error, "buffer ADD_TID is only valid for compute shaders");
Fail(program, "buffer ADD_TID is only valid for compute shaders");
}
requirements.subgroup_local_invocation_id = true;
}
@@ -225,11 +230,11 @@ bool AnalyzeProgramRequirements(IR::Program& program, std::string* error) {
if (shared_access != IR::SharedAccess::None) {
const auto index = inst.Flags<IR::MemoryFlags>().index;
if (index >= program.memory_info.size()) {
return Fail(error, "shared operation has invalid memory metadata");
Fail(program, "shared operation has invalid memory metadata");
}
const auto kind = program.memory_info[index].kind;
if (kind != IR::ResourceKind::Lds && kind != IR::ResourceKind::Gds) {
return Fail(error, "shared operation has invalid resource kind");
Fail(program, "shared operation has invalid resource kind");
}
if (program.stage != ShaderType::Compute && kind == IR::ResourceKind::Lds) {
requirements.function_lds = true;
@@ -283,7 +288,7 @@ bool AnalyzeProgramRequirements(IR::Program& program, std::string* error) {
case IR::ValueOpcode::SetAttribute: {
const auto index = inst.Flags<IR::ExportFlags>().index;
if (index >= program.export_info.size()) {
return Fail(error, "attribute export has invalid metadata");
Fail(program, "attribute export has invalid metadata");
}
if (program.stage == ShaderType::Pixel &&
program.export_info[index].vm) {
@@ -296,38 +301,24 @@ bool AnalyzeProgramRequirements(IR::Program& program, std::string* error) {
}
}
program.spirv_requirements.emplace(requirements);
return true;
}
bool EmitProgram(const IR::Program& program, const IR::ResourceSnapshot& resources,
ShaderStageInputInfo input_info, std::vector<uint32_t>& spirv,
std::string* error) {
std::vector<uint32_t> EmitProgram(const IR::Program& program,
ShaderStageInputInfo input_info) {
using namespace Emitter;
if (program.stage != ShaderType::Compute && program.stage != ShaderType::Vertex &&
program.stage != ShaderType::Pixel) {
SetError(error, "binary SPIR-V emitter supports compute, vertex, and pixel shaders");
return false;
Fail(program, "binary SPIR-V emitter supports compute, vertex, and pixel shaders");
}
if (!program.srt_plan_complete || !program.resource_tracking_complete ||
!program.shader_info_complete || !program.binding_layout_complete ||
!program.spirv_requirements.has_value()) {
SetError(error, "SPIR-V emitter requires a fully planned native shader program");
return false;
Fail(program, "SPIR-V emitter requires a fully planned native shader program");
}
if (!IR::ValidateResourceSnapshot(program, resources, error)) {
return false;
}
if (!IR::ValidateResourceSpecialization(program, resources, error)) {
return false;
}
if (!ValidateNativeProgram(program, error)) {
return false;
}
if (!IR::ValidateProgram(program, true, error)) {
return false;
}
EmitterState state(program, resources, input_info);
ValidateNativeProgram(program);
IR::ValidateProgram(program, true);
EmitterState state(program, input_info);
state.stage = program.stage;
state.wave_size = program.wave_size;
state.inputs.reserve(program.info.inputs.size());
@@ -337,17 +328,13 @@ bool EmitProgram(const IR::Program& program, const IR::ResourceSnapshot& resourc
AllocateInputVariables(state);
AllocateOutputVariables(state);
DefineModule(state);
if (!EmitProgram(state, program, error)) {
return false;
}
EmitProgram(state, program);
auto binary = state.builder.Build();
if (binary.empty()) {
SetError(error, "SPIR-V builder returned an empty module");
return false;
Fail(program, "SPIR-V builder returned an empty module");
}
spirv = std::move(binary);
return true;
return binary;
}
} // namespace Libs::Graphics::ShaderRecompiler::Spirv
@@ -3,16 +3,16 @@
#include "common/common.h"
#include "common/stringUtils.h"
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include <vector>
namespace Libs::Graphics::ShaderRecompiler::Spirv {
bool AnalyzeProgramRequirements(IR::Program& program, std::string* error);
void AnalyzeProgramRequirements(IR::Program& program);
bool EmitProgram(const IR::Program& program, const IR::ResourceSnapshot& resources,
ShaderStageInputInfo input_info, std::vector<uint32_t>& spirv, std::string* error);
std::vector<uint32_t> EmitProgram(const IR::Program& program,
ShaderStageInputInfo input_info);
} // namespace Libs::Graphics::ShaderRecompiler::Spirv
@@ -37,12 +37,6 @@ bool PixelParameterIsCustom(const EmitterState& state, uint32_t attr) {
ShaderPixelParameterIsCustom(*state.input_info.pixel, attr);
}
void SetError(std::string* error, const char* message) {
if (error != nullptr) {
*error = message;
}
}
bool HasOutput(const std::vector<OutputBinding>& outputs, IR::StageOutputKind kind,
uint32_t index) {
return std::any_of(outputs.begin(), outputs.end(), [kind, index](const OutputBinding& binding) {
@@ -92,8 +86,8 @@ uint32_t ConstantU32(EmitterState& state, uint32_t value);
std::abort();
}
DescriptorResourceBinding ResourceForDescriptor(const EmitterState& state,
IR::DescriptorBindingKind kind, uint32_t resource) {
uint32_t ResourceForDescriptor(const EmitterState& state, IR::DescriptorBindingKind kind,
uint32_t resource) {
const auto* descriptor = IR::FindBinding(state.program.bindings, kind);
if (descriptor == nullptr) {
ExitDescriptorBindingFailure(state, kind, resource, "descriptor group was not allocated");
@@ -104,7 +98,7 @@ DescriptorResourceBinding ResourceForDescriptor(const EmitterState& state,
ExitDescriptorBindingFailure(state, kind, resource,
"resource is absent from descriptor group");
}
return {descriptor, static_cast<uint32_t>(found - descriptor->resources.begin())};
return static_cast<uint32_t>(found - descriptor->resources.begin());
}
uint32_t DescriptorElementPointer(EmitterState& state, uint32_t result_ptr_type,
@@ -120,68 +114,56 @@ uint32_t DescriptorElementPointer(EmitterState& state, uint32_t result_ptr_type,
return pointer;
}
ImageViewKind ImageViewKindFromDimension(Decoder::ImageDimension dimension) {
switch (dimension) {
case Decoder::ImageDimension::Dim1D: return ImageViewKind::Dim1D;
case Decoder::ImageDimension::Dim1DArray: return ImageViewKind::Dim1DArray;
case Decoder::ImageDimension::Dim2DArray: return ImageViewKind::Dim2DArray;
case Decoder::ImageDimension::Dim3D: return ImageViewKind::Dim3D;
case Decoder::ImageDimension::Dim2DMsaa: return ImageViewKind::Dim2DMsaa;
case Decoder::ImageDimension::Dim2DMsaaArray: return ImageViewKind::Dim2DMsaaArray;
default: return ImageViewKind::Dim2D;
const ImageDimensionInfo& ImageDimensionInfoFor(ImageDimension dimension) {
for (const auto& info: ImageDimensions) {
if (info.dimension == dimension) {
return info;
}
}
EXIT("SPIR-V image dimension %u is invalid\n", static_cast<uint32_t>(dimension));
std::abort();
}
ImageViewKind SampledImageViewKind(const EmitterState& state, const IR::MemoryInfo& mem,
uint32_t use_pc) {
(void)state;
(void)use_pc;
return ImageViewKindFromDimension(mem.image_dimension);
}
ImageViewKind StorageImageViewKind(const IR::MemoryInfo& mem) {
return ImageViewKindFromDimension(mem.image_dimension);
}
uint32_t ImageViewCoordinateComponents(ImageViewKind view) {
switch (view) {
case ImageViewKind::Dim1D: return 1u;
case ImageViewKind::Dim1DArray:
case ImageViewKind::Dim2D: return 2u;
case ImageViewKind::Dim2DArray:
case ImageViewKind::Dim2DMsaaArray:
case ImageViewKind::Dim3D: return 3u;
case ImageViewKind::Dim2DMsaa: return 2u;
default: return 0u;
uint32_t ImageScalarType(EmitterState& state, Prospero::TextureNumericClass numeric_class) {
switch (numeric_class) {
case Prospero::TextureNumericClass::Float: return TypeF32(state);
case Prospero::TextureNumericClass::Uint: return TypeU32(state);
case Prospero::TextureNumericClass::Sint: return TypeI32(state);
case Prospero::TextureNumericClass::Unsupported: break;
}
EXIT("invalid image numeric class");
}
uint32_t ImageViewSpatialComponents(ImageViewKind view) {
switch (view) {
case ImageViewKind::Dim1D:
case ImageViewKind::Dim1DArray: return 1u;
case ImageViewKind::Dim2D:
case ImageViewKind::Dim2DArray:
case ImageViewKind::Dim2DMsaa:
case ImageViewKind::Dim2DMsaaArray: return 2u;
case ImageViewKind::Dim3D: return 3u;
default: return 0u;
uint32_t ImageVectorType(EmitterState& state, Prospero::TextureNumericClass numeric_class,
uint32_t components) {
return state.builder.Type(OpTypeVector, {ImageScalarType(state, numeric_class), components});
}
uint32_t ImageType(EmitterState& state, const IR::ImageResource& image) {
uint32_t sampled = 0;
uint32_t format = ImageFormatUnknown;
if (image.resource_class == IR::ImageResourceClass::Sampled) {
EXIT_IF(image.atomic);
sampled = 1;
} else if (image.resource_class == IR::ImageResourceClass::Storage) {
EXIT_IF(image.numeric_class == Prospero::TextureNumericClass::Sint ||
image.numeric_class == Prospero::TextureNumericClass::Unsupported);
sampled = 2;
if (image.atomic) {
EXIT_IF(image.numeric_class != Prospero::TextureNumericClass::Uint);
format = ImageFormatR32ui;
}
} else {
EXIT("invalid image resource class");
}
}
uint32_t ImageViewImageType(EmitterState& state, ImageViewKind view, bool integer) {
const auto component = integer ? TypeU32(state) : TypeF32(state);
const auto& info = ImageDimensionInfoFor(image.dimension);
return state.builder.Type(OpTypeImage,
{component, ImageSpirvDimension(view), 0, ImageSpirvArrayed(view),
ImageSpirvMultisampled(view), 1, ImageFormatUnknown});
{ImageScalarType(state, image.numeric_class), info.spirv_dimension, 0,
info.arrayed, info.multisampled, sampled, format});
}
uint32_t ImageViewSampledImageType(EmitterState& state, ImageViewKind view, bool integer) {
return state.builder.Type(OpTypeSampledImage, {ImageViewImageType(state, view, integer)});
}
uint32_t ImageViewSizeType(EmitterState& state, ImageViewKind view) {
switch (ImageViewCoordinateComponents(view)) {
uint32_t ImageViewSizeType(EmitterState& state, ImageDimension dimension) {
switch (ImageDimensionInfoFor(dimension).coordinate_components) {
case 1u: return TypeU32(state);
case 2u: return TypeU32Vector(state, 2);
case 3u: return TypeU32Vector(state, 3);
@@ -189,128 +171,89 @@ uint32_t ImageViewSizeType(EmitterState& state, ImageViewKind view) {
}
}
uint32_t StorageImageType(EmitterState& state, StorageImageClass image_class, ImageViewKind view) {
uint32_t component = TypeF32(state);
uint32_t format = ImageFormatUnknown;
if (image_class == StorageImageClass::FormatlessUint) {
component = TypeU32(state);
} else if (image_class == StorageImageClass::AtomicUint) {
component = TypeU32(state);
format = ImageFormatR32ui;
}
return state.builder.Type(OpTypeImage, {component, ImageSpirvDimension(view), 0,
ImageSpirvArrayed(view), 0, 2, format});
}
uint32_t StorageImagePointerType(EmitterState& state, StorageImageClass image_class,
ImageViewKind view) {
return state.builder.Type(
OpTypePointer, {StorageClassUniformConstant, StorageImageType(state, image_class, view)});
}
StorageImageClass StorageImageClassForResource(const EmitterState& state, uint32_t resource) {
const auto& image = state.program.info.images.at(resource);
const bool uint_image = image.kind == IR::ResourceKind::StorageImageUint;
EXIT_IF(image.kind != IR::ResourceKind::StorageImage && !uint_image);
EXIT_IF(image.atomic && !uint_image);
return StorageImageClassFor(uint_image, image.atomic);
}
uint32_t StorageImageVariable(const EmitterState& state, StorageImageClass image_class,
ImageViewKind view) {
return state.storage_image_variables[StorageImageIndex(image_class, view)];
}
uint32_t LoadSampledImageDescriptor(EmitterState& state, const IR::MemoryInfo& mem, uint32_t use_pc,
ImageViewKind view) {
(void)use_pc;
const bool integer = mem.kind == IR::ResourceKind::ImageUint;
const auto kind = SampledBindingKind(integer, view);
const auto binding = ResourceForDescriptor(state, kind, mem.resource);
const auto variable = state.sampled_image_variables[SampledImageIndex(integer, view)];
uint32_t LoadSampledImageDescriptor(EmitterState& state, uint32_t resource) {
const auto& image_resource = state.program.info.images.at(resource);
EXIT_IF(image_resource.resource_class != IR::ImageResourceClass::Sampled);
const auto kind = IR::DescriptorBindingForImage(image_resource);
EXIT_IF(!kind.has_value());
const auto array_index = ResourceForDescriptor(state, *kind, resource);
const auto variable = state.image_variables[IR::ImageBindingIndex(*kind)];
const auto pointer_type = state.builder.Type(
OpTypePointer, {StorageClassUniformConstant, ImageViewImageType(state, view, integer)});
OpTypePointer, {StorageClassUniformConstant, ImageType(state, image_resource)});
const auto pointer =
DescriptorElementPointer(state, pointer_type, variable, binding.array_index, kind,
mem.resource, "sampled image descriptor array was not emitted");
DescriptorElementPointer(state, pointer_type, variable, array_index, *kind, resource,
"sampled image descriptor array was not emitted");
const auto image = state.builder.AllocateId();
state.builder.AddFunction({OpLoad, ImageViewImageType(state, view, integer), image, pointer});
state.builder.AddFunction({OpLoad, ImageType(state, image_resource), image, pointer});
return image;
}
uint32_t LoadSamplerDescriptor(EmitterState& state, uint32_t sampler, uint32_t use_pc) {
(void)use_pc;
const auto binding = ResourceForDescriptor(state, IR::DescriptorBindingKind::Samplers, sampler);
uint32_t LoadSamplerDescriptor(EmitterState& state, uint32_t sampler) {
const auto array_index =
ResourceForDescriptor(state, IR::DescriptorBindingKind::Samplers, sampler);
const auto sampler_type = state.builder.Type(OpTypeSampler);
const auto pointer_type =
state.builder.Type(OpTypePointer, {StorageClassUniformConstant, sampler_type});
const auto pointer = DescriptorElementPointer(
state, pointer_type, state.sampler_variable, binding.array_index,
state, pointer_type, state.sampler_variable, array_index,
IR::DescriptorBindingKind::Samplers, sampler, "sampler descriptor array was not emitted");
const auto sampler_id = state.builder.AllocateId();
state.builder.AddFunction({OpLoad, sampler_type, sampler_id, pointer});
return sampler_id;
}
uint32_t MakeSampledImage(EmitterState& state, const IR::MemoryInfo& mem, uint32_t use_pc,
ImageViewKind view) {
const auto image = LoadSampledImageDescriptor(state, mem, use_pc, view);
const auto sampler = LoadSamplerDescriptor(state, mem.sampler, use_pc);
if (image == 0 || sampler == 0) {
ExitDescriptorBindingFailure(
state, SampledBindingKind(mem.kind == IR::ResourceKind::ImageUint, view), mem.resource,
"sampled image or sampler descriptor load failed");
}
const auto sampled_image = state.builder.AllocateId();
state.builder.AddFunction(
{OpSampledImage,
ImageViewSampledImageType(state, view, mem.kind == IR::ResourceKind::ImageUint),
sampled_image, image, sampler});
uint32_t MakeSampledImage(EmitterState& state, uint32_t resource, uint32_t sampler) {
const auto& image_resource = state.program.info.images.at(resource);
const auto image = LoadSampledImageDescriptor(state, resource);
const auto sampler_id = LoadSamplerDescriptor(state, sampler);
const auto sampled_image = state.builder.AllocateId();
const auto sampled_type =
state.builder.Type(OpTypeSampledImage, {ImageType(state, image_resource)});
state.builder.AddFunction({OpSampledImage, sampled_type, sampled_image, image, sampler_id});
return sampled_image;
}
uint32_t MakeSampledImage(EmitterState& state, const IR::MemoryInfo& mem, uint32_t use_pc,
ImageViewKind view, uint32_t image_resource) {
auto selected = mem;
selected.resource = image_resource;
return MakeSampledImage(state, selected, use_pc, view);
}
uint32_t StorageImageDescriptorPointer(EmitterState& state, uint32_t resource, ImageViewKind view) {
const auto image_class = StorageImageClassForResource(state, resource);
const auto kind = StorageBindingKind(image_class, view);
const auto binding = ResourceForDescriptor(state, kind, resource);
const auto ptr_type = StorageImagePointerType(state, image_class, view);
const auto variable = StorageImageVariable(state, image_class, view);
return DescriptorElementPointer(state, ptr_type, variable, binding.array_index, kind, resource,
uint32_t StorageImageDescriptorPointer(EmitterState& state, uint32_t resource) {
const auto& image = state.program.info.images.at(resource);
EXIT_IF(image.resource_class != IR::ImageResourceClass::Storage);
const auto kind = IR::DescriptorBindingForImage(image);
EXIT_IF(!kind.has_value());
const auto array_index = ResourceForDescriptor(state, *kind, resource);
const auto pointer_type =
state.builder.Type(OpTypePointer, {StorageClassUniformConstant, ImageType(state, image)});
const auto variable = state.image_variables[IR::ImageBindingIndex(*kind)];
return DescriptorElementPointer(state, pointer_type, variable, array_index, *kind, resource,
"storage image descriptor array was not emitted");
}
void EmitStorageImageWrite(EmitterState& state, uint32_t resource, ImageViewKind view,
uint32_t mip_lod, uint32_t coord, uint32_t texel) {
const auto image_class = StorageImageClassForResource(state, resource);
if (image_class != StorageImageClass::AtomicUint) {
void EmitStorageImageWrite(EmitterState& state, uint32_t resource, uint32_t mip_lod, uint32_t coord,
uint32_t texel) {
const auto& image = state.program.info.images.at(resource);
EXIT_IF(image.resource_class != IR::ImageResourceClass::Storage);
if (!image.atomic) {
state.builder.RequireCapability(CapabilityStorageImageWriteWithoutFormat);
}
const auto kind = StorageBindingKind(image_class, view);
const auto binding = ResourceForDescriptor(state, kind, resource);
const auto& image = state.program.info.images.at(resource);
const auto LoadAt = [&](uint32_t array_index) {
const auto pointer = DescriptorElementPointer(
state, StorageImagePointerType(state, image_class, view),
StorageImageVariable(state, image_class, view), array_index, kind, resource,
"storage image descriptor array was not emitted");
const auto kind = IR::DescriptorBindingForImage(image);
EXIT_IF(!kind.has_value());
const auto array_index = ResourceForDescriptor(state, *kind, resource);
const auto image_type = ImageType(state, image);
const auto pointer_type =
state.builder.Type(OpTypePointer, {StorageClassUniformConstant, image_type});
const auto variable = state.image_variables[IR::ImageBindingIndex(*kind)];
const auto LoadAt = [&](uint32_t array_index) {
const auto pointer =
DescriptorElementPointer(state, pointer_type, variable, array_index, *kind, resource,
"storage image descriptor array was not emitted");
const auto descriptor = state.builder.AllocateId();
state.builder.AddFunction(
{OpLoad, StorageImageType(state, image_class, view), descriptor, pointer});
state.builder.AddFunction({OpLoad, image_type, descriptor, pointer});
return descriptor;
};
if (image.mip_mode != IR::ImageMipMode::DynamicStorage) {
state.builder.AddFunction({OpImageWrite, LoadAt(binding.array_index), coord, texel});
state.builder.AddFunction({OpImageWrite, LoadAt(array_index), coord, texel});
return;
}
if (image.mip_count == 0u) {
ExitDescriptorBindingFailure(state, kind, resource,
ExitDescriptorBindingFailure(state, *kind, resource,
"dynamic storage image has no mip descriptors");
}
@@ -326,7 +269,7 @@ void EmitStorageImageWrite(EmitterState& state, uint32_t resource, ImageViewKind
state.builder.AddFunction(words);
for (uint32_t mip = 0; mip < image.mip_count; mip++) {
EmitLabel(state, labels[mip]);
state.builder.AddFunction({OpImageWrite, LoadAt(binding.array_index + mip), coord, texel});
state.builder.AddFunction({OpImageWrite, LoadAt(array_index + mip), coord, texel});
state.builder.AddFunction({OpBranch, merge_label});
}
EmitLabel(state, merge_label);
@@ -408,6 +408,41 @@ void EmitAuxPositionExport(ValueEmitContext& ctx, uint32_t data, const IR::Expor
}
}
uint32_t ConvertClipCoordinate(EmitterState& state, uint32_t coordinate, float scale,
float offset, float half_extent) {
const auto window = state.builder.AllocateId();
const auto biased = state.builder.AllocateId();
const auto divided = state.builder.AllocateId();
const auto ndc = state.builder.AllocateId();
state.builder.AddFunction(
{OpFMul, TypeF32(state), window, coordinate, ConstantF32Value(state, scale)});
state.builder.AddFunction(
{OpFAdd, TypeF32(state), biased, window, ConstantF32Value(state, offset)});
state.builder.AddFunction(
{OpFDiv, TypeF32(state), divided, biased, ConstantF32Value(state, half_extent)});
state.builder.AddFunction(
{OpFSub, TypeF32(state), ndc, divided, ConstantF32Value(state, 1.0f)});
return ndc;
}
uint32_t ConvertPositionToClipSpace(EmitterState& state, uint32_t position) {
const auto& transform = state.input_info.vertex->clip_space;
uint32_t components[4] {};
for (uint32_t i = 0; i < 4; i++) {
components[i] = state.builder.AllocateId();
state.builder.AddFunction(
{OpCompositeExtract, TypeF32(state), components[i], position, i});
}
components[0] = ConvertClipCoordinate(state, components[0], transform.scale[0],
transform.offset[0], transform.half_extent[0]);
components[1] = ConvertClipCoordinate(state, components[1], transform.scale[1],
transform.offset[1], transform.half_extent[1]);
const auto converted = state.builder.AllocateId();
state.builder.AddFunction({OpCompositeConstruct, TypeF32Vector(state, 4), converted,
components[0], components[1], components[2], components[3]});
return converted;
}
void EmitExport(ValueEmitContext& ctx, const IR::Inst& inst) {
auto& state = ctx.state;
const auto& exp = ctx.Export(inst);
@@ -467,6 +502,9 @@ void EmitExport(ValueEmitContext& ctx, const IR::Inst& inst) {
}
}
if (exp.kind == IR::ExportTargetKind::Position) {
if (state.stage == ShaderType::Vertex && state.input_info.vertex->clip_space.enabled) {
value = ConvertPositionToClipSpace(state, value);
}
const auto pointer = state.builder.AllocateId();
state.builder.AddFunction(
{OpAccessChain, TypePointer(state, StorageClassOutput, TypeF32Vector(state, 4)),
@@ -110,6 +110,12 @@ DppTargetLane EmitDppTargetLane(EmitterState& state, uint32_t control) {
if (control == 0x141u) {
return EmitDppMirrorTargetLane(state, subid, true);
}
if (control >= 0x160u && control <= 0x16fu) {
const auto target = state.builder.AllocateId();
state.builder.AddFunction(
{OpBitwiseXor, TypeU32(state), target, subid, ConstantU32(state, control & 0xfu)});
return {target, EmitTrueBool(state)};
}
return {subid, EmitTrueBool(state)};
}
@@ -103,20 +103,21 @@ uint32_t AddressF32(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR::
: Unary(ctx.state, OpBitcast, TypeF32(ctx.state), value);
}
ImageSampleLayout Layout(const IR::MemoryInfo& mem, ImageViewKind view) {
ImageSampleLayout Layout(const IR::MemoryInfo& mem, ImageDimension dimension) {
ImageSampleLayout layout;
uint32_t cursor = 0;
const auto& info = ImageDimensionInfoFor(dimension);
if (HasFlag(mem, Decoder::ImageSampleFlagOffset)) layout.offset = cursor++;
if (HasFlag(mem, Decoder::ImageSampleFlagBias)) layout.bias = cursor++;
if (HasFlag(mem, Decoder::ImageSampleFlagCompare)) layout.dref = cursor++;
if (HasFlag(mem, Decoder::ImageSampleFlagDerivative)) {
layout.grad_x = cursor;
cursor += ImageViewSpatialComponents(view);
cursor += info.spatial_components;
layout.grad_y = cursor;
cursor += ImageViewSpatialComponents(view);
cursor += info.spatial_components;
}
layout.coord = cursor;
cursor += ImageViewCoordinateComponents(view);
cursor += info.coordinate_components;
if (HasFlag(mem, Decoder::ImageSampleFlagLod)) layout.lod = cursor++;
return layout;
}
@@ -144,11 +145,12 @@ uint32_t CubeLayer(EmitterState& state, uint32_t value) {
uint32_t CoordF32(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR::Inst& address,
uint32_t first, uint32_t components) {
const bool cube = ctx.state.program.info.images.at(mem.resource).cube;
auto x = AddressF32(ctx, mem, address, first);
if (components == 1u) return x;
auto y = mem.image_address_components > first + 1u ? AddressF32(ctx, mem, address, first + 1u)
: ZeroF32(ctx.state);
if (mem.image_cube) {
if (cube) {
x = CubeAxis(ctx.state, x);
y = CubeAxis(ctx.state, y);
}
@@ -157,7 +159,7 @@ uint32_t CoordF32(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR::In
auto z = mem.image_address_components > first + 2u
? AddressF32(ctx, mem, address, first + 2u)
: ZeroF32(ctx.state);
if (mem.image_cube) z = CubeLayer(ctx.state, z);
if (cube) z = CubeLayer(ctx.state, z);
ctx.state.builder.AddFunction(
{OpCompositeConstruct, TypeF32Vector(ctx.state, 3), result, x, y, z});
} else {
@@ -168,8 +170,8 @@ uint32_t CoordF32(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR::In
}
uint32_t CoordU32(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR::Inst& address,
ImageViewKind view) {
const auto components = ImageViewCoordinateComponents(view);
ImageDimension dimension) {
const auto components = ImageDimensionInfoFor(dimension).coordinate_components;
const auto x = AddressU32(ctx, mem, address, 0);
if (components == 1u) return x;
const auto y = mem.image_address_components > 1u ? AddressU32(ctx, mem, address, 1)
@@ -188,8 +190,8 @@ uint32_t CoordU32(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR::In
}
uint32_t LodU32(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR::Inst& address,
ImageViewKind view) {
const auto component = ImageViewCoordinateComponents(view);
ImageDimension dimension) {
const auto component = ImageDimensionInfoFor(dimension).coordinate_components;
return mem.image_has_mip && mem.image_address_components > component
? AddressU32(ctx, mem, address, component)
: ConstantU32(ctx.state, 0);
@@ -199,8 +201,33 @@ uint32_t FloatBits(ValueEmitContext& ctx, uint32_t value) {
return Unary(ctx.state, OpBitcast, TypeU32(ctx.state), value);
}
uint32_t ResultVector(ValueEmitContext& ctx, uint32_t value, bool integer, bool dref,
uint32_t SampledComponentBits(ValueEmitContext& ctx, uint32_t value,
Prospero::TextureNumericClass numeric_class) {
if (numeric_class == Prospero::TextureNumericClass::Uint) {
return value;
}
return Unary(ctx.state, OpBitcast, TypeU32(ctx.state), value);
}
uint32_t SampledComponentZero(EmitterState& state, Prospero::TextureNumericClass numeric_class) {
switch (numeric_class) {
case Prospero::TextureNumericClass::Float: return ZeroF32(state);
case Prospero::TextureNumericClass::Uint: return ConstantU32(state, 0);
case Prospero::TextureNumericClass::Sint: return ConstantI32(state, 0);
case Prospero::TextureNumericClass::Unsupported: break;
}
EXIT("invalid sampled image numeric class");
}
uint32_t ResultVector(ValueEmitContext& ctx, uint32_t value,
Prospero::TextureNumericClass numeric_class, bool dref,
const IR::MemoryInfo& mem, bool gather = false) {
auto value_class = numeric_class;
if (dref) {
value_class = Prospero::TextureNumericClass::Float;
}
const bool integer = value_class == Prospero::TextureNumericClass::Uint ||
value_class == Prospero::TextureNumericClass::Sint;
if (mem.data_bits == 16u) {
uint32_t packed[4] = {ConstantU32(ctx.state, 0), ConstantU32(ctx.state, 0),
ConstantU32(ctx.state, 0), ConstantU32(ctx.state, 0)};
@@ -209,25 +236,27 @@ uint32_t ResultVector(ValueEmitContext& ctx, uint32_t value, bool integer, bool
const auto component = gather ? index : DmaskComponent(mem.dmask, index);
const auto result = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction({OpCompositeExtract,
integer ? TypeU32(ctx.state) : TypeF32(ctx.state),
result, value, component});
ImageScalarType(ctx.state, value_class), result, value,
component});
return result;
};
for (uint32_t word = 0; word < mem.data_dwords; word++) {
const auto low_index = word * 2u;
const auto high_index = low_index + 1u;
const auto low = scalar(low_index);
const auto high = high_index < mem.component_count
? scalar(high_index)
: (integer ? ConstantU32(ctx.state, 0) : ZeroF32(ctx.state));
const auto high = high_index < mem.component_count
? scalar(high_index)
: SampledComponentZero(ctx.state, value_class);
if (integer) {
const auto mask = ConstantU32(ctx.state, 0xffffu);
packed[word] =
Binary(ctx.state, OpBitwiseOr, TypeU32(ctx.state),
Binary(ctx.state, OpBitwiseAnd, TypeU32(ctx.state), low, mask),
Binary(ctx.state, OpShiftLeftLogical, TypeU32(ctx.state),
Binary(ctx.state, OpBitwiseAnd, TypeU32(ctx.state), high, mask),
ConstantU32(ctx.state, 16u)));
const auto low_bits = SampledComponentBits(ctx, low, value_class);
const auto high_bits = SampledComponentBits(ctx, high, value_class);
const auto mask = ConstantU32(ctx.state, 0xffffu);
packed[word] = Binary(
ctx.state, OpBitwiseOr, TypeU32(ctx.state),
Binary(ctx.state, OpBitwiseAnd, TypeU32(ctx.state), low_bits, mask),
Binary(ctx.state, OpShiftLeftLogical, TypeU32(ctx.state),
Binary(ctx.state, OpBitwiseAnd, TypeU32(ctx.state), high_bits, mask),
ConstantU32(ctx.state, 16u)));
} else {
const auto pair = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction(
@@ -249,10 +278,9 @@ uint32_t ResultVector(ValueEmitContext& ctx, uint32_t value, bool integer, bool
continue;
}
const auto scalar = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction({OpCompositeExtract,
integer ? TypeU32(ctx.state) : TypeF32(ctx.state), scalar,
value, index});
component[index] = integer ? scalar : FloatBits(ctx, scalar);
ctx.state.builder.AddFunction(
{OpCompositeExtract, ImageScalarType(ctx.state, value_class), scalar, value, index});
component[index] = SampledComponentBits(ctx, scalar, value_class);
}
const auto result = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction({OpCompositeConstruct, TypeU32Vector(ctx.state, 4), result,
@@ -260,20 +288,20 @@ uint32_t ResultVector(ValueEmitContext& ctx, uint32_t value, bool integer, bool
return result;
}
uint32_t QueryDimensions(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
uint32_t QueryDimensions(ValueEmitContext& ctx, const IR::MemoryInfo& mem,
const IR::Inst& address) {
const auto pc = inst.Flags<IR::MemoryFlags>().pc;
const auto view = SampledImageViewKind(ctx.state, mem, pc);
const auto image = LoadSampledImageDescriptor(ctx.state, mem, pc, view);
const auto size = ctx.state.builder.AllocateId();
if (ImageSpirvMultisampled(view) != 0u) {
const auto dimension = ctx.state.program.info.images.at(mem.resource).dimension;
const auto& info = ImageDimensionInfoFor(dimension);
const auto image = LoadSampledImageDescriptor(ctx.state, mem.resource);
const auto size = ctx.state.builder.AllocateId();
if (info.multisampled != 0u) {
ctx.state.builder.AddFunction(
{OpImageQuerySize, ImageViewSizeType(ctx.state, view), size, image});
{OpImageQuerySize, ImageViewSizeType(ctx.state, dimension), size, image});
} else {
ctx.state.builder.AddFunction({OpImageQuerySizeLod, ImageViewSizeType(ctx.state, view),
ctx.state.builder.AddFunction({OpImageQuerySizeLod, ImageViewSizeType(ctx.state, dimension),
size, image, AddressU32(ctx, mem, address, 0)});
}
const auto components = ImageViewCoordinateComponents(view);
const auto components = info.coordinate_components;
uint32_t result[4] = {ConstantU32(ctx.state, 0), ConstantU32(ctx.state, 0),
ConstantU32(ctx.state, 0), ConstantU32(ctx.state, 0)};
if (components == 1u) {
@@ -285,7 +313,7 @@ uint32_t QueryDimensions(ValueEmitContext& ctx, const IR::Inst& inst, const IR::
{OpCompositeExtract, TypeU32(ctx.state), result[index], size, index});
}
}
if (ImageSpirvMultisampled(view) == 0u) {
if (info.multisampled == 0u) {
result[3] = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction({OpImageQueryLevels, TypeU32(ctx.state), result[3], image});
}
@@ -296,8 +324,8 @@ uint32_t QueryDimensions(ValueEmitContext& ctx, const IR::Inst& inst, const IR::
}
uint32_t PackedOffset(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR::Inst& address,
const ImageSampleLayout& layout, ImageViewKind view) {
const auto components = ImageViewSpatialComponents(view);
const ImageSampleLayout& layout, ImageDimension dimension) {
const auto components = ImageDimensionInfoFor(dimension).spatial_components;
const auto zero = ConstantI32(ctx.state, 0);
if (layout.offset == NoImageComponent || mem.image_address_components <= layout.offset) {
if (components == 1u) return zero;
@@ -332,8 +360,8 @@ uint32_t PackedOffset(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR
return result;
}
uint32_t HorizontalOffsets(EmitterState& state, ImageViewKind view) {
const auto components = ImageViewSpatialComponents(view);
uint32_t HorizontalOffsets(EmitterState& state, ImageDimension dimension) {
const auto components = ImageDimensionInfoFor(dimension).spatial_components;
const auto count = ConstantU32(state, 4);
const auto element_type = components == 1u ? TypeI32(state) : TypeI32Vector(state, 2);
const auto array_type = state.builder.Type(OpTypeArray, {element_type, count});
@@ -363,8 +391,7 @@ Format::BufferFormatInfo ImageConversionFormat(const EmitterState& state,
const auto format = state.program.info.images[mem.resource].conversion_format;
if (format == Prospero::BufferFormat::kInvalid) return {};
const auto info = Format::GetFormatInfo(format);
EXIT_IF(!Prospero::IsSampledTextureFormat(format) ||
!Prospero::IsUintTextureFormat(format) ||
EXIT_IF(Prospero::SampledTextureNumericClass(format) != Prospero::TextureNumericClass::Uint ||
Prospero::RemapTextureFormat(format) == format ||
info.type != Format::ComponentType::Uint || !info.packed_bitfield ||
info.byte_size != sizeof(uint32_t) || info.component_count == 0u ||
@@ -439,46 +466,46 @@ uint32_t UnpackImageGather(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uin
return result;
}
uint32_t EmitOneDimensionalGatherLz(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t pc,
uint32_t coord, bool integer) {
uint32_t EmitOneDimensionalGatherLz(ValueEmitContext& ctx, const IR::MemoryInfo& mem,
uint32_t coord, Prospero::TextureNumericClass numeric_class) {
auto& state = ctx.state;
state.builder.RequireCapability(CapabilityImageQuery);
const auto image = LoadSampledImageDescriptor(state, mem, pc, ImageViewKind::Dim1D);
const auto image = LoadSampledImageDescriptor(state, mem.resource);
const auto width = state.builder.AllocateId();
state.builder.AddFunction(
{OpImageQuerySizeLod, TypeU32(state), width, image, ConstantU32(state, 0)});
const auto width_f32 = state.builder.AllocateId();
state.builder.AddFunction({OpConvertUToF, TypeF32(state), width_f32, width});
const auto left = state.builder.AllocateId();
state.builder.AddFunction(
{OpExtInst, TypeF32(state), left, GlslStd450(state), GlslFloor,
Binary(state, OpFSub, TypeF32(state),
Binary(state, OpFMul, TypeF32(state), coord, width_f32),
ConstantF32(state, 0x3f000000u))});
state.builder.AddFunction({OpExtInst, TypeF32(state), left, GlslStd450(state), GlslFloor,
Binary(state, OpFSub, TypeF32(state),
Binary(state, OpFMul, TypeF32(state), coord, width_f32),
ConstantF32(state, 0x3f000000u))});
const auto sampled = MakeSampledImage(state, mem, pc, ImageViewKind::Dim1D);
const auto vector_type = integer ? TypeU32Vector(state, 4) : TypeF32Vector(state, 4);
const auto scalar_type = integer ? TypeU32(state) : TypeF32(state);
const auto component = ImageConversionFormat(state, mem).format == Prospero::BufferFormat::kInvalid
? ImageGatherComponent(mem.dmask)
: 0u;
const auto sampled = MakeSampledImage(state, mem.resource, mem.sampler);
const auto vector_type = ImageVectorType(state, numeric_class, 4);
const auto scalar_type = ImageScalarType(state, numeric_class);
const auto component =
ImageConversionFormat(state, mem).format == Prospero::BufferFormat::kInvalid
? ImageGatherComponent(mem.dmask)
: 0u;
uint32_t values[2] {};
for (uint32_t index = 0; index < 2u; index++) {
const auto sample_coord = Binary(
state, OpFDiv, TypeF32(state),
Binary(state, OpFAdd, TypeF32(state), left,
ConstantF32(state, index == 0u ? 0x3f000000u : 0x3fc00000u)),
width_f32);
const auto sample_coord =
Binary(state, OpFDiv, TypeF32(state),
Binary(state, OpFAdd, TypeF32(state), left,
ConstantF32(state, index == 0u ? 0x3f000000u : 0x3fc00000u)),
width_f32);
const auto texel = state.builder.AllocateId();
state.builder.AddFunction({OpImageSampleExplicitLod, vector_type, texel, sampled, sample_coord,
ImageOperandsLodMask, ZeroF32(state)});
state.builder.AddFunction({OpImageSampleExplicitLod, vector_type, texel, sampled,
sample_coord, ImageOperandsLodMask, ZeroF32(state)});
values[index] = state.builder.AllocateId();
state.builder.AddFunction(
{OpCompositeExtract, scalar_type, values[index], texel, component});
}
const auto result = state.builder.AllocateId();
state.builder.AddFunction({OpCompositeConstruct, vector_type, result, values[0], values[1],
values[1], values[0]});
state.builder.AddFunction(
{OpCompositeConstruct, vector_type, result, values[0], values[1], values[1], values[0]});
return result;
}
@@ -549,6 +576,7 @@ uint32_t StoreTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t d
uint32_t ImageAtomicOpcode(IR::ValueOpcode opcode) {
switch (opcode) {
case IR::ValueOpcode::ImageAtomicSwap32: return OpAtomicExchange;
case IR::ValueOpcode::ImageAtomicIAdd32: return OpAtomicIAdd;
case IR::ValueOpcode::ImageAtomicUMin32: return OpAtomicUMin;
case IR::ValueOpcode::ImageAtomicUMax32: return OpAtomicUMax;
@@ -569,24 +597,24 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
}
auto& state = ctx.state;
const auto& mem = ctx.Memory(inst);
const auto pc = inst.Flags<IR::MemoryFlags>().pc;
const auto image_arg = inst.Arg(0);
ctx.ResourceIndex(image_arg, IR::ValueOpcode::GetImageResource);
const auto& image = state.program.info.images.at(mem.resource);
const auto* address = ctx.ImageAddress(inst.Arg(image_info.needs_sampler ? 2 : 1));
if (address == nullptr) return true;
if (op == IR::ValueOpcode::ImageQueryDimensions) {
state.builder.RequireCapability(CapabilityImageQuery);
ctx.Define(inst, QueryDimensions(ctx, inst, mem, *address));
ctx.Define(inst, QueryDimensions(ctx, mem, *address));
return true;
}
if (op == IR::ValueOpcode::ImageQueryLod) {
state.builder.RequireCapability(CapabilityImageQuery);
const auto view = SampledImageViewKind(state, mem, pc);
const auto sampled = MakeSampledImage(state, mem, pc, view);
const auto lod = state.builder.AllocateId();
const auto dimension = image.dimension;
const auto sampled = MakeSampledImage(state, mem.resource, mem.sampler);
const auto lod = state.builder.AllocateId();
state.builder.AddFunction(
{OpImageQueryLod, TypeF32Vector(state, 2), lod, sampled,
CoordF32(ctx, mem, *address, 0, ImageViewSpatialComponents(view))});
CoordF32(ctx, mem, *address, 0, ImageDimensionInfoFor(dimension).spatial_components)});
uint32_t values[4] = {ConstantU32(state, 0), ConstantU32(state, 0), ConstantU32(state, 0),
ConstantU32(state, 0)};
for (uint32_t index = 0; index < 2u; index++) {
@@ -601,143 +629,153 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
return true;
}
if (op == IR::ValueOpcode::ImageRead) {
const auto view = SampledImageViewKind(state, mem, pc);
const bool integer = mem.kind == IR::ResourceKind::ImageUint;
const auto condition = ctx.Arg(inst, 2);
const auto dimension = image.dimension;
const auto& dimension_info = ImageDimensionInfoFor(dimension);
const auto numeric_class = image.numeric_class;
const auto condition = ctx.Arg(inst, 2);
ctx.Define(
inst,
EmitValueOrDefaultIfCondition(
state, condition, TypeU32Vector(state, 4), ConstantU32CompositeZero(state, 4),
[&]() {
const auto image = LoadSampledImageDescriptor(state, mem, pc, view);
const auto color = state.builder.AllocateId();
const auto coord = CoordU32(ctx, mem, *address, view);
if (ImageSpirvMultisampled(view) != 0u) {
const auto descriptor = LoadSampledImageDescriptor(state, mem.resource);
const auto color = state.builder.AllocateId();
const auto coord = CoordU32(ctx, mem, *address, dimension);
if (dimension_info.multisampled != 0u) {
state.builder.AddFunction(
{OpImageFetch,
integer ? TypeU32Vector(state, 4) : TypeF32Vector(state, 4), color,
image, coord, ImageOperandsSampleMask,
AddressU32(ctx, mem, *address, ImageViewCoordinateComponents(view))});
{OpImageFetch, ImageVectorType(state, numeric_class, 4), color,
descriptor, coord, ImageOperandsSampleMask,
AddressU32(ctx, mem, *address, dimension_info.coordinate_components)});
} else {
state.builder.AddFunction(
{OpImageFetch,
integer ? TypeU32Vector(state, 4) : TypeF32Vector(state, 4), color,
image, coord, ImageOperandsLodMask, LodU32(ctx, mem, *address, view)});
state.builder.AddFunction({OpImageFetch,
ImageVectorType(state, numeric_class, 4), color,
descriptor, coord, ImageOperandsLodMask,
LodU32(ctx, mem, *address, dimension)});
}
return ResultVector(ctx, UnpackImageTexel(ctx, mem, color), integer, false,
mem);
return ResultVector(ctx, UnpackImageTexel(ctx, mem, color), numeric_class,
false, mem);
}));
return true;
}
if (op == IR::ValueOpcode::ImageWrite) {
const auto uint_image = mem.kind == IR::ResourceKind::StorageImageUint;
const auto view = StorageImageViewKind(mem);
const bool uint_image = image.numeric_class == Prospero::TextureNumericClass::Uint;
const auto dimension = image.dimension;
EmitIfCondition(state, ctx.Arg(inst, 3), [&]() {
const auto mip_lod =
state.program.info.images[mem.resource].mip_mode == IR::ImageMipMode::DynamicStorage
? LodU32(ctx, mem, *address, view)
? LodU32(ctx, mem, *address, dimension)
: 0u;
const auto coord = CoordU32(ctx, mem, *address, view);
const auto coord = CoordU32(ctx, mem, *address, dimension);
const auto texel = StoreTexel(ctx, mem, ctx.Arg(inst, 2), uint_image);
EmitStorageImageWrite(state, mem.resource, view, mip_lod, coord, texel);
EmitStorageImageWrite(state, mem.resource, mip_lod, coord, texel);
});
return true;
}
if (op == IR::ValueOpcode::ImageSampleRaw || op == IR::ValueOpcode::ImageGatherRaw) {
const auto view = SampledImageViewKind(state, mem, pc);
const auto layout = Layout(mem, view);
const bool integer = mem.kind == IR::ResourceKind::ImageUint;
const bool dref = HasFlag(mem, Decoder::ImageSampleFlagCompare);
const auto dimension = image.dimension;
const auto& dimension_info = ImageDimensionInfoFor(dimension);
const auto layout = Layout(mem, dimension);
const auto numeric_class = image.numeric_class;
const bool dref = HasFlag(mem, Decoder::ImageSampleFlagCompare);
if (dref && state.program.info.images[mem.resource].conversion_format !=
Prospero::BufferFormat::kInvalid) {
ctx.Fail(inst, "uses depth comparison with a packed integer image");
return true;
}
const auto coord =
CoordF32(ctx, mem, *address, layout.coord, ImageViewCoordinateComponents(view));
CoordF32(ctx, mem, *address, layout.coord, dimension_info.coordinate_components);
if (op == IR::ValueOpcode::ImageGatherRaw) {
if (view == ImageViewKind::Dim1D) {
if (dimension == ImageDimension::Dim1D) {
if (dref || !HasFlag(mem, Decoder::ImageSampleFlagLevelZero) ||
HasFlag(mem, Decoder::ImageSampleFlagOffset) ||
HasFlag(mem, Decoder::ImageSampleFlagGatherHorizontal)) {
ctx.Fail(inst, "has an unsupported 1D gather variant");
return true;
}
const auto sample = EmitOneDimensionalGatherLz(ctx, mem, pc, coord, integer);
ctx.Define(inst, ResultVector(ctx, UnpackImageGather(ctx, mem, sample), integer,
false, mem, true));
const auto sample = EmitOneDimensionalGatherLz(ctx, mem, coord, numeric_class);
ctx.Define(inst, ResultVector(ctx, UnpackImageGather(ctx, mem, sample),
numeric_class, false, mem, true));
return true;
}
if (view == ImageViewKind::Dim1DArray) {
if (dimension == ImageDimension::Dim1DArray) {
ctx.Fail(inst, "has an unsupported 1D-array gather");
return true;
}
const auto sampled = MakeSampledImage(state, mem, pc, view);
const auto sampled = MakeSampledImage(state, mem.resource, mem.sampler);
const auto sample = state.builder.AllocateId();
std::vector<uint32_t> words =
dref ? std::vector<uint32_t> {OpImageDrefGather,
TypeF32Vector(state, 4),
sample,
sampled,
coord,
layout.dref != NoImageComponent
? AddressF32(ctx, mem, *address, layout.dref)
: ZeroF32(state)}
: std::vector<uint32_t> {
OpImageGather,
integer ? TypeU32Vector(state, 4) : TypeF32Vector(state, 4),
sample,
sampled,
coord,
ConstantU32(state, ImageConversionFormat(state, mem).format ==
Prospero::BufferFormat::kInvalid
? ImageGatherComponent(mem.dmask)
: 0u)};
std::vector<uint32_t> words;
if (dref) {
auto dref_value = ZeroF32(state);
if (layout.dref != NoImageComponent) {
dref_value = AddressF32(ctx, mem, *address, layout.dref);
}
words = {OpImageDrefGather, TypeF32Vector(state, 4), sample, sampled, coord,
dref_value};
} else {
uint32_t component = 0;
if (ImageConversionFormat(state, mem).format == Prospero::BufferFormat::kInvalid) {
component = ImageGatherComponent(mem.dmask);
}
words = {OpImageGather, ImageVectorType(state, numeric_class, 4),
sample, sampled,
coord, ConstantU32(state, component)};
}
if (HasFlag(mem, Decoder::ImageSampleFlagGatherHorizontal)) {
words.push_back(ImageOperandsConstOffsetsMask);
words.push_back(HorizontalOffsets(state, view));
words.push_back(HorizontalOffsets(state, dimension));
} else if (layout.offset != NoImageComponent) {
words.push_back(ImageOperandsOffsetMask);
words.push_back(PackedOffset(ctx, mem, *address, layout, view));
words.push_back(PackedOffset(ctx, mem, *address, layout, dimension));
}
state.builder.AddFunction(words);
auto result_numeric_class = numeric_class;
if (dref) {
result_numeric_class = Prospero::TextureNumericClass::Float;
}
ctx.Define(inst, ResultVector(ctx, UnpackImageGather(ctx, mem, sample),
integer && !dref, false, mem, true));
result_numeric_class, false, mem, true));
return true;
}
const bool explicit_lod = HasFlag(mem, Decoder::ImageSampleFlagDerivative) ||
HasFlag(mem, Decoder::ImageSampleFlagLod) ||
HasFlag(mem, Decoder::ImageSampleFlagLevelZero) ||
state.stage != ShaderType::Pixel;
const auto opcode = explicit_lod
? (dref ? OpImageSampleDrefExplicitLod : OpImageSampleExplicitLod)
: (dref ? OpImageSampleDrefImplicitLod : OpImageSampleImplicitLod);
const auto result_type =
dref ? TypeF32(state) : (integer ? TypeU32Vector(state, 4) : TypeF32Vector(state, 4));
const auto dref_value =
dref ? (layout.dref != NoImageComponent ? AddressF32(ctx, mem, *address, layout.dref)
: ZeroF32(state))
: 0u;
uint32_t opcode = OpImageSampleImplicitLod;
if (explicit_lod) {
opcode = dref ? OpImageSampleDrefExplicitLod : OpImageSampleExplicitLod;
} else if (dref) {
opcode = OpImageSampleDrefImplicitLod;
}
uint32_t result_type = ImageVectorType(state, numeric_class, 4);
uint32_t dref_value = 0;
if (dref) {
result_type = TypeF32(state);
dref_value = ZeroF32(state);
if (layout.dref != NoImageComponent) {
dref_value = AddressF32(ctx, mem, *address, layout.dref);
}
}
uint32_t operand_mask = 0;
std::vector<uint32_t> operands;
if (HasFlag(mem, Decoder::ImageSampleFlagDerivative)) {
operand_mask |= ImageOperandsGradMask;
operands.push_back(
CoordF32(ctx, mem, *address, layout.grad_x, ImageViewSpatialComponents(view)));
CoordF32(ctx, mem, *address, layout.grad_x, dimension_info.spatial_components));
operands.push_back(
CoordF32(ctx, mem, *address, layout.grad_y, ImageViewSpatialComponents(view)));
CoordF32(ctx, mem, *address, layout.grad_y, dimension_info.spatial_components));
} else if (explicit_lod) {
operand_mask |= ImageOperandsLodMask;
operands.push_back(HasFlag(mem, Decoder::ImageSampleFlagLod) &&
layout.lod != NoImageComponent
? AddressF32(ctx, mem, *address, layout.lod)
: ZeroF32(state));
auto lod = ZeroF32(state);
if (HasFlag(mem, Decoder::ImageSampleFlagLod) && layout.lod != NoImageComponent) {
lod = AddressF32(ctx, mem, *address, layout.lod);
}
operands.push_back(lod);
} else if (layout.bias != NoImageComponent) {
operand_mask |= ImageOperandsBiasMask;
operands.push_back(AddressF32(ctx, mem, *address, layout.bias));
}
const auto EmitSample = [&](uint32_t resource) {
const auto sampled = MakeSampledImage(state, mem, pc, view, resource);
const auto sampled = MakeSampledImage(state, resource, mem.sampler);
const auto sample = state.builder.AllocateId();
std::vector<uint32_t> words {opcode, result_type, sample, sampled, coord};
if (dref) {
@@ -750,11 +788,13 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
state.builder.AddFunction(words);
return sample;
};
const auto& image = state.program.info.images[mem.resource];
if (image.indirect_root != mem.resource) {
const auto sample = EmitSample(mem.resource);
ctx.Define(inst, ResultVector(ctx, dref ? sample : UnpackImageTexel(ctx, mem, sample),
integer, dref, mem));
auto result = sample;
if (!dref) {
result = UnpackImageTexel(ctx, mem, sample);
}
ctx.Define(inst, ResultVector(ctx, result, numeric_class, dref, mem));
return true;
}
const auto* handle = image_arg.ResolveInstruction();
@@ -767,7 +807,7 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
return true;
}
const auto key = ctx.Def(handle->Arg(source->indirect_image->key_arg));
if (state.flattened_srt_variable == 0 || image.indirect_mapping_capacity == 0u ||
if (state.flattened_srt_variable == 0 || image.indirect_search_iterations == 0u ||
image.indirect_resources.size() < 2u) {
ctx.Fail(inst, "has no indirect image runtime mapping");
return true;
@@ -785,7 +825,7 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
auto low = ConstantU32(state, 0u);
auto high = LoadMapping(mapping);
auto selected = ConstantU32(state, 0u);
for (uint32_t iteration = 0; iteration < std::bit_width(image.indirect_mapping_capacity);
for (uint32_t iteration = 0; iteration < image.indirect_search_iterations;
iteration++) {
const auto active = Binary(state, OpULessThan, TypeBool(state), low, high);
const auto mid =
@@ -845,22 +885,24 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
}
EmitLabel(state, merge_label);
state.builder.AddFunction(phi_words);
ctx.Define(inst,
ResultVector(ctx, dref ? phi_words[2] : UnpackImageTexel(ctx, mem, phi_words[2]),
integer, dref, mem));
auto result = phi_words[2];
if (!dref) {
result = UnpackImageTexel(ctx, mem, result);
}
ctx.Define(inst, ResultVector(ctx, result, numeric_class, dref, mem));
return true;
}
const auto atomic_opcode = ImageAtomicOpcode(op);
if (atomic_opcode != 0u) {
const auto view = StorageImageViewKind(mem);
const auto dimension = image.dimension;
ctx.Define(inst, EmitValueOrZeroIfCondition(state, ctx.Arg(inst, 3), [&]() {
const auto pointer = state.builder.AllocateId();
const auto pointer_type =
state.builder.Type(OpTypePointer, {StorageClassImage, TypeU32(state)});
state.builder.AddFunction(
{OpImageTexelPointer, pointer_type, pointer,
StorageImageDescriptorPointer(state, mem.resource, view),
CoordU32(ctx, mem, *address, view), ConstantU32(state, 0)});
StorageImageDescriptorPointer(state, mem.resource),
CoordU32(ctx, mem, *address, dimension), ConstantU32(state, 0)});
const auto old = state.builder.AllocateId();
state.builder.AddFunction({atomic_opcode, TypeU32(state), old, pointer,
ConstantU32(state, ScopeDevice),
@@ -6,7 +6,6 @@
#include "graphics/shader/recompiler/BufferFormat.h"
#include "graphics/shader/recompiler/backend/spirv/SpirvBuilder.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
@@ -40,6 +39,7 @@ enum : uint32_t {
MemoryModelGLSL450 = 1,
CapabilityShader = 1,
CapabilityInt64 = 11,
CapabilityInt64Atomics = 12,
CapabilityImageGatherExtended = 25,
CapabilityClipDistance = 32,
CapabilityCullDistance = 33,
@@ -74,6 +74,7 @@ enum : uint32_t {
DecorationBuiltIn = 11,
DecorationNoPerspective = 13,
DecorationFlat = 14,
DecorationAliased = 20,
DecorationLocation = 30,
DecorationArrayStride = 6,
DecorationBinding = 33,
@@ -318,61 +319,54 @@ struct OutputBinding {
std::string debug_name;
};
struct DescriptorResourceBinding {
const IR::DescriptorBinding* descriptor = nullptr;
uint32_t array_index = 0;
using ImageDimension = Decoder::ImageDimension;
struct ImageDimensionInfo {
ImageDimension dimension;
uint32_t spirv_dimension;
uint32_t coordinate_components;
uint32_t spatial_components;
uint32_t arrayed;
uint32_t multisampled;
};
enum class ImageViewKind {
Dim1D,
Dim1DArray,
Dim2D,
Dim2DArray,
Dim3D,
Dim2DMsaa,
Dim2DMsaaArray,
Count,
};
constexpr std::array<ImageDimensionInfo, 7> ImageDimensions {{
{ImageDimension::Dim1D, Dim1D, 1, 1, 0, 0},
{ImageDimension::Dim1DArray, Dim1D, 2, 1, 1, 0},
{ImageDimension::Dim2D, Dim2D, 2, 2, 0, 0},
{ImageDimension::Dim2DArray, Dim2D, 3, 2, 1, 0},
{ImageDimension::Dim3D, Dim3D, 3, 3, 0, 0},
{ImageDimension::Dim2DMsaa, Dim2D, 2, 2, 0, 1},
{ImageDimension::Dim2DMsaaArray, Dim2D, 3, 2, 1, 1},
}};
constexpr uint32_t SampledImageViewKindCount = static_cast<uint32_t>(ImageViewKind::Count);
constexpr uint32_t StorageImageViewKindCount = static_cast<uint32_t>(ImageViewKind::Dim2DMsaa);
enum class StorageImageClass : uint32_t {
FormatlessFloat,
FormatlessUint,
AtomicUint,
Count,
};
const ImageDimensionInfo& ImageDimensionInfoFor(ImageDimension dimension);
struct EmitterState {
EmitterState(const IR::Program& program_, const IR::ResourceSnapshot& resources_,
ShaderStageInputInfo input_info_)
: program(program_), resources(resources_), input_info(input_info_),
EmitterState(const IR::Program& program_, ShaderStageInputInfo input_info_)
: program(program_), input_info(input_info_),
requirements(*program_.spirv_requirements) {}
Builder builder;
const IR::Program& program;
const IR::ResourceSnapshot& resources;
ShaderStageInputInfo input_info;
const IR::SpirvRequirements& requirements;
ShaderType stage = ShaderType::Unknown;
uint32_t wave_size = 64;
uint32_t storage_buffer_variable = 0;
std::array<uint32_t, IR::ShaderInfo::MaxBuffers> memory_byte_offsets {};
uint32_t bda_pagetable_variable = 0;
uint32_t fault_buffer_variable = 0;
uint32_t bda_pointer_function = 0;
uint32_t gds_variable = 0;
uint32_t gds_length = 0;
uint32_t push_constant_variable = 0;
uint32_t vsharp_storage_variable = 0;
uint32_t flattened_srt_variable = 0;
uint32_t lds_variable = 0;
uint32_t scratch_variable = 0;
std::array<uint32_t, 2u * SampledImageViewKindCount> sampled_image_variables {};
std::array<uint32_t,
static_cast<uint32_t>(StorageImageClass::Count) * StorageImageViewKindCount>
storage_image_variables {};
Builder builder;
const IR::Program& program;
ShaderStageInputInfo input_info;
const IR::SpirvRequirements& requirements;
ShaderType stage = ShaderType::Unknown;
uint32_t wave_size = 64;
uint32_t storage_buffer_variable = 0;
uint32_t storage_buffer_u64_variable = 0;
std::array<uint32_t, IR::ShaderInfo::MaxBuffers> memory_byte_offsets {};
uint32_t bda_pagetable_variable = 0;
uint32_t fault_buffer_variable = 0;
uint32_t bda_pointer_function = 0;
uint32_t gds_variable = 0;
uint32_t gds_length = 0;
uint32_t push_constant_variable = 0;
uint32_t shader_data_storage_variable = 0;
uint32_t flattened_srt_variable = 0;
uint32_t lds_variable = 0;
uint32_t scratch_variable = 0;
std::array<uint32_t, IR::ImageBindingCount> image_variables {};
uint32_t sampler_variable = 0;
uint32_t main_func = 0;
uint32_t entry_label = 0;
@@ -399,6 +393,7 @@ uint32_t TypeBoolVector(EmitterState& state, uint32_t components);
uint32_t TypeU32(EmitterState& state);
uint32_t TypeU64(EmitterState& state);
uint32_t TypeDeviceAddress(EmitterState& state);
uint32_t TypeScalarU64(EmitterState& state);
uint32_t TypeU32Pair(EmitterState& state);
uint32_t TypeI32(EmitterState& state);
uint32_t TypeI32Pair(EmitterState& state);
@@ -412,6 +407,8 @@ uint32_t TypePointer(EmitterState& state, uint32_t storage_class, uint32_t point
uint32_t TypeFunction(EmitterState& state);
uint32_t TypeStorageBufferPointer(EmitterState& state);
uint32_t TypeStorageBufferElementPointer(EmitterState& state);
uint32_t TypeStorageBufferU64Pointer(EmitterState& state);
uint32_t TypeStorageBufferU64ElementPointer(EmitterState& state);
uint32_t TypeDeviceAddressStoragePointer(EmitterState& state);
uint32_t TypePhysicalU32Pointer(EmitterState& state);
uint32_t TypePushConstantElementPointer(EmitterState& state);
@@ -439,18 +436,17 @@ struct ValueEmitContext {
const IR::MemoryInfo& Memory(const IR::Inst& inst) const;
const IR::ExportInfo& Export(const IR::Inst& inst) const;
uint32_t Label(const IR::Block* block) const;
void Fail(const IR::Inst& inst, const char* reason);
[[noreturn]] void Fail(const char* reason) const;
[[noreturn]] void Fail(const IR::Inst& inst, const char* reason) const;
EmitterState& state;
const IR::Program& program;
const IR::Program& program;
std::unordered_map<const IR::Inst*, uint32_t> definitions;
std::unordered_map<const IR::Block*, uint32_t> labels;
const std::unordered_map<const IR::Inst*, uint32_t>* dispatcher_spills = nullptr;
std::unordered_map<const IR::Inst*, std::pair<uint32_t, uint32_t>> dispatcher_block_loads;
const IR::Block* current_block = nullptr;
uint32_t scratch_u32_variable = 0;
bool failed = false;
std::string error;
};
enum class VertexInputScalarKind { Float, Sint, Uint };
@@ -472,119 +468,6 @@ struct ImageSampleLayout {
uint32_t grad_y = NoImageComponent;
};
constexpr uint32_t SampledImageIndex(bool integer, ImageViewKind view) {
return static_cast<uint32_t>(view) + (integer ? SampledImageViewKindCount : 0u);
}
constexpr StorageImageClass StorageImageClassFor(bool uint_image, bool atomic) {
if (atomic) {
return StorageImageClass::AtomicUint;
}
if (uint_image) {
return StorageImageClass::FormatlessUint;
}
return StorageImageClass::FormatlessFloat;
}
constexpr uint32_t StorageImageIndex(StorageImageClass image_class, ImageViewKind view) {
return static_cast<uint32_t>(view) +
static_cast<uint32_t>(image_class) * StorageImageViewKindCount;
}
constexpr IR::DescriptorBindingKind SampledBindingKind(bool integer, ImageViewKind view) {
if (integer) {
switch (view) {
case ImageViewKind::Dim1D: return IR::DescriptorBindingKind::SampledUint1D;
case ImageViewKind::Dim1DArray: return IR::DescriptorBindingKind::SampledUint1DArray;
case ImageViewKind::Dim2D: return IR::DescriptorBindingKind::SampledUint2D;
case ImageViewKind::Dim2DArray: return IR::DescriptorBindingKind::SampledUint2DArray;
case ImageViewKind::Dim3D: return IR::DescriptorBindingKind::SampledUint3D;
case ImageViewKind::Dim2DMsaa: return IR::DescriptorBindingKind::SampledUint2DMsaa;
case ImageViewKind::Dim2DMsaaArray:
return IR::DescriptorBindingKind::SampledUint2DMsaaArray;
default: break;
}
}
switch (view) {
case ImageViewKind::Dim1D: return IR::DescriptorBindingKind::Sampled1D;
case ImageViewKind::Dim1DArray: return IR::DescriptorBindingKind::Sampled1DArray;
case ImageViewKind::Dim2D: return IR::DescriptorBindingKind::Sampled2D;
case ImageViewKind::Dim2DArray: return IR::DescriptorBindingKind::Sampled2DArray;
case ImageViewKind::Dim3D: return IR::DescriptorBindingKind::Sampled3D;
case ImageViewKind::Dim2DMsaa: return IR::DescriptorBindingKind::Sampled2DMsaa;
case ImageViewKind::Dim2DMsaaArray: return IR::DescriptorBindingKind::Sampled2DMsaaArray;
default: break;
}
return IR::DescriptorBindingKind::Count;
}
constexpr IR::DescriptorBindingKind StorageBindingKind(StorageImageClass image_class,
ImageViewKind view) {
switch (image_class) {
case StorageImageClass::FormatlessFloat:
switch (view) {
case ImageViewKind::Dim1D: return IR::DescriptorBindingKind::Storage1D;
case ImageViewKind::Dim1DArray: return IR::DescriptorBindingKind::Storage1DArray;
case ImageViewKind::Dim2D: return IR::DescriptorBindingKind::Storage2D;
case ImageViewKind::Dim2DArray: return IR::DescriptorBindingKind::Storage2DArray;
case ImageViewKind::Dim3D: return IR::DescriptorBindingKind::Storage3D;
default: break;
}
break;
case StorageImageClass::FormatlessUint:
switch (view) {
case ImageViewKind::Dim1D: return IR::DescriptorBindingKind::StorageUint1D;
case ImageViewKind::Dim1DArray:
return IR::DescriptorBindingKind::StorageUint1DArray;
case ImageViewKind::Dim2D: return IR::DescriptorBindingKind::StorageUint2D;
case ImageViewKind::Dim2DArray:
return IR::DescriptorBindingKind::StorageUint2DArray;
case ImageViewKind::Dim3D: return IR::DescriptorBindingKind::StorageUint3D;
default: break;
}
break;
case StorageImageClass::AtomicUint:
switch (view) {
case ImageViewKind::Dim1D: return IR::DescriptorBindingKind::StorageAtomic1D;
case ImageViewKind::Dim1DArray:
return IR::DescriptorBindingKind::StorageAtomic1DArray;
case ImageViewKind::Dim2D: return IR::DescriptorBindingKind::StorageAtomic2D;
case ImageViewKind::Dim2DArray:
return IR::DescriptorBindingKind::StorageAtomic2DArray;
case ImageViewKind::Dim3D: return IR::DescriptorBindingKind::StorageAtomic3D;
default: break;
}
break;
case StorageImageClass::Count: break;
}
return IR::DescriptorBindingKind::Count;
}
constexpr uint32_t ImageSpirvDimension(ImageViewKind view) {
switch (view) {
case ImageViewKind::Dim1D:
case ImageViewKind::Dim1DArray: return Dim1D;
case ImageViewKind::Dim2D:
case ImageViewKind::Dim2DArray:
case ImageViewKind::Dim2DMsaa:
case ImageViewKind::Dim2DMsaaArray:
case ImageViewKind::Count: return Dim2D;
case ImageViewKind::Dim3D: return Dim3D;
}
return Dim2D;
}
constexpr uint32_t ImageSpirvArrayed(ImageViewKind view) {
return view == ImageViewKind::Dim1DArray || view == ImageViewKind::Dim2DArray ||
view == ImageViewKind::Dim2DMsaaArray
? 1u
: 0u;
}
constexpr uint32_t ImageSpirvMultisampled(ImageViewKind view) {
return view == ImageViewKind::Dim2DMsaa || view == ImageViewKind::Dim2DMsaaArray ? 1u : 0u;
}
struct F32Class {
uint32_t bits = 0;
uint32_t nan = 0;
@@ -613,8 +496,6 @@ uint32_t VertexParameterVectorOrScalarType(EmitterState& state, VertexInputScala
uint32_t VertexParameterInputPointerType(EmitterState& state, VertexInputScalarKind kind,
uint32_t components);
void SetError(std::string* error, const char* message);
bool HasOutput(const std::vector<OutputBinding>& outputs, IR::StageOutputKind kind, uint32_t index);
void CopyProgramInputsAndOutputs(EmitterState& state, const IR::Program& program);
@@ -629,48 +510,33 @@ uint32_t EmitSubgroupLocalInvocationId(EmitterState& state);
IR::DescriptorBindingKind kind, uint32_t resource,
const char* reason);
DescriptorResourceBinding ResourceForDescriptor(const EmitterState& state,
IR::DescriptorBindingKind kind, uint32_t resource);
uint32_t ResourceForDescriptor(const EmitterState& state, IR::DescriptorBindingKind kind,
uint32_t resource);
uint32_t DescriptorElementPointer(EmitterState& state, uint32_t result_ptr_type,
uint32_t variable_id, uint32_t array_index,
IR::DescriptorBindingKind kind, uint32_t resource,
const char* variable_name);
ImageViewKind SampledImageViewKind(const EmitterState& state, const IR::MemoryInfo& mem,
uint32_t use_pc);
uint32_t ImageScalarType(EmitterState& state, Prospero::TextureNumericClass numeric_class);
uint32_t ImageViewCoordinateComponents(ImageViewKind view);
uint32_t ImageVectorType(EmitterState& state, Prospero::TextureNumericClass numeric_class,
uint32_t components);
uint32_t ImageViewSpatialComponents(ImageViewKind view);
uint32_t ImageType(EmitterState& state, const IR::ImageResource& image);
uint32_t ImageViewImageType(EmitterState& state, ImageViewKind view, bool integer);
uint32_t ImageViewSizeType(EmitterState& state, ImageDimension dimension);
uint32_t ImageViewSampledImageType(EmitterState& state, ImageViewKind view, bool integer);
uint32_t LoadSampledImageDescriptor(EmitterState& state, uint32_t resource);
uint32_t ImageViewSizeType(EmitterState& state, ImageViewKind view);
uint32_t LoadSamplerDescriptor(EmitterState& state, uint32_t sampler);
uint32_t StorageImageType(EmitterState& state, StorageImageClass image_class, ImageViewKind view);
uint32_t MakeSampledImage(EmitterState& state, uint32_t resource, uint32_t sampler);
uint32_t StorageImagePointerType(EmitterState& state, StorageImageClass image_class,
ImageViewKind view);
uint32_t StorageImageDescriptorPointer(EmitterState& state, uint32_t resource);
uint32_t LoadSampledImageDescriptor(EmitterState& state, const IR::MemoryInfo& mem, uint32_t use_pc,
ImageViewKind view);
uint32_t LoadSamplerDescriptor(EmitterState& state, uint32_t sampler, uint32_t use_pc);
uint32_t MakeSampledImage(EmitterState& state, const IR::MemoryInfo& mem, uint32_t use_pc,
ImageViewKind view);
uint32_t MakeSampledImage(EmitterState& state, const IR::MemoryInfo& mem, uint32_t use_pc,
ImageViewKind view, uint32_t image_resource);
ImageViewKind StorageImageViewKind(const IR::MemoryInfo& mem);
uint32_t StorageImageDescriptorPointer(EmitterState& state, uint32_t resource, ImageViewKind view);
void EmitStorageImageWrite(EmitterState& state, uint32_t resource, ImageViewKind view,
uint32_t mip_lod, uint32_t coord, uint32_t texel);
void EmitStorageImageWrite(EmitterState& state, uint32_t resource, uint32_t mip_lod, uint32_t coord,
uint32_t texel);
uint32_t ExecutionModelForStage(ShaderType stage);
@@ -758,11 +624,17 @@ struct MemoryResourceAccess {
uint32_t object_pointer = 0;
uint32_t length = 0;
uint32_t index_offset = 0;
uint32_t byte_offset = 0;
bool add_index_offset = false;
};
MemoryResourceAccess PrepareMemoryResourceAccess(EmitterState& state, const IR::MemoryInfo& mem);
MemoryResourceAccess PrepareStorageBufferResourceAccess(EmitterState& state,
const IR::MemoryInfo& mem,
uint32_t variable,
uint32_t pointer_type);
uint32_t EmitMemoryElementIndex(EmitterState& state, const MemoryResourceAccess& access,
uint32_t raw_index);
@@ -772,6 +644,10 @@ uint32_t EmitMemoryElementInBounds(EmitterState& state, const MemoryResourceAcce
uint32_t EmitMemoryElementPointer(EmitterState& state, const MemoryResourceAccess& access,
uint32_t index);
uint32_t EmitStorageBufferElementPointer(EmitterState& state,
const MemoryResourceAccess& access, uint32_t index,
uint32_t pointer_type);
uint32_t EmitTBufferBitcastF32ToU32(EmitterState& state, uint32_t value);
uint32_t EmitTBufferBitcastU32ToF32(EmitterState& state, uint32_t value);
@@ -864,7 +740,7 @@ bool EmitValueMemory(ValueEmitContext& ctx, const IR::Inst& inst);
bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst);
bool EmitProgram(EmitterState& state, const IR::Program& program, std::string* error);
void EmitProgram(EmitterState& state, const IR::Program& program);
void DefineGetBdaPointer(EmitterState& state);
@@ -617,6 +617,7 @@ void FormattedStore(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Memor
uint32_t AtomicOpcode(IR::ValueOpcode opcode) {
switch (opcode) {
case IR::ValueOpcode::BufferAtomicSwap32:
case IR::ValueOpcode::BufferAtomicSwap64:
case IR::ValueOpcode::SharedAtomicSwap32: return OpAtomicExchange;
case IR::ValueOpcode::BufferAtomicIAdd32:
case IR::ValueOpcode::SharedAtomicIAdd32: return OpAtomicIAdd;
@@ -633,6 +634,7 @@ uint32_t AtomicOpcode(IR::ValueOpcode opcode) {
case IR::ValueOpcode::BufferAtomicAnd32:
case IR::ValueOpcode::SharedAtomicAnd32: return OpAtomicAnd;
case IR::ValueOpcode::BufferAtomicOr32:
case IR::ValueOpcode::BufferAtomicOr64:
case IR::ValueOpcode::SharedAtomicOr32: return OpAtomicOr;
case IR::ValueOpcode::BufferAtomicXor32:
case IR::ValueOpcode::SharedAtomicXor32: return OpAtomicXor;
@@ -672,6 +674,35 @@ uint32_t EmitAtomic(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Memor
return return_value ? result : ConstantU32(ctx.state, 0);
}
uint32_t EmitBufferAtomic64(ValueEmitContext& ctx, const IR::Inst& inst,
const IR::MemoryInfo& mem) {
auto& state = ctx.state;
return EmitValueOrDefaultIfCondition(
state, ctx.Arg(inst, inst.NumArgs() - 1), TypeU64(state), ConstantU64(state, 0), [&]() {
const auto resource = PrepareStorageBufferResourceAccess(
state, mem, state.storage_buffer_u64_variable, TypeStorageBufferU64Pointer(state));
const auto byte_address = Binary(state, OpIAdd, TypeU32(state),
ByteAddress(ctx, inst, mem), resource.byte_offset);
const auto index = Binary(state, OpShiftRightLogical, TypeU32(state), byte_address,
ConstantU32(state, 3u));
return EmitValueOrDefaultIfCondition(
state, EmitMemoryElementInBounds(state, resource, index), TypeU64(state),
ConstantU64(state, 0), [&]() {
const auto value = Unary(state, OpBitcast, TypeScalarU64(state),
ctx.Arg(inst, inst.NumArgs() - 2));
const auto old = state.builder.AllocateId();
state.builder.AddFunction(
{AtomicOpcode(inst.GetOpcode()), TypeScalarU64(state), old,
EmitStorageBufferElementPointer(
state, resource, index, TypeStorageBufferU64ElementPointer(state)),
ConstantU32(state, ScopeDevice),
ConstantU32(state, MemorySemanticsNone), value});
EmitDeviceAtomicMemoryBarrier(state);
return Unary(state, OpBitcast, TypeU64(state), old);
});
});
}
uint32_t FloatAtomicReplacement(EmitterState& state, uint32_t old, uint32_t source,
bool max_value) {
struct OrderedBits {
@@ -1080,12 +1111,15 @@ bool EmitValueMemory(ValueEmitContext& ctx, const IR::Inst& inst) {
const auto op = inst.GetOpcode();
const auto buffer_components = IR::BufferComponentCount(op);
if (buffer_components > 1u) {
if (IR::BufferAccessOf(op) == IR::BufferAccess::Read) {
const auto access = IR::BufferAccessOf(op);
if (access == IR::BufferAccess::Read) {
ctx.Define(inst, LoadWideBuffer(ctx, inst, buffer_components));
} else {
return true;
}
if (access == IR::BufferAccess::Write) {
StoreWideBuffer(ctx, inst, buffer_components);
return true;
}
return true;
}
const auto shared_components = IR::SharedComponentCount(op);
if (shared_components > 1u) {
@@ -1177,6 +1211,10 @@ bool EmitValueMemory(ValueEmitContext& ctx, const IR::Inst& inst) {
return true;
}
const auto atomic_opcode = AtomicOpcode(op);
if (atomic_opcode != 0 && inst.GetType() == IR::Type::U64) {
ctx.Define(inst, EmitBufferAtomic64(ctx, inst, ctx.Memory(inst)));
return true;
}
if (atomic_opcode != 0) {
ctx.Define(inst, EmitAtomic(ctx, inst, ctx.Memory(inst), true));
return true;
@@ -4,6 +4,7 @@ namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index) {
if (state.push_constant_variable != 0) {
dword_index += state.program.bindings.push_data_start_dword;
const auto pointer = state.builder.AllocateId();
const auto value = state.builder.AllocateId();
state.builder.AddFunction({OpAccessChain, TypePushConstantElementPointer(state), pointer,
@@ -12,11 +13,11 @@ uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index) {
state.builder.AddFunction({OpLoad, TypeU32(state), value, pointer});
return value;
}
if (state.vsharp_storage_variable != 0) {
if (state.shader_data_storage_variable != 0) {
const auto pointer = state.builder.AllocateId();
const auto value = state.builder.AllocateId();
state.builder.AddFunction({OpAccessChain, TypeStorageBufferElementPointer(state), pointer,
state.vsharp_storage_variable, ConstantU32(state, 0),
state.shader_data_storage_variable, ConstantU32(state, 0),
ConstantU32(state, dword_index)});
state.builder.AddFunction({OpLoad, TypeU32(state), value, pointer});
return value;
@@ -80,6 +81,27 @@ static void EnsureLdsStorage(EmitterState& state) {
state.builder.AddName(state.lds_variable, "lds_dwords");
}
MemoryResourceAccess PrepareStorageBufferResourceAccess(EmitterState& state,
const IR::MemoryInfo& mem,
uint32_t variable,
uint32_t pointer_type) {
if (variable == 0) {
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::Buffers, mem.resource,
"storage buffer descriptor array was not emitted");
}
const auto array_index =
ResourceForDescriptor(state, IR::DescriptorBindingKind::Buffers, mem.resource);
MemoryResourceAccess access {.kind = mem.kind};
access.object_pointer = state.builder.AllocateId();
state.builder.AddFunction({OpAccessChain, pointer_type, access.object_pointer, variable,
ConstantU32(state, array_index)});
access.byte_offset = state.memory_byte_offsets[array_index];
access.length = state.builder.AllocateId();
state.builder.AddFunction(
{OpArrayLength, TypeU32(state), access.length, access.object_pointer, 0});
return access;
}
MemoryResourceAccess PrepareMemoryResourceAccess(EmitterState& state, const IR::MemoryInfo& mem) {
MemoryResourceAccess access {.kind = mem.kind};
switch (mem.kind) {
@@ -112,22 +134,13 @@ MemoryResourceAccess PrepareMemoryResourceAccess(EmitterState& state, const IR::
EXIT("physical address memory must use the BDA emitter\n");
case IR::ResourceKind::ScalarBuffer:
case IR::ResourceKind::Buffer: {
if (state.storage_buffer_variable == 0) {
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::Buffers,
mem.resource,
"storage buffer descriptor array was not emitted");
}
const auto binding =
ResourceForDescriptor(state, IR::DescriptorBindingKind::Buffers, mem.resource);
access.object_pointer = state.builder.AllocateId();
state.builder.AddFunction({OpAccessChain, TypeStorageBufferPointer(state),
access.object_pointer, state.storage_buffer_variable,
ConstantU32(state, binding.array_index)});
access.index_offset = EmitBinaryU32(state, OpShiftRightLogical,
state.memory_byte_offsets[binding.array_index],
ConstantU32(state, 2u));
access = PrepareStorageBufferResourceAccess(
state, mem, state.storage_buffer_variable, TypeStorageBufferPointer(state));
access.index_offset =
EmitBinaryU32(state, OpShiftRightLogical, access.byte_offset,
ConstantU32(state, 2u));
access.add_index_offset = true;
break;
return access;
}
default: EXIT("unsupported memory resource kind: %u\n", static_cast<unsigned>(mem.kind));
}
@@ -151,17 +164,25 @@ uint32_t EmitMemoryElementInBounds(EmitterState& state, const MemoryResourceAcce
uint32_t EmitMemoryElementPointer(EmitterState& state, const MemoryResourceAccess& access,
uint32_t index) {
const auto pointer = state.builder.AllocateId();
if (access.kind == IR::ResourceKind::Lds || access.kind == IR::ResourceKind::Scratch) {
const auto pointer = state.builder.AllocateId();
const auto storage_class = access.kind == IR::ResourceKind::Scratch ? StorageClassFunction
: state.stage == ShaderType::Compute ? StorageClassWorkgroup
: StorageClassFunction;
state.builder.AddFunction({OpAccessChain, TypeU32ElementPointer(state, storage_class),
pointer, access.object_pointer, index});
} else {
state.builder.AddFunction({OpAccessChain, TypeStorageBufferElementPointer(state), pointer,
access.object_pointer, ConstantU32(state, 0), index});
return pointer;
}
return EmitStorageBufferElementPointer(state, access, index,
TypeStorageBufferElementPointer(state));
}
uint32_t EmitStorageBufferElementPointer(EmitterState& state,
const MemoryResourceAccess& access, uint32_t index,
uint32_t pointer_type) {
const auto pointer = state.builder.AllocateId();
state.builder.AddFunction({OpAccessChain, pointer_type, pointer, access.object_pointer,
ConstantU32(state, 0), index});
return pointer;
}
@@ -29,6 +29,10 @@ uint32_t TypeU64(EmitterState& state) {
}
uint32_t TypeDeviceAddress(EmitterState& state) {
return TypeScalarU64(state);
}
uint32_t TypeScalarU64(EmitterState& state) {
return state.builder.Type(OpTypeInt, {64, 0});
}
@@ -94,6 +98,25 @@ uint32_t TypeStorageBufferElementPointer(EmitterState& state) {
return TypePointer(state, StorageClassStorageBuffer, TypeU32(state));
}
uint32_t StorageU64RuntimeArrayType(EmitterState& state) {
return state.builder.DecoratedType(OpTypeRuntimeArray, {TypeScalarU64(state)},
{{OpDecorate, {DecorationArrayStride, sizeof(uint64_t)}}});
}
uint32_t StorageBufferU64Type(EmitterState& state) {
return state.builder.DecoratedType(
OpTypeStruct, {StorageU64RuntimeArrayType(state)},
{{OpMemberDecorate, {0, DecorationOffset, 0}}, {OpDecorate, {DecorationBlock}}});
}
uint32_t TypeStorageBufferU64Pointer(EmitterState& state) {
return TypePointer(state, StorageClassStorageBuffer, StorageBufferU64Type(state));
}
uint32_t TypeStorageBufferU64ElementPointer(EmitterState& state) {
return TypePointer(state, StorageClassStorageBuffer, TypeScalarU64(state));
}
uint32_t TypeDeviceAddressStoragePointer(EmitterState& state) {
return TypePointer(state, StorageClassStorageBuffer, TypeDeviceAddress(state));
}
@@ -119,8 +142,7 @@ uint32_t TypeU32ElementPointer(EmitterState& state, uint32_t storage_class) {
namespace {
uint32_t PushConstantArrayType(EmitterState& state) {
const auto count =
ConstantU32(state, state.program.bindings.push_constant_size / sizeof(uint32_t));
const auto count = ConstantU32(state, IR::PushData::DwordCount);
return state.builder.DecoratedType(OpTypeArray, {TypeU32(state), count},
{{OpDecorate, {DecorationArrayStride, sizeof(uint32_t)}}});
}
@@ -128,7 +150,7 @@ uint32_t PushConstantArrayType(EmitterState& state) {
uint32_t PushConstantBlockType(EmitterState& state) {
return state.builder.DecoratedType(
OpTypeStruct, {PushConstantArrayType(state)},
{{OpMemberDecorate, {0, DecorationOffset, state.program.bindings.push_constant_offset}},
{{OpMemberDecorate, {0, DecorationOffset, 0}},
{OpDecorate, {DecorationBlock}}});
}
@@ -163,6 +185,13 @@ void DefineDescriptorVariables(EmitterState& state) {
const auto pointer_type = TypePointer(state, StorageClassStorageBuffer, array_type);
state.storage_buffer_variable =
state.builder.DefineGlobalVariable(pointer_type, StorageClassStorageBuffer);
if (state.requirements.buffer_int64_atomics) {
const auto u64_array_type =
state.builder.Type(OpTypeArray, {StorageBufferU64Type(state), count});
state.storage_buffer_u64_variable = state.builder.DefineGlobalVariable(
TypePointer(state, StorageClassStorageBuffer, u64_array_type),
StorageClassStorageBuffer);
}
}
if (DescriptorBinding(state, IR::DescriptorBindingKind::BdaPagetable) != nullptr) {
state.bda_pagetable_variable = state.builder.DefineGlobalVariable(
@@ -173,52 +202,37 @@ void DefineDescriptorVariables(EmitterState& state) {
state.fault_buffer_variable = state.builder.DefineGlobalVariable(
TypeStorageBufferPointer(state), StorageClassStorageBuffer);
}
if (state.program.bindings.push_constant_size != 0) {
if (state.program.bindings.UsesPushData()) {
const auto pointer_type =
TypePointer(state, StorageClassPushConstant, PushConstantBlockType(state));
state.push_constant_variable =
state.builder.DefineGlobalVariable(pointer_type, StorageClassPushConstant);
}
if (DescriptorBinding(state, IR::DescriptorBindingKind::UserData) != nullptr) {
state.vsharp_storage_variable = state.builder.DefineGlobalVariable(
if (DescriptorBinding(state, IR::DescriptorBindingKind::ShaderData) != nullptr) {
state.shader_data_storage_variable = state.builder.DefineGlobalVariable(
TypeStorageBufferPointer(state), StorageClassStorageBuffer);
}
if (DescriptorBinding(state, IR::DescriptorBindingKind::FlattenedSrt) != nullptr) {
state.flattened_srt_variable = state.builder.DefineGlobalVariable(
TypeStorageBufferPointer(state), StorageClassStorageBuffer);
}
for (uint32_t i = 0; i < state.sampled_image_variables.size(); i++) {
const auto view = static_cast<ImageViewKind>(i % SampledImageViewKindCount);
const bool integer = i >= SampledImageViewKindCount;
const auto kind = SampledBindingKind(integer, view);
if (DescriptorBinding(state, kind) == nullptr) {
for (const auto& binding: state.program.bindings.descriptors) {
if (IR::ImageBindingResourceClass(binding.kind) == IR::ImageResourceClass::None) {
continue;
}
const auto count = ConstantU32(state, DescriptorCount(state, kind));
const auto image_type = ImageViewImageType(state, view, integer);
const auto array_type = state.builder.Type(OpTypeArray, {image_type, count});
const auto pointer_type = TypePointer(state, StorageClassUniformConstant, array_type);
state.sampled_image_variables[i] =
const auto& image = state.program.info.images.at(binding.resources.front());
const auto count = ConstantU32(state, DescriptorCount(state, binding.kind));
const auto image_type = ImageType(state, image);
const auto array_type = state.builder.Type(OpTypeArray, {image_type, count});
const auto pointer_type = TypePointer(state, StorageClassUniformConstant, array_type);
state.image_variables[IR::ImageBindingIndex(binding.kind)] =
state.builder.DefineGlobalVariable(pointer_type, StorageClassUniformConstant);
if (view == ImageViewKind::Dim1D || view == ImageViewKind::Dim1DArray) {
state.builder.RequireCapability(CapabilitySampled1D);
}
}
for (uint32_t i = 0; i < state.storage_image_variables.size(); i++) {
const auto view = static_cast<ImageViewKind>(i % StorageImageViewKindCount);
const auto image_class = static_cast<StorageImageClass>(i / StorageImageViewKindCount);
const auto kind = StorageBindingKind(image_class, view);
if (DescriptorBinding(state, kind) == nullptr) {
continue;
}
const auto count = ConstantU32(state, DescriptorCount(state, kind));
const auto image_type = StorageImageType(state, image_class, view);
const auto array_type = state.builder.Type(OpTypeArray, {image_type, count});
const auto pointer_type = TypePointer(state, StorageClassUniformConstant, array_type);
state.storage_image_variables[i] =
state.builder.DefineGlobalVariable(pointer_type, StorageClassUniformConstant);
if (view == ImageViewKind::Dim1D || view == ImageViewKind::Dim1DArray) {
state.builder.RequireCapability(CapabilityImage1D);
if (image.dimension == ImageDimension::Dim1D ||
image.dimension == ImageDimension::Dim1DArray) {
const auto capability = image.resource_class == IR::ImageResourceClass::Sampled
? CapabilitySampled1D
: CapabilityImage1D;
state.builder.RequireCapability(capability);
}
}
if (DescriptorBinding(state, IR::DescriptorBindingKind::Samplers) != nullptr) {
@@ -586,6 +600,14 @@ void AddDescriptorAnnotationsAndNames(EmitterState& state) {
if (state.storage_buffer_variable != 0) {
Decorate(state.storage_buffer_variable, "buffers", IR::DescriptorBindingKind::Buffers);
}
if (state.storage_buffer_u64_variable != 0) {
Decorate(state.storage_buffer_u64_variable, "buffers_u64",
IR::DescriptorBindingKind::Buffers);
state.builder.AddAnnotation(
{OpDecorate, state.storage_buffer_variable, DecorationAliased});
state.builder.AddAnnotation(
{OpDecorate, state.storage_buffer_u64_variable, DecorationAliased});
}
if (state.bda_pagetable_variable != 0) {
Decorate(state.bda_pagetable_variable, "bda_pagetable",
IR::DescriptorBindingKind::BdaPagetable);
@@ -594,45 +616,13 @@ void AddDescriptorAnnotationsAndNames(EmitterState& state) {
Decorate(state.fault_buffer_variable, "fault_buffer",
IR::DescriptorBindingKind::FaultBuffer);
}
constexpr const char* SampledNames[] = {"sampled_1d",
"sampled_1d_array",
"sampled_2d",
"sampled_2d_array",
"sampled_3d",
"sampled_2d_msaa",
"sampled_2d_msaa_array",
"sampled_uint_1d",
"sampled_uint_1d_array",
"sampled_uint_2d",
"sampled_uint_2d_array",
"sampled_uint_3d",
"sampled_uint_2d_msaa",
"sampled_uint_2d_msaa_array"};
for (uint32_t i = 0; i < state.sampled_image_variables.size(); i++) {
const auto view = static_cast<ImageViewKind>(i % SampledImageViewKindCount);
Decorate(state.sampled_image_variables[i], SampledNames[i],
SampledBindingKind(i >= SampledImageViewKindCount, view));
}
constexpr const char* StorageNames[] = {"storage_1d",
"storage_1d_array",
"storage_2d",
"storage_2d_array",
"storage_3d",
"storage_uint_1d",
"storage_uint_1d_array",
"storage_uint_2d",
"storage_uint_2d_array",
"storage_uint_3d",
"storage_atomic_1d",
"storage_atomic_1d_array",
"storage_atomic_2d",
"storage_atomic_2d_array",
"storage_atomic_3d"};
for (uint32_t i = 0; i < state.storage_image_variables.size(); i++) {
const auto view = static_cast<ImageViewKind>(i % StorageImageViewKindCount);
const auto image_class = static_cast<StorageImageClass>(i / StorageImageViewKindCount);
Decorate(state.storage_image_variables[i], StorageNames[i],
StorageBindingKind(image_class, view));
for (const auto& binding: state.program.bindings.descriptors) {
if (IR::ImageBindingResourceClass(binding.kind) == IR::ImageResourceClass::None) {
continue;
}
const auto name = "image_" + std::to_string(static_cast<uint32_t>(binding.kind));
Decorate(state.image_variables[IR::ImageBindingIndex(binding.kind)], name.c_str(),
binding.kind);
}
if (state.sampler_variable != 0) {
Decorate(state.sampler_variable, "samplers", IR::DescriptorBindingKind::Samplers);
@@ -651,9 +641,9 @@ void AddVsharpAnnotationsAndNames(EmitterState& state) {
state.builder.AddName(PushConstantBlockType(state), "BufferResource");
state.builder.AddName(state.push_constant_variable, "vsharp");
}
if (state.vsharp_storage_variable != 0) {
DecorateDescriptor(state, state.vsharp_storage_variable, "user_data",
IR::DescriptorBindingKind::UserData);
if (state.shader_data_storage_variable != 0) {
DecorateDescriptor(state, state.shader_data_storage_variable, "shader_data",
IR::DescriptorBindingKind::ShaderData);
}
}
@@ -675,6 +665,10 @@ void DefineModule(EmitterState& state) {
state.builder.RequireCapability(CapabilityPhysicalStorageBufferAddresses);
state.builder.RequireExtension("SPV_KHR_physical_storage_buffer");
}
if (state.requirements.buffer_int64_atomics) {
state.builder.RequireCapability(CapabilityInt64);
state.builder.RequireCapability(CapabilityInt64Atomics);
}
if (state.clip_distance_variable != 0) {
state.builder.RequireCapability(CapabilityClipDistance);
}
@@ -1,8 +1,9 @@
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
#include "common/assert.h"
#include <algorithm>
#include <bit>
#include <fmt/format.h>
#include <functional>
#include <optional>
#include <unordered_set>
@@ -196,57 +197,50 @@ uint32_t EmitDispatcherNextPc(ValueEmitContext& ctx, const DispatcherFunctionSta
}
}
bool EmitDirectInstruction(ValueEmitContext& ctx, const IR::Inst& inst) {
void EmitDirectInstruction(ValueEmitContext& ctx, const IR::Inst& inst) {
if (EmitValueFlow(ctx, inst) || EmitValueAlu(ctx, inst) || EmitValueMemory(ctx, inst) ||
EmitValueImage(ctx, inst)) {
return true;
return;
}
ctx.Fail(inst, "has no direct SPIR-V emitter");
return false;
}
bool EmitStructuredInstruction(ValueEmitContext& ctx, StructuredFunctionState& structured,
void EmitStructuredInstruction(ValueEmitContext& ctx, StructuredFunctionState& structured,
const IR::Inst& inst) {
if (inst.GetOpcode() == IR::ValueOpcode::Phi) {
const auto type = ctx.TypeId(inst.GetType());
if (type == 0 || inst.NumArgs() == 0) {
ctx.Fail(inst, "has no native SPIR-V representation");
return false;
}
for (size_t index = 0; index < inst.NumArgs(); index++) {
const auto* predecessor = inst.PhiBlock(index);
if (predecessor == nullptr || !ctx.labels.contains(predecessor)) {
ctx.Fail(inst, "has a predecessor outside the structured function");
return false;
}
}
structured.deferred_phis.push_back(
{ctx.state.builder.AddDeferredPhi(type, ctx.Result(inst), inst.NumArgs()), &inst});
return true;
return;
}
return EmitDirectInstruction(ctx, inst);
EmitDirectInstruction(ctx, inst);
}
bool EmitDispatcherInstruction(ValueEmitContext& ctx, const DispatcherFunctionState& dispatcher,
void EmitDispatcherInstruction(ValueEmitContext& ctx, const DispatcherFunctionState& dispatcher,
const IR::Inst& inst) {
if (inst.GetOpcode() == IR::ValueOpcode::Phi) {
const auto type = ctx.TypeId(inst.GetType());
if (type == 0) {
ctx.Fail(inst, "cannot be loaded by the dispatcher");
return false;
}
ctx.state.builder.AddFunction(
{OpLoad, type, ctx.Result(inst), dispatcher.spills.at(&inst)});
return true;
}
if (!EmitDirectInstruction(ctx, inst)) {
return false;
return;
}
EmitDirectInstruction(ctx, inst);
if (const auto found = dispatcher.spills.find(&inst); found != dispatcher.spills.end()) {
ctx.state.builder.AddFunction(
{OpStore, found->second, ctx.Def(IR::Value(const_cast<IR::Inst*>(&inst)))});
}
return true;
}
template <typename EmitInstruction>
@@ -258,14 +252,11 @@ void EmitBlock(ValueEmitContext& ctx, const IR::Block* block, EmitInstruction&&
if (inst.GetOpcode() == IR::ValueOpcode::Phi) {
if (emitted_non_phi) {
ctx.Fail(inst, "appears after a non-Phi instruction");
return;
}
} else {
emitted_non_phi = true;
}
if (!emit_instruction(inst)) {
return;
}
emit_instruction(inst);
}
}
@@ -275,15 +266,10 @@ void PatchStructuredPhis(ValueEmitContext& ctx, StructuredFunctionState& structu
const auto* predecessor = deferred.instruction->PhiBlock(index);
const auto found = structured.block_exit_labels.find(predecessor);
if (found == structured.block_exit_labels.end()) {
ctx.failed = true;
ctx.error = "typed Phi predecessor was not emitted";
return;
ctx.Fail(*deferred.instruction, "has a predecessor that was not emitted");
}
ctx.state.builder.PatchDeferredPhi(
deferred.phi, index, ctx.Def(deferred.instruction->Arg(index)), found->second);
if (ctx.failed) {
return;
}
}
}
}
@@ -291,20 +277,15 @@ void PatchStructuredPhis(ValueEmitContext& ctx, StructuredFunctionState& structu
void EmitStructuredFunction(ValueEmitContext& ctx) {
StructuredFunctionState structured;
ctx.state.builder.AddFunction({OpBranch, ctx.Label(ctx.program.blocks.front())});
for (size_t index = 0; index < ctx.program.blocks.size() && !ctx.failed; index++) {
for (size_t index = 0; index < ctx.program.blocks.size(); index++) {
const auto* block = ctx.program.blocks[index];
EmitBlock(ctx, block, [&](const IR::Inst& inst) {
return EmitStructuredInstruction(ctx, structured, inst);
EmitStructuredInstruction(ctx, structured, inst);
});
if (ctx.failed) {
break;
}
structured.block_exit_labels.emplace(block, ctx.state.current_label);
EmitStructuredTerminator(ctx, block, ctx.program.block_info[index]);
}
if (!ctx.failed) {
PatchStructuredPhis(ctx, structured);
}
PatchStructuredPhis(ctx, structured);
}
void EmitDispatcherFunction(ValueEmitContext& ctx, const DispatcherFunctionState& dispatcher) {
@@ -312,11 +293,8 @@ void EmitDispatcherFunction(ValueEmitContext& ctx, const DispatcherFunctionState
const auto* entry = ctx.program.blocks.front();
state.builder.AddFunction({OpBranch, ctx.Label(entry)});
EmitBlock(ctx, entry, [&](const IR::Inst& inst) {
return EmitDispatcherInstruction(ctx, dispatcher, inst);
EmitDispatcherInstruction(ctx, dispatcher, inst);
});
if (ctx.failed) {
return;
}
const auto initial_pc =
EmitDispatcherNextPc(ctx, dispatcher, entry, ctx.program.block_info.front());
const auto initial_parent = state.current_label;
@@ -347,22 +325,16 @@ void EmitDispatcherFunction(ValueEmitContext& ctx, const DispatcherFunctionState
std::vector<uint32_t> next_pc_words {OpPhi, TypeU32(state), next_pc,
ConstantU32(state, UINT32_MAX), dispatcher.select_label};
for (size_t index = 1; index < ctx.program.blocks.size() && !ctx.failed; index++) {
for (size_t index = 1; index < ctx.program.blocks.size(); index++) {
EmitBlock(ctx, ctx.program.blocks[index], [&](const IR::Inst& inst) {
return EmitDispatcherInstruction(ctx, dispatcher, inst);
EmitDispatcherInstruction(ctx, dispatcher, inst);
});
if (ctx.failed) {
break;
}
const auto selected = EmitDispatcherNextPc(ctx, dispatcher, ctx.program.blocks[index],
ctx.program.block_info[index]);
next_pc_words.push_back(selected);
next_pc_words.push_back(state.current_label);
state.builder.AddFunction({OpBranch, dispatcher.after_switch_label});
}
if (ctx.failed) {
return;
}
EmitLabel(state, dispatcher.after_switch_label);
state.builder.AddFunction(next_pc_words);
state.builder.AddFunction({OpBranch, dispatcher.continue_label});
@@ -408,9 +380,7 @@ uint32_t ValueEmitContext::Def(IR::Value value) {
}
const auto* inst = value.ResolveInstruction();
if (inst == nullptr) {
failed = true;
error = "direct SPIR-V emitter received a non-value argument";
return ConstantU32(state, 0);
Fail("direct SPIR-V emitter received a non-value argument");
}
if (dispatcher_spills != nullptr && current_block != nullptr &&
inst->Parent() != current_block) {
@@ -469,9 +439,7 @@ uint32_t ValueEmitContext::Define(const IR::Inst& inst, uint32_t value) {
uint32_t ValueEmitContext::ResourceIndex(IR::Value value, IR::ValueOpcode opcode) {
const auto* inst = value.ResolveInstruction();
if (inst == nullptr || inst->GetOpcode() != opcode) {
failed = true;
error = "typed resource handle has the wrong producer";
return 0;
Fail("typed resource handle has the wrong producer");
}
return inst->Flags<uint32_t>();
}
@@ -479,9 +447,7 @@ uint32_t ValueEmitContext::ResourceIndex(IR::Value value, IR::ValueOpcode opcode
const IR::Inst* ValueEmitContext::ImageAddress(IR::Value value) {
const auto* inst = value.ResolveInstruction();
if (inst == nullptr || inst->GetOpcode() != IR::ValueOpcode::MakeImageAddress) {
failed = true;
error = "typed image address was not constructed by MakeImageAddress";
return nullptr;
Fail("typed image address was not constructed by MakeImageAddress");
}
return inst;
}
@@ -498,12 +464,20 @@ uint32_t ValueEmitContext::Label(const IR::Block* block) const {
return labels.at(block);
}
void ValueEmitContext::Fail(const IR::Inst& inst, const char* reason) {
failed = true;
error = fmt::format("typed opcode {} {}", IR::ValueOpcodeName(inst.GetOpcode()), reason);
[[noreturn]] void ValueEmitContext::Fail(const char* reason) const {
EXIT("SPIR-V emission failed: hash=0x%016" PRIx64 " stage=%u reason=%s\n",
program.shader_hash, static_cast<unsigned>(program.stage), reason);
std::abort();
}
bool EmitProgram(EmitterState& state, const IR::Program& program, std::string* error) {
[[noreturn]] void ValueEmitContext::Fail(const IR::Inst& inst, const char* reason) const {
EXIT("SPIR-V emission failed: hash=0x%016" PRIx64 " stage=%u opcode=%s reason=%s\n",
program.shader_hash, static_cast<unsigned>(program.stage),
IR::ValueOpcodeName(inst.GetOpcode()), reason);
std::abort();
}
void EmitProgram(EmitterState& state, const IR::Program& program) {
ValueEmitContext ctx(state, program);
std::optional<DispatcherFunctionState> dispatcher;
if (state.stage == ShaderType::Pixel && state.requirements.pixel_valid_mask) {
@@ -562,10 +536,6 @@ bool EmitProgram(EmitterState& state, const IR::Program& program, std::string* e
dispatch.merge_label = state.builder.AllocateId();
ctx.dispatcher_spills = &dispatch.spills;
}
if (ctx.failed) {
SetError(error, ctx.error.c_str());
return false;
}
DefineGetBdaPointer(state);
for (const auto* block: program.blocks) {
if (std::ranges::any_of(*block, [](const IR::Inst& inst) {
@@ -630,11 +600,6 @@ bool EmitProgram(EmitterState& state, const IR::Program& program, std::string* e
EmitStructuredFunction(ctx);
}
state.builder.AddFunction({OpFunctionEnd});
if (ctx.failed) {
SetError(error, ctx.error.c_str());
return false;
}
return true;
}
} // namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter
@@ -1,5 +1,7 @@
#include "graphics/shader/recompiler/frontend/cfg/ShaderCFG.h"
#include "common/assert.h"
#include <algorithm>
#include <fmt/format.h>
#include <iterator>
@@ -24,19 +26,18 @@ struct SetpcTargetInfo {
std::vector<uint32_t> selector_target_pcs;
};
void SetError(std::string* error, const std::string& message) {
if (error != nullptr) {
*error = message;
}
}
void SetFailure(Graph& graph, FailureKind kind, uint32_t block_id, const std::string& message,
std::string* error) {
void SetFailure(Graph& graph, FailureKind kind, uint32_t block_id, const std::string& message) {
graph.unsupported = true;
graph.failure_kind = kind;
graph.failure_block = block_id;
graph.unsupported_reason = message;
SetError(error, message);
}
[[noreturn]] void ExitBuildFailure(Graph& graph, FailureKind kind, uint32_t block_id,
const std::string& message) {
SetFailure(graph, kind, block_id, message);
EXIT("shader CFG build failed: %s", message.c_str());
std::abort();
}
uint32_t InstructionEndPc(const Instruction& inst) {
@@ -1267,7 +1268,7 @@ bool MergeLeavesContainingLoop(const Graph& graph, uint32_t header, uint32_t mer
return false;
}
bool CanonicalizeNaturalLoops(Graph& graph, std::string* error) {
bool CanonicalizeNaturalLoops(Graph& graph) {
const auto rewrite_budget = graph.blocks.size() * 2u + 16u;
for (size_t rewrite = 0; rewrite < rewrite_budget; rewrite++) {
bool changed = false;
@@ -1322,19 +1323,18 @@ bool CanonicalizeNaturalLoops(Graph& graph, std::string* error) {
}
SetFailure(graph, FailureKind::StructuredControlFlow, graph.entry_block,
"CFG loop canonicalization exceeded rewrite budget", error);
"CFG loop canonicalization exceeded rewrite budget");
return false;
}
bool IsolateSemanticLoopHeaders(Graph& graph, std::string* error) {
bool IsolateSemanticLoopHeaders(Graph& graph) {
const auto isolation_budget = graph.natural_loops.size() + 1u;
for (size_t isolation = 0; isolation < isolation_budget; isolation++) {
const auto loop = std::find_if(graph.natural_loops.begin(), graph.natural_loops.end(),
[&](const auto& value) {
const auto* header = graph.FindBlock(value.header);
return header != nullptr &&
header->inst_begin != header->inst_end;
});
const auto loop = std::find_if(
graph.natural_loops.begin(), graph.natural_loops.end(), [&](const auto& value) {
const auto* header = graph.FindBlock(value.header);
return header != nullptr && header->inst_begin != header->inst_end;
});
if (loop == graph.natural_loops.end()) {
return true;
}
@@ -1346,14 +1346,13 @@ bool IsolateSemanticLoopHeaders(Graph& graph, std::string* error) {
// displacing OpLoopMerge into a helper-created block.
if (!IsolateSemanticLoopHeader(graph, loop->header)) {
SetFailure(graph, FailureKind::StructuredControlFlow, loop->header,
fmt::format("failed to isolate semantic loop header {}", loop->header),
error);
fmt::format("failed to isolate semantic loop header {}", loop->header));
return false;
}
}
SetFailure(graph, FailureKind::StructuredControlFlow, graph.entry_block,
"CFG semantic loop-header isolation exceeded rewrite budget", error);
"CFG semantic loop-header isolation exceeded rewrite budget");
return false;
}
@@ -1453,7 +1452,7 @@ std::vector<uint32_t> SelectionRegion(const Graph& graph, const BasicBlock& head
return region;
}
bool SplitOneSelectionMerge(Graph& graph, std::string* error) {
bool SplitOneSelectionMerge(Graph& graph) {
std::vector<uint32_t> loop_headers;
loop_headers.reserve(graph.natural_loops.size());
for (const auto& loop: graph.natural_loops) {
@@ -1501,8 +1500,7 @@ bool SplitOneSelectionMerge(Graph& graph, std::string* error) {
graph, FailureKind::StructuredControlFlow, block_id,
fmt::format("selection header block {} has externally entered region block {}; "
"semantic block cloning is disabled",
block_id, *external),
error);
block_id, *external));
return false;
}
const auto construct_blocks = DominatedBlocks(graph, block_id, merge);
@@ -1514,11 +1512,11 @@ bool SplitOneSelectionMerge(Graph& graph, std::string* error) {
return false;
}
bool SplitSharedMergeBlocks(Graph& graph, std::string* error) {
bool SplitSharedMergeBlocks(Graph& graph) {
const auto original_block_count = static_cast<uint32_t>(graph.blocks.size());
const auto split_budget = std::max<uint32_t>(16u, original_block_count * 4u);
for (uint32_t splits = 0; splits < split_budget; splits++) {
if (!SplitOneLoopMerge(graph) && !SplitOneSelectionMerge(graph, error)) {
if (!SplitOneLoopMerge(graph) && !SplitOneSelectionMerge(graph)) {
return !graph.unsupported;
}
RebuildPredecessors(graph);
@@ -1528,8 +1526,7 @@ bool SplitSharedMergeBlocks(Graph& graph, std::string* error) {
fmt::format("CFG shared merge splitting exceeded budget: original_blocks={} "
"current_blocks={} split_budget={}",
original_block_count, static_cast<uint64_t>(graph.blocks.size()),
split_budget),
error);
split_budget));
return false;
}
@@ -1890,12 +1887,11 @@ bool RouteSharedSelectionArm(Graph& graph, uint32_t route_variable) {
} // namespace
bool BuildGraph(const Decoder::Program& program, Graph& graph, std::string* error) {
graph = {};
Graph BuildGraph(const Decoder::Program& program) {
Graph graph;
if (program.instructions.empty()) {
SetError(error, "cannot build CFG for empty shader");
return false;
ExitBuildFailure(graph, FailureKind::InvalidLabel, UINT32_MAX,
"cannot build CFG for empty shader");
}
const auto first_pc = program.instructions.front().pc;
@@ -1905,11 +1901,10 @@ bool BuildGraph(const Decoder::Program& program, Graph& graph, std::string* erro
for (const auto& inst: program.instructions) {
instruction_pcs.insert(inst.pc);
if (inst.opcode == Opcode::UNSUPPORTED) {
SetFailure(graph, FailureKind::UnsupportedInstruction, UINT32_MAX,
fmt::format("unsupported decoded instruction in CFG at pc 0x{:08x}: {}",
inst.pc, Decoder::InstructionToString(inst).c_str()),
error);
return false;
ExitBuildFailure(
graph, FailureKind::UnsupportedInstruction, UINT32_MAX,
fmt::format("unsupported decoded instruction in CFG at pc 0x{:08x}: {}", inst.pc,
Decoder::InstructionToString(inst).c_str()));
}
}
@@ -1923,11 +1918,9 @@ bool BuildGraph(const Decoder::Program& program, Graph& graph, std::string* erro
const auto next_pc = InstructionEndPc(inst);
if (IsBranch(inst.opcode)) {
if (!IsValidTarget(inst.branch_target, instruction_pcs, first_pc, end_pc)) {
SetFailure(graph, FailureKind::InvalidBranchTarget, UINT32_MAX,
fmt::format("branch at pc 0x{:08x} targets invalid pc 0x{:08x}", inst.pc,
inst.branch_target),
error);
return false;
ExitBuildFailure(graph, FailureKind::InvalidBranchTarget, UINT32_MAX,
fmt::format("branch at pc 0x{:08x} targets invalid pc 0x{:08x}",
inst.pc, inst.branch_target));
}
labels.insert(inst.branch_target);
if (next_pc <= end_pc) {
@@ -1936,21 +1929,19 @@ bool BuildGraph(const Decoder::Program& program, Graph& graph, std::string* erro
} else if (inst.opcode == Opcode::S_SETPC_B64) {
SetpcTargetInfo target_info;
if (!ResolveSetpcTargets(program, i, target_info)) {
SetFailure(graph, FailureKind::InvalidBranchTarget, UINT32_MAX,
fmt::format("unsupported dynamic S_SETPC_B64 at pc 0x{:08x}", inst.pc),
error);
return false;
ExitBuildFailure(
graph, FailureKind::InvalidBranchTarget, UINT32_MAX,
fmt::format("unsupported dynamic S_SETPC_B64 at pc 0x{:08x}", inst.pc));
}
const auto& target_pcs = target_info.indirect
? target_info.target_pcs
: std::vector<uint32_t> {target_info.target};
for (const auto target: target_pcs) {
if (!IsValidTarget(target, instruction_pcs, first_pc, end_pc)) {
SetFailure(graph, FailureKind::InvalidBranchTarget, UINT32_MAX,
fmt::format("S_SETPC_B64 at pc 0x{:08x} targets invalid pc 0x{:08x}",
inst.pc, target),
error);
return false;
ExitBuildFailure(
graph, FailureKind::InvalidBranchTarget, UINT32_MAX,
fmt::format("S_SETPC_B64 at pc 0x{:08x} targets invalid pc 0x{:08x}",
inst.pc, target));
}
labels.insert(target);
}
@@ -1971,10 +1962,9 @@ bool BuildGraph(const Decoder::Program& program, Graph& graph, std::string* erro
continue;
}
if (start != end_pc && !instruction_pcs.contains(start)) {
SetFailure(graph, FailureKind::InvalidLabel, UINT32_MAX,
fmt::format("CFG label does not start on an instruction: 0x{:08x}", start),
error);
return false;
ExitBuildFailure(
graph, FailureKind::InvalidLabel, UINT32_MAX,
fmt::format("CFG label does not start on an instruction: 0x{:08x}", start));
}
BasicBlock block;
@@ -2046,11 +2036,10 @@ bool BuildGraph(const Decoder::Program& program, Graph& graph, std::string* erro
block.terminator.true_block = pc_to_block.at(last.branch_target);
const auto fallthrough = pc_to_block.find(next_pc);
if (fallthrough == pc_to_block.end()) {
SetFailure(graph, FailureKind::MissingFallthrough, block.id,
fmt::format("conditional branch at pc 0x{:08x} has no fallthrough block",
last.pc),
error);
return false;
ExitBuildFailure(
graph, FailureKind::MissingFallthrough, block.id,
fmt::format("conditional branch at pc 0x{:08x} has no fallthrough block",
last.pc));
}
block.terminator.false_block = fallthrough->second;
} else {
@@ -2131,27 +2120,26 @@ bool BuildGraph(const Decoder::Program& program, Graph& graph, std::string* erro
graph.unsupported = false;
}
return true;
return graph;
}
namespace {
bool StructurizeImpl(Graph& graph, std::string* error) {
bool StructurizeImpl(Graph& graph) {
if (graph.unsupported || graph.irreducible) {
if (graph.unsupported_reason.empty()) {
graph.unsupported_reason = "unsupported CFG";
}
SetError(error, graph.unsupported_reason);
return false;
}
if (!CanonicalizeNaturalLoops(graph, error)) {
if (!CanonicalizeNaturalLoops(graph)) {
return false;
}
if (!SplitSharedMergeBlocks(graph, error)) {
if (!SplitSharedMergeBlocks(graph)) {
return false;
}
if (!IsolateSemanticLoopHeaders(graph, error)) {
if (!IsolateSemanticLoopHeaders(graph)) {
return false;
}
ClearStructuredTerminators(graph);
@@ -2164,8 +2152,7 @@ bool StructurizeImpl(Graph& graph, std::string* error) {
graph, FailureKind::StructuredControlFlow, header,
fmt::format(
"duplicate structured merge block {} for header {} (already used by header {})",
merge, header, it->second),
error);
merge, header, it->second));
return false;
}
return true;
@@ -2176,16 +2163,14 @@ bool StructurizeImpl(Graph& graph, std::string* error) {
if (header == nullptr || loop.merge == UINT32_MAX || loop.continue_block == UINT32_MAX) {
SetFailure(
graph, FailureKind::StructuredControlFlow, loop.header,
fmt::format("loop at block {} has no structured merge/continue", loop.header),
error);
fmt::format("loop at block {} has no structured merge/continue", loop.header));
return false;
}
if (header->inst_begin != header->inst_end ||
header->terminator.kind != TerminatorKind::Branch) {
SetFailure(graph, FailureKind::StructuredControlFlow, loop.header,
fmt::format("loop header {} is not a dedicated empty control block",
loop.header),
error);
SetFailure(
graph, FailureKind::StructuredControlFlow, loop.header,
fmt::format("loop header {} is not a dedicated empty control block", loop.header));
return false;
}
if (!reserve_merge_block(loop.header, loop.merge)) {
@@ -2208,8 +2193,7 @@ bool StructurizeImpl(Graph& graph, std::string* error) {
const auto merge = FindSelectionMerge(graph, block);
if (merge == UINT32_MAX) {
SetFailure(graph, FailureKind::StructuredControlFlow, block.id,
fmt::format("conditional block {} has no structured merge", block.id),
error);
fmt::format("conditional block {} has no structured merge", block.id));
return false;
}
@@ -2224,16 +2208,15 @@ bool StructurizeImpl(Graph& graph, std::string* error) {
} // namespace
bool Structurize(Graph& graph, std::string* error) {
bool Structurize(Graph& graph) {
Graph original = graph;
if (StructurizeImpl(graph, error)) {
if (StructurizeImpl(graph)) {
return true;
}
Graph failed_graph = std::move(graph);
std::string failed_error = error != nullptr ? *error : std::string {};
graph = std::move(original);
const auto route_budget = static_cast<uint32_t>(graph.blocks.size());
Graph failed_graph = std::move(graph);
graph = std::move(original);
const auto route_budget = static_cast<uint32_t>(graph.blocks.size());
// Apply one route at a time and retry. Eagerly routing every matching diamond can
// rewrite unrelated selections that were already structurally valid.
for (uint32_t route_variable = 0; route_variable < route_budget; route_variable++) {
@@ -2241,18 +2224,12 @@ bool Structurize(Graph& graph, std::string* error) {
break;
}
Graph routed = graph;
if (error != nullptr) {
error->clear();
}
if (StructurizeImpl(routed, error)) {
if (StructurizeImpl(routed)) {
graph = std::move(routed);
return true;
}
}
graph = std::move(failed_graph);
if (error != nullptr) {
*error = std::move(failed_error);
}
return false;
}
@@ -108,8 +108,8 @@ struct Graph {
uint32_t FindNearestCommonPostDominator(uint32_t block_a, uint32_t block_b) const;
};
bool BuildGraph(const Decoder::Program& program, Graph& graph, std::string* error);
bool Structurize(Graph& graph, std::string* error);
Graph BuildGraph(const Decoder::Program& program);
bool Structurize(Graph& graph);
std::string BranchConditionToString(BranchCondition condition);
std::string FailureKindToString(FailureKind kind);
std::string GraphToString(const Graph& graph);
@@ -202,6 +202,7 @@ constexpr MimgGatherInfo MIMG_GATHER_OPCODE_LIST[] = {
};
constexpr MimgAtomicInfo MIMG_ATOMIC_OPCODE_LIST[] = {
{0x0fu, "image_atomic_swap", Opcode::IMAGE_ATOMIC_SWAP},
{0x11u, "image_atomic_add", Opcode::IMAGE_ATOMIC_ADD},
{0x15u, "image_atomic_umin", Opcode::IMAGE_ATOMIC_UMIN},
{0x17u, "image_atomic_umax", Opcode::IMAGE_ATOMIC_UMAX},
@@ -357,8 +358,8 @@ void DecodeMimg(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
DecodeVectorGpr(vdata, inst.dst);
DecodeVectorGpr(vaddr, inst.src0);
DecodeScalarSource(srsrc * 4u, pc, inst.src1, nullptr);
DecodeScalarSource(ssamp * 4u, pc, inst.src2, nullptr);
DecodeScalarSource(srsrc * 4u, pc, inst.src1);
DecodeScalarSource(ssamp * 4u, pc, inst.src2);
inst.src_count = 3;
}
@@ -58,6 +58,8 @@ constexpr MemoryOpcodeInfo MUBUF_OPCODE_LIST[] = {
{0x3bu, Opcode::BUFFER_ATOMIC_XOR, 1, 32},
{0x3fu, Opcode::BUFFER_ATOMIC_FMIN, 1, 32},
{0x40u, Opcode::BUFFER_ATOMIC_FMAX, 1, 32},
{0x50u, Opcode::BUFFER_ATOMIC_SWAP_X2, 2, 32},
{0x5au, Opcode::BUFFER_ATOMIC_OR_X2, 2, 32},
};
constexpr MemoryOpcodeInfo MTBUF_OPCODE_LIST[] = {
@@ -241,11 +243,11 @@ void DecodeSmem(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
MarkMemoryUnsupported(inst, Family::SMEM, opcode, "SMEM opcode is not implemented");
}
DecodeScalarDestination(sdst, pc, inst.dst, nullptr);
DecodeScalarDestination(sdst, pc, inst.dst);
// SMEM encodes SBASE in SGPR pairs. Scalar-buffer loads still use the same
// pair index; their descriptor operand consumes four SGPRs from that base.
DecodeScalarSource(sbase * 2u, pc, inst.src0, nullptr);
DecodeScalarSource(soffset, pc, inst.src1, nullptr);
DecodeScalarSource(sbase * 2u, pc, inst.src0);
DecodeScalarSource(soffset, pc, inst.src1);
inst.src_count = 2;
}
@@ -278,8 +280,8 @@ void DecodeMubuf(uint32_t pc, std::span<const uint32_t> code, uint32_t word_inde
DecodeVectorGpr(vdata, inst.dst);
DecodeVectorGpr(vaddr, inst.src0);
DecodeScalarSource(srsrc * 4u, pc, inst.src1, nullptr);
DecodeScalarSource(soffset, pc, inst.src2, nullptr);
DecodeScalarSource(srsrc * 4u, pc, inst.src1);
DecodeScalarSource(soffset, pc, inst.src2);
inst.src_count = 3;
}
@@ -316,8 +318,8 @@ void DecodeMtbuf(uint32_t pc, std::span<const uint32_t> code, uint32_t word_inde
DecodeVectorGpr(vdata, inst.dst);
DecodeVectorGpr(vaddr, inst.src0);
DecodeScalarSource(srsrc * 4u, pc, inst.src1, nullptr);
DecodeScalarSource(soffset, pc, inst.src2, nullptr);
DecodeScalarSource(srsrc * 4u, pc, inst.src1);
DecodeScalarSource(soffset, pc, inst.src2);
inst.src_count = 3;
}
@@ -364,7 +366,7 @@ void DecodeFlat(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
DecodeVectorGpr(addr + 1u, inst.src1);
inst.src_count = 2;
} else {
DecodeScalarSource(saddr, pc, inst.src1, nullptr);
DecodeScalarSource(saddr, pc, inst.src1);
inst.src_count = 2;
}
}
@@ -27,7 +27,8 @@ constexpr OpcodeMap SOP2_OPCODE_LIST[] = {
{0x22u, Opcode::S_ASHR_I32}, {0x24u, Opcode::S_BFM_B32},
{0x25u, Opcode::S_BFM_B64}, {0x26u, Opcode::S_MUL_I32},
{0x27u, Opcode::S_BFE_U32}, {0x28u, Opcode::S_BFE_I32},
{0x29u, Opcode::S_BFE_U64}, {0x2eu, Opcode::S_LSHL1_ADD_U32},
{0x29u, Opcode::S_BFE_U64}, {0x2cu, Opcode::S_ABSDIFF_I32},
{0x2eu, Opcode::S_LSHL1_ADD_U32},
{0x2fu, Opcode::S_LSHL2_ADD_U32}, {0x30u, Opcode::S_LSHL3_ADD_U32},
{0x31u, Opcode::S_LSHL4_ADD_U32}, {0x32u, Opcode::S_PACK_LL_B32_B16},
{0x33u, Opcode::S_PACK_LH_B32_B16}, {0x34u, Opcode::S_PACK_HH_B32_B16},
@@ -45,9 +46,12 @@ constexpr OpcodeMap SOP1_OPCODE_LIST[] = {
{0x10u, Opcode::S_BCNT1_I32_B64},
{0x13u, Opcode::S_FF1_I32_B32},
{0x14u, Opcode::S_FF1_I32_B64},
{0x15u, Opcode::S_FLBIT_I32_B32},
{0x16u, Opcode::S_FLBIT_I32_B64},
{0x1bu, Opcode::S_BITSET0_B32},
{0x1cu, Opcode::S_BITSET0_B64},
{0x1du, Opcode::S_BITSET1_B32},
{0x1eu, Opcode::S_BITSET1_B64},
{0x1fu, Opcode::S_GETPC_B64},
{0x20u, Opcode::S_SETPC_B64},
{0x24u, Opcode::S_AND_SAVEEXEC_B64},
@@ -92,6 +96,7 @@ constexpr OpcodeMap SOPP_OPCODE_LIST[] = {
{0x0au, Opcode::S_BARRIER},
{0x0cu, Opcode::S_WAITCNT},
{0x0eu, Opcode::S_SLEEP},
{0x0fu, Opcode::S_SETPRIO},
{0x10u, Opcode::S_SENDMSG},
{0x12u, Opcode::S_TRAP},
{0x16u, Opcode::S_TTRACEDATA},
@@ -105,21 +110,18 @@ constexpr auto SOPK_OPS = Detail::MakeOpcodeTable<0x20>(SOPK_OPCODE_LIST);
constexpr auto SOPC_OPS = Detail::MakeOpcodeTable<0x80>(SOPC_OPCODE_LIST);
constexpr auto SOPP_OPS = Detail::MakeOpcodeTable<0x80>(SOPP_OPCODE_LIST);
bool DecodeBinarySources(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst, uint32_t ssrc0, uint32_t ssrc1, std::string* error) {
if (!DecodeScalarSource(ssrc0, pc, inst.src0, error) ||
!DecodeScalarSource(ssrc1, pc, inst.src1, error)) {
return false;
}
void DecodeBinarySources(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst, uint32_t ssrc0, uint32_t ssrc1) {
DecodeScalarSource(ssrc0, pc, inst.src0);
DecodeScalarSource(ssrc1, pc, inst.src1);
inst.src_count = 2;
ReadLiteralOperands(code, word_index, inst);
return true;
}
} // namespace
bool DecodeSop1(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error) {
void DecodeSop1(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst) {
const uint32_t word = code[word_index];
const uint32_t opcode = (word >> 8u) & 0xffu;
const uint32_t ssrc0 = word & 0xffu;
@@ -134,35 +136,31 @@ bool DecodeSop1(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
if (inst.opcode == Opcode::UNSUPPORTED) {
SetUnsupported(inst, Family::SOP1, opcode, "SOP1 opcode is not implemented");
return true;
return;
}
switch (inst.opcode) {
case Opcode::S_GETPC_B64:
inst.src_count = 0;
return DecodeScalarDestination(sdst, pc, inst.dst, error);
DecodeScalarDestination(sdst, pc, inst.dst);
return;
case Opcode::S_SETPC_B64:
inst.src_count = 1;
inst.dst.kind = OperandKind::Null;
if (!DecodeScalarSource(ssrc0, pc, inst.src0, error)) {
return false;
}
DecodeScalarSource(ssrc0, pc, inst.src0);
ReadLiteralOperands(code, word_index, inst);
return true;
return;
default: break;
}
if (!DecodeScalarSource(ssrc0, pc, inst.src0, error) ||
!DecodeScalarDestination(sdst, pc, inst.dst, error)) {
return false;
}
DecodeScalarSource(ssrc0, pc, inst.src0);
DecodeScalarDestination(sdst, pc, inst.dst);
inst.src_count = 1;
ReadLiteralOperands(code, word_index, inst);
return true;
}
bool DecodeSop2(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error) {
void DecodeSop2(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst) {
const uint32_t word = code[word_index];
const uint32_t opcode = (word >> 23u) & 0x7fu;
const uint32_t ssrc1 = (word >> 8u) & 0xffu;
@@ -178,17 +176,15 @@ bool DecodeSop2(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
if (inst.opcode == Opcode::UNSUPPORTED) {
SetUnsupported(inst, Family::SOP2, opcode, "SOP2 opcode is not implemented");
return true;
return;
}
if (!DecodeScalarDestination(sdst, pc, inst.dst, error)) {
return false;
}
return DecodeBinarySources(pc, code, word_index, inst, ssrc0, ssrc1, error);
DecodeScalarDestination(sdst, pc, inst.dst);
DecodeBinarySources(pc, code, word_index, inst, ssrc0, ssrc1);
}
bool DecodeSopk(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error) {
void DecodeSopk(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst) {
const uint32_t word = code[word_index];
const uint32_t opcode = (word >> 23u) & 0x1fu;
const uint32_t sdst = (word >> 16u) & 0x7fu;
@@ -207,18 +203,18 @@ bool DecodeSopk(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
if (inst.opcode == Opcode::UNSUPPORTED) {
SetUnsupported(inst, Family::SOPK, opcode, "SOPK opcode is not implemented");
return true;
return;
}
switch (inst.opcode) {
case Opcode::S_MOVK_I32: return DecodeScalarDestination(sdst, pc, inst.dst, error);
case Opcode::S_MOVK_I32: DecodeScalarDestination(sdst, pc, inst.dst); return;
case Opcode::S_WAITCNT: {
const uint32_t waitcnt = word & 0xffffu;
inst.dst.kind = OperandKind::Null;
inst.src0.signed_val = static_cast<int32_t>(waitcnt);
inst.src0.value = waitcnt;
inst.src_count = 1;
return true;
return;
}
case Opcode::S_SETREG_B32:
inst.dst.kind = OperandKind::Null;
@@ -226,26 +222,25 @@ bool DecodeSopk(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
inst.src1.value = word & 0xffffu;
inst.src1.signed_val = static_cast<int32_t>(imm);
inst.src_count = 2;
return DecodeScalarSource(sdst, pc, inst.src0, error);
DecodeScalarSource(sdst, pc, inst.src0);
return;
default: break;
}
inst.src1 = inst.src0;
if (!DecodeScalarSource(sdst, pc, inst.src0, error)) {
return false;
}
DecodeScalarSource(sdst, pc, inst.src0);
if (inst.opcode == Opcode::S_ADD_I32 || inst.opcode == Opcode::S_MULK_I32) {
inst.src_count = 2;
return DecodeScalarDestination(sdst, pc, inst.dst, error);
DecodeScalarDestination(sdst, pc, inst.dst);
return;
}
inst.dst.kind = OperandKind::Scc;
inst.src_count = 2;
return true;
}
bool DecodeSopc(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error) {
void DecodeSopc(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst) {
const uint32_t word = code[word_index];
const uint32_t ssrc1 = (word >> 8u) & 0xffu;
const uint32_t ssrc0 = word & 0xffu;
@@ -261,10 +256,10 @@ bool DecodeSopc(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
if (inst.opcode == Opcode::UNSUPPORTED) {
SetUnsupported(inst, Family::SOPC, opcode, "SOPC opcode is not implemented");
return true;
return;
}
return DecodeBinarySources(pc, code, word_index, inst, ssrc0, ssrc1, error);
DecodeBinarySources(pc, code, word_index, inst, ssrc0, ssrc1);
}
void DecodeSopp(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
@@ -285,6 +280,7 @@ void DecodeSopp(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
: static_cast<int32_t>(static_cast<int16_t>(simm));
inst.src_count = (inst.opcode == Opcode::S_NOP || inst.opcode == Opcode::S_WAITCNT ||
inst.opcode == Opcode::S_WAITCNT_DEPCTR || inst.opcode == Opcode::S_SLEEP ||
inst.opcode == Opcode::S_SETPRIO ||
inst.opcode == Opcode::S_SENDMSG || inst.opcode == Opcode::S_TRAP ||
inst.opcode == Opcode::S_TTRACEDATA || inst.opcode == Opcode::S_INST_PREFETCH)
? 1
@@ -5,14 +5,14 @@
namespace Libs::Graphics::ShaderRecompiler::Decoder {
bool DecodeSop1(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error);
bool DecodeSop2(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error);
bool DecodeSopk(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error);
bool DecodeSopc(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error);
void DecodeSop1(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst);
void DecodeSop2(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst);
void DecodeSopk(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst);
void DecodeSopc(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst);
void DecodeSopp(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst);
@@ -1,5 +1,6 @@
#include "graphics/shader/recompiler/frontend/decode/ShaderDecoder.h"
#include "common/assert.h"
#include "graphics/shader/recompiler/frontend/decode/ExportOps.h"
#include "graphics/shader/recompiler/frontend/decode/ImageOps.h"
#include "graphics/shader/recompiler/frontend/decode/MemoryOps.h"
@@ -17,12 +18,6 @@ uint32_t FloatBits(float value) {
return std::bit_cast<uint32_t>(value);
}
void SetError(std::string* error, const char* message) {
if (error != nullptr) {
*error = message;
}
}
bool HasLiteral(const Instruction& inst) {
return inst.src0.kind == OperandKind::LiteralConstant ||
inst.src1.kind == OperandKind::LiteralConstant ||
@@ -216,86 +211,76 @@ const char* ImageDimensionToString(ImageDimension dimension) {
}
}
bool DecodeScalarSource(uint32_t code, uint32_t pc, Operand& operand, std::string* error) {
void DecodeScalarSource(uint32_t code, uint32_t pc, Operand& operand) {
operand = {};
if (code <= 105u) {
operand.kind = OperandKind::Sgpr;
operand.reg = code;
return true;
return;
}
if (code >= 128u && code <= 192u) {
operand.kind = OperandKind::IntegerInlineConstant;
operand.signed_val = static_cast<int32_t>(code - 128u);
operand.value = static_cast<uint32_t>(operand.signed_val);
return true;
return;
}
if (code >= 193u && code <= 208u) {
operand.kind = OperandKind::IntegerInlineConstant;
operand.signed_val = 192 - static_cast<int32_t>(code);
operand.value = static_cast<uint32_t>(operand.signed_val);
return true;
return;
}
if (code >= 240u && code <= 247u) {
constexpr float values[] = {0.5f, -0.5f, 1.0f, -1.0f, 2.0f, -2.0f, 4.0f, -4.0f};
operand.kind = OperandKind::FloatInlineConstant;
operand.float_val = values[code - 240u];
operand.value = FloatBits(operand.float_val);
return true;
return;
}
if (code >= 256u && code <= 511u) {
DecodeVectorGpr(code - 256u, operand);
return true;
return;
}
switch (code) {
case 106u: operand.kind = OperandKind::VccLo; return true;
case 107u: operand.kind = OperandKind::VccHi; return true;
case 124u: operand.kind = OperandKind::M0; return true;
case 125u: operand.kind = OperandKind::Null; return true;
case 126u: operand.kind = OperandKind::ExecLo; return true;
case 127u: operand.kind = OperandKind::ExecHi; return true;
case 239u: operand.kind = OperandKind::PopsExitingWaveId; return true;
case 106u: operand.kind = OperandKind::VccLo; return;
case 107u: operand.kind = OperandKind::VccHi; return;
case 124u: operand.kind = OperandKind::M0; return;
case 125u: operand.kind = OperandKind::Null; return;
case 126u: operand.kind = OperandKind::ExecLo; return;
case 127u: operand.kind = OperandKind::ExecHi; return;
case 239u: operand.kind = OperandKind::PopsExitingWaveId; return;
case 248u:
operand.kind = OperandKind::FloatInlineConstant;
operand.float_val = 0.15915494309189535f;
operand.value = FloatBits(operand.float_val);
return true;
case 251u: operand.kind = OperandKind::VccZ; return true;
case 252u: operand.kind = OperandKind::ExecZ; return true;
case 253u: operand.kind = OperandKind::Scc; return true;
case 255u: operand.kind = OperandKind::LiteralConstant; return true;
default:
if (error != nullptr) {
*error = fmt::format("unsupported scalar source operand 0x{:08x} at pc 0x{:08x}",
code, pc);
}
return false;
return;
case 251u: operand.kind = OperandKind::VccZ; return;
case 252u: operand.kind = OperandKind::ExecZ; return;
case 253u: operand.kind = OperandKind::Scc; return;
case 255u: operand.kind = OperandKind::LiteralConstant; return;
default: EXIT("unsupported scalar source operand 0x%08x at pc 0x%08x", code, pc);
}
}
bool DecodeScalarDestination(uint32_t code, uint32_t pc, Operand& operand, std::string* error) {
void DecodeScalarDestination(uint32_t code, uint32_t pc, Operand& operand) {
operand = {};
if (code <= 105u) {
operand.kind = OperandKind::Sgpr;
operand.reg = code;
return true;
return;
}
switch (code) {
case 106u: operand.kind = OperandKind::VccLo; return true;
case 107u: operand.kind = OperandKind::VccHi; return true;
case 124u: operand.kind = OperandKind::M0; return true;
case 125u: operand.kind = OperandKind::Null; return true;
case 126u: operand.kind = OperandKind::ExecLo; return true;
case 127u: operand.kind = OperandKind::ExecHi; return true;
default:
if (error != nullptr) {
*error = fmt::format(
"unsupported scalar destination operand 0x{:08x} at pc 0x{:08x}", code, pc);
}
return false;
case 106u: operand.kind = OperandKind::VccLo; return;
case 107u: operand.kind = OperandKind::VccHi; return;
case 124u: operand.kind = OperandKind::M0; return;
case 125u: operand.kind = OperandKind::Null; return;
case 126u: operand.kind = OperandKind::ExecLo; return;
case 127u: operand.kind = OperandKind::ExecHi; return;
default: EXIT("unsupported scalar destination operand 0x%08x at pc 0x%08x", code, pc);
}
}
@@ -368,39 +353,33 @@ Family GetInstructionFamily(uint32_t word) {
}
}
bool DecodeInstruction(std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error) {
void DecodeInstruction(std::span<const uint32_t> code, uint32_t word_index, Instruction& inst) {
const uint32_t pc = word_index * sizeof(uint32_t);
switch (GetInstructionFamily(code[word_index])) {
case Family::SOP1: return DecodeSop1(pc, code, word_index, inst, error);
case Family::SOP2: return DecodeSop2(pc, code, word_index, inst, error);
case Family::SOPK: return DecodeSopk(pc, code, word_index, inst, error);
case Family::SOPC: return DecodeSopc(pc, code, word_index, inst, error);
case Family::SOPP: DecodeSopp(pc, code, word_index, inst); return true;
case Family::VOP1: return DecodeVop1(pc, code, word_index, inst, error);
case Family::VOP2: return DecodeVop2(pc, code, word_index, inst, error);
case Family::VOP3: return DecodeVop3(pc, code, word_index, inst, error);
case Family::VOP3P: return DecodeVop3p(pc, code, word_index, inst, error);
case Family::VOPC: return DecodeVopc(pc, code, word_index, inst, error);
case Family::VINTRP: DecodeVintrp(pc, code, word_index, inst); return true;
case Family::SMEM: DecodeSmem(pc, code, word_index, inst); return true;
case Family::MUBUF: DecodeMubuf(pc, code, word_index, inst); return true;
case Family::MTBUF: DecodeMtbuf(pc, code, word_index, inst); return true;
case Family::FLAT: DecodeFlat(pc, code, word_index, inst); return true;
case Family::DS: DecodeDs(pc, code, word_index, inst); return true;
case Family::MIMG: DecodeMimg(pc, code, word_index, inst); return true;
case Family::EXP: DecodeExp(pc, code, word_index, inst); return true;
case Family::SOP1: DecodeSop1(pc, code, word_index, inst); return;
case Family::SOP2: DecodeSop2(pc, code, word_index, inst); return;
case Family::SOPK: DecodeSopk(pc, code, word_index, inst); return;
case Family::SOPC: DecodeSopc(pc, code, word_index, inst); return;
case Family::SOPP: DecodeSopp(pc, code, word_index, inst); return;
case Family::VOP1: DecodeVop1(pc, code, word_index, inst); return;
case Family::VOP2: DecodeVop2(pc, code, word_index, inst); return;
case Family::VOP3: DecodeVop3(pc, code, word_index, inst); return;
case Family::VOP3P: DecodeVop3p(pc, code, word_index, inst); return;
case Family::VOPC: DecodeVopc(pc, code, word_index, inst); return;
case Family::VINTRP: DecodeVintrp(pc, code, word_index, inst); return;
case Family::SMEM: DecodeSmem(pc, code, word_index, inst); return;
case Family::MUBUF: DecodeMubuf(pc, code, word_index, inst); return;
case Family::MTBUF: DecodeMtbuf(pc, code, word_index, inst); return;
case Family::FLAT: DecodeFlat(pc, code, word_index, inst); return;
case Family::DS: DecodeDs(pc, code, word_index, inst); return;
case Family::MIMG: DecodeMimg(pc, code, word_index, inst); return;
case Family::EXP: DecodeExp(pc, code, word_index, inst); return;
default:
if (error != nullptr) {
*error =
fmt::format("unknown RDNA2 instruction family at pc 0x{:08x}, raw=0x{:08x}", pc,
code[word_index]);
}
return false;
EXIT("unknown RDNA2 instruction family at pc 0x%08x, raw=0x%08x", pc, code[word_index]);
}
}
bool DecodeProgram(std::span<const uint32_t> code, Program& program, std::string* error) {
void DecodeProgram(std::span<const uint32_t> code, Program& program) {
program.instructions.clear();
program.instructions.reserve(code.size());
program.code = code;
@@ -408,10 +387,7 @@ bool DecodeProgram(std::span<const uint32_t> code, Program& program, std::string
std::vector<bool> branch_targets;
for (uint32_t word_index = 0; word_index < code.size();) {
program.instructions.emplace_back();
if (!DecodeInstruction(code, word_index, program.instructions.back(), error)) {
program.instructions.pop_back();
return false;
}
DecodeInstruction(code, word_index, program.instructions.back());
const auto& inst = program.instructions.back();
word_index += inst.word_count;
@@ -425,12 +401,11 @@ bool DecodeProgram(std::span<const uint32_t> code, Program& program, std::string
}
if (inst.opcode == Opcode::S_ENDPGM &&
(word_index >= code.size() || branch_targets.empty() || !branch_targets[word_index])) {
return true;
return;
}
}
SetError(error, "shader decode reached the code boundary before S_ENDPGM");
return false;
EXIT("shader decode reached the code boundary before S_ENDPGM");
}
std::string OperandToString(const Operand& operand) {
@@ -501,8 +476,11 @@ std::string InstructionToString(const Instruction& inst) {
case Opcode::S_ABS_I32:
case Opcode::S_BREV_B32:
case Opcode::S_BCNT1_I32_B32:
case Opcode::S_FLBIT_I32_B32:
case Opcode::S_FF1_I32_B32:
case Opcode::S_FF1_I32_B64:
case Opcode::S_BITSET0_B64:
case Opcode::S_BITSET1_B64:
case Opcode::S_NOT_B64:
case Opcode::S_WQM_B64:
case Opcode::S_QUADMASK_B64:
@@ -529,6 +507,7 @@ std::string InstructionToString(const Instruction& inst) {
case Opcode::S_WAITCNT:
case Opcode::S_WAITCNT_DEPCTR:
case Opcode::S_SLEEP:
case Opcode::S_SETPRIO:
case Opcode::S_TRAP:
case Opcode::S_SENDMSG:
case Opcode::S_TTRACEDATA:
@@ -556,6 +535,7 @@ std::string InstructionToString(const Instruction& inst) {
case Opcode::IMAGE_SAMPLE:
case Opcode::IMAGE_STORE:
case Opcode::IMAGE_STORE_MIP:
case Opcode::IMAGE_ATOMIC_SWAP:
case Opcode::IMAGE_ATOMIC_ADD:
case Opcode::IMAGE_ATOMIC_UMIN:
case Opcode::IMAGE_ATOMIC_UMAX:
@@ -612,6 +592,7 @@ std::string InstructionToString(const Instruction& inst) {
case Opcode::TBUFFER_STORE_FORMAT_XYZ:
case Opcode::TBUFFER_STORE_FORMAT_XYZW:
case Opcode::BUFFER_ATOMIC_SWAP:
case Opcode::BUFFER_ATOMIC_SWAP_X2:
case Opcode::BUFFER_ATOMIC_ADD:
case Opcode::BUFFER_ATOMIC_SUB:
case Opcode::BUFFER_ATOMIC_SMIN:
@@ -620,6 +601,7 @@ std::string InstructionToString(const Instruction& inst) {
case Opcode::BUFFER_ATOMIC_UMAX:
case Opcode::BUFFER_ATOMIC_AND:
case Opcode::BUFFER_ATOMIC_OR:
case Opcode::BUFFER_ATOMIC_OR_X2:
case Opcode::BUFFER_ATOMIC_XOR:
case Opcode::BUFFER_ATOMIC_FMIN:
case Opcode::BUFFER_ATOMIC_FMAX:
@@ -40,11 +40,13 @@ enum class Opcode {
S_MOV_B64,
S_MOVK_I32,
S_ABS_I32,
S_ABSDIFF_I32,
S_BREV_B32,
S_BCNT1_I32_B32,
S_BCNT1_I32_B64,
S_FF1_I32_B32,
S_FF1_I32_B64,
S_FLBIT_I32_B32,
S_FLBIT_I32_B64,
S_BITREPLICATE_B64_B32,
S_QUADMASK_B64,
@@ -68,6 +70,8 @@ enum class Opcode {
S_BITCMP1_B32,
S_BITSET0_B32,
S_BITSET1_B32,
S_BITSET0_B64,
S_BITSET1_B64,
S_MIN_I32,
S_MAX_I32,
S_MIN_U32,
@@ -107,6 +111,7 @@ enum class Opcode {
S_BFM_B64,
S_CSELECT_B32,
S_CSELECT_B64,
S_SETPRIO,
S_PACK_LL_B32_B16,
S_PACK_LH_B32_B16,
S_PACK_HH_B32_B16,
@@ -281,6 +286,7 @@ enum class Opcode {
V_MAD_MIXHI_F16,
V_ADD_NC_U32,
V_ADDC_U32,
V_SUB_CO_CI_U32,
V_SUBREV_CO_CI_U32,
V_SUB_NC_U32,
V_SUBREV_NC_U32,
@@ -351,6 +357,7 @@ enum class Opcode {
V_CMP_GE_I32,
V_CMP_T_I32,
V_CMP_CLASS_F32,
V_CMPX_CLASS_F32,
V_CMP_LT_I16,
V_CMP_EQ_I16,
V_CMP_LE_I16,
@@ -394,6 +401,7 @@ enum class Opcode {
V_CMP_GE_U32,
V_CMP_T_U32,
V_CMP_EQ_I64,
V_CMP_LT_U64,
V_CMP_EQ_U64,
V_CMP_GT_U64,
V_CMP_NE_U64,
@@ -447,6 +455,7 @@ enum class Opcode {
TBUFFER_STORE_FORMAT_XYZ,
TBUFFER_STORE_FORMAT_XYZW,
BUFFER_ATOMIC_SWAP,
BUFFER_ATOMIC_SWAP_X2,
BUFFER_ATOMIC_ADD,
BUFFER_ATOMIC_SUB,
BUFFER_ATOMIC_SMIN,
@@ -455,6 +464,7 @@ enum class Opcode {
BUFFER_ATOMIC_UMAX,
BUFFER_ATOMIC_AND,
BUFFER_ATOMIC_OR,
BUFFER_ATOMIC_OR_X2,
BUFFER_ATOMIC_XOR,
BUFFER_ATOMIC_FMIN,
BUFFER_ATOMIC_FMAX,
@@ -530,6 +540,7 @@ enum class Opcode {
IMAGE_LOAD_MIP,
IMAGE_STORE,
IMAGE_STORE_MIP,
IMAGE_ATOMIC_SWAP,
IMAGE_ATOMIC_ADD,
IMAGE_ATOMIC_UMIN,
IMAGE_ATOMIC_UMAX,
@@ -631,6 +642,7 @@ struct Operand {
uint32_t dpp_ctrl = 0;
uint32_t dpp_row_mask = 0xf;
uint32_t dpp_bank_mask = 0xf;
bool explicit_sdwa_dst = false;
bool sdwa_sext = false;
bool dpp_fetch_inactive = false;
bool dpp_bound_ctrl = false;
@@ -702,12 +714,11 @@ struct Program {
// Code spans are trusted to contain complete instructions, valid branch targets, and 32-bit PCs.
Family GetInstructionFamily(uint32_t word);
// The output object must be freshly initialized.
bool DecodeInstruction(std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error);
bool DecodeProgram(std::span<const uint32_t> code, Program& program, std::string* error);
void DecodeInstruction(std::span<const uint32_t> code, uint32_t word_index, Instruction& inst);
void DecodeProgram(std::span<const uint32_t> code, Program& program);
bool DecodeScalarSource(uint32_t code, uint32_t pc, Operand& operand, std::string* error);
bool DecodeScalarDestination(uint32_t code, uint32_t pc, Operand& operand, std::string* error);
void DecodeScalarSource(uint32_t code, uint32_t pc, Operand& operand);
void DecodeScalarDestination(uint32_t code, uint32_t pc, Operand& operand);
void DecodeVectorGpr(uint32_t reg, Operand& operand);
void ReadLiteralOperands(std::span<const uint32_t> code, uint32_t word_index, Instruction& inst);
void SetRawWords(Instruction& inst, std::span<const uint32_t> code, uint32_t word_index,
File diff suppressed because it is too large. Load diff
@@ -5,16 +5,16 @@
namespace Libs::Graphics::ShaderRecompiler::Decoder {
bool DecodeVop2(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error);
bool DecodeVop1(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error);
bool DecodeVopc(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error);
bool DecodeVop3(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error);
bool DecodeVop3p(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst, std::string* error);
void DecodeVop2(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst);
void DecodeVop1(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst);
void DecodeVopc(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst);
void DecodeVop3(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst);
void DecodeVop3p(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst);
void DecodeVintrp(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst);
@@ -1,9 +1,8 @@
#include "common/assert.h"
#include "graphics/shader/recompiler/frontend/translate/Translator.h"
#include "graphics/shader/shader.h"
#include <algorithm>
#include <array>
#include <fmt/format.h>
namespace Libs::Graphics::ShaderRecompiler::Frontend {
@@ -47,14 +46,13 @@ IR::ExportFlags Translator::AddExportInfo(const Decoder::Instruction& inst) {
return {.index = index, .pc = inst.pc};
}
bool Translator::TranslateEmbeddedFetch(const Decoder::Instruction& inst, uint32_t attribute,
void Translator::TranslateEmbeddedFetch(const Decoder::Instruction& inst, uint32_t attribute,
uint32_t component_count) {
for (uint32_t component = 0; component < component_count; component++) {
const auto value =
ir.Emit(IR::ValueOpcode::GetAttribute, {IR::Value(attribute), IR::Value(component)});
WriteOperand(OffsetOperand(inst.dst, component), value);
}
return true;
}
void Translator::V_INTERP_P1_F32() {}
@@ -65,25 +63,20 @@ void Translator::V_INTERP_P2_F32(const Decoder::Instruction& inst) {
WriteOperand(inst.dst, value);
}
bool Translator::V_INTERP_MOV_F32(const Decoder::Instruction& inst, std::string* error) {
void Translator::V_INTERP_MOV_F32(const Decoder::Instruction& inst) {
if (inst.src0.value >= 3u) {
return ShaderError::Fail(error,
fmt::format("v_interp_mov_f32 mode {} is reserved at pc 0x{:08x}",
inst.src0.value, inst.pc));
EXIT("v_interp_mov_f32 mode %u is reserved at pc 0x%08x", inst.src0.value, inst.pc);
}
const auto value = ir.Emit(
IR::ValueOpcode::GetInterpolationParameter,
{IR::Value(inst.src1.value), IR::Value(inst.src2.value), IR::Value(inst.src0.value)});
WriteOperand(inst.dst, value);
return true;
}
bool Translator::EXP(const Decoder::Instruction& inst, std::string* error) {
void Translator::EXP(const Decoder::Instruction& inst) {
uint32_t index = 0;
if (ExportTargetKindFromTarget(inst.exp.target, index) == IR::ExportTargetKind::Unknown) {
return ShaderError::Fail(error,
fmt::format("unsupported EXP target 0x{:02x} at pc 0x{:08x}",
inst.exp.target, inst.pc));
EXIT("unsupported EXP target 0x%02x at pc 0x%08x", inst.exp.target, inst.pc);
}
std::array<IR::Value, 4> components {IR::Value(0u), IR::Value(0u), IR::Value(0u),
IR::Value(0u)};
@@ -93,14 +86,13 @@ bool Translator::EXP(const Decoder::Instruction& inst, std::string* error) {
const auto data = ir.Emit(IR::ValueOpcode::CompositeConstructU32x4,
{components[0], components[1], components[2], components[3]});
ir.Emit(IR::ValueOpcode::SetAttribute, {data, ir.GetExec()}, AddExportInfo(inst));
return true;
}
bool Translator::EmitInterpolation(const Decoder::Instruction& inst, std::string* error) {
bool Translator::EmitInterpolation(const Decoder::Instruction& inst) {
switch (inst.opcode) {
case Decoder::Opcode::V_INTERP_P1_F32: V_INTERP_P1_F32(); return true;
case Decoder::Opcode::V_INTERP_P2_F32: V_INTERP_P2_F32(inst); return true;
case Decoder::Opcode::V_INTERP_MOV_F32: return V_INTERP_MOV_F32(inst, error);
case Decoder::Opcode::V_INTERP_MOV_F32: V_INTERP_MOV_F32(inst); return true;
default: return false;
}
}
@@ -55,11 +55,11 @@ void Translator::EmitFloatOrderedCompare(const Decoder::Instruction& inst, bool
EmitCompareResult(inst, ordered ? ir.LogicalNot(unordered) : unordered, false, false);
}
void Translator::V_CMP_CLASS_F32(const Decoder::Instruction& inst) {
void Translator::EmitFloatClassCompare(const Decoder::Instruction& inst, bool cmpx) {
const auto value = ReadOperand(inst.src0, IR::Type::F32);
const auto mask = ReadOperand(inst.src1, IR::Type::U32);
EmitCompareResult(inst, IR::U1(ir.Emit(IR::ValueOpcode::FPCmpClass32, {value, mask})), false,
false);
cmpx);
}
} // namespace Libs::Graphics::ShaderRecompiler::Frontend
@@ -1,3 +1,4 @@
#include "common/assert.h"
#include "graphics/shader/recompiler/frontend/translate/Translator.h"
namespace Libs::Graphics::ShaderRecompiler::Frontend {
@@ -75,9 +76,9 @@ void Translator::SUB_U32(const Decoder::Instruction& inst, bool vector, bool rev
}
}
void Translator::SUBB_U32(const Decoder::Instruction& inst, bool vector) {
const auto lhs = ReadU32(vector ? inst.src1 : inst.src0);
const auto rhs = ReadU32(vector ? inst.src0 : inst.src1);
void Translator::SUBB_U32(const Decoder::Instruction& inst, bool vector, bool reverse) {
const auto lhs = ReadU32(reverse ? inst.src1 : inst.src0);
const auto rhs = ReadU32(reverse ? inst.src0 : inst.src1);
const auto borrow_in = vector ? ConditionBit(inst.src2)
: ConditionBit(ConditionOperand(Decoder::OperandKind::Scc));
const auto partial = ir.ISub(lhs, rhs);
@@ -93,6 +94,13 @@ void Translator::SUBB_U32(const Decoder::Instruction& inst, bool vector) {
}
}
void Translator::S_ABSDIFF_I32(const Decoder::Instruction& inst) {
const auto difference = ir.ISub(ReadU32(inst.src0), ReadU32(inst.src1));
const auto result = IR::U32(ir.Emit(IR::ValueOpcode::IAbs32, {difference}));
WriteOperand(DestinationOperand(inst), result);
ir.SetScc(ir.INotEqual(result, IR::U32(IR::Value(0u))));
}
void Translator::S_ADD_SUB_I32(const Decoder::Instruction& inst, bool subtract) {
const auto lhs = ReadU32(inst.src0);
const auto rhs = ReadU32(inst.src1);
@@ -153,12 +161,12 @@ void Translator::S_INST_PREFETCH() {
ir.Emit(IR::ValueOpcode::InstPrefetch);
}
bool Translator::S_GETPC_B64(const Decoder::Instruction& inst, std::string* error) {
void Translator::S_GETPC_B64(const Decoder::Instruction& inst) {
const auto base = IR::U64(ir.Emit(IR::ValueOpcode::GetShaderBase));
const auto address = IR::U64(
ir.Emit(IR::ValueOpcode::IAdd64, {base, IR::Value(static_cast<uint64_t>(inst.pc) + 4u)}));
if (inst.dst.kind == Decoder::OperandKind::Null) {
return true;
return;
}
auto high = PlainOperand(inst.dst);
switch (inst.dst.kind) {
@@ -169,25 +177,19 @@ bool Translator::S_GETPC_B64(const Decoder::Instruction& inst, std::string* erro
high.kind = Decoder::OperandKind::VccLo;
high.reg = 0u;
} else {
if (error != nullptr) {
*error = "S_GETPC_B64 destination does not name a valid scalar pair";
}
return false;
EXIT("S_GETPC_B64 destination does not name a valid scalar pair at pc 0x%08x",
inst.pc);
}
break;
case Decoder::OperandKind::VccLo: high.kind = Decoder::OperandKind::VccHi; break;
case Decoder::OperandKind::M0: high.kind = Decoder::OperandKind::Null; break;
case Decoder::OperandKind::ExecLo: high.kind = Decoder::OperandKind::ExecHi; break;
default:
if (error != nullptr) {
*error = "S_GETPC_B64 destination does not name a valid scalar pair";
}
return false;
EXIT("S_GETPC_B64 destination does not name a valid scalar pair at pc 0x%08x", inst.pc);
}
const auto words = ExtractU64(address);
WriteOperand(inst.dst, words[0]);
WriteOperand(high, words[1]);
return true;
}
void Translator::S_CSELECT_B32(const Decoder::Instruction& inst) {
@@ -274,21 +276,15 @@ void Translator::S_WQM_B64(const Decoder::Instruction& inst) {
ir.SetScc(result);
}
bool Translator::V_MOVRELS_B32(const Decoder::Instruction& inst, std::string* error) {
void Translator::V_MOVRELS_B32(const Decoder::Instruction& inst) {
if (inst.dst.kind != Decoder::OperandKind::Vgpr ||
inst.src0.kind != Decoder::OperandKind::Vgpr) {
if (error != nullptr) {
*error = "V_MOVRELS_B32 requires VGPR source and destination";
}
return false;
EXIT("V_MOVRELS_B32 requires VGPR source and destination at pc 0x%08x", inst.pc);
}
if (inst.dst.sdwa_sel != 6u || inst.dst.omod != 0u || inst.dst.clamp ||
inst.src0.sdwa_sel != 6u || inst.src0.sdwa_sext || inst.src0.negate || inst.src0.absolute ||
inst.src0.dpp) {
if (error != nullptr) {
*error = "V_MOVRELS_B32 modifiers are not implemented";
}
return false;
EXIT("V_MOVRELS_B32 modifiers are not implemented at pc 0x%08x", inst.pc);
}
const auto base = inst.src0.reg;
const auto m0 = ir.BitwiseAnd(ReadU32(ConditionOperand(Decoder::OperandKind::M0)),
@@ -299,23 +295,16 @@ bool Translator::V_MOVRELS_B32(const Decoder::Instruction& inst, std::string* er
selected = ir.Select(match, ir.GetVectorReg(static_cast<IR::VectorReg>(index)), selected);
}
WriteOperand(DestinationOperand(inst), selected);
return true;
}
bool Translator::V_MOVRELD_B32(const Decoder::Instruction& inst, std::string* error) {
void Translator::V_MOVRELD_B32(const Decoder::Instruction& inst) {
if (inst.dst.kind != Decoder::OperandKind::Vgpr) {
if (error != nullptr) {
*error = "V_MOVRELD_B32 requires VGPR destination";
}
return false;
EXIT("V_MOVRELD_B32 requires VGPR destination at pc 0x%08x", inst.pc);
}
if (inst.dst.sdwa_sel != 6u || inst.dst.omod != 0u || inst.dst.clamp ||
inst.src0.sdwa_sel != 6u || inst.src0.sdwa_sext || inst.src0.negate || inst.src0.absolute ||
inst.src0.dpp) {
if (error != nullptr) {
*error = "V_MOVRELD_B32 modifiers are not implemented";
}
return false;
EXIT("V_MOVRELD_B32 modifiers are not implemented at pc 0x%08x", inst.pc);
}
const auto base = inst.dst.reg;
const auto value = ReadU32(inst.src0);
@@ -327,7 +316,6 @@ bool Translator::V_MOVRELD_B32(const Decoder::Instruction& inst, std::string* er
const auto write = ir.LogicalAnd(ir.GetExec(), match);
ir.SetVectorReg(reg, ir.Select(write, value, ir.GetVectorReg(reg)));
}
return true;
}
void Translator::V_READFIRSTLANE_B32(const Decoder::Instruction& inst) {
@@ -141,8 +141,10 @@ void Translator::V_CVT_OFF_F32_I4(const Decoder::Instruction& inst) {
}
void Translator::V_CVT_PKRTZ_F16_F32(const Decoder::Instruction& inst) {
const auto lhs = ReadOperand(SourceAt(inst, 0), IR::Type::F32);
const auto rhs = ReadOperand(SourceAt(inst, 1), IR::Type::F32);
const auto lhs = ApplyF32ResultModifiers(
inst.dst, IR::F32(ReadOperand(SourceAt(inst, 0), IR::Type::F32)));
const auto rhs = ApplyF32ResultModifiers(
inst.dst, IR::F32(ReadOperand(SourceAt(inst, 1), IR::Type::F32)));
WriteOperand(DestinationOperand(inst), ir.Emit(IR::ValueOpcode::PackFloat2x16Rtz, {lhs, rhs}));
}
@@ -1,23 +1,18 @@
#include "common/assert.h"
#include "graphics/shader/recompiler/frontend/translate/Translator.h"
namespace Libs::Graphics::ShaderRecompiler::Frontend {
bool Translator::TranslateInstruction(const Decoder::Instruction& inst, std::string* error) {
void Translator::TranslateInstruction(const Decoder::Instruction& inst) {
current_opcode = inst.opcode;
current_pc = inst.pc;
switch (inst.opcode) {
case Decoder::Opcode::UNKNOWN:
case Decoder::Opcode::COUNT:
if (error != nullptr) {
*error = "decoded opcode has no IR translation";
}
return false;
EXIT("decoded opcode has no IR translation at pc 0x%08x", inst.pc);
case Decoder::Opcode::UNSUPPORTED:
if (error != nullptr) {
*error = "unsupported decoded instruction: " + Decoder::InstructionToString(inst);
}
return false;
EXIT("unsupported decoded instruction: %s", Decoder::InstructionToString(inst).c_str());
default: break;
}
@@ -27,27 +22,30 @@ bool Translator::TranslateInstruction(const Decoder::Instruction& inst, std::str
case Decoder::Family::SOP2:
case Decoder::Family::SOPK:
case Decoder::Family::SOPC:
case Decoder::Family::SOPP: translated = EmitScalar(inst, error); break;
case Decoder::Family::SOPP: translated = EmitScalar(inst); break;
case Decoder::Family::VOP1:
case Decoder::Family::VOP2:
case Decoder::Family::VOP3:
case Decoder::Family::VOP3P:
case Decoder::Family::VOPC: translated = EmitVector(inst, error); break;
case Decoder::Family::VOPC: translated = EmitVector(inst); break;
case Decoder::Family::SMEM:
case Decoder::Family::MUBUF:
case Decoder::Family::MTBUF:
case Decoder::Family::FLAT:
case Decoder::Family::DS:
case Decoder::Family::MIMG: translated = EmitMemory(inst, error); break;
case Decoder::Family::VINTRP: translated = EmitInterpolation(inst, error); break;
case Decoder::Family::EXP: translated = EXP(inst, error); break;
case Decoder::Family::MIMG: translated = EmitMemory(inst); break;
case Decoder::Family::VINTRP: translated = EmitInterpolation(inst); break;
case Decoder::Family::EXP:
EXP(inst);
translated = true;
break;
default: break;
}
if (!translated && error != nullptr && error->empty()) {
*error = "decoded opcode has no IR translation";
if (!translated) {
EXIT("opcode %s at pc 0x%08x has no IR translation",
Decoder::InstructionToString(inst).c_str(), inst.pc);
}
return translated;
}
} // namespace Libs::Graphics::ShaderRecompiler::Frontend
@@ -312,6 +312,22 @@ bool Translator::S_BITSET_B32(const Decoder::Instruction& inst, bool set) {
return true;
}
bool Translator::S_BITSET_B64(const Decoder::Instruction& inst, bool set) {
const auto offset = ir.BitwiseAnd(ReadU32(inst.src0), IR::U32(IR::Value(63u)));
const auto word_bit = ir.BitwiseAnd(offset, IR::U32(IR::Value(31u)));
const auto bit = ir.ShiftLeftLogical(IR::U32(IR::Value(1u)), word_bit);
const auto old = ReadU32Pair(inst.dst);
const auto low_value = set ? ir.BitwiseOr(old[0], bit)
: ir.BitwiseAnd(old[0], ir.BitwiseNot(bit));
const auto high_value = set ? ir.BitwiseOr(old[1], bit)
: ir.BitwiseAnd(old[1], ir.BitwiseNot(bit));
const auto high = IR::U1(ir.Emit(IR::ValueOpcode::UGreaterThanEqual32,
{offset, IR::Value(32u)}));
WriteU32Pair(inst.dst,
{ir.Select(high, old[0], low_value), ir.Select(high, high_value, old[1])});
return true;
}
bool Translator::V_BCNT_U32_B32(const Decoder::Instruction& inst) {
const auto count = IR::U32(ir.Emit(IR::ValueOpcode::BitCount32, {ReadU32(inst.src0)}));
WriteOperand(DestinationOperand(inst), ir.IAdd(count, ReadU32(inst.src1)));
@@ -1,9 +1,7 @@
#include "common/magicEnum.h"
#include "graphics/shader/recompiler/frontend/translate/Translator.h"
#include <algorithm>
#include <array>
#include <fmt/format.h>
namespace Libs::Graphics::ShaderRecompiler::Frontend {
@@ -37,6 +35,7 @@ Decoder::Operand OffsetDecodedRegister(const Decoder::Operand& operand, uint32_t
result.dpp_ctrl = 0;
result.dpp_row_mask = 0xf;
result.dpp_bank_mask = 0xf;
result.explicit_sdwa_dst = false;
result.dpp_fetch_inactive = false;
result.dpp_bound_ctrl = false;
result.dpp = false;
@@ -85,18 +84,7 @@ ResourceKind MemoryKind(const Decoder::Instruction& decoded) {
case Decoder::Family::MTBUF: return ResourceKind::Buffer;
case Decoder::Family::FLAT: return FlatSegmentResourceKind(decoded.memory_segment);
case Decoder::Family::DS: return decoded.gds ? ResourceKind::Gds : ResourceKind::Lds;
case Decoder::Family::MIMG:
switch (decoded.opcode) {
case Decoder::Opcode::IMAGE_STORE:
case Decoder::Opcode::IMAGE_STORE_MIP: return ResourceKind::StorageImage;
case Decoder::Opcode::IMAGE_ATOMIC_ADD:
case Decoder::Opcode::IMAGE_ATOMIC_UMIN:
case Decoder::Opcode::IMAGE_ATOMIC_UMAX:
case Decoder::Opcode::IMAGE_ATOMIC_AND:
case Decoder::Opcode::IMAGE_ATOMIC_OR:
case Decoder::Opcode::IMAGE_ATOMIC_XOR: return ResourceKind::StorageImageUint;
default: return ResourceKind::Image;
}
case Decoder::Family::MIMG: return ResourceKind::Image;
default: return ResourceKind::None;
}
}
@@ -154,10 +142,6 @@ IR::MemoryInfo MemoryInfoFromDecoded(const Decoder::Instruction& decoded) {
decoded.opcode == Decoder::Opcode::DS_WRITE2ST64_B32) {
memory.data_dwords = 2u;
}
if (memory.kind == ResourceKind::StorageImage ||
memory.kind == ResourceKind::StorageImageUint) {
memory.sampler = 0;
}
return memory;
}
@@ -239,9 +223,12 @@ Decoder::Operand MemorySourceAt(const Decoder::Instruction& decoded, uint32_t in
if (decoded.family == Decoder::Family::MIMG) {
const bool store_or_atomic = decoded.opcode == Decoder::Opcode::IMAGE_STORE ||
decoded.opcode == Decoder::Opcode::IMAGE_STORE_MIP ||
(decoded.opcode >= Decoder::Opcode::IMAGE_ATOMIC_ADD &&
(decoded.opcode >= Decoder::Opcode::IMAGE_ATOMIC_SWAP &&
decoded.opcode <= Decoder::Opcode::IMAGE_ATOMIC_XOR);
return store_or_atomic ? (index == 0u ? decoded.dst : decoded.src0) : decoded.src0;
if (store_or_atomic) {
return index == 0u ? decoded.dst : decoded.src0;
}
return decoded.src0;
}
if (decoded.family == Decoder::Family::DS) {
switch (decoded.opcode) {
@@ -535,10 +522,13 @@ bool Translator::BUFFER_ATOMIC(const Decoder::Instruction& inst, IR::ValueOpcode
const auto memory = MemoryInfoFromDecoded(inst);
const auto resource = GetBufferResource(memory);
const auto address = ReadBufferAddress(inst, 1);
const auto result = ir.Emit(opcode,
{resource, address.index, address.offset, address.soffset,
ReadU32(MemorySourceAt(inst, 0)), ir.GetExec()},
AddMemoryInfo(memory, inst.pc));
const auto data_src = MemorySourceAt(inst, 0);
const IR::Value data =
memory.data_dwords == 2u ? IR::Value(ReadU64(data_src)) : IR::Value(ReadU32(data_src));
const auto result = ir.Emit(opcode,
{resource, address.index, address.offset, address.soffset, data,
ir.GetExec()},
AddMemoryInfo(memory, inst.pc));
if (inst.glc) {
WriteOperand(inst.dst, result);
}
@@ -885,7 +875,7 @@ bool Translator::DS_BPERMUTE_B32(const Decoder::Instruction& inst) {
return true;
}
bool Translator::EmitMemory(const Decoder::Instruction& inst, std::string* error) {
bool Translator::EmitMemory(const Decoder::Instruction& inst) {
switch (inst.opcode) {
case Decoder::Opcode::S_LOAD_DWORD:
case Decoder::Opcode::S_LOAD_DWORDX2:
@@ -932,6 +922,8 @@ bool Translator::EmitMemory(const Decoder::Instruction& inst, std::string* error
case Decoder::Opcode::BUFFER_ATOMIC_SWAP:
return BUFFER_ATOMIC(inst, IR::ValueOpcode::BufferAtomicSwap32);
case Decoder::Opcode::BUFFER_ATOMIC_SWAP_X2:
return BUFFER_ATOMIC(inst, IR::ValueOpcode::BufferAtomicSwap64);
case Decoder::Opcode::BUFFER_ATOMIC_ADD:
return BUFFER_ATOMIC(inst, IR::ValueOpcode::BufferAtomicIAdd32);
case Decoder::Opcode::BUFFER_ATOMIC_SUB:
@@ -948,6 +940,8 @@ bool Translator::EmitMemory(const Decoder::Instruction& inst, std::string* error
return BUFFER_ATOMIC(inst, IR::ValueOpcode::BufferAtomicAnd32);
case Decoder::Opcode::BUFFER_ATOMIC_OR:
return BUFFER_ATOMIC(inst, IR::ValueOpcode::BufferAtomicOr32);
case Decoder::Opcode::BUFFER_ATOMIC_OR_X2:
return BUFFER_ATOMIC(inst, IR::ValueOpcode::BufferAtomicOr64);
case Decoder::Opcode::BUFFER_ATOMIC_XOR:
return BUFFER_ATOMIC(inst, IR::ValueOpcode::BufferAtomicXor32);
case Decoder::Opcode::BUFFER_ATOMIC_FMIN:
@@ -994,6 +988,8 @@ bool Translator::EmitMemory(const Decoder::Instruction& inst, std::string* error
case Decoder::Opcode::DS_WRXCHG_RTN_B32:
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicSwap32, true);
case Decoder::Opcode::IMAGE_ATOMIC_SWAP:
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicSwap32);
case Decoder::Opcode::IMAGE_ATOMIC_ADD:
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicIAdd32);
case Decoder::Opcode::IMAGE_ATOMIC_UMIN:
@@ -1075,12 +1071,7 @@ bool Translator::EmitMemory(const Decoder::Instruction& inst, std::string* error
case Decoder::Opcode::DS_WRITE_B64:
case Decoder::Opcode::DS_WRITE_B96:
case Decoder::Opcode::DS_WRITE_B128: return DS_WRITE(inst);
default:
if (error != nullptr) {
*error = fmt::format("memory-family opcode has no specialized IR translation: {}",
magic_enum::enum_name(inst.opcode));
}
return false;
default: return false;
}
}
@@ -2,14 +2,14 @@
namespace Libs::Graphics::ShaderRecompiler::Frontend {
bool Translator::EmitScalar(const Decoder::Instruction& inst, std::string* error) {
bool Translator::EmitScalar(const Decoder::Instruction& inst) {
using O = Decoder::Opcode;
switch (inst.opcode) {
case O::S_MOV_B32:
case O::S_MOVK_I32: MOV_B32(inst, false); return true;
case O::S_MOV_B64: S_MOV_B64(inst); return true;
case O::S_WQM_B64: S_WQM_B64(inst); return true;
case O::S_GETPC_B64: return S_GETPC_B64(inst, error);
case O::S_GETPC_B64: S_GETPC_B64(inst); return true;
case O::S_SETPC_B64: return true;
case O::S_CSELECT_B32: S_CSELECT_B32(inst); return true;
case O::S_CSELECT_B64: S_CSELECT_B64(inst); return true;
@@ -34,7 +34,8 @@ bool Translator::EmitScalar(const Decoder::Instruction& inst, std::string* error
case O::S_ADD_U32: ADD_U32(inst, false, false); return true;
case O::S_ADDC_U32: ADD_U32(inst, false, true); return true;
case O::S_SUB_U32: SUB_U32(inst, false, false); return true;
case O::S_SUBB_U32: SUBB_U32(inst, false); return true;
case O::S_SUBB_U32: SUBB_U32(inst, false, false); return true;
case O::S_ABSDIFF_I32: S_ABSDIFF_I32(inst); return true;
case O::S_ADD_I32: S_ADD_SUB_I32(inst, false); return true;
case O::S_SUB_I32: S_ADD_SUB_I32(inst, true); return true;
case O::S_LSHL1_ADD_U32: S_LSHL_ADD_U32(inst, 1u); return true;
@@ -181,10 +182,13 @@ bool Translator::EmitScalar(const Decoder::Instruction& inst, std::string* error
case O::S_XNOR_B32:
return ComposedIntegerBinary(inst, IR::ValueOpcode::BitwiseXor32, false, true, true);
case O::S_FF1_I32_B64: return S_FF1_I32_B64(inst);
case O::S_FLBIT_I32_B32: return V_FFBH_32(inst, false);
case O::S_FLBIT_I32_B64: return S_FLBIT_I32_B64(inst);
case O::S_BITSET0_B32: return S_BITSET_B32(inst, false);
case O::S_BITSET1_B32: return S_BITSET_B32(inst, true);
case O::S_BITSET0_B64: return S_BITSET_B64(inst, false);
case O::S_BITSET1_B64: return S_BITSET_B64(inst, true);
case O::S_BITREPLICATE_B64_B32: return S_BITREPLICATE_B64_B32(inst);
case O::S_QUADMASK_B64: return S_QUADMASK_B64(inst);
case O::S_BFM_B32: return BFM_B32(inst);
@@ -200,6 +204,7 @@ bool Translator::EmitScalar(const Decoder::Instruction& inst, std::string* error
case O::S_NOP:
case O::S_SLEEP:
case O::S_SETPRIO:
case O::S_TRAP: EmitControlNop(); return true;
case O::S_WAITCNT_DEPCTR: EmitWaitcnt(); return true;
case O::S_BARRIER: S_BARRIER(); return true;
@@ -1,16 +1,14 @@
#include "common/assert.h"
#include "graphics/shader/recompiler/frontend/translate/Translator.h"
#include "graphics/shader/shader.h"
#include <algorithm>
#include <array>
#include <fmt/format.h>
#include <unordered_map>
#include <utility>
namespace Libs::Graphics::ShaderRecompiler::Frontend {
using ShaderError::Fail;
Decoder::Operand Translator::SourceAt(const Decoder::Instruction& inst, uint32_t index) {
switch (index) {
case 0: return inst.src0;
@@ -104,6 +102,7 @@ Decoder::Operand Translator::PlainOperand(const Decoder::Operand& operand) {
result.dpp_ctrl = 0;
result.dpp_row_mask = 0xf;
result.dpp_bank_mask = 0xf;
result.explicit_sdwa_dst = false;
result.dpp_fetch_inactive = false;
result.dpp_bound_ctrl = false;
result.dpp = false;
@@ -392,12 +391,12 @@ void Translator::WriteOperand(const Decoder::Operand& operand, IR::Value value)
}
}
if (type == IR::Type::U16) {
WriteRawU32(operand, IR::U32(ir.Emit(IR::ValueOpcode::ConvertU32U16, {IR::U16(value)})));
Write16Bits(operand, IR::U32(ir.Emit(IR::ValueOpcode::ConvertU32U16, {IR::U16(value)})));
return;
}
if (type == IR::Type::F16) {
const auto bits = IR::U16(ir.Emit(IR::ValueOpcode::BitCastU16F16, {value}));
WriteRawU32(operand, IR::U32(ir.Emit(IR::ValueOpcode::ConvertU32U16, {bits})));
Write16Bits(operand, IR::U32(ir.Emit(IR::ValueOpcode::ConvertU32U16, {bits})));
return;
}
if (type == IR::Type::U64) {
@@ -417,38 +416,32 @@ IR::U32 Translator::PackHalf2x16(IR::F32 low, IR::F32 high) {
return IR::U32(ir.Emit(IR::ValueOpcode::PackHalf2x16, {pair}));
}
void Translator::Write16Bits(const Decoder::Operand& operand, IR::U32 value) {
auto destination = operand;
// Native GFX10 16-bit results preserve the unselected half. Plain/DPP destinations use the
// low half; native VOP3 may already select either half. Explicit SDWA retains encoded DST_U.
if (!destination.explicit_sdwa_dst) {
if (destination.sdwa_sel == 6u) {
destination.sdwa_sel = 4u;
}
destination.sdwa_dst_unused = 2u;
}
destination.omod = 0u;
destination.op_sel = false;
destination.clamp = false;
WriteRawU32(destination, ir.BitwiseAnd(value, IR::U32(IR::Value(0xffffu))));
}
void Translator::WriteF16(const Decoder::Operand& operand, IR::F32 value) {
value = ApplyF32ResultModifiers(operand, value);
const auto half = IR::F16(ir.Emit(IR::ValueOpcode::ConvertF16F32, {value}));
const auto bits = IR::U32(ir.Emit(IR::ValueOpcode::ConvertU32U16,
{IR::U16(ir.Emit(IR::ValueOpcode::BitCastU16F16, {half}))}));
auto merged = bits;
if (operand.sdwa_sel == 4u || operand.sdwa_sel == 5u) {
merged = IR::U32(ir.Emit(IR::ValueOpcode::BitFieldInsert,
{ReadRawU32(PlainOperand(operand)), bits,
IR::Value(operand.sdwa_sel == 5u ? 16u : 0u), IR::Value(16u)}));
}
auto raw = operand;
raw.sdwa_sel = 6u;
raw.omod = 0u;
raw.op_sel = false;
raw.clamp = false;
WriteRawU32(raw, merged);
Write16Bits(operand, bits);
}
void Translator::WriteU16(const Decoder::Operand& operand, IR::U32 value) {
auto merged = ir.BitwiseAnd(value, IR::U32(IR::Value(0xffffu)));
if (operand.sdwa_sel == 4u || operand.sdwa_sel == 5u) {
merged = IR::U32(ir.Emit(IR::ValueOpcode::BitFieldInsert,
{ReadRawU32(PlainOperand(operand)), merged,
IR::Value(operand.sdwa_sel == 5u ? 16u : 0u), IR::Value(16u)}));
}
auto raw = operand;
raw.sdwa_sel = 6u;
raw.omod = 0u;
raw.op_sel = false;
raw.clamp = false;
WriteRawU32(raw, merged);
Write16Bits(operand, value);
}
IR::U32 Translator::ReadU32(const Decoder::Operand& operand) {
@@ -745,11 +738,10 @@ void Translator::WriteCompareResult(const Decoder::Operand& operand, IR::U1 valu
WriteMask(operand, ir.LogicalAnd(ir.GetExec(), value));
}
bool Translator::AddBranchCondition(const CFG::BasicBlock& source, IR::BlockInfo& info,
std::string* error) {
void Translator::AddBranchCondition(const CFG::BasicBlock& source, IR::BlockInfo& info) {
if (source.terminator.goto_value >= 0) {
if (source.terminator.goto_variable == UINT32_MAX) {
return Fail(error, fmt::format("block {} sets an invalid goto variable", source.id));
EXIT("block %u sets an invalid goto variable", source.id);
}
ir.SetGotoVariable(source.terminator.goto_variable,
IR::U1(IR::Value(source.terminator.goto_value != 0)));
@@ -761,13 +753,13 @@ bool Translator::AddBranchCondition(const CFG::BasicBlock& source, IR::BlockInfo
info.indirect_target =
ir.GetScalarReg(static_cast<IR::ScalarReg>(source.terminator.indirect_pc_sgpr));
} else {
return Fail(error, fmt::format("block {} has no indirect branch selector", source.id));
EXIT("block %u has no indirect branch selector", source.id);
}
ir.Emit(IR::ValueOpcode::ReferenceU32, {info.indirect_target});
return true;
return;
}
if (source.terminator.kind != CFG::TerminatorKind::ConditionalBranch) {
return true;
return;
}
// EXEC and VCC are invocation-local Boolean masks. Branching on that Boolean lets inactive
// invocations leave the region without reconstructing a host-subgroup mask.
@@ -782,17 +774,15 @@ bool Translator::AddBranchCondition(const CFG::BasicBlock& source, IR::BlockInfo
case CFG::BranchCondition::ExecNonZero: condition = ir.GetExec(); break;
case CFG::BranchCondition::GotoVariable:
if (source.terminator.goto_variable == UINT32_MAX) {
return Fail(error,
fmt::format("block {} reads an invalid goto variable", source.id));
EXIT("block %u reads an invalid goto variable", source.id);
}
condition = ir.GetGotoVariable(source.terminator.goto_variable);
break;
case CFG::BranchCondition::Unknown:
return Fail(error, fmt::format("block {} has an unknown branch condition", source.id));
EXIT("block %u has an unknown branch condition", source.id);
}
info.condition = condition;
ir.Emit(IR::ValueOpcode::Reference, {condition});
return true;
}
namespace {
@@ -914,47 +904,42 @@ void IncludeInstructionVectorRegisters(const Decoder::Instruction& inst, uint32_
}
}
bool ValidateTranslateOptions(const TranslateOptions& options, std::string* error) {
void ValidateTranslateOptions(const TranslateOptions& options) {
if (options.wave_size != 32u && options.wave_size != 64u) {
return Fail(error, "shader translation requires wave32 or wave64");
EXIT("shader translation requires wave32 or wave64, got %u", options.wave_size);
}
switch (options.stage) {
case ShaderType::Vertex:
return options.vertex != nullptr ||
Fail(error, "vertex shader translation has no vertex input metadata");
if (options.vertex == nullptr) {
EXIT("vertex shader translation has no vertex input metadata");
}
return;
case ShaderType::Pixel:
return options.pixel != nullptr ||
Fail(error, "pixel shader translation has no pixel input metadata");
if (options.pixel == nullptr) {
EXIT("pixel shader translation has no pixel input metadata");
}
return;
case ShaderType::Compute:
return options.compute != nullptr ||
Fail(error, "compute shader translation has no compute input metadata");
default: return Fail(error, "shader translation has an unsupported stage");
if (options.compute == nullptr) {
EXIT("compute shader translation has no compute input metadata");
}
return;
default:
EXIT("shader translation has unsupported stage %u",
static_cast<uint32_t>(options.stage));
}
}
} // namespace
bool TranslateProgram(const Decoder::Program& decoded, const CFG::Graph& cfg,
const TranslateOptions& options, IR::Program& result, std::string* error) {
result = {};
struct ResetOnFailure {
IR::Program& program;
bool complete = false;
~ResetOnFailure() {
if (!complete) {
program = {};
}
}
} reset_on_failure {result};
if (!ValidateTranslateOptions(options, error)) {
return false;
}
IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph& cfg,
const TranslateOptions& options) {
ValidateTranslateOptions(options);
if (cfg.blocks.empty()) {
return Fail(error, "cannot translate an empty CFG");
EXIT("cannot translate an empty CFG");
}
IR::Program result;
result.stage = options.stage;
result.wave_size = options.wave_size;
result.shader_hash = options.shader_hash;
@@ -972,8 +957,8 @@ bool TranslateProgram(const Decoder::Program& decoded, const CFG::Graph& cfg,
for (const auto& cfg_block: cfg.blocks) {
for (uint32_t index = cfg_block.inst_begin; index < cfg_block.inst_end; index++) {
if (index >= decoded.instructions.size()) {
return Fail(error,
"CFG block references an instruction outside the decoded program");
EXIT("CFG block %u references instruction %u outside decoded program of size %zu",
cfg_block.id, index, decoded.instructions.size());
}
const auto& instruction = decoded.instructions[index];
if (IsCodeTableLoad(cfg, instruction.pc)) {
@@ -990,7 +975,7 @@ bool TranslateProgram(const Decoder::Program& decoded, const CFG::Graph& cfg,
return block.id;
})->id;
if (max_id == UINT32_MAX) {
return Fail(error, "cannot allocate a typed entry block id");
EXIT("cannot allocate a typed entry block id");
}
CFG::Terminator terminator;
terminator.kind = CFG::TerminatorKind::Branch;
@@ -1004,7 +989,7 @@ bool TranslateProgram(const Decoder::Program& decoded, const CFG::Graph& cfg,
block_indices.reserve(cfg.blocks.size());
for (const auto& source_block: cfg.blocks) {
if (!block_indices.emplace(source_block.id, result.blocks.size()).second) {
return Fail(error, fmt::format("CFG contains duplicate block id {}", source_block.id));
EXIT("CFG contains duplicate block id %u", source_block.id);
}
result.block_storage.push_back(std::make_unique<IR::Block>());
result.blocks.push_back(result.block_storage.back().get());
@@ -1016,8 +1001,7 @@ bool TranslateProgram(const Decoder::Program& decoded, const CFG::Graph& cfg,
for (const auto successor: source_block.successors) {
const auto target = block_indices.find(successor);
if (target == block_indices.end()) {
return Fail(error, fmt::format("CFG block {} has unknown successor {}",
source_block.id, successor));
EXIT("CFG block %u has unknown successor %u", source_block.id, successor);
}
result.blocks[source_index]->AddBranch(result.blocks[target->second]);
}
@@ -1115,7 +1099,7 @@ bool TranslateProgram(const Decoder::Program& decoded, const CFG::Graph& cfg,
}
}
for (const auto& cfg_block: cfg.blocks) {
const auto typed_index = block_indices.at(cfg_block.id);
const auto typed_index = block_indices.at(cfg_block.id);
Translator translator(result, result.blocks[typed_index], vector_limit, options.wave_size);
for (uint32_t index = cfg_block.inst_begin; index < cfg_block.inst_end; index++) {
const auto& instruction = decoded.instructions[index];
@@ -1131,44 +1115,27 @@ bool TranslateProgram(const Decoder::Program& decoded, const CFG::Graph& cfg,
instruction.data_dwords == embedded->components &&
instruction.dst.kind == Decoder::OperandKind::Vgpr) {
if (options.vertex == nullptr) {
return Fail(error, "embedded vertex fetch plan has no vertex input metadata");
EXIT("embedded vertex fetch plan has no vertex input metadata");
}
const auto resource = ResolveEmbeddedFetchResource(*options.vertex, *embedded);
if (resource < 0 || resource >= options.vertex->resources_num) {
return Fail(
error,
fmt::format(
"embedded vertex fetch at 0x{:08x} has no resource for attribute {}",
instruction.pc, embedded->attrib_id));
EXIT("embedded vertex fetch at 0x%08x has no resource for attribute %d",
instruction.pc, embedded->attrib_id);
}
result.info.vertex_fetch_components[static_cast<size_t>(resource)] =
static_cast<uint8_t>(std::max<uint32_t>(
result.info.vertex_fetch_components[static_cast<size_t>(resource)],
embedded->components));
if (!translator.TranslateEmbeddedFetch(instruction, static_cast<uint32_t>(resource),
embedded->components)) {
return false;
}
translator.TranslateEmbeddedFetch(instruction, static_cast<uint32_t>(resource),
embedded->components);
continue;
}
if (!translator.TranslateInstruction(instruction, error)) {
if (error == nullptr || error->empty()) {
return Fail(error, fmt::format("opcode {} at 0x{:08x} has no IR translation",
magic_enum::enum_name(instruction.opcode),
instruction.pc));
}
return false;
}
}
if (!translator.AddBranchCondition(cfg_block, result.block_info[typed_index], error)) {
return false;
translator.TranslateInstruction(instruction);
}
translator.AddBranchCondition(cfg_block, result.block_info[typed_index]);
}
if (!IR::ValidateProgram(result, false, error)) {
return false;
}
reset_on_failure.complete = true;
return true;
IR::ValidateProgram(result, false);
return result;
}
} // namespace Libs::Graphics::ShaderRecompiler::Frontend
@@ -38,7 +38,7 @@ struct TranslateOptions {
const EmbeddedFetchPlan* embedded_fetch = nullptr;
};
bool TranslateProgram(const Decoder::Program& decoded, const CFG::Graph& cfg,
const TranslateOptions& options, IR::Program& result, std::string* error);
IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph& cfg,
const TranslateOptions& options);
} // namespace Libs::Graphics::ShaderRecompiler::Frontend
@@ -13,10 +13,10 @@ public:
: program(program), ir(block), current_vector_limit(vector_limit),
current_wave_size(wave_size) {}
bool TranslateInstruction(const Decoder::Instruction& inst, std::string* error);
bool TranslateEmbeddedFetch(const Decoder::Instruction& inst, uint32_t attribute,
void TranslateInstruction(const Decoder::Instruction& inst);
void TranslateEmbeddedFetch(const Decoder::Instruction& inst, uint32_t attribute,
uint32_t component_count);
bool AddBranchCondition(const CFG::BasicBlock& source, IR::BlockInfo& info, std::string* error);
void AddBranchCondition(const CFG::BasicBlock& source, IR::BlockInfo& info);
private:
Decoder::Operand SourceAt(const Decoder::Instruction& inst, uint32_t index);
@@ -34,6 +34,7 @@ private:
IR::F32 ApplyF32ResultModifiers(const Decoder::Operand& operand, IR::F32 value);
void WriteOperand(const Decoder::Operand& operand, IR::Value value);
IR::U32 PackHalf2x16(IR::F32 low, IR::F32 high);
void Write16Bits(const Decoder::Operand& operand, IR::U32 value);
void WriteF16(const Decoder::Operand& operand, IR::F32 value);
void WriteU16(const Decoder::Operand& operand, IR::U32 value);
IR::U32 ReadU32(const Decoder::Operand& operand);
@@ -127,7 +128,7 @@ private:
void EmitFloatCompare(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool half,
bool cmpx);
void EmitFloatOrderedCompare(const Decoder::Instruction& inst, bool ordered);
void V_CMP_CLASS_F32(const Decoder::Instruction& inst);
void EmitFloatClassCompare(const Decoder::Instruction& inst, bool cmpx);
void V_CVT_F32_UBYTE(const Decoder::Instruction& inst, uint32_t byte_index);
void V_CVT_F32_U32(const Decoder::Instruction& inst);
void V_CVT_F32_I32(const Decoder::Instruction& inst);
@@ -174,28 +175,29 @@ private:
bool PackedInteger16MinMax(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool sign);
bool S_U64_MASK(const Decoder::Instruction& inst, IR::ValueOpcode logical_opcode,
IR::ValueOpcode bit_opcode, bool negate_rhs, bool negate_result, bool unary);
IR::U1 U64MaskBinary(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool negate_rhs,
bool negate_result);
bool SimpleInteger(const Decoder::Instruction& inst, IR::ValueOpcode opcode, IR::Type type,
bool reverse, bool mask_shift_count, bool update_scc);
bool ComposedIntegerBinary(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
bool negate_rhs, bool negate_result, bool update_scc);
bool V_AND_OR_B32(const Decoder::Instruction& inst);
bool V_OR3_B32(const Decoder::Instruction& inst);
bool V_XOR3_B32(const Decoder::Instruction& inst);
bool S_FF1_I32_B64(const Decoder::Instruction& inst);
bool V_FFBH_32(const Decoder::Instruction& inst, bool sign);
bool S_FLBIT_I32_B64(const Decoder::Instruction& inst);
bool Integer24(const Decoder::Instruction& inst, bool sign, bool addend);
bool V_MAD_U64_U32(const Decoder::Instruction& inst);
bool V_SAD_U32(const Decoder::Instruction& inst);
bool V_ADD3_U32(const Decoder::Instruction& inst);
bool S_BITSET_B32(const Decoder::Instruction& inst, bool set);
bool V_BCNT_U32_B32(const Decoder::Instruction& inst);
bool V_MBCNT_U32_B32(const Decoder::Instruction& inst, bool low);
bool S_BITREPLICATE_B64_B32(const Decoder::Instruction& inst);
bool S_QUADMASK_B64(const Decoder::Instruction& inst);
bool BFM_B32(const Decoder::Instruction& inst);
IR::U1 U64MaskBinary(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool negate_rhs,
bool negate_result);
bool SimpleInteger(const Decoder::Instruction& inst, IR::ValueOpcode opcode, IR::Type type,
bool reverse, bool mask_shift_count, bool update_scc);
bool ComposedIntegerBinary(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
bool negate_rhs, bool negate_result, bool update_scc);
bool V_AND_OR_B32(const Decoder::Instruction& inst);
bool V_OR3_B32(const Decoder::Instruction& inst);
bool V_XOR3_B32(const Decoder::Instruction& inst);
bool S_FF1_I32_B64(const Decoder::Instruction& inst);
bool V_FFBH_32(const Decoder::Instruction& inst, bool sign);
bool S_FLBIT_I32_B64(const Decoder::Instruction& inst);
bool Integer24(const Decoder::Instruction& inst, bool sign, bool addend);
bool V_MAD_U64_U32(const Decoder::Instruction& inst);
bool V_SAD_U32(const Decoder::Instruction& inst);
bool V_ADD3_U32(const Decoder::Instruction& inst);
bool S_BITSET_B32(const Decoder::Instruction& inst, bool set);
bool S_BITSET_B64(const Decoder::Instruction& inst, bool set);
bool V_BCNT_U32_B32(const Decoder::Instruction& inst);
bool V_MBCNT_U32_B32(const Decoder::Instruction& inst, bool low);
bool S_BITREPLICATE_B64_B32(const Decoder::Instruction& inst);
bool S_QUADMASK_B64(const Decoder::Instruction& inst);
bool BFM_B32(const Decoder::Instruction& inst);
IR::U32 RightMask32(IR::U32 count);
IR::U64 RightMask64(IR::U32 count);
bool S_BFM_B64(const Decoder::Instruction& inst);
@@ -217,7 +219,8 @@ private:
bool negate_source, bool write_64);
void ADD_U32(const Decoder::Instruction& inst, bool vector, bool use_carry_in);
void SUB_U32(const Decoder::Instruction& inst, bool vector, bool reverse);
void SUBB_U32(const Decoder::Instruction& inst, bool vector);
void SUBB_U32(const Decoder::Instruction& inst, bool vector, bool reverse);
void S_ABSDIFF_I32(const Decoder::Instruction& inst);
void S_ADD_SUB_I32(const Decoder::Instruction& inst, bool subtract);
void S_LSHL_ADD_U32(const Decoder::Instruction& inst, uint32_t shift_amount);
void ScalarMinMax32(const Decoder::Instruction& inst, IR::ValueOpcode value_opcode,
@@ -228,27 +231,27 @@ private:
void S_SENDMSG();
void S_TTRACEDATA();
void S_INST_PREFETCH();
bool S_GETPC_B64(const Decoder::Instruction& inst, std::string* error);
void S_GETPC_B64(const Decoder::Instruction& inst);
void S_CSELECT_B32(const Decoder::Instruction& inst);
void S_CSELECT_B64(const Decoder::Instruction& inst);
void MOV_B32(const Decoder::Instruction& inst, bool apply_float_modifiers);
void S_MOV_B64(const Decoder::Instruction& inst);
void S_WQM_B64(const Decoder::Instruction& inst);
bool V_MOVRELS_B32(const Decoder::Instruction& inst, std::string* error);
bool V_MOVRELD_B32(const Decoder::Instruction& inst, std::string* error);
void V_MOVRELS_B32(const Decoder::Instruction& inst);
void V_MOVRELD_B32(const Decoder::Instruction& inst);
void V_READFIRSTLANE_B32(const Decoder::Instruction& inst);
void V_READLANE_B32(const Decoder::Instruction& inst);
void V_WRITELANE_B32(const Decoder::Instruction& inst);
void V_PERMLANE16_B32(const Decoder::Instruction& inst, bool x16);
void V_INTERP_P1_F32();
void V_INTERP_P2_F32(const Decoder::Instruction& inst);
bool V_INTERP_MOV_F32(const Decoder::Instruction& inst, std::string* error);
bool EXP(const Decoder::Instruction& inst, std::string* error);
void V_INTERP_MOV_F32(const Decoder::Instruction& inst);
void EXP(const Decoder::Instruction& inst);
bool EmitScalar(const Decoder::Instruction& inst, std::string* error);
bool EmitVector(const Decoder::Instruction& inst, std::string* error);
bool EmitInterpolation(const Decoder::Instruction& inst, std::string* error);
bool EmitMemory(const Decoder::Instruction& inst, std::string* error);
bool EmitScalar(const Decoder::Instruction& inst);
bool EmitVector(const Decoder::Instruction& inst);
bool EmitInterpolation(const Decoder::Instruction& inst);
bool EmitMemory(const Decoder::Instruction& inst);
IR::Program& program;
IR::IREmitter ir;
@@ -2,7 +2,7 @@
namespace Libs::Graphics::ShaderRecompiler::Frontend {
bool Translator::EmitVector(const Decoder::Instruction& inst, std::string* error) {
bool Translator::EmitVector(const Decoder::Instruction& inst) {
using O = Decoder::Opcode;
switch (inst.opcode) {
case O::V_NOP: return true;
@@ -10,11 +10,12 @@ bool Translator::EmitVector(const Decoder::Instruction& inst, std::string* error
case O::V_ADDC_U32: ADD_U32(inst, true, true); return true;
case O::V_SUB_I32: SUB_U32(inst, true, false); return true;
case O::V_SUBREV_I32: SUB_U32(inst, true, true); return true;
case O::V_SUBREV_CO_CI_U32: SUBB_U32(inst, true); return true;
case O::V_SUB_CO_CI_U32: SUBB_U32(inst, true, false); return true;
case O::V_SUBREV_CO_CI_U32: SUBB_U32(inst, true, true); return true;
case O::V_MOV_B32: MOV_B32(inst, true); return true;
case O::V_MOVRELS_B32: return V_MOVRELS_B32(inst, error);
case O::V_MOVRELD_B32: return V_MOVRELD_B32(inst, error);
case O::V_MOVRELS_B32: V_MOVRELS_B32(inst); return true;
case O::V_MOVRELD_B32: V_MOVRELD_B32(inst); return true;
case O::V_READFIRSTLANE_B32: V_READFIRSTLANE_B32(inst); return true;
case O::V_READLANE_B32: V_READLANE_B32(inst); return true;
case O::V_WRITELANE_B32: V_WRITELANE_B32(inst); return true;
@@ -99,6 +100,9 @@ bool Translator::EmitVector(const Decoder::Instruction& inst, std::string* error
case O::V_CMP_EQ_U64:
EmitIntegerCompare(inst, IR::ValueOpcode::IEqual64, IR::Type::U64, false, false);
return true;
case O::V_CMP_LT_U64:
EmitIntegerCompare(inst, IR::ValueOpcode::ULessThan64, IR::Type::U64, false, false);
return true;
case O::V_CMP_GT_U64:
EmitIntegerCompare(inst, IR::ValueOpcode::UGreaterThan64, IR::Type::U64, false, false);
return true;
@@ -271,7 +275,8 @@ bool Translator::EmitVector(const Decoder::Instruction& inst, std::string* error
return true;
case O::V_CMP_O_F32: EmitFloatOrderedCompare(inst, true); return true;
case O::V_CMP_U_F32: EmitFloatOrderedCompare(inst, false); return true;
case O::V_CMP_CLASS_F32: V_CMP_CLASS_F32(inst); return true;
case O::V_CMP_CLASS_F32: EmitFloatClassCompare(inst, false); return true;
case O::V_CMPX_CLASS_F32: EmitFloatClassCompare(inst, true); return true;
case O::V_CVT_F32_UBYTE0: V_CVT_F32_UBYTE(inst, 0); return true;
case O::V_CVT_F32_UBYTE1: V_CVT_F32_UBYTE(inst, 1); return true;
+128 -98
View File
@@ -1,7 +1,6 @@
#include "common/assert.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/shader.h"
#include <fmt/format.h>
#include <map>
#include <new>
@@ -11,10 +10,13 @@
namespace Libs::Graphics::ShaderRecompiler::IR {
using ShaderError::Fail;
namespace {
[[noreturn]] void Fail(std::string_view message) {
EXIT("shader IR validation failed: %s", std::string(message).c_str());
std::abort();
}
bool IsRegisterStatePseudo(ValueOpcode opcode) {
switch (opcode) {
case ValueOpcode::GetThreadBitScalarRegister:
@@ -52,7 +54,7 @@ bool IsRuntimeRead(ValueOpcode opcode) {
AddressOpcodeInfoOf(opcode).access == AddressAccess::Read;
}
bool EquivalentValue(const Program& program, Value left, Value right,
bool EquivalentValue(const ResourcePlan& program, Value left, Value right,
std::vector<std::pair<const Inst*, const Inst*>>& visited) {
left = left.Resolve();
right = right.Resolve();
@@ -95,6 +97,20 @@ bool EquivalentValue(const Program& program, Value left, Value right,
} // namespace
ResourcePlan::~ResourcePlan() {
for (auto& inst: value_storage) {
inst.Invalidate();
}
}
ResourcePlan& ResourcePlan::operator=(ResourcePlan&& other) noexcept {
if (this != &other) {
this->~ResourcePlan();
new (this) ResourcePlan(std::move(other));
}
return *this;
}
Program::~Program() {
// Values may cross block boundaries. Detach all arguments before any block starts destroying
// its instruction storage so reverse-use links always point to live definitions.
@@ -113,12 +129,31 @@ Program& Program::operator=(Program&& other) noexcept {
return *this;
}
bool EquivalentValue(const Program& program, Value left, Value right) {
CompiledShaderInfo Program::TakeCompiledInfo() && {
CompiledShaderInfo result {
.stage = stage,
.shader_hash = shader_hash,
.wave_size = wave_size,
.user_data_base = user_data_base,
.user_data_count = user_data_count,
.scratch_dwords = scratch_dwords,
.info = std::move(info),
.bindings = std::move(bindings),
};
for (const auto& output: result.info.outputs) {
if (output.kind == StageOutputKind::Parameter && output.index < 32) {
result.param_export_mask |= 1u << output.index;
}
}
return result;
}
bool EquivalentValue(const ResourcePlan& program, Value left, Value right) {
std::vector<std::pair<const Inst*, const Inst*>> visited;
return EquivalentValue(program, left, right, visited);
}
Value ResolveInvariantPhi(const Program& program, Value value) {
Value ResolveInvariantPhi(const ResourcePlan& program, Value value) {
value = value.Resolve();
const auto* root = value.TryInstruction();
if (root == nullptr || root->GetOpcode() != ValueOpcode::Phi) {
@@ -149,10 +184,10 @@ Value ResolveInvariantPhi(const Program& program, Value value) {
return invariant;
}
bool ValidateProgram(const Program& program, bool require_ssa, std::string* error) {
void ValidateProgram(const Program& program, bool require_ssa) {
if (program.blocks.size() != program.block_info.size() ||
program.blocks.size() != program.block_storage.size()) {
return Fail(error, "value IR block storage is inconsistent");
return Fail("value IR block storage is inconsistent");
}
std::unordered_set<const Block*> blocks;
std::unordered_map<const Block*, size_t> block_indices;
@@ -162,26 +197,26 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
const auto* block = program.blocks[block_index];
if (block == nullptr || program.block_storage[block_index] == nullptr ||
block != program.block_storage[block_index].get()) {
return Fail(error, "value IR block pointer is inconsistent");
return Fail("value IR block pointer is inconsistent");
}
if (!blocks.insert(block).second) {
return Fail(error, "value IR block pointer is duplicated");
return Fail("value IR block pointer is duplicated");
}
block_indices.emplace(block, block_index);
if (program.block_info[block_index].id == UINT32_MAX) {
return Fail(error, "value IR block uses the reserved exit id");
return Fail("value IR block uses the reserved exit id");
}
if (!blocks_by_id.emplace(program.block_info[block_index].id, block).second) {
return Fail(error, "value IR block id is duplicated");
return Fail("value IR block id is duplicated");
}
for (const auto& inst: *block) {
if (!instructions.insert(&inst).second) {
return Fail(error, "value IR instruction is duplicated");
return Fail("value IR instruction is duplicated");
}
}
}
if (!program.blocks.empty() && !program.blocks.front()->ImmPredecessors().empty()) {
return Fail(error, "value IR entry block has a predecessor");
return Fail("value IR entry block has a predecessor");
}
for (size_t block_index = 0; block_index < program.blocks.size(); block_index++) {
@@ -189,28 +224,28 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
std::unordered_set<const Block*> predecessors;
for (const auto* predecessor: block->ImmPredecessors()) {
if (predecessor == nullptr || !blocks.contains(predecessor)) {
return Fail(error, "value IR block has a foreign predecessor");
return Fail("value IR block has a foreign predecessor");
}
if (!predecessors.insert(predecessor).second) {
return Fail(error, "value IR block predecessor is duplicated");
return Fail("value IR block predecessor is duplicated");
}
if (std::ranges::find(predecessor->ImmSuccessors(), block) ==
predecessor->ImmSuccessors().end()) {
return Fail(error, "value IR predecessor edge is not reciprocal");
return Fail("value IR predecessor edge is not reciprocal");
}
}
std::unordered_set<const Block*> successors;
for (const auto* successor: block->ImmSuccessors()) {
if (successor == nullptr || !blocks.contains(successor)) {
return Fail(error, "value IR block has a foreign successor");
return Fail("value IR block has a foreign successor");
}
if (!successors.insert(successor).second) {
return Fail(error, "value IR block successor is duplicated");
return Fail("value IR block successor is duplicated");
}
if (std::ranges::find(successor->ImmPredecessors(), block) ==
successor->ImmPredecessors().end()) {
return Fail(error, "value IR successor edge is not reciprocal");
return Fail("value IR successor edge is not reciprocal");
}
}
@@ -234,41 +269,40 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
switch (terminator.kind) {
case CFG::TerminatorKind::Branch:
if (!add_target(terminator.true_block)) {
return Fail(error, "value IR branch target is missing");
return Fail("value IR branch target is missing");
}
break;
case CFG::TerminatorKind::ConditionalBranch:
if (!add_target(terminator.true_block) || !add_target(terminator.false_block)) {
return Fail(error, "value IR conditional branch target is missing");
return Fail("value IR conditional branch target is missing");
}
if (!validate_control_value(program.block_info[block_index].condition, Type::U1)) {
return Fail(error, "value IR conditional branch condition is invalid");
return Fail("value IR conditional branch condition is invalid");
}
break;
case CFG::TerminatorKind::IndirectBranch: {
if (!validate_control_value(program.block_info[block_index].indirect_target,
Type::U32)) {
return Fail(error, "value IR indirect branch selector is invalid");
return Fail("value IR indirect branch selector is invalid");
}
std::unordered_set<uint32_t> indirect_targets;
for (const auto target: terminator.indirect_targets) {
if (!indirect_targets.insert(target).second) {
return Fail(error, "value IR indirect branch target is duplicated");
return Fail("value IR indirect branch target is duplicated");
}
if (!add_target(target)) {
return Fail(error, "value IR indirect branch target is missing");
return Fail("value IR indirect branch target is missing");
}
}
if (terminator.indirect_selector_values.size() !=
terminator.indirect_selector_targets.size()) {
return Fail(error, "value IR indirect selector table is inconsistent");
return Fail("value IR indirect selector table is inconsistent");
}
for (const auto target: terminator.indirect_selector_targets) {
const auto found = blocks_by_id.find(target);
if (found == blocks_by_id.end() ||
!expected_successors.contains(found->second)) {
return Fail(error,
"value IR indirect selector target is not a CFG successor");
return Fail("value IR indirect selector target is not a CFG successor");
}
}
break;
@@ -280,73 +314,73 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
!blocks_by_id.contains(terminator.merge_block)) ||
(terminator.continue_block != UINT32_MAX &&
!blocks_by_id.contains(terminator.continue_block))) {
return Fail(error, "value IR structured control target is missing");
return Fail("value IR structured control target is missing");
}
if (successors != expected_successors) {
return Fail(error, "value IR terminator and successor graph disagree");
return Fail("value IR terminator and successor graph disagree");
}
bool saw_non_phi = false;
for (const auto& inst: *block) {
if (inst.Parent() != block) {
return Fail(error, "value IR instruction has the wrong parent block");
return Fail("value IR instruction has the wrong parent block");
}
if (inst.GetOpcode() == ValueOpcode::Phi) {
if (saw_non_phi) {
return Fail(error, "value IR Phi appears after a non-Phi instruction");
return Fail("value IR Phi appears after a non-Phi instruction");
}
if (inst.NumPhiBlocks() != inst.NumArgs()) {
return Fail(error, "value IR Phi parent table is inconsistent");
return Fail("value IR Phi parent table is inconsistent");
}
if (inst.NumArgs() == 0) {
return Fail(error, "value IR Phi has no incoming values");
return Fail("value IR Phi has no incoming values");
}
std::unordered_set<const Block*> incoming_blocks;
for (size_t arg_index = 0; arg_index < inst.NumArgs(); arg_index++) {
const auto* predecessor = inst.PhiBlock(arg_index);
if (predecessor == nullptr || !blocks.contains(predecessor) ||
!predecessors.contains(predecessor)) {
return Fail(error, "value IR Phi has a foreign or non-predecessor parent");
return Fail("value IR Phi has a foreign or non-predecessor parent");
}
if (!incoming_blocks.insert(predecessor).second) {
return Fail(error, "value IR Phi parent is duplicated");
return Fail("value IR Phi parent is duplicated");
}
if (inst.Arg(arg_index).GetType() != inst.GetType()) {
return Fail(error, "value IR Phi incoming type does not match its result");
return Fail("value IR Phi incoming type does not match its result");
}
}
if (incoming_blocks != predecessors) {
return Fail(error, "value IR Phi does not cover every predecessor");
return Fail("value IR Phi does not cover every predecessor");
}
} else {
saw_non_phi = true;
}
if (require_ssa && IsRegisterStatePseudo(inst.GetOpcode())) {
return Fail(error, fmt::format("register-state pseudo {} survived SSA rewrite",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("register-state pseudo {} survived SSA rewrite",
ValueOpcodeName(inst.GetOpcode())));
}
if (inst.GetOpcode() != ValueOpcode::Phi && inst.GetOpcode() != ValueOpcode::Identity &&
inst.GetType() == Type::Opaque) {
return Fail(error, fmt::format("untyped opcode {} survived translation",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("untyped opcode {} survived translation",
ValueOpcodeName(inst.GetOpcode())));
}
const bool fixed_signature =
inst.GetOpcode() != ValueOpcode::Phi && inst.GetOpcode() != ValueOpcode::Identity;
if (fixed_signature && inst.NumArgs() != NumArgsOf(inst.GetOpcode())) {
return Fail(error, fmt::format("{} has {} arguments, expected {}",
ValueOpcodeName(inst.GetOpcode()), inst.NumArgs(),
NumArgsOf(inst.GetOpcode())));
return Fail(fmt::format("{} has {} arguments, expected {}",
ValueOpcodeName(inst.GetOpcode()), inst.NumArgs(),
NumArgsOf(inst.GetOpcode())));
}
if (inst.GetOpcode() == ValueOpcode::ReadConstBuffer) {
const auto memory_index = inst.Flags<MemoryFlags>().index;
if (memory_index >= program.memory_info.size()) {
return Fail(error, fmt::format("{} has an invalid memory-info index",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has an invalid memory-info index",
ValueOpcodeName(inst.GetOpcode())));
}
const auto& memory = program.memory_info[memory_index];
if (memory.kind != ResourceKind::ScalarBuffer) {
return Fail(error, fmt::format("{} has an invalid scalar-memory resource kind",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has an invalid scalar-memory resource kind",
ValueOpcodeName(inst.GetOpcode())));
}
const bool valid_group_width =
memory.component_count == 1u || memory.component_count == 2u ||
@@ -354,23 +388,23 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
memory.component_count == 16u;
if (memory.data_bits != 32u || memory.data_dwords != 1u || !valid_group_width ||
memory.component_index >= memory.component_count) {
return Fail(error, fmt::format("{} has inconsistent scalar-memory metadata",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has inconsistent scalar-memory metadata",
ValueOpcodeName(inst.GetOpcode())));
}
}
const auto address_info = AddressOpcodeInfoOf(inst.GetOpcode());
if (address_info.access != AddressAccess::None) {
const auto memory_index = inst.Flags<MemoryFlags>().index;
if (memory_index >= program.memory_info.size()) {
return Fail(error, fmt::format("{} has an invalid memory-info index",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has an invalid memory-info index",
ValueOpcodeName(inst.GetOpcode())));
}
const auto& memory = program.memory_info[memory_index];
if (!IsAddressResourceKind(memory.kind) ||
(memory.kind == ResourceKind::ScalarAddress &&
inst.GetOpcode() != ValueOpcode::LoadAddressU32)) {
return Fail(error, fmt::format("{} has an invalid address resource kind",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has an invalid address resource kind",
ValueOpcodeName(inst.GetOpcode())));
}
const bool scalar_address = memory.kind == ResourceKind::ScalarAddress;
const bool valid_group_width =
@@ -382,50 +416,50 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
if (memory.data_bits != address_info.data_bits || memory.data_dwords != 1u ||
!valid_group_width || memory.component_index >= memory.component_count ||
memory.sampler != 0u) {
return Fail(error, fmt::format("{} has inconsistent address-memory metadata",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has inconsistent address-memory metadata",
ValueOpcodeName(inst.GetOpcode())));
}
}
const auto buffer_components = BufferComponentCount(inst.GetOpcode());
if (buffer_components != 0u) {
const auto memory_index = inst.Flags<MemoryFlags>().index;
if (memory_index >= program.memory_info.size()) {
return Fail(error, fmt::format("{} has an invalid memory-info index",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has an invalid memory-info index",
ValueOpcodeName(inst.GetOpcode())));
}
const auto& memory = program.memory_info[memory_index];
if (memory.kind != ResourceKind::Buffer &&
memory.kind != ResourceKind::ScalarBuffer) {
return Fail(error, fmt::format("{} has a non-buffer resource kind",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has a non-buffer resource kind",
ValueOpcodeName(inst.GetOpcode())));
}
if (buffer_components > 1u &&
(memory.kind != ResourceKind::Buffer || memory.data_bits != 32u ||
memory.data_dwords != buffer_components || memory.component_index != 0u)) {
return Fail(error, fmt::format("{} has inconsistent native-wide metadata",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has inconsistent native-wide metadata",
ValueOpcodeName(inst.GetOpcode())));
}
if (buffer_components == 1u &&
(inst.GetOpcode() == ValueOpcode::LoadBufferU32 ||
inst.GetOpcode() == ValueOpcode::StoreBufferU32) &&
memory.data_dwords != 1u) {
return Fail(error, fmt::format("{} retains scalar-sibling width metadata",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} retains scalar-sibling width metadata",
ValueOpcodeName(inst.GetOpcode())));
}
}
const auto shared_components = SharedComponentCount(inst.GetOpcode());
if (shared_components != 0u) {
const auto memory_index = inst.Flags<MemoryFlags>().index;
if (memory_index >= program.memory_info.size()) {
return Fail(error, fmt::format("{} has an invalid memory-info index",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has an invalid memory-info index",
ValueOpcodeName(inst.GetOpcode())));
}
const auto& memory = program.memory_info[memory_index];
if ((memory.kind != ResourceKind::Lds && memory.kind != ResourceKind::Gds) ||
memory.resource != 0u || memory.sampler != 0u || memory.component_count == 0u ||
memory.component_index >= memory.component_count) {
return Fail(error, fmt::format("{} has invalid shared-memory metadata",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has invalid shared-memory metadata",
ValueOpcodeName(inst.GetOpcode())));
}
uint32_t expected_bits = 32u;
if (inst.GetOpcode() == ValueOpcode::LoadSharedU8 ||
@@ -437,26 +471,27 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
}
if (memory.data_bits != expected_bits || memory.data_dwords != shared_components ||
(shared_components > 1u && memory.component_index != 0u)) {
return Fail(error, fmt::format("{} has inconsistent shared-memory width",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has inconsistent shared-memory width",
ValueOpcodeName(inst.GetOpcode())));
}
}
const auto image_info = ImageOpcodeInfoOf(inst.GetOpcode());
if (image_info.access != ImageAccess::None) {
const auto memory_index = inst.Flags<MemoryFlags>().index;
if (memory_index >= program.memory_info.size()) {
return Fail(error, fmt::format("{} has an invalid memory-info index",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has an invalid memory-info index",
ValueOpcodeName(inst.GetOpcode())));
}
const auto& memory = program.memory_info[memory_index];
if (!ImageResourceKindMatches(memory.kind, image_info.resource_class)) {
return Fail(error, fmt::format("{} has invalid image-memory metadata",
ValueOpcodeName(inst.GetOpcode())));
if (memory.kind != ResourceKind::Image ||
image_info.resource_class == ImageResourceClass::None) {
return Fail(fmt::format("{} has invalid image-memory metadata",
ValueOpcodeName(inst.GetOpcode())));
}
}
if (inst.GetOpcode() == ValueOpcode::SetAttribute &&
inst.Flags<ExportFlags>().index >= program.export_info.size()) {
return Fail(error, "SetAttribute has an invalid export-info index");
return Fail("SetAttribute has an invalid export-info index");
}
uint32_t composite_components = 0u;
switch (inst.GetOpcode()) {
@@ -469,25 +504,24 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
if (composite_components != 0u &&
(!inst.Arg(1).IsImmediate() || inst.Arg(1).GetType() != Type::U32 ||
inst.Arg(1).U32() >= composite_components)) {
return Fail(error, fmt::format("{} has an invalid component index",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has an invalid component index",
ValueOpcodeName(inst.GetOpcode())));
}
for (size_t arg_index = 0; arg_index < inst.NumArgs(); arg_index++) {
const auto arg = inst.Arg(arg_index);
if (arg.IsEmpty()) {
return Fail(error, fmt::format("{} has an empty argument",
ValueOpcodeName(inst.GetOpcode())));
return Fail(
fmt::format("{} has an empty argument", ValueOpcodeName(inst.GetOpcode())));
}
if (fixed_signature && arg.GetType() != ArgTypeOf(inst.GetOpcode(), arg_index)) {
return Fail(error,
fmt::format("{} argument {} has type {}, expected {}",
return Fail(fmt::format("{} argument {} has type {}, expected {}",
ValueOpcodeName(inst.GetOpcode()), arg_index,
TypeName(arg.GetType()),
TypeName(ArgTypeOf(inst.GetOpcode(), arg_index))));
}
if (const auto* definition = arg.TryInstruction();
definition != nullptr && !instructions.contains(definition)) {
return Fail(error, "value IR argument has a foreign definition");
return Fail("value IR argument has a foreign definition");
}
if (const auto* definition = arg.TryInstruction(); definition != nullptr) {
const auto& uses = definition->Uses();
@@ -495,8 +529,7 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
return candidate.user == &inst && candidate.operand == arg_index;
});
if (use == uses.end()) {
return Fail(error,
fmt::format("{} argument {} is absent from {} reverse uses",
return Fail(fmt::format("{} argument {} is absent from {} reverse uses",
ValueOpcodeName(inst.GetOpcode()), arg_index,
ValueOpcodeName(definition->GetOpcode())));
}
@@ -506,7 +539,7 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
}
if (program.blocks.empty()) {
return true;
return;
}
std::vector<bool> reachable(program.blocks.size(), false);
@@ -523,7 +556,7 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
}
}
if (!std::ranges::all_of(reachable, [](bool value) { return value; })) {
return Fail(error, "value IR contains an unreachable block");
return Fail("value IR contains an unreachable block");
}
std::vector<std::vector<bool>> dominators(program.blocks.size(),
@@ -577,28 +610,25 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
const auto* predecessor = inst.PhiBlock(arg_index);
if (definition->Parent() != predecessor &&
!dominates(definition->Parent(), predecessor)) {
return Fail(error,
"value IR Phi incoming definition does not dominate its edge");
return Fail("value IR Phi incoming definition does not dominate its edge");
}
} else if (definition->Parent() == block) {
if (instruction_positions.at(definition) >= instruction_positions.at(&inst)) {
return Fail(error,
"value IR instruction uses a same-block definition before it");
return Fail("value IR instruction uses a same-block definition before it");
}
} else if (!dominates(definition->Parent(), block)) {
return Fail(error, "value IR instruction definition does not dominate its use");
return Fail("value IR instruction definition does not dominate its use");
}
}
}
const auto& info = program.block_info[block_index];
if (!info.condition.IsEmpty() && !control_dominates(info.condition, block)) {
return Fail(error, "value IR branch condition definition does not dominate its use");
return Fail("value IR branch condition definition does not dominate its use");
}
if (!info.indirect_target.IsEmpty() && !control_dominates(info.indirect_target, block)) {
return Fail(error, "value IR indirect selector definition does not dominate its use");
return Fail("value IR indirect selector definition does not dominate its use");
}
}
return true;
}
void ResolveControlFlowIdentities(Program& program) {
@@ -0,0 +1,29 @@
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_RESOURCESNAPSHOT_H_
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_RESOURCESNAPSHOT_H_
#include <array>
#include <cstdint>
#include <vector>
namespace Libs::Graphics::ShaderRecompiler::IR {
struct DescriptorValue {
std::array<uint32_t, 8> dwords = {};
uint32_t dword_count = 0;
bool operator==(const DescriptorValue& other) const {
return dword_count == other.dword_count && dwords == other.dwords;
}
};
struct ResourceSnapshot {
std::vector<DescriptorValue> buffers;
std::vector<DescriptorValue> images;
std::vector<DescriptorValue> samplers;
std::vector<uint32_t> flattened_srt;
std::vector<uint32_t> user_data;
};
} // namespace Libs::Graphics::ShaderRecompiler::IR
#endif // EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_RESOURCESNAPSHOT_H_
+183 -164
View File
@@ -4,14 +4,17 @@
#include "common/common.h"
#include "common/stringUtils.h"
#include "graphics/guest_gpu/gpu_defs.h"
#include "graphics/guest_gpu/gpu_format.h"
#include "graphics/shader/recompiler/frontend/cfg/ShaderCFG.h"
#include "graphics/shader/recompiler/frontend/decode/ShaderDecoder.h"
#include "graphics/shader/recompiler/ir/Block.h"
#include "graphics/shader/recompiler/ir/ResourceSnapshot.h"
#include "graphics/shader/recompiler/ir/opcodes/ValueOpcodes.h"
#include "graphics/shader/shader.h"
#include <array>
#include <bit>
#include <list>
#include <memory>
#include <optional>
#include <string_view>
@@ -30,9 +33,6 @@ enum class ResourceKind {
Lds,
Gds,
Image,
ImageUint,
StorageImage,
StorageImageUint,
Sampler
};
@@ -41,19 +41,6 @@ enum class ResourceKind {
kind == ResourceKind::Global || kind == ResourceKind::Scratch;
}
[[nodiscard]] constexpr bool ImageResourceKindMatches(ResourceKind kind,
ImageResourceClass resource_class) {
switch (resource_class) {
case ImageResourceClass::Sampled:
return kind == ResourceKind::Image || kind == ResourceKind::ImageUint;
case ImageResourceClass::Storage:
return kind == ResourceKind::StorageImage || kind == ResourceKind::StorageImageUint;
case ImageResourceClass::StorageUint: return kind == ResourceKind::StorageImageUint;
case ImageResourceClass::None: return false;
}
return false;
}
struct MemoryInfo {
ResourceKind kind = ResourceKind::None;
uint32_t resource = 0;
@@ -78,7 +65,6 @@ struct MemoryInfo {
bool typed = false;
bool formatted = false;
bool image_has_mip = false;
bool image_cube = false;
bool image_r128 = false;
bool glc = false;
bool slc = false;
@@ -103,15 +89,6 @@ struct ExportInfo {
bool operator==(const ExportInfo& other) const = default;
};
struct DescriptorValue {
std::array<uint32_t, 8> dwords = {};
uint32_t dword_count = 0;
bool operator==(const DescriptorValue& other) const {
return dword_count == other.dword_count && dwords == other.dwords;
}
};
struct BufferResource {
static constexpr uint32_t NoImageAlias = UINT32_MAX;
@@ -138,24 +115,25 @@ constexpr uint32_t ShaderImageIdentitySwizzle = 0x00000facu;
struct ImageResource {
static constexpr uint32_t NoIndirectImage = UINT32_MAX;
uint32_t source = 0;
uint32_t first_use_pc = 0;
ResourceKind kind = ResourceKind::None;
Decoder::ImageDimension dimension = Decoder::ImageDimension::Unknown;
ImageMipMode mip_mode = ImageMipMode::None;
uint32_t mip_count = 1;
Prospero::BufferFormat conversion_format = Prospero::BufferFormat::kInvalid;
uint32_t shader_swizzle = ShaderImageIdentitySwizzle;
bool read = false;
bool written = false;
bool atomic = false;
bool depth_compare = false;
bool cube = false;
bool r128 = false;
uint32_t indirect_root = NoIndirectImage;
uint32_t indirect_mapping_offset = 0;
uint32_t indirect_mapping_capacity = 0;
std::vector<uint32_t> indirect_resources;
uint32_t source = 0;
uint32_t first_use_pc = 0;
ImageResourceClass resource_class = ImageResourceClass::None;
Prospero::TextureNumericClass numeric_class = Prospero::TextureNumericClass::Unsupported;
Decoder::ImageDimension dimension = Decoder::ImageDimension::Unknown;
ImageMipMode mip_mode = ImageMipMode::None;
uint32_t mip_count = 1;
Prospero::BufferFormat conversion_format = Prospero::BufferFormat::kInvalid;
uint32_t shader_swizzle = ShaderImageIdentitySwizzle;
bool read = false;
bool written = false;
bool atomic = false;
bool depth_compare = false;
bool cube = false;
bool r128 = false;
uint32_t indirect_root = NoIndirectImage;
uint32_t indirect_mapping_offset = 0;
uint32_t indirect_search_iterations = 0;
std::vector<uint32_t> indirect_resources;
bool operator==(const ImageResource& other) const = default;
};
@@ -164,6 +142,7 @@ struct SamplerResource {
uint32_t source = 0;
uint32_t first_use_pc = 0;
bool force_point_filtering = false;
bool depth_compare = false;
bool operator==(const SamplerResource& other) const = default;
};
@@ -274,124 +253,126 @@ struct StageOutput {
bool operator==(const StageOutput& other) const = default;
};
enum class DescriptorBindingKind {
Buffers,
Sampled1D,
Sampled1DArray,
Sampled2D,
Sampled2DArray,
Sampled2DMsaa,
Sampled2DMsaaArray,
Sampled3D,
SampledUint1D,
SampledUint1DArray,
SampledUint2D,
SampledUint2DArray,
SampledUint2DMsaa,
SampledUint2DMsaaArray,
SampledUint3D,
Storage1D,
Storage1DArray,
Storage2D,
Storage2DArray,
Storage3D,
StorageUint1D,
StorageUint1DArray,
StorageUint2D,
StorageUint2DArray,
StorageUint3D,
StorageAtomic1D,
StorageAtomic1DArray,
StorageAtomic2D,
StorageAtomic2DArray,
StorageAtomic3D,
Samplers,
inline constexpr uint32_t FirstImageBinding = 1u;
inline constexpr uint32_t FirstStorageImageBinding = 22u;
inline constexpr uint32_t ImageBindingCount = 36u;
enum class DescriptorBindingKind : uint32_t {
Buffers = 0u,
Samplers = FirstImageBinding + ImageBindingCount,
Gds,
BdaPagetable,
FaultBuffer,
FlattenedSrt,
UserData,
ShaderData,
Count,
};
constexpr uint32_t NativePushConstantSize = 128;
static_assert(static_cast<uint32_t>(DescriptorBindingKind::Samplers) == 37u);
static_assert(static_cast<uint32_t>(DescriptorBindingKind::Count) == 43u);
struct PushData {
static constexpr uint32_t DwordCount = 32;
static constexpr uint32_t NoStart = UINT32_MAX;
std::array<uint32_t, DwordCount> dwords {};
[[nodiscard]] static constexpr bool CanFit(uint32_t start, uint32_t size) {
return size != 0 && start <= DwordCount && size <= DwordCount - start;
}
[[nodiscard]] static constexpr uint32_t StartFor(uint32_t cursor, uint32_t size) {
return CanFit(cursor, size) ? cursor : NoStart;
}
};
static_assert(sizeof(PushData) == 128);
constexpr uint32_t NativePushConstantSize = sizeof(PushData);
[[nodiscard]] constexpr uint32_t NativeBinding(ShaderType stage, DescriptorBindingKind kind) {
return static_cast<uint32_t>(kind) +
(stage == ShaderType::Pixel ? static_cast<uint32_t>(DescriptorBindingKind::Count) : 0u);
}
[[nodiscard]] inline std::optional<DescriptorBindingKind>
DescriptorBindingForImage(const ImageResource& image) {
using Dimension = Decoder::ImageDimension;
using Kind = DescriptorBindingKind;
[[nodiscard]] constexpr ImageResourceClass ImageBindingResourceClass(DescriptorBindingKind kind) {
const auto value = static_cast<uint32_t>(kind);
if (value >= FirstImageBinding && value < FirstStorageImageBinding) {
return ImageResourceClass::Sampled;
}
if (value >= FirstStorageImageBinding &&
value < static_cast<uint32_t>(DescriptorBindingKind::Samplers)) {
return ImageResourceClass::Storage;
}
return ImageResourceClass::None;
}
switch (image.kind) {
case ResourceKind::Image:
switch (image.dimension) {
case Dimension::Dim1D: return Kind::Sampled1D;
case Dimension::Dim1DArray: return Kind::Sampled1DArray;
case Dimension::Dim2D: return Kind::Sampled2D;
case Dimension::Dim2DArray: return Kind::Sampled2DArray;
case Dimension::Dim2DMsaa: return Kind::Sampled2DMsaa;
case Dimension::Dim2DMsaaArray: return Kind::Sampled2DMsaaArray;
case Dimension::Dim3D: return Kind::Sampled3D;
default: return std::nullopt;
}
case ResourceKind::ImageUint:
switch (image.dimension) {
case Dimension::Dim1D: return Kind::SampledUint1D;
case Dimension::Dim1DArray: return Kind::SampledUint1DArray;
case Dimension::Dim2D: return Kind::SampledUint2D;
case Dimension::Dim2DArray: return Kind::SampledUint2DArray;
case Dimension::Dim2DMsaa: return Kind::SampledUint2DMsaa;
case Dimension::Dim2DMsaaArray: return Kind::SampledUint2DMsaaArray;
case Dimension::Dim3D: return Kind::SampledUint3D;
default: return std::nullopt;
}
case ResourceKind::StorageImage:
if (image.atomic) {
[[nodiscard]] constexpr uint32_t ImageBindingIndex(DescriptorBindingKind kind) {
return static_cast<uint32_t>(kind) - FirstImageBinding;
}
[[nodiscard]] constexpr std::optional<DescriptorBindingKind>
DescriptorBindingForImage(const ImageResource& image) {
constexpr uint32_t SampledFloatBinding = 1u;
constexpr uint32_t SampledUintBinding = 8u;
constexpr uint32_t SampledSintBinding = 15u;
constexpr uint32_t StorageFloatBinding = 22u;
constexpr uint32_t StorageUintBinding = 27u;
constexpr uint32_t AtomicUintBinding = 32u;
uint32_t base = 0;
bool sampled = false;
if (image.resource_class == ImageResourceClass::Sampled) {
if (image.atomic) {
return std::nullopt;
}
sampled = true;
switch (image.numeric_class) {
case Prospero::TextureNumericClass::Float: base = SampledFloatBinding; break;
case Prospero::TextureNumericClass::Uint: base = SampledUintBinding; break;
case Prospero::TextureNumericClass::Sint: base = SampledSintBinding; break;
case Prospero::TextureNumericClass::Unsupported: return std::nullopt;
default: return std::nullopt;
}
} else if (image.resource_class == ImageResourceClass::Storage) {
if (image.atomic) {
if (image.numeric_class != Prospero::TextureNumericClass::Uint) {
return std::nullopt;
}
switch (image.dimension) {
case Dimension::Dim1D: return Kind::Storage1D;
case Dimension::Dim1DArray: return Kind::Storage1DArray;
case Dimension::Dim2D: return Kind::Storage2D;
case Dimension::Dim2DArray: return Kind::Storage2DArray;
case Dimension::Dim3D: return Kind::Storage3D;
base = AtomicUintBinding;
} else {
switch (image.numeric_class) {
case Prospero::TextureNumericClass::Float: base = StorageFloatBinding; break;
case Prospero::TextureNumericClass::Uint: base = StorageUintBinding; break;
case Prospero::TextureNumericClass::Sint:
case Prospero::TextureNumericClass::Unsupported: return std::nullopt;
default: return std::nullopt;
}
case ResourceKind::StorageImageUint:
switch (image.dimension) {
case Dimension::Dim1D:
if (image.atomic) {
return Kind::StorageAtomic1D;
}
return Kind::StorageUint1D;
case Dimension::Dim1DArray:
if (image.atomic) {
return Kind::StorageAtomic1DArray;
}
return Kind::StorageUint1DArray;
case Dimension::Dim2D:
if (image.atomic) {
return Kind::StorageAtomic2D;
}
return Kind::StorageUint2D;
case Dimension::Dim2DArray:
if (image.atomic) {
return Kind::StorageAtomic2DArray;
}
return Kind::StorageUint2DArray;
case Dimension::Dim3D:
if (image.atomic) {
return Kind::StorageAtomic3D;
}
return Kind::StorageUint3D;
default: return std::nullopt;
}
} else {
return std::nullopt;
}
uint32_t dimension = 0;
switch (image.dimension) {
case Decoder::ImageDimension::Dim1D: break;
case Decoder::ImageDimension::Dim1DArray: dimension = 1u; break;
case Decoder::ImageDimension::Dim2D: dimension = 2u; break;
case Decoder::ImageDimension::Dim2DArray: dimension = 3u; break;
case Decoder::ImageDimension::Dim2DMsaa:
if (!sampled) {
return std::nullopt;
}
dimension = 4u;
break;
case Decoder::ImageDimension::Dim2DMsaaArray:
if (!sampled) {
return std::nullopt;
}
dimension = 5u;
break;
case Decoder::ImageDimension::Dim3D: dimension = sampled ? 6u : 4u; break;
case Decoder::ImageDimension::Unknown: return std::nullopt;
default: return std::nullopt;
}
return static_cast<DescriptorBindingKind>(base + dimension);
}
struct DescriptorBinding {
@@ -402,8 +383,7 @@ struct DescriptorBinding {
};
struct BindingLayout {
uint32_t push_constant_offset = 0;
uint32_t push_constant_size = 0;
uint32_t push_data_start_dword = PushData::NoStart;
uint32_t memory_offset_dword = 0;
uint32_t memory_offset_count = 0;
std::vector<uint32_t> user_data_registers;
@@ -412,6 +392,14 @@ struct BindingLayout {
[[nodiscard]] uint32_t ShaderDataDwords() const {
return memory_offset_dword + (memory_offset_count + 3u) / 4u;
}
[[nodiscard]] bool UsesPushData() const {
return push_data_start_dword != PushData::NoStart;
}
void AdvancePushData(uint32_t& cursor) const {
if (UsesPushData()) {
cursor = push_data_start_dword + ShaderDataDwords();
}
}
bool operator==(const BindingLayout& other) const = default;
};
@@ -445,6 +433,7 @@ struct SpirvRequirements {
bool function_lds = false;
bool function_scratch = false;
bool pixel_valid_mask = false;
bool buffer_int64_atomics = false;
};
struct BlockInfo {
@@ -477,12 +466,51 @@ struct DescriptorSource {
struct SrtRead {
Value value;
uint32_t flat_offset = 0;
uint32_t use_pc = 0;
bool operator==(const SrtRead& other) const = default;
};
struct Program {
// Stable shader metadata consumed by the renderer after native IR has been discarded.
struct CompiledShaderInfo {
ShaderType stage = ShaderType::Unknown;
uint64_t shader_hash = 0;
uint32_t wave_size = 64;
uint32_t user_data_base = 0;
uint32_t user_data_count = 64;
uint32_t scratch_dwords = 0;
uint32_t param_export_mask = 0;
ShaderInfo info;
BindingLayout bindings;
};
// Immutable runtime resource analysis retained by the shader cache. It owns only the native
// value graph reachable from descriptors/SRT reads, rather than the translated shader CFG.
struct ResourcePlan {
ResourcePlan() = default;
~ResourcePlan();
ResourcePlan(const ResourcePlan&) = delete;
ResourcePlan& operator=(const ResourcePlan&) = delete;
ResourcePlan(ResourcePlan&&) noexcept = default;
ResourcePlan& operator=(ResourcePlan&& other) noexcept;
ShaderType stage = ShaderType::Unknown;
uint64_t shader_hash = 0;
uint32_t user_data_base = 0;
uint32_t user_data_count = 64;
std::list<Inst> value_storage;
std::vector<MemoryInfo> memory_info;
std::vector<DescriptorSource> descriptor_sources;
std::vector<uint32_t> materialization_sources;
std::vector<SrtRead> srt_reads;
std::vector<uint8_t> clean_flat_slots;
bool requires_specialization_memory = false;
bool srt_plan_complete = false;
bool resource_tracking_complete = false;
ShaderInfo info;
};
struct Program: ResourcePlan {
Program() = default;
~Program();
@@ -490,31 +518,22 @@ struct Program {
Program& operator=(const Program&) = delete;
Program(Program&&) noexcept = default;
Program& operator=(Program&& other) noexcept;
CompiledShaderInfo TakeCompiledInfo() &&;
ShaderType stage = ShaderType::Unknown;
uint64_t shader_hash = 0;
uint32_t wave_size = 64;
uint32_t user_data_base = 0;
uint32_t user_data_count = 64;
uint32_t scratch_dwords = 0;
std::vector<std::unique_ptr<Block>> block_storage;
BlockList blocks;
uint32_t wave_size = 64;
uint32_t scratch_dwords = 0;
bool dispatcher_fallback = false;
CFG::FailureKind cfg_failure_kind = CFG::FailureKind::None;
std::string fallback_reason;
std::vector<std::unique_ptr<Block>> block_storage;
BlockList blocks;
std::vector<BlockInfo> block_info;
std::vector<BlockInfo> block_info;
// Decoded MIMG/VMEM metadata carries details such as RDNA2 NSA address registers and
// storage-image swizzles. Typed memory instructions carry a dense index into these shader-local
// tables until those fields are consumed by emission.
std::vector<MemoryInfo> memory_info;
std::vector<ExportInfo> export_info;
std::vector<DescriptorSource> descriptor_sources;
std::vector<SrtRead> srt_reads;
std::vector<Value> dynamic_reads;
bool srt_plan_complete = false;
ShaderInfo info;
bool resource_tracking_complete = false;
bool shader_info_complete = false;
bool shader_info_complete = false;
BindingLayout bindings;
bool binding_layout_complete = false;
@@ -523,10 +542,10 @@ struct Program {
std::string ProgramToString(const Program& program);
bool ValidateProgram(const Program& program, bool require_ssa, std::string* error);
void ValidateProgram(const Program& program, bool require_ssa);
void ResolveControlFlowIdentities(Program& program);
bool EquivalentValue(const Program& program, Value left, Value right);
Value ResolveInvariantPhi(const Program& program, Value value);
bool EquivalentValue(const ResourcePlan& program, Value left, Value right);
Value ResolveInvariantPhi(const ResourcePlan& program, Value value);
} // namespace Libs::Graphics::ShaderRecompiler::IR
@@ -111,6 +111,7 @@ BufferAccess BufferAccessOf(ValueOpcode opcode) {
case ValueOpcode::StoreBufferU32x3:
case ValueOpcode::StoreBufferU32x4: return BufferAccess::Write;
case ValueOpcode::BufferAtomicSwap32:
case ValueOpcode::BufferAtomicSwap64:
case ValueOpcode::BufferAtomicIAdd32:
case ValueOpcode::BufferAtomicISub32:
case ValueOpcode::BufferAtomicSMin32:
@@ -119,6 +120,7 @@ BufferAccess BufferAccessOf(ValueOpcode opcode) {
case ValueOpcode::BufferAtomicUMax32:
case ValueOpcode::BufferAtomicAnd32:
case ValueOpcode::BufferAtomicOr32:
case ValueOpcode::BufferAtomicOr64:
case ValueOpcode::BufferAtomicXor32:
case ValueOpcode::BufferAtomicFMin32:
case ValueOpcode::BufferAtomicFMax32: return BufferAccess::Atomic;
@@ -128,6 +130,8 @@ BufferAccess BufferAccessOf(ValueOpcode opcode) {
uint32_t BufferComponentCount(ValueOpcode opcode) {
switch (opcode) {
case ValueOpcode::BufferAtomicSwap64:
case ValueOpcode::BufferAtomicOr64:
case ValueOpcode::LoadBufferU32x2:
case ValueOpcode::StoreBufferU32x2: return 2u;
case ValueOpcode::LoadBufferU32x3:
@@ -204,13 +208,14 @@ ImageOpcodeInfo ImageOpcodeInfoOf(ValueOpcode opcode) {
return {ImageAccess::Read, ImageResourceClass::Sampled, true};
case ValueOpcode::ImageWrite:
return {ImageAccess::Write, ImageResourceClass::Storage, false};
case ValueOpcode::ImageAtomicSwap32:
case ValueOpcode::ImageAtomicIAdd32:
case ValueOpcode::ImageAtomicUMin32:
case ValueOpcode::ImageAtomicUMax32:
case ValueOpcode::ImageAtomicAnd32:
case ValueOpcode::ImageAtomicOr32:
case ValueOpcode::ImageAtomicXor32:
return {ImageAccess::Atomic, ImageResourceClass::StorageUint, false};
return {ImageAccess::Atomic, ImageResourceClass::Storage, false};
default: return {};
}
}
@@ -20,7 +20,7 @@ enum class BufferAccess { None, Read, Write, Atomic };
enum class SharedAccess { None, Read, Write, Atomic, Append, Consume };
enum class AddressAccess { None, Read, Write };
enum class ImageAccess { None, Read, Write, Atomic };
enum class ImageResourceClass { None, Sampled, Storage, StorageUint };
enum class ImageResourceClass { None, Sampled, Storage };
struct AddressOpcodeInfo {
AddressAccess access = AddressAccess::None;
@@ -222,6 +222,7 @@ VALUE_OPCODE(StoreBufferU32x2, Void, BufferResource, U32, U32, U32, U32x2, U1)
VALUE_OPCODE(StoreBufferU32x3, Void, BufferResource, U32, U32, U32, U32x3, U1)
VALUE_OPCODE(StoreBufferU32x4, Void, BufferResource, U32, U32, U32, U32x4, U1)
VALUE_OPCODE(BufferAtomicSwap32, U32, BufferResource, U32, U32, U32, U32, U1)
VALUE_OPCODE(BufferAtomicSwap64, U64, BufferResource, U32, U32, U32, U64, U1)
VALUE_OPCODE(BufferAtomicIAdd32, U32, BufferResource, U32, U32, U32, U32, U1)
VALUE_OPCODE(BufferAtomicISub32, U32, BufferResource, U32, U32, U32, U32, U1)
VALUE_OPCODE(BufferAtomicSMin32, U32, BufferResource, U32, U32, U32, U32, U1)
@@ -230,6 +231,7 @@ VALUE_OPCODE(BufferAtomicSMax32, U32, BufferResource, U32, U32, U32, U32, U1)
VALUE_OPCODE(BufferAtomicUMax32, U32, BufferResource, U32, U32, U32, U32, U1)
VALUE_OPCODE(BufferAtomicAnd32, U32, BufferResource, U32, U32, U32, U32, U1)
VALUE_OPCODE(BufferAtomicOr32, U32, BufferResource, U32, U32, U32, U32, U1)
VALUE_OPCODE(BufferAtomicOr64, U64, BufferResource, U32, U32, U32, U64, U1)
VALUE_OPCODE(BufferAtomicXor32, U32, BufferResource, U32, U32, U32, U32, U1)
VALUE_OPCODE(BufferAtomicFMin32, U32, BufferResource, U32, U32, U32, U32, U1)
VALUE_OPCODE(BufferAtomicFMax32, U32, BufferResource, U32, U32, U32, U32, U1)
@@ -268,6 +270,7 @@ VALUE_OPCODE(ImageRead, U32x4, ImageResource, ImageAddress, U1)
VALUE_OPCODE(ImageWrite, Void, ImageResource, ImageAddress, U32x4, U1)
VALUE_OPCODE(ImageSampleRaw, U32x4, ImageResource, SamplerResource, ImageAddress)
VALUE_OPCODE(ImageGatherRaw, U32x4, ImageResource, SamplerResource, ImageAddress)
VALUE_OPCODE(ImageAtomicSwap32, U32, ImageResource, ImageAddress, U32, U1)
VALUE_OPCODE(ImageAtomicIAdd32, U32, ImageResource, ImageAddress, U32, U1)
VALUE_OPCODE(ImageAtomicUMin32, U32, ImageResource, ImageAddress, U32, U1)
VALUE_OPCODE(ImageAtomicUMax32, U32, ImageResource, ImageAddress, U32, U1)
@@ -1,5 +1,6 @@
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
#include "common/assert.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include <algorithm>
@@ -9,12 +10,12 @@
namespace Libs::Graphics::ShaderRecompiler::IR {
namespace {
constexpr auto FirstImageBinding = DescriptorBindingKind::Sampled1D;
constexpr uint32_t ImageBindingCount =
static_cast<uint32_t>(DescriptorBindingKind::StorageAtomic3D) -
static_cast<uint32_t>(FirstImageBinding) + 1u;
[[noreturn]] void BindingFail(const char* message) {
EXIT("shader binding layout failed: %s", message);
std::abort();
}
bool CollectUserData(const Program& program, std::vector<uint32_t>& result) {
std::vector<uint32_t> CollectUserData(const Program& program) {
std::array<bool, NumScalarRegs> registers {};
for (const auto* block: program.blocks) {
for (const auto& inst: *block) {
@@ -22,22 +23,22 @@ bool CollectUserData(const Program& program, std::vector<uint32_t>& result) {
continue;
}
if (inst.Arg(0).GetType() != Type::ScalarReg) {
return false;
BindingFail("typed shader contains an invalid user-data register");
}
const auto index = RegIndex(inst.Arg(0).ScalarRegister());
if (index >= NumScalarRegs) {
return false;
BindingFail("typed shader contains an invalid user-data register");
}
registers[index] = true;
}
}
result.clear();
std::vector<uint32_t> result;
for (uint32_t index = 0; index < registers.size(); index++) {
if (registers[index]) {
result.push_back(index);
}
}
return true;
return result;
}
void AddBinding(BindingLayout& layout, DescriptorBindingKind kind,
@@ -45,8 +46,8 @@ void AddBinding(BindingLayout& layout, DescriptorBindingKind kind,
layout.descriptors.push_back({kind, std::move(resources)});
}
bool UsesGds(const Program& program, bool& uses_gds) {
uses_gds = false;
bool UsesGds(const Program& program) {
bool uses_gds = false;
for (const auto* block: program.blocks) {
for (const auto& inst: *block) {
if (SharedAccessOf(inst.GetOpcode()) == SharedAccess::None) {
@@ -54,46 +55,32 @@ bool UsesGds(const Program& program, bool& uses_gds) {
}
const auto index = inst.Flags<MemoryFlags>().index;
if (index >= program.memory_info.size()) {
return false;
BindingFail("typed shader contains invalid shared-memory metadata");
}
const auto kind = program.memory_info[index].kind;
if (kind != ResourceKind::Lds && kind != ResourceKind::Gds) {
return false;
BindingFail("typed shader contains invalid shared-memory metadata");
}
uses_gds |= kind == ResourceKind::Gds;
}
}
return true;
return uses_gds;
}
} // namespace
bool AllocateBindings(Program& program, uint32_t push_constant_offset, std::string* error) {
void AllocateBindings(Program& program, uint32_t push_data_start_dword) {
if (!program.shader_info_complete || program.binding_layout_complete) {
if (error != nullptr) {
*error = !program.shader_info_complete ? "shader info is not ready"
: "binding layout already allocated";
}
return false;
EXIT("shader binding layout failed: %s", !program.shader_info_complete
? "shader info is not ready"
: "binding layout already allocated");
}
if (push_constant_offset > NativePushConstantSize ||
push_constant_offset % sizeof(uint32_t) != 0) {
if (error != nullptr) {
*error = "push-constant offset exceeds the Vulkan minimum guarantee or is unaligned";
}
return false;
}
BindingLayout next;
next.push_constant_offset = push_constant_offset;
if (!CollectUserData(program, next.user_data_registers)) {
if (error != nullptr) {
*error = "typed shader contains an invalid user-data register";
}
return false;
}
next.user_data_registers = CollectUserData(program);
next.memory_offset_dword = static_cast<uint32_t>(next.user_data_registers.size());
next.memory_offset_count = static_cast<uint32_t>(program.info.buffers.size());
next.push_data_start_dword =
PushData::StartFor(push_data_start_dword, next.ShaderDataDwords());
if (!program.info.buffers.empty()) {
std::vector<uint32_t> resources(program.info.buffers.size());
@@ -107,35 +94,25 @@ bool AllocateBindings(Program& program, uint32_t push_constant_offset, std::stri
for (uint32_t i = 0; i < program.info.images.size(); i++) {
const auto kind = DescriptorBindingForImage(program.info.images[i]);
if (!kind.has_value()) {
if (error != nullptr) {
*error = "shader info contains an invalid image binding class";
}
return false;
EXIT("shader binding layout failed: image %u has an invalid binding class", i);
}
const auto group = static_cast<uint32_t>(*kind) - static_cast<uint32_t>(FirstImageBinding);
const auto group = ImageBindingIndex(*kind);
if (group >= image_groups.size()) {
if (error != nullptr) {
*error = "shader info contains an unmapped image binding class";
}
return false;
EXIT("shader binding layout failed: image %u has an unmapped binding class", i);
}
auto& resources = image_groups[group];
const auto dynamic = program.info.images[i].mip_mode == ImageMipMode::DynamicStorage;
const auto count = dynamic ? program.info.images[i].mip_count : 1u;
if (count == 0u || (!dynamic && program.info.images[i].mip_count != 1u)) {
if (error != nullptr) {
*error = "image has an invalid specialized mip descriptor count";
}
return false;
EXIT("shader binding layout failed: image %u has invalid specialized mip count %u", i,
program.info.images[i].mip_count);
}
resources.insert(resources.end(), count, i);
}
for (uint32_t i = 0; i < image_groups.size(); i++) {
if (!image_groups[i].empty()) {
AddBinding(
next,
static_cast<DescriptorBindingKind>(static_cast<uint32_t>(FirstImageBinding) + i),
std::move(image_groups[i]));
AddBinding(next, static_cast<DescriptorBindingKind>(FirstImageBinding + i),
std::move(image_groups[i]));
}
}
@@ -146,14 +123,7 @@ bool AllocateBindings(Program& program, uint32_t push_constant_offset, std::stri
}
AddBinding(next, DescriptorBindingKind::Samplers, std::move(resources));
}
bool uses_gds = false;
if (!UsesGds(program, uses_gds)) {
if (error != nullptr) {
*error = "typed shader contains invalid shared-memory metadata";
}
return false;
}
if (uses_gds) {
if (UsesGds(program)) {
AddBinding(next, DescriptorBindingKind::Gds);
}
if (program.info.uses_dma) {
@@ -163,22 +133,18 @@ bool AllocateBindings(Program& program, uint32_t push_constant_offset, std::stri
const bool uses_flattened_runtime =
!program.srt_reads.empty() ||
std::ranges::any_of(program.info.images, [](const ImageResource& image) {
return image.indirect_mapping_capacity != 0u;
return image.indirect_search_iterations != 0u;
});
if (uses_flattened_runtime) {
AddBinding(next, DescriptorBindingKind::FlattenedSrt);
}
const auto push_dwords = (NativePushConstantSize - push_constant_offset) / sizeof(uint32_t);
if (next.ShaderDataDwords() <= push_dwords) {
next.push_constant_size = next.ShaderDataDwords() * sizeof(uint32_t);
} else {
AddBinding(next, DescriptorBindingKind::UserData);
if (next.ShaderDataDwords() != 0 && !next.UsesPushData()) {
AddBinding(next, DescriptorBindingKind::ShaderData);
}
program.bindings = std::move(next);
program.binding_layout_complete = true;
return true;
}
const DescriptorBinding* FindBinding(const BindingLayout& layout, DescriptorBindingKind kind) {
@@ -5,7 +5,7 @@
namespace Libs::Graphics::ShaderRecompiler::IR {
bool AllocateBindings(Program& program, uint32_t push_constant_offset, std::string* error);
void AllocateBindings(Program& program, uint32_t push_data_start_dword = 0);
const DescriptorBinding* FindBinding(const BindingLayout& layout, DescriptorBindingKind kind);
File diff suppressed because it is too large. Load diff
@@ -5,36 +5,46 @@
namespace Libs::Graphics::ShaderRecompiler::IR {
struct ResourceSnapshot {
struct IndirectImage {
uint32_t resource = 0;
uint32_t capacity = 0;
std::vector<uint32_t> keys;
std::vector<uint32_t> candidates;
std::vector<DescriptorValue> descriptors;
// Canonical module-affecting resource state. Runtime addresses and descriptor payloads remain in
// ResourceSnapshot and therefore do not create shader permutations.
struct ResourceSpecialization {
struct Buffer {
uint32_t packed_stride = 0;
Prospero::BufferFormat descriptor_format = Prospero::BufferFormat::kInvalid;
uint32_t descriptor_swizzle = DstSel(4, 5, 6, 7);
bool operator==(const Buffer&) const = default;
};
std::vector<DescriptorValue> buffers;
std::vector<DescriptorValue> images;
std::vector<DescriptorValue> samplers;
std::vector<uint32_t> flattened_srt;
std::vector<uint32_t> user_data;
std::vector<IndirectImage> indirect_images;
struct Image {
Prospero::TextureNumericClass numeric_class = Prospero::TextureNumericClass::Unsupported;
Decoder::ImageDimension dimension = Decoder::ImageDimension::Unknown;
uint32_t mip_count = 1;
Prospero::BufferFormat conversion_format = Prospero::BufferFormat::kInvalid;
uint32_t shader_swizzle = ShaderImageIdentitySwizzle;
uint32_t indirect_root = ImageResource::NoIndirectImage;
uint32_t indirect_mapping_offset = 0;
uint32_t indirect_search_iterations = 0;
bool cube = false;
bool operator==(const Image&) const = default;
};
std::vector<Buffer> buffers;
std::vector<Image> images;
bool operator==(const ResourceSpecialization&) const = default;
};
bool ValidateResourceSnapshot(const Program& program, const ResourceSnapshot& snapshot,
std::string* error);
bool ValidateResourceSpecialization(const Program& program, const ResourceSnapshot& snapshot,
std::string* error);
// Extracts the descriptor/SRT value graph before resource specialization. The returned plan owns
// its values and is independent of the translated shader CFG.
ResourcePlan ExtractResourcePlan(const Program& program);
// Resolves the immutable dense resource topology against one runtime user-data/SRT snapshot.
// On failure the destination is unchanged.
bool MaterializeResources(const Program& program, const SrtRuntime& runtime,
ResourceSnapshot& snapshot, std::string* error);
// Resolves and specializes the immutable resource plan in one transaction. On failure both
// destinations are unchanged.
bool MaterializeResources(const ResourcePlan& program, const SrtRuntime& runtime,
ResourceSnapshot& snapshot, ResourceSpecialization& specialization);
// Applies runtime descriptor shape/format facts to a copied dense topology before layout and
// emission. On failure the program is unchanged.
bool SpecializeResources(Program& program, ResourceSnapshot& snapshot, std::string* error);
// Applies an already-derived specialization to native IR before layout and emission.
void ApplyResourceSpecialization(Program& program, const ResourceSpecialization& specialization);
} // namespace Libs::Graphics::ShaderRecompiler::IR
@@ -1,8 +1,8 @@
#include "graphics/shader/recompiler/ir/passes/ResourceTracking.h"
#include "common/assert.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/recompiler/ir/passes/SrtWalker.h"
#include "graphics/shader/shader.h"
#include <algorithm>
#include <fmt/format.h>
@@ -12,7 +12,7 @@
namespace Libs::Graphics::ShaderRecompiler::IR {
namespace {
constexpr uint32_t SamplerBorderClampMask = (1u << 2u) | (1u << 5u) | (1u << 8u);
constexpr uint32_t SamplerBorderClampMask = (1u << 2u) | (1u << 5u) | (1u << 8u);
constexpr uint32_t SamplerDword3ReservedMask = 0x3ffff000u;
uint32_t PossibleU32Bits(Value value) {
@@ -80,17 +80,6 @@ uint32_t ByteExtent(const MemoryInfo& memory) {
return end > UINT32_MAX ? UINT32_MAX : static_cast<uint32_t>(end);
}
bool IsStorageImage(ResourceKind kind) {
return kind == ResourceKind::StorageImage || kind == ResourceKind::StorageImageUint;
}
ImageMipMode MipMode(const MemoryInfo& memory) {
if (IsStorageImage(memory.kind) && memory.image_has_mip) {
return ImageMipMode::DynamicStorage;
}
return ImageMipMode::None;
}
class Tracker {
public:
explicit Tracker(Program& program): m_program(program), m_info(program.info) {
@@ -101,19 +90,17 @@ public:
m_info.uses_dma = false;
}
bool Run(std::string* error) {
void Run() {
if (m_program.resource_tracking_complete) {
return Fail(0, error, "resources already tracked");
Fail(0, "resources already tracked");
}
if (!m_program.srt_plan_complete) {
return Fail(0, error, "SRT plan is not ready");
Fail(0, "SRT plan is not ready");
}
PlanIndirectImages();
for (auto* block: m_program.blocks) {
for (auto& inst: *block) {
if (!Collect(inst, error)) {
return false;
}
Collect(inst);
}
}
LinkImageAliases();
@@ -141,14 +128,14 @@ public:
}
std::erase_if(m_program.dynamic_reads, [&](Value value) {
const auto* inst = value.Resolve().TryInstruction();
return std::ranges::any_of(m_indirect_images, [&](const IndirectImagePlan& plan) {
return std::any_of(m_indirect_images.begin(), m_indirect_images.end(),
[&](const IndirectImagePlan& plan) {
return std::ranges::find(plan.reads, inst) != plan.reads.end();
});
});
m_program.descriptor_sources = std::move(m_sources);
m_program.descriptor_sources = std::move(m_sources);
m_program.info = std::move(m_info);
m_program.resource_tracking_complete = true;
return true;
}
private:
@@ -173,18 +160,19 @@ private:
std::array<const Inst*, 8> reads {};
};
bool Fail(uint32_t pc, std::string* error, const std::string& reason) const {
return ShaderError::Fail(
error, fmt::format("shader resource tracking: hash=0x{:016x} stage={} pc=0x{:08x} {}",
m_program.shader_hash, StageName(m_program.stage), pc, reason));
[[noreturn]] void Fail(uint32_t pc, const std::string& reason) const {
const auto message =
fmt::format("shader resource tracking: hash=0x{:016x} stage={} pc=0x{:08x} {}",
m_program.shader_hash, StageName(m_program.stage), pc, reason);
EXIT("%s", message.c_str());
std::abort();
}
bool MakeSource(const Inst& handle, uint32_t width, bool sampler, bool sample_adjust,
DescriptorSource& descriptor, uint32_t pc, std::string* error) const {
void MakeSource(const Inst& handle, uint32_t width, bool sampler, bool sample_adjust,
DescriptorSource& descriptor, uint32_t pc) const {
if (handle.NumArgs() != width) {
return Fail(pc, error,
fmt::format("{} has {} descriptor dwords, expected {}",
ValueOpcodeName(handle.GetOpcode()), handle.NumArgs(), width));
Fail(pc, fmt::format("{} has {} descriptor dwords, expected {}",
ValueOpcodeName(handle.GetOpcode()), handle.NumArgs(), width));
}
descriptor.dword_count = width;
for (uint32_t i = 0; i < width; i++) {
@@ -199,18 +187,15 @@ private:
// Border color and its table index are unused unless a clamp axis selects border mode.
descriptor.dwords[3] = Value(0u);
}
return true;
}
bool ValidateSource(const DescriptorSource& descriptor, std::string& reason,
uint32_t& bad_dword) const {
bool ValidateSource(const DescriptorSource& descriptor, uint32_t& bad_dword) const {
for (uint32_t i = 0; i < descriptor.dword_count; i++) {
bad_dword = i;
if (descriptor.dwords[i].Resolve().GetType() != Type::U32) {
reason = "is not U32";
return false;
}
if (!ValidateRuntimeValue(m_program, descriptor.dwords[i], reason)) {
if (!ValidateRuntimeValue(m_program, descriptor.dwords[i])) {
return false;
}
}
@@ -286,13 +271,12 @@ private:
bool MakeRuntimeBufferSource(const Inst& handle, uint32_t pc, uint32_t& source,
DescriptorSource& descriptor) {
if (handle.GetOpcode() != ValueOpcode::GetBufferResource ||
!MakeSource(handle, 4u, false, false, descriptor, pc, nullptr)) {
if (handle.GetOpcode() != ValueOpcode::GetBufferResource) {
return false;
}
std::string reason;
uint32_t bad_dword = 0;
if (!ValidateSource(descriptor, reason, bad_dword)) {
MakeSource(handle, 4u, false, false, descriptor, pc);
uint32_t bad_dword = 0;
if (!ValidateSource(descriptor, bad_dword)) {
return false;
}
source = InternSource(descriptor);
@@ -438,14 +422,16 @@ private:
const IndirectImagePlan* FindIndirectImage(const Inst& handle) const {
const auto found =
std::ranges::find_if(m_indirect_images, [&](const IndirectImagePlan& plan) {
std::find_if(m_indirect_images.begin(), m_indirect_images.end(),
[&](const IndirectImagePlan& plan) {
return plan.handle == &handle;
});
return found == m_indirect_images.end() ? nullptr : &*found;
}
bool IsIndirectPlanningMemory(uint32_t index) const {
return std::ranges::any_of(m_indirect_images, [&](const IndirectImagePlan& plan) {
return std::any_of(m_indirect_images.begin(), m_indirect_images.end(),
[&](const IndirectImagePlan& plan) {
return std::ranges::find(plan.memory, index) != plan.memory.end();
});
}
@@ -469,38 +455,40 @@ private:
}
}
bool GetHandle(Value value, ValueOpcode expected, uint32_t width, uint32_t pc, Inst*& handle,
uint32_t& source, std::string* error, bool sampler = false,
bool sample_adjust = false) {
void GetHandle(Value value, ValueOpcode expected, uint32_t width, uint32_t pc, Inst*& handle,
uint32_t& source, bool sampler = false, bool sample_adjust = false) {
handle = value.Resolve().TryInstruction();
if (handle == nullptr || handle->GetOpcode() != expected) {
return Fail(pc, error,
fmt::format("memory operation requires {}", ValueOpcodeName(expected)));
Fail(pc, fmt::format("memory operation requires {}", ValueOpcodeName(expected)));
}
DescriptorSource descriptor;
if (!MakeSource(*handle, width, sampler, sample_adjust, descriptor, pc, error)) {
return false;
MakeSource(*handle, width, sampler, sample_adjust, descriptor, pc);
uint32_t bad_dword = 0;
if (expected == ValueOpcode::GetImageResource) {
for (; bad_dword < descriptor.dword_count; bad_dword++) {
const auto* value = descriptor.dwords[bad_dword].Resolve().TryInstruction();
if (value != nullptr && value->GetOpcode() == ValueOpcode::ReadConstBuffer) {
Fail(pc, fmt::format("{} dword {} is not a valid runtime value",
ValueOpcodeName(expected), bad_dword));
}
}
bad_dword = 0;
}
std::string reason;
uint32_t bad_dword = 0;
if (!ValidateSource(descriptor, reason, bad_dword)) {
return Fail(
pc, error,
fmt::format("{} dword {} {}", ValueOpcodeName(expected), bad_dword, reason));
if (!ValidateSource(descriptor, bad_dword)) {
Fail(pc, fmt::format("{} dword {} is not a valid runtime value",
ValueOpcodeName(expected), bad_dword));
}
source = InternSource(descriptor);
return true;
}
bool ValidateAddressHandle(Value value, uint32_t pc, std::string* error) const {
void ValidateAddressHandle(Value value, uint32_t pc) const {
const auto* handle = value.Resolve().TryInstruction();
if (handle == nullptr || handle->GetOpcode() != ValueOpcode::GetAddressResource) {
return Fail(pc, error, "address operation requires GetAddressResource");
Fail(pc, "address operation requires GetAddressResource");
}
if (handle->NumArgs() != 2) {
return Fail(pc, error, "GetAddressResource must have two address dwords");
Fail(pc, "GetAddressResource must have two address dwords");
}
return true;
}
uint32_t AddBuffer(uint32_t source, const MemoryInfo& memory, ValueOpcode op, uint32_t pc) {
@@ -537,18 +525,16 @@ private:
}
uint32_t AddImage(uint32_t source, const MemoryInfo& memory, ValueOpcode op, uint32_t pc) {
const auto mip = MipMode(memory);
const auto resource_class = ImageOpcodeInfoOf(op).resource_class;
const auto mip = resource_class == ImageResourceClass::Storage && memory.image_has_mip
? ImageMipMode::DynamicStorage
: ImageMipMode::None;
const bool depth = (memory.image_sample_flags & Decoder::ImageSampleFlagCompare) != 0;
for (uint32_t i = 0; i < m_info.images.size(); i++) {
auto& image = m_info.images[i];
const bool compatible_kind = image.kind == memory.kind || (IsStorageImage(image.kind) &&
IsStorageImage(memory.kind));
if (image.source == source && compatible_kind &&
if (image.source == source && image.resource_class == resource_class &&
image.dimension == memory.image_dimension && image.mip_mode == mip &&
image.depth_compare == depth && image.r128 == memory.image_r128) {
if (memory.kind == ResourceKind::StorageImageUint) {
image.kind = ResourceKind::StorageImageUint;
}
Merge(image, op, pc);
return i;
}
@@ -557,13 +543,13 @@ private:
return UINT32_MAX;
}
ImageResource image;
image.source = source;
image.first_use_pc = pc;
image.kind = memory.kind;
image.dimension = memory.image_dimension;
image.mip_mode = mip;
image.depth_compare = depth;
image.r128 = memory.image_r128;
image.source = source;
image.first_use_pc = pc;
image.resource_class = resource_class;
image.dimension = memory.image_dimension;
image.mip_mode = mip;
image.depth_compare = depth;
image.r128 = memory.image_r128;
Merge(image, op, pc);
m_info.images.push_back(image);
return static_cast<uint32_t>(m_info.images.size() - 1);
@@ -593,155 +579,140 @@ private:
return static_cast<uint32_t>(m_info.samplers.size() - 1);
}
bool AddSampledPair(uint32_t image, uint32_t sampler, uint32_t pc, std::string* error) {
void AddSampledPair(uint32_t image, uint32_t sampler, uint32_t pc) {
for (auto& pair: m_info.sampled_pairs) {
if (pair.image == image && pair.sampler == sampler) {
pair.first_use_pc = std::min(pair.first_use_pc, pc);
return true;
return;
}
}
if (m_info.sampled_pairs.size() >= ShaderInfo::MaxSampledPairs) {
return Fail(pc, error, "sampled image/sampler pair limit exceeded");
Fail(pc, "sampled image/sampler pair limit exceeded");
}
m_info.sampled_pairs.push_back({image, sampler, pc});
return true;
}
bool AddHandlePatch(Inst* handle, uint32_t resource, uint32_t pc, std::string* error) {
void AddHandlePatch(Inst* handle, uint32_t resource, uint32_t pc) {
for (const auto& patch: m_handle_patches) {
if (patch.handle == handle) {
return patch.resource == resource ||
Fail(pc, error,
fmt::format("{} is reused with incompatible resource classes",
ValueOpcodeName(handle->GetOpcode())));
if (patch.resource != resource) {
Fail(pc, fmt::format("{} is reused with incompatible resource classes",
ValueOpcodeName(handle->GetOpcode())));
}
return;
}
}
m_handle_patches.push_back({handle, resource});
return true;
}
bool AddMemoryPatch(uint32_t index, uint32_t resource, uint32_t sampler, bool has_sampler,
uint32_t pc, std::string* error) {
void AddMemoryPatch(uint32_t index, uint32_t resource, uint32_t sampler, bool has_sampler,
uint32_t pc) {
for (auto& patch: m_memory_patches) {
if (patch.index != index) {
continue;
}
if (patch.resource != resource ||
(has_sampler && patch.has_sampler && patch.sampler != sampler)) {
return Fail(pc, error, "memory metadata is reused with incompatible resources");
Fail(pc, "memory metadata is reused with incompatible resources");
}
if (has_sampler) {
patch.sampler = sampler;
patch.has_sampler = true;
}
return true;
return;
}
m_memory_patches.push_back({index, resource, sampler, has_sampler});
return true;
}
bool Collect(Inst& inst, std::string* error) {
void Collect(Inst& inst) {
const auto op = inst.GetOpcode();
const auto buffer = BufferAccessOf(op);
const auto address_info = AddressOpcodeInfoOf(op);
const auto image_info = ImageOpcodeInfoOf(op);
if (buffer == BufferAccess::None && address_info.access == AddressAccess::None &&
image_info.access == ImageAccess::None) {
return true;
return;
}
const auto flags = inst.Flags<MemoryFlags>();
if (flags.index >= m_program.memory_info.size()) {
return Fail(flags.pc, error,
fmt::format("memory metadata index {} is out of range", flags.index));
Fail(flags.pc, fmt::format("memory metadata index {} is out of range", flags.index));
}
if (inst.NumArgs() == 0) {
return Fail(flags.pc, error, "memory operation has no resource handle");
Fail(flags.pc, "memory operation has no resource handle");
}
const auto& memory = m_program.memory_info[flags.index];
if (memory.planning_only || IsIndirectPlanningMemory(flags.index)) {
return true;
return;
}
Inst* handle = nullptr;
uint32_t source = 0;
uint32_t resource = 0;
if (buffer != BufferAccess::None) {
if (!GetHandle(inst.Arg(0), ValueOpcode::GetBufferResource, 4, flags.pc, handle, source,
error)) {
return false;
}
GetHandle(inst.Arg(0), ValueOpcode::GetBufferResource, 4, flags.pc, handle, source);
resource = AddBuffer(source, memory, op, flags.pc);
if (resource == UINT32_MAX) {
return Fail(flags.pc, error, "buffer resource limit exceeded");
Fail(flags.pc, "buffer resource limit exceeded");
}
return AddHandlePatch(handle, resource, flags.pc, error) &&
AddMemoryPatch(flags.index, resource, 0, false, flags.pc, error);
AddHandlePatch(handle, resource, flags.pc);
AddMemoryPatch(flags.index, resource, 0, false, flags.pc);
return;
}
if (address_info.access != AddressAccess::None) {
if (!IsAddressResourceKind(memory.kind)) {
return Fail(flags.pc, error, "address operation has invalid resource kind");
Fail(flags.pc, "address operation has invalid resource kind");
}
if (memory.kind == ResourceKind::Scratch) {
handle = inst.Arg(0).Resolve().TryInstruction();
if (handle == nullptr || handle->GetOpcode() != ValueOpcode::GetScratchResource ||
handle->NumArgs() != 0) {
return Fail(flags.pc, error, "scratch operation requires GetScratchResource");
Fail(flags.pc, "scratch operation requires GetScratchResource");
}
if (m_program.scratch_dwords == 0) {
return Fail(flags.pc, error,
"scratch operation requires a nonzero AGC per-thread size");
Fail(flags.pc, "scratch operation requires a nonzero AGC per-thread size");
}
return true;
}
if (!ValidateAddressHandle(inst.Arg(0), flags.pc, error)) {
return false;
return;
}
ValidateAddressHandle(inst.Arg(0), flags.pc);
m_info.uses_dma = true;
return true;
return;
}
if (!ImageResourceKindMatches(memory.kind, image_info.resource_class)) {
return Fail(flags.pc, error, "image operation has invalid resource kind");
if (memory.kind != ResourceKind::Image ||
image_info.resource_class == ImageResourceClass::None) {
Fail(flags.pc, "image operation has invalid resource kind");
}
handle = inst.Arg(0).Resolve().TryInstruction();
const auto* indirect = handle != nullptr ? FindIndirectImage(*handle) : nullptr;
if (indirect != nullptr) {
source = indirect->source;
} else if (!GetHandle(inst.Arg(0), ValueOpcode::GetImageResource, 8, flags.pc, handle,
source, error)) {
return false;
} else {
GetHandle(inst.Arg(0), ValueOpcode::GetImageResource, 8, flags.pc, handle, source);
}
resource = AddImage(source, memory, op, flags.pc);
if (resource == UINT32_MAX) {
return Fail(flags.pc, error, "image resource limit exceeded");
}
if (!AddHandlePatch(handle, resource, flags.pc, error)) {
return false;
Fail(flags.pc, "image resource limit exceeded");
}
AddHandlePatch(handle, resource, flags.pc);
uint32_t sampler = 0;
if (image_info.needs_sampler) {
if (inst.NumArgs() < 2) {
return Fail(flags.pc, error, "sampled image operation has no sampler handle");
Fail(flags.pc, "sampled image operation has no sampler handle");
}
Inst* sampler_handle = nullptr;
uint32_t sampler_source = 0;
Inst* sampler_handle = nullptr;
uint32_t sampler_source = 0;
const bool sample_adjust =
(memory.image_sample_flags & Decoder::ImageSampleFlagAdjust) != 0;
if (!GetHandle(inst.Arg(1), ValueOpcode::GetSamplerResource, 4, flags.pc,
sampler_handle, sampler_source, error, true, sample_adjust)) {
return false;
}
GetHandle(inst.Arg(1), ValueOpcode::GetSamplerResource, 4, flags.pc, sampler_handle,
sampler_source, true, sample_adjust);
sampler = AddSampler(sampler_source, flags.pc);
if (sampler == UINT32_MAX) {
return Fail(flags.pc, error, "sampler resource limit exceeded");
}
if (!AddHandlePatch(sampler_handle, sampler, flags.pc, error) ||
!AddSampledPair(resource, sampler, flags.pc, error)) {
return false;
Fail(flags.pc, "sampler resource limit exceeded");
}
AddHandlePatch(sampler_handle, sampler, flags.pc);
AddSampledPair(resource, sampler, flags.pc);
}
return AddMemoryPatch(flags.index, resource, sampler, image_info.needs_sampler, flags.pc,
error);
AddMemoryPatch(flags.index, resource, sampler, image_info.needs_sampler, flags.pc);
}
const DescriptorSource* Source(uint32_t source) const {
@@ -783,8 +754,8 @@ private:
} // namespace
bool TrackResources(Program& program, std::string* error) {
return Tracker(program).Run(error);
void TrackResources(Program& program) {
Tracker(program).Run();
}
} // namespace Libs::Graphics::ShaderRecompiler::IR
@@ -7,7 +7,7 @@ namespace Libs::Graphics::ShaderRecompiler::IR {
// Collects immutable resource topology from typed SSA handles, interns their resolved dwords in
// descriptor_sources, then writes dense indices to handle flags and MemoryInfo.
bool TrackResources(Program& program, std::string* error);
void TrackResources(Program& program);
} // namespace Libs::Graphics::ShaderRecompiler::IR
@@ -1,5 +1,6 @@
#include "graphics/shader/recompiler/ir/passes/ShaderInfoCollection.h"
#include "common/assert.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include <algorithm>
@@ -8,6 +9,11 @@
namespace Libs::Graphics::ShaderRecompiler::IR {
namespace {
[[noreturn]] void Fail(std::string_view message) {
EXIT("shader info collection failed: %s", std::string(message).c_str());
std::abort();
}
void AddInput(ShaderInfo& info, StageInputKind kind, uint32_t location, uint32_t components,
std::string name, bool per_vertex = false) {
const auto input = std::find_if(info.inputs.begin(), info.inputs.end(), [=](const auto& value) {
@@ -34,38 +40,38 @@ void AddOutput(ShaderInfo& info, StageOutputKind kind, uint32_t index, uint32_t
}
}
bool ValidateOptions(const Program& program, const ShaderInfoOptions& options, std::string* error) {
auto Fail = [&](const char* message) {
if (error != nullptr) {
*error = message;
}
return false;
};
void ValidateOptions(const Program& program, const ShaderInfoOptions& options) {
switch (program.stage) {
case ShaderType::Vertex:
if (options.vertex == nullptr) {
return Fail("vertex shader has no input metadata");
}
if (options.vertex->resources_num < 0 ||
options.vertex->resources_num > ShaderVertexInputInfo::RES_MAX) {
return Fail("vertex resource count is out of range");
}
return true;
return;
case ShaderType::Pixel:
return options.pixel->input_num <= std::size(options.pixel->interpolator_settings) ||
Fail("pixel input count is out of range");
if (options.pixel == nullptr) {
return Fail("pixel shader has no input metadata");
}
if (options.pixel->input_num > std::size(options.pixel->interpolator_settings)) {
return Fail("pixel input count is out of range");
}
return;
case ShaderType::Compute:
return (options.compute->thread_ids_num >= 0 && options.compute->thread_ids_num <= 3) ||
Fail("compute thread ID count is out of range");
if (options.compute == nullptr) {
return Fail("compute shader has no input metadata");
}
if (options.compute->thread_ids_num < 0 || options.compute->thread_ids_num > 3) {
return Fail("compute thread ID count is out of range");
}
return;
default: return Fail("unsupported shader stage for info collection");
}
}
bool ValidateValueReferences(const Program& program, const ShaderInfoOptions& options,
std::string* error) {
const auto Fail = [&](const char* message) {
if (error != nullptr) {
*error = message;
}
return false;
};
void ValidateValueReferences(const Program& program, const ShaderInfoOptions& options) {
for (const auto* block: program.blocks) {
for (const auto& inst: *block) {
switch (inst.GetOpcode()) {
@@ -148,7 +154,6 @@ bool ValidateValueReferences(const Program& program, const ShaderInfoOptions& op
}
}
}
return true;
}
void CollectVertexInputs(const Program& program, const ShaderVertexInputInfo* vertex,
@@ -269,14 +274,8 @@ void CollectBuiltinInputs(const Program& program, ShaderInfo& info) {
}
}
bool CollectOutputs(const Program& program, const ShaderVertexInputInfo* vertex,
const ShaderPixelInputInfo* pixel, ShaderInfo& info, std::string* error) {
auto Fail = [&](std::string message) {
if (error != nullptr) {
*error = std::move(message);
}
return false;
};
void CollectOutputs(const Program& program, const ShaderVertexInputInfo* vertex,
const ShaderPixelInputInfo* pixel, ShaderInfo& info) {
for (const auto* block: program.blocks) {
for (const auto& inst: *block) {
if (inst.GetOpcode() != ValueOpcode::SetAttribute) {
@@ -347,31 +346,23 @@ bool CollectOutputs(const Program& program, const ShaderVertexInputInfo* vertex,
}
}
}
return true;
}
} // namespace
bool CollectShaderInfo(Program& program, const ShaderInfoOptions& options, std::string* error) {
void CollectShaderInfo(Program& program, const ShaderInfoOptions& options) {
if (!program.resource_tracking_complete || program.shader_info_complete) {
if (error != nullptr) {
*error = !program.resource_tracking_complete ? "shader resources were not tracked"
: "shader info already collected";
}
return false;
}
if (!ValidateOptions(program, options, error)) {
return false;
}
if (!ValidateValueReferences(program, options, error)) {
return false;
return Fail(!program.resource_tracking_complete ? "shader resources were not tracked"
: "shader info already collected");
}
ValidateOptions(program, options);
ValidateValueReferences(program, options);
auto next = program.info;
next.inputs.clear();
next.outputs.clear();
next.has_bitwise_xor = std::any_of(
program.blocks.begin(), program.blocks.end(), [](const auto* block) {
next.has_bitwise_xor =
std::any_of(program.blocks.begin(), program.blocks.end(), [](const auto* block) {
return std::any_of(block->begin(), block->end(), [](const auto& inst) {
return inst.GetOpcode() == ValueOpcode::BitwiseXor32;
});
@@ -380,15 +371,12 @@ bool CollectShaderInfo(Program& program, const ShaderInfoOptions& options, std::
case ShaderType::Vertex: CollectVertexInputs(program, options.vertex, next); break;
case ShaderType::Pixel: CollectPixelInputs(program, options.pixel, next); break;
case ShaderType::Compute: CollectComputeInputs(options.compute, next); break;
default: return false;
default: return Fail("unsupported shader stage for info collection");
}
CollectBuiltinInputs(program, next);
if (!CollectOutputs(program, options.vertex, options.pixel, next, error)) {
return false;
}
CollectOutputs(program, options.vertex, options.pixel, next);
program.info = std::move(next);
program.shader_info_complete = true;
return true;
}
} // namespace Libs::Graphics::ShaderRecompiler::IR
@@ -13,7 +13,7 @@ struct ShaderInfoOptions {
// Completes the immutable shader interface after resource tracking. On failure Program::info and
// all completion state remain unchanged.
bool CollectShaderInfo(Program& program, const ShaderInfoOptions& options, std::string* error);
void CollectShaderInfo(Program& program, const ShaderInfoOptions& options);
} // namespace Libs::Graphics::ShaderRecompiler::IR
@@ -1,10 +1,11 @@
#include "graphics/shader/recompiler/ir/passes/SrtWalker.h"
#include "common/assert.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/shader.h"
#include <algorithm>
#include <bit>
#include <cmath>
#include <cstring>
#include <fmt/format.h>
#include <unordered_map>
@@ -25,7 +26,7 @@ const char* StageName(ShaderType stage) {
}
}
std::string Diagnostic(const Program& program, uint32_t pc, const std::string& message) {
std::string Diagnostic(const ResourcePlan& program, uint32_t pc, const std::string& message) {
return fmt::format("shader SRT: hash=0x{:016x} stage={} pc=0x{:08x} {}", program.shader_hash,
StageName(program.stage), pc, message);
}
@@ -50,7 +51,7 @@ bool AddSignedAddress(uint64_t base, int64_t offset, uint64_t& result) {
return true;
}
bool IsRawRead(const Program& values, const Inst& inst) {
bool IsRawRead(const ResourcePlan& values, const Inst& inst) {
const auto op = inst.GetOpcode();
if (op != ValueOpcode::LoadAddressU32 && op != ValueOpcode::ReadConstBuffer) {
return false;
@@ -74,8 +75,17 @@ bool IsDescriptorHandle(ValueOpcode opcode) {
}
}
bool IsRuntimeIntegerOp(ValueOpcode op) {
bool IsRuntimeSelect(ValueOpcode op) {
return op == ValueOpcode::SelectU1 || op == ValueOpcode::SelectU32 ||
op == ValueOpcode::SelectF32;
}
bool IsRuntimeUniformOp(ValueOpcode op) {
switch (op) {
case ValueOpcode::BitCastU32F32:
case ValueOpcode::BitCastF32U32:
case ValueOpcode::ConvertU32F32:
case ValueOpcode::ConvertF32U32:
case ValueOpcode::CompositeConstructU64:
case ValueOpcode::CompositeExtractU64:
case ValueOpcode::CompositeConstructU32x2:
@@ -104,6 +114,7 @@ bool IsRuntimeIntegerOp(ValueOpcode op) {
case ValueOpcode::BitwiseNot32:
case ValueOpcode::SelectU1:
case ValueOpcode::SelectU32:
case ValueOpcode::SelectF32:
case ValueOpcode::ULessThan32:
case ValueOpcode::IEqual32:
case ValueOpcode::UGreaterThan32:
@@ -111,19 +122,25 @@ bool IsRuntimeIntegerOp(ValueOpcode op) {
case ValueOpcode::LogicalOr:
case ValueOpcode::LogicalAnd:
case ValueOpcode::LogicalXor:
case ValueOpcode::LogicalNot: return true;
case ValueOpcode::LogicalNot:
case ValueOpcode::FPOrdLessThanEqual32:
case ValueOpcode::FPOrdGreaterThanEqual32:
case ValueOpcode::FPIsNan32:
case ValueOpcode::FPMul32:
case ValueOpcode::FPTrunc32: return true;
default: return false;
}
}
class RuntimeValidator {
public:
explicit RuntimeValidator(const Program& program): m_program(program) {}
explicit RuntimeValidator(const ResourcePlan& program, Value active_mask = {})
: m_program(program), m_active_mask(active_mask.Resolve()) {}
bool Run(Value value, std::string& reason) { return Validate(value, reason); }
bool Run(Value value) { return Validate(value); }
private:
bool Validate(Value value, std::string& reason) {
bool Validate(Value value) {
value = value.Resolve();
const auto* inst = value.TryInstruction();
if (inst == nullptr) {
@@ -132,15 +149,12 @@ private:
case Type::U8:
case Type::U16:
case Type::U32:
case Type::U64: return true;
default:
reason = fmt::format("contains a non-integer immediate of type {}",
TypeName(value.GetType()));
return false;
case Type::U64:
case Type::F32: return true;
default: return false;
}
}
if (!m_visiting.insert(inst).second) {
reason = fmt::format("contains a cyclic {} value", ValueOpcodeName(inst->GetOpcode()));
return false;
}
const auto finish = [&](bool valid) {
@@ -148,28 +162,28 @@ private:
return valid;
};
const auto op = inst->GetOpcode();
if (!m_active_mask.IsEmpty() && IsRuntimeSelect(op) && inst->NumArgs() == 3 &&
inst->Arg(0).Resolve() == m_active_mask) {
return finish(Validate(inst->Arg(1)));
}
if (op == ValueOpcode::UndefU1 || op == ValueOpcode::UndefU8 ||
op == ValueOpcode::UndefU16 || op == ValueOpcode::UndefU32 ||
op == ValueOpcode::UndefU64 || op == ValueOpcode::Void) {
reason = fmt::format("contains {}", ValueOpcodeName(op));
return finish(false);
}
if (op == ValueOpcode::GetUserData) {
if (inst->NumArgs() != 1 || inst->Arg(0).GetType() != Type::ScalarReg) {
reason = "contains a malformed GetUserData";
return finish(false);
}
const auto reg = RegIndex(inst->Arg(0).ScalarRegister());
if (reg < m_program.user_data_base ||
reg - m_program.user_data_base >= m_program.user_data_count) {
reason = fmt::format("references unavailable user SGPR {}", reg);
return finish(false);
}
return finish(true);
}
if (op == ValueOpcode::GetShaderBase) {
if (inst->NumArgs() != 0) {
reason = "contains a malformed GetShaderBase";
return finish(false);
}
return finish(true);
@@ -177,14 +191,19 @@ private:
if (op == ValueOpcode::Phi) {
const auto invariant = ResolveInvariantPhi(m_program, value);
if (invariant.IsEmpty()) {
reason = "contains a control-dependent phi";
return finish(false);
}
return finish(Validate(invariant, reason));
return finish(Validate(invariant));
}
if (op == ValueOpcode::ReadFirstLane) {
if (inst->NumArgs() != 2 || inst->Arg(0).GetType() != Type::U32 ||
inst->Arg(1).GetType() != Type::U1) {
return finish(false);
}
return finish(RuntimeValidator(m_program, inst->Arg(1)).Run(inst->Arg(0)));
}
if (op == ValueOpcode::GetSrtResource) {
if (inst->NumArgs() != 0) {
reason = "contains a malformed GetSrtResource";
return finish(false);
}
return finish(true);
@@ -196,7 +215,6 @@ private:
ValueOpcode::GetSrtResource ||
!slot.IsImmediate() || slot.GetType() != Type::U32 ||
slot.U32() >= m_program.srt_reads.size()) {
reason = "contains a malformed flattened SRT read";
return finish(false);
}
} else if (op == ValueOpcode::LoadAddressU32 || op == ValueOpcode::ReadConstBuffer) {
@@ -206,13 +224,11 @@ private:
const auto* handle = inst->NumArgs() != 0 ? inst->Arg(0).ResolveInstruction() : nullptr;
if (!IsRawRead(m_program, *inst) || handle == nullptr ||
handle->GetOpcode() != expected) {
reason = fmt::format("contains a non-scalar {}", ValueOpcodeName(op));
return finish(false);
}
} else if (op == ValueOpcode::CompositeExtractU64) {
const auto index = inst->NumArgs() == 2 ? inst->Arg(1).Resolve() : Value {};
if (!index.IsImmediate() || index.GetType() != Type::U32 || index.U32() >= 2u) {
reason = "contains an invalid U64 component index";
return finish(false);
}
} else if (op == ValueOpcode::CompositeExtractU32x2) {
@@ -222,7 +238,6 @@ private:
index.U32() >= 2u ||
(source->GetOpcode() != ValueOpcode::CompositeConstructU32x2 &&
source->GetOpcode() != ValueOpcode::IAddCarry32)) {
reason = "contains an unsupported composite runtime source";
return finish(false);
}
}
@@ -233,24 +248,22 @@ private:
: op == ValueOpcode::GetSamplerResource ? 4u
: 2u;
if (inst->NumArgs() != expected) {
reason = fmt::format("contains a malformed {}", ValueOpcodeName(op));
return finish(false);
}
} else if (op != ValueOpcode::ReadConst && op != ValueOpcode::ReadConstBuffer &&
op != ValueOpcode::LoadAddressU32 && !IsRuntimeIntegerOp(op)) {
reason =
fmt::format("contains unsupported or control-dependent {}", ValueOpcodeName(op));
op != ValueOpcode::LoadAddressU32 && !IsRuntimeUniformOp(op)) {
return finish(false);
}
for (size_t index = 0; index < inst->NumArgs(); index++) {
if (!Validate(inst->Arg(index), reason)) {
if (!Validate(inst->Arg(index))) {
return finish(false);
}
}
return finish(true);
}
const Program& m_program;
const ResourcePlan& m_program;
Value m_active_mask;
std::unordered_set<const Inst*> m_visiting;
};
@@ -258,7 +271,7 @@ class PlanBuilder {
public:
explicit PlanBuilder(Program& program): m_program(program) {}
bool Run(std::string* error) {
void Run() {
m_program.srt_reads.clear();
m_program.dynamic_reads.clear();
for (auto* block: m_program.blocks) {
@@ -273,34 +286,29 @@ public:
(op == ValueOpcode::ReadConstBuffer &&
kind == ResourceKind::ScalarAddress);
if (crosswired) {
return Fail(flags.pc, error,
fmt::format("{} has incompatible scalar memory metadata",
ValueOpcodeName(op)));
Fail(flags.pc,
fmt::format("{} has incompatible scalar memory metadata",
ValueOpcodeName(op)));
}
}
}
if (IsDescriptorHandle(inst.GetOpcode())) {
for (size_t index = 0; index < inst.NumArgs(); index++) {
if (!Collect(inst.Arg(index), 0, error)) {
return false;
}
Collect(inst.Arg(index), 0);
}
}
}
}
for (auto* block: m_program.blocks) {
for (auto& inst: *block) {
std::string reason;
if (inst.GetOpcode() == ValueOpcode::LoadAddressU32 && IsRawRead(m_program, inst) &&
inst.Arg(1).Resolve().IsImmediate() &&
ValidateRuntimeValue(m_program, Value(&inst), reason) &&
!Collect(Value(&inst), inst.Flags<MemoryFlags>().pc, error)) {
return false;
ValidateRuntimeValue(m_program, Value(&inst))) {
Collect(Value(&inst), inst.Flags<MemoryFlags>().pc);
}
}
}
PatchReads();
return true;
}
private:
@@ -310,18 +318,20 @@ private:
bool keep = false;
};
bool Fail(uint32_t pc, std::string* error, const std::string& message) const {
return ShaderError::Fail(error, Diagnostic(m_program, pc, message));
[[noreturn]] void Fail(uint32_t pc, const std::string& message) const {
const auto diagnostic = Diagnostic(m_program, pc, message);
EXIT("shader SRT planning failed: %s", diagnostic.c_str());
std::abort();
}
bool Collect(Value value, uint32_t use_pc, std::string* error) {
void Collect(Value value, uint32_t use_pc) {
value = value.Resolve();
if (value.IsImmediate()) {
return true;
return;
}
auto* inst = value.TryInstruction();
if (inst == nullptr) {
return Fail(use_pc, error, "invalid typed planning value");
Fail(use_pc, "invalid typed planning value");
}
const auto cycle = std::ranges::find(m_visiting, inst);
if (cycle != m_visiting.end()) {
@@ -329,44 +339,40 @@ private:
return value->GetOpcode() == ValueOpcode::Phi;
});
if (contains_phi) {
return true;
return;
}
return Fail(use_pc, error,
fmt::format("cyclic typed planning value {} without a phi",
ValueOpcodeName(inst->GetOpcode())));
Fail(use_pc, fmt::format("cyclic typed planning value {} without a phi",
ValueOpcodeName(inst->GetOpcode())));
}
if (std::ranges::find(m_visited, inst) != m_visited.end()) {
return true;
return;
}
m_visiting.push_back(inst);
for (size_t index = 0; index < inst->NumArgs(); index++) {
if (!Collect(inst->Arg(index), use_pc, error)) {
return false;
}
Collect(inst->Arg(index), use_pc);
}
m_visiting.pop_back();
m_visited.push_back(inst);
if (!IsRawRead(m_program, *inst)) {
return true;
return;
}
const auto offset = inst->Arg(1).Resolve();
if (!offset.IsImmediate() || offset.GetType() != Type::U32) {
if (std::ranges::find(m_program.dynamic_reads, value) == m_program.dynamic_reads.end()) {
if (std::ranges::find(m_program.dynamic_reads, value) ==
m_program.dynamic_reads.end()) {
m_program.dynamic_reads.push_back(value);
}
return true;
return;
}
use_pc = inst->Flags<MemoryFlags>().pc;
for (uint32_t slot = 0; slot < m_program.srt_reads.size(); slot++) {
if (EquivalentValue(m_program, value, m_program.srt_reads[slot].value)) {
m_patches.push_back({inst, slot, false});
return true;
return;
}
}
const auto slot = static_cast<uint32_t>(m_program.srt_reads.size());
m_program.srt_reads.push_back({value, slot, use_pc});
m_program.srt_reads.push_back({value, slot});
m_patches.push_back({inst, slot, true});
return true;
}
void PatchReads() {
@@ -409,16 +415,15 @@ private:
class Evaluator {
public:
Evaluator(const Program& program, const SrtRuntime& runtime,
std::span<const uint8_t> clean_flat_slots = {}, Evaluator* clean_evaluator = nullptr)
: m_program(program), m_runtime(runtime),
m_clean_flat_slots(clean_flat_slots), m_clean_evaluator(clean_evaluator) {}
Evaluator(const ResourcePlan& program, const SrtRuntime& runtime,
std::span<const uint8_t> clean_flat_slots = {}, Evaluator* clean_evaluator = nullptr,
Value active_mask = {})
: m_program(program), m_runtime(runtime), m_clean_flat_slots(clean_flat_slots),
m_clean_evaluator(clean_evaluator), m_active_mask(active_mask.Resolve()) {}
void SetUsePc(uint32_t pc) { m_use_pc = pc; }
bool Evaluate(Value value, uint32_t& result, std::string* error) {
bool Evaluate(Value value, uint32_t& result) {
uint64_t wide = 0;
if (!EvaluateWide(value, wide, error)) {
if (!EvaluateWide(value, wide)) {
return false;
}
result = static_cast<uint32_t>(wide);
@@ -426,11 +431,13 @@ public:
}
private:
bool Fail(std::string* error, const std::string& message) const {
return ShaderError::Fail(error, Diagnostic(m_program, m_use_pc, message));
static float Float32(uint64_t bits) {
return std::bit_cast<float>(static_cast<uint32_t>(bits));
}
bool EvaluateWide(Value value, uint64_t& result, std::string* error) {
static uint64_t Float32Bits(float value) { return std::bit_cast<uint32_t>(value); }
bool EvaluateWide(Value value, uint64_t& result) {
value = value.Resolve();
if (value.IsImmediate()) {
switch (value.GetType()) {
@@ -439,23 +446,33 @@ private:
case Type::U16: result = value.U16(); return true;
case Type::U32: result = value.U32(); return true;
case Type::U64: result = value.U64(); return true;
default: return Fail(error, "non-integer immediate in runtime expression");
case Type::F32: result = Float32Bits(value.F32Value()); return true;
default: return false;
}
}
auto* inst = value.TryInstruction();
if (inst == nullptr) {
return Fail(error, "invalid typed runtime value");
return false;
}
if (!m_reserved) {
m_cache.reserve(m_program.value_storage.size());
m_visiting.reserve(m_program.value_storage.size());
m_reserved = true;
}
if (!m_active_mask.IsEmpty() && IsRuntimeSelect(inst->GetOpcode()) &&
inst->NumArgs() == 3 && inst->Arg(0).Resolve() == m_active_mask) {
return EvaluateWide(inst->Arg(1), result);
}
if (const auto found = m_cache.find(inst); found != m_cache.end()) {
result = found->second;
return true;
}
if (std::ranges::find(m_visiting, inst) != m_visiting.end()) {
return Fail(error, "cyclic typed runtime value");
return false;
}
m_visiting.push_back(inst);
uint64_t out = 0;
if (!EvaluateInst(*inst, out, error)) {
if (!EvaluateInst(*inst, out)) {
return false;
}
m_visiting.pop_back();
@@ -464,28 +481,27 @@ private:
return true;
}
bool Arg(const Inst& inst, size_t index, uint64_t& result, std::string* error) {
return EvaluateWide(inst.Arg(index), result, error);
bool Arg(const Inst& inst, size_t index, uint64_t& result) {
return EvaluateWide(inst.Arg(index), result);
}
bool EvaluatePhi(const Inst& inst, uint64_t& result, std::string* error) {
bool EvaluatePhi(const Inst& inst, uint64_t& result) {
const auto value = ResolveInvariantPhi(m_program, Value(const_cast<Inst*>(&inst)));
return !value.IsEmpty() ? EvaluateWide(value, result, error)
: Fail(error, "typed phi has runtime-dependent values");
return !value.IsEmpty() && EvaluateWide(value, result);
}
bool EvaluateExtract(const Inst& inst, uint64_t& result, std::string* error) {
bool EvaluateExtract(const Inst& inst, uint64_t& result) {
const auto index = inst.Arg(1).Resolve();
if (!index.IsImmediate() || index.GetType() != Type::U32) {
return Fail(error, "dynamic composite extract in runtime expression");
return false;
}
const auto component = index.U32();
if (component >= 2u) {
return Fail(error, "unsupported composite runtime source");
return false;
}
if (inst.GetOpcode() == ValueOpcode::CompositeExtractU64) {
uint64_t packed = 0;
if (!Arg(inst, 0, packed, error)) {
if (!Arg(inst, 0, packed)) {
return false;
}
result = static_cast<uint32_t>(packed >> (component * 32u));
@@ -493,15 +509,15 @@ private:
}
const auto* source = inst.Arg(0).ResolveInstruction();
if (source == nullptr) {
return Fail(error, "unsupported composite runtime source");
return false;
}
if (source->GetOpcode() == ValueOpcode::CompositeConstructU32x2) {
return EvaluateWide(source->Arg(component), result, error);
return EvaluateWide(source->Arg(component), result);
}
if (source->GetOpcode() == ValueOpcode::IAddCarry32) {
uint64_t lhs = 0;
uint64_t rhs = 0;
if (!Arg(*source, 0, lhs, error) || !Arg(*source, 1, rhs, error)) {
if (!Arg(*source, 0, lhs) || !Arg(*source, 1, rhs)) {
return false;
}
const auto sum =
@@ -510,24 +526,23 @@ private:
component == 0u ? static_cast<uint32_t>(sum) : static_cast<uint32_t>(sum >> 32u);
return true;
}
return Fail(error, "unsupported composite runtime source");
return false;
}
bool EvaluateRawRead(const Inst& inst, uint64_t& result, std::string* error) {
bool EvaluateRawRead(const Inst& inst, uint64_t& result) {
const auto flags = inst.Flags<MemoryFlags>();
if (flags.index >= m_program.memory_info.size()) {
return Fail(error, "raw scalar read has invalid metadata");
return false;
}
const auto& mem = m_program.memory_info[flags.index];
const auto* handle = inst.Arg(0).ResolveInstruction();
if (handle == nullptr) {
return Fail(error, "raw scalar read has no descriptor handle");
return false;
}
uint64_t low = 0;
uint64_t high = 0;
uint64_t offset = 0;
if (!Arg(*handle, 0, low, error) || !Arg(*handle, 1, high, error) ||
!Arg(inst, 1, offset, error)) {
if (!Arg(*handle, 0, low) || !Arg(*handle, 1, high) || !Arg(inst, 1, offset)) {
return false;
}
const auto base = ((high << 32u) | static_cast<uint32_t>(low)) & AddressMask;
@@ -536,12 +551,11 @@ private:
if (inst.GetOpcode() == ValueOpcode::ReadConstBuffer) {
uint64_t records = 0;
uint64_t word3 = 0;
if (handle->NumArgs() != 4u || !Arg(*handle, 2, records, error) ||
!Arg(*handle, 3, word3, error)) {
return Fail(error, "constant-buffer descriptor has invalid width");
if (handle->NumArgs() != 4u || !Arg(*handle, 2, records) || !Arg(*handle, 3, word3)) {
return false;
}
if (immediate < 0) {
return Fail(error, "constant-buffer read has a negative immediate offset");
return false;
}
const auto byte_offset =
static_cast<uint64_t>(immediate) + static_cast<uint32_t>(offset);
@@ -551,21 +565,20 @@ private:
? static_cast<uint64_t>(static_cast<uint32_t>(records))
: static_cast<uint64_t>(stride) * static_cast<uint32_t>(records);
if (aligned > size || size - aligned < sizeof(uint32_t)) {
return Fail(
error, fmt::format("constant-buffer offset {} exceeds size {}", aligned, size));
return false;
}
address = ((base & ~uint64_t {3}) + byte_offset) & ~uint64_t {3};
} else {
const auto relative = (immediate & ~int64_t {3}) +
static_cast<int64_t>(static_cast<uint32_t>(offset) & ~3u);
if (!AddSignedAddress(base & ~uint64_t {3}, relative, address)) {
return Fail(error, "raw scalar read is outside the 48-bit address space");
return false;
}
}
uint32_t word = 0;
if (m_runtime.read_memory != nullptr) {
if (!m_runtime.read_memory(m_runtime.userdata, address, &word)) {
return Fail(error, fmt::format("constant read failed at 0x{:016x}", address));
return false;
}
} else {
std::memcpy(&word, reinterpret_cast<const void*>(address), sizeof(word));
@@ -574,28 +587,35 @@ private:
return true;
}
bool EvaluateInst(const Inst& inst, uint64_t& result, std::string* error) {
bool EvaluateInst(const Inst& inst, uint64_t& result) {
uint64_t a = 0;
uint64_t b = 0;
uint64_t c = 0;
const auto binary = [&]() { return Arg(inst, 0, a, error) && Arg(inst, 1, b, error); };
const auto binary = [&]() { return Arg(inst, 0, a) && Arg(inst, 1, b); };
const auto ternary = [&]() {
return Arg(inst, 0, a, error) && Arg(inst, 1, b, error) && Arg(inst, 2, c, error);
return Arg(inst, 0, a) && Arg(inst, 1, b) && Arg(inst, 2, c);
};
switch (inst.GetOpcode()) {
case ValueOpcode::GetUserData: {
const auto reg = RegIndex(inst.Arg(0).ScalarRegister());
if (reg < m_program.user_data_base ||
reg - m_program.user_data_base >= m_runtime.user_data.size()) {
return Fail(error, fmt::format("user SGPR {} is unavailable", reg));
return false;
}
result = m_runtime.user_data[reg - m_program.user_data_base];
return true;
}
case ValueOpcode::GetShaderBase: result = m_runtime.shader_base; return true;
case ValueOpcode::Phi: return EvaluatePhi(inst, result, error);
case ValueOpcode::Phi: return EvaluatePhi(inst, result);
case ValueOpcode::ReadFirstLane: {
Evaluator active(m_program, m_runtime, m_clean_flat_slots, m_clean_evaluator,
inst.Arg(1));
return active.EvaluateWide(inst.Arg(0), result);
}
case ValueOpcode::BitCastU32F32:
case ValueOpcode::BitCastF32U32: return Arg(inst, 0, result);
case ValueOpcode::CompositeExtractU64:
case ValueOpcode::CompositeExtractU32x2: return EvaluateExtract(inst, result, error);
case ValueOpcode::CompositeExtractU32x2: return EvaluateExtract(inst, result);
case ValueOpcode::CompositeConstructU64:
if (!binary()) {
return false;
@@ -607,20 +627,19 @@ private:
const auto slot = inst.Arg(1).Resolve();
if (!slot.IsImmediate() || slot.GetType() != Type::U32 ||
slot.U32() >= m_program.srt_reads.size()) {
return Fail(error, "invalid flattened SRT index");
return false;
}
if (slot.U32() < m_clean_flat_slots.size() &&
m_clean_flat_slots[slot.U32()] != 0u && m_clean_evaluator != nullptr) {
m_clean_evaluator->SetUsePc(m_use_pc);
return m_clean_evaluator->EvaluateWide(m_program.srt_reads[slot.U32()].value,
result, error);
result);
}
return EvaluateWide(m_program.srt_reads[slot.U32()].value, result, error);
return EvaluateWide(m_program.srt_reads[slot.U32()].value, result);
}
case ValueOpcode::LoadAddressU32:
case ValueOpcode::ReadConstBuffer:
if (IsRawRead(m_program, inst)) {
return EvaluateRawRead(inst, result, error);
return EvaluateRawRead(inst, result);
}
break;
case ValueOpcode::IAdd32:
@@ -665,6 +684,53 @@ private:
return true;
}
return false;
case ValueOpcode::ConvertF32U32:
if (Arg(inst, 0, a)) {
result = Float32Bits(static_cast<float>(static_cast<uint32_t>(a)));
return true;
}
return false;
case ValueOpcode::ConvertU32F32:
if (Arg(inst, 0, a)) {
const auto value = Float32(a);
if (!std::isfinite(value) || value < 0.0f ||
static_cast<double>(value) > UINT32_MAX) {
return false;
}
result = static_cast<uint32_t>(value);
return true;
}
return false;
case ValueOpcode::FPMul32:
if (binary()) {
result = Float32Bits(Float32(a) * Float32(b));
return true;
}
return false;
case ValueOpcode::FPTrunc32:
if (Arg(inst, 0, a)) {
result = Float32Bits(std::trunc(Float32(a)));
return true;
}
return false;
case ValueOpcode::FPIsNan32:
if (Arg(inst, 0, a)) {
result = std::isnan(Float32(a));
return true;
}
return false;
case ValueOpcode::FPOrdLessThanEqual32:
if (binary()) {
result = Float32(a) <= Float32(b);
return true;
}
return false;
case ValueOpcode::FPOrdGreaterThanEqual32:
if (binary()) {
result = Float32(a) >= Float32(b);
return true;
}
return false;
case ValueOpcode::BitwiseAnd32:
if (binary()) {
result = static_cast<uint32_t>(a & b);
@@ -690,7 +756,7 @@ private:
}
return false;
case ValueOpcode::BitwiseNot32:
if (Arg(inst, 0, a, error)) {
if (Arg(inst, 0, a)) {
result = ~static_cast<uint32_t>(a);
return true;
}
@@ -737,7 +803,7 @@ private:
const auto offset = static_cast<uint32_t>(b);
const auto width = static_cast<uint32_t>(c);
if (offset > 32u || width > 32u - offset) {
return Fail(error, "invalid unsigned bit-field range");
return false;
}
const auto mask = width == 32u ? UINT32_MAX
: width == 0u ? 0u
@@ -751,7 +817,7 @@ private:
const auto offset = static_cast<uint32_t>(b);
const auto width = static_cast<uint32_t>(c);
if (offset > 32u || width > 32u - offset) {
return Fail(error, "invalid signed bit-field range");
return false;
}
if (width == 0u) {
result = 0;
@@ -768,13 +834,13 @@ private:
return false;
case ValueOpcode::BitFieldInsert: {
uint64_t d = 0;
if (!ternary() || !Arg(inst, 3, d, error)) {
if (!ternary() || !Arg(inst, 3, d)) {
return false;
}
const auto offset = static_cast<uint32_t>(c);
const auto width = static_cast<uint32_t>(d);
if (offset > 32u || width > 32u - offset) {
return Fail(error, "invalid inserted bit-field range");
return false;
}
if (width == 0u) {
result = static_cast<uint32_t>(a);
@@ -788,6 +854,7 @@ private:
}
case ValueOpcode::SelectU32:
case ValueOpcode::SelectU1:
case ValueOpcode::SelectF32:
if (ternary()) {
result = a != 0u ? b : c;
return true;
@@ -836,7 +903,7 @@ private:
}
return false;
case ValueOpcode::LogicalNot:
if (Arg(inst, 0, a, error)) {
if (Arg(inst, 0, a)) {
result = a == 0u;
return true;
}
@@ -845,45 +912,38 @@ private:
case ValueOpcode::UndefU8:
case ValueOpcode::UndefU16:
case ValueOpcode::UndefU32:
case ValueOpcode::UndefU64: return Fail(error, "undefined typed runtime value");
case ValueOpcode::UndefU64: return false;
default: break;
}
return Fail(error, fmt::format("unsupported typed runtime opcode {}",
ValueOpcodeName(inst.GetOpcode())));
return false;
}
const Program& m_program;
const ResourcePlan& m_program;
const SrtRuntime& m_runtime;
std::span<const uint8_t> m_clean_flat_slots;
Evaluator* m_clean_evaluator = nullptr;
uint32_t m_use_pc = 0;
Value m_active_mask;
std::unordered_map<const Inst*, uint64_t> m_cache;
std::vector<const Inst*> m_visiting;
bool m_reserved = false;
};
const DescriptorSource* Source(const Program& program, uint32_t source) {
const DescriptorSource* Source(const ResourcePlan& program, uint32_t source) {
if (source >= program.descriptor_sources.size()) {
return nullptr;
}
return &program.descriptor_sources[source];
}
bool EvaluateRuntimeSourcesImpl(const Program& program,
std::span<const DescriptorSourceRequest> requests,
bool EvaluateRuntimeSourcesImpl(const ResourcePlan& program, std::span<const uint32_t> sources,
const SrtRuntime& runtime, std::vector<DescriptorValue>& results,
std::vector<uint32_t>& flat, bool evaluate_flat,
std::span<const uint8_t> clean_flat_slots, std::string* error) {
std::span<const uint8_t> clean_flat_slots) {
if (!program.srt_plan_complete) {
if (error != nullptr) {
*error = Diagnostic(program, 0, "typed SRT plan is not ready");
}
return false;
}
if (std::ranges::any_of(clean_flat_slots, [](uint8_t clean) { return clean != 0u; }) &&
runtime.read_specialization_memory == nullptr) {
if (error != nullptr) {
*error = Diagnostic(program, 0, "clean flattened SRT read has no memory reader");
}
return false;
}
SrtRuntime clean_runtime = runtime;
@@ -891,21 +951,16 @@ bool EvaluateRuntimeSourcesImpl(const Program& program
Evaluator clean_evaluator(program, clean_runtime);
Evaluator evaluator(program, runtime, clean_flat_slots, &clean_evaluator);
std::vector<DescriptorValue> evaluated;
evaluated.reserve(requests.size());
for (const auto& request: requests) {
const auto* source = Source(program, request.source);
evaluated.reserve(sources.size());
for (const auto source_index: sources) {
const auto* source = Source(program, source_index);
if (source == nullptr) {
if (error != nullptr) {
*error = Diagnostic(program, request.use_pc,
fmt::format("invalid descriptor source {}", request.source));
}
return false;
}
evaluator.SetUsePc(request.use_pc);
DescriptorValue value;
value.dword_count = source->dword_count;
for (uint32_t index = 0; index < source->dword_count; index++) {
if (!evaluator.Evaluate(source->dwords[index], value.dwords[index], error)) {
if (!evaluator.Evaluate(source->dwords[index], value.dwords[index])) {
return false;
}
}
@@ -918,9 +973,8 @@ bool EvaluateRuntimeSourcesImpl(const Program& program
const bool clean = read.flat_offset < clean_flat_slots.size() &&
clean_flat_slots[read.flat_offset] != 0u;
auto& selected = clean ? clean_evaluator : evaluator;
selected.SetUsePc(read.use_pc);
if (read.flat_offset >= flattened.size() ||
!selected.Evaluate(read.value, flattened[read.flat_offset], error)) {
!selected.Evaluate(read.value, flattened[read.flat_offset])) {
return false;
}
}
@@ -934,59 +988,47 @@ bool EvaluateRuntimeSourcesImpl(const Program& program
} // namespace
bool ValidateRuntimeValue(const Program& program, Value value, std::string& reason) {
return RuntimeValidator(program).Run(value, reason);
bool ValidateRuntimeValue(const ResourcePlan& program, Value value) {
return RuntimeValidator(program).Run(value);
}
bool BuildSrtPlan(Program& program, std::string* error) {
void BuildSrtPlan(Program& program) {
if (program.resource_tracking_complete) {
if (error != nullptr) {
*error = "cannot rebuild SRT after resource tracking";
}
return false;
EXIT("shader SRT planning failed: cannot rebuild SRT after resource tracking");
}
program.srt_plan_complete = false;
if (!PlanBuilder(program).Run(error)) {
return false;
}
PlanBuilder(program).Run();
program.srt_plan_complete = true;
return true;
}
bool EvaluateDescriptorSource(const Program& program, uint32_t source, uint32_t use_pc,
const SrtRuntime& runtime, DescriptorValue& result,
std::string* error) {
const DescriptorSourceRequest request {source, use_pc};
std::vector<DescriptorValue> results;
if (!EvaluateDescriptorSources(program, std::span {&request, 1}, runtime, results, error)) {
bool EvaluateDescriptorSource(const ResourcePlan& program, uint32_t source,
const SrtRuntime& runtime, DescriptorValue& result) {
std::vector<DescriptorValue> results;
if (!EvaluateDescriptorSources(program, std::span {&source, 1}, runtime, results)) {
return false;
}
result = results.front();
return true;
}
bool EvaluateDescriptorSources(const Program& program,
std::span<const DescriptorSourceRequest> requests,
const SrtRuntime& runtime, std::vector<DescriptorValue>& results,
std::string* error) {
bool EvaluateDescriptorSources(const ResourcePlan& program, std::span<const uint32_t> sources,
const SrtRuntime& runtime, std::vector<DescriptorValue>& results) {
std::vector<uint32_t> ignored;
return EvaluateRuntimeSourcesImpl(program, requests, runtime, results, ignored, false, {},
error);
return EvaluateRuntimeSourcesImpl(program, sources, runtime, results, ignored, false, {});
}
bool EvaluateRuntimeSources(const Program& program,
std::span<const DescriptorSourceRequest> requests,
bool EvaluateRuntimeSources(const ResourcePlan& program, std::span<const uint32_t> sources,
const SrtRuntime& runtime, std::vector<DescriptorValue>& results,
std::vector<uint32_t>& flat, std::span<const uint8_t> clean_flat_slots,
std::string* error) {
return EvaluateRuntimeSourcesImpl(program, requests, runtime, results, flat, true,
clean_flat_slots, error);
std::vector<uint32_t>& flat,
std::span<const uint8_t> clean_flat_slots) {
return EvaluateRuntimeSourcesImpl(program, sources, runtime, results, flat, true,
clean_flat_slots);
}
bool WalkSrt(const Program& program, const SrtRuntime& runtime, std::vector<uint32_t>& flat,
std::string* error) {
bool WalkSrt(const ResourcePlan& program, const SrtRuntime& runtime,
std::vector<uint32_t>& flat) {
std::vector<DescriptorValue> ignored;
return EvaluateRuntimeSources(program, {}, runtime, ignored, flat, {}, error);
return EvaluateRuntimeSources(program, {}, runtime, ignored, flat, {});
}
} // namespace Libs::Graphics::ShaderRecompiler::IR
@@ -13,43 +13,33 @@ using SrtMemoryReader = bool (*)(void* userdata, uint64_t address, uint32_t* val
struct SrtRuntime {
std::span<const uint32_t> user_data;
uint64_t shader_base = 0;
SrtMemoryReader read_memory = nullptr;
void* userdata = nullptr;
uint64_t shader_base = 0;
SrtMemoryReader read_memory = nullptr;
void* userdata = nullptr;
SrtMemoryReader read_specialization_memory = nullptr;
};
struct DescriptorSourceRequest {
uint32_t source = 0;
uint32_t use_pc = 0;
};
// Collects reachable ReadConst values. Immediate offsets receive compact flat-buffer slots;
// dynamic offsets remain explicit and are never assigned a fake slot.
bool BuildSrtPlan(Program& program, std::string* error);
bool ValidateRuntimeValue(const Program& program, Value value, std::string& reason);
void BuildSrtPlan(Program& program);
bool ValidateRuntimeValue(const ResourcePlan& program, Value value);
bool EvaluateDescriptorSource(const Program& program, uint32_t source, uint32_t use_pc,
const SrtRuntime& runtime, DescriptorValue& result,
std::string* error);
bool EvaluateDescriptorSource(const ResourcePlan& program, uint32_t source,
const SrtRuntime& runtime, DescriptorValue& result);
// Evaluates one runtime snapshot transactionally. Scalar values and ReadConst results shared by
// several descriptors are memoized once across the batch.
bool EvaluateDescriptorSources(const Program& program,
std::span<const DescriptorSourceRequest> requests,
const SrtRuntime& runtime, std::vector<DescriptorValue>& results,
std::string* error);
bool EvaluateDescriptorSources(const ResourcePlan& program, std::span<const uint32_t> sources,
const SrtRuntime& runtime, std::vector<DescriptorValue>& results);
// Evaluates descriptor sources and the flattened immediate SRT with one memoized scalar walk.
// On failure neither destination is changed.
bool EvaluateRuntimeSources(const Program& program,
std::span<const DescriptorSourceRequest> requests,
bool EvaluateRuntimeSources(const ResourcePlan& program, std::span<const uint32_t> sources,
const SrtRuntime& runtime, std::vector<DescriptorValue>& results,
std::vector<uint32_t>& flat, std::span<const uint8_t> clean_flat_slots,
std::string* error);
std::vector<uint32_t>& flat, std::span<const uint8_t> clean_flat_slots);
bool WalkSrt(const Program& program, const SrtRuntime& runtime, std::vector<uint32_t>& flat,
std::string* error);
bool WalkSrt(const ResourcePlan& program, const SrtRuntime& runtime,
std::vector<uint32_t>& flat);
} // namespace Libs::Graphics::ShaderRecompiler::IR
+1 -1
View File
@@ -48,7 +48,7 @@ std::vector<Parameter> GetParameters(const ShaderVertexInputInfo& vertex_info,
std::vector<Parameter> parameters;
for (const auto input: active_inputs) {
const auto input_location = ShaderPixelParameterMappedLocation(*pixel_info, input);
if ((vertex_info.param_export_mask & (1u << input_location)) != 0) {
if ((vertex_info.stage.program->param_export_mask & (1u << input_location)) != 0) {
parameters.push_back({input_location,
ShaderPixelParameterLocation(*pixel_info, active_inputs, input),
ShaderPixelParameterIsFlat(*pixel_info, input)});
+39 -392
View File
@@ -3,7 +3,6 @@
#include "common/assert.h"
#include "common/common.h"
#include "common/emulatorConfig.h"
#include "common/file.h"
#include "common/logging/log.h"
#include "common/magicEnum.h"
#include "common/profiler.h"
@@ -12,22 +11,15 @@
#include "graphics/guest_gpu/graphicsRun.h"
#include "graphics/guest_gpu/hardwareContext.h"
#include "graphics/host_gpu/renderer/renderContext.h"
#include "graphics/shader/recompiler/ShaderRecompiler.h"
#include "graphics/shader/recompiler/frontend/decode/ShaderDecoder.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/shaderCompiler.h"
#include "graphics/shader/shaderVertexMetadata.h"
#include "kernel/memory.h"
#include "libs/errno.h"
#include "spirv-tools/libspirv.h"
#include "spirv-tools/libspirv.hpp"
#include "spirv-tools/optimizer.hpp"
#include <algorithm>
#include <atomic>
#include <bit>
#include <cstdio>
#include <filesystem>
#include <fmt/format.h>
#include <memory>
#include <mutex>
#include <span>
@@ -48,15 +40,6 @@
namespace Libs::Graphics {
namespace {
bool ReadShaderGuestMemory(void*, uint64_t address, uint32_t* value) {
return value != nullptr &&
Libs::LibKernel::Memory::TryReadGpuCleanBacking(address, value, sizeof(*value));
}
} // namespace
struct ShaderBinaryInfo {
uint8_t signature[7];
uint8_t version;
@@ -106,62 +89,6 @@ static ShaderMappedData ShaderGetMappedData(uint64_t addr, const char* label) {
EXIT("%s shader=0x%016" PRIx64 " is missing from ShaderMap\n", label, addr);
}
static bool SpirvDisassemble(const uint32_t* src_binary, size_t src_binary_size,
std::string* dst_disassembly) {
if (dst_disassembly != nullptr) {
spvtools::SpirvTools core(SPV_ENV_VULKAN_1_2);
std::string disassembly;
if (!core.Disassemble(src_binary, src_binary_size, &disassembly,
static_cast<uint32_t>(SPV_BINARY_TO_TEXT_OPTION_NO_HEADER) |
static_cast<uint32_t>(SPV_BINARY_TO_TEXT_OPTION_FRIENDLY_NAMES) |
static_cast<uint32_t>(SPV_BINARY_TO_TEXT_OPTION_COMMENT) |
static_cast<uint32_t>(SPV_BINARY_TO_TEXT_OPTION_INDENT) |
static_cast<uint32_t>(SPV_BINARY_TO_TEXT_OPTION_COLOR))) {
*dst_disassembly = disassembly.c_str();
LOGF("Disassemble failed\n");
return false;
}
*dst_disassembly = disassembly.c_str();
}
return true;
}
static bool SpirvValidateBinary(const char* label, uint64_t shader_hash,
const std::vector<uint32_t>& spirv) {
if (!Config::ShaderValidationEnabled()) {
return true;
}
spvtools::SpirvTools core(SPV_ENV_VULKAN_1_3);
std::string messages;
core.SetMessageConsumer([&messages](spv_message_level_t /*level*/, const char* /*source*/,
const spv_position_t& position, const char* message) {
messages += fmt::format("{}: {} ({}) {}\n", static_cast<int>(position.line),
static_cast<int>(position.column), static_cast<int>(position.index),
message);
});
if (core.Validate(spirv)) {
return true;
}
std::string disassembly;
SpirvDisassemble(spirv.data(), spirv.size(), &disassembly);
LOGF_COLOR(Log::Color::BrightRed, "%s SPIR-V validation failed hash=0x%016" PRIx64 ":\n%s",
label, shader_hash, messages.c_str());
LOGF("%s\n", disassembly.c_str());
return false;
}
static void ExitShaderRecompilerFailure(const char* label, uint64_t shader_hash,
const char* reason) {
EXIT("%s failed hash=0x%016" PRIx64 ": %s\n", label, shader_hash,
reason != nullptr ? reason : "");
}
static const ShaderBinaryInfo* GetBinaryInfo(const uint32_t* code) {
EXIT_IF(code == nullptr);
@@ -173,6 +100,11 @@ static const ShaderBinaryInfo* GetBinaryInfo(const uint32_t* code) {
return nullptr;
}
static uint64_t GetDeclaredShaderHash(uint64_t shader_addr) {
const auto* header = GetBinaryInfo(reinterpret_cast<const uint32_t*>(shader_addr));
return header != nullptr ? (static_cast<uint64_t>(header->hash1) << 32u) | header->hash0 : 0;
}
static ShaderParams GetShaderParams(uint64_t shader_addr, const char* label, uint64_t declared_hash,
std::span<const uint32_t> user_data,
const ShaderMappedData& data) {
@@ -210,7 +142,6 @@ static void vs_check(const HW::VertexShaderInfo& vs, const HW::ShaderRegisters&
};
const bool ps5_ngg_passthrough_triangle_path =
vs.es_regs.data_addr != 0 && vs.gs_regs.data_addr == vs.es_regs.data_addr &&
vs.gs_regs.chksum != 0 &&
sh.m_geNggSubgrpCntl == 0x00000001 && sh.m_vgtGsMaxVertOut == 0x00000003 &&
sh.m_vgtGsOutPrimType == 0x00000002 && sh.m_geMaxOutputPerSubgroup <= 0x000000c0;
@@ -275,7 +206,6 @@ static void ps_check(const HW::PsStageRegisters& ps, const HW::ShaderRegisters&
// EXIT_NOT_IMPLEMENTED(ps.m_spiShaderPgmRsrc1Ps != 0x002c0000);
// EXIT_NOT_IMPLEMENTED(ps.m_spiShaderPgmRsrc2Ps != 0x00000000);
// EXIT_NOT_IMPLEMENTED(ps.vgprs != 0x00 && ps.vgprs != 0x01);
// EXIT_NOT_IMPLEMENTED(ps.sgprs != 0x00 && ps.sgprs != 0x01);
EXIT_NOT_IMPLEMENTED(ps.rsrc1.priority != 0);
EXIT_NOT_IMPLEMENTED(ps.rsrc1.float_mode != 192);
EXIT_NOT_IMPLEMENTED(ps.rsrc1.dx10_clamp != true);
@@ -365,8 +295,10 @@ static void cs_check(const HW::CsStageRegisters& cs, const HW::ShaderRegisters&
// EXIT_NOT_IMPLEMENTED(cs.num_thread_y != 0x00000001);
// EXIT_NOT_IMPLEMENTED(cs.num_thread_z != 0x00000001);
// EXIT_NOT_IMPLEMENTED(cs.vgprs != 0x00 && cs.vgprs != 0x01);
// EXIT_NOT_IMPLEMENTED(cs.sgprs != 0x01 && cs.sgprs != 0x02);
EXIT_NOT_IMPLEMENTED(cs.bulky != 0x00);
EXIT_NOT_IMPLEMENTED(cs.priority != 0x00);
EXIT_NOT_IMPLEMENTED(cs.debug_mode != false);
EXIT_NOT_IMPLEMENTED(cs.require_forward_progress != false);
EXIT_NOT_IMPLEMENTED(cs.shared_vgprs != 0x00);
EXIT_NOT_IMPLEMENTED(cs.scratch_en != 0x00);
// EXIT_NOT_IMPLEMENTED(cs.user_sgpr != 0x0c);
if (cs.tgid_x_en == 0x00) {
@@ -566,7 +498,10 @@ static void ShaderApplyAttribSemantics(ShaderVertexInputInfo& info,
uint32_t reg = in.hardware_mapping;
uint32_t size = in.size_in_elements;
LOGF("reg = %u, size = %u, va[%u] = 0x%08" PRIx32 "\n", reg, size, i, attrib[in.semantic]);
if (Config::GraphicsDebugDumpEnabled()) {
LOGF("reg = %u, size = %u, va[%u] = 0x%08" PRIx32 "\n", reg, size, i,
attrib[in.semantic]);
}
size_t index = attrib[in.semantic] & 0x1fu;
auto format =
@@ -686,10 +621,9 @@ static bool ShaderGetStaticInputInfoVS(const HW::VertexShaderInfo& regs,
info = {};
info.export_count = static_cast<int>(sh.GetExportCount());
info.pa_cl_vs_out_cntl = sh.m_paClVsOutCntl;
EXIT_NOT_IMPLEMENTED(regs.es_regs.data_addr == 0 || regs.gs_regs.chksum == 0);
EXIT_NOT_IMPLEMENTED(regs.es_regs.data_addr == 0);
uint64_t shader_addr = regs.es_regs.data_addr;
const HW::UserSgprInfo& user_sgpr = regs.gs_user_sgpr;
@@ -698,8 +632,8 @@ static bool ShaderGetStaticInputInfoVS(const HW::VertexShaderInfo& regs,
if (data.user_data == nullptr) {
LOGF("ShaderGetInputInfoVS(): no AGC user data for shader=0x%016" PRIx64 " es=0x%016" PRIx64
" gs=0x%016" PRIx64 " chksum=0x%016" PRIx64 " user_sgpr_num=%u\n",
shader_addr, regs.es_regs.data_addr, regs.gs_regs.data_addr, regs.gs_regs.chksum,
" gs=0x%016" PRIx64 " user_sgpr_num=%u\n",
shader_addr, regs.es_regs.data_addr, regs.gs_regs.data_addr,
static_cast<uint32_t>(user_sgpr_num));
}
ShaderVertexMetadata metadata;
@@ -737,18 +671,12 @@ static bool ShaderGetStaticInputInfoVS(const HW::VertexShaderInfo& regs,
static void ShaderGetStaticInputInfoPS(
const HW::PixelShaderInfo& regs, const HW::ShaderRegisters& sh,
const ShaderVertexInputInfo& vs_info,
std::span<const Prospero::ColorComponentMapping, 8> target_export_mapping,
const ShaderMappedData& data, ShaderPixelInputInfo& ps_info) {
KYTY_PROFILER_FUNCTION();
ps_info = {};
ps_info.scratch_size_dwords = data.scratch_size_dwords;
ps_info.push_constant_offset =
vs_info.stage.program != nullptr
? vs_info.stage.program->bindings.push_constant_offset +
vs_info.stage.program->bindings.push_constant_size
: 0;
// SPI_PS_IN_CONTROL.NUM_INTERP occupies bits 5:0. Keep the remaining control
// flags in the hardware state and extract only the input count here.
@@ -792,7 +720,6 @@ static void ShaderGetStaticInputInfoPS(
? target_export_mapping[i]
: Prospero::ColorComponentMapping {};
}
ps_info.mrt_output_mask = 0;
}
static void ShaderGetStaticInputInfoCS(const HW::ComputeShaderInfo& regs,
@@ -819,79 +746,27 @@ static void ShaderGetStaticInputInfoCS(const HW::ComputeShaderInfo& regs,
info.workgroup_register = regs.cs_regs.user_sgpr;
}
static void ApplyVertexOutputs(ShaderVertexInputInfo& info,
const ShaderRecompiler::IR::Program& program) {
info.export_count = 0;
info.param_export_mask = 0;
for (const auto& output: program.info.outputs) {
if (output.kind == ShaderRecompiler::IR::StageOutputKind::Parameter && output.index < 32) {
info.param_export_mask |= 1u << output.index;
info.export_count = std::max(info.export_count, static_cast<int>(output.index + 1));
}
}
}
static void ApplyPixelOutputs(ShaderPixelInputInfo& info,
const ShaderRecompiler::IR::Program& program) {
info.mrt_output_mask = 0;
for (const auto& output: program.info.outputs) {
if (output.kind == ShaderRecompiler::IR::StageOutputKind::Mrt && output.index < 8) {
info.mrt_output_mask |= 1u << output.index;
}
}
}
static bool LogPermutationMismatch(const ShaderRecompiler::IR::Program& program,
const char* stage, const std::string& error) {
static std::atomic<uint32_t> log_count {0};
if (Config::GraphicsDebugDumpEnabled() &&
log_count.fetch_add(1, std::memory_order_relaxed) < 64) {
LOGF("ShaderProgramCache native runtime mismatch %s shader=0x%016" PRIx64 ": %s\n",
stage, program.shader_hash, error.c_str());
}
return false;
}
bool MaterializeProgram(const std::shared_ptr<const ShaderRecompiler::IR::Program>& program,
const ShaderParams& params, ShaderVertexInputInfo& info) {
std::string error;
if (!ShaderMaterializeStageRuntime(program, params.user_data, params.Base(), info.stage, &error,
ReadShaderGuestMemory)) {
return LogPermutationMismatch(*program, "VS", error);
}
ApplyVertexOutputs(info, *program);
return true;
}
bool MaterializeProgram(const std::shared_ptr<const ShaderRecompiler::IR::Program>& program,
const ShaderParams& params, ShaderPixelInputInfo& info) {
std::string error;
if (!ShaderMaterializeStageRuntime(program, params.user_data, params.Base(), info.stage, &error,
ReadShaderGuestMemory)) {
return LogPermutationMismatch(*program, "PS", error);
}
ApplyPixelOutputs(info, *program);
return true;
}
bool MaterializeProgram(const std::shared_ptr<const ShaderRecompiler::IR::Program>& program,
const ShaderParams& params, ShaderComputeInputInfo& info) {
std::string error;
if (!ShaderMaterializeStageRuntime(program, params.user_data, params.Base(), info.stage, &error,
ReadShaderGuestMemory)) {
return LogPermutationMismatch(*program, "CS", error);
}
return true;
}
void BuildStageStaticKey(const ShaderVertexInputInfo& info, std::vector<uint32_t>& key) {
EXIT_IF(info.resources_num < 0 || info.resources_num > ShaderVertexInputInfo::RES_MAX ||
info.buffers_num < 0 || info.buffers_num > ShaderVertexInputInfo::RES_MAX);
EXIT_IF(info.resources_num < 0 || info.resources_num > ShaderVertexInputInfo::RES_MAX);
key.clear();
key.push_back(static_cast<uint32_t>(info.fetch_embedded));
key.push_back(static_cast<uint32_t>(info.fetch_attrib_reg));
key.push_back(static_cast<uint32_t>(info.fetch_buffer_reg));
key.push_back(info.resources_num);
key.push_back(info.scratch_size_dwords);
key.push_back(info.pa_cl_vs_out_cntl);
key.push_back(static_cast<uint32_t>(info.clip_space.enabled));
if (info.clip_space.enabled) {
for (const float value: info.clip_space.scale) {
key.push_back(std::bit_cast<uint32_t>(value));
}
for (const float value: info.clip_space.offset) {
key.push_back(std::bit_cast<uint32_t>(value));
}
for (const float value: info.clip_space.half_extent) {
key.push_back(std::bit_cast<uint32_t>(value));
}
}
for (int i = 0; i < info.resources_num; i++) {
const auto& resource = info.resources[i];
@@ -899,6 +774,7 @@ void BuildStageStaticKey(const ShaderVertexInputInfo& info, std::vector<uint32_t
key.push_back(destination.register_start);
key.push_back(destination.registers_num);
key.push_back(destination.fetch_index);
key.push_back(static_cast<uint32_t>(destination.attr_id));
key.push_back(resource.Stride());
key.push_back(static_cast<uint32_t>(resource.SwizzleEnabled()));
key.push_back(resource.DstSelX());
@@ -909,28 +785,11 @@ void BuildStageStaticKey(const ShaderVertexInputInfo& info, std::vector<uint32_t
key.push_back(resource.OutOfBounds());
key.push_back(static_cast<uint32_t>(resource.AddTid()));
}
key.push_back(info.buffers_num);
int attributes_num = 0;
for (int i = 0; i < info.buffers_num; i++) {
const auto& buffer = info.buffers[i];
EXIT_IF(buffer.attr_num < 0 || buffer.attr_num > ShaderVertexInputBuffer::ATTR_MAX);
attributes_num += buffer.attr_num;
EXIT_IF(attributes_num > ShaderVertexInputInfo::RES_MAX);
key.push_back(buffer.attr_num);
key.push_back(buffer.stride);
key.push_back(buffer.fetch_index);
for (int j = 0; j < buffer.attr_num; j++) {
key.push_back(buffer.attr_indices[j]);
key.push_back(buffer.attr_offsets[j]);
}
}
}
void BuildStageStaticKey(const ShaderPixelInputInfo& info, std::vector<uint32_t>& key) {
EXIT_IF(info.input_num > std::size(info.interpolator_settings));
key.clear();
key.push_back(info.push_constant_offset);
key.push_back(info.scratch_size_dwords);
key.push_back(info.input_num);
key.push_back(info.ps_system_input_base);
@@ -982,19 +841,18 @@ ShaderParams PrepareProgram(const HW::VertexShaderInfo& regs, const HW::ShaderRe
EXIT("failed to prepare vertex shader program\n");
}
return GetShaderParams(
regs.es_regs.data_addr, "ShaderRecompiler VS", regs.gs_regs.chksum,
regs.es_regs.data_addr, "ShaderRecompiler VS", GetDeclaredShaderHash(regs.es_regs.data_addr),
std::span<const uint32_t>(regs.gs_user_sgpr.value, regs.gs_regs.rsrc2.user_sgpr), data);
}
ShaderParams PrepareProgram(
const HW::PixelShaderInfo& regs, const HW::ShaderRegisters& sh,
const ShaderVertexInputInfo& vs_info,
std::span<const Prospero::ColorComponentMapping, 8> target_export_mapping,
ShaderPixelInputInfo& ps_info) {
const auto data = ShaderGetMappedData(regs.ps_regs.data_addr, "ShaderGetInputInfoPS():");
ShaderGetStaticInputInfoPS(regs, sh, vs_info, target_export_mapping, data, ps_info);
ShaderGetStaticInputInfoPS(regs, sh, target_export_mapping, data, ps_info);
return GetShaderParams(
regs.ps_regs.data_addr, "ShaderRecompiler PS", regs.ps_regs.chksum,
regs.ps_regs.data_addr, "ShaderRecompiler PS", GetDeclaredShaderHash(regs.ps_regs.data_addr),
std::span<const uint32_t>(regs.ps_user_sgpr.value, regs.ps_regs.rsrc2.user_sgpr), data);
}
@@ -1002,11 +860,8 @@ ShaderParams PrepareProgram(const HW::ComputeShaderInfo& regs, const HW::ShaderR
ShaderComputeInputInfo& info) {
const auto data = ShaderGetMappedData(regs.cs_regs.data_addr, "ShaderGetInputInfoCS():");
ShaderGetStaticInputInfoCS(regs, sh, data, info);
const auto* header = GetBinaryInfo(reinterpret_cast<const uint32_t*>(regs.cs_regs.data_addr));
const auto declared_hash =
header != nullptr ? (static_cast<uint64_t>(header->hash1) << 32u) | header->hash0 : 0;
return GetShaderParams(
regs.cs_regs.data_addr, "ShaderRecompiler CS", declared_hash,
regs.cs_regs.data_addr, "ShaderRecompiler CS", GetDeclaredShaderHash(regs.cs_regs.data_addr),
std::span<const uint32_t>(regs.cs_user_sgpr.value, regs.cs_regs.user_sgpr), data);
}
@@ -1017,11 +872,8 @@ void ShaderDbgDumpInputInfo(const ShaderVertexInputInfo& info) {
LOGF("ShaderDbgDumpInputInfo()\n");
LOGF("\t fetch_external = %s\n"
"\t fetch_embedded = %s\n"
"\t param_export_mask = 0x%08" PRIx32 "\n"
"\t export_count = %d\n",
info.fetch_external ? "true" : "false", info.fetch_embedded ? "true" : "false",
info.param_export_mask, info.export_count);
"\t fetch_embedded = %s\n",
info.fetch_external ? "true" : "false", info.fetch_embedded ? "true" : "false");
for (int i = 0; i < info.resources_num; i++) {
LOGF("\t input %d\n", i);
@@ -1119,211 +971,6 @@ void ShaderDbgDumpInputInfo(const ShaderComputeInputInfo& info) {
info.group_id[1] ? "true" : "false", info.group_id[2] ? "true" : "false");
}
static bool ShaderRecompilerTextDumpEnabled() {
// Graphics debug dump already writes SPIR-V binaries to _Shaders. Keep the very large
// disassembly/IR text behind the shader-log switch so file logging cannot stall boot.
return Config::GetShaderLogDirection() != Config::ShaderLogDirection::Silent;
}
static void DumpShaderRecompilerSpirv(const char* type, uint64_t shader_hash,
const std::vector<uint32_t>& bin) {
if (!Config::GraphicsDebugDumpEnabled()) {
return;
}
static std::atomic_int id = 0;
const auto base_name = Config::GetShaderLogFolder() /
fmt::format("{:04d}_new_shader_{}_{:016x}", id++, type, shader_hash);
Common::File::CreateDirectories(base_name.parent_path());
Common::File spv_file;
auto spv_name = base_name;
spv_name += ".spv";
spv_file.Create(spv_name);
if (spv_file.IsInvalid()) {
auto spv_name_text = Common::PathToString(spv_name);
LOGF_COLOR(Log::Color::BrightRed, "Can't create file: %s\n", spv_name_text.c_str());
} else {
spv_file.Write(bin.data(), bin.size() * 4);
spv_file.Close();
}
return;
std::string text;
if (!SpirvDisassemble(bin.data(), bin.size(), &text)) {
auto spv_name_text = Common::PathToString(spv_name);
LOGF_COLOR(Log::Color::BrightRed, "SpirvDisassemble() failed for %s\n",
spv_name_text.c_str());
return;
}
Common::File asm_file;
auto asm_name = base_name;
asm_name += ".spvasm";
asm_file.Create(asm_name);
if (asm_file.IsInvalid()) {
auto asm_name_text = Common::PathToString(asm_name);
LOGF_COLOR(Log::Color::BrightRed, "Can't create file: %s\n", asm_name_text.c_str());
} else {
asm_file.Printf("%s", text.c_str());
asm_file.Close();
}
}
static void DumpShaderRecompilerOriginal(const char* type, uint64_t shader_hash,
std::span<const uint32_t> code,
const std::string& decoded_dump) {
if (!Config::GraphicsDebugDumpEnabled()) {
return;
}
EXIT_IF(code.empty());
static std::atomic_int id = 0;
const auto base_name = Config::GetShaderLogFolder() / "original" /
fmt::format("{:04d}_new_shader_{}_{:016x}", id++, type, shader_hash);
Common::File::CreateDirectories(base_name.parent_path());
Common::File bin_file;
auto bin_name = base_name;
bin_name += ".bin";
bin_file.Create(bin_name);
if (bin_file.IsInvalid()) {
auto bin_name_text = Common::PathToString(bin_name);
LOGF_COLOR(Log::Color::BrightRed, "Can't create file: %s\n", bin_name_text.c_str());
} else {
bin_file.Write(code.data(), code.size_bytes());
bin_file.Close();
}
if (decoded_dump.empty()) {
return;
}
Common::File text_file;
auto text_name = base_name;
text_name += ".rdna2";
text_file.Create(text_name);
if (text_file.IsInvalid()) {
auto text_name_text = Common::PathToString(text_name);
LOGF_COLOR(Log::Color::BrightRed, "Can't create file: %s\n", text_name_text.c_str());
} else {
text_file.Printf("%s", decoded_dump.c_str());
text_file.Close();
}
}
static const char* ShaderStageName(ShaderType stage) {
switch (stage) {
case ShaderType::Vertex: return "vs";
case ShaderType::Pixel: return "ps";
case ShaderType::Compute: return "cs";
default: EXIT("invalid shader stage\n");
}
}
static const char* ShaderStageLabel(ShaderType stage) {
switch (stage) {
case ShaderType::Vertex: return "ShaderRecompiler VS";
case ShaderType::Pixel: return "ShaderRecompiler PS";
case ShaderType::Compute: return "ShaderRecompiler CS";
default: EXIT("invalid shader stage\n");
}
}
static ShaderRecompiler::CompileOptions MakeCompileOptions(const ShaderParams& params,
ShaderType stage) {
ShaderRecompiler::CompileOptions options;
options.stage = stage;
options.shader_hash = params.hash;
options.shader_base = params.Base();
options.user_data_count = static_cast<uint32_t>(params.user_data.size());
options.user_data = params.user_data.data();
options.read_specialization_memory = ReadShaderGuestMemory;
options.dump_ir = ShaderRecompilerTextDumpEnabled();
options.early_dump = options.dump_ir;
options.dump_label = ShaderStageLabel(stage);
return options;
}
static vk::ShaderModule CompileModule(vk::Device device, const ShaderParams& params,
ShaderRecompiler::CompileOptions options,
ShaderStageRuntime& stage) {
const auto* stage_name = ShaderStageName(options.stage);
const auto* label = ShaderStageLabel(options.stage);
ShaderRecompiler::CompileResult result;
std::string error;
if (!ShaderRecompiler::TryRecompile(params.code, options, result, &error)) {
ExitShaderRecompilerFailure(label, options.shader_hash, error.c_str());
}
DumpShaderRecompilerOriginal(stage_name, options.shader_hash, params.code, result.decoded_dump);
if (!SpirvValidateBinary(label, options.shader_hash, result.spirv)) {
DumpShaderRecompilerSpirv(stage_name, options.shader_hash, result.spirv);
ExitShaderRecompilerFailure(label, options.shader_hash, "SPIR-V validation failed");
}
DumpShaderRecompilerSpirv(stage_name, options.shader_hash, result.spirv);
stage.program =
std::make_shared<const ShaderRecompiler::IR::Program>(std::move(result.program));
stage.resources =
std::make_shared<const ShaderRecompiler::IR::ResourceSnapshot>(std::move(result.resources));
vk::ShaderModuleCreateInfo create_info {};
create_info.sType = vk::StructureType::eShaderModuleCreateInfo;
create_info.codeSize = result.spirv.size() * sizeof(uint32_t);
create_info.pCode = result.spirv.data();
vk::ShaderModule module = nullptr;
RequireVulkanSuccess(device.createShaderModule(&create_info, nullptr, &module),
"create recompiled shader module");
EXIT_IF(module == nullptr);
if (options.dump_ir) {
if (!options.early_dump) {
LOGF("%s decoded RDNA2:\n%s", label, result.decoded_dump.c_str());
LOGF("%s IR:\n%s", label, result.ir_dump.c_str());
}
LOGF("%s SPIR-V words=%" PRIu64 " wave_size=%u\n", label,
static_cast<uint64_t>(result.spirv.size()), options.wave_size);
}
return module;
}
vk::ShaderModule CompileProgram(vk::Device device, const ShaderParams& params,
ShaderVertexInputInfo& input_info) {
KYTY_PROFILER_FUNCTION(profiler::colors::Amber300);
auto options = MakeCompileOptions(params, ShaderType::Vertex);
options.user_data_base = 8;
options.scratch_dwords = input_info.scratch_size_dwords;
options.input_info.vertex = &input_info;
const auto module = CompileModule(device, params, options, input_info.stage);
ApplyVertexOutputs(input_info, *input_info.stage.program);
return module;
}
vk::ShaderModule CompileProgram(vk::Device device, const ShaderParams& params,
ShaderPixelInputInfo& input_info) {
KYTY_PROFILER_FUNCTION(profiler::colors::Blue300);
auto options = MakeCompileOptions(params, ShaderType::Pixel);
options.scratch_dwords = input_info.scratch_size_dwords;
options.push_constant_offset = input_info.push_constant_offset;
options.input_info.pixel = &input_info;
const auto module = CompileModule(device, params, options, input_info.stage);
ApplyPixelOutputs(input_info, *input_info.stage.program);
return module;
}
vk::ShaderModule CompileProgram(vk::Device device, const ShaderParams& params,
ShaderComputeInputInfo& input_info) {
KYTY_PROFILER_FUNCTION(profiler::colors::CyanA700);
auto options = MakeCompileOptions(params, ShaderType::Compute);
options.scratch_dwords = input_info.scratch_size_dwords;
options.wave_size = input_info.wave_size;
options.input_info.compute = &input_info;
return CompileModule(device, params, options, input_info.stage);
}
bool ShaderAddressValid(uint64_t addr) {
return reinterpret_cast<const uint32_t*>(addr) != nullptr;
}
+13 -21
View File
@@ -4,10 +4,10 @@
#include "common/abi.h"
#include "common/common.h"
#include "graphics/guest_gpu/gpu_defs.h"
#include "graphics/shader/recompiler/ir/ResourceSnapshot.h"
#include "graphics/shader/shaderBindings.h"
#include <array>
#include <memory>
#include <span>
#include <string>
#include <string_view>
@@ -36,30 +36,18 @@ struct ShaderRegisters;
enum class ShaderType { Unknown, Vertex, Pixel, Fetch, Compute };
namespace ShaderRecompiler::IR {
struct Program;
struct ResourceSnapshot;
struct CompiledShaderInfo;
} // namespace ShaderRecompiler::IR
struct ShaderStageRuntime {
std::shared_ptr<const ShaderRecompiler::IR::Program> program;
std::shared_ptr<const ShaderRecompiler::IR::ResourceSnapshot> resources;
const ShaderRecompiler::IR::CompiledShaderInfo* program = nullptr;
ShaderRecompiler::IR::ResourceSnapshot resources;
[[nodiscard]] explicit operator bool() const {
return program != nullptr && resources != nullptr;
return program != nullptr;
}
};
using ShaderSpecializationMemoryReader = bool (*)(void* userdata, uint64_t address,
uint32_t* value);
// Resolves an immutable native shader plan against current user data. The prior stage is preserved
// if any ReadConst, snapshot, or specialization check fails.
bool ShaderMaterializeStageRuntime(
std::shared_ptr<const ShaderRecompiler::IR::Program> program,
std::span<const uint32_t> user_data, uint64_t shader_base, ShaderStageRuntime& stage,
std::string* error, ShaderSpecializationMemoryReader read_specialization_memory = nullptr,
void* read_memory_data = nullptr);
constexpr uint32_t DstSel(uint32_t x, uint32_t y = 0, uint32_t z = 0, uint32_t w = 0) {
return x | (y << 3u) | (z << 6u) | (w << 9u);
}
@@ -68,6 +56,13 @@ inline uint8_t GetDstSel(uint32_t swizzle, uint32_t channel) {
return (swizzle >> (channel * 3u)) & 0x7u;
}
struct ShaderClipSpaceTransform {
float scale[2] = {};
float offset[2] = {};
float half_extent[2] = {};
bool enabled = false;
};
struct ShaderVertexInputInfo {
static constexpr int RES_MAX = 32;
@@ -80,10 +75,9 @@ struct ShaderVertexInputInfo {
int fetch_attrib_reg = 0;
int fetch_buffer_reg = 0;
int buffers_num = 0;
int export_count = 0;
uint32_t scratch_size_dwords = 0;
uint32_t param_export_mask = 0;
uint32_t pa_cl_vs_out_cntl = 0;
ShaderClipSpaceTransform clip_space;
bool fetch_external = false;
bool fetch_embedded = false;
};
@@ -111,8 +105,6 @@ struct ShaderPixelInputInfo {
uint32_t ps_perspective_center_vgpr = UINT32_MAX;
uint8_t target_output_mode[8] = {};
std::array<Prospero::ColorComponentMapping, 8> target_export_mapping = {};
uint32_t mrt_output_mask = 0;
uint32_t push_constant_offset = 0;
uint32_t scratch_size_dwords = 0;
bool ps_pos_x = false;
bool ps_pos_y = false;
-17
View File
@@ -1,10 +1,8 @@
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_SHADERCOMPILER_H_
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_SHADERCOMPILER_H_
#include "graphics/host_gpu/vulkanCommon.h"
#include "graphics/shader/shader.h"
#include <memory>
#include <span>
#include <vector>
@@ -28,26 +26,11 @@ ShaderParams PrepareProgram(const HW::VertexShaderInfo& regs, const HW::ShaderRe
ShaderVertexInputInfo& input_info);
ShaderParams PrepareProgram(
const HW::PixelShaderInfo& regs, const HW::ShaderRegisters& sh,
const ShaderVertexInputInfo& vertex_info,
std::span<const Prospero::ColorComponentMapping, 8> target_export_mapping,
ShaderPixelInputInfo& input_info);
ShaderParams PrepareProgram(const HW::ComputeShaderInfo& regs, const HW::ShaderRegisters& sh,
ShaderComputeInputInfo& input_info);
bool MaterializeProgram(const std::shared_ptr<const ShaderRecompiler::IR::Program>& program,
const ShaderParams& params, ShaderVertexInputInfo& input_info);
bool MaterializeProgram(const std::shared_ptr<const ShaderRecompiler::IR::Program>& program,
const ShaderParams& params, ShaderPixelInputInfo& input_info);
bool MaterializeProgram(const std::shared_ptr<const ShaderRecompiler::IR::Program>& program,
const ShaderParams& params, ShaderComputeInputInfo& input_info);
vk::ShaderModule CompileProgram(vk::Device device, const ShaderParams& params,
ShaderVertexInputInfo& input_info);
vk::ShaderModule CompileProgram(vk::Device device, const ShaderParams& params,
ShaderPixelInputInfo& input_info);
vk::ShaderModule CompileProgram(vk::Device device, const ShaderParams& params,
ShaderComputeInputInfo& input_info);
} // namespace Libs::Graphics
#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_SHADERCOMPILER_H_ */
@@ -1,35 +0,0 @@
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
#include "graphics/shader/shader.h"
#include <utility>
namespace Libs::Graphics {
bool ShaderMaterializeStageRuntime(std::shared_ptr<const ShaderRecompiler::IR::Program> program,
std::span<const uint32_t> user_data, uint64_t shader_base,
ShaderStageRuntime& stage, std::string* error,
ShaderSpecializationMemoryReader read_specialization_memory,
void* read_memory_data) {
if (program == nullptr) {
if (error != nullptr) {
*error = "missing native shader plan";
}
return false;
}
ShaderRecompiler::IR::SrtRuntime runtime;
runtime.user_data = user_data;
runtime.shader_base = shader_base;
runtime.read_specialization_memory = read_specialization_memory;
runtime.userdata = read_memory_data;
ShaderRecompiler::IR::ResourceSnapshot snapshot;
if (!ShaderRecompiler::IR::MaterializeResources(*program, runtime, snapshot, error) ||
!ShaderRecompiler::IR::ValidateResourceSpecialization(*program, snapshot, error)) {
return false;
}
auto resources =
std::make_shared<const ShaderRecompiler::IR::ResourceSnapshot>(std::move(snapshot));
stage = {std::move(program), std::move(resources)};
return true;
}
} // namespace Libs::Graphics
+18
View File
@@ -2445,6 +2445,24 @@ int KYTY_SYSV_ABI KernelSetVirtualRangeName(const void* addr, uint64_t len, cons
return OK;
}
int KYTY_SYSV_ABI KernelClearVirtualRangeName(const void* addr, uint64_t len) {
PRINT_NAME();
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
auto vaddr = reinterpret_cast<uint64_t>(addr);
LOGF("\t addr = 0x%016" PRIx64 "\n"
"\t len = 0x%016" PRIx64 "\n",
vaddr, len);
g_physical_memory->SetVirtualRangeName(vaddr, len, "");
g_flexible_memory->SetVirtualRangeName(vaddr, len, "");
g_virtual_ranges->Rename(vaddr, len, "");
return OK;
}
static bool FreeGuestMemoryOwner(uint64_t vaddr, uint64_t size) {
return g_guest_address_space->ReleaseCommitted(vaddr, size) &&
g_virtual_ranges->Remove(vaddr, size);
+1
View File
@@ -121,6 +121,7 @@ int KYTY_SYSV_ABI KernelMapNamedFlexibleMemory(void** addr_in_out, size_t len, i
const char* name);
int KYTY_SYSV_ABI KernelMapFlexibleMemory(void** addr_in_out, size_t len, int prot, int flags);
int KYTY_SYSV_ABI KernelSetVirtualRangeName(const void* addr, uint64_t len, const char* name);
int KYTY_SYSV_ABI KernelClearVirtualRangeName(const void* addr, uint64_t len);
int KYTY_SYSV_ABI KernelMunmap(uint64_t vaddr, size_t len);
size_t KYTY_SYSV_ABI KernelGetDirectMemorySize();
int KYTY_SYSV_ABI KernelAvailableDirectMemorySize(int64_t search_start, int64_t search_end,
+15
View File
@@ -2573,6 +2573,11 @@ int KYTY_SYSV_ABI PthreadRwlockRdlock(PthreadRwlock* rwlock) {
int KYTY_SYSV_ABI PthreadRwlockTimedrdlock(PthreadRwlock* rwlock, KernelUseconds usec) {
PRINT_NAME();
auto* pthread_static_objects = g_pthread_context->GetPthreadStaticObjects();
rwlock = static_cast<PthreadRwlock*>(
pthread_static_objects->CreateObject(rwlock, PthreadStaticObject::Type::Rwlock));
if (rwlock == nullptr) {
return KERNEL_ERROR_EINVAL;
}
@@ -2585,6 +2590,11 @@ int KYTY_SYSV_ABI PthreadRwlockTimedrdlock(PthreadRwlock* rwlock, KernelUseconds
int KYTY_SYSV_ABI PthreadRwlockTimedwrlock(PthreadRwlock* rwlock, KernelUseconds usec) {
PRINT_NAME();
auto* pthread_static_objects = g_pthread_context->GetPthreadStaticObjects();
rwlock = static_cast<PthreadRwlock*>(
pthread_static_objects->CreateObject(rwlock, PthreadStaticObject::Type::Rwlock));
if (rwlock == nullptr) {
return KERNEL_ERROR_EINVAL;
}
@@ -2597,6 +2607,11 @@ int KYTY_SYSV_ABI PthreadRwlockTimedwrlock(PthreadRwlock* rwlock, KernelUseconds
int KYTY_SYSV_ABI PthreadRwlockTryrdlock(PthreadRwlock* rwlock) {
PRINT_NAME();
auto* pthread_static_objects = g_pthread_context->GetPthreadStaticObjects();
rwlock = static_cast<PthreadRwlock*>(
pthread_static_objects->CreateObject(rwlock, PthreadStaticObject::Type::Rwlock));
if (rwlock == nullptr) {
return KERNEL_ERROR_EINVAL;
}
+262 -357
View File
@@ -6,8 +6,8 @@
<rect>
<x>0</x>
<y>0</y>
<width>560</width>
<height>450</height>
<width>760</width>
<height>620</height>
</rect>
</property>
<property name="windowTitle">
@@ -17,363 +17,278 @@
<locale language="English" country="UnitedStates"/>
</property>
<layout class="QGridLayout" name="gridLayout">
<property name="horizontalSpacing">
<number>8</number>
</property>
<property name="verticalSpacing">
<number>8</number>
</property>
<item row="0" column="0">
<widget class="QFrame" name="configuaration_groupbox">
<property name="frameShape">
<enum>QFrame::StyledPanel</enum>
<layout class="QGridLayout" name="sectionsLayout" columnstretch="1,1">
<property name="horizontalSpacing">
<number>8</number>
</property>
<layout class="QFormLayout" name="formLayout_6">
<property name="fieldGrowthPolicy">
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
</property>
<item row="0" column="0" colspan="2">
<widget class="QFrame" name="frame_4">
<property name="frameShape">
<enum>QFrame::StyledPanel</enum>
</property>
<layout class="QGridLayout" name="gridLayout_5">
<item row="0" column="0">
<widget class="QCheckBox" name="checkBox_vulkan_validation">
<property name="toolTip">
<string>Enable Vulkan validation layers</string>
</property>
<property name="text">
<string>Vulkan validation</string>
</property>
<property name="checked">
<bool>true</bool>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QCheckBox" name="checkBox_shader_validation">
<property name="toolTip">
<string>Validate SPIR-V binary</string>
</property>
<property name="text">
<string>Shader validation</string>
</property>
<property name="checked">
<bool>true</bool>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QCheckBox" name="checkBox_cmd_dump">
<property name="toolTip">
<string>Dump command buffers</string>
</property>
<property name="text">
<string>Command buffer dump</string>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QCheckBox" name="checkBox_renderdoc_capture">
<property name="toolTip">
<string>Enable RenderDoc capture</string>
</property>
<property name="text">
<string>RenderDoc capture</string>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QCheckBox" name="checkBox_fullscreen">
<property name="toolTip">
<string>Run in borderless desktop fullscreen</string>
</property>
<property name="text">
<string>Fullscreen</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QCheckBox" name="checkBox_red_zone_protection">
<property name="toolTip">
<string>Helps prevent crashes in some games on Windows</string>
</property>
<property name="text">
<string>Windows SysV red zone crash protection (Experimental)</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_user_name">
<property name="text">
<string>User name:</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="MandatoryLineEdit" name="lineEdit_user_name">
<property name="toolTip">
<string>Local user name exposed to games</string>
</property>
<property name="clearButtonEnabled">
<bool>true</bool>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_user_id">
<property name="text">
<string>User ID:</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QSpinBox" name="spinBox_user_id">
<property name="toolTip">
<string>Local user ID exposed to games</string>
</property>
<property name="maximum">
<number>2147483647</number>
</property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="label_16">
<property name="text">
<string>Screen resolution:</string>
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QComboBox" name="comboBox_screen_resolution">
<property name="toolTip">
<string>Window resolution</string>
</property>
</widget>
</item>
<item row="4" column="0">
<widget class="QLabel" name="label_present_mode">
<property name="text">
<string>Present mode:</string>
</property>
</widget>
</item>
<item row="4" column="1">
<widget class="QComboBox" name="comboBox_present_mode">
<property name="toolTip">
<string>Vulkan swapchain presentation mode</string>
</property>
</widget>
</item>
<item row="5" column="0">
<widget class="QLabel" name="label_vblank_frequency">
<property name="text">
<string>Vblank frequency:</string>
</property>
</widget>
</item>
<item row="5" column="1">
<widget class="QSpinBox" name="spinBox_vblank_frequency">
<property name="toolTip">
<string>Virtual display refresh rate used for frame pacing</string>
</property>
<property name="minimum">
<number>30</number>
</property>
<property name="maximum">
<number>360</number>
</property>
<property name="value">
<number>60</number>
</property>
</widget>
</item>
<item row="6" column="0">
<widget class="QLabel" name="label_console_language">
<property name="text">
<string>Console language:</string>
</property>
</widget>
</item>
<item row="6" column="1">
<widget class="QComboBox" name="comboBox_console_language">
<property name="toolTip">
<string>Language</string>
</property>
</widget>
</item>
<item row="7" column="0">
<widget class="QLabel" name="label_20">
<property name="text">
<string>Shader optimization type:</string>
</property>
</widget>
</item>
<item row="7" column="1">
<widget class="QComboBox" name="comboBox_shader_optimization_type">
<property name="toolTip">
<string>Optimize shaders for code size or performance</string>
</property>
</widget>
</item>
<item row="8" column="0">
<widget class="QLabel" name="label_21">
<property name="text">
<string>Shader log direction:</string>
</property>
</widget>
</item>
<item row="8" column="1">
<widget class="QComboBox" name="comboBox_shader_log_direction">
<property name="toolTip">
<string>Dump shaders to file or console window. If enabled may decrease emulator performance</string>
</property>
</widget>
</item>
<item row="9" column="0">
<widget class="QLabel" name="label_22">
<property name="text">
<string>Shader log folder:</string>
</property>
</widget>
</item>
<item row="9" column="1">
<widget class="MandatoryLineEdit" name="lineEdit_shader_log_folder">
<property name="toolTip">
<string>Specify directory to dump shaders</string>
</property>
<property name="clearButtonEnabled">
<bool>true</bool>
</property>
</widget>
</item>
<item row="10" column="0">
<widget class="QLabel" name="label_24">
<property name="text">
<string>Command buffer dump folder:</string>
</property>
</widget>
</item>
<item row="10" column="1">
<widget class="MandatoryLineEdit" name="lineEdit_cmd_dump_folder">
<property name="toolTip">
<string>Specify directory to dump command buffers</string>
</property>
<property name="clearButtonEnabled">
<bool>true</bool>
</property>
</widget>
</item>
<item row="11" column="0">
<widget class="QLabel" name="label_25">
<property name="text">
<string>Printf direction:</string>
</property>
</widget>
</item>
<item row="11" column="1">
<widget class="QComboBox" name="comboBox_printf_direction">
<property name="toolTip">
<string>Print logs to file or console window. If enabled may decrease emulator performance</string>
</property>
</widget>
</item>
<item row="12" column="0">
<widget class="QLabel" name="label_26">
<property name="text">
<string>Printf output file:</string>
</property>
</widget>
</item>
<item row="12" column="1">
<widget class="MandatoryLineEdit" name="lineEdit_printf_file">
<property name="toolTip">
<string>Specify file to dump logs</string>
</property>
<property name="clearButtonEnabled">
<bool>true</bool>
</property>
</widget>
</item>
<item row="13" column="0">
<widget class="QLabel" name="label_27">
<property name="text">
<string>Profiler direction:</string>
</property>
</widget>
</item>
<item row="13" column="1">
<widget class="QComboBox" name="comboBox_profiler_direction">
<property name="toolTip">
<string>Enable or disable profiler. If enabled may decrease emulator performance</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="0" column="1">
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QPushButton" name="ok_button">
<property name="minimumSize">
<size>
<width>80</width>
<height>25</height>
</size>
</property>
<property name="text">
<string>Save</string>
</property>
<property name="default">
<bool>true</bool>
<property name="verticalSpacing">
<number>8</number>
</property>
<item row="0" column="0">
<widget class="QGroupBox" name="user_profile_group">
<property name="title">
<string>User profile</string>
</property>
<layout class="QFormLayout" name="userProfileLayout">
<property name="fieldGrowthPolicy">
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
</property>
<item row="0" column="0">
<widget class="QLabel" name="label_user_name">
<property name="text"><string>User name:</string></property>
</widget>
</item>
<item row="0" column="1">
<widget class="MandatoryLineEdit" name="lineEdit_user_name">
<property name="toolTip"><string>Local user name exposed to games</string></property>
<property name="clearButtonEnabled"><bool>true</bool></property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_user_id">
<property name="text"><string>User ID:</string></property>
</widget>
</item>
<item row="1" column="1">
<widget class="QSpinBox" name="spinBox_user_id">
<property name="toolTip"><string>Local user ID exposed to games</string></property>
<property name="maximum"><number>2147483647</number></property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_console_language">
<property name="text"><string>Console language:</string></property>
</widget>
</item>
<item row="2" column="1">
<widget class="QComboBox" name="comboBox_console_language">
<property name="toolTip"><string>Language</string></property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="0" column="1" rowspan="2">
<widget class="QGroupBox" name="graphics_group">
<property name="title">
<string>Graphics &amp;&amp; display</string>
</property>
<layout class="QFormLayout" name="graphicsLayout">
<property name="fieldGrowthPolicy">
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
</property>
<item row="0" column="0">
<widget class="QLabel" name="label_screen_resolution">
<property name="text"><string>Screen resolution:</string></property>
</widget>
</item>
<item row="0" column="1">
<widget class="QComboBox" name="comboBox_screen_resolution">
<property name="toolTip"><string>Window resolution</string></property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_present_mode">
<property name="text"><string>Present mode:</string></property>
</widget>
</item>
<item row="1" column="1">
<widget class="QComboBox" name="comboBox_present_mode">
<property name="toolTip"><string>Vulkan swapchain presentation mode</string></property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_vblank_frequency">
<property name="text"><string>Vblank frequency:</string></property>
</widget>
</item>
<item row="2" column="1">
<widget class="QSpinBox" name="spinBox_vblank_frequency">
<property name="toolTip"><string>Virtual display refresh rate used for frame pacing</string></property>
<property name="minimum"><number>30</number></property>
<property name="maximum"><number>360</number></property>
<property name="value"><number>60</number></property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="label_shader_optimization">
<property name="text"><string>Shader optimization:</string></property>
</widget>
</item>
<item row="3" column="1">
<widget class="QComboBox" name="comboBox_shader_optimization_type">
<property name="toolTip"><string>Optimize shaders for code size or performance</string></property>
</widget>
</item>
<item row="4" column="1">
<widget class="QCheckBox" name="checkBox_fullscreen">
<property name="toolTip"><string>Run in borderless desktop fullscreen</string></property>
<property name="text"><string>Fullscreen</string></property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="2" column="0" colspan="2">
<widget class="QGroupBox" name="debug_group">
<property name="title">
<string>Debugging &amp;&amp; logs</string>
</property>
<layout class="QGridLayout" name="debugLayout" columnstretch="0,1,0,1">
<property name="horizontalSpacing"><number>8</number></property>
<property name="verticalSpacing"><number>6</number></property>
<item row="0" column="0" colspan="2">
<widget class="QCheckBox" name="checkBox_vulkan_validation">
<property name="toolTip"><string>Enable Vulkan validation layers</string></property>
<property name="text"><string>Vulkan validation</string></property>
<property name="checked"><bool>true</bool></property>
</widget>
</item>
<item row="0" column="2" colspan="2">
<widget class="QCheckBox" name="checkBox_shader_validation">
<property name="toolTip"><string>Validate SPIR-V binary</string></property>
<property name="text"><string>Shader validation</string></property>
<property name="checked"><bool>true</bool></property>
</widget>
</item>
<item row="1" column="0" colspan="2">
<widget class="QCheckBox" name="checkBox_renderdoc_capture">
<property name="toolTip"><string>Enable RenderDoc capture</string></property>
<property name="text"><string>RenderDoc capture</string></property>
</widget>
</item>
<item row="1" column="2" colspan="2">
<widget class="QCheckBox" name="checkBox_cmd_dump">
<property name="toolTip"><string>Dump command buffers</string></property>
<property name="text"><string>Command buffer dump</string></property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_shader_log_direction">
<property name="text"><string>Shader logging:</string></property>
</widget>
</item>
<item row="2" column="1">
<widget class="QComboBox" name="comboBox_shader_log_direction">
<property name="toolTip"><string>Dump shaders to file or console window. If enabled may decrease emulator performance</string></property>
</widget>
</item>
<item row="2" column="2">
<widget class="QLabel" name="label_shader_log_folder">
<property name="text"><string>Shader log folder:</string></property>
</widget>
</item>
<item row="2" column="3">
<widget class="MandatoryLineEdit" name="lineEdit_shader_log_folder">
<property name="toolTip"><string>Specify directory to dump shaders</string></property>
<property name="clearButtonEnabled"><bool>true</bool></property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="label_printf_direction">
<property name="text"><string>Printf output:</string></property>
</widget>
</item>
<item row="3" column="1">
<widget class="QComboBox" name="comboBox_printf_direction">
<property name="toolTip"><string>Print logs to file or console window. If enabled may decrease emulator performance</string></property>
</widget>
</item>
<item row="3" column="2">
<widget class="QLabel" name="label_printf_file">
<property name="text"><string>Printf output file:</string></property>
</widget>
</item>
<item row="3" column="3">
<widget class="MandatoryLineEdit" name="lineEdit_printf_file">
<property name="toolTip"><string>Specify file to dump logs</string></property>
<property name="clearButtonEnabled"><bool>true</bool></property>
</widget>
</item>
<item row="4" column="0">
<widget class="QLabel" name="label_profiler_direction">
<property name="text"><string>Profiler:</string></property>
</widget>
</item>
<item row="4" column="1">
<widget class="QComboBox" name="comboBox_profiler_direction">
<property name="toolTip"><string>Enable or disable profiler. If enabled may decrease emulator performance</string></property>
</widget>
</item>
<item row="4" column="2">
<widget class="QLabel" name="label_cmd_dump_folder">
<property name="text"><string>Command buffer folder:</string></property>
</widget>
</item>
<item row="4" column="3">
<widget class="MandatoryLineEdit" name="lineEdit_cmd_dump_folder">
<property name="toolTip"><string>Specify directory to dump command buffers</string></property>
<property name="clearButtonEnabled"><bool>true</bool></property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="1" column="0">
<widget class="QGroupBox" name="compatibility_group">
<property name="title">
<string>Compatibility</string>
</property>
<layout class="QHBoxLayout" name="compatibilityLayout">
<item>
<widget class="QCheckBox" name="checkBox_red_zone_protection">
<property name="toolTip"><string>Helps prevent crashes in some games on Windows</string></property>
<property name="text"><string>Windows SysV red zone crash protection (Experimental)</string></property>
</widget>
</item>
<item>
<spacer name="compatibilitySpacer">
<property name="orientation"><enum>Qt::Horizontal</enum></property>
<property name="sizeHint" stdset="0">
<size><width>40</width><height>20</height></size>
</property>
</spacer>
</item>
</layout>
</widget>
</item>
</layout>
</item>
<item row="2" column="0">
<layout class="QHBoxLayout" name="buttonLayout">
<item>
<widget class="QPushButton" name="clear_button">
<property name="minimumSize"><size><width>80</width><height>25</height></size></property>
<property name="text"><string>Reset</string></property>
<property name="toolTip"><string>Restore default settings</string></property>
</widget>
</item>
<item>
<spacer name="buttonSpacer">
<property name="orientation"><enum>Qt::Horizontal</enum></property>
<property name="sizeHint" stdset="0"><size><width>40</width><height>20</height></size></property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="cancel_button">
<property name="minimumSize">
<size>
<width>80</width>
<height>25</height>
</size>
</property>
<property name="text">
<string>Cancel</string>
</property>
<property name="minimumSize"><size><width>80</width><height>25</height></size></property>
<property name="text"><string>Cancel</string></property>
</widget>
</item>
<item>
<widget class="Line" name="line">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<widget class="QPushButton" name="ok_button">
<property name="minimumSize"><size><width>80</width><height>25</height></size></property>
<property name="text"><string>Save</string></property>
<property name="default"><bool>true</bool></property>
</widget>
</item>
<item>
<widget class="QPushButton" name="clear_button">
<property name="minimumSize">
<size>
<width>80</width>
<height>25</height>
</size>
</property>
<property name="text">
<string>Clear</string>
</property>
</widget>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
</layout>
@@ -392,16 +307,6 @@
<signal>clicked()</signal>
<receiver>ConfigurationEditDialog</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel">
<x>496</x>
<y>65</y>
</hint>
<hint type="destinationlabel">
<x>280</x>
<y>180</y>
</hint>
</hints>
</connection>
</connections>
</ui>
+1 -1
View File
@@ -1,5 +1,5 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 32 32">
<g fill="none" stroke="#e8f1ff" stroke-linecap="round" stroke-linejoin="round" stroke-width="2">
<g fill="none" stroke="#000000" stroke-linecap="round" stroke-linejoin="round" stroke-width="2">
<path d="M8 4h11l5 5v7M24 9h-5V4M16 27H8a2 2 0 0 1-2-2V6a2 2 0 0 1 2-2"/>
<path d="m15 24 1-4 8-8 4 4-8 8-4 1Z"/>
<path d="m22 14 4 4" opacity=".8"/>

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After

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+1 -1
View File
@@ -1,5 +1,5 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 32 32">
<g fill="none" stroke="#e8f1ff" stroke-linecap="round" stroke-linejoin="round" stroke-width="2">
<g fill="none" stroke="#000000" stroke-linecap="round" stroke-linejoin="round" stroke-width="2">
<path d="M5 8h3M14 8h13M5 16h13M24 16h3M5 24h6M17 24h10"/>
<circle cx="11" cy="8" r="3"/>
<circle cx="21" cy="16" r="3"/>

Before

Width:  |  Height:  |  Size: 344 B

After

Width:  |  Height:  |  Size: 344 B

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