mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-29 08:41:20 +00:00
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5
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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ba55ba5dc5 | ||
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c997cdb837 | ||
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fe4f9423e3 | ||
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81af130147 | ||
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ada0514084 |
No files matched your search
@@ -681,6 +681,12 @@ elseif(WIN32 OR LINUX)
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set_target_properties(kyty_emulator PROPERTIES LINK_FLAGS "${KYTY_LD_OPTIONS} -Wl,-Map=${KYTY_EMULATOR_MAP_LINK_PATH}")
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endif()
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if(LINUX)
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target_link_options(kyty_emulator PRIVATE
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$<$<CONFIG:Release>:-Wl,--strip-all>
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)
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endif()
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if(APPLE)
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# The emulator writes x86-64 trampolines/PLT stubs into memory and executes them, and
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# runs guest code under Rosetta. That requires the JIT / unsigned-executable-memory
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@@ -2017,6 +2017,14 @@ KYTY_CP_OP_PARSER(CpOpIndirectCxRegs) {
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auto pfunc = g_hw_ctx_indirect_func[cmd_offset & (Pm4::CX_NUM - 1)];
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if (pfunc == nullptr) {
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if (raw_cmd_offset == 0x24au && value == 0u) {
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static std::atomic_flag logged = ATOMIC_FLAG_INIT;
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if (!logged.test_and_set(std::memory_order_relaxed)) {
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Log::WriteToConsoleAndLog(
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"\t diagnostic: ignoring indirect CX {0x24a, 0}; hardware effect unresolved\n");
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}
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continue;
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}
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EXIT("unknown cx reg at %05" PRIx32 ": 0x%" PRIx32 "\n", num_dw - dw, cmd_offset);
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}
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@@ -252,10 +252,10 @@ static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::Imag
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(is_color_2d_array && descriptor.BaseArray5() <= descriptor.Depth());
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const bool is_2d =
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resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D && valid_2d_slice;
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// Storage cube coordinates address individual faces, including partial cube views.
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const bool is_cube = resource.cube && descriptor.Type() == Prospero::ImageType::kCube &&
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descriptor.Width5() == descriptor.Height5() &&
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descriptor.BaseArray5() <= descriptor.Depth() &&
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(descriptor.Depth() - descriptor.BaseArray5() + 1u) % 6u == 0;
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descriptor.BaseArray5() <= descriptor.Depth();
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const bool is_2d_array =
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resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray &&
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((!resource.cube && is_color_2d_array && descriptor.BaseArray5() <= descriptor.Depth()) ||
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@@ -141,9 +141,8 @@ public:
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}
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}
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const bool reserved = binding.key == SDLK_ESCAPE || binding.key == SDLK_SPACE ||
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binding.key == SDLK_F1 || binding.key == SDLK_F7 ||
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binding.key == SDLK_F11;
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const bool reserved = binding.key == SDLK_ESCAPE || binding.key == SDLK_F1 ||
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binding.key == SDLK_F7 || binding.key == SDLK_F11;
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if (binding.control == INVALID_CONTROL || reserved ||
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(binding.key == SDLK_UNKNOWN && binding.mouse_button == 0)) {
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EXIT("Invalid input mapping: %s\n", value.c_str());
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@@ -222,7 +222,7 @@ static void ToggleDesktopFullscreen() {
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}
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}
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static void GameEventKeyboard(WindowLoopState& game, const EventKeyboard& key) {
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static void GameEventKeyboard(const EventKeyboard& key) {
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static SDL_Keycode fullscreen_key = SDLK_UNKNOWN;
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#ifdef KYTY_DBG_INPUT
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@@ -235,7 +235,6 @@ static void GameEventKeyboard(WindowLoopState& game, const EventKeyboard& key) {
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#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS || KYTY_PLATFORM == KYTY_PLATFORM_LINUX
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if (key.down) {
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switch (key.key_code) {
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case SDLK_SPACE: SetPause(game, !game.paused.load(std::memory_order_acquire)); break;
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case SDLK_F1:
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if (!key.repeat) {
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RenderDocRequestCapture();
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@@ -539,7 +538,7 @@ void WindowContext::ProcessEvent(double time_s) {
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key.mod = event->key.keysym.mod;
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key.timestamp_seconds = time_s;
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GameEventKeyboard(game, key);
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GameEventKeyboard(key);
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break;
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}
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@@ -44,6 +44,28 @@
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<property name="spacing">
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<number>4</number>
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</property>
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<item>
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<widget class="QToolButton" name="refresh_button">
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<property name="minimumSize">
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<size>
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<width>36</width>
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<height>36</height>
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</size>
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</property>
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<property name="text">
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<string/>
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</property>
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<property name="iconSize">
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<size>
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<width>32</width>
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<height>32</height>
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</size>
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</property>
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<property name="autoRaise">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QToolButton" name="global_settings_button">
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<property name="minimumSize">
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@@ -245,6 +267,14 @@
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</layout>
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</item>
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</layout>
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<action name="refresh_action">
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<property name="text">
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<string>Refresh game list</string>
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</property>
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<property name="toolTip">
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<string>Rescan game folders for new games</string>
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</property>
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</action>
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</widget>
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<customwidgets>
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<customwidget>
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@@ -0,0 +1 @@
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" width="24" height="24"><path fill="#000" d="M17.65 6.35A7.96 7.96 0 0 0 12 4a8 8 0 1 0 7.73 10h-2.08A6 6 0 1 1 12 6c1.66 0 3.14.69 4.22 1.78L13 11h7V4l-2.35 2.35z"/></svg>
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|
After Width: | Height: | Size: 232 B |
@@ -144,7 +144,7 @@ public:
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host_input_mapping = other.host_input_mapping;
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}
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void CopyFrom(const Configuration& other) {
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void CopyGameInfoFrom(const Configuration& other) {
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name = other.name;
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title_id = other.title_id;
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gameVersion = other.gameVersion;
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@@ -154,8 +154,6 @@ public:
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custom_settings = other.custom_settings;
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game_status = other.game_status;
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game_comment = other.game_comment;
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CopyEmulatorSettingsFrom(other);
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elf = other.elf;
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}
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void WriteSettings(QSettings* s) const {
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@@ -8,6 +8,8 @@
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#include <QStringList>
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#include <QWidget>
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#include <memory>
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class ConfigurationItem;
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class CompatibilityDatabase;
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class QEvent;
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@@ -30,10 +32,9 @@ public:
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[[nodiscard]] const ConfigurationItem* GetSelectedItem() const { return m_selected_item; }
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ConfigurationItem* GetSelectedItem() { return m_selected_item; }
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[[nodiscard]] const QString& GetSettingsFile() const { return m_settings_file; }
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[[nodiscard]] const QStringList& GetHostInputMapping() const {
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return m_global_info.host_input_mapping;
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}
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[[nodiscard]] const QString& GetSettingsFile() const { return m_settings_file; }
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[[nodiscard]] std::unique_ptr<Configuration>
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CreateConfiguration(const ConfigurationItem& item) const;
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bool EnsureGameDirectory();
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void ScanGameDirectory();
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@@ -64,7 +65,6 @@ protected slots:
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void filter_configurations(const QString& text);
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private:
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void ClearCustomSettings(ConfigurationItem* item);
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void SelectItem(QTreeWidgetItem* witem);
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void ApplyCompatibility();
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void UpdateToolbarIcons();
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@@ -3,6 +3,7 @@
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<file alias="edit-configuration.svg">icons/edit-configuration.svg</file>
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<file alias="global-settings.svg">icons/global-settings.svg</file>
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<file alias="input-mapping.svg">icons/input-mapping.svg</file>
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<file alias="refresh.svg">icons/refresh.svg</file>
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<file alias="remove-configuration.svg">icons/remove-configuration.svg</file>
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</qresource>
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<qresource prefix="/styles">
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@@ -13,6 +13,7 @@
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#include <QAbstractItemModel>
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#include <QAbstractItemView>
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#include <QAction>
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#include <QApplication>
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#include <QComboBox>
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#include <QCoreApplication>
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#include <QCursor>
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@@ -26,11 +27,13 @@
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#include <QJsonDocument>
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#include <QJsonObject>
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#include <QJsonParseError>
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#include <QKeySequence>
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#include <QLineEdit>
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#include <QMenu>
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#include <QMessageBox>
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#include <QPainter>
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#include <QPalette>
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#include <QPointer>
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#include <QPushButton>
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#include <QRegularExpression>
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#include <QSet>
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@@ -201,6 +204,10 @@ ConfigurationListWidget::ConfigurationListWidget(QWidget* parent)
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m_ui->setupUi(this);
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ConfigureGameList(m_ui);
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m_ui->refresh_action->setShortcuts(QKeySequence::Refresh);
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m_ui->refresh_button->setDefaultAction(m_ui->refresh_action);
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addAction(m_ui->refresh_action);
|
||||
|
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UpdateToolbarIcons();
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m_ui->global_settings_button->setToolTip(tr("Edit global settings and game folders"));
|
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m_ui->input_mapping_button->setToolTip(tr("Edit global input mapping"));
|
||||
@@ -221,7 +228,10 @@ ConfigurationListWidget::ConfigurationListWidget(QWidget* parent)
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m_ui->cfgs_list->setColumnWidth(GAME_PATH_COLUMN, 320);
|
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m_ui->cfgs_list->setColumnWidth(GAME_STATUS_COLUMN, 150);
|
||||
m_ui->cfgs_list->setColumnWidth(GAME_COMMENT_COLUMN, 240);
|
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m_ui->cfgs_list->sortItems(GAME_NAME_COLUMN, Qt::AscendingOrder);
|
||||
|
||||
connect(m_ui->refresh_action, &QAction::triggered, this,
|
||||
&ConfigurationListWidget::ScanGameDirectory);
|
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connect(m_ui->global_settings_button, &QToolButton::clicked, this,
|
||||
&ConfigurationListWidget::edit_global_settings);
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||||
connect(m_ui->input_mapping_button, &QToolButton::clicked, this,
|
||||
@@ -276,6 +286,8 @@ void ConfigurationListWidget::UpdateToolbarIcons() {
|
||||
button->setIcon(QIcon(pixmap));
|
||||
};
|
||||
|
||||
set_icon(m_ui->refresh_button, QStringLiteral(":/icons/refresh.svg"));
|
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m_ui->refresh_action->setIcon(m_ui->refresh_button->icon());
|
||||
set_icon(m_ui->global_settings_button, QStringLiteral(":/icons/global-settings.svg"));
|
||||
set_icon(m_ui->input_mapping_button, QStringLiteral(":/icons/input-mapping.svg"));
|
||||
set_icon(m_ui->edit_button, QStringLiteral(":/icons/edit-configuration.svg"));
|
||||
@@ -398,10 +410,17 @@ void ConfigurationListWidget::ApplyCompatibility() {
|
||||
}
|
||||
}
|
||||
|
||||
static Configuration* CloneConfiguration(const Configuration& source) {
|
||||
auto* ret = new Configuration;
|
||||
ret->CopyFrom(source);
|
||||
return ret;
|
||||
std::unique_ptr<Configuration>
|
||||
ConfigurationListWidget::CreateConfiguration(const ConfigurationItem& item) const {
|
||||
auto info = std::make_unique<Configuration>();
|
||||
const auto* custom = m_custom_infos.value(item.GetInfo().game_path);
|
||||
info->CopyGameInfoFrom(item.GetInfo());
|
||||
info->CopyEmulatorSettingsFrom(custom != nullptr ? *custom : m_global_info);
|
||||
if (custom != nullptr && !custom->elf.isEmpty()) {
|
||||
info->elf = custom->elf;
|
||||
}
|
||||
info->host_input_mapping = m_global_info.host_input_mapping;
|
||||
return info;
|
||||
}
|
||||
|
||||
struct GameMetadata {
|
||||
@@ -516,9 +535,6 @@ static void SetGameFiles(Configuration& info, const QString& game_dir, const QSt
|
||||
if (info.name.isEmpty()) {
|
||||
info.name = game.dirName();
|
||||
}
|
||||
if (info.elf.isEmpty()) {
|
||||
info.elf = QStringLiteral("eboot.bin");
|
||||
}
|
||||
}
|
||||
|
||||
static Configuration* FindCustomInfo(QMap<QString, Configuration*>* custom_infos,
|
||||
@@ -564,11 +580,32 @@ bool ConfigurationListWidget::HasValidGameDirectory() const {
|
||||
}
|
||||
|
||||
void ConfigurationListWidget::ScanGameDirectory() {
|
||||
// Commit an active inline editor before destroying its row or replacing its data.
|
||||
if (auto* focused = QApplication::focusWidget();
|
||||
focused != nullptr && m_ui->cfgs_list->isAncestorOf(focused)) {
|
||||
m_ui->cfgs_list->setFocus();
|
||||
}
|
||||
|
||||
const auto selected_path =
|
||||
m_selected_item != nullptr ? m_selected_item->GetInfo().game_path : QString();
|
||||
const bool sorting_enabled = m_ui->cfgs_list->isSortingEnabled();
|
||||
const int sort_column = m_ui->cfgs_list->sortColumn();
|
||||
const auto sort_order = m_ui->cfgs_list->header()->sortIndicatorOrder();
|
||||
const QSignalBlocker blocker(m_ui->cfgs_list);
|
||||
m_ui->cfgs_list->setSortingEnabled(false);
|
||||
m_selected_item = nullptr;
|
||||
m_ui->cfgs_list->clear();
|
||||
m_ui->cfgs_list->SetBackgroundImage({});
|
||||
m_ui->edit_button->setEnabled(false);
|
||||
m_ui->delete_button->setEnabled(false);
|
||||
|
||||
// MainDialog tracks the running item, so keep its identity even if its
|
||||
// directory is no longer present. Other rows can be rebuilt from disk.
|
||||
QMap<QString, ConfigurationItem*> running_items;
|
||||
for (int index = m_ui->cfgs_list->topLevelItemCount() - 1; index >= 0; index--) {
|
||||
auto* item = static_cast<ConfigurationItem*>(m_ui->cfgs_list->topLevelItem(index));
|
||||
if (item->IsRunning()) {
|
||||
running_items.insert(PathKey(item->GetInfo().game_path), item);
|
||||
} else {
|
||||
delete item;
|
||||
}
|
||||
}
|
||||
|
||||
const QString eboot_name = QStringLiteral("eboot.bin");
|
||||
QSet<QString> found_games;
|
||||
@@ -601,16 +638,9 @@ void ConfigurationListWidget::ScanGameDirectory() {
|
||||
auto metadata = GetGameMetadata(
|
||||
game_dir.filePath(QStringLiteral("sce_sys/param.json")), game_dir.dirName());
|
||||
|
||||
auto info = std::make_unique<Configuration>();
|
||||
auto* custom = FindCustomInfo(&m_custom_infos, game_path, legacy_game_path);
|
||||
if (custom != nullptr) {
|
||||
info->CopyFrom(*custom);
|
||||
info->custom_settings = true;
|
||||
} else {
|
||||
info->CopyEmulatorSettingsFrom(m_global_info);
|
||||
info->custom_settings = false;
|
||||
}
|
||||
|
||||
auto info = std::make_unique<Configuration>();
|
||||
info->custom_settings =
|
||||
FindCustomInfo(&m_custom_infos, game_path, legacy_game_path) != nullptr;
|
||||
SetGameFiles(*info, game_dir.absolutePath(), game_path, metadata);
|
||||
const auto* compatibility = m_compatibility->Find(info->title_id);
|
||||
if (compatibility != nullptr) {
|
||||
@@ -618,10 +648,20 @@ void ConfigurationListWidget::ScanGameDirectory() {
|
||||
info->game_comment = compatibility->comment;
|
||||
}
|
||||
|
||||
if (auto* item = running_items.value(game_key); item != nullptr) {
|
||||
// Refresh metadata without losing the running row's identity.
|
||||
const QSignalBlocker status_blocker(item->GetStatusCombo());
|
||||
item->GetInfo().CopyGameInfoFrom(*info);
|
||||
item->Update();
|
||||
item->SetCompatibilityEditable(m_compatibility->IsLocal() &&
|
||||
!item->GetInfo().title_id.trimmed().isEmpty());
|
||||
continue;
|
||||
}
|
||||
|
||||
auto* item = new ConfigurationItem(std::move(info), m_ui->cfgs_list);
|
||||
item->SetCompatibilityEditable(m_compatibility->IsLocal() &&
|
||||
!item->GetInfo().title_id.trimmed().isEmpty());
|
||||
connect(item->GetStatusCombo(), &QComboBox::currentIndexChanged, this,
|
||||
connect(item->GetStatusCombo(), &QComboBox::currentIndexChanged, item,
|
||||
[this, item](int /*index*/) {
|
||||
if (!m_compatibility->IsLocal()) {
|
||||
return;
|
||||
@@ -638,7 +678,7 @@ void ConfigurationListWidget::ScanGameDirectory() {
|
||||
m_ui->cfgs_list->setCurrentItem(item);
|
||||
SelectItem(item);
|
||||
});
|
||||
connect(item->GetCommentEdit(), &QLineEdit::editingFinished, this, [this, item]() {
|
||||
connect(item->GetCommentEdit(), &QLineEdit::editingFinished, item, [this, item]() {
|
||||
if (!m_compatibility->IsLocal()) {
|
||||
return;
|
||||
}
|
||||
@@ -664,8 +704,22 @@ void ConfigurationListWidget::ScanGameDirectory() {
|
||||
}
|
||||
}
|
||||
|
||||
m_ui->cfgs_list->sortItems(GAME_NAME_COLUMN, Qt::AscendingOrder);
|
||||
m_ui->cfgs_list->setSortingEnabled(sorting_enabled);
|
||||
if (sorting_enabled) {
|
||||
m_ui->cfgs_list->sortItems(sort_column, sort_order);
|
||||
}
|
||||
filter_configurations(m_ui->search_line_edit->text());
|
||||
|
||||
ConfigurationItem* selected_item = nullptr;
|
||||
for (int index = 0; index < m_ui->cfgs_list->topLevelItemCount(); index++) {
|
||||
auto* item = static_cast<ConfigurationItem*>(m_ui->cfgs_list->topLevelItem(index));
|
||||
if (!item->isHidden() && item->GetInfo().game_path == selected_path) {
|
||||
selected_item = item;
|
||||
break;
|
||||
}
|
||||
}
|
||||
m_ui->cfgs_list->setCurrentItem(selected_item);
|
||||
SelectItem(selected_item);
|
||||
}
|
||||
|
||||
void ConfigurationListWidget::edit_configuration() {
|
||||
@@ -674,16 +728,19 @@ void ConfigurationListWidget::edit_configuration() {
|
||||
return;
|
||||
}
|
||||
|
||||
ConfigurationEditDialog dlg(item->GetInfo(), this);
|
||||
auto info = CreateConfiguration(*item);
|
||||
ConfigurationEditDialog dlg(*info, this);
|
||||
dlg.setWindowTitle(tr("Edit game settings"));
|
||||
|
||||
if (dlg.exec() == QDialog::Accepted) {
|
||||
info->custom_settings = true;
|
||||
item->GetInfo().custom_settings = true;
|
||||
auto game_path = item->GetInfo().game_path;
|
||||
auto game_path = info->game_path;
|
||||
delete m_custom_infos.take(game_path);
|
||||
m_custom_infos.insert(game_path, CloneConfiguration(item->GetInfo()));
|
||||
m_custom_infos.insert(game_path, info.release());
|
||||
WriteSettings();
|
||||
ScanGameDirectory();
|
||||
item->Update();
|
||||
SelectItem(item);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -695,9 +752,11 @@ void ConfigurationListWidget::delete_configuartion() {
|
||||
|
||||
if (QMessageBox::Yes == QMessageBox::question(this, tr("Clear custom settings"),
|
||||
tr("Do you want to clear custom settings?"))) {
|
||||
ClearCustomSettings(item);
|
||||
delete m_custom_infos.take(item->GetInfo().game_path);
|
||||
item->GetInfo().custom_settings = false;
|
||||
WriteSettings();
|
||||
ScanGameDirectory();
|
||||
item->Update();
|
||||
SelectItem(item);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -712,9 +771,13 @@ void ConfigurationListWidget::edit_global_settings() {
|
||||
|
||||
if (dlg.exec() == QDialog::Accepted) {
|
||||
m_global_info.CopyEmulatorSettingsFrom(info);
|
||||
m_game_dirs = NormalizeGameDirectories(dlg.GetGameDirectories());
|
||||
const auto game_dirs = NormalizeGameDirectories(dlg.GetGameDirectories());
|
||||
const bool game_dirs_changed = game_dirs != m_game_dirs;
|
||||
m_game_dirs = game_dirs;
|
||||
WriteSettings();
|
||||
ScanGameDirectory();
|
||||
if (game_dirs_changed) {
|
||||
ScanGameDirectory();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -726,10 +789,6 @@ void ConfigurationListWidget::edit_input_mapping() {
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigurationListWidget::ClearCustomSettings(ConfigurationItem* item) {
|
||||
delete m_custom_infos.take(item->GetInfo().game_path);
|
||||
}
|
||||
|
||||
void ConfigurationListWidget::ViewTrophies() {
|
||||
auto* current = static_cast<ConfigurationItem*>(m_ui->cfgs_list->currentItem());
|
||||
auto* item = current != nullptr ? current : m_selected_item;
|
||||
@@ -871,12 +930,13 @@ void ConfigurationListWidget::show_context_menu(const QPoint& pos) {
|
||||
connect(action_view_trophies, &QAction::triggered, this,
|
||||
&ConfigurationListWidget::ViewTrophies);
|
||||
QAction* action_patches = menu.addAction(tr("Cheats (experimental)..."));
|
||||
connect(action_patches, &QAction::triggered, this, [this, item]() {
|
||||
if (item != nullptr) {
|
||||
auto* dialog = new PatchesDialog(item->GetInfo(), this);
|
||||
dialog->show();
|
||||
}
|
||||
});
|
||||
connect(action_patches, &QAction::triggered, this,
|
||||
[this, item = QPointer<ConfigurationItem>(item)]() {
|
||||
if (item != nullptr) {
|
||||
auto* dialog = new PatchesDialog(item->GetInfo(), this);
|
||||
dialog->show();
|
||||
}
|
||||
});
|
||||
action_patches->setVisible(item != nullptr &&
|
||||
PatchesDialog::IsSupportedTitleId(item->GetInfo().title_id));
|
||||
QAction* action_remove_save_data =
|
||||
|
||||
@@ -90,6 +90,7 @@ QString KeyName(const QKeyEvent& event) {
|
||||
}
|
||||
|
||||
switch (key) {
|
||||
case Qt::Key_Space: return QStringLiteral("Space");
|
||||
case Qt::Key_Return:
|
||||
case Qt::Key_Enter: return QStringLiteral("Return");
|
||||
case Qt::Key_Backspace: return QStringLiteral("Backspace");
|
||||
@@ -132,8 +133,7 @@ public:
|
||||
|
||||
auto* layout = new QVBoxLayout(this);
|
||||
m_label = new QLabel(
|
||||
tr("Press a key or mouse button.\nSpace, F1, F7, and F11 are reserved; Esc cancels."),
|
||||
this);
|
||||
tr("Press a key or mouse button.\nF1, F7, and F11 are reserved; Esc cancels."), this);
|
||||
m_label->setAlignment(Qt::AlignCenter);
|
||||
layout->addWidget(m_label);
|
||||
}
|
||||
@@ -149,8 +149,8 @@ protected:
|
||||
reject();
|
||||
return;
|
||||
}
|
||||
if (event->key() == Qt::Key_Space || event->key() == Qt::Key_F1 ||
|
||||
event->key() == Qt::Key_F7 || event->key() == Qt::Key_F11) {
|
||||
if (event->key() == Qt::Key_F1 || event->key() == Qt::Key_F7 ||
|
||||
event->key() == Qt::Key_F11) {
|
||||
m_label->setText(tr("That key is reserved by the emulator."));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -493,10 +493,8 @@ void MainDialogPrivate::Run() {
|
||||
|
||||
m_running_item->SetRunning(true);
|
||||
|
||||
Configuration info;
|
||||
info.CopyFrom(m_running_item->GetInfo());
|
||||
info.host_input_mapping = m_ui->widget->GetHostInputMapping();
|
||||
m_main_dialog->RunInterpreter(&m_process, info);
|
||||
auto info = m_ui->widget->CreateConfiguration(*m_running_item);
|
||||
m_main_dialog->RunInterpreter(&m_process, *info);
|
||||
|
||||
Update();
|
||||
}
|
||||
|
||||
@@ -9405,6 +9405,114 @@ public:
|
||||
}
|
||||
|
||||
|
||||
void CheckCubeFaceStorageExpansion() {
|
||||
constexpr const char *name = "CubeFaceStorageExpansion";
|
||||
constexpr uintptr_t base = 0x0000000204700000ull;
|
||||
constexpr uint64_t allocation_size = 0x10000;
|
||||
constexpr std::array<uint32_t, 6> half_red{0x3c00, 0x4000, 0x4200,
|
||||
0x4400, 0x4500, 0x4600};
|
||||
EnsureRuntimeContext();
|
||||
int64_t direct_offset = -1;
|
||||
Require(name, "direct allocation",
|
||||
Libs::LibKernel::Memory::KernelAllocateDirectMemory(
|
||||
0, Libs::LibKernel::Memory::KernelGetDirectMemorySize(),
|
||||
allocation_size, allocation_size, 0, &direct_offset) == 0,
|
||||
"cube-face allocation failed");
|
||||
void *mapped = reinterpret_cast<void *>(base);
|
||||
Require(name, "direct mapping",
|
||||
Libs::LibKernel::Memory::KernelMapDirectMemory(
|
||||
&mapped, allocation_size, 0x3, 0x10, direct_offset,
|
||||
allocation_size) == 0 && mapped == reinterpret_cast<void *>(base),
|
||||
"cube-face mapping failed");
|
||||
std::memset(mapped, 0, allocation_size);
|
||||
{
|
||||
RenderContext context(m_runtime_context);
|
||||
auto &scheduler = context.GetCommandScheduler();
|
||||
HW::Context registers{};
|
||||
HW::UserConfig user_config{};
|
||||
HW::Shader shaders{};
|
||||
scheduler.Begin(registers, user_config, shaders);
|
||||
context.MapMemory(base, allocation_size);
|
||||
auto &cache = context.GetTextureCache();
|
||||
auto &executor = context.GetRenderExecutor();
|
||||
for (uint32_t face = 0; face < half_red.size(); ++face) {
|
||||
// PPSA25380 clears six single-face cube views at one guest address.
|
||||
ShaderTextureResource descriptor{{static_cast<uint32_t>(base >> 8u),
|
||||
0xc4700000u, 0x0001c001u, 0xb0000facu,
|
||||
face | (face << 16u), 0x00700000u, 0, 0}};
|
||||
TestCase test;
|
||||
test.name = name;
|
||||
test.has_user_data = true;
|
||||
std::copy_n(descriptor.fields, 8, test.user_data.begin());
|
||||
test.has_compute_info = true;
|
||||
test.compute_info.threads_num[0] = test.compute_info.threads_num[1] = 8;
|
||||
test.compute_info.threads_num[2] = 1;
|
||||
test.compute_info.thread_ids_num = 2;
|
||||
test.opcodes = {ShaderOpcode::V_MOV_B32, ShaderOpcode::IMAGE_STORE,
|
||||
ShaderOpcode::S_ENDPGM};
|
||||
test.code = {EncodeVop1(0x01, 20, 256), EncodeVop1(0x01, 21, 257)};
|
||||
AppendVMovU32(&test.code, 22, 0);
|
||||
AppendVMovLiteral(&test.code, 0,
|
||||
std::bit_cast<uint32_t>(static_cast<float>(face + 1)));
|
||||
AppendVMovLiteral(&test.code, 1, std::bit_cast<uint32_t>(0.5f));
|
||||
AppendVMovLiteral(&test.code, 2, std::bit_cast<uint32_t>(0.25f));
|
||||
AppendVMovLiteral(&test.code, 3, std::bit_cast<uint32_t>(1.0f));
|
||||
test.code.push_back(EncodeMimg0(0x08, 0xf, 0, false, 5));
|
||||
test.code.push_back(EncodeMimg1(0, 20));
|
||||
AppendEnd(&test.code);
|
||||
const auto compiled = CompileCase(test, SubgroupSize());
|
||||
const auto &resource = compiled.program.info.images.at(0);
|
||||
Require(name, "cube storage specialization", resource.cube &&
|
||||
resource.written && resource.dimension ==
|
||||
ShaderRecompiler::Decoder::ImageDimension::Dim2DArray,
|
||||
"single-face cube store lost its array coordinates");
|
||||
ShaderRecompiler::IR::DescriptorValue value{};
|
||||
value.dword_count = 8;
|
||||
std::copy_n(descriptor.fields, 8, value.dwords.begin());
|
||||
const auto binding = RenderExecutorTestAccess::ResolveTexture(executor, resource, value);
|
||||
Image storage;
|
||||
storage.view = cache.FindTexture(binding.image_id, binding.desc);
|
||||
auto &image = cache.GetImage(binding.image_id);
|
||||
Require(name, "face view and backing", storage.view != nullptr &&
|
||||
image.info.pixel_format == vk::Format::eR16G16B16A16Sfloat &&
|
||||
image.info.bytes_per_block == 8 &&
|
||||
image.info.resources.layers == face + 1 &&
|
||||
image.backing.layers == face + 1 &&
|
||||
binding.desc.view_info.type == vk::ImageViewType::e2DArray &&
|
||||
binding.desc.view_info.base_layer == face &&
|
||||
binding.desc.view_info.layer_count == 1,
|
||||
"cube face did not expand the array or select its own layer");
|
||||
image.Transit(vk::ImageLayout::eGeneral, vk::AccessFlagBits2::eShaderWrite,
|
||||
{}, scheduler.Current().Handle());
|
||||
storage.layout = image.backing.state.layout;
|
||||
scheduler.Finish();
|
||||
Dispatch(test, compiled, {}, nullptr, nullptr, &storage);
|
||||
cache.MarkGpuWritten(binding.image_id);
|
||||
for (uint32_t prior = 0; prior <= face; ++prior) {
|
||||
const auto pixels = ReadCachedTexel(name, context, binding.image_id,
|
||||
{}, {8, 8, 1}, prior);
|
||||
for (uint32_t pixel = 0; pixel < 64; ++pixel) {
|
||||
Require(name, "stored and preserved faces",
|
||||
pixels[pixel * 2] == (0x38000000u | half_red[prior]) &&
|
||||
pixels[pixel * 2 + 1] == 0x3c003400u,
|
||||
"face " + std::to_string(prior) + " pixel " +
|
||||
std::to_string(pixel) + " changed after writing face " +
|
||||
std::to_string(face));
|
||||
}
|
||||
}
|
||||
}
|
||||
RenderExecutorTestAccess::ResetBindings(executor);
|
||||
context.UnmapMemory(base, allocation_size);
|
||||
scheduler.Finish();
|
||||
}
|
||||
Require(name, "release",
|
||||
Libs::LibKernel::Memory::KernelMunmap(base, allocation_size) == 0 &&
|
||||
Libs::LibKernel::Memory::KernelReleaseDirectMemory(
|
||||
direct_offset, allocation_size) == 0,
|
||||
"cube-face backing release failed");
|
||||
std::printf("[gpu] %-32s ok\n", name);
|
||||
}
|
||||
|
||||
void CheckRenderExecutorColorStandardTileDiscovery() {
|
||||
constexpr const char *name = "RenderExecutorColorStandardTile";
|
||||
constexpr uintptr_t base = 0x0000000203b00000ull;
|
||||
@@ -12389,15 +12497,14 @@ public:
|
||||
const auto &image =
|
||||
compiled.program.info.images.at(binding.resources.front());
|
||||
bool supported =
|
||||
image.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D;
|
||||
image.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D ||
|
||||
image.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray;
|
||||
if (resource_class == ShaderRecompiler::IR::ImageResourceClass::Sampled) {
|
||||
supported = supported ||
|
||||
image.dimension ==
|
||||
ShaderRecompiler::Decoder::ImageDimension::Dim1D ||
|
||||
image.dimension ==
|
||||
ShaderRecompiler::Decoder::ImageDimension::Dim1DArray ||
|
||||
image.dimension ==
|
||||
ShaderRecompiler::Decoder::ImageDimension::Dim2DArray;
|
||||
ShaderRecompiler::Decoder::ImageDimension::Dim1DArray;
|
||||
}
|
||||
Require(test.name, "dispatch", supported,
|
||||
"unsupported image dimension needs a matching Vulkan test view");
|
||||
@@ -32429,6 +32536,7 @@ int main(int argc, char **argv) {
|
||||
if (argc == 2 && std::strcmp(argv[1], "--layered-image-only") == 0) {
|
||||
VulkanHarness vulkan;
|
||||
vulkan.CheckUnifiedImageViewCache();
|
||||
vulkan.CheckCubeFaceStorageExpansion();
|
||||
return 0;
|
||||
}
|
||||
if (argc == 2 && std::strcmp(argv[1], "--image-view-cache-only") == 0) {
|
||||
@@ -32619,6 +32727,7 @@ int main(int argc, char **argv) {
|
||||
#endif
|
||||
vulkan.CheckUnifiedImageViewCache();
|
||||
vulkan.CheckPackedTextureComponents();
|
||||
vulkan.CheckCubeFaceStorageExpansion();
|
||||
const auto tests = MakeCases();
|
||||
const auto graphics_tests = MakeGraphicsCases();
|
||||
CheckOpcodeCoverage(tests, graphics_tests);
|
||||
|
||||
Reference in new issue
Block a user