mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-27 16:02:37 +00:00
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No files matched your search
+23
-13
@@ -244,7 +244,7 @@ file(GLOB kyty_emulator_src CONFIGURE_DEPENDS
|
||||
"${KYTY_SOURCE_DIR}/loader/*.h"
|
||||
)
|
||||
|
||||
find_program(KYTY_GLSLANG_VALIDATOR glslangValidator REQUIRED)
|
||||
find_program(KYTY_GLSLANG_VALIDATOR NAMES glslangValidator glslang REQUIRED)
|
||||
set(gpu_tiler_shader_dir "${KYTY_SOURCE_DIR}/graphics/host_gpu/shaders")
|
||||
set(gpu_tiler_generated_dir "${PROJECT_BINARY_DIR}/gpu_tiler_shaders")
|
||||
set(gpu_tiler_shader_names
|
||||
@@ -393,8 +393,10 @@ add_kyty_full_emulator_test(shader_cfg_tests "${KYTY_TESTS_DIR}/shaderCfgTests.c
|
||||
|
||||
add_executable(scalar_provenance_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ScalarProvenanceTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/guest_gpu/gpu_format.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/hostMemory.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ReadLaneElimination.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
|
||||
)
|
||||
target_link_libraries(scalar_provenance_tests fmt::fmt)
|
||||
@@ -413,7 +415,16 @@ add_executable(archive_file_tests EXCLUDE_FROM_ALL
|
||||
target_link_libraries(archive_file_tests common ZArchive::zarchive)
|
||||
target_include_directories(archive_file_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(avplayer_file_tests EXCLUDE_FROM_ALL "${KYTY_TESTS_DIR}/AvPlayerFileTests.cpp")
|
||||
add_executable(trophy_system_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/TrophySystemTests.cpp"
|
||||
)
|
||||
target_link_libraries(trophy_system_tests common)
|
||||
target_include_directories(trophy_system_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(avplayer_file_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/AvPlayerFileTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/loader/timer.cpp"
|
||||
)
|
||||
target_link_libraries(avplayer_file_tests common FFmpeg::ffmpeg ZArchive::zarchive)
|
||||
target_include_directories(avplayer_file_tests PRIVATE ${inc_headers})
|
||||
|
||||
@@ -468,7 +479,6 @@ add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceTracking.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ShaderInfoCollection.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/BindingLayout.cpp"
|
||||
)
|
||||
target_link_libraries(resource_tracking_tests fmt::fmt)
|
||||
target_include_directories(resource_tracking_tests PRIVATE ${inc_headers})
|
||||
@@ -606,6 +616,7 @@ if(BUILD_TESTING)
|
||||
add_test(NAME memory_tracker COMMAND $<TARGET_FILE:memory_tracker_tests>)
|
||||
add_test(NAME page_manager COMMAND $<TARGET_FILE:page_manager_tests>)
|
||||
add_test(NAME archive_file COMMAND $<TARGET_FILE:archive_file_tests>)
|
||||
add_test(NAME trophy_system COMMAND $<TARGET_FILE:trophy_system_tests>)
|
||||
add_test(NAME avplayer_file COMMAND $<TARGET_FILE:avplayer_file_tests>)
|
||||
add_test(NAME bit_array COMMAND $<TARGET_FILE:bit_array_tests>)
|
||||
add_test(NAME lru_cache COMMAND $<TARGET_FILE:lru_cache_tests>)
|
||||
@@ -664,15 +675,12 @@ if(BUILD_TESTING)
|
||||
add_test(NAME color_render_target_1d
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --rt1d-only)
|
||||
|
||||
if(WIN32)
|
||||
# These tests still depend on the Windows multisample-depth path.
|
||||
add_test(NAME texture_cache_image_overlap
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --image-overlap-only)
|
||||
add_test(NAME texture_cache_htile_clear
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --htile-clear-only)
|
||||
add_test(NAME buffer_cache_ranges
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --buffer-cache-range-only)
|
||||
endif()
|
||||
add_test(NAME texture_cache_image_overlap
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --image-overlap-only)
|
||||
add_test(NAME texture_cache_htile_clear
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --htile-clear-only)
|
||||
add_test(NAME buffer_cache_ranges
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --buffer-cache-range-only)
|
||||
|
||||
add_custom_target(kyty_tests DEPENDS
|
||||
ime_dialog_tests
|
||||
@@ -682,6 +690,7 @@ if(BUILD_TESTING)
|
||||
memory_tracker_tests
|
||||
page_manager_tests
|
||||
archive_file_tests
|
||||
trophy_system_tests
|
||||
avplayer_file_tests
|
||||
bit_array_tests
|
||||
lru_cache_tests
|
||||
@@ -712,8 +721,9 @@ if(APPLE AND (CMAKE_OSX_ARCHITECTURES STREQUAL "x86_64" OR
|
||||
add_executable(macos_sse4a_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/macosSse4aTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/loader/x64InstructionEmulator.cpp"
|
||||
"${KYTY_SOURCE_DIR}/loader/guestInstructionPatcher.cpp"
|
||||
)
|
||||
target_link_libraries(macos_sse4a_tests common fmt::fmt Zydis::Zydis)
|
||||
target_link_libraries(macos_sse4a_tests common fmt::fmt Zydis::Zydis xbyak::xbyak)
|
||||
target_include_directories(macos_sse4a_tests PRIVATE ${inc_headers})
|
||||
if(BUILD_TESTING)
|
||||
add_test(NAME macos_sse4a COMMAND $<TARGET_FILE:macos_sse4a_tests>)
|
||||
|
||||
@@ -141,7 +141,8 @@ the Vulkan/SPIR-V validation rules.
|
||||
- Visual Studio 2022 or Build Tools 2022 with the **Desktop development with C++** workload and
|
||||
**C++ Clang tools for Windows** component
|
||||
- Qt 6 for MSVC 2022 64-bit, including Concurrent, Network, and Widgets
|
||||
- [glslang](https://github.com/KhronosGroup/glslang/releases) (`glslangValidator`) on `PATH`
|
||||
- [glslang](https://github.com/KhronosGroup/glslang/releases) (`glslang` or `glslangValidator`) on `PATH`
|
||||
- Python 3 on `PATH`; the bundled SPIRV-Tools runs it at configure time
|
||||
|
||||
The Microsoft C++ compiler (`cl.exe`) is not supported; use `clang-cl`.
|
||||
|
||||
@@ -176,7 +177,7 @@ build has no working sound and no gamepad hotplug:
|
||||
|
||||
```bash
|
||||
sudo apt-get install --no-install-recommends \
|
||||
clang lld ninja-build cmake git glslang-tools pkg-config \
|
||||
clang lld ninja-build cmake git glslang-tools python3 pkg-config \
|
||||
libgl1-mesa-dev libx11-dev libxcursor-dev libxext-dev libxfixes-dev \
|
||||
libxi-dev libxrandr-dev libxss-dev libxtst-dev libxkbcommon-dev \
|
||||
libasound2-dev libpulse-dev libudev-dev libdbus-1-dev libwayland-dev wayland-protocols
|
||||
@@ -251,7 +252,7 @@ Requirements:
|
||||
|
||||
- An Apple Silicon Mac with Rosetta 2 installed (`softwareupdate --install-rosetta`)
|
||||
- Xcode (or the Command Line Tools)
|
||||
- Homebrew packages: `brew install cmake ninja glslang`
|
||||
- Homebrew packages: `brew install cmake ninja glslang python`
|
||||
- Qt 6 (Concurrent, Network, Widgets) with x86-64 support. The official Qt installation is
|
||||
universal and works; Homebrew's Qt is arm64-only and will not link
|
||||
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 8.8 KiB |
@@ -152,6 +152,10 @@ bool ReadbackLinearImagesEnabled() {
|
||||
return g_config->readback_linear_images;
|
||||
}
|
||||
|
||||
bool SyncRawImageBuffersEnabled() {
|
||||
return g_config->sync_raw_image_buffers;
|
||||
}
|
||||
|
||||
bool TessellationEnabled() {
|
||||
return g_config->tessellation_enabled;
|
||||
}
|
||||
@@ -164,6 +168,10 @@ bool PlayGoHackEnabled() {
|
||||
return g_config->playgo_hack_enabled;
|
||||
}
|
||||
|
||||
bool SkipNoticeScreen() {
|
||||
return g_config->skip_notice_screen;
|
||||
}
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool RedZoneProtectionEnabled() {
|
||||
return g_config->red_zone_protection_enabled;
|
||||
|
||||
@@ -73,9 +73,11 @@ struct ConfigOptions {
|
||||
bool gpu_assisted_validation_enabled = false;
|
||||
bool renderdoc_enabled = false;
|
||||
bool readback_linear_images = false;
|
||||
bool sync_raw_image_buffers = false;
|
||||
bool tessellation_enabled = false;
|
||||
bool trophy_enabled = true;
|
||||
bool playgo_hack_enabled = false;
|
||||
bool skip_notice_screen = false;
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool red_zone_protection_enabled = false;
|
||||
#endif
|
||||
@@ -123,9 +125,11 @@ bool GpuAssistedValidationEnabled();
|
||||
|
||||
bool RenderDocEnabled();
|
||||
bool ReadbackLinearImagesEnabled();
|
||||
bool SyncRawImageBuffersEnabled();
|
||||
bool TessellationEnabled();
|
||||
bool TrophyEnabled();
|
||||
bool PlayGoHackEnabled();
|
||||
bool SkipNoticeScreen();
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool RedZoneProtectionEnabled();
|
||||
#endif
|
||||
|
||||
+215
-26
@@ -5,9 +5,9 @@
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <charconv>
|
||||
#include <span>
|
||||
#include <fmt/format.h>
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <span>
|
||||
|
||||
namespace Common::Trophies {
|
||||
namespace {
|
||||
@@ -40,6 +40,25 @@ int ReadId(const Json& value) {
|
||||
return error == std::errc {} && end == text.data() + text.size() && id >= 0 ? id : -1;
|
||||
}
|
||||
|
||||
std::optional<uint64_t> ReadUnsigned(const Json& value) {
|
||||
if (value.is_number_unsigned()) {
|
||||
return value.get<uint64_t>();
|
||||
}
|
||||
if (value.is_number_integer()) {
|
||||
const auto number = value.get<int64_t>();
|
||||
return number >= 0 ? std::optional<uint64_t>(static_cast<uint64_t>(number)) : std::nullopt;
|
||||
}
|
||||
if (!value.is_string()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const auto& text = value.get_ref<const std::string&>();
|
||||
uint64_t number = 0;
|
||||
const auto [end, error] = std::from_chars(text.data(), text.data() + text.size(), number);
|
||||
return error == std::errc {} && end == text.data() + text.size()
|
||||
? std::optional<uint64_t>(number)
|
||||
: std::nullopt;
|
||||
}
|
||||
|
||||
Json ReadJson(const Files& files, std::string_view name) {
|
||||
const auto entry = files.find(name);
|
||||
if (entry == files.end()) {
|
||||
@@ -48,19 +67,18 @@ Json ReadJson(const Files& files, std::string_view name) {
|
||||
return Json::parse(entry->second.begin(), entry->second.end(), nullptr, false);
|
||||
}
|
||||
|
||||
Package ParsePackage(std::span<const std::byte> data, int console_language) {
|
||||
bool ReadFiles(std::span<const std::byte> data, Files& files, uint64_t& size) {
|
||||
if (data.size() < 0x40 || data.size() > MaxPackageSize ||
|
||||
ReadBigEndian(data.data(), 4) != 0xb228c60a || ReadBigEndian(data.data() + 4, 4) != 1) {
|
||||
return {};
|
||||
return false;
|
||||
}
|
||||
const auto size = ReadBigEndian(data.data() + 8, 8);
|
||||
size = ReadBigEndian(data.data() + 8, 8);
|
||||
const auto count = ReadBigEndian(data.data() + 0x10, 4);
|
||||
const auto toc = ReadBigEndian(data.data() + 0x14, 4);
|
||||
if (size < 0x40 || size > data.size() || count > 4096 || toc > size ||
|
||||
0x20 + count * 0x40 > size - toc) {
|
||||
return {};
|
||||
return false;
|
||||
}
|
||||
Files files;
|
||||
for (uint64_t i = 0; i < count; ++i) {
|
||||
const auto* entry = data.data() + toc + 0x20 + i * 0x40;
|
||||
const auto* name = reinterpret_cast<const char*>(entry);
|
||||
@@ -68,10 +86,19 @@ Package ParsePackage(std::span<const std::byte> data, int console_language) {
|
||||
const auto offset = ReadBigEndian(entry + 0x20, 8);
|
||||
const auto length = ReadBigEndian(entry + 0x28, 8);
|
||||
if (offset > size || length > size - offset) {
|
||||
return {};
|
||||
return false;
|
||||
}
|
||||
files.emplace(filename, data.subspan(offset, length));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
Package ParsePackage(std::span<const std::byte> data, int console_language) {
|
||||
Files files;
|
||||
uint64_t size = 0;
|
||||
if (!ReadFiles(data, files, size)) {
|
||||
return {};
|
||||
}
|
||||
const auto conf = ReadJson(files, "tropconf.json");
|
||||
if (!conf.is_object() || !conf.contains("trophies") || !conf["trophies"].is_array() ||
|
||||
conf["trophies"].size() > 1000 || !conf.contains("defaultLanguage") ||
|
||||
@@ -129,19 +156,29 @@ Package ParsePackage(std::span<const std::byte> data, int console_language) {
|
||||
trophy.has_reward = definition.contains("hasReward") && definition["hasReward"] == true;
|
||||
if (definition.contains("unlockCondition")) {
|
||||
const auto& condition = definition["unlockCondition"];
|
||||
if (condition.is_object() && condition.contains("progressive") &&
|
||||
condition["progressive"] == true) {
|
||||
if (!condition.contains("targetValue") || !condition["targetValue"].is_string()) {
|
||||
return {};
|
||||
if (condition.is_object()) {
|
||||
trophy.progressive =
|
||||
condition.contains("progressive") && condition["progressive"] == true;
|
||||
if (condition.contains("udsStatId")) {
|
||||
trophy.uds_stat_id = ReadUnsigned(condition["udsStatId"]);
|
||||
if (!trophy.uds_stat_id) {
|
||||
return {};
|
||||
}
|
||||
}
|
||||
const auto& value = condition["targetValue"].get_ref<const std::string&>();
|
||||
uint64_t target = 0;
|
||||
const auto [end, error] =
|
||||
std::from_chars(value.data(), value.data() + value.size(), target);
|
||||
if (error != std::errc {} || end != value.data() + value.size()) {
|
||||
return {};
|
||||
if (condition.contains("targetValue")) {
|
||||
trophy.target = ReadUnsigned(condition["targetValue"]);
|
||||
}
|
||||
const auto comparison = condition.find("comparator");
|
||||
if (comparison != condition.end()) {
|
||||
if (*comparison == "ge")
|
||||
trophy.comparison = Comparison::GreaterEqual;
|
||||
else if (*comparison == "gt")
|
||||
trophy.comparison = Comparison::Greater;
|
||||
else if (*comparison == "le")
|
||||
trophy.comparison = Comparison::LessEqual;
|
||||
else if (*comparison == "lt")
|
||||
trophy.comparison = Comparison::Less;
|
||||
}
|
||||
trophy.target = target;
|
||||
}
|
||||
}
|
||||
const auto icon = files.find(fmt::format("trop{:04}.png", trophy.id));
|
||||
@@ -210,11 +247,11 @@ std::filesystem::path UnlocksPath(const std::filesystem::path& root, std::string
|
||||
})) {
|
||||
return {};
|
||||
}
|
||||
return root / "_SaveData" / title_id /
|
||||
return root / "_Trophies" / title_id /
|
||||
fmt::format("trophies_{}_{}.json", user_id, service_label);
|
||||
}
|
||||
|
||||
std::set<int> LoadUnlocks(const std::filesystem::path& path) {
|
||||
UnlockData LoadUnlockData(const std::filesystem::path& path) {
|
||||
File file(path, File::Mode::Read);
|
||||
if (file.IsInvalid() || file.Size() > MaxUnlocksSize) {
|
||||
return {};
|
||||
@@ -225,22 +262,40 @@ std::set<int> LoadUnlocks(const std::filesystem::path& path) {
|
||||
!json["unlockedTrophies"].is_array()) {
|
||||
return {};
|
||||
}
|
||||
std::set<int> unlocked;
|
||||
UnlockData unlocks;
|
||||
for (const auto& value: json["unlockedTrophies"]) {
|
||||
const auto id = ReadId(value);
|
||||
if (id >= 0) {
|
||||
unlocked.insert(id);
|
||||
unlocks.unlocked.insert(id);
|
||||
}
|
||||
}
|
||||
return unlocked;
|
||||
if (json.contains("unlockedAt") && json["unlockedAt"].is_object()) {
|
||||
for (auto it = json["unlockedAt"].begin(); it != json["unlockedAt"].end(); ++it) {
|
||||
const auto id = ReadId(Json(it.key()));
|
||||
if (id >= 0 && unlocks.unlocked.contains(id)) {
|
||||
const auto tick = ReadUnsigned(it.value());
|
||||
if (tick && *tick >= UnixEpochTick && *tick <= 315537897599999999ULL) {
|
||||
unlocks.timestamps.emplace(id, *tick);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return unlocks;
|
||||
}
|
||||
|
||||
bool SaveUnlocks(const std::filesystem::path& path, const std::set<int>& unlocked) {
|
||||
bool SaveUnlockData(const std::filesystem::path& path, const UnlockData& unlocks) {
|
||||
if (path.empty() || !File::CreateDirectories(path.parent_path())) {
|
||||
return false;
|
||||
}
|
||||
const auto text = Json {{"unlockedTrophies", unlocked}}.dump();
|
||||
auto temporary = path;
|
||||
Json timestamps = Json::object();
|
||||
for (const auto& [id, tick]: unlocks.timestamps) {
|
||||
if (unlocks.unlocked.contains(id)) {
|
||||
timestamps[std::to_string(id)] = tick;
|
||||
}
|
||||
}
|
||||
const auto text =
|
||||
Json {{"unlockedTrophies", unlocks.unlocked}, {"unlockedAt", timestamps}}.dump();
|
||||
auto temporary = path;
|
||||
temporary += ".tmp";
|
||||
File file;
|
||||
if (text.size() > MaxUnlocksSize || !file.Create(temporary)) {
|
||||
@@ -261,4 +316,138 @@ bool SaveUnlocks(const std::filesystem::path& path, const std::set<int>& unlocke
|
||||
return false;
|
||||
}
|
||||
|
||||
UdsRules LoadUdsRules(const std::filesystem::path& path) {
|
||||
File file(path, File::Mode::Read);
|
||||
if (file.IsInvalid() || file.Size() > MaxPackageSize) {
|
||||
return {};
|
||||
}
|
||||
const auto bytes = file.ReadWholeBuffer();
|
||||
Files files;
|
||||
uint64_t size = 0;
|
||||
if (!ReadFiles(bytes, files, size)) {
|
||||
return {};
|
||||
}
|
||||
const auto definitions = ReadJson(files, "stats_definition.json");
|
||||
const auto extraction = ReadJson(files, "stats_extraction.json");
|
||||
if (!definitions.is_object() || !definitions.contains("statDefinitionArray") ||
|
||||
!definitions["statDefinitionArray"].is_array() || !extraction.is_object() ||
|
||||
!extraction.contains("statsExtractionRuleArray") ||
|
||||
!extraction["statsExtractionRuleArray"].is_array()) {
|
||||
return {};
|
||||
}
|
||||
// Only direct unsigned latest-value stats are evaluated here. Aggregated stats
|
||||
// and filtered/nested extraction require UDS state and event types we do not implement.
|
||||
std::map<uint64_t, bool> stats;
|
||||
for (const auto& definition: definitions["statDefinitionArray"]) {
|
||||
if (!definition.is_object() || !definition.contains("statId") ||
|
||||
!definition.contains("aggregation") || definition["aggregation"] != "latest" ||
|
||||
!definition.contains("dataType")) {
|
||||
continue;
|
||||
}
|
||||
const auto id = ReadUnsigned(definition["statId"]);
|
||||
const auto& type = definition["dataType"];
|
||||
if (!id || (type != "uint64" && type != "uint32")) {
|
||||
continue;
|
||||
}
|
||||
const uint64_t maximum = type == "uint32" ? UINT32_MAX : UINT64_MAX;
|
||||
if ((definition.contains("minValue") && ReadUnsigned(definition["minValue"]) != 0) ||
|
||||
(definition.contains("maxValue") && ReadUnsigned(definition["maxValue"]) != maximum)) {
|
||||
continue;
|
||||
}
|
||||
stats.emplace(*id, type == "uint32");
|
||||
}
|
||||
UdsRules events;
|
||||
for (const auto& rule: extraction["statsExtractionRuleArray"]) {
|
||||
if (!rule.is_object() || !rule.contains("condition") || !rule.contains("action")) {
|
||||
continue;
|
||||
}
|
||||
const auto& condition = rule["condition"];
|
||||
const auto& action = rule["action"];
|
||||
if (!condition.is_object() || condition.size() != 1 || !condition.contains("eventName") ||
|
||||
!condition["eventName"].is_string() || !action.is_object() ||
|
||||
!action.contains("input") || !action["input"].is_string() ||
|
||||
!action.contains("output") || !action["output"].is_object() ||
|
||||
!action["output"].contains("statId")) {
|
||||
continue;
|
||||
}
|
||||
const auto id = ReadUnsigned(action["output"]["statId"]);
|
||||
const auto& input = action["input"].get_ref<const std::string&>();
|
||||
if (!id || !stats.contains(*id) || !input.starts_with("$.") || input.size() == 2 ||
|
||||
input.find_first_not_of(
|
||||
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789_", 2) !=
|
||||
std::string::npos) {
|
||||
continue;
|
||||
}
|
||||
events[condition["eventName"].get<std::string>()].push_back(
|
||||
{*id, input.substr(2), stats.at(*id)});
|
||||
}
|
||||
return events;
|
||||
}
|
||||
|
||||
std::filesystem::path UdsPackagePath(uint32_t service_label) {
|
||||
return std::filesystem::path("sce_sys/uds") / fmt::format("uds{:02}.ucp", service_label);
|
||||
}
|
||||
|
||||
std::vector<int> FindUdsTrophies(const Package& package, std::string_view event_name,
|
||||
const std::map<std::string, UdsInteger>& properties) {
|
||||
const auto rules = package.event_rules.find(std::string(event_name));
|
||||
if (rules == package.event_rules.end()) {
|
||||
return {};
|
||||
}
|
||||
std::vector<int> ids;
|
||||
for (const auto& [id, trophy]: package.trophies) {
|
||||
if (trophy.grade == 1 || !trophy.uds_stat_id || !trophy.target) {
|
||||
continue;
|
||||
}
|
||||
for (const auto& rule: rules->second) {
|
||||
const auto value = properties.find(rule.input);
|
||||
if (rule.stat_id != *trophy.uds_stat_id || value == properties.end()) {
|
||||
continue;
|
||||
}
|
||||
std::optional<uint64_t> number;
|
||||
if (rule.is_uint32) {
|
||||
if (const auto* input = std::get_if<uint32_t>(&value->second)) number = *input;
|
||||
} else if (const auto* input = std::get_if<uint64_t>(&value->second)) {
|
||||
number = *input;
|
||||
}
|
||||
if (!number) continue;
|
||||
bool matched = false;
|
||||
switch (trophy.comparison) {
|
||||
case Comparison::GreaterEqual: matched = *number >= *trophy.target; break;
|
||||
case Comparison::Greater: matched = *number > *trophy.target; break;
|
||||
case Comparison::LessEqual: matched = *number <= *trophy.target; break;
|
||||
case Comparison::Less: matched = *number < *trophy.target; break;
|
||||
case Comparison::None: break;
|
||||
}
|
||||
if (matched) {
|
||||
ids.push_back(id);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return ids;
|
||||
}
|
||||
|
||||
uint32_t Progress::Percentage() const {
|
||||
const auto points = total_grade[2] * 6 + total_grade[3] * 2 + total_grade[4];
|
||||
const auto earned_points = earned_grade[2] * 6 + earned_grade[3] * 2 + earned_grade[4];
|
||||
return points == 0 ? 0 : earned_points * 100 / points;
|
||||
}
|
||||
|
||||
Progress GetProgress(const Package& package, const UnlockData& unlocks, std::optional<int> group) {
|
||||
Progress progress;
|
||||
for (const auto& [id, trophy]: package.trophies) {
|
||||
if (group && trophy.group_id != *group) {
|
||||
continue;
|
||||
}
|
||||
++progress.total;
|
||||
++progress.total_grade[trophy.grade];
|
||||
if (unlocks.unlocked.contains(id)) {
|
||||
++progress.earned;
|
||||
++progress.earned_grade[trophy.grade];
|
||||
}
|
||||
}
|
||||
return progress;
|
||||
}
|
||||
|
||||
} // namespace Common::Trophies
|
||||
+42
-3
@@ -1,6 +1,7 @@
|
||||
#ifndef KYTY_COMMON_TROPHIES_H_
|
||||
#define KYTY_COMMON_TROPHIES_H_
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <filesystem>
|
||||
@@ -9,11 +10,15 @@
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <variant>
|
||||
#include <vector>
|
||||
|
||||
namespace Common::Trophies {
|
||||
|
||||
inline constexpr char PackageDirectory[] = "sce_sys/trophy2";
|
||||
inline constexpr char PackageDirectory[] = "sce_sys/trophy2";
|
||||
inline constexpr uint64_t UnixEpochTick = 62135596800000000ULL;
|
||||
|
||||
enum class Comparison { None, GreaterEqual, Greater, LessEqual, Less };
|
||||
|
||||
struct Trophy {
|
||||
int id = 0;
|
||||
@@ -21,6 +26,9 @@ struct Trophy {
|
||||
int platinum_id = -1;
|
||||
int grade = 0;
|
||||
std::optional<uint64_t> target;
|
||||
std::optional<uint64_t> uds_stat_id;
|
||||
Comparison comparison = Comparison::None;
|
||||
bool progressive = false;
|
||||
std::string name;
|
||||
std::string description;
|
||||
std::string reward;
|
||||
@@ -29,19 +37,50 @@ struct Trophy {
|
||||
bool has_reward = false;
|
||||
};
|
||||
|
||||
struct UdsRule {
|
||||
uint64_t stat_id;
|
||||
std::string input;
|
||||
bool is_uint32;
|
||||
};
|
||||
|
||||
using UdsRules = std::map<std::string, std::vector<UdsRule>>;
|
||||
using UdsInteger = std::variant<int32_t, uint32_t, uint64_t>;
|
||||
|
||||
struct Package {
|
||||
std::string title;
|
||||
std::map<int, std::string> groups;
|
||||
std::map<int, Trophy> trophies;
|
||||
UdsRules event_rules;
|
||||
};
|
||||
|
||||
struct UnlockData {
|
||||
std::set<int> unlocked;
|
||||
std::map<int, uint64_t> timestamps;
|
||||
};
|
||||
|
||||
struct Progress {
|
||||
std::array<uint32_t, 5> total_grade {};
|
||||
std::array<uint32_t, 5> earned_grade {};
|
||||
uint32_t total = 0;
|
||||
uint32_t earned = 0;
|
||||
|
||||
[[nodiscard]] uint32_t Percentage() const;
|
||||
};
|
||||
|
||||
[[nodiscard]] Progress GetProgress(const Package& package, const UnlockData& unlocks,
|
||||
std::optional<int> group = std::nullopt);
|
||||
|
||||
[[nodiscard]] Package LoadPackage(const std::filesystem::path& path, int console_language);
|
||||
[[nodiscard]] std::filesystem::path PackagePath(uint32_t service_label);
|
||||
[[nodiscard]] std::filesystem::path UdsPackagePath(uint32_t service_label);
|
||||
[[nodiscard]] UdsRules LoadUdsRules(const std::filesystem::path& path);
|
||||
[[nodiscard]] std::vector<int> FindUdsTrophies(const Package& package, std::string_view event_name,
|
||||
const std::map<std::string, UdsInteger>& properties);
|
||||
[[nodiscard]] std::filesystem::path UnlocksPath(const std::filesystem::path& root,
|
||||
std::string_view title_id, int user_id,
|
||||
uint32_t service_label);
|
||||
[[nodiscard]] std::set<int> LoadUnlocks(const std::filesystem::path& path);
|
||||
[[nodiscard]] bool SaveUnlocks(const std::filesystem::path& path, const std::set<int>& unlocked);
|
||||
[[nodiscard]] UnlockData LoadUnlockData(const std::filesystem::path& path);
|
||||
[[nodiscard]] bool SaveUnlockData(const std::filesystem::path& path, const UnlockData& unlocks);
|
||||
|
||||
} // namespace Common::Trophies
|
||||
|
||||
|
||||
@@ -23,6 +23,12 @@ enum class ContextStateOperation : uint32_t {
|
||||
PushClear = 3,
|
||||
};
|
||||
|
||||
struct IndirectDrawRegisters {
|
||||
uint32_t vertex_offset;
|
||||
uint32_t instance_offset;
|
||||
uint32_t index_offset;
|
||||
};
|
||||
|
||||
class Pm4Execution {
|
||||
public:
|
||||
[[nodiscard]] bool MadeProgress() const noexcept { return m_made_progress; }
|
||||
@@ -79,10 +85,11 @@ public:
|
||||
void DrawIndex(DrawIndexArgs args);
|
||||
void DrawIndexOffset(uint32_t index_offset, uint32_t index_count);
|
||||
void DrawIndexAuto(DrawAutoArgs args);
|
||||
void DrawIndirect(uint32_t data_offset, uint32_t draw_initiator, bool indexed);
|
||||
void DrawIndirect(uint32_t data_offset, IndirectDrawRegisters registers,
|
||||
uint32_t draw_initiator, bool indexed);
|
||||
void DrawIndirectMulti(uint32_t data_offset, uint32_t max_count_or_count,
|
||||
const volatile uint32_t* count_addr, uint32_t stride_in_bytes,
|
||||
uint32_t draw_initiator, bool indexed);
|
||||
IndirectDrawRegisters registers, uint32_t draw_initiator, bool indexed);
|
||||
void WriteAtEndOfPipe32(uint32_t cache_policy, uint32_t event_write_dest,
|
||||
uint32_t eop_event_type, uint32_t cache_action, uint32_t event_index,
|
||||
uint32_t event_write_source, void* dst_gpu_addr, uint32_t value,
|
||||
|
||||
@@ -184,7 +184,6 @@ static HW::RenderControl DecodeRenderControl(uint32_t value) {
|
||||
KYTY_PM4_GET(value, DB_RENDER_CONTROL, COPY_STENCIL_TO_COLOR) != 0;
|
||||
r.copy_centroid = KYTY_PM4_GET(value, DB_RENDER_CONTROL, COPY_CENTROID) != 0;
|
||||
r.copy_sample = KYTY_PM4_GET(value, DB_RENDER_CONTROL, COPY_SAMPLE);
|
||||
EXIT_NOT_IMPLEMENTED(r.copy_depth_to_color || r.copy_stencil_to_color);
|
||||
|
||||
return r;
|
||||
}
|
||||
@@ -1642,8 +1641,12 @@ KYTY_CP_OP_PARSER(CpOpDrawIndirect) {
|
||||
const auto data_offset = buffer[0];
|
||||
const auto draw_initiator = buffer[3];
|
||||
const bool indexed = (cmd_id == 0xc0032500);
|
||||
// The native indexed packet enables the high-half first-index destination in word 3.
|
||||
const IndirectDrawRegisters registers {
|
||||
buffer[1] & 0xffffu, buffer[2] & 0xffffu,
|
||||
indexed && (buffer[2] & (1u << 28u)) != 0 ? buffer[1] >> 16u : Pm4::SH_NOP};
|
||||
|
||||
cp.DrawIndirect(data_offset, draw_initiator, indexed);
|
||||
cp.DrawIndirect(data_offset, registers, draw_initiator, indexed);
|
||||
|
||||
return 4;
|
||||
}
|
||||
@@ -1661,13 +1664,17 @@ KYTY_CP_OP_PARSER(CpOpDrawIndirectMulti) {
|
||||
const auto stride_in_bytes = buffer[7];
|
||||
const auto draw_initiator = buffer[8];
|
||||
const bool indexed = (cmd_id == 0xc0083800);
|
||||
// Multi-draw moves the first-index enable to word 4; the destinations stay in 2/3.
|
||||
const IndirectDrawRegisters registers {
|
||||
buffer[1] & 0xffffu, buffer[2] & 0xffffu,
|
||||
indexed && (buffer[3] & (1u << 28u)) != 0 ? buffer[1] >> 16u : Pm4::SH_NOP};
|
||||
|
||||
if (count_indirect == 0) {
|
||||
count_addr = nullptr;
|
||||
}
|
||||
|
||||
cp.DrawIndirectMulti(data_offset, max_count_or_count, count_addr, stride_in_bytes,
|
||||
draw_initiator, indexed);
|
||||
registers, draw_initiator, indexed);
|
||||
|
||||
return 9;
|
||||
}
|
||||
|
||||
@@ -875,65 +875,33 @@ void CommandProcessor::DrawIndexOffset(uint32_t index_offset, uint32_t index_cou
|
||||
DrawIndex({.index_count = index_count, .index_addr = index_addr});
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndirect(uint32_t data_offset, uint32_t draw_initiator, bool indexed) {
|
||||
EXIT_NOT_IMPLEMENTED((draw_initiator & ~0x20u) != 2u);
|
||||
EXIT_NOT_IMPLEMENTED(m_draw_indirect_args_base_addr == 0);
|
||||
|
||||
const auto* args_addr =
|
||||
reinterpret_cast<const void*>(m_draw_indirect_args_base_addr + data_offset);
|
||||
|
||||
if (!indexed) {
|
||||
DrawIndirectArgs args {};
|
||||
std::memcpy(&args, args_addr, sizeof(args));
|
||||
m_num_instances = args.instance_count;
|
||||
DrawIndexAuto({.vertex_count = args.vertex_count_per_instance,
|
||||
.instance_count = args.instance_count,
|
||||
.first_vertex = args.start_vertex_location,
|
||||
.first_instance = args.start_instance_location,
|
||||
.offset_source = DrawOffsetSource::IndirectArgs});
|
||||
return;
|
||||
}
|
||||
|
||||
DrawIndexedIndirectArgs args {};
|
||||
std::memcpy(&args, args_addr, sizeof(args));
|
||||
|
||||
uint64_t index_size = 0;
|
||||
switch (m_index_type_and_size) {
|
||||
case 0: index_size = 2; break;
|
||||
case 1: index_size = 4; break;
|
||||
case 2: index_size = 1; break;
|
||||
default: EXIT("unknown index_type_and_size: %u\n", m_index_type_and_size);
|
||||
}
|
||||
|
||||
auto* index_addr = reinterpret_cast<const void*>(
|
||||
m_index_base_addr + static_cast<uint64_t>(args.start_index_location) * index_size);
|
||||
|
||||
const uint32_t index_count =
|
||||
(m_index_buffer_size != 0 ? std::min(args.index_count_per_instance, m_index_buffer_size)
|
||||
: args.index_count_per_instance);
|
||||
if (GraphicsRunDebugDumpEnabled() && index_count != args.index_count_per_instance) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 64) {
|
||||
LOGF("\t DrawIndexIndirect: clamped index_count from %" PRIu32 " to %" PRIu32
|
||||
" using INDEX_BUFFER_SIZE\n",
|
||||
args.index_count_per_instance, index_count);
|
||||
static void PatchIndirectDrawOffsets(CommandProcessor& cp, IndirectDrawRegisters registers,
|
||||
uint32_t vertex_offset, uint32_t instance_offset,
|
||||
uint32_t first_index) {
|
||||
const auto write = [&](uint32_t location, uint32_t value) {
|
||||
if (location == Pm4::SH_NOP) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(location >= Pm4::SH_NUM ||
|
||||
g_hw_sh_indirect_func[location] == nullptr);
|
||||
g_hw_sh_indirect_func[location](cp, location, value);
|
||||
};
|
||||
write(registers.vertex_offset, vertex_offset);
|
||||
write(registers.instance_offset, instance_offset);
|
||||
write(registers.index_offset, first_index);
|
||||
}
|
||||
|
||||
m_num_instances = args.instance_count;
|
||||
DrawIndex({.index_count = index_count,
|
||||
.index_addr = index_addr,
|
||||
.instance_count = args.instance_count,
|
||||
.base_vertex = static_cast<int32_t>(args.base_vertex_location),
|
||||
.first_instance = args.start_instance_location,
|
||||
.offset_source = DrawOffsetSource::IndirectArgs});
|
||||
void CommandProcessor::DrawIndirect(uint32_t data_offset, IndirectDrawRegisters registers,
|
||||
uint32_t draw_initiator, bool indexed) {
|
||||
const auto args_size = indexed ? sizeof(DrawIndexedIndirectArgs) : sizeof(DrawIndirectArgs);
|
||||
DrawIndirectMulti(data_offset, 1, nullptr, args_size, registers, draw_initiator, indexed);
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_count_or_count,
|
||||
const volatile uint32_t* count_addr,
|
||||
uint32_t stride_in_bytes, uint32_t draw_initiator,
|
||||
bool indexed) {
|
||||
EXIT_NOT_IMPLEMENTED((draw_initiator & ~0x20u) != 2u);
|
||||
uint32_t stride_in_bytes, IndirectDrawRegisters registers,
|
||||
uint32_t draw_initiator, bool indexed) {
|
||||
EXIT_NOT_IMPLEMENTED((draw_initiator & ~0x20u) != (indexed ? 0u : 2u));
|
||||
EXIT_NOT_IMPLEMENTED(m_draw_indirect_args_base_addr == 0);
|
||||
|
||||
uint32_t draw_count = max_count_or_count;
|
||||
@@ -967,6 +935,8 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
|
||||
|
||||
if (!indexed) {
|
||||
auto* args = reinterpret_cast<const DrawIndirectArgs*>(args_addr);
|
||||
PatchIndirectDrawOffsets(*this, registers, args->start_vertex_location,
|
||||
args->start_instance_location, 0);
|
||||
m_num_instances = args->instance_count;
|
||||
DrawIndexAuto({.vertex_count = args->vertex_count_per_instance,
|
||||
.instance_count = args->instance_count,
|
||||
@@ -977,6 +947,8 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
|
||||
}
|
||||
|
||||
auto* args = reinterpret_cast<const DrawIndexedIndirectArgs*>(args_addr);
|
||||
PatchIndirectDrawOffsets(*this, registers, args->base_vertex_location,
|
||||
args->start_instance_location, args->start_index_location);
|
||||
|
||||
auto* index_addr = reinterpret_cast<const void*>(
|
||||
m_index_base_addr + static_cast<uint64_t>(args->start_index_location) * index_size);
|
||||
|
||||
@@ -82,9 +82,8 @@ public:
|
||||
static_assert(std::is_nothrow_invocable_v<RangeFunc&, uint64_t, uint64_t>);
|
||||
static_assert(std::is_nothrow_invocable_v<UploadFunc&>);
|
||||
CheckNotInUploadCallback();
|
||||
Iterate<true>(vaddr, size, [](RegionManager*, uint64_t, uint64_t) {});
|
||||
const auto* previous_upload_owner = std::exchange(s_upload_owner, this);
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
Iterate<true>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
manager->lock.lock();
|
||||
manager->ForEachModifiedRange<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset,
|
||||
bytes, range_func);
|
||||
|
||||
@@ -15,6 +15,12 @@
|
||||
#include <mutex>
|
||||
#include <vector>
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#include <intrin.h>
|
||||
#elif defined(__x86_64__)
|
||||
#include <xmmintrin.h>
|
||||
#endif
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
#ifndef NOMINMAX
|
||||
#define NOMINMAX
|
||||
@@ -62,7 +68,13 @@ class SpinGuard final {
|
||||
public:
|
||||
explicit SpinGuard(std::atomic_flag& lock): m_lock(lock) {
|
||||
while (m_lock.test_and_set(std::memory_order_acquire)) {
|
||||
std::atomic_signal_fence(std::memory_order_seq_cst);
|
||||
#if defined(__x86_64__) || defined(_M_X64)
|
||||
_mm_pause();
|
||||
#elif defined(_M_ARM64)
|
||||
__yield();
|
||||
#elif defined(__aarch64__)
|
||||
asm volatile("yield");
|
||||
#endif
|
||||
}
|
||||
}
|
||||
~SpinGuard() { m_lock.clear(std::memory_order_release); }
|
||||
|
||||
@@ -9,6 +9,12 @@
|
||||
#include <mutex>
|
||||
#include <utility>
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#include <intrin.h>
|
||||
#elif defined(__x86_64__)
|
||||
#include <xmmintrin.h>
|
||||
#endif
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
#ifndef NOMINMAX
|
||||
#define NOMINMAX
|
||||
@@ -32,7 +38,13 @@ public:
|
||||
const auto thread = CurrentThread();
|
||||
while (m_lock.test_and_set(std::memory_order_acquire)) {
|
||||
EXIT_NOT_IMPLEMENTED(m_owner.load(std::memory_order_relaxed) == thread);
|
||||
std::atomic_signal_fence(std::memory_order_seq_cst);
|
||||
#if defined(__x86_64__) || defined(_M_X64)
|
||||
_mm_pause();
|
||||
#elif defined(_M_ARM64)
|
||||
__yield();
|
||||
#elif defined(__aarch64__)
|
||||
asm volatile("yield");
|
||||
#endif
|
||||
}
|
||||
m_owner.store(thread, std::memory_order_relaxed);
|
||||
}
|
||||
@@ -48,7 +60,9 @@ private:
|
||||
return GetCurrentThreadId();
|
||||
#elif defined(__APPLE__)
|
||||
// mach thread port is a nonzero per-thread id (0 is the "no owner" sentinel).
|
||||
return static_cast<uint32_t>(pthread_mach_thread_np(pthread_self()));
|
||||
static thread_local const uint32_t tid =
|
||||
static_cast<uint32_t>(pthread_mach_thread_np(pthread_self()));
|
||||
return tid;
|
||||
#elif defined(__linux__)
|
||||
static thread_local const uint32_t tid = static_cast<uint32_t>(::syscall(SYS_gettid));
|
||||
return tid;
|
||||
|
||||
+29
-2
@@ -34,9 +34,36 @@ void BufferCache::WriteDataBuffer(Buffer& buffer, uint64_t address, const void*
|
||||
auto* bytes = static_cast<const uint8_t*>(source);
|
||||
while (size != 0) {
|
||||
const auto chunk = std::min(size, m_staging_buffer.Size());
|
||||
// Copy waits for ring reuse and flushes the fresh host data before submission.
|
||||
const auto offset = m_staging_buffer.Copy(bytes, chunk, 4);
|
||||
buffer.CopyFrom(m_scheduler.Current(), m_staging_buffer, offset, buffer.Offset(address),
|
||||
chunk, vk::AccessFlagBits::eHostWrite);
|
||||
const auto destination_offset = buffer.Offset(address);
|
||||
EXIT_IF(destination_offset > buffer.Size() || chunk > buffer.Size() - destination_offset);
|
||||
m_scheduler.EndRendering();
|
||||
const auto command = m_scheduler.Current().Handle();
|
||||
vk::BufferMemoryBarrier2 before {};
|
||||
before.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
before.srcAccessMask = vk::AccessFlagBits2::eMemoryRead | vk::AccessFlagBits2::eMemoryWrite;
|
||||
before.dstStageMask = vk::PipelineStageFlagBits2::eTransfer;
|
||||
before.dstAccessMask = vk::AccessFlagBits2::eTransferWrite;
|
||||
before.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
before.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
before.buffer = buffer.Handle();
|
||||
before.offset = destination_offset;
|
||||
before.size = chunk;
|
||||
vk::DependencyInfo dependency {};
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.bufferMemoryBarrierCount = 1;
|
||||
dependency.pBufferMemoryBarriers = &before;
|
||||
command.pipelineBarrier2(dependency);
|
||||
const vk::BufferCopy copy {offset, destination_offset, chunk};
|
||||
command.copyBuffer(m_staging_buffer.Handle(), buffer.Handle(), 1, ©);
|
||||
auto after = before;
|
||||
after.srcStageMask = vk::PipelineStageFlagBits2::eTransfer;
|
||||
after.srcAccessMask = vk::AccessFlagBits2::eTransferWrite;
|
||||
after.dstStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
after.dstAccessMask = vk::AccessFlagBits2::eMemoryRead | vk::AccessFlagBits2::eMemoryWrite;
|
||||
dependency.pBufferMemoryBarriers = &after;
|
||||
command.pipelineBarrier2(dependency);
|
||||
bytes += chunk;
|
||||
address += chunk;
|
||||
size -= chunk;
|
||||
|
||||
+9
-10
@@ -694,7 +694,9 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
|
||||
requested.type == cached.info.type && requested.pitch == cached.info.pitch &&
|
||||
!requested.HasStencil() && !cached.info.HasStencil() && !requested.HasMetadata() &&
|
||||
!cached.info.HasMetadata();
|
||||
// PPSA04264
|
||||
// PPSA04264, PPSA04288
|
||||
// A partial view retains the entire matching array layout. HTile belongs to
|
||||
// the depth source, independently of the data slices copied into color storage.
|
||||
const bool retain_cached_layout =
|
||||
requested.samples == 1 && cached.info.samples == 1 && cached.backing.samples == 1 &&
|
||||
requested.bytes_per_block == cached.info.bytes_per_block &&
|
||||
@@ -713,7 +715,8 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
|
||||
requested.data.size / requested.resources.layers ==
|
||||
cached.info.data.size / cached.info.resources.layers &&
|
||||
!requested.HasStencil() && !cached.info.HasStencil() && !requested.HasMetadata() &&
|
||||
!cached.info.HasMetadata();
|
||||
(cached.info.metadata.kind == ImageMetadataKind::None ||
|
||||
cached.info.metadata.kind == ImageMetadataKind::Htile);
|
||||
bool recreate = cached.info.resources < requested.resources ||
|
||||
requested.IsVolume() != cached.info.IsVolume();
|
||||
switch (binding) {
|
||||
@@ -738,8 +741,6 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
|
||||
info.data = cached.info.data;
|
||||
info.resources = cached.info.resources;
|
||||
info.mip_layout = cached.info.mip_layout;
|
||||
} else {
|
||||
info.resources = std::max(requested.resources, cached.info.resources);
|
||||
}
|
||||
info.htile_clear_mask = 0;
|
||||
const auto replacement_id = InsertImage(info);
|
||||
@@ -1791,14 +1792,12 @@ bool BufferCache::SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uin
|
||||
const auto available = buffer.Size() - buf_offset;
|
||||
uint32_t levels = 0;
|
||||
uint64_t copy_size = 0;
|
||||
if (image.info.IsVolume()) {
|
||||
// Volume mips contain strided block slices, so a mip's linear span cannot prove that
|
||||
// every retained slice fits. Keep volume synchronization whole-image only.
|
||||
if (!buffer.IsInBounds(image.info.data.address, image.info.data.size)) {
|
||||
return false;
|
||||
}
|
||||
if (buffer.IsInBounds(image.info.data.address, image.info.data.size)) {
|
||||
levels = image.info.resources.levels;
|
||||
copy_size = image.info.data.size;
|
||||
} else if (image.info.IsVolume() || image.info.resources.layers > 1) {
|
||||
// Array and volume slices are strided across the full mip chain.
|
||||
return false;
|
||||
} else {
|
||||
for (; levels < image.info.resources.levels; ++levels) {
|
||||
const auto& mip = image.info.mip_layout[levels];
|
||||
|
||||
@@ -315,8 +315,6 @@ void RenderExecutor::ResolveRenderDepthTarget(CommandBuffer& buffer, RenderDepth
|
||||
r.depth_compare_op = static_cast<vk::CompareOp>(dc.zfunc);
|
||||
|
||||
r.depth_bounds_test_enable = dc.depth_bounds_enable;
|
||||
r.depth_min_bounds = hw.GetDepthBoundsMin();
|
||||
r.depth_max_bounds = hw.GetDepthBoundsMax();
|
||||
|
||||
r.stencil_clear_enable =
|
||||
has_stencil && rc.stencil_clear_enable && !z.depth_view.stencil_write_disable;
|
||||
|
||||
@@ -29,8 +29,6 @@ struct RenderDepthInfo {
|
||||
bool depth_write_enable = false;
|
||||
vk::CompareOp depth_compare_op = vk::CompareOp::eNever;
|
||||
bool depth_bounds_test_enable = false;
|
||||
float depth_min_bounds = 0.0f;
|
||||
float depth_max_bounds = 0.0f;
|
||||
bool stencil_clear_enable = false;
|
||||
uint8_t stencil_clear_value = 0;
|
||||
bool stencil_test_enable = false;
|
||||
|
||||
@@ -390,7 +390,28 @@ inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {
|
||||
const auto encoded = static_cast<float>(value & 0xffu) / 255.0f;
|
||||
return encoded <= 0.04045f ? encoded / 12.92f : std::pow((encoded + 0.055f) / 1.055f, 2.4f);
|
||||
};
|
||||
const auto float16 = [](uint32_t value) {
|
||||
const auto sign = (value & 0x8000u) << 16u;
|
||||
const auto exponent = (value >> 10u) & 0x1fu;
|
||||
const auto mantissa = value & 0x3ffu;
|
||||
if (exponent == 0) {
|
||||
return std::copysign(static_cast<float>(mantissa) * 0x1p-24f,
|
||||
std::bit_cast<float>(sign));
|
||||
}
|
||||
return std::bit_cast<float>(sign | ((exponent == 31 ? 255u : exponent + 112u) << 23u) |
|
||||
(mantissa << 13u));
|
||||
};
|
||||
switch (format) {
|
||||
case vk::Format::eR16G16Sfloat:
|
||||
next.float32[1] = float16(packed >> 16u);
|
||||
[[fallthrough]];
|
||||
case vk::Format::eR16Sfloat: next.float32[0] = float16(packed); break;
|
||||
case vk::Format::eR16G16Unorm:
|
||||
next.float32[1] = static_cast<float>(packed >> 16u) / 65535.0f;
|
||||
[[fallthrough]];
|
||||
case vk::Format::eR16Unorm:
|
||||
next.float32[0] = static_cast<float>(packed & 0xffffu) / 65535.0f;
|
||||
break;
|
||||
// A single-plane float target carries its clear as raw float bits, the same encoding the
|
||||
// depth decoder below uses. Without this the clear is discarded and the target keeps stale
|
||||
// contents.
|
||||
@@ -443,6 +464,10 @@ inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {
|
||||
// Keep this separate: the first register word alone cannot describe a 64-bit color.
|
||||
[[nodiscard]] inline bool DecodeColorDwordFill(vk::Format format, uint32_t packed,
|
||||
vk::ClearColorValue& clear) {
|
||||
if ((format == vk::Format::eR16Sfloat || format == vk::Format::eR16Unorm) &&
|
||||
(packed & 0xffffu) != (packed >> 16u)) {
|
||||
return false;
|
||||
}
|
||||
if (format == vk::Format::eR16G16B16A16Sfloat) {
|
||||
if (packed != 0) {
|
||||
return false;
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/file.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
@@ -25,7 +26,6 @@
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
#include "kernel/memory.h"
|
||||
@@ -75,10 +75,6 @@ vk::DescriptorType NativeDescriptorType(BindingKind kind) {
|
||||
EXIT("invalid native descriptor binding kind");
|
||||
}
|
||||
|
||||
uint32_t NativeDescriptorCount(const ShaderRecompiler::IR::DescriptorBinding& binding) {
|
||||
return binding.resources.empty() ? 1u : static_cast<uint32_t>(binding.resources.size());
|
||||
}
|
||||
|
||||
vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture, uint32_t element) {
|
||||
vk::ImageView view = nullptr;
|
||||
if (texture.mip_views.empty()) {
|
||||
@@ -126,8 +122,9 @@ NativeStorageBuffer(RenderContext& context, const PreparedBindings::BufferSource
|
||||
if (size > graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange) {
|
||||
EXIT("storage buffer range is unsupported\n");
|
||||
}
|
||||
auto [buffer, offset] = context.GetBufferCache().ObtainBuffer(address, size, resource.written,
|
||||
resource.formatted, id);
|
||||
auto [buffer, offset] = context.GetBufferCache().ObtainBuffer(
|
||||
address, size, resource.written,
|
||||
resource.formatted || (resource.read && Config::SyncRawImageBuffersEnabled()), id);
|
||||
const auto aligned_offset = Common::AlignDown(offset, alignment);
|
||||
const auto adjustment = offset - aligned_offset;
|
||||
const auto max_range = graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange;
|
||||
@@ -797,40 +794,62 @@ void RenderExecutor::PrepareBindings(const ShaderStageRuntime& runtime,
|
||||
m_context, program, i, snapshot.samplers[program.info.samplers[i].snapshot_index]));
|
||||
}
|
||||
prepared.shader_data.reserve(program.bindings.ShaderDataDwords());
|
||||
for (const auto reg: program.bindings.user_data_registers) {
|
||||
for (const auto reg: program.info.user_data_registers) {
|
||||
prepared.shader_data.push_back(snapshot.user_data[reg - program.user_data_base]);
|
||||
}
|
||||
prepared.shader_data.resize(program.bindings.ShaderDataDwords());
|
||||
if (ShaderRecompiler::IR::FindBinding(
|
||||
program.bindings, ShaderRecompiler::IR::DescriptorBindingKind::Gds) != nullptr) {
|
||||
if (program.bindings.descriptor_counts[static_cast<size_t>(BindingKind::Gds)] != 0) {
|
||||
prepared.gds.buffer = m_context.GetBufferCache().GetGdsBuffer()->Handle();
|
||||
}
|
||||
}
|
||||
|
||||
void RenderExecutor::FindBuffers(PreparedBindings& prepared) {
|
||||
void RenderExecutor::FindBuffers(std::span<PreparedBindings* const> stages) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(prepared.runtime == nullptr || !*prepared.runtime);
|
||||
const auto& program = *prepared.runtime->program;
|
||||
const auto& snapshot = *prepared.runtime->resources;
|
||||
auto& cache = m_context.GetBufferCache();
|
||||
|
||||
prepared.buffer_sources.clear();
|
||||
const auto& layout = program.bindings;
|
||||
if (layout.memory_offset_count == 0) {
|
||||
return;
|
||||
}
|
||||
const auto& resources = layout.descriptors.front().resources;
|
||||
prepared.buffer_sources.reserve(resources.size());
|
||||
for (const auto resource: resources) {
|
||||
auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(snapshot.buffers[resource]);
|
||||
const auto address = descriptor.Base48();
|
||||
const auto requested_size = descriptor.GetSize();
|
||||
if (address == 0 || requested_size == 0) {
|
||||
prepared.buffer_sources.push_back({});
|
||||
auto& cache = m_context.GetBufferCache();
|
||||
for (auto* stage: stages) {
|
||||
auto& prepared = *stage;
|
||||
EXIT_IF(prepared.runtime == nullptr || !*prepared.runtime);
|
||||
const auto& program = *prepared.runtime->program;
|
||||
const auto& snapshot = *prepared.runtime->resources;
|
||||
const auto& layout = program.bindings;
|
||||
prepared.buffer_sources.resize(layout.descriptor_counts[static_cast<size_t>(BindingKind::Buffers)]);
|
||||
if (layout.descriptor_counts[static_cast<size_t>(BindingKind::Buffers)] == 0) {
|
||||
continue;
|
||||
}
|
||||
const auto size = Libs::LibKernel::Memory::ClampRangeSize(address, requested_size);
|
||||
prepared.buffer_sources.push_back({address, size, cache.FindBuffer(address, size)});
|
||||
for (uint32_t resource = 0; resource < program.info.buffers.size(); ++resource) {
|
||||
const auto& metadata = program.info.buffers[resource];
|
||||
if (metadata.descriptor_index == UINT32_MAX) continue;
|
||||
auto& source = prepared.buffer_sources[metadata.descriptor_index];
|
||||
const auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(snapshot.buffers[resource]);
|
||||
const auto address = descriptor.Base48();
|
||||
auto size = descriptor.GetSize();
|
||||
if (address == 0 || size == 0) {
|
||||
source = {};
|
||||
continue;
|
||||
}
|
||||
if (descriptor.NumRecords() == UINT32_MAX) {
|
||||
if (program.info.buffers[resource].written) {
|
||||
// Sentinel write ranges end before tables captured by any bound stage.
|
||||
for (const auto* reader: stages) {
|
||||
for (const auto [read_address, read_size]: reader->runtime->resources->specialization_reads) {
|
||||
if (read_size == 0) continue;
|
||||
if (read_address > address) {
|
||||
size = std::min(size, read_address - address);
|
||||
} else if (address - read_address < read_size) {
|
||||
EXIT("scalar resource reads overlap a shader buffer write\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
const auto& graphics = m_context.GetGraphics();
|
||||
const auto limit = uint64_t {graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange} -
|
||||
(graphics.StorageMinAlignment() - 1);
|
||||
size = std::min({size, uint64_t {256} * 1024 * 1024, limit});
|
||||
}
|
||||
}
|
||||
size = Libs::LibKernel::Memory::ClampRangeSize(address, size);
|
||||
source = {address, size, cache.FindBuffer(address, size)};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -840,10 +859,9 @@ void RenderExecutor::RebindBuffers(PreparedBindings& prepared) {
|
||||
const auto& program = *prepared.runtime->program;
|
||||
const auto& snapshot = *prepared.runtime->resources;
|
||||
const auto& layout = program.bindings;
|
||||
EXIT_IF(prepared.buffer_sources.size() != layout.memory_offset_count);
|
||||
EXIT_IF(prepared.buffer_sources.size() != layout.descriptor_counts[static_cast<size_t>(BindingKind::Buffers)]);
|
||||
|
||||
prepared.buffers.clear();
|
||||
prepared.buffers.reserve(layout.memory_offset_count);
|
||||
prepared.buffers.resize(layout.descriptor_counts[static_cast<size_t>(BindingKind::Buffers)]);
|
||||
EXIT_IF(prepared.shader_data.size() != layout.ShaderDataDwords());
|
||||
std::fill(prepared.shader_data.begin() + layout.memory_offset_dword,
|
||||
prepared.shader_data.end(), 0);
|
||||
@@ -852,20 +870,18 @@ void RenderExecutor::RebindBuffers(PreparedBindings& prepared) {
|
||||
const auto shift = (index % 4u) * 8u;
|
||||
prepared.shader_data[dword] |= offset << shift;
|
||||
};
|
||||
for (uint32_t i = 0; i < layout.memory_offset_count; i++) {
|
||||
const auto resource = layout.descriptors.front().resources[i];
|
||||
for (const auto& resource: program.info.buffers) {
|
||||
const auto index = resource.descriptor_index;
|
||||
if (index == UINT32_MAX) continue;
|
||||
uint32_t buffer_offset = 0;
|
||||
prepared.buffers.push_back(NativeStorageBuffer(m_context, prepared.buffer_sources[i],
|
||||
program.info.buffers[resource],
|
||||
buffer_offset));
|
||||
pack_memory_offset(i, buffer_offset);
|
||||
prepared.buffers[index] = NativeStorageBuffer(m_context, prepared.buffer_sources[index],
|
||||
resource, buffer_offset);
|
||||
pack_memory_offset(index, buffer_offset);
|
||||
}
|
||||
if (ShaderRecompiler::IR::FindBinding(
|
||||
layout, ShaderRecompiler::IR::DescriptorBindingKind::FlattenedSrt) != nullptr) {
|
||||
if (layout.descriptor_counts[static_cast<size_t>(BindingKind::FlattenedSrt)] != 0) {
|
||||
prepared.flattened_srt = NativeUpload(m_context, snapshot.flattened_srt);
|
||||
}
|
||||
if (ShaderRecompiler::IR::FindBinding(
|
||||
program.bindings, ShaderRecompiler::IR::DescriptorBindingKind::ShaderData) != nullptr) {
|
||||
if (layout.descriptor_counts[static_cast<size_t>(BindingKind::ShaderData)] != 0) {
|
||||
prepared.shader_data_buffer = NativeUpload(m_context, prepared.shader_data);
|
||||
}
|
||||
}
|
||||
@@ -919,8 +935,8 @@ void RenderExecutor::RebindImages(PreparedBindings& prepared) {
|
||||
void RenderExecutor::PrepareGraphicsBindings(std::span<PreparedBindings* const> stages,
|
||||
std::span<RenderColorInfo> colors) {
|
||||
bool uses_dma = false;
|
||||
FindBuffers(stages);
|
||||
for (auto* stage: stages) {
|
||||
FindBuffers(*stage);
|
||||
uses_dma |= stage->runtime->program->info.uses_dma;
|
||||
}
|
||||
if (uses_dma) {
|
||||
@@ -957,7 +973,7 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
std::span<PreparedBindings* const> prepared_bindings) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
auto vk_buffer = buffer.Handle();
|
||||
size_t descriptor_count = 0;
|
||||
size_t image_descriptor_count = 0;
|
||||
size_t write_count = 0;
|
||||
ShaderRecompiler::IR::PushData push_data;
|
||||
bool has_push_data = false;
|
||||
@@ -971,9 +987,14 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
for (const auto* prepared: prepared_bindings) {
|
||||
EXIT_IF(prepared == nullptr || prepared->runtime == nullptr || !*prepared->runtime);
|
||||
const auto& program = *prepared->runtime->program;
|
||||
write_count += program.bindings.descriptors.size();
|
||||
for (const auto& binding: program.bindings.descriptors) {
|
||||
descriptor_count += NativeDescriptorCount(binding);
|
||||
write_count += std::popcount(program.bindings.descriptor_mask);
|
||||
for (auto mask = program.bindings.descriptor_mask; mask != 0; mask &= mask - 1) {
|
||||
const auto index = std::countr_zero(mask);
|
||||
const auto count = program.bindings.descriptor_counts[index];
|
||||
if (index >= ShaderRecompiler::IR::FirstImageBinding &&
|
||||
index <= static_cast<size_t>(BindingKind::Samplers)) {
|
||||
image_descriptor_count += count;
|
||||
}
|
||||
}
|
||||
const auto shader_stage = NativeShaderStage(program.stage);
|
||||
push_stages |= shader_stage;
|
||||
@@ -1005,10 +1026,9 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
}
|
||||
for (const auto* writer: prepared_bindings) {
|
||||
const auto& program = *writer->runtime->program;
|
||||
for (uint32_t i = 0; i < writer->buffer_sources.size(); ++i) {
|
||||
const auto resource = program.bindings.descriptors.front().resources[i];
|
||||
if (!program.info.buffers[resource].written) continue;
|
||||
const auto& written = writer->buffer_sources[i];
|
||||
for (const auto& resource: program.info.buffers) {
|
||||
if (!resource.written || resource.descriptor_index == UINT32_MAX) continue;
|
||||
const auto& written = writer->buffer_sources[resource.descriptor_index];
|
||||
if (written.size != 0 && ImageRangeOverlaps(address, size,
|
||||
written.address, written.size)) {
|
||||
EXIT("scalar resource reads overlap a shader buffer write\n");
|
||||
@@ -1017,12 +1037,11 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
}
|
||||
}
|
||||
}
|
||||
m_descriptor_buffers.clear();
|
||||
m_descriptor_images.clear();
|
||||
m_descriptor_images.resize(image_descriptor_count);
|
||||
m_descriptor_writes.clear();
|
||||
m_descriptor_buffers.reserve(descriptor_count);
|
||||
m_descriptor_images.reserve(descriptor_count);
|
||||
m_descriptor_writes.reserve(write_count);
|
||||
size_t image_cursor = 0;
|
||||
std::array<vk::DescriptorBufferInfo, 2> address_buffers;
|
||||
|
||||
for (auto* prepared: prepared_bindings) {
|
||||
const auto& program = *prepared->runtime->program;
|
||||
@@ -1087,37 +1106,37 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
binding.layout = image.backing.state.layout;
|
||||
}
|
||||
|
||||
m_image_occurrences.assign(descriptors.images.size(), 0);
|
||||
for (const auto& binding: program.bindings.descriptors) {
|
||||
std::array<size_t, ShaderRecompiler::IR::ImageBindingCount> image_starts {};
|
||||
for (auto mask = program.bindings.descriptor_mask; mask != 0; mask &= mask - 1) {
|
||||
const auto index = std::countr_zero(mask);
|
||||
const auto kind = static_cast<BindingKind>(index);
|
||||
vk::WriteDescriptorSet write {};
|
||||
write.dstBinding = ShaderRecompiler::IR::NativeBinding(program.stage, binding.kind);
|
||||
write.descriptorType = NativeDescriptorType(binding.kind);
|
||||
write.descriptorCount = NativeDescriptorCount(binding);
|
||||
const auto buffer_start = m_descriptor_buffers.size();
|
||||
const auto image_start = m_descriptor_images.size();
|
||||
if (ShaderRecompiler::IR::ImageBindingResourceClass(binding.kind) !=
|
||||
write.dstBinding = ShaderRecompiler::IR::NativeBinding(program.stage, kind);
|
||||
write.descriptorType = NativeDescriptorType(kind);
|
||||
write.descriptorCount = program.bindings.descriptor_counts[index];
|
||||
const auto image_start = image_cursor;
|
||||
if (ShaderRecompiler::IR::ImageBindingResourceClass(kind) !=
|
||||
ShaderRecompiler::IR::ImageResourceClass::None) {
|
||||
for (const auto resource: binding.resources) {
|
||||
m_descriptor_images.push_back(MakeImageInfo(
|
||||
descriptors.images.at(resource), m_image_occurrences.at(resource)++));
|
||||
}
|
||||
image_starts[ShaderRecompiler::IR::ImageBindingIndex(kind)] = image_start;
|
||||
image_cursor += write.descriptorCount;
|
||||
} else {
|
||||
switch (binding.kind) {
|
||||
switch (kind) {
|
||||
case BindingKind::Buffers:
|
||||
EXIT_IF(descriptors.buffers.size() != binding.resources.size());
|
||||
EXIT_IF(descriptors.buffers.size() != write.descriptorCount);
|
||||
for (const auto& view: descriptors.buffers) {
|
||||
EXIT_IF(view.buffer == nullptr);
|
||||
m_descriptor_buffers.push_back(view);
|
||||
}
|
||||
write.pBufferInfo = descriptors.buffers.data();
|
||||
break;
|
||||
case BindingKind::BdaPagetable:
|
||||
case BindingKind::FaultBuffer: {
|
||||
auto& cache = m_context.GetBufferCache();
|
||||
const auto* bda_buffer = binding.kind == BindingKind::BdaPagetable
|
||||
auto& cache = m_context.GetBufferCache();
|
||||
const auto* bda_buffer = kind == BindingKind::BdaPagetable
|
||||
? cache.GetBdaPageTableBuffer()
|
||||
: cache.GetFaultBuffer();
|
||||
m_descriptor_buffers.emplace_back(bda_buffer->Handle(), 0,
|
||||
bda_buffer->Size());
|
||||
auto& view = address_buffers[kind == BindingKind::FaultBuffer];
|
||||
view = {bda_buffer->Handle(), 0, bda_buffer->Size()};
|
||||
write.pBufferInfo = &view;
|
||||
break;
|
||||
}
|
||||
case BindingKind::FlattenedSrt:
|
||||
@@ -1125,42 +1144,41 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
case BindingKind::SharedMemory:
|
||||
case BindingKind::Gds: {
|
||||
const vk::DescriptorBufferInfo* view = &descriptors.gds;
|
||||
if (binding.kind == BindingKind::FlattenedSrt) {
|
||||
if (kind == BindingKind::FlattenedSrt) {
|
||||
view = &descriptors.flattened_srt;
|
||||
} else if (binding.kind == BindingKind::ShaderData) {
|
||||
} else if (kind == BindingKind::ShaderData) {
|
||||
view = &descriptors.shader_data_buffer;
|
||||
} else if (binding.kind == BindingKind::SharedMemory) {
|
||||
} else if (kind == BindingKind::SharedMemory) {
|
||||
view = &descriptors.shared_memory;
|
||||
}
|
||||
EXIT_IF(view->buffer == nullptr);
|
||||
m_descriptor_buffers.push_back(*view);
|
||||
write.pBufferInfo = view;
|
||||
break;
|
||||
}
|
||||
case BindingKind::Samplers:
|
||||
for (const auto resource: binding.resources) {
|
||||
const auto sampler = descriptors.samplers.at(resource);
|
||||
for (const auto sampler: descriptors.samplers) {
|
||||
EXIT_IF(sampler == nullptr);
|
||||
m_descriptor_images.emplace_back(sampler, nullptr,
|
||||
vk::ImageLayout::eUndefined);
|
||||
m_descriptor_images[image_cursor++] = {sampler, nullptr, vk::ImageLayout::eUndefined};
|
||||
}
|
||||
break;
|
||||
case BindingKind::Count: EXIT("invalid descriptor binding kind");
|
||||
}
|
||||
}
|
||||
if (m_descriptor_buffers.size() != buffer_start) {
|
||||
write.pBufferInfo = m_descriptor_buffers.data() + buffer_start;
|
||||
}
|
||||
if (m_descriptor_images.size() != image_start) {
|
||||
if (image_cursor != image_start) {
|
||||
write.pImageInfo = m_descriptor_images.data() + image_start;
|
||||
}
|
||||
m_descriptor_writes.push_back(write);
|
||||
}
|
||||
for (uint32_t i = 0; i < descriptors.images.size(); i++) {
|
||||
const auto expected =
|
||||
descriptors.images[i].mip_views.empty()
|
||||
? 1u
|
||||
: static_cast<uint32_t>(descriptors.images[i].mip_views.size());
|
||||
EXIT_IF(m_image_occurrences[i] != expected);
|
||||
for (uint32_t i = 0; i < program.info.images.size(); ++i) {
|
||||
const auto& resource = program.info.images[i];
|
||||
const auto& texture = descriptors.images[i];
|
||||
EXIT_IF(resource.mip_count != (texture.mip_views.empty() ? 1u : texture.mip_views.size()));
|
||||
const auto kind = *ShaderRecompiler::IR::DescriptorBindingForImage(resource);
|
||||
const auto start = image_starts[ShaderRecompiler::IR::ImageBindingIndex(kind)] +
|
||||
resource.descriptor_index;
|
||||
for (uint32_t mip = 0; mip < resource.mip_count; ++mip) {
|
||||
m_descriptor_images[start + mip] = MakeImageInfo(texture, mip);
|
||||
}
|
||||
}
|
||||
|
||||
const auto shader_data_dwords = program.bindings.ShaderDataDwords();
|
||||
|
||||
@@ -50,8 +50,6 @@ struct PreparedBindings {
|
||||
|
||||
[[nodiscard]] vk::DescriptorType
|
||||
NativeDescriptorType(ShaderRecompiler::IR::DescriptorBindingKind kind);
|
||||
[[nodiscard]] uint32_t
|
||||
NativeDescriptorCount(const ShaderRecompiler::IR::DescriptorBinding& binding);
|
||||
[[nodiscard]] vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture,
|
||||
uint32_t element = 0);
|
||||
|
||||
|
||||
@@ -617,6 +617,13 @@ PipelineCache::GraphicsPrograms PipelineCache::GetGraphicsPrograms(
|
||||
ShaderParams pixel_params;
|
||||
if (pixel_active) {
|
||||
pixel_params = PrepareProgram(pixel_regs, sh, target_export_mapping, pixel_info);
|
||||
if (!mesh_active && !tess_active && Prospero::IsRectList(user_config.GetPrimType())) {
|
||||
pixel_info.parameter_mode = ShaderPixelParameterMode::Rectangle;
|
||||
} else if (context.GetModeControl().provoking_vtx_last) {
|
||||
pixel_info.parameter_mode = ShaderPixelParameterMode::LastVertex;
|
||||
} else {
|
||||
pixel_info.parameter_mode = ShaderPixelParameterMode::FirstVertex;
|
||||
}
|
||||
const auto& blend = context.GetBlendControl(0);
|
||||
pixel_info.dual_source_blending =
|
||||
blend.enable && !context.GetRenderTarget(0).info.blend_bypass &&
|
||||
@@ -831,9 +838,6 @@ PipelineCache::Pipeline& PipelineCache::GetGraphicsPipeline(
|
||||
if (static_params.sample_shading_enable && !m_graphics.sample_rate_shading_enabled) {
|
||||
EXIT("Pipeline: sample-rate shading is required but unsupported by the host\n");
|
||||
}
|
||||
static_params.depth_bounds_test_enable = depth.depth_bounds_test_enable;
|
||||
static_params.depth_min_bounds = depth.depth_min_bounds;
|
||||
static_params.depth_max_bounds = depth.depth_max_bounds;
|
||||
const bool rect_list = Prospero::IsRectList(command.GetUserConfig().GetPrimType());
|
||||
static_params.cull_back = !rect_list && mc.cull_back;
|
||||
static_params.cull_front = !rect_list && mc.cull_front;
|
||||
|
||||
@@ -38,9 +38,6 @@ struct PipelineStaticParameters {
|
||||
bool primitive_restart_enable = false;
|
||||
uint32_t samples = 1;
|
||||
bool sample_shading_enable = false;
|
||||
bool depth_bounds_test_enable = false;
|
||||
float depth_min_bounds = 0.0f;
|
||||
float depth_max_bounds = 0.0f;
|
||||
uint32_t color_mask[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
bool cull_front = false;
|
||||
bool cull_back = false;
|
||||
@@ -64,7 +61,7 @@ struct PipelineStaticParameters {
|
||||
static_assert(std::is_trivially_copyable_v<PipelineStaticParameters>);
|
||||
static_assert(std::is_standard_layout_v<PipelineStaticParameters>);
|
||||
static_assert(alignof(PipelineStaticParameters) == 1);
|
||||
static_assert(sizeof(PipelineStaticParameters) == 125);
|
||||
static_assert(sizeof(PipelineStaticParameters) == 116);
|
||||
|
||||
struct PipelineRenderingState {
|
||||
std::array<vk::Format, RENDER_COLOR_ATTACHMENTS_MAX> color_formats {};
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <bit>
|
||||
#include <limits>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
@@ -180,10 +181,12 @@ static vk::BlendOp GetBlendOp(uint32_t op) {
|
||||
static void AddLayoutBindings(std::vector<vk::DescriptorSetLayoutBinding>& descriptor_bindings,
|
||||
const ShaderRecompiler::IR::CompiledShaderInfo& program,
|
||||
vk::ShaderStageFlagBits stage) {
|
||||
for (const auto& binding: program.bindings.descriptors) {
|
||||
for (auto mask = program.bindings.descriptor_mask; mask != 0; mask &= mask - 1) {
|
||||
const auto index = std::countr_zero(mask);
|
||||
const auto kind = static_cast<ShaderRecompiler::IR::DescriptorBindingKind>(index);
|
||||
descriptor_bindings.push_back(
|
||||
{ShaderRecompiler::IR::NativeBinding(program.stage, binding.kind),
|
||||
NativeDescriptorType(binding.kind), NativeDescriptorCount(binding), stage, nullptr});
|
||||
{ShaderRecompiler::IR::NativeBinding(program.stage, kind), NativeDescriptorType(kind),
|
||||
program.bindings.descriptor_counts[index], stage, nullptr});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -471,14 +474,6 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
EXIT_NOT_IMPLEMENTED(pipeline.pipeline_layout == nullptr);
|
||||
|
||||
vk::PipelineDepthStencilStateCreateInfo depth_stencil_info {};
|
||||
depth_stencil_info.depthBoundsTestEnable =
|
||||
#if defined(__APPLE__)
|
||||
VK_FALSE; // MoltenVK lacks the depthBounds feature; depth-bounds testing is disabled
|
||||
#else
|
||||
(static_params.depth_bounds_test_enable ? VK_TRUE : VK_FALSE);
|
||||
#endif
|
||||
depth_stencil_info.minDepthBounds = static_params.depth_min_bounds;
|
||||
depth_stencil_info.maxDepthBounds = static_params.depth_max_bounds;
|
||||
|
||||
std::vector<vk::DynamicState> dynamic_states {
|
||||
vk::DynamicState::eViewportWithCount,
|
||||
@@ -497,6 +492,8 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
vk::DynamicState::eBlendConstants,
|
||||
};
|
||||
#if !defined(__APPLE__)
|
||||
dynamic_states.push_back(vk::DynamicState::eDepthBoundsTestEnable);
|
||||
dynamic_states.push_back(vk::DynamicState::eDepthBounds);
|
||||
if (rendering.color_count != 0) {
|
||||
dynamic_states.push_back(vk::DynamicState::eColorWriteEnableEXT);
|
||||
}
|
||||
|
||||
@@ -161,7 +161,7 @@ public:
|
||||
uint32_t mode);
|
||||
|
||||
void PrepareBindings(const ShaderStageRuntime& runtime, PreparedBindings& prepared);
|
||||
void FindBuffers(PreparedBindings& bindings);
|
||||
void FindBuffers(std::span<PreparedBindings* const> stages);
|
||||
void RebindBuffers(PreparedBindings& bindings);
|
||||
void RebindImages(PreparedBindings& bindings);
|
||||
void CommitBindings(CommandBuffer& buffer, vk::PipelineBindPoint pipeline_bind_point,
|
||||
@@ -213,10 +213,8 @@ private:
|
||||
GraphicsBindings m_graphics_bindings;
|
||||
PreparedBindings m_compute_bindings;
|
||||
std::vector<ImageId> m_bound_images;
|
||||
std::vector<vk::DescriptorBufferInfo> m_descriptor_buffers;
|
||||
std::vector<vk::DescriptorImageInfo> m_descriptor_images;
|
||||
std::vector<vk::WriteDescriptorSet> m_descriptor_writes;
|
||||
std::vector<uint32_t> m_image_occurrences;
|
||||
|
||||
friend class CommandProcessor;
|
||||
friend struct RenderExecutorTestAccess;
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
#include "kernel/eventQueue.h"
|
||||
#include "kernel/pthread.h"
|
||||
@@ -198,8 +197,8 @@ bool RenderExecutor::TryConsumeComputeImageClear(const ShaderComputeInputInfo& i
|
||||
|
||||
static void BindSharedMemory(RenderContext& context, ShaderComputeInputInfo& input,
|
||||
PreparedBindings& bindings, uint64_t indirect_args = 0) {
|
||||
if (ShaderRecompiler::IR::FindBinding(input.stage.program->bindings,
|
||||
ShaderRecompiler::IR::DescriptorBindingKind::SharedMemory) == nullptr) {
|
||||
if (input.stage.program->bindings.descriptor_counts[
|
||||
static_cast<size_t>(ShaderRecompiler::IR::DescriptorBindingKind::SharedMemory)] == 0) {
|
||||
return;
|
||||
}
|
||||
auto& cache = context.GetBufferCache();
|
||||
@@ -342,7 +341,8 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
std::copy(std::begin(input_info.dispatch_threads_num), std::end(input_info.dispatch_threads_num),
|
||||
bindings.shader_data.begin() + program.bindings.dispatch_thread_dword);
|
||||
}
|
||||
FindBuffers(bindings);
|
||||
PreparedBindings* descriptor_stage = &bindings;
|
||||
FindBuffers(std::span {&descriptor_stage, 1u});
|
||||
if (program.info.uses_dma) {
|
||||
m_context.PrepareBda();
|
||||
}
|
||||
@@ -351,7 +351,6 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
RebindBuffers(bindings);
|
||||
|
||||
auto vk_buffer = buffer.Handle();
|
||||
PreparedBindings* descriptor_stage = &bindings;
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eCompute, pipeline,
|
||||
std::span {&descriptor_stage, 1u});
|
||||
bool has_storage_writes = bindings.shared_memory.buffer != nullptr ||
|
||||
@@ -457,7 +456,8 @@ void RenderExecutor::DispatchIndirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
auto& pipeline = m_context.GetPipelineCache().GetComputePipeline(input_info, compute_program);
|
||||
auto& bindings = m_compute_bindings;
|
||||
PrepareBindings(input_info.stage, bindings);
|
||||
FindBuffers(bindings);
|
||||
PreparedBindings* descriptor_stage = &bindings;
|
||||
FindBuffers(std::span {&descriptor_stage, 1u});
|
||||
const auto& program = *input_info.stage.program;
|
||||
if (program.info.uses_dma) {
|
||||
m_context.PrepareBda();
|
||||
@@ -469,7 +469,6 @@ void RenderExecutor::DispatchIndirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
args_addr, sizeof(vk::DispatchIndirectCommand), false);
|
||||
EXIT_IF(args_buffer == nullptr || (args_offset & 3u) != 0);
|
||||
RebindBuffers(bindings);
|
||||
PreparedBindings* descriptor_stage = &bindings;
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eCompute, pipeline,
|
||||
std::span {&descriptor_stage, 1u});
|
||||
const auto vk_buffer = buffer.Handle();
|
||||
|
||||
@@ -379,6 +379,12 @@ static void SetGraphicsDynamicParams(const CommandBuffer& buffer, vk::CommandBuf
|
||||
vk_buffer.setDepthTestEnable(depth.depth_test_enable ? VK_TRUE : VK_FALSE);
|
||||
vk_buffer.setDepthWriteEnable(depth.depth_write_enable ? VK_TRUE : VK_FALSE);
|
||||
vk_buffer.setDepthCompareOp(depth.depth_compare_op);
|
||||
#if !defined(__APPLE__)
|
||||
vk_buffer.setDepthBoundsTestEnable(depth.depth_bounds_test_enable ? VK_TRUE : VK_FALSE);
|
||||
if (depth.depth_bounds_test_enable) {
|
||||
vk_buffer.setDepthBounds(ctx.GetDepthBoundsMin(), ctx.GetDepthBoundsMax());
|
||||
}
|
||||
#endif
|
||||
|
||||
const auto& mode = ctx.GetModeControl();
|
||||
const auto& poly_offset = ctx.GetPolyOffset();
|
||||
@@ -583,8 +589,12 @@ static uint32_t DrawColorOutputMask(const HW::Context& ctx) {
|
||||
const auto& sh_regs = ctx.GetShaderRegisters();
|
||||
const auto write_mask = ctx.GetRenderTargetMask() & sh_regs.m_cbShaderMask;
|
||||
uint32_t output_mask = 0;
|
||||
for (uint32_t slot = 0; slot < RENDER_COLOR_ATTACHMENTS_MAX; slot++) {
|
||||
if (sh_regs.target_output_mode[slot] != 0 &&
|
||||
for (uint32_t index = 0; index < RENDER_COLOR_ATTACHMENTS_MAX; index++) {
|
||||
const auto slot = ShaderPixelExportTarget(sh_regs.m_cbShaderMask, index);
|
||||
if (slot >= RENDER_COLOR_ATTACHMENTS_MAX) {
|
||||
break;
|
||||
}
|
||||
if (sh_regs.target_output_mode[index] != 0 &&
|
||||
render_target_mask_slot(write_mask, slot) != 0) {
|
||||
output_mask |= 1u << slot;
|
||||
}
|
||||
@@ -896,7 +906,7 @@ bool RenderExecutor::PrepareDrawRenderState(CommandBuffer& buffer, const DrawCal
|
||||
if (state.ps_active) {
|
||||
for (const auto& output: state.ps_input_info.stage.program->info.outputs) {
|
||||
if (output.kind == ShaderRecompiler::IR::StageOutputKind::Mrt) {
|
||||
mrt_mask |= 1u << output.index;
|
||||
mrt_mask |= 1u << output.location;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1274,8 +1284,10 @@ void RenderExecutor::DrawIndex(uint64_t submit_id, CommandBuffer& buffer,
|
||||
: ResolveDrawOffsets(ucfg.GetIndexOffset(), state.vertex_info[0]);
|
||||
|
||||
DrawEmitInfo emit {};
|
||||
emit.vertex_offset = vertex_offset + args.base_vertex;
|
||||
emit.first_instance = instance_offset;
|
||||
// Native fetches consume the patched SGPRs; rewritten fetches need Vulkan offsets.
|
||||
const bool native_indirect = indirect && !state.vertex_info[0].fetch_embedded;
|
||||
emit.vertex_offset = native_indirect ? 0 : vertex_offset + args.base_vertex;
|
||||
emit.first_instance = native_indirect ? 0 : instance_offset;
|
||||
|
||||
ExecutePreparedDraw(submit_id, buffer, draw, state, topology, emit, index_source,
|
||||
primitive_restart);
|
||||
@@ -1363,8 +1375,10 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, CommandBuffer& buffer, const D
|
||||
indirect ? std::pair<int32_t, uint32_t> {0, args.first_instance}
|
||||
: ResolveDrawOffsets(ucfg.GetIndexOffset(), state.vertex_info[0]);
|
||||
DrawEmitInfo emit {};
|
||||
emit.first_vertex = static_cast<uint32_t>(vertex_offset + static_cast<int32_t>(args.first_vertex));
|
||||
emit.first_instance = instance_offset;
|
||||
const bool native_indirect = indirect && !state.vertex_info[0].fetch_embedded;
|
||||
emit.first_vertex = native_indirect ? 0 :
|
||||
static_cast<uint32_t>(vertex_offset + static_cast<int32_t>(args.first_vertex));
|
||||
emit.first_instance = native_indirect ? 0 : instance_offset;
|
||||
|
||||
DrawIndexBufferSource index_source {};
|
||||
ExecutePreparedDraw(submit_id, buffer, draw, state, topology, emit, index_source, false);
|
||||
|
||||
@@ -195,6 +195,37 @@ std::mutex g_trophy_notification_mutex;
|
||||
std::deque<TrophyNotification> g_trophy_notifications;
|
||||
std::atomic<bool> g_trophy_notification_active {false};
|
||||
|
||||
std::vector<std::string_view> WrapTrophyTitle(std::string_view text, float font_size, float width) {
|
||||
std::vector<std::string_view> lines;
|
||||
auto* const font = ImGui::GetFont();
|
||||
for (;;) {
|
||||
const auto newline = text.find('\n');
|
||||
const auto paragraph = text.substr(0, newline);
|
||||
auto line = paragraph.substr(0, 0);
|
||||
for (auto start = paragraph.find_first_not_of(" \t\r"); start != std::string_view::npos;) {
|
||||
const auto end = std::min(paragraph.find_first_of(" \t\r", start), paragraph.size());
|
||||
const auto word = paragraph.substr(start, end - start);
|
||||
const std::string_view candidate(line.empty() ? word.begin() : line.begin(),
|
||||
word.end());
|
||||
// Keep an oversized word intact; the toast's clip rectangle handles overflow.
|
||||
if (!line.empty() && font->CalcTextSizeA(font_size, std::numeric_limits<float>::max(),
|
||||
0.0f, candidate.data(),
|
||||
candidate.data() + candidate.size()).x > width) {
|
||||
lines.push_back(line);
|
||||
line = word;
|
||||
} else {
|
||||
line = candidate;
|
||||
}
|
||||
start = paragraph.find_first_not_of(" \t\r", end);
|
||||
}
|
||||
lines.push_back(line);
|
||||
if (newline == std::string_view::npos) {
|
||||
return lines;
|
||||
}
|
||||
text.remove_prefix(newline + 1);
|
||||
}
|
||||
}
|
||||
|
||||
void ClearInputEvents() {
|
||||
std::scoped_lock lock(g_input_mutex);
|
||||
g_input_events.clear();
|
||||
@@ -1100,56 +1131,83 @@ struct SystemOverlay::Impl {
|
||||
static_cast<float>(frame_extent.height) / 1080.0f),
|
||||
0.65f, 1.25f);
|
||||
const float width = std::max(
|
||||
0.0f, std::min(440.0f * screen_scale, static_cast<float>(frame_extent.width) - 32.0f));
|
||||
const float height = 104.0f * screen_scale;
|
||||
0.0f, std::min(520.0f * screen_scale, static_cast<float>(frame_extent.width) - 32.0f));
|
||||
constexpr std::array GRADE_COLORS {
|
||||
IM_COL32(161, 225, 245, 255), IM_COL32(255, 207, 82, 255), IM_COL32(211, 220, 232, 255),
|
||||
IM_COL32(211, 142, 91, 255)};
|
||||
const int grade = trophy_notification->grade;
|
||||
const bool has_grade = grade > 0 && grade <= static_cast<int>(GRADE_COLORS.size());
|
||||
const float pad = 10.0f * screen_scale;
|
||||
const float base_height = 104.0f * screen_scale;
|
||||
const float icon_size = base_height - 2.0f * pad;
|
||||
const float text_offset = trophy_notification_image != nullptr
|
||||
? pad + icon_size + 18.0f * screen_scale
|
||||
: 20.0f * screen_scale;
|
||||
const float title_offset = text_offset + (has_grade ? 30.0f * screen_scale : 0.0f);
|
||||
const float title_size = 26.0f * screen_scale;
|
||||
const float line_height = 30.0f * screen_scale;
|
||||
const float text_padding = 16.0f * screen_scale;
|
||||
const auto title_lines = WrapTrophyTitle(trophy_notification->name, title_size,
|
||||
width - title_offset - text_padding);
|
||||
const float block_height =
|
||||
static_cast<float>(title_lines.size()) * line_height + 28.0f * screen_scale;
|
||||
const float height = std::max(base_height, block_height + 2.0f * text_padding);
|
||||
const float rounding = 14.0f * screen_scale;
|
||||
const float fade_in = std::clamp(age / 0.22f, 0.0f, 1.0f);
|
||||
const float fade_out = std::clamp((TOAST_LIFETIME - age) / 0.4f, 0.0f, 1.0f);
|
||||
const float alpha = std::min(fade_in, fade_out);
|
||||
const float slide = (1.0f - fade_in) * (width + 24.0f);
|
||||
const ImVec2 top_left {static_cast<float>(frame_extent.width) - 24.0f - width + slide,
|
||||
const ImVec2 top_left {static_cast<float>(frame_extent.width) - 32.0f - width + slide,
|
||||
32.0f};
|
||||
const ImVec2 bottom_right {top_left.x + width, top_left.y + height};
|
||||
auto* draw = ImGui::GetForegroundDrawList();
|
||||
draw->AddRectFilled({top_left.x + 5.0f, top_left.y + 6.0f},
|
||||
{bottom_right.x + 5.0f, bottom_right.y + 6.0f},
|
||||
IM_COL32(0, 0, 0, static_cast<int>(95.0f * alpha)), 10.0f);
|
||||
draw->AddRectFilled(top_left, bottom_right,
|
||||
IM_COL32(18, 21, 29, static_cast<int>(242.0f * alpha)), 10.0f);
|
||||
draw->AddRect(top_left, bottom_right,
|
||||
IM_COL32(190, 154, 78, static_cast<int>(200.0f * alpha)), 10.0f,
|
||||
ImDrawFlags_RoundCornersAll, 1.5f);
|
||||
const auto fade = [alpha](int r, int g, int b, int a) {
|
||||
return IM_COL32(r, g, b, static_cast<int>(static_cast<float>(a) * alpha));
|
||||
};
|
||||
draw->AddRectFilled({top_left.x + 3.0f, top_left.y + 5.0f},
|
||||
{bottom_right.x + 3.0f, bottom_right.y + 5.0f}, fade(0, 0, 0, 90),
|
||||
rounding);
|
||||
draw->AddRectFilled(top_left, bottom_right, fade(24, 26, 32, 235), rounding);
|
||||
draw->AddRect(top_left, bottom_right, fade(255, 255, 255, 28), rounding,
|
||||
ImDrawFlags_RoundCornersAll, 1.0f);
|
||||
|
||||
const float text_left = top_left.x + text_offset;
|
||||
if (trophy_notification_image != nullptr) {
|
||||
constexpr float ICON_SIZE = 88.0f;
|
||||
const ImVec2 icon_min {top_left.x + 8.0f * screen_scale,
|
||||
top_left.y + (height - ICON_SIZE * screen_scale) * 0.5f};
|
||||
const ImVec2 icon_max {icon_min.x + ICON_SIZE * screen_scale,
|
||||
icon_min.y + ICON_SIZE * screen_scale};
|
||||
draw->AddImage(trophy_notification_image->GetTexRef(), icon_min, icon_max, {0, 0},
|
||||
{1, 1}, IM_COL32(255, 255, 255, static_cast<int>(255.0f * alpha)));
|
||||
const ImVec2 icon_min {top_left.x + pad, top_left.y + (height - icon_size) * 0.5f};
|
||||
const ImVec2 icon_max {icon_min.x + icon_size, icon_min.y + icon_size};
|
||||
draw->AddImageRounded(trophy_notification_image->GetTexRef(), icon_min, icon_max,
|
||||
{0, 0}, {1, 1}, fade(255, 255, 255, 255), 8.0f * screen_scale);
|
||||
draw->AddRect(icon_min, icon_max, fade(255, 255, 255, 40), 8.0f * screen_scale,
|
||||
ImDrawFlags_RoundCornersAll, 1.0f);
|
||||
}
|
||||
|
||||
const ImVec2 text_position {top_left.x +
|
||||
(trophy_notification_image ? 112.0f : 18.0f) * screen_scale,
|
||||
top_left.y + 18.0f * screen_scale};
|
||||
draw->PushClipRect(top_left, {bottom_right.x - 12.0f * screen_scale, bottom_right.y}, true);
|
||||
draw->AddText(nullptr, 13.0f * screen_scale, text_position,
|
||||
IM_COL32(232, 203, 139, static_cast<int>(255.0f * alpha)), "Trophy earned");
|
||||
draw->AddText(nullptr, 21.0f * screen_scale,
|
||||
{text_position.x, text_position.y + 22.0f * screen_scale},
|
||||
IM_COL32(255, 255, 255, static_cast<int>(255.0f * alpha)),
|
||||
trophy_notification->name.c_str());
|
||||
constexpr std::array GRADE_LABELS {"Platinum", "Gold", "Silver", "Bronze"};
|
||||
constexpr std::array GRADE_COLORS {
|
||||
IM_COL32(161, 225, 245, 255), IM_COL32(255, 207, 82, 255), IM_COL32(211, 220, 232, 255),
|
||||
IM_COL32(211, 142, 91, 255)};
|
||||
const int grade = trophy_notification->grade;
|
||||
if (grade > 0 && grade <= static_cast<int>(GRADE_LABELS.size())) {
|
||||
draw->AddText(nullptr, 13.0f * screen_scale,
|
||||
{text_position.x, text_position.y + 50.0f * screen_scale},
|
||||
ImGui::GetColorU32(GRADE_COLORS[grade - 1], alpha),
|
||||
GRADE_LABELS[grade - 1]);
|
||||
const float title_y = top_left.y + (height - block_height) * 0.5f;
|
||||
const float title_x = top_left.x + title_offset;
|
||||
if (has_grade) {
|
||||
// Small cup glyph tinted with the trophy grade.
|
||||
const ImU32 cup = ImGui::GetColorU32(GRADE_COLORS[grade - 1], alpha);
|
||||
const float u = screen_scale;
|
||||
const float cx = text_left + 9.0f * u;
|
||||
const float cy = title_y + 15.0f * u;
|
||||
draw->AddRectFilled({cx - 8.0f * u, cy - 11.0f * u}, {cx + 8.0f * u, cy + 2.0f * u},
|
||||
cup, 2.0f * u, ImDrawFlags_RoundCornersBottom);
|
||||
draw->AddRect({cx - 11.0f * u, cy - 9.0f * u}, {cx - 6.0f * u, cy - 3.0f * u}, cup,
|
||||
2.0f * u, ImDrawFlags_RoundCornersLeft, 1.8f * u);
|
||||
draw->AddRect({cx + 6.0f * u, cy - 9.0f * u}, {cx + 11.0f * u, cy - 3.0f * u}, cup,
|
||||
2.0f * u, ImDrawFlags_RoundCornersRight, 1.8f * u);
|
||||
draw->AddRectFilled({cx - 1.5f * u, cy + 2.0f * u}, {cx + 1.5f * u, cy + 7.0f * u}, cup);
|
||||
draw->AddRectFilled({cx - 5.0f * u, cy + 7.0f * u}, {cx + 5.0f * u, cy + 10.0f * u}, cup,
|
||||
1.5f * u);
|
||||
}
|
||||
draw->PushClipRect(top_left, {bottom_right.x - text_padding, bottom_right.y}, true);
|
||||
float line_y = title_y;
|
||||
for (const auto line : title_lines) {
|
||||
draw->AddText(nullptr, title_size, {title_x, line_y}, fade(255, 255, 255, 255),
|
||||
line.data(), line.data() + line.size());
|
||||
line_y += line_height;
|
||||
}
|
||||
draw->AddText(nullptr, 20.0f * screen_scale, {text_left, line_y + 8.0f * screen_scale},
|
||||
fade(176, 180, 192, 255), "Trophy earned!");
|
||||
draw->PopClipRect();
|
||||
}
|
||||
|
||||
|
||||
@@ -454,7 +454,7 @@ void HostInputToggleMouseToJoystick() {
|
||||
LOGF("Mouse to right stick: enabled (F7 to release)\n");
|
||||
}
|
||||
|
||||
bool HostInputWaitEvent(SDL_Event* event) {
|
||||
bool HostInputWaitEvent(SDL_Event* event, int max_wait_ms) {
|
||||
int timeout = -1;
|
||||
if (!g_mouse.enabled || SDL_GetKeyboardFocus() != g_mouse_window) {
|
||||
g_mouse.next_poll = 0;
|
||||
@@ -473,6 +473,7 @@ bool HostInputWaitEvent(SDL_Event* event) {
|
||||
now_ms < g_cursor_hide_at ? static_cast<int>(g_cursor_hide_at - now_ms) : 0;
|
||||
timeout = timeout < 0 ? cursor_timeout : std::min(timeout, cursor_timeout);
|
||||
}
|
||||
timeout = timeout < 0 ? max_wait_ms : std::min(timeout, max_wait_ms);
|
||||
const bool has_event = SDL_WaitEventTimeout(event, timeout);
|
||||
|
||||
if (Config::HideCursorEnabled()) {
|
||||
|
||||
@@ -13,7 +13,7 @@ void HostInputShutdown();
|
||||
void HostInputKey(int key_code, bool down);
|
||||
void HostInputMouseButton(uint8_t mouse_button, bool down);
|
||||
void HostInputToggleMouseToJoystick();
|
||||
[[nodiscard]] bool HostInputWaitEvent(SDL_Event* event);
|
||||
[[nodiscard]] bool HostInputWaitEvent(SDL_Event* event, int max_wait_ms);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -998,7 +998,7 @@ void Presenter::Impl::Present() {
|
||||
}
|
||||
|
||||
presented_overlay_revision.store(overlay_visual.revision, std::memory_order_release);
|
||||
window.UpdateTitle();
|
||||
window.loop.presented_frames.fetch_add(1, std::memory_order_relaxed);
|
||||
return;
|
||||
}
|
||||
LOGF("Vulkan presentation retry exhausted; dropping frame\n");
|
||||
|
||||
@@ -722,6 +722,10 @@ void WindowContext::Run() {
|
||||
loop.need_exit = false;
|
||||
loop.paused.store(false, std::memory_order_release);
|
||||
|
||||
constexpr uint64_t title_interval_ms = 1000;
|
||||
auto title_time = SDL_GetTicks();
|
||||
auto title_frames = loop.presented_frames.load(std::memory_order_relaxed);
|
||||
|
||||
while (!loop.need_exit) {
|
||||
if (loop.paused.load(std::memory_order_acquire)) {
|
||||
if (!timer.IsPaused()) {
|
||||
@@ -731,7 +735,20 @@ void WindowContext::Run() {
|
||||
timer.Resume();
|
||||
}
|
||||
|
||||
if (!HostInputWaitEvent(&loop.event)) {
|
||||
// Refresh the title on the main thread without making presentation wait for it.
|
||||
const auto now = SDL_GetTicks();
|
||||
const auto elapsed = now - title_time;
|
||||
if (elapsed >= title_interval_ms) {
|
||||
const auto frames = loop.presented_frames.load(std::memory_order_relaxed);
|
||||
if (frames != 0) {
|
||||
UpdateTitle(frames, static_cast<double>(frames - title_frames) * 1000.0 /
|
||||
static_cast<double>(elapsed));
|
||||
}
|
||||
title_time = now;
|
||||
title_frames = frames;
|
||||
}
|
||||
const auto wait_ms = static_cast<int>(title_interval_ms - (now - title_time));
|
||||
if (!HostInputWaitEvent(&loop.event, wait_ms)) {
|
||||
continue;
|
||||
}
|
||||
ProcessEvent(timer.GetTimeS());
|
||||
@@ -913,7 +930,7 @@ void WindowContext::UpdateIcon() {
|
||||
}
|
||||
}
|
||||
|
||||
void WindowContext::UpdateTitle() {
|
||||
void WindowContext::UpdateTitle(uint64_t frame_num, double current_fps) {
|
||||
static char title[128];
|
||||
static char title_id[12];
|
||||
static char app_ver[12];
|
||||
@@ -923,10 +940,6 @@ void WindowContext::UpdateTitle() {
|
||||
static bool has_app_ver =
|
||||
Loader::SystemContentParamSfoGetString("APP_VER", app_ver, sizeof(app_ver));
|
||||
static const std::string processor_name = Common::GetSystemInfo().ProcessorName;
|
||||
static uint64_t fps_start = Common::Timer::QueryPerformanceCounter();
|
||||
static uint64_t frame_num = 0;
|
||||
static uint64_t fps_frames = 0;
|
||||
static double current_fps = 0.0;
|
||||
|
||||
#if KYTY_BUILD == KYTY_BUILD_DEBUG
|
||||
static constexpr auto build_type = "Debug";
|
||||
@@ -936,17 +949,6 @@ void WindowContext::UpdateTitle() {
|
||||
static constexpr auto build_type = "Unknown";
|
||||
#endif
|
||||
|
||||
const auto now = Common::Timer::QueryPerformanceCounter();
|
||||
const auto frequency = Common::Timer::QueryPerformanceFrequency();
|
||||
frame_num++;
|
||||
fps_frames++;
|
||||
if (now - fps_start >= frequency) {
|
||||
current_fps = static_cast<double>(fps_frames) * static_cast<double>(frequency) /
|
||||
static_cast<double>(now - fps_start);
|
||||
fps_start = now;
|
||||
fps_frames = 0;
|
||||
}
|
||||
|
||||
const auto* device_name = graphic_ctx.GetPhysicalDeviceProperties().deviceName.data();
|
||||
auto text = fmt::format(
|
||||
"[{} | {}] {}{}{}{}{}{}[{}] [{}], frame: {}, fps: {:.0f}", KYTY_BUILD_LABEL, build_type,
|
||||
@@ -954,16 +956,7 @@ void WindowContext::UpdateTitle() {
|
||||
(has_title_id ? ", " : ""), (has_app_ver ? app_ver : ""), (has_app_ver ? " " : ""),
|
||||
device_name, processor_name, frame_num, current_fps);
|
||||
|
||||
struct TitleUpdate {
|
||||
SDL_Window* window;
|
||||
std::string* text;
|
||||
} update {window, &text};
|
||||
EXIT_IF(!SDL_RunOnMainThread(
|
||||
[](void* data) {
|
||||
auto& title = *static_cast<TitleUpdate*>(data);
|
||||
SDL_SetWindowTitle(title.window, title.text->c_str());
|
||||
},
|
||||
&update, true));
|
||||
SDL_SetWindowTitle(window, text.c_str());
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -27,6 +27,7 @@ struct WindowLoopState {
|
||||
SDL_Event event {};
|
||||
bool need_exit = false;
|
||||
std::atomic_bool paused = false;
|
||||
std::atomic<uint64_t> presented_frames {0};
|
||||
};
|
||||
|
||||
struct WindowContext {
|
||||
@@ -42,7 +43,7 @@ struct WindowContext {
|
||||
void RecreateSurface();
|
||||
void RefreshSurfaceCapabilities();
|
||||
void UpdateIcon();
|
||||
void UpdateTitle();
|
||||
void UpdateTitle(uint64_t frame_num, double current_fps);
|
||||
void Resize(int width, int height);
|
||||
void ProcessWindowEvent(const SDL_WindowEvent& event);
|
||||
void ProcessDisplayEvent(const SDL_DisplayEvent& event);
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include "graphics/shader/recompiler/frontend/decode/ShaderDecoder.h"
|
||||
#include "graphics/shader/recompiler/frontend/translate/Translate.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ConstantPropagation.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/DeadCodeElimination.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ReadLaneElimination.h"
|
||||
@@ -670,20 +669,17 @@ CompileResult CompileProgram(TranslateResult translated, const CompileOptions& o
|
||||
IR::EliminateDeadCode(ir.blocks);
|
||||
|
||||
IR::CollectShaderInfo(ir, options.input_info);
|
||||
IR::AllocateBindings(ir, push_data_start_dword,
|
||||
ir.stage == ShaderType::Compute && options.input_info.compute != nullptr &&
|
||||
options.input_info.compute->lds_storage);
|
||||
std::string ir_dump;
|
||||
if (options.dump_ir) {
|
||||
ir_dump = MakeIrDump(translated.cfg_dump, ir);
|
||||
if (options.early_dump) {
|
||||
LOGF("%s native IR and bindings (early):\n%s", GetDumpLabel(options), ir_dump.c_str());
|
||||
LOGF("%s native IR (early):\n%s", GetDumpLabel(options), ir_dump.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " SPIR-V EmitProgram\n",
|
||||
GetDumpLabel(options), StageName(ir.stage), ir.shader_hash);
|
||||
auto spirv = Spirv::EmitProgram(ir, options.input_info);
|
||||
auto spirv = Spirv::EmitProgram(ir, options.input_info, push_data_start_dword);
|
||||
LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " SPIR-V EmitProgram words=%" PRIu64
|
||||
" elapsed_ms=%" PRIu64 "\n",
|
||||
GetDumpLabel(options), StageName(ir.stage), ir.shader_hash,
|
||||
|
||||
@@ -171,10 +171,12 @@ void Builder::AddFunction(std::span<const uint32_t> words) {
|
||||
}
|
||||
|
||||
DeferredPhi Builder::AddDeferredPhi(uint32_t type, uint32_t result, size_t incoming_count) {
|
||||
std::vector<uint32_t> words {spv::OpPhi, type, result};
|
||||
words.resize(words.size() + incoming_count * 2u);
|
||||
const DeferredPhi phi {m_functions.size()};
|
||||
AddFunction(words);
|
||||
const auto word_count = static_cast<uint32_t>(3u + incoming_count * 2u);
|
||||
m_functions.push_back((word_count << spv::WordCountShift) | spv::OpPhi);
|
||||
m_functions.push_back(type);
|
||||
m_functions.push_back(result);
|
||||
m_functions.resize(m_functions.size() + incoming_count * 2u);
|
||||
m_unpatched_phi_incomings += incoming_count;
|
||||
return phi;
|
||||
}
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
#include "common/assert.h"
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
@@ -19,92 +18,14 @@ namespace {
|
||||
}
|
||||
|
||||
void ValidateNativeProgram(const IR::Program& program, bool lds_storage) {
|
||||
using Kind = IR::DescriptorBindingKind;
|
||||
constexpr auto KindCount = static_cast<size_t>(Kind::Count);
|
||||
std::array<std::vector<uint32_t>, KindCount> expected;
|
||||
std::array<bool, KindCount> present {};
|
||||
const auto Dense = [](size_t size) {
|
||||
std::vector<uint32_t> values(size);
|
||||
for (uint32_t i = 0; i < values.size(); i++) {
|
||||
values[i] = i;
|
||||
}
|
||||
return values;
|
||||
uint64_t live_buffers = 0;
|
||||
bool uses_lds = false;
|
||||
bool uses_gds = false;
|
||||
const auto uses_mapping = [](const auto& resource) {
|
||||
return resource.indirect_root != UINT32_MAX;
|
||||
};
|
||||
auto Expect = [&](Kind kind, std::vector<uint32_t> resources = {}) {
|
||||
const auto index = static_cast<size_t>(kind);
|
||||
present[index] = true;
|
||||
expected[index] = std::move(resources);
|
||||
};
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
const auto kind = IR::DescriptorBindingForImage(program.info.images[i]);
|
||||
if (!kind.has_value()) {
|
||||
Fail(program, "native shader plan has an invalid image class");
|
||||
}
|
||||
present[static_cast<size_t>(*kind)] = true;
|
||||
const auto dynamic = program.info.images[i].mip_mode == IR::ImageMipMode::Dynamic;
|
||||
const auto count = dynamic ? program.info.images[i].mip_count : 1u;
|
||||
if (count == 0u || (!dynamic && program.info.images[i].mip_count != 1u)) {
|
||||
Fail(program, "native shader plan has an invalid image mip descriptor count");
|
||||
}
|
||||
expected[static_cast<size_t>(*kind)].insert(expected[static_cast<size_t>(*kind)].end(),
|
||||
count, i);
|
||||
}
|
||||
if (!program.info.samplers.empty()) {
|
||||
Expect(Kind::Samplers, Dense(program.info.samplers.size()));
|
||||
}
|
||||
auto& buffers = expected[static_cast<size_t>(Kind::Buffers)];
|
||||
const auto shared = IR::CollectMemoryResources(program, buffers);
|
||||
present[static_cast<size_t>(Kind::Buffers)] = !buffers.empty();
|
||||
if (shared.gds) {
|
||||
Expect(Kind::Gds);
|
||||
}
|
||||
if (shared.lds && lds_storage) {
|
||||
Expect(Kind::SharedMemory);
|
||||
}
|
||||
if (program.info.uses_dma) {
|
||||
Expect(Kind::BdaPagetable);
|
||||
Expect(Kind::FaultBuffer);
|
||||
}
|
||||
if (IR::UsesFlattenedSrt(program)) {
|
||||
Expect(Kind::FlattenedSrt);
|
||||
}
|
||||
if (program.bindings.ShaderDataDwords() != 0 && !program.bindings.UsesPushData()) {
|
||||
Expect(Kind::ShaderData);
|
||||
}
|
||||
|
||||
std::array<bool, KindCount> seen {};
|
||||
for (const auto& binding: program.bindings.descriptors) {
|
||||
const auto kind = static_cast<size_t>(binding.kind);
|
||||
if (kind >= KindCount || seen[kind] || !present[kind] ||
|
||||
binding.resources != expected[kind]) {
|
||||
Fail(program, "native descriptor groups do not match shader topology");
|
||||
}
|
||||
seen[kind] = true;
|
||||
}
|
||||
for (size_t i = 0; i < KindCount; i++) {
|
||||
if (present[i] != seen[i]) {
|
||||
Fail(program, "native shader plan is missing a required descriptor group");
|
||||
}
|
||||
}
|
||||
const auto has_shader_data_storage = present[static_cast<size_t>(Kind::ShaderData)];
|
||||
const auto shader_data_dwords = program.bindings.ShaderDataDwords();
|
||||
const auto user_data_dwords = program.bindings.user_data_registers.size();
|
||||
const bool has_dispatch_threads = program.bindings.dispatch_thread_dword != IR::PushData::NoStart;
|
||||
if ((program.bindings.UsesPushData() &&
|
||||
!IR::PushData::CanFit(program.bindings.push_data_start_dword, shader_data_dwords)) ||
|
||||
(has_dispatch_threads && (program.stage != ShaderType::Compute ||
|
||||
program.bindings.dispatch_thread_dword != user_data_dwords)) ||
|
||||
program.bindings.memory_offset_dword != user_data_dwords + (has_dispatch_threads ? 3u : 0u) ||
|
||||
program.bindings.memory_offset_count != buffers.size() ||
|
||||
has_shader_data_storage != (shader_data_dwords != 0 && !program.bindings.UsesPushData()) ||
|
||||
!std::is_sorted(program.bindings.user_data_registers.begin(),
|
||||
program.bindings.user_data_registers.end()) ||
|
||||
std::adjacent_find(program.bindings.user_data_registers.begin(),
|
||||
program.bindings.user_data_registers.end()) !=
|
||||
program.bindings.user_data_registers.end()) {
|
||||
Fail(program, "native shader-data layout is inconsistent");
|
||||
}
|
||||
|
||||
bool uses_flattened_srt = std::ranges::any_of(program.info.buffers, uses_mapping) ||
|
||||
std::ranges::any_of(program.info.images, uses_mapping);
|
||||
const auto planning_only_handle = [&](const IR::Inst& handle) {
|
||||
return !handle.Uses().empty() &&
|
||||
std::ranges::all_of(handle.Uses(), [&](const IR::Use& use) {
|
||||
@@ -141,6 +62,39 @@ void ValidateNativeProgram(const IR::Program& program, bool lds_storage) {
|
||||
};
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
const auto op = inst.GetOpcode();
|
||||
uses_flattened_srt |= op == IR::ValueOpcode::ReadConst;
|
||||
if (IR::BufferAccessOf(op) != IR::BufferAccess::None ||
|
||||
IR::SharedAccessOf(op) != IR::SharedAccess::None ||
|
||||
IR::AddressOpcodeInfoOf(op).access != IR::AddressAccess::None) {
|
||||
const auto index = inst.Flags<IR::MemoryFlags>().index;
|
||||
if (index >= program.memory_info.size()) {
|
||||
Fail(program, "typed shader contains invalid memory metadata");
|
||||
}
|
||||
const auto& memory = program.memory_info[index];
|
||||
if (!memory.planning_only) {
|
||||
uses_lds |= memory.kind == IR::ResourceKind::FlatLocal;
|
||||
if (IR::SharedAccessOf(op) != IR::SharedAccess::None) {
|
||||
if (memory.kind != IR::ResourceKind::Lds && memory.kind != IR::ResourceKind::Gds) {
|
||||
Fail(program, "typed shader contains invalid shared-memory metadata");
|
||||
}
|
||||
uses_gds |= memory.kind == IR::ResourceKind::Gds;
|
||||
uses_lds |= memory.kind == IR::ResourceKind::Lds;
|
||||
} else if (memory.kind == IR::ResourceKind::Buffer ||
|
||||
memory.kind == IR::ResourceKind::ScalarBuffer) {
|
||||
if (memory.resource >= program.info.buffers.size()) {
|
||||
Fail(program, "typed shader contains an invalid buffer resource");
|
||||
}
|
||||
live_buffers |= uint64_t{1} << memory.resource;
|
||||
for (const auto child: program.info.buffers[memory.resource].indirect_resources) {
|
||||
if (child >= program.info.buffers.size()) {
|
||||
Fail(program, "typed shader contains an invalid indirect buffer resource");
|
||||
}
|
||||
live_buffers |= uint64_t{1} << child;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
const auto dense = inst.Flags<uint32_t>();
|
||||
switch (inst.GetOpcode()) {
|
||||
case IR::ValueOpcode::GetBufferResource:
|
||||
@@ -186,155 +140,64 @@ void ValidateNativeProgram(const IR::Program& program, bool lds_storage) {
|
||||
}
|
||||
}
|
||||
}
|
||||
using Kind = IR::DescriptorBindingKind;
|
||||
std::array<uint32_t, static_cast<size_t>(Kind::Count)> expected {};
|
||||
auto& buffer_count = expected[static_cast<size_t>(Kind::Buffers)];
|
||||
for (uint32_t index = 0; index < program.info.buffers.size(); ++index) {
|
||||
const auto slot = (live_buffers & (uint64_t{1} << index)) != 0 ? buffer_count++ : UINT32_MAX;
|
||||
if (program.info.buffers[index].descriptor_index != slot) {
|
||||
Fail(program, "native buffer descriptor index does not match shader topology");
|
||||
}
|
||||
}
|
||||
for (const auto& image: program.info.images) {
|
||||
const auto kind = IR::DescriptorBindingForImage(image);
|
||||
if (!kind.has_value()) {
|
||||
Fail(program, "native shader plan has an invalid image class");
|
||||
}
|
||||
if (image.mip_count == 0u ||
|
||||
(image.mip_mode != IR::ImageMipMode::Dynamic && image.mip_count != 1u)) {
|
||||
Fail(program, "native shader plan has an invalid image mip descriptor count");
|
||||
}
|
||||
auto& count = expected[static_cast<size_t>(*kind)];
|
||||
if (image.descriptor_index != count) {
|
||||
Fail(program, "native image descriptor index does not match shader topology");
|
||||
}
|
||||
count += image.mip_count;
|
||||
}
|
||||
expected[static_cast<size_t>(Kind::Samplers)] = static_cast<uint32_t>(program.info.samplers.size());
|
||||
expected[static_cast<size_t>(Kind::Gds)] = uses_gds;
|
||||
expected[static_cast<size_t>(Kind::SharedMemory)] = uses_lds && lds_storage;
|
||||
expected[static_cast<size_t>(Kind::BdaPagetable)] = program.info.uses_dma;
|
||||
expected[static_cast<size_t>(Kind::FaultBuffer)] = program.info.uses_dma;
|
||||
expected[static_cast<size_t>(Kind::FlattenedSrt)] = uses_flattened_srt;
|
||||
expected[static_cast<size_t>(Kind::ShaderData)] =
|
||||
program.bindings.ShaderDataDwords() != 0 && !program.bindings.UsesPushData();
|
||||
uint64_t descriptor_mask = 0;
|
||||
for (uint32_t index = 0; index < expected.size(); ++index) {
|
||||
if (expected[index] != 0) descriptor_mask |= uint64_t{1} << index;
|
||||
}
|
||||
if (program.bindings.descriptor_counts != expected ||
|
||||
program.bindings.descriptor_mask != descriptor_mask) {
|
||||
Fail(program, "native descriptor counts do not match shader topology");
|
||||
}
|
||||
const auto shader_data_dwords = program.bindings.ShaderDataDwords();
|
||||
const auto& registers = program.info.user_data_registers;
|
||||
const bool has_dispatch_threads = program.bindings.dispatch_thread_dword != IR::PushData::NoStart;
|
||||
if ((program.bindings.UsesPushData() &&
|
||||
!IR::PushData::CanFit(program.bindings.push_data_start_dword, shader_data_dwords)) ||
|
||||
(has_dispatch_threads && (program.stage != ShaderType::Compute ||
|
||||
program.bindings.dispatch_thread_dword != registers.size())) ||
|
||||
program.bindings.memory_offset_dword != registers.size() + (has_dispatch_threads ? 3u : 0u) ||
|
||||
!std::is_sorted(registers.begin(), registers.end()) ||
|
||||
std::adjacent_find(registers.begin(), registers.end()) != registers.end()) {
|
||||
Fail(program, "native shader-data layout is inconsistent");
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
Emitter::SpirvRequirements Emitter::AnalyzeProgramRequirements(const IR::Program& program) {
|
||||
SpirvRequirements requirements {};
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
requirements.float64 |= inst.GetType() == IR::Type::F64;
|
||||
if (IR::BufferAccessOf(inst.GetOpcode()) == IR::BufferAccess::Atomic &&
|
||||
inst.GetType() == IR::Type::U64) {
|
||||
requirements.buffer_int64_atomics = true;
|
||||
}
|
||||
const auto address_access = IR::AddressOpcodeInfoOf(inst.GetOpcode()).access;
|
||||
if (address_access != IR::AddressAccess::None) {
|
||||
const auto memory_index = inst.Flags<IR::MemoryFlags>().index;
|
||||
if (memory_index >= program.memory_info.size()) {
|
||||
Fail(program, "address operation has invalid memory metadata");
|
||||
}
|
||||
const auto kind = program.memory_info[memory_index].kind;
|
||||
if (kind == IR::ResourceKind::Scratch || kind == IR::ResourceKind::FlatLocal) {
|
||||
if (program.scratch_dwords == 0) {
|
||||
Fail(program, "scratch operation has no per-thread storage");
|
||||
}
|
||||
requirements.function_scratch = true;
|
||||
if (kind == IR::ResourceKind::FlatLocal && program.stage != ShaderType::Compute &&
|
||||
program.stage != ShaderType::Mesh) {
|
||||
requirements.function_lds = true;
|
||||
}
|
||||
} else if (address_access == IR::AddressAccess::Write) {
|
||||
Fail(program, "writable FLAT/GLOBAL addresses require GPU ownership tracking");
|
||||
}
|
||||
}
|
||||
if (IR::BufferAccessOf(inst.GetOpcode()) != IR::BufferAccess::None) {
|
||||
const auto memory_index = inst.Flags<IR::MemoryFlags>().index;
|
||||
if (memory_index >= program.memory_info.size()) {
|
||||
Fail(program, "buffer operation has invalid memory metadata");
|
||||
}
|
||||
const auto& memory = program.memory_info[memory_index];
|
||||
if (memory.kind == IR::ResourceKind::IndirectBuffer &&
|
||||
inst.GetOpcode() != IR::ValueOpcode::ReadConstBuffer) {
|
||||
requirements.subgroup_local_invocation_id = true;
|
||||
}
|
||||
if (memory.kind == IR::ResourceKind::Buffer) {
|
||||
requirements.coherent_buffers |= memory.coherent;
|
||||
if (memory.resource >= program.info.buffers.size()) {
|
||||
Fail(program, "buffer operation has invalid resource metadata");
|
||||
}
|
||||
const auto bits = StorageBufferElementBits(program, memory);
|
||||
requirements.buffer_u8 |= bits == 8u;
|
||||
requirements.buffer_u16 |= bits == 16u;
|
||||
if ((program.info.buffers[memory.resource].packed_stride & (1u << 20u)) != 0u) {
|
||||
if (program.stage != ShaderType::Compute) {
|
||||
Fail(program, "buffer ADD_TID is only valid for compute shaders");
|
||||
}
|
||||
requirements.subgroup_local_invocation_id = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
const auto shared_access = IR::SharedAccessOf(inst.GetOpcode());
|
||||
if (shared_access != IR::SharedAccess::None) {
|
||||
const auto index = inst.Flags<IR::MemoryFlags>().index;
|
||||
if (index >= program.memory_info.size()) {
|
||||
Fail(program, "shared operation has invalid memory metadata");
|
||||
}
|
||||
const auto kind = program.memory_info[index].kind;
|
||||
if (kind != IR::ResourceKind::Lds && kind != IR::ResourceKind::Gds) {
|
||||
Fail(program, "shared operation has invalid resource kind");
|
||||
}
|
||||
if (shared_access == IR::SharedAccess::Atomic &&
|
||||
IR::SharedComponentCount(inst.GetOpcode()) == 2u) {
|
||||
if (kind != IR::ResourceKind::Lds || program.stage != ShaderType::Compute) {
|
||||
Fail(program, "64-bit shared atomics require compute LDS");
|
||||
}
|
||||
requirements.shared_int64_atomics = true;
|
||||
}
|
||||
if (program.stage != ShaderType::Compute && program.stage != ShaderType::Mesh &&
|
||||
kind == IR::ResourceKind::Lds) {
|
||||
requirements.function_lds = true;
|
||||
}
|
||||
if (shared_access == IR::SharedAccess::Append ||
|
||||
shared_access == IR::SharedAccess::Consume) {
|
||||
requirements.subgroup_ballot = true;
|
||||
requirements.subgroup_shuffle = true;
|
||||
requirements.subgroup_local_invocation_id = true;
|
||||
}
|
||||
}
|
||||
switch (inst.GetOpcode()) {
|
||||
case IR::ValueOpcode::StoreCompletion: requirements.subgroup_barrier = true; break;
|
||||
case IR::ValueOpcode::BvhIntersect: requirements.bvh = true; break;
|
||||
case IR::ValueOpcode::Ballot: requirements.subgroup_ballot = true; break;
|
||||
case IR::ValueOpcode::DppMoveU32:
|
||||
case IR::ValueOpcode::ReadFirstLane:
|
||||
case IR::ValueOpcode::ReadLane: {
|
||||
requirements.subgroup_ballot = true;
|
||||
requirements.subgroup_shuffle = true;
|
||||
if (inst.GetOpcode() == IR::ValueOpcode::DppMoveU32) {
|
||||
requirements.subgroup_local_invocation_id = true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case IR::ValueOpcode::DppUpdateU32:
|
||||
case IR::ValueOpcode::WriteLane: {
|
||||
requirements.subgroup_ballot = true;
|
||||
requirements.subgroup_local_invocation_id = true;
|
||||
break;
|
||||
}
|
||||
case IR::ValueOpcode::Permlane16U32: {
|
||||
requirements.subgroup_ballot = true;
|
||||
requirements.subgroup_shuffle = true;
|
||||
requirements.subgroup_local_invocation_id = true;
|
||||
break;
|
||||
}
|
||||
case IR::ValueOpcode::SwizzleU32:
|
||||
case IR::ValueOpcode::PermuteU32:
|
||||
case IR::ValueOpcode::BpermuteU32: {
|
||||
requirements.subgroup_ballot = true;
|
||||
requirements.subgroup_shuffle = true;
|
||||
requirements.subgroup_local_invocation_id = true;
|
||||
break;
|
||||
}
|
||||
case IR::ValueOpcode::LaneId:
|
||||
requirements.subgroup_local_invocation_id |=
|
||||
program.stage != ShaderType::TessellationControl;
|
||||
break;
|
||||
case IR::ValueOpcode::ImageQueryLod: requirements.compute_derivatives = true; break;
|
||||
case IR::ValueOpcode::ImageGatherRaw:
|
||||
requirements.image_gather_extended = true;
|
||||
break;
|
||||
case IR::ValueOpcode::SetAttribute: {
|
||||
const auto index = inst.Flags<IR::ExportFlags>().index;
|
||||
if (index >= program.export_info.size()) {
|
||||
Fail(program, "attribute export has invalid metadata");
|
||||
}
|
||||
if (program.stage == ShaderType::Pixel &&
|
||||
program.export_info[index].vm) {
|
||||
requirements.pixel_valid_mask = true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return requirements;
|
||||
}
|
||||
|
||||
std::vector<uint32_t> EmitProgram(const IR::Program& program,
|
||||
ShaderStageInputInfo input_info) {
|
||||
std::vector<uint32_t> EmitProgram(IR::Program& program, ShaderStageInputInfo input_info,
|
||||
uint32_t push_data_start_dword) {
|
||||
using namespace Emitter;
|
||||
|
||||
if (program.stage != ShaderType::Compute && program.stage != ShaderType::Vertex &&
|
||||
@@ -344,12 +207,14 @@ std::vector<uint32_t> EmitProgram(const IR::Program& program,
|
||||
Fail(program, "binary SPIR-V emitter received an unsupported shader stage");
|
||||
}
|
||||
if (!program.srt_plan_complete || !program.resource_tracking_complete ||
|
||||
!program.shader_info_complete || !program.binding_layout_complete) {
|
||||
!program.shader_info_complete) {
|
||||
Fail(program, "SPIR-V emitter requires a fully planned native shader program");
|
||||
}
|
||||
ValidateNativeProgram(program, program.stage == ShaderType::Compute &&
|
||||
input_info.compute != nullptr && input_info.compute->lds_storage);
|
||||
if (program.info.buffers.size() > IR::ShaderInfo::MaxBuffers) {
|
||||
Fail(program, "native shader exceeds the buffer resource limit");
|
||||
}
|
||||
IR::ValidateProgram(program, true);
|
||||
program.bindings = {.push_data_start_dword = push_data_start_dword};
|
||||
EmitterState state(program, input_info);
|
||||
const auto* workgroup = ShaderWorkgroupInput(program.stage, input_info);
|
||||
state.lane_count =
|
||||
@@ -357,6 +222,8 @@ std::vector<uint32_t> EmitProgram(const IR::Program& program,
|
||||
? 2u
|
||||
: 1u;
|
||||
DefineModule(state);
|
||||
ValidateNativeProgram(program, program.stage == ShaderType::Compute &&
|
||||
input_info.compute != nullptr && input_info.compute->lds_storage);
|
||||
EmitProgram(state);
|
||||
state.builder.AddEntryPoint(ExecutionModelForStage(state.program.stage), state.main_func,
|
||||
"main", state.interface_variables);
|
||||
|
||||
@@ -9,8 +9,9 @@
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv {
|
||||
|
||||
std::vector<uint32_t> EmitProgram(const IR::Program& program,
|
||||
ShaderStageInputInfo input_info);
|
||||
// Resets and writes backend IDs and descriptor indices; do not emit the same program concurrently.
|
||||
std::vector<uint32_t> EmitProgram(IR::Program& program, ShaderStageInputInfo input_info,
|
||||
uint32_t push_data_start_dword = 0);
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Spirv
|
||||
|
||||
|
||||
@@ -56,33 +56,14 @@ uint32_t EmitMulHigh(EmitterState& state, uint32_t lhs, uint32_t rhs, bool signe
|
||||
return signed_value ? Unary(state, spv::OpBitcast, TypeU32(state), high) : high;
|
||||
}
|
||||
|
||||
uint32_t EmitMinMax3(EmitterState& state, uint32_t a, uint32_t b, uint32_t c, bool signed_value,
|
||||
bool max_value) {
|
||||
const auto ab = signed_value ? EmitMinMaxI32Value(state, a, b, max_value)
|
||||
: EmitMinMaxU32Value(state, a, b, max_value);
|
||||
return signed_value ? EmitMinMaxI32Value(state, ab, c, max_value)
|
||||
: EmitMinMaxU32Value(state, ab, c, max_value);
|
||||
}
|
||||
|
||||
uint32_t EmitMed3(EmitterState& state, uint32_t a, uint32_t b, uint32_t c, bool signed_value) {
|
||||
const auto minimum = EmitMinMax3(state, a, b, c, signed_value, false);
|
||||
const auto maximum = EmitMinMax3(state, a, b, c, signed_value, true);
|
||||
const auto ab = Binary(state, spv::OpIAdd, TypeU32(state), a, b);
|
||||
const auto abc = Binary(state, spv::OpIAdd, TypeU32(state), ab, c);
|
||||
return Binary(state, spv::OpISub, TypeU32(state),
|
||||
Binary(state, spv::OpISub, TypeU32(state), abc, minimum), maximum);
|
||||
}
|
||||
|
||||
uint32_t EmitFMinMax3(EmitterState& state, uint32_t a, uint32_t b, uint32_t c, bool max_value) {
|
||||
return EmitMinMaxF32Value(state, EmitMinMaxF32Value(state, a, b, max_value), c, max_value);
|
||||
}
|
||||
|
||||
uint32_t EmitExt(EmitterState& state, uint32_t type, uint32_t opcode,
|
||||
std::initializer_list<uint32_t> args) {
|
||||
const auto result = state.builder.AllocateId();
|
||||
std::vector<uint32_t> words {spv::OpExtInst, type, result, GlslStd450(state), opcode};
|
||||
words.insert(words.end(), args.begin(), args.end());
|
||||
state.builder.AddFunction(words);
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpExtInst, type, result, GlslStd450(state), opcode, args);
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -248,14 +229,6 @@ uint32_t EmitUMulHi(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
return EmitMulHigh(state, arg0, arg1, false);
|
||||
}
|
||||
|
||||
uint32_t EmitIAbs32(EmitterState& state, uint32_t arg0) {
|
||||
const auto value = arg0;
|
||||
const auto neg = Unary(state, spv::OpSNegate, TypeU32(state), value);
|
||||
const auto negative =
|
||||
Binary(state, spv::OpSLessThan, TypeBool(state), value, ConstantU32(state, 0));
|
||||
return Select(state, TypeU32(state), negative, neg, value);
|
||||
}
|
||||
|
||||
uint32_t EmitBitCount64(EmitterState& state, uint32_t arg0) {
|
||||
// Vulkan bit-count operands remain 32-bit, including when counting a U64.
|
||||
const auto unpacked = Unary(state, spv::OpBitcast, TypeU32Vector(state, 2), arg0);
|
||||
@@ -264,58 +237,30 @@ uint32_t EmitBitCount64(EmitterState& state, uint32_t arg0) {
|
||||
return Binary(state, spv::OpIAdd, TypeU32(state), pair.low, pair.high);
|
||||
}
|
||||
|
||||
uint32_t EmitFindILsb32(EmitterState& state, uint32_t arg0) {
|
||||
const auto value = EmitExt(state, TypeI32(state), GLSLstd450FindILsb, {arg0});
|
||||
return Unary(state, spv::OpBitcast, TypeU32(state), value);
|
||||
}
|
||||
|
||||
uint32_t EmitFindUMsb32(EmitterState& state, uint32_t arg0) {
|
||||
const auto value = EmitExt(state, TypeI32(state), GLSLstd450FindUMsb, {arg0});
|
||||
return Unary(state, spv::OpBitcast, TypeU32(state), value);
|
||||
}
|
||||
|
||||
uint32_t EmitSMin32(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
return EmitMinMaxI32Value(state, arg0, arg1, false);
|
||||
}
|
||||
|
||||
uint32_t EmitSMax32(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
return EmitMinMaxI32Value(state, arg0, arg1, true);
|
||||
}
|
||||
|
||||
uint32_t EmitUMin32(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
return EmitMinMaxU32Value(state, arg0, arg1, false);
|
||||
}
|
||||
|
||||
uint32_t EmitUMax32(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
return EmitMinMaxU32Value(state, arg0, arg1, true);
|
||||
}
|
||||
|
||||
uint32_t EmitSMinTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2) {
|
||||
return EmitMinMax3(state, arg0, arg1, arg2, true, false);
|
||||
return EmitSMin32(state, arg0, EmitSMin32(state, arg1, arg2));
|
||||
}
|
||||
|
||||
uint32_t EmitSMaxTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2) {
|
||||
return EmitMinMax3(state, arg0, arg1, arg2, true, true);
|
||||
return EmitSMax32(state, arg0, EmitSMax32(state, arg1, arg2));
|
||||
}
|
||||
|
||||
uint32_t EmitUMinTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2) {
|
||||
return EmitMinMax3(state, arg0, arg1, arg2, false, false);
|
||||
return EmitUMin32(state, arg0, EmitUMin32(state, arg1, arg2));
|
||||
}
|
||||
|
||||
uint32_t EmitUMaxTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2) {
|
||||
return EmitMinMax3(state, arg0, arg1, arg2, false, true);
|
||||
return EmitUMax32(state, arg0, EmitUMax32(state, arg1, arg2));
|
||||
}
|
||||
|
||||
uint32_t EmitSMedTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2) {
|
||||
return EmitMed3(state, arg0, arg1, arg2, true);
|
||||
const auto high_min = EmitSMin32(state, EmitSMax32(state, arg0, arg1), arg2);
|
||||
return EmitSMax32(state, EmitSMin32(state, arg0, arg1), high_min);
|
||||
}
|
||||
|
||||
uint32_t EmitUMedTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2) {
|
||||
return EmitMed3(state, arg0, arg1, arg2, false);
|
||||
}
|
||||
|
||||
uint32_t EmitFPIsNan32(EmitterState& state, uint32_t arg0) {
|
||||
return EmitNative<spv::OpFUnordNotEqual, IR::Type::U1>(state, arg0, arg0);
|
||||
const auto high_min = EmitUMin32(state, EmitUMax32(state, arg0, arg1), arg2);
|
||||
return EmitUMax32(state, EmitUMin32(state, arg0, arg1), high_min);
|
||||
}
|
||||
|
||||
uint32_t EmitFPMin32(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
|
||||
@@ -82,35 +82,12 @@ uint32_t EmitF32ToF16RtzBits(EmitterState& state, uint32_t f32) {
|
||||
return EmitAndConstant(state, EmitSelectValueU32(state, exp_eq_255, special, finite2), 0xffffu);
|
||||
}
|
||||
|
||||
uint32_t EmitMinMaxU32Value(EmitterState& state, uint32_t lhs, uint32_t rhs, bool max_value) {
|
||||
const auto cond = state.builder.AllocateId();
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(max_value ? spv::OpUGreaterThan : spv::OpULessThan, TypeBool(state),
|
||||
cond, lhs, rhs);
|
||||
state.builder.AddFunction(spv::OpSelect, TypeU32(state), ret, cond, lhs, rhs);
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitMinMaxI32Value(EmitterState& state, uint32_t lhs, uint32_t rhs, bool max_value) {
|
||||
const auto cond = state.builder.AllocateId();
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(max_value ? spv::OpSGreaterThan : spv::OpSLessThan, TypeBool(state),
|
||||
cond, lhs, rhs);
|
||||
state.builder.AddFunction(spv::OpSelect, TypeU32(state), ret, cond, lhs, rhs);
|
||||
return ret;
|
||||
}
|
||||
|
||||
F32Class EmitClassifyF32Bits(EmitterState& state, uint32_t bits) {
|
||||
F32Class cls;
|
||||
cls.bits = bits;
|
||||
const auto abs_bits = EmitAndConstant(state, cls.bits, 0x7fffffffu);
|
||||
const auto exponent_bits = EmitAndConstant(state, abs_bits, 0x7f800000u);
|
||||
const auto mantissa_bits = EmitAndConstant(state, abs_bits, 0x007fffffu);
|
||||
const auto exponent_max =
|
||||
EmitCompareU32Constant(state, spv::OpIEqual, exponent_bits, 0x7f800000u);
|
||||
const auto mantissa_nonzero = EmitCompareU32Constant(state, spv::OpINotEqual, mantissa_bits, 0);
|
||||
cls.nan = EmitLogicalAndBool(state, exponent_max, mantissa_nonzero);
|
||||
cls.zero = EmitCompareU32Constant(state, spv::OpIEqual, abs_bits, 0);
|
||||
cls.bits = bits;
|
||||
const auto abs_bits = EmitAndConstant(state, cls.bits, 0x7fffffffu);
|
||||
cls.nan = EmitCompareU32Constant(state, spv::OpUGreaterThan, abs_bits, 0x7f800000u);
|
||||
cls.zero = EmitCompareU32Constant(state, spv::OpIEqual, abs_bits, 0);
|
||||
return cls;
|
||||
}
|
||||
|
||||
|
||||
@@ -59,21 +59,6 @@ uint32_t ConstantU32(EmitterState& state, uint32_t value);
|
||||
std::abort();
|
||||
}
|
||||
|
||||
uint32_t ResourceForDescriptor(const EmitterState& state, IR::DescriptorBindingKind kind,
|
||||
uint32_t resource) {
|
||||
const auto* descriptor = IR::FindBinding(state.program.bindings, kind);
|
||||
if (descriptor == nullptr) {
|
||||
ExitDescriptorBindingFailure(state, kind, resource, "descriptor group was not allocated");
|
||||
}
|
||||
const auto found =
|
||||
std::find(descriptor->resources.begin(), descriptor->resources.end(), resource);
|
||||
if (found == descriptor->resources.end()) {
|
||||
ExitDescriptorBindingFailure(state, kind, resource,
|
||||
"resource is absent from descriptor group");
|
||||
}
|
||||
return static_cast<uint32_t>(found - descriptor->resources.begin());
|
||||
}
|
||||
|
||||
uint32_t DescriptorElementPointer(EmitterState& state, uint32_t result_ptr_type,
|
||||
uint32_t variable_id, uint32_t array_index,
|
||||
IR::DescriptorBindingKind kind, uint32_t resource,
|
||||
@@ -156,22 +141,22 @@ uint32_t LoadImageDescriptor(EmitterState& state, uint32_t resource, uint32_t mi
|
||||
uint32_t array_index) {
|
||||
const auto pointer = ImageDescriptorPointer(state, resource, mip, array_index);
|
||||
const auto image = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpLoad, ImageType(state, state.program.info.images.at(resource)),
|
||||
const auto kind = *IR::DescriptorBindingForImage(state.program.info.images[resource]);
|
||||
state.builder.AddFunction(spv::OpLoad, state.images[IR::ImageBindingIndex(kind)].type,
|
||||
image, pointer);
|
||||
return image;
|
||||
}
|
||||
|
||||
uint32_t LoadSamplerDescriptor(EmitterState& state, uint32_t sampler) {
|
||||
const auto array_index =
|
||||
ResourceForDescriptor(state, IR::DescriptorBindingKind::Samplers, sampler);
|
||||
const auto sampler_type = state.builder.Type(spv::OpTypeSampler);
|
||||
const auto pointer_type =
|
||||
state.builder.Type(spv::OpTypePointer, spv::StorageClassUniformConstant, sampler_type);
|
||||
if (sampler >= state.program.info.samplers.size()) {
|
||||
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::Samplers, sampler,
|
||||
"sampler resource index is out of range");
|
||||
}
|
||||
const auto pointer = DescriptorElementPointer(
|
||||
state, pointer_type, state.sampler_variable, ConstantU32(state, array_index),
|
||||
state, state.sampler_pointer_type, state.sampler_variable, ConstantU32(state, sampler),
|
||||
IR::DescriptorBindingKind::Samplers, sampler, "sampler descriptor array was not emitted");
|
||||
const auto sampler_id = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpLoad, sampler_type, sampler_id, pointer);
|
||||
state.builder.AddFunction(spv::OpLoad, state.sampler_type, sampler_id, pointer);
|
||||
return sampler_id;
|
||||
}
|
||||
|
||||
@@ -181,8 +166,12 @@ uint32_t MakeSampledImage(EmitterState& state, uint32_t resource, uint32_t sampl
|
||||
EXIT_IF(image_resource.resource_class != IR::ImageResourceClass::Sampled);
|
||||
const auto image = LoadImageDescriptor(state, resource, mip, array_index);
|
||||
const auto sampled_image = state.builder.AllocateId();
|
||||
const auto sampled_type =
|
||||
state.builder.Type(spv::OpTypeSampledImage, ImageType(state, image_resource));
|
||||
const auto kind = *IR::DescriptorBindingForImage(image_resource);
|
||||
auto& sampled_type = state.images[IR::ImageBindingIndex(kind)].sampled_type;
|
||||
if (sampled_type == 0) {
|
||||
sampled_type = state.builder.Type(
|
||||
spv::OpTypeSampledImage, state.images[IR::ImageBindingIndex(kind)].type);
|
||||
}
|
||||
state.builder.AddFunction(spv::OpSampledImage, sampled_type, sampled_image, image, sampler_id);
|
||||
if (array_index != 0u) {
|
||||
state.builder.RequireExtension("SPV_EXT_descriptor_indexing");
|
||||
@@ -200,12 +189,11 @@ uint32_t ImageDescriptorPointer(EmitterState& state, uint32_t resource, uint32_t
|
||||
const auto kind = IR::DescriptorBindingForImage(image);
|
||||
EXIT_IF(!kind.has_value());
|
||||
if (array_index == 0u) {
|
||||
array_index = ConstantU32(state, ResourceForDescriptor(state, *kind, resource) + mip);
|
||||
array_index = ConstantU32(state, image.descriptor_index + mip);
|
||||
}
|
||||
const auto pointer_type = state.builder.Type(
|
||||
spv::OpTypePointer, spv::StorageClassUniformConstant, ImageType(state, image));
|
||||
const auto variable = state.image_variables[IR::ImageBindingIndex(*kind)];
|
||||
return DescriptorElementPointer(state, pointer_type, variable, array_index, *kind, resource,
|
||||
const auto& definition = state.images[IR::ImageBindingIndex(*kind)];
|
||||
return DescriptorElementPointer(state, definition.pointer_type, definition.variable,
|
||||
array_index, *kind, resource,
|
||||
"image descriptor array was not emitted");
|
||||
}
|
||||
|
||||
|
||||
@@ -223,7 +223,7 @@ uint32_t Boxes(EmitterState& s, uint32_t first, uint32_t second, uint32_t half,
|
||||
} // namespace
|
||||
|
||||
void DefineBvhIntersect(EmitterState& s) {
|
||||
if (!s.requirements.bvh) return;
|
||||
if (!s.program.info.bvh) return;
|
||||
const auto u = TypeU32(s), f = TypeF32(s), b = TypeBool(s), wide = TypeU64(s);
|
||||
const auto vec4 = TypeU32Vector(s, 4), vec3 = TypeF32Vector(s, 3);
|
||||
const auto signature = s.builder.Type(spv::OpTypeFunction, vec4, vec4, wide, f, vec3, vec3, vec3);
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace {
|
||||
|
||||
bool UserDataDwordIndex(const EmitterState& state, IR::ScalarReg reg, uint32_t& dword_index) {
|
||||
const auto register_index = IR::RegIndex(reg);
|
||||
const auto& registers = state.program.bindings.user_data_registers;
|
||||
const auto& registers = state.program.info.user_data_registers;
|
||||
const auto found = std::lower_bound(registers.begin(), registers.end(), register_index);
|
||||
if (found == registers.end() || *found != register_index) {
|
||||
return false;
|
||||
@@ -42,8 +42,9 @@ uint32_t EmitBuiltinU32(EmitterState& state, IR::StageInputKind kind, uint32_t c
|
||||
EmitBinaryU32(state, spv::OpIMul, group, ConstantU32(state, size)));
|
||||
}
|
||||
const bool centroid = kind == IR::StageInputKind::BaryCoordSmoothCentroid;
|
||||
const bool sample = kind == IR::StageInputKind::BaryCoordSmoothSample;
|
||||
const auto variable = InputVariableForKind(
|
||||
state, centroid ? IR::StageInputKind::BaryCoordSmooth : kind);
|
||||
state, centroid || sample ? IR::StageInputKind::BaryCoordSmooth : kind);
|
||||
if (variable == 0) {
|
||||
return ConstantU32(state, 0);
|
||||
}
|
||||
@@ -76,15 +77,24 @@ uint32_t EmitBuiltinU32(EmitterState& state, IR::StageInputKind kind, uint32_t c
|
||||
state.builder.AddFunction(spv::OpBitcast, TypeU32(state), bits, value);
|
||||
return bits;
|
||||
}
|
||||
if (centroid || kind == IR::StageInputKind::BaryCoordSmooth ||
|
||||
if (centroid || sample || kind == IR::StageInputKind::BaryCoordSmooth ||
|
||||
kind == IR::StageInputKind::BaryCoordNoPerspective) {
|
||||
const auto value = state.builder.AllocateId();
|
||||
const auto bits = state.builder.AllocateId();
|
||||
if (centroid) {
|
||||
if (centroid || sample) {
|
||||
const auto coordinates = state.builder.AllocateId();
|
||||
state.builder.RequireCapability(spv::CapabilityInterpolationFunction);
|
||||
state.builder.AddFunction(spv::OpExtInst, TypeF32Vector(state, 3), coordinates,
|
||||
GlslStd450(state), GLSLstd450InterpolateAtCentroid, variable);
|
||||
if (sample) {
|
||||
const auto sample_id = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpLoad, TypeI32(state), sample_id,
|
||||
InputVariableForKind(state, IR::StageInputKind::SampleId));
|
||||
state.builder.AddFunction(spv::OpExtInst, TypeF32Vector(state, 3), coordinates,
|
||||
GlslStd450(state), GLSLstd450InterpolateAtSample,
|
||||
variable, sample_id);
|
||||
} else {
|
||||
state.builder.AddFunction(spv::OpExtInst, TypeF32Vector(state, 3), coordinates,
|
||||
GlslStd450(state), GLSLstd450InterpolateAtCentroid, variable);
|
||||
}
|
||||
state.builder.AddFunction(spv::OpCompositeExtract, TypeF32(state), value,
|
||||
coordinates, component + 1u);
|
||||
} else {
|
||||
@@ -167,6 +177,13 @@ uint32_t EmitAttribute(EmitterState& state, uint32_t attr, uint32_t chan) {
|
||||
return value;
|
||||
};
|
||||
if (input->per_vertex) {
|
||||
if (PixelParameterIsFlat(state, attr)) {
|
||||
const auto value = load_per_vertex(
|
||||
state.input_info.pixel->parameter_mode == ShaderPixelParameterMode::LastVertex ? 2u : 0u);
|
||||
const auto bits = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpBitcast, TypeU32(state), bits, value);
|
||||
return bits;
|
||||
}
|
||||
const auto barycentric_kind = state.input_info.pixel->ps_no_perspective
|
||||
? IR::StageInputKind::BaryCoordNoPerspective
|
||||
: IR::StageInputKind::BaryCoordSmooth;
|
||||
@@ -221,8 +238,12 @@ uint32_t EmitInterpolationParameter(ValueEmitContext& ctx, uint32_t attr, uint32
|
||||
return value;
|
||||
};
|
||||
|
||||
const auto selected_vertex = (mode + 1u) % 3u;
|
||||
uint32_t value = load_vertex(selected_vertex);
|
||||
uint32_t selected_vertex = (mode + 1u) % 3u;
|
||||
if (mode == 2u && PixelParameterIsFlat(state, attr)) {
|
||||
selected_vertex =
|
||||
state.input_info.pixel->parameter_mode == ShaderPixelParameterMode::LastVertex ? 2u : 0u;
|
||||
}
|
||||
uint32_t value = load_vertex(selected_vertex);
|
||||
if (!PixelParameterIsCustom(state, attr) && mode < 2u) {
|
||||
const auto delta = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpFSub, TypeF32(state), delta, value, load_vertex(0));
|
||||
@@ -252,8 +273,12 @@ uint32_t ExportVector(ValueEmitContext& ctx, uint32_t data, const IR::ExportInfo
|
||||
bool uint_output) {
|
||||
auto& state = ctx.state;
|
||||
if (exp.compr && !uint_output) {
|
||||
const auto unpack =
|
||||
MrtOutputMode(state, exp) == 5u ? GLSLstd450UnpackUnorm2x16 : GLSLstd450UnpackHalf2x16;
|
||||
auto unpack = GLSLstd450UnpackHalf2x16;
|
||||
switch (MrtOutputMode(state, exp)) {
|
||||
case 5: unpack = GLSLstd450UnpackUnorm2x16; break;
|
||||
case 6: unpack = GLSLstd450UnpackSnorm2x16; break;
|
||||
default: break;
|
||||
}
|
||||
uint32_t f32[4] = {ConstantF32(state, 0), ConstantF32(state, 0), ConstantF32(state, 0),
|
||||
ConstantF32(state, 0x3f800000u)};
|
||||
for (uint32_t pair = 0; pair < 2u; pair++) {
|
||||
@@ -279,50 +304,46 @@ uint32_t ExportVector(ValueEmitContext& ctx, uint32_t data, const IR::ExportInfo
|
||||
f32[0], f32[1], f32[2], f32[3]);
|
||||
return vector;
|
||||
}
|
||||
uint32_t raw[4] = {
|
||||
ConstantU32(state, 0),
|
||||
ConstantU32(state, 0),
|
||||
ConstantU32(state, 0),
|
||||
ConstantU32(state, uint_output ? 1u : 0x3f800000u),
|
||||
};
|
||||
if (exp.compr) {
|
||||
for (uint32_t pair = 0; pair < 2u; pair++) {
|
||||
if ((exp.en & (3u << (pair * 2u))) == 0u) {
|
||||
continue;
|
||||
}
|
||||
const auto packed = ExportRawComponent(ctx, data, pair);
|
||||
for (uint32_t lane = 0; lane < 2u; lane++) {
|
||||
const auto component = pair * 2u + lane;
|
||||
if (((exp.en >> component) & 1u) == 0u) {
|
||||
if (exp.compr || exp.en != 0xfu) {
|
||||
uint32_t raw[4] = {
|
||||
ConstantU32(state, 0),
|
||||
ConstantU32(state, 0),
|
||||
ConstantU32(state, 0),
|
||||
ConstantU32(state, uint_output ? 1u : 0x3f800000u),
|
||||
};
|
||||
if (exp.compr) {
|
||||
for (uint32_t pair = 0; pair < 2u; pair++) {
|
||||
if ((exp.en & (3u << (pair * 2u))) == 0u) {
|
||||
continue;
|
||||
}
|
||||
raw[component] = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpBitFieldUExtract, TypeU32(state), raw[component],
|
||||
packed, ConstantU32(state, lane * 16u),
|
||||
ConstantU32(state, 16));
|
||||
const auto packed = ExportRawComponent(ctx, data, pair);
|
||||
for (uint32_t lane = 0; lane < 2u; lane++) {
|
||||
const auto component = pair * 2u + lane;
|
||||
if (((exp.en >> component) & 1u) == 0u) {
|
||||
continue;
|
||||
}
|
||||
raw[component] = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpBitFieldUExtract, TypeU32(state), raw[component],
|
||||
packed, ConstantU32(state, lane * 16u),
|
||||
ConstantU32(state, 16));
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (uint32_t component = 0; component < 4u; component++) {
|
||||
if (((exp.en >> component) & 1u) != 0u) {
|
||||
raw[component] = ExportRawComponent(ctx, data, component);
|
||||
} else {
|
||||
for (uint32_t component = 0; component < 4u; component++) {
|
||||
if (((exp.en >> component) & 1u) != 0u) {
|
||||
raw[component] = ExportRawComponent(ctx, data, component);
|
||||
}
|
||||
}
|
||||
}
|
||||
data = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(state, 4), data,
|
||||
raw[0], raw[1], raw[2], raw[3]);
|
||||
}
|
||||
if (uint_output) {
|
||||
const auto vector = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(state, 4), vector,
|
||||
raw[0], raw[1], raw[2], raw[3]);
|
||||
return vector;
|
||||
}
|
||||
uint32_t f32[4] {};
|
||||
for (uint32_t component = 0; component < 4u; component++) {
|
||||
f32[component] = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpBitcast, TypeF32(state), f32[component], raw[component]);
|
||||
return data;
|
||||
}
|
||||
const auto vector = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpCompositeConstruct, TypeF32Vector(state, 4), vector, f32[0],
|
||||
f32[1], f32[2], f32[3]);
|
||||
state.builder.AddFunction(spv::OpBitcast, TypeF32Vector(state, 4), vector, data);
|
||||
return vector;
|
||||
}
|
||||
|
||||
@@ -447,7 +468,7 @@ void EmitSetAttribute(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto& state = ctx.state;
|
||||
const auto& exp = ctx.Export(inst);
|
||||
const auto exec = ctx.Arg(inst, 1);
|
||||
if (state.program.stage == ShaderType::Pixel && exp.vm && state.requirements.pixel_valid_mask &&
|
||||
if (state.program.stage == ShaderType::Pixel && exp.vm && state.program.info.pixel_valid_mask &&
|
||||
state.pixel_valid_mask_variable != 0) {
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpSelect, TypeU32(state), value, exec, ConstantU32(state, 1),
|
||||
@@ -699,26 +720,18 @@ uint32_t EmitDppUpdateU32(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
}
|
||||
|
||||
uint32_t EmitConditionRef(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
if (ctx.other_half == nullptr) return ctx.Arg(inst, 0);
|
||||
// A native scalar branch makes one decision for both emulated wave halves.
|
||||
if (ctx.half != 0) return ctx.other_half->Def(IR::Value(&inst));
|
||||
// Scalar branches include lanes disabled by EXEC, which the branch body may restore.
|
||||
if (ctx.other_half != nullptr && ctx.half != 0) return ctx.other_half->Def(IR::Value(&inst));
|
||||
const auto kind = inst.Flags<CFG::BranchCondition>();
|
||||
if (kind == CFG::BranchCondition::ScalarInstruction) return ctx.Arg(inst, 0);
|
||||
const auto ballot = ctx.Ballot(inst.Arg(0));
|
||||
const auto low = ctx.state.builder.AllocateId();
|
||||
const auto high = ctx.state.builder.AllocateId();
|
||||
const auto combined = ctx.state.builder.AllocateId();
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), low, ballot, 0);
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), high, ballot, 1);
|
||||
const bool zero = kind == CFG::BranchCondition::ExecZero ||
|
||||
kind == CFG::BranchCondition::VccZero || kind == CFG::BranchCondition::SccZero;
|
||||
ctx.state.builder.AddFunction(zero ? spv::OpBitwiseAnd : spv::OpBitwiseOr,
|
||||
TypeU32(ctx.state), combined, low, high);
|
||||
ctx.state.builder.AddFunction(zero ? spv::OpIEqual : spv::OpINotEqual,
|
||||
TypeBool(ctx.state), result, combined,
|
||||
ConstantU32(ctx.state, zero ? ~0u : 0u));
|
||||
return result;
|
||||
const auto ballot = ctx.Ballot(inst.Arg(0));
|
||||
const auto reference = zero ? ctx.Ballot(IR::Value(true))
|
||||
: ConstantU32CompositeZero(ctx.state, 4);
|
||||
const auto compare = Binary(ctx.state, zero ? spv::OpIEqual : spv::OpINotEqual,
|
||||
TypeBoolVector(ctx.state, 4), ballot, reference);
|
||||
return Unary(ctx.state, zero ? spv::OpAll : spv::OpAny, TypeBool(ctx.state), compare);
|
||||
}
|
||||
|
||||
uint32_t EmitBallot(ValueEmitContext& ctx, IR::Value predicate) {
|
||||
|
||||
@@ -752,14 +752,11 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto EmitGather = [&](uint32_t mip) {
|
||||
const auto sampled = MakeSampledImage(state, mem.resource, sampler_id, mip);
|
||||
const auto sample = state.builder.AllocateId();
|
||||
std::vector<uint32_t> words {
|
||||
static_cast<uint32_t>(dref ? spv::OpImageDrefGather : spv::OpImageGather), result_type,
|
||||
sample, sampled, coord, component_or_dref};
|
||||
if (operand_mask != 0u) {
|
||||
words.push_back(operand_mask);
|
||||
words.push_back(offset);
|
||||
}
|
||||
state.builder.AddFunction(words);
|
||||
const std::array operands {operand_mask, offset};
|
||||
state.builder.AddFunction(
|
||||
dref ? spv::OpImageDrefGather : spv::OpImageGather, result_type,
|
||||
sample, sampled, coord, component_or_dref,
|
||||
std::span(operands).first(operand_mask != 0u ? 2u : 0u));
|
||||
return sample;
|
||||
};
|
||||
const auto sample = image.mip_mode == IR::ImageMipMode::Dynamic && image.mip_count > 1u
|
||||
@@ -791,24 +788,25 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
dref_value = AddressF32(ctx, mem, *address, layout.dref);
|
||||
}
|
||||
}
|
||||
uint32_t operand_mask = 0;
|
||||
std::vector<uint32_t> operands;
|
||||
std::array<uint32_t, 3> operands {};
|
||||
size_t operand_count = 0;
|
||||
if (HasFlag(mem, Decoder::ImageSampleFlagDerivative)) {
|
||||
operand_mask |= spv::ImageOperandsGradMask;
|
||||
operands.push_back(
|
||||
CoordF32(ctx, mem, *address, layout.grad_x, dimension_info.spatial_components));
|
||||
operands.push_back(
|
||||
CoordF32(ctx, mem, *address, layout.grad_y, dimension_info.spatial_components));
|
||||
operands[0] = spv::ImageOperandsGradMask;
|
||||
operands[1] = CoordF32(ctx, mem, *address, layout.grad_x, dimension_info.spatial_components);
|
||||
operands[2] = CoordF32(ctx, mem, *address, layout.grad_y, dimension_info.spatial_components);
|
||||
operand_count = 3;
|
||||
} else if (explicit_lod) {
|
||||
operand_mask |= spv::ImageOperandsLodMask;
|
||||
auto lod = ZeroF32(state);
|
||||
if (HasFlag(mem, Decoder::ImageSampleFlagLod) && layout.lod != NoImageComponent) {
|
||||
lod = AddressF32(ctx, mem, *address, layout.lod);
|
||||
}
|
||||
operands.push_back(lod);
|
||||
operands[0] = spv::ImageOperandsLodMask;
|
||||
operands[1] = lod;
|
||||
operand_count = 2;
|
||||
} else if (layout.bias != NoImageComponent) {
|
||||
operand_mask |= spv::ImageOperandsBiasMask;
|
||||
operands.push_back(AddressF32(ctx, mem, *address, layout.bias));
|
||||
operands[0] = spv::ImageOperandsBiasMask;
|
||||
operands[1] = AddressF32(ctx, mem, *address, layout.bias);
|
||||
operand_count = 2;
|
||||
}
|
||||
const auto sampler_id = LoadSamplerDescriptor(state, mem.sampler);
|
||||
const auto EmitSample = [&](uint32_t resource, uint32_t array_index = 0u) {
|
||||
@@ -818,16 +816,10 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
ImageDimensionInfoFor(candidate.dimension).coordinate_components,
|
||||
candidate.cube);
|
||||
const auto sampled = MakeSampledImage(state, resource, sampler_id, 0u, array_index);
|
||||
const auto sample = state.builder.AllocateId();
|
||||
std::vector<uint32_t> sample_operands {result_type, sample, sampled, coord};
|
||||
if (dref) {
|
||||
sample_operands.push_back(dref_value);
|
||||
}
|
||||
if (operand_mask != 0u) {
|
||||
sample_operands.push_back(operand_mask);
|
||||
sample_operands.insert(sample_operands.end(), operands.begin(), operands.end());
|
||||
}
|
||||
state.builder.AddFunction(opcode, sample_operands);
|
||||
const auto sample = state.builder.AllocateId();
|
||||
state.builder.AddFunction(opcode, result_type, sample, sampled, coord,
|
||||
std::span(&dref_value, dref ? 1u : 0u),
|
||||
std::span<const uint32_t>(operands).first(operand_count));
|
||||
return sample;
|
||||
};
|
||||
if (image.indirect_root != mem.resource) {
|
||||
@@ -849,74 +841,73 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
return;
|
||||
}
|
||||
const auto key = ctx.Def(handle->Arg(0));
|
||||
if (state.flattened_srt_variable == 0 || image.indirect_search_iterations == 0u ||
|
||||
if (state.flattened_srt_variable == 0 ||
|
||||
image.indirect_resources.size() < 2u) {
|
||||
ctx.Fail(inst, "has no indirect image runtime mapping");
|
||||
return;
|
||||
}
|
||||
const auto selected = EmitIndirectResourceIndex(
|
||||
state, key, image.indirect_mapping_offset, image.indirect_search_iterations, 0u);
|
||||
const auto kind = *IR::DescriptorBindingForImage(image);
|
||||
const auto& binding = *IR::FindBinding(state.program.bindings, kind);
|
||||
uint32_t first_child = 0;
|
||||
bool homogeneous = true;
|
||||
struct SampleRun {
|
||||
uint32_t first;
|
||||
uint32_t count;
|
||||
uint32_t resource;
|
||||
uint32_t slot_bias;
|
||||
};
|
||||
std::vector<SampleRun> runs;
|
||||
for (uint32_t ordinal = 0; ordinal < image.indirect_resources.size(); ++ordinal) {
|
||||
const auto resource = image.indirect_resources[ordinal];
|
||||
const auto& candidate = state.program.info.images[resource];
|
||||
if (candidate.dimension != image.dimension || candidate.cube != image.cube ||
|
||||
IR::DescriptorBindingForImage(candidate) != kind ||
|
||||
candidate.mip_count != 1u) {
|
||||
homogeneous = false;
|
||||
break;
|
||||
const auto kind = *IR::DescriptorBindingForImage(candidate);
|
||||
if (!runs.empty()) {
|
||||
auto& run = runs.back();
|
||||
const auto& first = state.program.info.images[run.resource];
|
||||
const auto next_slot = run.slot_bias + ordinal;
|
||||
if (candidate.dimension == first.dimension && candidate.cube == first.cube &&
|
||||
IR::DescriptorBindingForImage(first) == kind &&
|
||||
candidate.mip_count == 1u && first.mip_count == 1u &&
|
||||
(ordinal == 1u || candidate.descriptor_index == next_slot)) {
|
||||
// Native roots precede appended children; only the root may have a slot gap.
|
||||
if (ordinal == 1u)
|
||||
run.slot_bias = candidate.descriptor_index - ordinal;
|
||||
++run.count;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if (ordinal == 1u) first_child = ResourceForDescriptor(state, kind, resource);
|
||||
const auto child_slot = first_child + ordinal - 1u;
|
||||
if (ordinal > 1u && (child_slot >= binding.resources.size() ||
|
||||
binding.resources[child_slot] != resource)) {
|
||||
homogeneous = false;
|
||||
break;
|
||||
runs.push_back({ordinal, 1u, resource,
|
||||
candidate.descriptor_index - ordinal});
|
||||
}
|
||||
const auto EmitRun = [&](uint32_t index) {
|
||||
const auto& run = runs[index];
|
||||
if (run.count == 1u) return EmitSample(run.resource);
|
||||
auto slot = Binary(state, spv::OpIAdd, TypeU32(state), selected,
|
||||
ConstantU32(state, run.slot_bias));
|
||||
if (run.first == 0u) {
|
||||
const auto root_slot = image.descriptor_index;
|
||||
if (root_slot != run.slot_bias) {
|
||||
const auto is_root = Binary(state, spv::OpIEqual, TypeBool(state), selected,
|
||||
ConstantU32(state, 0u));
|
||||
const auto root_or_child = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpSelect, TypeU32(state), root_or_child,
|
||||
is_root, ConstantU32(state, root_slot), slot);
|
||||
slot = root_or_child;
|
||||
}
|
||||
}
|
||||
return EmitSample(run.resource, slot);
|
||||
};
|
||||
auto run_index = ConstantU32(state, 0u);
|
||||
for (uint32_t index = 1; index < runs.size(); ++index) {
|
||||
const auto at_or_after = Binary(state, spv::OpUGreaterThanEqual, TypeBool(state),
|
||||
selected, ConstantU32(state, runs[index].first));
|
||||
const auto next = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpSelect, TypeU32(state), next, at_or_after,
|
||||
ConstantU32(state, index), run_index);
|
||||
run_index = next;
|
||||
}
|
||||
if (homogeneous) {
|
||||
const auto child_index = Binary(state, spv::OpIAdd, TypeU32(state), selected,
|
||||
ConstantU32(state, first_child - 1u));
|
||||
const auto is_root = Binary(state, spv::OpIEqual, TypeBool(state), selected,
|
||||
ConstantU32(state, 0u));
|
||||
const auto array_index = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpSelect, TypeU32(state), array_index, is_root,
|
||||
ConstantU32(state, ResourceForDescriptor(state, kind, mem.resource)),
|
||||
child_index);
|
||||
const auto sample = EmitSample(mem.resource, array_index);
|
||||
const auto result = dref ? sample : UnpackImageTexel(ctx, mem, sample);
|
||||
ctx.Define(inst, ResultVector(ctx, result, numeric_class, dref, mem));
|
||||
return;
|
||||
}
|
||||
const auto default_label = state.builder.AllocateId();
|
||||
const auto merge_label = state.builder.AllocateId();
|
||||
std::vector<uint32_t> labels(image.indirect_resources.size() - 1u);
|
||||
std::vector<uint32_t> switch_words {spv::OpSwitch, selected, default_label};
|
||||
for (uint32_t candidate = 1; candidate < image.indirect_resources.size(); candidate++) {
|
||||
labels[candidate - 1u] = state.builder.AllocateId();
|
||||
switch_words.push_back(candidate);
|
||||
switch_words.push_back(labels[candidate - 1u]);
|
||||
}
|
||||
state.builder.AddFunction(spv::OpSelectionMerge, merge_label,
|
||||
spv::SelectionControlMaskNone);
|
||||
state.builder.AddFunction(switch_words);
|
||||
std::vector<uint32_t> phi_words {spv::OpPhi, result_type, state.builder.AllocateId()};
|
||||
EmitLabel(state, default_label);
|
||||
phi_words.push_back(EmitSample(image.indirect_resources[0]));
|
||||
phi_words.push_back(default_label);
|
||||
state.builder.AddFunction(spv::OpBranch, merge_label);
|
||||
for (uint32_t candidate = 1; candidate < image.indirect_resources.size(); candidate++) {
|
||||
EmitLabel(state, labels[candidate - 1u]);
|
||||
phi_words.push_back(EmitSample(image.indirect_resources[candidate]));
|
||||
phi_words.push_back(labels[candidate - 1u]);
|
||||
state.builder.AddFunction(spv::OpBranch, merge_label);
|
||||
}
|
||||
EmitLabel(state, merge_label);
|
||||
state.builder.AddFunction(phi_words);
|
||||
auto result = phi_words[2];
|
||||
auto result = runs.size() == 1u
|
||||
? EmitRun(0u)
|
||||
: EmitIndexSwitch(state, run_index, static_cast<uint32_t>(runs.size()),
|
||||
result_type, EmitRun);
|
||||
if (!dref) {
|
||||
result = UnpackImageTexel(ctx, mem, result);
|
||||
}
|
||||
|
||||
@@ -23,13 +23,8 @@ uint32_t EmitConvertF16F32(EmitterState& state, uint32_t arg0);
|
||||
inline constexpr auto EmitConvertF32F16 = EmitF16BitsToF32;
|
||||
uint32_t EmitConvertS32F32(EmitterState& state, uint32_t arg0);
|
||||
uint32_t EmitConvertU32F32(EmitterState& state, uint32_t arg0);
|
||||
template <IR::Type type>
|
||||
uint32_t EmitConvertSigned32ToFloat(EmitterState& state, uint32_t arg0) {
|
||||
const auto signed_value = Unary(state, spv::OpBitcast, TypeI32(state), arg0);
|
||||
return EmitNative<spv::OpConvertSToF, type>(state, signed_value);
|
||||
}
|
||||
inline constexpr auto EmitConvertF32S32 = EmitConvertSigned32ToFloat<IR::Type::F32>;
|
||||
inline constexpr auto EmitConvertF64S32 = EmitConvertSigned32ToFloat<IR::Type::F64>;
|
||||
EMIT_NATIVE(ConvertF32S32, OpConvertSToF, F32, uint32_t)
|
||||
EMIT_NATIVE(ConvertF64S32, OpConvertSToF, F64, uint32_t)
|
||||
uint32_t EmitConvertF32F64(EmitterState& state, uint32_t arg0);
|
||||
uint32_t EmitConvertF64F32(EmitterState& state, uint32_t arg0);
|
||||
EMIT_NATIVE(ConvertF32U32, OpConvertUToF, F32, uint32_t)
|
||||
@@ -69,7 +64,7 @@ EMIT_NATIVE(IMul64, OpIMul, U64, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(IAddCarry32, OpIAddCarry, U32x2, uint32_t, uint32_t)
|
||||
uint32_t EmitSMulHi(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitUMulHi(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitIAbs32(EmitterState& state, uint32_t arg0);
|
||||
inline constexpr auto EmitIAbs32 = EmitGlsl<GLSLstd450SAbs, IR::Type::U32, uint32_t>;
|
||||
EMIT_NATIVE(ShiftLeftLogical32, OpShiftLeftLogical, U32, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(ShiftRightLogical32, OpShiftRightLogical, U32, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(ShiftRightArithmetic32, OpShiftRightArithmetic, U32, uint32_t, uint32_t)
|
||||
@@ -96,13 +91,13 @@ EMIT_NATIVE(BitwiseAnd64, OpBitwiseAnd, U64, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(BitReverse32, OpBitReverse, U32, uint32_t)
|
||||
EMIT_NATIVE(BitCount32, OpBitCount, U32, uint32_t)
|
||||
uint32_t EmitBitCount64(EmitterState& state, uint32_t arg0);
|
||||
uint32_t EmitFindILsb32(EmitterState& state, uint32_t arg0);
|
||||
uint32_t EmitFindUMsb32(EmitterState& state, uint32_t arg0);
|
||||
inline constexpr auto EmitFindILsb32 = EmitGlsl<GLSLstd450FindILsb, IR::Type::U32, uint32_t>;
|
||||
inline constexpr auto EmitFindUMsb32 = EmitGlsl<GLSLstd450FindUMsb, IR::Type::U32, uint32_t>;
|
||||
uint32_t EmitFindUMsb64(EmitterState& state, uint32_t arg0);
|
||||
uint32_t EmitSMin32(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitSMax32(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitUMin32(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitUMax32(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
inline constexpr auto EmitSMin32 = EmitGlsl<GLSLstd450SMin, IR::Type::U32, uint32_t, uint32_t>;
|
||||
inline constexpr auto EmitSMax32 = EmitGlsl<GLSLstd450SMax, IR::Type::U32, uint32_t, uint32_t>;
|
||||
inline constexpr auto EmitUMin32 = EmitGlsl<GLSLstd450UMin, IR::Type::U32, uint32_t, uint32_t>;
|
||||
inline constexpr auto EmitUMax32 = EmitGlsl<GLSLstd450UMax, IR::Type::U32, uint32_t, uint32_t>;
|
||||
uint32_t EmitSMinTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2);
|
||||
uint32_t EmitSMaxTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2);
|
||||
uint32_t EmitUMinTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2);
|
||||
@@ -162,7 +157,7 @@ inline constexpr auto EmitFPOrdLessThanEqual32 = EmitFloatCompare32<spv::OpFOrdL
|
||||
inline constexpr auto EmitFPUnordLessThanEqual32 = EmitFloatCompare32<spv::OpFUnordLessThanEqual>;
|
||||
inline constexpr auto EmitFPOrdGreaterThanEqual32 = EmitFloatCompare32<spv::OpFOrdGreaterThanEqual>;
|
||||
inline constexpr auto EmitFPUnordGreaterThanEqual32 = EmitFloatCompare32<spv::OpFUnordGreaterThanEqual>;
|
||||
uint32_t EmitFPIsNan32(EmitterState& state, uint32_t arg0);
|
||||
EMIT_NATIVE(FPIsNan32, OpIsNan, U1, uint32_t)
|
||||
inline constexpr auto EmitFPCmpClass32 = EmitClassMaskF32;
|
||||
inline constexpr auto EmitFPCmpClass16 = EmitClassMaskF16;
|
||||
EMIT_NATIVE(FPAdd32, OpFAdd, F32, uint32_t, uint32_t)
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "graphics/shader/recompiler/BufferFormat.h"
|
||||
#include "graphics/shader/recompiler/backend/spirv/SpirvBuilder.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -58,42 +57,36 @@ constexpr std::array<ImageDimensionInfo, 7> ImageDimensions {{
|
||||
|
||||
const ImageDimensionInfo& ImageDimensionInfoFor(ImageDimension dimension);
|
||||
|
||||
struct SpirvRequirements {
|
||||
bool bvh = false;
|
||||
bool subgroup_ballot = false;
|
||||
bool subgroup_barrier = false;
|
||||
bool subgroup_shuffle = false;
|
||||
bool subgroup_local_invocation_id = false;
|
||||
bool compute_derivatives = false;
|
||||
bool image_gather_extended = false;
|
||||
bool function_lds = false;
|
||||
bool function_scratch = false;
|
||||
bool pixel_valid_mask = false;
|
||||
bool buffer_int64_atomics = false;
|
||||
bool buffer_u8 = false;
|
||||
bool buffer_u16 = false;
|
||||
bool shared_int64_atomics = false;
|
||||
bool coherent_buffers = false;
|
||||
bool float64 = false;
|
||||
struct BufferDefinition {
|
||||
uint32_t variable = 0;
|
||||
uint32_t type = 0;
|
||||
uint32_t element_type = 0;
|
||||
uint32_t pointer_type = 0;
|
||||
uint32_t element_pointer_type = 0;
|
||||
};
|
||||
|
||||
SpirvRequirements AnalyzeProgramRequirements(const IR::Program& program);
|
||||
struct ImageDefinition {
|
||||
uint32_t variable = 0;
|
||||
uint32_t type = 0;
|
||||
uint32_t pointer_type = 0;
|
||||
uint32_t sampled_type = 0;
|
||||
};
|
||||
|
||||
struct EmitterState {
|
||||
EmitterState(const IR::Program& program_, ShaderStageInputInfo input_info_)
|
||||
EmitterState(IR::Program& program_, ShaderStageInputInfo input_info_)
|
||||
: builder(program_.stage == ShaderType::Mesh ? 0x00010400u : 0x00010300u),
|
||||
program(program_), input_info(input_info_),
|
||||
requirements(AnalyzeProgramRequirements(program_)) {
|
||||
program(program_), input_info(input_info_) {
|
||||
if (ShaderWorkgroupInput(program.stage, input_info) != nullptr) {
|
||||
lds_storage_class = spv::StorageClassWorkgroup;
|
||||
}
|
||||
if (IR::FindBinding(program.bindings, IR::DescriptorBindingKind::SharedMemory) != nullptr) {
|
||||
if (program.info.uses_lds && program.stage == ShaderType::Compute &&
|
||||
input_info.compute != nullptr && input_info.compute->lds_storage) {
|
||||
lds_storage_class = spv::StorageClassStorageBuffer;
|
||||
}
|
||||
}
|
||||
|
||||
Builder builder;
|
||||
const IR::Program& program;
|
||||
IR::Program& program;
|
||||
ShaderStageInputInfo input_info;
|
||||
uint32_t void_type = 0;
|
||||
uint32_t bool_type = 0;
|
||||
@@ -113,13 +106,9 @@ struct EmitterState {
|
||||
uint32_t tess_inner_variable = 0;
|
||||
uint32_t tess_patch_base = 0;
|
||||
|
||||
const SpirvRequirements requirements;
|
||||
uint32_t lane_count = 1;
|
||||
uint32_t lane_half = 0;
|
||||
uint32_t storage_buffer_variable = 0;
|
||||
uint32_t storage_buffer_u8_variable = 0;
|
||||
uint32_t storage_buffer_u16_variable = 0;
|
||||
uint32_t storage_buffer_u64_variable = 0;
|
||||
std::array<BufferDefinition, 4> storage_buffers {};
|
||||
std::array<uint32_t, IR::ShaderInfo::MaxBuffers> memory_byte_offsets {};
|
||||
uint32_t bda_pagetable_variable = 0;
|
||||
uint32_t fault_buffer_variable = 0;
|
||||
@@ -135,8 +124,10 @@ struct EmitterState {
|
||||
uint32_t lds_variable = 0;
|
||||
uint32_t lds_u64_variable = 0;
|
||||
std::array<uint32_t, 2> scratch_variable {};
|
||||
std::array<uint32_t, IR::ImageBindingCount> image_variables {};
|
||||
std::array<ImageDefinition, IR::ImageBindingCount> images {};
|
||||
uint32_t sampler_variable = 0;
|
||||
uint32_t sampler_type = 0;
|
||||
uint32_t sampler_pointer_type = 0;
|
||||
uint32_t main_func = 0;
|
||||
uint32_t mesh_guest_func = 0;
|
||||
uint32_t mesh_allocation = 0;
|
||||
@@ -160,7 +151,6 @@ struct EmitterState {
|
||||
std::vector<InputBinding> inputs;
|
||||
std::vector<OutputBinding> outputs;
|
||||
std::vector<uint32_t> interface_variables;
|
||||
std::unordered_map<const IR::Block*, uint32_t> labels;
|
||||
};
|
||||
|
||||
uint32_t TypeVoid(EmitterState& state);
|
||||
@@ -180,8 +170,6 @@ uint32_t TypeI32Vector(EmitterState& state, uint32_t components);
|
||||
uint32_t TypeF32Vector(EmitterState& state, uint32_t components);
|
||||
uint32_t TypePointer(EmitterState& state, spv::StorageClass storage_class, uint32_t pointee);
|
||||
uint32_t TypeFunction(EmitterState& state);
|
||||
uint32_t TypeStorageBufferElement(EmitterState& state, uint32_t bits);
|
||||
uint32_t TypeStorageBufferPointer(EmitterState& state, uint32_t bits = 32);
|
||||
uint32_t TypeStorageBufferElementPointer(EmitterState& state, uint32_t bits = 32);
|
||||
uint32_t TypePhysicalU32Pointer(EmitterState& state);
|
||||
uint32_t TypePushConstantElementPointer(EmitterState& state);
|
||||
@@ -255,12 +243,10 @@ struct ValueEmitContext {
|
||||
const IR::Inst* ImageAddress(IR::Value value);
|
||||
const IR::MemoryInfo& Memory(const IR::Inst& inst) const;
|
||||
const IR::ExportInfo& Export(const IR::Inst& inst) const;
|
||||
uint32_t Label(const IR::Block* block) const;
|
||||
[[noreturn]] void Fail(const char* reason) const;
|
||||
[[noreturn]] void Fail(const IR::Inst& inst, const char* reason) const;
|
||||
|
||||
EmitterState& state;
|
||||
std::unordered_map<const IR::Inst*, uint32_t> definitions;
|
||||
const std::unordered_map<const IR::Inst*, uint32_t>* dispatcher_spills = nullptr;
|
||||
std::unordered_map<const IR::Inst*, std::pair<uint32_t, uint32_t>> dispatcher_block_loads;
|
||||
uint32_t scratch_u32_variable = 0;
|
||||
@@ -316,9 +302,6 @@ uint32_t EmitSubgroupLocalInvocationId(EmitterState& state);
|
||||
IR::DescriptorBindingKind kind, uint32_t resource,
|
||||
const char* reason);
|
||||
|
||||
uint32_t ResourceForDescriptor(const EmitterState& state, IR::DescriptorBindingKind kind,
|
||||
uint32_t resource);
|
||||
|
||||
uint32_t DescriptorElementPointer(EmitterState& state, uint32_t result_ptr_type,
|
||||
uint32_t variable_id, uint32_t array_index,
|
||||
IR::DescriptorBindingKind kind, uint32_t resource,
|
||||
@@ -413,7 +396,6 @@ uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index);
|
||||
uint32_t StorageBufferPackedStride(const EmitterState& state, const IR::MemoryInfo& mem);
|
||||
|
||||
Prospero::BufferFormat StorageBufferFormat(const EmitterState& state, const IR::MemoryInfo& mem);
|
||||
uint32_t StorageBufferElementBits(const IR::Program& program, const IR::MemoryInfo& mem);
|
||||
|
||||
void EmitMemoryOffsets(EmitterState& state);
|
||||
|
||||
@@ -435,7 +417,7 @@ MemoryResourceAccess PrepareMemoryResourceAccess(EmitterState& state, const IR::
|
||||
|
||||
MemoryResourceAccess PrepareStorageBufferResourceAccess(EmitterState& state,
|
||||
const IR::MemoryInfo& mem,
|
||||
uint32_t variable, uint32_t pointer_type);
|
||||
BufferDefinition& buffer);
|
||||
|
||||
uint32_t EmitMemoryElementInBounds(EmitterState& state, const MemoryResourceAccess& access,
|
||||
uint32_t index);
|
||||
@@ -489,10 +471,6 @@ uint32_t EmitSubConstantMinusU32(EmitterState& state, uint32_t constant, uint32_
|
||||
|
||||
uint32_t EmitF32ToF16RtzBits(EmitterState& state, uint32_t f32);
|
||||
|
||||
uint32_t EmitMinMaxU32Value(EmitterState& state, uint32_t lhs, uint32_t rhs, bool max_value);
|
||||
|
||||
uint32_t EmitMinMaxI32Value(EmitterState& state, uint32_t lhs, uint32_t rhs, bool max_value);
|
||||
|
||||
inline constexpr auto EmitBitcastF32ToU32 = EmitNative<spv::OpBitcast, IR::Type::U32, uint32_t>;
|
||||
|
||||
inline constexpr auto EmitBitcastU32ToF32 = EmitNative<spv::OpBitcast, IR::Type::F32, uint32_t>;
|
||||
|
||||
@@ -180,29 +180,46 @@ void RecordBdaFault(EmitterState& state, uint32_t page) {
|
||||
Binary(state, spv::OpBitwiseOr, TypeU32(state), value, bit));
|
||||
}
|
||||
|
||||
uint32_t LoadBdaDword(ValueEmitContext& ctx, uint32_t address) {
|
||||
uint32_t LoadBdaDword(ValueEmitContext& ctx, uint32_t address, bool coherent = false) {
|
||||
auto& state = ctx.state;
|
||||
const auto bda = GetBdaPointer(state, address);
|
||||
const auto present =
|
||||
Binary(state, spv::OpINotEqual, TypeBool(state), bda, ConstantU64(state, 0));
|
||||
return EmitValueOrZeroIfCondition(state, present, [&]() {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpConvertUToPtr, TypePhysicalU32Pointer(state), pointer,
|
||||
bda);
|
||||
auto pointer = state.builder.AllocateId();
|
||||
if (coherent) {
|
||||
const auto block = state.builder.DecoratedType(
|
||||
spv::OpTypeStruct, {{spv::OpMemberDecorate, {0, spv::DecorationOffset, 0}},
|
||||
{spv::OpMemberDecorate, {0, spv::DecorationCoherent}},
|
||||
{spv::OpDecorate, {spv::DecorationBlock}}}, TypeU32(state));
|
||||
state.builder.AddFunction(
|
||||
spv::OpConvertUToPtr, TypePointer(state, spv::StorageClassPhysicalStorageBuffer, block),
|
||||
pointer, bda);
|
||||
const auto base = pointer;
|
||||
pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpAccessChain, TypePhysicalU32Pointer(state), pointer,
|
||||
base, ConstantU32(state, 0));
|
||||
} else {
|
||||
state.builder.AddFunction(spv::OpConvertUToPtr, TypePhysicalU32Pointer(state), pointer,
|
||||
bda);
|
||||
}
|
||||
const auto value = state.builder.AllocateId();
|
||||
constexpr uint32_t alignment = sizeof(uint32_t);
|
||||
state.builder.AddFunction(spv::OpLoad, TypeU32(state), value, pointer,
|
||||
spv::MemoryAccessAlignedMask, alignment);
|
||||
spv::MemoryAccessAlignedMask |
|
||||
(coherent ? spv::MemoryAccessVolatileMask : spv::MemoryAccessMaskNone),
|
||||
alignment);
|
||||
return value;
|
||||
});
|
||||
}
|
||||
|
||||
uint32_t LoadBda(ValueEmitContext& ctx, uint32_t address, uint32_t active, uint32_t bits) {
|
||||
uint32_t LoadBda(ValueEmitContext& ctx, uint32_t address, uint32_t active, uint32_t bits,
|
||||
bool coherent = false) {
|
||||
auto& state = ctx.state;
|
||||
return EmitValueOrZeroIfCondition(state, active, [&]() {
|
||||
const auto aligned = Binary(state, spv::OpBitwiseAnd, TypeU64(state), address,
|
||||
ConstantU64(state, ~uint64_t {3}));
|
||||
const auto first = LoadBdaDword(ctx, aligned);
|
||||
const auto first = LoadBdaDword(ctx, aligned, coherent);
|
||||
const auto byte =
|
||||
Binary(state, spv::OpBitwiseAnd, TypeU32(state),
|
||||
Unary(state, spv::OpUConvert, TypeU32(state), address), ConstantU32(state, 3));
|
||||
@@ -212,7 +229,7 @@ uint32_t LoadBda(ValueEmitContext& ctx, uint32_t address, uint32_t active, uint3
|
||||
TypeBool(state), byte, ConstantU32(state, bits == 16u ? 2u : 0u));
|
||||
const auto second = EmitValueOrZeroIfCondition(state, crosses, [&]() {
|
||||
return LoadBdaDword(ctx, Binary(state, spv::OpIAdd, TypeU64(state), aligned,
|
||||
ConstantU64(state, sizeof(uint32_t))));
|
||||
ConstantU64(state, sizeof(uint32_t))), coherent);
|
||||
});
|
||||
const auto shift =
|
||||
Binary(state, spv::OpShiftLeftLogical, TypeU32(state), byte, ConstantU32(state, 3));
|
||||
@@ -234,8 +251,7 @@ uint32_t LoadBda(ValueEmitContext& ctx, uint32_t address, uint32_t active, uint3
|
||||
|
||||
uint32_t ByteAddress(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem) {
|
||||
if (mem.kind == IR::ResourceKind::Buffer) {
|
||||
const auto resource = ResourceForDescriptor(ctx.state, IR::DescriptorBindingKind::Buffers,
|
||||
mem.resource);
|
||||
const auto resource = ctx.state.program.info.buffers.at(mem.resource).descriptor_index;
|
||||
const auto prefix = ctx.state.memory_byte_offsets[resource];
|
||||
const auto address = Binary(ctx.state, spv::OpIAdd, TypeU32(ctx.state),
|
||||
BufferByteAddress(ctx, inst, mem), prefix);
|
||||
@@ -316,7 +332,8 @@ uint32_t LoadSubwordInBounds(ValueEmitContext& ctx, const MemoryResourceAccess&
|
||||
uint32_t value;
|
||||
if (resource.element_bits < 32u) {
|
||||
const auto loaded = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpLoad, TypeStorageBufferElement(ctx.state, bits), loaded,
|
||||
ctx.state.builder.AddFunction(spv::OpLoad,
|
||||
ctx.state.storage_buffers[bits == 8u ? 0 : 1].element_type, loaded,
|
||||
EmitMemoryElementPointer(ctx.state, resource, index),
|
||||
resource.memory_access);
|
||||
value = Unary(ctx.state, spv::OpUConvert, TypeU32(ctx.state), loaded);
|
||||
@@ -421,7 +438,8 @@ void StoreSubwordInBounds(ValueEmitContext& ctx, const IR::MemoryInfo& mem,
|
||||
if (resource.element_bits < 32u) {
|
||||
ctx.state.builder.AddFunction(
|
||||
spv::OpStore, pointer,
|
||||
Unary(ctx.state, spv::OpUConvert, TypeStorageBufferElement(ctx.state, bits), data),
|
||||
Unary(ctx.state, spv::OpUConvert,
|
||||
ctx.state.storage_buffers[bits == 8u ? 0 : 1].element_type, data),
|
||||
resource.memory_access);
|
||||
return;
|
||||
}
|
||||
@@ -699,18 +717,38 @@ uint32_t FormattedLoad(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Me
|
||||
return LoadWordPrepared(ctx, inst, RebaseRawComponent(mem, 0u), resource);
|
||||
}
|
||||
const auto plan = PrepareFormattedMemory(ctx, inst, mem, resource, info);
|
||||
return EmitValueOrDefaultIfCondition(
|
||||
const auto value = EmitValueOrDefaultIfCondition(
|
||||
ctx.state, plan.in_bounds, TypeU32(ctx.state),
|
||||
FormattedOutOfBoundsValue(ctx, mem, plan, 1u),
|
||||
[&]() { return LoadFormattedInBounds(ctx, mem, plan, 0u); });
|
||||
if (mem.data_bits != 16u) {
|
||||
return value;
|
||||
}
|
||||
if (info.type == Format::ComponentType::Uint) {
|
||||
return EmitUMin32(ctx.state, value, ConstantU32(ctx.state, 0xffffu));
|
||||
}
|
||||
if (info.type == Format::ComponentType::Sint) {
|
||||
const auto lower = EmitSMax32(ctx.state, value, ConstantU32(ctx.state, 0xffff8000u));
|
||||
return EmitSMin32(ctx.state, lower, ConstantU32(ctx.state, 0x7fffu));
|
||||
}
|
||||
return EmitConvertF16F32(ctx.state, EmitBitCastF32U32(ctx.state, value));
|
||||
});
|
||||
}
|
||||
|
||||
uint32_t EncodeFormattedStoreComponent(ValueEmitContext& ctx,
|
||||
const Format::BufferFormatInfo& info,
|
||||
uint32_t component, uint32_t data) {
|
||||
uint32_t component, uint32_t data, uint32_t data_bits) {
|
||||
auto& state = ctx.state;
|
||||
const auto bits = info.component_bits[component];
|
||||
if (data_bits == 16u) {
|
||||
if (info.type == Format::ComponentType::Uint) {
|
||||
data = EmitBitFieldUExtract(state, data, ConstantU32(state, 0), ConstantU32(state, 16));
|
||||
} else if (info.type == Format::ComponentType::Sint) {
|
||||
data = EmitBitFieldSExtract(state, data, ConstantU32(state, 0), ConstantU32(state, 16));
|
||||
} else {
|
||||
data = EmitBitCastU32F32(state, EmitF16BitsToF32(state, data));
|
||||
}
|
||||
}
|
||||
const bool normalized = info.type == Format::ComponentType::Unorm ||
|
||||
info.type == Format::ComponentType::Snorm;
|
||||
const bool scaled = info.type == Format::ComponentType::Uscaled ||
|
||||
@@ -762,7 +800,7 @@ void StoreFormattedPrepared(ValueEmitContext& ctx, const IR::Inst& inst,
|
||||
value, data, component);
|
||||
}
|
||||
}
|
||||
value = EncodeFormattedStoreComponent(ctx, info, component, value);
|
||||
value = EncodeFormattedStoreComponent(ctx, info, component, value, mem.data_bits);
|
||||
const auto bits = info.component_bits[component];
|
||||
if (info.packed_bitfield) {
|
||||
packed = EmitBitFieldInsert(
|
||||
@@ -1163,8 +1201,8 @@ uint32_t EmitBufferAtomic64(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto& state = ctx.state;
|
||||
return EmitValueOrDefaultIfCondition(
|
||||
state, ctx.Arg(inst, inst.NumArgs() - 1), TypeU64(state), ConstantU64(state, 0), [&]() {
|
||||
const auto resource = PrepareStorageBufferResourceAccess(
|
||||
state, mem, state.storage_buffer_u64_variable, TypeStorageBufferPointer(state, 64));
|
||||
const auto resource =
|
||||
PrepareStorageBufferResourceAccess(state, mem, state.storage_buffers[3]);
|
||||
const auto byte_address = ByteAddress(ctx, inst, mem);
|
||||
const auto index = Binary(state, spv::OpShiftRightLogical, TypeU32(state), byte_address,
|
||||
ConstantU32(state, 3u));
|
||||
@@ -1359,7 +1397,7 @@ void EmitLoadMemory(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
else if (address_info.access == IR::AddressAccess::Read &&
|
||||
mem.kind != IR::ResourceKind::Scratch)
|
||||
value = LoadBda(ctx, GuestAddress(ctx, inst, mem), ctx.Arg(inst, inst.NumArgs() - 1),
|
||||
address_info.data_bits);
|
||||
address_info.data_bits, mem.coherent);
|
||||
else if (op == IR::ValueOpcode::LoadBufferU32 && mem.formatted)
|
||||
value = mem.kind == IR::ResourceKind::IndirectBuffer ? LoadIndirectFormattedX(ctx, inst)
|
||||
: FormattedLoad(ctx, inst, mem);
|
||||
|
||||
@@ -44,6 +44,16 @@ uint32_t EmitIndirectResourceIndex(EmitterState& state, uint32_t key, uint32_t m
|
||||
};
|
||||
const auto mapping = ConstantU32(state, mapping_offset);
|
||||
const auto count = LoadMapping(mapping);
|
||||
if (search_iterations == 0u) {
|
||||
const auto index = Binary(state, spv::OpShiftRightLogical, TypeU32(state), key,
|
||||
ConstantU32(state, 2u));
|
||||
const auto valid = Binary(state, spv::OpULessThan, TypeBool(state), index, count);
|
||||
const auto safe = Select(state, TypeU32(state), valid, index, ConstantU32(state, 0u));
|
||||
const auto entry = Binary(state, spv::OpIAdd, TypeU32(state), safe,
|
||||
ConstantU32(state, mapping_offset + 1u));
|
||||
return Select(state, TypeU32(state), valid, LoadMapping(entry),
|
||||
ConstantU32(state, default_resource));
|
||||
}
|
||||
const auto entry_at = [&](uint32_t index) {
|
||||
return Binary(state, spv::OpIAdd, TypeU32(state), mapping,
|
||||
Binary(state, spv::OpIAdd, TypeU32(state),
|
||||
@@ -92,23 +102,15 @@ Prospero::BufferFormat StorageBufferFormat(const EmitterState& state, const IR::
|
||||
return state.program.info.buffers[mem.resource].descriptor_format;
|
||||
}
|
||||
|
||||
uint32_t StorageBufferElementBits(const IR::Program& program, const IR::MemoryInfo& mem) {
|
||||
if (!mem.formatted) return mem.data_bits;
|
||||
const auto format = mem.typed ? Format::DecodeTBufferFormat(mem.data_format, mem.number_format)
|
||||
: program.info.buffers[mem.resource].descriptor_format;
|
||||
const auto info = Format::GetFormatInfo(format);
|
||||
return info.type == Format::ComponentType::Unknown || info.packed_bitfield
|
||||
? 32u : info.component_bits[0];
|
||||
}
|
||||
|
||||
void EmitMemoryOffsets(EmitterState& state) {
|
||||
for (uint32_t i = 0; i < state.program.bindings.memory_offset_count; i++) {
|
||||
const auto count = state.program.bindings.descriptor_counts[static_cast<size_t>(IR::DescriptorBindingKind::Buffers)];
|
||||
for (uint32_t i = 0; i < count; i += 4u) {
|
||||
const auto word =
|
||||
EmitShaderDataDwordLoad(state, state.program.bindings.memory_offset_dword + i / 4u);
|
||||
const auto shift = ConstantU32(state, (i % 4u) * 8u);
|
||||
state.memory_byte_offsets[i] = EmitBinaryU32(
|
||||
state, spv::OpBitwiseAnd, EmitBinaryU32(state, spv::OpShiftRightLogical, word, shift),
|
||||
ConstantU32(state, 0xffu));
|
||||
for (uint32_t lane = 0; lane < std::min(4u, count - i); ++lane) {
|
||||
state.memory_byte_offsets[i + lane] = EmitNative<spv::OpBitFieldUExtract, IR::Type::U32>(
|
||||
state, word, ConstantU32(state, lane * 8u), ConstantU32(state, 8u));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -136,7 +138,7 @@ void EnsureLdsStorage(EmitterState& state) {
|
||||
state.builder.AddAnnotation(spv::OpDecorate, variable, spv::DecorationAliased);
|
||||
return variable;
|
||||
};
|
||||
if (state.requirements.shared_int64_atomics) {
|
||||
if (state.program.info.shared_int64_atomics) {
|
||||
state.lds_variable = define(TypeU32(state), 4u);
|
||||
state.lds_u64_variable = define(TypeU64(state), 8u);
|
||||
state.builder.AddName(state.lds_u64_variable, "lds_qwords");
|
||||
@@ -150,20 +152,22 @@ void EnsureLdsStorage(EmitterState& state) {
|
||||
|
||||
MemoryResourceAccess PrepareStorageBufferResourceAccess(EmitterState& state,
|
||||
const IR::MemoryInfo& mem,
|
||||
uint32_t variable,
|
||||
uint32_t pointer_type) {
|
||||
if (variable == 0) {
|
||||
BufferDefinition& buffer) {
|
||||
if (buffer.variable == 0) {
|
||||
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::Buffers, mem.resource,
|
||||
"storage buffer descriptor array was not emitted");
|
||||
}
|
||||
if (buffer.pointer_type == 0) {
|
||||
buffer.pointer_type = TypePointer(state, spv::StorageClassStorageBuffer, buffer.type);
|
||||
}
|
||||
const auto array_index =
|
||||
ResourceForDescriptor(state, IR::DescriptorBindingKind::Buffers, mem.resource);
|
||||
state.program.info.buffers.at(mem.resource).descriptor_index;
|
||||
MemoryResourceAccess access {
|
||||
.kind = mem.kind,
|
||||
.memory_access = mem.coherent ? spv::MemoryAccessVolatileMask : spv::MemoryAccessMaskNone};
|
||||
access.object_pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpAccessChain, pointer_type, access.object_pointer, variable,
|
||||
ConstantU32(state, array_index));
|
||||
state.builder.AddFunction(spv::OpAccessChain, buffer.pointer_type, access.object_pointer,
|
||||
buffer.variable, ConstantU32(state, array_index));
|
||||
access.byte_offset = state.memory_byte_offsets[array_index];
|
||||
access.length = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpArrayLength, TypeU32(state), access.length,
|
||||
@@ -204,12 +208,14 @@ MemoryResourceAccess PrepareMemoryResourceAccess(EmitterState& state, const IR::
|
||||
case IR::ResourceKind::ScalarBuffer:
|
||||
case IR::ResourceKind::Buffer: {
|
||||
const auto bits = mem.kind == IR::ResourceKind::Buffer
|
||||
? StorageBufferElementBits(state.program, mem) : 32u;
|
||||
const auto variable = bits == 8u ? state.storage_buffer_u8_variable
|
||||
: bits == 16u ? state.storage_buffer_u16_variable
|
||||
: state.storage_buffer_variable;
|
||||
access = PrepareStorageBufferResourceAccess(
|
||||
state, mem, variable, TypeStorageBufferPointer(state, bits));
|
||||
? IR::StorageBufferElementBits(state.program, mem) : 32u;
|
||||
auto* buffer = &state.storage_buffers[2];
|
||||
if (bits == 8u) {
|
||||
buffer = &state.storage_buffers[0];
|
||||
} else if (bits == 16u) {
|
||||
buffer = &state.storage_buffers[1];
|
||||
}
|
||||
access = PrepareStorageBufferResourceAccess(state, mem, *buffer);
|
||||
access.element_bits = bits;
|
||||
return access;
|
||||
}
|
||||
@@ -235,7 +241,7 @@ uint32_t EmitMemoryElementPointer(EmitterState& state, const MemoryResourceAcces
|
||||
TypeStorageBufferElementPointer(state, 32));
|
||||
}
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
if (access.kind == IR::ResourceKind::Lds && state.requirements.shared_int64_atomics) {
|
||||
if (access.kind == IR::ResourceKind::Lds && state.program.info.shared_int64_atomics) {
|
||||
state.builder.AddFunction(spv::OpAccessChain, TypeU32ElementPointer(state, storage_class),
|
||||
pointer, access.object_pointer, ConstantU32(state, 0), index);
|
||||
return pointer;
|
||||
|
||||
@@ -120,32 +120,39 @@ uint32_t TypeFunction(EmitterState& state) {
|
||||
return state.function_type;
|
||||
}
|
||||
|
||||
uint32_t TypeStorageBufferElement(EmitterState& state, uint32_t bits) {
|
||||
return bits == 32u ? TypeU32(state)
|
||||
: bits == 64u ? TypeU64(state)
|
||||
: state.builder.Type(spv::OpTypeInt, bits, 0);
|
||||
}
|
||||
|
||||
uint32_t StorageRuntimeArrayType(EmitterState& state, uint32_t bits) {
|
||||
return state.builder.DecoratedType(
|
||||
spv::OpTypeRuntimeArray,
|
||||
{{spv::OpDecorate, {spv::DecorationArrayStride, bits / 8u}}},
|
||||
TypeStorageBufferElement(state, bits));
|
||||
}
|
||||
|
||||
uint32_t StorageBufferType(EmitterState& state, uint32_t bits = 32) {
|
||||
return state.builder.DecoratedType(spv::OpTypeStruct,
|
||||
{{spv::OpMemberDecorate, {0, spv::DecorationOffset, 0}},
|
||||
{spv::OpDecorate, {spv::DecorationBlock}}},
|
||||
StorageRuntimeArrayType(state, bits));
|
||||
}
|
||||
|
||||
uint32_t TypeStorageBufferPointer(EmitterState& state, uint32_t bits) {
|
||||
return TypePointer(state, spv::StorageClassStorageBuffer, StorageBufferType(state, bits));
|
||||
uint32_t StorageBufferType(EmitterState& state, BufferDefinition& buffer, uint32_t bits = 32) {
|
||||
if (buffer.type == 0) {
|
||||
if (bits == 32u) {
|
||||
buffer.element_type = TypeU32(state);
|
||||
} else if (bits == 64u) {
|
||||
buffer.element_type = TypeU64(state);
|
||||
} else {
|
||||
buffer.element_type = state.builder.Type(spv::OpTypeInt, bits, 0);
|
||||
}
|
||||
const auto array = state.builder.DecoratedType(
|
||||
spv::OpTypeRuntimeArray,
|
||||
{{spv::OpDecorate, {spv::DecorationArrayStride, bits / 8u}}}, buffer.element_type);
|
||||
buffer.type = state.builder.DecoratedType(
|
||||
spv::OpTypeStruct, {{spv::OpMemberDecorate, {0, spv::DecorationOffset, 0}},
|
||||
{spv::OpDecorate, {spv::DecorationBlock}}}, array);
|
||||
}
|
||||
return buffer.type;
|
||||
}
|
||||
|
||||
uint32_t TypeStorageBufferElementPointer(EmitterState& state, uint32_t bits) {
|
||||
return TypePointer(state, spv::StorageClassStorageBuffer, TypeStorageBufferElement(state, bits));
|
||||
auto* buffer = &state.storage_buffers[2];
|
||||
if (bits == 8u) {
|
||||
buffer = &state.storage_buffers[0];
|
||||
} else if (bits == 16u) {
|
||||
buffer = &state.storage_buffers[1];
|
||||
} else if (bits == 64u) {
|
||||
buffer = &state.storage_buffers[3];
|
||||
}
|
||||
if (buffer->element_pointer_type == 0) {
|
||||
buffer->element_pointer_type =
|
||||
TypePointer(state, spv::StorageClassStorageBuffer, buffer->element_type);
|
||||
}
|
||||
return buffer->element_pointer_type;
|
||||
}
|
||||
|
||||
uint32_t TypePhysicalU32Pointer(EmitterState& state) {
|
||||
@@ -200,6 +207,43 @@ uint32_t F32ArrayType(EmitterState& state, uint32_t count) {
|
||||
}
|
||||
|
||||
void DefineDescriptors(EmitterState& state) {
|
||||
using Kind = IR::DescriptorBindingKind;
|
||||
auto& info = state.program.info;
|
||||
auto& bindings = state.program.bindings;
|
||||
auto& counts = bindings.descriptor_counts;
|
||||
auto& buffer_count = counts[static_cast<size_t>(Kind::Buffers)];
|
||||
for (uint32_t index = 0; index < info.buffers.size(); ++index) {
|
||||
info.buffers[index].descriptor_index = (info.live_buffers & (uint64_t{1} << index)) != 0
|
||||
? buffer_count++ : UINT32_MAX;
|
||||
}
|
||||
std::array<const IR::ImageResource*, IR::ImageBindingCount> image_types {};
|
||||
for (auto& image: info.images) {
|
||||
const auto kind = IR::DescriptorBindingForImage(image);
|
||||
if (!kind.has_value() || image.mip_count == 0u ||
|
||||
(image.mip_mode != IR::ImageMipMode::Dynamic && image.mip_count != 1u)) {
|
||||
EXIT("shader image has an invalid descriptor type or mip count");
|
||||
}
|
||||
auto& count = counts[static_cast<size_t>(*kind)];
|
||||
image.descriptor_index = count;
|
||||
if (count == 0) image_types[IR::ImageBindingIndex(*kind)] = ℑ
|
||||
count += image.mip_count;
|
||||
}
|
||||
counts[static_cast<size_t>(Kind::Samplers)] = static_cast<uint32_t>(info.samplers.size());
|
||||
counts[static_cast<size_t>(Kind::Gds)] = info.uses_gds;
|
||||
counts[static_cast<size_t>(Kind::SharedMemory)] =
|
||||
info.uses_lds && state.lds_storage_class == spv::StorageClassStorageBuffer;
|
||||
counts[static_cast<size_t>(Kind::BdaPagetable)] = info.uses_dma;
|
||||
counts[static_cast<size_t>(Kind::FaultBuffer)] = info.uses_dma;
|
||||
counts[static_cast<size_t>(Kind::FlattenedSrt)] = info.uses_flattened_srt;
|
||||
bindings.memory_offset_dword = static_cast<uint32_t>(info.user_data_registers.size());
|
||||
if (info.uses_dispatch_threads) {
|
||||
bindings.dispatch_thread_dword = bindings.memory_offset_dword;
|
||||
bindings.memory_offset_dword += 3u;
|
||||
}
|
||||
bindings.push_data_start_dword =
|
||||
IR::PushData::StartFor(bindings.push_data_start_dword, bindings.ShaderDataDwords());
|
||||
counts[static_cast<size_t>(Kind::ShaderData)] =
|
||||
bindings.ShaderDataDwords() != 0 && !bindings.UsesPushData();
|
||||
if (state.program.bindings.UsesPushData() || state.program.stage == ShaderType::Mesh) {
|
||||
const auto type = PushConstantBlockType(state);
|
||||
state.push_constant_variable = state.builder.DefineGlobalVariable(
|
||||
@@ -207,7 +251,10 @@ void DefineDescriptors(EmitterState& state) {
|
||||
state.builder.AddName(type, "BufferResource");
|
||||
state.builder.AddName(state.push_constant_variable, "vsharp");
|
||||
}
|
||||
for (const auto& binding: state.program.bindings.descriptors) {
|
||||
for (uint32_t index = 0; index < counts.size(); ++index) {
|
||||
if (counts[index] == 0) continue;
|
||||
bindings.descriptor_mask |= uint64_t{1} << index;
|
||||
const auto kind = static_cast<Kind>(index);
|
||||
const auto Define = [&](uint32_t type, const char* name,
|
||||
spv::StorageClass storage = spv::StorageClassStorageBuffer) {
|
||||
const auto variable =
|
||||
@@ -215,69 +262,66 @@ void DefineDescriptors(EmitterState& state) {
|
||||
state.builder.AddName(variable, name);
|
||||
state.builder.AddAnnotation(spv::OpDecorate, variable, spv::DecorationDescriptorSet, 0);
|
||||
state.builder.AddAnnotation(spv::OpDecorate, variable, spv::DecorationBinding,
|
||||
IR::NativeBinding(state.program.stage, binding.kind));
|
||||
IR::NativeBinding(state.program.stage, kind));
|
||||
return variable;
|
||||
};
|
||||
const auto ArrayType = [&](uint32_t type) {
|
||||
return state.builder.Type(
|
||||
spv::OpTypeArray, type,
|
||||
ConstantU32(state, static_cast<uint32_t>(binding.resources.size())));
|
||||
ConstantU32(state, counts[index]));
|
||||
};
|
||||
switch (binding.kind) {
|
||||
case IR::DescriptorBindingKind::Buffers:
|
||||
state.storage_buffer_variable =
|
||||
Define(ArrayType(StorageBufferType(state)), "buffers");
|
||||
if (state.requirements.buffer_u8) {
|
||||
state.storage_buffer_u8_variable =
|
||||
Define(ArrayType(StorageBufferType(state, 8)), "buffers_u8");
|
||||
}
|
||||
if (state.requirements.buffer_u16) {
|
||||
state.storage_buffer_u16_variable =
|
||||
Define(ArrayType(StorageBufferType(state, 16)), "buffers_u16");
|
||||
}
|
||||
if (state.requirements.buffer_int64_atomics) {
|
||||
state.storage_buffer_u64_variable =
|
||||
Define(ArrayType(StorageBufferType(state, 64)), "buffers_u64");
|
||||
}
|
||||
for (const auto variable: {state.storage_buffer_variable, state.storage_buffer_u8_variable,
|
||||
state.storage_buffer_u16_variable, state.storage_buffer_u64_variable}) {
|
||||
if (variable == 0) continue;
|
||||
if (state.storage_buffer_u8_variable != 0 || state.storage_buffer_u16_variable != 0 ||
|
||||
state.storage_buffer_u64_variable != 0) {
|
||||
state.builder.AddAnnotation(spv::OpDecorate, variable, spv::DecorationAliased);
|
||||
switch (kind) {
|
||||
case IR::DescriptorBindingKind::Buffers: {
|
||||
const std::array used {info.buffer_u8, info.buffer_u16, true, info.buffer_int64_atomics};
|
||||
constexpr std::array names {"buffers_u8", "buffers_u16", "buffers", "buffers_u64"};
|
||||
for (uint32_t alias = 0; alias < used.size(); ++alias) {
|
||||
if (!used[alias]) continue;
|
||||
auto& buffer = state.storage_buffers[alias];
|
||||
const auto type = StorageBufferType(state, buffer, 8u << alias);
|
||||
buffer.variable = Define(ArrayType(type), names[alias]);
|
||||
if (info.buffer_u8 || info.buffer_u16 || info.buffer_int64_atomics) {
|
||||
state.builder.AddAnnotation(spv::OpDecorate, buffer.variable, spv::DecorationAliased);
|
||||
}
|
||||
// RDNA2 stores publish to L2 even without GLC; every alias of the buffer
|
||||
// must participate in visibility for cache-bypassing polling loads.
|
||||
if (state.requirements.coherent_buffers) {
|
||||
state.builder.AddAnnotation(spv::OpDecorate, variable, spv::DecorationCoherent);
|
||||
if (info.coherent_buffers) {
|
||||
state.builder.AddAnnotation(spv::OpDecorate, buffer.variable, spv::DecorationCoherent);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case IR::DescriptorBindingKind::BdaPagetable:
|
||||
state.bda_pagetable_variable = Define(StorageBufferType(state, 64), "bda_pagetable");
|
||||
state.bda_pagetable_variable =
|
||||
Define(StorageBufferType(state, state.storage_buffers[3], 64), "bda_pagetable");
|
||||
break;
|
||||
case IR::DescriptorBindingKind::FaultBuffer:
|
||||
state.fault_buffer_variable = Define(StorageBufferType(state), "fault_buffer");
|
||||
state.fault_buffer_variable =
|
||||
Define(StorageBufferType(state, state.storage_buffers[2]), "fault_buffer");
|
||||
break;
|
||||
case IR::DescriptorBindingKind::ShaderData:
|
||||
state.shader_data_storage_variable =
|
||||
Define(StorageBufferType(state), "shader_data");
|
||||
Define(StorageBufferType(state, state.storage_buffers[2]), "shader_data");
|
||||
break;
|
||||
case IR::DescriptorBindingKind::FlattenedSrt:
|
||||
state.flattened_srt_variable = Define(StorageBufferType(state), "flattened_srt");
|
||||
state.flattened_srt_variable =
|
||||
Define(StorageBufferType(state, state.storage_buffers[2]), "flattened_srt");
|
||||
break;
|
||||
case IR::DescriptorBindingKind::Samplers:
|
||||
state.sampler_variable = Define(ArrayType(state.builder.Type(spv::OpTypeSampler)),
|
||||
"samplers", spv::StorageClassUniformConstant);
|
||||
state.sampler_type = state.builder.Type(spv::OpTypeSampler);
|
||||
state.sampler_pointer_type = TypePointer(
|
||||
state, spv::StorageClassUniformConstant, state.sampler_type);
|
||||
state.sampler_variable = Define(ArrayType(state.sampler_type), "samplers",
|
||||
spv::StorageClassUniformConstant);
|
||||
break;
|
||||
case IR::DescriptorBindingKind::Gds:
|
||||
state.gds_variable = Define(StorageBufferType(state), "gds");
|
||||
state.gds_variable = Define(StorageBufferType(state, state.storage_buffers[2]), "gds");
|
||||
break;
|
||||
case IR::DescriptorBindingKind::SharedMemory:
|
||||
state.lds_variable = Define(StorageBufferType(state), "lds_dwords");
|
||||
state.lds_variable = Define(StorageBufferType(state, state.storage_buffers[2]), "lds_dwords");
|
||||
state.builder.AddAnnotation(spv::OpDecorate, state.lds_variable, spv::DecorationCoherent);
|
||||
if (state.requirements.shared_int64_atomics) {
|
||||
state.lds_u64_variable = Define(StorageBufferType(state, 64), "lds_qwords");
|
||||
if (state.program.info.shared_int64_atomics) {
|
||||
state.lds_u64_variable =
|
||||
Define(StorageBufferType(state, state.storage_buffers[3], 64), "lds_qwords");
|
||||
state.builder.AddAnnotation(spv::OpDecorate, state.lds_u64_variable, spv::DecorationCoherent);
|
||||
for (const auto variable: {state.lds_variable, state.lds_u64_variable}) {
|
||||
state.builder.AddAnnotation(spv::OpDecorate, variable, spv::DecorationAliased);
|
||||
@@ -285,13 +329,16 @@ void DefineDescriptors(EmitterState& state) {
|
||||
}
|
||||
break;
|
||||
default: {
|
||||
EXIT_IF(IR::ImageBindingResourceClass(binding.kind) ==
|
||||
EXIT_IF(IR::ImageBindingResourceClass(kind) ==
|
||||
IR::ImageResourceClass::None);
|
||||
const auto& image = state.program.info.images.at(binding.resources.front());
|
||||
const auto name = "image_" + std::to_string(static_cast<uint32_t>(binding.kind));
|
||||
state.image_variables[IR::ImageBindingIndex(binding.kind)] =
|
||||
Define(ArrayType(ImageType(state, image)), name.c_str(),
|
||||
spv::StorageClassUniformConstant);
|
||||
const auto& image = *image_types[IR::ImageBindingIndex(kind)];
|
||||
const auto name = "image_" + std::to_string(static_cast<uint32_t>(kind));
|
||||
auto& definition = state.images[IR::ImageBindingIndex(kind)];
|
||||
definition.type = ImageType(state, image);
|
||||
definition.variable = Define(ArrayType(definition.type), name.c_str(),
|
||||
spv::StorageClassUniformConstant);
|
||||
definition.pointer_type = TypePointer(
|
||||
state, spv::StorageClassUniformConstant, definition.type);
|
||||
if (image.dimension == ImageDimension::Dim1D ||
|
||||
image.dimension == ImageDimension::Dim1DArray) {
|
||||
state.builder.RequireCapability(image.resource_class ==
|
||||
@@ -335,11 +382,11 @@ uint32_t ConstantU64(EmitterState& state, uint64_t value) {
|
||||
|
||||
uint32_t ConstantU32CompositeZero(EmitterState& state, uint32_t components) {
|
||||
EXIT_IF(components < 1u || components > 4u);
|
||||
const auto zero = ConstantU32(state, 0);
|
||||
const auto zero = ConstantU32(state, 0);
|
||||
if (components == 1u) return zero;
|
||||
std::vector<uint32_t> values(components, zero);
|
||||
const std::array values {zero, zero, zero, zero};
|
||||
return state.builder.Constant(spv::OpConstantComposite, TypeU32Composite(state, components),
|
||||
values);
|
||||
std::span(values).first(components));
|
||||
}
|
||||
|
||||
uint32_t GlslStd450(EmitterState& state) {
|
||||
@@ -437,7 +484,7 @@ void DefineInputs(EmitterState& state) {
|
||||
state.inputs.push_back({{kind, 0, components, name}});
|
||||
}
|
||||
};
|
||||
if (IR::FindBinding(state.program.bindings, IR::DescriptorBindingKind::SharedMemory) != nullptr) {
|
||||
if (state.program.info.uses_lds && state.lds_storage_class == spv::StorageClassStorageBuffer) {
|
||||
add_builtin(IR::StageInputKind::WorkgroupId, 3, "gl_WorkGroupID");
|
||||
add_builtin(IR::StageInputKind::NumWorkgroups, 3, "gl_NumWorkGroups");
|
||||
}
|
||||
@@ -524,7 +571,7 @@ void DefineInputs(EmitterState& state) {
|
||||
builtin);
|
||||
}
|
||||
}
|
||||
if (state.requirements.subgroup_local_invocation_id) {
|
||||
if (state.program.info.subgroup_local_invocation_id) {
|
||||
const auto variable = DefineInterfaceVariable(state, TypeU32(state), spv::StorageClassInput,
|
||||
"gl_SubgroupInvocationID");
|
||||
state.subgroup_local_invocation_id_variable = variable;
|
||||
@@ -647,10 +694,10 @@ void DefineModule(EmitterState& state) {
|
||||
DefineOutputs(state);
|
||||
DefineTessellationInterfaces(state);
|
||||
DefineDescriptors(state);
|
||||
if (state.requirements.function_lds) {
|
||||
if (state.program.info.function_lds) {
|
||||
state.lds_variable = state.builder.AllocateId();
|
||||
}
|
||||
if (state.requirements.function_scratch) {
|
||||
if (state.program.info.function_scratch) {
|
||||
for (uint32_t half = 0; half < state.lane_count; half++) {
|
||||
state.scratch_variable[half] = state.builder.AllocateId();
|
||||
}
|
||||
@@ -675,11 +722,11 @@ void DefineModule(EmitterState& state) {
|
||||
|
||||
state.builder.RequireCapability(spv::CapabilityShader);
|
||||
state.builder.RequireCapability(spv::CapabilitySignedZeroInfNanPreserve);
|
||||
if (state.requirements.buffer_u8) {
|
||||
if (state.program.info.buffer_u8) {
|
||||
state.builder.RequireExtension("SPV_KHR_8bit_storage");
|
||||
state.builder.RequireCapability(spv::CapabilityStorageBuffer8BitAccess);
|
||||
}
|
||||
if (state.requirements.buffer_u16) {
|
||||
if (state.program.info.buffer_u16) {
|
||||
state.builder.RequireCapability(spv::CapabilityStorageBuffer16BitAccess);
|
||||
}
|
||||
if (state.program.info.uses_dma) {
|
||||
@@ -687,11 +734,11 @@ void DefineModule(EmitterState& state) {
|
||||
state.builder.RequireCapability(spv::CapabilityPhysicalStorageBufferAddresses);
|
||||
state.builder.RequireExtension("SPV_KHR_physical_storage_buffer");
|
||||
}
|
||||
if (state.requirements.buffer_int64_atomics || state.requirements.shared_int64_atomics) {
|
||||
if (state.program.info.buffer_int64_atomics || state.program.info.shared_int64_atomics) {
|
||||
state.builder.RequireCapability(spv::CapabilityInt64);
|
||||
state.builder.RequireCapability(spv::CapabilityInt64Atomics);
|
||||
}
|
||||
if (state.requirements.shared_int64_atomics &&
|
||||
if (state.program.info.shared_int64_atomics &&
|
||||
state.lds_storage_class == spv::StorageClassWorkgroup) {
|
||||
state.builder.RequireVersion(0x00010400u);
|
||||
state.builder.RequireExtension("SPV_KHR_workgroup_memory_explicit_layout");
|
||||
@@ -714,21 +761,21 @@ void DefineModule(EmitterState& state) {
|
||||
if (InputVariableForKind(state, IR::StageInputKind::SampleId) != 0) {
|
||||
state.builder.RequireCapability(spv::CapabilitySampleRateShading);
|
||||
}
|
||||
if (state.requirements.image_gather_extended) {
|
||||
if (state.program.info.image_gather_extended) {
|
||||
state.builder.RequireCapability(spv::CapabilityImageGatherExtended);
|
||||
}
|
||||
if (state.lane_count == 2 || state.requirements.subgroup_barrier ||
|
||||
state.requirements.subgroup_ballot || state.requirements.subgroup_shuffle ||
|
||||
state.requirements.subgroup_local_invocation_id) {
|
||||
if (state.lane_count == 2 || state.program.info.subgroup_barrier ||
|
||||
state.program.info.subgroup_ballot || state.program.info.subgroup_shuffle ||
|
||||
state.program.info.subgroup_local_invocation_id) {
|
||||
state.builder.RequireCapability(spv::CapabilityGroupNonUniform);
|
||||
}
|
||||
if (state.lane_count == 2 || state.requirements.subgroup_ballot) {
|
||||
if (state.lane_count == 2 || state.program.info.subgroup_ballot) {
|
||||
state.builder.RequireCapability(spv::CapabilityGroupNonUniformBallot);
|
||||
}
|
||||
if (state.requirements.subgroup_shuffle) {
|
||||
if (state.program.info.subgroup_shuffle) {
|
||||
state.builder.RequireCapability(spv::CapabilityGroupNonUniformShuffle);
|
||||
}
|
||||
if (state.requirements.compute_derivatives && state.program.stage == ShaderType::Compute) {
|
||||
if (state.program.info.compute_derivatives && state.program.stage == ShaderType::Compute) {
|
||||
state.builder.RequireCapability(spv::CapabilityComputeDerivativeGroupQuadsKHR);
|
||||
state.builder.RequireExtension("SPV_KHR_compute_shader_derivatives");
|
||||
}
|
||||
@@ -751,7 +798,7 @@ void DefineModule(EmitterState& state) {
|
||||
// contract prevents host compilers from treating synthesized IEEE values as finite.
|
||||
state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeSignedZeroInfNanPreserve,
|
||||
32u);
|
||||
if (state.requirements.float64) {
|
||||
if (state.program.info.float64) {
|
||||
EXIT_NOT_IMPLEMENTED(state.program.stage == ShaderType::Compute &&
|
||||
state.input_info.compute->float_mode != 0xc0);
|
||||
// Use native rounding for MODE=0xc0, consistent with ordinary FP32 arithmetic.
|
||||
@@ -763,8 +810,8 @@ void DefineModule(EmitterState& state) {
|
||||
// state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeDenormPreserve, 64u);
|
||||
}
|
||||
if (const auto* cs = ShaderWorkgroupInput(state.program.stage, state.input_info)) {
|
||||
uint32_t local_x = state.requirements.compute_derivatives ? 2u : 1u;
|
||||
uint32_t local_y = state.requirements.compute_derivatives ? 2u : 1u;
|
||||
uint32_t local_x = state.program.info.compute_derivatives ? 2u : 1u;
|
||||
uint32_t local_y = state.program.info.compute_derivatives ? 2u : 1u;
|
||||
uint32_t local_z = 1u;
|
||||
local_x = cs->threads_num[0] != 0u ? cs->threads_num[0] : local_x;
|
||||
local_y = cs->threads_num[1] != 0u ? cs->threads_num[1] : local_y;
|
||||
@@ -772,7 +819,7 @@ void DefineModule(EmitterState& state) {
|
||||
if (state.lane_count == 2) {
|
||||
local_x = ((local_x * local_y * local_z + 63u) / 64u) * 32u;
|
||||
local_y = local_z = 1u;
|
||||
if (state.requirements.compute_derivatives) {
|
||||
if (state.program.info.compute_derivatives) {
|
||||
local_y = local_x / 2u;
|
||||
local_x = 2u;
|
||||
}
|
||||
@@ -791,14 +838,14 @@ void DefineModule(EmitterState& state) {
|
||||
state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeEarlyFragmentTests);
|
||||
}
|
||||
}
|
||||
if (state.requirements.compute_derivatives && state.program.stage == ShaderType::Compute) {
|
||||
if (state.program.info.compute_derivatives && state.program.stage == ShaderType::Compute) {
|
||||
state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeDerivativeGroupQuadsKHR);
|
||||
}
|
||||
state.builder.AddName(state.main_func, "main");
|
||||
if (state.requirements.function_lds) {
|
||||
if (state.program.info.function_lds) {
|
||||
state.builder.AddName(state.lds_variable, "lds_dwords");
|
||||
}
|
||||
if (state.requirements.function_scratch) {
|
||||
if (state.program.info.function_scratch) {
|
||||
for (uint32_t half = 0; half < state.lane_count; half++) {
|
||||
state.builder.AddName(state.scratch_variable[half], "scratch_dwords");
|
||||
}
|
||||
|
||||
@@ -83,63 +83,50 @@ void StoreDispatcherPhiEdge(ValueEmitContext& ctx, const DispatcherFunctionState
|
||||
}
|
||||
}
|
||||
|
||||
const IR::Block* TargetBlock(const IR::Program& program, uint32_t id) {
|
||||
const auto found = std::ranges::find_if(
|
||||
program.block_info, [&](const IR::BlockInfo& info) { return info.id == id; });
|
||||
if (found == program.block_info.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
return program.blocks[static_cast<size_t>(found - program.block_info.begin())];
|
||||
}
|
||||
|
||||
void EmitReturn(ValueEmitContext& ctx) {
|
||||
EmitKillIfPixelValidMaskInactive(ctx.state);
|
||||
ctx.state.builder.AddFunction(spv::OpReturn);
|
||||
}
|
||||
|
||||
void EmitStructuredTerminator(ValueEmitContext& ctx, const IR::Block* block,
|
||||
const IR::BlockInfo& info) {
|
||||
const auto& program = ctx.state.program;
|
||||
const auto& term = info.terminator;
|
||||
void EmitStructuredTerminator(ValueEmitContext& ctx, const IR::Block* block) {
|
||||
const auto& term = block->terminator;
|
||||
const auto emit_merge = [&]() {
|
||||
if (term.loop_header) {
|
||||
const auto* merge = TargetBlock(program, term.merge_block);
|
||||
const auto* cont = TargetBlock(program, term.continue_block);
|
||||
const auto* merge = term.merge_block;
|
||||
const auto* cont = term.continue_block;
|
||||
if (merge != nullptr && cont != nullptr) {
|
||||
ctx.state.builder.AddFunction(spv::OpLoopMerge, ctx.Label(merge), ctx.Label(cont),
|
||||
spv::LoopControlMaskNone);
|
||||
ctx.state.builder.AddFunction(spv::OpLoopMerge, merge->Definition(),
|
||||
cont->Definition(), spv::LoopControlMaskNone);
|
||||
}
|
||||
} else if (term.kind == CFG::TerminatorKind::ConditionalBranch &&
|
||||
term.merge_block != UINT32_MAX) {
|
||||
if (const auto* merge = TargetBlock(program, term.merge_block); merge != nullptr) {
|
||||
ctx.state.builder.AddFunction(spv::OpSelectionMerge, ctx.Label(merge),
|
||||
spv::SelectionControlMaskNone);
|
||||
}
|
||||
term.merge_block != nullptr) {
|
||||
ctx.state.builder.AddFunction(spv::OpSelectionMerge, term.merge_block->Definition(),
|
||||
spv::SelectionControlMaskNone);
|
||||
}
|
||||
};
|
||||
|
||||
switch (term.kind) {
|
||||
case CFG::TerminatorKind::Branch: {
|
||||
const auto* target = TargetBlock(program, term.true_block);
|
||||
const auto* target = term.true_block;
|
||||
if (target == nullptr) {
|
||||
EmitReturn(ctx);
|
||||
return;
|
||||
}
|
||||
emit_merge();
|
||||
ctx.state.builder.AddFunction(spv::OpBranch, ctx.Label(target));
|
||||
ctx.state.builder.AddFunction(spv::OpBranch, target->Definition());
|
||||
return;
|
||||
}
|
||||
case CFG::TerminatorKind::ConditionalBranch: {
|
||||
const auto* true_block = TargetBlock(program, term.true_block);
|
||||
const auto* false_block = TargetBlock(program, term.false_block);
|
||||
if (true_block == nullptr || false_block == nullptr || info.condition.IsEmpty()) {
|
||||
const auto* true_block = term.true_block;
|
||||
const auto* false_block = term.false_block;
|
||||
if (true_block == nullptr || false_block == nullptr || block->condition.IsEmpty()) {
|
||||
EmitReturn(ctx);
|
||||
return;
|
||||
}
|
||||
const auto condition = ctx.Def(info.condition);
|
||||
const auto condition = ctx.Def(block->condition);
|
||||
emit_merge();
|
||||
ctx.state.builder.AddFunction(spv::OpBranchConditional, condition,
|
||||
ctx.Label(true_block), ctx.Label(false_block));
|
||||
true_block->Definition(), false_block->Definition());
|
||||
return;
|
||||
}
|
||||
default: EmitReturn(ctx); return;
|
||||
@@ -147,8 +134,7 @@ void EmitStructuredTerminator(ValueEmitContext& ctx, const IR::Block* block,
|
||||
}
|
||||
|
||||
void EmitDispatcherTarget(ValueEmitContext& ctx, const DispatcherFunctionState& dispatcher,
|
||||
const IR::Block* from, uint32_t target) {
|
||||
const auto* block = TargetBlock(ctx.state.program, target);
|
||||
const IR::Block* from, const IR::Block* block) {
|
||||
if (block != nullptr) {
|
||||
StoreDispatcherPhiEdge(ctx, dispatcher, from, block);
|
||||
if (ctx.other_half != nullptr) {
|
||||
@@ -158,41 +144,37 @@ void EmitDispatcherTarget(ValueEmitContext& ctx, const DispatcherFunctionState&
|
||||
}
|
||||
|
||||
uint32_t EmitDispatcherNextPc(ValueEmitContext& ctx, const DispatcherFunctionState& dispatcher,
|
||||
const IR::Block* block, const IR::BlockInfo& info) {
|
||||
const auto& term = info.terminator;
|
||||
const IR::Block* block) {
|
||||
const auto& term = block->terminator;
|
||||
switch (term.kind) {
|
||||
case CFG::TerminatorKind::Branch:
|
||||
EmitDispatcherTarget(ctx, dispatcher, block, term.true_block);
|
||||
return ConstantU32(ctx.state, term.true_block);
|
||||
return ConstantU32(ctx.state, term.true_block->id);
|
||||
case CFG::TerminatorKind::ConditionalBranch: {
|
||||
EmitDispatcherTarget(ctx, dispatcher, block, term.true_block);
|
||||
EmitDispatcherTarget(ctx, dispatcher, block, term.false_block);
|
||||
const auto selected = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(
|
||||
spv::OpSelect, TypeU32(ctx.state), selected, ctx.Def(info.condition),
|
||||
ConstantU32(ctx.state, term.true_block), ConstantU32(ctx.state, term.false_block));
|
||||
ctx.state.builder.AddFunction(spv::OpSelect, TypeU32(ctx.state), selected,
|
||||
ctx.Def(block->condition),
|
||||
ConstantU32(ctx.state, term.true_block->id),
|
||||
ConstantU32(ctx.state, term.false_block->id));
|
||||
return selected;
|
||||
}
|
||||
case CFG::TerminatorKind::IndirectBranch: {
|
||||
for (const auto target: term.indirect_targets) {
|
||||
for (const auto* target: block->ImmSuccessors()) {
|
||||
EmitDispatcherTarget(ctx, dispatcher, block, target);
|
||||
}
|
||||
uint32_t selected = ConstantU32(ctx.state, UINT32_MAX);
|
||||
if (!info.indirect_target.IsEmpty()) {
|
||||
const auto selector = ctx.Def(info.indirect_target);
|
||||
const auto& values = term.indirect_selector_code != UINT32_MAX
|
||||
? term.indirect_selector_values
|
||||
: term.indirect_target_pcs;
|
||||
const auto& targets = term.indirect_selector_code != UINT32_MAX
|
||||
? term.indirect_selector_targets
|
||||
: term.indirect_targets;
|
||||
for (size_t index = 0; index < std::min(values.size(), targets.size()); index++) {
|
||||
if (!block->indirect_target.IsEmpty()) {
|
||||
const auto selector = ctx.Def(block->indirect_target);
|
||||
for (const auto& branch: term.cases) {
|
||||
const auto match = ctx.state.builder.AllocateId();
|
||||
const auto next = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpIEqual, TypeBool(ctx.state), match,
|
||||
selector, ConstantU32(ctx.state, values[index]));
|
||||
selector, ConstantU32(ctx.state, branch.value));
|
||||
ctx.state.builder.AddFunction(spv::OpSelect, TypeU32(ctx.state), next, match,
|
||||
ConstantU32(ctx.state, targets[index]), selected);
|
||||
ConstantU32(ctx.state, branch.target->id),
|
||||
selected);
|
||||
selected = next;
|
||||
}
|
||||
}
|
||||
@@ -267,7 +249,7 @@ void EmitStructuredInstruction(ValueEmitContext& ctx, StructuredFunctionState& s
|
||||
}
|
||||
for (size_t index = 0; index < inst.NumArgs(); index++) {
|
||||
const auto* predecessor = inst.PhiBlock(index);
|
||||
if (predecessor == nullptr || !ctx.state.labels.contains(predecessor)) {
|
||||
if (predecessor == nullptr || predecessor->Definition() == 0) {
|
||||
ctx.Fail(inst, "has a predecessor outside the structured function");
|
||||
}
|
||||
}
|
||||
@@ -301,7 +283,7 @@ void EmitDispatcherInstruction(ValueEmitContext& ctx, const DispatcherFunctionSt
|
||||
template <typename EmitInstruction>
|
||||
void EmitBlock(ValueEmitContext& ctx, const IR::Block* block, EmitInstruction&& emit_instruction) {
|
||||
ctx.state.current_block = block;
|
||||
EmitLabel(ctx.state, ctx.Label(block));
|
||||
EmitLabel(ctx.state, block->Definition());
|
||||
bool emitted_non_phi = false;
|
||||
for (const auto& inst: *block) {
|
||||
if (inst.GetOpcode() == IR::ValueOpcode::Phi) {
|
||||
@@ -342,14 +324,14 @@ void PatchStructuredPhis(ValueEmitContext& ctx, StructuredFunctionState& structu
|
||||
void EmitStructuredFunction(ValueEmitContext& ctx) {
|
||||
const auto& program = ctx.state.program;
|
||||
StructuredFunctionState structured;
|
||||
ctx.state.builder.AddFunction(spv::OpBranch, ctx.Label(program.blocks.front()));
|
||||
ctx.state.builder.AddFunction(spv::OpBranch, program.blocks.front()->Definition());
|
||||
for (size_t index = 0; index < program.blocks.size(); index++) {
|
||||
const auto* block = program.blocks[index];
|
||||
EmitBlock(ctx, block, [&](ValueEmitContext& lane, const IR::Inst& inst) {
|
||||
EmitStructuredInstruction(lane, structured, inst);
|
||||
});
|
||||
structured.block_exit_labels.emplace(block, ctx.state.current_label);
|
||||
EmitStructuredTerminator(ctx, block, program.block_info[index]);
|
||||
EmitStructuredTerminator(ctx, block);
|
||||
}
|
||||
PatchStructuredPhis(ctx, structured);
|
||||
}
|
||||
@@ -357,12 +339,11 @@ void EmitStructuredFunction(ValueEmitContext& ctx) {
|
||||
void EmitDispatcherFunction(ValueEmitContext& ctx, const DispatcherFunctionState& dispatcher) {
|
||||
auto& state = ctx.state;
|
||||
const auto* entry = state.program.blocks.front();
|
||||
state.builder.AddFunction(spv::OpBranch, ctx.Label(entry));
|
||||
state.builder.AddFunction(spv::OpBranch, entry->Definition());
|
||||
EmitBlock(ctx, entry, [&](ValueEmitContext& lane, const IR::Inst& inst) {
|
||||
EmitDispatcherInstruction(lane, dispatcher, inst);
|
||||
});
|
||||
const auto initial_pc =
|
||||
EmitDispatcherNextPc(ctx, dispatcher, entry, state.program.block_info.front());
|
||||
const auto initial_pc = EmitDispatcherNextPc(ctx, dispatcher, entry);
|
||||
const auto initial_parent = state.current_label;
|
||||
state.builder.AddFunction(spv::OpBranch, dispatcher.header_label);
|
||||
|
||||
@@ -384,8 +365,8 @@ void EmitDispatcherFunction(ValueEmitContext& ctx, const DispatcherFunctionState
|
||||
spv::SelectionControlMaskNone);
|
||||
std::vector<uint32_t> words {spv::OpSwitch, pc, dispatcher.after_switch_label};
|
||||
for (size_t index = 1; index < state.program.blocks.size(); index++) {
|
||||
words.push_back(state.program.block_info[index].id);
|
||||
words.push_back(ctx.Label(state.program.blocks[index]));
|
||||
words.push_back(state.program.blocks[index]->id);
|
||||
words.push_back(state.program.blocks[index]->Definition());
|
||||
}
|
||||
state.builder.AddFunction(words);
|
||||
std::vector<uint32_t> next_pc_words {spv::OpPhi, TypeU32(state), next_pc,
|
||||
@@ -396,8 +377,7 @@ void EmitDispatcherFunction(ValueEmitContext& ctx, const DispatcherFunctionState
|
||||
[&](ValueEmitContext& lane, const IR::Inst& inst) {
|
||||
EmitDispatcherInstruction(lane, dispatcher, inst);
|
||||
});
|
||||
const auto selected = EmitDispatcherNextPc(ctx, dispatcher, state.program.blocks[index],
|
||||
state.program.block_info[index]);
|
||||
const auto selected = EmitDispatcherNextPc(ctx, dispatcher, state.program.blocks[index]);
|
||||
next_pc_words.push_back(selected);
|
||||
next_pc_words.push_back(state.current_label);
|
||||
state.builder.AddFunction(spv::OpBranch, dispatcher.after_switch_label);
|
||||
@@ -551,23 +531,23 @@ uint32_t ValueEmitContext::Shuffle(const IR::Inst& inst, size_t index, uint32_t
|
||||
}
|
||||
|
||||
uint32_t ValueEmitContext::Result(const IR::Inst& inst) {
|
||||
if (const auto found = definitions.find(&inst); found != definitions.end()) {
|
||||
return found->second;
|
||||
if (const auto id = inst.Definition(half); id != 0) {
|
||||
return id;
|
||||
}
|
||||
const auto id = state.builder.AllocateId();
|
||||
definitions.emplace(&inst, id);
|
||||
inst.SetDefinition(half, id);
|
||||
return id;
|
||||
}
|
||||
|
||||
uint32_t ValueEmitContext::Define(const IR::Inst& inst, uint32_t value) {
|
||||
if (const auto found = definitions.find(&inst); found != definitions.end()) {
|
||||
if (found->second != value) {
|
||||
if (const auto id = inst.Definition(half); id != 0) {
|
||||
if (id != value) {
|
||||
state.builder.AddFunction(spv::OpCopyObject, TypeId(state, inst.GetType()),
|
||||
found->second, value);
|
||||
id, value);
|
||||
}
|
||||
return found->second;
|
||||
return id;
|
||||
}
|
||||
definitions.emplace(&inst, value);
|
||||
inst.SetDefinition(half, value);
|
||||
return value;
|
||||
}
|
||||
|
||||
@@ -595,10 +575,6 @@ const IR::ExportInfo& ValueEmitContext::Export(const IR::Inst& inst) const {
|
||||
return state.program.export_info.at(inst.Flags<IR::ExportFlags>().index);
|
||||
}
|
||||
|
||||
uint32_t ValueEmitContext::Label(const IR::Block* block) const {
|
||||
return state.labels.at(block);
|
||||
}
|
||||
|
||||
[[noreturn]] void ValueEmitContext::Fail(const char* reason) const {
|
||||
EXIT("SPIR-V emission failed: hash=0x%016" PRIx64 " stage=%u reason=%s\n",
|
||||
state.program.shader_hash, static_cast<unsigned>(state.program.stage), reason);
|
||||
@@ -622,13 +598,16 @@ void EmitProgram(EmitterState& state) {
|
||||
high.half = 1;
|
||||
}
|
||||
std::optional<DispatcherFunctionState> dispatcher;
|
||||
if (state.program.stage == ShaderType::Pixel && state.requirements.pixel_valid_mask) {
|
||||
if (state.program.stage == ShaderType::Pixel && state.program.info.pixel_valid_mask) {
|
||||
state.pixel_valid_mask_variable = state.builder.AllocateId();
|
||||
state.builder.AddName(state.pixel_valid_mask_variable, "pixel_valid_mask_active");
|
||||
}
|
||||
for (const auto* block: program.blocks) {
|
||||
const auto label = state.builder.AllocateId();
|
||||
state.labels.emplace(block, label);
|
||||
// Re-emission may use a different host subgroup width and ID allocation order.
|
||||
for (const auto& inst: *block) {
|
||||
inst.ResetDefinitions();
|
||||
}
|
||||
block->SetDefinition(state.builder.AllocateId());
|
||||
}
|
||||
if (state.program.dispatcher_fallback) {
|
||||
auto& dispatch = dispatcher.emplace();
|
||||
@@ -669,8 +648,8 @@ void EmitProgram(EmitterState& state) {
|
||||
}
|
||||
}
|
||||
for (size_t index = 0; index < program.blocks.size(); index++) {
|
||||
mark_cross_block(program.block_info[index].condition, program.blocks[index]);
|
||||
mark_cross_block(program.block_info[index].indirect_target, program.blocks[index]);
|
||||
mark_cross_block(program.blocks[index]->condition, program.blocks[index]);
|
||||
mark_cross_block(program.blocks[index]->indirect_target, program.blocks[index]);
|
||||
}
|
||||
dispatch.header_label = state.builder.AllocateId();
|
||||
dispatch.select_label = state.builder.AllocateId();
|
||||
@@ -687,28 +666,23 @@ void EmitProgram(EmitterState& state) {
|
||||
}
|
||||
DefineGetBdaPointer(state);
|
||||
DefineBvhIntersect(state);
|
||||
for (const auto* block: program.blocks) {
|
||||
if (std::ranges::any_of(*block, [](const IR::Inst& inst) {
|
||||
return inst.GetOpcode() == IR::ValueOpcode::SwizzleU32;
|
||||
})) {
|
||||
ctx.scratch_u32_variable = state.builder.AllocateId();
|
||||
if (state.lane_count == 2) {
|
||||
high.scratch_u32_variable = state.builder.AllocateId();
|
||||
}
|
||||
break;
|
||||
if (program.info.uses_swizzle) {
|
||||
ctx.scratch_u32_variable = state.builder.AllocateId();
|
||||
if (state.lane_count == 2) {
|
||||
high.scratch_u32_variable = state.builder.AllocateId();
|
||||
}
|
||||
}
|
||||
state.builder.AddFunction(spv::OpFunction, TypeVoid(state),
|
||||
state.mesh_guest_func != 0 ? state.mesh_guest_func : state.main_func,
|
||||
spv::FunctionControlMaskNone, TypeFunction(state));
|
||||
EmitLabel(state, state.entry_label);
|
||||
if (state.requirements.function_lds) {
|
||||
if (state.program.info.function_lds) {
|
||||
state.builder.AddFunction(
|
||||
spv::OpVariable,
|
||||
TypeU32ArrayPointer(state, spv::StorageClassFunction, LdsDwordCount(state)),
|
||||
state.lds_variable, spv::StorageClassFunction);
|
||||
}
|
||||
if (state.requirements.function_scratch) {
|
||||
if (state.program.info.function_scratch) {
|
||||
for (uint32_t half = 0; half < state.lane_count; half++) {
|
||||
state.builder.AddFunction(
|
||||
spv::OpVariable,
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include <deque>
|
||||
#include <list>
|
||||
#include <map>
|
||||
#include <set>
|
||||
#include <span>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::CFG {
|
||||
@@ -568,9 +567,8 @@ bool ResolveSetpcTargets(const Decoder::Program& program, uint32_t setpc_index,
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsValidTarget(uint32_t target, const std::set<uint32_t>& instruction_pcs, uint32_t first_pc,
|
||||
uint32_t end_pc) {
|
||||
return target == end_pc || (target >= first_pc && instruction_pcs.contains(target));
|
||||
bool IsValidTarget(uint32_t target, std::span<const Instruction> instructions, uint32_t end_pc) {
|
||||
return target == end_pc || std::ranges::binary_search(instructions, target, {}, &Instruction::pc);
|
||||
}
|
||||
|
||||
std::vector<uint32_t> AllBlockIds(uint32_t count) {
|
||||
@@ -1455,9 +1453,7 @@ Graph BuildGraph(const Decoder::Program& program) {
|
||||
const auto first_pc = program.instructions.front().pc;
|
||||
const auto end_pc = ProgramEndPc(program);
|
||||
|
||||
std::set<uint32_t> instruction_pcs;
|
||||
for (const auto& inst: program.instructions) {
|
||||
instruction_pcs.insert(inst.pc);
|
||||
if (inst.opcode == Opcode::UNSUPPORTED) {
|
||||
ExitBuildFailure(
|
||||
graph, FailureKind::UnsupportedInstruction, UINT32_MAX,
|
||||
@@ -1466,23 +1462,21 @@ Graph BuildGraph(const Decoder::Program& program) {
|
||||
}
|
||||
}
|
||||
|
||||
std::set<uint32_t> labels;
|
||||
labels.insert(first_pc);
|
||||
labels.insert(end_pc);
|
||||
std::vector<uint32_t> labels {first_pc, end_pc};
|
||||
|
||||
std::map<uint32_t, SetpcTargetInfo> setpc_targets;
|
||||
for (uint32_t i = 0; i < program.instructions.size(); i++) {
|
||||
const auto& inst = program.instructions[i];
|
||||
const auto next_pc = InstructionEndPc(inst);
|
||||
if (Decoder::IsDirectBranch(inst.opcode)) {
|
||||
if (!IsValidTarget(inst.branch_target, instruction_pcs, first_pc, end_pc)) {
|
||||
if (!IsValidTarget(inst.branch_target, program.instructions, end_pc)) {
|
||||
ExitBuildFailure(graph, FailureKind::InvalidBranchTarget, UINT32_MAX,
|
||||
fmt::format("branch at pc 0x{:08x} targets invalid pc 0x{:08x}",
|
||||
inst.pc, inst.branch_target));
|
||||
}
|
||||
labels.insert(inst.branch_target);
|
||||
labels.push_back(inst.branch_target);
|
||||
if (next_pc <= end_pc) {
|
||||
labels.insert(next_pc);
|
||||
labels.push_back(next_pc);
|
||||
}
|
||||
} else if (inst.opcode == Opcode::S_SETPC_B64) {
|
||||
SetpcTargetInfo target_info;
|
||||
@@ -1495,30 +1489,32 @@ Graph BuildGraph(const Decoder::Program& program) {
|
||||
? std::span<const uint32_t>(target_info.target_pcs)
|
||||
: std::span<const uint32_t>(&target_info.target, 1);
|
||||
for (const auto target: target_pcs) {
|
||||
if (!IsValidTarget(target, instruction_pcs, first_pc, end_pc)) {
|
||||
if (!IsValidTarget(target, program.instructions, end_pc)) {
|
||||
ExitBuildFailure(
|
||||
graph, FailureKind::InvalidBranchTarget, UINT32_MAX,
|
||||
fmt::format("S_SETPC_B64 at pc 0x{:08x} targets invalid pc 0x{:08x}",
|
||||
inst.pc, target));
|
||||
}
|
||||
labels.insert(target);
|
||||
labels.push_back(target);
|
||||
}
|
||||
setpc_targets.emplace(inst.pc, std::move(target_info));
|
||||
if (next_pc <= end_pc) {
|
||||
labels.insert(next_pc);
|
||||
labels.push_back(next_pc);
|
||||
}
|
||||
} else if (inst.opcode == Opcode::S_ENDPGM) {
|
||||
labels.insert(next_pc);
|
||||
labels.push_back(next_pc);
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<uint32_t> sorted_labels(labels.begin(), labels.end());
|
||||
for (uint32_t i = 0; i < sorted_labels.size(); i++) {
|
||||
const auto start = sorted_labels[i];
|
||||
SortUnique(labels);
|
||||
graph.blocks.reserve(labels.size());
|
||||
for (uint32_t i = 0; i < labels.size(); i++) {
|
||||
const auto start = labels[i];
|
||||
if (start > end_pc) {
|
||||
continue;
|
||||
}
|
||||
if (start != end_pc && !instruction_pcs.contains(start)) {
|
||||
const auto begin = std::ranges::lower_bound(program.instructions, start, {}, &Instruction::pc);
|
||||
if (start != end_pc && (begin == program.instructions.end() || begin->pc != start)) {
|
||||
ExitBuildFailure(
|
||||
graph, FailureKind::InvalidLabel, UINT32_MAX,
|
||||
fmt::format("CFG label does not start on an instruction: 0x{:08x}", start));
|
||||
@@ -1527,11 +1523,8 @@ Graph BuildGraph(const Decoder::Program& program) {
|
||||
BasicBlock block;
|
||||
block.id = static_cast<uint32_t>(graph.blocks.size());
|
||||
block.start_pc = start;
|
||||
block.end_pc = i + 1u < sorted_labels.size() ? sorted_labels[i + 1u] : end_pc;
|
||||
block.inst_begin = static_cast<uint32_t>(
|
||||
std::lower_bound(program.instructions.begin(), program.instructions.end(), start,
|
||||
[](const Instruction& inst, uint32_t pc) { return inst.pc < pc; }) -
|
||||
program.instructions.begin());
|
||||
block.end_pc = i + 1u < labels.size() ? labels[i + 1u] : end_pc;
|
||||
block.inst_begin = static_cast<uint32_t>(begin - program.instructions.begin());
|
||||
block.inst_end = static_cast<uint32_t>(
|
||||
std::lower_bound(program.instructions.begin(), program.instructions.end(), block.end_pc,
|
||||
[](const Instruction& inst, uint32_t pc) { return inst.pc < pc; }) -
|
||||
@@ -1541,10 +1534,10 @@ Graph BuildGraph(const Decoder::Program& program) {
|
||||
|
||||
graph.entry_block = 0;
|
||||
|
||||
std::map<uint32_t, uint32_t> pc_to_block;
|
||||
for (const auto& block: graph.blocks) {
|
||||
pc_to_block.emplace(block.start_pc, block.id);
|
||||
}
|
||||
const auto block_at_pc = [&](uint32_t pc) {
|
||||
const auto found = std::ranges::lower_bound(graph.blocks, pc, {}, &BasicBlock::start_pc);
|
||||
return found != graph.blocks.end() && found->start_pc == pc ? found->id : UINT32_MAX;
|
||||
};
|
||||
|
||||
for (auto& block: graph.blocks) {
|
||||
block.terminator = {};
|
||||
@@ -1566,7 +1559,7 @@ Graph BuildGraph(const Decoder::Program& program) {
|
||||
block.terminator.indirect_selector_code = target_info.selector_code;
|
||||
for (const auto target_pc: target_info.target_pcs) {
|
||||
block.terminator.indirect_target_pcs.push_back(target_pc);
|
||||
block.terminator.indirect_targets.push_back(pc_to_block.at(target_pc));
|
||||
block.terminator.indirect_targets.push_back(block_at_pc(target_pc));
|
||||
}
|
||||
const auto selector_count = std::min(target_info.selector_values.size(),
|
||||
target_info.selector_target_pcs.size());
|
||||
@@ -1574,35 +1567,35 @@ Graph BuildGraph(const Decoder::Program& program) {
|
||||
block.terminator.indirect_selector_values.push_back(
|
||||
target_info.selector_values[i]);
|
||||
block.terminator.indirect_selector_targets.push_back(
|
||||
pc_to_block.at(target_info.selector_target_pcs[i]));
|
||||
block_at_pc(target_info.selector_target_pcs[i]));
|
||||
}
|
||||
} else {
|
||||
block.terminator.kind = TerminatorKind::Branch;
|
||||
block.terminator.condition = BranchCondition::Always;
|
||||
block.terminator.true_block = pc_to_block.at(target_info.target);
|
||||
block.terminator.true_block = block_at_pc(target_info.target);
|
||||
}
|
||||
} else if (last.opcode == Opcode::S_BRANCH) {
|
||||
block.terminator.kind = TerminatorKind::Branch;
|
||||
block.terminator.condition = BranchCondition::Always;
|
||||
block.terminator.true_block = pc_to_block.at(last.branch_target);
|
||||
block.terminator.true_block = block_at_pc(last.branch_target);
|
||||
} else if (Decoder::IsConditionalBranch(last.opcode)) {
|
||||
block.terminator.kind = TerminatorKind::ConditionalBranch;
|
||||
block.terminator.condition = ConditionForOpcode(last.opcode);
|
||||
block.terminator.true_block = pc_to_block.at(last.branch_target);
|
||||
const auto fallthrough = pc_to_block.find(next_pc);
|
||||
if (fallthrough == pc_to_block.end()) {
|
||||
block.terminator.true_block = block_at_pc(last.branch_target);
|
||||
const auto fallthrough = block_at_pc(next_pc);
|
||||
if (fallthrough == UINT32_MAX) {
|
||||
ExitBuildFailure(
|
||||
graph, FailureKind::MissingFallthrough, block.id,
|
||||
fmt::format("conditional branch at pc 0x{:08x} has no fallthrough block",
|
||||
last.pc));
|
||||
}
|
||||
block.terminator.false_block = fallthrough->second;
|
||||
block.terminator.false_block = fallthrough;
|
||||
} else {
|
||||
auto next = pc_to_block.find(block.end_pc);
|
||||
if (next != pc_to_block.end() && block.end_pc != block.start_pc) {
|
||||
const auto next = block_at_pc(block.end_pc);
|
||||
if (next != UINT32_MAX && block.end_pc != block.start_pc) {
|
||||
block.terminator.kind = TerminatorKind::Branch;
|
||||
block.terminator.condition = BranchCondition::Always;
|
||||
block.terminator.true_block = next->second;
|
||||
block.terminator.true_block = next;
|
||||
} else {
|
||||
block.terminator.kind = TerminatorKind::Return;
|
||||
}
|
||||
|
||||
@@ -63,6 +63,8 @@ constexpr MemoryOpcodeInfo MUBUF_OPCODE_LIST[] = {
|
||||
{0x50u, Opcode::BUFFER_ATOMIC_SWAP_X2, 2, 32},
|
||||
{0x59u, Opcode::BUFFER_ATOMIC_AND_X2, 2, 32},
|
||||
{0x5au, Opcode::BUFFER_ATOMIC_OR_X2, 2, 32},
|
||||
{0x80u, Opcode::BUFFER_LOAD_FORMAT_D16_X, 1, 16, false, false, true},
|
||||
{0x84u, Opcode::BUFFER_STORE_FORMAT_D16_X, 1, 16, false, false, true},
|
||||
};
|
||||
|
||||
constexpr MemoryOpcodeInfo MTBUF_OPCODE_LIST[] = {
|
||||
@@ -109,6 +111,7 @@ constexpr MemoryOpcodeInfo DS_OPCODE_LIST[] = {
|
||||
{0x39u, Opcode::DS_READ_I8, 1, 8, true}, {0x3au, Opcode::DS_READ_U8, 1, 8},
|
||||
{0x3bu, Opcode::DS_READ_I16, 1, 16, true}, {0x3cu, Opcode::DS_READ_U16, 1, 16},
|
||||
{0x3du, Opcode::DS_CONSUME, 1, 32}, {0x3eu, Opcode::DS_APPEND, 1, 32},
|
||||
{0x3fu, Opcode::DS_ORDERED_COUNT, 1, 32},
|
||||
{0x40u, Opcode::DS_ADD_U64, 2, 32}, {0x4au, Opcode::DS_OR_B64, 2, 32},
|
||||
{0x4du, Opcode::DS_WRITE_B64, 2, 32}, {0x4eu, Opcode::DS_WRITE2_B64, 4, 32},
|
||||
{0x4fu, Opcode::DS_WRITE2ST64_B64, 4, 32}, {0x76u, Opcode::DS_READ_B64, 2, 32},
|
||||
@@ -214,6 +217,7 @@ uint32_t DsSourceCount(Opcode opcode) {
|
||||
case Opcode::DS_READ_ADDTID_B32:
|
||||
case Opcode::DS_CONSUME:
|
||||
case Opcode::DS_APPEND: return 0u;
|
||||
case Opcode::DS_ORDERED_COUNT: return 1u;
|
||||
default: return IsDsWriteOpcode(opcode) || IsDsAtomicOpcode(opcode) ? 2u : 1u;
|
||||
}
|
||||
}
|
||||
@@ -294,6 +298,9 @@ void DecodeMubuf(uint32_t pc, std::span<const uint32_t> code, uint32_t word_inde
|
||||
}
|
||||
|
||||
DecodeVectorGpr(vdata, inst.dst);
|
||||
if (inst.opcode == Opcode::BUFFER_LOAD_FORMAT_D16_X) {
|
||||
inst.dst.sdwa_sel = 4u;
|
||||
}
|
||||
DecodeVectorGpr(vaddr, inst.src0);
|
||||
DecodeScalarSource(srsrc * 4u, pc, inst.src1);
|
||||
DecodeScalarSource(soffset, pc, inst.src2);
|
||||
@@ -343,7 +350,6 @@ void DecodeFlat(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
|
||||
const uint32_t word0 = code[word_index];
|
||||
const uint32_t word1 = code[word_index + 1u];
|
||||
const uint32_t offset = word0 & 0xfffu;
|
||||
const uint32_t dlc = (word0 >> 12u) & 1u;
|
||||
const uint32_t lds = (word0 >> 13u) & 1u;
|
||||
const uint32_t seg = (word0 >> 14u) & 0x3u;
|
||||
const uint32_t opcode = (word0 >> 18u) & 0x7fu;
|
||||
@@ -355,6 +361,7 @@ void DecodeFlat(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
|
||||
inst.pc = pc;
|
||||
inst.word_count = 2;
|
||||
inst.offset = seg == 0u ? (offset & 0x7ffu) : SignExtendU32(offset, 12u);
|
||||
inst.dlc = ((word0 >> 12u) & 1u) != 0;
|
||||
inst.glc = ((word0 >> 16u) & 1u) != 0;
|
||||
inst.slc = ((word0 >> 17u) & 1u) != 0;
|
||||
inst.family = Family::FLAT;
|
||||
@@ -364,7 +371,7 @@ void DecodeFlat(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
|
||||
ApplyMemoryInfo(inst, info);
|
||||
SetRawWords(inst, code, word_index, 2);
|
||||
|
||||
if (dlc != 0 || lds != 0 || inst.glc || inst.slc || seg == 3u) {
|
||||
if (lds != 0 || inst.glc || inst.slc || seg == 3u) {
|
||||
SetUnsupported(inst, Family::FLAT, opcode, "FLAT modifiers or segment are not implemented");
|
||||
return;
|
||||
}
|
||||
@@ -412,6 +419,14 @@ void DecodeDs(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
|
||||
if (inst.opcode == Opcode::UNSUPPORTED) {
|
||||
SetUnsupported(inst, Family::DS, opcode, "DS opcode is not implemented");
|
||||
}
|
||||
if (inst.opcode == Opcode::DS_ORDERED_COUNT) {
|
||||
// Keep OFFSET1's wave type as well as its add/swap selector for GDS addressing.
|
||||
inst.offset = offset0 & 0xfcu;
|
||||
inst.secondary_offset = offset1;
|
||||
if (!inst.gds || ((offset1 >> 4u) & 3u) > 1u || ((offset1 >> 6u) & 3u) != 0u) {
|
||||
SetUnsupported(inst, Family::DS, opcode, "DS ordered count variant is not implemented");
|
||||
}
|
||||
}
|
||||
if (inst.opcode == Opcode::DS_SWIZZLE_B32 && inst.offset >= 0xe000u) {
|
||||
SetUnsupported(inst, Family::DS, opcode, "DS swizzle FFT mode is not implemented");
|
||||
}
|
||||
|
||||
@@ -53,6 +53,8 @@ constexpr OpcodeMap SOP1_OPCODE_LIST[] = {
|
||||
{0x14u, Opcode::S_FF1_I32_B64},
|
||||
{0x15u, Opcode::S_FLBIT_I32_B32},
|
||||
{0x16u, Opcode::S_FLBIT_I32_B64},
|
||||
{0x19u, Opcode::S_SEXT_I32_I8},
|
||||
{0x1au, Opcode::S_SEXT_I32_I16},
|
||||
{0x1bu, Opcode::S_BITSET0_B32},
|
||||
{0x1cu, Opcode::S_BITSET0_B64},
|
||||
{0x1du, Opcode::S_BITSET1_B32},
|
||||
|
||||
@@ -503,6 +503,8 @@ std::string InstructionToString(const Instruction& inst) {
|
||||
OperandToString(inst.dst).c_str(),
|
||||
OperandToString(inst.src0).c_str()));
|
||||
case Opcode::S_ABS_I32:
|
||||
case Opcode::S_SEXT_I32_I8:
|
||||
case Opcode::S_SEXT_I32_I16:
|
||||
case Opcode::S_BREV_B32:
|
||||
case Opcode::S_BREV_B64:
|
||||
case Opcode::S_BCNT1_I32_B32:
|
||||
@@ -617,10 +619,12 @@ std::string InstructionToString(const Instruction& inst) {
|
||||
case Opcode::BUFFER_LOAD_FORMAT_XY:
|
||||
case Opcode::BUFFER_LOAD_FORMAT_XYZ:
|
||||
case Opcode::BUFFER_LOAD_FORMAT_XYZW:
|
||||
case Opcode::BUFFER_LOAD_FORMAT_D16_X:
|
||||
case Opcode::BUFFER_STORE_FORMAT_X:
|
||||
case Opcode::BUFFER_STORE_FORMAT_XY:
|
||||
case Opcode::BUFFER_STORE_FORMAT_XYZ:
|
||||
case Opcode::BUFFER_STORE_FORMAT_XYZW:
|
||||
case Opcode::BUFFER_STORE_FORMAT_D16_X:
|
||||
case Opcode::BUFFER_LOAD_UBYTE:
|
||||
case Opcode::BUFFER_LOAD_USHORT:
|
||||
case Opcode::BUFFER_LOAD_DWORD:
|
||||
|
||||
@@ -45,6 +45,8 @@ enum class Opcode {
|
||||
S_CMOV_B64,
|
||||
S_MOVK_I32,
|
||||
S_ABS_I32,
|
||||
S_SEXT_I32_I8,
|
||||
S_SEXT_I32_I16,
|
||||
S_ABSDIFF_I32,
|
||||
S_BREV_B32,
|
||||
S_BREV_B64,
|
||||
@@ -268,6 +270,7 @@ enum class Opcode {
|
||||
V_MIN3_I32,
|
||||
V_MIN3_U32,
|
||||
V_MIN3_F16,
|
||||
V_MIN3_U16,
|
||||
V_MAX3_F32,
|
||||
V_MAX3_I32,
|
||||
V_MAX3_U32,
|
||||
@@ -381,6 +384,7 @@ enum class Opcode {
|
||||
V_CMPX_LG_F32,
|
||||
V_CMPX_GE_F32,
|
||||
V_CMPX_O_F32,
|
||||
V_CMPX_U_F32,
|
||||
V_CMPX_NGE_F32,
|
||||
V_CMPX_NLG_F32,
|
||||
V_CMPX_NGT_F32,
|
||||
@@ -397,6 +401,7 @@ enum class Opcode {
|
||||
V_CMP_T_I32,
|
||||
V_CMP_CLASS_F32,
|
||||
V_CMPX_CLASS_F32,
|
||||
V_CMP_CLASS_F16,
|
||||
V_CMPX_CLASS_F16,
|
||||
V_CMP_LT_I16,
|
||||
V_CMP_EQ_I16,
|
||||
@@ -453,19 +458,34 @@ enum class Opcode {
|
||||
V_CMP_NE_U32,
|
||||
V_CMP_GE_U32,
|
||||
V_CMP_T_U32,
|
||||
V_CMP_F_I64,
|
||||
V_CMP_EQ_I64,
|
||||
V_CMP_LT_I64,
|
||||
V_CMP_LE_I64,
|
||||
V_CMP_NE_I64,
|
||||
V_CMP_T_I64,
|
||||
V_CMP_F_U64,
|
||||
V_CMP_LT_U64,
|
||||
V_CMP_EQ_U64,
|
||||
V_CMP_LE_U64,
|
||||
V_CMP_GT_U64,
|
||||
V_CMP_NE_U64,
|
||||
V_CMP_GE_U64,
|
||||
V_CMP_T_U64,
|
||||
V_CMPX_F_I64,
|
||||
V_CMPX_LT_I64,
|
||||
V_CMPX_EQ_I64,
|
||||
V_CMPX_LE_I64,
|
||||
V_CMPX_NE_I64,
|
||||
V_CMPX_T_I64,
|
||||
V_CMPX_F_U64,
|
||||
V_CMPX_LT_U64,
|
||||
V_CMPX_EQ_U64,
|
||||
V_CMPX_LE_U64,
|
||||
V_CMPX_GT_U64,
|
||||
V_CMPX_NE_U64,
|
||||
V_CMPX_GE_U64,
|
||||
V_CMPX_T_U64,
|
||||
V_CMPX_LT_U32,
|
||||
V_CMPX_EQ_U32,
|
||||
V_CMPX_LE_U32,
|
||||
@@ -488,10 +508,12 @@ enum class Opcode {
|
||||
BUFFER_LOAD_FORMAT_XY,
|
||||
BUFFER_LOAD_FORMAT_XYZ,
|
||||
BUFFER_LOAD_FORMAT_XYZW,
|
||||
BUFFER_LOAD_FORMAT_D16_X,
|
||||
BUFFER_STORE_FORMAT_X,
|
||||
BUFFER_STORE_FORMAT_XY,
|
||||
BUFFER_STORE_FORMAT_XYZ,
|
||||
BUFFER_STORE_FORMAT_XYZW,
|
||||
BUFFER_STORE_FORMAT_D16_X,
|
||||
BUFFER_LOAD_UBYTE,
|
||||
BUFFER_LOAD_SBYTE,
|
||||
BUFFER_LOAD_USHORT,
|
||||
@@ -578,6 +600,7 @@ enum class Opcode {
|
||||
DS_BPERMUTE_B32,
|
||||
DS_CONSUME,
|
||||
DS_APPEND,
|
||||
DS_ORDERED_COUNT,
|
||||
DS_READ_I8,
|
||||
DS_READ_U8,
|
||||
DS_READ_I16,
|
||||
|
||||
@@ -36,7 +36,7 @@ constexpr Vop2OpcodeInfo VOP2_OPCODE_LIST[] = {
|
||||
{0x05u, Opcode::V_SUBREV_F32},
|
||||
{0x08u, Opcode::V_MUL_F32, Vop2SdwaProfile::Float32},
|
||||
{0x09u, Opcode::V_MUL_I32_I24, Vop2SdwaProfile::IntegerPartialDestination},
|
||||
{0x0bu, Opcode::V_MUL_U32_U24, Vop2SdwaProfile::IntegerFullDestination},
|
||||
{0x0bu, Opcode::V_MUL_U32_U24, Vop2SdwaProfile::IntegerPartialDestination},
|
||||
{0x0fu, Opcode::V_MIN_F32},
|
||||
{0x10u, Opcode::V_MAX_F32},
|
||||
{0x11u, Opcode::V_MIN_I32},
|
||||
@@ -232,7 +232,7 @@ constexpr VopcOpcodeInfo VOPC_OPCODE_LIST[] = {
|
||||
{0x11u, Opcode::V_CMPX_LT_F32}, {0x12u, Opcode::V_CMPX_EQ_F32},
|
||||
{0x13u, Opcode::V_CMPX_LE_F32}, {0x14u, Opcode::V_CMPX_GT_F32},
|
||||
{0x15u, Opcode::V_CMPX_LG_F32}, {0x16u, Opcode::V_CMPX_GE_F32},
|
||||
{0x17u, Opcode::V_CMPX_O_F32},
|
||||
{0x17u, Opcode::V_CMPX_O_F32}, {0x18u, Opcode::V_CMPX_U_F32},
|
||||
{0x19u, Opcode::V_CMPX_NGE_F32}, {0x1au, Opcode::V_CMPX_NLG_F32},
|
||||
{0x1bu, Opcode::V_CMPX_NGT_F32}, {0x1cu, Opcode::V_CMPX_NLE_F32},
|
||||
{0x1du, Opcode::V_CMPX_NEQ_F32}, {0x1eu, Opcode::V_CMPX_NLT_F32},
|
||||
@@ -245,7 +245,8 @@ constexpr VopcOpcodeInfo VOPC_OPCODE_LIST[] = {
|
||||
{0x88u, Opcode::V_CMP_CLASS_F32}, {0x89u, Opcode::V_CMP_LT_I16},
|
||||
{0x8au, Opcode::V_CMP_EQ_I16}, {0x8bu, Opcode::V_CMP_LE_I16},
|
||||
{0x8cu, Opcode::V_CMP_GT_I16}, {0x8du, Opcode::V_CMP_NE_I16},
|
||||
{0x8eu, Opcode::V_CMP_GE_I16}, {0x91u, Opcode::V_CMPX_LT_I32},
|
||||
{0x8eu, Opcode::V_CMP_GE_I16}, {0x8fu, Opcode::V_CMP_CLASS_F16, false},
|
||||
{0x91u, Opcode::V_CMPX_LT_I32},
|
||||
{0x92u, Opcode::V_CMPX_EQ_I32}, {0x93u, Opcode::V_CMPX_LE_I32},
|
||||
{0x94u, Opcode::V_CMPX_GT_I32}, {0x95u, Opcode::V_CMPX_NE_I32},
|
||||
{0x96u, Opcode::V_CMPX_GE_I32}, {0x98u, Opcode::V_CMPX_CLASS_F32},
|
||||
@@ -265,10 +266,18 @@ constexpr VopcOpcodeInfo VOPC_OPCODE_LIST[] = {
|
||||
{0xc7u, Opcode::V_CMP_T_U32}, {0xa2u, Opcode::V_CMP_EQ_I64, false},
|
||||
{0xa1u, Opcode::V_CMP_LT_I64, false}, {0xa3u, Opcode::V_CMP_LE_I64, false},
|
||||
{0xa5u, Opcode::V_CMP_NE_I64, false},
|
||||
{0xa0u, Opcode::V_CMP_F_I64, false}, {0xa7u, Opcode::V_CMP_T_I64, false},
|
||||
{0xb0u, Opcode::V_CMPX_F_I64, false}, {0xb1u, Opcode::V_CMPX_LT_I64, false},
|
||||
{0xb2u, Opcode::V_CMPX_EQ_I64, false}, {0xb3u, Opcode::V_CMPX_LE_I64, false},
|
||||
{0xb7u, Opcode::V_CMPX_T_I64, false},
|
||||
{0xb5u, Opcode::V_CMPX_NE_I64, false}, {0xd1u, Opcode::V_CMPX_LT_U32},
|
||||
{0xd2u, Opcode::V_CMPX_EQ_U32}, {0xd3u, Opcode::V_CMPX_LE_U32},
|
||||
{0xd4u, Opcode::V_CMPX_GT_U32}, {0xd5u, Opcode::V_CMPX_NE_U32},
|
||||
{0xd6u, Opcode::V_CMPX_GE_U32}, {0xe1u, Opcode::V_CMP_LT_U64, false},
|
||||
{0xe0u, Opcode::V_CMP_F_U64, false}, {0xe7u, Opcode::V_CMP_T_U64, false},
|
||||
{0xf0u, Opcode::V_CMPX_F_U64, false}, {0xf1u, Opcode::V_CMPX_LT_U64, false},
|
||||
{0xf2u, Opcode::V_CMPX_EQ_U64, false}, {0xf4u, Opcode::V_CMPX_GT_U64, false},
|
||||
{0xf6u, Opcode::V_CMPX_GE_U64, false}, {0xf7u, Opcode::V_CMPX_T_U64, false},
|
||||
{0xe2u, Opcode::V_CMP_EQ_U64, false}, {0xe3u, Opcode::V_CMP_LE_U64, false},
|
||||
{0xe4u, Opcode::V_CMP_GT_U64, false}, {0xe5u, Opcode::V_CMP_NE_U64, false},
|
||||
{0xe6u, Opcode::V_CMP_GE_U64, false}, {0xf3u, Opcode::V_CMPX_LE_U64, false},
|
||||
@@ -310,6 +319,7 @@ constexpr OpcodeMap VOP3_OPCODE_LIST[] = {
|
||||
{0x152u, Opcode::V_MIN3_I32},
|
||||
{0x153u, Opcode::V_MIN3_U32},
|
||||
{0x351u, Opcode::V_MIN3_F16},
|
||||
{0x353u, Opcode::V_MIN3_U16},
|
||||
{0x154u, Opcode::V_MAX3_F32},
|
||||
{0x155u, Opcode::V_MAX3_I32},
|
||||
{0x156u, Opcode::V_MAX3_U32},
|
||||
@@ -460,8 +470,9 @@ bool IsNativeVop3F16TernaryOpcode(Opcode opcode) {
|
||||
opcode == Opcode::V_MED3_F16 || opcode == Opcode::V_FMA_F16;
|
||||
}
|
||||
|
||||
bool IsNativeVop3I16TernaryOpcode(Opcode opcode) {
|
||||
return opcode == Opcode::V_MED3_I16 || opcode == Opcode::V_MAD_I16;
|
||||
bool IsNativeVop3B16TernaryOpcode(Opcode opcode) {
|
||||
return opcode == Opcode::V_MIN3_U16 || opcode == Opcode::V_MED3_I16 ||
|
||||
opcode == Opcode::V_MAD_I16;
|
||||
}
|
||||
|
||||
bool IsNativeVop3B16BinaryOpcode(Opcode opcode) {
|
||||
@@ -568,7 +579,7 @@ struct Vop1SdwaRule {
|
||||
|
||||
constexpr Vop1SdwaRule VOP1_SDWA_RULES[] = {
|
||||
{Opcode::V_MOV_B32, SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), SdwaSelBytes() | SdwaSelWords(),
|
||||
SdwaSelWords() | SdwaSelFull(), false},
|
||||
SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), false},
|
||||
{Opcode::V_CVT_F32_U32, SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), 0, 0, false},
|
||||
{Opcode::V_CVT_F32_I32, SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), 0, 0, false},
|
||||
{Opcode::V_CVT_F32_UBYTE0, SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), 0, 0, false},
|
||||
@@ -892,6 +903,7 @@ bool IsVopcFloatCompareOpcode(Opcode opcode) {
|
||||
case Opcode::V_CMPX_LG_F32:
|
||||
case Opcode::V_CMPX_GE_F32:
|
||||
case Opcode::V_CMPX_O_F32:
|
||||
case Opcode::V_CMPX_U_F32:
|
||||
case Opcode::V_CMPX_NGE_F32:
|
||||
case Opcode::V_CMPX_NLG_F32:
|
||||
case Opcode::V_CMPX_NGT_F32:
|
||||
@@ -918,6 +930,7 @@ bool IsVopcFloatCompareOpcode(Opcode opcode) {
|
||||
case Opcode::V_CMPX_NEQ_F16:
|
||||
case Opcode::V_CMPX_NLT_F16:
|
||||
case Opcode::V_CMP_CLASS_F32:
|
||||
case Opcode::V_CMP_CLASS_F16:
|
||||
case Opcode::V_CMPX_CLASS_F16:
|
||||
case Opcode::V_CMPX_CLASS_F32: return true;
|
||||
default: return false;
|
||||
@@ -984,7 +997,8 @@ constexpr Vop2SdwaRule VOP2_SDWA_RULES[] = {
|
||||
{SdwaSelAll(), SdwaSelAll(), SdwaSelAll(), true, false},
|
||||
{SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
|
||||
{SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
|
||||
{SdwaSelWords() | SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), true, false},
|
||||
// Bitwise: WriteRawU32 inserts a byte or word destination like any other partial write.
|
||||
{SdwaSelAll(), SdwaSelAll(), SdwaSelAll(), true, false},
|
||||
};
|
||||
static_assert(sizeof(VOP2_SDWA_RULES) / sizeof(VOP2_SDWA_RULES[0]) ==
|
||||
static_cast<size_t>(Vop2SdwaProfile::Count));
|
||||
@@ -1366,7 +1380,7 @@ void ApplyNativeVop3TernaryModifiers(Instruction& inst, uint32_t op_sel, uint32_
|
||||
inst.dst.sdwa_sel = ((op_sel & 0x8u) != 0) ? 5u : 4u;
|
||||
}
|
||||
|
||||
void ApplyNativeVop3I16TernarySelectors(Instruction& inst, uint32_t op_sel) {
|
||||
void ApplyNativeVop3B16TernarySelectors(Instruction& inst, uint32_t op_sel) {
|
||||
Operand* sources[] = {&inst.src0, &inst.src1, &inst.src2};
|
||||
for (uint32_t i = 0; i < 3u; i++) {
|
||||
sources[i]->op_sel = ((op_sel >> i) & 1u) != 0;
|
||||
@@ -1449,6 +1463,9 @@ bool SupportsNativeVop3ResultModifiers(Opcode opcode) {
|
||||
case Opcode::V_MAD_F32:
|
||||
case Opcode::V_FMA_F32:
|
||||
case Opcode::V_FMA_F16:
|
||||
case Opcode::V_MIN3_F16:
|
||||
case Opcode::V_MAX3_F16:
|
||||
case Opcode::V_MED3_F16:
|
||||
case Opcode::V_CUBEID_F32:
|
||||
case Opcode::V_CVT_PKRTZ_F16_F32:
|
||||
case Opcode::V_LDEXP_F32:
|
||||
@@ -1479,9 +1496,10 @@ bool HasUnsupportedNativeVop3Modifiers(Opcode opcode, bool permlane, bool mad_mi
|
||||
return clamp != 0u || omod != 0u;
|
||||
}
|
||||
if (IsNativeVop3F16TernaryOpcode(opcode)) {
|
||||
return opcode != Opcode::V_FMA_F16 && (clamp != 0u || omod != 0u);
|
||||
// Clamp is applied by WriteF16 for every f16 ternary; omod only for V_FMA_F16.
|
||||
return opcode != Opcode::V_FMA_F16 && omod != 0u;
|
||||
}
|
||||
if (IsNativeVop3I16TernaryOpcode(opcode)) {
|
||||
if (IsNativeVop3B16TernaryOpcode(opcode)) {
|
||||
return abs != 0u || (clamp != 0u && !clamp_modifier) || omod != 0u || neg != 0u;
|
||||
}
|
||||
if (IsNativeVop3B16BinaryOpcode(opcode)) {
|
||||
@@ -1529,6 +1547,7 @@ bool IsVopcCompareExec(Opcode opcode) {
|
||||
case Opcode::V_CMPX_LG_F32:
|
||||
case Opcode::V_CMPX_GE_F32:
|
||||
case Opcode::V_CMPX_O_F32:
|
||||
case Opcode::V_CMPX_U_F32:
|
||||
case Opcode::V_CMPX_NGE_F32:
|
||||
case Opcode::V_CMPX_NLG_F32:
|
||||
case Opcode::V_CMPX_NGT_F32:
|
||||
@@ -1549,9 +1568,20 @@ bool IsVopcCompareExec(Opcode opcode) {
|
||||
case Opcode::V_CMPX_GT_U32:
|
||||
case Opcode::V_CMPX_NE_U32:
|
||||
case Opcode::V_CMPX_GE_U32:
|
||||
case Opcode::V_CMPX_F_I64:
|
||||
case Opcode::V_CMPX_LT_I64:
|
||||
case Opcode::V_CMPX_EQ_I64:
|
||||
case Opcode::V_CMPX_LE_I64:
|
||||
case Opcode::V_CMPX_NE_I64:
|
||||
case Opcode::V_CMPX_T_I64:
|
||||
case Opcode::V_CMPX_F_U64:
|
||||
case Opcode::V_CMPX_LT_U64:
|
||||
case Opcode::V_CMPX_EQ_U64:
|
||||
case Opcode::V_CMPX_LE_U64:
|
||||
case Opcode::V_CMPX_GT_U64:
|
||||
case Opcode::V_CMPX_NE_U64:
|
||||
case Opcode::V_CMPX_GE_U64:
|
||||
case Opcode::V_CMPX_T_U64:
|
||||
case Opcode::V_CMPX_LT_I16:
|
||||
case Opcode::V_CMPX_EQ_I16:
|
||||
case Opcode::V_CMPX_LE_I16:
|
||||
@@ -1706,7 +1736,7 @@ void DecodeVop3(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
|
||||
const bool vop3b_uses_sdst = carry_in_out || vop3b_carry_out || vop3b_mad_u64;
|
||||
const bool mad_mix = false;
|
||||
const bool f16_ternary = IsNativeVop3F16TernaryOpcode(inst.opcode);
|
||||
const bool i16_ternary = IsNativeVop3I16TernaryOpcode(inst.opcode);
|
||||
const bool b16_ternary = IsNativeVop3B16TernaryOpcode(inst.opcode);
|
||||
const bool b16_binary = IsNativeVop3B16BinaryOpcode(inst.opcode);
|
||||
const bool pack_b32_f16 = inst.opcode == Opcode::V_PACK_B32_F16;
|
||||
const bool permlane = IsPermlaneOpcode(inst.opcode);
|
||||
@@ -1817,8 +1847,8 @@ void DecodeVop3(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
|
||||
ApplyNativeVop3TernaryModifiers(inst, op_sel, abs, neg);
|
||||
} else if (f16_ternary) {
|
||||
ApplyNativeVop3TernaryModifiers(inst, op_sel, abs, neg);
|
||||
} else if (i16_ternary) {
|
||||
ApplyNativeVop3I16TernarySelectors(inst, op_sel);
|
||||
} else if (b16_ternary) {
|
||||
ApplyNativeVop3B16TernarySelectors(inst, op_sel);
|
||||
} else if (b16_binary) {
|
||||
ApplyNativeVop3B16BinaryModifiers(inst, op_sel);
|
||||
} else if (pack_b32_f16) {
|
||||
|
||||
@@ -31,6 +31,7 @@ void Translator::EmitIntegerCompare(const Decoder::Instruction& inst, IR::ValueO
|
||||
const bool signed_64 = opcode == IR::ValueOpcode::SLessThan64 ||
|
||||
opcode == IR::ValueOpcode::SLessThanEqual64 ||
|
||||
inst.opcode == Decoder::Opcode::V_CMP_EQ_I64 ||
|
||||
inst.opcode == Decoder::Opcode::V_CMPX_EQ_I64 ||
|
||||
inst.opcode == Decoder::Opcode::V_CMP_NE_I64 ||
|
||||
inst.opcode == Decoder::Opcode::V_CMPX_NE_I64;
|
||||
const auto read = [&](const Decoder::Operand& operand) {
|
||||
|
||||
@@ -31,11 +31,12 @@ void Translator::V_MAD_I16(const Decoder::Instruction& inst) {
|
||||
Write16Bits(DestinationOperand(inst), ir.BitwiseAnd(result, IR::U32(IR::Value(0xffffu))));
|
||||
}
|
||||
|
||||
void Translator::V_MED3_I16(const Decoder::Instruction& inst) {
|
||||
void Translator::Integer16Ternary(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
|
||||
bool sign) {
|
||||
const auto result = IR::U32(ir.Emit(
|
||||
IR::ValueOpcode::SMedTri32, {ReadU16AsU32(inst.src0, true), ReadU16AsU32(inst.src1, true),
|
||||
ReadU16AsU32(inst.src2, true)}));
|
||||
Write16Bits(DestinationOperand(inst), ir.BitwiseAnd(result, IR::U32(IR::Value(0xffffu))));
|
||||
opcode, {ReadU16AsU32(inst.src0, sign), ReadU16AsU32(inst.src1, sign),
|
||||
ReadU16AsU32(inst.src2, sign)}));
|
||||
Write16Bits(DestinationOperand(inst), result);
|
||||
}
|
||||
|
||||
void Translator::PackedInteger16Shift(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
|
||||
|
||||
@@ -129,8 +129,9 @@ IR::MemoryInfo MemoryInfoFromDecoded(const Decoder::Instruction& decoded) {
|
||||
// Vector loads use GLC/DLC to bypass L0/GL1; atomics use GLC only to return data.
|
||||
const bool buffer_atomic = decoded.opcode >= Decoder::Opcode::BUFFER_ATOMIC_SWAP &&
|
||||
decoded.opcode <= Decoder::Opcode::BUFFER_ATOMIC_FMAX;
|
||||
memory.coherent = memory.kind == ResourceKind::Buffer && !buffer_atomic &&
|
||||
(decoded.glc || decoded.dlc);
|
||||
memory.coherent = (memory.kind == ResourceKind::Buffer || memory.kind == ResourceKind::Flat ||
|
||||
memory.kind == ResourceKind::Global) &&
|
||||
!buffer_atomic && (decoded.glc || decoded.dlc);
|
||||
memory.resource = ResourceIndexFromOperand(decoded.src1);
|
||||
memory.sampler = ResourceIndexFromOperand(decoded.src2);
|
||||
if (memory.kind == ResourceKind::ScalarBuffer) {
|
||||
@@ -186,7 +187,7 @@ Decoder::Operand MemorySourceAt(const Decoder::Instruction& decoded, uint32_t in
|
||||
if (decoded.family == Decoder::Family::MUBUF || decoded.family == Decoder::Family::MTBUF) {
|
||||
const bool store_or_atomic =
|
||||
(decoded.opcode >= Decoder::Opcode::BUFFER_STORE_FORMAT_X &&
|
||||
decoded.opcode <= Decoder::Opcode::BUFFER_STORE_FORMAT_XYZW) ||
|
||||
decoded.opcode <= Decoder::Opcode::BUFFER_STORE_FORMAT_D16_X) ||
|
||||
(decoded.opcode >= Decoder::Opcode::BUFFER_STORE_BYTE &&
|
||||
decoded.opcode <= Decoder::Opcode::BUFFER_STORE_DWORDX4) ||
|
||||
(decoded.opcode >= Decoder::Opcode::TBUFFER_STORE_FORMAT_X &&
|
||||
@@ -426,7 +427,7 @@ void Translator::S_LOAD(const Decoder::Instruction& inst, bool raw) {
|
||||
void Translator::BUFFER_LOAD(const Decoder::Instruction& inst) {
|
||||
const auto memory = MemoryInfoFromDecoded(inst);
|
||||
IR::ValueOpcode opcode;
|
||||
const auto bits = memory.data_bits;
|
||||
const auto bits = memory.formatted ? 32u : memory.data_bits;
|
||||
const auto sign = memory.data_signed;
|
||||
switch (bits) {
|
||||
case 8u: opcode = IR::ValueOpcode::LoadBufferU8; break;
|
||||
@@ -472,7 +473,8 @@ void Translator::BUFFER_STORE(const Decoder::Instruction& inst) {
|
||||
const auto data = ReadU32(data_src);
|
||||
IR::ValueOpcode opcode;
|
||||
IR::Value value;
|
||||
switch (memory.data_bits) {
|
||||
// Formatted stores carry packed VGPR bits; the format determines their conversion.
|
||||
switch (memory.formatted ? 32u : memory.data_bits) {
|
||||
case 8u:
|
||||
opcode = IR::ValueOpcode::StoreBufferU8;
|
||||
value = NarrowSubdword(data, 8u);
|
||||
@@ -882,6 +884,50 @@ void Translator::DS_SWIZZLE_B32(const Decoder::Instruction& inst) {
|
||||
ReadU32(MemorySourceAt(inst, 1)), ir.GetExec()}));
|
||||
}
|
||||
|
||||
void Translator::DS_ORDERED_COUNT(const Decoder::Instruction& inst) {
|
||||
// Approximate ordered counting with one GDS atomic per wave. Wave-launch ordering and
|
||||
// release/done synchronization are not emulated.
|
||||
const auto memory = MemoryInfoFromDecoded(inst);
|
||||
const auto m0 = ir.GetM0();
|
||||
auto address = ir.BitwiseAnd(ir.ShiftRightLogical(m0, IR::U32(IR::Value(16u))),
|
||||
IR::U32(IR::Value(0xfffcu)));
|
||||
if (((inst.secondary_offset >> 2u) & 3u) == 1u) {
|
||||
const auto packer = ir.BitwiseAnd(m0, IR::U32(IR::Value(0xfu)));
|
||||
address = ir.IAdd(address, ir.ShiftLeftLogical(packer, IR::U32(IR::Value(2u))));
|
||||
}
|
||||
const auto exec = ir.GetExec();
|
||||
const auto ballot = ir.Emit(IR::ValueOpcode::Ballot, {exec});
|
||||
const auto low = ir.CompositeExtract(ballot, 0u);
|
||||
const auto high = ir.CompositeExtract(ballot, 1u);
|
||||
const auto active = ir.INotEqual(ir.BitwiseOr(low, high), IR::U32(IR::Value(0u)));
|
||||
const auto first = ir.Select(
|
||||
ir.INotEqual(low, IR::U32(IR::Value(0u))),
|
||||
IR::U32(ir.Emit(IR::ValueOpcode::FindILsb32, {low})),
|
||||
ir.IAdd(IR::U32(IR::Value(32u)), IR::U32(ir.Emit(IR::ValueOpcode::FindILsb32, {high}))));
|
||||
// An empty EXEC still returns the counter. Elect lane zero and perform an add of zero.
|
||||
const auto selected = ir.Select(active, first, IR::U32(IR::Value(0u)));
|
||||
const auto lane = IR::U32(ir.Emit(IR::ValueOpcode::LaneId));
|
||||
const auto is_first = ir.IEqual(lane, selected);
|
||||
const auto source = IR::U32(ir.Emit(IR::ValueOpcode::ReadFirstLane,
|
||||
{ReadU32(inst.src0), is_first}));
|
||||
const auto value = ir.Select(active, source, IR::U32(IR::Value(0u)));
|
||||
const auto flags = AddMemoryInfo(memory, inst.pc);
|
||||
IR::U32 result;
|
||||
if (((inst.secondary_offset >> 4u) & 3u) == 1u) {
|
||||
const auto swapped = IR::U32(ir.Emit(IR::ValueOpcode::SharedAtomicSwap32,
|
||||
{address, value, ir.LogicalAnd(is_first, active)}, flags));
|
||||
const auto unchanged = IR::U32(ir.Emit(IR::ValueOpcode::SharedAtomicIAdd32,
|
||||
{address, IR::Value(0u), ir.LogicalAnd(is_first, ir.LogicalNot(active))}, flags));
|
||||
result = ir.Select(active, swapped, unchanged);
|
||||
} else {
|
||||
result = IR::U32(ir.Emit(IR::ValueOpcode::SharedAtomicIAdd32,
|
||||
{address, value, is_first}, flags));
|
||||
}
|
||||
// DS_ORDERED_COUNT writes every destination lane, regardless of EXEC.
|
||||
ir.SetVectorReg(static_cast<IR::VectorReg>(inst.dst.reg),
|
||||
IR::U32(ir.Emit(IR::ValueOpcode::ReadFirstLane, {result, is_first})));
|
||||
}
|
||||
|
||||
void Translator::DS_PERMUTE(const Decoder::Instruction& inst, bool backward) {
|
||||
const auto address = ir.IAdd(ReadU32(inst.src0), IR::U32(IR::Value(inst.offset)));
|
||||
WriteOperand(inst.dst, ir.Emit(backward ? IR::ValueOpcode::BpermuteU32
|
||||
@@ -935,6 +981,7 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
|
||||
case Decoder::Opcode::BUFFER_LOAD_FORMAT_XY:
|
||||
case Decoder::Opcode::BUFFER_LOAD_FORMAT_XYZ:
|
||||
case Decoder::Opcode::BUFFER_LOAD_FORMAT_XYZW:
|
||||
case Decoder::Opcode::BUFFER_LOAD_FORMAT_D16_X:
|
||||
case Decoder::Opcode::TBUFFER_LOAD_FORMAT_X:
|
||||
case Decoder::Opcode::TBUFFER_LOAD_FORMAT_XY:
|
||||
case Decoder::Opcode::TBUFFER_LOAD_FORMAT_XYZ:
|
||||
@@ -950,6 +997,7 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
|
||||
case Decoder::Opcode::BUFFER_STORE_FORMAT_XY:
|
||||
case Decoder::Opcode::BUFFER_STORE_FORMAT_XYZ:
|
||||
case Decoder::Opcode::BUFFER_STORE_FORMAT_XYZW:
|
||||
case Decoder::Opcode::BUFFER_STORE_FORMAT_D16_X:
|
||||
case Decoder::Opcode::TBUFFER_STORE_FORMAT_X:
|
||||
case Decoder::Opcode::TBUFFER_STORE_FORMAT_XY:
|
||||
case Decoder::Opcode::TBUFFER_STORE_FORMAT_XYZ:
|
||||
@@ -1113,6 +1161,7 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
|
||||
case Decoder::Opcode::DS_SWIZZLE_B32: return DS_SWIZZLE_B32(inst);
|
||||
case Decoder::Opcode::DS_PERMUTE_B32: return DS_PERMUTE(inst, false);
|
||||
case Decoder::Opcode::DS_BPERMUTE_B32: return DS_PERMUTE(inst, true);
|
||||
case Decoder::Opcode::DS_ORDERED_COUNT: return DS_ORDERED_COUNT(inst);
|
||||
case Decoder::Opcode::DS_CONSUME:
|
||||
return DS_APPEND_CONSUME(inst, IR::ValueOpcode::DataConsume);
|
||||
case Decoder::Opcode::DS_APPEND:
|
||||
|
||||
@@ -134,6 +134,14 @@ void Translator::EmitScalar(const Decoder::Instruction& inst) {
|
||||
|
||||
case O::S_ABS_I32:
|
||||
return SimpleInteger(inst, IR::ValueOpcode::IAbs32, IR::Type::U32, false, false, true);
|
||||
case O::S_SEXT_I32_I8:
|
||||
case O::S_SEXT_I32_I16: {
|
||||
// Sign extension leaves SCC unchanged.
|
||||
const auto bits = inst.opcode == O::S_SEXT_I32_I8 ? 8u : 16u;
|
||||
WriteOperand(inst.dst, IR::U32(ir.Emit(IR::ValueOpcode::BitFieldSExtract,
|
||||
{ReadU32(inst.src0), IR::Value(0u), IR::Value(bits)})));
|
||||
return;
|
||||
}
|
||||
case O::S_MUL_I32:
|
||||
case O::S_MULK_I32:
|
||||
return SimpleInteger(inst, IR::ValueOpcode::IMul32, IR::Type::U32, false, false, false);
|
||||
|
||||
@@ -735,7 +735,7 @@ void Translator::WriteCompareResult(const Decoder::Operand& operand, IR::U1 valu
|
||||
}
|
||||
|
||||
void Translator::AddBranchCondition(const CFG::Graph& graph, const CFG::BasicBlock& source,
|
||||
IR::BlockInfo& info) {
|
||||
IR::Block& info) {
|
||||
const auto native_condition = [&](CFG::BranchCondition kind) -> IR::U1 {
|
||||
IR::U1 condition;
|
||||
switch (kind) {
|
||||
@@ -889,9 +889,16 @@ void IncludeInstructionVectorRegisters(const Decoder::Instruction& inst, uint32_
|
||||
case Decoder::Opcode::V_CMP_GT_U64:
|
||||
case Decoder::Opcode::V_CMP_NE_U64:
|
||||
case Decoder::Opcode::V_CMP_GE_U64:
|
||||
case Decoder::Opcode::V_CMPX_LT_I64:
|
||||
case Decoder::Opcode::V_CMPX_EQ_I64:
|
||||
case Decoder::Opcode::V_CMPX_LE_I64:
|
||||
case Decoder::Opcode::V_CMPX_NE_I64:
|
||||
case Decoder::Opcode::V_CMPX_LT_U64:
|
||||
case Decoder::Opcode::V_CMPX_EQ_U64:
|
||||
case Decoder::Opcode::V_CMPX_LE_U64:
|
||||
case Decoder::Opcode::V_CMPX_GT_U64:
|
||||
case Decoder::Opcode::V_CMPX_NE_U64:
|
||||
case Decoder::Opcode::V_CMPX_GE_U64:
|
||||
include_vector(inst.src0, 2u);
|
||||
include_vector(inst.src1, 2u);
|
||||
break;
|
||||
@@ -1016,45 +1023,67 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
|
||||
|
||||
result.block_storage.reserve(cfg.blocks.size() + 1u);
|
||||
result.blocks.reserve(cfg.blocks.size() + 1u);
|
||||
result.block_info.reserve(cfg.blocks.size() + 1u);
|
||||
const auto max_id = std::ranges::max_element(cfg.blocks, {}, [](const CFG::BasicBlock& block) {
|
||||
return block.id;
|
||||
})->id;
|
||||
if (max_id == UINT32_MAX) {
|
||||
EXIT("cannot allocate a typed entry block id");
|
||||
}
|
||||
CFG::Terminator terminator;
|
||||
terminator.kind = CFG::TerminatorKind::Branch;
|
||||
terminator.true_block = cfg.blocks.front().id;
|
||||
result.block_storage.push_back(std::make_unique<IR::Block>());
|
||||
result.blocks.push_back(result.block_storage.back().get());
|
||||
result.block_info.push_back({max_id + 1u, cfg.blocks.front().start_pc,
|
||||
cfg.blocks.front().start_pc, std::move(terminator)});
|
||||
auto& entry = *result.blocks.front();
|
||||
entry.id = max_id + 1u;
|
||||
entry.start_pc = entry.end_pc = cfg.blocks.front().start_pc;
|
||||
entry.terminator.kind = CFG::TerminatorKind::Branch;
|
||||
|
||||
std::unordered_map<uint32_t, size_t> block_indices;
|
||||
block_indices.reserve(cfg.blocks.size());
|
||||
for (const auto& source_block: cfg.blocks) {
|
||||
if (!block_indices.emplace(source_block.id, result.blocks.size()).second) {
|
||||
EXIT("CFG contains duplicate block id %u", source_block.id);
|
||||
std::unordered_map<uint32_t, IR::Block*> blocks_by_id;
|
||||
blocks_by_id.reserve(cfg.blocks.size());
|
||||
for (const auto& source: cfg.blocks) {
|
||||
auto& block = *result.block_storage.emplace_back(std::make_unique<IR::Block>());
|
||||
if (!blocks_by_id.emplace(source.id, &block).second) {
|
||||
EXIT("CFG contains duplicate block id %u", source.id);
|
||||
}
|
||||
result.block_storage.push_back(std::make_unique<IR::Block>());
|
||||
result.blocks.push_back(result.block_storage.back().get());
|
||||
result.block_info.push_back(
|
||||
{source_block.id, source_block.start_pc, source_block.end_pc, source_block.terminator});
|
||||
result.blocks.push_back(&block);
|
||||
block.id = source.id;
|
||||
block.start_pc = source.start_pc;
|
||||
block.end_pc = source.end_pc;
|
||||
}
|
||||
for (const auto& source_block: cfg.blocks) {
|
||||
const auto source_index = block_indices.at(source_block.id);
|
||||
for (const auto successor: source_block.successors) {
|
||||
const auto target = block_indices.find(successor);
|
||||
if (target == block_indices.end()) {
|
||||
EXIT("CFG block %u has unknown successor %u", source_block.id, successor);
|
||||
const auto target_block = [&](uint32_t id) -> IR::Block* {
|
||||
return id == UINT32_MAX ? nullptr : blocks_by_id.at(id);
|
||||
};
|
||||
entry.terminator.true_block = target_block(cfg.blocks.front().id);
|
||||
for (const auto& source: cfg.blocks) {
|
||||
auto& block = *blocks_by_id.at(source.id);
|
||||
const auto& term = source.terminator;
|
||||
block.terminator.kind = term.kind;
|
||||
block.terminator.true_block = target_block(term.true_block);
|
||||
block.terminator.false_block = target_block(term.false_block);
|
||||
block.terminator.merge_block = target_block(term.merge_block);
|
||||
block.terminator.continue_block = target_block(term.continue_block);
|
||||
block.terminator.loop_header = term.loop_header;
|
||||
block.terminator.indexed = term.indirect_selector_code != UINT32_MAX;
|
||||
const auto& values =
|
||||
block.terminator.indexed ? term.indirect_selector_values : term.indirect_target_pcs;
|
||||
const auto& targets =
|
||||
block.terminator.indexed ? term.indirect_selector_targets : term.indirect_targets;
|
||||
if (values.size() != targets.size()) {
|
||||
EXIT("CFG block %u has inconsistent indirect targets", source.id);
|
||||
}
|
||||
block.terminator.cases.reserve(values.size());
|
||||
for (size_t index = 0; index < values.size(); ++index) {
|
||||
block.terminator.cases.push_back({values[index], target_block(targets[index])});
|
||||
}
|
||||
for (const auto successor: source.successors) {
|
||||
const auto target = blocks_by_id.find(successor);
|
||||
if (target == blocks_by_id.end()) {
|
||||
EXIT("CFG block %u has unknown successor %u", source.id, successor);
|
||||
}
|
||||
result.blocks[source_index]->AddBranch(result.blocks[target->second]);
|
||||
block.AddBranch(target->second);
|
||||
}
|
||||
}
|
||||
{
|
||||
result.blocks.front()->AddBranch(result.blocks.at(block_indices.at(cfg.blocks.front().id)));
|
||||
IR::IREmitter entry_ir(result.blocks.front());
|
||||
entry.AddBranch(entry.terminator.true_block);
|
||||
IR::IREmitter entry_ir(&entry);
|
||||
const auto builtin = [&](IR::StageInputKind kind, uint32_t component = 0u) {
|
||||
return IR::U32(
|
||||
entry_ir.Emit(IR::ValueOpcode::GetBuiltin,
|
||||
@@ -1130,7 +1159,8 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
|
||||
}
|
||||
} else if (options.stage == ShaderType::Mesh) {
|
||||
const auto& mesh = options.input_info.vertex->mesh;
|
||||
EXIT_NOT_IMPLEMENTED(mesh.primitives_per_group == 0u || mesh.vertices_per_group > 64u ||
|
||||
EXIT_NOT_IMPLEMENTED(mesh.primitives_per_group == 0u || mesh.vertices_per_group > 0x1ffu ||
|
||||
mesh.primitives_per_group > 0x1ffu ||
|
||||
total_threads > 15u * options.wave_size);
|
||||
const auto u32 = [](uint32_t value) { return IR::U32(IR::Value(value)); };
|
||||
const auto draw = [&](uint32_t index) {
|
||||
@@ -1166,6 +1196,10 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
|
||||
const auto wave_info = entry_ir.BitwiseOr(entry_ir.ShiftLeftLogical(wave, u32(24)),
|
||||
u32(((total_threads + options.wave_size - 1u) /
|
||||
options.wave_size) << 28u));
|
||||
entry_ir.SetScalarReg(
|
||||
static_cast<IR::ScalarReg>(2),
|
||||
entry_ir.BitwiseOr(entry_ir.ShiftLeftLogical(vertices, u32(12)),
|
||||
entry_ir.ShiftLeftLogical(primitives, u32(22))));
|
||||
entry_ir.SetScalarReg(
|
||||
static_cast<IR::ScalarReg>(3),
|
||||
entry_ir.BitwiseOr(wave_info, entry_ir.BitwiseOr(entry_ir.ShiftLeftLogical(
|
||||
@@ -1274,6 +1308,8 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
|
||||
}
|
||||
};
|
||||
barycentric_pair(ps->ps_perspective_center_vgpr, IR::StageInputKind::BaryCoordSmooth);
|
||||
barycentric_pair(ps->ps_perspective_sample_vgpr,
|
||||
IR::StageInputKind::BaryCoordSmoothSample);
|
||||
barycentric_pair(ps->ps_perspective_centroid_vgpr,
|
||||
IR::StageInputKind::BaryCoordSmoothCentroid);
|
||||
uint32_t reg = ps->ps_system_input_base;
|
||||
@@ -1317,10 +1353,10 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
|
||||
}
|
||||
}
|
||||
const bool flush_f32_inputs = options.stage == ShaderType::Compute &&
|
||||
(options.input_info.compute->float_mode & 0x10u) == 0;
|
||||
(options.input_info.compute->float_mode & 0x10u) == 0;
|
||||
for (const auto& cfg_block: cfg.blocks) {
|
||||
const auto typed_index = block_indices.at(cfg_block.id);
|
||||
Translator translator(result, result.blocks[typed_index], vector_limit, flush_f32_inputs);
|
||||
auto* block = blocks_by_id.at(cfg_block.id);
|
||||
Translator translator(result, block, vector_limit, flush_f32_inputs);
|
||||
for (uint32_t index = cfg_block.inst_begin; index < cfg_block.inst_end; index++) {
|
||||
const auto& instruction = decoded.instructions[index];
|
||||
if (IsCodeTableLoad(cfg, instruction.pc)) {
|
||||
@@ -1343,7 +1379,7 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
|
||||
}
|
||||
translator.TranslateInstruction(instruction);
|
||||
}
|
||||
translator.AddBranchCondition(cfg, cfg_block, result.block_info[typed_index]);
|
||||
translator.AddBranchCondition(cfg, cfg_block, *block);
|
||||
}
|
||||
IR::ValidateProgram(result, false);
|
||||
return result;
|
||||
|
||||
@@ -17,7 +17,8 @@ public:
|
||||
void TranslateInstruction(const Decoder::Instruction& inst);
|
||||
void TranslateEmbeddedFetch(const Decoder::Instruction& inst, uint32_t attribute,
|
||||
uint32_t component_count, const ShaderBufferResource& resource);
|
||||
void AddBranchCondition(const CFG::Graph& graph, const CFG::BasicBlock& source, IR::BlockInfo& info);
|
||||
void AddBranchCondition(const CFG::Graph& graph, const CFG::BasicBlock& source,
|
||||
IR::Block& info);
|
||||
|
||||
private:
|
||||
const Decoder::Operand& SourceAt(const Decoder::Instruction& inst, uint32_t index);
|
||||
@@ -109,6 +110,7 @@ private:
|
||||
void DS_ADDTID(const Decoder::Instruction& inst, bool write);
|
||||
void DS_SWIZZLE_B32(const Decoder::Instruction& inst);
|
||||
void DS_PERMUTE(const Decoder::Instruction& inst, bool backward);
|
||||
void DS_ORDERED_COUNT(const Decoder::Instruction& inst);
|
||||
|
||||
IR::F32 SelectF32(IR::U1 condition, IR::F32 true_value, IR::F32 false_value);
|
||||
IR::U32 ConvertF32ToU32Saturated(IR::F32 value, float upper_bound, float safe_upper,
|
||||
@@ -165,8 +167,8 @@ private:
|
||||
void FloatCube(const Decoder::Instruction& inst, uint32_t result_kind);
|
||||
void Integer16Shift(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool arithmetic);
|
||||
void Integer16Binary(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool sign);
|
||||
void Integer16Ternary(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool sign);
|
||||
void V_MAD_I16(const Decoder::Instruction& inst);
|
||||
void V_MED3_I16(const Decoder::Instruction& inst);
|
||||
void PackedInteger16Shift(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
|
||||
bool arithmetic);
|
||||
void PackedInteger16Binary(const Decoder::Instruction& inst, IR::ValueOpcode opcode);
|
||||
|
||||
@@ -96,16 +96,34 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
|
||||
case O::V_CMPX_LE_I32:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::SLessThanEqual32, IR::Type::U32, false, true);
|
||||
return;
|
||||
case O::V_CMP_F_I64:
|
||||
case O::V_CMP_F_U64: EmitCompareConstant(inst, false, false, false); return;
|
||||
case O::V_CMP_T_I64:
|
||||
case O::V_CMP_T_U64: EmitCompareConstant(inst, true, false, false); return;
|
||||
case O::V_CMPX_F_I64:
|
||||
case O::V_CMPX_F_U64: EmitCompareConstant(inst, false, false, true); return;
|
||||
case O::V_CMPX_T_I64:
|
||||
case O::V_CMPX_T_U64: EmitCompareConstant(inst, true, false, true); return;
|
||||
case O::V_CMP_EQ_I64:
|
||||
case O::V_CMP_EQ_U64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::IEqual64, IR::Type::U64, false, false);
|
||||
return;
|
||||
case O::V_CMPX_EQ_I64:
|
||||
case O::V_CMPX_EQ_U64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::IEqual64, IR::Type::U64, false, true);
|
||||
return;
|
||||
case O::V_CMP_LT_U64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::ULessThan64, IR::Type::U64, false, false);
|
||||
return;
|
||||
case O::V_CMPX_LT_U64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::ULessThan64, IR::Type::U64, false, true);
|
||||
return;
|
||||
case O::V_CMP_GT_U64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::UGreaterThan64, IR::Type::U64, false, false);
|
||||
return;
|
||||
case O::V_CMPX_GT_U64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::UGreaterThan64, IR::Type::U64, false, true);
|
||||
return;
|
||||
case O::V_CMP_NE_I64:
|
||||
case O::V_CMP_NE_U64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::INotEqual64, IR::Type::U64, false, false);
|
||||
@@ -118,9 +136,15 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
|
||||
case O::V_CMP_LT_I64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::SLessThan64, IR::Type::U64, false, false);
|
||||
return;
|
||||
case O::V_CMPX_LT_I64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::SLessThan64, IR::Type::U64, false, true);
|
||||
return;
|
||||
case O::V_CMP_LE_I64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::SLessThanEqual64, IR::Type::U64, false, false);
|
||||
return;
|
||||
case O::V_CMPX_LE_I64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::SLessThanEqual64, IR::Type::U64, false, true);
|
||||
return;
|
||||
case O::V_CMP_LE_U64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::ULessThanEqual64, IR::Type::U64, false, false);
|
||||
return;
|
||||
@@ -130,6 +154,9 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
|
||||
case O::V_CMP_GE_U64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::UGreaterThanEqual64, IR::Type::U64, false, false);
|
||||
return;
|
||||
case O::V_CMPX_GE_U64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::UGreaterThanEqual64, IR::Type::U64, false, true);
|
||||
return;
|
||||
|
||||
case O::V_CMP_EQ_U16:
|
||||
EmitInteger16Compare(inst, IR::ValueOpcode::IEqual32, false, false);
|
||||
@@ -344,8 +371,10 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
|
||||
case O::V_CMP_O_F32: EmitFloatOrderedCompare(inst, true, false); return;
|
||||
case O::V_CMP_U_F32: EmitFloatOrderedCompare(inst, false, false); return;
|
||||
case O::V_CMPX_O_F32: EmitFloatOrderedCompare(inst, true, true); return;
|
||||
case O::V_CMPX_U_F32: EmitFloatOrderedCompare(inst, false, true); return;
|
||||
case O::V_CMP_CLASS_F32: EmitFloatClassCompare(inst, false); return;
|
||||
case O::V_CMPX_CLASS_F32: EmitFloatClassCompare(inst, true); return;
|
||||
case O::V_CMP_CLASS_F16: EmitFloatClassCompare(inst, false, true); return;
|
||||
case O::V_CMPX_CLASS_F16: EmitFloatClassCompare(inst, true, true); return;
|
||||
|
||||
case O::V_CVT_F32_UBYTE0: V_CVT_F32_UBYTE(inst, 0); return;
|
||||
@@ -394,7 +423,8 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
|
||||
case O::V_SUB_NC_I16: return Integer16Binary(inst, IR::ValueOpcode::ISub32, false);
|
||||
case O::V_MUL_LO_U16: return Integer16Binary(inst, IR::ValueOpcode::IMul32, false);
|
||||
case O::V_MAD_I16: return V_MAD_I16(inst);
|
||||
case O::V_MED3_I16: return V_MED3_I16(inst);
|
||||
case O::V_MED3_I16: return Integer16Ternary(inst, IR::ValueOpcode::SMedTri32, true);
|
||||
case O::V_MIN3_U16: return Integer16Ternary(inst, IR::ValueOpcode::UMinTri32, false);
|
||||
case O::V_MIN_I16: return Integer16Binary(inst, IR::ValueOpcode::SMin32, true);
|
||||
case O::V_MAX_I16: return Integer16Binary(inst, IR::ValueOpcode::SMax32, true);
|
||||
case O::V_MIN_U16: return Integer16Binary(inst, IR::ValueOpcode::UMin32, false);
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "graphics/shader/recompiler/frontend/cfg/ShaderCFG.h"
|
||||
#include "graphics/shader/recompiler/ir/Reg.h"
|
||||
#include "graphics/shader/recompiler/ir/Value.h"
|
||||
|
||||
@@ -37,6 +38,8 @@ public:
|
||||
[[nodiscard]] const InstructionList& Instructions() const;
|
||||
[[nodiscard]] std::span<Block* const> ImmPredecessors() const;
|
||||
[[nodiscard]] std::span<Block* const> ImmSuccessors() const;
|
||||
[[nodiscard]] uint32_t Definition() const { return definition; }
|
||||
void SetDefinition(uint32_t value) const { definition = value; }
|
||||
|
||||
void SsaSeal();
|
||||
[[nodiscard]] bool IsSsaSealed() const;
|
||||
@@ -47,6 +50,27 @@ public:
|
||||
const_iterator end() const;
|
||||
bool empty() const;
|
||||
|
||||
struct SwitchCase {
|
||||
uint32_t value;
|
||||
Block* target;
|
||||
};
|
||||
struct Terminator {
|
||||
CFG::TerminatorKind kind = CFG::TerminatorKind::Return;
|
||||
Block* true_block = nullptr;
|
||||
Block* false_block = nullptr;
|
||||
Block* merge_block = nullptr;
|
||||
Block* continue_block = nullptr;
|
||||
std::vector<SwitchCase> cases;
|
||||
bool indexed = false;
|
||||
bool loop_header = false;
|
||||
};
|
||||
uint32_t id = 0;
|
||||
uint32_t start_pc = 0;
|
||||
uint32_t end_pc = 0;
|
||||
Terminator terminator;
|
||||
Value condition;
|
||||
Value indirect_target;
|
||||
|
||||
std::array<Value, NumScalarRegs> ssa_sreg_values {};
|
||||
std::array<Value, NumScalarRegs> ssa_thread_bit_sreg_values {};
|
||||
std::array<Value, NumScalarRegs> ssa_sreg_mask_tags {};
|
||||
@@ -57,6 +81,7 @@ private:
|
||||
std::vector<Block*> predecessors;
|
||||
std::vector<Block*> successors;
|
||||
bool ssa_sealed = false;
|
||||
mutable uint32_t definition = 0;
|
||||
};
|
||||
|
||||
using BlockList = std::vector<Block*>;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "common/assert.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/BufferFormat.h"
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include <map>
|
||||
@@ -202,6 +203,16 @@ Value ResolveActiveU32(Value value, Value active) {
|
||||
return {};
|
||||
}
|
||||
|
||||
uint32_t StorageBufferElementBits(const Program& program, const MemoryInfo& memory) {
|
||||
if (!memory.formatted) return memory.data_bits;
|
||||
const auto format = memory.typed
|
||||
? Format::DecodeTBufferFormat(memory.data_format, memory.number_format)
|
||||
: program.info.buffers[memory.resource].descriptor_format;
|
||||
const auto info = Format::GetFormatInfo(format);
|
||||
return info.type == Format::ComponentType::Unknown || info.packed_bitfield
|
||||
? 32u : info.component_bits[0];
|
||||
}
|
||||
|
||||
bool HasShaderMemoryWrites(const Program& program) {
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
@@ -219,12 +230,11 @@ bool HasShaderMemoryWrites(const Program& program) {
|
||||
}
|
||||
|
||||
void ValidateProgram(const Program& program, bool require_ssa) {
|
||||
if (program.blocks.size() != program.block_info.size() ||
|
||||
program.blocks.size() != program.block_storage.size()) {
|
||||
if (program.blocks.size() != program.block_storage.size()) {
|
||||
return Fail("value IR block storage is inconsistent");
|
||||
}
|
||||
std::unordered_map<const Block*, size_t> block_indices;
|
||||
std::unordered_map<uint32_t, const Block*> blocks_by_id;
|
||||
std::unordered_set<uint32_t> block_ids;
|
||||
std::unordered_map<const Inst*, size_t> instruction_positions;
|
||||
for (size_t block_index = 0; block_index < program.blocks.size(); block_index++) {
|
||||
const auto* block = program.blocks[block_index];
|
||||
@@ -235,10 +245,10 @@ void ValidateProgram(const Program& program, bool require_ssa) {
|
||||
if (!block_indices.emplace(block, block_index).second) {
|
||||
return Fail("value IR block pointer is duplicated");
|
||||
}
|
||||
if (program.block_info[block_index].id == UINT32_MAX) {
|
||||
if (block->id == UINT32_MAX) {
|
||||
return Fail("value IR block uses the reserved exit id");
|
||||
}
|
||||
if (!blocks_by_id.emplace(program.block_info[block_index].id, block).second) {
|
||||
if (!block_ids.insert(block->id).second) {
|
||||
return Fail("value IR block id is duplicated");
|
||||
}
|
||||
size_t position = 0;
|
||||
@@ -283,15 +293,14 @@ void ValidateProgram(const Program& program, bool require_ssa) {
|
||||
}
|
||||
|
||||
std::unordered_set<const Block*> expected_successors;
|
||||
const auto add_target = [&](uint32_t id) {
|
||||
const auto found = blocks_by_id.find(id);
|
||||
if (found == blocks_by_id.end()) {
|
||||
const auto add_target = [&](const Block* target) {
|
||||
if (!block_indices.contains(target)) {
|
||||
return false;
|
||||
}
|
||||
expected_successors.insert(found->second);
|
||||
expected_successors.insert(target);
|
||||
return true;
|
||||
};
|
||||
const auto& terminator = program.block_info[block_index].terminator;
|
||||
const auto& terminator = block->terminator;
|
||||
const auto validate_control_value = [&](Value value, Type type) {
|
||||
if (value.IsEmpty() || value.GetType() != type) {
|
||||
return false;
|
||||
@@ -309,44 +318,32 @@ void ValidateProgram(const Program& program, bool require_ssa) {
|
||||
if (!add_target(terminator.true_block) || !add_target(terminator.false_block)) {
|
||||
return Fail("value IR conditional branch target is missing");
|
||||
}
|
||||
if (!validate_control_value(program.block_info[block_index].condition, Type::U1)) {
|
||||
if (!validate_control_value(block->condition, Type::U1)) {
|
||||
return Fail("value IR conditional branch condition is invalid");
|
||||
}
|
||||
break;
|
||||
case CFG::TerminatorKind::IndirectBranch: {
|
||||
if (!validate_control_value(program.block_info[block_index].indirect_target,
|
||||
Type::U32)) {
|
||||
if (!validate_control_value(block->indirect_target, Type::U32)) {
|
||||
return Fail("value IR indirect branch selector is invalid");
|
||||
}
|
||||
std::unordered_set<uint32_t> indirect_targets;
|
||||
for (const auto target: terminator.indirect_targets) {
|
||||
if (!indirect_targets.insert(target).second) {
|
||||
return Fail("value IR indirect branch target is duplicated");
|
||||
std::unordered_set<uint32_t> values;
|
||||
for (const auto& branch: terminator.cases) {
|
||||
if (!values.insert(branch.value).second) {
|
||||
return Fail("value IR indirect selector value is duplicated");
|
||||
}
|
||||
if (!add_target(target)) {
|
||||
if (!add_target(branch.target)) {
|
||||
return Fail("value IR indirect branch target is missing");
|
||||
}
|
||||
}
|
||||
if (terminator.indirect_selector_values.size() !=
|
||||
terminator.indirect_selector_targets.size()) {
|
||||
return Fail("value IR indirect selector table is inconsistent");
|
||||
}
|
||||
for (const auto target: terminator.indirect_selector_targets) {
|
||||
const auto found = blocks_by_id.find(target);
|
||||
if (found == blocks_by_id.end() ||
|
||||
!expected_successors.contains(found->second)) {
|
||||
return Fail("value IR indirect selector target is not a CFG successor");
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case CFG::TerminatorKind::Return:
|
||||
case CFG::TerminatorKind::Unsupported: break;
|
||||
}
|
||||
if ((terminator.merge_block != UINT32_MAX &&
|
||||
!blocks_by_id.contains(terminator.merge_block)) ||
|
||||
(terminator.continue_block != UINT32_MAX &&
|
||||
!blocks_by_id.contains(terminator.continue_block))) {
|
||||
if ((terminator.merge_block != nullptr &&
|
||||
!block_indices.contains(terminator.merge_block)) ||
|
||||
(terminator.continue_block != nullptr &&
|
||||
!block_indices.contains(terminator.continue_block))) {
|
||||
return Fail("value IR structured control target is missing");
|
||||
}
|
||||
if (successors != expected_successors) {
|
||||
@@ -653,7 +650,7 @@ void ValidateProgram(const Program& program, bool require_ssa) {
|
||||
}
|
||||
}
|
||||
}
|
||||
const auto& info = program.block_info[block_index];
|
||||
const auto& info = *program.blocks[block_index];
|
||||
if (!info.condition.IsEmpty() && !control_dominates(info.condition, block)) {
|
||||
return Fail("value IR branch condition definition does not dominate its use");
|
||||
}
|
||||
@@ -664,9 +661,9 @@ void ValidateProgram(const Program& program, bool require_ssa) {
|
||||
}
|
||||
|
||||
void ResolveControlFlowIdentities(Program& program) {
|
||||
for (auto& info: program.block_info) {
|
||||
info.condition = info.condition.Resolve();
|
||||
info.indirect_target = info.indirect_target.Resolve();
|
||||
for (auto* block: program.blocks) {
|
||||
block->condition = block->condition.Resolve();
|
||||
block->indirect_target = block->indirect_target.Resolve();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -701,9 +698,9 @@ std::string ProgramToString(const Program& program) {
|
||||
|
||||
std::string text;
|
||||
for (size_t block_index = 0; block_index < program.blocks.size(); block_index++) {
|
||||
text += fmt::format("Block ${} pc=0x{:08x}..0x{:08x}\n", block_index,
|
||||
program.block_info[block_index].start_pc,
|
||||
program.block_info[block_index].end_pc);
|
||||
text +=
|
||||
fmt::format("Block ${} pc=0x{:08x}..0x{:08x}\n", block_index,
|
||||
program.blocks[block_index]->start_pc, program.blocks[block_index]->end_pc);
|
||||
for (const auto& inst: *program.blocks[block_index]) {
|
||||
const auto type = inst.GetType();
|
||||
if (type != Type::Void) {
|
||||
|
||||
@@ -104,6 +104,7 @@ struct BufferResource {
|
||||
static constexpr uint32_t NoIndirectBuffer = UINT32_MAX;
|
||||
|
||||
uint32_t source = 0;
|
||||
uint32_t descriptor_index = UINT32_MAX;
|
||||
uint32_t first_use_pc = 0;
|
||||
uint32_t max_byte_extent = 0;
|
||||
uint32_t packed_stride = 0;
|
||||
@@ -131,6 +132,7 @@ struct ImageResource {
|
||||
static constexpr uint32_t NoIndirectImage = UINT32_MAX;
|
||||
|
||||
uint32_t source = 0;
|
||||
uint32_t descriptor_index = UINT32_MAX;
|
||||
uint32_t first_use_pc = 0;
|
||||
ImageResourceClass resource_class = ImageResourceClass::None;
|
||||
Prospero::TextureNumericClass numeric_class = Prospero::TextureNumericClass::Unsupported;
|
||||
@@ -196,6 +198,7 @@ enum class StageInputKind {
|
||||
Layer,
|
||||
SampleId,
|
||||
BaryCoordSmooth,
|
||||
BaryCoordSmoothSample,
|
||||
BaryCoordSmoothCentroid,
|
||||
BaryCoordNoPerspective,
|
||||
WorkgroupId,
|
||||
@@ -423,23 +426,16 @@ DescriptorBindingForImage(const ImageResource& image) {
|
||||
return static_cast<DescriptorBindingKind>(base + dimension);
|
||||
}
|
||||
|
||||
struct DescriptorBinding {
|
||||
DescriptorBindingKind kind = DescriptorBindingKind::Buffers;
|
||||
std::vector<uint32_t> resources;
|
||||
|
||||
bool operator==(const DescriptorBinding& other) const = default;
|
||||
};
|
||||
|
||||
struct BindingLayout {
|
||||
uint32_t push_data_start_dword = PushData::NoStart;
|
||||
uint32_t dispatch_thread_dword = PushData::NoStart;
|
||||
uint32_t memory_offset_dword = 0;
|
||||
uint32_t memory_offset_count = 0;
|
||||
std::vector<uint32_t> user_data_registers;
|
||||
std::vector<DescriptorBinding> descriptors;
|
||||
struct Bindings {
|
||||
std::array<uint32_t, static_cast<size_t>(DescriptorBindingKind::Count)> descriptor_counts {};
|
||||
uint64_t descriptor_mask = 0;
|
||||
uint32_t push_data_start_dword = PushData::NoStart;
|
||||
uint32_t dispatch_thread_dword = PushData::NoStart;
|
||||
uint32_t memory_offset_dword = 0;
|
||||
|
||||
[[nodiscard]] uint32_t ShaderDataDwords() const {
|
||||
return memory_offset_dword + (memory_offset_count + 3u) / 4u;
|
||||
return memory_offset_dword +
|
||||
(descriptor_counts[static_cast<size_t>(DescriptorBindingKind::Buffers)] + 3u) / 4u;
|
||||
}
|
||||
[[nodiscard]] bool UsesPushData() const {
|
||||
return push_data_start_dword != PushData::NoStart;
|
||||
@@ -450,7 +446,7 @@ struct BindingLayout {
|
||||
}
|
||||
}
|
||||
|
||||
bool operator==(const BindingLayout& other) const = default;
|
||||
bool operator==(const Bindings& other) const = default;
|
||||
};
|
||||
|
||||
struct ShaderInfo {
|
||||
@@ -465,35 +461,55 @@ struct ShaderInfo {
|
||||
std::vector<SampledResourcePair> sampled_pairs;
|
||||
std::vector<StageInput> inputs;
|
||||
std::vector<StageOutput> outputs;
|
||||
std::vector<uint32_t> user_data_registers;
|
||||
uint64_t live_buffers = 0;
|
||||
std::array<uint8_t, 32> vertex_fetch_components {};
|
||||
int32_t vertex_offset_sgpr = -1;
|
||||
int32_t instance_offset_sgpr = -1;
|
||||
bool has_bitwise_xor = false;
|
||||
bool uses_dma = false;
|
||||
bool has_bitwise_xor = false;
|
||||
bool uses_dma = false;
|
||||
bool uses_swizzle = false;
|
||||
bool uses_lds = false;
|
||||
bool uses_gds = false;
|
||||
bool uses_flattened_srt = false;
|
||||
bool uses_dispatch_threads = false;
|
||||
bool bvh = false;
|
||||
bool subgroup_ballot = false;
|
||||
bool subgroup_barrier = false;
|
||||
bool subgroup_shuffle = false;
|
||||
bool subgroup_local_invocation_id = false;
|
||||
bool compute_derivatives = false;
|
||||
bool image_gather_extended = false;
|
||||
bool function_lds = false;
|
||||
bool function_scratch = false;
|
||||
bool pixel_valid_mask = false;
|
||||
bool buffer_int64_atomics = false;
|
||||
bool buffer_u8 = false;
|
||||
bool buffer_u16 = false;
|
||||
bool shared_int64_atomics = false;
|
||||
bool coherent_buffers = false;
|
||||
bool float64 = false;
|
||||
|
||||
bool operator==(const ShaderInfo& other) const = default;
|
||||
};
|
||||
|
||||
struct BlockInfo {
|
||||
uint32_t id = 0;
|
||||
uint32_t start_pc = 0;
|
||||
uint32_t end_pc = 0;
|
||||
CFG::Terminator terminator;
|
||||
Value condition;
|
||||
Value indirect_target;
|
||||
};
|
||||
|
||||
struct DescriptorSource {
|
||||
struct IndirectDescriptor {
|
||||
uint32_t material_source = UINT32_MAX;
|
||||
struct SelectorRead {
|
||||
uint32_t source = UINT32_MAX;
|
||||
uint32_t stride = 0;
|
||||
uint32_t offset = 0;
|
||||
|
||||
bool operator==(const SelectorRead& other) const = default;
|
||||
};
|
||||
std::optional<SelectorRead> selector;
|
||||
uint32_t table_source = 0;
|
||||
uint32_t selector_stride = 0;
|
||||
uint32_t selector_offset = 0;
|
||||
uint32_t table_offset = 0;
|
||||
uint32_t table_immediate = 0;
|
||||
uint32_t table_stride = 0;
|
||||
uint32_t table_record_bytes = 0;
|
||||
bool table_scalar = false;
|
||||
uint32_t workgroup_axis = UINT32_MAX;
|
||||
uint32_t selector_shift = 0;
|
||||
uint32_t selector_bits = UINT32_MAX;
|
||||
Value key_count;
|
||||
Value selector_first;
|
||||
Value selector_mask;
|
||||
@@ -535,7 +551,7 @@ struct CompiledShaderInfo {
|
||||
uint32_t param_export_mask = 0;
|
||||
bool has_address_writes = false;
|
||||
ShaderInfo info;
|
||||
BindingLayout bindings;
|
||||
Bindings bindings;
|
||||
};
|
||||
|
||||
struct UniformFillPlan {
|
||||
@@ -573,7 +589,6 @@ struct ResourcePlan {
|
||||
std::vector<DescriptorSource> descriptor_sources;
|
||||
std::vector<ResourceBlock> control_flow;
|
||||
std::vector<SrtRead> srt_reads;
|
||||
std::vector<uint8_t> clean_flat_slots;
|
||||
bool requires_specialization_memory = false;
|
||||
bool capture_specialization_reads = false;
|
||||
bool srt_plan_complete = false;
|
||||
@@ -607,7 +622,6 @@ struct Program: ResourcePlan {
|
||||
bool dispatcher_fallback = false;
|
||||
CFG::FailureKind cfg_failure_kind = CFG::FailureKind::None;
|
||||
std::string fallback_reason;
|
||||
std::vector<BlockInfo> block_info;
|
||||
struct ScalarWrite { uint32_t pc; ScalarReg reg; };
|
||||
std::vector<ScalarWrite> scalar_writes;
|
||||
// Typed memory and export instructions reference shader-local metadata by dense index.
|
||||
@@ -615,11 +629,12 @@ struct Program: ResourcePlan {
|
||||
std::vector<ExportInfo> export_info;
|
||||
bool has_address_writes = false;
|
||||
bool shader_info_complete = false;
|
||||
BindingLayout bindings;
|
||||
bool binding_layout_complete = false;
|
||||
Bindings bindings;
|
||||
|
||||
};
|
||||
|
||||
uint32_t StorageBufferElementBits(const Program& program, const MemoryInfo& memory);
|
||||
|
||||
std::string ProgramToString(const Program& program);
|
||||
bool HasShaderMemoryWrites(const Program& program);
|
||||
|
||||
|
||||
@@ -129,6 +129,12 @@ public:
|
||||
}
|
||||
return evaluation_index;
|
||||
}
|
||||
// Backend definitions belong to one emission. Wave64 emulation needs one per half.
|
||||
[[nodiscard]] uint32_t Definition(uint32_t half) const { return definitions[half]; }
|
||||
void SetDefinition(uint32_t half, uint32_t definition) const {
|
||||
definitions[half] = definition;
|
||||
}
|
||||
void ResetDefinitions() const { definitions = {}; }
|
||||
|
||||
void SetParent(Block* block);
|
||||
void SetArg(size_t index, Value value);
|
||||
@@ -165,6 +171,7 @@ private:
|
||||
uint8_t num_args;
|
||||
bool live = false;
|
||||
mutable uint32_t evaluation_index = UINT32_MAX;
|
||||
mutable std::array<uint32_t, 2> definitions {};
|
||||
uint64_t flags;
|
||||
Block* parent = nullptr;
|
||||
union {
|
||||
@@ -175,6 +182,6 @@ private:
|
||||
std::vector<Use> uses;
|
||||
};
|
||||
|
||||
static_assert(sizeof(Inst) <= 112, "Inst operand storage unintentionally increased");
|
||||
static_assert(sizeof(Inst) <= 120, "Inst operand and backend storage unintentionally increased");
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::IR
|
||||
@@ -1,197 +0,0 @@
|
||||
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <utility>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
namespace {
|
||||
|
||||
[[noreturn]] void BindingFail(const char* message) {
|
||||
EXIT("shader binding layout failed: %s", message);
|
||||
std::abort();
|
||||
}
|
||||
|
||||
void CollectShaderData(const Program& program, BindingLayout& layout) {
|
||||
std::array<bool, NumScalarRegs> registers {};
|
||||
bool uses_dispatch_threads = false;
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
if (!inst.HasUses()) {
|
||||
continue;
|
||||
}
|
||||
uses_dispatch_threads |= inst.GetOpcode() == ValueOpcode::GetDispatchThreadExtent;
|
||||
if (inst.GetOpcode() != ValueOpcode::GetUserData) {
|
||||
continue;
|
||||
}
|
||||
if (inst.Arg(0).GetType() != Type::ScalarReg) {
|
||||
BindingFail("typed shader contains an invalid user-data register");
|
||||
}
|
||||
const auto index = RegIndex(inst.Arg(0).ScalarRegister());
|
||||
if (index >= NumScalarRegs) {
|
||||
BindingFail("typed shader contains an invalid user-data register");
|
||||
}
|
||||
registers[index] = true;
|
||||
}
|
||||
}
|
||||
for (uint32_t index = 0; index < registers.size(); index++) {
|
||||
if (registers[index]) {
|
||||
layout.user_data_registers.push_back(index);
|
||||
}
|
||||
}
|
||||
layout.memory_offset_dword = static_cast<uint32_t>(layout.user_data_registers.size());
|
||||
if (uses_dispatch_threads) {
|
||||
layout.dispatch_thread_dword = layout.memory_offset_dword;
|
||||
layout.memory_offset_dword += 3u;
|
||||
}
|
||||
}
|
||||
|
||||
void AddBinding(BindingLayout& layout, DescriptorBindingKind kind,
|
||||
std::vector<uint32_t> resources = {}) {
|
||||
layout.descriptors.push_back({kind, std::move(resources)});
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
SharedMemoryResources CollectMemoryResources(const Program& program, std::vector<uint32_t>& buffers) {
|
||||
std::array<bool, ShaderInfo::MaxBuffers> live_buffers {};
|
||||
SharedMemoryResources shared;
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
const auto op = inst.GetOpcode();
|
||||
if (BufferAccessOf(op) == BufferAccess::None &&
|
||||
SharedAccessOf(op) == SharedAccess::None &&
|
||||
AddressOpcodeInfoOf(op).access == AddressAccess::None) {
|
||||
continue;
|
||||
}
|
||||
const auto index = inst.Flags<MemoryFlags>().index;
|
||||
if (index >= program.memory_info.size()) {
|
||||
BindingFail("typed shader contains invalid memory metadata");
|
||||
}
|
||||
const auto& memory = program.memory_info[index];
|
||||
if (memory.planning_only) {
|
||||
continue;
|
||||
}
|
||||
shared.lds |= memory.kind == ResourceKind::FlatLocal;
|
||||
if (SharedAccessOf(op) != SharedAccess::None) {
|
||||
if (memory.kind != ResourceKind::Lds && memory.kind != ResourceKind::Gds) {
|
||||
BindingFail("typed shader contains invalid shared-memory metadata");
|
||||
}
|
||||
shared.gds |= memory.kind == ResourceKind::Gds;
|
||||
shared.lds |= memory.kind == ResourceKind::Lds;
|
||||
} else if (memory.kind == ResourceKind::Buffer || memory.kind == ResourceKind::ScalarBuffer) {
|
||||
EXIT_IF(memory.resource >= program.info.buffers.size());
|
||||
live_buffers.at(memory.resource) = true;
|
||||
for (const auto child: program.info.buffers[memory.resource].indirect_resources) {
|
||||
live_buffers.at(child) = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
|
||||
if (live_buffers.at(i)) {
|
||||
buffers.push_back(i);
|
||||
}
|
||||
}
|
||||
return shared;
|
||||
}
|
||||
|
||||
bool UsesFlattenedSrt(const Program& program) {
|
||||
const auto uses_mapping = [](const auto& resource) {
|
||||
return resource.indirect_search_iterations != 0u;
|
||||
};
|
||||
return std::ranges::any_of(program.blocks, [](const Block* block) {
|
||||
return std::ranges::any_of(*block, [](const Inst& inst) {
|
||||
return inst.GetOpcode() == ValueOpcode::ReadConst;
|
||||
});
|
||||
}) || std::ranges::any_of(program.info.buffers, uses_mapping) ||
|
||||
std::ranges::any_of(program.info.images, uses_mapping);
|
||||
}
|
||||
|
||||
void AllocateBindings(Program& program, uint32_t push_data_start_dword, bool lds_storage) {
|
||||
if (!program.shader_info_complete || program.binding_layout_complete) {
|
||||
EXIT("shader binding layout failed: %s", !program.shader_info_complete
|
||||
? "shader info is not ready"
|
||||
: "binding layout already allocated");
|
||||
}
|
||||
BindingLayout next;
|
||||
std::vector<uint32_t> buffers;
|
||||
const auto shared = CollectMemoryResources(program, buffers);
|
||||
CollectShaderData(program, next);
|
||||
next.memory_offset_count = static_cast<uint32_t>(buffers.size());
|
||||
next.push_data_start_dword =
|
||||
PushData::StartFor(push_data_start_dword, next.ShaderDataDwords());
|
||||
|
||||
if (!buffers.empty()) {
|
||||
// Draw binding accesses this first group directly when memory_offset_count is nonzero.
|
||||
AddBinding(next, DescriptorBindingKind::Buffers, std::move(buffers));
|
||||
}
|
||||
|
||||
std::array<std::vector<uint32_t>, ImageBindingCount> image_groups;
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
const auto kind = DescriptorBindingForImage(program.info.images[i]);
|
||||
if (!kind.has_value()) {
|
||||
EXIT("shader binding layout failed: image %u has an invalid binding class", i);
|
||||
}
|
||||
const auto group = ImageBindingIndex(*kind);
|
||||
if (group >= image_groups.size()) {
|
||||
EXIT("shader binding layout failed: image %u has an unmapped binding class", i);
|
||||
}
|
||||
auto& resources = image_groups[group];
|
||||
const auto dynamic = program.info.images[i].mip_mode == ImageMipMode::Dynamic;
|
||||
const auto count = dynamic ? program.info.images[i].mip_count : 1u;
|
||||
if (count == 0u || (!dynamic && program.info.images[i].mip_count != 1u)) {
|
||||
EXIT("shader binding layout failed: image %u has invalid specialized mip count %u", i,
|
||||
program.info.images[i].mip_count);
|
||||
}
|
||||
resources.insert(resources.end(), count, i);
|
||||
}
|
||||
for (uint32_t i = 0; i < image_groups.size(); i++) {
|
||||
if (!image_groups[i].empty()) {
|
||||
AddBinding(next, static_cast<DescriptorBindingKind>(FirstImageBinding + i),
|
||||
std::move(image_groups[i]));
|
||||
}
|
||||
}
|
||||
|
||||
if (!program.info.samplers.empty()) {
|
||||
std::vector<uint32_t> resources(program.info.samplers.size());
|
||||
for (uint32_t i = 0; i < resources.size(); i++) {
|
||||
resources[i] = i;
|
||||
}
|
||||
AddBinding(next, DescriptorBindingKind::Samplers, std::move(resources));
|
||||
}
|
||||
if (shared.gds) {
|
||||
AddBinding(next, DescriptorBindingKind::Gds);
|
||||
}
|
||||
if (shared.lds && lds_storage) {
|
||||
AddBinding(next, DescriptorBindingKind::SharedMemory);
|
||||
}
|
||||
if (program.info.uses_dma) {
|
||||
AddBinding(next, DescriptorBindingKind::BdaPagetable);
|
||||
AddBinding(next, DescriptorBindingKind::FaultBuffer);
|
||||
}
|
||||
if (UsesFlattenedSrt(program)) {
|
||||
AddBinding(next, DescriptorBindingKind::FlattenedSrt);
|
||||
}
|
||||
|
||||
if (next.ShaderDataDwords() != 0 && !next.UsesPushData()) {
|
||||
AddBinding(next, DescriptorBindingKind::ShaderData);
|
||||
}
|
||||
|
||||
program.bindings = std::move(next);
|
||||
program.binding_layout_complete = true;
|
||||
}
|
||||
|
||||
const DescriptorBinding* FindBinding(const BindingLayout& layout, DescriptorBindingKind kind) {
|
||||
for (const auto& binding: layout.descriptors) {
|
||||
if (binding.kind == kind) {
|
||||
return &binding;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::IR
|
||||
@@ -1,23 +0,0 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_BINDINGLAYOUT_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_BINDINGLAYOUT_H_
|
||||
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
|
||||
void AllocateBindings(Program& program, uint32_t push_data_start_dword = 0,
|
||||
bool lds_storage = false);
|
||||
|
||||
struct SharedMemoryResources {
|
||||
bool lds = false;
|
||||
bool gds = false;
|
||||
};
|
||||
|
||||
SharedMemoryResources CollectMemoryResources(const Program& program, std::vector<uint32_t>& buffers);
|
||||
bool UsesFlattenedSrt(const Program& program);
|
||||
|
||||
const DescriptorBinding* FindBinding(const BindingLayout& layout, DescriptorBindingKind kind);
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::IR
|
||||
|
||||
#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_BINDINGLAYOUT_H_ */
|
||||
@@ -215,6 +215,24 @@ void FoldInstruction(Block& block, Block::iterator instruction,
|
||||
return;
|
||||
case ValueOpcode::SelectU32:
|
||||
case ValueOpcode::SelectF32: FoldSelect(inst); return;
|
||||
case ValueOpcode::FPCmpClass32: {
|
||||
const auto mask = Arg(inst, 1);
|
||||
if (!IsImmediate(mask, Type::U32)) {
|
||||
return;
|
||||
}
|
||||
switch (mask.U32() & 0x3ffu) {
|
||||
case 0u: Replace(inst, Value(false)); break;
|
||||
case 0x3ffu: Replace(inst, Value(true)); break;
|
||||
case 3u: {
|
||||
const auto result = block.PrependNewInst(
|
||||
instruction, ValueOpcode::FPIsNan32, {Arg(inst, 0)});
|
||||
Replace(inst, Value(&*result));
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
return;
|
||||
}
|
||||
case ValueOpcode::BitFieldInsert: {
|
||||
const auto base = Arg(inst, 0);
|
||||
const auto insert = Arg(inst, 1);
|
||||
|
||||
@@ -173,32 +173,28 @@ const DescriptorSource* Source(const ResourcePlan& program, uint32_t source) {
|
||||
return &program.descriptor_sources[source];
|
||||
}
|
||||
|
||||
void MarkCleanFlatSlots(const ResourcePlan& program, const DescriptorSource* source,
|
||||
std::span<uint8_t> slots, Value extra = {}) {
|
||||
void MarkCleanReads(const std::unordered_set<const Inst*>& planned_reads,
|
||||
const DescriptorSource* source, Value extra = {}) {
|
||||
if (source == nullptr && extra.IsEmpty()) {
|
||||
return;
|
||||
}
|
||||
std::vector<Value> pending;
|
||||
std::vector<Value> pending;
|
||||
if (source != nullptr) {
|
||||
pending.assign(source->dwords.begin(), source->dwords.begin() + source->dword_count);
|
||||
}
|
||||
if (!extra.IsEmpty()) pending.push_back(extra);
|
||||
std::vector<const Inst*> visited;
|
||||
while (!pending.empty()) {
|
||||
auto value = pending.back().Resolve();
|
||||
auto* inst = pending.back().Resolve().TryInstruction();
|
||||
pending.pop_back();
|
||||
const auto* inst = value.TryInstruction();
|
||||
if (inst == nullptr || std::ranges::find(visited, inst) != visited.end()) {
|
||||
continue;
|
||||
}
|
||||
visited.push_back(inst);
|
||||
if (inst->GetOpcode() == ValueOpcode::ReadConst) {
|
||||
const auto slot = inst->Arg(1).Resolve();
|
||||
if (slot.IsImmediate() && slot.GetType() == Type::U32 && slot.U32() < slots.size()) {
|
||||
slots[slot.U32()] = 1u;
|
||||
pending.push_back(program.srt_reads[slot.U32()].value);
|
||||
}
|
||||
continue;
|
||||
if (planned_reads.contains(inst)) {
|
||||
auto flags = inst->Flags<SrtReadFlags>();
|
||||
flags.clean = 1u;
|
||||
inst->SetFlags(flags);
|
||||
}
|
||||
for (size_t arg = 0; arg < inst->NumArgs(); arg++) {
|
||||
pending.push_back(inst->Arg(arg));
|
||||
@@ -238,6 +234,13 @@ bool NormalizeIndirectStoreBuffer(DescriptorValue& value) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool IsBoundedDescriptorTable(const ResourcePlan& program,
|
||||
const DescriptorSource::IndirectDescriptor& indirect) {
|
||||
const auto* table = Source(program, indirect.table_source);
|
||||
return indirect.sources.empty() && !indirect.selector &&
|
||||
indirect.workgroup_axis == UINT32_MAX && table != nullptr && table->dword_count == 4u;
|
||||
}
|
||||
|
||||
template <typename Specialization, typename Normalize>
|
||||
bool MaterializeIndirectDescriptor(const ResourcePlan& program,
|
||||
const DescriptorSource::IndirectDescriptor& indirect,
|
||||
@@ -249,7 +252,24 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
|
||||
uint32_t maximum_resources, Normalize&& normalize) {
|
||||
const auto descriptor_bytes = dword_count * sizeof(uint32_t);
|
||||
const auto& sources = indirect.sources;
|
||||
const auto* selector = indirect.selector ? &*indirect.selector : nullptr;
|
||||
auto& keys = program.material_keys;
|
||||
const auto children_begin = descriptors.size();
|
||||
const auto root_resource = specializations[resource_index];
|
||||
const auto intern_candidate = [&](const DescriptorValue& candidate, uint32_t& ordinal) {
|
||||
ordinal = 0u;
|
||||
if (candidate == descriptors[resource_index]) return true;
|
||||
const auto found = std::find(descriptors.begin() + children_begin, descriptors.end(), candidate);
|
||||
ordinal = static_cast<uint32_t>(found - descriptors.begin() - children_begin + 1u);
|
||||
if (found == descriptors.end()) {
|
||||
if (descriptors.size() >= maximum_resources) return false;
|
||||
descriptors.push_back(candidate);
|
||||
auto child = root_resource;
|
||||
child.indirect_root = resource_index;
|
||||
specializations.push_back(child);
|
||||
}
|
||||
return true;
|
||||
};
|
||||
const auto read_keys = [&](const ShaderBufferResource& material, uint64_t first,
|
||||
uint64_t step, uint64_t count) {
|
||||
keys.resize(count);
|
||||
@@ -269,8 +289,8 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
|
||||
keys.clear();
|
||||
DescriptorValue material_value;
|
||||
DescriptorValue table_value;
|
||||
if ((indirect.material_source != UINT32_MAX &&
|
||||
!clean.EvaluateDescriptor(indirect.material_source, material_value)) ||
|
||||
if ((selector != nullptr &&
|
||||
!clean.EvaluateDescriptor(selector->source, material_value)) ||
|
||||
!clean.EvaluateDescriptor(indirect.table_source, table_value)) {
|
||||
return false;
|
||||
}
|
||||
@@ -283,7 +303,48 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
if (indirect.material_source == UINT32_MAX) {
|
||||
if (IsBoundedDescriptorTable(program, indirect)) {
|
||||
if (!indirect.table_scalar && table.Format() == Prospero::BufferFormat::kInvalid) {
|
||||
descriptors[resource_index] = {.dword_count = dword_count};
|
||||
return true;
|
||||
}
|
||||
if (table_size > UINT32_MAX ||
|
||||
(indirect.table_record_bytes != 0u &&
|
||||
(table.Type() != 0u || table.SwizzleEnabled() || table.AddTid() ||
|
||||
table.OutOfBounds() != 0u || (table_base & 3u) != 0u ||
|
||||
(table.Stride() & 3u) != 0u || table.Stride() < indirect.table_record_bytes)))
|
||||
return false;
|
||||
// Descriptor bytes are refreshed together. The GPU selects the DWORD address;
|
||||
// no material selector or unused table field is interpreted on the CPU.
|
||||
keys.resize(table_size / 4u);
|
||||
if (!ReadScalarTable(table_base, table_size, 0u, runtime, keys)) return false;
|
||||
const auto mapping_offset = snapshot.flattened_srt.size();
|
||||
descriptors[resource_index] = {.dword_count = dword_count};
|
||||
snapshot.flattened_srt.resize(mapping_offset + 2u, 0u);
|
||||
for (uint32_t word = 0; word < keys.size(); ++word) {
|
||||
DescriptorValue candidate {.dword_count = dword_count};
|
||||
std::copy_n(keys.begin() + word, std::min<size_t>(dword_count, keys.size() - word),
|
||||
candidate.dwords.begin());
|
||||
if (!normalize(candidate)) return false;
|
||||
uint32_t ordinal;
|
||||
if (!intern_candidate(candidate, ordinal)) return false;
|
||||
if (ordinal == 0u) continue;
|
||||
snapshot.flattened_srt.resize(mapping_offset + 2u + word, 0u);
|
||||
snapshot.flattened_srt[mapping_offset + 1u + word] = ordinal;
|
||||
}
|
||||
if (descriptors.size() == children_begin) {
|
||||
snapshot.flattened_srt.resize(mapping_offset);
|
||||
} else {
|
||||
snapshot.flattened_srt[mapping_offset] =
|
||||
static_cast<uint32_t>(snapshot.flattened_srt.size() - mapping_offset - 1u);
|
||||
auto& root = specializations[resource_index];
|
||||
root.indirect_root = resource_index;
|
||||
root.indirect_mapping_offset = static_cast<uint32_t>(mapping_offset);
|
||||
root.indirect_search_iterations = 0u;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if (selector == nullptr) {
|
||||
uint32_t key_count = 0;
|
||||
if (indirect.workgroup_axis != UINT32_MAX) {
|
||||
if (indirect.workgroup_axis >= runtime.workgroup_counts.size()) return false;
|
||||
@@ -295,7 +356,7 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
|
||||
if (std::bit_cast<int32_t>(key_count) <= 0) key_count = 0;
|
||||
}
|
||||
if (indirect.table_stride == 0u || key_count > MaxIndirectDescriptorProbes ||
|
||||
(key_count != 0u && uint64_t {indirect.table_offset} +
|
||||
(key_count != 0u && uint64_t {indirect.table_offset} + indirect.table_immediate +
|
||||
uint64_t {key_count - 1u} * indirect.table_stride + descriptor_bytes >
|
||||
UINT32_MAX + 1ull)) {
|
||||
return false;
|
||||
@@ -306,20 +367,18 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
|
||||
ShaderBufferResource material;
|
||||
uint32_t first = 0, count = 0;
|
||||
if (!DecodeBufferDescriptor(material_value, material) || material.Type() != 0u ||
|
||||
((indirect.selector_shift != 0u || indirect.selector_bits != UINT32_MAX) &&
|
||||
(material.Base48() & 3u) != 0u) ||
|
||||
material.SwizzleEnabled() ||
|
||||
material.AddTid() || material.OutOfBounds() != 0u ||
|
||||
uint64_t {indirect.selector_offset} + 4u > material.Stride() ||
|
||||
uint64_t {selector->offset} + 4u > material.Stride() ||
|
||||
!clean.Evaluate(indirect.selector_first, first) ||
|
||||
!clean.Evaluate(indirect.key_count, count) || count > MaxIndirectDescriptorProbes ||
|
||||
uint64_t {first} + count > material.NumRecords())
|
||||
return false;
|
||||
if (count != 0u && (uint64_t {first} + count - 1u) * material.Stride() +
|
||||
indirect.selector_offset + 4u >
|
||||
selector->offset + 4u >
|
||||
uint64_t {UINT32_MAX} + 1u)
|
||||
return false;
|
||||
if (!read_keys(material, uint64_t {first} * material.Stride() + indirect.selector_offset,
|
||||
if (!read_keys(material, uint64_t {first} * material.Stride() + selector->offset,
|
||||
material.Stride(), count)) return false;
|
||||
} else if (!indirect.selector_mask.IsEmpty()) {
|
||||
uint32_t mask = 0;
|
||||
@@ -335,8 +394,8 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
|
||||
keys.reserve(std::popcount(mask));
|
||||
while (mask != 0u) {
|
||||
const auto index = std::countr_zero(mask);
|
||||
const auto offset = static_cast<uint64_t>(indirect.selector_offset) +
|
||||
static_cast<uint64_t>(index) * indirect.selector_stride;
|
||||
const auto offset = static_cast<uint64_t>(selector->offset) +
|
||||
static_cast<uint64_t>(index) * selector->stride;
|
||||
if (offset > UINT32_MAX) return false;
|
||||
uint32_t key = 0;
|
||||
if (!ReadScalarTable(material_base, UINT64_MAX, static_cast<uint32_t>(offset),
|
||||
@@ -344,37 +403,14 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
|
||||
keys.push_back(key);
|
||||
mask &= mask - 1u;
|
||||
}
|
||||
} else {
|
||||
ShaderBufferResource material;
|
||||
if (!DecodeBufferDescriptor(material_value, material) || table_value.dword_count != 4u) {
|
||||
return false;
|
||||
}
|
||||
// The first aligned offset includes the immediate added after shader U32 arithmetic.
|
||||
const auto step = std::max<uint64_t>(4u,
|
||||
std::gcd<uint64_t>(indirect.selector_stride, uint64_t {1} << 32u));
|
||||
const uint64_t first = indirect.selector_offset;
|
||||
const auto size = material.GetSize();
|
||||
const auto limit = std::min(first + (uint64_t {1} << 32u) - step, size >= 4u ? size - 4u : 0u);
|
||||
const auto probe_count = size >= 4u && first <= limit ? (limit - first) / step + 1u : 0u;
|
||||
if (probe_count > MaxIndirectDescriptorProbes) {
|
||||
return false;
|
||||
}
|
||||
if (!read_keys(material, first, step, probe_count)) return false;
|
||||
if (indirect.selector_shift == 0u) keys.push_back(0u);
|
||||
}
|
||||
if (indirect.material_source != UINT32_MAX) {
|
||||
for (auto& key: keys) key = (key >> indirect.selector_shift) & indirect.selector_bits;
|
||||
if (indirect.selector_shift != 0u || indirect.selector_bits != UINT32_MAX) {
|
||||
keys.push_back(0u); // An out-of-range material load returns zero.
|
||||
}
|
||||
} else return false;
|
||||
if (selector != nullptr) {
|
||||
std::ranges::sort(keys);
|
||||
keys.erase(std::unique(keys.begin(), keys.end()), keys.end());
|
||||
}
|
||||
}
|
||||
|
||||
const auto children_begin = descriptors.size();
|
||||
const auto mapping_offset = snapshot.flattened_srt.size();
|
||||
const auto root_resource = specializations[resource_index];
|
||||
const auto key_count = sources.empty() ? keys.size() : sources.size();
|
||||
snapshot.flattened_srt.resize(mapping_offset + 1u + key_count * 2u);
|
||||
snapshot.flattened_srt[mapping_offset] = static_cast<uint32_t>(key_count);
|
||||
@@ -383,8 +419,9 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
|
||||
DescriptorValue candidate;
|
||||
candidate.dword_count = dword_count;
|
||||
if (sources.empty()) {
|
||||
const auto table_offset =
|
||||
static_cast<uint32_t>(key * indirect.table_stride) + indirect.table_offset;
|
||||
const uint64_t table_offset =
|
||||
uint64_t {(key * indirect.table_stride + indirect.table_offset) & ~3u} +
|
||||
(indirect.table_immediate & ~3u);
|
||||
if (!ReadScalarTable(table_base, table_size, table_offset, runtime,
|
||||
std::span(candidate.dwords).first(dword_count))) {
|
||||
return false;
|
||||
@@ -396,19 +433,8 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
|
||||
uint32_t ordinal = 0;
|
||||
if (entry == 0) {
|
||||
descriptors[resource_index] = candidate;
|
||||
} else if (descriptors[resource_index] != candidate) {
|
||||
const auto found =
|
||||
std::find(descriptors.begin() + children_begin, descriptors.end(), candidate);
|
||||
ordinal = static_cast<uint32_t>(found - descriptors.begin() - children_begin + 1u);
|
||||
if (found == descriptors.end()) {
|
||||
if (descriptors.size() >= maximum_resources) {
|
||||
return false;
|
||||
}
|
||||
descriptors.push_back(candidate);
|
||||
auto child = root_resource;
|
||||
child.indirect_root = resource_index;
|
||||
specializations.push_back(child);
|
||||
}
|
||||
} else if (!intern_candidate(candidate, ordinal)) {
|
||||
return false;
|
||||
}
|
||||
snapshot.flattened_srt[mapping_offset + 1u + entry * 2u] = key;
|
||||
snapshot.flattened_srt[mapping_offset + 2u + entry * 2u] = ordinal;
|
||||
@@ -566,9 +592,9 @@ static bool BuildResourceSpecialization(const ResourcePlan& program, ResourceSna
|
||||
const auto key_count = root.indirect_mapping_offset < snapshot.flattened_srt.size()
|
||||
? snapshot.flattened_srt[root.indirect_mapping_offset]
|
||||
: 0u;
|
||||
if (root.indirect_search_iterations == 0u || key_count < 2u ||
|
||||
if (key_count == 0u ||
|
||||
static_cast<size_t>(root.indirect_mapping_offset) + 1u +
|
||||
static_cast<size_t>(key_count) * 2u >
|
||||
static_cast<size_t>(key_count) * (root.indirect_search_iterations == 0u ? 1u : 2u) >
|
||||
snapshot.flattened_srt.size()) {
|
||||
return SpecializationFail("indirect image specialization has an invalid key mapping");
|
||||
}
|
||||
@@ -654,30 +680,29 @@ bool BuildSamplerPlan(const ShaderInfo& base, SamplerPlan& plan) {
|
||||
template <typename Predicate>
|
||||
static std::vector<ResourceBlock> ResourceControlFlow(const Program& program, const Predicate& predicate) {
|
||||
// The renderer checks captured scalar reads against final buffer and image write ranges.
|
||||
if (program.blocks.size() != program.block_info.size() || program.has_address_writes) {
|
||||
if (program.has_address_writes) {
|
||||
return {};
|
||||
}
|
||||
std::unordered_map<uint32_t, uint32_t> indices;
|
||||
for (uint32_t i = 0; i < program.block_info.size(); i++) {
|
||||
if (!indices.emplace(program.block_info[i].id, i).second) {
|
||||
std::unordered_map<const Block*, uint32_t> indices;
|
||||
for (uint32_t i = 0; i < program.blocks.size(); i++) {
|
||||
if (!indices.emplace(program.blocks[i], i).second) {
|
||||
return {};
|
||||
}
|
||||
}
|
||||
std::vector<ResourceBlock> blocks(program.blocks.size());
|
||||
for (uint32_t i = 0; i < blocks.size(); i++) {
|
||||
auto& block = blocks[i];
|
||||
const auto& info = program.block_info[i];
|
||||
const auto& info = *program.blocks[i];
|
||||
const auto& terminator = info.terminator;
|
||||
std::vector<uint32_t> successors;
|
||||
const std::array targets {terminator.true_block, terminator.false_block};
|
||||
std::span<Block* const> successors;
|
||||
switch (terminator.kind) {
|
||||
case CFG::TerminatorKind::Branch: successors.push_back(terminator.true_block); break;
|
||||
case CFG::TerminatorKind::Branch: successors = std::span(targets).first(1); break;
|
||||
case CFG::TerminatorKind::ConditionalBranch:
|
||||
successors = {terminator.true_block, terminator.false_block};
|
||||
successors = targets;
|
||||
block.condition = info.condition;
|
||||
break;
|
||||
case CFG::TerminatorKind::IndirectBranch:
|
||||
successors = terminator.indirect_targets;
|
||||
break;
|
||||
case CFG::TerminatorKind::IndirectBranch: successors = info.ImmSuccessors(); break;
|
||||
case CFG::TerminatorKind::Return: break;
|
||||
default: return {};
|
||||
}
|
||||
@@ -798,17 +823,16 @@ static std::optional<std::array<uint64_t, 3>> FillIndex(Value value, uint32_t ax
|
||||
}
|
||||
|
||||
static UniformFillPlan AnalyzeUniformFill(const Program& program) {
|
||||
if (program.stage != ShaderType::Compute || program.blocks.empty() ||
|
||||
program.blocks.size() != program.block_info.size() || program.info.uses_dma ||
|
||||
if (program.stage != ShaderType::Compute || program.blocks.empty() || program.info.uses_dma ||
|
||||
!program.info.samplers.empty()) {
|
||||
return {};
|
||||
}
|
||||
std::unordered_set<uint32_t> visited;
|
||||
uint32_t index = 0;
|
||||
const Inst* store = nullptr;
|
||||
std::unordered_set<const Block*> visited;
|
||||
const auto* block = program.blocks.front();
|
||||
const Inst* store = nullptr;
|
||||
for (;;) {
|
||||
if (!visited.insert(index).second) return {};
|
||||
for (const auto& inst: *program.blocks[index]) {
|
||||
if (block == nullptr || !visited.insert(block).second) return {};
|
||||
for (const auto& inst: *block) {
|
||||
if (AddressOpcodeInfoOf(inst.GetOpcode()).access != AddressAccess::None) return {};
|
||||
if (!inst.MayHaveSideEffects()) continue;
|
||||
if (store != nullptr || (BufferAccessOf(inst.GetOpcode()) != BufferAccess::Write &&
|
||||
@@ -816,12 +840,10 @@ static UniformFillPlan AnalyzeUniformFill(const Program& program) {
|
||||
return {};
|
||||
store = &inst;
|
||||
}
|
||||
const auto& term = program.block_info[index].terminator;
|
||||
const auto& term = block->terminator;
|
||||
if (term.kind == CFG::TerminatorKind::Return) break;
|
||||
if (term.kind != CFG::TerminatorKind::Branch) return {};
|
||||
const auto next = std::ranges::find(program.block_info, term.true_block, &BlockInfo::id);
|
||||
if (next == program.block_info.end()) return {};
|
||||
index = static_cast<uint32_t>(next - program.block_info.begin());
|
||||
block = term.true_block;
|
||||
}
|
||||
if (store == nullptr || visited.size() != program.blocks.size()) return {};
|
||||
for (const auto& buffer: program.info.buffers) {
|
||||
@@ -915,6 +937,12 @@ ResourcePlan ExtractResourcePlan(const Program& program) {
|
||||
if (source == nullptr) {
|
||||
return value;
|
||||
}
|
||||
if (source->GetOpcode() == ValueOpcode::ReadConst) {
|
||||
const auto slot = source->Arg(1).Resolve();
|
||||
EXIT_IF(!slot.IsImmediate() || slot.GetType() != Type::U32 ||
|
||||
slot.U32() >= program.srt_reads.size());
|
||||
return Clone(program.srt_reads[slot.U32()].value);
|
||||
}
|
||||
if (source->GetOpcode() == ValueOpcode::ReadFirstLane &&
|
||||
ValidateRuntimeValue(program, source->Arg(0))) {
|
||||
// Uniform values need no new EXEC context; preserve their shared evaluation memo.
|
||||
@@ -935,6 +963,11 @@ ResourcePlan ExtractResourcePlan(const Program& program) {
|
||||
}
|
||||
auto& target =
|
||||
plan.value_storage.emplace_back(source->GetOpcode(), source->Flags<uint64_t>());
|
||||
if (source->GetOpcode() == ValueOpcode::LoadAddressU32 ||
|
||||
source->GetOpcode() == ValueOpcode::ReadConstBuffer ||
|
||||
source->GetOpcode() == ValueOpcode::LoadBufferU32) {
|
||||
target.SetFlags(SrtReadFlags {.index = source->Flags<MemoryFlags>().index});
|
||||
}
|
||||
cloned.emplace(source, &target);
|
||||
if (source->GetOpcode() == ValueOpcode::Phi) {
|
||||
for (size_t index = 0; index < source->NumArgs(); index++) {
|
||||
@@ -948,12 +981,15 @@ ResourcePlan ExtractResourcePlan(const Program& program) {
|
||||
return Value(&target);
|
||||
};
|
||||
|
||||
bool capture_indirect_reads = false;
|
||||
plan.descriptor_sources.reserve(program.descriptor_sources.size());
|
||||
for (const auto& source: program.descriptor_sources) {
|
||||
auto& target = plan.descriptor_sources.emplace_back();
|
||||
target.dword_count = source.dword_count;
|
||||
target.indirect_descriptor = source.indirect_descriptor;
|
||||
if (target.indirect_descriptor.has_value()) {
|
||||
plan.requires_specialization_memory = true;
|
||||
capture_indirect_reads = true;
|
||||
target.indirect_descriptor->key_count = Clone(target.indirect_descriptor->key_count);
|
||||
target.indirect_descriptor->selector_first =
|
||||
Clone(target.indirect_descriptor->selector_first);
|
||||
@@ -1004,33 +1040,39 @@ ResourcePlan ExtractResourcePlan(const Program& program) {
|
||||
for (uint32_t i = 0; i < plan.uniform_fill.fill.words; ++i) {
|
||||
plan.uniform_fill.values[i] = Clone(plan.uniform_fill.values[i]);
|
||||
}
|
||||
plan.clean_flat_slots.resize(plan.srt_reads.size());
|
||||
bool capture_indirect_reads = false;
|
||||
for (const auto& source: plan.descriptor_sources) {
|
||||
if (!source.indirect_descriptor.has_value()) continue;
|
||||
const auto& indirect = *source.indirect_descriptor;
|
||||
plan.requires_specialization_memory = true;
|
||||
capture_indirect_reads |= indirect.material_source != UINT32_MAX || !indirect.sources.empty();
|
||||
MarkCleanFlatSlots(plan, Source(plan, indirect.material_source), plan.clean_flat_slots,
|
||||
indirect.selector_mask);
|
||||
MarkCleanFlatSlots(plan, nullptr, plan.clean_flat_slots, indirect.selector_first);
|
||||
MarkCleanFlatSlots(plan, nullptr, plan.clean_flat_slots, indirect.key_count);
|
||||
if (indirect.sources.empty()) {
|
||||
MarkCleanFlatSlots(plan, Source(plan, indirect.table_source), plan.clean_flat_slots);
|
||||
} else {
|
||||
for (const auto candidate: indirect.sources) {
|
||||
MarkCleanFlatSlots(plan, Source(plan, candidate), plan.clean_flat_slots);
|
||||
}
|
||||
}
|
||||
}
|
||||
plan.capture_specialization_reads |= capture_indirect_reads || !plan.control_flow.empty();
|
||||
if (plan.capture_specialization_reads) {
|
||||
// Every former flat alias now targets its retained raw read. Mark those reads
|
||||
// on the normalized graph, so discarded Phi/EXEC dependencies stay discarded.
|
||||
std::unordered_set<const Inst*> planned_reads;
|
||||
for (const auto& read: plan.srt_reads) {
|
||||
auto* inst = read.value.ResolveInstruction();
|
||||
EXIT_IF(inst == nullptr || (inst->GetOpcode() != ValueOpcode::LoadAddressU32 &&
|
||||
inst->GetOpcode() != ValueOpcode::ReadConstBuffer));
|
||||
planned_reads.insert(inst);
|
||||
}
|
||||
for (const auto& source: plan.descriptor_sources) {
|
||||
if (!source.indirect_descriptor.has_value()) continue;
|
||||
const auto& indirect = *source.indirect_descriptor;
|
||||
if (indirect.selector)
|
||||
MarkCleanReads(planned_reads, Source(plan, indirect.selector->source));
|
||||
MarkCleanReads(planned_reads, nullptr, indirect.selector_mask);
|
||||
MarkCleanReads(planned_reads, nullptr, indirect.selector_first);
|
||||
MarkCleanReads(planned_reads, nullptr, indirect.key_count);
|
||||
if (indirect.sources.empty()) {
|
||||
MarkCleanReads(planned_reads, Source(plan, indirect.table_source));
|
||||
} else {
|
||||
for (const auto candidate: indirect.sources) {
|
||||
MarkCleanReads(planned_reads, Source(plan, candidate));
|
||||
}
|
||||
}
|
||||
}
|
||||
// Clean writable addresses prove that shader writes cannot overlap captured reads.
|
||||
for (const auto& buffer: plan.info.buffers) {
|
||||
if (buffer.written) MarkCleanFlatSlots(plan, Source(plan, buffer.source), plan.clean_flat_slots);
|
||||
if (buffer.written) MarkCleanReads(planned_reads, Source(plan, buffer.source));
|
||||
}
|
||||
for (const auto& image: plan.info.images) {
|
||||
if (image.written) MarkCleanFlatSlots(plan, Source(plan, image.source), plan.clean_flat_slots);
|
||||
if (image.written) MarkCleanReads(planned_reads, Source(plan, image.source));
|
||||
}
|
||||
}
|
||||
if (capture_indirect_reads) plan.resource_tracking_complete &= !program.has_address_writes;
|
||||
@@ -1055,7 +1097,7 @@ bool MaterializeResources(const ResourcePlan& program, const SrtRuntime& runtime
|
||||
observed.read_memory = CaptureOrdinaryRead;
|
||||
}
|
||||
SrtWalker clean(program, CleanRuntime(observed));
|
||||
SrtWalker walker(program, observed, program.clean_flat_slots,
|
||||
SrtWalker walker(program, observed,
|
||||
capture_reads || program.requires_specialization_memory ? &clean : nullptr);
|
||||
if (!walker.RefreshFlatBuffer(snapshot.flattened_srt)) {
|
||||
return false;
|
||||
@@ -1156,10 +1198,13 @@ bool MaterializeResources(const ResourcePlan& program, const SrtRuntime& runtime
|
||||
continue;
|
||||
}
|
||||
const auto& indirect = *source->indirect_descriptor;
|
||||
const bool bounded_table = IsBoundedDescriptorTable(program, indirect);
|
||||
if (!MaterializeIndirectDescriptor(
|
||||
program, indirect, i, 8u, observed, clean, snapshot, snapshot.images,
|
||||
specialization.images, UINT32_MAX, [&](DescriptorValue& value) {
|
||||
if (NullImageDescriptor(value) || !ValidImageDescriptor(value, image.r128))
|
||||
// A broad heap also contains resources for other typed image operations.
|
||||
if (NullImageDescriptor(value) || !ValidImageDescriptor(value, image.r128) ||
|
||||
(bounded_table && DescriptorDimension(value, image.dimension) != image.dimension))
|
||||
value.dwords.fill(0u);
|
||||
return true;
|
||||
})) {
|
||||
@@ -1195,8 +1240,7 @@ bool MaterializeResources(const ResourcePlan& program, const SrtRuntime& runtime
|
||||
}
|
||||
|
||||
void ApplyResourceSpecialization(Program& program, const ResourceSpecialization& specialization) {
|
||||
EXIT_IF(!program.resource_tracking_complete || program.shader_info_complete ||
|
||||
program.binding_layout_complete);
|
||||
EXIT_IF(!program.resource_tracking_complete || program.shader_info_complete);
|
||||
EXIT_IF(program.info.buffers.size() > specialization.buffers.size() ||
|
||||
program.info.images.size() > specialization.images.size());
|
||||
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include <algorithm>
|
||||
#include <fmt/format.h>
|
||||
#include <map>
|
||||
#include <numeric>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <tuple>
|
||||
@@ -374,11 +373,68 @@ public:
|
||||
}
|
||||
}
|
||||
for (const auto& plan: m_indirect_descriptors) {
|
||||
auto key = plan.key;
|
||||
if (plan.table_read != nullptr) {
|
||||
const auto* anchor = plan.table_indexed ? plan.handle : plan.table_read;
|
||||
auto* block = anchor->Parent();
|
||||
const auto where = std::ranges::find_if(block->Instructions(),
|
||||
[&](const Inst& inst) { return &inst == anchor; });
|
||||
const auto emit = [&](ValueOpcode op, std::initializer_list<Value> args) {
|
||||
return Value(&*block->PrependNewInst(where, op, args));
|
||||
};
|
||||
const auto& read = *plan.table_read;
|
||||
const auto& memory = m_program.memory_info[read.Flags<MemoryFlags>().index];
|
||||
Value offset;
|
||||
Value valid(true);
|
||||
if (plan.table_indexed) {
|
||||
const auto* table = read.Arg(0).ResolveInstruction();
|
||||
const auto stride = emit(ValueOpcode::BitFieldUExtract,
|
||||
{table->Arg(1), Value(16u), Value(14u)});
|
||||
const auto format = emit(ValueOpcode::BitFieldUExtract,
|
||||
{table->Arg(3), Value(12u), Value(7u)});
|
||||
offset = emit(ValueOpcode::IAdd32,
|
||||
{emit(ValueOpcode::IMul32, {read.Arg(1), stride}), Value(memory.offset)});
|
||||
valid = emit(ValueOpcode::LogicalAnd,
|
||||
{emit(ValueOpcode::ULessThan32, {read.Arg(1), table->Arg(2)}),
|
||||
emit(ValueOpcode::INotEqual32, {format, Value(0u)})});
|
||||
} else {
|
||||
const auto dynamic = emit(ValueOpcode::BitwiseAnd32, {read.Arg(1), Value(~3u)});
|
||||
offset = emit(ValueOpcode::IAdd32, {dynamic, Value(memory.offset & ~3u)});
|
||||
valid = emit(ValueOpcode::ULessThanEqual32, {dynamic, offset});
|
||||
}
|
||||
key = emit(ValueOpcode::SelectU32, {valid, offset, Value(UINT32_MAX)});
|
||||
if (!plan.table_indexed) {
|
||||
// NativeDescriptorSource proved this read reaches the image. Preserve its
|
||||
// SSA Phi edges while retaining descriptor DWORDs for other consumers.
|
||||
std::map<const Inst*, Value> projected;
|
||||
const auto project = [&](auto&& self, Value value) -> Value {
|
||||
value = value.Resolve();
|
||||
const auto* phi = value.TryInstruction();
|
||||
if (phi == plan.table_read) return key;
|
||||
if (phi == nullptr || phi->GetOpcode() != ValueOpcode::Phi) return Value(UINT32_MAX);
|
||||
if (const auto found = projected.find(phi); found != projected.end()) return found->second;
|
||||
auto* parent = phi->Parent();
|
||||
const auto position = std::ranges::find_if(parent->Instructions(),
|
||||
[&](const Inst& inst) { return &inst == phi; });
|
||||
auto& selected = *parent->PrependNewInst(position, ValueOpcode::Phi);
|
||||
selected.SetFlags(Type::U32);
|
||||
projected.emplace(phi, Value(&selected));
|
||||
for (uint32_t arm = 0; arm < phi->NumArgs(); ++arm)
|
||||
selected.AddPhiOperand(phi->PhiBlock(arm), self(self, phi->Arg(arm)));
|
||||
return Value(&selected);
|
||||
};
|
||||
key = project(project, plan.handle->Arg(0));
|
||||
}
|
||||
plan.handle->SetArg(0, key);
|
||||
for (uint32_t word = 1; word < plan.handle->NumArgs(); ++word)
|
||||
plan.handle->SetArg(word, Value(0u));
|
||||
continue;
|
||||
}
|
||||
if (plan.handle->GetOpcode() == ValueOpcode::GetBufferResource) {
|
||||
plan.handle->SetArg(0, plan.key);
|
||||
for (uint32_t word = 1; word < 4u; ++word) plan.handle->SetArg(word, Value(0u));
|
||||
} else {
|
||||
if (plan.reads[0] == nullptr) plan.handle->SetArg(0, plan.key);
|
||||
if (plan.reads[0] == nullptr) plan.handle->SetArg(0, key);
|
||||
for (uint32_t dword = 0; dword < 4u; dword++) {
|
||||
plan.handle->SetArg(dword + 1u, plan.roots[dword + 4u]);
|
||||
}
|
||||
@@ -437,6 +493,10 @@ private:
|
||||
std::array<Value, 8> roots {};
|
||||
std::array<uint32_t, 8> memory {};
|
||||
std::array<const Inst*, 8> reads {};
|
||||
bool split_offsets = false;
|
||||
bool retain_reads = false;
|
||||
bool table_indexed = false;
|
||||
const Inst* table_read = nullptr;
|
||||
};
|
||||
|
||||
[[noreturn]] void Fail(uint32_t pc, const std::string& reason) const {
|
||||
@@ -553,8 +613,7 @@ private:
|
||||
value = value.Resolve();
|
||||
const auto* phi = value.TryInstruction();
|
||||
if (m_shader_writes || phi == nullptr || phi->GetOpcode() != ValueOpcode::Phi ||
|
||||
phi->NumArgs() != 2u || phi->NumPhiBlocks() != 2u || phi->GetType() != Type::U32 ||
|
||||
m_program.blocks.size() != m_program.block_info.size()) {
|
||||
phi->NumArgs() != 2u || phi->NumPhiBlocks() != 2u || phi->GetType() != Type::U32) {
|
||||
return value;
|
||||
}
|
||||
const auto* merge = phi->Parent();
|
||||
@@ -577,7 +636,7 @@ private:
|
||||
if (branch == merge || branch->ImmSuccessors().size() != 2u) {
|
||||
return value;
|
||||
}
|
||||
std::array<uint32_t, 2> target_ids;
|
||||
std::array<const Block*, 2> targets;
|
||||
for (uint32_t arm = 0; arm < 2; arm++) {
|
||||
const auto* incoming = phi->PhiBlock(arm);
|
||||
if (incoming == merge ||
|
||||
@@ -588,29 +647,20 @@ private:
|
||||
incoming->ImmSuccessors()[0] != merge))) {
|
||||
return value;
|
||||
}
|
||||
const auto* target = incoming == branch ? merge : incoming;
|
||||
const auto it = std::ranges::find(m_program.blocks, target);
|
||||
if (it == m_program.blocks.end()) {
|
||||
return value;
|
||||
}
|
||||
target_ids[arm] = m_program.block_info[it - m_program.blocks.begin()].id;
|
||||
targets[arm] = incoming == branch ? merge : incoming;
|
||||
}
|
||||
const auto branch_it = std::ranges::find(m_program.blocks, branch);
|
||||
if (branch_it == m_program.blocks.end()) {
|
||||
return value;
|
||||
}
|
||||
const auto& info = m_program.block_info[branch_it - m_program.blocks.begin()];
|
||||
const auto& info = *branch;
|
||||
const auto& term = info.terminator;
|
||||
if (term.kind != CFG::TerminatorKind::ConditionalBranch ||
|
||||
!((term.true_block == target_ids[0] && term.false_block == target_ids[1]) ||
|
||||
(term.false_block == target_ids[0] && term.true_block == target_ids[1])) ||
|
||||
!((term.true_block == targets[0] && term.false_block == targets[1]) ||
|
||||
(term.false_block == targets[0] && term.true_block == targets[1])) ||
|
||||
!ValidateRuntimeValue(m_program, info.condition, RuntimeValueType::Integer) ||
|
||||
!ValidateRuntimeValue(m_program, phi->Arg(0)) ||
|
||||
!ValidateRuntimeValue(m_program, phi->Arg(1))) {
|
||||
return value;
|
||||
}
|
||||
// Retain a host expression; replacing the GPU Phi would break SSA dominance.
|
||||
const auto true_arg = term.true_block == target_ids[0] ? 0u : 1u;
|
||||
const auto true_arg = term.true_block == targets[0] ? 0u : 1u;
|
||||
auto& selected = m_program.value_storage.emplace_back(ValueOpcode::SelectU32);
|
||||
selected.SetArg(0, info.condition);
|
||||
selected.SetArg(1, phi->Arg(true_arg));
|
||||
@@ -792,9 +842,9 @@ private:
|
||||
if (entry.source.dwords[word].Resolve() == Value(read))
|
||||
entry.source.dwords[word] = flat;
|
||||
}
|
||||
for (auto& info: m_program.block_info) {
|
||||
if (info.condition.Resolve() == Value(read)) info.condition = flat;
|
||||
if (info.indirect_target.Resolve() == Value(read)) info.indirect_target = flat;
|
||||
for (auto* block: m_program.blocks) {
|
||||
if (block->condition.Resolve() == Value(read)) block->condition = flat;
|
||||
if (block->indirect_target.Resolve() == Value(read)) block->indirect_target = flat;
|
||||
}
|
||||
if (keep) {
|
||||
if (resolved->planning_handle.IsEmpty()) {
|
||||
@@ -834,7 +884,7 @@ private:
|
||||
|
||||
uint32_t InternSource(const DescriptorSource& descriptor) {
|
||||
for (uint32_t candidate = 0; candidate < m_sources.size(); candidate++) {
|
||||
const auto& current = m_sources[candidate];
|
||||
auto& current = m_sources[candidate];
|
||||
if (current.dword_count != descriptor.dword_count ||
|
||||
current.indirect_descriptor.has_value() != descriptor.indirect_descriptor.has_value()) {
|
||||
continue;
|
||||
@@ -842,10 +892,9 @@ private:
|
||||
if (current.indirect_descriptor.has_value()) {
|
||||
const auto& a = *current.indirect_descriptor;
|
||||
const auto& b = *descriptor.indirect_descriptor;
|
||||
if (a.material_source != b.material_source || a.table_source != b.table_source ||
|
||||
a.selector_stride != b.selector_stride || a.selector_offset != b.selector_offset ||
|
||||
a.selector_shift != b.selector_shift || a.selector_bits != b.selector_bits ||
|
||||
a.table_offset != b.table_offset || a.table_stride != b.table_stride ||
|
||||
if (a.selector != b.selector || a.table_source != b.table_source ||
|
||||
a.table_offset != b.table_offset || a.table_immediate != b.table_immediate ||
|
||||
a.table_stride != b.table_stride ||
|
||||
a.workgroup_axis != b.workgroup_axis || a.sources != b.sources ||
|
||||
!EquivalentValue(m_program, a.key_count, b.key_count) ||
|
||||
a.selector_first.IsEmpty() != b.selector_first.IsEmpty() ||
|
||||
@@ -860,6 +909,12 @@ private:
|
||||
same = same && EquivalentValue(m_program, current.dwords[i], descriptor.dwords[i]);
|
||||
}
|
||||
if (same) {
|
||||
if (current.indirect_descriptor) {
|
||||
current.indirect_descriptor->table_scalar |= descriptor.indirect_descriptor->table_scalar;
|
||||
current.indirect_descriptor->table_record_bytes = std::max(
|
||||
current.indirect_descriptor->table_record_bytes,
|
||||
descriptor.indirect_descriptor->table_record_bytes);
|
||||
}
|
||||
return candidate;
|
||||
}
|
||||
}
|
||||
@@ -949,54 +1004,6 @@ private:
|
||||
return ValidateSource(descriptor, bad_dword);
|
||||
}
|
||||
|
||||
bool MatchMaterialOffset(Value value, uint32_t& stride, uint32_t& offset) const {
|
||||
stride = 1u;
|
||||
offset = 0u;
|
||||
value = value.Resolve();
|
||||
while (const auto* inst = value.TryInstruction()) {
|
||||
if (inst->NumArgs() != 2u) break;
|
||||
uint32_t constant = 0;
|
||||
Value remaining;
|
||||
if (inst->GetOpcode() == ValueOpcode::ShiftLeftLogical32 &&
|
||||
ImmediateU32(inst->Arg(1), constant) && constant < 32u) {
|
||||
stride *= 1u << constant;
|
||||
remaining = inst->Arg(0);
|
||||
} else if (inst->GetOpcode() == ValueOpcode::IAdd32 ||
|
||||
inst->GetOpcode() == ValueOpcode::IMul32) {
|
||||
if (ImmediateU32(inst->Arg(0), constant)) remaining = inst->Arg(1);
|
||||
else if (ImmediateU32(inst->Arg(1), constant)) remaining = inst->Arg(0);
|
||||
else break;
|
||||
if (inst->GetOpcode() == ValueOpcode::IAdd32) offset += stride * constant;
|
||||
else stride *= constant;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
value = remaining.Resolve();
|
||||
}
|
||||
// Treat the remaining GPU-derived scalar as any U32 value.
|
||||
return stride != 0u && value.GetType() == Type::U32 && !value.IsImmediate();
|
||||
}
|
||||
|
||||
Value MaterialKey(Value key, DescriptorSource::IndirectDescriptor& indirect) const {
|
||||
indirect.selector_shift = 0u;
|
||||
indirect.selector_bits = UINT32_MAX;
|
||||
const auto* inst = key.Resolve().TryInstruction();
|
||||
uint32_t immediate;
|
||||
if (inst != nullptr && inst->GetOpcode() == ValueOpcode::BitwiseAnd32) {
|
||||
if (ImmediateU32(inst->Arg(1), immediate)) key = inst->Arg(0);
|
||||
else if (ImmediateU32(inst->Arg(0), immediate)) key = inst->Arg(1);
|
||||
else return key;
|
||||
indirect.selector_bits = immediate;
|
||||
inst = key.Resolve().TryInstruction();
|
||||
}
|
||||
if (inst != nullptr && inst->GetOpcode() == ValueOpcode::ShiftRightLogical32 &&
|
||||
ImmediateU32(inst->Arg(1), immediate) && immediate != 0u && immediate < 32u) {
|
||||
indirect.selector_shift = immediate;
|
||||
key = inst->Arg(0);
|
||||
}
|
||||
return key.Resolve();
|
||||
}
|
||||
|
||||
enum class LaneQuantifier { Any, All };
|
||||
struct EdgePredicate {
|
||||
Value condition;
|
||||
@@ -1005,9 +1012,6 @@ private:
|
||||
};
|
||||
|
||||
bool NonzeroOnEntry(Value value, const Block* block) const {
|
||||
if (m_program.blocks.size() != m_program.block_info.size()) {
|
||||
return false;
|
||||
}
|
||||
// Each unique predecessor must execute before this use. Stop at joins: an
|
||||
// unrelated comparison is not a bound on FindILsb's zero-input sentinel.
|
||||
for (size_t depth = 0; block != nullptr && depth < m_program.blocks.size(); ++depth) {
|
||||
@@ -1081,15 +1085,11 @@ private:
|
||||
}
|
||||
|
||||
std::optional<EdgePredicate> ConditionalEdge(const Block* from, const Block* to) const {
|
||||
const auto position = std::ranges::find(m_program.blocks, from);
|
||||
const auto target = std::ranges::find(m_program.blocks, to);
|
||||
if (position == m_program.blocks.end() || target == m_program.blocks.end()) return {};
|
||||
const auto& info = m_program.block_info[position - m_program.blocks.begin()];
|
||||
const auto& term = info.terminator;
|
||||
const auto id = m_program.block_info[target - m_program.blocks.begin()].id;
|
||||
const auto& term = from->terminator;
|
||||
if (term.kind != CFG::TerminatorKind::ConditionalBranch ||
|
||||
(term.true_block == id) == (term.false_block == id)) return {};
|
||||
EdgePredicate edge {info.condition, term.true_block == id};
|
||||
(term.true_block == to) == (term.false_block == to))
|
||||
return {};
|
||||
EdgePredicate edge {from->condition, term.true_block == to};
|
||||
while (const auto* inst = edge.condition.Resolve().TryInstruction()) {
|
||||
if (inst->GetOpcode() == ValueOpcode::LogicalNot) {
|
||||
edge.positive = !edge.positive;
|
||||
@@ -1443,9 +1443,9 @@ private:
|
||||
static_cast<uint64_t>(UINT32_MAX) + 1u) return false;
|
||||
const auto mask = BoundedSetBitMask(offset.index, active);
|
||||
if (mask.IsEmpty()) return false;
|
||||
indirect.material_source = InternSource(material_source);
|
||||
indirect.selector_stride = static_cast<uint32_t>(offset.stride);
|
||||
indirect.selector_offset = static_cast<uint32_t>(offset.offset + memory.offset);
|
||||
indirect.selector.emplace(DescriptorSource::IndirectDescriptor::SelectorRead{.source = InternSource(material_source),
|
||||
.stride = static_cast<uint32_t>(offset.stride),
|
||||
.offset = static_cast<uint32_t>(offset.offset + memory.offset)});
|
||||
indirect.key_count = Value(32u);
|
||||
indirect.selector_mask = mask;
|
||||
return true;
|
||||
@@ -1453,9 +1453,9 @@ private:
|
||||
|
||||
const Inst* BoundedLoop(Value key, const Block* use, const auto& accepts_bound) const {
|
||||
const auto* phi = key.Resolve().TryInstruction();
|
||||
if (phi == nullptr || phi->GetOpcode() != ValueOpcode::Phi ||
|
||||
phi->GetType() != Type::U32 || phi->NumArgs() != 2u || phi->NumPhiBlocks() != 2u ||
|
||||
m_program.blocks.size() != m_program.block_info.size()) return {};
|
||||
if (phi == nullptr || phi->GetOpcode() != ValueOpcode::Phi || phi->GetType() != Type::U32 ||
|
||||
phi->NumArgs() != 2u || phi->NumPhiBlocks() != 2u)
|
||||
return {};
|
||||
const Block* increment_block = nullptr;
|
||||
uint32_t initial_arm = 0;
|
||||
for (uint32_t initial = 0; initial < 2u; ++initial) {
|
||||
@@ -1606,8 +1606,9 @@ private:
|
||||
bool MatchDescriptorTable(Inst& handle, const DescriptorSource& descriptor,
|
||||
IndirectDescriptorPlan& plan,
|
||||
DescriptorSource& table_source, Value& key, uint32_t& table_offset,
|
||||
uint32_t& table_stride) {
|
||||
uint32_t& table_stride, uint32_t& table_immediate) {
|
||||
Inst* table_handle = nullptr;
|
||||
Value table_guard;
|
||||
for (uint32_t dword = 0; dword < handle.NumArgs(); ++dword) {
|
||||
auto* read = descriptor.dwords[dword].Resolve().TryInstruction();
|
||||
if (read == nullptr) {
|
||||
@@ -1615,7 +1616,31 @@ private:
|
||||
}
|
||||
uint32_t memory_index = 0;
|
||||
const auto* memory = ScalarReadMemory(*read, memory_index);
|
||||
if (memory == nullptr || memory->offset > INT32_MAX || (memory->offset & 3u) != 0u ||
|
||||
uint32_t component = 0;
|
||||
const bool indexed = memory == nullptr;
|
||||
if (indexed) {
|
||||
if (handle.NumArgs() != 8u) return false;
|
||||
const auto* selected = UniformizedMaterialValue(descriptor.dwords[dword], handle);
|
||||
if (selected == nullptr) return false;
|
||||
const auto* extract = selected->Arg(1).Resolve().TryInstruction();
|
||||
if (extract == nullptr || extract->GetOpcode() != ValueOpcode::CompositeExtractU32x4 ||
|
||||
!ImmediateU32(extract->Arg(1), component) || component >= 4u) return false;
|
||||
read = extract->Arg(0).Resolve().TryInstruction();
|
||||
if (read == nullptr || read->GetOpcode() != ValueOpcode::LoadBufferU32x4) return false;
|
||||
memory_index = read->Flags<MemoryFlags>().index;
|
||||
if (memory_index >= m_program.memory_info.size()) return false;
|
||||
memory = &m_program.memory_info[memory_index];
|
||||
uint32_t offset = 1u, scalar = 1u;
|
||||
if (memory->kind != ResourceKind::Buffer || memory->typed || memory->formatted ||
|
||||
!memory->idxen || memory->offen || memory->data_bits != 32u ||
|
||||
memory->data_dwords != 4u ||
|
||||
!ImmediateU32(read->Arg(2), offset) || offset != 0u ||
|
||||
!ImmediateU32(read->Arg(3), scalar) || scalar != 0u ||
|
||||
!EquivalentValue(m_program, read->Arg(4), selected->Arg(0)) ||
|
||||
(dword != 0u && !EquivalentValue(m_program, table_guard, read->Arg(4)))) return false;
|
||||
table_guard = read->Arg(4);
|
||||
}
|
||||
if (memory->offset > INT32_MAX || (memory->offset & 3u) != 0u ||
|
||||
!MemoryIndexBelongsTo(memory_index, *read)) {
|
||||
return false;
|
||||
}
|
||||
@@ -1630,23 +1655,32 @@ private:
|
||||
(memory->kind == ResourceKind::ScalarAddress && read->Parent() != handle.Parent()) ||
|
||||
(table_handle != nullptr &&
|
||||
!EquivalentValue(m_program, Value(table_handle), Value(current_handle))) ||
|
||||
!MatchTableOffset(read->Arg(1), current_key, offset, stride) ||
|
||||
memory->offset > UINT32_MAX - offset) {
|
||||
(!indexed && !MatchTableOffset(read->Arg(1), current_key, offset, stride))) {
|
||||
return false;
|
||||
}
|
||||
offset += memory->offset;
|
||||
if (indexed) {
|
||||
current_key = read->Arg(1);
|
||||
offset = component * 4u;
|
||||
}
|
||||
if (dword == 0u) {
|
||||
if (component != 0u) return false;
|
||||
plan.table_indexed = indexed;
|
||||
key = current_key;
|
||||
table_offset = offset;
|
||||
table_immediate = memory->offset;
|
||||
table_stride = stride;
|
||||
} else if (table_stride != stride || !EquivalentValue(m_program, key, current_key) ||
|
||||
static_cast<uint64_t>(table_offset) + dword * sizeof(uint32_t) != offset) {
|
||||
} else if (plan.table_indexed != indexed || table_stride != stride ||
|
||||
!EquivalentValue(m_program, key, current_key) ||
|
||||
uint64_t {table_offset} + table_immediate + dword * sizeof(uint32_t) !=
|
||||
uint64_t {offset} + memory->offset) {
|
||||
return false;
|
||||
}
|
||||
plan.split_offsets |= !indexed && offset != table_offset;
|
||||
table_handle = current_handle;
|
||||
if (handle.NumArgs() == 8u
|
||||
? WorkgroupAxis(key) == UINT32_MAX && !UsesOnlyImageDescriptors(*read) :
|
||||
std::ranges::any_of(read->Uses(), [](const Use& use) {
|
||||
if (handle.NumArgs() == 8u) {
|
||||
if (memory->kind == ResourceKind::ScalarAddress)
|
||||
plan.retain_reads |= !UsesOnlyImageDescriptors(*read);
|
||||
} else if (std::ranges::any_of(read->Uses(), [](const Use& use) {
|
||||
return use.user->GetOpcode() != ValueOpcode::GetBufferResource ||
|
||||
std::ranges::any_of(use.user->Uses(), [](const Use& consumer) {
|
||||
return consumer.user->GetOpcode() != ValueOpcode::StoreBufferU32;
|
||||
@@ -1664,34 +1698,6 @@ private:
|
||||
return true;
|
||||
}
|
||||
|
||||
bool MatchUniformizedBufferKey(Value key, const Inst& image,
|
||||
DescriptorSource::IndirectDescriptor& indirect,
|
||||
DescriptorSource& material_source) {
|
||||
const auto* selected = UniformizedMaterialValue(key, image);
|
||||
if (selected == nullptr) return false;
|
||||
const auto value = MaterialKey(selected->Arg(1), indirect);
|
||||
if (indirect.selector_shift == 0u && indirect.selector_bits == UINT32_MAX) return false;
|
||||
const auto* loaded = value.TryInstruction();
|
||||
if (loaded == nullptr || loaded->GetOpcode() != ValueOpcode::SelectU32 ||
|
||||
!EquivalentValue(m_program, selected->Arg(0), loaded->Arg(0))) return false;
|
||||
const auto* read = loaded->Arg(1).Resolve().TryInstruction();
|
||||
if (read == nullptr || read->GetOpcode() != ValueOpcode::LoadBufferU32) return false;
|
||||
const auto& memory = m_program.memory_info[read->Flags<MemoryFlags>().index];
|
||||
uint32_t offset = 1u, scalar = 1u;
|
||||
if (memory.kind != ResourceKind::Buffer || memory.typed || memory.formatted ||
|
||||
!memory.idxen || memory.offen ||
|
||||
!ImmediateU32(read->Arg(2), offset) || offset != 0u ||
|
||||
!ImmediateU32(read->Arg(3), scalar) || scalar != 0u ||
|
||||
!EquivalentValue(m_program, selected->Arg(0), read->Arg(4)) ||
|
||||
!MakeRuntimeTableSource(*read, material_source)) return false;
|
||||
// GPU index arithmetic may wrap. Every record in the bounded V# is a candidate.
|
||||
indirect.material_source = InternSource(material_source);
|
||||
indirect.selector_first = Value(0u);
|
||||
indirect.key_count = material_source.dwords[2];
|
||||
indirect.selector_offset = memory.offset;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryMakeIndirectImage(Inst& handle, const DescriptorSource& descriptor,
|
||||
IndirectDescriptorPlan& plan) {
|
||||
if (handle.GetOpcode() != ValueOpcode::GetImageResource || handle.NumArgs() != 8u) return false;
|
||||
@@ -1699,17 +1705,19 @@ private:
|
||||
Value key;
|
||||
uint32_t table_offset = 0;
|
||||
uint32_t table_stride = 0;
|
||||
uint32_t table_immediate = 0;
|
||||
if (!MatchDescriptorTable(handle, descriptor, plan, table_source, key, table_offset,
|
||||
table_stride)) return false;
|
||||
table_stride, table_immediate)) return false;
|
||||
DescriptorSource material_source;
|
||||
DescriptorSource::IndirectDescriptor indirect;
|
||||
indirect.table_offset = table_offset;
|
||||
indirect.table_immediate = table_immediate;
|
||||
indirect.table_stride = table_stride;
|
||||
indirect.workgroup_axis = WorkgroupAxis(key);
|
||||
if (indirect.workgroup_axis != UINT32_MAX) {
|
||||
if (indirect.workgroup_axis != UINT32_MAX && !plan.table_indexed) {
|
||||
// The descriptor also supplies dimensions to shader arithmetic. Keep its reads;
|
||||
// only the image handle is projected onto the bounded workgroup key.
|
||||
plan.reads.fill(nullptr);
|
||||
plan.retain_reads = true;
|
||||
} else if (table_source.dword_count == 2u) {
|
||||
if (table_stride != 32u) return false;
|
||||
const auto* selector = key.Resolve().TryInstruction();
|
||||
@@ -1728,36 +1736,21 @@ private:
|
||||
}
|
||||
if ((table_offset & 3u) != 0u ||
|
||||
(bitscan && table_offset > UINT32_MAX - (32u * 32u - 1u))) return false;
|
||||
} else if (!MatchUniformizedBufferKey(key, handle, indirect, material_source)) {
|
||||
auto* material_read = MaterialKey(key, indirect).TryInstruction();
|
||||
uint32_t material_memory_index = 0;
|
||||
const auto* memory = material_read != nullptr
|
||||
? ScalarReadMemory(*material_read, material_memory_index) : nullptr;
|
||||
if (memory == nullptr || memory->kind != ResourceKind::ScalarBuffer ||
|
||||
memory->offset > INT32_MAX || !MemoryIndexBelongsTo(material_memory_index, *material_read)) {
|
||||
return false;
|
||||
}
|
||||
if (!MatchMaterialOffset(material_read->Arg(1), indirect.selector_stride,
|
||||
indirect.selector_offset)) {
|
||||
return false;
|
||||
}
|
||||
const auto step = std::gcd<uint64_t>(indirect.selector_stride, uint64_t {1} << 32u);
|
||||
indirect.selector_offset =
|
||||
(static_cast<uint32_t>(indirect.selector_offset % step) & ~3u) + (memory->offset & ~3u);
|
||||
const auto* material_handle = material_read->Arg(0).Resolve().TryInstruction();
|
||||
if (material_handle == nullptr ||
|
||||
material_handle->GetOpcode() != ValueOpcode::GetBufferResource ||
|
||||
!MakeRuntimeTableSource(*material_read, material_source)) {
|
||||
return false;
|
||||
}
|
||||
indirect.material_source = InternSource(material_source);
|
||||
} else {
|
||||
// A bounded V# supplies the complete image table. Leave every GPU selector
|
||||
// and descriptor read in the shader; the host only translates table bytes.
|
||||
if (plan.split_offsets) return false;
|
||||
indirect.table_stride = 0u;
|
||||
indirect.table_offset = 0u;
|
||||
indirect.table_immediate = 0u;
|
||||
indirect.workgroup_axis = UINT32_MAX;
|
||||
plan.table_read = plan.reads[0];
|
||||
if (plan.table_indexed) indirect.table_record_bytes = table_immediate + 32u;
|
||||
else indirect.table_scalar = true;
|
||||
plan.retain_reads = true;
|
||||
}
|
||||
// This plan combines shader byte-offset additions with the scalar immediate.
|
||||
// A nonzero combined offset is exact only when neither can cross U32 wrap.
|
||||
const auto maximum_key = (UINT32_MAX >> indirect.selector_shift) & indirect.selector_bits;
|
||||
if (indirect.workgroup_axis == UINT32_MAX && table_source.dword_count == 4u &&
|
||||
table_offset != 0u && uint64_t {maximum_key} * table_stride + table_offset + 28u > UINT32_MAX)
|
||||
return false;
|
||||
|
||||
if (plan.retain_reads) plan.reads.fill(nullptr);
|
||||
indirect.table_source = InternSource(table_source);
|
||||
DescriptorSource image_source;
|
||||
image_source.dword_count = 8u;
|
||||
@@ -1791,9 +1784,10 @@ private:
|
||||
Value key;
|
||||
uint32_t table_offset = 0;
|
||||
uint32_t table_stride = 0;
|
||||
uint32_t table_immediate = 0;
|
||||
if (!MatchDescriptorTable(handle, descriptor, plan, table_source, key, table_offset,
|
||||
table_stride) || table_stride != 16u ||
|
||||
table_source.dword_count != 4u || table_offset != 0u) return false;
|
||||
table_stride, table_immediate) || table_stride != 16u ||
|
||||
table_source.dword_count != 4u || table_offset != 0u || table_immediate != 0u) return false;
|
||||
const auto* lane_read = key.Resolve().TryInstruction();
|
||||
if (lane_read == nullptr || lane_read->GetOpcode() != ValueOpcode::ReadFirstLane)
|
||||
return false;
|
||||
@@ -1825,9 +1819,9 @@ private:
|
||||
indirect.table_stride = table_stride;
|
||||
if (!MakeRuntimeTableSource(*read, material_source) ||
|
||||
!BoundedSelectedIndex(read->Arg(1), read->Arg(4), indirect)) return false;
|
||||
indirect.material_source = InternSource(material_source);
|
||||
indirect.selector.emplace(DescriptorSource::IndirectDescriptor::SelectorRead{.source = InternSource(material_source),
|
||||
.offset = memory.offset + lane * 4u});
|
||||
indirect.table_source = InternSource(table_source);
|
||||
indirect.selector_offset = memory.offset + lane * 4u;
|
||||
DescriptorSource source;
|
||||
source.dword_count = 4u;
|
||||
source.dwords.fill(Value(0u));
|
||||
@@ -1893,22 +1887,13 @@ private:
|
||||
}
|
||||
|
||||
bool ImpossibleSwitchEdge(const Block* from, const Block* to) const {
|
||||
const auto from_it = std::ranges::find(m_program.blocks, from);
|
||||
const auto to_it = std::ranges::find(m_program.blocks, to);
|
||||
if (from_it == m_program.blocks.end() || to_it == m_program.blocks.end() ||
|
||||
m_program.block_info.size() != m_program.blocks.size()) return false;
|
||||
const auto& info = m_program.block_info[from_it - m_program.blocks.begin()];
|
||||
const auto& term = info.terminator;
|
||||
if (term.kind != CFG::TerminatorKind::IndirectBranch ||
|
||||
term.indirect_selector_code == UINT32_MAX ||
|
||||
term.indirect_selector_values.empty() ||
|
||||
term.indirect_selector_values.size() != term.indirect_selector_targets.size()) return false;
|
||||
const auto target = m_program.block_info[to_it - m_program.blocks.begin()].id;
|
||||
const auto maximum = SelectorMaximum(info.indirect_target);
|
||||
const auto& term = from->terminator;
|
||||
if (term.kind != CFG::TerminatorKind::IndirectBranch || !term.indexed) return false;
|
||||
const auto maximum = SelectorMaximum(from->indirect_target);
|
||||
bool found = false;
|
||||
for (size_t i = 0; i < term.indirect_selector_values.size(); ++i) {
|
||||
if (term.indirect_selector_targets[i] != target) continue;
|
||||
if (term.indirect_selector_values[i] <= maximum) return false;
|
||||
for (const auto& branch: term.cases) {
|
||||
if (branch.target != to) continue;
|
||||
if (branch.value <= maximum) return false;
|
||||
found = true;
|
||||
}
|
||||
return found;
|
||||
|
||||
@@ -75,127 +75,11 @@ void ValidateOptions(const Program& program, ShaderStageInputInfo input_info) {
|
||||
}
|
||||
}
|
||||
|
||||
void ValidateValueReferences(const Program& program, ShaderStageInputInfo input_info) {
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
switch (inst.GetOpcode()) {
|
||||
case ValueOpcode::GetAttribute: {
|
||||
if (!inst.Arg(0).IsImmediate() || inst.Arg(0).GetType() != Type::U32 ||
|
||||
!inst.Arg(1).IsImmediate() || inst.Arg(1).GetType() != Type::U32) {
|
||||
return Fail("typed attribute reference is not constant");
|
||||
}
|
||||
if ((program.stage == ShaderType::Vertex ||
|
||||
program.stage == ShaderType::Local) &&
|
||||
(inst.Arg(1).U32() >= 4u ||
|
||||
inst.Arg(0).U32() >=
|
||||
static_cast<uint32_t>(input_info.vertex->resources_num))) {
|
||||
return Fail("vertex input reference is out of range");
|
||||
}
|
||||
if (program.stage == ShaderType::Pixel &&
|
||||
(inst.Arg(1).U32() >= 4u ||
|
||||
inst.Arg(0).U32() >= input_info.pixel->input_num)) {
|
||||
return Fail("pixel input reference is out of range");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ValueOpcode::GetInterpolationParameter: {
|
||||
if (program.stage != ShaderType::Pixel || !inst.Arg(0).IsImmediate() ||
|
||||
inst.Arg(0).GetType() != Type::U32 || !inst.Arg(1).IsImmediate() ||
|
||||
inst.Arg(1).GetType() != Type::U32 || !inst.Arg(2).IsImmediate() ||
|
||||
inst.Arg(2).GetType() != Type::U32) {
|
||||
return Fail("interpolation parameter reference is invalid");
|
||||
}
|
||||
if (inst.Arg(0).U32() >= input_info.pixel->input_num ||
|
||||
inst.Arg(1).U32() >= 4u || inst.Arg(2).U32() >= 3u) {
|
||||
return Fail("interpolation parameter reference is out of range");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ValueOpcode::GetBuiltin: {
|
||||
if (!inst.Arg(0).IsImmediate() || inst.Arg(0).GetType() != Type::U32 ||
|
||||
!inst.Arg(1).IsImmediate() || inst.Arg(1).GetType() != Type::U32) {
|
||||
return Fail("typed builtin reference is not constant");
|
||||
}
|
||||
const auto kind = static_cast<StageInputKind>(inst.Arg(0).U32());
|
||||
const auto component = inst.Arg(1).U32();
|
||||
switch (kind) {
|
||||
case StageInputKind::PackedAncillary:
|
||||
return Fail("packed pixel ancillary input has an unsupported live use");
|
||||
case StageInputKind::Layer:
|
||||
case StageInputKind::SampleId:
|
||||
if (program.stage != ShaderType::Pixel || component != 0u) {
|
||||
return Fail("typed pixel scalar input is invalid");
|
||||
}
|
||||
break;
|
||||
case StageInputKind::VertexIndex:
|
||||
case StageInputKind::InvocationId:
|
||||
case StageInputKind::PrimitiveId:
|
||||
case StageInputKind::InstanceIndex:
|
||||
case StageInputKind::FrontFacing:
|
||||
case StageInputKind::LocalInvocationIndex:
|
||||
if (component != 0u) {
|
||||
return Fail("typed scalar builtin component is out of range");
|
||||
}
|
||||
break;
|
||||
case StageInputKind::FragCoord:
|
||||
if (component >= 4u) {
|
||||
return Fail("typed fragment-coordinate component is out of range");
|
||||
}
|
||||
break;
|
||||
case StageInputKind::BaryCoordSmooth:
|
||||
case StageInputKind::BaryCoordSmoothCentroid:
|
||||
case StageInputKind::BaryCoordNoPerspective:
|
||||
if (component >= 2u) {
|
||||
return Fail("typed barycentric component is out of range");
|
||||
}
|
||||
break;
|
||||
case StageInputKind::TessCoord:
|
||||
case StageInputKind::WorkgroupId:
|
||||
case StageInputKind::LocalInvocationId:
|
||||
case StageInputKind::GlobalInvocationId:
|
||||
if (component >= 3u) {
|
||||
return Fail("typed invocation builtin component is out of range");
|
||||
}
|
||||
break;
|
||||
case StageInputKind::Parameter:
|
||||
default: return Fail("typed builtin kind is invalid");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ValueOpcode::SetAttribute: {
|
||||
const auto index = inst.Flags<ExportFlags>().index;
|
||||
if (index >= program.export_info.size()) {
|
||||
return Fail("typed export metadata index is out of range");
|
||||
}
|
||||
const auto& exp = program.export_info[index];
|
||||
if (exp.kind == ExportTargetKind::Position && exp.index != 0 && exp.en != 0 &&
|
||||
program.stage != ShaderType::Vertex && program.stage != ShaderType::Mesh &&
|
||||
program.stage != ShaderType::TessellationEvaluation) {
|
||||
return Fail("auxiliary position export requires a vertex, mesh, or "
|
||||
"tessellation evaluation shader");
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CollectVertexInputs(const Program& program, const ShaderVertexInputInfo* vertex,
|
||||
ShaderInfo& info) {
|
||||
void CollectVertexInputs(const ShaderVertexInputInfo* vertex, ShaderInfo& info,
|
||||
const std::array<uint8_t, 32>& used_components) {
|
||||
AddInput(info, StageInputKind::VertexIndex, 0, 1, "gl_VertexIndex");
|
||||
AddInput(info, StageInputKind::InstanceIndex, 0, 1, "gl_InstanceIndex");
|
||||
uint32_t used_components[ShaderVertexInputInfo::RES_MAX] = {};
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
if (inst.GetOpcode() == ValueOpcode::GetAttribute) {
|
||||
const auto attr = inst.Arg(0).U32();
|
||||
const auto chan = inst.Arg(1).U32();
|
||||
used_components[attr] = std::max(used_components[attr], chan + 1u);
|
||||
}
|
||||
}
|
||||
}
|
||||
for (uint32_t attr = 0; attr < static_cast<uint32_t>(vertex->resources_num); attr++) {
|
||||
if (used_components[attr] != 0) {
|
||||
AddInput(info, StageInputKind::Parameter, attr, used_components[attr],
|
||||
@@ -204,37 +88,25 @@ void CollectVertexInputs(const Program& program, const ShaderVertexInputInfo* ve
|
||||
}
|
||||
}
|
||||
|
||||
void CollectPixelInputs(const Program& program, const ShaderPixelInputInfo* pixel,
|
||||
ShaderInfo& info) {
|
||||
void CollectPixelInputs(const ShaderPixelInputInfo* pixel, ShaderInfo& info,
|
||||
std::array<bool, 32>& per_vertex,
|
||||
const std::array<uint8_t, 32>& used_components) {
|
||||
if (pixel->HasPositionInput()) {
|
||||
AddInput(info, StageInputKind::FragCoord, 0, 4, "gl_FragCoord");
|
||||
}
|
||||
if (pixel->ps_front_face) {
|
||||
AddInput(info, StageInputKind::FrontFacing, 0, 1, "gl_FrontFacing");
|
||||
}
|
||||
std::array<bool, 32> per_vertex {};
|
||||
std::array<bool, 32> interpolated {};
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
if (inst.GetOpcode() == ValueOpcode::GetAttribute) {
|
||||
interpolated[inst.Arg(0).U32()] = true;
|
||||
} else if (inst.GetOpcode() == ValueOpcode::GetInterpolationParameter) {
|
||||
const auto input = inst.Arg(0).U32();
|
||||
const auto mode = inst.Arg(2).U32();
|
||||
per_vertex[input] =
|
||||
per_vertex[input] || mode < 2u || !ShaderPixelParameterIsFlat(*pixel, input);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Aliases of a vertex output share one SPIR-V interface variable. If any
|
||||
// alias reads raw vertices, interpolate the other aliases from those too.
|
||||
// Mixed interpolation modes share raw vertices at their guest export slot.
|
||||
// Rectangle expansion alone supplies separate flat and smooth outputs.
|
||||
for (uint32_t input = 0; input < pixel->input_num; input++) {
|
||||
for (uint32_t alias = 0; alias < pixel->input_num; alias++) {
|
||||
const bool same_mode = ShaderPixelParameterIsFlat(*pixel, input) ==
|
||||
ShaderPixelParameterIsFlat(*pixel, alias);
|
||||
if (ShaderPixelParameterMappedLocation(*pixel, input) ==
|
||||
ShaderPixelParameterMappedLocation(*pixel, alias) &&
|
||||
ShaderPixelParameterIsFlat(*pixel, input) ==
|
||||
ShaderPixelParameterIsFlat(*pixel, alias)) {
|
||||
per_vertex[input] = per_vertex[input] || per_vertex[alias];
|
||||
(pixel->parameter_mode != ShaderPixelParameterMode::Rectangle || same_mode)) {
|
||||
per_vertex[input] = per_vertex[input] || per_vertex[alias] || !same_mode;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -243,7 +115,8 @@ void CollectPixelInputs(const Program& program, const ShaderPixelInputInfo* pixe
|
||||
per_vertex[input]);
|
||||
}
|
||||
for (uint32_t input = 0; input < pixel->input_num; input++) {
|
||||
if (interpolated[input] && per_vertex[input]) {
|
||||
if (used_components[input] != 0 && per_vertex[input] &&
|
||||
!ShaderPixelParameterIsFlat(*pixel, input)) {
|
||||
const auto kind = pixel->ps_no_perspective ? StageInputKind::BaryCoordNoPerspective
|
||||
: StageInputKind::BaryCoordSmooth;
|
||||
AddInput(info, kind, 0, 3,
|
||||
@@ -268,137 +141,411 @@ void CollectComputeInputs(const ShaderComputeInputInfo* compute, ShaderInfo& inf
|
||||
}
|
||||
}
|
||||
|
||||
void CollectBuiltinInputs(const Program& program, ShaderInfo& info) {
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
if (program.stage == ShaderType::TessellationControl &&
|
||||
inst.GetOpcode() == ValueOpcode::LaneId) {
|
||||
AddInput(info, StageInputKind::InvocationId, 0, 1, "gl_InvocationID");
|
||||
}
|
||||
if (inst.GetOpcode() != ValueOpcode::GetBuiltin) {
|
||||
continue;
|
||||
}
|
||||
const auto kind = static_cast<StageInputKind>(inst.Arg(0).U32());
|
||||
switch (kind) {
|
||||
case StageInputKind::VertexIndex:
|
||||
AddInput(info, kind, 0, 1, "gl_VertexIndex");
|
||||
break;
|
||||
case StageInputKind::InstanceIndex:
|
||||
AddInput(info, kind, 0, 1, "gl_InstanceIndex");
|
||||
break;
|
||||
case StageInputKind::InvocationId:
|
||||
AddInput(info, kind, 0, 1, "gl_InvocationID");
|
||||
break;
|
||||
case StageInputKind::PrimitiveId:
|
||||
AddInput(info, kind, 0, 1, "gl_PrimitiveID");
|
||||
break;
|
||||
case StageInputKind::TessCoord: AddInput(info, kind, 0, 3, "gl_TessCoord"); break;
|
||||
case StageInputKind::FragCoord: AddInput(info, kind, 0, 4, "gl_FragCoord"); break;
|
||||
case StageInputKind::FrontFacing:
|
||||
AddInput(info, kind, 0, 1, "gl_FrontFacing");
|
||||
break;
|
||||
case StageInputKind::Layer: AddInput(info, kind, 0, 1, "gl_Layer"); break;
|
||||
case StageInputKind::SampleId: AddInput(info, kind, 0, 1, "gl_SampleID"); break;
|
||||
case StageInputKind::BaryCoordSmooth:
|
||||
case StageInputKind::BaryCoordSmoothCentroid:
|
||||
AddInput(info, StageInputKind::BaryCoordSmooth, 0, 3, "gl_BaryCoordKHR");
|
||||
break;
|
||||
case StageInputKind::BaryCoordNoPerspective:
|
||||
AddInput(info, kind, 0, 3, "gl_BaryCoordNoPerspKHR");
|
||||
break;
|
||||
case StageInputKind::WorkgroupId:
|
||||
AddInput(info, kind, 0, 3, "gl_WorkGroupID");
|
||||
break;
|
||||
case StageInputKind::LocalInvocationId:
|
||||
AddInput(info, kind, 0, 3, "gl_LocalInvocationID");
|
||||
break;
|
||||
case StageInputKind::LocalInvocationIndex:
|
||||
AddInput(info, kind, 0, 1, "gl_LocalInvocationIndex");
|
||||
break;
|
||||
case StageInputKind::GlobalInvocationId:
|
||||
AddInput(info, kind, 0, 3, "gl_GlobalInvocationID");
|
||||
break;
|
||||
case StageInputKind::PackedAncillary:
|
||||
case StageInputKind::Parameter: break;
|
||||
}
|
||||
}
|
||||
void AddBuiltinInput(ShaderInfo& info, StageInputKind kind) {
|
||||
switch (kind) {
|
||||
case StageInputKind::VertexIndex:
|
||||
AddInput(info, kind, 0, 1, "gl_VertexIndex");
|
||||
break;
|
||||
case StageInputKind::InstanceIndex:
|
||||
AddInput(info, kind, 0, 1, "gl_InstanceIndex");
|
||||
break;
|
||||
case StageInputKind::InvocationId:
|
||||
AddInput(info, kind, 0, 1, "gl_InvocationID");
|
||||
break;
|
||||
case StageInputKind::PrimitiveId:
|
||||
AddInput(info, kind, 0, 1, "gl_PrimitiveID");
|
||||
break;
|
||||
case StageInputKind::TessCoord: AddInput(info, kind, 0, 3, "gl_TessCoord"); break;
|
||||
case StageInputKind::FragCoord: AddInput(info, kind, 0, 4, "gl_FragCoord"); break;
|
||||
case StageInputKind::FrontFacing:
|
||||
AddInput(info, kind, 0, 1, "gl_FrontFacing");
|
||||
break;
|
||||
case StageInputKind::Layer: AddInput(info, kind, 0, 1, "gl_Layer"); break;
|
||||
case StageInputKind::SampleId: AddInput(info, kind, 0, 1, "gl_SampleID"); break;
|
||||
case StageInputKind::BaryCoordSmoothSample:
|
||||
AddInput(info, StageInputKind::SampleId, 0, 1, "gl_SampleID");
|
||||
[[fallthrough]];
|
||||
case StageInputKind::BaryCoordSmooth:
|
||||
case StageInputKind::BaryCoordSmoothCentroid:
|
||||
AddInput(info, StageInputKind::BaryCoordSmooth, 0, 3, "gl_BaryCoordKHR");
|
||||
break;
|
||||
case StageInputKind::BaryCoordNoPerspective:
|
||||
AddInput(info, kind, 0, 3, "gl_BaryCoordNoPerspKHR");
|
||||
break;
|
||||
case StageInputKind::WorkgroupId:
|
||||
AddInput(info, kind, 0, 3, "gl_WorkGroupID");
|
||||
break;
|
||||
case StageInputKind::LocalInvocationId:
|
||||
AddInput(info, kind, 0, 3, "gl_LocalInvocationID");
|
||||
break;
|
||||
case StageInputKind::LocalInvocationIndex:
|
||||
AddInput(info, kind, 0, 1, "gl_LocalInvocationIndex");
|
||||
break;
|
||||
case StageInputKind::GlobalInvocationId:
|
||||
AddInput(info, kind, 0, 3, "gl_GlobalInvocationID");
|
||||
break;
|
||||
case StageInputKind::PackedAncillary:
|
||||
case StageInputKind::Parameter: break;
|
||||
}
|
||||
}
|
||||
|
||||
void CollectOutputs(const Program& program, ShaderStageInputInfo input_info, ShaderInfo& info) {
|
||||
void CollectOutput(const Program& program, ShaderStageInputInfo input_info,
|
||||
ShaderInfo& info, const Inst& inst) {
|
||||
const bool alpha_remap = program.stage == ShaderType::Pixel && input_info.pixel != nullptr &&
|
||||
input_info.pixel->alpha_blend_source != ShaderAlphaBlendSource::None;
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
if (inst.GetOpcode() != ValueOpcode::SetAttribute) {
|
||||
continue;
|
||||
const auto& export_info = program.export_info[inst.Flags<ExportFlags>().index];
|
||||
if (export_info.kind == ExportTargetKind::MrtZ) {
|
||||
if (program.stage == ShaderType::Pixel && (export_info.en & 0x1u) != 0 &&
|
||||
input_info.pixel->ps_depth_export_enable) {
|
||||
AddOutput(info, StageOutputKind::Depth, 0, 0, "gl_FragDepth");
|
||||
}
|
||||
if (program.stage == ShaderType::Pixel && (export_info.en & 0x4u) != 0 &&
|
||||
input_info.pixel->ps_sample_mask_export_enable) {
|
||||
AddOutput(info, StageOutputKind::SampleMask, 0, 0, "gl_SampleMask");
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (export_info.en == 0) {
|
||||
return;
|
||||
}
|
||||
switch (export_info.kind) {
|
||||
case ExportTargetKind::Position:
|
||||
if (export_info.index == 0) {
|
||||
AddOutput(info, StageOutputKind::Position, 0, 0, "out_position");
|
||||
break;
|
||||
}
|
||||
const auto& export_info = program.export_info[inst.Flags<ExportFlags>().index];
|
||||
if (export_info.kind == ExportTargetKind::MrtZ) {
|
||||
if (program.stage == ShaderType::Pixel && (export_info.en & 0x1u) != 0 &&
|
||||
input_info.pixel->ps_depth_export_enable) {
|
||||
AddOutput(info, StageOutputKind::Depth, 0, 0, "gl_FragDepth");
|
||||
if (export_info.compr) {
|
||||
return Fail("compressed auxiliary position export is unsupported");
|
||||
}
|
||||
for (uint32_t component = 0; component < 4; component++) {
|
||||
if ((export_info.en & (1u << component)) == 0) {
|
||||
continue;
|
||||
}
|
||||
if (program.stage == ShaderType::Pixel && (export_info.en & 0x4u) != 0 &&
|
||||
input_info.pixel->ps_sample_mask_export_enable) {
|
||||
AddOutput(info, StageOutputKind::SampleMask, 0, 0, "gl_SampleMask");
|
||||
const auto output = DecodePositionExportComponent(
|
||||
input_info.vertex->pa_cl_vs_out_cntl, export_info.index, component);
|
||||
if (output.viewport) {
|
||||
AddOutput(info, StageOutputKind::ViewportIndex, 0, 0, "gl_ViewportIndex");
|
||||
}
|
||||
if (output.point_size) {
|
||||
AddOutput(info, StageOutputKind::PointSize, 0, 0, "gl_PointSize");
|
||||
}
|
||||
if (output.layer) {
|
||||
AddOutput(info, StageOutputKind::Layer, 0, 0, "gl_Layer");
|
||||
}
|
||||
if (output.clip_distance != UINT32_MAX) {
|
||||
AddOutput(info, StageOutputKind::ClipDistance, output.clip_distance, 0,
|
||||
"gl_ClipDistance");
|
||||
}
|
||||
if (output.cull_distance != UINT32_MAX) {
|
||||
AddOutput(info, StageOutputKind::CullDistance, output.cull_distance, 0,
|
||||
"gl_CullDistance");
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (export_info.en == 0) {
|
||||
continue;
|
||||
break;
|
||||
case ExportTargetKind::Parameter:
|
||||
AddOutput(info, StageOutputKind::Parameter, export_info.index,
|
||||
export_info.index, fmt::format("out_param_{}", export_info.index));
|
||||
break;
|
||||
case ExportTargetKind::Mrt: {
|
||||
if (alpha_remap && export_info.index != 0) {
|
||||
break;
|
||||
}
|
||||
switch (export_info.kind) {
|
||||
case ExportTargetKind::Position:
|
||||
if (export_info.index == 0) {
|
||||
AddOutput(info, StageOutputKind::Position, 0, 0, "out_position");
|
||||
break;
|
||||
const auto slot = input_info.pixel->dual_source_blending
|
||||
? 0u : ShaderPixelExportTarget(input_info.pixel->target_shader_mask,
|
||||
export_info.index);
|
||||
if (slot >= 8) {
|
||||
break;
|
||||
}
|
||||
AddOutput(info, StageOutputKind::Mrt, export_info.index, slot,
|
||||
fmt::format("out_mrt_{}", export_info.index));
|
||||
if (alpha_remap) {
|
||||
AddOutput(info, StageOutputKind::Mrt, 1, 0, "out_mrt_1");
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
struct InputUsage {
|
||||
std::array<uint8_t, 32> components {};
|
||||
std::array<bool, 32> per_vertex {};
|
||||
std::array<bool, NumScalarRegs> user_data {};
|
||||
std::array<StageInputKind, static_cast<size_t>(StageInputKind::Parameter)> builtins {};
|
||||
uint32_t builtin_mask = 0;
|
||||
uint32_t builtin_count = 0;
|
||||
|
||||
void AddBuiltin(StageInputKind kind) {
|
||||
const auto bit = 1u << static_cast<uint32_t>(kind);
|
||||
if ((builtin_mask & bit) == 0) {
|
||||
builtin_mask |= bit;
|
||||
builtins[builtin_count++] = kind;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
void Visit(Program& program, ShaderStageInputInfo input_info, InputUsage& inputs,
|
||||
const Inst& inst) {
|
||||
auto& info = program.info;
|
||||
const auto op = inst.GetOpcode();
|
||||
const auto buffer_access = BufferAccessOf(op);
|
||||
const auto address_access = AddressOpcodeInfoOf(op).access;
|
||||
const auto shared_access = SharedAccessOf(op);
|
||||
info.float64 |= inst.GetType() == Type::F64;
|
||||
info.buffer_int64_atomics |= buffer_access == BufferAccess::Atomic &&
|
||||
inst.GetType() == Type::U64;
|
||||
if (buffer_access != BufferAccess::None || address_access != AddressAccess::None ||
|
||||
shared_access != SharedAccess::None) {
|
||||
const auto index = inst.Flags<MemoryFlags>().index;
|
||||
if (index >= program.memory_info.size()) {
|
||||
return Fail("typed shader contains invalid memory metadata");
|
||||
}
|
||||
const auto& memory = program.memory_info[index];
|
||||
const auto kind = memory.kind;
|
||||
if (!memory.planning_only) {
|
||||
info.uses_lds |= kind == ResourceKind::FlatLocal;
|
||||
if (shared_access != SharedAccess::None) {
|
||||
info.uses_lds |= kind == ResourceKind::Lds;
|
||||
info.uses_gds |= kind == ResourceKind::Gds;
|
||||
} else if (kind == ResourceKind::Buffer || kind == ResourceKind::ScalarBuffer) {
|
||||
if (memory.resource >= info.buffers.size() || memory.resource >= ShaderInfo::MaxBuffers) {
|
||||
return Fail("buffer operation has invalid resource metadata");
|
||||
}
|
||||
info.live_buffers |= uint64_t{1} << memory.resource;
|
||||
for (const auto child: info.buffers[memory.resource].indirect_resources) {
|
||||
if (child >= info.buffers.size()) {
|
||||
return Fail("indirect buffer operation has invalid resource metadata");
|
||||
}
|
||||
if (export_info.compr) {
|
||||
return Fail("compressed auxiliary position export is unsupported");
|
||||
}
|
||||
for (uint32_t component = 0; component < 4; component++) {
|
||||
if ((export_info.en & (1u << component)) == 0) {
|
||||
continue;
|
||||
}
|
||||
const auto output = DecodePositionExportComponent(
|
||||
input_info.vertex->pa_cl_vs_out_cntl, export_info.index, component);
|
||||
if (output.viewport) {
|
||||
AddOutput(info, StageOutputKind::ViewportIndex, 0, 0, "gl_ViewportIndex");
|
||||
}
|
||||
if (output.point_size) {
|
||||
AddOutput(info, StageOutputKind::PointSize, 0, 0, "gl_PointSize");
|
||||
}
|
||||
if (output.layer) {
|
||||
AddOutput(info, StageOutputKind::Layer, 0, 0, "gl_Layer");
|
||||
}
|
||||
if (output.clip_distance != UINT32_MAX) {
|
||||
AddOutput(info, StageOutputKind::ClipDistance, output.clip_distance, 0,
|
||||
"gl_ClipDistance");
|
||||
}
|
||||
if (output.cull_distance != UINT32_MAX) {
|
||||
AddOutput(info, StageOutputKind::CullDistance, output.cull_distance, 0,
|
||||
"gl_CullDistance");
|
||||
}
|
||||
}
|
||||
break;
|
||||
case ExportTargetKind::Parameter:
|
||||
AddOutput(info, StageOutputKind::Parameter, export_info.index,
|
||||
export_info.index, fmt::format("out_param_{}", export_info.index));
|
||||
break;
|
||||
case ExportTargetKind::Mrt:
|
||||
if (alpha_remap && export_info.index != 0) {
|
||||
break;
|
||||
}
|
||||
AddOutput(info, StageOutputKind::Mrt, export_info.index, export_info.index,
|
||||
fmt::format("out_mrt_{}", export_info.index));
|
||||
if (alpha_remap) {
|
||||
AddOutput(info, StageOutputKind::Mrt, 1, 1, "out_mrt_1");
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
info.live_buffers |= uint64_t{1} << child;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (address_access != AddressAccess::None) {
|
||||
if (kind == ResourceKind::Scratch || kind == ResourceKind::FlatLocal) {
|
||||
if (program.scratch_dwords == 0) {
|
||||
return Fail("scratch operation has no per-thread storage");
|
||||
}
|
||||
info.function_scratch = true;
|
||||
info.function_lds |= kind == ResourceKind::FlatLocal &&
|
||||
program.stage != ShaderType::Compute && program.stage != ShaderType::Mesh;
|
||||
} else if (address_access == AddressAccess::Write) {
|
||||
return Fail("writable FLAT/GLOBAL addresses require GPU ownership tracking");
|
||||
} else {
|
||||
info.coherent_buffers |= memory.coherent;
|
||||
}
|
||||
}
|
||||
if (buffer_access != BufferAccess::None) {
|
||||
if (kind == ResourceKind::IndirectBuffer && op != ValueOpcode::ReadConstBuffer) {
|
||||
info.subgroup_local_invocation_id = true;
|
||||
}
|
||||
if (kind == ResourceKind::Buffer) {
|
||||
info.coherent_buffers |= memory.coherent;
|
||||
if (memory.resource >= info.buffers.size()) {
|
||||
return Fail("buffer operation has invalid resource metadata");
|
||||
}
|
||||
const auto bits = StorageBufferElementBits(program, memory);
|
||||
info.buffer_u8 |= bits == 8u;
|
||||
info.buffer_u16 |= bits == 16u;
|
||||
if ((info.buffers[memory.resource].packed_stride & (1u << 20u)) != 0u) {
|
||||
if (program.stage != ShaderType::Compute) {
|
||||
return Fail("buffer ADD_TID is only valid for compute shaders");
|
||||
}
|
||||
info.subgroup_local_invocation_id = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (shared_access != SharedAccess::None) {
|
||||
if (kind != ResourceKind::Lds && kind != ResourceKind::Gds) {
|
||||
return Fail("shared operation has invalid resource kind");
|
||||
}
|
||||
if (shared_access == SharedAccess::Atomic && SharedComponentCount(op) == 2u) {
|
||||
if (kind != ResourceKind::Lds || program.stage != ShaderType::Compute) {
|
||||
return Fail("64-bit shared atomics require compute LDS");
|
||||
}
|
||||
info.shared_int64_atomics = true;
|
||||
}
|
||||
info.function_lds |= kind == ResourceKind::Lds &&
|
||||
program.stage != ShaderType::Compute && program.stage != ShaderType::Mesh;
|
||||
if (shared_access == SharedAccess::Append || shared_access == SharedAccess::Consume) {
|
||||
info.subgroup_ballot = true;
|
||||
info.subgroup_shuffle = true;
|
||||
info.subgroup_local_invocation_id = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
switch (inst.GetOpcode()) {
|
||||
case ValueOpcode::GetAttribute: {
|
||||
if (!inst.Arg(0).IsImmediate() || inst.Arg(0).GetType() != Type::U32 ||
|
||||
!inst.Arg(1).IsImmediate() || inst.Arg(1).GetType() != Type::U32) {
|
||||
return Fail("typed attribute reference is not constant");
|
||||
}
|
||||
if ((program.stage == ShaderType::Vertex ||
|
||||
program.stage == ShaderType::Local) &&
|
||||
(inst.Arg(1).U32() >= 4u ||
|
||||
inst.Arg(0).U32() >=
|
||||
static_cast<uint32_t>(input_info.vertex->resources_num))) {
|
||||
return Fail("vertex input reference is out of range");
|
||||
}
|
||||
if (program.stage == ShaderType::Pixel &&
|
||||
(inst.Arg(1).U32() >= 4u ||
|
||||
inst.Arg(0).U32() >= input_info.pixel->input_num)) {
|
||||
return Fail("pixel input reference is out of range");
|
||||
}
|
||||
if (program.stage == ShaderType::Vertex || program.stage == ShaderType::Local ||
|
||||
program.stage == ShaderType::Pixel) {
|
||||
auto& components = inputs.components[inst.Arg(0).U32()];
|
||||
components = std::max(components, static_cast<uint8_t>(inst.Arg(1).U32() + 1u));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ValueOpcode::GetInterpolationParameter: {
|
||||
if (program.stage != ShaderType::Pixel || !inst.Arg(0).IsImmediate() ||
|
||||
inst.Arg(0).GetType() != Type::U32 || !inst.Arg(1).IsImmediate() ||
|
||||
inst.Arg(1).GetType() != Type::U32 || !inst.Arg(2).IsImmediate() ||
|
||||
inst.Arg(2).GetType() != Type::U32) {
|
||||
return Fail("interpolation parameter reference is invalid");
|
||||
}
|
||||
if (inst.Arg(0).U32() >= input_info.pixel->input_num ||
|
||||
inst.Arg(1).U32() >= 4u || inst.Arg(2).U32() >= 3u) {
|
||||
return Fail("interpolation parameter reference is out of range");
|
||||
}
|
||||
const auto input = inst.Arg(0).U32();
|
||||
inputs.per_vertex[input] |= inst.Arg(2).U32() < 2u ||
|
||||
!ShaderPixelParameterIsFlat(*input_info.pixel, input);
|
||||
break;
|
||||
}
|
||||
case ValueOpcode::GetBuiltin: {
|
||||
if (!inst.Arg(0).IsImmediate() || inst.Arg(0).GetType() != Type::U32 ||
|
||||
!inst.Arg(1).IsImmediate() || inst.Arg(1).GetType() != Type::U32) {
|
||||
return Fail("typed builtin reference is not constant");
|
||||
}
|
||||
const auto kind = static_cast<StageInputKind>(inst.Arg(0).U32());
|
||||
const auto component = inst.Arg(1).U32();
|
||||
switch (kind) {
|
||||
case StageInputKind::PackedAncillary:
|
||||
return Fail("packed pixel ancillary input has an unsupported live use");
|
||||
case StageInputKind::Layer:
|
||||
case StageInputKind::SampleId:
|
||||
if (program.stage != ShaderType::Pixel || component != 0u) {
|
||||
return Fail("typed pixel scalar input is invalid");
|
||||
}
|
||||
break;
|
||||
case StageInputKind::VertexIndex:
|
||||
case StageInputKind::InvocationId:
|
||||
case StageInputKind::PrimitiveId:
|
||||
case StageInputKind::InstanceIndex:
|
||||
case StageInputKind::FrontFacing:
|
||||
case StageInputKind::LocalInvocationIndex:
|
||||
if (component != 0u) {
|
||||
return Fail("typed scalar builtin component is out of range");
|
||||
}
|
||||
break;
|
||||
case StageInputKind::FragCoord:
|
||||
if (component >= 4u) {
|
||||
return Fail("typed fragment-coordinate component is out of range");
|
||||
}
|
||||
break;
|
||||
case StageInputKind::BaryCoordSmooth:
|
||||
case StageInputKind::BaryCoordSmoothSample:
|
||||
case StageInputKind::BaryCoordSmoothCentroid:
|
||||
case StageInputKind::BaryCoordNoPerspective:
|
||||
if (component >= 2u) {
|
||||
return Fail("typed barycentric component is out of range");
|
||||
}
|
||||
break;
|
||||
case StageInputKind::TessCoord:
|
||||
case StageInputKind::WorkgroupId:
|
||||
case StageInputKind::LocalInvocationId:
|
||||
case StageInputKind::GlobalInvocationId:
|
||||
if (component >= 3u) {
|
||||
return Fail("typed invocation builtin component is out of range");
|
||||
}
|
||||
break;
|
||||
case StageInputKind::Parameter:
|
||||
default: return Fail("typed builtin kind is invalid");
|
||||
}
|
||||
inputs.AddBuiltin(kind);
|
||||
break;
|
||||
}
|
||||
case ValueOpcode::SetAttribute: {
|
||||
const auto index = inst.Flags<ExportFlags>().index;
|
||||
if (index >= program.export_info.size()) {
|
||||
return Fail("typed export metadata index is out of range");
|
||||
}
|
||||
const auto& exp = program.export_info[index];
|
||||
if (exp.kind == ExportTargetKind::Position && exp.index != 0 && exp.en != 0 &&
|
||||
program.stage != ShaderType::Vertex && program.stage != ShaderType::Mesh &&
|
||||
program.stage != ShaderType::TessellationEvaluation) {
|
||||
return Fail("auxiliary position export requires a vertex, mesh, or "
|
||||
"tessellation evaluation shader");
|
||||
}
|
||||
info.pixel_valid_mask |= program.stage == ShaderType::Pixel && exp.vm;
|
||||
CollectOutput(program, input_info, info, inst);
|
||||
break;
|
||||
}
|
||||
case ValueOpcode::GetUserData: {
|
||||
if (!inst.HasUses()) break;
|
||||
if (inst.Arg(0).GetType() != Type::ScalarReg) {
|
||||
return Fail("typed shader contains an invalid user-data register");
|
||||
}
|
||||
const auto index = RegIndex(inst.Arg(0).ScalarRegister());
|
||||
if (index >= NumScalarRegs) {
|
||||
return Fail("typed shader contains an invalid user-data register");
|
||||
}
|
||||
inputs.user_data[index] = true;
|
||||
break;
|
||||
}
|
||||
case ValueOpcode::GetDispatchThreadExtent:
|
||||
info.uses_dispatch_threads |= inst.HasUses();
|
||||
break;
|
||||
case ValueOpcode::ReadConst: info.uses_flattened_srt = true; break;
|
||||
case ValueOpcode::BitwiseXor32: info.has_bitwise_xor = true; break;
|
||||
case ValueOpcode::StoreCompletion: info.subgroup_barrier = true; break;
|
||||
case ValueOpcode::BvhIntersect: info.bvh = true; break;
|
||||
case ValueOpcode::ConditionRef:
|
||||
info.subgroup_ballot |=
|
||||
inst.Flags<CFG::BranchCondition>() != CFG::BranchCondition::ScalarInstruction;
|
||||
break;
|
||||
case ValueOpcode::Ballot: info.subgroup_ballot = true; break;
|
||||
case ValueOpcode::DppMoveU32:
|
||||
case ValueOpcode::ReadFirstLane:
|
||||
case ValueOpcode::ReadLane: {
|
||||
info.subgroup_ballot = true;
|
||||
info.subgroup_shuffle = true;
|
||||
if (inst.GetOpcode() == ValueOpcode::DppMoveU32) {
|
||||
info.subgroup_local_invocation_id = true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ValueOpcode::DppUpdateU32:
|
||||
case ValueOpcode::WriteLane: {
|
||||
info.subgroup_ballot = true;
|
||||
info.subgroup_local_invocation_id = true;
|
||||
break;
|
||||
}
|
||||
case ValueOpcode::SwizzleU32:
|
||||
info.uses_swizzle = true;
|
||||
[[fallthrough]];
|
||||
case ValueOpcode::Permlane16U32:
|
||||
case ValueOpcode::PermuteU32:
|
||||
case ValueOpcode::BpermuteU32: {
|
||||
info.subgroup_ballot = true;
|
||||
info.subgroup_shuffle = true;
|
||||
info.subgroup_local_invocation_id = true;
|
||||
break;
|
||||
}
|
||||
case ValueOpcode::LaneId:
|
||||
if (program.stage == ShaderType::TessellationControl) {
|
||||
inputs.AddBuiltin(StageInputKind::InvocationId);
|
||||
} else {
|
||||
info.subgroup_local_invocation_id = true;
|
||||
}
|
||||
break;
|
||||
case ValueOpcode::ImageQueryLod: info.compute_derivatives = true; break;
|
||||
case ValueOpcode::ImageGatherRaw:
|
||||
info.image_gather_extended = true;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -410,29 +557,49 @@ void CollectShaderInfo(Program& program, ShaderStageInputInfo input_info) {
|
||||
: "shader info already collected");
|
||||
}
|
||||
ValidateOptions(program, input_info);
|
||||
ValidateValueReferences(program, input_info);
|
||||
|
||||
auto& next = program.info;
|
||||
next.inputs.clear();
|
||||
next.outputs.clear();
|
||||
next.has_bitwise_xor =
|
||||
std::any_of(program.blocks.begin(), program.blocks.end(), [](const auto* block) {
|
||||
return std::any_of(block->begin(), block->end(), [](const auto& inst) {
|
||||
return inst.GetOpcode() == ValueOpcode::BitwiseXor32;
|
||||
});
|
||||
});
|
||||
auto& info = program.info;
|
||||
if (info.buffers.size() > ShaderInfo::MaxBuffers) {
|
||||
return Fail("buffer resource limit exceeded");
|
||||
}
|
||||
info.inputs.clear();
|
||||
info.outputs.clear();
|
||||
info.user_data_registers.clear();
|
||||
info.live_buffers = 0;
|
||||
info.has_bitwise_xor = info.uses_lds = info.uses_gds = info.uses_flattened_srt =
|
||||
info.uses_dispatch_threads = info.uses_swizzle = false;
|
||||
info.bvh = info.subgroup_ballot = info.subgroup_barrier = info.subgroup_shuffle =
|
||||
info.subgroup_local_invocation_id = info.compute_derivatives = info.image_gather_extended =
|
||||
info.function_lds = info.function_scratch = info.pixel_valid_mask = info.buffer_int64_atomics =
|
||||
info.buffer_u8 = info.buffer_u16 = info.shared_int64_atomics = info.coherent_buffers = info.float64 = false;
|
||||
InputUsage inputs;
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
Visit(program, input_info, inputs, inst);
|
||||
}
|
||||
}
|
||||
for (uint32_t index = 0; index < inputs.user_data.size(); index++) {
|
||||
if (inputs.user_data[index]) info.user_data_registers.push_back(index);
|
||||
}
|
||||
const auto uses_mapping = [](const auto& resource) {
|
||||
return resource.indirect_root != UINT32_MAX;
|
||||
};
|
||||
info.uses_flattened_srt |= std::ranges::any_of(info.buffers, uses_mapping) ||
|
||||
std::ranges::any_of(info.images, uses_mapping);
|
||||
switch (program.stage) {
|
||||
case ShaderType::Vertex:
|
||||
case ShaderType::Local: CollectVertexInputs(program, input_info.vertex, next); break;
|
||||
case ShaderType::Local: CollectVertexInputs(input_info.vertex, info, inputs.components); break;
|
||||
case ShaderType::TessellationControl:
|
||||
case ShaderType::TessellationEvaluation:
|
||||
case ShaderType::Mesh: break;
|
||||
case ShaderType::Pixel: CollectPixelInputs(program, input_info.pixel, next); break;
|
||||
case ShaderType::Compute: CollectComputeInputs(input_info.compute, next); break;
|
||||
case ShaderType::Pixel:
|
||||
CollectPixelInputs(input_info.pixel, info, inputs.per_vertex, inputs.components);
|
||||
break;
|
||||
case ShaderType::Compute: CollectComputeInputs(input_info.compute, info); break;
|
||||
default: return Fail("unsupported shader stage for info collection");
|
||||
}
|
||||
CollectBuiltinInputs(program, next);
|
||||
CollectOutputs(program, input_info, next);
|
||||
for (uint32_t i = 0; i < inputs.builtin_count; i++) {
|
||||
AddBuiltinInput(info, inputs.builtins[i]);
|
||||
}
|
||||
program.shader_info_complete = true;
|
||||
}
|
||||
|
||||
|
||||
@@ -5,8 +5,7 @@
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
|
||||
// Completes the immutable shader interface after resource tracking. On failure Program::info and
|
||||
// all completion state remain unchanged.
|
||||
// Collects the shader interface, resource usage and instruction features after resource tracking.
|
||||
void CollectShaderInfo(Program& program, ShaderStageInputInfo input_info);
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::IR
|
||||
|
||||
@@ -324,10 +324,9 @@ private:
|
||||
} // namespace
|
||||
|
||||
SrtWalker::SrtWalker(const ResourcePlan& program, const SrtRuntime& runtime,
|
||||
std::span<const uint8_t> clean_flat_slots, SrtWalker* clean_evaluator,
|
||||
Value active_mask)
|
||||
: m_program(program), m_runtime(runtime), m_clean_flat_slots(clean_flat_slots),
|
||||
m_clean_evaluator(clean_evaluator), m_active_mask(active_mask.Resolve()),
|
||||
SrtWalker* clean_evaluator, Value active_mask)
|
||||
: m_program(program), m_runtime(runtime), m_clean_evaluator(clean_evaluator),
|
||||
m_active_mask(active_mask.Resolve()),
|
||||
m_context(AcquireContext(program)) {}
|
||||
|
||||
SrtWalker::~SrtWalker() { --m_program.evaluation_depth; }
|
||||
@@ -455,7 +454,7 @@ bool SrtWalker::EvaluateExtract(const Inst& inst, uint64_t& result) {
|
||||
}
|
||||
|
||||
bool SrtWalker::EvaluateRawRead(const Inst& inst, uint64_t& result) {
|
||||
const auto flags = inst.Flags<MemoryFlags>();
|
||||
const auto flags = inst.Flags<SrtReadFlags>();
|
||||
if (flags.index >= m_program.memory_info.size()) {
|
||||
return false;
|
||||
}
|
||||
@@ -557,9 +556,8 @@ bool SrtWalker::EvaluateInst(const Inst& inst, uint64_t& result) {
|
||||
return EvaluateWide(inst.Arg(0), result);
|
||||
}
|
||||
const auto clean_runtime = CleanRuntime(m_runtime);
|
||||
SrtWalker clean_active(m_program, clean_runtime, {}, nullptr, inst.Arg(1));
|
||||
SrtWalker active(m_program, m_runtime, m_clean_flat_slots, &clean_active,
|
||||
inst.Arg(1));
|
||||
SrtWalker clean_active(m_program, clean_runtime, nullptr, inst.Arg(1));
|
||||
SrtWalker active(m_program, m_runtime, &clean_active, inst.Arg(1));
|
||||
return active.EvaluateWide(inst.Arg(0), result);
|
||||
}
|
||||
case ValueOpcode::BitCastU32F32:
|
||||
@@ -573,25 +571,14 @@ bool SrtWalker::EvaluateInst(const Inst& inst, uint64_t& result) {
|
||||
result = static_cast<uint32_t>(a) |
|
||||
(static_cast<uint64_t>(static_cast<uint32_t>(b)) << 32u);
|
||||
return true;
|
||||
case ValueOpcode::ReadConst: {
|
||||
const auto slot = inst.Arg(1).Resolve();
|
||||
if (!slot.IsImmediate() || slot.GetType() != Type::U32 ||
|
||||
slot.U32() >= m_program.srt_reads.size()) {
|
||||
return false;
|
||||
}
|
||||
if (slot.U32() < m_clean_flat_slots.size() &&
|
||||
m_clean_flat_slots[slot.U32()] != 0u && m_clean_evaluator != nullptr) {
|
||||
return m_clean_evaluator->EvaluateWide(m_program.srt_reads[slot.U32()].value,
|
||||
result);
|
||||
}
|
||||
return EvaluateWide(m_program.srt_reads[slot.U32()].value, result);
|
||||
}
|
||||
case ValueOpcode::LoadAddressU32:
|
||||
case ValueOpcode::ReadConstBuffer:
|
||||
case ValueOpcode::LoadBufferU32:
|
||||
if (IsRawRead(m_program, inst)) {
|
||||
if (inst.GetOpcode() == ValueOpcode::LoadBufferU32 && m_clean_evaluator != nullptr &&
|
||||
m_clean_evaluator->m_active_mask == m_active_mask) {
|
||||
if (m_clean_evaluator != nullptr &&
|
||||
(inst.Flags<SrtReadFlags>().clean != 0u ||
|
||||
(inst.GetOpcode() == ValueOpcode::LoadBufferU32 &&
|
||||
m_clean_evaluator->m_active_mask == m_active_mask))) {
|
||||
return m_clean_evaluator->EvaluateWide(Value(const_cast<Inst*>(&inst)), result);
|
||||
}
|
||||
return EvaluateRawRead(inst, result);
|
||||
@@ -934,8 +921,8 @@ bool SrtWalker::RefreshFlatBuffer(std::vector<uint32_t>& flat) {
|
||||
const auto refresh = [&](uint32_t slot) {
|
||||
if (slot >= m_program.srt_reads.size()) return false;
|
||||
const auto& read = m_program.srt_reads[slot];
|
||||
const bool clean = read.flat_offset < m_clean_flat_slots.size() &&
|
||||
m_clean_flat_slots[read.flat_offset] != 0u;
|
||||
const auto* inst = read.value.ResolveInstruction();
|
||||
const bool clean = inst != nullptr && inst->Flags<SrtReadFlags>().clean != 0u;
|
||||
if (clean && (m_clean_evaluator == nullptr || m_runtime.read_specialization_memory == nullptr))
|
||||
return false;
|
||||
auto& evaluator = clean ? *m_clean_evaluator : *this;
|
||||
|
||||
@@ -20,6 +20,13 @@ struct SrtRuntime {
|
||||
std::span<const uint32_t> workgroup_counts;
|
||||
};
|
||||
|
||||
// Retained reads no longer need the guest instruction PC. A clean read evaluates
|
||||
// its address and bounds through the strict reader as well as the final DWORD.
|
||||
struct SrtReadFlags {
|
||||
uint32_t index = 0;
|
||||
uint32_t clean = 0;
|
||||
};
|
||||
|
||||
enum class RuntimeValueType { Any, Integer };
|
||||
|
||||
bool ValidateRuntimeValue(const ResourcePlan& program, Value value,
|
||||
@@ -31,8 +38,7 @@ SrtRuntime CleanRuntime(SrtRuntime runtime);
|
||||
class SrtWalker {
|
||||
public:
|
||||
SrtWalker(const ResourcePlan& program, const SrtRuntime& runtime,
|
||||
std::span<const uint8_t> clean_flat_slots = {}, SrtWalker* clean_evaluator = nullptr,
|
||||
Value active_mask = {});
|
||||
SrtWalker* clean_evaluator = nullptr, Value active_mask = {});
|
||||
~SrtWalker();
|
||||
SrtWalker(const SrtWalker&) = delete;
|
||||
SrtWalker& operator=(const SrtWalker&) = delete;
|
||||
@@ -54,7 +60,6 @@ private:
|
||||
|
||||
const ResourcePlan& m_program;
|
||||
SrtRuntime m_runtime;
|
||||
std::span<const uint8_t> m_clean_flat_slots;
|
||||
SrtWalker* m_clean_evaluator = nullptr;
|
||||
Value m_active_mask;
|
||||
ResourcePlan::EvaluationContext& m_context;
|
||||
|
||||
@@ -525,6 +525,9 @@ static void ShaderGetStaticInputInfoPS(
|
||||
EXIT_NOT_IMPLEMENTED(ps_info.input_num > std::size(ps_info.interpolator_settings));
|
||||
ps_info.ps_system_input_base = ShaderCalcPsSystemInputBase(sh);
|
||||
const uint32_t active_inputs = sh.ps_input_ena & sh.ps_input_addr;
|
||||
if ((active_inputs & 0x00000001u) != 0) {
|
||||
ps_info.ps_perspective_sample_vgpr = 0;
|
||||
}
|
||||
if ((active_inputs & 0x00000002u) != 0) {
|
||||
ps_info.ps_perspective_center_vgpr = (active_inputs & 0x00000001u) != 0 ? 2u : 0u;
|
||||
}
|
||||
@@ -558,10 +561,12 @@ static void ShaderGetStaticInputInfoPS(
|
||||
ps_info.interpolator_settings[i] = sh.ps_interpolator_settings[i];
|
||||
}
|
||||
|
||||
ps_info.target_shader_mask = sh.m_cbShaderMask;
|
||||
for (int i = 0; i < 8; i++) {
|
||||
const auto slot = ShaderPixelExportTarget(ps_info.target_shader_mask, i);
|
||||
ps_info.target_output_mode[i] = sh.target_output_mode[i];
|
||||
ps_info.target_export_mapping[i] = sh.target_output_mode[i] != 0
|
||||
? target_export_mapping[i]
|
||||
ps_info.target_export_mapping[i] = sh.target_output_mode[i] != 0 && slot < 8
|
||||
? target_export_mapping[slot]
|
||||
: Prospero::ColorComponentMapping {};
|
||||
}
|
||||
}
|
||||
@@ -649,6 +654,7 @@ void BuildStageStaticKey(const ShaderPixelInputInfo& info, std::vector<uint32_t>
|
||||
key.push_back(info.ps_system_input_base);
|
||||
key.push_back(info.custom_interpolation_mask);
|
||||
key.push_back(info.ps_perspective_center_vgpr);
|
||||
key.push_back(info.ps_perspective_sample_vgpr);
|
||||
key.push_back(info.ps_perspective_centroid_vgpr);
|
||||
key.push_back(static_cast<uint32_t>(info.ps_pos_x));
|
||||
key.push_back(static_cast<uint32_t>(info.ps_pos_y));
|
||||
@@ -657,6 +663,7 @@ void BuildStageStaticKey(const ShaderPixelInputInfo& info, std::vector<uint32_t>
|
||||
key.push_back(static_cast<uint32_t>(info.ps_front_face));
|
||||
key.push_back(static_cast<uint32_t>(info.ps_ancillary));
|
||||
key.push_back(static_cast<uint32_t>(info.ps_no_perspective));
|
||||
key.push_back(static_cast<uint32_t>(info.parameter_mode));
|
||||
key.push_back(static_cast<uint32_t>(info.ps_pixel_kill_enable));
|
||||
key.push_back(static_cast<uint32_t>(info.ps_depth_export_enable));
|
||||
key.push_back(static_cast<uint32_t>(info.ps_sample_mask_export_enable));
|
||||
@@ -664,6 +671,8 @@ void BuildStageStaticKey(const ShaderPixelInputInfo& info, std::vector<uint32_t>
|
||||
key.push_back(static_cast<uint32_t>(info.dual_source_blending));
|
||||
key.push_back(static_cast<uint32_t>(info.alpha_blend_source));
|
||||
key.insert(key.end(), std::begin(info.target_output_mode), std::end(info.target_output_mode));
|
||||
const auto mask = info.target_shader_mask;
|
||||
key.push_back((mask | (mask >> 1u) | (mask >> 2u) | (mask >> 3u)) & 0x11111111u);
|
||||
for (uint32_t base = 0; base < info.target_export_mapping.size(); base += 4u) {
|
||||
uint32_t packed = 0;
|
||||
for (uint32_t i = 0; i < 4u; i++) {
|
||||
@@ -697,11 +706,14 @@ ShaderParams PrepareProgram(const HW::VertexShaderInfo& regs, const HW::Context&
|
||||
const auto& sh = context.GetShaderRegisters();
|
||||
const auto [data, hash] = ShaderGetMappedData(regs.es_regs.data_addr, "ShaderGetInputInfoVS():");
|
||||
const bool merged = (context.GetShaderStages() & 0x20u) != 0;
|
||||
// GS_EN controls amplification, not whether an NGG shader uses a workgroup.
|
||||
const bool native_ngg = !merged && data.type == Prospero::ShaderBinaryType::kGs &&
|
||||
regs.gs_regs.rsrc2.lds_size != 0;
|
||||
auto params = GetShaderParams(
|
||||
regs.es_regs.data_addr, hash,
|
||||
std::span<const uint32_t>(regs.gs_user_sgpr.value, regs.gs_regs.rsrc2.user_sgpr), data,
|
||||
merged ? 8u : 0u);
|
||||
if (!merged) {
|
||||
merged || native_ngg ? 8u : 0u);
|
||||
if (!merged && !native_ngg) {
|
||||
if (!ShaderGetStaticVertexInputInfo(regs.es_regs.data_addr, regs.gs_user_sgpr,
|
||||
regs.gs_regs.rsrc2.user_sgpr, sh, data, info)) {
|
||||
EXIT("failed to prepare vertex shader program\n");
|
||||
@@ -746,7 +758,7 @@ ShaderParams PrepareProgram(const HW::VertexShaderInfo& regs, const HW::Context&
|
||||
group.primitive_group_size != 1u || group.vertex_group_size != 1u ||
|
||||
user_vgpr.vgpr1 || user_vgpr.vgpr2 || user_vgpr.vgpr3 ||
|
||||
mesh.max_vertices != sh.m_vgtGsMaxVertOut);
|
||||
} else {
|
||||
} else if (merged) {
|
||||
EXIT_NOT_IMPLEMENTED(regs.gs_regs.rsrc1.gs_vgpr_component_count != 3u ||
|
||||
regs.gs_regs.rsrc2.es_vgpr_component_count != 3u);
|
||||
}
|
||||
@@ -755,7 +767,7 @@ ShaderParams PrepareProgram(const HW::VertexShaderInfo& regs, const HW::Context&
|
||||
user_config.GetPrimType() != Prospero::PrimitiveType::kTriFan &&
|
||||
user_config.GetPrimType() != Prospero::PrimitiveType::kTriStrip &&
|
||||
user_config.GetPrimType() != Prospero::PrimitiveType::kTriList) ||
|
||||
sh.m_vgtGsOutPrimType != 2u || sh.m_vgtGsMaxVertOut < 3u ||
|
||||
sh.m_vgtGsOutPrimType != 2u || (!native_ngg && sh.m_vgtGsMaxVertOut < 3u) ||
|
||||
group.vertex_group_size < mesh.InputPrimitiveSize() ||
|
||||
mesh.max_vertices == 0u) {
|
||||
EXIT("unsupported GS assembly: input=%u output=%u vertices=%u GE=%u/%u max_output=%u\n",
|
||||
@@ -763,14 +775,16 @@ ShaderParams PrepareProgram(const HW::VertexShaderInfo& regs, const HW::Context&
|
||||
group.primitive_group_size, group.vertex_group_size, mesh.max_vertices);
|
||||
}
|
||||
mesh.max_primitives = mesh.fast_launch ? mesh.max_vertices :
|
||||
native_ngg ? mesh.InputPrimitiveCount(mesh.max_vertices) :
|
||||
group.primitive_group_size * (sh.m_vgtGsMaxVertOut - 2u);
|
||||
mesh.primitives_per_group = std::min({static_cast<uint32_t>(group.primitive_group_size),
|
||||
mesh.InputPrimitiveCount(group.vertex_group_size),
|
||||
mesh.max_vertices / sh.m_vgtGsMaxVertOut});
|
||||
native_ngg ? mesh.max_primitives :
|
||||
mesh.max_vertices / sh.m_vgtGsMaxVertOut});
|
||||
EXIT_IF(mesh.primitives_per_group == 0u);
|
||||
mesh.vertices_per_group = mesh.InputVertexCount(mesh.primitives_per_group);
|
||||
mesh.threads_num[0] =
|
||||
((mesh.max_vertices + mesh.wave_size - 1u) / mesh.wave_size) * mesh.wave_size;
|
||||
const auto threads = native_ngg && !mesh.fast_launch ? mesh.vertices_per_group : mesh.max_vertices;
|
||||
mesh.threads_num[0] = ((threads + mesh.wave_size - 1u) / mesh.wave_size) * mesh.wave_size;
|
||||
mesh.threads_num[1] = mesh.threads_num[2] = 1u;
|
||||
return params;
|
||||
}
|
||||
@@ -910,6 +924,7 @@ void ShaderDbgDumpInputInfo(const ShaderPixelInputInfo& info) {
|
||||
"\t ps_system_input_base = %u\n"
|
||||
"\t custom_interpolation_mask = 0x%08" PRIx32 "\n"
|
||||
"\t ps_perspective_center_vgpr = %" PRIu32 "\n"
|
||||
"\t ps_perspective_sample_vgpr = %" PRIu32 "\n"
|
||||
"\t ps_perspective_centroid_vgpr = %" PRIu32 "\n"
|
||||
"\t ps_pos_x = %s\n"
|
||||
"\t ps_pos_y = %s\n"
|
||||
@@ -923,7 +938,8 @@ void ShaderDbgDumpInputInfo(const ShaderPixelInputInfo& info) {
|
||||
"\t ps_early_z = %s\n"
|
||||
"\t ps_execute_on_noop = %s\n",
|
||||
info.input_num, info.ps_system_input_base, info.custom_interpolation_mask,
|
||||
info.ps_perspective_center_vgpr, info.ps_perspective_centroid_vgpr,
|
||||
info.ps_perspective_center_vgpr, info.ps_perspective_sample_vgpr,
|
||||
info.ps_perspective_centroid_vgpr,
|
||||
info.ps_pos_x ? "true" : "false",
|
||||
info.ps_pos_y ? "true" : "false", info.ps_pos_z ? "true" : "false",
|
||||
info.ps_pos_w ? "true" : "false", info.ps_front_face ? "true" : "false",
|
||||
|
||||
@@ -159,6 +159,7 @@ struct ShaderComputeInputInfo: ShaderWorkgroupInputInfo {
|
||||
};
|
||||
|
||||
enum class ShaderAlphaBlendSource : uint8_t { None, SourceAlpha, SourceAlphaOne, SourceAlphaZero };
|
||||
enum class ShaderPixelParameterMode : uint8_t { FirstVertex, LastVertex, Rectangle };
|
||||
|
||||
struct ShaderPixelInputInfo {
|
||||
uint32_t interpolator_settings[32] = {0};
|
||||
@@ -167,8 +168,10 @@ struct ShaderPixelInputInfo {
|
||||
uint32_t ps_system_input_base = 0;
|
||||
uint32_t custom_interpolation_mask = 0;
|
||||
uint32_t ps_perspective_center_vgpr = UINT32_MAX;
|
||||
uint32_t ps_perspective_sample_vgpr = UINT32_MAX;
|
||||
uint32_t ps_perspective_centroid_vgpr = UINT32_MAX;
|
||||
uint8_t target_output_mode[8] = {};
|
||||
uint32_t target_shader_mask = UINT32_MAX;
|
||||
std::array<Prospero::ColorComponentMapping, 8> target_export_mapping = {};
|
||||
uint32_t scratch_size_dwords = 0;
|
||||
bool ps_pos_x = false;
|
||||
@@ -178,6 +181,7 @@ struct ShaderPixelInputInfo {
|
||||
bool ps_front_face = false;
|
||||
bool ps_ancillary = false;
|
||||
bool ps_no_perspective = false;
|
||||
ShaderPixelParameterMode parameter_mode = ShaderPixelParameterMode::FirstVertex;
|
||||
bool ps_pixel_kill_enable = false;
|
||||
bool ps_depth_export_enable = false;
|
||||
bool ps_sample_mask_export_enable = false;
|
||||
@@ -309,6 +313,7 @@ struct ShaderMappedData {
|
||||
|
||||
void ShaderInit();
|
||||
void ShaderMapUserData(uint64_t addr, const ShaderMappedData& data);
|
||||
uint32_t ShaderPixelExportTarget(uint32_t shader_mask, uint32_t export_index);
|
||||
|
||||
void ShaderDbgDumpInputInfo(const ShaderVertexInputInfo& info);
|
||||
void ShaderDbgDumpInputInfo(const ShaderPixelInputInfo& info);
|
||||
|
||||
@@ -11,12 +11,28 @@ constexpr uint32_t PsInputFlatShade = 0x00000400u;
|
||||
|
||||
} // namespace
|
||||
|
||||
uint32_t ShaderPixelExportTarget(uint32_t shader_mask, uint32_t export_index) {
|
||||
for (uint32_t target = 0; target < 8u; target++) {
|
||||
if (((shader_mask >> (target * 4u)) & 0xfu) == 0u) {
|
||||
continue;
|
||||
}
|
||||
if (export_index == 0u) {
|
||||
return target;
|
||||
}
|
||||
export_index--;
|
||||
}
|
||||
return UINT32_MAX;
|
||||
}
|
||||
|
||||
uint32_t ShaderPixelParameterMappedLocation(const ShaderPixelInputInfo& info, uint32_t input) {
|
||||
return input < info.input_num ? info.interpolator_settings[input] & PsInputOffsetMask : input;
|
||||
}
|
||||
|
||||
uint32_t ShaderPixelParameterLocation(const ShaderPixelInputInfo& info,
|
||||
std::span<const uint32_t> active_inputs, uint32_t input) {
|
||||
if (info.parameter_mode != ShaderPixelParameterMode::Rectangle) {
|
||||
return ShaderPixelParameterMappedLocation(info, input);
|
||||
}
|
||||
std::array<bool, 32> used_locations {};
|
||||
for (const auto active_input: active_inputs) {
|
||||
used_locations[ShaderPixelParameterMappedLocation(info, active_input)] = true;
|
||||
@@ -29,8 +45,7 @@ uint32_t ShaderPixelParameterLocation(const ShaderPixelInputInfo& info,
|
||||
auto& location = group_locations[group];
|
||||
if (location == UINT32_MAX) {
|
||||
location = mapped;
|
||||
// Smooth and custom interpolation read the same vertex output. Only
|
||||
// differing flat/smooth rectangle outputs need separate locations.
|
||||
// Rectangle expansion broadcasts flat aliases through separate outputs.
|
||||
if (group_locations[group ^ 1u] != UINT32_MAX) {
|
||||
location = 0;
|
||||
while (location < used_locations.size() && used_locations[location]) {
|
||||
|
||||
@@ -121,6 +121,9 @@ int KernelEqueuePrivate::GetTriggeredEvents(KernelEvent* ev, int num) {
|
||||
event.event = event.pending_events.front();
|
||||
event.pending_events.pop_front();
|
||||
event.triggered = true;
|
||||
} else {
|
||||
// A persistent level is delivered again by the next wait, not this batch.
|
||||
break;
|
||||
}
|
||||
|
||||
if (ret >= num) {
|
||||
|
||||
+30
-15
@@ -70,6 +70,7 @@ struct File {
|
||||
std::atomic_bool writable;
|
||||
std::atomic_bool append;
|
||||
std::atomic_bool sync_writes;
|
||||
std::atomic_bool close_on_exec;
|
||||
SpecialFile special;
|
||||
Common::Mutex mutex;
|
||||
std::vector<uint8_t> dirents;
|
||||
@@ -449,11 +450,12 @@ int KYTY_SYSV_ABI KernelOpen(const char* path, int flags, uint16_t mode) {
|
||||
|
||||
EXIT_IF(file == nullptr || file->opened || file->directory);
|
||||
|
||||
file->name = path;
|
||||
file->readable = rw_mode != Common::File::Mode::Write;
|
||||
file->writable = rw_mode != Common::File::Mode::Read;
|
||||
file->append = append;
|
||||
file->sync_writes = fsync || sync || dsync;
|
||||
file->name = path;
|
||||
file->readable = rw_mode != Common::File::Mode::Write;
|
||||
file->writable = rw_mode != Common::File::Mode::Read;
|
||||
file->append = append;
|
||||
file->sync_writes = fsync || sync || dsync;
|
||||
file->close_on_exec = (static_cast<uint32_t>(flags) & 0x00100000u) != 0;
|
||||
|
||||
if (!directory && IsRandomDevice(file->name)) {
|
||||
file->real_name = file->name;
|
||||
@@ -585,6 +587,27 @@ int KYTY_SYSV_ABI KernelClose(int d) {
|
||||
return OK;
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI KernelFcntl(int d, int command, int arg) {
|
||||
PRINT_NAME();
|
||||
|
||||
if (d < DESCRIPTOR_MIN) {
|
||||
return KERNEL_ERROR_EBADF;
|
||||
}
|
||||
|
||||
auto* file = g_files->GetFile(d);
|
||||
if (file == nullptr || !file->opened) {
|
||||
return KERNEL_ERROR_EBADF;
|
||||
}
|
||||
|
||||
switch (command) {
|
||||
case 1: return file->close_on_exec.load(std::memory_order_relaxed); // F_GETFD
|
||||
case 2: // F_SETFD, FD_CLOEXEC
|
||||
file->close_on_exec.store((arg & 1) != 0, std::memory_order_relaxed);
|
||||
return OK;
|
||||
default: return KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
}
|
||||
|
||||
int64_t KYTY_SYSV_ABI KernelRead(int d, void* buf, size_t nbytes) {
|
||||
PRINT_NAME();
|
||||
|
||||
@@ -1138,19 +1161,11 @@ int KYTY_SYSV_ABI KernelFstat(int d, FileStat* sb) {
|
||||
auto wt = at;
|
||||
|
||||
if (file->special != SpecialFile::None) {
|
||||
stat.st_mode = 0020644u;
|
||||
stat.st_size = 0;
|
||||
stat.st_blksize = 512;
|
||||
stat.st_blocks = 0;
|
||||
SecToTimespec(&stat.st_atim, at.ToUnix());
|
||||
SecToTimespec(&stat.st_mtim, wt.ToUnix());
|
||||
stat.st_ctim = stat.st_atim;
|
||||
stat.st_birthtim = stat.st_mtim;
|
||||
*sb = stat;
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
if (!file->directory) {
|
||||
} else if (!file->directory) {
|
||||
file->mutex.Lock();
|
||||
|
||||
bool is_invalid = file->f.IsInvalid();
|
||||
|
||||
@@ -59,6 +59,7 @@ std::filesystem::path GetRealFilename(const std::string& mounted_file_name);
|
||||
|
||||
int KYTY_SYSV_ABI KernelOpen(const char* path, int flags, uint16_t mode);
|
||||
int KYTY_SYSV_ABI KernelClose(int d);
|
||||
int KYTY_SYSV_ABI KernelFcntl(int d, int command, int arg);
|
||||
int64_t KYTY_SYSV_ABI KernelRead(int d, void* buf, size_t nbytes);
|
||||
int64_t KYTY_SYSV_ABI KernelPread(int d, void* buf, size_t nbytes, int64_t offset);
|
||||
int64_t KYTY_SYSV_ABI KernelPreadv(int d, const KernelIovec* iov, int iovcnt, int64_t offset);
|
||||
|
||||
+109
-97
@@ -21,6 +21,7 @@
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <shared_mutex>
|
||||
#include <vector>
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
@@ -168,6 +169,7 @@ static bool VirtualRangesOverlap(uint64_t left_start, uint64_t left_size, uint64
|
||||
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
|
||||
static uint32_t g_test_backing_store_unmaps_before_failure = UINT32_MAX;
|
||||
static callback_func_t g_test_before_backing_map = nullptr;
|
||||
static callback_func_t g_test_backing_read = nullptr;
|
||||
#endif
|
||||
|
||||
#include "memoryAddressSpace.inc"
|
||||
@@ -359,12 +361,6 @@ public:
|
||||
EditUnlocked(start, size, [protection](Range* r) { r->protection = protection; });
|
||||
}
|
||||
|
||||
void SetMemoryType(uint64_t start, uint64_t size, int memory_type) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
EditUnlocked(start, size, [memory_type](Range* r) { r->memory_type = memory_type; });
|
||||
}
|
||||
|
||||
bool Query(uint64_t addr, int flags, Range* out) {
|
||||
EXIT_IF(out == nullptr);
|
||||
|
||||
@@ -702,7 +698,7 @@ public:
|
||||
bool Release(uint64_t start, size_t len, uint64_t* vaddr, uint64_t* size,
|
||||
GpuAccessMode* gpu_mode);
|
||||
bool Map(uint64_t vaddr, uint64_t phys_addr, size_t len, int prot, VirtualMemory::Mode mode,
|
||||
GpuAccessMode gpu_mode);
|
||||
GpuAccessMode gpu_mode, const char* name, int memory_type);
|
||||
bool Unmap(uint64_t vaddr, uint64_t size, GpuAccessMode* gpu_mode,
|
||||
uint64_t* host_vaddr_to_release = nullptr);
|
||||
bool Find(uint64_t vaddr, uint64_t* base_addr, size_t* len, int* prot,
|
||||
@@ -715,7 +711,6 @@ public:
|
||||
void ProtectMapping(uint64_t vaddr, uint64_t size, int prot, VirtualMemory::Mode mode,
|
||||
GpuAccessMode gpu_mode);
|
||||
void SetVirtualRangeName(uint64_t vaddr, uint64_t len, const char* name);
|
||||
void SetVirtualRangeMemoryType(uint64_t vaddr, uint64_t len, int memory_type);
|
||||
|
||||
[[nodiscard]] Common::Mutex& GetMutex() { return m_mutex; }
|
||||
[[nodiscard]] const std::map<uint64_t, AllocatedBlock>& GetPhysicalBlocks() const {
|
||||
@@ -1368,7 +1363,8 @@ bool PhysicalMemory::Release(uint64_t start, size_t len, uint64_t* vaddr, uint64
|
||||
}
|
||||
|
||||
bool PhysicalMemory::Map(uint64_t vaddr, uint64_t phys_addr, size_t len, int prot,
|
||||
VirtualMemory::Mode mode, GpuAccessMode gpu_mode) {
|
||||
VirtualMemory::Mode mode, GpuAccessMode gpu_mode, const char* name,
|
||||
int memory_type) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
if (len == 0 || UINT64_MAX - phys_addr < len) {
|
||||
@@ -1413,6 +1409,8 @@ bool PhysicalMemory::Map(uint64_t vaddr, uint64_t phys_addr, size_t len, int pro
|
||||
mapping.prot = prot;
|
||||
mapping.mode = mode;
|
||||
mapping.gpu_mode = gpu_mode;
|
||||
mapping.memory_type = memory_type;
|
||||
CopyVirtualRangeName(mapping.name, name);
|
||||
m_mappings.push_back(mapping);
|
||||
if (has_automatic) {
|
||||
RemoveFreeRange(m_automatic_free, phys_addr, len);
|
||||
@@ -2040,16 +2038,6 @@ void FlexibleMemory::SetVirtualRangeName(uint64_t vaddr, uint64_t len, const cha
|
||||
}
|
||||
}
|
||||
|
||||
void PhysicalMemory::SetVirtualRangeMemoryType(uint64_t vaddr, uint64_t len, int memory_type) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
for (auto& b: m_mappings) {
|
||||
if (VirtualRangesOverlap(vaddr, len, b.map_vaddr, b.map_size)) {
|
||||
b.memory_type = memory_type;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uint64_t FlexibleMemory::Available() {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
@@ -2268,12 +2256,9 @@ static bool UnmapPooledBackingTransactional(const std::vector<PooledMemory::Mapp
|
||||
return true;
|
||||
}
|
||||
|
||||
int32_t KYTY_SYSV_ABI KernelMapNamedFlexibleMemory(void** addr_in_out, size_t len, int prot,
|
||||
int flags, const char* name) {
|
||||
PRINT_NAME();
|
||||
|
||||
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
|
||||
|
||||
// The ABI entry points and batch operations hold g_memory_operation_mutex.
|
||||
static int MapFlexibleMemory(void** addr_in_out, size_t len, int prot, int flags,
|
||||
const char* name) {
|
||||
EXIT_NOT_IMPLEMENTED(addr_in_out == nullptr);
|
||||
|
||||
constexpr size_t PAGE_SIZE = 0x4000;
|
||||
@@ -2398,8 +2383,17 @@ int32_t KYTY_SYSV_ABI KernelMapNamedFlexibleMemory(void** addr_in_out, size_t le
|
||||
return OK;
|
||||
}
|
||||
|
||||
int32_t KYTY_SYSV_ABI KernelMapNamedFlexibleMemory(void** addr_in_out, size_t len, int prot,
|
||||
int flags, const char* name) {
|
||||
PRINT_NAME();
|
||||
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
|
||||
return MapFlexibleMemory(addr_in_out, len, prot, flags, name);
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI KernelMapFlexibleMemory(void** addr_in_out, size_t len, int prot, int flags) {
|
||||
return KernelMapNamedFlexibleMemory(addr_in_out, len, prot, flags, "");
|
||||
PRINT_NAME();
|
||||
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
|
||||
return MapFlexibleMemory(addr_in_out, len, prot, flags, "");
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI KernelSetPrtAperture(int index, void* addr, size_t len) {
|
||||
@@ -2607,11 +2601,8 @@ static int UnmapMemoryRange(uint64_t vaddr, size_t len) {
|
||||
return OK;
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI KernelMunmap(uint64_t vaddr, size_t len) {
|
||||
PRINT_NAME();
|
||||
|
||||
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
|
||||
|
||||
// The ABI entry point and batch operations hold g_memory_operation_mutex.
|
||||
static int UnmapMemory(uint64_t vaddr, size_t len) {
|
||||
LOGF("\t start = 0x%016" PRIx64 "\n"
|
||||
"\t len = 0x%016" PRIx64 "\n",
|
||||
vaddr, len);
|
||||
@@ -2627,6 +2618,12 @@ int KYTY_SYSV_ABI KernelMunmap(uint64_t vaddr, size_t len) {
|
||||
return UnmapMemoryRange(vaddr, len);
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI KernelMunmap(uint64_t vaddr, size_t len) {
|
||||
PRINT_NAME();
|
||||
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
|
||||
return UnmapMemory(vaddr, len);
|
||||
}
|
||||
|
||||
size_t KYTY_SYSV_ABI KernelGetDirectMemorySize() {
|
||||
PRINT_NAME();
|
||||
|
||||
@@ -2909,7 +2906,8 @@ static int ReleaseDirectMemoryInternal(int64_t start, size_t len) {
|
||||
for (const auto& removed: metadata_unmapped) {
|
||||
EXIT_IF(!g_physical_memory->Map(removed.map_vaddr, removed.start_addr,
|
||||
removed.map_size, removed.prot, removed.mode,
|
||||
removed.gpu_mode));
|
||||
removed.gpu_mode, removed.name,
|
||||
removed.memory_type));
|
||||
}
|
||||
restore_owner_aliases(owner_unmapped);
|
||||
restore_gpu_aliases();
|
||||
@@ -2980,12 +2978,10 @@ int KYTY_SYSV_ABI KernelCheckedReleaseDirectMemory(int64_t start, size_t len) {
|
||||
return result == KERNEL_ERROR_EACCES ? KERNEL_ERROR_ENOENT : result;
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI KernelMapDirectMemory(void** addr, size_t len, int prot, int flags,
|
||||
int64_t direct_memory_start, size_t alignment) {
|
||||
PRINT_NAME();
|
||||
|
||||
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
|
||||
|
||||
// The ABI entry points and batch operations hold g_memory_operation_mutex.
|
||||
static int MapDirectMemory(void** addr, size_t len, int prot, int flags,
|
||||
int64_t direct_memory_start, size_t alignment, const char* name,
|
||||
int type = -1) {
|
||||
if (addr == nullptr) {
|
||||
return KERNEL_ERROR_EFAULT;
|
||||
}
|
||||
@@ -3036,10 +3032,8 @@ int KYTY_SYSV_ABI KernelMapDirectMemory(void** addr, size_t len, int prot, int f
|
||||
old.start_addr, old.mode));
|
||||
}
|
||||
EXIT_IF(!g_physical_memory->Map(old.map_vaddr, old.start_addr, old.map_size,
|
||||
old.prot, old.mode, old.gpu_mode));
|
||||
g_physical_memory->SetVirtualRangeName(old.map_vaddr, old.map_size, old.name);
|
||||
g_physical_memory->SetVirtualRangeMemoryType(old.map_vaddr, old.map_size,
|
||||
old.memory_type);
|
||||
old.prot, old.mode, old.gpu_mode, old.name,
|
||||
old.memory_type));
|
||||
}
|
||||
MapGpuRange(in_addr, len);
|
||||
};
|
||||
@@ -3168,7 +3162,11 @@ int KYTY_SYSV_ABI KernelMapDirectMemory(void** addr, size_t len, int prot, int f
|
||||
return KERNEL_ERROR_ENOMEM;
|
||||
}
|
||||
|
||||
if (!g_physical_memory->Map(out_addr, direct_memory_start, len, prot, mode, gpu_mode)) {
|
||||
PhysicalMemory::AllocatedBlock mapped_block {};
|
||||
g_physical_memory->Find(direct_memory_start, false, &mapped_block);
|
||||
const int memory_type = type == -1 ? mapped_block.memory_type : type;
|
||||
if (!g_physical_memory->Map(out_addr, direct_memory_start, len, prot, mode, gpu_mode, name,
|
||||
memory_type)) {
|
||||
LOGF_COLOR(Log::Color::Red, "\t [Fail]\n");
|
||||
if (replaced_mappings.empty()) {
|
||||
EXIT_IF(!g_guest_address_space->UnmapBacking(out_addr, len));
|
||||
@@ -3178,18 +3176,16 @@ int KYTY_SYSV_ABI KernelMapDirectMemory(void** addr, size_t len, int prot, int f
|
||||
return KERNEL_ERROR_EBUSY;
|
||||
}
|
||||
|
||||
PhysicalMemory::AllocatedBlock mapped_block {};
|
||||
g_physical_memory->Find(direct_memory_start, false, &mapped_block);
|
||||
const bool published = !replaced_mappings.empty() || reserved_target
|
||||
? g_virtual_ranges->ReplaceSpan(
|
||||
out_addr, len, replaced_mappings.empty()
|
||||
? VirtualRangeType::Reserved
|
||||
: VirtualRangeType::Direct,
|
||||
direct_memory_start,
|
||||
prot, mapped_block.memory_type, VirtualRangeType::Direct, "")
|
||||
prot, memory_type, VirtualRangeType::Direct, name)
|
||||
: g_virtual_ranges->Add(out_addr, len, direct_memory_start, prot,
|
||||
mapped_block.memory_type,
|
||||
VirtualRangeType::Direct, "");
|
||||
memory_type,
|
||||
VirtualRangeType::Direct, name);
|
||||
if (!published) {
|
||||
GpuAccessMode rollback_gpu_mode = GpuAccessMode::NoAccess;
|
||||
EXIT_IF(!g_physical_memory->Unmap(out_addr, len, &rollback_gpu_mode));
|
||||
@@ -3212,22 +3208,18 @@ int KYTY_SYSV_ABI KernelMapDirectMemory(void** addr, size_t len, int prot, int f
|
||||
return OK;
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI KernelMapDirectMemory(void** addr, size_t len, int prot, int flags,
|
||||
int64_t direct_memory_start, size_t alignment) {
|
||||
PRINT_NAME();
|
||||
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
|
||||
return MapDirectMemory(addr, len, prot, flags, direct_memory_start, alignment, "");
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI KernelMapDirectMemory2(void** addr, size_t len, int type, int prot, int flags,
|
||||
int64_t direct_memory_start, size_t alignment) {
|
||||
PRINT_NAME();
|
||||
|
||||
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
|
||||
|
||||
LOGF("\t type = %d\n", type);
|
||||
|
||||
auto ret = KernelMapDirectMemory(addr, len, prot, flags, direct_memory_start, alignment);
|
||||
if (ret == OK && addr != nullptr && *addr != nullptr) {
|
||||
const auto out_addr = reinterpret_cast<uint64_t>(*addr);
|
||||
g_physical_memory->SetVirtualRangeMemoryType(out_addr, len, type);
|
||||
g_virtual_ranges->SetMemoryType(out_addr, len, type);
|
||||
}
|
||||
|
||||
return ret;
|
||||
return MapDirectMemory(addr, len, prot, flags, direct_memory_start, alignment, "", type);
|
||||
}
|
||||
|
||||
int MapAutomaticMemory(uint64_t vaddr, size_t size, int type, int prot) {
|
||||
@@ -3246,11 +3238,11 @@ int MapAutomaticMemory(uint64_t vaddr, size_t size, int type, int prot) {
|
||||
uint64_t mapped = 0;
|
||||
for (const auto& [offset, length]: ranges) {
|
||||
void* address = reinterpret_cast<void*>(vaddr + mapped);
|
||||
const int result = KernelMapDirectMemory2(&address, length, type, prot, 0x10,
|
||||
static_cast<int64_t>(offset), page_size);
|
||||
const int result = MapDirectMemory(&address, length, prot, 0x10,
|
||||
static_cast<int64_t>(offset), page_size, "", type);
|
||||
if (result != OK) {
|
||||
if (mapped != 0) {
|
||||
EXIT_IF(KernelMunmap(vaddr, mapped) != OK);
|
||||
EXIT_IF(UnmapMemory(vaddr, mapped) != OK);
|
||||
}
|
||||
g_physical_memory->RestoreAutomatic(ranges);
|
||||
return result;
|
||||
@@ -3277,13 +3269,7 @@ int KYTY_SYSV_ABI KernelMapNamedDirectMemory(void** addr, size_t len, int prot,
|
||||
return KERNEL_ERROR_ENAMETOOLONG;
|
||||
}
|
||||
|
||||
auto ret = KernelMapDirectMemory(addr, len, prot, flags, direct_memory_start, alignment);
|
||||
if (ret == OK && addr != nullptr) {
|
||||
g_physical_memory->SetVirtualRangeName(reinterpret_cast<uint64_t>(*addr), len, name);
|
||||
g_virtual_ranges->Rename(reinterpret_cast<uint64_t>(*addr), len, name);
|
||||
}
|
||||
|
||||
return ret;
|
||||
return MapDirectMemory(addr, len, prot, flags, direct_memory_start, alignment, name);
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI KernelIsAddressSanitizerEnabled() {
|
||||
@@ -3389,7 +3375,8 @@ static bool ReplaceFixedRangeWithReserved(uint64_t start, uint64_t size) {
|
||||
if (chunk.backend_unmapped) {
|
||||
backend_restored = g_physical_memory->Map(
|
||||
chunk.range.start, chunk.range.offset, chunk.range.size,
|
||||
chunk.range.protection, chunk.mode, chunk.gpu_mode);
|
||||
chunk.range.protection, chunk.mode, chunk.gpu_mode, chunk.range.name,
|
||||
chunk.range.memory_type);
|
||||
}
|
||||
} else if (chunk.range.type == VirtualRangeType::Flexible && chunk.backend_unmapped) {
|
||||
host_restored = backend_restored =
|
||||
@@ -3584,6 +3571,10 @@ void TestBeforeNextBackingMap(callback_func_t callback) {
|
||||
g_test_before_backing_map = callback;
|
||||
}
|
||||
|
||||
void TestSetBackingReadCallback(callback_func_t callback) {
|
||||
g_test_backing_read = callback;
|
||||
}
|
||||
|
||||
void TestFailNextPhysicalMemoryUnmap() {
|
||||
TestFailPhysicalMemoryUnmapAfter(0);
|
||||
}
|
||||
@@ -3621,6 +3612,36 @@ uint64_t TestGuestBackingSize() {
|
||||
return g_guest_address_space->GetBackingSize();
|
||||
}
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool TestWindowsBackingViewModes() {
|
||||
constexpr uint64_t size = 0x10000;
|
||||
GuestBackingStore backing(size);
|
||||
void* placeholder = VirtualAlloc2(GetCurrentProcess(), nullptr, size,
|
||||
MEM_RESERVE | MEM_RESERVE_PLACEHOLDER, PAGE_NOACCESS,
|
||||
nullptr, 0);
|
||||
if (placeholder == nullptr) {
|
||||
return false;
|
||||
}
|
||||
const auto address = reinterpret_cast<uint64_t>(placeholder);
|
||||
bool valid = true;
|
||||
for (auto [mode, protection]: std::array {
|
||||
std::pair {VirtualMemory::Mode::NoAccess, DWORD {PAGE_NOACCESS}},
|
||||
std::pair {VirtualMemory::Mode::Read, DWORD {PAGE_READONLY}},
|
||||
std::pair {VirtualMemory::Mode::ReadWrite, DWORD {PAGE_READWRITE}},
|
||||
std::pair {VirtualMemory::Mode::ExecuteReadWrite, DWORD {PAGE_EXECUTE_READWRITE}}}) {
|
||||
if (!backing.MapFixed(address, size, 0, mode)) {
|
||||
valid = false;
|
||||
break;
|
||||
}
|
||||
MEMORY_BASIC_INFORMATION info {};
|
||||
valid = VirtualQuery(placeholder, &info, sizeof(info)) != 0 &&
|
||||
info.Type == MEM_MAPPED && info.Protect == protection && valid;
|
||||
EXIT_IF(!backing.Unmap(address, size));
|
||||
}
|
||||
return VirtualFree(placeholder, 0, MEM_RELEASE) != 0 && valid;
|
||||
}
|
||||
#endif
|
||||
|
||||
bool TestGuestFreeRangeBounds() {
|
||||
return GuestFreeRangeContains(0x10000, 0x20000, 0x18000, 0x4000) &&
|
||||
!GuestFreeRangeContains(0x10000, 0x20000, 0x40000, 0x4000) &&
|
||||
@@ -3875,11 +3896,8 @@ bool FreeGuestMemory(uint64_t vaddr, uint64_t size) {
|
||||
return FreeGuestMemoryOwner(vaddr, mapped_size);
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI KernelMprotect(const void* addr, size_t len, int prot) {
|
||||
PRINT_NAME();
|
||||
|
||||
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
|
||||
|
||||
// The ABI entry points and batch operations hold g_memory_operation_mutex.
|
||||
static int ProtectMemory(const void* addr, size_t len, int prot) {
|
||||
auto vaddr = reinterpret_cast<uint64_t>(addr);
|
||||
|
||||
LOGF("\t addr = 0x%016" PRIx64 "\n"
|
||||
@@ -3937,19 +3955,17 @@ int KYTY_SYSV_ABI KernelMprotect(const void* addr, size_t len, int prot) {
|
||||
return OK;
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI KernelMprotect(const void* addr, size_t len, int prot) {
|
||||
PRINT_NAME();
|
||||
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
|
||||
return ProtectMemory(addr, len, prot);
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI KernelMtypeprotect(const void* addr, size_t len, int type, int prot) {
|
||||
PRINT_NAME();
|
||||
|
||||
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
|
||||
|
||||
LOGF("\t addr = 0x%016" PRIx64 "\n"
|
||||
"\t len = 0x%016" PRIx64 "\n"
|
||||
"\t type = 0x%08" PRIx32 "\n"
|
||||
"\t prot = 0x%08" PRIx32 "\n",
|
||||
reinterpret_cast<uint64_t>(addr), static_cast<uint64_t>(len), static_cast<uint32_t>(type),
|
||||
static_cast<uint32_t>(prot));
|
||||
|
||||
return KernelMprotect(addr, len, prot);
|
||||
LOGF("\t type = %d\n", type);
|
||||
return ProtectMemory(addr, len, prot);
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI KernelBatchMap2(KernelBatchMapEntry* entries, int num_entries,
|
||||
@@ -3996,23 +4012,19 @@ int KYTY_SYSV_ABI KernelBatchMap2(KernelBatchMapEntry* entries, int num_entries,
|
||||
int result = OK;
|
||||
switch (entry->operation) {
|
||||
case MAP_OP_MAP_DIRECT:
|
||||
result = KernelMapNamedDirectMemory(&entry->start, entry->length, entry->protection,
|
||||
flags, static_cast<int64_t>(entry->offset), 0,
|
||||
"anon");
|
||||
result = MapDirectMemory(&entry->start, entry->length, entry->protection, flags,
|
||||
static_cast<int64_t>(entry->offset), 0, "anon");
|
||||
break;
|
||||
case MAP_OP_UNMAP:
|
||||
result = KernelMunmap(reinterpret_cast<uint64_t>(entry->start), entry->length);
|
||||
result = UnmapMemory(reinterpret_cast<uint64_t>(entry->start), entry->length);
|
||||
break;
|
||||
case MAP_OP_PROTECT:
|
||||
result = KernelMprotect(entry->start, entry->length, entry->protection);
|
||||
case MAP_OP_TYPE_PROTECT:
|
||||
result = ProtectMemory(entry->start, entry->length, entry->protection);
|
||||
break;
|
||||
case MAP_OP_MAP_FLEXIBLE:
|
||||
result = KernelMapNamedFlexibleMemory(&entry->start, entry->length,
|
||||
entry->protection, flags, "anon");
|
||||
break;
|
||||
case MAP_OP_TYPE_PROTECT:
|
||||
result =
|
||||
KernelMtypeprotect(entry->start, entry->length, entry->type, entry->protection);
|
||||
result = MapFlexibleMemory(&entry->start, entry->length, entry->protection, flags,
|
||||
"anon");
|
||||
break;
|
||||
default: result = KERNEL_ERROR_EINVAL; break;
|
||||
}
|
||||
|
||||
@@ -192,6 +192,7 @@ bool FreeGuestMemory(uint64_t vaddr, uint64_t size);
|
||||
|
||||
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
|
||||
void TestBeforeNextBackingMap(callback_func_t callback);
|
||||
void TestSetBackingReadCallback(callback_func_t callback);
|
||||
void TestFailNextPhysicalMemoryUnmap();
|
||||
void TestFailPhysicalMemoryUnmapAfter(uint32_t successful_unmaps);
|
||||
void TestFailGuestBackingStoreUnmapAfter(uint32_t successful_unmaps);
|
||||
|
||||
@@ -161,30 +161,90 @@ public:
|
||||
if (!IsAvailable() || !RangeOk(backing_offset, size)) {
|
||||
return false;
|
||||
}
|
||||
std::lock_guard lock(m_mutex);
|
||||
std::memset(m_backing_base + backing_offset, 0, size);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryWriteBacking(uint64_t vaddr, const void* data, uint64_t size) {
|
||||
if (data == nullptr) {
|
||||
if (!IsAvailable() || data == nullptr || size == 0 || UINT64_MAX - vaddr < size) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::lock_guard lock(m_mutex);
|
||||
const auto end = vaddr + size;
|
||||
auto first = m_maps.upper_bound(vaddr);
|
||||
if (first == m_maps.begin()) {
|
||||
return false;
|
||||
}
|
||||
--first;
|
||||
auto current = vaddr;
|
||||
for (auto mapping = first; current < end; ++mapping) {
|
||||
if (mapping == m_maps.end() || current < mapping->second.vaddr ||
|
||||
current >= mapping->second.vaddr + mapping->second.size) {
|
||||
return false;
|
||||
}
|
||||
const auto& entry = mapping->second;
|
||||
const auto bytes = std::min(end, entry.vaddr + entry.size) - current;
|
||||
if (!RangeOk(entry.backing_offset + current - entry.vaddr, bytes)) {
|
||||
return false;
|
||||
}
|
||||
current += bytes;
|
||||
}
|
||||
|
||||
const auto* source = static_cast<const uint8_t*>(data);
|
||||
return TryTransferBacking(vaddr, size,
|
||||
[source](uint8_t* backing, uint64_t data_offset, size_t bytes) {
|
||||
std::memcpy(backing, source + data_offset, bytes);
|
||||
});
|
||||
current = vaddr;
|
||||
for (auto mapping = first; current < end; ++mapping) {
|
||||
const auto& entry = mapping->second;
|
||||
const auto bytes = std::min(end, entry.vaddr + entry.size) - current;
|
||||
const auto offset = entry.backing_offset + current - entry.vaddr;
|
||||
std::memcpy(m_backing_base + offset, source + (current - vaddr), bytes);
|
||||
current += bytes;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryReadBacking(uint64_t vaddr, void* data, uint64_t size) {
|
||||
if (data == nullptr) {
|
||||
if (!IsAvailable() || data == nullptr || size == 0 || UINT64_MAX - vaddr < size) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::shared_lock lock(m_mutex);
|
||||
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
|
||||
if (g_test_backing_read != nullptr) {
|
||||
g_test_backing_read(vaddr, size);
|
||||
}
|
||||
#endif
|
||||
const auto end = vaddr + size;
|
||||
auto first = m_maps.upper_bound(vaddr);
|
||||
if (first == m_maps.begin()) {
|
||||
return false;
|
||||
}
|
||||
--first;
|
||||
auto current = vaddr;
|
||||
for (auto mapping = first; current < end; ++mapping) {
|
||||
if (mapping == m_maps.end() || current < mapping->second.vaddr ||
|
||||
current >= mapping->second.vaddr + mapping->second.size) {
|
||||
return false;
|
||||
}
|
||||
const auto& entry = mapping->second;
|
||||
const auto bytes = std::min(end, entry.vaddr + entry.size) - current;
|
||||
if (!RangeOk(entry.backing_offset + current - entry.vaddr, bytes)) {
|
||||
return false;
|
||||
}
|
||||
current += bytes;
|
||||
}
|
||||
|
||||
auto* destination = static_cast<uint8_t*>(data);
|
||||
return TryTransferBacking(
|
||||
vaddr, size, [destination](uint8_t* backing, uint64_t data_offset, size_t bytes) {
|
||||
std::memcpy(destination + data_offset, backing, bytes);
|
||||
});
|
||||
current = vaddr;
|
||||
for (auto mapping = first; current < end; ++mapping) {
|
||||
const auto& entry = mapping->second;
|
||||
const auto bytes = std::min(end, entry.vaddr + entry.size) - current;
|
||||
const auto offset = entry.backing_offset + current - entry.vaddr;
|
||||
std::memcpy(destination + (current - vaddr), m_backing_base + offset, bytes);
|
||||
current += bytes;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryReadSparseBacking(uint64_t vaddr, void* data, uint64_t size) {
|
||||
@@ -192,29 +252,24 @@ public:
|
||||
return false;
|
||||
}
|
||||
|
||||
std::lock_guard lock(m_mutex);
|
||||
const auto end = vaddr + size;
|
||||
auto first = m_maps.lower_bound(vaddr);
|
||||
if (first != m_maps.begin()) {
|
||||
auto previous = std::prev(first);
|
||||
if (previous->second.vaddr + previous->second.size > vaddr) {
|
||||
first = previous;
|
||||
}
|
||||
std::shared_lock lock(m_mutex);
|
||||
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
|
||||
if (g_test_backing_read != nullptr) {
|
||||
g_test_backing_read(vaddr, size);
|
||||
}
|
||||
for (auto mapping = first; mapping != m_maps.end() && mapping->second.vaddr < end;
|
||||
++mapping) {
|
||||
const auto& entry = mapping->second;
|
||||
const auto start = std::max(vaddr, entry.vaddr);
|
||||
const auto bytes = std::min(end, entry.vaddr + entry.size) - start;
|
||||
if (!RangeOk(entry.backing_offset + start - entry.vaddr, bytes)) {
|
||||
return false;
|
||||
#endif
|
||||
const auto end = vaddr + size;
|
||||
auto mapping = m_maps.lower_bound(vaddr);
|
||||
if (mapping != m_maps.begin()) {
|
||||
auto previous = std::prev(mapping);
|
||||
if (previous->second.vaddr + previous->second.size > vaddr) {
|
||||
mapping = previous;
|
||||
}
|
||||
}
|
||||
|
||||
auto* destination = static_cast<uint8_t*>(data);
|
||||
auto cursor = vaddr;
|
||||
for (auto mapping = first; mapping != m_maps.end() && mapping->second.vaddr < end;
|
||||
++mapping) {
|
||||
for (; mapping != m_maps.end() && mapping->second.vaddr < end; ++mapping) {
|
||||
const auto& entry = mapping->second;
|
||||
const auto start = std::max(vaddr, entry.vaddr);
|
||||
const auto bytes = std::min(end, entry.vaddr + entry.size) - start;
|
||||
@@ -437,7 +492,7 @@ public:
|
||||
return false;
|
||||
}
|
||||
|
||||
std::lock_guard lock(m_mutex);
|
||||
std::shared_lock lock(m_mutex);
|
||||
const auto end = vaddr + size;
|
||||
auto current = vaddr;
|
||||
|
||||
@@ -457,39 +512,6 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
template <typename Transfer>
|
||||
bool TryTransferBacking(uint64_t vaddr, uint64_t size, Transfer transfer) {
|
||||
if (!IsAvailable() || size == 0 || UINT64_MAX - vaddr < size) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::lock_guard lock(m_mutex);
|
||||
const auto end = vaddr + size;
|
||||
auto current = vaddr;
|
||||
while (current < end) {
|
||||
MapEntry entry {};
|
||||
if (!FindContainingUnlocked(current, 1, &entry)) {
|
||||
return false;
|
||||
}
|
||||
const auto bytes = std::min(end, entry.vaddr + entry.size) - current;
|
||||
if (!RangeOk(entry.backing_offset + current - entry.vaddr, bytes)) {
|
||||
return false;
|
||||
}
|
||||
current += bytes;
|
||||
}
|
||||
|
||||
current = vaddr;
|
||||
while (current < end) {
|
||||
MapEntry entry {};
|
||||
EXIT_IF(!FindContainingUnlocked(current, 1, &entry));
|
||||
const auto bytes = std::min(end, entry.vaddr + entry.size) - current;
|
||||
const auto offset = entry.backing_offset + current - entry.vaddr;
|
||||
transfer(m_backing_base + offset, current - vaddr, static_cast<size_t>(bytes));
|
||||
current += bytes;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
struct MapEntry {
|
||||
uint64_t vaddr = 0;
|
||||
uint64_t size = 0;
|
||||
@@ -597,7 +619,7 @@ private:
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (!ApplyProtection(ptr, size, mode)) {
|
||||
if (mode == VirtualMemory::Mode::NoAccess && !ApplyProtection(ptr, size, mode)) {
|
||||
UnmapViewOfFile2(GetCurrentProcess(), ptr, MEM_PRESERVE_PLACEHOLDER);
|
||||
SetFailure(failure_reason, FailureReason::ProtectFailed);
|
||||
return nullptr;
|
||||
@@ -656,7 +678,7 @@ private:
|
||||
|
||||
uint8_t* m_backing_base = nullptr;
|
||||
uint64_t m_size = 0;
|
||||
std::mutex m_mutex;
|
||||
std::shared_mutex m_mutex;
|
||||
std::map<uint64_t, MapEntry> m_maps;
|
||||
};
|
||||
|
||||
@@ -727,7 +749,7 @@ public:
|
||||
if (size == 0 || UINT64_MAX - vaddr < size) {
|
||||
return false;
|
||||
}
|
||||
std::lock_guard lock(m_mutex);
|
||||
std::shared_lock lock(m_mutex);
|
||||
return std::any_of(m_owned.begin(), m_owned.end(), [vaddr, size](const auto& range) {
|
||||
return vaddr >= range.first && vaddr + size <= range.first + range.second;
|
||||
});
|
||||
@@ -755,7 +777,7 @@ public:
|
||||
if (!Owns(vaddr, size)) {
|
||||
return false;
|
||||
}
|
||||
std::lock_guard lock(m_mutex);
|
||||
std::shared_lock lock(m_mutex);
|
||||
auto mapping = m_mapped.upper_bound(vaddr);
|
||||
if (mapping != m_mapped.begin()) {
|
||||
--mapping;
|
||||
@@ -1381,7 +1403,7 @@ private:
|
||||
#endif
|
||||
}
|
||||
|
||||
std::mutex m_mutex;
|
||||
std::shared_mutex m_mutex;
|
||||
std::map<uint64_t, uint64_t> m_free;
|
||||
std::map<uint64_t, MappedRegion> m_mapped;
|
||||
std::vector<std::pair<uint64_t, uint64_t>> m_owned;
|
||||
|
||||
@@ -3200,6 +3200,15 @@ static void* RunThread(void* arg) {
|
||||
os_thread_id = GetHostThreadId();
|
||||
#endif
|
||||
thread->host_thread_id = os_thread_id;
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_LINUX
|
||||
if (!thread->name.empty()) {
|
||||
#if defined(__APPLE__)
|
||||
pthread_setname_np(thread->name.substr(0, 63).c_str());
|
||||
#else
|
||||
pthread_setname_np(pthread_self(), thread->name.substr(0, 15).c_str());
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
LOGF("\tPthread run begin: %s, id = %d, os_thread_id = %" PRIu64 ", entry = 0x%016" PRIx64
|
||||
", arg = 0x%016" PRIx64 ", stack_addr = 0x%016" PRIx64 ", stack_size = %" PRIu64 "\n",
|
||||
|
||||
@@ -198,12 +198,6 @@ KernelSemaPrivate::Result KernelSemaPrivate::Wait(int need_count, uint32_t* ptr_
|
||||
infinitely = false;
|
||||
}
|
||||
|
||||
uint32_t elapsed = 0;
|
||||
Common::Timer t;
|
||||
t.Start();
|
||||
|
||||
int id = Common::Thread::GetThreadIdUnique();
|
||||
|
||||
if (m_count >= need_count) {
|
||||
m_count -= need_count;
|
||||
if (ptr_micros != nullptr) {
|
||||
@@ -216,6 +210,12 @@ KernelSemaPrivate::Result KernelSemaPrivate::Wait(int need_count, uint32_t* ptr_
|
||||
return Result::TimedOut;
|
||||
}
|
||||
|
||||
uint32_t elapsed = 0;
|
||||
Common::Timer t;
|
||||
t.Start();
|
||||
|
||||
int id = Common::Thread::GetThreadIdUnique();
|
||||
|
||||
WaitingThread waiter {};
|
||||
waiter.id = id;
|
||||
waiter.priority = (m_fifo_order ? 0 : Libs::LibKernel::PthreadGetCurrentPriorityForKernel());
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>840</width>
|
||||
<width>900</width>
|
||||
<height>620</height>
|
||||
</rect>
|
||||
</property>
|
||||
@@ -179,6 +179,18 @@
|
||||
<property name="text"><string>Auto-hide cursor</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="9" column="1">
|
||||
<widget class="QCheckBox" name="checkBox_skip_notice_screen">
|
||||
<property name="toolTip"><string>Skip startup logos and notices in supported games.</string></property>
|
||||
<property name="text"><string>Skip boot logos</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="10" column="1">
|
||||
<widget class="QCheckBox" name="checkBox_sync_raw_image_buffers">
|
||||
<property name="toolTip"><string>Can fix missing textures and incorrect transparency in some games. May reduce performance.</string></property>
|
||||
<property name="text"><string>Accurate texture synchronization</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
@@ -400,6 +412,13 @@ To use your own sound, replace the emulator's assets/sounds/trophy-unlock.wav wi
|
||||
<property name="toolTip"><string>Restore default settings</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="settings_button">
|
||||
<property name="minimumSize"><size><width>80</width><height>25</height></size></property>
|
||||
<property name="text"><string>Game Configs</string></property>
|
||||
<property name="toolTip"><string>Import or export game configs</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="buttonSpacer">
|
||||
<property name="orientation"><enum>Qt::Horizontal</enum></property>
|
||||
|
||||
@@ -125,7 +125,7 @@
|
||||
</size>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string><html><head/><body><p>Edit configuration</p></body></html></string>
|
||||
<string>Edit game config</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string/>
|
||||
@@ -150,7 +150,7 @@
|
||||
</size>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string><html><head/><body><p>Delete configuration</p></body></html></string>
|
||||
<string>Clear game config</string>
|
||||
</property>
|
||||
<property name="styleSheet">
|
||||
<string notr="true"/>
|
||||
@@ -169,6 +169,28 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QToolButton" name="trophy_overview_button">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>36</width>
|
||||
<height>36</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>View saved trophies</string>
|
||||
</property>
|
||||
<property name="iconSize">
|
||||
<size>
|
||||
<width>32</width>
|
||||
<height>32</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="autoRaise">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer">
|
||||
<property name="orientation">
|
||||
|
||||
@@ -1 +1,6 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" width="24" height="24"><path fill="#000" d="M17.65 6.35A7.96 7.96 0 0 0 12 4a8 8 0 1 0 7.73 10h-2.08A6 6 0 1 1 12 6c1.66 0 3.14.69 4.22 1.78L13 11h7V4l-2.35 2.35z"/></svg>
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 32 32">
|
||||
<g fill="none" stroke="#000000" stroke-linecap="round" stroke-linejoin="round" stroke-width="2">
|
||||
<path d="M26 16a10 10 0 1 1-2.93-7.07L27 13"/>
|
||||
<path d="M27 5v8h-8"/>
|
||||
</g>
|
||||
</svg>
|
||||
|
Before Width: | Height: | Size: 232 B After Width: | Height: | Size: 252 B |
@@ -0,0 +1,7 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 32 32">
|
||||
<g fill="none" stroke="#000000" stroke-linecap="round" stroke-linejoin="round" stroke-width="2">
|
||||
<path d="M9 5h14v8a7 7 0 0 1-14 0Z"/>
|
||||
<path d="M9 8H5v3a4 4 0 0 0 4 4M23 8h4v3a4 4 0 0 1-4 4"/>
|
||||
<path d="M16 20v4M12 28v-4h8v4M11 28h10"/>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 325 B |
@@ -0,0 +1,26 @@
|
||||
#ifndef CHEAT_FILE_H
|
||||
#define CHEAT_FILE_H
|
||||
|
||||
#include <QByteArray>
|
||||
#include <QJsonDocument>
|
||||
#include <QList>
|
||||
#include <QString>
|
||||
|
||||
namespace Cheats {
|
||||
|
||||
[[nodiscard]] bool IsSupportedTitleId(const QString& title_id);
|
||||
[[nodiscard]] QString PlanPath(const QString& title_id);
|
||||
|
||||
// Local files retain their existing defaults; remote imports receive additional validation.
|
||||
[[nodiscard]] QString ParseDocument(const QByteArray& data, QJsonDocument* document);
|
||||
[[nodiscard]] QString ValidateImport(const QJsonDocument& document, const QString& title_id,
|
||||
const QString& version, const QString& process);
|
||||
[[nodiscard]] QJsonDocument WithSelection(const QJsonDocument& document,
|
||||
const QList<bool>& enabled);
|
||||
// Refuse to replace a file changed since it was loaded; empty data also permits creation.
|
||||
[[nodiscard]] QString SaveDocument(const QString& path, const QJsonDocument& document,
|
||||
const QByteArray& expected_data);
|
||||
|
||||
} // namespace Cheats
|
||||
|
||||
#endif // CHEAT_FILE_H
|
||||
@@ -0,0 +1,66 @@
|
||||
#ifndef CHEAT_REPOSITORY_H
|
||||
#define CHEAT_REPOSITORY_H
|
||||
|
||||
#include <QByteArray>
|
||||
#include <QList>
|
||||
#include <QNetworkAccessManager>
|
||||
#include <QObject>
|
||||
#include <QPointer>
|
||||
#include <QString>
|
||||
#include <QStringList>
|
||||
#include <QUrl>
|
||||
|
||||
#include <functional>
|
||||
|
||||
class QNetworkReply;
|
||||
|
||||
namespace Cheats {
|
||||
|
||||
struct RemoteFile {
|
||||
QString name;
|
||||
QString title;
|
||||
QString version;
|
||||
QString format;
|
||||
|
||||
[[nodiscard]] bool IsSupported() const;
|
||||
[[nodiscard]] QUrl Url() const;
|
||||
};
|
||||
|
||||
struct CatalogResult {
|
||||
QList<RemoteFile> files;
|
||||
QString error;
|
||||
};
|
||||
|
||||
[[nodiscard]] CatalogResult ParseIndex(const QByteArray& data, const QString& format,
|
||||
const QString& title_id);
|
||||
|
||||
class CheatRepository final: public QObject {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit CheatRepository(QObject* parent = nullptr);
|
||||
void Load(const QString& title_id);
|
||||
void Fetch(const RemoteFile& file);
|
||||
void CancelFetch();
|
||||
|
||||
signals:
|
||||
void CatalogLoaded(QList<Cheats::RemoteFile> files, QString error);
|
||||
void FileLoaded(QByteArray data, QString error);
|
||||
|
||||
private:
|
||||
QNetworkReply* Request(const QUrl& url, qint64 limit,
|
||||
std::function<void(QByteArray, QString)> complete);
|
||||
|
||||
QNetworkAccessManager m_network;
|
||||
QList<QNetworkReply*> m_catalog_replies;
|
||||
QPointer<QNetworkReply> m_file_reply;
|
||||
QList<RemoteFile> m_files;
|
||||
QStringList m_errors;
|
||||
int m_catalog_generation = 0;
|
||||
int m_fetch_generation = 0;
|
||||
int m_pending = 0;
|
||||
};
|
||||
|
||||
} // namespace Cheats
|
||||
|
||||
#endif // CHEAT_REPOSITORY_H
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <QByteArray>
|
||||
#include <QChar>
|
||||
#include <QColor>
|
||||
#include <QJsonObject>
|
||||
#include <QMetaEnum>
|
||||
#include <QMetaType>
|
||||
#include <QObject>
|
||||
@@ -14,9 +15,6 @@
|
||||
#include <QStringList>
|
||||
#include <QVariant>
|
||||
|
||||
#define KYTY_CFG_SET(n) s->setValue(#n, QVariant::fromValue(n).toString());
|
||||
#define KYTY_CFG_GET(n) n = s->value(#n).value<decltype(n)>();
|
||||
|
||||
template <class T>
|
||||
inline QStringList EnumToList() {
|
||||
QStringList ret;
|
||||
@@ -121,12 +119,14 @@ public:
|
||||
bool fullscreen_enabled = false;
|
||||
bool hide_cursor_enabled = false;
|
||||
bool readback_linear_images = false;
|
||||
bool sync_raw_image_buffers = false;
|
||||
bool tessellation_enabled = false;
|
||||
bool trophy_enabled = true;
|
||||
bool skip_notice_screen = false;
|
||||
int vblank_frequency = 60;
|
||||
int console_language = DEFAULT_CONSOLE_LANGUAGE;
|
||||
bool vulkan_validation_enabled = false;
|
||||
bool shader_validation_enabled = true;
|
||||
bool shader_validation_enabled = false;
|
||||
ShaderOptimizationType shader_optimization_type = ShaderOptimizationType::Performance;
|
||||
LogDirection shader_log_direction = LogDirection::Silent;
|
||||
QString shader_log_folder = "_Shaders";
|
||||
@@ -154,8 +154,10 @@ public:
|
||||
fullscreen_enabled = other.fullscreen_enabled;
|
||||
hide_cursor_enabled = other.hide_cursor_enabled;
|
||||
readback_linear_images = other.readback_linear_images;
|
||||
sync_raw_image_buffers = other.sync_raw_image_buffers;
|
||||
tessellation_enabled = other.tessellation_enabled;
|
||||
trophy_enabled = other.trophy_enabled;
|
||||
skip_notice_screen = other.skip_notice_screen;
|
||||
vblank_frequency = other.vblank_frequency;
|
||||
console_language = other.console_language;
|
||||
vulkan_validation_enabled = other.vulkan_validation_enabled;
|
||||
@@ -188,90 +190,16 @@ public:
|
||||
game_comment = other.game_comment;
|
||||
}
|
||||
|
||||
void WriteSettings(QSettings* s) const {
|
||||
KYTY_CFG_SET(name);
|
||||
KYTY_CFG_SET(basedir);
|
||||
KYTY_CFG_SET(game_path);
|
||||
KYTY_CFG_SET(custom_settings);
|
||||
KYTY_CFG_SET(screen_resolution);
|
||||
KYTY_CFG_SET(user_name);
|
||||
KYTY_CFG_SET(user_id);
|
||||
KYTY_CFG_SET(audio_input_device);
|
||||
KYTY_CFG_SET(present_mode);
|
||||
KYTY_CFG_SET(gpu_index);
|
||||
KYTY_CFG_SET(fullscreen_enabled);
|
||||
KYTY_CFG_SET(hide_cursor_enabled);
|
||||
KYTY_CFG_SET(readback_linear_images);
|
||||
KYTY_CFG_SET(tessellation_enabled);
|
||||
KYTY_CFG_SET(trophy_enabled);
|
||||
KYTY_CFG_SET(vblank_frequency);
|
||||
KYTY_CFG_SET(console_language);
|
||||
KYTY_CFG_SET(vulkan_validation_enabled);
|
||||
KYTY_CFG_SET(shader_validation_enabled);
|
||||
KYTY_CFG_SET(shader_optimization_type);
|
||||
KYTY_CFG_SET(shader_log_direction);
|
||||
KYTY_CFG_SET(shader_log_folder);
|
||||
KYTY_CFG_SET(command_buffer_dump_enabled);
|
||||
KYTY_CFG_SET(command_buffer_dump_folder);
|
||||
KYTY_CFG_SET(printf_direction);
|
||||
KYTY_CFG_SET(printf_output_file);
|
||||
KYTY_CFG_SET(profiler_enabled);
|
||||
KYTY_CFG_SET(renderdoc_enabled);
|
||||
KYTY_CFG_SET(amd_cpu_enabled);
|
||||
#if defined(_WIN32)
|
||||
KYTY_CFG_SET(red_zone_protection_enabled);
|
||||
#endif
|
||||
s->setValue("host_input_mapping", host_input_mapping);
|
||||
KYTY_CFG_SET(elf);
|
||||
}
|
||||
void WriteSettings(QSettings* s) const;
|
||||
void ReadSettings(QSettings* s);
|
||||
|
||||
void ReadSettings(QSettings* s) {
|
||||
KYTY_CFG_GET(name);
|
||||
KYTY_CFG_GET(basedir);
|
||||
KYTY_CFG_GET(game_path);
|
||||
KYTY_CFG_GET(custom_settings);
|
||||
KYTY_CFG_GET(screen_resolution);
|
||||
user_name = s->value("user_name", user_name).toString();
|
||||
bool user_id_ok = false;
|
||||
auto saved_user_id = s->value("user_id", user_id).toInt(&user_id_ok);
|
||||
user_id = user_id_ok && Config::IsConfiguredUserIdValid(saved_user_id)
|
||||
? saved_user_id
|
||||
: Config::DEFAULT_USER_ID;
|
||||
audio_input_device = s->value("audio_input_device", audio_input_device).toString();
|
||||
KYTY_CFG_GET(present_mode);
|
||||
gpu_index = s->value("gpu_index", -1).toInt();
|
||||
if (EnumToText(present_mode).isEmpty()) {
|
||||
present_mode = PresentMode::Mailbox;
|
||||
}
|
||||
KYTY_CFG_GET(fullscreen_enabled);
|
||||
KYTY_CFG_GET(hide_cursor_enabled);
|
||||
KYTY_CFG_GET(readback_linear_images);
|
||||
KYTY_CFG_GET(tessellation_enabled);
|
||||
trophy_enabled = s->value("trophy_enabled", trophy_enabled).toBool();
|
||||
vblank_frequency = s->value("vblank_frequency", vblank_frequency).toInt();
|
||||
console_language = s->value("console_language", console_language).toInt();
|
||||
if (console_language < 0 || console_language > MAX_CONSOLE_LANGUAGE) {
|
||||
console_language = DEFAULT_CONSOLE_LANGUAGE;
|
||||
}
|
||||
KYTY_CFG_GET(vulkan_validation_enabled);
|
||||
KYTY_CFG_GET(shader_validation_enabled);
|
||||
KYTY_CFG_GET(shader_optimization_type);
|
||||
KYTY_CFG_GET(shader_log_direction);
|
||||
KYTY_CFG_GET(shader_log_folder);
|
||||
KYTY_CFG_GET(command_buffer_dump_enabled);
|
||||
KYTY_CFG_GET(command_buffer_dump_folder);
|
||||
KYTY_CFG_GET(printf_direction);
|
||||
KYTY_CFG_GET(printf_output_file);
|
||||
KYTY_CFG_GET(profiler_enabled);
|
||||
KYTY_CFG_GET(renderdoc_enabled);
|
||||
amd_cpu_enabled = s->value("amd_cpu_enabled", false).toBool();
|
||||
#if defined(_WIN32)
|
||||
red_zone_protection_enabled =
|
||||
s->value("red_zone_protection_enabled", red_zone_protection_enabled).toBool();
|
||||
#endif
|
||||
host_input_mapping = s->value("host_input_mapping", host_input_mapping).toStringList();
|
||||
elf = s->value("elf", elf).toString();
|
||||
}
|
||||
[[nodiscard]] QVariantMap GameSettings() const;
|
||||
// Call on a temporary configuration: validation can fail after loading values.
|
||||
bool SetGameSettings(const QJsonObject& settings, QString& error);
|
||||
|
||||
private:
|
||||
template <class Settings>
|
||||
void ReadGameSettingsValues(const Settings& s);
|
||||
};
|
||||
|
||||
Q_DECLARE_METATYPE(Configuration*)
|
||||
|
||||
@@ -33,6 +33,8 @@ public:
|
||||
|
||||
signals:
|
||||
void PreviewControllerColor(const QString& color);
|
||||
void ImportGameSettings();
|
||||
void ExportGameSettings();
|
||||
|
||||
private:
|
||||
Ui::ConfigurationEditDialog* m_ui = nullptr;
|
||||
|
||||
@@ -43,6 +43,7 @@ public:
|
||||
bool EnsureGameDirectory();
|
||||
void ScanGameDirectory();
|
||||
void ViewTrophies();
|
||||
void ViewTrophyOverview();
|
||||
|
||||
signals:
|
||||
|
||||
@@ -73,6 +74,8 @@ private:
|
||||
void SelectItem(QTreeWidgetItem* witem);
|
||||
void ApplyCompatibility();
|
||||
void UpdateToolbarIcons();
|
||||
void ImportGameSettings(QWidget* parent);
|
||||
void ExportGameSettings(QWidget* parent) const;
|
||||
[[nodiscard]] bool HasValidGameDirectory() const;
|
||||
|
||||
ConfigurationItem* m_selected_item = nullptr;
|
||||
|
||||
@@ -1,30 +1,51 @@
|
||||
#ifndef PATCHES_DIALOG_H
|
||||
#define PATCHES_DIALOG_H
|
||||
|
||||
#include "cheatRepository.h"
|
||||
|
||||
#include <QByteArray>
|
||||
#include <QDialog>
|
||||
#include <QJsonDocument>
|
||||
#include <QString>
|
||||
|
||||
class Configuration;
|
||||
class QLabel;
|
||||
class QListWidget;
|
||||
class QPushButton;
|
||||
class QTabWidget;
|
||||
class QTreeWidget;
|
||||
|
||||
class PatchesDialog final: public QDialog {
|
||||
public:
|
||||
explicit PatchesDialog(const Configuration& game, QWidget* parent = nullptr);
|
||||
~PatchesDialog() override = default;
|
||||
|
||||
[[nodiscard]] static bool IsSupportedTitleId(const QString& title_id);
|
||||
[[nodiscard]] static QString PatchPlanPath(const QString& title_id);
|
||||
|
||||
private:
|
||||
void Load();
|
||||
void Save();
|
||||
void LoadRemote();
|
||||
void PreviewRemote();
|
||||
void ImportRemote();
|
||||
|
||||
QString m_title_id;
|
||||
QListWidget* m_patches = nullptr;
|
||||
QLabel* m_status = nullptr;
|
||||
QPushButton* m_apply = nullptr;
|
||||
QString m_title_id;
|
||||
QString m_version;
|
||||
QString m_process;
|
||||
QByteArray m_local_data;
|
||||
QJsonDocument m_local_document;
|
||||
QJsonDocument m_remote_document;
|
||||
bool m_local_readable = false;
|
||||
Cheats::CheatRepository* m_repository = nullptr;
|
||||
QList<Cheats::RemoteFile> m_remote_files;
|
||||
QTabWidget* m_tabs = nullptr;
|
||||
QTreeWidget* m_files = nullptr;
|
||||
QListWidget* m_preview = nullptr;
|
||||
QLabel* m_remote_status = nullptr;
|
||||
QLabel* m_preview_status = nullptr;
|
||||
QPushButton* m_refresh = nullptr;
|
||||
QPushButton* m_import = nullptr;
|
||||
QListWidget* m_patches = nullptr;
|
||||
QLabel* m_status = nullptr;
|
||||
QPushButton* m_apply = nullptr;
|
||||
};
|
||||
|
||||
#endif // PATCHES_DIALOG_H
|
||||
@@ -3,6 +3,8 @@
|
||||
|
||||
#include <QDialog>
|
||||
|
||||
#include <vector>
|
||||
|
||||
class QTabWidget;
|
||||
class QWidget;
|
||||
|
||||
@@ -14,6 +16,8 @@ public:
|
||||
static bool HasTrophyData(const Configuration* info);
|
||||
static void ShowForGame(const Configuration* info, const QString& runtime_directory,
|
||||
QWidget* parent);
|
||||
static void ShowOverview(const std::vector<const Configuration*>& games,
|
||||
const QString& runtime_directory, QWidget* parent);
|
||||
|
||||
private:
|
||||
bool LoadGame(const Configuration& info, const QString& runtime_directory, QString& error);
|
||||
|
||||
@@ -5,6 +5,8 @@
|
||||
<file alias="input-mapping.svg">icons/input-mapping.svg</file>
|
||||
<file alias="refresh.svg">icons/refresh.svg</file>
|
||||
<file alias="remove-configuration.svg">icons/remove-configuration.svg</file>
|
||||
<file alias="trophy.svg">icons/trophy.svg</file>
|
||||
<file alias="hidden-trophy.png">../../assets/images/hidden-trophy.png</file>
|
||||
</qresource>
|
||||
<qresource prefix="/styles">
|
||||
<file alias="launcher.qss">styles/launcher.qss</file>
|
||||
|
||||
@@ -0,0 +1,180 @@
|
||||
#include "cheatFile.h"
|
||||
|
||||
#include <QCoreApplication>
|
||||
#include <QDir>
|
||||
#include <QFile>
|
||||
#include <QFileInfo>
|
||||
#include <QJsonArray>
|
||||
#include <QJsonObject>
|
||||
#include <QRegularExpression>
|
||||
#include <QSaveFile>
|
||||
|
||||
namespace Cheats {
|
||||
|
||||
namespace {
|
||||
|
||||
QString Tr(const char* text) {
|
||||
return QCoreApplication::translate("Cheats", text);
|
||||
}
|
||||
|
||||
QString ValidateDocument(const QJsonDocument& document) {
|
||||
if (!document.isObject()) {
|
||||
return Tr("Invalid cheat JSON.");
|
||||
}
|
||||
const auto mods = document.object().value(QStringLiteral("mods"));
|
||||
if (!mods.isArray()) {
|
||||
return Tr("Cheat JSON has no \"mods\" array.");
|
||||
}
|
||||
for (const auto& value: mods.toArray()) {
|
||||
const auto mod = value.toObject();
|
||||
const auto name = mod.value(QStringLiteral("name"));
|
||||
const auto enabled = mod.value(QStringLiteral("enabled"));
|
||||
if (!value.isObject() || !name.isString() || name.toString().isEmpty() ||
|
||||
(!enabled.isUndefined() && !enabled.isBool())) {
|
||||
return Tr("Invalid cheat entry.");
|
||||
}
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool IsSupportedTitleId(const QString& title_id) {
|
||||
static const QRegularExpression pattern(QStringLiteral("\\APPSA[0-9]{5}\\z"));
|
||||
return pattern.match(title_id.trimmed().toUpper()).hasMatch();
|
||||
}
|
||||
|
||||
QString PlanPath(const QString& title_id) {
|
||||
if (!IsSupportedTitleId(title_id)) {
|
||||
return {};
|
||||
}
|
||||
return QDir(QCoreApplication::applicationDirPath())
|
||||
.filePath(QStringLiteral("_Patches/%1.json").arg(title_id.trimmed().toUpper()));
|
||||
}
|
||||
|
||||
QString ParseDocument(const QByteArray& data, QJsonDocument* document) {
|
||||
const auto parsed = QJsonDocument::fromJson(data);
|
||||
const auto error = ValidateDocument(parsed);
|
||||
*document = error.isEmpty() ? parsed : QJsonDocument();
|
||||
return error;
|
||||
}
|
||||
|
||||
QString ValidateImport(const QJsonDocument& document, const QString& title_id,
|
||||
const QString& version, const QString& process) {
|
||||
const auto parse_error = ValidateDocument(document);
|
||||
if (!parse_error.isEmpty()) {
|
||||
return parse_error;
|
||||
}
|
||||
const auto root = document.object();
|
||||
if (!IsSupportedTitleId(title_id) ||
|
||||
root.value(QStringLiteral("id"))
|
||||
.toString()
|
||||
.compare(title_id.trimmed(), Qt::CaseInsensitive) != 0) {
|
||||
return Tr("The cheat file does not match this game's title ID.");
|
||||
}
|
||||
if (version.isEmpty() || root.value(QStringLiteral("version")).toString() != version) {
|
||||
return Tr("The cheat file does not match this game's version (%1).").arg(version);
|
||||
}
|
||||
if (process.isEmpty() ||
|
||||
root.value(QStringLiteral("process")).toString().compare(process, Qt::CaseInsensitive) !=
|
||||
0) {
|
||||
return Tr("The cheat file does not match this game's executable (%1).").arg(process);
|
||||
}
|
||||
static const QRegularExpression offset_pattern(
|
||||
QStringLiteral("\\A(?:0[xX])?[0-9a-fA-F]{1,16}\\z"));
|
||||
static const QRegularExpression bytes_pattern(QStringLiteral("\\A(?:[0-9a-fA-F]{2})+\\z"));
|
||||
const auto mods = root.value(QStringLiteral("mods")).toArray();
|
||||
if (mods.isEmpty()) {
|
||||
return Tr("The cheat file contains no cheats.");
|
||||
}
|
||||
if (root.contains(QStringLiteral("master"))) {
|
||||
return Tr("This JSON uses master codes, which are not supported yet.");
|
||||
}
|
||||
for (const auto& value: mods) {
|
||||
const auto mod = value.toObject();
|
||||
const auto memory = mod.value(QStringLiteral("memory"));
|
||||
if (mod.contains(QStringLiteral("module_name"))) {
|
||||
return Tr("This JSON uses module-specific cheats, which are not supported yet.");
|
||||
}
|
||||
if (!memory.isArray() || memory.toArray().isEmpty()) {
|
||||
return Tr("Unsupported memory entries in cheat \"%1\".")
|
||||
.arg(mod.value(QStringLiteral("name")).toString());
|
||||
}
|
||||
for (const auto& entry: memory.toArray()) {
|
||||
const auto write = entry.toObject();
|
||||
const auto offset = write.value(QStringLiteral("offset")).toString();
|
||||
const auto off = write.value(QStringLiteral("off")).toString();
|
||||
const auto on = write.value(QStringLiteral("on")).toString();
|
||||
const auto absolute = write.value(QStringLiteral("absolute"));
|
||||
const auto expected = write.value(QStringLiteral("expected"));
|
||||
if ((!absolute.isUndefined() && (!absolute.isBool() || absolute.toBool())) ||
|
||||
(!expected.isUndefined() &&
|
||||
(!expected.isString() ||
|
||||
expected.toString().compare(off, Qt::CaseInsensitive) != 0)) ||
|
||||
write.contains(QStringLiteral("section")) ||
|
||||
write.contains(QStringLiteral("sectionName")) ||
|
||||
write.contains(QStringLiteral("sectionProtection")) ||
|
||||
write.contains(QStringLiteral("logicalOffset")) ||
|
||||
write.contains(QStringLiteral("sectionOffset"))) {
|
||||
return Tr("This JSON uses memory addressing features that are not supported yet.");
|
||||
}
|
||||
if (!entry.isObject() || !offset_pattern.match(offset).hasMatch() ||
|
||||
!bytes_pattern.match(off).hasMatch() || !bytes_pattern.match(on).hasMatch() ||
|
||||
off.size() != on.size()) {
|
||||
return Tr("Unsupported memory entries in cheat \"%1\".")
|
||||
.arg(mod.value(QStringLiteral("name")).toString());
|
||||
}
|
||||
}
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
QJsonDocument WithSelection(const QJsonDocument& document, const QList<bool>& enabled) {
|
||||
auto root = document.object();
|
||||
auto mods = root.value(QStringLiteral("mods")).toArray();
|
||||
if (mods.size() != enabled.size()) {
|
||||
return {};
|
||||
}
|
||||
for (qsizetype index = 0; index < mods.size(); ++index) {
|
||||
auto mod = mods[index].toObject();
|
||||
mod.insert(QStringLiteral("enabled"), enabled[index]);
|
||||
mods[index] = mod;
|
||||
}
|
||||
root.insert(QStringLiteral("mods"), mods);
|
||||
return QJsonDocument(root);
|
||||
}
|
||||
|
||||
QString SaveDocument(const QString& path, const QJsonDocument& document,
|
||||
const QByteArray& expected_data) {
|
||||
if (path.isEmpty() || !document.isObject()) {
|
||||
return Tr("Invalid cheat file.");
|
||||
}
|
||||
QFile input(path);
|
||||
if (input.exists()) {
|
||||
if (!input.open(QIODevice::ReadOnly)) {
|
||||
return Tr("Could not read cheat file: %1").arg(input.errorString());
|
||||
}
|
||||
const auto current = input.readAll();
|
||||
if (input.error() != QFile::NoError) {
|
||||
return Tr("Could not read cheat file: %1").arg(input.errorString());
|
||||
}
|
||||
if (current != expected_data) {
|
||||
return Tr("Cheat file changed; reload the dialog.");
|
||||
}
|
||||
} else if (!expected_data.isEmpty()) {
|
||||
return Tr("Cheat file changed; reload the dialog.");
|
||||
}
|
||||
input.close();
|
||||
if (!QDir().mkpath(QFileInfo(path).absolutePath())) {
|
||||
return Tr("Could not create the local cheats directory.");
|
||||
}
|
||||
QSaveFile output(path);
|
||||
const auto data = document.toJson();
|
||||
if (!output.open(QIODevice::WriteOnly) || output.write(data) != data.size() ||
|
||||
!output.commit()) {
|
||||
return Tr("Could not save cheat file: %1").arg(output.errorString());
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace Cheats
|
||||
@@ -0,0 +1,200 @@
|
||||
#include "cheatRepository.h"
|
||||
|
||||
#include <QNetworkReply>
|
||||
#include <QNetworkRequest>
|
||||
#include <QRegularExpression>
|
||||
#include <QSet>
|
||||
#include <QTimer>
|
||||
|
||||
#include <algorithm>
|
||||
#include <utility>
|
||||
|
||||
namespace Cheats {
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr qint64 kIndexLimit = 2 * 1024 * 1024;
|
||||
constexpr qint64 kFileLimit = 8 * 1024 * 1024;
|
||||
|
||||
const QString kBaseUrl = QStringLiteral(
|
||||
"https://raw.githubusercontent.com/TeeKay87/HEN-Cheats-Collection/master/cheats/");
|
||||
|
||||
bool IsFormat(const QString& format) {
|
||||
return format == QStringLiteral("json") || format == QStringLiteral("mc4") ||
|
||||
format == QStringLiteral("shn");
|
||||
}
|
||||
|
||||
QRegularExpressionMatch MatchName(const QString& name) {
|
||||
static const QRegularExpression pattern(QStringLiteral(
|
||||
"\\A([A-Z]{4}[0-9]{5})_([0-9]+(?:\\.[0-9]+)+)_[A-Za-z0-9_.-]+\\.(json|mc4|shn)\\z"));
|
||||
return pattern.match(name);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool RemoteFile::IsSupported() const {
|
||||
return format == QStringLiteral("json") && !Url().isEmpty();
|
||||
}
|
||||
|
||||
QUrl RemoteFile::Url() const {
|
||||
const auto match = MatchName(name);
|
||||
if (!IsFormat(format) || !match.hasMatch() || match.captured(3) != format) {
|
||||
return {};
|
||||
}
|
||||
return QUrl(kBaseUrl + format + QLatin1Char('/') + name);
|
||||
}
|
||||
|
||||
CatalogResult ParseIndex(const QByteArray& data, const QString& format, const QString& title_id) {
|
||||
CatalogResult result;
|
||||
if (!IsFormat(format) || data.isEmpty() || data.size() > kIndexLimit) {
|
||||
result.error = CheatRepository::tr("Invalid cheat index.");
|
||||
return result;
|
||||
}
|
||||
|
||||
const auto id = title_id.trimmed().toUpper();
|
||||
QSet<QString> seen;
|
||||
int invalid = 0;
|
||||
auto text = QString::fromUtf8(data);
|
||||
if (text.startsWith(QChar(0xfeff))) {
|
||||
text.remove(0, 1);
|
||||
}
|
||||
for (const auto& line: text.split(QLatin1Char('\n'))) {
|
||||
const auto trimmed = line.trimmed();
|
||||
if (trimmed.isEmpty()) {
|
||||
continue;
|
||||
}
|
||||
const auto separator = trimmed.indexOf(QLatin1Char('='));
|
||||
const auto name = trimmed.left(separator);
|
||||
const auto match = MatchName(name);
|
||||
if (separator < 0 || !match.hasMatch() || match.captured(3) != format) {
|
||||
invalid++;
|
||||
continue;
|
||||
}
|
||||
if (match.captured(1) != id || seen.contains(name)) {
|
||||
continue;
|
||||
}
|
||||
seen.insert(name);
|
||||
result.files.append(
|
||||
{name, trimmed.mid(separator + 1).trimmed(), match.captured(2), format});
|
||||
}
|
||||
if (invalid != 0) {
|
||||
result.error = CheatRepository::tr("Skipped %1 invalid cheat index entries.").arg(invalid);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
CheatRepository::CheatRepository(QObject* parent): QObject(parent), m_network(this) {}
|
||||
|
||||
QNetworkReply* CheatRepository::Request(const QUrl& url, qint64 limit,
|
||||
std::function<void(QByteArray, QString)> complete) {
|
||||
QNetworkRequest request(url);
|
||||
request.setAttribute(QNetworkRequest::RedirectPolicyAttribute,
|
||||
QNetworkRequest::SameOriginRedirectPolicy);
|
||||
request.setRawHeader("User-Agent", "Kyty-Launcher");
|
||||
request.setTransferTimeout(15000);
|
||||
auto* reply = m_network.get(request);
|
||||
reply->setReadBufferSize(limit + 1);
|
||||
connect(reply, &QNetworkReply::readyRead, this, [reply, limit]() {
|
||||
if (reply->bytesAvailable() > limit) {
|
||||
reply->setProperty("too_large", true);
|
||||
reply->abort();
|
||||
}
|
||||
});
|
||||
QTimer::singleShot(30000, reply, [reply]() {
|
||||
if (!reply->isFinished()) {
|
||||
reply->setProperty("timed_out", true);
|
||||
reply->abort();
|
||||
}
|
||||
});
|
||||
connect(reply, &QNetworkReply::finished, this,
|
||||
[this, reply, limit, complete = std::move(complete)]() {
|
||||
QString error;
|
||||
if (reply->property("too_large").toBool() || reply->bytesAvailable() > limit) {
|
||||
error = tr("Cheat download exceeds the size limit.");
|
||||
} else if (reply->property("timed_out").toBool()) {
|
||||
error = tr("Cheat download timed out.");
|
||||
} else if (reply->error() != QNetworkReply::NoError) {
|
||||
error = reply->errorString();
|
||||
} else if (reply->attribute(QNetworkRequest::HttpStatusCodeAttribute).toInt() !=
|
||||
200) {
|
||||
error = tr("Unexpected response from the cheat repository.");
|
||||
}
|
||||
const auto data = error.isEmpty() ? reply->readAll() : QByteArray();
|
||||
m_catalog_replies.removeAll(reply);
|
||||
if (m_file_reply == reply) {
|
||||
m_file_reply.clear();
|
||||
}
|
||||
reply->deleteLater();
|
||||
complete(data, error);
|
||||
});
|
||||
return reply;
|
||||
}
|
||||
|
||||
void CheatRepository::Load(const QString& title_id) {
|
||||
const auto generation = ++m_catalog_generation;
|
||||
for (auto* reply: std::exchange(m_catalog_replies, {})) {
|
||||
reply->abort();
|
||||
}
|
||||
CancelFetch();
|
||||
m_files.clear();
|
||||
m_errors.clear();
|
||||
m_pending = 3;
|
||||
for (const auto& format:
|
||||
{QStringLiteral("json"), QStringLiteral("mc4"), QStringLiteral("shn")}) {
|
||||
auto* reply =
|
||||
Request(QUrl(kBaseUrl + format + QStringLiteral(".txt")), kIndexLimit,
|
||||
[this, generation, format, title_id](const QByteArray& data, QString error) {
|
||||
if (generation != m_catalog_generation) {
|
||||
return;
|
||||
}
|
||||
if (error.isEmpty()) {
|
||||
auto result = ParseIndex(data, format, title_id);
|
||||
m_files.append(result.files);
|
||||
error = result.error;
|
||||
}
|
||||
if (!error.isEmpty()) {
|
||||
m_errors.append(format.toUpper() + QStringLiteral(": ") + error);
|
||||
}
|
||||
if (--m_pending == 0) {
|
||||
std::sort(m_files.begin(), m_files.end(),
|
||||
[](const RemoteFile& left, const RemoteFile& right) {
|
||||
if (left.version != right.version) {
|
||||
return left.version > right.version;
|
||||
}
|
||||
if (left.format != right.format) {
|
||||
return left.format < right.format;
|
||||
}
|
||||
return left.name < right.name;
|
||||
});
|
||||
emit CatalogLoaded(m_files, m_errors.join(QLatin1Char('\n')));
|
||||
}
|
||||
});
|
||||
m_catalog_replies.append(reply);
|
||||
}
|
||||
}
|
||||
|
||||
void CheatRepository::Fetch(const RemoteFile& file) {
|
||||
CancelFetch();
|
||||
if (!file.IsSupported()) {
|
||||
emit FileLoaded({}, tr("Only JSON cheat files are supported."));
|
||||
return;
|
||||
}
|
||||
const auto generation = m_fetch_generation;
|
||||
m_file_reply = Request(file.Url(), kFileLimit,
|
||||
[this, generation](const QByteArray& data, const QString& error) {
|
||||
if (generation == m_fetch_generation) {
|
||||
emit FileLoaded(data, error);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void CheatRepository::CancelFetch() {
|
||||
m_fetch_generation++;
|
||||
if (m_file_reply != nullptr) {
|
||||
auto* reply = m_file_reply.data();
|
||||
m_file_reply.clear();
|
||||
reply->abort();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Cheats
|
||||
@@ -0,0 +1,149 @@
|
||||
#include "configuration.h"
|
||||
|
||||
QVariantMap Configuration::GameSettings() const {
|
||||
QVariantMap values;
|
||||
#define KYTY_CFG_SET(n) values.insert(QStringLiteral(#n), QVariant::fromValue(n).toString())
|
||||
KYTY_CFG_SET(screen_resolution);
|
||||
KYTY_CFG_SET(user_name);
|
||||
KYTY_CFG_SET(user_id);
|
||||
KYTY_CFG_SET(audio_input_device);
|
||||
KYTY_CFG_SET(present_mode);
|
||||
KYTY_CFG_SET(gpu_index);
|
||||
KYTY_CFG_SET(fullscreen_enabled);
|
||||
KYTY_CFG_SET(hide_cursor_enabled);
|
||||
KYTY_CFG_SET(readback_linear_images);
|
||||
KYTY_CFG_SET(sync_raw_image_buffers);
|
||||
KYTY_CFG_SET(tessellation_enabled);
|
||||
KYTY_CFG_SET(trophy_enabled);
|
||||
KYTY_CFG_SET(skip_notice_screen);
|
||||
KYTY_CFG_SET(vblank_frequency);
|
||||
KYTY_CFG_SET(console_language);
|
||||
KYTY_CFG_SET(vulkan_validation_enabled);
|
||||
KYTY_CFG_SET(shader_validation_enabled);
|
||||
KYTY_CFG_SET(shader_optimization_type);
|
||||
KYTY_CFG_SET(shader_log_direction);
|
||||
KYTY_CFG_SET(shader_log_folder);
|
||||
KYTY_CFG_SET(command_buffer_dump_enabled);
|
||||
KYTY_CFG_SET(command_buffer_dump_folder);
|
||||
KYTY_CFG_SET(printf_direction);
|
||||
KYTY_CFG_SET(printf_output_file);
|
||||
KYTY_CFG_SET(profiler_enabled);
|
||||
KYTY_CFG_SET(renderdoc_enabled);
|
||||
KYTY_CFG_SET(amd_cpu_enabled);
|
||||
#if defined(_WIN32)
|
||||
KYTY_CFG_SET(red_zone_protection_enabled);
|
||||
#endif
|
||||
KYTY_CFG_SET(elf);
|
||||
#undef KYTY_CFG_SET
|
||||
return values;
|
||||
}
|
||||
|
||||
template <class Settings>
|
||||
void Configuration::ReadGameSettingsValues(const Settings& s) {
|
||||
#define KYTY_CFG_GET(n) n = s.value(QStringLiteral(#n)).template value<decltype(n)>()
|
||||
KYTY_CFG_GET(screen_resolution);
|
||||
user_name = s.value("user_name", user_name).toString();
|
||||
bool user_id_ok = false;
|
||||
auto saved_user_id = s.value("user_id", user_id).toInt(&user_id_ok);
|
||||
user_id = user_id_ok && Config::IsConfiguredUserIdValid(saved_user_id)
|
||||
? saved_user_id
|
||||
: Config::DEFAULT_USER_ID;
|
||||
audio_input_device = s.value("audio_input_device", audio_input_device).toString();
|
||||
KYTY_CFG_GET(present_mode);
|
||||
gpu_index = s.value("gpu_index", -1).toInt();
|
||||
if (EnumToText(present_mode).isEmpty()) {
|
||||
present_mode = PresentMode::Mailbox;
|
||||
}
|
||||
KYTY_CFG_GET(fullscreen_enabled);
|
||||
KYTY_CFG_GET(hide_cursor_enabled);
|
||||
KYTY_CFG_GET(readback_linear_images);
|
||||
KYTY_CFG_GET(sync_raw_image_buffers);
|
||||
KYTY_CFG_GET(tessellation_enabled);
|
||||
trophy_enabled = s.value("trophy_enabled", trophy_enabled).toBool();
|
||||
KYTY_CFG_GET(skip_notice_screen);
|
||||
vblank_frequency = s.value("vblank_frequency", vblank_frequency).toInt();
|
||||
console_language = s.value("console_language", console_language).toInt();
|
||||
if (console_language < 0 || console_language > MAX_CONSOLE_LANGUAGE) {
|
||||
console_language = DEFAULT_CONSOLE_LANGUAGE;
|
||||
}
|
||||
KYTY_CFG_GET(vulkan_validation_enabled);
|
||||
KYTY_CFG_GET(shader_validation_enabled);
|
||||
KYTY_CFG_GET(shader_optimization_type);
|
||||
KYTY_CFG_GET(shader_log_direction);
|
||||
KYTY_CFG_GET(shader_log_folder);
|
||||
KYTY_CFG_GET(command_buffer_dump_enabled);
|
||||
KYTY_CFG_GET(command_buffer_dump_folder);
|
||||
KYTY_CFG_GET(printf_direction);
|
||||
KYTY_CFG_GET(printf_output_file);
|
||||
KYTY_CFG_GET(profiler_enabled);
|
||||
KYTY_CFG_GET(renderdoc_enabled);
|
||||
amd_cpu_enabled = s.value("amd_cpu_enabled", false).toBool();
|
||||
#if defined(_WIN32)
|
||||
red_zone_protection_enabled =
|
||||
s.value("red_zone_protection_enabled", red_zone_protection_enabled).toBool();
|
||||
#endif
|
||||
elf = s.value("elf", elf).toString();
|
||||
#undef KYTY_CFG_GET
|
||||
}
|
||||
|
||||
void Configuration::WriteSettings(QSettings* s) const {
|
||||
const auto values = GameSettings();
|
||||
for (auto it = values.constBegin(); it != values.constEnd(); ++it) {
|
||||
s->setValue(it.key(), it.value());
|
||||
}
|
||||
s->setValue("name", name);
|
||||
s->setValue("basedir", basedir);
|
||||
s->setValue("game_path", game_path);
|
||||
s->setValue("custom_settings", QVariant::fromValue(custom_settings).toString());
|
||||
s->setValue("host_input_mapping", host_input_mapping);
|
||||
}
|
||||
|
||||
void Configuration::ReadSettings(QSettings* s) {
|
||||
ReadGameSettingsValues(*s);
|
||||
name = s->value("name").toString();
|
||||
basedir = s->value("basedir").toString();
|
||||
game_path = s->value("game_path").toString();
|
||||
custom_settings = s->value("custom_settings").toBool();
|
||||
host_input_mapping = s->value("host_input_mapping", host_input_mapping).toStringList();
|
||||
}
|
||||
|
||||
bool Configuration::SetGameSettings(const QJsonObject& settings, QString& error) {
|
||||
const auto fail = [&error](const QString& message) {
|
||||
error = message;
|
||||
return false;
|
||||
};
|
||||
auto values = GameSettings();
|
||||
for (auto it = settings.constBegin(); it != settings.constEnd(); ++it) {
|
||||
if (!values.contains(it.key())) {
|
||||
return fail(tr("Unknown game setting: %1").arg(it.key()));
|
||||
}
|
||||
if (!it.value().isString()) {
|
||||
return fail(tr("Game setting %1 must be a string.").arg(it.key()));
|
||||
}
|
||||
values.insert(it.key(), it.value().toString());
|
||||
}
|
||||
|
||||
ReadGameSettingsValues(values);
|
||||
const auto canonical = GameSettings();
|
||||
for (auto it = settings.constBegin(); it != settings.constEnd(); ++it) {
|
||||
if (canonical.value(it.key()) != values.value(it.key())) {
|
||||
return fail(tr("Invalid value for game setting: %1").arg(it.key()));
|
||||
}
|
||||
}
|
||||
if (user_name.trimmed().isEmpty() || user_name.toUtf8().size() > Config::MAX_USER_NAME_LENGTH) {
|
||||
return fail(tr("User name must contain 1-16 UTF-8 bytes."));
|
||||
}
|
||||
if (gpu_index < -1) {
|
||||
return fail(tr("GPU index must be -1 or greater."));
|
||||
}
|
||||
if (vblank_frequency < 30 || vblank_frequency > 360) {
|
||||
return fail(tr("Vblank frequency must be between 30 and 360."));
|
||||
}
|
||||
if ((shader_log_direction == LogDirection::File && shader_log_folder.isEmpty()) ||
|
||||
(printf_direction == LogDirection::File && printf_output_file.isEmpty()) ||
|
||||
(command_buffer_dump_enabled && command_buffer_dump_folder.isEmpty())) {
|
||||
return fail(tr("Enabled logging and command buffer dumps require an output path."));
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
Loaded 100 of 149 files, more files were not shown because too many files have changed in this diff.
Show more
Reference in new issue
Block a user