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Author SHA1 Message Date
nmzik 7b9997baea shader: fold exact float class masks into native NaN predicates 2026-10-09 02:54:21 +02:00
nmzik 393257eaae shader: classify float NaNs with one magnitude comparison 2026-10-09 02:54:21 +02:00
nmzik 13e3ca314c shader: unpack buffer offsets from one load per packed word 2026-10-09 02:54:21 +02:00
nmzik b4853a0e08 shader: preserve export vectors instead of rebuilding scalar components 2026-10-09 02:54:21 +02:00
nmzik ee4dd90649 shader: emit native integer operations and remove signedness casts 2026-10-09 02:54:21 +02:00
nmzik 3df456675d shader: own control flow on IR blocks with direct targets 2026-10-09 01:59:41 +02:00
nmzik 8abf99c56e shader: emit bounded SPIR-V operands without temporary vectors 2026-10-09 01:58:39 +02:00
nmzik 7c6121cba5 shader: build CFG labels and targets from ordered storage 2026-10-09 01:55:50 +02:00
nmzik 46997dfc7a shader: retain resource type IDs in SPIR-V emission state 2026-10-09 01:55:50 +02:00
nmzik 97fda7b10f renderer: bind prepared buffer descriptors without copying 2026-10-09 01:49:18 +02:00
nmzik dbe5353f3a shader: eliminate retained SRT lookup aliases 2026-10-09 01:44:34 +02:00
nmzik e1ac893a0c shader: collect usage once and emit descriptor slots directly 2026-10-09 02:17:38 +04:00
nmzik b35cdc39b7 shader: append deferred Phi operands directly to SPIR-V storage 2026-10-09 01:40:52 +04:00
nmzik 52dbc724f8 shader: store SPIR-V definitions directly in IR nodes 2026-10-09 01:40:41 +04:00
Mac 2f4b8a335d shader: allow SDWA byte destinations for bitwise VOP2 ops 2026-10-08 22:12:05 +04:00
nmzik b38b7454a6 Preserve vertex export locations for mixed pixel interpolation 2026-10-08 22:05:53 +04:00
nmzik b65dc12208 Track pad port ownership and reject duplicate opens 2026-10-08 21:58:53 +04:00
Devran Cosmo Uenal 58978d154a font: rasterize glyphs larger than 128 pixels (#1214)
Glyph images were rendered into a fixed 128x128 buffer and their width and
height were clamped to 128. Since glyphs are rasterized at the requested
scale (f96a14a0), large text such as title cards lost every row and column
past 128 pixels, so letters were drawn cut into bands.

The glyph buffers now grow to the glyph's bitmap box and width_byte is the
glyph's width. The VGA fallback font keeps its 128-pixel limit; scalable
glyphs are limited to 4096 pixels only to reject absurd scales.
2026-10-08 20:03:13 +04:00
1f3adf5109 cmake: accept glslang's current tool name and document Python 3 (#1161)
* cmake: accept glslang's current tool name and document Python 3

Official glslang release archives for Windows ship the compiler only as
glslang.exe, so configuring with one of them on PATH could not find
glslangValidator. Fall back to glslang; glslangValidator is still
preferred where both exist.

The bundled SPIRV-Tools needs Python 3 at configure time, which the
Windows build requirements did not mention.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* docs: list Python 3 in the Linux and macOS prerequisites

The bundled SPIRV-Tools calls find_host_package(Python3 REQUIRED) on every platform, so the apt and Homebrew package lists need it too, not only the Windows requirements.

* cmake: remove glslang naming comment

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-08 19:46:09 +04:00
NeySlimandnmzik 107d5f750a libNet: finish NpCommerce dialogs at open (#1166)
* libNet: finish NpCommerce dialogs at open

* libNet: complete NpCommerce dialog cancellation

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-08 19:31:47 +04:00
f40755173f ampr: keep resolved host paths in native form (#1175)
* ampr: keep resolved host paths in native form

ResolveOnePath stored each resolved file as a UTF-8 std::string
(Common::PathToString) and the read, stat and size paths turned that
string back into a std::filesystem::path. On POSIX this round trip is a
no-op, but on Windows path(std::string) decodes the bytes with the ANSI
code page, not UTF-8 (/utf-8 only sets the source and execution
charsets). Any non-ASCII character in the game folder therefore produced
a different path: the resolve step found the file through the native
path, then every APR read of it failed with ENOENT.

Tokyo Xtreme Racer (#1156) installed under "D:/Инсталляторы/[ps5]/..."
hits this on its first pak read:

  APR read missing host file: .../tokyoxtremeracer/content/paks/global.utoc
  Apr read failure 80020002 at CB offset 0   (LowLevelFatalError, abort)

even though KernelStat and the directory listing see the same file.

Store std::filesystem::path in ResolvedPathInfo and the file-id table
and pass it straight to Common::File. Convert to UTF-8 only for the log
lines.

* tests: cover APR stat and size under a non-ASCII host folder

Resolve a file inside a Cyrillic directory through APR and check that
the stat and size exports find it by ID, matching the Tokyo Xtreme
Racer install layout from #1156. On POSIX the old string round trip
also passed, so this guards the Windows path.

* tests: read the non-ASCII APR fixture through an APR command

Review on #1175 noted that the Unicode fixture only checked the stat
and size exports. A submitted APR read opens the stored host path in
ExecuteCommand/ReadHostFileToGuest, which the fixture did not reach.

Add AprReadMatches, which submits one APR read command for a file ID
and compares the bytes, and use it on the file under the Cyrillic
folder. As with the stat and size checks, POSIX hosts run this path but
only Windows would show an ANSI code page round trip.

* Remove APR path tests from this change

* Remove unrelated formatting changes

* Remove native path explanatory comments

---------

Co-authored-by: overlordxrz-source <overlordxrz-source@users.noreply.github.com>
Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-08 19:27:10 +04:00
Romain Hedouin 4e14eed770 kernel: start the semaphore wait timer after the early returns (#1173)
Wait() read the clock and looked up the thread id before checking for an available token. Both are only needed once the thread has to block.
2026-10-08 19:21:36 +04:00
nmzik aa3b2cd57f Implement AGC async rewind imports 2026-10-08 17:43:02 +04:00
4865dd92ca libNet: answer sceNpGetAccountLanguage2 as a signed-out user (#1186)
* libNet: answer sceNpGetAccountLanguage2 as a signed-out user

sceNpGetAccountLanguage2 was not registered, so games that call it hit
the unresolved-import stub. The stub returns 0, which tells the game the
request succeeded and that the language code buffer now holds the
account's language, but nothing was written to it.

Saros (#1053) calls it from its analytics thread right after
sceNpGetAccountAge, each on its own request. sceNpGetAccountAge already
reports SCE_NP_ERROR_SIGNED_OUT there, so the game is told the user is
signed out for one query and signed in for the next. Demon's Souls
(#890), Ghost of Yotei (#1095) and NHL 27 (#1101) import it as well.

Register it next to the other NpManager account queries and answer the
way they do: SCE_NP_ERROR_INVALID_ARGUMENT for a request id <= 0 or a
null output pointer, SCE_NP_ERROR_SIGNED_OUT otherwise. The output is
left untouched because nothing was looked up.

* libNet: reject missing account language requests

---------

Co-authored-by: overlordxrz-source <overlordxrz-source@users.noreply.github.com>
Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-08 16:48:01 +04:00
3c62359e05 Fix/trigger effect state (#1132)
* Pad: report the adaptive trigger state instead of always 0

scePadGetTriggerEffectState returned 0 for both triggers. Games that wait for
the state of the trigger effect they set before acting on L2/R2 never saw it
change; in Astro Bot, L2/R2 actions such as punches did nothing in some levels.

The state now follows from the game's last effect per trigger (already kept
for the DualSense output) and the trigger's travel, 0..255 over the effect's
ten positions: feedback no force / pushing, weapon not / almost / fully
pressed, vibration not firing / firing, with the values 1..7 that duaLib
(WujekFoliarz/duaLib) reads from a DualSense input report. SDL does not expose
that report, so this is an approximation; it also works with other pads and
the keyboard, where a digital L2/R2 is full travel. The trigger intensity
setting changes only the output, not the reported state.

Tested in Astro Bot (PPSA21567 1.018) by a player in the levels where the
triggers did nothing.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* tests: controller_settings covers scePadGetTriggerEffectState

Feedback, weapon and vibration states across the trigger travel, a trigger without an effect, a masked update keeping the other trigger's effect, and the intensity setting leaving the reported state unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Pad: a feedback trigger reports pushing only while it is pressed

A feedback effect from position 0 reported FEEDBACK_IS_PUSHING on an untouched trigger, so a game waiting for the change from no force to pushing never saw it. In Astro's Playroom the gacha capsules did not break on R2. Feedback states (modes 1, 4, 5) now need some travel (>= 8 of 255). Tested in Astro's Playroom (PPSA01325): the capsules break on R2 again.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Pad: a vibration trigger reports firing only while it is pressed

A vibration effect from position 0 reported VIBRATION_IS_FIRING on an untouched trigger; in Astro's Playroom the gun fired by itself. Vibration states (modes 3 and 6) now need some travel, as the feedback states do. Tested in Astro's Playroom.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Pad: reject invalid handles in scePadGetTriggerEffectState; test the remaining effect modes

scePadGetTriggerEffectState ignored its handle and returned pad 1's state for any handle. It now returns
SCE_PAD_ERROR_INVALID_HANDLE (0x80920003) for handles other than 1, like the other pad queries in libPad.cpp
and duaLib.

controller_settings now also covers multiple-position feedback (mode 4: pushes only at positions with a
strength), slope feedback (mode 5: pushes from its start position, not on an untouched trigger) and
multiple-position vibration (mode 6: fires only at positions with an amplitude and a frequency).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Pad: scePadGetTriggerEffectState returns libScePad's invalid-argument code

A null state returned 0x80960005, which is SCE_USER_SERVICE_ERROR_INVALID_ARGUMENT,
not a pad error; libScePad's code is SCE_PAD_ERROR_INVALID_ARG (0x80920001), as
scePadSetTriggerEffect returns. The call now lives with the other pad calls in
controller.cpp so controller_settings tests its handle and argument checks.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Pad: correct trigger effect state reporting

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-08 16:00:17 +04:00
nmzik 62643c3424 system service: deliver initial AppContent entitlement updates through shared queue 2026-10-08 15:53:14 +04:00
nmzik 210d4dcd99 sysmodule: track shared module load references and unloaded status 2026-10-08 15:52:18 +04:00
nmzik 5a8808086a ampr: honor shared counter waits and completion writes 2026-10-08 03:36:59 +04:00
nmzik 861dd76d7f net: accept sufficient Ethernet address output buffers 2026-10-08 03:36:59 +04:00
nmzik db41d0482f kernel: retain POSIX file descriptor close-on-exec flags 2026-10-08 03:36:11 +04:00
Henrique Reis Nevesandnmzik de62664908 kernel: report /dev/random and /dev/urandom as character devices (#1140)
kernel: report entropy sources as character devices

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-08 03:35:58 +04:00
Nawid3333andClaude Opus 5.5 34f6fd1f5f tests: cover the untested 16-bit integer ALU opcodes (#1151)
* tests: cover the 16-bit integer VOPC compares

V_CMP_{EQ,LE,GT,NE}_I16 and V_CMP_{EQ,LE,GT,NE,GE}_U16 decode and translate but
no test exercised them. VectorCompareI16U16Ops compares low halves that
differ in sign interpretation (0x8000 vs 0x7fff) with both the signed and the
unsigned opcodes, and uses operands whose high halves differ to check that only
the low 16 bits are compared. It runs in the default list and with
--int16-compare-only.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* tests: cover the 16-bit integer VOP3 ALU ops

V_SUB_NC_U16, V_ADD_NC_I16, V_ASHRREV_I16, V_MAX_U16 and V_MIN_U16 decode and
translate but no test exercised them. Vop3Int16Ops checks wraparound without
clamp, the shift amount taken from the low four bits of src0, unsigned
ordering for max/min on 0x8000 vs 0x7fff, that the high halves of the sources
are ignored and that the high half of the destination is preserved. It runs in
the default list and with --int16-alu-only.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* tests: cover the packed 16-bit integer VOP3P ops

V_PK_MAD_I16, V_PK_MAD_U16, V_PK_MUL_LO_U16, V_PK_ADD_I16, V_PK_SUB_U16,
V_PK_LSHLREV_B16, V_PK_LSHRREV_B16, V_PK_ASHRREV_I16, V_PK_MIN_I16, V_PK_MAX_U16
and V_PK_MIN_U16 decode and translate but no test exercised them. Vop3pInt16Ops
runs each on both halves with the default half selection: wraparound without
clamp, shift amounts from the low four bits of each src0 half, and min/max on
0x8000 vs 0x0001 so signed and unsigned ordering give different results. It
runs in the default list and with --int16-alu-only.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:31:46 +04:00
Romain Hedouin 79a91ecfaf graphics: cache the macOS thread id in TrackingSpinLock (#1169)
Every lock and unlock called pthread_mach_thread_np. Cache it per thread like the Linux branch does.
2026-10-08 03:18:49 +04:00
nmzik 420bb51d6c fix regression 9f83fd5f0c 2026-10-08 02:42:14 +04:00
nmzikandchenxiao07 c86c8b4d93 audio: mix AudioOut2 objects and apply port gains
Co-authored-by: chenxiao07 <chenxiao07@gmail.com>
2026-10-08 01:47:34 +04:00
chenxiao07 e43aadf75f ampr: assign unique IDs to resolved file paths 2026-10-08 01:18:40 +04:00
shadowbeat070 9f25e3c23e shader: support partial SDWA multiply and byte-source moves 2026-10-08 01:10:49 +04:00
shadowbeat070 7881c69a54 shader: decode v_cmp_class_f16 2026-10-08 01:10:49 +04:00
shadowbeat070 9e666e4dd2 shader: support scalar byte sign extension 2026-10-08 01:10:49 +04:00
Nawid3333andClaude Opus 5.5 c3a12397b0 tests: use function pointers in the concurrent backing read pairs (#1163)
TestConcurrentBackingReads (7e011fa5) builds its reader pairs with
std::pair {TryReadBacking, TryReadSparseBacking}. Class template argument
deduction then also considers pair's const T1& / const T2& constructors, which
deduce function types, and libstdc++ and libc++ reject a pair member of
function type ("data member instantiated with function type"), so
virtual_memory_allocation_tests no longer compiles on Linux and macOS. MSVC's
library accepts it, which is why Windows still builds.

Take the functions' addresses so the pairs hold function pointers.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 00:56:44 +04:00
nmzik 45b6d2c597 memory: copy sparse backing in one traversal 2026-10-07 23:17:53 +04:00
nmzik 7e011fa565 memory: allow concurrent backing reads 2026-10-07 23:10:14 +04:00
nmzik 4d10ea17a0 graphics: streamline staging-buffer writes 2026-10-07 22:48:42 +04:00
nmzik 006875ed4f graphics: pause memory-tracking spin loops 2026-10-07 22:47:50 +04:00
nmzik a87889f032 graphics: process upload regions in one traversal 2026-10-07 22:47:50 +04:00
nmzik 9c79d9d298 memory: flatten direct and batch mapping paths 2026-10-07 22:47:50 +04:00
nmzik c30ac7c904 memory: avoid redundant Windows view protection 2026-10-07 22:47:50 +04:00
nmzik 038d2257de tests: enable image aliasing coverage on Linux 2026-10-07 21:35:28 +04:00
nmzik 190f838ea4 shader: preserve workgroup bounds for scalar image descriptor tables 2026-10-07 21:25:53 +04:00
nmzik 470669c677 graphics: make raw image synchronization an opt-in setting 2026-10-07 21:17:35 +04:00
Claxten dd754065d8 graphics: preserve full tiled array backing in image-to-buffer copies 2026-10-07 21:17:35 +04:00
Claxten 743fdc6990 graphics: synchronize raw storage reads with GPU image aliases 2026-10-07 21:17:35 +04:00
Claxten 9f83fd5f0c graphics: apply indirect draw offsets to guest user SGPRs 2026-10-07 21:17:35 +04:00
Claxten 5297abb7ac shader: run non-amplifying NGG programs in mesh workgroups 2026-10-07 21:17:35 +04:00
Claxten a8beac190f shader: evaluate scalar branch decisions across the complete guest wave 2026-10-07 21:17:35 +04:00
Claxten b96871e2bf shader: unpack compressed SNORM16 color exports as normalized signed values 2026-10-07 21:17:35 +04:00
Claxten 21a1346e27 graphics: route compact color exports through CB_SHADER_MASK 2026-10-07 21:17:35 +04:00
Claxten 3ba6ebae81 shader: initialize perspective sample barycentrics at SampleId 2026-10-07 20:44:46 +04:00
nmzik fbf6ae400c graphics: preserve depth array layout during storage reinterpretation 2026-10-07 20:44:46 +04:00
Pipe530 d2413fc2eb trophies: add viewer inspector and wrap toast titles 2026-10-07 17:22:44 +04:00
nmzik 96eb681b90 shader: add V_MIN3_U16 opcode 2026-10-07 16:22:30 +04:00
nmzik 26cce9909a shader: add BUFFER_LOAD_FORMAT_D16_X opcode 2026-10-07 16:22:30 +04:00
nmzik 5af370c257 shader: add BUFFER_STORE_FORMAT_D16_X opcode 2026-10-07 16:22:30 +04:00
nmzik 67d7db685a agc: new abi 2026-10-07 16:22:30 +04:00
nmzik bb98f26433 shader: add missing I64/U64 compare variants 2026-10-07 05:03:09 +04:00
cc44a43ebc systemservice: add an option to report the notice screen as skipped (#1127)
* systemservice: add an option to report the notice screen as skipped

sceSystemServiceGetNoticeScreenSkipFlag always returned false. Return the
new skip_notice_screen option instead. Games that check this flag skip
their boot logo movies when it is set; Marvel's Wolverine, for example,
then does not queue movies/BootSequence/BootSequence.movie.

The option defaults to off, so behaviour is unchanged unless it is
enabled with --skip-notice-screen true or the launcher's "Skip boot
logos" checkbox. The launcher stores it with the other per-game settings,
so it is included in per-game config import and export.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Shorten skip notice screen wording

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-07 04:21:27 +04:00
nmzik 2a18e66a4c gpu: validate depth copy state when drawing instead of decoding 2026-10-07 04:14:49 +04:00
Henrique Reis Nevesandnmzik e7cfe5a2f7 libkernel: implement sceKernelAioWaitRequests (#1109)
kernel: implement batch AIO completion waits

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-07 04:13:06 +04:00
nmzikandnetwarex 7415febd93 SDL title fix
Co-authored-by: netwarex <mail@pety.me>
2026-10-07 03:15:16 +04:00
NeySlimandnmzik 7492cb9577 shader: emulate DS_ORDERED_COUNT as a GDS atomic (#1117)
* feat(shader): emulate DS_ORDERED_COUNT as a GDS atomic

* fix(shader): issue one ordered-count atomic per wave

* shader: correct ordered-count addressing and wave results

Use the M0 base and pixel packer offset for the GDS counter. Broadcast the
previous value to every lane and preserve the counter when EXEC is empty.

Add GPU regressions for add/exchange with full, partial, and empty EXEC in
wave32 and wave64. The targeted DS and buffer atomic suite passes 63 cases.

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-07 01:45:37 +04:00
NeySlim 60e53a39cc decoder: accept clamp on V_MIN3/MAX3/MED3_F16 (#1116)
fix(decoder): accept clamp on V_MIN3/MAX3/MED3_F16
2026-10-07 01:24:18 +04:00
1b21161aac kernel: fix the macOS build of host thread naming (#1122)
* kernel: apply clang-format to pthread.cpp

Output of the repository's pre-commit clang-format hook (v22.1.3) on
this file; no code change.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* kernel: fix the macOS build of host thread naming

199d0a9d (#1106) names guest threads on the host with the two-argument
glibc pthread_setname_np(thread, name). KYTY_PLATFORM is
KYTY_PLATFORM_LINUX on macOS too, so the macOS job now fails with "no
matching function for call to 'pthread_setname_np'": Apple's version
takes only the name and renames the calling thread. This code already
runs on the new thread itself (it passes pthread_self()), so use the
one-argument form on Apple with Apple's 63-character limit and keep the
Linux call unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Remove formatting

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-07 01:18:48 +04:00
NeySlim 1195af2510 decoder: add V_CMPX_U_F32 (#1120)
feat(decoder): add V_CMPX_U_F32
2026-10-07 01:16:23 +04:00
nmzik 9a5658c038 launcher: add per-game config import and export 2026-10-07 01:02:33 +04:00
Oberd 199d0a9d92 kernel: name guest threads on the host (#1106)
PthreadCreate carries a guest thread name, but RunThread never handed it to
the host, so every guest thread showed up as the same generic host thread
name in core dumps, perf samples and htop.

Call pthread_setname_np() on Linux so host-side diagnostics can attribute
work to the guest thread that caused it.
2026-10-06 23:43:36 +04:00
nmzik e679486ed3 net: translate native UDP socket options and microsecond timeouts 2026-10-06 23:41:06 +04:00
Henrique Reis NevesandClaude Opus 5.5 6ef406542c tests: make kyty_tests build and run every test without LTO (#1110)
avplayer_file_tests compiles libs/avPlayer.cpp into the test, and its
PRINT_NAME() calls Loader::Timer::GetTimeMs(). Add loader/timer.cpp to the
target, like the other tests that compile HLE library sources. CI links the
test with LTO, which drops the unused reference, so the failure only shows
in non-LTO builds such as the README's no-Qt instructions.

Clang with libstdc++ rejects optional<IndirectDescriptor>::emplace() with
no arguments in ShaderRecompilerComputeTests.cpp. Assign the descriptor the
same way the neighbouring test does.

trophy_system is registered with ctest but kyty_tests did not build its
executable, so ctest reported it as Not Run.

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-06 21:56:48 +04:00
Bartłomiej Wołyńczykandnmzik 35c6e8fff6 loader: enable the AMD CPU instruction patcher on macOS (#1014)
* loader: enable AMD CPU instruction patching on macOS

The guest instruction patcher was compiled out on macOS and runtimeLinker forced emulate_amd off,
so under Rosetta every SSE4a EXTRQ/INSERTQ took the SIGILL path (about 18 us each). Build the
patcher on all hosts and let --amd-cpu enable it on macOS like on Windows and Linux. The host
feature probe already reports no SSE4a under Rosetta, so EXTRQ becomes a native trampoline and the
remaining fallbacks keep using the x64 instruction emulator through the host exception handler.

* tests: macos_sse4a covers the guest instruction patcher on macOS

Patch EXTRQ/INSERTQ blobs in an RWX area with a trampoline page behind it, with the host features of
Rosetta (no SSE4a/RDPID/CLWB), and compare against the SIGILL emulator: EXTRQ must become a native
trampoline without SIGILL, INSERTQ stays a trap handled by the emulator, and nothing is touched
without emulate_amd.

* loader: emulate the patcher's VRSQRTPS trap and MWAITX on macOS

The AMD CPU patcher marks VRSQRTPS it cannot relocate by clearing a reserved
VEX.vvvv bit, which raises #UD on every host including Rosetta. The macOS build
left TryEmulateReciprocalSquareRoot and TryEmulateMonitorxMwaitx out, so the
guest died with an unhandled SIGILL at the first such site.

Both are plain SSE2/libc, so enable them on macOS. The Darwin context also
gains ClearUpperYmm so the VEX.128 result zeroes YMM[255:128] when the thread
has the AVX context. macos_sse4a covers the trapped VRSQRTPS and MWAITX.

* tests: macos_sse4a runs a plain VEX.128 VRSQRTPS through the patcher

The existing case started from an instruction that was already marked as a trap. The
new cases feed the ordinary encoding to PatchGuestInstructions and compare the result
with the emulated reference, both through a native trampoline and, when the instruction
cannot be relocated, through the trap mark and the signal emulator.

* loader: compact macOS instruction patcher coverage

Share the emulator dispatch chain while keeping SHA emulation limited to non-Apple hosts and preserving handler order. Remove a duplicate VRSQRTPS signal test already covered by both native and trapped patcher cases, plus blank lines left by removed platform guards.

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-06 21:55:11 +04:00
thenotsoquietninja44-collab 4852721005 net: export connect, getsockopt, sendto, and recvfrom 2026-10-06 21:32:46 +04:00
fb7ff7ec03 Map UDS events to trophies from dumped metadata; trophy viewer/overview improvements (#1088)
* Map UDS events to trophies via dumped metadata and redesign trophy UI

Correlate each UDS event to its stat ID (uds00.ucp) and trophy target (trophy00.ucp) instead of a hard-coded event, store trophy JSON with unlock date/time outside _SaveData, and add a PS5-style toast, viewer and overview.

Co-authored-by: Copilot App <223556219+Copilot@users.noreply.github.com>

* Fix trophy rule evaluation and share progress accounting

* Match trophy and reload toolbar styling

---------

Co-authored-by: Copilot App <223556219+Copilot@users.noreply.github.com>
Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-06 17:45:26 +04:00
nmzik 7d2422abbe add remote cheats launcher 2026-10-06 15:44:26 +04:00
nmzik b929bbe3e0 shader: limit broad image tables to compatible views 2026-10-06 14:59:05 +04:00
nmzik ae1e92621d shader: sample mixed bindless images through contiguous native arrays 2026-10-06 14:53:17 +04:00
nmzik 5a491abbda shader: remove redundant descriptor sorting and stale null check 2026-10-06 14:53:17 +04:00
Claxten afbb322b32 kernel: deliver persistent user events once per wait 2026-10-06 14:53:17 +04:00
Claxten 5601861d67 shader: implement RDNA2 scalar 16-bit sign extension 2026-10-06 14:53:17 +04:00
Claxten cd06601022 shader: replace CPU selector chains with direct image-table lookup 2026-10-06 14:53:17 +04:00
nmzik c23de62184 shader: resolve nested descriptor selector tables with exact scalar offsets 2026-10-06 14:53:17 +04:00
Claxten 9caec9f2c8 shader: preserve RDNA2 DLC coherence for flat address loads 2026-10-06 14:53:17 +04:00
nmzik cdb64bfd4f graphics: share indirect draw handling and honor indexed sources 2026-10-06 00:35:02 +04:00
nmzikandJoão Lobo e5dcfdb87b graphics: bound unbounded buffer reads and writes (#1066)
Co-authored-by: João Lobo <joaodlobo@gmail.com>
2026-10-06 00:35:02 +04:00
nmzikandTheCruZ 984010227f graphics: make depth bounds dynamic to reuse pipelines
Co-authored-by: TheCruZ <thecruzwtf@gmail.com>
2026-10-06 00:35:02 +04:00
TheCruZ 57c97ebd86 Decode 16-bit color clears (TheCruZ/KytyPS5-GTA@b8dcd826) 2026-10-06 00:35:02 +04:00
Rohit Mahtoandnmzik dc3cd2d2c9 libNet: honour the option mask in sceHttpUriBuild (#1069)
* libNet: honour the option mask in sceHttpUriBuild

sceHttpUriBuild's `option` argument (SCE_HTTP_URI_BUILD_WITH_*) selects which
components of the SceHttpUriElement end up in the output. HttpUriBuild logged
the value and ignored it, always returning the full URL.

Black Myth: Wukong calls it with SCHEME alone and requires "https://" (or
"http://") back before it starts an HTTP request. The full URL fails that
check, so the request starter returns false. The caller's "run on game thread
and wait" helper then returns early while its task stays queued, still holding
by-reference captures of a stack frame that is already gone. About 70 seconds
into boot the game thread runs that task against the dead stack and faults
(null read at eboot+0x59662f). With the mask honoured the game gets past that
point and reaches its title cinematic and menu.

Bits: SCHEME 0x01, HOSTNAME 0x02, PORT 0x04, PATH 0x08, USERNAME 0x10,
PASSWORD 0x20, QUERY 0x40, FRAGMENT 0x80. A mask with none of the eight bits
set keeps the previous "everything" behaviour for callers that never pass one.
A scheme-only build returns "https://", the authority marker belonging to the
scheme chunk.

Adds TestBuildHonoursOption to http_uri_parse covering scheme-only, hostname,
port, path, and the 0xff / 0 cases.

* libNet: simplify URI build code and tests

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-05 21:31:45 +04:00
149 changed files with 10873 additions and 4451 deletions

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+23 -13
View File
@@ -244,7 +244,7 @@ file(GLOB kyty_emulator_src CONFIGURE_DEPENDS
"${KYTY_SOURCE_DIR}/loader/*.h"
)
find_program(KYTY_GLSLANG_VALIDATOR glslangValidator REQUIRED)
find_program(KYTY_GLSLANG_VALIDATOR NAMES glslangValidator glslang REQUIRED)
set(gpu_tiler_shader_dir "${KYTY_SOURCE_DIR}/graphics/host_gpu/shaders")
set(gpu_tiler_generated_dir "${PROJECT_BINARY_DIR}/gpu_tiler_shaders")
set(gpu_tiler_shader_names
@@ -393,8 +393,10 @@ add_kyty_full_emulator_test(shader_cfg_tests "${KYTY_TESTS_DIR}/shaderCfgTests.c
add_executable(scalar_provenance_tests EXCLUDE_FROM_ALL
"${KYTY_TESTS_DIR}/ScalarProvenanceTests.cpp"
"${KYTY_SOURCE_DIR}/graphics/guest_gpu/gpu_format.cpp"
"${KYTY_SOURCE_DIR}/graphics/host_gpu/hostMemory.cpp"
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ReadLaneElimination.cpp"
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
)
target_link_libraries(scalar_provenance_tests fmt::fmt)
@@ -413,7 +415,16 @@ add_executable(archive_file_tests EXCLUDE_FROM_ALL
target_link_libraries(archive_file_tests common ZArchive::zarchive)
target_include_directories(archive_file_tests PRIVATE ${inc_headers})
add_executable(avplayer_file_tests EXCLUDE_FROM_ALL "${KYTY_TESTS_DIR}/AvPlayerFileTests.cpp")
add_executable(trophy_system_tests EXCLUDE_FROM_ALL
"${KYTY_TESTS_DIR}/TrophySystemTests.cpp"
)
target_link_libraries(trophy_system_tests common)
target_include_directories(trophy_system_tests PRIVATE ${inc_headers})
add_executable(avplayer_file_tests EXCLUDE_FROM_ALL
"${KYTY_TESTS_DIR}/AvPlayerFileTests.cpp"
"${KYTY_SOURCE_DIR}/loader/timer.cpp"
)
target_link_libraries(avplayer_file_tests common FFmpeg::ffmpeg ZArchive::zarchive)
target_include_directories(avplayer_file_tests PRIVATE ${inc_headers})
@@ -468,7 +479,6 @@ add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceTracking.cpp"
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ShaderInfoCollection.cpp"
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/BindingLayout.cpp"
)
target_link_libraries(resource_tracking_tests fmt::fmt)
target_include_directories(resource_tracking_tests PRIVATE ${inc_headers})
@@ -606,6 +616,7 @@ if(BUILD_TESTING)
add_test(NAME memory_tracker COMMAND $<TARGET_FILE:memory_tracker_tests>)
add_test(NAME page_manager COMMAND $<TARGET_FILE:page_manager_tests>)
add_test(NAME archive_file COMMAND $<TARGET_FILE:archive_file_tests>)
add_test(NAME trophy_system COMMAND $<TARGET_FILE:trophy_system_tests>)
add_test(NAME avplayer_file COMMAND $<TARGET_FILE:avplayer_file_tests>)
add_test(NAME bit_array COMMAND $<TARGET_FILE:bit_array_tests>)
add_test(NAME lru_cache COMMAND $<TARGET_FILE:lru_cache_tests>)
@@ -664,15 +675,12 @@ if(BUILD_TESTING)
add_test(NAME color_render_target_1d
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --rt1d-only)
if(WIN32)
# These tests still depend on the Windows multisample-depth path.
add_test(NAME texture_cache_image_overlap
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --image-overlap-only)
add_test(NAME texture_cache_htile_clear
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --htile-clear-only)
add_test(NAME buffer_cache_ranges
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --buffer-cache-range-only)
endif()
add_test(NAME texture_cache_image_overlap
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --image-overlap-only)
add_test(NAME texture_cache_htile_clear
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --htile-clear-only)
add_test(NAME buffer_cache_ranges
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --buffer-cache-range-only)
add_custom_target(kyty_tests DEPENDS
ime_dialog_tests
@@ -682,6 +690,7 @@ if(BUILD_TESTING)
memory_tracker_tests
page_manager_tests
archive_file_tests
trophy_system_tests
avplayer_file_tests
bit_array_tests
lru_cache_tests
@@ -712,8 +721,9 @@ if(APPLE AND (CMAKE_OSX_ARCHITECTURES STREQUAL "x86_64" OR
add_executable(macos_sse4a_tests EXCLUDE_FROM_ALL
"${KYTY_TESTS_DIR}/macosSse4aTests.cpp"
"${KYTY_SOURCE_DIR}/loader/x64InstructionEmulator.cpp"
"${KYTY_SOURCE_DIR}/loader/guestInstructionPatcher.cpp"
)
target_link_libraries(macos_sse4a_tests common fmt::fmt Zydis::Zydis)
target_link_libraries(macos_sse4a_tests common fmt::fmt Zydis::Zydis xbyak::xbyak)
target_include_directories(macos_sse4a_tests PRIVATE ${inc_headers})
if(BUILD_TESTING)
add_test(NAME macos_sse4a COMMAND $<TARGET_FILE:macos_sse4a_tests>)
+4 -3
View File
@@ -141,7 +141,8 @@ the Vulkan/SPIR-V validation rules.
- Visual Studio 2022 or Build Tools 2022 with the **Desktop development with C++** workload and
**C++ Clang tools for Windows** component
- Qt 6 for MSVC 2022 64-bit, including Concurrent, Network, and Widgets
- [glslang](https://github.com/KhronosGroup/glslang/releases) (`glslangValidator`) on `PATH`
- [glslang](https://github.com/KhronosGroup/glslang/releases) (`glslang` or `glslangValidator`) on `PATH`
- Python 3 on `PATH`; the bundled SPIRV-Tools runs it at configure time
The Microsoft C++ compiler (`cl.exe`) is not supported; use `clang-cl`.
@@ -176,7 +177,7 @@ build has no working sound and no gamepad hotplug:
```bash
sudo apt-get install --no-install-recommends \
clang lld ninja-build cmake git glslang-tools pkg-config \
clang lld ninja-build cmake git glslang-tools python3 pkg-config \
libgl1-mesa-dev libx11-dev libxcursor-dev libxext-dev libxfixes-dev \
libxi-dev libxrandr-dev libxss-dev libxtst-dev libxkbcommon-dev \
libasound2-dev libpulse-dev libudev-dev libdbus-1-dev libwayland-dev wayland-protocols
@@ -251,7 +252,7 @@ Requirements:
- An Apple Silicon Mac with Rosetta 2 installed (`softwareupdate --install-rosetta`)
- Xcode (or the Command Line Tools)
- Homebrew packages: `brew install cmake ninja glslang`
- Homebrew packages: `brew install cmake ninja glslang python`
- Qt 6 (Concurrent, Network, Widgets) with x86-64 support. The official Qt installation is
universal and works; Homebrew's Qt is arm64-only and will not link
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After

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+8
View File
@@ -152,6 +152,10 @@ bool ReadbackLinearImagesEnabled() {
return g_config->readback_linear_images;
}
bool SyncRawImageBuffersEnabled() {
return g_config->sync_raw_image_buffers;
}
bool TessellationEnabled() {
return g_config->tessellation_enabled;
}
@@ -164,6 +168,10 @@ bool PlayGoHackEnabled() {
return g_config->playgo_hack_enabled;
}
bool SkipNoticeScreen() {
return g_config->skip_notice_screen;
}
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
bool RedZoneProtectionEnabled() {
return g_config->red_zone_protection_enabled;
+4
View File
@@ -73,9 +73,11 @@ struct ConfigOptions {
bool gpu_assisted_validation_enabled = false;
bool renderdoc_enabled = false;
bool readback_linear_images = false;
bool sync_raw_image_buffers = false;
bool tessellation_enabled = false;
bool trophy_enabled = true;
bool playgo_hack_enabled = false;
bool skip_notice_screen = false;
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
bool red_zone_protection_enabled = false;
#endif
@@ -123,9 +125,11 @@ bool GpuAssistedValidationEnabled();
bool RenderDocEnabled();
bool ReadbackLinearImagesEnabled();
bool SyncRawImageBuffersEnabled();
bool TessellationEnabled();
bool TrophyEnabled();
bool PlayGoHackEnabled();
bool SkipNoticeScreen();
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
bool RedZoneProtectionEnabled();
#endif
+215 -26
View File
@@ -5,9 +5,9 @@
#include <algorithm>
#include <array>
#include <charconv>
#include <span>
#include <fmt/format.h>
#include <nlohmann/json.hpp>
#include <span>
namespace Common::Trophies {
namespace {
@@ -40,6 +40,25 @@ int ReadId(const Json& value) {
return error == std::errc {} && end == text.data() + text.size() && id >= 0 ? id : -1;
}
std::optional<uint64_t> ReadUnsigned(const Json& value) {
if (value.is_number_unsigned()) {
return value.get<uint64_t>();
}
if (value.is_number_integer()) {
const auto number = value.get<int64_t>();
return number >= 0 ? std::optional<uint64_t>(static_cast<uint64_t>(number)) : std::nullopt;
}
if (!value.is_string()) {
return std::nullopt;
}
const auto& text = value.get_ref<const std::string&>();
uint64_t number = 0;
const auto [end, error] = std::from_chars(text.data(), text.data() + text.size(), number);
return error == std::errc {} && end == text.data() + text.size()
? std::optional<uint64_t>(number)
: std::nullopt;
}
Json ReadJson(const Files& files, std::string_view name) {
const auto entry = files.find(name);
if (entry == files.end()) {
@@ -48,19 +67,18 @@ Json ReadJson(const Files& files, std::string_view name) {
return Json::parse(entry->second.begin(), entry->second.end(), nullptr, false);
}
Package ParsePackage(std::span<const std::byte> data, int console_language) {
bool ReadFiles(std::span<const std::byte> data, Files& files, uint64_t& size) {
if (data.size() < 0x40 || data.size() > MaxPackageSize ||
ReadBigEndian(data.data(), 4) != 0xb228c60a || ReadBigEndian(data.data() + 4, 4) != 1) {
return {};
return false;
}
const auto size = ReadBigEndian(data.data() + 8, 8);
size = ReadBigEndian(data.data() + 8, 8);
const auto count = ReadBigEndian(data.data() + 0x10, 4);
const auto toc = ReadBigEndian(data.data() + 0x14, 4);
if (size < 0x40 || size > data.size() || count > 4096 || toc > size ||
0x20 + count * 0x40 > size - toc) {
return {};
return false;
}
Files files;
for (uint64_t i = 0; i < count; ++i) {
const auto* entry = data.data() + toc + 0x20 + i * 0x40;
const auto* name = reinterpret_cast<const char*>(entry);
@@ -68,10 +86,19 @@ Package ParsePackage(std::span<const std::byte> data, int console_language) {
const auto offset = ReadBigEndian(entry + 0x20, 8);
const auto length = ReadBigEndian(entry + 0x28, 8);
if (offset > size || length > size - offset) {
return {};
return false;
}
files.emplace(filename, data.subspan(offset, length));
}
return true;
}
Package ParsePackage(std::span<const std::byte> data, int console_language) {
Files files;
uint64_t size = 0;
if (!ReadFiles(data, files, size)) {
return {};
}
const auto conf = ReadJson(files, "tropconf.json");
if (!conf.is_object() || !conf.contains("trophies") || !conf["trophies"].is_array() ||
conf["trophies"].size() > 1000 || !conf.contains("defaultLanguage") ||
@@ -129,19 +156,29 @@ Package ParsePackage(std::span<const std::byte> data, int console_language) {
trophy.has_reward = definition.contains("hasReward") && definition["hasReward"] == true;
if (definition.contains("unlockCondition")) {
const auto& condition = definition["unlockCondition"];
if (condition.is_object() && condition.contains("progressive") &&
condition["progressive"] == true) {
if (!condition.contains("targetValue") || !condition["targetValue"].is_string()) {
return {};
if (condition.is_object()) {
trophy.progressive =
condition.contains("progressive") && condition["progressive"] == true;
if (condition.contains("udsStatId")) {
trophy.uds_stat_id = ReadUnsigned(condition["udsStatId"]);
if (!trophy.uds_stat_id) {
return {};
}
}
const auto& value = condition["targetValue"].get_ref<const std::string&>();
uint64_t target = 0;
const auto [end, error] =
std::from_chars(value.data(), value.data() + value.size(), target);
if (error != std::errc {} || end != value.data() + value.size()) {
return {};
if (condition.contains("targetValue")) {
trophy.target = ReadUnsigned(condition["targetValue"]);
}
const auto comparison = condition.find("comparator");
if (comparison != condition.end()) {
if (*comparison == "ge")
trophy.comparison = Comparison::GreaterEqual;
else if (*comparison == "gt")
trophy.comparison = Comparison::Greater;
else if (*comparison == "le")
trophy.comparison = Comparison::LessEqual;
else if (*comparison == "lt")
trophy.comparison = Comparison::Less;
}
trophy.target = target;
}
}
const auto icon = files.find(fmt::format("trop{:04}.png", trophy.id));
@@ -210,11 +247,11 @@ std::filesystem::path UnlocksPath(const std::filesystem::path& root, std::string
})) {
return {};
}
return root / "_SaveData" / title_id /
return root / "_Trophies" / title_id /
fmt::format("trophies_{}_{}.json", user_id, service_label);
}
std::set<int> LoadUnlocks(const std::filesystem::path& path) {
UnlockData LoadUnlockData(const std::filesystem::path& path) {
File file(path, File::Mode::Read);
if (file.IsInvalid() || file.Size() > MaxUnlocksSize) {
return {};
@@ -225,22 +262,40 @@ std::set<int> LoadUnlocks(const std::filesystem::path& path) {
!json["unlockedTrophies"].is_array()) {
return {};
}
std::set<int> unlocked;
UnlockData unlocks;
for (const auto& value: json["unlockedTrophies"]) {
const auto id = ReadId(value);
if (id >= 0) {
unlocked.insert(id);
unlocks.unlocked.insert(id);
}
}
return unlocked;
if (json.contains("unlockedAt") && json["unlockedAt"].is_object()) {
for (auto it = json["unlockedAt"].begin(); it != json["unlockedAt"].end(); ++it) {
const auto id = ReadId(Json(it.key()));
if (id >= 0 && unlocks.unlocked.contains(id)) {
const auto tick = ReadUnsigned(it.value());
if (tick && *tick >= UnixEpochTick && *tick <= 315537897599999999ULL) {
unlocks.timestamps.emplace(id, *tick);
}
}
}
}
return unlocks;
}
bool SaveUnlocks(const std::filesystem::path& path, const std::set<int>& unlocked) {
bool SaveUnlockData(const std::filesystem::path& path, const UnlockData& unlocks) {
if (path.empty() || !File::CreateDirectories(path.parent_path())) {
return false;
}
const auto text = Json {{"unlockedTrophies", unlocked}}.dump();
auto temporary = path;
Json timestamps = Json::object();
for (const auto& [id, tick]: unlocks.timestamps) {
if (unlocks.unlocked.contains(id)) {
timestamps[std::to_string(id)] = tick;
}
}
const auto text =
Json {{"unlockedTrophies", unlocks.unlocked}, {"unlockedAt", timestamps}}.dump();
auto temporary = path;
temporary += ".tmp";
File file;
if (text.size() > MaxUnlocksSize || !file.Create(temporary)) {
@@ -261,4 +316,138 @@ bool SaveUnlocks(const std::filesystem::path& path, const std::set<int>& unlocke
return false;
}
UdsRules LoadUdsRules(const std::filesystem::path& path) {
File file(path, File::Mode::Read);
if (file.IsInvalid() || file.Size() > MaxPackageSize) {
return {};
}
const auto bytes = file.ReadWholeBuffer();
Files files;
uint64_t size = 0;
if (!ReadFiles(bytes, files, size)) {
return {};
}
const auto definitions = ReadJson(files, "stats_definition.json");
const auto extraction = ReadJson(files, "stats_extraction.json");
if (!definitions.is_object() || !definitions.contains("statDefinitionArray") ||
!definitions["statDefinitionArray"].is_array() || !extraction.is_object() ||
!extraction.contains("statsExtractionRuleArray") ||
!extraction["statsExtractionRuleArray"].is_array()) {
return {};
}
// Only direct unsigned latest-value stats are evaluated here. Aggregated stats
// and filtered/nested extraction require UDS state and event types we do not implement.
std::map<uint64_t, bool> stats;
for (const auto& definition: definitions["statDefinitionArray"]) {
if (!definition.is_object() || !definition.contains("statId") ||
!definition.contains("aggregation") || definition["aggregation"] != "latest" ||
!definition.contains("dataType")) {
continue;
}
const auto id = ReadUnsigned(definition["statId"]);
const auto& type = definition["dataType"];
if (!id || (type != "uint64" && type != "uint32")) {
continue;
}
const uint64_t maximum = type == "uint32" ? UINT32_MAX : UINT64_MAX;
if ((definition.contains("minValue") && ReadUnsigned(definition["minValue"]) != 0) ||
(definition.contains("maxValue") && ReadUnsigned(definition["maxValue"]) != maximum)) {
continue;
}
stats.emplace(*id, type == "uint32");
}
UdsRules events;
for (const auto& rule: extraction["statsExtractionRuleArray"]) {
if (!rule.is_object() || !rule.contains("condition") || !rule.contains("action")) {
continue;
}
const auto& condition = rule["condition"];
const auto& action = rule["action"];
if (!condition.is_object() || condition.size() != 1 || !condition.contains("eventName") ||
!condition["eventName"].is_string() || !action.is_object() ||
!action.contains("input") || !action["input"].is_string() ||
!action.contains("output") || !action["output"].is_object() ||
!action["output"].contains("statId")) {
continue;
}
const auto id = ReadUnsigned(action["output"]["statId"]);
const auto& input = action["input"].get_ref<const std::string&>();
if (!id || !stats.contains(*id) || !input.starts_with("$.") || input.size() == 2 ||
input.find_first_not_of(
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789_", 2) !=
std::string::npos) {
continue;
}
events[condition["eventName"].get<std::string>()].push_back(
{*id, input.substr(2), stats.at(*id)});
}
return events;
}
std::filesystem::path UdsPackagePath(uint32_t service_label) {
return std::filesystem::path("sce_sys/uds") / fmt::format("uds{:02}.ucp", service_label);
}
std::vector<int> FindUdsTrophies(const Package& package, std::string_view event_name,
const std::map<std::string, UdsInteger>& properties) {
const auto rules = package.event_rules.find(std::string(event_name));
if (rules == package.event_rules.end()) {
return {};
}
std::vector<int> ids;
for (const auto& [id, trophy]: package.trophies) {
if (trophy.grade == 1 || !trophy.uds_stat_id || !trophy.target) {
continue;
}
for (const auto& rule: rules->second) {
const auto value = properties.find(rule.input);
if (rule.stat_id != *trophy.uds_stat_id || value == properties.end()) {
continue;
}
std::optional<uint64_t> number;
if (rule.is_uint32) {
if (const auto* input = std::get_if<uint32_t>(&value->second)) number = *input;
} else if (const auto* input = std::get_if<uint64_t>(&value->second)) {
number = *input;
}
if (!number) continue;
bool matched = false;
switch (trophy.comparison) {
case Comparison::GreaterEqual: matched = *number >= *trophy.target; break;
case Comparison::Greater: matched = *number > *trophy.target; break;
case Comparison::LessEqual: matched = *number <= *trophy.target; break;
case Comparison::Less: matched = *number < *trophy.target; break;
case Comparison::None: break;
}
if (matched) {
ids.push_back(id);
break;
}
}
}
return ids;
}
uint32_t Progress::Percentage() const {
const auto points = total_grade[2] * 6 + total_grade[3] * 2 + total_grade[4];
const auto earned_points = earned_grade[2] * 6 + earned_grade[3] * 2 + earned_grade[4];
return points == 0 ? 0 : earned_points * 100 / points;
}
Progress GetProgress(const Package& package, const UnlockData& unlocks, std::optional<int> group) {
Progress progress;
for (const auto& [id, trophy]: package.trophies) {
if (group && trophy.group_id != *group) {
continue;
}
++progress.total;
++progress.total_grade[trophy.grade];
if (unlocks.unlocked.contains(id)) {
++progress.earned;
++progress.earned_grade[trophy.grade];
}
}
return progress;
}
} // namespace Common::Trophies
+42 -3
View File
@@ -1,6 +1,7 @@
#ifndef KYTY_COMMON_TROPHIES_H_
#define KYTY_COMMON_TROPHIES_H_
#include <array>
#include <cstddef>
#include <cstdint>
#include <filesystem>
@@ -9,11 +10,15 @@
#include <set>
#include <string>
#include <string_view>
#include <variant>
#include <vector>
namespace Common::Trophies {
inline constexpr char PackageDirectory[] = "sce_sys/trophy2";
inline constexpr char PackageDirectory[] = "sce_sys/trophy2";
inline constexpr uint64_t UnixEpochTick = 62135596800000000ULL;
enum class Comparison { None, GreaterEqual, Greater, LessEqual, Less };
struct Trophy {
int id = 0;
@@ -21,6 +26,9 @@ struct Trophy {
int platinum_id = -1;
int grade = 0;
std::optional<uint64_t> target;
std::optional<uint64_t> uds_stat_id;
Comparison comparison = Comparison::None;
bool progressive = false;
std::string name;
std::string description;
std::string reward;
@@ -29,19 +37,50 @@ struct Trophy {
bool has_reward = false;
};
struct UdsRule {
uint64_t stat_id;
std::string input;
bool is_uint32;
};
using UdsRules = std::map<std::string, std::vector<UdsRule>>;
using UdsInteger = std::variant<int32_t, uint32_t, uint64_t>;
struct Package {
std::string title;
std::map<int, std::string> groups;
std::map<int, Trophy> trophies;
UdsRules event_rules;
};
struct UnlockData {
std::set<int> unlocked;
std::map<int, uint64_t> timestamps;
};
struct Progress {
std::array<uint32_t, 5> total_grade {};
std::array<uint32_t, 5> earned_grade {};
uint32_t total = 0;
uint32_t earned = 0;
[[nodiscard]] uint32_t Percentage() const;
};
[[nodiscard]] Progress GetProgress(const Package& package, const UnlockData& unlocks,
std::optional<int> group = std::nullopt);
[[nodiscard]] Package LoadPackage(const std::filesystem::path& path, int console_language);
[[nodiscard]] std::filesystem::path PackagePath(uint32_t service_label);
[[nodiscard]] std::filesystem::path UdsPackagePath(uint32_t service_label);
[[nodiscard]] UdsRules LoadUdsRules(const std::filesystem::path& path);
[[nodiscard]] std::vector<int> FindUdsTrophies(const Package& package, std::string_view event_name,
const std::map<std::string, UdsInteger>& properties);
[[nodiscard]] std::filesystem::path UnlocksPath(const std::filesystem::path& root,
std::string_view title_id, int user_id,
uint32_t service_label);
[[nodiscard]] std::set<int> LoadUnlocks(const std::filesystem::path& path);
[[nodiscard]] bool SaveUnlocks(const std::filesystem::path& path, const std::set<int>& unlocked);
[[nodiscard]] UnlockData LoadUnlockData(const std::filesystem::path& path);
[[nodiscard]] bool SaveUnlockData(const std::filesystem::path& path, const UnlockData& unlocks);
} // namespace Common::Trophies
@@ -23,6 +23,12 @@ enum class ContextStateOperation : uint32_t {
PushClear = 3,
};
struct IndirectDrawRegisters {
uint32_t vertex_offset;
uint32_t instance_offset;
uint32_t index_offset;
};
class Pm4Execution {
public:
[[nodiscard]] bool MadeProgress() const noexcept { return m_made_progress; }
@@ -79,10 +85,11 @@ public:
void DrawIndex(DrawIndexArgs args);
void DrawIndexOffset(uint32_t index_offset, uint32_t index_count);
void DrawIndexAuto(DrawAutoArgs args);
void DrawIndirect(uint32_t data_offset, uint32_t draw_initiator, bool indexed);
void DrawIndirect(uint32_t data_offset, IndirectDrawRegisters registers,
uint32_t draw_initiator, bool indexed);
void DrawIndirectMulti(uint32_t data_offset, uint32_t max_count_or_count,
const volatile uint32_t* count_addr, uint32_t stride_in_bytes,
uint32_t draw_initiator, bool indexed);
IndirectDrawRegisters registers, uint32_t draw_initiator, bool indexed);
void WriteAtEndOfPipe32(uint32_t cache_policy, uint32_t event_write_dest,
uint32_t eop_event_type, uint32_t cache_action, uint32_t event_index,
uint32_t event_write_source, void* dst_gpu_addr, uint32_t value,
@@ -184,7 +184,6 @@ static HW::RenderControl DecodeRenderControl(uint32_t value) {
KYTY_PM4_GET(value, DB_RENDER_CONTROL, COPY_STENCIL_TO_COLOR) != 0;
r.copy_centroid = KYTY_PM4_GET(value, DB_RENDER_CONTROL, COPY_CENTROID) != 0;
r.copy_sample = KYTY_PM4_GET(value, DB_RENDER_CONTROL, COPY_SAMPLE);
EXIT_NOT_IMPLEMENTED(r.copy_depth_to_color || r.copy_stencil_to_color);
return r;
}
@@ -1642,8 +1641,12 @@ KYTY_CP_OP_PARSER(CpOpDrawIndirect) {
const auto data_offset = buffer[0];
const auto draw_initiator = buffer[3];
const bool indexed = (cmd_id == 0xc0032500);
// The native indexed packet enables the high-half first-index destination in word 3.
const IndirectDrawRegisters registers {
buffer[1] & 0xffffu, buffer[2] & 0xffffu,
indexed && (buffer[2] & (1u << 28u)) != 0 ? buffer[1] >> 16u : Pm4::SH_NOP};
cp.DrawIndirect(data_offset, draw_initiator, indexed);
cp.DrawIndirect(data_offset, registers, draw_initiator, indexed);
return 4;
}
@@ -1661,13 +1664,17 @@ KYTY_CP_OP_PARSER(CpOpDrawIndirectMulti) {
const auto stride_in_bytes = buffer[7];
const auto draw_initiator = buffer[8];
const bool indexed = (cmd_id == 0xc0083800);
// Multi-draw moves the first-index enable to word 4; the destinations stay in 2/3.
const IndirectDrawRegisters registers {
buffer[1] & 0xffffu, buffer[2] & 0xffffu,
indexed && (buffer[3] & (1u << 28u)) != 0 ? buffer[1] >> 16u : Pm4::SH_NOP};
if (count_indirect == 0) {
count_addr = nullptr;
}
cp.DrawIndirectMulti(data_offset, max_count_or_count, count_addr, stride_in_bytes,
draw_initiator, indexed);
registers, draw_initiator, indexed);
return 9;
}
+25 -53
View File
@@ -875,65 +875,33 @@ void CommandProcessor::DrawIndexOffset(uint32_t index_offset, uint32_t index_cou
DrawIndex({.index_count = index_count, .index_addr = index_addr});
}
void CommandProcessor::DrawIndirect(uint32_t data_offset, uint32_t draw_initiator, bool indexed) {
EXIT_NOT_IMPLEMENTED((draw_initiator & ~0x20u) != 2u);
EXIT_NOT_IMPLEMENTED(m_draw_indirect_args_base_addr == 0);
const auto* args_addr =
reinterpret_cast<const void*>(m_draw_indirect_args_base_addr + data_offset);
if (!indexed) {
DrawIndirectArgs args {};
std::memcpy(&args, args_addr, sizeof(args));
m_num_instances = args.instance_count;
DrawIndexAuto({.vertex_count = args.vertex_count_per_instance,
.instance_count = args.instance_count,
.first_vertex = args.start_vertex_location,
.first_instance = args.start_instance_location,
.offset_source = DrawOffsetSource::IndirectArgs});
return;
}
DrawIndexedIndirectArgs args {};
std::memcpy(&args, args_addr, sizeof(args));
uint64_t index_size = 0;
switch (m_index_type_and_size) {
case 0: index_size = 2; break;
case 1: index_size = 4; break;
case 2: index_size = 1; break;
default: EXIT("unknown index_type_and_size: %u\n", m_index_type_and_size);
}
auto* index_addr = reinterpret_cast<const void*>(
m_index_base_addr + static_cast<uint64_t>(args.start_index_location) * index_size);
const uint32_t index_count =
(m_index_buffer_size != 0 ? std::min(args.index_count_per_instance, m_index_buffer_size)
: args.index_count_per_instance);
if (GraphicsRunDebugDumpEnabled() && index_count != args.index_count_per_instance) {
static std::atomic<uint32_t> log_count {0};
if (log_count.fetch_add(1, std::memory_order_relaxed) < 64) {
LOGF("\t DrawIndexIndirect: clamped index_count from %" PRIu32 " to %" PRIu32
" using INDEX_BUFFER_SIZE\n",
args.index_count_per_instance, index_count);
static void PatchIndirectDrawOffsets(CommandProcessor& cp, IndirectDrawRegisters registers,
uint32_t vertex_offset, uint32_t instance_offset,
uint32_t first_index) {
const auto write = [&](uint32_t location, uint32_t value) {
if (location == Pm4::SH_NOP) {
return;
}
}
EXIT_NOT_IMPLEMENTED(location >= Pm4::SH_NUM ||
g_hw_sh_indirect_func[location] == nullptr);
g_hw_sh_indirect_func[location](cp, location, value);
};
write(registers.vertex_offset, vertex_offset);
write(registers.instance_offset, instance_offset);
write(registers.index_offset, first_index);
}
m_num_instances = args.instance_count;
DrawIndex({.index_count = index_count,
.index_addr = index_addr,
.instance_count = args.instance_count,
.base_vertex = static_cast<int32_t>(args.base_vertex_location),
.first_instance = args.start_instance_location,
.offset_source = DrawOffsetSource::IndirectArgs});
void CommandProcessor::DrawIndirect(uint32_t data_offset, IndirectDrawRegisters registers,
uint32_t draw_initiator, bool indexed) {
const auto args_size = indexed ? sizeof(DrawIndexedIndirectArgs) : sizeof(DrawIndirectArgs);
DrawIndirectMulti(data_offset, 1, nullptr, args_size, registers, draw_initiator, indexed);
}
void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_count_or_count,
const volatile uint32_t* count_addr,
uint32_t stride_in_bytes, uint32_t draw_initiator,
bool indexed) {
EXIT_NOT_IMPLEMENTED((draw_initiator & ~0x20u) != 2u);
uint32_t stride_in_bytes, IndirectDrawRegisters registers,
uint32_t draw_initiator, bool indexed) {
EXIT_NOT_IMPLEMENTED((draw_initiator & ~0x20u) != (indexed ? 0u : 2u));
EXIT_NOT_IMPLEMENTED(m_draw_indirect_args_base_addr == 0);
uint32_t draw_count = max_count_or_count;
@@ -967,6 +935,8 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
if (!indexed) {
auto* args = reinterpret_cast<const DrawIndirectArgs*>(args_addr);
PatchIndirectDrawOffsets(*this, registers, args->start_vertex_location,
args->start_instance_location, 0);
m_num_instances = args->instance_count;
DrawIndexAuto({.vertex_count = args->vertex_count_per_instance,
.instance_count = args->instance_count,
@@ -977,6 +947,8 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
}
auto* args = reinterpret_cast<const DrawIndexedIndirectArgs*>(args_addr);
PatchIndirectDrawOffsets(*this, registers, args->base_vertex_location,
args->start_instance_location, args->start_index_location);
auto* index_addr = reinterpret_cast<const void*>(
m_index_base_addr + static_cast<uint64_t>(args->start_index_location) * index_size);
+1 -2
View File
@@ -82,9 +82,8 @@ public:
static_assert(std::is_nothrow_invocable_v<RangeFunc&, uint64_t, uint64_t>);
static_assert(std::is_nothrow_invocable_v<UploadFunc&>);
CheckNotInUploadCallback();
Iterate<true>(vaddr, size, [](RegionManager*, uint64_t, uint64_t) {});
const auto* previous_upload_owner = std::exchange(s_upload_owner, this);
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
Iterate<true>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
manager->lock.lock();
manager->ForEachModifiedRange<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset,
bytes, range_func);
+13 -1
View File
@@ -15,6 +15,12 @@
#include <mutex>
#include <vector>
#if defined(_MSC_VER)
#include <intrin.h>
#elif defined(__x86_64__)
#include <xmmintrin.h>
#endif
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
#ifndef NOMINMAX
#define NOMINMAX
@@ -62,7 +68,13 @@ class SpinGuard final {
public:
explicit SpinGuard(std::atomic_flag& lock): m_lock(lock) {
while (m_lock.test_and_set(std::memory_order_acquire)) {
std::atomic_signal_fence(std::memory_order_seq_cst);
#if defined(__x86_64__) || defined(_M_X64)
_mm_pause();
#elif defined(_M_ARM64)
__yield();
#elif defined(__aarch64__)
asm volatile("yield");
#endif
}
}
~SpinGuard() { m_lock.clear(std::memory_order_release); }
+16 -2
View File
@@ -9,6 +9,12 @@
#include <mutex>
#include <utility>
#if defined(_MSC_VER)
#include <intrin.h>
#elif defined(__x86_64__)
#include <xmmintrin.h>
#endif
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
#ifndef NOMINMAX
#define NOMINMAX
@@ -32,7 +38,13 @@ public:
const auto thread = CurrentThread();
while (m_lock.test_and_set(std::memory_order_acquire)) {
EXIT_NOT_IMPLEMENTED(m_owner.load(std::memory_order_relaxed) == thread);
std::atomic_signal_fence(std::memory_order_seq_cst);
#if defined(__x86_64__) || defined(_M_X64)
_mm_pause();
#elif defined(_M_ARM64)
__yield();
#elif defined(__aarch64__)
asm volatile("yield");
#endif
}
m_owner.store(thread, std::memory_order_relaxed);
}
@@ -48,7 +60,9 @@ private:
return GetCurrentThreadId();
#elif defined(__APPLE__)
// mach thread port is a nonzero per-thread id (0 is the "no owner" sentinel).
return static_cast<uint32_t>(pthread_mach_thread_np(pthread_self()));
static thread_local const uint32_t tid =
static_cast<uint32_t>(pthread_mach_thread_np(pthread_self()));
return tid;
#elif defined(__linux__)
static thread_local const uint32_t tid = static_cast<uint32_t>(::syscall(SYS_gettid));
return tid;
+29 -2
View File
@@ -34,9 +34,36 @@ void BufferCache::WriteDataBuffer(Buffer& buffer, uint64_t address, const void*
auto* bytes = static_cast<const uint8_t*>(source);
while (size != 0) {
const auto chunk = std::min(size, m_staging_buffer.Size());
// Copy waits for ring reuse and flushes the fresh host data before submission.
const auto offset = m_staging_buffer.Copy(bytes, chunk, 4);
buffer.CopyFrom(m_scheduler.Current(), m_staging_buffer, offset, buffer.Offset(address),
chunk, vk::AccessFlagBits::eHostWrite);
const auto destination_offset = buffer.Offset(address);
EXIT_IF(destination_offset > buffer.Size() || chunk > buffer.Size() - destination_offset);
m_scheduler.EndRendering();
const auto command = m_scheduler.Current().Handle();
vk::BufferMemoryBarrier2 before {};
before.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands;
before.srcAccessMask = vk::AccessFlagBits2::eMemoryRead | vk::AccessFlagBits2::eMemoryWrite;
before.dstStageMask = vk::PipelineStageFlagBits2::eTransfer;
before.dstAccessMask = vk::AccessFlagBits2::eTransferWrite;
before.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
before.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
before.buffer = buffer.Handle();
before.offset = destination_offset;
before.size = chunk;
vk::DependencyInfo dependency {};
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
dependency.bufferMemoryBarrierCount = 1;
dependency.pBufferMemoryBarriers = &before;
command.pipelineBarrier2(dependency);
const vk::BufferCopy copy {offset, destination_offset, chunk};
command.copyBuffer(m_staging_buffer.Handle(), buffer.Handle(), 1, &copy);
auto after = before;
after.srcStageMask = vk::PipelineStageFlagBits2::eTransfer;
after.srcAccessMask = vk::AccessFlagBits2::eTransferWrite;
after.dstStageMask = vk::PipelineStageFlagBits2::eAllCommands;
after.dstAccessMask = vk::AccessFlagBits2::eMemoryRead | vk::AccessFlagBits2::eMemoryWrite;
dependency.pBufferMemoryBarriers = &after;
command.pipelineBarrier2(dependency);
bytes += chunk;
address += chunk;
size -= chunk;
+9 -10
View File
@@ -694,7 +694,9 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
requested.type == cached.info.type && requested.pitch == cached.info.pitch &&
!requested.HasStencil() && !cached.info.HasStencil() && !requested.HasMetadata() &&
!cached.info.HasMetadata();
// PPSA04264
// PPSA04264, PPSA04288
// A partial view retains the entire matching array layout. HTile belongs to
// the depth source, independently of the data slices copied into color storage.
const bool retain_cached_layout =
requested.samples == 1 && cached.info.samples == 1 && cached.backing.samples == 1 &&
requested.bytes_per_block == cached.info.bytes_per_block &&
@@ -713,7 +715,8 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
requested.data.size / requested.resources.layers ==
cached.info.data.size / cached.info.resources.layers &&
!requested.HasStencil() && !cached.info.HasStencil() && !requested.HasMetadata() &&
!cached.info.HasMetadata();
(cached.info.metadata.kind == ImageMetadataKind::None ||
cached.info.metadata.kind == ImageMetadataKind::Htile);
bool recreate = cached.info.resources < requested.resources ||
requested.IsVolume() != cached.info.IsVolume();
switch (binding) {
@@ -738,8 +741,6 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
info.data = cached.info.data;
info.resources = cached.info.resources;
info.mip_layout = cached.info.mip_layout;
} else {
info.resources = std::max(requested.resources, cached.info.resources);
}
info.htile_clear_mask = 0;
const auto replacement_id = InsertImage(info);
@@ -1791,14 +1792,12 @@ bool BufferCache::SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uin
const auto available = buffer.Size() - buf_offset;
uint32_t levels = 0;
uint64_t copy_size = 0;
if (image.info.IsVolume()) {
// Volume mips contain strided block slices, so a mip's linear span cannot prove that
// every retained slice fits. Keep volume synchronization whole-image only.
if (!buffer.IsInBounds(image.info.data.address, image.info.data.size)) {
return false;
}
if (buffer.IsInBounds(image.info.data.address, image.info.data.size)) {
levels = image.info.resources.levels;
copy_size = image.info.data.size;
} else if (image.info.IsVolume() || image.info.resources.layers > 1) {
// Array and volume slices are strided across the full mip chain.
return false;
} else {
for (; levels < image.info.resources.levels; ++levels) {
const auto& mip = image.info.mip_layout[levels];
@@ -315,8 +315,6 @@ void RenderExecutor::ResolveRenderDepthTarget(CommandBuffer& buffer, RenderDepth
r.depth_compare_op = static_cast<vk::CompareOp>(dc.zfunc);
r.depth_bounds_test_enable = dc.depth_bounds_enable;
r.depth_min_bounds = hw.GetDepthBoundsMin();
r.depth_max_bounds = hw.GetDepthBoundsMax();
r.stencil_clear_enable =
has_stencil && rc.stencil_clear_enable && !z.depth_view.stencil_write_disable;
@@ -29,8 +29,6 @@ struct RenderDepthInfo {
bool depth_write_enable = false;
vk::CompareOp depth_compare_op = vk::CompareOp::eNever;
bool depth_bounds_test_enable = false;
float depth_min_bounds = 0.0f;
float depth_max_bounds = 0.0f;
bool stencil_clear_enable = false;
uint8_t stencil_clear_value = 0;
bool stencil_test_enable = false;
@@ -390,7 +390,28 @@ inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {
const auto encoded = static_cast<float>(value & 0xffu) / 255.0f;
return encoded <= 0.04045f ? encoded / 12.92f : std::pow((encoded + 0.055f) / 1.055f, 2.4f);
};
const auto float16 = [](uint32_t value) {
const auto sign = (value & 0x8000u) << 16u;
const auto exponent = (value >> 10u) & 0x1fu;
const auto mantissa = value & 0x3ffu;
if (exponent == 0) {
return std::copysign(static_cast<float>(mantissa) * 0x1p-24f,
std::bit_cast<float>(sign));
}
return std::bit_cast<float>(sign | ((exponent == 31 ? 255u : exponent + 112u) << 23u) |
(mantissa << 13u));
};
switch (format) {
case vk::Format::eR16G16Sfloat:
next.float32[1] = float16(packed >> 16u);
[[fallthrough]];
case vk::Format::eR16Sfloat: next.float32[0] = float16(packed); break;
case vk::Format::eR16G16Unorm:
next.float32[1] = static_cast<float>(packed >> 16u) / 65535.0f;
[[fallthrough]];
case vk::Format::eR16Unorm:
next.float32[0] = static_cast<float>(packed & 0xffffu) / 65535.0f;
break;
// A single-plane float target carries its clear as raw float bits, the same encoding the
// depth decoder below uses. Without this the clear is discarded and the target keeps stale
// contents.
@@ -443,6 +464,10 @@ inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {
// Keep this separate: the first register word alone cannot describe a 64-bit color.
[[nodiscard]] inline bool DecodeColorDwordFill(vk::Format format, uint32_t packed,
vk::ClearColorValue& clear) {
if ((format == vk::Format::eR16Sfloat || format == vk::Format::eR16Unorm) &&
(packed & 0xffffu) != (packed >> 16u)) {
return false;
}
if (format == vk::Format::eR16G16B16A16Sfloat) {
if (packed != 0) {
return false;
@@ -3,6 +3,7 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common.h"
#include "common/emulatorConfig.h"
#include "common/file.h"
#include "common/logging/log.h"
#include "common/profiler.h"
@@ -25,7 +26,6 @@
#include "graphics/host_gpu/renderer/renderContext.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
#include "graphics/shader/shader.h"
#include "kernel/memory.h"
@@ -75,10 +75,6 @@ vk::DescriptorType NativeDescriptorType(BindingKind kind) {
EXIT("invalid native descriptor binding kind");
}
uint32_t NativeDescriptorCount(const ShaderRecompiler::IR::DescriptorBinding& binding) {
return binding.resources.empty() ? 1u : static_cast<uint32_t>(binding.resources.size());
}
vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture, uint32_t element) {
vk::ImageView view = nullptr;
if (texture.mip_views.empty()) {
@@ -126,8 +122,9 @@ NativeStorageBuffer(RenderContext& context, const PreparedBindings::BufferSource
if (size > graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange) {
EXIT("storage buffer range is unsupported\n");
}
auto [buffer, offset] = context.GetBufferCache().ObtainBuffer(address, size, resource.written,
resource.formatted, id);
auto [buffer, offset] = context.GetBufferCache().ObtainBuffer(
address, size, resource.written,
resource.formatted || (resource.read && Config::SyncRawImageBuffersEnabled()), id);
const auto aligned_offset = Common::AlignDown(offset, alignment);
const auto adjustment = offset - aligned_offset;
const auto max_range = graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange;
@@ -797,40 +794,62 @@ void RenderExecutor::PrepareBindings(const ShaderStageRuntime& runtime,
m_context, program, i, snapshot.samplers[program.info.samplers[i].snapshot_index]));
}
prepared.shader_data.reserve(program.bindings.ShaderDataDwords());
for (const auto reg: program.bindings.user_data_registers) {
for (const auto reg: program.info.user_data_registers) {
prepared.shader_data.push_back(snapshot.user_data[reg - program.user_data_base]);
}
prepared.shader_data.resize(program.bindings.ShaderDataDwords());
if (ShaderRecompiler::IR::FindBinding(
program.bindings, ShaderRecompiler::IR::DescriptorBindingKind::Gds) != nullptr) {
if (program.bindings.descriptor_counts[static_cast<size_t>(BindingKind::Gds)] != 0) {
prepared.gds.buffer = m_context.GetBufferCache().GetGdsBuffer()->Handle();
}
}
void RenderExecutor::FindBuffers(PreparedBindings& prepared) {
void RenderExecutor::FindBuffers(std::span<PreparedBindings* const> stages) {
KYTY_PROFILER_FUNCTION();
EXIT_IF(prepared.runtime == nullptr || !*prepared.runtime);
const auto& program = *prepared.runtime->program;
const auto& snapshot = *prepared.runtime->resources;
auto& cache = m_context.GetBufferCache();
prepared.buffer_sources.clear();
const auto& layout = program.bindings;
if (layout.memory_offset_count == 0) {
return;
}
const auto& resources = layout.descriptors.front().resources;
prepared.buffer_sources.reserve(resources.size());
for (const auto resource: resources) {
auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(snapshot.buffers[resource]);
const auto address = descriptor.Base48();
const auto requested_size = descriptor.GetSize();
if (address == 0 || requested_size == 0) {
prepared.buffer_sources.push_back({});
auto& cache = m_context.GetBufferCache();
for (auto* stage: stages) {
auto& prepared = *stage;
EXIT_IF(prepared.runtime == nullptr || !*prepared.runtime);
const auto& program = *prepared.runtime->program;
const auto& snapshot = *prepared.runtime->resources;
const auto& layout = program.bindings;
prepared.buffer_sources.resize(layout.descriptor_counts[static_cast<size_t>(BindingKind::Buffers)]);
if (layout.descriptor_counts[static_cast<size_t>(BindingKind::Buffers)] == 0) {
continue;
}
const auto size = Libs::LibKernel::Memory::ClampRangeSize(address, requested_size);
prepared.buffer_sources.push_back({address, size, cache.FindBuffer(address, size)});
for (uint32_t resource = 0; resource < program.info.buffers.size(); ++resource) {
const auto& metadata = program.info.buffers[resource];
if (metadata.descriptor_index == UINT32_MAX) continue;
auto& source = prepared.buffer_sources[metadata.descriptor_index];
const auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(snapshot.buffers[resource]);
const auto address = descriptor.Base48();
auto size = descriptor.GetSize();
if (address == 0 || size == 0) {
source = {};
continue;
}
if (descriptor.NumRecords() == UINT32_MAX) {
if (program.info.buffers[resource].written) {
// Sentinel write ranges end before tables captured by any bound stage.
for (const auto* reader: stages) {
for (const auto [read_address, read_size]: reader->runtime->resources->specialization_reads) {
if (read_size == 0) continue;
if (read_address > address) {
size = std::min(size, read_address - address);
} else if (address - read_address < read_size) {
EXIT("scalar resource reads overlap a shader buffer write\n");
}
}
}
} else {
const auto& graphics = m_context.GetGraphics();
const auto limit = uint64_t {graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange} -
(graphics.StorageMinAlignment() - 1);
size = std::min({size, uint64_t {256} * 1024 * 1024, limit});
}
}
size = Libs::LibKernel::Memory::ClampRangeSize(address, size);
source = {address, size, cache.FindBuffer(address, size)};
}
}
}
@@ -840,10 +859,9 @@ void RenderExecutor::RebindBuffers(PreparedBindings& prepared) {
const auto& program = *prepared.runtime->program;
const auto& snapshot = *prepared.runtime->resources;
const auto& layout = program.bindings;
EXIT_IF(prepared.buffer_sources.size() != layout.memory_offset_count);
EXIT_IF(prepared.buffer_sources.size() != layout.descriptor_counts[static_cast<size_t>(BindingKind::Buffers)]);
prepared.buffers.clear();
prepared.buffers.reserve(layout.memory_offset_count);
prepared.buffers.resize(layout.descriptor_counts[static_cast<size_t>(BindingKind::Buffers)]);
EXIT_IF(prepared.shader_data.size() != layout.ShaderDataDwords());
std::fill(prepared.shader_data.begin() + layout.memory_offset_dword,
prepared.shader_data.end(), 0);
@@ -852,20 +870,18 @@ void RenderExecutor::RebindBuffers(PreparedBindings& prepared) {
const auto shift = (index % 4u) * 8u;
prepared.shader_data[dword] |= offset << shift;
};
for (uint32_t i = 0; i < layout.memory_offset_count; i++) {
const auto resource = layout.descriptors.front().resources[i];
for (const auto& resource: program.info.buffers) {
const auto index = resource.descriptor_index;
if (index == UINT32_MAX) continue;
uint32_t buffer_offset = 0;
prepared.buffers.push_back(NativeStorageBuffer(m_context, prepared.buffer_sources[i],
program.info.buffers[resource],
buffer_offset));
pack_memory_offset(i, buffer_offset);
prepared.buffers[index] = NativeStorageBuffer(m_context, prepared.buffer_sources[index],
resource, buffer_offset);
pack_memory_offset(index, buffer_offset);
}
if (ShaderRecompiler::IR::FindBinding(
layout, ShaderRecompiler::IR::DescriptorBindingKind::FlattenedSrt) != nullptr) {
if (layout.descriptor_counts[static_cast<size_t>(BindingKind::FlattenedSrt)] != 0) {
prepared.flattened_srt = NativeUpload(m_context, snapshot.flattened_srt);
}
if (ShaderRecompiler::IR::FindBinding(
program.bindings, ShaderRecompiler::IR::DescriptorBindingKind::ShaderData) != nullptr) {
if (layout.descriptor_counts[static_cast<size_t>(BindingKind::ShaderData)] != 0) {
prepared.shader_data_buffer = NativeUpload(m_context, prepared.shader_data);
}
}
@@ -919,8 +935,8 @@ void RenderExecutor::RebindImages(PreparedBindings& prepared) {
void RenderExecutor::PrepareGraphicsBindings(std::span<PreparedBindings* const> stages,
std::span<RenderColorInfo> colors) {
bool uses_dma = false;
FindBuffers(stages);
for (auto* stage: stages) {
FindBuffers(*stage);
uses_dma |= stage->runtime->program->info.uses_dma;
}
if (uses_dma) {
@@ -957,7 +973,7 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
std::span<PreparedBindings* const> prepared_bindings) {
KYTY_PROFILER_FUNCTION();
auto vk_buffer = buffer.Handle();
size_t descriptor_count = 0;
size_t image_descriptor_count = 0;
size_t write_count = 0;
ShaderRecompiler::IR::PushData push_data;
bool has_push_data = false;
@@ -971,9 +987,14 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
for (const auto* prepared: prepared_bindings) {
EXIT_IF(prepared == nullptr || prepared->runtime == nullptr || !*prepared->runtime);
const auto& program = *prepared->runtime->program;
write_count += program.bindings.descriptors.size();
for (const auto& binding: program.bindings.descriptors) {
descriptor_count += NativeDescriptorCount(binding);
write_count += std::popcount(program.bindings.descriptor_mask);
for (auto mask = program.bindings.descriptor_mask; mask != 0; mask &= mask - 1) {
const auto index = std::countr_zero(mask);
const auto count = program.bindings.descriptor_counts[index];
if (index >= ShaderRecompiler::IR::FirstImageBinding &&
index <= static_cast<size_t>(BindingKind::Samplers)) {
image_descriptor_count += count;
}
}
const auto shader_stage = NativeShaderStage(program.stage);
push_stages |= shader_stage;
@@ -1005,10 +1026,9 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
}
for (const auto* writer: prepared_bindings) {
const auto& program = *writer->runtime->program;
for (uint32_t i = 0; i < writer->buffer_sources.size(); ++i) {
const auto resource = program.bindings.descriptors.front().resources[i];
if (!program.info.buffers[resource].written) continue;
const auto& written = writer->buffer_sources[i];
for (const auto& resource: program.info.buffers) {
if (!resource.written || resource.descriptor_index == UINT32_MAX) continue;
const auto& written = writer->buffer_sources[resource.descriptor_index];
if (written.size != 0 && ImageRangeOverlaps(address, size,
written.address, written.size)) {
EXIT("scalar resource reads overlap a shader buffer write\n");
@@ -1017,12 +1037,11 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
}
}
}
m_descriptor_buffers.clear();
m_descriptor_images.clear();
m_descriptor_images.resize(image_descriptor_count);
m_descriptor_writes.clear();
m_descriptor_buffers.reserve(descriptor_count);
m_descriptor_images.reserve(descriptor_count);
m_descriptor_writes.reserve(write_count);
size_t image_cursor = 0;
std::array<vk::DescriptorBufferInfo, 2> address_buffers;
for (auto* prepared: prepared_bindings) {
const auto& program = *prepared->runtime->program;
@@ -1087,37 +1106,37 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
binding.layout = image.backing.state.layout;
}
m_image_occurrences.assign(descriptors.images.size(), 0);
for (const auto& binding: program.bindings.descriptors) {
std::array<size_t, ShaderRecompiler::IR::ImageBindingCount> image_starts {};
for (auto mask = program.bindings.descriptor_mask; mask != 0; mask &= mask - 1) {
const auto index = std::countr_zero(mask);
const auto kind = static_cast<BindingKind>(index);
vk::WriteDescriptorSet write {};
write.dstBinding = ShaderRecompiler::IR::NativeBinding(program.stage, binding.kind);
write.descriptorType = NativeDescriptorType(binding.kind);
write.descriptorCount = NativeDescriptorCount(binding);
const auto buffer_start = m_descriptor_buffers.size();
const auto image_start = m_descriptor_images.size();
if (ShaderRecompiler::IR::ImageBindingResourceClass(binding.kind) !=
write.dstBinding = ShaderRecompiler::IR::NativeBinding(program.stage, kind);
write.descriptorType = NativeDescriptorType(kind);
write.descriptorCount = program.bindings.descriptor_counts[index];
const auto image_start = image_cursor;
if (ShaderRecompiler::IR::ImageBindingResourceClass(kind) !=
ShaderRecompiler::IR::ImageResourceClass::None) {
for (const auto resource: binding.resources) {
m_descriptor_images.push_back(MakeImageInfo(
descriptors.images.at(resource), m_image_occurrences.at(resource)++));
}
image_starts[ShaderRecompiler::IR::ImageBindingIndex(kind)] = image_start;
image_cursor += write.descriptorCount;
} else {
switch (binding.kind) {
switch (kind) {
case BindingKind::Buffers:
EXIT_IF(descriptors.buffers.size() != binding.resources.size());
EXIT_IF(descriptors.buffers.size() != write.descriptorCount);
for (const auto& view: descriptors.buffers) {
EXIT_IF(view.buffer == nullptr);
m_descriptor_buffers.push_back(view);
}
write.pBufferInfo = descriptors.buffers.data();
break;
case BindingKind::BdaPagetable:
case BindingKind::FaultBuffer: {
auto& cache = m_context.GetBufferCache();
const auto* bda_buffer = binding.kind == BindingKind::BdaPagetable
auto& cache = m_context.GetBufferCache();
const auto* bda_buffer = kind == BindingKind::BdaPagetable
? cache.GetBdaPageTableBuffer()
: cache.GetFaultBuffer();
m_descriptor_buffers.emplace_back(bda_buffer->Handle(), 0,
bda_buffer->Size());
auto& view = address_buffers[kind == BindingKind::FaultBuffer];
view = {bda_buffer->Handle(), 0, bda_buffer->Size()};
write.pBufferInfo = &view;
break;
}
case BindingKind::FlattenedSrt:
@@ -1125,42 +1144,41 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
case BindingKind::SharedMemory:
case BindingKind::Gds: {
const vk::DescriptorBufferInfo* view = &descriptors.gds;
if (binding.kind == BindingKind::FlattenedSrt) {
if (kind == BindingKind::FlattenedSrt) {
view = &descriptors.flattened_srt;
} else if (binding.kind == BindingKind::ShaderData) {
} else if (kind == BindingKind::ShaderData) {
view = &descriptors.shader_data_buffer;
} else if (binding.kind == BindingKind::SharedMemory) {
} else if (kind == BindingKind::SharedMemory) {
view = &descriptors.shared_memory;
}
EXIT_IF(view->buffer == nullptr);
m_descriptor_buffers.push_back(*view);
write.pBufferInfo = view;
break;
}
case BindingKind::Samplers:
for (const auto resource: binding.resources) {
const auto sampler = descriptors.samplers.at(resource);
for (const auto sampler: descriptors.samplers) {
EXIT_IF(sampler == nullptr);
m_descriptor_images.emplace_back(sampler, nullptr,
vk::ImageLayout::eUndefined);
m_descriptor_images[image_cursor++] = {sampler, nullptr, vk::ImageLayout::eUndefined};
}
break;
case BindingKind::Count: EXIT("invalid descriptor binding kind");
}
}
if (m_descriptor_buffers.size() != buffer_start) {
write.pBufferInfo = m_descriptor_buffers.data() + buffer_start;
}
if (m_descriptor_images.size() != image_start) {
if (image_cursor != image_start) {
write.pImageInfo = m_descriptor_images.data() + image_start;
}
m_descriptor_writes.push_back(write);
}
for (uint32_t i = 0; i < descriptors.images.size(); i++) {
const auto expected =
descriptors.images[i].mip_views.empty()
? 1u
: static_cast<uint32_t>(descriptors.images[i].mip_views.size());
EXIT_IF(m_image_occurrences[i] != expected);
for (uint32_t i = 0; i < program.info.images.size(); ++i) {
const auto& resource = program.info.images[i];
const auto& texture = descriptors.images[i];
EXIT_IF(resource.mip_count != (texture.mip_views.empty() ? 1u : texture.mip_views.size()));
const auto kind = *ShaderRecompiler::IR::DescriptorBindingForImage(resource);
const auto start = image_starts[ShaderRecompiler::IR::ImageBindingIndex(kind)] +
resource.descriptor_index;
for (uint32_t mip = 0; mip < resource.mip_count; ++mip) {
m_descriptor_images[start + mip] = MakeImageInfo(texture, mip);
}
}
const auto shader_data_dwords = program.bindings.ShaderDataDwords();
@@ -50,8 +50,6 @@ struct PreparedBindings {
[[nodiscard]] vk::DescriptorType
NativeDescriptorType(ShaderRecompiler::IR::DescriptorBindingKind kind);
[[nodiscard]] uint32_t
NativeDescriptorCount(const ShaderRecompiler::IR::DescriptorBinding& binding);
[[nodiscard]] vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture,
uint32_t element = 0);
@@ -617,6 +617,13 @@ PipelineCache::GraphicsPrograms PipelineCache::GetGraphicsPrograms(
ShaderParams pixel_params;
if (pixel_active) {
pixel_params = PrepareProgram(pixel_regs, sh, target_export_mapping, pixel_info);
if (!mesh_active && !tess_active && Prospero::IsRectList(user_config.GetPrimType())) {
pixel_info.parameter_mode = ShaderPixelParameterMode::Rectangle;
} else if (context.GetModeControl().provoking_vtx_last) {
pixel_info.parameter_mode = ShaderPixelParameterMode::LastVertex;
} else {
pixel_info.parameter_mode = ShaderPixelParameterMode::FirstVertex;
}
const auto& blend = context.GetBlendControl(0);
pixel_info.dual_source_blending =
blend.enable && !context.GetRenderTarget(0).info.blend_bypass &&
@@ -831,9 +838,6 @@ PipelineCache::Pipeline& PipelineCache::GetGraphicsPipeline(
if (static_params.sample_shading_enable && !m_graphics.sample_rate_shading_enabled) {
EXIT("Pipeline: sample-rate shading is required but unsupported by the host\n");
}
static_params.depth_bounds_test_enable = depth.depth_bounds_test_enable;
static_params.depth_min_bounds = depth.depth_min_bounds;
static_params.depth_max_bounds = depth.depth_max_bounds;
const bool rect_list = Prospero::IsRectList(command.GetUserConfig().GetPrimType());
static_params.cull_back = !rect_list && mc.cull_back;
static_params.cull_front = !rect_list && mc.cull_front;
@@ -38,9 +38,6 @@ struct PipelineStaticParameters {
bool primitive_restart_enable = false;
uint32_t samples = 1;
bool sample_shading_enable = false;
bool depth_bounds_test_enable = false;
float depth_min_bounds = 0.0f;
float depth_max_bounds = 0.0f;
uint32_t color_mask[RENDER_COLOR_ATTACHMENTS_MAX] = {};
bool cull_front = false;
bool cull_back = false;
@@ -64,7 +61,7 @@ struct PipelineStaticParameters {
static_assert(std::is_trivially_copyable_v<PipelineStaticParameters>);
static_assert(std::is_standard_layout_v<PipelineStaticParameters>);
static_assert(alignof(PipelineStaticParameters) == 1);
static_assert(sizeof(PipelineStaticParameters) == 125);
static_assert(sizeof(PipelineStaticParameters) == 116);
struct PipelineRenderingState {
std::array<vk::Format, RENDER_COLOR_ATTACHMENTS_MAX> color_formats {};
@@ -19,6 +19,7 @@
#include "graphics/shader/shader.h"
#include <algorithm>
#include <bit>
#include <limits>
#include <span>
#include <vector>
@@ -180,10 +181,12 @@ static vk::BlendOp GetBlendOp(uint32_t op) {
static void AddLayoutBindings(std::vector<vk::DescriptorSetLayoutBinding>& descriptor_bindings,
const ShaderRecompiler::IR::CompiledShaderInfo& program,
vk::ShaderStageFlagBits stage) {
for (const auto& binding: program.bindings.descriptors) {
for (auto mask = program.bindings.descriptor_mask; mask != 0; mask &= mask - 1) {
const auto index = std::countr_zero(mask);
const auto kind = static_cast<ShaderRecompiler::IR::DescriptorBindingKind>(index);
descriptor_bindings.push_back(
{ShaderRecompiler::IR::NativeBinding(program.stage, binding.kind),
NativeDescriptorType(binding.kind), NativeDescriptorCount(binding), stage, nullptr});
{ShaderRecompiler::IR::NativeBinding(program.stage, kind), NativeDescriptorType(kind),
program.bindings.descriptor_counts[index], stage, nullptr});
}
}
@@ -471,14 +474,6 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
EXIT_NOT_IMPLEMENTED(pipeline.pipeline_layout == nullptr);
vk::PipelineDepthStencilStateCreateInfo depth_stencil_info {};
depth_stencil_info.depthBoundsTestEnable =
#if defined(__APPLE__)
VK_FALSE; // MoltenVK lacks the depthBounds feature; depth-bounds testing is disabled
#else
(static_params.depth_bounds_test_enable ? VK_TRUE : VK_FALSE);
#endif
depth_stencil_info.minDepthBounds = static_params.depth_min_bounds;
depth_stencil_info.maxDepthBounds = static_params.depth_max_bounds;
std::vector<vk::DynamicState> dynamic_states {
vk::DynamicState::eViewportWithCount,
@@ -497,6 +492,8 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
vk::DynamicState::eBlendConstants,
};
#if !defined(__APPLE__)
dynamic_states.push_back(vk::DynamicState::eDepthBoundsTestEnable);
dynamic_states.push_back(vk::DynamicState::eDepthBounds);
if (rendering.color_count != 0) {
dynamic_states.push_back(vk::DynamicState::eColorWriteEnableEXT);
}
+1 -3
View File
@@ -161,7 +161,7 @@ public:
uint32_t mode);
void PrepareBindings(const ShaderStageRuntime& runtime, PreparedBindings& prepared);
void FindBuffers(PreparedBindings& bindings);
void FindBuffers(std::span<PreparedBindings* const> stages);
void RebindBuffers(PreparedBindings& bindings);
void RebindImages(PreparedBindings& bindings);
void CommitBindings(CommandBuffer& buffer, vk::PipelineBindPoint pipeline_bind_point,
@@ -213,10 +213,8 @@ private:
GraphicsBindings m_graphics_bindings;
PreparedBindings m_compute_bindings;
std::vector<ImageId> m_bound_images;
std::vector<vk::DescriptorBufferInfo> m_descriptor_buffers;
std::vector<vk::DescriptorImageInfo> m_descriptor_images;
std::vector<vk::WriteDescriptorSet> m_descriptor_writes;
std::vector<uint32_t> m_image_occurrences;
friend class CommandProcessor;
friend struct RenderExecutorTestAccess;
@@ -20,7 +20,6 @@
#include "graphics/host_gpu/vulkanCommon.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
#include "graphics/shader/shader.h"
#include "kernel/eventQueue.h"
#include "kernel/pthread.h"
@@ -198,8 +197,8 @@ bool RenderExecutor::TryConsumeComputeImageClear(const ShaderComputeInputInfo& i
static void BindSharedMemory(RenderContext& context, ShaderComputeInputInfo& input,
PreparedBindings& bindings, uint64_t indirect_args = 0) {
if (ShaderRecompiler::IR::FindBinding(input.stage.program->bindings,
ShaderRecompiler::IR::DescriptorBindingKind::SharedMemory) == nullptr) {
if (input.stage.program->bindings.descriptor_counts[
static_cast<size_t>(ShaderRecompiler::IR::DescriptorBindingKind::SharedMemory)] == 0) {
return;
}
auto& cache = context.GetBufferCache();
@@ -342,7 +341,8 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
std::copy(std::begin(input_info.dispatch_threads_num), std::end(input_info.dispatch_threads_num),
bindings.shader_data.begin() + program.bindings.dispatch_thread_dword);
}
FindBuffers(bindings);
PreparedBindings* descriptor_stage = &bindings;
FindBuffers(std::span {&descriptor_stage, 1u});
if (program.info.uses_dma) {
m_context.PrepareBda();
}
@@ -351,7 +351,6 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
RebindBuffers(bindings);
auto vk_buffer = buffer.Handle();
PreparedBindings* descriptor_stage = &bindings;
CommitBindings(buffer, vk::PipelineBindPoint::eCompute, pipeline,
std::span {&descriptor_stage, 1u});
bool has_storage_writes = bindings.shared_memory.buffer != nullptr ||
@@ -457,7 +456,8 @@ void RenderExecutor::DispatchIndirect(uint64_t submit_id, CommandBuffer& buffer,
auto& pipeline = m_context.GetPipelineCache().GetComputePipeline(input_info, compute_program);
auto& bindings = m_compute_bindings;
PrepareBindings(input_info.stage, bindings);
FindBuffers(bindings);
PreparedBindings* descriptor_stage = &bindings;
FindBuffers(std::span {&descriptor_stage, 1u});
const auto& program = *input_info.stage.program;
if (program.info.uses_dma) {
m_context.PrepareBda();
@@ -469,7 +469,6 @@ void RenderExecutor::DispatchIndirect(uint64_t submit_id, CommandBuffer& buffer,
args_addr, sizeof(vk::DispatchIndirectCommand), false);
EXIT_IF(args_buffer == nullptr || (args_offset & 3u) != 0);
RebindBuffers(bindings);
PreparedBindings* descriptor_stage = &bindings;
CommitBindings(buffer, vk::PipelineBindPoint::eCompute, pipeline,
std::span {&descriptor_stage, 1u});
const auto vk_buffer = buffer.Handle();
+21 -7
View File
@@ -379,6 +379,12 @@ static void SetGraphicsDynamicParams(const CommandBuffer& buffer, vk::CommandBuf
vk_buffer.setDepthTestEnable(depth.depth_test_enable ? VK_TRUE : VK_FALSE);
vk_buffer.setDepthWriteEnable(depth.depth_write_enable ? VK_TRUE : VK_FALSE);
vk_buffer.setDepthCompareOp(depth.depth_compare_op);
#if !defined(__APPLE__)
vk_buffer.setDepthBoundsTestEnable(depth.depth_bounds_test_enable ? VK_TRUE : VK_FALSE);
if (depth.depth_bounds_test_enable) {
vk_buffer.setDepthBounds(ctx.GetDepthBoundsMin(), ctx.GetDepthBoundsMax());
}
#endif
const auto& mode = ctx.GetModeControl();
const auto& poly_offset = ctx.GetPolyOffset();
@@ -583,8 +589,12 @@ static uint32_t DrawColorOutputMask(const HW::Context& ctx) {
const auto& sh_regs = ctx.GetShaderRegisters();
const auto write_mask = ctx.GetRenderTargetMask() & sh_regs.m_cbShaderMask;
uint32_t output_mask = 0;
for (uint32_t slot = 0; slot < RENDER_COLOR_ATTACHMENTS_MAX; slot++) {
if (sh_regs.target_output_mode[slot] != 0 &&
for (uint32_t index = 0; index < RENDER_COLOR_ATTACHMENTS_MAX; index++) {
const auto slot = ShaderPixelExportTarget(sh_regs.m_cbShaderMask, index);
if (slot >= RENDER_COLOR_ATTACHMENTS_MAX) {
break;
}
if (sh_regs.target_output_mode[index] != 0 &&
render_target_mask_slot(write_mask, slot) != 0) {
output_mask |= 1u << slot;
}
@@ -896,7 +906,7 @@ bool RenderExecutor::PrepareDrawRenderState(CommandBuffer& buffer, const DrawCal
if (state.ps_active) {
for (const auto& output: state.ps_input_info.stage.program->info.outputs) {
if (output.kind == ShaderRecompiler::IR::StageOutputKind::Mrt) {
mrt_mask |= 1u << output.index;
mrt_mask |= 1u << output.location;
}
}
}
@@ -1274,8 +1284,10 @@ void RenderExecutor::DrawIndex(uint64_t submit_id, CommandBuffer& buffer,
: ResolveDrawOffsets(ucfg.GetIndexOffset(), state.vertex_info[0]);
DrawEmitInfo emit {};
emit.vertex_offset = vertex_offset + args.base_vertex;
emit.first_instance = instance_offset;
// Native fetches consume the patched SGPRs; rewritten fetches need Vulkan offsets.
const bool native_indirect = indirect && !state.vertex_info[0].fetch_embedded;
emit.vertex_offset = native_indirect ? 0 : vertex_offset + args.base_vertex;
emit.first_instance = native_indirect ? 0 : instance_offset;
ExecutePreparedDraw(submit_id, buffer, draw, state, topology, emit, index_source,
primitive_restart);
@@ -1363,8 +1375,10 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, CommandBuffer& buffer, const D
indirect ? std::pair<int32_t, uint32_t> {0, args.first_instance}
: ResolveDrawOffsets(ucfg.GetIndexOffset(), state.vertex_info[0]);
DrawEmitInfo emit {};
emit.first_vertex = static_cast<uint32_t>(vertex_offset + static_cast<int32_t>(args.first_vertex));
emit.first_instance = instance_offset;
const bool native_indirect = indirect && !state.vertex_info[0].fetch_embedded;
emit.first_vertex = native_indirect ? 0 :
static_cast<uint32_t>(vertex_offset + static_cast<int32_t>(args.first_vertex));
emit.first_instance = native_indirect ? 0 : instance_offset;
DrawIndexBufferSource index_source {};
ExecutePreparedDraw(submit_id, buffer, draw, state, topology, emit, index_source, false);
+96 -38
View File
@@ -195,6 +195,37 @@ std::mutex g_trophy_notification_mutex;
std::deque<TrophyNotification> g_trophy_notifications;
std::atomic<bool> g_trophy_notification_active {false};
std::vector<std::string_view> WrapTrophyTitle(std::string_view text, float font_size, float width) {
std::vector<std::string_view> lines;
auto* const font = ImGui::GetFont();
for (;;) {
const auto newline = text.find('\n');
const auto paragraph = text.substr(0, newline);
auto line = paragraph.substr(0, 0);
for (auto start = paragraph.find_first_not_of(" \t\r"); start != std::string_view::npos;) {
const auto end = std::min(paragraph.find_first_of(" \t\r", start), paragraph.size());
const auto word = paragraph.substr(start, end - start);
const std::string_view candidate(line.empty() ? word.begin() : line.begin(),
word.end());
// Keep an oversized word intact; the toast's clip rectangle handles overflow.
if (!line.empty() && font->CalcTextSizeA(font_size, std::numeric_limits<float>::max(),
0.0f, candidate.data(),
candidate.data() + candidate.size()).x > width) {
lines.push_back(line);
line = word;
} else {
line = candidate;
}
start = paragraph.find_first_not_of(" \t\r", end);
}
lines.push_back(line);
if (newline == std::string_view::npos) {
return lines;
}
text.remove_prefix(newline + 1);
}
}
void ClearInputEvents() {
std::scoped_lock lock(g_input_mutex);
g_input_events.clear();
@@ -1100,56 +1131,83 @@ struct SystemOverlay::Impl {
static_cast<float>(frame_extent.height) / 1080.0f),
0.65f, 1.25f);
const float width = std::max(
0.0f, std::min(440.0f * screen_scale, static_cast<float>(frame_extent.width) - 32.0f));
const float height = 104.0f * screen_scale;
0.0f, std::min(520.0f * screen_scale, static_cast<float>(frame_extent.width) - 32.0f));
constexpr std::array GRADE_COLORS {
IM_COL32(161, 225, 245, 255), IM_COL32(255, 207, 82, 255), IM_COL32(211, 220, 232, 255),
IM_COL32(211, 142, 91, 255)};
const int grade = trophy_notification->grade;
const bool has_grade = grade > 0 && grade <= static_cast<int>(GRADE_COLORS.size());
const float pad = 10.0f * screen_scale;
const float base_height = 104.0f * screen_scale;
const float icon_size = base_height - 2.0f * pad;
const float text_offset = trophy_notification_image != nullptr
? pad + icon_size + 18.0f * screen_scale
: 20.0f * screen_scale;
const float title_offset = text_offset + (has_grade ? 30.0f * screen_scale : 0.0f);
const float title_size = 26.0f * screen_scale;
const float line_height = 30.0f * screen_scale;
const float text_padding = 16.0f * screen_scale;
const auto title_lines = WrapTrophyTitle(trophy_notification->name, title_size,
width - title_offset - text_padding);
const float block_height =
static_cast<float>(title_lines.size()) * line_height + 28.0f * screen_scale;
const float height = std::max(base_height, block_height + 2.0f * text_padding);
const float rounding = 14.0f * screen_scale;
const float fade_in = std::clamp(age / 0.22f, 0.0f, 1.0f);
const float fade_out = std::clamp((TOAST_LIFETIME - age) / 0.4f, 0.0f, 1.0f);
const float alpha = std::min(fade_in, fade_out);
const float slide = (1.0f - fade_in) * (width + 24.0f);
const ImVec2 top_left {static_cast<float>(frame_extent.width) - 24.0f - width + slide,
const ImVec2 top_left {static_cast<float>(frame_extent.width) - 32.0f - width + slide,
32.0f};
const ImVec2 bottom_right {top_left.x + width, top_left.y + height};
auto* draw = ImGui::GetForegroundDrawList();
draw->AddRectFilled({top_left.x + 5.0f, top_left.y + 6.0f},
{bottom_right.x + 5.0f, bottom_right.y + 6.0f},
IM_COL32(0, 0, 0, static_cast<int>(95.0f * alpha)), 10.0f);
draw->AddRectFilled(top_left, bottom_right,
IM_COL32(18, 21, 29, static_cast<int>(242.0f * alpha)), 10.0f);
draw->AddRect(top_left, bottom_right,
IM_COL32(190, 154, 78, static_cast<int>(200.0f * alpha)), 10.0f,
ImDrawFlags_RoundCornersAll, 1.5f);
const auto fade = [alpha](int r, int g, int b, int a) {
return IM_COL32(r, g, b, static_cast<int>(static_cast<float>(a) * alpha));
};
draw->AddRectFilled({top_left.x + 3.0f, top_left.y + 5.0f},
{bottom_right.x + 3.0f, bottom_right.y + 5.0f}, fade(0, 0, 0, 90),
rounding);
draw->AddRectFilled(top_left, bottom_right, fade(24, 26, 32, 235), rounding);
draw->AddRect(top_left, bottom_right, fade(255, 255, 255, 28), rounding,
ImDrawFlags_RoundCornersAll, 1.0f);
const float text_left = top_left.x + text_offset;
if (trophy_notification_image != nullptr) {
constexpr float ICON_SIZE = 88.0f;
const ImVec2 icon_min {top_left.x + 8.0f * screen_scale,
top_left.y + (height - ICON_SIZE * screen_scale) * 0.5f};
const ImVec2 icon_max {icon_min.x + ICON_SIZE * screen_scale,
icon_min.y + ICON_SIZE * screen_scale};
draw->AddImage(trophy_notification_image->GetTexRef(), icon_min, icon_max, {0, 0},
{1, 1}, IM_COL32(255, 255, 255, static_cast<int>(255.0f * alpha)));
const ImVec2 icon_min {top_left.x + pad, top_left.y + (height - icon_size) * 0.5f};
const ImVec2 icon_max {icon_min.x + icon_size, icon_min.y + icon_size};
draw->AddImageRounded(trophy_notification_image->GetTexRef(), icon_min, icon_max,
{0, 0}, {1, 1}, fade(255, 255, 255, 255), 8.0f * screen_scale);
draw->AddRect(icon_min, icon_max, fade(255, 255, 255, 40), 8.0f * screen_scale,
ImDrawFlags_RoundCornersAll, 1.0f);
}
const ImVec2 text_position {top_left.x +
(trophy_notification_image ? 112.0f : 18.0f) * screen_scale,
top_left.y + 18.0f * screen_scale};
draw->PushClipRect(top_left, {bottom_right.x - 12.0f * screen_scale, bottom_right.y}, true);
draw->AddText(nullptr, 13.0f * screen_scale, text_position,
IM_COL32(232, 203, 139, static_cast<int>(255.0f * alpha)), "Trophy earned");
draw->AddText(nullptr, 21.0f * screen_scale,
{text_position.x, text_position.y + 22.0f * screen_scale},
IM_COL32(255, 255, 255, static_cast<int>(255.0f * alpha)),
trophy_notification->name.c_str());
constexpr std::array GRADE_LABELS {"Platinum", "Gold", "Silver", "Bronze"};
constexpr std::array GRADE_COLORS {
IM_COL32(161, 225, 245, 255), IM_COL32(255, 207, 82, 255), IM_COL32(211, 220, 232, 255),
IM_COL32(211, 142, 91, 255)};
const int grade = trophy_notification->grade;
if (grade > 0 && grade <= static_cast<int>(GRADE_LABELS.size())) {
draw->AddText(nullptr, 13.0f * screen_scale,
{text_position.x, text_position.y + 50.0f * screen_scale},
ImGui::GetColorU32(GRADE_COLORS[grade - 1], alpha),
GRADE_LABELS[grade - 1]);
const float title_y = top_left.y + (height - block_height) * 0.5f;
const float title_x = top_left.x + title_offset;
if (has_grade) {
// Small cup glyph tinted with the trophy grade.
const ImU32 cup = ImGui::GetColorU32(GRADE_COLORS[grade - 1], alpha);
const float u = screen_scale;
const float cx = text_left + 9.0f * u;
const float cy = title_y + 15.0f * u;
draw->AddRectFilled({cx - 8.0f * u, cy - 11.0f * u}, {cx + 8.0f * u, cy + 2.0f * u},
cup, 2.0f * u, ImDrawFlags_RoundCornersBottom);
draw->AddRect({cx - 11.0f * u, cy - 9.0f * u}, {cx - 6.0f * u, cy - 3.0f * u}, cup,
2.0f * u, ImDrawFlags_RoundCornersLeft, 1.8f * u);
draw->AddRect({cx + 6.0f * u, cy - 9.0f * u}, {cx + 11.0f * u, cy - 3.0f * u}, cup,
2.0f * u, ImDrawFlags_RoundCornersRight, 1.8f * u);
draw->AddRectFilled({cx - 1.5f * u, cy + 2.0f * u}, {cx + 1.5f * u, cy + 7.0f * u}, cup);
draw->AddRectFilled({cx - 5.0f * u, cy + 7.0f * u}, {cx + 5.0f * u, cy + 10.0f * u}, cup,
1.5f * u);
}
draw->PushClipRect(top_left, {bottom_right.x - text_padding, bottom_right.y}, true);
float line_y = title_y;
for (const auto line : title_lines) {
draw->AddText(nullptr, title_size, {title_x, line_y}, fade(255, 255, 255, 255),
line.data(), line.data() + line.size());
line_y += line_height;
}
draw->AddText(nullptr, 20.0f * screen_scale, {text_left, line_y + 8.0f * screen_scale},
fade(176, 180, 192, 255), "Trophy earned!");
draw->PopClipRect();
}
@@ -454,7 +454,7 @@ void HostInputToggleMouseToJoystick() {
LOGF("Mouse to right stick: enabled (F7 to release)\n");
}
bool HostInputWaitEvent(SDL_Event* event) {
bool HostInputWaitEvent(SDL_Event* event, int max_wait_ms) {
int timeout = -1;
if (!g_mouse.enabled || SDL_GetKeyboardFocus() != g_mouse_window) {
g_mouse.next_poll = 0;
@@ -473,6 +473,7 @@ bool HostInputWaitEvent(SDL_Event* event) {
now_ms < g_cursor_hide_at ? static_cast<int>(g_cursor_hide_at - now_ms) : 0;
timeout = timeout < 0 ? cursor_timeout : std::min(timeout, cursor_timeout);
}
timeout = timeout < 0 ? max_wait_ms : std::min(timeout, max_wait_ms);
const bool has_event = SDL_WaitEventTimeout(event, timeout);
if (Config::HideCursorEnabled()) {
+1 -1
View File
@@ -13,7 +13,7 @@ void HostInputShutdown();
void HostInputKey(int key_code, bool down);
void HostInputMouseButton(uint8_t mouse_button, bool down);
void HostInputToggleMouseToJoystick();
[[nodiscard]] bool HostInputWaitEvent(SDL_Event* event);
[[nodiscard]] bool HostInputWaitEvent(SDL_Event* event, int max_wait_ms);
} // namespace Libs::Graphics
@@ -998,7 +998,7 @@ void Presenter::Impl::Present() {
}
presented_overlay_revision.store(overlay_visual.revision, std::memory_order_release);
window.UpdateTitle();
window.loop.presented_frames.fetch_add(1, std::memory_order_relaxed);
return;
}
LOGF("Vulkan presentation retry exhausted; dropping frame\n");
+20 -27
View File
@@ -722,6 +722,10 @@ void WindowContext::Run() {
loop.need_exit = false;
loop.paused.store(false, std::memory_order_release);
constexpr uint64_t title_interval_ms = 1000;
auto title_time = SDL_GetTicks();
auto title_frames = loop.presented_frames.load(std::memory_order_relaxed);
while (!loop.need_exit) {
if (loop.paused.load(std::memory_order_acquire)) {
if (!timer.IsPaused()) {
@@ -731,7 +735,20 @@ void WindowContext::Run() {
timer.Resume();
}
if (!HostInputWaitEvent(&loop.event)) {
// Refresh the title on the main thread without making presentation wait for it.
const auto now = SDL_GetTicks();
const auto elapsed = now - title_time;
if (elapsed >= title_interval_ms) {
const auto frames = loop.presented_frames.load(std::memory_order_relaxed);
if (frames != 0) {
UpdateTitle(frames, static_cast<double>(frames - title_frames) * 1000.0 /
static_cast<double>(elapsed));
}
title_time = now;
title_frames = frames;
}
const auto wait_ms = static_cast<int>(title_interval_ms - (now - title_time));
if (!HostInputWaitEvent(&loop.event, wait_ms)) {
continue;
}
ProcessEvent(timer.GetTimeS());
@@ -913,7 +930,7 @@ void WindowContext::UpdateIcon() {
}
}
void WindowContext::UpdateTitle() {
void WindowContext::UpdateTitle(uint64_t frame_num, double current_fps) {
static char title[128];
static char title_id[12];
static char app_ver[12];
@@ -923,10 +940,6 @@ void WindowContext::UpdateTitle() {
static bool has_app_ver =
Loader::SystemContentParamSfoGetString("APP_VER", app_ver, sizeof(app_ver));
static const std::string processor_name = Common::GetSystemInfo().ProcessorName;
static uint64_t fps_start = Common::Timer::QueryPerformanceCounter();
static uint64_t frame_num = 0;
static uint64_t fps_frames = 0;
static double current_fps = 0.0;
#if KYTY_BUILD == KYTY_BUILD_DEBUG
static constexpr auto build_type = "Debug";
@@ -936,17 +949,6 @@ void WindowContext::UpdateTitle() {
static constexpr auto build_type = "Unknown";
#endif
const auto now = Common::Timer::QueryPerformanceCounter();
const auto frequency = Common::Timer::QueryPerformanceFrequency();
frame_num++;
fps_frames++;
if (now - fps_start >= frequency) {
current_fps = static_cast<double>(fps_frames) * static_cast<double>(frequency) /
static_cast<double>(now - fps_start);
fps_start = now;
fps_frames = 0;
}
const auto* device_name = graphic_ctx.GetPhysicalDeviceProperties().deviceName.data();
auto text = fmt::format(
"[{} | {}] {}{}{}{}{}{}[{}] [{}], frame: {}, fps: {:.0f}", KYTY_BUILD_LABEL, build_type,
@@ -954,16 +956,7 @@ void WindowContext::UpdateTitle() {
(has_title_id ? ", " : ""), (has_app_ver ? app_ver : ""), (has_app_ver ? " " : ""),
device_name, processor_name, frame_num, current_fps);
struct TitleUpdate {
SDL_Window* window;
std::string* text;
} update {window, &text};
EXIT_IF(!SDL_RunOnMainThread(
[](void* data) {
auto& title = *static_cast<TitleUpdate*>(data);
SDL_SetWindowTitle(title.window, title.text->c_str());
},
&update, true));
SDL_SetWindowTitle(window, text.c_str());
}
} // namespace Libs::Graphics
@@ -27,6 +27,7 @@ struct WindowLoopState {
SDL_Event event {};
bool need_exit = false;
std::atomic_bool paused = false;
std::atomic<uint64_t> presented_frames {0};
};
struct WindowContext {
@@ -42,7 +43,7 @@ struct WindowContext {
void RecreateSurface();
void RefreshSurfaceCapabilities();
void UpdateIcon();
void UpdateTitle();
void UpdateTitle(uint64_t frame_num, double current_fps);
void Resize(int width, int height);
void ProcessWindowEvent(const SDL_WindowEvent& event);
void ProcessDisplayEvent(const SDL_DisplayEvent& event);
@@ -8,7 +8,6 @@
#include "graphics/shader/recompiler/frontend/decode/ShaderDecoder.h"
#include "graphics/shader/recompiler/frontend/translate/Translate.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
#include "graphics/shader/recompiler/ir/passes/ConstantPropagation.h"
#include "graphics/shader/recompiler/ir/passes/DeadCodeElimination.h"
#include "graphics/shader/recompiler/ir/passes/ReadLaneElimination.h"
@@ -670,20 +669,17 @@ CompileResult CompileProgram(TranslateResult translated, const CompileOptions& o
IR::EliminateDeadCode(ir.blocks);
IR::CollectShaderInfo(ir, options.input_info);
IR::AllocateBindings(ir, push_data_start_dword,
ir.stage == ShaderType::Compute && options.input_info.compute != nullptr &&
options.input_info.compute->lds_storage);
std::string ir_dump;
if (options.dump_ir) {
ir_dump = MakeIrDump(translated.cfg_dump, ir);
if (options.early_dump) {
LOGF("%s native IR and bindings (early):\n%s", GetDumpLabel(options), ir_dump.c_str());
LOGF("%s native IR (early):\n%s", GetDumpLabel(options), ir_dump.c_str());
}
}
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " SPIR-V EmitProgram\n",
GetDumpLabel(options), StageName(ir.stage), ir.shader_hash);
auto spirv = Spirv::EmitProgram(ir, options.input_info);
auto spirv = Spirv::EmitProgram(ir, options.input_info, push_data_start_dword);
LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " SPIR-V EmitProgram words=%" PRIu64
" elapsed_ms=%" PRIu64 "\n",
GetDumpLabel(options), StageName(ir.stage), ir.shader_hash,
@@ -171,10 +171,12 @@ void Builder::AddFunction(std::span<const uint32_t> words) {
}
DeferredPhi Builder::AddDeferredPhi(uint32_t type, uint32_t result, size_t incoming_count) {
std::vector<uint32_t> words {spv::OpPhi, type, result};
words.resize(words.size() + incoming_count * 2u);
const DeferredPhi phi {m_functions.size()};
AddFunction(words);
const auto word_count = static_cast<uint32_t>(3u + incoming_count * 2u);
m_functions.push_back((word_count << spv::WordCountShift) | spv::OpPhi);
m_functions.push_back(type);
m_functions.push_back(result);
m_functions.resize(m_functions.size() + incoming_count * 2u);
m_unpatched_phi_incomings += incoming_count;
return phi;
}
@@ -3,7 +3,6 @@
#include "common/assert.h"
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
#include <algorithm>
#include <array>
@@ -19,92 +18,14 @@ namespace {
}
void ValidateNativeProgram(const IR::Program& program, bool lds_storage) {
using Kind = IR::DescriptorBindingKind;
constexpr auto KindCount = static_cast<size_t>(Kind::Count);
std::array<std::vector<uint32_t>, KindCount> expected;
std::array<bool, KindCount> present {};
const auto Dense = [](size_t size) {
std::vector<uint32_t> values(size);
for (uint32_t i = 0; i < values.size(); i++) {
values[i] = i;
}
return values;
uint64_t live_buffers = 0;
bool uses_lds = false;
bool uses_gds = false;
const auto uses_mapping = [](const auto& resource) {
return resource.indirect_root != UINT32_MAX;
};
auto Expect = [&](Kind kind, std::vector<uint32_t> resources = {}) {
const auto index = static_cast<size_t>(kind);
present[index] = true;
expected[index] = std::move(resources);
};
for (uint32_t i = 0; i < program.info.images.size(); i++) {
const auto kind = IR::DescriptorBindingForImage(program.info.images[i]);
if (!kind.has_value()) {
Fail(program, "native shader plan has an invalid image class");
}
present[static_cast<size_t>(*kind)] = true;
const auto dynamic = program.info.images[i].mip_mode == IR::ImageMipMode::Dynamic;
const auto count = dynamic ? program.info.images[i].mip_count : 1u;
if (count == 0u || (!dynamic && program.info.images[i].mip_count != 1u)) {
Fail(program, "native shader plan has an invalid image mip descriptor count");
}
expected[static_cast<size_t>(*kind)].insert(expected[static_cast<size_t>(*kind)].end(),
count, i);
}
if (!program.info.samplers.empty()) {
Expect(Kind::Samplers, Dense(program.info.samplers.size()));
}
auto& buffers = expected[static_cast<size_t>(Kind::Buffers)];
const auto shared = IR::CollectMemoryResources(program, buffers);
present[static_cast<size_t>(Kind::Buffers)] = !buffers.empty();
if (shared.gds) {
Expect(Kind::Gds);
}
if (shared.lds && lds_storage) {
Expect(Kind::SharedMemory);
}
if (program.info.uses_dma) {
Expect(Kind::BdaPagetable);
Expect(Kind::FaultBuffer);
}
if (IR::UsesFlattenedSrt(program)) {
Expect(Kind::FlattenedSrt);
}
if (program.bindings.ShaderDataDwords() != 0 && !program.bindings.UsesPushData()) {
Expect(Kind::ShaderData);
}
std::array<bool, KindCount> seen {};
for (const auto& binding: program.bindings.descriptors) {
const auto kind = static_cast<size_t>(binding.kind);
if (kind >= KindCount || seen[kind] || !present[kind] ||
binding.resources != expected[kind]) {
Fail(program, "native descriptor groups do not match shader topology");
}
seen[kind] = true;
}
for (size_t i = 0; i < KindCount; i++) {
if (present[i] != seen[i]) {
Fail(program, "native shader plan is missing a required descriptor group");
}
}
const auto has_shader_data_storage = present[static_cast<size_t>(Kind::ShaderData)];
const auto shader_data_dwords = program.bindings.ShaderDataDwords();
const auto user_data_dwords = program.bindings.user_data_registers.size();
const bool has_dispatch_threads = program.bindings.dispatch_thread_dword != IR::PushData::NoStart;
if ((program.bindings.UsesPushData() &&
!IR::PushData::CanFit(program.bindings.push_data_start_dword, shader_data_dwords)) ||
(has_dispatch_threads && (program.stage != ShaderType::Compute ||
program.bindings.dispatch_thread_dword != user_data_dwords)) ||
program.bindings.memory_offset_dword != user_data_dwords + (has_dispatch_threads ? 3u : 0u) ||
program.bindings.memory_offset_count != buffers.size() ||
has_shader_data_storage != (shader_data_dwords != 0 && !program.bindings.UsesPushData()) ||
!std::is_sorted(program.bindings.user_data_registers.begin(),
program.bindings.user_data_registers.end()) ||
std::adjacent_find(program.bindings.user_data_registers.begin(),
program.bindings.user_data_registers.end()) !=
program.bindings.user_data_registers.end()) {
Fail(program, "native shader-data layout is inconsistent");
}
bool uses_flattened_srt = std::ranges::any_of(program.info.buffers, uses_mapping) ||
std::ranges::any_of(program.info.images, uses_mapping);
const auto planning_only_handle = [&](const IR::Inst& handle) {
return !handle.Uses().empty() &&
std::ranges::all_of(handle.Uses(), [&](const IR::Use& use) {
@@ -141,6 +62,39 @@ void ValidateNativeProgram(const IR::Program& program, bool lds_storage) {
};
for (const auto* block: program.blocks) {
for (const auto& inst: *block) {
const auto op = inst.GetOpcode();
uses_flattened_srt |= op == IR::ValueOpcode::ReadConst;
if (IR::BufferAccessOf(op) != IR::BufferAccess::None ||
IR::SharedAccessOf(op) != IR::SharedAccess::None ||
IR::AddressOpcodeInfoOf(op).access != IR::AddressAccess::None) {
const auto index = inst.Flags<IR::MemoryFlags>().index;
if (index >= program.memory_info.size()) {
Fail(program, "typed shader contains invalid memory metadata");
}
const auto& memory = program.memory_info[index];
if (!memory.planning_only) {
uses_lds |= memory.kind == IR::ResourceKind::FlatLocal;
if (IR::SharedAccessOf(op) != IR::SharedAccess::None) {
if (memory.kind != IR::ResourceKind::Lds && memory.kind != IR::ResourceKind::Gds) {
Fail(program, "typed shader contains invalid shared-memory metadata");
}
uses_gds |= memory.kind == IR::ResourceKind::Gds;
uses_lds |= memory.kind == IR::ResourceKind::Lds;
} else if (memory.kind == IR::ResourceKind::Buffer ||
memory.kind == IR::ResourceKind::ScalarBuffer) {
if (memory.resource >= program.info.buffers.size()) {
Fail(program, "typed shader contains an invalid buffer resource");
}
live_buffers |= uint64_t{1} << memory.resource;
for (const auto child: program.info.buffers[memory.resource].indirect_resources) {
if (child >= program.info.buffers.size()) {
Fail(program, "typed shader contains an invalid indirect buffer resource");
}
live_buffers |= uint64_t{1} << child;
}
}
}
}
const auto dense = inst.Flags<uint32_t>();
switch (inst.GetOpcode()) {
case IR::ValueOpcode::GetBufferResource:
@@ -186,155 +140,64 @@ void ValidateNativeProgram(const IR::Program& program, bool lds_storage) {
}
}
}
using Kind = IR::DescriptorBindingKind;
std::array<uint32_t, static_cast<size_t>(Kind::Count)> expected {};
auto& buffer_count = expected[static_cast<size_t>(Kind::Buffers)];
for (uint32_t index = 0; index < program.info.buffers.size(); ++index) {
const auto slot = (live_buffers & (uint64_t{1} << index)) != 0 ? buffer_count++ : UINT32_MAX;
if (program.info.buffers[index].descriptor_index != slot) {
Fail(program, "native buffer descriptor index does not match shader topology");
}
}
for (const auto& image: program.info.images) {
const auto kind = IR::DescriptorBindingForImage(image);
if (!kind.has_value()) {
Fail(program, "native shader plan has an invalid image class");
}
if (image.mip_count == 0u ||
(image.mip_mode != IR::ImageMipMode::Dynamic && image.mip_count != 1u)) {
Fail(program, "native shader plan has an invalid image mip descriptor count");
}
auto& count = expected[static_cast<size_t>(*kind)];
if (image.descriptor_index != count) {
Fail(program, "native image descriptor index does not match shader topology");
}
count += image.mip_count;
}
expected[static_cast<size_t>(Kind::Samplers)] = static_cast<uint32_t>(program.info.samplers.size());
expected[static_cast<size_t>(Kind::Gds)] = uses_gds;
expected[static_cast<size_t>(Kind::SharedMemory)] = uses_lds && lds_storage;
expected[static_cast<size_t>(Kind::BdaPagetable)] = program.info.uses_dma;
expected[static_cast<size_t>(Kind::FaultBuffer)] = program.info.uses_dma;
expected[static_cast<size_t>(Kind::FlattenedSrt)] = uses_flattened_srt;
expected[static_cast<size_t>(Kind::ShaderData)] =
program.bindings.ShaderDataDwords() != 0 && !program.bindings.UsesPushData();
uint64_t descriptor_mask = 0;
for (uint32_t index = 0; index < expected.size(); ++index) {
if (expected[index] != 0) descriptor_mask |= uint64_t{1} << index;
}
if (program.bindings.descriptor_counts != expected ||
program.bindings.descriptor_mask != descriptor_mask) {
Fail(program, "native descriptor counts do not match shader topology");
}
const auto shader_data_dwords = program.bindings.ShaderDataDwords();
const auto& registers = program.info.user_data_registers;
const bool has_dispatch_threads = program.bindings.dispatch_thread_dword != IR::PushData::NoStart;
if ((program.bindings.UsesPushData() &&
!IR::PushData::CanFit(program.bindings.push_data_start_dword, shader_data_dwords)) ||
(has_dispatch_threads && (program.stage != ShaderType::Compute ||
program.bindings.dispatch_thread_dword != registers.size())) ||
program.bindings.memory_offset_dword != registers.size() + (has_dispatch_threads ? 3u : 0u) ||
!std::is_sorted(registers.begin(), registers.end()) ||
std::adjacent_find(registers.begin(), registers.end()) != registers.end()) {
Fail(program, "native shader-data layout is inconsistent");
}
}
} // namespace
Emitter::SpirvRequirements Emitter::AnalyzeProgramRequirements(const IR::Program& program) {
SpirvRequirements requirements {};
for (const auto* block: program.blocks) {
for (const auto& inst: *block) {
requirements.float64 |= inst.GetType() == IR::Type::F64;
if (IR::BufferAccessOf(inst.GetOpcode()) == IR::BufferAccess::Atomic &&
inst.GetType() == IR::Type::U64) {
requirements.buffer_int64_atomics = true;
}
const auto address_access = IR::AddressOpcodeInfoOf(inst.GetOpcode()).access;
if (address_access != IR::AddressAccess::None) {
const auto memory_index = inst.Flags<IR::MemoryFlags>().index;
if (memory_index >= program.memory_info.size()) {
Fail(program, "address operation has invalid memory metadata");
}
const auto kind = program.memory_info[memory_index].kind;
if (kind == IR::ResourceKind::Scratch || kind == IR::ResourceKind::FlatLocal) {
if (program.scratch_dwords == 0) {
Fail(program, "scratch operation has no per-thread storage");
}
requirements.function_scratch = true;
if (kind == IR::ResourceKind::FlatLocal && program.stage != ShaderType::Compute &&
program.stage != ShaderType::Mesh) {
requirements.function_lds = true;
}
} else if (address_access == IR::AddressAccess::Write) {
Fail(program, "writable FLAT/GLOBAL addresses require GPU ownership tracking");
}
}
if (IR::BufferAccessOf(inst.GetOpcode()) != IR::BufferAccess::None) {
const auto memory_index = inst.Flags<IR::MemoryFlags>().index;
if (memory_index >= program.memory_info.size()) {
Fail(program, "buffer operation has invalid memory metadata");
}
const auto& memory = program.memory_info[memory_index];
if (memory.kind == IR::ResourceKind::IndirectBuffer &&
inst.GetOpcode() != IR::ValueOpcode::ReadConstBuffer) {
requirements.subgroup_local_invocation_id = true;
}
if (memory.kind == IR::ResourceKind::Buffer) {
requirements.coherent_buffers |= memory.coherent;
if (memory.resource >= program.info.buffers.size()) {
Fail(program, "buffer operation has invalid resource metadata");
}
const auto bits = StorageBufferElementBits(program, memory);
requirements.buffer_u8 |= bits == 8u;
requirements.buffer_u16 |= bits == 16u;
if ((program.info.buffers[memory.resource].packed_stride & (1u << 20u)) != 0u) {
if (program.stage != ShaderType::Compute) {
Fail(program, "buffer ADD_TID is only valid for compute shaders");
}
requirements.subgroup_local_invocation_id = true;
}
}
}
const auto shared_access = IR::SharedAccessOf(inst.GetOpcode());
if (shared_access != IR::SharedAccess::None) {
const auto index = inst.Flags<IR::MemoryFlags>().index;
if (index >= program.memory_info.size()) {
Fail(program, "shared operation has invalid memory metadata");
}
const auto kind = program.memory_info[index].kind;
if (kind != IR::ResourceKind::Lds && kind != IR::ResourceKind::Gds) {
Fail(program, "shared operation has invalid resource kind");
}
if (shared_access == IR::SharedAccess::Atomic &&
IR::SharedComponentCount(inst.GetOpcode()) == 2u) {
if (kind != IR::ResourceKind::Lds || program.stage != ShaderType::Compute) {
Fail(program, "64-bit shared atomics require compute LDS");
}
requirements.shared_int64_atomics = true;
}
if (program.stage != ShaderType::Compute && program.stage != ShaderType::Mesh &&
kind == IR::ResourceKind::Lds) {
requirements.function_lds = true;
}
if (shared_access == IR::SharedAccess::Append ||
shared_access == IR::SharedAccess::Consume) {
requirements.subgroup_ballot = true;
requirements.subgroup_shuffle = true;
requirements.subgroup_local_invocation_id = true;
}
}
switch (inst.GetOpcode()) {
case IR::ValueOpcode::StoreCompletion: requirements.subgroup_barrier = true; break;
case IR::ValueOpcode::BvhIntersect: requirements.bvh = true; break;
case IR::ValueOpcode::Ballot: requirements.subgroup_ballot = true; break;
case IR::ValueOpcode::DppMoveU32:
case IR::ValueOpcode::ReadFirstLane:
case IR::ValueOpcode::ReadLane: {
requirements.subgroup_ballot = true;
requirements.subgroup_shuffle = true;
if (inst.GetOpcode() == IR::ValueOpcode::DppMoveU32) {
requirements.subgroup_local_invocation_id = true;
}
break;
}
case IR::ValueOpcode::DppUpdateU32:
case IR::ValueOpcode::WriteLane: {
requirements.subgroup_ballot = true;
requirements.subgroup_local_invocation_id = true;
break;
}
case IR::ValueOpcode::Permlane16U32: {
requirements.subgroup_ballot = true;
requirements.subgroup_shuffle = true;
requirements.subgroup_local_invocation_id = true;
break;
}
case IR::ValueOpcode::SwizzleU32:
case IR::ValueOpcode::PermuteU32:
case IR::ValueOpcode::BpermuteU32: {
requirements.subgroup_ballot = true;
requirements.subgroup_shuffle = true;
requirements.subgroup_local_invocation_id = true;
break;
}
case IR::ValueOpcode::LaneId:
requirements.subgroup_local_invocation_id |=
program.stage != ShaderType::TessellationControl;
break;
case IR::ValueOpcode::ImageQueryLod: requirements.compute_derivatives = true; break;
case IR::ValueOpcode::ImageGatherRaw:
requirements.image_gather_extended = true;
break;
case IR::ValueOpcode::SetAttribute: {
const auto index = inst.Flags<IR::ExportFlags>().index;
if (index >= program.export_info.size()) {
Fail(program, "attribute export has invalid metadata");
}
if (program.stage == ShaderType::Pixel &&
program.export_info[index].vm) {
requirements.pixel_valid_mask = true;
}
break;
}
default: break;
}
}
}
return requirements;
}
std::vector<uint32_t> EmitProgram(const IR::Program& program,
ShaderStageInputInfo input_info) {
std::vector<uint32_t> EmitProgram(IR::Program& program, ShaderStageInputInfo input_info,
uint32_t push_data_start_dword) {
using namespace Emitter;
if (program.stage != ShaderType::Compute && program.stage != ShaderType::Vertex &&
@@ -344,12 +207,14 @@ std::vector<uint32_t> EmitProgram(const IR::Program& program,
Fail(program, "binary SPIR-V emitter received an unsupported shader stage");
}
if (!program.srt_plan_complete || !program.resource_tracking_complete ||
!program.shader_info_complete || !program.binding_layout_complete) {
!program.shader_info_complete) {
Fail(program, "SPIR-V emitter requires a fully planned native shader program");
}
ValidateNativeProgram(program, program.stage == ShaderType::Compute &&
input_info.compute != nullptr && input_info.compute->lds_storage);
if (program.info.buffers.size() > IR::ShaderInfo::MaxBuffers) {
Fail(program, "native shader exceeds the buffer resource limit");
}
IR::ValidateProgram(program, true);
program.bindings = {.push_data_start_dword = push_data_start_dword};
EmitterState state(program, input_info);
const auto* workgroup = ShaderWorkgroupInput(program.stage, input_info);
state.lane_count =
@@ -357,6 +222,8 @@ std::vector<uint32_t> EmitProgram(const IR::Program& program,
? 2u
: 1u;
DefineModule(state);
ValidateNativeProgram(program, program.stage == ShaderType::Compute &&
input_info.compute != nullptr && input_info.compute->lds_storage);
EmitProgram(state);
state.builder.AddEntryPoint(ExecutionModelForStage(state.program.stage), state.main_func,
"main", state.interface_variables);
@@ -9,8 +9,9 @@
namespace Libs::Graphics::ShaderRecompiler::Spirv {
std::vector<uint32_t> EmitProgram(const IR::Program& program,
ShaderStageInputInfo input_info);
// Resets and writes backend IDs and descriptor indices; do not emit the same program concurrently.
std::vector<uint32_t> EmitProgram(IR::Program& program, ShaderStageInputInfo input_info,
uint32_t push_data_start_dword = 0);
} // namespace Libs::Graphics::ShaderRecompiler::Spirv
@@ -56,33 +56,14 @@ uint32_t EmitMulHigh(EmitterState& state, uint32_t lhs, uint32_t rhs, bool signe
return signed_value ? Unary(state, spv::OpBitcast, TypeU32(state), high) : high;
}
uint32_t EmitMinMax3(EmitterState& state, uint32_t a, uint32_t b, uint32_t c, bool signed_value,
bool max_value) {
const auto ab = signed_value ? EmitMinMaxI32Value(state, a, b, max_value)
: EmitMinMaxU32Value(state, a, b, max_value);
return signed_value ? EmitMinMaxI32Value(state, ab, c, max_value)
: EmitMinMaxU32Value(state, ab, c, max_value);
}
uint32_t EmitMed3(EmitterState& state, uint32_t a, uint32_t b, uint32_t c, bool signed_value) {
const auto minimum = EmitMinMax3(state, a, b, c, signed_value, false);
const auto maximum = EmitMinMax3(state, a, b, c, signed_value, true);
const auto ab = Binary(state, spv::OpIAdd, TypeU32(state), a, b);
const auto abc = Binary(state, spv::OpIAdd, TypeU32(state), ab, c);
return Binary(state, spv::OpISub, TypeU32(state),
Binary(state, spv::OpISub, TypeU32(state), abc, minimum), maximum);
}
uint32_t EmitFMinMax3(EmitterState& state, uint32_t a, uint32_t b, uint32_t c, bool max_value) {
return EmitMinMaxF32Value(state, EmitMinMaxF32Value(state, a, b, max_value), c, max_value);
}
uint32_t EmitExt(EmitterState& state, uint32_t type, uint32_t opcode,
std::initializer_list<uint32_t> args) {
const auto result = state.builder.AllocateId();
std::vector<uint32_t> words {spv::OpExtInst, type, result, GlslStd450(state), opcode};
words.insert(words.end(), args.begin(), args.end());
state.builder.AddFunction(words);
const auto result = state.builder.AllocateId();
state.builder.AddFunction(spv::OpExtInst, type, result, GlslStd450(state), opcode, args);
return result;
}
@@ -248,14 +229,6 @@ uint32_t EmitUMulHi(EmitterState& state, uint32_t arg0, uint32_t arg1) {
return EmitMulHigh(state, arg0, arg1, false);
}
uint32_t EmitIAbs32(EmitterState& state, uint32_t arg0) {
const auto value = arg0;
const auto neg = Unary(state, spv::OpSNegate, TypeU32(state), value);
const auto negative =
Binary(state, spv::OpSLessThan, TypeBool(state), value, ConstantU32(state, 0));
return Select(state, TypeU32(state), negative, neg, value);
}
uint32_t EmitBitCount64(EmitterState& state, uint32_t arg0) {
// Vulkan bit-count operands remain 32-bit, including when counting a U64.
const auto unpacked = Unary(state, spv::OpBitcast, TypeU32Vector(state, 2), arg0);
@@ -264,58 +237,30 @@ uint32_t EmitBitCount64(EmitterState& state, uint32_t arg0) {
return Binary(state, spv::OpIAdd, TypeU32(state), pair.low, pair.high);
}
uint32_t EmitFindILsb32(EmitterState& state, uint32_t arg0) {
const auto value = EmitExt(state, TypeI32(state), GLSLstd450FindILsb, {arg0});
return Unary(state, spv::OpBitcast, TypeU32(state), value);
}
uint32_t EmitFindUMsb32(EmitterState& state, uint32_t arg0) {
const auto value = EmitExt(state, TypeI32(state), GLSLstd450FindUMsb, {arg0});
return Unary(state, spv::OpBitcast, TypeU32(state), value);
}
uint32_t EmitSMin32(EmitterState& state, uint32_t arg0, uint32_t arg1) {
return EmitMinMaxI32Value(state, arg0, arg1, false);
}
uint32_t EmitSMax32(EmitterState& state, uint32_t arg0, uint32_t arg1) {
return EmitMinMaxI32Value(state, arg0, arg1, true);
}
uint32_t EmitUMin32(EmitterState& state, uint32_t arg0, uint32_t arg1) {
return EmitMinMaxU32Value(state, arg0, arg1, false);
}
uint32_t EmitUMax32(EmitterState& state, uint32_t arg0, uint32_t arg1) {
return EmitMinMaxU32Value(state, arg0, arg1, true);
}
uint32_t EmitSMinTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2) {
return EmitMinMax3(state, arg0, arg1, arg2, true, false);
return EmitSMin32(state, arg0, EmitSMin32(state, arg1, arg2));
}
uint32_t EmitSMaxTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2) {
return EmitMinMax3(state, arg0, arg1, arg2, true, true);
return EmitSMax32(state, arg0, EmitSMax32(state, arg1, arg2));
}
uint32_t EmitUMinTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2) {
return EmitMinMax3(state, arg0, arg1, arg2, false, false);
return EmitUMin32(state, arg0, EmitUMin32(state, arg1, arg2));
}
uint32_t EmitUMaxTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2) {
return EmitMinMax3(state, arg0, arg1, arg2, false, true);
return EmitUMax32(state, arg0, EmitUMax32(state, arg1, arg2));
}
uint32_t EmitSMedTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2) {
return EmitMed3(state, arg0, arg1, arg2, true);
const auto high_min = EmitSMin32(state, EmitSMax32(state, arg0, arg1), arg2);
return EmitSMax32(state, EmitSMin32(state, arg0, arg1), high_min);
}
uint32_t EmitUMedTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2) {
return EmitMed3(state, arg0, arg1, arg2, false);
}
uint32_t EmitFPIsNan32(EmitterState& state, uint32_t arg0) {
return EmitNative<spv::OpFUnordNotEqual, IR::Type::U1>(state, arg0, arg0);
const auto high_min = EmitUMin32(state, EmitUMax32(state, arg0, arg1), arg2);
return EmitUMax32(state, EmitUMin32(state, arg0, arg1), high_min);
}
uint32_t EmitFPMin32(EmitterState& state, uint32_t arg0, uint32_t arg1) {
@@ -82,35 +82,12 @@ uint32_t EmitF32ToF16RtzBits(EmitterState& state, uint32_t f32) {
return EmitAndConstant(state, EmitSelectValueU32(state, exp_eq_255, special, finite2), 0xffffu);
}
uint32_t EmitMinMaxU32Value(EmitterState& state, uint32_t lhs, uint32_t rhs, bool max_value) {
const auto cond = state.builder.AllocateId();
const auto ret = state.builder.AllocateId();
state.builder.AddFunction(max_value ? spv::OpUGreaterThan : spv::OpULessThan, TypeBool(state),
cond, lhs, rhs);
state.builder.AddFunction(spv::OpSelect, TypeU32(state), ret, cond, lhs, rhs);
return ret;
}
uint32_t EmitMinMaxI32Value(EmitterState& state, uint32_t lhs, uint32_t rhs, bool max_value) {
const auto cond = state.builder.AllocateId();
const auto ret = state.builder.AllocateId();
state.builder.AddFunction(max_value ? spv::OpSGreaterThan : spv::OpSLessThan, TypeBool(state),
cond, lhs, rhs);
state.builder.AddFunction(spv::OpSelect, TypeU32(state), ret, cond, lhs, rhs);
return ret;
}
F32Class EmitClassifyF32Bits(EmitterState& state, uint32_t bits) {
F32Class cls;
cls.bits = bits;
const auto abs_bits = EmitAndConstant(state, cls.bits, 0x7fffffffu);
const auto exponent_bits = EmitAndConstant(state, abs_bits, 0x7f800000u);
const auto mantissa_bits = EmitAndConstant(state, abs_bits, 0x007fffffu);
const auto exponent_max =
EmitCompareU32Constant(state, spv::OpIEqual, exponent_bits, 0x7f800000u);
const auto mantissa_nonzero = EmitCompareU32Constant(state, spv::OpINotEqual, mantissa_bits, 0);
cls.nan = EmitLogicalAndBool(state, exponent_max, mantissa_nonzero);
cls.zero = EmitCompareU32Constant(state, spv::OpIEqual, abs_bits, 0);
cls.bits = bits;
const auto abs_bits = EmitAndConstant(state, cls.bits, 0x7fffffffu);
cls.nan = EmitCompareU32Constant(state, spv::OpUGreaterThan, abs_bits, 0x7f800000u);
cls.zero = EmitCompareU32Constant(state, spv::OpIEqual, abs_bits, 0);
return cls;
}
@@ -59,21 +59,6 @@ uint32_t ConstantU32(EmitterState& state, uint32_t value);
std::abort();
}
uint32_t ResourceForDescriptor(const EmitterState& state, IR::DescriptorBindingKind kind,
uint32_t resource) {
const auto* descriptor = IR::FindBinding(state.program.bindings, kind);
if (descriptor == nullptr) {
ExitDescriptorBindingFailure(state, kind, resource, "descriptor group was not allocated");
}
const auto found =
std::find(descriptor->resources.begin(), descriptor->resources.end(), resource);
if (found == descriptor->resources.end()) {
ExitDescriptorBindingFailure(state, kind, resource,
"resource is absent from descriptor group");
}
return static_cast<uint32_t>(found - descriptor->resources.begin());
}
uint32_t DescriptorElementPointer(EmitterState& state, uint32_t result_ptr_type,
uint32_t variable_id, uint32_t array_index,
IR::DescriptorBindingKind kind, uint32_t resource,
@@ -156,22 +141,22 @@ uint32_t LoadImageDescriptor(EmitterState& state, uint32_t resource, uint32_t mi
uint32_t array_index) {
const auto pointer = ImageDescriptorPointer(state, resource, mip, array_index);
const auto image = state.builder.AllocateId();
state.builder.AddFunction(spv::OpLoad, ImageType(state, state.program.info.images.at(resource)),
const auto kind = *IR::DescriptorBindingForImage(state.program.info.images[resource]);
state.builder.AddFunction(spv::OpLoad, state.images[IR::ImageBindingIndex(kind)].type,
image, pointer);
return image;
}
uint32_t LoadSamplerDescriptor(EmitterState& state, uint32_t sampler) {
const auto array_index =
ResourceForDescriptor(state, IR::DescriptorBindingKind::Samplers, sampler);
const auto sampler_type = state.builder.Type(spv::OpTypeSampler);
const auto pointer_type =
state.builder.Type(spv::OpTypePointer, spv::StorageClassUniformConstant, sampler_type);
if (sampler >= state.program.info.samplers.size()) {
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::Samplers, sampler,
"sampler resource index is out of range");
}
const auto pointer = DescriptorElementPointer(
state, pointer_type, state.sampler_variable, ConstantU32(state, array_index),
state, state.sampler_pointer_type, state.sampler_variable, ConstantU32(state, sampler),
IR::DescriptorBindingKind::Samplers, sampler, "sampler descriptor array was not emitted");
const auto sampler_id = state.builder.AllocateId();
state.builder.AddFunction(spv::OpLoad, sampler_type, sampler_id, pointer);
state.builder.AddFunction(spv::OpLoad, state.sampler_type, sampler_id, pointer);
return sampler_id;
}
@@ -181,8 +166,12 @@ uint32_t MakeSampledImage(EmitterState& state, uint32_t resource, uint32_t sampl
EXIT_IF(image_resource.resource_class != IR::ImageResourceClass::Sampled);
const auto image = LoadImageDescriptor(state, resource, mip, array_index);
const auto sampled_image = state.builder.AllocateId();
const auto sampled_type =
state.builder.Type(spv::OpTypeSampledImage, ImageType(state, image_resource));
const auto kind = *IR::DescriptorBindingForImage(image_resource);
auto& sampled_type = state.images[IR::ImageBindingIndex(kind)].sampled_type;
if (sampled_type == 0) {
sampled_type = state.builder.Type(
spv::OpTypeSampledImage, state.images[IR::ImageBindingIndex(kind)].type);
}
state.builder.AddFunction(spv::OpSampledImage, sampled_type, sampled_image, image, sampler_id);
if (array_index != 0u) {
state.builder.RequireExtension("SPV_EXT_descriptor_indexing");
@@ -200,12 +189,11 @@ uint32_t ImageDescriptorPointer(EmitterState& state, uint32_t resource, uint32_t
const auto kind = IR::DescriptorBindingForImage(image);
EXIT_IF(!kind.has_value());
if (array_index == 0u) {
array_index = ConstantU32(state, ResourceForDescriptor(state, *kind, resource) + mip);
array_index = ConstantU32(state, image.descriptor_index + mip);
}
const auto pointer_type = state.builder.Type(
spv::OpTypePointer, spv::StorageClassUniformConstant, ImageType(state, image));
const auto variable = state.image_variables[IR::ImageBindingIndex(*kind)];
return DescriptorElementPointer(state, pointer_type, variable, array_index, *kind, resource,
const auto& definition = state.images[IR::ImageBindingIndex(*kind)];
return DescriptorElementPointer(state, definition.pointer_type, definition.variable,
array_index, *kind, resource,
"image descriptor array was not emitted");
}
@@ -223,7 +223,7 @@ uint32_t Boxes(EmitterState& s, uint32_t first, uint32_t second, uint32_t half,
} // namespace
void DefineBvhIntersect(EmitterState& s) {
if (!s.requirements.bvh) return;
if (!s.program.info.bvh) return;
const auto u = TypeU32(s), f = TypeF32(s), b = TypeBool(s), wide = TypeU64(s);
const auto vec4 = TypeU32Vector(s, 4), vec3 = TypeF32Vector(s, 3);
const auto signature = s.builder.Type(spv::OpTypeFunction, vec4, vec4, wide, f, vec3, vec3, vec3);
@@ -10,7 +10,7 @@ namespace {
bool UserDataDwordIndex(const EmitterState& state, IR::ScalarReg reg, uint32_t& dword_index) {
const auto register_index = IR::RegIndex(reg);
const auto& registers = state.program.bindings.user_data_registers;
const auto& registers = state.program.info.user_data_registers;
const auto found = std::lower_bound(registers.begin(), registers.end(), register_index);
if (found == registers.end() || *found != register_index) {
return false;
@@ -42,8 +42,9 @@ uint32_t EmitBuiltinU32(EmitterState& state, IR::StageInputKind kind, uint32_t c
EmitBinaryU32(state, spv::OpIMul, group, ConstantU32(state, size)));
}
const bool centroid = kind == IR::StageInputKind::BaryCoordSmoothCentroid;
const bool sample = kind == IR::StageInputKind::BaryCoordSmoothSample;
const auto variable = InputVariableForKind(
state, centroid ? IR::StageInputKind::BaryCoordSmooth : kind);
state, centroid || sample ? IR::StageInputKind::BaryCoordSmooth : kind);
if (variable == 0) {
return ConstantU32(state, 0);
}
@@ -76,15 +77,24 @@ uint32_t EmitBuiltinU32(EmitterState& state, IR::StageInputKind kind, uint32_t c
state.builder.AddFunction(spv::OpBitcast, TypeU32(state), bits, value);
return bits;
}
if (centroid || kind == IR::StageInputKind::BaryCoordSmooth ||
if (centroid || sample || kind == IR::StageInputKind::BaryCoordSmooth ||
kind == IR::StageInputKind::BaryCoordNoPerspective) {
const auto value = state.builder.AllocateId();
const auto bits = state.builder.AllocateId();
if (centroid) {
if (centroid || sample) {
const auto coordinates = state.builder.AllocateId();
state.builder.RequireCapability(spv::CapabilityInterpolationFunction);
state.builder.AddFunction(spv::OpExtInst, TypeF32Vector(state, 3), coordinates,
GlslStd450(state), GLSLstd450InterpolateAtCentroid, variable);
if (sample) {
const auto sample_id = state.builder.AllocateId();
state.builder.AddFunction(spv::OpLoad, TypeI32(state), sample_id,
InputVariableForKind(state, IR::StageInputKind::SampleId));
state.builder.AddFunction(spv::OpExtInst, TypeF32Vector(state, 3), coordinates,
GlslStd450(state), GLSLstd450InterpolateAtSample,
variable, sample_id);
} else {
state.builder.AddFunction(spv::OpExtInst, TypeF32Vector(state, 3), coordinates,
GlslStd450(state), GLSLstd450InterpolateAtCentroid, variable);
}
state.builder.AddFunction(spv::OpCompositeExtract, TypeF32(state), value,
coordinates, component + 1u);
} else {
@@ -167,6 +177,13 @@ uint32_t EmitAttribute(EmitterState& state, uint32_t attr, uint32_t chan) {
return value;
};
if (input->per_vertex) {
if (PixelParameterIsFlat(state, attr)) {
const auto value = load_per_vertex(
state.input_info.pixel->parameter_mode == ShaderPixelParameterMode::LastVertex ? 2u : 0u);
const auto bits = state.builder.AllocateId();
state.builder.AddFunction(spv::OpBitcast, TypeU32(state), bits, value);
return bits;
}
const auto barycentric_kind = state.input_info.pixel->ps_no_perspective
? IR::StageInputKind::BaryCoordNoPerspective
: IR::StageInputKind::BaryCoordSmooth;
@@ -221,8 +238,12 @@ uint32_t EmitInterpolationParameter(ValueEmitContext& ctx, uint32_t attr, uint32
return value;
};
const auto selected_vertex = (mode + 1u) % 3u;
uint32_t value = load_vertex(selected_vertex);
uint32_t selected_vertex = (mode + 1u) % 3u;
if (mode == 2u && PixelParameterIsFlat(state, attr)) {
selected_vertex =
state.input_info.pixel->parameter_mode == ShaderPixelParameterMode::LastVertex ? 2u : 0u;
}
uint32_t value = load_vertex(selected_vertex);
if (!PixelParameterIsCustom(state, attr) && mode < 2u) {
const auto delta = state.builder.AllocateId();
state.builder.AddFunction(spv::OpFSub, TypeF32(state), delta, value, load_vertex(0));
@@ -252,8 +273,12 @@ uint32_t ExportVector(ValueEmitContext& ctx, uint32_t data, const IR::ExportInfo
bool uint_output) {
auto& state = ctx.state;
if (exp.compr && !uint_output) {
const auto unpack =
MrtOutputMode(state, exp) == 5u ? GLSLstd450UnpackUnorm2x16 : GLSLstd450UnpackHalf2x16;
auto unpack = GLSLstd450UnpackHalf2x16;
switch (MrtOutputMode(state, exp)) {
case 5: unpack = GLSLstd450UnpackUnorm2x16; break;
case 6: unpack = GLSLstd450UnpackSnorm2x16; break;
default: break;
}
uint32_t f32[4] = {ConstantF32(state, 0), ConstantF32(state, 0), ConstantF32(state, 0),
ConstantF32(state, 0x3f800000u)};
for (uint32_t pair = 0; pair < 2u; pair++) {
@@ -279,50 +304,46 @@ uint32_t ExportVector(ValueEmitContext& ctx, uint32_t data, const IR::ExportInfo
f32[0], f32[1], f32[2], f32[3]);
return vector;
}
uint32_t raw[4] = {
ConstantU32(state, 0),
ConstantU32(state, 0),
ConstantU32(state, 0),
ConstantU32(state, uint_output ? 1u : 0x3f800000u),
};
if (exp.compr) {
for (uint32_t pair = 0; pair < 2u; pair++) {
if ((exp.en & (3u << (pair * 2u))) == 0u) {
continue;
}
const auto packed = ExportRawComponent(ctx, data, pair);
for (uint32_t lane = 0; lane < 2u; lane++) {
const auto component = pair * 2u + lane;
if (((exp.en >> component) & 1u) == 0u) {
if (exp.compr || exp.en != 0xfu) {
uint32_t raw[4] = {
ConstantU32(state, 0),
ConstantU32(state, 0),
ConstantU32(state, 0),
ConstantU32(state, uint_output ? 1u : 0x3f800000u),
};
if (exp.compr) {
for (uint32_t pair = 0; pair < 2u; pair++) {
if ((exp.en & (3u << (pair * 2u))) == 0u) {
continue;
}
raw[component] = state.builder.AllocateId();
state.builder.AddFunction(spv::OpBitFieldUExtract, TypeU32(state), raw[component],
packed, ConstantU32(state, lane * 16u),
ConstantU32(state, 16));
const auto packed = ExportRawComponent(ctx, data, pair);
for (uint32_t lane = 0; lane < 2u; lane++) {
const auto component = pair * 2u + lane;
if (((exp.en >> component) & 1u) == 0u) {
continue;
}
raw[component] = state.builder.AllocateId();
state.builder.AddFunction(spv::OpBitFieldUExtract, TypeU32(state), raw[component],
packed, ConstantU32(state, lane * 16u),
ConstantU32(state, 16));
}
}
}
} else {
for (uint32_t component = 0; component < 4u; component++) {
if (((exp.en >> component) & 1u) != 0u) {
raw[component] = ExportRawComponent(ctx, data, component);
} else {
for (uint32_t component = 0; component < 4u; component++) {
if (((exp.en >> component) & 1u) != 0u) {
raw[component] = ExportRawComponent(ctx, data, component);
}
}
}
data = state.builder.AllocateId();
state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(state, 4), data,
raw[0], raw[1], raw[2], raw[3]);
}
if (uint_output) {
const auto vector = state.builder.AllocateId();
state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(state, 4), vector,
raw[0], raw[1], raw[2], raw[3]);
return vector;
}
uint32_t f32[4] {};
for (uint32_t component = 0; component < 4u; component++) {
f32[component] = state.builder.AllocateId();
state.builder.AddFunction(spv::OpBitcast, TypeF32(state), f32[component], raw[component]);
return data;
}
const auto vector = state.builder.AllocateId();
state.builder.AddFunction(spv::OpCompositeConstruct, TypeF32Vector(state, 4), vector, f32[0],
f32[1], f32[2], f32[3]);
state.builder.AddFunction(spv::OpBitcast, TypeF32Vector(state, 4), vector, data);
return vector;
}
@@ -447,7 +468,7 @@ void EmitSetAttribute(ValueEmitContext& ctx, const IR::Inst& inst) {
auto& state = ctx.state;
const auto& exp = ctx.Export(inst);
const auto exec = ctx.Arg(inst, 1);
if (state.program.stage == ShaderType::Pixel && exp.vm && state.requirements.pixel_valid_mask &&
if (state.program.stage == ShaderType::Pixel && exp.vm && state.program.info.pixel_valid_mask &&
state.pixel_valid_mask_variable != 0) {
const auto value = state.builder.AllocateId();
state.builder.AddFunction(spv::OpSelect, TypeU32(state), value, exec, ConstantU32(state, 1),
@@ -699,26 +720,18 @@ uint32_t EmitDppUpdateU32(ValueEmitContext& ctx, const IR::Inst& inst) {
}
uint32_t EmitConditionRef(ValueEmitContext& ctx, const IR::Inst& inst) {
if (ctx.other_half == nullptr) return ctx.Arg(inst, 0);
// A native scalar branch makes one decision for both emulated wave halves.
if (ctx.half != 0) return ctx.other_half->Def(IR::Value(&inst));
// Scalar branches include lanes disabled by EXEC, which the branch body may restore.
if (ctx.other_half != nullptr && ctx.half != 0) return ctx.other_half->Def(IR::Value(&inst));
const auto kind = inst.Flags<CFG::BranchCondition>();
if (kind == CFG::BranchCondition::ScalarInstruction) return ctx.Arg(inst, 0);
const auto ballot = ctx.Ballot(inst.Arg(0));
const auto low = ctx.state.builder.AllocateId();
const auto high = ctx.state.builder.AllocateId();
const auto combined = ctx.state.builder.AllocateId();
const auto result = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), low, ballot, 0);
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), high, ballot, 1);
const bool zero = kind == CFG::BranchCondition::ExecZero ||
kind == CFG::BranchCondition::VccZero || kind == CFG::BranchCondition::SccZero;
ctx.state.builder.AddFunction(zero ? spv::OpBitwiseAnd : spv::OpBitwiseOr,
TypeU32(ctx.state), combined, low, high);
ctx.state.builder.AddFunction(zero ? spv::OpIEqual : spv::OpINotEqual,
TypeBool(ctx.state), result, combined,
ConstantU32(ctx.state, zero ? ~0u : 0u));
return result;
const auto ballot = ctx.Ballot(inst.Arg(0));
const auto reference = zero ? ctx.Ballot(IR::Value(true))
: ConstantU32CompositeZero(ctx.state, 4);
const auto compare = Binary(ctx.state, zero ? spv::OpIEqual : spv::OpINotEqual,
TypeBoolVector(ctx.state, 4), ballot, reference);
return Unary(ctx.state, zero ? spv::OpAll : spv::OpAny, TypeBool(ctx.state), compare);
}
uint32_t EmitBallot(ValueEmitContext& ctx, IR::Value predicate) {
@@ -752,14 +752,11 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
const auto EmitGather = [&](uint32_t mip) {
const auto sampled = MakeSampledImage(state, mem.resource, sampler_id, mip);
const auto sample = state.builder.AllocateId();
std::vector<uint32_t> words {
static_cast<uint32_t>(dref ? spv::OpImageDrefGather : spv::OpImageGather), result_type,
sample, sampled, coord, component_or_dref};
if (operand_mask != 0u) {
words.push_back(operand_mask);
words.push_back(offset);
}
state.builder.AddFunction(words);
const std::array operands {operand_mask, offset};
state.builder.AddFunction(
dref ? spv::OpImageDrefGather : spv::OpImageGather, result_type,
sample, sampled, coord, component_or_dref,
std::span(operands).first(operand_mask != 0u ? 2u : 0u));
return sample;
};
const auto sample = image.mip_mode == IR::ImageMipMode::Dynamic && image.mip_count > 1u
@@ -791,24 +788,25 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
dref_value = AddressF32(ctx, mem, *address, layout.dref);
}
}
uint32_t operand_mask = 0;
std::vector<uint32_t> operands;
std::array<uint32_t, 3> operands {};
size_t operand_count = 0;
if (HasFlag(mem, Decoder::ImageSampleFlagDerivative)) {
operand_mask |= spv::ImageOperandsGradMask;
operands.push_back(
CoordF32(ctx, mem, *address, layout.grad_x, dimension_info.spatial_components));
operands.push_back(
CoordF32(ctx, mem, *address, layout.grad_y, dimension_info.spatial_components));
operands[0] = spv::ImageOperandsGradMask;
operands[1] = CoordF32(ctx, mem, *address, layout.grad_x, dimension_info.spatial_components);
operands[2] = CoordF32(ctx, mem, *address, layout.grad_y, dimension_info.spatial_components);
operand_count = 3;
} else if (explicit_lod) {
operand_mask |= spv::ImageOperandsLodMask;
auto lod = ZeroF32(state);
if (HasFlag(mem, Decoder::ImageSampleFlagLod) && layout.lod != NoImageComponent) {
lod = AddressF32(ctx, mem, *address, layout.lod);
}
operands.push_back(lod);
operands[0] = spv::ImageOperandsLodMask;
operands[1] = lod;
operand_count = 2;
} else if (layout.bias != NoImageComponent) {
operand_mask |= spv::ImageOperandsBiasMask;
operands.push_back(AddressF32(ctx, mem, *address, layout.bias));
operands[0] = spv::ImageOperandsBiasMask;
operands[1] = AddressF32(ctx, mem, *address, layout.bias);
operand_count = 2;
}
const auto sampler_id = LoadSamplerDescriptor(state, mem.sampler);
const auto EmitSample = [&](uint32_t resource, uint32_t array_index = 0u) {
@@ -818,16 +816,10 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
ImageDimensionInfoFor(candidate.dimension).coordinate_components,
candidate.cube);
const auto sampled = MakeSampledImage(state, resource, sampler_id, 0u, array_index);
const auto sample = state.builder.AllocateId();
std::vector<uint32_t> sample_operands {result_type, sample, sampled, coord};
if (dref) {
sample_operands.push_back(dref_value);
}
if (operand_mask != 0u) {
sample_operands.push_back(operand_mask);
sample_operands.insert(sample_operands.end(), operands.begin(), operands.end());
}
state.builder.AddFunction(opcode, sample_operands);
const auto sample = state.builder.AllocateId();
state.builder.AddFunction(opcode, result_type, sample, sampled, coord,
std::span(&dref_value, dref ? 1u : 0u),
std::span<const uint32_t>(operands).first(operand_count));
return sample;
};
if (image.indirect_root != mem.resource) {
@@ -849,74 +841,73 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
return;
}
const auto key = ctx.Def(handle->Arg(0));
if (state.flattened_srt_variable == 0 || image.indirect_search_iterations == 0u ||
if (state.flattened_srt_variable == 0 ||
image.indirect_resources.size() < 2u) {
ctx.Fail(inst, "has no indirect image runtime mapping");
return;
}
const auto selected = EmitIndirectResourceIndex(
state, key, image.indirect_mapping_offset, image.indirect_search_iterations, 0u);
const auto kind = *IR::DescriptorBindingForImage(image);
const auto& binding = *IR::FindBinding(state.program.bindings, kind);
uint32_t first_child = 0;
bool homogeneous = true;
struct SampleRun {
uint32_t first;
uint32_t count;
uint32_t resource;
uint32_t slot_bias;
};
std::vector<SampleRun> runs;
for (uint32_t ordinal = 0; ordinal < image.indirect_resources.size(); ++ordinal) {
const auto resource = image.indirect_resources[ordinal];
const auto& candidate = state.program.info.images[resource];
if (candidate.dimension != image.dimension || candidate.cube != image.cube ||
IR::DescriptorBindingForImage(candidate) != kind ||
candidate.mip_count != 1u) {
homogeneous = false;
break;
const auto kind = *IR::DescriptorBindingForImage(candidate);
if (!runs.empty()) {
auto& run = runs.back();
const auto& first = state.program.info.images[run.resource];
const auto next_slot = run.slot_bias + ordinal;
if (candidate.dimension == first.dimension && candidate.cube == first.cube &&
IR::DescriptorBindingForImage(first) == kind &&
candidate.mip_count == 1u && first.mip_count == 1u &&
(ordinal == 1u || candidate.descriptor_index == next_slot)) {
// Native roots precede appended children; only the root may have a slot gap.
if (ordinal == 1u)
run.slot_bias = candidate.descriptor_index - ordinal;
++run.count;
continue;
}
}
if (ordinal == 1u) first_child = ResourceForDescriptor(state, kind, resource);
const auto child_slot = first_child + ordinal - 1u;
if (ordinal > 1u && (child_slot >= binding.resources.size() ||
binding.resources[child_slot] != resource)) {
homogeneous = false;
break;
runs.push_back({ordinal, 1u, resource,
candidate.descriptor_index - ordinal});
}
const auto EmitRun = [&](uint32_t index) {
const auto& run = runs[index];
if (run.count == 1u) return EmitSample(run.resource);
auto slot = Binary(state, spv::OpIAdd, TypeU32(state), selected,
ConstantU32(state, run.slot_bias));
if (run.first == 0u) {
const auto root_slot = image.descriptor_index;
if (root_slot != run.slot_bias) {
const auto is_root = Binary(state, spv::OpIEqual, TypeBool(state), selected,
ConstantU32(state, 0u));
const auto root_or_child = state.builder.AllocateId();
state.builder.AddFunction(spv::OpSelect, TypeU32(state), root_or_child,
is_root, ConstantU32(state, root_slot), slot);
slot = root_or_child;
}
}
return EmitSample(run.resource, slot);
};
auto run_index = ConstantU32(state, 0u);
for (uint32_t index = 1; index < runs.size(); ++index) {
const auto at_or_after = Binary(state, spv::OpUGreaterThanEqual, TypeBool(state),
selected, ConstantU32(state, runs[index].first));
const auto next = state.builder.AllocateId();
state.builder.AddFunction(spv::OpSelect, TypeU32(state), next, at_or_after,
ConstantU32(state, index), run_index);
run_index = next;
}
if (homogeneous) {
const auto child_index = Binary(state, spv::OpIAdd, TypeU32(state), selected,
ConstantU32(state, first_child - 1u));
const auto is_root = Binary(state, spv::OpIEqual, TypeBool(state), selected,
ConstantU32(state, 0u));
const auto array_index = state.builder.AllocateId();
state.builder.AddFunction(spv::OpSelect, TypeU32(state), array_index, is_root,
ConstantU32(state, ResourceForDescriptor(state, kind, mem.resource)),
child_index);
const auto sample = EmitSample(mem.resource, array_index);
const auto result = dref ? sample : UnpackImageTexel(ctx, mem, sample);
ctx.Define(inst, ResultVector(ctx, result, numeric_class, dref, mem));
return;
}
const auto default_label = state.builder.AllocateId();
const auto merge_label = state.builder.AllocateId();
std::vector<uint32_t> labels(image.indirect_resources.size() - 1u);
std::vector<uint32_t> switch_words {spv::OpSwitch, selected, default_label};
for (uint32_t candidate = 1; candidate < image.indirect_resources.size(); candidate++) {
labels[candidate - 1u] = state.builder.AllocateId();
switch_words.push_back(candidate);
switch_words.push_back(labels[candidate - 1u]);
}
state.builder.AddFunction(spv::OpSelectionMerge, merge_label,
spv::SelectionControlMaskNone);
state.builder.AddFunction(switch_words);
std::vector<uint32_t> phi_words {spv::OpPhi, result_type, state.builder.AllocateId()};
EmitLabel(state, default_label);
phi_words.push_back(EmitSample(image.indirect_resources[0]));
phi_words.push_back(default_label);
state.builder.AddFunction(spv::OpBranch, merge_label);
for (uint32_t candidate = 1; candidate < image.indirect_resources.size(); candidate++) {
EmitLabel(state, labels[candidate - 1u]);
phi_words.push_back(EmitSample(image.indirect_resources[candidate]));
phi_words.push_back(labels[candidate - 1u]);
state.builder.AddFunction(spv::OpBranch, merge_label);
}
EmitLabel(state, merge_label);
state.builder.AddFunction(phi_words);
auto result = phi_words[2];
auto result = runs.size() == 1u
? EmitRun(0u)
: EmitIndexSwitch(state, run_index, static_cast<uint32_t>(runs.size()),
result_type, EmitRun);
if (!dref) {
result = UnpackImageTexel(ctx, mem, result);
}
@@ -23,13 +23,8 @@ uint32_t EmitConvertF16F32(EmitterState& state, uint32_t arg0);
inline constexpr auto EmitConvertF32F16 = EmitF16BitsToF32;
uint32_t EmitConvertS32F32(EmitterState& state, uint32_t arg0);
uint32_t EmitConvertU32F32(EmitterState& state, uint32_t arg0);
template <IR::Type type>
uint32_t EmitConvertSigned32ToFloat(EmitterState& state, uint32_t arg0) {
const auto signed_value = Unary(state, spv::OpBitcast, TypeI32(state), arg0);
return EmitNative<spv::OpConvertSToF, type>(state, signed_value);
}
inline constexpr auto EmitConvertF32S32 = EmitConvertSigned32ToFloat<IR::Type::F32>;
inline constexpr auto EmitConvertF64S32 = EmitConvertSigned32ToFloat<IR::Type::F64>;
EMIT_NATIVE(ConvertF32S32, OpConvertSToF, F32, uint32_t)
EMIT_NATIVE(ConvertF64S32, OpConvertSToF, F64, uint32_t)
uint32_t EmitConvertF32F64(EmitterState& state, uint32_t arg0);
uint32_t EmitConvertF64F32(EmitterState& state, uint32_t arg0);
EMIT_NATIVE(ConvertF32U32, OpConvertUToF, F32, uint32_t)
@@ -69,7 +64,7 @@ EMIT_NATIVE(IMul64, OpIMul, U64, uint32_t, uint32_t)
EMIT_NATIVE(IAddCarry32, OpIAddCarry, U32x2, uint32_t, uint32_t)
uint32_t EmitSMulHi(EmitterState& state, uint32_t arg0, uint32_t arg1);
uint32_t EmitUMulHi(EmitterState& state, uint32_t arg0, uint32_t arg1);
uint32_t EmitIAbs32(EmitterState& state, uint32_t arg0);
inline constexpr auto EmitIAbs32 = EmitGlsl<GLSLstd450SAbs, IR::Type::U32, uint32_t>;
EMIT_NATIVE(ShiftLeftLogical32, OpShiftLeftLogical, U32, uint32_t, uint32_t)
EMIT_NATIVE(ShiftRightLogical32, OpShiftRightLogical, U32, uint32_t, uint32_t)
EMIT_NATIVE(ShiftRightArithmetic32, OpShiftRightArithmetic, U32, uint32_t, uint32_t)
@@ -96,13 +91,13 @@ EMIT_NATIVE(BitwiseAnd64, OpBitwiseAnd, U64, uint32_t, uint32_t)
EMIT_NATIVE(BitReverse32, OpBitReverse, U32, uint32_t)
EMIT_NATIVE(BitCount32, OpBitCount, U32, uint32_t)
uint32_t EmitBitCount64(EmitterState& state, uint32_t arg0);
uint32_t EmitFindILsb32(EmitterState& state, uint32_t arg0);
uint32_t EmitFindUMsb32(EmitterState& state, uint32_t arg0);
inline constexpr auto EmitFindILsb32 = EmitGlsl<GLSLstd450FindILsb, IR::Type::U32, uint32_t>;
inline constexpr auto EmitFindUMsb32 = EmitGlsl<GLSLstd450FindUMsb, IR::Type::U32, uint32_t>;
uint32_t EmitFindUMsb64(EmitterState& state, uint32_t arg0);
uint32_t EmitSMin32(EmitterState& state, uint32_t arg0, uint32_t arg1);
uint32_t EmitSMax32(EmitterState& state, uint32_t arg0, uint32_t arg1);
uint32_t EmitUMin32(EmitterState& state, uint32_t arg0, uint32_t arg1);
uint32_t EmitUMax32(EmitterState& state, uint32_t arg0, uint32_t arg1);
inline constexpr auto EmitSMin32 = EmitGlsl<GLSLstd450SMin, IR::Type::U32, uint32_t, uint32_t>;
inline constexpr auto EmitSMax32 = EmitGlsl<GLSLstd450SMax, IR::Type::U32, uint32_t, uint32_t>;
inline constexpr auto EmitUMin32 = EmitGlsl<GLSLstd450UMin, IR::Type::U32, uint32_t, uint32_t>;
inline constexpr auto EmitUMax32 = EmitGlsl<GLSLstd450UMax, IR::Type::U32, uint32_t, uint32_t>;
uint32_t EmitSMinTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2);
uint32_t EmitSMaxTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2);
uint32_t EmitUMinTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2);
@@ -162,7 +157,7 @@ inline constexpr auto EmitFPOrdLessThanEqual32 = EmitFloatCompare32<spv::OpFOrdL
inline constexpr auto EmitFPUnordLessThanEqual32 = EmitFloatCompare32<spv::OpFUnordLessThanEqual>;
inline constexpr auto EmitFPOrdGreaterThanEqual32 = EmitFloatCompare32<spv::OpFOrdGreaterThanEqual>;
inline constexpr auto EmitFPUnordGreaterThanEqual32 = EmitFloatCompare32<spv::OpFUnordGreaterThanEqual>;
uint32_t EmitFPIsNan32(EmitterState& state, uint32_t arg0);
EMIT_NATIVE(FPIsNan32, OpIsNan, U1, uint32_t)
inline constexpr auto EmitFPCmpClass32 = EmitClassMaskF32;
inline constexpr auto EmitFPCmpClass16 = EmitClassMaskF16;
EMIT_NATIVE(FPAdd32, OpFAdd, F32, uint32_t, uint32_t)
@@ -6,7 +6,6 @@
#include "graphics/shader/recompiler/BufferFormat.h"
#include "graphics/shader/recompiler/backend/spirv/SpirvBuilder.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
#include <algorithm>
@@ -58,42 +57,36 @@ constexpr std::array<ImageDimensionInfo, 7> ImageDimensions {{
const ImageDimensionInfo& ImageDimensionInfoFor(ImageDimension dimension);
struct SpirvRequirements {
bool bvh = false;
bool subgroup_ballot = false;
bool subgroup_barrier = false;
bool subgroup_shuffle = false;
bool subgroup_local_invocation_id = false;
bool compute_derivatives = false;
bool image_gather_extended = false;
bool function_lds = false;
bool function_scratch = false;
bool pixel_valid_mask = false;
bool buffer_int64_atomics = false;
bool buffer_u8 = false;
bool buffer_u16 = false;
bool shared_int64_atomics = false;
bool coherent_buffers = false;
bool float64 = false;
struct BufferDefinition {
uint32_t variable = 0;
uint32_t type = 0;
uint32_t element_type = 0;
uint32_t pointer_type = 0;
uint32_t element_pointer_type = 0;
};
SpirvRequirements AnalyzeProgramRequirements(const IR::Program& program);
struct ImageDefinition {
uint32_t variable = 0;
uint32_t type = 0;
uint32_t pointer_type = 0;
uint32_t sampled_type = 0;
};
struct EmitterState {
EmitterState(const IR::Program& program_, ShaderStageInputInfo input_info_)
EmitterState(IR::Program& program_, ShaderStageInputInfo input_info_)
: builder(program_.stage == ShaderType::Mesh ? 0x00010400u : 0x00010300u),
program(program_), input_info(input_info_),
requirements(AnalyzeProgramRequirements(program_)) {
program(program_), input_info(input_info_) {
if (ShaderWorkgroupInput(program.stage, input_info) != nullptr) {
lds_storage_class = spv::StorageClassWorkgroup;
}
if (IR::FindBinding(program.bindings, IR::DescriptorBindingKind::SharedMemory) != nullptr) {
if (program.info.uses_lds && program.stage == ShaderType::Compute &&
input_info.compute != nullptr && input_info.compute->lds_storage) {
lds_storage_class = spv::StorageClassStorageBuffer;
}
}
Builder builder;
const IR::Program& program;
IR::Program& program;
ShaderStageInputInfo input_info;
uint32_t void_type = 0;
uint32_t bool_type = 0;
@@ -113,13 +106,9 @@ struct EmitterState {
uint32_t tess_inner_variable = 0;
uint32_t tess_patch_base = 0;
const SpirvRequirements requirements;
uint32_t lane_count = 1;
uint32_t lane_half = 0;
uint32_t storage_buffer_variable = 0;
uint32_t storage_buffer_u8_variable = 0;
uint32_t storage_buffer_u16_variable = 0;
uint32_t storage_buffer_u64_variable = 0;
std::array<BufferDefinition, 4> storage_buffers {};
std::array<uint32_t, IR::ShaderInfo::MaxBuffers> memory_byte_offsets {};
uint32_t bda_pagetable_variable = 0;
uint32_t fault_buffer_variable = 0;
@@ -135,8 +124,10 @@ struct EmitterState {
uint32_t lds_variable = 0;
uint32_t lds_u64_variable = 0;
std::array<uint32_t, 2> scratch_variable {};
std::array<uint32_t, IR::ImageBindingCount> image_variables {};
std::array<ImageDefinition, IR::ImageBindingCount> images {};
uint32_t sampler_variable = 0;
uint32_t sampler_type = 0;
uint32_t sampler_pointer_type = 0;
uint32_t main_func = 0;
uint32_t mesh_guest_func = 0;
uint32_t mesh_allocation = 0;
@@ -160,7 +151,6 @@ struct EmitterState {
std::vector<InputBinding> inputs;
std::vector<OutputBinding> outputs;
std::vector<uint32_t> interface_variables;
std::unordered_map<const IR::Block*, uint32_t> labels;
};
uint32_t TypeVoid(EmitterState& state);
@@ -180,8 +170,6 @@ uint32_t TypeI32Vector(EmitterState& state, uint32_t components);
uint32_t TypeF32Vector(EmitterState& state, uint32_t components);
uint32_t TypePointer(EmitterState& state, spv::StorageClass storage_class, uint32_t pointee);
uint32_t TypeFunction(EmitterState& state);
uint32_t TypeStorageBufferElement(EmitterState& state, uint32_t bits);
uint32_t TypeStorageBufferPointer(EmitterState& state, uint32_t bits = 32);
uint32_t TypeStorageBufferElementPointer(EmitterState& state, uint32_t bits = 32);
uint32_t TypePhysicalU32Pointer(EmitterState& state);
uint32_t TypePushConstantElementPointer(EmitterState& state);
@@ -255,12 +243,10 @@ struct ValueEmitContext {
const IR::Inst* ImageAddress(IR::Value value);
const IR::MemoryInfo& Memory(const IR::Inst& inst) const;
const IR::ExportInfo& Export(const IR::Inst& inst) const;
uint32_t Label(const IR::Block* block) const;
[[noreturn]] void Fail(const char* reason) const;
[[noreturn]] void Fail(const IR::Inst& inst, const char* reason) const;
EmitterState& state;
std::unordered_map<const IR::Inst*, uint32_t> definitions;
const std::unordered_map<const IR::Inst*, uint32_t>* dispatcher_spills = nullptr;
std::unordered_map<const IR::Inst*, std::pair<uint32_t, uint32_t>> dispatcher_block_loads;
uint32_t scratch_u32_variable = 0;
@@ -316,9 +302,6 @@ uint32_t EmitSubgroupLocalInvocationId(EmitterState& state);
IR::DescriptorBindingKind kind, uint32_t resource,
const char* reason);
uint32_t ResourceForDescriptor(const EmitterState& state, IR::DescriptorBindingKind kind,
uint32_t resource);
uint32_t DescriptorElementPointer(EmitterState& state, uint32_t result_ptr_type,
uint32_t variable_id, uint32_t array_index,
IR::DescriptorBindingKind kind, uint32_t resource,
@@ -413,7 +396,6 @@ uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index);
uint32_t StorageBufferPackedStride(const EmitterState& state, const IR::MemoryInfo& mem);
Prospero::BufferFormat StorageBufferFormat(const EmitterState& state, const IR::MemoryInfo& mem);
uint32_t StorageBufferElementBits(const IR::Program& program, const IR::MemoryInfo& mem);
void EmitMemoryOffsets(EmitterState& state);
@@ -435,7 +417,7 @@ MemoryResourceAccess PrepareMemoryResourceAccess(EmitterState& state, const IR::
MemoryResourceAccess PrepareStorageBufferResourceAccess(EmitterState& state,
const IR::MemoryInfo& mem,
uint32_t variable, uint32_t pointer_type);
BufferDefinition& buffer);
uint32_t EmitMemoryElementInBounds(EmitterState& state, const MemoryResourceAccess& access,
uint32_t index);
@@ -489,10 +471,6 @@ uint32_t EmitSubConstantMinusU32(EmitterState& state, uint32_t constant, uint32_
uint32_t EmitF32ToF16RtzBits(EmitterState& state, uint32_t f32);
uint32_t EmitMinMaxU32Value(EmitterState& state, uint32_t lhs, uint32_t rhs, bool max_value);
uint32_t EmitMinMaxI32Value(EmitterState& state, uint32_t lhs, uint32_t rhs, bool max_value);
inline constexpr auto EmitBitcastF32ToU32 = EmitNative<spv::OpBitcast, IR::Type::U32, uint32_t>;
inline constexpr auto EmitBitcastU32ToF32 = EmitNative<spv::OpBitcast, IR::Type::F32, uint32_t>;
@@ -180,29 +180,46 @@ void RecordBdaFault(EmitterState& state, uint32_t page) {
Binary(state, spv::OpBitwiseOr, TypeU32(state), value, bit));
}
uint32_t LoadBdaDword(ValueEmitContext& ctx, uint32_t address) {
uint32_t LoadBdaDword(ValueEmitContext& ctx, uint32_t address, bool coherent = false) {
auto& state = ctx.state;
const auto bda = GetBdaPointer(state, address);
const auto present =
Binary(state, spv::OpINotEqual, TypeBool(state), bda, ConstantU64(state, 0));
return EmitValueOrZeroIfCondition(state, present, [&]() {
const auto pointer = state.builder.AllocateId();
state.builder.AddFunction(spv::OpConvertUToPtr, TypePhysicalU32Pointer(state), pointer,
bda);
auto pointer = state.builder.AllocateId();
if (coherent) {
const auto block = state.builder.DecoratedType(
spv::OpTypeStruct, {{spv::OpMemberDecorate, {0, spv::DecorationOffset, 0}},
{spv::OpMemberDecorate, {0, spv::DecorationCoherent}},
{spv::OpDecorate, {spv::DecorationBlock}}}, TypeU32(state));
state.builder.AddFunction(
spv::OpConvertUToPtr, TypePointer(state, spv::StorageClassPhysicalStorageBuffer, block),
pointer, bda);
const auto base = pointer;
pointer = state.builder.AllocateId();
state.builder.AddFunction(spv::OpAccessChain, TypePhysicalU32Pointer(state), pointer,
base, ConstantU32(state, 0));
} else {
state.builder.AddFunction(spv::OpConvertUToPtr, TypePhysicalU32Pointer(state), pointer,
bda);
}
const auto value = state.builder.AllocateId();
constexpr uint32_t alignment = sizeof(uint32_t);
state.builder.AddFunction(spv::OpLoad, TypeU32(state), value, pointer,
spv::MemoryAccessAlignedMask, alignment);
spv::MemoryAccessAlignedMask |
(coherent ? spv::MemoryAccessVolatileMask : spv::MemoryAccessMaskNone),
alignment);
return value;
});
}
uint32_t LoadBda(ValueEmitContext& ctx, uint32_t address, uint32_t active, uint32_t bits) {
uint32_t LoadBda(ValueEmitContext& ctx, uint32_t address, uint32_t active, uint32_t bits,
bool coherent = false) {
auto& state = ctx.state;
return EmitValueOrZeroIfCondition(state, active, [&]() {
const auto aligned = Binary(state, spv::OpBitwiseAnd, TypeU64(state), address,
ConstantU64(state, ~uint64_t {3}));
const auto first = LoadBdaDword(ctx, aligned);
const auto first = LoadBdaDword(ctx, aligned, coherent);
const auto byte =
Binary(state, spv::OpBitwiseAnd, TypeU32(state),
Unary(state, spv::OpUConvert, TypeU32(state), address), ConstantU32(state, 3));
@@ -212,7 +229,7 @@ uint32_t LoadBda(ValueEmitContext& ctx, uint32_t address, uint32_t active, uint3
TypeBool(state), byte, ConstantU32(state, bits == 16u ? 2u : 0u));
const auto second = EmitValueOrZeroIfCondition(state, crosses, [&]() {
return LoadBdaDword(ctx, Binary(state, spv::OpIAdd, TypeU64(state), aligned,
ConstantU64(state, sizeof(uint32_t))));
ConstantU64(state, sizeof(uint32_t))), coherent);
});
const auto shift =
Binary(state, spv::OpShiftLeftLogical, TypeU32(state), byte, ConstantU32(state, 3));
@@ -234,8 +251,7 @@ uint32_t LoadBda(ValueEmitContext& ctx, uint32_t address, uint32_t active, uint3
uint32_t ByteAddress(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem) {
if (mem.kind == IR::ResourceKind::Buffer) {
const auto resource = ResourceForDescriptor(ctx.state, IR::DescriptorBindingKind::Buffers,
mem.resource);
const auto resource = ctx.state.program.info.buffers.at(mem.resource).descriptor_index;
const auto prefix = ctx.state.memory_byte_offsets[resource];
const auto address = Binary(ctx.state, spv::OpIAdd, TypeU32(ctx.state),
BufferByteAddress(ctx, inst, mem), prefix);
@@ -316,7 +332,8 @@ uint32_t LoadSubwordInBounds(ValueEmitContext& ctx, const MemoryResourceAccess&
uint32_t value;
if (resource.element_bits < 32u) {
const auto loaded = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction(spv::OpLoad, TypeStorageBufferElement(ctx.state, bits), loaded,
ctx.state.builder.AddFunction(spv::OpLoad,
ctx.state.storage_buffers[bits == 8u ? 0 : 1].element_type, loaded,
EmitMemoryElementPointer(ctx.state, resource, index),
resource.memory_access);
value = Unary(ctx.state, spv::OpUConvert, TypeU32(ctx.state), loaded);
@@ -421,7 +438,8 @@ void StoreSubwordInBounds(ValueEmitContext& ctx, const IR::MemoryInfo& mem,
if (resource.element_bits < 32u) {
ctx.state.builder.AddFunction(
spv::OpStore, pointer,
Unary(ctx.state, spv::OpUConvert, TypeStorageBufferElement(ctx.state, bits), data),
Unary(ctx.state, spv::OpUConvert,
ctx.state.storage_buffers[bits == 8u ? 0 : 1].element_type, data),
resource.memory_access);
return;
}
@@ -699,18 +717,38 @@ uint32_t FormattedLoad(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Me
return LoadWordPrepared(ctx, inst, RebaseRawComponent(mem, 0u), resource);
}
const auto plan = PrepareFormattedMemory(ctx, inst, mem, resource, info);
return EmitValueOrDefaultIfCondition(
const auto value = EmitValueOrDefaultIfCondition(
ctx.state, plan.in_bounds, TypeU32(ctx.state),
FormattedOutOfBoundsValue(ctx, mem, plan, 1u),
[&]() { return LoadFormattedInBounds(ctx, mem, plan, 0u); });
if (mem.data_bits != 16u) {
return value;
}
if (info.type == Format::ComponentType::Uint) {
return EmitUMin32(ctx.state, value, ConstantU32(ctx.state, 0xffffu));
}
if (info.type == Format::ComponentType::Sint) {
const auto lower = EmitSMax32(ctx.state, value, ConstantU32(ctx.state, 0xffff8000u));
return EmitSMin32(ctx.state, lower, ConstantU32(ctx.state, 0x7fffu));
}
return EmitConvertF16F32(ctx.state, EmitBitCastF32U32(ctx.state, value));
});
}
uint32_t EncodeFormattedStoreComponent(ValueEmitContext& ctx,
const Format::BufferFormatInfo& info,
uint32_t component, uint32_t data) {
uint32_t component, uint32_t data, uint32_t data_bits) {
auto& state = ctx.state;
const auto bits = info.component_bits[component];
if (data_bits == 16u) {
if (info.type == Format::ComponentType::Uint) {
data = EmitBitFieldUExtract(state, data, ConstantU32(state, 0), ConstantU32(state, 16));
} else if (info.type == Format::ComponentType::Sint) {
data = EmitBitFieldSExtract(state, data, ConstantU32(state, 0), ConstantU32(state, 16));
} else {
data = EmitBitCastU32F32(state, EmitF16BitsToF32(state, data));
}
}
const bool normalized = info.type == Format::ComponentType::Unorm ||
info.type == Format::ComponentType::Snorm;
const bool scaled = info.type == Format::ComponentType::Uscaled ||
@@ -762,7 +800,7 @@ void StoreFormattedPrepared(ValueEmitContext& ctx, const IR::Inst& inst,
value, data, component);
}
}
value = EncodeFormattedStoreComponent(ctx, info, component, value);
value = EncodeFormattedStoreComponent(ctx, info, component, value, mem.data_bits);
const auto bits = info.component_bits[component];
if (info.packed_bitfield) {
packed = EmitBitFieldInsert(
@@ -1163,8 +1201,8 @@ uint32_t EmitBufferAtomic64(ValueEmitContext& ctx, const IR::Inst& inst) {
auto& state = ctx.state;
return EmitValueOrDefaultIfCondition(
state, ctx.Arg(inst, inst.NumArgs() - 1), TypeU64(state), ConstantU64(state, 0), [&]() {
const auto resource = PrepareStorageBufferResourceAccess(
state, mem, state.storage_buffer_u64_variable, TypeStorageBufferPointer(state, 64));
const auto resource =
PrepareStorageBufferResourceAccess(state, mem, state.storage_buffers[3]);
const auto byte_address = ByteAddress(ctx, inst, mem);
const auto index = Binary(state, spv::OpShiftRightLogical, TypeU32(state), byte_address,
ConstantU32(state, 3u));
@@ -1359,7 +1397,7 @@ void EmitLoadMemory(ValueEmitContext& ctx, const IR::Inst& inst) {
else if (address_info.access == IR::AddressAccess::Read &&
mem.kind != IR::ResourceKind::Scratch)
value = LoadBda(ctx, GuestAddress(ctx, inst, mem), ctx.Arg(inst, inst.NumArgs() - 1),
address_info.data_bits);
address_info.data_bits, mem.coherent);
else if (op == IR::ValueOpcode::LoadBufferU32 && mem.formatted)
value = mem.kind == IR::ResourceKind::IndirectBuffer ? LoadIndirectFormattedX(ctx, inst)
: FormattedLoad(ctx, inst, mem);
@@ -44,6 +44,16 @@ uint32_t EmitIndirectResourceIndex(EmitterState& state, uint32_t key, uint32_t m
};
const auto mapping = ConstantU32(state, mapping_offset);
const auto count = LoadMapping(mapping);
if (search_iterations == 0u) {
const auto index = Binary(state, spv::OpShiftRightLogical, TypeU32(state), key,
ConstantU32(state, 2u));
const auto valid = Binary(state, spv::OpULessThan, TypeBool(state), index, count);
const auto safe = Select(state, TypeU32(state), valid, index, ConstantU32(state, 0u));
const auto entry = Binary(state, spv::OpIAdd, TypeU32(state), safe,
ConstantU32(state, mapping_offset + 1u));
return Select(state, TypeU32(state), valid, LoadMapping(entry),
ConstantU32(state, default_resource));
}
const auto entry_at = [&](uint32_t index) {
return Binary(state, spv::OpIAdd, TypeU32(state), mapping,
Binary(state, spv::OpIAdd, TypeU32(state),
@@ -92,23 +102,15 @@ Prospero::BufferFormat StorageBufferFormat(const EmitterState& state, const IR::
return state.program.info.buffers[mem.resource].descriptor_format;
}
uint32_t StorageBufferElementBits(const IR::Program& program, const IR::MemoryInfo& mem) {
if (!mem.formatted) return mem.data_bits;
const auto format = mem.typed ? Format::DecodeTBufferFormat(mem.data_format, mem.number_format)
: program.info.buffers[mem.resource].descriptor_format;
const auto info = Format::GetFormatInfo(format);
return info.type == Format::ComponentType::Unknown || info.packed_bitfield
? 32u : info.component_bits[0];
}
void EmitMemoryOffsets(EmitterState& state) {
for (uint32_t i = 0; i < state.program.bindings.memory_offset_count; i++) {
const auto count = state.program.bindings.descriptor_counts[static_cast<size_t>(IR::DescriptorBindingKind::Buffers)];
for (uint32_t i = 0; i < count; i += 4u) {
const auto word =
EmitShaderDataDwordLoad(state, state.program.bindings.memory_offset_dword + i / 4u);
const auto shift = ConstantU32(state, (i % 4u) * 8u);
state.memory_byte_offsets[i] = EmitBinaryU32(
state, spv::OpBitwiseAnd, EmitBinaryU32(state, spv::OpShiftRightLogical, word, shift),
ConstantU32(state, 0xffu));
for (uint32_t lane = 0; lane < std::min(4u, count - i); ++lane) {
state.memory_byte_offsets[i + lane] = EmitNative<spv::OpBitFieldUExtract, IR::Type::U32>(
state, word, ConstantU32(state, lane * 8u), ConstantU32(state, 8u));
}
}
}
@@ -136,7 +138,7 @@ void EnsureLdsStorage(EmitterState& state) {
state.builder.AddAnnotation(spv::OpDecorate, variable, spv::DecorationAliased);
return variable;
};
if (state.requirements.shared_int64_atomics) {
if (state.program.info.shared_int64_atomics) {
state.lds_variable = define(TypeU32(state), 4u);
state.lds_u64_variable = define(TypeU64(state), 8u);
state.builder.AddName(state.lds_u64_variable, "lds_qwords");
@@ -150,20 +152,22 @@ void EnsureLdsStorage(EmitterState& state) {
MemoryResourceAccess PrepareStorageBufferResourceAccess(EmitterState& state,
const IR::MemoryInfo& mem,
uint32_t variable,
uint32_t pointer_type) {
if (variable == 0) {
BufferDefinition& buffer) {
if (buffer.variable == 0) {
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::Buffers, mem.resource,
"storage buffer descriptor array was not emitted");
}
if (buffer.pointer_type == 0) {
buffer.pointer_type = TypePointer(state, spv::StorageClassStorageBuffer, buffer.type);
}
const auto array_index =
ResourceForDescriptor(state, IR::DescriptorBindingKind::Buffers, mem.resource);
state.program.info.buffers.at(mem.resource).descriptor_index;
MemoryResourceAccess access {
.kind = mem.kind,
.memory_access = mem.coherent ? spv::MemoryAccessVolatileMask : spv::MemoryAccessMaskNone};
access.object_pointer = state.builder.AllocateId();
state.builder.AddFunction(spv::OpAccessChain, pointer_type, access.object_pointer, variable,
ConstantU32(state, array_index));
state.builder.AddFunction(spv::OpAccessChain, buffer.pointer_type, access.object_pointer,
buffer.variable, ConstantU32(state, array_index));
access.byte_offset = state.memory_byte_offsets[array_index];
access.length = state.builder.AllocateId();
state.builder.AddFunction(spv::OpArrayLength, TypeU32(state), access.length,
@@ -204,12 +208,14 @@ MemoryResourceAccess PrepareMemoryResourceAccess(EmitterState& state, const IR::
case IR::ResourceKind::ScalarBuffer:
case IR::ResourceKind::Buffer: {
const auto bits = mem.kind == IR::ResourceKind::Buffer
? StorageBufferElementBits(state.program, mem) : 32u;
const auto variable = bits == 8u ? state.storage_buffer_u8_variable
: bits == 16u ? state.storage_buffer_u16_variable
: state.storage_buffer_variable;
access = PrepareStorageBufferResourceAccess(
state, mem, variable, TypeStorageBufferPointer(state, bits));
? IR::StorageBufferElementBits(state.program, mem) : 32u;
auto* buffer = &state.storage_buffers[2];
if (bits == 8u) {
buffer = &state.storage_buffers[0];
} else if (bits == 16u) {
buffer = &state.storage_buffers[1];
}
access = PrepareStorageBufferResourceAccess(state, mem, *buffer);
access.element_bits = bits;
return access;
}
@@ -235,7 +241,7 @@ uint32_t EmitMemoryElementPointer(EmitterState& state, const MemoryResourceAcces
TypeStorageBufferElementPointer(state, 32));
}
const auto pointer = state.builder.AllocateId();
if (access.kind == IR::ResourceKind::Lds && state.requirements.shared_int64_atomics) {
if (access.kind == IR::ResourceKind::Lds && state.program.info.shared_int64_atomics) {
state.builder.AddFunction(spv::OpAccessChain, TypeU32ElementPointer(state, storage_class),
pointer, access.object_pointer, ConstantU32(state, 0), index);
return pointer;
@@ -120,32 +120,39 @@ uint32_t TypeFunction(EmitterState& state) {
return state.function_type;
}
uint32_t TypeStorageBufferElement(EmitterState& state, uint32_t bits) {
return bits == 32u ? TypeU32(state)
: bits == 64u ? TypeU64(state)
: state.builder.Type(spv::OpTypeInt, bits, 0);
}
uint32_t StorageRuntimeArrayType(EmitterState& state, uint32_t bits) {
return state.builder.DecoratedType(
spv::OpTypeRuntimeArray,
{{spv::OpDecorate, {spv::DecorationArrayStride, bits / 8u}}},
TypeStorageBufferElement(state, bits));
}
uint32_t StorageBufferType(EmitterState& state, uint32_t bits = 32) {
return state.builder.DecoratedType(spv::OpTypeStruct,
{{spv::OpMemberDecorate, {0, spv::DecorationOffset, 0}},
{spv::OpDecorate, {spv::DecorationBlock}}},
StorageRuntimeArrayType(state, bits));
}
uint32_t TypeStorageBufferPointer(EmitterState& state, uint32_t bits) {
return TypePointer(state, spv::StorageClassStorageBuffer, StorageBufferType(state, bits));
uint32_t StorageBufferType(EmitterState& state, BufferDefinition& buffer, uint32_t bits = 32) {
if (buffer.type == 0) {
if (bits == 32u) {
buffer.element_type = TypeU32(state);
} else if (bits == 64u) {
buffer.element_type = TypeU64(state);
} else {
buffer.element_type = state.builder.Type(spv::OpTypeInt, bits, 0);
}
const auto array = state.builder.DecoratedType(
spv::OpTypeRuntimeArray,
{{spv::OpDecorate, {spv::DecorationArrayStride, bits / 8u}}}, buffer.element_type);
buffer.type = state.builder.DecoratedType(
spv::OpTypeStruct, {{spv::OpMemberDecorate, {0, spv::DecorationOffset, 0}},
{spv::OpDecorate, {spv::DecorationBlock}}}, array);
}
return buffer.type;
}
uint32_t TypeStorageBufferElementPointer(EmitterState& state, uint32_t bits) {
return TypePointer(state, spv::StorageClassStorageBuffer, TypeStorageBufferElement(state, bits));
auto* buffer = &state.storage_buffers[2];
if (bits == 8u) {
buffer = &state.storage_buffers[0];
} else if (bits == 16u) {
buffer = &state.storage_buffers[1];
} else if (bits == 64u) {
buffer = &state.storage_buffers[3];
}
if (buffer->element_pointer_type == 0) {
buffer->element_pointer_type =
TypePointer(state, spv::StorageClassStorageBuffer, buffer->element_type);
}
return buffer->element_pointer_type;
}
uint32_t TypePhysicalU32Pointer(EmitterState& state) {
@@ -200,6 +207,43 @@ uint32_t F32ArrayType(EmitterState& state, uint32_t count) {
}
void DefineDescriptors(EmitterState& state) {
using Kind = IR::DescriptorBindingKind;
auto& info = state.program.info;
auto& bindings = state.program.bindings;
auto& counts = bindings.descriptor_counts;
auto& buffer_count = counts[static_cast<size_t>(Kind::Buffers)];
for (uint32_t index = 0; index < info.buffers.size(); ++index) {
info.buffers[index].descriptor_index = (info.live_buffers & (uint64_t{1} << index)) != 0
? buffer_count++ : UINT32_MAX;
}
std::array<const IR::ImageResource*, IR::ImageBindingCount> image_types {};
for (auto& image: info.images) {
const auto kind = IR::DescriptorBindingForImage(image);
if (!kind.has_value() || image.mip_count == 0u ||
(image.mip_mode != IR::ImageMipMode::Dynamic && image.mip_count != 1u)) {
EXIT("shader image has an invalid descriptor type or mip count");
}
auto& count = counts[static_cast<size_t>(*kind)];
image.descriptor_index = count;
if (count == 0) image_types[IR::ImageBindingIndex(*kind)] = &image;
count += image.mip_count;
}
counts[static_cast<size_t>(Kind::Samplers)] = static_cast<uint32_t>(info.samplers.size());
counts[static_cast<size_t>(Kind::Gds)] = info.uses_gds;
counts[static_cast<size_t>(Kind::SharedMemory)] =
info.uses_lds && state.lds_storage_class == spv::StorageClassStorageBuffer;
counts[static_cast<size_t>(Kind::BdaPagetable)] = info.uses_dma;
counts[static_cast<size_t>(Kind::FaultBuffer)] = info.uses_dma;
counts[static_cast<size_t>(Kind::FlattenedSrt)] = info.uses_flattened_srt;
bindings.memory_offset_dword = static_cast<uint32_t>(info.user_data_registers.size());
if (info.uses_dispatch_threads) {
bindings.dispatch_thread_dword = bindings.memory_offset_dword;
bindings.memory_offset_dword += 3u;
}
bindings.push_data_start_dword =
IR::PushData::StartFor(bindings.push_data_start_dword, bindings.ShaderDataDwords());
counts[static_cast<size_t>(Kind::ShaderData)] =
bindings.ShaderDataDwords() != 0 && !bindings.UsesPushData();
if (state.program.bindings.UsesPushData() || state.program.stage == ShaderType::Mesh) {
const auto type = PushConstantBlockType(state);
state.push_constant_variable = state.builder.DefineGlobalVariable(
@@ -207,7 +251,10 @@ void DefineDescriptors(EmitterState& state) {
state.builder.AddName(type, "BufferResource");
state.builder.AddName(state.push_constant_variable, "vsharp");
}
for (const auto& binding: state.program.bindings.descriptors) {
for (uint32_t index = 0; index < counts.size(); ++index) {
if (counts[index] == 0) continue;
bindings.descriptor_mask |= uint64_t{1} << index;
const auto kind = static_cast<Kind>(index);
const auto Define = [&](uint32_t type, const char* name,
spv::StorageClass storage = spv::StorageClassStorageBuffer) {
const auto variable =
@@ -215,69 +262,66 @@ void DefineDescriptors(EmitterState& state) {
state.builder.AddName(variable, name);
state.builder.AddAnnotation(spv::OpDecorate, variable, spv::DecorationDescriptorSet, 0);
state.builder.AddAnnotation(spv::OpDecorate, variable, spv::DecorationBinding,
IR::NativeBinding(state.program.stage, binding.kind));
IR::NativeBinding(state.program.stage, kind));
return variable;
};
const auto ArrayType = [&](uint32_t type) {
return state.builder.Type(
spv::OpTypeArray, type,
ConstantU32(state, static_cast<uint32_t>(binding.resources.size())));
ConstantU32(state, counts[index]));
};
switch (binding.kind) {
case IR::DescriptorBindingKind::Buffers:
state.storage_buffer_variable =
Define(ArrayType(StorageBufferType(state)), "buffers");
if (state.requirements.buffer_u8) {
state.storage_buffer_u8_variable =
Define(ArrayType(StorageBufferType(state, 8)), "buffers_u8");
}
if (state.requirements.buffer_u16) {
state.storage_buffer_u16_variable =
Define(ArrayType(StorageBufferType(state, 16)), "buffers_u16");
}
if (state.requirements.buffer_int64_atomics) {
state.storage_buffer_u64_variable =
Define(ArrayType(StorageBufferType(state, 64)), "buffers_u64");
}
for (const auto variable: {state.storage_buffer_variable, state.storage_buffer_u8_variable,
state.storage_buffer_u16_variable, state.storage_buffer_u64_variable}) {
if (variable == 0) continue;
if (state.storage_buffer_u8_variable != 0 || state.storage_buffer_u16_variable != 0 ||
state.storage_buffer_u64_variable != 0) {
state.builder.AddAnnotation(spv::OpDecorate, variable, spv::DecorationAliased);
switch (kind) {
case IR::DescriptorBindingKind::Buffers: {
const std::array used {info.buffer_u8, info.buffer_u16, true, info.buffer_int64_atomics};
constexpr std::array names {"buffers_u8", "buffers_u16", "buffers", "buffers_u64"};
for (uint32_t alias = 0; alias < used.size(); ++alias) {
if (!used[alias]) continue;
auto& buffer = state.storage_buffers[alias];
const auto type = StorageBufferType(state, buffer, 8u << alias);
buffer.variable = Define(ArrayType(type), names[alias]);
if (info.buffer_u8 || info.buffer_u16 || info.buffer_int64_atomics) {
state.builder.AddAnnotation(spv::OpDecorate, buffer.variable, spv::DecorationAliased);
}
// RDNA2 stores publish to L2 even without GLC; every alias of the buffer
// must participate in visibility for cache-bypassing polling loads.
if (state.requirements.coherent_buffers) {
state.builder.AddAnnotation(spv::OpDecorate, variable, spv::DecorationCoherent);
if (info.coherent_buffers) {
state.builder.AddAnnotation(spv::OpDecorate, buffer.variable, spv::DecorationCoherent);
}
}
break;
}
case IR::DescriptorBindingKind::BdaPagetable:
state.bda_pagetable_variable = Define(StorageBufferType(state, 64), "bda_pagetable");
state.bda_pagetable_variable =
Define(StorageBufferType(state, state.storage_buffers[3], 64), "bda_pagetable");
break;
case IR::DescriptorBindingKind::FaultBuffer:
state.fault_buffer_variable = Define(StorageBufferType(state), "fault_buffer");
state.fault_buffer_variable =
Define(StorageBufferType(state, state.storage_buffers[2]), "fault_buffer");
break;
case IR::DescriptorBindingKind::ShaderData:
state.shader_data_storage_variable =
Define(StorageBufferType(state), "shader_data");
Define(StorageBufferType(state, state.storage_buffers[2]), "shader_data");
break;
case IR::DescriptorBindingKind::FlattenedSrt:
state.flattened_srt_variable = Define(StorageBufferType(state), "flattened_srt");
state.flattened_srt_variable =
Define(StorageBufferType(state, state.storage_buffers[2]), "flattened_srt");
break;
case IR::DescriptorBindingKind::Samplers:
state.sampler_variable = Define(ArrayType(state.builder.Type(spv::OpTypeSampler)),
"samplers", spv::StorageClassUniformConstant);
state.sampler_type = state.builder.Type(spv::OpTypeSampler);
state.sampler_pointer_type = TypePointer(
state, spv::StorageClassUniformConstant, state.sampler_type);
state.sampler_variable = Define(ArrayType(state.sampler_type), "samplers",
spv::StorageClassUniformConstant);
break;
case IR::DescriptorBindingKind::Gds:
state.gds_variable = Define(StorageBufferType(state), "gds");
state.gds_variable = Define(StorageBufferType(state, state.storage_buffers[2]), "gds");
break;
case IR::DescriptorBindingKind::SharedMemory:
state.lds_variable = Define(StorageBufferType(state), "lds_dwords");
state.lds_variable = Define(StorageBufferType(state, state.storage_buffers[2]), "lds_dwords");
state.builder.AddAnnotation(spv::OpDecorate, state.lds_variable, spv::DecorationCoherent);
if (state.requirements.shared_int64_atomics) {
state.lds_u64_variable = Define(StorageBufferType(state, 64), "lds_qwords");
if (state.program.info.shared_int64_atomics) {
state.lds_u64_variable =
Define(StorageBufferType(state, state.storage_buffers[3], 64), "lds_qwords");
state.builder.AddAnnotation(spv::OpDecorate, state.lds_u64_variable, spv::DecorationCoherent);
for (const auto variable: {state.lds_variable, state.lds_u64_variable}) {
state.builder.AddAnnotation(spv::OpDecorate, variable, spv::DecorationAliased);
@@ -285,13 +329,16 @@ void DefineDescriptors(EmitterState& state) {
}
break;
default: {
EXIT_IF(IR::ImageBindingResourceClass(binding.kind) ==
EXIT_IF(IR::ImageBindingResourceClass(kind) ==
IR::ImageResourceClass::None);
const auto& image = state.program.info.images.at(binding.resources.front());
const auto name = "image_" + std::to_string(static_cast<uint32_t>(binding.kind));
state.image_variables[IR::ImageBindingIndex(binding.kind)] =
Define(ArrayType(ImageType(state, image)), name.c_str(),
spv::StorageClassUniformConstant);
const auto& image = *image_types[IR::ImageBindingIndex(kind)];
const auto name = "image_" + std::to_string(static_cast<uint32_t>(kind));
auto& definition = state.images[IR::ImageBindingIndex(kind)];
definition.type = ImageType(state, image);
definition.variable = Define(ArrayType(definition.type), name.c_str(),
spv::StorageClassUniformConstant);
definition.pointer_type = TypePointer(
state, spv::StorageClassUniformConstant, definition.type);
if (image.dimension == ImageDimension::Dim1D ||
image.dimension == ImageDimension::Dim1DArray) {
state.builder.RequireCapability(image.resource_class ==
@@ -335,11 +382,11 @@ uint32_t ConstantU64(EmitterState& state, uint64_t value) {
uint32_t ConstantU32CompositeZero(EmitterState& state, uint32_t components) {
EXIT_IF(components < 1u || components > 4u);
const auto zero = ConstantU32(state, 0);
const auto zero = ConstantU32(state, 0);
if (components == 1u) return zero;
std::vector<uint32_t> values(components, zero);
const std::array values {zero, zero, zero, zero};
return state.builder.Constant(spv::OpConstantComposite, TypeU32Composite(state, components),
values);
std::span(values).first(components));
}
uint32_t GlslStd450(EmitterState& state) {
@@ -437,7 +484,7 @@ void DefineInputs(EmitterState& state) {
state.inputs.push_back({{kind, 0, components, name}});
}
};
if (IR::FindBinding(state.program.bindings, IR::DescriptorBindingKind::SharedMemory) != nullptr) {
if (state.program.info.uses_lds && state.lds_storage_class == spv::StorageClassStorageBuffer) {
add_builtin(IR::StageInputKind::WorkgroupId, 3, "gl_WorkGroupID");
add_builtin(IR::StageInputKind::NumWorkgroups, 3, "gl_NumWorkGroups");
}
@@ -524,7 +571,7 @@ void DefineInputs(EmitterState& state) {
builtin);
}
}
if (state.requirements.subgroup_local_invocation_id) {
if (state.program.info.subgroup_local_invocation_id) {
const auto variable = DefineInterfaceVariable(state, TypeU32(state), spv::StorageClassInput,
"gl_SubgroupInvocationID");
state.subgroup_local_invocation_id_variable = variable;
@@ -647,10 +694,10 @@ void DefineModule(EmitterState& state) {
DefineOutputs(state);
DefineTessellationInterfaces(state);
DefineDescriptors(state);
if (state.requirements.function_lds) {
if (state.program.info.function_lds) {
state.lds_variable = state.builder.AllocateId();
}
if (state.requirements.function_scratch) {
if (state.program.info.function_scratch) {
for (uint32_t half = 0; half < state.lane_count; half++) {
state.scratch_variable[half] = state.builder.AllocateId();
}
@@ -675,11 +722,11 @@ void DefineModule(EmitterState& state) {
state.builder.RequireCapability(spv::CapabilityShader);
state.builder.RequireCapability(spv::CapabilitySignedZeroInfNanPreserve);
if (state.requirements.buffer_u8) {
if (state.program.info.buffer_u8) {
state.builder.RequireExtension("SPV_KHR_8bit_storage");
state.builder.RequireCapability(spv::CapabilityStorageBuffer8BitAccess);
}
if (state.requirements.buffer_u16) {
if (state.program.info.buffer_u16) {
state.builder.RequireCapability(spv::CapabilityStorageBuffer16BitAccess);
}
if (state.program.info.uses_dma) {
@@ -687,11 +734,11 @@ void DefineModule(EmitterState& state) {
state.builder.RequireCapability(spv::CapabilityPhysicalStorageBufferAddresses);
state.builder.RequireExtension("SPV_KHR_physical_storage_buffer");
}
if (state.requirements.buffer_int64_atomics || state.requirements.shared_int64_atomics) {
if (state.program.info.buffer_int64_atomics || state.program.info.shared_int64_atomics) {
state.builder.RequireCapability(spv::CapabilityInt64);
state.builder.RequireCapability(spv::CapabilityInt64Atomics);
}
if (state.requirements.shared_int64_atomics &&
if (state.program.info.shared_int64_atomics &&
state.lds_storage_class == spv::StorageClassWorkgroup) {
state.builder.RequireVersion(0x00010400u);
state.builder.RequireExtension("SPV_KHR_workgroup_memory_explicit_layout");
@@ -714,21 +761,21 @@ void DefineModule(EmitterState& state) {
if (InputVariableForKind(state, IR::StageInputKind::SampleId) != 0) {
state.builder.RequireCapability(spv::CapabilitySampleRateShading);
}
if (state.requirements.image_gather_extended) {
if (state.program.info.image_gather_extended) {
state.builder.RequireCapability(spv::CapabilityImageGatherExtended);
}
if (state.lane_count == 2 || state.requirements.subgroup_barrier ||
state.requirements.subgroup_ballot || state.requirements.subgroup_shuffle ||
state.requirements.subgroup_local_invocation_id) {
if (state.lane_count == 2 || state.program.info.subgroup_barrier ||
state.program.info.subgroup_ballot || state.program.info.subgroup_shuffle ||
state.program.info.subgroup_local_invocation_id) {
state.builder.RequireCapability(spv::CapabilityGroupNonUniform);
}
if (state.lane_count == 2 || state.requirements.subgroup_ballot) {
if (state.lane_count == 2 || state.program.info.subgroup_ballot) {
state.builder.RequireCapability(spv::CapabilityGroupNonUniformBallot);
}
if (state.requirements.subgroup_shuffle) {
if (state.program.info.subgroup_shuffle) {
state.builder.RequireCapability(spv::CapabilityGroupNonUniformShuffle);
}
if (state.requirements.compute_derivatives && state.program.stage == ShaderType::Compute) {
if (state.program.info.compute_derivatives && state.program.stage == ShaderType::Compute) {
state.builder.RequireCapability(spv::CapabilityComputeDerivativeGroupQuadsKHR);
state.builder.RequireExtension("SPV_KHR_compute_shader_derivatives");
}
@@ -751,7 +798,7 @@ void DefineModule(EmitterState& state) {
// contract prevents host compilers from treating synthesized IEEE values as finite.
state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeSignedZeroInfNanPreserve,
32u);
if (state.requirements.float64) {
if (state.program.info.float64) {
EXIT_NOT_IMPLEMENTED(state.program.stage == ShaderType::Compute &&
state.input_info.compute->float_mode != 0xc0);
// Use native rounding for MODE=0xc0, consistent with ordinary FP32 arithmetic.
@@ -763,8 +810,8 @@ void DefineModule(EmitterState& state) {
// state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeDenormPreserve, 64u);
}
if (const auto* cs = ShaderWorkgroupInput(state.program.stage, state.input_info)) {
uint32_t local_x = state.requirements.compute_derivatives ? 2u : 1u;
uint32_t local_y = state.requirements.compute_derivatives ? 2u : 1u;
uint32_t local_x = state.program.info.compute_derivatives ? 2u : 1u;
uint32_t local_y = state.program.info.compute_derivatives ? 2u : 1u;
uint32_t local_z = 1u;
local_x = cs->threads_num[0] != 0u ? cs->threads_num[0] : local_x;
local_y = cs->threads_num[1] != 0u ? cs->threads_num[1] : local_y;
@@ -772,7 +819,7 @@ void DefineModule(EmitterState& state) {
if (state.lane_count == 2) {
local_x = ((local_x * local_y * local_z + 63u) / 64u) * 32u;
local_y = local_z = 1u;
if (state.requirements.compute_derivatives) {
if (state.program.info.compute_derivatives) {
local_y = local_x / 2u;
local_x = 2u;
}
@@ -791,14 +838,14 @@ void DefineModule(EmitterState& state) {
state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeEarlyFragmentTests);
}
}
if (state.requirements.compute_derivatives && state.program.stage == ShaderType::Compute) {
if (state.program.info.compute_derivatives && state.program.stage == ShaderType::Compute) {
state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeDerivativeGroupQuadsKHR);
}
state.builder.AddName(state.main_func, "main");
if (state.requirements.function_lds) {
if (state.program.info.function_lds) {
state.builder.AddName(state.lds_variable, "lds_dwords");
}
if (state.requirements.function_scratch) {
if (state.program.info.function_scratch) {
for (uint32_t half = 0; half < state.lane_count; half++) {
state.builder.AddName(state.scratch_variable[half], "scratch_dwords");
}
@@ -83,63 +83,50 @@ void StoreDispatcherPhiEdge(ValueEmitContext& ctx, const DispatcherFunctionState
}
}
const IR::Block* TargetBlock(const IR::Program& program, uint32_t id) {
const auto found = std::ranges::find_if(
program.block_info, [&](const IR::BlockInfo& info) { return info.id == id; });
if (found == program.block_info.end()) {
return nullptr;
}
return program.blocks[static_cast<size_t>(found - program.block_info.begin())];
}
void EmitReturn(ValueEmitContext& ctx) {
EmitKillIfPixelValidMaskInactive(ctx.state);
ctx.state.builder.AddFunction(spv::OpReturn);
}
void EmitStructuredTerminator(ValueEmitContext& ctx, const IR::Block* block,
const IR::BlockInfo& info) {
const auto& program = ctx.state.program;
const auto& term = info.terminator;
void EmitStructuredTerminator(ValueEmitContext& ctx, const IR::Block* block) {
const auto& term = block->terminator;
const auto emit_merge = [&]() {
if (term.loop_header) {
const auto* merge = TargetBlock(program, term.merge_block);
const auto* cont = TargetBlock(program, term.continue_block);
const auto* merge = term.merge_block;
const auto* cont = term.continue_block;
if (merge != nullptr && cont != nullptr) {
ctx.state.builder.AddFunction(spv::OpLoopMerge, ctx.Label(merge), ctx.Label(cont),
spv::LoopControlMaskNone);
ctx.state.builder.AddFunction(spv::OpLoopMerge, merge->Definition(),
cont->Definition(), spv::LoopControlMaskNone);
}
} else if (term.kind == CFG::TerminatorKind::ConditionalBranch &&
term.merge_block != UINT32_MAX) {
if (const auto* merge = TargetBlock(program, term.merge_block); merge != nullptr) {
ctx.state.builder.AddFunction(spv::OpSelectionMerge, ctx.Label(merge),
spv::SelectionControlMaskNone);
}
term.merge_block != nullptr) {
ctx.state.builder.AddFunction(spv::OpSelectionMerge, term.merge_block->Definition(),
spv::SelectionControlMaskNone);
}
};
switch (term.kind) {
case CFG::TerminatorKind::Branch: {
const auto* target = TargetBlock(program, term.true_block);
const auto* target = term.true_block;
if (target == nullptr) {
EmitReturn(ctx);
return;
}
emit_merge();
ctx.state.builder.AddFunction(spv::OpBranch, ctx.Label(target));
ctx.state.builder.AddFunction(spv::OpBranch, target->Definition());
return;
}
case CFG::TerminatorKind::ConditionalBranch: {
const auto* true_block = TargetBlock(program, term.true_block);
const auto* false_block = TargetBlock(program, term.false_block);
if (true_block == nullptr || false_block == nullptr || info.condition.IsEmpty()) {
const auto* true_block = term.true_block;
const auto* false_block = term.false_block;
if (true_block == nullptr || false_block == nullptr || block->condition.IsEmpty()) {
EmitReturn(ctx);
return;
}
const auto condition = ctx.Def(info.condition);
const auto condition = ctx.Def(block->condition);
emit_merge();
ctx.state.builder.AddFunction(spv::OpBranchConditional, condition,
ctx.Label(true_block), ctx.Label(false_block));
true_block->Definition(), false_block->Definition());
return;
}
default: EmitReturn(ctx); return;
@@ -147,8 +134,7 @@ void EmitStructuredTerminator(ValueEmitContext& ctx, const IR::Block* block,
}
void EmitDispatcherTarget(ValueEmitContext& ctx, const DispatcherFunctionState& dispatcher,
const IR::Block* from, uint32_t target) {
const auto* block = TargetBlock(ctx.state.program, target);
const IR::Block* from, const IR::Block* block) {
if (block != nullptr) {
StoreDispatcherPhiEdge(ctx, dispatcher, from, block);
if (ctx.other_half != nullptr) {
@@ -158,41 +144,37 @@ void EmitDispatcherTarget(ValueEmitContext& ctx, const DispatcherFunctionState&
}
uint32_t EmitDispatcherNextPc(ValueEmitContext& ctx, const DispatcherFunctionState& dispatcher,
const IR::Block* block, const IR::BlockInfo& info) {
const auto& term = info.terminator;
const IR::Block* block) {
const auto& term = block->terminator;
switch (term.kind) {
case CFG::TerminatorKind::Branch:
EmitDispatcherTarget(ctx, dispatcher, block, term.true_block);
return ConstantU32(ctx.state, term.true_block);
return ConstantU32(ctx.state, term.true_block->id);
case CFG::TerminatorKind::ConditionalBranch: {
EmitDispatcherTarget(ctx, dispatcher, block, term.true_block);
EmitDispatcherTarget(ctx, dispatcher, block, term.false_block);
const auto selected = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction(
spv::OpSelect, TypeU32(ctx.state), selected, ctx.Def(info.condition),
ConstantU32(ctx.state, term.true_block), ConstantU32(ctx.state, term.false_block));
ctx.state.builder.AddFunction(spv::OpSelect, TypeU32(ctx.state), selected,
ctx.Def(block->condition),
ConstantU32(ctx.state, term.true_block->id),
ConstantU32(ctx.state, term.false_block->id));
return selected;
}
case CFG::TerminatorKind::IndirectBranch: {
for (const auto target: term.indirect_targets) {
for (const auto* target: block->ImmSuccessors()) {
EmitDispatcherTarget(ctx, dispatcher, block, target);
}
uint32_t selected = ConstantU32(ctx.state, UINT32_MAX);
if (!info.indirect_target.IsEmpty()) {
const auto selector = ctx.Def(info.indirect_target);
const auto& values = term.indirect_selector_code != UINT32_MAX
? term.indirect_selector_values
: term.indirect_target_pcs;
const auto& targets = term.indirect_selector_code != UINT32_MAX
? term.indirect_selector_targets
: term.indirect_targets;
for (size_t index = 0; index < std::min(values.size(), targets.size()); index++) {
if (!block->indirect_target.IsEmpty()) {
const auto selector = ctx.Def(block->indirect_target);
for (const auto& branch: term.cases) {
const auto match = ctx.state.builder.AllocateId();
const auto next = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction(spv::OpIEqual, TypeBool(ctx.state), match,
selector, ConstantU32(ctx.state, values[index]));
selector, ConstantU32(ctx.state, branch.value));
ctx.state.builder.AddFunction(spv::OpSelect, TypeU32(ctx.state), next, match,
ConstantU32(ctx.state, targets[index]), selected);
ConstantU32(ctx.state, branch.target->id),
selected);
selected = next;
}
}
@@ -267,7 +249,7 @@ void EmitStructuredInstruction(ValueEmitContext& ctx, StructuredFunctionState& s
}
for (size_t index = 0; index < inst.NumArgs(); index++) {
const auto* predecessor = inst.PhiBlock(index);
if (predecessor == nullptr || !ctx.state.labels.contains(predecessor)) {
if (predecessor == nullptr || predecessor->Definition() == 0) {
ctx.Fail(inst, "has a predecessor outside the structured function");
}
}
@@ -301,7 +283,7 @@ void EmitDispatcherInstruction(ValueEmitContext& ctx, const DispatcherFunctionSt
template <typename EmitInstruction>
void EmitBlock(ValueEmitContext& ctx, const IR::Block* block, EmitInstruction&& emit_instruction) {
ctx.state.current_block = block;
EmitLabel(ctx.state, ctx.Label(block));
EmitLabel(ctx.state, block->Definition());
bool emitted_non_phi = false;
for (const auto& inst: *block) {
if (inst.GetOpcode() == IR::ValueOpcode::Phi) {
@@ -342,14 +324,14 @@ void PatchStructuredPhis(ValueEmitContext& ctx, StructuredFunctionState& structu
void EmitStructuredFunction(ValueEmitContext& ctx) {
const auto& program = ctx.state.program;
StructuredFunctionState structured;
ctx.state.builder.AddFunction(spv::OpBranch, ctx.Label(program.blocks.front()));
ctx.state.builder.AddFunction(spv::OpBranch, program.blocks.front()->Definition());
for (size_t index = 0; index < program.blocks.size(); index++) {
const auto* block = program.blocks[index];
EmitBlock(ctx, block, [&](ValueEmitContext& lane, const IR::Inst& inst) {
EmitStructuredInstruction(lane, structured, inst);
});
structured.block_exit_labels.emplace(block, ctx.state.current_label);
EmitStructuredTerminator(ctx, block, program.block_info[index]);
EmitStructuredTerminator(ctx, block);
}
PatchStructuredPhis(ctx, structured);
}
@@ -357,12 +339,11 @@ void EmitStructuredFunction(ValueEmitContext& ctx) {
void EmitDispatcherFunction(ValueEmitContext& ctx, const DispatcherFunctionState& dispatcher) {
auto& state = ctx.state;
const auto* entry = state.program.blocks.front();
state.builder.AddFunction(spv::OpBranch, ctx.Label(entry));
state.builder.AddFunction(spv::OpBranch, entry->Definition());
EmitBlock(ctx, entry, [&](ValueEmitContext& lane, const IR::Inst& inst) {
EmitDispatcherInstruction(lane, dispatcher, inst);
});
const auto initial_pc =
EmitDispatcherNextPc(ctx, dispatcher, entry, state.program.block_info.front());
const auto initial_pc = EmitDispatcherNextPc(ctx, dispatcher, entry);
const auto initial_parent = state.current_label;
state.builder.AddFunction(spv::OpBranch, dispatcher.header_label);
@@ -384,8 +365,8 @@ void EmitDispatcherFunction(ValueEmitContext& ctx, const DispatcherFunctionState
spv::SelectionControlMaskNone);
std::vector<uint32_t> words {spv::OpSwitch, pc, dispatcher.after_switch_label};
for (size_t index = 1; index < state.program.blocks.size(); index++) {
words.push_back(state.program.block_info[index].id);
words.push_back(ctx.Label(state.program.blocks[index]));
words.push_back(state.program.blocks[index]->id);
words.push_back(state.program.blocks[index]->Definition());
}
state.builder.AddFunction(words);
std::vector<uint32_t> next_pc_words {spv::OpPhi, TypeU32(state), next_pc,
@@ -396,8 +377,7 @@ void EmitDispatcherFunction(ValueEmitContext& ctx, const DispatcherFunctionState
[&](ValueEmitContext& lane, const IR::Inst& inst) {
EmitDispatcherInstruction(lane, dispatcher, inst);
});
const auto selected = EmitDispatcherNextPc(ctx, dispatcher, state.program.blocks[index],
state.program.block_info[index]);
const auto selected = EmitDispatcherNextPc(ctx, dispatcher, state.program.blocks[index]);
next_pc_words.push_back(selected);
next_pc_words.push_back(state.current_label);
state.builder.AddFunction(spv::OpBranch, dispatcher.after_switch_label);
@@ -551,23 +531,23 @@ uint32_t ValueEmitContext::Shuffle(const IR::Inst& inst, size_t index, uint32_t
}
uint32_t ValueEmitContext::Result(const IR::Inst& inst) {
if (const auto found = definitions.find(&inst); found != definitions.end()) {
return found->second;
if (const auto id = inst.Definition(half); id != 0) {
return id;
}
const auto id = state.builder.AllocateId();
definitions.emplace(&inst, id);
inst.SetDefinition(half, id);
return id;
}
uint32_t ValueEmitContext::Define(const IR::Inst& inst, uint32_t value) {
if (const auto found = definitions.find(&inst); found != definitions.end()) {
if (found->second != value) {
if (const auto id = inst.Definition(half); id != 0) {
if (id != value) {
state.builder.AddFunction(spv::OpCopyObject, TypeId(state, inst.GetType()),
found->second, value);
id, value);
}
return found->second;
return id;
}
definitions.emplace(&inst, value);
inst.SetDefinition(half, value);
return value;
}
@@ -595,10 +575,6 @@ const IR::ExportInfo& ValueEmitContext::Export(const IR::Inst& inst) const {
return state.program.export_info.at(inst.Flags<IR::ExportFlags>().index);
}
uint32_t ValueEmitContext::Label(const IR::Block* block) const {
return state.labels.at(block);
}
[[noreturn]] void ValueEmitContext::Fail(const char* reason) const {
EXIT("SPIR-V emission failed: hash=0x%016" PRIx64 " stage=%u reason=%s\n",
state.program.shader_hash, static_cast<unsigned>(state.program.stage), reason);
@@ -622,13 +598,16 @@ void EmitProgram(EmitterState& state) {
high.half = 1;
}
std::optional<DispatcherFunctionState> dispatcher;
if (state.program.stage == ShaderType::Pixel && state.requirements.pixel_valid_mask) {
if (state.program.stage == ShaderType::Pixel && state.program.info.pixel_valid_mask) {
state.pixel_valid_mask_variable = state.builder.AllocateId();
state.builder.AddName(state.pixel_valid_mask_variable, "pixel_valid_mask_active");
}
for (const auto* block: program.blocks) {
const auto label = state.builder.AllocateId();
state.labels.emplace(block, label);
// Re-emission may use a different host subgroup width and ID allocation order.
for (const auto& inst: *block) {
inst.ResetDefinitions();
}
block->SetDefinition(state.builder.AllocateId());
}
if (state.program.dispatcher_fallback) {
auto& dispatch = dispatcher.emplace();
@@ -669,8 +648,8 @@ void EmitProgram(EmitterState& state) {
}
}
for (size_t index = 0; index < program.blocks.size(); index++) {
mark_cross_block(program.block_info[index].condition, program.blocks[index]);
mark_cross_block(program.block_info[index].indirect_target, program.blocks[index]);
mark_cross_block(program.blocks[index]->condition, program.blocks[index]);
mark_cross_block(program.blocks[index]->indirect_target, program.blocks[index]);
}
dispatch.header_label = state.builder.AllocateId();
dispatch.select_label = state.builder.AllocateId();
@@ -687,28 +666,23 @@ void EmitProgram(EmitterState& state) {
}
DefineGetBdaPointer(state);
DefineBvhIntersect(state);
for (const auto* block: program.blocks) {
if (std::ranges::any_of(*block, [](const IR::Inst& inst) {
return inst.GetOpcode() == IR::ValueOpcode::SwizzleU32;
})) {
ctx.scratch_u32_variable = state.builder.AllocateId();
if (state.lane_count == 2) {
high.scratch_u32_variable = state.builder.AllocateId();
}
break;
if (program.info.uses_swizzle) {
ctx.scratch_u32_variable = state.builder.AllocateId();
if (state.lane_count == 2) {
high.scratch_u32_variable = state.builder.AllocateId();
}
}
state.builder.AddFunction(spv::OpFunction, TypeVoid(state),
state.mesh_guest_func != 0 ? state.mesh_guest_func : state.main_func,
spv::FunctionControlMaskNone, TypeFunction(state));
EmitLabel(state, state.entry_label);
if (state.requirements.function_lds) {
if (state.program.info.function_lds) {
state.builder.AddFunction(
spv::OpVariable,
TypeU32ArrayPointer(state, spv::StorageClassFunction, LdsDwordCount(state)),
state.lds_variable, spv::StorageClassFunction);
}
if (state.requirements.function_scratch) {
if (state.program.info.function_scratch) {
for (uint32_t half = 0; half < state.lane_count; half++) {
state.builder.AddFunction(
spv::OpVariable,
@@ -8,7 +8,6 @@
#include <deque>
#include <list>
#include <map>
#include <set>
#include <span>
namespace Libs::Graphics::ShaderRecompiler::CFG {
@@ -568,9 +567,8 @@ bool ResolveSetpcTargets(const Decoder::Program& program, uint32_t setpc_index,
return false;
}
bool IsValidTarget(uint32_t target, const std::set<uint32_t>& instruction_pcs, uint32_t first_pc,
uint32_t end_pc) {
return target == end_pc || (target >= first_pc && instruction_pcs.contains(target));
bool IsValidTarget(uint32_t target, std::span<const Instruction> instructions, uint32_t end_pc) {
return target == end_pc || std::ranges::binary_search(instructions, target, {}, &Instruction::pc);
}
std::vector<uint32_t> AllBlockIds(uint32_t count) {
@@ -1455,9 +1453,7 @@ Graph BuildGraph(const Decoder::Program& program) {
const auto first_pc = program.instructions.front().pc;
const auto end_pc = ProgramEndPc(program);
std::set<uint32_t> instruction_pcs;
for (const auto& inst: program.instructions) {
instruction_pcs.insert(inst.pc);
if (inst.opcode == Opcode::UNSUPPORTED) {
ExitBuildFailure(
graph, FailureKind::UnsupportedInstruction, UINT32_MAX,
@@ -1466,23 +1462,21 @@ Graph BuildGraph(const Decoder::Program& program) {
}
}
std::set<uint32_t> labels;
labels.insert(first_pc);
labels.insert(end_pc);
std::vector<uint32_t> labels {first_pc, end_pc};
std::map<uint32_t, SetpcTargetInfo> setpc_targets;
for (uint32_t i = 0; i < program.instructions.size(); i++) {
const auto& inst = program.instructions[i];
const auto next_pc = InstructionEndPc(inst);
if (Decoder::IsDirectBranch(inst.opcode)) {
if (!IsValidTarget(inst.branch_target, instruction_pcs, first_pc, end_pc)) {
if (!IsValidTarget(inst.branch_target, program.instructions, end_pc)) {
ExitBuildFailure(graph, FailureKind::InvalidBranchTarget, UINT32_MAX,
fmt::format("branch at pc 0x{:08x} targets invalid pc 0x{:08x}",
inst.pc, inst.branch_target));
}
labels.insert(inst.branch_target);
labels.push_back(inst.branch_target);
if (next_pc <= end_pc) {
labels.insert(next_pc);
labels.push_back(next_pc);
}
} else if (inst.opcode == Opcode::S_SETPC_B64) {
SetpcTargetInfo target_info;
@@ -1495,30 +1489,32 @@ Graph BuildGraph(const Decoder::Program& program) {
? std::span<const uint32_t>(target_info.target_pcs)
: std::span<const uint32_t>(&target_info.target, 1);
for (const auto target: target_pcs) {
if (!IsValidTarget(target, instruction_pcs, first_pc, end_pc)) {
if (!IsValidTarget(target, program.instructions, end_pc)) {
ExitBuildFailure(
graph, FailureKind::InvalidBranchTarget, UINT32_MAX,
fmt::format("S_SETPC_B64 at pc 0x{:08x} targets invalid pc 0x{:08x}",
inst.pc, target));
}
labels.insert(target);
labels.push_back(target);
}
setpc_targets.emplace(inst.pc, std::move(target_info));
if (next_pc <= end_pc) {
labels.insert(next_pc);
labels.push_back(next_pc);
}
} else if (inst.opcode == Opcode::S_ENDPGM) {
labels.insert(next_pc);
labels.push_back(next_pc);
}
}
std::vector<uint32_t> sorted_labels(labels.begin(), labels.end());
for (uint32_t i = 0; i < sorted_labels.size(); i++) {
const auto start = sorted_labels[i];
SortUnique(labels);
graph.blocks.reserve(labels.size());
for (uint32_t i = 0; i < labels.size(); i++) {
const auto start = labels[i];
if (start > end_pc) {
continue;
}
if (start != end_pc && !instruction_pcs.contains(start)) {
const auto begin = std::ranges::lower_bound(program.instructions, start, {}, &Instruction::pc);
if (start != end_pc && (begin == program.instructions.end() || begin->pc != start)) {
ExitBuildFailure(
graph, FailureKind::InvalidLabel, UINT32_MAX,
fmt::format("CFG label does not start on an instruction: 0x{:08x}", start));
@@ -1527,11 +1523,8 @@ Graph BuildGraph(const Decoder::Program& program) {
BasicBlock block;
block.id = static_cast<uint32_t>(graph.blocks.size());
block.start_pc = start;
block.end_pc = i + 1u < sorted_labels.size() ? sorted_labels[i + 1u] : end_pc;
block.inst_begin = static_cast<uint32_t>(
std::lower_bound(program.instructions.begin(), program.instructions.end(), start,
[](const Instruction& inst, uint32_t pc) { return inst.pc < pc; }) -
program.instructions.begin());
block.end_pc = i + 1u < labels.size() ? labels[i + 1u] : end_pc;
block.inst_begin = static_cast<uint32_t>(begin - program.instructions.begin());
block.inst_end = static_cast<uint32_t>(
std::lower_bound(program.instructions.begin(), program.instructions.end(), block.end_pc,
[](const Instruction& inst, uint32_t pc) { return inst.pc < pc; }) -
@@ -1541,10 +1534,10 @@ Graph BuildGraph(const Decoder::Program& program) {
graph.entry_block = 0;
std::map<uint32_t, uint32_t> pc_to_block;
for (const auto& block: graph.blocks) {
pc_to_block.emplace(block.start_pc, block.id);
}
const auto block_at_pc = [&](uint32_t pc) {
const auto found = std::ranges::lower_bound(graph.blocks, pc, {}, &BasicBlock::start_pc);
return found != graph.blocks.end() && found->start_pc == pc ? found->id : UINT32_MAX;
};
for (auto& block: graph.blocks) {
block.terminator = {};
@@ -1566,7 +1559,7 @@ Graph BuildGraph(const Decoder::Program& program) {
block.terminator.indirect_selector_code = target_info.selector_code;
for (const auto target_pc: target_info.target_pcs) {
block.terminator.indirect_target_pcs.push_back(target_pc);
block.terminator.indirect_targets.push_back(pc_to_block.at(target_pc));
block.terminator.indirect_targets.push_back(block_at_pc(target_pc));
}
const auto selector_count = std::min(target_info.selector_values.size(),
target_info.selector_target_pcs.size());
@@ -1574,35 +1567,35 @@ Graph BuildGraph(const Decoder::Program& program) {
block.terminator.indirect_selector_values.push_back(
target_info.selector_values[i]);
block.terminator.indirect_selector_targets.push_back(
pc_to_block.at(target_info.selector_target_pcs[i]));
block_at_pc(target_info.selector_target_pcs[i]));
}
} else {
block.terminator.kind = TerminatorKind::Branch;
block.terminator.condition = BranchCondition::Always;
block.terminator.true_block = pc_to_block.at(target_info.target);
block.terminator.true_block = block_at_pc(target_info.target);
}
} else if (last.opcode == Opcode::S_BRANCH) {
block.terminator.kind = TerminatorKind::Branch;
block.terminator.condition = BranchCondition::Always;
block.terminator.true_block = pc_to_block.at(last.branch_target);
block.terminator.true_block = block_at_pc(last.branch_target);
} else if (Decoder::IsConditionalBranch(last.opcode)) {
block.terminator.kind = TerminatorKind::ConditionalBranch;
block.terminator.condition = ConditionForOpcode(last.opcode);
block.terminator.true_block = pc_to_block.at(last.branch_target);
const auto fallthrough = pc_to_block.find(next_pc);
if (fallthrough == pc_to_block.end()) {
block.terminator.true_block = block_at_pc(last.branch_target);
const auto fallthrough = block_at_pc(next_pc);
if (fallthrough == UINT32_MAX) {
ExitBuildFailure(
graph, FailureKind::MissingFallthrough, block.id,
fmt::format("conditional branch at pc 0x{:08x} has no fallthrough block",
last.pc));
}
block.terminator.false_block = fallthrough->second;
block.terminator.false_block = fallthrough;
} else {
auto next = pc_to_block.find(block.end_pc);
if (next != pc_to_block.end() && block.end_pc != block.start_pc) {
const auto next = block_at_pc(block.end_pc);
if (next != UINT32_MAX && block.end_pc != block.start_pc) {
block.terminator.kind = TerminatorKind::Branch;
block.terminator.condition = BranchCondition::Always;
block.terminator.true_block = next->second;
block.terminator.true_block = next;
} else {
block.terminator.kind = TerminatorKind::Return;
}
@@ -63,6 +63,8 @@ constexpr MemoryOpcodeInfo MUBUF_OPCODE_LIST[] = {
{0x50u, Opcode::BUFFER_ATOMIC_SWAP_X2, 2, 32},
{0x59u, Opcode::BUFFER_ATOMIC_AND_X2, 2, 32},
{0x5au, Opcode::BUFFER_ATOMIC_OR_X2, 2, 32},
{0x80u, Opcode::BUFFER_LOAD_FORMAT_D16_X, 1, 16, false, false, true},
{0x84u, Opcode::BUFFER_STORE_FORMAT_D16_X, 1, 16, false, false, true},
};
constexpr MemoryOpcodeInfo MTBUF_OPCODE_LIST[] = {
@@ -109,6 +111,7 @@ constexpr MemoryOpcodeInfo DS_OPCODE_LIST[] = {
{0x39u, Opcode::DS_READ_I8, 1, 8, true}, {0x3au, Opcode::DS_READ_U8, 1, 8},
{0x3bu, Opcode::DS_READ_I16, 1, 16, true}, {0x3cu, Opcode::DS_READ_U16, 1, 16},
{0x3du, Opcode::DS_CONSUME, 1, 32}, {0x3eu, Opcode::DS_APPEND, 1, 32},
{0x3fu, Opcode::DS_ORDERED_COUNT, 1, 32},
{0x40u, Opcode::DS_ADD_U64, 2, 32}, {0x4au, Opcode::DS_OR_B64, 2, 32},
{0x4du, Opcode::DS_WRITE_B64, 2, 32}, {0x4eu, Opcode::DS_WRITE2_B64, 4, 32},
{0x4fu, Opcode::DS_WRITE2ST64_B64, 4, 32}, {0x76u, Opcode::DS_READ_B64, 2, 32},
@@ -214,6 +217,7 @@ uint32_t DsSourceCount(Opcode opcode) {
case Opcode::DS_READ_ADDTID_B32:
case Opcode::DS_CONSUME:
case Opcode::DS_APPEND: return 0u;
case Opcode::DS_ORDERED_COUNT: return 1u;
default: return IsDsWriteOpcode(opcode) || IsDsAtomicOpcode(opcode) ? 2u : 1u;
}
}
@@ -294,6 +298,9 @@ void DecodeMubuf(uint32_t pc, std::span<const uint32_t> code, uint32_t word_inde
}
DecodeVectorGpr(vdata, inst.dst);
if (inst.opcode == Opcode::BUFFER_LOAD_FORMAT_D16_X) {
inst.dst.sdwa_sel = 4u;
}
DecodeVectorGpr(vaddr, inst.src0);
DecodeScalarSource(srsrc * 4u, pc, inst.src1);
DecodeScalarSource(soffset, pc, inst.src2);
@@ -343,7 +350,6 @@ void DecodeFlat(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
const uint32_t word0 = code[word_index];
const uint32_t word1 = code[word_index + 1u];
const uint32_t offset = word0 & 0xfffu;
const uint32_t dlc = (word0 >> 12u) & 1u;
const uint32_t lds = (word0 >> 13u) & 1u;
const uint32_t seg = (word0 >> 14u) & 0x3u;
const uint32_t opcode = (word0 >> 18u) & 0x7fu;
@@ -355,6 +361,7 @@ void DecodeFlat(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
inst.pc = pc;
inst.word_count = 2;
inst.offset = seg == 0u ? (offset & 0x7ffu) : SignExtendU32(offset, 12u);
inst.dlc = ((word0 >> 12u) & 1u) != 0;
inst.glc = ((word0 >> 16u) & 1u) != 0;
inst.slc = ((word0 >> 17u) & 1u) != 0;
inst.family = Family::FLAT;
@@ -364,7 +371,7 @@ void DecodeFlat(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
ApplyMemoryInfo(inst, info);
SetRawWords(inst, code, word_index, 2);
if (dlc != 0 || lds != 0 || inst.glc || inst.slc || seg == 3u) {
if (lds != 0 || inst.glc || inst.slc || seg == 3u) {
SetUnsupported(inst, Family::FLAT, opcode, "FLAT modifiers or segment are not implemented");
return;
}
@@ -412,6 +419,14 @@ void DecodeDs(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
if (inst.opcode == Opcode::UNSUPPORTED) {
SetUnsupported(inst, Family::DS, opcode, "DS opcode is not implemented");
}
if (inst.opcode == Opcode::DS_ORDERED_COUNT) {
// Keep OFFSET1's wave type as well as its add/swap selector for GDS addressing.
inst.offset = offset0 & 0xfcu;
inst.secondary_offset = offset1;
if (!inst.gds || ((offset1 >> 4u) & 3u) > 1u || ((offset1 >> 6u) & 3u) != 0u) {
SetUnsupported(inst, Family::DS, opcode, "DS ordered count variant is not implemented");
}
}
if (inst.opcode == Opcode::DS_SWIZZLE_B32 && inst.offset >= 0xe000u) {
SetUnsupported(inst, Family::DS, opcode, "DS swizzle FFT mode is not implemented");
}
@@ -53,6 +53,8 @@ constexpr OpcodeMap SOP1_OPCODE_LIST[] = {
{0x14u, Opcode::S_FF1_I32_B64},
{0x15u, Opcode::S_FLBIT_I32_B32},
{0x16u, Opcode::S_FLBIT_I32_B64},
{0x19u, Opcode::S_SEXT_I32_I8},
{0x1au, Opcode::S_SEXT_I32_I16},
{0x1bu, Opcode::S_BITSET0_B32},
{0x1cu, Opcode::S_BITSET0_B64},
{0x1du, Opcode::S_BITSET1_B32},
@@ -503,6 +503,8 @@ std::string InstructionToString(const Instruction& inst) {
OperandToString(inst.dst).c_str(),
OperandToString(inst.src0).c_str()));
case Opcode::S_ABS_I32:
case Opcode::S_SEXT_I32_I8:
case Opcode::S_SEXT_I32_I16:
case Opcode::S_BREV_B32:
case Opcode::S_BREV_B64:
case Opcode::S_BCNT1_I32_B32:
@@ -617,10 +619,12 @@ std::string InstructionToString(const Instruction& inst) {
case Opcode::BUFFER_LOAD_FORMAT_XY:
case Opcode::BUFFER_LOAD_FORMAT_XYZ:
case Opcode::BUFFER_LOAD_FORMAT_XYZW:
case Opcode::BUFFER_LOAD_FORMAT_D16_X:
case Opcode::BUFFER_STORE_FORMAT_X:
case Opcode::BUFFER_STORE_FORMAT_XY:
case Opcode::BUFFER_STORE_FORMAT_XYZ:
case Opcode::BUFFER_STORE_FORMAT_XYZW:
case Opcode::BUFFER_STORE_FORMAT_D16_X:
case Opcode::BUFFER_LOAD_UBYTE:
case Opcode::BUFFER_LOAD_USHORT:
case Opcode::BUFFER_LOAD_DWORD:
@@ -45,6 +45,8 @@ enum class Opcode {
S_CMOV_B64,
S_MOVK_I32,
S_ABS_I32,
S_SEXT_I32_I8,
S_SEXT_I32_I16,
S_ABSDIFF_I32,
S_BREV_B32,
S_BREV_B64,
@@ -268,6 +270,7 @@ enum class Opcode {
V_MIN3_I32,
V_MIN3_U32,
V_MIN3_F16,
V_MIN3_U16,
V_MAX3_F32,
V_MAX3_I32,
V_MAX3_U32,
@@ -381,6 +384,7 @@ enum class Opcode {
V_CMPX_LG_F32,
V_CMPX_GE_F32,
V_CMPX_O_F32,
V_CMPX_U_F32,
V_CMPX_NGE_F32,
V_CMPX_NLG_F32,
V_CMPX_NGT_F32,
@@ -397,6 +401,7 @@ enum class Opcode {
V_CMP_T_I32,
V_CMP_CLASS_F32,
V_CMPX_CLASS_F32,
V_CMP_CLASS_F16,
V_CMPX_CLASS_F16,
V_CMP_LT_I16,
V_CMP_EQ_I16,
@@ -453,19 +458,34 @@ enum class Opcode {
V_CMP_NE_U32,
V_CMP_GE_U32,
V_CMP_T_U32,
V_CMP_F_I64,
V_CMP_EQ_I64,
V_CMP_LT_I64,
V_CMP_LE_I64,
V_CMP_NE_I64,
V_CMP_T_I64,
V_CMP_F_U64,
V_CMP_LT_U64,
V_CMP_EQ_U64,
V_CMP_LE_U64,
V_CMP_GT_U64,
V_CMP_NE_U64,
V_CMP_GE_U64,
V_CMP_T_U64,
V_CMPX_F_I64,
V_CMPX_LT_I64,
V_CMPX_EQ_I64,
V_CMPX_LE_I64,
V_CMPX_NE_I64,
V_CMPX_T_I64,
V_CMPX_F_U64,
V_CMPX_LT_U64,
V_CMPX_EQ_U64,
V_CMPX_LE_U64,
V_CMPX_GT_U64,
V_CMPX_NE_U64,
V_CMPX_GE_U64,
V_CMPX_T_U64,
V_CMPX_LT_U32,
V_CMPX_EQ_U32,
V_CMPX_LE_U32,
@@ -488,10 +508,12 @@ enum class Opcode {
BUFFER_LOAD_FORMAT_XY,
BUFFER_LOAD_FORMAT_XYZ,
BUFFER_LOAD_FORMAT_XYZW,
BUFFER_LOAD_FORMAT_D16_X,
BUFFER_STORE_FORMAT_X,
BUFFER_STORE_FORMAT_XY,
BUFFER_STORE_FORMAT_XYZ,
BUFFER_STORE_FORMAT_XYZW,
BUFFER_STORE_FORMAT_D16_X,
BUFFER_LOAD_UBYTE,
BUFFER_LOAD_SBYTE,
BUFFER_LOAD_USHORT,
@@ -578,6 +600,7 @@ enum class Opcode {
DS_BPERMUTE_B32,
DS_CONSUME,
DS_APPEND,
DS_ORDERED_COUNT,
DS_READ_I8,
DS_READ_U8,
DS_READ_I16,
@@ -36,7 +36,7 @@ constexpr Vop2OpcodeInfo VOP2_OPCODE_LIST[] = {
{0x05u, Opcode::V_SUBREV_F32},
{0x08u, Opcode::V_MUL_F32, Vop2SdwaProfile::Float32},
{0x09u, Opcode::V_MUL_I32_I24, Vop2SdwaProfile::IntegerPartialDestination},
{0x0bu, Opcode::V_MUL_U32_U24, Vop2SdwaProfile::IntegerFullDestination},
{0x0bu, Opcode::V_MUL_U32_U24, Vop2SdwaProfile::IntegerPartialDestination},
{0x0fu, Opcode::V_MIN_F32},
{0x10u, Opcode::V_MAX_F32},
{0x11u, Opcode::V_MIN_I32},
@@ -232,7 +232,7 @@ constexpr VopcOpcodeInfo VOPC_OPCODE_LIST[] = {
{0x11u, Opcode::V_CMPX_LT_F32}, {0x12u, Opcode::V_CMPX_EQ_F32},
{0x13u, Opcode::V_CMPX_LE_F32}, {0x14u, Opcode::V_CMPX_GT_F32},
{0x15u, Opcode::V_CMPX_LG_F32}, {0x16u, Opcode::V_CMPX_GE_F32},
{0x17u, Opcode::V_CMPX_O_F32},
{0x17u, Opcode::V_CMPX_O_F32}, {0x18u, Opcode::V_CMPX_U_F32},
{0x19u, Opcode::V_CMPX_NGE_F32}, {0x1au, Opcode::V_CMPX_NLG_F32},
{0x1bu, Opcode::V_CMPX_NGT_F32}, {0x1cu, Opcode::V_CMPX_NLE_F32},
{0x1du, Opcode::V_CMPX_NEQ_F32}, {0x1eu, Opcode::V_CMPX_NLT_F32},
@@ -245,7 +245,8 @@ constexpr VopcOpcodeInfo VOPC_OPCODE_LIST[] = {
{0x88u, Opcode::V_CMP_CLASS_F32}, {0x89u, Opcode::V_CMP_LT_I16},
{0x8au, Opcode::V_CMP_EQ_I16}, {0x8bu, Opcode::V_CMP_LE_I16},
{0x8cu, Opcode::V_CMP_GT_I16}, {0x8du, Opcode::V_CMP_NE_I16},
{0x8eu, Opcode::V_CMP_GE_I16}, {0x91u, Opcode::V_CMPX_LT_I32},
{0x8eu, Opcode::V_CMP_GE_I16}, {0x8fu, Opcode::V_CMP_CLASS_F16, false},
{0x91u, Opcode::V_CMPX_LT_I32},
{0x92u, Opcode::V_CMPX_EQ_I32}, {0x93u, Opcode::V_CMPX_LE_I32},
{0x94u, Opcode::V_CMPX_GT_I32}, {0x95u, Opcode::V_CMPX_NE_I32},
{0x96u, Opcode::V_CMPX_GE_I32}, {0x98u, Opcode::V_CMPX_CLASS_F32},
@@ -265,10 +266,18 @@ constexpr VopcOpcodeInfo VOPC_OPCODE_LIST[] = {
{0xc7u, Opcode::V_CMP_T_U32}, {0xa2u, Opcode::V_CMP_EQ_I64, false},
{0xa1u, Opcode::V_CMP_LT_I64, false}, {0xa3u, Opcode::V_CMP_LE_I64, false},
{0xa5u, Opcode::V_CMP_NE_I64, false},
{0xa0u, Opcode::V_CMP_F_I64, false}, {0xa7u, Opcode::V_CMP_T_I64, false},
{0xb0u, Opcode::V_CMPX_F_I64, false}, {0xb1u, Opcode::V_CMPX_LT_I64, false},
{0xb2u, Opcode::V_CMPX_EQ_I64, false}, {0xb3u, Opcode::V_CMPX_LE_I64, false},
{0xb7u, Opcode::V_CMPX_T_I64, false},
{0xb5u, Opcode::V_CMPX_NE_I64, false}, {0xd1u, Opcode::V_CMPX_LT_U32},
{0xd2u, Opcode::V_CMPX_EQ_U32}, {0xd3u, Opcode::V_CMPX_LE_U32},
{0xd4u, Opcode::V_CMPX_GT_U32}, {0xd5u, Opcode::V_CMPX_NE_U32},
{0xd6u, Opcode::V_CMPX_GE_U32}, {0xe1u, Opcode::V_CMP_LT_U64, false},
{0xe0u, Opcode::V_CMP_F_U64, false}, {0xe7u, Opcode::V_CMP_T_U64, false},
{0xf0u, Opcode::V_CMPX_F_U64, false}, {0xf1u, Opcode::V_CMPX_LT_U64, false},
{0xf2u, Opcode::V_CMPX_EQ_U64, false}, {0xf4u, Opcode::V_CMPX_GT_U64, false},
{0xf6u, Opcode::V_CMPX_GE_U64, false}, {0xf7u, Opcode::V_CMPX_T_U64, false},
{0xe2u, Opcode::V_CMP_EQ_U64, false}, {0xe3u, Opcode::V_CMP_LE_U64, false},
{0xe4u, Opcode::V_CMP_GT_U64, false}, {0xe5u, Opcode::V_CMP_NE_U64, false},
{0xe6u, Opcode::V_CMP_GE_U64, false}, {0xf3u, Opcode::V_CMPX_LE_U64, false},
@@ -310,6 +319,7 @@ constexpr OpcodeMap VOP3_OPCODE_LIST[] = {
{0x152u, Opcode::V_MIN3_I32},
{0x153u, Opcode::V_MIN3_U32},
{0x351u, Opcode::V_MIN3_F16},
{0x353u, Opcode::V_MIN3_U16},
{0x154u, Opcode::V_MAX3_F32},
{0x155u, Opcode::V_MAX3_I32},
{0x156u, Opcode::V_MAX3_U32},
@@ -460,8 +470,9 @@ bool IsNativeVop3F16TernaryOpcode(Opcode opcode) {
opcode == Opcode::V_MED3_F16 || opcode == Opcode::V_FMA_F16;
}
bool IsNativeVop3I16TernaryOpcode(Opcode opcode) {
return opcode == Opcode::V_MED3_I16 || opcode == Opcode::V_MAD_I16;
bool IsNativeVop3B16TernaryOpcode(Opcode opcode) {
return opcode == Opcode::V_MIN3_U16 || opcode == Opcode::V_MED3_I16 ||
opcode == Opcode::V_MAD_I16;
}
bool IsNativeVop3B16BinaryOpcode(Opcode opcode) {
@@ -568,7 +579,7 @@ struct Vop1SdwaRule {
constexpr Vop1SdwaRule VOP1_SDWA_RULES[] = {
{Opcode::V_MOV_B32, SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), SdwaSelBytes() | SdwaSelWords(),
SdwaSelWords() | SdwaSelFull(), false},
SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), false},
{Opcode::V_CVT_F32_U32, SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), 0, 0, false},
{Opcode::V_CVT_F32_I32, SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), 0, 0, false},
{Opcode::V_CVT_F32_UBYTE0, SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), 0, 0, false},
@@ -892,6 +903,7 @@ bool IsVopcFloatCompareOpcode(Opcode opcode) {
case Opcode::V_CMPX_LG_F32:
case Opcode::V_CMPX_GE_F32:
case Opcode::V_CMPX_O_F32:
case Opcode::V_CMPX_U_F32:
case Opcode::V_CMPX_NGE_F32:
case Opcode::V_CMPX_NLG_F32:
case Opcode::V_CMPX_NGT_F32:
@@ -918,6 +930,7 @@ bool IsVopcFloatCompareOpcode(Opcode opcode) {
case Opcode::V_CMPX_NEQ_F16:
case Opcode::V_CMPX_NLT_F16:
case Opcode::V_CMP_CLASS_F32:
case Opcode::V_CMP_CLASS_F16:
case Opcode::V_CMPX_CLASS_F16:
case Opcode::V_CMPX_CLASS_F32: return true;
default: return false;
@@ -984,7 +997,8 @@ constexpr Vop2SdwaRule VOP2_SDWA_RULES[] = {
{SdwaSelAll(), SdwaSelAll(), SdwaSelAll(), true, false},
{SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
{SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
{SdwaSelWords() | SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), true, false},
// Bitwise: WriteRawU32 inserts a byte or word destination like any other partial write.
{SdwaSelAll(), SdwaSelAll(), SdwaSelAll(), true, false},
};
static_assert(sizeof(VOP2_SDWA_RULES) / sizeof(VOP2_SDWA_RULES[0]) ==
static_cast<size_t>(Vop2SdwaProfile::Count));
@@ -1366,7 +1380,7 @@ void ApplyNativeVop3TernaryModifiers(Instruction& inst, uint32_t op_sel, uint32_
inst.dst.sdwa_sel = ((op_sel & 0x8u) != 0) ? 5u : 4u;
}
void ApplyNativeVop3I16TernarySelectors(Instruction& inst, uint32_t op_sel) {
void ApplyNativeVop3B16TernarySelectors(Instruction& inst, uint32_t op_sel) {
Operand* sources[] = {&inst.src0, &inst.src1, &inst.src2};
for (uint32_t i = 0; i < 3u; i++) {
sources[i]->op_sel = ((op_sel >> i) & 1u) != 0;
@@ -1449,6 +1463,9 @@ bool SupportsNativeVop3ResultModifiers(Opcode opcode) {
case Opcode::V_MAD_F32:
case Opcode::V_FMA_F32:
case Opcode::V_FMA_F16:
case Opcode::V_MIN3_F16:
case Opcode::V_MAX3_F16:
case Opcode::V_MED3_F16:
case Opcode::V_CUBEID_F32:
case Opcode::V_CVT_PKRTZ_F16_F32:
case Opcode::V_LDEXP_F32:
@@ -1479,9 +1496,10 @@ bool HasUnsupportedNativeVop3Modifiers(Opcode opcode, bool permlane, bool mad_mi
return clamp != 0u || omod != 0u;
}
if (IsNativeVop3F16TernaryOpcode(opcode)) {
return opcode != Opcode::V_FMA_F16 && (clamp != 0u || omod != 0u);
// Clamp is applied by WriteF16 for every f16 ternary; omod only for V_FMA_F16.
return opcode != Opcode::V_FMA_F16 && omod != 0u;
}
if (IsNativeVop3I16TernaryOpcode(opcode)) {
if (IsNativeVop3B16TernaryOpcode(opcode)) {
return abs != 0u || (clamp != 0u && !clamp_modifier) || omod != 0u || neg != 0u;
}
if (IsNativeVop3B16BinaryOpcode(opcode)) {
@@ -1529,6 +1547,7 @@ bool IsVopcCompareExec(Opcode opcode) {
case Opcode::V_CMPX_LG_F32:
case Opcode::V_CMPX_GE_F32:
case Opcode::V_CMPX_O_F32:
case Opcode::V_CMPX_U_F32:
case Opcode::V_CMPX_NGE_F32:
case Opcode::V_CMPX_NLG_F32:
case Opcode::V_CMPX_NGT_F32:
@@ -1549,9 +1568,20 @@ bool IsVopcCompareExec(Opcode opcode) {
case Opcode::V_CMPX_GT_U32:
case Opcode::V_CMPX_NE_U32:
case Opcode::V_CMPX_GE_U32:
case Opcode::V_CMPX_F_I64:
case Opcode::V_CMPX_LT_I64:
case Opcode::V_CMPX_EQ_I64:
case Opcode::V_CMPX_LE_I64:
case Opcode::V_CMPX_NE_I64:
case Opcode::V_CMPX_T_I64:
case Opcode::V_CMPX_F_U64:
case Opcode::V_CMPX_LT_U64:
case Opcode::V_CMPX_EQ_U64:
case Opcode::V_CMPX_LE_U64:
case Opcode::V_CMPX_GT_U64:
case Opcode::V_CMPX_NE_U64:
case Opcode::V_CMPX_GE_U64:
case Opcode::V_CMPX_T_U64:
case Opcode::V_CMPX_LT_I16:
case Opcode::V_CMPX_EQ_I16:
case Opcode::V_CMPX_LE_I16:
@@ -1706,7 +1736,7 @@ void DecodeVop3(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
const bool vop3b_uses_sdst = carry_in_out || vop3b_carry_out || vop3b_mad_u64;
const bool mad_mix = false;
const bool f16_ternary = IsNativeVop3F16TernaryOpcode(inst.opcode);
const bool i16_ternary = IsNativeVop3I16TernaryOpcode(inst.opcode);
const bool b16_ternary = IsNativeVop3B16TernaryOpcode(inst.opcode);
const bool b16_binary = IsNativeVop3B16BinaryOpcode(inst.opcode);
const bool pack_b32_f16 = inst.opcode == Opcode::V_PACK_B32_F16;
const bool permlane = IsPermlaneOpcode(inst.opcode);
@@ -1817,8 +1847,8 @@ void DecodeVop3(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
ApplyNativeVop3TernaryModifiers(inst, op_sel, abs, neg);
} else if (f16_ternary) {
ApplyNativeVop3TernaryModifiers(inst, op_sel, abs, neg);
} else if (i16_ternary) {
ApplyNativeVop3I16TernarySelectors(inst, op_sel);
} else if (b16_ternary) {
ApplyNativeVop3B16TernarySelectors(inst, op_sel);
} else if (b16_binary) {
ApplyNativeVop3B16BinaryModifiers(inst, op_sel);
} else if (pack_b32_f16) {
@@ -31,6 +31,7 @@ void Translator::EmitIntegerCompare(const Decoder::Instruction& inst, IR::ValueO
const bool signed_64 = opcode == IR::ValueOpcode::SLessThan64 ||
opcode == IR::ValueOpcode::SLessThanEqual64 ||
inst.opcode == Decoder::Opcode::V_CMP_EQ_I64 ||
inst.opcode == Decoder::Opcode::V_CMPX_EQ_I64 ||
inst.opcode == Decoder::Opcode::V_CMP_NE_I64 ||
inst.opcode == Decoder::Opcode::V_CMPX_NE_I64;
const auto read = [&](const Decoder::Operand& operand) {
@@ -31,11 +31,12 @@ void Translator::V_MAD_I16(const Decoder::Instruction& inst) {
Write16Bits(DestinationOperand(inst), ir.BitwiseAnd(result, IR::U32(IR::Value(0xffffu))));
}
void Translator::V_MED3_I16(const Decoder::Instruction& inst) {
void Translator::Integer16Ternary(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
bool sign) {
const auto result = IR::U32(ir.Emit(
IR::ValueOpcode::SMedTri32, {ReadU16AsU32(inst.src0, true), ReadU16AsU32(inst.src1, true),
ReadU16AsU32(inst.src2, true)}));
Write16Bits(DestinationOperand(inst), ir.BitwiseAnd(result, IR::U32(IR::Value(0xffffu))));
opcode, {ReadU16AsU32(inst.src0, sign), ReadU16AsU32(inst.src1, sign),
ReadU16AsU32(inst.src2, sign)}));
Write16Bits(DestinationOperand(inst), result);
}
void Translator::PackedInteger16Shift(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
@@ -129,8 +129,9 @@ IR::MemoryInfo MemoryInfoFromDecoded(const Decoder::Instruction& decoded) {
// Vector loads use GLC/DLC to bypass L0/GL1; atomics use GLC only to return data.
const bool buffer_atomic = decoded.opcode >= Decoder::Opcode::BUFFER_ATOMIC_SWAP &&
decoded.opcode <= Decoder::Opcode::BUFFER_ATOMIC_FMAX;
memory.coherent = memory.kind == ResourceKind::Buffer && !buffer_atomic &&
(decoded.glc || decoded.dlc);
memory.coherent = (memory.kind == ResourceKind::Buffer || memory.kind == ResourceKind::Flat ||
memory.kind == ResourceKind::Global) &&
!buffer_atomic && (decoded.glc || decoded.dlc);
memory.resource = ResourceIndexFromOperand(decoded.src1);
memory.sampler = ResourceIndexFromOperand(decoded.src2);
if (memory.kind == ResourceKind::ScalarBuffer) {
@@ -186,7 +187,7 @@ Decoder::Operand MemorySourceAt(const Decoder::Instruction& decoded, uint32_t in
if (decoded.family == Decoder::Family::MUBUF || decoded.family == Decoder::Family::MTBUF) {
const bool store_or_atomic =
(decoded.opcode >= Decoder::Opcode::BUFFER_STORE_FORMAT_X &&
decoded.opcode <= Decoder::Opcode::BUFFER_STORE_FORMAT_XYZW) ||
decoded.opcode <= Decoder::Opcode::BUFFER_STORE_FORMAT_D16_X) ||
(decoded.opcode >= Decoder::Opcode::BUFFER_STORE_BYTE &&
decoded.opcode <= Decoder::Opcode::BUFFER_STORE_DWORDX4) ||
(decoded.opcode >= Decoder::Opcode::TBUFFER_STORE_FORMAT_X &&
@@ -426,7 +427,7 @@ void Translator::S_LOAD(const Decoder::Instruction& inst, bool raw) {
void Translator::BUFFER_LOAD(const Decoder::Instruction& inst) {
const auto memory = MemoryInfoFromDecoded(inst);
IR::ValueOpcode opcode;
const auto bits = memory.data_bits;
const auto bits = memory.formatted ? 32u : memory.data_bits;
const auto sign = memory.data_signed;
switch (bits) {
case 8u: opcode = IR::ValueOpcode::LoadBufferU8; break;
@@ -472,7 +473,8 @@ void Translator::BUFFER_STORE(const Decoder::Instruction& inst) {
const auto data = ReadU32(data_src);
IR::ValueOpcode opcode;
IR::Value value;
switch (memory.data_bits) {
// Formatted stores carry packed VGPR bits; the format determines their conversion.
switch (memory.formatted ? 32u : memory.data_bits) {
case 8u:
opcode = IR::ValueOpcode::StoreBufferU8;
value = NarrowSubdword(data, 8u);
@@ -882,6 +884,50 @@ void Translator::DS_SWIZZLE_B32(const Decoder::Instruction& inst) {
ReadU32(MemorySourceAt(inst, 1)), ir.GetExec()}));
}
void Translator::DS_ORDERED_COUNT(const Decoder::Instruction& inst) {
// Approximate ordered counting with one GDS atomic per wave. Wave-launch ordering and
// release/done synchronization are not emulated.
const auto memory = MemoryInfoFromDecoded(inst);
const auto m0 = ir.GetM0();
auto address = ir.BitwiseAnd(ir.ShiftRightLogical(m0, IR::U32(IR::Value(16u))),
IR::U32(IR::Value(0xfffcu)));
if (((inst.secondary_offset >> 2u) & 3u) == 1u) {
const auto packer = ir.BitwiseAnd(m0, IR::U32(IR::Value(0xfu)));
address = ir.IAdd(address, ir.ShiftLeftLogical(packer, IR::U32(IR::Value(2u))));
}
const auto exec = ir.GetExec();
const auto ballot = ir.Emit(IR::ValueOpcode::Ballot, {exec});
const auto low = ir.CompositeExtract(ballot, 0u);
const auto high = ir.CompositeExtract(ballot, 1u);
const auto active = ir.INotEqual(ir.BitwiseOr(low, high), IR::U32(IR::Value(0u)));
const auto first = ir.Select(
ir.INotEqual(low, IR::U32(IR::Value(0u))),
IR::U32(ir.Emit(IR::ValueOpcode::FindILsb32, {low})),
ir.IAdd(IR::U32(IR::Value(32u)), IR::U32(ir.Emit(IR::ValueOpcode::FindILsb32, {high}))));
// An empty EXEC still returns the counter. Elect lane zero and perform an add of zero.
const auto selected = ir.Select(active, first, IR::U32(IR::Value(0u)));
const auto lane = IR::U32(ir.Emit(IR::ValueOpcode::LaneId));
const auto is_first = ir.IEqual(lane, selected);
const auto source = IR::U32(ir.Emit(IR::ValueOpcode::ReadFirstLane,
{ReadU32(inst.src0), is_first}));
const auto value = ir.Select(active, source, IR::U32(IR::Value(0u)));
const auto flags = AddMemoryInfo(memory, inst.pc);
IR::U32 result;
if (((inst.secondary_offset >> 4u) & 3u) == 1u) {
const auto swapped = IR::U32(ir.Emit(IR::ValueOpcode::SharedAtomicSwap32,
{address, value, ir.LogicalAnd(is_first, active)}, flags));
const auto unchanged = IR::U32(ir.Emit(IR::ValueOpcode::SharedAtomicIAdd32,
{address, IR::Value(0u), ir.LogicalAnd(is_first, ir.LogicalNot(active))}, flags));
result = ir.Select(active, swapped, unchanged);
} else {
result = IR::U32(ir.Emit(IR::ValueOpcode::SharedAtomicIAdd32,
{address, value, is_first}, flags));
}
// DS_ORDERED_COUNT writes every destination lane, regardless of EXEC.
ir.SetVectorReg(static_cast<IR::VectorReg>(inst.dst.reg),
IR::U32(ir.Emit(IR::ValueOpcode::ReadFirstLane, {result, is_first})));
}
void Translator::DS_PERMUTE(const Decoder::Instruction& inst, bool backward) {
const auto address = ir.IAdd(ReadU32(inst.src0), IR::U32(IR::Value(inst.offset)));
WriteOperand(inst.dst, ir.Emit(backward ? IR::ValueOpcode::BpermuteU32
@@ -935,6 +981,7 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
case Decoder::Opcode::BUFFER_LOAD_FORMAT_XY:
case Decoder::Opcode::BUFFER_LOAD_FORMAT_XYZ:
case Decoder::Opcode::BUFFER_LOAD_FORMAT_XYZW:
case Decoder::Opcode::BUFFER_LOAD_FORMAT_D16_X:
case Decoder::Opcode::TBUFFER_LOAD_FORMAT_X:
case Decoder::Opcode::TBUFFER_LOAD_FORMAT_XY:
case Decoder::Opcode::TBUFFER_LOAD_FORMAT_XYZ:
@@ -950,6 +997,7 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
case Decoder::Opcode::BUFFER_STORE_FORMAT_XY:
case Decoder::Opcode::BUFFER_STORE_FORMAT_XYZ:
case Decoder::Opcode::BUFFER_STORE_FORMAT_XYZW:
case Decoder::Opcode::BUFFER_STORE_FORMAT_D16_X:
case Decoder::Opcode::TBUFFER_STORE_FORMAT_X:
case Decoder::Opcode::TBUFFER_STORE_FORMAT_XY:
case Decoder::Opcode::TBUFFER_STORE_FORMAT_XYZ:
@@ -1113,6 +1161,7 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
case Decoder::Opcode::DS_SWIZZLE_B32: return DS_SWIZZLE_B32(inst);
case Decoder::Opcode::DS_PERMUTE_B32: return DS_PERMUTE(inst, false);
case Decoder::Opcode::DS_BPERMUTE_B32: return DS_PERMUTE(inst, true);
case Decoder::Opcode::DS_ORDERED_COUNT: return DS_ORDERED_COUNT(inst);
case Decoder::Opcode::DS_CONSUME:
return DS_APPEND_CONSUME(inst, IR::ValueOpcode::DataConsume);
case Decoder::Opcode::DS_APPEND:
@@ -134,6 +134,14 @@ void Translator::EmitScalar(const Decoder::Instruction& inst) {
case O::S_ABS_I32:
return SimpleInteger(inst, IR::ValueOpcode::IAbs32, IR::Type::U32, false, false, true);
case O::S_SEXT_I32_I8:
case O::S_SEXT_I32_I16: {
// Sign extension leaves SCC unchanged.
const auto bits = inst.opcode == O::S_SEXT_I32_I8 ? 8u : 16u;
WriteOperand(inst.dst, IR::U32(ir.Emit(IR::ValueOpcode::BitFieldSExtract,
{ReadU32(inst.src0), IR::Value(0u), IR::Value(bits)})));
return;
}
case O::S_MUL_I32:
case O::S_MULK_I32:
return SimpleInteger(inst, IR::ValueOpcode::IMul32, IR::Type::U32, false, false, false);
@@ -735,7 +735,7 @@ void Translator::WriteCompareResult(const Decoder::Operand& operand, IR::U1 valu
}
void Translator::AddBranchCondition(const CFG::Graph& graph, const CFG::BasicBlock& source,
IR::BlockInfo& info) {
IR::Block& info) {
const auto native_condition = [&](CFG::BranchCondition kind) -> IR::U1 {
IR::U1 condition;
switch (kind) {
@@ -889,9 +889,16 @@ void IncludeInstructionVectorRegisters(const Decoder::Instruction& inst, uint32_
case Decoder::Opcode::V_CMP_GT_U64:
case Decoder::Opcode::V_CMP_NE_U64:
case Decoder::Opcode::V_CMP_GE_U64:
case Decoder::Opcode::V_CMPX_LT_I64:
case Decoder::Opcode::V_CMPX_EQ_I64:
case Decoder::Opcode::V_CMPX_LE_I64:
case Decoder::Opcode::V_CMPX_NE_I64:
case Decoder::Opcode::V_CMPX_LT_U64:
case Decoder::Opcode::V_CMPX_EQ_U64:
case Decoder::Opcode::V_CMPX_LE_U64:
case Decoder::Opcode::V_CMPX_GT_U64:
case Decoder::Opcode::V_CMPX_NE_U64:
case Decoder::Opcode::V_CMPX_GE_U64:
include_vector(inst.src0, 2u);
include_vector(inst.src1, 2u);
break;
@@ -1016,45 +1023,67 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
result.block_storage.reserve(cfg.blocks.size() + 1u);
result.blocks.reserve(cfg.blocks.size() + 1u);
result.block_info.reserve(cfg.blocks.size() + 1u);
const auto max_id = std::ranges::max_element(cfg.blocks, {}, [](const CFG::BasicBlock& block) {
return block.id;
})->id;
if (max_id == UINT32_MAX) {
EXIT("cannot allocate a typed entry block id");
}
CFG::Terminator terminator;
terminator.kind = CFG::TerminatorKind::Branch;
terminator.true_block = cfg.blocks.front().id;
result.block_storage.push_back(std::make_unique<IR::Block>());
result.blocks.push_back(result.block_storage.back().get());
result.block_info.push_back({max_id + 1u, cfg.blocks.front().start_pc,
cfg.blocks.front().start_pc, std::move(terminator)});
auto& entry = *result.blocks.front();
entry.id = max_id + 1u;
entry.start_pc = entry.end_pc = cfg.blocks.front().start_pc;
entry.terminator.kind = CFG::TerminatorKind::Branch;
std::unordered_map<uint32_t, size_t> block_indices;
block_indices.reserve(cfg.blocks.size());
for (const auto& source_block: cfg.blocks) {
if (!block_indices.emplace(source_block.id, result.blocks.size()).second) {
EXIT("CFG contains duplicate block id %u", source_block.id);
std::unordered_map<uint32_t, IR::Block*> blocks_by_id;
blocks_by_id.reserve(cfg.blocks.size());
for (const auto& source: cfg.blocks) {
auto& block = *result.block_storage.emplace_back(std::make_unique<IR::Block>());
if (!blocks_by_id.emplace(source.id, &block).second) {
EXIT("CFG contains duplicate block id %u", source.id);
}
result.block_storage.push_back(std::make_unique<IR::Block>());
result.blocks.push_back(result.block_storage.back().get());
result.block_info.push_back(
{source_block.id, source_block.start_pc, source_block.end_pc, source_block.terminator});
result.blocks.push_back(&block);
block.id = source.id;
block.start_pc = source.start_pc;
block.end_pc = source.end_pc;
}
for (const auto& source_block: cfg.blocks) {
const auto source_index = block_indices.at(source_block.id);
for (const auto successor: source_block.successors) {
const auto target = block_indices.find(successor);
if (target == block_indices.end()) {
EXIT("CFG block %u has unknown successor %u", source_block.id, successor);
const auto target_block = [&](uint32_t id) -> IR::Block* {
return id == UINT32_MAX ? nullptr : blocks_by_id.at(id);
};
entry.terminator.true_block = target_block(cfg.blocks.front().id);
for (const auto& source: cfg.blocks) {
auto& block = *blocks_by_id.at(source.id);
const auto& term = source.terminator;
block.terminator.kind = term.kind;
block.terminator.true_block = target_block(term.true_block);
block.terminator.false_block = target_block(term.false_block);
block.terminator.merge_block = target_block(term.merge_block);
block.terminator.continue_block = target_block(term.continue_block);
block.terminator.loop_header = term.loop_header;
block.terminator.indexed = term.indirect_selector_code != UINT32_MAX;
const auto& values =
block.terminator.indexed ? term.indirect_selector_values : term.indirect_target_pcs;
const auto& targets =
block.terminator.indexed ? term.indirect_selector_targets : term.indirect_targets;
if (values.size() != targets.size()) {
EXIT("CFG block %u has inconsistent indirect targets", source.id);
}
block.terminator.cases.reserve(values.size());
for (size_t index = 0; index < values.size(); ++index) {
block.terminator.cases.push_back({values[index], target_block(targets[index])});
}
for (const auto successor: source.successors) {
const auto target = blocks_by_id.find(successor);
if (target == blocks_by_id.end()) {
EXIT("CFG block %u has unknown successor %u", source.id, successor);
}
result.blocks[source_index]->AddBranch(result.blocks[target->second]);
block.AddBranch(target->second);
}
}
{
result.blocks.front()->AddBranch(result.blocks.at(block_indices.at(cfg.blocks.front().id)));
IR::IREmitter entry_ir(result.blocks.front());
entry.AddBranch(entry.terminator.true_block);
IR::IREmitter entry_ir(&entry);
const auto builtin = [&](IR::StageInputKind kind, uint32_t component = 0u) {
return IR::U32(
entry_ir.Emit(IR::ValueOpcode::GetBuiltin,
@@ -1130,7 +1159,8 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
}
} else if (options.stage == ShaderType::Mesh) {
const auto& mesh = options.input_info.vertex->mesh;
EXIT_NOT_IMPLEMENTED(mesh.primitives_per_group == 0u || mesh.vertices_per_group > 64u ||
EXIT_NOT_IMPLEMENTED(mesh.primitives_per_group == 0u || mesh.vertices_per_group > 0x1ffu ||
mesh.primitives_per_group > 0x1ffu ||
total_threads > 15u * options.wave_size);
const auto u32 = [](uint32_t value) { return IR::U32(IR::Value(value)); };
const auto draw = [&](uint32_t index) {
@@ -1166,6 +1196,10 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
const auto wave_info = entry_ir.BitwiseOr(entry_ir.ShiftLeftLogical(wave, u32(24)),
u32(((total_threads + options.wave_size - 1u) /
options.wave_size) << 28u));
entry_ir.SetScalarReg(
static_cast<IR::ScalarReg>(2),
entry_ir.BitwiseOr(entry_ir.ShiftLeftLogical(vertices, u32(12)),
entry_ir.ShiftLeftLogical(primitives, u32(22))));
entry_ir.SetScalarReg(
static_cast<IR::ScalarReg>(3),
entry_ir.BitwiseOr(wave_info, entry_ir.BitwiseOr(entry_ir.ShiftLeftLogical(
@@ -1274,6 +1308,8 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
}
};
barycentric_pair(ps->ps_perspective_center_vgpr, IR::StageInputKind::BaryCoordSmooth);
barycentric_pair(ps->ps_perspective_sample_vgpr,
IR::StageInputKind::BaryCoordSmoothSample);
barycentric_pair(ps->ps_perspective_centroid_vgpr,
IR::StageInputKind::BaryCoordSmoothCentroid);
uint32_t reg = ps->ps_system_input_base;
@@ -1317,10 +1353,10 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
}
}
const bool flush_f32_inputs = options.stage == ShaderType::Compute &&
(options.input_info.compute->float_mode & 0x10u) == 0;
(options.input_info.compute->float_mode & 0x10u) == 0;
for (const auto& cfg_block: cfg.blocks) {
const auto typed_index = block_indices.at(cfg_block.id);
Translator translator(result, result.blocks[typed_index], vector_limit, flush_f32_inputs);
auto* block = blocks_by_id.at(cfg_block.id);
Translator translator(result, block, vector_limit, flush_f32_inputs);
for (uint32_t index = cfg_block.inst_begin; index < cfg_block.inst_end; index++) {
const auto& instruction = decoded.instructions[index];
if (IsCodeTableLoad(cfg, instruction.pc)) {
@@ -1343,7 +1379,7 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
}
translator.TranslateInstruction(instruction);
}
translator.AddBranchCondition(cfg, cfg_block, result.block_info[typed_index]);
translator.AddBranchCondition(cfg, cfg_block, *block);
}
IR::ValidateProgram(result, false);
return result;
@@ -17,7 +17,8 @@ public:
void TranslateInstruction(const Decoder::Instruction& inst);
void TranslateEmbeddedFetch(const Decoder::Instruction& inst, uint32_t attribute,
uint32_t component_count, const ShaderBufferResource& resource);
void AddBranchCondition(const CFG::Graph& graph, const CFG::BasicBlock& source, IR::BlockInfo& info);
void AddBranchCondition(const CFG::Graph& graph, const CFG::BasicBlock& source,
IR::Block& info);
private:
const Decoder::Operand& SourceAt(const Decoder::Instruction& inst, uint32_t index);
@@ -109,6 +110,7 @@ private:
void DS_ADDTID(const Decoder::Instruction& inst, bool write);
void DS_SWIZZLE_B32(const Decoder::Instruction& inst);
void DS_PERMUTE(const Decoder::Instruction& inst, bool backward);
void DS_ORDERED_COUNT(const Decoder::Instruction& inst);
IR::F32 SelectF32(IR::U1 condition, IR::F32 true_value, IR::F32 false_value);
IR::U32 ConvertF32ToU32Saturated(IR::F32 value, float upper_bound, float safe_upper,
@@ -165,8 +167,8 @@ private:
void FloatCube(const Decoder::Instruction& inst, uint32_t result_kind);
void Integer16Shift(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool arithmetic);
void Integer16Binary(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool sign);
void Integer16Ternary(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool sign);
void V_MAD_I16(const Decoder::Instruction& inst);
void V_MED3_I16(const Decoder::Instruction& inst);
void PackedInteger16Shift(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
bool arithmetic);
void PackedInteger16Binary(const Decoder::Instruction& inst, IR::ValueOpcode opcode);
@@ -96,16 +96,34 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
case O::V_CMPX_LE_I32:
EmitIntegerCompare(inst, IR::ValueOpcode::SLessThanEqual32, IR::Type::U32, false, true);
return;
case O::V_CMP_F_I64:
case O::V_CMP_F_U64: EmitCompareConstant(inst, false, false, false); return;
case O::V_CMP_T_I64:
case O::V_CMP_T_U64: EmitCompareConstant(inst, true, false, false); return;
case O::V_CMPX_F_I64:
case O::V_CMPX_F_U64: EmitCompareConstant(inst, false, false, true); return;
case O::V_CMPX_T_I64:
case O::V_CMPX_T_U64: EmitCompareConstant(inst, true, false, true); return;
case O::V_CMP_EQ_I64:
case O::V_CMP_EQ_U64:
EmitIntegerCompare(inst, IR::ValueOpcode::IEqual64, IR::Type::U64, false, false);
return;
case O::V_CMPX_EQ_I64:
case O::V_CMPX_EQ_U64:
EmitIntegerCompare(inst, IR::ValueOpcode::IEqual64, IR::Type::U64, false, true);
return;
case O::V_CMP_LT_U64:
EmitIntegerCompare(inst, IR::ValueOpcode::ULessThan64, IR::Type::U64, false, false);
return;
case O::V_CMPX_LT_U64:
EmitIntegerCompare(inst, IR::ValueOpcode::ULessThan64, IR::Type::U64, false, true);
return;
case O::V_CMP_GT_U64:
EmitIntegerCompare(inst, IR::ValueOpcode::UGreaterThan64, IR::Type::U64, false, false);
return;
case O::V_CMPX_GT_U64:
EmitIntegerCompare(inst, IR::ValueOpcode::UGreaterThan64, IR::Type::U64, false, true);
return;
case O::V_CMP_NE_I64:
case O::V_CMP_NE_U64:
EmitIntegerCompare(inst, IR::ValueOpcode::INotEqual64, IR::Type::U64, false, false);
@@ -118,9 +136,15 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
case O::V_CMP_LT_I64:
EmitIntegerCompare(inst, IR::ValueOpcode::SLessThan64, IR::Type::U64, false, false);
return;
case O::V_CMPX_LT_I64:
EmitIntegerCompare(inst, IR::ValueOpcode::SLessThan64, IR::Type::U64, false, true);
return;
case O::V_CMP_LE_I64:
EmitIntegerCompare(inst, IR::ValueOpcode::SLessThanEqual64, IR::Type::U64, false, false);
return;
case O::V_CMPX_LE_I64:
EmitIntegerCompare(inst, IR::ValueOpcode::SLessThanEqual64, IR::Type::U64, false, true);
return;
case O::V_CMP_LE_U64:
EmitIntegerCompare(inst, IR::ValueOpcode::ULessThanEqual64, IR::Type::U64, false, false);
return;
@@ -130,6 +154,9 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
case O::V_CMP_GE_U64:
EmitIntegerCompare(inst, IR::ValueOpcode::UGreaterThanEqual64, IR::Type::U64, false, false);
return;
case O::V_CMPX_GE_U64:
EmitIntegerCompare(inst, IR::ValueOpcode::UGreaterThanEqual64, IR::Type::U64, false, true);
return;
case O::V_CMP_EQ_U16:
EmitInteger16Compare(inst, IR::ValueOpcode::IEqual32, false, false);
@@ -344,8 +371,10 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
case O::V_CMP_O_F32: EmitFloatOrderedCompare(inst, true, false); return;
case O::V_CMP_U_F32: EmitFloatOrderedCompare(inst, false, false); return;
case O::V_CMPX_O_F32: EmitFloatOrderedCompare(inst, true, true); return;
case O::V_CMPX_U_F32: EmitFloatOrderedCompare(inst, false, true); return;
case O::V_CMP_CLASS_F32: EmitFloatClassCompare(inst, false); return;
case O::V_CMPX_CLASS_F32: EmitFloatClassCompare(inst, true); return;
case O::V_CMP_CLASS_F16: EmitFloatClassCompare(inst, false, true); return;
case O::V_CMPX_CLASS_F16: EmitFloatClassCompare(inst, true, true); return;
case O::V_CVT_F32_UBYTE0: V_CVT_F32_UBYTE(inst, 0); return;
@@ -394,7 +423,8 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
case O::V_SUB_NC_I16: return Integer16Binary(inst, IR::ValueOpcode::ISub32, false);
case O::V_MUL_LO_U16: return Integer16Binary(inst, IR::ValueOpcode::IMul32, false);
case O::V_MAD_I16: return V_MAD_I16(inst);
case O::V_MED3_I16: return V_MED3_I16(inst);
case O::V_MED3_I16: return Integer16Ternary(inst, IR::ValueOpcode::SMedTri32, true);
case O::V_MIN3_U16: return Integer16Ternary(inst, IR::ValueOpcode::UMinTri32, false);
case O::V_MIN_I16: return Integer16Binary(inst, IR::ValueOpcode::SMin32, true);
case O::V_MAX_I16: return Integer16Binary(inst, IR::ValueOpcode::SMax32, true);
case O::V_MIN_U16: return Integer16Binary(inst, IR::ValueOpcode::UMin32, false);
+25
View File
@@ -1,5 +1,6 @@
#pragma once
#include "graphics/shader/recompiler/frontend/cfg/ShaderCFG.h"
#include "graphics/shader/recompiler/ir/Reg.h"
#include "graphics/shader/recompiler/ir/Value.h"
@@ -37,6 +38,8 @@ public:
[[nodiscard]] const InstructionList& Instructions() const;
[[nodiscard]] std::span<Block* const> ImmPredecessors() const;
[[nodiscard]] std::span<Block* const> ImmSuccessors() const;
[[nodiscard]] uint32_t Definition() const { return definition; }
void SetDefinition(uint32_t value) const { definition = value; }
void SsaSeal();
[[nodiscard]] bool IsSsaSealed() const;
@@ -47,6 +50,27 @@ public:
const_iterator end() const;
bool empty() const;
struct SwitchCase {
uint32_t value;
Block* target;
};
struct Terminator {
CFG::TerminatorKind kind = CFG::TerminatorKind::Return;
Block* true_block = nullptr;
Block* false_block = nullptr;
Block* merge_block = nullptr;
Block* continue_block = nullptr;
std::vector<SwitchCase> cases;
bool indexed = false;
bool loop_header = false;
};
uint32_t id = 0;
uint32_t start_pc = 0;
uint32_t end_pc = 0;
Terminator terminator;
Value condition;
Value indirect_target;
std::array<Value, NumScalarRegs> ssa_sreg_values {};
std::array<Value, NumScalarRegs> ssa_thread_bit_sreg_values {};
std::array<Value, NumScalarRegs> ssa_sreg_mask_tags {};
@@ -57,6 +81,7 @@ private:
std::vector<Block*> predecessors;
std::vector<Block*> successors;
bool ssa_sealed = false;
mutable uint32_t definition = 0;
};
using BlockList = std::vector<Block*>;
+37 -40
View File
@@ -1,5 +1,6 @@
#include "common/assert.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/recompiler/BufferFormat.h"
#include <fmt/format.h>
#include <map>
@@ -202,6 +203,16 @@ Value ResolveActiveU32(Value value, Value active) {
return {};
}
uint32_t StorageBufferElementBits(const Program& program, const MemoryInfo& memory) {
if (!memory.formatted) return memory.data_bits;
const auto format = memory.typed
? Format::DecodeTBufferFormat(memory.data_format, memory.number_format)
: program.info.buffers[memory.resource].descriptor_format;
const auto info = Format::GetFormatInfo(format);
return info.type == Format::ComponentType::Unknown || info.packed_bitfield
? 32u : info.component_bits[0];
}
bool HasShaderMemoryWrites(const Program& program) {
for (const auto* block: program.blocks) {
for (const auto& inst: *block) {
@@ -219,12 +230,11 @@ bool HasShaderMemoryWrites(const Program& program) {
}
void ValidateProgram(const Program& program, bool require_ssa) {
if (program.blocks.size() != program.block_info.size() ||
program.blocks.size() != program.block_storage.size()) {
if (program.blocks.size() != program.block_storage.size()) {
return Fail("value IR block storage is inconsistent");
}
std::unordered_map<const Block*, size_t> block_indices;
std::unordered_map<uint32_t, const Block*> blocks_by_id;
std::unordered_set<uint32_t> block_ids;
std::unordered_map<const Inst*, size_t> instruction_positions;
for (size_t block_index = 0; block_index < program.blocks.size(); block_index++) {
const auto* block = program.blocks[block_index];
@@ -235,10 +245,10 @@ void ValidateProgram(const Program& program, bool require_ssa) {
if (!block_indices.emplace(block, block_index).second) {
return Fail("value IR block pointer is duplicated");
}
if (program.block_info[block_index].id == UINT32_MAX) {
if (block->id == UINT32_MAX) {
return Fail("value IR block uses the reserved exit id");
}
if (!blocks_by_id.emplace(program.block_info[block_index].id, block).second) {
if (!block_ids.insert(block->id).second) {
return Fail("value IR block id is duplicated");
}
size_t position = 0;
@@ -283,15 +293,14 @@ void ValidateProgram(const Program& program, bool require_ssa) {
}
std::unordered_set<const Block*> expected_successors;
const auto add_target = [&](uint32_t id) {
const auto found = blocks_by_id.find(id);
if (found == blocks_by_id.end()) {
const auto add_target = [&](const Block* target) {
if (!block_indices.contains(target)) {
return false;
}
expected_successors.insert(found->second);
expected_successors.insert(target);
return true;
};
const auto& terminator = program.block_info[block_index].terminator;
const auto& terminator = block->terminator;
const auto validate_control_value = [&](Value value, Type type) {
if (value.IsEmpty() || value.GetType() != type) {
return false;
@@ -309,44 +318,32 @@ void ValidateProgram(const Program& program, bool require_ssa) {
if (!add_target(terminator.true_block) || !add_target(terminator.false_block)) {
return Fail("value IR conditional branch target is missing");
}
if (!validate_control_value(program.block_info[block_index].condition, Type::U1)) {
if (!validate_control_value(block->condition, Type::U1)) {
return Fail("value IR conditional branch condition is invalid");
}
break;
case CFG::TerminatorKind::IndirectBranch: {
if (!validate_control_value(program.block_info[block_index].indirect_target,
Type::U32)) {
if (!validate_control_value(block->indirect_target, Type::U32)) {
return Fail("value IR indirect branch selector is invalid");
}
std::unordered_set<uint32_t> indirect_targets;
for (const auto target: terminator.indirect_targets) {
if (!indirect_targets.insert(target).second) {
return Fail("value IR indirect branch target is duplicated");
std::unordered_set<uint32_t> values;
for (const auto& branch: terminator.cases) {
if (!values.insert(branch.value).second) {
return Fail("value IR indirect selector value is duplicated");
}
if (!add_target(target)) {
if (!add_target(branch.target)) {
return Fail("value IR indirect branch target is missing");
}
}
if (terminator.indirect_selector_values.size() !=
terminator.indirect_selector_targets.size()) {
return Fail("value IR indirect selector table is inconsistent");
}
for (const auto target: terminator.indirect_selector_targets) {
const auto found = blocks_by_id.find(target);
if (found == blocks_by_id.end() ||
!expected_successors.contains(found->second)) {
return Fail("value IR indirect selector target is not a CFG successor");
}
}
break;
}
case CFG::TerminatorKind::Return:
case CFG::TerminatorKind::Unsupported: break;
}
if ((terminator.merge_block != UINT32_MAX &&
!blocks_by_id.contains(terminator.merge_block)) ||
(terminator.continue_block != UINT32_MAX &&
!blocks_by_id.contains(terminator.continue_block))) {
if ((terminator.merge_block != nullptr &&
!block_indices.contains(terminator.merge_block)) ||
(terminator.continue_block != nullptr &&
!block_indices.contains(terminator.continue_block))) {
return Fail("value IR structured control target is missing");
}
if (successors != expected_successors) {
@@ -653,7 +650,7 @@ void ValidateProgram(const Program& program, bool require_ssa) {
}
}
}
const auto& info = program.block_info[block_index];
const auto& info = *program.blocks[block_index];
if (!info.condition.IsEmpty() && !control_dominates(info.condition, block)) {
return Fail("value IR branch condition definition does not dominate its use");
}
@@ -664,9 +661,9 @@ void ValidateProgram(const Program& program, bool require_ssa) {
}
void ResolveControlFlowIdentities(Program& program) {
for (auto& info: program.block_info) {
info.condition = info.condition.Resolve();
info.indirect_target = info.indirect_target.Resolve();
for (auto* block: program.blocks) {
block->condition = block->condition.Resolve();
block->indirect_target = block->indirect_target.Resolve();
}
}
@@ -701,9 +698,9 @@ std::string ProgramToString(const Program& program) {
std::string text;
for (size_t block_index = 0; block_index < program.blocks.size(); block_index++) {
text += fmt::format("Block ${} pc=0x{:08x}..0x{:08x}\n", block_index,
program.block_info[block_index].start_pc,
program.block_info[block_index].end_pc);
text +=
fmt::format("Block ${} pc=0x{:08x}..0x{:08x}\n", block_index,
program.blocks[block_index]->start_pc, program.blocks[block_index]->end_pc);
for (const auto& inst: *program.blocks[block_index]) {
const auto type = inst.GetType();
if (type != Type::Void) {
+52 -37
View File
@@ -104,6 +104,7 @@ struct BufferResource {
static constexpr uint32_t NoIndirectBuffer = UINT32_MAX;
uint32_t source = 0;
uint32_t descriptor_index = UINT32_MAX;
uint32_t first_use_pc = 0;
uint32_t max_byte_extent = 0;
uint32_t packed_stride = 0;
@@ -131,6 +132,7 @@ struct ImageResource {
static constexpr uint32_t NoIndirectImage = UINT32_MAX;
uint32_t source = 0;
uint32_t descriptor_index = UINT32_MAX;
uint32_t first_use_pc = 0;
ImageResourceClass resource_class = ImageResourceClass::None;
Prospero::TextureNumericClass numeric_class = Prospero::TextureNumericClass::Unsupported;
@@ -196,6 +198,7 @@ enum class StageInputKind {
Layer,
SampleId,
BaryCoordSmooth,
BaryCoordSmoothSample,
BaryCoordSmoothCentroid,
BaryCoordNoPerspective,
WorkgroupId,
@@ -423,23 +426,16 @@ DescriptorBindingForImage(const ImageResource& image) {
return static_cast<DescriptorBindingKind>(base + dimension);
}
struct DescriptorBinding {
DescriptorBindingKind kind = DescriptorBindingKind::Buffers;
std::vector<uint32_t> resources;
bool operator==(const DescriptorBinding& other) const = default;
};
struct BindingLayout {
uint32_t push_data_start_dword = PushData::NoStart;
uint32_t dispatch_thread_dword = PushData::NoStart;
uint32_t memory_offset_dword = 0;
uint32_t memory_offset_count = 0;
std::vector<uint32_t> user_data_registers;
std::vector<DescriptorBinding> descriptors;
struct Bindings {
std::array<uint32_t, static_cast<size_t>(DescriptorBindingKind::Count)> descriptor_counts {};
uint64_t descriptor_mask = 0;
uint32_t push_data_start_dword = PushData::NoStart;
uint32_t dispatch_thread_dword = PushData::NoStart;
uint32_t memory_offset_dword = 0;
[[nodiscard]] uint32_t ShaderDataDwords() const {
return memory_offset_dword + (memory_offset_count + 3u) / 4u;
return memory_offset_dword +
(descriptor_counts[static_cast<size_t>(DescriptorBindingKind::Buffers)] + 3u) / 4u;
}
[[nodiscard]] bool UsesPushData() const {
return push_data_start_dword != PushData::NoStart;
@@ -450,7 +446,7 @@ struct BindingLayout {
}
}
bool operator==(const BindingLayout& other) const = default;
bool operator==(const Bindings& other) const = default;
};
struct ShaderInfo {
@@ -465,35 +461,55 @@ struct ShaderInfo {
std::vector<SampledResourcePair> sampled_pairs;
std::vector<StageInput> inputs;
std::vector<StageOutput> outputs;
std::vector<uint32_t> user_data_registers;
uint64_t live_buffers = 0;
std::array<uint8_t, 32> vertex_fetch_components {};
int32_t vertex_offset_sgpr = -1;
int32_t instance_offset_sgpr = -1;
bool has_bitwise_xor = false;
bool uses_dma = false;
bool has_bitwise_xor = false;
bool uses_dma = false;
bool uses_swizzle = false;
bool uses_lds = false;
bool uses_gds = false;
bool uses_flattened_srt = false;
bool uses_dispatch_threads = false;
bool bvh = false;
bool subgroup_ballot = false;
bool subgroup_barrier = false;
bool subgroup_shuffle = false;
bool subgroup_local_invocation_id = false;
bool compute_derivatives = false;
bool image_gather_extended = false;
bool function_lds = false;
bool function_scratch = false;
bool pixel_valid_mask = false;
bool buffer_int64_atomics = false;
bool buffer_u8 = false;
bool buffer_u16 = false;
bool shared_int64_atomics = false;
bool coherent_buffers = false;
bool float64 = false;
bool operator==(const ShaderInfo& other) const = default;
};
struct BlockInfo {
uint32_t id = 0;
uint32_t start_pc = 0;
uint32_t end_pc = 0;
CFG::Terminator terminator;
Value condition;
Value indirect_target;
};
struct DescriptorSource {
struct IndirectDescriptor {
uint32_t material_source = UINT32_MAX;
struct SelectorRead {
uint32_t source = UINT32_MAX;
uint32_t stride = 0;
uint32_t offset = 0;
bool operator==(const SelectorRead& other) const = default;
};
std::optional<SelectorRead> selector;
uint32_t table_source = 0;
uint32_t selector_stride = 0;
uint32_t selector_offset = 0;
uint32_t table_offset = 0;
uint32_t table_immediate = 0;
uint32_t table_stride = 0;
uint32_t table_record_bytes = 0;
bool table_scalar = false;
uint32_t workgroup_axis = UINT32_MAX;
uint32_t selector_shift = 0;
uint32_t selector_bits = UINT32_MAX;
Value key_count;
Value selector_first;
Value selector_mask;
@@ -535,7 +551,7 @@ struct CompiledShaderInfo {
uint32_t param_export_mask = 0;
bool has_address_writes = false;
ShaderInfo info;
BindingLayout bindings;
Bindings bindings;
};
struct UniformFillPlan {
@@ -573,7 +589,6 @@ struct ResourcePlan {
std::vector<DescriptorSource> descriptor_sources;
std::vector<ResourceBlock> control_flow;
std::vector<SrtRead> srt_reads;
std::vector<uint8_t> clean_flat_slots;
bool requires_specialization_memory = false;
bool capture_specialization_reads = false;
bool srt_plan_complete = false;
@@ -607,7 +622,6 @@ struct Program: ResourcePlan {
bool dispatcher_fallback = false;
CFG::FailureKind cfg_failure_kind = CFG::FailureKind::None;
std::string fallback_reason;
std::vector<BlockInfo> block_info;
struct ScalarWrite { uint32_t pc; ScalarReg reg; };
std::vector<ScalarWrite> scalar_writes;
// Typed memory and export instructions reference shader-local metadata by dense index.
@@ -615,11 +629,12 @@ struct Program: ResourcePlan {
std::vector<ExportInfo> export_info;
bool has_address_writes = false;
bool shader_info_complete = false;
BindingLayout bindings;
bool binding_layout_complete = false;
Bindings bindings;
};
uint32_t StorageBufferElementBits(const Program& program, const MemoryInfo& memory);
std::string ProgramToString(const Program& program);
bool HasShaderMemoryWrites(const Program& program);
+8 -1
View File
@@ -129,6 +129,12 @@ public:
}
return evaluation_index;
}
// Backend definitions belong to one emission. Wave64 emulation needs one per half.
[[nodiscard]] uint32_t Definition(uint32_t half) const { return definitions[half]; }
void SetDefinition(uint32_t half, uint32_t definition) const {
definitions[half] = definition;
}
void ResetDefinitions() const { definitions = {}; }
void SetParent(Block* block);
void SetArg(size_t index, Value value);
@@ -165,6 +171,7 @@ private:
uint8_t num_args;
bool live = false;
mutable uint32_t evaluation_index = UINT32_MAX;
mutable std::array<uint32_t, 2> definitions {};
uint64_t flags;
Block* parent = nullptr;
union {
@@ -175,6 +182,6 @@ private:
std::vector<Use> uses;
};
static_assert(sizeof(Inst) <= 112, "Inst operand storage unintentionally increased");
static_assert(sizeof(Inst) <= 120, "Inst operand and backend storage unintentionally increased");
} // namespace Libs::Graphics::ShaderRecompiler::IR
@@ -1,197 +0,0 @@
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
#include "common/assert.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include <algorithm>
#include <array>
#include <utility>
namespace Libs::Graphics::ShaderRecompiler::IR {
namespace {
[[noreturn]] void BindingFail(const char* message) {
EXIT("shader binding layout failed: %s", message);
std::abort();
}
void CollectShaderData(const Program& program, BindingLayout& layout) {
std::array<bool, NumScalarRegs> registers {};
bool uses_dispatch_threads = false;
for (const auto* block: program.blocks) {
for (const auto& inst: *block) {
if (!inst.HasUses()) {
continue;
}
uses_dispatch_threads |= inst.GetOpcode() == ValueOpcode::GetDispatchThreadExtent;
if (inst.GetOpcode() != ValueOpcode::GetUserData) {
continue;
}
if (inst.Arg(0).GetType() != Type::ScalarReg) {
BindingFail("typed shader contains an invalid user-data register");
}
const auto index = RegIndex(inst.Arg(0).ScalarRegister());
if (index >= NumScalarRegs) {
BindingFail("typed shader contains an invalid user-data register");
}
registers[index] = true;
}
}
for (uint32_t index = 0; index < registers.size(); index++) {
if (registers[index]) {
layout.user_data_registers.push_back(index);
}
}
layout.memory_offset_dword = static_cast<uint32_t>(layout.user_data_registers.size());
if (uses_dispatch_threads) {
layout.dispatch_thread_dword = layout.memory_offset_dword;
layout.memory_offset_dword += 3u;
}
}
void AddBinding(BindingLayout& layout, DescriptorBindingKind kind,
std::vector<uint32_t> resources = {}) {
layout.descriptors.push_back({kind, std::move(resources)});
}
} // namespace
SharedMemoryResources CollectMemoryResources(const Program& program, std::vector<uint32_t>& buffers) {
std::array<bool, ShaderInfo::MaxBuffers> live_buffers {};
SharedMemoryResources shared;
for (const auto* block: program.blocks) {
for (const auto& inst: *block) {
const auto op = inst.GetOpcode();
if (BufferAccessOf(op) == BufferAccess::None &&
SharedAccessOf(op) == SharedAccess::None &&
AddressOpcodeInfoOf(op).access == AddressAccess::None) {
continue;
}
const auto index = inst.Flags<MemoryFlags>().index;
if (index >= program.memory_info.size()) {
BindingFail("typed shader contains invalid memory metadata");
}
const auto& memory = program.memory_info[index];
if (memory.planning_only) {
continue;
}
shared.lds |= memory.kind == ResourceKind::FlatLocal;
if (SharedAccessOf(op) != SharedAccess::None) {
if (memory.kind != ResourceKind::Lds && memory.kind != ResourceKind::Gds) {
BindingFail("typed shader contains invalid shared-memory metadata");
}
shared.gds |= memory.kind == ResourceKind::Gds;
shared.lds |= memory.kind == ResourceKind::Lds;
} else if (memory.kind == ResourceKind::Buffer || memory.kind == ResourceKind::ScalarBuffer) {
EXIT_IF(memory.resource >= program.info.buffers.size());
live_buffers.at(memory.resource) = true;
for (const auto child: program.info.buffers[memory.resource].indirect_resources) {
live_buffers.at(child) = true;
}
}
}
}
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
if (live_buffers.at(i)) {
buffers.push_back(i);
}
}
return shared;
}
bool UsesFlattenedSrt(const Program& program) {
const auto uses_mapping = [](const auto& resource) {
return resource.indirect_search_iterations != 0u;
};
return std::ranges::any_of(program.blocks, [](const Block* block) {
return std::ranges::any_of(*block, [](const Inst& inst) {
return inst.GetOpcode() == ValueOpcode::ReadConst;
});
}) || std::ranges::any_of(program.info.buffers, uses_mapping) ||
std::ranges::any_of(program.info.images, uses_mapping);
}
void AllocateBindings(Program& program, uint32_t push_data_start_dword, bool lds_storage) {
if (!program.shader_info_complete || program.binding_layout_complete) {
EXIT("shader binding layout failed: %s", !program.shader_info_complete
? "shader info is not ready"
: "binding layout already allocated");
}
BindingLayout next;
std::vector<uint32_t> buffers;
const auto shared = CollectMemoryResources(program, buffers);
CollectShaderData(program, next);
next.memory_offset_count = static_cast<uint32_t>(buffers.size());
next.push_data_start_dword =
PushData::StartFor(push_data_start_dword, next.ShaderDataDwords());
if (!buffers.empty()) {
// Draw binding accesses this first group directly when memory_offset_count is nonzero.
AddBinding(next, DescriptorBindingKind::Buffers, std::move(buffers));
}
std::array<std::vector<uint32_t>, ImageBindingCount> image_groups;
for (uint32_t i = 0; i < program.info.images.size(); i++) {
const auto kind = DescriptorBindingForImage(program.info.images[i]);
if (!kind.has_value()) {
EXIT("shader binding layout failed: image %u has an invalid binding class", i);
}
const auto group = ImageBindingIndex(*kind);
if (group >= image_groups.size()) {
EXIT("shader binding layout failed: image %u has an unmapped binding class", i);
}
auto& resources = image_groups[group];
const auto dynamic = program.info.images[i].mip_mode == ImageMipMode::Dynamic;
const auto count = dynamic ? program.info.images[i].mip_count : 1u;
if (count == 0u || (!dynamic && program.info.images[i].mip_count != 1u)) {
EXIT("shader binding layout failed: image %u has invalid specialized mip count %u", i,
program.info.images[i].mip_count);
}
resources.insert(resources.end(), count, i);
}
for (uint32_t i = 0; i < image_groups.size(); i++) {
if (!image_groups[i].empty()) {
AddBinding(next, static_cast<DescriptorBindingKind>(FirstImageBinding + i),
std::move(image_groups[i]));
}
}
if (!program.info.samplers.empty()) {
std::vector<uint32_t> resources(program.info.samplers.size());
for (uint32_t i = 0; i < resources.size(); i++) {
resources[i] = i;
}
AddBinding(next, DescriptorBindingKind::Samplers, std::move(resources));
}
if (shared.gds) {
AddBinding(next, DescriptorBindingKind::Gds);
}
if (shared.lds && lds_storage) {
AddBinding(next, DescriptorBindingKind::SharedMemory);
}
if (program.info.uses_dma) {
AddBinding(next, DescriptorBindingKind::BdaPagetable);
AddBinding(next, DescriptorBindingKind::FaultBuffer);
}
if (UsesFlattenedSrt(program)) {
AddBinding(next, DescriptorBindingKind::FlattenedSrt);
}
if (next.ShaderDataDwords() != 0 && !next.UsesPushData()) {
AddBinding(next, DescriptorBindingKind::ShaderData);
}
program.bindings = std::move(next);
program.binding_layout_complete = true;
}
const DescriptorBinding* FindBinding(const BindingLayout& layout, DescriptorBindingKind kind) {
for (const auto& binding: layout.descriptors) {
if (binding.kind == kind) {
return &binding;
}
}
return nullptr;
}
} // namespace Libs::Graphics::ShaderRecompiler::IR
@@ -1,23 +0,0 @@
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_BINDINGLAYOUT_H_
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_BINDINGLAYOUT_H_
#include "graphics/shader/recompiler/ir/ShaderIR.h"
namespace Libs::Graphics::ShaderRecompiler::IR {
void AllocateBindings(Program& program, uint32_t push_data_start_dword = 0,
bool lds_storage = false);
struct SharedMemoryResources {
bool lds = false;
bool gds = false;
};
SharedMemoryResources CollectMemoryResources(const Program& program, std::vector<uint32_t>& buffers);
bool UsesFlattenedSrt(const Program& program);
const DescriptorBinding* FindBinding(const BindingLayout& layout, DescriptorBindingKind kind);
} // namespace Libs::Graphics::ShaderRecompiler::IR
#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_BINDINGLAYOUT_H_ */
@@ -215,6 +215,24 @@ void FoldInstruction(Block& block, Block::iterator instruction,
return;
case ValueOpcode::SelectU32:
case ValueOpcode::SelectF32: FoldSelect(inst); return;
case ValueOpcode::FPCmpClass32: {
const auto mask = Arg(inst, 1);
if (!IsImmediate(mask, Type::U32)) {
return;
}
switch (mask.U32() & 0x3ffu) {
case 0u: Replace(inst, Value(false)); break;
case 0x3ffu: Replace(inst, Value(true)); break;
case 3u: {
const auto result = block.PrependNewInst(
instruction, ValueOpcode::FPIsNan32, {Arg(inst, 0)});
Replace(inst, Value(&*result));
break;
}
default: break;
}
return;
}
case ValueOpcode::BitFieldInsert: {
const auto base = Arg(inst, 0);
const auto insert = Arg(inst, 1);
@@ -173,32 +173,28 @@ const DescriptorSource* Source(const ResourcePlan& program, uint32_t source) {
return &program.descriptor_sources[source];
}
void MarkCleanFlatSlots(const ResourcePlan& program, const DescriptorSource* source,
std::span<uint8_t> slots, Value extra = {}) {
void MarkCleanReads(const std::unordered_set<const Inst*>& planned_reads,
const DescriptorSource* source, Value extra = {}) {
if (source == nullptr && extra.IsEmpty()) {
return;
}
std::vector<Value> pending;
std::vector<Value> pending;
if (source != nullptr) {
pending.assign(source->dwords.begin(), source->dwords.begin() + source->dword_count);
}
if (!extra.IsEmpty()) pending.push_back(extra);
std::vector<const Inst*> visited;
while (!pending.empty()) {
auto value = pending.back().Resolve();
auto* inst = pending.back().Resolve().TryInstruction();
pending.pop_back();
const auto* inst = value.TryInstruction();
if (inst == nullptr || std::ranges::find(visited, inst) != visited.end()) {
continue;
}
visited.push_back(inst);
if (inst->GetOpcode() == ValueOpcode::ReadConst) {
const auto slot = inst->Arg(1).Resolve();
if (slot.IsImmediate() && slot.GetType() == Type::U32 && slot.U32() < slots.size()) {
slots[slot.U32()] = 1u;
pending.push_back(program.srt_reads[slot.U32()].value);
}
continue;
if (planned_reads.contains(inst)) {
auto flags = inst->Flags<SrtReadFlags>();
flags.clean = 1u;
inst->SetFlags(flags);
}
for (size_t arg = 0; arg < inst->NumArgs(); arg++) {
pending.push_back(inst->Arg(arg));
@@ -238,6 +234,13 @@ bool NormalizeIndirectStoreBuffer(DescriptorValue& value) {
return true;
}
bool IsBoundedDescriptorTable(const ResourcePlan& program,
const DescriptorSource::IndirectDescriptor& indirect) {
const auto* table = Source(program, indirect.table_source);
return indirect.sources.empty() && !indirect.selector &&
indirect.workgroup_axis == UINT32_MAX && table != nullptr && table->dword_count == 4u;
}
template <typename Specialization, typename Normalize>
bool MaterializeIndirectDescriptor(const ResourcePlan& program,
const DescriptorSource::IndirectDescriptor& indirect,
@@ -249,7 +252,24 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
uint32_t maximum_resources, Normalize&& normalize) {
const auto descriptor_bytes = dword_count * sizeof(uint32_t);
const auto& sources = indirect.sources;
const auto* selector = indirect.selector ? &*indirect.selector : nullptr;
auto& keys = program.material_keys;
const auto children_begin = descriptors.size();
const auto root_resource = specializations[resource_index];
const auto intern_candidate = [&](const DescriptorValue& candidate, uint32_t& ordinal) {
ordinal = 0u;
if (candidate == descriptors[resource_index]) return true;
const auto found = std::find(descriptors.begin() + children_begin, descriptors.end(), candidate);
ordinal = static_cast<uint32_t>(found - descriptors.begin() - children_begin + 1u);
if (found == descriptors.end()) {
if (descriptors.size() >= maximum_resources) return false;
descriptors.push_back(candidate);
auto child = root_resource;
child.indirect_root = resource_index;
specializations.push_back(child);
}
return true;
};
const auto read_keys = [&](const ShaderBufferResource& material, uint64_t first,
uint64_t step, uint64_t count) {
keys.resize(count);
@@ -269,8 +289,8 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
keys.clear();
DescriptorValue material_value;
DescriptorValue table_value;
if ((indirect.material_source != UINT32_MAX &&
!clean.EvaluateDescriptor(indirect.material_source, material_value)) ||
if ((selector != nullptr &&
!clean.EvaluateDescriptor(selector->source, material_value)) ||
!clean.EvaluateDescriptor(indirect.table_source, table_value)) {
return false;
}
@@ -283,7 +303,48 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
} else {
return false;
}
if (indirect.material_source == UINT32_MAX) {
if (IsBoundedDescriptorTable(program, indirect)) {
if (!indirect.table_scalar && table.Format() == Prospero::BufferFormat::kInvalid) {
descriptors[resource_index] = {.dword_count = dword_count};
return true;
}
if (table_size > UINT32_MAX ||
(indirect.table_record_bytes != 0u &&
(table.Type() != 0u || table.SwizzleEnabled() || table.AddTid() ||
table.OutOfBounds() != 0u || (table_base & 3u) != 0u ||
(table.Stride() & 3u) != 0u || table.Stride() < indirect.table_record_bytes)))
return false;
// Descriptor bytes are refreshed together. The GPU selects the DWORD address;
// no material selector or unused table field is interpreted on the CPU.
keys.resize(table_size / 4u);
if (!ReadScalarTable(table_base, table_size, 0u, runtime, keys)) return false;
const auto mapping_offset = snapshot.flattened_srt.size();
descriptors[resource_index] = {.dword_count = dword_count};
snapshot.flattened_srt.resize(mapping_offset + 2u, 0u);
for (uint32_t word = 0; word < keys.size(); ++word) {
DescriptorValue candidate {.dword_count = dword_count};
std::copy_n(keys.begin() + word, std::min<size_t>(dword_count, keys.size() - word),
candidate.dwords.begin());
if (!normalize(candidate)) return false;
uint32_t ordinal;
if (!intern_candidate(candidate, ordinal)) return false;
if (ordinal == 0u) continue;
snapshot.flattened_srt.resize(mapping_offset + 2u + word, 0u);
snapshot.flattened_srt[mapping_offset + 1u + word] = ordinal;
}
if (descriptors.size() == children_begin) {
snapshot.flattened_srt.resize(mapping_offset);
} else {
snapshot.flattened_srt[mapping_offset] =
static_cast<uint32_t>(snapshot.flattened_srt.size() - mapping_offset - 1u);
auto& root = specializations[resource_index];
root.indirect_root = resource_index;
root.indirect_mapping_offset = static_cast<uint32_t>(mapping_offset);
root.indirect_search_iterations = 0u;
}
return true;
}
if (selector == nullptr) {
uint32_t key_count = 0;
if (indirect.workgroup_axis != UINT32_MAX) {
if (indirect.workgroup_axis >= runtime.workgroup_counts.size()) return false;
@@ -295,7 +356,7 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
if (std::bit_cast<int32_t>(key_count) <= 0) key_count = 0;
}
if (indirect.table_stride == 0u || key_count > MaxIndirectDescriptorProbes ||
(key_count != 0u && uint64_t {indirect.table_offset} +
(key_count != 0u && uint64_t {indirect.table_offset} + indirect.table_immediate +
uint64_t {key_count - 1u} * indirect.table_stride + descriptor_bytes >
UINT32_MAX + 1ull)) {
return false;
@@ -306,20 +367,18 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
ShaderBufferResource material;
uint32_t first = 0, count = 0;
if (!DecodeBufferDescriptor(material_value, material) || material.Type() != 0u ||
((indirect.selector_shift != 0u || indirect.selector_bits != UINT32_MAX) &&
(material.Base48() & 3u) != 0u) ||
material.SwizzleEnabled() ||
material.AddTid() || material.OutOfBounds() != 0u ||
uint64_t {indirect.selector_offset} + 4u > material.Stride() ||
uint64_t {selector->offset} + 4u > material.Stride() ||
!clean.Evaluate(indirect.selector_first, first) ||
!clean.Evaluate(indirect.key_count, count) || count > MaxIndirectDescriptorProbes ||
uint64_t {first} + count > material.NumRecords())
return false;
if (count != 0u && (uint64_t {first} + count - 1u) * material.Stride() +
indirect.selector_offset + 4u >
selector->offset + 4u >
uint64_t {UINT32_MAX} + 1u)
return false;
if (!read_keys(material, uint64_t {first} * material.Stride() + indirect.selector_offset,
if (!read_keys(material, uint64_t {first} * material.Stride() + selector->offset,
material.Stride(), count)) return false;
} else if (!indirect.selector_mask.IsEmpty()) {
uint32_t mask = 0;
@@ -335,8 +394,8 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
keys.reserve(std::popcount(mask));
while (mask != 0u) {
const auto index = std::countr_zero(mask);
const auto offset = static_cast<uint64_t>(indirect.selector_offset) +
static_cast<uint64_t>(index) * indirect.selector_stride;
const auto offset = static_cast<uint64_t>(selector->offset) +
static_cast<uint64_t>(index) * selector->stride;
if (offset > UINT32_MAX) return false;
uint32_t key = 0;
if (!ReadScalarTable(material_base, UINT64_MAX, static_cast<uint32_t>(offset),
@@ -344,37 +403,14 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
keys.push_back(key);
mask &= mask - 1u;
}
} else {
ShaderBufferResource material;
if (!DecodeBufferDescriptor(material_value, material) || table_value.dword_count != 4u) {
return false;
}
// The first aligned offset includes the immediate added after shader U32 arithmetic.
const auto step = std::max<uint64_t>(4u,
std::gcd<uint64_t>(indirect.selector_stride, uint64_t {1} << 32u));
const uint64_t first = indirect.selector_offset;
const auto size = material.GetSize();
const auto limit = std::min(first + (uint64_t {1} << 32u) - step, size >= 4u ? size - 4u : 0u);
const auto probe_count = size >= 4u && first <= limit ? (limit - first) / step + 1u : 0u;
if (probe_count > MaxIndirectDescriptorProbes) {
return false;
}
if (!read_keys(material, first, step, probe_count)) return false;
if (indirect.selector_shift == 0u) keys.push_back(0u);
}
if (indirect.material_source != UINT32_MAX) {
for (auto& key: keys) key = (key >> indirect.selector_shift) & indirect.selector_bits;
if (indirect.selector_shift != 0u || indirect.selector_bits != UINT32_MAX) {
keys.push_back(0u); // An out-of-range material load returns zero.
}
} else return false;
if (selector != nullptr) {
std::ranges::sort(keys);
keys.erase(std::unique(keys.begin(), keys.end()), keys.end());
}
}
const auto children_begin = descriptors.size();
const auto mapping_offset = snapshot.flattened_srt.size();
const auto root_resource = specializations[resource_index];
const auto key_count = sources.empty() ? keys.size() : sources.size();
snapshot.flattened_srt.resize(mapping_offset + 1u + key_count * 2u);
snapshot.flattened_srt[mapping_offset] = static_cast<uint32_t>(key_count);
@@ -383,8 +419,9 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
DescriptorValue candidate;
candidate.dword_count = dword_count;
if (sources.empty()) {
const auto table_offset =
static_cast<uint32_t>(key * indirect.table_stride) + indirect.table_offset;
const uint64_t table_offset =
uint64_t {(key * indirect.table_stride + indirect.table_offset) & ~3u} +
(indirect.table_immediate & ~3u);
if (!ReadScalarTable(table_base, table_size, table_offset, runtime,
std::span(candidate.dwords).first(dword_count))) {
return false;
@@ -396,19 +433,8 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
uint32_t ordinal = 0;
if (entry == 0) {
descriptors[resource_index] = candidate;
} else if (descriptors[resource_index] != candidate) {
const auto found =
std::find(descriptors.begin() + children_begin, descriptors.end(), candidate);
ordinal = static_cast<uint32_t>(found - descriptors.begin() - children_begin + 1u);
if (found == descriptors.end()) {
if (descriptors.size() >= maximum_resources) {
return false;
}
descriptors.push_back(candidate);
auto child = root_resource;
child.indirect_root = resource_index;
specializations.push_back(child);
}
} else if (!intern_candidate(candidate, ordinal)) {
return false;
}
snapshot.flattened_srt[mapping_offset + 1u + entry * 2u] = key;
snapshot.flattened_srt[mapping_offset + 2u + entry * 2u] = ordinal;
@@ -566,9 +592,9 @@ static bool BuildResourceSpecialization(const ResourcePlan& program, ResourceSna
const auto key_count = root.indirect_mapping_offset < snapshot.flattened_srt.size()
? snapshot.flattened_srt[root.indirect_mapping_offset]
: 0u;
if (root.indirect_search_iterations == 0u || key_count < 2u ||
if (key_count == 0u ||
static_cast<size_t>(root.indirect_mapping_offset) + 1u +
static_cast<size_t>(key_count) * 2u >
static_cast<size_t>(key_count) * (root.indirect_search_iterations == 0u ? 1u : 2u) >
snapshot.flattened_srt.size()) {
return SpecializationFail("indirect image specialization has an invalid key mapping");
}
@@ -654,30 +680,29 @@ bool BuildSamplerPlan(const ShaderInfo& base, SamplerPlan& plan) {
template <typename Predicate>
static std::vector<ResourceBlock> ResourceControlFlow(const Program& program, const Predicate& predicate) {
// The renderer checks captured scalar reads against final buffer and image write ranges.
if (program.blocks.size() != program.block_info.size() || program.has_address_writes) {
if (program.has_address_writes) {
return {};
}
std::unordered_map<uint32_t, uint32_t> indices;
for (uint32_t i = 0; i < program.block_info.size(); i++) {
if (!indices.emplace(program.block_info[i].id, i).second) {
std::unordered_map<const Block*, uint32_t> indices;
for (uint32_t i = 0; i < program.blocks.size(); i++) {
if (!indices.emplace(program.blocks[i], i).second) {
return {};
}
}
std::vector<ResourceBlock> blocks(program.blocks.size());
for (uint32_t i = 0; i < blocks.size(); i++) {
auto& block = blocks[i];
const auto& info = program.block_info[i];
const auto& info = *program.blocks[i];
const auto& terminator = info.terminator;
std::vector<uint32_t> successors;
const std::array targets {terminator.true_block, terminator.false_block};
std::span<Block* const> successors;
switch (terminator.kind) {
case CFG::TerminatorKind::Branch: successors.push_back(terminator.true_block); break;
case CFG::TerminatorKind::Branch: successors = std::span(targets).first(1); break;
case CFG::TerminatorKind::ConditionalBranch:
successors = {terminator.true_block, terminator.false_block};
successors = targets;
block.condition = info.condition;
break;
case CFG::TerminatorKind::IndirectBranch:
successors = terminator.indirect_targets;
break;
case CFG::TerminatorKind::IndirectBranch: successors = info.ImmSuccessors(); break;
case CFG::TerminatorKind::Return: break;
default: return {};
}
@@ -798,17 +823,16 @@ static std::optional<std::array<uint64_t, 3>> FillIndex(Value value, uint32_t ax
}
static UniformFillPlan AnalyzeUniformFill(const Program& program) {
if (program.stage != ShaderType::Compute || program.blocks.empty() ||
program.blocks.size() != program.block_info.size() || program.info.uses_dma ||
if (program.stage != ShaderType::Compute || program.blocks.empty() || program.info.uses_dma ||
!program.info.samplers.empty()) {
return {};
}
std::unordered_set<uint32_t> visited;
uint32_t index = 0;
const Inst* store = nullptr;
std::unordered_set<const Block*> visited;
const auto* block = program.blocks.front();
const Inst* store = nullptr;
for (;;) {
if (!visited.insert(index).second) return {};
for (const auto& inst: *program.blocks[index]) {
if (block == nullptr || !visited.insert(block).second) return {};
for (const auto& inst: *block) {
if (AddressOpcodeInfoOf(inst.GetOpcode()).access != AddressAccess::None) return {};
if (!inst.MayHaveSideEffects()) continue;
if (store != nullptr || (BufferAccessOf(inst.GetOpcode()) != BufferAccess::Write &&
@@ -816,12 +840,10 @@ static UniformFillPlan AnalyzeUniformFill(const Program& program) {
return {};
store = &inst;
}
const auto& term = program.block_info[index].terminator;
const auto& term = block->terminator;
if (term.kind == CFG::TerminatorKind::Return) break;
if (term.kind != CFG::TerminatorKind::Branch) return {};
const auto next = std::ranges::find(program.block_info, term.true_block, &BlockInfo::id);
if (next == program.block_info.end()) return {};
index = static_cast<uint32_t>(next - program.block_info.begin());
block = term.true_block;
}
if (store == nullptr || visited.size() != program.blocks.size()) return {};
for (const auto& buffer: program.info.buffers) {
@@ -915,6 +937,12 @@ ResourcePlan ExtractResourcePlan(const Program& program) {
if (source == nullptr) {
return value;
}
if (source->GetOpcode() == ValueOpcode::ReadConst) {
const auto slot = source->Arg(1).Resolve();
EXIT_IF(!slot.IsImmediate() || slot.GetType() != Type::U32 ||
slot.U32() >= program.srt_reads.size());
return Clone(program.srt_reads[slot.U32()].value);
}
if (source->GetOpcode() == ValueOpcode::ReadFirstLane &&
ValidateRuntimeValue(program, source->Arg(0))) {
// Uniform values need no new EXEC context; preserve their shared evaluation memo.
@@ -935,6 +963,11 @@ ResourcePlan ExtractResourcePlan(const Program& program) {
}
auto& target =
plan.value_storage.emplace_back(source->GetOpcode(), source->Flags<uint64_t>());
if (source->GetOpcode() == ValueOpcode::LoadAddressU32 ||
source->GetOpcode() == ValueOpcode::ReadConstBuffer ||
source->GetOpcode() == ValueOpcode::LoadBufferU32) {
target.SetFlags(SrtReadFlags {.index = source->Flags<MemoryFlags>().index});
}
cloned.emplace(source, &target);
if (source->GetOpcode() == ValueOpcode::Phi) {
for (size_t index = 0; index < source->NumArgs(); index++) {
@@ -948,12 +981,15 @@ ResourcePlan ExtractResourcePlan(const Program& program) {
return Value(&target);
};
bool capture_indirect_reads = false;
plan.descriptor_sources.reserve(program.descriptor_sources.size());
for (const auto& source: program.descriptor_sources) {
auto& target = plan.descriptor_sources.emplace_back();
target.dword_count = source.dword_count;
target.indirect_descriptor = source.indirect_descriptor;
if (target.indirect_descriptor.has_value()) {
plan.requires_specialization_memory = true;
capture_indirect_reads = true;
target.indirect_descriptor->key_count = Clone(target.indirect_descriptor->key_count);
target.indirect_descriptor->selector_first =
Clone(target.indirect_descriptor->selector_first);
@@ -1004,33 +1040,39 @@ ResourcePlan ExtractResourcePlan(const Program& program) {
for (uint32_t i = 0; i < plan.uniform_fill.fill.words; ++i) {
plan.uniform_fill.values[i] = Clone(plan.uniform_fill.values[i]);
}
plan.clean_flat_slots.resize(plan.srt_reads.size());
bool capture_indirect_reads = false;
for (const auto& source: plan.descriptor_sources) {
if (!source.indirect_descriptor.has_value()) continue;
const auto& indirect = *source.indirect_descriptor;
plan.requires_specialization_memory = true;
capture_indirect_reads |= indirect.material_source != UINT32_MAX || !indirect.sources.empty();
MarkCleanFlatSlots(plan, Source(plan, indirect.material_source), plan.clean_flat_slots,
indirect.selector_mask);
MarkCleanFlatSlots(plan, nullptr, plan.clean_flat_slots, indirect.selector_first);
MarkCleanFlatSlots(plan, nullptr, plan.clean_flat_slots, indirect.key_count);
if (indirect.sources.empty()) {
MarkCleanFlatSlots(plan, Source(plan, indirect.table_source), plan.clean_flat_slots);
} else {
for (const auto candidate: indirect.sources) {
MarkCleanFlatSlots(plan, Source(plan, candidate), plan.clean_flat_slots);
}
}
}
plan.capture_specialization_reads |= capture_indirect_reads || !plan.control_flow.empty();
if (plan.capture_specialization_reads) {
// Every former flat alias now targets its retained raw read. Mark those reads
// on the normalized graph, so discarded Phi/EXEC dependencies stay discarded.
std::unordered_set<const Inst*> planned_reads;
for (const auto& read: plan.srt_reads) {
auto* inst = read.value.ResolveInstruction();
EXIT_IF(inst == nullptr || (inst->GetOpcode() != ValueOpcode::LoadAddressU32 &&
inst->GetOpcode() != ValueOpcode::ReadConstBuffer));
planned_reads.insert(inst);
}
for (const auto& source: plan.descriptor_sources) {
if (!source.indirect_descriptor.has_value()) continue;
const auto& indirect = *source.indirect_descriptor;
if (indirect.selector)
MarkCleanReads(planned_reads, Source(plan, indirect.selector->source));
MarkCleanReads(planned_reads, nullptr, indirect.selector_mask);
MarkCleanReads(planned_reads, nullptr, indirect.selector_first);
MarkCleanReads(planned_reads, nullptr, indirect.key_count);
if (indirect.sources.empty()) {
MarkCleanReads(planned_reads, Source(plan, indirect.table_source));
} else {
for (const auto candidate: indirect.sources) {
MarkCleanReads(planned_reads, Source(plan, candidate));
}
}
}
// Clean writable addresses prove that shader writes cannot overlap captured reads.
for (const auto& buffer: plan.info.buffers) {
if (buffer.written) MarkCleanFlatSlots(plan, Source(plan, buffer.source), plan.clean_flat_slots);
if (buffer.written) MarkCleanReads(planned_reads, Source(plan, buffer.source));
}
for (const auto& image: plan.info.images) {
if (image.written) MarkCleanFlatSlots(plan, Source(plan, image.source), plan.clean_flat_slots);
if (image.written) MarkCleanReads(planned_reads, Source(plan, image.source));
}
}
if (capture_indirect_reads) plan.resource_tracking_complete &= !program.has_address_writes;
@@ -1055,7 +1097,7 @@ bool MaterializeResources(const ResourcePlan& program, const SrtRuntime& runtime
observed.read_memory = CaptureOrdinaryRead;
}
SrtWalker clean(program, CleanRuntime(observed));
SrtWalker walker(program, observed, program.clean_flat_slots,
SrtWalker walker(program, observed,
capture_reads || program.requires_specialization_memory ? &clean : nullptr);
if (!walker.RefreshFlatBuffer(snapshot.flattened_srt)) {
return false;
@@ -1156,10 +1198,13 @@ bool MaterializeResources(const ResourcePlan& program, const SrtRuntime& runtime
continue;
}
const auto& indirect = *source->indirect_descriptor;
const bool bounded_table = IsBoundedDescriptorTable(program, indirect);
if (!MaterializeIndirectDescriptor(
program, indirect, i, 8u, observed, clean, snapshot, snapshot.images,
specialization.images, UINT32_MAX, [&](DescriptorValue& value) {
if (NullImageDescriptor(value) || !ValidImageDescriptor(value, image.r128))
// A broad heap also contains resources for other typed image operations.
if (NullImageDescriptor(value) || !ValidImageDescriptor(value, image.r128) ||
(bounded_table && DescriptorDimension(value, image.dimension) != image.dimension))
value.dwords.fill(0u);
return true;
})) {
@@ -1195,8 +1240,7 @@ bool MaterializeResources(const ResourcePlan& program, const SrtRuntime& runtime
}
void ApplyResourceSpecialization(Program& program, const ResourceSpecialization& specialization) {
EXIT_IF(!program.resource_tracking_complete || program.shader_info_complete ||
program.binding_layout_complete);
EXIT_IF(!program.resource_tracking_complete || program.shader_info_complete);
EXIT_IF(program.info.buffers.size() > specialization.buffers.size() ||
program.info.images.size() > specialization.images.size());
@@ -8,7 +8,6 @@
#include <algorithm>
#include <fmt/format.h>
#include <map>
#include <numeric>
#include <optional>
#include <span>
#include <tuple>
@@ -374,11 +373,68 @@ public:
}
}
for (const auto& plan: m_indirect_descriptors) {
auto key = plan.key;
if (plan.table_read != nullptr) {
const auto* anchor = plan.table_indexed ? plan.handle : plan.table_read;
auto* block = anchor->Parent();
const auto where = std::ranges::find_if(block->Instructions(),
[&](const Inst& inst) { return &inst == anchor; });
const auto emit = [&](ValueOpcode op, std::initializer_list<Value> args) {
return Value(&*block->PrependNewInst(where, op, args));
};
const auto& read = *plan.table_read;
const auto& memory = m_program.memory_info[read.Flags<MemoryFlags>().index];
Value offset;
Value valid(true);
if (plan.table_indexed) {
const auto* table = read.Arg(0).ResolveInstruction();
const auto stride = emit(ValueOpcode::BitFieldUExtract,
{table->Arg(1), Value(16u), Value(14u)});
const auto format = emit(ValueOpcode::BitFieldUExtract,
{table->Arg(3), Value(12u), Value(7u)});
offset = emit(ValueOpcode::IAdd32,
{emit(ValueOpcode::IMul32, {read.Arg(1), stride}), Value(memory.offset)});
valid = emit(ValueOpcode::LogicalAnd,
{emit(ValueOpcode::ULessThan32, {read.Arg(1), table->Arg(2)}),
emit(ValueOpcode::INotEqual32, {format, Value(0u)})});
} else {
const auto dynamic = emit(ValueOpcode::BitwiseAnd32, {read.Arg(1), Value(~3u)});
offset = emit(ValueOpcode::IAdd32, {dynamic, Value(memory.offset & ~3u)});
valid = emit(ValueOpcode::ULessThanEqual32, {dynamic, offset});
}
key = emit(ValueOpcode::SelectU32, {valid, offset, Value(UINT32_MAX)});
if (!plan.table_indexed) {
// NativeDescriptorSource proved this read reaches the image. Preserve its
// SSA Phi edges while retaining descriptor DWORDs for other consumers.
std::map<const Inst*, Value> projected;
const auto project = [&](auto&& self, Value value) -> Value {
value = value.Resolve();
const auto* phi = value.TryInstruction();
if (phi == plan.table_read) return key;
if (phi == nullptr || phi->GetOpcode() != ValueOpcode::Phi) return Value(UINT32_MAX);
if (const auto found = projected.find(phi); found != projected.end()) return found->second;
auto* parent = phi->Parent();
const auto position = std::ranges::find_if(parent->Instructions(),
[&](const Inst& inst) { return &inst == phi; });
auto& selected = *parent->PrependNewInst(position, ValueOpcode::Phi);
selected.SetFlags(Type::U32);
projected.emplace(phi, Value(&selected));
for (uint32_t arm = 0; arm < phi->NumArgs(); ++arm)
selected.AddPhiOperand(phi->PhiBlock(arm), self(self, phi->Arg(arm)));
return Value(&selected);
};
key = project(project, plan.handle->Arg(0));
}
plan.handle->SetArg(0, key);
for (uint32_t word = 1; word < plan.handle->NumArgs(); ++word)
plan.handle->SetArg(word, Value(0u));
continue;
}
if (plan.handle->GetOpcode() == ValueOpcode::GetBufferResource) {
plan.handle->SetArg(0, plan.key);
for (uint32_t word = 1; word < 4u; ++word) plan.handle->SetArg(word, Value(0u));
} else {
if (plan.reads[0] == nullptr) plan.handle->SetArg(0, plan.key);
if (plan.reads[0] == nullptr) plan.handle->SetArg(0, key);
for (uint32_t dword = 0; dword < 4u; dword++) {
plan.handle->SetArg(dword + 1u, plan.roots[dword + 4u]);
}
@@ -437,6 +493,10 @@ private:
std::array<Value, 8> roots {};
std::array<uint32_t, 8> memory {};
std::array<const Inst*, 8> reads {};
bool split_offsets = false;
bool retain_reads = false;
bool table_indexed = false;
const Inst* table_read = nullptr;
};
[[noreturn]] void Fail(uint32_t pc, const std::string& reason) const {
@@ -553,8 +613,7 @@ private:
value = value.Resolve();
const auto* phi = value.TryInstruction();
if (m_shader_writes || phi == nullptr || phi->GetOpcode() != ValueOpcode::Phi ||
phi->NumArgs() != 2u || phi->NumPhiBlocks() != 2u || phi->GetType() != Type::U32 ||
m_program.blocks.size() != m_program.block_info.size()) {
phi->NumArgs() != 2u || phi->NumPhiBlocks() != 2u || phi->GetType() != Type::U32) {
return value;
}
const auto* merge = phi->Parent();
@@ -577,7 +636,7 @@ private:
if (branch == merge || branch->ImmSuccessors().size() != 2u) {
return value;
}
std::array<uint32_t, 2> target_ids;
std::array<const Block*, 2> targets;
for (uint32_t arm = 0; arm < 2; arm++) {
const auto* incoming = phi->PhiBlock(arm);
if (incoming == merge ||
@@ -588,29 +647,20 @@ private:
incoming->ImmSuccessors()[0] != merge))) {
return value;
}
const auto* target = incoming == branch ? merge : incoming;
const auto it = std::ranges::find(m_program.blocks, target);
if (it == m_program.blocks.end()) {
return value;
}
target_ids[arm] = m_program.block_info[it - m_program.blocks.begin()].id;
targets[arm] = incoming == branch ? merge : incoming;
}
const auto branch_it = std::ranges::find(m_program.blocks, branch);
if (branch_it == m_program.blocks.end()) {
return value;
}
const auto& info = m_program.block_info[branch_it - m_program.blocks.begin()];
const auto& info = *branch;
const auto& term = info.terminator;
if (term.kind != CFG::TerminatorKind::ConditionalBranch ||
!((term.true_block == target_ids[0] && term.false_block == target_ids[1]) ||
(term.false_block == target_ids[0] && term.true_block == target_ids[1])) ||
!((term.true_block == targets[0] && term.false_block == targets[1]) ||
(term.false_block == targets[0] && term.true_block == targets[1])) ||
!ValidateRuntimeValue(m_program, info.condition, RuntimeValueType::Integer) ||
!ValidateRuntimeValue(m_program, phi->Arg(0)) ||
!ValidateRuntimeValue(m_program, phi->Arg(1))) {
return value;
}
// Retain a host expression; replacing the GPU Phi would break SSA dominance.
const auto true_arg = term.true_block == target_ids[0] ? 0u : 1u;
const auto true_arg = term.true_block == targets[0] ? 0u : 1u;
auto& selected = m_program.value_storage.emplace_back(ValueOpcode::SelectU32);
selected.SetArg(0, info.condition);
selected.SetArg(1, phi->Arg(true_arg));
@@ -792,9 +842,9 @@ private:
if (entry.source.dwords[word].Resolve() == Value(read))
entry.source.dwords[word] = flat;
}
for (auto& info: m_program.block_info) {
if (info.condition.Resolve() == Value(read)) info.condition = flat;
if (info.indirect_target.Resolve() == Value(read)) info.indirect_target = flat;
for (auto* block: m_program.blocks) {
if (block->condition.Resolve() == Value(read)) block->condition = flat;
if (block->indirect_target.Resolve() == Value(read)) block->indirect_target = flat;
}
if (keep) {
if (resolved->planning_handle.IsEmpty()) {
@@ -834,7 +884,7 @@ private:
uint32_t InternSource(const DescriptorSource& descriptor) {
for (uint32_t candidate = 0; candidate < m_sources.size(); candidate++) {
const auto& current = m_sources[candidate];
auto& current = m_sources[candidate];
if (current.dword_count != descriptor.dword_count ||
current.indirect_descriptor.has_value() != descriptor.indirect_descriptor.has_value()) {
continue;
@@ -842,10 +892,9 @@ private:
if (current.indirect_descriptor.has_value()) {
const auto& a = *current.indirect_descriptor;
const auto& b = *descriptor.indirect_descriptor;
if (a.material_source != b.material_source || a.table_source != b.table_source ||
a.selector_stride != b.selector_stride || a.selector_offset != b.selector_offset ||
a.selector_shift != b.selector_shift || a.selector_bits != b.selector_bits ||
a.table_offset != b.table_offset || a.table_stride != b.table_stride ||
if (a.selector != b.selector || a.table_source != b.table_source ||
a.table_offset != b.table_offset || a.table_immediate != b.table_immediate ||
a.table_stride != b.table_stride ||
a.workgroup_axis != b.workgroup_axis || a.sources != b.sources ||
!EquivalentValue(m_program, a.key_count, b.key_count) ||
a.selector_first.IsEmpty() != b.selector_first.IsEmpty() ||
@@ -860,6 +909,12 @@ private:
same = same && EquivalentValue(m_program, current.dwords[i], descriptor.dwords[i]);
}
if (same) {
if (current.indirect_descriptor) {
current.indirect_descriptor->table_scalar |= descriptor.indirect_descriptor->table_scalar;
current.indirect_descriptor->table_record_bytes = std::max(
current.indirect_descriptor->table_record_bytes,
descriptor.indirect_descriptor->table_record_bytes);
}
return candidate;
}
}
@@ -949,54 +1004,6 @@ private:
return ValidateSource(descriptor, bad_dword);
}
bool MatchMaterialOffset(Value value, uint32_t& stride, uint32_t& offset) const {
stride = 1u;
offset = 0u;
value = value.Resolve();
while (const auto* inst = value.TryInstruction()) {
if (inst->NumArgs() != 2u) break;
uint32_t constant = 0;
Value remaining;
if (inst->GetOpcode() == ValueOpcode::ShiftLeftLogical32 &&
ImmediateU32(inst->Arg(1), constant) && constant < 32u) {
stride *= 1u << constant;
remaining = inst->Arg(0);
} else if (inst->GetOpcode() == ValueOpcode::IAdd32 ||
inst->GetOpcode() == ValueOpcode::IMul32) {
if (ImmediateU32(inst->Arg(0), constant)) remaining = inst->Arg(1);
else if (ImmediateU32(inst->Arg(1), constant)) remaining = inst->Arg(0);
else break;
if (inst->GetOpcode() == ValueOpcode::IAdd32) offset += stride * constant;
else stride *= constant;
} else {
break;
}
value = remaining.Resolve();
}
// Treat the remaining GPU-derived scalar as any U32 value.
return stride != 0u && value.GetType() == Type::U32 && !value.IsImmediate();
}
Value MaterialKey(Value key, DescriptorSource::IndirectDescriptor& indirect) const {
indirect.selector_shift = 0u;
indirect.selector_bits = UINT32_MAX;
const auto* inst = key.Resolve().TryInstruction();
uint32_t immediate;
if (inst != nullptr && inst->GetOpcode() == ValueOpcode::BitwiseAnd32) {
if (ImmediateU32(inst->Arg(1), immediate)) key = inst->Arg(0);
else if (ImmediateU32(inst->Arg(0), immediate)) key = inst->Arg(1);
else return key;
indirect.selector_bits = immediate;
inst = key.Resolve().TryInstruction();
}
if (inst != nullptr && inst->GetOpcode() == ValueOpcode::ShiftRightLogical32 &&
ImmediateU32(inst->Arg(1), immediate) && immediate != 0u && immediate < 32u) {
indirect.selector_shift = immediate;
key = inst->Arg(0);
}
return key.Resolve();
}
enum class LaneQuantifier { Any, All };
struct EdgePredicate {
Value condition;
@@ -1005,9 +1012,6 @@ private:
};
bool NonzeroOnEntry(Value value, const Block* block) const {
if (m_program.blocks.size() != m_program.block_info.size()) {
return false;
}
// Each unique predecessor must execute before this use. Stop at joins: an
// unrelated comparison is not a bound on FindILsb's zero-input sentinel.
for (size_t depth = 0; block != nullptr && depth < m_program.blocks.size(); ++depth) {
@@ -1081,15 +1085,11 @@ private:
}
std::optional<EdgePredicate> ConditionalEdge(const Block* from, const Block* to) const {
const auto position = std::ranges::find(m_program.blocks, from);
const auto target = std::ranges::find(m_program.blocks, to);
if (position == m_program.blocks.end() || target == m_program.blocks.end()) return {};
const auto& info = m_program.block_info[position - m_program.blocks.begin()];
const auto& term = info.terminator;
const auto id = m_program.block_info[target - m_program.blocks.begin()].id;
const auto& term = from->terminator;
if (term.kind != CFG::TerminatorKind::ConditionalBranch ||
(term.true_block == id) == (term.false_block == id)) return {};
EdgePredicate edge {info.condition, term.true_block == id};
(term.true_block == to) == (term.false_block == to))
return {};
EdgePredicate edge {from->condition, term.true_block == to};
while (const auto* inst = edge.condition.Resolve().TryInstruction()) {
if (inst->GetOpcode() == ValueOpcode::LogicalNot) {
edge.positive = !edge.positive;
@@ -1443,9 +1443,9 @@ private:
static_cast<uint64_t>(UINT32_MAX) + 1u) return false;
const auto mask = BoundedSetBitMask(offset.index, active);
if (mask.IsEmpty()) return false;
indirect.material_source = InternSource(material_source);
indirect.selector_stride = static_cast<uint32_t>(offset.stride);
indirect.selector_offset = static_cast<uint32_t>(offset.offset + memory.offset);
indirect.selector.emplace(DescriptorSource::IndirectDescriptor::SelectorRead{.source = InternSource(material_source),
.stride = static_cast<uint32_t>(offset.stride),
.offset = static_cast<uint32_t>(offset.offset + memory.offset)});
indirect.key_count = Value(32u);
indirect.selector_mask = mask;
return true;
@@ -1453,9 +1453,9 @@ private:
const Inst* BoundedLoop(Value key, const Block* use, const auto& accepts_bound) const {
const auto* phi = key.Resolve().TryInstruction();
if (phi == nullptr || phi->GetOpcode() != ValueOpcode::Phi ||
phi->GetType() != Type::U32 || phi->NumArgs() != 2u || phi->NumPhiBlocks() != 2u ||
m_program.blocks.size() != m_program.block_info.size()) return {};
if (phi == nullptr || phi->GetOpcode() != ValueOpcode::Phi || phi->GetType() != Type::U32 ||
phi->NumArgs() != 2u || phi->NumPhiBlocks() != 2u)
return {};
const Block* increment_block = nullptr;
uint32_t initial_arm = 0;
for (uint32_t initial = 0; initial < 2u; ++initial) {
@@ -1606,8 +1606,9 @@ private:
bool MatchDescriptorTable(Inst& handle, const DescriptorSource& descriptor,
IndirectDescriptorPlan& plan,
DescriptorSource& table_source, Value& key, uint32_t& table_offset,
uint32_t& table_stride) {
uint32_t& table_stride, uint32_t& table_immediate) {
Inst* table_handle = nullptr;
Value table_guard;
for (uint32_t dword = 0; dword < handle.NumArgs(); ++dword) {
auto* read = descriptor.dwords[dword].Resolve().TryInstruction();
if (read == nullptr) {
@@ -1615,7 +1616,31 @@ private:
}
uint32_t memory_index = 0;
const auto* memory = ScalarReadMemory(*read, memory_index);
if (memory == nullptr || memory->offset > INT32_MAX || (memory->offset & 3u) != 0u ||
uint32_t component = 0;
const bool indexed = memory == nullptr;
if (indexed) {
if (handle.NumArgs() != 8u) return false;
const auto* selected = UniformizedMaterialValue(descriptor.dwords[dword], handle);
if (selected == nullptr) return false;
const auto* extract = selected->Arg(1).Resolve().TryInstruction();
if (extract == nullptr || extract->GetOpcode() != ValueOpcode::CompositeExtractU32x4 ||
!ImmediateU32(extract->Arg(1), component) || component >= 4u) return false;
read = extract->Arg(0).Resolve().TryInstruction();
if (read == nullptr || read->GetOpcode() != ValueOpcode::LoadBufferU32x4) return false;
memory_index = read->Flags<MemoryFlags>().index;
if (memory_index >= m_program.memory_info.size()) return false;
memory = &m_program.memory_info[memory_index];
uint32_t offset = 1u, scalar = 1u;
if (memory->kind != ResourceKind::Buffer || memory->typed || memory->formatted ||
!memory->idxen || memory->offen || memory->data_bits != 32u ||
memory->data_dwords != 4u ||
!ImmediateU32(read->Arg(2), offset) || offset != 0u ||
!ImmediateU32(read->Arg(3), scalar) || scalar != 0u ||
!EquivalentValue(m_program, read->Arg(4), selected->Arg(0)) ||
(dword != 0u && !EquivalentValue(m_program, table_guard, read->Arg(4)))) return false;
table_guard = read->Arg(4);
}
if (memory->offset > INT32_MAX || (memory->offset & 3u) != 0u ||
!MemoryIndexBelongsTo(memory_index, *read)) {
return false;
}
@@ -1630,23 +1655,32 @@ private:
(memory->kind == ResourceKind::ScalarAddress && read->Parent() != handle.Parent()) ||
(table_handle != nullptr &&
!EquivalentValue(m_program, Value(table_handle), Value(current_handle))) ||
!MatchTableOffset(read->Arg(1), current_key, offset, stride) ||
memory->offset > UINT32_MAX - offset) {
(!indexed && !MatchTableOffset(read->Arg(1), current_key, offset, stride))) {
return false;
}
offset += memory->offset;
if (indexed) {
current_key = read->Arg(1);
offset = component * 4u;
}
if (dword == 0u) {
if (component != 0u) return false;
plan.table_indexed = indexed;
key = current_key;
table_offset = offset;
table_immediate = memory->offset;
table_stride = stride;
} else if (table_stride != stride || !EquivalentValue(m_program, key, current_key) ||
static_cast<uint64_t>(table_offset) + dword * sizeof(uint32_t) != offset) {
} else if (plan.table_indexed != indexed || table_stride != stride ||
!EquivalentValue(m_program, key, current_key) ||
uint64_t {table_offset} + table_immediate + dword * sizeof(uint32_t) !=
uint64_t {offset} + memory->offset) {
return false;
}
plan.split_offsets |= !indexed && offset != table_offset;
table_handle = current_handle;
if (handle.NumArgs() == 8u
? WorkgroupAxis(key) == UINT32_MAX && !UsesOnlyImageDescriptors(*read) :
std::ranges::any_of(read->Uses(), [](const Use& use) {
if (handle.NumArgs() == 8u) {
if (memory->kind == ResourceKind::ScalarAddress)
plan.retain_reads |= !UsesOnlyImageDescriptors(*read);
} else if (std::ranges::any_of(read->Uses(), [](const Use& use) {
return use.user->GetOpcode() != ValueOpcode::GetBufferResource ||
std::ranges::any_of(use.user->Uses(), [](const Use& consumer) {
return consumer.user->GetOpcode() != ValueOpcode::StoreBufferU32;
@@ -1664,34 +1698,6 @@ private:
return true;
}
bool MatchUniformizedBufferKey(Value key, const Inst& image,
DescriptorSource::IndirectDescriptor& indirect,
DescriptorSource& material_source) {
const auto* selected = UniformizedMaterialValue(key, image);
if (selected == nullptr) return false;
const auto value = MaterialKey(selected->Arg(1), indirect);
if (indirect.selector_shift == 0u && indirect.selector_bits == UINT32_MAX) return false;
const auto* loaded = value.TryInstruction();
if (loaded == nullptr || loaded->GetOpcode() != ValueOpcode::SelectU32 ||
!EquivalentValue(m_program, selected->Arg(0), loaded->Arg(0))) return false;
const auto* read = loaded->Arg(1).Resolve().TryInstruction();
if (read == nullptr || read->GetOpcode() != ValueOpcode::LoadBufferU32) return false;
const auto& memory = m_program.memory_info[read->Flags<MemoryFlags>().index];
uint32_t offset = 1u, scalar = 1u;
if (memory.kind != ResourceKind::Buffer || memory.typed || memory.formatted ||
!memory.idxen || memory.offen ||
!ImmediateU32(read->Arg(2), offset) || offset != 0u ||
!ImmediateU32(read->Arg(3), scalar) || scalar != 0u ||
!EquivalentValue(m_program, selected->Arg(0), read->Arg(4)) ||
!MakeRuntimeTableSource(*read, material_source)) return false;
// GPU index arithmetic may wrap. Every record in the bounded V# is a candidate.
indirect.material_source = InternSource(material_source);
indirect.selector_first = Value(0u);
indirect.key_count = material_source.dwords[2];
indirect.selector_offset = memory.offset;
return true;
}
bool TryMakeIndirectImage(Inst& handle, const DescriptorSource& descriptor,
IndirectDescriptorPlan& plan) {
if (handle.GetOpcode() != ValueOpcode::GetImageResource || handle.NumArgs() != 8u) return false;
@@ -1699,17 +1705,19 @@ private:
Value key;
uint32_t table_offset = 0;
uint32_t table_stride = 0;
uint32_t table_immediate = 0;
if (!MatchDescriptorTable(handle, descriptor, plan, table_source, key, table_offset,
table_stride)) return false;
table_stride, table_immediate)) return false;
DescriptorSource material_source;
DescriptorSource::IndirectDescriptor indirect;
indirect.table_offset = table_offset;
indirect.table_immediate = table_immediate;
indirect.table_stride = table_stride;
indirect.workgroup_axis = WorkgroupAxis(key);
if (indirect.workgroup_axis != UINT32_MAX) {
if (indirect.workgroup_axis != UINT32_MAX && !plan.table_indexed) {
// The descriptor also supplies dimensions to shader arithmetic. Keep its reads;
// only the image handle is projected onto the bounded workgroup key.
plan.reads.fill(nullptr);
plan.retain_reads = true;
} else if (table_source.dword_count == 2u) {
if (table_stride != 32u) return false;
const auto* selector = key.Resolve().TryInstruction();
@@ -1728,36 +1736,21 @@ private:
}
if ((table_offset & 3u) != 0u ||
(bitscan && table_offset > UINT32_MAX - (32u * 32u - 1u))) return false;
} else if (!MatchUniformizedBufferKey(key, handle, indirect, material_source)) {
auto* material_read = MaterialKey(key, indirect).TryInstruction();
uint32_t material_memory_index = 0;
const auto* memory = material_read != nullptr
? ScalarReadMemory(*material_read, material_memory_index) : nullptr;
if (memory == nullptr || memory->kind != ResourceKind::ScalarBuffer ||
memory->offset > INT32_MAX || !MemoryIndexBelongsTo(material_memory_index, *material_read)) {
return false;
}
if (!MatchMaterialOffset(material_read->Arg(1), indirect.selector_stride,
indirect.selector_offset)) {
return false;
}
const auto step = std::gcd<uint64_t>(indirect.selector_stride, uint64_t {1} << 32u);
indirect.selector_offset =
(static_cast<uint32_t>(indirect.selector_offset % step) & ~3u) + (memory->offset & ~3u);
const auto* material_handle = material_read->Arg(0).Resolve().TryInstruction();
if (material_handle == nullptr ||
material_handle->GetOpcode() != ValueOpcode::GetBufferResource ||
!MakeRuntimeTableSource(*material_read, material_source)) {
return false;
}
indirect.material_source = InternSource(material_source);
} else {
// A bounded V# supplies the complete image table. Leave every GPU selector
// and descriptor read in the shader; the host only translates table bytes.
if (plan.split_offsets) return false;
indirect.table_stride = 0u;
indirect.table_offset = 0u;
indirect.table_immediate = 0u;
indirect.workgroup_axis = UINT32_MAX;
plan.table_read = plan.reads[0];
if (plan.table_indexed) indirect.table_record_bytes = table_immediate + 32u;
else indirect.table_scalar = true;
plan.retain_reads = true;
}
// This plan combines shader byte-offset additions with the scalar immediate.
// A nonzero combined offset is exact only when neither can cross U32 wrap.
const auto maximum_key = (UINT32_MAX >> indirect.selector_shift) & indirect.selector_bits;
if (indirect.workgroup_axis == UINT32_MAX && table_source.dword_count == 4u &&
table_offset != 0u && uint64_t {maximum_key} * table_stride + table_offset + 28u > UINT32_MAX)
return false;
if (plan.retain_reads) plan.reads.fill(nullptr);
indirect.table_source = InternSource(table_source);
DescriptorSource image_source;
image_source.dword_count = 8u;
@@ -1791,9 +1784,10 @@ private:
Value key;
uint32_t table_offset = 0;
uint32_t table_stride = 0;
uint32_t table_immediate = 0;
if (!MatchDescriptorTable(handle, descriptor, plan, table_source, key, table_offset,
table_stride) || table_stride != 16u ||
table_source.dword_count != 4u || table_offset != 0u) return false;
table_stride, table_immediate) || table_stride != 16u ||
table_source.dword_count != 4u || table_offset != 0u || table_immediate != 0u) return false;
const auto* lane_read = key.Resolve().TryInstruction();
if (lane_read == nullptr || lane_read->GetOpcode() != ValueOpcode::ReadFirstLane)
return false;
@@ -1825,9 +1819,9 @@ private:
indirect.table_stride = table_stride;
if (!MakeRuntimeTableSource(*read, material_source) ||
!BoundedSelectedIndex(read->Arg(1), read->Arg(4), indirect)) return false;
indirect.material_source = InternSource(material_source);
indirect.selector.emplace(DescriptorSource::IndirectDescriptor::SelectorRead{.source = InternSource(material_source),
.offset = memory.offset + lane * 4u});
indirect.table_source = InternSource(table_source);
indirect.selector_offset = memory.offset + lane * 4u;
DescriptorSource source;
source.dword_count = 4u;
source.dwords.fill(Value(0u));
@@ -1893,22 +1887,13 @@ private:
}
bool ImpossibleSwitchEdge(const Block* from, const Block* to) const {
const auto from_it = std::ranges::find(m_program.blocks, from);
const auto to_it = std::ranges::find(m_program.blocks, to);
if (from_it == m_program.blocks.end() || to_it == m_program.blocks.end() ||
m_program.block_info.size() != m_program.blocks.size()) return false;
const auto& info = m_program.block_info[from_it - m_program.blocks.begin()];
const auto& term = info.terminator;
if (term.kind != CFG::TerminatorKind::IndirectBranch ||
term.indirect_selector_code == UINT32_MAX ||
term.indirect_selector_values.empty() ||
term.indirect_selector_values.size() != term.indirect_selector_targets.size()) return false;
const auto target = m_program.block_info[to_it - m_program.blocks.begin()].id;
const auto maximum = SelectorMaximum(info.indirect_target);
const auto& term = from->terminator;
if (term.kind != CFG::TerminatorKind::IndirectBranch || !term.indexed) return false;
const auto maximum = SelectorMaximum(from->indirect_target);
bool found = false;
for (size_t i = 0; i < term.indirect_selector_values.size(); ++i) {
if (term.indirect_selector_targets[i] != target) continue;
if (term.indirect_selector_values[i] <= maximum) return false;
for (const auto& branch: term.cases) {
if (branch.target != to) continue;
if (branch.value <= maximum) return false;
found = true;
}
return found;
@@ -75,127 +75,11 @@ void ValidateOptions(const Program& program, ShaderStageInputInfo input_info) {
}
}
void ValidateValueReferences(const Program& program, ShaderStageInputInfo input_info) {
for (const auto* block: program.blocks) {
for (const auto& inst: *block) {
switch (inst.GetOpcode()) {
case ValueOpcode::GetAttribute: {
if (!inst.Arg(0).IsImmediate() || inst.Arg(0).GetType() != Type::U32 ||
!inst.Arg(1).IsImmediate() || inst.Arg(1).GetType() != Type::U32) {
return Fail("typed attribute reference is not constant");
}
if ((program.stage == ShaderType::Vertex ||
program.stage == ShaderType::Local) &&
(inst.Arg(1).U32() >= 4u ||
inst.Arg(0).U32() >=
static_cast<uint32_t>(input_info.vertex->resources_num))) {
return Fail("vertex input reference is out of range");
}
if (program.stage == ShaderType::Pixel &&
(inst.Arg(1).U32() >= 4u ||
inst.Arg(0).U32() >= input_info.pixel->input_num)) {
return Fail("pixel input reference is out of range");
}
break;
}
case ValueOpcode::GetInterpolationParameter: {
if (program.stage != ShaderType::Pixel || !inst.Arg(0).IsImmediate() ||
inst.Arg(0).GetType() != Type::U32 || !inst.Arg(1).IsImmediate() ||
inst.Arg(1).GetType() != Type::U32 || !inst.Arg(2).IsImmediate() ||
inst.Arg(2).GetType() != Type::U32) {
return Fail("interpolation parameter reference is invalid");
}
if (inst.Arg(0).U32() >= input_info.pixel->input_num ||
inst.Arg(1).U32() >= 4u || inst.Arg(2).U32() >= 3u) {
return Fail("interpolation parameter reference is out of range");
}
break;
}
case ValueOpcode::GetBuiltin: {
if (!inst.Arg(0).IsImmediate() || inst.Arg(0).GetType() != Type::U32 ||
!inst.Arg(1).IsImmediate() || inst.Arg(1).GetType() != Type::U32) {
return Fail("typed builtin reference is not constant");
}
const auto kind = static_cast<StageInputKind>(inst.Arg(0).U32());
const auto component = inst.Arg(1).U32();
switch (kind) {
case StageInputKind::PackedAncillary:
return Fail("packed pixel ancillary input has an unsupported live use");
case StageInputKind::Layer:
case StageInputKind::SampleId:
if (program.stage != ShaderType::Pixel || component != 0u) {
return Fail("typed pixel scalar input is invalid");
}
break;
case StageInputKind::VertexIndex:
case StageInputKind::InvocationId:
case StageInputKind::PrimitiveId:
case StageInputKind::InstanceIndex:
case StageInputKind::FrontFacing:
case StageInputKind::LocalInvocationIndex:
if (component != 0u) {
return Fail("typed scalar builtin component is out of range");
}
break;
case StageInputKind::FragCoord:
if (component >= 4u) {
return Fail("typed fragment-coordinate component is out of range");
}
break;
case StageInputKind::BaryCoordSmooth:
case StageInputKind::BaryCoordSmoothCentroid:
case StageInputKind::BaryCoordNoPerspective:
if (component >= 2u) {
return Fail("typed barycentric component is out of range");
}
break;
case StageInputKind::TessCoord:
case StageInputKind::WorkgroupId:
case StageInputKind::LocalInvocationId:
case StageInputKind::GlobalInvocationId:
if (component >= 3u) {
return Fail("typed invocation builtin component is out of range");
}
break;
case StageInputKind::Parameter:
default: return Fail("typed builtin kind is invalid");
}
break;
}
case ValueOpcode::SetAttribute: {
const auto index = inst.Flags<ExportFlags>().index;
if (index >= program.export_info.size()) {
return Fail("typed export metadata index is out of range");
}
const auto& exp = program.export_info[index];
if (exp.kind == ExportTargetKind::Position && exp.index != 0 && exp.en != 0 &&
program.stage != ShaderType::Vertex && program.stage != ShaderType::Mesh &&
program.stage != ShaderType::TessellationEvaluation) {
return Fail("auxiliary position export requires a vertex, mesh, or "
"tessellation evaluation shader");
}
break;
}
default: break;
}
}
}
}
void CollectVertexInputs(const Program& program, const ShaderVertexInputInfo* vertex,
ShaderInfo& info) {
void CollectVertexInputs(const ShaderVertexInputInfo* vertex, ShaderInfo& info,
const std::array<uint8_t, 32>& used_components) {
AddInput(info, StageInputKind::VertexIndex, 0, 1, "gl_VertexIndex");
AddInput(info, StageInputKind::InstanceIndex, 0, 1, "gl_InstanceIndex");
uint32_t used_components[ShaderVertexInputInfo::RES_MAX] = {};
for (const auto* block: program.blocks) {
for (const auto& inst: *block) {
if (inst.GetOpcode() == ValueOpcode::GetAttribute) {
const auto attr = inst.Arg(0).U32();
const auto chan = inst.Arg(1).U32();
used_components[attr] = std::max(used_components[attr], chan + 1u);
}
}
}
for (uint32_t attr = 0; attr < static_cast<uint32_t>(vertex->resources_num); attr++) {
if (used_components[attr] != 0) {
AddInput(info, StageInputKind::Parameter, attr, used_components[attr],
@@ -204,37 +88,25 @@ void CollectVertexInputs(const Program& program, const ShaderVertexInputInfo* ve
}
}
void CollectPixelInputs(const Program& program, const ShaderPixelInputInfo* pixel,
ShaderInfo& info) {
void CollectPixelInputs(const ShaderPixelInputInfo* pixel, ShaderInfo& info,
std::array<bool, 32>& per_vertex,
const std::array<uint8_t, 32>& used_components) {
if (pixel->HasPositionInput()) {
AddInput(info, StageInputKind::FragCoord, 0, 4, "gl_FragCoord");
}
if (pixel->ps_front_face) {
AddInput(info, StageInputKind::FrontFacing, 0, 1, "gl_FrontFacing");
}
std::array<bool, 32> per_vertex {};
std::array<bool, 32> interpolated {};
for (const auto* block: program.blocks) {
for (const auto& inst: *block) {
if (inst.GetOpcode() == ValueOpcode::GetAttribute) {
interpolated[inst.Arg(0).U32()] = true;
} else if (inst.GetOpcode() == ValueOpcode::GetInterpolationParameter) {
const auto input = inst.Arg(0).U32();
const auto mode = inst.Arg(2).U32();
per_vertex[input] =
per_vertex[input] || mode < 2u || !ShaderPixelParameterIsFlat(*pixel, input);
}
}
}
// Aliases of a vertex output share one SPIR-V interface variable. If any
// alias reads raw vertices, interpolate the other aliases from those too.
// Mixed interpolation modes share raw vertices at their guest export slot.
// Rectangle expansion alone supplies separate flat and smooth outputs.
for (uint32_t input = 0; input < pixel->input_num; input++) {
for (uint32_t alias = 0; alias < pixel->input_num; alias++) {
const bool same_mode = ShaderPixelParameterIsFlat(*pixel, input) ==
ShaderPixelParameterIsFlat(*pixel, alias);
if (ShaderPixelParameterMappedLocation(*pixel, input) ==
ShaderPixelParameterMappedLocation(*pixel, alias) &&
ShaderPixelParameterIsFlat(*pixel, input) ==
ShaderPixelParameterIsFlat(*pixel, alias)) {
per_vertex[input] = per_vertex[input] || per_vertex[alias];
(pixel->parameter_mode != ShaderPixelParameterMode::Rectangle || same_mode)) {
per_vertex[input] = per_vertex[input] || per_vertex[alias] || !same_mode;
}
}
}
@@ -243,7 +115,8 @@ void CollectPixelInputs(const Program& program, const ShaderPixelInputInfo* pixe
per_vertex[input]);
}
for (uint32_t input = 0; input < pixel->input_num; input++) {
if (interpolated[input] && per_vertex[input]) {
if (used_components[input] != 0 && per_vertex[input] &&
!ShaderPixelParameterIsFlat(*pixel, input)) {
const auto kind = pixel->ps_no_perspective ? StageInputKind::BaryCoordNoPerspective
: StageInputKind::BaryCoordSmooth;
AddInput(info, kind, 0, 3,
@@ -268,137 +141,411 @@ void CollectComputeInputs(const ShaderComputeInputInfo* compute, ShaderInfo& inf
}
}
void CollectBuiltinInputs(const Program& program, ShaderInfo& info) {
for (const auto* block: program.blocks) {
for (const auto& inst: *block) {
if (program.stage == ShaderType::TessellationControl &&
inst.GetOpcode() == ValueOpcode::LaneId) {
AddInput(info, StageInputKind::InvocationId, 0, 1, "gl_InvocationID");
}
if (inst.GetOpcode() != ValueOpcode::GetBuiltin) {
continue;
}
const auto kind = static_cast<StageInputKind>(inst.Arg(0).U32());
switch (kind) {
case StageInputKind::VertexIndex:
AddInput(info, kind, 0, 1, "gl_VertexIndex");
break;
case StageInputKind::InstanceIndex:
AddInput(info, kind, 0, 1, "gl_InstanceIndex");
break;
case StageInputKind::InvocationId:
AddInput(info, kind, 0, 1, "gl_InvocationID");
break;
case StageInputKind::PrimitiveId:
AddInput(info, kind, 0, 1, "gl_PrimitiveID");
break;
case StageInputKind::TessCoord: AddInput(info, kind, 0, 3, "gl_TessCoord"); break;
case StageInputKind::FragCoord: AddInput(info, kind, 0, 4, "gl_FragCoord"); break;
case StageInputKind::FrontFacing:
AddInput(info, kind, 0, 1, "gl_FrontFacing");
break;
case StageInputKind::Layer: AddInput(info, kind, 0, 1, "gl_Layer"); break;
case StageInputKind::SampleId: AddInput(info, kind, 0, 1, "gl_SampleID"); break;
case StageInputKind::BaryCoordSmooth:
case StageInputKind::BaryCoordSmoothCentroid:
AddInput(info, StageInputKind::BaryCoordSmooth, 0, 3, "gl_BaryCoordKHR");
break;
case StageInputKind::BaryCoordNoPerspective:
AddInput(info, kind, 0, 3, "gl_BaryCoordNoPerspKHR");
break;
case StageInputKind::WorkgroupId:
AddInput(info, kind, 0, 3, "gl_WorkGroupID");
break;
case StageInputKind::LocalInvocationId:
AddInput(info, kind, 0, 3, "gl_LocalInvocationID");
break;
case StageInputKind::LocalInvocationIndex:
AddInput(info, kind, 0, 1, "gl_LocalInvocationIndex");
break;
case StageInputKind::GlobalInvocationId:
AddInput(info, kind, 0, 3, "gl_GlobalInvocationID");
break;
case StageInputKind::PackedAncillary:
case StageInputKind::Parameter: break;
}
}
void AddBuiltinInput(ShaderInfo& info, StageInputKind kind) {
switch (kind) {
case StageInputKind::VertexIndex:
AddInput(info, kind, 0, 1, "gl_VertexIndex");
break;
case StageInputKind::InstanceIndex:
AddInput(info, kind, 0, 1, "gl_InstanceIndex");
break;
case StageInputKind::InvocationId:
AddInput(info, kind, 0, 1, "gl_InvocationID");
break;
case StageInputKind::PrimitiveId:
AddInput(info, kind, 0, 1, "gl_PrimitiveID");
break;
case StageInputKind::TessCoord: AddInput(info, kind, 0, 3, "gl_TessCoord"); break;
case StageInputKind::FragCoord: AddInput(info, kind, 0, 4, "gl_FragCoord"); break;
case StageInputKind::FrontFacing:
AddInput(info, kind, 0, 1, "gl_FrontFacing");
break;
case StageInputKind::Layer: AddInput(info, kind, 0, 1, "gl_Layer"); break;
case StageInputKind::SampleId: AddInput(info, kind, 0, 1, "gl_SampleID"); break;
case StageInputKind::BaryCoordSmoothSample:
AddInput(info, StageInputKind::SampleId, 0, 1, "gl_SampleID");
[[fallthrough]];
case StageInputKind::BaryCoordSmooth:
case StageInputKind::BaryCoordSmoothCentroid:
AddInput(info, StageInputKind::BaryCoordSmooth, 0, 3, "gl_BaryCoordKHR");
break;
case StageInputKind::BaryCoordNoPerspective:
AddInput(info, kind, 0, 3, "gl_BaryCoordNoPerspKHR");
break;
case StageInputKind::WorkgroupId:
AddInput(info, kind, 0, 3, "gl_WorkGroupID");
break;
case StageInputKind::LocalInvocationId:
AddInput(info, kind, 0, 3, "gl_LocalInvocationID");
break;
case StageInputKind::LocalInvocationIndex:
AddInput(info, kind, 0, 1, "gl_LocalInvocationIndex");
break;
case StageInputKind::GlobalInvocationId:
AddInput(info, kind, 0, 3, "gl_GlobalInvocationID");
break;
case StageInputKind::PackedAncillary:
case StageInputKind::Parameter: break;
}
}
void CollectOutputs(const Program& program, ShaderStageInputInfo input_info, ShaderInfo& info) {
void CollectOutput(const Program& program, ShaderStageInputInfo input_info,
ShaderInfo& info, const Inst& inst) {
const bool alpha_remap = program.stage == ShaderType::Pixel && input_info.pixel != nullptr &&
input_info.pixel->alpha_blend_source != ShaderAlphaBlendSource::None;
for (const auto* block: program.blocks) {
for (const auto& inst: *block) {
if (inst.GetOpcode() != ValueOpcode::SetAttribute) {
continue;
const auto& export_info = program.export_info[inst.Flags<ExportFlags>().index];
if (export_info.kind == ExportTargetKind::MrtZ) {
if (program.stage == ShaderType::Pixel && (export_info.en & 0x1u) != 0 &&
input_info.pixel->ps_depth_export_enable) {
AddOutput(info, StageOutputKind::Depth, 0, 0, "gl_FragDepth");
}
if (program.stage == ShaderType::Pixel && (export_info.en & 0x4u) != 0 &&
input_info.pixel->ps_sample_mask_export_enable) {
AddOutput(info, StageOutputKind::SampleMask, 0, 0, "gl_SampleMask");
}
return;
}
if (export_info.en == 0) {
return;
}
switch (export_info.kind) {
case ExportTargetKind::Position:
if (export_info.index == 0) {
AddOutput(info, StageOutputKind::Position, 0, 0, "out_position");
break;
}
const auto& export_info = program.export_info[inst.Flags<ExportFlags>().index];
if (export_info.kind == ExportTargetKind::MrtZ) {
if (program.stage == ShaderType::Pixel && (export_info.en & 0x1u) != 0 &&
input_info.pixel->ps_depth_export_enable) {
AddOutput(info, StageOutputKind::Depth, 0, 0, "gl_FragDepth");
if (export_info.compr) {
return Fail("compressed auxiliary position export is unsupported");
}
for (uint32_t component = 0; component < 4; component++) {
if ((export_info.en & (1u << component)) == 0) {
continue;
}
if (program.stage == ShaderType::Pixel && (export_info.en & 0x4u) != 0 &&
input_info.pixel->ps_sample_mask_export_enable) {
AddOutput(info, StageOutputKind::SampleMask, 0, 0, "gl_SampleMask");
const auto output = DecodePositionExportComponent(
input_info.vertex->pa_cl_vs_out_cntl, export_info.index, component);
if (output.viewport) {
AddOutput(info, StageOutputKind::ViewportIndex, 0, 0, "gl_ViewportIndex");
}
if (output.point_size) {
AddOutput(info, StageOutputKind::PointSize, 0, 0, "gl_PointSize");
}
if (output.layer) {
AddOutput(info, StageOutputKind::Layer, 0, 0, "gl_Layer");
}
if (output.clip_distance != UINT32_MAX) {
AddOutput(info, StageOutputKind::ClipDistance, output.clip_distance, 0,
"gl_ClipDistance");
}
if (output.cull_distance != UINT32_MAX) {
AddOutput(info, StageOutputKind::CullDistance, output.cull_distance, 0,
"gl_CullDistance");
}
continue;
}
if (export_info.en == 0) {
continue;
break;
case ExportTargetKind::Parameter:
AddOutput(info, StageOutputKind::Parameter, export_info.index,
export_info.index, fmt::format("out_param_{}", export_info.index));
break;
case ExportTargetKind::Mrt: {
if (alpha_remap && export_info.index != 0) {
break;
}
switch (export_info.kind) {
case ExportTargetKind::Position:
if (export_info.index == 0) {
AddOutput(info, StageOutputKind::Position, 0, 0, "out_position");
break;
const auto slot = input_info.pixel->dual_source_blending
? 0u : ShaderPixelExportTarget(input_info.pixel->target_shader_mask,
export_info.index);
if (slot >= 8) {
break;
}
AddOutput(info, StageOutputKind::Mrt, export_info.index, slot,
fmt::format("out_mrt_{}", export_info.index));
if (alpha_remap) {
AddOutput(info, StageOutputKind::Mrt, 1, 0, "out_mrt_1");
}
break;
}
default: break;
}
}
struct InputUsage {
std::array<uint8_t, 32> components {};
std::array<bool, 32> per_vertex {};
std::array<bool, NumScalarRegs> user_data {};
std::array<StageInputKind, static_cast<size_t>(StageInputKind::Parameter)> builtins {};
uint32_t builtin_mask = 0;
uint32_t builtin_count = 0;
void AddBuiltin(StageInputKind kind) {
const auto bit = 1u << static_cast<uint32_t>(kind);
if ((builtin_mask & bit) == 0) {
builtin_mask |= bit;
builtins[builtin_count++] = kind;
}
}
};
void Visit(Program& program, ShaderStageInputInfo input_info, InputUsage& inputs,
const Inst& inst) {
auto& info = program.info;
const auto op = inst.GetOpcode();
const auto buffer_access = BufferAccessOf(op);
const auto address_access = AddressOpcodeInfoOf(op).access;
const auto shared_access = SharedAccessOf(op);
info.float64 |= inst.GetType() == Type::F64;
info.buffer_int64_atomics |= buffer_access == BufferAccess::Atomic &&
inst.GetType() == Type::U64;
if (buffer_access != BufferAccess::None || address_access != AddressAccess::None ||
shared_access != SharedAccess::None) {
const auto index = inst.Flags<MemoryFlags>().index;
if (index >= program.memory_info.size()) {
return Fail("typed shader contains invalid memory metadata");
}
const auto& memory = program.memory_info[index];
const auto kind = memory.kind;
if (!memory.planning_only) {
info.uses_lds |= kind == ResourceKind::FlatLocal;
if (shared_access != SharedAccess::None) {
info.uses_lds |= kind == ResourceKind::Lds;
info.uses_gds |= kind == ResourceKind::Gds;
} else if (kind == ResourceKind::Buffer || kind == ResourceKind::ScalarBuffer) {
if (memory.resource >= info.buffers.size() || memory.resource >= ShaderInfo::MaxBuffers) {
return Fail("buffer operation has invalid resource metadata");
}
info.live_buffers |= uint64_t{1} << memory.resource;
for (const auto child: info.buffers[memory.resource].indirect_resources) {
if (child >= info.buffers.size()) {
return Fail("indirect buffer operation has invalid resource metadata");
}
if (export_info.compr) {
return Fail("compressed auxiliary position export is unsupported");
}
for (uint32_t component = 0; component < 4; component++) {
if ((export_info.en & (1u << component)) == 0) {
continue;
}
const auto output = DecodePositionExportComponent(
input_info.vertex->pa_cl_vs_out_cntl, export_info.index, component);
if (output.viewport) {
AddOutput(info, StageOutputKind::ViewportIndex, 0, 0, "gl_ViewportIndex");
}
if (output.point_size) {
AddOutput(info, StageOutputKind::PointSize, 0, 0, "gl_PointSize");
}
if (output.layer) {
AddOutput(info, StageOutputKind::Layer, 0, 0, "gl_Layer");
}
if (output.clip_distance != UINT32_MAX) {
AddOutput(info, StageOutputKind::ClipDistance, output.clip_distance, 0,
"gl_ClipDistance");
}
if (output.cull_distance != UINT32_MAX) {
AddOutput(info, StageOutputKind::CullDistance, output.cull_distance, 0,
"gl_CullDistance");
}
}
break;
case ExportTargetKind::Parameter:
AddOutput(info, StageOutputKind::Parameter, export_info.index,
export_info.index, fmt::format("out_param_{}", export_info.index));
break;
case ExportTargetKind::Mrt:
if (alpha_remap && export_info.index != 0) {
break;
}
AddOutput(info, StageOutputKind::Mrt, export_info.index, export_info.index,
fmt::format("out_mrt_{}", export_info.index));
if (alpha_remap) {
AddOutput(info, StageOutputKind::Mrt, 1, 1, "out_mrt_1");
}
break;
default: break;
info.live_buffers |= uint64_t{1} << child;
}
}
}
if (address_access != AddressAccess::None) {
if (kind == ResourceKind::Scratch || kind == ResourceKind::FlatLocal) {
if (program.scratch_dwords == 0) {
return Fail("scratch operation has no per-thread storage");
}
info.function_scratch = true;
info.function_lds |= kind == ResourceKind::FlatLocal &&
program.stage != ShaderType::Compute && program.stage != ShaderType::Mesh;
} else if (address_access == AddressAccess::Write) {
return Fail("writable FLAT/GLOBAL addresses require GPU ownership tracking");
} else {
info.coherent_buffers |= memory.coherent;
}
}
if (buffer_access != BufferAccess::None) {
if (kind == ResourceKind::IndirectBuffer && op != ValueOpcode::ReadConstBuffer) {
info.subgroup_local_invocation_id = true;
}
if (kind == ResourceKind::Buffer) {
info.coherent_buffers |= memory.coherent;
if (memory.resource >= info.buffers.size()) {
return Fail("buffer operation has invalid resource metadata");
}
const auto bits = StorageBufferElementBits(program, memory);
info.buffer_u8 |= bits == 8u;
info.buffer_u16 |= bits == 16u;
if ((info.buffers[memory.resource].packed_stride & (1u << 20u)) != 0u) {
if (program.stage != ShaderType::Compute) {
return Fail("buffer ADD_TID is only valid for compute shaders");
}
info.subgroup_local_invocation_id = true;
}
}
}
if (shared_access != SharedAccess::None) {
if (kind != ResourceKind::Lds && kind != ResourceKind::Gds) {
return Fail("shared operation has invalid resource kind");
}
if (shared_access == SharedAccess::Atomic && SharedComponentCount(op) == 2u) {
if (kind != ResourceKind::Lds || program.stage != ShaderType::Compute) {
return Fail("64-bit shared atomics require compute LDS");
}
info.shared_int64_atomics = true;
}
info.function_lds |= kind == ResourceKind::Lds &&
program.stage != ShaderType::Compute && program.stage != ShaderType::Mesh;
if (shared_access == SharedAccess::Append || shared_access == SharedAccess::Consume) {
info.subgroup_ballot = true;
info.subgroup_shuffle = true;
info.subgroup_local_invocation_id = true;
}
}
}
switch (inst.GetOpcode()) {
case ValueOpcode::GetAttribute: {
if (!inst.Arg(0).IsImmediate() || inst.Arg(0).GetType() != Type::U32 ||
!inst.Arg(1).IsImmediate() || inst.Arg(1).GetType() != Type::U32) {
return Fail("typed attribute reference is not constant");
}
if ((program.stage == ShaderType::Vertex ||
program.stage == ShaderType::Local) &&
(inst.Arg(1).U32() >= 4u ||
inst.Arg(0).U32() >=
static_cast<uint32_t>(input_info.vertex->resources_num))) {
return Fail("vertex input reference is out of range");
}
if (program.stage == ShaderType::Pixel &&
(inst.Arg(1).U32() >= 4u ||
inst.Arg(0).U32() >= input_info.pixel->input_num)) {
return Fail("pixel input reference is out of range");
}
if (program.stage == ShaderType::Vertex || program.stage == ShaderType::Local ||
program.stage == ShaderType::Pixel) {
auto& components = inputs.components[inst.Arg(0).U32()];
components = std::max(components, static_cast<uint8_t>(inst.Arg(1).U32() + 1u));
}
break;
}
case ValueOpcode::GetInterpolationParameter: {
if (program.stage != ShaderType::Pixel || !inst.Arg(0).IsImmediate() ||
inst.Arg(0).GetType() != Type::U32 || !inst.Arg(1).IsImmediate() ||
inst.Arg(1).GetType() != Type::U32 || !inst.Arg(2).IsImmediate() ||
inst.Arg(2).GetType() != Type::U32) {
return Fail("interpolation parameter reference is invalid");
}
if (inst.Arg(0).U32() >= input_info.pixel->input_num ||
inst.Arg(1).U32() >= 4u || inst.Arg(2).U32() >= 3u) {
return Fail("interpolation parameter reference is out of range");
}
const auto input = inst.Arg(0).U32();
inputs.per_vertex[input] |= inst.Arg(2).U32() < 2u ||
!ShaderPixelParameterIsFlat(*input_info.pixel, input);
break;
}
case ValueOpcode::GetBuiltin: {
if (!inst.Arg(0).IsImmediate() || inst.Arg(0).GetType() != Type::U32 ||
!inst.Arg(1).IsImmediate() || inst.Arg(1).GetType() != Type::U32) {
return Fail("typed builtin reference is not constant");
}
const auto kind = static_cast<StageInputKind>(inst.Arg(0).U32());
const auto component = inst.Arg(1).U32();
switch (kind) {
case StageInputKind::PackedAncillary:
return Fail("packed pixel ancillary input has an unsupported live use");
case StageInputKind::Layer:
case StageInputKind::SampleId:
if (program.stage != ShaderType::Pixel || component != 0u) {
return Fail("typed pixel scalar input is invalid");
}
break;
case StageInputKind::VertexIndex:
case StageInputKind::InvocationId:
case StageInputKind::PrimitiveId:
case StageInputKind::InstanceIndex:
case StageInputKind::FrontFacing:
case StageInputKind::LocalInvocationIndex:
if (component != 0u) {
return Fail("typed scalar builtin component is out of range");
}
break;
case StageInputKind::FragCoord:
if (component >= 4u) {
return Fail("typed fragment-coordinate component is out of range");
}
break;
case StageInputKind::BaryCoordSmooth:
case StageInputKind::BaryCoordSmoothSample:
case StageInputKind::BaryCoordSmoothCentroid:
case StageInputKind::BaryCoordNoPerspective:
if (component >= 2u) {
return Fail("typed barycentric component is out of range");
}
break;
case StageInputKind::TessCoord:
case StageInputKind::WorkgroupId:
case StageInputKind::LocalInvocationId:
case StageInputKind::GlobalInvocationId:
if (component >= 3u) {
return Fail("typed invocation builtin component is out of range");
}
break;
case StageInputKind::Parameter:
default: return Fail("typed builtin kind is invalid");
}
inputs.AddBuiltin(kind);
break;
}
case ValueOpcode::SetAttribute: {
const auto index = inst.Flags<ExportFlags>().index;
if (index >= program.export_info.size()) {
return Fail("typed export metadata index is out of range");
}
const auto& exp = program.export_info[index];
if (exp.kind == ExportTargetKind::Position && exp.index != 0 && exp.en != 0 &&
program.stage != ShaderType::Vertex && program.stage != ShaderType::Mesh &&
program.stage != ShaderType::TessellationEvaluation) {
return Fail("auxiliary position export requires a vertex, mesh, or "
"tessellation evaluation shader");
}
info.pixel_valid_mask |= program.stage == ShaderType::Pixel && exp.vm;
CollectOutput(program, input_info, info, inst);
break;
}
case ValueOpcode::GetUserData: {
if (!inst.HasUses()) break;
if (inst.Arg(0).GetType() != Type::ScalarReg) {
return Fail("typed shader contains an invalid user-data register");
}
const auto index = RegIndex(inst.Arg(0).ScalarRegister());
if (index >= NumScalarRegs) {
return Fail("typed shader contains an invalid user-data register");
}
inputs.user_data[index] = true;
break;
}
case ValueOpcode::GetDispatchThreadExtent:
info.uses_dispatch_threads |= inst.HasUses();
break;
case ValueOpcode::ReadConst: info.uses_flattened_srt = true; break;
case ValueOpcode::BitwiseXor32: info.has_bitwise_xor = true; break;
case ValueOpcode::StoreCompletion: info.subgroup_barrier = true; break;
case ValueOpcode::BvhIntersect: info.bvh = true; break;
case ValueOpcode::ConditionRef:
info.subgroup_ballot |=
inst.Flags<CFG::BranchCondition>() != CFG::BranchCondition::ScalarInstruction;
break;
case ValueOpcode::Ballot: info.subgroup_ballot = true; break;
case ValueOpcode::DppMoveU32:
case ValueOpcode::ReadFirstLane:
case ValueOpcode::ReadLane: {
info.subgroup_ballot = true;
info.subgroup_shuffle = true;
if (inst.GetOpcode() == ValueOpcode::DppMoveU32) {
info.subgroup_local_invocation_id = true;
}
break;
}
case ValueOpcode::DppUpdateU32:
case ValueOpcode::WriteLane: {
info.subgroup_ballot = true;
info.subgroup_local_invocation_id = true;
break;
}
case ValueOpcode::SwizzleU32:
info.uses_swizzle = true;
[[fallthrough]];
case ValueOpcode::Permlane16U32:
case ValueOpcode::PermuteU32:
case ValueOpcode::BpermuteU32: {
info.subgroup_ballot = true;
info.subgroup_shuffle = true;
info.subgroup_local_invocation_id = true;
break;
}
case ValueOpcode::LaneId:
if (program.stage == ShaderType::TessellationControl) {
inputs.AddBuiltin(StageInputKind::InvocationId);
} else {
info.subgroup_local_invocation_id = true;
}
break;
case ValueOpcode::ImageQueryLod: info.compute_derivatives = true; break;
case ValueOpcode::ImageGatherRaw:
info.image_gather_extended = true;
break;
default: break;
}
}
@@ -410,29 +557,49 @@ void CollectShaderInfo(Program& program, ShaderStageInputInfo input_info) {
: "shader info already collected");
}
ValidateOptions(program, input_info);
ValidateValueReferences(program, input_info);
auto& next = program.info;
next.inputs.clear();
next.outputs.clear();
next.has_bitwise_xor =
std::any_of(program.blocks.begin(), program.blocks.end(), [](const auto* block) {
return std::any_of(block->begin(), block->end(), [](const auto& inst) {
return inst.GetOpcode() == ValueOpcode::BitwiseXor32;
});
});
auto& info = program.info;
if (info.buffers.size() > ShaderInfo::MaxBuffers) {
return Fail("buffer resource limit exceeded");
}
info.inputs.clear();
info.outputs.clear();
info.user_data_registers.clear();
info.live_buffers = 0;
info.has_bitwise_xor = info.uses_lds = info.uses_gds = info.uses_flattened_srt =
info.uses_dispatch_threads = info.uses_swizzle = false;
info.bvh = info.subgroup_ballot = info.subgroup_barrier = info.subgroup_shuffle =
info.subgroup_local_invocation_id = info.compute_derivatives = info.image_gather_extended =
info.function_lds = info.function_scratch = info.pixel_valid_mask = info.buffer_int64_atomics =
info.buffer_u8 = info.buffer_u16 = info.shared_int64_atomics = info.coherent_buffers = info.float64 = false;
InputUsage inputs;
for (const auto* block: program.blocks) {
for (const auto& inst: *block) {
Visit(program, input_info, inputs, inst);
}
}
for (uint32_t index = 0; index < inputs.user_data.size(); index++) {
if (inputs.user_data[index]) info.user_data_registers.push_back(index);
}
const auto uses_mapping = [](const auto& resource) {
return resource.indirect_root != UINT32_MAX;
};
info.uses_flattened_srt |= std::ranges::any_of(info.buffers, uses_mapping) ||
std::ranges::any_of(info.images, uses_mapping);
switch (program.stage) {
case ShaderType::Vertex:
case ShaderType::Local: CollectVertexInputs(program, input_info.vertex, next); break;
case ShaderType::Local: CollectVertexInputs(input_info.vertex, info, inputs.components); break;
case ShaderType::TessellationControl:
case ShaderType::TessellationEvaluation:
case ShaderType::Mesh: break;
case ShaderType::Pixel: CollectPixelInputs(program, input_info.pixel, next); break;
case ShaderType::Compute: CollectComputeInputs(input_info.compute, next); break;
case ShaderType::Pixel:
CollectPixelInputs(input_info.pixel, info, inputs.per_vertex, inputs.components);
break;
case ShaderType::Compute: CollectComputeInputs(input_info.compute, info); break;
default: return Fail("unsupported shader stage for info collection");
}
CollectBuiltinInputs(program, next);
CollectOutputs(program, input_info, next);
for (uint32_t i = 0; i < inputs.builtin_count; i++) {
AddBuiltinInput(info, inputs.builtins[i]);
}
program.shader_info_complete = true;
}
@@ -5,8 +5,7 @@
namespace Libs::Graphics::ShaderRecompiler::IR {
// Completes the immutable shader interface after resource tracking. On failure Program::info and
// all completion state remain unchanged.
// Collects the shader interface, resource usage and instruction features after resource tracking.
void CollectShaderInfo(Program& program, ShaderStageInputInfo input_info);
} // namespace Libs::Graphics::ShaderRecompiler::IR
@@ -324,10 +324,9 @@ private:
} // namespace
SrtWalker::SrtWalker(const ResourcePlan& program, const SrtRuntime& runtime,
std::span<const uint8_t> clean_flat_slots, SrtWalker* clean_evaluator,
Value active_mask)
: m_program(program), m_runtime(runtime), m_clean_flat_slots(clean_flat_slots),
m_clean_evaluator(clean_evaluator), m_active_mask(active_mask.Resolve()),
SrtWalker* clean_evaluator, Value active_mask)
: m_program(program), m_runtime(runtime), m_clean_evaluator(clean_evaluator),
m_active_mask(active_mask.Resolve()),
m_context(AcquireContext(program)) {}
SrtWalker::~SrtWalker() { --m_program.evaluation_depth; }
@@ -455,7 +454,7 @@ bool SrtWalker::EvaluateExtract(const Inst& inst, uint64_t& result) {
}
bool SrtWalker::EvaluateRawRead(const Inst& inst, uint64_t& result) {
const auto flags = inst.Flags<MemoryFlags>();
const auto flags = inst.Flags<SrtReadFlags>();
if (flags.index >= m_program.memory_info.size()) {
return false;
}
@@ -557,9 +556,8 @@ bool SrtWalker::EvaluateInst(const Inst& inst, uint64_t& result) {
return EvaluateWide(inst.Arg(0), result);
}
const auto clean_runtime = CleanRuntime(m_runtime);
SrtWalker clean_active(m_program, clean_runtime, {}, nullptr, inst.Arg(1));
SrtWalker active(m_program, m_runtime, m_clean_flat_slots, &clean_active,
inst.Arg(1));
SrtWalker clean_active(m_program, clean_runtime, nullptr, inst.Arg(1));
SrtWalker active(m_program, m_runtime, &clean_active, inst.Arg(1));
return active.EvaluateWide(inst.Arg(0), result);
}
case ValueOpcode::BitCastU32F32:
@@ -573,25 +571,14 @@ bool SrtWalker::EvaluateInst(const Inst& inst, uint64_t& result) {
result = static_cast<uint32_t>(a) |
(static_cast<uint64_t>(static_cast<uint32_t>(b)) << 32u);
return true;
case ValueOpcode::ReadConst: {
const auto slot = inst.Arg(1).Resolve();
if (!slot.IsImmediate() || slot.GetType() != Type::U32 ||
slot.U32() >= m_program.srt_reads.size()) {
return false;
}
if (slot.U32() < m_clean_flat_slots.size() &&
m_clean_flat_slots[slot.U32()] != 0u && m_clean_evaluator != nullptr) {
return m_clean_evaluator->EvaluateWide(m_program.srt_reads[slot.U32()].value,
result);
}
return EvaluateWide(m_program.srt_reads[slot.U32()].value, result);
}
case ValueOpcode::LoadAddressU32:
case ValueOpcode::ReadConstBuffer:
case ValueOpcode::LoadBufferU32:
if (IsRawRead(m_program, inst)) {
if (inst.GetOpcode() == ValueOpcode::LoadBufferU32 && m_clean_evaluator != nullptr &&
m_clean_evaluator->m_active_mask == m_active_mask) {
if (m_clean_evaluator != nullptr &&
(inst.Flags<SrtReadFlags>().clean != 0u ||
(inst.GetOpcode() == ValueOpcode::LoadBufferU32 &&
m_clean_evaluator->m_active_mask == m_active_mask))) {
return m_clean_evaluator->EvaluateWide(Value(const_cast<Inst*>(&inst)), result);
}
return EvaluateRawRead(inst, result);
@@ -934,8 +921,8 @@ bool SrtWalker::RefreshFlatBuffer(std::vector<uint32_t>& flat) {
const auto refresh = [&](uint32_t slot) {
if (slot >= m_program.srt_reads.size()) return false;
const auto& read = m_program.srt_reads[slot];
const bool clean = read.flat_offset < m_clean_flat_slots.size() &&
m_clean_flat_slots[read.flat_offset] != 0u;
const auto* inst = read.value.ResolveInstruction();
const bool clean = inst != nullptr && inst->Flags<SrtReadFlags>().clean != 0u;
if (clean && (m_clean_evaluator == nullptr || m_runtime.read_specialization_memory == nullptr))
return false;
auto& evaluator = clean ? *m_clean_evaluator : *this;
@@ -20,6 +20,13 @@ struct SrtRuntime {
std::span<const uint32_t> workgroup_counts;
};
// Retained reads no longer need the guest instruction PC. A clean read evaluates
// its address and bounds through the strict reader as well as the final DWORD.
struct SrtReadFlags {
uint32_t index = 0;
uint32_t clean = 0;
};
enum class RuntimeValueType { Any, Integer };
bool ValidateRuntimeValue(const ResourcePlan& program, Value value,
@@ -31,8 +38,7 @@ SrtRuntime CleanRuntime(SrtRuntime runtime);
class SrtWalker {
public:
SrtWalker(const ResourcePlan& program, const SrtRuntime& runtime,
std::span<const uint8_t> clean_flat_slots = {}, SrtWalker* clean_evaluator = nullptr,
Value active_mask = {});
SrtWalker* clean_evaluator = nullptr, Value active_mask = {});
~SrtWalker();
SrtWalker(const SrtWalker&) = delete;
SrtWalker& operator=(const SrtWalker&) = delete;
@@ -54,7 +60,6 @@ private:
const ResourcePlan& m_program;
SrtRuntime m_runtime;
std::span<const uint8_t> m_clean_flat_slots;
SrtWalker* m_clean_evaluator = nullptr;
Value m_active_mask;
ResourcePlan::EvaluationContext& m_context;
+26 -10
View File
@@ -525,6 +525,9 @@ static void ShaderGetStaticInputInfoPS(
EXIT_NOT_IMPLEMENTED(ps_info.input_num > std::size(ps_info.interpolator_settings));
ps_info.ps_system_input_base = ShaderCalcPsSystemInputBase(sh);
const uint32_t active_inputs = sh.ps_input_ena & sh.ps_input_addr;
if ((active_inputs & 0x00000001u) != 0) {
ps_info.ps_perspective_sample_vgpr = 0;
}
if ((active_inputs & 0x00000002u) != 0) {
ps_info.ps_perspective_center_vgpr = (active_inputs & 0x00000001u) != 0 ? 2u : 0u;
}
@@ -558,10 +561,12 @@ static void ShaderGetStaticInputInfoPS(
ps_info.interpolator_settings[i] = sh.ps_interpolator_settings[i];
}
ps_info.target_shader_mask = sh.m_cbShaderMask;
for (int i = 0; i < 8; i++) {
const auto slot = ShaderPixelExportTarget(ps_info.target_shader_mask, i);
ps_info.target_output_mode[i] = sh.target_output_mode[i];
ps_info.target_export_mapping[i] = sh.target_output_mode[i] != 0
? target_export_mapping[i]
ps_info.target_export_mapping[i] = sh.target_output_mode[i] != 0 && slot < 8
? target_export_mapping[slot]
: Prospero::ColorComponentMapping {};
}
}
@@ -649,6 +654,7 @@ void BuildStageStaticKey(const ShaderPixelInputInfo& info, std::vector<uint32_t>
key.push_back(info.ps_system_input_base);
key.push_back(info.custom_interpolation_mask);
key.push_back(info.ps_perspective_center_vgpr);
key.push_back(info.ps_perspective_sample_vgpr);
key.push_back(info.ps_perspective_centroid_vgpr);
key.push_back(static_cast<uint32_t>(info.ps_pos_x));
key.push_back(static_cast<uint32_t>(info.ps_pos_y));
@@ -657,6 +663,7 @@ void BuildStageStaticKey(const ShaderPixelInputInfo& info, std::vector<uint32_t>
key.push_back(static_cast<uint32_t>(info.ps_front_face));
key.push_back(static_cast<uint32_t>(info.ps_ancillary));
key.push_back(static_cast<uint32_t>(info.ps_no_perspective));
key.push_back(static_cast<uint32_t>(info.parameter_mode));
key.push_back(static_cast<uint32_t>(info.ps_pixel_kill_enable));
key.push_back(static_cast<uint32_t>(info.ps_depth_export_enable));
key.push_back(static_cast<uint32_t>(info.ps_sample_mask_export_enable));
@@ -664,6 +671,8 @@ void BuildStageStaticKey(const ShaderPixelInputInfo& info, std::vector<uint32_t>
key.push_back(static_cast<uint32_t>(info.dual_source_blending));
key.push_back(static_cast<uint32_t>(info.alpha_blend_source));
key.insert(key.end(), std::begin(info.target_output_mode), std::end(info.target_output_mode));
const auto mask = info.target_shader_mask;
key.push_back((mask | (mask >> 1u) | (mask >> 2u) | (mask >> 3u)) & 0x11111111u);
for (uint32_t base = 0; base < info.target_export_mapping.size(); base += 4u) {
uint32_t packed = 0;
for (uint32_t i = 0; i < 4u; i++) {
@@ -697,11 +706,14 @@ ShaderParams PrepareProgram(const HW::VertexShaderInfo& regs, const HW::Context&
const auto& sh = context.GetShaderRegisters();
const auto [data, hash] = ShaderGetMappedData(regs.es_regs.data_addr, "ShaderGetInputInfoVS():");
const bool merged = (context.GetShaderStages() & 0x20u) != 0;
// GS_EN controls amplification, not whether an NGG shader uses a workgroup.
const bool native_ngg = !merged && data.type == Prospero::ShaderBinaryType::kGs &&
regs.gs_regs.rsrc2.lds_size != 0;
auto params = GetShaderParams(
regs.es_regs.data_addr, hash,
std::span<const uint32_t>(regs.gs_user_sgpr.value, regs.gs_regs.rsrc2.user_sgpr), data,
merged ? 8u : 0u);
if (!merged) {
merged || native_ngg ? 8u : 0u);
if (!merged && !native_ngg) {
if (!ShaderGetStaticVertexInputInfo(regs.es_regs.data_addr, regs.gs_user_sgpr,
regs.gs_regs.rsrc2.user_sgpr, sh, data, info)) {
EXIT("failed to prepare vertex shader program\n");
@@ -746,7 +758,7 @@ ShaderParams PrepareProgram(const HW::VertexShaderInfo& regs, const HW::Context&
group.primitive_group_size != 1u || group.vertex_group_size != 1u ||
user_vgpr.vgpr1 || user_vgpr.vgpr2 || user_vgpr.vgpr3 ||
mesh.max_vertices != sh.m_vgtGsMaxVertOut);
} else {
} else if (merged) {
EXIT_NOT_IMPLEMENTED(regs.gs_regs.rsrc1.gs_vgpr_component_count != 3u ||
regs.gs_regs.rsrc2.es_vgpr_component_count != 3u);
}
@@ -755,7 +767,7 @@ ShaderParams PrepareProgram(const HW::VertexShaderInfo& regs, const HW::Context&
user_config.GetPrimType() != Prospero::PrimitiveType::kTriFan &&
user_config.GetPrimType() != Prospero::PrimitiveType::kTriStrip &&
user_config.GetPrimType() != Prospero::PrimitiveType::kTriList) ||
sh.m_vgtGsOutPrimType != 2u || sh.m_vgtGsMaxVertOut < 3u ||
sh.m_vgtGsOutPrimType != 2u || (!native_ngg && sh.m_vgtGsMaxVertOut < 3u) ||
group.vertex_group_size < mesh.InputPrimitiveSize() ||
mesh.max_vertices == 0u) {
EXIT("unsupported GS assembly: input=%u output=%u vertices=%u GE=%u/%u max_output=%u\n",
@@ -763,14 +775,16 @@ ShaderParams PrepareProgram(const HW::VertexShaderInfo& regs, const HW::Context&
group.primitive_group_size, group.vertex_group_size, mesh.max_vertices);
}
mesh.max_primitives = mesh.fast_launch ? mesh.max_vertices :
native_ngg ? mesh.InputPrimitiveCount(mesh.max_vertices) :
group.primitive_group_size * (sh.m_vgtGsMaxVertOut - 2u);
mesh.primitives_per_group = std::min({static_cast<uint32_t>(group.primitive_group_size),
mesh.InputPrimitiveCount(group.vertex_group_size),
mesh.max_vertices / sh.m_vgtGsMaxVertOut});
native_ngg ? mesh.max_primitives :
mesh.max_vertices / sh.m_vgtGsMaxVertOut});
EXIT_IF(mesh.primitives_per_group == 0u);
mesh.vertices_per_group = mesh.InputVertexCount(mesh.primitives_per_group);
mesh.threads_num[0] =
((mesh.max_vertices + mesh.wave_size - 1u) / mesh.wave_size) * mesh.wave_size;
const auto threads = native_ngg && !mesh.fast_launch ? mesh.vertices_per_group : mesh.max_vertices;
mesh.threads_num[0] = ((threads + mesh.wave_size - 1u) / mesh.wave_size) * mesh.wave_size;
mesh.threads_num[1] = mesh.threads_num[2] = 1u;
return params;
}
@@ -910,6 +924,7 @@ void ShaderDbgDumpInputInfo(const ShaderPixelInputInfo& info) {
"\t ps_system_input_base = %u\n"
"\t custom_interpolation_mask = 0x%08" PRIx32 "\n"
"\t ps_perspective_center_vgpr = %" PRIu32 "\n"
"\t ps_perspective_sample_vgpr = %" PRIu32 "\n"
"\t ps_perspective_centroid_vgpr = %" PRIu32 "\n"
"\t ps_pos_x = %s\n"
"\t ps_pos_y = %s\n"
@@ -923,7 +938,8 @@ void ShaderDbgDumpInputInfo(const ShaderPixelInputInfo& info) {
"\t ps_early_z = %s\n"
"\t ps_execute_on_noop = %s\n",
info.input_num, info.ps_system_input_base, info.custom_interpolation_mask,
info.ps_perspective_center_vgpr, info.ps_perspective_centroid_vgpr,
info.ps_perspective_center_vgpr, info.ps_perspective_sample_vgpr,
info.ps_perspective_centroid_vgpr,
info.ps_pos_x ? "true" : "false",
info.ps_pos_y ? "true" : "false", info.ps_pos_z ? "true" : "false",
info.ps_pos_w ? "true" : "false", info.ps_front_face ? "true" : "false",
+5
View File
@@ -159,6 +159,7 @@ struct ShaderComputeInputInfo: ShaderWorkgroupInputInfo {
};
enum class ShaderAlphaBlendSource : uint8_t { None, SourceAlpha, SourceAlphaOne, SourceAlphaZero };
enum class ShaderPixelParameterMode : uint8_t { FirstVertex, LastVertex, Rectangle };
struct ShaderPixelInputInfo {
uint32_t interpolator_settings[32] = {0};
@@ -167,8 +168,10 @@ struct ShaderPixelInputInfo {
uint32_t ps_system_input_base = 0;
uint32_t custom_interpolation_mask = 0;
uint32_t ps_perspective_center_vgpr = UINT32_MAX;
uint32_t ps_perspective_sample_vgpr = UINT32_MAX;
uint32_t ps_perspective_centroid_vgpr = UINT32_MAX;
uint8_t target_output_mode[8] = {};
uint32_t target_shader_mask = UINT32_MAX;
std::array<Prospero::ColorComponentMapping, 8> target_export_mapping = {};
uint32_t scratch_size_dwords = 0;
bool ps_pos_x = false;
@@ -178,6 +181,7 @@ struct ShaderPixelInputInfo {
bool ps_front_face = false;
bool ps_ancillary = false;
bool ps_no_perspective = false;
ShaderPixelParameterMode parameter_mode = ShaderPixelParameterMode::FirstVertex;
bool ps_pixel_kill_enable = false;
bool ps_depth_export_enable = false;
bool ps_sample_mask_export_enable = false;
@@ -309,6 +313,7 @@ struct ShaderMappedData {
void ShaderInit();
void ShaderMapUserData(uint64_t addr, const ShaderMappedData& data);
uint32_t ShaderPixelExportTarget(uint32_t shader_mask, uint32_t export_index);
void ShaderDbgDumpInputInfo(const ShaderVertexInputInfo& info);
void ShaderDbgDumpInputInfo(const ShaderPixelInputInfo& info);
+17 -2
View File
@@ -11,12 +11,28 @@ constexpr uint32_t PsInputFlatShade = 0x00000400u;
} // namespace
uint32_t ShaderPixelExportTarget(uint32_t shader_mask, uint32_t export_index) {
for (uint32_t target = 0; target < 8u; target++) {
if (((shader_mask >> (target * 4u)) & 0xfu) == 0u) {
continue;
}
if (export_index == 0u) {
return target;
}
export_index--;
}
return UINT32_MAX;
}
uint32_t ShaderPixelParameterMappedLocation(const ShaderPixelInputInfo& info, uint32_t input) {
return input < info.input_num ? info.interpolator_settings[input] & PsInputOffsetMask : input;
}
uint32_t ShaderPixelParameterLocation(const ShaderPixelInputInfo& info,
std::span<const uint32_t> active_inputs, uint32_t input) {
if (info.parameter_mode != ShaderPixelParameterMode::Rectangle) {
return ShaderPixelParameterMappedLocation(info, input);
}
std::array<bool, 32> used_locations {};
for (const auto active_input: active_inputs) {
used_locations[ShaderPixelParameterMappedLocation(info, active_input)] = true;
@@ -29,8 +45,7 @@ uint32_t ShaderPixelParameterLocation(const ShaderPixelInputInfo& info,
auto& location = group_locations[group];
if (location == UINT32_MAX) {
location = mapped;
// Smooth and custom interpolation read the same vertex output. Only
// differing flat/smooth rectangle outputs need separate locations.
// Rectangle expansion broadcasts flat aliases through separate outputs.
if (group_locations[group ^ 1u] != UINT32_MAX) {
location = 0;
while (location < used_locations.size() && used_locations[location]) {
+3
View File
@@ -121,6 +121,9 @@ int KernelEqueuePrivate::GetTriggeredEvents(KernelEvent* ev, int num) {
event.event = event.pending_events.front();
event.pending_events.pop_front();
event.triggered = true;
} else {
// A persistent level is delivered again by the next wait, not this batch.
break;
}
if (ret >= num) {
+30 -15
View File
@@ -70,6 +70,7 @@ struct File {
std::atomic_bool writable;
std::atomic_bool append;
std::atomic_bool sync_writes;
std::atomic_bool close_on_exec;
SpecialFile special;
Common::Mutex mutex;
std::vector<uint8_t> dirents;
@@ -449,11 +450,12 @@ int KYTY_SYSV_ABI KernelOpen(const char* path, int flags, uint16_t mode) {
EXIT_IF(file == nullptr || file->opened || file->directory);
file->name = path;
file->readable = rw_mode != Common::File::Mode::Write;
file->writable = rw_mode != Common::File::Mode::Read;
file->append = append;
file->sync_writes = fsync || sync || dsync;
file->name = path;
file->readable = rw_mode != Common::File::Mode::Write;
file->writable = rw_mode != Common::File::Mode::Read;
file->append = append;
file->sync_writes = fsync || sync || dsync;
file->close_on_exec = (static_cast<uint32_t>(flags) & 0x00100000u) != 0;
if (!directory && IsRandomDevice(file->name)) {
file->real_name = file->name;
@@ -585,6 +587,27 @@ int KYTY_SYSV_ABI KernelClose(int d) {
return OK;
}
int KYTY_SYSV_ABI KernelFcntl(int d, int command, int arg) {
PRINT_NAME();
if (d < DESCRIPTOR_MIN) {
return KERNEL_ERROR_EBADF;
}
auto* file = g_files->GetFile(d);
if (file == nullptr || !file->opened) {
return KERNEL_ERROR_EBADF;
}
switch (command) {
case 1: return file->close_on_exec.load(std::memory_order_relaxed); // F_GETFD
case 2: // F_SETFD, FD_CLOEXEC
file->close_on_exec.store((arg & 1) != 0, std::memory_order_relaxed);
return OK;
default: return KERNEL_ERROR_EINVAL;
}
}
int64_t KYTY_SYSV_ABI KernelRead(int d, void* buf, size_t nbytes) {
PRINT_NAME();
@@ -1138,19 +1161,11 @@ int KYTY_SYSV_ABI KernelFstat(int d, FileStat* sb) {
auto wt = at;
if (file->special != SpecialFile::None) {
stat.st_mode = 0020644u;
stat.st_size = 0;
stat.st_blksize = 512;
stat.st_blocks = 0;
SecToTimespec(&stat.st_atim, at.ToUnix());
SecToTimespec(&stat.st_mtim, wt.ToUnix());
stat.st_ctim = stat.st_atim;
stat.st_birthtim = stat.st_mtim;
*sb = stat;
return OK;
}
if (!file->directory) {
} else if (!file->directory) {
file->mutex.Lock();
bool is_invalid = file->f.IsInvalid();
+1
View File
@@ -59,6 +59,7 @@ std::filesystem::path GetRealFilename(const std::string& mounted_file_name);
int KYTY_SYSV_ABI KernelOpen(const char* path, int flags, uint16_t mode);
int KYTY_SYSV_ABI KernelClose(int d);
int KYTY_SYSV_ABI KernelFcntl(int d, int command, int arg);
int64_t KYTY_SYSV_ABI KernelRead(int d, void* buf, size_t nbytes);
int64_t KYTY_SYSV_ABI KernelPread(int d, void* buf, size_t nbytes, int64_t offset);
int64_t KYTY_SYSV_ABI KernelPreadv(int d, const KernelIovec* iov, int iovcnt, int64_t offset);
+109 -97
View File
@@ -21,6 +21,7 @@
#include <map>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <vector>
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
@@ -168,6 +169,7 @@ static bool VirtualRangesOverlap(uint64_t left_start, uint64_t left_size, uint64
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
static uint32_t g_test_backing_store_unmaps_before_failure = UINT32_MAX;
static callback_func_t g_test_before_backing_map = nullptr;
static callback_func_t g_test_backing_read = nullptr;
#endif
#include "memoryAddressSpace.inc"
@@ -359,12 +361,6 @@ public:
EditUnlocked(start, size, [protection](Range* r) { r->protection = protection; });
}
void SetMemoryType(uint64_t start, uint64_t size, int memory_type) {
Common::LockGuard lock(m_mutex);
EditUnlocked(start, size, [memory_type](Range* r) { r->memory_type = memory_type; });
}
bool Query(uint64_t addr, int flags, Range* out) {
EXIT_IF(out == nullptr);
@@ -702,7 +698,7 @@ public:
bool Release(uint64_t start, size_t len, uint64_t* vaddr, uint64_t* size,
GpuAccessMode* gpu_mode);
bool Map(uint64_t vaddr, uint64_t phys_addr, size_t len, int prot, VirtualMemory::Mode mode,
GpuAccessMode gpu_mode);
GpuAccessMode gpu_mode, const char* name, int memory_type);
bool Unmap(uint64_t vaddr, uint64_t size, GpuAccessMode* gpu_mode,
uint64_t* host_vaddr_to_release = nullptr);
bool Find(uint64_t vaddr, uint64_t* base_addr, size_t* len, int* prot,
@@ -715,7 +711,6 @@ public:
void ProtectMapping(uint64_t vaddr, uint64_t size, int prot, VirtualMemory::Mode mode,
GpuAccessMode gpu_mode);
void SetVirtualRangeName(uint64_t vaddr, uint64_t len, const char* name);
void SetVirtualRangeMemoryType(uint64_t vaddr, uint64_t len, int memory_type);
[[nodiscard]] Common::Mutex& GetMutex() { return m_mutex; }
[[nodiscard]] const std::map<uint64_t, AllocatedBlock>& GetPhysicalBlocks() const {
@@ -1368,7 +1363,8 @@ bool PhysicalMemory::Release(uint64_t start, size_t len, uint64_t* vaddr, uint64
}
bool PhysicalMemory::Map(uint64_t vaddr, uint64_t phys_addr, size_t len, int prot,
VirtualMemory::Mode mode, GpuAccessMode gpu_mode) {
VirtualMemory::Mode mode, GpuAccessMode gpu_mode, const char* name,
int memory_type) {
Common::LockGuard lock(m_mutex);
if (len == 0 || UINT64_MAX - phys_addr < len) {
@@ -1413,6 +1409,8 @@ bool PhysicalMemory::Map(uint64_t vaddr, uint64_t phys_addr, size_t len, int pro
mapping.prot = prot;
mapping.mode = mode;
mapping.gpu_mode = gpu_mode;
mapping.memory_type = memory_type;
CopyVirtualRangeName(mapping.name, name);
m_mappings.push_back(mapping);
if (has_automatic) {
RemoveFreeRange(m_automatic_free, phys_addr, len);
@@ -2040,16 +2038,6 @@ void FlexibleMemory::SetVirtualRangeName(uint64_t vaddr, uint64_t len, const cha
}
}
void PhysicalMemory::SetVirtualRangeMemoryType(uint64_t vaddr, uint64_t len, int memory_type) {
Common::LockGuard lock(m_mutex);
for (auto& b: m_mappings) {
if (VirtualRangesOverlap(vaddr, len, b.map_vaddr, b.map_size)) {
b.memory_type = memory_type;
}
}
}
uint64_t FlexibleMemory::Available() {
Common::LockGuard lock(m_mutex);
@@ -2268,12 +2256,9 @@ static bool UnmapPooledBackingTransactional(const std::vector<PooledMemory::Mapp
return true;
}
int32_t KYTY_SYSV_ABI KernelMapNamedFlexibleMemory(void** addr_in_out, size_t len, int prot,
int flags, const char* name) {
PRINT_NAME();
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
// The ABI entry points and batch operations hold g_memory_operation_mutex.
static int MapFlexibleMemory(void** addr_in_out, size_t len, int prot, int flags,
const char* name) {
EXIT_NOT_IMPLEMENTED(addr_in_out == nullptr);
constexpr size_t PAGE_SIZE = 0x4000;
@@ -2398,8 +2383,17 @@ int32_t KYTY_SYSV_ABI KernelMapNamedFlexibleMemory(void** addr_in_out, size_t le
return OK;
}
int32_t KYTY_SYSV_ABI KernelMapNamedFlexibleMemory(void** addr_in_out, size_t len, int prot,
int flags, const char* name) {
PRINT_NAME();
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
return MapFlexibleMemory(addr_in_out, len, prot, flags, name);
}
int KYTY_SYSV_ABI KernelMapFlexibleMemory(void** addr_in_out, size_t len, int prot, int flags) {
return KernelMapNamedFlexibleMemory(addr_in_out, len, prot, flags, "");
PRINT_NAME();
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
return MapFlexibleMemory(addr_in_out, len, prot, flags, "");
}
int KYTY_SYSV_ABI KernelSetPrtAperture(int index, void* addr, size_t len) {
@@ -2607,11 +2601,8 @@ static int UnmapMemoryRange(uint64_t vaddr, size_t len) {
return OK;
}
int KYTY_SYSV_ABI KernelMunmap(uint64_t vaddr, size_t len) {
PRINT_NAME();
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
// The ABI entry point and batch operations hold g_memory_operation_mutex.
static int UnmapMemory(uint64_t vaddr, size_t len) {
LOGF("\t start = 0x%016" PRIx64 "\n"
"\t len = 0x%016" PRIx64 "\n",
vaddr, len);
@@ -2627,6 +2618,12 @@ int KYTY_SYSV_ABI KernelMunmap(uint64_t vaddr, size_t len) {
return UnmapMemoryRange(vaddr, len);
}
int KYTY_SYSV_ABI KernelMunmap(uint64_t vaddr, size_t len) {
PRINT_NAME();
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
return UnmapMemory(vaddr, len);
}
size_t KYTY_SYSV_ABI KernelGetDirectMemorySize() {
PRINT_NAME();
@@ -2909,7 +2906,8 @@ static int ReleaseDirectMemoryInternal(int64_t start, size_t len) {
for (const auto& removed: metadata_unmapped) {
EXIT_IF(!g_physical_memory->Map(removed.map_vaddr, removed.start_addr,
removed.map_size, removed.prot, removed.mode,
removed.gpu_mode));
removed.gpu_mode, removed.name,
removed.memory_type));
}
restore_owner_aliases(owner_unmapped);
restore_gpu_aliases();
@@ -2980,12 +2978,10 @@ int KYTY_SYSV_ABI KernelCheckedReleaseDirectMemory(int64_t start, size_t len) {
return result == KERNEL_ERROR_EACCES ? KERNEL_ERROR_ENOENT : result;
}
int KYTY_SYSV_ABI KernelMapDirectMemory(void** addr, size_t len, int prot, int flags,
int64_t direct_memory_start, size_t alignment) {
PRINT_NAME();
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
// The ABI entry points and batch operations hold g_memory_operation_mutex.
static int MapDirectMemory(void** addr, size_t len, int prot, int flags,
int64_t direct_memory_start, size_t alignment, const char* name,
int type = -1) {
if (addr == nullptr) {
return KERNEL_ERROR_EFAULT;
}
@@ -3036,10 +3032,8 @@ int KYTY_SYSV_ABI KernelMapDirectMemory(void** addr, size_t len, int prot, int f
old.start_addr, old.mode));
}
EXIT_IF(!g_physical_memory->Map(old.map_vaddr, old.start_addr, old.map_size,
old.prot, old.mode, old.gpu_mode));
g_physical_memory->SetVirtualRangeName(old.map_vaddr, old.map_size, old.name);
g_physical_memory->SetVirtualRangeMemoryType(old.map_vaddr, old.map_size,
old.memory_type);
old.prot, old.mode, old.gpu_mode, old.name,
old.memory_type));
}
MapGpuRange(in_addr, len);
};
@@ -3168,7 +3162,11 @@ int KYTY_SYSV_ABI KernelMapDirectMemory(void** addr, size_t len, int prot, int f
return KERNEL_ERROR_ENOMEM;
}
if (!g_physical_memory->Map(out_addr, direct_memory_start, len, prot, mode, gpu_mode)) {
PhysicalMemory::AllocatedBlock mapped_block {};
g_physical_memory->Find(direct_memory_start, false, &mapped_block);
const int memory_type = type == -1 ? mapped_block.memory_type : type;
if (!g_physical_memory->Map(out_addr, direct_memory_start, len, prot, mode, gpu_mode, name,
memory_type)) {
LOGF_COLOR(Log::Color::Red, "\t [Fail]\n");
if (replaced_mappings.empty()) {
EXIT_IF(!g_guest_address_space->UnmapBacking(out_addr, len));
@@ -3178,18 +3176,16 @@ int KYTY_SYSV_ABI KernelMapDirectMemory(void** addr, size_t len, int prot, int f
return KERNEL_ERROR_EBUSY;
}
PhysicalMemory::AllocatedBlock mapped_block {};
g_physical_memory->Find(direct_memory_start, false, &mapped_block);
const bool published = !replaced_mappings.empty() || reserved_target
? g_virtual_ranges->ReplaceSpan(
out_addr, len, replaced_mappings.empty()
? VirtualRangeType::Reserved
: VirtualRangeType::Direct,
direct_memory_start,
prot, mapped_block.memory_type, VirtualRangeType::Direct, "")
prot, memory_type, VirtualRangeType::Direct, name)
: g_virtual_ranges->Add(out_addr, len, direct_memory_start, prot,
mapped_block.memory_type,
VirtualRangeType::Direct, "");
memory_type,
VirtualRangeType::Direct, name);
if (!published) {
GpuAccessMode rollback_gpu_mode = GpuAccessMode::NoAccess;
EXIT_IF(!g_physical_memory->Unmap(out_addr, len, &rollback_gpu_mode));
@@ -3212,22 +3208,18 @@ int KYTY_SYSV_ABI KernelMapDirectMemory(void** addr, size_t len, int prot, int f
return OK;
}
int KYTY_SYSV_ABI KernelMapDirectMemory(void** addr, size_t len, int prot, int flags,
int64_t direct_memory_start, size_t alignment) {
PRINT_NAME();
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
return MapDirectMemory(addr, len, prot, flags, direct_memory_start, alignment, "");
}
int KYTY_SYSV_ABI KernelMapDirectMemory2(void** addr, size_t len, int type, int prot, int flags,
int64_t direct_memory_start, size_t alignment) {
PRINT_NAME();
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
LOGF("\t type = %d\n", type);
auto ret = KernelMapDirectMemory(addr, len, prot, flags, direct_memory_start, alignment);
if (ret == OK && addr != nullptr && *addr != nullptr) {
const auto out_addr = reinterpret_cast<uint64_t>(*addr);
g_physical_memory->SetVirtualRangeMemoryType(out_addr, len, type);
g_virtual_ranges->SetMemoryType(out_addr, len, type);
}
return ret;
return MapDirectMemory(addr, len, prot, flags, direct_memory_start, alignment, "", type);
}
int MapAutomaticMemory(uint64_t vaddr, size_t size, int type, int prot) {
@@ -3246,11 +3238,11 @@ int MapAutomaticMemory(uint64_t vaddr, size_t size, int type, int prot) {
uint64_t mapped = 0;
for (const auto& [offset, length]: ranges) {
void* address = reinterpret_cast<void*>(vaddr + mapped);
const int result = KernelMapDirectMemory2(&address, length, type, prot, 0x10,
static_cast<int64_t>(offset), page_size);
const int result = MapDirectMemory(&address, length, prot, 0x10,
static_cast<int64_t>(offset), page_size, "", type);
if (result != OK) {
if (mapped != 0) {
EXIT_IF(KernelMunmap(vaddr, mapped) != OK);
EXIT_IF(UnmapMemory(vaddr, mapped) != OK);
}
g_physical_memory->RestoreAutomatic(ranges);
return result;
@@ -3277,13 +3269,7 @@ int KYTY_SYSV_ABI KernelMapNamedDirectMemory(void** addr, size_t len, int prot,
return KERNEL_ERROR_ENAMETOOLONG;
}
auto ret = KernelMapDirectMemory(addr, len, prot, flags, direct_memory_start, alignment);
if (ret == OK && addr != nullptr) {
g_physical_memory->SetVirtualRangeName(reinterpret_cast<uint64_t>(*addr), len, name);
g_virtual_ranges->Rename(reinterpret_cast<uint64_t>(*addr), len, name);
}
return ret;
return MapDirectMemory(addr, len, prot, flags, direct_memory_start, alignment, name);
}
int KYTY_SYSV_ABI KernelIsAddressSanitizerEnabled() {
@@ -3389,7 +3375,8 @@ static bool ReplaceFixedRangeWithReserved(uint64_t start, uint64_t size) {
if (chunk.backend_unmapped) {
backend_restored = g_physical_memory->Map(
chunk.range.start, chunk.range.offset, chunk.range.size,
chunk.range.protection, chunk.mode, chunk.gpu_mode);
chunk.range.protection, chunk.mode, chunk.gpu_mode, chunk.range.name,
chunk.range.memory_type);
}
} else if (chunk.range.type == VirtualRangeType::Flexible && chunk.backend_unmapped) {
host_restored = backend_restored =
@@ -3584,6 +3571,10 @@ void TestBeforeNextBackingMap(callback_func_t callback) {
g_test_before_backing_map = callback;
}
void TestSetBackingReadCallback(callback_func_t callback) {
g_test_backing_read = callback;
}
void TestFailNextPhysicalMemoryUnmap() {
TestFailPhysicalMemoryUnmapAfter(0);
}
@@ -3621,6 +3612,36 @@ uint64_t TestGuestBackingSize() {
return g_guest_address_space->GetBackingSize();
}
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
bool TestWindowsBackingViewModes() {
constexpr uint64_t size = 0x10000;
GuestBackingStore backing(size);
void* placeholder = VirtualAlloc2(GetCurrentProcess(), nullptr, size,
MEM_RESERVE | MEM_RESERVE_PLACEHOLDER, PAGE_NOACCESS,
nullptr, 0);
if (placeholder == nullptr) {
return false;
}
const auto address = reinterpret_cast<uint64_t>(placeholder);
bool valid = true;
for (auto [mode, protection]: std::array {
std::pair {VirtualMemory::Mode::NoAccess, DWORD {PAGE_NOACCESS}},
std::pair {VirtualMemory::Mode::Read, DWORD {PAGE_READONLY}},
std::pair {VirtualMemory::Mode::ReadWrite, DWORD {PAGE_READWRITE}},
std::pair {VirtualMemory::Mode::ExecuteReadWrite, DWORD {PAGE_EXECUTE_READWRITE}}}) {
if (!backing.MapFixed(address, size, 0, mode)) {
valid = false;
break;
}
MEMORY_BASIC_INFORMATION info {};
valid = VirtualQuery(placeholder, &info, sizeof(info)) != 0 &&
info.Type == MEM_MAPPED && info.Protect == protection && valid;
EXIT_IF(!backing.Unmap(address, size));
}
return VirtualFree(placeholder, 0, MEM_RELEASE) != 0 && valid;
}
#endif
bool TestGuestFreeRangeBounds() {
return GuestFreeRangeContains(0x10000, 0x20000, 0x18000, 0x4000) &&
!GuestFreeRangeContains(0x10000, 0x20000, 0x40000, 0x4000) &&
@@ -3875,11 +3896,8 @@ bool FreeGuestMemory(uint64_t vaddr, uint64_t size) {
return FreeGuestMemoryOwner(vaddr, mapped_size);
}
int KYTY_SYSV_ABI KernelMprotect(const void* addr, size_t len, int prot) {
PRINT_NAME();
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
// The ABI entry points and batch operations hold g_memory_operation_mutex.
static int ProtectMemory(const void* addr, size_t len, int prot) {
auto vaddr = reinterpret_cast<uint64_t>(addr);
LOGF("\t addr = 0x%016" PRIx64 "\n"
@@ -3937,19 +3955,17 @@ int KYTY_SYSV_ABI KernelMprotect(const void* addr, size_t len, int prot) {
return OK;
}
int KYTY_SYSV_ABI KernelMprotect(const void* addr, size_t len, int prot) {
PRINT_NAME();
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
return ProtectMemory(addr, len, prot);
}
int KYTY_SYSV_ABI KernelMtypeprotect(const void* addr, size_t len, int type, int prot) {
PRINT_NAME();
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
LOGF("\t addr = 0x%016" PRIx64 "\n"
"\t len = 0x%016" PRIx64 "\n"
"\t type = 0x%08" PRIx32 "\n"
"\t prot = 0x%08" PRIx32 "\n",
reinterpret_cast<uint64_t>(addr), static_cast<uint64_t>(len), static_cast<uint32_t>(type),
static_cast<uint32_t>(prot));
return KernelMprotect(addr, len, prot);
LOGF("\t type = %d\n", type);
return ProtectMemory(addr, len, prot);
}
int KYTY_SYSV_ABI KernelBatchMap2(KernelBatchMapEntry* entries, int num_entries,
@@ -3996,23 +4012,19 @@ int KYTY_SYSV_ABI KernelBatchMap2(KernelBatchMapEntry* entries, int num_entries,
int result = OK;
switch (entry->operation) {
case MAP_OP_MAP_DIRECT:
result = KernelMapNamedDirectMemory(&entry->start, entry->length, entry->protection,
flags, static_cast<int64_t>(entry->offset), 0,
"anon");
result = MapDirectMemory(&entry->start, entry->length, entry->protection, flags,
static_cast<int64_t>(entry->offset), 0, "anon");
break;
case MAP_OP_UNMAP:
result = KernelMunmap(reinterpret_cast<uint64_t>(entry->start), entry->length);
result = UnmapMemory(reinterpret_cast<uint64_t>(entry->start), entry->length);
break;
case MAP_OP_PROTECT:
result = KernelMprotect(entry->start, entry->length, entry->protection);
case MAP_OP_TYPE_PROTECT:
result = ProtectMemory(entry->start, entry->length, entry->protection);
break;
case MAP_OP_MAP_FLEXIBLE:
result = KernelMapNamedFlexibleMemory(&entry->start, entry->length,
entry->protection, flags, "anon");
break;
case MAP_OP_TYPE_PROTECT:
result =
KernelMtypeprotect(entry->start, entry->length, entry->type, entry->protection);
result = MapFlexibleMemory(&entry->start, entry->length, entry->protection, flags,
"anon");
break;
default: result = KERNEL_ERROR_EINVAL; break;
}
+1
View File
@@ -192,6 +192,7 @@ bool FreeGuestMemory(uint64_t vaddr, uint64_t size);
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
void TestBeforeNextBackingMap(callback_func_t callback);
void TestSetBackingReadCallback(callback_func_t callback);
void TestFailNextPhysicalMemoryUnmap();
void TestFailPhysicalMemoryUnmapAfter(uint32_t successful_unmaps);
void TestFailGuestBackingStoreUnmapAfter(uint32_t successful_unmaps);
+88 -66
View File
@@ -161,30 +161,90 @@ public:
if (!IsAvailable() || !RangeOk(backing_offset, size)) {
return false;
}
std::lock_guard lock(m_mutex);
std::memset(m_backing_base + backing_offset, 0, size);
return true;
}
bool TryWriteBacking(uint64_t vaddr, const void* data, uint64_t size) {
if (data == nullptr) {
if (!IsAvailable() || data == nullptr || size == 0 || UINT64_MAX - vaddr < size) {
return false;
}
std::lock_guard lock(m_mutex);
const auto end = vaddr + size;
auto first = m_maps.upper_bound(vaddr);
if (first == m_maps.begin()) {
return false;
}
--first;
auto current = vaddr;
for (auto mapping = first; current < end; ++mapping) {
if (mapping == m_maps.end() || current < mapping->second.vaddr ||
current >= mapping->second.vaddr + mapping->second.size) {
return false;
}
const auto& entry = mapping->second;
const auto bytes = std::min(end, entry.vaddr + entry.size) - current;
if (!RangeOk(entry.backing_offset + current - entry.vaddr, bytes)) {
return false;
}
current += bytes;
}
const auto* source = static_cast<const uint8_t*>(data);
return TryTransferBacking(vaddr, size,
[source](uint8_t* backing, uint64_t data_offset, size_t bytes) {
std::memcpy(backing, source + data_offset, bytes);
});
current = vaddr;
for (auto mapping = first; current < end; ++mapping) {
const auto& entry = mapping->second;
const auto bytes = std::min(end, entry.vaddr + entry.size) - current;
const auto offset = entry.backing_offset + current - entry.vaddr;
std::memcpy(m_backing_base + offset, source + (current - vaddr), bytes);
current += bytes;
}
return true;
}
bool TryReadBacking(uint64_t vaddr, void* data, uint64_t size) {
if (data == nullptr) {
if (!IsAvailable() || data == nullptr || size == 0 || UINT64_MAX - vaddr < size) {
return false;
}
std::shared_lock lock(m_mutex);
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
if (g_test_backing_read != nullptr) {
g_test_backing_read(vaddr, size);
}
#endif
const auto end = vaddr + size;
auto first = m_maps.upper_bound(vaddr);
if (first == m_maps.begin()) {
return false;
}
--first;
auto current = vaddr;
for (auto mapping = first; current < end; ++mapping) {
if (mapping == m_maps.end() || current < mapping->second.vaddr ||
current >= mapping->second.vaddr + mapping->second.size) {
return false;
}
const auto& entry = mapping->second;
const auto bytes = std::min(end, entry.vaddr + entry.size) - current;
if (!RangeOk(entry.backing_offset + current - entry.vaddr, bytes)) {
return false;
}
current += bytes;
}
auto* destination = static_cast<uint8_t*>(data);
return TryTransferBacking(
vaddr, size, [destination](uint8_t* backing, uint64_t data_offset, size_t bytes) {
std::memcpy(destination + data_offset, backing, bytes);
});
current = vaddr;
for (auto mapping = first; current < end; ++mapping) {
const auto& entry = mapping->second;
const auto bytes = std::min(end, entry.vaddr + entry.size) - current;
const auto offset = entry.backing_offset + current - entry.vaddr;
std::memcpy(destination + (current - vaddr), m_backing_base + offset, bytes);
current += bytes;
}
return true;
}
bool TryReadSparseBacking(uint64_t vaddr, void* data, uint64_t size) {
@@ -192,29 +252,24 @@ public:
return false;
}
std::lock_guard lock(m_mutex);
const auto end = vaddr + size;
auto first = m_maps.lower_bound(vaddr);
if (first != m_maps.begin()) {
auto previous = std::prev(first);
if (previous->second.vaddr + previous->second.size > vaddr) {
first = previous;
}
std::shared_lock lock(m_mutex);
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
if (g_test_backing_read != nullptr) {
g_test_backing_read(vaddr, size);
}
for (auto mapping = first; mapping != m_maps.end() && mapping->second.vaddr < end;
++mapping) {
const auto& entry = mapping->second;
const auto start = std::max(vaddr, entry.vaddr);
const auto bytes = std::min(end, entry.vaddr + entry.size) - start;
if (!RangeOk(entry.backing_offset + start - entry.vaddr, bytes)) {
return false;
#endif
const auto end = vaddr + size;
auto mapping = m_maps.lower_bound(vaddr);
if (mapping != m_maps.begin()) {
auto previous = std::prev(mapping);
if (previous->second.vaddr + previous->second.size > vaddr) {
mapping = previous;
}
}
auto* destination = static_cast<uint8_t*>(data);
auto cursor = vaddr;
for (auto mapping = first; mapping != m_maps.end() && mapping->second.vaddr < end;
++mapping) {
for (; mapping != m_maps.end() && mapping->second.vaddr < end; ++mapping) {
const auto& entry = mapping->second;
const auto start = std::max(vaddr, entry.vaddr);
const auto bytes = std::min(end, entry.vaddr + entry.size) - start;
@@ -437,7 +492,7 @@ public:
return false;
}
std::lock_guard lock(m_mutex);
std::shared_lock lock(m_mutex);
const auto end = vaddr + size;
auto current = vaddr;
@@ -457,39 +512,6 @@ public:
}
private:
template <typename Transfer>
bool TryTransferBacking(uint64_t vaddr, uint64_t size, Transfer transfer) {
if (!IsAvailable() || size == 0 || UINT64_MAX - vaddr < size) {
return false;
}
std::lock_guard lock(m_mutex);
const auto end = vaddr + size;
auto current = vaddr;
while (current < end) {
MapEntry entry {};
if (!FindContainingUnlocked(current, 1, &entry)) {
return false;
}
const auto bytes = std::min(end, entry.vaddr + entry.size) - current;
if (!RangeOk(entry.backing_offset + current - entry.vaddr, bytes)) {
return false;
}
current += bytes;
}
current = vaddr;
while (current < end) {
MapEntry entry {};
EXIT_IF(!FindContainingUnlocked(current, 1, &entry));
const auto bytes = std::min(end, entry.vaddr + entry.size) - current;
const auto offset = entry.backing_offset + current - entry.vaddr;
transfer(m_backing_base + offset, current - vaddr, static_cast<size_t>(bytes));
current += bytes;
}
return true;
}
struct MapEntry {
uint64_t vaddr = 0;
uint64_t size = 0;
@@ -597,7 +619,7 @@ private:
return nullptr;
}
if (!ApplyProtection(ptr, size, mode)) {
if (mode == VirtualMemory::Mode::NoAccess && !ApplyProtection(ptr, size, mode)) {
UnmapViewOfFile2(GetCurrentProcess(), ptr, MEM_PRESERVE_PLACEHOLDER);
SetFailure(failure_reason, FailureReason::ProtectFailed);
return nullptr;
@@ -656,7 +678,7 @@ private:
uint8_t* m_backing_base = nullptr;
uint64_t m_size = 0;
std::mutex m_mutex;
std::shared_mutex m_mutex;
std::map<uint64_t, MapEntry> m_maps;
};
@@ -727,7 +749,7 @@ public:
if (size == 0 || UINT64_MAX - vaddr < size) {
return false;
}
std::lock_guard lock(m_mutex);
std::shared_lock lock(m_mutex);
return std::any_of(m_owned.begin(), m_owned.end(), [vaddr, size](const auto& range) {
return vaddr >= range.first && vaddr + size <= range.first + range.second;
});
@@ -755,7 +777,7 @@ public:
if (!Owns(vaddr, size)) {
return false;
}
std::lock_guard lock(m_mutex);
std::shared_lock lock(m_mutex);
auto mapping = m_mapped.upper_bound(vaddr);
if (mapping != m_mapped.begin()) {
--mapping;
@@ -1381,7 +1403,7 @@ private:
#endif
}
std::mutex m_mutex;
std::shared_mutex m_mutex;
std::map<uint64_t, uint64_t> m_free;
std::map<uint64_t, MappedRegion> m_mapped;
std::vector<std::pair<uint64_t, uint64_t>> m_owned;
+9
View File
@@ -3200,6 +3200,15 @@ static void* RunThread(void* arg) {
os_thread_id = GetHostThreadId();
#endif
thread->host_thread_id = os_thread_id;
#if KYTY_PLATFORM == KYTY_PLATFORM_LINUX
if (!thread->name.empty()) {
#if defined(__APPLE__)
pthread_setname_np(thread->name.substr(0, 63).c_str());
#else
pthread_setname_np(pthread_self(), thread->name.substr(0, 15).c_str());
#endif
}
#endif
LOGF("\tPthread run begin: %s, id = %d, os_thread_id = %" PRIu64 ", entry = 0x%016" PRIx64
", arg = 0x%016" PRIx64 ", stack_addr = 0x%016" PRIx64 ", stack_size = %" PRIu64 "\n",
+6 -6
View File
@@ -198,12 +198,6 @@ KernelSemaPrivate::Result KernelSemaPrivate::Wait(int need_count, uint32_t* ptr_
infinitely = false;
}
uint32_t elapsed = 0;
Common::Timer t;
t.Start();
int id = Common::Thread::GetThreadIdUnique();
if (m_count >= need_count) {
m_count -= need_count;
if (ptr_micros != nullptr) {
@@ -216,6 +210,12 @@ KernelSemaPrivate::Result KernelSemaPrivate::Wait(int need_count, uint32_t* ptr_
return Result::TimedOut;
}
uint32_t elapsed = 0;
Common::Timer t;
t.Start();
int id = Common::Thread::GetThreadIdUnique();
WaitingThread waiter {};
waiter.id = id;
waiter.priority = (m_fifo_order ? 0 : Libs::LibKernel::PthreadGetCurrentPriorityForKernel());
@@ -6,7 +6,7 @@
<rect>
<x>0</x>
<y>0</y>
<width>840</width>
<width>900</width>
<height>620</height>
</rect>
</property>
@@ -179,6 +179,18 @@
<property name="text"><string>Auto-hide cursor</string></property>
</widget>
</item>
<item row="9" column="1">
<widget class="QCheckBox" name="checkBox_skip_notice_screen">
<property name="toolTip"><string>Skip startup logos and notices in supported games.</string></property>
<property name="text"><string>Skip boot logos</string></property>
</widget>
</item>
<item row="10" column="1">
<widget class="QCheckBox" name="checkBox_sync_raw_image_buffers">
<property name="toolTip"><string>Can fix missing textures and incorrect transparency in some games. May reduce performance.</string></property>
<property name="text"><string>Accurate texture synchronization</string></property>
</widget>
</item>
</layout>
</widget>
</item>
@@ -400,6 +412,13 @@ To use your own sound, replace the emulator's assets/sounds/trophy-unlock.wav wi
<property name="toolTip"><string>Restore default settings</string></property>
</widget>
</item>
<item>
<widget class="QPushButton" name="settings_button">
<property name="minimumSize"><size><width>80</width><height>25</height></size></property>
<property name="text"><string>Game Configs</string></property>
<property name="toolTip"><string>Import or export game configs</string></property>
</widget>
</item>
<item>
<spacer name="buttonSpacer">
<property name="orientation"><enum>Qt::Horizontal</enum></property>
@@ -125,7 +125,7 @@
</size>
</property>
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Edit configuration&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
<string>Edit game config</string>
</property>
<property name="text">
<string/>
@@ -150,7 +150,7 @@
</size>
</property>
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Delete configuration&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
<string>Clear game config</string>
</property>
<property name="styleSheet">
<string notr="true"/>
@@ -169,6 +169,28 @@
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="trophy_overview_button">
<property name="minimumSize">
<size>
<width>36</width>
<height>36</height>
</size>
</property>
<property name="toolTip">
<string>View saved trophies</string>
</property>
<property name="iconSize">
<size>
<width>32</width>
<height>32</height>
</size>
</property>
<property name="autoRaise">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
+6 -1
View File
@@ -1 +1,6 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" width="24" height="24"><path fill="#000" d="M17.65 6.35A7.96 7.96 0 0 0 12 4a8 8 0 1 0 7.73 10h-2.08A6 6 0 1 1 12 6c1.66 0 3.14.69 4.22 1.78L13 11h7V4l-2.35 2.35z"/></svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 32 32">
<g fill="none" stroke="#000000" stroke-linecap="round" stroke-linejoin="round" stroke-width="2">
<path d="M26 16a10 10 0 1 1-2.93-7.07L27 13"/>
<path d="M27 5v8h-8"/>
</g>
</svg>

Before

Width:  |  Height:  |  Size: 232 B

After

Width:  |  Height:  |  Size: 252 B

+7
View File
@@ -0,0 +1,7 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 32 32">
<g fill="none" stroke="#000000" stroke-linecap="round" stroke-linejoin="round" stroke-width="2">
<path d="M9 5h14v8a7 7 0 0 1-14 0Z"/>
<path d="M9 8H5v3a4 4 0 0 0 4 4M23 8h4v3a4 4 0 0 1-4 4"/>
<path d="M16 20v4M12 28v-4h8v4M11 28h10"/>
</g>
</svg>

After

Width:  |  Height:  |  Size: 325 B

+26
View File
@@ -0,0 +1,26 @@
#ifndef CHEAT_FILE_H
#define CHEAT_FILE_H
#include <QByteArray>
#include <QJsonDocument>
#include <QList>
#include <QString>
namespace Cheats {
[[nodiscard]] bool IsSupportedTitleId(const QString& title_id);
[[nodiscard]] QString PlanPath(const QString& title_id);
// Local files retain their existing defaults; remote imports receive additional validation.
[[nodiscard]] QString ParseDocument(const QByteArray& data, QJsonDocument* document);
[[nodiscard]] QString ValidateImport(const QJsonDocument& document, const QString& title_id,
const QString& version, const QString& process);
[[nodiscard]] QJsonDocument WithSelection(const QJsonDocument& document,
const QList<bool>& enabled);
// Refuse to replace a file changed since it was loaded; empty data also permits creation.
[[nodiscard]] QString SaveDocument(const QString& path, const QJsonDocument& document,
const QByteArray& expected_data);
} // namespace Cheats
#endif // CHEAT_FILE_H
+66
View File
@@ -0,0 +1,66 @@
#ifndef CHEAT_REPOSITORY_H
#define CHEAT_REPOSITORY_H
#include <QByteArray>
#include <QList>
#include <QNetworkAccessManager>
#include <QObject>
#include <QPointer>
#include <QString>
#include <QStringList>
#include <QUrl>
#include <functional>
class QNetworkReply;
namespace Cheats {
struct RemoteFile {
QString name;
QString title;
QString version;
QString format;
[[nodiscard]] bool IsSupported() const;
[[nodiscard]] QUrl Url() const;
};
struct CatalogResult {
QList<RemoteFile> files;
QString error;
};
[[nodiscard]] CatalogResult ParseIndex(const QByteArray& data, const QString& format,
const QString& title_id);
class CheatRepository final: public QObject {
Q_OBJECT
public:
explicit CheatRepository(QObject* parent = nullptr);
void Load(const QString& title_id);
void Fetch(const RemoteFile& file);
void CancelFetch();
signals:
void CatalogLoaded(QList<Cheats::RemoteFile> files, QString error);
void FileLoaded(QByteArray data, QString error);
private:
QNetworkReply* Request(const QUrl& url, qint64 limit,
std::function<void(QByteArray, QString)> complete);
QNetworkAccessManager m_network;
QList<QNetworkReply*> m_catalog_replies;
QPointer<QNetworkReply> m_file_reply;
QList<RemoteFile> m_files;
QStringList m_errors;
int m_catalog_generation = 0;
int m_fetch_generation = 0;
int m_pending = 0;
};
} // namespace Cheats
#endif // CHEAT_REPOSITORY_H
+15 -87
View File
@@ -6,6 +6,7 @@
#include <QByteArray>
#include <QChar>
#include <QColor>
#include <QJsonObject>
#include <QMetaEnum>
#include <QMetaType>
#include <QObject>
@@ -14,9 +15,6 @@
#include <QStringList>
#include <QVariant>
#define KYTY_CFG_SET(n) s->setValue(#n, QVariant::fromValue(n).toString());
#define KYTY_CFG_GET(n) n = s->value(#n).value<decltype(n)>();
template <class T>
inline QStringList EnumToList() {
QStringList ret;
@@ -121,12 +119,14 @@ public:
bool fullscreen_enabled = false;
bool hide_cursor_enabled = false;
bool readback_linear_images = false;
bool sync_raw_image_buffers = false;
bool tessellation_enabled = false;
bool trophy_enabled = true;
bool skip_notice_screen = false;
int vblank_frequency = 60;
int console_language = DEFAULT_CONSOLE_LANGUAGE;
bool vulkan_validation_enabled = false;
bool shader_validation_enabled = true;
bool shader_validation_enabled = false;
ShaderOptimizationType shader_optimization_type = ShaderOptimizationType::Performance;
LogDirection shader_log_direction = LogDirection::Silent;
QString shader_log_folder = "_Shaders";
@@ -154,8 +154,10 @@ public:
fullscreen_enabled = other.fullscreen_enabled;
hide_cursor_enabled = other.hide_cursor_enabled;
readback_linear_images = other.readback_linear_images;
sync_raw_image_buffers = other.sync_raw_image_buffers;
tessellation_enabled = other.tessellation_enabled;
trophy_enabled = other.trophy_enabled;
skip_notice_screen = other.skip_notice_screen;
vblank_frequency = other.vblank_frequency;
console_language = other.console_language;
vulkan_validation_enabled = other.vulkan_validation_enabled;
@@ -188,90 +190,16 @@ public:
game_comment = other.game_comment;
}
void WriteSettings(QSettings* s) const {
KYTY_CFG_SET(name);
KYTY_CFG_SET(basedir);
KYTY_CFG_SET(game_path);
KYTY_CFG_SET(custom_settings);
KYTY_CFG_SET(screen_resolution);
KYTY_CFG_SET(user_name);
KYTY_CFG_SET(user_id);
KYTY_CFG_SET(audio_input_device);
KYTY_CFG_SET(present_mode);
KYTY_CFG_SET(gpu_index);
KYTY_CFG_SET(fullscreen_enabled);
KYTY_CFG_SET(hide_cursor_enabled);
KYTY_CFG_SET(readback_linear_images);
KYTY_CFG_SET(tessellation_enabled);
KYTY_CFG_SET(trophy_enabled);
KYTY_CFG_SET(vblank_frequency);
KYTY_CFG_SET(console_language);
KYTY_CFG_SET(vulkan_validation_enabled);
KYTY_CFG_SET(shader_validation_enabled);
KYTY_CFG_SET(shader_optimization_type);
KYTY_CFG_SET(shader_log_direction);
KYTY_CFG_SET(shader_log_folder);
KYTY_CFG_SET(command_buffer_dump_enabled);
KYTY_CFG_SET(command_buffer_dump_folder);
KYTY_CFG_SET(printf_direction);
KYTY_CFG_SET(printf_output_file);
KYTY_CFG_SET(profiler_enabled);
KYTY_CFG_SET(renderdoc_enabled);
KYTY_CFG_SET(amd_cpu_enabled);
#if defined(_WIN32)
KYTY_CFG_SET(red_zone_protection_enabled);
#endif
s->setValue("host_input_mapping", host_input_mapping);
KYTY_CFG_SET(elf);
}
void WriteSettings(QSettings* s) const;
void ReadSettings(QSettings* s);
void ReadSettings(QSettings* s) {
KYTY_CFG_GET(name);
KYTY_CFG_GET(basedir);
KYTY_CFG_GET(game_path);
KYTY_CFG_GET(custom_settings);
KYTY_CFG_GET(screen_resolution);
user_name = s->value("user_name", user_name).toString();
bool user_id_ok = false;
auto saved_user_id = s->value("user_id", user_id).toInt(&user_id_ok);
user_id = user_id_ok && Config::IsConfiguredUserIdValid(saved_user_id)
? saved_user_id
: Config::DEFAULT_USER_ID;
audio_input_device = s->value("audio_input_device", audio_input_device).toString();
KYTY_CFG_GET(present_mode);
gpu_index = s->value("gpu_index", -1).toInt();
if (EnumToText(present_mode).isEmpty()) {
present_mode = PresentMode::Mailbox;
}
KYTY_CFG_GET(fullscreen_enabled);
KYTY_CFG_GET(hide_cursor_enabled);
KYTY_CFG_GET(readback_linear_images);
KYTY_CFG_GET(tessellation_enabled);
trophy_enabled = s->value("trophy_enabled", trophy_enabled).toBool();
vblank_frequency = s->value("vblank_frequency", vblank_frequency).toInt();
console_language = s->value("console_language", console_language).toInt();
if (console_language < 0 || console_language > MAX_CONSOLE_LANGUAGE) {
console_language = DEFAULT_CONSOLE_LANGUAGE;
}
KYTY_CFG_GET(vulkan_validation_enabled);
KYTY_CFG_GET(shader_validation_enabled);
KYTY_CFG_GET(shader_optimization_type);
KYTY_CFG_GET(shader_log_direction);
KYTY_CFG_GET(shader_log_folder);
KYTY_CFG_GET(command_buffer_dump_enabled);
KYTY_CFG_GET(command_buffer_dump_folder);
KYTY_CFG_GET(printf_direction);
KYTY_CFG_GET(printf_output_file);
KYTY_CFG_GET(profiler_enabled);
KYTY_CFG_GET(renderdoc_enabled);
amd_cpu_enabled = s->value("amd_cpu_enabled", false).toBool();
#if defined(_WIN32)
red_zone_protection_enabled =
s->value("red_zone_protection_enabled", red_zone_protection_enabled).toBool();
#endif
host_input_mapping = s->value("host_input_mapping", host_input_mapping).toStringList();
elf = s->value("elf", elf).toString();
}
[[nodiscard]] QVariantMap GameSettings() const;
// Call on a temporary configuration: validation can fail after loading values.
bool SetGameSettings(const QJsonObject& settings, QString& error);
private:
template <class Settings>
void ReadGameSettingsValues(const Settings& s);
};
Q_DECLARE_METATYPE(Configuration*)
@@ -33,6 +33,8 @@ public:
signals:
void PreviewControllerColor(const QString& color);
void ImportGameSettings();
void ExportGameSettings();
private:
Ui::ConfigurationEditDialog* m_ui = nullptr;
@@ -43,6 +43,7 @@ public:
bool EnsureGameDirectory();
void ScanGameDirectory();
void ViewTrophies();
void ViewTrophyOverview();
signals:
@@ -73,6 +74,8 @@ private:
void SelectItem(QTreeWidgetItem* witem);
void ApplyCompatibility();
void UpdateToolbarIcons();
void ImportGameSettings(QWidget* parent);
void ExportGameSettings(QWidget* parent) const;
[[nodiscard]] bool HasValidGameDirectory() const;
ConfigurationItem* m_selected_item = nullptr;
+28 -7
View File
@@ -1,30 +1,51 @@
#ifndef PATCHES_DIALOG_H
#define PATCHES_DIALOG_H
#include "cheatRepository.h"
#include <QByteArray>
#include <QDialog>
#include <QJsonDocument>
#include <QString>
class Configuration;
class QLabel;
class QListWidget;
class QPushButton;
class QTabWidget;
class QTreeWidget;
class PatchesDialog final: public QDialog {
public:
explicit PatchesDialog(const Configuration& game, QWidget* parent = nullptr);
~PatchesDialog() override = default;
[[nodiscard]] static bool IsSupportedTitleId(const QString& title_id);
[[nodiscard]] static QString PatchPlanPath(const QString& title_id);
private:
void Load();
void Save();
void LoadRemote();
void PreviewRemote();
void ImportRemote();
QString m_title_id;
QListWidget* m_patches = nullptr;
QLabel* m_status = nullptr;
QPushButton* m_apply = nullptr;
QString m_title_id;
QString m_version;
QString m_process;
QByteArray m_local_data;
QJsonDocument m_local_document;
QJsonDocument m_remote_document;
bool m_local_readable = false;
Cheats::CheatRepository* m_repository = nullptr;
QList<Cheats::RemoteFile> m_remote_files;
QTabWidget* m_tabs = nullptr;
QTreeWidget* m_files = nullptr;
QListWidget* m_preview = nullptr;
QLabel* m_remote_status = nullptr;
QLabel* m_preview_status = nullptr;
QPushButton* m_refresh = nullptr;
QPushButton* m_import = nullptr;
QListWidget* m_patches = nullptr;
QLabel* m_status = nullptr;
QPushButton* m_apply = nullptr;
};
#endif // PATCHES_DIALOG_H
@@ -3,6 +3,8 @@
#include <QDialog>
#include <vector>
class QTabWidget;
class QWidget;
@@ -14,6 +16,8 @@ public:
static bool HasTrophyData(const Configuration* info);
static void ShowForGame(const Configuration* info, const QString& runtime_directory,
QWidget* parent);
static void ShowOverview(const std::vector<const Configuration*>& games,
const QString& runtime_directory, QWidget* parent);
private:
bool LoadGame(const Configuration& info, const QString& runtime_directory, QString& error);
+2
View File
@@ -5,6 +5,8 @@
<file alias="input-mapping.svg">icons/input-mapping.svg</file>
<file alias="refresh.svg">icons/refresh.svg</file>
<file alias="remove-configuration.svg">icons/remove-configuration.svg</file>
<file alias="trophy.svg">icons/trophy.svg</file>
<file alias="hidden-trophy.png">../../assets/images/hidden-trophy.png</file>
</qresource>
<qresource prefix="/styles">
<file alias="launcher.qss">styles/launcher.qss</file>
+180
View File
@@ -0,0 +1,180 @@
#include "cheatFile.h"
#include <QCoreApplication>
#include <QDir>
#include <QFile>
#include <QFileInfo>
#include <QJsonArray>
#include <QJsonObject>
#include <QRegularExpression>
#include <QSaveFile>
namespace Cheats {
namespace {
QString Tr(const char* text) {
return QCoreApplication::translate("Cheats", text);
}
QString ValidateDocument(const QJsonDocument& document) {
if (!document.isObject()) {
return Tr("Invalid cheat JSON.");
}
const auto mods = document.object().value(QStringLiteral("mods"));
if (!mods.isArray()) {
return Tr("Cheat JSON has no \"mods\" array.");
}
for (const auto& value: mods.toArray()) {
const auto mod = value.toObject();
const auto name = mod.value(QStringLiteral("name"));
const auto enabled = mod.value(QStringLiteral("enabled"));
if (!value.isObject() || !name.isString() || name.toString().isEmpty() ||
(!enabled.isUndefined() && !enabled.isBool())) {
return Tr("Invalid cheat entry.");
}
}
return {};
}
} // namespace
bool IsSupportedTitleId(const QString& title_id) {
static const QRegularExpression pattern(QStringLiteral("\\APPSA[0-9]{5}\\z"));
return pattern.match(title_id.trimmed().toUpper()).hasMatch();
}
QString PlanPath(const QString& title_id) {
if (!IsSupportedTitleId(title_id)) {
return {};
}
return QDir(QCoreApplication::applicationDirPath())
.filePath(QStringLiteral("_Patches/%1.json").arg(title_id.trimmed().toUpper()));
}
QString ParseDocument(const QByteArray& data, QJsonDocument* document) {
const auto parsed = QJsonDocument::fromJson(data);
const auto error = ValidateDocument(parsed);
*document = error.isEmpty() ? parsed : QJsonDocument();
return error;
}
QString ValidateImport(const QJsonDocument& document, const QString& title_id,
const QString& version, const QString& process) {
const auto parse_error = ValidateDocument(document);
if (!parse_error.isEmpty()) {
return parse_error;
}
const auto root = document.object();
if (!IsSupportedTitleId(title_id) ||
root.value(QStringLiteral("id"))
.toString()
.compare(title_id.trimmed(), Qt::CaseInsensitive) != 0) {
return Tr("The cheat file does not match this game's title ID.");
}
if (version.isEmpty() || root.value(QStringLiteral("version")).toString() != version) {
return Tr("The cheat file does not match this game's version (%1).").arg(version);
}
if (process.isEmpty() ||
root.value(QStringLiteral("process")).toString().compare(process, Qt::CaseInsensitive) !=
0) {
return Tr("The cheat file does not match this game's executable (%1).").arg(process);
}
static const QRegularExpression offset_pattern(
QStringLiteral("\\A(?:0[xX])?[0-9a-fA-F]{1,16}\\z"));
static const QRegularExpression bytes_pattern(QStringLiteral("\\A(?:[0-9a-fA-F]{2})+\\z"));
const auto mods = root.value(QStringLiteral("mods")).toArray();
if (mods.isEmpty()) {
return Tr("The cheat file contains no cheats.");
}
if (root.contains(QStringLiteral("master"))) {
return Tr("This JSON uses master codes, which are not supported yet.");
}
for (const auto& value: mods) {
const auto mod = value.toObject();
const auto memory = mod.value(QStringLiteral("memory"));
if (mod.contains(QStringLiteral("module_name"))) {
return Tr("This JSON uses module-specific cheats, which are not supported yet.");
}
if (!memory.isArray() || memory.toArray().isEmpty()) {
return Tr("Unsupported memory entries in cheat \"%1\".")
.arg(mod.value(QStringLiteral("name")).toString());
}
for (const auto& entry: memory.toArray()) {
const auto write = entry.toObject();
const auto offset = write.value(QStringLiteral("offset")).toString();
const auto off = write.value(QStringLiteral("off")).toString();
const auto on = write.value(QStringLiteral("on")).toString();
const auto absolute = write.value(QStringLiteral("absolute"));
const auto expected = write.value(QStringLiteral("expected"));
if ((!absolute.isUndefined() && (!absolute.isBool() || absolute.toBool())) ||
(!expected.isUndefined() &&
(!expected.isString() ||
expected.toString().compare(off, Qt::CaseInsensitive) != 0)) ||
write.contains(QStringLiteral("section")) ||
write.contains(QStringLiteral("sectionName")) ||
write.contains(QStringLiteral("sectionProtection")) ||
write.contains(QStringLiteral("logicalOffset")) ||
write.contains(QStringLiteral("sectionOffset"))) {
return Tr("This JSON uses memory addressing features that are not supported yet.");
}
if (!entry.isObject() || !offset_pattern.match(offset).hasMatch() ||
!bytes_pattern.match(off).hasMatch() || !bytes_pattern.match(on).hasMatch() ||
off.size() != on.size()) {
return Tr("Unsupported memory entries in cheat \"%1\".")
.arg(mod.value(QStringLiteral("name")).toString());
}
}
}
return {};
}
QJsonDocument WithSelection(const QJsonDocument& document, const QList<bool>& enabled) {
auto root = document.object();
auto mods = root.value(QStringLiteral("mods")).toArray();
if (mods.size() != enabled.size()) {
return {};
}
for (qsizetype index = 0; index < mods.size(); ++index) {
auto mod = mods[index].toObject();
mod.insert(QStringLiteral("enabled"), enabled[index]);
mods[index] = mod;
}
root.insert(QStringLiteral("mods"), mods);
return QJsonDocument(root);
}
QString SaveDocument(const QString& path, const QJsonDocument& document,
const QByteArray& expected_data) {
if (path.isEmpty() || !document.isObject()) {
return Tr("Invalid cheat file.");
}
QFile input(path);
if (input.exists()) {
if (!input.open(QIODevice::ReadOnly)) {
return Tr("Could not read cheat file: %1").arg(input.errorString());
}
const auto current = input.readAll();
if (input.error() != QFile::NoError) {
return Tr("Could not read cheat file: %1").arg(input.errorString());
}
if (current != expected_data) {
return Tr("Cheat file changed; reload the dialog.");
}
} else if (!expected_data.isEmpty()) {
return Tr("Cheat file changed; reload the dialog.");
}
input.close();
if (!QDir().mkpath(QFileInfo(path).absolutePath())) {
return Tr("Could not create the local cheats directory.");
}
QSaveFile output(path);
const auto data = document.toJson();
if (!output.open(QIODevice::WriteOnly) || output.write(data) != data.size() ||
!output.commit()) {
return Tr("Could not save cheat file: %1").arg(output.errorString());
}
return {};
}
} // namespace Cheats
+200
View File
@@ -0,0 +1,200 @@
#include "cheatRepository.h"
#include <QNetworkReply>
#include <QNetworkRequest>
#include <QRegularExpression>
#include <QSet>
#include <QTimer>
#include <algorithm>
#include <utility>
namespace Cheats {
namespace {
constexpr qint64 kIndexLimit = 2 * 1024 * 1024;
constexpr qint64 kFileLimit = 8 * 1024 * 1024;
const QString kBaseUrl = QStringLiteral(
"https://raw.githubusercontent.com/TeeKay87/HEN-Cheats-Collection/master/cheats/");
bool IsFormat(const QString& format) {
return format == QStringLiteral("json") || format == QStringLiteral("mc4") ||
format == QStringLiteral("shn");
}
QRegularExpressionMatch MatchName(const QString& name) {
static const QRegularExpression pattern(QStringLiteral(
"\\A([A-Z]{4}[0-9]{5})_([0-9]+(?:\\.[0-9]+)+)_[A-Za-z0-9_.-]+\\.(json|mc4|shn)\\z"));
return pattern.match(name);
}
} // namespace
bool RemoteFile::IsSupported() const {
return format == QStringLiteral("json") && !Url().isEmpty();
}
QUrl RemoteFile::Url() const {
const auto match = MatchName(name);
if (!IsFormat(format) || !match.hasMatch() || match.captured(3) != format) {
return {};
}
return QUrl(kBaseUrl + format + QLatin1Char('/') + name);
}
CatalogResult ParseIndex(const QByteArray& data, const QString& format, const QString& title_id) {
CatalogResult result;
if (!IsFormat(format) || data.isEmpty() || data.size() > kIndexLimit) {
result.error = CheatRepository::tr("Invalid cheat index.");
return result;
}
const auto id = title_id.trimmed().toUpper();
QSet<QString> seen;
int invalid = 0;
auto text = QString::fromUtf8(data);
if (text.startsWith(QChar(0xfeff))) {
text.remove(0, 1);
}
for (const auto& line: text.split(QLatin1Char('\n'))) {
const auto trimmed = line.trimmed();
if (trimmed.isEmpty()) {
continue;
}
const auto separator = trimmed.indexOf(QLatin1Char('='));
const auto name = trimmed.left(separator);
const auto match = MatchName(name);
if (separator < 0 || !match.hasMatch() || match.captured(3) != format) {
invalid++;
continue;
}
if (match.captured(1) != id || seen.contains(name)) {
continue;
}
seen.insert(name);
result.files.append(
{name, trimmed.mid(separator + 1).trimmed(), match.captured(2), format});
}
if (invalid != 0) {
result.error = CheatRepository::tr("Skipped %1 invalid cheat index entries.").arg(invalid);
}
return result;
}
CheatRepository::CheatRepository(QObject* parent): QObject(parent), m_network(this) {}
QNetworkReply* CheatRepository::Request(const QUrl& url, qint64 limit,
std::function<void(QByteArray, QString)> complete) {
QNetworkRequest request(url);
request.setAttribute(QNetworkRequest::RedirectPolicyAttribute,
QNetworkRequest::SameOriginRedirectPolicy);
request.setRawHeader("User-Agent", "Kyty-Launcher");
request.setTransferTimeout(15000);
auto* reply = m_network.get(request);
reply->setReadBufferSize(limit + 1);
connect(reply, &QNetworkReply::readyRead, this, [reply, limit]() {
if (reply->bytesAvailable() > limit) {
reply->setProperty("too_large", true);
reply->abort();
}
});
QTimer::singleShot(30000, reply, [reply]() {
if (!reply->isFinished()) {
reply->setProperty("timed_out", true);
reply->abort();
}
});
connect(reply, &QNetworkReply::finished, this,
[this, reply, limit, complete = std::move(complete)]() {
QString error;
if (reply->property("too_large").toBool() || reply->bytesAvailable() > limit) {
error = tr("Cheat download exceeds the size limit.");
} else if (reply->property("timed_out").toBool()) {
error = tr("Cheat download timed out.");
} else if (reply->error() != QNetworkReply::NoError) {
error = reply->errorString();
} else if (reply->attribute(QNetworkRequest::HttpStatusCodeAttribute).toInt() !=
200) {
error = tr("Unexpected response from the cheat repository.");
}
const auto data = error.isEmpty() ? reply->readAll() : QByteArray();
m_catalog_replies.removeAll(reply);
if (m_file_reply == reply) {
m_file_reply.clear();
}
reply->deleteLater();
complete(data, error);
});
return reply;
}
void CheatRepository::Load(const QString& title_id) {
const auto generation = ++m_catalog_generation;
for (auto* reply: std::exchange(m_catalog_replies, {})) {
reply->abort();
}
CancelFetch();
m_files.clear();
m_errors.clear();
m_pending = 3;
for (const auto& format:
{QStringLiteral("json"), QStringLiteral("mc4"), QStringLiteral("shn")}) {
auto* reply =
Request(QUrl(kBaseUrl + format + QStringLiteral(".txt")), kIndexLimit,
[this, generation, format, title_id](const QByteArray& data, QString error) {
if (generation != m_catalog_generation) {
return;
}
if (error.isEmpty()) {
auto result = ParseIndex(data, format, title_id);
m_files.append(result.files);
error = result.error;
}
if (!error.isEmpty()) {
m_errors.append(format.toUpper() + QStringLiteral(": ") + error);
}
if (--m_pending == 0) {
std::sort(m_files.begin(), m_files.end(),
[](const RemoteFile& left, const RemoteFile& right) {
if (left.version != right.version) {
return left.version > right.version;
}
if (left.format != right.format) {
return left.format < right.format;
}
return left.name < right.name;
});
emit CatalogLoaded(m_files, m_errors.join(QLatin1Char('\n')));
}
});
m_catalog_replies.append(reply);
}
}
void CheatRepository::Fetch(const RemoteFile& file) {
CancelFetch();
if (!file.IsSupported()) {
emit FileLoaded({}, tr("Only JSON cheat files are supported."));
return;
}
const auto generation = m_fetch_generation;
m_file_reply = Request(file.Url(), kFileLimit,
[this, generation](const QByteArray& data, const QString& error) {
if (generation == m_fetch_generation) {
emit FileLoaded(data, error);
}
});
}
void CheatRepository::CancelFetch() {
m_fetch_generation++;
if (m_file_reply != nullptr) {
auto* reply = m_file_reply.data();
m_file_reply.clear();
reply->abort();
}
}
} // namespace Cheats
+149
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@@ -0,0 +1,149 @@
#include "configuration.h"
QVariantMap Configuration::GameSettings() const {
QVariantMap values;
#define KYTY_CFG_SET(n) values.insert(QStringLiteral(#n), QVariant::fromValue(n).toString())
KYTY_CFG_SET(screen_resolution);
KYTY_CFG_SET(user_name);
KYTY_CFG_SET(user_id);
KYTY_CFG_SET(audio_input_device);
KYTY_CFG_SET(present_mode);
KYTY_CFG_SET(gpu_index);
KYTY_CFG_SET(fullscreen_enabled);
KYTY_CFG_SET(hide_cursor_enabled);
KYTY_CFG_SET(readback_linear_images);
KYTY_CFG_SET(sync_raw_image_buffers);
KYTY_CFG_SET(tessellation_enabled);
KYTY_CFG_SET(trophy_enabled);
KYTY_CFG_SET(skip_notice_screen);
KYTY_CFG_SET(vblank_frequency);
KYTY_CFG_SET(console_language);
KYTY_CFG_SET(vulkan_validation_enabled);
KYTY_CFG_SET(shader_validation_enabled);
KYTY_CFG_SET(shader_optimization_type);
KYTY_CFG_SET(shader_log_direction);
KYTY_CFG_SET(shader_log_folder);
KYTY_CFG_SET(command_buffer_dump_enabled);
KYTY_CFG_SET(command_buffer_dump_folder);
KYTY_CFG_SET(printf_direction);
KYTY_CFG_SET(printf_output_file);
KYTY_CFG_SET(profiler_enabled);
KYTY_CFG_SET(renderdoc_enabled);
KYTY_CFG_SET(amd_cpu_enabled);
#if defined(_WIN32)
KYTY_CFG_SET(red_zone_protection_enabled);
#endif
KYTY_CFG_SET(elf);
#undef KYTY_CFG_SET
return values;
}
template <class Settings>
void Configuration::ReadGameSettingsValues(const Settings& s) {
#define KYTY_CFG_GET(n) n = s.value(QStringLiteral(#n)).template value<decltype(n)>()
KYTY_CFG_GET(screen_resolution);
user_name = s.value("user_name", user_name).toString();
bool user_id_ok = false;
auto saved_user_id = s.value("user_id", user_id).toInt(&user_id_ok);
user_id = user_id_ok && Config::IsConfiguredUserIdValid(saved_user_id)
? saved_user_id
: Config::DEFAULT_USER_ID;
audio_input_device = s.value("audio_input_device", audio_input_device).toString();
KYTY_CFG_GET(present_mode);
gpu_index = s.value("gpu_index", -1).toInt();
if (EnumToText(present_mode).isEmpty()) {
present_mode = PresentMode::Mailbox;
}
KYTY_CFG_GET(fullscreen_enabled);
KYTY_CFG_GET(hide_cursor_enabled);
KYTY_CFG_GET(readback_linear_images);
KYTY_CFG_GET(sync_raw_image_buffers);
KYTY_CFG_GET(tessellation_enabled);
trophy_enabled = s.value("trophy_enabled", trophy_enabled).toBool();
KYTY_CFG_GET(skip_notice_screen);
vblank_frequency = s.value("vblank_frequency", vblank_frequency).toInt();
console_language = s.value("console_language", console_language).toInt();
if (console_language < 0 || console_language > MAX_CONSOLE_LANGUAGE) {
console_language = DEFAULT_CONSOLE_LANGUAGE;
}
KYTY_CFG_GET(vulkan_validation_enabled);
KYTY_CFG_GET(shader_validation_enabled);
KYTY_CFG_GET(shader_optimization_type);
KYTY_CFG_GET(shader_log_direction);
KYTY_CFG_GET(shader_log_folder);
KYTY_CFG_GET(command_buffer_dump_enabled);
KYTY_CFG_GET(command_buffer_dump_folder);
KYTY_CFG_GET(printf_direction);
KYTY_CFG_GET(printf_output_file);
KYTY_CFG_GET(profiler_enabled);
KYTY_CFG_GET(renderdoc_enabled);
amd_cpu_enabled = s.value("amd_cpu_enabled", false).toBool();
#if defined(_WIN32)
red_zone_protection_enabled =
s.value("red_zone_protection_enabled", red_zone_protection_enabled).toBool();
#endif
elf = s.value("elf", elf).toString();
#undef KYTY_CFG_GET
}
void Configuration::WriteSettings(QSettings* s) const {
const auto values = GameSettings();
for (auto it = values.constBegin(); it != values.constEnd(); ++it) {
s->setValue(it.key(), it.value());
}
s->setValue("name", name);
s->setValue("basedir", basedir);
s->setValue("game_path", game_path);
s->setValue("custom_settings", QVariant::fromValue(custom_settings).toString());
s->setValue("host_input_mapping", host_input_mapping);
}
void Configuration::ReadSettings(QSettings* s) {
ReadGameSettingsValues(*s);
name = s->value("name").toString();
basedir = s->value("basedir").toString();
game_path = s->value("game_path").toString();
custom_settings = s->value("custom_settings").toBool();
host_input_mapping = s->value("host_input_mapping", host_input_mapping).toStringList();
}
bool Configuration::SetGameSettings(const QJsonObject& settings, QString& error) {
const auto fail = [&error](const QString& message) {
error = message;
return false;
};
auto values = GameSettings();
for (auto it = settings.constBegin(); it != settings.constEnd(); ++it) {
if (!values.contains(it.key())) {
return fail(tr("Unknown game setting: %1").arg(it.key()));
}
if (!it.value().isString()) {
return fail(tr("Game setting %1 must be a string.").arg(it.key()));
}
values.insert(it.key(), it.value().toString());
}
ReadGameSettingsValues(values);
const auto canonical = GameSettings();
for (auto it = settings.constBegin(); it != settings.constEnd(); ++it) {
if (canonical.value(it.key()) != values.value(it.key())) {
return fail(tr("Invalid value for game setting: %1").arg(it.key()));
}
}
if (user_name.trimmed().isEmpty() || user_name.toUtf8().size() > Config::MAX_USER_NAME_LENGTH) {
return fail(tr("User name must contain 1-16 UTF-8 bytes."));
}
if (gpu_index < -1) {
return fail(tr("GPU index must be -1 or greater."));
}
if (vblank_frequency < 30 || vblank_frequency > 360) {
return fail(tr("Vblank frequency must be between 30 and 360."));
}
if ((shader_log_direction == LogDirection::File && shader_log_folder.isEmpty()) ||
(printf_direction == LogDirection::File && printf_output_file.isEmpty()) ||
(command_buffer_dump_enabled && command_buffer_dump_folder.isEmpty())) {
return fail(tr("Enabled logging and command buffer dumps require an output path."));
}
return true;
}
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