mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-28 00:12:40 +00:00
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+27
-13
@@ -40,6 +40,11 @@ if (NOT (WIN32 OR LINUX OR APPLE))
|
||||
message(FATAL_ERROR "only Windows, Linux, and macOS builds are supported")
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
# Prevent Windows headers from defining min/max macros in all targets.
|
||||
add_compile_definitions(NOMINMAX)
|
||||
endif()
|
||||
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
set(CMAKE_CXX_EXTENSIONS OFF)
|
||||
@@ -298,28 +303,27 @@ list(APPEND kyty_emulator_src "${fault_buffer_shader_header}")
|
||||
list(APPEND kyty_emulator_src ${gpu_tiler_shader_headers})
|
||||
|
||||
set(gpu_blit_generated_dir "${PROJECT_BINARY_DIR}/gpu_blit_shaders")
|
||||
set(gpu_blit_shader_sources
|
||||
"${gpu_tiler_shader_dir}/gpu_blit_fs_triangle.vert"
|
||||
"${gpu_tiler_shader_dir}/gpu_blit_color_to_ms_depth.frag"
|
||||
"${gpu_tiler_shader_dir}/gpu_video_out_overlay.frag"
|
||||
)
|
||||
foreach(shader_source IN LISTS gpu_blit_shader_sources)
|
||||
get_filename_component(shader_name "${shader_source}" NAME_WE)
|
||||
function(add_gpu_blit_shader shader_name shader_file)
|
||||
set(shader_source "${gpu_tiler_shader_dir}/${shader_file}")
|
||||
set(shader_spv "${gpu_blit_generated_dir}/${shader_name}.spv")
|
||||
set(shader_header "${gpu_blit_generated_dir}/${shader_name}_spv.h")
|
||||
string(TOUPPER "${shader_name}_SPV" shader_symbol)
|
||||
add_custom_command(
|
||||
OUTPUT "${shader_header}"
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${gpu_blit_generated_dir}"
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.3 -Os
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.3 -Os ${ARGN}
|
||||
"-I${gpu_tiler_shader_dir}" -o "${shader_spv}" "${shader_source}"
|
||||
COMMAND ${CMAKE_COMMAND} -DINPUT=${shader_spv} -DOUTPUT=${shader_header}
|
||||
-DSYMBOL=${shader_symbol} -P "${KYTY_SOURCE_DIR}/embed_spirv.cmake"
|
||||
DEPENDS "${shader_source}"
|
||||
VERBATIM
|
||||
)
|
||||
list(APPEND gpu_blit_shader_headers "${shader_header}")
|
||||
endforeach()
|
||||
set(gpu_blit_shader_headers ${gpu_blit_shader_headers} "${shader_header}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
add_gpu_blit_shader(gpu_blit_fs_triangle gpu_blit_fs_triangle.vert)
|
||||
add_gpu_blit_shader(gpu_blit_color_to_ms_depth gpu_blit_color_to_ms_depth.frag)
|
||||
add_gpu_blit_shader(gpu_video_out_overlay gpu_video_out_overlay.frag)
|
||||
add_gpu_blit_shader(gpu_imgui_hdr gpu_video_out_overlay.frag -DIMGUI_HDR=1)
|
||||
list(APPEND kyty_emulator_src ${gpu_blit_shader_headers})
|
||||
|
||||
list(APPEND kyty_emulator_src
|
||||
@@ -399,7 +403,7 @@ add_executable(scalar_provenance_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
|
||||
)
|
||||
target_link_libraries(scalar_provenance_tests fmt::fmt)
|
||||
target_link_libraries(scalar_provenance_tests fmt::fmt xbyak::xbyak)
|
||||
target_include_directories(scalar_provenance_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(page_manager_tests EXCLUDE_FROM_ALL
|
||||
@@ -428,6 +432,14 @@ add_executable(avplayer_file_tests EXCLUDE_FROM_ALL
|
||||
target_link_libraries(avplayer_file_tests common FFmpeg::ffmpeg ZArchive::zarchive)
|
||||
target_include_directories(avplayer_file_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(vdecsw_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/VdecswTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/libs/videoDec2Decoder.cpp"
|
||||
"${KYTY_SOURCE_DIR}/loader/timer.cpp"
|
||||
)
|
||||
target_link_libraries(vdecsw_tests common FFmpeg::ffmpeg)
|
||||
target_include_directories(vdecsw_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(bit_array_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/BitArrayTests.cpp"
|
||||
)
|
||||
@@ -467,7 +479,7 @@ add_executable(resource_materialization_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
|
||||
)
|
||||
target_link_libraries(resource_materialization_tests fmt::fmt)
|
||||
target_link_libraries(resource_materialization_tests fmt::fmt xbyak::xbyak)
|
||||
target_include_directories(resource_materialization_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
|
||||
@@ -480,7 +492,7 @@ add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ShaderInfoCollection.cpp"
|
||||
)
|
||||
target_link_libraries(resource_tracking_tests fmt::fmt)
|
||||
target_link_libraries(resource_tracking_tests fmt::fmt xbyak::xbyak)
|
||||
target_include_directories(resource_tracking_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(audio_out2_port_tests EXCLUDE_FROM_ALL
|
||||
@@ -618,6 +630,7 @@ if(BUILD_TESTING)
|
||||
add_test(NAME archive_file COMMAND $<TARGET_FILE:archive_file_tests>)
|
||||
add_test(NAME trophy_system COMMAND $<TARGET_FILE:trophy_system_tests>)
|
||||
add_test(NAME avplayer_file COMMAND $<TARGET_FILE:avplayer_file_tests>)
|
||||
add_test(NAME vdecsw COMMAND $<TARGET_FILE:vdecsw_tests>)
|
||||
add_test(NAME bit_array COMMAND $<TARGET_FILE:bit_array_tests>)
|
||||
add_test(NAME lru_cache COMMAND $<TARGET_FILE:lru_cache_tests>)
|
||||
add_test(NAME shader_vertex_metadata COMMAND $<TARGET_FILE:shader_vertex_metadata_tests>)
|
||||
@@ -694,6 +707,7 @@ if(BUILD_TESTING)
|
||||
archive_file_tests
|
||||
trophy_system_tests
|
||||
avplayer_file_tests
|
||||
vdecsw_tests
|
||||
bit_array_tests
|
||||
lru_cache_tests
|
||||
shader_vertex_metadata_tests
|
||||
|
||||
@@ -7,12 +7,12 @@
|
||||
[](#current-status)
|
||||
[](LICENSE)
|
||||
|
||||
**[Weekly updates](https://github.com/KytyPS5/KytyPS5/discussions/862)** — game progress, recent fixes and ongoing development.
|
||||
**[Weekly updates](https://github.com/KytyPS5/KytyPS5/discussions/862)** — game progress, recent fixes, and ongoing development.
|
||||
|
||||
**[Development on Discord](https://discord.gg/UNrkMqGaBg)** — KytyPS5 development.
|
||||
|
||||
KytyPS5 is a free and open-source PlayStation 5 emulator written in C++ for Windows and Linux,
|
||||
with experimental macOS support. It is based on a heavily modified version of
|
||||
KytyPS5 is a free and open-source PlayStation 5 translation layer written in C++ for Windows
|
||||
and Linux, with experimental macOS support. It is based on a heavily modified version of
|
||||
[Kyty](https://github.com/InoriRus/Kyty). The project is in active development, and behavior
|
||||
can change significantly between builds.
|
||||
|
||||
@@ -23,13 +23,13 @@ can change significantly between builds.
|
||||
|
||||
## Current Status
|
||||
|
||||
KytyPS5 can boot 2D games and a selection of 3D games, including titles built with Unreal Engine
|
||||
KytyPS5 can boot 2D and 3D games, including titles built with Unreal Engine
|
||||
4/5, Unity, and custom engines. External low-level emulation modules are neither required nor
|
||||
planned.
|
||||
|
||||
Development is currently focused on expanding game compatibility and improving boot reliability.
|
||||
|
||||
Windows and Linux are the primary platforms and receive the most testing.
|
||||
Windows and Linux are the primary target platforms and receive the most testing.
|
||||
|
||||
macOS support is experimental. The emulator is built for x86-64 and runs on Apple Silicon under
|
||||
Rosetta 2, with Vulkan provided by MoltenVK. A small number of titles have been verified in-game
|
||||
@@ -85,14 +85,20 @@ or graphical glitches, so please include the version you tested when reporting a
|
||||
Testing games and submitting detailed bug reports are useful ways to contribute. Search existing
|
||||
issues first, then use the **Game Emulation Status Report** template and attach the complete log file.
|
||||
|
||||
Code contributions should be focused, build successfully on the platforms they touch, and include
|
||||
relevant tests where practical. Windows is the primary target, so a change that alters shared code
|
||||
should not regress it; changes confined to a platform's own code paths only need to build there. Because KytyPS5 is still evolving quickly, consider opening an issue before
|
||||
starting a large change.
|
||||
**Pull requests for general fixes, architectural changes, or refactoring that do not address a concrete bug or launch problem in a specific game will be automatically closed.**
|
||||
|
||||
**Large, unfocused commits or pull requests that bundle unrelated changes without a clear purpose or game-related benefit will also be automatically closed.**
|
||||
|
||||
Keep each PR focused. Name the affected game, describe the exact problem, and provide evidence showing what the change fixes.
|
||||
|
||||
Windows and Linux are the primary target platforms, so changes to shared code should not
|
||||
introduce regressions on either platform. Changes confined to a platform's own code paths
|
||||
only need to build on that platform. Because KytyPS5 is still evolving quickly, consider
|
||||
opening an issue before starting a large change.
|
||||
|
||||
### Formatting
|
||||
|
||||
Set up the clang-format hook after cloning:
|
||||
Set up the clang-format hook after cloning.
|
||||
|
||||
Install `pre-commit` using the method appropriate for your platform:
|
||||
|
||||
@@ -171,9 +177,9 @@ The finished application and its runtime dependencies will be placed in
|
||||
|
||||
### Building on Linux
|
||||
|
||||
Install the toolchain and the libraries the bundled SDL3 needs. Without the audio, Wayland and
|
||||
udev development packages SDL3 quietly configures itself without those backends, and the resulting
|
||||
build has no working sound and no gamepad hotplug:
|
||||
Install the toolchain and the libraries the bundled SDL3 needs. Without the audio, Wayland, and
|
||||
udev development packages, SDL3 quietly configures itself without those backends, and the resulting
|
||||
build has no working audio or gamepad hotplug support:
|
||||
|
||||
```bash
|
||||
sudo apt-get install --no-install-recommends \
|
||||
@@ -183,8 +189,8 @@ sudo apt-get install --no-install-recommends \
|
||||
libasound2-dev libpulse-dev libudev-dev libdbus-1-dev libwayland-dev wayland-protocols
|
||||
```
|
||||
|
||||
Qt 6 (Concurrent, Network, Widgets) is required for the launcher — either the distribution packages
|
||||
(`qt6-base-dev`) or an official Qt installation.
|
||||
Qt 6 (Concurrent, Network, and Widgets) is required for the launcher. Use your distribution's
|
||||
packages (`qt6-base-dev`) or an official Qt installation.
|
||||
|
||||
```bash
|
||||
git submodule update --init --recursive
|
||||
@@ -198,7 +204,7 @@ cmake --install _Build/linux --prefix _Build/linux/install
|
||||
```
|
||||
|
||||
The install step copies the Qt libraries and plugins next to the binaries, so
|
||||
`_Build/linux/install` runs without a matching system Qt. FFmpeg is linked statically
|
||||
`_Build/linux/install` runs without a matching system Qt installation. FFmpeg is linked statically
|
||||
from the pinned [KytyPS5 FFmpeg core](https://github.com/KytyPS5/ext-ffmpeg-core)
|
||||
release, including VP9 and WebM support. System FFmpeg packages are not required.
|
||||
|
||||
@@ -242,6 +248,43 @@ sources, so it needs network access; a fully sandboxed `nix build` would require
|
||||
inputs. A Vulkan 1.3 driver must be available at runtime (on NixOS,
|
||||
`hardware.graphics.enable = true`).
|
||||
|
||||
### Building on Fedora and Fedora Atomic (Bazzite, Bluefin, Silverblue)
|
||||
|
||||
On regular Fedora, install dependencies on the host. On Fedora Atomic variants such as Bazzite,
|
||||
Bluefin and Silverblue, use [Distrobox](https://distrobox.it/) and run the install and build steps
|
||||
inside the container. Keep the checkout in your home directory so it is shared with the container.
|
||||
Add `--nvidia` to the create command for hosts using the proprietary NVIDIA driver:
|
||||
|
||||
```bash
|
||||
distrobox create --name kyty-build --image registry.fedoraproject.org/fedora:latest
|
||||
distrobox enter kyty-build
|
||||
```
|
||||
|
||||
Install the toolchain, Qt 6 and SDL3 dependencies:
|
||||
|
||||
```bash
|
||||
sudo dnf install -y \
|
||||
clang lld ninja-build cmake git glslang python3 pkgconf-pkg-config \
|
||||
mesa-libGL-devel libX11-devel libXcursor-devel libXext-devel libXfixes-devel \
|
||||
libXi-devel libXrandr-devel libXScrnSaver-devel libXtst-devel libxkbcommon-devel \
|
||||
alsa-lib-devel pulseaudio-libs-devel systemd-devel dbus-devel \
|
||||
wayland-devel wayland-protocols-devel qt6-qtbase-devel
|
||||
```
|
||||
|
||||
From the repository root, follow the launcher configure, build and install steps in
|
||||
[Building on Linux](#building-on-linux), omitting `-DCMAKE_PREFIX_PATH="$Qt6_DIR"`; CMake finds
|
||||
Fedora's packaged Qt 6 automatically.
|
||||
|
||||
Run `./_Build/linux/install/launcher` on regular Fedora or inside the container. To launch a
|
||||
container build from the host, leave the container with `exit`, then run from the repository root:
|
||||
|
||||
```bash
|
||||
distrobox enter kyty-build -- ./_Build/linux/install/launcher
|
||||
```
|
||||
|
||||
Qt libraries and plugins are bundled. You can also launch directly on a Fedora Atomic host
|
||||
if its other system libraries are compatible with the container build.
|
||||
|
||||
### Building on macOS
|
||||
|
||||
macOS builds target x86-64 and run under Rosetta 2 on Apple Silicon, so the PS5's x86-64 game
|
||||
@@ -253,7 +296,7 @@ Requirements:
|
||||
- An Apple Silicon Mac with Rosetta 2 installed (`softwareupdate --install-rosetta`)
|
||||
- Xcode (or the Command Line Tools)
|
||||
- Homebrew packages: `brew install cmake ninja glslang python`
|
||||
- Qt 6 (Concurrent, Network, Widgets) with x86-64 support. The official Qt installation is
|
||||
- Qt 6 (Concurrent, Network, and Widgets) with x86-64 support. The official Qt installation is
|
||||
universal and works; Homebrew's Qt is arm64-only and will not link
|
||||
|
||||
```bash
|
||||
@@ -269,14 +312,14 @@ cmake --install _Build/macos --prefix _Build/macos/install
|
||||
```
|
||||
|
||||
The build re-signs `kyty_emulator` with the JIT entitlements it needs to execute translated
|
||||
guest code; no manual signing step is required. When the launcher is built, the install
|
||||
guest code; no manual signing step is required. When the launcher is built, the installation
|
||||
also produces `_Build/macos/install/KytyPS5.app` — double-click to launch the GUI.
|
||||
A flat `kyty_emulator` is kept for CLI usage.
|
||||
|
||||
Vulkan comes from MoltenVK. Download `MoltenVK-macos.tar` from the
|
||||
[MoltenVK releases](https://github.com/KhronosGroup/MoltenVK/releases), then copy
|
||||
`MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib` next to the flat `kyty_emulator`
|
||||
(and, for the bundle, into `KytyPS5.app/Contents/Frameworks/`) and ad-hoc sign it:
|
||||
(and, for the bundle, into `KytyPS5.app/Contents/Frameworks/`) and sign it with an ad hoc signature:
|
||||
|
||||
```bash
|
||||
codesign --force --sign - _Build/macos/install/libMoltenVK.dylib
|
||||
@@ -344,7 +387,7 @@ for your platform from GitHub, checks its SHA-256 checksum, and restarts after i
|
||||
any running games first. Settings, saves, patches, and other files outside the release package are
|
||||
preserved; replacement failures restore the previous files. The installation folder must be writable.
|
||||
If a package cannot be installed automatically, the updater offers the GitHub release page.
|
||||
Source and fork builds do not replace themselves with official releases.
|
||||
Source builds and builds from forks do not replace themselves with official releases.
|
||||
|
||||
The emulator can also be started directly with a legally obtained game directory, ELF file, or
|
||||
ZArchive dump:
|
||||
@@ -401,5 +444,5 @@ licenses included with those components.
|
||||
- [InoriRus/Kyty](https://github.com/InoriRus/Kyty) — KytyPS5 is based on a heavily modified version
|
||||
of the original Kyty project.
|
||||
- [shadps4-emu/shadPS4](https://github.com/shadps4-emu/shadPS4) — reference for understanding PS4
|
||||
memory behavior, GPU resource aliasing and cache coherency,
|
||||
memory behavior, GPU resource aliasing, cache coherency,
|
||||
and the AVPlayer implementation.
|
||||
@@ -0,0 +1,112 @@
|
||||
#include "common/additionalContent.h"
|
||||
|
||||
#include "common/stringUtils.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <fstream>
|
||||
#include <map>
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <regex>
|
||||
#include <system_error>
|
||||
|
||||
namespace Common {
|
||||
|
||||
namespace {
|
||||
|
||||
std::string GetString(const nlohmann::json& object, const std::string& key) {
|
||||
const auto it = object.find(key);
|
||||
return it != object.end() && it->is_string() ? it->get<std::string>() : std::string {};
|
||||
}
|
||||
|
||||
std::string GetTitle(const nlohmann::json& param) {
|
||||
const auto localized = param.find("localizedParameters");
|
||||
if (localized != param.end() && localized->is_object()) {
|
||||
const auto preferred = localized->find(GetString(*localized, "defaultLanguage"));
|
||||
if (preferred != localized->end()) {
|
||||
if (auto title = GetString(*preferred, "titleName"); !title.empty()) {
|
||||
return title;
|
||||
}
|
||||
}
|
||||
for (const auto& language: *localized) {
|
||||
if (auto title = GetString(language, "titleName"); !title.empty()) {
|
||||
return title;
|
||||
}
|
||||
}
|
||||
}
|
||||
return GetString(param, "titleName");
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
std::vector<AddContentEntry> FindAddContent(const std::filesystem::path& dir,
|
||||
const std::string& title_id) {
|
||||
if (dir.empty() || title_id.empty()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::error_code ec;
|
||||
const auto root = std::filesystem::absolute(dir, ec);
|
||||
if (ec) {
|
||||
return {};
|
||||
}
|
||||
|
||||
// Scan directories separately so an unreadable child does not discard its siblings.
|
||||
std::vector<std::filesystem::path> pending {root};
|
||||
std::vector<std::filesystem::path> params;
|
||||
while (!pending.empty()) {
|
||||
const auto current = std::move(pending.back());
|
||||
pending.pop_back();
|
||||
std::filesystem::directory_iterator it(
|
||||
current, std::filesystem::directory_options::skip_permission_denied, ec);
|
||||
const std::filesystem::directory_iterator end;
|
||||
for (; !ec && it != end; it.increment(ec)) {
|
||||
std::error_code entry_ec;
|
||||
if (it->is_directory(entry_ec) && !it->is_symlink(entry_ec) && !entry_ec) {
|
||||
pending.push_back(it->path());
|
||||
} else if (it->is_regular_file(entry_ec) && !entry_ec &&
|
||||
EqualNoCase(PathToString(it->path().filename()), "param.json") &&
|
||||
EqualNoCase(PathToString(it->path().parent_path().filename()), "sce_sys")) {
|
||||
params.push_back(it->path());
|
||||
}
|
||||
}
|
||||
}
|
||||
std::sort(params.begin(), params.end());
|
||||
|
||||
static const std::regex content_id_pattern(
|
||||
"^[A-Z]{2}[0-9]{4}-[A-Z]{4}[0-9]{5}_[0-9]{2}-[A-Z0-9]{16}$");
|
||||
std::map<std::string, AddContentEntry> by_label;
|
||||
for (const auto& file: params) {
|
||||
const auto size = std::filesystem::file_size(file, ec);
|
||||
if (ec || size > 1024 * 1024) {
|
||||
continue;
|
||||
}
|
||||
std::ifstream stream(file, std::ios::binary);
|
||||
if (!stream) {
|
||||
continue;
|
||||
}
|
||||
const auto param = nlohmann::json::parse(stream, nullptr, false);
|
||||
// applicationCategoryType is required for applications, not additional content.
|
||||
if (!param.is_object() || param.contains("applicationCategoryType")) {
|
||||
continue;
|
||||
}
|
||||
const auto content_id = GetString(param, "contentId");
|
||||
if (!std::regex_match(content_id, content_id_pattern) ||
|
||||
content_id.compare(7, 9, title_id) != 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto mount_dir = file.parent_path().parent_path();
|
||||
const auto label = content_id.substr(20);
|
||||
by_label.try_emplace(label,
|
||||
AddContentEntry {content_id, label, mount_dir, GetTitle(param)});
|
||||
}
|
||||
|
||||
std::vector<AddContentEntry> entries;
|
||||
entries.reserve(by_label.size());
|
||||
for (auto& [label, entry]: by_label) {
|
||||
entries.push_back(std::move(entry));
|
||||
}
|
||||
return entries;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -0,0 +1,23 @@
|
||||
#ifndef KYTY_COMMON_ADDITIONAL_CONTENT_H_
|
||||
#define KYTY_COMMON_ADDITIONAL_CONTENT_H_
|
||||
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace Common {
|
||||
|
||||
struct AddContentEntry {
|
||||
std::string content_id;
|
||||
std::string entitlement_label;
|
||||
std::filesystem::path mount_dir;
|
||||
std::string title;
|
||||
};
|
||||
|
||||
// Finds packages for this title, deduplicated by entitlement label.
|
||||
std::vector<AddContentEntry> FindAddContent(const std::filesystem::path& dir,
|
||||
const std::string& title_id);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#endif /* KYTY_COMMON_ADDITIONAL_CONTENT_H_ */
|
||||
@@ -72,6 +72,10 @@ bool FullscreenEnabled() {
|
||||
return g_config->fullscreen_enabled;
|
||||
}
|
||||
|
||||
bool HdrEnabled() {
|
||||
return g_config->hdr_enabled;
|
||||
}
|
||||
|
||||
bool HideCursorEnabled() {
|
||||
return g_config->hide_cursor_enabled;
|
||||
}
|
||||
@@ -96,6 +100,10 @@ bool VulkanValidationEnabled() {
|
||||
return g_config->vulkan_validation_enabled;
|
||||
}
|
||||
|
||||
bool IsNetworkConnected() {
|
||||
return g_config->network_connected;
|
||||
}
|
||||
|
||||
bool ShaderValidationEnabled() {
|
||||
return g_config->shader_validation_enabled;
|
||||
}
|
||||
@@ -164,6 +172,10 @@ bool TrophyEnabled() {
|
||||
return g_config->trophy_enabled;
|
||||
}
|
||||
|
||||
uint32_t GetTrophyDurationSeconds() {
|
||||
return std::clamp(g_config->trophy_duration_seconds, 5u, 10u);
|
||||
}
|
||||
|
||||
bool PlayGoHackEnabled() {
|
||||
return g_config->playgo_hack_enabled;
|
||||
}
|
||||
@@ -182,4 +194,8 @@ const Keymap& GetKeymap() {
|
||||
return g_config->keymap;
|
||||
}
|
||||
|
||||
const std::vector<std::string>& GetGuestArguments() {
|
||||
return g_config->guest_arguments;
|
||||
}
|
||||
|
||||
} // namespace Config
|
||||
@@ -53,9 +53,12 @@ struct ConfigOptions {
|
||||
PresentMode present_mode = PresentMode::Mailbox;
|
||||
int32_t gpu_index = -1;
|
||||
bool fullscreen_enabled = false;
|
||||
bool hdr_enabled = false;
|
||||
bool hide_cursor_enabled = false;
|
||||
bool splash_enabled = true;
|
||||
bool vr_enabled = false;
|
||||
bool amd_cpu_enabled = false;
|
||||
bool network_connected = false;
|
||||
uint32_t vblank_frequency = 60;
|
||||
uint32_t console_language = DEFAULT_CONSOLE_LANGUAGE;
|
||||
bool vulkan_validation_enabled = false;
|
||||
@@ -76,12 +79,15 @@ struct ConfigOptions {
|
||||
bool sync_raw_image_buffers = false;
|
||||
bool tessellation_enabled = false;
|
||||
bool trophy_enabled = true;
|
||||
uint32_t trophy_duration_seconds = 6;
|
||||
bool playgo_hack_enabled = false;
|
||||
bool skip_notice_screen = false;
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool red_zone_protection_enabled = false;
|
||||
#endif
|
||||
Keymap keymap;
|
||||
// Ordinary boots need a non-null argv[0]; --guest-exec supplies the caller's arguments.
|
||||
std::vector<std::string> guest_arguments {""};
|
||||
};
|
||||
|
||||
void Load(const ConfigOptions& cfg);
|
||||
@@ -97,9 +103,11 @@ uint32_t GetControllerVibrationIntensity();
|
||||
PresentMode GetPresentMode();
|
||||
int32_t GetGpuIndex();
|
||||
bool FullscreenEnabled();
|
||||
bool HdrEnabled();
|
||||
bool HideCursorEnabled();
|
||||
bool VrEnabled();
|
||||
bool AmdCpuEnabled();
|
||||
bool IsNetworkConnected();
|
||||
uint32_t GetVblankFrequency();
|
||||
uint32_t GetConsoleLanguage();
|
||||
bool VulkanValidationEnabled();
|
||||
@@ -128,6 +136,7 @@ bool ReadbackLinearImagesEnabled();
|
||||
bool SyncRawImageBuffersEnabled();
|
||||
bool TessellationEnabled();
|
||||
bool TrophyEnabled();
|
||||
uint32_t GetTrophyDurationSeconds();
|
||||
bool PlayGoHackEnabled();
|
||||
bool SkipNoticeScreen();
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
@@ -135,6 +144,7 @@ bool RedZoneProtectionEnabled();
|
||||
#endif
|
||||
|
||||
const Keymap& GetKeymap();
|
||||
const std::vector<std::string>& GetGuestArguments();
|
||||
|
||||
} // namespace Config
|
||||
|
||||
|
||||
@@ -152,42 +152,29 @@ void SysFileWrite(const void* data, uint32_t size, sys_file_t& f, uint32_t* byte
|
||||
}
|
||||
}
|
||||
|
||||
sys_file_t* SysFileCreate(const std::filesystem::path& file_name) {
|
||||
static sys_file_t* OpenHostFile(const std::filesystem::path& file_name, const char* mode,
|
||||
sys_file_cache_type_t cache_type) {
|
||||
auto* ret = new sys_file_t;
|
||||
|
||||
auto real_name = get_internal_name(file_name);
|
||||
auto real_name_str = real_name.string();
|
||||
|
||||
ret->f = fopen(real_name_str.c_str(), "w+");
|
||||
|
||||
if (ret->f == nullptr) {
|
||||
printf("can't create file: %s\n", real_name_str.c_str());
|
||||
ret->f = fopen(get_internal_name(file_name).c_str(), mode);
|
||||
ret->type = ret->f == nullptr ? SYS_FILE_ERROR : SYS_FILE_FILE;
|
||||
if (ret->f != nullptr) {
|
||||
// Independent handles must observe writes and truncation immediately.
|
||||
setvbuf(ret->f, nullptr, _IONBF, 0);
|
||||
apply_cache_hint(ret->f, cache_type);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
ret->type = SYS_FILE_FILE;
|
||||
|
||||
sys_file_t* SysFileCreate(const std::filesystem::path& file_name) {
|
||||
auto* ret = OpenHostFile(file_name, "w+", SYS_FILE_CACHE_AUTO);
|
||||
if (ret->f == nullptr) {
|
||||
printf("can't create file: %s\n", file_name.c_str());
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
sys_file_t* SysFileOpenR(const std::filesystem::path& file_name, sys_file_cache_type_t cache_type) {
|
||||
auto* ret = new sys_file_t;
|
||||
|
||||
ret->type = SYS_FILE_FILE;
|
||||
|
||||
auto internal_name = get_internal_name(file_name);
|
||||
auto internal_name_str = internal_name.string();
|
||||
|
||||
FILE* f = fopen(internal_name_str.c_str(), "r");
|
||||
|
||||
if (f == nullptr) {
|
||||
ret->type = SYS_FILE_ERROR;
|
||||
}
|
||||
|
||||
apply_cache_hint(f, cache_type);
|
||||
|
||||
ret->f = f;
|
||||
|
||||
return ret;
|
||||
return OpenHostFile(file_name, "r", cache_type);
|
||||
}
|
||||
|
||||
sys_file_t* SysFileOpen(uint8_t* buf, uint32_t buf_size) {
|
||||
@@ -215,46 +202,12 @@ sys_file_t* SysFileCreate() {
|
||||
}
|
||||
|
||||
sys_file_t* SysFileOpenW(const std::filesystem::path& file_name, sys_file_cache_type_t cache_type) {
|
||||
auto* ret = new sys_file_t;
|
||||
|
||||
auto real_name = get_internal_name(file_name);
|
||||
auto real_name_str = real_name.string();
|
||||
|
||||
FILE* f = fopen(real_name_str.c_str(), "r+");
|
||||
|
||||
if (f == nullptr) {
|
||||
ret->type = SYS_FILE_ERROR;
|
||||
} else {
|
||||
ret->type = SYS_FILE_FILE;
|
||||
}
|
||||
|
||||
apply_cache_hint(f, cache_type);
|
||||
|
||||
ret->f = f;
|
||||
|
||||
return ret;
|
||||
return OpenHostFile(file_name, "r+", cache_type);
|
||||
}
|
||||
|
||||
sys_file_t* SysFileOpenRw(const std::filesystem::path& file_name,
|
||||
sys_file_cache_type_t cache_type) {
|
||||
auto* ret = new sys_file_t;
|
||||
|
||||
auto real_name = get_internal_name(file_name);
|
||||
auto real_name_str = real_name.string();
|
||||
|
||||
FILE* f = fopen(real_name_str.c_str(), "r+");
|
||||
|
||||
if (f == nullptr) {
|
||||
ret->type = SYS_FILE_ERROR;
|
||||
} else {
|
||||
ret->type = SYS_FILE_FILE;
|
||||
}
|
||||
|
||||
apply_cache_hint(f, cache_type);
|
||||
|
||||
ret->f = f;
|
||||
|
||||
return ret;
|
||||
return OpenHostFile(file_name, "r+", cache_type);
|
||||
}
|
||||
|
||||
void SysFileClose(sys_file_t* f) {
|
||||
|
||||
+15
-19
@@ -8,10 +8,6 @@
|
||||
#include <condition_variable> // IWYU pragma: keep
|
||||
#include <mutex>
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS && KYTY_COMPILER == KYTY_COMPILER_CLANG
|
||||
#define KYTY_WIN_CS
|
||||
#endif
|
||||
|
||||
// macOS has no clock_nanosleep.
|
||||
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS && !defined(__APPLE__)
|
||||
#define KYTY_POSIX_HIGH_RES_SLEEP
|
||||
@@ -22,7 +18,7 @@
|
||||
#include <string>
|
||||
#include <thread>
|
||||
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
#include <windows.h> // IWYU pragma: keep
|
||||
// IWYU pragma: no_include <winbase.h>
|
||||
constexpr DWORD KYTY_CS_SPIN_COUNT = 4000;
|
||||
@@ -133,7 +129,7 @@ namespace Common {
|
||||
using thread_id_t = std::thread::id;
|
||||
|
||||
struct MutexPrivate {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
MutexPrivate() { InitializeCriticalSectionAndSpinCount(&m_cs, KYTY_CS_SPIN_COUNT); }
|
||||
~MutexPrivate() { DeleteCriticalSection(&m_cs); }
|
||||
KYTY_CLASS_NO_COPY(MutexPrivate);
|
||||
@@ -144,7 +140,7 @@ struct MutexPrivate {
|
||||
};
|
||||
|
||||
struct CondVarPrivate {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
CondVarPrivate() {
|
||||
static auto func = ResolveInitializeConditionVariable();
|
||||
EXIT_NOT_IMPLEMENTED(func == nullptr);
|
||||
@@ -216,7 +212,7 @@ void Thread::Detach() {
|
||||
}
|
||||
|
||||
void Thread::SleepMicro(uint32_t micros) {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
SleepHighResolution100ns(static_cast<uint64_t>(micros) * 10);
|
||||
#elif defined(KYTY_POSIX_HIGH_RES_SLEEP)
|
||||
SleepHighResolutionNanos(static_cast<uint64_t>(micros) * 1000);
|
||||
@@ -226,7 +222,7 @@ void Thread::SleepMicro(uint32_t micros) {
|
||||
}
|
||||
|
||||
void Thread::SleepNano(uint64_t nanos) {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
SleepHighResolution100ns((nanos + 99) / 100);
|
||||
#elif defined(KYTY_POSIX_HIGH_RES_SLEEP)
|
||||
SleepHighResolutionNanos(nanos);
|
||||
@@ -262,7 +258,7 @@ Mutex::~Mutex() {
|
||||
}
|
||||
|
||||
void Mutex::Lock() {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
EnterCriticalSection(&m_mutex->m_cs);
|
||||
#else
|
||||
m_mutex->m_mutex.lock();
|
||||
@@ -270,7 +266,7 @@ void Mutex::Lock() {
|
||||
}
|
||||
|
||||
void Mutex::Unlock() {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
LeaveCriticalSection(&m_mutex->m_cs);
|
||||
#else
|
||||
m_mutex->m_mutex.unlock();
|
||||
@@ -278,7 +274,7 @@ void Mutex::Unlock() {
|
||||
}
|
||||
|
||||
bool Mutex::TryLock() {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
return (TryEnterCriticalSection(&m_mutex->m_cs) != 0);
|
||||
#else
|
||||
return m_mutex->m_mutex.try_lock();
|
||||
@@ -292,7 +288,7 @@ CondVar::~CondVar() {
|
||||
}
|
||||
|
||||
void CondVar::Wait(Mutex* mutex) {
|
||||
#ifndef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
|
||||
std::unique_lock<std::recursive_mutex> cpp_lock(mutex->m_mutex->m_mutex, std::adopt_lock_t());
|
||||
#endif
|
||||
auto poll_callback = [&] {
|
||||
@@ -300,7 +296,7 @@ void CondVar::Wait(Mutex* mutex) {
|
||||
if (callback == nullptr) {
|
||||
return;
|
||||
}
|
||||
#if defined(KYTY_WIN_CS)
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
LeaveCriticalSection(&mutex->m_mutex->m_cs);
|
||||
callback();
|
||||
EnterCriticalSection(&mutex->m_mutex->m_cs);
|
||||
@@ -310,7 +306,7 @@ void CondVar::Wait(Mutex* mutex) {
|
||||
cpp_lock.lock();
|
||||
#endif
|
||||
};
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
static auto func = ResolveSleepConditionVariableCS();
|
||||
EXIT_NOT_IMPLEMENTED(func == nullptr);
|
||||
if (g_cond_wait_poll_callback == nullptr) {
|
||||
@@ -340,10 +336,10 @@ void CondVar::SetWaitPollCallback(wait_poll_func_t callback) {
|
||||
|
||||
bool CondVar::WaitFor(Mutex* mutex, uint32_t micros) {
|
||||
bool ok = false;
|
||||
#ifndef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
|
||||
std::unique_lock<std::recursive_mutex> cpp_lock(mutex->m_mutex->m_mutex, std::adopt_lock_t());
|
||||
#endif
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
static auto func = ResolveSleepConditionVariableCS();
|
||||
EXIT_NOT_IMPLEMENTED(func == nullptr);
|
||||
ok = !(func(&m_cond_var->m_cv, &mutex->m_mutex->m_cs, (micros < 1000 ? 1 : micros / 1000)) ==
|
||||
@@ -358,7 +354,7 @@ bool CondVar::WaitFor(Mutex* mutex, uint32_t micros) {
|
||||
}
|
||||
|
||||
void CondVar::Signal() {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
static auto func = ResolveWakeConditionVariable();
|
||||
EXIT_NOT_IMPLEMENTED(func == nullptr);
|
||||
func(&m_cond_var->m_cv);
|
||||
@@ -368,7 +364,7 @@ void CondVar::Signal() {
|
||||
}
|
||||
|
||||
void CondVar::SignalAll() {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
static auto func = ResolveWakeAllConditionVariable();
|
||||
EXIT_NOT_IMPLEMENTED(func == nullptr);
|
||||
func(&m_cond_var->m_cv);
|
||||
|
||||
+15
-1
@@ -11,6 +11,7 @@
|
||||
#include "common/subsystems.h"
|
||||
#include "common/systemInfo.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/presentation/systemOverlay.h"
|
||||
#include "graphics/presentation/window.h"
|
||||
#include "kernel/fileSystem.h"
|
||||
#include "kernel/memory.h"
|
||||
@@ -21,6 +22,7 @@
|
||||
#include "libs/controller.h"
|
||||
#include "libs/libs.h"
|
||||
#include "libs/network.h"
|
||||
#include "loader/additionalContent.h"
|
||||
#include "loader/runtimeLinker.h"
|
||||
#include "loader/systemContent.h"
|
||||
#include "loader/timer.h"
|
||||
@@ -138,6 +140,9 @@ static void Init(const Config::ConfigOptions& cfg, const std::filesystem::path&
|
||||
Libs::LibKernel::Memory::SetFlexibleMemorySize(flexible_memory_size);
|
||||
}
|
||||
}
|
||||
if (cfg.splash_enabled) {
|
||||
Libs::Graphics::InitializeSplashScreen(param_json.parent_path());
|
||||
}
|
||||
|
||||
// Initialization order is explicit; destruction is automatic and reversed.
|
||||
subsystems.Initialize<Loader::Timer::Lifecycle>();
|
||||
@@ -197,7 +202,15 @@ void Run(const RunOptions& options) {
|
||||
|
||||
PrintSystemInfo();
|
||||
std::string title_id;
|
||||
if (Loader::SystemContentParamSfoGetString("TITLE_ID", &title_id) && !title_id.empty()) {
|
||||
Loader::SystemContentParamSfoGetString("TITLE_ID", &title_id);
|
||||
if (title_id.empty()) {
|
||||
std::string content_id;
|
||||
if (Loader::SystemContentParamSfoGetString("CONTENT_ID", &content_id) &&
|
||||
content_id.size() == 36 && content_id[6] == '-' && content_id[16] == '_') {
|
||||
title_id = content_id.substr(7, 9);
|
||||
}
|
||||
}
|
||||
if (!title_id.empty()) {
|
||||
Log::WriteToConsoleAndLog(fmt::format("Title ID: {}\n", title_id));
|
||||
}
|
||||
|
||||
@@ -213,6 +226,7 @@ void Run(const RunOptions& options) {
|
||||
|
||||
MountSandboxDirs();
|
||||
|
||||
Loader::AddContentLoad(options.addcont_dir, title_id);
|
||||
auto* rt = Common::Singleton<Loader::RuntimeLinker>::Instance();
|
||||
Libs::InitAll(rt->Symbols());
|
||||
|
||||
|
||||
@@ -13,9 +13,11 @@ struct RunOptions {
|
||||
std::filesystem::path app0_dir;
|
||||
std::filesystem::path elf;
|
||||
std::filesystem::path game_patch;
|
||||
std::filesystem::path addcont_dir;
|
||||
};
|
||||
|
||||
void Run(const RunOptions& options);
|
||||
int LoadExec(const char* path, const char* const argv[]);
|
||||
|
||||
} // namespace Emulator
|
||||
|
||||
|
||||
@@ -231,7 +231,6 @@ constexpr auto MakeCustomOpcodeDispatchTable() {
|
||||
g_cp_op_custom_func[Pm4::R_WAIT_FLIP_DONE] = CpOpWaitFlipDone;
|
||||
g_cp_op_custom_func[Pm4::R_PUSH_MARKER] = CpOpPushMarker;
|
||||
g_cp_op_custom_func[Pm4::R_POP_MARKER] = CpOpPopMarker;
|
||||
g_cp_op_custom_func[Pm4::R_ACQUIRE_MEM] = CpOpAcquireMem;
|
||||
g_cp_op_custom_func[Pm4::R_FLIP] = CpOpFlip;
|
||||
g_cp_op_custom_func[Pm4::R_RELEASE_MEM] = CpOpReleaseMem;
|
||||
g_cp_op_custom_func[Pm4::R_CONTEXT_STATE] = CpOpContextState;
|
||||
|
||||
@@ -295,10 +295,6 @@ static void HwCtxIgnoreDisabledUserClipPlane(CommandProcessor& cp, uint32_t valu
|
||||
EXIT_NOT_IMPLEMENTED(value != 0 || cp.GetCtx().GetClipControl().user_clip_planes != 0);
|
||||
}
|
||||
|
||||
static void HwCtxIgnoreDrawPayloadControl([[maybe_unused]] uint32_t value) {}
|
||||
|
||||
static void HwCtxIgnoreObjprimIdControl([[maybe_unused]] uint32_t value) {}
|
||||
|
||||
static void HwCtxIgnorePrimitiveIdReset([[maybe_unused]] uint32_t value) {}
|
||||
|
||||
static void HwCtxIgnoreVtxControl([[maybe_unused]] uint32_t value) {}
|
||||
@@ -454,23 +450,13 @@ KYTY_HW_CTX_PARSER(HwCtxSetAlphaToMask) {
|
||||
}
|
||||
|
||||
KYTY_HW_CTX_PARSER(HwCtxSetDrawPayloadControl) {
|
||||
auto num_values = KYTY_PM4_LEN(cmd_id) - 2u;
|
||||
|
||||
for (uint32_t i = 0; i < num_values; i++) {
|
||||
HwCtxIgnoreDrawPayloadControl(buffer[i]);
|
||||
}
|
||||
|
||||
return num_values;
|
||||
cp.GetCtx().SetDrawPayloadControl(buffer[0]);
|
||||
return KYTY_PM4_LEN(cmd_id) - 2u;
|
||||
}
|
||||
|
||||
KYTY_HW_CTX_PARSER(HwCtxSetObjprimIdControl) {
|
||||
auto num_values = KYTY_PM4_LEN(cmd_id) - 2u;
|
||||
|
||||
for (uint32_t i = 0; i < num_values; i++) {
|
||||
HwCtxIgnoreObjprimIdControl(buffer[i]);
|
||||
}
|
||||
|
||||
return num_values;
|
||||
cp.GetCtx().SetObjprimIdControl(buffer[0]);
|
||||
return KYTY_PM4_LEN(cmd_id) - 2u;
|
||||
}
|
||||
|
||||
KYTY_HW_CTX_PARSER(HwCtxSetPrimitiveIdReset) {
|
||||
@@ -1304,8 +1290,8 @@ KYTY_HW_UC_PARSER(HwUcSetGdsOaRegisters) {
|
||||
KYTY_CP_OP_PARSER(CpOpAcquireMem) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0055800 && cmd_id != 0xc0061050);
|
||||
return (cmd_id == 0xc0061050 ? 7 : 6);
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xc0055800 && cmd_id != 0xc0065800);
|
||||
return KYTY_PM4_LEN(cmd_id) - 1;
|
||||
}
|
||||
|
||||
KYTY_CP_OP_PARSER(CpOpDispatchDirect) {
|
||||
@@ -1934,13 +1920,7 @@ KYTY_CP_OP_PARSER(CpOpIndirectBuffer) {
|
||||
|
||||
auto* indirect_buffer =
|
||||
reinterpret_cast<const uint32_t*>(buffer[0] | (static_cast<uint64_t>(buffer[1]) << 32u));
|
||||
uint32_t indirect_num_dw = control & 0xfffffu;
|
||||
static std::atomic<uint32_t> indirect_log_count {0};
|
||||
if (indirect_log_count.fetch_add(1) < 128) {
|
||||
LOGF("\t indirect buffer: addr=0x%016" PRIx64 ", num_dw=%" PRIu32 ", control=0x%08" PRIx32
|
||||
"\n",
|
||||
reinterpret_cast<uint64_t>(indirect_buffer), indirect_num_dw, control);
|
||||
}
|
||||
const uint32_t indirect_num_dw = control & 0xfffffu;
|
||||
|
||||
if (indirect_num_dw == 0) {
|
||||
return 3;
|
||||
@@ -2148,27 +2128,23 @@ KYTY_CP_OP_PARSER(CpOpIndirectUcRegs) {
|
||||
KYTY_CP_OP_PARSER(CpOpMarker) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
// EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0001000);
|
||||
|
||||
uint32_t id = buffer[0] & 0xfffu;
|
||||
uint32_t len_dw = ((cmd_id >> 16u) & 0x3fffu);
|
||||
|
||||
switch (id) {
|
||||
case 0x0: break;
|
||||
case 0x4: cp.SetUserDataMarker(HW::UserSgprType::Vsharp); break;
|
||||
case 0xd: cp.SetUserDataMarker(HW::UserSgprType::Region); break;
|
||||
case 0x777: {
|
||||
switch (buffer[0]) {
|
||||
case 0x68750004: cp.SetUserDataMarker(HW::UserSgprType::Vsharp); break;
|
||||
case 0x6875000d: cp.SetUserDataMarker(HW::UserSgprType::Region); break;
|
||||
case 0x68750777: {
|
||||
cp.Flip();
|
||||
break;
|
||||
}
|
||||
case 0x778: {
|
||||
case 0x68750778: {
|
||||
auto* addr =
|
||||
reinterpret_cast<void*>(buffer[1] | (static_cast<uint64_t>(buffer[2]) << 32u));
|
||||
uint32_t value = buffer[3];
|
||||
cp.Flip(addr, value);
|
||||
break;
|
||||
}
|
||||
case 0x781: {
|
||||
case 0x68750781: {
|
||||
auto* addr =
|
||||
reinterpret_cast<void*>(buffer[1] | (static_cast<uint64_t>(buffer[2]) << 32u));
|
||||
uint32_t value = buffer[3];
|
||||
@@ -2177,7 +2153,8 @@ KYTY_CP_OP_PARSER(CpOpMarker) {
|
||||
cp.FlipWithInterrupt(eop_event_type, cache_action, addr, value);
|
||||
break;
|
||||
}
|
||||
default: EXIT("unknown marker at %05" PRIx32 ": 0x%" PRIx32 "\n", num_dw - dw, id);
|
||||
// NOP payloads are caller-owned data; only complete known marker tags execute.
|
||||
default: break;
|
||||
}
|
||||
|
||||
return len_dw + 1;
|
||||
@@ -3115,7 +3092,7 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
cp.GetCtx().SetTfParam(value);
|
||||
};
|
||||
g_hw_ctx_indirect_func[Pm4::VGT_DRAW_PAYLOAD_CNTL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnoreDrawPayloadControl(value);
|
||||
cp.GetCtx().SetDrawPayloadControl(value);
|
||||
};
|
||||
g_hw_ctx_indirect_func[Pm4::VGT_PRIMITIVEID_RESET] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnorePrimitiveIdReset(value);
|
||||
@@ -3124,7 +3101,7 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
cp.GetCtx().SetShaderZFormat(value);
|
||||
};
|
||||
g_hw_ctx_indirect_func[Pm4::PA_CL_OBJPRIM_ID_CNTL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnoreObjprimIdControl(value);
|
||||
cp.GetCtx().SetObjprimIdControl(value);
|
||||
};
|
||||
|
||||
for (auto cmd_offset = Pm4::PA_SC_CLIPRECT_RULE; cmd_offset < Pm4::PA_SC_CLIPRECT_0_TL + 8u;
|
||||
|
||||
@@ -10,9 +10,9 @@ namespace {
|
||||
|
||||
struct FormatInfo {
|
||||
BufferFormat format;
|
||||
uint32_t bytes_per_element;
|
||||
uint32_t block_compressed_bytes_per_block;
|
||||
uint32_t render_target_bytes_per_element;
|
||||
uint8_t bytes_per_element;
|
||||
uint8_t block_compressed_bytes_per_block;
|
||||
uint8_t render_target_bytes_per_element;
|
||||
bool sampled_texture;
|
||||
bool uint_texture;
|
||||
bool sint_texture = false;
|
||||
@@ -21,8 +21,9 @@ struct FormatInfo {
|
||||
constexpr FormatInfo kFormatInfo[] = {
|
||||
{BufferFormat::k8UNorm, 1, 0, 1, true, false},
|
||||
{BufferFormat::k8UScaled, 1, 0, 0, true, false},
|
||||
{BufferFormat::k8SNorm, 1, 0, 1, false, false},
|
||||
{BufferFormat::k8SNorm, 1, 0, 1, true, false},
|
||||
{BufferFormat::k8UInt, 1, 0, 1, true, true},
|
||||
{BufferFormat::k8SInt, 1, 0, 1, true, false, true},
|
||||
{BufferFormat::k16UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16SNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16UInt, 2, 0, 2, true, true},
|
||||
@@ -41,6 +42,7 @@ constexpr FormatInfo kFormatInfo[] = {
|
||||
{BufferFormat::k16_16UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k16_16SInt, 4, 0, 4, true, false, true},
|
||||
{BufferFormat::k16_16Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k11_11_10UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k11_11_10UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k11_11_10Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_11_11Float, 4, 0, 4, true, false},
|
||||
@@ -237,6 +239,7 @@ BufferFormat RemapTextureFormat(BufferFormat format) {
|
||||
switch (format) {
|
||||
case BufferFormat::k8UScaled: return BufferFormat::k8UNorm;
|
||||
case BufferFormat::k8_8UScaled: return BufferFormat::k8_8UNorm;
|
||||
case BufferFormat::k11_11_10UNorm:
|
||||
case BufferFormat::k11_11_10UInt: return BufferFormat::k32UInt;
|
||||
default: return format;
|
||||
}
|
||||
|
||||
@@ -576,12 +576,7 @@ bool GuestGpu::Process(Submission& submission) {
|
||||
}
|
||||
}
|
||||
if (progressed) {
|
||||
if (complete) {
|
||||
m_renderer.RunGarbageCollector();
|
||||
}
|
||||
cp.BufferFlush();
|
||||
} else if (complete) {
|
||||
m_renderer.RunGarbageCollector();
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -602,20 +597,16 @@ bool GuestGpu::Process(Submission& submission) {
|
||||
complete = cp.Process(submission.command_execution, submission.commands) ==
|
||||
Pm4ProcessResult::Complete;
|
||||
if (submission.command_execution.MadeProgress()) {
|
||||
if (complete) {
|
||||
m_renderer.RunGarbageCollector();
|
||||
}
|
||||
cp.BufferFlush();
|
||||
} else if (complete) {
|
||||
m_renderer.RunGarbageCollector();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SubmissionType::FlipPreparation:
|
||||
m_renderer.RunGarbageCollector();
|
||||
cp.PrepareCpuFlip(submission.flip_request_id);
|
||||
break;
|
||||
case SubmissionType::SuspendPoint:
|
||||
// Age caches at the frame boundary, not once per command list.
|
||||
m_renderer.RunGarbageCollector();
|
||||
cp.EmitGlobalBarrier();
|
||||
m_renderer.GetCommandScheduler().DeferPriorityOperation(
|
||||
[ready = m_suspend_point_ready] { ready->release(); });
|
||||
@@ -1072,8 +1063,7 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
case 0x03: with_interrupt = false; break;
|
||||
case 0x01:
|
||||
if (!IsAsyncComputeQueue()) {
|
||||
Sync::TriggerEopEventAtEndOfPipe(command, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
TriggerEopEventAtEndOfPipe(interrupt_context_id);
|
||||
return;
|
||||
}
|
||||
with_interrupt = true;
|
||||
@@ -1082,24 +1072,15 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
default: EXIT("unknown interrupt_selector\n");
|
||||
}
|
||||
|
||||
auto write32 = [&](bool with_writeback) {
|
||||
auto write32 = [&] {
|
||||
auto* dst = static_cast<uint32_t*>(dst_gpu_addr);
|
||||
auto data = static_cast<uint32_t>(value);
|
||||
EXIT_IF(dst == nullptr);
|
||||
(void)command.Handle();
|
||||
std::memcpy(dst, &data, sizeof(data));
|
||||
|
||||
if (with_interrupt) {
|
||||
if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithInterruptWriteBack32(m_submit_id, command, dst,
|
||||
data, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipeWithInterrupt32(m_submit_id, command, dst, data,
|
||||
m_interrupt_event_id, interrupt_context_id);
|
||||
}
|
||||
} else if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithWriteBack32(m_submit_id, command, dst, data);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipe32(m_submit_id, command, dst, data);
|
||||
TriggerEopEventAtEndOfPipe(interrupt_context_id);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1111,15 +1092,13 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
SynchronizeGpu();
|
||||
Sync::ReadGds(*m_renderer.GetBufferCache().GetGdsBuffer(), dst, value & 0xffffu,
|
||||
value >> 16u);
|
||||
Sync::WriteAtEndOfPipeGds32(m_submit_id, command, dst, value & 0xffffu,
|
||||
value >> 16u);
|
||||
if (with_interrupt) {
|
||||
m_renderer.TriggerInterrupt(m_interrupt_event_id, interrupt_context_id);
|
||||
}
|
||||
return;
|
||||
}
|
||||
} else if (eop_event_type == 0x04 && cache_action == 0x00 && event_index == 0x05) {
|
||||
write32(false);
|
||||
write32();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
@@ -1128,8 +1107,8 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
if constexpr (sizeof(T) == sizeof(uint32_t)) {
|
||||
if (event_write_source == 0x02 && eop_event_type == 0x2f && event_index == 0x06) {
|
||||
switch (cache_action) {
|
||||
case 0x00: write32(false); return;
|
||||
case 0x38: write32(true); return;
|
||||
case 0x00:
|
||||
case 0x38: write32(); return;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
@@ -1137,25 +1116,14 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
if (event_write_source == 0x04) {
|
||||
value = Sync::ReadReferenceClock();
|
||||
}
|
||||
auto write64 = [&](bool with_writeback) {
|
||||
auto write64 = [&] {
|
||||
auto* dst = static_cast<uint64_t*>(dst_gpu_addr);
|
||||
EXIT_IF(dst == nullptr);
|
||||
(void)command.Handle();
|
||||
std::memcpy(dst, &value, sizeof(value));
|
||||
|
||||
if (with_interrupt) {
|
||||
if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithInterruptWriteBack64(
|
||||
m_submit_id, command, dst, value, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipeWithInterrupt64(m_submit_id, command, dst,
|
||||
value, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
}
|
||||
} else if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithWriteBack64(m_submit_id, command, dst,
|
||||
value);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipe64(m_submit_id, command, dst, value);
|
||||
TriggerEopEventAtEndOfPipe(interrupt_context_id);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1164,7 +1132,7 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
switch (eop_event_type) {
|
||||
case 0x04:
|
||||
if (event_index == 0x05) {
|
||||
write64(false);
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
@@ -1172,7 +1140,7 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
case 0x28:
|
||||
case 0x2f:
|
||||
if (event_index == 0x00) {
|
||||
write64(false);
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
@@ -1180,7 +1148,7 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
case 0x2d:
|
||||
case 0x30:
|
||||
if (event_index == 0x00 && !with_interrupt) {
|
||||
write64(false);
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
@@ -1195,20 +1163,20 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
if (((eop_event_type == 0x04 || eop_event_type == 0x28) &&
|
||||
event_index == 0x05) ||
|
||||
(event_index == 0x00)) {
|
||||
write64(true);
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 0x2b:
|
||||
case 0x2d:
|
||||
if (event_index == 0x00 && !with_interrupt) {
|
||||
write64(true);
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 0x2f:
|
||||
if (event_index == 0x06 && !with_interrupt) {
|
||||
write64(true);
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
@@ -1217,7 +1185,7 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
break;
|
||||
case 0x3b:
|
||||
if (eop_event_type == 0x04 && event_index == 0x05 && with_interrupt) {
|
||||
write64(true);
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
@@ -1270,7 +1238,11 @@ void CommandProcessor::EmitGlobalBarrier() {
|
||||
}
|
||||
|
||||
void CommandProcessor::TriggerEopEventAtEndOfPipe(uint32_t interrupt_context_id) {
|
||||
Sync::TriggerEopEventAtEndOfPipe(CurrentBuffer(), m_interrupt_event_id, interrupt_context_id);
|
||||
(void)CurrentBuffer().Handle();
|
||||
GetScheduler().DeferPriorityOperation(
|
||||
[&renderer = m_renderer, event_id = m_interrupt_event_id, interrupt_context_id] {
|
||||
renderer.TriggerInterrupt(event_id, interrupt_context_id);
|
||||
});
|
||||
}
|
||||
|
||||
void CommandProcessor::TriggerEvent(uint32_t event_type, uint32_t event_index,
|
||||
@@ -1360,8 +1332,9 @@ void CommandProcessor::Flip() {
|
||||
auto& command = CurrentBuffer();
|
||||
auto request = Sync::PrepareVideoOutFlip(command, m_flip.handle, m_flip.index, m_flip.flip_mode,
|
||||
m_flip.flip_arg);
|
||||
Sync::WriteAtEndOfPipeOnlyFlip(m_submit_id, command, m_flip.handle, m_flip.index,
|
||||
m_flip.flip_mode, m_flip.flip_arg, request);
|
||||
(void)command.Handle();
|
||||
GetScheduler().DeferPriorityOperation(
|
||||
[&renderer = m_renderer, request] { renderer.GetVideoOut().CompleteFlip(request); });
|
||||
GetScheduler().Flush();
|
||||
}
|
||||
|
||||
@@ -1375,12 +1348,13 @@ void CommandProcessor::Flip(void* dst_gpu_addr, uint32_t value) {
|
||||
reinterpret_cast<uint64_t>(dst_gpu_addr), value);
|
||||
}
|
||||
|
||||
EXIT_IF(dst_gpu_addr == nullptr);
|
||||
std::memcpy(dst_gpu_addr, &value, sizeof(value));
|
||||
auto request = Sync::PrepareVideoOutFlip(command, m_flip.handle, m_flip.index, m_flip.flip_mode,
|
||||
m_flip.flip_arg);
|
||||
Sync::WriteAtEndOfPipeWithFlip32(m_submit_id, command, static_cast<uint32_t*>(dst_gpu_addr),
|
||||
value, m_flip.handle, m_flip.index, m_flip.flip_mode,
|
||||
m_flip.flip_arg, request);
|
||||
(void)command.Handle();
|
||||
GetScheduler().DeferPriorityOperation(
|
||||
[&renderer = m_renderer, request] { renderer.GetVideoOut().CompleteFlip(request); });
|
||||
GetScheduler().Flush();
|
||||
}
|
||||
|
||||
@@ -1400,12 +1374,16 @@ void CommandProcessor::FlipWithInterrupt(uint32_t eop_event_type, uint32_t cache
|
||||
if (eop_event_type != 0x00000004 || cache_action != 0x00000038) {
|
||||
EXIT("unknown event type\n");
|
||||
}
|
||||
EXIT_IF(dst_gpu_addr == nullptr);
|
||||
std::memcpy(dst_gpu_addr, &value, sizeof(value));
|
||||
auto request = Sync::PrepareVideoOutFlip(command, m_flip.handle, m_flip.index, m_flip.flip_mode,
|
||||
m_flip.flip_arg);
|
||||
Sync::WriteAtEndOfPipeWithInterruptWriteBackFlip32(
|
||||
m_submit_id, command, static_cast<uint32_t*>(dst_gpu_addr), value, m_flip.handle,
|
||||
m_flip.index, m_flip.flip_mode, m_flip.flip_arg, request, m_interrupt_event_id);
|
||||
(void)command.Handle();
|
||||
GetScheduler().DeferPriorityOperation(
|
||||
[&renderer = m_renderer, event_id = m_interrupt_event_id, request] {
|
||||
renderer.GetVideoOut().CompleteFlip(request);
|
||||
renderer.TriggerInterrupt(event_id, 0);
|
||||
});
|
||||
GetScheduler().Flush();
|
||||
}
|
||||
|
||||
|
||||
@@ -556,6 +556,8 @@ struct ShaderRegisters {
|
||||
uint32_t m_vgtGsMaxVertOut = 0;
|
||||
uint32_t m_vgtGsOutPrimType = 0;
|
||||
uint32_t m_vgtPrimitiveIdEn = 0;
|
||||
uint32_t m_vgtDrawPayloadCntl = 0;
|
||||
uint32_t m_paClObjprimIdCntl = 0;
|
||||
uint32_t m_vgtReuseOff = 0;
|
||||
uint32_t m_vgtTessDistribution = 0;
|
||||
uint32_t m_vgtLsHsConfig = 0;
|
||||
@@ -679,6 +681,10 @@ public:
|
||||
|
||||
void SetRenderTargetMask(uint32_t mask) { m_render_target_mask = mask; }
|
||||
[[nodiscard]] uint32_t GetRenderTargetMask() const { return m_render_target_mask; }
|
||||
[[nodiscard]] bool HasObjectPrimitiveIdOutput() const {
|
||||
return (m_sh_regs.m_vgtDrawPayloadCntl & 1u) != 0 &&
|
||||
(m_render_target_mask & 0xf0000000u) != 0;
|
||||
}
|
||||
|
||||
void SetShaderStages(uint32_t flags) { m_shader_stages = flags; }
|
||||
[[nodiscard]] uint32_t GetShaderStages() const { return m_shader_stages; }
|
||||
@@ -877,6 +883,8 @@ public:
|
||||
void SetGsMaxVertOut(uint32_t value) { m_sh_regs.m_vgtGsMaxVertOut = value; }
|
||||
void SetGsOutPrimType(uint32_t value) { m_sh_regs.m_vgtGsOutPrimType = value; }
|
||||
void SetPrimitiveIdEn(uint32_t value) { m_sh_regs.m_vgtPrimitiveIdEn = value; }
|
||||
void SetDrawPayloadControl(uint32_t value) { m_sh_regs.m_vgtDrawPayloadCntl = value; }
|
||||
void SetObjprimIdControl(uint32_t value) { m_sh_regs.m_paClObjprimIdCntl = value; }
|
||||
void SetReuseOff(uint32_t value) { m_sh_regs.m_vgtReuseOff = value; }
|
||||
void SetTessDistribution(uint32_t value) { m_sh_regs.m_vgtTessDistribution = value; }
|
||||
void SetLsHsConfig(uint32_t value) { m_sh_regs.m_vgtLsHsConfig = value; }
|
||||
|
||||
@@ -23,7 +23,6 @@ constexpr auto MakeRegisterNames() {
|
||||
names[R_DISPATCH_RESET] = "R_DISPATCH_RESET";
|
||||
names[R_PUSH_MARKER] = "R_PUSH_MARKER";
|
||||
names[R_POP_MARKER] = "R_POP_MARKER";
|
||||
names[R_ACQUIRE_MEM] = "R_ACQUIRE_MEM";
|
||||
names[R_WRITE_DATA] = "R_WRITE_DATA";
|
||||
names[R_FLIP] = "R_FLIP";
|
||||
names[R_RELEASE_MEM] = "R_RELEASE_MEM";
|
||||
|
||||
@@ -86,7 +86,6 @@ constexpr uint32_t R_WAIT_FLIP_DONE = 0x06;
|
||||
constexpr uint32_t R_DISPATCH_RESET = 0x09;
|
||||
constexpr uint32_t R_PUSH_MARKER = 0x0B;
|
||||
constexpr uint32_t R_POP_MARKER = 0x0C;
|
||||
constexpr uint32_t R_ACQUIRE_MEM = 0x14;
|
||||
constexpr uint32_t R_WRITE_DATA = 0x15;
|
||||
constexpr uint32_t R_FLIP = 0x17;
|
||||
constexpr uint32_t R_RELEASE_MEM = 0x18;
|
||||
|
||||
@@ -299,8 +299,8 @@ bool TileGetTextureBlockLayout(Prospero::BufferFormat format, Prospero::TileMode
|
||||
if (!TileGetTextureElementLayout(format, element)) {
|
||||
return false;
|
||||
}
|
||||
if ((family == TileBlockFamily::Depth64KB || family == TileBlockFamily::RenderTarget64KB) &&
|
||||
Prospero::RenderTargetBytesPerElement(format) != element.bytes) {
|
||||
if (family == TileBlockFamily::Depth64KB &&
|
||||
(element.texel_width != 1 || element.texel_height != 1)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -33,6 +33,7 @@ struct GraphicContext {
|
||||
// bool fp64_denorm_preserve = false; // Temporarily disabled.
|
||||
bool attachment_feedback_loop_enabled = false;
|
||||
bool provoking_vertex_last_enabled = false;
|
||||
bool maintenance8_enabled = false;
|
||||
bool supports_block_texel_view = false;
|
||||
bool mesh_shader_enabled = false;
|
||||
vk::PhysicalDeviceMeshShaderPropertiesEXT mesh_shader_properties = {};
|
||||
|
||||
+37
-25
@@ -27,6 +27,26 @@ namespace {
|
||||
constexpr uint64_t MiB = 1024 * 1024;
|
||||
constexpr uint64_t GdsBufferSize = 64 * 1024;
|
||||
|
||||
std::pair<Buffer*, uint64_t> UploadMemory(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
StreamBuffer& staging, uint64_t size, uint64_t alignment,
|
||||
vk::BufferUsageFlags usage, const auto& write) {
|
||||
const auto [mapped, offset] = staging.Map(size, alignment);
|
||||
if (mapped != nullptr) {
|
||||
write(mapped, offset);
|
||||
staging.Commit();
|
||||
return {&staging, offset};
|
||||
}
|
||||
|
||||
// Large transfers use the same one-time host allocation as ordinary buffer uploads.
|
||||
auto temporary = std::make_unique<Buffer>(graphics, scheduler, MemoryUsage::Upload, 0,
|
||||
usage, size);
|
||||
write(temporary->Mapped().data(), 0);
|
||||
temporary->Flush(0, size);
|
||||
auto* buffer = temporary.get();
|
||||
scheduler.DeferOperation([owner = std::move(temporary)]() mutable { owner.reset(); });
|
||||
return {buffer, 0};
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void BufferCache::WriteDataBuffer(Buffer& buffer, uint64_t address, const void* source,
|
||||
@@ -447,28 +467,17 @@ vk::Buffer BufferCache::UploadCopies(Buffer& buffer, std::span<vk::BufferCopy> c
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
auto [mapped, base_offset] = m_staging_buffer.Map(total_size, 4);
|
||||
if (mapped != nullptr) {
|
||||
const auto source = UploadMemory(m_graphics, m_scheduler, m_staging_buffer, total_size, 4,
|
||||
vk::BufferUsageFlagBits::eTransferSrc, [&](uint8_t* mapped, uint64_t base_offset) {
|
||||
for (auto& copy: copies) {
|
||||
const auto address = buffer.CpuAddress() + copy.dstOffset;
|
||||
std::memcpy(mapped + copy.srcOffset, reinterpret_cast<const void*>(address), copy.size);
|
||||
if (!LibKernel::Memory::CopySparseMemory(address, mapped + copy.srcOffset, copy.size)) {
|
||||
EXIT("BufferCache: failed to read sparse guest buffer memory\n");
|
||||
}
|
||||
copy.srcOffset += base_offset;
|
||||
}
|
||||
m_staging_buffer.Commit();
|
||||
return m_staging_buffer.Handle();
|
||||
}
|
||||
|
||||
auto temporary = std::make_unique<Buffer>(m_graphics, m_scheduler, MemoryUsage::Upload, 0,
|
||||
vk::BufferUsageFlagBits::eTransferSrc, total_size);
|
||||
for (const auto& copy: copies) {
|
||||
const auto address = buffer.CpuAddress() + copy.dstOffset;
|
||||
std::memcpy(temporary->Mapped().data() + copy.srcOffset,
|
||||
reinterpret_cast<const void*>(address), copy.size);
|
||||
}
|
||||
temporary->Flush(0, total_size);
|
||||
const auto handle = temporary->Handle();
|
||||
m_scheduler.DeferOperation([owner = std::move(temporary)]() mutable { owner.reset(); });
|
||||
return handle;
|
||||
});
|
||||
return source.first->Handle();
|
||||
}
|
||||
|
||||
std::pair<Buffer*, uint64_t> BufferCache::ObtainBuffer(uint64_t vaddr, uint64_t size,
|
||||
@@ -486,7 +495,9 @@ std::pair<Buffer*, uint64_t> BufferCache::ObtainBuffer(uint64_t vaddr, uint64_t
|
||||
m_graphics.physical_device_properties.limits.minUniformBufferOffsetAlignment, 1);
|
||||
auto [mapped, offset] = m_stream_buffer.Map(size, alignment, false);
|
||||
if (mapped != nullptr) {
|
||||
std::memcpy(mapped, reinterpret_cast<const void*>(vaddr), size);
|
||||
if (!LibKernel::Memory::CopySparseMemory(vaddr, mapped, size)) {
|
||||
EXIT("BufferCache: failed to read sparse guest buffer memory\n");
|
||||
}
|
||||
m_stream_buffer.Commit();
|
||||
return {&m_stream_buffer, offset};
|
||||
}
|
||||
@@ -521,12 +532,13 @@ std::pair<Buffer*, uint64_t> BufferCache::ObtainBufferForImage(uint64_t vaddr, u
|
||||
return ObtainBuffer(vaddr, size, false, false);
|
||||
}
|
||||
|
||||
auto [staging, stage_offset] = m_staging_buffer.Map(size, 16);
|
||||
if (staging == nullptr || !Libs::LibKernel::Memory::TryReadSparseBacking(vaddr, staging, size)) {
|
||||
EXIT("BufferCache: failed to read mapped guest image backing\n");
|
||||
}
|
||||
m_staging_buffer.Commit();
|
||||
return {&m_staging_buffer, stage_offset};
|
||||
return UploadMemory(m_graphics, m_scheduler, m_staging_buffer, size, 16,
|
||||
vk::BufferUsageFlagBits::eTransferSrc | vk::BufferUsageFlagBits::eStorageBuffer,
|
||||
[&](uint8_t* mapped, uint64_t) {
|
||||
if (!Libs::LibKernel::Memory::TryReadSparseBacking(vaddr, mapped, size)) {
|
||||
EXIT("BufferCache: failed to read mapped guest image backing\n");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void BufferCache::FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool is_gds) {
|
||||
|
||||
+128
-88
@@ -25,6 +25,7 @@
|
||||
#include <mutex>
|
||||
#include <span>
|
||||
#include <tuple>
|
||||
#include <utility>
|
||||
#include <vulkan/vulkan_format_traits.hpp>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
@@ -36,7 +37,9 @@ constexpr uint64_t NumFramesBeforeRemoval = 32;
|
||||
[[nodiscard]] bool DecodeColorClear(const TextureCache::ImageDesc& desc, uint8_t code,
|
||||
vk::ClearColorValue& clear) {
|
||||
const auto& metadata = desc.info.metadata;
|
||||
const auto format = desc.view_info.format;
|
||||
const auto format = desc.info.IsDepth()
|
||||
? TextureGetSurfaceFormatInfo(desc.info.guest_format).vk_format
|
||||
: desc.view_info.format;
|
||||
const bool cmask = metadata.kind == ImageMetadataKind::Cmask;
|
||||
if (cmask ? code == 0 : code == 0x20) {
|
||||
// Register clears belong to the color buffer; the texture pipe cannot decode them.
|
||||
@@ -196,9 +199,7 @@ TextureCache::BindingType TextureCache::UploadBinding(const Image& image) {
|
||||
|
||||
ImageId TextureCache::InsertImage(const ImageInfo& info) {
|
||||
const auto id = m_slot_images.insert(m_graphics, m_scheduler, info);
|
||||
if (!info.data.Empty()) {
|
||||
RegisterImage(id);
|
||||
}
|
||||
RegisterImage(id);
|
||||
return id;
|
||||
}
|
||||
|
||||
@@ -249,14 +250,11 @@ void TextureCache::DeleteImage(ImageId id) {
|
||||
if (image == nullptr || !image->registered) {
|
||||
return;
|
||||
}
|
||||
if (!image->depth_id) {
|
||||
std::vector<ImageId> associations;
|
||||
m_slot_images.ForEach([&](ImageId candidate, const Image& associated) {
|
||||
if (associated.depth_id == id) {
|
||||
associations.push_back(candidate);
|
||||
}
|
||||
});
|
||||
for (const auto association: associations) {
|
||||
if (image->depth_id) {
|
||||
std::erase(m_slot_images[image->depth_id].stencil_ids, id);
|
||||
} else {
|
||||
// Detach first: deleting each association also unlinks it from its depth owner.
|
||||
for (const auto association: std::exchange(image->stencil_ids, {})) {
|
||||
FreeImage(association);
|
||||
}
|
||||
}
|
||||
@@ -297,9 +295,6 @@ void TextureCache::TouchImage(Image& image) {
|
||||
|
||||
void TextureCache::MarkAsMaybeDirty(ImageId id, Image& image) {
|
||||
image.MarkMaybeCpuDirty();
|
||||
if (image.NeedsMaybeCpuHash()) {
|
||||
image.SetMaybeCpuHash(image.HashGuestEdges());
|
||||
}
|
||||
UntrackImage(id);
|
||||
}
|
||||
|
||||
@@ -411,7 +406,7 @@ void TextureCache::UntrackImageTail(ImageId id) {
|
||||
}
|
||||
|
||||
void TextureCache::TrackImageDownload(ImageId id, Image& image) {
|
||||
if (m_readback_linear_images && !image.info.IsTiled() && !image.info.data.Empty()) {
|
||||
if (m_readback_linear_images && !image.info.IsTiled()) {
|
||||
if (!image.IsGpuModified()) {
|
||||
EXIT("TextureCache: cannot enroll a non-GPU-owned image for download\n");
|
||||
}
|
||||
@@ -455,27 +450,6 @@ TextureCache::ImageIds TextureCache::FindImagesInRegion(uint64_t address, uint64
|
||||
return result;
|
||||
}
|
||||
|
||||
ImageId TextureCache::GetNullImage(const ImageDesc& desc) {
|
||||
const auto format = desc.info.pixel_format;
|
||||
if (const auto found = m_null_images.find(format); found != m_null_images.end()) {
|
||||
return found->second;
|
||||
}
|
||||
ImageInfo info {};
|
||||
info.pixel_format = desc.info.pixel_format;
|
||||
info.guest_format = desc.info.guest_format;
|
||||
info.type = Prospero::ImageType::kColor2D;
|
||||
info.extent = {1, 1, 1};
|
||||
info.resources = {1, 1};
|
||||
info.pitch = 1;
|
||||
info.bytes_per_block = std::max(desc.info.bytes_per_block, 1u);
|
||||
info.samples = 1;
|
||||
info.tile_mode = Prospero::TileMode::kLinear;
|
||||
info.mip_layout[0] = {0, info.bytes_per_block, 1, 1};
|
||||
const auto id = InsertImage(info);
|
||||
m_null_images.emplace(format, id);
|
||||
return id;
|
||||
}
|
||||
|
||||
void TextureCache::ValidateImageDesc(const ImageDesc& desc) const {
|
||||
ImageOps::Validate(desc.info);
|
||||
if (desc.view_info.format == vk::Format::eUndefined || desc.view_info.level_count == 0 ||
|
||||
@@ -631,6 +605,9 @@ void TextureCache::CopyImage(ImageId destination_id, ImageId source_id) {
|
||||
void TextureCache::CopyImageMip(ImageId destination_id, ImageId source_id, uint32_t mip,
|
||||
uint32_t layer) {
|
||||
RefreshCopySource(source_id);
|
||||
if (m_slot_images[destination_id].IsBufferModified()) {
|
||||
RefreshImage(destination_id);
|
||||
}
|
||||
auto& destination = m_slot_images[destination_id];
|
||||
auto& source = m_slot_images[source_id];
|
||||
TrackImage(destination_id);
|
||||
@@ -715,7 +692,7 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
|
||||
info.linear_slice_stride = cached.info.linear_slice_stride;
|
||||
info.first_tail_level = cached.info.first_tail_level;
|
||||
}
|
||||
info.htile_clear_mask = 0;
|
||||
info.htile_initial_clear = false;
|
||||
const auto replacement_id = InsertImage(info);
|
||||
auto& replacement = m_slot_images[replacement_id];
|
||||
replacement.usage = cached.usage;
|
||||
@@ -751,11 +728,63 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
|
||||
return replacement_id;
|
||||
}
|
||||
|
||||
namespace BcAlias {
|
||||
|
||||
bool Matches(const ImageInfo& requested, const ImageInfo& cached) {
|
||||
return requested.guest_format != cached.guest_format &&
|
||||
requested.IsBlock() != cached.IsBlock() &&
|
||||
requested.tile_mode == cached.tile_mode &&
|
||||
requested.bytes_per_block == cached.bytes_per_block &&
|
||||
requested.samples == 1 && cached.samples == 1 &&
|
||||
(requested.data != cached.data || requested.resources != cached.resources ||
|
||||
requested.BlockExtent() != cached.BlockExtent()) &&
|
||||
!TextureCache::SameBacking(cached, requested, false);
|
||||
}
|
||||
|
||||
bool Publish(TextureCache& cache, Image& image) {
|
||||
if (!cache.CanDownload(image)) {
|
||||
return false;
|
||||
}
|
||||
// ObtainBuffer preserves padding and records ownership before the GPU-only transfer.
|
||||
auto [buffer, offset] =
|
||||
cache.m_buffer_cache.ObtainBuffer(image.info.data.address, image.info.data.size, true);
|
||||
cache.DownloadImage(image, *buffer, offset, image.info.data.size, image.info.resources.levels);
|
||||
image.ClearGpuModified();
|
||||
image.MarkBufferModified();
|
||||
return true;
|
||||
}
|
||||
|
||||
void Resolve(TextureCache& cache, ImageId cached_id, ImageId merged_id) {
|
||||
auto& cached = cache.m_slot_images[cached_id];
|
||||
auto* merged = merged_id ? &cache.m_slot_images[merged_id] : nullptr;
|
||||
// PS5 raw block images can span several packed BC mips. Transfer their complete
|
||||
// guest bytes, including tail padding, before retiring the incompatible backing.
|
||||
if (cached.SafeToDownload()) {
|
||||
if (merged && merged->SafeToDownload() && !Publish(cache, *merged)) {
|
||||
return;
|
||||
}
|
||||
if (!Publish(cache, cached)) {
|
||||
return;
|
||||
}
|
||||
if (merged) {
|
||||
merged->MarkBufferModified();
|
||||
}
|
||||
}
|
||||
cached.binding.needs_rebind |= cached.binding.is_bound || cached.binding.is_target;
|
||||
cache.FreeImage(cached_id);
|
||||
}
|
||||
|
||||
} // namespace BcAlias
|
||||
|
||||
TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& requested,
|
||||
BindingType binding, ImageId cached_id,
|
||||
ImageId merged_id) {
|
||||
auto owner = m_slot_images.try_get(cached_id);
|
||||
if (owner == nullptr) {
|
||||
if (owner == nullptr || !owner->registered) {
|
||||
return {merged_id};
|
||||
}
|
||||
if (BcAlias::Matches(requested, owner->info) && !owner->IsCpuDirty()) {
|
||||
BcAlias::Resolve(*this, cached_id, merged_id);
|
||||
return {merged_id};
|
||||
}
|
||||
auto& cached = *owner;
|
||||
@@ -974,9 +1003,6 @@ void TextureCache::UploadImage(Image& image, Buffer& source, uint64_t source_off
|
||||
|
||||
void TextureCache::InitializeImage(ImageId id) {
|
||||
auto& image = m_slot_images[id];
|
||||
if (image.info.data.Empty()) {
|
||||
return;
|
||||
}
|
||||
TrackImage(id);
|
||||
if (image.info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
if (image.IsCpuDirty()) {
|
||||
@@ -1059,8 +1085,15 @@ void TextureCache::MaterializeColorClear(ImageId id, const ImageDesc& desc,
|
||||
}
|
||||
{
|
||||
std::scoped_lock lock {m_lock};
|
||||
ClearImage(m_scheduler.Current(), id, view.format,
|
||||
{vk::ImageAspectFlagBits::eColor, view.base_level, view.level_count,
|
||||
const auto& image = m_slot_images[id];
|
||||
const bool depth = image.info.IsDepth();
|
||||
if (depth) {
|
||||
const auto value = clear.color.float32[0];
|
||||
clear.depthStencil = {value, 0u};
|
||||
}
|
||||
ClearImage(m_scheduler.Current(), id, depth ? image.backing.format : view.format,
|
||||
{depth ? vk::ImageAspectFlagBits::eDepth : vk::ImageAspectFlagBits::eColor,
|
||||
view.base_level, view.level_count,
|
||||
image_first + slice, 1}, clear);
|
||||
}
|
||||
// Publish the conversion's expanded keys without treating them as guest writes
|
||||
@@ -1082,12 +1115,7 @@ void TextureCache::RefreshImage(ImageId id) {
|
||||
}
|
||||
TrackImage(id);
|
||||
if (image.IsMaybeCpuDirty()) {
|
||||
const auto hash = image.HashGuestEdges();
|
||||
if (image.NeedsMaybeCpuHash()) {
|
||||
image.SetMaybeCpuHash(hash);
|
||||
return;
|
||||
}
|
||||
(void)image.ResolveMaybeCpuHash(hash);
|
||||
(void)image.ResolveMaybeCpuHash(image.HashGuestEdges());
|
||||
}
|
||||
bool cpu_dirty = image.IsBufferModified() || image.IsDefinitelyCpuDirty();
|
||||
if (image.info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
@@ -1141,6 +1169,12 @@ ImageId TextureCache::AssociateStencil(ImageId depth_id, GuestRange stencil) {
|
||||
plane.IsTiled() ? TileGetDepthPitch(plane.extent.width, 1, 0) : depth.info.pitch;
|
||||
plane.bytes_per_block = 1;
|
||||
plane.UpdateSize();
|
||||
if (record.depth_id != depth_id) {
|
||||
if (record.depth_id) {
|
||||
std::erase(m_slot_images[record.depth_id].stencil_ids, association);
|
||||
}
|
||||
depth.stencil_ids.push_back(association);
|
||||
}
|
||||
record.info = plane;
|
||||
record.depth_id = depth_id;
|
||||
record.stencil_subresources = depth.stencil_subresources;
|
||||
@@ -1155,10 +1189,7 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
EXIT("TextureCache: image lookup requires a valid command buffer\n");
|
||||
}
|
||||
ValidateImageDesc(desc);
|
||||
if (desc.info.data.Empty()) {
|
||||
std::scoped_lock lock {m_lock};
|
||||
return GetNullImage(desc);
|
||||
}
|
||||
EXIT_IF(desc.info.data.Empty());
|
||||
const auto metadata_base_layer = desc.view_info.base_layer;
|
||||
|
||||
ImageId result {};
|
||||
@@ -1166,6 +1197,7 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
std::scoped_lock lock {m_lock};
|
||||
const auto candidates =
|
||||
FindImagesInRegion(desc.info.data.address, desc.info.data.size, false);
|
||||
bool block_alias = false;
|
||||
|
||||
for (const auto id: candidates) {
|
||||
const auto& image = m_slot_images[id];
|
||||
@@ -1184,6 +1216,9 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
}
|
||||
if (SameBacking(image.info, desc.info, exact_format)) {
|
||||
result = id;
|
||||
} else if (image.SafeToDownload() &&
|
||||
BcAlias::Matches(desc.info, image.info)) {
|
||||
block_alias = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1201,6 +1236,15 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
view_layer = overlap.layer;
|
||||
}
|
||||
}
|
||||
} else if (block_alias) {
|
||||
for (const auto candidate: candidates) {
|
||||
const auto* owner = m_slot_images.try_get(candidate);
|
||||
if (candidate != result && owner != nullptr && owner->registered &&
|
||||
!owner->IsCpuDirty() &&
|
||||
BcAlias::Matches(m_slot_images[result].info, owner->info)) {
|
||||
BcAlias::Resolve(*this, candidate, result);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (result && !m_slot_images[result].depth_id) {
|
||||
@@ -1297,36 +1341,30 @@ vk::ImageView TextureCache::FindTexture(ImageId id, const ImageDesc& desc) {
|
||||
std::scoped_lock lock {m_lock};
|
||||
auto& image = m_slot_images[id];
|
||||
TouchImage(image);
|
||||
if (!image.info.data.Empty()) {
|
||||
if (!image.registered || image.depth_id || image.binding.needs_rebind) {
|
||||
EXIT("TextureCache: texture requires rediscovery before final acquisition\n");
|
||||
}
|
||||
if (!image.registered || image.depth_id || image.binding.needs_rebind) {
|
||||
EXIT("TextureCache: texture requires rediscovery before final acquisition\n");
|
||||
}
|
||||
if (desc.type == BindingType::Storage) {
|
||||
image.MarkGpuModified();
|
||||
}
|
||||
if (!image.info.data.Empty()) {
|
||||
RefreshImage(id);
|
||||
if (image.info.HasStencil() &&
|
||||
desc.info.data.address >= image.info.stencil.address &&
|
||||
desc.info.data.End() <= image.info.stencil.End()) {
|
||||
for (const auto stencil_id:
|
||||
FindImagesInRegion(image.info.stencil.address, image.info.stencil.size, false)) {
|
||||
const auto* stencil = m_slot_images.try_get(stencil_id);
|
||||
if (stencil != nullptr && stencil->depth_id == id &&
|
||||
stencil->info.data == image.info.stencil) {
|
||||
RefreshImage(stencil_id);
|
||||
break;
|
||||
}
|
||||
RefreshImage(id);
|
||||
if (image.info.HasStencil() &&
|
||||
desc.info.data.address >= image.info.stencil.address &&
|
||||
desc.info.data.End() <= image.info.stencil.End()) {
|
||||
for (const auto stencil_id:
|
||||
FindImagesInRegion(image.info.stencil.address, image.info.stencil.size, false)) {
|
||||
const auto* stencil = m_slot_images.try_get(stencil_id);
|
||||
if (stencil != nullptr && stencil->depth_id == id &&
|
||||
stencil->info.data == image.info.stencil) {
|
||||
RefreshImage(stencil_id);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
switch (desc.type) {
|
||||
case BindingType::Texture: break;
|
||||
case BindingType::Storage:
|
||||
if (!image.info.data.Empty()) {
|
||||
CommitGpuWrite(image);
|
||||
}
|
||||
CommitGpuWrite(image);
|
||||
TrackImageDownload(id, image);
|
||||
break;
|
||||
default: EXIT("TextureCache: invalid texture binding\n");
|
||||
@@ -1363,7 +1401,6 @@ vk::ImageView TextureCache::FindDepthTarget(ImageId id, const ImageDesc& desc) {
|
||||
}
|
||||
TouchImage(image);
|
||||
image.MarkGpuModified();
|
||||
image.usage.depth_target = true;
|
||||
if (desc.info.HasStencil()) {
|
||||
const auto layers = image.info.resources.layers;
|
||||
EXIT_IF(layers == 0 || image.info.data.size % layers != 0 ||
|
||||
@@ -1379,9 +1416,13 @@ vk::ImageView TextureCache::FindDepthTarget(ImageId id, const ImageDesc& desc) {
|
||||
image.info.stencil = desc.info.stencil;
|
||||
image.info.metadata = desc.info.metadata;
|
||||
if (desc.info.HasMetadata()) {
|
||||
m_surface_metas.emplace(desc.info.metadata.range.address,
|
||||
MetaDataInfo {.type = MetaDataInfo::Type::HTile,
|
||||
.clear_mask = image.info.htile_clear_mask});
|
||||
const auto [metadata, inserted] = m_surface_metas.try_emplace(desc.info.metadata.range.address);
|
||||
if (inserted) {
|
||||
metadata->second.type = MetaDataInfo::Type::HTile;
|
||||
if (image.info.htile_initial_clear) {
|
||||
metadata->second.clear_mask.set();
|
||||
}
|
||||
}
|
||||
}
|
||||
RefreshImage(id);
|
||||
CommitGpuWrite(image);
|
||||
@@ -1779,7 +1820,7 @@ void TextureCache::InvalidateCpuAliases(uint64_t address, uint64_t size) {
|
||||
continue;
|
||||
}
|
||||
if (owner->Overlaps(address, size)) {
|
||||
owner->InvalidateCpuWrite(address, size);
|
||||
owner->MarkCpuDirty();
|
||||
UntrackImage(id);
|
||||
continue;
|
||||
}
|
||||
@@ -1804,10 +1845,10 @@ bool TextureCache::IsMeta(uint64_t address) {
|
||||
bool TextureCache::IsMetaCleared(uint64_t address, uint32_t slice) {
|
||||
std::scoped_lock lock {m_lock};
|
||||
const auto found = m_surface_metas.find(address);
|
||||
if (found == m_surface_metas.end() || slice >= 32) {
|
||||
if (found == m_surface_metas.end() || slice >= found->second.clear_mask.size()) {
|
||||
return false;
|
||||
}
|
||||
return (found->second.clear_mask & (1u << slice)) != 0;
|
||||
return found->second.clear_mask.test(slice);
|
||||
}
|
||||
|
||||
bool TextureCache::ClearMeta(uint64_t address) {
|
||||
@@ -1816,21 +1857,17 @@ bool TextureCache::ClearMeta(uint64_t address) {
|
||||
if (found == m_surface_metas.end()) {
|
||||
return false;
|
||||
}
|
||||
found->second.clear_mask = UINT32_MAX;
|
||||
found->second.clear_mask.set();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TextureCache::TouchMeta(uint64_t address, uint32_t slice, bool is_clear) {
|
||||
std::scoped_lock lock {m_lock};
|
||||
const auto found = m_surface_metas.find(address);
|
||||
if (found == m_surface_metas.end() || slice >= 32) {
|
||||
if (found == m_surface_metas.end() || slice >= found->second.clear_mask.size()) {
|
||||
return false;
|
||||
}
|
||||
if (is_clear) {
|
||||
found->second.clear_mask |= 1u << slice;
|
||||
} else {
|
||||
found->second.clear_mask &= ~(1u << slice);
|
||||
}
|
||||
found->second.clear_mask.set(slice, is_clear);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1923,6 +1960,9 @@ void TextureCache::RunGarbageCollector() {
|
||||
}
|
||||
|
||||
void TextureCache::ProcessDownloadImages() {
|
||||
if (!m_readback_linear_images) {
|
||||
return;
|
||||
}
|
||||
std::scoped_lock lock {m_lock};
|
||||
for (const auto id: m_download_images) {
|
||||
const auto owner = m_slot_images.try_get(id);
|
||||
|
||||
+14
-5
@@ -12,9 +12,9 @@
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
#include "graphics/host_gpu/renderer/image/tiler.h"
|
||||
|
||||
#include <bitset>
|
||||
#include <map>
|
||||
#include <type_traits>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
|
||||
@@ -26,8 +26,15 @@ class BufferCache;
|
||||
class CommandBuffer;
|
||||
class CommandScheduler;
|
||||
class RenderExecutor;
|
||||
class TextureCache;
|
||||
struct TextureCacheTestAccess;
|
||||
|
||||
namespace BcAlias {
|
||||
[[nodiscard]] bool Matches(const ImageInfo& requested, const ImageInfo& cached);
|
||||
[[nodiscard]] bool Publish(TextureCache& cache, Image& image);
|
||||
void Resolve(TextureCache& cache, ImageId cached, ImageId merged);
|
||||
} // namespace BcAlias
|
||||
|
||||
class TextureCache {
|
||||
public:
|
||||
enum class BindingType : uint8_t { Texture, Storage, RenderTarget, DepthTarget, VideoOut };
|
||||
@@ -76,8 +83,9 @@ private:
|
||||
struct MetaDataInfo {
|
||||
enum class Type : uint8_t { CMask, FMask, HTile };
|
||||
|
||||
Type type;
|
||||
uint32_t clear_mask = UINT32_MAX;
|
||||
Type type;
|
||||
// PS5 DB_DEPTH_VIEW encodes 13-bit base and last array-slice indices.
|
||||
std::bitset<8192> clear_mask;
|
||||
};
|
||||
|
||||
struct OverlapResult {
|
||||
@@ -107,7 +115,6 @@ private:
|
||||
}
|
||||
|
||||
[[nodiscard]] ImageId InsertImage(const ImageInfo& info);
|
||||
[[nodiscard]] ImageId GetNullImage(const ImageDesc& desc);
|
||||
void RegisterImage(ImageId id);
|
||||
void UnregisterImage(ImageId id);
|
||||
void DeleteImage(ImageId id);
|
||||
@@ -166,7 +173,6 @@ private:
|
||||
BufferCache& m_buffer_cache;
|
||||
Common::SlotVector<Image> m_slot_images;
|
||||
ImagePageTable m_image_page_table;
|
||||
std::unordered_map<vk::Format, ImageId> m_null_images;
|
||||
Common::LeastRecentlyUsedCache<ImageId, uint64_t> m_lru_cache;
|
||||
std::unordered_set<ImageId> m_download_images;
|
||||
std::map<uint64_t, MetaDataInfo> m_surface_metas;
|
||||
@@ -181,6 +187,9 @@ private:
|
||||
friend struct TextureCacheTestAccess;
|
||||
friend class BufferCache;
|
||||
friend class RenderExecutor;
|
||||
friend bool BcAlias::Matches(const ImageInfo&, const ImageInfo&);
|
||||
friend bool BcAlias::Publish(TextureCache&, Image&);
|
||||
friend void BcAlias::Resolve(TextureCache&, ImageId, ImageId);
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -236,7 +236,8 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
// DCC owns the clear when both planes are enabled; single-sample CMASK stays expanded.
|
||||
desc.info.metadata.kind = has_dcc ? ImageMetadataKind::Dcc : ImageMetadataKind::Cmask;
|
||||
desc.info.metadata.range = {has_dcc ? rt.dcc_addr.addr : rt.cmask.addr, metadata_size.size};
|
||||
desc.info.metadata.clear_word = rt.clear_word0.word0;
|
||||
desc.info.metadata.clear_word =
|
||||
rt.clear_word0.word0 | (uint64_t {rt.clear_word1.word1} << 32u);
|
||||
desc.info.metadata.clear_register_valid = true;
|
||||
}
|
||||
desc.view_info.format = target_format.format;
|
||||
|
||||
@@ -394,26 +394,20 @@ static void RcPrint(const char* func, const HW::RenderControl& c) {
|
||||
|
||||
LOGF("\t depth_clear_enable = %s\n"
|
||||
"\t stencil_clear_enable = %s\n"
|
||||
"\t copy_depth_to_color = %s\n"
|
||||
"\t copy_stencil_to_color = %s\n"
|
||||
"\t resummarize_enable = %s\n"
|
||||
"\t stencil_compress_disable = %s\n"
|
||||
"\t depth_compress_disable = %s\n"
|
||||
"\t copy_centroid = %s\n"
|
||||
"\t copy_sample = %" PRIu8 "\n",
|
||||
c.depth_clear_enable ? "true" : "false", c.stencil_clear_enable ? "true" : "false",
|
||||
c.copy_depth_to_color ? "true" : "false", c.copy_stencil_to_color ? "true" : "false",
|
||||
c.resummarize_enable ? "true" : "false", c.stencil_compress_disable ? "true" : "false",
|
||||
c.depth_compress_disable ? "true" : "false", c.copy_centroid ? "true" : "false",
|
||||
c.copy_sample);
|
||||
}
|
||||
|
||||
static void RcCheck(const HW::RenderControl& c) {
|
||||
// EXIT_NOT_IMPLEMENTED(c.depth_clear_enable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.stencil_clear_enable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.stencil_compress_disable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.depth_compress_disable != false);
|
||||
EXIT_NOT_IMPLEMENTED(c.copy_centroid != false);
|
||||
EXIT_NOT_IMPLEMENTED(c.copy_sample != 0);
|
||||
}
|
||||
|
||||
static void McPrint(const char* func, const HW::ModeControl& c) {
|
||||
LOGF("%s\n", func);
|
||||
|
||||
@@ -869,9 +863,6 @@ void hw_check(const CommandBuffer& buffer) {
|
||||
VpCheck(vp, smc);
|
||||
log_phase("clip");
|
||||
ClipCheck(c);
|
||||
log_phase("rc");
|
||||
RcCheck(rc);
|
||||
log_phase("depth");
|
||||
log_phase("mode");
|
||||
McCheck(mc);
|
||||
log_phase("blend");
|
||||
@@ -883,14 +874,33 @@ void hw_check(const CommandBuffer& buffer) {
|
||||
log_phase("done");
|
||||
|
||||
if (graphics_debug_dump_enabled() && RenderTargetMaskHasBoundMrt(buffer)) {
|
||||
LOGF("MRT render target mask: 0x%08" PRIx32 "\n", hw.GetRenderTargetMask());
|
||||
const auto& sh = hw.GetShaderRegisters();
|
||||
LOGF("MRT render target mask: 0x%08" PRIx32
|
||||
" export_modes={%u,%u,%u,%u,%u,%u,%u,%u}\n",
|
||||
hw.GetRenderTargetMask(), sh.target_output_mode[0], sh.target_output_mode[1],
|
||||
sh.target_output_mode[2], sh.target_output_mode[3], sh.target_output_mode[4],
|
||||
sh.target_output_mode[5], sh.target_output_mode[6], sh.target_output_mode[7]);
|
||||
for (uint32_t i = 0; i < 8; i++) {
|
||||
const auto& mrt = hw.GetRenderTarget(i);
|
||||
const auto& bc = hw.GetBlendControl(i);
|
||||
LOGF("\t RT%u addr=0x%010" PRIx64 " mask=0x%x fmt=0x%08" PRIx32
|
||||
" width=%u height=%u tile=%u\n",
|
||||
" type=%u order=%u shader_mask=0x%x"
|
||||
" width=%u height=%u tile=%u blend=%u bypass=%u clamp=%u round_mode=%u"
|
||||
" samples=%u fragments=%u dcc=%u dcc_addr=0x%010" PRIx64
|
||||
" cmask_clear=%u cmask_addr=0x%010" PRIx64
|
||||
" dcc_clear_key=%u clear={%08" PRIx32 ",%08" PRIx32 "}\n",
|
||||
i, mrt.base.addr, (hw.GetRenderTargetMask() >> (i * 4u)) & 0x0fu,
|
||||
static_cast<uint32_t>(mrt.info.format), mrt.attrib2.width + 1,
|
||||
mrt.attrib2.height + 1, static_cast<uint32_t>(mrt.attrib3.tile_mode));
|
||||
static_cast<uint32_t>(mrt.info.format), static_cast<uint32_t>(mrt.info.channel_type),
|
||||
static_cast<uint32_t>(mrt.info.channel_order), (sh.m_cbShaderMask >> (i * 4u)) & 0x0fu,
|
||||
mrt.attrib2.width + 1, mrt.attrib2.height + 1,
|
||||
static_cast<uint32_t>(mrt.attrib3.tile_mode), static_cast<uint32_t>(bc.enable),
|
||||
static_cast<uint32_t>(mrt.info.blend_bypass), static_cast<uint32_t>(mrt.info.blend_clamp),
|
||||
static_cast<uint32_t>(mrt.info.round_mode), mrt.attrib.num_samples,
|
||||
mrt.attrib.num_fragments,
|
||||
static_cast<uint32_t>(mrt.info.dcc_compression_enable), mrt.dcc_addr.addr,
|
||||
static_cast<uint32_t>(mrt.info.cmask_fast_clear_enable), mrt.cmask.addr,
|
||||
static_cast<uint32_t>(mrt.dcc.dcc_clear_key_enable), mrt.clear_word0.word0,
|
||||
mrt.clear_word1.word1);
|
||||
}
|
||||
}
|
||||
if (rc.depth_clear_enable && hw.GetDepthClearValue() != 0.0f &&
|
||||
|
||||
@@ -177,9 +177,6 @@ static TextureCache::ImageDesc MakeDepthTargetDesc(const CommandBuffer& buffer,
|
||||
if (z.htile_data_base_addr == 0 || (z.htile_data_base_addr & 0x7fffu) != 0) {
|
||||
DepthFatal("invalid HTile metadata address");
|
||||
}
|
||||
if (z.depth_view.slice_max >= 32) {
|
||||
DepthFatal("HTile clear tracking supports at most 32 slices");
|
||||
}
|
||||
}
|
||||
if (!z.size.valid) {
|
||||
DepthFatal("missing depth extent");
|
||||
@@ -298,13 +295,20 @@ void RenderExecutor::ResolveRenderDepthTarget(CommandBuffer& buffer, RenderDepth
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (rc.copy_depth_to_color || rc.copy_stencil_to_color || rc.copy_centroid ||
|
||||
rc.copy_sample != 0 || dc.zfunc > static_cast<uint8_t>(vk::CompareOp::eAlways) ||
|
||||
if (rc.copy_stencil_to_color ||
|
||||
dc.zfunc > static_cast<uint8_t>(vk::CompareOp::eAlways) ||
|
||||
(!z.depth_view.depth_write_disable && z.z_write_base_addr != z.z_read_base_addr) ||
|
||||
(has_stencil && !z.depth_view.stencil_write_disable &&
|
||||
z.stencil_write_base_addr != z.stencil_read_base_addr)) {
|
||||
DepthFatal("unsupported depth register state");
|
||||
}
|
||||
if (rc.copy_depth_to_color &&
|
||||
(z.z_info.num_samples != 0 || rc.copy_sample != 0 ||
|
||||
z.z_info.format != Prospero::DepthFormat::kZ32F ||
|
||||
dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable || dc.stencil_enable ||
|
||||
rc.depth_clear_enable || rc.stencil_clear_enable)) {
|
||||
DepthFatal("unsupported depth-to-color copy state");
|
||||
}
|
||||
r.desc = MakeDepthTargetDesc(buffer, z);
|
||||
r.depth_clear_enable = rc.depth_clear_enable;
|
||||
r.depth_load_clear_enable = r.depth_clear_enable;
|
||||
|
||||
@@ -29,10 +29,8 @@ struct CachedImageView {
|
||||
};
|
||||
|
||||
struct ImageUsage {
|
||||
bool texture = false;
|
||||
bool storage = false;
|
||||
bool render_target = false;
|
||||
bool depth_target = false;
|
||||
bool video_out = false;
|
||||
};
|
||||
|
||||
@@ -70,40 +68,25 @@ public:
|
||||
void CopyImageWithBuffer(Image& source, Buffer& buffer, TileManager& tiler);
|
||||
void CopyMip(Image& source, uint32_t mip, uint32_t layer);
|
||||
|
||||
void InvalidateCpuWrite(uint64_t vaddr, uint64_t size) {
|
||||
if (ImageRangeOverlaps(info.data.address, info.data.size, vaddr, size)) {
|
||||
m_cpu_dirty = true;
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_maybe_hash_valid = false;
|
||||
} else if (ImagePageRangesOverlap(info.data.address, info.data.size, vaddr, size)) {
|
||||
m_maybe_cpu_dirty = true;
|
||||
}
|
||||
void MarkCpuDirty() {
|
||||
m_cpu_dirty = true;
|
||||
m_maybe_cpu_dirty = false;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsCpuDirty() const { return m_cpu_dirty || m_maybe_cpu_dirty; }
|
||||
[[nodiscard]] bool IsDefinitelyCpuDirty() const { return m_cpu_dirty; }
|
||||
[[nodiscard]] bool IsMaybeCpuDirty() const { return m_maybe_cpu_dirty; }
|
||||
void MarkMaybeCpuDirty() {
|
||||
if (!m_cpu_dirty) {
|
||||
if (!IsCpuDirty()) {
|
||||
m_maybe_cpu_hash = HashGuestEdges();
|
||||
m_maybe_cpu_dirty = true;
|
||||
}
|
||||
}
|
||||
[[nodiscard]] bool NeedsMaybeCpuHash() const {
|
||||
return m_maybe_cpu_dirty && !m_maybe_hash_valid;
|
||||
}
|
||||
void SetMaybeCpuHash(uint64_t hash) {
|
||||
if (!NeedsMaybeCpuHash()) {
|
||||
EXIT("image cannot initialize maybe-dirty hash\n");
|
||||
}
|
||||
m_maybe_cpu_hash = hash;
|
||||
m_maybe_hash_valid = true;
|
||||
}
|
||||
[[nodiscard]] bool ResolveMaybeCpuHash(uint64_t hash) {
|
||||
if (!m_maybe_cpu_dirty || !m_maybe_hash_valid || m_cpu_dirty) {
|
||||
if (!m_maybe_cpu_dirty || m_cpu_dirty) {
|
||||
EXIT("image cannot resolve maybe-dirty hash\n");
|
||||
}
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_maybe_hash_valid = false;
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_cpu_dirty |= hash != m_maybe_cpu_hash;
|
||||
return m_cpu_dirty;
|
||||
}
|
||||
@@ -112,9 +95,8 @@ public:
|
||||
if (!IsCpuDirty()) {
|
||||
EXIT("clean image cannot complete a refresh\n");
|
||||
}
|
||||
m_cpu_dirty = false;
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_maybe_hash_valid = false;
|
||||
m_cpu_dirty = false;
|
||||
m_maybe_cpu_dirty = false;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsGpuModified() const noexcept { return m_gpu_modified; }
|
||||
@@ -149,6 +131,8 @@ public:
|
||||
uint64_t track_addr = 0;
|
||||
uint64_t track_addr_end = 0;
|
||||
ImageId depth_id {};
|
||||
// Stencil associations that refer to this depth image.
|
||||
std::vector<ImageId> stencil_ids;
|
||||
// The current stencil plane's mapping into the depth image, also retained by its association.
|
||||
ImageSubresourceRange stencil_subresources;
|
||||
uint64_t tick_accessed_last = 0;
|
||||
@@ -165,12 +149,11 @@ private:
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
uint64_t m_maybe_cpu_hash = 0;
|
||||
bool m_cpu_dirty = false;
|
||||
bool m_maybe_cpu_dirty = false;
|
||||
bool m_maybe_hash_valid = false;
|
||||
bool m_gpu_modified = false;
|
||||
bool m_buffer_modified = false;
|
||||
uint64_t m_maybe_cpu_hash = 0;
|
||||
bool m_cpu_dirty = false;
|
||||
bool m_maybe_cpu_dirty = false;
|
||||
bool m_gpu_modified = false;
|
||||
bool m_buffer_modified = false;
|
||||
};
|
||||
|
||||
namespace ImageOps {
|
||||
|
||||
@@ -21,6 +21,53 @@ bool IsDepthPlane(const ImageInfo& info) {
|
||||
info.tile_mode == Prospero::TileMode::kLinear);
|
||||
}
|
||||
|
||||
GuestRange TiledMipRange(const ImageInfo& info, uint32_t level) {
|
||||
const auto& block = info.tiling.block;
|
||||
if (info.tile_mode != Prospero::TileMode::kStandard4KB ||
|
||||
block.family != TileBlockFamily::Standard4KB || info.IsVolume() || info.samples != 1 ||
|
||||
info.HasMetadata() || level >= info.resources.levels || level >= info.mip_layout.size() ||
|
||||
info.tiling.texel_width == 0 || info.tiling.texel_height == 0) {
|
||||
return {};
|
||||
}
|
||||
const auto extent = info.MipExtent(level);
|
||||
const auto width = (extent.width + info.tiling.texel_width - 1u) / info.tiling.texel_width;
|
||||
const auto height = (extent.height + info.tiling.texel_height - 1u) / info.tiling.texel_height;
|
||||
const auto& mip = info.mip_layout[level];
|
||||
uint32_t last = 0, origin = 0;
|
||||
if (!std::has_single_bit(width) || !std::has_single_bit(height) ||
|
||||
width > block.block_width || height > block.block_height ||
|
||||
mip.tail_x > block.block_width - width || mip.tail_y > block.block_height - height ||
|
||||
mip.tail_x % width != 0 || mip.tail_y % height != 0 ||
|
||||
!TileGetBlockOffset(block, width - 1u, height - 1u, 0, last) ||
|
||||
!TileGetBlockOffset(block, mip.tail_x, mip.tail_y, 0, origin)) {
|
||||
return {};
|
||||
}
|
||||
// Standard4KB interleaves monotonically ordered X/Y bits, so the last
|
||||
// corner bounds every active texel. Tiling preserves any holes in this span.
|
||||
const uint64_t size = uint64_t {last} + block.bytes_per_element;
|
||||
if ((origin & (std::bit_ceil(size) - 1u)) != 0 || size > block.block_size - origin ||
|
||||
mip.offset > UINT64_MAX - origin) {
|
||||
return {};
|
||||
}
|
||||
return {mip.offset + origin, size};
|
||||
}
|
||||
|
||||
uint32_t CompactMipSize(const ImageInfo& info) {
|
||||
if (info.resources.levels != 1 || info.resources.layers != 1) {
|
||||
return 0;
|
||||
}
|
||||
const auto range = TiledMipRange(info, 0);
|
||||
if (range.size == 0 || range.size % 4 != 0 || range.address != 0) {
|
||||
return 0;
|
||||
}
|
||||
const auto alignment = std::max<uint64_t>(256, std::bit_ceil(range.size));
|
||||
const auto in_block = info.data.address & (info.tiling.block.block_size - 1u);
|
||||
return (info.data.address & (alignment - 1u)) == 0 &&
|
||||
range.size <= info.tiling.block.block_size - in_block
|
||||
? static_cast<uint32_t>(range.size)
|
||||
: 0;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
vk::Extent3D ImageInfo::MipExtent(uint32_t level) const {
|
||||
@@ -34,6 +81,7 @@ void ImageInfo::UpdateSize() {
|
||||
extent.height == 0 || extent.depth == 0 || resources.levels == 0 ||
|
||||
resources.levels > mip_layout.size() || resources.layers == 0 || samples == 0 ||
|
||||
!std::has_single_bit(samples));
|
||||
const bool auto_size = data.size == 0;
|
||||
TileTextureElementLayout element {};
|
||||
EXIT_NOT_IMPLEMENTED(!TileGetTextureElementLayout(guest_format, element));
|
||||
if (bytes_per_block == 0) {
|
||||
@@ -164,9 +212,86 @@ void ImageInfo::UpdateSize() {
|
||||
linear_offset = Add(mip.linear_offset, Multiply(mip.linear_size, active.depth));
|
||||
mip_pitch = std::max(mip_pitch >> 1u, 1u);
|
||||
}
|
||||
const auto compact_size = CompactMipSize(*this);
|
||||
if (compact_size != 0 && (auto_size || data.size == compact_size)) {
|
||||
data.size = mip_layout[0].size = compact_size;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t ImageInfo::DataAlignment() const {
|
||||
if (!IsTiled()) {
|
||||
return 256;
|
||||
}
|
||||
const auto compact_size = CompactMipSize(*this);
|
||||
if (compact_size != 0 && data.size == compact_size && mip_layout[0].size == compact_size) {
|
||||
return std::max(256u, std::bit_ceil(compact_size));
|
||||
}
|
||||
return tiling.block.block_size;
|
||||
}
|
||||
|
||||
int32_t ImageInfo::SliceOf(const ImageInfo& container, int32_t mip) const noexcept {
|
||||
if (!IsCompatible(container) || tile_mode != container.tile_mode || type != container.type ||
|
||||
IsVolume() || resources.levels != 1 || resources.layers == 0 ||
|
||||
container.resources.layers == 0 || mip < 0 ||
|
||||
static_cast<uint32_t>(mip) >= container.resources.levels ||
|
||||
container.resources.levels > container.mip_layout.size() ||
|
||||
!data.Valid() || !container.data.Valid() || data.address < container.data.address ||
|
||||
data.End() > container.data.End()) {
|
||||
return -1;
|
||||
}
|
||||
if (HasStencil() != container.HasStencil() ||
|
||||
(HasStencil() && (stencil.address < container.stencil.address ||
|
||||
stencil.End() > container.stencil.End()))) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
const auto level = static_cast<uint32_t>(mip);
|
||||
const auto& layout = container.mip_layout[level];
|
||||
if (extent.width != std::max(container.extent.width >> level, 1u) ||
|
||||
extent.height != std::max(container.extent.height >> level, 1u) ||
|
||||
extent.depth != container.extent.depth || mip_layout[0].pitch != layout.pitch ||
|
||||
mip_layout[0].height != layout.height || layout.size == 0 ||
|
||||
layout.size % container.resources.layers != 0 ||
|
||||
container.data.size % container.resources.layers != 0 ||
|
||||
data.size % resources.layers != 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// PS5 block slices contain the entire reversed mip chain. A rebased tail
|
||||
// descriptor covers its addressed span within the shared tail block.
|
||||
const auto slice_stride = container.data.size / container.resources.layers;
|
||||
const auto child_stride = data.size / resources.layers;
|
||||
auto mip_offset = layout.offset;
|
||||
auto mip_size = layout.size / container.resources.layers;
|
||||
const auto compact_size = CompactMipSize(*this);
|
||||
if (compact_size != 0 && child_stride == compact_size && mip_layout[0].size == compact_size) {
|
||||
const auto range = TiledMipRange(container, level);
|
||||
if (range.size != compact_size) {
|
||||
return -1;
|
||||
}
|
||||
mip_offset = range.address;
|
||||
mip_size = range.size;
|
||||
} else if (mip_layout[0].tail_x != layout.tail_x || mip_layout[0].tail_y != layout.tail_y) {
|
||||
return -1;
|
||||
}
|
||||
if (child_stride != mip_size || mip_offset >= slice_stride ||
|
||||
child_stride > slice_stride - mip_offset ||
|
||||
(resources.layers > 1 && child_stride != slice_stride)) {
|
||||
return -1;
|
||||
}
|
||||
const auto address_delta = data.address - container.data.address;
|
||||
if (address_delta < mip_offset || (address_delta - mip_offset) % slice_stride != 0) {
|
||||
return -1;
|
||||
}
|
||||
const auto layer = (address_delta - mip_offset) / slice_stride;
|
||||
if (layer > INT32_MAX || layer >= container.resources.layers ||
|
||||
resources.layers > container.resources.layers - layer) {
|
||||
return -1;
|
||||
}
|
||||
return static_cast<int32_t>(layer);
|
||||
}
|
||||
|
||||
uint64_t ImageInfo::LinearSize(uint32_t levels) const {
|
||||
levels = levels == 0 ? resources.levels : levels;
|
||||
EXIT_IF(levels == 0 || levels > resources.levels || levels > mip_layout.size());
|
||||
|
||||
@@ -27,7 +27,7 @@ struct ImageMetadataInfo {
|
||||
GuestRange range;
|
||||
ImageMetadataKind kind = ImageMetadataKind::None;
|
||||
uint32_t control = 0;
|
||||
uint32_t clear_word = 0;
|
||||
uint64_t clear_word = 0;
|
||||
VideoOutCompression compression = VideoOutCompression::Uncompressed;
|
||||
bool stencil_compressed = false;
|
||||
bool clear_register_valid = false;
|
||||
@@ -69,7 +69,7 @@ struct ImageInfo {
|
||||
GuestRange data;
|
||||
GuestRange stencil;
|
||||
ImageMetadataInfo metadata;
|
||||
uint32_t htile_clear_mask = UINT32_MAX;
|
||||
bool htile_initial_clear = true;
|
||||
vk::Format pixel_format = vk::Format::eUndefined;
|
||||
Prospero::BufferFormat guest_format = Prospero::BufferFormat::kInvalid;
|
||||
Prospero::ImageType type = Prospero::ImageType::kColor2D;
|
||||
@@ -88,6 +88,7 @@ struct ImageInfo {
|
||||
uint32_t first_tail_level = 16;
|
||||
|
||||
void UpdateSize();
|
||||
[[nodiscard]] uint32_t DataAlignment() const;
|
||||
[[nodiscard]] uint64_t LinearSize(uint32_t levels = 0) const;
|
||||
[[nodiscard]] vk::Extent3D MipExtent(uint32_t level) const;
|
||||
[[nodiscard]] std::vector<vk::BufferImageCopy> BufferCopies(uint64_t buffer_offset = 0,
|
||||
@@ -136,53 +137,7 @@ struct ImageInfo {
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
[[nodiscard]] int32_t SliceOf(const ImageInfo& container, int32_t mip) const noexcept {
|
||||
if (!IsCompatible(container) || tile_mode != container.tile_mode || type != container.type ||
|
||||
IsVolume() || resources.levels != 1 || resources.layers == 0 ||
|
||||
container.resources.layers == 0 || mip < 0 ||
|
||||
static_cast<uint32_t>(mip) >= container.resources.levels ||
|
||||
container.resources.levels > container.mip_layout.size() ||
|
||||
!data.Valid() || !container.data.Valid() || data.address < container.data.address ||
|
||||
data.End() > container.data.End()) {
|
||||
return -1;
|
||||
}
|
||||
if (HasStencil() != container.HasStencil() ||
|
||||
(HasStencil() && (stencil.address < container.stencil.address ||
|
||||
stencil.End() > container.stencil.End()))) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
const auto level = static_cast<uint32_t>(mip);
|
||||
const auto& layout = container.mip_layout[level];
|
||||
if (extent.width != std::max(container.extent.width >> level, 1u) ||
|
||||
extent.height != std::max(container.extent.height >> level, 1u) ||
|
||||
extent.depth != container.extent.depth || mip_layout[0].pitch != layout.pitch ||
|
||||
mip_layout[0].height != layout.height || layout.size == 0 ||
|
||||
layout.size % container.resources.layers != 0 ||
|
||||
container.data.size % container.resources.layers != 0 ||
|
||||
data.size % resources.layers != 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// PS5 block slices contain the entire reversed mip chain.
|
||||
const auto slice_stride = container.data.size / container.resources.layers;
|
||||
const auto child_stride = data.size / resources.layers;
|
||||
if (child_stride != layout.size / container.resources.layers ||
|
||||
layout.offset >= slice_stride || child_stride > slice_stride - layout.offset ||
|
||||
(resources.layers > 1 && child_stride != slice_stride)) {
|
||||
return -1;
|
||||
}
|
||||
const auto address_delta = data.address - container.data.address;
|
||||
if (address_delta < layout.offset || (address_delta - layout.offset) % slice_stride != 0) {
|
||||
return -1;
|
||||
}
|
||||
const auto layer = (address_delta - layout.offset) / slice_stride;
|
||||
if (layer > INT32_MAX || layer >= container.resources.layers ||
|
||||
resources.layers > container.resources.layers - layer) {
|
||||
return -1;
|
||||
}
|
||||
return static_cast<int32_t>(layer);
|
||||
}
|
||||
[[nodiscard]] int32_t SliceOf(const ImageInfo& container, int32_t mip) const noexcept;
|
||||
};
|
||||
|
||||
struct ImageViewInfo {
|
||||
@@ -362,8 +317,17 @@ struct VideoOutFormatPolicy {
|
||||
};
|
||||
|
||||
inline constexpr uint64_t VIDEO_OUT_PIXEL_FORMAT_R10_G10_B10_A2_BT2100_PQ = 0x8100070422000000ull;
|
||||
inline constexpr uint64_t VIDEO_OUT_PIXEL_FORMAT_B10_G10_R10_A2_BT2100_PQ = 0x8100070400000000ull;
|
||||
|
||||
inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {{
|
||||
[[nodiscard]] constexpr bool IsHdrVideoOutPixelFormat(uint64_t format) {
|
||||
switch (format) {
|
||||
case VIDEO_OUT_PIXEL_FORMAT_R10_G10_B10_A2_BT2100_PQ:
|
||||
case VIDEO_OUT_PIXEL_FORMAT_B10_G10_R10_A2_BT2100_PQ: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
inline constexpr std::array<VideoOutFormatPolicy, 8> VIDEO_OUT_FORMAT_POLICIES {{
|
||||
{0x8000000022000000ull,
|
||||
{vk::Format::eR8G8B8A8Srgb, Prospero::BufferFormat::k8_8_8_8Srgb, 4, false}},
|
||||
{0x8000000000000000ull,
|
||||
@@ -374,6 +338,8 @@ inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {
|
||||
{vk::Format::eA2R10G10B10UnormPack32, Prospero::BufferFormat::k10_10_10_2UNorm, 4, false}},
|
||||
{VIDEO_OUT_PIXEL_FORMAT_R10_G10_B10_A2_BT2100_PQ,
|
||||
{vk::Format::eA2B10G10R10UnormPack32, Prospero::BufferFormat::k10_10_10_2UNorm, 4, false}},
|
||||
{VIDEO_OUT_PIXEL_FORMAT_B10_G10_R10_A2_BT2100_PQ,
|
||||
{vk::Format::eA2R10G10B10UnormPack32, Prospero::BufferFormat::k10_10_10_2UNorm, 4, false}},
|
||||
{0xc001000622000000ull,
|
||||
{vk::Format::eR16G16B16A16Sfloat, Prospero::BufferFormat::k16_16_16_16Float, 8, false}},
|
||||
{0xc001000600000000ull,
|
||||
@@ -403,9 +369,10 @@ inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {
|
||||
return false;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool DecodePackedColorClear(vk::Format format, uint32_t packed,
|
||||
[[nodiscard]] inline bool DecodePackedColorClear(vk::Format format, uint64_t clear_words,
|
||||
vk::ClearColorValue& clear) {
|
||||
vk::ClearColorValue next {};
|
||||
const auto packed = static_cast<uint32_t>(clear_words);
|
||||
const auto unorm8 = [](uint32_t value) { return static_cast<float>(value & 0xffu) / 255.0f; };
|
||||
const auto srgb8 = [](uint32_t value) {
|
||||
const auto encoded = static_cast<float>(value & 0xffu) / 255.0f;
|
||||
@@ -423,6 +390,15 @@ inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {
|
||||
(mantissa << 13u));
|
||||
};
|
||||
switch (format) {
|
||||
case vk::Format::eB10G11R11UfloatPack32:
|
||||
next.float32[0] = float16((packed & 0x7ffu) << 4u);
|
||||
next.float32[1] = float16(((packed >> 11u) & 0x7ffu) << 4u);
|
||||
next.float32[2] = float16((packed >> 22u) << 5u);
|
||||
break;
|
||||
case vk::Format::eR16G16B16A16Sfloat:
|
||||
next.float32[2] = float16(static_cast<uint32_t>(clear_words >> 32u));
|
||||
next.float32[3] = float16(static_cast<uint32_t>(clear_words >> 48u));
|
||||
[[fallthrough]];
|
||||
case vk::Format::eR16G16Sfloat:
|
||||
next.float32[1] = float16(packed >> 16u);
|
||||
[[fallthrough]];
|
||||
@@ -433,9 +409,10 @@ inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {
|
||||
case vk::Format::eR16Unorm:
|
||||
next.float32[0] = static_cast<float>(packed & 0xffffu) / 65535.0f;
|
||||
break;
|
||||
// A single-plane float target carries its clear as raw float bits, the same encoding the
|
||||
// depth decoder below uses. Without this the clear is discarded and the target keeps stale
|
||||
// contents.
|
||||
// Each clear register stores one raw 32-bit float channel.
|
||||
case vk::Format::eR32G32Sfloat:
|
||||
next.float32[1] = std::bit_cast<float>(static_cast<uint32_t>(clear_words >> 32u));
|
||||
[[fallthrough]];
|
||||
case vk::Format::eR32Sfloat: next.float32[0] = std::bit_cast<float>(packed); break;
|
||||
case vk::Format::eR32Uint: next.uint32[0] = packed; break;
|
||||
case vk::Format::eR32Sint: next.int32[0] = static_cast<int32_t>(packed); break;
|
||||
@@ -496,7 +473,7 @@ inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {
|
||||
clear = vk::ClearColorValue {};
|
||||
return true;
|
||||
}
|
||||
return DecodePackedColorClear(format, packed, clear);
|
||||
return DecodePackedColorClear(format, uint64_t {packed} | (uint64_t {packed} << 32u), clear);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool DecodePackedStencilClear(uint32_t packed, uint8_t& clear) {
|
||||
|
||||
@@ -31,18 +31,6 @@ namespace ImageViewOps {
|
||||
ImageViewOps::IsFormatDepthCompatible(view_format);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool IsValidImageSwizzle(uint32_t swizzle,
|
||||
uint32_t component_count = 4) noexcept {
|
||||
if ((swizzle & ~0xfffu) != 0) {
|
||||
return false;
|
||||
}
|
||||
for (uint32_t channel = 0; channel < 4; channel++) {
|
||||
const auto selector = GetDstSel(swizzle, channel);
|
||||
if (selector > 1 && (selector < 4 || selector >= 4 + component_count)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
[[noreturn]] inline void UnsupportedColorView(const char* usage, vk::Format image_format,
|
||||
vk::Format view_format, uint32_t swizzle) noexcept {
|
||||
EXIT("unsupported %s color image view: image_format=%d view_format=%d swizzle=0x%03x\n", usage,
|
||||
|
||||
@@ -64,7 +64,10 @@ RenderTargetFormatInfo TextureGetRenderTargetFormat(Prospero::ChannelLayout layo
|
||||
Prospero::ChannelOrder order) {
|
||||
const auto encoding = Prospero::ResolveRenderTargetFormat(layout, type);
|
||||
if (encoding.IsValid() && encoding.SupportsOrder(order)) {
|
||||
const auto host_format = ResolveHostFormat(encoding.buffer_format, order);
|
||||
const auto backing_format = encoding.buffer_format == Prospero::BufferFormat::k11_11_10UNorm
|
||||
? Prospero::RemapTextureFormat(encoding.buffer_format)
|
||||
: encoding.buffer_format;
|
||||
const auto host_format = ResolveHostFormat(backing_format, order);
|
||||
const auto bytes = Prospero::RenderTargetBytesPerElement(encoding.buffer_format);
|
||||
if (host_format.format != vk::Format::eUndefined && bytes != 0) {
|
||||
const auto order_mapping =
|
||||
|
||||
@@ -76,6 +76,10 @@ vk::DescriptorType NativeDescriptorType(BindingKind kind) {
|
||||
}
|
||||
|
||||
vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture, uint32_t element) {
|
||||
if (!texture.image_id) {
|
||||
EXIT_IF(texture.image_view != nullptr || !texture.mip_views.empty());
|
||||
return {nullptr, nullptr, vk::ImageLayout::eGeneral};
|
||||
}
|
||||
vk::ImageView view = nullptr;
|
||||
if (texture.mip_views.empty()) {
|
||||
if (element == 0u) {
|
||||
@@ -84,7 +88,7 @@ vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture, uint32_t el
|
||||
} else if (element < texture.mip_views.size()) {
|
||||
view = texture.mip_views[element];
|
||||
}
|
||||
EXIT_IF(!texture.image_id || view == nullptr || texture.layout == vk::ImageLayout::eUndefined);
|
||||
EXIT_IF(view == nullptr || texture.layout == vk::ImageLayout::eUndefined);
|
||||
return {nullptr, view, texture.layout};
|
||||
}
|
||||
|
||||
@@ -179,7 +183,9 @@ static void ValidateSampledDepthBinding(const ShaderRecompiler::IR::ImageResourc
|
||||
const ShaderTextureResource& descriptor, const Image& image,
|
||||
vk::Format view_format, uint64_t size) {
|
||||
const bool resource_ok = IsSupportedSampledDepthResource(resource);
|
||||
const bool encoding_ok = IsSupportedDepthTextureEncoding(descriptor, resource.r128);
|
||||
// Comparison sampling changes the host format, not the guest metadata encoding.
|
||||
const bool encoding_ok = descriptor.TileMode() != Prospero::TileMode::kDepth ||
|
||||
IsSupportedDepthTextureEncoding(descriptor, resource.r128);
|
||||
const bool view_ok =
|
||||
IsSupportedSampledDepthView(image.info.pixel_format, view_format, descriptor.DstSelXYZW());
|
||||
if (resource_ok && encoding_ok && view_ok) {
|
||||
@@ -306,9 +312,10 @@ void ValidateStorageTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const bool descriptor_ok = IsSupportedStorageTextureDescriptor(resource, descriptor);
|
||||
const bool encoding_ok = IsSupportedStorageTextureEncoding(resource, descriptor);
|
||||
const bool uint_resource = resource.numeric_class == Prospero::TextureNumericClass::Uint;
|
||||
const bool raw_sint_storage = format == Prospero::BufferFormat::k32SInt && uint_resource &&
|
||||
resource.written && !resource.read && !resource.atomic;
|
||||
const auto numeric_class = Prospero::SampledTextureNumericClass(format);
|
||||
const bool raw_sint_storage = uint_resource &&
|
||||
ShaderRecompiler::IR::RawSignedStorageFormat(resource, format) != Prospero::BufferFormat::kInvalid;
|
||||
const auto numeric_class =
|
||||
Prospero::SampledTextureNumericClass(Prospero::RemapTextureFormat(format));
|
||||
const bool raw_float_atomic = format == Prospero::BufferFormat::k32Float && uint_resource &&
|
||||
resource.atomic && !resource.atomic64;
|
||||
const bool format_ok =
|
||||
@@ -345,39 +352,6 @@ void ValidateStorageTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
descriptor.fields[5], descriptor.fields[6], descriptor.fields[7]);
|
||||
}
|
||||
|
||||
static TextureCache::ImageDesc NullTextureDesc(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
TextureCache::BindingType binding) {
|
||||
TextureCache::ImageDesc desc {};
|
||||
switch (resource.numeric_class) {
|
||||
case Prospero::TextureNumericClass::Float:
|
||||
desc.info.guest_format = Prospero::BufferFormat::k32Float;
|
||||
break;
|
||||
case Prospero::TextureNumericClass::Uint:
|
||||
desc.info.guest_format = resource.atomic64 ? Prospero::BufferFormat::k32_32UInt
|
||||
: Prospero::BufferFormat::k32UInt;
|
||||
break;
|
||||
case Prospero::TextureNumericClass::Sint:
|
||||
desc.info.guest_format = Prospero::BufferFormat::k32SInt;
|
||||
break;
|
||||
default: EXIT("null image has unsupported numeric class\n");
|
||||
}
|
||||
desc.info.pixel_format = VulkanFormat(desc.info.guest_format);
|
||||
desc.info.type = Prospero::ImageType::kColor2D;
|
||||
desc.info.extent = {1, 1, 1};
|
||||
desc.info.resources = {1, 1};
|
||||
desc.info.bytes_per_block = Prospero::NumBytesPerElement(desc.info.guest_format);
|
||||
desc.info.samples = 1;
|
||||
desc.info.mip_layout[0] = {0, 0, 1, 1};
|
||||
desc.view_info.format = resource.atomic64 ? vk::Format::eR64Uint : desc.info.pixel_format;
|
||||
desc.view_info.type = vk::ImageViewType::e2D;
|
||||
desc.view_info.aspect = vk::ImageAspectFlagBits::eColor;
|
||||
desc.view_info.usage = binding == TextureCache::BindingType::Storage
|
||||
? vk::ImageUsageFlagBits::eStorage
|
||||
: vk::ImageUsageFlagBits::eSampled;
|
||||
desc.type = binding;
|
||||
return desc;
|
||||
}
|
||||
|
||||
static ImageViewInfo TextureViewInfo(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderTextureResource& descriptor, vk::Format format,
|
||||
const SurfaceFormatInfo& surface_format, bool storage,
|
||||
@@ -513,10 +487,7 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
|
||||
auto& texture_cache = m_context.GetTextureCache();
|
||||
if (descriptor.IsNull()) {
|
||||
auto desc = NullTextureDesc(resource, storage ? TextureCache::BindingType::Storage
|
||||
: TextureCache::BindingType::Texture);
|
||||
const auto id = texture_cache.FindImage(desc);
|
||||
return {id, nullptr, std::move(desc)};
|
||||
return {.layout = vk::ImageLayout::eGeneral};
|
||||
}
|
||||
|
||||
const auto address = descriptor.Base40();
|
||||
@@ -564,7 +535,8 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
const bool shader_conversion =
|
||||
surface_format.conversion_format != Prospero::BufferFormat::kInvalid;
|
||||
const bool sampled_numeric_class =
|
||||
storage || resource.numeric_class == Prospero::SampledTextureNumericClass(format);
|
||||
storage || resource.numeric_class ==
|
||||
Prospero::SampledTextureNumericClass(Prospero::RemapTextureFormat(format));
|
||||
if (!storage && resource.resource_class == ShaderRecompiler::IR::ImageResourceClass::Sampled &&
|
||||
!sampled_numeric_class) {
|
||||
EXIT("sampled image numeric class mismatch: numeric=%u format=%u addr=0x%016" PRIx64 "\n",
|
||||
@@ -583,10 +555,11 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
pixel_format = depth_format->depth_attachment_format;
|
||||
}
|
||||
}
|
||||
const auto raw_sint_format = ShaderRecompiler::IR::RawSignedStorageFormat(resource, format);
|
||||
const auto storage_view_format = resource.atomic64 ? vk::Format::eR64Uint
|
||||
: storage && (resource.atomic ||
|
||||
format == Prospero::BufferFormat::k32SInt)
|
||||
? vk::Format::eR32Uint
|
||||
: storage && resource.atomic ? vk::Format::eR32Uint
|
||||
: raw_sint_format != Prospero::BufferFormat::kInvalid
|
||||
? VulkanFormat(raw_sint_format)
|
||||
: SrgbStorageViewFormat(pixel_format);
|
||||
const auto view_format = storage && storage_view_format != vk::Format::eUndefined
|
||||
? storage_view_format
|
||||
@@ -603,6 +576,9 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
block_bytes != 0 ? block_bytes : Prospero::NumBytesPerElement(format);
|
||||
desc.info.samples = samples;
|
||||
desc.info.tile_mode = tile;
|
||||
if (!resource.r128 && descriptor.MetaCompress() && tile != Prospero::TileMode::kDepth) {
|
||||
desc.info.metadata.kind = ImageMetadataKind::Dcc;
|
||||
}
|
||||
if (levels > physical_levels) {
|
||||
if (!ResolveTextureMipView(desc.info, physical_levels,
|
||||
!resource.r128 && descriptor.MetaCompress(), view_levels,
|
||||
@@ -615,20 +591,17 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
} else {
|
||||
desc.info.UpdateSize();
|
||||
}
|
||||
const auto alignment =
|
||||
tile == Prospero::TileMode::kLinear ? 256u : desc.info.tiling.block.block_size;
|
||||
const auto alignment = desc.info.DataAlignment();
|
||||
EXIT_NOT_IMPLEMENTED(desc.info.data.size == 0 || alignment == 0 ||
|
||||
(address & (static_cast<uint64_t>(alignment) - 1u)) != 0);
|
||||
if (storage) {
|
||||
ValidateStorageTexture(resource, descriptor, desc.info.data.size);
|
||||
}
|
||||
if (!resource.r128 && descriptor.MetaCompress() && tile != Prospero::TileMode::kDepth &&
|
||||
!desc.info.IsDepth()) {
|
||||
if (!resource.r128 && descriptor.MetaCompress() && tile != Prospero::TileMode::kDepth) {
|
||||
TileSizeAlign metadata_size {};
|
||||
(void)TileGetDccSize(width, height, volume ? depth : image_layers,
|
||||
desc.info.bytes_per_block, physical_levels, tile, metadata_size,
|
||||
std::countr_zero(samples));
|
||||
desc.info.metadata.kind = ImageMetadataKind::Dcc;
|
||||
desc.info.metadata.range = {descriptor.MetaAddr() << 8u, metadata_size.size};
|
||||
desc.info.metadata.dcc_alpha_msb = descriptor.DccAlphaPos();
|
||||
}
|
||||
@@ -684,10 +657,10 @@ static vk::DescriptorBufferInfo NativeUpload(RenderContext& context,
|
||||
}
|
||||
|
||||
void RenderExecutor::BindImage(ImageId id, bool storage) {
|
||||
auto& image = m_context.GetTextureCache().GetImage(id);
|
||||
if (image.info.data.Empty()) {
|
||||
if (!id) {
|
||||
return;
|
||||
}
|
||||
auto& image = m_context.GetTextureCache().GetImage(id);
|
||||
if (image.binding.is_bound) {
|
||||
image.binding.force_general |= image.binding.shader_write != storage;
|
||||
}
|
||||
@@ -840,8 +813,9 @@ void RenderExecutor::RebindImages(PreparedBindings& prepared) {
|
||||
auto& texture_cache = m_context.GetTextureCache();
|
||||
// Acquire each view before a later overlapping descriptor can replace its image.
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
if (!images[i].image_id) continue;
|
||||
const auto old_image = texture_cache.m_slot_images.try_get(images[i].image_id);
|
||||
if (old_image == nullptr || (!old_image->registered && !old_image->info.data.Empty()) ||
|
||||
if (old_image == nullptr || !old_image->registered ||
|
||||
old_image->binding.needs_rebind) {
|
||||
if (old_image != nullptr) {
|
||||
old_image->binding = {};
|
||||
@@ -872,7 +846,6 @@ void RenderExecutor::RebindImages(PreparedBindings& prepared) {
|
||||
auto& image = texture_cache.GetImage(binding.image_id);
|
||||
const bool storage = binding.desc.type == TextureCache::BindingType::Storage;
|
||||
image.usage.storage |= storage;
|
||||
image.usage.texture |= !storage;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -893,7 +866,7 @@ void RenderExecutor::PrepareGraphicsBindings(std::span<PreparedBindings* const>
|
||||
for (auto& target: colors) {
|
||||
EXIT_IF(!target.image_id);
|
||||
const auto old_image = cache.m_slot_images.try_get(target.image_id);
|
||||
if (old_image == nullptr || (!old_image->registered && !old_image->info.data.Empty()) ||
|
||||
if (old_image == nullptr || !old_image->registered ||
|
||||
old_image->binding.needs_rebind) {
|
||||
if (old_image != nullptr) {
|
||||
old_image->binding = {};
|
||||
@@ -1003,19 +976,14 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
}
|
||||
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
auto& image = m_context.GetTextureCache().GetImage(descriptors.images[i].image_id);
|
||||
auto& binding = descriptors.images[i];
|
||||
if (!binding.image_id) continue;
|
||||
auto& image = m_context.GetTextureCache().GetImage(binding.image_id);
|
||||
const auto& view = binding.desc.view_info;
|
||||
const ImageSubresourceRange range {view.base_level, view.level_count, view.base_layer,
|
||||
view.layer_count};
|
||||
const bool storage = binding.desc.type == TextureCache::BindingType::Storage;
|
||||
if (image.info.data.Empty()) {
|
||||
image.Transit(vk::ImageLayout::eGeneral,
|
||||
storage ? vk::AccessFlagBits2::eShaderRead |
|
||||
vk::AccessFlagBits2::eShaderWrite
|
||||
: vk::AccessFlagBits2::eShaderRead,
|
||||
range, vk_buffer);
|
||||
} else if (image.binding.is_target) {
|
||||
if (image.binding.is_target) {
|
||||
const auto layout = image.binding.attachment_layout;
|
||||
EXIT_IF(layout == vk::ImageLayout::eUndefined);
|
||||
if (image.info.IsDepth()) {
|
||||
@@ -1116,7 +1084,8 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
for (uint32_t i = 0; i < program.info.images.size(); ++i) {
|
||||
const auto& resource = program.info.images[i];
|
||||
const auto& texture = descriptors.images[i];
|
||||
EXIT_IF(resource.mip_count != (texture.mip_views.empty() ? 1u : texture.mip_views.size()));
|
||||
EXIT_IF(texture.image_id &&
|
||||
resource.mip_count != (texture.mip_views.empty() ? 1u : texture.mip_views.size()));
|
||||
const auto kind = *ShaderRecompiler::IR::DescriptorBindingForImage(resource);
|
||||
const auto start = image_starts[ShaderRecompiler::IR::ImageBindingIndex(kind)] +
|
||||
resource.descriptor_index;
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/guest_gpu/gpu_format.h"
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
#include "graphics/host_gpu/renderer/colorRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
@@ -39,6 +40,8 @@ namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr auto DriverCacheSaveInterval = std::chrono::minutes {5};
|
||||
|
||||
uint8_t RemapSourceAlphaFactor(uint8_t factor) {
|
||||
switch (static_cast<Prospero::BlendFactor>(factor)) {
|
||||
case Prospero::BlendFactor::kSrcAlpha:
|
||||
@@ -148,7 +151,7 @@ void DumpShaderOriginal(const char* stage_name, uint64_t shader_hash,
|
||||
}
|
||||
|
||||
bool ValidateShaderSpirv(const char* label, uint64_t shader_hash,
|
||||
const std::vector<uint32_t>& spirv) {
|
||||
const std::vector<uint32_t>& spirv, bool maintenance8_enabled) {
|
||||
if (!Config::ShaderValidationEnabled()) {
|
||||
return true;
|
||||
}
|
||||
@@ -160,7 +163,9 @@ bool ValidateShaderSpirv(const char* label, uint64_t shader_hash,
|
||||
static_cast<int>(position.column), static_cast<int>(position.index),
|
||||
message);
|
||||
});
|
||||
if (tools.Validate(spirv)) {
|
||||
spvtools::ValidatorOptions validator_options;
|
||||
validator_options.SetAllowOffsetTextureOperand(maintenance8_enabled);
|
||||
if (tools.Validate(spirv.data(), spirv.size(), validator_options)) {
|
||||
return true;
|
||||
}
|
||||
spvtools::SpirvTools disassembler(SPV_ENV_VULKAN_1_2);
|
||||
@@ -296,14 +301,15 @@ struct PipelineCache::ProgramCache {
|
||||
std::span<const uint32_t> function_code) {
|
||||
auto result = ShaderRecompiler::CompileProgram(std::move(translated), options,
|
||||
specialization, push_data_start_dword);
|
||||
if (!ValidateShaderSpirv(options.dump_label, options.shader_hash, result.spirv)) {
|
||||
if (!ValidateShaderSpirv(options.dump_label, options.shader_hash, result.spirv,
|
||||
options.maintenance8_enabled)) {
|
||||
DumpShaderSpirv(stage_name, options.shader_hash, result.spirv);
|
||||
EXIT("%s failed hash=0x%016" PRIx64 ": SPIR-V validation failed\n", options.dump_label,
|
||||
options.shader_hash);
|
||||
}
|
||||
DumpShaderSpirv(stage_name, options.shader_hash, result.spirv);
|
||||
|
||||
const auto module = CompileSPV(result.spirv, device);
|
||||
const auto module = CompileSPV(result.spirv, graphics.device);
|
||||
EXIT_IF(module == nullptr);
|
||||
if (options.dump_ir) {
|
||||
LOGF("%s SPIR-V words=%" PRIu64 " wave_size=%u\n", options.dump_label,
|
||||
@@ -344,6 +350,7 @@ struct PipelineCache::ProgramCache {
|
||||
};
|
||||
if constexpr (std::is_same_v<InputInfo, ShaderComputeInputInfo>) {
|
||||
runtime.workgroup_counts = input_info.workgroup_counts;
|
||||
runtime.indirect_args_address = input_info.indirect_args_address;
|
||||
}
|
||||
bool source_changed = false;
|
||||
if (entry != programs.end()) {
|
||||
@@ -384,11 +391,13 @@ struct PipelineCache::ProgramCache {
|
||||
}
|
||||
ShaderRecompiler::CompileOptions options;
|
||||
options.stage = stage;
|
||||
options.maintenance8_enabled = graphics.maintenance8_enabled;
|
||||
options.shader_hash = params.hash;
|
||||
options.user_data = user_data;
|
||||
options.back_code = params.back_code;
|
||||
options.dump_ir = Config::GetShaderLogDirection() != Config::LogDirection::Silent;
|
||||
options.early_dump = options.dump_ir;
|
||||
options.emit_debug_info = Config::GraphicsDebugDumpEnabled();
|
||||
options.dump_label = label;
|
||||
options.input_info = stage_input;
|
||||
|
||||
@@ -456,26 +465,27 @@ struct PipelineCache::ProgramCache {
|
||||
return permutation.handle;
|
||||
}
|
||||
|
||||
explicit ProgramCache(vk::Device device): device(device) {
|
||||
explicit ProgramCache(GraphicContext& graphics): graphics(graphics) {
|
||||
lookup_key.static_state.reserve(MaxStaticKeyWords);
|
||||
}
|
||||
~ProgramCache() {
|
||||
for (const auto& [key, entry]: programs) {
|
||||
(void)key;
|
||||
for (const auto& permutation: entry.permutations) {
|
||||
device.destroyShaderModule(permutation.handle.module, nullptr);
|
||||
graphics.device.destroyShaderModule(permutation.handle.module, nullptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::unordered_map<ProgramKey, SourceEntry, ProgramKeyHash> programs;
|
||||
ProgramKey lookup_key;
|
||||
vk::Device device;
|
||||
GraphicContext& graphics;
|
||||
uint64_t next_shader_id = 0;
|
||||
};
|
||||
|
||||
PipelineCache::PipelineCache(GraphicContext& graphics)
|
||||
: m_graphics(graphics), m_program_cache(std::make_unique<ProgramCache>(graphics.device)) {
|
||||
: m_graphics(graphics), m_program_cache(std::make_unique<ProgramCache>(graphics)),
|
||||
m_next_driver_cache_save(std::chrono::steady_clock::now() + DriverCacheSaveInterval) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
InitializeDriverCache();
|
||||
}
|
||||
@@ -583,10 +593,21 @@ void PipelineCache::InitializeDriverCache() {
|
||||
}
|
||||
}
|
||||
|
||||
void PipelineCache::Save() {
|
||||
void PipelineCache::CheckpointDriverCache() {
|
||||
if (m_driver_cache == nullptr) {
|
||||
return;
|
||||
}
|
||||
m_driver_cache_dirty = true;
|
||||
if (std::chrono::steady_clock::now() >= m_next_driver_cache_save) {
|
||||
Save();
|
||||
}
|
||||
}
|
||||
|
||||
void PipelineCache::Save() {
|
||||
if (m_driver_cache == nullptr || !m_driver_cache_dirty) {
|
||||
return;
|
||||
}
|
||||
m_next_driver_cache_save = std::chrono::steady_clock::now() + DriverCacheSaveInterval;
|
||||
|
||||
size_t size = 0;
|
||||
vk::Result result;
|
||||
@@ -629,16 +650,19 @@ void PipelineCache::Save() {
|
||||
}
|
||||
const bool flushed = !file.IsInvalid() && file.Flush();
|
||||
file.Close();
|
||||
if (prefix_written != prefix.size() || payload_written != payload.size() || !flushed ||
|
||||
!Common::File::RenameFile(temp_path, m_driver_cache_path)) {
|
||||
const bool written = prefix_written == prefix.size() && payload_written == payload.size() && flushed;
|
||||
std::error_code error;
|
||||
if (written) {
|
||||
std::filesystem::rename(temp_path, m_driver_cache_path, error);
|
||||
}
|
||||
if (!written || error) {
|
||||
PipelineCacheLog("Vulkan pipeline cache: failed to write {}",
|
||||
Common::PathToString(m_driver_cache_path));
|
||||
return;
|
||||
}
|
||||
PipelineCacheLog("Vulkan pipeline cache: saved {} bytes to {}", payload.size(),
|
||||
Common::PathToString(m_driver_cache_path));
|
||||
m_graphics.device.destroyPipelineCache(m_driver_cache, nullptr);
|
||||
m_driver_cache = nullptr;
|
||||
m_driver_cache_dirty = false;
|
||||
}
|
||||
|
||||
PipelineCache::GraphicsPrograms PipelineCache::GetGraphicsPrograms(
|
||||
@@ -654,6 +678,17 @@ PipelineCache::GraphicsPrograms PipelineCache::GetGraphicsPrograms(
|
||||
vertex_params[0] = PrepareProgram(vertex_regs, context, user_config, vertex_info[0]);
|
||||
}
|
||||
const bool mesh_active = vertex_info[0].logical_stage == ShaderType::Mesh;
|
||||
const bool object_primitive_id = context.HasObjectPrimitiveIdOutput();
|
||||
if (object_primitive_id) {
|
||||
// CxObjectIdMode: register source plus a 32-bit pipelined primitive-ID addition.
|
||||
EXIT_NOT_IMPLEMENTED(sh.m_paClObjprimIdCntl != 2u || mesh_active || tess_active ||
|
||||
!pixel_active || (sh.m_vgtDrawPayloadCntl & 8u) == 0 ||
|
||||
user_config.GetPrimType() != Prospero::PrimitiveType::kTriList);
|
||||
const auto& target = context.GetRenderTarget(7);
|
||||
EXIT_NOT_IMPLEMENTED(Prospero::ResolveRenderTargetFormat(target.info.format,
|
||||
target.info.channel_type)
|
||||
.buffer_format != Prospero::BufferFormat::k32UInt);
|
||||
}
|
||||
if (mesh_active) {
|
||||
EXIT_NOT_IMPLEMENTED(!m_graphics.mesh_shader_enabled);
|
||||
auto& mesh = vertex_info[0].mesh;
|
||||
@@ -675,6 +710,29 @@ PipelineCache::GraphicsPrograms PipelineCache::GetGraphicsPrograms(
|
||||
ShaderParams pixel_params;
|
||||
if (pixel_active) {
|
||||
pixel_params = PrepareProgram(pixel_regs, sh, target_export_mapping, pixel_info);
|
||||
pixel_info.object_primitive_id = object_primitive_id;
|
||||
for (uint32_t export_index = 0; export_index < 8u; export_index++) {
|
||||
const auto slot = ShaderPixelExportTarget(pixel_info.target_shader_mask, export_index);
|
||||
if (slot >= 8u || pixel_info.target_output_mode[export_index] == 0u) continue;
|
||||
const auto& rt = context.GetRenderTarget(slot);
|
||||
const auto target_mask = render_target_mask_slot(context.GetRenderTargetMask(), slot);
|
||||
if (rt.base.addr == 0 || target_mask == 0u) continue;
|
||||
const auto format = Prospero::ResolveRenderTargetFormat(rt.info.format, rt.info.channel_type);
|
||||
if (format.buffer_format != Prospero::BufferFormat::k11_11_10UNorm) continue;
|
||||
const auto mapping = pixel_info.target_export_mapping[export_index];
|
||||
const auto shader_mask = render_target_mask_slot(pixel_info.target_shader_mask, slot);
|
||||
const bool blend = context.GetBlendControl(slot).enable && !rt.info.blend_bypass;
|
||||
if (blend || (mapping.ApplyMask(target_mask) & 7u) != 7u ||
|
||||
(mapping.ApplyMask(shader_mask) & 7u) != 7u ||
|
||||
pixel_info.target_output_mode[export_index] != 9u) {
|
||||
EXIT("unsupported packed UNorm render-target export: slot=%u export=%u mode=%u "
|
||||
"target_mask=0x%x shader_mask=0x%x mapping=0x%02x blend=%u\n",
|
||||
slot, export_index, pixel_info.target_output_mode[export_index], target_mask,
|
||||
shader_mask, mapping.packed, static_cast<uint32_t>(blend));
|
||||
}
|
||||
pixel_info.target_packed_unorm_mask |= 1u << export_index;
|
||||
pixel_info.target_round_mode |= static_cast<uint8_t>(rt.info.round_mode) << export_index;
|
||||
}
|
||||
if (!mesh_active && !tess_active && Prospero::IsRectList(user_config.GetPrimType())) {
|
||||
pixel_info.parameter_mode = ShaderPixelParameterMode::Rectangle;
|
||||
} else if (context.GetModeControl().provoking_vtx_last) {
|
||||
@@ -731,8 +789,8 @@ PipelineCache::GraphicsPrograms PipelineCache::GetGraphicsPrograms(
|
||||
static_cast<float>(std::min(limits.maxViewportDimensions[1], 16384u)) * 0.5f;
|
||||
clip.enabled = true;
|
||||
}
|
||||
uint32_t push_data_cursor =
|
||||
mesh_active ? ShaderRecompiler::IR::PushData::MeshDrawDwordCount : 0;
|
||||
uint32_t push_data_cursor = ShaderRecompiler::IR::PushData::GraphicsDrawDwords(
|
||||
mesh_active, object_primitive_id);
|
||||
GraphicsPrograms result;
|
||||
if (pixel_active) {
|
||||
result.pixel = m_program_cache->Get(pixel_params, pixel_info, push_data_cursor);
|
||||
@@ -797,6 +855,9 @@ PipelineCache::Pipeline& PipelineCache::GetGraphicsPipeline(
|
||||
EXIT_IF(!colors[i].image_id || colors[i].desc.view_info.format == vk::Format::eUndefined);
|
||||
static_params.color_mask[slot] = colors[i].export_mapping.ApplyMask(
|
||||
render_target_mask_slot(ctx.GetRenderTargetMask(), colors[i].target_slot));
|
||||
if (colors[i].desc.info.guest_format == Prospero::BufferFormat::k11_11_10UNorm) {
|
||||
static_params.color_mask[slot] = 1u;
|
||||
}
|
||||
rendering.color_formats[slot] = colors[i].desc.view_info.format;
|
||||
if (attachment_samples == 0) {
|
||||
attachment_samples = colors[i].desc.info.samples;
|
||||
@@ -952,6 +1013,7 @@ PipelineCache::Pipeline& PipelineCache::GetGraphicsPipeline(
|
||||
|
||||
auto [iter, inserted] = m_graphics_pipelines.emplace(std::move(key), std::move(cached));
|
||||
EXIT_IF(!inserted);
|
||||
CheckpointDriverCache();
|
||||
|
||||
return *iter->second;
|
||||
}
|
||||
@@ -980,6 +1042,7 @@ PipelineCache::GetComputePipeline(const ShaderComputeInputInfo& input_info,
|
||||
|
||||
auto [iter, inserted] = m_compute_pipelines.emplace(compute_program.id, std::move(cached));
|
||||
EXIT_IF(!inserted);
|
||||
CheckpointDriverCache();
|
||||
|
||||
return *iter->second;
|
||||
}
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
#include <chrono>
|
||||
#include <cstddef>
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
@@ -173,11 +174,14 @@ private:
|
||||
std::unique_ptr<ProgramCache> m_program_cache;
|
||||
vk::PipelineCache m_driver_cache = nullptr;
|
||||
std::filesystem::path m_driver_cache_path;
|
||||
std::chrono::steady_clock::time_point m_next_driver_cache_save;
|
||||
bool m_driver_cache_dirty = false;
|
||||
std::unordered_map<GraphicsPipelineKey, std::unique_ptr<Pipeline>, GraphicsPipelineKeyHash>
|
||||
m_graphics_pipelines;
|
||||
std::unordered_map<uint64_t, std::unique_ptr<Pipeline>> m_compute_pipelines;
|
||||
|
||||
void InitializeDriverCache();
|
||||
void CheckpointDriverCache();
|
||||
};
|
||||
|
||||
void LogPipelineTrace(const char* phase, uint64_t vertex_program_id, uint64_t pixel_program_id);
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <bit>
|
||||
#include <limits>
|
||||
#include <span>
|
||||
@@ -192,9 +193,30 @@ static void AddLayoutBindings(std::vector<vk::DescriptorSetLayoutBinding>& descr
|
||||
|
||||
static void CreateDescriptorLayout(GraphicContext& graphics, PipelineCache::Pipeline& pipeline,
|
||||
std::span<const vk::DescriptorSetLayoutBinding> bindings) {
|
||||
uint32_t descriptor_count = 0;
|
||||
const auto& limits = graphics.GetPhysicalDeviceProperties().limits;
|
||||
uint64_t descriptor_count = 0;
|
||||
uint64_t storage_buffers = 0;
|
||||
std::array<uint64_t, 32> stage_buffers {}, stage_resources {};
|
||||
for (const auto& binding: bindings) {
|
||||
descriptor_count += binding.descriptorCount;
|
||||
const bool storage = binding.descriptorType == vk::DescriptorType::eStorageBuffer;
|
||||
if (storage) storage_buffers += binding.descriptorCount;
|
||||
for (auto stages = static_cast<uint32_t>(binding.stageFlags); stages != 0; stages &= stages - 1u) {
|
||||
const auto stage = std::countr_zero(stages);
|
||||
if (storage) stage_buffers[stage] += binding.descriptorCount;
|
||||
if (binding.descriptorType != vk::DescriptorType::eSampler)
|
||||
stage_resources[stage] += binding.descriptorCount;
|
||||
if (stage_buffers[stage] > limits.maxPerStageDescriptorStorageBuffers ||
|
||||
stage_resources[stage] > limits.maxPerStageResources) {
|
||||
EXIT("native descriptor stage %u exceeds device limits: buffers=%" PRIu64
|
||||
"/%u resources=%" PRIu64 "/%u\n", stage, stage_buffers[stage],
|
||||
limits.maxPerStageDescriptorStorageBuffers, stage_resources[stage], limits.maxPerStageResources);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (storage_buffers > limits.maxDescriptorSetStorageBuffers) {
|
||||
EXIT("native storage-buffer descriptors exceed device limit: %" PRIu64 "/%u\n",
|
||||
storage_buffers, limits.maxDescriptorSetStorageBuffers);
|
||||
}
|
||||
pipeline.uses_push_descriptors = descriptor_count <= graphics.max_push_descriptors;
|
||||
|
||||
|
||||
@@ -39,13 +39,7 @@ enum class CommandBufferDebugOp : uint32_t {
|
||||
DispatchDirect,
|
||||
DrawIndex,
|
||||
DrawIndexAuto,
|
||||
EopWrite,
|
||||
EopInterrupt,
|
||||
EopWriteBack,
|
||||
EopFlip,
|
||||
EopWriteBackFlip,
|
||||
EopOnlyFlip,
|
||||
DispatchIndirect,
|
||||
DispatchIndirect = 9,
|
||||
Unknown,
|
||||
};
|
||||
|
||||
@@ -186,6 +180,8 @@ private:
|
||||
bool ignore_target_mask = false, bool exact_format = false);
|
||||
void ResolveRenderDepthTarget(CommandBuffer& buffer, RenderDepthInfo& target);
|
||||
[[nodiscard]] bool DepthStencilCopy(CommandBuffer& buffer);
|
||||
[[nodiscard]] bool CopyDepthToColor(CommandBuffer& buffer, const DrawCallInfo& draw,
|
||||
const DrawEmitInfo& emit, DrawRenderState& state);
|
||||
[[nodiscard]] bool PrepareDrawRenderState(CommandBuffer& buffer,
|
||||
const DrawCallInfo& draw,
|
||||
uint32_t render_target_slice_offset,
|
||||
@@ -200,11 +196,13 @@ private:
|
||||
std::span<PreparedBindings* const> stages = {});
|
||||
[[nodiscard]] bool ResolveColorTargets(CommandBuffer& buffer,
|
||||
uint32_t render_target_slice_offset);
|
||||
[[nodiscard]] bool ConsumeMetadataColorOperation(CommandBuffer& buffer,
|
||||
uint32_t render_target_slice_offset);
|
||||
void BindImage(ImageId id, bool storage);
|
||||
void BindRenderTarget(ImageId id);
|
||||
void ResetBindings();
|
||||
[[nodiscard]] bool TryConsumeComputeMetaClear(const ShaderComputeInputInfo& input,
|
||||
const CommandBuffer& buffer);
|
||||
void UpdateComputeMetaClears(const ShaderComputeInputInfo& input,
|
||||
const CommandBuffer& buffer);
|
||||
[[nodiscard]] bool TryConsumeComputeImageClear(const ShaderComputeInputInfo& input,
|
||||
CommandBuffer& command, uint32_t group_x,
|
||||
uint32_t group_y, uint32_t group_z, uint32_t mode);
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
#include "kernel/eventQueue.h"
|
||||
#include "kernel/memory.h"
|
||||
#include "kernel/pthread.h"
|
||||
#include "libs/errno.h"
|
||||
|
||||
@@ -49,8 +50,8 @@ static bool FillSourcesDisjoint(std::span<const ShaderRecompiler::IR::Descriptor
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RenderExecutor::TryConsumeComputeMetaClear(const ShaderComputeInputInfo& input,
|
||||
const CommandBuffer& buffer) {
|
||||
void RenderExecutor::UpdateComputeMetaClears(const ShaderComputeInputInfo& input,
|
||||
const CommandBuffer& buffer) {
|
||||
const auto& program = *input.stage.program;
|
||||
const auto& resources = *input.stage.resources;
|
||||
if (resources.buffers.size() != program.info.buffers.size()) {
|
||||
@@ -60,10 +61,9 @@ bool RenderExecutor::TryConsumeComputeMetaClear(const ShaderComputeInputInfo& in
|
||||
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
|
||||
const auto& resource = program.info.buffers[i];
|
||||
const auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(resources.buffers[i]);
|
||||
// A metadata resource that is also read is not proven to be a full overwrite. Execute it
|
||||
// conservatively instead of replacing the dispatch with a coarse full-surface clear.
|
||||
// Reads and transforms of metadata do not establish a clear state.
|
||||
if ((!resource.written || resource.read) && cache.IsMeta(descriptor.Base48())) {
|
||||
return false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -73,13 +73,10 @@ bool RenderExecutor::TryConsumeComputeMetaClear(const ShaderComputeInputInfo& in
|
||||
if (resource.written) {
|
||||
const auto descriptor =
|
||||
DecodeNativeDescriptor<ShaderBufferResource>(resources.buffers[i]);
|
||||
if (cache.ClearMeta(descriptor.Base48())) {
|
||||
return true;
|
||||
}
|
||||
(void)cache.ClearMeta(descriptor.Base48());
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ResolveComputeBufferFill(const ShaderComputeInputInfo& input, uint32_t group_x,
|
||||
@@ -306,12 +303,14 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
|
||||
const auto& program = *input_info.stage.program;
|
||||
const auto& resources = *input_info.stage.resources;
|
||||
if (resources.specialization_reads.empty() &&
|
||||
(TryConsumeComputeMetaClear(input_info, buffer) ||
|
||||
TryConsumeComputeImageClear(input_info, buffer, thread_group_x, thread_group_y,
|
||||
thread_group_z, mode))) {
|
||||
ResetBindings();
|
||||
return;
|
||||
if (resources.specialization_reads.empty()) {
|
||||
// Cached metadata addresses can be reused as ordinary buffers; preserve their guest writes.
|
||||
UpdateComputeMetaClears(input_info, buffer);
|
||||
if (TryConsumeComputeImageClear(input_info, buffer, thread_group_x, thread_group_y,
|
||||
thread_group_z, mode)) {
|
||||
ResetBindings();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (use_thread_dimensions) {
|
||||
@@ -376,11 +375,12 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
});
|
||||
const uint32_t frame_num = static_cast<uint32_t>(m_context.GetGpu().GetFrameNum());
|
||||
LOGF("GraphicsRenderDispatchDirect: frame=%u shader=0x%016" PRIx64
|
||||
" hash=0x%016" PRIx64 " tick=%" PRIu64
|
||||
" hash=0x%016" PRIx64 " tick=%" PRIu64 " completed_tick=%" PRIu64
|
||||
" groups=%ux%ux%u mode=0x%08" PRIx32 " local=%ux%ux%u "
|
||||
"buffers=%zu textures=%zu sampled=%zu storage=%zu samplers=%zu push=%u\n",
|
||||
frame_num, sh_ctx.GetCs().cs_regs.data_addr, program.shader_hash,
|
||||
m_context.GetCommandScheduler().CurrentTick(),
|
||||
m_context.GetCommandScheduler().GetMasterSemaphore().KnownGpuTick(),
|
||||
thread_group_x, thread_group_y, thread_group_z, mode,
|
||||
input_info.threads_num[0], input_info.threads_num[1],
|
||||
input_info.threads_num[2], program.info.buffers.size(), program.info.images.size(),
|
||||
@@ -446,12 +446,19 @@ void RenderExecutor::DispatchIndirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
static_cast<uint32_t>(args_addr), static_cast<uint32_t>(args_addr >> 32u),
|
||||
0, mode, buffer.GetShaders().GetCs().cs_regs.data_addr);
|
||||
Common::LockGuard lock(m_context.GetMutex());
|
||||
vk::DispatchIndirectCommand args {};
|
||||
if (!m_context.GetBufferCache().HasGpuDirtyBytes(args_addr, sizeof(args)) &&
|
||||
LibKernel::Memory::TryReadBacking(args_addr, &args, sizeof(args)) &&
|
||||
(args.x == 0 || args.y == 0 || args.z == 0)) {
|
||||
return;
|
||||
}
|
||||
const auto& cs_regs = buffer.GetShaders().GetCs();
|
||||
if (cs_regs.cs_regs.data_addr == 0) {
|
||||
return;
|
||||
}
|
||||
ShaderComputeInputInfo input_info {};
|
||||
input_info.async_compute = async_compute;
|
||||
input_info.indirect_args_address = args_addr;
|
||||
const auto compute_program = m_context.GetPipelineCache().GetComputeProgram(
|
||||
cs_regs, buffer.GetRegisters().GetShaderRegisters(), input_info);
|
||||
buffer.EndRendering();
|
||||
|
||||
@@ -585,7 +585,7 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
static uint32_t DrawColorOutputMask(const HW::Context& ctx) {
|
||||
const auto& sh_regs = ctx.GetShaderRegisters();
|
||||
const auto write_mask = ctx.GetRenderTargetMask() & sh_regs.m_cbShaderMask;
|
||||
uint32_t output_mask = 0;
|
||||
uint32_t output_mask = ctx.HasObjectPrimitiveIdOutput() ? 1u << 7u : 0;
|
||||
for (uint32_t index = 0; index < RENDER_COLOR_ATTACHMENTS_MAX; index++) {
|
||||
const auto slot = ShaderPixelExportTarget(sh_regs.m_cbShaderMask, index);
|
||||
if (slot >= RENDER_COLOR_ATTACHMENTS_MAX) {
|
||||
@@ -608,16 +608,19 @@ enum class CbColorMode : uint8_t {
|
||||
DccDecompress = 6,
|
||||
};
|
||||
|
||||
static bool ConsumeMetadataColorOperation(const CommandBuffer& buffer) {
|
||||
bool RenderExecutor::ConsumeMetadataColorOperation(CommandBuffer& buffer,
|
||||
uint32_t render_target_slice_offset) {
|
||||
const auto& ctx = buffer.GetRegisters();
|
||||
const auto mode = ctx.GetColorControl().mode;
|
||||
// These special modes run color-buffer metadata or decompression operations. The shader is a
|
||||
// vehicle for that operation, and its exported color must not be applied as a normal draw.
|
||||
// Kyty stores expanded Vulkan images rather than compressed guest surfaces, so no equivalent
|
||||
// hardware pass is emitted. Tracked DCC clear state is materialized on attachment bind;
|
||||
// future CMask/FMask support can consume its state through the same TextureCache path.
|
||||
return mode == static_cast<uint8_t>(CbColorMode::EliminateFastClear) ||
|
||||
mode == static_cast<uint8_t>(CbColorMode::FmaskDecompress) ||
|
||||
if (mode == static_cast<uint8_t>(CbColorMode::EliminateFastClear)) {
|
||||
// FCE can precede any ordinary draw. Discover the target to materialize its native
|
||||
// clear metadata before the expanded image is sampled.
|
||||
RenderColorInfo target {};
|
||||
ResolveRenderColorTarget(buffer, target, render_target_slice_offset, 0, true);
|
||||
return true;
|
||||
}
|
||||
// Metadata/decompression shaders must not export colors into the expanded image.
|
||||
return mode == static_cast<uint8_t>(CbColorMode::FmaskDecompress) ||
|
||||
mode == static_cast<uint8_t>(CbColorMode::DccDecompress);
|
||||
}
|
||||
|
||||
@@ -902,7 +905,8 @@ bool RenderExecutor::PrepareDrawRenderState(CommandBuffer& buffer, const DrawCal
|
||||
uint32_t mrt_mask = 0;
|
||||
if (state.ps_active) {
|
||||
for (const auto& output: state.ps_input_info.stage.program->info.outputs) {
|
||||
if (output.kind == ShaderRecompiler::IR::StageOutputKind::Mrt) {
|
||||
if (output.kind == ShaderRecompiler::IR::StageOutputKind::Mrt ||
|
||||
output.kind == ShaderRecompiler::IR::StageOutputKind::ObjectPrimitiveId) {
|
||||
mrt_mask |= 1u << output.location;
|
||||
}
|
||||
}
|
||||
@@ -1029,12 +1033,71 @@ static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_
|
||||
}
|
||||
}
|
||||
|
||||
bool RenderExecutor::CopyDepthToColor(CommandBuffer& buffer, const DrawCallInfo& draw,
|
||||
const DrawEmitInfo& emit, DrawRenderState& state) {
|
||||
if (!buffer.GetRegisters().GetRenderControl().copy_depth_to_color) {
|
||||
return false;
|
||||
}
|
||||
auto& ucfg = buffer.GetUserConfig();
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
auto& depth = state.depth_info;
|
||||
auto& color = state.color_info[0];
|
||||
EXIT_NOT_IMPLEMENTED(!m_context.GetGraphics().maintenance8_enabled ||
|
||||
!Prospero::IsRectList(ucfg.GetPrimType()) ||
|
||||
draw.IsIndexed() || draw.index_count != 3 || draw.instance_count != 1 ||
|
||||
emit.first_vertex != 0 || emit.first_instance != 0 ||
|
||||
state.color_count != 1 || color.target_slot != 0 || !depth.image_id ||
|
||||
color.desc.info.samples != 1 ||
|
||||
depth.desc.info.extent.width != color.Extent().width ||
|
||||
depth.desc.info.extent.height != color.Extent().height ||
|
||||
depth.desc.view_info.layer_count != 1 ||
|
||||
color.desc.view_info.layer_count != 1 ||
|
||||
hw.GetBlendControl(0).enable || state.ps_input_info.ps_pixel_kill_enable ||
|
||||
state.ps_input_info.ps_depth_export_enable ||
|
||||
state.ps_input_info.ps_sample_mask_export_enable);
|
||||
vk::ImageAspectFlags feedback;
|
||||
const auto rendering = AcquireRenderTargets(buffer, &color, 1, depth, feedback);
|
||||
if (depth.depth_load_clear_enable) {
|
||||
m_context.GetCommandScheduler().BeginRendering(rendering);
|
||||
}
|
||||
auto& cache = m_context.GetTextureCache();
|
||||
auto& source = cache.GetImage(depth.image_id);
|
||||
auto& destination = cache.GetImage(color.image_id);
|
||||
EXIT_NOT_IMPLEMENTED((source.backing.format != vk::Format::eD32Sfloat &&
|
||||
source.backing.format != vk::Format::eD32SfloatS8Uint) ||
|
||||
destination.backing.format != vk::Format::eR32Sfloat);
|
||||
const auto rect = calc_final_scissor(hw.GetScreenViewport(), hw.GetScanModeControl(),
|
||||
{rendering.width, rendering.height}, 0);
|
||||
if (rect.right > rect.left && rect.bottom > rect.top) {
|
||||
const vk::ImageCopy region {
|
||||
{vk::ImageAspectFlagBits::eDepth, depth.desc.view_info.base_level,
|
||||
depth.desc.view_info.base_layer, 1}, {rect.left, rect.top, 0},
|
||||
{vk::ImageAspectFlagBits::eColor, color.desc.view_info.base_level,
|
||||
color.desc.view_info.base_layer, 1}, {rect.left, rect.top, 0},
|
||||
{static_cast<uint32_t>(rect.right - rect.left),
|
||||
static_cast<uint32_t>(rect.bottom - rect.top), 1}};
|
||||
m_context.GetCommandScheduler().EndRendering();
|
||||
const auto command = buffer.Handle();
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead,
|
||||
{}, command);
|
||||
destination.Transit(vk::ImageLayout::eTransferDstOptimal,
|
||||
vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal,
|
||||
destination.backing.image, vk::ImageLayout::eTransferDstOptimal,
|
||||
1, ®ion);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, CommandBuffer& buffer,
|
||||
const DrawCallInfo& draw, DrawRenderState& state,
|
||||
vk::PrimitiveTopology topology, const DrawEmitInfo& emit,
|
||||
const DrawIndexBufferSource& index_source,
|
||||
bool primitive_restart_enable) {
|
||||
auto& ucfg = buffer.GetUserConfig();
|
||||
if (CopyDepthToColor(buffer, draw, emit, state)) {
|
||||
return;
|
||||
}
|
||||
const auto vertex_stages =
|
||||
std::span {state.vertex_info.data(), state.programs.VertexStageCount()};
|
||||
const bool mesh_active = state.vertex_info[0].stage.program->stage == ShaderType::Mesh;
|
||||
@@ -1120,21 +1183,29 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, CommandBuffer& buff
|
||||
SetDrawDebugPhase(buffer, submit_id, draw, 0x300u);
|
||||
}
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eGraphics, pipeline, stages);
|
||||
if (mesh_active) {
|
||||
const uint32_t draw_data[] {
|
||||
draw.index_count,
|
||||
draw.IsIndexed() ? static_cast<uint32_t>(emit.vertex_offset) : emit.first_vertex,
|
||||
emit.first_instance, index_source.guest_element_size,
|
||||
static_cast<uint32_t>(index_source.address),
|
||||
static_cast<uint32_t>(index_source.address >> 32u)};
|
||||
static_assert(std::size(draw_data) == ShaderRecompiler::IR::PushData::MeshDrawDwordCount);
|
||||
vk_buffer.pushConstants(pipeline.pipeline_layout,
|
||||
vk::ShaderStageFlagBits::eMeshEXT |
|
||||
vk::ShaderStageFlagBits::eFragment,
|
||||
0, sizeof(draw_data), draw_data);
|
||||
} else {
|
||||
if (!mesh_active) {
|
||||
CommitIndexBuffer(vk_buffer, index_binding);
|
||||
}
|
||||
const auto draw_dwords = ShaderRecompiler::IR::PushData::GraphicsDrawDwords(
|
||||
mesh_active, state.ps_input_info.object_primitive_id);
|
||||
if (draw_dwords != 0) {
|
||||
std::array<uint32_t, ShaderRecompiler::IR::PushData::MeshDrawDwordCount> draw_data {};
|
||||
const auto draw_stages = vk::ShaderStageFlagBits::eFragment |
|
||||
(mesh_active ? vk::ShaderStageFlagBits::eMeshEXT
|
||||
: vk::ShaderStageFlagBits::eVertex);
|
||||
if (mesh_active) {
|
||||
draw_data = {
|
||||
draw.index_count,
|
||||
draw.IsIndexed() ? static_cast<uint32_t>(emit.vertex_offset) : emit.first_vertex,
|
||||
emit.first_instance, index_source.guest_element_size,
|
||||
static_cast<uint32_t>(index_source.address),
|
||||
static_cast<uint32_t>(index_source.address >> 32u)};
|
||||
} else {
|
||||
draw_data[0] = buffer.GetUserConfig().GetObjectId();
|
||||
}
|
||||
vk_buffer.pushConstants(pipeline.pipeline_layout, draw_stages, 0,
|
||||
draw_dwords * sizeof(uint32_t), draw_data.data());
|
||||
}
|
||||
|
||||
auto& dynamic_state = m_context.GetCommandScheduler().GetDynamicState();
|
||||
UpdateGraphicsDynamicState(buffer, dynamic_state, vertex_stages.back(), state.depth_info,
|
||||
@@ -1198,7 +1269,8 @@ void RenderExecutor::DrawIndex(uint64_t submit_id, CommandBuffer& buffer,
|
||||
return;
|
||||
}
|
||||
|
||||
if (ConsumeMetadataColorOperation(buffer) || DepthStencilCopy(buffer) ||
|
||||
if (ConsumeMetadataColorOperation(buffer, args.render_target_slice_offset) ||
|
||||
DepthStencilCopy(buffer) ||
|
||||
ResolveColorTargets(buffer, args.render_target_slice_offset)) {
|
||||
ResetBindings();
|
||||
return;
|
||||
@@ -1311,7 +1383,8 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, CommandBuffer& buffer, const D
|
||||
return;
|
||||
}
|
||||
|
||||
if (ConsumeMetadataColorOperation(buffer) || DepthStencilCopy(buffer) ||
|
||||
if (ConsumeMetadataColorOperation(buffer, args.render_target_slice_offset) ||
|
||||
DepthStencilCopy(buffer) ||
|
||||
ResolveColorTargets(buffer, args.render_target_slice_offset)) {
|
||||
ResetBindings();
|
||||
return;
|
||||
|
||||
@@ -1,10 +1,6 @@
|
||||
#include "graphics/host_gpu/renderer/sync.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
@@ -53,109 +49,6 @@ uint64_t ReadReferenceClock() {
|
||||
return value;
|
||||
}
|
||||
|
||||
enum class EndOfPipeWriteSize : uint32_t { Dword = 4, Qword = 8 };
|
||||
enum class EndOfPipeWriteAction { Write, WriteBack, Interrupt, InterruptWriteBack };
|
||||
|
||||
static CommandBufferDebugOp DebugOperation(EndOfPipeWriteAction action) {
|
||||
switch (action) {
|
||||
case EndOfPipeWriteAction::Write: return CommandBufferDebugOp::EopWrite;
|
||||
case EndOfPipeWriteAction::WriteBack:
|
||||
case EndOfPipeWriteAction::InterruptWriteBack: return CommandBufferDebugOp::EopWriteBack;
|
||||
case EndOfPipeWriteAction::Interrupt: return CommandBufferDebugOp::EopInterrupt;
|
||||
}
|
||||
EXIT("unsupported end-of-pipe write action\n");
|
||||
return CommandBufferDebugOp::Unknown;
|
||||
}
|
||||
|
||||
static bool TriggersInterrupt(EndOfPipeWriteAction action) {
|
||||
return action == EndOfPipeWriteAction::Interrupt ||
|
||||
action == EndOfPipeWriteAction::InterruptWriteBack;
|
||||
}
|
||||
|
||||
static void RecordEndOfPipeWrite(uint64_t submit_id, CommandBuffer& buffer, uint64_t destination,
|
||||
uint64_t value, EndOfPipeWriteSize size,
|
||||
EndOfPipeWriteAction action, int interrupt_event_id = 0,
|
||||
uint32_t context_id = 0) {
|
||||
EXIT_IF(destination == 0);
|
||||
(void)buffer.Handle();
|
||||
|
||||
const auto width = static_cast<uint32_t>(size);
|
||||
const auto value_low = static_cast<uint32_t>(value);
|
||||
const auto value_high = static_cast<uint32_t>(value >> 32u);
|
||||
const auto operation = static_cast<uint32_t>(DebugOperation(action));
|
||||
if (TriggersInterrupt(action)) {
|
||||
buffer.SetDebugInfo(operation, submit_id, width, context_id, value_low, value_high,
|
||||
destination);
|
||||
TriggerEopEventAtEndOfPipe(buffer, interrupt_event_id, context_id);
|
||||
} else {
|
||||
buffer.SetDebugInfo(operation, submit_id, width, value_low, value_high, 0, destination);
|
||||
}
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipe32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
uint32_t value) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Dword, EndOfPipeWriteAction::Write);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeGds32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
uint32_t dw_offset, uint32_t dw_num) {
|
||||
EXIT_IF(dst_gpu_addr == nullptr);
|
||||
(void)buffer.Handle();
|
||||
buffer.SetDebugInfo(static_cast<uint32_t>(CommandBufferDebugOp::EopWrite), submit_id,
|
||||
dw_offset, dw_num, 0, 0, reinterpret_cast<uint64_t>(dst_gpu_addr));
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipe64(uint64_t submit_id, CommandBuffer& buffer, uint64_t* dst_gpu_addr,
|
||||
uint64_t value) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Qword, EndOfPipeWriteAction::Write);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithWriteBack64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Qword, EndOfPipeWriteAction::WriteBack);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithWriteBack32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Dword, EndOfPipeWriteAction::WriteBack);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithInterruptWriteBack64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value, int event_id,
|
||||
uint32_t context_id) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Qword, EndOfPipeWriteAction::InterruptWriteBack,
|
||||
event_id, context_id);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithInterruptWriteBack32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value, int event_id,
|
||||
uint32_t context_id) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Dword, EndOfPipeWriteAction::InterruptWriteBack,
|
||||
event_id, context_id);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithInterrupt64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value, int event_id,
|
||||
uint32_t context_id) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Qword, EndOfPipeWriteAction::Interrupt, event_id,
|
||||
context_id);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithInterrupt32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value, int event_id,
|
||||
uint32_t context_id) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Dword, EndOfPipeWriteAction::Interrupt, event_id,
|
||||
context_id);
|
||||
}
|
||||
|
||||
uint64_t PrepareVideoOutFlip(CommandBuffer& buffer, int handle, int index, int flip_mode,
|
||||
int64_t flip_arg) {
|
||||
for (;;) {
|
||||
@@ -176,65 +69,6 @@ uint64_t PrepareVideoOutFlip(CommandBuffer& buffer, int handle, int index, int f
|
||||
}
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithInterruptWriteBackFlip32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value,
|
||||
int handle, int index, int flip_mode,
|
||||
int64_t flip_arg, uint64_t request_id,
|
||||
int event_id) {
|
||||
EXIT_IF(dst_gpu_addr == nullptr);
|
||||
(void)buffer.Handle();
|
||||
buffer.SetDebugInfo(static_cast<uint32_t>(CommandBufferDebugOp::EopWriteBackFlip), submit_id,
|
||||
static_cast<uint32_t>(handle), static_cast<uint32_t>(index),
|
||||
static_cast<uint32_t>(flip_mode), value, static_cast<uint64_t>(flip_arg));
|
||||
|
||||
auto& renderer = buffer.GetContext();
|
||||
auto& scheduler = renderer.GetCommandScheduler();
|
||||
EXIT_IF(!scheduler.Active() || &buffer != &scheduler.Current());
|
||||
scheduler.DeferPriorityOperation([&renderer, event_id, request_id] {
|
||||
renderer.GetVideoOut().CompleteFlip(request_id);
|
||||
renderer.TriggerInterrupt(event_id, 0);
|
||||
});
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithFlip32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
uint32_t value, int handle, int index, int flip_mode,
|
||||
int64_t flip_arg, uint64_t request_id) {
|
||||
EXIT_IF(dst_gpu_addr == nullptr);
|
||||
(void)buffer.Handle();
|
||||
buffer.SetDebugInfo(static_cast<uint32_t>(CommandBufferDebugOp::EopFlip), submit_id,
|
||||
static_cast<uint32_t>(handle), static_cast<uint32_t>(index),
|
||||
static_cast<uint32_t>(flip_mode), value, static_cast<uint64_t>(flip_arg));
|
||||
|
||||
auto& renderer = buffer.GetContext();
|
||||
auto& scheduler = renderer.GetCommandScheduler();
|
||||
EXIT_IF(!scheduler.Active() || &buffer != &scheduler.Current());
|
||||
scheduler.DeferPriorityOperation(
|
||||
[&renderer, request_id] { renderer.GetVideoOut().CompleteFlip(request_id); });
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeOnlyFlip(uint64_t submit_id, CommandBuffer& buffer, int handle, int index,
|
||||
int flip_mode, int64_t flip_arg, uint64_t request_id) {
|
||||
(void)buffer.Handle();
|
||||
buffer.SetDebugInfo(static_cast<uint32_t>(CommandBufferDebugOp::EopOnlyFlip), submit_id,
|
||||
static_cast<uint32_t>(handle), static_cast<uint32_t>(index),
|
||||
static_cast<uint32_t>(flip_mode), 0, static_cast<uint64_t>(flip_arg));
|
||||
|
||||
auto& renderer = buffer.GetContext();
|
||||
auto& scheduler = renderer.GetCommandScheduler();
|
||||
EXIT_IF(!scheduler.Active() || &buffer != &scheduler.Current());
|
||||
scheduler.DeferPriorityOperation(
|
||||
[&renderer, request_id] { renderer.GetVideoOut().CompleteFlip(request_id); });
|
||||
}
|
||||
|
||||
void TriggerEopEventAtEndOfPipe(CommandBuffer& buffer, int event_id, uint32_t context_id) {
|
||||
(void)buffer.Handle();
|
||||
auto& renderer = buffer.GetContext();
|
||||
auto& scheduler = renderer.GetCommandScheduler();
|
||||
EXIT_IF(!scheduler.Active() || &buffer != &scheduler.Current());
|
||||
scheduler.DeferPriorityOperation(
|
||||
[&renderer, event_id, context_id] { renderer.TriggerInterrupt(event_id, context_id); });
|
||||
}
|
||||
|
||||
static void InterruptEventResetFunc(LibKernel::EventQueue::KernelEqueueEvent* event) {
|
||||
EXIT_IF(event == nullptr);
|
||||
event->triggered = false;
|
||||
|
||||
@@ -17,44 +17,8 @@ namespace Sync {
|
||||
uint64_t& value);
|
||||
[[nodiscard]] uint64_t ReadReferenceClock();
|
||||
|
||||
void TriggerEopEventAtEndOfPipe(CommandBuffer& buffer, int event_id, uint32_t context_id);
|
||||
|
||||
void WriteAtEndOfPipe32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
uint32_t value);
|
||||
void WriteAtEndOfPipe64(uint64_t submit_id, CommandBuffer& buffer, uint64_t* dst_gpu_addr,
|
||||
uint64_t value);
|
||||
void WriteAtEndOfPipeGds32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
uint32_t dw_offset, uint32_t dw_num);
|
||||
void WriteAtEndOfPipeWithWriteBack32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value);
|
||||
void WriteAtEndOfPipeWithWriteBack64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value);
|
||||
void WriteAtEndOfPipeWithInterrupt32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value, int event_id,
|
||||
uint32_t context_id = 0);
|
||||
void WriteAtEndOfPipeWithInterrupt64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value, int event_id,
|
||||
uint32_t context_id = 0);
|
||||
void WriteAtEndOfPipeWithInterruptWriteBack32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value, int event_id,
|
||||
uint32_t context_id = 0);
|
||||
void WriteAtEndOfPipeWithInterruptWriteBack64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value, int event_id,
|
||||
uint32_t context_id = 0);
|
||||
|
||||
[[nodiscard]] uint64_t PrepareVideoOutFlip(CommandBuffer& buffer, int handle, int index,
|
||||
int flip_mode, int64_t flip_arg);
|
||||
void WriteAtEndOfPipeOnlyFlip(uint64_t submit_id, CommandBuffer& buffer, int handle, int index,
|
||||
int flip_mode, int64_t flip_arg, uint64_t request_id);
|
||||
void WriteAtEndOfPipeWithFlip32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
uint32_t value, int handle, int index, int flip_mode,
|
||||
int64_t flip_arg, uint64_t request_id);
|
||||
void WriteAtEndOfPipeWithInterruptWriteBackFlip32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value,
|
||||
int handle, int index, int flip_mode,
|
||||
int64_t flip_arg, uint64_t request_id,
|
||||
int event_id);
|
||||
|
||||
int AddEqEvent(RenderContext& renderer, LibKernel::EventQueue::KernelEqueue eq, int id,
|
||||
void* udata);
|
||||
int DeleteEqEvent(RenderContext& renderer, LibKernel::EventQueue::KernelEqueue eq, int id);
|
||||
|
||||
@@ -1,15 +1,53 @@
|
||||
#version 450
|
||||
|
||||
layout(location = 0) in vec2 uv;
|
||||
layout(location = 0) out vec4 color;
|
||||
|
||||
vec3 SdrToHdr10(vec3 rgb, bool source_linear) {
|
||||
rgb = clamp(rgb, 0.0, 1.0);
|
||||
vec3 linear = source_linear ? rgb :
|
||||
mix(rgb / 12.92, pow((rgb + 0.055) / 1.055, vec3(2.4)),
|
||||
greaterThan(rgb, vec3(0.04045)));
|
||||
// Convert primaries and scale 250-nit reference white relative to 10,000 nits.
|
||||
const mat3 to_rec2020 = (250.0 / 10000.0) *
|
||||
mat3(0.627404, 0.069097, 0.016391,
|
||||
0.329283, 0.919540, 0.088013,
|
||||
0.043313, 0.011362, 0.895595);
|
||||
vec3 powered = pow(to_rec2020 * linear, vec3(2610.0 / 16384.0));
|
||||
return pow((3424.0 / 4096.0 + (2413.0 / 128.0) * powered) /
|
||||
(1.0 + (2392.0 / 128.0) * powered), vec3(2523.0 / 32.0));
|
||||
}
|
||||
|
||||
#ifdef IMGUI_HDR
|
||||
layout(set = 0, binding = 0) uniform texture2D image;
|
||||
layout(set = 1, binding = 0) uniform sampler image_sampler;
|
||||
layout(location = 0) in struct { vec4 Color; vec2 UV; } In;
|
||||
|
||||
void main() {
|
||||
vec4 sampled = In.Color * texture(sampler2D(image, image_sampler), In.UV);
|
||||
color = vec4(SdrToHdr10(sampled.rgb, false), sampled.a);
|
||||
}
|
||||
#else
|
||||
layout(location = 0) in vec2 uv;
|
||||
layout(binding = 0) uniform sampler2D source;
|
||||
layout(push_constant) uniform AlphaControl {
|
||||
uint premultiplied;
|
||||
uint flags; // bit 0: premultiplied, bit 1: HDR target, bit 2: PQ source, bit 3: linear source
|
||||
};
|
||||
|
||||
void main() {
|
||||
color = texture(source, uv);
|
||||
if (premultiplied == 0u) {
|
||||
color.rgb *= color.a;
|
||||
const uint HDR_TARGET = 2u;
|
||||
const uint PQ_SOURCE = 4u;
|
||||
vec4 sampled = texture(source, uv);
|
||||
bool premultiplied = (flags & 1u) != 0u;
|
||||
bool convert_to_hdr = (flags & (HDR_TARGET | PQ_SOURCE)) == HDR_TARGET;
|
||||
if (convert_to_hdr && premultiplied) {
|
||||
sampled.rgb = sampled.a > 0.0 ? sampled.rgb / sampled.a : vec3(0.0);
|
||||
}
|
||||
if (convert_to_hdr) {
|
||||
sampled.rgb = SdrToHdr10(sampled.rgb, (flags & 8u) != 0u);
|
||||
}
|
||||
if (!premultiplied || convert_to_hdr) {
|
||||
sampled.rgb *= sampled.a;
|
||||
}
|
||||
color = sampled;
|
||||
}
|
||||
#endif
|
||||
@@ -28,6 +28,14 @@ vk::Format VulkanFormat(Prospero::BufferFormat guest_format);
|
||||
void RequireVulkanSuccess(vk::Result result, const char* operation);
|
||||
vk::ShaderModule CompileSPV(std::span<const uint32_t> code, vk::Device device);
|
||||
|
||||
[[nodiscard]] constexpr bool IsHdrSwapchainFormat(vk::Format format) {
|
||||
switch (format) {
|
||||
case vk::Format::eA2B10G10R10UnormPack32:
|
||||
case vk::Format::eA2R10G10B10UnormPack32: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Handle, typename... Args>
|
||||
void SetVulkanObjectNameF(vk::Device device, Handle handle, fmt::format_string<Args...> format,
|
||||
Args&&... args) {
|
||||
|
||||
@@ -0,0 +1,137 @@
|
||||
#include "graphics/presentation/ddsImage.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/file.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "imgui_impl_vulkan.h"
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
DdsImage::~DdsImage() {
|
||||
if (m_descriptor != VK_NULL_HANDLE) {
|
||||
ImGui_ImplVulkan_RemoveTexture(m_descriptor);
|
||||
}
|
||||
m_graphics.device.destroyImageView(m_view, nullptr);
|
||||
if (m_image.image != nullptr) {
|
||||
m_graphics.DeleteImage(m_image);
|
||||
}
|
||||
if (m_staging != VK_NULL_HANDLE) {
|
||||
vmaDestroyBuffer(m_graphics.allocator, m_staging, m_staging_allocation);
|
||||
}
|
||||
}
|
||||
|
||||
bool DdsImage::Load(const std::filesystem::path& path) {
|
||||
EXIT_IF(m_image.image != nullptr || m_staging != VK_NULL_HANDLE);
|
||||
Common::File file(path, Common::File::Mode::Read);
|
||||
if (file.IsInvalid()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::array<uint32_t, 37> header {};
|
||||
uint32_t read = 0;
|
||||
file.Read(header.data(), sizeof(header), &read);
|
||||
const auto width = header[4];
|
||||
const auto height = header[3];
|
||||
if (read != sizeof(header) || header[0] != 0x20534444 || header[1] != 124 || header[19] != 32 ||
|
||||
header[20] != 4 || header[21] != 0x30315844 || header[32] != 98 || header[33] != 3 ||
|
||||
header[34] != 0 || header[35] != 1 || header[6] != 0 || header[7] != 1 || header[28] != 0 ||
|
||||
width == 0 || height == 0 || width > 3840 || height > 2160) {
|
||||
return false;
|
||||
}
|
||||
const uint32_t size = ((width + 3) / 4) * ((height + 3) / 4) * 16;
|
||||
if (file.Size() != sizeof(header) + size) {
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr auto format = vk::Format::eBc7UnormBlock;
|
||||
constexpr auto features = vk::FormatFeatureFlagBits::eSampledImage |
|
||||
vk::FormatFeatureFlagBits::eSampledImageFilterLinear |
|
||||
vk::FormatFeatureFlagBits::eTransferDst;
|
||||
if ((m_graphics.GetFormatProperties(format).optimalTilingFeatures & features) != features) {
|
||||
LOGF("[Splash] host does not support BC7 textures\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
vk::BufferCreateInfo buffer {};
|
||||
buffer.size = size;
|
||||
buffer.usage = vk::BufferUsageFlagBits::eTransferSrc;
|
||||
VmaAllocationCreateInfo allocation {};
|
||||
allocation.usage = VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
|
||||
allocation.flags =
|
||||
VMA_ALLOCATION_CREATE_MAPPED_BIT | VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
|
||||
VmaAllocationInfo mapped {};
|
||||
if (vmaCreateBuffer(m_graphics.allocator, static_cast<const VkBufferCreateInfo*>(buffer),
|
||||
&allocation, &m_staging, &m_staging_allocation, &mapped) != VK_SUCCESS) {
|
||||
LOGF("[Splash] could not allocate DDS upload buffer\n");
|
||||
return false;
|
||||
}
|
||||
file.Read(mapped.pMappedData, size, &read);
|
||||
if (read != size) {
|
||||
return false;
|
||||
}
|
||||
RequireVulkanSuccess(static_cast<vk::Result>(vmaFlushAllocation(m_graphics.allocator,
|
||||
m_staging_allocation, 0, size)),
|
||||
"flush splash image upload");
|
||||
|
||||
vk::ImageCreateInfo image {};
|
||||
image.imageType = vk::ImageType::e2D;
|
||||
image.extent = {width, height, 1};
|
||||
image.mipLevels = 1;
|
||||
image.arrayLayers = 1;
|
||||
image.format = format;
|
||||
image.tiling = vk::ImageTiling::eOptimal;
|
||||
image.usage = vk::ImageUsageFlagBits::eTransferDst | vk::ImageUsageFlagBits::eSampled;
|
||||
image.samples = vk::SampleCountFlagBits::e1;
|
||||
if (!m_graphics.CreateImage(image, m_image)) {
|
||||
LOGF("[Splash] could not allocate DDS image\n");
|
||||
return false;
|
||||
}
|
||||
vk::ImageViewCreateInfo view {};
|
||||
view.image = m_image.image;
|
||||
view.viewType = vk::ImageViewType::e2D;
|
||||
view.format = format;
|
||||
view.subresourceRange = {vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1};
|
||||
RequireVulkanSuccess(m_graphics.device.createImageView(&view, nullptr, &m_view),
|
||||
"create splash image view");
|
||||
m_descriptor = ImGui_ImplVulkan_AddTexture(static_cast<VkImageView>(m_view),
|
||||
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
||||
return true;
|
||||
}
|
||||
|
||||
void DdsImage::Upload(vk::CommandBuffer command) {
|
||||
if (m_image.state.layout == vk::ImageLayout::eShaderReadOnlyOptimal) {
|
||||
return;
|
||||
}
|
||||
vk::ImageMemoryBarrier barrier {};
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eTransferWrite;
|
||||
barrier.oldLayout = vk::ImageLayout::eUndefined;
|
||||
barrier.newLayout = vk::ImageLayout::eTransferDstOptimal;
|
||||
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.image = m_image.image;
|
||||
barrier.subresourceRange = {vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1};
|
||||
command.pipelineBarrier(vk::PipelineStageFlagBits::eTopOfPipe,
|
||||
vk::PipelineStageFlagBits::eTransfer, {}, 0, nullptr, 0, nullptr, 1,
|
||||
&barrier);
|
||||
vk::BufferImageCopy copy {};
|
||||
copy.imageSubresource = {vk::ImageAspectFlagBits::eColor, 0, 0, 1};
|
||||
copy.imageExtent = m_image.extent;
|
||||
command.copyBufferToImage(m_staging, m_image.image, vk::ImageLayout::eTransferDstOptimal, 1,
|
||||
©);
|
||||
barrier.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead;
|
||||
barrier.oldLayout = vk::ImageLayout::eTransferDstOptimal;
|
||||
barrier.newLayout = vk::ImageLayout::eShaderReadOnlyOptimal;
|
||||
command.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::PipelineStageFlagBits::eFragmentShader, {}, 0, nullptr, 0, nullptr,
|
||||
1, &barrier);
|
||||
m_image.state.layout = vk::ImageLayout::eShaderReadOnlyOptimal;
|
||||
}
|
||||
|
||||
ImTextureRef DdsImage::Texture() const {
|
||||
return ImTextureRef {static_cast<ImTextureID>(reinterpret_cast<uintptr_t>(m_descriptor))};
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -0,0 +1,32 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_PRESENTATION_DDSIMAGE_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_PRESENTATION_DDSIMAGE_H_
|
||||
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "imgui.h"
|
||||
|
||||
#include <filesystem>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class DdsImage final {
|
||||
public:
|
||||
explicit DdsImage(GraphicContext& graphics): m_graphics(graphics) {}
|
||||
~DdsImage();
|
||||
KYTY_CLASS_NO_COPY(DdsImage);
|
||||
|
||||
bool Load(const std::filesystem::path& path);
|
||||
void Upload(vk::CommandBuffer command);
|
||||
[[nodiscard]] ImTextureRef Texture() const;
|
||||
|
||||
private:
|
||||
GraphicContext& m_graphics;
|
||||
VulkanImage m_image;
|
||||
vk::ImageView m_view = nullptr;
|
||||
VkDescriptorSet m_descriptor = VK_NULL_HANDLE;
|
||||
VkBuffer m_staging = VK_NULL_HANDLE;
|
||||
VmaAllocation m_staging_allocation = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_PRESENTATION_DDSIMAGE_H_
|
||||
@@ -26,11 +26,13 @@ public:
|
||||
~Presenter();
|
||||
KYTY_CLASS_NO_COPY(Presenter);
|
||||
|
||||
[[nodiscard]] Frame& PrepareFrame(CommandBuffer& command, const ImageInfo& info);
|
||||
[[nodiscard]] Frame& PrepareFrame(CommandBuffer& command, const ImageInfo& info,
|
||||
bool hdr = false);
|
||||
[[nodiscard]] Frame& PrepareBlankFrame(uint32_t width, uint32_t height, bool opaque,
|
||||
CommandBuffer* producer = nullptr);
|
||||
[[nodiscard]] bool PresentLastFrame();
|
||||
[[nodiscard]] bool IsGuestPaused() const noexcept;
|
||||
[[nodiscard]] bool IsHdrSupported() const noexcept;
|
||||
[[nodiscard]] bool NeedsSystemOverlayRefresh() const noexcept;
|
||||
[[nodiscard]] RenderContext& Renderer() const noexcept;
|
||||
void Present(Frame& frame);
|
||||
|
||||
@@ -3,9 +3,13 @@
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/file.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "gpu_blit_shaders/gpu_imgui_hdr_spv.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/presentation/ddsImage.h"
|
||||
#include "imgui.h"
|
||||
#include "imgui_internal.h"
|
||||
#include "imgui_impl_vulkan.h"
|
||||
@@ -13,6 +17,7 @@
|
||||
#include "libs/dialog.h"
|
||||
#include "libs/ime.h"
|
||||
#include "libs/imeDialog.h"
|
||||
#include "loader/systemContent.h"
|
||||
#include "stb_image.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -23,6 +28,7 @@
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <deque>
|
||||
#include <fmt/format.h>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
@@ -37,6 +43,8 @@ namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
using Clock = std::chrono::steady_clock;
|
||||
|
||||
namespace CoreIme = Libs::Ime;
|
||||
namespace DialogIme = Libs::Dialog::ImeDialog;
|
||||
namespace SystemDialog = Libs::Dialog::SystemDialog;
|
||||
@@ -194,6 +202,10 @@ struct TrophyNotification {
|
||||
std::mutex g_trophy_notification_mutex;
|
||||
std::deque<TrophyNotification> g_trophy_notifications;
|
||||
std::atomic<bool> g_trophy_notification_active {false};
|
||||
std::array<std::filesystem::path, 2> g_splash_paths;
|
||||
std::atomic<bool> g_splash_active {false};
|
||||
std::atomic<Clock::duration::rep> g_splash_hidden_at {0};
|
||||
bool g_splash_fast = false;
|
||||
|
||||
std::vector<std::string_view> WrapTrophyTitle(std::string_view text, float font_size, float width) {
|
||||
std::vector<std::string_view> lines;
|
||||
@@ -464,6 +476,29 @@ void CheckVulkanResult(VkResult result) {
|
||||
|
||||
} // namespace
|
||||
|
||||
void InitializeSplashScreen(const std::filesystem::path& sce_sys) {
|
||||
const auto language = Config::GetConsoleLanguage();
|
||||
for (size_t i = 0; i < g_splash_paths.size(); ++i) {
|
||||
auto& path = g_splash_paths[i];
|
||||
path = sce_sys / fmt::format("pic{}_{:02}.dds", i + 1, language);
|
||||
if (!Common::File::IsFileExisting(path)) {
|
||||
path = sce_sys / fmt::format("pic{}.dds", i + 1);
|
||||
}
|
||||
}
|
||||
int32_t attribute = 0;
|
||||
Loader::SystemContentParamSfoGetInt("ATTRIBUTE3", &attribute);
|
||||
g_splash_fast = (attribute & 0x1000) != 0;
|
||||
g_splash_hidden_at.store(0, std::memory_order_release);
|
||||
g_splash_active.store(Common::File::IsFileExisting(g_splash_paths[0]) &&
|
||||
Common::File::IsFileExisting(g_splash_paths[1]),
|
||||
std::memory_order_release);
|
||||
}
|
||||
|
||||
void HideSplashScreen() {
|
||||
Clock::duration::rep expected = 0;
|
||||
g_splash_hidden_at.compare_exchange_strong(expected, Clock::now().time_since_epoch().count());
|
||||
}
|
||||
|
||||
void InitializeSystemOverlayInput(SDL_Window* window) {
|
||||
EXIT_IF(window == nullptr);
|
||||
const Uint32 type = SDL_RegisterEvents(1);
|
||||
@@ -481,6 +516,7 @@ void InitializeSystemOverlayInput(SDL_Window* window) {
|
||||
}
|
||||
|
||||
void ShutdownSystemOverlayInput() {
|
||||
g_splash_active.store(false, std::memory_order_release);
|
||||
CoreIme::SetVisibilityCallback(nullptr);
|
||||
DialogIme::SetVisibilityCallback(nullptr);
|
||||
SystemDialog::SetVisibilityCallback(nullptr);
|
||||
@@ -515,8 +551,10 @@ SystemOverlayVisualState GetSystemOverlayVisualState() noexcept {
|
||||
const auto dialog = DialogIme::GetVisualState();
|
||||
const auto system = SystemDialog::GetVisualState();
|
||||
const bool trophy_active = g_trophy_notification_active.load(std::memory_order_acquire);
|
||||
return {core.active || dialog.active || system.active || trophy_active,
|
||||
core.revision + dialog.revision + system.revision + (trophy_active ? 1u : 0u)};
|
||||
const bool splash = g_splash_active.load(std::memory_order_acquire);
|
||||
return {core.active || dialog.active || system.active || trophy_active || splash,
|
||||
core.revision + dialog.revision + system.revision + (trophy_active ? 1u : 0u) +
|
||||
(splash ? 2u : 0u)};
|
||||
}
|
||||
|
||||
bool ProcessSystemOverlayInput(const SDL_Event& event) {
|
||||
@@ -656,8 +694,6 @@ void NotifyTrophyUnlocked(std::string_view name, int32_t grade,
|
||||
}
|
||||
|
||||
struct SystemOverlay::Impl {
|
||||
using Clock = std::chrono::steady_clock;
|
||||
|
||||
explicit Impl(GraphicContext& context): graphics(context) {}
|
||||
|
||||
~Impl() {
|
||||
@@ -770,6 +806,65 @@ struct SystemOverlay::Impl {
|
||||
return texture;
|
||||
}
|
||||
|
||||
void FinishSplash() {
|
||||
g_splash_active.store(false, std::memory_order_release);
|
||||
if (splash_dds[0] || splash_dds[1]) {
|
||||
Common::LockGuard lock(graphics.queue_mutex);
|
||||
RequireVulkanSuccess(graphics.queue.waitIdle(), "retire splash images");
|
||||
splash_dds = {};
|
||||
}
|
||||
}
|
||||
|
||||
void DrawSplash(vk::Extent2D frame_extent) {
|
||||
if (!g_splash_active.load(std::memory_order_acquire)) {
|
||||
return;
|
||||
}
|
||||
for (size_t i = 0; i < g_splash_paths.size(); ++i) {
|
||||
if (splash_dds[i]) {
|
||||
continue;
|
||||
}
|
||||
const auto& path = g_splash_paths[i];
|
||||
auto image = std::make_unique<DdsImage>(graphics);
|
||||
if (!image->Load(path)) {
|
||||
LOGF("[Splash] could not load %s\n", path.string().c_str());
|
||||
FinishSplash();
|
||||
return;
|
||||
}
|
||||
splash_dds[i] = std::move(image);
|
||||
}
|
||||
const auto now = Clock::now();
|
||||
if (splash_born == Clock::time_point {}) {
|
||||
splash_born = now;
|
||||
}
|
||||
const auto hidden = g_splash_hidden_at.load(std::memory_order_acquire);
|
||||
const float fade =
|
||||
hidden == 0
|
||||
? 0.0f
|
||||
: std::chrono::duration<float>(now.time_since_epoch() - Clock::duration {hidden})
|
||||
.count() /
|
||||
0.3f;
|
||||
const float alpha = 1.0f - std::clamp(fade, 0.0f, 1.0f);
|
||||
if (alpha == 0.0f) {
|
||||
FinishSplash();
|
||||
return;
|
||||
}
|
||||
const float age = std::chrono::duration<float>(now - splash_born).count();
|
||||
const float logo = g_splash_fast ? 1.0f : std::clamp((age - 1.4f) / 2.2f, 0.0f, 1.0f);
|
||||
const ImVec2 screen {static_cast<float>(frame_extent.width),
|
||||
static_cast<float>(frame_extent.height)};
|
||||
const float fit = std::min(screen.x / 3840.0f, screen.y / 2160.0f);
|
||||
const ImVec2 size {3840.0f * fit, 2160.0f * fit};
|
||||
const ImVec2 begin {(screen.x - size.x) * 0.5f, (screen.y - size.y) * 0.5f};
|
||||
const ImVec2 end {begin.x + size.x, begin.y + size.y};
|
||||
auto* draw = ImGui::GetBackgroundDrawList();
|
||||
draw->AddRectFilled({0, 0}, screen, IM_COL32(0, 0, 0, static_cast<int>(255.0f * alpha)));
|
||||
for (size_t i = 0; i < g_splash_paths.size(); ++i) {
|
||||
draw->AddImage(
|
||||
splash_dds[i]->Texture(), begin, end, {0, 0}, {1, 1},
|
||||
IM_COL32(255, 255, 255, static_cast<int>(255.0f * alpha * (i == 0 ? 1.0f : logo))));
|
||||
}
|
||||
}
|
||||
|
||||
void EnsureVulkan(vk::Format format, uint32_t image_count) {
|
||||
EnsureContext();
|
||||
if (vulkan_initialized) {
|
||||
@@ -796,6 +891,11 @@ struct SystemOverlay::Impl {
|
||||
info.PipelineInfoMain.PipelineRenderingCreateInfo.colorAttachmentCount = 1;
|
||||
info.PipelineInfoMain.PipelineRenderingCreateInfo.pColorAttachmentFormats = &color_format;
|
||||
info.CheckVkResultFn = CheckVulkanResult;
|
||||
if (IsHdrSwapchainFormat(format)) {
|
||||
info.CustomShaderFragCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||||
info.CustomShaderFragCreateInfo.codeSize = sizeof(GPU_IMGUI_HDR_SPV);
|
||||
info.CustomShaderFragCreateInfo.pCode = GPU_IMGUI_HDR_SPV;
|
||||
}
|
||||
EXIT_IF(!ImGui_ImplVulkan_Init(&info));
|
||||
vulkan_initialized = true;
|
||||
}
|
||||
@@ -1099,7 +1199,7 @@ struct SystemOverlay::Impl {
|
||||
ImGui::UnregisterUserTexture(texture.get());
|
||||
return true;
|
||||
});
|
||||
constexpr float TOAST_LIFETIME = 5.0f;
|
||||
const float TOAST_LIFETIME = static_cast<float>(Config::GetTrophyDurationSeconds());
|
||||
if (trophy_notification &&
|
||||
std::chrono::duration<float>(now - trophy_notification_born).count() >=
|
||||
TOAST_LIFETIME) {
|
||||
@@ -1215,7 +1315,8 @@ struct SystemOverlay::Impl {
|
||||
OverlaySnapshot snapshot;
|
||||
const bool has_overlay = GetOverlaySnapshot(&snapshot);
|
||||
const auto now = Clock::now();
|
||||
if (!has_overlay && !g_trophy_notification_active.load(std::memory_order_acquire)) {
|
||||
if (!has_overlay && !g_trophy_notification_active.load(std::memory_order_acquire) &&
|
||||
!g_splash_active.load(std::memory_order_acquire)) {
|
||||
return false;
|
||||
}
|
||||
const auto prepared_session = snapshot.session;
|
||||
@@ -1245,12 +1346,9 @@ struct SystemOverlay::Impl {
|
||||
last_frame = now;
|
||||
ImGui_ImplVulkan_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
DrawSplash(frame_extent);
|
||||
GetOverlaySnapshot(&snapshot);
|
||||
if (snapshot.session != prepared_session) {
|
||||
ImGui::EndFrame();
|
||||
return false;
|
||||
}
|
||||
if (has_overlay) {
|
||||
if (has_overlay && snapshot.session == prepared_session) {
|
||||
if (snapshot.session.kind == OverlayKind::Dialog) {
|
||||
DrawDialog(snapshot.dialog, frame_extent);
|
||||
} else {
|
||||
@@ -1264,6 +1362,11 @@ struct SystemOverlay::Impl {
|
||||
}
|
||||
|
||||
void Record(vk::CommandBuffer command, vk::ImageView target) {
|
||||
for (const auto& image: splash_dds) {
|
||||
if (image) {
|
||||
image->Upload(command);
|
||||
}
|
||||
}
|
||||
vk::RenderingAttachmentInfo color {};
|
||||
color.sType = vk::StructureType::eRenderingAttachmentInfo;
|
||||
color.imageView = target;
|
||||
@@ -1290,6 +1393,7 @@ struct SystemOverlay::Impl {
|
||||
return;
|
||||
}
|
||||
ImGui::SetCurrentContext(imgui_context);
|
||||
splash_dds = {};
|
||||
ImGui_ImplVulkan_Shutdown();
|
||||
vulkan_initialized = false;
|
||||
}
|
||||
@@ -1309,6 +1413,8 @@ struct SystemOverlay::Impl {
|
||||
std::optional<TrophyNotification> trophy_notification;
|
||||
Clock::time_point trophy_notification_born;
|
||||
std::vector<std::unique_ptr<ImTextureData>> retired_trophy_images;
|
||||
std::array<std::unique_ptr<DdsImage>, 2> splash_dds;
|
||||
Clock::time_point splash_born;
|
||||
SDL_AudioStream* trophy_sound_stream = nullptr;
|
||||
uint8_t* trophy_sound_data = nullptr;
|
||||
uint32_t trophy_sound_size = 0;
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <cstddef>
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <string_view>
|
||||
@@ -21,6 +22,8 @@ struct SystemOverlayVisualState {
|
||||
uint64_t revision;
|
||||
};
|
||||
|
||||
void InitializeSplashScreen(const std::filesystem::path& sce_sys);
|
||||
void HideSplashScreen();
|
||||
void InitializeSystemOverlayInput(SDL_Window* window);
|
||||
void ShutdownSystemOverlayInput();
|
||||
bool ProcessSystemOverlayInput(const SDL_Event& event);
|
||||
|
||||
@@ -145,6 +145,7 @@ struct VideoOutOutputStatus {
|
||||
uint64_t flags = 0;
|
||||
uint64_t reserved[3] = {};
|
||||
};
|
||||
static_assert(sizeof(VideoOutOutputStatus) == 0x30); // Also used by VideoOutVrrStatus.
|
||||
|
||||
struct VideoOutOutputOptions {
|
||||
uint32_t internalData[16] = {};
|
||||
@@ -272,6 +273,7 @@ public:
|
||||
void Init(uint32_t width, uint32_t height);
|
||||
FlipQueue& GetFlipQueue() { return m_flip_queue; }
|
||||
Graphics::RenderContext& Renderer() const noexcept { return m_renderer; }
|
||||
bool IsHdrSupported() const noexcept { return m_presenter.IsHdrSupported(); }
|
||||
|
||||
void VblankBegin();
|
||||
void VblankEnd();
|
||||
@@ -558,14 +560,6 @@ Graphics::ImageInfo BufferAttributeGroup::ImageInfo(const VideoOutBuffer& buffer
|
||||
if (!Graphics::DecodeVideoOutPixelFormat(attribute.pixel_format, pixel_format)) {
|
||||
EXIT("unsupported video-out pixel format: 0x%016" PRIx64 "\n", attribute.pixel_format);
|
||||
}
|
||||
if (attribute.pixel_format == Graphics::VIDEO_OUT_PIXEL_FORMAT_R10_G10_B10_A2_BT2100_PQ) {
|
||||
static std::atomic_flag warned = ATOMIC_FLAG_INIT;
|
||||
if (!warned.test_and_set(std::memory_order_relaxed)) {
|
||||
Log::WriteToConsoleAndLog(fmt::format(
|
||||
"Warning: HDR-to-SDR conversion is not implemented; displaying PQ video-out "
|
||||
"pixels unchanged (format=0x{:016x}).\n", attribute.pixel_format));
|
||||
}
|
||||
}
|
||||
const auto tile_mode = Graphics::Prospero::TileMode::kRenderTarget;
|
||||
Graphics::ImageInfo info {};
|
||||
info.data = {buffer.data_address, 0};
|
||||
@@ -1071,31 +1065,31 @@ void FlipQueue::Prepare(uint64_t request_id, Graphics::CommandBuffer& buffer) {
|
||||
uint32_t height = 0;
|
||||
bool current = false;
|
||||
bool premultiplied_alpha = false;
|
||||
bool hdr = false;
|
||||
{
|
||||
Common::LockGuard lock(cfg->mutex);
|
||||
current = cfg->opened && !cfg->closing && cfg->generation == generation;
|
||||
if (current) {
|
||||
if (special) {
|
||||
width = cfg->width;
|
||||
height = cfg->height;
|
||||
} else {
|
||||
const auto& surface = cfg->buffers[index];
|
||||
if (!surface.Occupied()) {
|
||||
EXIT("cannot prepare flip from an unregistered surface, id=%" PRIu64
|
||||
" index=%d\n",
|
||||
request_id, index);
|
||||
}
|
||||
if (surface.group_index >= VIDEO_OUT_BUFFER_ATTRIBUTE_NUM_MAX ||
|
||||
!cfg->groups[surface.group_index].occupied) {
|
||||
EXIT("video-out surface references an unavailable attribute group, id=%" PRIu64
|
||||
" index=%d group=%d\n",
|
||||
request_id, index, surface.group_index);
|
||||
}
|
||||
source_info = cfg->groups[surface.group_index].ImageInfo(surface);
|
||||
premultiplied_alpha =
|
||||
(cfg->groups[surface.group_index].attribute.option &
|
||||
VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_ALPHA_PREMULTIPLIED) != 0;
|
||||
if (current && special) {
|
||||
width = cfg->width;
|
||||
height = cfg->height;
|
||||
} else if (current) {
|
||||
const auto& surface = cfg->buffers[index];
|
||||
if (!surface.Occupied()) {
|
||||
EXIT("cannot prepare flip from an unregistered surface, id=%" PRIu64
|
||||
" index=%d\n",
|
||||
request_id, index);
|
||||
}
|
||||
if (surface.group_index >= VIDEO_OUT_BUFFER_ATTRIBUTE_NUM_MAX ||
|
||||
!cfg->groups[surface.group_index].occupied) {
|
||||
EXIT("video-out surface references an unavailable attribute group, id=%" PRIu64
|
||||
" index=%d group=%d\n",
|
||||
request_id, index, surface.group_index);
|
||||
}
|
||||
const auto& group = cfg->groups[surface.group_index];
|
||||
source_info = group.ImageInfo(surface);
|
||||
hdr = Graphics::IsHdrVideoOutPixelFormat(group.attribute.pixel_format);
|
||||
premultiplied_alpha = (group.attribute.option &
|
||||
VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_ALPHA_PREMULTIPLIED) != 0;
|
||||
}
|
||||
}
|
||||
if (!current) {
|
||||
@@ -1108,12 +1102,18 @@ void FlipQueue::Prepare(uint64_t request_id, Graphics::CommandBuffer& buffer) {
|
||||
}
|
||||
return;
|
||||
}
|
||||
static std::atomic_flag warned = ATOMIC_FLAG_INIT;
|
||||
if (hdr && !m_presenter.IsHdrSupported() && !warned.test_and_set(std::memory_order_relaxed)) {
|
||||
Log::WriteToConsoleAndLog(
|
||||
"Warning: HDR output is unavailable; HDR-to-SDR conversion is not implemented, "
|
||||
"displaying PQ video-out pixels unchanged.\n");
|
||||
}
|
||||
Graphics::Presenter::Frame* frame = nullptr;
|
||||
if (special) {
|
||||
frame = &m_presenter.PrepareBlankFrame(width, height, index == VIDEO_OUT_BUFFER_INDEX_BLACK,
|
||||
&buffer);
|
||||
} else {
|
||||
frame = &m_presenter.PrepareFrame(buffer, source_info);
|
||||
frame = &m_presenter.PrepareFrame(buffer, source_info, hdr);
|
||||
}
|
||||
|
||||
Common::LockGuard lock(m_mutex);
|
||||
@@ -1790,11 +1790,14 @@ KYTY_SYSV_ABI int VideoOutGetOutputStatus(int handle, VideoOutOutputStatus* stat
|
||||
|
||||
int32_t attribute3 = 0;
|
||||
Loader::SystemContentParamSfoGetInt("ATTRIBUTE3", &attribute3);
|
||||
int32_t attribute = 0;
|
||||
const bool hdr_allowed = !Loader::SystemContentParamSfoGetInt("ATTRIBUTE", &attribute) ||
|
||||
(attribute & 0x20000000) != 0;
|
||||
ctx->mutex.Lock();
|
||||
// Primary output reports 4K unless param.json Video-out Info enables resolution detection.
|
||||
status->resolution =
|
||||
((attribute3 & 4) != 0 && ctx->width < 3840 && ctx->height < 2160 ? 1u : 2u);
|
||||
status->dynamicRange = 1;
|
||||
status->dynamicRange = hdr_allowed && DriverState().IsHdrSupported() ? 2u : 1u;
|
||||
status->refreshRate =
|
||||
(ctx->output_mode == VIDEO_OUT_OUTPUT_MODE_119_88HZ || Config::GetVblankFrequency() >= 119
|
||||
? VIDEO_OUT_REFRESH_RATE_119_88HZ
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
@@ -31,6 +32,8 @@ struct Presenter::Frame {
|
||||
vk::ImageView view = nullptr;
|
||||
uint64_t present_tick = 0;
|
||||
bool busy = false;
|
||||
bool hdr = false;
|
||||
bool blank = false;
|
||||
|
||||
void Configure(GraphicContext& graphics, vk::Extent2D extent, vk::Format format);
|
||||
void Transit(vk::CommandBuffer command, vk::ImageLayout layout, vk::AccessFlags2 access);
|
||||
@@ -263,7 +266,7 @@ public:
|
||||
void Create();
|
||||
void Recreate(bool surface_lost = false);
|
||||
[[nodiscard]] bool NeedsResize() const;
|
||||
[[nodiscard]] Status AcquireNextImage();
|
||||
[[nodiscard]] Status AcquireNextImage(CommandScheduler& scheduler);
|
||||
[[nodiscard]] bool PrepareSystemOverlay();
|
||||
void RecordPresentCommands(CommandBuffer& command, Presenter::Frame* source,
|
||||
const Presenter::Layer& overlay, bool draw_system_overlay);
|
||||
@@ -274,20 +277,31 @@ public:
|
||||
return static_cast<uint32_t>(m_images.size());
|
||||
}
|
||||
[[nodiscard]] vk::Format Format() const noexcept { return m_format; }
|
||||
[[nodiscard]] bool IsHdrSupported() const noexcept { return m_hdr_supported.load(); }
|
||||
bool SetHdr(bool hdr) {
|
||||
const bool changed = m_hdr_active != (hdr && IsHdrSupported());
|
||||
m_hdr_requested = hdr;
|
||||
return changed;
|
||||
}
|
||||
|
||||
private:
|
||||
vk::SurfaceFormatKHR SelectFormat();
|
||||
void Destroy();
|
||||
void DrawOverlay(vk::CommandBuffer command, const Presenter::Layer& layer);
|
||||
|
||||
WindowContext& m_window;
|
||||
vk::SwapchainKHR m_handle = nullptr;
|
||||
vk::Format m_format = vk::Format::eUndefined;
|
||||
std::atomic_bool m_hdr_supported {false};
|
||||
bool m_hdr_requested = false;
|
||||
bool m_hdr_active = false;
|
||||
vk::Extent2D m_extent {};
|
||||
// Drawable pixel size observed when this swapchain was created.
|
||||
vk::Extent2D m_window_extent {};
|
||||
std::vector<vk::Image> m_images;
|
||||
std::vector<vk::ImageView> m_image_views;
|
||||
std::vector<vk::Semaphore> m_image_acquired;
|
||||
std::vector<uint64_t> m_image_acquired_ticks;
|
||||
std::vector<vk::Semaphore> m_render_complete;
|
||||
std::unique_ptr<SystemOverlay> m_system_overlay;
|
||||
vk::DescriptorSetLayout m_overlay_descriptors = nullptr;
|
||||
@@ -346,6 +360,40 @@ struct Presenter::Impl {
|
||||
std::atomic<uint64_t> presented_overlay_revision {0};
|
||||
};
|
||||
|
||||
vk::SurfaceFormatKHR Swapchain::SelectFormat() {
|
||||
const auto& formats = m_window.surface_capabilities.formats;
|
||||
auto& graphics = m_window.graphic_ctx;
|
||||
const auto hdr_format = std::ranges::find_if(formats, [&](const auto& candidate) {
|
||||
return candidate.colorSpace == vk::ColorSpaceKHR::eHdr10St2084EXT &&
|
||||
IsHdrSwapchainFormat(candidate.format) &&
|
||||
static_cast<bool>(
|
||||
graphics.GetFormatProperties(candidate.format).optimalTilingFeatures &
|
||||
vk::FormatFeatureFlagBits::eBlitDst);
|
||||
});
|
||||
m_hdr_supported = Config::HdrEnabled() && hdr_format != formats.end();
|
||||
m_hdr_active = m_hdr_requested && IsHdrSupported();
|
||||
if (m_hdr_active) {
|
||||
return *hdr_format;
|
||||
}
|
||||
if (Config::HdrEnabled() && !IsHdrSupported()) {
|
||||
LOGF("HDR10 surface unavailable; using SDR output\n");
|
||||
}
|
||||
if (formats.size() == 1 && formats.front().format == vk::Format::eUndefined) {
|
||||
return {vk::Format::eR8G8B8A8Unorm, vk::ColorSpaceKHR::eSrgbNonlinear};
|
||||
}
|
||||
for (const auto& candidate: formats) {
|
||||
if (candidate.colorSpace != vk::ColorSpaceKHR::eSrgbNonlinear) {
|
||||
continue;
|
||||
}
|
||||
switch (candidate.format) {
|
||||
case vk::Format::eB8G8R8A8Unorm:
|
||||
case vk::Format::eR8G8B8A8Unorm: return candidate;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
EXIT("no supported UNORM swapchain format\n");
|
||||
}
|
||||
|
||||
void Swapchain::Create() {
|
||||
auto& graphics = m_window.graphic_ctx;
|
||||
EXIT_IF(graphics.device == nullptr);
|
||||
@@ -385,18 +433,7 @@ void Swapchain::Create() {
|
||||
? vk::CompositeAlphaFlagBitsKHR::eOpaque
|
||||
: vk::CompositeAlphaFlagBitsKHR::eInherit;
|
||||
|
||||
vk::SurfaceFormatKHR format {vk::Format::eR8G8B8A8Unorm, vk::ColorSpaceKHR::eSrgbNonlinear};
|
||||
if (surface.formats.size() != 1 || surface.formats.front().format != vk::Format::eUndefined) {
|
||||
const auto it = std::find_if(surface.formats.begin(), surface.formats.end(),
|
||||
[](const vk::SurfaceFormatKHR& candidate) {
|
||||
return candidate.format == vk::Format::eB8G8R8A8Unorm ||
|
||||
candidate.format == vk::Format::eR8G8B8A8Unorm;
|
||||
});
|
||||
if (it == surface.formats.end()) {
|
||||
EXIT("no supported UNORM swapchain format\n");
|
||||
}
|
||||
format = *it;
|
||||
}
|
||||
const auto format = SelectFormat();
|
||||
m_format = format.format;
|
||||
const auto swapchain_features = graphics.GetFormatProperties(m_format).optimalTilingFeatures;
|
||||
if (!static_cast<bool>(swapchain_features & vk::FormatFeatureFlagBits::eBlitDst)) {
|
||||
@@ -436,6 +473,7 @@ void Swapchain::Create() {
|
||||
RequireVulkanSuccess(graphics.device.createSwapchainKHR(&create_info, nullptr, &m_handle),
|
||||
"vkCreateSwapchainKHR");
|
||||
EXIT_IF(m_handle == nullptr);
|
||||
LOGF("Vulkan presentation: %s\n", m_hdr_active ? "HDR10 (PQ)" : "SDR");
|
||||
|
||||
m_images = EnumerateVulkan<vk::Image>(
|
||||
"vkGetSwapchainImagesKHR", [&](uint32_t* count, vk::Image* images) {
|
||||
@@ -464,6 +502,7 @@ void Swapchain::Create() {
|
||||
vk::SemaphoreCreateInfo semaphore_info {};
|
||||
semaphore_info.sType = vk::StructureType::eSemaphoreCreateInfo;
|
||||
m_image_acquired.resize(m_images.size());
|
||||
m_image_acquired_ticks.assign(m_images.size(), 0);
|
||||
m_render_complete.resize(m_images.size());
|
||||
for (size_t i = 0; i < m_images.size(); i++) {
|
||||
RequireVulkanSuccess(
|
||||
@@ -532,6 +571,7 @@ void Swapchain::Destroy() {
|
||||
m_images.clear();
|
||||
m_image_views.clear();
|
||||
m_image_acquired.clear();
|
||||
m_image_acquired_ticks.clear();
|
||||
m_render_complete.clear();
|
||||
}
|
||||
|
||||
@@ -557,8 +597,11 @@ bool Swapchain::NeedsResize() const {
|
||||
m_window_extent.height != m_window.graphic_ctx.screen_height;
|
||||
}
|
||||
|
||||
Swapchain::Status Swapchain::AcquireNextImage() {
|
||||
Swapchain::Status Swapchain::AcquireNextImage(CommandScheduler& scheduler) {
|
||||
EXIT_IF(m_handle == nullptr || m_frame_index >= m_image_acquired.size());
|
||||
// Repeated frames can wrap the semaphore ring without acquiring a new source frame.
|
||||
// Wait for the submission that consumed this slot before signaling it again.
|
||||
scheduler.Wait(m_image_acquired_ticks[m_frame_index]);
|
||||
m_image_index = static_cast<uint32_t>(-1);
|
||||
const auto result = m_window.graphic_ctx.device.acquireNextImageKHR(
|
||||
m_handle, std::numeric_limits<uint64_t>::max(), m_image_acquired[m_frame_index], nullptr,
|
||||
@@ -692,9 +735,11 @@ void Swapchain::DrawOverlay(vk::CommandBuffer command, const Presenter::Layer& l
|
||||
write.descriptorType = vk::DescriptorType::eCombinedImageSampler;
|
||||
write.pImageInfo = ℑ
|
||||
command.pushDescriptorSetKHR(vk::PipelineBindPoint::eGraphics, m_overlay_layout, 0, 1, &write);
|
||||
const uint32_t premultiplied = layer.premultiplied_alpha;
|
||||
const uint32_t flags = (layer.premultiplied_alpha ? 1u : 0u) |
|
||||
(m_hdr_active ? 2u : 0u) | (frame.hdr ? 4u : 0u) |
|
||||
(frame.image.format == vk::Format::eR16G16B16A16Sfloat ? 8u : 0u);
|
||||
command.pushConstants(m_overlay_layout, vk::ShaderStageFlagBits::eFragment, 0,
|
||||
sizeof(premultiplied), &premultiplied);
|
||||
sizeof(flags), &flags);
|
||||
command.bindPipeline(vk::PipelineBindPoint::eGraphics, m_overlay_pipeline);
|
||||
vk::RenderingAttachmentInfo attachment {};
|
||||
attachment.imageView = m_image_views[m_image_index];
|
||||
@@ -828,7 +873,9 @@ uint64_t Swapchain::Submit(CommandScheduler& scheduler) {
|
||||
SubmitInfo submit;
|
||||
submit.AddWait(m_image_acquired[m_frame_index], 1, vk::PipelineStageFlagBits::eTransfer);
|
||||
submit.AddSignal(m_render_complete[m_image_index]);
|
||||
return scheduler.Submit(submit);
|
||||
const auto tick = scheduler.Submit(submit);
|
||||
m_image_acquired_ticks[m_frame_index] = tick;
|
||||
return tick;
|
||||
}
|
||||
|
||||
Swapchain::Status Swapchain::Present() {
|
||||
@@ -868,7 +915,7 @@ Presenter::Presenter(WindowContext& window): m_impl(std::make_unique<Impl>(windo
|
||||
|
||||
Presenter::~Presenter() = default;
|
||||
|
||||
Presenter::Frame& Presenter::PrepareFrame(CommandBuffer& buffer, const ImageInfo& info) {
|
||||
Presenter::Frame& Presenter::PrepareFrame(CommandBuffer& buffer, const ImageInfo& info, bool hdr) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(buffer.IsInvalid());
|
||||
auto frame_format = info.pixel_format;
|
||||
@@ -878,6 +925,8 @@ Presenter::Frame& Presenter::PrepareFrame(CommandBuffer& buffer, const ImageInfo
|
||||
default: break;
|
||||
}
|
||||
auto* frame = m_impl->frames.Acquire({info.extent.width, info.extent.height}, frame_format);
|
||||
frame->hdr = hdr;
|
||||
frame->blank = false;
|
||||
Common::LockGuard render_lock(m_impl->renderer.GetMutex());
|
||||
auto& image = m_impl->ResolveSurface(info);
|
||||
if (image.backing.format == vk::Format::eUndefined) {
|
||||
@@ -894,6 +943,8 @@ Presenter::Frame& Presenter::PrepareBlankFrame(uint32_t width, uint32_t height,
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
auto format = m_impl->frames.GetFormat();
|
||||
auto* frame = m_impl->frames.Acquire({width, height}, format);
|
||||
frame->hdr = false;
|
||||
frame->blank = true;
|
||||
Common::LockGuard render_lock(m_impl->renderer.GetMutex());
|
||||
frame->Configure(m_impl->window.graphic_ctx, {width, height}, format);
|
||||
vk::ClearColorValue clear {};
|
||||
@@ -922,6 +973,10 @@ bool Presenter::IsGuestPaused() const noexcept {
|
||||
return m_impl->window.loop.paused.load(std::memory_order_acquire);
|
||||
}
|
||||
|
||||
bool Presenter::IsHdrSupported() const noexcept {
|
||||
return m_impl->swapchain.IsHdrSupported();
|
||||
}
|
||||
|
||||
bool Presenter::NeedsSystemOverlayRefresh() const noexcept {
|
||||
const auto visual = GetSystemOverlayVisualState();
|
||||
return visual.active ||
|
||||
@@ -967,12 +1022,16 @@ void Presenter::Impl::Present() {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
const auto overlay_visual = GetSystemOverlayVisualState();
|
||||
// Keep black/blank flips in the current color space; only real main-bus frames switch it.
|
||||
const auto* main_frame = layers[0].frame;
|
||||
const bool hdr_changed = main_frame != nullptr && !main_frame->blank &&
|
||||
swapchain.SetHdr(main_frame->hdr);
|
||||
// Some window systems keep presenting an old swapchain after a resize.
|
||||
if (swapchain.NeedsResize()) {
|
||||
if (hdr_changed || swapchain.NeedsResize()) {
|
||||
RecoverSwapchain(Swapchain::Status::Recreate);
|
||||
}
|
||||
for (uint32_t attempt = 0; attempt < 2; attempt++) {
|
||||
auto status = swapchain.AcquireNextImage();
|
||||
auto status = swapchain.AcquireNextImage(present_scheduler);
|
||||
if (status != Swapchain::Status::Success) {
|
||||
RecoverSwapchain(status);
|
||||
continue;
|
||||
|
||||
@@ -63,6 +63,8 @@ vk::PhysicalDeviceVulkan12Features WindowContext::RequiredVulkan12Features() noe
|
||||
features.shaderBufferInt64Atomics = VK_TRUE;
|
||||
features.storageBuffer8BitAccess = VK_TRUE;
|
||||
features.shaderSampledImageArrayNonUniformIndexing = VK_TRUE;
|
||||
features.shaderStorageImageArrayNonUniformIndexing = VK_TRUE;
|
||||
features.shaderStorageBufferArrayNonUniformIndexing = VK_TRUE;
|
||||
return features;
|
||||
}
|
||||
|
||||
@@ -215,6 +217,7 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
|
||||
vk::PhysicalDeviceVulkan12Features features12 {};
|
||||
vk::PhysicalDeviceVulkan11Features features11 {};
|
||||
vk::PhysicalDeviceRobustness2FeaturesEXT robustness2 {};
|
||||
#if defined(__APPLE__)
|
||||
features12.pNext = &depth_clip_control;
|
||||
#else
|
||||
@@ -222,7 +225,8 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
fragment_barycentric.pNext = &depth_clip_control;
|
||||
features12.pNext = &fragment_barycentric;
|
||||
#endif
|
||||
features11.pNext = features12.pNext;
|
||||
robustness2.pNext = features12.pNext;
|
||||
features11.pNext = &robustness2;
|
||||
features12.pNext = &features11;
|
||||
features13.pNext = &features12;
|
||||
device_features2.pNext = &features13;
|
||||
@@ -284,7 +288,14 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
check_feature(features12.shaderSampledImageArrayNonUniformIndexing,
|
||||
"shaderSampledImageArrayNonUniformIndexing",
|
||||
required_features12.shaderSampledImageArrayNonUniformIndexing);
|
||||
check_feature(features12.shaderStorageImageArrayNonUniformIndexing,
|
||||
"shaderStorageImageArrayNonUniformIndexing",
|
||||
required_features12.shaderStorageImageArrayNonUniformIndexing);
|
||||
check_feature(features12.shaderStorageBufferArrayNonUniformIndexing,
|
||||
"shaderStorageBufferArrayNonUniformIndexing",
|
||||
required_features12.shaderStorageBufferArrayNonUniformIndexing);
|
||||
check_feature(features13.robustImageAccess, "robustImageAccess");
|
||||
check_feature(robustness2.nullDescriptor, "nullDescriptor");
|
||||
check_feature(features13.dynamicRendering, "dynamicRendering",
|
||||
required_features13.dynamicRendering);
|
||||
check_feature(features13.synchronization2, "synchronization2",
|
||||
@@ -446,14 +457,9 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
vk::PhysicalDeviceVulkan13Features supported_features13 {};
|
||||
supported_features13.pNext = &supported_features12;
|
||||
|
||||
const auto robustness2_ext_enabled =
|
||||
HasExtension(device_extensions, VK_EXT_ROBUSTNESS_2_EXTENSION_NAME);
|
||||
|
||||
vk::PhysicalDeviceRobustness2FeaturesEXT supported_robustness2 {};
|
||||
if (robustness2_ext_enabled) {
|
||||
supported_robustness2.pNext = supported_features13.pNext;
|
||||
supported_features13.pNext = &supported_robustness2;
|
||||
}
|
||||
supported_robustness2.pNext = supported_features13.pNext;
|
||||
supported_features13.pNext = &supported_robustness2;
|
||||
|
||||
const bool mesh_extension = HasExtension(device_extensions, VK_EXT_MESH_SHADER_EXTENSION_NAME);
|
||||
vk::PhysicalDeviceMeshShaderFeaturesEXT supported_mesh {};
|
||||
@@ -478,6 +484,13 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
provoking_vertex.pNext = supported_features2.pNext;
|
||||
supported_features2.pNext = &provoking_vertex;
|
||||
}
|
||||
const bool maintenance8_extension =
|
||||
HasExtension(device_extensions, VK_KHR_MAINTENANCE_8_EXTENSION_NAME);
|
||||
vk::PhysicalDeviceMaintenance8FeaturesKHR maintenance8 {};
|
||||
if (maintenance8_extension) {
|
||||
maintenance8.pNext = supported_features2.pNext;
|
||||
supported_features2.pNext = &maintenance8;
|
||||
}
|
||||
const bool image_atomic_int64_extension =
|
||||
HasExtension(device_extensions, VK_EXT_SHADER_IMAGE_ATOMIC_INT64_EXTENSION_NAME);
|
||||
vk::PhysicalDeviceShaderImageAtomicInt64FeaturesEXT image_atomic_int64 {};
|
||||
@@ -522,6 +535,7 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
subgroup_size_control.pNext = &graphics.mesh_shader_properties;
|
||||
}
|
||||
physical_device.getProperties2(&properties2);
|
||||
EXIT_NOT_IMPLEMENTED(!(properties11.subgroupSupportedOperations & vk::SubgroupFeatureFlagBits::eVote));
|
||||
|
||||
graphics.subgroup_size = properties11.subgroupSize;
|
||||
graphics.min_subgroup_size = subgroup_size_control.minSubgroupSize;
|
||||
@@ -542,6 +556,9 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
graphics.attachment_feedback_loop_enabled =
|
||||
feedback_extensions && feedback_layout.attachmentFeedbackLoopLayout &&
|
||||
feedback_dynamic.attachmentFeedbackLoopDynamicState;
|
||||
graphics.maintenance8_enabled = maintenance8_extension && maintenance8.maintenance8;
|
||||
LOGF("Vulkan maintenance8 support: %s\n",
|
||||
graphics.maintenance8_enabled ? "true" : "false");
|
||||
LOGF("Vulkan depth feedback support: %s\n",
|
||||
graphics.attachment_feedback_loop_enabled ? "true" : "false");
|
||||
if (graphics.mesh_shader_enabled) {
|
||||
@@ -597,27 +614,19 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
fragment_barycentric.fragmentShaderBarycentric = VK_TRUE;
|
||||
robustness2.pNext = &fragment_barycentric;
|
||||
#endif
|
||||
if (robustness2_ext_enabled) {
|
||||
robustness2.robustBufferAccess2 = supported_robustness2.robustBufferAccess2;
|
||||
robustness2.robustImageAccess2 = supported_robustness2.robustImageAccess2;
|
||||
robustness2.nullDescriptor = supported_robustness2.nullDescriptor;
|
||||
}
|
||||
robustness2.robustBufferAccess2 = supported_robustness2.robustBufferAccess2;
|
||||
robustness2.robustImageAccess2 = supported_robustness2.robustImageAccess2;
|
||||
robustness2.nullDescriptor = VK_TRUE;
|
||||
|
||||
auto features13 = WindowContext::RequiredVulkan13Features();
|
||||
#if defined(__APPLE__)
|
||||
features13.pNext = robustness2_ext_enabled ? static_cast<void*>(&robustness2)
|
||||
: static_cast<void*>(&features12);
|
||||
#else
|
||||
features13.pNext = robustness2_ext_enabled ? static_cast<void*>(&robustness2)
|
||||
: static_cast<void*>(&fragment_barycentric);
|
||||
#endif
|
||||
features13.pNext = &robustness2;
|
||||
features13.robustImageAccess = supported_features13.robustImageAccess;
|
||||
features13.subgroupSizeControl =
|
||||
graphics.compute_subgroup_size_control_enabled ? VK_TRUE : VK_FALSE;
|
||||
|
||||
LOGF("Vulkan robustness: robustImageAccess=%s robustImageAccess2=%s\n",
|
||||
features13.robustImageAccess == VK_TRUE ? "true" : "false",
|
||||
robustness2_ext_enabled && robustness2.robustImageAccess2 == VK_TRUE ? "true" : "false");
|
||||
robustness2.robustImageAccess2 == VK_TRUE ? "true" : "false");
|
||||
|
||||
vk::DeviceCreateInfo create_info {};
|
||||
vk::PhysicalDeviceMeshShaderFeaturesEXT mesh_features {};
|
||||
@@ -638,6 +647,10 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
image_atomic_int64.sparseImageInt64Atomics = VK_FALSE;
|
||||
create_info.pNext = &image_atomic_int64;
|
||||
}
|
||||
if (graphics.maintenance8_enabled) {
|
||||
maintenance8.pNext = const_cast<void*>(create_info.pNext);
|
||||
create_info.pNext = &maintenance8;
|
||||
}
|
||||
create_info.pQueueCreateInfos = &queue_create_info;
|
||||
create_info.queueCreateInfoCount = 1;
|
||||
create_info.enabledExtensionCount = static_cast<uint32_t>(device_extensions.size());
|
||||
@@ -671,6 +684,11 @@ static void VulkanGetExtensions(VulkanExtensions& r) {
|
||||
});
|
||||
|
||||
r.enable_validation_layers = Config::VulkanValidationEnabled();
|
||||
if (Config::HdrEnabled() &&
|
||||
HasExtension(r.available_extensions, VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME) &&
|
||||
!HasExtension(r.required_extensions, VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME)) {
|
||||
r.required_extensions.push_back(VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME);
|
||||
}
|
||||
|
||||
if (HasExtension(r.available_extensions, VK_EXT_DEBUG_UTILS_EXTENSION_NAME)) {
|
||||
r.required_extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
|
||||
@@ -938,7 +956,7 @@ void WindowContext::CreateVulkan() {
|
||||
std::vector<const char*> device_extensions = {
|
||||
VK_KHR_SWAPCHAIN_EXTENSION_NAME, VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME,
|
||||
VK_EXT_IMAGE_VIEW_MIN_LOD_EXTENSION_NAME, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME,
|
||||
"VK_KHR_maintenance1"};
|
||||
VK_EXT_ROBUSTNESS_2_EXTENSION_NAME, "VK_KHR_maintenance1"};
|
||||
|
||||
#if defined(__APPLE__)
|
||||
// MoltenVK lacks VK_EXT_depth_clip_enable and VK_EXT_color_write_enable; the renderer
|
||||
@@ -1001,7 +1019,7 @@ void WindowContext::CreateVulkan() {
|
||||
device_extensions.push_back(VK_EXT_MEMORY_BUDGET_EXTENSION_NAME);
|
||||
graphic_ctx.memory_budget_ext_enabled = true;
|
||||
}
|
||||
for (const auto* extension: {VK_EXT_ROBUSTNESS_2_EXTENSION_NAME,
|
||||
for (const auto* extension: {VK_KHR_MAINTENANCE_8_EXTENSION_NAME,
|
||||
VK_EXT_SHADER_IMAGE_ATOMIC_INT64_EXTENSION_NAME,
|
||||
VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME,
|
||||
VK_EXT_MESH_SHADER_EXTENSION_NAME,
|
||||
|
||||
@@ -326,6 +326,19 @@ static void GameEventController([[maybe_unused]] const EventController& f) {
|
||||
const auto button = ControllerButtonToPadButton(f.button);
|
||||
if (button != 0) {
|
||||
Controller::SetButton(f.id, button, f.down);
|
||||
} else if (f.button == SDL_GAMEPAD_BUTTON_BACK) {
|
||||
// Pads without a touchpad (Switch, Xbox, ...) have no way to click it, which
|
||||
// blocks games that require it. Use their Back/Select button as a centered click.
|
||||
auto* pad = SDL_GetGamepadFromID(f.id);
|
||||
if (pad != nullptr && SDL_GetNumGamepadTouchpads(pad) == 0) {
|
||||
if (f.down) {
|
||||
Controller::SetTouchPad(f.id, 0, true, 0.5f, 0.5f);
|
||||
}
|
||||
Controller::SetButton(f.id, Controller::PAD_BUTTON_TOUCH_PAD, f.down);
|
||||
if (f.up) {
|
||||
Controller::SetTouchPad(f.id, 0, false, 0.5f, 0.5f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -566,7 +566,7 @@ void PrepareCallTarget(ShaderSource& source, const CompileOptions& options) {
|
||||
}
|
||||
RewriteToSsa(query.blocks);
|
||||
ConstantPropagationPass(query.blocks, query.wave_size);
|
||||
RemoveIdentities(query.blocks);
|
||||
RemoveIdentities(query);
|
||||
EliminateDeadCode(query.blocks);
|
||||
for (auto& value: source.call->target) value = value.Instruction()->Arg(0).Resolve();
|
||||
query.value_storage.clear();
|
||||
@@ -789,19 +789,19 @@ TranslateResult TranslateProgram(const Decoder::Program& decoded, const CompileO
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
|
||||
static_cast<uint64_t>(ir.blocks.size()), phase_ms());
|
||||
IR::RewriteToSsa(ir.blocks);
|
||||
IR::ConstantPropagationPass(ir.blocks, ir.wave_size);
|
||||
IR::ResolveControlFlowIdentities(ir);
|
||||
IR::RemoveIdentities(ir.blocks);
|
||||
IR::EliminateDeadCode(ir.blocks);
|
||||
const auto read_lane_stats = IR::EliminateReadLane(ir, ir.wave_size);
|
||||
if (read_lane_stats.rewritten_reads != 0) {
|
||||
LOGF("%s read-lane elimination: reads=%" PRIu32 "\n", GetDumpLabel(options),
|
||||
read_lane_stats.rewritten_reads);
|
||||
const auto simplify = [&ir] {
|
||||
IR::ConstantPropagationPass(ir.blocks, ir.wave_size);
|
||||
IR::ResolveControlFlowIdentities(ir);
|
||||
IR::RemoveIdentities(ir.blocks);
|
||||
IR::RemoveIdentities(ir);
|
||||
IR::EliminateDeadCode(ir.blocks);
|
||||
};
|
||||
simplify();
|
||||
const auto read_lane_stats = IR::EliminateReadLane(ir, ir.wave_size);
|
||||
if (read_lane_stats.rewritten_reads != 0 || read_lane_stats.rewritten_reductions != 0) {
|
||||
LOGF("%s read-lane elimination: reads=%" PRIu32 " reductions=%" PRIu32 "\n",
|
||||
GetDumpLabel(options), read_lane_stats.rewritten_reads, read_lane_stats.rewritten_reductions);
|
||||
}
|
||||
// Cleanup also exposes profitable folds by removing dead predicate consumers.
|
||||
simplify();
|
||||
if (decoded.has_swap_pc) {
|
||||
// Leaf returns are resolved CFG edges; native PC values must not escape into GPU data.
|
||||
for (const auto* block: ir.blocks)
|
||||
@@ -817,7 +817,7 @@ TranslateResult TranslateProgram(const Decoder::Program& decoded, const CompileO
|
||||
MakeIrDump(cfg_dump, ir).c_str());
|
||||
}
|
||||
}
|
||||
IR::TrackResources(ir, decoded, native_cfg);
|
||||
IR::TrackResources(ir, decoded, native_cfg, options.input_info);
|
||||
TranslateResult result;
|
||||
result.program = std::move(ir);
|
||||
if (options.dump_ir) {
|
||||
@@ -871,7 +871,7 @@ CompileResult CompileProgram(TranslateResult translated, const CompileOptions& o
|
||||
}
|
||||
}
|
||||
ir.value_storage.clear();
|
||||
IR::RemoveIdentities(ir.blocks);
|
||||
IR::RemoveIdentities(ir);
|
||||
IR::EliminateDeadCode(ir.blocks);
|
||||
|
||||
IR::CollectShaderInfo(ir, options.input_info);
|
||||
@@ -885,7 +885,8 @@ CompileResult CompileProgram(TranslateResult translated, const CompileOptions& o
|
||||
|
||||
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " SPIR-V EmitProgram\n",
|
||||
GetDumpLabel(options), StageName(ir.stage), ir.shader_hash);
|
||||
auto spirv = Spirv::EmitProgram(ir, options.input_info, push_data_start_dword);
|
||||
auto spirv = Spirv::EmitProgram(ir, options.input_info, push_data_start_dword,
|
||||
options.maintenance8_enabled, options.emit_debug_info);
|
||||
LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " SPIR-V EmitProgram words=%" PRIu64
|
||||
" elapsed_ms=%" PRIu64 "\n",
|
||||
GetDumpLabel(options), StageName(ir.stage), ir.shader_hash,
|
||||
|
||||
@@ -21,6 +21,8 @@ struct CompileOptions {
|
||||
uint64_t shader_hash = 0;
|
||||
bool dump_ir = true;
|
||||
bool early_dump = false;
|
||||
bool emit_debug_info = false;
|
||||
bool maintenance8_enabled = false;
|
||||
const char* dump_label = nullptr;
|
||||
std::span<const uint32_t> user_data;
|
||||
std::span<const uint32_t> back_code;
|
||||
|
||||
@@ -318,7 +318,7 @@ void LowerTessellationMemory(IR::Program& program, const CompileOptions& options
|
||||
}
|
||||
}
|
||||
ConstantPropagationPass(program.blocks, program.wave_size);
|
||||
RemoveIdentities(program.blocks);
|
||||
RemoveIdentities(program);
|
||||
EliminateDeadCode(program.blocks);
|
||||
LOGF("%s tessellation lowering: reads=%u writes=%u factors=%u\n",
|
||||
options.stage == ShaderType::Local ? "LS"
|
||||
|
||||
@@ -160,6 +160,14 @@ void Builder::AddEntryPoint(spv::ExecutionModel execution_model, uint32_t entry_
|
||||
AppendInstruction(m_entry_points, spv::OpEntryPoint, operands);
|
||||
}
|
||||
|
||||
uint32_t Builder::AddString(const char* text) {
|
||||
const auto id = AllocateId();
|
||||
std::vector<uint32_t> operands = {id};
|
||||
AppendString(operands, text);
|
||||
AppendInstruction(m_debug, spv::OpString, operands);
|
||||
return id;
|
||||
}
|
||||
|
||||
void Builder::AddName(uint32_t target, const char* name) {
|
||||
std::vector<uint32_t> operands = {target};
|
||||
AppendString(operands, name);
|
||||
|
||||
@@ -66,6 +66,7 @@ public:
|
||||
AppendInstruction(m_execution_modes, spv::OpExecutionMode, entry_point, mode, operands...);
|
||||
}
|
||||
|
||||
uint32_t AddString(const char* text);
|
||||
void AddName(uint32_t target, const char* name);
|
||||
template <typename... Args>
|
||||
void AddAnnotation(spv::Op opcode, const Args&... operands) {
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstdio>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv {
|
||||
|
||||
@@ -18,7 +19,7 @@ namespace {
|
||||
}
|
||||
|
||||
void ValidateNativeProgram(const IR::Program& program, bool lds_storage) {
|
||||
uint64_t live_buffers = 0;
|
||||
std::vector<bool> live_buffers(program.info.buffers.size());
|
||||
bool uses_lds = false;
|
||||
bool uses_gds = false;
|
||||
const auto uses_mapping = [](const auto& resource) {
|
||||
@@ -85,12 +86,12 @@ void ValidateNativeProgram(const IR::Program& program, bool lds_storage) {
|
||||
if (memory.resource >= program.info.buffers.size()) {
|
||||
Fail(program, "typed shader contains an invalid buffer resource");
|
||||
}
|
||||
live_buffers |= uint64_t{1} << memory.resource;
|
||||
live_buffers[memory.resource] = true;
|
||||
for (const auto child: program.info.buffers[memory.resource].indirect_resources) {
|
||||
if (child >= program.info.buffers.size()) {
|
||||
Fail(program, "typed shader contains an invalid indirect buffer resource");
|
||||
}
|
||||
live_buffers |= uint64_t{1} << child;
|
||||
live_buffers[child] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -105,6 +106,11 @@ void ValidateNativeProgram(const IR::Program& program, bool lds_storage) {
|
||||
Fail(program, "typed buffer handle has an invalid dense resource");
|
||||
}
|
||||
break;
|
||||
case IR::ValueOpcode::GetBufferResourceIndex:
|
||||
if (dense >= program.info.buffers.size()) {
|
||||
Fail(program, "typed buffer selector has an invalid dense resource");
|
||||
}
|
||||
break;
|
||||
case IR::ValueOpcode::GetAddressResource:
|
||||
if (planning_only_handle(inst)) {
|
||||
break;
|
||||
@@ -144,8 +150,9 @@ void ValidateNativeProgram(const IR::Program& program, bool lds_storage) {
|
||||
std::array<uint32_t, static_cast<size_t>(Kind::Count)> expected {};
|
||||
auto& buffer_count = expected[static_cast<size_t>(Kind::Buffers)];
|
||||
for (uint32_t index = 0; index < program.info.buffers.size(); ++index) {
|
||||
const auto slot = (live_buffers & (uint64_t{1} << index)) != 0 ? buffer_count++ : UINT32_MAX;
|
||||
if (program.info.buffers[index].descriptor_index != slot) {
|
||||
const auto slot = live_buffers[index] ? buffer_count++ : UINT32_MAX;
|
||||
if (program.info.buffers[index].live != live_buffers[index] ||
|
||||
program.info.buffers[index].descriptor_index != slot) {
|
||||
Fail(program, "native buffer descriptor index does not match shader topology");
|
||||
}
|
||||
}
|
||||
@@ -197,7 +204,8 @@ void ValidateNativeProgram(const IR::Program& program, bool lds_storage) {
|
||||
} // namespace
|
||||
|
||||
std::vector<uint32_t> EmitProgram(IR::Program& program, ShaderStageInputInfo input_info,
|
||||
uint32_t push_data_start_dword) {
|
||||
uint32_t push_data_start_dword, bool maintenance8_enabled,
|
||||
bool emit_debug_info) {
|
||||
using namespace Emitter;
|
||||
|
||||
if (program.stage != ShaderType::Compute && program.stage != ShaderType::Vertex &&
|
||||
@@ -210,12 +218,15 @@ std::vector<uint32_t> EmitProgram(IR::Program& program, ShaderStageInputInfo inp
|
||||
!program.shader_info_complete) {
|
||||
Fail(program, "SPIR-V emitter requires a fully planned native shader program");
|
||||
}
|
||||
if (program.info.buffers.size() > IR::ShaderInfo::MaxBuffers) {
|
||||
Fail(program, "native shader exceeds the buffer resource limit");
|
||||
}
|
||||
IR::ValidateProgram(program, true);
|
||||
program.bindings = {.push_data_start_dword = push_data_start_dword};
|
||||
EmitterState state(program, input_info);
|
||||
EmitterState state(program, input_info, maintenance8_enabled);
|
||||
if (emit_debug_info) {
|
||||
char name[64];
|
||||
std::snprintf(name, sizeof(name), "rdna2-%016" PRIx64 "-block-byte-pc-plus-one",
|
||||
program.shader_hash);
|
||||
state.debug_source = state.builder.AddString(name);
|
||||
}
|
||||
const auto* workgroup = ShaderWorkgroupInput(program.stage, input_info);
|
||||
state.lane_count =
|
||||
workgroup != nullptr && program.wave_size == 64u && workgroup->host_subgroup_size == 32u
|
||||
|
||||
@@ -11,7 +11,9 @@ namespace Libs::Graphics::ShaderRecompiler::Spirv {
|
||||
|
||||
// Resets and writes backend IDs and descriptor indices; do not emit the same program concurrently.
|
||||
std::vector<uint32_t> EmitProgram(IR::Program& program, ShaderStageInputInfo input_info,
|
||||
uint32_t push_data_start_dword = 0);
|
||||
uint32_t push_data_start_dword = 0,
|
||||
bool maintenance8_enabled = false,
|
||||
bool emit_debug_info = false);
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Spirv
|
||||
|
||||
|
||||
@@ -210,10 +210,23 @@ uint32_t EmitCompositeExtractU32x2(EmitterState& state, uint32_t arg0, IR::Value
|
||||
}
|
||||
|
||||
uint32_t EmitPackFloat2x16Rtz(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
const auto low = EmitF32ToF16RtzBits(state, arg0);
|
||||
const auto high = Binary(state, spv::OpShiftLeftLogical, TypeU32(state),
|
||||
EmitF32ToF16RtzBits(state, arg1), ConstantU32(state, 16));
|
||||
return Binary(state, spv::OpBitwiseOr, TypeU32(state), low, high);
|
||||
const auto pair = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpCompositeConstruct, TypeF32Vector(state, 2), pair, arg0, arg1);
|
||||
const auto packed = EmitPackHalf2x16(state, pair);
|
||||
const auto back = EmitExt(state, TypeF32Vector(state, 2), GLSLstd450UnpackHalf2x16, {packed});
|
||||
auto result = packed;
|
||||
for (uint32_t i = 0; i < 2; i++) {
|
||||
const auto rounded = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpCompositeExtract, TypeF32(state), rounded, back, i);
|
||||
const auto above =
|
||||
Binary(state, spv::OpFOrdGreaterThan, TypeBool(state),
|
||||
EmitExt(state, TypeF32(state), GLSLstd450FAbs, {rounded}),
|
||||
EmitExt(state, TypeF32(state), GLSLstd450FAbs, {i == 0 ? arg0 : arg1}));
|
||||
result = Binary(state, spv::OpISub, TypeU32(state), result,
|
||||
Select(state, TypeU32(state), above,
|
||||
ConstantU32(state, i == 0 ? 1u : 0x10000u), ConstantU32(state, 0)));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t EmitFPSaturate32(EmitterState& state, uint32_t arg0) {
|
||||
|
||||
@@ -9,13 +9,6 @@ uint32_t EmitAndConstant(EmitterState& state, uint32_t value, uint32_t mask) {
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitShiftRightConstant(EmitterState& state, uint32_t value, uint32_t shift) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpShiftRightLogical, TypeU32(state), ret, value,
|
||||
ConstantU32(state, shift));
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitCompareU32Constant(EmitterState& state, spv::Op opcode, uint32_t value,
|
||||
uint32_t constant) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
@@ -23,65 +16,6 @@ uint32_t EmitCompareU32Constant(EmitterState& state, spv::Op opcode, uint32_t va
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitSubConstantMinusU32(EmitterState& state, uint32_t constant, uint32_t value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpISub, TypeU32(state), ret, ConstantU32(state, constant),
|
||||
value);
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitF32ToF16RtzBits(EmitterState& state, uint32_t f32) {
|
||||
const auto bits = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpBitcast, TypeU32(state), bits, f32);
|
||||
|
||||
const auto sign = EmitAndConstant(state, EmitShiftRightConstant(state, bits, 16), 0x8000u);
|
||||
const auto exp = EmitAndConstant(state, EmitShiftRightConstant(state, bits, 23), 0xffu);
|
||||
const auto mant = EmitAndConstant(state, bits, 0x007fffffu);
|
||||
|
||||
const auto half_exp = state.builder.AllocateId();
|
||||
const auto normal_exp = state.builder.AllocateId();
|
||||
const auto normal_mant = EmitShiftRightConstant(state, mant, 13);
|
||||
const auto normal_payload = state.builder.AllocateId();
|
||||
const auto normal = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpISub, TypeU32(state), half_exp, exp, ConstantU32(state, 112));
|
||||
state.builder.AddFunction(spv::OpShiftLeftLogical, TypeU32(state), normal_exp, half_exp,
|
||||
ConstantU32(state, 10));
|
||||
state.builder.AddFunction(spv::OpBitwiseOr, TypeU32(state), normal_payload, normal_exp,
|
||||
normal_mant);
|
||||
state.builder.AddFunction(spv::OpBitwiseOr, TypeU32(state), normal, sign, normal_payload);
|
||||
|
||||
const auto mant_with_hidden = EmitOrU32(state, mant, ConstantU32(state, 0x00800000u));
|
||||
const auto raw_sub_shift = EmitSubConstantMinusU32(state, 126, exp);
|
||||
const auto exp_lt_103 = EmitCompareU32Constant(state, spv::OpULessThan, exp, 103);
|
||||
const auto exp_gt_112 = EmitCompareU32Constant(state, spv::OpUGreaterThan, exp, 112);
|
||||
const auto sub_shift_low =
|
||||
EmitSelectValueU32(state, exp_lt_103, ConstantU32(state, 31), raw_sub_shift);
|
||||
const auto sub_shift =
|
||||
EmitSelectValueU32(state, exp_gt_112, ConstantU32(state, 14), sub_shift_low);
|
||||
const auto sub_mant = state.builder.AllocateId();
|
||||
const auto subnormal = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpShiftRightLogical, TypeU32(state), sub_mant, mant_with_hidden,
|
||||
sub_shift);
|
||||
state.builder.AddFunction(spv::OpBitwiseOr, TypeU32(state), subnormal, sign, sub_mant);
|
||||
|
||||
const auto nan_payload =
|
||||
EmitOrU32(state, EmitShiftRightConstant(state, mant, 13), ConstantU32(state, 0x0200u));
|
||||
const auto nan =
|
||||
EmitOrU32(state, sign, EmitOrU32(state, ConstantU32(state, 0x7c00u), nan_payload));
|
||||
const auto inf = EmitOrU32(state, sign, ConstantU32(state, 0x7c00u));
|
||||
const auto max_finite = EmitOrU32(state, sign, ConstantU32(state, 0x7bffu));
|
||||
const auto mant_zero = EmitCompareU32Constant(state, spv::OpIEqual, mant, 0);
|
||||
const auto special = EmitSelectValueU32(state, mant_zero, inf, nan);
|
||||
|
||||
const auto exp_le_112 = EmitCompareU32Constant(state, spv::OpULessThanEqual, exp, 112);
|
||||
const auto exp_ge_143 = EmitCompareU32Constant(state, spv::OpUGreaterThanEqual, exp, 143);
|
||||
const auto exp_eq_255 = EmitCompareU32Constant(state, spv::OpIEqual, exp, 255);
|
||||
const auto finite0 = EmitSelectValueU32(state, exp_le_112, subnormal, normal);
|
||||
const auto finite1 = EmitSelectValueU32(state, exp_lt_103, sign, finite0);
|
||||
const auto finite2 = EmitSelectValueU32(state, exp_ge_143, max_finite, finite1);
|
||||
return EmitAndConstant(state, EmitSelectValueU32(state, exp_eq_255, special, finite2), 0xffffu);
|
||||
}
|
||||
|
||||
F32Class EmitClassifyF32Bits(EmitterState& state, uint32_t bits) {
|
||||
F32Class cls;
|
||||
cls.bits = bits;
|
||||
|
||||
@@ -138,10 +138,10 @@ uint32_t ImageViewSizeType(EmitterState& state, ImageDimension dimension) {
|
||||
}
|
||||
|
||||
namespace {
|
||||
void DecorateNonUniformDescriptor(EmitterState& state, uint32_t id) {
|
||||
void DecorateNonUniformDescriptor(EmitterState& state, uint32_t id, spv::Capability capability) {
|
||||
state.builder.RequireExtension("SPV_EXT_descriptor_indexing");
|
||||
state.builder.RequireCapability(spv::CapabilityShaderNonUniform);
|
||||
state.builder.RequireCapability(spv::CapabilitySampledImageArrayNonUniformIndexing);
|
||||
state.builder.RequireCapability(capability);
|
||||
state.builder.AddAnnotation(spv::OpDecorate, id, spv::DecorationNonUniform);
|
||||
}
|
||||
} // namespace
|
||||
@@ -154,7 +154,10 @@ uint32_t LoadImageDescriptor(EmitterState& state, uint32_t resource, uint32_t mi
|
||||
state.builder.AddFunction(spv::OpLoad, state.images[IR::ImageBindingIndex(kind)].type,
|
||||
image, pointer);
|
||||
if (array_index != 0u) {
|
||||
DecorateNonUniformDescriptor(state, image);
|
||||
DecorateNonUniformDescriptor(state, image,
|
||||
IR::ImageBindingResourceClass(kind) == IR::ImageResourceClass::Storage
|
||||
? spv::CapabilityStorageImageArrayNonUniformIndexing
|
||||
: spv::CapabilitySampledImageArrayNonUniformIndexing);
|
||||
}
|
||||
return image;
|
||||
}
|
||||
@@ -170,7 +173,8 @@ uint32_t LoadSamplerDescriptor(EmitterState& state, uint32_t sampler, uint32_t a
|
||||
IR::DescriptorBindingKind::Samplers, sampler, "sampler descriptor array was not emitted");
|
||||
const auto sampler_id = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpLoad, state.sampler_type, sampler_id, pointer);
|
||||
if (array_index != 0u) DecorateNonUniformDescriptor(state, sampler_id);
|
||||
if (array_index != 0u)
|
||||
DecorateNonUniformDescriptor(state, sampler_id, spv::CapabilitySampledImageArrayNonUniformIndexing);
|
||||
return sampler_id;
|
||||
}
|
||||
|
||||
@@ -188,7 +192,7 @@ uint32_t MakeSampledImage(EmitterState& state, uint32_t resource, uint32_t sampl
|
||||
}
|
||||
state.builder.AddFunction(spv::OpSampledImage, sampled_type, sampled_image, image, sampler_id);
|
||||
if (array_index != 0u || sampler_dynamic) {
|
||||
DecorateNonUniformDescriptor(state, sampled_image);
|
||||
DecorateNonUniformDescriptor(state, sampled_image, spv::CapabilitySampledImageArrayNonUniformIndexing);
|
||||
}
|
||||
return sampled_image;
|
||||
}
|
||||
@@ -209,14 +213,14 @@ uint32_t ImageDescriptorPointer(EmitterState& state, uint32_t resource, uint32_t
|
||||
}
|
||||
|
||||
void EmitStorageImageWrite(EmitterState& state, uint32_t resource, uint32_t mip_lod, uint32_t coord,
|
||||
uint32_t texel) {
|
||||
uint32_t texel, uint32_t array_index) {
|
||||
const auto& image = state.program.info.images.at(resource);
|
||||
EXIT_IF(image.resource_class != IR::ImageResourceClass::Storage);
|
||||
if (!image.atomic) {
|
||||
state.builder.RequireCapability(spv::CapabilityStorageImageWriteWithoutFormat);
|
||||
}
|
||||
const auto EmitWrite = [&](uint32_t mip) {
|
||||
state.builder.AddFunction(spv::OpImageWrite, LoadImageDescriptor(state, resource, mip),
|
||||
state.builder.AddFunction(spv::OpImageWrite, LoadImageDescriptor(state, resource, mip, array_index),
|
||||
coord, texel);
|
||||
};
|
||||
if (image.mip_mode != IR::ImageMipMode::Dynamic) {
|
||||
|
||||
@@ -567,6 +567,28 @@ void EmitSetAttribute(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
mapping.Map(3));
|
||||
value = mapped;
|
||||
}
|
||||
if ((state.input_info.pixel->target_packed_unorm_mask & (1u << exp.index)) != 0u) {
|
||||
if (exp.compr || MrtOutputMode(state, exp) != 9u ||
|
||||
(mapping.ApplyMask(exp.en) & 7u) != 7u) {
|
||||
EXIT("unsupported packed UNorm EXP: export=%u mode=%u en=0x%x compr=%u\n",
|
||||
exp.index, MrtOutputMode(state, exp), exp.en, static_cast<uint32_t>(exp.compr));
|
||||
}
|
||||
const auto info = Format::GetFormatInfo(Prospero::BufferFormat::k11_11_10UNorm);
|
||||
const auto rounding = (state.input_info.pixel->target_round_mode & (1u << exp.index)) != 0
|
||||
? UnormRounding::Truncate : UnormRounding::HalfUp;
|
||||
const auto raw = Unary(state, spv::OpBitcast, TypeU32Vector(state, 4), value);
|
||||
auto packed = ConstantU32(state, 0);
|
||||
for (uint32_t component = 0; component < info.component_count; component++) {
|
||||
const auto encoded = EncodePackedColorComponent(
|
||||
state, info, component, ExportRawComponent(ctx, raw, component), 32u, rounding);
|
||||
packed = component == 0u ? encoded
|
||||
: Binary(state, spv::OpBitwiseOr, TypeU32(state), packed, encoded);
|
||||
}
|
||||
value = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(state, 4), value,
|
||||
packed, ConstantU32(state, 0), ConstantU32(state, 0),
|
||||
ConstantU32(state, 0));
|
||||
}
|
||||
}
|
||||
if (exp.kind == IR::ExportTargetKind::Position &&
|
||||
state.input_info.vertex->clip_space.enabled) {
|
||||
@@ -654,17 +676,11 @@ uint32_t EmitLaneId(EmitterState& state) {
|
||||
|
||||
uint32_t EmitMeshDrawParameter(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto& state = ctx.state;
|
||||
const auto result = state.builder.AllocateId();
|
||||
const auto index = inst.Arg(0).U32();
|
||||
if (state.program.stage != ShaderType::Mesh || index >= IR::PushData::MeshDrawDwordCount) {
|
||||
ctx.Fail(inst, "invalid mesh draw parameter");
|
||||
}
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpAccessChain, TypePushConstantElementPointer(state), pointer,
|
||||
state.push_constant_variable, ConstantU32(state, 0),
|
||||
ConstantU32(state, index));
|
||||
state.builder.AddFunction(spv::OpLoad, TypeU32(state), result, pointer);
|
||||
return result;
|
||||
return EmitPushDataLoad(state, ConstantU32(state, index));
|
||||
}
|
||||
|
||||
uint32_t EmitGetUserData(EmitterState& state, IR::ScalarReg reg) {
|
||||
@@ -721,17 +737,22 @@ uint32_t EmitDppUpdateU32(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
|
||||
uint32_t EmitConditionRef(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
// Scalar branches include lanes disabled by EXEC, which the branch body may restore.
|
||||
if (ctx.other_half != nullptr && ctx.half != 0) return ctx.other_half->Def(IR::Value(&inst));
|
||||
if (ctx.other_half != nullptr && ctx.half != 0) return ctx.other_half->Result(inst);
|
||||
const auto kind = inst.Flags<CFG::BranchCondition>();
|
||||
if (kind == CFG::BranchCondition::ScalarInstruction) return ctx.Arg(inst, 0);
|
||||
const bool zero = kind == CFG::BranchCondition::ExecZero ||
|
||||
kind == CFG::BranchCondition::VccZero || kind == CFG::BranchCondition::SccZero;
|
||||
const auto ballot = ctx.Ballot(inst.Arg(0));
|
||||
const auto reference = zero ? ctx.Ballot(IR::Value(true))
|
||||
: ConstantU32CompositeZero(ctx.state, 4);
|
||||
const auto compare = Binary(ctx.state, zero ? spv::OpIEqual : spv::OpINotEqual,
|
||||
TypeBoolVector(ctx.state, 4), ballot, reference);
|
||||
return Unary(ctx.state, zero ? spv::OpAll : spv::OpAny, TypeBool(ctx.state), compare);
|
||||
// Zero-kind predicates are already inverted by translation.
|
||||
auto predicate = ctx.Arg(inst, 0);
|
||||
if (ctx.other_half != nullptr) {
|
||||
predicate = Binary(ctx.state, zero ? spv::OpLogicalAnd : spv::OpLogicalOr,
|
||||
TypeBool(ctx.state), predicate, ctx.HalfArg(inst, 0, 1));
|
||||
}
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(zero ? spv::OpGroupNonUniformAll : spv::OpGroupNonUniformAny,
|
||||
TypeBool(ctx.state), result,
|
||||
ConstantU32(ctx.state, spv::ScopeSubgroup), predicate);
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t EmitBallot(ValueEmitContext& ctx, IR::Value predicate) {
|
||||
@@ -748,6 +769,18 @@ uint32_t EmitReadLane(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
return ctx.Shuffle(inst, 0, ctx.Arg(inst, 1));
|
||||
}
|
||||
|
||||
uint32_t EmitSubgroupUMinU32(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto& state = ctx.state;
|
||||
auto value = ctx.Arg(inst, 0);
|
||||
if (ctx.other_half != nullptr) {
|
||||
value = EmitUMin32(state, ctx.HalfArg(inst, 0, 0), ctx.HalfArg(inst, 0, 1));
|
||||
}
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpGroupNonUniformUMin, TypeU32(state), result,
|
||||
ConstantU32(state, spv::ScopeSubgroup), spv::GroupOperationReduce, value);
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t EmitWriteLane(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto& state = ctx.state;
|
||||
const auto hit = state.builder.AllocateId();
|
||||
|
||||
@@ -220,6 +220,10 @@ uint32_t ResultVector(ValueEmitContext& ctx, uint32_t value,
|
||||
Prospero::TextureNumericClass numeric_class, bool dref,
|
||||
const IR::MemoryInfo& mem, bool gather = false) {
|
||||
auto value_class = numeric_class;
|
||||
const auto conversion = ctx.state.program.info.images[mem.resource].conversion_format;
|
||||
if (conversion != Prospero::BufferFormat::kInvalid) {
|
||||
value_class = Prospero::SampledTextureNumericClass(conversion);
|
||||
}
|
||||
if (dref) {
|
||||
value_class = Prospero::TextureNumericClass::Float;
|
||||
}
|
||||
@@ -269,20 +273,13 @@ uint32_t ResultVector(ValueEmitContext& ctx, uint32_t value,
|
||||
result, packed[0], packed[1], packed[2], packed[3]);
|
||||
return result;
|
||||
}
|
||||
uint32_t component[4] {};
|
||||
for (uint32_t index = 0; index < 4u; index++) {
|
||||
if (dref) {
|
||||
component[index] = index == 0u ? FloatBits(ctx, value) : ConstantU32(ctx.state, 0);
|
||||
continue;
|
||||
}
|
||||
const auto scalar = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(
|
||||
spv::OpCompositeExtract, ImageScalarType(ctx.state, value_class), scalar, value, index);
|
||||
component[index] = SampledComponentBits(ctx, scalar, value_class);
|
||||
}
|
||||
if (!dref)
|
||||
return value_class == Prospero::TextureNumericClass::Uint
|
||||
? value : Unary(ctx.state, spv::OpBitcast, TypeU32Vector(ctx.state, 4), value);
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
const auto zero = ConstantU32(ctx.state, 0);
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(ctx.state, 4), result,
|
||||
component[0], component[1], component[2], component[3]);
|
||||
FloatBits(ctx, value), zero, zero, zero);
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -323,25 +320,26 @@ uint32_t QueryDimensions(ValueEmitContext& ctx, const IR::MemoryInfo& mem,
|
||||
return vector;
|
||||
}
|
||||
|
||||
uint32_t PackedOffset(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR::Inst& address,
|
||||
const ImageSampleLayout& layout, ImageDimension dimension) {
|
||||
uint32_t PackedOffset(ValueEmitContext& ctx, IR::Value value, ImageDimension dimension,
|
||||
uint32_t& mask) {
|
||||
const auto components = ImageDimensionInfoFor(dimension).spatial_components;
|
||||
const auto zero = ConstantI32(ctx.state, 0);
|
||||
if (layout.offset == NoImageComponent || mem.image_address_components <= layout.offset) {
|
||||
if (components == 1u) return zero;
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
if (components == 3u) {
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeI32Vector(ctx.state, 3),
|
||||
result, zero, zero, zero);
|
||||
} else {
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeI32Vector(ctx.state, 2),
|
||||
result, zero, zero);
|
||||
uint32_t values[3] {};
|
||||
if (value.IsImmediate()) {
|
||||
// RDNA2 packs signed six-bit texel offsets into the low bits of each byte.
|
||||
for (uint32_t index = 0; index < components; index++) {
|
||||
const auto bits = (value.U32() >> (index * 8u)) & 0x3fu;
|
||||
values[index] = ConstantI32(ctx.state, static_cast<int32_t>(bits ^ 0x20u) - 0x20);
|
||||
}
|
||||
return result;
|
||||
mask |= spv::ImageOperandsConstOffsetMask;
|
||||
return components == 1u
|
||||
? values[0]
|
||||
: ctx.state.builder.Constant(spv::OpConstantComposite,
|
||||
TypeI32Vector(ctx.state, components),
|
||||
std::span(values).first(components));
|
||||
}
|
||||
const auto packed = Unary(ctx.state, spv::OpBitcast, TypeI32(ctx.state),
|
||||
AddressU32(ctx, mem, address, layout.offset));
|
||||
uint32_t values[3] = {zero, zero, zero};
|
||||
ctx.state.builder.RequireCapability(spv::CapabilityImageGatherExtended);
|
||||
mask |= spv::ImageOperandsOffsetMask;
|
||||
const auto packed = Unary(ctx.state, spv::OpBitcast, TypeI32(ctx.state), ctx.Def(value));
|
||||
for (uint32_t index = 0; index < components; index++) {
|
||||
values[index] = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpBitFieldSExtract, TypeI32(ctx.state), values[index],
|
||||
@@ -350,13 +348,8 @@ uint32_t PackedOffset(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR
|
||||
}
|
||||
if (components == 1u) return values[0];
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
if (components == 3u) {
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeI32Vector(ctx.state, 3),
|
||||
result, values[0], values[1], values[2]);
|
||||
} else {
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeI32Vector(ctx.state, 2),
|
||||
result, values[0], values[1]);
|
||||
}
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeI32Vector(ctx.state, components),
|
||||
result, std::span(values).first(components));
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -388,17 +381,29 @@ uint32_t InverseSwizzle(uint32_t swizzle, uint32_t component) {
|
||||
|
||||
Format::BufferFormatInfo ImageConversionFormat(const EmitterState& state,
|
||||
const IR::MemoryInfo& mem) {
|
||||
const auto format = state.program.info.images[mem.resource].conversion_format;
|
||||
const auto& image = state.program.info.images[mem.resource];
|
||||
const auto format = image.conversion_format;
|
||||
if (format == Prospero::BufferFormat::kInvalid) return {};
|
||||
const auto info = Format::GetFormatInfo(format);
|
||||
EXIT_IF(Prospero::RemapTextureFormat(format) == format || info.component_count == 0u ||
|
||||
const bool raw_signed = IR::RawSignedStorageFormat(image, format) != Prospero::BufferFormat::kInvalid;
|
||||
EXIT_IF((Prospero::RemapTextureFormat(format) == format && !raw_signed) || info.component_count == 0u ||
|
||||
info.component_count > 4u);
|
||||
EXIT_IF(info.type != Format::ComponentType::Uscaled &&
|
||||
(info.type != Format::ComponentType::Uint || !info.packed_bitfield ||
|
||||
EXIT_IF(!raw_signed && info.type != Format::ComponentType::Uscaled &&
|
||||
((info.type != Format::ComponentType::Uint &&
|
||||
info.type != Format::ComponentType::Unorm) || !info.packed_bitfield ||
|
||||
info.byte_size != sizeof(uint32_t)));
|
||||
return info;
|
||||
}
|
||||
|
||||
uint32_t ExtractPackedImageComponent(EmitterState& state, const Format::BufferFormatInfo& info,
|
||||
uint32_t packed, uint32_t type, uint32_t component) {
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpBitFieldUExtract, type, result, packed,
|
||||
ConstantU32(state, info.component_bit_offset[component]),
|
||||
ConstantU32(state, info.component_bits[component]));
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t ImageGatherSource(const EmitterState& state, const IR::MemoryInfo& mem) {
|
||||
const auto component = ImageGatherComponent(mem.dmask);
|
||||
const auto info = ImageConversionFormat(state, mem);
|
||||
@@ -422,13 +427,13 @@ uint32_t UnpackImageTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint
|
||||
}
|
||||
uint32_t components[4] {};
|
||||
for (uint32_t component = 0; component < info.component_count; component++) {
|
||||
components[component] = ctx.state.builder.AllocateId();
|
||||
if (info.packed_bitfield) {
|
||||
ctx.state.builder.AddFunction(spv::OpBitFieldUExtract, scalar_type,
|
||||
components[component], packed,
|
||||
ConstantU32(ctx.state, info.component_bit_offset[component]),
|
||||
ConstantU32(ctx.state, info.component_bits[component]));
|
||||
components[component] =
|
||||
ExtractPackedImageComponent(ctx.state, info, packed, scalar_type, component);
|
||||
components[component] =
|
||||
NormalizeFormatComponent(ctx.state, info, component, components[component]);
|
||||
} else {
|
||||
components[component] = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeExtract, scalar_type,
|
||||
components[component], texel, component);
|
||||
// UNorm backing preserves the guest's filtering; scaling precedes swizzle constants.
|
||||
@@ -445,8 +450,9 @@ uint32_t UnpackImageTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint
|
||||
for (uint32_t component = 0; component < 4u; component++) {
|
||||
const auto selector = (swizzle >> (component * 3u)) & 7u;
|
||||
if (selector == 1u) {
|
||||
selected[component] = info.packed_bitfield ? ConstantU32(ctx.state, 1u)
|
||||
: ConstantF32Value(ctx.state, 1.0f);
|
||||
selected[component] = info.packed_bitfield
|
||||
? ConstantU32(ctx.state, Format::FormattedConstantBits(info, Format::FormattedSourceKind::One))
|
||||
: ConstantF32Value(ctx.state, 1.0f);
|
||||
} else if (selector >= 4u) {
|
||||
selected[component] = components[selector - 4u];
|
||||
} else {
|
||||
@@ -458,7 +464,8 @@ uint32_t UnpackImageTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeConstruct,
|
||||
ImageVectorType(ctx.state, numeric_class, 4), result, selected[0],
|
||||
selected[1], selected[2], selected[3]);
|
||||
return result;
|
||||
return info.type == Format::ComponentType::Unorm
|
||||
? Unary(ctx.state, spv::OpBitcast, TypeF32Vector(ctx.state, 4), result) : result;
|
||||
}
|
||||
|
||||
uint32_t UnpackImageGather(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t gathered) {
|
||||
@@ -488,21 +495,74 @@ uint32_t UnpackImageGather(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uin
|
||||
return Binary(ctx.state, spv::OpFMul, vector_type, gathered, scales);
|
||||
}
|
||||
|
||||
uint32_t values[4] {};
|
||||
for (uint32_t lane = 0; lane < 4u; lane++) {
|
||||
const auto packed = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), packed, gathered,
|
||||
lane);
|
||||
values[lane] = ctx.state.builder.AllocateId();
|
||||
const auto physical = (selector - 4u) % info.component_count;
|
||||
ctx.state.builder.AddFunction(spv::OpBitFieldUExtract, TypeU32(ctx.state), values[lane],
|
||||
packed,
|
||||
ConstantU32(ctx.state, info.component_bit_offset[physical]),
|
||||
ConstantU32(ctx.state, info.component_bits[physical]));
|
||||
return ExtractPackedImageComponent(ctx.state, info, gathered, TypeU32Vector(ctx.state, 4),
|
||||
(selector - 4u) % info.component_count);
|
||||
}
|
||||
|
||||
uint32_t SamplePackedUnormLz(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t coord) {
|
||||
auto& state = ctx.state;
|
||||
const auto& image = state.program.info.images[mem.resource];
|
||||
const auto info = ImageConversionFormat(state, mem);
|
||||
const auto sampled = MakeSampledImage(state, mem.resource,
|
||||
LoadSamplerDescriptor(state, mem.sampler));
|
||||
const auto gathered = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpImageGather, TypeU32Vector(state, 4), gathered, sampled,
|
||||
coord, ConstantU32(state, 0u));
|
||||
state.builder.RequireCapability(spv::CapabilityImageQuery);
|
||||
const auto size = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpImageQuerySizeLod, TypeU32Vector(state, 2), size,
|
||||
LoadImageDescriptor(state, mem.resource), ConstantU32(state, 0u));
|
||||
const auto size_f32 = Unary(state, spv::OpConvertUToF, TypeF32Vector(state, 2), size);
|
||||
const auto half = ConstantF32Value(state, 0.5f);
|
||||
const auto halves = state.builder.Constant(spv::OpConstantComposite,
|
||||
TypeF32Vector(state, 2), half, half);
|
||||
const auto fractions = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
spv::OpExtInst, TypeF32Vector(state, 2), fractions, GlslStd450(state), GLSLstd450Fract,
|
||||
Binary(state, spv::OpFSub, TypeF32Vector(state, 2),
|
||||
Binary(state, spv::OpFMul, TypeF32Vector(state, 2), coord, size_f32), halves));
|
||||
uint32_t fraction[2];
|
||||
uint32_t complement[2];
|
||||
for (uint32_t axis = 0; axis < 2u; axis++) {
|
||||
fraction[axis] = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpCompositeExtract, TypeF32(state), fraction[axis],
|
||||
fractions, axis);
|
||||
complement[axis] = Binary(state, spv::OpFSub, TypeF32(state),
|
||||
ConstantF32Value(state, 1.0f), fraction[axis]);
|
||||
}
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(ctx.state, 4), result,
|
||||
values[0], values[1], values[2], values[3]);
|
||||
// Gather order is (x0, y1), (x1, y1), (x1, y0), (x0, y0).
|
||||
const auto weights = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
spv::OpCompositeConstruct, TypeF32Vector(state, 4), weights,
|
||||
Binary(state, spv::OpFMul, TypeF32(state), complement[0], fraction[1]),
|
||||
Binary(state, spv::OpFMul, TypeF32(state), fraction[0], fraction[1]),
|
||||
Binary(state, spv::OpFMul, TypeF32(state), fraction[0], complement[1]),
|
||||
Binary(state, spv::OpFMul, TypeF32(state), complement[0], complement[1]));
|
||||
uint32_t decoded[4] {};
|
||||
uint32_t selected[4] {ZeroF32(state), ZeroF32(state), ZeroF32(state), ZeroF32(state)};
|
||||
for (uint32_t component = 0; component < 4u; component++) {
|
||||
if ((mem.dmask & (1u << component)) == 0u) continue;
|
||||
const auto selector = (image.shader_swizzle >> (component * 3u)) & 7u;
|
||||
if (selector == 1u) {
|
||||
selected[component] = ConstantF32Value(state, 1.0f);
|
||||
} else if (selector >= 4u) {
|
||||
const auto physical = (selector - 4u) % info.component_count;
|
||||
if (decoded[physical] == 0u) {
|
||||
const auto texels = Unary(
|
||||
state, spv::OpConvertUToF, TypeF32Vector(state, 4),
|
||||
ExtractPackedImageComponent(state, info, gathered,
|
||||
TypeU32Vector(state, 4), physical));
|
||||
decoded[physical] = Binary(
|
||||
state, spv::OpFMul, TypeF32(state),
|
||||
Binary(state, spv::OpDot, TypeF32(state), texels, weights),
|
||||
ConstantF32Value(state, 1.0f / ((1u << info.component_bits[physical]) - 1u)));
|
||||
}
|
||||
selected[component] = decoded[physical];
|
||||
}
|
||||
}
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpCompositeConstruct, TypeF32Vector(state, 4), result,
|
||||
selected[0], selected[1], selected[2], selected[3]);
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -548,47 +608,23 @@ uint32_t EmitOneDimensionalGatherLz(ValueEmitContext& ctx, const IR::MemoryInfo&
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t PackImageTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t texel) {
|
||||
const auto info = ImageConversionFormat(ctx.state, mem);
|
||||
if (info.format == Prospero::BufferFormat::kInvalid) return texel;
|
||||
EXIT_IF(info.type != Format::ComponentType::Uint || !info.packed_bitfield);
|
||||
|
||||
auto packed = ConstantU32(ctx.state, 0u);
|
||||
for (uint32_t component = 0; component < info.component_count; component++) {
|
||||
const auto value = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), value, texel,
|
||||
component);
|
||||
const auto maximum =
|
||||
ConstantU32(ctx.state, info.component_bits[component] == 32u
|
||||
? UINT32_MAX
|
||||
: (1u << info.component_bits[component]) - 1u);
|
||||
const auto within =
|
||||
Binary(ctx.state, spv::OpULessThan, TypeBool(ctx.state), value, maximum);
|
||||
const auto clamped = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpSelect, TypeU32(ctx.state), clamped, within, value,
|
||||
maximum);
|
||||
const auto shifted =
|
||||
info.component_bit_offset[component] == 0u
|
||||
? clamped
|
||||
: Binary(ctx.state, spv::OpShiftLeftLogical, TypeU32(ctx.state), clamped,
|
||||
ConstantU32(ctx.state, info.component_bit_offset[component]));
|
||||
packed = Binary(ctx.state, spv::OpBitwiseOr, TypeU32(ctx.state), packed, shifted);
|
||||
}
|
||||
const auto zero = ConstantU32(ctx.state, 0u);
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(ctx.state, 4), result,
|
||||
packed, zero, zero, zero);
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t StoreTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t data, bool integer) {
|
||||
const auto swizzle = ctx.state.program.info.images[mem.resource].shader_swizzle;
|
||||
uint32_t values[4] {};
|
||||
const auto info = ImageConversionFormat(ctx.state, mem);
|
||||
const bool converted = info.format != Prospero::BufferFormat::kInvalid;
|
||||
const bool packed = info.packed_bitfield;
|
||||
EXIT_IF(converted && info.type != Format::ComponentType::Sint &&
|
||||
(!packed || (info.type != Format::ComponentType::Uint &&
|
||||
info.type != Format::ComponentType::Unorm)));
|
||||
const auto zero = ConstantU32(ctx.state, 0);
|
||||
uint32_t values[4] {zero, zero, zero, zero};
|
||||
auto packed_value = zero;
|
||||
const auto dmask = mem.dmask != 0u ? mem.dmask : 1u;
|
||||
for (uint32_t component = 0; component < 4u; component++) {
|
||||
for (uint32_t component = 0; component < (converted ? info.component_count : 4u); component++) {
|
||||
const auto source = InverseSwizzle(swizzle, component);
|
||||
uint32_t raw = ConstantU32(ctx.state, 0);
|
||||
if (source < 4u && ((dmask >> source) & 1u) != 0u) {
|
||||
const bool selected = source < 4u && ((dmask >> source) & 1u) != 0u;
|
||||
uint32_t raw = zero;
|
||||
if (selected) {
|
||||
const auto packed_index = DmaskComponentIndex(dmask, source);
|
||||
raw = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), raw, data,
|
||||
@@ -598,26 +634,42 @@ uint32_t StoreTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t d
|
||||
raw = Binary(ctx.state, spv::OpShiftRightLogical, TypeU32(ctx.state), raw,
|
||||
ConstantU32(ctx.state, 16u));
|
||||
}
|
||||
raw = Binary(ctx.state, spv::OpBitwiseAnd, TypeU32(ctx.state), raw,
|
||||
ConstantU32(ctx.state, 0xffffu));
|
||||
if (!packed) {
|
||||
raw = Binary(ctx.state, spv::OpBitwiseAnd, TypeU32(ctx.state), raw,
|
||||
ConstantU32(ctx.state, 0xffffu));
|
||||
}
|
||||
}
|
||||
}
|
||||
if (converted) {
|
||||
if (!selected) continue;
|
||||
if (!packed) {
|
||||
values[component] =
|
||||
EncodeFormattedStoreComponent(ctx.state, info, component, raw, mem.data_bits);
|
||||
continue;
|
||||
}
|
||||
const auto value =
|
||||
EncodePackedColorComponent(ctx.state, info, component, raw, mem.data_bits);
|
||||
packed_value = packed_value == zero ? value
|
||||
: Binary(ctx.state, spv::OpBitwiseOr, TypeU32(ctx.state), packed_value, value);
|
||||
continue;
|
||||
}
|
||||
values[component] = integer ? raw
|
||||
: mem.data_bits == 16u
|
||||
? EmitF16BitsToF32(ctx.state, raw)
|
||||
: Unary(ctx.state, spv::OpBitcast, TypeF32(ctx.state), raw);
|
||||
}
|
||||
if (packed) values[0] = packed_value;
|
||||
const auto texel = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeConstruct,
|
||||
integer ? TypeU32Vector(ctx.state, 4)
|
||||
: TypeF32Vector(ctx.state, 4),
|
||||
texel, values[0], values[1], values[2], values[3]);
|
||||
return PackImageTexel(ctx, mem, texel);
|
||||
return texel;
|
||||
}
|
||||
|
||||
template <typename Emit>
|
||||
uint32_t EmitImageAccess(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t result_type,
|
||||
const Emit& emit) {
|
||||
auto EmitImageAccess(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t result_type,
|
||||
const Emit& emit) {
|
||||
auto& state = ctx.state;
|
||||
const auto& mem = ctx.Memory(inst);
|
||||
const auto& image = state.program.info.images.at(mem.resource);
|
||||
@@ -654,6 +706,8 @@ uint32_t EmitImageAccess(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t r
|
||||
const auto next_slot = run.slot_bias + ordinal;
|
||||
if (candidate.dimension == first.dimension && candidate.cube == first.cube &&
|
||||
IR::DescriptorBindingForImage(first) == kind &&
|
||||
(inst.GetOpcode() != IR::ValueOpcode::ImageWrite ||
|
||||
candidate.shader_swizzle == first.shader_swizzle) &&
|
||||
candidate.mip_count == 1u && first.mip_count == 1u &&
|
||||
(ordinal == 1u || candidate.descriptor_index == next_slot)) {
|
||||
// Native roots precede appended children; only the root may have a slot gap.
|
||||
@@ -699,6 +753,92 @@ uint32_t EmitImageAccess(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t r
|
||||
result_type, EmitRun);
|
||||
}
|
||||
|
||||
template <typename Emit>
|
||||
uint32_t EmitImageResult(ValueEmitContext& ctx, const IR::Inst& inst, const Emit& emit) {
|
||||
auto& state = ctx.state;
|
||||
const auto& mem = ctx.Memory(inst);
|
||||
const auto& image = state.program.info.images[mem.resource];
|
||||
const bool gather = inst.GetOpcode() == IR::ValueOpcode::ImageGatherRaw;
|
||||
const bool dref = HasFlag(mem, Decoder::ImageSampleFlagCompare);
|
||||
const bool scalar = dref && !gather;
|
||||
const bool mixed = std::ranges::any_of(image.indirect_resources, [&](uint32_t resource) {
|
||||
return state.program.info.images[resource].numeric_class != image.numeric_class;
|
||||
});
|
||||
const auto native_type = [&](uint32_t resource) {
|
||||
return scalar ? TypeF32(state) : ImageVectorType(
|
||||
state, dref ? Prospero::TextureNumericClass::Float
|
||||
: state.program.info.images[resource].numeric_class, 4);
|
||||
};
|
||||
const auto result_bits = [&](uint32_t resource, uint32_t value) {
|
||||
auto candidate_mem = mem;
|
||||
candidate_mem.resource = resource;
|
||||
if (!scalar) {
|
||||
value = gather ? UnpackImageGather(ctx, candidate_mem, value)
|
||||
: UnpackImageTexel(ctx, candidate_mem, value);
|
||||
}
|
||||
return ResultVector(ctx, value,
|
||||
dref ? Prospero::TextureNumericClass::Float
|
||||
: state.program.info.images[resource].numeric_class,
|
||||
scalar, candidate_mem, gather);
|
||||
};
|
||||
// RDNA returns register bits. Convert per typed run only when the join mixes
|
||||
// numeric classes; homogeneous accesses keep their single conversion after it.
|
||||
const auto value = EmitImageAccess(
|
||||
ctx, inst, mixed ? TypeU32Vector(state, 4) : native_type(mem.resource),
|
||||
[&](uint32_t resource, uint32_t array_index) {
|
||||
const auto native = emit(resource, array_index, native_type(resource));
|
||||
return mixed ? result_bits(resource, native) : native;
|
||||
});
|
||||
return mixed ? value : result_bits(mem.resource, value);
|
||||
}
|
||||
|
||||
struct ImageSampler {
|
||||
uint32_t id = 0;
|
||||
bool dynamic = false;
|
||||
};
|
||||
|
||||
std::array<ImageSampler, 2> LoadImageSamplers(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto& state = ctx.state;
|
||||
const auto& mem = ctx.Memory(inst);
|
||||
const auto& samplers = state.program.info.samplers;
|
||||
const auto& root = samplers.at(mem.sampler);
|
||||
std::array<ImageSampler, 2> result {};
|
||||
const auto load = [&](const IR::ImageResource& image) {
|
||||
const bool integer = image.numeric_class != Prospero::TextureNumericClass::Float;
|
||||
auto& sampler = result[integer];
|
||||
if (sampler.id != 0u) return;
|
||||
uint32_t index = mem.sampler;
|
||||
if (root.integer_border != integer) {
|
||||
const auto found = std::ranges::find_if(samplers, [&](const auto& candidate) {
|
||||
return candidate.snapshot_index == root.snapshot_index &&
|
||||
candidate.integer_border == integer;
|
||||
});
|
||||
if (found == samplers.end()) ctx.Fail(inst, "has no typed sampler variant");
|
||||
index = static_cast<uint32_t>(found - samplers.begin());
|
||||
}
|
||||
uint32_t array_index = 0;
|
||||
const auto& candidates = samplers[index].indirect_resources;
|
||||
if (!candidates.empty()) {
|
||||
const auto* handle = inst.Arg(1).ResolveInstruction();
|
||||
if (handle == nullptr || handle->GetOpcode() != IR::ValueOpcode::GetSamplerResource)
|
||||
ctx.Fail(inst, "has invalid finite sampler key provenance");
|
||||
auto selected = ctx.Def(handle->Arg(0));
|
||||
if (samplers[index].indirect_root != IR::SamplerResource::NoIndirectSampler)
|
||||
selected = EmitIndirectResourceIndex(state, selected,
|
||||
samplers[index].indirect_mapping_offset,
|
||||
samplers[index].indirect_search_iterations, 0u);
|
||||
array_index = EmitIndexSwitch(
|
||||
state, selected, static_cast<uint32_t>(candidates.size()),
|
||||
TypeU32(state), [&](uint32_t ordinal) { return ConstantU32(state, candidates[ordinal]); });
|
||||
}
|
||||
sampler = {LoadSamplerDescriptor(state, index, array_index), array_index != 0u};
|
||||
};
|
||||
const auto& image = state.program.info.images[mem.resource];
|
||||
load(image);
|
||||
for (const auto candidate: image.indirect_resources) load(state.program.info.images[candidate]);
|
||||
return result;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
@@ -715,6 +855,22 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
ctx.Define(inst, QueryDimensions(ctx, mem, *address));
|
||||
return;
|
||||
}
|
||||
if (image_info.needs_sampler &&
|
||||
image.conversion_format == Prospero::BufferFormat::k11_11_10UNorm) {
|
||||
if (op != IR::ValueOpcode::ImageSampleRaw ||
|
||||
image.dimension != ImageDimension::Dim2D ||
|
||||
mem.image_dimension != ImageDimension::Dim2D || mem.data_bits != 32u ||
|
||||
mem.image_sample_flags != Decoder::ImageSampleFlagLevelZero ||
|
||||
image.indirect_root != IR::ImageResource::NoIndirectImage ||
|
||||
!state.program.info.samplers.at(mem.sampler).indirect_resources.empty()) {
|
||||
ctx.Fail(inst, "packed UNorm sampling requires a direct 2D sample_lz");
|
||||
return;
|
||||
}
|
||||
const auto coord = CoordF32(ctx, mem, *address, Layout(mem).coord, 2u);
|
||||
ctx.Define(inst, ResultVector(ctx, SamplePackedUnormLz(ctx, mem, coord),
|
||||
Prospero::TextureNumericClass::Float, false, mem));
|
||||
return;
|
||||
}
|
||||
if (op == IR::ValueOpcode::ImageQueryLod) {
|
||||
state.builder.RequireCapability(spv::CapabilityImageQuery);
|
||||
const auto dimension = image.dimension;
|
||||
@@ -740,16 +896,14 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
return;
|
||||
}
|
||||
if (op == IR::ValueOpcode::ImageRead) {
|
||||
const auto numeric_class = image.numeric_class;
|
||||
const auto condition = ctx.Arg(inst, 2);
|
||||
ctx.Define(
|
||||
inst,
|
||||
EmitValueOrDefaultIfCondition(
|
||||
state, condition, TypeU32Vector(state, 4), ConstantU32CompositeZero(state, 4),
|
||||
[&]() {
|
||||
const auto color = EmitImageAccess(
|
||||
ctx, inst, ImageVectorType(state, numeric_class, 4),
|
||||
[&](uint32_t resource, uint32_t array_index) {
|
||||
return EmitImageResult(
|
||||
ctx, inst, [&](uint32_t resource, uint32_t array_index, uint32_t result_type) {
|
||||
const auto& candidate = state.program.info.images[resource];
|
||||
const auto dimension = candidate.dimension;
|
||||
const auto& dimension_info = ImageDimensionInfoFor(dimension);
|
||||
@@ -758,33 +912,33 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto coord = CoordU32(ctx, mem, *address, dimension);
|
||||
if (dimension_info.multisampled != 0u) {
|
||||
state.builder.AddFunction(
|
||||
spv::OpImageFetch, ImageVectorType(state, candidate.numeric_class, 4), fetched,
|
||||
spv::OpImageFetch, result_type, fetched,
|
||||
descriptor, coord, spv::ImageOperandsSampleMask,
|
||||
AddressU32(ctx, mem, *address, dimension_info.coordinate_components));
|
||||
} else {
|
||||
state.builder.AddFunction(
|
||||
spv::OpImageFetch, ImageVectorType(state, candidate.numeric_class, 4), fetched,
|
||||
spv::OpImageFetch, result_type, fetched,
|
||||
descriptor, coord, spv::ImageOperandsLodMask,
|
||||
LodU32(ctx, mem, *address, mem.image_dimension));
|
||||
}
|
||||
return fetched;
|
||||
});
|
||||
return ResultVector(ctx, UnpackImageTexel(ctx, mem, color), numeric_class,
|
||||
false, mem);
|
||||
}));
|
||||
return;
|
||||
}
|
||||
if (op == IR::ValueOpcode::ImageWrite) {
|
||||
const bool uint_image = image.numeric_class == Prospero::TextureNumericClass::Uint;
|
||||
const auto dimension = image.dimension;
|
||||
EmitIfCondition(state, ctx.Arg(inst, 3), [&]() {
|
||||
const auto mip_lod =
|
||||
state.program.info.images[mem.resource].mip_mode == IR::ImageMipMode::Dynamic
|
||||
? LodU32(ctx, mem, *address, dimension)
|
||||
: 0u;
|
||||
const auto coord = CoordU32(ctx, mem, *address, dimension);
|
||||
const auto texel = StoreTexel(ctx, mem, ctx.Arg(inst, 2), uint_image);
|
||||
EmitStorageImageWrite(state, mem.resource, mip_lod, coord, texel);
|
||||
EmitImageAccess(ctx, inst, 0u, [&](uint32_t resource, uint32_t array_index) {
|
||||
const auto& candidate = state.program.info.images[resource];
|
||||
auto selected = mem;
|
||||
selected.resource = resource;
|
||||
const auto mip_lod = candidate.mip_mode == IR::ImageMipMode::Dynamic
|
||||
? LodU32(ctx, mem, *address, mem.image_dimension) : 0u;
|
||||
const auto coord = CoordU32(ctx, mem, *address, candidate.dimension);
|
||||
const auto texel = StoreTexel(ctx, selected, ctx.Arg(inst, 2),
|
||||
candidate.numeric_class == Prospero::TextureNumericClass::Uint);
|
||||
EmitStorageImageWrite(state, resource, mip_lod, coord, texel, array_index);
|
||||
});
|
||||
});
|
||||
return;
|
||||
}
|
||||
@@ -794,21 +948,28 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto layout = Layout(mem);
|
||||
const auto numeric_class = image.numeric_class;
|
||||
const bool dref = HasFlag(mem, Decoder::ImageSampleFlagCompare);
|
||||
IR::Value offset_value;
|
||||
if (layout.offset != NoImageComponent) {
|
||||
const auto value = address->Arg(layout.offset).Resolve();
|
||||
offset_value = IR::ResolveActiveU32(value, inst.Arg(inst.NumArgs() - 1u).Resolve());
|
||||
if (offset_value.IsEmpty()) offset_value = value;
|
||||
}
|
||||
if (dref && state.program.info.images[mem.resource].conversion_format !=
|
||||
Prospero::BufferFormat::kInvalid) {
|
||||
ctx.Fail(inst, "uses depth comparison with a converted image");
|
||||
return;
|
||||
}
|
||||
if (op == IR::ValueOpcode::ImageGatherRaw) {
|
||||
const auto coord = CoordF32(ctx, mem, *address, layout.coord,
|
||||
dimension_info.coordinate_components, image.cube);
|
||||
if (dimension == ImageDimension::Dim1D) {
|
||||
if (dref || !HasFlag(mem, Decoder::ImageSampleFlagLevelZero) ||
|
||||
if (image.indirect_root == mem.resource || dref ||
|
||||
!HasFlag(mem, Decoder::ImageSampleFlagLevelZero) ||
|
||||
HasFlag(mem, Decoder::ImageSampleFlagOffset) ||
|
||||
HasFlag(mem, Decoder::ImageSampleFlagGatherHorizontal)) {
|
||||
ctx.Fail(inst, "has an unsupported 1D gather variant");
|
||||
return;
|
||||
}
|
||||
const auto coord = CoordF32(ctx, mem, *address, layout.coord,
|
||||
dimension_info.coordinate_components, image.cube);
|
||||
const auto sample = EmitOneDimensionalGatherLz(ctx, mem, coord, numeric_class);
|
||||
ctx.Define(inst, ResultVector(ctx, UnpackImageGather(ctx, mem, sample),
|
||||
numeric_class, false, mem, true));
|
||||
@@ -818,9 +979,6 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
ctx.Fail(inst, "has an unsupported 1D-array gather");
|
||||
return;
|
||||
}
|
||||
const auto result_numeric_class = dref ? Prospero::TextureNumericClass::Float
|
||||
: numeric_class;
|
||||
const auto result_type = ImageVectorType(state, result_numeric_class, 4);
|
||||
uint32_t component_or_dref;
|
||||
if (dref) {
|
||||
component_or_dref = layout.dref != NoImageComponent
|
||||
@@ -829,34 +987,40 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
} else {
|
||||
component_or_dref = ConstantU32(state, ImageGatherSource(state, mem));
|
||||
}
|
||||
uint32_t operand_mask = 0;
|
||||
uint32_t offset = 0;
|
||||
if (HasFlag(mem, Decoder::ImageSampleFlagGatherHorizontal)) {
|
||||
operand_mask = spv::ImageOperandsConstOffsetsMask;
|
||||
offset = HorizontalOffsets(state, dimension);
|
||||
} else if (layout.offset != NoImageComponent) {
|
||||
operand_mask = spv::ImageOperandsOffsetMask;
|
||||
offset = PackedOffset(ctx, mem, *address, layout, dimension);
|
||||
}
|
||||
const auto sampler_id = LoadSamplerDescriptor(state, mem.sampler);
|
||||
const auto EmitGather = [&](uint32_t mip) {
|
||||
const auto sampled = MakeSampledImage(state, mem.resource, sampler_id, mip);
|
||||
const auto sample = state.builder.AllocateId();
|
||||
const std::array operands {operand_mask, offset};
|
||||
state.builder.AddFunction(
|
||||
dref ? spv::OpImageDrefGather : spv::OpImageGather, result_type,
|
||||
sample, sampled, coord, component_or_dref,
|
||||
std::span(operands).first(operand_mask != 0u ? 2u : 0u));
|
||||
return sample;
|
||||
const auto samplers = LoadImageSamplers(ctx, inst);
|
||||
const auto EmitGather = [&](uint32_t resource, uint32_t array_index, uint32_t result_type) {
|
||||
const auto& candidate = state.program.info.images[resource];
|
||||
const auto sampler = samplers[candidate.numeric_class != Prospero::TextureNumericClass::Float];
|
||||
const auto dimension = candidate.dimension;
|
||||
const auto coord = CoordF32(
|
||||
ctx, mem, *address, layout.coord,
|
||||
ImageDimensionInfoFor(dimension).coordinate_components, candidate.cube);
|
||||
uint32_t operand_mask = 0;
|
||||
uint32_t offset = 0;
|
||||
if (HasFlag(mem, Decoder::ImageSampleFlagGatherHorizontal)) {
|
||||
operand_mask = spv::ImageOperandsConstOffsetsMask;
|
||||
offset = HorizontalOffsets(state, dimension);
|
||||
} else if (layout.offset != NoImageComponent) {
|
||||
offset = PackedOffset(ctx, offset_value, dimension, operand_mask);
|
||||
}
|
||||
const auto EmitMip = [&](uint32_t mip) {
|
||||
const auto sampled = MakeSampledImage(state, resource, sampler.id, mip, array_index,
|
||||
sampler.dynamic);
|
||||
const auto sample = state.builder.AllocateId();
|
||||
const std::array operands {operand_mask, offset};
|
||||
state.builder.AddFunction(
|
||||
dref ? spv::OpImageDrefGather : spv::OpImageGather, result_type,
|
||||
sample, sampled, coord, component_or_dref,
|
||||
std::span(operands).first(operand_mask != 0u ? 2u : 0u));
|
||||
return sample;
|
||||
};
|
||||
return candidate.mip_mode == IR::ImageMipMode::Dynamic && candidate.mip_count > 1u
|
||||
? EmitIndexSwitch(
|
||||
state, GatherMip(ctx, inst, mem, *address, layout, candidate.mip_count),
|
||||
candidate.mip_count, result_type, EmitMip)
|
||||
: EmitMip(0u);
|
||||
};
|
||||
const auto sample = image.mip_mode == IR::ImageMipMode::Dynamic && image.mip_count > 1u
|
||||
? EmitIndexSwitch(
|
||||
state, GatherMip(ctx, inst, mem, *address, layout,
|
||||
image.mip_count),
|
||||
image.mip_count, result_type, EmitGather)
|
||||
: EmitGather(0);
|
||||
ctx.Define(inst, ResultVector(ctx, UnpackImageGather(ctx, mem, sample),
|
||||
result_numeric_class, false, mem, true));
|
||||
ctx.Define(inst, EmitImageResult(ctx, inst, EmitGather));
|
||||
return;
|
||||
}
|
||||
const bool explicit_lod = HasFlag(mem, Decoder::ImageSampleFlagDerivative) ||
|
||||
@@ -869,16 +1033,14 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
} else if (dref) {
|
||||
opcode = spv::OpImageSampleDrefImplicitLod;
|
||||
}
|
||||
uint32_t result_type = ImageVectorType(state, numeric_class, 4);
|
||||
uint32_t dref_value = 0;
|
||||
if (dref) {
|
||||
result_type = TypeF32(state);
|
||||
dref_value = ZeroF32(state);
|
||||
if (layout.dref != NoImageComponent) {
|
||||
dref_value = AddressF32(ctx, mem, *address, layout.dref);
|
||||
}
|
||||
}
|
||||
std::array<uint32_t, 3> operands {};
|
||||
std::array<uint32_t, 4> operands {};
|
||||
size_t operand_count = 0;
|
||||
if (HasFlag(mem, Decoder::ImageSampleFlagDerivative)) {
|
||||
operands[0] = spv::ImageOperandsGradMask;
|
||||
@@ -898,36 +1060,34 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
operands[1] = AddressF32(ctx, mem, *address, layout.bias);
|
||||
operand_count = 2;
|
||||
}
|
||||
const auto& samplers = state.program.info.samplers.at(mem.sampler).indirect_resources;
|
||||
uint32_t sampler_index = 0;
|
||||
if (!samplers.empty()) {
|
||||
const auto* handle = inst.Arg(1).ResolveInstruction();
|
||||
if (handle == nullptr || handle->GetOpcode() != IR::ValueOpcode::GetSamplerResource)
|
||||
ctx.Fail(inst, "has invalid finite sampler key provenance");
|
||||
sampler_index = EmitIndexSwitch(
|
||||
state, ctx.Def(handle->Arg(0)), static_cast<uint32_t>(samplers.size()),
|
||||
TypeU32(state), [&](uint32_t ordinal) { return ConstantU32(state, samplers[ordinal]); });
|
||||
if (layout.offset != NoImageComponent &&
|
||||
!offset_value.IsImmediate() && !state.maintenance8_enabled) {
|
||||
ctx.Fail(inst, "requires maintenance8 for a dynamic sample texel offset");
|
||||
}
|
||||
const auto sampler_id = LoadSamplerDescriptor(state, mem.sampler, sampler_index);
|
||||
const auto EmitSample = [&](uint32_t resource, uint32_t array_index) {
|
||||
const auto samplers = LoadImageSamplers(ctx, inst);
|
||||
const auto EmitSample = [&](uint32_t resource, uint32_t array_index, uint32_t result_type) {
|
||||
const auto& candidate = state.program.info.images[resource];
|
||||
const auto sampler = samplers[candidate.numeric_class != Prospero::TextureNumericClass::Float];
|
||||
auto sample_operands = operands;
|
||||
auto sample_operand_count = operand_count;
|
||||
if (layout.offset != NoImageComponent) {
|
||||
sample_operand_count = std::max(size_t{1}, sample_operand_count);
|
||||
sample_operands[sample_operand_count++] = PackedOffset(
|
||||
ctx, offset_value, candidate.dimension, sample_operands[0]);
|
||||
}
|
||||
const auto coord =
|
||||
CoordF32(ctx, mem, *address, layout.coord,
|
||||
ImageDimensionInfoFor(candidate.dimension).coordinate_components,
|
||||
candidate.cube);
|
||||
const auto sampled = MakeSampledImage(state, resource, sampler_id, 0u, array_index,
|
||||
sampler_index != 0u);
|
||||
const auto sampled = MakeSampledImage(state, resource, sampler.id, 0u, array_index,
|
||||
sampler.dynamic);
|
||||
const auto sample = state.builder.AllocateId();
|
||||
state.builder.AddFunction(opcode, result_type, sample, sampled, coord,
|
||||
std::span(&dref_value, dref ? 1u : 0u),
|
||||
std::span<const uint32_t>(operands).first(operand_count));
|
||||
std::span<const uint32_t>(sample_operands).first(sample_operand_count));
|
||||
return sample;
|
||||
};
|
||||
auto result = EmitImageAccess(ctx, inst, result_type, EmitSample);
|
||||
if (!dref) {
|
||||
result = UnpackImageTexel(ctx, mem, result);
|
||||
}
|
||||
ctx.Define(inst, ResultVector(ctx, result, numeric_class, dref, mem));
|
||||
ctx.Define(inst, EmitImageResult(ctx, inst, EmitSample));
|
||||
return;
|
||||
}
|
||||
if (image_info.access == IR::ImageAccess::Atomic) {
|
||||
|
||||
@@ -5,15 +5,17 @@
|
||||
#include <bit>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
uint32_t EmitIdentity(ValueEmitContext& ctx, uint32_t value);
|
||||
|
||||
// Operand signatures distinguish SPIR-V IDs (uint32_t), raw literals/values
|
||||
// (IR::Value), and instructions whose metadata or operand loads must stay lazy.
|
||||
#define EMIT_NATIVE(name, opcode, type, ...) \
|
||||
inline constexpr auto Emit##name = EmitNative<spv::opcode, IR::Type::type, __VA_ARGS__>;
|
||||
EMIT_NATIVE(BitCastU16F16, OpBitcast, U32, uint32_t)
|
||||
inline constexpr auto EmitBitCastU16F16 = EmitIdentity;
|
||||
inline constexpr auto EmitBitCastF16U16 = EmitBitCastU16F16;
|
||||
inline constexpr auto EmitConvertU32U16 = EmitBitCastU16F16;
|
||||
inline constexpr auto EmitConvertU32U8 = EmitBitCastU16F16;
|
||||
inline constexpr auto EmitBitCastU32F32 = EmitBitCastU16F16;
|
||||
EMIT_NATIVE(BitCastU32F32, OpBitcast, U32, uint32_t)
|
||||
EMIT_NATIVE(BitCastF32U32, OpBitcast, F32, uint32_t)
|
||||
EMIT_NATIVE(BitCastU64F64, OpBitcast, U64, uint32_t)
|
||||
EMIT_NATIVE(BitCastF64U64, OpBitcast, F64, uint32_t)
|
||||
@@ -207,7 +209,6 @@ uint32_t EmitFPSin(EmitterState& state, uint32_t arg0);
|
||||
uint32_t EmitFPCos(EmitterState& state, uint32_t arg0);
|
||||
#undef EMIT_NATIVE
|
||||
|
||||
uint32_t EmitIdentity(ValueEmitContext& ctx, uint32_t value);
|
||||
void EmitVoid(ValueEmitContext&);
|
||||
inline constexpr auto EmitReference = EmitVoid;
|
||||
inline constexpr auto EmitReferenceU32 = EmitVoid;
|
||||
@@ -237,6 +238,7 @@ uint32_t EmitBallot(ValueEmitContext& ctx, IR::Value predicate);
|
||||
uint32_t EmitConditionRef(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
uint32_t EmitReadFirstLane(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
uint32_t EmitReadLane(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
uint32_t EmitSubgroupUMinU32(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
uint32_t EmitWriteLane(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
uint32_t EmitPermlane16U32(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
uint32_t EmitGetAttribute(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
@@ -245,6 +247,7 @@ void EmitSetAttribute(ValueEmitContext& ctx, const IR::Inst& in
|
||||
uint32_t EmitGetShaderBase(ValueEmitContext& ctx);
|
||||
inline constexpr auto EmitGetSrtResource = EmitVoid;
|
||||
inline constexpr auto EmitGetBufferResource = EmitGetSrtResource;
|
||||
uint32_t EmitGetBufferResourceIndex(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
inline constexpr auto EmitGetAddressResource = EmitGetSrtResource;
|
||||
inline constexpr auto EmitGetScratchResource = EmitGetSrtResource;
|
||||
inline constexpr auto EmitGetImageResource = EmitGetSrtResource;
|
||||
@@ -321,6 +324,8 @@ inline constexpr auto EmitSharedAtomicDec32 = EmitSharedIncDec;
|
||||
inline constexpr auto EmitSharedAtomicSMin32 = EmitAtomic32;
|
||||
inline constexpr auto EmitSharedAtomicUMin32 = EmitAtomic32;
|
||||
inline constexpr auto EmitSharedAtomicSMax32 = EmitAtomic32;
|
||||
inline constexpr auto EmitSharedAtomicUMax64 = EmitSharedAtomic64;
|
||||
inline constexpr auto EmitSharedAtomicCmpSwap64 = EmitSharedAtomic64;
|
||||
inline constexpr auto EmitSharedAtomicUMax32 = EmitAtomic32;
|
||||
inline constexpr auto EmitSharedAtomicAnd32 = EmitAtomic32;
|
||||
inline constexpr auto EmitSharedAtomicOr32 = EmitAtomic32;
|
||||
|
||||
@@ -73,9 +73,9 @@ struct ImageDefinition {
|
||||
};
|
||||
|
||||
struct EmitterState {
|
||||
EmitterState(IR::Program& program_, ShaderStageInputInfo input_info_)
|
||||
EmitterState(IR::Program& program_, ShaderStageInputInfo input_info_, bool maintenance8_enabled_)
|
||||
: builder(program_.stage == ShaderType::Mesh ? 0x00010400u : 0x00010300u),
|
||||
program(program_), input_info(input_info_) {
|
||||
program(program_), input_info(input_info_), maintenance8_enabled(maintenance8_enabled_) {
|
||||
if (ShaderWorkgroupInput(program.stage, input_info) != nullptr) {
|
||||
lds_storage_class = spv::StorageClassWorkgroup;
|
||||
}
|
||||
@@ -88,6 +88,8 @@ struct EmitterState {
|
||||
Builder builder;
|
||||
IR::Program& program;
|
||||
ShaderStageInputInfo input_info;
|
||||
bool maintenance8_enabled;
|
||||
uint32_t debug_source = 0;
|
||||
uint32_t void_type = 0;
|
||||
uint32_t bool_type = 0;
|
||||
uint32_t u32_type = 0;
|
||||
@@ -109,10 +111,13 @@ struct EmitterState {
|
||||
uint32_t lane_count = 1;
|
||||
uint32_t lane_half = 0;
|
||||
std::array<BufferDefinition, 4> storage_buffers {};
|
||||
std::array<uint32_t, IR::ShaderInfo::MaxBuffers> memory_byte_offsets {};
|
||||
std::vector<uint32_t> memory_byte_offsets;
|
||||
uint32_t bda_pagetable_variable = 0;
|
||||
uint32_t fault_buffer_variable = 0;
|
||||
uint32_t bda_pointer_function = 0;
|
||||
uint32_t indirect_format_function = 0;
|
||||
uint32_t indirect_format_geometry_function = 0;
|
||||
std::map<std::array<uint32_t, 3>, uint32_t> indirect_buffer_load_functions;
|
||||
uint32_t bvh_intersect_function = 0;
|
||||
uint32_t gds_variable = 0;
|
||||
uint32_t gds_length = 0;
|
||||
@@ -147,6 +152,7 @@ struct EmitterState {
|
||||
uint32_t layer_variable = 0;
|
||||
uint32_t viewport_index_variable = 0;
|
||||
uint32_t depth_variable = 0;
|
||||
uint32_t object_primitive_id_variable = 0;
|
||||
uint32_t sample_mask_variable = 0;
|
||||
std::vector<InputBinding> inputs;
|
||||
std::vector<OutputBinding> outputs;
|
||||
@@ -179,6 +185,11 @@ uint32_t TypeU32ElementPointer(EmitterState& state, spv::StorageClass storage_cl
|
||||
inline void EmitLabel(EmitterState& state, uint32_t label) {
|
||||
state.current_label = label;
|
||||
state.builder.AddFunction(spv::OpLabel, label);
|
||||
if (state.debug_source != 0 && state.current_block != nullptr) {
|
||||
// Source lines encode the containing native block's byte offset plus one.
|
||||
state.builder.AddFunction(spv::OpLine, state.debug_source,
|
||||
state.current_block->start_pc + 1u, 0u);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t TypeId(EmitterState& state, IR::Type type);
|
||||
@@ -329,7 +340,7 @@ uint32_t MakeSampledImage(EmitterState& state, uint32_t resource, uint32_t sampl
|
||||
bool sampler_dynamic = false);
|
||||
|
||||
void EmitStorageImageWrite(EmitterState& state, uint32_t resource, uint32_t mip_lod, uint32_t coord,
|
||||
uint32_t texel);
|
||||
uint32_t texel, uint32_t array_index);
|
||||
|
||||
spv::ExecutionModel ExecutionModelForStage(ShaderType stage);
|
||||
|
||||
@@ -393,11 +404,14 @@ inline constexpr auto EmitAddU32 = EmitNative<spv::OpIAdd, IR::Type::U32, uint32
|
||||
uint32_t EmitBinaryU32(EmitterState& state, spv::Op opcode, uint32_t lhs, uint32_t rhs);
|
||||
|
||||
uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index);
|
||||
uint32_t EmitPushDataLoad(EmitterState& state, uint32_t index);
|
||||
|
||||
uint32_t StorageBufferPackedStride(const EmitterState& state, const IR::MemoryInfo& mem);
|
||||
|
||||
Prospero::BufferFormat StorageBufferFormat(const EmitterState& state, const IR::MemoryInfo& mem);
|
||||
|
||||
uint32_t SharedIndirectBufferResource(const EmitterState& state, uint32_t resource);
|
||||
|
||||
void EmitMemoryOffsets(EmitterState& state);
|
||||
|
||||
uint32_t LdsDwordCount(const EmitterState& state);
|
||||
@@ -409,16 +423,19 @@ struct MemoryResourceAccess {
|
||||
uint32_t length = 0;
|
||||
uint32_t byte_offset = 0;
|
||||
uint32_t element_bits = 32;
|
||||
bool non_uniform = false;
|
||||
spv::MemoryAccessMask memory_access = spv::MemoryAccessMaskNone;
|
||||
};
|
||||
|
||||
uint32_t EmitIndirectResourceIndex(EmitterState& state, uint32_t key, uint32_t mapping_offset,
|
||||
uint32_t search_iterations, uint32_t default_resource);
|
||||
MemoryResourceAccess PrepareMemoryResourceAccess(EmitterState& state, const IR::MemoryInfo& mem);
|
||||
MemoryResourceAccess PrepareMemoryResourceAccess(EmitterState& state, const IR::MemoryInfo& mem,
|
||||
uint32_t array_index = 0u);
|
||||
|
||||
MemoryResourceAccess PrepareStorageBufferResourceAccess(EmitterState& state,
|
||||
const IR::MemoryInfo& mem,
|
||||
BufferDefinition& buffer);
|
||||
BufferDefinition& buffer,
|
||||
uint32_t array_index = 0);
|
||||
|
||||
uint32_t EmitMemoryElementInBounds(EmitterState& state, const MemoryResourceAccess& access,
|
||||
uint32_t index);
|
||||
@@ -441,6 +458,16 @@ uint32_t EmitUFloatToF32Bits(EmitterState& state, uint32_t raw, uint32_t bits);
|
||||
uint32_t NormalizeFormatComponent(EmitterState& state, const Format::BufferFormatInfo& info,
|
||||
uint32_t component, uint32_t raw);
|
||||
|
||||
enum class UnormRounding { RoundEven, HalfUp, Truncate };
|
||||
|
||||
uint32_t EncodeFormattedStoreComponent(EmitterState& state, const Format::BufferFormatInfo& info,
|
||||
uint32_t component, uint32_t data, uint32_t data_bits,
|
||||
UnormRounding rounding = UnormRounding::RoundEven);
|
||||
|
||||
uint32_t EncodePackedColorComponent(EmitterState& state, const Format::BufferFormatInfo& info,
|
||||
uint32_t component, uint32_t data, uint32_t data_bits,
|
||||
UnormRounding rounding = UnormRounding::RoundEven);
|
||||
|
||||
spv::Op SpirvAtomicOpcode(IR::ValueOpcode opcode);
|
||||
|
||||
uint32_t EmitAtomicOperation(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t pointer,
|
||||
@@ -461,17 +488,11 @@ inline constexpr auto EmitSelectValueU32 =
|
||||
|
||||
uint32_t EmitAndConstant(EmitterState& state, uint32_t value, uint32_t mask);
|
||||
|
||||
uint32_t EmitShiftRightConstant(EmitterState& state, uint32_t value, uint32_t shift);
|
||||
|
||||
inline constexpr auto EmitOrU32 = EmitNative<spv::OpBitwiseOr, IR::Type::U32, uint32_t, uint32_t>;
|
||||
|
||||
uint32_t EmitCompareU32Constant(EmitterState& state, spv::Op opcode, uint32_t value,
|
||||
uint32_t constant);
|
||||
|
||||
uint32_t EmitSubConstantMinusU32(EmitterState& state, uint32_t constant, uint32_t value);
|
||||
|
||||
uint32_t EmitF32ToF16RtzBits(EmitterState& state, uint32_t f32);
|
||||
|
||||
inline constexpr auto EmitBitcastF32ToU32 = EmitNative<spv::OpBitcast, IR::Type::U32, uint32_t>;
|
||||
|
||||
inline constexpr auto EmitBitcastU32ToF32 = EmitNative<spv::OpBitcast, IR::Type::F32, uint32_t>;
|
||||
@@ -513,6 +534,8 @@ uint32_t EmitF16BitsToF32(EmitterState& state, uint32_t bits);
|
||||
void EmitProgram(EmitterState& state);
|
||||
|
||||
void DefineGetBdaPointer(EmitterState& state);
|
||||
void DefineIndirectBufferFormats(ValueEmitContext& ctx);
|
||||
void DefineIndirectBufferLoads(ValueEmitContext& ctx);
|
||||
void DefineBvhIntersect(EmitterState& state);
|
||||
uint32_t GetBdaPointer(EmitterState& state, uint32_t address);
|
||||
|
||||
|
||||
@@ -249,10 +249,11 @@ uint32_t LoadBda(ValueEmitContext& ctx, uint32_t address, uint32_t active, uint3
|
||||
});
|
||||
}
|
||||
|
||||
uint32_t ByteAddress(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem) {
|
||||
uint32_t ByteAddress(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
|
||||
uint32_t prefix = 0) {
|
||||
if (mem.kind == IR::ResourceKind::Buffer) {
|
||||
const auto resource = ctx.state.program.info.buffers.at(mem.resource).descriptor_index;
|
||||
const auto prefix = ctx.state.memory_byte_offsets[resource];
|
||||
if (prefix == 0u) prefix = ctx.state.memory_byte_offsets[resource];
|
||||
const auto address = Binary(ctx.state, spv::OpIAdd, TypeU32(ctx.state),
|
||||
BufferByteAddress(ctx, inst, mem), prefix);
|
||||
// The host binding prefix must not wrap an out-of-range guest address into the buffer.
|
||||
@@ -273,15 +274,10 @@ uint32_t ByteAddress(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Memo
|
||||
return ScratchByteAddress(ctx, mem, ctx.Arg(inst, 1), ctx.Arg(inst, 2));
|
||||
}
|
||||
|
||||
uint32_t DwordIndex(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem) {
|
||||
auto address = ByteAddress(ctx, inst, mem);
|
||||
if (mem.kind == IR::ResourceKind::Lds || mem.kind == IR::ResourceKind::Gds) {
|
||||
// RDNA2 DS region addresses retain bits [15:2] after adding the byte offset.
|
||||
address = Binary(ctx.state, spv::OpBitwiseAnd, TypeU32(ctx.state), address,
|
||||
ConstantU32(ctx.state, 0xffffu));
|
||||
}
|
||||
uint32_t DwordIndex(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
|
||||
uint32_t prefix = 0) {
|
||||
return Binary(ctx.state, spv::OpShiftRightLogical, TypeU32(ctx.state),
|
||||
address, ConstantU32(ctx.state, 2));
|
||||
ByteAddress(ctx, inst, mem, prefix), ConstantU32(ctx.state, 2));
|
||||
}
|
||||
|
||||
uint32_t LoadWordInBounds(ValueEmitContext& ctx, const MemoryResourceAccess& resource,
|
||||
@@ -290,9 +286,99 @@ uint32_t LoadWordInBounds(ValueEmitContext& ctx, const MemoryResourceAccess& res
|
||||
uint32_t LoadSubwordInBounds(ValueEmitContext& ctx, const MemoryResourceAccess& resource,
|
||||
uint32_t address, uint32_t index, uint32_t bits, bool sign_extend);
|
||||
|
||||
template <typename Fn>
|
||||
auto EmitBufferAccess(ValueEmitContext& ctx, const IR::Inst& inst, IR::MemoryInfo mem,
|
||||
uint32_t components, Fn&& emit) {
|
||||
auto& state = ctx.state;
|
||||
constexpr bool has_result = !std::is_void_v<
|
||||
std::invoke_result_t<Fn, const IR::MemoryInfo&, const MemoryResourceAccess&>>;
|
||||
const auto access = [&](uint32_t resource) {
|
||||
mem.resource = resource;
|
||||
if (mem.kind == IR::ResourceKind::Buffer) {
|
||||
const auto& buffer = state.program.info.buffers[resource];
|
||||
if (buffer.packed_stride == 0u &&
|
||||
buffer.source < state.program.descriptor_sources.size() &&
|
||||
state.program.descriptor_sources[buffer.source].indirect_descriptor) {
|
||||
// Empty candidates still carry the format/swizzle needed for OOB loads.
|
||||
return emit(mem, MemoryResourceAccess{});
|
||||
}
|
||||
}
|
||||
return emit(mem, PrepareMemoryResourceAccess(state, mem));
|
||||
};
|
||||
if (mem.kind != IR::ResourceKind::Buffer ||
|
||||
state.program.info.buffers[mem.resource].indirect_root != mem.resource) {
|
||||
return access(mem.resource);
|
||||
}
|
||||
const auto root_resource = mem.resource;
|
||||
const auto& buffer = state.program.info.buffers[root_resource];
|
||||
const auto& handle = *inst.Arg(0).ResolveInstruction();
|
||||
const auto selected = ctx.Arg(handle, 0);
|
||||
const auto representative = SharedIndirectBufferResource(state, root_resource);
|
||||
const auto shared = representative != UINT32_MAX;
|
||||
const auto empty_root = shared && buffer.packed_stride == 0u;
|
||||
const auto selected_access = [&]() {
|
||||
if (shared) {
|
||||
const auto root_slot = buffer.descriptor_index;
|
||||
const auto child_slot = state.program.info.buffers[buffer.indirect_resources[1]].descriptor_index;
|
||||
auto slot = EmitAddU32(state, selected, ConstantU32(state, child_slot - 1u));
|
||||
if (!empty_root && child_slot != root_slot + 1u) {
|
||||
slot = Select(state, TypeU32(state),
|
||||
Binary(state, spv::OpIEqual, TypeBool(state), selected, ConstantU32(state, 0u)),
|
||||
ConstantU32(state, root_slot), slot);
|
||||
}
|
||||
mem.resource = representative;
|
||||
return emit(mem, PrepareMemoryResourceAccess(state, mem, slot));
|
||||
}
|
||||
return EmitIndexSwitch(state, selected, buffer.indirect_resources.size(),
|
||||
has_result ? TypeU32Composite(state, components) : 0u,
|
||||
[&](uint32_t item) { return access(buffer.indirect_resources[item]); });
|
||||
};
|
||||
if constexpr (!has_result) {
|
||||
if (!shared) return selected_access();
|
||||
}
|
||||
auto valid = Binary(state, spv::OpULessThan, TypeBool(state), selected,
|
||||
ConstantU32(state, buffer.indirect_resources.size()));
|
||||
if constexpr (has_result) {
|
||||
return EmitValueOrDefaultIfCondition(state, valid, TypeU32Composite(state, components),
|
||||
ConstantU32CompositeZero(state, components), [&]() {
|
||||
if (!empty_root) return selected_access();
|
||||
return EmitValueOrDefaultIfCondition(state,
|
||||
Binary(state, spv::OpINotEqual, TypeBool(state), selected, ConstantU32(state, 0u)),
|
||||
TypeU32Composite(state, components), access(root_resource), selected_access);
|
||||
});
|
||||
} else {
|
||||
if (empty_root) valid = AndCondition(state, valid,
|
||||
Binary(state, spv::OpINotEqual, TypeBool(state), selected, ConstantU32(state, 0u)));
|
||||
EmitIfCondition(state, valid, selected_access);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t BufferIndexInBounds(ValueEmitContext& ctx, const IR::Inst& inst,
|
||||
const IR::MemoryInfo& mem, const MemoryResourceAccess& resource,
|
||||
uint32_t payload_in_bounds) {
|
||||
if (mem.kind != IR::ResourceKind::Buffer) return payload_in_bounds;
|
||||
auto& state = ctx.state;
|
||||
const auto& buffer = state.program.info.buffers[mem.resource];
|
||||
const auto& sources = state.program.descriptor_sources;
|
||||
if (buffer.source >= sources.size() || !sources[buffer.source].indirect_descriptor ||
|
||||
!sources[buffer.source].indirect_descriptor->indexed) return payload_in_bounds;
|
||||
const auto bytes = Binary(state, spv::OpIMul, TypeU32(state), resource.length,
|
||||
ConstantU32(state, resource.element_bits / 8u));
|
||||
const auto available = Binary(state, spv::OpISub, TypeU32(state), bytes, resource.byte_offset);
|
||||
// Test the original index before multiplication can wrap. A truncated binding
|
||||
// may omit final-record padding; the payload check below still checks every byte.
|
||||
const auto last_record = Binary(state, spv::OpUDiv, TypeU32(state),
|
||||
Binary(state, spv::OpISub, TypeU32(state), available, ConstantU32(state, 1u)),
|
||||
ConstantU32(state, buffer.packed_stride & 0x3fffu));
|
||||
return AndCondition(state, payload_in_bounds,
|
||||
AndCondition(state,
|
||||
Binary(state, spv::OpUGreaterThan, TypeBool(state), bytes, resource.byte_offset),
|
||||
Binary(state, spv::OpULessThanEqual, TypeBool(state), ctx.Arg(inst, 1), last_record)));
|
||||
}
|
||||
|
||||
uint32_t LoadWordPrepared(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
|
||||
const MemoryResourceAccess& resource) {
|
||||
const auto index = DwordIndex(ctx, inst, mem);
|
||||
const auto index = DwordIndex(ctx, inst, mem, resource.byte_offset);
|
||||
return EmitValueOrZeroIfCondition(
|
||||
ctx.state, EmitMemoryElementInBounds(ctx.state, resource, index),
|
||||
[&]() { return LoadWordInBounds(ctx, resource, index); });
|
||||
@@ -308,7 +394,7 @@ uint32_t LoadWord(ValueEmitContext& ctx, const IR::Inst& inst, IR::MemoryInfo me
|
||||
uint32_t LoadSubwordPrepared(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
|
||||
const MemoryResourceAccess& resource, uint32_t bits,
|
||||
bool sign_extend) {
|
||||
const auto address = ByteAddress(ctx, inst, mem);
|
||||
const auto address = ByteAddress(ctx, inst, mem, resource.byte_offset);
|
||||
const auto index = Binary(
|
||||
ctx.state, spv::OpShiftRightLogical, TypeU32(ctx.state), address,
|
||||
ConstantU32(ctx.state, std::countr_zero(resource.element_bits / 8u)));
|
||||
@@ -470,20 +556,23 @@ void StoreSubwordInBounds(ValueEmitContext& ctx, const IR::MemoryInfo& mem,
|
||||
|
||||
void StoreSubwordPrepared(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
|
||||
const MemoryResourceAccess& resource, uint32_t bits, uint32_t data) {
|
||||
const auto address = ByteAddress(ctx, inst, mem);
|
||||
if (resource.object_pointer == 0u) return;
|
||||
const auto address = ByteAddress(ctx, inst, mem, resource.byte_offset);
|
||||
const auto index = Binary(
|
||||
ctx.state, spv::OpShiftRightLogical, TypeU32(ctx.state), address,
|
||||
ConstantU32(ctx.state, std::countr_zero(resource.element_bits / 8u)));
|
||||
EmitIfCondition(
|
||||
ctx.state, EmitMemoryElementInBounds(ctx.state, resource, index), [&]() {
|
||||
ctx.state, BufferIndexInBounds(ctx, inst, mem, resource,
|
||||
EmitMemoryElementInBounds(ctx.state, resource, index)), [&]() {
|
||||
StoreSubwordInBounds(ctx, mem, resource, address, index, bits, data);
|
||||
});
|
||||
}
|
||||
|
||||
void StoreSubword(ValueEmitContext& ctx, const IR::Inst& inst, IR::MemoryInfo mem, uint32_t bits) {
|
||||
EmitIfCondition(ctx.state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
|
||||
const auto resource = PrepareMemoryResourceAccess(ctx.state, mem);
|
||||
StoreSubwordPrepared(ctx, inst, mem, resource, bits, ctx.Arg(inst, inst.NumArgs() - 2));
|
||||
EmitBufferAccess(ctx, inst, mem, 0u, [&](const auto& selected, const auto& resource) {
|
||||
StoreSubwordPrepared(ctx, inst, selected, resource, bits, ctx.Arg(inst, inst.NumArgs() - 2));
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
@@ -540,58 +629,20 @@ void StoreLocalFlat(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
|
||||
void StoreWordPrepared(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
|
||||
const MemoryResourceAccess& resource, uint32_t data) {
|
||||
const auto index = DwordIndex(ctx, inst, mem);
|
||||
EmitIfCondition(ctx.state, EmitMemoryElementInBounds(ctx.state, resource, index), [&]() {
|
||||
if (resource.object_pointer == 0u) return;
|
||||
const auto index = DwordIndex(ctx, inst, mem, resource.byte_offset);
|
||||
const auto in_bounds = BufferIndexInBounds(ctx, inst, mem, resource,
|
||||
EmitMemoryElementInBounds(ctx.state, resource, index));
|
||||
EmitIfCondition(ctx.state, in_bounds, [&]() {
|
||||
StoreWordInBounds(ctx, resource, index, data);
|
||||
});
|
||||
}
|
||||
|
||||
void StoreWord(ValueEmitContext& ctx, const IR::Inst& inst, IR::MemoryInfo mem) {
|
||||
auto& state = ctx.state;
|
||||
EmitIfCondition(state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
|
||||
const auto data = ctx.Arg(inst, inst.NumArgs() - 2);
|
||||
const auto store = [&](uint32_t resource) {
|
||||
if (mem.kind == IR::ResourceKind::Buffer) {
|
||||
const auto& buffer = state.program.info.buffers[resource];
|
||||
if (buffer.packed_stride == 0u &&
|
||||
buffer.source < state.program.descriptor_sources.size() &&
|
||||
state.program.descriptor_sources[buffer.source].indirect_descriptor) return;
|
||||
}
|
||||
mem.resource = resource;
|
||||
const auto access = PrepareMemoryResourceAccess(state, mem);
|
||||
StoreWordPrepared(ctx, inst, mem, access, data);
|
||||
};
|
||||
if (mem.kind != IR::ResourceKind::Buffer ||
|
||||
state.program.info.buffers[mem.resource].indirect_root != mem.resource) {
|
||||
store(mem.resource);
|
||||
return;
|
||||
}
|
||||
const auto& buffer = state.program.info.buffers[mem.resource];
|
||||
const auto* handle = inst.Arg(0).ResolveInstruction();
|
||||
if (handle == nullptr || buffer.indirect_resources.empty() ||
|
||||
state.flattened_srt_variable == 0 || buffer.indirect_search_iterations == 0u) {
|
||||
ctx.Fail(inst, "has no indirect buffer runtime mapping");
|
||||
return;
|
||||
}
|
||||
const auto selected = EmitIndirectResourceIndex(
|
||||
state, ctx.Arg(*handle, 0), buffer.indirect_mapping_offset,
|
||||
buffer.indirect_search_iterations, UINT32_MAX);
|
||||
const auto merge = state.builder.AllocateId();
|
||||
std::vector<uint32_t> labels(buffer.indirect_resources.size());
|
||||
std::vector<uint32_t> branches {spv::OpSwitch, selected, merge};
|
||||
for (uint32_t i = 0; i < labels.size(); ++i) {
|
||||
labels[i] = state.builder.AllocateId();
|
||||
branches.push_back(i);
|
||||
branches.push_back(labels[i]);
|
||||
}
|
||||
state.builder.AddFunction(spv::OpSelectionMerge, merge, spv::SelectionControlMaskNone);
|
||||
state.builder.AddFunction(branches);
|
||||
for (uint32_t i = 0; i < labels.size(); ++i) {
|
||||
EmitLabel(state, labels[i]);
|
||||
store(buffer.indirect_resources[i]);
|
||||
state.builder.AddFunction(spv::OpBranch, merge);
|
||||
}
|
||||
EmitLabel(state, merge);
|
||||
EmitIfCondition(ctx.state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
|
||||
EmitBufferAccess(ctx, inst, mem, 0u, [&](const auto& selected, const auto& resource) {
|
||||
StoreWordPrepared(ctx, inst, selected, resource, ctx.Arg(inst, inst.NumArgs() - 2));
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
@@ -599,7 +650,12 @@ template <typename Fn>
|
||||
uint32_t EmitAtomicAccess(ValueEmitContext& ctx, const IR::Inst& inst,
|
||||
const IR::MemoryInfo& mem, Fn&& operation) {
|
||||
return EmitValueOrZeroIfCondition(ctx.state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
|
||||
const auto index = DwordIndex(ctx, inst, mem);
|
||||
auto index = DwordIndex(ctx, inst, mem);
|
||||
if (mem.kind == IR::ResourceKind::Lds || mem.kind == IR::ResourceKind::Gds) {
|
||||
// Keep region-address truncation local to DS atomics.
|
||||
index = Binary(ctx.state, spv::OpBitwiseAnd, TypeU32(ctx.state), index,
|
||||
ConstantU32(ctx.state, 0x3fffu));
|
||||
}
|
||||
const auto resource = PrepareMemoryResourceAccess(ctx.state, mem);
|
||||
return EmitValueOrZeroIfCondition(
|
||||
ctx.state, EmitMemoryElementInBounds(ctx.state, resource, index), [&]() {
|
||||
@@ -649,15 +705,15 @@ PreparedFormattedMemory PrepareFormattedMemory(ValueEmitContext& ctx, const IR::
|
||||
PreparedFormattedMemory plan;
|
||||
plan.info = info;
|
||||
plan.resource = resource;
|
||||
const auto start = ByteAddress(ctx, inst, mem);
|
||||
const auto start = ByteAddress(ctx, inst, mem, resource.byte_offset);
|
||||
// Check the whole, unaligned format span before aligning the actual memory address.
|
||||
const auto end = Binary(ctx.state, spv::OpIAdd, TypeU32(ctx.state), start,
|
||||
ConstantU32(ctx.state, info.byte_size - 1u));
|
||||
const auto last_index = Binary(ctx.state, spv::OpShiftRightLogical, TypeU32(ctx.state), end,
|
||||
ConstantU32(ctx.state, std::countr_zero(resource.element_bits / 8u)));
|
||||
plan.in_bounds = AndCondition(
|
||||
plan.in_bounds = BufferIndexInBounds(ctx, inst, mem, resource, AndCondition(
|
||||
ctx.state, Binary(ctx.state, spv::OpUGreaterThanEqual, TypeBool(ctx.state), end, start),
|
||||
EmitMemoryElementInBounds(ctx.state, plan.resource, last_index));
|
||||
EmitMemoryElementInBounds(ctx.state, plan.resource, last_index)));
|
||||
plan.base = Binary(ctx.state, spv::OpBitwiseAnd, TypeU32(ctx.state), start,
|
||||
ConstantU32(ctx.state, ~(std::min(4u, info.byte_size) - 1u)));
|
||||
return plan;
|
||||
@@ -709,98 +765,86 @@ uint32_t FormattedOutOfBoundsValue(ValueEmitContext& ctx, const IR::MemoryInfo&
|
||||
return ConstructU32Composite(ctx.state, components, values);
|
||||
}
|
||||
|
||||
uint32_t FormattedLoad(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem) {
|
||||
return EmitValueOrZeroIfCondition(ctx.state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
|
||||
const auto resource = PrepareMemoryResourceAccess(ctx.state, mem);
|
||||
const auto info = Format::GetFormatInfo(BufferFormat(ctx, mem));
|
||||
if (info.type == Format::ComponentType::Unknown) {
|
||||
return LoadWordPrepared(ctx, inst, RebaseRawComponent(mem, 0u), resource);
|
||||
}
|
||||
const auto plan = PrepareFormattedMemory(ctx, inst, mem, resource, info);
|
||||
const auto value = EmitValueOrDefaultIfCondition(
|
||||
ctx.state, plan.in_bounds, TypeU32(ctx.state),
|
||||
FormattedOutOfBoundsValue(ctx, mem, plan, 1u),
|
||||
[&]() { return LoadFormattedInBounds(ctx, mem, plan, 0u); });
|
||||
if (mem.data_bits != 16u) {
|
||||
return value;
|
||||
uint32_t LoadFormattedPrepared(ValueEmitContext& ctx, const IR::Inst& inst,
|
||||
const IR::MemoryInfo& mem, const MemoryResourceAccess& resource,
|
||||
const Format::BufferFormatInfo& info, uint32_t components) {
|
||||
auto& state = ctx.state;
|
||||
const auto count = mem.data_bits == 16u ? mem.component_count : components;
|
||||
const auto plan = resource.object_pointer == 0u ? PreparedFormattedMemory{.info = info}
|
||||
: PrepareFormattedMemory(ctx, inst, mem, resource, info);
|
||||
const auto out_of_bounds = FormattedOutOfBoundsValue(ctx, mem, plan, count);
|
||||
const auto value = resource.object_pointer == 0u ? out_of_bounds : EmitValueOrDefaultIfCondition(
|
||||
state, plan.in_bounds, TypeU32Composite(state, count), out_of_bounds, [&]() {
|
||||
std::array<uint32_t, 4> values {};
|
||||
for (uint32_t component = 0; component < count; component++) {
|
||||
values[component] = LoadFormattedInBounds(ctx, mem, plan, component);
|
||||
}
|
||||
return ConstructU32Composite(state, count, values);
|
||||
});
|
||||
if (mem.data_bits != 16u) return value;
|
||||
const bool integer = info.type == Format::ComponentType::Uint ||
|
||||
info.type == Format::ComponentType::Sint;
|
||||
const auto scalar = [&](uint32_t component) {
|
||||
if (component >= count) return integer ? ConstantU32(state, 0u) : ConstantF32(state, 0);
|
||||
auto result = value;
|
||||
if (count != 1u) {
|
||||
result = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), result, value,
|
||||
component);
|
||||
}
|
||||
if (info.type == Format::ComponentType::Uint) {
|
||||
return EmitUMin32(ctx.state, value, ConstantU32(ctx.state, 0xffffu));
|
||||
return EmitUMin32(state, result, ConstantU32(state, 0xffffu));
|
||||
}
|
||||
if (info.type == Format::ComponentType::Sint) {
|
||||
const auto lower = EmitSMax32(ctx.state, value, ConstantU32(ctx.state, 0xffff8000u));
|
||||
return EmitSMin32(ctx.state, lower, ConstantU32(ctx.state, 0x7fffu));
|
||||
const auto lower = EmitSMax32(state, result, ConstantU32(state, 0xffff8000u));
|
||||
return EmitSMin32(state, lower, ConstantU32(state, 0x7fffu));
|
||||
}
|
||||
return EmitConvertF16F32(ctx.state, EmitBitCastF32U32(ctx.state, value));
|
||||
});
|
||||
}
|
||||
|
||||
uint32_t EncodeFormattedStoreComponent(ValueEmitContext& ctx,
|
||||
const Format::BufferFormatInfo& info,
|
||||
uint32_t component, uint32_t data, uint32_t data_bits) {
|
||||
auto& state = ctx.state;
|
||||
const auto bits = info.component_bits[component];
|
||||
if (data_bits == 16u) {
|
||||
if (info.type == Format::ComponentType::Uint) {
|
||||
data = EmitBitFieldUExtract(state, data, ConstantU32(state, 0), ConstantU32(state, 16));
|
||||
} else if (info.type == Format::ComponentType::Sint) {
|
||||
data = EmitBitFieldSExtract(state, data, ConstantU32(state, 0), ConstantU32(state, 16));
|
||||
return EmitBitCastF32U32(state, result);
|
||||
};
|
||||
std::array<uint32_t, 4> packed {};
|
||||
for (uint32_t word = 0; word < components; word++) {
|
||||
const auto low = scalar(word * 2u);
|
||||
const auto high = scalar(word * 2u + 1u);
|
||||
if (integer) {
|
||||
packed[word] = Binary(
|
||||
state, spv::OpBitwiseOr, TypeU32(state),
|
||||
Binary(state, spv::OpBitwiseAnd, TypeU32(state), low, ConstantU32(state, 0xffffu)),
|
||||
Binary(state, spv::OpShiftLeftLogical, TypeU32(state), high, ConstantU32(state, 16u)));
|
||||
} else {
|
||||
data = EmitBitCastU32F32(state, EmitF16BitsToF32(state, data));
|
||||
const auto pair = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpCompositeConstruct, TypeF32Vector(state, 2), pair,
|
||||
low, high);
|
||||
packed[word] = EmitPackHalf2x16(state, pair);
|
||||
}
|
||||
}
|
||||
const bool normalized = info.type == Format::ComponentType::Unorm ||
|
||||
info.type == Format::ComponentType::Snorm;
|
||||
const bool scaled = info.type == Format::ComponentType::Uscaled ||
|
||||
info.type == Format::ComponentType::Sscaled;
|
||||
if (normalized || scaled) {
|
||||
// Two-bit packed channels are unsigned even in signed formats.
|
||||
const bool is_signed = bits != 2u && (info.type == Format::ComponentType::Snorm ||
|
||||
info.type == Format::ComponentType::Sscaled);
|
||||
const auto max_value = static_cast<float>((1u << (bits - (is_signed ? 1u : 0u))) - 1u);
|
||||
const auto lower = normalized ? (is_signed ? -1.0f : 0.0f)
|
||||
: (is_signed ? -max_value - 1.0f : 0.0f);
|
||||
const auto upper = normalized ? 1.0f : max_value;
|
||||
auto value = Select(state, TypeF32(state), EmitClassifyF32Bits(state, data).nan,
|
||||
ConstantF32Value(state, 0.0f), EmitBitCastF32U32(state, data));
|
||||
value = EmitGlsl<GLSLstd450FClamp, IR::Type::F32>(
|
||||
state, value, ConstantF32Value(state, lower), ConstantF32Value(state, upper));
|
||||
if (normalized) {
|
||||
value = EmitFPRoundEven32(
|
||||
state, EmitFPMul32(state, value, ConstantF32Value(state, max_value)));
|
||||
}
|
||||
// Float-to-integer conversion truncates scaled values toward zero.
|
||||
value = Unary(state, is_signed ? spv::OpConvertFToS : spv::OpConvertFToU,
|
||||
is_signed ? TypeI32(state) : TypeU32(state), value);
|
||||
return is_signed ? Unary(state, spv::OpBitcast, TypeU32(state), value) : value;
|
||||
}
|
||||
if (bits == 16u && info.type == Format::ComponentType::Float) {
|
||||
const auto pair = EmitCompositeConstructF32x2(
|
||||
state, EmitBitCastF32U32(state, data), ConstantF32Value(state, 0.0f));
|
||||
return EmitPackHalf2x16(state, pair);
|
||||
}
|
||||
return data;
|
||||
return ConstructU32Composite(state, components, packed);
|
||||
}
|
||||
|
||||
void StoreFormattedPrepared(ValueEmitContext& ctx, const IR::Inst& inst,
|
||||
const IR::MemoryInfo& mem, const MemoryResourceAccess& resource,
|
||||
const Format::BufferFormatInfo& info, uint32_t data,
|
||||
uint32_t components) {
|
||||
if (resource.object_pointer == 0u) return;
|
||||
// RDNA2 formatted stores transfer the entire format, zero-filling missing VGPRs.
|
||||
const auto count = mem.data_bits == 16u ? mem.component_count : components;
|
||||
const auto plan = PrepareFormattedMemory(ctx, inst, mem, resource, info);
|
||||
EmitIfCondition(ctx.state, plan.in_bounds, [&]() {
|
||||
auto packed = ConstantU32(ctx.state, 0);
|
||||
for (uint32_t component = 0; component < info.component_count; component++) {
|
||||
auto value = ConstantU32(ctx.state, 0);
|
||||
if (component < components) {
|
||||
if (component < count) {
|
||||
const auto word = mem.data_bits == 16u ? component / 2u : component;
|
||||
value = data;
|
||||
if (components != 1u) {
|
||||
value = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state),
|
||||
value, data, component);
|
||||
value, data, word);
|
||||
}
|
||||
if (mem.data_bits == 16u && (component & 1u) != 0u)
|
||||
value = Binary(ctx.state, spv::OpShiftRightLogical, TypeU32(ctx.state), value,
|
||||
ConstantU32(ctx.state, 16u));
|
||||
}
|
||||
value = EncodeFormattedStoreComponent(ctx, info, component, value, mem.data_bits);
|
||||
value = EncodeFormattedStoreComponent(ctx.state, info, component, value, mem.data_bits);
|
||||
const auto bits = info.component_bits[component];
|
||||
if (info.packed_bitfield) {
|
||||
packed = EmitBitFieldInsert(
|
||||
@@ -823,19 +867,6 @@ void StoreFormattedPrepared(ValueEmitContext& ctx, const IR::Inst& inst,
|
||||
});
|
||||
}
|
||||
|
||||
void FormattedStore(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem) {
|
||||
EmitIfCondition(ctx.state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
|
||||
const auto resource = PrepareMemoryResourceAccess(ctx.state, mem);
|
||||
const auto data = ctx.Arg(inst, inst.NumArgs() - 2);
|
||||
const auto info = Format::GetFormatInfo(BufferFormat(ctx, mem));
|
||||
if (info.type == Format::ComponentType::Unknown) {
|
||||
StoreWordPrepared(ctx, inst, RebaseRawComponent(mem, 0u), resource, data);
|
||||
return;
|
||||
}
|
||||
StoreFormattedPrepared(ctx, inst, mem, resource, info, data, 1u);
|
||||
});
|
||||
}
|
||||
|
||||
uint32_t LoadIndirectScalarBuffer(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto& state = ctx.state;
|
||||
const auto& handle = *inst.Arg(0).ResolveInstruction();
|
||||
@@ -879,12 +910,22 @@ struct IndirectBufferAccess {
|
||||
uint32_t raw_index_in_bounds;
|
||||
};
|
||||
|
||||
IndirectBufferAccess PrepareIndirectBuffer(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto& state = ctx.state;
|
||||
std::array<uint32_t, 8> IndirectBufferArgs(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto& state = ctx.state;
|
||||
const auto& handle = *inst.Arg(0).ResolveInstruction();
|
||||
const auto word1 = ctx.Arg(handle, 1);
|
||||
const auto records = ctx.Arg(handle, 2);
|
||||
const auto word3 = ctx.Arg(handle, 3);
|
||||
auto offset = ctx.Arg(inst, 2);
|
||||
if (ctx.Memory(inst).offset != 0u) {
|
||||
const auto immediate = ConstantU32(state, ctx.Memory(inst).offset);
|
||||
offset = offset == ConstantU32(state, 0) ? immediate
|
||||
: Binary(state, spv::OpIAdd, TypeU32(state), offset, immediate);
|
||||
}
|
||||
return {ctx.Arg(handle, 0), ctx.Arg(handle, 1), ctx.Arg(handle, 2), ctx.Arg(handle, 3),
|
||||
ctx.Arg(inst, 1), offset, ctx.Arg(inst, 3), BufferLane(state)};
|
||||
}
|
||||
|
||||
IndirectBufferAccess PrepareIndirectBuffer(EmitterState& state,
|
||||
const std::array<uint32_t, 8>& args, bool formatted) {
|
||||
const auto& [word0, word1, records, word3, input_index, offset, soffset, lane] = args;
|
||||
const auto field = [&](uint32_t word, uint32_t first, uint32_t count) {
|
||||
return EmitBitFieldUExtract(state, word, ConstantU32(state, first), ConstantU32(state, count));
|
||||
};
|
||||
@@ -894,14 +935,12 @@ IndirectBufferAccess PrepareIndirectBuffer(ValueEmitContext& ctx, const IR::Inst
|
||||
const auto stride = field(word1, 16, 14);
|
||||
const auto swizzle = AndCondition(state, nonzero(stride), nonzero(field(word1, 31, 1)));
|
||||
const auto index = Binary(
|
||||
state, spv::OpIAdd, TypeU32(state), ctx.Arg(inst, 1),
|
||||
Select(state, TypeU32(state), nonzero(field(word3, 23, 1)), BufferLane(state),
|
||||
state, spv::OpIAdd, TypeU32(state), input_index,
|
||||
Select(state, TypeU32(state), nonzero(field(word3, 23, 1)), lane,
|
||||
ConstantU32(state, 0)));
|
||||
const auto soffset = ctx.Arg(inst, 3);
|
||||
const auto address = CalculateBufferAddress(state, index, ctx.Arg(inst, 2), soffset,
|
||||
ctx.Memory(inst).offset, stride, swizzle,
|
||||
const auto address = CalculateBufferAddress(state, index, offset, soffset, 0u, stride, swizzle,
|
||||
field(word3, 21, 2));
|
||||
const auto base = PackU64(state, ctx.Arg(handle, 0), field(word1, 0, 16));
|
||||
const auto base = PackU64(state, word0, field(word1, 0, 16));
|
||||
const auto raw_records = Binary(state, spv::OpISub, TypeU32(state), records, soffset);
|
||||
return {
|
||||
.address = Binary(state, spv::OpIAdd, TypeU64(state), base,
|
||||
@@ -910,7 +949,7 @@ IndirectBufferAccess PrepareIndirectBuffer(ValueEmitContext& ctx, const IR::Inst
|
||||
.stride = stride,
|
||||
.swizzle = swizzle,
|
||||
.format = field(word3, 12, 7),
|
||||
.selector = ctx.Memory(inst).formatted ? field(word3, 0, 3) : 0u,
|
||||
.selector = formatted ? field(word3, 0, 3) : 0u,
|
||||
.mode = field(word3, 28, 2),
|
||||
.records = records,
|
||||
.index_in_bounds = Binary(state, spv::OpULessThan, TypeBool(state), index, records),
|
||||
@@ -926,10 +965,9 @@ uint32_t IndirectBufferInBounds(EmitterState& state, const IndirectBufferAccess&
|
||||
state, spv::OpIAdd, TypeU32(state), buffer.offset, ConstantU32(state, displacement));
|
||||
const auto has_payload = [&](uint32_t size) {
|
||||
return AndCondition(
|
||||
state, Binary(state, spv::OpUGreaterThanEqual, TypeBool(state), size,
|
||||
ConstantU32(state, bytes)),
|
||||
state, Binary(state, spv::OpUGreaterThanEqual, TypeBool(state), size, bytes),
|
||||
Binary(state, spv::OpULessThanEqual, TypeBool(state), offset,
|
||||
Binary(state, spv::OpISub, TypeU32(state), size, ConstantU32(state, bytes))));
|
||||
Binary(state, spv::OpISub, TypeU32(state), size, bytes)));
|
||||
};
|
||||
const auto structured = AndCondition(
|
||||
state, buffer.index_in_bounds,
|
||||
@@ -956,9 +994,9 @@ uint32_t IndirectBufferInBounds(EmitterState& state, const IndirectBufferAccess&
|
||||
return in_bounds;
|
||||
}
|
||||
|
||||
uint32_t LoadIndirectBuffer(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t components) {
|
||||
uint32_t LoadIndirectBuffer(ValueEmitContext& ctx, const IndirectBufferAccess& buffer,
|
||||
uint32_t bits, uint32_t components, bool coherent) {
|
||||
auto& state = ctx.state;
|
||||
const auto buffer = PrepareIndirectBuffer(ctx, inst);
|
||||
const auto valid_format = Binary(state, spv::OpINotEqual, TypeBool(state), buffer.format,
|
||||
ConstantU32(state, 0));
|
||||
const auto base = Binary(state, spv::OpBitwiseAnd, TypeU64(state), buffer.address,
|
||||
@@ -970,8 +1008,20 @@ uint32_t LoadIndirectBuffer(ValueEmitContext& ctx, const IR::Inst& inst, uint32_
|
||||
ConstantU64(state, component * 4u));
|
||||
values[component] = EmitValueOrZeroIfCondition(
|
||||
state, AndCondition(state, valid_format,
|
||||
IndirectBufferInBounds(state, buffer, component * 4u, 4u, false)),
|
||||
[&]() { return LoadBdaDword(ctx, address); });
|
||||
IndirectBufferInBounds(state, buffer, component * 4u,
|
||||
ConstantU32(state, bits / 8u), false)),
|
||||
[&]() {
|
||||
const auto value = LoadBdaDword(ctx, address, coherent);
|
||||
if (bits == 32u) return value;
|
||||
const auto byte = Binary(
|
||||
state, spv::OpBitwiseAnd, TypeU32(state),
|
||||
Unary(state, spv::OpUConvert, TypeU32(state), buffer.address),
|
||||
ConstantU32(state, bits == 8u ? 3u : 2u));
|
||||
return EmitBitFieldUExtract(
|
||||
state, value,
|
||||
Binary(state, spv::OpShiftLeftLogical, TypeU32(state), byte, ConstantU32(state, 3u)),
|
||||
ConstantU32(state, bits));
|
||||
});
|
||||
}
|
||||
return ConstructU32Composite(state, components, values);
|
||||
}
|
||||
@@ -979,100 +1029,109 @@ uint32_t LoadIndirectBuffer(ValueEmitContext& ctx, const IR::Inst& inst, uint32_
|
||||
uint32_t LoadIndirectFormattedX(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto& state = ctx.state;
|
||||
return EmitValueOrZeroIfCondition(state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
|
||||
const auto buffer = PrepareIndirectBuffer(ctx, inst);
|
||||
return EmitIndexSwitch(
|
||||
state, buffer.format, static_cast<uint32_t>(Prospero::BufferFormat::k32_32_32_32Float) + 1u,
|
||||
TypeU32(state), [&](uint32_t format) {
|
||||
const auto info = Format::GetFormatInfo(static_cast<Prospero::BufferFormat>(format));
|
||||
if (info.type == Format::ComponentType::Unknown) return ConstantU32(state, 0);
|
||||
const auto constant = Select(
|
||||
state, TypeU32(state),
|
||||
Binary(state, spv::OpIEqual, TypeBool(state), buffer.selector, ConstantU32(state, 1)),
|
||||
FormattedConstant(ctx, info, FormattedSourceKind::One), ConstantU32(state, 0));
|
||||
return EmitValueOrDefaultIfCondition(
|
||||
state, Binary(state, spv::OpUGreaterThanEqual, TypeBool(state), buffer.selector,
|
||||
ConstantU32(state, 4)),
|
||||
TypeU32(state), constant, [&]() {
|
||||
const auto in_bounds = IndirectBufferInBounds(state, buffer, 0u, info.byte_size, true);
|
||||
const auto base = Binary(
|
||||
state, spv::OpBitwiseAnd, TypeU64(state), buffer.address,
|
||||
ConstantU64(state, ~(uint64_t(std::min(4u, info.byte_size)) - 1u)));
|
||||
const auto load = [&](uint32_t component, uint32_t bits) {
|
||||
const auto offset = Format::GetFormatComponentByteOffset(info, component);
|
||||
const auto address = offset == 0u
|
||||
? base
|
||||
: Binary(state, spv::OpIAdd, TypeU64(state),
|
||||
base, ConstantU64(state, offset));
|
||||
return LoadBda(ctx, address, in_bounds, bits);
|
||||
};
|
||||
const auto emit_component = [&](uint32_t component) {
|
||||
return LoadFormattedComponent(
|
||||
ctx, info, {FormattedSourceKind::Memory, component},
|
||||
[&](uint32_t source) { return load(source, 32u); }, load);
|
||||
};
|
||||
if (info.component_count == 1u) return emit_component(0u);
|
||||
const auto component = Binary(
|
||||
state, spv::OpUMod, TypeU32(state),
|
||||
Binary(state, spv::OpISub, TypeU32(state), buffer.selector, ConstantU32(state, 4)),
|
||||
ConstantU32(state, info.component_count));
|
||||
return EmitIndexSwitch(state, component, info.component_count, TypeU32(state),
|
||||
emit_component);
|
||||
});
|
||||
const auto buffer = PrepareIndirectBuffer(state, IndirectBufferArgs(ctx, inst), true);
|
||||
const auto geometry = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpFunctionCall, TypeU32Composite(state, 4), geometry,
|
||||
state.indirect_format_geometry_function, buffer.format);
|
||||
const auto field = [&](uint32_t index) {
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), value, geometry, index);
|
||||
return value;
|
||||
};
|
||||
const auto bytes = field(0);
|
||||
const auto component = Binary(
|
||||
state, spv::OpUMod, TypeU32(state),
|
||||
Binary(state, spv::OpISub, TypeU32(state), buffer.selector, ConstantU32(state, 4)), field(1));
|
||||
const auto alignment = Unary(state, spv::OpUConvert, TypeU64(state), field(3));
|
||||
const auto base = Binary(state, spv::OpBitwiseAnd, TypeU64(state), buffer.address,
|
||||
Unary(state, spv::OpNot, TypeU64(state), alignment));
|
||||
const auto address = Binary(
|
||||
state, spv::OpIAdd, TypeU64(state), base,
|
||||
Unary(state, spv::OpUConvert, TypeU64(state),
|
||||
Binary(state, spv::OpIMul, TypeU32(state), component, field(2))));
|
||||
const auto memory = AndCondition(
|
||||
state, Binary(state, spv::OpINotEqual, TypeBool(state), bytes, ConstantU32(state, 0)),
|
||||
Binary(state, spv::OpUGreaterThanEqual, TypeBool(state), buffer.selector,
|
||||
ConstantU32(state, 4)));
|
||||
const auto raw = EmitValueOrZeroIfCondition(
|
||||
state, AndCondition(state, memory, IndirectBufferInBounds(state, buffer, 0u, bytes, true)),
|
||||
[&]() {
|
||||
// Format alignment and component spacing keep every selected component within one DWORD.
|
||||
const auto word = LoadBdaDword(
|
||||
ctx, Binary(state, spv::OpBitwiseAnd, TypeU64(state), address,
|
||||
ConstantU64(state, ~uint64_t {3})));
|
||||
const auto byte = Binary(
|
||||
state, spv::OpBitwiseAnd, TypeU32(state),
|
||||
Unary(state, spv::OpUConvert, TypeU32(state), address), ConstantU32(state, 3));
|
||||
return Binary(state, spv::OpShiftRightLogical, TypeU32(state), word,
|
||||
Binary(state, spv::OpShiftLeftLogical, TypeU32(state), byte,
|
||||
ConstantU32(state, 3)));
|
||||
});
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpFunctionCall, TypeU32(state), result,
|
||||
state.indirect_format_function, buffer.format, buffer.selector,
|
||||
component, raw);
|
||||
return result;
|
||||
});
|
||||
}
|
||||
|
||||
uint32_t LoadBuffer(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t components) {
|
||||
auto& state = ctx.state;
|
||||
const auto mem = ctx.Memory(inst);
|
||||
if (mem.kind == IR::ResourceKind::IndirectBuffer && mem.formatted) {
|
||||
return LoadIndirectFormattedX(ctx, inst);
|
||||
}
|
||||
return EmitValueOrDefaultIfCondition(
|
||||
state, ctx.Arg(inst, inst.NumArgs() - 1), TypeU32Composite(state, components),
|
||||
ConstantU32CompositeZero(state, components), [&]() {
|
||||
const auto mem = ctx.Memory(inst);
|
||||
if (mem.kind == IR::ResourceKind::IndirectBuffer) {
|
||||
return LoadIndirectBuffer(ctx, inst, components);
|
||||
const auto function = state.indirect_buffer_load_functions.at(
|
||||
{mem.data_bits, components, uint32_t(mem.coherent)});
|
||||
const auto args = IndirectBufferArgs(ctx, inst);
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpFunctionCall, TypeU32Composite(state, components),
|
||||
result, function, args);
|
||||
return result;
|
||||
}
|
||||
const auto resource = PrepareMemoryResourceAccess(state, mem);
|
||||
const auto info = Format::GetFormatInfo(
|
||||
mem.formatted ? BufferFormat(ctx, mem) : Prospero::BufferFormat::kInvalid);
|
||||
if (info.type != Format::ComponentType::Unknown) {
|
||||
const auto plan = PrepareFormattedMemory(ctx, inst, mem, resource, info);
|
||||
return EmitValueOrDefaultIfCondition(
|
||||
state, plan.in_bounds, TypeU32Composite(state, components),
|
||||
FormattedOutOfBoundsValue(ctx, mem, plan, components), [&]() {
|
||||
std::array<uint32_t, 4> values {};
|
||||
for (uint32_t component = 0; component < components; component++) {
|
||||
values[component] = LoadFormattedInBounds(ctx, mem, plan, component);
|
||||
}
|
||||
return ConstructU32Composite(state, components, values);
|
||||
});
|
||||
}
|
||||
std::array<uint32_t, 4> values {};
|
||||
for (uint32_t component = 0; component < components; component++) {
|
||||
values[component] =
|
||||
LoadWordPrepared(ctx, inst, RebaseRawComponent(mem, component), resource);
|
||||
}
|
||||
return ConstructU32Composite(state, components, values);
|
||||
return EmitBufferAccess(ctx, inst, mem, components, [&](const auto& selected, const auto& resource) {
|
||||
const auto info = Format::GetFormatInfo(
|
||||
selected.formatted ? BufferFormat(ctx, selected) : Prospero::BufferFormat::kInvalid);
|
||||
if (info.type != Format::ComponentType::Unknown) {
|
||||
return LoadFormattedPrepared(ctx, inst, selected, resource, info, components);
|
||||
}
|
||||
if (resource.object_pointer == 0u) return ConstantU32CompositeZero(state, components);
|
||||
std::array<uint32_t, 4> values {};
|
||||
for (uint32_t component = 0; component < components; component++) {
|
||||
values[component] =
|
||||
LoadWordPrepared(ctx, inst, RebaseRawComponent(selected, component), resource);
|
||||
}
|
||||
return ConstructU32Composite(state, components, values);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
void StoreWideBuffer(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t components) {
|
||||
void StoreBuffer(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t components) {
|
||||
auto& state = ctx.state;
|
||||
EmitIfCondition(state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
|
||||
const auto mem = ctx.Memory(inst);
|
||||
const auto resource = PrepareMemoryResourceAccess(state, mem);
|
||||
const auto mem = ctx.Memory(inst);
|
||||
const auto composite = ctx.Arg(inst, inst.NumArgs() - 2);
|
||||
const auto info = Format::GetFormatInfo(
|
||||
mem.formatted ? BufferFormat(ctx, mem) : Prospero::BufferFormat::kInvalid);
|
||||
if (info.type != Format::ComponentType::Unknown) {
|
||||
StoreFormattedPrepared(ctx, inst, mem, resource, info, composite, components);
|
||||
return;
|
||||
}
|
||||
for (uint32_t component = 0; component < components; component++) {
|
||||
const auto data = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), data, composite,
|
||||
component);
|
||||
StoreWordPrepared(ctx, inst, RebaseRawComponent(mem, component), resource, data);
|
||||
}
|
||||
EmitBufferAccess(ctx, inst, mem, 0u, [&](const auto& selected, const auto& resource) {
|
||||
const auto info = Format::GetFormatInfo(
|
||||
selected.formatted ? BufferFormat(ctx, selected) : Prospero::BufferFormat::kInvalid);
|
||||
if (info.type != Format::ComponentType::Unknown) {
|
||||
StoreFormattedPrepared(ctx, inst, selected, resource, info, composite, components);
|
||||
return;
|
||||
}
|
||||
for (uint32_t component = 0; component < components; component++) {
|
||||
auto data = composite;
|
||||
if (components != 1u) {
|
||||
data = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), data, composite,
|
||||
component);
|
||||
}
|
||||
StoreWordPrepared(ctx, inst, RebaseRawComponent(selected, component), resource, data);
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1129,6 +1188,124 @@ uint32_t GetBdaPointer(EmitterState& state, uint32_t address) {
|
||||
return result;
|
||||
}
|
||||
|
||||
void DefineIndirectBufferLoads(ValueEmitContext& ctx) {
|
||||
auto& state = ctx.state;
|
||||
for (const auto* block: state.program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
const auto components = IR::BufferComponentCount(inst.GetOpcode());
|
||||
if (components == 0u || inst.GetOpcode() == IR::ValueOpcode::ReadConstBuffer) continue;
|
||||
const auto& memory = ctx.Memory(inst);
|
||||
if (memory.kind != IR::ResourceKind::IndirectBuffer || memory.formatted ||
|
||||
!memory.SupportsIndirectBufferLoad(inst.GetOpcode())) continue;
|
||||
auto [entry, inserted] = state.indirect_buffer_load_functions.try_emplace(
|
||||
std::array {memory.data_bits, components, uint32_t(memory.coherent)}, 0u);
|
||||
if (!inserted) continue;
|
||||
const auto function = entry->second = state.builder.AllocateId();
|
||||
const auto type = TypeU32(state);
|
||||
const auto result_type = TypeU32Composite(state, components);
|
||||
const auto signature = state.builder.Type(
|
||||
spv::OpTypeFunction, result_type, type, type, type, type, type, type, type, type);
|
||||
const auto name = "load_indirect_buffer_" + std::to_string(memory.data_bits) + "x" +
|
||||
std::to_string(components) + (memory.coherent ? "_coherent" : "");
|
||||
state.builder.AddName(function, name.c_str());
|
||||
state.builder.AddFunction(spv::OpFunction, result_type, function,
|
||||
spv::FunctionControlMaskNone, signature);
|
||||
std::array<uint32_t, 8> args;
|
||||
for (auto& arg: args) {
|
||||
arg = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpFunctionParameter, type, arg);
|
||||
}
|
||||
EmitLabel(state, state.builder.AllocateId());
|
||||
const auto result = LoadIndirectBuffer(ctx, PrepareIndirectBuffer(state, args, false),
|
||||
memory.data_bits, components, memory.coherent);
|
||||
state.builder.AddFunction(spv::OpReturnValue, result);
|
||||
state.builder.AddFunction(spv::OpFunctionEnd);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DefineIndirectBufferFormats(ValueEmitContext& ctx) {
|
||||
auto& state = ctx.state;
|
||||
const auto needed = std::ranges::any_of(state.program.blocks, [&](const IR::Block* block) {
|
||||
return std::ranges::any_of(*block, [&](const IR::Inst& inst) {
|
||||
if (inst.GetOpcode() != IR::ValueOpcode::LoadBufferU32) return false;
|
||||
const auto& memory = ctx.Memory(inst);
|
||||
return memory.kind == IR::ResourceKind::IndirectBuffer && memory.formatted;
|
||||
});
|
||||
});
|
||||
if (!needed) return;
|
||||
|
||||
const auto type = TypeU32(state);
|
||||
constexpr auto format_count =
|
||||
static_cast<uint32_t>(Prospero::BufferFormat::k32_32_32_32Float) + 1u;
|
||||
{
|
||||
const auto result_type = TypeU32Composite(state, 4);
|
||||
const auto function_type = state.builder.Type(spv::OpTypeFunction, result_type, type);
|
||||
state.indirect_format_geometry_function = state.builder.AllocateId();
|
||||
const auto format = state.builder.AllocateId();
|
||||
state.builder.AddName(state.indirect_format_geometry_function,
|
||||
"indirect_buffer_format_geometry");
|
||||
state.builder.AddFunction(spv::OpFunction, result_type,
|
||||
state.indirect_format_geometry_function,
|
||||
spv::FunctionControlMaskNone, function_type);
|
||||
state.builder.AddFunction(spv::OpFunctionParameter, type, format);
|
||||
EmitLabel(state, state.builder.AllocateId());
|
||||
const auto result = EmitIndexSwitch(
|
||||
state, format, format_count, result_type, [&](uint32_t format) {
|
||||
const auto info = Format::GetFormatInfo(static_cast<Prospero::BufferFormat>(format));
|
||||
return state.builder.Constant(
|
||||
spv::OpConstantComposite, result_type, ConstantU32(state, info.byte_size),
|
||||
ConstantU32(state, std::max(1u, info.component_count)),
|
||||
ConstantU32(state, info.packed_bitfield ? 0u : info.component_bits[0] / 8u),
|
||||
ConstantU32(state, info.byte_size == 0u ? 0u : std::min(4u, info.byte_size) - 1u));
|
||||
});
|
||||
state.builder.AddFunction(spv::OpReturnValue, result);
|
||||
state.builder.AddFunction(spv::OpFunctionEnd);
|
||||
}
|
||||
const auto function_type = state.builder.Type(spv::OpTypeFunction, type, type, type, type, type);
|
||||
state.indirect_format_function = state.builder.AllocateId();
|
||||
const auto format = state.builder.AllocateId();
|
||||
const auto selector = state.builder.AllocateId();
|
||||
const auto component = state.builder.AllocateId();
|
||||
const auto raw = state.builder.AllocateId();
|
||||
state.builder.AddName(state.indirect_format_function, "convert_indirect_buffer_format");
|
||||
state.builder.AddFunction(spv::OpFunction, type, state.indirect_format_function,
|
||||
spv::FunctionControlMaskNone, function_type);
|
||||
state.builder.AddFunction(spv::OpFunctionParameter, type, format);
|
||||
state.builder.AddFunction(spv::OpFunctionParameter, type, selector);
|
||||
state.builder.AddFunction(spv::OpFunctionParameter, type, component);
|
||||
state.builder.AddFunction(spv::OpFunctionParameter, type, raw);
|
||||
EmitLabel(state, state.builder.AllocateId());
|
||||
const auto result = EmitIndexSwitch(
|
||||
state, format, format_count, TypeU32(state), [&](uint32_t format) {
|
||||
const auto info = Format::GetFormatInfo(static_cast<Prospero::BufferFormat>(format));
|
||||
if (info.type == Format::ComponentType::Unknown) return ConstantU32(state, 0);
|
||||
const auto constant = Select(
|
||||
state, TypeU32(state),
|
||||
Binary(state, spv::OpIEqual, TypeBool(state), selector, ConstantU32(state, 1)),
|
||||
FormattedConstant(ctx, info, FormattedSourceKind::One), ConstantU32(state, 0));
|
||||
return EmitValueOrDefaultIfCondition(
|
||||
state, Binary(state, spv::OpUGreaterThanEqual, TypeBool(state), selector,
|
||||
ConstantU32(state, 4)),
|
||||
TypeU32(state), constant, [&]() {
|
||||
const auto emit_component = [&](uint32_t component) {
|
||||
return LoadFormattedComponent(
|
||||
ctx, info, {FormattedSourceKind::Memory, component},
|
||||
[&](uint32_t) { return raw; },
|
||||
[&](uint32_t, uint32_t bits) {
|
||||
return Binary(state, spv::OpBitwiseAnd, TypeU32(state), raw,
|
||||
ConstantU32(state, bits == 8u ? 0xffu : 0xffffu));
|
||||
});
|
||||
};
|
||||
if (!info.packed_bitfield) return emit_component(0u);
|
||||
return EmitIndexSwitch(state, component, info.component_count, TypeU32(state),
|
||||
emit_component);
|
||||
});
|
||||
});
|
||||
state.builder.AddFunction(spv::OpReturnValue, result);
|
||||
state.builder.AddFunction(spv::OpFunctionEnd);
|
||||
}
|
||||
|
||||
void DefineGetBdaPointer(EmitterState& state) {
|
||||
if (!state.program.info.uses_dma) {
|
||||
return;
|
||||
@@ -1222,32 +1399,48 @@ void EmitSharedAtomic64(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto& state = ctx.state;
|
||||
const auto& mem = ctx.Memory(inst);
|
||||
EnsureLdsStorage(state);
|
||||
EmitIfCondition(state, ctx.Arg(inst, 2), [&]() {
|
||||
const auto address = Binary(state, spv::OpBitwiseAnd, TypeU32(state),
|
||||
ByteAddress(ctx, inst, mem), ConstantU32(state, 0xfff8u));
|
||||
const auto index = Binary(state, spv::OpShiftRightLogical, TypeU32(state), address,
|
||||
ConstantU32(state, 3u));
|
||||
const auto in_bounds = Binary(state, spv::OpULessThan, TypeBool(state), index,
|
||||
ConstantU32(state, LdsDwordCount(state) / 2u));
|
||||
EmitIfCondition(state, in_bounds, [&]() {
|
||||
auto native_index = index;
|
||||
auto semantics = spv::MemorySemanticsWorkgroupMemoryMask;
|
||||
if (state.lds_storage_class == spv::StorageClassStorageBuffer) {
|
||||
native_index = EmitAddU32(state, index, EmitBinaryU32(
|
||||
state, spv::OpShiftRightLogical, state.lds_base_dwords, ConstantU32(state, 1)));
|
||||
semantics = spv::MemorySemanticsUniformMemoryMask;
|
||||
}
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto address = Binary(state, spv::OpBitwiseAnd, TypeU32(state),
|
||||
ByteAddress(ctx, inst, mem), ConstantU32(state, 0xfff8u));
|
||||
const auto index = Binary(state, spv::OpShiftRightLogical, TypeU32(state), address,
|
||||
ConstantU32(state, 3u));
|
||||
const auto in_bounds = Binary(state, spv::OpULessThan, TypeBool(state), index,
|
||||
ConstantU32(state, LdsDwordCount(state) / 2u));
|
||||
const auto active = EmitLogicalAndBool(state, ctx.Arg(inst, inst.NumArgs() - 1), in_bounds);
|
||||
const auto emit = [&]() {
|
||||
auto native_index = index;
|
||||
auto semantics = spv::MemorySemanticsWorkgroupMemoryMask;
|
||||
if (state.lds_storage_class == spv::StorageClassStorageBuffer) {
|
||||
native_index = EmitAddU32(state, index, EmitBinaryU32(
|
||||
state, spv::OpShiftRightLogical, state.lds_base_dwords, ConstantU32(state, 1)));
|
||||
semantics = spv::MemorySemanticsUniformMemoryMask;
|
||||
}
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
spv::OpAccessChain, TypePointer(state, state.lds_storage_class, TypeU64(state)),
|
||||
pointer, state.lds_u64_variable, ConstantU32(state, 0), native_index);
|
||||
const auto old = state.builder.AllocateId();
|
||||
const auto opcode = SpirvAtomicOpcode(inst.GetOpcode());
|
||||
const auto scope = ConstantU32(state, spv::ScopeWorkgroup);
|
||||
const auto acquire_release =
|
||||
ConstantU32(state, spv::MemorySemanticsAcquireReleaseMask | semantics);
|
||||
if (opcode == spv::OpAtomicCompareExchange) {
|
||||
// RDNA2 DS compares DATA and stores DATA2, opposite to BUFFER atomics.
|
||||
state.builder.AddFunction(
|
||||
spv::OpAccessChain, TypePointer(state, state.lds_storage_class, TypeU64(state)),
|
||||
pointer, state.lds_u64_variable, ConstantU32(state, 0), native_index);
|
||||
const auto value = ctx.Arg(inst, 1);
|
||||
state.builder.AddFunction(
|
||||
SpirvAtomicOpcode(inst.GetOpcode()), TypeU64(state), state.builder.AllocateId(),
|
||||
pointer, ConstantU32(state, spv::ScopeWorkgroup),
|
||||
ConstantU32(state, spv::MemorySemanticsAcquireReleaseMask | semantics), value);
|
||||
});
|
||||
});
|
||||
opcode, TypeU64(state), old, pointer, scope, acquire_release,
|
||||
ConstantU32(state, spv::MemorySemanticsAcquireMask | semantics),
|
||||
ctx.Arg(inst, 2), ctx.Arg(inst, 1));
|
||||
} else {
|
||||
state.builder.AddFunction(opcode, TypeU64(state), old, pointer, scope,
|
||||
acquire_release, ctx.Arg(inst, 1));
|
||||
}
|
||||
return old;
|
||||
};
|
||||
if (inst.HasUses()) {
|
||||
ctx.Define(inst, EmitValueOrDefaultIfCondition(
|
||||
state, active, TypeU64(state), ConstantU64(state, 0), emit));
|
||||
} else {
|
||||
EmitIfCondition(state, active, emit);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t EmitBufferFloatAtomic(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
@@ -1377,6 +1570,13 @@ void EmitReadConstBuffer(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
}));
|
||||
}
|
||||
|
||||
uint32_t EmitGetBufferResourceIndex(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto& buffer = ctx.state.program.info.buffers.at(inst.Flags<uint32_t>());
|
||||
if (buffer.indirect_resources.empty()) return ConstantU32(ctx.state, 0u);
|
||||
return EmitIndirectResourceIndex(ctx.state, ctx.Arg(inst, 0), buffer.indirect_mapping_offset,
|
||||
buffer.indirect_search_iterations, UINT32_MAX);
|
||||
}
|
||||
|
||||
void EmitLoadMemory(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto op = inst.GetOpcode();
|
||||
const auto& mem = ctx.Memory(inst);
|
||||
@@ -1388,7 +1588,8 @@ void EmitLoadMemory(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
if (mem.kind == IR::ResourceKind::FlatLocal)
|
||||
value = LoadLocalFlat(ctx, inst);
|
||||
else if (buffer_components > 1u ||
|
||||
(buffer_components == 1u && mem.kind == IR::ResourceKind::IndirectBuffer && !mem.formatted))
|
||||
(buffer_components == 1u && mem.kind == IR::ResourceKind::IndirectBuffer) ||
|
||||
(op == IR::ValueOpcode::LoadBufferU32 && mem.formatted))
|
||||
value = LoadBuffer(ctx, inst, buffer_components);
|
||||
else if (shared_components > 1u)
|
||||
value = LoadWideShared(ctx, inst, shared_components);
|
||||
@@ -1398,9 +1599,6 @@ void EmitLoadMemory(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
mem.kind != IR::ResourceKind::Scratch)
|
||||
value = LoadBda(ctx, GuestAddress(ctx, inst, mem), ctx.Arg(inst, inst.NumArgs() - 1),
|
||||
address_info.data_bits, mem.coherent);
|
||||
else if (op == IR::ValueOpcode::LoadBufferU32 && mem.formatted)
|
||||
value = mem.kind == IR::ResourceKind::IndirectBuffer ? LoadIndirectFormattedX(ctx, inst)
|
||||
: FormattedLoad(ctx, inst, mem);
|
||||
else if (inst.GetType() == IR::Type::U8)
|
||||
value = LoadSubword(ctx, inst, mem, 8, false);
|
||||
else if (inst.GetType() == IR::Type::U16)
|
||||
@@ -1419,11 +1617,11 @@ void EmitStoreMemory(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
if (mem.kind == IR::ResourceKind::FlatLocal)
|
||||
StoreLocalFlat(ctx, inst);
|
||||
else if (buffer_components > 1u)
|
||||
StoreWideBuffer(ctx, inst, buffer_components);
|
||||
StoreBuffer(ctx, inst, buffer_components);
|
||||
else if (shared_components > 1u)
|
||||
StoreWideShared(ctx, inst, shared_components);
|
||||
else if (op == IR::ValueOpcode::StoreBufferU32 && mem.formatted)
|
||||
FormattedStore(ctx, inst, mem);
|
||||
StoreBuffer(ctx, inst, 1u);
|
||||
else if (type == IR::Type::U8)
|
||||
StoreSubword(ctx, inst, mem, 8);
|
||||
else if (type == IR::Type::U16)
|
||||
|
||||
@@ -1,30 +1,37 @@
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInstructions.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index) {
|
||||
if (state.program.bindings.UsesPushData()) {
|
||||
dword_index += state.program.bindings.push_data_start_dword;
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpAccessChain, TypePushConstantElementPointer(state),
|
||||
pointer, state.push_constant_variable, ConstantU32(state, 0),
|
||||
ConstantU32(state, dword_index));
|
||||
state.builder.AddFunction(spv::OpLoad, TypeU32(state), value, pointer);
|
||||
return value;
|
||||
}
|
||||
uint32_t EmitPushDataLoad(EmitterState& state, uint32_t index) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpAccessChain, TypePushConstantElementPointer(state),
|
||||
pointer, state.push_constant_variable, ConstantU32(state, 0), index);
|
||||
state.builder.AddFunction(spv::OpLoad, TypeU32(state), value, pointer);
|
||||
return value;
|
||||
}
|
||||
|
||||
static uint32_t EmitShaderDataDwordLoadAt(EmitterState& state, uint32_t dword_index) {
|
||||
if (state.program.bindings.UsesPushData()) return EmitPushDataLoad(state, dword_index);
|
||||
if (state.shader_data_storage_variable != 0) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpAccessChain, TypeStorageBufferElementPointer(state),
|
||||
pointer, state.shader_data_storage_variable,
|
||||
ConstantU32(state, 0), ConstantU32(state, dword_index));
|
||||
ConstantU32(state, 0), dword_index);
|
||||
state.builder.AddFunction(spv::OpLoad, TypeU32(state), value, pointer);
|
||||
return value;
|
||||
}
|
||||
return ConstantU32(state, 0);
|
||||
}
|
||||
|
||||
uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index) {
|
||||
if (state.program.bindings.UsesPushData()) {
|
||||
dword_index += state.program.bindings.push_data_start_dword;
|
||||
}
|
||||
return EmitShaderDataDwordLoadAt(state, ConstantU32(state, dword_index));
|
||||
}
|
||||
|
||||
uint32_t EmitBinaryU32(EmitterState& state, spv::Op opcode, uint32_t lhs, uint32_t rhs) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(opcode, TypeU32(state), ret, lhs, rhs);
|
||||
@@ -102,12 +109,48 @@ Prospero::BufferFormat StorageBufferFormat(const EmitterState& state, const IR::
|
||||
return state.program.info.buffers[mem.resource].descriptor_format;
|
||||
}
|
||||
|
||||
uint32_t SharedIndirectBufferResource(const EmitterState& state, uint32_t resource) {
|
||||
const auto& buffers = state.program.info.buffers;
|
||||
const auto& root = buffers[resource];
|
||||
if (root.indirect_root != resource || root.descriptor_index == UINT32_MAX ||
|
||||
root.indirect_resources.size() < 2u) {
|
||||
return UINT32_MAX;
|
||||
}
|
||||
const auto first = root.packed_stride == 0u ? 1u : 0u;
|
||||
const auto representative = root.indirect_resources[first];
|
||||
const auto& shared = buffers[representative];
|
||||
if (shared.packed_stride == 0u) return UINT32_MAX;
|
||||
uint32_t next_child_slot = UINT32_MAX;
|
||||
for (uint32_t ordinal = first; ordinal < root.indirect_resources.size(); ++ordinal) {
|
||||
const auto& candidate = buffers[root.indirect_resources[ordinal]];
|
||||
if (candidate.packed_stride != shared.packed_stride ||
|
||||
candidate.descriptor_format != shared.descriptor_format ||
|
||||
candidate.descriptor_swizzle != shared.descriptor_swizzle ||
|
||||
candidate.descriptor_index == UINT32_MAX ||
|
||||
(ordinal > 1u && candidate.descriptor_index != next_child_slot)) return UINT32_MAX;
|
||||
if (ordinal != 0u) next_child_slot = candidate.descriptor_index + 1u;
|
||||
}
|
||||
return representative;
|
||||
}
|
||||
|
||||
void EmitMemoryOffsets(EmitterState& state) {
|
||||
const auto count = state.program.bindings.descriptor_counts[static_cast<size_t>(IR::DescriptorBindingKind::Buffers)];
|
||||
state.memory_byte_offsets.resize(count);
|
||||
std::vector<bool> dynamic_offsets(count);
|
||||
for (uint32_t resource = 0; resource < state.program.info.buffers.size(); ++resource) {
|
||||
if (SharedIndirectBufferResource(state, resource) == UINT32_MAX) continue;
|
||||
for (const auto candidate: state.program.info.buffers[resource].indirect_resources) {
|
||||
dynamic_offsets[state.program.info.buffers[candidate].descriptor_index] = true;
|
||||
}
|
||||
}
|
||||
for (uint32_t i = 0; i < count; i += 4u) {
|
||||
const auto lanes = std::min(4u, count - i);
|
||||
if (std::all_of(dynamic_offsets.begin() + i, dynamic_offsets.begin() + i + lanes,
|
||||
[](bool dynamic) { return dynamic; })) continue;
|
||||
const auto word =
|
||||
EmitShaderDataDwordLoad(state, state.program.bindings.memory_offset_dword + i / 4u);
|
||||
for (uint32_t lane = 0; lane < std::min(4u, count - i); ++lane) {
|
||||
for (uint32_t lane = 0; lane < lanes; ++lane) {
|
||||
if (dynamic_offsets[i + lane]) continue;
|
||||
state.memory_byte_offsets[i + lane] = EmitNative<spv::OpBitFieldUExtract, IR::Type::U32>(
|
||||
state, word, ConstantU32(state, lane * 8u), ConstantU32(state, 8u));
|
||||
}
|
||||
@@ -152,7 +195,8 @@ void EnsureLdsStorage(EmitterState& state) {
|
||||
|
||||
MemoryResourceAccess PrepareStorageBufferResourceAccess(EmitterState& state,
|
||||
const IR::MemoryInfo& mem,
|
||||
BufferDefinition& buffer) {
|
||||
BufferDefinition& buffer,
|
||||
uint32_t array_index) {
|
||||
if (buffer.variable == 0) {
|
||||
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::Buffers, mem.resource,
|
||||
"storage buffer descriptor array was not emitted");
|
||||
@@ -160,22 +204,42 @@ MemoryResourceAccess PrepareStorageBufferResourceAccess(EmitterState& state,
|
||||
if (buffer.pointer_type == 0) {
|
||||
buffer.pointer_type = TypePointer(state, spv::StorageClassStorageBuffer, buffer.type);
|
||||
}
|
||||
const auto array_index =
|
||||
state.program.info.buffers.at(mem.resource).descriptor_index;
|
||||
const bool non_uniform = array_index != 0u;
|
||||
const auto static_index = state.program.info.buffers.at(mem.resource).descriptor_index;
|
||||
if (!non_uniform) array_index = ConstantU32(state, static_index);
|
||||
MemoryResourceAccess access {
|
||||
.kind = mem.kind,
|
||||
.non_uniform = non_uniform,
|
||||
.memory_access = mem.coherent ? spv::MemoryAccessVolatileMask : spv::MemoryAccessMaskNone};
|
||||
access.object_pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpAccessChain, buffer.pointer_type, access.object_pointer,
|
||||
buffer.variable, ConstantU32(state, array_index));
|
||||
access.byte_offset = state.memory_byte_offsets[array_index];
|
||||
buffer.variable, array_index);
|
||||
if (non_uniform) {
|
||||
state.builder.RequireExtension("SPV_EXT_descriptor_indexing");
|
||||
state.builder.RequireCapability(spv::CapabilityShaderNonUniform);
|
||||
state.builder.RequireCapability(spv::CapabilityStorageBufferArrayNonUniformIndexing);
|
||||
state.builder.AddAnnotation(spv::OpDecorate, access.object_pointer, spv::DecorationNonUniform);
|
||||
const auto offsets_start = state.program.bindings.memory_offset_dword +
|
||||
(state.program.bindings.UsesPushData() ? state.program.bindings.push_data_start_dword : 0u);
|
||||
const auto word = EmitShaderDataDwordLoadAt(state, EmitAddU32(
|
||||
state, ConstantU32(state, offsets_start),
|
||||
Binary(state, spv::OpShiftRightLogical, TypeU32(state), array_index, ConstantU32(state, 2))));
|
||||
const auto shift = Binary(state, spv::OpShiftLeftLogical, TypeU32(state),
|
||||
Binary(state, spv::OpBitwiseAnd, TypeU32(state), array_index, ConstantU32(state, 3)),
|
||||
ConstantU32(state, 3));
|
||||
access.byte_offset = EmitNative<spv::OpBitFieldUExtract, IR::Type::U32>(
|
||||
state, word, shift, ConstantU32(state, 8));
|
||||
} else {
|
||||
access.byte_offset = state.memory_byte_offsets[static_index];
|
||||
}
|
||||
access.length = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpArrayLength, TypeU32(state), access.length,
|
||||
access.object_pointer, 0);
|
||||
return access;
|
||||
}
|
||||
|
||||
MemoryResourceAccess PrepareMemoryResourceAccess(EmitterState& state, const IR::MemoryInfo& mem) {
|
||||
MemoryResourceAccess PrepareMemoryResourceAccess(EmitterState& state, const IR::MemoryInfo& mem,
|
||||
uint32_t array_index) {
|
||||
MemoryResourceAccess access {.kind = mem.kind};
|
||||
switch (mem.kind) {
|
||||
case IR::ResourceKind::Lds:
|
||||
@@ -215,7 +279,7 @@ MemoryResourceAccess PrepareMemoryResourceAccess(EmitterState& state, const IR::
|
||||
} else if (bits == 16u) {
|
||||
buffer = &state.storage_buffers[1];
|
||||
}
|
||||
access = PrepareStorageBufferResourceAccess(state, mem, *buffer);
|
||||
access = PrepareStorageBufferResourceAccess(state, mem, *buffer, array_index);
|
||||
access.element_bits = bits;
|
||||
return access;
|
||||
}
|
||||
@@ -260,6 +324,9 @@ uint32_t EmitStorageBufferElementPointer(EmitterState& state,
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpAccessChain, pointer_type, pointer, access.object_pointer,
|
||||
ConstantU32(state, 0), index);
|
||||
if (access.non_uniform) {
|
||||
state.builder.AddAnnotation(spv::OpDecorate, pointer, spv::DecorationNonUniform);
|
||||
}
|
||||
return pointer;
|
||||
}
|
||||
|
||||
@@ -362,8 +429,82 @@ uint32_t NormalizeFormatComponent(EmitterState& state, const Format::BufferForma
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t EncodeFormattedStoreComponent(EmitterState& state, const Format::BufferFormatInfo& info,
|
||||
uint32_t component, uint32_t data, uint32_t data_bits,
|
||||
UnormRounding rounding) {
|
||||
EXIT_IF(rounding != UnormRounding::RoundEven && info.type != Format::ComponentType::Unorm);
|
||||
const auto bits = info.component_bits[component];
|
||||
if (data_bits == 16u) {
|
||||
if (info.type == Format::ComponentType::Uint) {
|
||||
data = EmitBitFieldUExtract(state, data, ConstantU32(state, 0), ConstantU32(state, 16));
|
||||
} else if (info.type == Format::ComponentType::Sint) {
|
||||
data = EmitBitFieldSExtract(state, data, ConstantU32(state, 0), ConstantU32(state, 16));
|
||||
} else {
|
||||
data = EmitBitCastU32F32(state, EmitF16BitsToF32(state, data));
|
||||
}
|
||||
}
|
||||
if (info.type == Format::ComponentType::Sint && bits < 32u) {
|
||||
const auto maximum = (1u << (bits - 1u)) - 1u;
|
||||
data = EmitSMax32(state, data, ConstantU32(state, ~maximum));
|
||||
data = EmitSMin32(state, data, ConstantU32(state, maximum));
|
||||
return Binary(state, spv::OpBitwiseAnd, TypeU32(state), data,
|
||||
ConstantU32(state, (1u << bits) - 1u));
|
||||
}
|
||||
const bool normalized = info.type == Format::ComponentType::Unorm ||
|
||||
info.type == Format::ComponentType::Snorm;
|
||||
const bool scaled = info.type == Format::ComponentType::Uscaled ||
|
||||
info.type == Format::ComponentType::Sscaled;
|
||||
if (normalized || scaled) {
|
||||
// Two-bit packed channels are unsigned even in signed formats.
|
||||
const bool is_signed = bits != 2u && (info.type == Format::ComponentType::Snorm ||
|
||||
info.type == Format::ComponentType::Sscaled);
|
||||
const auto max_value = static_cast<float>((1u << (bits - (is_signed ? 1u : 0u))) - 1u);
|
||||
const auto lower = normalized ? (is_signed ? -1.0f : 0.0f)
|
||||
: (is_signed ? -max_value - 1.0f : 0.0f);
|
||||
const auto upper = normalized ? 1.0f : max_value;
|
||||
auto value = Select(state, TypeF32(state), EmitClassifyF32Bits(state, data).nan,
|
||||
ConstantF32Value(state, 0.0f), EmitBitCastF32U32(state, data));
|
||||
value = EmitGlsl<GLSLstd450FClamp, IR::Type::F32>(
|
||||
state, value, ConstantF32Value(state, lower), ConstantF32Value(state, upper));
|
||||
if (normalized) {
|
||||
value = EmitFPMul32(state, value, ConstantF32Value(state, max_value));
|
||||
if (rounding == UnormRounding::RoundEven) {
|
||||
value = EmitFPRoundEven32(state, value);
|
||||
} else if (rounding == UnormRounding::HalfUp) {
|
||||
value = EmitFPAdd32(state, value, ConstantF32Value(state, 0.5f));
|
||||
}
|
||||
}
|
||||
// Float-to-integer conversion truncates scaled values toward zero.
|
||||
value = Unary(state, is_signed ? spv::OpConvertFToS : spv::OpConvertFToU,
|
||||
is_signed ? TypeI32(state) : TypeU32(state), value);
|
||||
return is_signed ? Unary(state, spv::OpBitcast, TypeU32(state), value) : value;
|
||||
}
|
||||
if (bits == 16u && info.type == Format::ComponentType::Float) {
|
||||
const auto pair = EmitCompositeConstructF32x2(
|
||||
state, EmitBitCastF32U32(state, data), ConstantF32Value(state, 0.0f));
|
||||
return EmitPackHalf2x16(state, pair);
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
uint32_t EncodePackedColorComponent(EmitterState& state, const Format::BufferFormatInfo& info,
|
||||
uint32_t component, uint32_t data, uint32_t data_bits,
|
||||
UnormRounding rounding) {
|
||||
auto value = EncodeFormattedStoreComponent(state, info, component, data, data_bits, rounding);
|
||||
if (info.type == Format::ComponentType::Uint) {
|
||||
value = EmitUMin32(state, value,
|
||||
ConstantU32(state, (1u << info.component_bits[component]) - 1u));
|
||||
}
|
||||
if (info.component_bit_offset[component] != 0u) {
|
||||
value = Binary(state, spv::OpShiftLeftLogical, TypeU32(state), value,
|
||||
ConstantU32(state, info.component_bit_offset[component]));
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
spv::Op SpirvAtomicOpcode(IR::ValueOpcode opcode) {
|
||||
switch (opcode) {
|
||||
case IR::ValueOpcode::SharedAtomicCmpSwap64:
|
||||
case IR::ValueOpcode::ImageAtomicCompareSwap32:
|
||||
case IR::ValueOpcode::BufferAtomicCmpSwap32: return spv::OpAtomicCompareExchange;
|
||||
case IR::ValueOpcode::ImageAtomicSwap32:
|
||||
@@ -391,7 +532,8 @@ spv::Op SpirvAtomicOpcode(IR::ValueOpcode opcode) {
|
||||
case IR::ValueOpcode::ImageAtomicUMax32:
|
||||
case IR::ValueOpcode::ImageAtomicUMax64:
|
||||
case IR::ValueOpcode::BufferAtomicUMax32:
|
||||
case IR::ValueOpcode::SharedAtomicUMax32: return spv::OpAtomicUMax;
|
||||
case IR::ValueOpcode::SharedAtomicUMax32:
|
||||
case IR::ValueOpcode::SharedAtomicUMax64: return spv::OpAtomicUMax;
|
||||
case IR::ValueOpcode::ImageAtomicAnd32:
|
||||
case IR::ValueOpcode::ImageAtomicAnd64:
|
||||
case IR::ValueOpcode::BufferAtomicAnd32:
|
||||
|
||||
@@ -212,9 +212,8 @@ void DefineDescriptors(EmitterState& state) {
|
||||
auto& bindings = state.program.bindings;
|
||||
auto& counts = bindings.descriptor_counts;
|
||||
auto& buffer_count = counts[static_cast<size_t>(Kind::Buffers)];
|
||||
for (uint32_t index = 0; index < info.buffers.size(); ++index) {
|
||||
info.buffers[index].descriptor_index = (info.live_buffers & (uint64_t{1} << index)) != 0
|
||||
? buffer_count++ : UINT32_MAX;
|
||||
for (auto& buffer: info.buffers) {
|
||||
buffer.descriptor_index = buffer.live ? buffer_count++ : UINT32_MAX;
|
||||
}
|
||||
std::array<const IR::ImageResource*, IR::ImageBindingCount> image_types {};
|
||||
for (auto& image: info.images) {
|
||||
@@ -244,7 +243,8 @@ void DefineDescriptors(EmitterState& state) {
|
||||
IR::PushData::StartFor(bindings.push_data_start_dword, bindings.ShaderDataDwords());
|
||||
counts[static_cast<size_t>(Kind::ShaderData)] =
|
||||
bindings.ShaderDataDwords() != 0 && !bindings.UsesPushData();
|
||||
if (state.program.bindings.UsesPushData() || state.program.stage == ShaderType::Mesh) {
|
||||
if (state.program.bindings.UsesPushData() || state.program.stage == ShaderType::Mesh ||
|
||||
state.object_primitive_id_variable != 0) {
|
||||
const auto type = PushConstantBlockType(state);
|
||||
state.push_constant_variable = state.builder.DefineGlobalVariable(
|
||||
TypePointer(state, spv::StorageClassPushConstant, type), spv::StorageClassPushConstant);
|
||||
@@ -547,6 +547,11 @@ void DefineInputs(EmitterState& state) {
|
||||
}
|
||||
input.variable_id =
|
||||
DefineInterfaceVariable(state, type, spv::StorageClassInput, input.debug_name.c_str());
|
||||
if (state.program.stage == ShaderType::Pixel && input.kind == IR::StageInputKind::PrimitiveId) {
|
||||
// Fragment PrimitiveId accepts Tessellation, which the device already enables.
|
||||
state.builder.RequireCapability(spv::CapabilityTessellation);
|
||||
state.builder.AddAnnotation(spv::OpDecorate, input.variable_id, spv::DecorationFlat);
|
||||
}
|
||||
if (input.kind == IR::StageInputKind::Layer || input.kind == IR::StageInputKind::SampleId) {
|
||||
state.builder.AddAnnotation(spv::OpDecorate, input.variable_id, spv::DecorationFlat);
|
||||
}
|
||||
@@ -658,13 +663,21 @@ void DefineOutputs(EmitterState& state) {
|
||||
BuiltIn(state.sample_mask_variable, SampleMaskArrayType(state), "gl_SampleMask",
|
||||
spv::BuiltInSampleMask);
|
||||
break;
|
||||
case IR::StageOutputKind::ObjectPrimitiveId:
|
||||
binding.variable_id = DefineInterfaceVariable(
|
||||
state, TypeU32(state), spv::StorageClassOutput, binding.debug_name.c_str());
|
||||
state.object_primitive_id_variable = binding.variable_id;
|
||||
state.builder.AddAnnotation(spv::OpDecorate, binding.variable_id,
|
||||
spv::DecorationLocation, binding.location);
|
||||
break;
|
||||
case IR::StageOutputKind::Parameter:
|
||||
case IR::StageOutputKind::Mrt: {
|
||||
const bool uint_output =
|
||||
binding.kind == IR::StageOutputKind::Mrt &&
|
||||
state.program.stage == ShaderType::Pixel &&
|
||||
binding.index < std::size(state.input_info.pixel->target_output_mode) &&
|
||||
state.input_info.pixel->target_output_mode[binding.index] == 7u;
|
||||
(state.input_info.pixel->target_output_mode[binding.index] == 7u ||
|
||||
(state.input_info.pixel->target_packed_unorm_mask & (1u << binding.index)) != 0u);
|
||||
const auto type = uint_output ? TypeU32Vector(state, 4) : TypeF32Vector(state, 4);
|
||||
binding.variable_id = DefineInterfaceVariable(state, type, spv::StorageClassOutput,
|
||||
binding.debug_name.c_str());
|
||||
@@ -765,16 +778,23 @@ void DefineModule(EmitterState& state) {
|
||||
state.builder.RequireCapability(spv::CapabilityImageGatherExtended);
|
||||
}
|
||||
if (state.lane_count == 2 || state.program.info.subgroup_barrier ||
|
||||
state.program.info.subgroup_ballot || state.program.info.subgroup_shuffle ||
|
||||
state.program.info.subgroup_local_invocation_id) {
|
||||
state.program.info.subgroup_ballot || state.program.info.subgroup_vote ||
|
||||
state.program.info.subgroup_shuffle ||
|
||||
state.program.info.subgroup_arithmetic || state.program.info.subgroup_local_invocation_id) {
|
||||
state.builder.RequireCapability(spv::CapabilityGroupNonUniform);
|
||||
}
|
||||
if (state.lane_count == 2 || state.program.info.subgroup_ballot) {
|
||||
state.builder.RequireCapability(spv::CapabilityGroupNonUniformBallot);
|
||||
}
|
||||
if (state.program.info.subgroup_vote) {
|
||||
state.builder.RequireCapability(spv::CapabilityGroupNonUniformVote);
|
||||
}
|
||||
if (state.program.info.subgroup_shuffle) {
|
||||
state.builder.RequireCapability(spv::CapabilityGroupNonUniformShuffle);
|
||||
}
|
||||
if (state.program.info.subgroup_arithmetic) {
|
||||
state.builder.RequireCapability(spv::CapabilityGroupNonUniformArithmetic);
|
||||
}
|
||||
if (state.program.info.compute_derivatives && state.program.stage == ShaderType::Compute) {
|
||||
state.builder.RequireCapability(spv::CapabilityComputeDerivativeGroupQuadsKHR);
|
||||
state.builder.RequireExtension("SPV_KHR_compute_shader_derivatives");
|
||||
|
||||
@@ -85,6 +85,14 @@ void StoreDispatcherPhiEdge(ValueEmitContext& ctx, const DispatcherFunctionState
|
||||
|
||||
void EmitReturn(ValueEmitContext& ctx) {
|
||||
EmitKillIfPixelValidMaskInactive(ctx.state);
|
||||
if (ctx.state.object_primitive_id_variable != 0) {
|
||||
auto& state = ctx.state;
|
||||
const auto primitive = EmitGetBuiltin(
|
||||
ctx, IR::Value {static_cast<uint32_t>(IR::StageInputKind::PrimitiveId)}, IR::Value {0u});
|
||||
const auto object = EmitPushDataLoad(state, ConstantU32(state, 0));
|
||||
state.builder.AddFunction(spv::OpStore, state.object_primitive_id_variable,
|
||||
EmitAddU32(state, object, primitive));
|
||||
}
|
||||
ctx.state.builder.AddFunction(spv::OpReturn);
|
||||
}
|
||||
|
||||
@@ -226,8 +234,9 @@ void Invoke(Return (*emit)(Context&, Args...), ValueEmitContext& ctx, const IR::
|
||||
|
||||
void EmitDirectInstruction(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
if (ctx.half != 0 && (inst.GetOpcode() == IR::ValueOpcode::Ballot ||
|
||||
inst.GetOpcode() == IR::ValueOpcode::ReadFirstLane)) {
|
||||
// Both operations already combine both emulated halves into one whole-wave result.
|
||||
inst.GetOpcode() == IR::ValueOpcode::ReadFirstLane ||
|
||||
inst.GetOpcode() == IR::ValueOpcode::SubgroupUMinU32)) {
|
||||
// These operations combine both emulated halves into one whole-wave result.
|
||||
ctx.Define(inst, ctx.other_half->Result(inst));
|
||||
return;
|
||||
}
|
||||
@@ -347,6 +356,7 @@ void EmitDispatcherFunction(ValueEmitContext& ctx, const DispatcherFunctionState
|
||||
const auto initial_parent = state.current_label;
|
||||
state.builder.AddFunction(spv::OpBranch, dispatcher.header_label);
|
||||
|
||||
state.current_block = nullptr;
|
||||
EmitLabel(state, dispatcher.header_label);
|
||||
const auto pc = state.builder.AllocateId();
|
||||
const auto next_pc = state.builder.AllocateId();
|
||||
@@ -382,6 +392,7 @@ void EmitDispatcherFunction(ValueEmitContext& ctx, const DispatcherFunctionState
|
||||
next_pc_words.push_back(state.current_label);
|
||||
state.builder.AddFunction(spv::OpBranch, dispatcher.after_switch_label);
|
||||
}
|
||||
state.current_block = nullptr;
|
||||
EmitLabel(state, dispatcher.after_switch_label);
|
||||
state.builder.AddFunction(next_pc_words);
|
||||
state.builder.AddFunction(spv::OpBranch, dispatcher.continue_label);
|
||||
@@ -665,6 +676,8 @@ void EmitProgram(EmitterState& state) {
|
||||
}
|
||||
}
|
||||
DefineGetBdaPointer(state);
|
||||
DefineIndirectBufferLoads(ctx);
|
||||
DefineIndirectBufferFormats(ctx);
|
||||
DefineBvhIntersect(state);
|
||||
if (program.info.uses_swizzle) {
|
||||
ctx.scratch_u32_variable = state.builder.AllocateId();
|
||||
@@ -744,6 +757,7 @@ void EmitProgram(EmitterState& state) {
|
||||
EmitStructuredFunction(ctx);
|
||||
}
|
||||
state.builder.AddFunction(spv::OpFunctionEnd);
|
||||
state.current_block = nullptr;
|
||||
if (state.program.stage == ShaderType::Mesh) {
|
||||
EmitMeshEntryPoint(state);
|
||||
}
|
||||
|
||||
@@ -185,6 +185,7 @@ constexpr MimgGatherInfo MIMG_GATHER_OPCODE_LIST[] = {
|
||||
{0x44u, Opcode::IMAGE_GATHER4_L, ImageSampleFlagLod},
|
||||
{0x47u, Opcode::IMAGE_GATHER4_LZ, ImageSampleFlagLevelZero},
|
||||
{0x48u, Opcode::IMAGE_GATHER4_C, ImageSampleFlagCompare},
|
||||
{0x4cu, Opcode::IMAGE_GATHER4_C_L, ImageSampleFlagCompare | ImageSampleFlagLod},
|
||||
{0x4fu, Opcode::IMAGE_GATHER4_C_LZ,
|
||||
ImageSampleFlagCompare | ImageSampleFlagLevelZero},
|
||||
{0x57u, Opcode::IMAGE_GATHER4_LZ_O,
|
||||
@@ -351,6 +352,9 @@ void DecodeMimg(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
|
||||
if (a16) {
|
||||
inst.image_sample_flags |= ImageSampleFlagA16;
|
||||
}
|
||||
if ((sample != nullptr || gather != nullptr) && (word0 & (1u << 12u)) != 0u) {
|
||||
inst.image_sample_flags |= ImageSampleFlagUnnormalized;
|
||||
}
|
||||
inst.image_dimension = dimension;
|
||||
inst.image_r128 = r128;
|
||||
inst.image_nsa_dwords = nsa_dwords;
|
||||
|
||||
@@ -42,13 +42,17 @@ constexpr MemoryOpcodeInfo MUBUF_OPCODE_LIST[] = {
|
||||
{0x0eu, Opcode::BUFFER_LOAD_DWORDX4, 4, 32},
|
||||
{0x0fu, Opcode::BUFFER_LOAD_DWORDX3, 3, 32},
|
||||
{0x18u, Opcode::BUFFER_STORE_BYTE, 1, 8},
|
||||
{0x19u, Opcode::BUFFER_STORE_BYTE_D16_HI, 1, 8},
|
||||
{0x1au, Opcode::BUFFER_STORE_SHORT, 1, 16},
|
||||
{0x1bu, Opcode::BUFFER_STORE_SHORT_D16_HI, 1, 16},
|
||||
{0x1cu, Opcode::BUFFER_STORE_DWORD, 1, 32},
|
||||
{0x1du, Opcode::BUFFER_STORE_DWORDX2, 2, 32},
|
||||
{0x1eu, Opcode::BUFFER_STORE_DWORDX4, 4, 32},
|
||||
{0x1fu, Opcode::BUFFER_STORE_DWORDX3, 3, 32},
|
||||
{0x20u, Opcode::BUFFER_LOAD_UBYTE_D16, 1, 8},
|
||||
{0x24u, Opcode::BUFFER_LOAD_SHORT_D16, 1, 16},
|
||||
{0x25u, Opcode::BUFFER_LOAD_SHORT_D16_HI, 1, 16},
|
||||
{0x27u, Opcode::BUFFER_STORE_FORMAT_D16_HI_X, 1, 16, false, false, true},
|
||||
{0x30u, Opcode::BUFFER_ATOMIC_SWAP, 1, 32},
|
||||
{0x31u, Opcode::BUFFER_ATOMIC_CMPSWAP, 1, 32},
|
||||
{0x32u, Opcode::BUFFER_ATOMIC_ADD, 1, 32},
|
||||
@@ -66,7 +70,9 @@ constexpr MemoryOpcodeInfo MUBUF_OPCODE_LIST[] = {
|
||||
{0x59u, Opcode::BUFFER_ATOMIC_AND_X2, 2, 32},
|
||||
{0x5au, Opcode::BUFFER_ATOMIC_OR_X2, 2, 32},
|
||||
{0x80u, Opcode::BUFFER_LOAD_FORMAT_D16_X, 1, 16, false, false, true},
|
||||
{0x83u, Opcode::BUFFER_LOAD_FORMAT_D16_XYZW, 2, 16, false, false, true},
|
||||
{0x84u, Opcode::BUFFER_STORE_FORMAT_D16_X, 1, 16, false, false, true},
|
||||
{0x87u, Opcode::BUFFER_STORE_FORMAT_D16_XYZW, 2, 16, false, false, true},
|
||||
};
|
||||
|
||||
constexpr MemoryOpcodeInfo MTBUF_OPCODE_LIST[] = {
|
||||
@@ -116,7 +122,8 @@ constexpr MemoryOpcodeInfo DS_OPCODE_LIST[] = {
|
||||
{0x3fu, Opcode::DS_ORDERED_COUNT, 1, 32},
|
||||
{0x40u, Opcode::DS_ADD_U64, 2, 32}, {0x4au, Opcode::DS_OR_B64, 2, 32},
|
||||
{0x4du, Opcode::DS_WRITE_B64, 2, 32}, {0x4eu, Opcode::DS_WRITE2_B64, 4, 32},
|
||||
{0x4fu, Opcode::DS_WRITE2ST64_B64, 4, 32}, {0x76u, Opcode::DS_READ_B64, 2, 32},
|
||||
{0x4fu, Opcode::DS_WRITE2ST64_B64, 4, 32}, {0x68u, Opcode::DS_MAX_RTN_U64, 2, 32},
|
||||
{0x70u, Opcode::DS_CMPST_RTN_B64, 2, 32}, {0x76u, Opcode::DS_READ_B64, 2, 32},
|
||||
{0x77u, Opcode::DS_READ2_B64, 4, 32}, {0x78u, Opcode::DS_READ2ST64_B64, 4, 32},
|
||||
{0xa0u, Opcode::DS_WRITE_B8_D16_HI, 1, 8},
|
||||
{0xa1u, Opcode::DS_WRITE_B16_D16_HI, 1, 16},
|
||||
@@ -192,6 +199,8 @@ bool IsDsAtomicOpcode(Opcode opcode) {
|
||||
case Opcode::DS_MIN_RTN_U32:
|
||||
case Opcode::DS_MAX_U32:
|
||||
case Opcode::DS_MAX_RTN_U32:
|
||||
case Opcode::DS_MAX_RTN_U64:
|
||||
case Opcode::DS_CMPST_RTN_B64:
|
||||
case Opcode::DS_AND_B32:
|
||||
case Opcode::DS_AND_RTN_B32:
|
||||
case Opcode::DS_OR_B32:
|
||||
@@ -211,6 +220,7 @@ uint32_t DsSourceCount(Opcode opcode) {
|
||||
case Opcode::DS_WRITE2ST64_B32:
|
||||
case Opcode::DS_WRITE2_B64:
|
||||
case Opcode::DS_WRITE2ST64_B64:
|
||||
case Opcode::DS_CMPST_RTN_B64:
|
||||
case Opcode::DS_MSKOR_B32: return 3u;
|
||||
case Opcode::DS_MIN_F32:
|
||||
case Opcode::DS_MAX_F32:
|
||||
@@ -300,10 +310,20 @@ void DecodeMubuf(uint32_t pc, std::span<const uint32_t> code, uint32_t word_inde
|
||||
}
|
||||
|
||||
DecodeVectorGpr(vdata, inst.dst);
|
||||
if (inst.opcode == Opcode::BUFFER_LOAD_FORMAT_D16_XYZW ||
|
||||
inst.opcode == Opcode::BUFFER_STORE_FORMAT_D16_XYZW) {
|
||||
inst.data_components = 4u;
|
||||
}
|
||||
if (inst.opcode == Opcode::BUFFER_LOAD_FORMAT_D16_X ||
|
||||
inst.opcode == Opcode::BUFFER_LOAD_UBYTE_D16 ||
|
||||
inst.opcode == Opcode::BUFFER_LOAD_SHORT_D16 ||
|
||||
inst.opcode == Opcode::BUFFER_LOAD_SHORT_D16_HI) {
|
||||
inst.dst.sdwa_sel = inst.opcode == Opcode::BUFFER_LOAD_SHORT_D16_HI ? 5u : 4u;
|
||||
} else if (inst.opcode == Opcode::BUFFER_STORE_BYTE_D16_HI) {
|
||||
inst.dst.sdwa_sel = 2u;
|
||||
} else if (inst.opcode == Opcode::BUFFER_STORE_SHORT_D16_HI ||
|
||||
inst.opcode == Opcode::BUFFER_STORE_FORMAT_D16_HI_X) {
|
||||
inst.dst.sdwa_sel = 5u;
|
||||
}
|
||||
DecodeVectorGpr(vaddr, inst.src0);
|
||||
DecodeScalarSource(srsrc * 4u, pc, inst.src1);
|
||||
|
||||
@@ -143,6 +143,7 @@ std::string FormatMimg(const Instruction& inst) {
|
||||
case Opcode::IMAGE_GATHER4_L:
|
||||
case Opcode::IMAGE_GATHER4_LZ:
|
||||
case Opcode::IMAGE_GATHER4_C:
|
||||
case Opcode::IMAGE_GATHER4_C_L:
|
||||
case Opcode::IMAGE_GATHER4_C_LZ:
|
||||
case Opcode::IMAGE_GATHER4_LZ_O:
|
||||
case Opcode::IMAGE_GATHER4_C_O:
|
||||
@@ -611,6 +612,7 @@ std::string InstructionToString(const Instruction& inst) {
|
||||
case Opcode::IMAGE_GATHER4_L:
|
||||
case Opcode::IMAGE_GATHER4_LZ:
|
||||
case Opcode::IMAGE_GATHER4_C:
|
||||
case Opcode::IMAGE_GATHER4_C_L:
|
||||
case Opcode::IMAGE_GATHER4_C_LZ:
|
||||
case Opcode::IMAGE_GATHER4_LZ_O:
|
||||
case Opcode::IMAGE_GATHER4_C_O:
|
||||
@@ -631,12 +633,16 @@ std::string InstructionToString(const Instruction& inst) {
|
||||
case Opcode::BUFFER_LOAD_FORMAT_XYZ:
|
||||
case Opcode::BUFFER_LOAD_FORMAT_XYZW:
|
||||
case Opcode::BUFFER_LOAD_FORMAT_D16_X:
|
||||
case Opcode::BUFFER_LOAD_FORMAT_D16_XYZW:
|
||||
case Opcode::BUFFER_STORE_FORMAT_X:
|
||||
case Opcode::BUFFER_STORE_FORMAT_XY:
|
||||
case Opcode::BUFFER_STORE_FORMAT_XYZ:
|
||||
case Opcode::BUFFER_STORE_FORMAT_XYZW:
|
||||
case Opcode::BUFFER_STORE_FORMAT_D16_X:
|
||||
case Opcode::BUFFER_STORE_FORMAT_D16_HI_X:
|
||||
case Opcode::BUFFER_STORE_FORMAT_D16_XYZW:
|
||||
case Opcode::BUFFER_LOAD_UBYTE:
|
||||
case Opcode::BUFFER_LOAD_UBYTE_D16:
|
||||
case Opcode::BUFFER_LOAD_USHORT:
|
||||
case Opcode::BUFFER_LOAD_SHORT_D16:
|
||||
case Opcode::BUFFER_LOAD_SHORT_D16_HI:
|
||||
@@ -645,7 +651,9 @@ std::string InstructionToString(const Instruction& inst) {
|
||||
case Opcode::BUFFER_LOAD_DWORDX3:
|
||||
case Opcode::BUFFER_LOAD_DWORDX4:
|
||||
case Opcode::BUFFER_STORE_BYTE:
|
||||
case Opcode::BUFFER_STORE_BYTE_D16_HI:
|
||||
case Opcode::BUFFER_STORE_SHORT:
|
||||
case Opcode::BUFFER_STORE_SHORT_D16_HI:
|
||||
case Opcode::BUFFER_STORE_DWORD:
|
||||
case Opcode::BUFFER_STORE_DWORDX2:
|
||||
case Opcode::BUFFER_STORE_DWORDX3:
|
||||
@@ -708,6 +716,8 @@ std::string InstructionToString(const Instruction& inst) {
|
||||
case Opcode::DS_MIN_RTN_U32:
|
||||
case Opcode::DS_MAX_U32:
|
||||
case Opcode::DS_MAX_RTN_U32:
|
||||
case Opcode::DS_MAX_RTN_U64:
|
||||
case Opcode::DS_CMPST_RTN_B64:
|
||||
case Opcode::DS_AND_B32:
|
||||
case Opcode::DS_AND_RTN_B32:
|
||||
case Opcode::DS_OR_B32:
|
||||
|
||||
@@ -547,12 +547,16 @@ enum class Opcode {
|
||||
BUFFER_LOAD_FORMAT_XYZ,
|
||||
BUFFER_LOAD_FORMAT_XYZW,
|
||||
BUFFER_LOAD_FORMAT_D16_X,
|
||||
BUFFER_LOAD_FORMAT_D16_XYZW,
|
||||
BUFFER_STORE_FORMAT_X,
|
||||
BUFFER_STORE_FORMAT_XY,
|
||||
BUFFER_STORE_FORMAT_XYZ,
|
||||
BUFFER_STORE_FORMAT_XYZW,
|
||||
BUFFER_STORE_FORMAT_D16_X,
|
||||
BUFFER_STORE_FORMAT_D16_HI_X,
|
||||
BUFFER_STORE_FORMAT_D16_XYZW,
|
||||
BUFFER_LOAD_UBYTE,
|
||||
BUFFER_LOAD_UBYTE_D16,
|
||||
BUFFER_LOAD_SBYTE,
|
||||
BUFFER_LOAD_USHORT,
|
||||
BUFFER_LOAD_SSHORT,
|
||||
@@ -563,7 +567,9 @@ enum class Opcode {
|
||||
BUFFER_LOAD_DWORDX3,
|
||||
BUFFER_LOAD_DWORDX4,
|
||||
BUFFER_STORE_BYTE,
|
||||
BUFFER_STORE_BYTE_D16_HI,
|
||||
BUFFER_STORE_SHORT,
|
||||
BUFFER_STORE_SHORT_D16_HI,
|
||||
BUFFER_STORE_DWORD,
|
||||
BUFFER_STORE_DWORDX2,
|
||||
BUFFER_STORE_DWORDX3,
|
||||
@@ -624,6 +630,8 @@ enum class Opcode {
|
||||
DS_MIN_RTN_U32,
|
||||
DS_MAX_U32,
|
||||
DS_MAX_RTN_U32,
|
||||
DS_MAX_RTN_U64,
|
||||
DS_CMPST_RTN_B64,
|
||||
DS_AND_B32,
|
||||
DS_AND_RTN_B32,
|
||||
DS_OR_B32,
|
||||
@@ -692,6 +700,7 @@ enum class Opcode {
|
||||
IMAGE_GATHER4_L,
|
||||
IMAGE_GATHER4_LZ,
|
||||
IMAGE_GATHER4_C,
|
||||
IMAGE_GATHER4_C_L,
|
||||
IMAGE_GATHER4_C_LZ,
|
||||
IMAGE_GATHER4_LZ_O,
|
||||
IMAGE_GATHER4_C_O,
|
||||
@@ -762,6 +771,7 @@ enum ImageSampleFlag : uint32_t {
|
||||
ImageSampleFlagCd = 1u << 8u,
|
||||
ImageSampleFlagGatherHorizontal = 1u << 9u,
|
||||
ImageSampleFlagAdjust = 1u << 10u,
|
||||
ImageSampleFlagUnnormalized = 1u << 11u,
|
||||
};
|
||||
|
||||
enum class ImageDimension : uint32_t {
|
||||
|
||||
@@ -17,7 +17,6 @@ enum class Vop2SdwaProfile {
|
||||
IntegerFullDestination,
|
||||
IntegerPartialDestination,
|
||||
ReverseRightShift,
|
||||
ReverseLogicalLeft,
|
||||
Bitwise,
|
||||
Count,
|
||||
};
|
||||
@@ -48,7 +47,7 @@ constexpr Vop2OpcodeInfo VOP2_OPCODE_LIST[] = {
|
||||
{0x17u, Opcode::V_ASHR_I32},
|
||||
{0x18u, Opcode::V_ASHRREV_I32, Vop2SdwaProfile::ReverseRightShift},
|
||||
{0x19u, Opcode::V_LSHL_B32},
|
||||
{0x1au, Opcode::V_LSHLREV_B32, Vop2SdwaProfile::ReverseLogicalLeft},
|
||||
{0x1au, Opcode::V_LSHLREV_B32, Vop2SdwaProfile::IntegerPartialDestination},
|
||||
{0x1bu, Opcode::V_AND_B32, Vop2SdwaProfile::Bitwise},
|
||||
{0x1cu, Opcode::V_OR_B32, Vop2SdwaProfile::Bitwise},
|
||||
{0x1du, Opcode::V_XOR_B32, Vop2SdwaProfile::Bitwise},
|
||||
@@ -1041,7 +1040,6 @@ constexpr Vop2SdwaRule VOP2_SDWA_RULES[] = {
|
||||
{SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
|
||||
{SdwaSelAll(), SdwaSelAll(), SdwaSelAll(), true, false},
|
||||
{SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
|
||||
{SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
|
||||
// Bitwise: WriteRawU32 inserts a byte or word destination like any other partial write.
|
||||
{SdwaSelAll(), SdwaSelAll(), SdwaSelAll(), true, false},
|
||||
};
|
||||
|
||||
@@ -187,7 +187,7 @@ Decoder::Operand MemorySourceAt(const Decoder::Instruction& decoded, uint32_t in
|
||||
if (decoded.family == Decoder::Family::MUBUF || decoded.family == Decoder::Family::MTBUF) {
|
||||
const bool store_or_atomic =
|
||||
(decoded.opcode >= Decoder::Opcode::BUFFER_STORE_FORMAT_X &&
|
||||
decoded.opcode <= Decoder::Opcode::BUFFER_STORE_FORMAT_D16_X) ||
|
||||
decoded.opcode <= Decoder::Opcode::BUFFER_STORE_FORMAT_D16_XYZW) ||
|
||||
(decoded.opcode >= Decoder::Opcode::BUFFER_STORE_BYTE &&
|
||||
decoded.opcode <= Decoder::Opcode::BUFFER_STORE_DWORDX4) ||
|
||||
(decoded.opcode >= Decoder::Opcode::TBUFFER_STORE_FORMAT_X &&
|
||||
@@ -578,11 +578,13 @@ void Translator::DS_ATOMIC(const Decoder::Instruction& inst, IR::ValueOpcode opc
|
||||
bool returns_value) {
|
||||
const auto memory = MemoryInfoFromDecoded(inst);
|
||||
const auto address = ReadU32(inst.src0);
|
||||
const IR::Value value =
|
||||
memory.data_dwords == 2u ? IR::Value(ReadU64(inst.src1)) : IR::Value(ReadU32(inst.src1));
|
||||
const auto read = [&](const Decoder::Operand& operand) -> IR::Value {
|
||||
return memory.data_dwords == 2u ? IR::Value(ReadU64(operand)) : IR::Value(ReadU32(operand));
|
||||
};
|
||||
const auto value = read(inst.src1);
|
||||
const auto flags = AddMemoryInfo(memory, inst.pc);
|
||||
const auto result = inst.src_count == 3u
|
||||
? ir.Emit(opcode, {address, value, ReadU32(inst.src2), ir.GetExec()}, flags)
|
||||
? ir.Emit(opcode, {address, value, read(inst.src2), ir.GetExec()}, flags)
|
||||
: ir.Emit(opcode, {address, value, ir.GetExec()}, flags);
|
||||
if (returns_value) {
|
||||
WriteOperand(inst.dst, result);
|
||||
@@ -687,7 +689,8 @@ void Translator::IMAGE_SAMPLE(const Decoder::Instruction& inst) {
|
||||
const auto resource = GetImageResource(memory);
|
||||
const auto sampler = GetSamplerResource(memory);
|
||||
const auto address = MakeImageAddress(inst, MemorySourceAt(inst, 0));
|
||||
const auto result = ir.Emit(IR::ValueOpcode::ImageSampleRaw, {resource, sampler, address},
|
||||
const auto result = ir.Emit(IR::ValueOpcode::ImageSampleRaw,
|
||||
{resource, sampler, address, ir.GetExec()},
|
||||
AddMemoryInfo(memory, inst.pc));
|
||||
const bool dref = (memory.image_sample_flags & Decoder::ImageSampleFlagCompare) != 0u;
|
||||
if (dref && memory.data_bits != 16u) {
|
||||
@@ -714,7 +717,7 @@ void Translator::IMAGE_GATHER(const Decoder::Instruction& inst) {
|
||||
has_lod ? resource.Instruction()->Arg(1) : IR::Value(0u),
|
||||
has_lod ? resource.Instruction()->Arg(3) : IR::Value(0u),
|
||||
has_lod ? sampler.Instruction()->Arg(1) : IR::Value(0u),
|
||||
has_lod ? sampler.Instruction()->Arg(2) : IR::Value(0u)},
|
||||
has_lod ? sampler.Instruction()->Arg(2) : IR::Value(0u), ir.GetExec()},
|
||||
AddMemoryInfo(memory, inst.pc));
|
||||
for (uint32_t index = 0; index < memory.data_dwords; index++) {
|
||||
WriteOperand(OffsetOperand(inst.dst, index),
|
||||
@@ -970,6 +973,7 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
|
||||
}
|
||||
|
||||
case Decoder::Opcode::BUFFER_LOAD_UBYTE:
|
||||
case Decoder::Opcode::BUFFER_LOAD_UBYTE_D16:
|
||||
case Decoder::Opcode::BUFFER_LOAD_SBYTE:
|
||||
case Decoder::Opcode::BUFFER_LOAD_USHORT:
|
||||
case Decoder::Opcode::BUFFER_LOAD_SSHORT:
|
||||
@@ -984,6 +988,7 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
|
||||
case Decoder::Opcode::BUFFER_LOAD_FORMAT_XYZ:
|
||||
case Decoder::Opcode::BUFFER_LOAD_FORMAT_XYZW:
|
||||
case Decoder::Opcode::BUFFER_LOAD_FORMAT_D16_X:
|
||||
case Decoder::Opcode::BUFFER_LOAD_FORMAT_D16_XYZW:
|
||||
case Decoder::Opcode::TBUFFER_LOAD_FORMAT_X:
|
||||
case Decoder::Opcode::TBUFFER_LOAD_FORMAT_XY:
|
||||
case Decoder::Opcode::TBUFFER_LOAD_FORMAT_XYZ:
|
||||
@@ -994,12 +999,16 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
|
||||
case Decoder::Opcode::BUFFER_STORE_DWORDX3:
|
||||
case Decoder::Opcode::BUFFER_STORE_DWORDX4:
|
||||
case Decoder::Opcode::BUFFER_STORE_BYTE:
|
||||
case Decoder::Opcode::BUFFER_STORE_BYTE_D16_HI:
|
||||
case Decoder::Opcode::BUFFER_STORE_SHORT:
|
||||
case Decoder::Opcode::BUFFER_STORE_SHORT_D16_HI:
|
||||
case Decoder::Opcode::BUFFER_STORE_FORMAT_X:
|
||||
case Decoder::Opcode::BUFFER_STORE_FORMAT_XY:
|
||||
case Decoder::Opcode::BUFFER_STORE_FORMAT_XYZ:
|
||||
case Decoder::Opcode::BUFFER_STORE_FORMAT_XYZW:
|
||||
case Decoder::Opcode::BUFFER_STORE_FORMAT_D16_X:
|
||||
case Decoder::Opcode::BUFFER_STORE_FORMAT_D16_HI_X:
|
||||
case Decoder::Opcode::BUFFER_STORE_FORMAT_D16_XYZW:
|
||||
case Decoder::Opcode::TBUFFER_STORE_FORMAT_X:
|
||||
case Decoder::Opcode::TBUFFER_STORE_FORMAT_XY:
|
||||
case Decoder::Opcode::TBUFFER_STORE_FORMAT_XYZ:
|
||||
@@ -1072,6 +1081,10 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
|
||||
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicUMax32, false);
|
||||
case Decoder::Opcode::DS_MAX_RTN_U32:
|
||||
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicUMax32, true);
|
||||
case Decoder::Opcode::DS_MAX_RTN_U64:
|
||||
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicUMax64, true);
|
||||
case Decoder::Opcode::DS_CMPST_RTN_B64:
|
||||
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicCmpSwap64, true);
|
||||
case Decoder::Opcode::DS_AND_B32:
|
||||
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicAnd32, false);
|
||||
case Decoder::Opcode::DS_AND_RTN_B32:
|
||||
@@ -1150,6 +1163,7 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
|
||||
case Decoder::Opcode::IMAGE_GATHER4_L:
|
||||
case Decoder::Opcode::IMAGE_GATHER4_LZ:
|
||||
case Decoder::Opcode::IMAGE_GATHER4_C:
|
||||
case Decoder::Opcode::IMAGE_GATHER4_C_L:
|
||||
case Decoder::Opcode::IMAGE_GATHER4_C_LZ:
|
||||
case Decoder::Opcode::IMAGE_GATHER4_LZ_O:
|
||||
case Decoder::Opcode::IMAGE_GATHER4_C_O:
|
||||
|
||||
@@ -319,7 +319,7 @@ void Translator::WriteRawU32(const Decoder::Operand& operand, IR::U32 value) {
|
||||
case Decoder::OperandKind::Sgpr: {
|
||||
const auto reg = static_cast<IR::ScalarReg>(operand.reg);
|
||||
ir.SetScalarReg(reg, value);
|
||||
program.scalar_writes.push_back({current_pc, reg});
|
||||
program.scalar_writes.push_back({current_pc, reg, value});
|
||||
ir.SetScalarMaskTag(reg, IR::U1(IR::Value(false)));
|
||||
if (IR::RegIndex(reg) > 0u) {
|
||||
ir.SetScalarMaskTag(static_cast<IR::ScalarReg>(IR::RegIndex(reg) - 1u),
|
||||
@@ -685,13 +685,13 @@ std::array<IR::U32, 2> Translator::WriteMask(const Decoder::Operand& operand, IR
|
||||
IR::U1(IR::Value(false)));
|
||||
}
|
||||
ir.SetScalarReg(reg, mask[0]);
|
||||
program.scalar_writes.push_back({current_pc, reg});
|
||||
program.scalar_writes.push_back({current_pc, reg, mask[0]});
|
||||
// A wave32 VALU mask destination must not overwrite the neighboring SGPR.
|
||||
if ((write_64 || program.wave_size == 64u) &&
|
||||
IR::RegIndex(reg) + 1u < IR::NumScalarRegs) {
|
||||
const auto high = static_cast<IR::ScalarReg>(IR::RegIndex(reg) + 1u);
|
||||
ir.SetScalarReg(high, mask[1]);
|
||||
program.scalar_writes.push_back({current_pc, high});
|
||||
program.scalar_writes.push_back({current_pc, high, mask[1]});
|
||||
ir.SetThreadBitScalarReg(high, IR::U1(IR::Value(false)));
|
||||
ir.SetScalarMaskTag(high, IR::U1(IR::Value(false)));
|
||||
}
|
||||
@@ -948,9 +948,14 @@ void IncludeInstructionVectorRegisters(const Decoder::Instruction& inst, uint32_
|
||||
switch (inst.opcode) {
|
||||
case Decoder::Opcode::DS_ADD_U64:
|
||||
case Decoder::Opcode::DS_OR_B64:
|
||||
case Decoder::Opcode::DS_MAX_RTN_U64:
|
||||
case Decoder::Opcode::DS_WRITE_B64:
|
||||
case Decoder::Opcode::DS_WRITE_B96:
|
||||
case Decoder::Opcode::DS_WRITE_B128: include_vector(inst.src1, inst.data_dwords); break;
|
||||
case Decoder::Opcode::DS_CMPST_RTN_B64:
|
||||
include_vector(inst.src1, 2u);
|
||||
include_vector(inst.src2, 2u);
|
||||
break;
|
||||
case Decoder::Opcode::DS_WRITE2_B32:
|
||||
case Decoder::Opcode::DS_WRITE2ST64_B32:
|
||||
case Decoder::Opcode::DS_WRITE2_B64:
|
||||
@@ -1163,9 +1168,11 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
|
||||
}
|
||||
entry_ir.SetExec(initial_exec);
|
||||
const auto initial_mask = entry_ir.Emit(IR::ValueOpcode::Ballot, {initial_exec});
|
||||
entry_ir.SetExecLo(entry_ir.CompositeExtract(initial_mask, 0));
|
||||
entry_ir.SetExecHi(options.wave_size == 64u ? entry_ir.CompositeExtract(initial_mask, 1)
|
||||
: IR::U32(IR::Value(0u)));
|
||||
const auto initial_lo = entry_ir.CompositeExtract(initial_mask, 0);
|
||||
const auto initial_hi = options.wave_size == 64u ? entry_ir.CompositeExtract(initial_mask, 1)
|
||||
: IR::U32(IR::Value(0u));
|
||||
entry_ir.SetExecLo(initial_lo);
|
||||
entry_ir.SetExecHi(initial_hi);
|
||||
if (options.stage == ShaderType::Compute) {
|
||||
const auto* cs = options.input_info.compute;
|
||||
const auto thread_ids =
|
||||
@@ -1381,11 +1388,16 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
|
||||
}
|
||||
} else if (options.stage == ShaderType::Vertex) {
|
||||
// Vulkan owns primitive assembly; each vertex subgroup is one NGG wave.
|
||||
// Keep its full lane extent: mbcnt(-1) uses lane ordinals, not active counts.
|
||||
// ESVertCount describes input vertices, independently of lane ordinals.
|
||||
auto vertex_count = IR::U32(entry_ir.Emit(IR::ValueOpcode::BitCount32, {initial_lo}));
|
||||
if (options.wave_size == 64u) {
|
||||
vertex_count = entry_ir.IAdd(vertex_count, IR::U32(entry_ir.Emit(
|
||||
IR::ValueOpcode::BitCount32, {initial_hi})));
|
||||
}
|
||||
entry_ir.SetScalarReg(static_cast<IR::ScalarReg>(2),
|
||||
IR::U32(IR::Value(options.wave_size << 12u)));
|
||||
entry_ir.SetScalarReg(static_cast<IR::ScalarReg>(3),
|
||||
IR::U32(IR::Value((1u << 28u) | options.wave_size)));
|
||||
entry_ir.BitwiseOr(vertex_count, IR::U32(IR::Value(1u << 28u))));
|
||||
entry_ir.SetVectorReg(static_cast<IR::VectorReg>(5),
|
||||
builtin(IR::StageInputKind::VertexIndex));
|
||||
entry_ir.SetVectorReg(static_cast<IR::VectorReg>(8),
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#include "graphics/shader/recompiler/BufferFormat.h"
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include <xbyak/xbyak.h>
|
||||
#include <map>
|
||||
#include <new>
|
||||
#include <unordered_map>
|
||||
@@ -99,6 +100,9 @@ bool EquivalentValue(const ResourcePlan& program, Value left, Value right,
|
||||
|
||||
} // namespace
|
||||
|
||||
ResourcePlan::ResourcePlan() = default;
|
||||
ResourcePlan::ResourcePlan(ResourcePlan&&) noexcept = default;
|
||||
|
||||
ResourcePlan::~ResourcePlan() {
|
||||
for (auto& inst: value_storage) {
|
||||
inst.Invalidate();
|
||||
@@ -160,6 +164,16 @@ bool EquivalentValue(const ResourcePlan& program, Value left, Value right) {
|
||||
return EquivalentValue(program, left, right, visited);
|
||||
}
|
||||
|
||||
bool EquivalentSelectorDomain(const ResourcePlan& program,
|
||||
const DescriptorSource::IndirectDescriptor& left,
|
||||
const DescriptorSource::IndirectDescriptor& right) {
|
||||
return left.selector == right.selector && left.signed_count == right.signed_count &&
|
||||
left.workgroup_axis == right.workgroup_axis &&
|
||||
EquivalentValue(program, left.key_count, right.key_count) &&
|
||||
EquivalentValue(program, left.selector_first, right.selector_first) &&
|
||||
EquivalentValue(program, left.selector_mask, right.selector_mask);
|
||||
}
|
||||
|
||||
Value ResolveInvariantPhi(const ResourcePlan& program, Value value) {
|
||||
value = value.Resolve();
|
||||
const auto* root = value.TryInstruction();
|
||||
@@ -467,10 +481,15 @@ void ValidateProgram(const Program& program, bool require_ssa) {
|
||||
}
|
||||
if (memory.kind == ResourceKind::IndirectBuffer &&
|
||||
!memory.SupportsIndirectBufferLoad(inst.GetOpcode())) {
|
||||
return Fail("indirect buffer requires a scalar, raw DWORD x1/x2/x3/x4, or formatted X load");
|
||||
return Fail("indirect buffer requires a scalar, raw 8/16-bit, raw DWORD x1/x2/x3/x4, "
|
||||
"or formatted X load");
|
||||
}
|
||||
const auto access = BufferAccessOf(inst.GetOpcode());
|
||||
const bool packed_formatted =
|
||||
(access == BufferAccess::Read || access == BufferAccess::Write) && memory.formatted &&
|
||||
memory.data_bits == 16u && memory.component_count == 4u && buffer_components == 2u;
|
||||
if (buffer_components > 1u &&
|
||||
(!vector_buffer || memory.data_bits != 32u ||
|
||||
(!vector_buffer || (memory.data_bits != 32u && !packed_formatted) ||
|
||||
memory.data_dwords != buffer_components || memory.component_index != 0u)) {
|
||||
return Fail(fmt::format("{} has inconsistent native-wide metadata",
|
||||
ValueOpcodeName(inst.GetOpcode())));
|
||||
@@ -660,13 +679,6 @@ void ValidateProgram(const Program& program, bool require_ssa) {
|
||||
}
|
||||
}
|
||||
|
||||
void ResolveControlFlowIdentities(Program& program) {
|
||||
for (auto* block: program.blocks) {
|
||||
block->condition = block->condition.Resolve();
|
||||
block->indirect_target = block->indirect_target.Resolve();
|
||||
}
|
||||
}
|
||||
|
||||
std::string ProgramToString(const Program& program) {
|
||||
std::map<const Inst*, size_t> ids;
|
||||
size_t next_id = 1;
|
||||
|
||||
@@ -19,10 +19,20 @@
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string_view>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
namespace Xbyak {
|
||||
class CodeGenerator;
|
||||
}
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
|
||||
class SrtWalker;
|
||||
|
||||
// Finite descriptor domains also bound the arithmetic used to prove their indices.
|
||||
constexpr uint32_t MaxIndirectDescriptorProbes = 65536u;
|
||||
|
||||
enum class ResourceKind {
|
||||
None,
|
||||
ScalarBuffer,
|
||||
@@ -73,7 +83,10 @@ struct MemoryInfo {
|
||||
bool planning_only = false;
|
||||
|
||||
[[nodiscard]] bool SupportsIndirectBufferLoad(ValueOpcode opcode) const {
|
||||
return !typed && data_bits == 32u &&
|
||||
if (typed) return false;
|
||||
if (data_bits == 8u) return !formatted && opcode == ValueOpcode::LoadBufferU8;
|
||||
if (data_bits == 16u) return !formatted && opcode == ValueOpcode::LoadBufferU16;
|
||||
return data_bits == 32u &&
|
||||
(formatted ? opcode == ValueOpcode::LoadBufferU32
|
||||
: opcode == ValueOpcode::ReadConstBuffer ||
|
||||
opcode == ValueOpcode::LoadBufferU32 ||
|
||||
@@ -116,6 +129,7 @@ struct BufferResource {
|
||||
bool atomic = false;
|
||||
bool formatted = false;
|
||||
bool scalar = false;
|
||||
bool live = false;
|
||||
uint32_t indirect_root = NoIndirectBuffer;
|
||||
uint32_t indirect_mapping_offset = 0;
|
||||
uint32_t indirect_search_iterations = 0;
|
||||
@@ -145,6 +159,7 @@ struct ImageResource {
|
||||
bool written = false;
|
||||
bool atomic = false;
|
||||
bool atomic64 = false;
|
||||
bool unfiltered_access_only = true;
|
||||
bool depth_compare = false;
|
||||
bool cube = false;
|
||||
bool r128 = false;
|
||||
@@ -156,11 +171,27 @@ struct ImageResource {
|
||||
bool operator==(const ImageResource& other) const = default;
|
||||
};
|
||||
|
||||
[[nodiscard]] constexpr Prospero::BufferFormat
|
||||
RawSignedStorageFormat(const ImageResource& image, Prospero::BufferFormat format) {
|
||||
if (image.resource_class != ImageResourceClass::Storage || !image.written)
|
||||
return Prospero::BufferFormat::kInvalid;
|
||||
if (format == Prospero::BufferFormat::k32SInt && (image.atomic ? !image.atomic64 : !image.read))
|
||||
return Prospero::BufferFormat::k32UInt;
|
||||
if (format == Prospero::BufferFormat::k16SInt && !image.read && !image.atomic)
|
||||
return Prospero::BufferFormat::k16UInt;
|
||||
return Prospero::BufferFormat::kInvalid;
|
||||
}
|
||||
|
||||
struct SamplerResource {
|
||||
static constexpr uint32_t NoIndirectSampler = UINT32_MAX;
|
||||
|
||||
uint32_t source = 0;
|
||||
uint32_t first_use_pc = 0;
|
||||
// Native filtering/border variants share the original sampler's runtime descriptor.
|
||||
uint32_t snapshot_index = 0;
|
||||
uint32_t indirect_root = NoIndirectSampler;
|
||||
uint32_t indirect_mapping_offset = 0;
|
||||
uint32_t indirect_search_iterations = 0;
|
||||
std::vector<uint32_t> indirect_resources;
|
||||
bool force_point_filtering = false;
|
||||
bool depth_compare = false;
|
||||
@@ -214,6 +245,7 @@ enum class StageOutputKind {
|
||||
Position,
|
||||
Parameter,
|
||||
Mrt,
|
||||
ObjectPrimitiveId,
|
||||
Depth,
|
||||
SampleMask,
|
||||
PointSize,
|
||||
@@ -319,6 +351,10 @@ struct PushData {
|
||||
static constexpr uint32_t NoStart = UINT32_MAX;
|
||||
std::array<uint32_t, DwordCount> dwords {};
|
||||
|
||||
[[nodiscard]] static constexpr uint32_t GraphicsDrawDwords(bool mesh, bool object_id) {
|
||||
return mesh ? MeshDrawDwordCount : static_cast<uint32_t>(object_id);
|
||||
}
|
||||
|
||||
[[nodiscard]] static constexpr bool CanFit(uint32_t start, uint32_t size) {
|
||||
return size != 0 && start <= DwordCount && size <= DwordCount - start;
|
||||
}
|
||||
@@ -451,7 +487,7 @@ struct Bindings {
|
||||
};
|
||||
|
||||
struct ShaderInfo {
|
||||
static constexpr uint32_t MaxBuffers = 64;
|
||||
static constexpr uint32_t MaxBufferRoots = 64;
|
||||
static constexpr uint32_t MaxImages = 64;
|
||||
static constexpr uint32_t MaxSamplers = 32;
|
||||
static constexpr uint32_t MaxSampledPairs = 64;
|
||||
@@ -463,7 +499,6 @@ struct ShaderInfo {
|
||||
std::vector<StageInput> inputs;
|
||||
std::vector<StageOutput> outputs;
|
||||
std::vector<uint32_t> user_data_registers;
|
||||
uint64_t live_buffers = 0;
|
||||
std::array<uint8_t, 32> vertex_fetch_components {};
|
||||
int32_t vertex_offset_sgpr = -1;
|
||||
int32_t instance_offset_sgpr = -1;
|
||||
@@ -476,8 +511,10 @@ struct ShaderInfo {
|
||||
bool uses_dispatch_threads = false;
|
||||
bool bvh = false;
|
||||
bool subgroup_ballot = false;
|
||||
bool subgroup_vote = false;
|
||||
bool subgroup_barrier = false;
|
||||
bool subgroup_shuffle = false;
|
||||
bool subgroup_arithmetic = false;
|
||||
bool subgroup_local_invocation_id = false;
|
||||
bool compute_derivatives = false;
|
||||
bool image_gather_extended = false;
|
||||
@@ -497,21 +534,48 @@ struct ShaderInfo {
|
||||
struct DescriptorSource {
|
||||
struct IndirectDescriptor {
|
||||
struct SelectorRead {
|
||||
struct CountedRows {
|
||||
uint32_t source = UINT32_MAX;
|
||||
uint32_t stride = 0; // Byte spacing between selector rows, not their length.
|
||||
|
||||
bool operator==(const CountedRows& other) const = default;
|
||||
};
|
||||
uint32_t source = UINT32_MAX;
|
||||
uint32_t stride = 0;
|
||||
uint32_t offset = 0;
|
||||
uint32_t maximum = UINT32_MAX;
|
||||
uint32_t bit_offset = 0;
|
||||
uint32_t bit_mask = UINT32_MAX;
|
||||
bool global = false;
|
||||
// Four DWORD bitmap words per record; set-bit ranks subtract from the last key.
|
||||
bool bitset = false;
|
||||
std::optional<CountedRows> rows;
|
||||
std::vector<std::pair<uint32_t, uint32_t>> byte_ranges;
|
||||
|
||||
bool operator==(const SelectorRead& other) const = default;
|
||||
};
|
||||
struct PointerTable {
|
||||
uint32_t offset = 0;
|
||||
uint32_t stride = 0;
|
||||
uint32_t count = 1;
|
||||
bool indexed = false; // Parent pointers use raw MUBUF record addressing.
|
||||
|
||||
bool operator==(const PointerTable& other) const = default;
|
||||
};
|
||||
std::optional<SelectorRead> selector;
|
||||
std::optional<uint32_t> table_maximum;
|
||||
std::optional<PointerTable> pointer_table;
|
||||
uint32_t table_source = 0;
|
||||
uint32_t table_offset = 0;
|
||||
uint32_t table_immediate = 0;
|
||||
uint32_t table_stride = 0;
|
||||
uint32_t table_record_bytes = 0;
|
||||
bool table_scalar = false;
|
||||
bool indexed = false;
|
||||
bool signed_count = false;
|
||||
uint32_t workgroup_axis = UINT32_MAX;
|
||||
Value key_count;
|
||||
// First selector index, or first descriptor key for a direct or bitmap range.
|
||||
Value selector_first;
|
||||
Value selector_mask;
|
||||
std::vector<uint32_t> sources;
|
||||
@@ -563,6 +627,12 @@ struct UniformFillPlan {
|
||||
// Resource analysis retained by the shader cache. It owns immutable descriptor/SRT,
|
||||
// condition and fill values without translated blocks, plus reusable evaluation scratch.
|
||||
struct ResourcePlan {
|
||||
struct SelectorKeys {
|
||||
uint32_t source = UINT32_MAX;
|
||||
std::vector<uint32_t> values;
|
||||
bool resolved = false;
|
||||
};
|
||||
|
||||
struct EvaluationContext {
|
||||
struct Entry {
|
||||
uint64_t value = 0;
|
||||
@@ -571,14 +641,17 @@ struct ResourcePlan {
|
||||
|
||||
std::vector<Entry> values;
|
||||
uint64_t generation = 0;
|
||||
const SrtWalker* session = nullptr;
|
||||
Value active_mask;
|
||||
uint8_t read_policy = 0;
|
||||
};
|
||||
|
||||
ResourcePlan() = default;
|
||||
ResourcePlan();
|
||||
~ResourcePlan();
|
||||
|
||||
ResourcePlan(const ResourcePlan&) = delete;
|
||||
ResourcePlan& operator=(const ResourcePlan&) = delete;
|
||||
ResourcePlan(ResourcePlan&&) noexcept = default;
|
||||
ResourcePlan(ResourcePlan&&) noexcept;
|
||||
ResourcePlan& operator=(ResourcePlan&& other) noexcept;
|
||||
|
||||
ShaderType stage = ShaderType::Unknown;
|
||||
@@ -588,7 +661,9 @@ struct ResourcePlan {
|
||||
std::list<Inst> value_storage;
|
||||
std::vector<MemoryInfo> memory_info;
|
||||
std::vector<DescriptorSource> descriptor_sources;
|
||||
std::vector<uint32_t> selector_groups;
|
||||
std::vector<ResourceBlock> control_flow;
|
||||
std::unordered_map<const Inst*, std::vector<uint32_t>> control_phi_predecessors;
|
||||
std::vector<SrtRead> srt_reads;
|
||||
bool requires_specialization_memory = false;
|
||||
std::vector<std::pair<uint64_t, uint64_t>> source_reads;
|
||||
@@ -597,14 +672,16 @@ struct ResourcePlan {
|
||||
bool resource_tracking_complete = false;
|
||||
ShaderInfo info;
|
||||
UniformFillPlan uniform_fill;
|
||||
std::unique_ptr<Xbyak::CodeGenerator> srt_code;
|
||||
// GPU-thread scratch for nested clean/EXEC memos, activity and material keys.
|
||||
mutable std::deque<EvaluationContext> evaluation_contexts;
|
||||
mutable uint32_t evaluation_value_count = 0;
|
||||
mutable uint32_t evaluation_depth = 0;
|
||||
mutable std::vector<uint8_t> active_sources;
|
||||
mutable std::vector<uint8_t> visited_blocks;
|
||||
mutable std::vector<uint8_t> reachable_blocks;
|
||||
mutable std::vector<uint32_t> pending_blocks;
|
||||
mutable std::vector<uint32_t> material_keys;
|
||||
mutable std::vector<SelectorKeys> selector_keys;
|
||||
};
|
||||
|
||||
struct Program: ResourcePlan {
|
||||
@@ -624,7 +701,7 @@ struct Program: ResourcePlan {
|
||||
bool dispatcher_fallback = false;
|
||||
CFG::FailureKind cfg_failure_kind = CFG::FailureKind::None;
|
||||
std::string fallback_reason;
|
||||
struct ScalarWrite { uint32_t pc; ScalarReg reg; };
|
||||
struct ScalarWrite { uint32_t pc; ScalarReg reg; Value value; };
|
||||
std::vector<ScalarWrite> scalar_writes;
|
||||
// Typed memory and export instructions reference shader-local metadata by dense index.
|
||||
// Decoder-only details (such as NSA register numbers) have already become IR operands.
|
||||
@@ -641,8 +718,10 @@ std::string ProgramToString(const Program& program);
|
||||
bool HasShaderMemoryWrites(const Program& program);
|
||||
|
||||
void ValidateProgram(const Program& program, bool require_ssa);
|
||||
void ResolveControlFlowIdentities(Program& program);
|
||||
bool EquivalentValue(const ResourcePlan& program, Value left, Value right);
|
||||
bool EquivalentSelectorDomain(const ResourcePlan& program,
|
||||
const DescriptorSource::IndirectDescriptor& left,
|
||||
const DescriptorSource::IndirectDescriptor& right);
|
||||
Value ResolveInvariantPhi(const ResourcePlan& program, Value value);
|
||||
Value ResolveActiveU32(Value value, Value active);
|
||||
|
||||
|
||||
@@ -21,6 +21,7 @@ class Value {
|
||||
public:
|
||||
Value() = default;
|
||||
explicit Value(Inst* value);
|
||||
explicit Value(const Inst* value) = delete;
|
||||
explicit Value(ScalarReg value);
|
||||
explicit Value(VectorReg value);
|
||||
explicit Value(bool value);
|
||||
|
||||
@@ -175,6 +175,8 @@ SharedAccess SharedAccessOf(ValueOpcode opcode) {
|
||||
case ValueOpcode::SharedAtomicUMin32:
|
||||
case ValueOpcode::SharedAtomicSMax32:
|
||||
case ValueOpcode::SharedAtomicUMax32:
|
||||
case ValueOpcode::SharedAtomicUMax64:
|
||||
case ValueOpcode::SharedAtomicCmpSwap64:
|
||||
case ValueOpcode::SharedAtomicAnd32:
|
||||
case ValueOpcode::SharedAtomicOr32:
|
||||
case ValueOpcode::SharedAtomicOr64:
|
||||
@@ -190,6 +192,8 @@ uint32_t SharedComponentCount(ValueOpcode opcode) {
|
||||
switch (opcode) {
|
||||
case ValueOpcode::SharedAtomicIAdd64:
|
||||
case ValueOpcode::SharedAtomicOr64:
|
||||
case ValueOpcode::SharedAtomicUMax64:
|
||||
case ValueOpcode::SharedAtomicCmpSwap64:
|
||||
case ValueOpcode::LoadSharedU32x2:
|
||||
case ValueOpcode::WriteSharedU32x2: return 2u;
|
||||
case ValueOpcode::LoadSharedU32x3:
|
||||
|
||||
@@ -226,6 +226,7 @@ VALUE_OPCODE(LaneId, U32)
|
||||
VALUE_OPCODE(Ballot, U32x4, U1)
|
||||
VALUE_OPCODE(ReadFirstLane, U32, U32, U1)
|
||||
VALUE_OPCODE(ReadLane, U32, U32, U32)
|
||||
VALUE_OPCODE(SubgroupUMinU32, U32, U32)
|
||||
VALUE_OPCODE(WriteLane, U32, U32, U32, U32)
|
||||
VALUE_OPCODE(Permlane16U32, U32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(PermuteU32, U32, U32, U32, U1)
|
||||
@@ -235,6 +236,7 @@ VALUE_OPCODE(BpermuteU32, U32, U32, U32, U1)
|
||||
// dense bindings are assigned by resource tracking.
|
||||
VALUE_OPCODE(GetSrtResource, SrtResource)
|
||||
VALUE_OPCODE(GetBufferResource, BufferResource, U32, U32, U32, U32)
|
||||
VALUE_OPCODE(GetBufferResourceIndex, U32, U32)
|
||||
VALUE_OPCODE(GetAddressResource, AddressResource, U32, U32)
|
||||
VALUE_OPCODE(GetScratchResource, AddressResource)
|
||||
VALUE_OPCODE(GetImageResource, ImageResource, U32, U32, U32, U32, U32, U32, U32, U32)
|
||||
@@ -303,6 +305,8 @@ VALUE_OPCODE(SharedAtomicSMin32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicUMin32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicSMax32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicUMax32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicUMax64, U64, U32, U64, U1)
|
||||
VALUE_OPCODE(SharedAtomicCmpSwap64, U64, U32, U64, U64, U1)
|
||||
VALUE_OPCODE(SharedAtomicAnd32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicOr32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicOr64, Void, U32, U64, U1)
|
||||
@@ -317,8 +321,8 @@ VALUE_OPCODE(BvhIntersect, U32x4, U32x4, ImageAddress, U1)
|
||||
VALUE_OPCODE(ImageQueryLod, U32x4, ImageResource, SamplerResource, ImageAddress)
|
||||
VALUE_OPCODE(ImageRead, U32x4, ImageResource, ImageAddress, U1)
|
||||
VALUE_OPCODE(ImageWrite, Void, ImageResource, ImageAddress, U32x4, U1)
|
||||
VALUE_OPCODE(ImageSampleRaw, U32x4, ImageResource, SamplerResource, ImageAddress)
|
||||
VALUE_OPCODE(ImageGatherRaw, U32x4, ImageResource, SamplerResource, ImageAddress, U32, U32, U32, U32)
|
||||
VALUE_OPCODE(ImageSampleRaw, U32x4, ImageResource, SamplerResource, ImageAddress, U1)
|
||||
VALUE_OPCODE(ImageGatherRaw, U32x4, ImageResource, SamplerResource, ImageAddress, U32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(ImageAtomicCompareSwap32, U32, ImageResource, ImageAddress, U32, U32, U1)
|
||||
VALUE_OPCODE(ImageAtomicSwap32, U32, ImageResource, ImageAddress, U32, U1)
|
||||
VALUE_OPCODE(ImageAtomicSwap64, U64, ImageResource, ImageAddress, U64, U1)
|
||||
|
||||
@@ -22,6 +22,66 @@ void Replace(Inst& inst, Value value) {
|
||||
inst.ReplaceUsesWith(value.Resolve());
|
||||
}
|
||||
|
||||
bool HasOneUse(const Inst& inst) {
|
||||
// Replacement aliases preserve external Values but emit no additional operation.
|
||||
return std::ranges::count_if(inst.Uses(), [](const Use& use) {
|
||||
return use.user->GetOpcode() != ValueOpcode::Identity;
|
||||
}) == 1;
|
||||
}
|
||||
|
||||
class FoldWorklist {
|
||||
public:
|
||||
struct Location {
|
||||
Block::iterator instruction;
|
||||
uint64_t visited = 0;
|
||||
bool queued = false;
|
||||
};
|
||||
|
||||
void Register(Block::iterator instruction) {
|
||||
locations.emplace(&*instruction, Location {instruction});
|
||||
Queue(&*instruction);
|
||||
}
|
||||
|
||||
void Queue(Inst* inst) {
|
||||
const auto found = locations.find(inst);
|
||||
if (found != locations.end() && !found->second.queued) {
|
||||
found->second.queued = true;
|
||||
pending.push_back(inst);
|
||||
}
|
||||
}
|
||||
|
||||
void QueueUsers(const std::vector<Use>& users) {
|
||||
++generation;
|
||||
affected.clear();
|
||||
for (const auto& use: users) affected.push_back(use.user);
|
||||
// Pattern folds inspect nested operands even when intermediate operations
|
||||
// stay dynamic. Visit consumers once per change, including cyclic Phi edges.
|
||||
for (size_t i = 0; i < affected.size(); ++i) {
|
||||
auto* inst = affected[i];
|
||||
const auto found = locations.find(inst);
|
||||
if (found == locations.end() || found->second.visited == generation) continue;
|
||||
found->second.visited = generation;
|
||||
Queue(inst);
|
||||
for (const auto& use: inst->Uses()) affected.push_back(use.user);
|
||||
}
|
||||
}
|
||||
|
||||
Block::iterator Prepend(Block& block, Block::iterator before, ValueOpcode opcode,
|
||||
std::initializer_list<Value> args = {}) {
|
||||
const auto result = block.PrependNewInst(before, opcode, args);
|
||||
Register(result);
|
||||
return result;
|
||||
}
|
||||
|
||||
std::unordered_map<Inst*, Location> locations;
|
||||
std::vector<Inst*> pending;
|
||||
std::unordered_set<Inst*> lowered_ancillary;
|
||||
|
||||
private:
|
||||
std::vector<Inst*> affected;
|
||||
uint64_t generation = 0;
|
||||
};
|
||||
|
||||
template <typename Function>
|
||||
bool FoldU32(Inst& inst, Function function) {
|
||||
const auto lhs = Arg(inst, 0);
|
||||
@@ -195,8 +255,42 @@ bool FoldCompositeExtract(Inst& inst, ValueOpcode construct, size_t components)
|
||||
return false;
|
||||
}
|
||||
|
||||
void FoldZeroComparison(Block& block, Block::iterator instruction, FoldWorklist& worklist) {
|
||||
auto& inst = *instruction;
|
||||
Value value;
|
||||
for (uint32_t arg = 0; arg < 2u; ++arg)
|
||||
if (Arg(inst, arg) == Value(0u)) value = Arg(inst, arg ^ 1u);
|
||||
const auto* source = value.TryInstruction();
|
||||
if (source == nullptr) return;
|
||||
const bool equal = inst.GetOpcode() == ValueOpcode::IEqual32;
|
||||
const auto boolean_select = [](const Inst* select) {
|
||||
return select != nullptr && select->GetOpcode() == ValueOpcode::SelectU32 &&
|
||||
IsImmediate(Arg(*select, 1), Type::U32) &&
|
||||
IsImmediate(Arg(*select, 2), Type::U32);
|
||||
};
|
||||
if (boolean_select(source)) {
|
||||
const bool when_true = (Arg(*source, 1).U32() == 0u) == equal;
|
||||
const bool when_false = (Arg(*source, 2).U32() == 0u) == equal;
|
||||
if (when_true == when_false) Replace(inst, Value(when_true));
|
||||
else if (when_true) Replace(inst, Arg(*source, 0));
|
||||
else Replace(inst, Value(&*worklist.Prepend(block, instruction, ValueOpcode::LogicalNot,
|
||||
{Arg(*source, 0)})));
|
||||
} else if (source->GetOpcode() == ValueOpcode::BitwiseOr32 &&
|
||||
(boolean_select(Arg(*source, 0).TryInstruction()) ||
|
||||
boolean_select(Arg(*source, 1).TryInstruction()))) {
|
||||
// SCC encoded as a DWORD needs no select or bitwise operation when only
|
||||
// its zero predicate is consumed. Keep arbitrary DWORDs as zero comparisons.
|
||||
const auto lhs = worklist.Prepend(block, instruction, inst.GetOpcode(),
|
||||
{Arg(*source, 0), Value(0u)});
|
||||
const auto rhs = worklist.Prepend(block, instruction, inst.GetOpcode(),
|
||||
{Arg(*source, 1), Value(0u)});
|
||||
Replace(inst, Value(&*worklist.Prepend(block, instruction,
|
||||
equal ? ValueOpcode::LogicalAnd : ValueOpcode::LogicalOr, {Value(&*lhs), Value(&*rhs)})));
|
||||
}
|
||||
}
|
||||
|
||||
void FoldInstruction(Block& block, Block::iterator instruction,
|
||||
std::unordered_set<Inst*>& lowered_ancillary) {
|
||||
FoldWorklist& worklist) {
|
||||
auto& inst = *instruction;
|
||||
switch (inst.GetOpcode()) {
|
||||
case ValueOpcode::StoreBufferU32: {
|
||||
@@ -208,7 +302,7 @@ void FoldInstruction(Block& block, Block::iterator instruction,
|
||||
case ValueOpcode::SelectU1:
|
||||
if (!FoldSelect(inst) && IsImmediate(Arg(inst, 2), Type::U1) &&
|
||||
!Arg(inst, 2).U1()) {
|
||||
auto result = block.PrependNewInst(instruction, ValueOpcode::LogicalAnd,
|
||||
auto result = worklist.Prepend(block, instruction, ValueOpcode::LogicalAnd,
|
||||
{Arg(inst, 0), Arg(inst, 1)});
|
||||
Replace(inst, Value(&*result));
|
||||
}
|
||||
@@ -224,8 +318,8 @@ void FoldInstruction(Block& block, Block::iterator instruction,
|
||||
case 0u: Replace(inst, Value(false)); break;
|
||||
case 0x3ffu: Replace(inst, Value(true)); break;
|
||||
case 3u: {
|
||||
const auto result = block.PrependNewInst(
|
||||
instruction, ValueOpcode::FPIsNan32, {Arg(inst, 0)});
|
||||
const auto result = worklist.Prepend(
|
||||
block, instruction, ValueOpcode::FPIsNan32, {Arg(inst, 0)});
|
||||
Replace(inst, Value(&*result));
|
||||
break;
|
||||
}
|
||||
@@ -280,12 +374,12 @@ void FoldInstruction(Block& block, Block::iterator instruction,
|
||||
if (offset.U32() >= field.start && offset.U32() < field.end &&
|
||||
count.U32() <= field.end - offset.U32()) {
|
||||
// Preserve extraction and sign extension while exposing only the used field.
|
||||
const auto input = block.PrependNewInst(
|
||||
instruction, ValueOpcode::GetBuiltin,
|
||||
const auto input = worklist.Prepend(
|
||||
block, instruction, ValueOpcode::GetBuiltin,
|
||||
{Value(static_cast<uint32_t>(field.kind)), Value(0u)});
|
||||
inst.SetArg(0, Value(&*input));
|
||||
inst.SetArg(1, Value(offset.U32() - field.start));
|
||||
lowered_ancillary.insert(source);
|
||||
worklist.lowered_ancillary.insert(source);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -510,8 +604,20 @@ void FoldInstruction(Block& block, Block::iterator instruction,
|
||||
});
|
||||
return;
|
||||
case ValueOpcode::BitwiseAnd32:
|
||||
if (!FoldU32(inst, [](uint32_t a, uint32_t b) { return a & b; })) {
|
||||
ReplaceBinaryIdentity(inst, Type::U32, 0xffffffffu);
|
||||
if (FoldU32(inst, [](uint32_t a, uint32_t b) { return a & b; }) ||
|
||||
ReplaceBinaryIdentity(inst, Type::U32, UINT32_MAX)) return;
|
||||
for (uint32_t arm = 0; arm < 2u; ++arm) {
|
||||
const auto mask = Arg(inst, arm);
|
||||
const auto* shifted = Arg(inst, arm ^ 1u).TryInstruction();
|
||||
if (!IsImmediate(mask, Type::U32) || shifted == nullptr ||
|
||||
shifted->GetOpcode() != ValueOpcode::ShiftLeftLogical32 || !HasOneUse(*shifted)) continue;
|
||||
const auto shift = Arg(*shifted, 1);
|
||||
if (!IsImmediate(shift, Type::U32) || shift.U32() >= 32u) continue;
|
||||
const auto masked = worklist.Prepend(block, instruction, ValueOpcode::BitwiseAnd32,
|
||||
{Arg(*shifted, 0), Value(mask.U32() >> shift.U32())});
|
||||
Replace(inst, Value(&*worklist.Prepend(block, instruction, ValueOpcode::ShiftLeftLogical32,
|
||||
{Value(&*masked), shift})));
|
||||
return;
|
||||
}
|
||||
return;
|
||||
case ValueOpcode::BitwiseAnd64:
|
||||
@@ -577,10 +683,12 @@ void FoldInstruction(Block& block, Block::iterator instruction,
|
||||
FoldU32(inst, [](uint32_t a, uint32_t b) { return std::max(a, b); });
|
||||
return;
|
||||
case ValueOpcode::IEqual32:
|
||||
FoldU32Compare(inst, [](uint32_t a, uint32_t b) { return a == b; });
|
||||
if (!FoldU32Compare(inst, [](uint32_t a, uint32_t b) { return a == b; }))
|
||||
FoldZeroComparison(block, instruction, worklist);
|
||||
return;
|
||||
case ValueOpcode::INotEqual32:
|
||||
FoldU32Compare(inst, [](uint32_t a, uint32_t b) { return a != b; });
|
||||
if (!FoldU32Compare(inst, [](uint32_t a, uint32_t b) { return a != b; }))
|
||||
FoldZeroComparison(block, instruction, worklist);
|
||||
return;
|
||||
case ValueOpcode::ULessThan32:
|
||||
FoldU32Compare(inst, [](uint32_t a, uint32_t b) { return a < b; });
|
||||
@@ -642,19 +750,43 @@ void FoldInstruction(Block& block, Block::iterator instruction,
|
||||
const auto lhs = Arg(inst, 0);
|
||||
const auto rhs = Arg(inst, 1);
|
||||
const auto simplify = [&](Value assumption, Value expression) {
|
||||
const auto* disjunction = expression.TryInstruction();
|
||||
if (disjunction == nullptr || disjunction->GetOpcode() != ValueOpcode::LogicalOr) {
|
||||
return false;
|
||||
const auto* test = expression.TryInstruction();
|
||||
if (test == nullptr) return false;
|
||||
const auto replace = [&](Value value) {
|
||||
inst.SetArg(assumption == lhs ? 1u : 0u, value);
|
||||
return true;
|
||||
};
|
||||
const auto negate = [&](Value value) {
|
||||
return Value(&*worklist.Prepend(block, instruction, ValueOpcode::LogicalNot, {value}));
|
||||
};
|
||||
const bool inverse = test->GetOpcode() == ValueOpcode::LogicalNot;
|
||||
if (inverse) {
|
||||
test = Arg(*test, 0).TryInstruction();
|
||||
if (test == nullptr) return false;
|
||||
if (test->GetOpcode() == ValueOpcode::LogicalAnd && HasOneUse(*test))
|
||||
for (uint32_t arg = 0; arg < 2u; ++arg)
|
||||
if (Arg(*test, arg) == assumption)
|
||||
return replace(negate(Arg(*test, arg ^ 1u)));
|
||||
}
|
||||
for (uint32_t i = 0; i < 2u; ++i) {
|
||||
const auto* inverse = disjunction->Arg(i).Resolve().TryInstruction();
|
||||
if (inverse != nullptr && inverse->GetOpcode() == ValueOpcode::LogicalNot &&
|
||||
inverse->Arg(0).Resolve() == assumption) {
|
||||
inst.SetArg(assumption == lhs ? 1u : 0u,
|
||||
disjunction->Arg(i ^ 1u));
|
||||
return true;
|
||||
if (test->GetOpcode() == ValueOpcode::IEqual32 ||
|
||||
test->GetOpcode() == ValueOpcode::INotEqual32) {
|
||||
for (uint32_t arg = 0; arg < 2u; ++arg) {
|
||||
if (Arg(*test, arg) != Value(0u)) continue;
|
||||
const auto original = Arg(*test, arg ^ 1u);
|
||||
const auto active = ResolveActiveU32(original, assumption);
|
||||
if (!active.IsEmpty() && active != original) {
|
||||
const auto comparison = Value(&*worklist.Prepend(block, instruction,
|
||||
test->GetOpcode(), {active, Value(0u)}));
|
||||
return replace(inverse ? negate(comparison) : comparison);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (inverse || test->GetOpcode() != ValueOpcode::LogicalOr) return false;
|
||||
for (uint32_t arg = 0; arg < 2u; ++arg) {
|
||||
const auto* negation = Arg(*test, arg).TryInstruction();
|
||||
if (negation != nullptr && negation->GetOpcode() == ValueOpcode::LogicalNot &&
|
||||
Arg(*negation, 0) == assumption) return replace(Arg(*test, arg ^ 1u));
|
||||
}
|
||||
return false;
|
||||
};
|
||||
if (simplify(lhs, rhs) || simplify(rhs, lhs)) return;
|
||||
@@ -673,6 +805,25 @@ void FoldInstruction(Block& block, Block::iterator instruction,
|
||||
Replace(inst, lhs.U1() ? lhs : rhs);
|
||||
} else if (IsImmediate(rhs, Type::U1)) {
|
||||
Replace(inst, rhs.U1() ? rhs : lhs);
|
||||
} else {
|
||||
const auto* left = lhs.TryInstruction();
|
||||
const auto* right = rhs.TryInstruction();
|
||||
if (left == nullptr || right == nullptr ||
|
||||
left->GetOpcode() != ValueOpcode::LogicalAnd ||
|
||||
right->GetOpcode() != ValueOpcode::LogicalAnd ||
|
||||
(!HasOneUse(*left) && !HasOneUse(*right))) return;
|
||||
// Factor a shared execution predicate without retaining more operations.
|
||||
for (uint32_t a = 0; a < 2u; ++a) {
|
||||
for (uint32_t b = 0; b < 2u; ++b) {
|
||||
const auto common = Arg(*left, a);
|
||||
if (common != Arg(*right, b)) continue;
|
||||
const auto either = Value(&*worklist.Prepend(block, instruction,
|
||||
ValueOpcode::LogicalOr, {Arg(*left, a ^ 1u), Arg(*right, b ^ 1u)}));
|
||||
Replace(inst, Value(&*worklist.Prepend(block, instruction,
|
||||
ValueOpcode::LogicalAnd, {common, either})));
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
@@ -706,14 +857,13 @@ void FoldInstruction(Block& block, Block::iterator instruction,
|
||||
}
|
||||
}
|
||||
|
||||
// In wave32, extracting this invocation's bit from a ballot recovers its predicate.
|
||||
// Keep that identity through scalar EXEC operations and their loop-carried mask Phis.
|
||||
// Full and empty masks have a constant predicate in either wave size. In wave32,
|
||||
// ballot projection also survives scalar EXEC operations and loop-carried mask Phis.
|
||||
class LaneMaskProjection {
|
||||
public:
|
||||
explicit LaneMaskProjection(std::unordered_set<Inst*>& lowered_ancillary)
|
||||
: m_lowered_ancillary(lowered_ancillary) {}
|
||||
explicit LaneMaskProjection(FoldWorklist& worklist): m_worklist(worklist) {}
|
||||
|
||||
void Fold(Inst& inst) {
|
||||
void Fold(Inst& inst, uint32_t wave_size) {
|
||||
if (inst.GetOpcode() != ValueOpcode::INotEqual32 || !Immediate(Arg(inst, 1), 0u)) return;
|
||||
const auto* bit = Arg(inst, 0).TryInstruction();
|
||||
if (bit == nullptr || bit->GetOpcode() != ValueOpcode::BitwiseAnd32 ||
|
||||
@@ -725,9 +875,15 @@ public:
|
||||
!Immediate(Arg(*index, 1), 31u)) return;
|
||||
const auto* lane = Arg(*index, 0).TryInstruction();
|
||||
if (lane == nullptr || lane->GetOpcode() != ValueOpcode::LaneId) return;
|
||||
const auto mask = Arg(*shift, 0);
|
||||
if (Immediate(mask, 0u) || Immediate(mask, UINT32_MAX)) {
|
||||
Replace(inst, Value(mask.U32() != 0u));
|
||||
return;
|
||||
}
|
||||
if (wave_size != 32u) return;
|
||||
m_visited.clear();
|
||||
m_grounded = false;
|
||||
if (CanProject(Arg(*shift, 0)) && m_grounded) Replace(inst, Project(Arg(*shift, 0)));
|
||||
if (CanProject(mask) && m_grounded) Replace(inst, Project(mask));
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -772,19 +928,18 @@ private:
|
||||
if (const auto found = m_values.find(source); found != m_values.end()) return found->second.Resolve();
|
||||
if (const auto predicate = BallotPredicate(*source); !predicate.IsEmpty()) return predicate;
|
||||
auto* block = source->Parent();
|
||||
const auto where = std::find_if(block->begin(), block->end(),
|
||||
[source](const Inst& candidate) { return &candidate == source; });
|
||||
const auto where = m_worklist.locations.at(source).instruction;
|
||||
const auto op = source->GetOpcode() == ValueOpcode::BitwiseAnd32 ? ValueOpcode::LogicalAnd
|
||||
: source->GetOpcode() == ValueOpcode::BitwiseOr32 ? ValueOpcode::LogicalOr
|
||||
: source->GetOpcode() == ValueOpcode::BitwiseNot32 ? ValueOpcode::LogicalNot
|
||||
: source->GetOpcode() == ValueOpcode::SelectU32 ? ValueOpcode::SelectU1
|
||||
: ValueOpcode::Phi;
|
||||
auto result = op == ValueOpcode::Phi ? block->PrependNewInst(where, op)
|
||||
auto result = op == ValueOpcode::Phi ? m_worklist.Prepend(*block, where, op)
|
||||
: op == ValueOpcode::LogicalNot
|
||||
? block->PrependNewInst(where, op, {Value(false)})
|
||||
? m_worklist.Prepend(*block, where, op, {Value(false)})
|
||||
: op == ValueOpcode::SelectU1
|
||||
? block->PrependNewInst(where, op, {Arg(*source, 0), Value(false), Value(false)})
|
||||
: block->PrependNewInst(where, op, {Value(false), Value(false)});
|
||||
? m_worklist.Prepend(*block, where, op, {Arg(*source, 0), Value(false), Value(false)})
|
||||
: m_worklist.Prepend(*block, where, op, {Value(false), Value(false)});
|
||||
m_values.emplace(source, Value(&*result));
|
||||
if (op == ValueOpcode::Phi) result->SetFlags(Type::U1);
|
||||
for (size_t arg = op == ValueOpcode::SelectU1 ? 1u : 0u; arg < source->NumArgs(); ++arg) {
|
||||
@@ -792,11 +947,11 @@ private:
|
||||
if (op == ValueOpcode::Phi) result->AddPhiOperand(source->PhiBlock(arg), projected);
|
||||
else result->SetArg(arg, projected);
|
||||
}
|
||||
FoldInstruction(*block, result, m_lowered_ancillary);
|
||||
FoldInstruction(*block, result, m_worklist);
|
||||
return Value(&*result).Resolve();
|
||||
}
|
||||
|
||||
std::unordered_set<Inst*>& m_lowered_ancillary;
|
||||
FoldWorklist& m_worklist;
|
||||
std::unordered_set<const Inst*> m_visited;
|
||||
std::unordered_map<const Inst*, Value> m_values;
|
||||
bool m_grounded = false;
|
||||
@@ -805,29 +960,59 @@ private:
|
||||
} // namespace
|
||||
|
||||
void ConstantPropagationPass(const BlockList& blocks, uint32_t wave_size) {
|
||||
std::unordered_set<Inst*> lowered_ancillary;
|
||||
LaneMaskProjection mask_projection(lowered_ancillary);
|
||||
for (auto* block: blocks) {
|
||||
for (auto inst = block->begin(); inst != block->end(); ++inst) {
|
||||
if (wave_size == 32u) mask_projection.Fold(*inst);
|
||||
FoldInstruction(*block, inst, lowered_ancillary);
|
||||
FoldWorklist worklist;
|
||||
LaneMaskProjection mask_projection(worklist);
|
||||
for (auto* block: blocks)
|
||||
for (auto inst = block->begin(); inst != block->end(); ++inst) worklist.Register(inst);
|
||||
std::vector<Use> users;
|
||||
std::vector<Value> operands;
|
||||
const auto drain = [&] {
|
||||
for (size_t i = 0; i < worklist.pending.size(); ++i) {
|
||||
auto* inst = worklist.pending[i];
|
||||
auto& location = worklist.locations.at(inst);
|
||||
location.queued = false;
|
||||
const auto opcode = inst->GetOpcode();
|
||||
if (opcode == ValueOpcode::Identity || opcode == ValueOpcode::Void) continue;
|
||||
const auto where = location.instruction;
|
||||
users.assign(inst->Uses().begin(), inst->Uses().end());
|
||||
operands.clear();
|
||||
for (size_t arg = 0; arg < inst->NumArgs(); ++arg) operands.push_back(inst->Arg(arg));
|
||||
mask_projection.Fold(*inst, wave_size);
|
||||
FoldInstruction(*inst->Parent(), where, worklist);
|
||||
bool changed = opcode != inst->GetOpcode() || operands.size() != inst->NumArgs();
|
||||
for (size_t arg = 0; !changed && arg < operands.size(); ++arg)
|
||||
changed = operands[arg] != inst->Arg(arg);
|
||||
if (changed) {
|
||||
worklist.QueueUsers(users);
|
||||
worklist.Queue(inst);
|
||||
}
|
||||
}
|
||||
}
|
||||
worklist.pending.clear();
|
||||
};
|
||||
drain();
|
||||
// Normalize retained PHI/select values only after every supported field read has
|
||||
// been lowered; direct raw consumers remain unsupported.
|
||||
for (auto* source: lowered_ancillary) {
|
||||
const bool retained_only = std::ranges::all_of(source->Uses(), [](const Use& use) {
|
||||
const auto& user = *use.user;
|
||||
if (!user.HasUses() && !user.MayHaveSideEffects()) {
|
||||
return true;
|
||||
bool normalized;
|
||||
do {
|
||||
normalized = false;
|
||||
for (auto* source: worklist.lowered_ancillary) {
|
||||
if (source->GetOpcode() == ValueOpcode::Identity) continue;
|
||||
const bool retained_only = std::ranges::all_of(source->Uses(), [](const Use& use) {
|
||||
const auto& user = *use.user;
|
||||
if (!user.HasUses() && !user.MayHaveSideEffects()) {
|
||||
return true;
|
||||
}
|
||||
return user.GetOpcode() == ValueOpcode::Phi ||
|
||||
(user.GetOpcode() == ValueOpcode::SelectU32 && use.operand == 2u);
|
||||
});
|
||||
if (retained_only) {
|
||||
worklist.QueueUsers(source->Uses());
|
||||
Replace(*source, Value(0u));
|
||||
normalized = true;
|
||||
}
|
||||
return user.GetOpcode() == ValueOpcode::Phi ||
|
||||
(user.GetOpcode() == ValueOpcode::SelectU32 && use.operand == 2u);
|
||||
});
|
||||
if (retained_only) {
|
||||
Replace(*source, Value(0u));
|
||||
}
|
||||
}
|
||||
drain();
|
||||
} while (normalized);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::IR
|
||||
@@ -1,11 +1,21 @@
|
||||
#include "graphics/shader/recompiler/ir/passes/DeadCodeElimination.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
|
||||
void RemoveIdentities(const BlockList& blocks) {
|
||||
for (auto* block: blocks) {
|
||||
void RemoveIdentities(Program& program) {
|
||||
// Resolve metadata before deleting its identity nodes; retain only folded native constants.
|
||||
for (auto& write: program.scalar_writes) {
|
||||
const auto value = write.value.Resolve();
|
||||
write.value = value.IsImmediate() && value.GetType() == Type::U32 ? value : Value {};
|
||||
}
|
||||
for (auto* block: program.blocks) {
|
||||
block->condition = block->condition.Resolve();
|
||||
block->indirect_target = block->indirect_target.Resolve();
|
||||
}
|
||||
for (auto* block: program.blocks) {
|
||||
auto& instructions = block->Instructions();
|
||||
for (auto inst = instructions.begin(); inst != instructions.end();) {
|
||||
if (inst->GetOpcode() != ValueOpcode::Identity) {
|
||||
|
||||
@@ -4,7 +4,9 @@
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
|
||||
void RemoveIdentities(const BlockList& blocks);
|
||||
struct Program;
|
||||
|
||||
void RemoveIdentities(Program& program);
|
||||
void EliminateDeadCode(const BlockList& blocks);
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::IR
|
||||
@@ -99,6 +99,114 @@ Value GetRealValue(PhiMap& phi_map, Value source, uint32_t lane, uint32_t wave_s
|
||||
return Value(&phi);
|
||||
}
|
||||
|
||||
// A full-EXEC prefix scan with both half-wave endpoint reads is a reduction.
|
||||
// Fragment subgroups may have no physical invocation at either endpoint.
|
||||
class UMinReductionMatcher {
|
||||
public:
|
||||
explicit UMinReductionMatcher(Block* block): block(block) {}
|
||||
|
||||
Value Match(const Inst& minimum) {
|
||||
const auto* low = Get(minimum.Arg(0), ValueOpcode::ReadLane);
|
||||
const auto* high = Get(minimum.Arg(1), ValueOpcode::ReadLane);
|
||||
if (low == nullptr || high == nullptr || low->Arg(0).Resolve() != high->Arg(0).Resolve()) {
|
||||
return {};
|
||||
}
|
||||
const auto lane = [](Value value, uint32_t expected) {
|
||||
value = value.Resolve();
|
||||
return value.IsImmediate() && value.GetType() == Type::U32 &&
|
||||
value.U32() % 64u == expected;
|
||||
};
|
||||
if (!((lane(low->Arg(1), 31) && lane(high->Arg(1), 63)) ||
|
||||
(lane(low->Arg(1), 63) && lane(high->Arg(1), 31)))) {
|
||||
return {};
|
||||
}
|
||||
const auto* joined = Get(Unwrap(low->Arg(0)), ValueOpcode::UMin32);
|
||||
if (joined == nullptr) return {};
|
||||
for (size_t index = 0; index < 2; index++) {
|
||||
auto attempt = *this;
|
||||
const auto* cross = attempt.Get(attempt.Unwrap(joined->Arg(index)), ValueOpcode::Permlane16U32);
|
||||
if (cross == nullptr) continue;
|
||||
const auto flags = cross->Flags<PermlaneFlags>();
|
||||
auto prefix = attempt.Unwrap(joined->Arg(1 - index));
|
||||
if (!flags.x16 || flags.fetch_inactive || !flags.bound_control ||
|
||||
cross->Arg(1).Resolve() != Value(UINT32_MAX) ||
|
||||
cross->Arg(2).Resolve() != Value(UINT32_MAX) ||
|
||||
!attempt.FullExec(cross->Arg(3)) || attempt.Unwrap(cross->Arg(0)) != prefix) {
|
||||
continue;
|
||||
}
|
||||
for (const uint32_t shift: {8u, 4u, 2u, 1u}) {
|
||||
prefix = attempt.MatchRow(prefix, shift);
|
||||
}
|
||||
prefix = attempt.Unwrap(prefix);
|
||||
if (prefix.IsEmpty() || attempt.saved_exec.IsEmpty()) return prefix;
|
||||
const auto* seed = attempt.Get(prefix, ValueOpcode::SelectU32);
|
||||
if (seed != nullptr && seed->Arg(2).Resolve() == Value(UINT32_MAX)) {
|
||||
const auto predicate = seed->Arg(0).Resolve();
|
||||
const auto* subset = attempt.Get(predicate, ValueOpcode::LogicalAnd);
|
||||
if (predicate == attempt.saved_exec ||
|
||||
(subset != nullptr && (subset->Arg(0).Resolve() == attempt.saved_exec ||
|
||||
subset->Arg(1).Resolve() == attempt.saved_exec))) {
|
||||
return prefix;
|
||||
}
|
||||
}
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
private:
|
||||
Inst* Get(Value value, ValueOpcode opcode) const {
|
||||
auto* inst = value.Resolve().TryInstruction();
|
||||
return inst != nullptr && inst->Parent() == block && inst->GetOpcode() == opcode
|
||||
? inst : nullptr;
|
||||
}
|
||||
|
||||
bool FullExec(Value predicate) {
|
||||
predicate = predicate.Resolve();
|
||||
if (predicate == Value(true)) return true;
|
||||
const auto* either = Get(predicate, ValueOpcode::LogicalOr);
|
||||
if (either == nullptr) return false;
|
||||
for (size_t index = 0; index < 2; index++) {
|
||||
const auto* negate = Get(either->Arg(index), ValueOpcode::LogicalNot);
|
||||
if (negate == nullptr || negate->Arg(0).Resolve() != either->Arg(1 - index).Resolve()) continue;
|
||||
const auto original = negate->Arg(0).Resolve();
|
||||
if (saved_exec.IsEmpty()) saved_exec = original;
|
||||
return saved_exec == original;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
Value Unwrap(Value value) {
|
||||
while (const auto* select = Get(value, ValueOpcode::SelectU32)) {
|
||||
if (!FullExec(select->Arg(0))) break;
|
||||
value = select->Arg(1);
|
||||
}
|
||||
return value.Resolve();
|
||||
}
|
||||
|
||||
static bool IsRowShift(const Inst& inst, uint32_t shift) {
|
||||
const auto flags = inst.Flags<DppMoveFlags>();
|
||||
return flags.control == 0x110u + shift && flags.row_mask == 0xf &&
|
||||
flags.bank_mask == 0xf && !flags.fetch_inactive && !flags.bound_control && !flags.dpp8;
|
||||
}
|
||||
|
||||
Value MatchRow(Value value, uint32_t shift) {
|
||||
const auto* update = Get(Unwrap(value), ValueOpcode::DppUpdateU32);
|
||||
if (update == nullptr || !IsRowShift(*update, shift) || !FullExec(update->Arg(2))) return {};
|
||||
const auto* minimum = Get(update->Arg(0), ValueOpcode::UMin32);
|
||||
if (minimum == nullptr) return {};
|
||||
for (size_t index = 0; index < 2; index++) {
|
||||
const auto* move = Get(minimum->Arg(index), ValueOpcode::DppMoveU32);
|
||||
if (move == nullptr || !IsRowShift(*move, shift) || !FullExec(move->Arg(1))) continue;
|
||||
const auto previous = Unwrap(minimum->Arg(1 - index));
|
||||
if (Unwrap(move->Arg(0)) == previous && Unwrap(update->Arg(1)) == previous) return previous;
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
Block* block;
|
||||
Value saved_exec;
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
ReadLaneStats EliminateReadLane(Program& program, uint32_t wave_size) {
|
||||
@@ -109,6 +217,17 @@ ReadLaneStats EliminateReadLane(Program& program, uint32_t wave_size) {
|
||||
|
||||
for (auto* block: program.blocks) {
|
||||
for (auto& inst: *block) {
|
||||
if (wave_size == 64u && inst.GetOpcode() == ValueOpcode::UMin32) {
|
||||
const auto seed = UMinReductionMatcher(block).Match(inst);
|
||||
if (!seed.IsEmpty()) {
|
||||
const auto position = std::find_if(block->begin(), block->end(),
|
||||
[&](const Inst& candidate) { return &candidate == &inst; });
|
||||
auto& reduction = *block->PrependNewInst(position, ValueOpcode::SubgroupUMinU32, {seed});
|
||||
inst.ReplaceUsesWith(Value(&reduction));
|
||||
stats.rewritten_reductions++;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (inst.GetOpcode() != ValueOpcode::ReadLane) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -5,7 +5,8 @@
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
|
||||
struct ReadLaneStats {
|
||||
uint32_t rewritten_reads = 0;
|
||||
uint32_t rewritten_reads = 0;
|
||||
uint32_t rewritten_reductions = 0;
|
||||
};
|
||||
|
||||
[[nodiscard]] ReadLaneStats EliminateReadLane(Program& program, uint32_t wave_size);
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -13,6 +13,7 @@ struct ResourceSpecialization {
|
||||
Prospero::BufferFormat descriptor_format = Prospero::BufferFormat::kInvalid;
|
||||
uint32_t descriptor_swizzle = DstSel(4, 5, 6, 7);
|
||||
bool zero_stride_oob = false;
|
||||
bool scalar_empty = false;
|
||||
uint32_t indirect_root = BufferResource::NoIndirectBuffer;
|
||||
uint32_t indirect_mapping_offset = 0;
|
||||
uint32_t indirect_search_iterations = 0;
|
||||
@@ -33,8 +34,16 @@ struct ResourceSpecialization {
|
||||
bool operator==(const Image&) const = default;
|
||||
};
|
||||
|
||||
struct Sampler {
|
||||
uint32_t indirect_root = SamplerResource::NoIndirectSampler;
|
||||
uint32_t indirect_mapping_offset = 0;
|
||||
uint32_t indirect_search_iterations = 0;
|
||||
bool operator==(const Sampler&) const = default;
|
||||
};
|
||||
|
||||
std::vector<Buffer> buffers;
|
||||
std::vector<Image> images;
|
||||
std::vector<Sampler> samplers;
|
||||
|
||||
bool operator==(const ResourceSpecialization&) const = default;
|
||||
};
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -6,7 +6,8 @@
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
|
||||
// Resolves native descriptor sources, plans their scalar reads, and assigns dense resource bindings.
|
||||
void TrackResources(Program& program, const Decoder::Program& decoded, const CFG::Graph& native_cfg);
|
||||
void TrackResources(Program& program, const Decoder::Program& decoded, const CFG::Graph& native_cfg,
|
||||
ShaderStageInputInfo input = {});
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::IR
|
||||
|
||||
|
||||
@@ -308,15 +308,15 @@ void Visit(Program& program, ShaderStageInputInfo input_info, InputUsage& inputs
|
||||
info.uses_lds |= kind == ResourceKind::Lds;
|
||||
info.uses_gds |= kind == ResourceKind::Gds;
|
||||
} else if (kind == ResourceKind::Buffer || kind == ResourceKind::ScalarBuffer) {
|
||||
if (memory.resource >= info.buffers.size() || memory.resource >= ShaderInfo::MaxBuffers) {
|
||||
if (memory.resource >= info.buffers.size()) {
|
||||
return Fail("buffer operation has invalid resource metadata");
|
||||
}
|
||||
info.live_buffers |= uint64_t{1} << memory.resource;
|
||||
info.buffers[memory.resource].live = true;
|
||||
for (const auto child: info.buffers[memory.resource].indirect_resources) {
|
||||
if (child >= info.buffers.size()) {
|
||||
return Fail("indirect buffer operation has invalid resource metadata");
|
||||
}
|
||||
info.live_buffers |= uint64_t{1} << child;
|
||||
info.buffers[child].live = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -343,9 +343,16 @@ void Visit(Program& program, ShaderStageInputInfo input_info, InputUsage& inputs
|
||||
if (memory.resource >= info.buffers.size()) {
|
||||
return Fail("buffer operation has invalid resource metadata");
|
||||
}
|
||||
const auto bits = StorageBufferElementBits(program, memory);
|
||||
info.buffer_u8 |= bits == 8u;
|
||||
info.buffer_u16 |= bits == 16u;
|
||||
const auto collect_element = [&](uint32_t resource) {
|
||||
auto selected = memory;
|
||||
selected.resource = resource;
|
||||
const auto bits = StorageBufferElementBits(program, selected);
|
||||
info.buffer_u8 |= bits == 8u;
|
||||
info.buffer_u16 |= bits == 16u;
|
||||
};
|
||||
collect_element(memory.resource);
|
||||
for (const auto child: info.buffers[memory.resource].indirect_resources)
|
||||
collect_element(child);
|
||||
if ((info.buffers[memory.resource].packed_stride & (1u << 20u)) != 0u) {
|
||||
if (program.stage != ShaderType::Compute) {
|
||||
return Fail("buffer ADD_TID is only valid for compute shaders");
|
||||
@@ -503,10 +510,11 @@ void Visit(Program& program, ShaderStageInputInfo input_info, InputUsage& inputs
|
||||
case ValueOpcode::StoreCompletion: info.subgroup_barrier = true; break;
|
||||
case ValueOpcode::BvhIntersect: info.bvh = true; break;
|
||||
case ValueOpcode::ConditionRef:
|
||||
info.subgroup_ballot |=
|
||||
info.subgroup_vote |=
|
||||
inst.Flags<CFG::BranchCondition>() != CFG::BranchCondition::ScalarInstruction;
|
||||
break;
|
||||
case ValueOpcode::Ballot: info.subgroup_ballot = true; break;
|
||||
case ValueOpcode::SubgroupUMinU32: info.subgroup_arithmetic = true; break;
|
||||
case ValueOpcode::DppMoveU32:
|
||||
case ValueOpcode::ReadFirstLane:
|
||||
case ValueOpcode::ReadLane: {
|
||||
@@ -558,16 +566,14 @@ void CollectShaderInfo(Program& program, ShaderStageInputInfo input_info) {
|
||||
}
|
||||
ValidateOptions(program, input_info);
|
||||
auto& info = program.info;
|
||||
if (info.buffers.size() > ShaderInfo::MaxBuffers) {
|
||||
return Fail("buffer resource limit exceeded");
|
||||
}
|
||||
info.inputs.clear();
|
||||
info.outputs.clear();
|
||||
info.user_data_registers.clear();
|
||||
info.live_buffers = 0;
|
||||
for (auto& buffer: info.buffers) buffer.live = false;
|
||||
info.has_bitwise_xor = info.uses_lds = info.uses_gds = info.uses_flattened_srt =
|
||||
info.uses_dispatch_threads = info.uses_swizzle = false;
|
||||
info.bvh = info.subgroup_ballot = info.subgroup_barrier = info.subgroup_shuffle =
|
||||
info.bvh = info.subgroup_ballot = info.subgroup_vote = info.subgroup_barrier =
|
||||
info.subgroup_shuffle = info.subgroup_arithmetic =
|
||||
info.subgroup_local_invocation_id = info.compute_derivatives = info.image_gather_extended =
|
||||
info.function_lds = info.function_scratch = info.pixel_valid_mask = info.buffer_int64_atomics =
|
||||
info.buffer_u8 = info.buffer_u16 = info.shared_int64_atomics = info.coherent_buffers = info.float64 = false;
|
||||
@@ -593,6 +599,15 @@ void CollectShaderInfo(Program& program, ShaderStageInputInfo input_info) {
|
||||
case ShaderType::Mesh: break;
|
||||
case ShaderType::Pixel:
|
||||
CollectPixelInputs(input_info.pixel, info, inputs.per_vertex, inputs.components);
|
||||
if (input_info.pixel->object_primitive_id) {
|
||||
if (std::ranges::any_of(info.outputs, [](const StageOutput& output) {
|
||||
return output.kind == StageOutputKind::Mrt && output.location == 7u;
|
||||
})) {
|
||||
return Fail("explicit MRT7 export overlaps automatic object/primitive ID");
|
||||
}
|
||||
AddBuiltinInput(info, StageInputKind::PrimitiveId);
|
||||
AddOutput(info, StageOutputKind::ObjectPrimitiveId, 0, 7, "out_object_primitive_id");
|
||||
}
|
||||
break;
|
||||
case ShaderType::Compute: CollectComputeInputs(input_info.compute, info); break;
|
||||
default: return Fail("unsupported shader stage for info collection");
|
||||
|
||||
@@ -1,12 +1,17 @@
|
||||
#include "graphics/shader/recompiler/ir/passes/SrtWalker.h"
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/assert.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
#include <xbyak/xbyak.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <bit>
|
||||
#include <cmath>
|
||||
#include <cstring>
|
||||
#include <map>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
@@ -136,6 +141,7 @@ bool IsRuntimeUniformOp(ValueOpcode op) {
|
||||
case ValueOpcode::IMul64:
|
||||
case ValueOpcode::UMulHi:
|
||||
case ValueOpcode::UMin32:
|
||||
case ValueOpcode::UMax32:
|
||||
case ValueOpcode::ShiftLeftLogical32:
|
||||
case ValueOpcode::ShiftLeftLogical64:
|
||||
case ValueOpcode::ShiftRightLogical32:
|
||||
@@ -172,8 +178,9 @@ bool IsRuntimeUniformOp(ValueOpcode op) {
|
||||
|
||||
class RuntimeValidator {
|
||||
public:
|
||||
explicit RuntimeValidator(const ResourcePlan& program, RuntimeValueType type)
|
||||
: m_program(program), m_type(type) {}
|
||||
explicit RuntimeValidator(const ResourcePlan& program, RuntimeValueType type,
|
||||
bool wave_uniform = false)
|
||||
: m_program(program), m_type(type), m_wave_uniform(wave_uniform) {}
|
||||
|
||||
bool Run(Value value) { return Validate(value); }
|
||||
|
||||
@@ -272,6 +279,12 @@ private:
|
||||
}
|
||||
return finish(true);
|
||||
}
|
||||
if (m_wave_uniform && op == ValueOpcode::GetBuiltin) {
|
||||
const auto axis = inst->NumArgs() == 2u ? inst->Arg(1).Resolve() : Value {};
|
||||
return finish(m_program.stage == ShaderType::Compute && inst->NumArgs() == 2u &&
|
||||
inst->Arg(0) == Value(static_cast<uint32_t>(StageInputKind::WorkgroupId)) &&
|
||||
axis.IsImmediate() && axis.GetType() == Type::U32 && axis.U32() < 3u);
|
||||
}
|
||||
if (op == ValueOpcode::Phi) {
|
||||
if (m_type != RuntimeValueType::Any && !ValidateArguments(*inst, false)) {
|
||||
return finish(false);
|
||||
@@ -351,6 +364,7 @@ private:
|
||||
|
||||
const ResourcePlan& m_program;
|
||||
RuntimeValueType m_type;
|
||||
bool m_wave_uniform;
|
||||
Value m_active_mask;
|
||||
std::unordered_set<const Inst*> m_visiting;
|
||||
std::unordered_set<const Inst*> m_validated_dependencies;
|
||||
@@ -359,13 +373,150 @@ private:
|
||||
|
||||
} // namespace
|
||||
|
||||
SrtWalker::SrtWalker(const ResourcePlan& program, const SrtRuntime& runtime,
|
||||
SrtWalker* clean_evaluator, Value active_mask)
|
||||
: m_program(program), m_runtime(runtime), m_clean_evaluator(clean_evaluator),
|
||||
m_active_mask(active_mask.Resolve()),
|
||||
m_context(AcquireContext(program)) {}
|
||||
void CompileSrtWalker(ResourcePlan& program) {
|
||||
if (!program.resource_tracking_complete || !program.srt_plan_complete ||
|
||||
program.capture_specialization_reads || !program.control_flow.empty() ||
|
||||
program.srt_reads.empty()) return;
|
||||
|
||||
SrtWalker::~SrtWalker() { --m_program.evaluation_depth; }
|
||||
using Reads = std::map<int32_t, const SrtRead*>;
|
||||
std::map<uint32_t, Reads> roots;
|
||||
std::unordered_map<const Inst*, Reads> pointer_uses;
|
||||
std::unordered_map<const Inst*, int32_t> offsets;
|
||||
for (const auto& read: program.srt_reads) {
|
||||
const auto* inst = read.value.Resolve().TryInstruction();
|
||||
if (inst == nullptr || inst->GetOpcode() != ValueOpcode::LoadAddressU32 ||
|
||||
inst->NumArgs() < 2 || !IsRawRead(program, *inst) ||
|
||||
read.flat_offset >= program.srt_reads.size()) return;
|
||||
const auto offset = inst->Arg(1).Resolve();
|
||||
if (!offset.IsImmediate() || offset.GetType() != Type::U32) return;
|
||||
const auto& memory = program.memory_info[inst->Flags<SrtReadFlags>().index];
|
||||
const auto relative =
|
||||
(static_cast<int64_t>(static_cast<int32_t>(memory.offset)) & ~int64_t {3}) +
|
||||
static_cast<int64_t>(offset.U32() & ~3u);
|
||||
if (relative < INT32_MIN || relative > INT32_MAX ||
|
||||
!offsets.emplace(inst, static_cast<int32_t>(relative)).second) return;
|
||||
}
|
||||
uint32_t user_data_count = 0;
|
||||
for (const auto& read: program.srt_reads) {
|
||||
const auto* inst = read.value.ResolveInstruction();
|
||||
const auto* handle = inst->Arg(0).Resolve().TryInstruction();
|
||||
if (handle == nullptr || handle->GetOpcode() != ValueOpcode::GetAddressResource ||
|
||||
handle->NumArgs() != 2) return;
|
||||
const auto* low = handle->Arg(0).Resolve().TryInstruction();
|
||||
const auto* high = handle->Arg(1).Resolve().TryInstruction();
|
||||
if (low == nullptr || high == nullptr) return;
|
||||
Reads* uses = nullptr;
|
||||
if (low->GetOpcode() == ValueOpcode::GetUserData &&
|
||||
high->GetOpcode() == ValueOpcode::GetUserData && low->NumArgs() == 1 &&
|
||||
high->NumArgs() == 1 && low->Arg(0).GetType() == Type::ScalarReg &&
|
||||
high->Arg(0).GetType() == Type::ScalarReg) {
|
||||
const auto reg = RegIndex(low->Arg(0).ScalarRegister());
|
||||
if (reg < program.user_data_base ||
|
||||
RegIndex(high->Arg(0).ScalarRegister()) != reg + 1u) return;
|
||||
const auto base = reg - program.user_data_base;
|
||||
user_data_count = std::max(user_data_count, base + 2u);
|
||||
uses = &roots[base];
|
||||
} else {
|
||||
const auto lo = offsets.find(low);
|
||||
const auto hi = offsets.find(high);
|
||||
if (lo == offsets.end() || hi == offsets.end() ||
|
||||
static_cast<int64_t>(lo->second) + 4 != hi->second ||
|
||||
!EquivalentValue(program, low->Arg(0), high->Arg(0))) return;
|
||||
uses = &pointer_uses[low];
|
||||
}
|
||||
if (!uses->emplace(offsets.at(inst), &read).second) return;
|
||||
}
|
||||
std::unordered_set<const Inst*> visited;
|
||||
const auto reachable = [&](auto&& self, const Reads& reads) -> bool {
|
||||
for (const auto& [offset, read]: reads) {
|
||||
const auto* inst = read->value.ResolveInstruction();
|
||||
const auto child = pointer_uses.find(inst);
|
||||
if (child != pointer_uses.end() &&
|
||||
(!visited.insert(inst).second || !self(self, child->second))) return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
for (const auto& [reg, reads]: roots) {
|
||||
if (!reachable(reachable, reads)) return;
|
||||
}
|
||||
if (visited.size() != pointer_uses.size()) return;
|
||||
|
||||
program.srt_code = std::make_unique<Xbyak::CodeGenerator>(4096, Xbyak::AutoGrow);
|
||||
auto& code = *program.srt_code;
|
||||
Xbyak::Label failed, finished;
|
||||
code.push(code.rbp);
|
||||
code.mov(code.rbp, code.rsp);
|
||||
code.cmp(code.r8, user_data_count);
|
||||
code.jb(failed, Xbyak::CodeGenerator::T_NEAR);
|
||||
code.mov(code.r9, AddressMask & ~uint64_t {3});
|
||||
// Follow shadPS4's VisitPointer: copy one table level in offset order, then
|
||||
// descend through its child pointers. Seed the descriptor evaluator's memo.
|
||||
const auto visit = [&](auto&& self, int32_t pointer_offset, const Reads& reads) -> void {
|
||||
code.push(code.rdi);
|
||||
code.mov(code.rdi, code.qword[code.rdi + pointer_offset]);
|
||||
code.and_(code.rdi, code.r9);
|
||||
const auto first = reads.begin()->first;
|
||||
const auto last = reads.rbegin()->first;
|
||||
if (first < 0) {
|
||||
code.mov(code.r10, -static_cast<int64_t>(first));
|
||||
code.cmp(code.rdi, code.r10);
|
||||
code.jb(failed, Xbyak::CodeGenerator::T_NEAR);
|
||||
}
|
||||
if (last > 0) {
|
||||
code.mov(code.r10, AddressMask - last);
|
||||
code.cmp(code.rdi, code.r10);
|
||||
code.ja(failed, Xbyak::CodeGenerator::T_NEAR);
|
||||
}
|
||||
for (const auto& [offset, read]: reads) {
|
||||
const auto index = read->value.ResolveInstruction()->EvaluationIndex(program.evaluation_value_count);
|
||||
using Entry = ResourcePlan::EvaluationContext::Entry;
|
||||
const auto slot = code.rdx + index * sizeof(Entry);
|
||||
code.mov(code.r10d, code.dword[code.rdi + offset]);
|
||||
code.mov(code.dword[code.rsi + read->flat_offset * sizeof(uint32_t)], code.r10d);
|
||||
code.mov(code.qword[slot + offsetof(Entry, value)], code.r10);
|
||||
code.mov(code.qword[slot + offsetof(Entry, generation)], code.rcx);
|
||||
}
|
||||
for (const auto& [offset, read]: reads) {
|
||||
const auto child = pointer_uses.find(read->value.ResolveInstruction());
|
||||
if (child == pointer_uses.end()) continue;
|
||||
self(self, offset, child->second);
|
||||
}
|
||||
code.pop(code.rdi);
|
||||
};
|
||||
for (const auto& [reg, reads]: roots) {
|
||||
visit(visit, reg * sizeof(uint32_t), reads);
|
||||
}
|
||||
code.mov(code.eax, 1);
|
||||
code.jmp(finished, Xbyak::CodeGenerator::T_NEAR);
|
||||
code.L(failed);
|
||||
code.xor_(code.eax, code.eax);
|
||||
code.L(finished);
|
||||
code.mov(code.rsp, code.rbp);
|
||||
code.pop(code.rbp);
|
||||
code.ret();
|
||||
code.readyRE();
|
||||
EXIT_IF(Xbyak::GetError() != 0);
|
||||
}
|
||||
|
||||
SrtWalker::SrtWalker(const ResourcePlan& program, const SrtRuntime& runtime,
|
||||
SrtWalker* clean_evaluator)
|
||||
: m_program(program), m_runtime(runtime), m_clean_evaluator(clean_evaluator),
|
||||
m_session(this),
|
||||
m_read_policy(clean_evaluator != nullptr ? 2u : 0u), m_context(AcquireContext()) {}
|
||||
|
||||
SrtWalker::SrtWalker(SrtWalker& parent, Value active_mask, bool clean,
|
||||
SrtWalker* clean_evaluator)
|
||||
: m_program(parent.m_program), m_runtime(clean ? CleanRuntime(parent.m_runtime) : parent.m_runtime),
|
||||
m_clean_evaluator(clean_evaluator), m_active_mask(active_mask.Resolve()),
|
||||
m_reachable_blocks(parent.m_reachable_blocks), m_session(parent.m_session),
|
||||
m_read_policy((parent.m_read_policy & 1u) | (clean ? 1u : 0u) |
|
||||
(clean_evaluator != nullptr ? 2u : 0u)), m_context(AcquireContext()) {}
|
||||
|
||||
SrtWalker::~SrtWalker() {
|
||||
if (m_session != this) return;
|
||||
for (auto& context: m_program.evaluation_contexts)
|
||||
if (context.session == this) context.session = nullptr;
|
||||
}
|
||||
|
||||
bool SrtWalker::Evaluate(Value value, uint32_t& result) {
|
||||
uint64_t wide = 0;
|
||||
@@ -376,15 +527,29 @@ bool SrtWalker::Evaluate(Value value, uint32_t& result) {
|
||||
return true;
|
||||
}
|
||||
|
||||
ResourcePlan::EvaluationContext& SrtWalker::AcquireContext(const ResourcePlan& program) {
|
||||
if (program.evaluation_depth == program.evaluation_contexts.size()) {
|
||||
program.evaluation_contexts.emplace_back();
|
||||
ResourcePlan::EvaluationContext& SrtWalker::AcquireContext() {
|
||||
ResourcePlan::EvaluationContext* unused = nullptr;
|
||||
for (auto& context: m_program.evaluation_contexts) {
|
||||
if (context.session == m_session && context.active_mask == m_active_mask &&
|
||||
context.read_policy == m_read_policy) return context;
|
||||
if (context.session == nullptr && unused == nullptr) unused = &context;
|
||||
}
|
||||
auto& context = program.evaluation_contexts[program.evaluation_depth++];
|
||||
context.generation += 2;
|
||||
auto& context = unused != nullptr ? *unused : m_program.evaluation_contexts.emplace_back();
|
||||
context.session = m_session;
|
||||
context.active_mask = m_active_mask;
|
||||
context.read_policy = m_read_policy;
|
||||
context.generation += 4;
|
||||
return context;
|
||||
}
|
||||
|
||||
void SrtWalker::ResetUnknowns() {
|
||||
for (auto& context: m_program.evaluation_contexts) {
|
||||
if (context.session != m_session) continue;
|
||||
for (auto& entry: context.values)
|
||||
if (entry.generation == (context.generation | 2u)) entry.generation = 0;
|
||||
}
|
||||
}
|
||||
|
||||
float SrtWalker::Float32(uint64_t bits) {
|
||||
return std::bit_cast<float>(static_cast<uint32_t>(bits));
|
||||
}
|
||||
@@ -422,8 +587,10 @@ bool SrtWalker::EvaluateWide(Value value, uint64_t& result) {
|
||||
result = m_context.values[index].value;
|
||||
return true;
|
||||
}
|
||||
// The low generation bit marks an instruction that is still being evaluated.
|
||||
if (m_context.values[index].generation == (m_context.generation | 1u)) {
|
||||
// Visiting and completed-unknown entries both stop repeated evaluation in this
|
||||
// context. Only completed unknowns are retried when reachability becomes tighter.
|
||||
if (m_context.values[index].generation == (m_context.generation | 1u) ||
|
||||
m_context.values[index].generation == (m_context.generation | 2u)) {
|
||||
return false;
|
||||
}
|
||||
m_context.values[index].generation = m_context.generation | 1u;
|
||||
@@ -432,7 +599,7 @@ bool SrtWalker::EvaluateWide(Value value, uint64_t& result) {
|
||||
// Recursive evaluation may grow the dense memo vector.
|
||||
auto& memo = m_context.values[index];
|
||||
if (!evaluated) {
|
||||
memo.generation = 0;
|
||||
memo.generation = m_context.generation | 2u;
|
||||
return false;
|
||||
}
|
||||
memo.value = out;
|
||||
@@ -446,6 +613,19 @@ bool SrtWalker::Arg(const Inst& inst, size_t index, uint64_t& result) {
|
||||
}
|
||||
|
||||
bool SrtWalker::EvaluatePhi(const Inst& inst, uint64_t& result) {
|
||||
if (const auto control = m_program.control_phi_predecessors.find(&inst);
|
||||
control != m_program.control_phi_predecessors.end()) {
|
||||
bool found = false;
|
||||
for (size_t index = 0; index < inst.NumArgs(); ++index) {
|
||||
if (m_reachable_blocks != nullptr &&
|
||||
!m_reachable_blocks->at(control->second[index])) continue;
|
||||
uint64_t incoming = 0;
|
||||
if (!Arg(inst, index, incoming) || (found && incoming != result)) return false;
|
||||
result = incoming;
|
||||
found = true;
|
||||
}
|
||||
return found;
|
||||
}
|
||||
const auto value = ResolveInvariantPhi(m_program, Value(const_cast<Inst*>(&inst)));
|
||||
return !value.IsEmpty() && EvaluateWide(value, result);
|
||||
}
|
||||
@@ -543,7 +723,8 @@ bool SrtWalker::EvaluateRawRead(const Inst& inst, uint64_t& result) {
|
||||
? static_cast<uint64_t>(static_cast<uint32_t>(records))
|
||||
: static_cast<uint64_t>(stride) * static_cast<uint32_t>(records);
|
||||
if (byte_offset > size || size - byte_offset < sizeof(uint32_t)) {
|
||||
return false;
|
||||
result = 0u;
|
||||
return true;
|
||||
}
|
||||
address = (base & ~uint64_t {3}) + byte_offset;
|
||||
} else {
|
||||
@@ -591,9 +772,8 @@ bool SrtWalker::EvaluateInst(const Inst& inst, uint64_t& result) {
|
||||
if (!m_active_mask.IsEmpty() && inst.Arg(1).Resolve() == m_active_mask) {
|
||||
return EvaluateWide(inst.Arg(0), result);
|
||||
}
|
||||
const auto clean_runtime = CleanRuntime(m_runtime);
|
||||
SrtWalker clean_active(m_program, clean_runtime, nullptr, inst.Arg(1));
|
||||
SrtWalker active(m_program, m_runtime, &clean_active, inst.Arg(1));
|
||||
SrtWalker clean_active(*this, inst.Arg(1), true);
|
||||
SrtWalker active(*this, inst.Arg(1), false, &clean_active);
|
||||
return active.EvaluateWide(inst.Arg(0), result);
|
||||
}
|
||||
case ValueOpcode::BitCastU32F32:
|
||||
@@ -663,8 +843,11 @@ bool SrtWalker::EvaluateInst(const Inst& inst, uint64_t& result) {
|
||||
}
|
||||
return false;
|
||||
case ValueOpcode::UMin32:
|
||||
case ValueOpcode::UMax32:
|
||||
if (binary()) {
|
||||
result = std::min(static_cast<uint32_t>(a), static_cast<uint32_t>(b));
|
||||
result = inst.GetOpcode() == ValueOpcode::UMin32
|
||||
? std::min(static_cast<uint32_t>(a), static_cast<uint32_t>(b))
|
||||
: std::max(static_cast<uint32_t>(a), static_cast<uint32_t>(b));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
@@ -877,7 +1060,13 @@ bool SrtWalker::EvaluateInst(const Inst& inst, uint64_t& result) {
|
||||
}
|
||||
return false;
|
||||
case ValueOpcode::ULessThanEqual32:
|
||||
if (binary()) {
|
||||
// A zero lower bound accepts every U32, including a varying lane value.
|
||||
if (!Arg(inst, 0, a)) return false;
|
||||
if (a == 0u) {
|
||||
result = 1u;
|
||||
return true;
|
||||
}
|
||||
if (Arg(inst, 1, b)) {
|
||||
result = static_cast<uint32_t>(a) <= static_cast<uint32_t>(b);
|
||||
return true;
|
||||
}
|
||||
@@ -901,9 +1090,21 @@ bool SrtWalker::EvaluateInst(const Inst& inst, uint64_t& result) {
|
||||
result = 0u;
|
||||
return true;
|
||||
}
|
||||
if (!Arg(inst, 1, b) || (b != 0u && !left)) return false;
|
||||
result = b != 0u;
|
||||
return true;
|
||||
if (Arg(inst, 1, b) && (b == 0u || left)) {
|
||||
result = b != 0u;
|
||||
return true;
|
||||
}
|
||||
if (!left) {
|
||||
// Only lanes satisfying the left EXEC factor can make the conjunction
|
||||
// true. Use a separate memo so this assumption cannot escape its RHS.
|
||||
SrtWalker active(m_clean_evaluator != nullptr ? *m_clean_evaluator : *this,
|
||||
inst.Arg(0));
|
||||
if (active.EvaluateWide(inst.Arg(1), b) && b == 0u) {
|
||||
result = 0u;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
case ValueOpcode::LogicalOr: {
|
||||
const bool left = Arg(inst, 0, a);
|
||||
@@ -954,6 +1155,15 @@ bool SrtWalker::EvaluateDescriptor(uint32_t source, DescriptorValue& result) {
|
||||
|
||||
bool SrtWalker::RefreshFlatBuffer(std::vector<uint32_t>& flat) {
|
||||
if (!m_program.srt_plan_complete) return false;
|
||||
if (m_program.srt_code && m_runtime.read_memory == nullptr) {
|
||||
flat.resize(m_program.srt_reads.size());
|
||||
m_program.active_sources.clear();
|
||||
m_context.values.resize(m_program.evaluation_value_count);
|
||||
using Walker = bool KYTY_SYSV_ABI (*)(const uint32_t*, uint32_t*,
|
||||
ResourcePlan::EvaluationContext::Entry*, uint64_t, size_t);
|
||||
return m_program.srt_code->getCode<Walker>()(m_runtime.user_data.data(), flat.data(),
|
||||
m_context.values.data(), m_context.generation, m_runtime.user_data.size());
|
||||
}
|
||||
const auto refresh = [&](uint32_t slot) {
|
||||
if (slot >= m_program.srt_reads.size()) return false;
|
||||
const auto& read = m_program.srt_reads[slot];
|
||||
@@ -973,35 +1183,54 @@ bool SrtWalker::RefreshFlatBuffer(std::vector<uint32_t>& flat) {
|
||||
}
|
||||
return true;
|
||||
}
|
||||
auto& visited = m_program.visited_blocks;
|
||||
auto& reachable = m_program.reachable_blocks;
|
||||
auto& pending = m_program.pending_blocks;
|
||||
visited.assign(m_program.control_flow.size(), 1u);
|
||||
ResetUnknowns();
|
||||
m_reachable_blocks = &visited;
|
||||
if (m_clean_evaluator != nullptr) {
|
||||
m_clean_evaluator->ResetUnknowns();
|
||||
m_clean_evaluator->m_reachable_blocks = &visited;
|
||||
}
|
||||
for (;;) {
|
||||
reachable.assign(m_program.control_flow.size(), 0u);
|
||||
pending.clear();
|
||||
pending.push_back(0u);
|
||||
while (!pending.empty()) {
|
||||
const auto index = pending.back();
|
||||
pending.pop_back();
|
||||
if (reachable.at(index)) continue;
|
||||
reachable[index] = 1u;
|
||||
const auto& block = m_program.control_flow[index];
|
||||
uint32_t condition = 0;
|
||||
auto& predicate = m_clean_evaluator != nullptr ? *m_clean_evaluator : *this;
|
||||
if (!block.condition.IsEmpty() &&
|
||||
(m_runtime.read_specialization_memory != nullptr || !m_program.capture_specialization_reads) &&
|
||||
predicate.Evaluate(block.condition, condition)) {
|
||||
pending.push_back(block.successors[condition != 0u ? 0u : 1u]);
|
||||
} else {
|
||||
pending.insert(pending.end(), block.successors.begin(), block.successors.end());
|
||||
}
|
||||
}
|
||||
if (reachable == visited) break;
|
||||
visited.swap(reachable);
|
||||
if (m_program.control_phi_predecessors.empty()) break;
|
||||
// Only unknown values need another evaluation: successful Phi facts remain
|
||||
// true as their possible predecessors shrink. Keep uniform-read memos stable.
|
||||
ResetUnknowns();
|
||||
if (m_clean_evaluator != nullptr) m_clean_evaluator->ResetUnknowns();
|
||||
}
|
||||
flat.assign(m_program.srt_reads.size(), 0u);
|
||||
active.assign(m_program.descriptor_sources.size(), 1u);
|
||||
for (const auto& block: m_program.control_flow) {
|
||||
for (const auto& block: m_program.control_flow)
|
||||
for (const auto source: block.sources) active.at(source) = 0u;
|
||||
}
|
||||
auto& visited = m_program.visited_blocks;
|
||||
auto& pending = m_program.pending_blocks;
|
||||
visited.assign(m_program.control_flow.size(), 0u);
|
||||
pending.clear();
|
||||
pending.push_back(0u);
|
||||
while (!pending.empty()) {
|
||||
const auto index = pending.back();
|
||||
pending.pop_back();
|
||||
if (visited.at(index)) continue;
|
||||
visited[index] = 1u;
|
||||
for (uint32_t index = 0; index < visited.size(); ++index) {
|
||||
if (!visited[index]) continue;
|
||||
const auto& block = m_program.control_flow[index];
|
||||
for (const auto source: block.sources) active[source] = 1u;
|
||||
for (const auto slot: block.srt_reads) {
|
||||
for (const auto slot: block.srt_reads)
|
||||
if (!refresh(slot)) return false;
|
||||
}
|
||||
uint32_t condition = 0;
|
||||
auto& predicate = m_clean_evaluator != nullptr ? *m_clean_evaluator : *this;
|
||||
if (!block.condition.IsEmpty() &&
|
||||
(m_runtime.read_specialization_memory != nullptr || !m_program.capture_specialization_reads) &&
|
||||
predicate.Evaluate(block.condition, condition)) {
|
||||
pending.push_back(block.successors[condition != 0u ? 0u : 1u]);
|
||||
} else {
|
||||
pending.insert(pending.end(), block.successors.begin(), block.successors.end());
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -1010,5 +1239,9 @@ bool ValidateRuntimeValue(const ResourcePlan& program, Value value, RuntimeValue
|
||||
return RuntimeValidator(program, type).Run(value);
|
||||
}
|
||||
|
||||
bool ValidateWaveUniformValue(const ResourcePlan& program, Value value) {
|
||||
return RuntimeValidator(program, RuntimeValueType::Any, true).Run(value);
|
||||
}
|
||||
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::IR
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <span>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
@@ -18,6 +19,7 @@ struct SrtRuntime {
|
||||
void* userdata = nullptr;
|
||||
SrtMemoryReader read_specialization_memory = nullptr;
|
||||
std::span<const uint32_t> workgroup_counts;
|
||||
uint64_t indirect_args_address = 0;
|
||||
};
|
||||
|
||||
class SrtReadCapture {
|
||||
@@ -45,14 +47,60 @@ enum class RuntimeValueType { Any, Integer, ImmutableInteger };
|
||||
|
||||
bool ValidateRuntimeValue(const ResourcePlan& program, Value value,
|
||||
RuntimeValueType type = RuntimeValueType::Any);
|
||||
// Uniform across a compute wave, including values derived from its workgroup ID.
|
||||
// This does not imply that the host can evaluate the value.
|
||||
bool ValidateWaveUniformValue(const ResourcePlan& program, Value value);
|
||||
void CompileSrtWalker(ResourcePlan& program);
|
||||
// Uses the strict reader for values that affect shader specialization.
|
||||
SrtRuntime CleanRuntime(SrtRuntime runtime);
|
||||
|
||||
// Nonnegative affine coefficients: element zero is constant, remaining elements are
|
||||
// caller-selected leaves. Runtime range proofs must additionally exclude U32 wrap.
|
||||
template <size_t Size>
|
||||
std::optional<std::array<uint64_t, Size>> AffineIndex(
|
||||
Value value, const auto& resolve, const auto& leaf, uint32_t depth = 0) {
|
||||
value = resolve(value);
|
||||
if (depth > 32u || value.GetType() != Type::U32) return {};
|
||||
std::array<uint64_t, Size> result {};
|
||||
if (value.IsImmediate()) {
|
||||
result[0] = value.U32();
|
||||
return result;
|
||||
}
|
||||
if (const auto index = leaf(value)) {
|
||||
result[*index] = 1u;
|
||||
return result;
|
||||
}
|
||||
const auto* inst = value.TryInstruction();
|
||||
if (inst == nullptr) return {};
|
||||
const auto op = inst->GetOpcode();
|
||||
if (op != ValueOpcode::IAdd32 && op != ValueOpcode::IMul32 &&
|
||||
op != ValueOpcode::ShiftLeftLogical32) return {};
|
||||
auto left = AffineIndex<Size>(inst->Arg(0), resolve, leaf, depth + 1u);
|
||||
auto right = AffineIndex<Size>(inst->Arg(1), resolve, leaf, depth + 1u);
|
||||
if (!left || !right) return {};
|
||||
const auto constant = [](const auto& coefficients) {
|
||||
return std::ranges::all_of(std::span(coefficients).subspan(1u),
|
||||
[](uint64_t coefficient) { return coefficient == 0u; });
|
||||
};
|
||||
if (op == ValueOpcode::IMul32 && !constant(*right)) std::swap(left, right);
|
||||
if (op != ValueOpcode::IAdd32 && !constant(*right)) return {};
|
||||
if (op == ValueOpcode::ShiftLeftLogical32) {
|
||||
if ((*right)[0] >= 32u) return {};
|
||||
(*right)[0] = uint64_t {1} << (*right)[0];
|
||||
}
|
||||
for (size_t index = 0; index < Size; ++index) {
|
||||
(*left)[index] = op == ValueOpcode::IAdd32
|
||||
? (*left)[index] + (*right)[index] : (*left)[index] * (*right)[0];
|
||||
if ((*left)[index] > UINT32_MAX) return {};
|
||||
}
|
||||
return left;
|
||||
}
|
||||
|
||||
// One memoized evaluation session shared by the entire shader resource refresh.
|
||||
class SrtWalker {
|
||||
public:
|
||||
SrtWalker(const ResourcePlan& program, const SrtRuntime& runtime,
|
||||
SrtWalker* clean_evaluator = nullptr, Value active_mask = {});
|
||||
SrtWalker* clean_evaluator = nullptr);
|
||||
~SrtWalker();
|
||||
SrtWalker(const SrtWalker&) = delete;
|
||||
SrtWalker& operator=(const SrtWalker&) = delete;
|
||||
@@ -63,7 +111,10 @@ public:
|
||||
bool RefreshFlatBuffer(std::vector<uint32_t>& flat);
|
||||
|
||||
private:
|
||||
static ResourcePlan::EvaluationContext& AcquireContext(const ResourcePlan& program);
|
||||
SrtWalker(SrtWalker& parent, Value active_mask, bool clean = false,
|
||||
SrtWalker* clean_evaluator = nullptr);
|
||||
ResourcePlan::EvaluationContext& AcquireContext();
|
||||
void ResetUnknowns();
|
||||
static float Float32(uint64_t bits);
|
||||
bool EvaluateWide(Value value, uint64_t& result);
|
||||
bool Arg(const Inst& inst, size_t index, uint64_t& result);
|
||||
@@ -76,6 +127,9 @@ private:
|
||||
SrtRuntime m_runtime;
|
||||
SrtWalker* m_clean_evaluator = nullptr;
|
||||
Value m_active_mask;
|
||||
const std::vector<uint8_t>* m_reachable_blocks = nullptr;
|
||||
const SrtWalker* m_session;
|
||||
uint8_t m_read_policy;
|
||||
ResourcePlan::EvaluationContext& m_context;
|
||||
};
|
||||
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
#include "libs/errno.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <bit>
|
||||
#include <cstdio>
|
||||
#include <memory>
|
||||
@@ -95,206 +94,6 @@ static ShaderParams GetShaderParams(uint64_t shader_addr, uint64_t hash,
|
||||
return params;
|
||||
}
|
||||
|
||||
#if 0
|
||||
// Kept as disabled debugging guards for investigating unusual stage register state.
|
||||
static void vs_check(const HW::VertexShaderInfo& vs, const HW::ShaderRegisters& sh) {
|
||||
const auto is_zero_or_wave64_subgroup = [](uint32_t value) {
|
||||
return value == 0 || value <= 0x40;
|
||||
};
|
||||
const auto is_known_gs_out_prim_type = [](uint32_t value) {
|
||||
switch (static_cast<Prospero::GsOutputPrimitiveType>(value)) {
|
||||
case Prospero::GsOutputPrimitiveType::kPoints:
|
||||
case Prospero::GsOutputPrimitiveType::kLines:
|
||||
case Prospero::GsOutputPrimitiveType::kTriangles:
|
||||
case Prospero::GsOutputPrimitiveType::k2dRectangle:
|
||||
case Prospero::GsOutputPrimitiveType::kRectList: return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
};
|
||||
const bool ps5_ngg_passthrough_triangle_path =
|
||||
vs.es_regs.data_addr != 0 && vs.gs_regs.data_addr == vs.es_regs.data_addr &&
|
||||
sh.m_geNggSubgrpCntl == 0x00000001 && sh.m_vgtGsMaxVertOut == 0x00000003 &&
|
||||
sh.m_vgtGsOutPrimType == 0x00000002 && sh.m_geMaxOutputPerSubgroup <= 0x000000c0;
|
||||
|
||||
if (vs.es_regs.data_addr != 0 || vs.gs_regs.data_addr != 0) {
|
||||
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.priority != 0);
|
||||
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.float_mode != 192);
|
||||
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.dx10_clamp != true);
|
||||
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.debug_mode != false);
|
||||
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.ieee_mode != false);
|
||||
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.cu_group_enable != false);
|
||||
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.require_forward_progress != false);
|
||||
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.threadgroup_configuration != false);
|
||||
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.gs_vgpr_component_count != 3);
|
||||
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.fp16_overflow != false);
|
||||
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc2.scratch_en != false);
|
||||
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc2.offchip_lds != false);
|
||||
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc2.es_vgpr_component_count != 3);
|
||||
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc2.lds_size != 0);
|
||||
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc2.shared_vgprs != 0);
|
||||
}
|
||||
|
||||
for (uint32_t value = sh.m_spiShaderPosFormat; value != 0; value >>= 4u) {
|
||||
EXIT_NOT_IMPLEMENTED((value & 0xfu) != 0 && (value & 0xfu) != 0x4u);
|
||||
}
|
||||
if (sh.m_paClVsOutCntl != 0x00000000) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("\t temporary: accepting PA_CL_VS_OUT_CNTL = 0x%08" PRIx32 "\n",
|
||||
sh.m_paClVsOutCntl);
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(sh.m_spiShaderIdxFormat != 0x00000000 &&
|
||||
sh.m_spiShaderIdxFormat != 0x00000001);
|
||||
EXIT_NOT_IMPLEMENTED(sh.m_geNggSubgrpCntl != 0x00000000 && sh.m_geNggSubgrpCntl != 0x00000001);
|
||||
EXIT_NOT_IMPLEMENTED(sh.m_vgtGsInstanceCnt != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(!is_zero_or_wave64_subgroup(sh.GetEsVertsPerSubgrp()));
|
||||
EXIT_NOT_IMPLEMENTED(!is_zero_or_wave64_subgroup(sh.GetGsPrimsPerSubgrp()));
|
||||
EXIT_NOT_IMPLEMENTED(!is_zero_or_wave64_subgroup(sh.GetGsInstPrimsInSubgrp()));
|
||||
EXIT_NOT_IMPLEMENTED(!is_zero_or_wave64_subgroup(sh.m_geMaxOutputPerSubgroup) &&
|
||||
!ps5_ngg_passthrough_triangle_path);
|
||||
EXIT_NOT_IMPLEMENTED(sh.m_vgtEsgsRingItemsize != 0x00000000 &&
|
||||
sh.m_vgtEsgsRingItemsize != 0x00000004);
|
||||
EXIT_NOT_IMPLEMENTED(sh.m_vgtGsMaxVertOut != 0x00000000 && !ps5_ngg_passthrough_triangle_path);
|
||||
EXIT_NOT_IMPLEMENTED(!is_known_gs_out_prim_type(sh.m_vgtGsOutPrimType));
|
||||
}
|
||||
|
||||
static void ps_check(const HW::PsStageRegisters& ps, const HW::ShaderRegisters& sh) {
|
||||
if (sh.target_output_mode[0] != 0 && sh.target_output_mode[0] != 2 &&
|
||||
sh.target_output_mode[0] != 4 && sh.target_output_mode[0] != 5 &&
|
||||
sh.target_output_mode[0] != 7 && sh.target_output_mode[0] != 9) {
|
||||
EXIT("Not implemented (sh.target_output_mode[0] != 0 && sh.target_output_mode[0] != 2 && "
|
||||
"sh.target_output_mode[0] != 4 && sh.target_output_mode[0] != 5 && "
|
||||
"sh.target_output_mode[0] != 7 && sh.target_output_mode[0] != 9)\n");
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(sh.db_shader_control.conservative_z_export_value != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(sh.db_shader_control.shader_z_behavior != 0x00000001 &&
|
||||
sh.db_shader_control.shader_z_behavior != 0x00000000);
|
||||
// EXIT_NOT_IMPLEMENTED(ps.shader_kill_enable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(ps.shader_execute_on_noop != false);
|
||||
// EXIT_NOT_IMPLEMENTED(ps.m_spiShaderPgmRsrc1Ps != 0x002c0000);
|
||||
// EXIT_NOT_IMPLEMENTED(ps.m_spiShaderPgmRsrc2Ps != 0x00000000);
|
||||
// EXIT_NOT_IMPLEMENTED(ps.vgprs != 0x00 && ps.vgprs != 0x01);
|
||||
EXIT_NOT_IMPLEMENTED(ps.rsrc1.priority != 0);
|
||||
EXIT_NOT_IMPLEMENTED(ps.rsrc1.float_mode != 192);
|
||||
EXIT_NOT_IMPLEMENTED(ps.rsrc1.dx10_clamp != true);
|
||||
EXIT_NOT_IMPLEMENTED(ps.rsrc1.debug_mode != false);
|
||||
EXIT_NOT_IMPLEMENTED(ps.rsrc1.ieee_mode != false);
|
||||
EXIT_NOT_IMPLEMENTED(ps.rsrc1.cu_group_disable != false);
|
||||
EXIT_NOT_IMPLEMENTED(ps.rsrc1.require_forward_progress != false);
|
||||
EXIT_NOT_IMPLEMENTED(ps.rsrc1.fp16_overflow != false);
|
||||
EXIT_NOT_IMPLEMENTED(ps.rsrc2.scratch_en != false);
|
||||
// EXIT_NOT_IMPLEMENTED(ps.user_sgpr != 0 && ps.user_sgpr != 4 && ps.user_sgpr != 12);
|
||||
EXIT_NOT_IMPLEMENTED(ps.rsrc2.wave_cnt_en != false);
|
||||
if (ps.rsrc2.extra_lds_size != 0) {
|
||||
static std::atomic_uint log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 32) {
|
||||
LOGF("\t PS extra LDS reservation = 0x%02" PRIx8 ", continuing\n",
|
||||
ps.rsrc2.extra_lds_size);
|
||||
}
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(ps.rsrc2.raster_ordered_shading != 0);
|
||||
EXIT_NOT_IMPLEMENTED(ps.rsrc2.shared_vgprs != 0);
|
||||
|
||||
if (sh.shader_z_format != 0x00000000 && sh.shader_z_format != 0x00000001 &&
|
||||
!sh.db_shader_control.shader_z_export_enable) {
|
||||
static std::atomic_uint log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 32) {
|
||||
LOGF("\t shader_z_format = 0x%08" PRIx32
|
||||
" with z export disabled, ignoring depth export format\n",
|
||||
sh.shader_z_format);
|
||||
}
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(sh.db_shader_control.shader_z_export_enable &&
|
||||
sh.shader_z_format != 0x00000000 && sh.shader_z_format != 0x00000001);
|
||||
constexpr uint32_t ps_input_linear_center = 0x00000020u;
|
||||
constexpr uint32_t ps_input_pos_w = 0x00000800u;
|
||||
constexpr uint32_t ps_input_front_face = 0x00001000u;
|
||||
constexpr uint32_t supported_ps_input_bits =
|
||||
0x00000702u | ps_input_linear_center | ps_input_pos_w | ps_input_front_face;
|
||||
EXIT_NOT_IMPLEMENTED((sh.ps_input_ena & ~supported_ps_input_bits) != 0);
|
||||
EXIT_NOT_IMPLEMENTED((sh.ps_input_addr & ~supported_ps_input_bits) != 0);
|
||||
EXIT_NOT_IMPLEMENTED(sh.ps_input_ena != sh.ps_input_addr);
|
||||
// EXIT_NOT_IMPLEMENTED(ps.m_spiPsInControl != 0x00000000);
|
||||
constexpr uint32_t baryc_persp_mask =
|
||||
0x00000003u | 0x00000030u | 0x00000300u | 0x00003000u;
|
||||
constexpr uint32_t baryc_linear_mask = 0x00030000u | 0x00300000u | 0x03000000u;
|
||||
constexpr uint32_t baryc_known_mask = baryc_persp_mask | baryc_linear_mask;
|
||||
EXIT_NOT_IMPLEMENTED((sh.baryc_cntl & ~baryc_known_mask) != 0);
|
||||
EXIT_NOT_IMPLEMENTED((sh.baryc_cntl & baryc_persp_mask) != 0);
|
||||
if ((sh.ps_input_ena & ps_input_linear_center) == 0 && (sh.baryc_cntl & baryc_linear_mask) != 0) {
|
||||
static std::atomic_uint log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 32) {
|
||||
LOGF("\t ignoring inactive linear SPI_BARYC_CNTL bits: 0x%08" PRIx32 "\n",
|
||||
sh.baryc_cntl & baryc_linear_mask);
|
||||
}
|
||||
} else {
|
||||
EXIT_NOT_IMPLEMENTED((sh.baryc_cntl & baryc_linear_mask) != 0x00000000 &&
|
||||
(sh.baryc_cntl & baryc_linear_mask) != 0x01000000);
|
||||
}
|
||||
if ((sh.m_cbShaderMask & 0x0000000f) != 0x0000000f) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("\t temporary: accepting partial CB_SHADER_MASK = 0x%08" PRIx32 "\n",
|
||||
sh.m_cbShaderMask);
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if ((sh.m_cbShaderMask & ~0x0000000fu) != 0) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("\t temporary: ignoring extra CB_SHADER_MASK MRT bits: 0x%08" PRIx32 "\n",
|
||||
sh.m_cbShaderMask);
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (sh.db_shader_control.other_bits != 0x00000000) {
|
||||
static std::atomic_uint log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 32) {
|
||||
LOGF("\t temporary: ignoring unsupported DB_SHADER_CONTROL bits 0x%08" PRIx32 "\n",
|
||||
sh.db_shader_control.other_bits);
|
||||
}
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(sh.m_paScShaderControl != 0x00000000);
|
||||
}
|
||||
|
||||
static void cs_check(const HW::CsStageRegisters& cs, const HW::ShaderRegisters& /*sh*/) {
|
||||
// EXIT_NOT_IMPLEMENTED(cs.num_thread_x != 0x00000040);
|
||||
// EXIT_NOT_IMPLEMENTED(cs.num_thread_y != 0x00000001);
|
||||
// EXIT_NOT_IMPLEMENTED(cs.num_thread_z != 0x00000001);
|
||||
// EXIT_NOT_IMPLEMENTED(cs.vgprs != 0x00 && cs.vgprs != 0x01);
|
||||
EXIT_NOT_IMPLEMENTED(cs.priority != 0x00);
|
||||
EXIT_NOT_IMPLEMENTED(cs.debug_mode != false);
|
||||
EXIT_NOT_IMPLEMENTED(cs.require_forward_progress != false);
|
||||
EXIT_NOT_IMPLEMENTED(cs.shared_vgprs != 0x00);
|
||||
EXIT_NOT_IMPLEMENTED(cs.scratch_en != 0x00);
|
||||
// EXIT_NOT_IMPLEMENTED(cs.user_sgpr != 0x0c);
|
||||
if (cs.tgid_x_en == 0x00) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("\t temporary: compute shader has TGID X disabled\n");
|
||||
logged = true;
|
||||
}
|
||||
} else {
|
||||
EXIT_NOT_IMPLEMENTED(cs.tgid_x_en != 0x01);
|
||||
}
|
||||
// EXIT_NOT_IMPLEMENTED(cs.tgid_y_en != 0x00);
|
||||
// EXIT_NOT_IMPLEMENTED(cs.tgid_z_en != 0x00);
|
||||
EXIT_NOT_IMPLEMENTED(cs.tg_size_en != 0x00);
|
||||
EXIT_NOT_IMPLEMENTED(cs.tidig_comp_cnt > 2);
|
||||
|
||||
// EXIT_NOT_IMPLEMENTED(cs.m_computePgmRsrc1 != 0x002c0040);
|
||||
// EXIT_NOT_IMPLEMENTED(cs.m_computePgmRsrc2 != 0x00000098);
|
||||
// EXIT_NOT_IMPLEMENTED(cs.m_computeNumThreadX != 0x00000040);
|
||||
// EXIT_NOT_IMPLEMENTED(cs.m_computeNumThreadY != 0x00000001);
|
||||
// EXIT_NOT_IMPLEMENTED(cs.m_computeNumThreadZ != 0x00000001);
|
||||
}
|
||||
#endif
|
||||
|
||||
static void ShaderDetectBuffers(ShaderVertexInputInfo& info) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
@@ -578,11 +377,13 @@ static void ShaderGetStaticInputInfoCS(const HW::ComputeShaderInfo& regs,
|
||||
const bool dispatch_thread_dimensions = info.dispatch_thread_dimensions;
|
||||
const auto host_subgroup_size = info.host_subgroup_size;
|
||||
const auto workgroup_counts = std::to_array(info.workgroup_counts);
|
||||
const auto indirect_args_address = info.indirect_args_address;
|
||||
info = {};
|
||||
info.async_compute = async_compute;
|
||||
info.dispatch_thread_dimensions = dispatch_thread_dimensions;
|
||||
info.host_subgroup_size = host_subgroup_size;
|
||||
std::ranges::copy(workgroup_counts, info.workgroup_counts);
|
||||
info.indirect_args_address = indirect_args_address;
|
||||
info.threads_num[0] = regs.cs_regs.num_thread_x;
|
||||
info.threads_num[1] = regs.cs_regs.num_thread_y;
|
||||
info.threads_num[2] = regs.cs_regs.num_thread_z;
|
||||
@@ -671,8 +472,10 @@ void BuildStageStaticKey(const ShaderPixelInputInfo& info, std::vector<uint32_t>
|
||||
key.push_back(static_cast<uint32_t>(info.ps_sample_mask_export_enable));
|
||||
key.push_back(static_cast<uint32_t>(info.ps_early_z));
|
||||
key.push_back(static_cast<uint32_t>(info.dual_source_blending));
|
||||
key.push_back(static_cast<uint32_t>(info.object_primitive_id));
|
||||
key.push_back(static_cast<uint32_t>(info.alpha_blend_source));
|
||||
key.insert(key.end(), std::begin(info.target_output_mode), std::end(info.target_output_mode));
|
||||
key.push_back(info.target_packed_unorm_mask | (uint32_t {info.target_round_mode} << 8u));
|
||||
const auto mask = info.target_shader_mask;
|
||||
key.push_back((mask | (mask >> 1u) | (mask >> 2u) | (mask >> 3u)) & 0x11111111u);
|
||||
for (uint32_t base = 0; base < info.target_export_mapping.size(); base += 4u) {
|
||||
|
||||
@@ -66,6 +66,18 @@ inline uint8_t GetDstSel(uint32_t swizzle, uint32_t channel) {
|
||||
return (swizzle >> (channel * 3u)) & 0x7u;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool IsValidImageSwizzle(uint32_t swizzle,
|
||||
uint32_t component_count = 4) noexcept {
|
||||
if ((swizzle & ~0xfffu) != 0) {
|
||||
return false;
|
||||
}
|
||||
for (uint32_t channel = 0; channel < 4; channel++) {
|
||||
const auto selector = GetDstSel(swizzle, channel);
|
||||
if (selector > 1 && (selector < 4 || selector >= 4 + component_count)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
struct ShaderClipSpaceTransform {
|
||||
float scale[2] = {};
|
||||
float offset[2] = {};
|
||||
@@ -150,6 +162,7 @@ struct ShaderComputeInputInfo: ShaderWorkgroupInputInfo {
|
||||
uint8_t float_mode = 0xc0;
|
||||
uint32_t dispatch_threads_num[3] = {0, 0, 0};
|
||||
uint32_t workgroup_counts[3] = {0, 0, 0};
|
||||
uint64_t indirect_args_address = 0;
|
||||
bool group_id[3] = {false, false, false};
|
||||
bool dispatch_thread_dimensions = false;
|
||||
bool lds_storage = false;
|
||||
@@ -174,6 +187,9 @@ struct ShaderPixelInputInfo {
|
||||
uint8_t target_output_mode[8] = {};
|
||||
uint32_t target_shader_mask = UINT32_MAX;
|
||||
std::array<Prospero::ColorComponentMapping, 8> target_export_mapping = {};
|
||||
uint8_t target_packed_unorm_mask = 0;
|
||||
// CB round mode per converted export: zero adds half an LSB, one truncates.
|
||||
uint8_t target_round_mode = 0;
|
||||
uint32_t scratch_size_dwords = 0;
|
||||
bool ps_pos_x = false;
|
||||
bool ps_pos_y = false;
|
||||
@@ -188,6 +204,7 @@ struct ShaderPixelInputInfo {
|
||||
bool ps_sample_mask_export_enable = false;
|
||||
bool ps_sample_shading = false;
|
||||
bool dual_source_blending = false;
|
||||
bool object_primitive_id = false;
|
||||
// Export logical alpha or per-channel source factors through MRT1 after channel swizzling.
|
||||
ShaderAlphaBlendSource alpha_blend_source = ShaderAlphaBlendSource::None;
|
||||
bool ps_early_z = false;
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <filesystem>
|
||||
#include <optional>
|
||||
#include <random>
|
||||
#include <system_error>
|
||||
#include <vector>
|
||||
@@ -956,12 +957,10 @@ int64_t KYTY_SYSV_ABI KernelPwrite(int d, const void* buf, size_t nbytes, int64_
|
||||
return bytes_written;
|
||||
}
|
||||
|
||||
int64_t KYTY_SYSV_ABI KernelPwritev(int d, const KernelIovec* iov, int iovcnt, int64_t offset) {
|
||||
PRINT_NAME();
|
||||
|
||||
static int64_t Writev(int d, const KernelIovec* iov, int iovcnt, std::optional<int64_t> offset) {
|
||||
std::vector<KernelIovec> buffers;
|
||||
size_t total = 0;
|
||||
const int error = ValidateIovecs(iov, iovcnt, offset, &buffers, &total);
|
||||
const int error = ValidateIovecs(iov, iovcnt, offset.value_or(0), &buffers, &total);
|
||||
if (error != OK) {
|
||||
return error;
|
||||
}
|
||||
@@ -991,11 +990,16 @@ int64_t KYTY_SYSV_ABI KernelPwritev(int d, const KernelIovec* iov, int iovcnt, i
|
||||
}
|
||||
|
||||
const auto position = file->f.Tell();
|
||||
const auto target = (file->append ? file->f.Size() : static_cast<uint64_t>(offset));
|
||||
auto target = position;
|
||||
if (file->append) {
|
||||
target = file->f.Size();
|
||||
} else if (offset) {
|
||||
target = static_cast<uint64_t>(*offset);
|
||||
}
|
||||
if (target > static_cast<uint64_t>(INT64_MAX) - total) {
|
||||
return KERNEL_ERROR_EFBIG;
|
||||
}
|
||||
if (!file->f.Seek(target)) {
|
||||
if ((offset || file->append) && !file->f.Seek(target)) {
|
||||
return KERNEL_ERROR_EIO;
|
||||
}
|
||||
|
||||
@@ -1012,16 +1016,26 @@ int64_t KYTY_SYSV_ABI KernelPwritev(int d, const KernelIovec* iov, int iovcnt, i
|
||||
}
|
||||
}
|
||||
const bool flushed = !file->sync_writes || file->f.Flush();
|
||||
const bool restored = file->f.Seek(position);
|
||||
const bool restored = !offset || file->f.Seek(position);
|
||||
if (!flushed || !restored) {
|
||||
return KERNEL_ERROR_EIO;
|
||||
}
|
||||
|
||||
LOGF("\tWritev %" PRId64 " bytes (pos = %" PRId64 ", iovcnt = %d) to: %s\n", bytes_written,
|
||||
offset, iovcnt, Common::PathToString(file->real_name).c_str());
|
||||
LOGF("\tWritev %" PRId64 " bytes (pos = %" PRIu64 ", iovcnt = %d) to: %s\n", bytes_written,
|
||||
target, iovcnt, Common::PathToString(file->real_name).c_str());
|
||||
return bytes_written;
|
||||
}
|
||||
|
||||
int64_t KYTY_SYSV_ABI KernelWritev(int d, const KernelIovec* iov, int iovcnt) {
|
||||
PRINT_NAME();
|
||||
return Writev(d, iov, iovcnt, std::nullopt);
|
||||
}
|
||||
|
||||
int64_t KYTY_SYSV_ABI KernelPwritev(int d, const KernelIovec* iov, int iovcnt, int64_t offset) {
|
||||
PRINT_NAME();
|
||||
return Writev(d, iov, iovcnt, offset);
|
||||
}
|
||||
|
||||
int64_t KYTY_SYSV_ABI KernelLseek(int d, int64_t offset, int whence) {
|
||||
PRINT_NAME();
|
||||
|
||||
@@ -1197,6 +1211,67 @@ int KYTY_SYSV_ABI KernelFstat(int d, FileStat* sb) {
|
||||
return OK;
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI KernelTruncate(const char* path, int64_t length) {
|
||||
PRINT_NAME();
|
||||
if (path == nullptr) {
|
||||
return KERNEL_ERROR_EFAULT;
|
||||
}
|
||||
if (path[0] != '/' || length < 0) {
|
||||
return KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
size_t component_length = 0;
|
||||
for (size_t i = 0; path[i] != '\0'; ++i) {
|
||||
if (i >= 1023) {
|
||||
return KERNEL_ERROR_ENAMETOOLONG;
|
||||
}
|
||||
if (path[i] == '/') {
|
||||
component_length = 0;
|
||||
} else if (++component_length > 255) {
|
||||
return KERNEL_ERROR_ENAMETOOLONG;
|
||||
}
|
||||
}
|
||||
if (IsRandomDevice(path)) {
|
||||
return OK;
|
||||
}
|
||||
const auto real_name = g_mount_points->ResolvePath(path);
|
||||
if (real_name.empty()) {
|
||||
return KERNEL_ERROR_ENOENT;
|
||||
}
|
||||
if (Common::IsArchivePath(real_name)) {
|
||||
return KERNEL_ERROR_EROFS;
|
||||
}
|
||||
|
||||
std::error_code error;
|
||||
const auto status = std::filesystem::status(real_name, error);
|
||||
if (!error) {
|
||||
if (!std::filesystem::exists(status)) {
|
||||
return KERNEL_ERROR_ENOENT;
|
||||
}
|
||||
if (std::filesystem::is_directory(status)) {
|
||||
return KERNEL_ERROR_EISDIR;
|
||||
}
|
||||
if (std::filesystem::is_regular_file(status)) {
|
||||
std::filesystem::resize_file(real_name, static_cast<uint64_t>(length), error);
|
||||
}
|
||||
}
|
||||
if (error) {
|
||||
switch (static_cast<std::errc>(error.default_error_condition().value())) {
|
||||
case std::errc::no_such_file_or_directory: return KERNEL_ERROR_ENOENT;
|
||||
case std::errc::not_a_directory: return KERNEL_ERROR_ENOTDIR;
|
||||
case std::errc::filename_too_long: return KERNEL_ERROR_ENAMETOOLONG;
|
||||
case std::errc::permission_denied: return KERNEL_ERROR_EACCES;
|
||||
case std::errc::read_only_file_system: return KERNEL_ERROR_EROFS;
|
||||
case std::errc::file_too_large: return KERNEL_ERROR_EFBIG;
|
||||
case std::errc::invalid_argument: return KERNEL_ERROR_EINVAL;
|
||||
case std::errc::no_space_on_device: return KERNEL_ERROR_ENOSPC;
|
||||
default: return KERNEL_ERROR_EIO;
|
||||
}
|
||||
}
|
||||
LOGF("\tTruncate (size = %" PRId64 ") file: %s\n", length,
|
||||
Common::PathToString(real_name).c_str());
|
||||
return OK;
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI KernelFtruncate(int d, int64_t length) {
|
||||
PRINT_NAME();
|
||||
|
||||
|
||||
@@ -64,11 +64,13 @@ int64_t KYTY_SYSV_ABI KernelRead(int d, void* buf, size_t nbytes);
|
||||
int64_t KYTY_SYSV_ABI KernelPread(int d, void* buf, size_t nbytes, int64_t offset);
|
||||
int64_t KYTY_SYSV_ABI KernelPreadv(int d, const KernelIovec* iov, int iovcnt, int64_t offset);
|
||||
int64_t KYTY_SYSV_ABI KernelWrite(int d, const void* buf, size_t nbytes);
|
||||
int64_t KYTY_SYSV_ABI KernelWritev(int d, const KernelIovec* iov, int iovcnt);
|
||||
int64_t KYTY_SYSV_ABI KernelPwrite(int d, const void* buf, size_t nbytes, int64_t offset);
|
||||
int64_t KYTY_SYSV_ABI KernelPwritev(int d, const KernelIovec* iov, int iovcnt, int64_t offset);
|
||||
int64_t KYTY_SYSV_ABI KernelLseek(int d, int64_t offset, int whence);
|
||||
int KYTY_SYSV_ABI KernelStat(const char* path, FileStat* sb);
|
||||
int KYTY_SYSV_ABI KernelFstat(int d, FileStat* sb);
|
||||
int KYTY_SYSV_ABI KernelTruncate(const char* path, int64_t length);
|
||||
int KYTY_SYSV_ABI KernelFtruncate(int d, int64_t length);
|
||||
int KYTY_SYSV_ABI KernelUnlink(const char* path);
|
||||
int KYTY_SYSV_ABI KernelRename(const char* from, const char* to);
|
||||
|
||||
+226
-218
@@ -72,6 +72,9 @@ constexpr uint64_t DEFAULT_FLEXIBLE_MEMORY_SIZE = 1ull * 1024ull * 1024ull * 102
|
||||
static uint64_t g_flexible_memory_size = DEFAULT_FLEXIBLE_MEMORY_SIZE;
|
||||
static bool g_flexible_memory_size_frozen = false;
|
||||
static Graphics::RenderContext* g_gpu_resources = nullptr;
|
||||
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
|
||||
static void (*g_test_gpu_range)(bool, uint64_t, size_t) = nullptr;
|
||||
#endif
|
||||
|
||||
static Graphics::RenderContext& GetGpuResources() {
|
||||
EXIT_IF(g_gpu_resources == nullptr);
|
||||
@@ -83,6 +86,9 @@ static bool IsGpuAddressRange(uint64_t vaddr, uint64_t size) {
|
||||
}
|
||||
|
||||
static void MapGpuRange(uint64_t vaddr, uint64_t size) {
|
||||
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
|
||||
if (g_test_gpu_range != nullptr) g_test_gpu_range(true, vaddr, size);
|
||||
#endif
|
||||
if (g_gpu_resources == nullptr || !IsGpuAddressRange(vaddr, size)) {
|
||||
return;
|
||||
}
|
||||
@@ -90,6 +96,9 @@ static void MapGpuRange(uint64_t vaddr, uint64_t size) {
|
||||
}
|
||||
|
||||
static void UnmapGpuRange(uint64_t vaddr, uint64_t size) {
|
||||
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
|
||||
if (g_test_gpu_range != nullptr) g_test_gpu_range(false, vaddr, size);
|
||||
#endif
|
||||
if (g_gpu_resources == nullptr || !IsGpuAddressRange(vaddr, size)) {
|
||||
return;
|
||||
}
|
||||
@@ -223,15 +232,15 @@ public:
|
||||
VirtualRangeType type, const char* name, bool disallow_merge = false) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
if (start == 0 || size == 0) {
|
||||
if (start == 0 || size == 0 || size > UINT64_MAX - start) {
|
||||
return false;
|
||||
}
|
||||
auto position = LowerBound(start);
|
||||
if ((position != m_ranges.end() &&
|
||||
VirtualRangesOverlap(start, size, position->start, position->size)) ||
|
||||
VirtualRangesOverlap(start, size, position->second.start, position->second.size)) ||
|
||||
(position != m_ranges.begin() &&
|
||||
VirtualRangesOverlap(start, size, std::prev(position)->start,
|
||||
std::prev(position)->size))) {
|
||||
VirtualRangesOverlap(start, size, std::prev(position)->second.start,
|
||||
std::prev(position)->second.size))) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -244,23 +253,21 @@ public:
|
||||
r.type = type;
|
||||
r.disallow_merge = disallow_merge;
|
||||
CopyVirtualRangeName(r.name, name);
|
||||
const auto index = static_cast<size_t>(position - m_ranges.begin());
|
||||
m_ranges.insert(position, r);
|
||||
MergeAroundUnlocked(index);
|
||||
auto inserted = m_ranges.emplace_hint(position, start, r);
|
||||
UpdatePageTableEntries(inserted->second, true);
|
||||
MergeAroundUnlocked(inserted);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Remove(uint64_t start, uint64_t size) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
auto position = LowerBound(start);
|
||||
if (position != m_ranges.end() && position->start == start && position->size == size) {
|
||||
m_ranges.erase(position);
|
||||
auto position = m_ranges.find(start);
|
||||
if (position != m_ranges.end() && position->second.size == size) {
|
||||
EraseUnlocked(position);
|
||||
return true;
|
||||
}
|
||||
auto removed = RemoveUnlocked(start, size);
|
||||
MergeUnlocked();
|
||||
return removed;
|
||||
return RemoveUnlocked(start, size);
|
||||
}
|
||||
|
||||
bool HasOverlap(uint64_t start, uint64_t size) {
|
||||
@@ -284,40 +291,31 @@ public:
|
||||
bool ReleaseReserved(uint64_t start, uint64_t size) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
for (size_t index = 0; index < m_ranges.size(); index++) {
|
||||
auto& r = m_ranges[index];
|
||||
if (r.start == start && r.size == size && IsReservedRangeType(r.type)) {
|
||||
m_ranges.erase(m_ranges.begin() + static_cast<std::ptrdiff_t>(index));
|
||||
return true;
|
||||
}
|
||||
auto position = m_ranges.find(start);
|
||||
if (position != m_ranges.end() && position->second.size == size &&
|
||||
IsReservedRangeType(position->second.type)) {
|
||||
EraseUnlocked(position);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ReplaceSpan(uint64_t start, uint64_t size, VirtualRangeType expected_type,
|
||||
uint64_t offset, int protection, int memory_type, VirtualRangeType type,
|
||||
const char* name, bool disallow_merge = false) {
|
||||
bool ReplaceSpan(uint64_t start, uint64_t size, VirtualRangeType expected_type, uint64_t offset,
|
||||
int protection, int memory_type, VirtualRangeType type, const char* name,
|
||||
bool disallow_merge = false) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
if (start == 0 || size == 0 || size > UINT64_MAX - start) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto current = start;
|
||||
const auto end = start + size;
|
||||
while (current < end) {
|
||||
const Range* candidate = nullptr;
|
||||
for (const auto& r: m_ranges) {
|
||||
if (r.type == expected_type && current >= r.start &&
|
||||
current < End(r.start, r.size)) {
|
||||
candidate = &r;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (candidate == nullptr) {
|
||||
auto current = start;
|
||||
const auto end = start + size;
|
||||
for (auto candidate = FindContaining(start); current < end; ++candidate) {
|
||||
if (candidate == m_ranges.end() || candidate->second.start > current ||
|
||||
candidate->second.type != expected_type) {
|
||||
return false;
|
||||
}
|
||||
current = std::min(end, End(candidate->start, candidate->size));
|
||||
current = std::min(end, End(candidate->second.start, candidate->second.size));
|
||||
}
|
||||
|
||||
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
|
||||
@@ -335,21 +333,27 @@ public:
|
||||
replacement.type = type;
|
||||
replacement.disallow_merge = disallow_merge;
|
||||
CopyVirtualRangeName(replacement.name, name);
|
||||
RemoveUnlocked(start, size);
|
||||
auto position = LowerBound(start);
|
||||
const auto index = static_cast<size_t>(position - m_ranges.begin());
|
||||
m_ranges.insert(position, replacement);
|
||||
MergeAroundUnlocked(index);
|
||||
// Validation precedes all mutations. Keep the first node for the replacement so
|
||||
// replacing an existing arena does not allocate another tree node.
|
||||
auto first = SplitAtUnlocked(start);
|
||||
auto last = SplitAtUnlocked(end);
|
||||
for (auto it = std::next(first); it != last;) {
|
||||
it = EraseUnlocked(it);
|
||||
}
|
||||
UpdatePageTableEntries(first->second, false);
|
||||
first->second = replacement;
|
||||
UpdatePageTableEntries(first->second, true);
|
||||
MergeAroundUnlocked(first);
|
||||
return true;
|
||||
}
|
||||
|
||||
void Rename(uint64_t start, uint64_t size, const char* name) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
auto position = LowerBound(start);
|
||||
if (position != m_ranges.end() && position->start == start && position->size == size) {
|
||||
CopyVirtualRangeName(position->name, name);
|
||||
MergeAroundUnlocked(static_cast<size_t>(position - m_ranges.begin()));
|
||||
auto position = m_ranges.find(start);
|
||||
if (position != m_ranges.end() && position->second.size == size) {
|
||||
CopyVirtualRangeName(position->second.name, name);
|
||||
MergeAroundUnlocked(position);
|
||||
return;
|
||||
}
|
||||
EditUnlocked(start, size, [name](Range* r) { CopyVirtualRangeName(r->name, name); });
|
||||
@@ -366,13 +370,11 @@ public:
|
||||
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
auto next = std::upper_bound(
|
||||
m_ranges.begin(), m_ranges.end(), addr,
|
||||
[](uint64_t value, const Range& range) { return value < range.start; });
|
||||
auto next = m_ranges.upper_bound(addr);
|
||||
if (next != m_ranges.begin()) {
|
||||
auto current = std::prev(next);
|
||||
if (addr < End(current->start, current->size)) {
|
||||
*out = *current;
|
||||
if (addr < End(current->second.start, current->second.size)) {
|
||||
*out = current->second;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -380,7 +382,7 @@ public:
|
||||
return false;
|
||||
}
|
||||
|
||||
*out = *next;
|
||||
*out = next->second;
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -395,11 +397,9 @@ public:
|
||||
|
||||
const auto end = start + size;
|
||||
auto current = start;
|
||||
for (const auto& range: m_ranges) {
|
||||
const auto range_end = End(range.start, range.size);
|
||||
if (range_end <= current) {
|
||||
continue;
|
||||
}
|
||||
for (auto it = FindContaining(start); it != m_ranges.end(); ++it) {
|
||||
const auto& range = it->second;
|
||||
const auto range_end = End(range.start, range.size);
|
||||
if (range.start > current) {
|
||||
break;
|
||||
}
|
||||
@@ -428,27 +428,19 @@ public:
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto vma = std::upper_bound(
|
||||
m_ranges.begin(), m_ranges.end(), virtual_addr,
|
||||
[](uint64_t value, const Range& range) { return value < range.start; });
|
||||
if (vma == m_ranges.begin()) {
|
||||
return 0;
|
||||
}
|
||||
--vma;
|
||||
|
||||
const auto vma_end = End(vma->start, vma->size);
|
||||
if (virtual_addr < vma->start || virtual_addr >= vma_end ||
|
||||
!IsCommittedRangeType(vma->type)) {
|
||||
auto vma = FindContaining(virtual_addr);
|
||||
if (vma == m_ranges.end() || !IsCommittedRangeType(vma->second.type)) {
|
||||
return 0;
|
||||
}
|
||||
const auto vma_end = End(vma->second.start, vma->second.size);
|
||||
|
||||
uint64_t clamped_size = std::min(size, vma_end - virtual_addr);
|
||||
uint64_t expected = virtual_addr + clamped_size;
|
||||
++vma;
|
||||
|
||||
while (vma != m_ranges.end() && vma->start == expected && IsCommittedRangeType(vma->type) &&
|
||||
clamped_size < size) {
|
||||
const auto chunk = std::min(size - clamped_size, vma->size);
|
||||
while (vma != m_ranges.end() && vma->second.start == expected &&
|
||||
IsCommittedRangeType(vma->second.type) && clamped_size < size) {
|
||||
const auto chunk = std::min(size - clamped_size, vma->second.size);
|
||||
clamped_size += chunk;
|
||||
expected += chunk;
|
||||
++vma;
|
||||
@@ -459,27 +451,7 @@ public:
|
||||
|
||||
uint64_t CountPageTableEntries(bool gpu) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
uint64_t used = 0;
|
||||
for (const auto& r: m_ranges) {
|
||||
if (!IsCommittedRangeType(r.type) || r.size == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const bool has_cpu_access =
|
||||
(r.protection & (PROT_CPU_READ | PROT_CPU_WRITE | PROT_CPU_EXEC)) != 0;
|
||||
const bool has_gpu_access = (r.protection & (PROT_GPU_READ | PROT_GPU_WRITE)) != 0;
|
||||
if (gpu ? !has_gpu_access : !has_cpu_access) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto end = End(r.start, r.size);
|
||||
const auto first_entry = r.start / PAGE_TABLE_GRANULARITY;
|
||||
const auto last_entry = (end - 1) / PAGE_TABLE_GRANULARITY;
|
||||
used += last_entry - first_entry + 1;
|
||||
}
|
||||
|
||||
return used;
|
||||
return gpu ? m_gpu_page_table_entries : m_cpu_page_table_entries;
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -498,51 +470,112 @@ private:
|
||||
std::strncmp(left.name, right.name, KERNEL_MAXIMUM_NAME_LENGTH) == 0;
|
||||
}
|
||||
|
||||
static void AddPiece(std::vector<Range>* ranges, const Range& source, uint64_t start,
|
||||
uint64_t end) {
|
||||
EXIT_IF(ranges == nullptr);
|
||||
// Keys are range starts; ranges are nonempty, non-overlapping and locally coalesced.
|
||||
// A tree avoids shifting unrelated ranges when streaming edits split or remove an arena.
|
||||
using RangeMap = std::map<uint64_t, Range>;
|
||||
using Iterator = RangeMap::iterator;
|
||||
|
||||
if (end <= start) {
|
||||
return;
|
||||
}
|
||||
Iterator LowerBound(uint64_t start) { return m_ranges.lower_bound(start); }
|
||||
|
||||
Range piece = source;
|
||||
piece.start = start;
|
||||
piece.size = end - start;
|
||||
if (piece.type == VirtualRangeType::Direct) {
|
||||
piece.offset += start - source.start;
|
||||
Iterator FindContaining(uint64_t address) {
|
||||
auto next = m_ranges.upper_bound(address);
|
||||
if (next == m_ranges.begin()) {
|
||||
return m_ranges.end();
|
||||
}
|
||||
ranges->push_back(piece);
|
||||
auto current = std::prev(next);
|
||||
return address < End(current->second.start, current->second.size) ? current
|
||||
: m_ranges.end();
|
||||
}
|
||||
|
||||
std::vector<Range>::iterator LowerBound(uint64_t start) {
|
||||
return std::lower_bound(
|
||||
m_ranges.begin(), m_ranges.end(), start,
|
||||
[](const Range& range, uint64_t value) { return range.start < value; });
|
||||
static bool CanMerge(const Range& left, const Range& right) {
|
||||
return End(left.start, left.size) == right.start && SameMergeKey(left, right);
|
||||
}
|
||||
|
||||
void MergeAroundUnlocked(size_t index) {
|
||||
if (index >= m_ranges.size()) {
|
||||
void UpdatePageTableEntries(const Range& range, bool add) {
|
||||
if (!IsCommittedRangeType(range.type)) {
|
||||
return;
|
||||
}
|
||||
if (index != 0) {
|
||||
auto& previous = m_ranges[index - 1];
|
||||
auto& current = m_ranges[index];
|
||||
if (End(previous.start, previous.size) == current.start &&
|
||||
SameMergeKey(previous, current)) {
|
||||
previous.size += current.size;
|
||||
m_ranges.erase(m_ranges.begin() + static_cast<std::ptrdiff_t>(index));
|
||||
index--;
|
||||
// Preserve the statistics API's per-range accounting: splitting within a page-table
|
||||
// entry counts it for each fragment, and merging removes that duplicate contribution.
|
||||
const auto entries = (End(range.start, range.size) - 1) / PAGE_TABLE_GRANULARITY -
|
||||
range.start / PAGE_TABLE_GRANULARITY + 1;
|
||||
if ((range.protection & (PROT_CPU_READ | PROT_CPU_WRITE | PROT_CPU_EXEC)) != 0) {
|
||||
m_cpu_page_table_entries =
|
||||
add ? m_cpu_page_table_entries + entries : m_cpu_page_table_entries - entries;
|
||||
}
|
||||
if ((range.protection & (PROT_GPU_READ | PROT_GPU_WRITE)) != 0) {
|
||||
m_gpu_page_table_entries =
|
||||
add ? m_gpu_page_table_entries + entries : m_gpu_page_table_entries - entries;
|
||||
}
|
||||
}
|
||||
|
||||
Iterator EraseUnlocked(Iterator position) {
|
||||
UpdatePageTableEntries(position->second, false);
|
||||
return m_ranges.erase(position);
|
||||
}
|
||||
|
||||
Iterator MergeNextUnlocked(Iterator left, Iterator right) {
|
||||
UpdatePageTableEntries(left->second, false);
|
||||
left->second.size += right->second.size;
|
||||
auto next = EraseUnlocked(right);
|
||||
UpdatePageTableEntries(left->second, true);
|
||||
return next;
|
||||
}
|
||||
|
||||
void MergeAroundUnlocked(Iterator current) {
|
||||
if (current != m_ranges.begin()) {
|
||||
auto previous = std::prev(current);
|
||||
if (CanMerge(previous->second, current->second)) {
|
||||
MergeNextUnlocked(previous, current);
|
||||
current = previous;
|
||||
}
|
||||
}
|
||||
while (index + 1 < m_ranges.size()) {
|
||||
auto& current = m_ranges[index];
|
||||
auto& next = m_ranges[index + 1];
|
||||
if (End(current.start, current.size) != next.start || !SameMergeKey(current, next)) {
|
||||
for (auto next = std::next(current); next != m_ranges.end();) {
|
||||
if (!CanMerge(current->second, next->second)) {
|
||||
break;
|
||||
}
|
||||
current.size += next.size;
|
||||
m_ranges.erase(m_ranges.begin() + static_cast<std::ptrdiff_t>(index + 1));
|
||||
next = MergeNextUnlocked(current, next);
|
||||
}
|
||||
}
|
||||
|
||||
Iterator SplitAtUnlocked(uint64_t address) {
|
||||
auto position = LowerBound(address);
|
||||
if (position != m_ranges.begin()) {
|
||||
auto& previous = std::prev(position)->second;
|
||||
const auto previous_end = End(previous.start, previous.size);
|
||||
if (previous.start < address && address < previous_end) {
|
||||
Range right = previous;
|
||||
right.start = address;
|
||||
right.size = previous_end - address;
|
||||
if (right.type == VirtualRangeType::Direct) {
|
||||
right.offset += address - previous.start;
|
||||
}
|
||||
position = m_ranges.emplace_hint(position, address, right);
|
||||
UpdatePageTableEntries(previous, false);
|
||||
previous.size = address - previous.start;
|
||||
UpdatePageTableEntries(previous, true);
|
||||
UpdatePageTableEntries(right, true);
|
||||
}
|
||||
}
|
||||
return position;
|
||||
}
|
||||
|
||||
void MergeSpanUnlocked(Iterator first, Iterator last) {
|
||||
if (first == last) {
|
||||
return;
|
||||
}
|
||||
// Include both neighbors. The right neighbor itself can be erased by a merge,
|
||||
// so the sentinel must be the node after it, which this loop never touches.
|
||||
const auto stop = last == m_ranges.end() ? last : std::next(last);
|
||||
if (first != m_ranges.begin()) {
|
||||
--first;
|
||||
}
|
||||
for (auto next = std::next(first); next != stop;) {
|
||||
if (CanMerge(first->second, next->second)) {
|
||||
next = MergeNextUnlocked(first, next);
|
||||
} else {
|
||||
first = next++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -551,102 +584,51 @@ private:
|
||||
if (size == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<Range> out;
|
||||
auto edit_end = End(start, size);
|
||||
|
||||
for (const auto& r: m_ranges) {
|
||||
auto r_end = End(r.start, r.size);
|
||||
if (!VirtualRangesOverlap(start, size, r.start, r.size)) {
|
||||
out.push_back(r);
|
||||
continue;
|
||||
}
|
||||
|
||||
auto mid_start = std::max(start, r.start);
|
||||
auto mid_end = std::min(edit_end, r_end);
|
||||
|
||||
AddPiece(&out, r, r.start, mid_start);
|
||||
|
||||
Range mid = r;
|
||||
mid.start = mid_start;
|
||||
mid.size = mid_end - mid_start;
|
||||
if (mid.type == VirtualRangeType::Direct) {
|
||||
mid.offset += mid_start - r.start;
|
||||
}
|
||||
edit(&mid);
|
||||
out.push_back(mid);
|
||||
|
||||
AddPiece(&out, r, mid_end, r_end);
|
||||
auto first = SplitAtUnlocked(start);
|
||||
auto last = SplitAtUnlocked(End(start, size));
|
||||
for (auto it = first; it != last; ++it) {
|
||||
UpdatePageTableEntries(it->second, false);
|
||||
edit(&it->second);
|
||||
UpdatePageTableEntries(it->second, true);
|
||||
}
|
||||
|
||||
m_ranges = out;
|
||||
MergeUnlocked();
|
||||
MergeSpanUnlocked(first, last);
|
||||
}
|
||||
|
||||
bool RemoveUnlocked(uint64_t start, uint64_t size) {
|
||||
if (size == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<Range> out;
|
||||
bool removed = false;
|
||||
auto rem_end = End(start, size);
|
||||
|
||||
for (const auto& r: m_ranges) {
|
||||
auto r_end = End(r.start, r.size);
|
||||
if (!VirtualRangesOverlap(start, size, r.start, r.size)) {
|
||||
out.push_back(r);
|
||||
continue;
|
||||
}
|
||||
|
||||
removed = true;
|
||||
AddPiece(&out, r, r.start, std::max(start, r.start));
|
||||
AddPiece(&out, r, std::min(rem_end, r_end), r_end);
|
||||
auto first = SplitAtUnlocked(start);
|
||||
auto last = SplitAtUnlocked(End(start, size));
|
||||
if (first == last) {
|
||||
return false;
|
||||
}
|
||||
|
||||
m_ranges = out;
|
||||
return removed;
|
||||
}
|
||||
|
||||
void MergeUnlocked() {
|
||||
if (m_ranges.size() < 2) {
|
||||
return;
|
||||
while (first != last) {
|
||||
first = EraseUnlocked(first);
|
||||
}
|
||||
|
||||
std::sort(m_ranges.begin(), m_ranges.end(),
|
||||
[](const Range& left, const Range& right) { return left.start < right.start; });
|
||||
|
||||
std::vector<Range> merged;
|
||||
for (const auto& r: m_ranges) {
|
||||
if (!merged.empty()) {
|
||||
auto& last = merged[merged.size() - 1];
|
||||
if (End(last.start, last.size) == r.start && SameMergeKey(last, r)) {
|
||||
last.size += r.size;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
merged.push_back(r);
|
||||
}
|
||||
m_ranges = merged;
|
||||
// Removal leaves an address gap, so it cannot make surviving ranges mergeable.
|
||||
return true;
|
||||
}
|
||||
|
||||
Range* FindOverlap(uint64_t start, uint64_t size) {
|
||||
auto position = LowerBound(start);
|
||||
if (position != m_ranges.end() &&
|
||||
VirtualRangesOverlap(start, size, position->start, position->size)) {
|
||||
return &*position;
|
||||
VirtualRangesOverlap(start, size, position->second.start, position->second.size)) {
|
||||
return &position->second;
|
||||
}
|
||||
if (position != m_ranges.begin()) {
|
||||
auto previous = std::prev(position);
|
||||
if (VirtualRangesOverlap(start, size, previous->start, previous->size)) {
|
||||
return &*previous;
|
||||
if (VirtualRangesOverlap(start, size, previous->second.start, previous->second.size)) {
|
||||
return &previous->second;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::vector<Range> m_ranges;
|
||||
Common::Mutex m_mutex;
|
||||
RangeMap m_ranges;
|
||||
Common::Mutex m_mutex;
|
||||
uint64_t m_cpu_page_table_entries = 0;
|
||||
uint64_t m_gpu_page_table_entries = 0;
|
||||
};
|
||||
|
||||
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
|
||||
@@ -962,7 +944,11 @@ static bool IsInPrtAperture(uint64_t address, uint64_t size = 1) {
|
||||
}
|
||||
|
||||
bool TryReadSparseBacking(uint64_t vaddr, void* data, uint64_t size) {
|
||||
return g_guest_address_space->TryReadSparseBacking(vaddr, data, size);
|
||||
return g_guest_address_space->CopySparseMemory<false>(vaddr, data, size);
|
||||
}
|
||||
|
||||
bool CopySparseMemory(uint64_t vaddr, void* data, uint64_t size) {
|
||||
return g_guest_address_space->CopySparseMemory<true>(vaddr, data, size);
|
||||
}
|
||||
|
||||
static bool SelfTestSub64SharedPlaceholderAlias() {
|
||||
@@ -2524,20 +2510,7 @@ static bool FreeGuestMemoryOwner(uint64_t vaddr, uint64_t size) {
|
||||
g_virtual_ranges->Remove(vaddr, size);
|
||||
}
|
||||
|
||||
static int UnmapMemoryRange(uint64_t vaddr, size_t len) {
|
||||
if (len == 0 || UINT64_MAX - vaddr < len) {
|
||||
return KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
VirtualRanges::Range range {};
|
||||
if (!g_virtual_ranges->Query(vaddr, 0, &range)) {
|
||||
return KERNEL_ERROR_EACCES;
|
||||
}
|
||||
const auto chunk_len = std::min<uint64_t>(len, range.size - (vaddr - range.start));
|
||||
if (chunk_len < len) {
|
||||
const int ret = UnmapMemoryRange(vaddr, chunk_len);
|
||||
return ret == OK ? UnmapMemoryRange(vaddr + chunk_len, len - chunk_len) : ret;
|
||||
}
|
||||
static int UnmapMemoryOwner(const VirtualRanges::Range& range, uint64_t vaddr, size_t len) {
|
||||
if (IsReservedRangeType(range.type)) {
|
||||
if (!g_guest_address_space->ReleaseFree(vaddr, len)) {
|
||||
return KERNEL_ERROR_EACCES;
|
||||
@@ -2601,6 +2574,13 @@ static int UnmapMemoryRange(uint64_t vaddr, size_t len) {
|
||||
return OK;
|
||||
}
|
||||
|
||||
static int UnmapMemoryRange(const VirtualRanges::Range& range, uint64_t vaddr, size_t len) {
|
||||
UnmapGpuRange(vaddr, len);
|
||||
const int result = UnmapMemoryOwner(range, vaddr, len);
|
||||
if (result != OK && IsCommittedRangeType(range.type)) MapGpuRange(vaddr, len);
|
||||
return result;
|
||||
}
|
||||
|
||||
// The ABI entry point and batch operations hold g_memory_operation_mutex.
|
||||
static int UnmapMemory(uint64_t vaddr, size_t len) {
|
||||
LOGF("\t start = 0x%016" PRIx64 "\n"
|
||||
@@ -2614,8 +2594,11 @@ static int UnmapMemory(uint64_t vaddr, size_t len) {
|
||||
if (!g_virtual_ranges->QuerySpan(vaddr, len, &ranges)) {
|
||||
return KERNEL_ERROR_EACCES;
|
||||
}
|
||||
UnmapGpuRange(vaddr, len);
|
||||
return UnmapMemoryRange(vaddr, len);
|
||||
for (const auto& range: ranges) {
|
||||
const int result = UnmapMemoryRange(range, range.start, range.size);
|
||||
if (result != OK) return result;
|
||||
}
|
||||
return OK;
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI KernelMunmap(uint64_t vaddr, size_t len) {
|
||||
@@ -2624,6 +2607,31 @@ int KYTY_SYSV_ABI KernelMunmap(uint64_t vaddr, size_t len) {
|
||||
return UnmapMemory(vaddr, len);
|
||||
}
|
||||
|
||||
static bool IsAmmMemoryRange(uint64_t vaddr, size_t size) {
|
||||
constexpr uint64_t page_size = 0x4000;
|
||||
return size != 0 && ((vaddr | size) & (page_size - 1)) == 0 &&
|
||||
vaddr >= kExtendedMemoryBase && vaddr < kExtendedMemoryBase + kExtendedMemorySize &&
|
||||
size <= kExtendedMemoryBase + kExtendedMemorySize - vaddr;
|
||||
}
|
||||
|
||||
int UnmapAmmMemory(uint64_t vaddr, size_t size) {
|
||||
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
|
||||
if (!IsAmmMemoryRange(vaddr, size)) return KERNEL_ERROR_EINVAL;
|
||||
|
||||
const auto end = vaddr + size;
|
||||
while (vaddr < end) {
|
||||
VirtualRanges::Range range {};
|
||||
// AMM unmap accepts holes, including a completely unmapped range.
|
||||
if (!g_virtual_ranges->Query(vaddr, 1, &range) || range.start >= end) break;
|
||||
vaddr = std::max(vaddr, range.start);
|
||||
const auto chunk = std::min(end, range.start + range.size) - vaddr;
|
||||
const int result = UnmapMemoryRange(range, vaddr, chunk);
|
||||
if (result != OK) return result;
|
||||
vaddr += chunk;
|
||||
}
|
||||
return OK;
|
||||
}
|
||||
|
||||
size_t KYTY_SYSV_ABI KernelGetDirectMemorySize() {
|
||||
PRINT_NAME();
|
||||
|
||||
@@ -3225,11 +3233,7 @@ int KYTY_SYSV_ABI KernelMapDirectMemory2(void** addr, size_t len, int type, int
|
||||
int MapAutomaticMemory(uint64_t vaddr, size_t size, int type, int prot) {
|
||||
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
|
||||
constexpr uint64_t page_size = 0x4000;
|
||||
if (size == 0 || (vaddr & (page_size - 1)) != 0 || (size & (page_size - 1)) != 0 ||
|
||||
vaddr < kExtendedMemoryBase || vaddr >= kExtendedMemoryBase + kExtendedMemorySize ||
|
||||
size > kExtendedMemoryBase + kExtendedMemorySize - vaddr) {
|
||||
return KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
if (!IsAmmMemoryRange(vaddr, size)) return KERNEL_ERROR_EINVAL;
|
||||
|
||||
PhysicalMemory::PhysicalRanges ranges;
|
||||
if (!g_physical_memory->ReserveAutomatic(size, &ranges)) {
|
||||
@@ -3567,6 +3571,10 @@ int KYTY_SYSV_ABI KernelReserveVirtualRange(void** addr, size_t len, int flags,
|
||||
}
|
||||
|
||||
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
|
||||
void TestSetGpuRangeCallback(void (*callback)(bool, uint64_t, size_t)) {
|
||||
g_test_gpu_range = callback;
|
||||
}
|
||||
|
||||
void TestBeforeNextBackingMap(callback_func_t callback) {
|
||||
g_test_before_backing_map = callback;
|
||||
}
|
||||
|
||||
@@ -112,10 +112,12 @@ void SetFlexibleMemorySize(uint64_t size);
|
||||
int AllocateDirectMemory(int64_t search_start, int64_t search_end, size_t size, size_t alignment,
|
||||
int memory_type, int64_t* phys_addr_out, bool automatic = false);
|
||||
int MapAutomaticMemory(uint64_t vaddr, size_t size, int type, int prot);
|
||||
int UnmapAmmMemory(uint64_t vaddr, size_t size);
|
||||
bool TryWriteBacking(uint64_t vaddr, const void* data, uint64_t size);
|
||||
bool TryReadBacking(uint64_t vaddr, void* data, uint64_t size);
|
||||
bool TryReadBufferBacking(uint64_t vaddr, void* data, uint64_t size);
|
||||
bool TryReadSparseBacking(uint64_t vaddr, void* data, uint64_t size);
|
||||
bool CopySparseMemory(uint64_t vaddr, void* data, uint64_t size);
|
||||
[[nodiscard]] uint64_t ClampRangeSize(uint64_t vaddr, uint64_t size);
|
||||
void WriteBacking(uint64_t vaddr, const void* data, uint64_t size) noexcept;
|
||||
void InvalidateMemory(uint64_t vaddr, uint64_t size);
|
||||
@@ -191,6 +193,7 @@ bool ProtectGuestHostMemory(uint64_t vaddr, uint64_t size, Common::VirtualMemory
|
||||
bool FreeGuestMemory(uint64_t vaddr, uint64_t size);
|
||||
|
||||
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
|
||||
void TestSetGpuRangeCallback(void (*callback)(bool mapped, uint64_t addr, size_t size));
|
||||
void TestBeforeNextBackingMap(callback_func_t callback);
|
||||
void TestSetBackingReadCallback(callback_func_t callback);
|
||||
void TestFailNextPhysicalMemoryUnmap();
|
||||
|
||||
@@ -28,6 +28,35 @@ static bool CoalescePlaceholders(uint64_t vaddr, uint64_t size) {
|
||||
}
|
||||
#endif
|
||||
|
||||
template <typename Regions, typename Source, typename Gap>
|
||||
static void CopySparseRange(const Regions& regions, uint64_t vaddr, void* data, uint64_t size,
|
||||
Source&& source, Gap&& gap) {
|
||||
const auto end = vaddr + size;
|
||||
auto mapping = regions.lower_bound(vaddr);
|
||||
if (mapping != regions.begin()) {
|
||||
auto previous = std::prev(mapping);
|
||||
if (previous->second.vaddr + previous->second.size > vaddr) {
|
||||
mapping = previous;
|
||||
}
|
||||
}
|
||||
|
||||
auto* destination = static_cast<uint8_t*>(data);
|
||||
auto cursor = vaddr;
|
||||
for (; mapping != regions.end() && mapping->second.vaddr < end; ++mapping) {
|
||||
const auto& entry = mapping->second;
|
||||
const auto start = std::max(vaddr, entry.vaddr);
|
||||
const auto bytes = std::min(end, entry.vaddr + entry.size) - start;
|
||||
if (cursor < start) {
|
||||
gap(cursor, destination + (cursor - vaddr), start - cursor);
|
||||
}
|
||||
std::memcpy(destination + (start - vaddr), source(entry, start), bytes);
|
||||
cursor = start + bytes;
|
||||
}
|
||||
if (cursor < end) {
|
||||
gap(cursor, destination + (cursor - vaddr), end - cursor);
|
||||
}
|
||||
}
|
||||
|
||||
class GuestBackingStore {
|
||||
public:
|
||||
enum class FailureReason {
|
||||
@@ -247,7 +276,8 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryReadSparseBacking(uint64_t vaddr, void* data, uint64_t size) {
|
||||
template <typename Gap>
|
||||
bool TryReadSparseBacking(uint64_t vaddr, void* data, uint64_t size, Gap&& gap) {
|
||||
if (!IsAvailable() || data == nullptr || size == 0 || UINT64_MAX - vaddr < size) {
|
||||
return false;
|
||||
}
|
||||
@@ -258,31 +288,11 @@ public:
|
||||
g_test_backing_read(vaddr, size);
|
||||
}
|
||||
#endif
|
||||
const auto end = vaddr + size;
|
||||
auto mapping = m_maps.lower_bound(vaddr);
|
||||
if (mapping != m_maps.begin()) {
|
||||
auto previous = std::prev(mapping);
|
||||
if (previous->second.vaddr + previous->second.size > vaddr) {
|
||||
mapping = previous;
|
||||
}
|
||||
}
|
||||
|
||||
auto* destination = static_cast<uint8_t*>(data);
|
||||
auto cursor = vaddr;
|
||||
for (; mapping != m_maps.end() && mapping->second.vaddr < end; ++mapping) {
|
||||
const auto& entry = mapping->second;
|
||||
const auto start = std::max(vaddr, entry.vaddr);
|
||||
const auto bytes = std::min(end, entry.vaddr + entry.size) - start;
|
||||
const auto offset = entry.backing_offset + start - entry.vaddr;
|
||||
if (cursor < start) {
|
||||
std::memset(destination + (cursor - vaddr), 0, start - cursor);
|
||||
}
|
||||
std::memcpy(destination + (start - vaddr), m_backing_base + offset, bytes);
|
||||
cursor = start + bytes;
|
||||
}
|
||||
if (cursor < end) {
|
||||
std::memset(destination + (cursor - vaddr), 0, end - cursor);
|
||||
}
|
||||
CopySparseRange(m_maps, vaddr, data, size,
|
||||
[this](const auto& entry, uint64_t start) {
|
||||
return m_backing_base + (entry.backing_offset + start - entry.vaddr);
|
||||
},
|
||||
gap);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -773,22 +783,41 @@ public:
|
||||
return m_backing->TryReadBacking(vaddr, data, size);
|
||||
}
|
||||
|
||||
bool TryReadSparseBacking(uint64_t vaddr, void* data, uint64_t size) {
|
||||
if (!Owns(vaddr, size)) {
|
||||
template <bool copy_private>
|
||||
bool CopySparseMemory(uint64_t vaddr, void* data, uint64_t size) {
|
||||
if (data == nullptr || !Owns(vaddr, size)) {
|
||||
return false;
|
||||
}
|
||||
std::shared_lock lock(m_mutex);
|
||||
auto mapping = m_mapped.upper_bound(vaddr);
|
||||
if (mapping != m_mapped.begin()) {
|
||||
--mapping;
|
||||
}
|
||||
for (; mapping != m_mapped.end() && mapping->second.vaddr < vaddr + size; ++mapping) {
|
||||
const auto& region = mapping->second;
|
||||
if (region.type == MappingType::Private && region.vaddr + region.size > vaddr) {
|
||||
return false;
|
||||
if constexpr (!copy_private) {
|
||||
auto mapping = m_mapped.upper_bound(vaddr);
|
||||
if (mapping != m_mapped.begin()) {
|
||||
--mapping;
|
||||
}
|
||||
for (; mapping != m_mapped.end() && mapping->second.vaddr < vaddr + size; ++mapping) {
|
||||
const auto& region = mapping->second;
|
||||
if (region.type == MappingType::Private && region.vaddr + region.size > vaddr) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return m_backing->TryReadSparseBacking(vaddr, data, size);
|
||||
return m_backing->TryReadSparseBacking(
|
||||
vaddr, data, size, [&](uint64_t start, uint8_t* destination, uint64_t bytes) {
|
||||
const auto zero = [](uint64_t, uint8_t* output, uint64_t length) {
|
||||
std::memset(output, 0, length);
|
||||
};
|
||||
if constexpr (copy_private) {
|
||||
// Backing gaps can contain private mappings or reservations only.
|
||||
CopySparseRange(m_mapped, start, destination, bytes,
|
||||
[](const auto& region, uint64_t address) {
|
||||
EXIT_IF(region.type != MappingType::Private);
|
||||
return reinterpret_cast<const void*>(address);
|
||||
},
|
||||
zero);
|
||||
} else {
|
||||
zero(start, destination, bytes);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
bool BackingContains(uint64_t vaddr, uint64_t size) { return m_backing->Contains(vaddr, size); }
|
||||
|
||||
@@ -16,394 +16,469 @@
|
||||
<property name="locale">
|
||||
<locale language="English" country="UnitedStates"/>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<property name="horizontalSpacing">
|
||||
<number>8</number>
|
||||
</property>
|
||||
<property name="verticalSpacing">
|
||||
<number>8</number>
|
||||
</property>
|
||||
<item row="0" column="0" colspan="2">
|
||||
<layout class="QGridLayout" name="sectionsLayout" columnstretch="1,1">
|
||||
<property name="horizontalSpacing">
|
||||
<number>8</number>
|
||||
</property>
|
||||
<property name="verticalSpacing">
|
||||
<number>8</number>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QGroupBox" name="user_profile_group">
|
||||
<property name="title">
|
||||
<string>User profile</string>
|
||||
<layout class="QVBoxLayout" name="dialogLayout">
|
||||
<property name="spacing"><number>8</number></property>
|
||||
<item>
|
||||
<widget class="QTabWidget" name="settings_tabs">
|
||||
<property name="currentIndex"><number>0</number></property>
|
||||
<widget class="QWidget" name="settings_tab">
|
||||
<attribute name="title"><string>General</string></attribute>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<property name="horizontalSpacing">
|
||||
<number>8</number>
|
||||
</property>
|
||||
<layout class="QFormLayout" name="userProfileLayout">
|
||||
<property name="fieldGrowthPolicy">
|
||||
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_user_name">
|
||||
<property name="text"><string>User name:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="MandatoryLineEdit" name="lineEdit_user_name">
|
||||
<property name="toolTip"><string>Local user name exposed to games</string></property>
|
||||
<property name="clearButtonEnabled"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_user_id">
|
||||
<property name="text"><string>User ID:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QSpinBox" name="spinBox_user_id">
|
||||
<property name="toolTip"><string>Local user ID exposed to games</string></property>
|
||||
<property name="maximum"><number>2147483647</number></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_console_language">
|
||||
<property name="text"><string>Console language:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QComboBox" name="comboBox_console_language">
|
||||
<property name="toolTip"><string>Language</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QGroupBox" name="audio_group">
|
||||
<property name="title"><string>Audio</string></property>
|
||||
<layout class="QFormLayout" name="audioLayout">
|
||||
<property name="fieldGrowthPolicy">
|
||||
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_audio_input_device">
|
||||
<property name="text"><string>Microphone:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QComboBox" name="comboBox_audio_input_device"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1" rowspan="3">
|
||||
<widget class="QGroupBox" name="graphics_group">
|
||||
<property name="title">
|
||||
<string>Graphics && display</string>
|
||||
<property name="verticalSpacing">
|
||||
<number>8</number>
|
||||
</property>
|
||||
<layout class="QFormLayout" name="graphicsLayout">
|
||||
<property name="fieldGrowthPolicy">
|
||||
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_screen_resolution">
|
||||
<property name="text"><string>Screen resolution:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QComboBox" name="comboBox_screen_resolution">
|
||||
<property name="toolTip"><string>Window resolution</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_present_mode">
|
||||
<property name="text"><string>Present mode:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QComboBox" name="comboBox_present_mode">
|
||||
<property name="toolTip"><string>Vulkan swapchain presentation mode</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_vblank_frequency">
|
||||
<property name="text"><string>Vblank frequency:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QSpinBox" name="spinBox_vblank_frequency">
|
||||
<property name="toolTip"><string>Virtual display refresh rate used for frame pacing</string></property>
|
||||
<property name="minimum"><number>30</number></property>
|
||||
<property name="maximum"><number>360</number></property>
|
||||
<property name="value"><number>60</number></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="label_shader_optimization">
|
||||
<property name="text"><string>Shader optimization:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QComboBox" name="comboBox_shader_optimization_type">
|
||||
<property name="toolTip"><string>Optimize shaders for code size or performance</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QLabel" name="label_gpu">
|
||||
<property name="text"><string>GPU:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="1">
|
||||
<widget class="QComboBox" name="comboBox_gpu">
|
||||
<property name="toolTip"><string>Graphics device used by the emulator</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="1">
|
||||
<widget class="QCheckBox" name="checkBox_fullscreen">
|
||||
<property name="toolTip"><string>Run in borderless desktop fullscreen</string></property>
|
||||
<property name="text"><string>Fullscreen</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="6" column="1">
|
||||
<widget class="QCheckBox" name="checkBox_readback">
|
||||
<property name="toolTip"><string>Read back writable linear images</string></property>
|
||||
<property name="text"><string>Enable readback</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="7" column="1">
|
||||
<widget class="QCheckBox" name="checkBox_tessellation">
|
||||
<property name="toolTip"><string>Draw tessellated geometry. Disabled by default; unsupported tessellation may cause crashes.</string></property>
|
||||
<property name="text"><string>Enable tessellation support (experimental)</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="8" column="1">
|
||||
<widget class="QCheckBox" name="checkBox_hide_cursor">
|
||||
<property name="toolTip"><string>Hide the host cursor after 2 seconds without mouse activity</string></property>
|
||||
<property name="text"><string>Auto-hide cursor</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="9" column="1">
|
||||
<widget class="QCheckBox" name="checkBox_skip_notice_screen">
|
||||
<property name="toolTip"><string>Skip startup logos and notices in supported games.</string></property>
|
||||
<property name="text"><string>Skip boot logos</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="10" column="1">
|
||||
<widget class="QCheckBox" name="checkBox_sync_raw_image_buffers">
|
||||
<property name="toolTip"><string>Can fix missing textures and incorrect transparency in some games. May reduce performance.</string></property>
|
||||
<property name="text"><string>Accurate texture synchronization</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QGroupBox" name="notifications_group">
|
||||
<property name="title"><string>Notifications</string></property>
|
||||
<layout class="QVBoxLayout" name="notificationsLayout">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_trophy_notifications">
|
||||
<property name="toolTip"><string>Show trophy unlock notifications and play their sound.
|
||||
To use your own sound, replace the emulator's assets/sounds/trophy-unlock.wav with a WAV file and restart the game.</string></property>
|
||||
<property name="text"><string>Enable trophy notifications</string></property>
|
||||
<property name="checked"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0" colspan="2">
|
||||
<widget class="QGroupBox" name="debug_group">
|
||||
<property name="title">
|
||||
<string>Debugging && logs</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="debugLayout" columnstretch="0,1,0,1">
|
||||
<property name="horizontalSpacing"><number>8</number></property>
|
||||
<property name="verticalSpacing"><number>6</number></property>
|
||||
<item row="0" column="0" colspan="2">
|
||||
<widget class="QCheckBox" name="checkBox_vulkan_validation">
|
||||
<property name="toolTip"><string>Enable Vulkan validation layers</string></property>
|
||||
<property name="text"><string>Vulkan validation</string></property>
|
||||
<property name="checked"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="2" colspan="2">
|
||||
<widget class="QCheckBox" name="checkBox_shader_validation">
|
||||
<property name="toolTip"><string>Validate SPIR-V binary</string></property>
|
||||
<property name="text"><string>Shader validation</string></property>
|
||||
<property name="checked"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0" colspan="2">
|
||||
<widget class="QCheckBox" name="checkBox_renderdoc_capture">
|
||||
<property name="toolTip"><string>Enable RenderDoc capture</string></property>
|
||||
<property name="text"><string>RenderDoc capture</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="2" colspan="2">
|
||||
<widget class="QCheckBox" name="checkBox_cmd_dump">
|
||||
<property name="toolTip"><string>Dump command buffers</string></property>
|
||||
<property name="text"><string>Command buffer dump</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_shader_log_direction">
|
||||
<property name="text"><string>Shader logging:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QComboBox" name="comboBox_shader_log_direction">
|
||||
<property name="toolTip"><string>Dump shaders to file or console window. If enabled may decrease emulator performance</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="2">
|
||||
<widget class="QLabel" name="label_shader_log_folder">
|
||||
<property name="text"><string>Shader log folder:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="3">
|
||||
<widget class="MandatoryLineEdit" name="lineEdit_shader_log_folder">
|
||||
<property name="toolTip"><string>Specify directory to dump shaders</string></property>
|
||||
<property name="clearButtonEnabled"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="label_printf_direction">
|
||||
<property name="text"><string>Printf output:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QComboBox" name="comboBox_printf_direction">
|
||||
<property name="toolTip"><string>Print logs to file or console window. If enabled may decrease emulator performance</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="2">
|
||||
<widget class="QLabel" name="label_printf_file">
|
||||
<property name="text"><string>Printf output file:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="3">
|
||||
<widget class="MandatoryLineEdit" name="lineEdit_printf_file">
|
||||
<property name="toolTip"><string>Specify file to dump logs</string></property>
|
||||
<property name="clearButtonEnabled"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QCheckBox" name="checkBox_profiler">
|
||||
<property name="toolTip"><string>Enable the Tracy profiler. Profiling may decrease emulator performance</string></property>
|
||||
<property name="text"><string>Tracy profiler</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="2">
|
||||
<widget class="QLabel" name="label_cmd_dump_folder">
|
||||
<property name="text"><string>Command buffer folder:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="3">
|
||||
<widget class="MandatoryLineEdit" name="lineEdit_cmd_dump_folder">
|
||||
<property name="toolTip"><string>Specify directory to dump command buffers</string></property>
|
||||
<property name="clearButtonEnabled"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QGroupBox" name="compatibility_group">
|
||||
<property name="title">
|
||||
<string>Compatibility</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="compatibilityLayout">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_amd_cpu">
|
||||
<property name="toolTip"><string>Patch CPU instructions that differ between AMD and the host CPU.</string></property>
|
||||
<property name="text"><string>AMD CPU patch (experimental)</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_red_zone_protection">
|
||||
<property name="toolTip"><string>Helps prevent crashes in some games on Windows</string></property>
|
||||
<property name="text"><string>Windows SysV red zone crash protection (experimental)</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QGroupBox" name="controller_group">
|
||||
<property name="title"><string>Controller</string></property>
|
||||
<layout class="QFormLayout" name="controllerLayout">
|
||||
<property name="fieldGrowthPolicy"><enum>QFormLayout::AllNonFixedFieldsGrow</enum></property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_controller_color">
|
||||
<property name="text"><string>DualSense lightbar:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<layout class="QHBoxLayout" name="controllerColorLayout">
|
||||
<item>
|
||||
<widget class="QPushButton" name="button_controller_color">
|
||||
<property name="toolTip"><string>Choose and preview a fixed LED color. Bluetooth DualSense may take several seconds to update.</string></property>
|
||||
<property name="text"><string>Custom</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="button_controller_color_reset">
|
||||
<property name="toolTip"><string>Let the game control the lightbar</string></property>
|
||||
<property name="text"><string>Default</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_controller_vibration">
|
||||
<property name="text"><string>Vibration intensity:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<layout class="QHBoxLayout" name="controllerVibrationLayout">
|
||||
<item>
|
||||
<widget class="QSlider" name="slider_controller_vibration">
|
||||
<property name="toolTip"><string>Scale DualSense vibration over USB and Bluetooth</string></property>
|
||||
<property name="maximum"><number>100</number></property>
|
||||
<property name="value"><number>100</number></property>
|
||||
<property name="orientation"><enum>Qt::Horizontal</enum></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_controller_vibration_value">
|
||||
<property name="minimumSize"><size><width>40</width><height>0</height></size></property>
|
||||
<property name="text"><string>100%</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_controller_volume">
|
||||
<property name="text"><string>Speaker volume:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<layout class="QHBoxLayout" name="controllerVolumeLayout">
|
||||
<item>
|
||||
<widget class="QSlider" name="slider_controller_volume">
|
||||
<property name="toolTip"><string>Scale the DualSense speaker over USB and Bluetooth. 50% is the previous default; 100% adds 6 dB of gain.</string></property>
|
||||
<property name="maximum"><number>100</number></property>
|
||||
<property name="value"><number>50</number></property>
|
||||
<property name="orientation"><enum>Qt::Horizontal</enum></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_controller_volume_value">
|
||||
<property name="minimumSize"><size><width>40</width><height>0</height></size></property>
|
||||
<property name="text"><string>50%</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
<item row="0" column="0" colspan="2">
|
||||
<layout class="QGridLayout" name="sectionsLayout" columnstretch="1,1">
|
||||
<property name="horizontalSpacing">
|
||||
<number>8</number>
|
||||
</property>
|
||||
<property name="verticalSpacing">
|
||||
<number>8</number>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QGroupBox" name="user_profile_group">
|
||||
<property name="title">
|
||||
<string>User profile</string>
|
||||
</property>
|
||||
<layout class="QFormLayout" name="userProfileLayout">
|
||||
<property name="fieldGrowthPolicy">
|
||||
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_user_name">
|
||||
<property name="text"><string>User name:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="MandatoryLineEdit" name="lineEdit_user_name">
|
||||
<property name="toolTip"><string>Local user name exposed to games</string></property>
|
||||
<property name="clearButtonEnabled"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_user_id">
|
||||
<property name="text"><string>User ID:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QSpinBox" name="spinBox_user_id">
|
||||
<property name="toolTip"><string>Local user ID exposed to games</string></property>
|
||||
<property name="maximum"><number>2147483647</number></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_console_language">
|
||||
<property name="text"><string>Console language:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QComboBox" name="comboBox_console_language">
|
||||
<property name="toolTip"><string>Language</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QGroupBox" name="audio_group">
|
||||
<property name="title"><string>Audio</string></property>
|
||||
<layout class="QFormLayout" name="audioLayout">
|
||||
<property name="fieldGrowthPolicy">
|
||||
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_audio_input_device">
|
||||
<property name="text"><string>Microphone:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QComboBox" name="comboBox_audio_input_device"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1" rowspan="3">
|
||||
<widget class="QGroupBox" name="graphics_group">
|
||||
<property name="title">
|
||||
<string>Graphics && display</string>
|
||||
</property>
|
||||
<layout class="QFormLayout" name="graphicsLayout">
|
||||
<property name="fieldGrowthPolicy">
|
||||
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_screen_resolution">
|
||||
<property name="text"><string>Screen resolution:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QComboBox" name="comboBox_screen_resolution">
|
||||
<property name="toolTip"><string>Window resolution</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_present_mode">
|
||||
<property name="text"><string>Present mode:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QComboBox" name="comboBox_present_mode">
|
||||
<property name="toolTip"><string>Vulkan swapchain presentation mode</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_vblank_frequency">
|
||||
<property name="text"><string>Vblank frequency:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QSpinBox" name="spinBox_vblank_frequency">
|
||||
<property name="toolTip"><string>Virtual display refresh rate used for frame pacing</string></property>
|
||||
<property name="minimum"><number>30</number></property>
|
||||
<property name="maximum"><number>360</number></property>
|
||||
<property name="value"><number>60</number></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="label_shader_optimization">
|
||||
<property name="text"><string>Shader optimization:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QComboBox" name="comboBox_shader_optimization_type">
|
||||
<property name="toolTip"><string>Optimize shaders for code size or performance</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QLabel" name="label_gpu">
|
||||
<property name="text"><string>GPU:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="1">
|
||||
<widget class="QComboBox" name="comboBox_gpu">
|
||||
<property name="toolTip"><string>Graphics device used by the emulator</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="1">
|
||||
<widget class="QCheckBox" name="checkBox_readback">
|
||||
<property name="toolTip"><string>Read back writable linear images</string></property>
|
||||
<property name="text"><string>Enable readback</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="6" column="1">
|
||||
<widget class="QCheckBox" name="checkBox_tessellation">
|
||||
<property name="toolTip"><string>Draw tessellated geometry. Disabled by default; unsupported tessellation may cause crashes.</string></property>
|
||||
<property name="text"><string>Enable tessellation support (experimental)</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="7" column="1">
|
||||
<widget class="QCheckBox" name="checkBox_sync_raw_image_buffers">
|
||||
<property name="toolTip"><string>Can fix missing textures and incorrect transparency in some games. May reduce performance.</string></property>
|
||||
<property name="text"><string>Accurate texture synchronization</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="8" column="1">
|
||||
<widget class="QCheckBox" name="checkBox_hdr">
|
||||
<property name="toolTip"><string>Enable HDR10 output for supported games. Requires HDR enabled on the host display.</string></property>
|
||||
<property name="text"><string>Enable HDR display support</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QGroupBox" name="notifications_group">
|
||||
<property name="title"><string>Notifications</string></property>
|
||||
<layout class="QVBoxLayout" name="notificationsLayout">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_trophy_notifications">
|
||||
<property name="toolTip"><string>Show trophy unlock notifications and play their sound.
|
||||
To use your own sound, replace the emulator's assets/sounds/trophy-unlock.wav with a WAV file and restart the game.</string></property>
|
||||
<property name="text"><string>Enable trophy notifications</string></property>
|
||||
<property name="checked"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="trophyDurationLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_trophy_duration">
|
||||
<property name="text"><string>Trophy notification duration:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="spinBox_trophy_duration">
|
||||
<property name="toolTip"><string>How long each trophy unlock notification stays on screen.</string></property>
|
||||
<property name="suffix"><string> s</string></property>
|
||||
<property name="minimum"><number>5</number></property>
|
||||
<property name="maximum"><number>10</number></property>
|
||||
<property name="value"><number>6</number></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="trophyDurationSpacer">
|
||||
<property name="orientation"><enum>Qt::Horizontal</enum></property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QGroupBox" name="general_group">
|
||||
<property name="title"><string>General</string></property>
|
||||
<layout class="QVBoxLayout" name="generalLayout">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_fullscreen">
|
||||
<property name="toolTip"><string>Run in borderless desktop fullscreen</string></property>
|
||||
<property name="text"><string>Run in fullscreen</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_hide_cursor">
|
||||
<property name="toolTip"><string>Hide the host cursor after 2 seconds without mouse activity</string></property>
|
||||
<property name="text"><string>Auto-hide cursor</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_skip_notice_screen">
|
||||
<property name="toolTip"><string>Skip startup logos and notices in supported games.</string></property>
|
||||
<property name="text"><string>Skip boot logos</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QGroupBox" name="compatibility_group">
|
||||
<property name="title">
|
||||
<string>Compatibility</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="compatibilityLayout">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_amd_cpu">
|
||||
<property name="toolTip"><string>Patch CPU instructions that differ between AMD and the host CPU.</string></property>
|
||||
<property name="text"><string>AMD CPU patch (experimental)</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_red_zone_protection">
|
||||
<property name="toolTip"><string>Helps prevent crashes in some games on Windows</string></property>
|
||||
<property name="text"><string>Windows SysV red zone crash protection (experimental)</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QGroupBox" name="controller_group">
|
||||
<property name="title"><string>Controller</string></property>
|
||||
<layout class="QFormLayout" name="controllerLayout">
|
||||
<property name="fieldGrowthPolicy"><enum>QFormLayout::AllNonFixedFieldsGrow</enum></property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_controller_color">
|
||||
<property name="text"><string>DualSense lightbar:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<layout class="QHBoxLayout" name="controllerColorLayout">
|
||||
<item>
|
||||
<widget class="QPushButton" name="button_controller_color">
|
||||
<property name="toolTip"><string>Choose and preview a fixed LED color. Bluetooth DualSense may take several seconds to update.</string></property>
|
||||
<property name="text"><string>Custom</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="button_controller_color_reset">
|
||||
<property name="toolTip"><string>Let the game control the lightbar</string></property>
|
||||
<property name="text"><string>Default</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_controller_vibration">
|
||||
<property name="text"><string>Vibration intensity:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<layout class="QHBoxLayout" name="controllerVibrationLayout">
|
||||
<item>
|
||||
<widget class="QSlider" name="slider_controller_vibration">
|
||||
<property name="toolTip"><string>Scale DualSense vibration over USB and Bluetooth</string></property>
|
||||
<property name="maximum"><number>100</number></property>
|
||||
<property name="value"><number>100</number></property>
|
||||
<property name="orientation"><enum>Qt::Horizontal</enum></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_controller_vibration_value">
|
||||
<property name="minimumSize"><size><width>40</width><height>0</height></size></property>
|
||||
<property name="text"><string>100%</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_controller_volume">
|
||||
<property name="text"><string>Speaker volume:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<layout class="QHBoxLayout" name="controllerVolumeLayout">
|
||||
<item>
|
||||
<widget class="QSlider" name="slider_controller_volume">
|
||||
<property name="toolTip"><string>Scale the DualSense speaker over USB and Bluetooth. 50% is the previous default; 100% adds 6 dB of gain.</string></property>
|
||||
<property name="maximum"><number>100</number></property>
|
||||
<property name="value"><number>50</number></property>
|
||||
<property name="orientation"><enum>Qt::Horizontal</enum></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_controller_volume_value">
|
||||
<property name="minimumSize"><size><width>40</width><height>0</height></size></property>
|
||||
<property name="text"><string>50%</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="network_tab">
|
||||
<attribute name="title"><string>Network</string></attribute>
|
||||
<layout class="QVBoxLayout" name="networkTabLayout">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_network_connected">
|
||||
<property name="toolTip"><string>Let games use your computer's local network connection.</string></property>
|
||||
<property name="text"><string>Enable network connection</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="networkSpacer">
|
||||
<property name="orientation"><enum>Qt::Vertical</enum></property>
|
||||
<property name="sizeHint" stdset="0"><size><width>20</width><height>40</height></size></property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="debug_tab">
|
||||
<attribute name="title"><string>Debug</string></attribute>
|
||||
<layout class="QVBoxLayout" name="debugTabLayout">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="debug_group">
|
||||
<property name="title">
|
||||
<string>Debugging && logs</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="debugLayout" columnstretch="0,1,0,1">
|
||||
<property name="horizontalSpacing"><number>8</number></property>
|
||||
<property name="verticalSpacing"><number>6</number></property>
|
||||
<item row="0" column="0" colspan="2">
|
||||
<widget class="QCheckBox" name="checkBox_vulkan_validation">
|
||||
<property name="toolTip"><string>Enable Vulkan validation layers</string></property>
|
||||
<property name="text"><string>Vulkan validation</string></property>
|
||||
<property name="checked"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="2" colspan="2">
|
||||
<widget class="QCheckBox" name="checkBox_shader_validation">
|
||||
<property name="toolTip"><string>Validate SPIR-V binary</string></property>
|
||||
<property name="text"><string>Shader validation</string></property>
|
||||
<property name="checked"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0" colspan="2">
|
||||
<widget class="QCheckBox" name="checkBox_renderdoc_capture">
|
||||
<property name="toolTip"><string>Enable RenderDoc capture</string></property>
|
||||
<property name="text"><string>RenderDoc capture</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="2" colspan="2">
|
||||
<widget class="QCheckBox" name="checkBox_cmd_dump">
|
||||
<property name="toolTip"><string>Dump command buffers</string></property>
|
||||
<property name="text"><string>Command buffer dump</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_shader_log_direction">
|
||||
<property name="text"><string>Shader logging:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QComboBox" name="comboBox_shader_log_direction">
|
||||
<property name="toolTip"><string>Dump shaders to file or console window. If enabled may decrease emulator performance</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="2">
|
||||
<widget class="QLabel" name="label_shader_log_folder">
|
||||
<property name="text"><string>Shader log folder:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="3">
|
||||
<widget class="MandatoryLineEdit" name="lineEdit_shader_log_folder">
|
||||
<property name="toolTip"><string>Specify directory to dump shaders</string></property>
|
||||
<property name="clearButtonEnabled"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="label_printf_direction">
|
||||
<property name="text"><string>Printf output:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QComboBox" name="comboBox_printf_direction">
|
||||
<property name="toolTip"><string>Print logs to file or console window. If enabled may decrease emulator performance</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="2">
|
||||
<widget class="QLabel" name="label_printf_file">
|
||||
<property name="text"><string>Printf output file:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="3">
|
||||
<widget class="MandatoryLineEdit" name="lineEdit_printf_file">
|
||||
<property name="toolTip"><string>Specify file to dump logs</string></property>
|
||||
<property name="clearButtonEnabled"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QCheckBox" name="checkBox_profiler">
|
||||
<property name="toolTip"><string>Enable the Tracy profiler. Profiling may decrease emulator performance</string></property>
|
||||
<property name="text"><string>Tracy profiler</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="2">
|
||||
<widget class="QLabel" name="label_cmd_dump_folder">
|
||||
<property name="text"><string>Command buffer folder:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="3">
|
||||
<widget class="MandatoryLineEdit" name="lineEdit_cmd_dump_folder">
|
||||
<property name="toolTip"><string>Specify directory to dump command buffers</string></property>
|
||||
<property name="clearButtonEnabled"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="debugSpacer">
|
||||
<property name="orientation"><enum>Qt::Vertical</enum></property>
|
||||
<property name="sizeHint" stdset="0"><size><width>20</width><height>40</height></size></property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0" colspan="2">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="buttonLayout">
|
||||
<item>
|
||||
<widget class="QPushButton" name="clear_button">
|
||||
|
||||
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Block a user