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Author SHA1 Message Date
nmzik 5e837a9bea shader: share formatted indirect buffer load emission 2026-10-29 05:52:04 +01:00
nmzikandFrenzied a0b99a8c21 ngs2: accept larger custom voice state buffers
Co-authored-by: Frenzied <frenziedsaint@gmail.com>
2026-10-29 05:52:04 +01:00
nmzikandFrenzied 8cfe1c4d34 ngs2: apply custom channel matrices before mastering output
Co-authored-by: Frenzied <frenziedsaint@gmail.com>
2026-10-29 05:52:04 +01:00
Çağatay Güçlü f71da54b9b shader: support fractional-even tessellation spacing 2026-10-29 05:52:04 +01:00
Çağatay Güçlü 63207739bc shader: initialize local vertex count from active lanes 2026-10-29 05:52:04 +01:00
Çağatay Güçlü 143f640706 shader: preserve counterclockwise tessellation output 2026-10-29 05:52:04 +01:00
nmzik 54b937c85f shader: support high products of 24-bit integers 2026-10-28 22:49:21 +01:00
nmzik 22610cb93e shader: support unsigned 16-bit multiply-add 2026-10-28 22:41:29 +01:00
nmzik 0386f33bf3 shader: support four 16-bit integer ternary operations 2026-10-28 22:37:24 +01:00
nmzik 138d5b86c4 shader: support S_QUADMASK_B32 2026-10-28 22:31:16 +01:00
nmzik 963aaeb3b6 gpu: preserve low-alpha 2/10/10/10 render-target storage 2026-10-28 22:29:50 +01:00
Çağatay Güçlü 77458260f1 shader: reflect masked hull control-point addresses 2026-10-28 22:19:09 +01:00
nmzik 41de2fd64e shader: support five VOP3 float conversion forms 2026-10-28 22:19:02 +01:00
Çağatay Güçlü 128c938514 shader: support quad tessellation domains and factor routing 2026-10-28 22:09:39 +01:00
Chai T a8e3c29b2e shader: implement V_ASHRREV_I64 (VOP3 0x301) 2026-10-28 21:51:28 +01:00
Devran Cosmo Uenal c528324d27 audio: let the AJM Opus decoder write part of a packet (#1914)
ajm: buffer and resample Opus output
2026-10-28 21:31:16 +01:00
Mr. Big BritchesandClaude Opus 5.5 c67352d5d6 ci: build and run the NGS2 sampler tests (#1957)
ngs2_sampler_tests is registered with ctest but no job built it or listed
it in the test filter, so the NGS2 unit tests never ran in CI. Each
platform now builds the target and includes ngs2_sampler in its ctest
filter.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 19:58:06 +01:00
Nawid3333 6c01401862 graphics: accept video-out buffers with 128-byte independent DCC blocks (Gran Turismo 7) (#1945)
graphics: accept video-out buffers with 128-byte independent DCC blocks
2026-10-28 04:44:09 +01:00
nmzik a833e1b735 graphics: fix vertex and instance IDs for unpatched indirect draws 2026-10-28 04:33:03 +01:00
nmzik 1be1c6c4f9 graphics: revert a358b847c command-processor display waits 2026-10-27 23:15:01 +01:00
M4andnmzik 69fdb03dc2 Launcher display options (#1938)
* launcher: add minimize and maximize buttons to the main window

The main window is a QDialog, which on Windows only gets a close button.

* graphics: keep the game's aspect ratio when presenting to the window

The guest frame was blitted across the whole swapchain image, so a window
or fullscreen display whose shape differs from the frame stretched the
picture. Fit the frame inside the window instead and clear the remaining
bars to black. The video-out overlay layer is drawn into the same
rectangle so it stays aligned with the frame underneath.

* launcher: accept custom screen resolutions such as 21:9

The resolution was a fixed enum of four 16:9 sizes. Make the combo box
editable so any WIDTHxHEIGHT between 320 and 16384 can be entered, and
add ultrawide presets (2560x1080, 3440x1440, 3840x1600, 5120x2160).

Settings saved by older launchers stored the enum key ("R1920X1080");
NormalizeResolution still accepts that form, so they load unchanged.

* launcher: add a Stretch to window option

Presentation now keeps the game's aspect ratio with black bars. Add
--stretch to fill the whole window as before, exposed in the launcher as
a "Stretch to window" checkbox under General, off by default.

* launcher: make the settings dialog resizable and its tabs scrollable

The dialog had no maximize button and pinned its minimum width to its
initial 900 px, and without scroll areas it could not be made shorter
than its content. Add a maximize button (not minimize, since the dialog
is modal), drop the width pin, and wrap each tab page in a frameless
scroll area.

With the scroll areas the layout's minimum size no longer forces the
dialog open, so size it explicitly: grow it to fit the largest tab,
capped at the available screen, when there is no saved geometry and
whenever the global settings add the game folders panel.

* launcher: simplify display options and preserve saved settings

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-27 21:59:56 +01:00
nmzik 2efd31443f audio: support 512 object ports per AudioOut2 context 2026-10-27 21:41:30 +01:00
nmzikandMajed-allababedi 9eef2e1434 graphics: reuse range-set nodes when merging additions
Co-authored-by: Majed-allababedi <60163390+Majed-allababedi@users.noreply.github.com>
2026-10-27 21:41:30 +01:00
nmzik 39faa62ebd controller: merge stick and sensor events into the newest unread pad sample 2026-10-27 21:15:03 +01:00
nmzik 7ff8aff5e6 audio: drain the AudioOut2 queue at an exact 48 kHz grain rate 2026-10-27 21:15:03 +01:00
nmzik 64a554dea7 audio: a pushed AudioOut2 grain consumes its ports' PCM 2026-10-27 21:15:03 +01:00
nmzik 4b0282e343 savedata: sort directory searches by the requested key 2026-10-27 21:15:03 +01:00
nmzik ffc81377b2 memory: refactor (#1941)
* memory: refactor

* tests: avoid Windows small macro collision

* memory: retain allocation nodes on partial release
2026-10-27 21:14:11 +01:00
bigjjmoneymanandnmzik 0685bffb2f texture cache: convert D16<->D24/D32 depth copies instead of crashing (#1873)
gpu: convert guest D16 depth between native D16 and stenciled four-byte host depth

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-27 10:41:22 +01:00
62 changed files with 3942 additions and 1825 deletions

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+6 -6
View File
@@ -113,7 +113,7 @@ jobs:
shell: cmd shell: cmd
run: | run: |
cmake --build _Build/windows --target launcher ^ cmake --build _Build/windows --target launcher ^
audio_out2_port_tests pad_haptics_tests controller_settings_tests host_input_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests ^ audio_out2_port_tests ngs2_sampler_tests pad_haptics_tests controller_settings_tests host_input_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests ^
shader_recompiler_compute_tests ^ shader_recompiler_compute_tests ^
resource_tracking_tests scalar_provenance_tests ^ resource_tracking_tests scalar_provenance_tests ^
resource_materialization_tests shader_vertex_metadata_tests archive_file_tests avplayer_file_tests --parallel resource_materialization_tests shader_vertex_metadata_tests archive_file_tests avplayer_file_tests --parallel
@@ -121,7 +121,7 @@ jobs:
- name: Test - name: Test
shell: cmd shell: cmd
run: | run: |
ctest --test-dir _Build/windows --output-on-failure -R "^(audio_out2_port|pad_haptics|controller_settings|host_input|ime_dialog|lru_cache|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$" ctest --test-dir _Build/windows --output-on-failure -R "^(audio_out2_port|ngs2_sampler|pad_haptics|controller_settings|host_input|ime_dialog|lru_cache|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$"
- name: Install - name: Install
shell: cmd shell: cmd
@@ -202,7 +202,7 @@ jobs:
shell: bash shell: bash
run: | run: |
cmake --build _Build/macos \ cmake --build _Build/macos \
--target launcher audio_out2_port_tests pad_haptics_tests controller_settings_tests host_input_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests \ --target launcher audio_out2_port_tests ngs2_sampler_tests pad_haptics_tests controller_settings_tests host_input_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests \
memory_tracker_tests page_manager_tests shader_recompiler_compute_tests \ memory_tracker_tests page_manager_tests shader_recompiler_compute_tests \
resource_tracking_tests scalar_provenance_tests \ resource_tracking_tests scalar_provenance_tests \
resource_materialization_tests shader_vertex_metadata_tests archive_file_tests avplayer_file_tests \ resource_materialization_tests shader_vertex_metadata_tests archive_file_tests avplayer_file_tests \
@@ -212,7 +212,7 @@ jobs:
shell: bash shell: bash
run: | run: |
ctest --test-dir _Build/macos --output-on-failure \ ctest --test-dir _Build/macos --output-on-failure \
-R '^(audio_out2_port|pad_haptics|controller_settings|host_input|ime_dialog|lru_cache|memory_tracker|page_manager|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$' -R '^(audio_out2_port|ngs2_sampler|pad_haptics|controller_settings|host_input|ime_dialog|lru_cache|memory_tracker|page_manager|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$'
- name: Install - name: Install
shell: bash shell: bash
@@ -388,7 +388,7 @@ jobs:
run: | run: |
cmake --build _Build/linux \ cmake --build _Build/linux \
--target launcher page_manager_tests memory_tracker_tests \ --target launcher page_manager_tests memory_tracker_tests \
audio_out2_port_tests pad_haptics_tests controller_settings_tests host_input_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests \ audio_out2_port_tests ngs2_sampler_tests pad_haptics_tests controller_settings_tests host_input_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests \
resource_tracking_tests scalar_provenance_tests \ resource_tracking_tests scalar_provenance_tests \
resource_materialization_tests shader_vertex_metadata_tests archive_file_tests avplayer_file_tests \ resource_materialization_tests shader_vertex_metadata_tests archive_file_tests avplayer_file_tests \
--parallel --parallel
@@ -397,7 +397,7 @@ jobs:
shell: bash shell: bash
run: | run: |
ctest --test-dir _Build/linux --output-on-failure \ ctest --test-dir _Build/linux --output-on-failure \
-R '^(audio_out2_port|pad_haptics|controller_settings|host_input|ime_dialog|lru_cache|memory_tracker|page_manager|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$' -R '^(audio_out2_port|ngs2_sampler|pad_haptics|controller_settings|host_input|ime_dialog|lru_cache|memory_tracker|page_manager|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$'
- name: Install - name: Install
shell: bash shell: bash
+19 -2
View File
@@ -522,6 +522,13 @@ add_executable(ngs2_sampler_tests EXCLUDE_FROM_ALL
target_link_libraries(ngs2_sampler_tests common fmt::fmt LibAtrac9) target_link_libraries(ngs2_sampler_tests common fmt::fmt LibAtrac9)
target_include_directories(ngs2_sampler_tests PRIVATE ${inc_headers}) target_include_directories(ngs2_sampler_tests PRIVATE ${inc_headers})
add_executable(ajm_resample_tests EXCLUDE_FROM_ALL
"${KYTY_TESTS_DIR}/AjmResampleTests.cpp"
"${KYTY_SOURCE_DIR}/loader/timer.cpp"
)
target_link_libraries(ajm_resample_tests common fmt::fmt FFmpeg::ffmpeg LibAtrac9 opus)
target_include_directories(ajm_resample_tests PRIVATE ${inc_headers})
add_executable(pad_haptics_tests EXCLUDE_FROM_ALL add_executable(pad_haptics_tests EXCLUDE_FROM_ALL
"${KYTY_TESTS_DIR}/PadHapticsTests.cpp" "${KYTY_TESTS_DIR}/PadHapticsTests.cpp"
) )
@@ -668,6 +675,7 @@ if(BUILD_TESTING)
add_test(NAME audio_out2_port COMMAND $<TARGET_FILE:audio_out2_port_tests>) add_test(NAME audio_out2_port COMMAND $<TARGET_FILE:audio_out2_port_tests>)
add_test(NAME audio_out_timing COMMAND $<TARGET_FILE:audio_out_timing_tests>) add_test(NAME audio_out_timing COMMAND $<TARGET_FILE:audio_out_timing_tests>)
add_test(NAME ngs2_sampler COMMAND $<TARGET_FILE:ngs2_sampler_tests>) add_test(NAME ngs2_sampler COMMAND $<TARGET_FILE:ngs2_sampler_tests>)
add_test(NAME ajm_resample COMMAND $<TARGET_FILE:ajm_resample_tests>)
add_test(NAME pad_haptics COMMAND $<TARGET_FILE:pad_haptics_tests>) add_test(NAME pad_haptics COMMAND $<TARGET_FILE:pad_haptics_tests>)
add_test(NAME controller_settings COMMAND $<TARGET_FILE:controller_settings_tests>) add_test(NAME controller_settings COMMAND $<TARGET_FILE:controller_settings_tests>)
add_test(NAME host_input COMMAND $<TARGET_FILE:host_input_tests>) add_test(NAME host_input COMMAND $<TARGET_FILE:host_input_tests>)
@@ -684,6 +692,16 @@ if(BUILD_TESTING)
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --tessellation-only) COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --tessellation-only)
add_test(NAME shader_recompiler_float_min_max add_test(NAME shader_recompiler_float_min_max
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --float-min-max-only) COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --float-min-max-only)
add_test(NAME shader_recompiler_vop3_conversions
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --vop3-conversions-only)
add_test(NAME shader_recompiler_quadmask
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --quadmask-only)
add_test(NAME shader_recompiler_integer16_ternary
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --integer16-ternary-only)
add_test(NAME shader_recompiler_mad_u16
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --mad-u16-only)
add_test(NAME shader_recompiler_mul_hi24
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --mul-hi24-only)
add_test(NAME shader_recompiler_alignbyte add_test(NAME shader_recompiler_alignbyte
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --alignbyte-only) COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --alignbyte-only)
add_test(NAME graphics_pipeline_rasterization add_test(NAME graphics_pipeline_rasterization
@@ -700,8 +718,6 @@ if(BUILD_TESTING)
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --stream-buffer-only) COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --stream-buffer-only)
add_test(NAME gpu_command_lane add_test(NAME gpu_command_lane
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --gpu-command-lane-only) COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --gpu-command-lane-only)
add_test(NAME wait_until_safe_for_rendering
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --wait-until-safe-for-rendering-only)
add_test(NAME pm4_flip add_test(NAME pm4_flip
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --flip-only) COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --flip-only)
add_test(NAME depth_bits add_test(NAME depth_bits
@@ -764,6 +780,7 @@ if(BUILD_TESTING)
audio_out2_port_tests audio_out2_port_tests
audio_out_timing_tests audio_out_timing_tests
ngs2_sampler_tests ngs2_sampler_tests
ajm_resample_tests
pad_haptics_tests pad_haptics_tests
controller_settings_tests controller_settings_tests
host_input_tests host_input_tests
+4
View File
@@ -105,6 +105,10 @@ bool HideCursorEnabled() {
return g_config->hide_cursor_enabled; return g_config->hide_cursor_enabled;
} }
bool StretchEnabled() {
return g_config->stretch_enabled;
}
bool VrEnabled() { bool VrEnabled() {
return g_config->vr_enabled; return g_config->vr_enabled;
} }
+2
View File
@@ -64,6 +64,7 @@ struct ConfigOptions {
bool fullscreen_enabled = false; bool fullscreen_enabled = false;
bool hdr_enabled = false; bool hdr_enabled = false;
bool hide_cursor_enabled = false; bool hide_cursor_enabled = false;
bool stretch_enabled = false;
bool splash_enabled = true; bool splash_enabled = true;
bool vr_enabled = false; bool vr_enabled = false;
bool amd_cpu_enabled = false; bool amd_cpu_enabled = false;
@@ -125,6 +126,7 @@ int32_t GetGpuIndex();
bool FullscreenEnabled(); bool FullscreenEnabled();
bool HdrEnabled(); bool HdrEnabled();
bool HideCursorEnabled(); bool HideCursorEnabled();
bool StretchEnabled();
bool VrEnabled(); bool VrEnabled();
bool AmdCpuEnabled(); bool AmdCpuEnabled();
bool IsNetworkConnected(); bool IsNetworkConnected();
+1
View File
@@ -46,6 +46,7 @@ constexpr FormatInfo kFormatInfo[] = {
{BufferFormat::k11_11_10UInt, 4, 0, 4, true, true}, {BufferFormat::k11_11_10UInt, 4, 0, 4, true, true},
{BufferFormat::k11_11_10Float, 4, 0, 4, true, false}, {BufferFormat::k11_11_10Float, 4, 0, 4, true, false},
{BufferFormat::k10_11_11Float, 4, 0, 4, true, false}, {BufferFormat::k10_11_11Float, 4, 0, 4, true, false},
{BufferFormat::k2_10_10_10UNorm, 4, 0, 4, true, false},
{BufferFormat::k10_10_10_2UNorm, 4, 0, 4, true, false}, {BufferFormat::k10_10_10_2UNorm, 4, 0, 4, true, false},
{BufferFormat::k10_10_10_2UInt, 4, 0, 4, true, true}, {BufferFormat::k10_10_10_2UInt, 4, 0, 4, true, true},
{BufferFormat::k8_8_8_8UNorm, 4, 0, 4, true, false}, {BufferFormat::k8_8_8_8UNorm, 4, 0, 4, true, false},
+6 -18
View File
@@ -30,7 +30,6 @@
#include <mutex> #include <mutex>
#include <semaphore> #include <semaphore>
#include <thread> #include <thread>
#include <utility>
#include <vector> #include <vector>
namespace Libs::Graphics { namespace Libs::Graphics {
@@ -92,12 +91,6 @@ void GuestGpu::SendCommand(Common::UniqueFunction<void>&& command) {
m_work_available.Signal(); m_work_available.Signal();
} }
void GuestGpu::Wake() {
Common::LockGuard lock(m_queue_mutex);
m_wake_pending = true;
m_work_available.Signal();
}
void GuestGpu::ProcessCommands() { void GuestGpu::ProcessCommands() {
EXIT_IF(!IsGpuThread()); EXIT_IF(!IsGpuThread());
while (m_pending_commands.load(std::memory_order_acquire) != 0) { while (m_pending_commands.load(std::memory_order_acquire) != 0) {
@@ -443,10 +436,7 @@ void GuestGpu::ThreadRun(void* data) {
} }
if (selected_queue < 0) { if (selected_queue < 0) {
gpu->m_processing = false; gpu->m_processing = false;
// A wake that came before this wait must not be lost.
if (!std::exchange(gpu->m_wake_pending, false)) {
gpu->m_work_available.WaitFor(&gpu->m_queue_mutex, 100); gpu->m_work_available.WaitFor(&gpu->m_queue_mutex, 100);
}
for (auto& queue: gpu->m_queues) { for (auto& queue: gpu->m_queues) {
if (!queue.empty()) { if (!queue.empty()) {
queue.front().blocked = false; queue.front().blocked = false;
@@ -866,9 +856,8 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
// NUM_INSTANCES keeps the last draw's instance count. // NUM_INSTANCES keeps the last draw's instance count.
m_num_instances_addr = args_addr + static_cast<uint64_t>(draw_count - 1) * stride_in_bytes + m_num_instances_addr = args_addr + static_cast<uint64_t>(draw_count - 1) * stride_in_bytes +
offsetof(vk::DrawIndirectCommand, instanceCount); offsetof(vk::DrawIndirectCommand, instanceCount);
// The GPU reads the records if the shaders allow; the VS prolog loads the patched SGPRs from // The GPU reads the records if the shaders allow; the VS prolog removes Vulkan's bases
// Vulkan's bases. With no SGPR patched, Vulkan applies the offsets, which matches while they // from the index VGPRs and copies them only to the user SGPRs the packet patches.
// are zero.
DrawIndirectArgs records {args_addr, draw_count, stride_in_bytes}; DrawIndirectArgs records {args_addr, draw_count, stride_in_bytes};
if (IndirectDrawOffsets(registers, records.offsets) && (!indexed || m_index_buffer_size != 0) && if (IndirectDrawOffsets(registers, records.offsets) && (!indexed || m_index_buffer_size != 0) &&
(indexed ? executor.DrawIndex(m_submit_id, CurrentBuffer(), (indexed ? executor.DrawIndex(m_submit_id, CurrentBuffer(),
@@ -960,11 +949,10 @@ void CommandProcessor::DrawIndexAuto(DrawAutoArgs args) {
} }
void CommandProcessor::WaitFlipDone(uint32_t video_out_handle, uint32_t display_buffer_index) { void CommandProcessor::WaitFlipDone(uint32_t video_out_handle, uint32_t display_buffer_index) {
// Stall only this command processor, not the host command lane or other queues. BufferFlush();
if (!m_renderer.GetVideoOut().IsSafeForRendering(static_cast<int>(video_out_handle),
static_cast<int>(display_buffer_index))) { m_renderer.GetVideoOut().WaitFlipDone(static_cast<int>(video_out_handle),
SuspendPm4(); static_cast<int>(display_buffer_index));
}
} }
void CommandProcessor::ReleaseMem(uint32_t data_sel, uint32_t interrupt_selector, void* address, void CommandProcessor::ReleaseMem(uint32_t data_sel, uint32_t interrupt_selector, void* address,
-3
View File
@@ -31,8 +31,6 @@ public:
[[nodiscard]] bool IsStopping(); [[nodiscard]] bool IsStopping();
void SendCommand(Common::UniqueFunction<void>&& command); void SendCommand(Common::UniqueFunction<void>&& command);
void SendCommandSync(Common::UniqueFunction<void>&& command); void SendCommandSync(Common::UniqueFunction<void>&& command);
// Retries blocked submissions now instead of after the 100 ms stall timeout.
void Wake();
// Submitted command memory is borrowed and must remain valid until GPU execution completes. // Submitted command memory is borrowed and must remain valid until GPU execution completes.
void Submit(std::span<const uint32_t> commands); void Submit(std::span<const uint32_t> commands);
@@ -84,7 +82,6 @@ private:
bool m_processing = false; bool m_processing = false;
bool m_accepting = true; bool m_accepting = true;
bool m_stopping = false; bool m_stopping = false;
bool m_wake_pending = false;
bool m_shutdown_complete = false; bool m_shutdown_complete = false;
// Completion callbacks can outlive GuestGpu during renderer shutdown. // Completion callbacks can outlive GuestGpu during renderer shutdown.
std::shared_ptr<std::binary_semaphore> m_suspend_point_ready = std::shared_ptr<std::binary_semaphore> m_suspend_point_ready =
+13 -7
View File
@@ -5,6 +5,7 @@
#include <algorithm> #include <algorithm>
#include <cstdint> #include <cstdint>
#include <iterator>
#include <map> #include <map>
namespace Libs::Graphics { namespace Libs::Graphics {
@@ -17,14 +18,19 @@ public:
if (it != m_ranges.begin() && std::prev(it)->second >= address) { if (it != m_ranges.begin() && std::prev(it)->second >= address) {
it = std::prev(it); it = std::prev(it);
} }
uint64_t begin = address; if (it == m_ranges.end() || it->first > address) {
uint64_t last = end; it = m_ranges.emplace_hint(it, address, end);
while (it != m_ranges.end() && it->first <= last) { } else {
begin = std::min(begin, it->first); if (it->second >= end) {
last = std::max(last, it->second); return;
it = m_ranges.erase(it); }
it->second = end;
}
auto next = std::next(it);
while (next != m_ranges.end() && next->first <= it->second) {
it->second = std::max(it->second, next->second);
next = m_ranges.erase(next);
} }
m_ranges.emplace(begin, last);
} }
void Subtract(uint64_t address, uint64_t size) { void Subtract(uint64_t address, uint64_t size) {
+29 -29
View File
@@ -488,16 +488,15 @@ void TextureCache::RefreshCopySource(ImageId id) {
} }
bool TextureCache::CopyD16(Image& destination, Image& source) { bool TextureCache::CopyD16(Image& destination, Image& source) {
const bool source_depth = source.info.IsDepth(); // Converts guest D16 between a four-byte host depth aspect and two-byte color or D16 depth.
const bool destination_depth = destination.info.IsDepth(); const bool source_wide = DepthAspectTransferBytes(source.backing.format) == sizeof(uint32_t);
if (source_depth == destination_depth) { if (source_wide == (DepthAspectTransferBytes(destination.backing.format) == sizeof(uint32_t))) {
return false; return false;
} }
auto& depth = source_depth ? source : destination; auto& depth = source_wide ? source : destination;
auto& color = source_depth ? destination : source; auto& narrow = source_wide ? destination : source;
const auto transfer_bytes = DepthAspectTransferBytes(depth.backing.format);
if (depth.info.bytes_per_block != sizeof(uint16_t) || if (depth.info.bytes_per_block != sizeof(uint16_t) ||
color.info.bytes_per_block != sizeof(uint16_t) || transfer_bytes != sizeof(uint32_t)) { narrow.info.bytes_per_block != sizeof(uint16_t)) {
return false; return false;
} }
EXIT_IF(source.backing.samples != 1 || destination.backing.samples != 1 || EXIT_IF(source.backing.samples != 1 || destination.backing.samples != 1 ||
@@ -507,12 +506,10 @@ bool TextureCache::CopyD16(Image& destination, Image& source) {
const auto layers = depth.info.resources.layers; const auto layers = depth.info.resources.layers;
const uint64_t depth_slice = const uint64_t depth_slice =
static_cast<uint64_t>(depth.info.pitch) * depth.info.extent.height * transfer_bytes; static_cast<uint64_t>(depth.info.pitch) * depth.info.extent.height * sizeof(uint32_t);
const uint64_t color_slice = const uint64_t narrow_slice =
static_cast<uint64_t>(color.info.pitch) * color.info.extent.height * sizeof(uint16_t); static_cast<uint64_t>(narrow.info.pitch) * narrow.info.extent.height * sizeof(uint16_t);
EXIT_IF(layers == 0 || depth_slice > UINT64_MAX / layers || color_slice > UINT64_MAX / layers); EXIT_IF(layers == 0 || depth_slice > UINT64_MAX / layers || narrow_slice > UINT64_MAX / layers);
const auto depth_size = depth_slice * layers;
const auto color_size = color_slice * layers;
const std::array depth_copies { const std::array depth_copies {
vk::BufferImageCopy {0, vk::BufferImageCopy {0,
depth.info.pitch, depth.info.pitch,
@@ -520,29 +517,31 @@ bool TextureCache::CopyD16(Image& destination, Image& source) {
{vk::ImageAspectFlagBits::eDepth, 0, 0, layers}, {vk::ImageAspectFlagBits::eDepth, 0, 0, layers},
{}, {},
depth.info.extent}}; depth.info.extent}};
const std::array color_copies { const std::array narrow_copies {
vk::BufferImageCopy {0, vk::BufferImageCopy {0,
color.info.pitch, narrow.info.pitch,
color.info.extent.height, narrow.info.extent.height,
{vk::ImageAspectFlagBits::eColor, 0, 0, layers}, {narrow.info.IsDepth() ? vk::ImageAspectFlagBits::eDepth
: vk::ImageAspectFlagBits::eColor,
0, 0, layers},
{}, {},
color.info.extent}}; narrow.info.extent}};
auto depth_buffer = m_tiler.GetScratchBuffer(depth_size); auto depth_buffer = m_tiler.GetScratchBuffer(depth_slice * layers);
auto color_buffer = m_tiler.GetScratchBuffer(color_size, depth_buffer.buffer); auto narrow_buffer = m_tiler.GetScratchBuffer(narrow_slice * layers, depth_buffer.buffer);
const TileManager::D16Layout promote_layout { const TileManager::D16Layout promote_layout {
.width = depth.info.extent.width, .width = depth.info.extent.width,
.height = depth.info.extent.height, .height = depth.info.extent.height,
.layers = layers, .layers = layers,
.source_row_stride = static_cast<uint64_t>(color.info.pitch) * sizeof(uint16_t), .source_row_stride = static_cast<uint64_t>(narrow.info.pitch) * sizeof(uint16_t),
.target_row_stride = static_cast<uint64_t>(depth.info.pitch) * transfer_bytes, .target_row_stride = static_cast<uint64_t>(depth.info.pitch) * sizeof(uint32_t),
.source_slice_stride = color_slice, .source_slice_stride = narrow_slice,
.target_slice_stride = depth_slice, .target_slice_stride = depth_slice,
}; };
const bool d32 = DepthAspectTransferFormat(depth.backing.format) == vk::Format::eD32Sfloat; const bool d32 = DepthAspectTransferFormat(depth.backing.format) == vk::Format::eD32Sfloat;
if (source_depth) { if (source_wide) {
source.Download(depth_copies, depth_buffer.buffer, depth_buffer.offset, depth_buffer.size); source.Download(depth_copies, depth_buffer.buffer, depth_buffer.offset, depth_buffer.size);
m_tiler.ConvertD16(depth_buffer, color_buffer, TileManager::D16Direction::Demote, d32, m_tiler.ConvertD16(depth_buffer, narrow_buffer, TileManager::D16Direction::Demote, d32,
{.width = promote_layout.width, {.width = promote_layout.width,
.height = promote_layout.height, .height = promote_layout.height,
.layers = promote_layout.layers, .layers = promote_layout.layers,
@@ -550,11 +549,12 @@ bool TextureCache::CopyD16(Image& destination, Image& source) {
.target_row_stride = promote_layout.source_row_stride, .target_row_stride = promote_layout.source_row_stride,
.source_slice_stride = promote_layout.target_slice_stride, .source_slice_stride = promote_layout.target_slice_stride,
.target_slice_stride = promote_layout.source_slice_stride}); .target_slice_stride = promote_layout.source_slice_stride});
destination.Upload(color_copies, color_buffer.buffer, color_buffer.offset, destination.Upload(narrow_copies, narrow_buffer.buffer, narrow_buffer.offset,
color_buffer.size); narrow_buffer.size);
} else { } else {
source.Download(color_copies, color_buffer.buffer, color_buffer.offset, color_buffer.size); source.Download(narrow_copies, narrow_buffer.buffer, narrow_buffer.offset,
m_tiler.ConvertD16(color_buffer, depth_buffer, TileManager::D16Direction::Promote, d32, narrow_buffer.size);
m_tiler.ConvertD16(narrow_buffer, depth_buffer, TileManager::D16Direction::Promote, d32,
promote_layout); promote_layout);
destination.Upload(depth_copies, depth_buffer.buffer, depth_buffer.offset, destination.Upload(depth_copies, depth_buffer.buffer, depth_buffer.offset,
depth_buffer.size); depth_buffer.size);
@@ -17,9 +17,15 @@
namespace Libs::Graphics { namespace Libs::Graphics {
enum class ColorTransform : uint32_t { None, SwapBgra16, Reverse10_11_11 }; enum class ColorTransform : uint32_t { None, SwapBgra16, Reverse10_11_11, Rotate2_10_10_10 };
enum class VideoOutCompression : uint8_t { Uncompressed, Dcc256_256_0, Dcc256_64_64, Unsupported }; enum class VideoOutCompression : uint8_t {
Uncompressed,
Dcc256_256_0,
Dcc256_64_64,
Dcc128_128_128,
Unsupported
};
enum class ImageMetadataKind : uint8_t { None, Htile, Dcc, Cmask }; enum class ImageMetadataKind : uint8_t { None, Htile, Dcc, Cmask };
@@ -99,6 +105,8 @@ struct ImageInfo {
switch (guest_format) { switch (guest_format) {
case Prospero::BufferFormat::k10_11_11Float: case Prospero::BufferFormat::k10_11_11Float:
return ColorTransform::Reverse10_11_11; return ColorTransform::Reverse10_11_11;
case Prospero::BufferFormat::k2_10_10_10UNorm:
return ColorTransform::Rotate2_10_10_10;
default: return ColorTransform::None; default: return ColorTransform::None;
} }
} }
@@ -289,6 +297,7 @@ ClassifyVideoOutCompression(bool compressed, uint64_t metadata_address, uint32_t
uint64_t dcc_clear_color) noexcept { uint64_t dcc_clear_color) noexcept {
constexpr uint32_t DCC_256_256_0 = 0x00000048u; constexpr uint32_t DCC_256_256_0 = 0x00000048u;
constexpr uint32_t DCC_256_64_64 = 0x00000208u; constexpr uint32_t DCC_256_64_64 = 0x00000208u;
constexpr uint32_t DCC_128_128_128 = 0x00100024u;
if (!compressed) { if (!compressed) {
return metadata_address == 0 && dcc_control == 0 && dcc_clear_color == 0 return metadata_address == 0 && dcc_control == 0 && dcc_clear_color == 0
? VideoOutCompression::Uncompressed ? VideoOutCompression::Uncompressed
@@ -300,6 +309,7 @@ ClassifyVideoOutCompression(bool compressed, uint64_t metadata_address, uint32_t
switch (dcc_control) { switch (dcc_control) {
case DCC_256_256_0: return VideoOutCompression::Dcc256_256_0; case DCC_256_256_0: return VideoOutCompression::Dcc256_256_0;
case DCC_256_64_64: return VideoOutCompression::Dcc256_64_64; case DCC_256_64_64: return VideoOutCompression::Dcc256_64_64;
case DCC_128_128_128: return VideoOutCompression::Dcc128_128_128;
default: return VideoOutCompression::Unsupported; default: return VideoOutCompression::Unsupported;
} }
} }
@@ -32,8 +32,12 @@ struct HostFormatInfo {
HostFormatInfo ResolveHostFormat(Prospero::BufferFormat guest_format, HostFormatInfo ResolveHostFormat(Prospero::BufferFormat guest_format,
Prospero::ChannelOrder order) { Prospero::ChannelOrder order) {
if (guest_format == Prospero::BufferFormat::k10_11_11Float) { switch (guest_format) {
case Prospero::BufferFormat::k10_11_11Float:
return {vk::Format::eB10G11R11UfloatPack32, Prospero::ColorMappingBgra}; return {vk::Format::eB10G11R11UfloatPack32, Prospero::ColorMappingBgra};
case Prospero::BufferFormat::k2_10_10_10UNorm:
return {vk::Format::eA2R10G10B10UnormPack32, Prospero::ColorMappingAbgr};
default: break;
} }
if (order == Prospero::ChannelOrder::kAlt) { if (order == Prospero::ChannelOrder::kAlt) {
switch (guest_format) { switch (guest_format) {
@@ -104,7 +104,8 @@ TileManager::Tiling TileManager::Prepare(bool tile, uint64_t tiled_capacity,
block.block_depth == 0 || block.block_size == 0 || info.tiling.texel_width == 0 || block.block_depth == 0 || block.block_size == 0 || info.tiling.texel_width == 0 ||
info.tiling.texel_height == 0 || info.tiled_slice_stride == 0); info.tiling.texel_height == 0 || info.tiled_slice_stride == 0);
EXIT_IF((transform == ColorTransform::SwapBgra16 && block.bytes_per_element != 8u) || EXIT_IF((transform == ColorTransform::SwapBgra16 && block.bytes_per_element != 8u) ||
(transform == ColorTransform::Reverse10_11_11 && block.bytes_per_element != 4u)); ((transform == ColorTransform::Reverse10_11_11 ||
transform == ColorTransform::Rotate2_10_10_10) && block.bytes_per_element != 4u));
const auto checked_multiply = [](uint64_t left, uint64_t right, uint64_t& result) { const auto checked_multiply = [](uint64_t left, uint64_t right, uint64_t& result) {
return (left == 0 || right <= UINT64_MAX / left) && (result = left * right, true); return (left == 0 || right <= UINT64_MAX / left) && (result = left * right, true);
}; };
@@ -560,7 +561,8 @@ void TileManager::TransformColor(Result input, Result output, ColorTransform tra
uint32_t element_bytes = 0; uint32_t element_bytes = 0;
switch (transform) { switch (transform) {
case ColorTransform::SwapBgra16: element_bytes = 8; break; case ColorTransform::SwapBgra16: element_bytes = 8; break;
case ColorTransform::Reverse10_11_11: element_bytes = 4; break; case ColorTransform::Reverse10_11_11:
case ColorTransform::Rotate2_10_10_10: element_bytes = 4; break;
default: EXIT("invalid color transform\n"); default: EXIT("invalid color transform\n");
} }
EXIT_IF(input.size == 0 || input.size % element_bytes != 0 || EXIT_IF(input.size == 0 || input.size % element_bytes != 0 ||
@@ -689,6 +689,7 @@ void PipelineCache::GetGraphicsPrograms(const CommandBuffer& command, DrawRender
const bool mesh_active = vertex_info[0].logical_stage == ShaderType::Mesh; const bool mesh_active = vertex_info[0].logical_stage == ShaderType::Mesh;
if (!tess_active && !mesh_active) { if (!tess_active && !mesh_active) {
vertex_info[0].indirect_offsets = state.indirect_offsets; vertex_info[0].indirect_offsets = state.indirect_offsets;
vertex_info[0].indirect_draw = state.indirect_draw;
} }
if (object_primitive_id) { if (object_primitive_id) {
// CxObjectIdMode: register source plus a 32-bit pipelined primitive-ID addition. // CxObjectIdMode: register source plus a 32-bit pipelined primitive-ID addition.
@@ -139,6 +139,7 @@ struct DrawRenderState {
ShaderPixelInputInfo ps_input_info; ShaderPixelInputInfo ps_input_info;
// Input: the user-data slots a GPU-read indirect draw patches. // Input: the user-data slots a GPU-read indirect draw patches.
ShaderIndirectOffsets indirect_offsets; ShaderIndirectOffsets indirect_offsets;
bool indirect_draw = false;
[[nodiscard]] std::span<const ShaderVertexInputInfo> VertexStages() const { [[nodiscard]] std::span<const ShaderVertexInputInfo> VertexStages() const {
return {vertex_info.data(), vertex_info[1].stage ? 3u : 1u}; return {vertex_info.data(), vertex_info[1].stage ? 3u : 1u};
+19 -7
View File
@@ -52,7 +52,7 @@ std::pair<int32_t, uint32_t> ResolveDrawOffsets(uint32_t index_offset,
const ShaderVertexInputInfo& vs_input_info) { const ShaderVertexInputInfo& vs_input_info) {
auto vertex_offset = static_cast<int32_t>(index_offset); auto vertex_offset = static_cast<int32_t>(index_offset);
uint32_t instance_offset = 0; uint32_t instance_offset = 0;
if (!vs_input_info.fetch_embedded) { if (!vs_input_info.has_dynamic_vertex_fetch) {
return {vertex_offset, instance_offset}; return {vertex_offset, instance_offset};
} }
@@ -1251,16 +1251,26 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, CommandBuffer& buff
} }
// Vulkan offsets for a prepared draw, or nullopt when its indirect records need the CPU: mesh // Vulkan offsets for a prepared draw, or nullopt when its indirect records need the CPU: mesh
// and quad-list draws for counts, tessellation draws for patched SGPRs. Indirect records carry // and quad-list draws for counts, tessellation draws for the index/SGPR prolog. Indirect records
// their own offsets. // carry their own offsets.
static std::optional<DrawEmitInfo> ResolveDrawEmit(const HW::UserConfig& ucfg, static std::optional<DrawEmitInfo> ResolveDrawEmit(const HW::UserConfig& ucfg,
const ShaderVertexInputInfo& vs, const ShaderVertexInputInfo& vs,
DrawOffsetSource source, DrawOffsetSource source,
int32_t first_vertex, int32_t first_vertex,
uint32_t first_instance, uint32_t first_instance,
const DrawIndirectArgs& indirect) { const DrawIndirectArgs& indirect) {
if ((indirect.address != 0 || source == DrawOffsetSource::IndirectArgs) &&
ucfg.GetIndexOffset() != 0) {
static std::once_flag warning_once;
std::call_once(warning_once, [&] {
Log::WriteToConsoleAndLog(fmt::format(
"GPU: indirect draw ignores GE_INDX_OFFSET=0x{:08x}; geometry may be incorrect.\n",
ucfg.GetIndexOffset()));
});
}
if (indirect.address != 0) { if (indirect.address != 0) {
if (vs.stage.module->info.stage == ShaderType::Mesh || if (!vs.indirect_draw ||
vs.stage.module->info.stage == ShaderType::Mesh ||
ucfg.GetPrimType() == Prospero::PrimitiveType::kQuadListLegacy || ucfg.GetPrimType() == Prospero::PrimitiveType::kQuadListLegacy ||
vs.indirect_offsets != indirect.offsets) { vs.indirect_offsets != indirect.offsets) {
return std::nullopt; return std::nullopt;
@@ -1269,7 +1279,7 @@ static std::optional<DrawEmitInfo> ResolveDrawEmit(const HW::UserConfig&
} }
if (source == DrawOffsetSource::IndirectArgs) { if (source == DrawOffsetSource::IndirectArgs) {
// Native fetches consume the patched SGPRs; rewritten fetches need Vulkan offsets. // Native fetches consume the patched SGPRs; rewritten fetches need Vulkan offsets.
return vs.fetch_embedded ? DrawEmitInfo {first_vertex, first_instance} : DrawEmitInfo {}; return vs.has_dynamic_vertex_fetch ? DrawEmitInfo {first_vertex, first_instance} : DrawEmitInfo {};
} }
const auto [vertex_offset, instance_offset] = ResolveDrawOffsets(ucfg.GetIndexOffset(), vs); const auto [vertex_offset, instance_offset] = ResolveDrawOffsets(ucfg.GetIndexOffset(), vs);
return DrawEmitInfo {vertex_offset + first_vertex, instance_offset}; return DrawEmitInfo {vertex_offset + first_vertex, instance_offset};
@@ -1326,7 +1336,8 @@ bool RenderExecutor::DrawIndex(uint64_t submit_id, CommandBuffer& buffer,
hw_check(buffer); hw_check(buffer);
DrawRenderState state {.indirect_offsets = args.indirect.offsets}; DrawRenderState state {.indirect_offsets = args.indirect.offsets,
.indirect_draw = args.indirect.address != 0};
if (!GetDrawTopology(ucfg, state.topology)) { if (!GetDrawTopology(ucfg, state.topology)) {
return true; return true;
} }
@@ -1431,7 +1442,8 @@ bool RenderExecutor::DrawAuto(uint64_t submit_id, CommandBuffer& buffer, const D
const DrawCallInfo draw {CommandBufferDebugOp::DrawIndexAuto, const DrawCallInfo draw {CommandBufferDebugOp::DrawIndexAuto,
args.vertex_count, args.instance_count, args.first_instance}; args.vertex_count, args.instance_count, args.first_instance};
DrawRenderState state {.indirect_offsets = args.indirect.offsets}; DrawRenderState state {.indirect_offsets = args.indirect.offsets,
.indirect_draw = args.indirect.address != 0};
if (!GetDrawTopology(ucfg, state.topology)) { if (!GetDrawTopology(ucfg, state.topology)) {
ResetBindings(); ResetBindings();
return true; return true;
@@ -1,4 +1,4 @@
// ColorTransform values match imageInfo.h. Preserve the floating-point bit fields exactly. // ColorTransform values match imageInfo.h. Preserve the component bit fields exactly.
uvec2 transform_color(uvec2 value, uint transform, bool to_host) { uvec2 transform_color(uvec2 value, uint transform, bool to_host) {
switch (transform) { switch (transform) {
case 1u: case 1u:
@@ -15,6 +15,13 @@ uvec2 transform_color(uvec2 value, uint transform, bool to_host) {
} }
break; break;
} }
case 3u:
if (to_host) {
value.x = (value.x >> 2u) | (value.x << 30u);
} else {
value.x = (value.x << 2u) | (value.x >> 30u);
}
break;
} }
return value; return value;
} }
+15 -24
View File
@@ -221,7 +221,7 @@ public:
void WaitForSubmitSlot(VideoOutConfig& cfg); void WaitForSubmitSlot(VideoOutConfig& cfg);
bool Flip(uint32_t micros); bool Flip(uint32_t micros);
void GetFlipStatus(VideoOutConfig& cfg, VideoOutFlipStatus& out); void GetFlipStatus(VideoOutConfig& cfg, VideoOutFlipStatus& out);
bool IsSafeForRendering(VideoOutConfig& cfg, int index); void Wait(VideoOutConfig& cfg, int index);
private: private:
enum class RequestState { Reserved, Recording, Ready, Presenting }; enum class RequestState { Reserved, Recording, Ready, Presenting };
@@ -240,7 +240,6 @@ private:
Graphics::Presenter::Frame* frame; Graphics::Presenter::Frame* frame;
bool premultiplied_alpha; bool premultiplied_alpha;
}; };
void SignalDoneLocked();
Graphics::Presenter& m_presenter; Graphics::Presenter& m_presenter;
Common::Mutex m_mutex; Common::Mutex m_mutex;
@@ -251,7 +250,6 @@ private:
std::list<Request> m_cpu_requests; std::list<Request> m_cpu_requests;
std::list<Request> m_cancelled_requests; std::list<Request> m_cancelled_requests;
bool m_processing = false; bool m_processing = false;
bool m_gpu_waiting = false;
uint64_t m_next_request_id = 1; uint64_t m_next_request_id = 1;
}; };
@@ -955,7 +953,7 @@ bool FlipQueue::Reserve(VideoOutConfig& cfg, int index, int64_t flip_arg, FlipRe
} }
} }
} }
SignalDoneLocked(); m_done_cond_var.SignalAll();
} }
if (cfg.flip_status.flipPendingNum >= VIDEO_OUT_FLIP_QUEUE_CAPACITY) { if (cfg.flip_status.flipPendingNum >= VIDEO_OUT_FLIP_QUEUE_CAPACITY) {
Common::DebugCounters::Add(Common::DebugCounters::Counter::FlipsRejected); Common::DebugCounters::Add(Common::DebugCounters::Counter::FlipsRejected);
@@ -1035,7 +1033,7 @@ void FlipQueue::Cancel(VideoOutConfig& cfg) {
it = queue->erase(it); it = queue->erase(it);
} }
} }
SignalDoneLocked(); m_done_cond_var.SignalAll();
m_submit_slot_cond_var.SignalAll(); m_submit_slot_cond_var.SignalAll();
m_submit_cond_var.SignalAll(); m_submit_cond_var.SignalAll();
m_mutex.Unlock(); m_mutex.Unlock();
@@ -1207,24 +1205,17 @@ void FlipQueue::WaitForSubmitSlot(VideoOutConfig& cfg) {
} }
} }
void FlipQueue::SignalDoneLocked() { void FlipQueue::Wait(VideoOutConfig& cfg, int index) {
m_done_cond_var.SignalAll();
// A stalled GPU cannot drain and shut down without re-checking under m_mutex, so it is alive here.
if (m_gpu_waiting) {
m_gpu_waiting = false;
m_presenter.Renderer().GetGpu().Wake();
}
}
// A display buffer is safe for rendering once it is neither displayed nor waiting to be.
bool FlipQueue::IsSafeForRendering(VideoOutConfig& cfg, int index) {
Common::LockGuard lock(m_mutex); Common::LockGuard lock(m_mutex);
auto has_request = [this, &cfg, index] {
auto matches = [&cfg, index](const auto& r) { return r.cfg == &cfg && r.index == index; }; auto matches = [&cfg, index](const auto& r) { return r.cfg == &cfg && r.index == index; };
const bool safe = cfg.flip_status.currentBuffer != index && return std::any_of(m_requests.begin(), m_requests.end(), matches) ||
std::none_of(m_requests.begin(), m_requests.end(), matches) && std::any_of(m_cpu_requests.begin(), m_cpu_requests.end(), matches);
std::none_of(m_cpu_requests.begin(), m_cpu_requests.end(), matches); };
m_gpu_waiting = !safe; while (has_request()) {
return safe; m_done_cond_var.Wait(&m_mutex);
}
} }
bool FlipQueue::Flip(uint32_t micros) { bool FlipQueue::Flip(uint32_t micros) {
@@ -1320,7 +1311,7 @@ bool FlipQueue::Flip(uint32_t micros) {
it = m_requests.erase(it); it = m_requests.erase(it);
} }
m_processing = false; m_processing = false;
SignalDoneLocked(); m_done_cond_var.SignalAll();
m_submit_slot_cond_var.SignalAll(); m_submit_slot_cond_var.SignalAll();
m_mutex.Unlock(); m_mutex.Unlock();
for (size_t i = count; i != 0; i--) { for (size_t i = count; i != 0; i--) {
@@ -1703,12 +1694,12 @@ void VideoOutDriver::WaitForSubmitSlot(int handle) {
m_impl->GetFlipQueue().WaitForSubmitSlot(*cfg); m_impl->GetFlipQueue().WaitForSubmitSlot(*cfg);
} }
bool VideoOutDriver::IsSafeForRendering(int handle, int index) { void VideoOutDriver::WaitFlipDone(int handle, int index) {
auto* ctx = m_impl->Get(handle); auto* ctx = m_impl->Get(handle);
EXIT_IF(ctx == nullptr); EXIT_IF(ctx == nullptr);
EXIT_NOT_IMPLEMENTED(!IsValidBufferIndex(index)); EXIT_NOT_IMPLEMENTED(!IsValidBufferIndex(index));
return m_impl->GetFlipQueue().IsSafeForRendering(*ctx, index); m_impl->GetFlipQueue().Wait(*ctx, index);
} }
KYTY_SYSV_ABI int VideoOutGetFlipStatus(int handle, VideoOutFlipStatus* status) { KYTY_SYSV_ABI int VideoOutGetFlipStatus(int handle, VideoOutFlipStatus* status) {
+1 -1
View File
@@ -38,7 +38,7 @@ public:
void CompleteFlip(uint64_t request_id); void CompleteFlip(uint64_t request_id);
void SubmitFlipPreparation(uint64_t request_id); void SubmitFlipPreparation(uint64_t request_id);
void WaitForSubmitSlot(int handle); void WaitForSubmitSlot(int handle);
[[nodiscard]] bool IsSafeForRendering(int handle, int index); void WaitFlipDone(int handle, int index);
[[nodiscard]] Impl& State() noexcept; [[nodiscard]] Impl& State() noexcept;
+49 -14
View File
@@ -290,7 +290,8 @@ public:
private: private:
vk::SurfaceFormatKHR SelectFormat(); vk::SurfaceFormatKHR SelectFormat();
void Destroy(); void Destroy();
void DrawOverlay(vk::CommandBuffer command, const Presenter::Layer& layer); void DrawOverlay(vk::CommandBuffer command, const Presenter::Layer& layer,
const vk::Rect2D& rect);
WindowContext& m_window; WindowContext& m_window;
vk::SwapchainKHR m_handle = nullptr; vk::SwapchainKHR m_handle = nullptr;
@@ -637,7 +638,23 @@ bool Swapchain::PrepareSystemOverlay() {
return m_system_overlay->PrepareFrame(m_extent, m_format, ImageCount()); return m_system_overlay->PrepareFrame(m_extent, m_format, ImageCount());
} }
void Swapchain::DrawOverlay(vk::CommandBuffer command, const Presenter::Layer& layer) { static vk::Rect2D FitAspect(const vk::Extent3D& source, const vk::Extent2D& target) {
const uint64_t src_w = std::max(source.width, 1u);
const uint64_t src_h = std::max(source.height, 1u);
uint32_t w = target.width;
uint32_t h = target.height;
if (src_w * h > src_h * w) {
h = std::max<uint32_t>(1, static_cast<uint32_t>(src_h * w / src_w));
} else {
w = std::max<uint32_t>(1, static_cast<uint32_t>(src_w * h / src_h));
}
return {{static_cast<int32_t>((target.width - w) / 2),
static_cast<int32_t>((target.height - h) / 2)},
{w, h}};
}
void Swapchain::DrawOverlay(vk::CommandBuffer command, const Presenter::Layer& layer,
const vk::Rect2D& rect) {
auto device = m_window.graphic_ctx.device; auto device = m_window.graphic_ctx.device;
if (m_overlay_pipeline == nullptr) { if (m_overlay_pipeline == nullptr) {
vk::SamplerCreateInfo sampler {}; vk::SamplerCreateInfo sampler {};
@@ -756,12 +773,14 @@ void Swapchain::DrawOverlay(vk::CommandBuffer command, const Presenter::Layer& l
rendering.colorAttachmentCount = 1; rendering.colorAttachmentCount = 1;
rendering.pColorAttachments = &attachment; rendering.pColorAttachments = &attachment;
command.beginRendering(&rendering); command.beginRendering(&rendering);
const vk::Viewport viewport { const vk::Viewport viewport {static_cast<float>(rect.offset.x),
0.0f, 0.0f, static_cast<float>(m_extent.width), static_cast<float>(m_extent.height), static_cast<float>(rect.offset.y),
0.0f, 1.0f}; static_cast<float>(rect.extent.width),
const vk::Rect2D scissor {{0, 0}, m_extent}; static_cast<float>(rect.extent.height),
0.0f,
1.0f};
command.setViewport(0, 1, &viewport); command.setViewport(0, 1, &viewport);
command.setScissor(0, 1, &scissor); command.setScissor(0, 1, &rect);
command.draw(3, 1, 0, 0); command.draw(3, 1, 0, 0);
command.endRendering(); command.endRendering();
} }
@@ -799,6 +818,24 @@ void Swapchain::RecordPresentCommands(CommandBuffer& command, Presenter::Frame*
vk::PipelineStageFlagBits::eTransfer, vk::DependencyFlags {}, 0, vk::PipelineStageFlagBits::eTransfer, vk::DependencyFlags {}, 0,
nullptr, 0, nullptr, 1, &to_transfer); nullptr, 0, nullptr, 1, &to_transfer);
const auto* aspect_source = source != nullptr ? source : overlay.frame;
const auto game_rect = !Config::StretchEnabled() && aspect_source != nullptr
? FitAspect(aspect_source->image.extent, m_extent)
: vk::Rect2D {{0, 0}, m_extent};
if (source == nullptr || game_rect.extent != m_extent) {
const vk::ClearColorValue black {};
vk_command.clearColorImage(m_images[m_image_index], vk::ImageLayout::eTransferDstOptimal,
&black, 1, &to_transfer.subresourceRange);
if (source != nullptr) {
vk::ImageMemoryBarrier after_clear = to_transfer;
after_clear.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
after_clear.oldLayout = vk::ImageLayout::eTransferDstOptimal;
vk_command.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
vk::PipelineStageFlagBits::eTransfer,
vk::DependencyFlags {}, 0, nullptr, 0, nullptr, 1,
&after_clear);
}
}
if (source != nullptr) { if (source != nullptr) {
vk::ImageBlit region {}; vk::ImageBlit region {};
region.srcSubresource.aspectMask = vk::ImageAspectFlagBits::eColor; region.srcSubresource.aspectMask = vk::ImageAspectFlagBits::eColor;
@@ -812,16 +849,14 @@ void Swapchain::RecordPresentCommands(CommandBuffer& command, Presenter::Frame*
region.dstSubresource.mipLevel = 0; region.dstSubresource.mipLevel = 0;
region.dstSubresource.baseArrayLayer = 0; region.dstSubresource.baseArrayLayer = 0;
region.dstSubresource.layerCount = 1; region.dstSubresource.layerCount = 1;
region.dstOffsets[1].x = static_cast<int>(m_extent.width); region.dstOffsets[0].x = game_rect.offset.x;
region.dstOffsets[1].y = static_cast<int>(m_extent.height); region.dstOffsets[0].y = game_rect.offset.y;
region.dstOffsets[1].x = game_rect.offset.x + static_cast<int>(game_rect.extent.width);
region.dstOffsets[1].y = game_rect.offset.y + static_cast<int>(game_rect.extent.height);
region.dstOffsets[1].z = 1; region.dstOffsets[1].z = 1;
vk_command.blitImage(source->image.image, vk::ImageLayout::eTransferSrcOptimal, vk_command.blitImage(source->image.image, vk::ImageLayout::eTransferSrcOptimal,
m_images[m_image_index], vk::ImageLayout::eTransferDstOptimal, 1, m_images[m_image_index], vk::ImageLayout::eTransferDstOptimal, 1,
&region, vk::Filter::eLinear); &region, vk::Filter::eLinear);
} else {
const vk::ClearColorValue black {};
vk_command.clearColorImage(m_images[m_image_index], vk::ImageLayout::eTransferDstOptimal,
&black, 1, &to_transfer.subresourceRange);
} }
vk::ImageMemoryBarrier to_present {}; vk::ImageMemoryBarrier to_present {};
@@ -848,7 +883,7 @@ void Swapchain::RecordPresentCommands(CommandBuffer& command, Presenter::Frame*
&to_present); &to_present);
if (draw_attachment) { if (draw_attachment) {
if (draw_overlay) { if (draw_overlay) {
DrawOverlay(vk_command, overlay); DrawOverlay(vk_command, overlay, game_rect);
if (draw_system_overlay) { if (draw_system_overlay) {
to_present.srcAccessMask = vk::AccessFlagBits::eColorAttachmentWrite; to_present.srcAccessMask = vk::AccessFlagBits::eColorAttachmentWrite;
to_present.oldLayout = vk::ImageLayout::eColorAttachmentOptimal; to_present.oldLayout = vk::ImageLayout::eColorAttachmentOptimal;
@@ -814,7 +814,7 @@ TranslateResult TranslateProgram(const Decoder::Program& decoded, const CompileO
const auto& cfg = *selected_cfg; const auto& cfg = *selected_cfg;
Frontend::EmbeddedFetchPlan embedded_fetch; Frontend::EmbeddedFetchPlan embedded_fetch;
if ((options.stage == ShaderType::Vertex || options.stage == ShaderType::Local) && if ((options.stage == ShaderType::Vertex || options.stage == ShaderType::Local) &&
options.input_info.vertex->fetch_embedded) { options.input_info.vertex->has_dynamic_vertex_fetch) {
embedded_fetch = DetectEmbeddedVertexFetch( embedded_fetch = DetectEmbeddedVertexFetch(
decoded, *options.input_info.vertex, options.user_data_base, decoded, *options.input_info.vertex, options.user_data_base,
static_cast<uint32_t>(options.user_data.size()), options.wave_size); static_cast<uint32_t>(options.user_data.size()), options.wave_size);
@@ -156,11 +156,14 @@ void ReflectTessellationLayout(const Decoder::Program& program, bool local,
if (rhs.constant == 0u && third.constant == 8u) value = constant(0u); if (rhs.constant == 0u && third.constant == 8u) value = constant(0u);
} }
break; break;
case Opcode::V_AND_B32: case Opcode::V_AND_B32: {
if ((lhs.kind == Kind::PackedControlPoint && rhs == constant(0xffu)) || const auto mask = lhs.kind == Kind::PackedControlPoint ? rhs
(rhs.kind == Kind::PackedControlPoint && lhs == constant(0xffu))) : rhs.kind == Kind::PackedControlPoint ? lhs
value = constant(0u); : Address {};
if (mask == constant(0xffu)) value = constant(0u);
if (mask == constant(0x1f00u)) value = {Kind::Affine, 256u, 0u};
break; break;
}
case Opcode::V_ADD_NC_U32: value = add(lhs, rhs); break; case Opcode::V_ADD_NC_U32: value = add(lhs, rhs); break;
case Opcode::V_MUL_LO_U32: value = multiply(lhs, rhs); break; case Opcode::V_MUL_LO_U32: value = multiply(lhs, rhs); break;
case Opcode::V_MUL_U32_U24: value = multiply(low24(lhs), low24(rhs)); break; case Opcode::V_MUL_U32_U24: value = multiply(low24(lhs), low24(rhs)); break;
@@ -118,7 +118,7 @@ struct EmitterState {
uint32_t bda_pointer_function = 0; uint32_t bda_pointer_function = 0;
uint32_t indirect_format_function = 0; uint32_t indirect_format_function = 0;
uint32_t indirect_format_geometry_function = 0; uint32_t indirect_format_geometry_function = 0;
std::map<std::array<uint32_t, 3>, uint32_t> indirect_buffer_load_functions; std::map<std::array<uint32_t, 4>, uint32_t> indirect_buffer_load_functions;
uint32_t bvh_intersect_function = 0; uint32_t bvh_intersect_function = 0;
uint32_t gds_variable = 0; uint32_t gds_variable = 0;
uint32_t gds_length = 0; uint32_t gds_length = 0;
@@ -540,7 +540,6 @@ uint32_t EmitF32BitsToF16RtzBits(EmitterState& state, uint32_t bits);
void EmitProgram(EmitterState& state); void EmitProgram(EmitterState& state);
void DefineGetBdaPointer(EmitterState& state); void DefineGetBdaPointer(EmitterState& state);
void DefineIndirectBufferFormats(ValueEmitContext& ctx);
void DefineIndirectBufferLoads(ValueEmitContext& ctx); void DefineIndirectBufferLoads(ValueEmitContext& ctx);
void DefineBvhIntersect(EmitterState& state); void DefineBvhIntersect(EmitterState& state);
uint32_t GetBdaPointer(EmitterState& state, uint32_t address); uint32_t GetBdaPointer(EmitterState& state, uint32_t address);
@@ -1026,10 +1026,8 @@ uint32_t LoadIndirectBuffer(ValueEmitContext& ctx, const IndirectBufferAccess& b
return ConstructU32Composite(state, components, values); return ConstructU32Composite(state, components, values);
} }
uint32_t LoadIndirectFormattedX(ValueEmitContext& ctx, const IR::Inst& inst) { uint32_t LoadIndirectFormattedX(ValueEmitContext& ctx, const IndirectBufferAccess& buffer) {
auto& state = ctx.state; auto& state = ctx.state;
return EmitValueOrZeroIfCondition(state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
const auto buffer = PrepareIndirectBuffer(state, IndirectBufferArgs(ctx, inst), true);
const auto geometry = state.builder.AllocateId(); const auto geometry = state.builder.AllocateId();
state.builder.AddFunction(spv::OpFunctionCall, TypeU32Composite(state, 4), geometry, state.builder.AddFunction(spv::OpFunctionCall, TypeU32Composite(state, 4), geometry,
state.indirect_format_geometry_function, buffer.format); state.indirect_format_geometry_function, buffer.format);
@@ -1072,7 +1070,6 @@ uint32_t LoadIndirectFormattedX(ValueEmitContext& ctx, const IR::Inst& inst) {
state.indirect_format_function, buffer.format, buffer.selector, state.indirect_format_function, buffer.format, buffer.selector,
component, raw); component, raw);
return result; return result;
});
} }
uint32_t LoadRawBuffer(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem, uint32_t LoadRawBuffer(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
@@ -1135,15 +1132,12 @@ uint32_t LoadRawBuffer(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Me
uint32_t LoadBuffer(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t components) { uint32_t LoadBuffer(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t components) {
auto& state = ctx.state; auto& state = ctx.state;
const auto mem = ctx.Memory(inst); const auto mem = ctx.Memory(inst);
if (mem.kind == IR::ResourceKind::IndirectBuffer && mem.formatted) {
return LoadIndirectFormattedX(ctx, inst);
}
return EmitValueOrDefaultIfCondition( return EmitValueOrDefaultIfCondition(
state, ctx.Arg(inst, inst.NumArgs() - 1), TypeU32Composite(state, components), state, ctx.Arg(inst, inst.NumArgs() - 1), TypeU32Composite(state, components),
ConstantU32CompositeZero(state, components), [&]() { ConstantU32CompositeZero(state, components), [&]() {
if (mem.kind == IR::ResourceKind::IndirectBuffer) { if (mem.kind == IR::ResourceKind::IndirectBuffer) {
const auto function = state.indirect_buffer_load_functions.at( const auto function = state.indirect_buffer_load_functions.at(
{mem.data_bits, components, uint32_t(mem.coherent)}); {mem.data_bits, components, uint32_t(mem.coherent), uint32_t(mem.formatted)});
const auto args = IndirectBufferArgs(ctx, inst); const auto args = IndirectBufferArgs(ctx, inst);
const auto result = state.builder.AllocateId(); const auto result = state.builder.AllocateId();
state.builder.AddFunction(spv::OpFunctionCall, TypeU32Composite(state, components), state.builder.AddFunction(spv::OpFunctionCall, TypeU32Composite(state, components),
@@ -1231,62 +1225,8 @@ void StoreWideShared(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t compo
}); });
} }
} // namespace
uint32_t GetBdaPointer(EmitterState& state, uint32_t address) {
const auto result = state.builder.AllocateId();
state.builder.AddFunction(spv::OpFunctionCall, TypeU64(state), result,
state.bda_pointer_function, address);
return result;
}
void DefineIndirectBufferLoads(ValueEmitContext& ctx) {
auto& state = ctx.state;
for (const auto* block: state.program.blocks) {
for (const auto& inst: *block) {
const auto components = IR::BufferComponentCount(inst.GetOpcode());
if (components == 0u || inst.GetOpcode() == IR::ValueOpcode::ReadConstBuffer) continue;
const auto& memory = ctx.Memory(inst);
if (memory.kind != IR::ResourceKind::IndirectBuffer || memory.formatted ||
!memory.SupportsIndirectBufferLoad(inst.GetOpcode())) continue;
auto [entry, inserted] = state.indirect_buffer_load_functions.try_emplace(
std::array {memory.data_bits, components, uint32_t(memory.coherent)}, 0u);
if (!inserted) continue;
const auto function = entry->second = state.builder.AllocateId();
const auto type = TypeU32(state);
const auto result_type = TypeU32Composite(state, components);
const auto signature = state.builder.Type(
spv::OpTypeFunction, result_type, type, type, type, type, type, type, type, type);
const auto name = "load_indirect_buffer_" + std::to_string(memory.data_bits) + "x" +
std::to_string(components) + (memory.coherent ? "_coherent" : "");
state.builder.AddName(function, name.c_str());
state.builder.AddFunction(spv::OpFunction, result_type, function,
spv::FunctionControlMaskNone, signature);
std::array<uint32_t, 8> args;
for (auto& arg: args) {
arg = state.builder.AllocateId();
state.builder.AddFunction(spv::OpFunctionParameter, type, arg);
}
EmitLabel(state, state.builder.AllocateId());
const auto result = LoadIndirectBuffer(ctx, PrepareIndirectBuffer(state, args, false),
memory.data_bits, components, memory.coherent);
state.builder.AddFunction(spv::OpReturnValue, result);
state.builder.AddFunction(spv::OpFunctionEnd);
}
}
}
void DefineIndirectBufferFormats(ValueEmitContext& ctx) { void DefineIndirectBufferFormats(ValueEmitContext& ctx) {
auto& state = ctx.state; auto& state = ctx.state;
const auto needed = std::ranges::any_of(state.program.blocks, [&](const IR::Block* block) {
return std::ranges::any_of(*block, [&](const IR::Inst& inst) {
if (inst.GetOpcode() != IR::ValueOpcode::LoadBufferU32) return false;
const auto& memory = ctx.Memory(inst);
return memory.kind == IR::ResourceKind::IndirectBuffer && memory.formatted;
});
});
if (!needed) return;
const auto type = TypeU32(state); const auto type = TypeU32(state);
constexpr auto format_count = constexpr auto format_count =
static_cast<uint32_t>(Prospero::BufferFormat::k32_32_32_32Float) + 1u; static_cast<uint32_t>(Prospero::BufferFormat::k32_32_32_32Float) + 1u;
@@ -1358,6 +1298,57 @@ void DefineIndirectBufferFormats(ValueEmitContext& ctx) {
state.builder.AddFunction(spv::OpFunctionEnd); state.builder.AddFunction(spv::OpFunctionEnd);
} }
} // namespace
uint32_t GetBdaPointer(EmitterState& state, uint32_t address) {
const auto result = state.builder.AllocateId();
state.builder.AddFunction(spv::OpFunctionCall, TypeU64(state), result,
state.bda_pointer_function, address);
return result;
}
void DefineIndirectBufferLoads(ValueEmitContext& ctx) {
auto& state = ctx.state;
for (const auto* block: state.program.blocks) {
for (const auto& inst: *block) {
const auto components = IR::BufferComponentCount(inst.GetOpcode());
if (components == 0u || inst.GetOpcode() == IR::ValueOpcode::ReadConstBuffer) continue;
const auto& memory = ctx.Memory(inst);
if (memory.kind != IR::ResourceKind::IndirectBuffer ||
!memory.SupportsIndirectBufferLoad(inst.GetOpcode())) continue;
auto [entry, inserted] = state.indirect_buffer_load_functions.try_emplace(
std::array {memory.data_bits, components, uint32_t(memory.coherent),
uint32_t(memory.formatted)}, 0u);
if (!inserted) continue;
if (memory.formatted && state.indirect_format_function == 0u) {
DefineIndirectBufferFormats(ctx);
}
const auto function = entry->second = state.builder.AllocateId();
const auto type = TypeU32(state);
const auto result_type = TypeU32Composite(state, components);
const auto signature = state.builder.Type(
spv::OpTypeFunction, result_type, type, type, type, type, type, type, type, type);
const auto name = "load_indirect_buffer_" + std::to_string(memory.data_bits) + "x" +
std::to_string(components) + (memory.coherent ? "_coherent" : "") +
(memory.formatted ? "_formatted" : "");
state.builder.AddName(function, name.c_str());
state.builder.AddFunction(spv::OpFunction, result_type, function,
spv::FunctionControlMaskNone, signature);
std::array<uint32_t, 8> args;
for (auto& arg: args) {
arg = state.builder.AllocateId();
state.builder.AddFunction(spv::OpFunctionParameter, type, arg);
}
EmitLabel(state, state.builder.AllocateId());
const auto buffer = PrepareIndirectBuffer(state, args, memory.formatted);
const auto result = memory.formatted ? LoadIndirectFormattedX(ctx, buffer)
: LoadIndirectBuffer(ctx, buffer, memory.data_bits, components, memory.coherent);
state.builder.AddFunction(spv::OpReturnValue, result);
state.builder.AddFunction(spv::OpFunctionEnd);
}
}
}
void DefineGetBdaPointer(EmitterState& state) { void DefineGetBdaPointer(EmitterState& state) {
if (!state.program.info.uses_dma) { if (!state.program.info.uses_dma) {
return; return;
@@ -675,7 +675,6 @@ void EmitProgram(EmitterState& state) {
} }
DefineGetBdaPointer(state); DefineGetBdaPointer(state);
DefineIndirectBufferLoads(ctx); DefineIndirectBufferLoads(ctx);
DefineIndirectBufferFormats(ctx);
DefineBvhIntersect(state); DefineBvhIntersect(state);
if (program.info.uses_swizzle) { if (program.info.uses_swizzle) {
ctx.scratch_u32_variable = state.builder.AllocateId(); ctx.scratch_u32_variable = state.builder.AllocateId();
@@ -30,11 +30,13 @@ uint32_t TessellationPointer(ValueEmitContext& ctx, const IR::Inst& inst) {
if (kind == Attribute::Factor) { if (kind == Attribute::Factor) {
EXIT_NOT_IMPLEMENTED(!inst.Arg(1).IsImmediate()); EXIT_NOT_IMPLEMENTED(!inst.Arg(1).IsImmediate());
const auto index = inst.Arg(1).U32() / 4u; const auto index = inst.Arg(1).U32() / 4u;
const auto outer = index < 3u; const bool quad = tess.domain == 2u;
EXIT_NOT_IMPLEMENTED(index >= 4u); const auto outer_count = quad ? 4u : 3u;
const bool outer = index < outer_count;
EXIT_NOT_IMPLEMENTED(index >= (quad ? 6u : 4u));
state.builder.AddFunction(spv::OpAccessChain, TypePointer(state, storage, TypeF32(state)), state.builder.AddFunction(spv::OpAccessChain, TypePointer(state, storage, TypeF32(state)),
pointer, outer ? variable : state.tess_inner_variable, pointer, outer ? variable : state.tess_inner_variable,
ConstantU32(state, outer ? index : index - 3u)); ConstantU32(state, outer ? index : index - outer_count));
return pointer; return pointer;
} }
auto address = ctx.Arg(inst, 1); auto address = ctx.Arg(inst, 1);
@@ -128,20 +130,25 @@ void DefineTessellationInterfaces(EmitterState& state) {
void DefineTessellationExecutionModes(EmitterState& state) { void DefineTessellationExecutionModes(EmitterState& state) {
const auto& tess = state.input_info.vertex->tess; const auto& tess = state.input_info.vertex->tess;
// CxVgtTfParam: triangles, integer or fractional-odd partitioning, clockwise output. // Triangle or quad domain, integer or fractional partitioning, triangle output.
EXIT_NOT_IMPLEMENTED(tess.domain != 1u || EXIT_NOT_IMPLEMENTED((tess.domain != 1u && tess.domain != 2u) ||
(tess.partitioning != 0u && tess.partitioning != 2u) || (tess.partitioning != 0u && tess.partitioning != 2u && tess.partitioning != 3u) ||
tess.output_topology != 2u); (tess.output_topology != 2u && tess.output_topology != 3u));
state.builder.RequireCapability(spv::CapabilityTessellation); state.builder.RequireCapability(spv::CapabilityTessellation);
if (state.program.stage == ShaderType::TessellationControl) { if (state.program.stage == ShaderType::TessellationControl) {
state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeOutputVertices, state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeOutputVertices,
tess.output_control_points); tess.output_control_points);
} else { } else {
state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeTriangles); state.builder.AddExecutionMode(state.main_func, tess.domain == 1u
? spv::ExecutionModeTriangles
: spv::ExecutionModeQuads);
state.builder.AddExecutionMode( state.builder.AddExecutionMode(
state.main_func, tess.partitioning == 0u ? spv::ExecutionModeSpacingEqual state.main_func, tess.partitioning == 0u ? spv::ExecutionModeSpacingEqual
: spv::ExecutionModeSpacingFractionalOdd); : tess.partitioning == 2u ? spv::ExecutionModeSpacingFractionalOdd
state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeVertexOrderCw); : spv::ExecutionModeSpacingFractionalEven);
state.builder.AddExecutionMode(state.main_func, tess.output_topology == 2u
? spv::ExecutionModeVertexOrderCw
: spv::ExecutionModeVertexOrderCcw);
} }
} }
@@ -70,6 +70,7 @@ constexpr OpcodeMap SOP1_OPCODE_LIST[] = {
{0x21u, Opcode::S_SWAPPC_B64}, {0x21u, Opcode::S_SWAPPC_B64},
{0x24u, Opcode::S_AND_SAVEEXEC_B64}, {0x24u, Opcode::S_AND_SAVEEXEC_B64},
{0x28u, Opcode::S_ORN2_SAVEEXEC_B64}, {0x28u, Opcode::S_ORN2_SAVEEXEC_B64},
{0x2cu, Opcode::S_QUADMASK_B32},
{0x2du, Opcode::S_QUADMASK_B64}, {0x2du, Opcode::S_QUADMASK_B64},
{0x34u, Opcode::S_ABS_I32}, {0x34u, Opcode::S_ABS_I32},
{0x37u, Opcode::S_ANDN1_SAVEEXEC_B64}, {0x37u, Opcode::S_ANDN1_SAVEEXEC_B64},
@@ -517,6 +517,7 @@ std::string InstructionToString(const Instruction& inst) {
case Opcode::S_NOT_B64: case Opcode::S_NOT_B64:
case Opcode::S_WQM_B32: case Opcode::S_WQM_B32:
case Opcode::S_WQM_B64: case Opcode::S_WQM_B64:
case Opcode::S_QUADMASK_B32:
case Opcode::S_QUADMASK_B64: case Opcode::S_QUADMASK_B64:
case Opcode::S_AND_SAVEEXEC_B32: case Opcode::S_AND_SAVEEXEC_B32:
case Opcode::S_ORN2_SAVEEXEC_B32: case Opcode::S_ORN2_SAVEEXEC_B32:
@@ -63,6 +63,7 @@ enum class Opcode {
S_FLBIT_I32, S_FLBIT_I32,
S_FLBIT_I32_I64, S_FLBIT_I32_I64,
S_BITREPLICATE_B64_B32, S_BITREPLICATE_B64_B32,
S_QUADMASK_B32,
S_QUADMASK_B64, S_QUADMASK_B64,
S_GETPC_B64, S_GETPC_B64,
S_SETPC_B64, S_SETPC_B64,
@@ -248,7 +249,9 @@ enum class Opcode {
V_MIN_I32, V_MIN_I32,
V_MAX_I32, V_MAX_I32,
V_MUL_I32_I24, V_MUL_I32_I24,
V_MUL_HI_I32_I24,
V_MUL_U32_U24, V_MUL_U32_U24,
V_MUL_HI_U32_U24,
V_MUL_LO_U32, V_MUL_LO_U32,
V_MUL_HI_U32, V_MUL_HI_U32,
V_MUL_LO_I32, V_MUL_LO_I32,
@@ -257,6 +260,7 @@ enum class Opcode {
V_CVT_PK_U8_F32, V_CVT_PK_U8_F32,
V_MAD_F32, V_MAD_F32,
V_MAD_I16, V_MAD_I16,
V_MAD_U16,
V_MAD_I32_I24, V_MAD_I32_I24,
V_MAD_U32_U24, V_MAD_U32_U24,
V_MAD_U64_U32, V_MAD_U64_U32,
@@ -277,16 +281,20 @@ enum class Opcode {
V_MIN3_I32, V_MIN3_I32,
V_MIN3_U32, V_MIN3_U32,
V_MIN3_F16, V_MIN3_F16,
V_MIN3_I16,
V_MIN3_U16, V_MIN3_U16,
V_MAX3_F32, V_MAX3_F32,
V_MAX3_I32, V_MAX3_I32,
V_MAX3_U32, V_MAX3_U32,
V_MAX3_F16, V_MAX3_F16,
V_MAX3_I16,
V_MAX3_U16,
V_MED3_F32, V_MED3_F32,
V_MED3_I32, V_MED3_I32,
V_MED3_U32, V_MED3_U32,
V_MED3_F16, V_MED3_F16,
V_MED3_I16, V_MED3_I16,
V_MED3_U16,
V_SAD_U32, V_SAD_U32,
V_ADD3_U32, V_ADD3_U32,
V_LSHL_ADD_U32, V_LSHL_ADD_U32,
@@ -354,6 +362,7 @@ enum class Opcode {
V_ASHRREV_I32, V_ASHRREV_I32,
V_LSHLREV_B64, V_LSHLREV_B64,
V_LSHRREV_B64, V_LSHRREV_B64,
V_ASHRREV_I64,
V_LSHLREV_B16, V_LSHLREV_B16,
V_LSHRREV_B16, V_LSHRREV_B16,
V_ASHRREV_I16, V_ASHRREV_I16,
@@ -35,7 +35,9 @@ constexpr Vop2OpcodeInfo VOP2_OPCODE_LIST[] = {
{0x05u, Opcode::V_SUBREV_F32}, {0x05u, Opcode::V_SUBREV_F32},
{0x08u, Opcode::V_MUL_F32, Vop2SdwaProfile::Float32}, {0x08u, Opcode::V_MUL_F32, Vop2SdwaProfile::Float32},
{0x09u, Opcode::V_MUL_I32_I24, Vop2SdwaProfile::IntegerPartialDestination}, {0x09u, Opcode::V_MUL_I32_I24, Vop2SdwaProfile::IntegerPartialDestination},
{0x0au, Opcode::V_MUL_HI_I32_I24, Vop2SdwaProfile::IntegerPartialDestination},
{0x0bu, Opcode::V_MUL_U32_U24, Vop2SdwaProfile::IntegerPartialDestination}, {0x0bu, Opcode::V_MUL_U32_U24, Vop2SdwaProfile::IntegerPartialDestination},
{0x0cu, Opcode::V_MUL_HI_U32_U24, Vop2SdwaProfile::IntegerPartialDestination},
{0x0fu, Opcode::V_MIN_F32}, {0x0fu, Opcode::V_MIN_F32},
{0x10u, Opcode::V_MAX_F32}, {0x10u, Opcode::V_MAX_F32},
{0x11u, Opcode::V_MIN_I32, Vop2SdwaProfile::IntegerFullDestination}, {0x11u, Opcode::V_MIN_I32, Vop2SdwaProfile::IntegerFullDestination},
@@ -157,6 +159,10 @@ constexpr OpcodeMap VOP3_ENCODED_VOP1_OPCODE_LIST[] = {
{0x04u, Opcode::V_CVT_F64_I32}, {0x04u, Opcode::V_CVT_F64_I32},
{0x0fu, Opcode::V_CVT_F32_F64}, {0x0fu, Opcode::V_CVT_F32_F64},
{0x10u, Opcode::V_CVT_F64_F32}, {0x10u, Opcode::V_CVT_F64_F32},
{0x11u, Opcode::V_CVT_F32_UBYTE0},
{0x12u, Opcode::V_CVT_F32_UBYTE1},
{0x13u, Opcode::V_CVT_F32_UBYTE2},
{0x14u, Opcode::V_CVT_F32_UBYTE3},
{0x16u, Opcode::V_CVT_F64_U32}, {0x16u, Opcode::V_CVT_F64_U32},
{0x17u, Opcode::V_TRUNC_F64}, {0x17u, Opcode::V_TRUNC_F64},
{0x18u, Opcode::V_CEIL_F64}, {0x18u, Opcode::V_CEIL_F64},
@@ -167,6 +173,7 @@ constexpr OpcodeMap VOP3_ENCODED_VOP1_OPCODE_LIST[] = {
{0x07u, Opcode::V_CVT_U32_F32}, {0x07u, Opcode::V_CVT_U32_F32},
{0x08u, Opcode::V_CVT_I32_F32}, {0x08u, Opcode::V_CVT_I32_F32},
{0x0au, Opcode::V_CVT_F16_F32}, {0x0au, Opcode::V_CVT_F16_F32},
{0x0bu, Opcode::V_CVT_F32_F16},
{0x0cu, Opcode::V_CVT_RPI_I32_F32}, {0x0cu, Opcode::V_CVT_RPI_I32_F32},
{0x0du, Opcode::V_CVT_FLR_I32_F32}, {0x0du, Opcode::V_CVT_FLR_I32_F32},
{0x0eu, Opcode::V_CVT_OFF_F32_I4}, {0x0eu, Opcode::V_CVT_OFF_F32_I4},
@@ -334,16 +341,20 @@ constexpr OpcodeMap VOP3_OPCODE_LIST[] = {
{0x152u, Opcode::V_MIN3_I32}, {0x152u, Opcode::V_MIN3_I32},
{0x153u, Opcode::V_MIN3_U32}, {0x153u, Opcode::V_MIN3_U32},
{0x351u, Opcode::V_MIN3_F16}, {0x351u, Opcode::V_MIN3_F16},
{0x352u, Opcode::V_MIN3_I16},
{0x353u, Opcode::V_MIN3_U16}, {0x353u, Opcode::V_MIN3_U16},
{0x154u, Opcode::V_MAX3_F32}, {0x154u, Opcode::V_MAX3_F32},
{0x155u, Opcode::V_MAX3_I32}, {0x155u, Opcode::V_MAX3_I32},
{0x156u, Opcode::V_MAX3_U32}, {0x156u, Opcode::V_MAX3_U32},
{0x354u, Opcode::V_MAX3_F16}, {0x354u, Opcode::V_MAX3_F16},
{0x355u, Opcode::V_MAX3_I16},
{0x356u, Opcode::V_MAX3_U16},
{0x157u, Opcode::V_MED3_F32}, {0x157u, Opcode::V_MED3_F32},
{0x158u, Opcode::V_MED3_I32}, {0x158u, Opcode::V_MED3_I32},
{0x159u, Opcode::V_MED3_U32}, {0x159u, Opcode::V_MED3_U32},
{0x357u, Opcode::V_MED3_F16}, {0x357u, Opcode::V_MED3_F16},
{0x358u, Opcode::V_MED3_I16}, {0x358u, Opcode::V_MED3_I16},
{0x359u, Opcode::V_MED3_U16},
{0x15du, Opcode::V_SAD_U32}, {0x15du, Opcode::V_SAD_U32},
{0x15eu, Opcode::V_CVT_PK_U8_F32}, {0x15eu, Opcode::V_CVT_PK_U8_F32},
{0x178u, Opcode::V_XOR3_B32}, {0x178u, Opcode::V_XOR3_B32},
@@ -354,6 +365,7 @@ constexpr OpcodeMap VOP3_OPCODE_LIST[] = {
{0x16cu, Opcode::V_MUL_HI_I32}, {0x16cu, Opcode::V_MUL_HI_I32},
{0x2ffu, Opcode::V_LSHLREV_B64}, {0x2ffu, Opcode::V_LSHLREV_B64},
{0x300u, Opcode::V_LSHRREV_B64}, {0x300u, Opcode::V_LSHRREV_B64},
{0x301u, Opcode::V_ASHRREV_I64},
{0x303u, Opcode::V_ADD_NC_U16}, {0x303u, Opcode::V_ADD_NC_U16},
{0x304u, Opcode::V_SUB_NC_U16}, {0x304u, Opcode::V_SUB_NC_U16},
{0x305u, Opcode::V_MUL_LO_U16}, {0x305u, Opcode::V_MUL_LO_U16},
@@ -370,6 +382,7 @@ constexpr OpcodeMap VOP3_OPCODE_LIST[] = {
{0x311u, Opcode::V_PACK_B32_F16}, {0x311u, Opcode::V_PACK_B32_F16},
{0x314u, Opcode::V_LSHLREV_B16}, {0x314u, Opcode::V_LSHLREV_B16},
{0x319u, Opcode::V_SUBREV_I32}, {0x319u, Opcode::V_SUBREV_I32},
{0x340u, Opcode::V_MAD_U16},
{0x345u, Opcode::V_XAD_U32}, {0x345u, Opcode::V_XAD_U32},
{0x346u, Opcode::V_LSHL_ADD_U32}, {0x346u, Opcode::V_LSHL_ADD_U32},
{0x347u, Opcode::V_ADD_LSHL_U32}, {0x347u, Opcode::V_ADD_LSHL_U32},
@@ -488,8 +501,10 @@ bool IsNativeVop3F16TernaryOpcode(Opcode opcode) {
} }
bool IsNativeVop3B16TernaryOpcode(Opcode opcode) { bool IsNativeVop3B16TernaryOpcode(Opcode opcode) {
return opcode == Opcode::V_MIN3_U16 || opcode == Opcode::V_MED3_I16 || return opcode == Opcode::V_MIN3_I16 || opcode == Opcode::V_MIN3_U16 ||
opcode == Opcode::V_MAD_I16; opcode == Opcode::V_MAX3_I16 || opcode == Opcode::V_MAX3_U16 ||
opcode == Opcode::V_MED3_I16 || opcode == Opcode::V_MED3_U16 ||
opcode == Opcode::V_MAD_I16 || opcode == Opcode::V_MAD_U16;
} }
bool IsNativeVop3B16BinaryOpcode(Opcode opcode) { bool IsNativeVop3B16BinaryOpcode(Opcode opcode) {
@@ -1335,6 +1350,7 @@ uint32_t NativeVop3SourceCount(Opcode opcode) {
case Opcode::V_SUB_NC_I16: case Opcode::V_SUB_NC_I16:
case Opcode::V_LSHLREV_B64: case Opcode::V_LSHLREV_B64:
case Opcode::V_LSHRREV_B64: case Opcode::V_LSHRREV_B64:
case Opcode::V_ASHRREV_I64:
case Opcode::V_LSHLREV_B16: case Opcode::V_LSHLREV_B16:
case Opcode::V_LSHRREV_B16: case Opcode::V_LSHRREV_B16:
case Opcode::V_ASHRREV_I16: case Opcode::V_ASHRREV_I16:
@@ -1523,7 +1539,10 @@ bool SupportsNativeVop3ResultModifiers(Opcode opcode) {
bool SupportsNativeVop3Clamp(Opcode opcode) { bool SupportsNativeVop3Clamp(Opcode opcode) {
return SupportsNativeVop3ResultModifiers(opcode) || UsesInexactClampControl(opcode) || return SupportsNativeVop3ResultModifiers(opcode) || UsesInexactClampControl(opcode) ||
opcode == Opcode::V_MAD_I16; opcode == Opcode::V_MAD_I16 || opcode == Opcode::V_MAD_U16 ||
opcode == Opcode::V_MIN3_I16 || opcode == Opcode::V_MAX3_I16 ||
opcode == Opcode::V_MAX3_U16 || opcode == Opcode::V_MED3_U16 ||
opcode == Opcode::V_MUL_HI_I32_I24 || opcode == Opcode::V_MUL_HI_U32_U24;
} }
bool HasUnsupportedNativeVop3Modifiers(Opcode opcode, bool permlane, bool mad_mix, bool HasUnsupportedNativeVop3Modifiers(Opcode opcode, bool permlane, bool mad_mix,
@@ -1554,7 +1573,17 @@ bool HasUnsupportedNativeVop3Modifiers(Opcode opcode, bool permlane, bool mad_mi
return clamp != 0u || omod != 0u || neg != 0u; return clamp != 0u || omod != 0u || neg != 0u;
} }
switch (opcode) { switch (opcode) {
case Opcode::V_MUL_HI_I32_I24:
case Opcode::V_MUL_HI_U32_U24:
// The high product fits in 32 bits, so clamp has no effect.
return abs != 0u || op_sel != 0u || omod != 0u || neg != 0u;
case Opcode::V_LDEXP_F32: return (abs & ~1u) != 0u || op_sel != 0u || (neg & ~1u) != 0u; case Opcode::V_LDEXP_F32: return (abs & ~1u) != 0u || op_sel != 0u || (neg & ~1u) != 0u;
case Opcode::V_CVT_F32_UBYTE0:
case Opcode::V_CVT_F32_UBYTE1:
case Opcode::V_CVT_F32_UBYTE2:
case Opcode::V_CVT_F32_UBYTE3:
// Byte conversions ignore input modifiers and support all output modifiers.
return op_sel != 0u;
case Opcode::V_INTERP_P1LL_F16: case Opcode::V_INTERP_P1LL_F16:
case Opcode::V_INTERP_P2_F16: case Opcode::V_INTERP_P2_F16:
return abs != 0u || (op_sel & 0x7u) != 0u || clamp != 0u || omod != 0u || neg != 0u; return abs != 0u || (op_sel & 0x7u) != 0u || clamp != 0u || omod != 0u || neg != 0u;
@@ -20,12 +20,12 @@ void Translator::Integer16Binary(const Decoder::Instruction& inst, IR::ValueOpco
Write16Bits(DestinationOperand(inst), result); Write16Bits(DestinationOperand(inst), result);
} }
void Translator::V_MAD_I16(const Decoder::Instruction& inst) { void Translator::Integer16Mad(const Decoder::Instruction& inst, bool sign) {
const auto lhs = ReadU16AsU32(inst.src0, true); const auto lhs = ReadU16AsU32(inst.src0, sign);
const auto rhs = ReadU16AsU32(inst.src1, true); const auto rhs = ReadU16AsU32(inst.src1, sign);
auto result = ir.IAdd(ir.IMul(lhs, rhs), ReadU16AsU32(inst.src2, true)); auto result = ir.IAdd(ir.IMul(lhs, rhs), ReadU16AsU32(inst.src2, sign));
if (inst.dst.clamp) { if (inst.dst.clamp) {
result = Saturate16(result, true); result = Saturate16(result, sign);
} }
Write16Bits(DestinationOperand(inst), result); Write16Bits(DestinationOperand(inst), result);
} }
@@ -147,6 +147,12 @@ void Translator::SimpleInteger(const Decoder::Instruction& inst, IR::ValueOpcode
const auto arg_type = IR::ArgTypeOf(opcode, index); const auto arg_type = IR::ArgTypeOf(opcode, index);
const auto& operand = SourceAt(inst, reverse && index < 2u ? 1u - index : index); const auto& operand = SourceAt(inst, reverse && index < 2u ? 1u - index : index);
args[index] = ReadOperand(operand, arg_type == IR::Type::Void ? type : arg_type); args[index] = ReadOperand(operand, arg_type == IR::Type::Void ? type : arg_type);
if (opcode == IR::ValueOpcode::ShiftRightArithmetic64 && index == 0u &&
operand.kind == Decoder::OperandKind::LiteralConstant) {
args[index] = ir.ConstructU64(
ReadU32(operand),
IR::U32(IR::Value((operand.value & 0x80000000u) ? 0xffffffffu : 0u)));
}
if (mask_shift_count && index == 1u) { if (mask_shift_count && index == 1u) {
args[index] = ir.BitwiseAnd(IR::U32(args[index]), IR::U32(IR::Value(31u))); args[index] = ir.BitwiseAnd(IR::U32(args[index]), IR::U32(IR::Value(31u)));
} }
@@ -263,7 +269,7 @@ void Translator::V_FFBH_32(const Decoder::Instruction& inst, bool sign) {
WriteOperand(DestinationOperand(inst), result); WriteOperand(DestinationOperand(inst), result);
} }
void Translator::Integer24(const Decoder::Instruction& inst, bool sign, bool addend) { void Translator::Integer24(const Decoder::Instruction& inst, bool sign, bool addend, bool high) {
const auto extract24 = [&](IR::U32 value) { const auto extract24 = [&](IR::U32 value) {
return IR::U32( return IR::U32(
ir.Emit(sign ? IR::ValueOpcode::BitFieldSExtract : IR::ValueOpcode::BitFieldUExtract, ir.Emit(sign ? IR::ValueOpcode::BitFieldSExtract : IR::ValueOpcode::BitFieldUExtract,
@@ -271,7 +277,9 @@ void Translator::Integer24(const Decoder::Instruction& inst, bool sign, bool add
}; };
const auto lhs = extract24(ReadU32(inst.src0)); const auto lhs = extract24(ReadU32(inst.src0));
const auto rhs = extract24(ReadU32(inst.src1)); const auto rhs = extract24(ReadU32(inst.src1));
auto result = ir.IMul(lhs, rhs); const auto multiply = high ? (sign ? IR::ValueOpcode::SMulHi : IR::ValueOpcode::UMulHi)
: IR::ValueOpcode::IMul32;
auto result = IR::U32(ir.Emit(multiply, {lhs, rhs}));
if (addend) { if (addend) {
result = ir.IAdd(result, ReadU32(inst.src2)); result = ir.IAdd(result, ReadU32(inst.src2));
} }
@@ -369,7 +377,7 @@ void Translator::S_BITREPLICATE_B64_B32(const Decoder::Instruction& inst) {
WriteOperand(DestinationOperand(inst), ir.ConstructU64(replicate(low), replicate(high))); WriteOperand(DestinationOperand(inst), ir.ConstructU64(replicate(low), replicate(high)));
} }
void Translator::S_QUADMASK_B64(const Decoder::Instruction& inst) { void Translator::S_QUADMASK(const Decoder::Instruction& inst, bool is64) {
const auto compact = [&](IR::U32 value) { const auto compact = [&](IR::U32 value) {
auto bits = ir.BitwiseOr(value, ir.ShiftRightLogical(value, IR::U32(IR::Value(1u)))); auto bits = ir.BitwiseOr(value, ir.ShiftRightLogical(value, IR::U32(IR::Value(1u))));
bits = ir.BitwiseOr(bits, ir.ShiftRightLogical(bits, IR::U32(IR::Value(2u)))); bits = ir.BitwiseOr(bits, ir.ShiftRightLogical(bits, IR::U32(IR::Value(2u))));
@@ -382,12 +390,17 @@ void Translator::S_QUADMASK_B64(const Decoder::Instruction& inst) {
ir.BitwiseOr(bits, ir.ShiftRightLogical(bits, IR::U32(IR::Value(12u)))), ir.BitwiseOr(bits, ir.ShiftRightLogical(bits, IR::U32(IR::Value(12u)))),
IR::U32(IR::Value(0xffu))); IR::U32(IR::Value(0xffu)));
}; };
IR::U32 quads;
if (is64) {
const auto source = ReadU32Pair(inst.src0); const auto source = ReadU32Pair(inst.src0);
const auto quads = ir.BitwiseOr( quads = ir.BitwiseOr(
compact(source[0]), ir.ShiftLeftLogical(compact(source[1]), IR::U32(IR::Value(8u)))); compact(source[0]), ir.ShiftLeftLogical(compact(source[1]), IR::U32(IR::Value(8u))));
const auto result = ir.ConstructU64(quads, IR::U32(IR::Value(0u))); WriteOperand(DestinationOperand(inst), ir.ConstructU64(quads, IR::U32(IR::Value(0u))));
WriteOperand(DestinationOperand(inst), result); } else {
ir.SetScc(IR::U1(ir.Emit(IR::ValueOpcode::INotEqual64, {result, IR::Value(uint64_t {0})}))); quads = compact(ReadU32(inst.src0));
WriteOperand(DestinationOperand(inst), quads);
}
ir.SetScc(ir.INotEqual(quads, IR::U32(IR::Value(0u))));
} }
void Translator::BFM_B32(const Decoder::Instruction& inst) { void Translator::BFM_B32(const Decoder::Instruction& inst) {
@@ -248,7 +248,8 @@ void Translator::EmitScalar(const Decoder::Instruction& inst) {
case O::S_BITSET0_B64: return S_BITSET_B64(inst, false); case O::S_BITSET0_B64: return S_BITSET_B64(inst, false);
case O::S_BITSET1_B64: return S_BITSET_B64(inst, true); case O::S_BITSET1_B64: return S_BITSET_B64(inst, true);
case O::S_BITREPLICATE_B64_B32: return S_BITREPLICATE_B64_B32(inst); case O::S_BITREPLICATE_B64_B32: return S_BITREPLICATE_B64_B32(inst);
case O::S_QUADMASK_B64: return S_QUADMASK_B64(inst); case O::S_QUADMASK_B32: return S_QUADMASK(inst, false);
case O::S_QUADMASK_B64: return S_QUADMASK(inst, true);
case O::S_BFM_B32: return BFM_B32(inst); case O::S_BFM_B32: return BFM_B32(inst);
case O::S_BFM_B64: return S_BFM_B64(inst); case O::S_BFM_B64: return S_BFM_B64(inst);
case O::S_BFE_U32: return S_BFE_U32(inst, false); case O::S_BFE_U32: return S_BFE_U32(inst, false);
@@ -1165,6 +1165,14 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
: IR::U32(IR::Value(0u)); : IR::U32(IR::Value(0u));
entry_ir.SetExecLo(initial_lo); entry_ir.SetExecLo(initial_lo);
entry_ir.SetExecHi(initial_hi); entry_ir.SetExecHi(initial_hi);
const auto active_lane_count = [&] {
auto count = IR::U32(entry_ir.Emit(IR::ValueOpcode::BitCount32, {initial_lo}));
if (options.wave_size == 64u) {
count = entry_ir.IAdd(count, IR::U32(entry_ir.Emit(
IR::ValueOpcode::BitCount32, {initial_hi})));
}
return count;
};
if (options.stage == ShaderType::Compute) { if (options.stage == ShaderType::Compute) {
const auto* cs = options.input_info.compute; const auto* cs = options.input_info.compute;
const auto thread_ids = const auto thread_ids =
@@ -1302,7 +1310,7 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
builtin(IR::StageInputKind::WorkgroupId, 1)); builtin(IR::StageInputKind::WorkgroupId, 1));
} }
} else if (options.stage == ShaderType::Local) { } else if (options.stage == ShaderType::Local) {
entry_ir.SetScalarReg(static_cast<IR::ScalarReg>(3), IR::U32(IR::Value(64u))); entry_ir.SetScalarReg(static_cast<IR::ScalarReg>(3), active_lane_count());
entry_ir.SetVectorReg(static_cast<IR::VectorReg>(2), entry_ir.SetVectorReg(static_cast<IR::VectorReg>(2),
builtin(IR::StageInputKind::VertexIndex)); builtin(IR::StageInputKind::VertexIndex));
entry_ir.SetVectorReg(static_cast<IR::VectorReg>(3), IR::U32(IR::Value(0u))); entry_ir.SetVectorReg(static_cast<IR::VectorReg>(3), IR::U32(IR::Value(0u)));
@@ -1380,21 +1388,17 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
} else if (options.stage == ShaderType::Vertex) { } else if (options.stage == ShaderType::Vertex) {
// Vulkan owns primitive assembly; each vertex subgroup is one NGG wave. // Vulkan owns primitive assembly; each vertex subgroup is one NGG wave.
// ESVertCount describes input vertices, independently of lane ordinals. // ESVertCount describes input vertices, independently of lane ordinals.
auto vertex_count = IR::U32(entry_ir.Emit(IR::ValueOpcode::BitCount32, {initial_lo}));
if (options.wave_size == 64u) {
vertex_count = entry_ir.IAdd(vertex_count, IR::U32(entry_ir.Emit(
IR::ValueOpcode::BitCount32, {initial_hi})));
}
entry_ir.SetScalarReg(static_cast<IR::ScalarReg>(2), entry_ir.SetScalarReg(static_cast<IR::ScalarReg>(2),
IR::U32(IR::Value(options.wave_size << 12u))); IR::U32(IR::Value(options.wave_size << 12u)));
entry_ir.SetScalarReg(static_cast<IR::ScalarReg>(3), entry_ir.SetScalarReg(static_cast<IR::ScalarReg>(3),
entry_ir.BitwiseOr(vertex_count, IR::U32(IR::Value(1u << 28u)))); entry_ir.BitwiseOr(active_lane_count(), IR::U32(IR::Value(1u << 28u))));
// Vulkan adds an indirect record's bases to the indices; the hardware passes them // Vulkan adds an indirect record's bases to the indices; the hardware passes them
// only in the user SGPRs the packet patches. // only in the user SGPRs the packet patches. SH_NOP leaves those SGPRs unchanged;
// it does not make the record's bases zero.
const auto& offsets = options.input_info.vertex->indirect_offsets; const auto& offsets = options.input_info.vertex->indirect_offsets;
const auto index = [&](uint8_t slot, IR::StageInputKind kind, const auto index = [&](uint8_t slot, IR::StageInputKind kind,
IR::StageInputKind base_kind) { IR::StageInputKind base_kind) {
if (offsets == ShaderIndirectOffsets {}) { if (!options.input_info.vertex->indirect_draw) {
return builtin(kind); return builtin(kind);
} }
const auto base = builtin(base_kind); const auto base = builtin(base_kind);
@@ -167,7 +167,7 @@ private:
void Integer16Shift(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool arithmetic); void Integer16Shift(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool arithmetic);
void Integer16Binary(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool sign); void Integer16Binary(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool sign);
void Integer16Ternary(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool sign); void Integer16Ternary(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool sign);
void V_MAD_I16(const Decoder::Instruction& inst); void Integer16Mad(const Decoder::Instruction& inst, bool sign);
void PackedInteger16Shift(const Decoder::Instruction& inst, IR::ValueOpcode opcode, void PackedInteger16Shift(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
bool arithmetic); bool arithmetic);
void PackedInteger16Binary(const Decoder::Instruction& inst, IR::ValueOpcode opcode); void PackedInteger16Binary(const Decoder::Instruction& inst, IR::ValueOpcode opcode);
@@ -187,7 +187,7 @@ private:
void V_XOR3_B32(const Decoder::Instruction& inst); void V_XOR3_B32(const Decoder::Instruction& inst);
void S_FF_I32_B64(const Decoder::Instruction& inst, bool find_zero, bool from_msb, bool sign); void S_FF_I32_B64(const Decoder::Instruction& inst, bool find_zero, bool from_msb, bool sign);
void V_FFBH_32(const Decoder::Instruction& inst, bool sign); void V_FFBH_32(const Decoder::Instruction& inst, bool sign);
void Integer24(const Decoder::Instruction& inst, bool sign, bool addend); void Integer24(const Decoder::Instruction& inst, bool sign, bool addend, bool high = false);
void V_MAD_U64_U32(const Decoder::Instruction& inst); void V_MAD_U64_U32(const Decoder::Instruction& inst);
void V_SAD_U32(const Decoder::Instruction& inst); void V_SAD_U32(const Decoder::Instruction& inst);
void V_ADD3_U32(const Decoder::Instruction& inst); void V_ADD3_U32(const Decoder::Instruction& inst);
@@ -196,7 +196,7 @@ private:
void V_BCNT_U32_B32(const Decoder::Instruction& inst); void V_BCNT_U32_B32(const Decoder::Instruction& inst);
void V_MBCNT_U32_B32(const Decoder::Instruction& inst, bool low); void V_MBCNT_U32_B32(const Decoder::Instruction& inst, bool low);
void S_BITREPLICATE_B64_B32(const Decoder::Instruction& inst); void S_BITREPLICATE_B64_B32(const Decoder::Instruction& inst);
void S_QUADMASK_B64(const Decoder::Instruction& inst); void S_QUADMASK(const Decoder::Instruction& inst, bool is64);
void BFM_B32(const Decoder::Instruction& inst); void BFM_B32(const Decoder::Instruction& inst);
IR::U32 RightMask32(IR::U32 count); IR::U32 RightMask32(IR::U32 count);
void S_BFM_B64(const Decoder::Instruction& inst); void S_BFM_B64(const Decoder::Instruction& inst);
@@ -375,9 +375,14 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
case O::V_SUB_NC_U16: case O::V_SUB_NC_U16:
case O::V_SUB_NC_I16: return Integer16Binary(inst, IR::ValueOpcode::ISub32, false); case O::V_SUB_NC_I16: return Integer16Binary(inst, IR::ValueOpcode::ISub32, false);
case O::V_MUL_LO_U16: return Integer16Binary(inst, IR::ValueOpcode::IMul32, false); case O::V_MUL_LO_U16: return Integer16Binary(inst, IR::ValueOpcode::IMul32, false);
case O::V_MAD_I16: return V_MAD_I16(inst); case O::V_MAD_I16: return Integer16Mad(inst, true);
case O::V_MAD_U16: return Integer16Mad(inst, false);
case O::V_MED3_I16: return Integer16Ternary(inst, IR::ValueOpcode::SMedTri32, true); case O::V_MED3_I16: return Integer16Ternary(inst, IR::ValueOpcode::SMedTri32, true);
case O::V_MIN3_U16: return Integer16Ternary(inst, IR::ValueOpcode::UMinTri32, false); case O::V_MIN3_U16: return Integer16Ternary(inst, IR::ValueOpcode::UMinTri32, false);
case O::V_MIN3_I16: return Integer16Ternary(inst, IR::ValueOpcode::SMinTri32, true);
case O::V_MAX3_I16: return Integer16Ternary(inst, IR::ValueOpcode::SMaxTri32, true);
case O::V_MAX3_U16: return Integer16Ternary(inst, IR::ValueOpcode::UMaxTri32, false);
case O::V_MED3_U16: return Integer16Ternary(inst, IR::ValueOpcode::UMedTri32, false);
case O::V_MIN_I16: return Integer16Binary(inst, IR::ValueOpcode::SMin32, true); case O::V_MIN_I16: return Integer16Binary(inst, IR::ValueOpcode::SMin32, true);
case O::V_MAX_I16: return Integer16Binary(inst, IR::ValueOpcode::SMax32, true); case O::V_MAX_I16: return Integer16Binary(inst, IR::ValueOpcode::SMax32, true);
case O::V_MIN_U16: return Integer16Binary(inst, IR::ValueOpcode::UMin32, false); case O::V_MIN_U16: return Integer16Binary(inst, IR::ValueOpcode::UMin32, false);
@@ -565,6 +570,9 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
case O::V_LSHRREV_B64: case O::V_LSHRREV_B64:
return SimpleInteger(inst, IR::ValueOpcode::ShiftRightLogical64, IR::Type::U64, true, return SimpleInteger(inst, IR::ValueOpcode::ShiftRightLogical64, IR::Type::U64, true,
false, false); false, false);
case O::V_ASHRREV_I64:
return SimpleInteger(inst, IR::ValueOpcode::ShiftRightArithmetic64, IR::Type::U64, true,
false, false);
case O::V_XNOR_B32: case O::V_XNOR_B32:
return ComposedIntegerBinary(inst, IR::ValueOpcode::BitwiseXor32, false, true, false); return ComposedIntegerBinary(inst, IR::ValueOpcode::BitwiseXor32, false, true, false);
@@ -578,6 +586,8 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
case O::V_MAD_U32_U24: return Integer24(inst, false, true); case O::V_MAD_U32_U24: return Integer24(inst, false, true);
case O::V_MUL_I32_I24: return Integer24(inst, true, false); case O::V_MUL_I32_I24: return Integer24(inst, true, false);
case O::V_MUL_U32_U24: return Integer24(inst, false, false); case O::V_MUL_U32_U24: return Integer24(inst, false, false);
case O::V_MUL_HI_I32_I24: return Integer24(inst, true, false, true);
case O::V_MUL_HI_U32_U24: return Integer24(inst, false, false, true);
case O::V_MAD_U64_U32: return V_MAD_U64_U32(inst); case O::V_MAD_U64_U32: return V_MAD_U64_U32(inst);
case O::V_SAD_U32: return V_SAD_U32(inst); case O::V_SAD_U32: return V_SAD_U32(inst);
case O::V_ADD3_U32: return V_ADD3_U32(inst); case O::V_ADD3_U32: return V_ADD3_U32(inst);
+5 -7
View File
@@ -291,8 +291,7 @@ static bool ShaderGetStaticVertexInputInfo(uint64_t shader_addr, const HW::UserS
const auto& metadata = data.vertex; const auto& metadata = data.vertex;
if (metadata.vertex_attrib_reg >= 0) { if (metadata.vertex_attrib_reg >= 0) {
info.fetch_external = false; info.has_dynamic_vertex_fetch = true;
info.fetch_embedded = true;
info.fetch_attrib_reg = metadata.vertex_attrib_reg; info.fetch_attrib_reg = metadata.vertex_attrib_reg;
info.fetch_buffer_reg = metadata.vertex_buffer_reg; info.fetch_buffer_reg = metadata.vertex_buffer_reg;
@@ -413,7 +412,7 @@ static void ShaderGetStaticInputInfoCS(const HW::ComputeShaderInfo& regs,
void BuildStageStaticKey(const ShaderVertexInputInfo& info, std::vector<uint32_t>& key) { void BuildStageStaticKey(const ShaderVertexInputInfo& info, std::vector<uint32_t>& key) {
EXIT_IF(info.resources_num < 0 || info.resources_num > ShaderVertexInputInfo::RES_MAX); EXIT_IF(info.resources_num < 0 || info.resources_num > ShaderVertexInputInfo::RES_MAX);
key.clear(); key.clear();
key.push_back(static_cast<uint32_t>(info.fetch_embedded)); key.push_back(static_cast<uint32_t>(info.has_dynamic_vertex_fetch));
key.push_back(static_cast<uint32_t>(info.fetch_attrib_reg)); key.push_back(static_cast<uint32_t>(info.fetch_attrib_reg));
key.push_back(static_cast<uint32_t>(info.fetch_buffer_reg)); key.push_back(static_cast<uint32_t>(info.fetch_buffer_reg));
key.push_back(info.resources_num); key.push_back(info.resources_num);
@@ -422,7 +421,8 @@ void BuildStageStaticKey(const ShaderVertexInputInfo& info, std::vector<uint32_t
key.push_back(info.lds_size_dwords); key.push_back(info.lds_size_dwords);
key.push_back(info.pa_cl_vs_out_cntl); key.push_back(info.pa_cl_vs_out_cntl);
key.push_back(info.user_clip_planes); key.push_back(info.user_clip_planes);
key.push_back(info.indirect_offsets.vertex | (uint32_t {info.indirect_offsets.instance} << 8u)); key.push_back(info.indirect_offsets.vertex | (uint32_t {info.indirect_offsets.instance} << 8u) |
(uint32_t {info.indirect_draw} << 16u));
key.push_back(static_cast<uint32_t>(info.clip_space.enabled)); key.push_back(static_cast<uint32_t>(info.clip_space.enabled));
if (info.clip_space.enabled) { if (info.clip_space.enabled) {
for (const float value: info.clip_space.scale) { for (const float value: info.clip_space.scale) {
@@ -693,9 +693,7 @@ void ShaderDbgDumpInputInfo(const ShaderVertexInputInfo& info) {
LOGF("ShaderDbgDumpInputInfo()\n"); LOGF("ShaderDbgDumpInputInfo()\n");
LOGF("\t fetch_external = %s\n" LOGF("\t has_dynamic_vertex_fetch = %s\n", info.has_dynamic_vertex_fetch ? "true" : "false");
"\t fetch_embedded = %s\n",
info.fetch_external ? "true" : "false", info.fetch_embedded ? "true" : "false");
for (int i = 0; i < info.resources_num; i++) { for (int i = 0; i < info.resources_num; i++) {
LOGF("\t input %d\n", i); LOGF("\t input %d\n", i);
+5 -4
View File
@@ -125,8 +125,7 @@ struct ShaderTessellationInputInfo {
}; };
// GS user-data slots an indirect draw packet writes its record's base vertex and first instance // GS user-data slots an indirect draw packet writes its record's base vertex and first instance
// to. Like the hardware index VGPRs, the vertex shader's indices exclude both bases once either // to. A packet can leave both slots unused even when its record contains nonzero offsets.
// slot is set.
struct ShaderIndirectOffsets { struct ShaderIndirectOffsets {
static constexpr uint8_t None = UINT8_MAX; static constexpr uint8_t None = UINT8_MAX;
@@ -159,8 +158,10 @@ struct ShaderVertexInputInfo {
ShaderMeshInputInfo mesh; ShaderMeshInputInfo mesh;
ShaderTessellationInputInfo tess; ShaderTessellationInputInfo tess;
ShaderIndirectOffsets indirect_offsets; ShaderIndirectOffsets indirect_offsets;
bool fetch_external = false; // GPU-read records add Vulkan bases even when the packet patches no user SGPRs.
bool fetch_embedded = false; bool indirect_draw = false;
// Attribute-table metadata enables dynamic fetch detection; loads are matched later.
bool has_dynamic_vertex_fetch = false;
}; };
struct ShaderComputeInputInfo: ShaderWorkgroupInputInfo { struct ShaderComputeInputInfo: ShaderWorkgroupInputInfo {
+404 -1036
View File
File diff suppressed because it is too large. Load diff
+5
View File
@@ -225,6 +225,11 @@ bool TestPlaceholderRangeIsFree(uint64_t vaddr, uint64_t size);
bool TestGuestAddressRangeIsOwned(uint64_t vaddr, uint64_t size); bool TestGuestAddressRangeIsOwned(uint64_t vaddr, uint64_t size);
bool TestGuestBackingOutsideAddressSpace(); bool TestGuestBackingOutsideAddressSpace();
uint64_t TestGuestBackingSize(); uint64_t TestGuestBackingSize();
uint64_t TestFlexibleBackingHighWater();
uint64_t TestGuestFreeRangeVisits();
uint64_t TestDirectMappingCount();
uint64_t TestFlexibleMappingCount();
uint64_t TestBackingBytesZeroed();
bool TestGuestFreeRangeBounds(); bool TestGuestFreeRangeBounds();
#endif #endif
+65 -57
View File
@@ -203,6 +203,9 @@ public:
} }
std::lock_guard lock(m_mutex); std::lock_guard lock(m_mutex);
std::memset(m_backing_base + backing_offset, 0, size); std::memset(m_backing_base + backing_offset, 0, size);
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
g_test_backing_bytes_zeroed += size;
#endif
return true; return true;
} }
@@ -287,6 +290,18 @@ public:
return true; return true;
} }
bool ProtectViews(uint64_t vaddr, uint64_t size, VirtualMemory::Mode mode) {
std::shared_lock lock(m_mutex);
bool ok = true;
ForEachSparseRange(
m_maps, vaddr, size,
[&](const auto&, uint64_t start, uint64_t bytes) {
ok = ok && VirtualMemory::Protect(start, bytes, mode);
},
[&](uint64_t, uint64_t) { ok = false; });
return ok;
}
bool MapFixed(uint64_t vaddr, uint64_t size, uint64_t backing_offset, bool MapFixed(uint64_t vaddr, uint64_t size, uint64_t backing_offset,
VirtualMemory::Mode mode, FailureReason* failure_reason = nullptr) { VirtualMemory::Mode mode, FailureReason* failure_reason = nullptr) {
if (!IsAvailable() || !RangeOk(backing_offset, size)) { if (!IsAvailable() || !RangeOk(backing_offset, size)) {
@@ -324,15 +339,11 @@ public:
#endif #endif
} }
bool Unmap(uint64_t vaddr, uint64_t size, bool* placeholder_preserved = nullptr) { bool Unmap(uint64_t vaddr, uint64_t size) {
if (size == 0 || UINT64_MAX - vaddr < size) { if (size == 0 || UINT64_MAX - vaddr < size) {
return false; return false;
} }
if (placeholder_preserved != nullptr) {
*placeholder_preserved = false;
}
const auto end = vaddr + size; const auto end = vaddr + size;
std::vector<MapEntry> targets; std::vector<MapEntry> targets;
{ {
@@ -350,42 +361,36 @@ public:
} }
} }
std::vector<MapEntry> removed; size_t removed = 0;
removed.reserve(targets.size()); auto rollback = [&] {
while (removed != 0) {
const auto& previous = targets[--removed];
EXIT_IF(!MapFixed(previous.vaddr, previous.size, previous.backing_offset,
previous.mode));
}
};
for (const auto& entry: targets) { for (const auto& entry: targets) {
bool part_placeholder_preserved = false; if (!UnmapOne(entry.vaddr, entry.size)) {
if (!UnmapOne(entry.vaddr, entry.size, &part_placeholder_preserved)) { rollback();
for (auto it = removed.rbegin(); it != removed.rend(); ++it) {
EXIT_IF(!MapFixed(it->vaddr, it->size, it->backing_offset, it->mode));
}
if (placeholder_preserved != nullptr) {
*placeholder_preserved = false;
}
return false; return false;
} }
EXIT_IF(!part_placeholder_preserved); ++removed;
removed.push_back(entry);
} }
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS #if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
// Each unmapped file view becomes a separate Windows placeholder. The address-space owner // Each unmapped file view becomes a separate Windows placeholder. The address-space owner
// records this contiguous guest span as one free range, so normalize fragmented backing // records this contiguous guest span as one free range, so normalize fragmented backing
// views into one placeholder before publishing it there. // views into one placeholder before publishing it there.
if (removed.size() > 1 && !CoalescePlaceholders(vaddr, size)) { if (removed > 1 && !CoalescePlaceholders(vaddr, size)) {
for (auto it = removed.rbegin(); it != removed.rend(); ++it) { rollback();
EXIT_IF(!MapFixed(it->vaddr, it->size, it->backing_offset, it->mode));
}
return false; return false;
} }
#endif #endif
if (placeholder_preserved != nullptr) {
*placeholder_preserved = true;
}
return true; return true;
} }
bool UnmapOne(uint64_t vaddr, uint64_t size, bool* placeholder_preserved = nullptr) { bool UnmapOne(uint64_t vaddr, uint64_t size) {
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS) #if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
if (g_test_backing_store_unmaps_before_failure == 0) { if (g_test_backing_store_unmaps_before_failure == 0) {
g_test_backing_store_unmaps_before_failure = UINT32_MAX; g_test_backing_store_unmaps_before_failure = UINT32_MAX;
@@ -428,9 +433,7 @@ public:
m_maps.emplace(old.vaddr, old); m_maps.emplace(old.vaddr, old);
return false; return false;
} }
if (placeholder_preserved != nullptr) {
*placeholder_preserved = true;
}
return true; return true;
} }
@@ -451,9 +454,6 @@ public:
ok; ok;
} }
if (ok) { if (ok) {
if (placeholder_preserved != nullptr) {
*placeholder_preserved = true;
}
return true; return true;
} }
@@ -481,9 +481,6 @@ public:
std::lock_guard lock(m_mutex); std::lock_guard lock(m_mutex);
RemoveMappingsUnlocked(vaddr, size); RemoveMappingsUnlocked(vaddr, size);
if (placeholder_preserved != nullptr) {
*placeholder_preserved = true;
}
return true; return true;
#endif #endif
} }
@@ -634,8 +631,6 @@ private:
HANDLE m_handle = nullptr; HANDLE m_handle = nullptr;
#elif KYTY_PLATFORM == KYTY_PLATFORM_LINUX #elif KYTY_PLATFORM == KYTY_PLATFORM_LINUX
[[nodiscard]] static uint64_t GetMappableTestSize() { return 0x4000; }
static int GetProtect(VirtualMemory::Mode mode) { static int GetProtect(VirtualMemory::Mode mode) {
switch (mode) { switch (mode) {
case VirtualMemory::Mode::Read: return PROT_READ; case VirtualMemory::Mode::Read: return PROT_READ;
@@ -760,7 +755,7 @@ public:
if (size == 0 || UINT64_MAX - vaddr < size) { if (size == 0 || UINT64_MAX - vaddr < size) {
return false; return false;
} }
std::lock_guard lock(m_mutex); std::shared_lock lock(m_mutex);
return std::any_of(m_owned.begin(), m_owned.end(), [vaddr, size](const auto& range) { return std::any_of(m_owned.begin(), m_owned.end(), [vaddr, size](const auto& range) {
return VirtualRangesOverlap(vaddr, size, range.first, range.second); return VirtualRangesOverlap(vaddr, size, range.first, range.second);
}); });
@@ -864,11 +859,7 @@ public:
if (!ContainsMappedUnlocked(vaddr, size, MappingType::Backing)) { if (!ContainsMappedUnlocked(vaddr, size, MappingType::Backing)) {
return false; return false;
} }
bool placeholder_preserved = false; if (!m_backing->Unmap(vaddr, size)) {
if (!m_backing->Unmap(vaddr, size, &placeholder_preserved)) {
return false;
}
if (!placeholder_preserved) {
return false; return false;
} }
EXIT_IF(!RemoveMappedUnlocked(vaddr, size, MappingType::Backing)); EXIT_IF(!RemoveMappedUnlocked(vaddr, size, MappingType::Backing));
@@ -876,12 +867,13 @@ public:
return true; return true;
} }
// Reservations live in VirtualRanges; these free-range checks only read the host placeholders.
uint64_t ReserveAligned(uint64_t search_addr, uint64_t size, uint64_t alignment) { uint64_t ReserveAligned(uint64_t search_addr, uint64_t size, uint64_t alignment) {
if (size == 0) { if (size == 0) {
return 0; return 0;
} }
alignment = std::max<uint64_t>(alignment != 0 ? alignment : PageSize(), PageSize()); alignment = std::max<uint64_t>(alignment != 0 ? alignment : PageSize(), PageSize());
std::lock_guard lock(m_mutex); std::shared_lock lock(m_mutex);
if (search_addr == 0) { if (search_addr == 0) {
auto addr = FindFreeAlignedUnlocked(HOST_SYSTEM_MANAGED_MIN, auto addr = FindFreeAlignedUnlocked(HOST_SYSTEM_MANAGED_MIN,
HOST_SYSTEM_MANAGED_MAX + 1u, size, alignment); HOST_SYSTEM_MANAGED_MAX + 1u, size, alignment);
@@ -898,7 +890,7 @@ public:
return 0; return 0;
} }
alignment = std::max<uint64_t>(alignment, PageSize()); alignment = std::max<uint64_t>(alignment, PageSize());
std::lock_guard lock(m_mutex); std::shared_lock lock(m_mutex);
return FindFreeAlignedUnlocked(search_start, search_end, size, alignment); return FindFreeAlignedUnlocked(search_start, search_end, size, alignment);
} }
@@ -906,19 +898,19 @@ public:
if (vaddr == 0 || size == 0 || !IsPageAligned(vaddr) || !IsPageAligned(size)) { if (vaddr == 0 || size == 0 || !IsPageAligned(vaddr) || !IsPageAligned(size)) {
return false; return false;
} }
std::lock_guard lock(m_mutex); std::shared_lock lock(m_mutex);
return FindContaining(vaddr, size) != m_free.end(); return FindContaining(vaddr, size) != m_free.end();
} }
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS) #if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
bool TestContainsFree(uint64_t vaddr, uint64_t size) { bool TestContainsFree(uint64_t vaddr, uint64_t size) {
std::lock_guard lock(m_mutex); std::shared_lock lock(m_mutex);
return FindContaining(vaddr, size) != m_free.end(); return FindContaining(vaddr, size) != m_free.end();
} }
#endif #endif
bool ReleaseFree(uint64_t vaddr, uint64_t size) { bool ReleaseFree(uint64_t vaddr, uint64_t size) {
std::lock_guard lock(m_mutex); std::shared_lock lock(m_mutex);
return FindContaining(vaddr, size) != m_free.end(); return FindContaining(vaddr, size) != m_free.end();
} }
@@ -1041,10 +1033,6 @@ private:
return (value & (PageSize() - 1u)) == 0; return (value & (PageSize() - 1u)) == 0;
} }
[[nodiscard]] bool IsGranularityAligned(uint64_t value) const {
return (value & (m_granularity - 1u)) == 0;
}
bool ProtectMappedUnlocked(uint64_t vaddr, uint64_t size, VirtualMemory::Mode mode) { bool ProtectMappedUnlocked(uint64_t vaddr, uint64_t size, VirtualMemory::Mode mode) {
const auto end = vaddr + size; const auto end = vaddr + size;
auto it = m_mapped.upper_bound(vaddr); auto it = m_mapped.upper_bound(vaddr);
@@ -1055,8 +1043,20 @@ private:
const auto& region = it->second; const auto& region = it->second;
const auto range_start = std::max(vaddr, region.vaddr); const auto range_start = std::max(vaddr, region.vaddr);
const auto range_end = std::min(end, region.vaddr + region.size); const auto range_end = std::min(end, region.vaddr + region.size);
if (range_start < range_end && if (range_start >= range_end) {
!VirtualMemory::Protect(range_start, range_end - range_start, mode)) { continue;
}
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
// Rollback can split a backing view without changing the owner interval.
// Windows protection calls must stay within each actual view.
if (region.type == MappingType::Backing) {
if (!m_backing->ProtectViews(range_start, range_end - range_start, mode)) {
return false;
}
continue;
}
#endif
if (!VirtualMemory::Protect(range_start, range_end - range_start, mode)) {
return false; return false;
} }
} }
@@ -1312,11 +1312,20 @@ private:
} }
uint64_t FindFreeAlignedUnlocked(uint64_t search_start, uint64_t search_end, uint64_t size, uint64_t FindFreeAlignedUnlocked(uint64_t search_start, uint64_t search_end, uint64_t size,
uint64_t alignment) { uint64_t alignment) const {
if (search_start >= search_end || size > search_end - search_start) { if (search_start >= search_end || size > search_end - search_start) {
return 0; return 0;
} }
for (const auto& [base, range_size]: m_free) { // Include the predecessor because search_start can lie inside a free range.
auto it = m_free.upper_bound(search_start);
if (it != m_free.begin()) {
--it;
}
for (; it != m_free.end() && it->first < search_end; ++it) {
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
g_test_free_range_visits.fetch_add(1, std::memory_order_relaxed);
#endif
const auto& [base, range_size] = *it;
const auto candidate = AlignUp(std::max(base, search_start), alignment); const auto candidate = AlignUp(std::max(base, search_start), alignment);
if (candidate < search_end && size <= search_end - candidate && if (candidate < search_end && size <= search_end - candidate &&
GuestFreeRangeContains(base, range_size, candidate, size)) { GuestFreeRangeContains(base, range_size, candidate, size)) {
@@ -1332,8 +1341,7 @@ private:
return m_free.end(); return m_free.end();
} }
auto it = std::prev(next); auto it = std::prev(next);
auto end = it->first + it->second; return GuestFreeRangeContains(it->first, it->second, vaddr, size) ? it : m_free.end();
return (vaddr >= it->first && vaddr + size <= end ? it : m_free.end());
} }
bool SplitUnlocked(std::map<uint64_t, uint64_t>::iterator it, uint64_t vaddr, uint64_t size) { bool SplitUnlocked(std::map<uint64_t, uint64_t>::iterator it, uint64_t vaddr, uint64_t size) {
@@ -115,7 +115,17 @@
</item> </item>
<item row="0" column="1"> <item row="0" column="1">
<widget class="QComboBox" name="comboBox_screen_resolution"> <widget class="QComboBox" name="comboBox_screen_resolution">
<property name="toolTip"><string>Window resolution</string></property> <property name="toolTip"><string>Window resolution as WIDTHxHEIGHT; pick a preset or type a custom size. Non-16:9 sizes such as 21:9 show the game with black bars unless Stretch to window is on.</string></property>
<property name="editable"><bool>true</bool></property>
<property name="insertPolicy"><enum>QComboBox::NoInsert</enum></property>
<item><property name="text"><string notr="true">1280x720</string></property></item>
<item><property name="text"><string notr="true">1920x1080</string></property></item>
<item><property name="text"><string notr="true">2560x1440</string></property></item>
<item><property name="text"><string notr="true">3840x2160</string></property></item>
<item><property name="text"><string notr="true">2560x1080</string></property></item>
<item><property name="text"><string notr="true">3440x1440</string></property></item>
<item><property name="text"><string notr="true">3840x1600</string></property></item>
<item><property name="text"><string notr="true">5120x2160</string></property></item>
</widget> </widget>
</item> </item>
<item row="1" column="0"> <item row="1" column="0">
@@ -256,6 +266,12 @@
<property name="text"><string>Auto-hide cursor</string></property> <property name="text"><string>Auto-hide cursor</string></property>
</widget> </widget>
</item> </item>
<item>
<widget class="QCheckBox" name="checkBox_stretch">
<property name="toolTip"><string>Stretch the game image to fill the window instead of keeping its aspect ratio with black bars</string></property>
<property name="text"><string>Stretch to window</string></property>
</widget>
</item>
<item> <item>
<widget class="QCheckBox" name="checkBox_perf_overlay"> <widget class="QCheckBox" name="checkBox_perf_overlay">
<property name="toolTip"><string>Show FPS, frame times, CPU/GPU usage, RAM and memory pressure in the game window. Press F2 (Cmd+P on macOS) to toggle it, and add Shift for the detailed view.</string></property> <property name="toolTip"><string>Show FPS, frame times, CPU/GPU usage, RAM and memory pressure in the game window. Press F2 (Cmd+P on macOS) to toggle it, and add Shift for the detailed view.</string></property>
+10 -18
View File
@@ -21,10 +21,7 @@ inline QStringList EnumToList() {
auto me = QMetaEnum::fromType<T>(); auto me = QMetaEnum::fromType<T>();
int count = me.keyCount(); int count = me.keyCount();
for (int i = 0; i < count; i++) { for (int i = 0; i < count; i++) {
auto key = QString(me.key(i)); ret << QString(me.key(i));
ret << (key.startsWith('R') && key.size() > 2 && key.at(1).isDigit()
? key.remove('R').toLower()
: key);
} }
return ret; return ret;
} }
@@ -32,16 +29,12 @@ inline QStringList EnumToList() {
template <class T> template <class T>
T TextToEnum(const QString& text) { T TextToEnum(const QString& text) {
auto me = QMetaEnum::fromType<T>(); auto me = QMetaEnum::fromType<T>();
return static_cast<T>(me.keyToValue( return static_cast<T>(me.keyToValue(text.toUtf8().constData()));
((text.size() > 1 && text.at(0).isDigit()) ? 'R' + text.toUpper() : text).toUtf8().data()));
} }
template <class T> template <class T>
QString EnumToText(T value) { QString EnumToText(T value) {
auto me = QMetaEnum::fromType<T>(); return QString(QMetaEnum::fromType<T>().valueToKey(static_cast<int>(value)));
auto key = QString(me.valueToKey(static_cast<int>(value)));
return (key.startsWith('R') && key.size() > 2 && key.at(1).isDigit() ? key.remove('R').toLower()
: key);
} }
struct ControllerSettings { struct ControllerSettings {
@@ -80,13 +73,10 @@ public:
static constexpr int DEFAULT_CONSOLE_LANGUAGE = 1; static constexpr int DEFAULT_CONSOLE_LANGUAGE = 1;
static constexpr int MAX_CONSOLE_LANGUAGE = 29; static constexpr int MAX_CONSOLE_LANGUAGE = 29;
enum class Resolution { static constexpr int MIN_SCREEN_SIZE = 320;
R1280X720, static constexpr int MAX_SCREEN_SIZE = 16384;
R1920X1080,
R2560X1440, static QString NormalizeResolution(const QString& text);
R3840X2160,
};
Q_ENUM(Resolution)
enum class ShaderOptimizationType { None, Size, Performance }; enum class ShaderOptimizationType { None, Size, Performance };
Q_ENUM(ShaderOptimizationType) Q_ENUM(ShaderOptimizationType)
@@ -117,7 +107,7 @@ public:
// Controller preferences always come from the global configuration. // Controller preferences always come from the global configuration.
ControllerSettings controller; ControllerSettings controller;
Resolution screen_resolution = Resolution::R1280X720; QString screen_resolution = QStringLiteral("1280x720");
QString user_name = "Kyty"; QString user_name = "Kyty";
int user_id = Config::DEFAULT_USER_ID; int user_id = Config::DEFAULT_USER_ID;
QString audio_input_device; QString audio_input_device;
@@ -126,6 +116,7 @@ public:
bool fullscreen_enabled = false; bool fullscreen_enabled = false;
bool hdr_enabled = false; bool hdr_enabled = false;
bool hide_cursor_enabled = false; bool hide_cursor_enabled = false;
bool stretch_enabled = false;
bool readback_linear_images = false; bool readback_linear_images = false;
bool readback_tiled_images = false; bool readback_tiled_images = false;
bool sync_raw_image_buffers = false; bool sync_raw_image_buffers = false;
@@ -168,6 +159,7 @@ public:
fullscreen_enabled = other.fullscreen_enabled; fullscreen_enabled = other.fullscreen_enabled;
hdr_enabled = other.hdr_enabled; hdr_enabled = other.hdr_enabled;
hide_cursor_enabled = other.hide_cursor_enabled; hide_cursor_enabled = other.hide_cursor_enabled;
stretch_enabled = other.stretch_enabled;
readback_linear_images = other.readback_linear_images; readback_linear_images = other.readback_linear_images;
readback_tiled_images = other.readback_tiled_images; readback_tiled_images = other.readback_tiled_images;
sync_raw_image_buffers = other.sync_raw_image_buffers; sync_raw_image_buffers = other.sync_raw_image_buffers;
@@ -46,11 +46,15 @@ private:
QLineEdit* m_addons_dir_edit = nullptr; QLineEdit* m_addons_dir_edit = nullptr;
QToolButton* m_remove_game_dir_button = nullptr; QToolButton* m_remove_game_dir_button = nullptr;
bool m_global_settings = false; bool m_global_settings = false;
bool m_geometry_restored = false;
protected: protected:
void Init(const Configuration& info); void Init(const Configuration& info);
void InitGameDirectories(); void InitGameDirectories();
void AddGameDirectoryItem(const QString& dir); void AddGameDirectoryItem(const QString& dir);
void MakeTabsScrollable();
void GrowToFitContents();
void ShowTab(QWidget* page);
void moveEvent(QMoveEvent* event) override; void moveEvent(QMoveEvent* event) override;
void resizeEvent(QResizeEvent* event) override; void resizeEvent(QResizeEvent* event) override;
+25 -2
View File
@@ -1,5 +1,23 @@
#include "configuration.h" #include "configuration.h"
#include <QRegularExpression>
QString Configuration::NormalizeResolution(const QString& text) {
// Older settings stored the enum key, e.g. "R1920X1080".
static const QRegularExpression re(QStringLiteral("^\\s*R?(\\d+)\\s*[xX]\\s*(\\d+)\\s*$"));
const auto match = re.match(text);
if (!match.hasMatch()) {
return {};
}
const int width = match.captured(1).toInt();
const int height = match.captured(2).toInt();
if (width < MIN_SCREEN_SIZE || height < MIN_SCREEN_SIZE || width > MAX_SCREEN_SIZE ||
height > MAX_SCREEN_SIZE) {
return {};
}
return QStringLiteral("%1x%2").arg(width).arg(height);
}
QVariantMap Configuration::GameSettings() const { QVariantMap Configuration::GameSettings() const {
QVariantMap values; QVariantMap values;
#define KYTY_CFG_SET(n) values.insert(QStringLiteral(#n), QVariant::fromValue(n).toString()) #define KYTY_CFG_SET(n) values.insert(QStringLiteral(#n), QVariant::fromValue(n).toString())
@@ -12,6 +30,7 @@ QVariantMap Configuration::GameSettings() const {
KYTY_CFG_SET(fullscreen_enabled); KYTY_CFG_SET(fullscreen_enabled);
KYTY_CFG_SET(hdr_enabled); KYTY_CFG_SET(hdr_enabled);
KYTY_CFG_SET(hide_cursor_enabled); KYTY_CFG_SET(hide_cursor_enabled);
KYTY_CFG_SET(stretch_enabled);
KYTY_CFG_SET(readback_linear_images); KYTY_CFG_SET(readback_linear_images);
KYTY_CFG_SET(readback_tiled_images); KYTY_CFG_SET(readback_tiled_images);
KYTY_CFG_SET(sync_raw_image_buffers); KYTY_CFG_SET(sync_raw_image_buffers);
@@ -48,7 +67,8 @@ QVariantMap Configuration::GameSettings() const {
template <class Settings> template <class Settings>
void Configuration::ReadGameSettingsValues(const Settings& s) { void Configuration::ReadGameSettingsValues(const Settings& s) {
#define KYTY_CFG_GET(n) n = s.value(QStringLiteral(#n)).template value<decltype(n)>() #define KYTY_CFG_GET(n) n = s.value(QStringLiteral(#n)).template value<decltype(n)>()
KYTY_CFG_GET(screen_resolution); const auto resolution = NormalizeResolution(s.value("screen_resolution").toString());
screen_resolution = resolution.isEmpty() ? QStringLiteral("1280x720") : resolution;
user_name = s.value("user_name", user_name).toString(); user_name = s.value("user_name", user_name).toString();
bool user_id_ok = false; bool user_id_ok = false;
auto saved_user_id = s.value("user_id", user_id).toInt(&user_id_ok); auto saved_user_id = s.value("user_id", user_id).toInt(&user_id_ok);
@@ -64,6 +84,7 @@ void Configuration::ReadGameSettingsValues(const Settings& s) {
KYTY_CFG_GET(fullscreen_enabled); KYTY_CFG_GET(fullscreen_enabled);
KYTY_CFG_GET(hdr_enabled); KYTY_CFG_GET(hdr_enabled);
KYTY_CFG_GET(hide_cursor_enabled); KYTY_CFG_GET(hide_cursor_enabled);
KYTY_CFG_GET(stretch_enabled);
KYTY_CFG_GET(readback_linear_images); KYTY_CFG_GET(readback_linear_images);
KYTY_CFG_GET(readback_tiled_images); KYTY_CFG_GET(readback_tiled_images);
KYTY_CFG_GET(sync_raw_image_buffers); KYTY_CFG_GET(sync_raw_image_buffers);
@@ -134,7 +155,9 @@ bool Configuration::SetGameSettings(const QJsonObject& settings, QString& error)
if (!it.value().isString()) { if (!it.value().isString()) {
return fail(tr("Game setting %1 must be a string.").arg(it.key())); return fail(tr("Game setting %1 must be a string.").arg(it.key()));
} }
values.insert(it.key(), it.value().toString()); const auto value = it.value().toString();
values.insert(it.key(), it.key() == "screen_resolution" ? NormalizeResolution(value)
: value);
} }
ReadGameSettingsValues(values); ReadGameSettingsValues(values);
+63 -9
View File
@@ -24,6 +24,8 @@
#include <QMessageBox> #include <QMessageBox>
#include <QPushButton> #include <QPushButton>
#include <QResizeEvent> #include <QResizeEvent>
#include <QScreen>
#include <QScrollArea>
#include <QSettings> #include <QSettings>
#include <QSlider> #include <QSlider>
#include <QSpinBox> #include <QSpinBox>
@@ -122,10 +124,10 @@ static QString GameDirectoryKey(const QString& dir) {
} }
ConfigurationEditDialog::ConfigurationEditDialog(Configuration& info, QWidget* parent) ConfigurationEditDialog::ConfigurationEditDialog(Configuration& info, QWidget* parent)
: QDialog(parent, Qt::WindowCloseButtonHint), m_ui(new Ui::ConfigurationEditDialog), : QDialog(parent, Qt::WindowMaximizeButtonHint | Qt::WindowCloseButtonHint),
m_info(info) { m_ui(new Ui::ConfigurationEditDialog), m_info(info) {
m_ui->setupUi(this); m_ui->setupUi(this);
setMinimumWidth(width()); MakeTabsScrollable();
InitGameDirectories(); InitGameDirectories();
m_ui->controller_group->setVisible(false); m_ui->controller_group->setVisible(false);
m_ui->settings_button->setVisible(false); m_ui->settings_button->setVisible(false);
@@ -170,9 +172,11 @@ ConfigurationEditDialog::ConfigurationEditDialog(Configuration& info, QWidget* p
setSizeGripEnabled(true); setSizeGripEnabled(true);
restoreGeometry(g_last_geometry);
Init(info); Init(info);
m_geometry_restored = restoreGeometry(g_last_geometry);
if (!m_geometry_restored) {
GrowToFitContents();
}
} }
QByteArray ConfigurationEditDialog::g_last_geometry; QByteArray ConfigurationEditDialog::g_last_geometry;
@@ -248,7 +252,7 @@ void ConfigurationEditDialog::Init(const Configuration& info) {
info.audio_input_device); info.audio_input_device);
} }
microphone->setCurrentIndex(microphone->findData(info.audio_input_device)); microphone->setCurrentIndex(microphone->findData(info.audio_input_device));
ListInit(m_ui->comboBox_screen_resolution, info.screen_resolution); m_ui->comboBox_screen_resolution->setCurrentText(info.screen_resolution);
ListInit(m_ui->comboBox_present_mode, info.present_mode); ListInit(m_ui->comboBox_present_mode, info.present_mode);
m_ui->comboBox_gpu->clear(); m_ui->comboBox_gpu->clear();
m_ui->comboBox_gpu->addItem(tr("Auto")); m_ui->comboBox_gpu->addItem(tr("Auto"));
@@ -285,6 +289,7 @@ void ConfigurationEditDialog::Init(const Configuration& info) {
m_ui->checkBox_fullscreen->setChecked(info.fullscreen_enabled); m_ui->checkBox_fullscreen->setChecked(info.fullscreen_enabled);
m_ui->checkBox_hdr->setChecked(info.hdr_enabled); m_ui->checkBox_hdr->setChecked(info.hdr_enabled);
m_ui->checkBox_hide_cursor->setChecked(info.hide_cursor_enabled); m_ui->checkBox_hide_cursor->setChecked(info.hide_cursor_enabled);
m_ui->checkBox_stretch->setChecked(info.stretch_enabled);
m_ui->checkBox_readback->setChecked(info.readback_linear_images); m_ui->checkBox_readback->setChecked(info.readback_linear_images);
m_ui->checkBox_readback_tiled->setChecked(info.readback_tiled_images); m_ui->checkBox_readback_tiled->setChecked(info.readback_tiled_images);
m_ui->checkBox_sync_raw_image_buffers->setChecked(info.sync_raw_image_buffers); m_ui->checkBox_sync_raw_image_buffers->setChecked(info.sync_raw_image_buffers);
@@ -413,8 +418,46 @@ void ConfigurationEditDialog::SetGlobalSettings(const QStringList& dirs, const Q
m_game_dirs_group->setVisible(true); m_game_dirs_group->setVisible(true);
m_ui->controller_group->setVisible(true); m_ui->controller_group->setVisible(true);
update_game_directory_buttons(); update_game_directory_buttons();
if (!m_geometry_restored) {
GrowToFitContents();
}
}
void ConfigurationEditDialog::MakeTabsScrollable() {
auto* tabs = m_ui->settings_tabs;
for (int i = 0; i < tabs->count(); i++) {
auto* page = tabs->widget(i);
auto title = tabs->tabText(i);
auto* scroll = new QScrollArea;
scroll->setWidgetResizable(true);
scroll->setFrameShape(QFrame::NoFrame);
tabs->removeTab(i);
scroll->setWidget(page);
tabs->insertTab(i, scroll, title);
}
tabs->setCurrentIndex(0);
}
void ConfigurationEditDialog::GrowToFitContents() {
layout()->activate(); layout()->activate();
resize(size().expandedTo(minimumSizeHint())); auto* tabs = m_ui->settings_tabs;
QSize content;
for (int i = 0; i < tabs->count(); i++) {
content = content.expandedTo(
static_cast<QScrollArea*>(tabs->widget(i))->widget()->minimumSizeHint());
}
const QSize chrome = size() - tabs->currentWidget()->size();
resize(size().expandedTo(content + chrome).boundedTo(screen()->availableGeometry().size()));
}
void ConfigurationEditDialog::ShowTab(QWidget* page) {
auto* tabs = m_ui->settings_tabs;
for (int i = 0; i < tabs->count(); i++) {
if (tabs->widget(i)->isAncestorOf(page)) {
tabs->setCurrentIndex(i);
return;
}
}
} }
QString ConfigurationEditDialog::GetAddonsDirectory() const { QString ConfigurationEditDialog::GetAddonsDirectory() const {
@@ -474,13 +517,14 @@ static void UpdateInfo(Configuration& info, Ui::ConfigurationEditDialog& ui, boo
info.controller.keyboard_player = ui.comboBox_keyboard_player->currentData().toInt(); info.controller.keyboard_player = ui.comboBox_keyboard_player->currentData().toInt();
} }
info.screen_resolution = info.screen_resolution =
TextToEnum<Configuration::Resolution>(ui.comboBox_screen_resolution->currentText()); Configuration::NormalizeResolution(ui.comboBox_screen_resolution->currentText());
info.present_mode = info.present_mode =
TextToEnum<Configuration::PresentMode>(ui.comboBox_present_mode->currentText()); TextToEnum<Configuration::PresentMode>(ui.comboBox_present_mode->currentText());
info.gpu_index = ui.comboBox_gpu->currentIndex() - 1; info.gpu_index = ui.comboBox_gpu->currentIndex() - 1;
info.fullscreen_enabled = ui.checkBox_fullscreen->isChecked(); info.fullscreen_enabled = ui.checkBox_fullscreen->isChecked();
info.hdr_enabled = ui.checkBox_hdr->isChecked(); info.hdr_enabled = ui.checkBox_hdr->isChecked();
info.hide_cursor_enabled = ui.checkBox_hide_cursor->isChecked(); info.hide_cursor_enabled = ui.checkBox_hide_cursor->isChecked();
info.stretch_enabled = ui.checkBox_stretch->isChecked();
info.readback_linear_images = ui.checkBox_readback->isChecked(); info.readback_linear_images = ui.checkBox_readback->isChecked();
info.readback_tiled_images = ui.checkBox_readback_tiled->isChecked(); info.readback_tiled_images = ui.checkBox_readback_tiled->isChecked();
info.sync_raw_image_buffers = ui.checkBox_sync_raw_image_buffers->isChecked(); info.sync_raw_image_buffers = ui.checkBox_sync_raw_image_buffers->isChecked();
@@ -518,7 +562,7 @@ void ConfigurationEditDialog::save() {
for (auto* field: {m_ui->lineEdit_shader_log_folder, m_ui->lineEdit_printf_file, for (auto* field: {m_ui->lineEdit_shader_log_folder, m_ui->lineEdit_printf_file,
m_ui->lineEdit_cmd_dump_folder}) { m_ui->lineEdit_cmd_dump_folder}) {
if (field->isEnabled() && field->text().isEmpty()) { if (field->isEnabled() && field->text().isEmpty()) {
m_ui->settings_tabs->setCurrentWidget(m_ui->debug_tab); ShowTab(m_ui->debug_tab);
field->setFocus(); field->setFocus();
break; break;
} }
@@ -540,6 +584,16 @@ void ConfigurationEditDialog::save() {
tr("User ID cannot be 254 (everyone) or 255 (system)")); tr("User ID cannot be 254 (everyone) or 255 (system)"));
return; return;
} }
if (Configuration::NormalizeResolution(m_ui->comboBox_screen_resolution->currentText())
.isEmpty()) {
ShowTab(m_ui->settings_tab);
m_ui->comboBox_screen_resolution->setFocus();
QMessageBox::critical(this, tr("Save failed"),
tr("Screen resolution must be WIDTHxHEIGHT, each between %1 and %2")
.arg(Configuration::MIN_SCREEN_SIZE)
.arg(Configuration::MAX_SCREEN_SIZE));
return;
}
UpdateInfo(m_info, *m_ui, m_global_settings); UpdateInfo(m_info, *m_ui, m_global_settings);
+4 -2
View File
@@ -134,7 +134,8 @@ void MainDialogPrivate::Setup(MainDialog* main_dialog) {
m_ui->close_terminal->setVisible(false); // The emulator runs without a terminal. m_ui->close_terminal->setVisible(false); // The emulator runs without a terminal.
#endif #endif
main_dialog->setWindowFlags(Qt::Dialog /*| Qt::MSWindowsFixedSizeDialogHint*/); main_dialog->setWindowFlags(Qt::Dialog | Qt::WindowMinMaxButtonsHint |
Qt::WindowCloseButtonHint);
connect(main_dialog, &MainDialog::Start, this, &MainDialogPrivate::FindInterpreter, connect(main_dialog, &MainDialog::Start, this, &MainDialogPrivate::FindInterpreter,
Qt::QueuedConnection); Qt::QueuedConnection);
@@ -240,7 +241,7 @@ static void AddFlag(QStringList& args, bool enabled, const char* name) {
static QStringList CreateEmulatorArgs(const Configuration& info) { static QStringList CreateEmulatorArgs(const Configuration& info) {
QStringList args; QStringList args;
auto r = EnumToText(info.screen_resolution).split('x'); auto r = Configuration::NormalizeResolution(info.screen_resolution).split('x');
if (r.size() != 2) { if (r.size() != 2) {
return {}; return {};
@@ -266,6 +267,7 @@ static QStringList CreateEmulatorArgs(const Configuration& info) {
AddFlag(args, info.fullscreen_enabled, "--fullscreen"); AddFlag(args, info.fullscreen_enabled, "--fullscreen");
AddFlag(args, info.hdr_enabled, "--hdr"); AddFlag(args, info.hdr_enabled, "--hdr");
AddFlag(args, info.hide_cursor_enabled, "--hide-cursor"); AddFlag(args, info.hide_cursor_enabled, "--hide-cursor");
AddFlag(args, info.stretch_enabled, "--stretch");
AddFlag(args, info.readback_linear_images, "--readback-linear-images"); AddFlag(args, info.readback_linear_images, "--readback-linear-images");
AddFlag(args, info.readback_tiled_images, "--readback-tiled-images"); AddFlag(args, info.readback_tiled_images, "--readback-tiled-images");
AddFlag(args, info.sync_raw_image_buffers, "--sync-raw-image-buffers"); AddFlag(args, info.sync_raw_image_buffers, "--sync-raw-image-buffers");
+55 -10
View File
@@ -6,6 +6,7 @@
#include "libs/ajm/decoder.h" #include "libs/ajm/decoder.h"
#include "libs/ajm/mp3_decoder.h" #include "libs/ajm/mp3_decoder.h"
#include "libs/ajm/opus_decoder.h" #include "libs/ajm/opus_decoder.h"
#include "libs/ajm/resampler.h"
#include "libs/audio.h" #include "libs/audio.h"
#include "libs/errno.h" #include "libs/errno.h"
#include "libs/libs.h" #include "libs/libs.h"
@@ -63,12 +64,6 @@ struct AjmSidebandMFrame {
uint32_t reserved; uint32_t reserved;
}; };
struct AjmSidebandResampleInfo {
float ratio;
int32_t num_samples;
uint32_t reserved[8];
};
struct AjmGetStatisticsResult { struct AjmGetStatisticsResult {
AjmSidebandResult result; AjmSidebandResult result;
float engine_usage_batch; float engine_usage_batch;
@@ -104,6 +99,8 @@ constexpr uint64_t AJM_FLAG_RUN_GET_CODEC_INFO = 1ull << 11u;
constexpr uint64_t AJM_FLAG_RUN_MULTIPLE_FRAMES = 1ull << 12u; constexpr uint64_t AJM_FLAG_RUN_MULTIPLE_FRAMES = 1ull << 12u;
constexpr uint64_t AJM_FLAG_CONTROL_RESET = 1ull << 13u; constexpr uint64_t AJM_FLAG_CONTROL_RESET = 1ull << 13u;
constexpr uint64_t AJM_FLAG_CONTROL_INITIALIZE = 1ull << 14u; constexpr uint64_t AJM_FLAG_CONTROL_INITIALIZE = 1ull << 14u;
constexpr uint64_t AJM_FLAG_CONTROL_RESAMPLE = 1ull << 15u;
constexpr uint64_t AJM_FLAG_CONTROL_RESAMPLE_EX = 1ull << 16u;
constexpr uint64_t AJM_FLAG_SIDEBAND_RESAMPLE_INFO = 1ull << 44u; constexpr uint64_t AJM_FLAG_SIDEBAND_RESAMPLE_INFO = 1ull << 44u;
constexpr uint64_t AJM_FLAG_SIDEBAND_GAPLESS = 1ull << 45u; constexpr uint64_t AJM_FLAG_SIDEBAND_GAPLESS = 1ull << 45u;
constexpr uint64_t AJM_FLAG_SIDEBAND_FORMAT = 1ull << 46u; constexpr uint64_t AJM_FLAG_SIDEBAND_FORMAT = 1ull << 46u;
@@ -177,6 +174,7 @@ struct AjmInstanceState {
uint64_t flags = 0; uint64_t flags = 0;
AjmGaplessState gapless; AjmGaplessState gapless;
std::unique_ptr<AjmDecoder> decoder; std::unique_ptr<AjmDecoder> decoder;
AjmResampler resampler;
}; };
static std::mutex g_ajm_instances_mutex; static std::mutex g_ajm_instances_mutex;
@@ -358,7 +356,7 @@ static void AjmWriteSideband(uint64_t flags, void* sideband_output, size_t sideb
offset + AJM_SIDEBAND_RESAMPLE_INFO_SIZE <= sideband_output_size) { offset + AJM_SIDEBAND_RESAMPLE_INFO_SIZE <= sideband_output_size) {
auto* info = reinterpret_cast<AjmSidebandResampleInfo*>( auto* info = reinterpret_cast<AjmSidebandResampleInfo*>(
static_cast<uint8_t*>(sideband_output) + offset); static_cast<uint8_t*>(sideband_output) + offset);
info->ratio = 1.0f; *info = decode_result.resample_info;
offset += AJM_SIDEBAND_RESAMPLE_INFO_SIZE; offset += AJM_SIDEBAND_RESAMPLE_INFO_SIZE;
} }
@@ -425,6 +423,12 @@ static AjmDecodeResult AjmDecodeInstance(uint32_t instance, const void* input, s
return result; return result;
} }
// The resampler requires one complete decoded packet per decoder call.
if (state->codec == static_cast<uint32_t>(AjmCodec::DecOpus) &&
(state->flags & AJM_INSTANCE_FLAG_RESAMPLE) != 0) {
return state->resampler.Decode(*state->decoder, state->flags, input, input_size, output,
output_size, multiple_frames, &state->gapless);
}
return state->decoder->Decode(input, input_size, output, output_size, multiple_frames, return state->decoder->Decode(input, input_size, output, output_size, multiple_frames,
&state->gapless); &state->gapless);
} }
@@ -514,6 +518,32 @@ static AjmDecodeResult AjmControlInstance(uint32_t instance, uint64_t flags,
sideband_input = static_cast<const uint8_t*>(sideband_input) + AJM_SIDEBAND_GAPLESS_SIZE; sideband_input = static_cast<const uint8_t*>(sideband_input) + AJM_SIDEBAND_GAPLESS_SIZE;
sideband_input_size -= AJM_SIDEBAND_GAPLESS_SIZE; sideband_input_size -= AJM_SIDEBAND_GAPLESS_SIZE;
} }
for (const auto flag : {AJM_FLAG_CONTROL_RESAMPLE, AJM_FLAG_CONTROL_RESAMPLE_EX}) {
if ((flags & flag) == 0) {
continue;
}
const bool extended = flag == AJM_FLAG_CONTROL_RESAMPLE_EX;
const size_t size = extended ? 12 : 8;
if (sideband_input == nullptr || sideband_input_size < size ||
(state->flags & AJM_INSTANCE_FLAG_RESAMPLE) == 0) {
result.result = AJM_RESULT_INVALID_PARAMETER;
return result;
}
float ratio, change = 0;
uint32_t resample_flags;
const auto* data = static_cast<const uint8_t*>(sideband_input);
std::memcpy(&ratio, data, sizeof(ratio));
if (extended) {
std::memcpy(&change, data + sizeof(ratio), sizeof(change));
}
std::memcpy(&resample_flags, data + size - sizeof(resample_flags), sizeof(resample_flags));
result.result = state->resampler.SetParameters(ratio, change, resample_flags);
if (result.result != OK) {
return result;
}
sideband_input = data + size;
sideband_input_size -= size;
}
if ((flags & AJM_FLAG_CONTROL_RESET) != 0) { if ((flags & AJM_FLAG_CONTROL_RESET) != 0) {
state->gapless.Reset(); state->gapless.Reset();
decoder->Reset(); decoder->Reset();
@@ -524,6 +554,7 @@ static AjmDecodeResult AjmControlInstance(uint32_t instance, uint64_t flags,
result = decoder->Initialize(sideband_input, sideband_input_size); result = decoder->Initialize(sideband_input, sideband_input_size);
} }
result.resample_info = state->resampler.GetInfo();
return result; return result;
} }
@@ -572,6 +603,7 @@ static AjmSidebandFormat AjmGetInstanceFormat(uint32_t instance,
if (out_result != nullptr) { if (out_result != nullptr) {
*out_result = state->decoder->MakeResult(); *out_result = state->decoder->MakeResult();
out_result->format = state->decoder->GetFormat(); out_result->format = state->decoder->GetFormat();
out_result->resample_info = state->resampler.GetInfo();
} }
return state->decoder->GetFormat(); return state->decoder->GetFormat();
} }
@@ -921,7 +953,13 @@ int KYTY_SYSV_ABI AjmBatchJobSetResampleParameters(AjmBatchInfo* info, uint32_t
float ratio, uint32_t flags, void* result) { float ratio, uint32_t flags, void* result) {
PRINT_NAME(); PRINT_NAME();
EXIT_NOT_IMPLEMENTED(info == nullptr); EXIT_NOT_IMPLEMENTED(info == nullptr);
AjmWriteResult(result, AJM_SIDEBAND_RESULT_SIZE); const struct {
float ratio;
uint32_t flags;
} params {ratio, flags};
const auto decoded = AjmControlInstance(instance, AJM_FLAG_CONTROL_RESAMPLE, &params,
sizeof(params), nullptr, nullptr);
AjmWriteResult(result, AJM_SIDEBAND_RESULT_SIZE, decoded);
LOGF("\t instance = 0x%08" PRIx32 ", ratio = %f, flags = 0x%08" PRIx32 "\n", instance, LOGF("\t instance = 0x%08" PRIx32 ", ratio = %f, flags = 0x%08" PRIx32 "\n", instance,
static_cast<double>(ratio), flags); static_cast<double>(ratio), flags);
return AjmAppendJob(info, AJM_JOB_SET_RESAMPLE_PARAMETERS_SIZE, "set-resample"); return AjmAppendJob(info, AJM_JOB_SET_RESAMPLE_PARAMETERS_SIZE, "set-resample");
@@ -933,7 +971,14 @@ int KYTY_SYSV_ABI AjmBatchJobSetResampleParametersEx(AjmBatchInfo* info, uint32_
void* result) { void* result) {
PRINT_NAME(); PRINT_NAME();
EXIT_NOT_IMPLEMENTED(info == nullptr); EXIT_NOT_IMPLEMENTED(info == nullptr);
AjmWriteResult(result, AJM_SIDEBAND_RESULT_SIZE); const struct {
float ratio;
float change;
uint32_t flags;
} params {ratio_start, ratio_change_per_sample, flags};
const auto decoded = AjmControlInstance(instance, AJM_FLAG_CONTROL_RESAMPLE_EX, &params,
sizeof(params), nullptr, nullptr);
AjmWriteResult(result, AJM_SIDEBAND_RESULT_SIZE, decoded);
LOGF("\t instance = 0x%08" PRIx32 ", ratio_start = %f, ratio_change = %f, flags = 0x%08" PRIx32 LOGF("\t instance = 0x%08" PRIx32 ", ratio_start = %f, ratio_change = %f, flags = 0x%08" PRIx32
"\n", "\n",
instance, static_cast<double>(ratio_start), static_cast<double>(ratio_change_per_sample), instance, static_cast<double>(ratio_start), static_cast<double>(ratio_change_per_sample),
@@ -952,7 +997,7 @@ int KYTY_SYSV_ABI AjmBatchJobGetResampleInfo(AjmBatchInfo* info, uint32_t instan
if (result != nullptr) { if (result != nullptr) {
auto* resample = reinterpret_cast<AjmSidebandResampleInfo*>(static_cast<uint8_t*>(result) + auto* resample = reinterpret_cast<AjmSidebandResampleInfo*>(static_cast<uint8_t*>(result) +
AJM_SIDEBAND_RESULT_SIZE); AJM_SIDEBAND_RESULT_SIZE);
resample->ratio = 1.0f; *resample = decode_result.resample_info;
} }
LOGF("\t instance = 0x%08" PRIx32 "\n", instance); LOGF("\t instance = 0x%08" PRIx32 "\n", instance);
return AjmAppendJob(info, AJM_JOB_RUN_SIZE, "get-resample-info"); return AjmAppendJob(info, AJM_JOB_RUN_SIZE, "get-resample-info");
+7
View File
@@ -56,6 +56,12 @@ enum class AjmSampleEncoding : uint32_t {
Float = 2, Float = 2,
}; };
struct AjmSidebandResampleInfo {
float ratio = 1.0f;
int32_t num_samples = 0;
uint32_t reserved[8] {};
};
struct AjmDecodeResult { struct AjmDecodeResult {
int32_t result = OK; int32_t result = OK;
int32_t internal_result = OK; int32_t internal_result = OK;
@@ -65,6 +71,7 @@ struct AjmDecodeResult {
uint32_t frames = 0; uint32_t frames = 0;
uint32_t frames_per_packet = 0; uint32_t frames_per_packet = 0;
AjmSidebandFormat format {}; AjmSidebandFormat format {};
AjmSidebandResampleInfo resample_info {};
}; };
constexpr int32_t AJM_RESULT_NOT_INITIALIZED = 0x00000001; constexpr int32_t AJM_RESULT_NOT_INITIALIZED = 0x00000001;
+182
View File
@@ -0,0 +1,182 @@
#pragma once
#include "libs/ajm/decoder.h"
#include <algorithm>
#include <cmath>
#include <cstring>
#include <vector>
namespace Libs::Audio::Ajm {
constexpr uint64_t AJM_INSTANCE_FLAG_GAPLESS_LOOP = 1ull << 10u;
constexpr uint64_t AJM_INSTANCE_FLAG_RESAMPLE = 1ull << 12u;
constexpr uint64_t AJM_INSTANCE_FLAG_SEAMLESS_LOOP = 1ull << 13u;
constexpr uint32_t AJM_RESAMPLE_FLAG_RESET = 1u;
constexpr uint32_t AJM_RESAMPLE_FLAG_END = 2u;
constexpr uint32_t AJM_RESAMPLE_FLAG_IGNORE_RATIO_PARAMETER = 8u;
class AjmResampler {
public:
int32_t SetParameters(float ratio, float change, uint32_t flags) {
if ((flags & AJM_RESAMPLE_FLAG_IGNORE_RATIO_PARAMETER) == 0 &&
(!std::isfinite(ratio) || ratio < 0 || ratio > 4 || !std::isfinite(change))) {
return AJM_RESULT_INVALID_PARAMETER;
}
if ((flags & AJM_RESAMPLE_FLAG_RESET) != 0) {
m_pcm.clear();
m_position = 0;
m_end = false;
}
if ((flags & AJM_RESAMPLE_FLAG_IGNORE_RATIO_PARAMETER) == 0) {
m_ratio = ratio;
m_change = std::abs(change) < 0.000001f ? 0 : change;
}
m_end |= (flags & AJM_RESAMPLE_FLAG_END) != 0;
return OK;
}
[[nodiscard]] AjmSidebandResampleInfo GetInfo() const {
AjmSidebandResampleInfo info;
info.ratio = static_cast<float>(m_ratio);
info.num_samples = m_end && m_position >= Samples()
? -1
: static_cast<int32_t>(std::ceil(Samples() - m_position));
return info;
}
AjmDecodeResult Decode(AjmDecoder& decoder, uint64_t flags, const void* input,
size_t input_size, void* output, size_t output_size,
bool multiple_frames, AjmGaplessState* gapless) {
auto result = decoder.MakeResult();
if (result.format.channel_num == 0) {
return decoder.Decode(input, input_size, output, output_size, multiple_frames, gapless);
}
bool stop_decoding = false;
for (;;) {
const auto format = decoder.GetFormat();
const auto encoding = static_cast<AjmSampleEncoding>(format.sample_encoding);
const auto sample_bytes = format.channel_num * AjmBytesPerSample(encoding);
if (!m_pcm.empty() && sample_bytes != m_sample_bytes) {
result.result = AJM_RESULT_INVALID_PARAMETER;
break;
}
if (output == nullptr || output_size - result.output_written < sample_bytes) {
if (m_position < Samples() || result.input_consumed < input_size) {
result.result |= AJM_RESULT_NOT_ENOUGH_ROOM;
}
break;
}
const auto index = static_cast<size_t>(m_position);
const auto fraction = m_position - static_cast<double>(index);
const bool need_next = fraction != 0 && index + 1 >= Samples();
if (index >= Samples() || need_next) {
Compact();
if (!stop_decoding && input != nullptr && result.input_consumed < input_size &&
(gapless == nullptr || !gapless->IsEnd())) {
// A decode job can produce up to six 20 ms Opus frames in one packet.
const auto channels = std::max<uint32_t>(format.channel_num, flags & 0x7fu);
m_frame.resize(5760 * channels * AjmBytesPerSample(encoding));
auto decoded =
decoder.Decode(static_cast<const uint8_t*>(input) + result.input_consumed,
input_size - result.input_consumed, m_frame.data(),
m_frame.size(), false, gapless);
result.input_consumed += decoded.input_consumed;
result.frames += decoded.frames;
result.frames_per_packet = decoded.frames_per_packet;
result.total_decoded_samples = decoded.total_decoded_samples;
result.format = decoded.format;
result.result |= decoded.result;
result.internal_result = decoded.internal_result;
m_sample_bytes = decoded.format.channel_num * AjmBytesPerSample(encoding);
m_pcm.insert(m_pcm.end(), m_frame.begin(),
m_frame.begin() + decoded.output_written);
stop_decoding =
!multiple_frames || decoded.result != OK || decoded.input_consumed == 0;
if (gapless != nullptr && gapless->IsEnd() &&
(flags & AJM_INSTANCE_FLAG_GAPLESS_LOOP) != 0) {
gapless->Reset();
stop_decoding |= (flags & AJM_INSTANCE_FLAG_SEAMLESS_LOOP) == 0;
}
continue;
}
if (!m_end || m_position >= Samples()) {
if (!m_end && !stop_decoding && (gapless == nullptr || !gapless->IsEnd())) {
result.result |= AJM_RESULT_PARTIAL_INPUT;
}
break;
}
}
const auto current = static_cast<size_t>(m_position);
const auto next = std::min(current + 1, Samples() - 1);
auto* dst = static_cast<uint8_t*>(output) + result.output_written;
const auto* a = m_pcm.data() + current * sample_bytes;
const auto* b = m_pcm.data() + next * sample_bytes;
const auto weight = m_position - static_cast<double>(current);
if (weight == 0) {
std::memcpy(dst, a, sample_bytes);
} else {
switch (encoding) {
case AjmSampleEncoding::S16:
Interpolate<int16_t>(dst, a, b, format.channel_num, weight);
break;
case AjmSampleEncoding::S32:
Interpolate<int32_t>(dst, a, b, format.channel_num, weight);
break;
case AjmSampleEncoding::Float:
Interpolate<float>(dst, a, b, format.channel_num, weight);
break;
}
}
result.output_written += sample_bytes;
m_position += m_ratio;
m_ratio = std::clamp(m_ratio + m_change, 0.0, 4.0);
if (m_ratio == 0 || m_ratio == 4) {
m_change = 0;
}
}
Compact();
result.resample_info = GetInfo();
return result;
}
private:
template <typename T>
static void Interpolate(uint8_t* dst, const uint8_t* a, const uint8_t* b, uint32_t channels,
double weight) {
for (uint32_t channel = 0; channel < channels; ++channel) {
T first, second;
std::memcpy(&first, a + channel * sizeof(T), sizeof(T));
std::memcpy(&second, b + channel * sizeof(T), sizeof(T));
const auto value =
static_cast<T>(first + (static_cast<double>(second) - first) * weight);
std::memcpy(dst + channel * sizeof(T), &value, sizeof(T));
}
}
[[nodiscard]] size_t Samples() const {
return m_sample_bytes == 0 ? 0 : m_pcm.size() / m_sample_bytes;
}
void Compact() {
const auto consumed = std::min(static_cast<size_t>(m_position), Samples());
const auto bytes = consumed * m_sample_bytes;
if (bytes != 0) {
std::memmove(m_pcm.data(), m_pcm.data() + bytes, m_pcm.size() - bytes);
m_pcm.resize(m_pcm.size() - bytes);
m_position -= static_cast<double>(consumed);
}
}
std::vector<uint8_t> m_pcm;
std::vector<uint8_t> m_frame;
size_t m_sample_bytes = 0;
double m_position = 0;
double m_ratio = 1;
double m_change = 0;
bool m_end = false;
};
} // namespace Libs::Audio::Ajm
+13
View File
@@ -519,7 +519,20 @@ void GameController::SetDevices(int active_id) {
m_trigger_state = {}; m_trigger_state = {};
} }
// Input that changes no button or touch contact updates the newest unread sample, so a burst of
// stick or sensor events between two reads cannot push unread button or touch changes out.
void GameController::AddState() { void GameController::AddState() {
if (m_states_num != 0) {
const auto newest = (m_first_state + m_states_num - 1) % STATES_MAX;
auto& last = m_states[newest];
if (!m_obtained[newest] && last.buttons == m_state.buttons &&
last.touch[0].down == m_state.touch[0].down &&
last.touch[1].down == m_state.touch[1].down) {
last = m_state;
return;
}
}
if (m_states_num >= STATES_MAX) { if (m_states_num >= STATES_MAX) {
m_states_num = STATES_MAX - 1; m_states_num = STATES_MAX - 1;
m_first_state = (m_first_state + 1) % STATES_MAX; m_first_state = (m_first_state + 1) % STATES_MAX;
+98 -67
View File
@@ -13,6 +13,7 @@
#include <atomic> #include <atomic>
#include <cmath> #include <cmath>
#include <cstring> #include <cstring>
#include <span>
#include <vector> #include <vector>
namespace Libs::Audio { namespace Libs::Audio {
@@ -170,15 +171,10 @@ static std::atomic_uint64_t g_audioout2_next_context {1};
static std::atomic_uint64_t g_audioout2_next_port {1}; static std::atomic_uint64_t g_audioout2_next_port {1};
static AudioOut2UserHandle g_audioout2_next_user = 1; static AudioOut2UserHandle g_audioout2_next_user = 1;
struct AudioOut2ContextState { static constexpr uint32_t AUDIOOUT2_CHANNEL_PORTS_MAX = 32;
bool used = false; static constexpr uint32_t AUDIOOUT2_OBJECT_PORTS_MAX = 512;
AudioOut2ContextHandle handle = 0; static constexpr uint32_t AUDIOOUT2_PORT_SLOT_BITS = 10;
uint32_t queue_depth = 4; static constexpr uint32_t AUDIOOUT2_CONTEXT_SLOT_BITS = 4;
uint32_t queued = 0;
uint32_t num_grains = 512;
uint64_t last_update = 0;
int object_audio_handle = 0;
};
struct AudioOut2PortStateEntry { struct AudioOut2PortStateEntry {
bool used = false; bool used = false;
@@ -196,6 +192,19 @@ struct AudioOut2PortStateEntry {
bool attributes_locked = false; bool attributes_locked = false;
std::vector<uint8_t> pcm_data; std::vector<uint8_t> pcm_data;
}; };
struct AudioOut2ContextState {
bool used = false;
AudioOut2ContextHandle handle = 0;
uint32_t queue_depth = 4;
uint32_t queued = 0;
uint32_t num_grains = 512;
uint64_t last_update = 0;
int object_audio_handle = 0;
uint32_t max_ports = 0;
// Channel slots precede object slots; each partition has its own creation limit.
std::vector<AudioOut2PortStateEntry> ports;
};
struct AudioOut2SpeakerArrayState { struct AudioOut2SpeakerArrayState {
bool used = false; bool used = false;
uint32_t num_speakers = 0; uint32_t num_speakers = 0;
@@ -223,13 +232,16 @@ struct AudioOut2Submission {
static Common::Mutex g_audioout2_state_mutex; static Common::Mutex g_audioout2_state_mutex;
static std::array<AudioOut2ContextState, 16> g_audioout2_contexts; static std::array<AudioOut2ContextState, 16> g_audioout2_contexts;
static std::array<AudioOut2Submission, 16> g_audioout2_submissions; static std::array<AudioOut2Submission, 16> g_audioout2_submissions;
static std::array<AudioOut2PortStateEntry, 256> g_audioout2_ports;
static std::vector<AudioOut2UserHandle> g_audioout2_users; static std::vector<AudioOut2UserHandle> g_audioout2_users;
static Common::Mutex g_audioout2_speaker_array_mutex; static Common::Mutex g_audioout2_speaker_array_mutex;
static std::array<AudioOut2SpeakerArrayState, 32> g_audioout2_speaker_arrays; static std::array<AudioOut2SpeakerArrayState, 32> g_audioout2_speaker_arrays;
static Common::Mutex g_audioout2_latency_mutex; static Common::Mutex g_audioout2_latency_mutex;
static std::array<AudioOut2LatencyState, 16> g_audioout2_latencies; static std::array<AudioOut2LatencyState, 16> g_audioout2_latencies;
static_assert(AUDIOOUT2_CHANNEL_PORTS_MAX + AUDIOOUT2_OBJECT_PORTS_MAX <=
(1u << AUDIOOUT2_PORT_SLOT_BITS));
static_assert(g_audioout2_contexts.size() == (1u << AUDIOOUT2_CONTEXT_SLOT_BITS));
static constexpr int AUDIO_OUT2_ERROR_NOT_READY = -2144960504; /* 0x80268008 */ static constexpr int AUDIO_OUT2_ERROR_NOT_READY = -2144960504; /* 0x80268008 */
static constexpr int AUDIO_OUT2_ERROR_PORT_FULL = -2144960494; /* 0x80268012 */ static constexpr int AUDIO_OUT2_ERROR_PORT_FULL = -2144960494; /* 0x80268012 */
static constexpr int AUDIO_OUT2_ERROR_INVALID_PARAM = -2144960511; /* 0x80268001 */ static constexpr int AUDIO_OUT2_ERROR_INVALID_PARAM = -2144960511; /* 0x80268001 */
@@ -262,6 +274,11 @@ static AudioOut2Submission& audioout2_submission(const AudioOut2ContextState& co
return g_audioout2_submissions[&context - g_audioout2_contexts.data()]; return g_audioout2_submissions[&context - g_audioout2_contexts.data()];
} }
// Ticks of a sixth of a microsecond: one 48 kHz sample lasts exactly 125 of them.
static uint64_t audioout2_clock() {
return LibKernel::KernelGetProcessTime() * 6;
}
static uint32_t audioout2_grain_micros(uint32_t grains) { static uint32_t audioout2_grain_micros(uint32_t grains) {
const auto sample_count = (grains == 0 ? 512u : grains); const auto sample_count = (grains == 0 ? 512u : grains);
return std::max<uint32_t>((sample_count * 1000000u) / 48000u, 1000u); return std::max<uint32_t>((sample_count * 1000000u) / 48000u, 1000u);
@@ -331,49 +348,51 @@ static void audioout2_update_context_locked(AudioOut2ContextState* state) {
return; return;
} }
const auto now = LibKernel::KernelGetProcessTime(); const auto now = audioout2_clock();
if (state->last_update == 0 || state->queued == 0) { if (state->last_update == 0 || state->queued == 0) {
state->last_update = now; state->last_update = now;
return; return;
} }
if (now <= state->last_update) {
const auto grain_micros = static_cast<uint64_t>(audioout2_grain_micros(state->num_grains));
if (now <= state->last_update || grain_micros == 0) {
return; return;
} }
const auto elapsed = now - state->last_update; const auto grain = uint64_t {state->num_grains} * 125;
const auto drained = std::min<uint64_t>(state->queued, elapsed / grain_micros); const auto drained = std::min<uint64_t>(state->queued, (now - state->last_update) / grain);
if (drained == 0) { if (drained == 0) {
return; return;
} }
state->queued -= static_cast<uint32_t>(drained); state->queued -= static_cast<uint32_t>(drained);
state->last_update += drained * grain_micros; state->last_update += drained * grain;
if (state->queued == 0) { if (state->queued == 0) {
state->last_update = now; state->last_update = now;
} }
} }
static AudioOut2PortStateEntry* audioout2_find_port_locked(AudioOut2PortHandle port) { static AudioOut2PortStateEntry* audioout2_find_port_locked(AudioOut2PortHandle port) {
for (auto& state: g_audioout2_ports) { const auto context_slot =
if (state.used && state.handle == port) { (port >> AUDIOOUT2_PORT_SLOT_BITS) & ((1u << AUDIOOUT2_CONTEXT_SLOT_BITS) - 1u);
return &state; const auto port_slot = port & ((1u << AUDIOOUT2_PORT_SLOT_BITS) - 1u);
} auto& context = g_audioout2_contexts[context_slot];
if (context.used && port_slot < context.ports.size()) {
auto& state = context.ports[port_slot];
if (state.used && state.handle == port) return &state;
} }
return nullptr; return nullptr;
} }
static size_t audioout2_pcm_size(const AudioOut2PortStateEntry& state) { static size_t audioout2_pcm_size(const AudioOut2PortStateEntry& state) {
const auto bytes_per_sample = (state.data_format & 0x7fu) == 1 ? sizeof(int16_t) : sizeof(float); const auto bytes_per_sample =
(state.data_format & 0x7fu) == 1 ? sizeof(int16_t) : sizeof(float);
return static_cast<size_t>(state.samples_num) * return static_cast<size_t>(state.samples_num) *
audioout2_data_format_channels(state.data_format) * bytes_per_sample; audioout2_data_format_channels(state.data_format) * bytes_per_sample;
} }
static bool audioout2_context_has_queueable_device(const AudioOut2ContextState& context) { static bool audioout2_context_has_queueable_device(const AudioOut2ContextState& context) {
for (const auto& state: g_audioout2_ports) { for (const auto& state: context.ports) {
if (state.used && state.context == context.handle && !state.pcm_data.empty()) { if (state.used && !state.pcm_data.empty()) {
const int handle = audioout2_port_type_is_object(state.port_type) const int handle = audioout2_port_type_is_object(state.port_type)
? context.object_audio_handle ? context.object_audio_handle
: state.audio_handle; : state.audio_handle;
@@ -427,18 +446,21 @@ static void audioout2_queue_context_audio(AudioOut2ContextHandle ctx, AudioOut2S
out.object_mix.clear(); out.object_mix.clear();
std::vector<AudioInternal::OutputParam> params; std::vector<AudioInternal::OutputParam> params;
params.reserve(AudioInternal::OUT_PORTS_MAX); params.reserve(AudioInternal::OUT_PORTS_MAX);
for (const auto& state: g_audioout2_ports) { // A port's PCM covers one grain: the push consumes it, so a port the game stops feeding
if (!state.used || state.context != ctx || state.pcm_data.empty()) { // falls silent.
for (auto& state: context->ports) {
if (!state.used || state.pcm_data.empty()) {
continue; continue;
} }
if (audioout2_port_type_is_object(state.port_type)) { if (audioout2_port_type_is_object(state.port_type)) {
audioout2_mix_object(out.object_mix, context->num_grains, state); audioout2_mix_object(out.object_mix, context->num_grains, state);
} else if (state.audio_handle > 0 && params.size() < AudioInternal::OUT_PORTS_MAX) { } else if (state.audio_handle > 0 && params.size() < AudioInternal::OUT_PORTS_MAX) {
const auto i = params.size(); const auto i = params.size();
out.pcm[i] = state.pcm_data; out.pcm[i].swap(state.pcm_data);
out.gains[i] = state.gains; out.gains[i] = state.gains;
params.push_back({state.audio_handle, out.pcm[i].data(), out.gains[i].data()}); params.push_back({state.audio_handle, out.pcm[i].data(), out.gains[i].data()});
} }
state.pcm_data.clear();
} }
if (!out.object_mix.empty() && params.size() < AudioInternal::OUT_PORTS_MAX) { if (!out.object_mix.empty() && params.size() < AudioInternal::OUT_PORTS_MAX) {
params.push_back({context->object_audio_handle, out.object_mix.data()}); params.push_back({context->object_audio_handle, out.object_mix.data()});
@@ -467,22 +489,28 @@ int KYTY_SYSV_ABI AudioOut2ContextResetParam(AudioOut2ContextParam* params) {
EXIT_NOT_IMPLEMENTED(params == nullptr); EXIT_NOT_IMPLEMENTED(params == nullptr);
std::memset(params, 0, sizeof(AudioOut2ContextParam)); std::memset(params, 0, sizeof(AudioOut2ContextParam));
params->max_ports = 256; params->max_ports = 8;
params->max_object_ports = 256; params->queue_depth = 1;
params->guarantee_object_ports = 0; params->num_grains = 256;
params->queue_depth = 4;
params->num_grains = 512;
params->flags = 1;
return OK; return OK;
} }
static bool audioout2_valid_context_capacity(const AudioOut2ContextParam& params) {
return params.max_ports <= AUDIOOUT2_CHANNEL_PORTS_MAX &&
params.max_object_ports <= AUDIOOUT2_OBJECT_PORTS_MAX &&
params.guarantee_object_ports <= params.max_object_ports;
}
int KYTY_SYSV_ABI AudioOut2ContextQueryMemory(const AudioOut2ContextParam* params, int KYTY_SYSV_ABI AudioOut2ContextQueryMemory(const AudioOut2ContextParam* params,
size_t* memory_size) { size_t* memory_size) {
PRINT_NAME(); PRINT_NAME();
EXIT_NOT_IMPLEMENTED(params == nullptr); EXIT_NOT_IMPLEMENTED(params == nullptr);
EXIT_NOT_IMPLEMENTED(memory_size == nullptr); EXIT_NOT_IMPLEMENTED(memory_size == nullptr);
if (!audioout2_valid_context_capacity(*params)) {
return AUDIO_OUT2_ERROR_INVALID_PARAM;
}
const auto queue_depth = (params->queue_depth == 0 ? 4u : params->queue_depth); const auto queue_depth = (params->queue_depth == 0 ? 4u : params->queue_depth);
*memory_size = 0x10000u + static_cast<size_t>(queue_depth) * 0x590u; *memory_size = 0x10000u + static_cast<size_t>(queue_depth) * 0x590u;
@@ -498,6 +526,9 @@ int KYTY_SYSV_ABI AudioOut2ContextCreate(const AudioOut2ContextParam* params, vo
EXIT_NOT_IMPLEMENTED(params == nullptr); EXIT_NOT_IMPLEMENTED(params == nullptr);
EXIT_NOT_IMPLEMENTED(ctx == nullptr); EXIT_NOT_IMPLEMENTED(ctx == nullptr);
if (!audioout2_valid_context_capacity(*params)) {
return AUDIO_OUT2_ERROR_INVALID_PARAM;
}
const auto num_grains = params->num_grains == 0 ? 512u : params->num_grains; const auto num_grains = params->num_grains == 0 ? 512u : params->num_grains;
const int object_audio_handle = const int object_audio_handle =
@@ -524,8 +555,10 @@ int KYTY_SYSV_ABI AudioOut2ContextCreate(const AudioOut2ContextParam* params, vo
state->handle = *ctx; state->handle = *ctx;
state->queue_depth = params->queue_depth == 0 ? 4u : params->queue_depth; state->queue_depth = params->queue_depth == 0 ? 4u : params->queue_depth;
state->num_grains = num_grains; state->num_grains = num_grains;
state->last_update = LibKernel::KernelGetProcessTime(); state->last_update = audioout2_clock();
state->object_audio_handle = object_audio_handle; state->object_audio_handle = object_audio_handle;
state->max_ports = params->max_ports;
state->ports.resize(params->max_ports + params->max_object_ports);
g_audioout2_state_mutex.Unlock(); g_audioout2_state_mutex.Unlock();
LOGF("\t buffer = 0x%016" PRIx64 "\n" LOGF("\t buffer = 0x%016" PRIx64 "\n"
@@ -541,7 +574,7 @@ int KYTY_SYSV_ABI AudioOut2ContextDestroy(AudioOut2ContextHandle ctx) {
PRINT_NAME(); PRINT_NAME();
LOGF("\t ctx = 0x%016" PRIx64 "\n", ctx); LOGF("\t ctx = 0x%016" PRIx64 "\n", ctx);
std::array<int, 257> audio_handles {}; std::array<int, AUDIOOUT2_CHANNEL_PORTS_MAX + 1> audio_handles {};
size_t audio_handles_num = 0; size_t audio_handles_num = 0;
g_audioout2_state_mutex.Lock(); g_audioout2_state_mutex.Lock();
@@ -550,15 +583,12 @@ int KYTY_SYSV_ABI AudioOut2ContextDestroy(AudioOut2ContextHandle ctx) {
if (state->object_audio_handle > 0) { if (state->object_audio_handle > 0) {
audio_handles[audio_handles_num++] = state->object_audio_handle; audio_handles[audio_handles_num++] = state->object_audio_handle;
} }
*state = AudioOut2ContextState {}; for (const auto& port_state: state->ports) {
} if (port_state.used && port_state.audio_handle > 0) {
for (auto& port_state: g_audioout2_ports) {
if (port_state.used && port_state.context == ctx) {
if (port_state.audio_handle > 0 && audio_handles_num < audio_handles.size()) {
audio_handles[audio_handles_num++] = port_state.audio_handle; audio_handles[audio_handles_num++] = port_state.audio_handle;
} }
port_state = AudioOut2PortStateEntry {};
} }
*state = AudioOut2ContextState {};
} }
g_audioout2_state_mutex.Unlock(); g_audioout2_state_mutex.Unlock();
@@ -586,9 +616,7 @@ int KYTY_SYSV_ABI AudioOut2ContextAdvance(AudioOut2ContextHandle ctx) {
g_audioout2_state_mutex.Lock(); g_audioout2_state_mutex.Lock();
if (auto* state = audioout2_find_context_locked(ctx); state != nullptr) { if (auto* state = audioout2_find_context_locked(ctx); state != nullptr) {
audioout2_update_context_locked(state); audioout2_update_context_locked(state);
} for (auto& port: state->ports) {
for (auto& port: g_audioout2_ports) {
if (port.used && port.context == ctx) {
port.attributes_locked = false; port.attributes_locked = false;
} }
} }
@@ -612,7 +640,7 @@ int KYTY_SYSV_ABI AudioOut2ContextPush(AudioOut2ContextHandle ctx, uint32_t bloc
sleep_micros = audioout2_grain_micros(state->num_grains); sleep_micros = audioout2_grain_micros(state->num_grains);
if (state->queued < state->queue_depth || use_device_clock) { if (state->queued < state->queue_depth || use_device_clock) {
if (state->queued == 0) { if (state->queued == 0) {
state->last_update = LibKernel::KernelGetProcessTime(); state->last_update = audioout2_clock();
} }
if (state->queued < state->queue_depth) { if (state->queued < state->queue_depth) {
state->queued++; state->queued++;
@@ -663,19 +691,17 @@ int KYTY_SYSV_ABI AudioOut2PortCreate(AudioOut2ContextHandle ctx, const AudioOut
EXIT_NOT_IMPLEMENTED(params == nullptr); EXIT_NOT_IMPLEMENTED(params == nullptr);
EXIT_NOT_IMPLEMENTED(port == nullptr); EXIT_NOT_IMPLEMENTED(port == nullptr);
const auto next_port = g_audioout2_next_port.fetch_add(1, std::memory_order_relaxed);
const auto audio_format = audioout2_data_format_to_audio_format(params->data_format); const auto audio_format = audioout2_data_format_to_audio_format(params->data_format);
const auto audio_type = audioout2_port_type_to_audio_out_type(params->port_type); const auto audio_type = audioout2_port_type_to_audio_out_type(params->port_type);
const bool is_object = audioout2_port_type_is_object(params->port_type);
g_audioout2_state_mutex.Lock(); g_audioout2_state_mutex.Lock();
const auto* context_state = audioout2_find_context_locked(ctx); auto* context_state = audioout2_find_context_locked(ctx);
if (context_state == nullptr) { if (context_state == nullptr) {
g_audioout2_state_mutex.Unlock(); g_audioout2_state_mutex.Unlock();
return AUDIO_OUT2_ERROR_INVALID_PARAM; return AUDIO_OUT2_ERROR_INVALID_PARAM;
} }
if (audioout2_port_type_is_object(params->port_type) && if (is_object && (params->port_type != 0x100 || params->sampling_freq != 48000 ||
(params->port_type != 0x100 || context_state->object_audio_handle == 0 ||
params->sampling_freq != 48000 ||
(audio_format != AudioInternal::Format::FloatMono && (audio_format != AudioInternal::Format::FloatMono &&
audio_format != AudioInternal::Format::Signed16bitMono))) { audio_format != AudioInternal::Format::Signed16bitMono))) {
g_audioout2_state_mutex.Unlock(); g_audioout2_state_mutex.Unlock();
@@ -688,14 +714,21 @@ int KYTY_SYSV_ABI AudioOut2PortCreate(AudioOut2ContextHandle ctx, const AudioOut
g_audioout2_state_mutex.Unlock(); g_audioout2_state_mutex.Unlock();
return AUDIO_OUT2_ERROR_INVALID_PARAM; return AUDIO_OUT2_ERROR_INVALID_PARAM;
} }
AudioOut2PortStateEntry* port_state = nullptr; auto slots = std::span(context_state->ports);
for (auto& candidate: g_audioout2_ports) { slots =
if (!candidate.used) { is_object ? slots.subspan(context_state->max_ports) : slots.first(context_state->max_ports);
port_state = &candidate; const auto available = std::find_if(slots.begin(), slots.end(),
break; [](const auto& candidate) { return !candidate.used; });
if (available == slots.end()) {
g_audioout2_state_mutex.Unlock();
return AUDIO_OUT2_ERROR_PORT_FULL;
} }
} const auto serial = g_audioout2_next_port.fetch_add(1, std::memory_order_relaxed);
if (port_state != nullptr) { const auto context_slot = static_cast<uint64_t>(context_state - g_audioout2_contexts.data());
const auto port_slot = static_cast<uint64_t>(&*available - context_state->ports.data());
const auto next_port = (serial << (AUDIOOUT2_PORT_SLOT_BITS + AUDIOOUT2_CONTEXT_SLOT_BITS)) |
(context_slot << AUDIOOUT2_PORT_SLOT_BITS) | port_slot;
auto* port_state = &*available;
*port_state = AudioOut2PortStateEntry {}; *port_state = AudioOut2PortStateEntry {};
port_state->used = true; port_state->used = true;
port_state->handle = next_port; port_state->handle = next_port;
@@ -707,23 +740,19 @@ int KYTY_SYSV_ABI AudioOut2PortCreate(AudioOut2ContextHandle ctx, const AudioOut
port_state->samples_num = samples_num; port_state->samples_num = samples_num;
port_state->audio_format = audio_format; port_state->audio_format = audio_format;
port_state->gains.fill(1.0f); port_state->gains.fill(1.0f);
}
g_audioout2_state_mutex.Unlock(); g_audioout2_state_mutex.Unlock();
if (port_state == nullptr) {
return AUDIO_OUT2_ERROR_PORT_FULL;
}
int audio_handle = 0; int audio_handle = 0;
if (audio_format != AudioInternal::Format::Unknown && if (audio_format != AudioInternal::Format::Unknown && !is_object) {
!audioout2_port_type_is_object(params->port_type)) {
audio_handle = AudioInternal::AudioOutOpen(audio_type, samples_num, params->sampling_freq, audio_handle = AudioInternal::AudioOutOpen(audio_type, samples_num, params->sampling_freq,
audio_format); audio_format);
} }
g_audioout2_state_mutex.Lock(); g_audioout2_state_mutex.Lock();
const bool reserved = port_state->used && port_state->handle == next_port; // Context destruction may have freed or replaced the slots while the backend opened.
port_state = audioout2_find_port_locked(next_port);
const bool reserved = port_state != nullptr;
if (reserved) { if (reserved) {
port_state->audio_handle = audio_handle; port_state->audio_handle = audio_handle;
} }
@@ -735,7 +764,7 @@ int KYTY_SYSV_ABI AudioOut2PortCreate(AudioOut2ContextHandle ctx, const AudioOut
*port = next_port; *port = next_port;
if (next_port <= 16 || (next_port % 600) == 0) { if (serial <= 16 || (serial % 600) == 0) {
PRINT_NAME(); PRINT_NAME();
LOGF("\t ctx = 0x%016" PRIx64 "\n" LOGF("\t ctx = 0x%016" PRIx64 "\n"
"\t port = 0x%016" PRIx64 "\n" "\t port = 0x%016" PRIx64 "\n"
@@ -905,10 +934,12 @@ int KYTY_SYSV_ABI AudioOut2UserDestroy(AudioOut2UserHandle handle) {
if (it == g_audioout2_users.end()) { if (it == g_audioout2_users.end()) {
return AUDIO_OUT2_ERROR_INVALID_PARAM; return AUDIO_OUT2_ERROR_INVALID_PARAM;
} }
if (std::any_of(g_audioout2_ports.begin(), g_audioout2_ports.end(), for (const auto& context: g_audioout2_contexts) {
if (std::any_of(context.ports.begin(), context.ports.end(),
[handle](const auto& port) { return port.used && port.user == handle; })) { [handle](const auto& port) { return port.used && port.user == handle; })) {
return AUDIO_OUT2_ERROR_BUSY; return AUDIO_OUT2_ERROR_BUSY;
} }
}
g_audioout2_users.erase(it); g_audioout2_users.erase(it);
return OK; return OK;
} }
+24 -6
View File
@@ -39,7 +39,7 @@ struct Global {
struct Shadow { struct Shadow {
uintptr_t start = 0; uintptr_t start = 0;
int count = 0; uint64_t covered_bytes = 0;
}; };
struct AsanContext { struct AsanContext {
@@ -50,6 +50,14 @@ struct AsanContext {
static uint32_t g_fake_stack = 0; static uint32_t g_fake_stack = 0;
static AsanContext* g_ctx = nullptr; static AsanContext* g_ctx = nullptr;
// Allocation and release callbacks can partition the same guest range differently.
static uint64_t ShadowCoverage(uintptr_t page, uintptr_t min_addr, uintptr_t max_addr) {
const auto guest_start = (page - 0x10000000000ull) << 3u;
const auto guest_end = guest_start + 0x80000ull - 1;
return std::min<uintptr_t>(max_addr, guest_end) - std::max<uintptr_t>(min_addr, guest_start) +
1;
}
static void AllocShadow(uintptr_t min_addr, uintptr_t max_addr) { static void AllocShadow(uintptr_t min_addr, uintptr_t max_addr) {
EXIT_IF(g_ctx == nullptr); EXIT_IF(g_ctx == nullptr);
@@ -67,10 +75,11 @@ static void AllocShadow(uintptr_t min_addr, uintptr_t max_addr) {
static_cast<uint64_t>(min_shadow), static_cast<uint64_t>(size)); static_cast<uint64_t>(min_shadow), static_cast<uint64_t>(size));
for (uintptr_t page = min_shadow; page <= max_shadow; page += page_size) { for (uintptr_t page = min_shadow; page <= max_shadow; page += page_size) {
const auto bytes = ShadowCoverage(page, min_addr, max_addr);
const auto it = std::find_if(g_ctx->shadows.begin(), g_ctx->shadows.end(), const auto it = std::find_if(g_ctx->shadows.begin(), g_ctx->shadows.end(),
[page](const Shadow& s) { return s.start == page; }); [page](const Shadow& s) { return s.start == page; });
if (it != g_ctx->shadows.end()) { if (it != g_ctx->shadows.end()) {
it->count++; it->covered_bytes += bytes;
} else { } else {
if (!Common::VirtualMemory::AllocFixed(page, page_size, if (!Common::VirtualMemory::AllocFixed(page, page_size,
Common::VirtualMemory::Mode::ReadWrite)) { Common::VirtualMemory::Mode::ReadWrite)) {
@@ -79,7 +88,7 @@ static void AllocShadow(uintptr_t min_addr, uintptr_t max_addr) {
Shadow s; Shadow s;
s.start = page; s.start = page;
s.count = 1; s.covered_bytes = bytes;
g_ctx->shadows.push_back(s); g_ctx->shadows.push_back(s);
} }
} }
@@ -105,14 +114,15 @@ static void FreeShadow(uintptr_t min_addr, uintptr_t max_addr) {
const auto it = std::find_if(g_ctx->shadows.begin(), g_ctx->shadows.end(), const auto it = std::find_if(g_ctx->shadows.begin(), g_ctx->shadows.end(),
[page](const Shadow& s) { return s.start == page; }); [page](const Shadow& s) { return s.start == page; });
if (it != g_ctx->shadows.end()) { if (it != g_ctx->shadows.end()) {
it->count--; const auto bytes = ShadowCoverage(page, min_addr, max_addr);
if (bytes >= it->covered_bytes) {
if (it->count <= 0) {
if (!Common::VirtualMemory::Free(page)) { if (!Common::VirtualMemory::Free(page)) {
EXIT("can't free shadow memory\n"); EXIT("can't free shadow memory\n");
} }
g_ctx->shadows.erase(it); g_ctx->shadows.erase(it);
} else {
it->covered_bytes -= bytes;
} }
} }
} }
@@ -126,6 +136,14 @@ static void KernelFree(uintptr_t addr, size_t size) {
FreeShadow(addr, addr + size - 1); FreeShadow(addr, addr + size - 1);
} }
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
void TestRegisterMemoryCallbacks() {
EXIT_IF(g_ctx != nullptr);
g_ctx = new AsanContext;
LibKernel::Memory::RegisterCallbacks(KernelAlloc, KernelFree);
}
#endif
static void KYTY_SYSV_ABI asan_init() { static void KYTY_SYSV_ABI asan_init() {
PRINT_NAME(); PRINT_NAME();
+31 -14
View File
@@ -615,7 +615,12 @@ int KYTY_SYSV_ABI SaveDataDirNameSearch(const SaveDataDirNameSearchCond* cond,
Common::LockGuard lock(g_mount_mutex); Common::LockGuard lock(g_mount_mutex);
const std::string title_id = cond->title_id != nullptr ? cond->title_id->data : get_title_id(); const std::string title_id = cond->title_id != nullptr ? cond->title_id->data : get_title_id();
const auto root = save_user_directory(title_id, cond->user_id); const auto root = save_user_directory(title_id, cond->user_id);
std::vector<std::string> dir_list; struct Found {
uint64_t key = 0;
std::string name;
auto operator<=>(const Found&) const = default;
};
std::vector<Found> dir_list;
if (Common::File::IsDirectoryExisting(root)) { if (Common::File::IsDirectoryExisting(root)) {
for (const auto& entry: Common::File::GetDirEntries(root)) { for (const auto& entry: Common::File::GetDirEntries(root)) {
@@ -625,22 +630,34 @@ int KYTY_SYSV_ABI SaveDataDirNameSearch(const SaveDataDirNameSearchCond* cond,
if (cond->dir_name == nullptr || cond->dir_name->data[0] == '\0' || if (cond->dir_name == nullptr || cond->dir_name->data[0] == '\0' ||
dir_name_match(Common::ToLower(entry.name).c_str(), dir_name_match(Common::ToLower(entry.name).c_str(),
Common::ToLower(std::string(cond->dir_name->data)).c_str())) { Common::ToLower(std::string(cond->dir_name->data)).c_str())) {
dir_list.push_back(entry.name); dir_list.push_back({.name = entry.name});
} }
} }
} }
} }
std::sort(dir_list.begin(), dir_list.end(), [](const std::string& a, const std::string& b) { // A save whose metadata cannot be read sorts as 0.
return std::strcmp(a.c_str(), b.c_str()) < 0; for (auto& found: dir_list) {
}); const auto directory = root / found.name;
switch (cond->key) {
case SaveDataSortKey::UserParam: {
SaveDataParam param {};
read_save_param(save_param_path(directory), &param);
found.key = param.user_param;
break;
}
case SaveDataSortKey::Blocks:
case SaveDataSortKey::FreeBlocks: read_save_blocks(directory, &found.key); break;
case SaveDataSortKey::Mtime:
found.key = static_cast<uint64_t>(newest_save_time(directory));
break;
default: break;
}
}
// Directory names break ties; descending order reverses both.
std::sort(dir_list.begin(), dir_list.end());
if (cond->order == SaveDataSortOrder::Descent) { if (cond->order == SaveDataSortOrder::Descent) {
std::vector<std::string> reversed; std::reverse(dir_list.begin(), dir_list.end());
for (size_t i = dir_list.size(); i > 0; i--) {
reversed.push_back(dir_list[i - 1]);
}
dir_list = reversed;
} }
auto max_count = auto max_count =
@@ -651,9 +668,9 @@ int KYTY_SYSV_ABI SaveDataDirNameSearch(const SaveDataDirNameSearchCond* cond,
for (size_t i = 0; i < max_count; i++) { for (size_t i = 0; i < max_count; i++) {
std::snprintf(result->dir_names[i].data, sizeof(result->dir_names[i].data), "%s", std::snprintf(result->dir_names[i].data, sizeof(result->dir_names[i].data), "%s",
dir_list[i].c_str()); dir_list[i].name.c_str());
if (result->params != nullptr) { if (result->params != nullptr) {
const int status = load_save_param(root / dir_list[i], &result->params[i]); const int status = load_save_param(root / dir_list[i].name, &result->params[i]);
if (status != OK) { if (status != OK) {
return status; return status;
} }
@@ -661,7 +678,7 @@ int KYTY_SYSV_ABI SaveDataDirNameSearch(const SaveDataDirNameSearchCond* cond,
if (result->infos != nullptr) { if (result->infos != nullptr) {
auto& info = result->infos[i]; auto& info = result->infos[i];
info = {}; info = {};
const int status = read_save_blocks(root / dir_list[i], &info.blocks); const int status = read_save_blocks(root / dir_list[i].name, &info.blocks);
if (status != OK) { if (status != OK) {
return status; return status;
} }
+56 -17
View File
@@ -546,6 +546,7 @@ struct Ngs2VoiceInternal {
}; };
struct Module { struct Module {
std::vector<uint8_t> param, work, state; std::vector<uint8_t> param, work, state;
std::vector<float> channel_matrix;
void KYTY_SYSV_ABI (*handler)(Ngs2UserFxProcessContext*) = nullptr; void KYTY_SYSV_ABI (*handler)(Ngs2UserFxProcessContext*) = nullptr;
std::array<uintptr_t, 3> user_data {}; std::array<uintptr_t, 3> user_data {};
uint32_t flags = 1; uint32_t flags = 1;
@@ -563,6 +564,7 @@ struct Ngs2VoiceInternal {
std::vector<std::vector<float>> matrices; std::vector<std::vector<float>> matrices;
std::vector<Module> modules; std::vector<Module> modules;
std::vector<float> samples; std::vector<float> samples;
std::vector<float> mix_samples;
std::vector<float> output_matrix; std::vector<float> output_matrix;
uint32_t channels = 0; uint32_t channels = 0;
uint32_t output_id = 0; uint32_t output_id = 0;
@@ -614,6 +616,27 @@ struct Ngs2VoiceInternal {
return samples.data() + size_t(id) * grain * channels; return samples.data() + size_t(id) * grain * channels;
} }
void MixChannels(const std::vector<float>& matrix, uint32_t buffer, uint32_t grain) {
if (matrix.empty()) {
return;
}
EXIT_NOT_IMPLEMENTED(channels > 37);
auto* input = Buffer(buffer, grain);
mix_samples.assign(size_t(channels) * grain, 0.0f);
for (uint32_t dst = 0; dst < channels; ++dst) {
for (uint32_t src = 0; src < channels; ++src) {
const float level = matrix[dst * 37 + src];
if (level == 0.0f) {
continue;
}
for (uint32_t i = 0; i < grain; ++i) {
mix_samples[dst * grain + i] += input[src * grain + i] * level;
}
}
}
std::copy(mix_samples.begin(), mix_samples.end(), input);
}
void ResetSetupState() { void ResetSetupState() {
SetEvent(4); SetEvent(4);
std::ranges::fill(ports, Port {}); std::ranges::fill(ports, Port {});
@@ -1850,6 +1873,10 @@ static void Ngs2RenderVoice(Ngs2VoiceInternal& voice, const std::vector<Ngs2Voic
for (size_t m = 0; m < voice.modules.size(); ++m) { for (size_t m = 0; m < voice.modules.size(); ++m) {
const auto& info = custom.module[m]; const auto& info = custom.module[m];
auto& module = voice.modules[m]; auto& module = voice.modules[m];
if (info.module_id == 0x17) {
voice.MixChannels(module.channel_matrix, info.source_buffer_id, grain);
continue;
}
if (info.module_id != 0x19 && info.module_id != 0x1f) { if (info.module_id != 0x19 && info.module_id != 0x1f) {
if (!module.render_warned) { if (!module.render_warned) {
Log::WriteToConsoleAndLog(fmt::sprintf( Log::WriteToConsoleAndLog(fmt::sprintf(
@@ -1934,7 +1961,8 @@ int KYTY_SYSV_ABI Ngs2SystemRender(uintptr_t system_handle, const Ngs2RenderBuff
EXIT_NOT_IMPLEMENTED(voice->output_id >= num_buffer_info); EXIT_NOT_IMPLEMENTED(voice->output_id >= num_buffer_info);
const auto& output = buffer_info[voice->output_id]; const auto& output = buffer_info[voice->output_id];
EXIT_NOT_IMPLEMENTED(output.buffer == nullptr); EXIT_NOT_IMPLEMENTED(output.buffer == nullptr);
EXIT_NOT_IMPLEMENTED((output.waveform_type != 0x12 && output.waveform_type != 0x18) || EXIT_NOT_IMPLEMENTED(output.waveform_type != 0x12 && output.waveform_type != 0x18);
EXIT_NOT_IMPLEMENTED(voice->rack->type == Ngs2RackType::Mastering &&
output.num_channels != voice->channels); output.num_channels != voice->channels);
EXIT_NOT_IMPLEMENTED(output.buffer_size < grain * output.num_channels * EXIT_NOT_IMPLEMENTED(output.buffer_size < grain * output.num_channels *
(output.waveform_type == 0x12 ? sizeof(int16_t) (output.waveform_type == 0x12 ? sizeof(int16_t)
@@ -1954,6 +1982,9 @@ int KYTY_SYSV_ABI Ngs2SystemRender(uintptr_t system_handle, const Ngs2RenderBuff
const float level = voice->output_matrix.empty() const float level = voice->output_matrix.empty()
? (src == dst ? 1.0f : 0.0f) ? (src == dst ? 1.0f : 0.0f)
: voice->output_matrix.at(src * output.num_channels + dst); : voice->output_matrix.at(src * output.num_channels + dst);
if (level == 0.0f) {
continue;
}
for (uint32_t i = 0; i < grain; ++i) { for (uint32_t i = 0; i < grain; ++i) {
pcm[i * output.num_channels + dst] += voice->samples[src * grain + i] * level; pcm[i * output.num_channels + dst] += voice->samples[src * grain + i] * level;
} }
@@ -2452,7 +2483,7 @@ int KYTY_SYSV_ABI Ngs2VoiceControl(uintptr_t voice_handle, const Ngs2VoiceParamH
voice->rack->option.custom_sampler.custom_rack_option.module[index].module_id; voice->rack->option.custom_sampler.custom_rack_option.module[index].module_id;
auto& module = voice->modules[index]; auto& module = voice->modules[index];
if ((param->id & 0xffffffe0u) != (0x40000000u | module_id << 8u) || if ((param->id & 0xffffffe0u) != (0x40000000u | module_id << 8u) ||
(module_id != 0x19 && module_id != 0x1f)) { (module_id != 0x17 && module_id != 0x19 && module_id != 0x1f)) {
if (!module.control_warned) { if (!module.control_warned) {
Log::WriteToConsoleAndLog(fmt::sprintf( Log::WriteToConsoleAndLog(fmt::sprintf(
"warning: NGS2 custom control 0x%08" PRIx32 " is ignored\n", "warning: NGS2 custom control 0x%08" PRIx32 " is ignored\n",
@@ -2461,6 +2492,16 @@ int KYTY_SYSV_ABI Ngs2VoiceControl(uintptr_t voice_handle, const Ngs2VoiceParamH
} }
break; break;
} }
if (module_id == 0x17) {
EXIT_NOT_IMPLEMENTED(param->size != sizeof(Ngs2VoiceParamHeader) +
37 * 37 * sizeof(float));
const auto* levels = reinterpret_cast<const float*>(param + 1);
module.channel_matrix.resize(37 * 37);
std::transform(levels, levels + module.channel_matrix.size(),
module.channel_matrix.begin(),
[](float level) { return std::clamp(level, -32.0f, 32.0f); });
break;
}
if (module_id == 0x19) { if (module_id == 0x19) {
struct FxParam { struct FxParam {
Ngs2VoiceParamHeader header; Ngs2VoiceParamHeader header;
@@ -2660,24 +2701,22 @@ int KYTY_SYSV_ABI Ngs2VoiceGetState(uintptr_t voice_handle, Ngs2VoiceState* stat
submixer->voice_state.state_flags = Ngs2GetStateFlags(voice); submixer->voice_state.state_flags = Ngs2GetStateFlags(voice);
break; break;
} }
case Ngs2RackType::CustomMastering: { case Ngs2RackType::CustomMastering:
const auto configured_size =
voice->rack->option.custom_mastering.custom_rack_option.state_size;
EXIT_NOT_IMPLEMENTED(configured_size < sizeof(Ngs2CustomMasteringVoiceState));
EXIT_NOT_IMPLEMENTED(state_size != configured_size);
std::memset(state, 0, state_size);
auto* mastering = reinterpret_cast<Ngs2CustomMasteringVoiceState*>(state);
mastering->voice_state.state_flags = Ngs2GetStateFlags(voice);
break;
}
case Ngs2RackType::CustomSampler: { case Ngs2RackType::CustomSampler: {
const bool sampler = voice->rack->type == Ngs2RackType::CustomSampler;
const auto configured_size = const auto configured_size =
voice->rack->option.custom_sampler.custom_rack_option.state_size; voice->rack->option.custom_sampler.custom_rack_option.state_size;
EXIT_NOT_IMPLEMENTED(configured_size < sizeof(Ngs2CustomSamplerVoiceState)); EXIT_NOT_IMPLEMENTED(configured_size < (sampler ? sizeof(Ngs2CustomSamplerVoiceState)
EXIT_NOT_IMPLEMENTED(state_size != configured_size); : sizeof(Ngs2CustomMasteringVoiceState)));
std::memset(state, 0, state_size); if (state_size < configured_size) {
auto* sampler = reinterpret_cast<Ngs2CustomSamplerVoiceState*>(state); return static_cast<int32_t>(0x804a8011u);
Ngs2FillSamplerState(*voice, *sampler); }
std::memset(state, 0, configured_size);
if (sampler) {
Ngs2FillSamplerState(*voice, *reinterpret_cast<Ngs2CustomSamplerVoiceState*>(state));
} else {
state->state_flags = Ngs2GetStateFlags(voice);
}
break; break;
} }
case Ngs2RackType::Sampler: { case Ngs2RackType::Sampler: {
+3
View File
@@ -70,6 +70,8 @@ static void PrintUsage() {
::printf(" --hdr Enable HDR10 output when supported.\n"); ::printf(" --hdr Enable HDR10 output when supported.\n");
::printf( ::printf(
" --hide-cursor Hide the cursor after 2 s idle. Default: off.\n"); " --hide-cursor Hide the cursor after 2 s idle. Default: off.\n");
::printf(
" --stretch Stretch the image to the window. Default: off.\n");
::printf(" --no-splash Disable the startup splash screen.\n"); ::printf(" --no-splash Disable the startup splash screen.\n");
::printf(" --vr Enable the virtual VR headset.\n"); ::printf(" --vr Enable the virtual VR headset.\n");
::printf(" --amd-cpu Apply AMD CPU instruction patches.\n"); ::printf(" --amd-cpu Apply AMD CPU instruction patches.\n");
@@ -199,6 +201,7 @@ static constexpr Flag FLAGS[] = {
{"--fullscreen", &ConfigOptions::fullscreen_enabled}, {"--fullscreen", &ConfigOptions::fullscreen_enabled},
{"--hdr", &ConfigOptions::hdr_enabled}, {"--hdr", &ConfigOptions::hdr_enabled},
{"--hide-cursor", &ConfigOptions::hide_cursor_enabled}, {"--hide-cursor", &ConfigOptions::hide_cursor_enabled},
{"--stretch", &ConfigOptions::stretch_enabled},
{"--no-splash", &ConfigOptions::splash_enabled, false}, {"--no-splash", &ConfigOptions::splash_enabled, false},
{"--vr", &ConfigOptions::vr_enabled}, {"--vr", &ConfigOptions::vr_enabled},
{"--amd-cpu", &ConfigOptions::amd_cpu_enabled}, {"--amd-cpu", &ConfigOptions::amd_cpu_enabled},
+360
View File
@@ -0,0 +1,360 @@
#include "libs/ajm.cpp"
#include <array>
#include <cmath>
#include <cstdlib>
#include <fstream>
#include <opus.h>
using namespace Libs::Audio::Ajm;
namespace {
void Check(bool condition, const char* message) {
if (!condition) {
std::fprintf(stderr, "AjmResampleTests: %s\n", message);
std::abort();
}
}
struct DecodeResult {
AjmSidebandResult result;
AjmSidebandStream stream;
AjmSidebandMFrame frames;
};
struct Fixture {
uint32_t instance = 0;
uint32_t channels;
std::array<uint8_t, 4096> batch_data {};
AjmBatchInfo batch {};
explicit Fixture(uint32_t channels = 1, AjmSampleEncoding encoding = AjmSampleEncoding::S16,
uint64_t flags = 0x1000)
: channels(channels) {
Check(AjmInstanceCreate(1, 24, flags | channels | (uint64_t(encoding) << 7), &instance) ==
OK,
"create Opus instance");
Initialize();
}
~Fixture() { AjmInstanceDestroy(1, instance); }
AjmBatchInfo* Batch() {
batch = {batch_data.data(), 0, batch_data.size(), nullptr, nullptr};
return &batch;
}
void Initialize() {
AjmDecOpusInitializeParameters params {channels, 48000, 0};
AjmSidebandResult result {};
AjmBatchJobInitialize(Batch(), instance, &params, sizeof(params), &result);
Check(result.result == OK, "initialize Opus instance");
}
void Parameters(float ratio, uint32_t flags, float change = 0, bool extended = false) {
AjmSidebandResult result {};
if (extended) {
AjmBatchJobSetResampleParametersEx(Batch(), instance, ratio, change, flags, &result);
} else {
AjmBatchJobSetResampleParameters(Batch(), instance, ratio, flags, &result);
}
Check(result.result == OK, "set resampling parameters");
}
AjmSidebandResampleInfo Info() {
struct {
AjmSidebandResult result;
AjmSidebandResampleInfo info;
} result {};
AjmBatchJobGetResampleInfo(Batch(), instance, &result);
Check(result.result.result == OK, "get resampling info");
return result.info;
}
void Gapless(uint32_t samples, uint16_t skip) {
AjmSidebandGaplessDecode params {samples, skip, 0};
AjmSidebandResult result {};
AjmBatchJobSetGaplessDecode(Batch(), instance, &params, 1, &result);
Check(result.result == OK, "set gapless parameters");
}
DecodeResult Decode(const void* input, size_t size, void* output, size_t capacity) {
DecodeResult result {};
AjmBatchJobDecode(Batch(), instance, input, size, output, capacity, &result);
Check((result.result.result & ~(AJM_RESULT_NOT_ENOUGH_ROOM | AJM_RESULT_PARTIAL_INPUT)) ==
0,
"decode returned unexpected error");
return result;
}
};
std::vector<uint8_t> Encode(uint32_t channels, int packets) {
int error = 0;
auto* encoder = opus_encoder_create(48000, channels, OPUS_APPLICATION_AUDIO, &error);
Check(encoder != nullptr && error == OPUS_OK, "create test encoder");
std::vector<uint8_t> stream;
std::vector<int16_t> pcm(960 * channels);
std::array<uint8_t, 4096> packet;
for (int p = 0; p < packets; ++p) {
for (size_t i = 0; i < pcm.size(); ++i) {
pcm[i] = static_cast<int16_t>(
12000 * std::sin((i / channels + p * 960) * 0.041 + (i % channels)));
}
const int size = opus_encode(encoder, pcm.data(), 960, packet.data(), packet.size());
Check(size > 0, "encode test packet");
stream.push_back(static_cast<uint8_t>(size));
stream.push_back(static_cast<uint8_t>(size >> 8));
stream.insert(stream.end(), packet.begin(), packet.begin() + size);
}
opus_encoder_destroy(encoder);
return stream;
}
void SmallOutputs(const std::vector<uint8_t>& packet, uint16_t skip = 0) {
Fixture f;
f.Gapless(960 - skip, skip);
f.Parameters(1, 3);
std::array<uint8_t, 1030> output;
output.fill(0x5a);
auto first = f.Decode(packet.data(), packet.size(), output.data(), 1024);
Check(first.stream.size_consumed == static_cast<int>(packet.size()),
"small output must consume packet");
Check(first.stream.size_produced == 1024, "small output must produce 1024 bytes");
Check(first.frames.num_frames == 1 && first.stream.total_decoded_samples == 960 - skip,
"decoded frame counted once before resampling");
Check(f.Info().num_samples == 448 - skip, "report retained source samples");
Check(std::all_of(output.begin() + 1024, output.end(), [](auto v) { return v == 0x5a; }),
"do not write past output capacity");
const auto last = f.Decode(nullptr, 0, output.data(), 1024);
Check(last.result.result == OK && last.stream.size_consumed == 0 &&
last.stream.size_produced == 896 - skip * 2 && last.frames.num_frames == 0 &&
last.stream.total_decoded_samples == first.stream.total_decoded_samples,
"END drains retained PCM without decoding or reporting partial input");
Check(f.Decode(nullptr, 0, output.data(), 1024).stream.size_produced == 0,
"END drains only once");
}
void UnityMatchesWholeDecode(uint32_t channels, AjmSampleEncoding encoding) {
const auto stream = Encode(channels, 6);
const auto sample_bytes = channels * AjmBytesPerSample(encoding);
Fixture reference(channels, encoding, 0);
reference.Gapless(5328, 312);
std::vector<uint8_t> expected(5760 * sample_bytes);
const auto full =
reference.Decode(stream.data(), stream.size(), expected.data(), expected.size());
expected.resize(full.stream.size_produced);
Check(expected.size() == 5328 * sample_bytes, "reference gapless length");
Fixture f(channels, encoding);
f.Gapless(5328, 312);
f.Parameters(1, 3);
std::vector<uint8_t> actual;
std::array<uint8_t, 1025> output;
size_t offset = 0;
uint32_t frames = 0;
for (int i = 0; i < 100; ++i) {
const auto decoded = f.Decode(offset < stream.size() ? stream.data() + offset : nullptr,
stream.size() - offset, output.data(), output.size());
offset += decoded.stream.size_consumed;
frames += decoded.frames.num_frames;
actual.insert(actual.end(), output.begin(), output.begin() + decoded.stream.size_produced);
if (decoded.stream.size_produced == 0) {
break;
}
}
Check(actual == expected && frames == 6 && offset == stream.size(),
"chunked PCM must exactly match whole decode, without loss or duplication");
}
void ChunkedRates(const std::vector<uint8_t>& stream, uint32_t samples, uint16_t skip) {
for (float ratio: {0.125f, 0.749153f, 1.334840f}) {
Fixture reference;
reference.Gapless(samples, skip);
reference.Parameters(ratio, 3);
std::vector<uint8_t> expected(
(static_cast<size_t>(std::ceil(samples / double(ratio))) + 1) * 2);
const auto full =
reference.Decode(stream.data(), stream.size(), expected.data(), expected.size());
expected.resize(full.stream.size_produced);
Check(expected.size() == static_cast<size_t>(std::ceil(samples / double(ratio))) * 2,
"fractional resampling rounds up final output sample count");
Fixture f;
f.Gapless(samples, skip);
f.Parameters(ratio, 1);
std::vector<uint8_t> actual;
std::array<uint8_t, 1024> output;
size_t offset = 0;
for (int i = 0; i < 1000; ++i) {
if (offset == stream.size()) {
// The caller can signal END only after submitting the last packet.
f.Parameters(0, 2 | 8);
}
const auto decoded = f.Decode(offset < stream.size() ? stream.data() + offset : nullptr,
stream.size() - offset, output.data(), output.size());
offset += decoded.stream.size_consumed;
actual.insert(actual.end(), output.begin(),
output.begin() + decoded.stream.size_produced);
if (decoded.stream.size_produced == 0) {
break;
}
}
Check(actual == expected && offset == stream.size(),
"non-unity PCM is independent of output chunk boundaries and deferred END");
}
}
void LoopBoundaries() {
const auto loop = Encode(1, 2);
auto stream = loop;
stream.insert(stream.end(), loop.begin(), loop.end());
for (uint64_t flags: {0x1400u, 0x3400u}) {
Fixture f(1, AjmSampleEncoding::S16, flags);
f.Gapless(1500, 100);
f.Parameters(1, 1);
std::array<uint8_t, 8192> pcm;
const auto first = f.Decode(stream.data(), stream.size(), pcm.data(), 1024);
Check(first.stream.size_produced == 1024, "loop first partial output");
const auto second =
f.Decode(stream.data() + first.stream.size_consumed,
stream.size() - first.stream.size_consumed, pcm.data(), pcm.size());
const bool seamless = flags == 0x3400;
Check(second.stream.size_produced == (seamless ? 6000 - 1024 : 3000 - 1024),
"non-seamless loop stops job at stream boundary");
const auto consumed = first.stream.size_consumed + second.stream.size_consumed;
Check(consumed == static_cast<int>(seamless ? stream.size() : loop.size()),
"loop boundary input consumption");
if (!seamless) {
Check(
f.Decode(stream.data() + consumed, stream.size() - consumed, pcm.data(), pcm.size())
.stream.size_produced == 3000,
"next job resumes gapless loop");
}
}
}
void RatesAndControls(const std::vector<uint8_t>& packet) {
for (float ratio: {0.125f, 0.5f, 1.0f, 1.25f, 2.0f, 4.0f}) {
Fixture f;
f.Parameters(ratio, 3);
std::vector<int16_t> pcm(8000);
const auto result = f.Decode(packet.data(), packet.size(), pcm.data(), pcm.size() * 2);
Check(result.stream.size_produced == static_cast<int>(std::ceil(960.0 / ratio)) * 2,
"resampling ratio controls output duration");
Check(result.stream.total_decoded_samples == 960,
"ratio does not change decoded sample count");
}
Fixture f;
f.Parameters(1, 1);
std::array<int16_t, 512> pcm;
f.Decode(packet.data(), packet.size(), pcm.data(), sizeof(pcm));
f.Initialize();
Check(f.Info().num_samples == 448, "codec initialize must preserve resampler PCM");
f.Parameters(0, 0);
const auto frozen = f.Decode(nullptr, 0, pcm.data(), sizeof(pcm));
Check(
frozen.stream.size_produced == sizeof(pcm) && f.Info().num_samples == 448 &&
std::all_of(pcm.begin(), pcm.end(), [&](auto sample) { return sample == pcm.front(); }),
"zero ratio repeats one sample without advancing input");
f.Parameters(1, 0, 0.25f, true);
f.Parameters(std::numeric_limits<float>::quiet_NaN(), 8);
f.Decode(nullptr, 0, pcm.data(), 4 * sizeof(int16_t));
Check(f.Info().ratio == 2.0f, "ignore preserves ratio ramp");
f.Parameters(1, 1);
Check(f.Info().num_samples == 0, "resample RESET discards retained PCM");
Check(f.Decode(nullptr, 0, pcm.data(), sizeof(pcm)).stream.size_produced == 0,
"RESET leaves no stale audio");
}
void UnbufferedAndSplit(const std::vector<uint8_t>& packet) {
Fixture raw(1, AjmSampleEncoding::S16, 0);
std::array<uint8_t, 1024> pcm;
const auto too_small = raw.Decode(packet.data(), packet.size(), pcm.data(), pcm.size());
Check(too_small.result.result == AJM_RESULT_NOT_ENOUGH_ROOM &&
too_small.stream.size_consumed == 0 && too_small.stream.size_produced == 0,
"ordinary decoding still requires room for a whole packet");
Fixture f;
f.Parameters(1, 3);
AjmBuffer input[] {{const_cast<uint8_t*>(packet.data()), 1},
{const_cast<uint8_t*>(packet.data()) + 1, packet.size() - 1}};
AjmBuffer output[] {{pcm.data(), 257}, {pcm.data() + 257, 767}};
DecodeResult result {};
AjmBatchJobDecodeSplit(f.Batch(), f.instance, input, 2, output, 2, &result);
Check(result.stream.size_produced == 1024 &&
result.stream.size_consumed == static_cast<int>(packet.size()),
"split buffers retain PCM across jobs");
}
void FormatChangeRequiresReset() {
Fixture f(2);
f.Parameters(1, 1);
const auto stereo = Encode(2, 1);
std::array<uint8_t, 4096> pcm;
f.Decode(stereo.data(), stereo.size(), pcm.data(), 1024);
f.channels = 1;
f.Initialize();
DecodeResult result {};
AjmBatchJobDecode(f.Batch(), f.instance, nullptr, 0, pcm.data(), pcm.size(), &result);
Check(result.result.result == AJM_RESULT_INVALID_PARAMETER && result.stream.size_produced == 0,
"format change cannot reinterpret retained PCM with a different channel stride");
f.Parameters(1, 3);
const auto mono = Encode(1, 1);
Check(f.Decode(mono.data(), mono.size(), pcm.data(), pcm.size()).stream.size_produced == 1920,
"resampler RESET permits a new stream format");
}
void EndPersistsUntilReset(const std::vector<uint8_t>& packet) {
Fixture f;
f.Parameters(0.5f, 1);
std::array<int16_t, 64> pcm;
auto decoded = f.Decode(packet.data(), packet.size(), pcm.data(), sizeof(pcm));
size_t produced = decoded.stream.size_produced;
f.Parameters(0.5f, 2);
for (int i = 0; i < 40; ++i) {
f.Parameters(0.5f, 0);
decoded = f.Decode(nullptr, 0, pcm.data(), sizeof(pcm));
produced += decoded.stream.size_produced;
Check((decoded.result.result & AJM_RESULT_PARTIAL_INPUT) == 0,
"END remains active across subsequent ratio controls");
if (f.Info().num_samples < 0) {
break;
}
}
Check(produced == 3840 && f.Info().num_samples < 0,
"fully drained END reports a negative retained sample count");
f.Parameters(1, 1);
Check(f.Info().num_samples == 0, "RESET clears end-of-stream state");
}
} // namespace
int main(int argc, char** argv) {
const auto packet = Encode(1, 1);
SmallOutputs(packet);
SmallOutputs(packet, 312);
for (uint32_t channels: {1u, 2u}) {
for (auto encoding:
{AjmSampleEncoding::S16, AjmSampleEncoding::S32, AjmSampleEncoding::Float}) {
UnityMatchesWholeDecode(channels, encoding);
}
}
RatesAndControls(packet);
UnbufferedAndSplit(packet);
ChunkedRates(Encode(1, 6), 5328, 312);
LoopBoundaries();
FormatChangeRequiresReset();
EndPersistsUntilReset(packet);
if (argc >= 2) {
std::ifstream file(argv[1], std::ios::binary);
std::vector<uint8_t> real_packet((std::istreambuf_iterator<char>(file)), {});
Check(real_packet.size() == 209, "expected real 209-byte packet fixture");
SmallOutputs(real_packet, 312);
}
if (argc >= 3) {
std::ifstream file(argv[2], std::ios::binary);
std::vector<uint8_t> real_stream((std::istreambuf_iterator<char>(file)), {});
Check(real_stream.size() == 4048, "expected complete real stream fixture");
ChunkedRates(real_stream, 25920, 312);
}
std::puts("AjmResampleTests: passed");
}
+211 -22
View File
@@ -35,6 +35,8 @@ int g_open_waiters = 0;
bool g_block_opens = false; bool g_block_opens = false;
bool g_block_outputs = false; bool g_block_outputs = false;
std::vector<int> g_blocked_output; std::vector<int> g_blocked_output;
std::atomic_uint64_t g_process_time {0};
std::atomic_bool g_process_time_frozen {false};
void Check(bool value, const char* text) { void Check(bool value, const char* text) {
if (!value) { if (!value) {
@@ -109,8 +111,10 @@ PortParam MakeParam(uint32_t data_format = 0x200) {
return param; return param;
} }
AudioOut2::AudioOut2ContextHandle CreateContext(uint32_t queue_depth = 4, uint32_t max_object_ports = 0) { AudioOut2::AudioOut2ContextHandle
CreateContext(uint32_t queue_depth = 4, uint32_t max_object_ports = 0, uint32_t max_ports = 8) {
ContextParam param {}; ContextParam param {};
param.max_ports = max_ports;
param.max_object_ports = max_object_ports; param.max_object_ports = max_object_ports;
param.queue_depth = queue_depth; param.queue_depth = queue_depth;
param.num_grains = 512; param.num_grains = 512;
@@ -279,13 +283,139 @@ void TestSlotReuse() {
AudioOut2::AudioOut2ContextDestroy(context); AudioOut2::AudioOut2ContextDestroy(context);
} }
void TestObjectPortCapacityPerContext() {
constexpr int port_full = static_cast<int32_t>(0x80268012u);
constexpr int invalid_port = static_cast<int32_t>(0x80268009u);
std::array<AudioOut2::AudioOut2ContextHandle, 3> contexts {};
std::array<AudioOut2::AudioOut2PortHandle, 3> last_ports {};
auto object = MakeParam(0x100);
object.port_type = 0x100;
for (size_t i = 0; i < contexts.size(); i++) {
contexts[i] = CreateContext(4, 512, 32);
CreatePort(contexts[i], MakeParam());
for (size_t j = 0; j < 512; j++) {
AudioOut2::AudioOut2PortHandle port = 0;
Check(AudioOut2::AudioOut2PortCreate(contexts[i], AsParam(&object), &port) == OK,
"context could not create all 512 object ports");
last_ports[i] = port;
}
AudioOut2::AudioOut2PortHandle overflow = UINT64_MAX;
Check(AudioOut2::AudioOut2PortCreate(contexts[i], AsParam(&object), &overflow) ==
port_full &&
overflow == UINT64_MAX,
"object capacity did not reject the 513th port without changing its output");
CreatePort(contexts[i], MakeParam());
}
for (size_t i = 0; i < contexts.size(); i++) {
const auto stale = last_ports[i];
AudioOut2::AudioOut2PortDestroy(stale);
last_ports[i] = CreatePort(contexts[i], object);
Check(last_ports[i] != stale &&
AudioOut2::AudioOut2PortSetAttributes(stale, nullptr, 0) == invalid_port,
"reused object slot accepted its old handle");
std::array<float, 512> pcm;
pcm.fill(0.25f * static_cast<float>(i + 1));
SetPcm(last_ports[i], pcm.data());
const auto output = PushPcm(contexts[i], 512 * 2 * sizeof(float));
const float expected = pcm[0] * 0.70710678f;
Check(output.size() == 1, "last object port did not reach its context's mixer");
CheckSamples(output[0], {expected, expected}, "object audio crossed context boundaries");
}
AudioOut2::AudioOut2ContextDestroy(contexts[0]);
Check(AudioOut2::AudioOut2PortSetAttributes(last_ports[0], nullptr, 0) == invalid_port,
"destroyed context retained its object handles");
const auto replacement = CreateContext(4, 512);
for (size_t i = 0; i < 512; i++) {
CreatePort(replacement, object);
}
Check(AudioOut2::AudioOut2PortSetAttributes(last_ports[0], nullptr, 0) == invalid_port,
"reused context accepted an old object handle");
for (size_t i = 1; i < contexts.size(); i++) {
Check(AudioOut2::AudioOut2PortSetAttributes(last_ports[i], nullptr, 0) == OK,
"destroying another context invalidated a live object port");
AudioOut2::AudioOut2ContextDestroy(contexts[i]);
}
AudioOut2::AudioOut2ContextDestroy(replacement);
Check(LiveDeviceCount() == 0, "object capacity test leaked audio devices");
}
void TestContextPortLimits() {
constexpr int port_full = static_cast<int32_t>(0x80268012u);
ContextParam param {};
param.max_ports = 1;
param.max_object_ports = 2;
param.num_grains = 512;
AudioOut2::AudioOut2ContextHandle context = 0;
Check(AudioOut2::AudioOut2ContextCreate(AsParam(&param), nullptr, 0, &context) == OK,
"small context create failed");
auto object = MakeParam(0x100);
object.port_type = 0x100;
const auto channel = CreatePort(context, MakeParam());
const auto first_object = CreatePort(context, object);
CreatePort(context, object);
AudioOut2::AudioOut2PortHandle overflow = 0;
const auto channel_param = MakeParam();
Check(AudioOut2::AudioOut2PortCreate(context, AsParam(&channel_param), &overflow) ==
port_full &&
AudioOut2::AudioOut2PortCreate(context, AsParam(&object), &overflow) == port_full,
"declared channel/object capacities were ignored");
AudioOut2::AudioOut2PortDestroy(channel);
Check(AudioOut2::AudioOut2PortCreate(context, AsParam(&object), &overflow) == port_full,
"object port borrowed a channel slot");
CreatePort(context, channel_param);
AudioOut2::AudioOut2PortDestroy(first_object);
Check(AudioOut2::AudioOut2PortCreate(context, AsParam(&channel_param), &overflow) == port_full,
"channel port borrowed an object slot");
CreatePort(context, object);
AudioOut2::AudioOut2ContextDestroy(context);
param.max_ports = param.max_object_ports = 0;
Check(AudioOut2::AudioOut2ContextCreate(AsParam(&param), nullptr, 0, &context) == OK,
"empty context create failed");
Check(AudioOut2::AudioOut2PortCreate(context, AsParam(&channel_param), &overflow) ==
port_full &&
AudioOut2::AudioOut2PortCreate(context, AsParam(&object), &overflow) == port_full,
"zero port capacity was ignored");
AudioOut2::AudioOut2ContextDestroy(context);
}
void TestContextCapacityParameters() {
constexpr int invalid_param = static_cast<int32_t>(0x80268001u);
ContextParam param;
std::memset(&param, 0xff, sizeof(param));
Check(AudioOut2::AudioOut2ContextResetParam(
reinterpret_cast<AudioOut2::AudioOut2ContextParam*>(&param)) == OK &&
param.max_ports == 8 && param.max_object_ports == 0 &&
param.guarantee_object_ports == 0 && param.num_grains == 256 &&
param.queue_depth == 1 && param.flags == 0 &&
std::all_of(std::begin(param.reserved), std::end(param.reserved),
[](uint32_t word) { return word == 0; }),
"context reset did not produce valid default parameters");
const auto defaults = param;
for (size_t i = 0; i < 3; i++) {
param = defaults;
if (i == 0) param.max_ports = 33;
if (i == 1) param.max_object_ports = 513;
if (i == 2) param.guarantee_object_ports = 1;
size_t memory = SIZE_MAX;
AudioOut2::AudioOut2ContextHandle context = UINT64_MAX;
Check(AudioOut2::AudioOut2ContextQueryMemory(AsParam(&param), &memory) == invalid_param &&
memory == SIZE_MAX &&
AudioOut2::AudioOut2ContextCreate(AsParam(&param), nullptr, 0, &context) ==
invalid_param &&
context == UINT64_MAX && LiveDeviceCount() == 0,
"invalid capacities allocated resources or modified outputs");
}
}
void TestFullTableRecovers() { void TestFullTableRecovers() {
const auto context = CreateContext(); const auto context = CreateContext();
const auto param = MakeParam(); const auto param = MakeParam();
std::vector<AudioOut2::AudioOut2PortHandle> ports; std::vector<AudioOut2::AudioOut2PortHandle> ports;
ports.reserve(256); ports.reserve(8);
for (int i = 0; i < 256; i++) { for (int i = 0; i < 8; i++) {
AudioOut2::AudioOut2PortHandle port = 0; AudioOut2::AudioOut2PortHandle port = 0;
Check(AudioOut2::AudioOut2PortCreate(context, AsParam(&param), &port) == OK, Check(AudioOut2::AudioOut2PortCreate(context, AsParam(&param), &port) == OK,
"port table filled early"); "port table filled early");
@@ -322,6 +452,11 @@ void TestConcurrentCreates() {
}); });
} }
WaitForDeviceOpens(thread_count); WaitForDeviceOpens(thread_count);
AudioOut2::AudioOut2PortHandle overflow = 0;
Check(AudioOut2::AudioOut2PortCreate(context, AsParam(&param), &overflow) ==
static_cast<int32_t>(0x80268012u) &&
overflow == 0,
"pending creates did not reserve their channel capacity");
ReleaseDeviceOpens(); ReleaseDeviceOpens();
for (auto& thread: threads) { for (auto& thread: threads) {
thread.join(); thread.join();
@@ -349,10 +484,24 @@ void TestContextDestroyCancelsPendingCreate() {
[&]() { result = AudioOut2::AudioOut2PortCreate(context, AsParam(&param), &port); }); [&]() { result = AudioOut2::AudioOut2PortCreate(context, AsParam(&param), &port); });
WaitForDeviceOpens(1); WaitForDeviceOpens(1);
AudioOut2::AudioOut2ContextDestroy(context); AudioOut2::AudioOut2ContextDestroy(context);
const auto replacement = CreateContext();
AudioOut2::AudioOut2PortHandle replacement_port = 0;
int replacement_result = OK;
std::thread replacement_creator([&]() {
replacement_result =
AudioOut2::AudioOut2PortCreate(replacement, AsParam(&param), &replacement_port);
});
WaitForDeviceOpens(2);
ReleaseDeviceOpens(); ReleaseDeviceOpens();
creator.join(); creator.join();
replacement_creator.join();
Check(result != OK, "destroyed context retained a pending port create"); Check(result != OK, "destroyed context retained a pending port create");
Check(replacement_result == OK &&
AudioOut2::AudioOut2PortSetAttributes(replacement_port, nullptr, 0) == OK &&
LiveDeviceCount() == 1,
"cancelled create corrupted the replacement context or leaked a device");
AudioOut2::AudioOut2ContextDestroy(replacement);
Check(LiveDeviceCount() == 0, "cancelled port create leaked a device"); Check(LiveDeviceCount() == 0, "cancelled port create leaked a device");
} }
@@ -368,6 +517,7 @@ void TestSynchronousDevicePushBypassesModelledQueue() {
ResetOutputCalls(); ResetOutputCalls();
Check(AudioOut2::AudioOut2ContextPush(context, 1) == OK, "first sync push failed"); Check(AudioOut2::AudioOut2ContextPush(context, 1) == OK, "first sync push failed");
SetPcm(port, pcm);
Check(AudioOut2::AudioOut2ContextPush(context, 1) == OK, Check(AudioOut2::AudioOut2ContextPush(context, 1) == OK,
"device-paced sync push was blocked by modelled queue"); "device-paced sync push was blocked by modelled queue");
const auto calls = OutputCalls(); const auto calls = OutputCalls();
@@ -447,6 +597,44 @@ void TestHandleWithoutPcmDoesNotBypassQueue() {
AudioOut2::AudioOut2ContextDestroy(context); AudioOut2::AudioOut2ContextDestroy(context);
} }
void TestPushConsumesPcm() {
const auto context = CreateContext();
const auto port = CreatePort(context, MakeParam());
uint32_t pcm[512] {};
SetPcm(port, pcm);
ResetOutputCalls();
Check(AudioOut2::AudioOut2ContextPush(context, 1) == OK, "push with PCM failed");
Check(AudioOut2::AudioOut2ContextPush(context, 1) == OK, "push without new PCM failed");
SetPcm(port, pcm);
SetPcm(port, nullptr);
Check(AudioOut2::AudioOut2ContextPush(context, 1) == OK, "push after clearing PCM failed");
Check(OutputCalls().size() == 1, "a push replayed PCM the game did not set again");
AudioOut2::AudioOut2PortDestroy(port);
AudioOut2::AudioOut2ContextDestroy(context);
}
void TestQueueDrainsAtExactGrainRate() {
// Three 512-sample grains play in exactly 32000 us.
const auto context = CreateContext();
g_process_time_frozen = true;
const auto start = g_process_time.load();
for (int push = 0; push < 3; push++) {
Check(AudioOut2::AudioOut2ContextPush(context, 0) == OK, "async push failed");
}
const auto queued_after = [&](uint64_t micros) {
g_process_time = start + micros;
uint32_t queued = 0;
Check(AudioOut2::AudioOut2ContextGetQueueLevel(context, &queued, nullptr) == OK,
"queue-level query failed");
return queued;
};
Check(queued_after(31999) == 1, "the third grain drained before it finished playing");
Check(queued_after(32000) == 0, "three grains did not drain in their playing time");
g_process_time_frozen = false;
AudioOut2::AudioOut2ContextDestroy(context);
}
void TestPcmCopiedBeforeScratchBufferReuse() { void TestPcmCopiedBeforeScratchBufferReuse() {
const auto context = CreateContext(); const auto context = CreateContext();
const auto param = MakeParam(); const auto param = MakeParam();
@@ -486,7 +674,6 @@ void TestPortGainAndValidation() {
const auto context = CreateContext(); const auto context = CreateContext();
const auto port = CreatePort(context, MakeParam()); const auto port = CreatePort(context, MakeParam());
std::vector<float> pcm(512 * 2, 0.25f); std::vector<float> pcm(512 * 2, 0.25f);
SetPcm(port, pcm.data());
auto check_output = [&](const std::array<float, 2>& gain, float expected_pcm) { auto check_output = [&](const std::array<float, 2>& gain, float expected_pcm) {
CheckSamples(PushPcm(context, pcm.size() * sizeof(float)).at(0), {expected_pcm}, CheckSamples(PushPcm(context, pcm.size() * sizeof(float)).at(0), {expected_pcm},
"gain modified stored PCM"); "gain modified stored PCM");
@@ -494,10 +681,11 @@ void TestPortGainAndValidation() {
Check(g_output_gains.size() == 1 && g_output_gains[0] == gain, Check(g_output_gains.size() == 1 && g_output_gains[0] == gain,
"incorrect per-channel gain forwarded to backend"); "incorrect per-channel gain forwarded to backend");
}; };
SetPcm(port, pcm.data());
check_output({1.0f, 1.0f}, 0.25f); check_output({1.0f, 1.0f}, 0.25f);
for (const std::array<float, 2> gain: {std::array {2.0f, 0.5f}, {0.0f, 0.0f}, {1.0f, 1.0f}}) { for (const std::array<float, 2> gain: {std::array {2.0f, 0.5f}, {0.0f, 0.0f}, {1.0f, 1.0f}}) {
SetAttribute(port, 1, gain); SetAttribute(port, 1, gain);
check_output(gain, 0.25f); SetPcm(port, pcm.data());
check_output(gain, 0.25f); check_output(gain, 0.25f);
} }
@@ -507,10 +695,11 @@ void TestPortGainAndValidation() {
SetPcm(port, pcm.data()); SetPcm(port, pcm.data());
check_output(gain, 0.75f); check_output(gain, 0.75f);
std::fill(pcm.begin(), pcm.end(), -0.25f); const std::vector<float> replacement_pcm(pcm.size(), -0.25f);
const Pcm replacement {pcm.data()}; const Pcm replacement {replacement_pcm.data()};
for (const float invalid: {-1.0f, std::numeric_limits<float>::infinity(), for (const float invalid: {-1.0f, std::numeric_limits<float>::infinity(),
std::numeric_limits<float>::quiet_NaN()}) { std::numeric_limits<float>::quiet_NaN()}) {
SetPcm(port, pcm.data());
const std::array invalid_gain {1.0f, invalid}; const std::array invalid_gain {1.0f, invalid};
const Attribute attributes[] {{0, 0, &replacement, sizeof(replacement)}, const Attribute attributes[] {{0, 0, &replacement, sizeof(replacement)},
{1, 0, &invalid_gain, sizeof(invalid_gain)}}; {1, 0, &invalid_gain, sizeof(invalid_gain)}};
@@ -523,6 +712,7 @@ void TestPortGainAndValidation() {
Check(AudioOut2::AudioOut2PortSetAttributes(port, AsAttribute(&attribute), 1) == Check(AudioOut2::AudioOut2PortSetAttributes(port, AsAttribute(&attribute), 1) ==
static_cast<int32_t>(0x80268001u), "malformed gain was accepted"); static_cast<int32_t>(0x80268001u), "malformed gain was accepted");
} }
SetPcm(port, pcm.data());
const Attribute duplicates[] {{0, 0, &replacement, sizeof(replacement)}, const Attribute duplicates[] {{0, 0, &replacement, sizeof(replacement)},
{1, 0, &gain, sizeof(gain)}, {1, 0, &gain, sizeof(gain)}}; {1, 0, &gain, sizeof(gain)}, {1, 0, &gain, sizeof(gain)}};
Check(AudioOut2::AudioOut2PortSetAttributes(port, AsAttribute(duplicates), 3) == Check(AudioOut2::AudioOut2PortSetAttributes(port, AsAttribute(duplicates), 3) ==
@@ -553,12 +743,10 @@ void TestObjectGainAndAmbisonics() {
std::fill(integer.begin(), integer.end(), 0); std::fill(integer.begin(), integer.end(), 0);
SetAttribute(object, 1, 0.0f); SetAttribute(object, 1, 0.0f);
SetAttribute(object, 8, 65u); SetAttribute(object, 8, 65u);
for (int push = 0; push < 2; push++) {
const auto output = PushPcm(context, output_bytes); const auto output = PushPcm(context, output_bytes);
Check(output.size() == 1, "object-only push did not output exactly once"); Check(output.size() == 1, "object-only push did not output exactly once");
CheckSamples(output[0], {0.5f * half_power, 0.5f * half_power}, CheckSamples(output[0], {0.5f * half_power, 0.5f * half_power},
"object PCM ownership, default gain, or attribute freeze failed"); "object PCM ownership, default gain, or attribute freeze failed");
}
std::fill(floating.begin(), floating.end(), 0.5f); std::fill(floating.begin(), floating.end(), 0.5f);
std::fill(integer.begin(), integer.end(), 16384); std::fill(integer.begin(), integer.end(), 16384);
for (const auto& test: cases) { for (const auto& test: cases) {
@@ -569,11 +757,9 @@ void TestObjectGainAndAmbisonics() {
{8, 0, &test.channel, sizeof(test.channel)}}; {8, 0, &test.channel, sizeof(test.channel)}};
Check(AudioOut2::AudioOut2PortSetAttributes(object, AsAttribute(attributes), 3) == OK, Check(AudioOut2::AudioOut2PortSetAttributes(object, AsAttribute(attributes), 3) == OK,
"object attributes could not be set atomically with PCM first"); "object attributes could not be set atomically with PCM first");
for (int push = 0; push < 2; push++) {
CheckSamples(PushPcm(context, output_bytes).at(0), {0.25f * test.left, 0.25f * test.right}, CheckSamples(PushPcm(context, output_bytes).at(0), {0.25f * test.left, 0.25f * test.right},
"object gain or ambisonics decoded incorrectly or accumulated across pushes"); "object gain or ambisonics decoded incorrectly or accumulated across pushes");
} }
}
AudioOut2::AudioOut2ContextAdvance(context); AudioOut2::AudioOut2ContextAdvance(context);
SetAttribute(object, 8, UINT32_MAX); SetAttribute(object, 8, UINT32_MAX);
SetAttribute(object, 1, 0.0f); SetAttribute(object, 1, 0.0f);
@@ -599,22 +785,21 @@ void TestObjectBusRouting() {
SetPcm(second, bed.data()); SetPcm(second, bed.data());
auto param = MakeParam(0x100); auto param = MakeParam(0x100);
param.port_type = 0x100; param.port_type = 0x100;
std::vector<float> object_pcm(512, 0.25f); const auto object = CreatePort(context, param);
SetPcm(CreatePort(context, param), object_pcm.data());
param.user_handle = other_user; param.user_handle = other_user;
SetPcm(CreatePort(context, param), object_pcm.data()); const auto other_user_object = CreatePort(context, param);
std::fill(object_pcm.begin(), object_pcm.end(), 1.0f); std::vector<float> object_pcm(512, 0.25f);
SetPcm(CreatePort(other_context, param), object_pcm.data()); SetPcm(object, object_pcm.data());
SetPcm(other_user_object, object_pcm.data());
SetPcm(CreatePort(other_context, param), std::vector<float>(512, 1.0f).data());
constexpr auto bytes = 512 * 2 * sizeof(float); constexpr auto bytes = 512 * 2 * sizeof(float);
for (int push = 0; push < 2; push++) {
const auto output = PushPcm(context, bytes); const auto output = PushPcm(context, bytes);
Check(output.size() == 3, "object bus was missing or queued more than once"); Check(output.size() == 3, "object bus was missing or queued more than once");
CheckSamples(output[0], {0.125f}, "objects modified first bed"); CheckSamples(output[0], {0.125f}, "objects modified first bed");
CheckSamples(output[1], {0.125f}, "objects modified second bed"); CheckSamples(output[1], {0.125f}, "objects modified second bed");
CheckSamples(output[2], {0.35355339f}, "MAIN objects failed to mix across users or leaked contexts"); CheckSamples(output[2], {0.35355339f}, "MAIN objects failed to mix across users or leaked contexts");
} SetPcm(object, object_pcm.data());
SetPcm(first, nullptr); SetPcm(other_user_object, object_pcm.data());
SetPcm(second, nullptr);
CheckSamples(PushPcm(context, bytes).at(0), {0.35355339f}, "object output depended on bed PCM"); CheckSamples(PushPcm(context, bytes).at(0), {0.35355339f}, "object output depended on bed PCM");
AudioOut2::AudioOut2ContextDestroy(context); AudioOut2::AudioOut2ContextDestroy(context);
Check(LiveDeviceCount() == 1, "context destroy closed another context's object device"); Check(LiveDeviceCount() == 1, "context destroy closed another context's object device");
@@ -731,8 +916,7 @@ uint32_t AudioOutOutputs(const OutputParam* params, uint32_t num, bool blocking)
namespace Libs::LibKernel { namespace Libs::LibKernel {
uint64_t KYTY_SYSV_ABI KernelGetProcessTime() { uint64_t KYTY_SYSV_ABI KernelGetProcessTime() {
static std::atomic_uint64_t now {0}; return g_process_time_frozen ? g_process_time.load() : g_process_time.fetch_add(1000);
return now.fetch_add(1000);
} }
} // namespace Libs::LibKernel } // namespace Libs::LibKernel
@@ -741,6 +925,9 @@ int main() {
Check(AudioOut2::AudioOut2UserCreate(1000, &g_user_handle) == OK, "test user create failed"); Check(AudioOut2::AudioOut2UserCreate(1000, &g_user_handle) == OK, "test user create failed");
TestUserSupportedAttributes(); TestUserSupportedAttributes();
TestSlotReuse(); TestSlotReuse();
TestObjectPortCapacityPerContext();
TestContextPortLimits();
TestContextCapacityParameters();
TestFullTableRecovers(); TestFullTableRecovers();
TestConcurrentCreates(); TestConcurrentCreates();
TestContextDestroyCancelsPendingCreate(); TestContextDestroyCancelsPendingCreate();
@@ -748,6 +935,8 @@ int main() {
TestFloat12ChannelPortOutputsPcm(); TestFloat12ChannelPortOutputsPcm();
TestAsynchronousDevicePushKeepsQueueBounded(); TestAsynchronousDevicePushKeepsQueueBounded();
TestHandleWithoutPcmDoesNotBypassQueue(); TestHandleWithoutPcmDoesNotBypassQueue();
TestPushConsumesPcm();
TestQueueDrainsAtExactGrainRate();
TestPcmCopiedBeforeScratchBufferReuse(); TestPcmCopiedBeforeScratchBufferReuse();
TestPortGainAndValidation(); TestPortGainAndValidation();
TestObjectGainAndAmbisonics(); TestObjectGainAndAmbisonics();
+22
View File
@@ -689,6 +689,27 @@ void TestTriggerEffectState() {
check_state(0, 0, "switching controllers retained effect states"); check_state(0, 0, "switching controllers retained effect states");
} }
void TestUnreadPressSurvivesStickBurst() {
Controller controller;
std::array<PadData, 64> data {};
SetButton(1, PAD_BUTTON_CROSS, true);
for (int value = 0; value < 100; value++) {
SetAxis(1, Axis::LeftX, value);
}
SetButton(1, PAD_BUTTON_CROSS, false);
for (int value = 100; value < 200; value++) {
SetAxis(1, Axis::LeftX, value);
}
Check(PadRead(1, data.data(), 64) == 2 && data[0].buttons == PAD_BUTTON_CROSS &&
data[0].left_stick_x == 99 && data[1].buttons == 0 && data[1].left_stick_x == 199,
"a stick burst pushed an unread press out of the pad history");
SetAxis(1, Axis::LeftX, 50);
SetButton(1, PAD_BUTTON_CROSS, true);
Check(PadRead(1, data.data(), 64) == 2 && data[0].buttons == 0 &&
data[0].left_stick_x == 50 && data[1].buttons == PAD_BUTTON_CROSS,
"a stick move after a read did not add a sample");
}
} // namespace } // namespace
int main() { int main() {
@@ -702,6 +723,7 @@ int main() {
TestMaskedTriggersAndValidation(); TestMaskedTriggersAndValidation();
TestIndependentOutputsAndPadSwitch(); TestIndependentOutputsAndPadSwitch();
TestTriggerEffectState(); TestTriggerEffectState();
TestUnreadPressSurvivesStickBurst();
TestMultiplayerRouting(); TestMultiplayerRouting();
TestDedicatedKeyboardOutputs(); TestDedicatedKeyboardOutputs();
Config::Shutdown(); Config::Shutdown();
+124 -19
View File
@@ -751,6 +751,26 @@ void TestCustomSideChainUserFx() {
"user FX did not receive the side-chain buffer after the source channels"); "user FX did not receive the side-chain buffer after the source channels");
} }
struct RenderRack {
std::unique_ptr<std::byte[]> storage;
uintptr_t handle = 0;
RenderRack(Ngs2Internal& system, uint32_t id, const Ngs2RackOption& option) {
Ngs2ContextBufferInfo buffer {};
Check(Ngs2RackQueryBufferSize(id, &option, &buffer) == OK, "rack size query failed");
storage = std::make_unique<std::byte[]>(buffer.host_buffer_size);
buffer.host_buffer = storage.get();
Check(Ngs2RackCreate(reinterpret_cast<uintptr_t>(&system), id, &option, &buffer,
&handle) == OK, "render rack creation failed");
}
~RenderRack() { Check(Ngs2RackDestroy(handle, nullptr) == OK, "render rack cleanup failed"); }
Ngs2VoiceInternal& Voice() {
return *reinterpret_cast<Ngs2VoiceInternal*>(reinterpret_cast<Ngs2RackInternal*>(handle) + 1);
}
};
void TestPcm16RenderOutput() { void TestPcm16RenderOutput() {
Ngs2Internal system; Ngs2Internal system;
system.option = Ngs2DefaultSystemOption(); system.option = Ngs2DefaultSystemOption();
@@ -760,23 +780,11 @@ void TestPcm16RenderOutput() {
Ngs2FillDefaultRackOption(0x3000, &mastering_option); Ngs2FillDefaultRackOption(0x3000, &mastering_option);
sampler_option.common.max_voices = 2; sampler_option.common.max_voices = 2;
sampler_option.common.max_ports = 1; sampler_option.common.max_ports = 1;
alignas(Ngs2RackInternal) alignas(Ngs2VoiceInternal) RenderRack sampler(system, 0x1000, sampler_option.common);
std::byte sampler_storage[sizeof(Ngs2RackInternal) + 2 * sizeof(Ngs2VoiceInternal)]; RenderRack master(system, 0x3000, mastering_option.common);
alignas(Ngs2RackInternal) alignas(Ngs2VoiceInternal)
std::byte mastering_storage[sizeof(Ngs2RackInternal) + sizeof(Ngs2VoiceInternal)];
Ngs2ContextBufferInfo sampler_buffer {sampler_storage, sizeof(sampler_storage)};
Ngs2ContextBufferInfo mastering_buffer {mastering_storage, sizeof(mastering_storage)};
uintptr_t sampler_handle = 0, mastering_handle = 0;
const auto system_handle = reinterpret_cast<uintptr_t>(&system); const auto system_handle = reinterpret_cast<uintptr_t>(&system);
Check(Ngs2RackCreate(system_handle, 0x1000, &sampler_option.common, &sampler_buffer, auto* samplers = &sampler.Voice();
&sampler_handle) == OK && auto& mastering = master.Voice();
Ngs2RackCreate(system_handle, 0x3000, &mastering_option.common,
&mastering_buffer, &mastering_handle) == OK,
"PCM16 render rack creation failed");
auto* samplers = reinterpret_cast<Ngs2VoiceInternal*>(
reinterpret_cast<Ngs2RackInternal*>(sampler_handle) + 1);
auto& mastering = *reinterpret_cast<Ngs2VoiceInternal*>(
reinterpret_cast<Ngs2RackInternal*>(mastering_handle) + 1);
mastering.channels = 1; mastering.channels = 1;
mastering.state = Ngs2VoicePlayState::Playing; mastering.state = Ngs2VoicePlayState::Playing;
const int16_t source[2][4] = {{16384, -16384, 32767, -32768}, const int16_t source[2][4] = {{16384, -16384, 32767, -32768},
@@ -797,9 +805,104 @@ void TestPcm16RenderOutput() {
Check(Ngs2SystemRender(system_handle, &output, 1) == OK && Check(Ngs2SystemRender(system_handle, &output, 1) == OK &&
std::ranges::all_of(output_samples, [](int16_t sample) { return sample == 0; }), std::ranges::all_of(output_samples, [](int16_t sample) { return sample == 0; }),
"PCM16 output retained samples from the previous render"); "PCM16 output retained samples from the previous render");
Check(Ngs2RackDestroy(mastering_handle, nullptr) == OK && }
Ngs2RackDestroy(sampler_handle, nullptr) == OK,
"PCM16 render rack cleanup failed"); void TestCustomMasteringChannelMixer() {
Ngs2Internal system;
system.option = Ngs2DefaultSystemOption();
system.option.num_grain_samples = 6;
Ngs2RackOptionUnion sampler_option {};
Ngs2FillDefaultRackOption(0x1000, &sampler_option);
sampler_option.common.max_voices = 1;
sampler_option.common.max_ports = 1;
Ngs2CustomMasteringRackOption master_option {};
auto& custom = master_option.custom_rack_option;
custom.rack_option.size = sizeof(master_option);
custom.rack_option.max_voices = 1;
custom.rack_option.max_voice_channels = 6;
custom.num_buffers = 1;
custom.num_modules = 1;
custom.module[0].module_id = 0x17;
RenderRack sampler(system, 0x1000, sampler_option.common);
RenderRack master(system, 0x4003, custom.rack_option);
auto& source = sampler.Voice();
auto& output = master.Voice();
output.channels = 6;
output.SetEvent(1);
struct {
Ngs2VoiceParamHeader header {5484, 0, 0x40001700};
float levels[37][37] {};
} matrix;
constexpr float center = 0.70710677f;
matrix.levels[0][0] = matrix.levels[1][1] = 1.0f;
matrix.levels[0][2] = matrix.levels[1][2] = center;
matrix.levels[0][4] = matrix.levels[1][5] = center;
int16_t impulses[6][6] {};
for (uint32_t c = 0; c < 6; ++c) impulses[c][c] = 8192;
for (unsigned pass = 0; pass < 2; ++pass) {
if (pass == 1) {
std::memset(matrix.levels, 0, sizeof(matrix.levels));
matrix.levels[0][1] = 64.0f;
matrix.levels[1][0] = -64.0f;
}
Check(Ngs2VoiceControl(reinterpret_cast<uintptr_t>(&output), &matrix.header) == OK,
"custom channel mixer control failed");
source.SetupSampler({0x12, 6, 48000});
source.blocks.push_back({reinterpret_cast<const uint8_t*>(impulses),
{0, sizeof(impulses), 0, 0, 6}});
source.ports[0].dest = &output;
source.SetEvent(1);
std::array<float, 14> pcm;
pcm.fill(99.0f);
Ngs2RenderBufferInfo buffer {pcm.data() + 1, 12 * sizeof(float), 0x18, 2};
Check(Ngs2SystemRender(reinterpret_cast<uintptr_t>(&system), &buffer, 1) == OK,
"custom mastering rejected stereo output");
const std::array<float, 12> expected = pass == 0
? std::array<float, 12> {0.25f, 0, 0, 0.25f, center / 4, center / 4,
0, 0, center / 4, 0, 0, center / 4}
: std::array<float, 12> {0, -8, 8, 0};
Check(pcm.front() == 99 && pcm.back() == 99 &&
std::equal(expected.begin(), expected.end(), pcm.begin() + 1),
"custom mixer lost channel routing, in-place input, clamping or output bounds");
}
}
void TestCustomVoiceStateCapacity() {
for (auto type: {Ngs2RackType::CustomSampler, Ngs2RackType::CustomMastering}) {
Fixture f(48000, 1, Ngs2RackType::CustomSampler);
f.rack.type = type;
f.rack.option.custom_sampler.custom_rack_option.state_size = 212;
f.voice.state_flags = 3;
f.voice.decoded_samples = 37;
f.voice.decoded_bytes = 128;
alignas(Ngs2CustomSamplerVoiceState) std::array<uint8_t, 384> storage;
auto* state = reinterpret_cast<Ngs2VoiceState*>(storage.data() + 8);
const auto handle = reinterpret_cast<uintptr_t>(&f.voice);
for (size_t capacity: {212u, 368u}) {
storage.fill(0xa5);
Check(Ngs2VoiceGetState(handle, state, capacity) == OK && state->state_flags == 3 &&
state->error_code == 0 &&
std::all_of(storage.begin(), storage.begin() + 8,
[](uint8_t v) { return v == 0xa5; }) &&
std::all_of(storage.begin() + 220, storage.end(),
[](uint8_t v) { return v == 0xa5; }),
"oversized custom state buffer was rejected or overwritten past configured state");
if (type == Ngs2RackType::CustomSampler) {
const auto* sampler = reinterpret_cast<const Ngs2CustomSamplerVoiceState*>(state);
Check(sampler->num_decoded_samples == 37 && sampler->decoded_data_size == 128,
"custom sampler state omitted playback progress");
}
const size_t base_size = type == Ngs2RackType::CustomSampler
? sizeof(Ngs2CustomSamplerVoiceState) : sizeof(Ngs2CustomMasteringVoiceState);
Check(std::all_of(storage.begin() + 8 + base_size, storage.begin() + 220,
[](uint8_t v) { return v == 0; }),
"configured custom state extension was not initialized");
}
storage.fill(0xa5);
Check(Ngs2VoiceGetState(handle, state, 211) == static_cast<int32_t>(0x804a8011u) &&
std::ranges::all_of(storage, [](uint8_t v) { return v == 0xa5; }),
"undersized custom state buffer was accepted or modified");
}
} }
void TestPitchLoopAndSkip() { void TestPitchLoopAndSkip() {
@@ -1700,6 +1803,8 @@ int main() {
TestAtrac9Vibration(); TestAtrac9Vibration();
TestAtrac9Discrete(); TestAtrac9Discrete();
TestPcm16RenderOutput(); TestPcm16RenderOutput();
TestCustomMasteringChannelMixer();
TestCustomVoiceStateCapacity();
TestSubmixerSetupAndRouting(); TestSubmixerSetupAndRouting();
TestCustomSideChainUserFx(); TestCustomSideChainUserFx();
TestWaveformBlockGeometry(); TestWaveformBlockGeometry();
+42
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@@ -660,6 +660,47 @@ void TestClassicSaveParams() {
CHECK(params[0].mtime == nested_mtime); CHECK(params[0].mtime == nested_mtime);
} }
void TestSearchSortKeys() {
Reset("SORTED");
const std::array names {DirName("alpha"), DirName("bravo"), DirName("charlie")};
constexpr std::array<uint64_t, 3> blocks {96, 48, 48};
constexpr std::array<uint32_t, 3> user_params {2, 3, 1};
constexpr std::array<int, 3> hours_ahead {1, 3, 2};
for (size_t i = 0; i < names.size(); i++) {
struct SaveDataMount3 mount {};
mount.user_id = 1;
mount.dir_name = &names[i];
mount.mount_mode = 4;
mount.blocks = blocks[i];
SaveDataMountResult result {};
CHECK(SaveDataMount3(&mount, &result) == OK);
CHECK(SaveDataSetParam(&result.mount_point, 4, &user_params[i], sizeof(user_params[i])) ==
OK);
CHECK(SaveDataUmount2(0, &result.mount_point) == OK);
fs::last_write_time(fs::path("_SaveData/SORTED") / names[i].data / "sce_sys/param.bin",
fs::file_time_type::clock::now() + std::chrono::hours(hours_ahead[i]));
}
const auto search = [](SaveDataSortKey key, SaveDataSortOrder order) {
std::array<SceSaveDataDirName, 3> found {};
SaveDataDirNameSearchCond cond {};
cond.user_id = 1;
cond.key = key;
cond.order = order;
SaveDataDirNameSearchResult result {};
result.dir_names = found.data();
result.dir_names_num = found.size();
CHECK(SaveDataDirNameSearch(&cond, &result) == OK && result.set_num == 3);
return std::string(found[0].data) + " " + found[1].data + " " + found[2].data;
};
CHECK(search(SaveDataSortKey::DirName, SaveDataSortOrder::Descent) == "charlie bravo alpha");
CHECK(search(SaveDataSortKey::UserParam, SaveDataSortOrder::Ascent) == "charlie alpha bravo");
CHECK(search(SaveDataSortKey::Blocks, SaveDataSortOrder::Ascent) == "bravo charlie alpha");
CHECK(search(SaveDataSortKey::FreeBlocks, SaveDataSortOrder::Descent) == "alpha charlie bravo");
CHECK(search(SaveDataSortKey::Mtime, SaveDataSortOrder::Descent) == "bravo charlie alpha");
CHECK(fs::remove("_SaveData/SORTED/alpha/sce_sys/blocks.bin"));
CHECK(search(SaveDataSortKey::Blocks, SaveDataSortOrder::Ascent) == "alpha bravo charlie");
}
void RunChild(const fs::path& executable, const char* mode) { void RunChild(const fs::path& executable, const char* mode) {
#ifdef _WIN32 #ifdef _WIN32
CHECK(_spawnl(_P_WAIT, executable.string().c_str(), executable.string().c_str(), mode, CHECK(_spawnl(_P_WAIT, executable.string().c_str(), executable.string().c_str(), mode,
@@ -706,6 +747,7 @@ int main(int argc, char** argv) {
TestGuestSaveIsolation(); TestGuestSaveIsolation();
TestSaveAllocations(); TestSaveAllocations();
TestClassicSaveParams(); TestClassicSaveParams();
TestSearchSortKeys();
CHECK(SaveDataTerminate() == OK); CHECK(SaveDataTerminate() == OK);
fs::current_path(previous); fs::current_path(previous);
fs::remove_all(temp); fs::remove_all(temp);
File diff suppressed because it is too large. Load diff
File diff suppressed because it is too large. Load diff
+84 -2
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@@ -1938,7 +1938,7 @@ void TestVertexBufferGrouping() {
Check(input.fetch_attrib_reg == 2, "a draw reread the vertex metadata of a mapped shader"); Check(input.fetch_attrib_reg == 2, "a draw reread the vertex metadata of a mapped shader");
ShaderMapUserData(regs.es_regs.data_addr, mapped); ShaderMapUserData(regs.es_regs.data_addr, mapped);
(void)PrepareProgram(regs, HW::Context{}, HW::UserConfig{}, input); (void)PrepareProgram(regs, HW::Context{}, HW::UserConfig{}, input);
Check(!input.fetch_embedded, "remapping a shader kept its previous vertex metadata"); Check(!input.has_dynamic_vertex_fetch, "remapping a shader kept its previous vertex metadata");
} }
void TestNggVertexEntryState() { void TestNggVertexEntryState() {
@@ -2397,6 +2397,50 @@ void TestNewShaderRecompilerVop3LaneReadDestinationEncoding() {
CheckSpirvBinaryValidates(result.spirv); CheckSpirvBinaryValidates(result.spirv);
} }
void TestVop3FloatConversionDecode() {
namespace Decoder = ShaderRecompiler::Decoder;
const std::pair<uint32_t, Decoder::Opcode> conversions[] = {
{0x18b, Decoder::Opcode::V_CVT_F32_F16},
{0x191, Decoder::Opcode::V_CVT_F32_UBYTE0},
{0x192, Decoder::Opcode::V_CVT_F32_UBYTE1},
{0x193, Decoder::Opcode::V_CVT_F32_UBYTE2},
{0x194, Decoder::Opcode::V_CVT_F32_UBYTE3},
};
for (const auto &[encoding, opcode] : conversions) {
for (const uint32_t source : {261u, 12u, 128u, 255u}) {
const uint32_t code[] = {
EncodeVop3Word0(encoding, 20, 0, 1, true),
EncodeVop3Word1(source, 0, 0) | (2u << 27u) | (1u << 29u),
0xa5a53e00u,
};
Decoder::Instruction inst;
Decoder::DecodeInstruction(code, 0, inst);
Check(inst.opcode == opcode && inst.family == Decoder::Family::VOP3 &&
inst.src_count == 1 && inst.word_count == (source == 255u ? 3u : 2u),
"VOP3 conversion lost its opcode, unary source, or literal length");
Check(inst.dst.kind == Decoder::OperandKind::Vgpr && inst.dst.reg == 20 &&
inst.dst.sdwa_sel == 6 && inst.dst.clamp && inst.dst.omod == 2,
"VOP3 conversion lost its full-width destination or output modifiers");
const bool half = opcode == Decoder::Opcode::V_CVT_F32_F16;
Check(inst.src0.absolute == half && inst.src0.negate == half,
"VOP3 conversion must apply half-float modifiers and ignore byte modifiers");
Decoder::Operand expected_source;
Decoder::DecodeScalarSource(source, 0, expected_source);
Check(inst.src0.kind == expected_source.kind && inst.src0.reg == expected_source.reg &&
(source != 255u || inst.src0.value == code[2]),
"VOP3 conversion changed its source register or literal value");
}
for (const uint32_t op_sel : {1u, 2u, 4u, 8u}) {
const uint32_t code[] = {EncodeVop3Word0(encoding, 20, op_sel),
EncodeVop3Word1(261, 0, 0)};
Decoder::Instruction inst;
Decoder::DecodeInstruction(code, 0, inst);
Check(inst.opcode == Decoder::Opcode::UNSUPPORTED,
"VOP3 conversion accepted unsupported OP_SEL bits");
}
}
}
void TestNewShaderRecompilerMoreAluFamilies() { void TestNewShaderRecompilerMoreAluFamilies() {
const uint32_t shader[] = { const uint32_t shader[] = {
EncodeSopk(0x00, 9, 7), // s_movk_i32 s9, 7 EncodeSopk(0x00, 9, 7), // s_movk_i32 s9, 7
@@ -10550,6 +10594,43 @@ void TestNewShaderRecompilerNativeU64Translation() {
"captured VOP3 V_LSHLREV_B64 was not present in the decoded dump"); "captured VOP3 V_LSHLREV_B64 was not present in the decoded dump");
CheckSpirvBinaryValidates(result.spirv); CheckSpirvBinaryValidates(result.spirv);
const uint32_t ashrrev_i64_shader[] = {
0xd7010001u, 0x0000d50cu,
EncodeSopp(0x01),
};
Decoder::Instruction decoded_ashrrev_i64;
ShaderRecompiler::Decoder::DecodeInstruction(ashrrev_i64_shader, 0u,
decoded_ashrrev_i64);
Check(decoded_ashrrev_i64.opcode == Decoder::Opcode::V_ASHRREV_I64 &&
decoded_ashrrev_i64.dst.kind == Decoder::OperandKind::Vgpr &&
decoded_ashrrev_i64.dst.reg == 1u &&
decoded_ashrrev_i64.src_count == 2u &&
decoded_ashrrev_i64.src0.kind == Decoder::OperandKind::Vgpr &&
decoded_ashrrev_i64.src0.reg == 12u &&
decoded_ashrrev_i64.src1.kind == Decoder::OperandKind::VccLo,
"decoder rejected VOP3 V_ASHRREV_I64 fields");
result = RecompileForTest(ashrrev_i64_shader, options);
Check((result.decoded_dump.find("V_ASHRREV_I64 v1, v12, vcc_lo") != std::string::npos),
"VOP3 V_ASHRREV_I64 was not present in the decoded dump");
CheckSpirvBinaryValidates(result.spirv);
const uint32_t ashrrev_captured[] = {0xd7010007u, 0x00020498u, EncodeSopp(0x01)};
Decoder::Instruction decoded_ashrrev_captured;
ShaderRecompiler::Decoder::DecodeInstruction(ashrrev_captured, 0u,
decoded_ashrrev_captured);
Check(decoded_ashrrev_captured.opcode == Decoder::Opcode::V_ASHRREV_I64 &&
decoded_ashrrev_captured.family == Decoder::Family::VOP3 &&
decoded_ashrrev_captured.src_count == 2u &&
decoded_ashrrev_captured.dst.kind == Decoder::OperandKind::Vgpr &&
decoded_ashrrev_captured.dst.reg == 7u &&
decoded_ashrrev_captured.src0.kind == Decoder::OperandKind::IntegerInlineConstant &&
decoded_ashrrev_captured.src0.value == 24u &&
decoded_ashrrev_captured.src1.kind == Decoder::OperandKind::Vgpr &&
decoded_ashrrev_captured.src1.reg == 2u,
"captured VOP3 V_ASHRREV_I64 opcode 0x301 was not decoded");
result = RecompileForTest(ashrrev_captured, options);
CheckSpirvBinaryValidates(result.spirv);
const uint32_t cmpx_i64_shader[] = { const uint32_t cmpx_i64_shader[] = {
0xd4b5007eu, 0x00020e80u, // v_cmpx_ne_i64 exec, 0, v[7:8] 0xd4b5007eu, 0x00020e80u, // v_cmpx_ne_i64 exec, 0, v[7:8]
EncodeSopp(0x01), EncodeSopp(0x01),
@@ -11575,7 +11656,7 @@ void TestEmbeddedFetchPreservesSharedScalarLoad() {
reinterpret_cast<uint64_t>(attributes.data())}; reinterpret_cast<uint64_t>(attributes.data())};
std::memcpy(user_data.data() + 12, tables, sizeof(tables)); std::memcpy(user_data.data() + 12, tables, sizeof(tables));
ShaderVertexInputInfo input{}; ShaderVertexInputInfo input{};
input.fetch_embedded = true; input.has_dynamic_vertex_fetch = true;
input.fetch_buffer_reg = 12; input.fetch_buffer_reg = 12;
input.fetch_attrib_reg = 14; input.fetch_attrib_reg = 14;
input.resources_num = 1; input.resources_num = 1;
@@ -17121,6 +17202,7 @@ int main() {
using namespace Libs::Graphics; using namespace Libs::Graphics;
EnsureConfigInitialized(); EnsureConfigInitialized();
TestVop3FloatConversionDecode();
TestRayTracingInstructions(); TestRayTracingInstructions();
TestResourceDescriptorClassification(); TestResourceDescriptorClassification();
TestShaderBufferResourceSize(); TestShaderBufferResourceSize();