mirror of
https://github.com/KytyPS5/KytyPS5.git
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No files matched your search
@@ -32,7 +32,7 @@ jobs:
|
||||
windows:
|
||||
name: Build KytyPS5 (Windows)
|
||||
needs: metadata
|
||||
runs-on: windows-2022
|
||||
runs-on: windows-2025
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
@@ -407,12 +407,12 @@ jobs:
|
||||
- name: Verify artifacts
|
||||
shell: bash
|
||||
run: |
|
||||
file _Build/linux/install/launcher
|
||||
file _Build/linux/install/kyty_launcher
|
||||
file _Build/linux/install/kyty_emulator
|
||||
test -x _Build/linux/install/kyty_updater
|
||||
file _Build/linux/install/kyty_emulator | grep -q "ELF 64-bit LSB .*x86-64"
|
||||
ldd _Build/linux/install/kyty_emulator > /dev/null
|
||||
readelf -d _Build/linux/install/launcher | grep -q 'RPATH.*\$ORIGIN/lib'
|
||||
readelf -d _Build/linux/install/kyty_launcher | grep -q 'RPATH.*\$ORIGIN/lib'
|
||||
while IFS= read -r -d '' binary; do
|
||||
while read -r dependency; do
|
||||
test -e "_Build/linux/install/lib/$dependency"
|
||||
@@ -421,8 +421,8 @@ jobs:
|
||||
sed -n 's/.*Shared library: \[\(libQt6[^]]*\|libicu[^]]*\)\].*/\1/p'
|
||||
)
|
||||
done < <(
|
||||
find _Build/linux/install/launcher _Build/linux/install/plugins \
|
||||
-type f \( -name launcher -o -name '*.so' \) -print0
|
||||
find _Build/linux/install/kyty_launcher _Build/linux/install/plugins \
|
||||
-type f \( -name kyty_launcher -o -name '*.so' \) -print0
|
||||
)
|
||||
_Build/linux/install/kyty_emulator --help > /dev/null
|
||||
|
||||
@@ -497,7 +497,7 @@ jobs:
|
||||
linux_dir="artifacts/KytyPS5-Linux-x86_64"
|
||||
test -d "$linux_dir"
|
||||
chmod a+x \
|
||||
"$linux_dir/launcher" \
|
||||
"$linux_dir/kyty_launcher" \
|
||||
"$linux_dir/kyty_emulator" \
|
||||
"$linux_dir/kyty_updater"
|
||||
tar -C "$linux_dir" -czf \
|
||||
|
||||
@@ -6,3 +6,4 @@ _Build/vscode-clang/
|
||||
_Build/
|
||||
cmake-build-debug/
|
||||
_PipelineCache/
|
||||
CMakeUserPresets.json
|
||||
Vendored
+3
-3
@@ -5,7 +5,7 @@
|
||||
"name": "Debug launcher UI",
|
||||
"type": "cppvsdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}\\_Build\\vscode-clang\\launcher\\launcher.exe",
|
||||
"program": "${workspaceFolder}\\_Build\\vscode-clang\\launcher\\kyty_launcher.exe",
|
||||
"args": [],
|
||||
"stopAtEntry": false,
|
||||
"cwd": "${workspaceFolder}\\_Build\\vscode-clang\\launcher",
|
||||
@@ -13,7 +13,7 @@
|
||||
"externalConsole": false,
|
||||
"linux": {
|
||||
"type": "cppdbg",
|
||||
"program": "${workspaceFolder}/_Build/vscode-clang/launcher/launcher",
|
||||
"program": "${workspaceFolder}/_Build/vscode-clang/launcher/kyty_launcher",
|
||||
"cwd": "${workspaceFolder}/_Build/vscode-clang/launcher",
|
||||
"MIMode": "gdb",
|
||||
"miDebuggerPath": "/usr/bin/gdb"
|
||||
@@ -27,7 +27,7 @@
|
||||
"args": [
|
||||
"--game", "D:/gamesps5/PPSA07429",
|
||||
"--printf-direction", "File",
|
||||
"--graphics-debug-dump", "True"
|
||||
"--graphics-debug-dump"
|
||||
],
|
||||
"stopAtEntry": false,
|
||||
"cwd": "${workspaceFolder}\\_Build\\vscode-clang",
|
||||
|
||||
Vendored
+39
@@ -25,6 +25,45 @@ FetchContent_MakeAvailable(opus)
|
||||
set(BUILD_TESTING "${kyty_build_testing_saved}")
|
||||
install(FILES "${opus_SOURCE_DIR}/COPYING" DESTINATION "licenses/opus")
|
||||
|
||||
# Headsets are driven through OpenXR. Only the static loader is built; the runtime that serves it
|
||||
# (for example SteamVR, Monado or Virtual Desktop) comes from the user's system.
|
||||
set(DYNAMIC_LOADER OFF CACHE BOOL "" FORCE)
|
||||
set(BUILD_WITH_SYSTEM_JSONCPP OFF CACHE BOOL "" FORCE)
|
||||
FetchContent_Declare(openxr
|
||||
GIT_REPOSITORY https://github.com/KhronosGroup/OpenXR-SDK.git
|
||||
GIT_TAG f2448a8797c85814aa892efc1ab8707900fbcc78 # release-1.1.63
|
||||
GIT_SHALLOW FALSE)
|
||||
FetchContent_MakeAvailable(openxr)
|
||||
# Keep the loader's headers and library out of the installed package.
|
||||
set_property(DIRECTORY "${openxr_SOURCE_DIR}" PROPERTY EXCLUDE_FROM_ALL TRUE)
|
||||
# The loader uses exceptions internally.
|
||||
if(NOT KYTY_CLANG_CL)
|
||||
target_compile_options(openxr_loader PRIVATE -fexceptions)
|
||||
endif()
|
||||
install(FILES "${openxr_SOURCE_DIR}/LICENSE" DESTINATION "licenses/openxr")
|
||||
|
||||
# Noto Sans v2.015 (SIL Open Font License 1.1) is libFont's fallback font.
|
||||
set(KYTY_NOTO_SANS_REPOSITORY "https://raw.githubusercontent.com/notofonts/notofonts.github.io")
|
||||
set(KYTY_NOTO_SANS_COMMIT 42af67ccd12bc0e31ed85384bf73e39248265374)
|
||||
set(KYTY_NOTO_SANS_BASE_URL "${KYTY_NOTO_SANS_REPOSITORY}/${KYTY_NOTO_SANS_COMMIT}/fonts")
|
||||
set(KYTY_NOTO_SANS_DIR "${FETCHCONTENT_BASE_DIR}/noto-sans")
|
||||
function(kyty_fetch_noto_sans path sha256)
|
||||
get_filename_component(name "${path}" NAME)
|
||||
file(DOWNLOAD "${KYTY_NOTO_SANS_BASE_URL}/${path}" "${KYTY_NOTO_SANS_DIR}/${name}"
|
||||
EXPECTED_HASH SHA256=${sha256})
|
||||
endfunction()
|
||||
kyty_fetch_noto_sans(LICENSE f2095b08bed08b23a6fe26112fcd679a2bee3f002eef077eb05d215ed1051bd8)
|
||||
kyty_fetch_noto_sans(NotoSans/hinted/ttf/NotoSans-Regular.ttf
|
||||
478c558ea716033cd60c03438f628dfa75694dcf6b5f6d505a2f05fd2b4f3823)
|
||||
kyty_fetch_noto_sans(NotoSans/hinted/ttf/NotoSans-Bold.ttf
|
||||
1df075a380fc7cb898acf64c1f7b3b4dd780de3caa860178bf929de35817a913)
|
||||
kyty_fetch_noto_sans(NotoSans/hinted/ttf/NotoSans-Italic.ttf
|
||||
467e3f89eeca4108bb8710a2b9e0cf2281ac56d5b0609211a83776d0505eecb5)
|
||||
kyty_fetch_noto_sans(NotoSans/hinted/ttf/NotoSans-BoldItalic.ttf
|
||||
1b602a9d6353be42c91df097a4857b69fa2696f26703d7a33b54a15d87c2622c)
|
||||
install(FILES "${KYTY_NOTO_SANS_DIR}/LICENSE" DESTINATION "licenses/noto-sans")
|
||||
set(KYTY_NOTO_SANS_DIR "${KYTY_NOTO_SANS_DIR}" PARENT_SCOPE)
|
||||
|
||||
# The guest instruction patcher needs a decoder/encoder and a small
|
||||
# trampoline assembler. Pin the same revisions used by shadPS4's implementation.
|
||||
set(XBYAK_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
|
||||
+56
-2
@@ -265,6 +265,7 @@ set(gpu_tiler_shader_names
|
||||
promote_d16
|
||||
demote_d16
|
||||
color_transform
|
||||
color_clear
|
||||
)
|
||||
file(GLOB gpu_tiler_shader_includes CONFIGURE_DEPENDS "${gpu_tiler_shader_dir}/gpu_tiler_*.inc")
|
||||
foreach(shader_name IN LISTS gpu_tiler_shader_names)
|
||||
@@ -336,7 +337,7 @@ if (KYTY_CLANG_CL)
|
||||
set_source_files_properties(${kyty_emulator_src} PROPERTIES COMPILE_FLAGS "-Wno-pragma-pack -Wno-deprecated-declarations -D_TIMESPEC_DEFINED")
|
||||
endif()
|
||||
|
||||
set(kyty_emulator_link_libraries common Vulkan::Headers spirv-tools-opt spirv-tools SDL3::SDL3-static imgui xxhash FFmpeg::ffmpeg fmt::fmt nlohmann_json::nlohmann_json LibAtrac9 kyty_git_version Zydis::Zydis xbyak::xbyak opus)
|
||||
set(kyty_emulator_link_libraries common Vulkan::Headers spirv-tools-opt spirv-tools SDL3::SDL3-static imgui xxhash FFmpeg::ffmpeg fmt::fmt nlohmann_json::nlohmann_json LibAtrac9 kyty_git_version Zydis::Zydis xbyak::xbyak opus OpenXR::openxr_loader libzstd_static)
|
||||
|
||||
# Linux system libraries.
|
||||
if(LINUX)
|
||||
@@ -350,7 +351,7 @@ set(inc_headers
|
||||
${KYTY_THIRD_PARTY_DIR}/SPIRV-Tools/include
|
||||
${KYTY_THIRD_PARTY_DIR}/SPIRV-Headers/include
|
||||
${KYTY_THIRD_PARTY_DIR}/fmt/include
|
||||
${KYTY_THIRD_PARTY_DIR}/xxhash
|
||||
${KYTY_THIRD_PARTY_DIR}/xxHash
|
||||
${KYTY_THIRD_PARTY_DIR}/cpuinfo/include
|
||||
${KYTY_THIRD_PARTY_DIR}/renderdoc
|
||||
${KYTY_THIRD_PARTY_DIR}/stb
|
||||
@@ -406,6 +407,8 @@ add_executable(scalar_provenance_tests EXCLUDE_FROM_ALL
|
||||
target_link_libraries(scalar_provenance_tests fmt::fmt xbyak::xbyak)
|
||||
target_include_directories(scalar_provenance_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(build_flags_tests EXCLUDE_FROM_ALL "${KYTY_TESTS_DIR}/BuildFlagsTests.cpp")
|
||||
|
||||
add_executable(page_manager_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/PageManagerTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/pageManager.cpp"
|
||||
@@ -450,6 +453,11 @@ add_executable(lru_cache_tests EXCLUDE_FROM_ALL
|
||||
)
|
||||
target_include_directories(lru_cache_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(slot_vector_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/SlotVectorTests.cpp"
|
||||
)
|
||||
target_include_directories(slot_vector_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(ime_dialog_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ImeDialogTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/libs/imeCommon.cpp"
|
||||
@@ -540,6 +548,19 @@ add_executable(png_enc_tests EXCLUDE_FROM_ALL "${KYTY_TESTS_DIR}/PngEncTests.cpp
|
||||
target_link_libraries(png_enc_tests common fmt::fmt)
|
||||
target_include_directories(png_enc_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(jpeg_dec_tests EXCLUDE_FROM_ALL "${KYTY_TESTS_DIR}/JpegDecTests.cpp")
|
||||
target_link_libraries(jpeg_dec_tests common fmt::fmt)
|
||||
target_include_directories(jpeg_dec_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(jpeg_enc_tests EXCLUDE_FROM_ALL "${KYTY_TESTS_DIR}/JpegEncTests.cpp")
|
||||
target_link_libraries(jpeg_enc_tests common fmt::fmt)
|
||||
target_include_directories(jpeg_enc_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(occlusion_queries_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/OcclusionQueriesTests.cpp")
|
||||
target_link_libraries(occlusion_queries_tests common fmt::fmt Vulkan::Headers)
|
||||
target_include_directories(occlusion_queries_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(ces_tests EXCLUDE_FROM_ALL "${KYTY_TESTS_DIR}/CesTests.cpp")
|
||||
target_link_libraries(ces_tests common fmt::fmt SDL3::SDL3-static)
|
||||
target_include_directories(ces_tests PRIVATE ${inc_headers})
|
||||
@@ -631,6 +652,7 @@ if(BUILD_TESTING)
|
||||
add_test(NAME image_page_table COMMAND $<TARGET_FILE:image_page_table_tests>)
|
||||
add_test(NAME memory_tracker COMMAND $<TARGET_FILE:memory_tracker_tests>)
|
||||
add_test(NAME page_manager COMMAND $<TARGET_FILE:page_manager_tests>)
|
||||
add_test(NAME build_flags COMMAND $<TARGET_FILE:build_flags_tests>)
|
||||
add_test(NAME archive_file COMMAND $<TARGET_FILE:archive_file_tests>)
|
||||
add_test(NAME trophy_system COMMAND $<TARGET_FILE:trophy_system_tests>)
|
||||
add_test(NAME avplayer_file COMMAND $<TARGET_FILE:avplayer_file_tests>)
|
||||
@@ -651,10 +673,17 @@ if(BUILD_TESTING)
|
||||
add_test(NAME host_input COMMAND $<TARGET_FILE:host_input_tests>)
|
||||
add_test(NAME save_data_memory COMMAND $<TARGET_FILE:save_data_memory_tests>)
|
||||
add_test(NAME png_enc COMMAND $<TARGET_FILE:png_enc_tests>)
|
||||
add_test(NAME jpeg_dec COMMAND $<TARGET_FILE:jpeg_dec_tests>)
|
||||
add_test(NAME jpeg_enc COMMAND $<TARGET_FILE:jpeg_enc_tests>)
|
||||
add_test(NAME occlusion_queries COMMAND $<TARGET_FILE:occlusion_queries_tests>)
|
||||
add_test(NAME ces COMMAND $<TARGET_FILE:ces_tests>)
|
||||
add_test(NAME save_data_dialog COMMAND $<TARGET_FILE:save_data_dialog_tests>)
|
||||
add_test(NAME http_uri_parse COMMAND $<TARGET_FILE:http_uri_parse_tests>)
|
||||
add_test(NAME shader_recompiler_compute COMMAND $<TARGET_FILE:shader_recompiler_compute_tests>)
|
||||
add_test(NAME shader_recompiler_tessellation
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --tessellation-only)
|
||||
add_test(NAME shader_recompiler_float_min_max
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --float-min-max-only)
|
||||
add_test(NAME shader_recompiler_alignbyte
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --alignbyte-only)
|
||||
add_test(NAME graphics_pipeline_rasterization
|
||||
@@ -671,6 +700,14 @@ if(BUILD_TESTING)
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --stream-buffer-only)
|
||||
add_test(NAME gpu_command_lane
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --gpu-command-lane-only)
|
||||
add_test(NAME wait_until_safe_for_rendering
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --wait-until-safe-for-rendering-only)
|
||||
add_test(NAME pm4_flip
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --flip-only)
|
||||
add_test(NAME depth_bits
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --depth-bits-only)
|
||||
add_test(NAME msaa_storage
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --msaa-storage-only)
|
||||
add_test(NAME pm4_context_state
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --context-state-only)
|
||||
add_test(NAME gpu_tiler
|
||||
@@ -709,6 +746,7 @@ if(BUILD_TESTING)
|
||||
image_page_table_tests
|
||||
memory_tracker_tests
|
||||
page_manager_tests
|
||||
build_flags_tests
|
||||
archive_file_tests
|
||||
trophy_system_tests
|
||||
avplayer_file_tests
|
||||
@@ -731,6 +769,9 @@ if(BUILD_TESTING)
|
||||
host_input_tests
|
||||
save_data_memory_tests
|
||||
png_enc_tests
|
||||
jpeg_dec_tests
|
||||
jpeg_enc_tests
|
||||
occlusion_queries_tests
|
||||
ces_tests
|
||||
save_data_dialog_tests
|
||||
http_uri_parse_tests
|
||||
@@ -774,6 +815,19 @@ add_custom_target(kyty_touch_cursors
|
||||
add_dependencies(kyty_emulator kyty_touch_cursors)
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/assets/cursors" DESTINATION assets)
|
||||
|
||||
set(KYTY_NOTO_SANS_FONTS
|
||||
"${KYTY_NOTO_SANS_DIR}/NotoSans-Regular.ttf"
|
||||
"${KYTY_NOTO_SANS_DIR}/NotoSans-Bold.ttf"
|
||||
"${KYTY_NOTO_SANS_DIR}/NotoSans-Italic.ttf"
|
||||
"${KYTY_NOTO_SANS_DIR}/NotoSans-BoldItalic.ttf")
|
||||
add_custom_target(kyty_noto_sans_fonts
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "$<TARGET_FILE_DIR:kyty_emulator>/assets/fonts"
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${KYTY_NOTO_SANS_FONTS}
|
||||
"$<TARGET_FILE_DIR:kyty_emulator>/assets/fonts"
|
||||
VERBATIM)
|
||||
add_dependencies(kyty_emulator kyty_noto_sans_fonts)
|
||||
install(FILES ${KYTY_NOTO_SANS_FONTS} DESTINATION assets/fonts)
|
||||
|
||||
target_link_libraries(kyty_emulator ${kyty_emulator_link_libraries})
|
||||
if (WIN32)
|
||||
target_link_libraries(kyty_emulator opengl32)
|
||||
|
||||
@@ -46,6 +46,16 @@ or graphical glitches, so please include the version you tested when reporting a
|
||||
## Screenshots
|
||||
|
||||
<table align="center">
|
||||
<tr>
|
||||
<td align="center">
|
||||
<strong>Cyberpunk 2077</strong><br>
|
||||
<img src="docs/screenshots/ps5-07.png" width="300" alt="Cyberpunk 2077 running in KytyPS5">
|
||||
</td>
|
||||
<td align="center">
|
||||
<strong>MLB The Show 23</strong><br>
|
||||
<img src="docs/screenshots/ps5-08.png" width="300" alt="MLB The Show 23 running in KytyPS5">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<strong>Astro Bot</strong><br>
|
||||
@@ -275,11 +285,11 @@ From the repository root, follow the launcher configure, build and install steps
|
||||
[Building on Linux](#building-on-linux), omitting `-DCMAKE_PREFIX_PATH="$Qt6_DIR"`; CMake finds
|
||||
Fedora's packaged Qt 6 automatically.
|
||||
|
||||
Run `./_Build/linux/install/launcher` on regular Fedora or inside the container. To launch a
|
||||
Run `./_Build/linux/install/kyty_launcher` on regular Fedora or inside the container. To launch a
|
||||
container build from the host, leave the container with `exit`, then run from the repository root:
|
||||
|
||||
```bash
|
||||
distrobox enter kyty-build -- ./_Build/linux/install/launcher
|
||||
distrobox enter kyty-build -- ./_Build/linux/install/kyty_launcher
|
||||
```
|
||||
|
||||
Qt libraries and plugins are bundled. You can also launch directly on a Fedora Atomic host
|
||||
@@ -345,7 +355,7 @@ Use `_Build/linux` instead of `_Build/windows` for a Linux build.
|
||||
|
||||
A ready-made Visual Studio Code setup is included in [`.vscode`](.vscode). It configures CMake
|
||||
Tools to build the project with Ninja and `clang-cl` and provides launch profiles for both
|
||||
`launcher.exe` and `kyty_emulator.exe`. It is Windows-only: VS Code settings cannot select a
|
||||
`kyty_launcher.exe` and `kyty_emulator.exe`. It is Windows-only: VS Code settings cannot select a
|
||||
compiler per platform, so on Linux configure from the command line as shown above.
|
||||
|
||||
Before using it:
|
||||
@@ -365,11 +375,11 @@ Update your graphics driver before reporting rendering problems.
|
||||
To use the graphical launcher:
|
||||
|
||||
```powershell
|
||||
.\_Build\windows\install\launcher.exe
|
||||
.\_Build\windows\install\kyty_launcher.exe
|
||||
```
|
||||
|
||||
```bash
|
||||
./_Build/linux/install/launcher
|
||||
./_Build/linux/install/kyty_launcher
|
||||
```
|
||||
|
||||
```bash
|
||||
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "تم كسب الكأس!",
|
||||
"user.guest": "ضيف"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofej získána!",
|
||||
"user.guest": "Host"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofæ optjent!",
|
||||
"user.guest": "Gæst"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trophäe erhalten!",
|
||||
"user.guest": "Gast"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Κερδίσατε ένα τρόπαιο!",
|
||||
"user.guest": "Επισκ."
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trophy earned!",
|
||||
"user.guest": "Guest"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trophy earned!",
|
||||
"user.guest": "Guest"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "¡Ganaste un trofeo!",
|
||||
"user.guest": "Invitado"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "¡Ganaste un trofeo!",
|
||||
"user.guest": "Invitado"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Pokaali ansaittu!",
|
||||
"user.guest": "Vieras"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trophée obtenu !",
|
||||
"user.guest": "Invité"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trophée obtenu !",
|
||||
"user.guest": "Invité"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trófea megszerezve!",
|
||||
"user.guest": "Vendég"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofi diperoleh!",
|
||||
"user.guest": "Tamu"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofeo ottenuto!",
|
||||
"user.guest": "Ospite"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "トロフィーを獲得しました!",
|
||||
"user.guest": "ゲスト"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "트로피를 획득했습니다!",
|
||||
"user.guest": "게스트"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofee behaald!",
|
||||
"user.guest": "Gast"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofé opptjent!",
|
||||
"user.guest": "Gjest"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Zdobyto trofeum!",
|
||||
"user.guest": "Gość"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Troféu conquistado!",
|
||||
"user.guest": "Convidado"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Troféu conquistado!",
|
||||
"user.guest": "Convidado"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofeu câștigat!",
|
||||
"user.guest": "Invitat"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Трофей получен!",
|
||||
"user.guest": "Гость"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofé intjänad!",
|
||||
"user.guest": "Gäst"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "ได้รับถ้วยรางวัลแล้ว!",
|
||||
"user.guest": "แขก"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Kupa kazanıldı!",
|
||||
"user.guest": "Misafir"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Đã nhận cúp!",
|
||||
"user.guest": "Khách"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "已获得奖杯!",
|
||||
"user.guest": "访客"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "已獲得獎盃!",
|
||||
"user.guest": "訪客"
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><defs>
|
||||
<linearGradient id="body" x1="0" y1="0" x2="0" y2="1"><stop offset="0" stop-color="#ffffff"/><stop offset="1" stop-color="#e3e9f2"/></linearGradient>
|
||||
</defs>
|
||||
<g transform="translate(256 268) scale(1.16) translate(-256 -268)" stroke-linejoin="round" stroke-linecap="round">
|
||||
<path d="M100 196 L120 104 Q124 92 134 99 L214 160 Z" fill="url(#body)"/><path d="M412 196 L392 104 Q388 92 378 99 L298 160 Z" fill="url(#body)"/>
|
||||
<path d="M128 164 L137 128 L174 156 Z" fill="#0b0d12"/><path d="M384 164 L375 128 L338 156 Z" fill="#0b0d12"/>
|
||||
<g fill="none" stroke="#0b0d12" stroke-width="16"><path d="M100 196 L120 104 Q124 92 134 99 L214 160 Z"/><path d="M412 196 L392 104 Q388 92 378 99 L298 160 Z"/></g>
|
||||
<path d="M256 154 C330 154 380 160 406 178 C432 196 447 244 459 302 C471 358 466 398 430 408 C400 416 380 398 360 368 L326 318 C316 304 306 300 290 300 L222 300 C206 300 196 304 186 318 L152 368 C132 398 112 416 82 408 C46 398 41 358 53 302 C65 244 80 196 106 178 C132 160 182 154 256 154 Z" fill="url(#body)"/>
|
||||
<path d="M256 154 C330 154 380 160 406 178 C432 196 447 244 459 302 C471 358 466 398 430 408 C400 416 380 398 360 368 L326 318 C316 304 306 300 290 300 L222 300 C206 300 196 304 186 318 L152 368 C132 398 112 416 82 408 C46 398 41 358 53 302 C65 244 80 196 106 178 C132 160 182 154 256 154 Z" fill="none" stroke="#0b0d12" stroke-width="16"/>
|
||||
<g fill="none" stroke="#0b0d12" stroke-width="9"><path d="M82 260 C100 274 118 288 128 304 C134 316 121 350 108 388"/><path d="M430 260 C412 274 394 288 384 304 C378 316 391 350 404 388"/></g>
|
||||
<path d="M64 322 L82 340 M62 340 L76 354 M448 322 L430 340 M450 340 L436 354" fill="none" stroke="#0b0d12" stroke-width="7"/>
|
||||
<path d="M168 230 Q194 202 220 230" fill="none" stroke="#0b0d12" stroke-width="15"/>
|
||||
<circle cx="322" cy="220" r="22" fill="#0b0d12"/>
|
||||
<path d="M238 252 L274 252 L256 276 Z" fill="#0b0d12" stroke="#0b0d12" stroke-width="8"/>
|
||||
</g></svg>
|
||||
|
After Width: | Height: | Size: 1.9 KiB |
@@ -0,0 +1,20 @@
|
||||
# Notification localization
|
||||
|
||||
Trophy notification subtitles use the configured console language. Trophy names still come
|
||||
from the game's metadata. The launcher trophy dialogs are unchanged.
|
||||
|
||||
Edit `assets/localization/<locale>.json`, using flat UTF-8 string values:
|
||||
|
||||
```json
|
||||
{
|
||||
"trophy.toast.earned": "Trophy earned!"
|
||||
}
|
||||
```
|
||||
|
||||
CMake converts the catalogs into C++ byte arrays in the build directory. The emulator parses
|
||||
the embedded catalogs once and falls back to `en-US.json` for missing translations. No language
|
||||
files or translation service are needed at runtime. Rebuild after editing a catalog.
|
||||
|
||||
For local testing, rebuild `kyty_emulator`, choose a game's Console Language in the launcher,
|
||||
and unlock a trophy with notifications enabled. Installed system fonts provide non-Latin
|
||||
glyphs; the selected language needs an appropriate font on the host.
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 1.5 MiB |
Binary file not shown.
|
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@@ -12,9 +12,23 @@ endif()
|
||||
|
||||
add_library(common STATIC ${common_src} ${common_headers})
|
||||
|
||||
set(localization_dir "${PROJECT_SOURCE_DIR}/assets/localization")
|
||||
file(GLOB localization_catalogs CONFIGURE_DEPENDS "${localization_dir}/*.json")
|
||||
set(localization_data "${CMAKE_CURRENT_BINARY_DIR}/localizationData.h")
|
||||
add_custom_command(
|
||||
OUTPUT "${localization_data}"
|
||||
COMMAND ${CMAKE_COMMAND} "-DINPUTS=${localization_catalogs}" "-DOUTPUT=${localization_data}"
|
||||
-P "${KYTY_SOURCE_DIR}/embed_localization.cmake"
|
||||
DEPENDS ${localization_catalogs} "${KYTY_SOURCE_DIR}/embed_localization.cmake"
|
||||
COMMENT "Embed notification localization catalogs"
|
||||
VERBATIM
|
||||
)
|
||||
target_sources(common PRIVATE "${localization_data}")
|
||||
|
||||
target_include_directories(common
|
||||
PUBLIC ${KYTY_SOURCE_DIR}
|
||||
PRIVATE
|
||||
${CMAKE_CURRENT_BINARY_DIR}
|
||||
${KYTY_THIRD_PARTY_DIR}/cpuinfo/include
|
||||
)
|
||||
|
||||
@@ -29,6 +43,10 @@ target_link_libraries(common
|
||||
ZArchive::zarchive
|
||||
nlohmann_json::nlohmann_json
|
||||
)
|
||||
if(APPLE)
|
||||
# hostStats.cpp reads GPU utilization from the IOAccelerator registry entries.
|
||||
target_link_libraries(common PRIVATE "-framework CoreFoundation" "-framework IOKit")
|
||||
endif()
|
||||
|
||||
get_property(inc_headers TARGET common PROPERTY INCLUDE_DIRECTORIES)
|
||||
set(check_headers ${CMAKE_CURRENT_SOURCE_DIR})
|
||||
|
||||
@@ -109,4 +109,23 @@ std::vector<AddContentEntry> FindAddContent(const std::filesystem::path& dir,
|
||||
return entries;
|
||||
}
|
||||
|
||||
std::optional<AddContentEntry> ParseAddContent(std::string_view value) {
|
||||
static const std::regex label_pattern("^[A-Z0-9]{16}$");
|
||||
const auto eq = value.find('=');
|
||||
const auto label = value.substr(0, eq);
|
||||
if (!std::regex_match(label.begin(), label.end(), label_pattern)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
AddContentEntry entry {{}, std::string(label), {}, {}};
|
||||
if (eq != std::string_view::npos) {
|
||||
entry.mount_dir = PathFromUtf8(FixFilenameSlash(value.substr(eq + 1)));
|
||||
std::error_code ec;
|
||||
if (!std::filesystem::is_directory(entry.mount_dir, ec)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
return entry;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -2,7 +2,9 @@
|
||||
#define KYTY_COMMON_ADDITIONAL_CONTENT_H_
|
||||
|
||||
#include <filesystem>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
namespace Common {
|
||||
@@ -10,7 +12,7 @@ namespace Common {
|
||||
struct AddContentEntry {
|
||||
std::string content_id;
|
||||
std::string entitlement_label;
|
||||
std::filesystem::path mount_dir;
|
||||
std::filesystem::path mount_dir; // Empty for an add-on without extra data.
|
||||
std::string title;
|
||||
};
|
||||
|
||||
@@ -18,6 +20,9 @@ struct AddContentEntry {
|
||||
std::vector<AddContentEntry> FindAddContent(const std::filesystem::path& dir,
|
||||
const std::string& title_id);
|
||||
|
||||
// Parses a user add-on: "LABEL" without extra data, or "LABEL=DIR" with its data in DIR.
|
||||
std::optional<AddContentEntry> ParseAddContent(std::string_view value);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#endif /* KYTY_COMMON_ADDITIONAL_CONTENT_H_ */
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
#include <cstdint>
|
||||
#include <filesystem>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
@@ -45,6 +46,12 @@ private:
|
||||
// Accepts either a host archive filename or a virtual path inside the archive.
|
||||
[[nodiscard]] std::shared_ptr<ArchiveReader> OpenArchive(const std::filesystem::path& path);
|
||||
|
||||
// Packs a host directory into a new ZArchive outside it. progress gets 0 < done <= total and
|
||||
// returns false to cancel. A failed or cancelled pack removes the partial archive.
|
||||
[[nodiscard]] bool PackArchive(const std::filesystem::path& directory,
|
||||
const std::filesystem::path& archive,
|
||||
const std::function<bool(uint64_t done, uint64_t total)>& progress);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#endif /* KYTY_COMMON_ARCHIVE_H_ */
|
||||
@@ -0,0 +1,84 @@
|
||||
// Kept out of archive.cpp so the statically linked emulator does not pull in the writer and the
|
||||
// zstd compressor.
|
||||
#include "common/archive.h"
|
||||
|
||||
#include "common/stringUtils.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <zarchive/zarchivewriter.h>
|
||||
|
||||
namespace Common {
|
||||
|
||||
bool PackArchive(const std::filesystem::path& directory, const std::filesystem::path& archive,
|
||||
const std::function<bool(uint64_t done, uint64_t total)>& progress) {
|
||||
namespace fs = std::filesystem;
|
||||
struct Output {
|
||||
File file;
|
||||
bool ok = true;
|
||||
} output;
|
||||
// Create the archive before walking, so a re-run started while a cancelled pack is still
|
||||
// walking sees it exists instead of losing its archive to that pack's cleanup.
|
||||
if (!output.file.Create(archive)) {
|
||||
return false;
|
||||
}
|
||||
struct Entry {
|
||||
fs::path path;
|
||||
uint64_t size;
|
||||
bool is_file;
|
||||
};
|
||||
std::vector<Entry> entries;
|
||||
uint64_t total = 0;
|
||||
std::error_code error;
|
||||
// Follow directory links, as the emulator does when it runs the folder.
|
||||
fs::recursive_directory_iterator it(directory, fs::directory_options::follow_directory_symlink,
|
||||
error);
|
||||
for (; !error && it != fs::end(it); it.increment(error)) {
|
||||
const bool is_file = !it->is_directory(error);
|
||||
const auto size = is_file && !error ? it->file_size(error) : 0;
|
||||
if (error) {
|
||||
break;
|
||||
}
|
||||
entries.push_back({it->path(), size, is_file});
|
||||
total += size;
|
||||
}
|
||||
output.ok = !error;
|
||||
ZArchiveWriter writer(
|
||||
[](int32_t, void*) {},
|
||||
[](const void* data, size_t size, void* opaque) {
|
||||
auto& out = *static_cast<Output*>(opaque);
|
||||
uint32_t written = 0;
|
||||
out.file.Write(data, static_cast<uint32_t>(size), &written);
|
||||
out.ok = out.ok && written == size;
|
||||
},
|
||||
&output);
|
||||
std::vector<uint8_t> buffer(1u << 20u);
|
||||
uint64_t done = 0;
|
||||
for (size_t index = 0; output.ok && index < entries.size(); index++) {
|
||||
const auto& entry = entries[index];
|
||||
const auto name = PathToGenericString(entry.path.lexically_relative(directory));
|
||||
File input;
|
||||
output.ok = entry.is_file ? writer.StartNewFile(name.c_str()) &&
|
||||
input.Open(entry.path, File::Mode::Read)
|
||||
: writer.MakeDir(name.c_str());
|
||||
for (uint64_t left = entry.size; output.ok && left != 0;) {
|
||||
uint32_t read = 0;
|
||||
input.Read(buffer.data(), static_cast<uint32_t>(std::min<uint64_t>(left, buffer.size())),
|
||||
&read);
|
||||
writer.AppendData(buffer.data(), read);
|
||||
done += read;
|
||||
left -= read;
|
||||
output.ok = output.ok && read != 0 && progress(done, total);
|
||||
}
|
||||
}
|
||||
if (output.ok) {
|
||||
writer.Finalize();
|
||||
}
|
||||
output.ok = output.ok && output.file.Flush();
|
||||
output.file.Close();
|
||||
if (!output.ok) {
|
||||
File::DeleteFile(archive);
|
||||
}
|
||||
return output.ok;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -0,0 +1,120 @@
|
||||
#ifndef KYTY_COMMON_DEBUG_COUNTERS_H_
|
||||
#define KYTY_COMMON_DEBUG_COUNTERS_H_
|
||||
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <cstdint>
|
||||
|
||||
namespace Common::DebugCounters {
|
||||
|
||||
static_assert(std::atomic<uint64_t>::is_always_lock_free && std::atomic<bool>::is_always_lock_free);
|
||||
|
||||
// Collect events only while the panel is visible. Relaxed, lock-free atomics keep updates
|
||||
// cheap and safe in signal handlers. Rates come from comparing two snapshots.
|
||||
enum class Counter {
|
||||
// GPU work.
|
||||
Draws,
|
||||
DrawInstances,
|
||||
IndirectDraws,
|
||||
Dispatches,
|
||||
QueueSubmits,
|
||||
GpuWaits, // CPU blocked on a GPU timeline semaphore.
|
||||
GpuWaitNs,
|
||||
GpuFaults, // Guest writes to GPU-tracked memory.
|
||||
ShadersCompiled,
|
||||
ShaderCompileNs,
|
||||
PipelinesCreated,
|
||||
PipelineCreateNs,
|
||||
// Caches.
|
||||
TextureUploadBytes,
|
||||
TextureDownloadBytes,
|
||||
TextureEvictions,
|
||||
ColorMetadataReadbacks, // CPU blocked reading back GPU-written DCC/CMASK metadata.
|
||||
ColorMetadataReadbackNs,
|
||||
ColorMetadataChecks, // GPU clear-key checks of DCC/CMASK metadata.
|
||||
BufferUploadBytes,
|
||||
BufferDownloadBytes,
|
||||
BufferEvictions,
|
||||
// Presentation.
|
||||
FlipsRequested,
|
||||
FlipsRejected, // Guest flip queue was full.
|
||||
LateVblanks, // The present thread fell behind the vblank rate.
|
||||
SwapchainRecreations,
|
||||
DroppedPresents,
|
||||
// Emulator.
|
||||
EmulatedInstructions, // Host CPU lacked an instruction the guest used.
|
||||
UnresolvedImportCalls,
|
||||
GuestFileReadBytes,
|
||||
GuestFileWriteBytes,
|
||||
AudioUnderruns,
|
||||
Count
|
||||
};
|
||||
|
||||
enum class Peak { ShaderCompileNs, PipelineCreateNs, Count };
|
||||
|
||||
namespace Detail {
|
||||
inline std::atomic<bool> g_enabled {false};
|
||||
inline std::atomic<uint64_t> g_counters[static_cast<int>(Counter::Count)] {};
|
||||
inline std::atomic<uint64_t> g_peaks[static_cast<int>(Peak::Count)] {};
|
||||
} // namespace Detail
|
||||
|
||||
[[nodiscard]] inline bool Enabled() noexcept {
|
||||
return Detail::g_enabled.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
inline void SetEnabled(bool enabled) noexcept {
|
||||
Detail::g_enabled.store(enabled, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
inline void Add(Counter counter, uint64_t value = 1) noexcept {
|
||||
if (!Enabled()) {
|
||||
return;
|
||||
}
|
||||
Detail::g_counters[static_cast<int>(counter)].fetch_add(value, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
class ScopedTimer final {
|
||||
public:
|
||||
ScopedTimer(Counter count, Counter duration, Peak peak = Peak::Count)
|
||||
: m_count(count), m_duration(duration), m_peak(peak),
|
||||
m_start(Enabled() ? std::chrono::steady_clock::now()
|
||||
: std::chrono::steady_clock::time_point {}) {}
|
||||
~ScopedTimer() {
|
||||
if (m_start == std::chrono::steady_clock::time_point {} || !Enabled()) {
|
||||
return;
|
||||
}
|
||||
const auto elapsed =
|
||||
static_cast<uint64_t>(std::chrono::duration_cast<std::chrono::nanoseconds>(
|
||||
std::chrono::steady_clock::now() - m_start)
|
||||
.count());
|
||||
Add(m_count);
|
||||
Add(m_duration, elapsed);
|
||||
if (m_peak != Peak::Count) {
|
||||
auto& peak = Detail::g_peaks[static_cast<int>(m_peak)];
|
||||
auto previous = peak.load(std::memory_order_relaxed);
|
||||
while (previous < elapsed &&
|
||||
!peak.compare_exchange_weak(previous, elapsed, std::memory_order_relaxed)) {
|
||||
}
|
||||
}
|
||||
}
|
||||
ScopedTimer(const ScopedTimer&) = delete;
|
||||
ScopedTimer& operator=(const ScopedTimer&) = delete;
|
||||
|
||||
private:
|
||||
Counter m_count;
|
||||
Counter m_duration;
|
||||
Peak m_peak;
|
||||
std::chrono::steady_clock::time_point m_start;
|
||||
};
|
||||
|
||||
[[nodiscard]] inline uint64_t Get(Counter counter) noexcept {
|
||||
return Detail::g_counters[static_cast<int>(counter)].load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline uint64_t Get(Peak peak) noexcept {
|
||||
return Detail::g_peaks[static_cast<int>(peak)].load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
} // namespace Common::DebugCounters
|
||||
|
||||
#endif /* KYTY_COMMON_DEBUG_COUNTERS_H_ */
|
||||
@@ -1,6 +1,7 @@
|
||||
#include "common/emulatorConfig.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/debugCounters.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
@@ -16,6 +17,7 @@ void Initialize() {
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
Common::DebugCounters::SetEnabled(false);
|
||||
g_config.reset();
|
||||
}
|
||||
|
||||
@@ -24,8 +26,10 @@ void Load(const ConfigOptions& cfg) {
|
||||
EXIT_IF(cfg.user_name.empty() || cfg.user_name.size() > MAX_USER_NAME_LENGTH);
|
||||
EXIT_IF(!IsConfiguredUserIdValid(cfg.user_id));
|
||||
EXIT_IF(cfg.controller_speaker_volume > 100 || cfg.controller_vibration_intensity > 100);
|
||||
EXIT_IF(cfg.keyboard_player > static_cast<uint32_t>(MAX_PLAYERS));
|
||||
|
||||
*g_config = cfg;
|
||||
Common::DebugCounters::SetEnabled(cfg.perf_overlay_enabled);
|
||||
}
|
||||
|
||||
uint32_t GetScreenWidth() {
|
||||
@@ -60,6 +64,27 @@ uint32_t GetControllerVibrationIntensity() {
|
||||
return g_config->controller_vibration_intensity;
|
||||
}
|
||||
|
||||
uint32_t GetKeyboardPlayer() {
|
||||
return g_config->keyboard_player;
|
||||
}
|
||||
|
||||
int32_t GetPlayerUserId(int player) {
|
||||
return g_config->user_id + player * PLAYER_USER_ID_STEP;
|
||||
}
|
||||
|
||||
int GetPlayerFromUserId(int32_t user_id) {
|
||||
for (int player = 0; player < MAX_PLAYERS; player++) {
|
||||
if (user_id == GetPlayerUserId(player)) {
|
||||
return player;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool IsGuestUserId(int32_t user_id) {
|
||||
return GetPlayerFromUserId(user_id) > 0;
|
||||
}
|
||||
|
||||
PresentMode GetPresentMode() {
|
||||
return g_config->present_mode;
|
||||
}
|
||||
@@ -108,6 +133,10 @@ bool ShaderValidationEnabled() {
|
||||
return g_config->shader_validation_enabled;
|
||||
}
|
||||
|
||||
bool ShaderCacheEnabled() {
|
||||
return g_config->shader_cache_enabled;
|
||||
}
|
||||
|
||||
ShaderOptimizationType GetShaderOptimizationType() {
|
||||
return g_config->shader_optimization_type;
|
||||
}
|
||||
@@ -160,6 +189,10 @@ bool ReadbackLinearImagesEnabled() {
|
||||
return g_config->readback_linear_images;
|
||||
}
|
||||
|
||||
bool ReadbackTiledImagesEnabled() {
|
||||
return g_config->readback_tiled_images;
|
||||
}
|
||||
|
||||
bool SyncRawImageBuffersEnabled() {
|
||||
return g_config->sync_raw_image_buffers;
|
||||
}
|
||||
@@ -168,6 +201,10 @@ bool TessellationEnabled() {
|
||||
return g_config->tessellation_enabled;
|
||||
}
|
||||
|
||||
bool OcclusionQueriesEnabled() {
|
||||
return g_config->occlusion_queries_enabled;
|
||||
}
|
||||
|
||||
bool TrophyEnabled() {
|
||||
return g_config->trophy_enabled;
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <cstddef>
|
||||
#include <array>
|
||||
#include <filesystem>
|
||||
#include <limits>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
@@ -35,10 +36,16 @@ constexpr uint32_t MAX_CONSOLE_LANGUAGE = 29;
|
||||
constexpr std::size_t MAX_USER_NAME_LENGTH = 16;
|
||||
constexpr int32_t DEFAULT_USER_ID = 1000;
|
||||
|
||||
constexpr int MAX_PLAYERS = 4;
|
||||
constexpr int32_t PLAYER_USER_ID_STEP = 0x100;
|
||||
constexpr int32_t MAX_USER_ID =
|
||||
std::numeric_limits<int32_t>::max() - (MAX_PLAYERS - 1) * PLAYER_USER_ID_STEP;
|
||||
|
||||
constexpr bool IsConfiguredUserIdValid(int32_t user_id) {
|
||||
constexpr int32_t USER_ID_EVERYONE = 0xfe;
|
||||
constexpr int32_t USER_ID_SYSTEM = 0xff;
|
||||
return user_id >= 0 && user_id != USER_ID_EVERYONE && user_id != USER_ID_SYSTEM;
|
||||
return user_id >= 0 && user_id <= MAX_USER_ID && user_id != USER_ID_EVERYONE &&
|
||||
user_id != USER_ID_SYSTEM;
|
||||
}
|
||||
|
||||
struct ConfigOptions {
|
||||
@@ -50,6 +57,8 @@ struct ConfigOptions {
|
||||
std::optional<ControllerColor> controller_color;
|
||||
uint32_t controller_speaker_volume = 50;
|
||||
uint32_t controller_vibration_intensity = 100;
|
||||
// 0 shares player 1 with the first gamepad; 1..MAX_PLAYERS dedicates that player to the keyboard.
|
||||
uint32_t keyboard_player = 0;
|
||||
PresentMode present_mode = PresentMode::Mailbox;
|
||||
int32_t gpu_index = -1;
|
||||
bool fullscreen_enabled = false;
|
||||
@@ -63,6 +72,7 @@ struct ConfigOptions {
|
||||
uint32_t console_language = DEFAULT_CONSOLE_LANGUAGE;
|
||||
bool vulkan_validation_enabled = false;
|
||||
bool shader_validation_enabled = false;
|
||||
bool shader_cache_enabled = false;
|
||||
ShaderOptimizationType shader_optimization_type = ShaderOptimizationType::None;
|
||||
LogDirection shader_log_direction = LogDirection::Silent;
|
||||
std::filesystem::path shader_log_folder = "_Shaders";
|
||||
@@ -76,10 +86,13 @@ struct ConfigOptions {
|
||||
bool gpu_assisted_validation_enabled = false;
|
||||
bool renderdoc_enabled = false;
|
||||
bool readback_linear_images = false;
|
||||
bool readback_tiled_images = false;
|
||||
bool sync_raw_image_buffers = false;
|
||||
bool tessellation_enabled = false;
|
||||
bool occlusion_queries_enabled = false;
|
||||
bool trophy_enabled = true;
|
||||
uint32_t trophy_duration_seconds = 6;
|
||||
bool perf_overlay_enabled = false;
|
||||
bool playgo_hack_enabled = false;
|
||||
bool skip_notice_screen = false;
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
@@ -100,6 +113,13 @@ const std::string& GetAudioInputDevice();
|
||||
const std::optional<ControllerColor>& GetControllerColor();
|
||||
uint32_t GetControllerSpeakerVolume();
|
||||
uint32_t GetControllerVibrationIntensity();
|
||||
uint32_t GetKeyboardPlayer();
|
||||
// Player 0 is the configured user; later players derive their IDs from it.
|
||||
int32_t GetPlayerUserId(int player);
|
||||
// Returns -1 when the user ID does not belong to any player.
|
||||
int GetPlayerFromUserId(int32_t user_id);
|
||||
// Players after the first are guests: they have no profile, trophies or NP account.
|
||||
bool IsGuestUserId(int32_t user_id);
|
||||
PresentMode GetPresentMode();
|
||||
int32_t GetGpuIndex();
|
||||
bool FullscreenEnabled();
|
||||
@@ -113,6 +133,7 @@ uint32_t GetConsoleLanguage();
|
||||
bool VulkanValidationEnabled();
|
||||
|
||||
bool ShaderValidationEnabled();
|
||||
bool ShaderCacheEnabled();
|
||||
ShaderOptimizationType GetShaderOptimizationType();
|
||||
LogDirection GetShaderLogDirection();
|
||||
std::filesystem::path GetShaderLogFolder();
|
||||
@@ -133,8 +154,10 @@ bool GpuAssistedValidationEnabled();
|
||||
|
||||
bool RenderDocEnabled();
|
||||
bool ReadbackLinearImagesEnabled();
|
||||
bool ReadbackTiledImagesEnabled();
|
||||
bool SyncRawImageBuffersEnabled();
|
||||
bool TessellationEnabled();
|
||||
bool OcclusionQueriesEnabled();
|
||||
bool TrophyEnabled();
|
||||
uint32_t GetTrophyDurationSeconds();
|
||||
bool PlayGoHackEnabled();
|
||||
|
||||
@@ -0,0 +1,580 @@
|
||||
#include "common/hostStats.h"
|
||||
|
||||
#include "common/config.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <chrono>
|
||||
#include <thread>
|
||||
#include <unordered_map>
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
#ifndef NOMINMAX
|
||||
#define NOMINMAX
|
||||
#endif
|
||||
#include <windows.h> // IWYU pragma: keep
|
||||
// clang-format off
|
||||
#include <psapi.h>
|
||||
// clang-format on
|
||||
#elif defined(__APPLE__)
|
||||
#include <CoreFoundation/CoreFoundation.h>
|
||||
#include <IOKit/IOKitLib.h>
|
||||
#include <cstring>
|
||||
#include <libproc.h>
|
||||
#include <mach/mach.h>
|
||||
#include <notify.h>
|
||||
#include <sys/resource.h>
|
||||
#include <sys/sysctl.h>
|
||||
#include <unistd.h>
|
||||
#else
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
#include <sys/resource.h>
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
|
||||
namespace {
|
||||
|
||||
// Cumulative counters; rates come from the difference between two samples.
|
||||
struct Counters {
|
||||
struct Thread {
|
||||
uint64_t cpu_ns;
|
||||
std::string name;
|
||||
};
|
||||
std::optional<uint64_t> process_cpu_ns;
|
||||
std::optional<uint64_t> system_busy;
|
||||
std::optional<uint64_t> system_total;
|
||||
std::optional<uint64_t> context_switches;
|
||||
std::optional<uint64_t> page_faults;
|
||||
std::optional<uint64_t> page_ins;
|
||||
std::optional<uint64_t> disk_read;
|
||||
std::optional<uint64_t> disk_write;
|
||||
std::unordered_map<uint64_t, Thread> threads;
|
||||
uint64_t wall_ns = 0;
|
||||
};
|
||||
|
||||
uint64_t WallNanoseconds() {
|
||||
return static_cast<uint64_t>(std::chrono::duration_cast<std::chrono::nanoseconds>(
|
||||
std::chrono::steady_clock::now().time_since_epoch())
|
||||
.count());
|
||||
}
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
|
||||
uint64_t FileTimeTo100Ns(const FILETIME& time) {
|
||||
return (static_cast<uint64_t>(time.dwHighDateTime) << 32u) | time.dwLowDateTime;
|
||||
}
|
||||
|
||||
struct PlatformState {};
|
||||
|
||||
void SamplePlatform(PlatformState& /*state*/, HostStats& stats, Counters& now) {
|
||||
const auto process = GetCurrentProcess();
|
||||
FILETIME creation {};
|
||||
FILETIME exit {};
|
||||
FILETIME kernel {};
|
||||
FILETIME user {};
|
||||
if (GetProcessTimes(process, &creation, &exit, &kernel, &user) != 0) {
|
||||
now.process_cpu_ns = (FileTimeTo100Ns(kernel) + FileTimeTo100Ns(user)) * 100u;
|
||||
}
|
||||
FILETIME idle {};
|
||||
if (GetSystemTimes(&idle, &kernel, &user) != 0) {
|
||||
// Kernel time includes idle time.
|
||||
now.system_total = FileTimeTo100Ns(kernel) + FileTimeTo100Ns(user);
|
||||
now.system_busy = *now.system_total - FileTimeTo100Ns(idle);
|
||||
}
|
||||
|
||||
PROCESS_MEMORY_COUNTERS memory {};
|
||||
if (K32GetProcessMemoryInfo(process, &memory, sizeof(memory)) != 0) {
|
||||
stats.process_memory = memory.WorkingSetSize;
|
||||
stats.process_resident = memory.WorkingSetSize;
|
||||
now.page_faults = memory.PageFaultCount;
|
||||
}
|
||||
IO_COUNTERS io {};
|
||||
if (GetProcessIoCounters(process, &io) != 0) {
|
||||
now.disk_read = io.ReadTransferCount;
|
||||
now.disk_write = io.WriteTransferCount;
|
||||
}
|
||||
|
||||
MEMORYSTATUSEX system {};
|
||||
system.dwLength = sizeof(system);
|
||||
if (GlobalMemoryStatusEx(&system) != 0) {
|
||||
stats.system_memory_total = system.ullTotalPhys;
|
||||
stats.system_memory_used = system.ullTotalPhys - system.ullAvailPhys;
|
||||
stats.system_free = system.ullAvailPhys;
|
||||
stats.memory_pressure = system.dwMemoryLoad >= 90 ? MemoryPressure::Critical
|
||||
: system.dwMemoryLoad >= 80 ? MemoryPressure::Warning
|
||||
: MemoryPressure::Normal;
|
||||
}
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
void SampleRusage(Counters& now) {
|
||||
rusage usage {};
|
||||
if (getrusage(RUSAGE_SELF, &usage) != 0) {
|
||||
return;
|
||||
}
|
||||
const auto to_ns = [](const timeval& time) {
|
||||
return static_cast<uint64_t>(time.tv_sec) * 1000000000u +
|
||||
static_cast<uint64_t>(time.tv_usec) * 1000u;
|
||||
};
|
||||
now.process_cpu_ns = to_ns(usage.ru_utime) + to_ns(usage.ru_stime);
|
||||
now.context_switches = static_cast<uint64_t>(usage.ru_nvcsw + usage.ru_nivcsw);
|
||||
now.page_faults = static_cast<uint64_t>(usage.ru_minflt + usage.ru_majflt);
|
||||
now.page_ins = static_cast<uint64_t>(usage.ru_majflt);
|
||||
}
|
||||
|
||||
#if defined(__APPLE__)
|
||||
|
||||
template <typename T>
|
||||
std::optional<T> SysctlValue(const char* name) {
|
||||
T value {};
|
||||
size_t size = sizeof(value);
|
||||
if (sysctlbyname(name, &value, &size, nullptr, 0) != 0 || size != sizeof(value)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
struct PlatformState {
|
||||
mach_port_t host = mach_host_self();
|
||||
int thermal_token = -1;
|
||||
bool thermal_ready = false;
|
||||
std::string gpu_model;
|
||||
std::optional<uint32_t> gpu_cores;
|
||||
|
||||
~PlatformState() {
|
||||
if (thermal_ready) {
|
||||
notify_cancel(thermal_token);
|
||||
}
|
||||
mach_port_deallocate(mach_task_self(), host);
|
||||
}
|
||||
};
|
||||
|
||||
std::optional<int64_t> DictionaryNumber(CFDictionaryRef dictionary, CFStringRef key) {
|
||||
const auto* value = CFDictionaryGetValue(dictionary, key);
|
||||
int64_t number = 0;
|
||||
if (value == nullptr || CFGetTypeID(value) != CFNumberGetTypeID() ||
|
||||
!CFNumberGetValue(static_cast<CFNumberRef>(value), kCFNumberSInt64Type, &number) ||
|
||||
number < 0) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return number;
|
||||
}
|
||||
|
||||
std::string RegistryString(io_object_t service, CFStringRef key) {
|
||||
std::string result;
|
||||
auto* value = IORegistryEntryCreateCFProperty(service, key, kCFAllocatorDefault, 0);
|
||||
if (value == nullptr) {
|
||||
return result;
|
||||
}
|
||||
if (CFGetTypeID(value) == CFStringGetTypeID()) {
|
||||
char buffer[128] {};
|
||||
if (CFStringGetCString(static_cast<CFStringRef>(value), buffer, sizeof(buffer),
|
||||
kCFStringEncodingUTF8)) {
|
||||
result = buffer;
|
||||
}
|
||||
} else if (CFGetTypeID(value) == CFDataGetTypeID()) {
|
||||
// Intel Macs store the model as NUL-terminated data.
|
||||
const auto* data = static_cast<CFDataRef>(value);
|
||||
const auto* bytes = reinterpret_cast<const char*>(CFDataGetBytePtr(data));
|
||||
const auto length = static_cast<size_t>(CFDataGetLength(data));
|
||||
result.assign(bytes, strnlen(bytes, length));
|
||||
}
|
||||
CFRelease(value);
|
||||
return result;
|
||||
}
|
||||
|
||||
// IOAccelerator exposes whole-device statistics; there is no per-process figure.
|
||||
void SampleGpu(PlatformState& state, HostStats& stats) {
|
||||
io_iterator_t iterator = 0;
|
||||
if (IOServiceGetMatchingServices(MACH_PORT_NULL, IOServiceMatching("IOAccelerator"),
|
||||
&iterator) != KERN_SUCCESS) {
|
||||
return;
|
||||
}
|
||||
const auto take_max = [](std::optional<double>& target, std::optional<int64_t> value) {
|
||||
if (value) {
|
||||
target = std::max(target.value_or(0.0), std::min(100.0, static_cast<double>(*value)));
|
||||
}
|
||||
};
|
||||
const auto add = [](std::optional<uint64_t>& target, std::optional<int64_t> value) {
|
||||
if (value) {
|
||||
target = target.value_or(0) + static_cast<uint64_t>(*value);
|
||||
}
|
||||
};
|
||||
for (io_object_t service = IOIteratorNext(iterator); service != 0;
|
||||
service = IOIteratorNext(iterator)) {
|
||||
if (state.gpu_model.empty()) {
|
||||
state.gpu_model = RegistryString(service, CFSTR("model"));
|
||||
auto* cores = IORegistryEntryCreateCFProperty(service, CFSTR("gpu-core-count"),
|
||||
kCFAllocatorDefault, 0);
|
||||
int64_t count = 0;
|
||||
if (cores != nullptr) {
|
||||
if (CFGetTypeID(cores) == CFNumberGetTypeID() &&
|
||||
CFNumberGetValue(static_cast<CFNumberRef>(cores), kCFNumberSInt64Type,
|
||||
&count) &&
|
||||
count > 0) {
|
||||
state.gpu_cores = static_cast<uint32_t>(count);
|
||||
}
|
||||
CFRelease(cores);
|
||||
}
|
||||
}
|
||||
auto* statistics = IORegistryEntryCreateCFProperty(service, CFSTR("PerformanceStatistics"),
|
||||
kCFAllocatorDefault, 0);
|
||||
if (statistics != nullptr) {
|
||||
if (CFGetTypeID(statistics) == CFDictionaryGetTypeID()) {
|
||||
const auto* values = static_cast<CFDictionaryRef>(statistics);
|
||||
take_max(stats.gpu_percent,
|
||||
DictionaryNumber(values, CFSTR("Device Utilization %")));
|
||||
take_max(stats.gpu_renderer_percent,
|
||||
DictionaryNumber(values, CFSTR("Renderer Utilization %")));
|
||||
take_max(stats.gpu_tiler_percent,
|
||||
DictionaryNumber(values, CFSTR("Tiler Utilization %")));
|
||||
add(stats.gpu_memory_in_use,
|
||||
DictionaryNumber(values, CFSTR("In use system memory")));
|
||||
add(stats.gpu_memory_allocated,
|
||||
DictionaryNumber(values, CFSTR("Alloc system memory")));
|
||||
add(stats.gpu_recoveries, DictionaryNumber(values, CFSTR("recoveryCount")));
|
||||
}
|
||||
CFRelease(statistics);
|
||||
}
|
||||
IOObjectRelease(service);
|
||||
}
|
||||
IOObjectRelease(iterator);
|
||||
stats.gpu_model = state.gpu_model;
|
||||
stats.gpu_cores = state.gpu_cores;
|
||||
}
|
||||
|
||||
void SampleThreads(HostStats& stats, Counters& now) {
|
||||
thread_act_array_t threads = nullptr;
|
||||
mach_msg_type_number_t count = 0;
|
||||
const auto task = mach_task_self();
|
||||
if (task_threads(task, &threads, &count) != KERN_SUCCESS) {
|
||||
return;
|
||||
}
|
||||
stats.thread_count = count;
|
||||
for (mach_msg_type_number_t i = 0; i < count; i++) {
|
||||
thread_identifier_info_data_t identifier {};
|
||||
mach_msg_type_number_t size = THREAD_IDENTIFIER_INFO_COUNT;
|
||||
thread_basic_info_data_t basic {};
|
||||
mach_msg_type_number_t basic_size = THREAD_BASIC_INFO_COUNT;
|
||||
if (thread_info(threads[i], THREAD_IDENTIFIER_INFO,
|
||||
reinterpret_cast<thread_info_t>(&identifier), &size) == KERN_SUCCESS &&
|
||||
thread_info(threads[i], THREAD_BASIC_INFO, reinterpret_cast<thread_info_t>(&basic),
|
||||
&basic_size) == KERN_SUCCESS) {
|
||||
const auto to_ns = [](const time_value_t& time) {
|
||||
return static_cast<uint64_t>(time.seconds) * 1000000000u +
|
||||
static_cast<uint64_t>(time.microseconds) * 1000u;
|
||||
};
|
||||
auto& thread = now.threads[identifier.thread_id];
|
||||
thread.cpu_ns = to_ns(basic.user_time) + to_ns(basic.system_time);
|
||||
thread_extended_info_data_t extended {};
|
||||
mach_msg_type_number_t extended_size = THREAD_EXTENDED_INFO_COUNT;
|
||||
if (thread_info(threads[i], THREAD_EXTENDED_INFO,
|
||||
reinterpret_cast<thread_info_t>(&extended),
|
||||
&extended_size) == KERN_SUCCESS) {
|
||||
thread.name = std::string(extended.pth_name,
|
||||
strnlen(extended.pth_name, sizeof(extended.pth_name)));
|
||||
}
|
||||
}
|
||||
mach_port_deallocate(task, threads[i]);
|
||||
}
|
||||
vm_deallocate(task, reinterpret_cast<vm_address_t>(threads), count * sizeof(thread_act_t));
|
||||
}
|
||||
|
||||
void SamplePlatform(PlatformState& state, HostStats& stats, Counters& now) {
|
||||
SampleRusage(now);
|
||||
|
||||
host_cpu_load_info_data_t load {};
|
||||
mach_msg_type_number_t load_count = HOST_CPU_LOAD_INFO_COUNT;
|
||||
if (host_statistics(state.host, HOST_CPU_LOAD_INFO, reinterpret_cast<host_info_t>(&load),
|
||||
&load_count) == KERN_SUCCESS) {
|
||||
const uint64_t busy = static_cast<uint64_t>(load.cpu_ticks[CPU_STATE_USER]) +
|
||||
load.cpu_ticks[CPU_STATE_SYSTEM] + load.cpu_ticks[CPU_STATE_NICE];
|
||||
now.system_busy = busy;
|
||||
now.system_total = busy + load.cpu_ticks[CPU_STATE_IDLE];
|
||||
}
|
||||
|
||||
// Physical footprint is what Activity Monitor shows in its Memory column.
|
||||
task_vm_info_data_t vm_info {};
|
||||
mach_msg_type_number_t vm_info_count = TASK_VM_INFO_COUNT;
|
||||
if (task_info(mach_task_self(), TASK_VM_INFO, reinterpret_cast<task_info_t>(&vm_info),
|
||||
&vm_info_count) == KERN_SUCCESS) {
|
||||
stats.process_memory = vm_info.phys_footprint;
|
||||
stats.process_resident = vm_info.resident_size;
|
||||
stats.process_compressed = vm_info.compressed;
|
||||
stats.process_file_backed = vm_info.external;
|
||||
stats.process_virtual = vm_info.virtual_size;
|
||||
}
|
||||
rusage_info_v2 usage {};
|
||||
if (proc_pid_rusage(getpid(), RUSAGE_INFO_V2, reinterpret_cast<rusage_info_t*>(&usage)) == 0) {
|
||||
now.disk_read = usage.ri_diskio_bytesread;
|
||||
now.disk_write = usage.ri_diskio_byteswritten;
|
||||
}
|
||||
|
||||
stats.system_memory_total = SysctlValue<uint64_t>("hw.memsize");
|
||||
vm_size_t page = 0;
|
||||
vm_statistics64_data_t vm {};
|
||||
mach_msg_type_number_t count = HOST_VM_INFO64_COUNT;
|
||||
if (host_page_size(state.host, &page) == KERN_SUCCESS &&
|
||||
host_statistics64(state.host, HOST_VM_INFO64, reinterpret_cast<host_info64_t>(&vm),
|
||||
&count) == KERN_SUCCESS) {
|
||||
// Activity Monitor's "Memory Used": app memory + wired + compressed.
|
||||
const uint64_t app = vm.internal_page_count > vm.purgeable_count
|
||||
? vm.internal_page_count - vm.purgeable_count
|
||||
: 0;
|
||||
stats.system_memory_used = (app + vm.wire_count + vm.compressor_page_count) * page;
|
||||
stats.system_wired = static_cast<uint64_t>(vm.wire_count) * page;
|
||||
stats.system_compressed = static_cast<uint64_t>(vm.compressor_page_count) * page;
|
||||
stats.system_cached =
|
||||
(static_cast<uint64_t>(vm.external_page_count) + vm.purgeable_count) * page;
|
||||
stats.system_free = static_cast<uint64_t>(vm.free_count) * page;
|
||||
}
|
||||
|
||||
if (const auto swap = SysctlValue<xsw_usage>("vm.swapusage")) {
|
||||
stats.swap_used = swap->xsu_used;
|
||||
stats.swap_total = swap->xsu_total;
|
||||
}
|
||||
|
||||
// 1 = normal, 2 = warning, 4 = critical, as reported to dispatch memory-pressure sources.
|
||||
if (const auto level = SysctlValue<int>("kern.memorystatus_vm_pressure_level")) {
|
||||
stats.memory_pressure = *level >= 4 ? MemoryPressure::Critical
|
||||
: *level >= 2 ? MemoryPressure::Warning
|
||||
: MemoryPressure::Normal;
|
||||
}
|
||||
|
||||
// 0 nominal, 1 moderate, 2 heavy, 3 trapping, 4 sleeping.
|
||||
if (!state.thermal_ready) {
|
||||
state.thermal_ready = notify_register_check("com.apple.system.thermalpressurelevel",
|
||||
&state.thermal_token) == NOTIFY_STATUS_OK;
|
||||
}
|
||||
uint64_t thermal = 0;
|
||||
if (state.thermal_ready &&
|
||||
notify_get_state(state.thermal_token, &thermal) == NOTIFY_STATUS_OK) {
|
||||
stats.thermal_pressure = thermal >= 3 ? ThermalPressure::Critical
|
||||
: thermal == 2 ? ThermalPressure::Heavy
|
||||
: thermal == 1 ? ThermalPressure::Moderate
|
||||
: ThermalPressure::Nominal;
|
||||
}
|
||||
|
||||
SampleThreads(stats, now);
|
||||
SampleGpu(state, stats);
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
using ProcValues = std::unordered_map<std::string, uint64_t>;
|
||||
|
||||
// Reads "<key>: <number> [kB]" lines; kB values are returned in bytes.
|
||||
ProcValues ReadProcValues(const char* path) {
|
||||
ProcValues values;
|
||||
std::ifstream file(path);
|
||||
std::string line;
|
||||
while (std::getline(file, line)) {
|
||||
const auto colon = line.find(':');
|
||||
if (colon == std::string::npos) {
|
||||
continue;
|
||||
}
|
||||
std::istringstream stream(line.substr(colon + 1));
|
||||
uint64_t number = 0;
|
||||
std::string unit;
|
||||
if (stream >> number) {
|
||||
stream >> unit;
|
||||
values[line.substr(0, colon)] = unit == "kB" ? number * 1024u : number;
|
||||
}
|
||||
}
|
||||
return values;
|
||||
}
|
||||
|
||||
std::optional<uint64_t> Find(const ProcValues& values, const char* key) {
|
||||
const auto it = values.find(key);
|
||||
return it != values.end() ? std::optional(it->second) : std::nullopt;
|
||||
}
|
||||
|
||||
struct PlatformState {};
|
||||
|
||||
void SampleThreads(HostStats& stats, Counters& now) {
|
||||
static const double ns_per_tick = 1e9 / static_cast<double>(std::max(sysconf(_SC_CLK_TCK), 1L));
|
||||
std::error_code error;
|
||||
uint32_t count = 0;
|
||||
for (std::filesystem::directory_iterator it("/proc/self/task", error), end; !error && it != end;
|
||||
it.increment(error)) {
|
||||
count++;
|
||||
std::ifstream stat_file(it->path() / "stat");
|
||||
std::string stat;
|
||||
uint64_t id = 0;
|
||||
if (!(stat_file >> id)) {
|
||||
continue; // The thread may have exited during enumeration.
|
||||
}
|
||||
std::getline(stat_file, stat);
|
||||
const auto close = stat.rfind(')');
|
||||
if (close == std::string::npos) {
|
||||
continue;
|
||||
}
|
||||
// Fields after the command name start at field 3 (state); utime and stime are 14 and 15.
|
||||
std::istringstream fields(stat.substr(close + 2));
|
||||
std::string field;
|
||||
for (int index = 3; index < 14 && fields >> field; index++) {
|
||||
}
|
||||
uint64_t user = 0;
|
||||
uint64_t system = 0;
|
||||
if (!(fields >> user >> system)) {
|
||||
continue;
|
||||
}
|
||||
auto& thread = now.threads[id];
|
||||
thread.cpu_ns = static_cast<uint64_t>(static_cast<double>(user + system) * ns_per_tick);
|
||||
std::ifstream name_file(it->path() / "comm");
|
||||
std::getline(name_file, thread.name);
|
||||
}
|
||||
if (!error) {
|
||||
stats.thread_count = count;
|
||||
}
|
||||
}
|
||||
|
||||
void SamplePlatform(PlatformState& /*state*/, HostStats& stats, Counters& now) {
|
||||
SampleRusage(now);
|
||||
|
||||
std::ifstream cpu_file("/proc/stat");
|
||||
std::string label;
|
||||
if (cpu_file >> label && label == "cpu") {
|
||||
uint64_t total = 0;
|
||||
uint64_t idle = 0;
|
||||
uint64_t value = 0;
|
||||
for (int index = 0; index < 8 && cpu_file >> value; index++) {
|
||||
total += value;
|
||||
if (index == 3 || index == 4) { // idle, iowait
|
||||
idle += value;
|
||||
}
|
||||
}
|
||||
now.system_total = total;
|
||||
now.system_busy = total - idle;
|
||||
}
|
||||
|
||||
const auto status = ReadProcValues("/proc/self/status");
|
||||
stats.process_memory = Find(status, "VmRSS");
|
||||
stats.process_resident = Find(status, "VmRSS");
|
||||
stats.process_file_backed = Find(status, "RssFile");
|
||||
stats.process_compressed = Find(status, "VmSwap");
|
||||
stats.process_virtual = Find(status, "VmSize");
|
||||
|
||||
const auto io = ReadProcValues("/proc/self/io");
|
||||
now.disk_read = Find(io, "read_bytes");
|
||||
now.disk_write = Find(io, "write_bytes");
|
||||
|
||||
const auto memory = ReadProcValues("/proc/meminfo");
|
||||
const auto total = Find(memory, "MemTotal");
|
||||
const auto available = Find(memory, "MemAvailable");
|
||||
if (total && available && *available <= *total) {
|
||||
stats.system_memory_total = total;
|
||||
stats.system_memory_used = *total - *available;
|
||||
}
|
||||
stats.system_free = Find(memory, "MemFree");
|
||||
if (const auto cached = Find(memory, "Cached")) {
|
||||
stats.system_cached = *cached + Find(memory, "Buffers").value_or(0);
|
||||
}
|
||||
const auto swap_total = Find(memory, "SwapTotal");
|
||||
const auto swap_free = Find(memory, "SwapFree");
|
||||
if (swap_total && swap_free && *swap_free <= *swap_total) {
|
||||
stats.swap_total = swap_total;
|
||||
stats.swap_used = *swap_total - *swap_free;
|
||||
}
|
||||
|
||||
// Pressure stall information: share of the last 10 s some task waited on memory.
|
||||
std::ifstream pressure("/proc/pressure/memory");
|
||||
std::string kind;
|
||||
std::string average;
|
||||
double stalled = 0.0;
|
||||
if (pressure >> kind >> average && kind == "some" && average.rfind("avg10=", 0) == 0 &&
|
||||
std::istringstream(average.substr(6)) >> stalled) {
|
||||
stats.memory_pressure = stalled >= 20.0 ? MemoryPressure::Critical
|
||||
: stalled >= 5.0 ? MemoryPressure::Warning
|
||||
: MemoryPressure::Normal;
|
||||
} else if (total && available && *total != 0) {
|
||||
const double free_share = static_cast<double>(*available) / static_cast<double>(*total);
|
||||
stats.memory_pressure = free_share < 0.10 ? MemoryPressure::Critical
|
||||
: free_share < 0.25 ? MemoryPressure::Warning
|
||||
: MemoryPressure::Normal;
|
||||
}
|
||||
|
||||
SampleThreads(stats, now);
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
||||
constexpr size_t BUSIEST_THREADS = 6;
|
||||
|
||||
} // namespace
|
||||
|
||||
struct HostStatsSampler::Impl {
|
||||
PlatformState state;
|
||||
Counters last;
|
||||
uint32_t logical_cores = std::max(std::thread::hardware_concurrency(), 1u);
|
||||
bool has_last = false;
|
||||
};
|
||||
|
||||
HostStatsSampler::HostStatsSampler(): m_impl(std::make_unique<Impl>()) {}
|
||||
|
||||
HostStatsSampler::~HostStatsSampler() = default;
|
||||
|
||||
HostStats HostStatsSampler::Sample() {
|
||||
HostStats stats;
|
||||
stats.logical_cores = m_impl->logical_cores;
|
||||
|
||||
Counters now;
|
||||
now.wall_ns = WallNanoseconds();
|
||||
SamplePlatform(m_impl->state, stats, now);
|
||||
|
||||
const auto& last = m_impl->last;
|
||||
const auto elapsed = static_cast<double>(now.wall_ns - last.wall_ns) / 1e9;
|
||||
if (m_impl->has_last && elapsed > 0.0) {
|
||||
const auto rate = [&](std::optional<uint64_t> current,
|
||||
std::optional<uint64_t> previous) -> std::optional<double> {
|
||||
if (!current || !previous || *current < *previous) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return static_cast<double>(*current - *previous) / elapsed;
|
||||
};
|
||||
if (const auto cpu = rate(now.process_cpu_ns, last.process_cpu_ns)) {
|
||||
stats.process_cpu_percent =
|
||||
std::clamp(*cpu / 1e9 * 100.0 / stats.logical_cores, 0.0, 100.0);
|
||||
}
|
||||
if (now.system_total && last.system_total && now.system_busy && last.system_busy &&
|
||||
*now.system_total > *last.system_total && *now.system_busy >= *last.system_busy) {
|
||||
stats.system_cpu_percent =
|
||||
std::clamp(static_cast<double>(*now.system_busy - *last.system_busy) /
|
||||
static_cast<double>(*now.system_total - *last.system_total) * 100.0,
|
||||
0.0, 100.0);
|
||||
}
|
||||
stats.context_switches_per_s = rate(now.context_switches, last.context_switches);
|
||||
stats.page_faults_per_s = rate(now.page_faults, last.page_faults);
|
||||
stats.page_ins_per_s = rate(now.page_ins, last.page_ins);
|
||||
stats.disk_read_per_s = rate(now.disk_read, last.disk_read);
|
||||
stats.disk_write_per_s = rate(now.disk_write, last.disk_write);
|
||||
|
||||
for (const auto& [id, thread]: now.threads) {
|
||||
// A thread missing from the last sample started during this interval.
|
||||
const auto previous = last.threads.find(id);
|
||||
const uint64_t before = previous != last.threads.end() ? previous->second.cpu_ns : 0;
|
||||
if (thread.cpu_ns < before) {
|
||||
continue;
|
||||
}
|
||||
const double percent =
|
||||
static_cast<double>(thread.cpu_ns - before) / 1e9 / elapsed * 100.0;
|
||||
stats.busiest_threads.push_back(
|
||||
{thread.name.empty() ? "thread " + std::to_string(id) : thread.name, percent});
|
||||
}
|
||||
std::sort(stats.busiest_threads.begin(), stats.busiest_threads.end(),
|
||||
[](const auto& a, const auto& b) { return a.cpu_percent > b.cpu_percent; });
|
||||
if (stats.busiest_threads.size() > BUSIEST_THREADS) {
|
||||
stats.busiest_threads.resize(BUSIEST_THREADS);
|
||||
}
|
||||
}
|
||||
m_impl->last = std::move(now);
|
||||
m_impl->has_last = true;
|
||||
return stats;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -0,0 +1,86 @@
|
||||
#ifndef KYTY_COMMON_HOST_STATS_H_
|
||||
#define KYTY_COMMON_HOST_STATS_H_
|
||||
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace Common {
|
||||
|
||||
enum class MemoryPressure { Unknown, Normal, Warning, Critical };
|
||||
enum class ThermalPressure { Unknown, Nominal, Moderate, Heavy, Critical };
|
||||
|
||||
struct ThreadUsage {
|
||||
std::string name;
|
||||
double cpu_percent = 0.0; // Of one core.
|
||||
};
|
||||
|
||||
// Host-wide and process-wide resource usage. Missing values are std::nullopt; rates are per
|
||||
// second since the previous sample.
|
||||
struct HostStats {
|
||||
uint32_t logical_cores = 0;
|
||||
|
||||
// Processing.
|
||||
std::optional<double> process_cpu_percent; // Share of all logical cores, 0-100.
|
||||
std::optional<double> system_cpu_percent; // Whole machine, 0-100.
|
||||
std::optional<uint32_t> thread_count;
|
||||
std::vector<ThreadUsage> busiest_threads; // Busiest first.
|
||||
std::optional<double> context_switches_per_s;
|
||||
std::optional<double> page_faults_per_s;
|
||||
std::optional<double> page_ins_per_s; // Faults that read from disk.
|
||||
ThermalPressure thermal_pressure = ThermalPressure::Unknown;
|
||||
|
||||
// Emulator process memory.
|
||||
std::optional<uint64_t> process_memory; // Physical footprint / resident set.
|
||||
std::optional<uint64_t> process_resident;
|
||||
std::optional<uint64_t> process_compressed; // Compressed or swapped out.
|
||||
std::optional<uint64_t> process_file_backed;
|
||||
std::optional<uint64_t> process_virtual; // Reserved address space.
|
||||
|
||||
// System memory.
|
||||
std::optional<uint64_t> system_memory_used;
|
||||
std::optional<uint64_t> system_memory_total;
|
||||
std::optional<uint64_t> system_wired;
|
||||
std::optional<uint64_t> system_compressed;
|
||||
std::optional<uint64_t> system_cached; // File cache, reclaimable.
|
||||
std::optional<uint64_t> system_free;
|
||||
std::optional<uint64_t> swap_used;
|
||||
std::optional<uint64_t> swap_total;
|
||||
MemoryPressure memory_pressure = MemoryPressure::Unknown;
|
||||
|
||||
// Disk I/O of the emulator process.
|
||||
std::optional<double> disk_read_per_s;
|
||||
std::optional<double> disk_write_per_s;
|
||||
|
||||
// GPU, whole device (macOS IOAccelerator).
|
||||
std::string gpu_model;
|
||||
std::optional<uint32_t> gpu_cores;
|
||||
std::optional<double> gpu_percent;
|
||||
std::optional<double> gpu_renderer_percent;
|
||||
std::optional<double> gpu_tiler_percent;
|
||||
std::optional<uint64_t> gpu_memory_in_use; // System memory the GPU driver has in use.
|
||||
std::optional<uint64_t> gpu_memory_allocated;
|
||||
std::optional<uint64_t> gpu_recoveries; // GPU resets since boot.
|
||||
};
|
||||
|
||||
// May block for a few milliseconds (thread enumeration, OS registry reads), so call it off the
|
||||
// render thread. The first sample has no rates.
|
||||
class HostStatsSampler final {
|
||||
public:
|
||||
HostStatsSampler();
|
||||
~HostStatsSampler();
|
||||
HostStatsSampler(const HostStatsSampler&) = delete;
|
||||
HostStatsSampler& operator=(const HostStatsSampler&) = delete;
|
||||
|
||||
[[nodiscard]] HostStats Sample();
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> m_impl;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#endif /* KYTY_COMMON_HOST_STATS_H_ */
|
||||
@@ -0,0 +1,53 @@
|
||||
#include "common/localization.h"
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <string>
|
||||
|
||||
#include "localizationData.h"
|
||||
|
||||
namespace Common::Localization {
|
||||
namespace {
|
||||
|
||||
constexpr std::array<std::string_view, 30> Locales = {
|
||||
"ja-JP", "en-US", "fr-FR", "es-ES", "de-DE", "it-IT", "nl-NL", "pt-PT",
|
||||
"ru-RU", "ko-KR", "zh-Hant", "zh-Hans", "fi-FI", "sv-SE", "da-DK", "no-NO",
|
||||
"pl-PL", "pt-BR", "en-GB", "tr-TR", "es-419", "ar-AE", "fr-CA", "cs-CZ",
|
||||
"hu-HU", "el-GR", "ro-RO", "th-TH", "vi-VN", "id-ID"};
|
||||
|
||||
size_t LanguageIndex(int console_language) {
|
||||
return console_language >= 0 && console_language < static_cast<int>(Locales.size())
|
||||
? static_cast<size_t>(console_language)
|
||||
: 1;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
std::string_view LocaleName(int console_language) {
|
||||
return Locales[LanguageIndex(console_language)];
|
||||
}
|
||||
|
||||
std::string_view Get(int console_language, std::string_view key) {
|
||||
static const auto catalogs = [] {
|
||||
std::array<nlohmann::json, Locales.size()> result;
|
||||
for (size_t i = 0; i < Locales.size(); ++i) {
|
||||
const auto bytes = EmbeddedCatalog(Locales[i]);
|
||||
result[i] = nlohmann::json::parse(bytes.begin(), bytes.end(), nullptr, false);
|
||||
}
|
||||
return result;
|
||||
}();
|
||||
for (const auto index: std::array {LanguageIndex(console_language), size_t {1}}) {
|
||||
const auto& catalog = catalogs[index];
|
||||
const auto found = catalog.find(key);
|
||||
if (found != catalog.end() && found->is_string()) {
|
||||
const auto& text = found->get_ref<const std::string&>();
|
||||
if (!text.empty()) {
|
||||
return text;
|
||||
}
|
||||
}
|
||||
}
|
||||
return key;
|
||||
}
|
||||
|
||||
} // namespace Common::Localization
|
||||
@@ -0,0 +1,13 @@
|
||||
#pragma once
|
||||
|
||||
#include <string_view>
|
||||
|
||||
namespace Common::Localization {
|
||||
|
||||
// Console language indices follow the system configuration; invalid indices use English.
|
||||
[[nodiscard]] std::string_view LocaleName(int console_language);
|
||||
|
||||
// Translations have static lifetime. Missing translations use English, then the supplied key.
|
||||
[[nodiscard]] std::string_view Get(int console_language, std::string_view key);
|
||||
|
||||
} // namespace Common::Localization
|
||||
@@ -51,20 +51,26 @@ inline constexpr auto BrightWhite = fmt::fg(fmt::terminal_color::bright_white)
|
||||
|
||||
} // namespace Color
|
||||
|
||||
// Out of line, so callers on small guest stacks (fibers) do not reserve the formatting frame.
|
||||
template <typename... Args>
|
||||
[[gnu::noinline]] void Printf(fmt::text_style style, const char* format, const Args&... args) {
|
||||
Write(style, fmt::sprintf(format, args...));
|
||||
}
|
||||
|
||||
} // namespace Log
|
||||
|
||||
// NOLINTNEXTLINE(cppcoreguidelines-macro-usage)
|
||||
#define LOGF(...) \
|
||||
do { \
|
||||
if (!::Log::IsSilent()) { \
|
||||
::Log::Write(::fmt::sprintf(__VA_ARGS__)); \
|
||||
::Log::Printf({}, __VA_ARGS__); \
|
||||
} \
|
||||
} while (false)
|
||||
// NOLINTNEXTLINE(cppcoreguidelines-macro-usage)
|
||||
#define LOGF_COLOR(style, ...) \
|
||||
do { \
|
||||
if (!::Log::IsSilent()) { \
|
||||
::Log::Write((style), ::fmt::sprintf(__VA_ARGS__)); \
|
||||
::Log::Printf((style), __VA_ARGS__); \
|
||||
} \
|
||||
} while (false)
|
||||
|
||||
|
||||
@@ -367,7 +367,7 @@ bool SysFileDeleteFile(const std::filesystem::path& name) {
|
||||
|
||||
bool SysFileFlush(sys_file_t& f) {
|
||||
if (f.type == SYS_FILE_FILE && f.f != nullptr) {
|
||||
return (fflush(f.f) == 0);
|
||||
return fflush(f.f) == 0 && fsync(fileno(f.f)) == 0;
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
+52
-52
@@ -1,15 +1,15 @@
|
||||
#ifndef EMULATOR_SRC_COMMON_SLOTVECTOR_H_
|
||||
#define EMULATOR_SRC_COMMON_SLOTVECTOR_H_
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
|
||||
#include <compare>
|
||||
#include <cstdint>
|
||||
#include <deque>
|
||||
#include <functional>
|
||||
#include <limits>
|
||||
#include <optional>
|
||||
#include <memory>
|
||||
#include <new>
|
||||
#include <numeric>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
@@ -19,105 +19,105 @@ struct SlotId {
|
||||
static constexpr uint32_t INVALID_INDEX = std::numeric_limits<uint32_t>::max();
|
||||
|
||||
constexpr SlotId() noexcept = default;
|
||||
constexpr SlotId(uint32_t value) noexcept: index(value), generation(1) {}
|
||||
constexpr SlotId(uint32_t value, uint32_t slot_generation) noexcept
|
||||
: index(value), generation(slot_generation) {}
|
||||
constexpr SlotId(uint32_t index) noexcept: index(index) {}
|
||||
|
||||
[[nodiscard]] constexpr explicit operator bool() const noexcept { return index != INVALID_INDEX; }
|
||||
[[nodiscard]] constexpr explicit operator bool() const noexcept {
|
||||
return index != INVALID_INDEX;
|
||||
}
|
||||
constexpr auto operator<=>(const SlotId&) const noexcept = default;
|
||||
|
||||
uint32_t index = INVALID_INDEX;
|
||||
uint32_t generation = 0;
|
||||
};
|
||||
|
||||
// Stable-address slot storage for cache resources that are intentionally non-movable.
|
||||
// Fixed-size chunks keep the stored, non-movable resources in place. Occupancy is a byte per
|
||||
// slot, not a bitset: a deferred erase runs while fault threads read other slots.
|
||||
template <typename T>
|
||||
class SlotVector {
|
||||
static constexpr uint32_t ChunkSize = 256;
|
||||
|
||||
public:
|
||||
SlotVector() = default;
|
||||
KYTY_CLASS_NO_COPY(SlotVector);
|
||||
|
||||
~SlotVector() noexcept {
|
||||
ForEach([](SlotId, T& value) { value.~T(); });
|
||||
}
|
||||
|
||||
[[nodiscard]] T& operator[](SlotId id) noexcept {
|
||||
EXIT_IF(!is_allocated(id));
|
||||
return *m_values[id.index].value;
|
||||
return m_chunks[id.index / ChunkSize][id.index % ChunkSize].object;
|
||||
}
|
||||
|
||||
[[nodiscard]] const T& operator[](SlotId id) const noexcept {
|
||||
EXIT_IF(!is_allocated(id));
|
||||
return *m_values[id.index].value;
|
||||
return m_chunks[id.index / ChunkSize][id.index % ChunkSize].object;
|
||||
}
|
||||
|
||||
[[nodiscard]] T* try_get(SlotId id) noexcept {
|
||||
return is_allocated(id) ? &*m_values[id.index].value : nullptr;
|
||||
return is_allocated(id) ? &(*this)[id] : nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] const T* try_get(SlotId id) const noexcept {
|
||||
return is_allocated(id) ? &*m_values[id.index].value : nullptr;
|
||||
return is_allocated(id) ? &(*this)[id] : nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool is_allocated(SlotId id) const noexcept {
|
||||
return id && id.index < m_values.size() &&
|
||||
m_values[id.index].generation == id.generation && m_values[id.index].value.has_value();
|
||||
return id.index < m_stored.size() && m_stored[id.index] != 0;
|
||||
}
|
||||
|
||||
template <typename... Args>
|
||||
[[nodiscard]] SlotId insert(Args&&... args) {
|
||||
uint32_t index = 0;
|
||||
if (m_free_list.empty()) {
|
||||
index = static_cast<uint32_t>(m_values.size());
|
||||
m_values.emplace_back();
|
||||
m_values.back().value.emplace(std::forward<Args>(args)...);
|
||||
} else {
|
||||
index = m_free_list.back();
|
||||
m_free_list.pop_back();
|
||||
EXIT_IF(m_values[index].value.has_value());
|
||||
m_values[index].value.emplace(std::forward<Args>(args)...);
|
||||
Reserve();
|
||||
}
|
||||
++m_size;
|
||||
return SlotId {index, m_values[index].generation};
|
||||
const uint32_t index = m_free_list.back();
|
||||
m_free_list.pop_back();
|
||||
new (&(*this)[index]) T(std::forward<Args>(args)...);
|
||||
m_stored[index] = 1;
|
||||
return SlotId {index};
|
||||
}
|
||||
|
||||
void erase(SlotId id) noexcept {
|
||||
EXIT_IF(!is_allocated(id));
|
||||
auto& slot = m_values[id.index];
|
||||
slot.value.reset();
|
||||
if (++slot.generation == 0) {
|
||||
slot.generation = 1;
|
||||
}
|
||||
(*this)[id].~T();
|
||||
m_stored[id.index] = 0;
|
||||
m_free_list.push_back(id.index);
|
||||
--m_size;
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t size() const noexcept { return m_size; }
|
||||
[[nodiscard]] size_t capacity() const noexcept { return m_values.size(); }
|
||||
|
||||
template <typename F>
|
||||
void ForEach(F&& fn) {
|
||||
for (uint32_t index = 0; index < m_values.size(); ++index) {
|
||||
if (m_values[index].value) {
|
||||
fn(SlotId {index, m_values[index].generation}, *m_values[index].value);
|
||||
for (uint32_t index = 0; index < m_stored.size(); ++index) {
|
||||
if (m_stored[index] != 0) {
|
||||
fn(SlotId {index}, (*this)[index]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <typename F>
|
||||
void ForEach(F&& fn) const {
|
||||
for (uint32_t index = 0; index < m_values.size(); ++index) {
|
||||
if (m_values[index].value) {
|
||||
fn(SlotId {index, m_values[index].generation}, *m_values[index].value);
|
||||
for (uint32_t index = 0; index < m_stored.size(); ++index) {
|
||||
if (m_stored[index] != 0) {
|
||||
fn(SlotId {index}, (*this)[index]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
struct Slot {
|
||||
std::optional<T> value;
|
||||
uint32_t generation = 1;
|
||||
union Slot {
|
||||
Slot() noexcept {}
|
||||
~Slot() noexcept {}
|
||||
|
||||
T object;
|
||||
};
|
||||
|
||||
std::deque<Slot> m_values;
|
||||
std::vector<uint32_t> m_free_list;
|
||||
size_t m_size = 0;
|
||||
void Reserve() {
|
||||
const auto first = static_cast<uint32_t>(m_stored.size());
|
||||
m_chunks.push_back(std::make_unique<Slot[]>(ChunkSize));
|
||||
m_stored.resize(first + ChunkSize);
|
||||
m_free_list.resize(ChunkSize);
|
||||
std::iota(m_free_list.rbegin(), m_free_list.rend(), first);
|
||||
}
|
||||
|
||||
std::vector<std::unique_ptr<Slot[]>> m_chunks;
|
||||
std::vector<uint8_t> m_stored;
|
||||
std::vector<uint32_t> m_free_list;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
@@ -125,7 +125,7 @@ private:
|
||||
template <>
|
||||
struct std::hash<Common::SlotId> {
|
||||
[[nodiscard]] size_t operator()(Common::SlotId id) const noexcept {
|
||||
return std::hash<uint64_t> {}((static_cast<uint64_t>(id.generation) << 32u) | id.index);
|
||||
return std::hash<uint32_t> {}(id.index);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include "common/trophies.h"
|
||||
|
||||
#include "common/file.h"
|
||||
#include "common/localization.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <charconv>
|
||||
#include <fmt/format.h>
|
||||
#include <nlohmann/json.hpp>
|
||||
@@ -105,13 +105,7 @@ Package ParsePackage(std::span<const std::byte> data, int console_language) {
|
||||
!conf["defaultLanguage"].is_string()) {
|
||||
return {};
|
||||
}
|
||||
static constexpr std::array<std::string_view, 30> locales = {
|
||||
"ja-JP", "en-US", "fr-FR", "es-ES", "de-DE", "it-IT", "nl-NL", "pt-PT",
|
||||
"ru-RU", "ko-KR", "zh-Hant", "zh-Hans", "fi-FI", "sv-SE", "da-DK", "no-NO",
|
||||
"pl-PL", "pt-BR", "en-GB", "tr-TR", "es-419", "ar-AE", "fr-CA", "cs-CZ",
|
||||
"hu-HU", "el-GR", "ro-RO", "th-TH", "vi-VN", "id-ID"};
|
||||
const auto locale =
|
||||
locales[console_language >= 0 && console_language < locales.size() ? console_language : 1];
|
||||
const auto locale = Localization::LocaleName(console_language);
|
||||
auto meta = ReadJson(files, fmt::format("tropmeta_{}.json", locale));
|
||||
if (meta.is_null()) {
|
||||
meta = ReadJson(files, fmt::format("tropmeta_{}.json",
|
||||
|
||||
@@ -0,0 +1,62 @@
|
||||
if(NOT DEFINED INPUTS OR NOT DEFINED OUTPUT)
|
||||
message(FATAL_ERROR "embed_localization.cmake requires INPUTS and OUTPUT")
|
||||
endif()
|
||||
|
||||
set(contents "// Generated from assets/localization; do not edit.\n#pragma once\n#include <span>\n#include <string_view>\n\nnamespace {\n")
|
||||
set(lookup "std::span<const unsigned char> EmbeddedCatalog(std::string_view locale) {\n")
|
||||
set(continuation "[89ab][0-9a-f]")
|
||||
string(CONCAT utf8_character
|
||||
"[0-7][0-9a-f]|(c[2-9a-f]|d[0-9a-f])${continuation}"
|
||||
"|e0[ab][0-9a-f]${continuation}|e[1-9abcef]${continuation}${continuation}"
|
||||
"|ed[89][0-9a-f]${continuation}|f0[9ab][0-9a-f]${continuation}${continuation}"
|
||||
"|f[123]${continuation}${continuation}${continuation}|f48[0-9a-f]${continuation}${continuation}")
|
||||
foreach(catalog IN LISTS INPUTS)
|
||||
file(READ "${catalog}" bytes HEX)
|
||||
# Validate UTF-8, excluding overlong sequences, surrogates, and values above U+10FFFF.
|
||||
if(NOT bytes MATCHES "^(${utf8_character})*$")
|
||||
message(FATAL_ERROR "Localization must be UTF-8: ${catalog}")
|
||||
endif()
|
||||
file(READ "${catalog}" json)
|
||||
string(JSON type ERROR_VARIABLE error TYPE "${json}")
|
||||
if(error OR NOT type STREQUAL "OBJECT")
|
||||
message(FATAL_ERROR "Invalid localization object in ${catalog}: ${error}")
|
||||
endif()
|
||||
string(JSON count LENGTH "${json}")
|
||||
if(count GREATER 0)
|
||||
math(EXPR last "${count} - 1")
|
||||
foreach(index RANGE ${last})
|
||||
string(JSON key MEMBER "${json}" ${index})
|
||||
string(JSON type TYPE "${json}" "${key}")
|
||||
if(NOT type STREQUAL "STRING")
|
||||
message(FATAL_ERROR "Localization value '${key}' must be a string: ${catalog}")
|
||||
endif()
|
||||
string(JSON text GET "${json}" "${key}")
|
||||
if(key STREQUAL "" OR text STREQUAL "")
|
||||
message(FATAL_ERROR "Localization keys and values must not be empty: ${catalog}")
|
||||
endif()
|
||||
endforeach()
|
||||
endif()
|
||||
get_filename_component(locale "${catalog}" NAME_WE)
|
||||
if(locale STREQUAL "en-US")
|
||||
string(JSON earned ERROR_VARIABLE error GET "${json}" "trophy.toast.earned")
|
||||
if(error OR earned STREQUAL "")
|
||||
message(FATAL_ERROR "English localization requires trophy.toast.earned: ${catalog}")
|
||||
endif()
|
||||
set(english_found TRUE)
|
||||
endif()
|
||||
string(MAKE_C_IDENTIFIER "${locale}" symbol)
|
||||
string(REGEX REPLACE "(..)" "0x\\1," bytes "${bytes}")
|
||||
string(APPEND contents "constexpr unsigned char catalog_${symbol}[] = {${bytes}};\n")
|
||||
string(APPEND lookup "\tif (locale == \"${locale}\") return catalog_${symbol};\n")
|
||||
endforeach()
|
||||
if(NOT english_found)
|
||||
message(FATAL_ERROR "Localization requires an en-US.json fallback")
|
||||
endif()
|
||||
string(APPEND contents "\n${lookup}\treturn {};\n}\n} // namespace\n")
|
||||
|
||||
get_filename_component(output_dir "${OUTPUT}" DIRECTORY)
|
||||
file(MAKE_DIRECTORY "${output_dir}")
|
||||
file(WRITE "${OUTPUT}.tmp" "${contents}")
|
||||
execute_process(COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${OUTPUT}.tmp" "${OUTPUT}"
|
||||
COMMAND_ERROR_IS_FATAL ANY)
|
||||
file(REMOVE "${OUTPUT}.tmp")
|
||||
+1
-43
@@ -89,42 +89,6 @@ static void MountSandboxDirs() {
|
||||
MountOrCreateDir("_TempData/" + title_id, "/temp");
|
||||
}
|
||||
|
||||
static bool ClearDirectoryContents(const std::filesystem::path& dir) {
|
||||
bool ok = true;
|
||||
|
||||
for (const auto& entry: Common::File::GetDirEntries(dir)) {
|
||||
if (entry.name == "." || entry.name == "..") {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto path = dir / entry.name;
|
||||
|
||||
if (entry.is_file) {
|
||||
Common::File::RemoveReadonly(path);
|
||||
ok = Common::File::DeleteFile(path) && ok;
|
||||
} else {
|
||||
ok = ClearDirectoryContents(path) && ok;
|
||||
ok = Common::File::DeleteDirectory(path) && ok;
|
||||
}
|
||||
}
|
||||
|
||||
return ok;
|
||||
}
|
||||
|
||||
static void ClearDebugTextureFolder() {
|
||||
const std::string debug_texture_folder = "_Textures";
|
||||
|
||||
if (!Common::File::IsDirectoryExisting(debug_texture_folder)) {
|
||||
Common::File::CreateDirectories(debug_texture_folder);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!ClearDirectoryContents(debug_texture_folder)) {
|
||||
LOGF_COLOR(Log::Color::BrightYellow, "TextureDump: failed to completely clear %s\n",
|
||||
debug_texture_folder.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
static void Init(const Config::ConfigOptions& cfg, const std::filesystem::path& param_json,
|
||||
Common::Subsystems& subsystems) {
|
||||
EXIT_IF(!Common::Thread::IsMainThread());
|
||||
@@ -135,10 +99,6 @@ static void Init(const Config::ConfigOptions& cfg, const std::filesystem::path&
|
||||
|
||||
if (Common::File::IsFileExisting(param_json)) {
|
||||
Loader::SystemContentLoadParamSfo(param_json);
|
||||
if (const auto flexible_memory_size = Loader::SystemContentGetFlexibleMemorySize();
|
||||
flexible_memory_size != 0) {
|
||||
Libs::LibKernel::Memory::SetFlexibleMemorySize(flexible_memory_size);
|
||||
}
|
||||
}
|
||||
if (cfg.splash_enabled) {
|
||||
Libs::Graphics::InitializeSplashScreen(param_json.parent_path());
|
||||
@@ -198,8 +158,6 @@ void Run(const RunOptions& options) {
|
||||
Common::Subsystems subsystems(true);
|
||||
Init(options.config, param_json, subsystems);
|
||||
|
||||
ClearDebugTextureFolder();
|
||||
|
||||
PrintSystemInfo();
|
||||
std::string title_id;
|
||||
Loader::SystemContentParamSfoGetString("TITLE_ID", &title_id);
|
||||
@@ -226,7 +184,7 @@ void Run(const RunOptions& options) {
|
||||
|
||||
MountSandboxDirs();
|
||||
|
||||
Loader::AddContentLoad(options.addcont_dir, title_id);
|
||||
Loader::AddContentLoad(options.addcont_dir, options.addcont, title_id);
|
||||
auto* rt = Common::Singleton<Loader::RuntimeLinker>::Instance();
|
||||
Libs::InitAll(rt->Symbols());
|
||||
|
||||
|
||||
+7
-5
@@ -1,6 +1,7 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_EMULATOR_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_EMULATOR_H_
|
||||
|
||||
#include "common/additionalContent.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/stringUtils.h"
|
||||
|
||||
@@ -9,11 +10,12 @@
|
||||
namespace Emulator {
|
||||
|
||||
struct RunOptions {
|
||||
Config::ConfigOptions config;
|
||||
std::filesystem::path app0_dir;
|
||||
std::filesystem::path elf;
|
||||
std::filesystem::path game_patch;
|
||||
std::filesystem::path addcont_dir;
|
||||
Config::ConfigOptions config;
|
||||
std::filesystem::path app0_dir;
|
||||
std::filesystem::path elf;
|
||||
std::filesystem::path game_patch;
|
||||
std::filesystem::path addcont_dir;
|
||||
std::vector<Common::AddContentEntry> addcont;
|
||||
};
|
||||
|
||||
void Run(const RunOptions& options);
|
||||
|
||||
@@ -27,6 +27,7 @@ struct IndirectDrawRegisters {
|
||||
uint32_t vertex_offset;
|
||||
uint32_t instance_offset;
|
||||
uint32_t index_offset;
|
||||
uint32_t draw_index;
|
||||
};
|
||||
|
||||
class Pm4Execution {
|
||||
@@ -50,13 +51,6 @@ private:
|
||||
|
||||
class CommandProcessor {
|
||||
public:
|
||||
struct FlipInfo {
|
||||
int handle = 0;
|
||||
int index = 0;
|
||||
int flip_mode = 0;
|
||||
int64_t flip_arg = 0;
|
||||
};
|
||||
|
||||
CommandProcessor(RenderContext& renderer, int interrupt_event_id)
|
||||
: m_renderer(renderer), m_interrupt_event_id(interrupt_event_id) {}
|
||||
~CommandProcessor() = default;
|
||||
@@ -90,44 +84,21 @@ public:
|
||||
void DrawIndirectMulti(uint32_t data_offset, uint32_t max_count_or_count,
|
||||
const volatile uint32_t* count_addr, uint32_t stride_in_bytes,
|
||||
IndirectDrawRegisters registers, uint32_t draw_initiator, bool indexed);
|
||||
void WriteAtEndOfPipe32(uint32_t cache_policy, uint32_t event_write_dest,
|
||||
uint32_t eop_event_type, uint32_t cache_action, uint32_t event_index,
|
||||
uint32_t event_write_source, void* dst_gpu_addr, uint32_t value,
|
||||
uint32_t interrupt_selector, uint32_t interrupt_context_id = 0);
|
||||
void WriteAtEndOfPipe64(uint32_t cache_policy, uint32_t event_write_dest,
|
||||
uint32_t eop_event_type, uint32_t cache_action, uint32_t event_index,
|
||||
uint32_t event_write_source, void* dst_gpu_addr, uint64_t value,
|
||||
uint32_t interrupt_selector, uint32_t interrupt_context_id = 0);
|
||||
void Flip();
|
||||
void Flip(void* dst_gpu_addr, uint32_t value);
|
||||
void FlipWithInterrupt(uint32_t eop_event_type, uint32_t cache_action, void* dst_gpu_addr,
|
||||
uint32_t value);
|
||||
void ReleaseMem(uint32_t data_sel, uint32_t interrupt_selector, void* address, uint64_t data,
|
||||
uint32_t interrupt_context_id);
|
||||
void Flip(int handle, int index, int flip_mode, int64_t flip_arg);
|
||||
void PrepareCpuFlip(uint64_t request_id);
|
||||
void SynchronizeGpu();
|
||||
void EmitGlobalBarrier();
|
||||
void TriggerEopEventAtEndOfPipe(uint32_t interrupt_context_id);
|
||||
void DispatchDirect(uint32_t thread_group_x, uint32_t thread_group_y, uint32_t thread_group_z,
|
||||
uint32_t mode);
|
||||
void DispatchIndirect(uint64_t args_addr, uint32_t mode);
|
||||
void WaitFlipDone(uint32_t video_out_handle, uint32_t display_buffer_index);
|
||||
void TriggerEvent(uint32_t event_type, uint32_t event_index, uint64_t event_address = 0);
|
||||
|
||||
void SetUserDataMarker(HW::UserSgprType type) { m_user_data_marker = type; }
|
||||
[[nodiscard]] HW::UserSgprType GetUserDataMarker() const { return m_user_data_marker; }
|
||||
|
||||
void ResetDeCe();
|
||||
void SetCeComplete(bool complete) { m_ce_complete = complete; }
|
||||
void WaitCe();
|
||||
void WaitDeDiff(uint32_t diff);
|
||||
void WaitForRewind(bool valid);
|
||||
void IncrementDe();
|
||||
void IncrementCe();
|
||||
|
||||
void WriteConstRam(uint32_t offset, const uint32_t* src, uint32_t dw_num);
|
||||
void DumpConstRam(uint32_t* dst, uint32_t offset, uint32_t dw_num);
|
||||
|
||||
template <typename T>
|
||||
void WaitRegMem(uint32_t func, const T* addr, T ref, T mask, uint32_t poll, uint32_t wait_op);
|
||||
void MemSemaphore(uint64_t* counter, bool signal, bool write);
|
||||
void WriteData(uint32_t* dst, const uint32_t* src, uint32_t dw_num, uint32_t write_control);
|
||||
void WriteReferenceClock(uint64_t dst_address, uint32_t num_bytes);
|
||||
void DmaData(uint8_t engine, uint8_t dst_sel, uint8_t dst_cache_policy,
|
||||
@@ -141,45 +112,34 @@ public:
|
||||
Pm4ProcessResult Process(Pm4Execution& execution, std::span<const uint32_t> commands);
|
||||
void ProcessIndirectBuffer(std::span<const uint32_t> commands, bool chain);
|
||||
|
||||
void SetFlip(const FlipInfo& flip) { m_flip = flip; }
|
||||
|
||||
[[nodiscard]] uint64_t GetSubmitId() const { return m_submit_id; }
|
||||
void SetSubmitId(uint64_t submit_id) { m_submit_id = submit_id; }
|
||||
[[nodiscard]] bool IsAsyncComputeQueue() const { return m_interrupt_event_id >= 0x20; }
|
||||
|
||||
private:
|
||||
template <typename T>
|
||||
void WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_write_dest, uint32_t eop_event_type,
|
||||
uint32_t cache_action, uint32_t event_index, uint32_t event_write_source,
|
||||
void* dst_gpu_addr, T value, uint32_t interrupt_selector,
|
||||
uint32_t interrupt_context_id);
|
||||
void ProcessPm4(Pm4Execution& execution);
|
||||
void SuspendPm4();
|
||||
uint32_t NumInstances();
|
||||
const void* IndexAddress(uint32_t first_index) const;
|
||||
CommandScheduler& GetScheduler() const { return m_renderer.GetCommandScheduler(); }
|
||||
CommandBuffer& CurrentBuffer() { return GetScheduler().Current(); }
|
||||
|
||||
RenderContext& m_renderer;
|
||||
HW::Context m_ctx;
|
||||
HW::Context m_saved_ctx;
|
||||
bool m_context_state_pushed = false;
|
||||
HW::UserConfig m_ucfg;
|
||||
HW::Shader m_sh_ctx;
|
||||
HW::UserSgprType m_user_data_marker = HW::UserSgprType::Unknown;
|
||||
uint32_t m_index_type_and_size = 0;
|
||||
uint32_t m_index_buffer_size = 0;
|
||||
uint64_t m_index_base_addr = 0;
|
||||
uint64_t m_draw_indirect_args_base_addr = 0;
|
||||
uint64_t m_dispatch_indirect_args_base_addr = 0;
|
||||
// Persistent draw state: indirect draws update it for subsequent draws.
|
||||
uint32_t m_num_instances = 1;
|
||||
RenderContext& m_renderer;
|
||||
HW::Context m_ctx;
|
||||
HW::Context m_saved_ctx;
|
||||
bool m_context_state_pushed = false;
|
||||
HW::UserConfig m_ucfg;
|
||||
HW::Shader m_sh_ctx;
|
||||
uint32_t m_index_type_and_size = 0;
|
||||
uint32_t m_index_buffer_size = 0;
|
||||
uint64_t m_index_base_addr = 0;
|
||||
uint64_t m_draw_indirect_args_base_addr = 0;
|
||||
uint64_t m_dispatch_indirect_args_base_addr = 0;
|
||||
// Persistent draw state. Indirect draws leave the address of their last instance count,
|
||||
// read only when a later draw inherits it.
|
||||
uint32_t m_num_instances = 1;
|
||||
uint64_t m_num_instances_addr = 0;
|
||||
|
||||
uint32_t m_de_count = 0;
|
||||
uint32_t m_ce_count = 0;
|
||||
bool m_ce_complete = false;
|
||||
|
||||
uint32_t m_const_ram[0x3000] = {0};
|
||||
|
||||
FlipInfo m_flip;
|
||||
const int m_interrupt_event_id;
|
||||
uint64_t m_submit_id = 0;
|
||||
uint64_t m_synthetic_occlusion_counter = 0;
|
||||
|
||||
@@ -73,7 +73,6 @@ constexpr auto MakeContextDispatchTable() {
|
||||
g_hw_ctx_func[Pm4::PA_SC_BINNER_CNTL_0] = HwCtxSetPaScExtendedControl;
|
||||
g_hw_ctx_func[Pm4::PA_SC_BINNER_CNTL_1] = HwCtxSetPaScExtendedControl;
|
||||
g_hw_ctx_func[Pm4::PA_SC_CONSERVATIVE_RASTERIZATION_CNTL] = HwCtxSetPaScExtendedControl;
|
||||
g_hw_ctx_func[Pm4::DB_ALPHA_TO_MASK] = HwCtxSetAlphaToMask;
|
||||
g_hw_ctx_func[Pm4::VGT_DRAW_PAYLOAD_CNTL] = HwCtxSetDrawPayloadControl;
|
||||
g_hw_ctx_func[Pm4::VGT_PRIMITIVEID_RESET] = HwCtxSetPrimitiveIdReset;
|
||||
g_hw_ctx_func[Pm4::PA_CL_OBJPRIM_ID_CNTL] = HwCtxSetObjprimIdControl;
|
||||
@@ -200,10 +199,10 @@ constexpr auto MakeOpcodeDispatchTable() {
|
||||
g_cp_op_func[Pm4::IT_INDIRECT_BUFFER] = CpOpIndirectBuffer;
|
||||
g_cp_op_func[Pm4::IT_COPY_DATA] = CpOpCopyData;
|
||||
g_cp_op_func[Pm4::IT_EVENT_WRITE] = CpOpEventWrite;
|
||||
g_cp_op_func[Pm4::IT_EVENT_WRITE_EOP] = CpOpEventWriteEop;
|
||||
g_cp_op_func[Pm4::IT_EVENT_WRITE_EOS] = CpOpEventWriteEos;
|
||||
g_cp_op_func[Pm4::IT_DMA_DATA] = CpOpDmaData;
|
||||
g_cp_op_func[Pm4::IT_ACQUIRE_MEM] = CpOpAcquireMem;
|
||||
g_cp_op_func[Pm4::IT_RELEASE_MEM] = CpOpReleaseMem;
|
||||
g_cp_op_func[Pm4::IT_MEM_SEMAPHORE] = CpOpMemSemaphore;
|
||||
g_cp_op_func[Pm4::IT_REWIND] = CpOpRewind;
|
||||
g_cp_op_func[Pm4::IT_SET_CONTEXT_REG] = CpOpSetContextReg;
|
||||
g_cp_op_func[Pm4::IT_SET_SH_REG] = CpOpSetShaderReg;
|
||||
@@ -212,12 +211,6 @@ constexpr auto MakeOpcodeDispatchTable() {
|
||||
g_cp_op_func[Pm4::IT_SET_CONTEXT_REG_INDIRECT] = CpOpIndirectCxRegs;
|
||||
g_cp_op_func[Pm4::IT_SET_SH_REG_INDIRECT] = CpOpIndirectShRegs;
|
||||
g_cp_op_func[Pm4::IT_SET_UCONFIG_REG_INDIRECT] = CpOpIndirectUcRegs;
|
||||
g_cp_op_func[Pm4::IT_WRITE_CONST_RAM] = CpOpWriteConstRam;
|
||||
g_cp_op_func[Pm4::IT_DUMP_CONST_RAM] = CpOpDumpConstRam;
|
||||
g_cp_op_func[Pm4::IT_INCREMENT_CE_COUNTER] = CpOpIncrementCeCounter;
|
||||
g_cp_op_func[Pm4::IT_INCREMENT_DE_COUNTER] = CpOpIncrementDeCounter;
|
||||
g_cp_op_func[Pm4::IT_WAIT_ON_CE_COUNTER] = CpOpWaitOnCeCounter;
|
||||
g_cp_op_func[Pm4::IT_WAIT_ON_DE_COUNTER_DIFF] = CpOpWaitOnDeCounterDiff;
|
||||
g_cp_op_func[Pm4::IT_GET_LOD_STATS] = CpOpGetLodStats;
|
||||
g_cp_op_func[Pm4::IT_WAIT_REG_MEM_64] = CpOpWaitRegMem64;
|
||||
|
||||
@@ -232,7 +225,6 @@ constexpr auto MakeCustomOpcodeDispatchTable() {
|
||||
g_cp_op_custom_func[Pm4::R_PUSH_MARKER] = CpOpPushMarker;
|
||||
g_cp_op_custom_func[Pm4::R_POP_MARKER] = CpOpPopMarker;
|
||||
g_cp_op_custom_func[Pm4::R_FLIP] = CpOpFlip;
|
||||
g_cp_op_custom_func[Pm4::R_RELEASE_MEM] = CpOpReleaseMem;
|
||||
g_cp_op_custom_func[Pm4::R_CONTEXT_STATE] = CpOpContextState;
|
||||
|
||||
return g_cp_op_custom_func;
|
||||
|
||||
@@ -79,7 +79,6 @@ uint32_t HwCtxSetAaMask(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
|
||||
uint32_t HwCtxSetVtxControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetPaScExtendedControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
|
||||
uint32_t);
|
||||
uint32_t HwCtxSetAlphaToMask(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetDrawPayloadControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
|
||||
uint32_t);
|
||||
uint32_t HwCtxSetPrimitiveIdReset(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
@@ -134,22 +133,16 @@ uint32_t CpOpWriteData(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, u
|
||||
uint32_t CpOpIndirectBuffer(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpCopyData(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpEventWrite(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpEventWriteEop(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpEventWriteEos(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpDmaData(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpAcquireMem(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpReleaseMem(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpMemSemaphore(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpSetContextReg(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpSetShaderReg(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpSetUconfigReg(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpIndirectCxRegs(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpIndirectShRegs(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpIndirectUcRegs(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpWriteConstRam(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpDumpConstRam(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpIncrementCeCounter(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpIncrementDeCounter(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpWaitOnCeCounter(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpWaitOnDeCounterDiff(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpGetLodStats(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpDispatchReset(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpWaitRegMem32(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
@@ -158,7 +151,6 @@ uint32_t CpOpPushMarker(CommandProcessor&, uint32_t, const uint32_t*, uint32_t,
|
||||
uint32_t CpOpPopMarker(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpWaitRegMem64(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpFlip(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpReleaseMem(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -54,40 +54,12 @@ namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr uint32_t GcrGl2MetadataInvalidate = 1u << 1u;
|
||||
constexpr uint32_t GcrGl0VectorInvalidate = 1u << 2u;
|
||||
constexpr uint32_t GcrGl1Invalidate = 1u << 3u;
|
||||
constexpr uint32_t GcrGl2Unshared = 1u << 4u;
|
||||
constexpr uint32_t GcrGl2Invalidate = 1u << 8u;
|
||||
constexpr uint32_t GcrGl2Writeback = 1u << 9u;
|
||||
constexpr uint32_t GcrOrder012 = 1u << 10u;
|
||||
constexpr uint32_t GcrOrder210 = 2u << 10u;
|
||||
constexpr uint32_t GcrKnownMask = GcrGl2MetadataInvalidate | GcrGl0VectorInvalidate |
|
||||
GcrGl1Invalidate | GcrGl2Unshared | GcrGl2Invalidate |
|
||||
GcrGl2Writeback | GcrOrder012 | GcrOrder210;
|
||||
constexpr uint32_t RegisterSelectorMask = 0x70000000u;
|
||||
constexpr uint32_t RegisterSelectorMask = 0x70000000u;
|
||||
|
||||
constexpr uint32_t NormalizeRegisterOffset(uint32_t raw_offset) {
|
||||
return raw_offset & ~RegisterSelectorMask;
|
||||
}
|
||||
|
||||
bool ReleaseMemGcrNeedsBarrier(uint32_t eop_event_type, uint32_t gcr_cntl) {
|
||||
return eop_event_type != 0x28u ||
|
||||
(gcr_cntl & (GcrGl2MetadataInvalidate | GcrGl0VectorInvalidate | GcrGl1Invalidate |
|
||||
GcrGl2Invalidate | GcrGl2Writeback)) != 0;
|
||||
}
|
||||
|
||||
uint32_t ReleaseMemCacheActionFromGcr(uint32_t gcr_cntl) {
|
||||
return ((gcr_cntl & GcrGl2Writeback) != 0 ? 0x38u : 0x00u);
|
||||
}
|
||||
|
||||
void LogUnknownReleaseMemGcr(uint32_t gcr_cntl) {
|
||||
const uint32_t unknown = (gcr_cntl & ~GcrKnownMask);
|
||||
if (unknown != 0) {
|
||||
LOGF("\t warning: release_mem uses unknown GCR bits: 0x%04" PRIx32 "\n", unknown);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
static HW::BlendControl DecodeBlendControl(uint32_t value) {
|
||||
@@ -289,12 +261,6 @@ KYTY_HW_CTX_PARSER(HwCtxSetCentroidPriority) {
|
||||
static void HwCtxIgnoreAaMaskRegister([[maybe_unused]] uint32_t cmd_offset,
|
||||
[[maybe_unused]] uint32_t value) {}
|
||||
|
||||
static void HwCtxIgnoreAlphaToMaskRegister([[maybe_unused]] uint32_t value) {}
|
||||
|
||||
static void HwCtxIgnoreDisabledUserClipPlane(CommandProcessor& cp, uint32_t value) {
|
||||
EXIT_NOT_IMPLEMENTED(value != 0 || cp.GetCtx().GetClipControl().user_clip_planes != 0);
|
||||
}
|
||||
|
||||
static void HwCtxIgnorePrimitiveIdReset([[maybe_unused]] uint32_t value) {}
|
||||
|
||||
static void HwCtxIgnoreVtxControl([[maybe_unused]] uint32_t value) {}
|
||||
@@ -439,16 +405,6 @@ KYTY_HW_CTX_PARSER(HwCtxSetPointState) {
|
||||
return num_values;
|
||||
}
|
||||
|
||||
KYTY_HW_CTX_PARSER(HwCtxSetAlphaToMask) {
|
||||
auto num_values = KYTY_PM4_LEN(cmd_id) - 2u;
|
||||
|
||||
for (uint32_t i = 0; i < num_values; i++) {
|
||||
HwCtxIgnoreAlphaToMaskRegister(buffer[i]);
|
||||
}
|
||||
|
||||
return num_values;
|
||||
}
|
||||
|
||||
KYTY_HW_CTX_PARSER(HwCtxSetDrawPayloadControl) {
|
||||
cp.GetCtx().SetDrawPayloadControl(buffer[0]);
|
||||
return KYTY_PM4_LEN(cmd_id) - 2u;
|
||||
@@ -1090,9 +1046,8 @@ KYTY_HW_SH_PARSER(HwShSetCsUserSgpr) {
|
||||
auto write_num = UserSgprWriteNum(slot, reg_num, 16u, "cs");
|
||||
|
||||
for (uint32_t i = 0; i < write_num; i++) {
|
||||
cp.GetShCtx().SetCsUserSgpr(slot + i, buffer[i], cp.GetUserDataMarker());
|
||||
cp.GetShCtx().SetCsUserSgpr(slot + i, buffer[i]);
|
||||
}
|
||||
cp.SetUserDataMarker(HW::UserSgprType::Unknown);
|
||||
|
||||
return reg_num;
|
||||
}
|
||||
@@ -1107,9 +1062,8 @@ KYTY_HW_SH_PARSER(HwShSetPsUserSgpr) {
|
||||
auto write_num = UserSgprWriteNum(slot, reg_num, 32u, "ps");
|
||||
|
||||
for (uint32_t i = 0; i < write_num; i++) {
|
||||
cp.GetShCtx().SetPsUserSgpr(slot + i, buffer[i], cp.GetUserDataMarker());
|
||||
cp.GetShCtx().SetPsUserSgpr(slot + i, buffer[i]);
|
||||
}
|
||||
cp.SetUserDataMarker(HW::UserSgprType::Unknown);
|
||||
|
||||
return reg_num;
|
||||
}
|
||||
@@ -1124,9 +1078,8 @@ KYTY_HW_SH_PARSER(HwShSetGsUserSgpr) {
|
||||
auto write_num = UserSgprWriteNum(slot, reg_num, 32u, "gs");
|
||||
|
||||
for (uint32_t i = 0; i < write_num; i++) {
|
||||
cp.GetShCtx().SetGsUserSgpr(slot + i, buffer[i], cp.GetUserDataMarker());
|
||||
cp.GetShCtx().SetGsUserSgpr(slot + i, buffer[i]);
|
||||
}
|
||||
cp.SetUserDataMarker(HW::UserSgprType::Unknown);
|
||||
|
||||
return reg_num;
|
||||
}
|
||||
@@ -1141,9 +1094,8 @@ KYTY_HW_SH_PARSER(HwShSetHsUserSgpr) {
|
||||
auto write_num = UserSgprWriteNum(slot, reg_num, 32u, "hs");
|
||||
|
||||
for (uint32_t i = 0; i < write_num; i++) {
|
||||
cp.GetShCtx().SetHsUserSgpr(slot + i, buffer[i], cp.GetUserDataMarker());
|
||||
cp.GetShCtx().SetHsUserSgpr(slot + i, buffer[i]);
|
||||
}
|
||||
cp.SetUserDataMarker(HW::UserSgprType::Unknown);
|
||||
|
||||
return reg_num;
|
||||
}
|
||||
@@ -1630,7 +1582,7 @@ KYTY_CP_OP_PARSER(CpOpDrawIndirect) {
|
||||
// The native indexed packet enables the high-half first-index destination in word 3.
|
||||
const IndirectDrawRegisters registers {
|
||||
buffer[1] & 0xffffu, buffer[2] & 0xffffu,
|
||||
indexed && (buffer[2] & (1u << 28u)) != 0 ? buffer[1] >> 16u : Pm4::SH_NOP};
|
||||
indexed && (buffer[2] & (1u << 28u)) != 0 ? buffer[1] >> 16u : Pm4::SH_NOP, Pm4::SH_NOP};
|
||||
|
||||
cp.DrawIndirect(data_offset, registers, draw_initiator, indexed);
|
||||
|
||||
@@ -1650,10 +1602,12 @@ KYTY_CP_OP_PARSER(CpOpDrawIndirectMulti) {
|
||||
const auto stride_in_bytes = buffer[7];
|
||||
const auto draw_initiator = buffer[8];
|
||||
const bool indexed = (cmd_id == 0xc0083800);
|
||||
// Multi-draw moves the first-index enable to word 4; the destinations stay in 2/3.
|
||||
// Multi-draw moves the first-index enable to word 4; the destinations stay in 2/3. Word 4
|
||||
// bit 31 enables the subdraw index, written to the register in its low half.
|
||||
const IndirectDrawRegisters registers {
|
||||
buffer[1] & 0xffffu, buffer[2] & 0xffffu,
|
||||
indexed && (buffer[3] & (1u << 28u)) != 0 ? buffer[1] >> 16u : Pm4::SH_NOP};
|
||||
indexed && (buffer[3] & (1u << 28u)) != 0 ? buffer[1] >> 16u : Pm4::SH_NOP,
|
||||
(buffer[3] >> 31u) != 0 ? buffer[3] & 0xffffu : Pm4::SH_NOP};
|
||||
|
||||
if (count_indirect == 0) {
|
||||
count_addr = nullptr;
|
||||
@@ -1722,24 +1676,6 @@ KYTY_CP_OP_PARSER(CpOpContextState) {
|
||||
return packet_size_dw - 1u;
|
||||
}
|
||||
|
||||
KYTY_CP_OP_PARSER(CpOpDumpConstRam) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0038300);
|
||||
|
||||
auto offset = buffer[0];
|
||||
auto dw_num = buffer[1];
|
||||
auto* dst = reinterpret_cast<uint32_t*>(buffer[2] | (static_cast<uint64_t>(buffer[3]) << 32u));
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(dw_num >= 0x3000);
|
||||
EXIT_NOT_IMPLEMENTED(offset > 0xbffc);
|
||||
EXIT_NOT_IMPLEMENTED((offset & 0x3u) != 0);
|
||||
|
||||
cp.DumpConstRam(dst, offset, dw_num);
|
||||
|
||||
return 4;
|
||||
}
|
||||
|
||||
KYTY_CP_OP_PARSER(CpOpEventWrite) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
@@ -1760,90 +1696,16 @@ KYTY_CP_OP_PARSER(CpOpEventWrite) {
|
||||
return packet_size_dw - 1u;
|
||||
}
|
||||
|
||||
KYTY_CP_OP_PARSER(CpOpEventWriteEop) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0044700);
|
||||
|
||||
uint32_t cache_policy = (buffer[0] >> 25u) & 0x3u;
|
||||
uint32_t event_write_dest = ((buffer[0] >> 23u) & 0x10u) | ((buffer[2] >> 16u) & 0x01u);
|
||||
uint32_t eop_event_type = (buffer[0]) & 0x3fu;
|
||||
uint32_t cache_action = (buffer[0] >> 12u) & 0x3fu;
|
||||
uint32_t event_index = (buffer[0] >> 8u) & 0x7u;
|
||||
uint32_t event_write_source = ((buffer[2] >> 29u) & 0x7u);
|
||||
uint32_t interrupt_selector = (buffer[2] >> 24u) & 0x7u;
|
||||
auto* dst_gpu_addr =
|
||||
reinterpret_cast<void*>(buffer[1] | (static_cast<uint64_t>(buffer[2] & 0xffffu) << 32u));
|
||||
uint64_t value = (buffer[3] | (static_cast<uint64_t>(buffer[4]) << 32u));
|
||||
|
||||
cp.WriteAtEndOfPipe64(cache_policy, event_write_dest, eop_event_type, cache_action, event_index,
|
||||
event_write_source, dst_gpu_addr, value, interrupt_selector);
|
||||
|
||||
return 5;
|
||||
}
|
||||
|
||||
KYTY_CP_OP_PARSER(CpOpEventWriteEos) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0034802);
|
||||
|
||||
uint32_t cache_policy = (buffer[0] >> 25u) & 0x3u;
|
||||
uint32_t event_write_dest = 0;
|
||||
uint32_t eop_event_type = (buffer[0]) & 0x3fu;
|
||||
uint32_t cache_action = (buffer[0] >> 12u) & 0x3fu;
|
||||
uint32_t event_index = (buffer[0] >> 8u) & 0x7u;
|
||||
uint32_t event_write_source = ((buffer[2] >> 29u) & 0x7u);
|
||||
uint32_t interrupt_selector = (buffer[2] >> 24u) & 0x7u;
|
||||
|
||||
auto* dst_gpu_addr =
|
||||
reinterpret_cast<void*>(buffer[1] | (static_cast<uint64_t>(buffer[2] & 0xffffu) << 32u));
|
||||
uint32_t value = buffer[3];
|
||||
|
||||
cp.WriteAtEndOfPipe32(cache_policy, event_write_dest, eop_event_type, cache_action, event_index,
|
||||
event_write_source, dst_gpu_addr, value, interrupt_selector);
|
||||
|
||||
return 4;
|
||||
}
|
||||
|
||||
KYTY_CP_OP_PARSER(CpOpFlip) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xc004105c);
|
||||
|
||||
CommandProcessor::FlipInfo f;
|
||||
|
||||
f.handle = static_cast<int>(buffer[0]);
|
||||
f.index = static_cast<int>(buffer[1]);
|
||||
f.flip_mode = static_cast<int>(buffer[2]);
|
||||
f.flip_arg = static_cast<int64_t>(buffer[3] | (static_cast<uint64_t>(buffer[4]) << 32u));
|
||||
|
||||
cp.SetFlip(f);
|
||||
cp.Flip();
|
||||
cp.Flip(static_cast<int>(buffer[0]), static_cast<int>(buffer[1]), static_cast<int>(buffer[2]),
|
||||
static_cast<int64_t>(buffer[3] | (static_cast<uint64_t>(buffer[4]) << 32u)));
|
||||
return 5;
|
||||
}
|
||||
|
||||
KYTY_CP_OP_PARSER(CpOpIncrementCeCounter) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0008400);
|
||||
EXIT_NOT_IMPLEMENTED(buffer[0] != 1);
|
||||
|
||||
cp.IncrementCe();
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
KYTY_CP_OP_PARSER(CpOpIncrementDeCounter) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0008500);
|
||||
EXIT_NOT_IMPLEMENTED(buffer[0] != 0);
|
||||
|
||||
cp.IncrementDe();
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
KYTY_CP_OP_PARSER(CpOpIndexType) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
@@ -2125,50 +1987,12 @@ KYTY_CP_OP_PARSER(CpOpIndirectUcRegs) {
|
||||
return KYTY_PM4_LEN(cmd_id) - 1u;
|
||||
}
|
||||
|
||||
KYTY_CP_OP_PARSER(CpOpMarker) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
uint32_t len_dw = ((cmd_id >> 16u) & 0x3fffu);
|
||||
|
||||
switch (buffer[0]) {
|
||||
case 0x68750004: cp.SetUserDataMarker(HW::UserSgprType::Vsharp); break;
|
||||
case 0x6875000d: cp.SetUserDataMarker(HW::UserSgprType::Region); break;
|
||||
case 0x68750777: {
|
||||
cp.Flip();
|
||||
break;
|
||||
}
|
||||
case 0x68750778: {
|
||||
auto* addr =
|
||||
reinterpret_cast<void*>(buffer[1] | (static_cast<uint64_t>(buffer[2]) << 32u));
|
||||
uint32_t value = buffer[3];
|
||||
cp.Flip(addr, value);
|
||||
break;
|
||||
}
|
||||
case 0x68750781: {
|
||||
auto* addr =
|
||||
reinterpret_cast<void*>(buffer[1] | (static_cast<uint64_t>(buffer[2]) << 32u));
|
||||
uint32_t value = buffer[3];
|
||||
uint32_t eop_event_type = buffer[4];
|
||||
uint32_t cache_action = buffer[5];
|
||||
cp.FlipWithInterrupt(eop_event_type, cache_action, addr, value);
|
||||
break;
|
||||
}
|
||||
// NOP payloads are caller-owned data; only complete known marker tags execute.
|
||||
default: break;
|
||||
}
|
||||
|
||||
return len_dw + 1;
|
||||
}
|
||||
|
||||
KYTY_CP_OP_PARSER(CpOpNop) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
auto r = KYTY_PM4_R(cmd_id);
|
||||
|
||||
if (r == Pm4::R_ZERO) {
|
||||
if ((buffer[0] & 0xffff0000u) == 0x68750000u) {
|
||||
return CpOpMarker(cp, cmd_id, buffer, dw, num_dw);
|
||||
}
|
||||
return KYTY_PM4_LEN(cmd_id) - 1;
|
||||
}
|
||||
|
||||
@@ -2224,128 +2048,33 @@ KYTY_CP_OP_PARSER(CpOpPushMarker) {
|
||||
KYTY_CP_OP_PARSER(CpOpReleaseMem) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xc0061060);
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xc0064900);
|
||||
|
||||
uint32_t cache_policy = (buffer[0] >> 25u) & 0x3u;
|
||||
uint32_t eop_event_type = buffer[0] & 0x3fu;
|
||||
uint32_t event_index = (buffer[0] >> 8u) & 0x7u;
|
||||
uint32_t gcr_cntl = (buffer[0] >> 12u) & 0xfffu;
|
||||
uint32_t release_dst = (buffer[1] >> 16u) & 0x3u;
|
||||
uint32_t event_write_dest = 0;
|
||||
uint32_t data_sel = (buffer[1] >> 29u) & 0x7u;
|
||||
uint32_t interrupt_selector = (buffer[1] >> 24u) & 0x7u;
|
||||
auto* dst_gpu_addr =
|
||||
reinterpret_cast<void*>(buffer[2] | (static_cast<uint64_t>(buffer[3]) << 32u));
|
||||
uint64_t value = buffer[4] | (static_cast<uint64_t>(buffer[5]) << 32u);
|
||||
uint32_t interrupt_context_id = buffer[6] & 0x07ffffffu;
|
||||
|
||||
constexpr uint32_t ReleaseMemDstMemory = 0;
|
||||
constexpr uint32_t ReleaseMemDstTcL2 = 1;
|
||||
EXIT_NOT_IMPLEMENTED(release_dst != ReleaseMemDstMemory && release_dst != ReleaseMemDstTcL2);
|
||||
EXIT_NOT_IMPLEMENTED(data_sel != 0 && data_sel != 1 && data_sel != 2 && data_sel != 3 &&
|
||||
data_sel != 5);
|
||||
|
||||
LogUnknownReleaseMemGcr(gcr_cntl);
|
||||
|
||||
const bool gl2_writeback = ((gcr_cntl & GcrGl2Writeback) != 0);
|
||||
|
||||
auto trigger_interrupt = [&]() {
|
||||
switch (interrupt_selector) {
|
||||
case 0x00:
|
||||
case 0x03: break;
|
||||
case 0x01:
|
||||
case 0x02:
|
||||
case 0x04:
|
||||
cp.TriggerEopEventAtEndOfPipe(interrupt_context_id);
|
||||
cp.BufferFlush();
|
||||
break;
|
||||
default: EXIT("unknown release_mem interrupt selector\n");
|
||||
}
|
||||
};
|
||||
|
||||
if (data_sel == 0 || interrupt_selector == 4) {
|
||||
if (eop_event_type != 0x28 || gcr_cntl != 0) {
|
||||
cp.EmitGlobalBarrier();
|
||||
}
|
||||
|
||||
trigger_interrupt();
|
||||
|
||||
return 7;
|
||||
}
|
||||
|
||||
if (release_dst == ReleaseMemDstMemory && dst_gpu_addr == nullptr) {
|
||||
if (eop_event_type != 0x28 || gcr_cntl != 0) {
|
||||
cp.EmitGlobalBarrier();
|
||||
}
|
||||
|
||||
trigger_interrupt();
|
||||
|
||||
return 7;
|
||||
}
|
||||
|
||||
if (ReleaseMemGcrNeedsBarrier(eop_event_type, gcr_cntl)) {
|
||||
cp.EmitGlobalBarrier();
|
||||
}
|
||||
|
||||
auto cache_action = ReleaseMemCacheActionFromGcr(gcr_cntl);
|
||||
cache_policy = 0;
|
||||
|
||||
if (data_sel == 1) {
|
||||
eop_event_type = 0x2f;
|
||||
event_index = 6;
|
||||
auto event_source = 2u;
|
||||
|
||||
cp.WriteAtEndOfPipe32(cache_policy, event_write_dest, eop_event_type, cache_action,
|
||||
event_index, event_source, dst_gpu_addr, static_cast<uint32_t>(value),
|
||||
interrupt_selector, interrupt_context_id);
|
||||
if (interrupt_selector == 0x01 || interrupt_selector == 0x02) {
|
||||
cp.BufferFlush();
|
||||
}
|
||||
|
||||
return 7;
|
||||
}
|
||||
|
||||
if (data_sel == 5) {
|
||||
if (gl2_writeback) {
|
||||
cache_action = 0;
|
||||
}
|
||||
|
||||
eop_event_type = 0x2f;
|
||||
event_index = 6;
|
||||
auto event_source = 1u;
|
||||
|
||||
cp.WriteAtEndOfPipe32(cache_policy, event_write_dest, eop_event_type, cache_action,
|
||||
event_index, event_source, dst_gpu_addr, static_cast<uint32_t>(value),
|
||||
interrupt_selector, interrupt_context_id);
|
||||
if (interrupt_selector == 0x01) {
|
||||
cp.BufferFlush();
|
||||
}
|
||||
|
||||
return 7;
|
||||
}
|
||||
|
||||
const bool keep_native_event_index =
|
||||
(eop_event_type == 0x04 && cache_action == 0x00) ||
|
||||
(eop_event_type == 0x2f && event_index == 0x06 && cache_action == 0x38);
|
||||
|
||||
if (data_sel == 2) {
|
||||
if (!keep_native_event_index) {
|
||||
event_index = 0;
|
||||
}
|
||||
} else {
|
||||
EXIT_IF(data_sel != 3);
|
||||
if (!keep_native_event_index) {
|
||||
event_index = 0;
|
||||
}
|
||||
data_sel = 4;
|
||||
}
|
||||
|
||||
cp.WriteAtEndOfPipe64(cache_policy, event_write_dest, eop_event_type, cache_action, event_index,
|
||||
data_sel, dst_gpu_addr, value, interrupt_selector, interrupt_context_id);
|
||||
// The event type, cache actions and destination cache only order GPU work, which the renderer's
|
||||
// resource barriers already order.
|
||||
cp.ReleaseMem(
|
||||
(buffer[1] >> 29u) & 0x7u, (buffer[1] >> 24u) & 0x7u,
|
||||
reinterpret_cast<void*>((buffer[2] & ~0x3u) | (static_cast<uint64_t>(buffer[3]) << 32u)),
|
||||
buffer[4] | (static_cast<uint64_t>(buffer[5]) << 32u), buffer[6] & 0x07ffffffu);
|
||||
|
||||
return 7;
|
||||
}
|
||||
|
||||
KYTY_CP_OP_PARSER(CpOpMemSemaphore) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
const auto control = buffer[2];
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xc0023900 || (control & ~0xe0110000u) != 0 ||
|
||||
(control >> 29u) < 6u);
|
||||
|
||||
auto* counter = reinterpret_cast<uint64_t*>(
|
||||
(buffer[0] & ~0x7u) | (static_cast<uint64_t>(buffer[1] & 0x3ffffu) << 32u));
|
||||
// A signal updates the counter before the next packet, so its mailbox stall never waits.
|
||||
cp.MemSemaphore(counter, (control >> 29u) == 6u, ((control >> 20u) & 0x1u) != 0);
|
||||
|
||||
return 3;
|
||||
}
|
||||
|
||||
KYTY_CP_OP_PARSER(CpOpSetContextReg) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
@@ -2562,42 +2291,6 @@ KYTY_CP_OP_PARSER(CpOpWaitRegMem64) {
|
||||
return CpOpWaitRegMemSized<uint64_t>(cp, cmd_id, buffer);
|
||||
}
|
||||
|
||||
KYTY_CP_OP_PARSER(CpOpWaitOnCeCounter) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0008600);
|
||||
EXIT_NOT_IMPLEMENTED(buffer[0] != 1);
|
||||
|
||||
cp.WaitCe();
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
KYTY_CP_OP_PARSER(CpOpWaitOnDeCounterDiff) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0008800);
|
||||
|
||||
cp.WaitDeDiff(buffer[0]);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
KYTY_CP_OP_PARSER(CpOpWriteConstRam) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
auto dw_num = (cmd_id >> 16u) & 0x3fffu;
|
||||
auto offset = buffer[0];
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(dw_num >= 0x3000);
|
||||
EXIT_NOT_IMPLEMENTED(offset > 0xbffc);
|
||||
EXIT_NOT_IMPLEMENTED((offset & 0x3u) != 0);
|
||||
|
||||
cp.WriteConstRam(offset, buffer + 1, dw_num);
|
||||
|
||||
return 1 + dw_num;
|
||||
}
|
||||
|
||||
KYTY_CP_OP_PARSER(CpOpWriteData) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
@@ -2899,7 +2592,7 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
|
||||
for (auto cmd_offset = Pm4::PA_CL_UCP_0_X; cmd_offset <= Pm4::PA_CL_UCP_5_W; cmd_offset++) {
|
||||
g_hw_ctx_indirect_func[cmd_offset] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnoreDisabledUserClipPlane(cp, value);
|
||||
cp.GetCtx().SetUserClipPlane(cmd_offset - Pm4::PA_CL_UCP_0_X, value);
|
||||
};
|
||||
}
|
||||
|
||||
@@ -3491,7 +3184,8 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
g_hw_ctx_indirect_func[Pm4::PA_SC_CONSERVATIVE_RASTERIZATION_CNTL] =
|
||||
[](KYTY_HW_CTX_INDIRECT_ARGS) { HwCtxIgnorePaScExtendedControl(cmd_offset, value); };
|
||||
g_hw_ctx_indirect_func[Pm4::DB_ALPHA_TO_MASK] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnoreAlphaToMaskRegister(value);
|
||||
cp.GetCtx().SetAlphaToMaskEnable(
|
||||
KYTY_PM4_GET(value, DB_ALPHA_TO_MASK, ALPHA_TO_MASK_ENABLE) != 0);
|
||||
};
|
||||
g_hw_ctx_indirect_func[Pm4::CB_COLOR_CONTROL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
cp.GetCtx().SetColorControl(DecodeColorControl(value));
|
||||
@@ -3556,9 +3250,7 @@ void GraphicsInitJmpTablesShIndirect() {
|
||||
|
||||
for (uint32_t slot = 0; slot < 16; slot++) {
|
||||
g_hw_sh_indirect_func[Pm4::COMPUTE_USER_DATA_0 + slot] = [](KYTY_HW_SH_INDIRECT_ARGS) {
|
||||
auto sgpr = cmd_offset - Pm4::COMPUTE_USER_DATA_0;
|
||||
cp.GetShCtx().SetCsUserSgpr(sgpr, value, cp.GetUserDataMarker());
|
||||
cp.SetUserDataMarker(HW::UserSgprType::Unknown);
|
||||
cp.GetShCtx().SetCsUserSgpr(cmd_offset - Pm4::COMPUTE_USER_DATA_0, value);
|
||||
};
|
||||
}
|
||||
for (uint32_t slot = 0; slot < 4; slot++) {
|
||||
@@ -3569,21 +3261,15 @@ void GraphicsInitJmpTablesShIndirect() {
|
||||
for (uint32_t slot = 0; slot < 32; slot++) {
|
||||
g_hw_sh_indirect_func[Pm4::SPI_SHADER_USER_DATA_PS_0 + slot] =
|
||||
[](KYTY_HW_SH_INDIRECT_ARGS) {
|
||||
auto sgpr = cmd_offset - Pm4::SPI_SHADER_USER_DATA_PS_0;
|
||||
cp.GetShCtx().SetPsUserSgpr(sgpr, value, cp.GetUserDataMarker());
|
||||
cp.SetUserDataMarker(HW::UserSgprType::Unknown);
|
||||
cp.GetShCtx().SetPsUserSgpr(cmd_offset - Pm4::SPI_SHADER_USER_DATA_PS_0, value);
|
||||
};
|
||||
g_hw_sh_indirect_func[Pm4::SPI_SHADER_USER_DATA_GS_0 + slot] =
|
||||
[](KYTY_HW_SH_INDIRECT_ARGS) {
|
||||
auto sgpr = cmd_offset - Pm4::SPI_SHADER_USER_DATA_GS_0;
|
||||
cp.GetShCtx().SetGsUserSgpr(sgpr, value, cp.GetUserDataMarker());
|
||||
cp.SetUserDataMarker(HW::UserSgprType::Unknown);
|
||||
cp.GetShCtx().SetGsUserSgpr(cmd_offset - Pm4::SPI_SHADER_USER_DATA_GS_0, value);
|
||||
};
|
||||
g_hw_sh_indirect_func[Pm4::SPI_SHADER_USER_DATA_HS_0 + slot] =
|
||||
[](KYTY_HW_SH_INDIRECT_ARGS) {
|
||||
auto sgpr = cmd_offset - Pm4::SPI_SHADER_USER_DATA_HS_0;
|
||||
cp.GetShCtx().SetHsUserSgpr(sgpr, value, cp.GetUserDataMarker());
|
||||
cp.SetUserDataMarker(HW::UserSgprType::Unknown);
|
||||
cp.GetShCtx().SetHsUserSgpr(cmd_offset - Pm4::SPI_SHADER_USER_DATA_HS_0, value);
|
||||
};
|
||||
}
|
||||
for (uint32_t slot = 0; slot < 4; slot++) {
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#include "graphics/guest_gpu/graphicsRun.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/debugCounters.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
@@ -29,6 +30,7 @@
|
||||
#include <mutex>
|
||||
#include <semaphore>
|
||||
#include <thread>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
@@ -38,21 +40,6 @@ static thread_local Pm4Execution* g_current_execution = nullptr;
|
||||
static thread_local bool g_gpu_thread = false;
|
||||
static thread_local GuestGpu* g_gpu_state = nullptr;
|
||||
|
||||
struct DrawIndirectArgs {
|
||||
uint32_t vertex_count_per_instance;
|
||||
uint32_t instance_count;
|
||||
uint32_t start_vertex_location;
|
||||
uint32_t start_instance_location;
|
||||
};
|
||||
|
||||
struct DrawIndexedIndirectArgs {
|
||||
uint32_t index_count_per_instance;
|
||||
uint32_t instance_count;
|
||||
uint32_t start_index_location;
|
||||
uint32_t base_vertex_location;
|
||||
uint32_t start_instance_location;
|
||||
};
|
||||
|
||||
static bool GraphicsRunDebugDumpEnabled() {
|
||||
return Config::GraphicsDebugDumpEnabled() &&
|
||||
Config::GetPrintfDirection() != Config::LogDirection::Silent;
|
||||
@@ -105,6 +92,12 @@ void GuestGpu::SendCommand(Common::UniqueFunction<void>&& command) {
|
||||
m_work_available.Signal();
|
||||
}
|
||||
|
||||
void GuestGpu::Wake() {
|
||||
Common::LockGuard lock(m_queue_mutex);
|
||||
m_wake_pending = true;
|
||||
m_work_available.Signal();
|
||||
}
|
||||
|
||||
void GuestGpu::ProcessCommands() {
|
||||
EXIT_IF(!IsGpuThread());
|
||||
while (m_pending_commands.load(std::memory_order_acquire) != 0) {
|
||||
@@ -134,16 +127,14 @@ void GuestGpu::SendCommandSync(Common::UniqueFunction<void>&& command) {
|
||||
done.acquire();
|
||||
}
|
||||
|
||||
void GuestGpu::Submit(std::span<const uint32_t> draw_commands,
|
||||
std::span<const uint32_t> constant_commands) {
|
||||
if (draw_commands.empty()) {
|
||||
void GuestGpu::Submit(std::span<const uint32_t> commands) {
|
||||
if (commands.empty()) {
|
||||
return;
|
||||
}
|
||||
Submission submission;
|
||||
submission.type = SubmissionType::Graphics;
|
||||
submission.queue_id = 0;
|
||||
submission.commands = draw_commands;
|
||||
submission.constant_commands = constant_commands;
|
||||
submission.type = SubmissionType::Graphics;
|
||||
submission.queue_id = 0;
|
||||
submission.commands = commands;
|
||||
Enqueue(std::move(submission));
|
||||
}
|
||||
|
||||
@@ -205,12 +196,10 @@ void CommandProcessor::Reset() {
|
||||
m_index_buffer_size = 0;
|
||||
m_index_base_addr = 0;
|
||||
m_num_instances = 1;
|
||||
m_num_instances_addr = 0;
|
||||
m_predicate_skip = false;
|
||||
m_user_data_marker = HW::UserSgprType::Unknown;
|
||||
m_draw_indirect_args_base_addr = 0;
|
||||
m_dispatch_indirect_args_base_addr = 0;
|
||||
|
||||
std::memset(m_const_ram, 0, sizeof(m_const_ram));
|
||||
}
|
||||
|
||||
void CommandProcessor::ApplyContextStateOperation(ContextStateOperation operation) {
|
||||
@@ -243,6 +232,8 @@ void CommandProcessor::BufferInit() {
|
||||
|
||||
void CommandProcessor::BufferFlush() {
|
||||
GetScheduler().Flush();
|
||||
// The occlusion counters reach a guest that polls them without waiting for a later fence.
|
||||
m_renderer.GetOcclusionQueries().Publish();
|
||||
}
|
||||
|
||||
void CommandProcessor::BufferWait() {
|
||||
@@ -250,47 +241,12 @@ void CommandProcessor::BufferWait() {
|
||||
GetScheduler().Finish();
|
||||
}
|
||||
|
||||
void CommandProcessor::ResetDeCe() {
|
||||
m_de_count = 0;
|
||||
m_ce_count = 0;
|
||||
m_ce_complete = false;
|
||||
}
|
||||
|
||||
void CommandProcessor::WaitCe() {
|
||||
if (m_ce_count <= m_de_count && !m_ce_complete) {
|
||||
SuspendPm4();
|
||||
}
|
||||
}
|
||||
|
||||
void CommandProcessor::WaitDeDiff(uint32_t diff) {
|
||||
EXIT_IF(m_de_count > m_ce_count);
|
||||
if (m_ce_count - m_de_count >= diff) {
|
||||
SuspendPm4();
|
||||
}
|
||||
}
|
||||
|
||||
void CommandProcessor::WaitForRewind(bool valid) {
|
||||
if (!valid) {
|
||||
SuspendPm4();
|
||||
}
|
||||
}
|
||||
|
||||
void CommandProcessor::IncrementDe() {
|
||||
m_de_count++;
|
||||
}
|
||||
|
||||
void CommandProcessor::IncrementCe() {
|
||||
m_ce_count++;
|
||||
}
|
||||
|
||||
void CommandProcessor::WriteConstRam(uint32_t offset, const uint32_t* src, uint32_t dw_num) {
|
||||
memcpy(m_const_ram + offset / 4, src, static_cast<size_t>(dw_num) * 4);
|
||||
}
|
||||
|
||||
void CommandProcessor::DumpConstRam(uint32_t* dst, uint32_t offset, uint32_t dw_num) {
|
||||
memcpy(dst, m_const_ram + offset / 4, static_cast<size_t>(dw_num) * 4);
|
||||
}
|
||||
|
||||
bool TestWaitRegMemValue(uint64_t value, uint64_t ref, uint64_t mask, uint32_t func) {
|
||||
switch (func) {
|
||||
case 0: return true;
|
||||
@@ -325,6 +281,16 @@ template void CommandProcessor::WaitRegMem<uint32_t>(uint32_t, const uint32_t*,
|
||||
template void CommandProcessor::WaitRegMem<uint64_t>(uint32_t, const uint64_t*, uint64_t, uint64_t,
|
||||
uint32_t, uint32_t);
|
||||
|
||||
void CommandProcessor::MemSemaphore(uint64_t* counter, bool signal, bool write) {
|
||||
if (signal) {
|
||||
*counter = write ? 1u : *counter + 1u;
|
||||
} else if (*counter == 0) {
|
||||
SuspendPm4();
|
||||
} else {
|
||||
(*counter)--;
|
||||
}
|
||||
}
|
||||
|
||||
void CommandProcessor::WriteData(uint32_t* dst, const uint32_t* src, uint32_t dw_num,
|
||||
uint32_t write_control) {
|
||||
const uint32_t dst_sel = ((write_control >> 30u) & 0x1u) | ((write_control >> 7u) & 0x1eu);
|
||||
@@ -342,12 +308,11 @@ void CommandProcessor::WriteData(uint32_t* dst, const uint32_t* src, uint32_t dw
|
||||
return;
|
||||
}
|
||||
|
||||
if (write_one_address) {
|
||||
for (uint32_t i = 0; i < dw_num; i++) {
|
||||
dst[0] = src[i];
|
||||
}
|
||||
} else {
|
||||
memcpy(dst, src, static_cast<size_t>(dw_num) * sizeof(uint32_t));
|
||||
// Completion labels can be reused immediately; memcpy may write a destination twice.
|
||||
auto* output = static_cast<volatile uint32_t*>(dst);
|
||||
for (uint32_t i = 0; i < dw_num; i++) {
|
||||
*output = src[i];
|
||||
output += !write_one_address;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -478,7 +443,10 @@ void GuestGpu::ThreadRun(void* data) {
|
||||
}
|
||||
if (selected_queue < 0) {
|
||||
gpu->m_processing = false;
|
||||
gpu->m_work_available.WaitFor(&gpu->m_queue_mutex, 100);
|
||||
// A wake that came before this wait must not be lost.
|
||||
if (!std::exchange(gpu->m_wake_pending, false)) {
|
||||
gpu->m_work_available.WaitFor(&gpu->m_queue_mutex, 100);
|
||||
}
|
||||
for (auto& queue: gpu->m_queues) {
|
||||
if (!queue.empty()) {
|
||||
queue.front().blocked = false;
|
||||
@@ -543,71 +511,40 @@ bool GuestGpu::Process(Submission& submission) {
|
||||
if (first_slice) {
|
||||
submission.started = true;
|
||||
cp.SetSubmitId(++m_submit_id);
|
||||
cp.ResetDeCe();
|
||||
cp.SetFlip({});
|
||||
}
|
||||
|
||||
cp.BufferInit();
|
||||
bool complete = true;
|
||||
|
||||
switch (submission.type) {
|
||||
case SubmissionType::Graphics: {
|
||||
bool progressed = false;
|
||||
submission.constant_complete |= submission.constant_commands.empty();
|
||||
for (;;) {
|
||||
bool round_progress = false;
|
||||
if (!submission.constant_complete) {
|
||||
submission.constant_complete =
|
||||
cp.Process(submission.constant_execution, submission.constant_commands) ==
|
||||
Pm4ProcessResult::Complete;
|
||||
round_progress |= submission.constant_execution.MadeProgress();
|
||||
}
|
||||
cp.SetCeComplete(submission.constant_complete);
|
||||
if (!submission.command_complete) {
|
||||
submission.command_complete =
|
||||
cp.Process(submission.command_execution, submission.commands) ==
|
||||
Pm4ProcessResult::Complete;
|
||||
round_progress |= submission.command_execution.MadeProgress();
|
||||
}
|
||||
progressed |= round_progress;
|
||||
complete = submission.command_complete && submission.constant_complete;
|
||||
if (complete || !round_progress) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (progressed) {
|
||||
cp.BufferFlush();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SubmissionType::Compute: {
|
||||
const auto num_dw = static_cast<uint32_t>(submission.commands.size());
|
||||
const auto* buffer = submission.commands.data();
|
||||
static uint32_t compute_batch_log_count = 0;
|
||||
if (first_slice && num_dw <= 128 && compute_batch_log_count++ < 32) {
|
||||
LOGF("compute direct batch: data=0x%016" PRIx64 ", num_dw=%" PRIu32 "\n",
|
||||
reinterpret_cast<uint64_t>(buffer), num_dw);
|
||||
for (uint32_t i = 0; i < std::min<uint32_t>(num_dw, 16); i++) {
|
||||
LOGF("\t compute[%02" PRIu32 "] = 0x%08" PRIx32 "\n", i, buffer[i]);
|
||||
}
|
||||
}
|
||||
case SubmissionType::Compute:
|
||||
if (first_slice) {
|
||||
const auto num_dw = static_cast<uint32_t>(submission.commands.size());
|
||||
const auto* buffer = submission.commands.data();
|
||||
static uint32_t compute_batch_log_count = 0;
|
||||
if (num_dw <= 128 && compute_batch_log_count++ < 32) {
|
||||
LOGF("compute direct batch: data=0x%016" PRIx64 ", num_dw=%" PRIu32 "\n",
|
||||
reinterpret_cast<uint64_t>(buffer), num_dw);
|
||||
for (uint32_t i = 0; i < std::min<uint32_t>(num_dw, 16); i++) {
|
||||
LOGF("\t compute[%02" PRIu32 "] = 0x%08" PRIx32 "\n", i, buffer[i]);
|
||||
}
|
||||
}
|
||||
GraphicsDbgDumpDcb("cc", num_dw, buffer);
|
||||
}
|
||||
complete = cp.Process(submission.command_execution, submission.commands) ==
|
||||
Pm4ProcessResult::Complete;
|
||||
if (submission.command_execution.MadeProgress()) {
|
||||
[[fallthrough]];
|
||||
case SubmissionType::Graphics:
|
||||
complete =
|
||||
cp.Process(submission.execution, submission.commands) == Pm4ProcessResult::Complete;
|
||||
if (submission.execution.MadeProgress()) {
|
||||
cp.BufferFlush();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SubmissionType::FlipPreparation:
|
||||
cp.PrepareCpuFlip(submission.flip_request_id);
|
||||
break;
|
||||
case SubmissionType::SuspendPoint:
|
||||
// Age caches at the frame boundary, not once per command list.
|
||||
m_renderer.RunGarbageCollector();
|
||||
cp.EmitGlobalBarrier();
|
||||
m_renderer.GetCommandScheduler().DeferPriorityOperation(
|
||||
[ready = m_suspend_point_ready] { ready->release(); });
|
||||
cp.BufferFlush();
|
||||
@@ -704,18 +641,6 @@ void CommandProcessor::ProcessPm4(Pm4Execution& execution) {
|
||||
opcode, KYTY_PM4_R(packet_header), packet_dw,
|
||||
reinterpret_cast<uint64_t>(packet), packet_header);
|
||||
}
|
||||
if (opcode == Pm4::IT_NOP && KYTY_PM4_R(packet_header) == Pm4::R_RELEASE_MEM &&
|
||||
packet_dw >= 7) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1) < 128) {
|
||||
const auto dst = packet[3] | (static_cast<uint64_t>(packet[4]) << 32u);
|
||||
const auto val = packet[5] | (static_cast<uint64_t>(packet[6]) << 32u);
|
||||
LOGF("\t predicated skip: R_RELEASE_MEM dst=0x%016" PRIx64
|
||||
", value=0x%016" PRIx64 ", action=0x%08" PRIx32
|
||||
", gcr/data/int=0x%08" PRIx32 "\n",
|
||||
dst, val, packet[1], packet[2]);
|
||||
}
|
||||
}
|
||||
cursor.offset_dw += packet_dw;
|
||||
execution.m_made_progress = true;
|
||||
continue;
|
||||
@@ -785,7 +710,16 @@ void CommandProcessor::SetNumInstances(uint32_t num_instances) {
|
||||
num_instances = 1;
|
||||
}
|
||||
|
||||
m_num_instances = num_instances;
|
||||
m_num_instances = num_instances;
|
||||
m_num_instances_addr = 0;
|
||||
}
|
||||
|
||||
uint32_t CommandProcessor::NumInstances() {
|
||||
if (m_num_instances_addr != 0) {
|
||||
m_num_instances = *reinterpret_cast<const uint32_t*>(m_num_instances_addr);
|
||||
m_num_instances_addr = 0;
|
||||
}
|
||||
return m_num_instances;
|
||||
}
|
||||
|
||||
void CommandProcessor::SetPredication(uint32_t condition, uint32_t op, uint32_t wait_op,
|
||||
@@ -799,6 +733,7 @@ void CommandProcessor::SetPredication(uint32_t condition, uint32_t op, uint32_t
|
||||
return;
|
||||
case 0x01: {
|
||||
EXIT_NOT_IMPLEMENTED(address == nullptr);
|
||||
m_renderer.GetOcclusionQueries().Publish();
|
||||
// One begin/end pair per DB; bit 63 marks each counter ready.
|
||||
constexpr uint64_t ready_bit = 1ull << 63u;
|
||||
const auto* results = reinterpret_cast<const volatile uint64_t*>(address);
|
||||
@@ -842,16 +777,12 @@ void CommandProcessor::SetPredication(uint32_t condition, uint32_t op, uint32_t
|
||||
void CommandProcessor::DrawIndex(DrawIndexArgs args) {
|
||||
args.index_type_and_size = m_index_type_and_size;
|
||||
if (args.instance_count == 0) {
|
||||
args.instance_count = m_num_instances;
|
||||
}
|
||||
if (GraphicsRunDebugDumpEnabled() && (args.base_vertex != 0 || args.first_instance != 0)) {
|
||||
LOGF("\t draw indexed offsets: base_vertex = %" PRId32 ", first_instance = %" PRIu32 "\n",
|
||||
args.base_vertex, args.first_instance);
|
||||
args.instance_count = NumInstances();
|
||||
}
|
||||
m_renderer.GetRenderExecutor().DrawIndex(m_submit_id, CurrentBuffer(), args);
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndexOffset(uint32_t index_offset, uint32_t index_count) {
|
||||
const void* CommandProcessor::IndexAddress(uint32_t first_index) const {
|
||||
uint64_t index_size = 0;
|
||||
switch (m_index_type_and_size) {
|
||||
case 0: index_size = 2; break;
|
||||
@@ -859,16 +790,16 @@ void CommandProcessor::DrawIndexOffset(uint32_t index_offset, uint32_t index_cou
|
||||
case 2: index_size = 1; break;
|
||||
default: EXIT("unknown index_type_and_size: %u\n", m_index_type_and_size);
|
||||
}
|
||||
return reinterpret_cast<const void*>(m_index_base_addr + first_index * index_size);
|
||||
}
|
||||
|
||||
auto* index_addr = reinterpret_cast<const void*>(
|
||||
m_index_base_addr + static_cast<uint64_t>(index_offset) * index_size);
|
||||
|
||||
DrawIndex({.index_count = index_count, .index_addr = index_addr});
|
||||
void CommandProcessor::DrawIndexOffset(uint32_t index_offset, uint32_t index_count) {
|
||||
DrawIndex({.index_count = index_count, .index_addr = IndexAddress(index_offset)});
|
||||
}
|
||||
|
||||
static void PatchIndirectDrawOffsets(CommandProcessor& cp, IndirectDrawRegisters registers,
|
||||
uint32_t vertex_offset, uint32_t instance_offset,
|
||||
uint32_t first_index) {
|
||||
uint32_t first_index, uint32_t draw_index) {
|
||||
const auto write = [&](uint32_t location, uint32_t value) {
|
||||
if (location == Pm4::SH_NOP) {
|
||||
return;
|
||||
@@ -880,11 +811,34 @@ static void PatchIndirectDrawOffsets(CommandProcessor& cp, IndirectDrawRegisters
|
||||
write(registers.vertex_offset, vertex_offset);
|
||||
write(registers.instance_offset, instance_offset);
|
||||
write(registers.index_offset, first_index);
|
||||
write(registers.draw_index, draw_index);
|
||||
}
|
||||
|
||||
// Writes the GS user-data slots the packet patches; false when the shaders cannot read the
|
||||
// offsets from GPU records: a first-index or subdraw-index destination, or another stage's
|
||||
// user data.
|
||||
static bool IndirectDrawOffsets(IndirectDrawRegisters registers, ShaderIndirectOffsets& offsets) {
|
||||
if (registers.index_offset != Pm4::SH_NOP || registers.draw_index != Pm4::SH_NOP) {
|
||||
return false;
|
||||
}
|
||||
for (const auto [location, slot]: {std::pair {registers.vertex_offset, &offsets.vertex},
|
||||
std::pair {registers.instance_offset, &offsets.instance}}) {
|
||||
if (location == Pm4::SH_NOP) {
|
||||
continue;
|
||||
}
|
||||
const uint32_t index = location - Pm4::SPI_SHADER_USER_DATA_GS_0;
|
||||
if (index >= HW::UserSgprInfo::SGPRS_MAX) {
|
||||
return false;
|
||||
}
|
||||
*slot = static_cast<uint8_t>(index);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndirect(uint32_t data_offset, IndirectDrawRegisters registers,
|
||||
uint32_t draw_initiator, bool indexed) {
|
||||
const auto args_size = indexed ? sizeof(DrawIndexedIndirectArgs) : sizeof(DrawIndirectArgs);
|
||||
const auto args_size =
|
||||
indexed ? sizeof(vk::DrawIndexedIndirectCommand) : sizeof(vk::DrawIndirectCommand);
|
||||
DrawIndirectMulti(data_offset, 1, nullptr, args_size, registers, draw_initiator, indexed);
|
||||
}
|
||||
|
||||
@@ -894,76 +848,64 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
|
||||
uint32_t draw_initiator, bool indexed) {
|
||||
EXIT_NOT_IMPLEMENTED((draw_initiator & ~0x20u) != (indexed ? 0u : 2u));
|
||||
EXIT_NOT_IMPLEMENTED(m_draw_indirect_args_base_addr == 0);
|
||||
// The guest records match Vulkan's indirect commands byte for byte.
|
||||
EXIT_NOT_IMPLEMENTED((stride_in_bytes & 3u) != 0 ||
|
||||
stride_in_bytes < (indexed ? sizeof(vk::DrawIndexedIndirectCommand)
|
||||
: sizeof(vk::DrawIndirectCommand)));
|
||||
|
||||
uint32_t draw_count = max_count_or_count;
|
||||
if (count_addr != nullptr) {
|
||||
draw_count = *count_addr;
|
||||
if (draw_count > max_count_or_count) {
|
||||
draw_count = max_count_or_count;
|
||||
}
|
||||
}
|
||||
|
||||
const auto draw_count = count_addr == nullptr
|
||||
? max_count_or_count
|
||||
: std::min(uint32_t {*count_addr}, max_count_or_count);
|
||||
if (draw_count == 0) {
|
||||
return;
|
||||
}
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::IndirectDraws, draw_count);
|
||||
|
||||
const auto args_size = indexed ? sizeof(DrawIndexedIndirectArgs) : sizeof(DrawIndirectArgs);
|
||||
EXIT_NOT_IMPLEMENTED(stride_in_bytes < args_size);
|
||||
|
||||
uint64_t index_size = 0;
|
||||
if (indexed) {
|
||||
switch (m_index_type_and_size) {
|
||||
case 0: index_size = 2; break;
|
||||
case 1: index_size = 4; break;
|
||||
case 2: index_size = 1; break;
|
||||
default: EXIT("unknown index_type_and_size: %u\n", m_index_type_and_size);
|
||||
}
|
||||
auto& executor = m_renderer.GetRenderExecutor();
|
||||
const auto args_addr = m_draw_indirect_args_base_addr + data_offset;
|
||||
// NUM_INSTANCES keeps the last draw's instance count.
|
||||
m_num_instances_addr = args_addr + static_cast<uint64_t>(draw_count - 1) * stride_in_bytes +
|
||||
offsetof(vk::DrawIndirectCommand, instanceCount);
|
||||
// The GPU reads the records if the shaders allow; the VS prolog loads the patched SGPRs from
|
||||
// Vulkan's bases. With no SGPR patched, Vulkan applies the offsets, which matches while they
|
||||
// are zero.
|
||||
DrawIndirectArgs records {args_addr, draw_count, stride_in_bytes};
|
||||
if (IndirectDrawOffsets(registers, records.offsets) && (!indexed || m_index_buffer_size != 0) &&
|
||||
(indexed ? executor.DrawIndex(m_submit_id, CurrentBuffer(),
|
||||
{.index_count = m_index_buffer_size,
|
||||
.index_addr = IndexAddress(0),
|
||||
.index_type_and_size = m_index_type_and_size,
|
||||
.indirect = records})
|
||||
: executor.DrawAuto(m_submit_id, CurrentBuffer(), {.indirect = records}))) {
|
||||
return;
|
||||
}
|
||||
|
||||
const uint32_t max_indices = m_index_buffer_size != 0 ? m_index_buffer_size : UINT32_MAX;
|
||||
for (uint32_t i = 0; i < draw_count; i++) {
|
||||
const auto args_addr = m_draw_indirect_args_base_addr + data_offset +
|
||||
static_cast<uint64_t>(i) * stride_in_bytes;
|
||||
|
||||
const auto addr = args_addr + static_cast<uint64_t>(i) * stride_in_bytes;
|
||||
if (!indexed) {
|
||||
auto* args = reinterpret_cast<const DrawIndirectArgs*>(args_addr);
|
||||
PatchIndirectDrawOffsets(*this, registers, args->start_vertex_location,
|
||||
args->start_instance_location, 0);
|
||||
m_num_instances = args->instance_count;
|
||||
DrawIndexAuto({.vertex_count = args->vertex_count_per_instance,
|
||||
.instance_count = args->instance_count,
|
||||
.first_vertex = args->start_vertex_location,
|
||||
.first_instance = args->start_instance_location,
|
||||
.offset_source = DrawOffsetSource::IndirectArgs});
|
||||
const auto& args = *reinterpret_cast<const vk::DrawIndirectCommand*>(addr);
|
||||
PatchIndirectDrawOffsets(*this, registers, args.firstVertex, args.firstInstance, 0, i);
|
||||
executor.DrawAuto(m_submit_id, CurrentBuffer(),
|
||||
{.vertex_count = args.vertexCount,
|
||||
.instance_count = args.instanceCount,
|
||||
.first_vertex = args.firstVertex,
|
||||
.first_instance = args.firstInstance,
|
||||
.offset_source = DrawOffsetSource::IndirectArgs});
|
||||
continue;
|
||||
}
|
||||
|
||||
auto* args = reinterpret_cast<const DrawIndexedIndirectArgs*>(args_addr);
|
||||
PatchIndirectDrawOffsets(*this, registers, args->base_vertex_location,
|
||||
args->start_instance_location, args->start_index_location);
|
||||
|
||||
auto* index_addr = reinterpret_cast<const void*>(
|
||||
m_index_base_addr + static_cast<uint64_t>(args->start_index_location) * index_size);
|
||||
|
||||
const uint32_t index_count =
|
||||
(m_index_buffer_size != 0
|
||||
? std::min(args->index_count_per_instance, m_index_buffer_size)
|
||||
: args->index_count_per_instance);
|
||||
if (GraphicsRunDebugDumpEnabled() && index_count != args->index_count_per_instance) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 64) {
|
||||
LOGF("\t DrawIndexIndirectMulti: clamped index_count from %" PRIu32 " to %" PRIu32
|
||||
" using INDEX_BUFFER_SIZE\n",
|
||||
args->index_count_per_instance, index_count);
|
||||
}
|
||||
}
|
||||
|
||||
m_num_instances = args->instance_count;
|
||||
DrawIndex({.index_count = index_count,
|
||||
.index_addr = index_addr,
|
||||
.instance_count = args->instance_count,
|
||||
.base_vertex = static_cast<int32_t>(args->base_vertex_location),
|
||||
.first_instance = args->start_instance_location,
|
||||
.offset_source = DrawOffsetSource::IndirectArgs});
|
||||
const auto& args = *reinterpret_cast<const vk::DrawIndexedIndirectCommand*>(addr);
|
||||
PatchIndirectDrawOffsets(*this, registers, static_cast<uint32_t>(args.vertexOffset),
|
||||
args.firstInstance, args.firstIndex, i);
|
||||
executor.DrawIndex(m_submit_id, CurrentBuffer(),
|
||||
{.index_count = std::min(args.indexCount, max_indices),
|
||||
.index_addr = IndexAddress(args.firstIndex),
|
||||
.instance_count = args.instanceCount,
|
||||
.index_type_and_size = m_index_type_and_size,
|
||||
.base_vertex = args.vertexOffset,
|
||||
.first_instance = args.firstInstance,
|
||||
.offset_source = DrawOffsetSource::IndirectArgs});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1012,237 +954,86 @@ void CommandProcessor::DispatchIndirect(uint64_t args_addr, uint32_t mode) {
|
||||
|
||||
void CommandProcessor::DrawIndexAuto(DrawAutoArgs args) {
|
||||
if (args.instance_count == 0) {
|
||||
args.instance_count = m_num_instances;
|
||||
args.instance_count = NumInstances();
|
||||
}
|
||||
m_renderer.GetRenderExecutor().DrawAuto(m_submit_id, CurrentBuffer(), args);
|
||||
}
|
||||
|
||||
void CommandProcessor::WaitFlipDone(uint32_t video_out_handle, uint32_t display_buffer_index) {
|
||||
BufferFlush();
|
||||
|
||||
m_renderer.GetVideoOut().WaitFlipDone(static_cast<int>(video_out_handle),
|
||||
static_cast<int>(display_buffer_index));
|
||||
// Stall only this command processor, not the host command lane or other queues.
|
||||
if (!m_renderer.GetVideoOut().IsSafeForRendering(static_cast<int>(video_out_handle),
|
||||
static_cast<int>(display_buffer_index))) {
|
||||
SuspendPm4();
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_write_dest,
|
||||
uint32_t eop_event_type, uint32_t cache_action,
|
||||
uint32_t event_index, uint32_t event_write_source,
|
||||
void* dst_gpu_addr, T value, uint32_t interrupt_selector,
|
||||
uint32_t interrupt_context_id) {
|
||||
static_assert(sizeof(T) == sizeof(uint32_t) || sizeof(T) == sizeof(uint64_t));
|
||||
|
||||
auto& command = CurrentBuffer();
|
||||
|
||||
void CommandProcessor::ReleaseMem(uint32_t data_sel, uint32_t interrupt_selector, void* address,
|
||||
uint64_t data, uint32_t interrupt_context_id) {
|
||||
if (GraphicsRunDebugDumpEnabled()) {
|
||||
const auto bits = static_cast<unsigned>(sizeof(T) * 8u);
|
||||
const auto log_width = static_cast<int>(sizeof(T) * 2u);
|
||||
|
||||
LOGF("CommandProcessor::WriteAtEndOfPipe%u()\n"
|
||||
"\t cache_policy = 0x%08" PRIx32 "\n"
|
||||
"\t event_write_dest = 0x%08" PRIx32 "\n"
|
||||
"\t eop_event_type = 0x%08" PRIx32 "\n"
|
||||
"\t cache_action = 0x%08" PRIx32 "\n"
|
||||
"\t event_index = 0x%08" PRIx32 "\n"
|
||||
"\t event_write_source = 0x%08" PRIx32 "\n"
|
||||
"\t interrupt_selector = 0x%08" PRIx32 "\n"
|
||||
"\t interrupt_context = 0x%08" PRIx32 "\n"
|
||||
"\t dst_gpu_addr = 0x%016" PRIx64 "\n"
|
||||
"\t value = 0x%0*" PRIx64 "\n",
|
||||
bits, cache_policy, event_write_dest, eop_event_type, cache_action, event_index,
|
||||
event_write_source, interrupt_selector, interrupt_context_id,
|
||||
reinterpret_cast<uint64_t>(dst_gpu_addr), log_width, static_cast<uint64_t>(value));
|
||||
LOGF("CommandProcessor::ReleaseMem()\n"
|
||||
"\t data_sel = %" PRIu32 "\n"
|
||||
"\t interrupt_selector = %" PRIu32 "\n"
|
||||
"\t address = 0x%016" PRIx64 "\n"
|
||||
"\t data = 0x%016" PRIx64 "\n"
|
||||
"\t interrupt_context = 0x%08" PRIx32 "\n",
|
||||
data_sel, interrupt_selector, reinterpret_cast<uint64_t>(address), data,
|
||||
interrupt_context_id);
|
||||
}
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cache_policy != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(event_write_dest != 0x00000000);
|
||||
|
||||
bool with_interrupt = false;
|
||||
switch (interrupt_selector) {
|
||||
case 0x00:
|
||||
case 0x03: with_interrupt = false; break;
|
||||
case 0x01:
|
||||
if (!IsAsyncComputeQueue()) {
|
||||
TriggerEopEventAtEndOfPipe(interrupt_context_id);
|
||||
return;
|
||||
}
|
||||
with_interrupt = true;
|
||||
break;
|
||||
case 0x02: with_interrupt = true; break;
|
||||
default: EXIT("unknown interrupt_selector\n");
|
||||
// QueuedInterrupt: kNone, kOnly, kAfterWriteConfirm, kDataAfterWriteConfirm, kSendIntCtx.
|
||||
EXIT_NOT_IMPLEMENTED(interrupt_selector > 4);
|
||||
const bool interrupt = (interrupt_selector != 0 && interrupt_selector != 3);
|
||||
// kSendIntCtx has no label, and kOnly writes none on graphics queues.
|
||||
if (address == nullptr || interrupt_selector == 4 ||
|
||||
(interrupt_selector == 1 && !IsAsyncComputeQueue())) {
|
||||
data_sel = 0;
|
||||
}
|
||||
if (data_sel == 0 && !interrupt) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto write32 = [&] {
|
||||
auto* dst = static_cast<uint32_t*>(dst_gpu_addr);
|
||||
auto data = static_cast<uint32_t>(value);
|
||||
EXIT_IF(dst == nullptr);
|
||||
(void)command.Handle();
|
||||
std::memcpy(dst, &data, sizeof(data));
|
||||
// Dumped occlusion counters are written before any end-of-pipe signal reaches the guest.
|
||||
m_renderer.GetOcclusionQueries().Publish();
|
||||
|
||||
if (with_interrupt) {
|
||||
TriggerEopEventAtEndOfPipe(interrupt_context_id);
|
||||
// A label beside GPU-written bytes goes to the backing store, so they are not downloaded.
|
||||
// Other labels go through the guest mapping: its fault keeps a clean cached copy current and
|
||||
// downloads GPU-written bytes under the label before the store.
|
||||
const auto write_label = [this, address](const void* value, uint64_t size) {
|
||||
const auto vaddr = reinterpret_cast<uint64_t>(address);
|
||||
auto& buffers = m_renderer.GetBufferCache();
|
||||
if (!GuestRange {vaddr, size}.Valid() || !buffers.IsRegionGpuModified(vaddr, size) ||
|
||||
buffers.HasGpuDirtyBytes(vaddr, size) ||
|
||||
!LibKernel::Memory::TryWriteBacking(vaddr, value, size)) {
|
||||
std::memcpy(address, value, size);
|
||||
}
|
||||
};
|
||||
|
||||
switch (event_write_source) {
|
||||
case 0x01:
|
||||
if constexpr (sizeof(T) == sizeof(uint32_t)) {
|
||||
if (eop_event_type == 0x2f && cache_action == 0x00 && event_index == 0x06) {
|
||||
auto* dst = static_cast<uint32_t*>(dst_gpu_addr);
|
||||
SynchronizeGpu();
|
||||
Sync::ReadGds(*m_renderer.GetBufferCache().GetGdsBuffer(), dst, value & 0xffffu,
|
||||
value >> 16u);
|
||||
if (with_interrupt) {
|
||||
m_renderer.TriggerInterrupt(m_interrupt_event_id, interrupt_context_id);
|
||||
}
|
||||
return;
|
||||
}
|
||||
} else if (eop_event_type == 0x04 && cache_action == 0x00 && event_index == 0x05) {
|
||||
write32();
|
||||
return;
|
||||
}
|
||||
// EndOfPipeData: kNone, kImmediate32b, kImmediate64b, kRefClk; 5 reads GDS.
|
||||
switch (data_sel) {
|
||||
case 0: break;
|
||||
case 1: {
|
||||
const auto value = static_cast<uint32_t>(data);
|
||||
write_label(&value, sizeof(value));
|
||||
break;
|
||||
case 0x02:
|
||||
case 0x04:
|
||||
if constexpr (sizeof(T) == sizeof(uint32_t)) {
|
||||
if (event_write_source == 0x02 && eop_event_type == 0x2f && event_index == 0x06) {
|
||||
switch (cache_action) {
|
||||
case 0x00:
|
||||
case 0x38: write32(); return;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (event_write_source == 0x04) {
|
||||
value = Sync::ReadReferenceClock();
|
||||
}
|
||||
auto write64 = [&] {
|
||||
auto* dst = static_cast<uint64_t*>(dst_gpu_addr);
|
||||
EXIT_IF(dst == nullptr);
|
||||
(void)command.Handle();
|
||||
std::memcpy(dst, &value, sizeof(value));
|
||||
|
||||
if (with_interrupt) {
|
||||
TriggerEopEventAtEndOfPipe(interrupt_context_id);
|
||||
}
|
||||
};
|
||||
|
||||
switch (cache_action) {
|
||||
case 0x00:
|
||||
switch (eop_event_type) {
|
||||
case 0x04:
|
||||
if (event_index == 0x05) {
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 0x14:
|
||||
case 0x28:
|
||||
case 0x2f:
|
||||
if (event_index == 0x00) {
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 0x2b:
|
||||
case 0x2d:
|
||||
case 0x30:
|
||||
if (event_index == 0x00 && !with_interrupt) {
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
break;
|
||||
case 0x38:
|
||||
switch (eop_event_type) {
|
||||
case 0x04:
|
||||
case 0x14:
|
||||
case 0x28:
|
||||
if (((eop_event_type == 0x04 || eop_event_type == 0x28) &&
|
||||
event_index == 0x05) ||
|
||||
(event_index == 0x00)) {
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 0x2b:
|
||||
case 0x2d:
|
||||
if (event_index == 0x00 && !with_interrupt) {
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 0x2f:
|
||||
if (event_index == 0x06 && !with_interrupt) {
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
break;
|
||||
case 0x3b:
|
||||
if (eop_event_type == 0x04 && event_index == 0x05 && with_interrupt) {
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
case 3: data = Sync::ReadReferenceClock(); [[fallthrough]];
|
||||
case 2: write_label(&data, sizeof(data)); break;
|
||||
case 5: {
|
||||
GetScheduler().Finish();
|
||||
const auto gds = static_cast<uint32_t>(data);
|
||||
Sync::ReadGds(*m_renderer.GetBufferCache().GetGdsBuffer(),
|
||||
static_cast<uint32_t*>(address), gds & 0xffffu, gds >> 16u);
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
default: EXIT("unknown release_mem data selector: %" PRIu32 "\n", data_sel);
|
||||
}
|
||||
|
||||
EXIT("unknown event type\n");
|
||||
}
|
||||
|
||||
void CommandProcessor::WriteAtEndOfPipe32(uint32_t cache_policy, uint32_t event_write_dest,
|
||||
uint32_t eop_event_type, uint32_t cache_action,
|
||||
uint32_t event_index, uint32_t event_write_source,
|
||||
void* dst_gpu_addr, uint32_t value,
|
||||
uint32_t interrupt_selector,
|
||||
uint32_t interrupt_context_id) {
|
||||
WriteAtEndOfPipe(cache_policy, event_write_dest, eop_event_type, cache_action, event_index,
|
||||
event_write_source, dst_gpu_addr, value, interrupt_selector,
|
||||
interrupt_context_id);
|
||||
}
|
||||
|
||||
void CommandProcessor::WriteAtEndOfPipe64(uint32_t cache_policy, uint32_t event_write_dest,
|
||||
uint32_t eop_event_type, uint32_t cache_action,
|
||||
uint32_t event_index, uint32_t event_write_source,
|
||||
void* dst_gpu_addr, uint64_t value,
|
||||
uint32_t interrupt_selector,
|
||||
uint32_t interrupt_context_id) {
|
||||
WriteAtEndOfPipe(cache_policy, event_write_dest, eop_event_type, cache_action, event_index,
|
||||
event_write_source, dst_gpu_addr, value, interrupt_selector,
|
||||
interrupt_context_id);
|
||||
}
|
||||
|
||||
void CommandProcessor::EmitGlobalBarrier() {
|
||||
Common::LockGuard lock(m_renderer.GetMutex());
|
||||
|
||||
vk::MemoryBarrier2 barrier {};
|
||||
barrier.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
barrier.srcAccessMask = vk::AccessFlagBits2::eMemoryWrite;
|
||||
barrier.dstStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits2::eMemoryRead | vk::AccessFlagBits2::eMemoryWrite;
|
||||
|
||||
vk::DependencyInfo dependency {};
|
||||
dependency.memoryBarrierCount = 1;
|
||||
dependency.pMemoryBarriers = &barrier;
|
||||
GetScheduler().EndRendering();
|
||||
CurrentBuffer().Handle().pipelineBarrier2(dependency);
|
||||
}
|
||||
|
||||
void CommandProcessor::TriggerEopEventAtEndOfPipe(uint32_t interrupt_context_id) {
|
||||
(void)CurrentBuffer().Handle();
|
||||
GetScheduler().DeferPriorityOperation(
|
||||
[&renderer = m_renderer, event_id = m_interrupt_event_id, interrupt_context_id] {
|
||||
renderer.TriggerInterrupt(event_id, interrupt_context_id);
|
||||
});
|
||||
// GuestGpu::Process's end-of-slice flush submits the work this interrupt waits on.
|
||||
if (interrupt) {
|
||||
GetScheduler().DeferPriorityOperation(
|
||||
[&renderer = m_renderer, event_id = m_interrupt_event_id, interrupt_context_id] {
|
||||
renderer.TriggerInterrupt(event_id, interrupt_context_id);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void CommandProcessor::TriggerEvent(uint32_t event_type, uint32_t event_index,
|
||||
@@ -1256,21 +1047,17 @@ void CommandProcessor::TriggerEvent(uint32_t event_type, uint32_t event_index,
|
||||
}
|
||||
|
||||
const auto valid_cache_event_index = event_index == 0x00000000 || event_index == 0x00000007;
|
||||
// Partial flushes and cache writebacks only order GPU work, which the renderer's resource
|
||||
// barriers already order.
|
||||
switch (event_type) {
|
||||
// CsPartialFlush, GsPartialFlush, PsPartialFlush.
|
||||
case 0x00000007:
|
||||
case 0x0000000f:
|
||||
case 0x00000010: EmitGlobalBarrier(); break;
|
||||
// CbDbDataWritebackInvalidate, CbDataWritebackInvalidate.
|
||||
case 0x00000010: break;
|
||||
// CbDbDataWritebackInvalidate, CbDataWritebackInvalidate, DbDataWritebackInvalidate,
|
||||
// DbMetadataWritebackInvalidate, CbMetadataWritebackInvalidate.
|
||||
case 0x00000016:
|
||||
case 0x00000031:
|
||||
if (!valid_cache_event_index) {
|
||||
EXIT("unknown event type: 0x%08" PRIx32 ", 0x%08" PRIx32 "\n", event_type,
|
||||
event_index);
|
||||
}
|
||||
EmitGlobalBarrier();
|
||||
break;
|
||||
// DbDataWritebackInvalidate, DbMetadataWritebackInvalidate, CbMetadataWritebackInvalidate.
|
||||
case 0x0000002a:
|
||||
case 0x0000002c:
|
||||
case 0x0000002e:
|
||||
@@ -1278,7 +1065,6 @@ void CommandProcessor::TriggerEvent(uint32_t event_type, uint32_t event_index,
|
||||
EXIT("unknown event type: 0x%08" PRIx32 ", 0x%08" PRIx32 "\n", event_type,
|
||||
event_index);
|
||||
}
|
||||
EmitGlobalBarrier();
|
||||
break;
|
||||
case 0x0000000d:
|
||||
case 0x0000000e:
|
||||
@@ -1300,15 +1086,19 @@ void CommandProcessor::TriggerEvent(uint32_t event_type, uint32_t event_index,
|
||||
"\n",
|
||||
event_index, event_address);
|
||||
}
|
||||
if (auto& queries = m_renderer.GetOcclusionQueries(); queries.Enabled()) {
|
||||
queries.Dump(event_address);
|
||||
break;
|
||||
}
|
||||
static std::once_flag warning_once;
|
||||
std::call_once(warning_once, [] {
|
||||
std::printf("Warning: game uses occlusion queries, which are currently treated as "
|
||||
"always visible; GPU usage may be higher and FPS may be lower.\n");
|
||||
std::printf("Warning: game uses occlusion queries, which are treated as always "
|
||||
"visible without --occlusion-queries; GPU usage may be higher and FPS "
|
||||
"may be lower.\n");
|
||||
});
|
||||
|
||||
// Until host occlusion queries are implemented, publish an always-visible result. The
|
||||
// PS5 layout contains one interleaved begin/end pair per DB, and bit 63 marks a result
|
||||
// ready.
|
||||
// Without host occlusion queries, publish an always-visible result. The PS5 layout
|
||||
// contains one interleaved begin/end pair per DB, and bit 63 marks a result ready.
|
||||
constexpr uint64_t ready_bit = 1ull << 63u;
|
||||
constexpr uint64_t counter_mask = ready_bit - 1u;
|
||||
auto* results = reinterpret_cast<volatile uint64_t*>(event_address);
|
||||
@@ -1324,69 +1114,20 @@ void CommandProcessor::TriggerEvent(uint32_t event_type, uint32_t event_index,
|
||||
}
|
||||
}
|
||||
|
||||
void CommandProcessor::Flip() {
|
||||
void CommandProcessor::Flip(int handle, int index, int flip_mode, int64_t flip_arg) {
|
||||
if (GraphicsRunDebugDumpEnabled()) {
|
||||
LOGF("CommandProcessor::Flip()\n");
|
||||
}
|
||||
m_renderer.GetOcclusionQueries().Publish();
|
||||
|
||||
auto& command = CurrentBuffer();
|
||||
auto request = Sync::PrepareVideoOutFlip(command, m_flip.handle, m_flip.index, m_flip.flip_mode,
|
||||
m_flip.flip_arg);
|
||||
auto request = Sync::PrepareVideoOutFlip(command, handle, index, flip_mode, flip_arg);
|
||||
(void)command.Handle();
|
||||
GetScheduler().DeferPriorityOperation(
|
||||
[&renderer = m_renderer, request] { renderer.GetVideoOut().CompleteFlip(request); });
|
||||
GetScheduler().Flush();
|
||||
}
|
||||
|
||||
void CommandProcessor::Flip(void* dst_gpu_addr, uint32_t value) {
|
||||
auto& command = CurrentBuffer();
|
||||
|
||||
if (GraphicsRunDebugDumpEnabled()) {
|
||||
LOGF("CommandProcessor::Flip()\n"
|
||||
"\t dst_gpu_addr = 0x%016" PRIx64 "\n"
|
||||
"\t value = 0x%08" PRIx32 "\n",
|
||||
reinterpret_cast<uint64_t>(dst_gpu_addr), value);
|
||||
}
|
||||
|
||||
EXIT_IF(dst_gpu_addr == nullptr);
|
||||
std::memcpy(dst_gpu_addr, &value, sizeof(value));
|
||||
auto request = Sync::PrepareVideoOutFlip(command, m_flip.handle, m_flip.index, m_flip.flip_mode,
|
||||
m_flip.flip_arg);
|
||||
(void)command.Handle();
|
||||
GetScheduler().DeferPriorityOperation(
|
||||
[&renderer = m_renderer, request] { renderer.GetVideoOut().CompleteFlip(request); });
|
||||
GetScheduler().Flush();
|
||||
}
|
||||
|
||||
void CommandProcessor::FlipWithInterrupt(uint32_t eop_event_type, uint32_t cache_action,
|
||||
void* dst_gpu_addr, uint32_t value) {
|
||||
auto& command = CurrentBuffer();
|
||||
|
||||
if (GraphicsRunDebugDumpEnabled()) {
|
||||
LOGF("CommandProcessor::FlipWithInterrupt()\n"
|
||||
"\t eop_event_type = 0x%08" PRIx32 "\n"
|
||||
"\t cache_action = 0x%08" PRIx32 "\n"
|
||||
"\t dst_gpu_addr = 0x%016" PRIx64 "\n"
|
||||
"\t value = 0x%08" PRIx32 "\n",
|
||||
eop_event_type, cache_action, reinterpret_cast<uint64_t>(dst_gpu_addr), value);
|
||||
}
|
||||
|
||||
if (eop_event_type != 0x00000004 || cache_action != 0x00000038) {
|
||||
EXIT("unknown event type\n");
|
||||
}
|
||||
EXIT_IF(dst_gpu_addr == nullptr);
|
||||
std::memcpy(dst_gpu_addr, &value, sizeof(value));
|
||||
auto request = Sync::PrepareVideoOutFlip(command, m_flip.handle, m_flip.index, m_flip.flip_mode,
|
||||
m_flip.flip_arg);
|
||||
(void)command.Handle();
|
||||
GetScheduler().DeferPriorityOperation(
|
||||
[&renderer = m_renderer, event_id = m_interrupt_event_id, request] {
|
||||
renderer.GetVideoOut().CompleteFlip(request);
|
||||
renderer.TriggerInterrupt(event_id, 0);
|
||||
});
|
||||
GetScheduler().Flush();
|
||||
}
|
||||
|
||||
void CommandProcessor::PrepareCpuFlip(uint64_t request_id) {
|
||||
auto& command = CurrentBuffer();
|
||||
if (g_current_processor != nullptr) {
|
||||
@@ -1404,10 +1145,6 @@ void CommandProcessor::PrepareCpuFlip(uint64_t request_id) {
|
||||
GetScheduler().Flush();
|
||||
}
|
||||
|
||||
void CommandProcessor::SynchronizeGpu() {
|
||||
GetScheduler().Finish();
|
||||
}
|
||||
|
||||
bool GuestGpu::IsGpuThread() noexcept {
|
||||
return g_gpu_thread;
|
||||
}
|
||||
|
||||
@@ -31,10 +31,11 @@ public:
|
||||
[[nodiscard]] bool IsStopping();
|
||||
void SendCommand(Common::UniqueFunction<void>&& command);
|
||||
void SendCommandSync(Common::UniqueFunction<void>&& command);
|
||||
// Retries blocked submissions now instead of after the 100 ms stall timeout.
|
||||
void Wake();
|
||||
|
||||
// Submitted command memory is borrowed and must remain valid until GPU execution completes.
|
||||
void Submit(std::span<const uint32_t> draw_commands,
|
||||
std::span<const uint32_t> constant_commands);
|
||||
void Submit(std::span<const uint32_t> commands);
|
||||
void SubmitCompute(uint32_t queue, std::span<const uint32_t> commands);
|
||||
void SubmitFlipPreparation(uint64_t request_id);
|
||||
// Insert an ordered graphics drain; only a previous suspend point can block the caller.
|
||||
@@ -58,14 +59,10 @@ private:
|
||||
SubmissionType type = SubmissionType::Graphics;
|
||||
uint32_t queue_id = 0;
|
||||
std::span<const uint32_t> commands;
|
||||
std::span<const uint32_t> constant_commands;
|
||||
Pm4Execution command_execution;
|
||||
Pm4Execution constant_execution;
|
||||
bool started = false;
|
||||
bool command_complete = false;
|
||||
bool constant_complete = false;
|
||||
bool blocked = false;
|
||||
uint64_t flip_request_id = 0;
|
||||
Pm4Execution execution;
|
||||
bool started = false;
|
||||
bool blocked = false;
|
||||
uint64_t flip_request_id = 0;
|
||||
};
|
||||
|
||||
void Enqueue(Submission submission);
|
||||
@@ -87,6 +84,7 @@ private:
|
||||
bool m_processing = false;
|
||||
bool m_accepting = true;
|
||||
bool m_stopping = false;
|
||||
bool m_wake_pending = false;
|
||||
bool m_shutdown_complete = false;
|
||||
// Completion callbacks can outlive GuestGpu during renderer shutdown.
|
||||
std::shared_ptr<std::binary_semaphore> m_suspend_point_ready =
|
||||
|
||||
@@ -5,6 +5,8 @@
|
||||
#include "common/common.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace Libs::Graphics::HW {
|
||||
|
||||
struct ColorBase {
|
||||
@@ -574,6 +576,12 @@ struct ShaderRegisters {
|
||||
uint32_t m_paScShaderControl = 0;
|
||||
|
||||
DepthShaderControl db_shader_control;
|
||||
bool alpha_to_mask_enable = false;
|
||||
|
||||
// DB_SHADER_CONTROL.ALPHA_TO_MASK_DISABLE overrides DB_ALPHA_TO_MASK per shader.
|
||||
[[nodiscard]] bool AlphaToMask() const {
|
||||
return alpha_to_mask_enable && !db_shader_control.alpha_to_mask_disable;
|
||||
}
|
||||
|
||||
[[nodiscard]] uint32_t GetExportCount() const {
|
||||
return 1u + ((m_spiVsOutConfig >> 1u) & 0x1Fu);
|
||||
@@ -589,14 +597,10 @@ struct ShaderRegisters {
|
||||
}
|
||||
};
|
||||
|
||||
enum class UserSgprType { Unknown, Region, Vsharp };
|
||||
|
||||
struct UserSgprInfo {
|
||||
static constexpr int SGPRS_MAX = 32;
|
||||
|
||||
uint32_t value[SGPRS_MAX] = {0};
|
||||
UserSgprType type[SGPRS_MAX] = {};
|
||||
uint32_t count = 0;
|
||||
uint32_t value[SGPRS_MAX] = {0};
|
||||
};
|
||||
|
||||
struct VertexShaderInfo {
|
||||
@@ -824,6 +828,11 @@ public:
|
||||
void SetBlendColor(const BlendColor& color) { m_blend_color = color; }
|
||||
[[nodiscard]] const ClipControl& GetClipControl() const { return m_clip_control; }
|
||||
void SetClipControl(const ClipControl& control) { m_clip_control = control; }
|
||||
// PA_CL_UCP_0_X..PA_CL_UCP_5_W as raw float bits, four per plane.
|
||||
[[nodiscard]] const std::array<uint32_t, 24>& GetUserClipPlanes() const {
|
||||
return m_user_clip_planes;
|
||||
}
|
||||
void SetUserClipPlane(uint32_t index, uint32_t value) { m_user_clip_planes[index] = value; }
|
||||
[[nodiscard]] const RenderControl& GetRenderControl() const { return m_render_control; }
|
||||
void SetRenderControl(const RenderControl& control) { m_render_control = control; }
|
||||
[[nodiscard]] const DepthRenderOverride& GetDepthRenderOverride() const {
|
||||
@@ -908,6 +917,7 @@ public:
|
||||
void SetDepthShaderControl(const DepthShaderControl& value) {
|
||||
m_sh_regs.db_shader_control = value;
|
||||
}
|
||||
void SetAlphaToMaskEnable(bool value) { m_sh_regs.alpha_to_mask_enable = value; }
|
||||
|
||||
void SetScShaderControl(uint32_t value) { m_sh_regs.m_paScShaderControl = value; }
|
||||
|
||||
@@ -924,6 +934,8 @@ private:
|
||||
ColorControl m_color_control;
|
||||
ScanModeControl m_scan_mode_control;
|
||||
|
||||
std::array<uint32_t, 24> m_user_clip_planes {};
|
||||
|
||||
AaSampleControl m_aa_sample_control;
|
||||
AaConfig m_aa_config;
|
||||
|
||||
@@ -1040,30 +1052,10 @@ public:
|
||||
void SetCsShader(const CsStageRegisters& cs_regs) { m_cs.cs_regs = cs_regs; }
|
||||
void SetCsWaveSize(uint8_t wave_size) { m_cs.cs_regs.wave_size = wave_size; }
|
||||
|
||||
void SetPsUserSgpr(uint32_t id, uint32_t value, UserSgprType type) {
|
||||
m_ps.ps_user_sgpr.value[id] = value;
|
||||
m_ps.ps_user_sgpr.type[id] = type;
|
||||
m_ps.ps_user_sgpr.count =
|
||||
((id + 1) > m_ps.ps_user_sgpr.count ? (id + 1) : m_ps.ps_user_sgpr.count);
|
||||
}
|
||||
void SetCsUserSgpr(uint32_t id, uint32_t value, UserSgprType type) {
|
||||
m_cs.cs_user_sgpr.value[id] = value;
|
||||
m_cs.cs_user_sgpr.type[id] = type;
|
||||
m_cs.cs_user_sgpr.count =
|
||||
((id + 1) > m_cs.cs_user_sgpr.count ? (id + 1) : m_cs.cs_user_sgpr.count);
|
||||
}
|
||||
void SetHsUserSgpr(uint32_t id, uint32_t value, UserSgprType type) {
|
||||
m_vs.hs_user_sgpr.value[id] = value;
|
||||
m_vs.hs_user_sgpr.type[id] = type;
|
||||
m_vs.hs_user_sgpr.count =
|
||||
((id + 1) > m_vs.hs_user_sgpr.count ? (id + 1) : m_vs.hs_user_sgpr.count);
|
||||
}
|
||||
void SetGsUserSgpr(uint32_t id, uint32_t value, UserSgprType type) {
|
||||
m_vs.gs_user_sgpr.value[id] = value;
|
||||
m_vs.gs_user_sgpr.type[id] = type;
|
||||
m_vs.gs_user_sgpr.count =
|
||||
((id + 1) > m_vs.gs_user_sgpr.count ? (id + 1) : m_vs.gs_user_sgpr.count);
|
||||
}
|
||||
void SetPsUserSgpr(uint32_t id, uint32_t value) { m_ps.ps_user_sgpr.value[id] = value; }
|
||||
void SetCsUserSgpr(uint32_t id, uint32_t value) { m_cs.cs_user_sgpr.value[id] = value; }
|
||||
void SetHsUserSgpr(uint32_t id, uint32_t value) { m_vs.hs_user_sgpr.value[id] = value; }
|
||||
void SetGsUserSgpr(uint32_t id, uint32_t value) { m_vs.gs_user_sgpr.value[id] = value; }
|
||||
|
||||
[[nodiscard]] const PixelShaderInfo& GetPs() const { return m_ps; }
|
||||
[[nodiscard]] const VertexShaderInfo& GetVs() const { return m_vs; }
|
||||
|
||||
@@ -25,7 +25,6 @@ constexpr auto MakeRegisterNames() {
|
||||
names[R_POP_MARKER] = "R_POP_MARKER";
|
||||
names[R_WRITE_DATA] = "R_WRITE_DATA";
|
||||
names[R_FLIP] = "R_FLIP";
|
||||
names[R_RELEASE_MEM] = "R_RELEASE_MEM";
|
||||
names[R_DMA_DATA] = "R_DMA_DATA";
|
||||
names[R_CONTEXT_STATE] = "R_CONTEXT_STATE";
|
||||
return names;
|
||||
@@ -54,7 +53,6 @@ constexpr auto MakeOpcodeNames() {
|
||||
names[IT_DRAW_INDIRECT_MULTI] = "IT_DRAW_INDIRECT_MULTI";
|
||||
names[IT_DRAW_INDEX_AUTO] = "IT_DRAW_INDEX_AUTO";
|
||||
names[IT_NUM_INSTANCES] = "IT_NUM_INSTANCES";
|
||||
names[IT_INDIRECT_BUFFER_CNST] = "IT_INDIRECT_BUFFER_CNST";
|
||||
names[IT_DRAW_INDEX_OFFSET_2] = "IT_DRAW_INDEX_OFFSET_2";
|
||||
names[IT_WRITE_DATA] = "IT_WRITE_DATA";
|
||||
names[IT_MEM_SEMAPHORE] = "IT_MEM_SEMAPHORE";
|
||||
@@ -66,8 +64,6 @@ constexpr auto MakeOpcodeNames() {
|
||||
names[IT_PFP_SYNC_ME] = "IT_PFP_SYNC_ME";
|
||||
names[IT_SURFACE_SYNC] = "IT_SURFACE_SYNC";
|
||||
names[IT_EVENT_WRITE] = "IT_EVENT_WRITE";
|
||||
names[IT_EVENT_WRITE_EOP] = "IT_EVENT_WRITE_EOP";
|
||||
names[IT_EVENT_WRITE_EOS] = "IT_EVENT_WRITE_EOS";
|
||||
names[IT_RELEASE_MEM] = "IT_RELEASE_MEM";
|
||||
names[IT_DMA_DATA] = "IT_DMA_DATA";
|
||||
names[IT_ACQUIRE_MEM] = "IT_ACQUIRE_MEM";
|
||||
@@ -80,12 +76,6 @@ constexpr auto MakeOpcodeNames() {
|
||||
names[IT_SET_QUEUE_REG] = "IT_SET_QUEUE_REG";
|
||||
names[IT_SET_UCONFIG_REG] = "IT_SET_UCONFIG_REG";
|
||||
names[IT_SET_UCONFIG_REG_INDEX] = "IT_SET_UCONFIG_REG_INDEX";
|
||||
names[IT_WRITE_CONST_RAM] = "IT_WRITE_CONST_RAM";
|
||||
names[IT_DUMP_CONST_RAM] = "IT_DUMP_CONST_RAM";
|
||||
names[IT_INCREMENT_CE_COUNTER] = "IT_INCREMENT_CE_COUNTER";
|
||||
names[IT_INCREMENT_DE_COUNTER] = "IT_INCREMENT_DE_COUNTER";
|
||||
names[IT_WAIT_ON_CE_COUNTER] = "IT_WAIT_ON_CE_COUNTER";
|
||||
names[IT_WAIT_ON_DE_COUNTER_DIFF] = "IT_WAIT_ON_DE_COUNTER_DIFF";
|
||||
names[IT_DISPATCH_DRAW_PREAMBLE] = "IT_DISPATCH_DRAW_PREAMBLE";
|
||||
names[IT_DISPATCH_DRAW] = "IT_DISPATCH_DRAW";
|
||||
names[IT_GET_LOD_STATS] = "IT_GET_LOD_STATS";
|
||||
|
||||
@@ -40,7 +40,6 @@ constexpr uint32_t IT_INDEX_TYPE = 0x2A;
|
||||
constexpr uint32_t IT_DRAW_INDIRECT_MULTI = 0x2C;
|
||||
constexpr uint32_t IT_DRAW_INDEX_AUTO = 0x2D;
|
||||
constexpr uint32_t IT_NUM_INSTANCES = 0x2F;
|
||||
constexpr uint32_t IT_INDIRECT_BUFFER_CNST = 0x33;
|
||||
constexpr uint32_t IT_DRAW_INDEX_OFFSET_2 = 0x35;
|
||||
constexpr uint32_t IT_WRITE_DATA = 0x37;
|
||||
constexpr uint32_t IT_MEM_SEMAPHORE = 0x39;
|
||||
@@ -53,8 +52,6 @@ constexpr uint32_t IT_CP_DMA = 0x41;
|
||||
constexpr uint32_t IT_PFP_SYNC_ME = 0x42;
|
||||
constexpr uint32_t IT_SURFACE_SYNC = 0x43;
|
||||
constexpr uint32_t IT_EVENT_WRITE = 0x46;
|
||||
constexpr uint32_t IT_EVENT_WRITE_EOP = 0x47;
|
||||
constexpr uint32_t IT_EVENT_WRITE_EOS = 0x48;
|
||||
constexpr uint32_t IT_RELEASE_MEM = 0x49;
|
||||
constexpr uint32_t IT_DMA_DATA = 0x50;
|
||||
constexpr uint32_t IT_ACQUIRE_MEM = 0x58;
|
||||
@@ -67,12 +64,6 @@ constexpr uint32_t IT_SET_SH_REG = 0x76;
|
||||
constexpr uint32_t IT_SET_QUEUE_REG = 0x78;
|
||||
constexpr uint32_t IT_SET_UCONFIG_REG = 0x79;
|
||||
constexpr uint32_t IT_SET_UCONFIG_REG_INDEX = 0x7A;
|
||||
constexpr uint32_t IT_WRITE_CONST_RAM = 0x81;
|
||||
constexpr uint32_t IT_DUMP_CONST_RAM = 0x83;
|
||||
constexpr uint32_t IT_INCREMENT_CE_COUNTER = 0x84;
|
||||
constexpr uint32_t IT_INCREMENT_DE_COUNTER = 0x85;
|
||||
constexpr uint32_t IT_WAIT_ON_CE_COUNTER = 0x86;
|
||||
constexpr uint32_t IT_WAIT_ON_DE_COUNTER_DIFF = 0x88;
|
||||
constexpr uint32_t IT_DISPATCH_DRAW = 0x8D;
|
||||
constexpr uint32_t IT_GET_LOD_STATS = 0x8E;
|
||||
constexpr uint32_t IT_WAIT_REG_MEM_64 = 0x93;
|
||||
@@ -88,7 +79,6 @@ constexpr uint32_t R_PUSH_MARKER = 0x0B;
|
||||
constexpr uint32_t R_POP_MARKER = 0x0C;
|
||||
constexpr uint32_t R_WRITE_DATA = 0x15;
|
||||
constexpr uint32_t R_FLIP = 0x17;
|
||||
constexpr uint32_t R_RELEASE_MEM = 0x18;
|
||||
constexpr uint32_t R_DMA_DATA = 0x19;
|
||||
constexpr uint32_t R_CONTEXT_STATE = 0x1A;
|
||||
|
||||
@@ -549,6 +539,8 @@ constexpr uint32_t VGT_SHADER_STAGES_EN = 0x2D5;
|
||||
constexpr uint32_t VGT_LS_HS_CONFIG = 0x2D6;
|
||||
constexpr uint32_t VGT_TF_PARAM = 0x2DB;
|
||||
constexpr uint32_t DB_ALPHA_TO_MASK = 0x2DC;
|
||||
constexpr uint32_t DB_ALPHA_TO_MASK_ALPHA_TO_MASK_ENABLE_SHIFT = 0;
|
||||
constexpr uint32_t DB_ALPHA_TO_MASK_ALPHA_TO_MASK_ENABLE_MASK = 0x1;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL = 0x2DE;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_NEG_NUM_DB_BITS_SHIFT = 0;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_NEG_NUM_DB_BITS_MASK = 0xFF;
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
#include <map>
|
||||
#include <mutex>
|
||||
#include <span>
|
||||
#include <tuple>
|
||||
#include <vector>
|
||||
#include <vk_mem_alloc.h>
|
||||
@@ -34,6 +35,9 @@ struct GraphicContext {
|
||||
bool attachment_feedback_loop_enabled = false;
|
||||
bool provoking_vertex_last_enabled = false;
|
||||
bool maintenance8_enabled = false;
|
||||
bool conditional_rendering_enabled = false;
|
||||
bool occlusion_queries_enabled = false;
|
||||
bool occlusion_query_precise_enabled = false;
|
||||
bool supports_block_texel_view = false;
|
||||
bool mesh_shader_enabled = false;
|
||||
vk::PhysicalDeviceMeshShaderPropertiesEXT mesh_shader_properties = {};
|
||||
@@ -41,6 +45,8 @@ struct GraphicContext {
|
||||
uint32_t min_subgroup_size = 0;
|
||||
uint32_t max_subgroup_size = 0;
|
||||
uint32_t max_push_descriptors = 0;
|
||||
uint32_t device_clock_period_ps = 0;
|
||||
vk::DescriptorSetLayout image_heap_layout = nullptr;
|
||||
vk::ShaderStageFlags required_subgroup_size_stages = {};
|
||||
Common::Mutex queue_mutex;
|
||||
uint32_t queue_family = static_cast<uint32_t>(-1);
|
||||
@@ -99,6 +105,14 @@ struct GraphicContext {
|
||||
[[nodiscard]] bool CanReportMemoryUsage() const noexcept { return memory_budget_ext_enabled; }
|
||||
[[nodiscard]] uint64_t GetDeviceMemoryUsage() const;
|
||||
[[nodiscard]] uint64_t GetTotalMemoryBudget() const;
|
||||
|
||||
struct HeapUsage {
|
||||
uint64_t usage = 0; // Whole process, as reported by VK_EXT_memory_budget.
|
||||
uint64_t budget = 0;
|
||||
uint32_t allocations = 0;
|
||||
bool device_local = false;
|
||||
};
|
||||
[[nodiscard]] uint32_t GetHeapUsage(std::span<HeapUsage, VK_MAX_MEMORY_HEAPS> heaps) const;
|
||||
[[nodiscard]] bool CreateImage(const vk::ImageCreateInfo& info, VulkanImage& image);
|
||||
void DeleteImage(VulkanImage& image);
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/debugCounters.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/guest_gpu/graphicsRun.h"
|
||||
@@ -126,6 +127,7 @@ void BufferCache::ChangeRegister(BufferId id) {
|
||||
}
|
||||
WriteDataBuffer(m_bda_pagetable_buffer, table_offset,
|
||||
addresses.data(), addresses.size() * sizeof(vk::DeviceAddress));
|
||||
QueueBdaSync(buffer.CpuAddress(), buffer.Size());
|
||||
} else {
|
||||
const auto found = m_buffers.find(buffer.CpuAddress());
|
||||
EXIT_IF(found == m_buffers.end() || found->second != id);
|
||||
@@ -172,10 +174,12 @@ bool BufferCache::DownloadBufferMemory(Buffer& buffer, uint64_t vaddr, uint64_t
|
||||
total_size += Common::AlignUp(end - start, 64);
|
||||
});
|
||||
m_gpu_modified_ranges.Subtract(address, bytes);
|
||||
ForgetColorMetadataChecks(address, bytes);
|
||||
});
|
||||
if (copies.empty()) {
|
||||
return false;
|
||||
}
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::BufferDownloadBytes, total_size);
|
||||
|
||||
auto [mapped, offset] = m_download_buffer.Map(total_size, 64);
|
||||
std::unique_ptr<Buffer> temporary;
|
||||
@@ -253,6 +257,10 @@ BufferCache::BufferCache(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
m_gds_buffer.Flush(0, m_gds_buffer.Size());
|
||||
SetVulkanObjectNameF(m_graphics.device, m_bda_pagetable_buffer.Handle(),
|
||||
"BDA Page Table Buffer");
|
||||
m_scheduler.BeginCommand();
|
||||
for (auto* buffer: {&m_bda_pagetable_buffer, m_fault_manager.GetFaultBuffer()}) {
|
||||
buffer->Fill(0, buffer->Size(), 0);
|
||||
}
|
||||
const auto null_id =
|
||||
m_slot_buffers.insert(m_graphics, m_scheduler, MemoryUsage::DeviceLocal, 0, AllFlags, 16);
|
||||
EXIT_IF(null_id != NULL_BUFFER_ID);
|
||||
@@ -291,6 +299,7 @@ void BufferCache::InvalidateMemory(uint64_t vaddr, uint64_t size) {
|
||||
}
|
||||
m_memory_tracker.InvalidateRegion(vaddr, size,
|
||||
[this, vaddr, size] { ReadMemory(vaddr, size, true); });
|
||||
QueueBdaSync(vaddr, size);
|
||||
}
|
||||
|
||||
void BufferCache::ReadMemory(uint64_t vaddr, uint64_t size, bool is_write) {
|
||||
@@ -310,6 +319,7 @@ void BufferCache::ReadMemory(uint64_t vaddr, uint64_t size, bool is_write) {
|
||||
}
|
||||
if (is_write) {
|
||||
m_memory_tracker.MarkRegionAsCpuModified(vaddr, size);
|
||||
QueueBdaSync(vaddr, size);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -466,6 +476,7 @@ vk::Buffer BufferCache::UploadCopies(Buffer& buffer, std::span<vk::BufferCopy> c
|
||||
if (copies.empty()) {
|
||||
return nullptr;
|
||||
}
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::BufferUploadBytes, total_size);
|
||||
|
||||
const auto source = UploadMemory(m_graphics, m_scheduler, m_staging_buffer, total_size, 4,
|
||||
vk::BufferUsageFlagBits::eTransferSrc, [&](uint8_t* mapped, uint64_t base_offset) {
|
||||
@@ -511,6 +522,7 @@ std::pair<Buffer*, uint64_t> BufferCache::ObtainBuffer(uint64_t vaddr, uint64_t
|
||||
(void)SynchronizeBuffer(buffer, vaddr, size, is_written, is_texel_buffer);
|
||||
if (is_written) {
|
||||
m_gpu_modified_ranges.Add(vaddr, size);
|
||||
ForgetColorMetadataChecks(vaddr, size);
|
||||
}
|
||||
return {&buffer, buffer.Offset(vaddr)};
|
||||
}
|
||||
@@ -615,6 +627,29 @@ bool BufferCache::IsRegionRegistered(uint64_t vaddr, uint64_t size) {
|
||||
return address + m_slot_buffers[id].Size() > vaddr;
|
||||
}
|
||||
|
||||
void BufferCache::MarkColorMetadataChecked(uint64_t vaddr, uint64_t size, uint32_t keys) {
|
||||
for (uint32_t slot = 0; slot < m_checked_color_metadata.size(); slot++) {
|
||||
if ((keys & (1u << slot)) != 0) {
|
||||
m_checked_color_metadata[slot].Add(vaddr, size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool BufferCache::IsColorMetadataChecked(uint64_t vaddr, uint64_t size, uint32_t keys) const {
|
||||
for (uint32_t slot = 0; slot < m_checked_color_metadata.size(); slot++) {
|
||||
if ((keys & (1u << slot)) != 0 && !m_checked_color_metadata[slot].Contains(vaddr, size)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void BufferCache::ForgetColorMetadataChecks(uint64_t vaddr, uint64_t size) {
|
||||
for (auto& checked: m_checked_color_metadata) {
|
||||
checked.Subtract(vaddr, size);
|
||||
}
|
||||
}
|
||||
|
||||
bool BufferCache::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
return m_memory_tracker.IsRegionGpuModified(vaddr, size);
|
||||
}
|
||||
@@ -657,6 +692,7 @@ void BufferCache::RunGarbageCollector() {
|
||||
} else {
|
||||
m_memory_tracker.UntrackMemory(buffer.CpuAddress(), buffer.Size());
|
||||
DeleteBuffer(id);
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::BufferEvictions);
|
||||
}
|
||||
return ++retire_count == limit;
|
||||
});
|
||||
@@ -685,6 +721,18 @@ void BufferCache::ProcessFaultBuffer() {
|
||||
m_fault_manager.ProcessFaultBuffer();
|
||||
}
|
||||
|
||||
void BufferCache::QueueBdaSync(uint64_t vaddr, uint64_t size) {
|
||||
const auto begin = Common::AlignDown(vaddr, TRACKER_PAGE_SIZE);
|
||||
const auto end = Common::AlignUp(vaddr + size, TRACKER_PAGE_SIZE);
|
||||
std::lock_guard lock(m_bda_sync_mutex);
|
||||
m_bda_sync.Add(begin, end - begin);
|
||||
}
|
||||
|
||||
RangeSet BufferCache::TakeBdaSync() {
|
||||
std::lock_guard lock(m_bda_sync_mutex);
|
||||
return std::exchange(m_bda_sync, {});
|
||||
}
|
||||
|
||||
void BufferCache::SynchronizeBuffersInRange(uint64_t vaddr, uint64_t size) {
|
||||
const auto end = vaddr + size;
|
||||
auto it = m_buffers.upper_bound(vaddr);
|
||||
|
||||
+15
-4
@@ -11,7 +11,9 @@
|
||||
#include "graphics/host_gpu/renderer/cache/multiLevelPageTable.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
|
||||
#include <array>
|
||||
#include <map>
|
||||
#include <mutex>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
@@ -79,17 +81,21 @@ public:
|
||||
[[nodiscard]] bool HasGpuDirtyBytes(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionCpuModified(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionGpuModified(uint64_t vaddr, uint64_t size);
|
||||
// Color metadata the GPU found free of the clear keys in `keys` (bits of code >> 5) stays so
|
||||
// until a GPU write or download.
|
||||
void MarkColorMetadataChecked(uint64_t vaddr, uint64_t size, uint32_t keys);
|
||||
[[nodiscard]] bool IsColorMetadataChecked(uint64_t vaddr, uint64_t size, uint32_t keys) const;
|
||||
void ProcessFaultBuffer();
|
||||
void SynchronizeBuffersInRange(uint64_t vaddr, uint64_t size);
|
||||
// Queue after the range's state change becomes visible, or a drain could consume it first.
|
||||
void QueueBdaSync(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] RangeSet TakeBdaSync();
|
||||
void RunGarbageCollector();
|
||||
|
||||
private:
|
||||
friend struct BufferCacheTestAccess;
|
||||
|
||||
bool IsBufferInvalid(BufferId id) const {
|
||||
const auto* buffer = m_slot_buffers.try_get(id);
|
||||
return buffer == nullptr || buffer->is_deleted;
|
||||
}
|
||||
bool IsBufferInvalid(BufferId id) const { return !id || m_slot_buffers[id].is_deleted; }
|
||||
|
||||
using BufferMap = std::map<uint64_t, BufferId>;
|
||||
struct OverlapResult {
|
||||
@@ -120,6 +126,7 @@ private:
|
||||
// Synchronous downloads publish before returning; asynchronous callers wait before reuse.
|
||||
template <bool async>
|
||||
[[nodiscard]] bool DownloadBufferMemory(Buffer& buffer, uint64_t vaddr, uint64_t size);
|
||||
void ForgetColorMetadataChecks(uint64_t vaddr, uint64_t size);
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
@@ -131,7 +138,11 @@ private:
|
||||
BufferMap m_buffers;
|
||||
PageTable m_page_table;
|
||||
RangeSet m_gpu_modified_ranges;
|
||||
// One per TileManager::ColorClearSlots key slot.
|
||||
std::array<RangeSet, 8> m_checked_color_metadata;
|
||||
MemoryTracker m_memory_tracker;
|
||||
std::mutex m_bda_sync_mutex;
|
||||
RangeSet m_bda_sync;
|
||||
StreamBuffer m_staging_buffer;
|
||||
StreamBuffer m_stream_buffer;
|
||||
StreamBuffer m_download_buffer;
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <iterator>
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
#include <utility>
|
||||
@@ -118,6 +119,13 @@ public:
|
||||
|
||||
class const_iterator final {
|
||||
public:
|
||||
// libstdc++'s algorithms need these. Input, not forward, because operator* returns a copy.
|
||||
using iterator_category = std::input_iterator_tag;
|
||||
using value_type = OwnerT;
|
||||
using difference_type = std::ptrdiff_t;
|
||||
using pointer = void;
|
||||
using reference = OwnerT;
|
||||
|
||||
[[nodiscard]] OwnerT operator*() const noexcept { return m_owners->At(m_index); }
|
||||
const_iterator& operator++() noexcept {
|
||||
++m_index;
|
||||
|
||||
+1
-3
@@ -67,11 +67,9 @@ Buffer::Buffer(GraphicContext& graphics, CommandScheduler& scheduler, MemoryUsag
|
||||
buffer_info.usage = flags;
|
||||
|
||||
const bool with_bda = bool(flags & vk::BufferUsageFlagBits::eShaderDeviceAddress);
|
||||
const VmaAllocationCreateFlags bda_flag =
|
||||
with_bda ? VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT : 0;
|
||||
VmaAllocationCreateInfo allocation_info {};
|
||||
allocation_info.flags =
|
||||
VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | bda_flag | AllocationFlags(usage);
|
||||
VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | AllocationFlags(usage);
|
||||
allocation_info.usage = AllocationUsage(usage);
|
||||
allocation_info.preferredFlags = usage == MemoryUsage::DeviceLocal
|
||||
? VkMemoryPropertyFlags {}
|
||||
|
||||
+242
-149
@@ -2,6 +2,7 @@
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/debugCounters.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
@@ -33,6 +34,8 @@ namespace Libs::Graphics {
|
||||
namespace {
|
||||
|
||||
constexpr uint64_t NumFramesBeforeRemoval = 32;
|
||||
// Largest GPU-written tiled image (in texels) that is written back to guest memory on submit.
|
||||
constexpr uint64_t SmallTiledReadbackTexels = 64 * 64;
|
||||
|
||||
[[nodiscard]] bool DecodeColorClear(const TextureCache::ImageDesc& desc, uint8_t code,
|
||||
vk::ClearColorValue& clear) {
|
||||
@@ -121,7 +124,8 @@ TextureCache::TextureCache(GraphicContext& graphics, CommandScheduler& scheduler
|
||||
m_blit_helper(graphics, scheduler),
|
||||
m_tiler(graphics, scheduler, buffer_cache.GetUtilityBuffer(MemoryUsage::Stream)),
|
||||
m_buffer_cache(buffer_cache),
|
||||
m_readback_linear_images(Config::ReadbackLinearImagesEnabled()) {
|
||||
m_readback_linear_images(Config::ReadbackLinearImagesEnabled()),
|
||||
m_readback_tiled_images(Config::ReadbackTiledImagesEnabled()) {
|
||||
if (m_graphics.CanReportMemoryUsage()) {
|
||||
constexpr int64_t GiB = 1024ll * 1024 * 1024;
|
||||
const auto budget =
|
||||
@@ -225,6 +229,7 @@ void TextureCache::UnregisterImage(ImageId id) {
|
||||
if (!image.registered) {
|
||||
return;
|
||||
}
|
||||
image.HeapChanged();
|
||||
UntrackImage(id);
|
||||
ImagePageTable::PageRange pages {};
|
||||
if (!ImagePageTable::TryGetPageRange(image.info.data.address, image.info.data.size, pages)) {
|
||||
@@ -246,30 +251,24 @@ void TextureCache::UnregisterImage(ImageId id) {
|
||||
}
|
||||
|
||||
void TextureCache::DeleteImage(ImageId id) {
|
||||
auto* image = m_slot_images.try_get(id);
|
||||
if (image == nullptr || !image->registered) {
|
||||
auto& image = m_slot_images[id];
|
||||
if (!image.registered) {
|
||||
return;
|
||||
}
|
||||
if (image->depth_id) {
|
||||
std::erase(m_slot_images[image->depth_id].stencil_ids, id);
|
||||
if (image.depth_id) {
|
||||
std::erase(m_slot_images[image.depth_id].stencil_ids, id);
|
||||
} else {
|
||||
// Detach first: deleting each association also unlinks it from its depth owner.
|
||||
for (const auto association: std::exchange(image->stencil_ids, {})) {
|
||||
for (const auto association: std::exchange(image.stencil_ids, {})) {
|
||||
FreeImage(association);
|
||||
}
|
||||
}
|
||||
if (image->IsGpuModified()) {
|
||||
if (image.IsGpuModified()) {
|
||||
EXIT("TextureCache: deleting a GPU-modified image without resolving its contents\n");
|
||||
}
|
||||
m_download_images.erase(id);
|
||||
if (image->info.HasMetadata()) {
|
||||
const auto metadata = m_surface_metas.find(image->info.metadata.range.address);
|
||||
if (metadata != m_surface_metas.end() &&
|
||||
image->info.metadata.kind == ImageMetadataKind::Htile &&
|
||||
metadata->second.type == MetaDataInfo::Type::HTile) {
|
||||
// A later binding may have reused this address for another metadata type.
|
||||
m_surface_metas.erase(metadata);
|
||||
}
|
||||
if (image.info.metadata.kind == ImageMetadataKind::Htile) {
|
||||
m_surface_metas.erase(image.info.metadata.range.address);
|
||||
}
|
||||
UnregisterImage(id);
|
||||
if (m_scheduler.Active()) {
|
||||
@@ -380,6 +379,7 @@ void TextureCache::UntrackImageHead(ImageId id) {
|
||||
const auto address = Common::AlignDown(begin + TRACKER_PAGE_SIZE, TRACKER_PAGE_SIZE);
|
||||
const auto size = address - begin;
|
||||
image.track_addr = address;
|
||||
image.HeapChanged();
|
||||
if (image.track_addr == image.track_addr_end) {
|
||||
MarkAsMaybeDirty(id, image);
|
||||
}
|
||||
@@ -397,6 +397,7 @@ void TextureCache::UntrackImageTail(ImageId id) {
|
||||
const auto address = Common::AlignDown(end, TRACKER_PAGE_SIZE);
|
||||
const auto size = end - address;
|
||||
image.track_addr_end = address;
|
||||
image.HeapChanged();
|
||||
if (image.track_addr == image.track_addr_end) {
|
||||
MarkAsMaybeDirty(id, image);
|
||||
}
|
||||
@@ -406,7 +407,14 @@ void TextureCache::UntrackImageTail(ImageId id) {
|
||||
}
|
||||
|
||||
void TextureCache::TrackImageDownload(ImageId id, Image& image) {
|
||||
if (m_readback_linear_images && !image.info.IsTiled()) {
|
||||
// Small tiled targets are written back too: games read GPU results such as reductions and
|
||||
// simulation state from them on the CPU (PPSA04263 keeps the origin of its ocean wave grid
|
||||
// in a 1x1 R32G32 target, and its water physics read it to sample the wave heights).
|
||||
const auto& info = image.info;
|
||||
const auto texels = static_cast<uint64_t>(info.extent.width) * info.extent.height *
|
||||
info.extent.depth * info.resources.layers;
|
||||
if (info.IsTiled() ? m_readback_tiled_images && texels <= SmallTiledReadbackTexels
|
||||
: m_readback_linear_images) {
|
||||
if (!image.IsGpuModified()) {
|
||||
EXIT("TextureCache: cannot enroll a non-GPU-owned image for download\n");
|
||||
}
|
||||
@@ -421,12 +429,6 @@ TextureCache::ImageIds TextureCache::FindImagesInRegion(uint64_t address, uint64
|
||||
return {};
|
||||
}
|
||||
|
||||
uint32_t query_epoch = ++m_image_query_epoch;
|
||||
if (query_epoch == 0) {
|
||||
m_slot_images.ForEach([](ImageId, const Image& image) { image.query_epoch = 0; });
|
||||
query_epoch = ++m_image_query_epoch;
|
||||
}
|
||||
|
||||
ImageIds result;
|
||||
ForEachPage(address, size, [&](uint64_t page) {
|
||||
const auto* owners = m_image_page_table.Find(page);
|
||||
@@ -434,19 +436,17 @@ TextureCache::ImageIds TextureCache::FindImagesInRegion(uint64_t address, uint64
|
||||
return;
|
||||
}
|
||||
owners->ForEach([&](ImageId id) {
|
||||
auto* image = m_slot_images.try_get(id);
|
||||
if (image == nullptr) {
|
||||
const auto& image = m_slot_images[id];
|
||||
if (image.picked || !image.Overlaps(address, size, page_overlap)) {
|
||||
return;
|
||||
}
|
||||
if (image->query_epoch == query_epoch) {
|
||||
return;
|
||||
}
|
||||
image->query_epoch = query_epoch;
|
||||
if (image->Overlaps(address, size, page_overlap)) {
|
||||
result.push_back(id);
|
||||
}
|
||||
image.picked = true;
|
||||
result.push_back(id);
|
||||
});
|
||||
});
|
||||
for (const auto id: result) {
|
||||
m_slot_images[id].picked = false;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -488,16 +488,15 @@ void TextureCache::RefreshCopySource(ImageId id) {
|
||||
}
|
||||
|
||||
bool TextureCache::CopyD16(Image& destination, Image& source) {
|
||||
const bool source_depth = source.info.IsDepth();
|
||||
const bool destination_depth = destination.info.IsDepth();
|
||||
if (source_depth == destination_depth) {
|
||||
// Converts guest D16 between a four-byte host depth aspect and two-byte color or D16 depth.
|
||||
const bool source_wide = DepthAspectTransferBytes(source.backing.format) == sizeof(uint32_t);
|
||||
if (source_wide == (DepthAspectTransferBytes(destination.backing.format) == sizeof(uint32_t))) {
|
||||
return false;
|
||||
}
|
||||
auto& depth = source_depth ? source : destination;
|
||||
auto& color = source_depth ? destination : source;
|
||||
const auto transfer_bytes = DepthAspectTransferBytes(depth.backing.format);
|
||||
auto& depth = source_wide ? source : destination;
|
||||
auto& narrow = source_wide ? destination : source;
|
||||
if (depth.info.bytes_per_block != sizeof(uint16_t) ||
|
||||
color.info.bytes_per_block != sizeof(uint16_t) || transfer_bytes != sizeof(uint32_t)) {
|
||||
narrow.info.bytes_per_block != sizeof(uint16_t)) {
|
||||
return false;
|
||||
}
|
||||
EXIT_IF(source.backing.samples != 1 || destination.backing.samples != 1 ||
|
||||
@@ -507,42 +506,42 @@ bool TextureCache::CopyD16(Image& destination, Image& source) {
|
||||
|
||||
const auto layers = depth.info.resources.layers;
|
||||
const uint64_t depth_slice =
|
||||
static_cast<uint64_t>(depth.info.pitch) * depth.info.extent.height * transfer_bytes;
|
||||
const uint64_t color_slice =
|
||||
static_cast<uint64_t>(color.info.pitch) * color.info.extent.height * sizeof(uint16_t);
|
||||
EXIT_IF(layers == 0 || depth_slice > UINT64_MAX / layers || color_slice > UINT64_MAX / layers);
|
||||
const auto depth_size = depth_slice * layers;
|
||||
const auto color_size = color_slice * layers;
|
||||
const std::array depth_copies {
|
||||
static_cast<uint64_t>(depth.info.pitch) * depth.info.extent.height * sizeof(uint32_t);
|
||||
const uint64_t narrow_slice =
|
||||
static_cast<uint64_t>(narrow.info.pitch) * narrow.info.extent.height * sizeof(uint16_t);
|
||||
EXIT_IF(layers == 0 || depth_slice > UINT64_MAX / layers || narrow_slice > UINT64_MAX / layers);
|
||||
const std::array depth_copies {
|
||||
vk::BufferImageCopy {0,
|
||||
depth.info.pitch,
|
||||
depth.info.extent.height,
|
||||
{vk::ImageAspectFlagBits::eDepth, 0, 0, layers},
|
||||
{},
|
||||
depth.info.extent}};
|
||||
const std::array color_copies {
|
||||
const std::array narrow_copies {
|
||||
vk::BufferImageCopy {0,
|
||||
color.info.pitch,
|
||||
color.info.extent.height,
|
||||
{vk::ImageAspectFlagBits::eColor, 0, 0, layers},
|
||||
narrow.info.pitch,
|
||||
narrow.info.extent.height,
|
||||
{narrow.info.IsDepth() ? vk::ImageAspectFlagBits::eDepth
|
||||
: vk::ImageAspectFlagBits::eColor,
|
||||
0, 0, layers},
|
||||
{},
|
||||
color.info.extent}};
|
||||
narrow.info.extent}};
|
||||
|
||||
auto depth_buffer = m_tiler.GetScratchBuffer(depth_size);
|
||||
auto color_buffer = m_tiler.GetScratchBuffer(color_size, depth_buffer.buffer);
|
||||
auto depth_buffer = m_tiler.GetScratchBuffer(depth_slice * layers);
|
||||
auto narrow_buffer = m_tiler.GetScratchBuffer(narrow_slice * layers, depth_buffer.buffer);
|
||||
const TileManager::D16Layout promote_layout {
|
||||
.width = depth.info.extent.width,
|
||||
.height = depth.info.extent.height,
|
||||
.layers = layers,
|
||||
.source_row_stride = static_cast<uint64_t>(color.info.pitch) * sizeof(uint16_t),
|
||||
.target_row_stride = static_cast<uint64_t>(depth.info.pitch) * transfer_bytes,
|
||||
.source_slice_stride = color_slice,
|
||||
.source_row_stride = static_cast<uint64_t>(narrow.info.pitch) * sizeof(uint16_t),
|
||||
.target_row_stride = static_cast<uint64_t>(depth.info.pitch) * sizeof(uint32_t),
|
||||
.source_slice_stride = narrow_slice,
|
||||
.target_slice_stride = depth_slice,
|
||||
};
|
||||
const bool d32 = DepthAspectTransferFormat(depth.backing.format) == vk::Format::eD32Sfloat;
|
||||
if (source_depth) {
|
||||
if (source_wide) {
|
||||
source.Download(depth_copies, depth_buffer.buffer, depth_buffer.offset, depth_buffer.size);
|
||||
m_tiler.ConvertD16(depth_buffer, color_buffer, TileManager::D16Direction::Demote, d32,
|
||||
m_tiler.ConvertD16(depth_buffer, narrow_buffer, TileManager::D16Direction::Demote, d32,
|
||||
{.width = promote_layout.width,
|
||||
.height = promote_layout.height,
|
||||
.layers = promote_layout.layers,
|
||||
@@ -550,11 +549,12 @@ bool TextureCache::CopyD16(Image& destination, Image& source) {
|
||||
.target_row_stride = promote_layout.source_row_stride,
|
||||
.source_slice_stride = promote_layout.target_slice_stride,
|
||||
.target_slice_stride = promote_layout.source_slice_stride});
|
||||
destination.Upload(color_copies, color_buffer.buffer, color_buffer.offset,
|
||||
color_buffer.size);
|
||||
destination.Upload(narrow_copies, narrow_buffer.buffer, narrow_buffer.offset,
|
||||
narrow_buffer.size);
|
||||
} else {
|
||||
source.Download(color_copies, color_buffer.buffer, color_buffer.offset, color_buffer.size);
|
||||
m_tiler.ConvertD16(color_buffer, depth_buffer, TileManager::D16Direction::Promote, d32,
|
||||
source.Download(narrow_copies, narrow_buffer.buffer, narrow_buffer.offset,
|
||||
narrow_buffer.size);
|
||||
m_tiler.ConvertD16(narrow_buffer, depth_buffer, TileManager::D16Direction::Promote, d32,
|
||||
promote_layout);
|
||||
destination.Upload(depth_copies, depth_buffer.buffer, depth_buffer.offset,
|
||||
depth_buffer.size);
|
||||
@@ -779,18 +779,26 @@ void Resolve(TextureCache& cache, ImageId cached_id, ImageId merged_id) {
|
||||
TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& requested,
|
||||
BindingType binding, ImageId cached_id,
|
||||
ImageId merged_id) {
|
||||
auto owner = m_slot_images.try_get(cached_id);
|
||||
if (owner == nullptr || !owner->registered) {
|
||||
auto& cached = m_slot_images[cached_id];
|
||||
if (!cached.registered) {
|
||||
return {merged_id};
|
||||
}
|
||||
if (BcAlias::Matches(requested, owner->info) && !owner->IsCpuDirty()) {
|
||||
// PS5: image heaps keep BC images and raw block views of their layers resident together, so a
|
||||
// raw read of a layer subset with the same levels views the BC image instead of evicting it.
|
||||
const bool raw_view = binding == BindingType::Texture && !requested.IsBlock() &&
|
||||
requested.type == cached.info.type &&
|
||||
requested.data.address == cached.info.data.address &&
|
||||
requested.BlockExtent() == cached.info.BlockExtent() &&
|
||||
requested.resources.levels == cached.info.resources.levels &&
|
||||
requested.resources.layers < cached.info.resources.layers;
|
||||
if (!raw_view && BcAlias::Matches(requested, cached.info) && !cached.IsCpuDirty()) {
|
||||
BcAlias::Resolve(*this, cached_id, merged_id);
|
||||
return {merged_id};
|
||||
}
|
||||
auto& cached = *owner;
|
||||
const auto current_tick = m_scheduler.CurrentTick();
|
||||
const bool safe_to_delete =
|
||||
current_tick - std::min(current_tick, cached.tick_accessed_last) > NumFramesBeforeRemoval;
|
||||
current_tick - std::min(current_tick, cached.tick_accessed_last) > NumFramesBeforeRemoval &&
|
||||
cached.heap_refs.load(std::memory_order_relaxed) == 0u;
|
||||
|
||||
const uint32_t requested_block = requested.bytes_per_block * requested.samples;
|
||||
const uint32_t cached_block = cached.info.bytes_per_block * cached.info.samples;
|
||||
@@ -860,9 +868,8 @@ TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& reques
|
||||
if (requested.pixel_format != cached.info.pixel_format ||
|
||||
requested.data.size <= cached.info.data.size) {
|
||||
const auto result_id = merged_id ? merged_id : cached_id;
|
||||
const auto result = m_slot_images.try_get(result_id);
|
||||
return {result != nullptr && ImageViewOps::FormatsCompatible(result->info.pixel_format,
|
||||
requested.pixel_format)
|
||||
return {ImageViewOps::FormatsCompatible(m_slot_images[result_id].info.pixel_format,
|
||||
requested.pixel_format)
|
||||
? result_id
|
||||
: ImageId {}};
|
||||
}
|
||||
@@ -954,6 +961,7 @@ void TextureCache::UploadImage(Image& image, Buffer& source, uint64_t source_off
|
||||
const auto linear = m_tiler.Detile(source.Handle(), source_offset, info);
|
||||
const auto copies = info.BufferCopies(linear.offset);
|
||||
destination.Upload(copies, linear.buffer, linear.offset, linear.size);
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::TextureUploadBytes, linear.size);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -999,6 +1007,7 @@ void TextureCache::UploadImage(Image& image, Buffer& source, uint64_t source_off
|
||||
copies[0].imageExtent = info.extent;
|
||||
}
|
||||
destination.Upload(copies, linear.buffer, linear.offset, linear.size);
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::TextureUploadBytes, linear.size);
|
||||
}
|
||||
|
||||
void TextureCache::InitializeImage(ImageId id) {
|
||||
@@ -1039,7 +1048,7 @@ void TextureCache::MaterializeColorClear(ImageId id, const ImageDesc& desc,
|
||||
std::scoped_lock lock {m_lock};
|
||||
auto& image = m_slot_images[id];
|
||||
image.info.metadata = desc.info.metadata;
|
||||
// Native color metadata must not retain a reused HTile/CMask/FMask clear flag.
|
||||
// Native color metadata must not retain a reused HTile clear flag.
|
||||
m_surface_metas.erase(range.address);
|
||||
if (range.size == 0 || desc.info.resources.levels != 1) {
|
||||
return;
|
||||
@@ -1060,12 +1069,78 @@ void TextureCache::MaterializeColorClear(ImageId id, const ImageDesc& desc,
|
||||
if (first >= layers || count > layers - first) {
|
||||
EXIT("TextureCache: color view exceeds its native metadata slices\n");
|
||||
}
|
||||
// Finish native metadata writes before reading backing bytes. This can submit the scheduler,
|
||||
// so discovery runs before final draw uploads and never holds the texture lock across it.
|
||||
if (m_buffer_cache.IsRegionGpuModified(range.address, range.size)) {
|
||||
m_buffer_cache.ReadMemory(range.address, range.size, false);
|
||||
const auto slice_size = range.size / layers;
|
||||
const GuestRange viewed {range.address + slice_size * first, slice_size * count};
|
||||
if (m_buffer_cache.IsRegionGpuModified(viewed.address, viewed.size)) {
|
||||
std::array<vk::ClearAttachment, TileManager::ColorClearSlots> clears {};
|
||||
uint32_t keys = 0;
|
||||
for (uint32_t key = 0; key < clears.size(); key++) {
|
||||
clears[key].aspectMask = vk::ImageAspectFlagBits::eColor;
|
||||
if (DecodeColorClear(desc, static_cast<uint8_t>(key << 5u),
|
||||
clears[key].clearValue.color)) {
|
||||
keys |= 1u << key;
|
||||
}
|
||||
}
|
||||
// No selected key to clear, or none left since the last check.
|
||||
if (m_buffer_cache.IsColorMetadataChecked(viewed.address, viewed.size, keys)) {
|
||||
return;
|
||||
}
|
||||
{
|
||||
std::scoped_lock lock {m_lock};
|
||||
auto& image = m_slot_images[id];
|
||||
// Compressed images cannot upload, so they must already hold native contents.
|
||||
const bool native_current = (image.usage.render_target || image.IsGpuModified()) &&
|
||||
!image.IsBufferModified() && !image.IsCpuDirty();
|
||||
// 2D-array attachment views select 2D layers or, of a volume, depth slices.
|
||||
if (m_graphics.conditional_rendering_enabled &&
|
||||
image.backing.image_type != vk::ImageType::e1D &&
|
||||
count <= m_graphics.GetPhysicalDeviceProperties().limits.maxFramebufferLayers &&
|
||||
(image.backing.usage & vk::ImageUsageFlagBits::eColorAttachment) &&
|
||||
(m_graphics.GetFormatProperties(view.format).optimalTilingFeatures &
|
||||
vk::FormatFeatureFlagBits::eColorAttachment) &&
|
||||
(desc.info.metadata.compression == VideoOutCompression::Uncompressed ||
|
||||
native_current)) {
|
||||
// The GPU selects each slice's clear, so the CPU never waits for the metadata.
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::ColorMetadataChecks);
|
||||
InitializeImage(id);
|
||||
const bool expand = desc.type != BindingType::VideoOut;
|
||||
const auto [buffer, offset] =
|
||||
m_buffer_cache.ObtainBuffer(viewed.address, viewed.size, expand);
|
||||
const auto predicates = m_tiler.CheckColorClear(
|
||||
{buffer->Handle(), offset, viewed.size}, count, keys, expand);
|
||||
if (expand) {
|
||||
m_buffer_cache.MarkColorMetadataChecked(viewed.address, viewed.size, keys);
|
||||
}
|
||||
const auto command = m_scheduler.Current().Handle();
|
||||
const auto area = BeginColorRendering(image, view.format, view.base_level,
|
||||
image_first, count, nullptr, command);
|
||||
vk::ClearRect rect {.rect = area, .layerCount = 1};
|
||||
for (uint32_t slice = 0; slice < count; slice++) {
|
||||
rect.baseArrayLayer = slice;
|
||||
for (uint32_t key = 0; key < clears.size(); key++) {
|
||||
if ((keys & (1u << key)) != 0) {
|
||||
const vk::ConditionalRenderingBeginInfoEXT predicate {
|
||||
.buffer = predicates,
|
||||
.offset = (slice * clears.size() + key) * sizeof(uint32_t)};
|
||||
command.beginConditionalRenderingEXT(&predicate);
|
||||
command.clearAttachments(1, &clears[key], 1, &rect);
|
||||
command.endConditionalRenderingEXT();
|
||||
}
|
||||
}
|
||||
}
|
||||
command.endRendering();
|
||||
CommitGpuWrite(image);
|
||||
return;
|
||||
}
|
||||
}
|
||||
// Finish native metadata writes before reading backing bytes. This can submit the
|
||||
// scheduler, so discovery runs before final draw uploads and never holds the texture
|
||||
// lock across it.
|
||||
Common::DebugCounters::ScopedTimer timer(
|
||||
Common::DebugCounters::Counter::ColorMetadataReadbacks,
|
||||
Common::DebugCounters::Counter::ColorMetadataReadbackNs);
|
||||
m_buffer_cache.ReadMemory(viewed.address, viewed.size, false);
|
||||
}
|
||||
const auto slice_size = range.size / layers;
|
||||
for (uint32_t slice = 0; slice < count; slice++) {
|
||||
const auto address = range.address + slice_size * (first + slice);
|
||||
uint8_t code = 0;
|
||||
@@ -1141,9 +1216,8 @@ ImageId TextureCache::AssociateStencil(ImageId depth_id, GuestRange stencil) {
|
||||
|
||||
ImageId association {};
|
||||
for (const auto id: FindImagesInRegion(stencil.address, stencil.size, false)) {
|
||||
const auto owner = m_slot_images.try_get(id);
|
||||
if (owner != nullptr && owner->info.data == stencil &&
|
||||
owner->info.extent == depth.info.extent) {
|
||||
const auto& owner = m_slot_images[id];
|
||||
if (owner.info.data == stencil && owner.info.extent == depth.info.extent) {
|
||||
association = id;
|
||||
}
|
||||
}
|
||||
@@ -1236,12 +1310,24 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
view_layer = overlap.layer;
|
||||
}
|
||||
}
|
||||
// PS5: image heaps hold a descriptor per dynamic-resolution extent of a render target,
|
||||
// and only one extent at an address holds data, so heap lookups create no second one.
|
||||
if (!result && desc.heap &&
|
||||
std::any_of(candidates.begin(), candidates.end(), [&](ImageId id) {
|
||||
const auto* image = m_slot_images.try_get(id);
|
||||
return image != nullptr && image->registered &&
|
||||
image->heap_refs.load(std::memory_order_relaxed) != 0u &&
|
||||
image->info.data.address == desc.info.data.address &&
|
||||
image->info.type == desc.info.type &&
|
||||
image->info.extent != desc.info.extent;
|
||||
})) {
|
||||
return {};
|
||||
}
|
||||
} else if (block_alias) {
|
||||
for (const auto candidate: candidates) {
|
||||
const auto* owner = m_slot_images.try_get(candidate);
|
||||
if (candidate != result && owner != nullptr && owner->registered &&
|
||||
!owner->IsCpuDirty() &&
|
||||
BcAlias::Matches(m_slot_images[result].info, owner->info)) {
|
||||
const auto& owner = m_slot_images[candidate];
|
||||
if (candidate != result && owner.registered && !owner.IsCpuDirty() &&
|
||||
BcAlias::Matches(m_slot_images[result].info, owner.info)) {
|
||||
BcAlias::Resolve(*this, candidate, result);
|
||||
}
|
||||
}
|
||||
@@ -1304,14 +1390,14 @@ ImageId TextureCache::FindImageFromRange(uint64_t address, uint64_t size, bool e
|
||||
std::scoped_lock lock {m_lock};
|
||||
ImageIds matches;
|
||||
for (const auto id: FindImagesInRegion(address, size, false)) {
|
||||
auto owner = m_slot_images.try_get(id);
|
||||
if (owner == nullptr || owner->info.data.address != address) {
|
||||
const auto* owner = &m_slot_images[id];
|
||||
if (owner->info.data.address != address) {
|
||||
continue;
|
||||
}
|
||||
if (ensure_valid && owner->depth_id) {
|
||||
owner = m_slot_images.try_get(owner->depth_id);
|
||||
owner = &m_slot_images[owner->depth_id];
|
||||
}
|
||||
if (owner == nullptr || (ensure_valid && !owner->SafeToDownload())) {
|
||||
if (ensure_valid && !owner->SafeToDownload()) {
|
||||
continue;
|
||||
}
|
||||
matches.push_back(id);
|
||||
@@ -1328,11 +1414,8 @@ ImageId TextureCache::FindImageFromRange(uint64_t address, uint64_t size, bool e
|
||||
}
|
||||
}
|
||||
}
|
||||
if (selected && ensure_valid) {
|
||||
const auto owner = m_slot_images.try_get(selected);
|
||||
if (owner != nullptr && owner->depth_id) {
|
||||
selected = owner->depth_id;
|
||||
}
|
||||
if (selected && ensure_valid && m_slot_images[selected].depth_id) {
|
||||
selected = m_slot_images[selected].depth_id;
|
||||
}
|
||||
return selected;
|
||||
}
|
||||
@@ -1353,9 +1436,8 @@ vk::ImageView TextureCache::FindTexture(ImageId id, const ImageDesc& desc) {
|
||||
desc.info.data.End() <= image.info.stencil.End()) {
|
||||
for (const auto stencil_id:
|
||||
FindImagesInRegion(image.info.stencil.address, image.info.stencil.size, false)) {
|
||||
const auto* stencil = m_slot_images.try_get(stencil_id);
|
||||
if (stencil != nullptr && stencil->depth_id == id &&
|
||||
stencil->info.data == image.info.stencil) {
|
||||
const auto& stencil = m_slot_images[stencil_id];
|
||||
if (stencil.depth_id == id && stencil.info.data == image.info.stencil) {
|
||||
RefreshImage(stencil_id);
|
||||
break;
|
||||
}
|
||||
@@ -1417,11 +1499,8 @@ vk::ImageView TextureCache::FindDepthTarget(ImageId id, const ImageDesc& desc) {
|
||||
image.info.metadata = desc.info.metadata;
|
||||
if (desc.info.HasMetadata()) {
|
||||
const auto [metadata, inserted] = m_surface_metas.try_emplace(desc.info.metadata.range.address);
|
||||
if (inserted) {
|
||||
metadata->second.type = MetaDataInfo::Type::HTile;
|
||||
if (image.info.htile_initial_clear) {
|
||||
metadata->second.clear_mask.set();
|
||||
}
|
||||
if (inserted && image.info.htile_initial_clear) {
|
||||
metadata->second.clear_mask.set();
|
||||
}
|
||||
}
|
||||
RefreshImage(id);
|
||||
@@ -1469,27 +1548,24 @@ bool TextureCache::ClearImageFromBuffer(CommandBuffer& command, uint64_t address
|
||||
vk::ImageAspectFlags aspect {};
|
||||
ImageSubresourceRange subresources;
|
||||
for (const auto id: FindImagesInRegion(address, size, false)) {
|
||||
auto owner = m_slot_images.try_get(id);
|
||||
if (owner == nullptr) {
|
||||
continue;
|
||||
}
|
||||
const auto& owner = m_slot_images[id];
|
||||
vk::ImageAspectFlags candidate {};
|
||||
ImageId candidate_id = id;
|
||||
ImageSubresourceRange candidate_subresources {
|
||||
0, owner->info.resources.levels, 0, owner->info.TransferLayers()};
|
||||
if (owner->depth_id && owner->info.data.address == address &&
|
||||
owner->info.data.size == size) {
|
||||
0, owner.info.resources.levels, 0, owner.info.TransferLayers()};
|
||||
if (owner.depth_id && owner.info.data.address == address &&
|
||||
owner.info.data.size == size) {
|
||||
candidate = vk::ImageAspectFlagBits::eStencil;
|
||||
candidate_id = owner->depth_id;
|
||||
candidate_subresources = owner->stencil_subresources;
|
||||
owner = m_slot_images.try_get(candidate_id);
|
||||
if (owner == nullptr || owner->backing.image == nullptr || !owner->info.HasStencil()) {
|
||||
candidate_id = owner.depth_id;
|
||||
candidate_subresources = owner.stencil_subresources;
|
||||
const auto& depth = m_slot_images[candidate_id];
|
||||
if (depth.backing.image == nullptr || !depth.info.HasStencil()) {
|
||||
continue;
|
||||
}
|
||||
} else if (!owner->depth_id && owner->info.data.address == address &&
|
||||
owner->info.data.size == size) {
|
||||
candidate = owner->info.IsDepth() ? vk::ImageAspectFlagBits::eDepth
|
||||
: vk::ImageAspectFlagBits::eColor;
|
||||
} else if (!owner.depth_id && owner.info.data.address == address &&
|
||||
owner.info.data.size == size) {
|
||||
candidate = owner.info.IsDepth() ? vk::ImageAspectFlagBits::eDepth
|
||||
: vk::ImageAspectFlagBits::eColor;
|
||||
}
|
||||
if (!candidate) {
|
||||
continue;
|
||||
@@ -1570,29 +1646,8 @@ void TextureCache::ClearImage(CommandBuffer& command, ImageId id, vk::Format for
|
||||
if (format != image.backing.format || (image.info.IsVolume() && !full_image)) {
|
||||
EXIT_NOT_IMPLEMENTED(range.aspectMask != vk::ImageAspectFlagBits::eColor ||
|
||||
range.levelCount != 1);
|
||||
ImageViewInfo view {};
|
||||
view.format = format;
|
||||
view.type = range.layerCount == 1 ? vk::ImageViewType::e2D : vk::ImageViewType::e2DArray;
|
||||
view.base_level = range.baseMipLevel;
|
||||
view.base_layer = range.baseArrayLayer;
|
||||
view.layer_count = range.layerCount;
|
||||
view.usage = vk::ImageUsageFlagBits::eColorAttachment;
|
||||
image.Transit(vk::ImageLayout::eColorAttachmentOptimal,
|
||||
vk::AccessFlagBits2::eColorAttachmentWrite, {}, command.Handle());
|
||||
vk::RenderingAttachmentInfo attachment {};
|
||||
attachment.imageView = image.FindView(view);
|
||||
attachment.imageLayout = vk::ImageLayout::eColorAttachmentOptimal;
|
||||
attachment.loadOp = vk::AttachmentLoadOp::eClear;
|
||||
attachment.storeOp = vk::AttachmentStoreOp::eStore;
|
||||
attachment.clearValue = clear;
|
||||
vk::RenderingInfo rendering {};
|
||||
rendering.renderArea.extent = {
|
||||
std::max(image.info.extent.width >> range.baseMipLevel, 1u),
|
||||
std::max(image.info.extent.height >> range.baseMipLevel, 1u)};
|
||||
rendering.layerCount = range.layerCount;
|
||||
rendering.colorAttachmentCount = 1;
|
||||
rendering.pColorAttachments = &attachment;
|
||||
command.Handle().beginRendering(&rendering);
|
||||
BeginColorRendering(image, format, range.baseMipLevel, range.baseArrayLayer,
|
||||
range.layerCount, &clear, command.Handle());
|
||||
command.Handle().endRendering();
|
||||
CommitGpuWrite(image);
|
||||
return;
|
||||
@@ -1615,6 +1670,40 @@ void TextureCache::ClearImage(CommandBuffer& command, ImageId id, vk::Format for
|
||||
CommitGpuWrite(image);
|
||||
}
|
||||
|
||||
vk::Rect2D TextureCache::BeginColorRendering(Image& image, vk::Format format, uint32_t level,
|
||||
uint32_t layer, uint32_t layers,
|
||||
const vk::ClearValue* clear,
|
||||
vk::CommandBuffer command) {
|
||||
ImageViewInfo view {};
|
||||
view.format = format;
|
||||
view.type = layers == 1 ? vk::ImageViewType::e2D : vk::ImageViewType::e2DArray;
|
||||
view.base_level = level;
|
||||
view.base_layer = layer;
|
||||
view.layer_count = layers;
|
||||
view.usage = vk::ImageUsageFlagBits::eColorAttachment;
|
||||
image.Transit(vk::ImageLayout::eColorAttachmentOptimal,
|
||||
vk::AccessFlagBits2::eColorAttachmentRead |
|
||||
vk::AccessFlagBits2::eColorAttachmentWrite,
|
||||
{}, command);
|
||||
vk::RenderingAttachmentInfo attachment {};
|
||||
attachment.imageView = image.FindView(view);
|
||||
attachment.imageLayout = vk::ImageLayout::eColorAttachmentOptimal;
|
||||
attachment.loadOp = vk::AttachmentLoadOp::eLoad;
|
||||
attachment.storeOp = vk::AttachmentStoreOp::eStore;
|
||||
if (clear != nullptr) {
|
||||
attachment.loadOp = vk::AttachmentLoadOp::eClear;
|
||||
attachment.clearValue = *clear;
|
||||
}
|
||||
vk::RenderingInfo rendering {};
|
||||
rendering.renderArea.extent = {std::max(image.info.extent.width >> level, 1u),
|
||||
std::max(image.info.extent.height >> level, 1u)};
|
||||
rendering.layerCount = layers;
|
||||
rendering.colorAttachmentCount = 1;
|
||||
rendering.pColorAttachments = &attachment;
|
||||
command.beginRendering(&rendering);
|
||||
return rendering.renderArea;
|
||||
}
|
||||
|
||||
void TextureCache::InvalidateMemory(uint64_t address, uint64_t size) {
|
||||
if (!GuestRange {address, size}.Valid()) {
|
||||
EXIT("TextureCache: invalid memory-invalidation range\n");
|
||||
@@ -1748,6 +1837,7 @@ bool BufferCache::SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uin
|
||||
copy_size != image.info.data.size)) {
|
||||
return false;
|
||||
}
|
||||
ForgetColorMetadataChecks(image.info.data.address, copy_size);
|
||||
m_texture_cache.DownloadImage(image, buffer, buf_offset, copy_size, levels);
|
||||
return true;
|
||||
}
|
||||
@@ -1774,6 +1864,7 @@ bool TextureCache::DownloadImageMemory(ImageId id) {
|
||||
download.Flush(offset, range.size);
|
||||
|
||||
DownloadImage(image, download, offset, range.size, image.info.resources.levels);
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::TextureDownloadBytes, range.size);
|
||||
vk::BufferMemoryBarrier barrier {};
|
||||
barrier.srcAccessMask = vk::AccessFlagBits::eMemoryWrite | vk::AccessFlagBits::eTransferWrite |
|
||||
vk::AccessFlagBits::eShaderWrite;
|
||||
@@ -1815,23 +1906,20 @@ void TextureCache::InvalidateCpuAliases(uint64_t address, uint64_t size) {
|
||||
const auto page_begin = Common::AlignDown(address, TRACKER_PAGE_SIZE);
|
||||
const auto page_end = Common::AlignUp(address + size, TRACKER_PAGE_SIZE);
|
||||
for (const auto id: FindImagesInRegion(address, size, true)) {
|
||||
auto owner = m_slot_images.try_get(id);
|
||||
if (owner == nullptr) {
|
||||
continue;
|
||||
}
|
||||
if (owner->Overlaps(address, size)) {
|
||||
owner->MarkCpuDirty();
|
||||
auto& owner = m_slot_images[id];
|
||||
if (owner.Overlaps(address, size)) {
|
||||
owner.MarkCpuDirty();
|
||||
UntrackImage(id);
|
||||
continue;
|
||||
}
|
||||
const auto image_begin = owner->info.data.address;
|
||||
const auto image_end = owner->info.data.End();
|
||||
const auto image_begin = owner.info.data.address;
|
||||
const auto image_end = owner.info.data.End();
|
||||
if (page_end < image_end) {
|
||||
UntrackImageHead(id);
|
||||
} else if (image_begin < page_begin) {
|
||||
UntrackImageTail(id);
|
||||
} else {
|
||||
MarkAsMaybeDirty(id, *owner);
|
||||
MarkAsMaybeDirty(id, owner);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1930,6 +2018,11 @@ void TextureCache::RunGarbageCollector() {
|
||||
if (owner == nullptr || !owner->registered || owner->depth_id) {
|
||||
continue;
|
||||
}
|
||||
if (owner->heap_refs.load(std::memory_order_relaxed) != 0u) {
|
||||
// Resident heaps sample it without touching it.
|
||||
TouchImage(*owner);
|
||||
continue;
|
||||
}
|
||||
if (owner->IsGpuModified()) {
|
||||
const bool safe = owner->SafeToDownload();
|
||||
if (safe && owner->info.IsTiled()) {
|
||||
@@ -1943,6 +2036,7 @@ void TextureCache::RunGarbageCollector() {
|
||||
}
|
||||
}
|
||||
FreeImage(id);
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::TextureEvictions);
|
||||
if (m_total_used_memory < m_critical_gc_memory && aggressive) {
|
||||
deletions >>= 2;
|
||||
aggressive = false;
|
||||
@@ -1960,13 +2054,12 @@ void TextureCache::RunGarbageCollector() {
|
||||
}
|
||||
|
||||
void TextureCache::ProcessDownloadImages() {
|
||||
if (!m_readback_linear_images) {
|
||||
if (!m_readback_linear_images && !m_readback_tiled_images) {
|
||||
return;
|
||||
}
|
||||
std::scoped_lock lock {m_lock};
|
||||
for (const auto id: m_download_images) {
|
||||
const auto owner = m_slot_images.try_get(id);
|
||||
if (owner != nullptr && owner->registered && owner->IsGpuModified()) {
|
||||
if (m_slot_images[id].IsGpuModified()) {
|
||||
(void)DownloadImageMemory(id);
|
||||
}
|
||||
}
|
||||
|
||||
+9
-4
@@ -43,6 +43,7 @@ public:
|
||||
ImageInfo info;
|
||||
ImageViewInfo view_info;
|
||||
BindingType type = BindingType::Texture;
|
||||
bool heap = false; // PS5: resolved for a resident image heap.
|
||||
};
|
||||
|
||||
TextureCache(GraphicContext& graphics, CommandScheduler& scheduler, PageManager& page_manager,
|
||||
@@ -81,9 +82,6 @@ public:
|
||||
|
||||
private:
|
||||
struct MetaDataInfo {
|
||||
enum class Type : uint8_t { CMask, FMask, HTile };
|
||||
|
||||
Type type;
|
||||
// PS5 DB_DEPTH_VIEW encodes 13-bit base and last array-slice indices.
|
||||
std::bitset<8192> clear_mask;
|
||||
};
|
||||
@@ -153,6 +151,12 @@ private:
|
||||
// Caller holds m_lock. Volume layer ranges select depth slices.
|
||||
void ClearImage(CommandBuffer& command, ImageId id, vk::Format format,
|
||||
const vk::ImageSubresourceRange& range, const vk::ClearValue& clear);
|
||||
// Caller holds m_lock and ends rendering. Begins rendering `layers` layers of one color mip
|
||||
// through a `format` view, clearing them or, when `clear` is null, loading them; returns the
|
||||
// render area.
|
||||
vk::Rect2D BeginColorRendering(Image& image, vk::Format format, uint32_t level,
|
||||
uint32_t layer, uint32_t layers, const vk::ClearValue* clear,
|
||||
vk::CommandBuffer command);
|
||||
void PrepareImageCopy(Image& image);
|
||||
void RefreshCopySource(ImageId id);
|
||||
[[nodiscard]] bool CopyD16(Image& destination, Image& source);
|
||||
@@ -181,12 +185,13 @@ private:
|
||||
uint64_t m_pressure_gc_memory = 1536ull * 1024 * 1024;
|
||||
uint64_t m_critical_gc_memory = 3ull * 1024 * 1024 * 1024;
|
||||
uint64_t m_gc_tick = 0;
|
||||
mutable uint32_t m_image_query_epoch = 0;
|
||||
bool m_readback_linear_images = false;
|
||||
bool m_readback_tiled_images = false;
|
||||
|
||||
friend struct TextureCacheTestAccess;
|
||||
friend class BufferCache;
|
||||
friend class RenderExecutor;
|
||||
friend class ImageHeap;
|
||||
friend bool BcAlias::Matches(const ImageInfo&, const ImageInfo&);
|
||||
friend bool BcAlias::Publish(TextureCache&, Image&);
|
||||
friend void BcAlias::Resolve(TextureCache&, ImageId, ImageId);
|
||||
|
||||
@@ -72,7 +72,16 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
return;
|
||||
}
|
||||
const auto samples = render_sample_count(rt.attrib.num_fragments);
|
||||
if (samples == 0 || rt.attrib.num_samples != rt.attrib.num_fragments) {
|
||||
// TODO(PPSA24156): Replace this 2x MSAA approximation with proper 4-coverage/2-fragment EQAA.
|
||||
const bool approximate_eqaa = rt.attrib.num_samples == 2 && rt.attrib.num_fragments == 1;
|
||||
if (approximate_eqaa) {
|
||||
static std::atomic_bool logged = false;
|
||||
if (!logged.exchange(true, std::memory_order_relaxed)) {
|
||||
Log::WriteToConsoleAndLog(
|
||||
"Warning: approximating 4-coverage/2-fragment EQAA with 2x MSAA.\n");
|
||||
}
|
||||
}
|
||||
if (samples == 0 || (rt.attrib.num_samples != rt.attrib.num_fragments && !approximate_eqaa)) {
|
||||
EXIT("unsupported render-target sample configuration: samples=%u fragments=%u\n",
|
||||
rt.attrib.num_samples, rt.attrib.num_fragments);
|
||||
}
|
||||
@@ -220,8 +229,7 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
}
|
||||
const bool has_dcc = rt.info.dcc_compression_enable && rt.dcc_addr.addr != 0;
|
||||
const bool has_cmask = !rt.info.dcc_compression_enable && rt.info.cmask_fast_clear_enable &&
|
||||
rt.cmask.addr != 0 && samples == 1 &&
|
||||
!rt.info.fmask_compression_enable &&
|
||||
rt.cmask.addr != 0 &&
|
||||
!rt.attrib3.write_vrs_rate_hint_to_cmask;
|
||||
if (has_dcc || has_cmask) {
|
||||
TileSizeAlign metadata_size {};
|
||||
@@ -233,7 +241,7 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
} else {
|
||||
(void)TileGetCmaskSize(width, height, layers, levels, metadata_size);
|
||||
}
|
||||
// DCC owns the clear when both planes are enabled; single-sample CMASK stays expanded.
|
||||
// DCC owns the clear when both planes are enabled.
|
||||
desc.info.metadata.kind = has_dcc ? ImageMetadataKind::Dcc : ImageMetadataKind::Cmask;
|
||||
desc.info.metadata.range = {has_dcc ? rt.dcc_addr.addr : rt.cmask.addr, metadata_size.size};
|
||||
desc.info.metadata.clear_word =
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/debugCounters.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
|
||||
@@ -326,7 +327,7 @@ void CommandScheduler::CheckActive() const {
|
||||
}
|
||||
|
||||
CommandBuffer& CommandScheduler::Current() {
|
||||
CheckActive();
|
||||
EXIT_IF(m_command.IsInvalid());
|
||||
return m_command;
|
||||
}
|
||||
|
||||
@@ -373,6 +374,7 @@ uint64_t CommandScheduler::Submit(SubmitInfo submit) {
|
||||
|
||||
result = graphics.queue.submit(1, &submit_info, nullptr);
|
||||
}
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::QueueSubmits);
|
||||
|
||||
if (result != vk::Result::eSuccess) {
|
||||
ReportVulkanFatal("vkQueueSubmit", result, tick, m_command.m_debug_op,
|
||||
|
||||
@@ -104,8 +104,14 @@ void CommandBuffer::BeginRendering(const RenderState& state) const {
|
||||
rendering.pDepthAttachment = depth_stencil.has_depth ? &depth : nullptr;
|
||||
rendering.pStencilAttachment = depth_stencil.has_stencil ? &stencil : nullptr;
|
||||
Handle().beginRendering(rendering);
|
||||
// The open pass holds the cleared contents, so a later clear begins a new pass.
|
||||
m_render_state = state;
|
||||
m_rendering = true;
|
||||
for (auto& color: m_render_state.color_attachments) {
|
||||
color.is_clear = false;
|
||||
}
|
||||
m_render_state.depth_stencil_attachment.depth_clear = false;
|
||||
m_render_state.depth_stencil_attachment.stencil_clear = false;
|
||||
m_rendering = true;
|
||||
}
|
||||
|
||||
void CommandBuffer::EndRendering() const {
|
||||
|
||||
@@ -294,16 +294,6 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
EXIT_NOT_IMPLEMENTED(rt.dcc.overwrite_combiner_disable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(rt.dcc.data_write_on_dcc_clear_to_reg != false);
|
||||
EXIT_NOT_IMPLEMENTED(rt.dcc.dcc_clear_key_enable != false);
|
||||
if (rt.cmask.addr != 0x0000000000000000 || rt.fmask.addr != 0x0000000000000000 ||
|
||||
rt.dcc_addr.addr != 0x0000000000000000) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("RenderTarget: temporary: ignoring PS5 metadata addresses cmask=0x%016" PRIx64
|
||||
" fmask=0x%016" PRIx64 " dcc=0x%016" PRIx64 "\n",
|
||||
rt.cmask.addr, rt.fmask.addr, rt.dcc_addr.addr);
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -383,10 +373,9 @@ static void ClipPrint(const char* func, const HW::ClipControl& c) {
|
||||
static void ClipCheck(const HW::ClipControl& c) {
|
||||
// dx_linear_attr_clip_enable preserves linear (noperspective) attributes at clip-generated
|
||||
// vertices, which Vulkan provides as part of clipping and interpolation.
|
||||
EXIT_NOT_IMPLEMENTED(c.user_clip_planes != 0 || c.user_clip_plane_mode != 0 ||
|
||||
c.vertex_kill_any || c.user_clip_plane_negate_y ||
|
||||
c.user_clip_plane_cull_only || c.cull_on_clipping_error_disable ||
|
||||
c.force_viewport_index_from_vs_enable);
|
||||
EXIT_NOT_IMPLEMENTED(c.user_clip_plane_mode != 0 || c.vertex_kill_any ||
|
||||
c.user_clip_plane_negate_y || c.user_clip_plane_cull_only ||
|
||||
c.cull_on_clipping_error_disable || c.force_viewport_index_from_vs_enable);
|
||||
}
|
||||
|
||||
static void RcPrint(const char* func, const HW::RenderControl& c) {
|
||||
@@ -606,13 +595,6 @@ void LogDrawPhase(const char* draw_name, const char* phase) {
|
||||
}
|
||||
}
|
||||
|
||||
void LogPipelineTrace(const char* phase, uint64_t vertex_program_id, uint64_t pixel_program_id) {
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
LOGF("PipelineTrace: %s VS=%" PRIu64 " PS=%" PRIu64 "\n", phase, vertex_program_id,
|
||||
pixel_program_id);
|
||||
}
|
||||
}
|
||||
|
||||
static void VpPrint(const char* func, const HW::ScreenViewport& vp,
|
||||
const HW::ScanModeControl& smc) {
|
||||
LOGF("%s\n", func);
|
||||
|
||||
@@ -311,7 +311,6 @@ void RenderExecutor::ResolveRenderDepthTarget(CommandBuffer& buffer, RenderDepth
|
||||
}
|
||||
r.desc = MakeDepthTargetDesc(buffer, z);
|
||||
r.depth_clear_enable = rc.depth_clear_enable;
|
||||
r.depth_load_clear_enable = r.depth_clear_enable;
|
||||
r.depth_clear_value = hw.GetDepthClearValue();
|
||||
r.depth_test_enable = dc.z_enable;
|
||||
r.depth_write_enable = r.depth_test_enable && dc.z_write_enable &&
|
||||
@@ -421,9 +420,9 @@ vk::ImageAspectFlags RenderDepthInfo::AttachmentWriteAspects() const {
|
||||
}
|
||||
|
||||
const auto available = ImageViewOps::DepthAspectMask(format);
|
||||
vk::ImageAspectFlags writes {};
|
||||
vk::ImageAspectFlags writes = load_clear_aspects & available;
|
||||
if ((available & vk::ImageAspectFlagBits::eDepth) &&
|
||||
(depth_load_clear_enable || depth_write_enable)) {
|
||||
depth_write_enable) {
|
||||
writes |= vk::ImageAspectFlagBits::eDepth;
|
||||
}
|
||||
if (!(available & vk::ImageAspectFlagBits::eStencil)) {
|
||||
@@ -461,8 +460,7 @@ vk::ImageAspectFlags RenderDepthInfo::AttachmentWriteAspects() const {
|
||||
(can_pass && depth_pass && state.passOp != vk::StencilOp::eKeep) ||
|
||||
(can_pass && depth_fail && state.depthFailOp != vk::StencilOp::eKeep);
|
||||
};
|
||||
if (stencil_clear_enable ||
|
||||
(stencil_test_enable && (face_writes(stencil_front) || face_writes(stencil_back)))) {
|
||||
if (stencil_test_enable && (face_writes(stencil_front) || face_writes(stencil_back))) {
|
||||
writes |= vk::ImageAspectFlagBits::eStencil;
|
||||
}
|
||||
return writes;
|
||||
|
||||
@@ -22,7 +22,7 @@ struct RenderDepthInfo {
|
||||
// Discovery keeps guest image information but can remap the view into a larger cache image.
|
||||
TextureCache::ImageDesc desc;
|
||||
bool depth_clear_enable = false;
|
||||
bool depth_load_clear_enable = false;
|
||||
vk::ImageAspectFlags load_clear_aspects;
|
||||
float depth_clear_value = 0.0f;
|
||||
bool depth_test_enable = false;
|
||||
// Effective draw writes; discovery applies test, target-write and clear controls.
|
||||
|
||||
@@ -125,6 +125,14 @@ void DynamicState::Commit(const GraphicContext& graphics, vk::CommandBuffer cmdb
|
||||
}
|
||||
}
|
||||
}
|
||||
if (dirty_state.cull_mode) {
|
||||
dirty_state.cull_mode = false;
|
||||
cmdbuf.setCullMode(cull_mode);
|
||||
}
|
||||
if (dirty_state.front_face) {
|
||||
dirty_state.front_face = false;
|
||||
cmdbuf.setFrontFace(front_face);
|
||||
}
|
||||
if (dirty_state.blend_constants) {
|
||||
dirty_state.blend_constants = false;
|
||||
cmdbuf.setBlendConstants(blend_constants.data());
|
||||
|
||||
@@ -52,6 +52,9 @@ struct DynamicState {
|
||||
bool stencil_back_write_mask : 1;
|
||||
bool stencil_back_compare_mask : 1;
|
||||
|
||||
bool cull_mode : 1;
|
||||
bool front_face : 1;
|
||||
|
||||
bool blend_constants : 1;
|
||||
bool color_write_enables : 1;
|
||||
bool line_width : 1;
|
||||
@@ -86,6 +89,9 @@ struct DynamicState {
|
||||
uint32_t stencil_back_write_mask {};
|
||||
uint32_t stencil_back_compare_mask {};
|
||||
|
||||
vk::CullModeFlags cull_mode {};
|
||||
vk::FrontFace front_face {};
|
||||
|
||||
std::array<float, 4> blend_constants {};
|
||||
std::array<vk::Bool32, RENDER_COLOR_ATTACHMENTS_MAX> color_write_enables {};
|
||||
uint32_t num_color_write_enables {};
|
||||
@@ -221,6 +227,20 @@ struct DynamicState {
|
||||
}
|
||||
}
|
||||
|
||||
void SetCullMode(const vk::CullModeFlags cull_mode_) {
|
||||
if (cull_mode != cull_mode_) {
|
||||
cull_mode = cull_mode_;
|
||||
dirty_state.cull_mode = true;
|
||||
}
|
||||
}
|
||||
|
||||
void SetFrontFace(const vk::FrontFace front_face_) {
|
||||
if (front_face != front_face_) {
|
||||
front_face = front_face_;
|
||||
dirty_state.front_face = true;
|
||||
}
|
||||
}
|
||||
|
||||
void SetBlendConstants(const std::array<float, 4> blend_constants_) {
|
||||
if (blend_constants != blend_constants_) {
|
||||
blend_constants = blend_constants_;
|
||||
|
||||
@@ -30,16 +30,18 @@ namespace {
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::ImageCreateFlags ImageCreateFlags(const GraphicContext& graphics,
|
||||
const ImageInfo& info) {
|
||||
[[nodiscard]] vk::ImageCreateFlags
|
||||
ImageCreateFlags(const GraphicContext& graphics, const ImageInfo& info, vk::ImageUsageFlags usage) {
|
||||
vk::ImageCreateFlags flags {};
|
||||
if (DepthAspectTransferFormat(info.pixel_format) == vk::Format::eUndefined) {
|
||||
flags |= vk::ImageCreateFlagBits::eMutableFormat;
|
||||
flags |= vk::ImageCreateFlagBits::eExtendedUsage;
|
||||
if (info.IsBlock() && graphics.supports_block_texel_view) {
|
||||
flags |= vk::ImageCreateFlagBits::eBlockTexelViewCompatible;
|
||||
}
|
||||
}
|
||||
if (usage & vk::ImageUsageFlagBits::eStorage) {
|
||||
flags |= vk::ImageCreateFlagBits::eExtendedUsage;
|
||||
}
|
||||
if (info.IsVolume()) {
|
||||
flags |= vk::ImageCreateFlagBits::e2DArrayCompatible;
|
||||
}
|
||||
@@ -59,7 +61,7 @@ namespace {
|
||||
const auto storage = usage | vk::ImageUsageFlagBits::eStorage;
|
||||
if (graphics.GetImageFormatProperties(info.pixel_format, HostImageType(info.type),
|
||||
vk::ImageTiling::eOptimal, storage,
|
||||
ImageCreateFlags(graphics, info),
|
||||
ImageCreateFlags(graphics, info, storage),
|
||||
nullptr) == vk::Result::eSuccess) {
|
||||
usage = storage;
|
||||
} else {
|
||||
@@ -88,7 +90,8 @@ namespace {
|
||||
if (HasFormatFeature(properties, vk::FormatFeatureFlagBits::eColorAttachment)) {
|
||||
usage |= vk::ImageUsageFlagBits::eColorAttachment;
|
||||
}
|
||||
if (info.samples == 1) {
|
||||
if (graphics.GetPhysicalDeviceProperties().limits.storageImageSampleCounts &
|
||||
static_cast<vk::SampleCountFlagBits>(info.samples)) {
|
||||
usage |= vk::ImageUsageFlagBits::eStorage;
|
||||
}
|
||||
return usage;
|
||||
@@ -209,6 +212,13 @@ Image::Barriers Image::GetBarriers(vk::ImageLayout destinat
|
||||
barriers.push_back(barrier);
|
||||
}
|
||||
|
||||
// Resident heaps sample their images in the read state; only leaving it invalidates them.
|
||||
if (std::ranges::any_of(barriers, [&](const vk::ImageMemoryBarrier2& barrier) {
|
||||
return barrier.oldLayout == ReadLayout() &&
|
||||
barrier.srcAccessMask == vk::AccessFlagBits2::eShaderRead;
|
||||
})) {
|
||||
HeapChanged();
|
||||
}
|
||||
state = {destination_stage, destination_access, destination_layout};
|
||||
return barriers;
|
||||
}
|
||||
@@ -353,8 +363,12 @@ void Image::CopyImage(Image& source) {
|
||||
std::vector<vk::ImageCopy> copies;
|
||||
copies.reserve(levels);
|
||||
for (uint32_t level = 0; level < levels; level++) {
|
||||
const auto width = std::max(source.backing.extent.width >> level, 1u);
|
||||
const auto height = std::max(source.backing.extent.height >> level, 1u);
|
||||
// Overlapping cache images can differ in size; copying the source extent into a smaller
|
||||
// destination writes out of bounds and loses the device.
|
||||
const auto width = std::min(std::max(source.backing.extent.width >> level, 1u),
|
||||
std::max(backing.extent.width >> level, 1u));
|
||||
const auto height = std::min(std::max(source.backing.extent.height >> level, 1u),
|
||||
std::max(backing.extent.height >> level, 1u));
|
||||
const auto depth = std::max(base_depth >> level, 1u);
|
||||
const auto [source_layers, destination_layers] = SanitizeCopyLayers(source, *this, depth);
|
||||
vk::ImageCopy copy {};
|
||||
@@ -411,15 +425,15 @@ void Image::Resolve(Image& source, const ImageSubresourceRange& source_range,
|
||||
const auto destination_height =
|
||||
std::max(backing.extent.height >> destination_range.base_level, 1u);
|
||||
const bool copy = source.backing.samples == 1;
|
||||
EXIT_IF(layers == 0 || info.extent.width > source_width || info.extent.height > source_height ||
|
||||
info.extent.width > destination_width || info.extent.height > destination_height ||
|
||||
EXIT_IF(layers == 0 ||
|
||||
(copy ? !ImageViewOps::FormatsCompatible(source.backing.format, backing.format)
|
||||
: source.backing.format != backing.format));
|
||||
auto resolved_source_range = source_range;
|
||||
auto resolved_destination_range = destination_range;
|
||||
resolved_source_range.layer_count = layers;
|
||||
resolved_destination_range.layer_count = layers;
|
||||
const vk::Extent3D resolve_extent {info.extent.width, info.extent.height, 1};
|
||||
const vk::Extent3D resolve_extent {std::min(source_width, destination_width),
|
||||
std::min(source_height, destination_height), 1};
|
||||
|
||||
m_scheduler.EndRendering();
|
||||
auto command = m_scheduler.Current().Handle();
|
||||
@@ -698,7 +712,8 @@ Image::Image(GraphicContext& graphics, CommandScheduler& scheduler, const ImageI
|
||||
}
|
||||
|
||||
vk::ImageCreateInfo create {};
|
||||
create.flags = ImageCreateFlags(graphics, info);
|
||||
create.usage = ImageUsageFlags(graphics, info);
|
||||
create.flags = ImageCreateFlags(graphics, info, create.usage);
|
||||
create.imageType = HostImageType(info.type);
|
||||
create.extent = info.extent;
|
||||
create.mipLevels = info.resources.levels;
|
||||
@@ -706,7 +721,6 @@ Image::Image(GraphicContext& graphics, CommandScheduler& scheduler, const ImageI
|
||||
create.format = info.pixel_format;
|
||||
create.tiling = vk::ImageTiling::eOptimal;
|
||||
create.initialLayout = vk::ImageLayout::eUndefined;
|
||||
create.usage = ImageUsageFlags(graphics, info);
|
||||
create.samples = vulkan_sample_count(info.samples);
|
||||
|
||||
vk::ImageFormatProperties properties {};
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageInfo.h"
|
||||
|
||||
#include <atomic>
|
||||
#include <compare>
|
||||
#include <limits>
|
||||
#include <optional>
|
||||
@@ -71,6 +72,7 @@ public:
|
||||
void MarkCpuDirty() {
|
||||
m_cpu_dirty = true;
|
||||
m_maybe_cpu_dirty = false;
|
||||
HeapChanged();
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsCpuDirty() const { return m_cpu_dirty || m_maybe_cpu_dirty; }
|
||||
@@ -80,6 +82,7 @@ public:
|
||||
if (!IsCpuDirty()) {
|
||||
m_maybe_cpu_hash = HashGuestEdges();
|
||||
m_maybe_cpu_dirty = true;
|
||||
HeapChanged();
|
||||
}
|
||||
}
|
||||
[[nodiscard]] bool ResolveMaybeCpuHash(uint64_t hash) {
|
||||
@@ -104,7 +107,10 @@ public:
|
||||
void ClearGpuModified() noexcept { m_gpu_modified = false; }
|
||||
|
||||
[[nodiscard]] bool IsBufferModified() const noexcept { return m_buffer_modified; }
|
||||
void MarkBufferModified() noexcept { m_buffer_modified = true; }
|
||||
void MarkBufferModified() noexcept {
|
||||
m_buffer_modified = true;
|
||||
HeapChanged();
|
||||
}
|
||||
void ClearBufferModified() noexcept { m_buffer_modified = false; }
|
||||
|
||||
[[nodiscard]] bool Overlaps(uint64_t address, uint64_t size,
|
||||
@@ -120,14 +126,30 @@ public:
|
||||
return backing.image == nullptr ? 0 : Common::AlignUp(info.data.size, 1024);
|
||||
}
|
||||
[[nodiscard]] uint64_t HashGuestEdges() const;
|
||||
[[nodiscard]] vk::ImageLayout ReadLayout() const noexcept {
|
||||
return info.IsDepth() ? vk::ImageLayout::eDepthStencilReadOnlyOptimal
|
||||
: vk::ImageLayout::eShaderReadOnlyOptimal;
|
||||
}
|
||||
// Resident image heaps sample an image without rediscovering it until one changes its
|
||||
// contents, tracking, identity or layout.
|
||||
void HeapChanged() const noexcept {
|
||||
if (heap_refs.load(std::memory_order_relaxed) != 0u) {
|
||||
heap_epoch.fetch_add(1u, std::memory_order_relaxed);
|
||||
}
|
||||
}
|
||||
|
||||
static inline std::atomic<uint64_t> heap_epoch {0};
|
||||
static inline std::atomic<uint64_t> serials {0};
|
||||
|
||||
// Unique per image, unlike ImageId: freed slots are reused.
|
||||
const uint64_t serial = serials.fetch_add(1u, std::memory_order_relaxed) + 1u;
|
||||
ImageInfo info;
|
||||
VulkanImage backing;
|
||||
std::vector<CachedImageView> views;
|
||||
ImageUsage usage;
|
||||
ImageBinding binding;
|
||||
bool registered = false;
|
||||
mutable uint32_t query_epoch = 0;
|
||||
mutable bool picked = false; // Set only while FindImagesInRegion collects it.
|
||||
uint64_t track_addr = 0;
|
||||
uint64_t track_addr_end = 0;
|
||||
ImageId depth_id {};
|
||||
@@ -137,6 +159,8 @@ public:
|
||||
ImageSubresourceRange stencil_subresources;
|
||||
uint64_t tick_accessed_last = 0;
|
||||
size_t lru_id = 0;
|
||||
// Resident image heap elements that select this image.
|
||||
std::atomic<uint32_t> heap_refs {0};
|
||||
|
||||
private:
|
||||
friend struct ImageTestAccess;
|
||||
|
||||
@@ -378,6 +378,9 @@ inline constexpr std::array<VideoOutFormatPolicy, 8> VIDEO_OUT_FORMAT_POLICIES {
|
||||
const auto encoded = static_cast<float>(value & 0xffu) / 255.0f;
|
||||
return encoded <= 0.04045f ? encoded / 12.92f : std::pow((encoded + 0.055f) / 1.055f, 2.4f);
|
||||
};
|
||||
const auto unorm16 = [](uint64_t value) {
|
||||
return static_cast<float>(value & 0xffffu) / 65535.0f;
|
||||
};
|
||||
const auto float16 = [](uint32_t value) {
|
||||
const auto sign = (value & 0x8000u) << 16u;
|
||||
const auto exponent = (value >> 10u) & 0x1fu;
|
||||
@@ -403,19 +406,49 @@ inline constexpr std::array<VideoOutFormatPolicy, 8> VIDEO_OUT_FORMAT_POLICIES {
|
||||
next.float32[1] = float16(packed >> 16u);
|
||||
[[fallthrough]];
|
||||
case vk::Format::eR16Sfloat: next.float32[0] = float16(packed); break;
|
||||
case vk::Format::eR16G16Unorm:
|
||||
next.float32[1] = static_cast<float>(packed >> 16u) / 65535.0f;
|
||||
case vk::Format::eR16G16B16A16Unorm:
|
||||
next.float32[2] = unorm16(clear_words >> 32u);
|
||||
next.float32[3] = unorm16(clear_words >> 48u);
|
||||
[[fallthrough]];
|
||||
case vk::Format::eR16Unorm:
|
||||
next.float32[0] = static_cast<float>(packed & 0xffffu) / 65535.0f;
|
||||
case vk::Format::eR16G16Unorm:
|
||||
next.float32[1] = unorm16(packed >> 16u);
|
||||
[[fallthrough]];
|
||||
case vk::Format::eR16Unorm: next.float32[0] = unorm16(packed); break;
|
||||
case vk::Format::eR16G16B16A16Uint:
|
||||
for (uint32_t i = 0; i < 4; i++) {
|
||||
next.uint32[i] = static_cast<uint16_t>(clear_words >> (16u * i));
|
||||
}
|
||||
break;
|
||||
// Each clear register stores one raw 32-bit float channel.
|
||||
case vk::Format::eR16G16B16A16Sint:
|
||||
for (uint32_t i = 0; i < 4; i++) {
|
||||
next.int32[i] = static_cast<int16_t>(clear_words >> (16u * i));
|
||||
}
|
||||
break;
|
||||
// Each clear register stores one raw 32-bit channel.
|
||||
case vk::Format::eR32G32Sfloat:
|
||||
next.float32[1] = std::bit_cast<float>(static_cast<uint32_t>(clear_words >> 32u));
|
||||
[[fallthrough]];
|
||||
case vk::Format::eR32Sfloat: next.float32[0] = std::bit_cast<float>(packed); break;
|
||||
case vk::Format::eR32Uint: next.uint32[0] = packed; break;
|
||||
case vk::Format::eR32Sint: next.int32[0] = static_cast<int32_t>(packed); break;
|
||||
case vk::Format::eR32G32Uint:
|
||||
case vk::Format::eR32G32Sint:
|
||||
next.uint32[1] = static_cast<uint32_t>(clear_words >> 32u);
|
||||
[[fallthrough]];
|
||||
case vk::Format::eR32Uint:
|
||||
case vk::Format::eR32Sint: next.uint32[0] = packed; break;
|
||||
// Narrow targets hold their channels in the low bits of the first word. UFC 6 (PPSA23566)
|
||||
// fast-clears an R8_UINT map through CMASK every frame and then writes only part of it;
|
||||
// without these the clear was dropped and old contents piled up.
|
||||
case vk::Format::eR8Uint: next.uint32[0] = packed & 0xffu; break;
|
||||
case vk::Format::eR8Unorm: next.float32[0] = unorm8(packed); break;
|
||||
case vk::Format::eR8G8Uint:
|
||||
next.uint32[0] = packed & 0xffu;
|
||||
next.uint32[1] = (packed >> 8u) & 0xffu;
|
||||
break;
|
||||
case vk::Format::eR8G8Unorm:
|
||||
next.float32[0] = unorm8(packed);
|
||||
next.float32[1] = unorm8(packed >> 8u);
|
||||
break;
|
||||
case vk::Format::eR16Uint: next.uint32[0] = packed & 0xffffu; break;
|
||||
case vk::Format::eR8G8B8A8Srgb:
|
||||
next.float32[0] = srgb8(packed);
|
||||
next.float32[1] = srgb8(packed >> 8u);
|
||||
@@ -462,10 +495,16 @@ inline constexpr std::array<VideoOutFormatPolicy, 8> VIDEO_OUT_FORMAT_POLICIES {
|
||||
// Keep this separate: the first register word alone cannot describe a 64-bit color.
|
||||
[[nodiscard]] inline bool DecodeColorDwordFill(vk::Format format, uint32_t packed,
|
||||
vk::ClearColorValue& clear) {
|
||||
if ((format == vk::Format::eR16Sfloat || format == vk::Format::eR16Unorm) &&
|
||||
if ((format == vk::Format::eR16Sfloat || format == vk::Format::eR16Unorm ||
|
||||
format == vk::Format::eR16Uint || format == vk::Format::eR8G8Unorm ||
|
||||
format == vk::Format::eR8G8Uint) &&
|
||||
(packed & 0xffffu) != (packed >> 16u)) {
|
||||
return false;
|
||||
}
|
||||
if ((format == vk::Format::eR8Unorm || format == vk::Format::eR8Uint) &&
|
||||
packed != (packed & 0xffu) * 0x01010101u) {
|
||||
return false;
|
||||
}
|
||||
if (format == vk::Format::eR16G16B16A16Sfloat) {
|
||||
if (packed != 0) {
|
||||
return false;
|
||||
|
||||
@@ -101,6 +101,7 @@ IsSupportedStorageImageResource(const ShaderRecompiler::IR::ImageResource& resou
|
||||
(resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim1D ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim1DArray ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaa ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim3D ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray) &&
|
||||
((resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None &&
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
#include "gpu_tiler_shaders/gpu_tiler_standard64_3d_spv.h"
|
||||
#include "gpu_tiler_shaders/gpu_tiler_standard64_spv.h"
|
||||
#include "gpu_tiler_shaders/gpu_tiler_color_transform_spv.h"
|
||||
#include "gpu_tiler_shaders/gpu_tiler_color_clear_spv.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
@@ -71,20 +72,11 @@ TileManager::~TileManager() {
|
||||
m_graphics.device.destroyPipeline(pipeline, nullptr);
|
||||
}
|
||||
}
|
||||
if (m_d16_to_d24 != nullptr) {
|
||||
m_graphics.device.destroyPipeline(m_d16_to_d24, nullptr);
|
||||
}
|
||||
if (m_d16_to_d32 != nullptr) {
|
||||
m_graphics.device.destroyPipeline(m_d16_to_d32, nullptr);
|
||||
}
|
||||
if (m_d24_to_d16 != nullptr) {
|
||||
m_graphics.device.destroyPipeline(m_d24_to_d16, nullptr);
|
||||
}
|
||||
if (m_d32_to_d16 != nullptr) {
|
||||
m_graphics.device.destroyPipeline(m_d32_to_d16, nullptr);
|
||||
}
|
||||
if (m_color_transform != nullptr) {
|
||||
m_graphics.device.destroyPipeline(m_color_transform, nullptr);
|
||||
for (auto pipeline: {m_d16_to_d24, m_d16_to_d32, m_d24_to_d16, m_d32_to_d16, m_color_transform,
|
||||
m_color_clear}) {
|
||||
if (pipeline != nullptr) {
|
||||
m_graphics.device.destroyPipeline(pipeline, nullptr);
|
||||
}
|
||||
}
|
||||
if (m_pipeline_layout != nullptr) {
|
||||
m_graphics.device.destroyPipelineLayout(m_pipeline_layout, nullptr);
|
||||
@@ -220,42 +212,37 @@ vk::Pipeline TileManager::GetPipeline(uint32_t slot) {
|
||||
if (m_pipelines[slot] != nullptr) {
|
||||
return m_pipelines[slot];
|
||||
}
|
||||
struct Shader {
|
||||
const uint32_t* code;
|
||||
size_t words;
|
||||
};
|
||||
static constexpr std::array<Shader, FamilyCount> shaders {{
|
||||
{GPU_TILER_STANDARD256_SPV, std::size(GPU_TILER_STANDARD256_SPV)},
|
||||
{GPU_TILER_STANDARD4_SPV, std::size(GPU_TILER_STANDARD4_SPV)},
|
||||
{GPU_TILER_STANDARD4_3D_SPV, std::size(GPU_TILER_STANDARD4_3D_SPV)},
|
||||
{GPU_TILER_STANDARD64_SPV, std::size(GPU_TILER_STANDARD64_SPV)},
|
||||
{GPU_TILER_STANDARD64_3D_SPV, std::size(GPU_TILER_STANDARD64_3D_SPV)},
|
||||
{GPU_TILER_PRT_SPV, std::size(GPU_TILER_PRT_SPV)},
|
||||
{GPU_TILER_PRT_3D_SPV, std::size(GPU_TILER_PRT_3D_SPV)},
|
||||
{GPU_TILER_RENDER_TARGET_SPV, std::size(GPU_TILER_RENDER_TARGET_SPV)},
|
||||
{GPU_TILER_DEPTH_SPV, std::size(GPU_TILER_DEPTH_SPV)},
|
||||
}};
|
||||
const uint32_t element_index = slot % BytesPerElementCount;
|
||||
static constexpr std::array<std::span<const uint32_t>, FamilyCount> shaders {
|
||||
GPU_TILER_STANDARD256_SPV, GPU_TILER_STANDARD4_SPV, GPU_TILER_STANDARD4_3D_SPV,
|
||||
GPU_TILER_STANDARD64_SPV, GPU_TILER_STANDARD64_3D_SPV, GPU_TILER_PRT_SPV,
|
||||
GPU_TILER_PRT_3D_SPV, GPU_TILER_RENDER_TARGET_SPV, GPU_TILER_DEPTH_SPV};
|
||||
const uint32_t element_index = slot % BytesPerElementCount;
|
||||
const uint32_t direction_index = slot / (FamilyCount * BytesPerElementCount);
|
||||
const uint32_t family_index = (slot / BytesPerElementCount) % FamilyCount;
|
||||
const uint32_t values[] {1u << element_index, direction_index};
|
||||
const vk::SpecializationMapEntry entries[] {{0, 0, 4}, {1, 4, 4}};
|
||||
const vk::SpecializationInfo specialization {2, entries, sizeof(values), values};
|
||||
const auto module =
|
||||
CompileSPV({shaders[family_index].code, shaders[family_index].words}, m_graphics.device);
|
||||
m_pipelines[slot] = CreatePipeline(shaders[family_index], &specialization);
|
||||
return m_pipelines[slot];
|
||||
}
|
||||
|
||||
vk::Pipeline TileManager::CreatePipeline(std::span<const uint32_t> code,
|
||||
const vk::SpecializationInfo* specialization) const {
|
||||
const auto module = CompileSPV(code, m_graphics.device);
|
||||
vk::PipelineShaderStageCreateInfo stage {};
|
||||
stage.stage = vk::ShaderStageFlagBits::eCompute;
|
||||
stage.module = module;
|
||||
stage.pName = "main";
|
||||
stage.pSpecializationInfo = &specialization;
|
||||
stage.pSpecializationInfo = specialization;
|
||||
vk::ComputePipelineCreateInfo create {};
|
||||
create.stage = stage;
|
||||
create.layout = m_pipeline_layout;
|
||||
const auto result =
|
||||
m_graphics.device.createComputePipelines(nullptr, 1, &create, nullptr, &m_pipelines[slot]);
|
||||
create.stage = stage;
|
||||
create.layout = m_pipeline_layout;
|
||||
vk::Pipeline pipeline = nullptr;
|
||||
const auto result =
|
||||
m_graphics.device.createComputePipelines(nullptr, 1, &create, nullptr, &pipeline);
|
||||
m_graphics.device.destroyShaderModule(module, nullptr);
|
||||
RequireVulkanSuccess(result, "create TileManager pipeline");
|
||||
return m_pipelines[slot];
|
||||
return pipeline;
|
||||
}
|
||||
|
||||
void TileManager::Record(vk::Buffer source, uint64_t source_offset, uint64_t source_capacity,
|
||||
@@ -434,39 +421,21 @@ uint32_t TileManager::ConversionRows(uint64_t offset, uint64_t row_stride, uint6
|
||||
|
||||
void TileManager::ConvertD16(Result source, Result target, D16Direction direction, bool d32,
|
||||
const D16Layout& layout) {
|
||||
vk::Pipeline* pipeline_pointer = nullptr;
|
||||
vk::Pipeline* pipeline_pointer = nullptr;
|
||||
std::span<const uint32_t> code;
|
||||
if (direction == D16Direction::Promote) {
|
||||
pipeline_pointer = d32 ? &m_d16_to_d32 : &m_d16_to_d24;
|
||||
code = GPU_TILER_PROMOTE_D16_SPV;
|
||||
} else {
|
||||
pipeline_pointer = d32 ? &m_d32_to_d16 : &m_d24_to_d16;
|
||||
code = GPU_TILER_DEMOTE_D16_SPV;
|
||||
}
|
||||
auto& pipeline = *pipeline_pointer;
|
||||
if (pipeline == nullptr) {
|
||||
const uint32_t value = d32 ? 1u : 0u;
|
||||
const vk::SpecializationMapEntry entry {0, 0, sizeof(value)};
|
||||
const vk::SpecializationInfo specialization {1, &entry, sizeof(value), &value};
|
||||
const uint32_t* code = nullptr;
|
||||
size_t words = 0;
|
||||
if (direction == D16Direction::Promote) {
|
||||
code = GPU_TILER_PROMOTE_D16_SPV;
|
||||
words = std::size(GPU_TILER_PROMOTE_D16_SPV);
|
||||
} else {
|
||||
code = GPU_TILER_DEMOTE_D16_SPV;
|
||||
words = std::size(GPU_TILER_DEMOTE_D16_SPV);
|
||||
}
|
||||
const auto module = CompileSPV({code, words}, m_graphics.device);
|
||||
vk::PipelineShaderStageCreateInfo stage {};
|
||||
stage.stage = vk::ShaderStageFlagBits::eCompute;
|
||||
stage.module = module;
|
||||
stage.pName = "main";
|
||||
stage.pSpecializationInfo = &specialization;
|
||||
vk::ComputePipelineCreateInfo create {};
|
||||
create.stage = stage;
|
||||
create.layout = m_pipeline_layout;
|
||||
const auto result =
|
||||
m_graphics.device.createComputePipelines(nullptr, 1, &create, nullptr, &pipeline);
|
||||
m_graphics.device.destroyShaderModule(module, nullptr);
|
||||
RequireVulkanSuccess(result, "create D16 conversion pipeline");
|
||||
pipeline = CreatePipeline(code, &specialization);
|
||||
}
|
||||
|
||||
const uint64_t source_element =
|
||||
@@ -515,7 +484,7 @@ void TileManager::ConvertD16(Result source, Result target, D16Direction directio
|
||||
vk::AccessFlagBits::eHostWrite |
|
||||
vk::AccessFlagBits::eTransferWrite |
|
||||
vk::AccessFlagBits::eShaderWrite;
|
||||
barriers[1].dstAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite;
|
||||
barriers[1].dstAccessMask = vk::AccessFlagBits::eShaderWrite;
|
||||
command.pipelineBarrier(
|
||||
vk::PipelineStageFlagBits::eAllCommands | vk::PipelineStageFlagBits::eHost,
|
||||
vk::PipelineStageFlagBits::eComputeShader, {}, 0, nullptr, 2, barriers, 0, nullptr);
|
||||
@@ -599,18 +568,7 @@ void TileManager::TransformColor(Result input, Result output, ColorTransform tra
|
||||
output.size < input.size);
|
||||
const auto pixels = static_cast<uint32_t>(input.size / element_bytes);
|
||||
if (m_color_transform == nullptr) {
|
||||
const auto module = CompileSPV(GPU_TILER_COLOR_TRANSFORM_SPV, m_graphics.device);
|
||||
vk::PipelineShaderStageCreateInfo stage {};
|
||||
stage.stage = vk::ShaderStageFlagBits::eCompute;
|
||||
stage.module = module;
|
||||
stage.pName = "main";
|
||||
vk::ComputePipelineCreateInfo create {};
|
||||
create.stage = stage;
|
||||
create.layout = m_pipeline_layout;
|
||||
const auto result =
|
||||
m_graphics.device.createComputePipelines(nullptr, 1, &create, nullptr, &m_color_transform);
|
||||
m_graphics.device.destroyShaderModule(module, nullptr);
|
||||
RequireVulkanSuccess(result, "create color transform pipeline");
|
||||
m_color_transform = CreatePipeline(GPU_TILER_COLOR_TRANSFORM_SPV, nullptr);
|
||||
}
|
||||
const auto input_binding = BindStorage(input, input.size);
|
||||
const auto output_binding = BindStorage(output, input.size);
|
||||
@@ -670,4 +628,60 @@ TileManager::Result TileManager::TransformColor(Result input, ColorTransform tra
|
||||
return result;
|
||||
}
|
||||
|
||||
vk::Buffer TileManager::CheckColorClear(Result metadata, uint32_t slices, uint32_t keys,
|
||||
bool expand) {
|
||||
struct Check {
|
||||
uint32_t metadata_base;
|
||||
uint32_t words;
|
||||
uint32_t keys;
|
||||
uint32_t expand;
|
||||
};
|
||||
static_assert(sizeof(Check) <= sizeof(Conversion));
|
||||
const uint32_t max_slices =
|
||||
m_graphics.GetPhysicalDeviceProperties().limits.maxFramebufferLayers;
|
||||
EXIT_IF(slices == 0 || slices > max_slices || metadata.size % (4ull * slices) != 0 ||
|
||||
metadata.size / 4 > UINT32_MAX);
|
||||
if (m_color_clear == nullptr) {
|
||||
m_color_clear = CreatePipeline(GPU_TILER_COLOR_CLEAR_SPV, nullptr);
|
||||
m_clear_predicates = std::make_unique<Buffer>(
|
||||
m_graphics, m_scheduler, MemoryUsage::DeviceLocal, 0,
|
||||
vk::BufferUsageFlagBits::eStorageBuffer |
|
||||
vk::BufferUsageFlagBits::eConditionalRenderingEXT,
|
||||
uint64_t {max_slices} * ColorClearSlots * sizeof(uint32_t));
|
||||
}
|
||||
const auto source = BindStorage(metadata, metadata.size);
|
||||
const vk::DescriptorBufferInfo infos[] {source.info,
|
||||
{m_clear_predicates->Handle(), 0, VK_WHOLE_SIZE}};
|
||||
std::array<vk::WriteDescriptorSet, 2> writes {};
|
||||
for (uint32_t index = 0; index < writes.size(); index++) {
|
||||
writes[index].dstBinding = index;
|
||||
writes[index].descriptorCount = 1;
|
||||
writes[index].descriptorType = vk::DescriptorType::eStorageBuffer;
|
||||
writes[index].pBufferInfo = &infos[index];
|
||||
}
|
||||
// Orders the metadata writers and the previous check's predicate reads before this check.
|
||||
vk::MemoryBarrier barrier {
|
||||
.srcAccessMask = vk::AccessFlagBits::eMemoryWrite,
|
||||
.dstAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite};
|
||||
m_scheduler.EndRendering();
|
||||
auto command = m_scheduler.Current().Handle();
|
||||
command.pipelineBarrier(vk::PipelineStageFlagBits::eAllCommands,
|
||||
vk::PipelineStageFlagBits::eComputeShader, {}, 1, &barrier, 0, nullptr,
|
||||
0, nullptr);
|
||||
command.bindPipeline(vk::PipelineBindPoint::eCompute, m_color_clear);
|
||||
command.pushDescriptorSetKHR(vk::PipelineBindPoint::eCompute, m_pipeline_layout, 0,
|
||||
static_cast<uint32_t>(writes.size()), writes.data());
|
||||
const Check push {source.base, static_cast<uint32_t>(metadata.size / 4 / slices), keys,
|
||||
expand};
|
||||
command.pushConstants(m_pipeline_layout, vk::ShaderStageFlagBits::eCompute, 0, sizeof(push),
|
||||
&push);
|
||||
command.dispatch(slices, 1, 1);
|
||||
barrier.srcAccessMask = vk::AccessFlagBits::eShaderWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite;
|
||||
command.pipelineBarrier(vk::PipelineStageFlagBits::eComputeShader,
|
||||
vk::PipelineStageFlagBits::eAllCommands, {}, 1, &barrier, 0, nullptr,
|
||||
0, nullptr);
|
||||
return m_clear_predicates->Handle();
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -54,6 +54,13 @@ public:
|
||||
const D16Layout& layout);
|
||||
[[nodiscard]] Result TransformColor(Result input, ColorTransform transform, bool to_host);
|
||||
void TransformColor(Result input, Result output, ColorTransform transform, bool to_host);
|
||||
// Color-clear keys are multiples of 0x20, so key >> 5 selects one of these slots.
|
||||
static constexpr uint32_t ColorClearSlots = 8;
|
||||
// Returns the buffer whose dword slice * ColorClearSlots + (key >> 5) is set when every byte
|
||||
// of that metadata slice equals a key whose bit `keys` selects; a hit expands to 0xff when
|
||||
// `expand` is set.
|
||||
[[nodiscard]] vk::Buffer CheckColorClear(Result metadata, uint32_t slices, uint32_t keys,
|
||||
bool expand);
|
||||
|
||||
private:
|
||||
friend struct TileManagerTestAccess;
|
||||
@@ -117,6 +124,8 @@ private:
|
||||
vk::Buffer target, uint64_t target_offset, uint64_t target_capacity,
|
||||
const Tiling& tiling, bool clear_target);
|
||||
[[nodiscard]] vk::Pipeline GetPipeline(uint32_t slot);
|
||||
[[nodiscard]] vk::Pipeline CreatePipeline(std::span<const uint32_t> code,
|
||||
const vk::SpecializationInfo* specialization) const;
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
@@ -130,6 +139,8 @@ private:
|
||||
vk::Pipeline m_d24_to_d16 = nullptr;
|
||||
vk::Pipeline m_d32_to_d16 = nullptr;
|
||||
vk::Pipeline m_color_transform = nullptr;
|
||||
vk::Pipeline m_color_clear = nullptr;
|
||||
std::unique_ptr<Buffer> m_clear_predicates;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#include "graphics/host_gpu/renderer/masterSemaphore.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/debugCounters.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
@@ -49,6 +50,8 @@ void MasterSemaphore::Wait(uint64_t tick) {
|
||||
wait_info.pSemaphores = &m_semaphore;
|
||||
wait_info.pValues = &tick;
|
||||
|
||||
Common::DebugCounters::ScopedTimer timer(Common::DebugCounters::Counter::GpuWaits,
|
||||
Common::DebugCounters::Counter::GpuWaitNs);
|
||||
const auto result = m_graphics.device.waitSemaphores(&wait_info, UINT64_MAX);
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
Refresh();
|
||||
|
||||
@@ -0,0 +1,82 @@
|
||||
#include "graphics/host_gpu/renderer/occlusionQueries.h"
|
||||
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
// Queries no dump has read yet; past them a draw counts one sample.
|
||||
constexpr uint32_t QUERY_COUNT = 16384;
|
||||
|
||||
OcclusionQueries::OcclusionQueries(GraphicContext& graphics, CommandScheduler& scheduler)
|
||||
: m_scheduler(scheduler) {
|
||||
if (!graphics.occlusion_queries_enabled) {
|
||||
return;
|
||||
}
|
||||
m_device = graphics.device;
|
||||
const vk::QueryPoolCreateInfo info {.queryType = vk::QueryType::eOcclusion,
|
||||
.queryCount = QUERY_COUNT};
|
||||
RequireVulkanSuccess(m_device.createQueryPool(&info, nullptr, &m_pool), "vkCreateQueryPool");
|
||||
m_device.resetQueryPool(m_pool, 0, QUERY_COUNT);
|
||||
m_results.resize(QUERY_COUNT);
|
||||
if (graphics.occlusion_query_precise_enabled) {
|
||||
m_control = vk::QueryControlFlagBits::ePrecise;
|
||||
}
|
||||
}
|
||||
|
||||
OcclusionQueries::~OcclusionQueries() {
|
||||
if (m_pool) {
|
||||
m_device.destroyQueryPool(m_pool, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
int32_t OcclusionQueries::BeginQuery(vk::CommandBuffer command) {
|
||||
if (m_begun - m_read == QUERY_COUNT) {
|
||||
m_uncounted++;
|
||||
return -1;
|
||||
}
|
||||
const auto query = static_cast<uint32_t>(m_begun++ % QUERY_COUNT);
|
||||
command.beginQuery(m_pool, query, m_control);
|
||||
return static_cast<int32_t>(query);
|
||||
}
|
||||
|
||||
void OcclusionQueries::Dump(uint64_t address) {
|
||||
// Begins dump to the results, ends 8 bytes into them.
|
||||
if ((address & 8u) == 0) {
|
||||
m_open++;
|
||||
} else if (m_open != 0) {
|
||||
m_open--;
|
||||
}
|
||||
m_dumps.push_back({address, m_scheduler.CurrentTick(), m_begun, m_uncounted});
|
||||
}
|
||||
|
||||
void OcclusionQueries::PublishDumps() {
|
||||
if (const auto last = m_dumps.back().queries; last != m_read) {
|
||||
m_scheduler.Wait(m_dumps.back().tick);
|
||||
// The unread queries wrap around the pool at most once.
|
||||
for (uint64_t read = m_read; read < last;) {
|
||||
const auto first = static_cast<uint32_t>(read % QUERY_COUNT);
|
||||
const auto count =
|
||||
static_cast<uint32_t>(std::min<uint64_t>(last - read, QUERY_COUNT - first));
|
||||
RequireVulkanSuccess(
|
||||
m_device.getQueryPoolResults(m_pool, first, count, count * sizeof(uint64_t),
|
||||
m_results.data() + first, sizeof(uint64_t),
|
||||
vk::QueryResultFlagBits::e64),
|
||||
"vkGetQueryPoolResults");
|
||||
m_device.resetQueryPool(m_pool, first, count);
|
||||
read += count;
|
||||
}
|
||||
}
|
||||
for (const auto& dump: m_dumps) {
|
||||
for (; m_read < dump.queries; m_read++) {
|
||||
m_samples += m_results[m_read % QUERY_COUNT];
|
||||
}
|
||||
WriteZPassCounters(reinterpret_cast<volatile uint64_t*>(dump.address),
|
||||
m_samples + dump.uncounted, (dump.address & 8u) == 0);
|
||||
}
|
||||
m_dumps.clear();
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -0,0 +1,85 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_OCCLUSIONQUERIES_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_OCCLUSIONQUERIES_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class CommandScheduler;
|
||||
struct GraphicContext;
|
||||
|
||||
// The guest's query results (16-byte aligned): a begin/end pair of running z-pass counters per DB,
|
||||
// 16 bytes apart; bit 63 marks a written counter. A query's samples are the sum of end - begin.
|
||||
constexpr uint32_t OCCLUSION_QUERY_DBS = 16;
|
||||
constexpr uint64_t OCCLUSION_QUERY_READY = 1ull << 63u;
|
||||
|
||||
// A dump of the running count, all of it in DB 0. A begin also clears its end counters.
|
||||
inline void WriteZPassCounters(volatile uint64_t* results, uint64_t samples, bool begin) {
|
||||
for (uint32_t db = 0; db < OCCLUSION_QUERY_DBS; db++) {
|
||||
results[db * 2] = OCCLUSION_QUERY_READY | (db == 0 ? samples : 0);
|
||||
if (begin) {
|
||||
results[db * 2 + 1] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// The guest's z-pass counters from host occlusion queries: a draw counts its samples while a guest
|
||||
// query is open, and the dumps' counters are written before the guest can see the GPU ran them.
|
||||
class OcclusionQueries {
|
||||
public:
|
||||
OcclusionQueries(GraphicContext& graphics, CommandScheduler& scheduler);
|
||||
~OcclusionQueries();
|
||||
KYTY_CLASS_NO_COPY(OcclusionQueries);
|
||||
|
||||
[[nodiscard]] bool Enabled() const { return m_pool != nullptr; }
|
||||
|
||||
// In the draw's rendering: the query that counts its samples, or -1.
|
||||
[[nodiscard]] int32_t Begin(vk::CommandBuffer command) {
|
||||
return m_open == 0 ? -1 : BeginQuery(command);
|
||||
}
|
||||
void End(vk::CommandBuffer command, int32_t query) const {
|
||||
if (query >= 0) {
|
||||
command.endQuery(m_pool, static_cast<uint32_t>(query));
|
||||
}
|
||||
}
|
||||
|
||||
// A PIXEL_PIPE_STAT_DUMP to address, after the draws recorded so far.
|
||||
void Dump(uint64_t address);
|
||||
// Waits for the GPU to run the dumps and writes their counters.
|
||||
void Publish() {
|
||||
if (!m_dumps.empty()) {
|
||||
PublishDumps();
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
struct PendingDump {
|
||||
uint64_t address;
|
||||
uint64_t tick;
|
||||
uint64_t queries;
|
||||
uint64_t uncounted;
|
||||
};
|
||||
|
||||
int32_t BeginQuery(vk::CommandBuffer command);
|
||||
void PublishDumps();
|
||||
|
||||
CommandScheduler& m_scheduler;
|
||||
vk::Device m_device;
|
||||
vk::QueryPool m_pool;
|
||||
vk::QueryControlFlags m_control;
|
||||
std::vector<PendingDump> m_dumps;
|
||||
std::vector<uint64_t> m_results;
|
||||
uint32_t m_open = 0;
|
||||
uint64_t m_begun = 0;
|
||||
uint64_t m_read = 0;
|
||||
uint64_t m_samples = 0;
|
||||
uint64_t m_uncounted = 0;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_OCCLUSIONQUERIES_H_
|
||||
@@ -143,7 +143,8 @@ NativeStorageBuffer(RenderContext& context, const PreparedBindings::BufferSource
|
||||
return result;
|
||||
}
|
||||
|
||||
bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, bool r128) {
|
||||
// Reserved and unsupported T# fields must be zero; perf_mod only scales sampler state.
|
||||
static bool IsCanonicalTextureEncoding(const ShaderTextureResource& descriptor, bool r128) {
|
||||
constexpr uint32_t field1_reserved_mask = 0x200fff00u;
|
||||
constexpr uint32_t field2_reserved_mask = 0xf0003000u;
|
||||
const uint32_t field3_expected = descriptor.DstSelXYZW() |
|
||||
@@ -154,17 +155,25 @@ bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, bo
|
||||
const uint32_t field4_expected = descriptor.Depth() | (descriptor.BaseArray5() << 16u);
|
||||
const uint32_t field5_expected = (static_cast<uint32_t>(descriptor.PerfMod5()) << 20u) |
|
||||
(static_cast<uint32_t>(descriptor.MaxMip()) << 4u);
|
||||
const bool common = (descriptor.fields[1] & field1_reserved_mask) == 0 &&
|
||||
(descriptor.fields[2] & field2_reserved_mask) == 0 &&
|
||||
descriptor.fields[3] == field3_expected;
|
||||
if (r128) {
|
||||
return common && descriptor.fields[4] == 0 && descriptor.fields[5] == 0 &&
|
||||
descriptor.fields[6] == 0 && descriptor.fields[7] == 0;
|
||||
if ((descriptor.fields[1] & field1_reserved_mask) != 0 ||
|
||||
(descriptor.fields[2] & field2_reserved_mask) != 0 || descriptor.fields[3] != field3_expected) {
|
||||
return false;
|
||||
}
|
||||
const bool full = common && descriptor.fields[4] == field4_expected &&
|
||||
descriptor.fields[5] == field5_expected;
|
||||
if (!full ||
|
||||
(descriptor.MsaaDepth() && !IsMultisampledTexture(descriptor.Type()))) {
|
||||
if (r128) {
|
||||
return descriptor.fields[4] == 0 && descriptor.fields[5] == 0 && descriptor.fields[6] == 0 &&
|
||||
descriptor.fields[7] == 0;
|
||||
}
|
||||
return descriptor.fields[4] == field4_expected && descriptor.fields[5] == field5_expected;
|
||||
}
|
||||
|
||||
bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, bool r128) {
|
||||
if (!IsCanonicalTextureEncoding(descriptor, r128)) {
|
||||
return false;
|
||||
}
|
||||
if (r128) {
|
||||
return true;
|
||||
}
|
||||
if (descriptor.MsaaDepth() && !IsMultisampledTexture(descriptor.Type())) {
|
||||
return false;
|
||||
}
|
||||
const auto metadata_control = descriptor.fields[6] & 0x00ffffffu;
|
||||
@@ -245,6 +254,10 @@ static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::Imag
|
||||
const bool is_3d = resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim3D &&
|
||||
descriptor.Type() == Prospero::ImageType::kColor3D &&
|
||||
descriptor.BaseArray5() == 0;
|
||||
const bool is_2d_msaa =
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaa &&
|
||||
descriptor.Type() == Prospero::ImageType::kColor2DMsaa && descriptor.Depth() == 0 &&
|
||||
descriptor.BaseArray5() == 0;
|
||||
TileTextureBlockLayout tile_layout {};
|
||||
bool supported_tile = false;
|
||||
switch (tile) {
|
||||
@@ -275,42 +288,18 @@ static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::Imag
|
||||
const bool supported_swizzle =
|
||||
IsValidImageSwizzle(swizzle) &&
|
||||
(swizzle == DstSel(4, 5, 6, 7) || !resource.read || resource.atomic);
|
||||
return (is_1d || is_1d_array || is_2d || is_2d_array || is_3d) && supported_tile &&
|
||||
descriptor.BaseLevel() <= descriptor.LastLevel() &&
|
||||
return (is_1d || is_1d_array || is_2d || is_2d_array || is_3d || is_2d_msaa) &&
|
||||
supported_tile && descriptor.BaseLevel() <= descriptor.LastLevel() &&
|
||||
descriptor.MinLod() == 0 && supported_swizzle && descriptor.BCSwizzle() == 0 &&
|
||||
!descriptor.MsaaDepth();
|
||||
}
|
||||
|
||||
static bool IsSupportedStorageTextureEncoding(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderTextureResource& descriptor) {
|
||||
constexpr uint32_t field1_reserved_mask = 0x200fff00u;
|
||||
constexpr uint32_t field2_reserved_mask = 0xf0003000u;
|
||||
constexpr uint32_t field5_expected = 0x00700000u;
|
||||
constexpr uint32_t field5_max_mip_mask = 0x000000f0u;
|
||||
const uint32_t expected_field3 = descriptor.DstSelXYZW() |
|
||||
(static_cast<uint32_t>(descriptor.BaseLevel()) << 12u) |
|
||||
(static_cast<uint32_t>(descriptor.LastLevel()) << 16u) |
|
||||
(static_cast<uint32_t>(descriptor.TileMode()) << 20u) |
|
||||
(static_cast<uint32_t>(descriptor.Type()) << 28u);
|
||||
const uint32_t expected_field4 =
|
||||
descriptor.Depth() | (static_cast<uint32_t>(descriptor.BaseArray5()) << 16u);
|
||||
const bool common = (descriptor.fields[1] & field1_reserved_mask) == 0 &&
|
||||
(descriptor.fields[2] & field2_reserved_mask) == 0 &&
|
||||
descriptor.fields[3] == expected_field3;
|
||||
if (resource.r128) {
|
||||
return common && descriptor.fields[4] == 0 && descriptor.fields[5] == 0 &&
|
||||
descriptor.fields[6] == 0 && descriptor.fields[7] == 0;
|
||||
}
|
||||
return common && descriptor.fields[4] == expected_field4 &&
|
||||
(descriptor.fields[5] & ~field5_max_mip_mask) == field5_expected;
|
||||
}
|
||||
|
||||
void ValidateStorageTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderTextureResource& descriptor, uint64_t size) {
|
||||
const auto format = descriptor.Format();
|
||||
const bool resource_ok = IsSupportedStorageImageResource(resource);
|
||||
const bool descriptor_ok = IsSupportedStorageTextureDescriptor(resource, descriptor);
|
||||
const bool encoding_ok = IsSupportedStorageTextureEncoding(resource, descriptor);
|
||||
const bool encoding_ok = IsCanonicalTextureEncoding(descriptor, resource.r128);
|
||||
const bool uint_resource = resource.numeric_class == Prospero::TextureNumericClass::Uint;
|
||||
const bool raw_sint_storage = uint_resource &&
|
||||
ShaderRecompiler::IR::RawSignedStorageFormat(resource, format) != Prospero::BufferFormat::kInvalid;
|
||||
@@ -371,7 +360,7 @@ static ImageViewInfo TextureViewInfo(const ShaderRecompiler::IR::ImageResource&
|
||||
}
|
||||
view.usage = storage ? vk::ImageUsageFlagBits::eStorage : vk::ImageUsageFlagBits::eSampled;
|
||||
view.mapping =
|
||||
storage || surface_format.conversion_format != Prospero::BufferFormat::kInvalid
|
||||
storage || resource.conversion_format != Prospero::BufferFormat::kInvalid
|
||||
? vk::ComponentMapping {}
|
||||
: TextureGetComponentMapping(descriptor.DstSelXYZW(), surface_format.host_to_storage);
|
||||
switch (resource.dimension) {
|
||||
@@ -530,7 +519,9 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
}
|
||||
const auto samples = multisampled ? 1u << last_level : 1u;
|
||||
const auto depth = static_cast<uint32_t>(descriptor.Depth()) + 1u;
|
||||
const auto format = descriptor.Format();
|
||||
const auto format = ShaderRecompiler::IR::ReadsDepthBits(resource)
|
||||
? Prospero::BufferFormat::k16UNorm
|
||||
: descriptor.Format();
|
||||
const auto surface_format = TextureGetSurfaceFormatInfo(format);
|
||||
const bool shader_conversion =
|
||||
surface_format.conversion_format != Prospero::BufferFormat::kInvalid;
|
||||
@@ -594,6 +585,10 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
const auto alignment = desc.info.DataAlignment();
|
||||
EXIT_NOT_IMPLEMENTED(desc.info.data.size == 0 || alignment == 0 ||
|
||||
(address & (static_cast<uint64_t>(alignment) - 1u)) != 0);
|
||||
// Image heaps keep the descriptors of unmapped textures, which PS5 never samples.
|
||||
if (resource.heap && !m_context.IsMapped(address, desc.info.data.size)) {
|
||||
return {.layout = vk::ImageLayout::eGeneral};
|
||||
}
|
||||
if (storage) {
|
||||
ValidateStorageTexture(resource, descriptor, desc.info.data.size);
|
||||
}
|
||||
@@ -609,8 +604,13 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
view_levels, desc.info.resources.layers);
|
||||
desc.view_info.base_level = view_base;
|
||||
desc.type = storage ? TextureCache::BindingType::Storage : TextureCache::BindingType::Texture;
|
||||
desc.heap = resource.heap;
|
||||
|
||||
auto id = texture_cache.FindImage(desc, shader_conversion);
|
||||
auto id = texture_cache.FindImage(desc, shader_conversion);
|
||||
if (!id) {
|
||||
// Another extent at the address holds it; the heap retries once an image is created.
|
||||
return {.desc = std::move(desc), .layout = vk::ImageLayout::eGeneral};
|
||||
}
|
||||
auto* image = &texture_cache.GetImage(id);
|
||||
const bool stencil_association = static_cast<bool>(image->depth_id);
|
||||
if (stencil_association) {
|
||||
@@ -677,9 +677,7 @@ void RenderExecutor::BindRenderTarget(ImageId id) {
|
||||
|
||||
void RenderExecutor::ResetBindings() {
|
||||
for (const auto id: m_bound_images) {
|
||||
if (auto* image = m_context.GetTextureCache().m_slot_images.try_get(id); image != nullptr) {
|
||||
image->binding = {};
|
||||
}
|
||||
m_context.GetTextureCache().m_slot_images[id].binding = {};
|
||||
}
|
||||
m_bound_images.clear();
|
||||
}
|
||||
@@ -688,7 +686,7 @@ void RenderExecutor::PrepareBindings(const ShaderStageRuntime& runtime,
|
||||
PreparedBindings& prepared) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(!runtime);
|
||||
const auto& program = *runtime.program;
|
||||
const auto& program = runtime.module->info;
|
||||
const auto& snapshot = *runtime.resources;
|
||||
prepared.runtime = &runtime;
|
||||
prepared.gds = {nullptr, 0, VK_WHOLE_SIZE};
|
||||
@@ -699,6 +697,10 @@ void RenderExecutor::PrepareBindings(const ShaderStageRuntime& runtime,
|
||||
prepared.samplers.clear();
|
||||
prepared.shader_data.clear();
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
if (program.info.images[i].heap) {
|
||||
prepared.images[i] = {};
|
||||
continue;
|
||||
}
|
||||
auto binding = ResolveTexture(program.info.images[i], snapshot.images[i]);
|
||||
BindImage(binding.image_id, binding.desc.type == TextureCache::BindingType::Storage);
|
||||
binding.mip_views.swap(prepared.images[i].mip_views);
|
||||
@@ -726,7 +728,7 @@ void RenderExecutor::FindBuffers(std::span<PreparedBindings* const> stages) {
|
||||
for (auto* stage: stages) {
|
||||
auto& prepared = *stage;
|
||||
EXIT_IF(prepared.runtime == nullptr || !*prepared.runtime);
|
||||
const auto& program = *prepared.runtime->program;
|
||||
const auto& program = prepared.runtime->module->info;
|
||||
const auto& snapshot = *prepared.runtime->resources;
|
||||
const auto& layout = program.bindings;
|
||||
prepared.buffer_sources.resize(layout.descriptor_counts[static_cast<size_t>(BindingKind::Buffers)]);
|
||||
@@ -740,6 +742,12 @@ void RenderExecutor::FindBuffers(std::span<PreparedBindings* const> stages) {
|
||||
const auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(snapshot.buffers[resource]);
|
||||
const auto address = descriptor.Base48();
|
||||
auto size = descriptor.GetSize();
|
||||
if (size != 0 && descriptor.Stride() == 0 && descriptor.OutOfBounds() == 2 &&
|
||||
!metadata.scalar) {
|
||||
// OOB_SELECT=2 only tests NumRecords != 0; a zero-stride fetch
|
||||
// still needs its full payload when NumRecords is smaller than it.
|
||||
size = std::max(size, uint64_t {metadata.max_byte_extent});
|
||||
}
|
||||
if (address == 0 || size == 0) {
|
||||
source = {};
|
||||
continue;
|
||||
@@ -757,14 +765,18 @@ void RenderExecutor::FindBuffers(std::span<PreparedBindings* const> stages) {
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
const auto& graphics = m_context.GetGraphics();
|
||||
const auto limit = uint64_t {graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange} -
|
||||
(graphics.StorageMinAlignment() - 1);
|
||||
size = std::min({size, uint64_t {256} * 1024 * 1024, limit});
|
||||
}
|
||||
// PPSA15246
|
||||
const auto& graphics = m_context.GetGraphics();
|
||||
const auto limit =
|
||||
uint64_t {graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange} -
|
||||
(graphics.StorageMinAlignment() - 1);
|
||||
size = std::min({size, uint64_t {256} * 1024 * 1024, limit});
|
||||
}
|
||||
// Finite GPU descriptors can span sparse PRT holes; clamp only oversized/sentinel ranges.
|
||||
if (size >= (uint64_t {1} << 30u) || descriptor.NumRecords() == UINT32_MAX) {
|
||||
size = Libs::LibKernel::Memory::ClampRangeSize(address, size);
|
||||
}
|
||||
size = Libs::LibKernel::Memory::ClampRangeSize(address, size);
|
||||
source = {address, size, cache.FindBuffer(address, size)};
|
||||
}
|
||||
}
|
||||
@@ -773,7 +785,7 @@ void RenderExecutor::FindBuffers(std::span<PreparedBindings* const> stages) {
|
||||
void RenderExecutor::RebindBuffers(PreparedBindings& prepared) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(prepared.runtime == nullptr || !*prepared.runtime);
|
||||
const auto& program = *prepared.runtime->program;
|
||||
const auto& program = prepared.runtime->module->info;
|
||||
const auto& snapshot = *prepared.runtime->resources;
|
||||
const auto& layout = program.bindings;
|
||||
EXIT_IF(prepared.buffer_sources.size() != layout.descriptor_counts[static_cast<size_t>(BindingKind::Buffers)]);
|
||||
@@ -794,6 +806,9 @@ void RenderExecutor::RebindBuffers(PreparedBindings& prepared) {
|
||||
prepared.buffers[index] = NativeStorageBuffer(m_context, prepared.buffer_sources[index],
|
||||
resource, buffer_offset);
|
||||
pack_memory_offset(index, buffer_offset);
|
||||
// Null bindings allow 0 bytes, not the shared null buffer's 16, so no store reaches it.
|
||||
prepared.shader_data[layout.MemorySizeDword() + index] =
|
||||
static_cast<uint32_t>(prepared.buffer_sources[index].size + buffer_offset);
|
||||
}
|
||||
if (layout.descriptor_counts[static_cast<size_t>(BindingKind::FlattenedSrt)] != 0) {
|
||||
prepared.flattened_srt = NativeUpload(m_context, snapshot.flattened_srt);
|
||||
@@ -806,7 +821,7 @@ void RenderExecutor::RebindBuffers(PreparedBindings& prepared) {
|
||||
void RenderExecutor::RebindImages(PreparedBindings& prepared) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(prepared.runtime == nullptr || !*prepared.runtime);
|
||||
const auto& program = *prepared.runtime->program;
|
||||
const auto& program = prepared.runtime->module->info;
|
||||
const auto& snapshot = *prepared.runtime->resources;
|
||||
auto& images = prepared.images;
|
||||
EXIT_IF(images.size() != program.info.images.size());
|
||||
@@ -814,12 +829,9 @@ void RenderExecutor::RebindImages(PreparedBindings& prepared) {
|
||||
// Acquire each view before a later overlapping descriptor can replace its image.
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
if (!images[i].image_id) continue;
|
||||
const auto old_image = texture_cache.m_slot_images.try_get(images[i].image_id);
|
||||
if (old_image == nullptr || !old_image->registered ||
|
||||
old_image->binding.needs_rebind) {
|
||||
if (old_image != nullptr) {
|
||||
old_image->binding = {};
|
||||
}
|
||||
auto& old_image = texture_cache.m_slot_images[images[i].image_id];
|
||||
if (!old_image.registered || old_image.binding.needs_rebind) {
|
||||
old_image.binding = {};
|
||||
images[i] = ResolveTexture(program.info.images[i], snapshot.images[i]);
|
||||
BindImage(images[i].image_id,
|
||||
images[i].desc.type == TextureCache::BindingType::Storage);
|
||||
@@ -851,26 +863,28 @@ void RenderExecutor::RebindImages(PreparedBindings& prepared) {
|
||||
|
||||
void RenderExecutor::PrepareGraphicsBindings(std::span<PreparedBindings* const> stages,
|
||||
std::span<RenderColorInfo> colors) {
|
||||
bool uses_dma = false;
|
||||
bool uses_dma = false;
|
||||
bool uses_image_heap = false;
|
||||
FindBuffers(stages);
|
||||
for (auto* stage: stages) {
|
||||
uses_dma |= stage->runtime->program->info.uses_dma;
|
||||
uses_dma |= stage->runtime->module->info.info.uses_dma;
|
||||
uses_image_heap |= stage->runtime->module->info.info.uses_image_heap;
|
||||
}
|
||||
if (uses_dma) {
|
||||
m_context.PrepareBda();
|
||||
}
|
||||
if (uses_image_heap) {
|
||||
m_context.GetImageHeap().Rebind(*this);
|
||||
}
|
||||
for (auto* stage: stages) {
|
||||
RebindImages(*stage);
|
||||
}
|
||||
auto& cache = m_context.GetTextureCache();
|
||||
for (auto& target: colors) {
|
||||
EXIT_IF(!target.image_id);
|
||||
const auto old_image = cache.m_slot_images.try_get(target.image_id);
|
||||
if (old_image == nullptr || !old_image->registered ||
|
||||
old_image->binding.needs_rebind) {
|
||||
if (old_image != nullptr) {
|
||||
old_image->binding = {};
|
||||
}
|
||||
auto& old_image = cache.m_slot_images[target.image_id];
|
||||
if (!old_image.registered || old_image.binding.needs_rebind) {
|
||||
old_image.binding = {};
|
||||
target.desc.view_info.base_level = target.guest_mip_level;
|
||||
target.desc.view_info.base_layer = target.guest_array_layer;
|
||||
target.image_id = cache.FindImage(target.desc);
|
||||
@@ -903,7 +917,7 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
: vk::ShaderStageFlags {};
|
||||
for (const auto* prepared: prepared_bindings) {
|
||||
EXIT_IF(prepared == nullptr || prepared->runtime == nullptr || !*prepared->runtime);
|
||||
const auto& program = *prepared->runtime->program;
|
||||
const auto& program = prepared->runtime->module->info;
|
||||
write_count += std::popcount(program.bindings.descriptor_mask);
|
||||
for (auto mask = program.bindings.descriptor_mask; mask != 0; mask &= mask - 1) {
|
||||
const auto index = std::countr_zero(mask);
|
||||
@@ -924,17 +938,16 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
const auto& reads = reader->runtime->resources->specialization_reads;
|
||||
if (reads.empty()) continue;
|
||||
for (const auto* writer: prepared_bindings) {
|
||||
if (writer->runtime->program->has_address_writes) {
|
||||
if (writer->runtime->module->info.has_address_writes) {
|
||||
EXIT("scalar resource reads cannot be proven disjoint from shader address writes\n");
|
||||
}
|
||||
}
|
||||
for (const auto [address, size]: reads) {
|
||||
for (const auto id: m_bound_images) {
|
||||
const auto* image = m_context.GetTextureCache().m_slot_images.try_get(id);
|
||||
if (image == nullptr ||
|
||||
(!image->binding.shader_write && !image->binding.is_target)) continue;
|
||||
for (const auto written: {image->info.data, image->info.stencil,
|
||||
image->info.metadata.range}) {
|
||||
const auto& image = m_context.GetTextureCache().m_slot_images[id];
|
||||
if (!image.binding.shader_write && !image.binding.is_target) continue;
|
||||
for (const auto written: {image.info.data, image.info.stencil,
|
||||
image.info.metadata.range}) {
|
||||
if (written.size != 0 && ImageRangeOverlaps(address, size,
|
||||
written.address, written.size)) {
|
||||
EXIT("scalar resource reads overlap an image or attachment write\n");
|
||||
@@ -942,18 +955,25 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
}
|
||||
}
|
||||
for (const auto* writer: prepared_bindings) {
|
||||
const auto& program = *writer->runtime->program;
|
||||
const auto& program = writer->runtime->module->info;
|
||||
for (const auto& resource: program.info.buffers) {
|
||||
if (!resource.written || resource.descriptor_index == UINT32_MAX) continue;
|
||||
const auto& written = writer->buffer_sources[resource.descriptor_index];
|
||||
if (written.size != 0 && ImageRangeOverlaps(address, size,
|
||||
written.address, written.size)) {
|
||||
// ADD_TID and swizzle move fixed-offset writes past write_extent.
|
||||
const bool linear = (resource.packed_stride & ((1u << 14u) | (1u << 20u))) == 0u;
|
||||
const auto written_size =
|
||||
linear ? std::min<uint64_t>(written.size, resource.write_extent) : written.size;
|
||||
if (written_size != 0 && ImageRangeOverlaps(address, size,
|
||||
written.address, written_size)) {
|
||||
EXIT("scalar resource reads overlap a shader buffer write\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (pipeline.uses_image_heap) {
|
||||
m_context.GetImageHeap().Commit(buffer, pipeline_bind_point, pipeline.pipeline_layout);
|
||||
}
|
||||
m_descriptor_images.resize(image_descriptor_count);
|
||||
m_descriptor_writes.clear();
|
||||
m_descriptor_writes.reserve(write_count);
|
||||
@@ -961,7 +981,7 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
std::array<vk::DescriptorBufferInfo, 2> address_buffers;
|
||||
|
||||
for (auto* prepared: prepared_bindings) {
|
||||
const auto& program = *prepared->runtime->program;
|
||||
const auto& program = prepared->runtime->module->info;
|
||||
auto& descriptors = *prepared;
|
||||
const auto shader_stage = NativeShaderStage(program.stage);
|
||||
const auto shader_stages = ShaderPipelineStages(shader_stage);
|
||||
@@ -1011,9 +1031,7 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eShaderWrite,
|
||||
range, vk_buffer);
|
||||
} else {
|
||||
image.Transit(image.info.IsDepth() ? vk::ImageLayout::eDepthStencilReadOnlyOptimal
|
||||
: vk::ImageLayout::eShaderReadOnlyOptimal,
|
||||
vk::AccessFlagBits2::eShaderRead, range, vk_buffer);
|
||||
image.Transit(image.ReadLayout(), vk::AccessFlagBits2::eShaderRead, range, vk_buffer);
|
||||
}
|
||||
binding.layout = image.backing.state.layout;
|
||||
}
|
||||
@@ -1084,6 +1102,7 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
for (uint32_t i = 0; i < program.info.images.size(); ++i) {
|
||||
const auto& resource = program.info.images[i];
|
||||
const auto& texture = descriptors.images[i];
|
||||
if (resource.heap) continue;
|
||||
EXIT_IF(texture.image_id &&
|
||||
resource.mip_count != (texture.mip_views.empty() ? 1u : texture.mip_views.size()));
|
||||
const auto kind = *ShaderRecompiler::IR::DescriptorBindingForImage(resource);
|
||||
|
||||
@@ -0,0 +1,638 @@
|
||||
#include "graphics/host_gpu/renderer/pipeline/imageHeap.h"
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/host_gpu/pageManager.h"
|
||||
#include "graphics/host_gpu/regionDefinitions.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
#include "kernel/memory.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <bit>
|
||||
#include <xxhash.h>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
namespace {
|
||||
|
||||
namespace IR = ShaderRecompiler::IR;
|
||||
|
||||
// Smaller tables are often written for one draw, so they enter on a second draw of a frame.
|
||||
constexpr uint64_t MinTableBytes = 64ull * 1024ull;
|
||||
constexpr uint32_t ElementMask = (1u << IR::ImageHeapKindShift) - 1u;
|
||||
|
||||
template <typename Pred, typename Fn>
|
||||
void ForEachRun(size_t begin, size_t end, Pred&& pred, Fn&& fn) {
|
||||
while (begin < end) {
|
||||
if (!pred(begin)) {
|
||||
++begin;
|
||||
continue;
|
||||
}
|
||||
auto run = begin + 1u;
|
||||
while (run < end && pred(run)) ++run;
|
||||
fn(begin, run);
|
||||
begin = run;
|
||||
}
|
||||
}
|
||||
|
||||
// Grows [begin, end) to cover [first, last).
|
||||
void Widen(size_t& begin, size_t& end, size_t first, size_t last) {
|
||||
const bool empty = begin == end;
|
||||
begin = empty ? first : std::min(begin, first);
|
||||
end = empty ? last : std::max(end, last);
|
||||
}
|
||||
|
||||
// Probes at first + k * step whose first dword lies within a table of size bytes.
|
||||
uint64_t Probes(uint64_t size, uint64_t first, uint64_t step) {
|
||||
return size >= first + 4u ? (size - first - 4u) / step + 1u : 0u;
|
||||
}
|
||||
|
||||
// Tables grow a little on most frames, so their slot words get room to double.
|
||||
std::unique_ptr<Buffer> SlotBuffer(RenderContext& context, uint64_t size) {
|
||||
return std::make_unique<Buffer>(
|
||||
context.GetGraphics(), context.GetCommandScheduler(), MemoryUsage::DeviceLocal, 0,
|
||||
vk::BufferUsageFlagBits::eTransferDst | vk::BufferUsageFlagBits::eStorageBuffer |
|
||||
vk::BufferUsageFlagBits::eShaderDeviceAddress,
|
||||
std::bit_ceil(size + 4u));
|
||||
}
|
||||
|
||||
// Guest bytes of a table that its tracker pages [begin, end) cover.
|
||||
std::pair<uint64_t, uint64_t> PageRange(uint64_t base, uint64_t size, size_t begin, size_t end) {
|
||||
const auto origin = Common::AlignDown(base, TRACKER_PAGE_SIZE);
|
||||
return {std::max(base, origin + begin * TRACKER_PAGE_SIZE),
|
||||
std::min(base + size, origin + end * TRACKER_PAGE_SIZE)};
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
size_t ImageHeap::DescriptorHash::operator()(const DescriptorValue& value) const noexcept {
|
||||
return XXH3_64bits(value.dwords.data(), sizeof(value.dwords));
|
||||
}
|
||||
|
||||
ImageHeap::ImageHeap(RenderContext& context, PageManager& page_manager)
|
||||
: m_context(context), m_page_manager(page_manager) {
|
||||
auto& graphics = context.GetGraphics();
|
||||
vk::PhysicalDeviceVulkan12Properties limits {};
|
||||
vk::PhysicalDeviceProperties2 properties {};
|
||||
properties.pNext = &limits;
|
||||
graphics.physical_device.getProperties2(&properties);
|
||||
EXIT_NOT_IMPLEMENTED(std::min({limits.maxDescriptorSetUpdateAfterBindSampledImages,
|
||||
limits.maxPerStageDescriptorUpdateAfterBindSampledImages,
|
||||
limits.maxPerStageUpdateAfterBindResources}) <
|
||||
IR::ImageHeapCapacity);
|
||||
|
||||
const vk::DescriptorBindingFlags binding_flags =
|
||||
vk::DescriptorBindingFlagBits::ePartiallyBound |
|
||||
vk::DescriptorBindingFlagBits::eUpdateAfterBind |
|
||||
vk::DescriptorBindingFlagBits::eUpdateUnusedWhilePending;
|
||||
vk::DescriptorSetLayoutBindingFlagsCreateInfo flags_info {};
|
||||
flags_info.bindingCount = 1;
|
||||
flags_info.pBindingFlags = &binding_flags;
|
||||
const vk::DescriptorSetLayoutBinding binding {0, vk::DescriptorType::eSampledImage,
|
||||
IR::ImageHeapCapacity,
|
||||
vk::ShaderStageFlagBits::eAll, nullptr};
|
||||
vk::DescriptorSetLayoutCreateInfo layout_info {};
|
||||
layout_info.pNext = &flags_info;
|
||||
layout_info.flags = vk::DescriptorSetLayoutCreateFlagBits::eUpdateAfterBindPool;
|
||||
layout_info.bindingCount = 1;
|
||||
layout_info.pBindings = &binding;
|
||||
EXIT_IF(graphics.device.createDescriptorSetLayout(&layout_info, nullptr, &m_layout) !=
|
||||
vk::Result::eSuccess);
|
||||
const vk::DescriptorPoolSize pool_size {vk::DescriptorType::eSampledImage,
|
||||
IR::ImageHeapCapacity};
|
||||
vk::DescriptorPoolCreateInfo pool_info {};
|
||||
pool_info.flags = vk::DescriptorPoolCreateFlagBits::eUpdateAfterBind;
|
||||
pool_info.maxSets = 1;
|
||||
pool_info.poolSizeCount = 1;
|
||||
pool_info.pPoolSizes = &pool_size;
|
||||
EXIT_IF(graphics.device.createDescriptorPool(&pool_info, nullptr, &m_pool) !=
|
||||
vk::Result::eSuccess);
|
||||
vk::DescriptorSetAllocateInfo allocate {};
|
||||
allocate.descriptorPool = m_pool;
|
||||
allocate.descriptorSetCount = 1;
|
||||
allocate.pSetLayouts = &m_layout;
|
||||
EXIT_IF(graphics.device.allocateDescriptorSets(&allocate, &m_set) != vk::Result::eSuccess);
|
||||
graphics.image_heap_layout = m_layout;
|
||||
// Slot word 0 selects element 0, which stays a null image.
|
||||
m_elements.push_back({.binding = {.layout = vk::ImageLayout::eShaderReadOnlyOptimal}});
|
||||
m_writes.push_back(0u);
|
||||
WriteDescriptors();
|
||||
}
|
||||
|
||||
ImageHeap::~ImageHeap() {
|
||||
for (const auto& memory: m_memories) Unwatch(*memory);
|
||||
auto& graphics = m_context.GetGraphics();
|
||||
graphics.image_heap_layout = nullptr;
|
||||
graphics.device.destroyDescriptorPool(m_pool, nullptr);
|
||||
graphics.device.destroyDescriptorSetLayout(m_layout, nullptr);
|
||||
}
|
||||
|
||||
bool ImageHeap::Acquire(const IR::ImageHeapRequest& request, IR::ImageHeapView& result) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
const auto size = request.size & ~uint64_t {3};
|
||||
if (request.count == 0u || request.step == 0u ||
|
||||
((request.base | request.first | request.step) & 3u) != 0u) {
|
||||
return false;
|
||||
}
|
||||
auto memory = std::ranges::find_if(
|
||||
m_memories, [&](const auto& candidate) { return candidate->base == request.base; });
|
||||
if (memory == m_memories.end() && size < MinTableBytes &&
|
||||
m_sightings.try_emplace(request.base, m_draw).first->second == m_draw) {
|
||||
return false;
|
||||
}
|
||||
// A table follows its descriptor's size, as the first program of a draw acquires it.
|
||||
if (memory == m_memories.end() || ((*memory)->size != size && (*memory)->draw != m_draw)) {
|
||||
if (!m_context.IsMapped(request.base, size)) return false;
|
||||
if (memory == m_memories.end()) {
|
||||
std::scoped_lock lock {m_mutex};
|
||||
memory = m_memories.insert(m_memories.end(),
|
||||
std::make_unique<Memory>(Memory {.base = request.base}));
|
||||
}
|
||||
Resize(**memory, size);
|
||||
}
|
||||
// A draw refreshes a table and a view takes its changes once, so all programs of the draw see
|
||||
// one snapshot and one set of kinds.
|
||||
if ((*memory)->draw != m_draw) {
|
||||
if (!Refresh(**memory)) return false;
|
||||
(*memory)->draw = m_draw;
|
||||
}
|
||||
auto& views = (*memory)->views;
|
||||
const auto bytes = (*memory)->size;
|
||||
const auto profile = IR::ImageHeapResource(*request.root, 0u);
|
||||
const auto probes = Probes(size, request.first, request.step);
|
||||
const auto limit = request.count < probes ? request.count : UINT64_MAX;
|
||||
auto view = std::ranges::find_if(views, [&](const auto& candidate) {
|
||||
return candidate->step == request.step && candidate->first == request.first &&
|
||||
candidate->limit == limit && candidate->profile == profile;
|
||||
});
|
||||
if (view == views.end()) {
|
||||
const auto epoch = Image::heap_epoch.load(std::memory_order_relaxed);
|
||||
const auto count = std::min(limit, Probes(bytes, request.first, request.step));
|
||||
auto created = std::make_unique<View>(View {.memory = **memory,
|
||||
.step = request.step,
|
||||
.first = request.first,
|
||||
.count = count,
|
||||
.limit = limit,
|
||||
.profile = profile,
|
||||
.resolve_epoch = epoch,
|
||||
.layout_epoch = epoch});
|
||||
created->slots.resize(bytes / 4u + 1u);
|
||||
created->buffer = SlotBuffer(m_context, bytes);
|
||||
UpdateProbes(*created, 0u, bytes);
|
||||
// The first upload also clears the slots no probe selects.
|
||||
created->dirty_begin = 0;
|
||||
created->dirty_end = created->slots.size();
|
||||
view = views.insert(views.end(), std::move(created));
|
||||
} else {
|
||||
// Empty after the first acquire in a draw, since the table refreshes once per draw.
|
||||
UpdateProbes(**view, (*view)->changed_begin, (*view)->changed_end);
|
||||
(*view)->changed_begin = (*view)->changed_end = 0;
|
||||
}
|
||||
if (std::ranges::find(m_active, view->get()) == m_active.end()) m_active.push_back(view->get());
|
||||
const auto& selected = **view;
|
||||
result = {.slots = selected.buffer->BufferDeviceAddress(),
|
||||
.slot_count = static_cast<uint32_t>(selected.slots.size() - 1u),
|
||||
.kinds = selected.kinds};
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ImageHeap::Refresh(Memory& memory) {
|
||||
// GPU writes leave no fault; reading the table downloads them.
|
||||
const bool gpu_dirty = m_context.GetBufferCache().HasGpuDirtyBytes(memory.base, memory.size);
|
||||
const auto pages = memory.dirty_pages.size();
|
||||
m_runs.clear();
|
||||
{
|
||||
std::scoped_lock lock {m_mutex};
|
||||
// Watch before reading, so a write during the read faults the page again.
|
||||
ForEachRun(
|
||||
0, pages, [&](size_t page) { return memory.dirty_pages[page] != 0u; },
|
||||
[&](size_t begin, size_t end) {
|
||||
std::fill(memory.dirty_pages.begin() + begin, memory.dirty_pages.begin() + end,
|
||||
uint8_t {0});
|
||||
Watch<true>(memory, begin, end);
|
||||
m_runs.emplace_back(begin, end);
|
||||
});
|
||||
}
|
||||
if (gpu_dirty) m_runs.assign(1u, {0u, pages});
|
||||
for (size_t run = 0; run < m_runs.size(); ++run) {
|
||||
const auto [address, end] = PageRange(memory.base, memory.size, m_runs[run].first,
|
||||
m_runs[run].second);
|
||||
m_scratch.resize((end - address) / 4u);
|
||||
if (!LibKernel::Memory::TryReadBufferBacking(address, m_scratch.data(), end - address)) {
|
||||
std::scoped_lock lock {m_mutex};
|
||||
for (; run < m_runs.size(); ++run) {
|
||||
MarkDirty(memory, m_runs[run].first, m_runs[run].second);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
const auto words = std::span(memory.words).subspan((address - memory.base) / 4u,
|
||||
m_scratch.size());
|
||||
size_t first = 0;
|
||||
size_t last = words.size();
|
||||
while (first < last && words[first] == m_scratch[first]) ++first;
|
||||
while (first < last && words[last - 1u] == m_scratch[last - 1u]) --last;
|
||||
if (first == last) continue;
|
||||
std::copy(m_scratch.begin() + first, m_scratch.begin() + last, words.begin() + first);
|
||||
const auto offset = address - memory.base;
|
||||
for (auto& view: memory.views) {
|
||||
Widen(view->changed_begin, view->changed_end, offset + first * 4u, offset + last * 4u);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void ImageHeap::MarkDirty(Memory& memory, size_t begin, size_t end) {
|
||||
ForEachRun(
|
||||
begin, end, [&](size_t page) { return memory.dirty_pages[page] == 0u; },
|
||||
[&](size_t first, size_t last) {
|
||||
std::fill(memory.dirty_pages.begin() + first, memory.dirty_pages.begin() + last,
|
||||
uint8_t {1});
|
||||
Watch<false>(memory, first, last);
|
||||
});
|
||||
}
|
||||
|
||||
template <bool track>
|
||||
void ImageHeap::Watch(const Memory& memory, size_t begin, size_t end) {
|
||||
const auto [address, limit] = PageRange(memory.base, memory.size, begin, end);
|
||||
m_page_manager.UpdatePageWatchers<track>(address, limit - address);
|
||||
}
|
||||
|
||||
void ImageHeap::Unwatch(const Memory& memory) {
|
||||
ForEachRun(
|
||||
0, memory.dirty_pages.size(), [&](size_t page) { return memory.dirty_pages[page] == 0u; },
|
||||
[&](size_t begin, size_t end) { Watch<false>(memory, begin, end); });
|
||||
}
|
||||
|
||||
void ImageHeap::InvalidateMemory(uint64_t address, uint64_t size) {
|
||||
std::scoped_lock lock {m_mutex};
|
||||
for (auto& memory: m_memories) {
|
||||
// Watches cover whole pages, so a write next to the table must unwatch its page too.
|
||||
const auto origin = Common::AlignDown(memory->base, TRACKER_PAGE_SIZE);
|
||||
const auto begin = std::max(address, origin);
|
||||
const auto end = std::min(address + size,
|
||||
origin + memory->dirty_pages.size() * TRACKER_PAGE_SIZE);
|
||||
if (begin >= end) continue;
|
||||
MarkDirty(*memory, (begin - origin) / TRACKER_PAGE_SIZE,
|
||||
(end - 1u - origin) / TRACKER_PAGE_SIZE + 1u);
|
||||
}
|
||||
}
|
||||
|
||||
void ImageHeap::UpdateProbes(View& view, uint64_t begin, uint64_t end) {
|
||||
// A probe reads its descriptor from first + probe * step.
|
||||
const uint64_t bytes = view.profile.r128 ? 16u : 32u;
|
||||
auto probe = begin < view.first + bytes ? 0u : (begin - view.first - bytes) / view.step + 1u;
|
||||
for (; probe < view.count && view.first + probe * view.step < end; ++probe) {
|
||||
UpdateProbe(view, probe);
|
||||
}
|
||||
}
|
||||
|
||||
void ImageHeap::UpdateProbe(View& view, uint64_t probe) {
|
||||
const auto& words = view.memory.words;
|
||||
const auto offset = (view.first + probe * view.step) / 4u;
|
||||
DescriptorValue value {.dword_count = 8u};
|
||||
std::copy_n(words.begin() + offset,
|
||||
std::min<size_t>(view.profile.r128 ? 4u : 8u, words.size() - offset),
|
||||
value.dwords.begin());
|
||||
// A buried word stays null in every view until its descriptor changes.
|
||||
auto& dead = view.memory.dead[offset];
|
||||
if (dead != 0u && dead != DescriptorHash {}(value)) dead = 0u;
|
||||
const auto kind = dead != 0u ? 0u : IR::ImageHeapKind(view.profile, value);
|
||||
Assign(view, offset, kind == 0u ? 0u : Intern(view, kind, value));
|
||||
}
|
||||
|
||||
void ImageHeap::Assign(View& view, size_t slot, uint32_t entry) {
|
||||
const auto previous = std::exchange(view.slots[slot], entry);
|
||||
Release(view, previous);
|
||||
if (previous != entry) Widen(view.dirty_begin, view.dirty_end, slot, slot + 1u);
|
||||
}
|
||||
|
||||
void ImageHeap::Bury() {
|
||||
if (m_unmapped.empty()) return;
|
||||
for (const auto& memory: m_memories) {
|
||||
for (const auto& view: memory->views) {
|
||||
bool buried = false;
|
||||
for (const auto& [value, index]: view->elements) {
|
||||
const auto& binding = m_elements[index].binding;
|
||||
if (binding.image_id && std::ranges::any_of(m_unmapped, [&](GuestRange range) {
|
||||
return ImageRangeOverlaps(binding.desc.info.data, range);
|
||||
})) {
|
||||
m_elements[index].stale = buried = true;
|
||||
}
|
||||
}
|
||||
if (!buried) continue;
|
||||
for (uint64_t probe = 0; probe < view->count; ++probe) {
|
||||
const auto slot = (view->first + probe * view->step) / 4u;
|
||||
const auto& element = m_elements[view->slots[slot] & ElementMask];
|
||||
if (!element.stale) continue;
|
||||
memory->dead[slot] = DescriptorHash {}(element.value);
|
||||
Assign(*view, slot, 0u);
|
||||
}
|
||||
}
|
||||
}
|
||||
m_unmapped.clear();
|
||||
}
|
||||
|
||||
uint32_t ImageHeap::Intern(View& view, uint32_t kind, const DescriptorValue& value) {
|
||||
const auto arm = static_cast<uint32_t>(std::ranges::find(view.kind_keys, kind) -
|
||||
view.kind_keys.begin());
|
||||
if (arm == view.kind_keys.size()) {
|
||||
view.kind_keys.push_back(kind);
|
||||
view.kinds.push_back(value);
|
||||
}
|
||||
auto [found, inserted] = view.elements.try_emplace(value, 0u);
|
||||
if (inserted) {
|
||||
found->second = Allocate();
|
||||
auto& element = m_elements[found->second];
|
||||
element.value = value;
|
||||
element.kind = kind;
|
||||
view.pending.push_back(found->second);
|
||||
}
|
||||
++m_elements[found->second].refs;
|
||||
return arm << IR::ImageHeapKindShift | found->second;
|
||||
}
|
||||
|
||||
void ImageHeap::Release(View& view, uint32_t entry) {
|
||||
const auto index = entry & ElementMask;
|
||||
if (index == 0u || --m_elements[index].refs != 0u) return;
|
||||
auto& element = m_elements[index];
|
||||
if (const auto found = view.elements.find(element.value);
|
||||
found != view.elements.end() && found->second == index) {
|
||||
view.elements.erase(found);
|
||||
}
|
||||
Unreference(element);
|
||||
view.released.push_back(index);
|
||||
}
|
||||
|
||||
void ImageHeap::Unreference(Element& element) {
|
||||
if (auto* image = ImageOf(element)) {
|
||||
image->heap_refs.fetch_sub(1u, std::memory_order_relaxed);
|
||||
image->tick_accessed_last = m_context.GetCommandScheduler().CurrentTick();
|
||||
}
|
||||
}
|
||||
|
||||
Image* ImageHeap::ImageOf(const Element& element) const {
|
||||
auto* image = m_context.GetTextureCache().m_slot_images.try_get(element.binding.image_id);
|
||||
return image != nullptr && image->serial == element.serial ? image : nullptr;
|
||||
}
|
||||
|
||||
uint32_t ImageHeap::Allocate() {
|
||||
auto& scheduler = m_context.GetCommandScheduler();
|
||||
while (!m_retired.empty() && scheduler.IsFree(m_retired.front().first)) {
|
||||
m_free.push_back(m_retired.front().second);
|
||||
m_retired.pop_front();
|
||||
}
|
||||
if (m_free.empty()) {
|
||||
if (m_elements.size() == IR::ImageHeapCapacity) {
|
||||
EXIT("image heaps exceed %u resident images\n", IR::ImageHeapCapacity);
|
||||
}
|
||||
m_elements.emplace_back();
|
||||
return static_cast<uint32_t>(m_elements.size() - 1u);
|
||||
}
|
||||
const auto index = m_free.back();
|
||||
m_free.pop_back();
|
||||
m_elements[index] = {};
|
||||
return index;
|
||||
}
|
||||
|
||||
void ImageHeap::Retire(View& view) {
|
||||
if (view.released.empty()) return;
|
||||
// A retired index is reused once its tick ends, so no held entry may keep it.
|
||||
std::erase_if(view.held, [&](uint32_t index) { return m_elements[index].refs == 0u; });
|
||||
const auto tick = m_context.GetCommandScheduler().CurrentTick();
|
||||
for (const auto index: view.released) m_retired.emplace_back(tick, index);
|
||||
view.released.clear();
|
||||
}
|
||||
|
||||
void ImageHeap::Resize(Memory& memory, uint64_t size) {
|
||||
{
|
||||
std::scoped_lock lock {m_mutex};
|
||||
Unwatch(memory);
|
||||
memory.size = size;
|
||||
// The next refresh rereads the whole table.
|
||||
memory.dirty_pages.assign((Common::AlignUp(memory.base + size, TRACKER_PAGE_SIZE) -
|
||||
Common::AlignDown(memory.base, TRACKER_PAGE_SIZE)) /
|
||||
TRACKER_PAGE_SIZE,
|
||||
uint8_t {1});
|
||||
}
|
||||
memory.words.resize(size / 4u);
|
||||
memory.dead.resize(size / 4u);
|
||||
auto& scheduler = m_context.GetCommandScheduler();
|
||||
for (auto& view: memory.views) {
|
||||
const auto count = std::min(view->limit, Probes(size, view->first, view->step));
|
||||
for (auto probe = count; probe < view->count; ++probe) {
|
||||
Assign(*view, (view->first + probe * view->step) / 4u, 0u);
|
||||
}
|
||||
view->count = count;
|
||||
const auto slots = view->slots.size();
|
||||
view->slots.resize(size / 4u + 1u);
|
||||
view->dirty_end = std::min(view->dirty_end, view->slots.size());
|
||||
view->dirty_begin = std::min(view->dirty_begin, view->dirty_end);
|
||||
if (view->slots.size() * sizeof(uint32_t) > view->buffer->Size()) {
|
||||
if (scheduler.Active()) {
|
||||
scheduler.DeferOperation([buffer = std::move(view->buffer)] {});
|
||||
}
|
||||
view->buffer = SlotBuffer(m_context, size);
|
||||
Widen(view->dirty_begin, view->dirty_end, 0u, view->slots.size());
|
||||
} else if (slots < view->slots.size()) {
|
||||
// Device words past the old end may hold stale slots.
|
||||
Widen(view->dirty_begin, view->dirty_end, slots, view->slots.size());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ImageHeap::Rebind(RenderExecutor& executor) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
auto& textures = m_context.GetTextureCache();
|
||||
const auto epoch = Image::heap_epoch.load(std::memory_order_relaxed);
|
||||
const auto serial = Image::serials.load(std::memory_order_relaxed);
|
||||
for (auto* view: m_active) {
|
||||
bool stale = false;
|
||||
const auto mark = [&](uint32_t index) { m_elements[index].stale = stale = true; };
|
||||
if (view->resolve_epoch != epoch) {
|
||||
view->resolve_epoch = epoch;
|
||||
for (const auto& [value, index]: view->elements) {
|
||||
const auto& binding = m_elements[index].binding;
|
||||
if (!binding.image_id) continue;
|
||||
const auto* image = ImageOf(m_elements[index]);
|
||||
if (image == nullptr || !image->registered || image->depth_id ||
|
||||
image->binding.needs_rebind) {
|
||||
mark(index);
|
||||
} else {
|
||||
(void)textures.FindTexture(binding.image_id, binding.desc);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Discovery applies the color metadata clears written since the last draw.
|
||||
std::erase_if(view->dcc, [&](uint32_t index) {
|
||||
const auto& element = m_elements[index];
|
||||
if (element.refs == 0u || element.stale) return true;
|
||||
if (executor.ResolveTexture(IR::ImageHeapResource(view->profile, element.kind),
|
||||
element.value).image_id == element.binding.image_id) {
|
||||
return false;
|
||||
}
|
||||
mark(index);
|
||||
return true;
|
||||
});
|
||||
// Held elements retry once an image is created, such as a render target of their extent.
|
||||
if (view->held_serial != serial) {
|
||||
view->held_serial = serial;
|
||||
std::erase_if(view->held, [&](uint32_t index) {
|
||||
const auto& element = m_elements[index];
|
||||
if (element.refs == 0u || element.stale) return true;
|
||||
const auto binding = executor.ResolveTexture(
|
||||
IR::ImageHeapResource(view->profile, element.kind), element.value);
|
||||
if (binding.image_id) mark(index);
|
||||
// An unmapped texture stays null.
|
||||
return binding.image_id || binding.desc.info.data.Empty();
|
||||
});
|
||||
}
|
||||
if (stale) {
|
||||
// A changed image needs a new element; pending draws still read the old one. The new
|
||||
// element keeps the old value, since a view takes table changes only when acquired.
|
||||
std::erase_if(view->elements,
|
||||
[&](const auto& item) { return m_elements[item.second].stale; });
|
||||
for (uint64_t probe = 0; probe < view->count; ++probe) {
|
||||
const auto slot = (view->first + probe * view->step) / 4u;
|
||||
const auto& element = m_elements[view->slots[slot] & ElementMask];
|
||||
if (!element.stale) continue;
|
||||
const auto value = element.value; // Intern may grow m_elements.
|
||||
Assign(*view, slot, Intern(*view, element.kind, value));
|
||||
}
|
||||
}
|
||||
for (const auto index: view->pending) {
|
||||
if (m_elements[index].refs == 0u) continue;
|
||||
auto binding = executor.ResolveTexture(
|
||||
IR::ImageHeapResource(view->profile, m_elements[index].kind),
|
||||
m_elements[index].value);
|
||||
if (binding.image_id) {
|
||||
auto& image = textures.GetImage(binding.image_id);
|
||||
image.heap_refs.fetch_add(1u, std::memory_order_relaxed);
|
||||
m_elements[index].serial = image.serial;
|
||||
binding.layout = image.ReadLayout();
|
||||
binding.image_view = textures.FindTexture(binding.image_id, binding.desc);
|
||||
if (binding.desc.info.metadata.kind == ImageMetadataKind::Dcc) {
|
||||
view->dcc.push_back(index);
|
||||
}
|
||||
view->away.push_back(index);
|
||||
} else if (!binding.desc.info.data.Empty()) {
|
||||
view->held.push_back(index);
|
||||
}
|
||||
m_elements[index].binding = std::move(binding);
|
||||
m_writes.push_back(index);
|
||||
}
|
||||
view->pending.clear();
|
||||
}
|
||||
WriteDescriptors();
|
||||
}
|
||||
|
||||
void ImageHeap::WriteDescriptors() {
|
||||
if (m_writes.empty()) return;
|
||||
std::vector<vk::DescriptorImageInfo> infos;
|
||||
std::vector<vk::WriteDescriptorSet> writes(m_writes.size());
|
||||
infos.reserve(m_writes.size());
|
||||
for (size_t write = 0; write < m_writes.size(); ++write) {
|
||||
const auto& binding = m_elements[m_writes[write]].binding;
|
||||
infos.push_back({nullptr, binding.image_view, binding.layout});
|
||||
writes[write].dstSet = m_set;
|
||||
writes[write].dstArrayElement = m_writes[write];
|
||||
writes[write].descriptorCount = 1;
|
||||
writes[write].descriptorType = vk::DescriptorType::eSampledImage;
|
||||
writes[write].pImageInfo = &infos.back();
|
||||
}
|
||||
m_context.GetGraphics().device.updateDescriptorSets(static_cast<uint32_t>(writes.size()),
|
||||
writes.data(), 0, nullptr);
|
||||
m_writes.clear();
|
||||
}
|
||||
|
||||
void ImageHeap::Commit(CommandBuffer& buffer, vk::PipelineBindPoint bind_point,
|
||||
vk::PipelineLayout layout) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
const auto epoch = Image::heap_epoch.load(std::memory_order_relaxed);
|
||||
for (auto* view: m_active) {
|
||||
if (view->dirty_begin != view->dirty_end) {
|
||||
const auto slots = std::span(view->slots).subspan(view->dirty_begin,
|
||||
view->dirty_end - view->dirty_begin);
|
||||
auto& stream = m_context.GetBufferCache().GetUtilityBuffer(MemoryUsage::Stream);
|
||||
const auto offset = stream.Copy(slots.data(), slots.size_bytes(), sizeof(uint32_t));
|
||||
view->buffer->CopyFrom(buffer, stream, offset, view->dirty_begin * sizeof(uint32_t),
|
||||
slots.size_bytes());
|
||||
view->dirty_begin = view->dirty_end = 0;
|
||||
}
|
||||
Retire(*view);
|
||||
if (view->layout_epoch != epoch) {
|
||||
view->layout_epoch = epoch;
|
||||
view->away.clear();
|
||||
for (const auto& [value, index]: view->elements) view->away.push_back(index);
|
||||
}
|
||||
// This draw's own bindings own the layouts of its attachments and storage images. An image
|
||||
// this draw's discovery replaced lives until the tick ends, and its slots still select it.
|
||||
std::erase_if(view->away, [&](uint32_t index) {
|
||||
const auto& element = m_elements[index];
|
||||
auto* image = ImageOf(element);
|
||||
if (element.refs == 0u || image == nullptr) return true;
|
||||
if (image->binding.is_target || image->binding.shader_write ||
|
||||
image->binding.force_general) {
|
||||
return false;
|
||||
}
|
||||
const auto& view_info = element.binding.desc.view_info;
|
||||
image->Transit(image->ReadLayout(), vk::AccessFlagBits2::eShaderRead,
|
||||
ImageSubresourceRange {view_info.base_level, view_info.level_count,
|
||||
view_info.base_layer, view_info.layer_count},
|
||||
buffer.Handle());
|
||||
return true;
|
||||
});
|
||||
}
|
||||
m_active.clear();
|
||||
buffer.Handle().bindDescriptorSets(bind_point, layout, IR::ImageHeapSet, 1, &m_set, 0,
|
||||
nullptr);
|
||||
}
|
||||
|
||||
void ImageHeap::UnmapMemory(uint64_t address, uint64_t size) {
|
||||
// Descriptors of textures in the range stay null even once it is mapped again.
|
||||
if (!m_unmapped.empty() && m_unmapped.back().End() == address) {
|
||||
m_unmapped.back().size += size;
|
||||
} else {
|
||||
m_unmapped.push_back({address, size});
|
||||
}
|
||||
std::scoped_lock lock {m_mutex};
|
||||
std::erase_if(m_memories, [&](const std::unique_ptr<Memory>& memory) {
|
||||
if (address >= memory->base + memory->size || memory->base >= address + size) {
|
||||
return false;
|
||||
}
|
||||
Drop(*memory);
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
void ImageHeap::RunGarbageCollector() {
|
||||
// A smaller table rebuilt each frame moves to a new base. Larger ones keep their dead words.
|
||||
std::scoped_lock lock {m_mutex};
|
||||
std::erase_if(m_memories, [&](const std::unique_ptr<Memory>& memory) {
|
||||
if (memory->size >= MinTableBytes || memory->draw > m_suspend_draw) return false;
|
||||
Drop(*memory);
|
||||
return true;
|
||||
});
|
||||
m_suspend_draw = m_draw;
|
||||
m_sightings.clear();
|
||||
}
|
||||
|
||||
void ImageHeap::Drop(Memory& memory) {
|
||||
auto& scheduler = m_context.GetCommandScheduler();
|
||||
Unwatch(memory);
|
||||
for (auto& view: memory.views) {
|
||||
std::erase(m_active, view.get());
|
||||
for (const auto& [value, index]: view->elements) {
|
||||
Unreference(m_elements[index]);
|
||||
view->released.push_back(index);
|
||||
}
|
||||
Retire(*view);
|
||||
if (scheduler.Active()) {
|
||||
scheduler.DeferOperation([buffer = std::move(view->buffer)] {});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -0,0 +1,150 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_IMAGEHEAP_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_IMAGEHEAP_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptors.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/SrtWalker.h"
|
||||
|
||||
#include <deque>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class Buffer;
|
||||
class CommandBuffer;
|
||||
class PageManager;
|
||||
class RenderContext;
|
||||
class RenderExecutor;
|
||||
struct ImageHeapTestAccess;
|
||||
|
||||
// Guest image tables that shaders index by GPU-computed offsets, kept resident in one bindless
|
||||
// sampled-image array. A table is keyed by its base and follows its descriptor's size. Each view
|
||||
// of a table owns device slot words, one per table dword, that select an array element. CPU
|
||||
// writes to a table fault in its snapshot, which each draw refreshes once; a view takes the
|
||||
// changes when a draw first acquires it. Changes to the images behind elements bump
|
||||
// Image::heap_epoch. A smaller table leaves at a suspend point if the frame did not acquire it.
|
||||
class ImageHeap final: public ShaderRecompiler::IR::ImageHeapSource {
|
||||
public:
|
||||
ImageHeap(RenderContext& context, PageManager& page_manager);
|
||||
~ImageHeap();
|
||||
KYTY_CLASS_NO_COPY(ImageHeap);
|
||||
|
||||
// Starts a draw or dispatch, before its programs acquire views.
|
||||
void BeginDraw() {
|
||||
++m_draw;
|
||||
Bury();
|
||||
}
|
||||
bool Acquire(const ShaderRecompiler::IR::ImageHeapRequest& request,
|
||||
ShaderRecompiler::IR::ImageHeapView& result) override;
|
||||
// Image discovery: resolves new elements and rediscovers changed images.
|
||||
void Rebind(RenderExecutor& executor);
|
||||
// Recording: uploads slots, moves resident images to their read layout and binds the array.
|
||||
void Commit(CommandBuffer& buffer, vk::PipelineBindPoint bind_point, vk::PipelineLayout layout);
|
||||
// CPU write fault, on any thread.
|
||||
void InvalidateMemory(uint64_t address, uint64_t size);
|
||||
void UnmapMemory(uint64_t address, uint64_t size);
|
||||
// At a suspend point.
|
||||
void RunGarbageCollector();
|
||||
|
||||
private:
|
||||
using DescriptorValue = ShaderRecompiler::IR::DescriptorValue;
|
||||
|
||||
struct DescriptorHash {
|
||||
size_t operator()(const DescriptorValue& value) const noexcept;
|
||||
};
|
||||
|
||||
struct Element {
|
||||
DescriptorValue value;
|
||||
TextureBinding binding;
|
||||
uint32_t kind = 0;
|
||||
uint32_t refs = 0; // Slots of the owning view that select it.
|
||||
bool stale = false;
|
||||
uint64_t serial = 0; // Image::serial of binding.image_id.
|
||||
};
|
||||
|
||||
struct Memory;
|
||||
|
||||
struct View {
|
||||
Memory& memory;
|
||||
uint64_t step = 0;
|
||||
uint64_t first = 0;
|
||||
uint64_t count = 0;
|
||||
uint64_t limit = 0; // Probes a key domain allows, if fewer.
|
||||
ShaderRecompiler::IR::ImageResource profile;
|
||||
std::vector<uint32_t> slots; // Plus a trailing null slot.
|
||||
std::vector<uint32_t> kind_keys;
|
||||
std::vector<DescriptorValue> kinds; // One representative per kind_keys entry.
|
||||
std::unordered_map<DescriptorValue, uint32_t, DescriptorHash> elements;
|
||||
std::vector<uint32_t> pending; // Not yet resolved.
|
||||
std::vector<uint32_t> released; // No slot selects them after the next upload.
|
||||
std::vector<uint32_t> away; // Not yet moved to the read layout.
|
||||
std::vector<uint32_t> dcc; // Color metadata clears apply on each discovery.
|
||||
std::vector<uint32_t> held; // Another extent holds their address.
|
||||
std::unique_ptr<Buffer> buffer;
|
||||
size_t dirty_begin = 0; // Slots to upload.
|
||||
size_t dirty_end = 0;
|
||||
size_t changed_begin = 0; // Table bytes changed since it was probed.
|
||||
size_t changed_end = 0;
|
||||
uint64_t resolve_epoch = 0;
|
||||
uint64_t layout_epoch = 0;
|
||||
uint64_t held_serial = 0; // Image::serials when held was last retried.
|
||||
};
|
||||
|
||||
struct Memory {
|
||||
uint64_t base = 0;
|
||||
uint64_t size = 0;
|
||||
std::vector<uint32_t> words;
|
||||
std::vector<uint8_t> dirty_pages; // Unwatched, so unread since a write.
|
||||
std::vector<uint64_t> dead; // Per word, a buried descriptor's hash.
|
||||
uint64_t draw = 0; // Last draw that refreshed it.
|
||||
std::vector<std::unique_ptr<View>> views;
|
||||
};
|
||||
|
||||
[[nodiscard]] bool Refresh(Memory& memory);
|
||||
void MarkDirty(Memory& memory, size_t begin, size_t end);
|
||||
template <bool track>
|
||||
void Watch(const Memory& memory, size_t begin, size_t end);
|
||||
void Unwatch(const Memory& memory);
|
||||
void Drop(Memory& memory);
|
||||
void UpdateProbes(View& view, uint64_t begin, uint64_t end);
|
||||
void UpdateProbe(View& view, uint64_t probe);
|
||||
void Assign(View& view, size_t slot, uint32_t entry);
|
||||
void Bury();
|
||||
uint32_t Intern(View& view, uint32_t kind, const DescriptorValue& value);
|
||||
void Release(View& view, uint32_t entry);
|
||||
void Unreference(Element& element);
|
||||
Image* ImageOf(const Element& element) const;
|
||||
uint32_t Allocate();
|
||||
void Retire(View& view);
|
||||
void Resize(Memory& memory, uint64_t size);
|
||||
void WriteDescriptors();
|
||||
|
||||
RenderContext& m_context;
|
||||
PageManager& m_page_manager;
|
||||
std::mutex m_mutex; // Fault-visible Memory state and m_memories.
|
||||
std::vector<std::unique_ptr<Memory>> m_memories;
|
||||
std::vector<View*> m_active; // Acquired since the last commit.
|
||||
uint64_t m_draw = 1;
|
||||
uint64_t m_suspend_draw = 0; // m_draw at the last suspend point.
|
||||
std::vector<Element> m_elements;
|
||||
std::vector<uint32_t> m_free;
|
||||
std::unordered_map<uint64_t, uint64_t> m_sightings; // Smaller tables: base, first draw.
|
||||
std::deque<std::pair<uint64_t, uint32_t>> m_retired; // Tick, element.
|
||||
std::vector<std::pair<size_t, size_t>> m_runs;
|
||||
std::vector<uint32_t> m_scratch;
|
||||
std::vector<uint32_t> m_writes; // Elements whose descriptors changed.
|
||||
std::vector<GuestRange> m_unmapped; // Since the last Bury.
|
||||
vk::DescriptorSetLayout m_layout = nullptr;
|
||||
vk::DescriptorPool m_pool = nullptr;
|
||||
vk::DescriptorSet m_set = nullptr;
|
||||
|
||||
friend struct ImageHeapTestAccess;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_IMAGEHEAP_H_
|
||||
File diff suppressed because it is too large.
Load diff
@@ -4,31 +4,48 @@
|
||||
#include "common/abi.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/file.h"
|
||||
#include "common/uniqueFunction.h"
|
||||
#include "graphics/host_gpu/renderer/colorRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/depthRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
#include "graphics/shader/rectListShader.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
#include <chrono>
|
||||
#include <condition_variable>
|
||||
#include <cstddef>
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <queue>
|
||||
#include <span>
|
||||
#include <thread>
|
||||
#include <type_traits>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct GraphicContext;
|
||||
struct RenderColorInfo;
|
||||
struct RenderDepthInfo;
|
||||
struct ShaderParams;
|
||||
class CommandBuffer;
|
||||
|
||||
namespace HW {
|
||||
class Context;
|
||||
class Shader;
|
||||
class UserConfig;
|
||||
struct ComputeShaderInfo;
|
||||
} // namespace HW
|
||||
namespace ShaderRecompiler {
|
||||
struct CompileOptions;
|
||||
struct ShaderSource;
|
||||
struct TranslateResult;
|
||||
} // namespace ShaderRecompiler
|
||||
|
||||
namespace ShaderRecompiler::IR {
|
||||
class ImageHeapSource;
|
||||
} // namespace ShaderRecompiler::IR
|
||||
|
||||
namespace ShaderRecompiler::Spirv {
|
||||
struct Profile;
|
||||
} // namespace ShaderRecompiler::Spirv
|
||||
|
||||
#pragma pack(push, 1)
|
||||
|
||||
@@ -36,13 +53,13 @@ struct PipelineStaticParameters {
|
||||
bool negative_one_to_one = false;
|
||||
bool depth_clip_enable = true;
|
||||
vk::PrimitiveTopology topology = vk::PrimitiveTopology::ePointList;
|
||||
// 0 without tessellation, 3 for a rectangle list, else the input control points.
|
||||
uint32_t patch_control_points = 0;
|
||||
bool primitive_restart_enable = false;
|
||||
uint32_t samples = 1;
|
||||
bool sample_shading_enable = false;
|
||||
bool alpha_to_coverage_enable = false;
|
||||
uint32_t color_mask[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
bool cull_front = false;
|
||||
bool cull_back = false;
|
||||
bool face = false;
|
||||
bool provoking_vtx_last = false;
|
||||
vk::PolygonMode polygon_mode = vk::PolygonMode::eFill;
|
||||
uint8_t color_srcblend[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
@@ -53,57 +70,110 @@ struct PipelineStaticParameters {
|
||||
uint8_t alpha_destblend[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
bool separate_alpha_blend[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
bool blend_enable[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
|
||||
bool operator==(const PipelineStaticParameters& other) const noexcept;
|
||||
};
|
||||
|
||||
#pragma pack(pop)
|
||||
|
||||
static_assert(std::is_trivially_copyable_v<PipelineStaticParameters>);
|
||||
static_assert(std::is_standard_layout_v<PipelineStaticParameters>);
|
||||
static_assert(alignof(PipelineStaticParameters) == 1);
|
||||
static_assert(sizeof(PipelineStaticParameters) == 116);
|
||||
|
||||
struct PipelineRenderingState {
|
||||
std::array<vk::Format, RENDER_COLOR_ATTACHMENTS_MAX> color_formats {};
|
||||
vk::Format depth_format = vk::Format::eUndefined;
|
||||
vk::Format stencil_format = vk::Format::eUndefined;
|
||||
uint32_t color_count = 0;
|
||||
|
||||
bool operator==(const PipelineRenderingState&) const = default;
|
||||
};
|
||||
|
||||
struct PipelineVertexInputState {
|
||||
struct Binding {
|
||||
uint32_t stride = 0;
|
||||
bool instance = false;
|
||||
bool operator==(const Binding&) const = default;
|
||||
uint32_t stride = 0;
|
||||
uint8_t instance = 0;
|
||||
};
|
||||
struct Attribute {
|
||||
uint32_t offset = 0;
|
||||
uint8_t binding = 0;
|
||||
bool operator==(const Attribute&) const = default;
|
||||
uint32_t offset = 0;
|
||||
uint8_t binding = 0;
|
||||
};
|
||||
|
||||
std::array<Binding, ShaderVertexInputInfo::RES_MAX> bindings {};
|
||||
std::array<Attribute, ShaderVertexInputInfo::RES_MAX> attributes {};
|
||||
uint8_t binding_count = 0;
|
||||
uint8_t attribute_count = 0;
|
||||
|
||||
bool operator==(const PipelineVertexInputState&) const = default;
|
||||
};
|
||||
|
||||
struct ShaderProgram {
|
||||
uint64_t id = 0;
|
||||
vk::ShaderModule module = nullptr;
|
||||
// Everything a graphics pipeline is made of besides the stage modules its ids name. Aligned so
|
||||
// that rendering.color_formats can be passed to Vulkan.
|
||||
struct alignas(4) GraphicsPipelineKey {
|
||||
// VS, LS or mesh; HS; TES; PS. 0 marks an absent stage.
|
||||
std::array<uint64_t, 4> stage_ids {};
|
||||
PipelineRenderingState rendering;
|
||||
PipelineVertexInputState vertex_input;
|
||||
PipelineStaticParameters static_params;
|
||||
|
||||
explicit operator bool() const { return id != 0 && module != nullptr; }
|
||||
bool operator==(const GraphicsPipelineKey& other) const;
|
||||
};
|
||||
|
||||
#pragma pack(pop)
|
||||
|
||||
// Keys are compared and hashed as bytes.
|
||||
static_assert(std::has_unique_object_representations_v<GraphicsPipelineKey>);
|
||||
|
||||
// A compiled stage with what pipeline creation needs from it besides the key.
|
||||
struct ShaderModule {
|
||||
uint64_t id = 0;
|
||||
vk::ShaderModule module = nullptr;
|
||||
ShaderRecompiler::IR::CompiledShaderInfo info;
|
||||
ShaderRecompiler::IR::ResourceSpecialization specialization;
|
||||
std::vector<uint32_t> function_code;
|
||||
// VS or LS: the host format of each vertex input attribute.
|
||||
std::vector<vk::Format> vertex_formats;
|
||||
// Rectangle-list PS: the parameters it reads.
|
||||
std::vector<RectListParameter> rect_parameters;
|
||||
};
|
||||
|
||||
// A draw's topology, shader stages (from PipelineCache::GetGraphicsPrograms) and targets.
|
||||
struct DrawRenderState {
|
||||
RenderDepthInfo depth_info;
|
||||
RenderColorInfo color_info[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
uint32_t color_count = 0;
|
||||
// Color targets the pixel program writes.
|
||||
uint32_t mrt_mask = 0;
|
||||
vk::PrimitiveTopology topology = vk::PrimitiveTopology::ePointList;
|
||||
bool primitive_restart_enable = false;
|
||||
bool ps_active = false;
|
||||
std::array<ShaderVertexInputInfo, 3> vertex_info;
|
||||
ShaderPixelInputInfo ps_input_info;
|
||||
// Input: the user-data slots a GPU-read indirect draw patches.
|
||||
ShaderIndirectOffsets indirect_offsets;
|
||||
|
||||
[[nodiscard]] std::span<const ShaderVertexInputInfo> VertexStages() const {
|
||||
return {vertex_info.data(), vertex_info[1].stage ? 3u : 1u};
|
||||
}
|
||||
};
|
||||
|
||||
// Writes the shader store on its own thread, running jobs in the order they were posted.
|
||||
class ShaderStoreWriter {
|
||||
public:
|
||||
// Keeps the first `kept` bytes of the store at `path`, or starts it over with `header`. The
|
||||
// thread runs only if that succeeded.
|
||||
void Open(const std::filesystem::path& path, std::span<const uint8_t> header, uint64_t kept);
|
||||
explicit operator bool() const { return m_thread.joinable(); }
|
||||
// Compresses `record` and appends it on the store thread, in call order.
|
||||
void Append(std::vector<uint8_t>&& record);
|
||||
|
||||
private:
|
||||
friend struct PipelineCacheTestAccess;
|
||||
|
||||
void Post(Common::UniqueFunction<void>&& job);
|
||||
|
||||
Common::File m_file;
|
||||
std::mutex m_mutex;
|
||||
std::condition_variable_any m_ready;
|
||||
std::queue<Common::UniqueFunction<void>> m_jobs;
|
||||
// Declared last, so it drains the queue and joins before the rest is destroyed.
|
||||
std::jthread m_thread;
|
||||
};
|
||||
|
||||
// The owning renderer serializes access, including saves while the GPU is running.
|
||||
class PipelineCache {
|
||||
public:
|
||||
explicit PipelineCache(GraphicContext& graphics);
|
||||
// Without a shader store path nothing is kept across runs.
|
||||
PipelineCache(GraphicContext& graphics, ShaderRecompiler::IR::ImageHeapSource* image_heap,
|
||||
const std::filesystem::path& shader_store = {});
|
||||
~PipelineCache();
|
||||
KYTY_CLASS_NO_COPY(PipelineCache);
|
||||
void Save();
|
||||
@@ -113,89 +183,109 @@ public:
|
||||
vk::Pipeline pipeline = nullptr;
|
||||
vk::DescriptorSetLayout descriptor_set_layout = nullptr;
|
||||
bool uses_push_descriptors = false;
|
||||
bool uses_image_heap = false;
|
||||
};
|
||||
|
||||
struct GraphicsPrograms {
|
||||
std::array<ShaderProgram, 3> vertex;
|
||||
ShaderProgram pixel;
|
||||
// Reads the shaders and registers bound in `command` into the state's shader stages.
|
||||
void GetGraphicsPrograms(const CommandBuffer& command, DrawRenderState& state);
|
||||
// Null skips the dispatch.
|
||||
const ShaderModule* GetComputeProgram(const HW::ComputeShaderInfo& regs,
|
||||
ShaderComputeInputInfo& input_info);
|
||||
|
||||
[[nodiscard]] uint32_t VertexStageCount() const { return vertex[1] ? 3u : 1u; }
|
||||
};
|
||||
|
||||
GraphicsPrograms
|
||||
GetGraphicsPrograms(const HW::VertexShaderInfo& vertex_regs,
|
||||
const HW::PixelShaderInfo& pixel_regs, const HW::ShaderRegisters& sh,
|
||||
const HW::Context& context, const HW::UserConfig& user_config,
|
||||
std::span<const Prospero::ColorComponentMapping, 8> target_export_mapping,
|
||||
bool pixel_active, std::array<ShaderVertexInputInfo, 3>& vertex_info,
|
||||
ShaderPixelInputInfo& pixel_info);
|
||||
ShaderProgram GetComputeProgram(const HW::ComputeShaderInfo& regs,
|
||||
const HW::ShaderRegisters& sh,
|
||||
ShaderComputeInputInfo& input_info);
|
||||
|
||||
Pipeline& GetGraphicsPipeline(std::span<const RenderColorInfo> colors,
|
||||
const RenderDepthInfo& depth,
|
||||
std::span<const ShaderVertexInputInfo> vertex_info,
|
||||
CommandBuffer& command, const ShaderPixelInputInfo* ps_input_info,
|
||||
vk::PrimitiveTopology topology, bool primitive_restart_enable,
|
||||
const GraphicsPrograms& programs);
|
||||
Pipeline& GetComputePipeline(const ShaderComputeInputInfo& input_info,
|
||||
const ShaderProgram& compute_program);
|
||||
Pipeline& GetGraphicsPipeline(const CommandBuffer& command, const DrawRenderState& state);
|
||||
Pipeline& GetComputePipeline(const ShaderComputeInputInfo& input_info);
|
||||
|
||||
private:
|
||||
struct ProgramCache;
|
||||
friend struct PipelineCacheTestAccess;
|
||||
|
||||
struct GraphicsPipelineKey {
|
||||
PipelineRenderingState rendering;
|
||||
std::array<uint64_t, 3> vertex_shader_ids {};
|
||||
uint64_t ps_shader_id = 0;
|
||||
PipelineVertexInputState vertex_input;
|
||||
PipelineStaticParameters static_params;
|
||||
struct Program {
|
||||
std::unique_ptr<ShaderRecompiler::ShaderSource> call_source;
|
||||
ShaderRecompiler::IR::ResourcePlan resource_plan;
|
||||
ShaderRecompiler::IR::ResourceSnapshot resources;
|
||||
ShaderRecompiler::IR::ResourceSpecialization specialization;
|
||||
std::vector<ShaderModule> modules;
|
||||
bool skip_dispatch = false;
|
||||
|
||||
bool operator==(const GraphicsPipelineKey& other) const {
|
||||
return rendering == other.rendering && vertex_shader_ids == other.vertex_shader_ids &&
|
||||
ps_shader_id == other.ps_shader_id && vertex_input == other.vertex_input &&
|
||||
static_params == other.static_params;
|
||||
}
|
||||
[[nodiscard]] std::span<const uint32_t> FunctionCode() const;
|
||||
bool RefreshCallSource(const ShaderRecompiler::IR::SrtRuntime& runtime);
|
||||
template <bool HasCalls>
|
||||
ShaderModule* FindModule(const ShaderRecompiler::IR::SrtRuntime& runtime,
|
||||
uint32_t push_data_cursor);
|
||||
};
|
||||
|
||||
struct PipelineKeyHash {
|
||||
static void Mix(std::size_t& hash, std::size_t value) {
|
||||
hash ^= value + static_cast<std::size_t>(0x9e3779b97f4a7c15ull) + (hash << 6u) +
|
||||
(hash >> 2u);
|
||||
}
|
||||
struct ProgramKey {
|
||||
ShaderType stage = ShaderType::Unknown;
|
||||
uint64_t hash = 0;
|
||||
uint32_t user_data_count = 0;
|
||||
std::vector<uint32_t> static_state;
|
||||
|
||||
bool operator==(const ProgramKey&) const = default;
|
||||
};
|
||||
|
||||
// Variants of one source share a bucket; ProgramKey equality compares the state.
|
||||
struct ProgramKeyHash {
|
||||
std::size_t operator()(const ProgramKey& key) const { return key.hash; }
|
||||
};
|
||||
|
||||
struct GraphicsPipelineKeyHash {
|
||||
std::size_t operator()(const GraphicsPipelineKey& key) const;
|
||||
};
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
std::unique_ptr<ProgramCache> m_program_cache;
|
||||
using ModuleMap = std::unordered_map<uint64_t, const ShaderModule*>;
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
ShaderRecompiler::IR::ImageHeapSource* m_image_heap;
|
||||
std::unordered_map<ProgramKey, Program, ProgramKeyHash> m_program_cache;
|
||||
// Modules compiled per stage.
|
||||
std::array<uint32_t, static_cast<size_t>(ShaderType::TessellationEvaluation) + 1> m_compiled {};
|
||||
ProgramKey m_lookup_key;
|
||||
vk::PipelineCache m_driver_cache = nullptr;
|
||||
std::filesystem::path m_driver_cache_path;
|
||||
std::chrono::steady_clock::time_point m_next_driver_cache_save;
|
||||
bool m_driver_cache_dirty = false;
|
||||
std::unordered_map<GraphicsPipelineKey, std::unique_ptr<Pipeline>, GraphicsPipelineKeyHash>
|
||||
m_graphics_pipelines;
|
||||
std::unordered_map<uint64_t, std::unique_ptr<Pipeline>> m_compute_pipelines;
|
||||
std::unordered_map<GraphicsPipelineKey, Pipeline, GraphicsPipelineKeyHash> m_graphics_pipelines;
|
||||
std::unordered_map<uint64_t, Pipeline> m_compute_pipelines;
|
||||
std::unordered_map<uint64_t, ShaderTessellationInputInfo> m_tess_layouts;
|
||||
// Records everything first created; closed without a shader store.
|
||||
ShaderStoreWriter m_store;
|
||||
|
||||
template <typename InputInfo>
|
||||
const ShaderModule* GetProgram(const ShaderParams& params, InputInfo& input_info,
|
||||
uint32_t& push_data_cursor);
|
||||
ShaderModule& CompileModule(Program& program, const ProgramKey& key,
|
||||
ShaderRecompiler::CompileOptions options,
|
||||
ShaderRecompiler::TranslateResult translated,
|
||||
uint32_t push_data_cursor);
|
||||
void InitializeDriverCache();
|
||||
void CheckpointDriverCache();
|
||||
|
||||
// pipelineSerialization.cpp
|
||||
void WarmUp(const std::filesystem::path& path);
|
||||
bool LoadRecord(std::span<const uint8_t>& records, std::vector<GraphicsPipelineKey>& pipelines);
|
||||
void StoreModule(const ProgramKey& key, const Program& program, const ShaderModule& module,
|
||||
const std::vector<uint32_t>& spirv);
|
||||
void StorePipeline(const GraphicsPipelineKey& key);
|
||||
void StoreLayout(uint64_t key, const ShaderTessellationInputInfo& layout);
|
||||
// Every module by id, with id 0 naming an absent stage.
|
||||
[[nodiscard]] ModuleMap MapModules() const;
|
||||
// False when a stage id of the key is not in `modules`.
|
||||
bool CreateGraphicsPipeline(Pipeline& pipeline, const GraphicsPipelineKey& key,
|
||||
const ModuleMap& modules);
|
||||
};
|
||||
|
||||
void LogPipelineTrace(const char* phase, uint64_t vertex_program_id, uint64_t pixel_program_id);
|
||||
// The shader store of the running title; empty unless --shader-cache is on in a Release build
|
||||
// without debug dumps, which change the SPIR-V.
|
||||
std::filesystem::path ShaderStorePath();
|
||||
// Host capabilities that change the emitted SPIR-V.
|
||||
ShaderRecompiler::Spirv::Profile SpirvProfile(const GraphicContext& graphics);
|
||||
|
||||
// Stages are indexed like GraphicsPipelineKey::stage_ids.
|
||||
void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& pipeline,
|
||||
const PipelineRenderingState& rendering,
|
||||
const PipelineVertexInputState& vertex_input,
|
||||
std::span<const ShaderVertexInputInfo> vertex_info,
|
||||
const ShaderPixelInputInfo* ps_input_info,
|
||||
const PipelineCache::GraphicsPrograms& programs,
|
||||
const PipelineStaticParameters& static_params,
|
||||
vk::PipelineCache driver_cache);
|
||||
const GraphicsPipelineKey& key,
|
||||
const std::array<const ShaderModule*, 4>& stages,
|
||||
vk::PipelineCache driver_cache);
|
||||
void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& pipeline,
|
||||
const ShaderComputeInputInfo& input_info,
|
||||
vk::ShaderModule compute_module, vk::PipelineCache driver_cache);
|
||||
const ShaderModule& module, vk::PipelineCache driver_cache);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -0,0 +1,329 @@
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ShaderRecompiler.h"
|
||||
#include "graphics/shader/recompiler/ir/Serialize.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <chrono>
|
||||
#include <cstring>
|
||||
#include <fmt/format.h>
|
||||
#include <ranges>
|
||||
#include <xxhash.h>
|
||||
#include <zstd.h>
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#elif defined(__APPLE__)
|
||||
#include <mach-o/dyld.h>
|
||||
#endif
|
||||
|
||||
// The shader store: a header, then zstd-compressed records of everything a run created first.
|
||||
// Records are only appended, so a store cut short by a crash keeps every complete record.
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
using ShaderRecompiler::IR::IoAll;
|
||||
using ShaderRecompiler::IR::Reader;
|
||||
using ShaderRecompiler::IR::Writer;
|
||||
|
||||
enum class Record : uint8_t { Module, GraphicsPipeline, TessellationLayout };
|
||||
|
||||
// Precedes each record's zstd frame.
|
||||
struct Frame {
|
||||
uint32_t compressed_size = 0;
|
||||
uint32_t raw_size = 0;
|
||||
uint64_t checksum = 0; // XXH3 of the compressed bytes.
|
||||
};
|
||||
|
||||
// Changes with every build, so records never meet code that encodes them differently. Zero when
|
||||
// the executable cannot be found.
|
||||
uint64_t BuildStamp() {
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
std::array<wchar_t, 32768> name {};
|
||||
GetModuleFileNameW(nullptr, name.data(), static_cast<DWORD>(name.size()));
|
||||
const std::filesystem::path path = name.data();
|
||||
#elif defined(__APPLE__)
|
||||
std::array<char, 4096> name {};
|
||||
auto size = static_cast<uint32_t>(name.size());
|
||||
_NSGetExecutablePath(name.data(), &size);
|
||||
const std::filesystem::path path = name.data();
|
||||
#else
|
||||
const std::filesystem::path path = "/proc/self/exe";
|
||||
#endif
|
||||
std::error_code error;
|
||||
const auto time = std::filesystem::last_write_time(path, error).time_since_epoch().count();
|
||||
return error ? 0 : static_cast<uint64_t>(time);
|
||||
}
|
||||
|
||||
// What every record depends on besides its own fields; empty when the build is unknown.
|
||||
std::vector<uint8_t> StoreHeader(const GraphicContext& graphics) {
|
||||
const auto stamp = BuildStamp();
|
||||
if (stamp == 0) {
|
||||
return {};
|
||||
}
|
||||
Writer header;
|
||||
IoAll(header, stamp, SpirvProfile(graphics),
|
||||
graphics.GetPhysicalDeviceProperties().limits.maxComputeSharedMemorySize);
|
||||
return std::move(header.bytes);
|
||||
}
|
||||
|
||||
// Record fields, shared by writing and reading.
|
||||
template <class S, class Key> void IoKey(S& io, Key& key) {
|
||||
auto& [stage, hash, user_data_count, static_state] = key;
|
||||
IoAll(io, stage, hash, user_data_count, static_state);
|
||||
}
|
||||
|
||||
template <class S, class Module> void IoModule(S& io, Module& stage) {
|
||||
// The handle comes from the SPIR-V; stored programs have no function code.
|
||||
auto& [id, handle, info, specialization, function_code, vertex_formats, rect_parameters] = stage;
|
||||
IoAll(io, id, info, specialization, vertex_formats, rect_parameters);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void ShaderStoreWriter::Open(const std::filesystem::path& path, std::span<const uint8_t> header,
|
||||
uint64_t kept) {
|
||||
Common::File::CreateDirectories(path.parent_path());
|
||||
if (kept == 0) {
|
||||
if (m_file.Create(path)) {
|
||||
m_file.Write(header.data(), static_cast<uint32_t>(header.size()));
|
||||
}
|
||||
} else if (m_file.Open(path, Common::File::Mode::ReadWrite)) {
|
||||
m_file.Truncate(kept);
|
||||
m_file.Seek(kept);
|
||||
}
|
||||
if (m_file.IsInvalid()) {
|
||||
return;
|
||||
}
|
||||
m_thread = std::jthread([this](std::stop_token stop) {
|
||||
std::unique_lock lock(m_mutex);
|
||||
// Once stop is requested the wait returns false only when the queue is empty.
|
||||
while (m_ready.wait(lock, stop, [this] { return !m_jobs.empty(); })) {
|
||||
const auto job = std::move(m_jobs.front());
|
||||
m_jobs.pop();
|
||||
lock.unlock();
|
||||
job();
|
||||
lock.lock();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void ShaderStoreWriter::Append(std::vector<uint8_t>&& record) {
|
||||
Post([this, record = std::move(record)] {
|
||||
std::vector<uint8_t> bytes(sizeof(Frame) + ZSTD_compressBound(record.size()));
|
||||
const auto size = ZSTD_compress(bytes.data() + sizeof(Frame), bytes.size() - sizeof(Frame),
|
||||
record.data(), record.size(), 3);
|
||||
EXIT_IF(ZSTD_isError(size));
|
||||
const Frame frame {.compressed_size = static_cast<uint32_t>(size),
|
||||
.raw_size = static_cast<uint32_t>(record.size()),
|
||||
.checksum = XXH3_64bits(bytes.data() + sizeof(Frame), size)};
|
||||
std::memcpy(bytes.data(), &frame, sizeof(frame));
|
||||
// A failed write leaves a partial record; the next run drops it and everything after it.
|
||||
m_file.Write(bytes.data(), static_cast<uint32_t>(sizeof(Frame) + size));
|
||||
});
|
||||
}
|
||||
|
||||
void ShaderStoreWriter::Post(Common::UniqueFunction<void>&& job) {
|
||||
{
|
||||
std::scoped_lock lock(m_mutex);
|
||||
m_jobs.push(std::move(job));
|
||||
}
|
||||
m_ready.notify_one();
|
||||
}
|
||||
|
||||
void PipelineCache::WarmUp(const std::filesystem::path& path) {
|
||||
if (path.empty()) {
|
||||
return;
|
||||
}
|
||||
const auto header = StoreHeader(m_graphics);
|
||||
if (header.empty()) {
|
||||
return;
|
||||
}
|
||||
const auto start = std::chrono::steady_clock::now();
|
||||
std::vector<uint8_t> bytes;
|
||||
if (Common::File file;
|
||||
Common::File::IsFileExisting(path) && file.Open(path, Common::File::Mode::Read)) {
|
||||
bytes.resize(file.Size());
|
||||
uint32_t read = 0;
|
||||
file.Read(bytes.data(), static_cast<uint32_t>(bytes.size()), &read);
|
||||
bytes.resize(read);
|
||||
}
|
||||
Log::WriteToConsoleAndLog(
|
||||
fmt::format("Shader cache: compiling shaders and pipelines from {} ({:.1f} MB)\n",
|
||||
Common::PathToString(path), static_cast<double>(bytes.size()) / 1'000'000.0));
|
||||
std::vector<GraphicsPipelineKey> pipelines;
|
||||
auto records = std::span<const uint8_t>(bytes);
|
||||
const bool reusable =
|
||||
records.size() >= header.size() && std::ranges::equal(records.first(header.size()), header);
|
||||
if (reusable) {
|
||||
records = records.subspan(header.size());
|
||||
while (LoadRecord(records, pipelines)) {
|
||||
}
|
||||
}
|
||||
// A damaged record ends the store; the records before it stay.
|
||||
m_store.Open(path, header, reusable ? bytes.size() - records.size() : 0);
|
||||
|
||||
const auto modules = MapModules();
|
||||
for (const auto& key: pipelines) {
|
||||
Pipeline pipeline;
|
||||
if (CreateGraphicsPipeline(pipeline, key, modules)) {
|
||||
m_graphics_pipelines.emplace(key, pipeline);
|
||||
}
|
||||
}
|
||||
// A compute pipeline depends only on its module.
|
||||
for (const auto* module: modules | std::views::values) {
|
||||
if (module != nullptr && module->info.stage == ShaderType::Compute) {
|
||||
CreatePipelineInternal(m_graphics, m_compute_pipelines[module->id], *module,
|
||||
m_driver_cache);
|
||||
}
|
||||
}
|
||||
if (!m_graphics_pipelines.empty() || !m_compute_pipelines.empty()) {
|
||||
CheckpointDriverCache();
|
||||
}
|
||||
Log::WriteToConsoleAndLog(fmt::format(
|
||||
"Shader cache: loaded {} programs, {} modules, {} pipelines in {} ms\n",
|
||||
m_program_cache.size(), modules.size() - 1,
|
||||
m_graphics_pipelines.size() + m_compute_pipelines.size(),
|
||||
std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() -
|
||||
start)
|
||||
.count()));
|
||||
}
|
||||
|
||||
bool PipelineCache::LoadRecord(std::span<const uint8_t>& records,
|
||||
std::vector<GraphicsPipelineKey>& pipelines) {
|
||||
Frame frame;
|
||||
if (records.size() < sizeof(frame)) {
|
||||
return false;
|
||||
}
|
||||
std::memcpy(&frame, records.data(), sizeof(frame));
|
||||
if (records.size() - sizeof(frame) < frame.compressed_size) {
|
||||
return false;
|
||||
}
|
||||
const auto compressed = records.subspan(sizeof(frame), frame.compressed_size);
|
||||
if (XXH3_64bits(compressed.data(), compressed.size()) != frame.checksum ||
|
||||
ZSTD_getFrameContentSize(compressed.data(), compressed.size()) != frame.raw_size) {
|
||||
return false;
|
||||
}
|
||||
std::vector<uint8_t> raw(frame.raw_size);
|
||||
if (ZSTD_decompress(raw.data(), raw.size(), compressed.data(), compressed.size()) != raw.size()) {
|
||||
return false;
|
||||
}
|
||||
Reader reader {raw};
|
||||
auto type = Record::Module;
|
||||
const auto complete = [&] { return reader.ok && reader.bytes.empty(); };
|
||||
IoAll(reader, type);
|
||||
switch (type) {
|
||||
case Record::Module: {
|
||||
ProgramKey key;
|
||||
std::vector<uint8_t> plan;
|
||||
ShaderModule module;
|
||||
std::vector<uint32_t> spirv;
|
||||
IoKey(reader, key);
|
||||
IoAll(reader, plan);
|
||||
IoModule(reader, module);
|
||||
IoAll(reader, spirv);
|
||||
if (!complete()) {
|
||||
return false;
|
||||
}
|
||||
const auto [program, inserted] = m_program_cache.try_emplace(std::move(key));
|
||||
if (inserted &&
|
||||
!ShaderRecompiler::IR::LoadResourcePlan(plan, program->second.resource_plan)) {
|
||||
m_program_cache.erase(program);
|
||||
return false;
|
||||
}
|
||||
module.module = CompileSPV(spirv, m_graphics.device);
|
||||
if (module.module == nullptr) {
|
||||
return false;
|
||||
}
|
||||
program->second.modules.push_back(std::move(module));
|
||||
break;
|
||||
}
|
||||
case Record::GraphicsPipeline: {
|
||||
GraphicsPipelineKey key;
|
||||
reader.Raw(&key, sizeof(key));
|
||||
if (!complete()) {
|
||||
return false;
|
||||
}
|
||||
pipelines.push_back(key);
|
||||
break;
|
||||
}
|
||||
case Record::TessellationLayout: {
|
||||
uint64_t key = 0;
|
||||
ShaderTessellationInputInfo layout;
|
||||
IoAll(reader, key, layout);
|
||||
if (!complete()) {
|
||||
return false;
|
||||
}
|
||||
m_tess_layouts.try_emplace(key, layout);
|
||||
break;
|
||||
}
|
||||
default: return false;
|
||||
}
|
||||
records = records.subspan(sizeof(frame) + compressed.size());
|
||||
return true;
|
||||
}
|
||||
|
||||
// Records are encoded here, since programs and modules change later.
|
||||
void PipelineCache::StoreModule(const ProgramKey& key, const Program& program,
|
||||
const ShaderModule& module, const std::vector<uint32_t>& spirv) {
|
||||
if (!m_store) {
|
||||
return;
|
||||
}
|
||||
Writer record;
|
||||
IoAll(record, Record::Module);
|
||||
IoKey(record, key);
|
||||
IoAll(record, ShaderRecompiler::IR::SaveResourcePlan(program.resource_plan));
|
||||
IoModule(record, module);
|
||||
IoAll(record, spirv);
|
||||
m_store.Append(std::move(record.bytes));
|
||||
}
|
||||
|
||||
void PipelineCache::StorePipeline(const GraphicsPipelineKey& key) {
|
||||
if (!m_store) {
|
||||
return;
|
||||
}
|
||||
Writer record;
|
||||
IoAll(record, Record::GraphicsPipeline);
|
||||
record.Raw(&key, sizeof(key));
|
||||
m_store.Append(std::move(record.bytes));
|
||||
}
|
||||
|
||||
void PipelineCache::StoreLayout(uint64_t key, const ShaderTessellationInputInfo& layout) {
|
||||
if (!m_store) {
|
||||
return;
|
||||
}
|
||||
Writer record;
|
||||
IoAll(record, Record::TessellationLayout, key, layout);
|
||||
m_store.Append(std::move(record.bytes));
|
||||
}
|
||||
|
||||
PipelineCache::ModuleMap PipelineCache::MapModules() const {
|
||||
ModuleMap modules {{0, nullptr}};
|
||||
for (const auto& program: m_program_cache | std::views::values) {
|
||||
for (const auto& module: program.modules) {
|
||||
modules.emplace(module.id, &module);
|
||||
}
|
||||
}
|
||||
return modules;
|
||||
}
|
||||
|
||||
bool PipelineCache::CreateGraphicsPipeline(Pipeline& pipeline, const GraphicsPipelineKey& key,
|
||||
const ModuleMap& modules) {
|
||||
std::array<const ShaderModule*, 4> stages {};
|
||||
for (size_t i = 0; i < stages.size(); i++) {
|
||||
const auto found = modules.find(key.stage_ids[i]);
|
||||
if (found == modules.end()) {
|
||||
return false;
|
||||
}
|
||||
stages[i] = found->second;
|
||||
}
|
||||
CreatePipelineInternal(m_graphics, pipeline, key, stages, m_driver_cache);
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -1,6 +1,7 @@
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderResourceBarrier.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
#include "graphics/shader/shaderBindings.h"
|
||||
|
||||
@@ -52,6 +53,7 @@ vk::MemoryBarrier MakeShaderWriteDependency() {
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite |
|
||||
vk::AccessFlagBits::eVertexAttributeRead |
|
||||
vk::AccessFlagBits::eIndexRead | vk::AccessFlagBits::eUniformRead |
|
||||
vk::AccessFlagBits::eIndirectCommandRead |
|
||||
vk::AccessFlagBits::eTransferRead | vk::AccessFlagBits::eTransferWrite |
|
||||
vk::AccessFlagBits::eColorAttachmentRead |
|
||||
vk::AccessFlagBits::eColorAttachmentWrite;
|
||||
@@ -89,10 +91,11 @@ vk::BufferMemoryBarrier MakeGdsDependency(vk::Buffer buffer) {
|
||||
|
||||
bool HasShaderBufferWrites(const ShaderStageRuntime& runtime) {
|
||||
EXIT_IF(!runtime);
|
||||
const auto& program = *runtime.program;
|
||||
const auto& program = runtime.module->info;
|
||||
const auto& resources = *runtime.resources;
|
||||
EXIT_IF(resources.buffers.size() != program.info.buffers.size());
|
||||
bool has_writes = false;
|
||||
// Address writes reach memory outside the bound buffer descriptors.
|
||||
bool has_writes = program.has_address_writes;
|
||||
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
|
||||
if (!program.info.buffers[i].written) {
|
||||
continue;
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/BufferFormat.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/rectListShader.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
@@ -21,124 +20,11 @@
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <bit>
|
||||
#include <limits>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
// IDK: maybe we can remove it?
|
||||
constexpr uint8_t kTemporaryVertexAttribFormat113 =
|
||||
static_cast<uint8_t>(Prospero::VertexAttribFormat::k16_16SInt);
|
||||
constexpr uint32_t kTemporaryPs5BufferFormat121 = 121u;
|
||||
|
||||
static bool NarrowInputFormat(vk::Format& format, uint32_t& size, uint32_t used_components) {
|
||||
if (used_components == 0 || used_components >= size) {
|
||||
return false;
|
||||
}
|
||||
|
||||
switch (format) {
|
||||
case vk::Format::eR32G32B32A32Sfloat:
|
||||
switch (used_components) {
|
||||
case 1: format = vk::Format::eR32Sfloat; break;
|
||||
case 2: format = vk::Format::eR32G32Sfloat; break;
|
||||
case 3: format = vk::Format::eR32G32B32Sfloat; break;
|
||||
default: return false;
|
||||
}
|
||||
size = used_components;
|
||||
return true;
|
||||
case vk::Format::eR32G32B32Sfloat:
|
||||
switch (used_components) {
|
||||
case 1: format = vk::Format::eR32Sfloat; break;
|
||||
case 2: format = vk::Format::eR32G32Sfloat; break;
|
||||
default: return false;
|
||||
}
|
||||
size = used_components;
|
||||
return true;
|
||||
case vk::Format::eR16G16B16A16Sfloat:
|
||||
switch (used_components) {
|
||||
case 1: format = vk::Format::eR16Sfloat; break;
|
||||
case 2: format = vk::Format::eR16G16Sfloat; break;
|
||||
default: return false;
|
||||
}
|
||||
size = used_components;
|
||||
return true;
|
||||
case vk::Format::eR8G8B8A8Unorm:
|
||||
switch (used_components) {
|
||||
case 1: format = vk::Format::eR8Unorm; break;
|
||||
case 2: format = vk::Format::eR8G8Unorm; break;
|
||||
default: return false;
|
||||
}
|
||||
size = used_components;
|
||||
return true;
|
||||
case vk::Format::eR8G8B8A8Snorm:
|
||||
if (used_components != 2) {
|
||||
return false;
|
||||
}
|
||||
format = vk::Format::eR8G8Snorm;
|
||||
size = 2;
|
||||
return true;
|
||||
case vk::Format::eR8G8B8A8Uint:
|
||||
switch (used_components) {
|
||||
case 1: format = vk::Format::eR8Uint; break;
|
||||
case 2: format = vk::Format::eR8G8Uint; break;
|
||||
default: return false;
|
||||
}
|
||||
size = used_components;
|
||||
return true;
|
||||
default: break;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static void GetInputFormat(const ShaderBufferResource& res, vk::Format& format, uint32_t& size,
|
||||
uint32_t used_components) {
|
||||
const auto fmt = res.Format();
|
||||
const auto raw_format = res.RawFormat();
|
||||
if (raw_format == kTemporaryVertexAttribFormat113) {
|
||||
static bool logged_113 = false;
|
||||
if (!logged_113) {
|
||||
LOGF("InputFormat: temporary: accepting invalid PS5 buffer format 113 as "
|
||||
"vk::Format::eR32G32B32A32Sfloat\n");
|
||||
logged_113 = true;
|
||||
}
|
||||
format = vk::Format::eR32G32B32A32Sfloat;
|
||||
size = 4;
|
||||
if (NarrowInputFormat(format, size, used_components)) {
|
||||
LOGF("InputFormat: narrowing fmt=%u to %s for used_components=%u\n", raw_format,
|
||||
vk::to_string(format).c_str(), used_components);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (raw_format == kTemporaryPs5BufferFormat121) {
|
||||
static bool logged_121 = false;
|
||||
if (!logged_121) {
|
||||
LOGF("InputFormat: accepting PS5 buffer format 121 as vk::Format::eR16G16Sfloat\n");
|
||||
logged_121 = true;
|
||||
}
|
||||
format = vk::Format::eR16G16Sfloat;
|
||||
size = 2;
|
||||
return;
|
||||
}
|
||||
|
||||
format = VulkanFormat(fmt);
|
||||
size = ShaderRecompiler::Format::GetFormatInfo(fmt).component_count;
|
||||
if (format == vk::Format::eUndefined || size == 0) {
|
||||
EXIT("unknown vertex format: fmt = %u\n", raw_format);
|
||||
}
|
||||
|
||||
if (NarrowInputFormat(format, size, used_components)) {
|
||||
static std::atomic<uint64_t> log_count = 0;
|
||||
auto log_id = log_count.fetch_add(1);
|
||||
if (log_id < 32) {
|
||||
LOGF("VertexInput: narrowed vertex format to %" PRIu32
|
||||
" component(s) for shader fetch\n",
|
||||
used_components);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static vk::BlendFactor GetBlendFactor(uint32_t factor) {
|
||||
switch (static_cast<Prospero::BlendFactor>(factor)) {
|
||||
case Prospero::BlendFactor::kZero: return vk::BlendFactor::eZero;
|
||||
@@ -196,21 +82,27 @@ static void CreateDescriptorLayout(GraphicContext& graphics, PipelineCache::Pipe
|
||||
const auto& limits = graphics.GetPhysicalDeviceProperties().limits;
|
||||
uint64_t descriptor_count = 0;
|
||||
uint64_t storage_buffers = 0;
|
||||
std::array<uint64_t, 32> stage_buffers {}, stage_resources {};
|
||||
uint64_t samplers = 0;
|
||||
std::array<uint64_t, 32> stage_buffers {}, stage_resources {}, stage_samplers {};
|
||||
for (const auto& binding: bindings) {
|
||||
descriptor_count += binding.descriptorCount;
|
||||
const bool storage = binding.descriptorType == vk::DescriptorType::eStorageBuffer;
|
||||
const bool sampler = binding.descriptorType == vk::DescriptorType::eSampler;
|
||||
if (storage) storage_buffers += binding.descriptorCount;
|
||||
if (sampler) samplers += binding.descriptorCount;
|
||||
for (auto stages = static_cast<uint32_t>(binding.stageFlags); stages != 0; stages &= stages - 1u) {
|
||||
const auto stage = std::countr_zero(stages);
|
||||
if (storage) stage_buffers[stage] += binding.descriptorCount;
|
||||
if (binding.descriptorType != vk::DescriptorType::eSampler)
|
||||
if (sampler) stage_samplers[stage] += binding.descriptorCount;
|
||||
else
|
||||
stage_resources[stage] += binding.descriptorCount;
|
||||
if (stage_buffers[stage] > limits.maxPerStageDescriptorStorageBuffers ||
|
||||
stage_resources[stage] > limits.maxPerStageResources) {
|
||||
stage_resources[stage] > limits.maxPerStageResources ||
|
||||
stage_samplers[stage] > limits.maxPerStageDescriptorSamplers) {
|
||||
EXIT("native descriptor stage %u exceeds device limits: buffers=%" PRIu64
|
||||
"/%u resources=%" PRIu64 "/%u\n", stage, stage_buffers[stage],
|
||||
limits.maxPerStageDescriptorStorageBuffers, stage_resources[stage], limits.maxPerStageResources);
|
||||
"/%u resources=%" PRIu64 "/%u samplers=%" PRIu64 "/%u\n", stage, stage_buffers[stage],
|
||||
limits.maxPerStageDescriptorStorageBuffers, stage_resources[stage], limits.maxPerStageResources,
|
||||
stage_samplers[stage], limits.maxPerStageDescriptorSamplers);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -218,6 +110,10 @@ static void CreateDescriptorLayout(GraphicContext& graphics, PipelineCache::Pipe
|
||||
EXIT("native storage-buffer descriptors exceed device limit: %" PRIu64 "/%u\n",
|
||||
storage_buffers, limits.maxDescriptorSetStorageBuffers);
|
||||
}
|
||||
if (samplers > limits.maxDescriptorSetSamplers) {
|
||||
EXIT("native sampler descriptors exceed device limit: %" PRIu64 "/%u\n",
|
||||
samplers, limits.maxDescriptorSetSamplers);
|
||||
}
|
||||
pipeline.uses_push_descriptors = descriptor_count <= graphics.max_push_descriptors;
|
||||
|
||||
vk::DescriptorSetLayoutCreateInfo create {};
|
||||
@@ -232,33 +128,27 @@ static void CreateDescriptorLayout(GraphicContext& graphics, PipelineCache::Pipe
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& pipeline,
|
||||
const PipelineRenderingState& rendering,
|
||||
const PipelineVertexInputState& vertex_input,
|
||||
std::span<const ShaderVertexInputInfo> vertex_info,
|
||||
const ShaderPixelInputInfo* ps_input_info,
|
||||
const PipelineCache::GraphicsPrograms& programs,
|
||||
const PipelineStaticParameters& static_params,
|
||||
vk::PipelineCache driver_cache) {
|
||||
const auto& vs_input_info = vertex_info.front();
|
||||
const auto& vertex_program = programs.vertex[0];
|
||||
const auto& pixel_program = programs.pixel;
|
||||
const bool tessellation = vertex_info.size() == 3;
|
||||
const bool ps_active = ps_input_info != nullptr;
|
||||
EXIT_IF(!vertex_program || (ps_active && !pixel_program));
|
||||
const bool with_depth = rendering.depth_format != vk::Format::eUndefined ||
|
||||
rendering.stencil_format != vk::Format::eUndefined;
|
||||
EXIT_IF(!vs_input_info.stage);
|
||||
const bool mesh = vs_input_info.stage.program->stage == ShaderType::Mesh;
|
||||
const GraphicsPipelineKey& key,
|
||||
const std::array<const ShaderModule*, 4>& stages,
|
||||
vk::PipelineCache driver_cache) {
|
||||
const auto& rendering = key.rendering;
|
||||
const auto& vertex_input = key.vertex_input;
|
||||
const auto& static_params = key.static_params;
|
||||
const auto& vertex = *stages[0];
|
||||
const auto* pixel = stages[3];
|
||||
const bool with_depth = rendering.depth_format != vk::Format::eUndefined ||
|
||||
rendering.stencil_format != vk::Format::eUndefined;
|
||||
const bool mesh = vertex.info.stage == ShaderType::Mesh;
|
||||
EXIT_NOT_IMPLEMENTED(mesh && !graphics.mesh_shader_enabled);
|
||||
const bool rect_list =
|
||||
!mesh && !tessellation && static_params.topology == vk::PrimitiveTopology::ePatchList;
|
||||
const bool rect_list = static_params.patch_control_points != 0 && stages[1] == nullptr;
|
||||
|
||||
vk::ShaderModule tess_control_shader_module = nullptr;
|
||||
vk::ShaderModule tess_eval_shader_module = nullptr;
|
||||
|
||||
if (rect_list) {
|
||||
const auto shaders =
|
||||
BuildRectListShaders(vs_input_info, ps_active ? ps_input_info : nullptr);
|
||||
std::span<const RectListParameter> parameters;
|
||||
if (pixel != nullptr) parameters = pixel->rect_parameters;
|
||||
const auto shaders = BuildRectListShaders(parameters, vertex.info.param_export_mask);
|
||||
tess_control_shader_module = CompileSPV(shaders.control, graphics.device);
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
LOGF("PipelineTrace: vkCreateShaderModule RectList TCS done module=%p\n",
|
||||
@@ -277,11 +167,12 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
|
||||
vk::PipelineShaderStageCreateInfo shader_stages[4] {};
|
||||
uint32_t shader_stage_count = 0;
|
||||
for (uint32_t i = 0; i < vertex_info.size(); i++) {
|
||||
shader_stages[shader_stage_count++] = {.stage =
|
||||
NativeShaderStage(vertex_info[i].logical_stage),
|
||||
.module = programs.vertex[i].module,
|
||||
.pName = "main"};
|
||||
for (const auto* stage: stages) {
|
||||
if (stage != nullptr) {
|
||||
shader_stages[shader_stage_count++] = {.stage = NativeShaderStage(stage->info.stage),
|
||||
.module = stage->module,
|
||||
.pName = "main"};
|
||||
}
|
||||
}
|
||||
if (rect_list) {
|
||||
shader_stages[shader_stage_count++] = {.stage =
|
||||
@@ -293,11 +184,6 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
.module = tess_eval_shader_module,
|
||||
.pName = "main"};
|
||||
}
|
||||
if (ps_active) {
|
||||
shader_stages[shader_stage_count++] = {.stage = vk::ShaderStageFlagBits::eFragment,
|
||||
.module = pixel_program.module,
|
||||
.pName = "main"};
|
||||
}
|
||||
|
||||
vk::VertexInputAttributeDescription input_attr[ShaderVertexInputInfo::RES_MAX] {};
|
||||
vk::VertexInputBindingDescription input_desc[ShaderVertexInputInfo::RES_MAX] {};
|
||||
@@ -313,46 +199,7 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
input_attr[index].binding = vertex_input.attributes[index].binding;
|
||||
input_attr[index].location = index;
|
||||
input_attr[index].offset = vertex_input.attributes[index].offset;
|
||||
|
||||
uint32_t attr_size = 4;
|
||||
const auto registers_num = vs_input_info.resources_dst[index].registers_num;
|
||||
const auto compiled_components =
|
||||
vs_input_info.stage.program->info.vertex_fetch_components[index];
|
||||
const auto used_components =
|
||||
compiled_components > 0 ? static_cast<int>(compiled_components) : registers_num;
|
||||
GetInputFormat(vs_input_info.resources[index], input_attr[index].format, attr_size,
|
||||
static_cast<uint32_t>(used_components));
|
||||
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
static std::atomic_uint log_count = 0;
|
||||
const auto log_id = log_count.fetch_add(1, std::memory_order_relaxed);
|
||||
if (log_id < 128) {
|
||||
LOGF("VertexInputState[%u]: attr=%u binding=%u offset=%u stride=%u fmt=%d "
|
||||
"src_fmt=%u dst=v%u regs=%u"
|
||||
" fetched_components=%u attr_size=%u swizzle=%u,%u,%u,%u\n",
|
||||
log_id, index, input_attr[index].binding, input_attr[index].offset,
|
||||
input_desc[input_attr[index].binding].stride,
|
||||
static_cast<int>(input_attr[index].format),
|
||||
static_cast<uint32_t>(vs_input_info.resources[index].Format()),
|
||||
static_cast<uint32_t>(vs_input_info.resources_dst[index].register_start),
|
||||
static_cast<uint32_t>(registers_num), static_cast<uint32_t>(used_components),
|
||||
attr_size, static_cast<uint32_t>(vs_input_info.resources[index].DstSelX()),
|
||||
static_cast<uint32_t>(vs_input_info.resources[index].DstSelY()),
|
||||
static_cast<uint32_t>(vs_input_info.resources[index].DstSelZ()),
|
||||
static_cast<uint32_t>(vs_input_info.resources[index].DstSelW()));
|
||||
}
|
||||
}
|
||||
|
||||
if (vs_input_info.resources[index].OutOfBounds() != 0) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("VertexInput: temporary: accepting PS5 out-of-bounds behavior %" PRIu8 "\n",
|
||||
vs_input_info.resources[index].OutOfBounds());
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
|
||||
EXIT_IF(registers_num < 1 || registers_num > 4);
|
||||
input_attr[index].format = vertex.vertex_formats[index];
|
||||
}
|
||||
|
||||
vk::PipelineVertexInputStateCreateInfo vertex_input_info {};
|
||||
@@ -372,17 +219,6 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
vk::PipelineViewportStateCreateInfo viewport_state {};
|
||||
viewport_state.pNext = &depth_clip_control;
|
||||
|
||||
vk::CullModeFlags cull_mode = vk::CullModeFlagBits::eNone;
|
||||
if (static_params.cull_back) {
|
||||
cull_mode |= vk::CullModeFlagBits::eBack;
|
||||
}
|
||||
if (static_params.cull_front) {
|
||||
cull_mode |= vk::CullModeFlagBits::eFront;
|
||||
}
|
||||
|
||||
vk::FrontFace front_face =
|
||||
(static_params.face ? vk::FrontFace::eClockwise : vk::FrontFace::eCounterClockwise);
|
||||
|
||||
vk::PipelineRasterizationDepthClipStateCreateInfoEXT clip_ext {};
|
||||
clip_ext.depthClipEnable = static_params.depth_clip_enable ? VK_TRUE : VK_FALSE;
|
||||
|
||||
@@ -403,8 +239,6 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
provoking_vertex.pNext = rasterizer.pNext;
|
||||
rasterizer.pNext = &provoking_vertex;
|
||||
}
|
||||
rasterizer.cullMode = cull_mode;
|
||||
rasterizer.frontFace = front_face;
|
||||
rasterizer.polygonMode = static_params.polygon_mode;
|
||||
rasterizer.lineWidth = 1.0f;
|
||||
|
||||
@@ -412,6 +246,8 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
multisampling.sampleShadingEnable = static_params.sample_shading_enable ? VK_TRUE : VK_FALSE;
|
||||
multisampling.rasterizationSamples = vulkan_sample_count(static_params.samples);
|
||||
multisampling.minSampleShading = 1.0f;
|
||||
multisampling.alphaToCoverageEnable =
|
||||
static_params.alpha_to_coverage_enable ? VK_TRUE : VK_FALSE;
|
||||
|
||||
vk::PipelineColorBlendAttachmentState color_blend_attachment[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
for (uint32_t i = 0; i < rendering.color_count; i++) {
|
||||
@@ -458,23 +294,22 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
|
||||
std::vector<vk::DescriptorSetLayoutBinding> descriptor_bindings;
|
||||
vk::ShaderStageFlags graphics_stages = vk::ShaderStageFlagBits::eFragment;
|
||||
for (const auto& stage: vertex_info) {
|
||||
const auto native_stage = NativeShaderStage(stage.logical_stage);
|
||||
AddLayoutBindings(descriptor_bindings, *stage.stage.program, native_stage);
|
||||
graphics_stages |= native_stage;
|
||||
}
|
||||
if (ps_active) {
|
||||
EXIT_IF(!ps_input_info->stage);
|
||||
AddLayoutBindings(descriptor_bindings, *ps_input_info->stage.program,
|
||||
vk::ShaderStageFlagBits::eFragment);
|
||||
for (const auto* stage: stages) {
|
||||
if (stage != nullptr) {
|
||||
const auto native_stage = NativeShaderStage(stage->info.stage);
|
||||
AddLayoutBindings(descriptor_bindings, stage->info, native_stage);
|
||||
pipeline.uses_image_heap |= stage->info.info.uses_image_heap;
|
||||
graphics_stages |= native_stage;
|
||||
}
|
||||
}
|
||||
CreateDescriptorLayout(graphics, pipeline, descriptor_bindings);
|
||||
const vk::PushConstantRange push_constants {graphics_stages, 0,
|
||||
ShaderRecompiler::IR::NativePushConstantSize};
|
||||
const std::array set_layouts {pipeline.descriptor_set_layout, graphics.image_heap_layout};
|
||||
|
||||
vk::PipelineLayoutCreateInfo pipeline_layout_info {};
|
||||
pipeline_layout_info.setLayoutCount = 1;
|
||||
pipeline_layout_info.pSetLayouts = &pipeline.descriptor_set_layout;
|
||||
pipeline_layout_info.setLayoutCount = pipeline.uses_image_heap ? 2u : 1u;
|
||||
pipeline_layout_info.pSetLayouts = set_layouts.data();
|
||||
pipeline_layout_info.pushConstantRangeCount = 1;
|
||||
pipeline_layout_info.pPushConstantRanges = &push_constants;
|
||||
|
||||
@@ -483,7 +318,7 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
LOGF("PipelineTrace: vkCreatePipelineLayout begin VS=%" PRIu64 " PS=%" PRIu64
|
||||
" set_layouts=1 push_constants=%" PRIu32 "\n",
|
||||
vertex_program.id, ps_active ? pixel_program.id : 0, 1u);
|
||||
key.stage_ids[0], key.stage_ids[3], 1u);
|
||||
}
|
||||
auto result = graphics.device.createPipelineLayout(&pipeline_layout_info, nullptr,
|
||||
&pipeline.pipeline_layout);
|
||||
@@ -493,14 +328,14 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(pipeline.pipeline_layout == nullptr);
|
||||
|
||||
vk::PipelineDepthStencilStateCreateInfo depth_stencil_info {};
|
||||
|
||||
std::vector<vk::DynamicState> dynamic_states {
|
||||
vk::DynamicState::eViewportWithCount,
|
||||
vk::DynamicState::eScissorWithCount,
|
||||
vk::DynamicState::eLineWidth,
|
||||
vk::DynamicState::eCullMode,
|
||||
vk::DynamicState::eFrontFace,
|
||||
vk::DynamicState::eDepthTestEnable,
|
||||
vk::DynamicState::eDepthWriteEnable,
|
||||
vk::DynamicState::eDepthCompareOp,
|
||||
@@ -540,9 +375,9 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
pipeline_info.pVertexInputState = mesh ? nullptr : &vertex_input_info;
|
||||
pipeline_info.pInputAssemblyState = mesh ? nullptr : &input_assembly;
|
||||
vk::PipelineTessellationStateCreateInfo tessellation_state {};
|
||||
tessellation_state.patchControlPoints =
|
||||
tessellation ? vs_input_info.tess.input_control_points : 3u;
|
||||
pipeline_info.pTessellationState = (rect_list || tessellation) ? &tessellation_state : nullptr;
|
||||
tessellation_state.patchControlPoints = static_params.patch_control_points;
|
||||
pipeline_info.pTessellationState =
|
||||
static_params.patch_control_points != 0 ? &tessellation_state : nullptr;
|
||||
pipeline_info.pViewportState = &viewport_state;
|
||||
pipeline_info.pRasterizationState = &rasterizer;
|
||||
pipeline_info.pMultisampleState = &multisampling;
|
||||
@@ -558,7 +393,7 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
LOGF("PipelineTrace: vkCreateGraphicsPipelines begin VS=%" PRIu64 " PS=%" PRIu64
|
||||
" topology=%" PRIu32 " color_mask=0x%08" PRIx32
|
||||
" depth=%s blend=%s dyn_states=%" PRIu32 "\n",
|
||||
vertex_program.id, ps_active ? pixel_program.id : 0,
|
||||
key.stage_ids[0], key.stage_ids[3],
|
||||
static_cast<uint32_t>(static_params.topology), static_params.color_mask[0],
|
||||
(with_depth ? "true" : "false"), (static_params.blend_enable[0] ? "true" : "false"),
|
||||
dynamic_state.dynamicStateCount);
|
||||
@@ -571,29 +406,18 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(pipeline.pipeline == nullptr);
|
||||
|
||||
if (tess_control_shader_module != nullptr) {
|
||||
graphics.device.destroyShaderModule(tess_control_shader_module, nullptr);
|
||||
}
|
||||
if (tess_eval_shader_module != nullptr) {
|
||||
graphics.device.destroyShaderModule(tess_eval_shader_module, nullptr);
|
||||
}
|
||||
graphics.device.destroyShaderModule(tess_control_shader_module, nullptr);
|
||||
graphics.device.destroyShaderModule(tess_eval_shader_module, nullptr);
|
||||
}
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& pipeline,
|
||||
const ShaderComputeInputInfo& input_info,
|
||||
vk::ShaderModule compute_module, vk::PipelineCache driver_cache) {
|
||||
EXIT_IF(compute_module == nullptr);
|
||||
|
||||
const ShaderModule& module, vk::PipelineCache driver_cache) {
|
||||
vk::PipelineShaderStageCreateInfo comp_shader_stage_info {};
|
||||
vk::PipelineShaderStageRequiredSubgroupSizeCreateInfo comp_subgroup_size {};
|
||||
comp_shader_stage_info.stage = vk::ShaderStageFlagBits::eCompute;
|
||||
comp_shader_stage_info.module = compute_module;
|
||||
comp_shader_stage_info.module = module.module;
|
||||
comp_shader_stage_info.pName = "main";
|
||||
EXIT_IF(!input_info.stage);
|
||||
const auto wave_size = input_info.stage.program->wave_size;
|
||||
const auto wave_size = module.info.wave_size;
|
||||
if (graphics.compute_subgroup_size_control_enabled &&
|
||||
wave_size >= graphics.min_subgroup_size && wave_size <= graphics.max_subgroup_size) {
|
||||
comp_subgroup_size.requiredSubgroupSize = wave_size;
|
||||
@@ -601,46 +425,38 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
}
|
||||
|
||||
std::vector<vk::DescriptorSetLayoutBinding> descriptor_bindings;
|
||||
AddLayoutBindings(descriptor_bindings, *input_info.stage.program,
|
||||
vk::ShaderStageFlagBits::eCompute);
|
||||
AddLayoutBindings(descriptor_bindings, module.info, vk::ShaderStageFlagBits::eCompute);
|
||||
pipeline.uses_image_heap = module.info.info.uses_image_heap;
|
||||
CreateDescriptorLayout(graphics, pipeline, descriptor_bindings);
|
||||
const vk::PushConstantRange push_constants {vk::ShaderStageFlagBits::eCompute, 0,
|
||||
ShaderRecompiler::IR::NativePushConstantSize};
|
||||
const std::array set_layouts {pipeline.descriptor_set_layout, graphics.image_heap_layout};
|
||||
|
||||
vk::PipelineLayoutCreateInfo pipeline_layout_info {};
|
||||
pipeline_layout_info.setLayoutCount = 1;
|
||||
pipeline_layout_info.pSetLayouts = &pipeline.descriptor_set_layout;
|
||||
pipeline_layout_info.setLayoutCount = pipeline.uses_image_heap ? 2u : 1u;
|
||||
pipeline_layout_info.pSetLayouts = set_layouts.data();
|
||||
pipeline_layout_info.pushConstantRangeCount = 1;
|
||||
pipeline_layout_info.pPushConstantRanges = &push_constants;
|
||||
|
||||
EXIT_IF(pipeline.pipeline_layout != nullptr);
|
||||
|
||||
LOGF("PipelineTrace: vkCreatePipelineLayout CS begin set_layouts=1 push_constants=%u\n",
|
||||
1u);
|
||||
auto result = graphics.device.createPipelineLayout(&pipeline_layout_info, nullptr,
|
||||
&pipeline.pipeline_layout);
|
||||
LOGF("PipelineTrace: vkCreatePipelineLayout CS done result=%s layout=%p\n",
|
||||
vk::to_string(result).c_str(), static_cast<void*>(pipeline.pipeline_layout));
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(pipeline.pipeline_layout == nullptr);
|
||||
|
||||
vk::ComputePipelineCreateInfo info {};
|
||||
if (module.info.info.uses_gds) {
|
||||
info.flags = vk::PipelineCreateFlagBits::eDispatchBase;
|
||||
}
|
||||
info.stage = comp_shader_stage_info;
|
||||
info.layout = pipeline.pipeline_layout;
|
||||
info.basePipelineIndex = -1;
|
||||
|
||||
EXIT_IF(pipeline.pipeline != nullptr);
|
||||
|
||||
LOGF("PipelineTrace: vkCreateComputePipelines begin layout=%p\n",
|
||||
static_cast<void*>(pipeline.pipeline_layout));
|
||||
result = graphics.device.createComputePipelines(driver_cache, 1, &info, nullptr,
|
||||
&pipeline.pipeline);
|
||||
LOGF("PipelineTrace: vkCreateComputePipelines done result=%s pipeline=%p\n",
|
||||
vk::to_string(result).c_str(), static_cast<void*>(pipeline.pipeline));
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(pipeline.pipeline == nullptr);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
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