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gremling
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KytyPS5
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https://github.com/KytyPS5/KytyPS5.git
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3bb09ed2a476f001c79424febb8c39488ab7e248
KytyPS5
/
src
/
graphics
/
shader
/
recompiler
T
History
nmzik
3bb09ed2a4
shader: clamp before float-to-int conversion and drop the redundant truncate
2026-10-22 00:26:40 +02:00
..
backend
/spirv
shader: clamp before float-to-int conversion and drop the redundant truncate
2026-10-22 00:26:40 +02:00
frontend
shader: double the cube major axis once after selecting the face
2026-10-21 23:56:13 +02:00
ir
shader: share one find-first-bit lowering for S_FF0/FF1/FLBIT_I32_B64 and remove FindUMsb64
2026-10-21 22:39:34 +02:00
BufferFormat.h
shader: decode buffer formats once
2026-09-08 21:26:59 +04:00
ShaderRecompiler.cpp
shader: emit float min/max as host instructions on AMD GPUs (
#1761
)
2026-10-21 21:36:08 +02:00
ShaderRecompiler.h
shader: emit float min/max as host instructions on AMD GPUs (
#1761
)
2026-10-21 21:36:08 +02:00
Tessellation.cpp
shader: drop the unread F32Class bits and the per-pass HS reflection counter reset
2026-10-20 23:54:32 +02:00
Tessellation.h
gpu: isolate tessellation analysis and SPIR-V emission
2026-09-14 06:58:32 +04:00