Compare commits

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Author SHA1 Message Date
nmzik d4f8338937 renderer: lower masked stencil xor exactly 2026-08-07 19:13:21 +02:00
nmzik 5125cd09c7 growable command buffer pool 2026-08-07 18:26:42 +02:00
nmzik 67cfec9063 shader: remove redundant runtime descriptor provenance walks (perf) 2026-08-07 18:08:40 +02:00
nmzik 81e52df7bf precompute scissor rules (optimization) 2026-08-07 17:54:00 +02:00
nmzik 4b26d03dba fix pthread init abi 2026-08-07 17:51:59 +02:00
nmzik 216c580d13 perf: limit high-resolution sleep busy-waiting 2026-08-07 17:44:55 +02:00
nmzik 7907a50817 minor optimizations 2026-08-07 09:26:37 +02:00
nmzik 769edf470b allow partial releases 2026-08-07 05:32:17 +02:00
nmzik 68fffdfb66 fix macos build 2026-08-07 05:32:12 +02:00
nmzik 26781e6fea fix(windows): add experimental guest red-zone protection.
Port the static instruction patcher from shadPS4.
2026-08-07 05:19:14 +02:00
nmzik d5c95bc3ee kernel: coalesce fragmented Windows placeholders before reuse 2026-08-07 03:13:01 +02:00
nmzik ace549ab21 reduce complexity of buffer overlap detection 2026-08-06 23:46:47 +02:00
nmzik 0cbae39e41 remove double locking. small perf boost 2026-08-06 23:23:28 +02:00
nmzikandPouare514 e9f5da27f8 gpu: implement polygon offset
Co-authored-by: Pouare514 <julienaulycee@gmail.com>
2026-08-06 22:02:19 +02:00
nmzik 3052dac82e gpu: correct HS, PS, GS and compute resource register decoding 2026-08-06 21:21:47 +02:00
nmzik 2bb0483473 shader: add missing attributes 2026-08-06 20:32:14 +02:00
nmzik 389fd1e5be refactor gpu: consolidate texture tile layout calculations 2026-08-06 20:03:42 +02:00
nmzik a76f3ac2fe gpu_defs: add missing layouts 2026-08-06 18:18:07 +02:00
nmzik 2fc4855f29 fix renderDoc 2026-08-06 16:55:53 +02:00
nmzik 869329ee68 renderer: minor optimizations 2026-08-05 19:08:18 +02:00
nmzik b2963aa6e0 graphics: make DispatchDirect asynchronous 2026-08-05 14:49:45 +02:00
nmzik 9859b3e1d6 defer image refresh to final acquisition 2026-08-05 12:52:36 +02:00
nmzik cd19fa283f Implement IME dialog overlay 2026-08-05 05:14:16 +02:00
nmzik b6af7c73ec graphics: support Standard256B storage textures 2026-08-05 05:09:28 +02:00
nmzik ac64d202af shader: implement BUFFER_ATOMIC_FMAX 2026-08-05 02:59:28 +02:00
nmzik df44ad3fac shader: implement BUFFER_ATOMIC_FMIN, unhandled IR opcode now fails 2026-08-05 02:59:28 +02:00
nmzik 0a2f4814ac refactor(shader): centralize opcode metadata and lookup paths 2026-08-05 02:59:28 +02:00
nmzik e6b4707a5d renderer: support R8 uint render targets 2026-08-05 02:59:28 +02:00
nmzik 9a3468e3a0 shader: implement V_MIN_U32 2026-08-05 02:59:28 +02:00
nmzik 73da43a7be shader: implement V_CNDMASK_B32 2026-08-05 02:59:28 +02:00
nmzik aa88d94755 shader: implement V_SUB_NC_U32 2026-08-05 02:59:27 +02:00
nmzik 51562cd8d2 tests: use valid image descriptors in shader CFG cases 2026-08-05 02:59:27 +02:00
nmzik 822ca3c10b shader: implement S_CMP_EQ_U64 2026-08-05 02:59:27 +02:00
nmzik 2b6fd699e7 shader: implement V_CMP_EQ_I64 2026-08-05 02:59:27 +02:00
nmzikandStefanos Costa b9aa0dc3b3 fix KernelLseek lock leak
Co-authored-by: Stefanos Costa <stefanos.costa1999@gmail.com>
2026-08-05 02:25:05 +02:00
nmzikandStefanos Costa f380d69b9d fix AudioOut pacing
Co-authored-by: Stefanos Costa <stefanos.costa1999@gmail.com>
2026-08-05 02:17:25 +02:00
DeathWhispers f06d7e6084 launcher: disable Vulkan validation by default
Keep validation opt-in while validation-layer errors remain fatal.

Refs #161
2026-08-04 22:09:40 +02:00
nmzik 00a5dd32c0 Implement syncOnAddress ABIs (perf improvement) 2026-08-04 21:24:12 +02:00
nmzik a9ddd44d73 CI - enable LTO, remove OPT:NOREF 2026-08-04 19:30:49 +02:00
nmzikandDeathWhispers 2f9fcc63c3 fix (agc): implement DCB context state operations
Co-authored-by: DeathWhispers <56944463+Death-Whispers-U@users.noreply.github.com>
2026-08-04 19:14:21 +02:00
nmzik 0bbd0bdd99 fix launcher regression 2026-08-04 03:35:30 +02:00
nmzikandDistantMyth 6396dc9a85 feat(input): add host input remapping
Add compact keyboard and mouse mapping with analog-stick defaults and integrate a global remapping editor into the Qt launcher.

Based on the host input remapping work from PR #109.

Co-authored-by: DistantMyth <thetarun3@gmail.com>
2026-08-04 03:24:34 +02:00
nmzik a3a00464bc fix(launcher): focus emulator window on launch 2026-08-04 02:51:11 +02:00
nmzik 1da99a0671 Add warning for Windows-forbidden filename characters 2026-08-04 02:26:50 +02:00
nmzik 9304921132 add fullscreen mode 2026-08-04 02:26:50 +02:00
nmzik c13a1d752b renderer: remove duplicate vertex and index buffer rebind 2026-08-04 02:26:50 +02:00
nmzik 51d0e02543 perf: sync only GPU-dirty readbacks 2026-08-04 02:26:50 +02:00
130 changed files with 9775 additions and 3485 deletions

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+67 -25
View File
@@ -94,6 +94,7 @@ jobs:
cmake -S . -B _Build/windows ^
-G Ninja ^
-DCMAKE_BUILD_TYPE=Release ^
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON ^
-DKYTY_BUILD_ORIGIN=%KYTY_BUILD_ORIGIN% ^
-DKYTY_BUILD_REPOSITORY=%KYTY_BUILD_REPOSITORY% ^
-DKYTY_RELEASE_TAG=${{ needs.metadata.outputs.release_tag }} ^
@@ -104,12 +105,12 @@ jobs:
- name: Build
shell: cmd
run: |
cmake --build _Build/windows --target launcher audio_out2_port_tests virtual_memory_allocation_tests --parallel
cmake --build _Build/windows --target launcher audio_out2_port_tests ime_dialog_tests virtual_memory_allocation_tests --parallel
- name: Test
shell: cmd
run: |
ctest --test-dir _Build/windows --output-on-failure -R "^(audio_out2_port|virtual_memory_allocation)$"
ctest --test-dir _Build/windows --output-on-failure -R "^(audio_out2_port|ime_dialog|virtual_memory_allocation)$"
- name: Install
shell: cmd
@@ -172,6 +173,7 @@ jobs:
cmake -S . -B _Build/macos \
-G Ninja \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON \
-DKYTY_BUILD_ORIGIN="$KYTY_BUILD_ORIGIN" \
-DKYTY_BUILD_REPOSITORY="$KYTY_BUILD_REPOSITORY" \
-DKYTY_RELEASE_TAG="${{ needs.metadata.outputs.release_tag }}" \
@@ -184,14 +186,14 @@ jobs:
shell: bash
run: |
cmake --build _Build/macos \
--target launcher audio_out2_port_tests virtual_memory_allocation_tests \
--target launcher audio_out2_port_tests ime_dialog_tests virtual_memory_allocation_tests \
--parallel
- name: Test
shell: bash
run: |
ctest --test-dir _Build/macos --output-on-failure \
-R '^(audio_out2_port|virtual_memory_allocation)$'
-R '^(audio_out2_port|ime_dialog|virtual_memory_allocation)$'
- name: Install
shell: bash
@@ -299,6 +301,7 @@ jobs:
cmake -S . -B _Build/linux \
-G Ninja \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON \
-DKYTY_BUILD_ORIGIN="$KYTY_BUILD_ORIGIN" \
-DKYTY_BUILD_REPOSITORY="$KYTY_BUILD_REPOSITORY" \
-DKYTY_RELEASE_TAG="${{ needs.metadata.outputs.release_tag }}" \
@@ -326,14 +329,14 @@ jobs:
run: |
cmake --build _Build/linux \
--target launcher page_manager_tests memory_tracker_tests \
audio_out2_port_tests virtual_memory_allocation_tests \
audio_out2_port_tests ime_dialog_tests virtual_memory_allocation_tests \
--parallel
- name: Test
shell: bash
run: |
ctest --test-dir _Build/linux --output-on-failure \
-R '^(audio_out2_port|page_manager|memory_tracker|virtual_memory_allocation)$'
-R '^(audio_out2_port|ime_dialog|page_manager|memory_tracker|virtual_memory_allocation)$'
- name: Install
shell: bash
@@ -370,7 +373,13 @@ jobs:
release:
name: Release KytyPS5
if: github.event_name == 'push' && github.repository == 'KytyPS5/KytyPS5'
if: >-
always() &&
github.event_name == 'push' &&
github.repository == 'KytyPS5/KytyPS5' &&
(needs.windows.result == 'success' ||
needs.macos.result == 'success' ||
needs.linux.result == 'success')
needs: [metadata, windows, macos, linux]
runs-on: ubuntu-latest
permissions:
@@ -379,34 +388,62 @@ jobs:
RELEASE_NAME: ${{ needs.metadata.outputs.release_tag }}
steps:
- name: Download builds
- name: Download Windows build
if: needs.windows.result == 'success'
uses: actions/download-artifact@v4
with:
path: artifacts
name: KytyPS5-Windows-x64
path: artifacts/KytyPS5-Windows-x64
- name: Package builds
- name: Download macOS build
if: needs.macos.result == 'success'
uses: actions/download-artifact@v4
with:
name: KytyPS5-macOS-x86_64
path: artifacts/KytyPS5-macOS-x86_64
- name: Download Linux build
if: needs.linux.result == 'success'
uses: actions/download-artifact@v4
with:
name: KytyPS5-Linux-x86_64
path: artifacts/KytyPS5-Linux-x86_64
- name: Package Windows build
if: needs.windows.result == 'success'
shell: bash
run: |
windows_dir="artifacts/KytyPS5-Windows-x64"
macos_dir="artifacts/KytyPS5-macOS-x86_64"
linux_dir="artifacts/KytyPS5-Linux-x86_64"
test -d "$windows_dir"
test -d "$macos_dir"
test -d "$linux_dir"
chmod a+x \
"$macos_dir/launcher" \
"$macos_dir/kyty_emulator" \
"$macos_dir/libMoltenVK.dylib" \
"$linux_dir/launcher" \
"$linux_dir/kyty_emulator"
(
cd "$windows_dir"
zip -r "$GITHUB_WORKSPACE/$RELEASE_NAME-Windows-x64.zip" .
)
- name: Package macOS build
if: needs.macos.result == 'success'
shell: bash
run: |
macos_dir="artifacts/KytyPS5-macOS-x86_64"
test -d "$macos_dir"
chmod a+x \
"$macos_dir/launcher" \
"$macos_dir/kyty_emulator" \
"$macos_dir/libMoltenVK.dylib"
(
cd "$macos_dir"
zip -r "$GITHUB_WORKSPACE/$RELEASE_NAME-macOS-x86_64.zip" .
)
- name: Package Linux build
if: needs.linux.result == 'success'
shell: bash
run: |
linux_dir="artifacts/KytyPS5-Linux-x86_64"
test -d "$linux_dir"
chmod a+x \
"$linux_dir/launcher" \
"$linux_dir/kyty_emulator"
tar -C "$linux_dir" -czf \
"$GITHUB_WORKSPACE/$RELEASE_NAME-Linux-x86_64.tar.gz" .
@@ -415,11 +452,16 @@ jobs:
env:
GH_TOKEN: ${{ github.token }}
run: |
assets=(
"$RELEASE_NAME-Windows-x64.zip"
"$RELEASE_NAME-macOS-x86_64.zip"
"$RELEASE_NAME-Linux-x86_64.tar.gz"
)
assets=()
for artifact in \
"$RELEASE_NAME-Windows-x64.zip" \
"$RELEASE_NAME-macOS-x86_64.zip" \
"$RELEASE_NAME-Linux-x86_64.tar.gz"; do
if [[ -f "$artifact" ]]; then
assets+=("$artifact")
fi
done
test "${#assets[@]}" -gt 0
if gh release view "$RELEASE_NAME" --repo "$GITHUB_REPOSITORY" > /dev/null 2>&1; then
gh release upload "$RELEASE_NAME" "${assets[@]}" \
--clobber \
+3
View File
@@ -39,3 +39,6 @@
[submodule "3rdparty/nlohmann_json"]
path = 3rdparty/nlohmann_json
url = https://github.com/nlohmann/json.git
[submodule "3rdparty/imgui"]
path = 3rdparty/imgui
url = https://github.com/ocornut/imgui.git
+45
View File
@@ -2,6 +2,32 @@ set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
add_subdirectory(cpuinfo)
# The Windows guest red-zone patcher needs a decoder/encoder and a small
# trampoline assembler. Pin the same revisions used by shadPS4's implementation.
include(FetchContent)
set(XBYAK_BUILD_TESTS OFF CACHE BOOL "" FORCE)
FetchContent_Declare(
xbyak
GIT_REPOSITORY https://github.com/herumi/xbyak.git
GIT_TAG 44a72f369268f7d552650891b296693e91db86bb
GIT_SHALLOW FALSE
)
set(ZYDIS_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
set(ZYDIS_BUILD_TOOLS OFF CACHE BOOL "" FORCE)
set(ZYDIS_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(ZYDIS_BUILD_DOXYGEN OFF CACHE BOOL "" FORCE)
FetchContent_Declare(
zydis
GIT_REPOSITORY https://github.com/zyantific/zydis.git
GIT_TAG 120e0e705f8e3b507dc49377ac2879979f0d545c
GIT_SUBMODULES_RECURSE TRUE
GIT_SHALLOW FALSE
)
FetchContent_MakeAvailable(xbyak zydis)
set(SDL_SHARED OFF CACHE BOOL "" FORCE)
add_subdirectory(SDL2)
@@ -11,6 +37,25 @@ target_include_directories(Vulkan-Headers INTERFACE
"${CMAKE_CURRENT_SOURCE_DIR}/Vulkan-Headers/include"
)
add_library(imgui STATIC
imgui/imgui.cpp
imgui/imgui_draw.cpp
imgui/imgui_tables.cpp
imgui/imgui_widgets.cpp
imgui/backends/imgui_impl_vulkan.cpp
)
target_include_directories(imgui PUBLIC
"${CMAKE_CURRENT_SOURCE_DIR}/imgui"
"${CMAKE_CURRENT_SOURCE_DIR}/imgui/backends"
)
target_compile_definitions(imgui PRIVATE IMGUI_IMPL_VULKAN_NO_PROTOTYPES)
target_link_libraries(imgui PUBLIC Vulkan::Headers)
if(MSVC)
target_compile_options(imgui PRIVATE /W0)
else()
target_compile_options(imgui PRIVATE -w)
endif()
set(SPIRV_SKIP_TESTS ON CACHE BOOL "" FORCE)
set(SPIRV_SKIP_EXECUTABLES ON CACHE BOOL "" FORCE)
set(SKIP_SPIRV_TOOLS_INSTALL ON CACHE BOOL "" FORCE)
Vendored Submodule
+1
Submodule 3rdparty/imgui added at f1cc2ae15e.
+1 -1
+28 -10
View File
@@ -4,6 +4,12 @@ if(CMAKE_VERSION VERSION_GREATER_EQUAL 4.0)
set(CMAKE_POLICY_VERSION_MINIMUM 3.5 CACHE STRING "Minimum policy version for bundled dependencies")
endif()
get_property(KYTY_GENERATOR_IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if(NOT KYTY_GENERATOR_IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS Debug Release RelWithDebInfo MinSizeRel)
endif()
project(Kyty)
set(KYTY_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/src")
@@ -286,7 +292,7 @@ if (KYTY_CLANG_CL)
set_source_files_properties(${kyty_emulator_src} PROPERTIES COMPILE_FLAGS "-Wno-pragma-pack -Wno-deprecated-declarations -D_TIMESPEC_DEFINED")
endif()
set(kyty_emulator_link_libraries common Vulkan::Headers spirv-tools-opt spirv-tools SDL2-static xxhash FFmpeg::ffmpeg fmt::fmt nlohmann_json::nlohmann_json LibAtrac9 kyty_git_version)
set(kyty_emulator_link_libraries common Vulkan::Headers spirv-tools-opt spirv-tools SDL2-static imgui xxhash FFmpeg::ffmpeg fmt::fmt nlohmann_json::nlohmann_json LibAtrac9 kyty_git_version Zydis::Zydis xbyak::xbyak)
# Linux system libraries required by the static FFmpeg archive.
if(LINUX)
@@ -379,6 +385,12 @@ add_executable(bit_array_tests EXCLUDE_FROM_ALL
)
target_include_directories(bit_array_tests PRIVATE ${inc_headers})
add_executable(ime_dialog_tests EXCLUDE_FROM_ALL
"${KYTY_TESTS_DIR}/ImeDialogTests.cpp"
"${KYTY_SOURCE_DIR}/libs/imeDialog.cpp"
)
target_include_directories(ime_dialog_tests PRIVATE ${inc_headers})
add_executable(memory_tracker_tests EXCLUDE_FROM_ALL
"${KYTY_TESTS_DIR}/MemoryTrackerTests.cpp"
"${KYTY_SOURCE_DIR}/graphics/host_gpu/pageManager.cpp"
@@ -421,13 +433,6 @@ add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
target_link_libraries(resource_tracking_tests fmt::fmt)
target_include_directories(resource_tracking_tests PRIVATE ${inc_headers})
add_executable(resource_mutex_tests EXCLUDE_FROM_ALL
"${KYTY_TESTS_DIR}/ResourceMutexTests.cpp"
"${KYTY_SOURCE_DIR}/graphics/host_gpu/renderer/cache/resourceMutex.cpp"
)
target_link_libraries(resource_mutex_tests common)
target_include_directories(resource_mutex_tests PRIVATE ${inc_headers})
add_executable(audio_out2_port_tests EXCLUDE_FROM_ALL
"${KYTY_TESTS_DIR}/AudioOut2PortTests.cpp"
"${KYTY_SOURCE_DIR}/libs/libAudio2.cpp"
@@ -444,6 +449,13 @@ add_executable(event_queue_lifetime_tests EXCLUDE_FROM_ALL
target_link_libraries(event_queue_lifetime_tests common fmt::fmt)
target_include_directories(event_queue_lifetime_tests PRIVATE ${inc_headers})
add_executable(sync_on_address_tests EXCLUDE_FROM_ALL
"${KYTY_TESTS_DIR}/SyncOnAddressTests.cpp"
"${KYTY_SOURCE_DIR}/kernel/syncOnAddress.cpp"
)
target_link_libraries(sync_on_address_tests common)
target_include_directories(sync_on_address_tests PRIVATE ${inc_headers})
add_executable(image_page_table_tests EXCLUDE_FROM_ALL
"${KYTY_TESTS_DIR}/ImagePageTableTests.cpp"
)
@@ -486,6 +498,7 @@ if(NOT KYTY_CLANG_CL)
endif()
if(BUILD_TESTING)
add_test(NAME ime_dialog COMMAND $<TARGET_FILE:ime_dialog_tests>)
add_test(NAME shader_cfg COMMAND $<TARGET_FILE:shader_cfg_tests>)
add_test(NAME scalar_provenance COMMAND $<TARGET_FILE:scalar_provenance_tests>)
add_test(NAME image_page_table COMMAND $<TARGET_FILE:image_page_table_tests>)
@@ -495,18 +508,22 @@ if(BUILD_TESTING)
add_test(NAME shader_vertex_metadata COMMAND $<TARGET_FILE:shader_vertex_metadata_tests>)
add_test(NAME shader_stage_runtime COMMAND $<TARGET_FILE:shader_stage_runtime_tests>)
add_test(NAME resource_tracking COMMAND $<TARGET_FILE:resource_tracking_tests>)
add_test(NAME resource_mutex COMMAND $<TARGET_FILE:resource_mutex_tests>)
add_test(NAME event_queue_lifetime COMMAND $<TARGET_FILE:event_queue_lifetime_tests>)
add_test(NAME sync_on_address COMMAND $<TARGET_FILE:sync_on_address_tests>)
add_test(NAME audio_out2_port COMMAND $<TARGET_FILE:audio_out2_port_tests>)
add_test(NAME shader_recompiler_compute COMMAND $<TARGET_FILE:shader_recompiler_compute_tests>)
add_test(NAME virtual_memory_allocation
COMMAND $<TARGET_FILE:virtual_memory_allocation_tests>)
add_test(NAME guest_red_zone_patcher
COMMAND $<TARGET_FILE:virtual_memory_allocation_tests> --red-zone-patcher-only)
add_test(NAME command_scheduler_timeline
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --scheduler-only)
add_test(NAME stream_buffer_ring
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --stream-buffer-only)
add_test(NAME gpu_command_lane
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --gpu-command-lane-only)
add_test(NAME pm4_context_state
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --context-state-only)
add_test(NAME gpu_tiler
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --gpu-tiler-only)
@@ -532,6 +549,7 @@ if(BUILD_TESTING)
endif()
add_custom_target(kyty_tests DEPENDS
ime_dialog_tests
shader_cfg_tests
scalar_provenance_tests
image_page_table_tests
@@ -541,8 +559,8 @@ if(BUILD_TESTING)
shader_vertex_metadata_tests
shader_stage_runtime_tests
resource_tracking_tests
resource_mutex_tests
event_queue_lifetime_tests
sync_on_address_tests
shader_recompiler_compute_tests
virtual_memory_allocation_tests
)
+14
View File
@@ -33,6 +33,10 @@ uint32_t GetScreenHeight() {
return g_config->screen_height;
}
bool FullscreenEnabled() {
return g_config->fullscreen_enabled;
}
uint32_t GetVblankFrequency() {
return std::clamp(g_config->vblank_frequency, 30u, 360u);
}
@@ -97,4 +101,14 @@ bool ReadbackLinearImagesEnabled() {
return g_config->readback_linear_images;
}
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
bool RedZoneProtectionEnabled() {
return g_config->red_zone_protection_enabled;
}
#endif
const Keymap& GetKeymap() {
return g_config->keymap;
}
} // namespace Config
+15
View File
@@ -5,6 +5,8 @@
#include "common/subsystems.h"
#include <filesystem>
#include <string>
#include <vector>
namespace Config {
@@ -18,12 +20,15 @@ enum class ProfilerDirection { None, Network };
enum class OutputDirection { Silent, Console, File };
using Keymap = std::vector<std::string>;
constexpr uint32_t DEFAULT_CONSOLE_LANGUAGE = 1;
constexpr uint32_t MAX_CONSOLE_LANGUAGE = 29;
struct ConfigOptions {
uint32_t screen_width = 1280;
uint32_t screen_height = 720;
bool fullscreen_enabled = false;
uint32_t vblank_frequency = 60;
uint32_t console_language = DEFAULT_CONSOLE_LANGUAGE;
bool vulkan_validation_enabled = false;
@@ -40,12 +45,17 @@ struct ConfigOptions {
bool spirv_debug_printf_enabled = false;
bool renderdoc_enabled = false;
bool readback_linear_images = false;
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
bool red_zone_protection_enabled = false;
#endif
Keymap keymap;
};
void Load(const ConfigOptions& cfg);
uint32_t GetScreenWidth();
uint32_t GetScreenHeight();
bool FullscreenEnabled();
uint32_t GetVblankFrequency();
uint32_t GetConsoleLanguage();
bool VulkanValidationEnabled();
@@ -69,6 +79,11 @@ bool SpirvDebugPrintfEnabled();
bool RenderDocEnabled();
bool ReadbackLinearImagesEnabled();
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
bool RedZoneProtectionEnabled();
#endif
const Keymap& GetKeymap();
} // namespace Config
+6 -2
View File
@@ -28,7 +28,8 @@
#ifdef KYTY_WIN_CS
#include <windows.h> // IWYU pragma: keep
// IWYU pragma: no_include <winbase.h>
constexpr DWORD KYTY_CS_SPIN_COUNT = 4000;
constexpr DWORD KYTY_CS_SPIN_COUNT = 4000;
constexpr uint64_t KYTY_SLEEP_SPIN_LIMIT_100NS = 500; // 50 us
#ifndef CREATE_WAITABLE_TIMER_HIGH_RESOLUTION
#define CREATE_WAITABLE_TIMER_HIGH_RESOLUTION 0x00000002
@@ -39,7 +40,10 @@ static void SleepHighResolution100ns(uint64_t units_100ns) {
return;
}
if (units_100ns <= 10000) {
// Keep spinning only where a kernel transition is
// likely to cost more than the requested delay; ordinary millisecond sleeps use the
// per-thread high-resolution waitable timer below.
if (units_100ns <= KYTY_SLEEP_SPIN_LIMIT_100NS) {
LARGE_INTEGER frequency {};
LARGE_INTEGER start {};
if (QueryPerformanceFrequency(&frequency) != 0 && QueryPerformanceCounter(&start) != 0 &&
@@ -15,6 +15,13 @@ bool TestWaitRegMemValue(uint64_t value, uint64_t ref, uint64_t mask, uint32_t f
enum class Pm4ProcessResult { Complete, Blocked };
enum class ContextStateOperation : uint32_t {
Clear = 0,
Push = 1,
Pop = 2,
PushClear = 3,
};
class Pm4Execution {
public:
[[nodiscard]] bool MadeProgress() const noexcept { return m_made_progress; }
@@ -49,24 +56,12 @@ public:
KYTY_CLASS_NO_COPY(CommandProcessor);
void Reset();
void ApplyContextStateOperation(ContextStateOperation operation);
void BufferInit();
void BufferFlush();
void BufferFlushAndWait();
void BufferWait();
void BeginReadbackTransaction() {
if (m_readback_active) {
EXIT("nested command-processor readback transaction\n");
}
m_readback_active = true;
}
void EndReadbackTransaction() {
if (!m_readback_active) {
EXIT("command-processor readback transaction is not active\n");
}
m_readback_active = false;
}
void BufferInit();
void BufferFlush();
void BufferFlushAndWait();
void BufferWait();
HW::Context& GetCtx() { return m_ctx; }
HW::UserConfig& GetUcfg() { return m_ucfg; }
HW::Shader& GetShCtx() { return m_sh_ctx; }
@@ -162,6 +157,8 @@ private:
RenderContext& m_renderer;
HW::Context m_ctx;
HW::Context m_saved_ctx;
bool m_context_state_pushed = false;
HW::UserConfig m_ucfg;
HW::Shader m_sh_ctx;
HW::UserSgprType m_user_data_marker = HW::UserSgprType::Unknown;
@@ -173,10 +170,9 @@ private:
// Persistent draw state: indirect draws update it for subsequent draws.
uint32_t m_num_instances = 1;
uint32_t m_de_count = 0;
uint32_t m_ce_count = 0;
bool m_ce_complete = false;
bool m_readback_active = false;
uint32_t m_de_count = 0;
uint32_t m_ce_count = 0;
bool m_ce_complete = false;
uint32_t m_const_ram[0x3000] = {0};
@@ -254,6 +254,7 @@ constexpr auto MakeCustomOpcodeDispatchTable() {
g_cp_op_custom_func[Pm4::R_WAIT_MEM_64] = CpOpWaitRegMem64;
g_cp_op_custom_func[Pm4::R_FLIP] = CpOpFlip;
g_cp_op_custom_func[Pm4::R_RELEASE_MEM] = CpOpReleaseMem;
g_cp_op_custom_func[Pm4::R_CONTEXT_STATE] = CpOpContextState;
return g_cp_op_custom_func;
}
@@ -121,6 +121,7 @@ uint32_t HwUcSetGeIndexOffset(CommandProcessor&, uint32_t, uint32_t, const uint3
uint32_t HwUcSetGdsOaRegisters(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t CpOpNop(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
uint32_t CpOpContextState(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
uint32_t CpOpSetBase(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
uint32_t CpOpClearState(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
uint32_t CpOpIndexBase(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
@@ -18,7 +18,9 @@
#include <algorithm>
#include <array>
#include <atomic>
#include <bit>
#include <cstdio>
#include <cstring>
#include <vector>
#define KYTY_HW_CTX_PARSER_ARGS \
@@ -895,23 +897,44 @@ KYTY_HW_CTX_PARSER(HwCtxSetModeControl) {
return 1;
}
static void HwCtxIgnorePolyOffsetRegister(uint32_t cmd_offset, uint32_t value) {
static std::atomic<uint32_t> log_count = 0;
static void HwCtxSetPolyOffsetRegister(CommandProcessor& cp, uint32_t cmd_offset, uint32_t value) {
HW::PolyOffset offset = cp.GetCtx().GetPolyOffset();
auto count = log_count.fetch_add(1);
if (count < 8) {
LOGF_COLOR(Log::Color::Red,
"\t temporary: ignoring polygon offset context register 0x%03" PRIx32
" = 0x%08" PRIx32 " (depth bias not implemented)\n",
cmd_offset, value);
switch (cmd_offset) {
case Pm4::PA_SU_POLY_OFFSET_DB_FMT_CNTL: {
const auto neg_bits =
KYTY_PM4_GET(value, PA_SU_POLY_OFFSET_DB_FMT_CNTL, NEG_NUM_DB_BITS);
offset.neg_num_db_bits = std::bit_cast<int8_t>(static_cast<uint8_t>(neg_bits));
offset.db_is_float_fmt =
KYTY_PM4_GET(value, PA_SU_POLY_OFFSET_DB_FMT_CNTL, DB_IS_FLOAT_FMT) != 0;
break;
}
case Pm4::PA_SU_POLY_OFFSET_CLAMP: offset.clamp = std::bit_cast<float>(value); break;
case Pm4::PA_SU_POLY_OFFSET_FRONT_SCALE:
offset.front_scale = std::bit_cast<float>(value);
break;
case Pm4::PA_SU_POLY_OFFSET_FRONT_OFFSET:
offset.front_offset = std::bit_cast<float>(value);
break;
case Pm4::PA_SU_POLY_OFFSET_BACK_SCALE:
offset.back_scale = std::bit_cast<float>(value);
break;
case Pm4::PA_SU_POLY_OFFSET_BACK_OFFSET:
offset.back_offset = std::bit_cast<float>(value);
break;
default:
EXIT("unknown polygon offset context register 0x%03" PRIx32 " = 0x%08" PRIx32 "\n",
cmd_offset, value);
}
cp.GetCtx().SetPolyOffset(offset);
}
KYTY_HW_CTX_PARSER(HwCtxSetPolyOffsetRegisters) {
auto num_values = KYTY_PM4_LEN(cmd_id) - 2u;
for (uint32_t i = 0; i < num_values; i++) {
HwCtxIgnorePolyOffsetRegister(cmd_offset + i, buffer[i]);
HwCtxSetPolyOffsetRegister(cp, cmd_offset + i, buffer[i]);
}
return num_values;
@@ -1312,26 +1335,36 @@ static void HwShSetCsRegister(CommandProcessor& cp, uint32_t cmd_offset, uint32_
(value >> Pm4::COMPUTE_PGM_RSRC1_VGPRS_SHIFT) & Pm4::COMPUTE_PGM_RSRC1_VGPRS_MASK;
cs_regs.sgprs =
(value >> Pm4::COMPUTE_PGM_RSRC1_SGPRS_SHIFT) & Pm4::COMPUTE_PGM_RSRC1_SGPRS_MASK;
cs_regs.bulky =
(value >> Pm4::COMPUTE_PGM_RSRC1_BULKY_SHIFT) & Pm4::COMPUTE_PGM_RSRC1_BULKY_MASK;
cs_regs.wave_size = (((value >> Pm4::COMPUTE_PGM_RSRC1_W32_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC1_W32_EN_MASK) != 0u)
? 32u
: 64u;
cs_regs.float_mode = (value >> Pm4::COMPUTE_PGM_RSRC1_FLOAT_MODE_SHIFT) &
Pm4::COMPUTE_PGM_RSRC1_FLOAT_MODE_MASK;
cs_regs.dx10_clamp = ((value >> Pm4::COMPUTE_PGM_RSRC1_DX10_CLAMP_SHIFT) &
Pm4::COMPUTE_PGM_RSRC1_DX10_CLAMP_MASK) != 0u;
cs_regs.ieee_mode = ((value >> Pm4::COMPUTE_PGM_RSRC1_IEEE_MODE_SHIFT) &
Pm4::COMPUTE_PGM_RSRC1_IEEE_MODE_MASK) != 0u;
cs_regs.fp16_overflow = ((value >> Pm4::COMPUTE_PGM_RSRC1_FP16_OVFL_SHIFT) &
Pm4::COMPUTE_PGM_RSRC1_FP16_OVFL_MASK) != 0u;
cs_regs.bulky = ((value >> Pm4::COMPUTE_PGM_RSRC1_BULKY_SHIFT) &
Pm4::COMPUTE_PGM_RSRC1_BULKY_MASK) != 0u;
cs_regs.threadgroup_configuration = ((value >> Pm4::COMPUTE_PGM_RSRC1_WGP_MODE_SHIFT) &
Pm4::COMPUTE_PGM_RSRC1_WGP_MODE_MASK) != 0u;
cs_regs.wave_size = (((value >> Pm4::COMPUTE_PGM_RSRC1_W32_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC1_W32_EN_MASK) != 0u)
? 32u
: 64u;
break;
case Pm4::COMPUTE_PGM_RSRC2:
cs_regs.scratch_en = (value >> Pm4::COMPUTE_PGM_RSRC2_SCRATCH_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_SCRATCH_EN_MASK;
cs_regs.scratch_en = ((value >> Pm4::COMPUTE_PGM_RSRC2_SCRATCH_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_SCRATCH_EN_MASK) != 0u;
cs_regs.user_sgpr = (value >> Pm4::COMPUTE_PGM_RSRC2_USER_SGPR_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_USER_SGPR_MASK;
cs_regs.tgid_x_en = (value >> Pm4::COMPUTE_PGM_RSRC2_TGID_X_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_TGID_X_EN_MASK;
cs_regs.tgid_y_en = (value >> Pm4::COMPUTE_PGM_RSRC2_TGID_Y_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_TGID_Y_EN_MASK;
cs_regs.tgid_z_en = (value >> Pm4::COMPUTE_PGM_RSRC2_TGID_Z_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_TGID_Z_EN_MASK;
cs_regs.tg_size_en = (value >> Pm4::COMPUTE_PGM_RSRC2_TG_SIZE_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_TG_SIZE_EN_MASK;
cs_regs.tgid_x_en = ((value >> Pm4::COMPUTE_PGM_RSRC2_TGID_X_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_TGID_X_EN_MASK) != 0u;
cs_regs.tgid_y_en = ((value >> Pm4::COMPUTE_PGM_RSRC2_TGID_Y_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_TGID_Y_EN_MASK) != 0u;
cs_regs.tgid_z_en = ((value >> Pm4::COMPUTE_PGM_RSRC2_TGID_Z_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_TGID_Z_EN_MASK) != 0u;
cs_regs.tg_size_en = ((value >> Pm4::COMPUTE_PGM_RSRC2_TG_SIZE_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_TG_SIZE_EN_MASK) != 0u;
cs_regs.tidig_comp_cnt = (value >> Pm4::COMPUTE_PGM_RSRC2_TIDIG_COMP_CNT_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_TIDIG_COMP_CNT_MASK;
cs_regs.lds_size = (value >> Pm4::COMPUTE_PGM_RSRC2_LDS_SIZE_SHIFT) &
@@ -2102,11 +2135,24 @@ KYTY_CP_OP_PARSER(CpOpClearState) {
EXIT_NOT_IMPLEMENTED(cmd_id != 0xc0001200);
EXIT_NOT_IMPLEMENTED((buffer[0] & ~0xfu) != 0);
cp.Reset();
cp.ApplyContextStateOperation(ContextStateOperation::Clear);
return 1;
}
KYTY_CP_OP_PARSER(CpOpContextState) {
KYTY_PROFILER_FUNCTION();
const auto packet_size_dw = KYTY_PM4_LEN(cmd_id);
EXIT_NOT_IMPLEMENTED(KYTY_PM4_R(cmd_id) != Pm4::R_CONTEXT_STATE);
EXIT_NOT_IMPLEMENTED(packet_size_dw != 3u && packet_size_dw != 5u);
EXIT_NOT_IMPLEMENTED(buffer[0] > static_cast<uint32_t>(ContextStateOperation::PushClear));
cp.ApplyContextStateOperation(static_cast<ContextStateOperation>(buffer[0]));
return packet_size_dw - 1u;
}
KYTY_CP_OP_PARSER(CpOpDumpConstRam) {
KYTY_PROFILER_FUNCTION();
@@ -3682,22 +3728,22 @@ void GraphicsInitJmpTablesCxIndirect() {
};
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_DB_FMT_CNTL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
};
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_CLAMP] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
};
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_FRONT_SCALE] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
};
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_FRONT_OFFSET] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
};
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_BACK_SCALE] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
};
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_BACK_OFFSET] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
};
g_hw_ctx_indirect_func[Pm4::DB_Z_INFO] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
@@ -4220,29 +4266,28 @@ void GraphicsInitJmpTablesShIndirect() {
};
g_hw_sh_indirect_func[Pm4::SPI_SHADER_PGM_RSRC1_HS] = [](KYTY_HW_SH_INDIRECT_ARGS) {
HW::VsShaderResource1 r1;
r1.vgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, VGPRS);
r1.sgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, SGPRS);
r1.priority = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, PRIORITY);
r1.float_mode = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, FLOAT_MODE);
r1.dx10_clamp = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, DX10_CLAMP) != 0;
r1.ieee_mode = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, IEEE_MODE) != 0;
r1.vgpr_component_count = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, VGPR_COMP_CNT);
r1.cu_group_enable = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, CU_GROUP_ENABLE) != 0;
HW::HsShaderResource1 r1;
r1.vgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, VGPRS);
r1.priority = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, PRIORITY);
r1.float_mode = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, FLOAT_MODE);
r1.dx10_clamp = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, DX10_CLAMP) != 0;
r1.debug_mode = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, DEBUG_MODE) != 0;
r1.ieee_mode = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, IEEE_MODE) != 0;
r1.require_forward_progress =
KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, FWD_PROGRESS) != 0;
r1.fp16_overflow = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, FP16_OVFL) != 0;
KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, FWD_PROGRESS) != 0;
r1.threadgroup_configuration = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, WGP_MODE) != 0;
r1.ls_vgpr_component_count = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, LS_VGPR_COMP_CNT);
r1.fp16_overflow = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, FP16_OVFL) != 0;
cp.GetShCtx().SetHsShaderResource1(r1);
};
g_hw_sh_indirect_func[Pm4::SPI_SHADER_PGM_RSRC2_HS] = [](KYTY_HW_SH_INDIRECT_ARGS) {
HW::VsShaderResource2 r2;
r2.scratch_en = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, SCRATCH_EN) != 0;
r2.user_sgpr = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, USER_SGPR) +
(KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, USER_SGPR_MSB) << 5u);
r2.offchip_lds = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, OC_LDS_EN) != 0;
r2.streamout_enabled = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, SO_EN) != 0;
r2.shared_vgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, SHARED_VGPR_CNT);
HW::HsShaderResource2 r2;
r2.scratch_en = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_HS, SCRATCH_EN) != 0;
r2.user_sgpr = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_HS, USER_SGPR) +
(KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_HS, USER_SGPR_MSB) << 5u);
r2.lds_size = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_HS, LDS_SIZE);
r2.shared_vgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_HS, SHARED_VGPR_CNT);
cp.GetShCtx().SetHsShaderResource2(r2);
};
@@ -4330,7 +4375,7 @@ void GraphicsInitJmpTablesShIndirect() {
r1.cu_group_enable = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, CU_GROUP_ENABLE) != 0;
r1.require_forward_progress =
KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, FWD_PROGRESS) != 0;
r1.lds_configuration = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, WGP_MODE) != 0;
r1.threadgroup_configuration = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, WGP_MODE) != 0;
r1.gs_vgpr_component_count = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, GS_VGPR_COMP_CNT);
r1.fp16_overflow = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, FP16_OVFL) != 0;
cp.GetShCtx().SetGsShaderResource1(r1);
@@ -4390,7 +4435,7 @@ void GraphicsInitJmpTablesShIndirect() {
r2.wave_cnt_en = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_PS, WAVE_CNT_EN);
r2.extra_lds_size = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_PS, EXTRA_LDS_SIZE);
r2.raster_ordered_shading =
KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_PS, LOAD_INTRAWAVE_COLLISION);
KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_PS, RASTER_ORDERED_SHADING);
r2.shared_vgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_PS, SHARED_VGPR_CNT);
cp.GetShCtx().SetPsShaderResource2(r2);
};
+28 -18
View File
@@ -60,24 +60,34 @@ enum class GsOutputPrimitiveType : uint32_t {
};
enum class ChannelLayout : uint32_t {
kInvalid = 0,
k8 = 1,
k16 = 2,
k8_8 = 3,
k32 = 4,
k16_16 = 5,
k11_11_10 = 6,
k10_10_10_2 = 9,
k8_8_8_8 = 10,
k32_32 = 11,
k16_16_16_16 = 12,
k32_32_32_32 = 14,
k5_6_5 = 16,
k5_5_5_1 = 17,
k4_4_4_4 = 19,
kBc1 = 35,
kBc2 = 36,
kBc3 = 37,
kInvalid = 0,
k8 = 1,
k16 = 2,
k8_8 = 3,
k32 = 4,
k16_16 = 5,
k11_11_10 = 6,
k10_11_11 = 7,
k2_10_10_10 = 8,
k10_10_10_2 = 9,
k8_8_8_8 = 10,
k32_32 = 11,
k16_16_16_16 = 12,
k32_32_32 = 13,
k32_32_32_32 = 14,
k5_6_5 = 16,
k5_5_5_1 = 17,
k1_5_5_5 = 18,
k4_4_4_4 = 19,
k10_10_10_2Float = 31,
k9_9_9_5 = 34,
kBc1 = 35,
kBc2 = 36,
kBc3 = 37,
kBc4 = 38,
kBc5 = 39,
kBc6 = 40,
kBc7 = 41,
};
enum class ChannelType : uint32_t {
+74 -41
View File
@@ -36,6 +36,7 @@ static thread_local CommandProcessor* g_current_processor = nullptr;
static thread_local Pm4Execution* g_current_execution = nullptr;
static thread_local bool g_gpu_mutex_owned = false;
static thread_local bool g_gpu_thread = false;
static thread_local GpuState* g_gpu_state = nullptr;
class GpuMutexLock final {
public:
@@ -98,11 +99,10 @@ public:
void SubmitFlipPreparation(uint64_t request_id);
void Done();
void Shutdown();
[[nodiscard]] bool IsStopping();
void SendCommand(Common::UniqueFunction<void>&& command);
void SendCommandSync(Common::UniqueFunction<void>&& command);
void SendCommandSyncWithProcessor(Common::UniqueFunction<void, CommandProcessor&>&& command);
int GetFrameNum();
[[nodiscard]] bool IsStopping();
void SendCommand(Common::UniqueFunction<void>&& command);
void SendCommandSync(Common::UniqueFunction<void>&& command);
int GetFrameNum();
[[nodiscard]] static bool IsGpuThread() noexcept { return g_gpu_thread; }
private:
@@ -127,6 +127,7 @@ private:
void WaitLocked();
void Enqueue(Submission submission);
void WaitForIdle();
void ProcessCommands();
bool Process(Submission& submission);
static void ThreadRun(void* data);
CommandProcessor& GetProcessor(uint32_t queue_id);
@@ -139,6 +140,7 @@ private:
Common::CondVar m_idle;
std::array<std::deque<Submission>, QueueCount> m_queues;
std::deque<Common::UniqueFunction<void>> m_commands;
std::atomic_uint32_t m_pending_commands {0};
uint32_t m_next_queue = 0;
uint32_t m_submission_count = 0;
bool m_processing = false;
@@ -153,6 +155,8 @@ private:
uint64_t m_submit_id = 0;
std::atomic_int m_done_num = 0;
std::jthread m_thread;
friend class CommandProcessor;
};
static bool GraphicsRunDebugDumpEnabled() {
@@ -195,9 +199,25 @@ void GpuState::SendCommand(Common::UniqueFunction<void>&& command) {
Common::LockGuard lock(m_queue_mutex);
EXIT_IF(!m_accepting);
m_commands.push_back(std::move(command));
m_pending_commands.fetch_add(1, std::memory_order_release);
m_work_available.Signal();
}
void GpuState::ProcessCommands() {
EXIT_IF(!IsGpuThread());
while (m_pending_commands.load(std::memory_order_acquire) != 0) {
Common::UniqueFunction<void> command;
{
Common::LockGuard lock(m_queue_mutex);
EXIT_IF(m_commands.empty());
command = std::move(m_commands.front());
m_commands.pop_front();
EXIT_IF(m_pending_commands.fetch_sub(1, std::memory_order_acq_rel) == 0);
}
command();
}
}
void GpuState::SendCommandSync(Common::UniqueFunction<void>&& command) {
EXIT_IF(!command);
if (IsGpuThread()) {
@@ -212,17 +232,6 @@ void GpuState::SendCommandSync(Common::UniqueFunction<void>&& command) {
done.acquire();
}
void GpuState::SendCommandSyncWithProcessor(
Common::UniqueFunction<void, CommandProcessor&>&& command) {
EXIT_IF(!command);
SendCommandSync([this, operation = std::move(command)]() mutable {
EXIT_IF(g_current_processor != nullptr);
g_current_processor = m_gfx_cp.get();
operation(*m_gfx_cp);
g_current_processor = nullptr;
});
}
void GpuState::Submit(uint32_t* cmd_draw_buffer, uint32_t num_draw_dw, uint32_t* cmd_const_buffer,
uint32_t num_const_dw, bool trigger_agc_interrupt_on_done) {
GpuMutexLock lock(m_submission_mutex);
@@ -303,6 +312,8 @@ void CommandProcessor::Reset() {
m_sh_ctx.Reset();
m_ucfg.Reset();
m_ctx.Reset();
m_saved_ctx.Reset();
m_context_state_pushed = false;
m_index_type_and_size = 0;
m_index_buffer_size = 0;
m_user_data_marker = HW::UserSgprType::Unknown;
@@ -312,6 +323,30 @@ void CommandProcessor::Reset() {
std::memset(m_const_ram, 0, sizeof(m_const_ram));
}
void CommandProcessor::ApplyContextStateOperation(ContextStateOperation operation) {
switch (operation) {
case ContextStateOperation::Clear: m_ctx.Reset(); break;
case ContextStateOperation::Push:
EXIT_IF(m_context_state_pushed);
m_saved_ctx = m_ctx;
m_context_state_pushed = true;
break;
case ContextStateOperation::Pop:
EXIT_IF(!m_context_state_pushed);
m_ctx = m_saved_ctx;
m_saved_ctx = {};
m_context_state_pushed = false;
break;
case ContextStateOperation::PushClear:
EXIT_IF(m_context_state_pushed);
m_saved_ctx = m_ctx;
m_context_state_pushed = true;
m_ctx.Reset();
break;
default: EXIT("unknown context state operation: %u\n", static_cast<uint32_t>(operation));
}
}
void CommandProcessor::BufferInit() {
GetScheduler().Begin(m_ctx, m_ucfg, m_sh_ctx);
}
@@ -509,6 +544,7 @@ void GpuState::ThreadRun(void* data) {
EXIT_IF(gpu == nullptr);
KYTY_PROFILER_THREAD("Thread_Gpu");
g_gpu_thread = true;
g_gpu_state = gpu;
for (;;) {
Submission submission;
@@ -529,6 +565,7 @@ void GpuState::ThreadRun(void* data) {
} else if (!gpu->m_commands.empty()) {
command = std::move(gpu->m_commands.front());
gpu->m_commands.pop_front();
EXIT_IF(gpu->m_pending_commands.fetch_sub(1, std::memory_order_acq_rel) == 0);
gpu->m_processing = true;
} else {
int selected_queue = -1;
@@ -560,6 +597,7 @@ void GpuState::ThreadRun(void* data) {
}
if (should_stop) {
gpu->m_gfx_cp->BufferWait();
g_gpu_state = nullptr;
g_gpu_thread = false;
return;
}
@@ -741,6 +779,9 @@ void CommandProcessor::SuspendPm4() {
void CommandProcessor::ProcessPm4(Pm4Execution& execution, size_t stop_depth) {
while (execution.m_buffer_stack.size() > stop_depth) {
if (g_gpu_state != nullptr) {
g_gpu_state->ProcessCommands();
}
const auto buffer_index = execution.m_buffer_stack.size() - 1;
auto& cursor = execution.m_buffer_stack[buffer_index];
if (cursor.deferred_advance_dw != 0) {
@@ -1135,9 +1176,9 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_group_y,
uint32_t thread_group_z, uint32_t mode) {
uint32_t frame_num = 0;
uint32_t local_x = 1;
uint32_t local_y = 1;
uint32_t local_z = 1;
// uint32_t local_x = 1;
// uint32_t local_y = 1;
// uint32_t local_z = 1;
{
CheckBuffer();
@@ -1161,9 +1202,9 @@ void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_g
}
const auto& cs = m_sh_ctx.GetCs().cs_regs;
local_x = std::max(cs.num_thread_x, 1u);
local_y = std::max(cs.num_thread_y, 1u);
local_z = std::max(cs.num_thread_z, 1u);
// local_x = std::max(cs.num_thread_x, 1u);
// local_y = std::max(cs.num_thread_y, 1u);
// local_z = std::max(cs.num_thread_z, 1u);
if (cs.wave_size == 64u) {
static std::atomic_bool logged_wave64_shader {false};
if (!logged_wave64_shader.exchange(true, std::memory_order_relaxed)) {
@@ -1179,27 +1220,27 @@ void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_g
thread_group_y, thread_group_z, mode);
}
constexpr uint32_t DispatchInitiatorUseThreadDimensions = 1u << 5u;
/*constexpr uint32_t DispatchInitiatorUseThreadDimensions = 1u << 5u;
auto group_count = [](uint32_t threads, uint32_t group_size) {
return (threads == 0
? 0u
: (threads + std::max(group_size, 1u) - 1u) / std::max(group_size, 1u));
return (threads == 0
? 0u
: (threads + std::max(group_size, 1u) - 1u) / std::max(group_size, 1u));
};
auto groups_x = thread_group_x;
auto groups_y = thread_group_y;
auto groups_z = thread_group_z;
if ((mode & DispatchInitiatorUseThreadDimensions) != 0) {
groups_x = group_count(thread_group_x, local_x);
groups_y = group_count(thread_group_y, local_y);
groups_z = group_count(thread_group_z, local_z);
groups_x = group_count(thread_group_x, local_x);
groups_y = group_count(thread_group_y, local_y);
groups_z = group_count(thread_group_z, local_z);
}
const uint64_t invocations =
static_cast<uint64_t>(groups_x) * groups_y * groups_z * local_x * local_y * local_z;
if (invocations != 0) {
BufferFlushAndWait();
}
BufferFlushAndWait();
}*/
}
void CommandProcessor::DispatchIndirect(uint32_t data_offset, uint32_t mode) {
@@ -1650,10 +1691,6 @@ void Gpu::SendCommandSync(Common::UniqueFunction<void>&& command) {
m_state->SendCommandSync(std::move(command));
}
void Gpu::SendCommandSyncWithProcessor(Common::UniqueFunction<void, CommandProcessor&>&& command) {
m_state->SendCommandSyncWithProcessor(std::move(command));
}
void Gpu::Submit(uint32_t* draw_commands, uint32_t draw_size_dw, uint32_t* constant_commands,
uint32_t constant_size_dw, bool trigger_agc_interrupt_on_done) {
EXIT_IF(draw_commands == nullptr || draw_size_dw == 0);
@@ -1679,12 +1716,8 @@ int Gpu::GetFrameNum() const {
return m_state->GetFrameNum();
}
bool Gpu::IsCommandProcessorThread() noexcept {
return g_current_processor != nullptr;
}
CommandProcessor* Gpu::CurrentCommandProcessor() noexcept {
return g_current_processor;
bool Gpu::IsGpuThread() noexcept {
return GpuState::IsGpuThread();
}
} // namespace Libs::Graphics
+1 -4
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@@ -9,7 +9,6 @@
namespace Libs::Graphics {
class CommandProcessor;
class GpuState;
class RenderContext;
@@ -23,7 +22,6 @@ public:
[[nodiscard]] bool IsStopping();
void SendCommand(Common::UniqueFunction<void>&& command);
void SendCommandSync(Common::UniqueFunction<void>&& command);
void SendCommandSyncWithProcessor(Common::UniqueFunction<void, CommandProcessor&>&& command);
void Submit(uint32_t* draw_commands, uint32_t draw_size_dw, uint32_t* constant_commands,
uint32_t constant_size_dw, bool trigger_agc_interrupt_on_done = false);
@@ -33,8 +31,7 @@ public:
void Done();
[[nodiscard]] int GetFrameNum() const;
[[nodiscard]] static bool IsCommandProcessorThread() noexcept;
[[nodiscard]] static CommandProcessor* CurrentCommandProcessor() noexcept;
[[nodiscard]] static bool IsGpuThread() noexcept;
private:
std::unique_ptr<GpuState> m_state;
+71 -33
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@@ -348,6 +348,16 @@ struct ModeControl {
bool persp_corr_dis = false;
};
struct PolyOffset {
int8_t neg_num_db_bits = -23;
bool db_is_float_fmt = true;
float clamp = 0.0f;
float front_scale = 0.0f;
float front_offset = 0.0f;
float back_scale = 0.0f;
float back_offset = 0.0f;
};
struct BlendControl {
uint8_t color_srcblend = 1;
uint8_t color_comb_fcn = 0;
@@ -482,6 +492,26 @@ struct VsShaderResource2 {
uint8_t shared_vgprs = 0;
};
struct HsShaderResource1 {
uint8_t vgprs = 0;
uint8_t priority = 0;
uint8_t float_mode = 0;
bool dx10_clamp = false;
bool debug_mode = false;
bool ieee_mode = false;
bool require_forward_progress = false;
bool threadgroup_configuration = false;
uint8_t ls_vgpr_component_count = 0;
bool fp16_overflow = false;
};
struct HsShaderResource2 {
bool scratch_en = false;
uint8_t user_sgpr = 0;
uint16_t lds_size = 0;
uint8_t shared_vgprs = 0;
};
struct PsShaderResource1 {
uint8_t vgprs = 0;
uint8_t sgprs = 0;
@@ -500,7 +530,7 @@ struct PsShaderResource2 {
uint8_t user_sgpr = 0;
bool wave_cnt_en = false;
uint8_t extra_lds_size = 0;
bool raster_ordered_shading = false;
uint8_t raster_ordered_shading = 0;
uint8_t shared_vgprs = 0;
};
@@ -513,22 +543,27 @@ struct PsStageRegisters {
struct CsStageRegisters {
uint64_t data_addr = 0;
uint32_t num_thread_x = 0;
uint32_t num_thread_y = 0;
uint32_t num_thread_z = 0;
uint8_t vgprs = 0;
uint8_t sgprs = 0;
uint8_t bulky = 0;
uint8_t wave_size = 64;
uint8_t scratch_en = 0;
uint8_t user_sgpr = 0;
uint8_t tgid_x_en = 0;
uint8_t tgid_y_en = 0;
uint8_t tgid_z_en = 0;
uint8_t tg_size_en = 0;
uint8_t tidig_comp_cnt = 0;
uint8_t lds_size = 0;
uint64_t data_addr = 0;
uint32_t num_thread_x = 0;
uint32_t num_thread_y = 0;
uint32_t num_thread_z = 0;
uint8_t vgprs = 0;
uint8_t sgprs = 0;
uint8_t float_mode = 0;
bool dx10_clamp = false;
bool ieee_mode = false;
bool fp16_overflow = false;
bool bulky = false;
bool threadgroup_configuration = false;
uint8_t wave_size = 64;
bool scratch_en = false;
uint8_t user_sgpr = 0;
bool tgid_x_en = false;
bool tgid_y_en = false;
bool tgid_z_en = false;
bool tg_size_en = false;
uint8_t tidig_comp_cnt = 0;
uint16_t lds_size = 0;
};
struct EsStageRegisters {
@@ -543,24 +578,24 @@ struct LsStageRegisters {
struct HsStageRegisters {
uint64_t data_addr = 0;
VsShaderResource1 rsrc1;
VsShaderResource2 rsrc2;
HsShaderResource1 rsrc1;
HsShaderResource2 rsrc2;
uint64_t chksum = 0;
};
struct GsShaderResource1 {
uint8_t vgprs = 0;
uint8_t sgprs = 0;
uint8_t priority = 0;
uint8_t float_mode = 0;
bool dx10_clamp = false;
bool debug_mode = false;
bool ieee_mode = false;
bool cu_group_enable = false;
bool require_forward_progress = false;
bool lds_configuration = false;
uint8_t gs_vgpr_component_count = 0;
bool fp16_overflow = false;
uint8_t vgprs = 0;
uint8_t sgprs = 0;
uint8_t priority = 0;
uint8_t float_mode = 0;
bool dx10_clamp = false;
bool debug_mode = false;
bool ieee_mode = false;
bool cu_group_enable = false;
bool require_forward_progress = false;
bool threadgroup_configuration = false;
uint8_t gs_vgpr_component_count = 0;
bool fp16_overflow = false;
};
struct GsShaderResource2 {
@@ -880,6 +915,8 @@ public:
void SetDepthControl(const DepthControl& control) { m_depth_control = control; }
[[nodiscard]] const ModeControl& GetModeControl() const { return m_mode_control; }
void SetModeControl(const ModeControl& control) { m_mode_control = control; }
[[nodiscard]] const PolyOffset& GetPolyOffset() const { return m_poly_offset; }
void SetPolyOffset(const PolyOffset& offset) { m_poly_offset = offset; }
[[nodiscard]] const EqaaControl& GetEqaaControl() const { return m_eqaa_control; }
void SetEqaaControl(const EqaaControl& control) { m_eqaa_control = control; }
[[nodiscard]] const StencilControl& GetStencilControl() const { return m_stencil_control; }
@@ -977,6 +1014,7 @@ private:
uint8_t m_stencil_clear_value = 0;
ModeControl m_mode_control;
PolyOffset m_poly_offset;
EqaaControl m_eqaa_control;
ShaderRegisters m_sh_regs;
@@ -1034,8 +1072,8 @@ public:
void SetLsShaderResource1(const VsShaderResource1& rsrc1) { m_vs.ls_regs.rsrc1 = rsrc1; }
void SetLsShaderResource2(const VsShaderResource2& rsrc2) { m_vs.ls_regs.rsrc2 = rsrc2; }
void SetHsShaderBase(uint64_t addr) { m_vs.hs_regs.data_addr = addr; }
void SetHsShaderResource1(const VsShaderResource1& rsrc1) { m_vs.hs_regs.rsrc1 = rsrc1; }
void SetHsShaderResource2(const VsShaderResource2& rsrc2) { m_vs.hs_regs.rsrc2 = rsrc2; }
void SetHsShaderResource1(const HsShaderResource1& rsrc1) { m_vs.hs_regs.rsrc1 = rsrc1; }
void SetHsShaderResource2(const HsShaderResource2& rsrc2) { m_vs.hs_regs.rsrc2 = rsrc2; }
void SetHsShaderChksum(uint32_t value) { m_vs.hs_regs.chksum = value; }
void SetGsShaderBase(uint64_t addr) { m_vs.gs_regs.data_addr = addr; }
void SetGsShaderResource1(const GsShaderResource1& rsrc1) { m_vs.gs_regs.rsrc1 = rsrc1; }
+1
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@@ -30,6 +30,7 @@ constexpr auto MakeRegisterNames() {
names[R_FLIP] = "R_FLIP";
names[R_RELEASE_MEM] = "R_RELEASE_MEM";
names[R_DMA_DATA] = "R_DMA_DATA";
names[R_CONTEXT_STATE] = "R_CONTEXT_STATE";
return names;
}
+132 -87
View File
@@ -87,6 +87,7 @@ constexpr uint32_t R_WAIT_MEM_64 = 0x16;
constexpr uint32_t R_FLIP = 0x17;
constexpr uint32_t R_RELEASE_MEM = 0x18;
constexpr uint32_t R_DMA_DATA = 0x19;
constexpr uint32_t R_CONTEXT_STATE = 0x1A;
constexpr uint32_t R_NUM = 0x3F + 1;
@@ -577,24 +578,28 @@ constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_HEIGHT_MASK = 0x3F;
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_SHIFT = 16;
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_MASK = 0x1;
constexpr uint32_t DB_SRESULTS_COMPARE_STATE0 = 0x2B0;
constexpr uint32_t DB_SRESULTS_COMPARE_STATE1 = 0x2B1;
constexpr uint32_t VGT_GS_MAX_VERT_OUT = 0x2CE;
constexpr uint32_t GE_NGG_SUBGRP_CNTL = 0x2D3;
constexpr uint32_t VGT_TESS_DISTRIBUTION = 0x2D4;
constexpr uint32_t VGT_SHADER_STAGES_EN = 0x2D5;
constexpr uint32_t VGT_LS_HS_CONFIG = 0x2D6;
constexpr uint32_t VGT_TF_PARAM = 0x2DB;
constexpr uint32_t DB_ALPHA_TO_MASK = 0x2DC;
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL = 0x2DE;
constexpr uint32_t PA_SU_POLY_OFFSET_CLAMP = 0x2DF;
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_SCALE = 0x2E0;
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_OFFSET = 0x2E1;
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_SCALE = 0x2E2;
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_OFFSET = 0x2E3;
constexpr uint32_t VGT_GS_INSTANCE_CNT = 0x2E4;
constexpr uint32_t PA_SC_CENTROID_PRIORITY_0 = 0x2F5;
constexpr uint32_t PA_SC_CENTROID_PRIORITY_1 = 0x2F6;
constexpr uint32_t DB_SRESULTS_COMPARE_STATE0 = 0x2B0;
constexpr uint32_t DB_SRESULTS_COMPARE_STATE1 = 0x2B1;
constexpr uint32_t VGT_GS_MAX_VERT_OUT = 0x2CE;
constexpr uint32_t GE_NGG_SUBGRP_CNTL = 0x2D3;
constexpr uint32_t VGT_TESS_DISTRIBUTION = 0x2D4;
constexpr uint32_t VGT_SHADER_STAGES_EN = 0x2D5;
constexpr uint32_t VGT_LS_HS_CONFIG = 0x2D6;
constexpr uint32_t VGT_TF_PARAM = 0x2DB;
constexpr uint32_t DB_ALPHA_TO_MASK = 0x2DC;
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL = 0x2DE;
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_NEG_NUM_DB_BITS_SHIFT = 0;
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_NEG_NUM_DB_BITS_MASK = 0xFF;
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_DB_IS_FLOAT_FMT_SHIFT = 8;
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_DB_IS_FLOAT_FMT_MASK = 0x1;
constexpr uint32_t PA_SU_POLY_OFFSET_CLAMP = 0x2DF;
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_SCALE = 0x2E0;
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_OFFSET = 0x2E1;
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_SCALE = 0x2E2;
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_OFFSET = 0x2E3;
constexpr uint32_t VGT_GS_INSTANCE_CNT = 0x2E4;
constexpr uint32_t PA_SC_CENTROID_PRIORITY_0 = 0x2F5;
constexpr uint32_t PA_SC_CENTROID_PRIORITY_1 = 0x2F6;
constexpr uint32_t PA_SC_AA_CONFIG = 0x2F8;
constexpr uint32_t PA_SC_AA_CONFIG_MSAA_NUM_SAMPLES_SHIFT = 0;
@@ -778,21 +783,21 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FWD_PROGRESS_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FP16_OVFL_SHIFT = 29;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FP16_OVFL_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS = 0xB;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_SHIFT = 0;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_SHIFT = 1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MASK = 0x1F;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_SHIFT = 7;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_SHIFT = 8;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_MASK = 0xFF;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_LOAD_INTRAWAVE_COLLISION_SHIFT = 26;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_LOAD_INTRAWAVE_COLLISION_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_SHIFT = 27;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_SHIFT = 28;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_MASK = 0xF;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS = 0xB;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_SHIFT = 0;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_SHIFT = 1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MASK = 0x1F;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_SHIFT = 7;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_SHIFT = 8;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_MASK = 0xFF;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_RASTER_ORDERED_SHADING_SHIFT = 25;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_RASTER_ORDERED_SHADING_MASK = 0x3;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_SHIFT = 27;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_SHIFT = 28;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_MASK = 0xF;
constexpr uint32_t SPI_SHADER_USER_DATA_PS_0 = 0xC;
constexpr uint32_t SPI_SHADER_USER_DATA_PS_15 = 0x1B;
@@ -885,61 +890,101 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_USER_SGPR_MSB_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_SHARED_VGPR_CNT_SHIFT = 28;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_SHARED_VGPR_CNT_MASK = 0xF;
constexpr uint32_t SPI_SHADER_USER_DATA_GS_0 = 0x8C;
constexpr uint32_t SPI_SHADER_USER_DATA_GS_15 = 0x9B;
constexpr uint32_t SPI_SHADER_USER_DATA_GS_31 = 0xAB;
constexpr uint32_t SPI_SHADER_REQ_CTRL_ESGS = 0xB0;
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_0 = 0xB2;
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_3 = 0xB5;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES_GS = 0xBC;
constexpr uint32_t SPI_SHADER_PGM_LO_ES = 0xC8;
constexpr uint32_t SPI_SHADER_PGM_HI_ES = 0xC9;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_ES = 0xCA;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES = 0xCB;
constexpr uint32_t SPI_SHADER_USER_DATA_ES_0 = 0xCC;
constexpr uint32_t SPI_SHADER_USER_DATA_ES_15 = 0xDB;
constexpr uint32_t SPI_SHADER_USER_DATA_ES_31 = 0xEB;
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_HS = 0x100;
constexpr uint32_t SPI_SHADER_PGM_RSRC4_HS = 0x101;
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_HS = 0x102;
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_HS = 0x103;
constexpr uint32_t SPI_SHADER_PGM_RSRC3_HS = 0x107;
constexpr uint32_t SPI_SHADER_PGM_LO_HS = 0x108;
constexpr uint32_t SPI_SHADER_PGM_HI_HS = 0x109;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS = 0x10A;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS = 0x10B;
constexpr uint32_t SPI_SHADER_USER_DATA_HS_0 = 0x10C;
constexpr uint32_t SPI_SHADER_USER_DATA_HS_15 = 0x11B;
constexpr uint32_t SPI_SHADER_USER_DATA_HS_31 = 0x12B;
constexpr uint32_t SPI_SHADER_REQ_CTRL_LSHS = 0x130;
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_0 = 0x132;
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_3 = 0x135;
constexpr uint32_t SPI_SHADER_PGM_LO_LS = 0x148;
constexpr uint32_t SPI_SHADER_PGM_HI_LS = 0x149;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_LS = 0x14A;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_LS = 0x14B;
constexpr uint32_t COMPUTE_START_X = 0x204;
constexpr uint32_t COMPUTE_START_Y = 0x205;
constexpr uint32_t COMPUTE_START_Z = 0x206;
constexpr uint32_t COMPUTE_NUM_THREAD_X = 0x207;
constexpr uint32_t COMPUTE_NUM_THREAD_Y = 0x208;
constexpr uint32_t COMPUTE_NUM_THREAD_Z = 0x209;
constexpr uint32_t COMPUTE_PGM_LO = 0x20C;
constexpr uint32_t COMPUTE_PGM_HI = 0x20D;
constexpr uint32_t COMPUTE_TBA_LO = 0x20E;
constexpr uint32_t COMPUTE_TBA_HI = 0x20F;
constexpr uint32_t COMPUTE_TMA_LO = 0x210;
constexpr uint32_t COMPUTE_TMA_HI = 0x211;
constexpr uint32_t SPI_SHADER_USER_DATA_GS_0 = 0x8C;
constexpr uint32_t SPI_SHADER_USER_DATA_GS_15 = 0x9B;
constexpr uint32_t SPI_SHADER_USER_DATA_GS_31 = 0xAB;
constexpr uint32_t SPI_SHADER_REQ_CTRL_ESGS = 0xB0;
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_0 = 0xB2;
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_3 = 0xB5;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES_GS = 0xBC;
constexpr uint32_t SPI_SHADER_PGM_LO_ES = 0xC8;
constexpr uint32_t SPI_SHADER_PGM_HI_ES = 0xC9;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_ES = 0xCA;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES = 0xCB;
constexpr uint32_t SPI_SHADER_USER_DATA_ES_0 = 0xCC;
constexpr uint32_t SPI_SHADER_USER_DATA_ES_15 = 0xDB;
constexpr uint32_t SPI_SHADER_USER_DATA_ES_31 = 0xEB;
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_HS = 0x100;
constexpr uint32_t SPI_SHADER_PGM_RSRC4_HS = 0x101;
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_HS = 0x102;
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_HS = 0x103;
constexpr uint32_t SPI_SHADER_PGM_RSRC3_HS = 0x107;
constexpr uint32_t SPI_SHADER_PGM_LO_HS = 0x108;
constexpr uint32_t SPI_SHADER_PGM_HI_HS = 0x109;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS = 0x10A;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS = 0x10B;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_VGPRS_SHIFT = 0;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_VGPRS_MASK = 0x3F;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_PRIORITY_SHIFT = 10;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_PRIORITY_MASK = 0x3;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FLOAT_MODE_SHIFT = 12;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FLOAT_MODE_MASK = 0xFF;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DX10_CLAMP_SHIFT = 21;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DX10_CLAMP_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DEBUG_MODE_SHIFT = 22;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DEBUG_MODE_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_IEEE_MODE_SHIFT = 23;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_IEEE_MODE_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FWD_PROGRESS_SHIFT = 25;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FWD_PROGRESS_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_WGP_MODE_SHIFT = 26;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_WGP_MODE_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_LS_VGPR_COMP_CNT_SHIFT = 28;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_LS_VGPR_COMP_CNT_MASK = 0x3;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FP16_OVFL_SHIFT = 30;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FP16_OVFL_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SCRATCH_EN_SHIFT = 0;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SCRATCH_EN_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_SHIFT = 1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_MASK = 0x1F;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_LDS_SIZE_SHIFT = 18;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_LDS_SIZE_MASK = 0x1FF;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_MSB_SHIFT = 27;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_MSB_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SHARED_VGPR_CNT_SHIFT = 28;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SHARED_VGPR_CNT_MASK = 0xF;
constexpr uint32_t SPI_SHADER_USER_DATA_HS_0 = 0x10C;
constexpr uint32_t SPI_SHADER_USER_DATA_HS_15 = 0x11B;
constexpr uint32_t SPI_SHADER_USER_DATA_HS_31 = 0x12B;
constexpr uint32_t SPI_SHADER_REQ_CTRL_LSHS = 0x130;
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_0 = 0x132;
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_3 = 0x135;
constexpr uint32_t SPI_SHADER_PGM_LO_LS = 0x148;
constexpr uint32_t SPI_SHADER_PGM_HI_LS = 0x149;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_LS = 0x14A;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_LS = 0x14B;
constexpr uint32_t COMPUTE_START_X = 0x204;
constexpr uint32_t COMPUTE_START_Y = 0x205;
constexpr uint32_t COMPUTE_START_Z = 0x206;
constexpr uint32_t COMPUTE_NUM_THREAD_X = 0x207;
constexpr uint32_t COMPUTE_NUM_THREAD_Y = 0x208;
constexpr uint32_t COMPUTE_NUM_THREAD_Z = 0x209;
constexpr uint32_t COMPUTE_PGM_LO = 0x20C;
constexpr uint32_t COMPUTE_PGM_HI = 0x20D;
constexpr uint32_t COMPUTE_TBA_LO = 0x20E;
constexpr uint32_t COMPUTE_TBA_HI = 0x20F;
constexpr uint32_t COMPUTE_TMA_LO = 0x210;
constexpr uint32_t COMPUTE_TMA_HI = 0x211;
constexpr uint32_t COMPUTE_PGM_RSRC1 = 0x212;
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_SHIFT = 0;
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_MASK = 0x3F;
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_SHIFT = 6;
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_MASK = 0xF;
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_SHIFT = 24;
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_SHIFT = 30;
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1 = 0x212;
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_SHIFT = 0;
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_MASK = 0x3F;
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_SHIFT = 6;
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_MASK = 0xF;
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_SHIFT = 12;
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_MASK = 0xFF;
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_SHIFT = 21;
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_SHIFT = 23;
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_SHIFT = 24;
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_SHIFT = 26;
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_SHIFT = 29;
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_SHIFT = 30;
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC2 = 0x213;
constexpr uint32_t COMPUTE_PGM_RSRC2_SCRATCH_EN_SHIFT = 0;
File diff suppressed because it is too large. Load diff
+60 -29
View File
@@ -39,7 +39,7 @@ enum class TileBlockFamily : uint32_t {
};
struct TileBlockLayout {
TileBlockFamily family = TileBlockFamily::Standard256B;
TileBlockFamily family = TileBlockFamily::Count;
uint32_t bytes_per_element = 0;
uint32_t block_size = 0;
uint32_t block_width = 0;
@@ -47,38 +47,69 @@ struct TileBlockLayout {
uint32_t block_depth = 0;
};
struct TileVolumeLayout {
TileBlockFamily family = TileBlockFamily::Count;
uint32_t bytes_per_element = 0;
uint32_t texel_width = 1;
uint32_t texel_height = 1;
uint32_t first_tail_level = 0;
uint32_t block_depth = 1;
uint64_t block_slice_size = 0;
uint64_t total_size = 0;
uint64_t level_offsets[16] = {};
uint64_t level_sizes[16] = {};
uint32_t tail_x[16] = {};
uint32_t tail_y[16] = {};
uint32_t level_widths[16] = {};
uint32_t level_heights[16] = {};
struct TileTextureElementLayout {
uint32_t bytes = 0;
uint32_t texel_width = 1;
uint32_t texel_height = 1;
};
struct TileTextureBlockLayout {
TileBlockLayout block;
uint32_t texel_width = 1;
uint32_t texel_height = 1;
};
enum class TileSurfaceDimension : uint32_t {
Dim2D,
Dim3D,
};
struct TileSurfaceDescription {
uint32_t format = 0;
uint32_t tile_mode = 0;
TileSurfaceDimension dimension = TileSurfaceDimension::Dim2D;
uint32_t width = 0;
uint32_t height = 0;
uint32_t depth = 1;
uint32_t levels = 1;
uint32_t layers = 1;
};
// Width/height fields are measured in addressable elements, not texture texels.
struct TileMipLayout {
uint64_t offset = 0;
uint64_t size = 0;
uint32_t width = 0;
uint32_t height = 0;
uint32_t padded_width = 0;
uint32_t padded_height = 0;
uint32_t tail_x = 0;
uint32_t tail_y = 0;
};
struct TileSurfaceLayout {
TileSurfaceDescription description;
TileTextureBlockLayout texture;
uint32_t first_tail_level = 0;
uint64_t block_slice_size = 0;
uint64_t total_size = 0;
TileMipLayout mips[16] = {};
};
bool TileGetBlockLayout(TileBlockFamily family, uint32_t bytes_per_element,
TileBlockLayout& layout);
bool TileGetTextureElementLayout(uint32_t format, TileTextureElementLayout& layout);
bool TileGetTextureBlockLayout(uint32_t format, uint32_t tile, bool volume,
TileTextureBlockLayout& layout);
bool TileGetTiledTextureLayout(const TileSurfaceDescription& description,
TileSurfaceLayout& layout);
bool TileGetBlockOffset(const TileBlockLayout& layout, uint32_t x, uint32_t y, uint32_t z,
uint32_t& byte_offset);
bool TileGetBlockXor(const TileBlockLayout& layout, uint32_t block_x, uint32_t block_y,
uint32_t& byte_offset);
bool TileGetBlockXor(const TileBlockLayout& layout, uint32_t block_x, uint32_t block_y,
uint32_t block_z, uint32_t& byte_offset);
bool TileIsStandard256BTextureSupported(uint32_t format);
bool TileIsStandard4KBTextureSupported(uint32_t format);
bool TileIsStandard64KBTextureSupported(uint32_t format);
bool TileGetTextureVolumeLayout(uint32_t format, uint32_t width, uint32_t height, uint32_t depth,
uint32_t levels, uint32_t tile, TileVolumeLayout& layout);
bool TileGetHtileSize(uint32_t width, uint32_t height, TileSizeAlign& htile_size);
bool TileGetDepthSize(uint32_t width, uint32_t height, uint32_t pitch, uint32_t z_format,
uint32_t stencil_format, bool htile, TileSizeAlign& stencil_size,
TileSizeAlign& htile_size, TileSizeAlign& depth_size,
@@ -94,13 +125,13 @@ bool TileGetRenderTargetMipLayout(uint32_t width, uint32_t height, uint32_t
uint32_t bytes_per_element, uint32_t levels,
TileSizeAlign& total_size, TileSizeOffset* level_sizes,
TilePaddedSize* padded_size);
void TileGetTextureSize(uint32_t format, uint32_t width, uint32_t height, uint32_t pitch,
uint32_t levels, uint32_t tile, TileSizeAlign* total_size,
TileSizeOffset* level_sizes, TilePaddedSize* padded_size);
void TileGetTextureTotalSize(uint32_t format, uint32_t width, uint32_t height, uint32_t depth,
uint32_t pitch, uint32_t levels, uint32_t tile, bool volume_texture,
TileSizeAlign& total_size);
uint32_t TileGetTexturePitch(uint32_t format, uint32_t width, uint32_t levels, uint32_t tile);
void TileGetTextureSize(uint32_t format, uint32_t width, uint32_t height, uint32_t levels,
uint32_t tile, TileSizeAlign* total_size, TileSizeOffset* level_sizes,
TilePaddedSize* padded_size);
void TileGetTextureTotalSize(uint32_t format, uint32_t width, uint32_t height, uint32_t depth,
uint32_t levels, uint32_t tile, bool volume_texture,
TileSizeAlign& total_size);
uint32_t TileGetTexturePitch(uint32_t format, uint32_t width, uint32_t tile);
} // namespace Libs::Graphics
+2 -8
View File
@@ -79,7 +79,6 @@ RegionManager* MemoryTracker::GetOrCreateRegion(uint64_t index) {
bool MemoryTracker::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
CheckNotInUploadCallback();
std::lock_guard access(m_access_mutex);
return Iterate<true>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
std::scoped_lock lock(manager->lock);
return manager->IsModified<DirtySource::Cpu>(offset, bytes);
@@ -88,7 +87,6 @@ bool MemoryTracker::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
bool MemoryTracker::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
CheckNotInUploadCallback();
std::lock_guard access(m_access_mutex);
return Iterate<false>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
std::scoped_lock lock(manager->lock);
return manager->IsModified<DirtySource::Gpu>(offset, bytes);
@@ -97,7 +95,6 @@ bool MemoryTracker::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
void MemoryTracker::MarkRegionAsCpuModified(uint64_t vaddr, uint64_t size) {
CheckNotInUploadCallback();
std::lock_guard access(m_access_mutex);
Iterate<true>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
std::scoped_lock lock(manager->lock);
manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
@@ -106,7 +103,6 @@ void MemoryTracker::MarkRegionAsCpuModified(uint64_t vaddr, uint64_t size) {
void MemoryTracker::MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
CheckNotInUploadCallback();
std::lock_guard access(m_access_mutex);
Iterate<true>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
std::scoped_lock lock(manager->lock);
manager->ChangeState<DirtySource::Gpu, true>(manager->GetCpuAddr() + offset, bytes);
@@ -115,14 +111,13 @@ void MemoryTracker::MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
void MemoryTracker::UnmarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
CheckNotInUploadCallback();
std::lock_guard access(m_access_mutex);
Iterate<false>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
std::scoped_lock lock(manager->lock);
manager->ChangeState<DirtySource::Gpu, false>(manager->GetCpuAddr() + offset, bytes);
});
}
void MemoryTracker::UntrackMemoryLocked(uint64_t vaddr, uint64_t size) {
void MemoryTracker::UntrackMemoryImpl(uint64_t vaddr, uint64_t size) {
std::vector<RegionManager*> managers;
managers.reserve((vaddr % TRACKER_REGION_SIZE + size + TRACKER_REGION_SIZE - 1) /
TRACKER_REGION_SIZE);
@@ -148,8 +143,7 @@ void MemoryTracker::UntrackMemoryLocked(uint64_t vaddr, uint64_t size) {
void MemoryTracker::UntrackMemory(uint64_t vaddr, uint64_t size) {
CheckNotInUploadCallback();
std::lock_guard access(m_access_mutex);
UntrackMemoryLocked(vaddr, size);
UntrackMemoryImpl(vaddr, size);
}
} // namespace Libs::Graphics
+18 -37
View File
@@ -29,45 +29,29 @@ public:
void MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size);
void UnmarkRegionAsGpuModified(uint64_t vaddr, uint64_t size);
void UntrackMemory(uint64_t vaddr, uint64_t size);
// Removes protection from a range and flushes GPU-owned data when required.
template <typename Flush>
void InvalidateRegion(uint64_t vaddr, uint64_t size, Flush&& on_flush) {
void InvalidateRegion(uint64_t vaddr, uint64_t size, Flush&& on_flush) noexcept {
static_assert(std::is_invocable_v<Flush&>);
CheckNotInUploadCallback();
ValidateRange(vaddr, size);
const auto update_cpu_state = [this, vaddr, size] {
std::lock_guard access(m_access_mutex);
std::vector<RegionManager*> managers;
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t, uint64_t) {
managers.push_back(manager);
});
std::vector<std::unique_lock<TrackingSpinLock>> locks;
locks.reserve(managers.size());
for (auto* manager: managers) {
locks.emplace_back(manager->lock);
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
const bool should_flush = [&] {
// Perform both the GPU modification check and CPU state change with the lock in
// case the GPU thread is racing to mark the page modified. If a flush is needed,
// on_flush performs the CPU state change.
std::scoped_lock lock(manager->lock);
if (manager->IsModified<DirtySource::Gpu>(offset, bytes)) {
return true;
}
manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
return false;
}();
if (should_flush) {
on_flush();
}
const bool gpu_modified = Iterate<false>(
vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
return manager->IsModified<DirtySource::Gpu>(offset, bytes);
});
if (gpu_modified) {
return true;
}
Iterate<false>(vaddr, size,
[](RegionManager* manager, uint64_t offset, uint64_t bytes) {
manager->ChangeState<DirtySource::Cpu, true>(
manager->GetCpuAddr() + offset, bytes);
});
return false;
};
if (!update_cpu_state()) {
return;
}
std::forward<Flush>(on_flush)();
if (update_cpu_state()) {
EXIT("memory invalidation retained GPU-owned pages\n");
}
});
}
#if KYTY_BUILD == KYTY_BUILD_DEBUG
void ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
@@ -84,7 +68,6 @@ public:
static_assert(std::is_nothrow_invocable_v<Preflight&, uint64_t, uint64_t>);
static_assert(std::is_nothrow_invocable_v<Func&, uint64_t, uint64_t>);
CheckNotInUploadCallback();
std::lock_guard access(m_access_mutex);
std::vector<RegionManager*> managers;
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t, uint64_t) {
managers.push_back(manager);
@@ -125,7 +108,6 @@ public:
static_assert(std::is_nothrow_invocable_v<RangeFunc&, uint64_t, uint64_t>);
static_assert(std::is_nothrow_invocable_v<UploadFunc&>);
CheckNotInUploadCallback();
std::unique_lock access(m_access_mutex);
Iterate<true>(vaddr, size, [](RegionManager*, uint64_t, uint64_t) {});
const auto* previous_upload_owner = std::exchange(s_upload_owner, this);
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
@@ -189,13 +171,12 @@ private:
}
static void ValidateRange(uint64_t vaddr, uint64_t size);
void UntrackMemoryLocked(uint64_t vaddr, uint64_t size);
void UntrackMemoryImpl(uint64_t vaddr, uint64_t size);
RegionManager* GetOrCreateRegion(uint64_t index);
std::unique_ptr<std::atomic<RegionManager*>[]> m_regions;
std::vector<std::unique_ptr<RegionManager>> m_region_storage;
std::mutex m_region_mutex;
std::mutex m_access_mutex;
PageManager& m_page_manager;
};
+71 -49
View File
@@ -3,15 +3,17 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/profiler.h"
#include "graphics/guest_gpu/graphicsRun.h"
#include "graphics/host_gpu/graphicContext.h"
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
#include "graphics/host_gpu/renderer/cache/textureCache.h"
#include "graphics/host_gpu/renderer/commandScheduler.h"
#include "graphics/host_gpu/renderer/render.h"
#include "graphics/host_gpu/renderer/renderContext.h"
#include "kernel/memory.h"
#include <algorithm>
#include <array>
#include <cinttypes>
#include <cstring>
#include <utility>
#include <vector>
@@ -57,15 +59,6 @@ uint64_t BufferCache::AlignUp(uint64_t value) {
return (value + CACHING_PAGE_SIZE - 1) & ~(CACHING_PAGE_SIZE - 1);
}
bool BufferCache::PageOverlaps(uint64_t left, uint64_t left_size, uint64_t right,
uint64_t right_size) noexcept {
const auto left_begin = left & ~(TRACKER_PAGE_SIZE - 1);
const auto left_end = (left + left_size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
const auto right_begin = right & ~(TRACKER_PAGE_SIZE - 1);
const auto right_end = (right + right_size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
return left_begin < right_end && right_begin < left_end;
}
void BufferCache::Upload(CommandBuffer& command, Buffer& destination, uint64_t destination_offset,
const void* source, uint64_t size) {
auto* bytes = static_cast<const uint8_t*>(source);
@@ -217,8 +210,7 @@ void BufferCache::QueueGarbageDownload(std::span<const DownloadCopy> copies, Ret
}
BufferCache::BufferCache(GraphicContext& graphics, CommandScheduler& scheduler,
PageManager& page_manager, TextureCache& texture_cache,
ResourceMutex& resource_mutex)
PageManager& page_manager, TextureCache& texture_cache)
: m_graphics(graphics), m_scheduler(scheduler),
m_gds_buffer(graphics, scheduler, MemoryUsage::Stream, 0, AllFlags, GdsBufferSize),
m_memory_tracker(page_manager),
@@ -226,7 +218,7 @@ BufferCache::BufferCache(GraphicContext& graphics, CommandScheduler& scheduler,
m_stream_buffer(graphics, scheduler, MemoryUsage::Stream, 64 * MiB),
m_download_buffer(graphics, scheduler, MemoryUsage::Download, 32 * MiB),
m_device_buffer(graphics, scheduler, MemoryUsage::DeviceLocal, 128 * MiB),
m_texture_cache(texture_cache), m_resource_mutex(resource_mutex) {
m_texture_cache(texture_cache) {
std::memset(m_gds_buffer.Mapped().data(), 0, static_cast<size_t>(m_gds_buffer.Size()));
m_gds_buffer.Flush(0, m_gds_buffer.Size());
if (!m_graphics.CanReportMemoryUsage()) {
@@ -284,14 +276,28 @@ void BufferCache::InvalidateMemory(uint64_t vaddr, uint64_t size) {
size > TRACKER_ADDRESS_SIZE - vaddr) {
EXIT("BufferCache: invalid memory-invalidation range\n");
}
if (!HasPageOverlap(vaddr, size)) {
if (!IsRegionRegistered(vaddr, size)) {
return;
}
m_memory_tracker.InvalidateRegion(vaddr, size,
[this, vaddr, size] { ReadMemory(vaddr, size); });
[this, vaddr, size] { ReadMemory(vaddr, size, true); });
}
void BufferCache::ReadMemory(uint64_t vaddr, uint64_t size) {
void BufferCache::ReadMemory(uint64_t vaddr, uint64_t size, bool is_write) {
if (Gpu::IsGpuThread()) {
ReadMemoryOnGpu(vaddr, size, is_write);
return;
}
if (CommandScheduler::InDeferredOperation()) {
EXIT("unsupported buffer readback from an asynchronous GPU completion, "
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
vaddr, size);
}
m_scheduler.Context().GetGpu().SendCommandSync(
[this, vaddr, size, is_write] { ReadMemoryOnGpu(vaddr, size, is_write); });
}
void BufferCache::ReadMemoryOnGpu(uint64_t vaddr, uint64_t size, bool is_write) {
std::vector<DownloadCopy> copies;
{
FaultSafeCacheLock lock(this, m_mutex);
@@ -322,9 +328,16 @@ void BufferCache::ReadMemory(uint64_t vaddr, uint64_t size) {
}
}
});
}
if (copies.empty()) {
return;
if (copies.empty()) {
if (!is_write) {
return;
}
// A preceding read fault can consume the last GPU-owned copy after this write
// invalidation has already chosen to flush. Complete the CPU ownership handoff even
// though this callback no longer has bytes to download.
m_memory_tracker.MarkRegionAsCpuModified(vaddr, size);
return;
}
}
auto downloads = RecordDownloads(copies);
m_scheduler.FinishCurrent();
@@ -336,6 +349,9 @@ void BufferCache::ReadMemory(uint64_t vaddr, uint64_t size) {
}
// The enumeration above covered whole dirty pages and every exact interval on them.
m_memory_tracker.UnmarkRegionAsGpuModified(vaddr, size);
if (is_write) {
m_memory_tracker.MarkRegionAsCpuModified(vaddr, size);
}
}
}
@@ -497,7 +513,6 @@ BufferBinding BufferCache::ObtainBuffer(CommandBuffer& command, uint64_t vaddr,
if (command.IsInvalid() || command.IsExecute()) {
EXIT("BufferCache: buffer request requires a recording command buffer\n");
}
std::lock_guard transaction(m_resource_mutex);
if (is_read && !is_written && size <= CACHING_PAGE_SIZE &&
!m_memory_tracker.IsRegionGpuModified(vaddr, size) &&
@@ -524,25 +539,33 @@ BufferBinding BufferCache::ObtainBuffer(CommandBuffer& command, uint64_t vaddr,
(void)m_texture_cache.InvalidateMemoryFromGPU(vaddr, size, true);
}
FaultSafeCacheLock lock(this, m_mutex);
auto& cached = GetOrCreateBuffer(command, vaddr, size);
std::vector<std::pair<uint64_t, uint64_t>> uploads;
m_memory_tracker.ForEachUploadRange(
vaddr, size, is_written,
[&](uint64_t address, uint64_t bytes) noexcept { uploads.emplace_back(address, bytes); },
[&]() noexcept {
for (const auto& [address, bytes]: uploads) {
Upload(command, *cached.buffer, cached.buffer->Offset(address),
reinterpret_cast<const void*>(address), bytes);
}
});
if (is_written) {
m_gpu_modified_ranges.Add(vaddr, size);
std::shared_ptr<Buffer> owner;
uint64_t offset = 0;
{
FaultSafeCacheLock lock(this, m_mutex);
auto& cached = GetOrCreateBuffer(command, vaddr, size);
std::vector<std::pair<uint64_t, uint64_t>> uploads;
m_memory_tracker.ForEachUploadRange(
vaddr, size, is_written,
[&](uint64_t address, uint64_t bytes) noexcept {
uploads.emplace_back(address, bytes);
},
[&]() noexcept {
for (const auto& [address, bytes]: uploads) {
Upload(command, *cached.buffer, cached.buffer->Offset(address),
reinterpret_cast<const void*>(address), bytes);
}
});
if (is_written) {
m_gpu_modified_ranges.Add(vaddr, size);
}
owner = cached.buffer;
offset = cached.buffer->Offset(vaddr);
}
if (is_formatted && is_read && !is_written) {
(void)SynchronizeBufferFromImage(*cached.buffer, vaddr, size);
(void)SynchronizeBufferFromImage(*owner, vaddr, size);
}
return {cached.buffer, cached.buffer->Handle(), cached.buffer->Offset(vaddr)};
return {owner, owner->Handle(), offset};
}
std::shared_ptr<Buffer> BufferCache::ObtainNullBuffer() {
@@ -718,8 +741,7 @@ void BufferCache::FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool
}
(void)m_texture_cache.ClearMeta(vaddr);
{
std::lock_guard transaction(m_resource_mutex);
const auto region = m_texture_cache.QueryRegion(vaddr, size);
const auto region = m_texture_cache.QueryRegion(vaddr, size);
if (!HasGpuDirtyBytes(vaddr, size) && !region.gpu_image_bytes) {
if (region.image_bytes) {
m_texture_cache.InvalidateMemory(vaddr, size);
@@ -758,8 +780,7 @@ void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t si
EXIT("BufferCache: invalid or overlapping copy range\n");
}
if (src_memory || dst_memory) {
std::lock_guard transaction(m_resource_mutex);
const auto src_region =
const auto src_region =
src_memory ? m_texture_cache.QueryRegion(src_vaddr, size) : TextureCache::RegionInfo {};
const auto dst_region =
dst_memory ? m_texture_cache.QueryRegion(dst_vaddr, size) : TextureCache::RegionInfo {};
@@ -810,18 +831,20 @@ void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t si
destination.CopyFrom(command, source, src.offset, dst.offset, size);
}
bool BufferCache::HasPageOverlap(uint64_t vaddr, uint64_t size) {
bool BufferCache::IsRegionRegistered(uint64_t vaddr, uint64_t size) {
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
size > TRACKER_ADDRESS_SIZE - vaddr) {
EXIT("BufferCache: invalid page-overlap query\n");
EXIT("BufferCache: invalid registered-region query\n");
}
FaultSafeCacheLock lock(this, m_mutex);
for (const auto& [address, cached]: m_buffers) {
if (PageOverlaps(vaddr, size, address, cached->size)) {
return true;
}
// Cached buffers are ordered and non-overlapping. The last buffer beginning before the query
// end is therefore the only possible intersection.
const auto candidate = m_buffers.lower_bound(vaddr + size);
if (candidate == m_buffers.begin()) {
return false;
}
return false;
const auto& [address, cached] = *std::prev(candidate);
return address + cached->size > vaddr;
}
bool BufferCache::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
@@ -838,8 +861,7 @@ bool BufferCache::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
}
void BufferCache::RunGarbageCollector() {
std::lock_guard transaction(m_resource_mutex);
const auto tick = m_gc_tick++;
const auto tick = m_gc_tick++;
if (m_graphics.CanReportMemoryUsage()) {
m_total_used_memory = m_graphics.GetDeviceMemoryUsage();
}
+4 -7
View File
@@ -20,7 +20,6 @@ struct GraphicContext;
class CommandBuffer;
class CommandScheduler;
class TextureCache;
class ResourceMutex;
struct BufferBinding {
std::shared_ptr<void> owner;
@@ -41,12 +40,12 @@ public:
}
BufferCache(GraphicContext& graphics, CommandScheduler& scheduler, PageManager& page_manager,
TextureCache& texture_cache, ResourceMutex& resource_mutex);
TextureCache& texture_cache);
~BufferCache();
KYTY_CLASS_NO_COPY(BufferCache);
void InvalidateMemory(uint64_t vaddr, uint64_t size);
void ReadMemory(uint64_t vaddr, uint64_t size);
void ReadMemory(uint64_t vaddr, uint64_t size, bool is_write = false);
void UnmapMemory(uint64_t vaddr, uint64_t size);
[[nodiscard]] BufferBinding ObtainBuffer(CommandBuffer& command, uint64_t vaddr, uint64_t size,
bool is_written = false, bool is_read = true,
@@ -61,7 +60,7 @@ public:
void FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool is_gds = false);
void CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t size, bool dst_gds = false,
bool src_gds = false);
[[nodiscard]] bool HasPageOverlap(uint64_t vaddr, uint64_t size);
[[nodiscard]] bool IsRegionRegistered(uint64_t vaddr, uint64_t size);
[[nodiscard]] bool HasGpuDirtyBytes(uint64_t vaddr, uint64_t size);
[[nodiscard]] bool IsRegionCpuModified(uint64_t vaddr, uint64_t size);
[[nodiscard]] bool IsRegionGpuModified(uint64_t vaddr, uint64_t size);
@@ -84,8 +83,6 @@ private:
[[nodiscard]] static constexpr uint64_t AlignDownload(uint64_t size) noexcept {
return (size + DOWNLOAD_ALIGNMENT - 1) & ~(DOWNLOAD_ALIGNMENT - 1);
}
[[nodiscard]] static bool PageOverlaps(uint64_t left, uint64_t left_size, uint64_t right,
uint64_t right_size) noexcept;
[[nodiscard]] static std::pair<uint64_t, uint64_t> DownloadEnvelope(const DownloadCopy& copy);
[[nodiscard]] static bool ResolveOverlap(CacheRange& merged, CacheRange candidate) noexcept;
void Upload(CommandBuffer& command, Buffer& destination, uint64_t destination_offset,
@@ -97,6 +94,7 @@ private:
void PublishDownloads(std::span<const DownloadRange> downloads);
void QueueGarbageDownload(std::span<const DownloadCopy> copies, RetiredBuffer retire);
void WriteHostMemory(uint64_t vaddr, std::span<const uint8_t> data);
void ReadMemoryOnGpu(uint64_t vaddr, uint64_t size, bool is_write);
GraphicContext& m_graphics;
CommandScheduler& m_scheduler;
@@ -111,7 +109,6 @@ private:
StreamBuffer m_download_buffer;
StreamBuffer m_device_buffer;
TextureCache& m_texture_cache;
ResourceMutex& m_resource_mutex;
uint64_t m_total_used_memory = 0;
uint64_t m_trigger_gc_memory = 1ull * 1024 * 1024 * 1024;
uint64_t m_critical_gc_memory = 2ull * 1024 * 1024 * 1024;
+10 -65
View File
@@ -1,15 +1,13 @@
#include "graphics/host_gpu/renderer/cache/gpuResourceManager.h"
#include "common/assert.h"
#include "graphics/guest_gpu/command_processor/commandProcessor.h"
#include "graphics/guest_gpu/graphicsRun.h"
#include "graphics/host_gpu/renderer/commandScheduler.h"
namespace Libs::Graphics {
GpuResourceManager::GpuResourceManager(GraphicContext& graphics, CommandScheduler& scheduler)
: m_scheduler(scheduler),
m_buffer_cache(graphics, scheduler, m_page_manager, m_texture_cache, m_resource_mutex),
m_texture_cache(graphics, scheduler, m_page_manager, m_buffer_cache, m_resource_mutex) {}
: m_scheduler(scheduler), m_buffer_cache(graphics, scheduler, m_page_manager, m_texture_cache),
m_texture_cache(graphics, scheduler, m_page_manager, m_buffer_cache) {}
GpuResourceManager::~GpuResourceManager() = default;
@@ -18,69 +16,21 @@ bool GpuResourceManager::HandleFault(PageFaultAccess access, uint64_t fault_vadd
if (!IsMapped(fault_vaddr, fault_size)) {
return false;
}
if (CommandScheduler::InDeferredOperation()) {
EXIT("unsupported guest-memory fault from an asynchronous GPU completion, "
"addr=0x%016" PRIx64 " access=%u\n",
fault_vaddr, static_cast<uint32_t>(access));
if (access == PageFaultAccess::Write) {
m_buffer_cache.InvalidateMemory(fault_vaddr, fault_size);
m_texture_cache.InvalidateMemory(fault_vaddr, fault_size);
} else {
m_buffer_cache.ReadMemory(fault_vaddr, fault_size);
}
bool handled = false;
const auto resolve = [this, access, fault_vaddr, &handled](CommandProcessor& cp) {
cp.BeginReadbackTransaction();
{
ResourceMutex::FaultScope fault(m_resource_mutex);
if (access == PageFaultAccess::Write) {
m_buffer_cache.InvalidateMemory(fault_vaddr, fault_size);
m_texture_cache.InvalidateMemory(fault_vaddr, fault_size);
} else {
m_buffer_cache.ReadMemory(fault_vaddr, fault_size);
}
handled = true;
}
cp.EndReadbackTransaction();
};
if (auto* cp = Gpu::CurrentCommandProcessor(); cp != nullptr) {
resolve(*cp);
return handled;
}
if (m_resource_mutex.IsOwnedByCurrentThread()) {
EXIT("unsupported page fault from a pre-owned resource transaction, addr=0x%016" PRIx64
" access=%u\n",
fault_vaddr, static_cast<uint32_t>(access));
}
EXIT_IF(m_gpu == nullptr);
m_gpu->SendCommandSyncWithProcessor(resolve);
return handled;
return true;
}
bool GpuResourceManager::InvalidateMemory(uint64_t vaddr, uint64_t size) {
if (!IsMapped(vaddr, size)) {
return false;
}
if (CommandScheduler::InDeferredOperation()) {
EXIT("unsupported memory invalidation from an asynchronous GPU completion, "
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
vaddr, size);
}
const auto resolve = [this, vaddr, size](CommandProcessor& cp) {
cp.BeginReadbackTransaction();
{
ResourceMutex::FaultScope fault(m_resource_mutex);
m_buffer_cache.InvalidateMemory(vaddr, size);
m_texture_cache.InvalidateMemory(vaddr, size);
}
cp.EndReadbackTransaction();
};
if (auto* cp = Gpu::CurrentCommandProcessor(); cp != nullptr) {
resolve(*cp);
return true;
}
if (m_resource_mutex.IsOwnedByCurrentThread()) {
EXIT("unsupported memory invalidation from a pre-owned resource transaction, "
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
vaddr, size);
}
EXIT_IF(m_gpu == nullptr);
m_gpu->SendCommandSyncWithProcessor(resolve);
m_buffer_cache.InvalidateMemory(vaddr, size);
m_texture_cache.InvalidateMemory(vaddr, size);
return true;
}
@@ -107,11 +57,6 @@ void GpuResourceManager::UnmapMemory(uint64_t vaddr, uint64_t size) {
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
vaddr, size);
}
if (m_resource_mutex.IsOwnedByCurrentThread()) {
EXIT("unsupported memory unmap from a pre-owned resource transaction, "
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
vaddr, size);
}
const auto unmap = [this, vaddr, size] {
if (m_scheduler.Active()) {
const auto tick = m_scheduler.CurrentTick();
@@ -5,7 +5,6 @@
#include "common/common.h"
#include "graphics/host_gpu/pageManager.h"
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
#include "graphics/host_gpu/renderer/cache/textureCache.h"
#include <cstdint>
@@ -35,7 +34,6 @@ public:
private:
PageManager m_page_manager;
ResourceMutex m_resource_mutex;
CommandScheduler& m_scheduler;
BufferCache m_buffer_cache;
TextureCache m_texture_cache;
-93
View File
@@ -1,93 +0,0 @@
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
#include "common/assert.h"
namespace Libs::Graphics {
ResourceMutex::FaultScope::FaultScope(ResourceMutex& mutex): m_mutex(mutex) {
m_resource_preowned = m_mutex.BeginFault();
}
ResourceMutex::FaultScope::~FaultScope() {
m_mutex.EndFault(m_resource_preowned);
}
ResourceMutex::~ResourceMutex() {
std::lock_guard state(m_state);
if (m_resource_owner != std::thread::id {} || m_fault_owner != std::thread::id {}) {
EXIT("ResourceMutex destroyed with an active owner or fault transaction\n");
}
}
void ResourceMutex::lock() {
const auto current = std::this_thread::get_id();
{
std::lock_guard state(m_state);
if (m_resource_owner == current) {
EXIT("recursive resource transaction\n");
}
if (m_fault_owner == current) {
EXIT("resource transaction re-entered from a page-fault callback\n");
}
}
m_resource.lock();
std::lock_guard state(m_state);
if (m_resource_owner != std::thread::id {}) {
EXIT("resource mutex acquired with a stale owner\n");
}
m_resource_owner = current;
}
void ResourceMutex::unlock() {
const auto current = std::this_thread::get_id();
{
std::lock_guard state(m_state);
if (m_resource_owner != current) {
EXIT("resource transaction released without ownership\n");
}
m_resource_owner = {};
}
m_resource.unlock();
}
bool ResourceMutex::IsOwnedByCurrentThread() {
std::lock_guard state(m_state);
return m_resource_owner == std::this_thread::get_id();
}
bool ResourceMutex::BeginFault() {
const auto current = std::this_thread::get_id();
{
std::lock_guard state(m_state);
if (m_fault_owner == current) {
EXIT("nested resource page-fault transaction\n");
}
if (m_resource_owner == current) {
m_fault_owner = current;
return true;
}
}
lock();
std::lock_guard state(m_state);
if (m_resource_owner != current || m_fault_owner != std::thread::id {}) {
EXIT("resource fault transaction acquired inconsistent ownership\n");
}
m_fault_owner = current;
return false;
}
void ResourceMutex::EndFault(bool resource_preowned) {
const auto current = std::this_thread::get_id();
{
std::lock_guard state(m_state);
if (m_fault_owner != current || m_resource_owner != current) {
EXIT("resource page-fault transaction ended with inconsistent ownership\n");
}
m_fault_owner = {};
}
if (!resource_preowned) {
unlock();
}
}
} // namespace Libs::Graphics
-48
View File
@@ -1,48 +0,0 @@
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RESOURCEMUTEX_H_
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RESOURCEMUTEX_H_
#include "common/common.h"
#include <mutex>
#include <thread>
namespace Libs::Graphics {
// Owner-tracked shared buffer/image transaction. External faults pause GPU submissions first;
// command-processor faults drain pending guest processors before entering this transaction.
class ResourceMutex final {
public:
class FaultScope final {
public:
explicit FaultScope(ResourceMutex& mutex);
~FaultScope();
KYTY_CLASS_NO_COPY(FaultScope);
private:
ResourceMutex& m_mutex;
bool m_resource_preowned = false;
};
ResourceMutex() = default;
~ResourceMutex();
KYTY_CLASS_NO_COPY(ResourceMutex);
void lock();
void unlock();
[[nodiscard]] bool IsOwnedByCurrentThread();
private:
friend class FaultScope;
[[nodiscard]] bool BeginFault();
void EndFault(bool resource_preowned);
std::mutex m_resource;
std::mutex m_state;
std::thread::id m_resource_owner;
std::thread::id m_fault_owner;
};
} // namespace Libs::Graphics
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RESOURCEMUTEX_H_
+52 -73
View File
@@ -8,7 +8,6 @@
#include "graphics/guest_gpu/tile.h"
#include "graphics/host_gpu/graphicContext.h"
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
#include "graphics/host_gpu/renderer/commandScheduler.h"
#include "graphics/host_gpu/renderer/image/imageView.h"
#include "graphics/host_gpu/renderer/image/textureCommon.h"
@@ -56,13 +55,12 @@ private:
} // namespace
TextureCache::TextureCache(GraphicContext& graphics, CommandScheduler& scheduler,
PageManager& page_manager, BufferCache& buffer_cache,
ResourceMutex& resource_mutex)
PageManager& page_manager, BufferCache& buffer_cache)
: m_graphics(graphics), m_scheduler(scheduler), m_page_manager(page_manager),
m_blit_helper(graphics, scheduler),
m_tiler(std::make_unique<TileManager>(graphics, scheduler,
buffer_cache.GetUtilityBuffer(MemoryUsage::Stream))),
m_buffer_cache(buffer_cache), m_resource_mutex(resource_mutex),
m_buffer_cache(buffer_cache),
m_readback_linear_images(Config::ReadbackLinearImagesEnabled()) {
if (m_graphics.CanReportMemoryUsage()) {
constexpr int64_t GiB = 1024ll * 1024 * 1024;
@@ -434,9 +432,8 @@ void TextureCache::UntrackImageTail(ImageId id) {
}
void TextureCache::TrackImageDownload(ImageId id) {
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
auto& image = ResolveImage(id);
CacheLock lock(*this, m_lock);
auto& image = ResolveImage(id);
TrackImageDownloadLocked(id, image);
}
@@ -911,7 +908,6 @@ TextureCache::BuildColorTransfer(const Image& image, BindingType binding,
uint32_t format = info.guest_format;
uint32_t layers = info.TransferLayers();
bool volume = info.IsVolume();
bool layered = info.IsLayered();
bool allow_depth_tile = direction == TransferDirection::Upload;
const char* owner =
direction == TransferDirection::Upload ? "TextureCache" : "TextureCache readback";
@@ -940,7 +936,6 @@ TextureCache::BuildColorTransfer(const Image& image, BindingType binding,
format = info.guest_format;
layers = info.resources.layers;
volume = false;
layered = layers > 1;
allow_depth_tile = false;
plan.swap_bgra16 = info.bgra16;
owner = "VideoOut";
@@ -958,19 +953,14 @@ TextureCache::BuildColorTransfer(const Image& image, BindingType binding,
plan.swap_bgra16 = info.bgra16;
}
plan.layout = TextureCalcUploadLayout(format, info.extent.width, info.extent.height,
info.resources.levels, layers, info.pitch, info.tile_mode,
info.data.size, allow_depth_tile, volume, owner);
plan.regions = TextureBuildImageCopies(plan.layout, info.extent.width, info.extent.height,
layers, info.resources.levels, layered, volume);
plan.tiled = static_cast<Prospero::TileMode>(plan.layout.tile) != Prospero::TileMode::kLinear;
plan.layout = TextureCalcUploadLayout(format, info.extent.width, info.extent.height,
info.resources.levels, layers, info.tile_mode,
info.data.size, allow_depth_tile, volume, owner);
plan.regions = TextureBuildImageCopies(plan.layout);
plan.tiled = static_cast<Prospero::TileMode>(plan.layout.surface.description.tile_mode) !=
Prospero::TileMode::kLinear;
if (plan.tiled) {
// CMASK/FMASK decoding is intentionally deferred.
if (plan.layout.tile_family == TileBlockFamily::Depth64KB &&
Prospero::IsFmaskTextureFormat(format)) {
return plan;
}
if (!TextureBuildGpuTileInfos(info.data.size, plan.regions, plan.layout, format, layers,
if (!TextureBuildGpuTileInfos(info.data.size, plan.regions, plan.layout,
info.resources.levels, plan.tiles)) {
return plan;
}
@@ -1017,9 +1007,10 @@ void TextureCache::UploadImage(Image& image, const ImageDesc& desc, Buffer& sour
" size=0x%016" PRIx64 " format=%u tile=%u family=%u extent=%ux%ux%u "
"pitch=%u levels=%u layers=%u samples=%u\n",
static_cast<uint32_t>(desc.type), info.data.address, info.data.size,
info.guest_format, info.tile_mode, static_cast<uint32_t>(plan.layout.tile_family),
info.extent.width, info.extent.height, info.extent.depth, info.pitch,
info.resources.levels, info.resources.layers, info.samples);
info.guest_format, info.tile_mode,
static_cast<uint32_t>(plan.layout.surface.texture.block.family), info.extent.width,
info.extent.height, info.extent.depth, info.pitch, info.resources.levels,
info.resources.layers, info.samples);
}
TileManager::Result linear {source.Handle(), source_offset, info.data.size};
if (plan.tiled) {
@@ -1152,8 +1143,7 @@ void TextureCache::RefreshImage(ImageId id, const ImageDesc& desc) {
}
void TextureCache::AssociateStencil(ImageId depth_id, GuestRange stencil) {
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
CacheLock lock(*this, m_lock);
AssociateStencilLocked(depth_id, stencil);
}
@@ -1196,11 +1186,9 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
}
ImageId result {};
bool inserted_new = false;
{
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
const auto candidates =
CacheLock lock(*this, m_lock);
const auto candidates =
FindImagesInRegion(desc.info.data.address, desc.info.data.size, false);
for (const auto id: candidates) {
@@ -1243,19 +1231,12 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
}
if (!result) {
result = InsertImage(desc.info);
inserted_new = true;
auto& inserted = ResolveImage(result);
if (m_buffer_cache.HasGpuDirtyBytes(inserted.info.data.address,
inserted.info.data.size)) {
inserted.MarkBufferModified();
}
}
if (inserted_new) {
InitializeImage(result, desc);
} else {
RefreshImage(result, desc);
}
auto& image = ResolveImage(result);
if (desc.type == BindingType::VideoOut &&
desc.info.metadata.compression != VideoOutCompression::Uncompressed) {
@@ -1280,6 +1261,13 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
return result;
}
void TextureCache::UpdateImage(ImageId id) {
CacheLock lock(*this, m_lock);
auto& image = ResolveImage(id);
TouchImage(image);
RefreshImage(id, ImageDesc {.info = image.info, .type = UploadBinding(image)});
}
ImageId TextureCache::FindImageFromRange(uint64_t address, uint64_t size, bool ensure_valid) {
if (!GuestRange {address, size}.Valid()) {
return {};
@@ -1324,22 +1312,24 @@ ImageId TextureCache::FindImageFromRange(uint64_t address, uint64_t size, bool e
}
vk::ImageView TextureCache::FindTexture(ImageId id, const ImageDesc& desc) {
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
auto& image = ResolveImage(id);
CacheLock lock(*this, m_lock);
auto& image = ResolveImage(id);
TouchImage(image);
if (!image.info.data.Empty()) {
if (!image.registered || image.depth_id || image.binding.needs_rebind) {
EXIT("TextureCache: texture requires rediscovery before final acquisition\n");
}
}
if (desc.type == BindingType::Storage) {
image.MarkGpuModified();
}
if (!image.info.data.Empty()) {
RefreshImage(id, desc);
}
switch (desc.type) {
case BindingType::Texture: break;
case BindingType::Storage:
if (image.info.data.Empty()) {
image.MarkGpuModified();
} else {
if (!image.info.data.Empty()) {
if (!image.registered || image.depth_id) {
EXIT("TextureCache: cannot acquire an unavailable storage image\n");
}
@@ -1358,16 +1348,16 @@ vk::ImageView TextureCache::FindRenderTarget(ImageId id, const ImageDesc& desc)
if (desc.type != BindingType::RenderTarget) {
EXIT("TextureCache: invalid color-target binding\n");
}
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
auto& image = ResolveImage(id);
CacheLock lock(*this, m_lock);
auto& image = ResolveImage(id);
if (!image.registered || image.depth_id || image.binding.needs_rebind) {
EXIT("TextureCache: color target requires rediscovery before final acquisition\n");
}
TouchImage(image);
image.MarkGpuModified();
image.usage.render_target = true;
RefreshImage(id, desc);
CommitGpuWrite(image);
image.usage.render_target = true;
TrackImageDownloadLocked(id, image);
const auto view = image.FindView(desc.view_info);
RetainImage(m_scheduler.Current(), id);
@@ -1378,13 +1368,14 @@ vk::ImageView TextureCache::FindDepthTarget(ImageId id, const ImageDesc& desc) {
if (desc.type != BindingType::DepthTarget) {
EXIT("TextureCache: invalid depth-target binding\n");
}
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
auto& image = ResolveImage(id);
CacheLock lock(*this, m_lock);
auto& image = ResolveImage(id);
if (!image.registered || image.depth_id || image.binding.needs_rebind) {
EXIT("TextureCache: depth target requires rediscovery before final acquisition\n");
}
TouchImage(image);
image.MarkGpuModified();
image.usage.depth_target = true;
RefreshImage(id, desc);
if (desc.info.HasMetadata()) {
image.info.metadata = desc.info.metadata;
@@ -1392,7 +1383,6 @@ vk::ImageView TextureCache::FindDepthTarget(ImageId id, const ImageDesc& desc) {
MetaDataInfo {.clear_mask = image.info.htile_clear_mask});
}
CommitGpuWrite(image);
image.usage.depth_target = true;
if (desc.info.HasStencil()) {
AssociateStencilLocked(id, desc.info.stencil);
}
@@ -1402,9 +1392,8 @@ vk::ImageView TextureCache::FindDepthTarget(ImageId id, const ImageDesc& desc) {
}
void TextureCache::MarkGpuWritten(ImageId id) {
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
auto& image = ResolveImage(id);
CacheLock lock(*this, m_lock);
auto& image = ResolveImage(id);
if (!image.registered || image.depth_id) {
EXIT("TextureCache: cannot mark an unavailable image GPU-written\n");
}
@@ -1428,7 +1417,6 @@ bool TextureCache::ClearImageFromBuffer(CommandBuffer& command, uint64_t address
if (command.IsInvalid() || !GuestRange {address, size}.Valid()) {
EXIT("TextureCache: invalid image clear\n");
}
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
ImageId selected {};
vk::ImageAspectFlags aspect {};
@@ -1713,14 +1701,9 @@ bool BufferCache::SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uin
return false;
}
if (color.tiled) {
const auto binding = m_texture_cache.UploadBinding(image);
const auto format =
binding == TextureCache::BindingType::RenderTarget
? ImageOps::RenderTargetTransferFormat(image.info.bytes_per_block)
: image.info.guest_format;
color.tiles.clear();
if (!TextureBuildGpuTileInfos(copy_size, color.regions, color.layout, format,
image.info.TransferLayers(), levels, color.tiles)) {
if (!TextureBuildGpuTileInfos(copy_size, color.regions, color.layout, levels,
color.tiles)) {
return false;
}
color.linear_size = GetLinearSize(color.tiles);
@@ -1891,9 +1874,8 @@ bool TextureCache::IsMetaCleared(uint64_t address, uint32_t slice) {
}
bool TextureCache::ClearMeta(uint64_t address) {
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
const auto found = m_surface_metas.find(address);
CacheLock lock(*this, m_lock);
const auto found = m_surface_metas.find(address);
if (found == m_surface_metas.end()) {
return false;
}
@@ -1919,9 +1901,8 @@ void TextureCache::UnmapMemory(uint64_t address, uint64_t size) {
if (!GuestRange {address, size}.Valid()) {
EXIT("TextureCache: invalid unmap range\n");
}
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
auto images = FindImagesInRegion(address, size, false);
CacheLock lock(*this, m_lock);
auto images = FindImagesInRegion(address, size, false);
if (!images.empty()) {
m_scheduler.Finish();
}
@@ -1938,9 +1919,8 @@ void TextureCache::UnmapMemory(uint64_t address, uint64_t size) {
}
void TextureCache::RunGarbageCollector() {
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
const uint64_t tick = m_gc_tick++;
CacheLock lock(*this, m_lock);
const uint64_t tick = m_gc_tick++;
if (m_graphics.CanReportMemoryUsage()) {
m_total_used_memory = m_graphics.GetDeviceMemoryUsage();
}
@@ -2000,8 +1980,7 @@ void TextureCache::RunGarbageCollector() {
}
void TextureCache::ProcessDownloadImages() {
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
CacheLock lock(*this, m_lock);
for (const auto id: m_download_images) {
const auto owner = ResolveOwner(id);
if (owner != nullptr && owner->registered && owner->IsGpuModified()) {
+2 -3
View File
@@ -26,7 +26,6 @@ class Buffer;
class BufferCache;
class CommandBuffer;
class CommandScheduler;
class ResourceMutex;
class RenderExecutor;
class StreamBuffer;
class TileManager;
@@ -49,11 +48,12 @@ public:
};
TextureCache(GraphicContext& graphics, CommandScheduler& scheduler, PageManager& page_manager,
BufferCache& buffer_cache, ResourceMutex& resource_mutex);
BufferCache& buffer_cache);
~TextureCache();
KYTY_CLASS_NO_COPY(TextureCache);
[[nodiscard]] ImageId FindImage(ImageDesc& desc, bool exact_format = false);
void UpdateImage(ImageId id);
[[nodiscard]] ImageId FindImageFromRange(uint64_t address, uint64_t size,
bool ensure_valid = true);
[[nodiscard]] vk::ImageView FindTexture(ImageId id, const ImageDesc& desc);
@@ -168,7 +168,6 @@ private:
BlitHelper m_blit_helper;
std::unique_ptr<TileManager> m_tiler;
BufferCache& m_buffer_cache;
ResourceMutex& m_resource_mutex;
std::vector<Slot> m_slots;
std::vector<uint32_t> m_free_slots;
ImagePageTable m_image_page_table;
@@ -178,10 +178,10 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
pitch = (rt.pitch.pitch_div8_minus1 + 1u) << 3u;
} else if (tile) {
if (volume) {
pitch = TileGetTexturePitch(transfer_format, width, levels, rt.attrib3.tile_mode);
pitch = TileGetTexturePitch(transfer_format, width, rt.attrib3.tile_mode);
} else if (standard64) {
pitch = TileGetTexturePitch(Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float),
width, levels, rt.attrib3.tile_mode);
width, rt.attrib3.tile_mode);
} else {
pitch = TileGetRenderTargetPitch(width, bytes_per_element, rt.attrib.num_fragments);
}
@@ -192,13 +192,20 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
pitch = width;
}
TileSizeOffset mip_sizes[16] {};
TilePaddedSize mip_padded[16] {};
TileVolumeLayout volume_layout {};
uint64_t backing_size = 0;
TileSizeOffset mip_sizes[16] {};
TilePaddedSize mip_padded[16] {};
TileSurfaceLayout volume_layout {};
uint64_t backing_size = 0;
if (volume) {
if (!tile || !TileGetTextureVolumeLayout(transfer_format, width, height, depth, levels,
rt.attrib3.tile_mode, volume_layout)) {
const TileSurfaceDescription description {transfer_format,
rt.attrib3.tile_mode,
TileSurfaceDimension::Dim3D,
width,
height,
depth,
levels,
1};
if (!tile || !TileGetTiledTextureLayout(description, volume_layout)) {
EXIT("unsupported 3D render-target layout: %ux%ux%u levels=%u tile=%u\n", width, height,
depth, levels, rt.attrib3.tile_mode);
}
@@ -209,7 +216,7 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
bool valid_layout = false;
if (standard64) {
TileGetTextureSize(Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float), width,
height, pitch, levels, rt.attrib3.tile_mode, &layout, mip_sizes,
height, levels, rt.attrib3.tile_mode, &layout, mip_sizes,
mip_padded);
valid_layout = layout.size != 0 && layout.align == 65536;
} else {
@@ -289,11 +296,12 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
desc.info.tile_mode = rt.attrib3.tile_mode;
for (uint32_t level = 0; level < levels; level++) {
if (volume) {
const auto& mip = volume_layout.mips[level];
desc.info.mip_layout[level] = {
volume_layout.level_offsets[level],
volume_layout.level_sizes[level],
volume_layout.level_widths[level],
volume_layout.level_heights[level],
mip.offset,
mip.size,
mip.padded_width,
mip.padded_height,
};
continue;
}
@@ -99,7 +99,10 @@ bool CommandScheduler::InDeferredOperation() noexcept {
CommandScheduler::CommandScheduler(RenderContext& context, GraphicContext& graphics)
: m_master(graphics), m_context(context), m_graphics(graphics),
m_priority_thread([this](std::stop_token stop) { PriorityOperationsThread(stop); }) {}
m_priority_thread([this](std::stop_token stop) { PriorityOperationsThread(stop); }) {
m_buffers.reserve(CommandBufferGrowStep);
m_buffer_ticks.reserve(CommandBufferGrowStep);
}
CommandScheduler::~CommandScheduler() {
Shutdown();
@@ -154,10 +157,7 @@ void CommandScheduler::Begin(HW::Context& registers, HW::UserConfig& user_config
m_shaders = &shaders;
if (!Active()) {
for (auto& buffer: m_buffers) {
buffer = std::make_unique<RenderCommandBuffer>(*this);
}
m_current = 0;
m_current = static_cast<int>(GrowCommandBuffers());
}
BindCurrent();
@@ -235,7 +235,13 @@ void CommandScheduler::Wait(uint64_t tick) {
}
void CommandScheduler::PopPendingOperations() {
m_master.Refresh();
PopPendingOperations(true);
}
void CommandScheduler::PopPendingOperations(bool refresh_gpu_tick) {
if (refresh_gpu_tick) {
m_master.Refresh();
}
for (;;) {
Common::UniqueFunction<void> callback;
{
@@ -362,7 +368,7 @@ uint64_t CommandScheduler::NextSubmitSequence() noexcept {
}
void CommandScheduler::CheckActive() const {
EXIT_IF(!Active() || m_current >= BufferCount);
EXIT_IF(!Active() || static_cast<size_t>(m_current) >= m_buffers.size());
}
RenderCommandBuffer& CommandScheduler::Current() const {
@@ -384,15 +390,52 @@ CommandBuffer& CommandScheduler::SubmitCurrent(SubmitInfo& submit) {
const auto signal_tick = m_master.NextTick();
submit.AddSignal(m_master.Handle(), signal_tick);
submitted.Execute(submit);
m_recording = false;
m_buffer_ticks[static_cast<size_t>(m_current)] = signal_tick;
m_recording = false;
return submitted;
}
int CommandScheduler::FindReusableBuffer(uint64_t gpu_tick) const {
EXIT_IF(m_buffer_ticks.size() != m_buffers.size());
const auto buffer_count = m_buffers.size();
for (size_t offset = 1; offset <= buffer_count; ++offset) {
const auto candidate = (static_cast<size_t>(m_current) + offset) % buffer_count;
if (gpu_tick >= m_buffer_ticks[candidate]) {
return static_cast<int>(candidate);
}
}
return -1;
}
size_t CommandScheduler::GrowCommandBuffers() {
const auto first = m_buffers.size();
const auto end = first + CommandBufferGrowStep;
m_buffers.reserve(end);
m_buffer_ticks.reserve(end);
for (size_t i = first; i < end; ++i) {
m_buffers.emplace_back(std::make_unique<RenderCommandBuffer>(*this));
m_buffer_ticks.push_back(0);
}
return first;
}
void CommandScheduler::BeginNext() {
EXIT_IF(m_recording);
m_current = (m_current + 1) % BufferCount;
auto candidate = FindReusableBuffer(m_master.KnownGpuTick());
bool refreshed = false;
if (candidate < 0) {
m_master.Refresh();
refreshed = true;
candidate = FindReusableBuffer(m_master.KnownGpuTick());
}
if (candidate < 0) {
candidate = static_cast<int>(GrowCommandBuffers());
}
m_current = candidate;
Current().WaitForFenceAndReset();
PopPendingOperations();
PopPendingOperations(!refreshed);
BindCurrent();
Current().Begin();
m_recording = true;
@@ -16,6 +16,7 @@
#include <queue>
#include <thread>
#include <vector>
namespace Libs::Graphics {
@@ -31,8 +32,6 @@ struct CommandSlot {
class CommandScheduler {
public:
static constexpr int BufferCount = 8;
CommandScheduler(RenderContext& context, GraphicContext& graphics);
~CommandScheduler();
KYTY_CLASS_NO_COPY(CommandScheduler);
@@ -65,6 +64,8 @@ public:
[[nodiscard]] GraphicContext& Graphics() const noexcept { return m_graphics; }
private:
static constexpr size_t CommandBufferGrowStep = 4;
class CommandPool {
public:
CommandPool() = default;
@@ -94,30 +95,34 @@ private:
void BindCurrent() const;
CommandBuffer& SubmitCurrent(SubmitInfo& submit);
void BeginNext();
void PopPendingOperations(bool refresh_gpu_tick);
[[nodiscard]] int FindReusableBuffer(uint64_t gpu_tick) const;
[[nodiscard]] size_t GrowCommandBuffers();
void PriorityOperationsThread(std::stop_token stop);
void RunOperation(Common::UniqueFunction<void>&& operation);
[[nodiscard]] CommandSlot* AllocateCommandBuffer();
[[nodiscard]] uint64_t NextSubmitSequence() noexcept;
MasterSemaphore m_master;
RenderContext& m_context;
GraphicContext& m_graphics;
CommandPool m_command_pool;
std::array<std::unique_ptr<RenderCommandBuffer>, BufferCount> m_buffers;
std::queue<PendingOperation> m_pending_operations;
std::queue<PendingOperation> m_priority_operations;
std::mutex m_operation_mutex;
std::condition_variable m_operation_available;
std::jthread m_priority_thread;
bool m_priority_active = false;
uint64_t m_priority_active_tick = 0;
OperationState m_operation_state = OperationState::Open;
int m_current = -1;
bool m_recording = false;
HW::Context* m_registers = nullptr;
HW::UserConfig* m_user_config = nullptr;
HW::Shader* m_shaders = nullptr;
std::atomic<uint64_t> m_submit_sequence = 0;
MasterSemaphore m_master;
RenderContext& m_context;
GraphicContext& m_graphics;
CommandPool m_command_pool;
std::vector<std::unique_ptr<RenderCommandBuffer>> m_buffers;
std::vector<uint64_t> m_buffer_ticks;
std::queue<PendingOperation> m_pending_operations;
std::queue<PendingOperation> m_priority_operations;
std::mutex m_operation_mutex;
std::condition_variable m_operation_available;
std::jthread m_priority_thread;
bool m_priority_active = false;
uint64_t m_priority_active_tick = 0;
OperationState m_operation_state = OperationState::Open;
int m_current = -1;
bool m_recording = false;
HW::Context* m_registers = nullptr;
HW::UserConfig* m_user_config = nullptr;
HW::Shader* m_shaders = nullptr;
std::atomic<uint64_t> m_submit_sequence = 0;
friend class CommandBuffer;
};
+16 -17
View File
@@ -10,6 +10,7 @@
#include "graphics/host_gpu/renderer/render.h"
#include <algorithm>
#include <array>
#include <atomic>
#include <cmath>
#include <fmt/format.h>
@@ -686,14 +687,6 @@ static void McCheck(const HW::ModeControl& c) {
}
EXIT_NOT_IMPLEMENTED(c.polymode_front_ptype != 0 && c.polymode_front_ptype != 2);
EXIT_NOT_IMPLEMENTED(c.polymode_back_ptype != 0 && c.polymode_back_ptype != 2);
if (c.poly_offset_front_enable || c.poly_offset_back_enable) {
static bool logged = false;
if (!logged) {
LOGF("\t temporary: PA_SU_SC_MODE_CNTL.POLY_OFFSET_*_ENABLE is not implemented; "
"continuing without depth bias\n");
logged = true;
}
}
if (c.vtx_window_offset_enable) {
static bool logged = false;
if (!logged) {
@@ -1067,18 +1060,24 @@ static ScissorRect ScissorRectClamp(ScissorRect r, uint32_t width, uint32_t heig
return r;
}
static constexpr std::array<uint16_t, 16> MakeScissorIntersectionRules() {
std::array<uint16_t, 16> rules {};
for (uint32_t candidate = 0; candidate < rules.size(); candidate++) {
for (uint32_t combination = 0; combination < 16; combination++) {
if ((combination & candidate) == candidate) {
rules[candidate] |= static_cast<uint16_t>(1u << combination);
}
}
}
return rules;
}
static bool ScissorClipRuleToIntersectionMask(uint16_t rule, uint8_t* mask) {
EXIT_IF(mask == nullptr);
for (uint32_t candidate = 0; candidate < 16; candidate++) {
uint16_t expected = 0;
for (uint32_t combination = 0; combination < 16; combination++) {
if ((combination & candidate) == candidate) {
expected |= static_cast<uint16_t>(1u << combination);
}
}
if (expected == rule) {
static constexpr auto rules = MakeScissorIntersectionRules();
for (uint32_t candidate = 0; candidate < rules.size(); candidate++) {
if (rules[candidate] == rule) {
*mask = static_cast<uint8_t>(candidate);
return true;
}
@@ -38,7 +38,10 @@ namespace Libs::Graphics {
EXIT("unsupported render state; details were printed above\n");
}
static vk::StencilOp ConvertStencilOp(uint8_t value) {
static vk::StencilOp ConvertStencilOp(uint8_t value, uint8_t write_mask, uint8_t op_value) {
if (write_mask == 0) {
return vk::StencilOp::eKeep;
}
switch (static_cast<Prospero::StencilOp>(value)) {
case Prospero::StencilOp::kKeep: return vk::StencilOp::eKeep;
case Prospero::StencilOp::kZero: return vk::StencilOp::eZero;
@@ -49,7 +52,17 @@ static vk::StencilOp ConvertStencilOp(uint8_t value) {
case Prospero::StencilOp::kInvert: return vk::StencilOp::eInvert;
case Prospero::StencilOp::kAddWrap: return vk::StencilOp::eIncrementAndWrap;
case Prospero::StencilOp::kSubWrap: return vk::StencilOp::eDecrementAndWrap;
default: DepthFatal("unsupported stencil operation");
case Prospero::StencilOp::kXor:
if ((write_mask & op_value) == 0) {
return vk::StencilOp::eKeep;
}
if ((write_mask & ~op_value) != 0) {
DepthFatal("unsupported stencil XOR operands: write mask=0x%02" PRIx8
", operation value=0x%02" PRIx8,
write_mask, op_value);
}
return vk::StencilOp::eInvert;
default: DepthFatal("unsupported stencil operation: 0x%02" PRIx8, value);
}
}
@@ -283,6 +296,8 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
r.stencil_clear_value = hw.GetStencilClearValue();
r.stencil_test_enable = has_stencil && dc.stencil_enable;
if (r.stencil_test_enable) {
const uint8_t front_write_mask = rc.stencil_clear_enable ? 0 : sm.stencil_writemask;
const uint8_t back_write_mask = rc.stencil_clear_enable ? 0 : sm.stencil_writemask_bf;
if (dc.stencilfunc > static_cast<uint8_t>(vk::CompareOp::eAlways) ||
(dc.backface_enable &&
dc.stencilfunc_bf > static_cast<uint8_t>(vk::CompareOp::eAlways)) ||
@@ -294,19 +309,18 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
DepthFatal("unsupported stencil compare or replacement state");
}
r.stencil_static_front = {
ConvertStencilOp(sc.stencil_fail), ConvertStencilOp(sc.stencil_zpass),
ConvertStencilOp(sc.stencil_zfail), static_cast<vk::CompareOp>(dc.stencilfunc)};
r.stencil_dynamic_front = {sm.stencil_mask,
rc.stencil_clear_enable ? 0u : sm.stencil_writemask,
sm.stencil_testval};
ConvertStencilOp(sc.stencil_fail, front_write_mask, sm.stencil_opval),
ConvertStencilOp(sc.stencil_zpass, front_write_mask, sm.stencil_opval),
ConvertStencilOp(sc.stencil_zfail, front_write_mask, sm.stencil_opval),
static_cast<vk::CompareOp>(dc.stencilfunc)};
r.stencil_dynamic_front = {sm.stencil_mask, front_write_mask, sm.stencil_testval};
if (dc.backface_enable) {
r.stencil_static_back = {ConvertStencilOp(sc.stencil_fail_bf),
ConvertStencilOp(sc.stencil_zpass_bf),
ConvertStencilOp(sc.stencil_zfail_bf),
static_cast<vk::CompareOp>(dc.stencilfunc_bf)};
r.stencil_dynamic_back = {sm.stencil_mask_bf,
rc.stencil_clear_enable ? 0u : sm.stencil_writemask_bf,
sm.stencil_testval_bf};
r.stencil_static_back = {
ConvertStencilOp(sc.stencil_fail_bf, back_write_mask, sm.stencil_opval_bf),
ConvertStencilOp(sc.stencil_zpass_bf, back_write_mask, sm.stencil_opval_bf),
ConvertStencilOp(sc.stencil_zfail_bf, back_write_mask, sm.stencil_opval_bf),
static_cast<vk::CompareOp>(dc.stencilfunc_bf)};
r.stencil_dynamic_back = {sm.stencil_mask_bf, back_write_mask, sm.stencil_testval_bf};
} else {
r.stencil_static_back = r.stencil_static_front;
r.stencil_dynamic_back = r.stencil_dynamic_front;
@@ -663,7 +663,8 @@ Image::Image(GraphicContext& graphics, CommandScheduler& scheduler, const ImageI
: info(image_info), m_graphics(&graphics), m_scheduler(&scheduler) {
KYTY_PROFILER_FUNCTION();
ImageOps::Validate(info);
m_cpu_dirty = !info.data.Empty();
m_cpu_dirty =
!info.data.Empty() && info.metadata.compression == VideoOutCompression::Uncompressed;
if (info.pixel_format == vk::Format::eUndefined) {
return;
}
@@ -22,6 +22,10 @@ struct RenderTargetFormatMapping {
};
constexpr RenderTargetFormatMapping kRenderTargetFormats[] = {
{Prospero::ChannelLayout::k8,
Prospero::ChannelType::kUInt,
Prospero::ChannelOrder::kStandard,
{vk::Format::eR8Uint, 1}},
{Prospero::ChannelLayout::k8_8,
Prospero::ChannelType::kUNorm,
Prospero::ChannelOrder::kStandard,
@@ -164,14 +168,6 @@ RenderTargetFormatInfo TextureGetRenderTargetFormat(uint32_t raw_layout, uint32_
namespace {
static uint64_t GetLevelSrcOffset(const TileSizeOffset& level_size) {
return (level_size.src_size != 0 ? level_size.src_offset : level_size.offset);
}
static uint64_t GetLevelSrcSize(const TileSizeOffset& level_size) {
return (level_size.src_size != 0 ? level_size.src_size : level_size.size);
}
static uint32_t GetTextureLevelDepth(uint32_t depth, uint32_t level, bool volume_texture) {
return volume_texture ? std::max(depth >> level, 1u) : depth;
}
@@ -184,20 +180,6 @@ static size_t GetTextureRegionCount(uint32_t depth, uint64_t levels, bool volume
return count;
}
uint64_t TextureUploadSliceSourceOffset(const TextureUploadLayout& layout, uint32_t level,
uint32_t slice) {
if (level >= 16 || layout.level_sizes[level].size == 0) {
EXIT("invalid texture upload slice source, level=%u slice=%u\n", level, slice);
}
const auto level_offset = GetLevelSrcOffset(layout.level_sizes[level]);
const auto slice_stride =
layout.source_slice_stride != 0 ? layout.source_slice_stride : layout.slice_stride;
if (slice_stride != 0 && slice > (UINT64_MAX - level_offset) / slice_stride) {
EXIT("texture upload slice source offset overflow, level=%u slice=%u\n", level, slice);
}
return level_offset + static_cast<uint64_t>(slice) * slice_stride;
}
vk::ComponentSwizzle TextureGetComponentSwizzle(uint8_t s) {
switch (static_cast<Prospero::CompSwizzle>(s)) {
case Prospero::CompSwizzle::kZero: return vk::ComponentSwizzle::eZero;
@@ -237,12 +219,11 @@ vk::Format TextureGetFormat(uint32_t fmt) {
namespace {
uint64_t CalcTextureSliceStride(const TileSizeOffset* level_sizes, uint64_t levels,
uint64_t CalcTextureSliceStride(const TextureUploadMipLayout* mips, uint64_t levels,
uint64_t total_size, uint32_t depth) {
uint64_t stride = 0;
for (uint32_t i = 0; i < levels; i++) {
stride =
std::max(stride, static_cast<uint64_t>(level_sizes[i].offset) + level_sizes[i].size);
stride = std::max(stride, mips[i].offset + mips[i].size);
}
if (depth > 1 && total_size != 0 && total_size % depth == 0) {
@@ -255,39 +236,26 @@ uint64_t CalcTextureSliceStride(const TileSizeOffset* level_sizes, uint64_t leve
return stride;
}
uint64_t CalcLinearUploadLevelSize(uint32_t fmt, uint32_t pitch, uint32_t height) {
if (const uint32_t bytes_per_element = Prospero::NumBytesPerElement(fmt);
bytes_per_element != 0) {
return static_cast<uint64_t>(pitch) * height * bytes_per_element;
}
if (const uint32_t bytes_per_block = Prospero::BlockCompressedBytesPerBlock(fmt);
bytes_per_block != 0) {
const uint32_t blocks_w = std::max((pitch + 3u) / 4u, 1u);
const uint32_t blocks_h = std::max((height + 3u) / 4u, 1u);
return static_cast<uint64_t>(blocks_w) * blocks_h * bytes_per_block;
}
return 0;
uint64_t CalcLinearUploadLevelSize(const TileTextureElementLayout& element, uint32_t pitch,
uint32_t height) {
const uint32_t elements_w =
std::max((pitch + element.texel_width - 1u) / element.texel_width, 1u);
const uint32_t elements_h =
std::max((height + element.texel_height - 1u) / element.texel_height, 1u);
return static_cast<uint64_t>(elements_w) * elements_h * element.bytes;
}
uint64_t SetLinearUploadLevels(TileSizeOffset* level_sizes, uint32_t fmt, uint64_t height,
uint64_t SetLinearUploadLevels(TextureUploadMipLayout* mips,
const TileTextureElementLayout& element, uint64_t height,
uint64_t levels, uint32_t base_pitch) {
uint64_t offset = 0;
auto pitch = base_pitch;
auto h = static_cast<uint32_t>(height);
for (uint32_t i = 0; i < levels; i++) {
const auto size = CalcLinearUploadLevelSize(fmt, pitch, h);
EXIT_NOT_IMPLEMENTED(size > 0xffffffffull);
EXIT_NOT_IMPLEMENTED(offset > 0xffffffffull);
level_sizes[i].size = static_cast<uint32_t>(size);
level_sizes[i].offset = static_cast<uint32_t>(offset);
level_sizes[i].src_size = 0;
level_sizes[i].src_offset = 0;
level_sizes[i].x = 0;
level_sizes[i].y = 0;
const auto size = CalcLinearUploadLevelSize(element, pitch, h);
mips[i].size = size;
mips[i].offset = offset;
offset += size;
if (pitch > 1) {
@@ -303,141 +271,123 @@ uint64_t SetLinearUploadLevels(TileSizeOffset* level_sizes, uint32_t fmt, uint64
} // namespace
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint64_t width, uint64_t height,
uint64_t levels, uint32_t depth, uint64_t pitch,
uint64_t tile, uint64_t upload_size,
bool allow_depth_tile, bool volume_texture,
const char* owner) {
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint32_t width, uint32_t height,
uint32_t levels, uint32_t depth, uint32_t tile,
uint64_t upload_size, bool allow_depth_tile,
bool volume_texture, const char* owner) {
TextureUploadLayout layout {};
layout.tile = static_cast<uint32_t>(tile);
layout.pitch = static_cast<uint32_t>(pitch);
layout.texel_block = Prospero::BlockCompressedBytesPerBlock(fmt) != 0 ? 4u : 1u;
layout.volume_texture = volume_texture;
layout.surface.description = {
fmt,
tile,
volume_texture ? TileSurfaceDimension::Dim3D : TileSurfaceDimension::Dim2D,
width,
height,
volume_texture ? depth : 1u,
levels,
volume_texture ? 1u : depth,
};
const auto& description = layout.surface.description;
const auto tile_mode = static_cast<Prospero::TileMode>(description.tile_mode);
TileTextureElementLayout element {};
if (fmt != 0) {
if (layout.tile != 0) {
const auto tile_mode = static_cast<Prospero::TileMode>(layout.tile);
switch (tile_mode) {
case Prospero::TileMode::kStandard256B:
if (TileIsStandard256BTextureSupported(fmt)) {
layout.tile_family = TileBlockFamily::Standard256B;
}
break;
case Prospero::TileMode::kStandard4KB:
if (TileIsStandard4KBTextureSupported(fmt)) {
layout.tile_family = TileBlockFamily::Standard4KB;
}
break;
case Prospero::TileMode::kStandard64KB:
if (TileIsStandard64KBTextureSupported(fmt)) {
layout.tile_family = TileBlockFamily::Standard64KB;
}
break;
case Prospero::TileMode::kPrt:
if (TileIsStandard64KBTextureSupported(fmt)) {
layout.tile_family = TileBlockFamily::Prt64KB;
}
break;
case Prospero::TileMode::kRenderTarget:
if (Prospero::RenderTargetBytesPerElement(fmt) != 0) {
layout.tile_family = TileBlockFamily::RenderTarget64KB;
}
break;
case Prospero::TileMode::kDepth:
if (allow_depth_tile && Prospero::RenderTargetBytesPerElement(fmt) != 0) {
layout.tile_family = TileBlockFamily::Depth64KB;
}
break;
default: break;
}
if (layout.tile_family == TileBlockFamily::Count) {
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
"size=%" PRIu64 " extent=%" PRIu64 "x%" PRIu64 " pitch=%" PRIu64
" levels=%" PRIu64 "\n",
owner, static_cast<uint32_t>(fmt), layout.tile, upload_size, width, height,
pitch, levels);
}
}
layout.pitch = TileGetTexturePitch(fmt, width, levels, layout.tile);
TileGetTextureSize(fmt, width, height, layout.pitch, levels, layout.tile, nullptr,
layout.level_sizes, layout.padded_sizes);
if (static_cast<Prospero::TileMode>(layout.tile) != Prospero::TileMode::kLinear) {
if (layout.volume_texture) {
layout.slice_stride = SetLinearUploadLevels(layout.level_sizes, fmt, height, levels,
static_cast<uint32_t>(width));
} else {
TileSizeOffset tiled_levels[16] {};
std::copy_n(layout.level_sizes, levels, tiled_levels);
layout.source_slice_stride =
CalcTextureSliceStride(tiled_levels, levels, upload_size, depth);
SetLinearUploadLevels(layout.level_sizes, fmt, height, levels, layout.pitch);
for (uint32_t i = 0; i < levels; ++i) {
if (tiled_levels[i].src_size > tiled_levels[i].size) {
layout.first_tail_level = std::min(layout.first_tail_level, i);
}
layout.level_sizes[i].src_offset = GetLevelSrcOffset(tiled_levels[i]);
layout.level_sizes[i].src_size = GetLevelSrcSize(tiled_levels[i]);
layout.level_sizes[i].x = tiled_levels[i].x;
layout.level_sizes[i].y = tiled_levels[i].y;
}
}
} else if (layout.volume_texture) {
layout.slice_stride =
CalcTextureSliceStride(layout.level_sizes, levels, upload_size, depth);
}
} else {
if (fmt == 0) {
EXIT("%s: legacy texture upload format unsupported: fmt=0 tile=%u size=%" PRIu64
" extent=%" PRIu64 "x%" PRIu64 " pitch=%" PRIu64 " levels=%" PRIu64 "\n",
owner, layout.tile, upload_size, width, height, pitch, levels);
" extent=%ux%u levels=%u\n",
owner, description.tile_mode, upload_size, width, height, levels);
}
if (!layout.volume_texture) {
layout.slice_stride =
CalcTextureSliceStride(layout.level_sizes, levels, upload_size, depth);
switch (tile_mode) {
case Prospero::TileMode::kLinear:
if (!TileGetTextureElementLayout(fmt, element)) {
EXIT("%s: unsupported linear texture format: fmt=%u\n", owner, fmt);
}
break;
case Prospero::TileMode::kDepth:
if (!allow_depth_tile || !TileGetTiledTextureLayout(description, layout.surface)) {
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
"size=%" PRIu64 " extent=%ux%u levels=%u\n",
owner, static_cast<uint32_t>(fmt), description.tile_mode, upload_size, width,
height, levels);
}
break;
default:
if (!TileGetTiledTextureLayout(description, layout.surface)) {
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
"size=%" PRIu64 " extent=%ux%u levels=%u\n",
owner, static_cast<uint32_t>(fmt), description.tile_mode, upload_size, width,
height, levels);
}
break;
}
if (tile_mode != Prospero::TileMode::kLinear) {
element = {layout.surface.texture.block.bytes_per_element,
layout.surface.texture.texel_width, layout.surface.texture.texel_height};
}
layout.pitch = TileGetTexturePitch(fmt, width, description.tile_mode);
if (tile_mode == Prospero::TileMode::kLinear) {
TileSizeOffset level_sizes[16] {};
TilePaddedSize padded_sizes[16] {};
TileGetTextureSize(fmt, width, height, levels, description.tile_mode, nullptr, level_sizes,
padded_sizes);
for (uint32_t level = 0; level < levels; ++level) {
layout.mips[level] = {level_sizes[level].offset, level_sizes[level].size,
padded_sizes[level].width, padded_sizes[level].height};
}
} else if (volume_texture) {
layout.slice_stride = SetLinearUploadLevels(layout.mips, element, height, levels, width);
} else {
layout.source_slice_stride = layout.surface.block_slice_size;
if (depth > 1 && upload_size != 0 && upload_size % depth == 0) {
layout.source_slice_stride = std::max(layout.source_slice_stride, upload_size / depth);
}
SetLinearUploadLevels(layout.mips, element, height, levels, layout.pitch);
}
if (!volume_texture || tile_mode == Prospero::TileMode::kLinear) {
layout.slice_stride = CalcTextureSliceStride(layout.mips, levels, upload_size, depth);
}
return layout;
}
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout,
uint32_t width, uint32_t height,
uint32_t depth, uint64_t levels,
bool array_texture, bool volume_texture) {
uint32_t mip_width = width;
uint32_t mip_height = height;
uint32_t mip_pitch = volume_texture && static_cast<Prospero::TileMode>(layout.tile) !=
Prospero::TileMode::kLinear
? width
: layout.pitch;
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout) {
const auto& description = layout.surface.description;
const bool volume_texture = description.dimension == TileSurfaceDimension::Dim3D;
const auto depth = volume_texture ? description.depth : description.layers;
uint32_t mip_width = description.width;
uint32_t mip_height = description.height;
uint32_t mip_pitch = volume_texture && static_cast<Prospero::TileMode>(description.tile_mode) !=
Prospero::TileMode::kLinear
? description.width
: layout.pitch;
std::vector<vk::BufferImageCopy> regions;
regions.reserve(GetTextureRegionCount(depth, levels, volume_texture));
for (uint32_t i = 0; i < levels; i++) {
EXIT_NOT_IMPLEMENTED(layout.level_sizes[i].size == 0);
regions.reserve(GetTextureRegionCount(depth, description.levels, volume_texture));
for (uint32_t i = 0; i < description.levels; i++) {
EXIT_NOT_IMPLEMENTED(layout.mips[i].size == 0);
const auto mip_depth = GetTextureLevelDepth(depth, i, volume_texture);
for (uint32_t z = 0; z < mip_depth; z++) {
const auto slice_offset = z * layout.slice_stride;
vk::BufferImageCopy region {};
region.bufferOffset = layout.level_sizes[i].offset + slice_offset;
region.imageSubresource = {vk::ImageAspectFlagBits::eColor, i, array_texture ? z : 0,
region.bufferOffset = layout.mips[i].offset + slice_offset;
region.imageSubresource = {vk::ImageAspectFlagBits::eColor, i, volume_texture ? 0u : z,
1};
region.imageOffset.z = volume_texture ? static_cast<int>(z) : 0;
region.imageExtent = {mip_width, mip_height, 1};
const bool linear =
static_cast<Prospero::TileMode>(layout.tile) == Prospero::TileMode::kLinear;
const bool linear = static_cast<Prospero::TileMode>(description.tile_mode) ==
Prospero::TileMode::kLinear;
if (linear) {
region.bufferRowLength = layout.padded_sizes[i].width;
region.bufferImageHeight = layout.padded_sizes[i].height;
region.bufferRowLength = layout.mips[i].row_length;
region.bufferImageHeight = layout.mips[i].image_height;
} else {
const auto align = [](uint32_t value, uint32_t block) {
const auto texel_width = layout.surface.texture.texel_width;
const auto align = [](uint32_t value, uint32_t block) {
return ((value + block - 1u) / block) * block;
};
const auto pitch = align(mip_pitch, layout.texel_block);
region.bufferRowLength = pitch > align(mip_width, layout.texel_block) ? pitch : 0;
const auto pitch = align(mip_pitch, texel_width);
region.bufferRowLength = pitch > align(mip_width, texel_width) ? pitch : 0;
}
regions.push_back(region);
}
@@ -456,24 +406,6 @@ std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayo
return regions;
}
struct GpuTileElementLayout {
uint32_t bytes = 0;
uint32_t wide = 1;
uint32_t tall = 1;
};
static bool GetGpuTileElementLayout(uint32_t fmt, GpuTileElementLayout& out) {
if (const auto bytes = Prospero::NumBytesPerElement(fmt); bytes != 0) {
out = {bytes, 1, 1};
return true;
}
if (const auto bytes = Prospero::BlockCompressedBytesPerBlock(fmt); bytes != 0) {
out = {bytes, 4, 4};
return true;
}
return false;
}
static bool SetGpuTileSize(uint64_t offset, uint64_t length, uint64_t capacity, uint64_t& size) {
if (offset > capacity || length > capacity - offset) {
return false;
@@ -483,42 +415,32 @@ static bool SetGpuTileSize(uint64_t offset, uint64_t length, uint64_t capacity,
}
bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferImageCopy>& regions,
const TextureUploadLayout& layout, uint32_t fmt, uint32_t depth,
uint64_t levels, std::vector<GpuTileInfo>& out_infos) {
const TextureUploadLayout& layout, uint32_t levels,
std::vector<GpuTileInfo>& out_infos) {
const auto& description = layout.surface.description;
const bool volume_texture = description.dimension == TileSurfaceDimension::Dim3D;
const auto depth = volume_texture ? description.depth : description.layers;
if (tiled_size == 0 || levels == 0 || levels > 16 || depth == 0 ||
regions.size() != GetTextureRegionCount(depth, levels, layout.volume_texture) ||
Prospero::IsFmaskTextureFormat(fmt)) {
regions.size() != GetTextureRegionCount(depth, levels, volume_texture) ||
Prospero::IsFmaskTextureFormat(description.format)) {
return false;
}
GpuTileElementLayout element {};
if (layout.tile_family == TileBlockFamily::RenderTarget64KB ||
layout.tile_family == TileBlockFamily::Depth64KB) {
element.bytes = Prospero::RenderTargetBytesPerElement(fmt);
} else if (!GetGpuTileElementLayout(fmt, element)) {
return false;
}
if (element.bytes == 0) {
const auto& surface = layout.surface;
const auto& texture = surface.texture;
const auto& block = texture.block;
if (surface.description.levels < levels || block.bytes_per_element == 0 ||
block.family == TileBlockFamily::Count) {
return false;
}
std::vector<GpuTileInfo> infos;
infos.reserve(regions.size());
if (layout.volume_texture) {
TileVolumeLayout volume {};
if (!TileGetTextureVolumeLayout(fmt, regions[0].imageExtent.width,
regions[0].imageExtent.height, depth,
static_cast<uint32_t>(levels), layout.tile, volume)) {
return false;
}
element = {volume.bytes_per_element, volume.texel_width, volume.texel_height};
TileBlockLayout block {};
if (!TileGetBlockLayout(volume.family, element.bytes, block)) return false;
if (volume_texture) {
size_t region_base = 0;
for (uint32_t level = 0; level < levels; ++level) {
const uint32_t mip_depth = GetTextureLevelDepth(depth, level, true);
const bool tail = level >= volume.first_tail_level;
const bool tail = level >= surface.first_tail_level;
const uint64_t linear_stride = layout.slice_stride;
for (uint32_t z = 0; z < mip_depth; z += block.block_depth) {
const uint32_t copy_depth = std::min(block.block_depth, mip_depth - z);
@@ -533,50 +455,43 @@ bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferI
info.bytes_per_element = block.bytes_per_element;
info.linear_offset = region.bufferOffset;
info.tiled_offset =
static_cast<uint64_t>(z / block.block_depth) * volume.block_slice_size +
volume.level_offsets[level];
static_cast<uint64_t>(z / block.block_depth) * surface.block_slice_size +
surface.mips[level].offset;
const uint64_t linear_span =
static_cast<uint64_t>(copy_depth - 1u) * linear_stride +
layout.level_sizes[level].size;
layout.mips[level].size;
if (!SetGpuTileSize(info.linear_offset, linear_span, UINT64_MAX,
info.linear_size) ||
!SetGpuTileSize(info.tiled_offset, volume.level_sizes[level], tiled_size,
!SetGpuTileSize(info.tiled_offset, surface.mips[level].size, tiled_size,
info.tiled_size)) {
return false;
}
info.linear_slice_stride = linear_stride;
info.width =
std::max((region.imageExtent.width + element.wide - 1u) / element.wide, 1u);
info.height = std::max((logical_height + element.tall - 1u) / element.tall, 1u);
info.depth = copy_depth;
info.width = std::max((region.imageExtent.width + texture.texel_width - 1u) /
texture.texel_width,
1u);
info.height = std::max(
(logical_height + texture.texel_height - 1u) / texture.texel_height, 1u);
info.depth = copy_depth;
info.surface_z =
block.block_depth == 1 ? static_cast<uint32_t>(region.imageOffset.z) : 0;
info.pitch = std::max((pitch + element.wide - 1u) / element.wide, 1u);
info.tail_x = tail ? volume.tail_x[level] : 0;
info.tail_y = tail ? volume.tail_y[level] : 0;
info.pitch = std::max((pitch + texture.texel_width - 1u) / texture.texel_width, 1u);
info.tail_x = tail ? surface.mips[level].tail_x : 0;
info.tail_y = tail ? surface.mips[level].tail_y : 0;
info.tail = tail;
info.tiled_width = volume.level_widths[level];
info.tiled_height = volume.level_heights[level];
info.tiled_width = surface.mips[level].padded_width;
info.tiled_height = surface.mips[level].padded_height;
infos.push_back(info);
}
region_base += mip_depth;
}
} else {
const auto base_family = layout.tile_family;
if (base_family == TileBlockFamily::Count) {
return false;
}
size_t region_index = 0;
for (uint32_t level = 0; level < levels; level++) {
const auto& level_size = layout.level_sizes[level];
const bool tail = level >= layout.first_tail_level;
const auto family = base_family;
TileBlockLayout block {};
if (!TileGetBlockLayout(family, element.bytes, block)) {
return false;
}
const auto level_depth = GetTextureLevelDepth(depth, level, layout.volume_texture);
const auto& level_size = layout.mips[level];
const auto& mip = surface.mips[level];
const bool tail = level >= surface.first_tail_level;
const auto level_depth = GetTextureLevelDepth(depth, level, false);
for (uint32_t z = 0; z < level_depth; z++) {
const auto& region = regions[region_index++];
const auto pitch =
@@ -585,39 +500,36 @@ bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferI
? region.bufferImageHeight
: region.imageExtent.height;
GpuTileInfo info {};
info.family = block.family;
info.bytes_per_element = block.bytes_per_element;
info.linear_offset = region.bufferOffset;
info.tiled_offset = TextureUploadSliceSourceOffset(layout, level, z);
if (!SetGpuTileSize(info.linear_offset, level_size.size, UINT64_MAX,
info.linear_size) ||
!SetGpuTileSize(info.tiled_offset, GetLevelSrcSize(level_size), tiled_size,
info.tiled_size)) {
info.family = block.family;
info.bytes_per_element = block.bytes_per_element;
info.linear_offset = region.bufferOffset;
const auto source_stride = layout.source_slice_stride != 0
? layout.source_slice_stride
: surface.block_slice_size;
if (z > (UINT64_MAX - mip.offset) / source_stride) {
return false;
}
info.width =
std::max((region.imageExtent.width + element.wide - 1u) / element.wide, 1u);
info.height = std::max((logical_height + element.tall - 1u) / element.tall, 1u);
info.surface_z = base_family == TileBlockFamily::RenderTarget64KB ||
base_family == TileBlockFamily::Depth64KB
info.tiled_offset = mip.offset + static_cast<uint64_t>(z) * source_stride;
if (!SetGpuTileSize(info.linear_offset, level_size.size, UINT64_MAX,
info.linear_size) ||
!SetGpuTileSize(info.tiled_offset, mip.size, tiled_size, info.tiled_size)) {
return false;
}
info.width = std::max((region.imageExtent.width + texture.texel_width - 1u) /
texture.texel_width,
1u);
info.height = std::max(
(logical_height + texture.texel_height - 1u) / texture.texel_height, 1u);
info.surface_z = block.family == TileBlockFamily::RenderTarget64KB ||
block.family == TileBlockFamily::Depth64KB
? region.imageSubresource.baseArrayLayer
: 0;
info.pitch = std::max((pitch + element.wide - 1u) / element.wide, 1u);
info.tail = tail;
info.tail_x = tail ? level_size.x : 0;
info.tail_y = tail ? level_size.y : 0;
info.tiled_width =
layout.padded_sizes[level].width != 0
? std::max((layout.padded_sizes[level].width + element.wide - 1u) /
element.wide,
1u)
: info.pitch;
info.tiled_height =
layout.padded_sizes[level].height != 0
? std::max((layout.padded_sizes[level].height + element.tall - 1u) /
element.tall,
1u)
: info.height;
info.pitch = std::max((pitch + texture.texel_width - 1u) / texture.texel_width, 1u);
info.tail = tail;
info.tail_x = tail ? mip.tail_x : 0;
info.tail_y = tail ? mip.tail_y : 0;
info.tiled_width = mip.padded_width;
info.tiled_height = mip.padded_height;
infos.push_back(info);
}
}
@@ -19,34 +19,32 @@ struct RenderTargetFormatInfo {
Prospero::ColorComponentMapping export_mapping;
};
struct TextureUploadMipLayout {
uint64_t offset = 0;
uint64_t size = 0;
uint32_t row_length = 0;
uint32_t image_height = 0;
};
struct TextureUploadLayout {
uint32_t tile = 0;
uint32_t pitch = 0;
uint32_t texel_block = 1;
uint64_t slice_stride = 0;
uint64_t source_slice_stride = 0;
uint32_t first_tail_level = 16;
TileBlockFamily tile_family = TileBlockFamily::Count;
bool volume_texture = false;
TileSizeOffset level_sizes[16] = {};
TilePaddedSize padded_sizes[16] = {};
uint32_t pitch = 0;
uint64_t slice_stride = 0;
uint64_t source_slice_stride = 0;
TileSurfaceLayout surface;
TextureUploadMipLayout mips[16] = {};
};
vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle);
vk::Format TextureGetFormat(uint32_t fmt);
RenderTargetFormatInfo TextureGetRenderTargetFormat(uint32_t layout, uint32_t type, uint32_t order);
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint64_t width, uint64_t height,
uint64_t levels, uint32_t depth, uint64_t pitch,
uint64_t tile, uint64_t upload_size,
bool allow_depth_tile, bool volume_texture,
const char* owner);
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout,
uint32_t width, uint32_t height,
uint32_t depth, uint64_t levels,
bool array_texture, bool volume_texture);
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint32_t width, uint32_t height,
uint32_t levels, uint32_t depth, uint32_t tile,
uint64_t upload_size, bool allow_depth_tile,
bool volume_texture, const char* owner);
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout);
bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferImageCopy>& regions,
const TextureUploadLayout& layout, uint32_t fmt, uint32_t depth,
uint64_t levels, std::vector<GpuTileInfo>& infos);
const TextureUploadLayout& layout, uint32_t levels,
std::vector<GpuTileInfo>& infos);
} // namespace Libs::Graphics
@@ -239,7 +239,7 @@ bool IsSupportedDepthTargetDescriptor(const ShaderTextureResource& descriptor, c
const auto samples = multisampled ? 1u << descriptor.LastLevel() : 1u;
const auto pitch =
multisampled ? TileGetDepthPitch(width, image.info.bytes_per_block, descriptor.LastLevel())
: TileGetTexturePitch(descriptor.Format(), width, 1, descriptor.TileMode());
: TileGetTexturePitch(descriptor.Format(), width, descriptor.TileMode());
const bool supported_2d = type == Prospero::ImageType::kColor2D &&
image.info.resources.layers == 1 && descriptor.Depth() == 0 &&
descriptor.BaseArray5() == 0;
@@ -321,7 +321,7 @@ static void ValidateDepthTargetBinding(const ShaderRecompiler::IR::ImageResource
return;
}
const auto descriptor_pitch =
TileGetTexturePitch(descriptor.Format(), static_cast<uint32_t>(descriptor.Width5()) + 1u, 1,
TileGetTexturePitch(descriptor.Format(), static_cast<uint32_t>(descriptor.Width5()) + 1u,
descriptor.TileMode());
EXIT("unsupported sampled depth target: resource=%d descriptor=%d encoding=%d format=%d "
"kind=%u dimension=%u mip_mode=%u read=%d written=%d atomic=%d compare=%d "
@@ -373,21 +373,33 @@ static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::Imag
const bool is_3d = resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim3D &&
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor3D) &&
descriptor.BaseArray5() == 0;
TileBlockLayout depth_block {};
const auto depth_bpe = Prospero::RenderTargetBytesPerElement(descriptor.Format());
const bool supported_depth_tile =
tile == Prospero::GpuEnumValue(Prospero::TileMode::kDepth) && !resource.read &&
!Prospero::IsFmaskTextureFormat(descriptor.Format()) && (is_2d || is_2d_array) &&
TileGetBlockLayout(TileBlockFamily::Depth64KB, depth_bpe, depth_block);
const bool supported_standard_tile =
(tile == Prospero::GpuEnumValue(Prospero::TileMode::kStandard4KB) &&
TileIsStandard4KBTextureSupported(descriptor.Format())) ||
(tile == Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB) &&
TileIsStandard64KBTextureSupported(descriptor.Format()));
const bool supported_tile = tile == Prospero::GpuEnumValue(Prospero::TileMode::kLinear) ||
tile == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget) ||
supported_depth_tile || supported_standard_tile;
const auto swizzle = descriptor.DstSelXYZW();
TileTextureBlockLayout tile_layout {};
bool supported_tile = false;
switch (static_cast<Prospero::TileMode>(tile)) {
case Prospero::TileMode::kLinear: supported_tile = true; break;
case Prospero::TileMode::kDepth:
supported_tile =
!resource.read && !Prospero::IsFmaskTextureFormat(descriptor.Format()) &&
(is_2d || is_2d_array) &&
TileGetTextureBlockLayout(descriptor.Format(), tile, false, tile_layout);
break;
case Prospero::TileMode::kStandard256B:
supported_tile =
(is_2d || is_2d_array) &&
TileGetTextureBlockLayout(descriptor.Format(), tile, false, tile_layout);
break;
case Prospero::TileMode::kStandard4KB:
case Prospero::TileMode::kStandard64KB:
supported_tile =
TileGetTextureBlockLayout(descriptor.Format(), tile, is_3d, tile_layout);
break;
case Prospero::TileMode::kRenderTarget:
supported_tile =
TileGetTextureBlockLayout(descriptor.Format(), tile, false, tile_layout);
break;
default: break;
}
const auto swizzle = descriptor.DstSelXYZW();
const bool supported_swizzle =
IsValidImageSwizzle(swizzle) &&
(swizzle == DstSel(4, 5, 6, 7) || !resource.read || resource.atomic);
@@ -493,18 +505,20 @@ static TextureCache::ImageDesc NullTextureDesc(const ShaderRecompiler::IR::Image
static void PopulateTextureMipLayout(ImageInfo& info) {
if (info.IsVolume() && info.tile_mode != Prospero::GpuEnumValue(Prospero::TileMode::kLinear)) {
TileVolumeLayout volume {};
if (!TileGetTextureVolumeLayout(info.guest_format, info.extent.width, info.extent.height,
info.extent.depth, info.resources.levels, info.tile_mode,
volume)) {
TileSurfaceLayout surface {};
const TileSurfaceDescription description {
info.guest_format, info.tile_mode, TileSurfaceDimension::Dim3D, info.extent.width,
info.extent.height, info.extent.depth, info.resources.levels, 1};
if (!TileGetTiledTextureLayout(description, surface)) {
EXIT("unsupported normalized volume texture layout\n");
}
for (uint32_t level = 0; level < info.resources.levels; level++) {
const auto& mip = surface.mips[level];
info.mip_layout[level] = {
volume.level_offsets[level],
volume.level_sizes[level],
volume.level_widths[level],
volume.level_heights[level],
mip.offset,
mip.size,
mip.padded_width,
mip.padded_height,
};
}
return;
@@ -512,7 +526,7 @@ static void PopulateTextureMipLayout(ImageInfo& info) {
TileSizeOffset levels[16] {};
TilePaddedSize padded[16] {};
TileGetTextureSize(info.guest_format, info.extent.width, info.extent.height, info.pitch,
TileGetTextureSize(info.guest_format, info.extent.width, info.extent.height,
info.resources.levels, info.tile_mode, nullptr, levels, padded);
for (uint32_t level = 0; level < info.resources.levels; level++) {
const auto offset =
@@ -670,9 +684,9 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
}
size.size *= image_layers;
} else {
pitch = TileGetTexturePitch(format, width, levels, tile);
TileGetTextureTotalSize(format, width, height, volume ? depth : image_layers, pitch, levels,
tile, volume, size);
pitch = TileGetTexturePitch(format, width, tile);
TileGetTextureTotalSize(format, width, height, volume ? depth : image_layers, levels, tile,
volume, size);
}
EXIT_NOT_IMPLEMENTED(size.size == 0 || size.align == 0 ||
(address & (static_cast<uint64_t>(size.align) - 1u)) != 0);
@@ -919,22 +933,21 @@ RenderExecutor::PrepareGraphicsBindings(CommandBuffer& buffer, const ShaderStage
return bindings;
}
static void RetainBindings(CommandBuffer& buffer,
const DescriptorCache::NativeDescriptors& resources) {
static void RetainBindings(CommandBuffer& buffer, DescriptorCache::NativeDescriptors& resources) {
if (resources.flattened_srt.owner != nullptr) {
buffer.RetainResourceUntilFence(resources.flattened_srt.owner);
buffer.RetainResourceUntilFence(std::move(resources.flattened_srt.owner));
}
if (resources.user_data.owner != nullptr) {
buffer.RetainResourceUntilFence(resources.user_data.owner);
buffer.RetainResourceUntilFence(std::move(resources.user_data.owner));
}
for (const auto& view: resources.buffers) {
for (auto& view: resources.buffers) {
if (view.owner != nullptr) {
buffer.RetainResourceUntilFence(view.owner);
buffer.RetainResourceUntilFence(std::move(view.owner));
}
}
for (const auto& view: resources.addresses) {
for (auto& view: resources.addresses) {
if (view.owner != nullptr) {
buffer.RetainResourceUntilFence(view.owner);
buffer.RetainResourceUntilFence(std::move(view.owner));
}
}
}
@@ -36,6 +36,22 @@ VulkanMemoryBarrier MakeShaderWriteDependency() {
return barrier;
}
VulkanMemoryBarrier MakeShaderAccessDependency() {
VulkanMemoryBarrier barrier {};
barrier.sType = vk::StructureType::eMemoryBarrier;
barrier.srcAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite;
barrier.dstAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite;
return barrier;
}
VulkanMemoryBarrier MakeShaderWriteHazardDependency() {
VulkanMemoryBarrier barrier {};
barrier.sType = vk::StructureType::eMemoryBarrier;
barrier.srcAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite;
barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite;
return barrier;
}
vk::BufferMemoryBarrier MakeGdsDependency(vk::Buffer buffer) {
EXIT_IF(buffer == nullptr);
@@ -84,6 +100,21 @@ bool HasShaderBufferWrites(const ShaderStageRuntime& runtime) {
return !CollectShaderBufferWrites(*runtime.program, *runtime.resources).empty();
}
void ShaderAccessBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages) {
EXIT_IF(vk_buffer == nullptr || !source_stages);
const auto barrier = MakeShaderAccessDependency();
vk_buffer.pipelineBarrier(source_stages, vk::PipelineStageFlagBits::eAllCommands,
vk::DependencyFlags {}, 1, &barrier, 0, nullptr, 0, nullptr);
}
void ShaderWriteHazardBarrier(vk::CommandBuffer vk_buffer,
vk::PipelineStageFlags destination_stages) {
EXIT_IF(vk_buffer == nullptr || !destination_stages);
const auto barrier = MakeShaderWriteHazardDependency();
vk_buffer.pipelineBarrier(vk::PipelineStageFlagBits::eAllCommands, destination_stages,
vk::DependencyFlags {}, 1, &barrier, 0, nullptr, 0, nullptr);
}
void ShaderWriteBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages) {
EXIT_IF(vk_buffer == nullptr || !source_stages);
const auto barrier = MakeShaderWriteDependency();
@@ -18,12 +18,17 @@ struct ShaderBufferWriteRange {
};
vk::PipelineStageFlags ShaderPipelineStages(vk::ShaderStageFlags stages);
VulkanMemoryBarrier MakeShaderAccessDependency();
VulkanMemoryBarrier MakeShaderWriteHazardDependency();
VulkanMemoryBarrier MakeShaderWriteDependency();
vk::BufferMemoryBarrier MakeGdsDependency(vk::Buffer buffer);
std::vector<ShaderBufferWriteRange>
CollectShaderBufferWrites(const ShaderRecompiler::IR::Program& program,
const ShaderRecompiler::IR::ResourceSnapshot& resources);
bool HasShaderBufferWrites(const ShaderStageRuntime& runtime);
void ShaderAccessBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages);
void ShaderWriteHazardBarrier(vk::CommandBuffer vk_buffer,
vk::PipelineStageFlags destination_stages);
void ShaderWriteBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages);
} // namespace Libs::Graphics
@@ -947,6 +947,8 @@ void CreatePipelineInternal(
vk::DynamicState::eViewport,
vk::DynamicState::eScissor,
vk::DynamicState::eLineWidth,
vk::DynamicState::eDepthBiasEnable,
vk::DynamicState::eDepthBias,
vk::DynamicState::eStencilCompareMask,
vk::DynamicState::eStencilReference,
vk::DynamicState::eStencilWriteMask,
@@ -325,9 +325,6 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
auto vk_buffer = buffer.Handle();
CommitBindings(buffer, vk::PipelineBindPoint::eCompute, pipeline.pipeline_layout, bindings);
vk_buffer.bindPipeline(vk::PipelineBindPoint::eCompute, pipeline.pipeline);
vk_buffer.dispatch(thread_group_x, thread_group_y, thread_group_z);
bool has_storage_writes = HasShaderBufferWrites(input_info.stage);
has_storage_writes =
std::any_of(program.info.images.begin(), program.info.images.end(),
@@ -338,8 +335,15 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
}) ||
has_storage_writes;
if (has_storage_writes) {
ShaderWriteBarrier(vk_buffer, vk::PipelineStageFlagBits::eComputeShader);
// A host fence used to serialize every dispatch. Preserve its read-before-write ordering
// while allowing the queue to execute asynchronously.
ShaderWriteHazardBarrier(vk_buffer, vk::PipelineStageFlagBits::eComputeShader);
}
vk_buffer.bindPipeline(vk::PipelineBindPoint::eCompute, pipeline.pipeline);
vk_buffer.dispatch(thread_group_x, thread_group_y, thread_group_z);
// The removed host fence also ordered read-only dispatches before later writers.
ShaderAccessBarrier(vk_buffer, vk::PipelineStageFlagBits::eComputeShader);
ResetBindings();
}
+134 -77
View File
@@ -64,12 +64,32 @@ int32_t ResolveVertexOffset(uint32_t index_offset, const ShaderVertexInputInfo&
return 0;
}
static std::atomic<uint32_t> g_draw_state_log_count = 0;
static std::atomic<uint32_t> g_draw_input_log_count = 0;
static std::atomic<uint32_t> g_mrt_state_log_count = 0;
static std::atomic<uint32_t> g_shader_stage_log_count = 0;
static std::atomic<uint32_t> g_draw_state_log_count = 0;
static std::atomic<uint32_t> g_draw_input_log_count = 0;
static std::atomic<uint32_t> g_mrt_state_log_count = 0;
static std::atomic<uint32_t> g_shader_stage_log_count = 0;
static std::atomic<uint32_t> g_framebuffer_skip_log_count = 0;
static float ConvertPolygonOffsetConstantFactor(float guest_factor, const HW::PolyOffset& offset,
vk::Format host_depth_format) {
if (offset.db_is_float_fmt) {
return guest_factor;
}
int host_depth_bits = 0;
switch (host_depth_format) {
case vk::Format::eD16Unorm:
case vk::Format::eD16UnormS8Uint: host_depth_bits = 16; break;
case vk::Format::eD24UnormS8Uint: host_depth_bits = 24; break;
default:
// A fixed-point guest bias cannot be represented exactly by a floating-point host
// attachment without VK_EXT_depth_bias_control.
return guest_factor;
}
return std::ldexp(guest_factor, host_depth_bits + offset.neg_num_db_bits);
}
static const char* RenderColorTypeName(RenderColorType type) {
switch (type) {
case RenderColorType::NoColorOutput: return "NoColorOutput";
@@ -335,6 +355,22 @@ static PipelineDynamicParameters BuildGraphicsDynamicParams(const RenderCommandB
ret.stencil_front = depth.stencil_dynamic_front;
ret.stencil_back = depth.stencil_dynamic_back;
const auto& mode = ctx.GetModeControl();
const auto& poly_offset = ctx.GetPolyOffset();
const bool use_front = mode.poly_offset_front_enable && !mode.cull_front;
const bool use_back = mode.poly_offset_back_enable && !mode.cull_back;
ret.depth_bias_enable = use_front || use_back;
if (ret.depth_bias_enable) {
// Vulkan has one bias for both faces. Prefer a visible front face when both are enabled.
const float guest_constant_factor =
use_front ? poly_offset.front_offset : poly_offset.back_offset;
ret.depth_bias_constant_factor =
ConvertPolygonOffsetConstantFactor(guest_constant_factor, poly_offset, depth.format);
ret.depth_bias_clamp = poly_offset.clamp;
ret.depth_bias_slope_factor =
(use_front ? poly_offset.front_scale : poly_offset.back_scale) / 16.0f;
}
// CB_COLOR_CONTROL.operation controls special CB operations, not the normal color component
// write mask. Use CB_TARGET_MASK here so scanout passes with mode=Disable do not go black.
for (uint32_t i = 0; i < RENDER_COLOR_ATTACHMENTS_MAX; i++) {
@@ -379,6 +415,13 @@ static void SetDynamicParams(const RenderCommandBuffer& buffer, vk::CommandBuffe
}
vk_buffer.setLineWidth(line_width);
vk_buffer.setDepthBiasEnable(dynamic_params.depth_bias_enable ? VK_TRUE : VK_FALSE);
if (dynamic_params.depth_bias_enable) {
vk_buffer.setDepthBias(dynamic_params.depth_bias_constant_factor,
dynamic_params.depth_bias_clamp,
dynamic_params.depth_bias_slope_factor);
}
if (dynamic_params.stencil_test_enable) {
vk_buffer.setStencilCompareMask(vk::StencilFaceFlagBits::eFront,
dynamic_params.stencil_front.compareMask);
@@ -664,12 +707,10 @@ struct DrawIndexBufferSource {
struct PreparedIndexBuffer {
std::shared_ptr<void> owner;
vk::Buffer buffer = nullptr;
uint64_t address = 0;
uint64_t size = 0;
vk::DeviceSize offset = 0;
vk::IndexType type = vk::IndexType::eUint16;
bool streamed = false;
vk::Buffer buffer = nullptr;
uint64_t size = 0;
vk::DeviceSize offset = 0;
vk::IndexType type = vk::IndexType::eUint16;
};
static uint64_t VertexBufferDescriptorSize(const ShaderVertexInputBuffer& buffer) {
@@ -686,11 +727,24 @@ struct VertexBufferRange {
[[nodiscard]] uint64_t RequestedSize() const { return requested_end - base_address; }
};
static std::vector<BufferBinding> AcquireVertexBuffers(RenderCommandBuffer& buffer,
const ShaderVertexInputInfo& vs_input_info) {
struct PreparedVertexBuffers {
static constexpr uint32_t MaxBuffers = ShaderVertexInputInfo::RES_MAX;
std::array<vk::Buffer, MaxBuffers> buffers {};
std::array<vk::DeviceSize, MaxBuffers> offsets {};
std::array<std::shared_ptr<void>, MaxBuffers> owners {};
uint32_t count = 0;
uint32_t owner_count = 0;
};
static PreparedVertexBuffers AcquireVertexBuffers(RenderCommandBuffer& buffer,
const ShaderVertexInputInfo& vs_input_info) {
EXIT_IF(vs_input_info.buffers_num < 0 ||
vs_input_info.buffers_num > ShaderVertexInputInfo::RES_MAX);
// Collect the non-empty guest vertex ranges.
std::vector<VertexBufferRange> ranges;
ranges.reserve(vs_input_info.buffers_num);
std::array<VertexBufferRange, ShaderVertexInputInfo::RES_MAX> ranges {};
uint32_t range_count = 0;
for (int i = 0; i < vs_input_info.buffers_num; i++) {
const auto& vertex = vs_input_info.buffers[i];
const auto size = VertexBufferDescriptorSize(vertex);
@@ -701,27 +755,31 @@ static std::vector<BufferBinding> AcquireVertexBuffers(RenderCommandBuffer&
EXIT("invalid vertex buffer range: addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
vertex.addr, size);
}
ranges.push_back({vertex.addr, vertex.addr + size});
ranges[range_count++] = {vertex.addr, vertex.addr + size};
}
std::ranges::sort(ranges, [](const VertexBufferRange& left, const VertexBufferRange& right) {
return left.base_address < right.base_address;
});
std::sort(ranges.begin(), ranges.begin() + range_count,
[](const VertexBufferRange& left, const VertexBufferRange& right) {
return left.base_address < right.base_address;
});
// Merge overlapping or touching ranges before acquiring host buffers.
std::vector<VertexBufferRange> merged_ranges;
merged_ranges.reserve(ranges.size());
for (const auto& range: ranges) {
if (!merged_ranges.empty() && merged_ranges.back().requested_end >= range.base_address) {
merged_ranges.back().requested_end =
std::max(merged_ranges.back().requested_end, range.requested_end);
std::array<VertexBufferRange, ShaderVertexInputInfo::RES_MAX> merged_ranges {};
uint32_t merged_count = 0;
for (uint32_t i = 0; i < range_count; i++) {
const auto& range = ranges[i];
if (merged_count != 0 &&
merged_ranges[merged_count - 1].requested_end >= range.base_address) {
merged_ranges[merged_count - 1].requested_end =
std::max(merged_ranges[merged_count - 1].requested_end, range.requested_end);
continue;
}
merged_ranges.push_back(range);
merged_ranges[merged_count++] = {range.base_address, range.requested_end};
}
auto& cache = buffer.GetContext().GetBufferCache();
for (auto& range: merged_ranges) {
for (uint32_t i = 0; i < merged_count; i++) {
auto& range = merged_ranges[i];
// PPSA20298
const auto size =
Libs::LibKernel::Memory::ClampRangeSize(range.base_address, range.RequestedSize());
@@ -730,30 +788,47 @@ static std::vector<BufferBinding> AcquireVertexBuffers(RenderCommandBuffer&
}
// Rebuild slot bindings, offsetting non-empty slots into their acquired merged range.
std::vector<BufferBinding> bindings;
bindings.reserve(vs_input_info.buffers_num);
PreparedVertexBuffers prepared;
prepared.count = static_cast<uint32_t>(vs_input_info.buffers_num);
std::shared_ptr<Buffer> null_owner;
vk::Buffer null_buffer = nullptr;
for (int i = 0; i < vs_input_info.buffers_num; i++) {
const auto& vertex = vs_input_info.buffers[i];
const auto size = VertexBufferDescriptorSize(vertex);
if (size == 0) {
auto owner = cache.ObtainNullBuffer();
bindings.push_back({owner, owner->Handle(), 0});
if (null_owner == nullptr) {
null_owner = cache.ObtainNullBuffer();
null_buffer = null_owner->Handle();
}
prepared.buffers[i] = null_buffer;
prepared.offsets[i] = 0;
continue;
}
const auto range = std::ranges::find_if(merged_ranges, [&](const VertexBufferRange& value) {
return vertex.addr >= value.base_address && vertex.addr < value.acquired_end;
});
if (range == merged_ranges.end()) {
const auto range = std::find_if(merged_ranges.begin(), merged_ranges.begin() + merged_count,
[&](const VertexBufferRange& value) {
return vertex.addr >= value.base_address &&
vertex.addr < value.acquired_end;
});
if (range == merged_ranges.begin() + merged_count) {
EXIT("vertex buffer address is outside the acquired range: addr=0x%016" PRIx64 "\n",
vertex.addr);
}
auto binding = range->binding;
binding.offset += vertex.addr - range->base_address;
bindings.push_back(std::move(binding));
prepared.buffers[i] = range->binding.buffer;
prepared.offsets[i] = range->binding.offset + vertex.addr - range->base_address;
}
return bindings;
if (null_owner != nullptr) {
prepared.owners[prepared.owner_count++] = std::move(null_owner);
}
for (uint32_t i = 0; i < merged_count; i++) {
if (merged_ranges[i].binding.owner != nullptr) {
EXIT_IF(prepared.owner_count >= PreparedVertexBuffers::MaxBuffers);
prepared.owners[prepared.owner_count++] = std::move(merged_ranges[i].binding.owner);
}
}
return prepared;
}
static void SetDrawDebugPhase(RenderCommandBuffer& buffer, uint64_t submit_id,
@@ -885,10 +960,9 @@ static void RefreshShaders(RenderCommandBuffer& buffer, const DrawCallInfo& draw
}
}
static std::vector<BufferBinding> PrepareVertexBuffers(uint64_t submit_id,
RenderCommandBuffer& buffer,
const DrawCallInfo& draw,
const ShaderVertexInputInfo& vs_input_info) {
static PreparedVertexBuffers PrepareVertexBuffers(uint64_t submit_id, RenderCommandBuffer& buffer,
const DrawCallInfo& draw,
const ShaderVertexInputInfo& vs_input_info) {
EXIT_IF(draw.name == nullptr);
(void)submit_id;
@@ -896,12 +970,6 @@ static std::vector<BufferBinding> PrepareVertexBuffers(uint64_t
return AcquireVertexBuffers(buffer, vs_input_info);
}
static void RebindVertexBuffers(RenderCommandBuffer& buffer,
const ShaderVertexInputInfo& vs_input_info,
std::vector<BufferBinding>& bindings) {
bindings = AcquireVertexBuffers(buffer, vs_input_info);
}
static PreparedIndexBuffer PrepareIndexBuffer(RenderCommandBuffer& buffer,
const DrawIndexBufferSource& source) {
PreparedIndexBuffer prepared;
@@ -909,16 +977,14 @@ static PreparedIndexBuffer PrepareIndexBuffer(RenderCommandBuffer& buffe
return prepared;
}
EXIT_IF(source.size == 0);
prepared.address = source.address;
prepared.size = source.size;
prepared.type = source.type;
prepared.size = source.size;
prepared.type = source.type;
if (source.host_data != nullptr) {
auto binding =
buffer.GetContext().GetBufferCache().UploadTransient(source.host_data, source.size, 16);
prepared.owner = std::move(binding.owner);
prepared.buffer = binding.buffer;
prepared.offset = binding.offset;
prepared.streamed = true;
prepared.owner = std::move(binding.owner);
prepared.buffer = binding.buffer;
prepared.offset = binding.offset;
} else {
auto binding =
buffer.GetContext().GetBufferCache().ObtainBuffer(buffer, source.address, source.size);
@@ -929,36 +995,29 @@ static PreparedIndexBuffer PrepareIndexBuffer(RenderCommandBuffer& buffe
return prepared;
}
static void RebindIndexBuffer(RenderCommandBuffer& buffer, PreparedIndexBuffer& prepared) {
if (prepared.size == 0 || prepared.streamed) {
return;
}
auto binding =
buffer.GetContext().GetBufferCache().ObtainBuffer(buffer, prepared.address, prepared.size);
prepared.owner = std::move(binding.owner);
prepared.buffer = binding.buffer;
prepared.offset = binding.offset;
}
static void CommitVertexBuffers(RenderCommandBuffer& buffer, vk::CommandBuffer vk_buffer,
std::vector<BufferBinding>& bindings) {
for (uint32_t slot = 0; slot < bindings.size(); slot++) {
auto& binding = bindings[slot];
if (binding.owner != nullptr) {
buffer.RetainResourceUntilFence(binding.owner);
PreparedVertexBuffers& prepared) {
for (uint32_t i = 0; i < prepared.owner_count; i++) {
if (prepared.owners[i] != nullptr) {
buffer.RetainResourceUntilFence(std::move(prepared.owners[i]));
}
EXIT_IF(binding.buffer == nullptr);
vk_buffer.bindVertexBuffers(slot, 1, &binding.buffer, &binding.offset);
}
for (uint32_t i = 0; i < prepared.count; i++) {
EXIT_IF(prepared.buffers[i] == nullptr);
}
if (prepared.count != 0) {
vk_buffer.bindVertexBuffers(0, prepared.count, prepared.buffers.data(),
prepared.offsets.data());
}
}
static void CommitIndexBuffer(RenderCommandBuffer& buffer, vk::CommandBuffer vk_buffer,
const PreparedIndexBuffer& prepared) {
PreparedIndexBuffer& prepared) {
if (prepared.size == 0) {
return;
}
if (prepared.owner != nullptr) {
buffer.RetainResourceUntilFence(prepared.owner);
buffer.RetainResourceUntilFence(std::move(prepared.owner));
}
EXIT_IF(prepared.buffer == nullptr);
vk_buffer.bindIndexBuffer(prepared.buffer, prepared.offset, prepared.type);
@@ -1046,8 +1105,6 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer
state.ps_input_info.stage, state.ps_active);
auto vertex_bindings = PrepareVertexBuffers(submit_id, buffer, draw, state.vs_input_info);
auto index_binding = PrepareIndexBuffer(buffer, index_source);
RebindVertexBuffers(buffer, state.vs_input_info, vertex_bindings);
RebindIndexBuffer(buffer, index_binding);
state.rendering =
AcquireRenderTargets(buffer, state.color_info, state.color_count, state.depth_info);
+4 -4
View File
@@ -15,12 +15,16 @@ struct ShaderVertexInputInfo;
struct PipelineDynamicParameters {
bool stencil_test_enable = false;
bool depth_bias_enable = false;
float viewport_scale[3] = {};
float viewport_offset[3] = {};
int scissor_ltrb[4] = {0};
float line_width = 1.0f;
float depth_bias_constant_factor = 0.0f;
float depth_bias_clamp = 0.0f;
float depth_bias_slope_factor = 0.0f;
uint32_t color_write_count = 1;
bool color_write_enable[RENDER_COLOR_ATTACHMENTS_MAX] = {true, true};
@@ -33,10 +37,6 @@ struct PipelineDynamicParameters {
static_assert(std::is_trivially_copyable_v<PipelineDynamicParameters>);
static_assert(std::is_standard_layout_v<PipelineDynamicParameters>);
static_assert(alignof(PipelineDynamicParameters) == 1);
static_assert(sizeof(PipelineDynamicParameters) ==
sizeof(bool) + sizeof(float[3]) + sizeof(float[3]) + sizeof(int[4]) + sizeof(float) +
sizeof(uint32_t) + sizeof(bool[RENDER_COLOR_ATTACHMENTS_MAX]) +
sizeof(PipelineStencilDynamicState) * 2);
[[nodiscard]] int32_t ResolveVertexOffset(uint32_t index_offset,
const ShaderVertexInputInfo& vs_input_info);
@@ -0,0 +1,876 @@
#include "graphics/presentation/imeDialogOverlay.h"
#include "SDL.h"
#include "common/assert.h"
#include "common/stringUtils.h"
#include "graphics/host_gpu/graphicContext.h"
#include "imgui.h"
#include "imgui_impl_vulkan.h"
#include "libs/controller.h"
#include "libs/imeDialog.h"
#include <algorithm>
#include <array>
#include <atomic>
#include <chrono>
#include <cmath>
#include <cstdint>
#include <deque>
#include <mutex>
#include <span>
#include <string>
#include <string_view>
#include <utility>
namespace Libs::Graphics {
namespace {
namespace Ime = Libs::Dialog::ImeDialog;
constexpr size_t INPUT_QUEUE_CAPACITY = 128;
enum class InputKind : uint8_t {
Button,
Axis,
MousePosition,
MouseButton,
MouseWheel,
ResetController
};
struct InputEvent {
InputKind kind;
uint64_t generation;
int id;
float x;
float y;
};
struct VisibilityUpdate {
uint64_t generation;
bool visible;
bool capture_controller;
bool capture_keyboard;
bool multiline;
};
std::atomic<Uint32> g_visibility_event {static_cast<Uint32>(-1)};
std::mutex g_visibility_mutex;
std::mutex g_input_mutex;
std::deque<InputEvent> g_input_events;
std::deque<VisibilityUpdate> g_visibility_updates;
size_t g_missing_visibility_wakeups = 0;
bool g_input_reset_requested = false;
uint16_t g_last_external_keycode = 0;
uint32_t g_last_external_status = 0;
uint64_t g_input_generation = 0;
bool g_input_active = false;
bool g_input_controller = false;
bool g_input_keyboard = false;
bool g_input_multiline = false;
bool g_input_lifecycle_active = false;
bool g_active = false;
bool g_controller_captured = false;
uint64_t g_generation = 0;
void ClearInputEvents() {
std::scoped_lock lock(g_input_mutex);
g_input_events.clear();
g_input_reset_requested = false;
}
void QueueInput(InputEvent event) {
std::scoped_lock lock(g_input_mutex);
const bool replaceable =
event.kind == InputKind::Axis || event.kind == InputKind::MousePosition;
if (replaceable && !g_input_events.empty()) {
auto& last = g_input_events.back();
if (last.generation == event.generation && last.kind == event.kind && last.id == event.id) {
last = event;
return;
}
}
if (g_input_events.size() == INPUT_QUEUE_CAPACITY) {
g_input_events.clear();
g_input_reset_requested = true;
}
g_input_events.push_back(event);
}
void RetryVisibilityWakeup() {
const Uint32 type = g_visibility_event.load(std::memory_order_acquire);
if (type == static_cast<Uint32>(-1)) {
return;
}
std::scoped_lock lock(g_input_mutex);
if (g_missing_visibility_wakeups == 0) {
return;
}
SDL_Event event {};
event.type = type;
if (SDL_PushEvent(&event) > 0) {
g_missing_visibility_wakeups--;
}
}
void OnVisibilityChanged(bool visible, uint64_t generation) {
std::scoped_lock visibility_lock(g_visibility_mutex);
if (!g_input_lifecycle_active) {
return;
}
if (generation < g_generation || (generation == g_generation && visible == g_active)) {
return;
}
g_generation = generation;
bool capture_controller = false;
bool capture_keyboard = false;
bool multiline = false;
if (visible) {
Ime::HostSnapshot snapshot;
if (Ime::GetHostSnapshot(&snapshot) && snapshot.generation == generation) {
capture_controller = (snapshot.disable_device & Ime::DISABLE_DEVICE_CONTROLLER) == 0;
capture_keyboard = (snapshot.disable_device & Ime::DISABLE_DEVICE_EXT_KEYBOARD) == 0;
multiline = (snapshot.option & Ime::OPTION_MULTILINE) != 0;
} else {
visible = false;
}
}
const bool was_controller = std::exchange(g_controller_captured, capture_controller);
if (capture_controller || was_controller) {
Controller::ControllerResetInputState();
}
g_active = visible;
const Uint32 type = g_visibility_event.load(std::memory_order_acquire);
if (type != static_cast<Uint32>(-1)) {
SDL_Event event {};
event.type = type;
std::scoped_lock input_lock(g_input_mutex);
g_visibility_updates.push_back(
{generation, visible, capture_controller, capture_keyboard, multiline});
if (g_missing_visibility_wakeups != 0 || SDL_PushEvent(&event) <= 0) {
g_missing_visibility_wakeups++;
}
}
}
uint32_t ExternalKeyStatus(SDL_Keymod modifiers, bool character_valid) {
uint32_t status = 0x00000001 | (character_valid ? 0x00000002 : 0);
if ((modifiers & KMOD_LCTRL) != 0) status |= 0x00000100;
if ((modifiers & KMOD_LSHIFT) != 0) status |= 0x00000200;
if ((modifiers & KMOD_LALT) != 0) status |= 0x00000400;
if ((modifiers & KMOD_LGUI) != 0) status |= 0x00000800;
if ((modifiers & KMOD_RCTRL) != 0) status |= 0x00001000;
if ((modifiers & KMOD_RSHIFT) != 0) status |= 0x00002000;
if ((modifiers & KMOD_RALT) != 0) status |= 0x00004000;
if ((modifiers & KMOD_RGUI) != 0) status |= 0x00008000;
if ((modifiers & KMOD_NUM) != 0) status |= 0x00010000;
if ((modifiers & KMOD_CAPS) != 0) status |= 0x00020000;
return status;
}
Ime::ExternalInput MakeExternalInput(Ime::ExternalAction action, uint16_t keycode,
uint32_t status) {
Ime::ExternalInput input {};
input.key.keycode = keycode;
input.key.status = status;
input.key.type = 4;
input.action = action;
return input;
}
std::u16string Utf8ToUtf16(std::string_view text) {
std::u16string result;
result.reserve(text.size());
for (size_t i = 0; i < text.size();) {
const auto first = static_cast<uint8_t>(text[i++]);
uint32_t codepoint = 0;
uint32_t remaining = 0;
if (first < 0x80) {
codepoint = first;
} else if ((first & 0xe0) == 0xc0) {
codepoint = first & 0x1f;
remaining = 1;
} else if ((first & 0xf0) == 0xe0) {
codepoint = first & 0x0f;
remaining = 2;
} else if ((first & 0xf8) == 0xf0) {
codepoint = first & 0x07;
remaining = 3;
} else {
continue;
}
if (i + remaining > text.size()) {
break;
}
bool valid = true;
for (uint32_t j = 0; j < remaining; j++) {
const auto next = static_cast<uint8_t>(text[i++]);
if ((next & 0xc0) != 0x80) {
valid = false;
break;
}
codepoint = (codepoint << 6) | (next & 0x3f);
}
if (!valid || codepoint > 0x10ffff || (codepoint >= 0xd800 && codepoint <= 0xdfff)) {
continue;
}
if (codepoint <= 0xffff) {
result.push_back(static_cast<char16_t>(codepoint));
} else {
codepoint -= 0x10000;
result.push_back(static_cast<char16_t>(0xd800 + (codepoint >> 10)));
result.push_back(static_cast<char16_t>(0xdc00 + (codepoint & 0x3ff)));
}
}
return result;
}
std::string VisibleText(const Ime::HostSnapshot& snapshot, size_t max_units) {
const size_t cursor = std::min<size_t>(snapshot.cursor, snapshot.text.size());
const size_t payload_units = max_units > 4 ? max_units - 4 : 1;
size_t begin = cursor > payload_units / 2 ? cursor - payload_units / 2 : 0;
size_t end = std::min(snapshot.text.size(), begin + payload_units);
if (end == snapshot.text.size() && end - begin < payload_units) {
begin = end > payload_units ? end - payload_units : 0;
}
if (begin > 0 && snapshot.text[begin] >= 0xdc00 && snapshot.text[begin] <= 0xdfff) {
begin--;
}
if (end < snapshot.text.size() && end > begin && snapshot.text[end - 1] >= 0xd800 &&
snapshot.text[end - 1] <= 0xdbff) {
end--;
}
std::u16string visible;
if (begin != 0) {
visible.push_back(u'\u2026');
}
const size_t caret = visible.size() + cursor - begin;
if ((snapshot.option & Ime::OPTION_PASSWORD) != 0) {
visible.append(end - begin, u'*');
} else {
visible.append(snapshot.text, begin, end - begin);
std::replace(visible.begin(), visible.end(), u'\n', u'\u21b5');
std::replace(visible.begin(), visible.end(), u'\r', u'\u21b5');
}
visible.insert(std::min(caret, visible.size()), 1, u'|');
if (end != snapshot.text.size()) {
visible.push_back(u'\u2026');
}
return Common::Utf16ToUtf8(visible.c_str());
}
const char* EnterLabel(Ime::EnterLabel label) {
switch (label) {
case Ime::EnterLabel::Send: return "Send";
case Ime::EnterLabel::Search: return "Search";
case Ime::EnterLabel::Go: return "Go";
default: return "Done";
}
}
float AlignmentPivot(Ime::Alignment alignment) {
switch (alignment) {
case Ime::Alignment::Start: return 0.0f;
case Ime::Alignment::End: return 1.0f;
default: return 0.5f;
}
}
ImGuiKey ControllerButtonToKey(int button) {
switch (button) {
case SDL_CONTROLLER_BUTTON_A: return ImGuiKey_GamepadFaceDown;
case SDL_CONTROLLER_BUTTON_B: return ImGuiKey_GamepadFaceRight;
case SDL_CONTROLLER_BUTTON_X: return ImGuiKey_GamepadFaceLeft;
case SDL_CONTROLLER_BUTTON_Y: return ImGuiKey_GamepadFaceUp;
case SDL_CONTROLLER_BUTTON_DPAD_LEFT: return ImGuiKey_GamepadDpadLeft;
case SDL_CONTROLLER_BUTTON_DPAD_RIGHT: return ImGuiKey_GamepadDpadRight;
case SDL_CONTROLLER_BUTTON_DPAD_UP: return ImGuiKey_GamepadDpadUp;
case SDL_CONTROLLER_BUTTON_DPAD_DOWN: return ImGuiKey_GamepadDpadDown;
default: return ImGuiKey_None;
}
}
PFN_vkVoidFunction LoadVulkanFunction(const char* name, void* user_data) {
auto& graphics = *static_cast<GraphicContext*>(user_data);
return graphics.instance.getProcAddr(name);
}
void CheckVulkanResult(VkResult result) {
EXIT_IF(result != VK_SUCCESS);
}
} // namespace
void InitializeImeDialogInput() {
const Uint32 type = SDL_RegisterEvents(1);
EXIT_IF(type == static_cast<Uint32>(-1));
{
std::scoped_lock lock(g_visibility_mutex);
g_input_lifecycle_active = true;
g_visibility_event.store(type, std::memory_order_release);
}
Ime::SetVisibilityCallback(OnVisibilityChanged);
Ime::HostSnapshot snapshot;
if (Ime::GetHostSnapshot(&snapshot)) {
OnVisibilityChanged(true, snapshot.generation);
}
}
void ShutdownImeDialogInput() {
Ime::SetVisibilityCallback(nullptr);
{
std::scoped_lock lock(g_visibility_mutex);
g_input_lifecycle_active = false;
g_active = false;
if (std::exchange(g_controller_captured, false)) {
Controller::ControllerResetInputState();
}
g_visibility_event.store(static_cast<Uint32>(-1), std::memory_order_release);
}
ClearInputEvents();
{
std::scoped_lock lock(g_input_mutex);
g_visibility_updates.clear();
g_missing_visibility_wakeups = 0;
}
g_input_active = false;
g_input_controller = false;
g_input_keyboard = false;
g_input_multiline = false;
if (SDL_IsTextInputActive() == SDL_TRUE) {
SDL_StopTextInput();
}
}
bool ProcessImeDialogInput(const SDL_Event& event) {
RetryVisibilityWakeup();
if (event.type == g_visibility_event.load(std::memory_order_acquire)) {
VisibilityUpdate update {};
{
std::scoped_lock lock(g_input_mutex);
if (g_visibility_updates.empty()) {
return true;
}
update = g_visibility_updates.front();
g_visibility_updates.pop_front();
}
ClearInputEvents();
g_last_external_keycode = 0;
g_last_external_status = 0;
g_input_generation = update.generation;
g_input_active = update.visible;
g_input_controller = update.capture_controller;
g_input_keyboard = update.capture_keyboard;
g_input_multiline = update.multiline;
if (g_input_keyboard) {
SDL_StartTextInput();
} else if (SDL_IsTextInputActive() == SDL_TRUE) {
SDL_StopTextInput();
}
return true;
}
if (event.type == SDL_CONTROLLERDEVICEREMOVED) {
if (g_input_active && g_input_controller) {
QueueInput({InputKind::ResetController, g_input_generation, 0, 0.0f, 0.0f});
}
return false;
}
if (!g_input_active) {
return false;
}
const uint64_t generation = g_input_generation;
const bool controller_event = event.type == SDL_CONTROLLERBUTTONDOWN ||
event.type == SDL_CONTROLLERBUTTONUP ||
event.type == SDL_CONTROLLERAXISMOTION;
if (controller_event && !g_input_controller) {
return false;
}
const bool keyboard_event = event.type == SDL_TEXTINPUT || event.type == SDL_TEXTEDITING ||
event.type == SDL_KEYDOWN || event.type == SDL_KEYUP;
if (keyboard_event && !g_input_keyboard) {
return false;
}
switch (event.type) {
case SDL_TEXTINPUT: {
const auto text = Utf8ToUtf16(event.text.text);
if (!text.empty()) {
auto input = MakeExternalInput(Ime::ExternalAction::Text, g_last_external_keycode,
g_last_external_status | 0x00000002);
input.key.character = text.front();
input.text = text;
Ime::HostQueueExternalInput(generation, std::move(input));
}
return true;
}
case SDL_TEXTEDITING: return true;
case SDL_KEYDOWN: {
g_last_external_keycode = static_cast<uint16_t>(event.key.keysym.scancode);
g_last_external_status =
ExternalKeyStatus(static_cast<SDL_Keymod>(event.key.keysym.mod), false);
auto action = Ime::ExternalAction::Text;
bool queue = true;
if (event.key.keysym.sym == SDLK_BACKSPACE) {
action = Ime::ExternalAction::Backspace;
} else if (event.key.keysym.sym == SDLK_LEFT) {
action = Ime::ExternalAction::MoveLeft;
} else if (event.key.keysym.sym == SDLK_RIGHT) {
action = Ime::ExternalAction::MoveRight;
} else if (event.key.keysym.sym == SDLK_ESCAPE) {
action = Ime::ExternalAction::Cancel;
} else if (event.key.keysym.sym == SDLK_RETURN ||
event.key.keysym.sym == SDLK_KP_ENTER) {
action =
g_input_multiline ? Ime::ExternalAction::Newline : Ime::ExternalAction::Accept;
} else if (event.key.keysym.sym == SDLK_TAB) {
action = Ime::ExternalAction::None;
} else {
queue = false;
}
if (queue) {
Ime::HostQueueExternalInput(
generation,
MakeExternalInput(action, g_last_external_keycode, g_last_external_status));
}
return true;
}
case SDL_KEYUP: return true;
case SDL_CONTROLLERBUTTONDOWN:
case SDL_CONTROLLERBUTTONUP:
QueueInput({InputKind::Button, generation, event.cbutton.button,
event.type == SDL_CONTROLLERBUTTONDOWN ? 1.0f : 0.0f, 0.0f});
return true;
case SDL_CONTROLLERAXISMOTION:
QueueInput({InputKind::Axis, generation, event.caxis.axis,
static_cast<float>(event.caxis.value), 0.0f});
return true;
case SDL_MOUSEMOTION:
QueueInput({InputKind::MousePosition, generation, 0, static_cast<float>(event.motion.x),
static_cast<float>(event.motion.y)});
return true;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
QueueInput({InputKind::MouseButton, generation, event.button.button,
event.type == SDL_MOUSEBUTTONDOWN ? 1.0f : 0.0f, 0.0f});
return true;
case SDL_MOUSEWHEEL:
QueueInput({InputKind::MouseWheel, generation, 0, static_cast<float>(event.wheel.x),
static_cast<float>(event.wheel.y)});
return true;
default: return false;
}
}
struct ImeDialogOverlay::Impl {
explicit Impl(GraphicContext& context): graphics(context) {}
~Impl() {
ReleaseVulkan();
if (imgui_context != nullptr) {
ImGui::DestroyContext(imgui_context);
}
}
void EnsureContext() {
if (imgui_context != nullptr) {
ImGui::SetCurrentContext(imgui_context);
return;
}
IMGUI_CHECKVERSION();
imgui_context = ImGui::CreateContext();
ImGui::SetCurrentContext(imgui_context);
auto& io = ImGui::GetIO();
io.IniFilename = nullptr;
io.LogFilename = nullptr;
io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad;
io.BackendFlags |= ImGuiBackendFlags_HasGamepad;
io.BackendPlatformName = "Kyty ImeDialog input";
ImGui::StyleColorsDark();
auto& style = ImGui::GetStyle();
style.WindowRounding = 10.0f;
style.FrameRounding = 6.0f;
style.ItemSpacing = {8.0f, 8.0f};
}
void EnsureVulkan(vk::Format format, uint32_t image_count) {
EnsureContext();
if (vulkan_initialized) {
return;
}
EXIT_IF(image_count < 2);
EXIT_IF(!ImGui_ImplVulkan_LoadFunctions(VK_API_VERSION_1_3, LoadVulkanFunction, &graphics));
const VkFormat color_format = static_cast<VkFormat>(format);
ImGui_ImplVulkan_InitInfo info {};
info.ApiVersion = VK_API_VERSION_1_3;
info.Instance = static_cast<VkInstance>(graphics.instance);
info.PhysicalDevice = static_cast<VkPhysicalDevice>(graphics.physical_device);
info.Device = static_cast<VkDevice>(graphics.device);
info.QueueFamily = graphics.queue_family;
info.Queue = static_cast<VkQueue>(graphics.queue);
info.DescriptorPoolSize = IMGUI_IMPL_VULKAN_MINIMUM_SAMPLED_IMAGE_POOL_SIZE;
info.MinImageCount = image_count;
info.ImageCount = image_count;
info.UseDynamicRendering = true;
info.PipelineInfoMain.MSAASamples = VK_SAMPLE_COUNT_1_BIT;
info.PipelineInfoMain.PipelineRenderingCreateInfo.sType =
VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO;
info.PipelineInfoMain.PipelineRenderingCreateInfo.colorAttachmentCount = 1;
info.PipelineInfoMain.PipelineRenderingCreateInfo.pColorAttachmentFormats = &color_format;
info.CheckVkResultFn = CheckVulkanResult;
EXIT_IF(!ImGui_ImplVulkan_Init(&info));
vulkan_initialized = true;
}
void DrainInput(uint64_t generation) {
std::deque<InputEvent> events;
bool reset = false;
{
std::scoped_lock lock(g_input_mutex);
events.swap(g_input_events);
reset = g_input_reset_requested;
g_input_reset_requested = false;
}
auto& io = ImGui::GetIO();
if (reset) {
io.ClearEventsQueue();
io.ClearInputKeys();
io.ClearInputMouse();
right_stick = {};
}
for (const auto& event: events) {
if (event.generation != generation) {
continue;
}
switch (event.kind) {
case InputKind::Button: {
const bool down = event.x != 0.0f;
if (down && event.id == SDL_CONTROLLER_BUTTON_B) {
Ime::HostCancel(generation);
} else if (down && event.id == SDL_CONTROLLER_BUTTON_Y) {
Ime::HostBackspace(generation);
}
const ImGuiKey key = ControllerButtonToKey(event.id);
if (key != ImGuiKey_None) {
io.AddKeyEvent(key, down);
}
break;
}
case InputKind::Axis: {
const float value = event.x / (event.x < 0.0f ? 32768.0f : 32767.0f);
if (event.id == SDL_CONTROLLER_AXIS_LEFTX) {
io.AddKeyAnalogEvent(ImGuiKey_GamepadLStickLeft, value < -0.25f,
std::max(-value, 0.0f));
io.AddKeyAnalogEvent(ImGuiKey_GamepadLStickRight, value > 0.25f,
std::max(value, 0.0f));
} else if (event.id == SDL_CONTROLLER_AXIS_LEFTY) {
io.AddKeyAnalogEvent(ImGuiKey_GamepadLStickUp, value < -0.25f,
std::max(-value, 0.0f));
io.AddKeyAnalogEvent(ImGuiKey_GamepadLStickDown, value > 0.25f,
std::max(value, 0.0f));
} else if (event.id == SDL_CONTROLLER_AXIS_RIGHTX) {
right_stick.x = std::abs(value) > 0.2f ? value : 0.0f;
} else if (event.id == SDL_CONTROLLER_AXIS_RIGHTY) {
right_stick.y = std::abs(value) > 0.2f ? value : 0.0f;
}
break;
}
case InputKind::MousePosition: io.AddMousePosEvent(event.x, event.y); break;
case InputKind::MouseButton: {
int button = -1;
if (event.id == SDL_BUTTON_LEFT) button = 0;
if (event.id == SDL_BUTTON_RIGHT) button = 1;
if (event.id == SDL_BUTTON_MIDDLE) button = 2;
if (button >= 0) io.AddMouseButtonEvent(button, event.x != 0.0f);
break;
}
case InputKind::MouseWheel: io.AddMouseWheelEvent(event.x, event.y); break;
case InputKind::ResetController:
io.ClearEventsQueue();
io.ClearInputKeys();
right_stick = {};
break;
}
}
}
void KeyButton(std::string_view label, char16_t value, uint64_t generation, float width,
bool default_focus) {
const bool pressed = ImGui::Button(label.data(), {width, button_height});
if (default_focus) {
ImGui::SetItemDefaultFocus();
}
if (pressed) {
Ime::HostInsertText(generation, std::u16string_view(&value, 1));
}
}
void DrawKeyRows(const Ime::HostSnapshot& snapshot, float width) {
static constexpr std::array<std::string_view, 4> lower = {"1234567890", "qwertyuiop",
"asdfghjkl", "zxcvbnm"};
static constexpr std::array<std::string_view, 4> upper = {"1234567890", "QWERTYUIOP",
"ASDFGHJKL", "ZXCVBNM"};
static constexpr std::array<std::string_view, 3> symbols = {"1234567890", "!@#$%^&*()",
"-_=+/:?."};
static constexpr std::array<std::string_view, 4> number = {"123", "456", "789", "-0."};
std::span<const std::string_view> rows;
if (snapshot.type == Ime::Type::Number) {
rows = number;
} else if (symbol_mode) {
rows = symbols;
} else {
rows = shift ? std::span<const std::string_view>(upper)
: std::span<const std::string_view>(lower);
}
bool first = focus_pending;
size_t row_index = 0;
for (const auto row: rows) {
const float key_width =
std::min(56.0f * ui_scale, (width - 8.0f * (row.size() - 1)) / row.size());
const float row_width = key_width * row.size() + 8.0f * (row.size() - 1);
ImGui::SetCursorPosX((width - row_width) * 0.5f);
ImGui::PushID(static_cast<int>(row_index++));
for (size_t i = 0; i < row.size(); i++) {
ImGui::PushID(static_cast<int>(i));
const char label[2] = {row[i], '\0'};
KeyButton(label, static_cast<char16_t>(row[i]), snapshot.generation, key_width,
first);
first = false;
ImGui::PopID();
if (i + 1 < row.size()) ImGui::SameLine();
}
ImGui::PopID();
}
focus_pending = false;
}
void DrawDialog(const Ime::HostSnapshot& snapshot, vk::Extent2D extent) {
const ImVec2 display(static_cast<float>(extent.width), static_cast<float>(extent.height));
const bool over_2k = (snapshot.option & Ime::OPTION_USE_OVER_2K) != 0;
const float reference_width = over_2k ? 3840.0f : 1920.0f;
const float reference_height = over_2k ? 2160.0f : 1080.0f;
const float scale_x = display.x / reference_width;
const float scale_y = display.y / reference_height;
const float width = static_cast<float>(snapshot.panel_width) * scale_x;
const float height = static_cast<float>(snapshot.panel_height) * scale_y;
ui_scale = std::min(scale_x, scale_y) * (over_2k ? 2.0f : 1.0f);
button_height = std::max(28.0f, 42.0f * ui_scale);
const ImVec2 pivot {AlignmentPivot(snapshot.horizontal_alignment),
AlignmentPivot(snapshot.vertical_alignment)};
if ((snapshot.option & Ime::OPTION_FIXED_POSITION) == 0) {
const float movement = 600.0f * ImGui::GetIO().DeltaTime;
panel_offset.x += right_stick.x * movement;
panel_offset.y += right_stick.y * movement;
}
const ImVec2 base_position {snapshot.posx * scale_x - pivot.x * width,
snapshot.posy * scale_y - pivot.y * height};
ImVec2 position {base_position.x + panel_offset.x, base_position.y + panel_offset.y};
if ((snapshot.option & Ime::OPTION_DISABLE_POSITION_ADJ) == 0) {
position.x = std::clamp(position.x, 0.0f, std::max(display.x - width, 0.0f));
position.y = std::clamp(position.y, 0.0f, std::max(display.y - height, 0.0f));
panel_offset = {position.x - base_position.x, position.y - base_position.y};
}
ImGui::SetNextWindowPos(position, ImGuiCond_Always);
ImGui::SetNextWindowSize({width, height}, ImGuiCond_Always);
constexpr ImGuiWindowFlags flags = ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoSavedSettings;
ImGui::Begin("##ImeDialog", nullptr, flags);
const std::u16string title = snapshot.title.empty() ? u"Enter text" : snapshot.title;
if (!snapshot.key_panel_visible) {
std::string compact = Common::Utf16ToUtf8(title.c_str()) + ": ";
const float glyph_width = std::max(ImGui::CalcTextSize("M").x, 1.0f);
const float text_width =
std::max(ImGui::GetContentRegionAvail().x - ImGui::CalcTextSize(compact.c_str()).x,
glyph_width);
const size_t visible_units =
std::max<size_t>(6, static_cast<size_t>(text_width / glyph_width));
compact += snapshot.text.empty() && !snapshot.placeholder.empty()
? Common::Utf16ToUtf8(snapshot.placeholder.c_str())
: VisibleText(snapshot, visible_units);
ImGui::TextUnformatted(compact.c_str());
const float compact_height = std::min(button_height, 28.0f * ui_scale);
if (ImGui::Button("Cancel", {90.0f * ui_scale, compact_height})) {
Ime::HostCancel(snapshot.generation);
}
ImGui::SameLine();
if (ImGui::Button(EnterLabel(snapshot.enter_label),
{90.0f * ui_scale, compact_height})) {
Ime::HostAccept(snapshot.generation);
}
ImGui::End();
return;
}
ImGui::TextUnformatted(Common::Utf16ToUtf8(title.c_str()).c_str());
ImGui::Separator();
const float text_height = std::max(
32.0f, ((snapshot.option & Ime::OPTION_MULTILINE) != 0 ? 80.0f : 48.0f) * ui_scale);
ImGui::BeginChild("##ImeText", {0.0f, text_height}, true);
if (snapshot.text.empty() && !snapshot.placeholder.empty()) {
ImGui::TextDisabled("%s", Common::Utf16ToUtf8(snapshot.placeholder.c_str()).c_str());
} else {
const float glyph_width = std::max(ImGui::CalcTextSize("M").x, 1.0f);
const size_t columns = std::max<size_t>(
8, static_cast<size_t>(ImGui::GetContentRegionAvail().x / glyph_width));
const size_t lines =
std::max<size_t>(1, static_cast<size_t>(ImGui::GetContentRegionAvail().y /
ImGui::GetTextLineHeightWithSpacing()));
const auto text = VisibleText(snapshot, columns * lines);
ImGui::TextWrapped("%s", text.c_str());
}
ImGui::EndChild();
ImGui::TextDisabled("%zu / %u", snapshot.text.size(), snapshot.max_text_length);
ImGui::Separator();
const float content_width = ImGui::GetContentRegionAvail().x;
DrawKeyRows(snapshot, content_width);
if (snapshot.type != Ime::Type::Number) {
if (ImGui::Button(shift ? "Lower" : "Shift", {84.0f * ui_scale, button_height})) {
shift = !shift;
}
ImGui::SameLine();
if (ImGui::Button(symbol_mode ? "ABC" : "Symbols", {84.0f * ui_scale, button_height})) {
symbol_mode = !symbol_mode;
}
ImGui::SameLine();
if (ImGui::Button("Space", {120.0f * ui_scale, button_height})) {
Ime::HostInsertText(snapshot.generation, u" ");
}
ImGui::SameLine();
}
const float action_width = snapshot.type == Ime::Type::Number
? std::max((content_width - 16.0f) / 3.0f, 48.0f)
: 100.0f * ui_scale;
if (ImGui::Button("Backspace", {action_width, button_height})) {
Ime::HostBackspace(snapshot.generation);
}
ImGui::SameLine();
if ((snapshot.option & Ime::OPTION_MULTILINE) != 0) {
if (ImGui::Button("Newline", {action_width, button_height})) {
Ime::HostInsertText(snapshot.generation, u"\n");
}
ImGui::SameLine();
}
if (ImGui::Button("Cancel", {action_width, button_height})) {
Ime::HostCancel(snapshot.generation);
}
ImGui::SameLine();
if (ImGui::Button(EnterLabel(snapshot.enter_label), {action_width, button_height})) {
Ime::HostAccept(snapshot.generation);
}
ImGui::End();
}
bool PrepareFrame(vk::Extent2D frame_extent, vk::Format format, uint32_t image_count) {
Ime::HostSnapshot snapshot;
if (!Ime::GetHostSnapshot(&snapshot)) {
return false;
}
const uint64_t prepared_generation = snapshot.generation;
EnsureVulkan(format, image_count);
if (generation != snapshot.generation) {
generation = snapshot.generation;
focus_pending = true;
shift = (snapshot.option & Ime::OPTION_NO_AUTO_CAPITALIZE) == 0;
symbol_mode = false;
panel_offset = {};
right_stick = {};
auto& io = ImGui::GetIO();
io.ClearEventsQueue();
io.ClearInputKeys();
io.ClearInputMouse();
}
DrainInput(snapshot.generation);
auto& io = ImGui::GetIO();
io.DisplaySize = {static_cast<float>(frame_extent.width),
static_cast<float>(frame_extent.height)};
const auto now = std::chrono::steady_clock::now();
io.DeltaTime = last_frame == std::chrono::steady_clock::time_point {}
? 1.0f / 60.0f
: std::clamp(std::chrono::duration<float>(now - last_frame).count(),
1.0f / 1000.0f, 0.1f);
last_frame = now;
ImGui_ImplVulkan_NewFrame();
ImGui::NewFrame();
if (!Ime::GetHostSnapshot(&snapshot) || snapshot.generation != prepared_generation) {
ImGui::EndFrame();
return false;
}
DrawDialog(snapshot, frame_extent);
ImGui::Render();
extent = frame_extent;
return true;
}
void Record(vk::CommandBuffer command, vk::ImageView target) {
vk::RenderingAttachmentInfo color {};
color.sType = vk::StructureType::eRenderingAttachmentInfo;
color.imageView = target;
color.imageLayout = vk::ImageLayout::eColorAttachmentOptimal;
color.loadOp = vk::AttachmentLoadOp::eLoad;
color.storeOp = vk::AttachmentStoreOp::eStore;
vk::RenderingInfo rendering {};
rendering.sType = vk::StructureType::eRenderingInfo;
rendering.renderArea.extent = extent;
rendering.layerCount = 1;
rendering.colorAttachmentCount = 1;
rendering.pColorAttachments = &color;
command.beginRendering(rendering);
{
Common::LockGuard queue_lock(graphics.queue_mutex);
ImGui_ImplVulkan_RenderDrawData(ImGui::GetDrawData(),
static_cast<VkCommandBuffer>(command));
}
command.endRendering();
}
void ReleaseVulkan() {
if (!vulkan_initialized) {
return;
}
ImGui::SetCurrentContext(imgui_context);
ImGui_ImplVulkan_Shutdown();
vulkan_initialized = false;
}
GraphicContext& graphics;
ImGuiContext* imgui_context = nullptr;
bool vulkan_initialized = false;
bool shift = false;
bool symbol_mode = false;
bool focus_pending = true;
float ui_scale = 1.0f;
float button_height = 42.0f;
ImVec2 panel_offset {};
ImVec2 right_stick {};
uint64_t generation = 0;
vk::Extent2D extent {};
std::chrono::steady_clock::time_point last_frame;
};
ImeDialogOverlay::ImeDialogOverlay(GraphicContext& graphics)
: m_impl(std::make_unique<Impl>(graphics)) {}
ImeDialogOverlay::~ImeDialogOverlay() = default;
bool ImeDialogOverlay::PrepareFrame(vk::Extent2D extent, vk::Format format, uint32_t image_count) {
return m_impl->PrepareFrame(extent, format, image_count);
}
void ImeDialogOverlay::Record(vk::CommandBuffer command, vk::ImageView target) {
m_impl->Record(command, target);
}
void ImeDialogOverlay::ReleaseVulkan() {
m_impl->ReleaseVulkan();
}
} // namespace Libs::Graphics
@@ -0,0 +1,36 @@
#ifndef EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEDIALOGOVERLAY_H_
#define EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEDIALOGOVERLAY_H_
#include "common/common.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include <memory>
union SDL_Event;
namespace Libs::Graphics {
struct GraphicContext;
void InitializeImeDialogInput();
void ShutdownImeDialogInput();
bool ProcessImeDialogInput(const SDL_Event& event);
class ImeDialogOverlay final {
public:
explicit ImeDialogOverlay(GraphicContext& graphics);
~ImeDialogOverlay();
KYTY_CLASS_NO_COPY(ImeDialogOverlay);
[[nodiscard]] bool PrepareFrame(vk::Extent2D extent, vk::Format format, uint32_t image_count);
void Record(vk::CommandBuffer command, vk::ImageView target);
void ReleaseVulkan();
private:
struct Impl;
std::unique_ptr<Impl> m_impl;
};
} // namespace Libs::Graphics
#endif // EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEDIALOGOVERLAY_H_
+1
View File
@@ -25,6 +25,7 @@ public:
CommandBuffer* producer = nullptr);
[[nodiscard]] Frame* PrepareLastFrame();
[[nodiscard]] bool IsGuestPaused() const noexcept;
[[nodiscard]] bool NeedsImeRefresh() const noexcept;
[[nodiscard]] RenderContext& Renderer() const noexcept;
void Present(Frame& frame, bool reuse = false);
void Discard(Frame& frame);
+2 -4
View File
@@ -128,8 +128,7 @@ static bool BindRenderDocApi(HMODULE module) {
g_api = static_cast<RenderDocApi*>(api);
g_api->SetCaptureFilePathTemplate("_RenderDoc/kyty");
static RenderDocInputButton capture_keys[] = {eRENDERDOC_Key_F1};
g_api->SetCaptureKeys(capture_keys, 1);
g_api->SetCaptureKeys(nullptr, 0);
g_api->UnloadCrashHandler();
char module_path[MAX_PATH] = {};
@@ -170,8 +169,7 @@ static bool BindRenderDocApi(HMODULE module) {
g_api = static_cast<RenderDocApi*>(api);
g_api->SetCaptureFilePathTemplate("_RenderDoc/kyty");
static RenderDocInputButton capture_keys[] = {eRENDERDOC_Key_F1};
g_api->SetCaptureKeys(capture_keys, 1);
g_api->SetCaptureKeys(nullptr, 0);
g_api->UnloadCrashHandler();
Dl_info info {};
+24 -11
View File
@@ -537,10 +537,10 @@ Graphics::ImageInfo BufferAttributeGroup::ImageInfo(const VideoOutBuffer& buffer
const auto tile_mode =
Graphics::Prospero::GpuEnumValue(Graphics::Prospero::TileMode::kRenderTarget);
const auto pitch =
Graphics::TileGetTexturePitch(pixel_format.guest_format, attribute.width, 1, tile_mode);
Graphics::TileGetTexturePitch(pixel_format.guest_format, attribute.width, tile_mode);
Graphics::TileSizeAlign total {};
Graphics::TileGetTextureTotalSize(pixel_format.guest_format, attribute.width, attribute.height,
1, pitch, 1, tile_mode, false, total);
1, 1, tile_mode, false, total);
if (total.size == 0 || total.align != 65536 ||
(buffer.data_address & (total.align - 1u)) != 0) {
EXIT("invalid video-out surface footprint or alignment\n");
@@ -788,14 +788,10 @@ void VideoOutDriver::Impl::PresentThread(std::stop_token token) {
while (!token.stop_requested()) {
const auto sleep_begin = Common::Timer::QueryPerformanceCounter();
if (total_wait > 0) {
const auto sleep_end = sleep_begin + static_cast<uint64_t>(total_wait);
auto now = sleep_begin;
while (!token.stop_requested() && now < sleep_end) {
const auto remaining_us = (sleep_end - now) * 1000000u / frequency;
Common::Thread::SleepMicro(
static_cast<uint32_t>(std::clamp<uint64_t>(remaining_us, 1, 1000)));
now = Common::Timer::QueryPerformanceCounter();
}
const auto remaining_us =
(static_cast<uint64_t>(total_wait) * 1000000u + frequency - 1) / frequency;
Common::Thread::SleepMicro(static_cast<uint32_t>(
std::clamp<uint64_t>(remaining_us, 1, std::numeric_limits<uint32_t>::max())));
}
if (token.stop_requested()) {
break;
@@ -817,7 +813,24 @@ void VideoOutDriver::Impl::PresentThread(std::stop_token token) {
}
VblankBegin();
const bool presented = m_flip_queue.Flip(0);
bool presented = m_flip_queue.Flip(0);
if (!presented && m_presenter.NeedsImeRefresh()) {
if (auto* frame = m_presenter.PrepareLastFrame(); frame != nullptr) {
m_presenter.Present(*frame, true);
presented = true;
} else {
uint32_t width = 0;
uint32_t height = 0;
{
Common::LockGuard lock(m_mutex);
width = m_video_out_ctx[0].width;
height = m_video_out_ctx[0].height;
}
auto& blank = m_presenter.PrepareBlankFrame(width, height, true);
m_presenter.Present(blank);
presented = true;
}
}
if (!presented && total_wait < 0) {
bool any_open = false;
uint32_t width = 0;
@@ -0,0 +1,256 @@
#include "graphics/presentation/window/hostInput.h"
#include "SDL_keyboard.h"
#include "SDL_keycode.h"
#include "SDL_mouse.h"
#include "common/assert.h"
#include "common/emulatorConfig.h"
#include "libs/controller.h"
#include <algorithm>
#include <array>
#include <cstddef>
#include <string>
#include <string_view>
#include <utility>
namespace Libs::Graphics {
namespace {
struct Binding {
SDL_Keycode key = SDLK_UNKNOWN;
uint8_t mouse_button = 0;
uint32_t pad_button = 0;
};
static constexpr std::array PAD_BUTTONS = {
std::pair {std::string_view("L3"), Controller::PAD_BUTTON_L3},
std::pair {std::string_view("R3"), Controller::PAD_BUTTON_R3},
std::pair {std::string_view("Options"), Controller::PAD_BUTTON_OPTIONS},
std::pair {std::string_view("Up"), Controller::PAD_BUTTON_UP},
std::pair {std::string_view("Right"), Controller::PAD_BUTTON_RIGHT},
std::pair {std::string_view("Down"), Controller::PAD_BUTTON_DOWN},
std::pair {std::string_view("Left"), Controller::PAD_BUTTON_LEFT},
std::pair {std::string_view("L2"), Controller::PAD_BUTTON_L2},
std::pair {std::string_view("R2"), Controller::PAD_BUTTON_R2},
std::pair {std::string_view("L1"), Controller::PAD_BUTTON_L1},
std::pair {std::string_view("R1"), Controller::PAD_BUTTON_R1},
std::pair {std::string_view("Triangle"), Controller::PAD_BUTTON_TRIANGLE},
std::pair {std::string_view("Circle"), Controller::PAD_BUTTON_CIRCLE},
std::pair {std::string_view("Cross"), Controller::PAD_BUTTON_CROSS},
std::pair {std::string_view("Square"), Controller::PAD_BUTTON_SQUARE},
std::pair {std::string_view("TouchPad"), Controller::PAD_BUTTON_TOUCH_PAD},
};
uint32_t PadButtonFromName(std::string_view name) {
const auto button = std::find_if(PAD_BUTTONS.begin(), PAD_BUTTONS.end(),
[name](const auto& item) { return item.first == name; });
return button != PAD_BUTTONS.end() ? button->second : 0;
}
SDL_Keycode NormalizeKey(SDL_Keycode key) {
switch (key) {
case SDLK_RSHIFT: return SDLK_LSHIFT;
case SDLK_RCTRL: return SDLK_LCTRL;
case SDLK_RALT: return SDLK_LALT;
case SDLK_RGUI: return SDLK_LGUI;
default: return key;
}
}
uint8_t MouseButtonFromName(std::string_view name) {
static constexpr std::array buttons = {
std::pair {std::string_view("Mouse:Left"), uint8_t {SDL_BUTTON_LEFT}},
std::pair {std::string_view("Mouse:Middle"), uint8_t {SDL_BUTTON_MIDDLE}},
std::pair {std::string_view("Mouse:Right"), uint8_t {SDL_BUTTON_RIGHT}},
std::pair {std::string_view("Mouse:X1"), uint8_t {SDL_BUTTON_X1}},
std::pair {std::string_view("Mouse:X2"), uint8_t {SDL_BUTTON_X2}},
};
const auto button = std::find_if(buttons.begin(), buttons.end(),
[name](const auto& item) { return item.first == name; });
return button != buttons.end() ? button->second : 0;
}
bool Conflicts(const Binding& first, const Binding& second) {
return first.pad_button == second.pad_button ||
(first.key != SDLK_UNKNOWN && first.key == second.key) ||
(first.mouse_button != 0 && first.mouse_button == second.mouse_button);
}
class InputMap {
public:
InputMap(): m_custom(!Config::GetKeymap().empty()) {
for (const auto& value: Config::GetKeymap()) {
const std::string_view entry = value;
const auto split = entry.find('=');
Binding binding;
if (split != std::string_view::npos) {
binding.pad_button = PadButtonFromName(entry.substr(0, split));
const auto host_input = entry.substr(split + 1);
binding.mouse_button = MouseButtonFromName(host_input);
if (binding.mouse_button == 0) {
binding.key = NormalizeKey(SDL_GetKeyFromName(std::string(host_input).c_str()));
}
}
const bool reserved =
binding.key == SDLK_ESCAPE || binding.key == SDLK_SPACE || binding.key == SDLK_F1;
if (binding.pad_button == 0 || reserved ||
(binding.key == SDLK_UNKNOWN && binding.mouse_button == 0)) {
EXIT("Invalid input mapping: %s\n", value.c_str());
}
Add(binding);
}
}
[[nodiscard]] bool Custom() const { return m_custom; }
[[nodiscard]] uint32_t FindKey(int key_code) const {
key_code = NormalizeKey(static_cast<SDL_Keycode>(key_code));
const auto binding =
std::find_if(m_bindings.begin(), m_bindings.begin() + m_size,
[key_code](const auto& item) { return item.key == key_code; });
return binding != m_bindings.begin() + m_size ? binding->pad_button : 0;
}
[[nodiscard]] uint32_t FindMouseButton(uint8_t mouse_button) const {
const auto binding = std::find_if(
m_bindings.begin(), m_bindings.begin() + m_size,
[mouse_button](const auto& item) { return item.mouse_button == mouse_button; });
return binding != m_bindings.begin() + m_size ? binding->pad_button : 0;
}
private:
void Add(const Binding& binding) {
for (std::size_t index = 0; index < m_size;) {
if (Conflicts(m_bindings[index], binding)) {
m_bindings[index] = m_bindings[--m_size];
} else {
index++;
}
}
EXIT_IF(m_size >= m_bindings.size());
m_bindings[m_size++] = binding;
}
std::array<Binding, PAD_BUTTONS.size()> m_bindings {};
std::size_t m_size = 0;
bool m_custom;
};
const InputMap& GetInputMap() {
static const InputMap map;
return map;
}
void SetButton(uint32_t button, bool down) {
if (button == Controller::PAD_BUTTON_L2) {
Controller::ControllerAxis(Controller::HOST_INPUT_CONTROLLER_ID,
Controller::Axis::TriggerLeft, down ? 255 : 0);
} else if (button == Controller::PAD_BUTTON_R2) {
Controller::ControllerAxis(Controller::HOST_INPUT_CONTROLLER_ID,
Controller::Axis::TriggerRight, down ? 255 : 0);
} else if (button != 0) {
Controller::ControllerButton(Controller::HOST_INPUT_CONTROLLER_ID, button, down);
}
}
uint32_t DefaultKeyboardButton(int key_code) {
switch (NormalizeKey(static_cast<SDL_Keycode>(key_code))) {
case SDLK_UP: return Controller::PAD_BUTTON_UP;
case SDLK_LEFT: return Controller::PAD_BUTTON_LEFT;
case SDLK_DOWN: return Controller::PAD_BUTTON_DOWN;
case SDLK_RIGHT: return Controller::PAD_BUTTON_RIGHT;
case SDLK_j: return Controller::PAD_BUTTON_CROSS;
case SDLK_i: return Controller::PAD_BUTTON_TRIANGLE;
case SDLK_k: return Controller::PAD_BUTTON_SQUARE;
case SDLK_l: return Controller::PAD_BUTTON_CIRCLE;
case SDLK_q: return Controller::PAD_BUTTON_L1;
case SDLK_e: return Controller::PAD_BUTTON_R1;
case SDLK_LSHIFT: return Controller::PAD_BUTTON_L3;
case SDLK_LCTRL: return Controller::PAD_BUTTON_R3;
case SDLK_RETURN:
case SDLK_RETURN2: return Controller::PAD_BUTTON_OPTIONS;
case SDLK_BACKSPACE:
case SDLK_TAB: return Controller::PAD_BUTTON_TOUCH_PAD;
default: return 0;
}
}
struct StickKeys {
bool left = false;
bool right = false;
bool up = false;
bool down = false;
};
void SetStickAxis(Controller::Axis axis, bool negative, bool positive) {
const int value = negative == positive ? 128 : negative ? 0 : 255;
Controller::ControllerAxis(Controller::HOST_INPUT_CONTROLLER_ID, axis, value);
}
void DefaultKeyboardInput(int key_code, bool down) {
static StickKeys left;
static StickKeys right;
switch (NormalizeKey(static_cast<SDL_Keycode>(key_code))) {
case SDLK_a:
left.left = down;
SetStickAxis(Controller::Axis::LeftX, left.left, left.right);
return;
case SDLK_d:
left.right = down;
SetStickAxis(Controller::Axis::LeftX, left.left, left.right);
return;
case SDLK_w:
left.up = down;
SetStickAxis(Controller::Axis::LeftY, left.up, left.down);
return;
case SDLK_s:
left.down = down;
SetStickAxis(Controller::Axis::LeftY, left.up, left.down);
return;
case SDLK_f:
right.left = down;
SetStickAxis(Controller::Axis::RightX, right.left, right.right);
return;
case SDLK_h:
right.right = down;
SetStickAxis(Controller::Axis::RightX, right.left, right.right);
return;
case SDLK_t:
right.up = down;
SetStickAxis(Controller::Axis::RightY, right.up, right.down);
return;
case SDLK_g:
right.down = down;
SetStickAxis(Controller::Axis::RightY, right.up, right.down);
return;
default: SetButton(DefaultKeyboardButton(key_code), down); return;
}
}
} // namespace
void HostInputInit() {
GetInputMap();
}
void HostInputKey(int key_code, bool down) {
const auto& map = GetInputMap();
if (map.Custom()) {
SetButton(map.FindKey(key_code), down);
} else {
DefaultKeyboardInput(key_code, down);
}
}
void HostInputMouseButton(uint8_t mouse_button, bool down) {
const auto& map = GetInputMap();
if (map.Custom() && mouse_button != 0) {
SetButton(map.FindMouseButton(mouse_button), down);
}
}
} // namespace Libs::Graphics
@@ -0,0 +1,14 @@
#ifndef KYTY_GRAPHICS_PRESENTATION_WINDOW_HOST_INPUT_H_
#define KYTY_GRAPHICS_PRESENTATION_WINDOW_HOST_INPUT_H_
#include <cstdint>
namespace Libs::Graphics {
void HostInputInit();
void HostInputKey(int key_code, bool down);
void HostInputMouseButton(uint8_t mouse_button, bool down);
} // namespace Libs::Graphics
#endif /* KYTY_GRAPHICS_PRESENTATION_WINDOW_HOST_INPUT_H_ */
+76 -31
View File
@@ -31,11 +31,13 @@
#include "graphics/host_gpu/renderer/renderContext.h"
#include "graphics/host_gpu/vma.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include "graphics/presentation/imeDialogOverlay.h"
#include "graphics/presentation/presenter.h"
#include "graphics/presentation/renderDoc.h"
#include "graphics/presentation/videoOut.h"
#include "graphics/presentation/window/windowInternal.h"
#include "libs/controller.h"
#include "libs/imeDialog.h"
#include "loader/systemContent.h"
#include <algorithm>
@@ -329,8 +331,9 @@ public:
void Create();
void Recreate(bool surface_lost = false);
[[nodiscard]] Status AcquireNextImage();
void RecordPresentCommands(CommandBuffer& command, VulkanImage& source);
void Submit(CommandBuffer& command);
[[nodiscard]] bool PrepareImeOverlay();
void RecordPresentCommands(CommandBuffer& command, VulkanImage& source, bool draw_ime_overlay);
void Submit(CommandBuffer& command);
[[nodiscard]] Status Present();
[[nodiscard]] uint32_t ImageCount() const noexcept {
@@ -342,16 +345,17 @@ private:
void Destroy();
void RefreshSurfaceSize();
WindowContext& m_window;
vk::SwapchainKHR m_handle = nullptr;
vk::Format m_format = vk::Format::eUndefined;
vk::Extent2D m_extent {};
std::vector<vk::Image> m_images;
std::vector<vk::ImageView> m_image_views;
std::vector<vk::Semaphore> m_image_acquired;
std::vector<vk::Semaphore> m_render_complete;
uint32_t m_image_index = static_cast<uint32_t>(-1);
uint32_t m_frame_index = 0;
WindowContext& m_window;
vk::SwapchainKHR m_handle = nullptr;
vk::Format m_format = vk::Format::eUndefined;
vk::Extent2D m_extent {};
std::vector<vk::Image> m_images;
std::vector<vk::ImageView> m_image_views;
std::vector<vk::Semaphore> m_image_acquired;
std::vector<vk::Semaphore> m_render_complete;
std::unique_ptr<ImeDialogOverlay> m_ime_overlay;
uint32_t m_image_index = static_cast<uint32_t>(-1);
uint32_t m_frame_index = 0;
};
struct Presenter::Impl {
@@ -383,17 +387,20 @@ struct Presenter::Impl {
desc.view_info.usage = vk::ImageUsageFlagBits::eTransferSrc;
desc.type = TextureCache::BindingType::VideoOut;
auto& cache = renderer.GetTextureCache();
auto& image = cache.GetImage(cache.FindImage(desc));
auto& cache = renderer.GetTextureCache();
const auto image_id = cache.FindImage(desc);
auto& image = cache.GetImage(image_id);
image.usage.video_out = true;
cache.UpdateImage(image_id);
return image;
}
RenderContext& renderer;
WindowContext& window;
Swapchain swapchain;
CommandScheduler present_scheduler;
FramePool frames;
RenderContext& renderer;
WindowContext& window;
Swapchain swapchain;
CommandScheduler present_scheduler;
FramePool frames;
std::atomic<uint64_t> presented_ime_revision {0};
};
void Swapchain::Create() {
@@ -522,6 +529,9 @@ void Swapchain::Destroy() {
Common::LockGuard queue_lock(graphics.queue_mutex);
RequireVulkanSuccess(graphics.queue.waitIdle(), "wait for swapchain queue");
}
if (m_ime_overlay != nullptr) {
m_ime_overlay->ReleaseVulkan();
}
for (const auto semaphore: m_image_acquired) {
if (semaphore != nullptr) {
@@ -606,7 +616,15 @@ Swapchain::Status Swapchain::AcquireNextImage() {
return Status::Success;
}
void Swapchain::RecordPresentCommands(CommandBuffer& command, VulkanImage& source) {
bool Swapchain::PrepareImeOverlay() {
if (m_ime_overlay == nullptr) {
m_ime_overlay = std::make_unique<ImeDialogOverlay>(m_window.graphic_ctx);
}
return m_ime_overlay->PrepareFrame(m_extent, m_format, ImageCount());
}
void Swapchain::RecordPresentCommands(CommandBuffer& command, VulkanImage& source,
bool draw_ime_overlay) {
if (source.state.layout != vk::ImageLayout::eTransferSrcOptimal) {
EXIT("invalid prepared presentation image, vk_image=%p layout=%d\n",
static_cast<void*>(source.image), static_cast<int>(source.state.layout));
@@ -652,11 +670,14 @@ void Swapchain::RecordPresentCommands(CommandBuffer& command, VulkanImage& sourc
vk::Filter::eLinear);
vk::ImageMemoryBarrier to_present {};
to_present.sType = vk::StructureType::eImageMemoryBarrier;
to_present.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
to_present.dstAccessMask = vk::AccessFlagBits::eMemoryRead;
to_present.oldLayout = vk::ImageLayout::eTransferDstOptimal;
to_present.newLayout = vk::ImageLayout::ePresentSrcKHR;
to_present.sType = vk::StructureType::eImageMemoryBarrier;
to_present.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
to_present.dstAccessMask = draw_ime_overlay ? vk::AccessFlagBits::eColorAttachmentRead |
vk::AccessFlagBits::eColorAttachmentWrite
: vk::AccessFlagBits::eMemoryRead;
to_present.oldLayout = vk::ImageLayout::eTransferDstOptimal;
to_present.newLayout = draw_ime_overlay ? vk::ImageLayout::eColorAttachmentOptimal
: vk::ImageLayout::ePresentSrcKHR;
to_present.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
to_present.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
to_present.image = m_images[m_image_index];
@@ -665,9 +686,22 @@ void Swapchain::RecordPresentCommands(CommandBuffer& command, VulkanImage& sourc
to_present.subresourceRange.levelCount = 1;
to_present.subresourceRange.baseArrayLayer = 0;
to_present.subresourceRange.layerCount = 1;
vk_command.pipelineBarrier(
vk::PipelineStageFlagBits::eAllCommands, vk::PipelineStageFlagBits::eAllCommands,
vk::DependencyFlagBits::eByRegion, 0, nullptr, 0, nullptr, 1, &to_present);
vk_command.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
draw_ime_overlay ? vk::PipelineStageFlagBits::eColorAttachmentOutput
: vk::PipelineStageFlagBits::eAllCommands,
vk::DependencyFlagBits::eByRegion, 0, nullptr, 0, nullptr, 1,
&to_present);
if (draw_ime_overlay) {
m_ime_overlay->Record(vk_command, m_image_views[m_image_index]);
to_present.srcAccessMask = vk::AccessFlagBits::eColorAttachmentWrite;
to_present.dstAccessMask = vk::AccessFlagBits::eMemoryRead;
to_present.oldLayout = vk::ImageLayout::eColorAttachmentOptimal;
to_present.newLayout = vk::ImageLayout::ePresentSrcKHR;
vk_command.pipelineBarrier(vk::PipelineStageFlagBits::eColorAttachmentOutput,
vk::PipelineStageFlagBits::eAllCommands,
vk::DependencyFlagBits::eByRegion, 0, nullptr, 0, nullptr, 1,
&to_present);
}
command.End();
}
@@ -772,6 +806,12 @@ bool Presenter::IsGuestPaused() const noexcept {
return m_impl->window.loop.paused.load(std::memory_order_acquire);
}
bool Presenter::NeedsImeRefresh() const noexcept {
const auto visual = Dialog::ImeDialog::GetVisualState();
return visual.active ||
visual.revision != m_impl->presented_ime_revision.load(std::memory_order_acquire);
}
RenderContext& Presenter::Renderer() const noexcept {
return m_impl->renderer;
}
@@ -789,19 +829,22 @@ void Presenter::Present(Frame& frame, bool reuse) {
[&window] {
window.UpdateIcon();
SDL_ShowWindow(window.window);
SDL_RaiseWindow(window.window);
},
true);
#else
window.UpdateIcon();
SDL_ShowWindow(window.window);
SDL_RaiseWindow(window.window);
#endif
window.window_hidden = false;
m_impl->RecoverSwapchain(Swapchain::Status::Recreate);
}
auto& swapchain = m_impl->swapchain;
const auto ime_visual = Dialog::ImeDialog::GetVisualState();
auto& swapchain = m_impl->swapchain;
for (uint32_t attempt = 0; attempt < 2; attempt++) {
auto status = swapchain.AcquireNextImage();
if (status != Swapchain::Status::Success) {
@@ -814,8 +857,9 @@ void Presenter::Present(Frame& frame, bool reuse) {
{
Common::LockGuard render_lock(m_impl->renderer.GetMutex());
frame.present_commands->WaitForFenceAndReset();
auto& command = *frame.present_commands;
swapchain.RecordPresentCommands(command, frame.image);
auto& command = *frame.present_commands;
const bool draw_ime_overlay = ime_visual.active && swapchain.PrepareImeOverlay();
swapchain.RecordPresentCommands(command, frame.image, draw_ime_overlay);
swapchain.Submit(command);
}
status = swapchain.Present();
@@ -825,6 +869,7 @@ void Presenter::Present(Frame& frame, bool reuse) {
}
RenderDocOnPresent();
m_impl->presented_ime_revision.store(ime_visual.revision, std::memory_order_release);
window.UpdateTitle();
m_impl->frames.Release(&frame, true);
return;
@@ -31,6 +31,7 @@
#include "graphics/host_gpu/renderer/renderContext.h"
#include "graphics/host_gpu/vma.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include "graphics/presentation/imeDialogOverlay.h"
#include "graphics/presentation/presenter.h"
#include "graphics/presentation/renderDoc.h"
#include "graphics/presentation/videoOut.h"
@@ -259,6 +260,10 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
LOGF("sampleRateShading is not supported\n");
skip_device = true;
}
if (device_features2.features.depthBiasClamp != VK_TRUE) {
LOGF("depthBiasClamp is not supported\n");
skip_device = true;
}
if (device_features2.features.fragmentStoresAndAtomics != VK_TRUE) {
LOGF("fragmentStoresAndAtomics is not supported\n");
@@ -548,6 +553,7 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
EXIT_NOT_IMPLEMENTED(required_features13.synchronization2 == VK_TRUE &&
supported_features13.synchronization2 != VK_TRUE);
EXIT_NOT_IMPLEMENTED(supported_features2.features.sampleRateShading != VK_TRUE);
EXIT_NOT_IMPLEMENTED(supported_features2.features.depthBiasClamp != VK_TRUE);
features12.timelineSemaphore = VK_TRUE;
vk::PhysicalDeviceFeatures device_features {};
@@ -563,6 +569,7 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
device_features.independentBlend = VK_TRUE;
device_features.tessellationShader = VK_TRUE;
device_features.sampleRateShading = VK_TRUE;
device_features.depthBiasClamp = VK_TRUE;
graphics.sample_rate_shading_enabled = true;
device_features.vertexPipelineStoresAndAtomics =
supported_features2.features.vertexPipelineStoresAndAtomics;
@@ -1008,6 +1015,7 @@ void WindowContext::RecreateSurface() {
}
WindowContext::~WindowContext() {
ShutdownImeDialogInput();
presenter.reset();
LibKernel::Memory::InstallGpuResources(nullptr);
render_context.reset();
+37 -45
View File
@@ -31,7 +31,9 @@
#include "graphics/host_gpu/renderer/render.h"
#include "graphics/host_gpu/vma.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include "graphics/presentation/imeDialogOverlay.h"
#include "graphics/presentation/renderDoc.h"
#include "graphics/presentation/window/hostInput.h"
#include "graphics/presentation/window/windowInternal.h"
#include "kytyGitVersion.h"
#include "libs/controller.h"
@@ -59,8 +61,6 @@
namespace Libs::Graphics {
constexpr int KEYBOARD_CONTROLLER_ID = -1000;
struct EventKeyboard {
bool down;
bool up;
@@ -73,26 +73,6 @@ struct EventKeyboard {
double timestamp_seconds;
};
static uint32_t KeyboardKeyToPadButton(int key_code) {
switch (key_code) {
case SDLK_w: return Controller::PAD_BUTTON_UP;
case SDLK_a: return Controller::PAD_BUTTON_LEFT;
case SDLK_s: return Controller::PAD_BUTTON_DOWN;
case SDLK_d: return Controller::PAD_BUTTON_RIGHT;
case SDLK_j: return Controller::PAD_BUTTON_CROSS;
case SDLK_i: return Controller::PAD_BUTTON_TRIANGLE;
case SDLK_k: return Controller::PAD_BUTTON_SQUARE;
case SDLK_l: return Controller::PAD_BUTTON_CIRCLE;
case SDLK_q: return Controller::PAD_BUTTON_L1;
case SDLK_e: return Controller::PAD_BUTTON_R1;
case SDLK_RETURN:
case SDLK_RETURN2: return Controller::PAD_BUTTON_OPTIONS;
case SDLK_BACKSPACE:
case SDLK_TAB: return Controller::PAD_BUTTON_TOUCH_PAD;
default: return 0;
}
}
static uint32_t ControllerButtonToPadButton(int button) {
switch (button) {
case SDL_CONTROLLER_BUTTON_A: return Controller::PAD_BUTTON_CROSS;
@@ -261,16 +241,11 @@ static void GameEventKeyboard(WindowLoopState& game, const EventKeyboard& key) {
}
}
const auto button = KeyboardKeyToPadButton(key.key_code);
if (button != 0 && (key.down || key.up) && !key.repeat) {
static bool keyboard_connected = false;
if (!keyboard_connected) {
Controller::ControllerConnect(KEYBOARD_CONTROLLER_ID);
keyboard_connected = true;
}
Controller::ControllerButton(KEYBOARD_CONTROLLER_ID, button, key.down);
}
#endif
if ((key.down || key.up) && !key.repeat) {
HostInputKey(key.key_code, key.down);
}
}
static void GameEventMouse([[maybe_unused]] const EventMouse& mb) {
@@ -292,6 +267,23 @@ static void GameEventMouse([[maybe_unused]] const EventMouse& mb) {
mb.x, mb.y);
}
#endif
if (mb.down || mb.up) {
uint8_t mouse_button = 0;
if (mb.left) {
mouse_button = SDL_BUTTON_LEFT;
} else if (mb.middle) {
mouse_button = SDL_BUTTON_MIDDLE;
} else if (mb.right) {
mouse_button = SDL_BUTTON_RIGHT;
} else if (mb.x1) {
mouse_button = SDL_BUTTON_X1;
} else if (mb.x2) {
mouse_button = SDL_BUTTON_X2;
}
HostInputMouseButton(mouse_button, mb.down);
}
}
static void GameEventFinger([[maybe_unused]] const EventFinger& f) {
@@ -485,6 +477,9 @@ void WindowContext::ProcessEvent(double time_s) {
auto& game = loop;
auto* event = &game.event;
EXIT_IF(SDL_GetEventState(SDL_DISPLAYEVENT) != SDL_ENABLE);
if (ProcessImeDialogInput(*event)) {
return;
}
switch (event->type) {
case SDL_QUIT: GameEventQuit(game); break;
@@ -757,26 +752,18 @@ void WindowContext::Run() {
#if defined(__APPLE__)
DrainMainThreadTasks();
#endif
if (SDL_PollEvent(&loop.event) != 0) {
ProcessEvent(timer.GetTimeS());
continue;
}
if (loop.paused.load(std::memory_order_acquire)) {
if (!timer.IsPaused()) {
timer.Pause();
}
if (SDL_WaitEvent(&loop.event) == 0) {
EXIT("%s\n", SDL_GetError());
}
ProcessEvent(timer.GetTimeS());
continue;
}
if (timer.IsPaused()) {
} else if (timer.IsPaused()) {
timer.Resume();
}
Common::Thread::SleepMicro(1000);
if (SDL_WaitEvent(&loop.event) == 0) {
EXIT("%s\n", SDL_GetError());
}
ProcessEvent(timer.GetTimeS());
}
}
@@ -795,10 +782,15 @@ static void WindowCreate(WindowContext& context) {
if (SDL_InitSubSystem(SDL_INIT_VIDEO | SDL_INIT_GAMECONTROLLER) < 0) {
EXIT("%s\n", SDL_GetError());
}
HostInputInit();
InitializeImeDialogInput();
LOGF("WindowCreate(): width = %d, height = %d\n", width, height);
uint32_t window_flags = KYTY_SDL_WINDOW_FLAGS;
if (Config::FullscreenEnabled()) {
window_flags |= static_cast<uint32_t>(SDL_WINDOW_FULLSCREEN_DESKTOP);
}
#if defined(__APPLE__)
// macOS 26 window chrome (CoreUI asset decode, SwiftUI titlebar) has been observed
// throwing NSExceptions under Rosetta during the first CATransaction commit. A
@@ -84,6 +84,8 @@ bool InstructionMaySplitSpirvBlock(const IR::Instruction& inst) {
case IR::Opcode::AtomicAndU32:
case IR::Opcode::AtomicOrU32:
case IR::Opcode::AtomicXorU32:
case IR::Opcode::AtomicFMinF32:
case IR::Opcode::AtomicFMaxF32:
case IR::Opcode::FlatLoadUbyte:
case IR::Opcode::FlatLoadSbyte:
case IR::Opcode::FlatLoadUshort:
@@ -57,6 +57,8 @@ constexpr MemoryOpcodeInfo MUBUF_OPS[] = {
{0x39u, Opcode::BufferAtomicAnd, 1, 32},
{0x3au, Opcode::BufferAtomicOr, 1, 32},
{0x3bu, Opcode::BufferAtomicXor, 1, 32},
{0x3fu, Opcode::BufferAtomicFMin, 1, 32},
{0x40u, Opcode::BufferAtomicFMax, 1, 32},
};
constexpr MemoryOpcodeInfo MTBUF_OPS[] = {
@@ -0,0 +1,45 @@
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_DECOMPILER_OPCODETABLE_H_
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_DECOMPILER_OPCODETABLE_H_
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
#include <cstddef>
namespace Libs::Graphics::ShaderRecompiler::Decoder::Detail {
struct OpcodeMap {
uint32_t encoding = 0;
Opcode decoded = Opcode::Unknown;
};
template <typename Entry, size_t N>
constexpr const Entry* FindOpcode(const Entry (&table)[N], uint32_t encoding) {
for (const auto& entry: table) {
if (entry.encoding == encoding) {
return &entry;
}
}
return nullptr;
}
template <typename Entry, size_t N>
constexpr Opcode LookupOpcode(const Entry (&table)[N], uint32_t encoding) {
const auto* entry = FindOpcode(table, encoding);
return entry != nullptr ? entry->decoded : Opcode::Unsupported;
}
template <typename Entry, size_t N>
constexpr bool HasUniqueEncodings(const Entry (&table)[N]) {
for (size_t i = 0; i < N; i++) {
for (size_t j = i + 1; j < N; j++) {
if (table[i].encoding == table[j].encoding) {
return false;
}
}
}
return true;
}
} // namespace Libs::Graphics::ShaderRecompiler::Decoder::Detail
#endif // EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_DECOMPILER_OPCODETABLE_H_
@@ -1,14 +1,11 @@
#include "graphics/shader/recompiler/decompiler/ScalarAluOps.h"
#include <iterator>
#include "graphics/shader/recompiler/decompiler/OpcodeTable.h"
namespace Libs::Graphics::ShaderRecompiler::Decoder {
namespace {
struct OpcodeMap {
uint32_t opcode = 0;
Opcode ir = Opcode::Unknown;
};
using Detail::OpcodeMap;
constexpr OpcodeMap SOP2_OPS[] = {
{0x00u, Opcode::SAddU32}, {0x01u, Opcode::SSubU32}, {0x02u, Opcode::SAddI32},
@@ -58,7 +55,8 @@ constexpr OpcodeMap SOPC_OPS[] = {
{0x03u, Opcode::SCmpGeI32}, {0x04u, Opcode::SCmpLtI32}, {0x05u, Opcode::SCmpLeI32},
{0x06u, Opcode::SCmpEqU32}, {0x07u, Opcode::SCmpLgU32}, {0x08u, Opcode::SCmpGtU32},
{0x09u, Opcode::SCmpGeU32}, {0x0au, Opcode::SCmpLtU32}, {0x0bu, Opcode::SCmpLeU32},
{0x0cu, Opcode::SBitcmp0B32}, {0x0du, Opcode::SBitcmp1B32}, {0x13u, Opcode::SCmpLgU64},
{0x0cu, Opcode::SBitcmp0B32}, {0x0du, Opcode::SBitcmp1B32}, {0x12u, Opcode::SCmpEqU64},
{0x13u, Opcode::SCmpLgU64},
};
constexpr OpcodeMap SOPK_OPS[] = {
@@ -78,15 +76,11 @@ constexpr OpcodeMap SOPP_OPS[] = {
{0x0au, Opcode::SBarrier}, {0x0cu, Opcode::SWaitcnt}, {0x0eu, Opcode::SSleep},
{0x10u, Opcode::SSendmsg}, {0x16u, Opcode::STtraceData}, {0x20u, Opcode::SInstPrefetch},
};
Opcode Lookup(const OpcodeMap* ops, uint32_t count, uint32_t opcode) {
for (uint32_t i = 0; i < count; i++) {
if (ops[i].opcode == opcode) {
return ops[i].ir;
}
}
return Opcode::Unsupported;
}
static_assert(Detail::HasUniqueEncodings(SOP1_OPS));
static_assert(Detail::HasUniqueEncodings(SOP2_OPS));
static_assert(Detail::HasUniqueEncodings(SOPK_OPS));
static_assert(Detail::HasUniqueEncodings(SOPC_OPS));
static_assert(Detail::HasUniqueEncodings(SOPP_OPS));
bool DecodeBinarySources(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst, uint32_t ssrc0, uint32_t ssrc1, std::string* error) {
@@ -111,7 +105,7 @@ bool DecodeSop1(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
inst.word = word;
inst.family = Family::SOP1;
inst.opcode_id = opcode;
inst.opcode = Lookup(SOP1_OPS, static_cast<uint32_t>(std::size(SOP1_OPS)), opcode);
inst.opcode = Detail::LookupOpcode(SOP1_OPS, opcode);
SetRawWords(inst, code, word_index, 1);
if (inst.opcode == Opcode::Unsupported) {
@@ -153,7 +147,7 @@ bool DecodeSop2(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
inst.word = word;
inst.family = Family::SOP2;
inst.opcode_id = opcode;
inst.opcode = Lookup(SOP2_OPS, static_cast<uint32_t>(std::size(SOP2_OPS)), opcode);
inst.opcode = Detail::LookupOpcode(SOP2_OPS, opcode);
SetRawWords(inst, code, word_index, 1);
if (inst.opcode == Opcode::Unsupported) {
@@ -180,7 +174,7 @@ bool DecodeSopk(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
inst.word = word;
inst.family = Family::SOPK;
inst.opcode_id = opcode;
inst.opcode = Lookup(SOPK_OPS, static_cast<uint32_t>(std::size(SOPK_OPS)), opcode);
inst.opcode = Detail::LookupOpcode(SOPK_OPS, opcode);
inst.src0.kind = OperandKind::IntegerInlineConstant;
inst.src0.signed_val = imm;
inst.src0.value = static_cast<uint32_t>(imm);
@@ -237,7 +231,7 @@ bool DecodeSopc(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
inst.word = word;
inst.family = Family::SOPC;
inst.opcode_id = opcode;
inst.opcode = Lookup(SOPC_OPS, static_cast<uint32_t>(std::size(SOPC_OPS)), opcode);
inst.opcode = Detail::LookupOpcode(SOPC_OPS, opcode);
inst.dst.kind = OperandKind::Scc;
SetRawWords(inst, code, word_index, 1);
@@ -261,7 +255,7 @@ bool DecodeSopp(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
inst.word = word;
inst.family = Family::SOPP;
inst.opcode_id = opcode;
inst.opcode = Lookup(SOPP_OPS, static_cast<uint32_t>(std::size(SOPP_OPS)), opcode);
inst.opcode = Detail::LookupOpcode(SOPP_OPS, opcode);
inst.src0.kind = OperandKind::LiteralConstant;
inst.src0.value = simm;
inst.src0.signed_val = static_cast<int16_t>(simm);
@@ -77,6 +77,16 @@ std::string FormatBinary(const Instruction& inst) {
return text;
}
std::string FormatSources(const Instruction& inst) {
std::string text = fmt::format("0x{:08x}: {}", inst.pc, OpcodeToString(inst.opcode));
const Operand* sources[] = {&inst.src0, &inst.src1, &inst.src2, &inst.src3};
for (uint32_t i = 0; i < inst.src_count && i < 4u; i++) {
text += i == 0 ? " " : ", ";
text += OperandToString(*sources[i]);
}
return text;
}
std::string FormatMemory(const Instruction& inst) {
std::string text = fmt::format("0x{:08x}: {} {}", inst.pc, OpcodeToString(inst.opcode).c_str(),
OperandToString(inst.dst).c_str());
@@ -511,6 +521,7 @@ std::string OpcodeToString(Opcode opcode) {
case Opcode::SCmpGeU32: return "s_cmp_ge_u32";
case Opcode::SCmpLtU32: return "s_cmp_lt_u32";
case Opcode::SCmpLeU32: return "s_cmp_le_u32";
case Opcode::SCmpEqU64: return "s_cmp_eq_u64";
case Opcode::SCmpLgU64: return "s_cmp_lg_u64";
case Opcode::VNop: return "v_nop";
case Opcode::VMovB32: return "v_mov_b32";
@@ -766,6 +777,7 @@ std::string OpcodeToString(Opcode opcode) {
case Opcode::VCmpNeU32: return "v_cmp_ne_u32";
case Opcode::VCmpGeU32: return "v_cmp_ge_u32";
case Opcode::VCmpTU32: return "v_cmp_t_u32";
case Opcode::VCmpEqI64: return "v_cmp_eq_i64";
case Opcode::VCmpNeU64: return "v_cmp_ne_u64";
case Opcode::VCmpxLtU32: return "v_cmpx_lt_u32";
case Opcode::VCmpxEqU32: return "v_cmpx_eq_u32";
@@ -823,6 +835,8 @@ std::string OpcodeToString(Opcode opcode) {
case Opcode::BufferAtomicAnd: return "buffer_atomic_and";
case Opcode::BufferAtomicOr: return "buffer_atomic_or";
case Opcode::BufferAtomicXor: return "buffer_atomic_xor";
case Opcode::BufferAtomicFMin: return "buffer_atomic_fmin";
case Opcode::BufferAtomicFMax: return "buffer_atomic_fmax";
case Opcode::FlatLoadUbyte: return "flat_load_ubyte";
case Opcode::FlatLoadSbyte: return "flat_load_sbyte";
case Opcode::FlatLoadUshort: return "flat_load_ushort";
@@ -983,6 +997,9 @@ std::string InstructionToString(const Instruction& inst) {
inst.pc, FamilyToString(inst.family).c_str(), inst.opcode_id,
RawWordsToString(inst).c_str(), inst.unsupported_reason.c_str());
}
if (inst.family == Family::SOPC) {
return WithUnsupportedReason(inst, FormatSources(inst));
}
switch (inst.opcode) {
case Opcode::SMovB32:
@@ -1110,6 +1127,8 @@ std::string InstructionToString(const Instruction& inst) {
case Opcode::BufferAtomicAnd:
case Opcode::BufferAtomicOr:
case Opcode::BufferAtomicXor:
case Opcode::BufferAtomicFMin:
case Opcode::BufferAtomicFMax:
case Opcode::BufferLoadSbyte:
case Opcode::BufferLoadSshort:
case Opcode::FlatLoadUbyte:
@@ -1171,25 +1190,6 @@ std::string InstructionToString(const Instruction& inst) {
case Opcode::DsWriteB128:
case Opcode::DsWriteAddtidB32:
case Opcode::DsReadAddtidB32: return WithUnsupportedReason(inst, FormatMemory(inst));
case Opcode::SCmpEqU32:
case Opcode::SCmpEqI32:
case Opcode::SCmpLgU32:
case Opcode::SCmpLgI32:
case Opcode::SCmpGtU32:
case Opcode::SCmpGtI32:
case Opcode::SCmpGeU32:
case Opcode::SCmpGeI32:
case Opcode::SCmpLtU32:
case Opcode::SCmpLtI32:
case Opcode::SCmpLeU32:
case Opcode::SCmpLeI32:
case Opcode::SBitcmp0B32:
case Opcode::SBitcmp1B32:
case Opcode::SCmpLgU64:
return WithUnsupportedReason(inst, fmt::format("0x{:08x}: {} {}, {}", inst.pc,
OpcodeToString(inst.opcode).c_str(),
OperandToString(inst.src0).c_str(),
OperandToString(inst.src1).c_str()));
default: return WithUnsupportedReason(inst, FormatBinary(inst));
}
}
@@ -118,6 +118,7 @@ enum class Opcode {
SCmpGeU32,
SCmpLtU32,
SCmpLeU32,
SCmpEqU64,
SCmpLgU64,
VNop,
@@ -374,6 +375,7 @@ enum class Opcode {
VCmpNeU32,
VCmpGeU32,
VCmpTU32,
VCmpEqI64,
VCmpNeU64,
VCmpxLtU32,
VCmpxEqU32,
@@ -432,6 +434,8 @@ enum class Opcode {
BufferAtomicAnd,
BufferAtomicOr,
BufferAtomicXor,
BufferAtomicFMin,
BufferAtomicFMax,
FlatLoadUbyte,
FlatLoadSbyte,
FlatLoadUshort,
@@ -1,43 +1,91 @@
#include "graphics/shader/recompiler/decompiler/VectorAluOps.h"
#include "graphics/shader/recompiler/decompiler/OpcodeTable.h"
#include <fmt/format.h>
#include <iterator>
namespace Libs::Graphics::ShaderRecompiler::Decoder {
namespace {
struct OpcodeMap {
uint32_t opcode = 0;
Opcode ir = Opcode::Unknown;
using Detail::OpcodeMap;
// These profiles describe the selectors that the current lowering implements. They are not
// architectural SDWA legality classes.
enum class Vop2SdwaProfile {
None,
Cndmask,
Float32,
Float16,
IntegerFullDestination,
IntegerPartialDestination,
ReverseLogicalRight,
ReverseLogicalLeft,
Bitwise,
Count,
};
constexpr OpcodeMap VOP2_OPS[] = {
{0x01u, Opcode::VCndmaskB32}, {0x02u, Opcode::VDot2cF32F16},
{0x03u, Opcode::VAddF32}, {0x04u, Opcode::VSubF32},
{0x05u, Opcode::VSubrevF32}, {0x08u, Opcode::VMulF32},
{0x09u, Opcode::VMulI32I24}, {0x0bu, Opcode::VMulU32U24},
{0x0fu, Opcode::VMinF32}, {0x10u, Opcode::VMaxF32},
{0x11u, Opcode::VMinI32}, {0x12u, Opcode::VMaxI32},
{0x13u, Opcode::VMinU32}, {0x14u, Opcode::VMaxU32},
{0x15u, Opcode::VLshrB32}, {0x16u, Opcode::VLshrrevB32},
{0x17u, Opcode::VAshrI32}, {0x18u, Opcode::VAshrrevI32},
{0x19u, Opcode::VLshlB32}, {0x1au, Opcode::VLshlrevB32},
{0x1bu, Opcode::VAndB32}, {0x1cu, Opcode::VOrB32},
{0x1du, Opcode::VXorB32}, {0x1eu, Opcode::VXnorB32},
{0x1fu, Opcode::VMacF32}, {0x20u, Opcode::VMadmkF32},
{0x21u, Opcode::VMadakF32}, {0x22u, Opcode::VBcntU32B32},
{0x23u, Opcode::VMbcntLoU32B32}, {0x24u, Opcode::VMbcntHiU32B32},
{0x25u, Opcode::VAddNcU32}, {0x28u, Opcode::VAddcU32},
{0x26u, Opcode::VSubNcU32}, {0x27u, Opcode::VSubrevNcU32},
{0x2bu, Opcode::VMacF32}, {0x2cu, Opcode::VMadmkF32},
{0x2du, Opcode::VMadakF32}, {0x2fu, Opcode::VCvtPkrtzF16F32},
{0x32u, Opcode::VAddF16}, {0x33u, Opcode::VSubF16},
{0x34u, Opcode::VSubrevF16}, {0x35u, Opcode::VMulF16},
{0x36u, Opcode::VFmacF16}, {0x37u, Opcode::VFmamkF16},
{0x38u, Opcode::VFmaakF16}, {0x39u, Opcode::VMaxF16},
{0x3au, Opcode::VMinF16}, {0x3cu, Opcode::VPkFmacF16},
struct Vop2OpcodeInfo {
uint32_t encoding = 0;
Opcode decoded = Opcode::Unknown;
Vop2SdwaProfile sdwa_profile = Vop2SdwaProfile::None;
};
constexpr Vop2OpcodeInfo VOP2_OPS[] = {
{0x01u, Opcode::VCndmaskB32, Vop2SdwaProfile::Cndmask},
{0x02u, Opcode::VDot2cF32F16},
{0x03u, Opcode::VAddF32, Vop2SdwaProfile::Float32},
{0x04u, Opcode::VSubF32, Vop2SdwaProfile::Float32},
{0x05u, Opcode::VSubrevF32},
{0x08u, Opcode::VMulF32, Vop2SdwaProfile::Float32},
{0x09u, Opcode::VMulI32I24, Vop2SdwaProfile::IntegerFullDestination},
{0x0bu, Opcode::VMulU32U24, Vop2SdwaProfile::IntegerFullDestination},
{0x0fu, Opcode::VMinF32},
{0x10u, Opcode::VMaxF32},
{0x11u, Opcode::VMinI32},
{0x12u, Opcode::VMaxI32},
{0x13u, Opcode::VMinU32, Vop2SdwaProfile::IntegerPartialDestination},
{0x14u, Opcode::VMaxU32, Vop2SdwaProfile::IntegerFullDestination},
{0x15u, Opcode::VLshrB32},
{0x16u, Opcode::VLshrrevB32, Vop2SdwaProfile::ReverseLogicalRight},
{0x17u, Opcode::VAshrI32},
{0x18u, Opcode::VAshrrevI32},
{0x19u, Opcode::VLshlB32},
{0x1au, Opcode::VLshlrevB32, Vop2SdwaProfile::ReverseLogicalLeft},
{0x1bu, Opcode::VAndB32, Vop2SdwaProfile::Bitwise},
{0x1cu, Opcode::VOrB32, Vop2SdwaProfile::Bitwise},
{0x1du, Opcode::VXorB32, Vop2SdwaProfile::Bitwise},
{0x1eu, Opcode::VXnorB32, Vop2SdwaProfile::Bitwise},
{0x1fu, Opcode::VMacF32},
{0x20u, Opcode::VMadmkF32},
{0x21u, Opcode::VMadakF32},
{0x22u, Opcode::VBcntU32B32},
{0x23u, Opcode::VMbcntLoU32B32},
{0x24u, Opcode::VMbcntHiU32B32},
{0x25u, Opcode::VAddNcU32, Vop2SdwaProfile::IntegerFullDestination},
{0x28u, Opcode::VAddcU32},
{0x26u, Opcode::VSubNcU32, Vop2SdwaProfile::IntegerPartialDestination},
{0x27u, Opcode::VSubrevNcU32, Vop2SdwaProfile::IntegerFullDestination},
{0x2bu, Opcode::VMacF32},
{0x2cu, Opcode::VMadmkF32},
{0x2du, Opcode::VMadakF32},
{0x2fu, Opcode::VCvtPkrtzF16F32},
{0x32u, Opcode::VAddF16, Vop2SdwaProfile::Float16},
{0x33u, Opcode::VSubF16, Vop2SdwaProfile::Float16},
{0x34u, Opcode::VSubrevF16, Vop2SdwaProfile::Float16},
{0x35u, Opcode::VMulF16, Vop2SdwaProfile::Float16},
{0x36u, Opcode::VFmacF16},
{0x37u, Opcode::VFmamkF16},
{0x38u, Opcode::VFmaakF16},
{0x39u, Opcode::VMaxF16, Vop2SdwaProfile::Float16},
{0x3au, Opcode::VMinF16, Vop2SdwaProfile::Float16},
{0x3cu, Opcode::VPkFmacF16},
};
static_assert(Detail::HasUniqueEncodings(VOP2_OPS));
constexpr Opcode LookupVop2Opcode(uint32_t encoding) {
return Detail::LookupOpcode(VOP2_OPS, encoding);
}
constexpr OpcodeMap VOP1_OPS[] = {
{0x00u, Opcode::VNop},
{0x01u, Opcode::VMovB32},
@@ -135,37 +183,59 @@ constexpr OpcodeMap VOP3_ENCODED_VOP1_OPS[] = {
{0x5eu, Opcode::VRndneF16},
};
constexpr OpcodeMap VOPC_OPS[] = {
{0x00u, Opcode::VCmpFF32}, {0x01u, Opcode::VCmpLtF32}, {0x02u, Opcode::VCmpEqF32},
{0x03u, Opcode::VCmpLeF32}, {0x04u, Opcode::VCmpGtF32}, {0x05u, Opcode::VCmpLgF32},
{0x06u, Opcode::VCmpGeF32}, {0x07u, Opcode::VCmpOF32}, {0x08u, Opcode::VCmpUF32},
{0x09u, Opcode::VCmpNgeF32}, {0x0au, Opcode::VCmpNlgF32}, {0x0bu, Opcode::VCmpNgtF32},
{0x0cu, Opcode::VCmpNleF32}, {0x0du, Opcode::VCmpNeqF32}, {0x0eu, Opcode::VCmpNltF32},
{0x0fu, Opcode::VCmpTruF32}, {0x11u, Opcode::VCmpxLtF32}, {0x12u, Opcode::VCmpxEqF32},
{0x13u, Opcode::VCmpxLeF32}, {0x14u, Opcode::VCmpxGtF32}, {0x15u, Opcode::VCmpxLgF32},
{0x16u, Opcode::VCmpxGeF32}, {0x19u, Opcode::VCmpxNgeF32}, {0x1au, Opcode::VCmpxNlgF32},
{0x1bu, Opcode::VCmpxNgtF32}, {0x1cu, Opcode::VCmpxNleF32}, {0x1du, Opcode::VCmpxNeqF32},
{0x1eu, Opcode::VCmpxNltF32}, {0x80u, Opcode::VCmpFI32}, {0x81u, Opcode::VCmpLtI32},
{0x82u, Opcode::VCmpEqI32}, {0x83u, Opcode::VCmpLeI32}, {0x84u, Opcode::VCmpGtI32},
{0x85u, Opcode::VCmpNeI32}, {0x86u, Opcode::VCmpGeI32}, {0x87u, Opcode::VCmpTI32},
{0x88u, Opcode::VCmpClassF32}, {0x89u, Opcode::VCmpLtI16}, {0x8au, Opcode::VCmpEqI16},
{0x8bu, Opcode::VCmpLeI16}, {0x8cu, Opcode::VCmpGtI16}, {0x8du, Opcode::VCmpNeI16},
{0x8eu, Opcode::VCmpGeI16}, {0x91u, Opcode::VCmpxLtI32}, {0x92u, Opcode::VCmpxEqI32},
{0x93u, Opcode::VCmpxLeI32}, {0x94u, Opcode::VCmpxGtI32}, {0x95u, Opcode::VCmpxNeI32},
{0x96u, Opcode::VCmpxGeI32}, {0xa9u, Opcode::VCmpLtU16}, {0xaau, Opcode::VCmpEqU16},
{0xabu, Opcode::VCmpLeU16}, {0xacu, Opcode::VCmpGtU16}, {0xadu, Opcode::VCmpNeU16},
{0xaeu, Opcode::VCmpGeU16}, {0xc0u, Opcode::VCmpFU32}, {0xc1u, Opcode::VCmpLtU32},
{0xc2u, Opcode::VCmpEqU32}, {0xc3u, Opcode::VCmpLeU32}, {0xc4u, Opcode::VCmpGtU32},
{0xc5u, Opcode::VCmpNeU32}, {0xc6u, Opcode::VCmpGeU32}, {0xc7u, Opcode::VCmpTU32},
{0xd1u, Opcode::VCmpxLtU32}, {0xd2u, Opcode::VCmpxEqU32}, {0xd3u, Opcode::VCmpxLeU32},
{0xd4u, Opcode::VCmpxGtU32}, {0xd5u, Opcode::VCmpxNeU32}, {0xd6u, Opcode::VCmpxGeU32},
{0xe5u, Opcode::VCmpNeU64}, {0xc9u, Opcode::VCmpLtF16}, {0xcau, Opcode::VCmpEqF16},
{0xcbu, Opcode::VCmpLeF16}, {0xccu, Opcode::VCmpGtF16}, {0xcdu, Opcode::VCmpLgF16},
{0xceu, Opcode::VCmpGeF16}, {0xedu, Opcode::VCmpNeqF16}, {0xd9u, Opcode::VCmpxLtF16},
{0xdau, Opcode::VCmpxEqF16}, {0xdbu, Opcode::VCmpxLeF16}, {0xdcu, Opcode::VCmpxGtF16},
{0xdeu, Opcode::VCmpxGeF16}, {0xfdu, Opcode::VCmpxNeqF16}, {0xfeu, Opcode::VCmpxNltF16},
struct VopcOpcodeInfo {
uint32_t encoding = 0;
Opcode decoded = Opcode::Unknown;
bool supports_dpp = true;
};
constexpr VopcOpcodeInfo VOPC_OPS[] = {
{0x00u, Opcode::VCmpFF32}, {0x01u, Opcode::VCmpLtF32},
{0x02u, Opcode::VCmpEqF32}, {0x03u, Opcode::VCmpLeF32},
{0x04u, Opcode::VCmpGtF32}, {0x05u, Opcode::VCmpLgF32},
{0x06u, Opcode::VCmpGeF32}, {0x07u, Opcode::VCmpOF32},
{0x08u, Opcode::VCmpUF32}, {0x09u, Opcode::VCmpNgeF32},
{0x0au, Opcode::VCmpNlgF32}, {0x0bu, Opcode::VCmpNgtF32},
{0x0cu, Opcode::VCmpNleF32}, {0x0du, Opcode::VCmpNeqF32},
{0x0eu, Opcode::VCmpNltF32}, {0x0fu, Opcode::VCmpTruF32},
{0x11u, Opcode::VCmpxLtF32}, {0x12u, Opcode::VCmpxEqF32},
{0x13u, Opcode::VCmpxLeF32}, {0x14u, Opcode::VCmpxGtF32},
{0x15u, Opcode::VCmpxLgF32}, {0x16u, Opcode::VCmpxGeF32},
{0x19u, Opcode::VCmpxNgeF32}, {0x1au, Opcode::VCmpxNlgF32},
{0x1bu, Opcode::VCmpxNgtF32}, {0x1cu, Opcode::VCmpxNleF32},
{0x1du, Opcode::VCmpxNeqF32}, {0x1eu, Opcode::VCmpxNltF32},
{0x80u, Opcode::VCmpFI32}, {0x81u, Opcode::VCmpLtI32},
{0x82u, Opcode::VCmpEqI32}, {0x83u, Opcode::VCmpLeI32},
{0x84u, Opcode::VCmpGtI32}, {0x85u, Opcode::VCmpNeI32},
{0x86u, Opcode::VCmpGeI32}, {0x87u, Opcode::VCmpTI32},
{0x88u, Opcode::VCmpClassF32}, {0x89u, Opcode::VCmpLtI16},
{0x8au, Opcode::VCmpEqI16}, {0x8bu, Opcode::VCmpLeI16},
{0x8cu, Opcode::VCmpGtI16}, {0x8du, Opcode::VCmpNeI16},
{0x8eu, Opcode::VCmpGeI16}, {0x91u, Opcode::VCmpxLtI32},
{0x92u, Opcode::VCmpxEqI32}, {0x93u, Opcode::VCmpxLeI32},
{0x94u, Opcode::VCmpxGtI32}, {0x95u, Opcode::VCmpxNeI32},
{0x96u, Opcode::VCmpxGeI32}, {0xa9u, Opcode::VCmpLtU16},
{0xaau, Opcode::VCmpEqU16}, {0xabu, Opcode::VCmpLeU16},
{0xacu, Opcode::VCmpGtU16}, {0xadu, Opcode::VCmpNeU16},
{0xaeu, Opcode::VCmpGeU16}, {0xc0u, Opcode::VCmpFU32},
{0xc1u, Opcode::VCmpLtU32}, {0xc2u, Opcode::VCmpEqU32},
{0xc3u, Opcode::VCmpLeU32}, {0xc4u, Opcode::VCmpGtU32},
{0xc5u, Opcode::VCmpNeU32}, {0xc6u, Opcode::VCmpGeU32},
{0xc7u, Opcode::VCmpTU32}, {0xa2u, Opcode::VCmpEqI64, false},
{0xd1u, Opcode::VCmpxLtU32}, {0xd2u, Opcode::VCmpxEqU32},
{0xd3u, Opcode::VCmpxLeU32}, {0xd4u, Opcode::VCmpxGtU32},
{0xd5u, Opcode::VCmpxNeU32}, {0xd6u, Opcode::VCmpxGeU32},
{0xe5u, Opcode::VCmpNeU64, false}, {0xc9u, Opcode::VCmpLtF16},
{0xcau, Opcode::VCmpEqF16}, {0xcbu, Opcode::VCmpLeF16},
{0xccu, Opcode::VCmpGtF16}, {0xcdu, Opcode::VCmpLgF16},
{0xceu, Opcode::VCmpGeF16}, {0xedu, Opcode::VCmpNeqF16},
{0xd9u, Opcode::VCmpxLtF16}, {0xdau, Opcode::VCmpxEqF16},
{0xdbu, Opcode::VCmpxLeF16}, {0xdcu, Opcode::VCmpxGtF16},
{0xdeu, Opcode::VCmpxGeF16}, {0xfdu, Opcode::VCmpxNeqF16},
{0xfeu, Opcode::VCmpxNltF16},
};
static_assert(Detail::HasUniqueEncodings(VOPC_OPS));
constexpr OpcodeMap VOP3_OPS[] = {
{0x141u, Opcode::VMadF32}, {0x142u, Opcode::VMadI32I24},
{0x143u, Opcode::VMadU32U24}, {0x176u, Opcode::VMadU64U32},
@@ -214,16 +284,6 @@ constexpr OpcodeMap VOP3P_OPS[] = {
{0x22u, Opcode::VMadMixhiF16},
};
Opcode Lookup(const OpcodeMap* ops, uint32_t count, uint32_t opcode) {
for (uint32_t i = 0; i < count; i++) {
const auto& op = ops[i];
if (op.opcode == opcode) {
return op.ir;
}
}
return Opcode::Unsupported;
}
bool IsVop2LiteralMadOpcode(uint32_t opcode) {
return opcode == 0x20u || opcode == 0x21u || opcode == 0x2cu || opcode == 0x2du;
}
@@ -234,24 +294,23 @@ bool IsUnsupportedVop3EncodedVop2Alias(uint32_t opcode) {
}
Opcode LookupVop3Opcode(uint32_t opcode) {
const auto direct = Lookup(VOP3_OPS, static_cast<uint32_t>(std::size(VOP3_OPS)), opcode);
const auto direct = Detail::LookupOpcode(VOP3_OPS, opcode);
if (direct != Opcode::Unsupported) {
return direct;
}
if (opcode <= 0xffu) {
return Lookup(VOPC_OPS, static_cast<uint32_t>(std::size(VOPC_OPS)), opcode);
return Detail::LookupOpcode(VOPC_OPS, opcode);
}
if (opcode >= 0x100u && opcode <= 0x13fu) {
if (IsUnsupportedVop3EncodedVop2Alias(opcode - 0x100u)) {
return Opcode::Unsupported;
}
return Lookup(VOP2_OPS, static_cast<uint32_t>(std::size(VOP2_OPS)), opcode - 0x100u);
return LookupVop2Opcode(opcode - 0x100u);
}
if (opcode >= 0x180u && opcode <= 0x1ffu) {
return Lookup(VOP3_ENCODED_VOP1_OPS,
static_cast<uint32_t>(std::size(VOP3_ENCODED_VOP1_OPS)), opcode - 0x180u);
return Detail::LookupOpcode(VOP3_ENCODED_VOP1_OPS, opcode - 0x180u);
}
return Lookup(VOP3_OPS, static_cast<uint32_t>(std::size(VOP3_OPS)), opcode);
return Detail::LookupOpcode(VOP3_OPS, opcode);
}
bool IsVop3EncodedVopc(uint32_t opcode) {
@@ -791,7 +850,6 @@ Vop2SdwaFields DecodeVop2SdwaFields(uint32_t modifier) {
}
struct Vop2SdwaRule {
Opcode opcode = Opcode::Unknown;
uint32_t dst_selectors = SdwaSelFull();
uint32_t src0_selectors = SdwaSelFull();
uint32_t src1_selectors = SdwaSelFull();
@@ -804,46 +862,27 @@ constexpr uint32_t SdwaSelAll() {
}
constexpr Vop2SdwaRule VOP2_SDWA_RULES[] = {
{Opcode::VCndmaskB32, SdwaSelWords(), SdwaSelWords() | SdwaSelFull(),
SdwaSelWords() | SdwaSelFull(), true, false},
{Opcode::VAddF32, SdwaSelFull(), SdwaSelFull(), SdwaSelFull(), false, true},
{Opcode::VSubF32, SdwaSelFull(), SdwaSelFull(), SdwaSelFull(), false, true},
{Opcode::VMulF32, SdwaSelFull(), SdwaSelFull(), SdwaSelFull(), false, true},
{Opcode::VAddF16, SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(),
SdwaSelWords() | SdwaSelFull(), true, true},
{Opcode::VSubF16, SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(),
SdwaSelWords() | SdwaSelFull(), true, true},
{Opcode::VSubrevF16, SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(),
SdwaSelWords() | SdwaSelFull(), true, true},
{Opcode::VMulF16, SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(),
SdwaSelWords() | SdwaSelFull(), true, true},
{Opcode::VMaxF16, SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(),
SdwaSelWords() | SdwaSelFull(), true, true},
{Opcode::VMinF16, SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(),
SdwaSelWords() | SdwaSelFull(), true, true},
{Opcode::VMulI32I24, SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
{Opcode::VMulU32U24, SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
{Opcode::VMinU32, SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
{Opcode::VMaxU32, SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
{Opcode::VLshrrevB32, SdwaSelFull(), SdwaSelFull(), SdwaSelWords() | SdwaSelFull(), false,
false},
{Opcode::VLshlrevB32, SdwaSelFull(), SdwaSelFull(), SdwaSelAll(), false, false},
{Opcode::VAndB32, SdwaSelWords() | SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), true, false},
{Opcode::VOrB32, SdwaSelWords() | SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), true, false},
{Opcode::VXorB32, SdwaSelWords() | SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), true, false},
{Opcode::VXnorB32, SdwaSelWords() | SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), true, false},
{Opcode::VAddNcU32, SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
{Opcode::VSubNcU32, SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
{Opcode::VSubrevNcU32, SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
{},
{SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(),
true, false},
{SdwaSelFull(), SdwaSelFull(), SdwaSelFull(), false, true},
{SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(),
true, true},
{SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
{SdwaSelAll(), SdwaSelAll(), SdwaSelAll(), true, false},
{SdwaSelFull(), SdwaSelFull(), SdwaSelWords() | SdwaSelFull(), false, false},
{SdwaSelFull(), SdwaSelFull(), SdwaSelAll(), false, false},
{SdwaSelWords() | SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), true, false},
};
static_assert(sizeof(VOP2_SDWA_RULES) / sizeof(VOP2_SDWA_RULES[0]) ==
static_cast<size_t>(Vop2SdwaProfile::Count));
const Vop2SdwaRule* FindVop2SdwaRule(Opcode opcode) {
for (const auto& rule: VOP2_SDWA_RULES) {
if (rule.opcode == opcode) {
return &rule;
}
const Vop2SdwaRule* FindVop2SdwaRule(uint32_t encoding) {
const auto* info = Detail::FindOpcode(VOP2_OPS, encoding);
if (info == nullptr || info->sdwa_profile == Vop2SdwaProfile::None) {
return nullptr;
}
return nullptr;
return &VOP2_SDWA_RULES[static_cast<size_t>(info->sdwa_profile)];
}
bool IsVop2SdwaDestinationSupported(const Vop2SdwaRule& rule, const Vop2SdwaFields& fields) {
@@ -881,7 +920,7 @@ bool ValidateVop2Sdwa(Instruction& inst, uint32_t opcode, const Vop2SdwaFields&
return true;
}
const auto* rule = FindVop2SdwaRule(inst.opcode);
const auto* rule = FindVop2SdwaRule(opcode);
if (rule == nullptr) {
SetUnsupported(inst, Family::VOP2, opcode,
"VOP2 SDWA modifier is not supported for opcode");
@@ -1135,6 +1174,11 @@ bool DecodeVopcDpp(uint32_t pc, std::span<const uint32_t> code, uint32_t word_in
SetUnsupported(inst, Family::VOPC, opcode, "VOPC opcode is not implemented");
return true;
}
const auto* info = Detail::FindOpcode(VOPC_OPS, opcode);
if (info == nullptr || !info->supports_dpp) {
SetUnsupported(inst, Family::VOPC, opcode, "VOPC DPP modifier is not supported for opcode");
return true;
}
if (!DecodeScalarSource(src0 + 256u, pc, inst.src0, error) ||
!DecodeVectorGpr(vsrc1, inst.src1, error)) {
return false;
@@ -1427,7 +1471,7 @@ bool DecodeVop2(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
inst.word = word;
inst.family = Family::VOP2;
inst.opcode_id = opcode;
inst.opcode = Lookup(VOP2_OPS, static_cast<uint32_t>(std::size(VOP2_OPS)), opcode);
inst.opcode = LookupVop2Opcode(opcode);
SetRawWords(inst, code, word_index, 1);
switch (opcode) {
@@ -1468,7 +1512,7 @@ bool DecodeVop1(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
inst.word = word;
inst.family = Family::VOP1;
inst.opcode_id = opcode;
inst.opcode = Lookup(VOP1_OPS, static_cast<uint32_t>(std::size(VOP1_OPS)), opcode);
inst.opcode = Detail::LookupOpcode(VOP1_OPS, opcode);
SetRawWords(inst, code, word_index, 1);
if (inst.opcode == Opcode::Unsupported) {
@@ -1509,7 +1553,7 @@ bool DecodeVopc(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
inst.word = word;
inst.family = Family::VOPC;
inst.opcode_id = opcode;
inst.opcode = Lookup(VOPC_OPS, static_cast<uint32_t>(std::size(VOPC_OPS)), opcode);
inst.opcode = Detail::LookupOpcode(VOPC_OPS, opcode);
inst.dst.kind = IsVopcCompareExec(inst.opcode) ? OperandKind::ExecLo : OperandKind::VccLo;
SetRawWords(inst, code, word_index, 1);
@@ -1723,7 +1767,7 @@ bool DecodeVop3p(uint32_t pc, std::span<const uint32_t> code, uint32_t word_inde
inst.word = word0;
inst.family = Family::VOP3P;
inst.opcode_id = opcode;
inst.opcode = Lookup(VOP3P_OPS, static_cast<uint32_t>(std::size(VOP3P_OPS)), opcode);
inst.opcode = Detail::LookupOpcode(VOP3P_OPS, opcode);
SetRawWords(inst, code, word_index, 2);
if (inst.opcode == Opcode::Unsupported) {
@@ -131,7 +131,9 @@ bool IsAtomic(IR::Opcode op) {
case IR::Opcode::AtomicUMaxU32:
case IR::Opcode::AtomicAndU32:
case IR::Opcode::AtomicOrU32:
case IR::Opcode::AtomicXorU32: return true;
case IR::Opcode::AtomicXorU32:
case IR::Opcode::AtomicFMinF32:
case IR::Opcode::AtomicFMaxF32: return true;
default: return false;
}
}
@@ -141,6 +143,9 @@ uint32_t BufferAddressOperandCount(const IR::Instruction& inst) {
}
bool ValidateInstructionContract(const IR::Instruction& inst, std::string* error) {
if (static_cast<size_t>(inst.op) >= static_cast<size_t>(IR::Opcode::Count)) {
return Fail(error, "IR instruction opcode is out of range");
}
if (inst.src_count > std::size(inst.src)) {
return Fail(error, "instruction source count exceeds fixed IR storage");
}
@@ -200,6 +205,12 @@ bool ValidateInstructionContract(const IR::Instruction& inst, std::string* error
inst.src_count != 2)) {
return Fail(error, "storage image instruction has an invalid resource class");
}
const auto float_atomic =
inst.op == IR::Opcode::AtomicFMinF32 || inst.op == IR::Opcode::AtomicFMaxF32;
if (float_atomic &&
(kind != IR::ResourceKind::Buffer || inst.src_count != buffer_address_count + 1u)) {
return Fail(error, "floating-point atomic instruction must target a buffer");
}
if (IsAtomic(inst.op) &&
!((kind == IR::ResourceKind::Buffer && inst.src_count == buffer_address_count + 1u) ||
((kind == IR::ResourceKind::Lds || kind == IR::ResourceKind::Gds) &&
@@ -389,7 +400,7 @@ bool ProgramRequiresExactSubgroupSize(const IR::Program& program) {
if (Emitter::InstructionHasDppSource(inst)) {
return true;
}
if (Emitter::IsCompareOpcode(inst.op) && !Emitter::IsSccOperand(inst.dst)) {
if (IR::IsCompareOpcode(inst.op) && !Emitter::IsSccOperand(inst.dst)) {
return true;
}
if ((IsExecDestination(inst.dst) || IsExecDestination(inst.dst2)) &&
@@ -488,6 +499,13 @@ bool EmitProgram(const IR::Program& program, const IR::ResourceSnapshot& resourc
AllocateBlockLabels(state, program);
AllocateDispatcherState(state, program);
EmitFunction(state, program);
if (state.unsupported_ir_instruction) {
char pc[9] {};
std::snprintf(pc, sizeof(pc), "%08x", state.unsupported_ir_pc);
return Fail(error, "SPIR-V emitter has no handler for IR opcode " +
std::string(IR::OpcodeName(state.unsupported_ir_opcode)) +
" at pc 0x" + pc);
}
ReportReserveExceeded(program, "registers", state.registers.size());
ReportReserveExceeded(program, "inputs", state.inputs.size());
@@ -1486,17 +1486,20 @@ void EmitBitCompareB32(EmitterState& state, const IR::Instruction& inst, bool bi
EmitStoreU32(state, inst.dst, ret);
}
void EmitCompareNeU64(EmitterState& state, const IR::Instruction& inst) {
const auto lhs_low = EmitSequentialValueLoad(state, inst.src[0], 0);
const auto lhs_high = EmitSequentialValueLoad(state, inst.src[0], 1);
const auto rhs_low = EmitSequentialValueLoad(state, inst.src[1], 0);
const auto rhs_high = EmitSequentialValueLoad(state, inst.src[1], 1);
const auto ne_low = state.builder.AllocateId();
const auto ne_high = state.builder.AllocateId();
const auto cond = state.builder.AllocateId();
state.builder.AddFunction({OpINotEqual, state.bool_type, ne_low, lhs_low, rhs_low});
state.builder.AddFunction({OpINotEqual, state.bool_type, ne_high, lhs_high, rhs_high});
state.builder.AddFunction({OpLogicalOr, state.bool_type, cond, ne_low, ne_high});
void EmitCompareU64(EmitterState& state, const IR::Instruction& inst) {
const bool equal = inst.op == IR::Opcode::CompareEqU64;
const auto lhs_low = EmitSequentialValueLoad(state, inst.src[0], 0);
const auto lhs_high = EmitSequentialValueLoad(state, inst.src[0], 1);
const auto rhs_low = EmitSequentialValueLoad(state, inst.src[1], 0);
const auto rhs_high = EmitSequentialValueLoad(state, inst.src[1], 1);
const auto low = state.builder.AllocateId();
const auto high = state.builder.AllocateId();
const auto cond = state.builder.AllocateId();
const auto compare_op = equal ? OpIEqual : OpINotEqual;
state.builder.AddFunction({compare_op, state.bool_type, low, lhs_low, rhs_low});
state.builder.AddFunction({compare_op, state.bool_type, high, lhs_high, rhs_high});
state.builder.AddFunction(
{equal ? OpLogicalAnd : OpLogicalOr, state.bool_type, cond, low, high});
EmitCompareResult(state, inst.dst, cond);
}
@@ -75,8 +75,6 @@ bool IsSccOperand(const IR::Operand& operand) {
return operand.kind == IR::OperandKind::Register && operand.reg.file == IR::RegisterFile::Scc;
}
bool IsCompareOpcode(IR::Opcode op);
void CollectMaskStateRegisters(std::vector<RegisterBinding>& registers) {
CollectRegister(registers, {IR::RegisterFile::Exec, 0});
CollectRegister(registers, {IR::RegisterFile::Exec, 1});
@@ -189,11 +187,11 @@ void CollectRegisters(const IR::Program& program, std::vector<RegisterBinding>&
if (inst.op == IR::Opcode::BitCountU64 || inst.op == IR::Opcode::FindMsbFromHighU64) {
CollectSequentialRegisters(registers, inst.src[0], 2);
}
if (inst.op == IR::Opcode::CompareNeU64) {
if (IR::IsCompare64Opcode(inst.op)) {
CollectSequentialRegisters(registers, inst.src[0], 2);
CollectSequentialRegisters(registers, inst.src[1], 2);
}
if (IsCompareOpcode(inst.op) && inst.dst.kind == IR::OperandKind::Register &&
if (IR::IsCompareOpcode(inst.op) && inst.dst.kind == IR::OperandKind::Register &&
inst.dst.reg.file != IR::RegisterFile::Scc) {
CollectSequentialRegisters(registers, inst.dst, 2);
}
@@ -384,93 +382,6 @@ bool ProgramNeedsSubgroupShuffle(const IR::Program& program) {
return false;
}
bool IsCompareOpcode(IR::Opcode op) {
switch (op) {
case IR::Opcode::CompareFalse:
case IR::Opcode::CompareTrue:
case IR::Opcode::CompareEqU32:
case IR::Opcode::CompareNeU32:
case IR::Opcode::CompareGtU32:
case IR::Opcode::CompareGeU32:
case IR::Opcode::CompareLtU32:
case IR::Opcode::CompareLeU32:
case IR::Opcode::CompareNeU64:
case IR::Opcode::CompareMaskEqU32:
case IR::Opcode::CompareMaskNeU32:
case IR::Opcode::CompareMaskGtU32:
case IR::Opcode::CompareMaskGeU32:
case IR::Opcode::CompareMaskLtU32:
case IR::Opcode::CompareMaskLeU32:
case IR::Opcode::CompareEqI32:
case IR::Opcode::CompareNeI32:
case IR::Opcode::CompareGtI32:
case IR::Opcode::CompareGeI32:
case IR::Opcode::CompareLtI32:
case IR::Opcode::CompareLeI32:
case IR::Opcode::CompareEqI16:
case IR::Opcode::CompareNeI16:
case IR::Opcode::CompareGtI16:
case IR::Opcode::CompareGeI16:
case IR::Opcode::CompareLtI16:
case IR::Opcode::CompareLeI16:
case IR::Opcode::CompareMaskEqI32:
case IR::Opcode::CompareMaskNeI32:
case IR::Opcode::CompareMaskGtI32:
case IR::Opcode::CompareMaskGeI32:
case IR::Opcode::CompareMaskLtI32:
case IR::Opcode::CompareMaskLeI32:
case IR::Opcode::CompareEqU16:
case IR::Opcode::CompareNeU16:
case IR::Opcode::CompareGtU16:
case IR::Opcode::CompareGeU16:
case IR::Opcode::CompareLtU16:
case IR::Opcode::CompareLeU16:
case IR::Opcode::CompareEqF32:
case IR::Opcode::CompareNeF32:
case IR::Opcode::CompareGtF32:
case IR::Opcode::CompareGeF32:
case IR::Opcode::CompareLtF32:
case IR::Opcode::CompareLeF32:
case IR::Opcode::CompareOrderedF32:
case IR::Opcode::CompareUnorderedF32:
case IR::Opcode::CompareUnordEqF32:
case IR::Opcode::CompareUnordNeF32:
case IR::Opcode::CompareUnordGtF32:
case IR::Opcode::CompareUnordGeF32:
case IR::Opcode::CompareUnordLtF32:
case IR::Opcode::CompareUnordLeF32:
case IR::Opcode::CompareClassF32:
case IR::Opcode::CompareEqF16:
case IR::Opcode::CompareNeF16:
case IR::Opcode::CompareGtF16:
case IR::Opcode::CompareGeF16:
case IR::Opcode::CompareLtF16:
case IR::Opcode::CompareLeF16:
case IR::Opcode::CompareUnordNeF16:
case IR::Opcode::CompareMaskEqF16:
case IR::Opcode::CompareMaskNeF16:
case IR::Opcode::CompareMaskGtF16:
case IR::Opcode::CompareMaskGeF16:
case IR::Opcode::CompareMaskLtF16:
case IR::Opcode::CompareMaskLeF16:
case IR::Opcode::CompareMaskUnordNeF16:
case IR::Opcode::CompareMaskUnordGeF16:
case IR::Opcode::CompareMaskEqF32:
case IR::Opcode::CompareMaskNeF32:
case IR::Opcode::CompareMaskGtF32:
case IR::Opcode::CompareMaskGeF32:
case IR::Opcode::CompareMaskLtF32:
case IR::Opcode::CompareMaskLeF32:
case IR::Opcode::CompareMaskUnordEqF32:
case IR::Opcode::CompareMaskUnordNeF32:
case IR::Opcode::CompareMaskUnordGtF32:
case IR::Opcode::CompareMaskUnordGeF32:
case IR::Opcode::CompareMaskUnordLtF32:
case IR::Opcode::CompareMaskUnordLeF32: return true;
default: return false;
}
}
bool ProgramNeedsSubgroupLocalInvocationId(const IR::Program& program) {
for (const auto& block: program.blocks) {
for (const auto& inst: block.instructions) {
@@ -481,7 +392,7 @@ bool ProgramNeedsSubgroupLocalInvocationId(const IR::Program& program) {
InstructionHasDppSource(inst)) {
return true;
}
if (IsCompareOpcode(inst.op)) {
if (IR::IsCompareOpcode(inst.op)) {
return true;
}
if (inst.dst.kind == IR::OperandKind::Register &&
@@ -516,7 +516,8 @@ void EmitInstruction(EmitterState& state, const IR::Instruction& inst) {
case IR::Opcode::CompareGeU32: EmitCompareU32(state, inst, OpUGreaterThanEqual); break;
case IR::Opcode::CompareLtU32: EmitCompareU32(state, inst, OpULessThan); break;
case IR::Opcode::CompareLeU32: EmitCompareU32(state, inst, OpULessThanEqual); break;
case IR::Opcode::CompareNeU64: EmitCompareNeU64(state, inst); break;
case IR::Opcode::CompareEqU64:
case IR::Opcode::CompareNeU64: EmitCompareU64(state, inst); break;
case IR::Opcode::CompareMaskEqU32: EmitCompareMaskU32(state, inst, OpIEqual); break;
case IR::Opcode::CompareMaskNeU32: EmitCompareMaskU32(state, inst, OpINotEqual); break;
case IR::Opcode::CompareMaskGtU32: EmitCompareMaskU32(state, inst, OpUGreaterThan); break;
@@ -774,6 +775,12 @@ void EmitInstruction(EmitterState& state, const IR::Instruction& inst) {
case IR::Opcode::AtomicXorU32:
EmitGuardedByExec(state, [&]() { EmitAtomicU32(state, inst, OpAtomicXor); });
break;
case IR::Opcode::AtomicFMinF32:
EmitGuardedByExec(state, [&]() { EmitAtomicFMinF32(state, inst); });
break;
case IR::Opcode::AtomicFMaxF32:
EmitGuardedByExec(state, [&]() { EmitAtomicFMaxF32(state, inst); });
break;
case IR::Opcode::FlatLoadUbyte: EmitFlatLoadUbyte(state, inst); break;
case IR::Opcode::FlatLoadSbyte: EmitFlatLoadSbyte(state, inst); break;
case IR::Opcode::FlatLoadUshort: EmitFlatLoadUshort(state, inst); break;
@@ -850,7 +857,13 @@ void EmitInstruction(EmitterState& state, const IR::Instruction& inst) {
}
EmitGuardedByExec(state, [&]() { EmitExport(state, inst); });
break;
default: break;
default:
if (!state.unsupported_ir_instruction) {
state.unsupported_ir_instruction = true;
state.unsupported_ir_opcode = inst.op;
state.unsupported_ir_pc = inst.pc;
}
break;
}
}
@@ -414,6 +414,9 @@ struct EmitterState {
bool needs_image_gather_extended = false;
bool needs_function_lds = false;
bool needs_pixel_valid_mask = false;
bool unsupported_ir_instruction = false;
IR::Opcode unsupported_ir_opcode = IR::Opcode::Count;
uint32_t unsupported_ir_pc = 0;
std::vector<RegisterBinding> registers;
std::vector<InputBinding> inputs;
std::vector<OutputBinding> outputs;
@@ -611,8 +614,6 @@ bool IsMaskRegisterFile(IR::RegisterFile file);
bool IsSccOperand(const IR::Operand& operand);
bool IsCompareOpcode(IR::Opcode op);
void CollectMaskStateRegisters(std::vector<RegisterBinding>& registers);
void CollectSequentialRegisters(std::vector<RegisterBinding>& registers, const IR::Operand& base,
@@ -651,8 +652,6 @@ bool ProgramNeedsSubgroupBallot(const IR::Program& program);
bool ProgramNeedsSubgroupShuffle(const IR::Program& program);
bool IsCompareOpcode(IR::Opcode op);
bool ProgramNeedsSubgroupLocalInvocationId(const IR::Program& program);
uint32_t PointerForRegister(const EmitterState& state, IR::Register reg);
@@ -1015,6 +1014,9 @@ void EmitDeviceAtomicMemoryBarrier(EmitterState& state);
void EmitAtomicU32(EmitterState& state, const IR::Instruction& inst, uint32_t opcode);
void EmitAtomicFMinF32(EmitterState& state, const IR::Instruction& inst);
void EmitAtomicFMaxF32(EmitterState& state, const IR::Instruction& inst);
void EmitSLoadDword(EmitterState& state, const IR::Instruction& inst);
void EmitLoadSrtDword(EmitterState& state, const IR::Instruction& inst);
@@ -1345,7 +1347,7 @@ void EmitCompareI16(EmitterState& state, const IR::Instruction& inst, uint32_t o
void EmitBitCompareB32(EmitterState& state, const IR::Instruction& inst, bool bit_set);
void EmitCompareNeU64(EmitterState& state, const IR::Instruction& inst);
void EmitCompareU64(EmitterState& state, const IR::Instruction& inst);
void EmitCompareConstant(EmitterState& state, const IR::Instruction& inst, bool value);
@@ -1577,19 +1579,22 @@ uint32_t EmitValueOrZeroIfCondition(EmitterState& state, uint32_t condition, Fn&
}
const auto then_label = state.builder.AllocateId();
const auto then_exit = state.builder.AllocateId();
const auto else_label = state.builder.AllocateId();
const auto merge_label = state.builder.AllocateId();
state.builder.AddFunction({OpSelectionMerge, merge_label, SelectionControlNone});
state.builder.AddFunction({OpBranchConditional, condition, then_label, else_label});
state.builder.AddFunction({OpLabel, then_label});
const auto then_value = fn();
state.builder.AddFunction({OpBranch, then_exit});
state.builder.AddFunction({OpLabel, then_exit});
state.builder.AddFunction({OpBranch, merge_label});
state.builder.AddFunction({OpLabel, else_label});
state.builder.AddFunction({OpBranch, merge_label});
state.builder.AddFunction({OpLabel, merge_label});
const auto value = state.builder.AllocateId();
state.builder.AddFunction(
{OpPhi, state.uint_type, value, then_value, then_label, ConstantU32(state, 0), else_label});
{OpPhi, state.uint_type, value, then_value, then_exit, ConstantU32(state, 0), else_label});
return value;
}
@@ -640,8 +640,8 @@ void EmitMemoryStoreU32(EmitterState& state, const IR::Instruction& inst, IR::Re
}
template <typename Fn>
void EmitAtomicUpdateU32(EmitterState& state, uint32_t pointer, IR::ResourceKind kind,
Fn&& desired_value) {
uint32_t EmitAtomicUpdateU32(EmitterState& state, uint32_t pointer, IR::ResourceKind kind,
Fn&& desired_value) {
const auto scope = kind == IR::ResourceKind::Lds ? ScopeWorkgroup : ScopeDevice;
const auto memory = kind == IR::ResourceKind::Lds ? MemorySemanticsWorkgroupMemory
: MemorySemanticsUniformMemory;
@@ -675,6 +675,7 @@ void EmitAtomicUpdateU32(EmitterState& state, uint32_t pointer, IR::ResourceKind
const auto semantics = MemorySemanticsAcquireRelease | memory;
state.builder.AddFunction(
{OpMemoryBarrier, ConstantU32(state, scope), ConstantU32(state, semantics)});
return observed;
}
void EmitMemoryStoreSubDwordU32(EmitterState& state, const IR::Instruction& inst,
@@ -1181,6 +1182,79 @@ void EmitAtomicU32(EmitterState& state, const IR::Instruction& inst, uint32_t op
EmitStoreU32(state, inst.dst, old);
}
namespace {
uint32_t EmitF32BitsOrderedCompare(EmitterState& state, uint32_t lhs_bits, uint32_t rhs_bits,
uint32_t comparison_opcode) {
struct ClassifiedBits {
uint32_t nan = 0;
uint32_t zero = 0;
uint32_t key = 0;
};
const auto Classify = [&](uint32_t bits) {
ClassifiedBits cls;
const auto abs_bits = EmitAndConstant(state, bits, 0x7fffffffu);
const auto exponent_bits = EmitAndConstant(state, abs_bits, 0x7f800000u);
const auto mantissa_bits = EmitAndConstant(state, abs_bits, 0x007fffffu);
const auto exponent_max =
EmitCompareU32Constant(state, OpIEqual, exponent_bits, 0x7f800000u);
const auto mantissa_nonzero = EmitCompareU32Constant(state, OpINotEqual, mantissa_bits, 0);
const auto negative = EmitCompareU32Constant(state, OpINotEqual,
EmitAndConstant(state, bits, 0x80000000u), 0);
const auto negative_key = state.builder.AllocateId();
const auto positive_key = state.builder.AllocateId();
// Map all non-NaN IEEE-754 encodings to monotonically increasing unsigned keys.
state.builder.AddFunction({OpNot, state.uint_type, negative_key, bits});
state.builder.AddFunction(
{OpBitwiseXor, state.uint_type, positive_key, bits, ConstantU32(state, 0x80000000u)});
cls.nan = EmitLogicalAndBool(state, exponent_max, mantissa_nonzero);
cls.zero = EmitCompareU32Constant(state, OpIEqual, abs_bits, 0);
cls.key = EmitSelectValueU32(state, negative, negative_key, positive_key);
return cls;
};
const auto lhs = Classify(lhs_bits);
const auto rhs = Classify(rhs_bits);
const auto any_nan = EmitLogicalOrBool(state, lhs.nan, rhs.nan);
// The key transform orders -0 below +0, while the floating comparison treats them as equal.
const auto both_zero = EmitLogicalAndBool(state, lhs.zero, rhs.zero);
const auto ordered_nonzero =
EmitLogicalNotBool(state, EmitLogicalOrBool(state, any_nan, both_zero));
const auto comparison = state.builder.AllocateId();
state.builder.AddFunction({comparison_opcode, state.bool_type, comparison, lhs.key, rhs.key});
return EmitLogicalAndBool(state, ordered_nonzero, comparison);
}
void EmitAtomicFMinMaxF32(EmitterState& state, const IR::Instruction& inst,
uint32_t comparison_opcode) {
const auto index =
EmitMemoryDwordIndex(state, inst, inst.memory, 1, AddressSourceCount(inst, 1));
const auto in_bounds = EmitStorageBufferElementInBounds(state, inst.memory, index, inst.pc);
const auto src_u32 = EmitValueLoad(state, inst.src[0]);
const auto old = EmitValueOrZeroIfCondition(state, in_bounds, [&]() {
const auto pointer = EmitStorageBufferElementPointer(state, inst.memory, index, inst.pc);
return EmitAtomicUpdateU32(state, pointer, inst.memory.kind, [&](uint32_t old_u32) {
const auto replace_old = state.builder.AllocateId();
const auto replace =
EmitF32BitsOrderedCompare(state, src_u32, old_u32, comparison_opcode);
state.builder.AddFunction(
{OpSelect, state.uint_type, replace_old, replace, src_u32, old_u32});
return replace_old;
});
});
EmitStoreU32(state, inst.dst, old);
}
} // namespace
void EmitAtomicFMinF32(EmitterState& state, const IR::Instruction& inst) {
EmitAtomicFMinMaxF32(state, inst, OpULessThan);
}
void EmitAtomicFMaxF32(EmitterState& state, const IR::Instruction& inst) {
EmitAtomicFMinMaxF32(state, inst, OpUGreaterThan);
}
void EmitSLoadDword(EmitterState& state, const IR::Instruction& inst) {
if (state.address_memory_variable == 0) {
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::AddressMemory,
@@ -30,7 +30,9 @@ bool IsAtomic(Opcode op) {
case Opcode::AtomicUMaxU32:
case Opcode::AtomicAndU32:
case Opcode::AtomicOrU32:
case Opcode::AtomicXorU32: return true;
case Opcode::AtomicXorU32:
case Opcode::AtomicFMinF32:
case Opcode::AtomicFMaxF32: return true;
default: return false;
}
}
+44 -12
View File
@@ -490,13 +490,26 @@ bool IsScalarMinMaxOpcode(Decoder::Opcode opcode) {
}
}
bool ResolveIrOpcode(Decoder::Opcode decoded, Opcode& lowered, std::string* error) {
const auto opcode = LookupIrOpcode(decoded);
if (!opcode.has_value()) {
if (error != nullptr) {
*error = fmt::format("decoded opcode has no IR lowering: {}",
Decoder::OpcodeToString(decoded));
}
return false;
}
lowered = *opcode;
return true;
}
bool LowerScalarMinMaxWithScc(const Decoder::Instruction& decoded, BasicBlock& block,
std::string* error) {
Instruction result;
result.pc = decoded.pc;
result.op = LookupIrOpcode(decoded.opcode);
result.src_count = 2;
if (!LowerRegisterOperand(decoded.dst, result.dst, error) ||
if (!ResolveIrOpcode(decoded.opcode, result.op, error) ||
!LowerRegisterOperand(decoded.dst, result.dst, error) ||
!LowerSourceOperand(decoded.src0, result.src[0], error) ||
!LowerSourceOperand(decoded.src1, result.src[1], error)) {
return false;
@@ -962,7 +975,12 @@ bool LowerControlInstruction(const Decoder::Instruction& decoded, BasicBlock& bl
return LowerControlMarker(decoded, block, Opcode::TtraceData, true, error);
case Decoder::Opcode::SInstPrefetch:
return LowerControlMarker(decoded, block, Opcode::InstPrefetch, true, error);
default: return false;
default:
if (error != nullptr) {
*error = fmt::format("control opcode has no specialized IR lowering: {}",
Decoder::OpcodeToString(decoded.opcode));
}
return false;
}
}
@@ -1051,6 +1069,18 @@ bool IsTerminatorOpcode(Decoder::Opcode opcode) {
bool LowerImplemented(const Decoder::Instruction& decoded, BasicBlock& block, std::string* error);
bool IsMemoryFamily(Decoder::Family family) {
switch (family) {
case Decoder::Family::SMEM:
case Decoder::Family::MUBUF:
case Decoder::Family::MTBUF:
case Decoder::Family::FLAT:
case Decoder::Family::DS:
case Decoder::Family::MIMG: return true;
default: return false;
}
}
bool LowerDecodedInstruction(const Decoder::Instruction& inst, BasicBlock& block,
std::string* error) {
switch (inst.opcode) {
@@ -1104,6 +1134,15 @@ bool LowerDecodedInstruction(const Decoder::Instruction& inst, BasicBlock& block
if (IsMemoryOpcode(inst.opcode)) {
return LowerMemoryInstruction(inst, block, error);
}
// Memory instructions require specialized lowering to populate MemoryInfo. Never let a
// newly decoded memory-family opcode fall through to generic register-only IR.
if (IsMemoryFamily(inst.family)) {
if (error != nullptr) {
*error = fmt::format("decoded memory-family opcode has no specialized IR lowering: {}",
Decoder::OpcodeToString(inst.opcode));
}
return false;
}
if (ScalarShiftLeftAddAmount(inst.opcode) != 0) {
return LowerScalarShiftLeftAdd(inst, block, error);
}
@@ -1116,23 +1155,16 @@ bool LowerDecodedInstruction(const Decoder::Instruction& inst, BasicBlock& block
if (VectorByteConvertIndex(inst.opcode) <= 3u) {
return LowerVectorByteConvert(inst, block, error);
}
if (!IsImplemented(inst.opcode)) {
if (error != nullptr) {
*error = fmt::format("decoded opcode has no IR lowering yet: {}",
Decoder::InstructionToString(inst).c_str());
}
return false;
}
return LowerImplemented(inst, block, error);
}
bool LowerImplemented(const Decoder::Instruction& decoded, BasicBlock& block, std::string* error) {
Instruction inst;
inst.pc = decoded.pc;
inst.op = LookupIrOpcode(decoded.opcode);
inst.src_count = decoded.src_count;
if (!LowerRegisterOperand(decoded.dst, inst.dst, error)) {
if (!ResolveIrOpcode(decoded.opcode, inst.op, error) ||
!LowerRegisterOperand(decoded.dst, inst.dst, error)) {
return false;
}
ApplyDppDestinationMask(decoded, inst.dst);
+35 -337
View File
@@ -8,350 +8,48 @@
#include "graphics/shader/shader.h"
#include <array>
#include <string_view>
#include <vector>
namespace Libs::Graphics::ShaderRecompiler::IR {
enum class Opcode {
ControlNop,
Waitcnt,
Barrier,
Sendmsg,
TtraceData,
InstPrefetch,
MoveU32,
MoveF32Bits,
MoveRelDestU32,
MoveRelSourceU32,
MoveU64,
WqmB64,
SaveexecB32,
SaveexecB64,
ReadFirstLaneU32,
ReadLaneU32,
WriteLaneU32,
Permlane16B32,
Permlanex16B32,
AbsI32,
IAddU32,
IAddCarryU32,
ISubBorrowU32,
ScalarAddCarryU32,
ScalarSubBorrowU32,
ScalarSubBorrowCarryU32,
ScalarSignedAddOverflowI32,
ScalarSignedSubOverflowI32,
ScalarShiftLeftAddCarryU32,
ISubU32,
IMulU32,
UMulHighU32,
SMulHighI32,
IMadI24U32,
UMadU24U32,
UMadU64U32,
SadU32,
IAdd3U32,
IMulI24U32,
UMulU24U32,
IMinI32,
IMaxI32,
IMin3I32,
IMax3I32,
IMed3I32,
UMinU32,
UMaxU32,
UMin3U32,
UMax3U32,
UMed3U32,
BitwiseAndU32,
BitwiseAndU64,
BitwiseAndNotU32,
BitwiseAndNotU64,
BitwiseOrU32,
BitwiseOrU64,
BitwiseOrNotU32,
BitwiseOrNotU64,
BitwiseAndOrU32,
BitwiseOr3U32,
BitwiseXorU32,
BitwiseXorU64,
BitwiseXor3U32,
BitwiseNandU32,
BitwiseNandU64,
BitwiseNorU32,
BitwiseNorU64,
BitwiseXnorU32,
BitwiseXnorU64,
BitwiseNotU32,
BitwiseNotU64,
BitClearU32,
BitSetU32,
BitReverseU32,
BitCountU32,
BitCountU64,
BitReplicateB64B32,
BitCountAddU32,
MaskedBitCountLowU32,
MaskedBitCountHighU32,
FindLsbU32,
FindMsbFromHighU32,
FindMsbFromHighU64,
BitFieldMaskU32,
BitFieldMaskU64,
BitFieldExtractU32,
BitFieldExtractU64,
BitFieldExtract3U32,
BitFieldExtract3I32,
BitFieldInsertSelectU32,
BitCompare0B32,
BitCompare1B32,
AlignBitU32,
ShiftLeftAddU32,
AddShiftLeftU32,
XorAddU32,
ShiftLeftOrU32,
ShiftLeftLogicalU32,
ShiftLeftLogicalU64,
ShiftLeftLogicalU16,
ShiftRightLogicalU32,
ShiftRightLogicalU64,
ShiftRightLogicalU16,
ShiftRightArithmeticI32,
ShiftRightArithmeticI16,
SelectU32,
SelectMaskU32,
SelectF32Bits,
SelectMaskF32Bits,
SelectU64,
PackLowLowU16,
PackLowHighU16,
PackHighHighU16,
CompareFalse,
CompareTrue,
CompareEqU32,
CompareNeU32,
CompareGtU32,
CompareGeU32,
CompareLtU32,
CompareLeU32,
CompareNeU64,
CompareMaskEqU32,
CompareMaskNeU32,
CompareMaskGtU32,
CompareMaskGeU32,
CompareMaskLtU32,
CompareMaskLeU32,
CompareEqI32,
CompareNeI32,
CompareGtI32,
CompareGeI32,
CompareLtI32,
CompareLeI32,
CompareEqI16,
CompareNeI16,
CompareGtI16,
CompareGeI16,
CompareLtI16,
CompareLeI16,
CompareMaskEqI32,
CompareMaskNeI32,
CompareMaskGtI32,
CompareMaskGeI32,
CompareMaskLtI32,
CompareMaskLeI32,
CompareEqU16,
CompareNeU16,
CompareGtU16,
CompareGeU16,
CompareLtU16,
CompareLeU16,
CompareEqF32,
CompareNeF32,
CompareGtF32,
CompareGeF32,
CompareLtF32,
CompareLeF32,
CompareOrderedF32,
CompareUnorderedF32,
CompareUnordEqF32,
CompareUnordNeF32,
CompareUnordGtF32,
CompareUnordGeF32,
CompareUnordLtF32,
CompareUnordLeF32,
CompareClassF32,
CompareEqF16,
CompareNeF16,
CompareGtF16,
CompareGeF16,
CompareLtF16,
CompareLeF16,
CompareUnordNeF16,
CompareMaskEqF16,
CompareMaskNeF16,
CompareMaskGtF16,
CompareMaskGeF16,
CompareMaskLtF16,
CompareMaskLeF16,
CompareMaskUnordNeF16,
CompareMaskUnordGeF16,
CompareMaskEqF32,
CompareMaskNeF32,
CompareMaskGtF32,
CompareMaskGeF32,
CompareMaskLtF32,
CompareMaskLeF32,
CompareMaskUnordEqF32,
CompareMaskUnordNeF32,
CompareMaskUnordGtF32,
CompareMaskUnordGeF32,
CompareMaskUnordLtF32,
CompareMaskUnordLeF32,
ConvertByteU32ToF32,
ConvertU32ToF32,
ConvertI32ToF32,
ConvertF32ToU32,
ConvertF32ToI32,
ConvertF32ToF16,
ConvertF16ToF32,
ConvertU16ToF16,
ConvertF16ToU16,
ConvertI16ToF16,
ConvertF16ToI16,
ConvertRoundPlusInfF32ToI32,
ConvertFloorF32ToI32,
ConvertI4ToOffsetF32,
LdexpF32,
PackF32ToF16Rtz,
PackSnorm2x16F32,
PackUnorm2x16F32,
PackU16U32,
PackU8F32,
PackB32F16,
PackedMadI16,
PackedMulLoU16,
PackedAddI16,
PackedSubI16,
PackedLshlrevB16,
PackedLshrrevB16,
PackedAshrrevI16,
PackedMaxI16,
PackedMinI16,
PackedMadU16,
PackedAddU16,
PackedSubU16,
PackedMaxU16,
PackedMinU16,
PackedAddF16,
PackedMulF16,
PackedMinF16,
PackedMaxF16,
PackedFmaF16,
AddF16,
SubF16,
MulF16,
MinF16,
MaxF16,
FmaF16,
MadMixF16,
IAddU16,
ISubI16,
IMinI16,
IMaxI16,
UMinU16,
UMaxU16,
RcpF32,
FractF32,
TruncF32,
CeilF32,
RoundEvenF32,
FloorF32,
Exp2F32,
Log2F32,
InverseSqrtF32,
SqrtF32,
RcpF16,
SqrtF16,
InverseSqrtF16,
Log2F16,
Exp2F16,
FloorF16,
CeilF16,
TruncF16,
RoundEvenF16,
SinF32,
CosF32,
CubeIdF32,
CubeScF32,
CubeTcF32,
CubeMaF32,
FAddF32,
FSubF32,
FMulF32,
FMinF32,
FMaxF32,
FMadF32,
Dot2AccF32F16,
FMin3F32,
FMax3F32,
FMed3F32,
Min3F16,
Max3F16,
Med3F16,
LoadSrtDword,
SLoadDword,
SBufferLoadDword,
BufferLoadUbyte,
BufferLoadSbyte,
BufferLoadUshort,
BufferLoadSshort,
BufferLoadDword,
BufferStoreByte,
BufferStoreShort,
BufferStoreDword,
AtomicSwapU32,
AtomicAddU32,
AtomicSubU32,
AtomicSMinI32,
AtomicUMinU32,
AtomicSMaxI32,
AtomicUMaxU32,
AtomicAndU32,
AtomicOrU32,
AtomicXorU32,
FlatLoadUbyte,
FlatLoadSbyte,
FlatLoadUshort,
FlatLoadSshort,
FlatLoadDword,
FlatStoreByte,
FlatStoreShort,
FlatStoreDword,
DsReadUbyte,
DsReadSbyte,
DsReadUshort,
DsReadSshort,
DsReadB32,
DsWriteByte,
DsWriteShort,
DsWriteB32,
DsMinF32,
DsMaxF32,
DsSwizzleB32,
DsConsume,
DsAppend,
DsWriteAddtidB32,
DsReadAddtidB32,
ImageGetResinfo,
ImageGetLod,
ImageLoad,
ImageStore,
ImageSample,
ImageGather4,
LoadInputF32,
Export,
#define IR_OPCODE(name, category) name,
#include "graphics/shader/recompiler/ir/ShaderIROpcodes.inc"
#undef IR_OPCODE
Count,
};
enum class OpcodeClass { General, Compare, Compare64 };
struct OpcodeInfo {
std::string_view name;
OpcodeClass opcode_class = OpcodeClass::General;
};
inline constexpr OpcodeInfo OPCODE_INFO[] = {
#define IR_OPCODE(name, category) {#name, OpcodeClass::category},
#include "graphics/shader/recompiler/ir/ShaderIROpcodes.inc"
#undef IR_OPCODE
};
static_assert(sizeof(OPCODE_INFO) / sizeof(OPCODE_INFO[0]) == static_cast<size_t>(Opcode::Count));
constexpr const OpcodeInfo& GetOpcodeInfo(Opcode opcode) {
return OPCODE_INFO[static_cast<size_t>(opcode)];
}
constexpr std::string_view OpcodeName(Opcode opcode) {
return GetOpcodeInfo(opcode).name;
}
constexpr bool IsCompareOpcode(Opcode opcode) {
return GetOpcodeInfo(opcode).opcode_class != OpcodeClass::General;
}
constexpr bool IsCompare64Opcode(Opcode opcode) {
return GetOpcodeInfo(opcode).opcode_class == OpcodeClass::Compare64;
}
enum class RegisterFile { Scalar, Vector, Vcc, Exec, Scc, M0 };
struct Register {
@@ -3,16 +3,17 @@
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include <optional>
namespace Libs::Graphics::ShaderRecompiler::IR {
void SetError(std::string* error, const char* message);
Opcode LookupIrOpcode(Decoder::Opcode opcode);
bool IsImplemented(Decoder::Opcode opcode);
bool IsReversedBinary(Decoder::Opcode opcode);
bool IsVectorCarryOutOpcode(Decoder::Opcode opcode);
bool ScalarResultWritesSccNonZero(Decoder::Opcode opcode);
bool ScalarResultIs64Bit(Decoder::Opcode opcode);
std::optional<Opcode> LookupIrOpcode(Decoder::Opcode opcode);
bool IsReversedBinary(Decoder::Opcode opcode);
bool IsVectorCarryOutOpcode(Decoder::Opcode opcode);
bool ScalarResultWritesSccNonZero(Decoder::Opcode opcode);
bool ScalarResultIs64Bit(Decoder::Opcode opcode);
Operand MakeSccOperand();
Operand MakeImmediateU32(uint32_t value);
@@ -157,345 +157,7 @@ std::string InstructionToString(const Instruction& inst) {
text += ExportInfoToString(inst.export_info);
return text;
}
switch (inst.op) {
case Opcode::ControlNop: text += "ControlNop"; break;
case Opcode::Waitcnt: text += "Waitcnt"; break;
case Opcode::Barrier: text += "Barrier"; break;
case Opcode::Sendmsg: text += "Sendmsg"; break;
case Opcode::TtraceData: text += "TtraceData"; break;
case Opcode::InstPrefetch: text += "InstPrefetch"; break;
case Opcode::MoveU32: text += "MoveU32"; break;
case Opcode::MoveF32Bits: text += "MoveF32Bits"; break;
case Opcode::MoveRelDestU32: text += "MoveRelDestU32"; break;
case Opcode::MoveRelSourceU32: text += "MoveRelSourceU32"; break;
case Opcode::MoveU64: text += "MoveU64"; break;
case Opcode::WqmB64: text += "WqmB64"; break;
case Opcode::SaveexecB32: text += "SaveexecB32"; break;
case Opcode::SaveexecB64: text += "SaveexecB64"; break;
case Opcode::ReadFirstLaneU32: text += "ReadFirstLaneU32"; break;
case Opcode::ReadLaneU32: text += "ReadLaneU32"; break;
case Opcode::WriteLaneU32: text += "WriteLaneU32"; break;
case Opcode::Permlane16B32: text += "Permlane16B32"; break;
case Opcode::Permlanex16B32: text += "Permlanex16B32"; break;
case Opcode::AbsI32: text += "AbsI32"; break;
case Opcode::IAddU32: text += "IAddU32"; break;
case Opcode::IAddCarryU32: text += "IAddCarryU32"; break;
case Opcode::ISubBorrowU32: text += "ISubBorrowU32"; break;
case Opcode::ScalarAddCarryU32: text += "ScalarAddCarryU32"; break;
case Opcode::ScalarSubBorrowU32: text += "ScalarSubBorrowU32"; break;
case Opcode::ScalarSubBorrowCarryU32: text += "ScalarSubBorrowCarryU32"; break;
case Opcode::ScalarSignedAddOverflowI32: text += "ScalarSignedAddOverflowI32"; break;
case Opcode::ScalarSignedSubOverflowI32: text += "ScalarSignedSubOverflowI32"; break;
case Opcode::ScalarShiftLeftAddCarryU32: text += "ScalarShiftLeftAddCarryU32"; break;
case Opcode::ISubU32: text += "ISubU32"; break;
case Opcode::IMulU32: text += "IMulU32"; break;
case Opcode::UMulHighU32: text += "UMulHighU32"; break;
case Opcode::SMulHighI32: text += "SMulHighI32"; break;
case Opcode::IMadI24U32: text += "IMadI24U32"; break;
case Opcode::UMadU24U32: text += "UMadU24U32"; break;
case Opcode::UMadU64U32: text += "UMadU64U32"; break;
case Opcode::SadU32: text += "SadU32"; break;
case Opcode::IAdd3U32: text += "IAdd3U32"; break;
case Opcode::IMulI24U32: text += "IMulI24U32"; break;
case Opcode::UMulU24U32: text += "UMulU24U32"; break;
case Opcode::IMinI32: text += "IMinI32"; break;
case Opcode::IMaxI32: text += "IMaxI32"; break;
case Opcode::IMin3I32: text += "IMin3I32"; break;
case Opcode::IMax3I32: text += "IMax3I32"; break;
case Opcode::IMed3I32: text += "IMed3I32"; break;
case Opcode::UMinU32: text += "UMinU32"; break;
case Opcode::UMaxU32: text += "UMaxU32"; break;
case Opcode::UMin3U32: text += "UMin3U32"; break;
case Opcode::UMax3U32: text += "UMax3U32"; break;
case Opcode::UMed3U32: text += "UMed3U32"; break;
case Opcode::BitwiseAndU32: text += "BitwiseAndU32"; break;
case Opcode::BitwiseAndU64: text += "BitwiseAndU64"; break;
case Opcode::BitwiseAndNotU32: text += "BitwiseAndNotU32"; break;
case Opcode::BitwiseAndNotU64: text += "BitwiseAndNotU64"; break;
case Opcode::BitwiseOrU32: text += "BitwiseOrU32"; break;
case Opcode::BitwiseOrU64: text += "BitwiseOrU64"; break;
case Opcode::BitwiseOrNotU32: text += "BitwiseOrNotU32"; break;
case Opcode::BitwiseOrNotU64: text += "BitwiseOrNotU64"; break;
case Opcode::BitwiseAndOrU32: text += "BitwiseAndOrU32"; break;
case Opcode::BitwiseOr3U32: text += "BitwiseOr3U32"; break;
case Opcode::BitwiseXorU32: text += "BitwiseXorU32"; break;
case Opcode::BitwiseXorU64: text += "BitwiseXorU64"; break;
case Opcode::BitwiseXor3U32: text += "BitwiseXor3U32"; break;
case Opcode::BitwiseNandU32: text += "BitwiseNandU32"; break;
case Opcode::BitwiseNandU64: text += "BitwiseNandU64"; break;
case Opcode::BitwiseNorU32: text += "BitwiseNorU32"; break;
case Opcode::BitwiseNorU64: text += "BitwiseNorU64"; break;
case Opcode::BitwiseXnorU32: text += "BitwiseXnorU32"; break;
case Opcode::BitwiseXnorU64: text += "BitwiseXnorU64"; break;
case Opcode::BitwiseNotU32: text += "BitwiseNotU32"; break;
case Opcode::BitwiseNotU64: text += "BitwiseNotU64"; break;
case Opcode::BitClearU32: text += "BitClearU32"; break;
case Opcode::BitSetU32: text += "BitSetU32"; break;
case Opcode::BitReverseU32: text += "BitReverseU32"; break;
case Opcode::BitCountU32: text += "BitCountU32"; break;
case Opcode::BitCountU64: text += "BitCountU64"; break;
case Opcode::BitReplicateB64B32: text += "BitReplicateB64B32"; break;
case Opcode::BitCountAddU32: text += "BitCountAddU32"; break;
case Opcode::MaskedBitCountLowU32: text += "MaskedBitCountLowU32"; break;
case Opcode::MaskedBitCountHighU32: text += "MaskedBitCountHighU32"; break;
case Opcode::FindLsbU32: text += "FindLsbU32"; break;
case Opcode::FindMsbFromHighU32: text += "FindMsbFromHighU32"; break;
case Opcode::FindMsbFromHighU64: text += "FindMsbFromHighU64"; break;
case Opcode::BitFieldMaskU32: text += "BitFieldMaskU32"; break;
case Opcode::BitFieldMaskU64: text += "BitFieldMaskU64"; break;
case Opcode::BitFieldExtractU32: text += "BitFieldExtractU32"; break;
case Opcode::BitFieldExtractU64: text += "BitFieldExtractU64"; break;
case Opcode::BitFieldExtract3U32: text += "BitFieldExtract3U32"; break;
case Opcode::BitFieldExtract3I32: text += "BitFieldExtract3I32"; break;
case Opcode::BitFieldInsertSelectU32: text += "BitFieldInsertSelectU32"; break;
case Opcode::BitCompare0B32: text += "BitCompare0B32"; break;
case Opcode::BitCompare1B32: text += "BitCompare1B32"; break;
case Opcode::AlignBitU32: text += "AlignBitU32"; break;
case Opcode::ShiftLeftAddU32: text += "ShiftLeftAddU32"; break;
case Opcode::AddShiftLeftU32: text += "AddShiftLeftU32"; break;
case Opcode::XorAddU32: text += "XorAddU32"; break;
case Opcode::ShiftLeftOrU32: text += "ShiftLeftOrU32"; break;
case Opcode::ShiftLeftLogicalU32: text += "ShiftLeftLogicalU32"; break;
case Opcode::ShiftLeftLogicalU64: text += "ShiftLeftLogicalU64"; break;
case Opcode::ShiftLeftLogicalU16: text += "ShiftLeftLogicalU16"; break;
case Opcode::ShiftRightLogicalU32: text += "ShiftRightLogicalU32"; break;
case Opcode::ShiftRightLogicalU64: text += "ShiftRightLogicalU64"; break;
case Opcode::ShiftRightLogicalU16: text += "ShiftRightLogicalU16"; break;
case Opcode::ShiftRightArithmeticI32: text += "ShiftRightArithmeticI32"; break;
case Opcode::ShiftRightArithmeticI16: text += "ShiftRightArithmeticI16"; break;
case Opcode::SelectU32: text += "SelectU32"; break;
case Opcode::SelectMaskU32: text += "SelectMaskU32"; break;
case Opcode::SelectF32Bits: text += "SelectF32Bits"; break;
case Opcode::SelectMaskF32Bits: text += "SelectMaskF32Bits"; break;
case Opcode::SelectU64: text += "SelectU64"; break;
case Opcode::PackLowLowU16: text += "PackLowLowU16"; break;
case Opcode::PackLowHighU16: text += "PackLowHighU16"; break;
case Opcode::PackHighHighU16: text += "PackHighHighU16"; break;
case Opcode::CompareFalse: text += "CompareFalse"; break;
case Opcode::CompareTrue: text += "CompareTrue"; break;
case Opcode::CompareEqU32: text += "CompareEqU32"; break;
case Opcode::CompareNeU32: text += "CompareNeU32"; break;
case Opcode::CompareGtU32: text += "CompareGtU32"; break;
case Opcode::CompareGeU32: text += "CompareGeU32"; break;
case Opcode::CompareLtU32: text += "CompareLtU32"; break;
case Opcode::CompareLeU32: text += "CompareLeU32"; break;
case Opcode::CompareNeU64: text += "CompareNeU64"; break;
case Opcode::CompareMaskEqU32: text += "CompareMaskEqU32"; break;
case Opcode::CompareMaskNeU32: text += "CompareMaskNeU32"; break;
case Opcode::CompareMaskGtU32: text += "CompareMaskGtU32"; break;
case Opcode::CompareMaskGeU32: text += "CompareMaskGeU32"; break;
case Opcode::CompareMaskLtU32: text += "CompareMaskLtU32"; break;
case Opcode::CompareMaskLeU32: text += "CompareMaskLeU32"; break;
case Opcode::CompareEqI32: text += "CompareEqI32"; break;
case Opcode::CompareNeI32: text += "CompareNeI32"; break;
case Opcode::CompareGtI32: text += "CompareGtI32"; break;
case Opcode::CompareGeI32: text += "CompareGeI32"; break;
case Opcode::CompareLtI32: text += "CompareLtI32"; break;
case Opcode::CompareLeI32: text += "CompareLeI32"; break;
case Opcode::CompareEqI16: text += "CompareEqI16"; break;
case Opcode::CompareNeI16: text += "CompareNeI16"; break;
case Opcode::CompareGtI16: text += "CompareGtI16"; break;
case Opcode::CompareGeI16: text += "CompareGeI16"; break;
case Opcode::CompareLtI16: text += "CompareLtI16"; break;
case Opcode::CompareLeI16: text += "CompareLeI16"; break;
case Opcode::CompareMaskEqI32: text += "CompareMaskEqI32"; break;
case Opcode::CompareMaskNeI32: text += "CompareMaskNeI32"; break;
case Opcode::CompareMaskGtI32: text += "CompareMaskGtI32"; break;
case Opcode::CompareMaskGeI32: text += "CompareMaskGeI32"; break;
case Opcode::CompareMaskLtI32: text += "CompareMaskLtI32"; break;
case Opcode::CompareMaskLeI32: text += "CompareMaskLeI32"; break;
case Opcode::CompareEqU16: text += "CompareEqU16"; break;
case Opcode::CompareNeU16: text += "CompareNeU16"; break;
case Opcode::CompareGtU16: text += "CompareGtU16"; break;
case Opcode::CompareGeU16: text += "CompareGeU16"; break;
case Opcode::CompareLtU16: text += "CompareLtU16"; break;
case Opcode::CompareLeU16: text += "CompareLeU16"; break;
case Opcode::CompareEqF32: text += "CompareEqF32"; break;
case Opcode::CompareNeF32: text += "CompareNeF32"; break;
case Opcode::CompareGtF32: text += "CompareGtF32"; break;
case Opcode::CompareGeF32: text += "CompareGeF32"; break;
case Opcode::CompareLtF32: text += "CompareLtF32"; break;
case Opcode::CompareLeF32: text += "CompareLeF32"; break;
case Opcode::CompareOrderedF32: text += "CompareOrderedF32"; break;
case Opcode::CompareUnorderedF32: text += "CompareUnorderedF32"; break;
case Opcode::CompareUnordEqF32: text += "CompareUnordEqF32"; break;
case Opcode::CompareUnordNeF32: text += "CompareUnordNeF32"; break;
case Opcode::CompareUnordGtF32: text += "CompareUnordGtF32"; break;
case Opcode::CompareUnordGeF32: text += "CompareUnordGeF32"; break;
case Opcode::CompareUnordLtF32: text += "CompareUnordLtF32"; break;
case Opcode::CompareUnordLeF32: text += "CompareUnordLeF32"; break;
case Opcode::CompareClassF32: text += "CompareClassF32"; break;
case Opcode::CompareEqF16: text += "CompareEqF16"; break;
case Opcode::CompareNeF16: text += "CompareNeF16"; break;
case Opcode::CompareGtF16: text += "CompareGtF16"; break;
case Opcode::CompareGeF16: text += "CompareGeF16"; break;
case Opcode::CompareLtF16: text += "CompareLtF16"; break;
case Opcode::CompareLeF16: text += "CompareLeF16"; break;
case Opcode::CompareUnordNeF16: text += "CompareUnordNeF16"; break;
case Opcode::CompareMaskEqF16: text += "CompareMaskEqF16"; break;
case Opcode::CompareMaskNeF16: text += "CompareMaskNeF16"; break;
case Opcode::CompareMaskGtF16: text += "CompareMaskGtF16"; break;
case Opcode::CompareMaskGeF16: text += "CompareMaskGeF16"; break;
case Opcode::CompareMaskLtF16: text += "CompareMaskLtF16"; break;
case Opcode::CompareMaskLeF16: text += "CompareMaskLeF16"; break;
case Opcode::CompareMaskUnordNeF16: text += "CompareMaskUnordNeF16"; break;
case Opcode::CompareMaskUnordGeF16: text += "CompareMaskUnordGeF16"; break;
case Opcode::CompareMaskEqF32: text += "CompareMaskEqF32"; break;
case Opcode::CompareMaskNeF32: text += "CompareMaskNeF32"; break;
case Opcode::CompareMaskGtF32: text += "CompareMaskGtF32"; break;
case Opcode::CompareMaskGeF32: text += "CompareMaskGeF32"; break;
case Opcode::CompareMaskLtF32: text += "CompareMaskLtF32"; break;
case Opcode::CompareMaskLeF32: text += "CompareMaskLeF32"; break;
case Opcode::CompareMaskUnordEqF32: text += "CompareMaskUnordEqF32"; break;
case Opcode::CompareMaskUnordNeF32: text += "CompareMaskUnordNeF32"; break;
case Opcode::CompareMaskUnordGtF32: text += "CompareMaskUnordGtF32"; break;
case Opcode::CompareMaskUnordGeF32: text += "CompareMaskUnordGeF32"; break;
case Opcode::CompareMaskUnordLtF32: text += "CompareMaskUnordLtF32"; break;
case Opcode::CompareMaskUnordLeF32: text += "CompareMaskUnordLeF32"; break;
case Opcode::ConvertByteU32ToF32: text += "ConvertByteU32ToF32"; break;
case Opcode::ConvertU32ToF32: text += "ConvertU32ToF32"; break;
case Opcode::ConvertI32ToF32: text += "ConvertI32ToF32"; break;
case Opcode::ConvertF32ToU32: text += "ConvertF32ToU32"; break;
case Opcode::ConvertF32ToI32: text += "ConvertF32ToI32"; break;
case Opcode::ConvertF32ToF16: text += "ConvertF32ToF16"; break;
case Opcode::ConvertF16ToF32: text += "ConvertF16ToF32"; break;
case Opcode::ConvertU16ToF16: text += "ConvertU16ToF16"; break;
case Opcode::ConvertF16ToU16: text += "ConvertF16ToU16"; break;
case Opcode::ConvertI16ToF16: text += "ConvertI16ToF16"; break;
case Opcode::ConvertF16ToI16: text += "ConvertF16ToI16"; break;
case Opcode::ConvertRoundPlusInfF32ToI32: text += "ConvertRoundPlusInfF32ToI32"; break;
case Opcode::ConvertFloorF32ToI32: text += "ConvertFloorF32ToI32"; break;
case Opcode::ConvertI4ToOffsetF32: text += "ConvertI4ToOffsetF32"; break;
case Opcode::LdexpF32: text += "LdexpF32"; break;
case Opcode::PackF32ToF16Rtz: text += "PackF32ToF16Rtz"; break;
case Opcode::PackSnorm2x16F32: text += "PackSnorm2x16F32"; break;
case Opcode::PackUnorm2x16F32: text += "PackUnorm2x16F32"; break;
case Opcode::PackU16U32: text += "PackU16U32"; break;
case Opcode::PackU8F32: text += "PackU8F32"; break;
case Opcode::PackB32F16: text += "PackB32F16"; break;
case Opcode::PackedMadI16: text += "PackedMadI16"; break;
case Opcode::PackedMulLoU16: text += "PackedMulLoU16"; break;
case Opcode::PackedAddI16: text += "PackedAddI16"; break;
case Opcode::PackedSubI16: text += "PackedSubI16"; break;
case Opcode::PackedLshlrevB16: text += "PackedLshlrevB16"; break;
case Opcode::PackedLshrrevB16: text += "PackedLshrrevB16"; break;
case Opcode::PackedAshrrevI16: text += "PackedAshrrevI16"; break;
case Opcode::PackedMaxI16: text += "PackedMaxI16"; break;
case Opcode::PackedMinI16: text += "PackedMinI16"; break;
case Opcode::PackedMadU16: text += "PackedMadU16"; break;
case Opcode::PackedAddU16: text += "PackedAddU16"; break;
case Opcode::PackedSubU16: text += "PackedSubU16"; break;
case Opcode::PackedMaxU16: text += "PackedMaxU16"; break;
case Opcode::PackedMinU16: text += "PackedMinU16"; break;
case Opcode::PackedAddF16: text += "PackedAddF16"; break;
case Opcode::PackedMulF16: text += "PackedMulF16"; break;
case Opcode::PackedMinF16: text += "PackedMinF16"; break;
case Opcode::PackedMaxF16: text += "PackedMaxF16"; break;
case Opcode::PackedFmaF16: text += "PackedFmaF16"; break;
case Opcode::AddF16: text += "AddF16"; break;
case Opcode::SubF16: text += "SubF16"; break;
case Opcode::MulF16: text += "MulF16"; break;
case Opcode::MinF16: text += "MinF16"; break;
case Opcode::MaxF16: text += "MaxF16"; break;
case Opcode::FmaF16: text += "FmaF16"; break;
case Opcode::MadMixF16: text += "MadMixF16"; break;
case Opcode::IAddU16: text += "IAddU16"; break;
case Opcode::ISubI16: text += "ISubI16"; break;
case Opcode::IMinI16: text += "IMinI16"; break;
case Opcode::IMaxI16: text += "IMaxI16"; break;
case Opcode::UMinU16: text += "UMinU16"; break;
case Opcode::UMaxU16: text += "UMaxU16"; break;
case Opcode::RcpF32: text += "RcpF32"; break;
case Opcode::FractF32: text += "FractF32"; break;
case Opcode::TruncF32: text += "TruncF32"; break;
case Opcode::CeilF32: text += "CeilF32"; break;
case Opcode::RoundEvenF32: text += "RoundEvenF32"; break;
case Opcode::FloorF32: text += "FloorF32"; break;
case Opcode::Exp2F32: text += "Exp2F32"; break;
case Opcode::Log2F32: text += "Log2F32"; break;
case Opcode::InverseSqrtF32: text += "InverseSqrtF32"; break;
case Opcode::SqrtF32: text += "SqrtF32"; break;
case Opcode::RcpF16: text += "RcpF16"; break;
case Opcode::SqrtF16: text += "SqrtF16"; break;
case Opcode::InverseSqrtF16: text += "InverseSqrtF16"; break;
case Opcode::Log2F16: text += "Log2F16"; break;
case Opcode::Exp2F16: text += "Exp2F16"; break;
case Opcode::FloorF16: text += "FloorF16"; break;
case Opcode::CeilF16: text += "CeilF16"; break;
case Opcode::TruncF16: text += "TruncF16"; break;
case Opcode::RoundEvenF16: text += "RoundEvenF16"; break;
case Opcode::SinF32: text += "SinF32"; break;
case Opcode::CosF32: text += "CosF32"; break;
case Opcode::CubeIdF32: text += "CubeIdF32"; break;
case Opcode::CubeScF32: text += "CubeScF32"; break;
case Opcode::CubeTcF32: text += "CubeTcF32"; break;
case Opcode::CubeMaF32: text += "CubeMaF32"; break;
case Opcode::FAddF32: text += "FAddF32"; break;
case Opcode::FSubF32: text += "FSubF32"; break;
case Opcode::FMulF32: text += "FMulF32"; break;
case Opcode::FMinF32: text += "FMinF32"; break;
case Opcode::FMaxF32: text += "FMaxF32"; break;
case Opcode::FMadF32: text += "FMadF32"; break;
case Opcode::Dot2AccF32F16: text += "Dot2AccF32F16"; break;
case Opcode::FMin3F32: text += "FMin3F32"; break;
case Opcode::FMax3F32: text += "FMax3F32"; break;
case Opcode::FMed3F32: text += "FMed3F32"; break;
case Opcode::Min3F16: text += "Min3F16"; break;
case Opcode::Max3F16: text += "Max3F16"; break;
case Opcode::Med3F16: text += "Med3F16"; break;
case Opcode::LoadSrtDword: text += "LoadSrtDword"; break;
case Opcode::SLoadDword: text += "SLoadDword"; break;
case Opcode::SBufferLoadDword: text += "SBufferLoadDword"; break;
case Opcode::BufferLoadUbyte: text += "BufferLoadUbyte"; break;
case Opcode::BufferLoadSbyte: text += "BufferLoadSbyte"; break;
case Opcode::BufferLoadUshort: text += "BufferLoadUshort"; break;
case Opcode::BufferLoadSshort: text += "BufferLoadSshort"; break;
case Opcode::BufferLoadDword: text += "BufferLoadDword"; break;
case Opcode::BufferStoreByte: text += "BufferStoreByte"; break;
case Opcode::BufferStoreShort: text += "BufferStoreShort"; break;
case Opcode::BufferStoreDword: text += "BufferStoreDword"; break;
case Opcode::AtomicSwapU32: text += "AtomicSwapU32"; break;
case Opcode::AtomicAddU32: text += "AtomicAddU32"; break;
case Opcode::AtomicSubU32: text += "AtomicSubU32"; break;
case Opcode::AtomicSMinI32: text += "AtomicSMinI32"; break;
case Opcode::AtomicUMinU32: text += "AtomicUMinU32"; break;
case Opcode::AtomicSMaxI32: text += "AtomicSMaxI32"; break;
case Opcode::AtomicUMaxU32: text += "AtomicUMaxU32"; break;
case Opcode::AtomicAndU32: text += "AtomicAndU32"; break;
case Opcode::AtomicOrU32: text += "AtomicOrU32"; break;
case Opcode::AtomicXorU32: text += "AtomicXorU32"; break;
case Opcode::FlatLoadUbyte: text += "FlatLoadUbyte"; break;
case Opcode::FlatLoadSbyte: text += "FlatLoadSbyte"; break;
case Opcode::FlatLoadUshort: text += "FlatLoadUshort"; break;
case Opcode::FlatLoadSshort: text += "FlatLoadSshort"; break;
case Opcode::FlatLoadDword: text += "FlatLoadDword"; break;
case Opcode::FlatStoreByte: text += "FlatStoreByte"; break;
case Opcode::FlatStoreShort: text += "FlatStoreShort"; break;
case Opcode::FlatStoreDword: text += "FlatStoreDword"; break;
case Opcode::DsReadUbyte: text += "DsReadUbyte"; break;
case Opcode::DsReadSbyte: text += "DsReadSbyte"; break;
case Opcode::DsReadUshort: text += "DsReadUshort"; break;
case Opcode::DsReadSshort: text += "DsReadSshort"; break;
case Opcode::DsReadB32: text += "DsReadB32"; break;
case Opcode::DsWriteByte: text += "DsWriteByte"; break;
case Opcode::DsWriteShort: text += "DsWriteShort"; break;
case Opcode::DsWriteB32: text += "DsWriteB32"; break;
case Opcode::DsMinF32: text += "DsMinF32"; break;
case Opcode::DsMaxF32: text += "DsMaxF32"; break;
case Opcode::DsSwizzleB32: text += "DsSwizzleB32"; break;
case Opcode::DsConsume: text += "DsConsume"; break;
case Opcode::DsAppend: text += "DsAppend"; break;
case Opcode::DsWriteAddtidB32: text += "DsWriteAddtidB32"; break;
case Opcode::DsReadAddtidB32: text += "DsReadAddtidB32"; break;
case Opcode::ImageGetResinfo: text += "ImageGetResinfo"; break;
case Opcode::ImageGetLod: text += "ImageGetLod"; break;
case Opcode::ImageLoad: text += "ImageLoad"; break;
case Opcode::ImageStore: text += "ImageStore"; break;
case Opcode::ImageSample: text += "ImageSample"; break;
case Opcode::ImageGather4: text += "ImageGather4"; break;
case Opcode::LoadInputF32: text += "LoadInputF32"; break;
case Opcode::Export: text += "Export"; break;
}
text += OpcodeName(inst.op);
text += " ";
text += OperandToString(inst.dst);
if (inst.dst2.kind != OperandKind::Null) {
@@ -569,6 +569,10 @@ bool LowerMemoryInstruction(const Decoder::Instruction& decoded, BasicBlock& blo
return LowerBufferAtomicDword(decoded, block, Opcode::AtomicOrU32, error);
case Decoder::Opcode::BufferAtomicXor:
return LowerBufferAtomicDword(decoded, block, Opcode::AtomicXorU32, error);
case Decoder::Opcode::BufferAtomicFMin:
return LowerBufferAtomicDword(decoded, block, Opcode::AtomicFMinF32, error);
case Decoder::Opcode::BufferAtomicFMax:
return LowerBufferAtomicDword(decoded, block, Opcode::AtomicFMaxF32, error);
case Decoder::Opcode::FlatLoadUbyte:
case Decoder::Opcode::FlatLoadSbyte:
case Decoder::Opcode::FlatLoadUshort:
@@ -673,7 +677,12 @@ bool LowerMemoryInstruction(const Decoder::Instruction& decoded, BasicBlock& blo
case Decoder::Opcode::ImageAtomicAnd:
case Decoder::Opcode::ImageAtomicOr:
case Decoder::Opcode::ImageAtomicXor: return LowerImageAtomicU32(decoded, block, error);
default: return false;
default:
if (error != nullptr) {
*error = fmt::format("memory opcode has no specialized IR lowering: {}",
Decoder::OpcodeToString(decoded.opcode));
}
return false;
}
}
@@ -729,6 +738,8 @@ bool IsMemoryOpcode(Decoder::Opcode opcode) {
case Decoder::Opcode::BufferAtomicAnd:
case Decoder::Opcode::BufferAtomicOr:
case Decoder::Opcode::BufferAtomicXor:
case Decoder::Opcode::BufferAtomicFMin:
case Decoder::Opcode::BufferAtomicFMax:
case Decoder::Opcode::FlatLoadUbyte:
case Decoder::Opcode::FlatLoadSbyte:
case Decoder::Opcode::FlatLoadUshort:
@@ -82,6 +82,7 @@ constexpr LowerMap LOWER_OPS[] = {
{Decoder::Opcode::SCmpGeU32, Opcode::CompareGeU32},
{Decoder::Opcode::SCmpLtU32, Opcode::CompareLtU32},
{Decoder::Opcode::SCmpLeU32, Opcode::CompareLeU32},
{Decoder::Opcode::SCmpEqU64, Opcode::CompareEqU64},
{Decoder::Opcode::SCmpLgU64, Opcode::CompareNeU64},
{Decoder::Opcode::VReadfirstlaneB32, Opcode::ReadFirstLaneU32},
{Decoder::Opcode::VReadlaneB32, Opcode::ReadLaneU32},
@@ -325,6 +326,7 @@ constexpr LowerMap LOWER_OPS[] = {
{Decoder::Opcode::VCmpNeU32, Opcode::CompareNeU32},
{Decoder::Opcode::VCmpGeU32, Opcode::CompareGeU32},
{Decoder::Opcode::VCmpTU32, Opcode::CompareTrue},
{Decoder::Opcode::VCmpEqI64, Opcode::CompareEqU64},
{Decoder::Opcode::VCmpNeU64, Opcode::CompareNeU64},
{Decoder::Opcode::VCmpxLtU32, Opcode::CompareMaskLtU32},
{Decoder::Opcode::VCmpxEqU32, Opcode::CompareMaskEqU32},
@@ -350,6 +352,8 @@ constexpr LowerMap LOWER_OPS[] = {
{Decoder::Opcode::BufferAtomicAnd, Opcode::AtomicAndU32},
{Decoder::Opcode::BufferAtomicOr, Opcode::AtomicOrU32},
{Decoder::Opcode::BufferAtomicXor, Opcode::AtomicXorU32},
{Decoder::Opcode::BufferAtomicFMin, Opcode::AtomicFMinF32},
{Decoder::Opcode::BufferAtomicFMax, Opcode::AtomicFMaxF32},
{Decoder::Opcode::FlatLoadUbyte, Opcode::FlatLoadUbyte},
{Decoder::Opcode::FlatLoadSbyte, Opcode::FlatLoadSbyte},
{Decoder::Opcode::FlatLoadSshort, Opcode::FlatLoadSshort},
@@ -432,22 +436,13 @@ void SetError(std::string* error, const char* message) {
}
}
Opcode LookupIrOpcode(Decoder::Opcode opcode) {
std::optional<Opcode> LookupIrOpcode(Decoder::Opcode opcode) {
for (const auto& op: LOWER_OPS) {
if (op.decoded == opcode) {
return op.ir;
}
}
return Opcode::MoveU32;
}
bool IsImplemented(Decoder::Opcode opcode) {
for (const auto& op: LOWER_OPS) {
if (op.decoded == opcode) {
return true;
}
}
return false;
return std::nullopt;
}
bool IsReversedBinary(Decoder::Opcode opcode) {
@@ -0,0 +1,342 @@
// Central IR opcode catalog. Keep semantic categories here so enum identity, logging,
// and generic analysis cannot drift apart.
IR_OPCODE(ControlNop, General)
IR_OPCODE(Waitcnt, General)
IR_OPCODE(Barrier, General)
IR_OPCODE(Sendmsg, General)
IR_OPCODE(TtraceData, General)
IR_OPCODE(InstPrefetch, General)
IR_OPCODE(MoveU32, General)
IR_OPCODE(MoveF32Bits, General)
IR_OPCODE(MoveRelDestU32, General)
IR_OPCODE(MoveRelSourceU32, General)
IR_OPCODE(MoveU64, General)
IR_OPCODE(WqmB64, General)
IR_OPCODE(SaveexecB32, General)
IR_OPCODE(SaveexecB64, General)
IR_OPCODE(ReadFirstLaneU32, General)
IR_OPCODE(ReadLaneU32, General)
IR_OPCODE(WriteLaneU32, General)
IR_OPCODE(Permlane16B32, General)
IR_OPCODE(Permlanex16B32, General)
IR_OPCODE(AbsI32, General)
IR_OPCODE(IAddU32, General)
IR_OPCODE(IAddCarryU32, General)
IR_OPCODE(ISubBorrowU32, General)
IR_OPCODE(ScalarAddCarryU32, General)
IR_OPCODE(ScalarSubBorrowU32, General)
IR_OPCODE(ScalarSubBorrowCarryU32, General)
IR_OPCODE(ScalarSignedAddOverflowI32, General)
IR_OPCODE(ScalarSignedSubOverflowI32, General)
IR_OPCODE(ScalarShiftLeftAddCarryU32, General)
IR_OPCODE(ISubU32, General)
IR_OPCODE(IMulU32, General)
IR_OPCODE(UMulHighU32, General)
IR_OPCODE(SMulHighI32, General)
IR_OPCODE(IMadI24U32, General)
IR_OPCODE(UMadU24U32, General)
IR_OPCODE(UMadU64U32, General)
IR_OPCODE(SadU32, General)
IR_OPCODE(IAdd3U32, General)
IR_OPCODE(IMulI24U32, General)
IR_OPCODE(UMulU24U32, General)
IR_OPCODE(IMinI32, General)
IR_OPCODE(IMaxI32, General)
IR_OPCODE(IMin3I32, General)
IR_OPCODE(IMax3I32, General)
IR_OPCODE(IMed3I32, General)
IR_OPCODE(UMinU32, General)
IR_OPCODE(UMaxU32, General)
IR_OPCODE(UMin3U32, General)
IR_OPCODE(UMax3U32, General)
IR_OPCODE(UMed3U32, General)
IR_OPCODE(BitwiseAndU32, General)
IR_OPCODE(BitwiseAndU64, General)
IR_OPCODE(BitwiseAndNotU32, General)
IR_OPCODE(BitwiseAndNotU64, General)
IR_OPCODE(BitwiseOrU32, General)
IR_OPCODE(BitwiseOrU64, General)
IR_OPCODE(BitwiseOrNotU32, General)
IR_OPCODE(BitwiseOrNotU64, General)
IR_OPCODE(BitwiseAndOrU32, General)
IR_OPCODE(BitwiseOr3U32, General)
IR_OPCODE(BitwiseXorU32, General)
IR_OPCODE(BitwiseXorU64, General)
IR_OPCODE(BitwiseXor3U32, General)
IR_OPCODE(BitwiseNandU32, General)
IR_OPCODE(BitwiseNandU64, General)
IR_OPCODE(BitwiseNorU32, General)
IR_OPCODE(BitwiseNorU64, General)
IR_OPCODE(BitwiseXnorU32, General)
IR_OPCODE(BitwiseXnorU64, General)
IR_OPCODE(BitwiseNotU32, General)
IR_OPCODE(BitwiseNotU64, General)
IR_OPCODE(BitClearU32, General)
IR_OPCODE(BitSetU32, General)
IR_OPCODE(BitReverseU32, General)
IR_OPCODE(BitCountU32, General)
IR_OPCODE(BitCountU64, General)
IR_OPCODE(BitReplicateB64B32, General)
IR_OPCODE(BitCountAddU32, General)
IR_OPCODE(MaskedBitCountLowU32, General)
IR_OPCODE(MaskedBitCountHighU32, General)
IR_OPCODE(FindLsbU32, General)
IR_OPCODE(FindMsbFromHighU32, General)
IR_OPCODE(FindMsbFromHighU64, General)
IR_OPCODE(BitFieldMaskU32, General)
IR_OPCODE(BitFieldMaskU64, General)
IR_OPCODE(BitFieldExtractU32, General)
IR_OPCODE(BitFieldExtractU64, General)
IR_OPCODE(BitFieldExtract3U32, General)
IR_OPCODE(BitFieldExtract3I32, General)
IR_OPCODE(BitFieldInsertSelectU32, General)
IR_OPCODE(BitCompare0B32, General)
IR_OPCODE(BitCompare1B32, General)
IR_OPCODE(AlignBitU32, General)
IR_OPCODE(ShiftLeftAddU32, General)
IR_OPCODE(AddShiftLeftU32, General)
IR_OPCODE(XorAddU32, General)
IR_OPCODE(ShiftLeftOrU32, General)
IR_OPCODE(ShiftLeftLogicalU32, General)
IR_OPCODE(ShiftLeftLogicalU64, General)
IR_OPCODE(ShiftLeftLogicalU16, General)
IR_OPCODE(ShiftRightLogicalU32, General)
IR_OPCODE(ShiftRightLogicalU64, General)
IR_OPCODE(ShiftRightLogicalU16, General)
IR_OPCODE(ShiftRightArithmeticI32, General)
IR_OPCODE(ShiftRightArithmeticI16, General)
IR_OPCODE(SelectU32, General)
IR_OPCODE(SelectMaskU32, General)
IR_OPCODE(SelectF32Bits, General)
IR_OPCODE(SelectMaskF32Bits, General)
IR_OPCODE(SelectU64, General)
IR_OPCODE(PackLowLowU16, General)
IR_OPCODE(PackLowHighU16, General)
IR_OPCODE(PackHighHighU16, General)
IR_OPCODE(CompareFalse, Compare)
IR_OPCODE(CompareTrue, Compare)
IR_OPCODE(CompareEqU32, Compare)
IR_OPCODE(CompareNeU32, Compare)
IR_OPCODE(CompareGtU32, Compare)
IR_OPCODE(CompareGeU32, Compare)
IR_OPCODE(CompareLtU32, Compare)
IR_OPCODE(CompareLeU32, Compare)
IR_OPCODE(CompareEqU64, Compare64)
IR_OPCODE(CompareNeU64, Compare64)
IR_OPCODE(CompareMaskEqU32, Compare)
IR_OPCODE(CompareMaskNeU32, Compare)
IR_OPCODE(CompareMaskGtU32, Compare)
IR_OPCODE(CompareMaskGeU32, Compare)
IR_OPCODE(CompareMaskLtU32, Compare)
IR_OPCODE(CompareMaskLeU32, Compare)
IR_OPCODE(CompareEqI32, Compare)
IR_OPCODE(CompareNeI32, Compare)
IR_OPCODE(CompareGtI32, Compare)
IR_OPCODE(CompareGeI32, Compare)
IR_OPCODE(CompareLtI32, Compare)
IR_OPCODE(CompareLeI32, Compare)
IR_OPCODE(CompareEqI16, Compare)
IR_OPCODE(CompareNeI16, Compare)
IR_OPCODE(CompareGtI16, Compare)
IR_OPCODE(CompareGeI16, Compare)
IR_OPCODE(CompareLtI16, Compare)
IR_OPCODE(CompareLeI16, Compare)
IR_OPCODE(CompareMaskEqI32, Compare)
IR_OPCODE(CompareMaskNeI32, Compare)
IR_OPCODE(CompareMaskGtI32, Compare)
IR_OPCODE(CompareMaskGeI32, Compare)
IR_OPCODE(CompareMaskLtI32, Compare)
IR_OPCODE(CompareMaskLeI32, Compare)
IR_OPCODE(CompareEqU16, Compare)
IR_OPCODE(CompareNeU16, Compare)
IR_OPCODE(CompareGtU16, Compare)
IR_OPCODE(CompareGeU16, Compare)
IR_OPCODE(CompareLtU16, Compare)
IR_OPCODE(CompareLeU16, Compare)
IR_OPCODE(CompareEqF32, Compare)
IR_OPCODE(CompareNeF32, Compare)
IR_OPCODE(CompareGtF32, Compare)
IR_OPCODE(CompareGeF32, Compare)
IR_OPCODE(CompareLtF32, Compare)
IR_OPCODE(CompareLeF32, Compare)
IR_OPCODE(CompareOrderedF32, Compare)
IR_OPCODE(CompareUnorderedF32, Compare)
IR_OPCODE(CompareUnordEqF32, Compare)
IR_OPCODE(CompareUnordNeF32, Compare)
IR_OPCODE(CompareUnordGtF32, Compare)
IR_OPCODE(CompareUnordGeF32, Compare)
IR_OPCODE(CompareUnordLtF32, Compare)
IR_OPCODE(CompareUnordLeF32, Compare)
IR_OPCODE(CompareClassF32, Compare)
IR_OPCODE(CompareEqF16, Compare)
IR_OPCODE(CompareNeF16, Compare)
IR_OPCODE(CompareGtF16, Compare)
IR_OPCODE(CompareGeF16, Compare)
IR_OPCODE(CompareLtF16, Compare)
IR_OPCODE(CompareLeF16, Compare)
IR_OPCODE(CompareUnordNeF16, Compare)
IR_OPCODE(CompareMaskEqF16, Compare)
IR_OPCODE(CompareMaskNeF16, Compare)
IR_OPCODE(CompareMaskGtF16, Compare)
IR_OPCODE(CompareMaskGeF16, Compare)
IR_OPCODE(CompareMaskLtF16, Compare)
IR_OPCODE(CompareMaskLeF16, Compare)
IR_OPCODE(CompareMaskUnordNeF16, Compare)
IR_OPCODE(CompareMaskUnordGeF16, Compare)
IR_OPCODE(CompareMaskEqF32, Compare)
IR_OPCODE(CompareMaskNeF32, Compare)
IR_OPCODE(CompareMaskGtF32, Compare)
IR_OPCODE(CompareMaskGeF32, Compare)
IR_OPCODE(CompareMaskLtF32, Compare)
IR_OPCODE(CompareMaskLeF32, Compare)
IR_OPCODE(CompareMaskUnordEqF32, Compare)
IR_OPCODE(CompareMaskUnordNeF32, Compare)
IR_OPCODE(CompareMaskUnordGtF32, Compare)
IR_OPCODE(CompareMaskUnordGeF32, Compare)
IR_OPCODE(CompareMaskUnordLtF32, Compare)
IR_OPCODE(CompareMaskUnordLeF32, Compare)
IR_OPCODE(ConvertByteU32ToF32, General)
IR_OPCODE(ConvertU32ToF32, General)
IR_OPCODE(ConvertI32ToF32, General)
IR_OPCODE(ConvertF32ToU32, General)
IR_OPCODE(ConvertF32ToI32, General)
IR_OPCODE(ConvertF32ToF16, General)
IR_OPCODE(ConvertF16ToF32, General)
IR_OPCODE(ConvertU16ToF16, General)
IR_OPCODE(ConvertF16ToU16, General)
IR_OPCODE(ConvertI16ToF16, General)
IR_OPCODE(ConvertF16ToI16, General)
IR_OPCODE(ConvertRoundPlusInfF32ToI32, General)
IR_OPCODE(ConvertFloorF32ToI32, General)
IR_OPCODE(ConvertI4ToOffsetF32, General)
IR_OPCODE(LdexpF32, General)
IR_OPCODE(PackF32ToF16Rtz, General)
IR_OPCODE(PackSnorm2x16F32, General)
IR_OPCODE(PackUnorm2x16F32, General)
IR_OPCODE(PackU16U32, General)
IR_OPCODE(PackU8F32, General)
IR_OPCODE(PackB32F16, General)
IR_OPCODE(PackedMadI16, General)
IR_OPCODE(PackedMulLoU16, General)
IR_OPCODE(PackedAddI16, General)
IR_OPCODE(PackedSubI16, General)
IR_OPCODE(PackedLshlrevB16, General)
IR_OPCODE(PackedLshrrevB16, General)
IR_OPCODE(PackedAshrrevI16, General)
IR_OPCODE(PackedMaxI16, General)
IR_OPCODE(PackedMinI16, General)
IR_OPCODE(PackedMadU16, General)
IR_OPCODE(PackedAddU16, General)
IR_OPCODE(PackedSubU16, General)
IR_OPCODE(PackedMaxU16, General)
IR_OPCODE(PackedMinU16, General)
IR_OPCODE(PackedAddF16, General)
IR_OPCODE(PackedMulF16, General)
IR_OPCODE(PackedMinF16, General)
IR_OPCODE(PackedMaxF16, General)
IR_OPCODE(PackedFmaF16, General)
IR_OPCODE(AddF16, General)
IR_OPCODE(SubF16, General)
IR_OPCODE(MulF16, General)
IR_OPCODE(MinF16, General)
IR_OPCODE(MaxF16, General)
IR_OPCODE(FmaF16, General)
IR_OPCODE(MadMixF16, General)
IR_OPCODE(IAddU16, General)
IR_OPCODE(ISubI16, General)
IR_OPCODE(IMinI16, General)
IR_OPCODE(IMaxI16, General)
IR_OPCODE(UMinU16, General)
IR_OPCODE(UMaxU16, General)
IR_OPCODE(RcpF32, General)
IR_OPCODE(FractF32, General)
IR_OPCODE(TruncF32, General)
IR_OPCODE(CeilF32, General)
IR_OPCODE(RoundEvenF32, General)
IR_OPCODE(FloorF32, General)
IR_OPCODE(Exp2F32, General)
IR_OPCODE(Log2F32, General)
IR_OPCODE(InverseSqrtF32, General)
IR_OPCODE(SqrtF32, General)
IR_OPCODE(RcpF16, General)
IR_OPCODE(SqrtF16, General)
IR_OPCODE(InverseSqrtF16, General)
IR_OPCODE(Log2F16, General)
IR_OPCODE(Exp2F16, General)
IR_OPCODE(FloorF16, General)
IR_OPCODE(CeilF16, General)
IR_OPCODE(TruncF16, General)
IR_OPCODE(RoundEvenF16, General)
IR_OPCODE(SinF32, General)
IR_OPCODE(CosF32, General)
IR_OPCODE(CubeIdF32, General)
IR_OPCODE(CubeScF32, General)
IR_OPCODE(CubeTcF32, General)
IR_OPCODE(CubeMaF32, General)
IR_OPCODE(FAddF32, General)
IR_OPCODE(FSubF32, General)
IR_OPCODE(FMulF32, General)
IR_OPCODE(FMinF32, General)
IR_OPCODE(FMaxF32, General)
IR_OPCODE(FMadF32, General)
IR_OPCODE(Dot2AccF32F16, General)
IR_OPCODE(FMin3F32, General)
IR_OPCODE(FMax3F32, General)
IR_OPCODE(FMed3F32, General)
IR_OPCODE(Min3F16, General)
IR_OPCODE(Max3F16, General)
IR_OPCODE(Med3F16, General)
IR_OPCODE(LoadSrtDword, General)
IR_OPCODE(SLoadDword, General)
IR_OPCODE(SBufferLoadDword, General)
IR_OPCODE(BufferLoadUbyte, General)
IR_OPCODE(BufferLoadSbyte, General)
IR_OPCODE(BufferLoadUshort, General)
IR_OPCODE(BufferLoadSshort, General)
IR_OPCODE(BufferLoadDword, General)
IR_OPCODE(BufferStoreByte, General)
IR_OPCODE(BufferStoreShort, General)
IR_OPCODE(BufferStoreDword, General)
IR_OPCODE(AtomicSwapU32, General)
IR_OPCODE(AtomicAddU32, General)
IR_OPCODE(AtomicSubU32, General)
IR_OPCODE(AtomicSMinI32, General)
IR_OPCODE(AtomicUMinU32, General)
IR_OPCODE(AtomicSMaxI32, General)
IR_OPCODE(AtomicUMaxU32, General)
IR_OPCODE(AtomicAndU32, General)
IR_OPCODE(AtomicOrU32, General)
IR_OPCODE(AtomicXorU32, General)
IR_OPCODE(AtomicFMinF32, General)
IR_OPCODE(AtomicFMaxF32, General)
IR_OPCODE(FlatLoadUbyte, General)
IR_OPCODE(FlatLoadSbyte, General)
IR_OPCODE(FlatLoadUshort, General)
IR_OPCODE(FlatLoadSshort, General)
IR_OPCODE(FlatLoadDword, General)
IR_OPCODE(FlatStoreByte, General)
IR_OPCODE(FlatStoreShort, General)
IR_OPCODE(FlatStoreDword, General)
IR_OPCODE(DsReadUbyte, General)
IR_OPCODE(DsReadSbyte, General)
IR_OPCODE(DsReadUshort, General)
IR_OPCODE(DsReadSshort, General)
IR_OPCODE(DsReadB32, General)
IR_OPCODE(DsWriteByte, General)
IR_OPCODE(DsWriteShort, General)
IR_OPCODE(DsWriteB32, General)
IR_OPCODE(DsMinF32, General)
IR_OPCODE(DsMaxF32, General)
IR_OPCODE(DsSwizzleB32, General)
IR_OPCODE(DsConsume, General)
IR_OPCODE(DsAppend, General)
IR_OPCODE(DsWriteAddtidB32, General)
IR_OPCODE(DsReadAddtidB32, General)
IR_OPCODE(ImageGetResinfo, General)
IR_OPCODE(ImageGetLod, General)
IR_OPCODE(ImageLoad, General)
IR_OPCODE(ImageStore, General)
IR_OPCODE(ImageSample, General)
IR_OPCODE(ImageGather4, General)
IR_OPCODE(LoadInputF32, General)
IR_OPCODE(Export, General)
@@ -562,8 +562,7 @@ static bool EvaluateRuntimeSourcesImpl(const Program&
const auto dynamic =
std::find(program.srt.dynamic_sources.begin(), program.srt.dynamic_sources.end(),
request.source) != program.srt.dynamic_sources.end();
if (descriptor == nullptr || dynamic ||
!DescriptorSourceResolved(program, request.source)) {
if (descriptor == nullptr || dynamic) {
if (error != nullptr) {
*error = Diagnostic(program, request.use_pc,
fmt::format("descriptor source {} is {}", request.source,
+2 -2
View File
@@ -302,7 +302,7 @@ static void vs_check(const HW::VertexShaderInfo& vs, const HW::ShaderRegisters&
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.ieee_mode != false);
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.cu_group_enable != false);
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.require_forward_progress != false);
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.lds_configuration != false);
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.threadgroup_configuration != false);
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.gs_vgpr_component_count != 3);
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.fp16_overflow != false);
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc2.scratch_en != false);
@@ -374,7 +374,7 @@ static void ps_check(const HW::PsStageRegisters& ps, const HW::ShaderRegisters&
ps.rsrc2.extra_lds_size);
}
}
EXIT_NOT_IMPLEMENTED(ps.rsrc2.raster_ordered_shading != false);
EXIT_NOT_IMPLEMENTED(ps.rsrc2.raster_ordered_shading != 0);
EXIT_NOT_IMPLEMENTED(ps.rsrc2.shared_vgprs != 0);
if (sh.shader_z_format != 0x00000000 && sh.shader_z_format != 0x00000001 &&
+9 -3
View File
@@ -276,6 +276,10 @@ static std::filesystem::path ResolvePathIgnoringCase(const std::filesystem::path
return resolved;
}
#else
static bool HasWindowsForbiddenFilenameCharacter(const std::string& relative_path) {
return relative_path.find_first_of("<>:\"|?*") != std::string::npos;
}
#endif
std::filesystem::path MountPoints::GetRealFilename(const std::string& mounted_file_name) {
@@ -295,6 +299,10 @@ std::filesystem::path MountPoints::GetRealFilename(const std::string& mounted_fi
rel_path = Common::RemoveFirst(rel_path, 1);
}
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
if (HasWindowsForbiddenFilenameCharacter(rel_path)) {
::printf("FileSystem: Windows-incompatible guest filename: %s\n",
mounted_file_name.c_str());
}
return p.dir / rel_path;
#else
return ResolvePathIgnoringCase(p.dir / rel_path);
@@ -795,7 +803,7 @@ int64_t KYTY_SYSV_ABI KernelLseek(int d, int64_t offset, int whence) {
return KERNEL_ERROR_ESPIPE;
}
file->mutex.Lock();
Common::LockGuard lock(file->mutex);
bool is_invalid = file->f.IsInvalid();
@@ -820,8 +828,6 @@ int64_t KYTY_SYSV_ABI KernelLseek(int d, int64_t offset, int whence) {
EXIT_IF(pos != offset);
file->mutex.Unlock();
if (is_invalid) {
LOGF("\tfile is invalid\n");
return KERNEL_ERROR_EIO;
+23 -2
View File
@@ -22,6 +22,13 @@ static bool GuestFreeRangeContains(uint64_t base, uint64_t range_size, uint64_t
return candidate <= range_end && size <= range_end - candidate;
}
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
static bool CoalescePlaceholders(uint64_t vaddr, uint64_t size) {
return size != 0 && VirtualFree(reinterpret_cast<void*>(vaddr), size,
MEM_RELEASE | MEM_COALESCE_PLACEHOLDERS) != 0;
}
#endif
class GuestBackingStore {
public:
enum class FailureReason {
@@ -264,6 +271,19 @@ public:
removed.push_back(entry);
}
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
// Each unmapped file view becomes a separate Windows placeholder. The address-space owner
// records this contiguous guest span as one free range, so normalize fragmented backing
// views into one placeholder before publishing it there.
if (removed.size() > 1 && !CoalescePlaceholders(vaddr, size)) {
for (auto it = removed.rbegin(); it != removed.rend(); ++it) {
EXIT_IF(!MapExistingPlaceholderFixed(it->vaddr, it->size, it->backing_offset,
it->mode));
}
return false;
}
#endif
if (placeholder_preserved != nullptr) {
*placeholder_preserved = true;
}
@@ -832,6 +852,8 @@ public:
EXIT_IF(VirtualFree(reinterpret_cast<void*>(region_vaddr), region_size,
MEM_RELEASE | MEM_PRESERVE_PLACEHOLDER) == 0);
}
// ReleaseCommitted also publishes the aggregate span as one logical free range.
EXIT_IF(regions.size() > 1 && !CoalescePlaceholders(vaddr, size));
#else
for (const auto& [region_vaddr, region_size]: regions) {
RestorePlaceholder(region_vaddr, region_size);
@@ -1252,8 +1274,7 @@ private:
if (base != it->first || end != it->first + it->second) {
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
if (VirtualFree(reinterpret_cast<void*>(base), end - base,
MEM_RELEASE | MEM_COALESCE_PLACEHOLDERS) != 0) {
if (CoalescePlaceholders(base, end - base)) {
m_free.erase(first, last);
m_free.emplace(base, end - base);
}
+10 -7
View File
@@ -1849,8 +1849,9 @@ static int PthreadMutexInitNamed(PthreadMutex* mutex, const PthreadMutexattr* at
}
}
int KYTY_SYSV_ABI PthreadMutexInit(PthreadMutex* mutex, const PthreadMutexattr* attr) {
return PthreadMutexInitNamed(mutex, attr, "");
int KYTY_SYSV_ABI PthreadMutexInit(PthreadMutex* mutex, const PthreadMutexattr* attr,
const char* name) {
return PthreadMutexInitNamed(mutex, attr, name);
}
int KYTY_SYSV_ABI PthreadMutexDestroy(PthreadMutex* mutex) {
@@ -2443,8 +2444,9 @@ static int PthreadRwlockInitNamed(PthreadRwlock* rwlock, const PthreadRwlockattr
return OK;
}
int KYTY_SYSV_ABI PthreadRwlockInit(PthreadRwlock* rwlock, const PthreadRwlockattr* attr) {
return PthreadRwlockInitNamed(rwlock, attr, "");
int KYTY_SYSV_ABI PthreadRwlockInit(PthreadRwlock* rwlock, const PthreadRwlockattr* attr,
const char* name) {
return PthreadRwlockInitNamed(rwlock, attr, name);
}
static PthreadRwlockPrivate::Reader* RwlockFindReader(PthreadRwlock rwlock, Pthread thread) {
@@ -2938,8 +2940,9 @@ static int PthreadCondInitNamed(PthreadCond* cond, const PthreadCondattr* attr,
}
}
int KYTY_SYSV_ABI PthreadCondInit(PthreadCond* cond, const PthreadCondattr* attr) {
return PthreadCondInitNamed(cond, attr, "");
int KYTY_SYSV_ABI PthreadCondInit(PthreadCond* cond, const PthreadCondattr* attr,
const char* name) {
return PthreadCondInitNamed(cond, attr, name);
}
int KYTY_SYSV_ABI PthreadCondSignal(PthreadCond* cond) {
@@ -4560,7 +4563,7 @@ int KYTY_SYSV_ABI pthread_mutex_init(LibKernel::PthreadMutex* mutex,
const LibKernel::PthreadMutexattr* attr) {
PRINT_NAME();
return POSIX_PTHREAD_CALL(LibKernel::PthreadMutexInit(mutex, attr));
return POSIX_PTHREAD_CALL(LibKernel::PthreadMutexInit(mutex, attr, nullptr));
}
int KYTY_SYSV_ABI pthread_mutexattr_init(LibKernel::PthreadMutexattr* attr) {
+5 -3
View File
@@ -77,7 +77,8 @@ int KYTY_SYSV_ABI PthreadMutexattrInit(PthreadMutexattr* attr);
int KYTY_SYSV_ABI PthreadMutexattrDestroy(PthreadMutexattr* attr);
int KYTY_SYSV_ABI PthreadMutexattrSettype(PthreadMutexattr* attr, int type);
int KYTY_SYSV_ABI PthreadMutexattrSetprotocol(PthreadMutexattr* attr, int protocol);
int KYTY_SYSV_ABI PthreadMutexInit(PthreadMutex* mutex, const PthreadMutexattr* attr);
int KYTY_SYSV_ABI PthreadMutexInit(PthreadMutex* mutex, const PthreadMutexattr* attr,
const char* name);
int KYTY_SYSV_ABI PthreadMutexDestroy(PthreadMutex* mutex);
int KYTY_SYSV_ABI PthreadMutexLock(PthreadMutex* mutex);
int KYTY_SYSV_ABI PthreadMutexTrylock(PthreadMutex* mutex);
@@ -159,7 +160,8 @@ int KYTY_SYSV_ABI PthreadAttrSetstackaddr(PthreadAttr* attr, void* addr);
int KYTY_SYSV_ABI PthreadAttrSetstacksize(PthreadAttr* attr, size_t stack_size);
int KYTY_SYSV_ABI PthreadRwlockDestroy(PthreadRwlock* rwlock);
int KYTY_SYSV_ABI PthreadRwlockInit(PthreadRwlock* rwlock, const PthreadRwlockattr* attr);
int KYTY_SYSV_ABI PthreadRwlockInit(PthreadRwlock* rwlock, const PthreadRwlockattr* attr,
const char* name);
int KYTY_SYSV_ABI PthreadRwlockRdlock(PthreadRwlock* rwlock);
int KYTY_SYSV_ABI PthreadRwlockTimedrdlock(PthreadRwlock* rwlock, KernelUseconds usec);
int KYTY_SYSV_ABI PthreadRwlockTimedwrlock(PthreadRwlock* rwlock, KernelUseconds usec);
@@ -177,7 +179,7 @@ int KYTY_SYSV_ABI PthreadCondattrInit(PthreadCondattr* attr);
int KYTY_SYSV_ABI PthreadCondattrSetclock(PthreadCondattr* attr, KernelClockid clock_id);
int KYTY_SYSV_ABI PthreadCondBroadcast(PthreadCond* cond);
int KYTY_SYSV_ABI PthreadCondDestroy(PthreadCond* cond);
int KYTY_SYSV_ABI PthreadCondInit(PthreadCond* cond, const PthreadCondattr* attr);
int KYTY_SYSV_ABI PthreadCondInit(PthreadCond* cond, const PthreadCondattr* attr, const char* name);
int KYTY_SYSV_ABI PthreadCondSignal(PthreadCond* cond);
int KYTY_SYSV_ABI PthreadCondSignalto(PthreadCond* cond, Pthread thread);
int KYTY_SYSV_ABI PthreadCondTimedwait(PthreadCond* cond, PthreadMutex* mutex, KernelUseconds usec);
+287
View File
@@ -0,0 +1,287 @@
#include "kernel/syncOnAddress.h"
#include "common/threads.h"
#include "libs/errno.h"
#include <algorithm>
#include <chrono>
#include <climits>
#include <cstdint>
#include <list>
#include <memory>
#include <mutex>
#include <unordered_map>
#if KYTY_PLATFORM == KYTY_PLATFORM_LINUX && !defined(__APPLE__)
#include <cerrno>
#include <linux/futex.h>
#include <sys/syscall.h>
#include <unistd.h>
#endif
namespace Libs::LibKernel::SyncOnAddress {
namespace {
constexpr uint32_t SIGNAL_POLL_MICROS = 10000;
using Clock = std::chrono::steady_clock;
template <typename T>
[[nodiscard]] bool IsValidWaitAddress(const volatile T* address) {
return address != nullptr && (reinterpret_cast<uintptr_t>(address) & (alignof(T) - 1u)) == 0;
}
[[nodiscard]] bool IsValidWakeAddress(const volatile void* address) {
return address != nullptr &&
(reinterpret_cast<uintptr_t>(address) & (alignof(uint32_t) - 1u)) == 0;
}
template <typename T>
[[nodiscard]] T ReadWord(const volatile T* address) {
return __atomic_load_n(address, __ATOMIC_ACQUIRE);
}
struct WaitDeadline {
bool finite = false;
Clock::time_point end {};
};
[[nodiscard]] WaitDeadline MakeDeadline(const uint32_t* timeout_micros) {
if (timeout_micros == nullptr) {
return {};
}
return {true, Clock::now() + std::chrono::microseconds(*timeout_micros)};
}
[[nodiscard]] uint32_t GetWaitSliceMicros(const WaitDeadline& deadline, bool first_wait) {
if (!deadline.finite) {
return SIGNAL_POLL_MICROS;
}
const auto now = Clock::now();
if (now >= deadline.end) {
return first_wait ? 0u : UINT32_MAX;
}
const auto remaining =
std::chrono::duration_cast<std::chrono::microseconds>(deadline.end - now).count();
return static_cast<uint32_t>(std::min<int64_t>(remaining, SIGNAL_POLL_MICROS));
}
void PollSignals(signal_poll_func_t signal_poll) {
if (signal_poll != nullptr) {
signal_poll();
}
}
#if KYTY_PLATFORM == KYTY_PLATFORM_LINUX && !defined(__APPLE__)
template <typename T>
int WaitLinux(volatile T* address, T expected, const uint32_t* timeout_micros,
signal_poll_func_t signal_poll) {
const auto deadline = MakeDeadline(timeout_micros);
bool first_wait = true;
for (;;) {
if (ReadWord(address) != expected) {
return OK;
}
const auto slice_micros = GetWaitSliceMicros(deadline, first_wait);
if (slice_micros == UINT32_MAX) {
return ReadWord(address) == expected ? KERNEL_ERROR_ETIMEDOUT : OK;
}
const timespec timeout = {
.tv_sec = static_cast<time_t>(slice_micros / 1000000u),
.tv_nsec = static_cast<long>(slice_micros % 1000000u) * 1000L,
};
long result = 0;
int wait_error = 0;
result = syscall(SYS_futex, const_cast<T*>(address), FUTEX_WAIT_PRIVATE,
static_cast<uint32_t>(expected), &timeout, nullptr, 0);
if (result != 0) {
wait_error = errno;
}
if (result == 0 || wait_error == EAGAIN) {
return OK;
}
if (wait_error != ETIMEDOUT && wait_error != EINTR) {
return KERNEL_ERROR_EINVAL;
}
PollSignals(signal_poll);
if (deadline.finite && Clock::now() >= deadline.end) {
return ReadWord(address) == expected ? KERNEL_ERROR_ETIMEDOUT : OK;
}
first_wait = false;
}
}
int WakeLinux(volatile void* address, int32_t count) {
const auto result = syscall(SYS_futex, const_cast<void*>(address), FUTEX_WAKE_PRIVATE, count,
nullptr, nullptr, 0);
return result < 0 ? KERNEL_ERROR_EINVAL : OK;
}
#endif
struct PortableWaiter {
Common::CondVar condition;
bool wake_requested = false;
};
struct PortableAddressEntry {
Common::Mutex mutex;
std::list<PortableWaiter*> waiters;
};
struct PortableAddressRegistry {
std::mutex mutex;
std::unordered_map<uintptr_t, std::shared_ptr<PortableAddressEntry>> entries;
};
PortableAddressRegistry& GetPortableRegistry() {
static PortableAddressRegistry registry;
return registry;
}
std::shared_ptr<PortableAddressEntry> RegisterPortableWaiter(volatile void* address,
PortableWaiter* waiter) {
auto& registry = GetPortableRegistry();
std::lock_guard registry_lock(registry.mutex);
auto& entry = registry.entries[reinterpret_cast<uintptr_t>(address)];
if (!entry) {
entry = std::make_shared<PortableAddressEntry>();
}
entry->mutex.Lock();
entry->waiters.push_back(waiter);
return entry;
}
void UnregisterPortableWaiter(volatile void* address,
const std::shared_ptr<PortableAddressEntry>& entry,
PortableWaiter* waiter) {
entry->waiters.remove(waiter);
const bool empty = entry->waiters.empty();
entry->mutex.Unlock();
if (!empty) {
return;
}
auto& registry = GetPortableRegistry();
std::lock_guard registry_lock(registry.mutex);
entry->mutex.Lock();
const auto it = registry.entries.find(reinterpret_cast<uintptr_t>(address));
if (it != registry.entries.end() && it->second == entry && entry->waiters.empty()) {
registry.entries.erase(it);
}
entry->mutex.Unlock();
}
template <typename T>
int WaitPortable(volatile T* address, T expected, const uint32_t* timeout_micros,
signal_poll_func_t signal_poll) {
PortableWaiter waiter;
auto entry = RegisterPortableWaiter(address, &waiter);
const auto deadline = MakeDeadline(timeout_micros);
bool first_wait = true;
int result = OK;
while (ReadWord(address) == expected && !waiter.wake_requested) {
const auto slice_micros = GetWaitSliceMicros(deadline, first_wait);
if (slice_micros == UINT32_MAX) {
result = KERNEL_ERROR_ETIMEDOUT;
break;
}
if (slice_micros == 0) {
result = KERNEL_ERROR_ETIMEDOUT;
break;
}
(void)waiter.condition.WaitFor(&entry->mutex, slice_micros);
entry->mutex.Unlock();
PollSignals(signal_poll);
entry->mutex.Lock();
if (deadline.finite && Clock::now() >= deadline.end && ReadWord(address) == expected &&
!waiter.wake_requested) {
result = KERNEL_ERROR_ETIMEDOUT;
break;
}
first_wait = false;
}
UnregisterPortableWaiter(address, entry, &waiter);
return result;
}
int WakePortable(volatile void* address, int32_t count) {
if (count == 0) {
return OK;
}
auto& registry = GetPortableRegistry();
std::unique_lock registry_lock(registry.mutex);
const auto it = registry.entries.find(reinterpret_cast<uintptr_t>(address));
if (it == registry.entries.end()) {
return OK;
}
auto entry = it->second;
entry->mutex.Lock();
registry_lock.unlock();
int32_t remaining = count;
for (auto* waiter: entry->waiters) {
if (!waiter->wake_requested) {
waiter->wake_requested = true;
waiter->condition.Signal();
if (remaining != INT_MAX && --remaining == 0) {
break;
}
}
}
entry->mutex.Unlock();
return OK;
}
template <typename T>
int WaitImpl(volatile T* address, T expected, const uint32_t* timeout_micros,
signal_poll_func_t signal_poll) {
if (!IsValidWaitAddress(address)) {
return KERNEL_ERROR_EINVAL;
}
int result = OK;
#if KYTY_PLATFORM == KYTY_PLATFORM_LINUX && !defined(__APPLE__)
result = WaitLinux(address, expected, timeout_micros, signal_poll);
#else
result = WaitPortable(address, expected, timeout_micros, signal_poll);
#endif
PollSignals(signal_poll);
return result;
}
} // namespace
int Wait32(volatile uint32_t* address, uint32_t expected, const uint32_t* timeout_micros,
signal_poll_func_t signal_poll) {
return WaitImpl(address, expected, timeout_micros, signal_poll);
}
int Wait64(volatile uint64_t* address, uint64_t expected, const uint32_t* timeout_micros,
signal_poll_func_t signal_poll) {
return WaitImpl(address, expected, timeout_micros, signal_poll);
}
int Wake(volatile void* address, int32_t count) {
if (!IsValidWakeAddress(address) || count < 0) {
return KERNEL_ERROR_EINVAL;
}
#if KYTY_PLATFORM == KYTY_PLATFORM_LINUX && !defined(__APPLE__)
return WakeLinux(address, count);
#endif
return WakePortable(address, count);
}
} // namespace Libs::LibKernel::SyncOnAddress
+19
View File
@@ -0,0 +1,19 @@
#ifndef EMULATOR_INCLUDE_EMULATOR_KERNEL_SYNC_ON_ADDRESS_H_
#define EMULATOR_INCLUDE_EMULATOR_KERNEL_SYNC_ON_ADDRESS_H_
#include "common/abi.h"
#include "common/common.h"
namespace Libs::LibKernel::SyncOnAddress {
using signal_poll_func_t = void (*)();
int Wait32(volatile uint32_t* address, uint32_t expected, const uint32_t* timeout_micros,
signal_poll_func_t signal_poll = nullptr);
int Wait64(volatile uint64_t* address, uint64_t expected, const uint32_t* timeout_micros,
signal_poll_func_t signal_poll = nullptr);
int Wake(volatile void* address, int32_t count);
} // namespace Libs::LibKernel::SyncOnAddress
#endif /* EMULATOR_INCLUDE_EMULATOR_KERNEL_SYNC_ON_ADDRESS_H_ */
+1
View File
@@ -16,6 +16,7 @@ file(GLOB launcher_forms
add_executable(launcher WIN32
${launcher_src}
${launcher_forms}
resources.qrc
)
@@ -78,6 +78,26 @@
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QCheckBox" name="checkBox_fullscreen">
<property name="toolTip">
<string>Run in borderless desktop fullscreen</string>
</property>
<property name="text">
<string>Fullscreen</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QCheckBox" name="checkBox_red_zone_protection">
<property name="toolTip">
<string>Helps prevent crashes in some games on Windows</string>
</property>
<property name="text">
<string>Windows SysV red zone crash protection (Experimental)</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
@@ -69,6 +69,31 @@
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="input_mapping_button">
<property name="minimumSize">
<size>
<width>36</width>
<height>36</height>
</size>
</property>
<property name="toolTip">
<string>Edit input mapping</string>
</property>
<property name="text">
<string/>
</property>
<property name="iconSize">
<size>
<width>32</width>
<height>32</height>
</size>
</property>
<property name="autoRaise">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="edit_button">
<property name="minimumSize">
@@ -0,0 +1,7 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 32 32">
<g fill="none" stroke="#e8f1ff" stroke-linecap="round" stroke-linejoin="round" stroke-width="2">
<path d="M8 4h11l5 5v7M24 9h-5V4M16 27H8a2 2 0 0 1-2-2V6a2 2 0 0 1 2-2"/>
<path d="m15 24 1-4 8-8 4 4-8 8-4 1Z"/>
<path d="m22 14 4 4" opacity=".8"/>
</g>
</svg>

After

Width:  |  Height:  |  Size: 336 B

+8
View File
@@ -0,0 +1,8 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 32 32">
<g fill="none" stroke="#e8f1ff" stroke-linecap="round" stroke-linejoin="round" stroke-width="2">
<path d="M5 8h3M14 8h13M5 16h13M24 16h3M5 24h6M17 24h10"/>
<circle cx="11" cy="8" r="3"/>
<circle cx="21" cy="16" r="3"/>
<circle cx="14" cy="24" r="3"/>
</g>
</svg>

After

Width:  |  Height:  |  Size: 344 B

+9
View File
@@ -0,0 +1,9 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 32 32">
<g fill="none" stroke="#e8f1ff" stroke-linecap="round" stroke-linejoin="round" stroke-width="2">
<path d="M10 10h12c3.6 0 5.8 2.3 6.6 6.8l.9 5.1c.4 2.4-.8 4.1-2.8 4.1-1.4 0-2.5-.7-3.6-2.3L21.3 21H10.7l-1.8 2.7C7.8 25.3 6.7 26 5.3 26c-2 0-3.2-1.7-2.8-4.1l.9-5.1C4.2 12.3 6.4 10 10 10Z"/>
<path d="M8 16h6M11 13v6"/>
<circle cx="22" cy="15" r="1" fill="#e8f1ff" stroke="none"/>
<circle cx="25" cy="18" r="1" fill="#e8f1ff" stroke="none"/>
<path d="M13 7h6M16 4v6" opacity=".8"/>
</g>
</svg>

After

Width:  |  Height:  |  Size: 574 B

@@ -0,0 +1,6 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 32 32">
<g fill="none" stroke="#e8f1ff" stroke-linecap="round" stroke-linejoin="round" stroke-width="2">
<path d="M6 9h20M12 9V5h8v4M9 9l1 18h12l1-18"/>
<path d="M14 14v8M18 14v8" opacity=".8"/>
</g>
</svg>

After

Width:  |  Height:  |  Size: 272 B

+23 -2
View File
@@ -85,9 +85,10 @@ public:
QString game_comment;
Resolution screen_resolution = Resolution::R1280X720;
bool fullscreen_enabled = false;
int vblank_frequency = 60;
int console_language = DEFAULT_CONSOLE_LANGUAGE;
bool vulkan_validation_enabled = true;
bool vulkan_validation_enabled = false;
bool shader_validation_enabled = true;
ShaderOptimizationType shader_optimization_type = ShaderOptimizationType::Performance;
ShaderLogDirection shader_log_direction = ShaderLogDirection::Silent;
@@ -98,11 +99,16 @@ public:
QString printf_output_file = "_kyty.txt";
ProfilerDirection profiler_direction = ProfilerDirection::None;
bool renderdoc_enabled = false;
#if defined(_WIN32)
bool red_zone_protection_enabled = false;
#endif
QStringList host_input_mapping;
QString elf = QStringLiteral("eboot.bin");
void CopyEmulatorSettingsFrom(const Configuration& other) {
screen_resolution = other.screen_resolution;
fullscreen_enabled = other.fullscreen_enabled;
vblank_frequency = other.vblank_frequency;
console_language = other.console_language;
vulkan_validation_enabled = other.vulkan_validation_enabled;
@@ -116,6 +122,10 @@ public:
printf_output_file = other.printf_output_file;
profiler_direction = other.profiler_direction;
renderdoc_enabled = other.renderdoc_enabled;
#if defined(_WIN32)
red_zone_protection_enabled = other.red_zone_protection_enabled;
#endif
host_input_mapping = other.host_input_mapping;
}
void CopyFrom(const Configuration& other) {
@@ -138,6 +148,7 @@ public:
KYTY_CFG_SET(game_path);
KYTY_CFG_SET(custom_settings);
KYTY_CFG_SET(screen_resolution);
KYTY_CFG_SET(fullscreen_enabled);
KYTY_CFG_SET(vblank_frequency);
KYTY_CFG_SET(console_language);
KYTY_CFG_SET(vulkan_validation_enabled);
@@ -151,6 +162,10 @@ public:
KYTY_CFG_SET(printf_output_file);
KYTY_CFG_SET(profiler_direction);
KYTY_CFG_SET(renderdoc_enabled);
#if defined(_WIN32)
KYTY_CFG_SET(red_zone_protection_enabled);
#endif
s->setValue("host_input_mapping", host_input_mapping);
KYTY_CFG_SET(elf);
}
@@ -160,6 +175,7 @@ public:
KYTY_CFG_GET(game_path);
KYTY_CFG_GET(custom_settings);
KYTY_CFG_GET(screen_resolution);
KYTY_CFG_GET(fullscreen_enabled);
vblank_frequency = s->value("vblank_frequency", vblank_frequency).toInt();
console_language = s->value("console_language", console_language).toInt();
if (console_language < 0 || console_language > MAX_CONSOLE_LANGUAGE) {
@@ -176,7 +192,12 @@ public:
KYTY_CFG_GET(printf_output_file);
KYTY_CFG_GET(profiler_direction);
KYTY_CFG_GET(renderdoc_enabled);
elf = s->value("elf", elf).toString();
#if defined(_WIN32)
red_zone_protection_enabled =
s->value("red_zone_protection_enabled", red_zone_protection_enabled).toBool();
#endif
host_input_mapping = s->value("host_input_mapping", host_input_mapping).toStringList();
elf = s->value("elf", elf).toString();
}
};
@@ -38,7 +38,10 @@ public:
[[nodiscard]] const QString& GetSettingsFile() const { return m_settings_file; }
[[nodiscard]] const QStringList& GetGameDirectories() const { return m_game_dirs; }
[[nodiscard]] bool CanViewSelectedTrophies() const;
[[nodiscard]] const QStringList& GetHostInputMapping() const {
return m_global_info.host_input_mapping;
}
[[nodiscard]] bool CanViewSelectedTrophies() const;
bool EnsureGameDirectory();
void ScanGameDirectory();
@@ -58,6 +61,7 @@ protected slots:
void edit_configuration();
void delete_configuartion();
void edit_global_settings();
void edit_input_mapping();
void run_configuration();
void list_currentItemChanged(QTreeWidgetItem* current, QTreeWidgetItem* previous);
void list_itemDoubleClicked(QTreeWidgetItem* witem, int column);
+31
View File
@@ -0,0 +1,31 @@
#ifndef LAUNCHER_INCLUDE_INPUT_MAPPING_DIALOG_H_
#define LAUNCHER_INCLUDE_INPUT_MAPPING_DIALOG_H_
#include <QDialog>
#include <QStringList>
class QPushButton;
class QTreeWidget;
class QTreeWidgetItem;
class QWidget;
class InputMappingDialog final: public QDialog {
public:
explicit InputMappingDialog(const QStringList& mapping, QWidget* parent = nullptr);
[[nodiscard]] QStringList Mapping() const;
private:
void ChangeBinding();
void ClearBinding();
void RestoreDefaults();
void SetBinding(QTreeWidgetItem* item, const QString& binding);
void UpdateButtons();
QTreeWidget* m_bindings = nullptr;
QPushButton* m_change_button = nullptr;
QPushButton* m_clear_button = nullptr;
bool m_customized = false;
};
#endif /* LAUNCHER_INCLUDE_INPUT_MAPPING_DIALOG_H_ */
+8
View File
@@ -0,0 +1,8 @@
<RCC>
<qresource prefix="/icons">
<file alias="edit-configuration.svg">icons/edit-configuration.svg</file>
<file alias="global-settings.svg">icons/global-settings.svg</file>
<file alias="input-mapping.svg">icons/input-mapping.svg</file>
<file alias="remove-configuration.svg">icons/remove-configuration.svg</file>
</qresource>
</RCC>
+11 -1
View File
@@ -153,6 +153,7 @@ static void ListInit(QComboBox* combo, T value) {
void ConfigurationEditDialog::Init(const Configuration& info) {
ListInit(m_ui->comboBox_screen_resolution, info.screen_resolution);
m_ui->checkBox_fullscreen->setChecked(info.fullscreen_enabled);
m_ui->spinBox_vblank_frequency->setValue(info.vblank_frequency);
m_ui->comboBox_console_language->clear();
m_ui->comboBox_console_language->addItems(CONSOLE_LANGUAGE_NAMES);
@@ -163,6 +164,11 @@ void ConfigurationEditDialog::Init(const Configuration& info) {
m_ui->checkBox_shader_validation->setChecked(info.shader_validation_enabled);
m_ui->checkBox_vulkan_validation->setChecked(info.vulkan_validation_enabled);
m_ui->checkBox_renderdoc_capture->setChecked(info.renderdoc_enabled);
#if defined(_WIN32)
m_ui->checkBox_red_zone_protection->setChecked(info.red_zone_protection_enabled);
#else
m_ui->checkBox_red_zone_protection->setVisible(false);
#endif
ListInit(m_ui->comboBox_shader_optimization_type, info.shader_optimization_type);
ListInit(m_ui->comboBox_shader_log_direction, info.shader_log_direction);
m_ui->lineEdit_shader_log_folder->setText(info.shader_log_folder);
@@ -279,12 +285,16 @@ void ConfigurationEditDialog::moveEvent(QMoveEvent* event) {
static void UpdateInfo(Configuration& info, Ui::ConfigurationEditDialog& ui) {
info.screen_resolution =
TextToEnum<Configuration::Resolution>(ui.comboBox_screen_resolution->currentText());
info.fullscreen_enabled = ui.checkBox_fullscreen->isChecked();
info.vblank_frequency = ui.spinBox_vblank_frequency->value();
info.console_language = ui.comboBox_console_language->currentIndex();
info.vulkan_validation_enabled = ui.checkBox_vulkan_validation->isChecked();
info.shader_validation_enabled = ui.checkBox_shader_validation->isChecked();
info.renderdoc_enabled = ui.checkBox_renderdoc_capture->isChecked();
info.shader_optimization_type = TextToEnum<Configuration::ShaderOptimizationType>(
#if defined(_WIN32)
info.red_zone_protection_enabled = ui.checkBox_red_zone_protection->isChecked();
#endif
info.shader_optimization_type = TextToEnum<Configuration::ShaderOptimizationType>(
ui.comboBox_shader_optimization_type->currentText());
info.shader_log_direction = TextToEnum<Configuration::ShaderLogDirection>(
ui.comboBox_shader_log_direction->currentText());
+17 -3
View File
@@ -6,6 +6,7 @@
#include "configurationEditDialog.h"
#include "configurationItem.h"
#include "gameListTreeWidget.h"
#include "inputMappingDialog.h"
#include "mainDialog.h"
#include "patchesDialog.h"
#include "trophyViewerDialog.h"
@@ -169,6 +170,7 @@ static void ApplyGameListStyle(Ui::ConfigurationListWidget* ui) {
"QToolButton:disabled { background: transparent; }"));
ui->edit_button->setStyleSheet(ui->global_settings_button->styleSheet());
ui->delete_button->setStyleSheet(ui->global_settings_button->styleSheet());
ui->input_mapping_button->setStyleSheet(ui->global_settings_button->styleSheet());
}
static void AddSaveDataDir(QStringList* dirs, QSet<QString>* seen, const QString& root,
@@ -226,10 +228,12 @@ ConfigurationListWidget::ConfigurationListWidget(QWidget* parent)
m_ui->setupUi(this);
ApplyGameListStyle(m_ui);
m_ui->global_settings_button->setIcon(style()->standardIcon(QStyle::SP_FileDialogDetailedView));
m_ui->global_settings_button->setIcon(QIcon(QStringLiteral(":/icons/global-settings.svg")));
m_ui->global_settings_button->setToolTip(tr("Edit global settings and game folders"));
m_ui->edit_button->setIcon(style()->standardIcon(QStyle::SP_FileIcon));
m_ui->delete_button->setIcon(style()->standardIcon(QStyle::SP_DialogDiscardButton));
m_ui->input_mapping_button->setIcon(QIcon(QStringLiteral(":/icons/input-mapping.svg")));
m_ui->input_mapping_button->setToolTip(tr("Edit global input mapping"));
m_ui->edit_button->setIcon(QIcon(QStringLiteral(":/icons/edit-configuration.svg")));
m_ui->delete_button->setIcon(QIcon(QStringLiteral(":/icons/remove-configuration.svg")));
m_ui->delete_button->setEnabled(false);
m_ui->edit_button->setEnabled(false);
@@ -249,6 +253,8 @@ ConfigurationListWidget::ConfigurationListWidget(QWidget* parent)
connect(m_ui->global_settings_button, &QToolButton::clicked, this,
&ConfigurationListWidget::edit_global_settings);
connect(m_ui->input_mapping_button, &QToolButton::clicked, this,
&ConfigurationListWidget::edit_input_mapping);
connect(m_ui->edit_button, &QToolButton::clicked, this,
&ConfigurationListWidget::edit_configuration);
connect(m_ui->delete_button, &QToolButton::clicked, this,
@@ -717,6 +723,14 @@ void ConfigurationListWidget::edit_global_settings() {
}
}
void ConfigurationListWidget::edit_input_mapping() {
InputMappingDialog dialog(m_global_info.host_input_mapping, this);
if (dialog.exec() == QDialog::Accepted) {
m_global_info.host_input_mapping = dialog.Mapping();
WriteSettings();
}
}
void ConfigurationListWidget::ClearCustomSettings(ConfigurationItem* item) {
delete m_custom_infos.take(item->GetInfo().game_path);
}
+311
View File
@@ -0,0 +1,311 @@
#include "inputMappingDialog.h"
#include <QAbstractItemView>
#include <QDialogButtonBox>
#include <QHBoxLayout>
#include <QHash>
#include <QHeaderView>
#include <QKeyEvent>
#include <QKeySequence>
#include <QLabel>
#include <QMouseEvent>
#include <QPushButton>
#include <QStringList>
#include <QTreeWidget>
#include <QVBoxLayout>
namespace {
constexpr int BINDING_COLUMN = 1;
struct PadButton {
const char* id;
const char* label;
const char* default_binding;
};
constexpr PadButton PAD_BUTTONS[] = {
{"Up", "D-pad Up", "Up"},
{"Down", "D-pad Down", "Down"},
{"Left", "D-pad Left", "Left"},
{"Right", "D-pad Right", "Right"},
{"Triangle", "Triangle", "I"},
{"Circle", "Circle", "L"},
{"Cross", "Cross", "J"},
{"Square", "Square", "K"},
{"L1", "L1", "Q"},
{"R1", "R1", "E"},
{"L2", "L2", ""},
{"R2", "R2", ""},
{"L3", "L3", "Left Shift"},
{"R3", "R3", "Left Ctrl"},
{"Options", "Options", "Return"},
{"TouchPad", "Touch pad", "Backspace"},
};
QString KeypadName(int key) {
if (key >= Qt::Key_0 && key <= Qt::Key_9) {
return QStringLiteral("Keypad %1").arg(key - Qt::Key_0);
}
switch (key) {
case Qt::Key_Return:
case Qt::Key_Enter: return QStringLiteral("Keypad Enter");
case Qt::Key_Slash: return QStringLiteral("Keypad /");
case Qt::Key_Asterisk: return QStringLiteral("Keypad *");
case Qt::Key_Minus: return QStringLiteral("Keypad -");
case Qt::Key_Plus: return QStringLiteral("Keypad +");
case Qt::Key_Period: return QStringLiteral("Keypad .");
case Qt::Key_Equal: return QStringLiteral("Keypad =");
case Qt::Key_Comma: return QStringLiteral("Keypad ,");
default: return {};
}
}
QString KeyName(const QKeyEvent& event) {
const int key = event.key();
if (event.modifiers().testFlag(Qt::KeypadModifier)) {
return KeypadName(key);
}
if (key >= Qt::Key_A && key <= Qt::Key_Z) {
return QChar(key);
}
if (key >= Qt::Key_0 && key <= Qt::Key_9) {
return QChar(key);
}
if (key >= Qt::Key_F1 && key <= Qt::Key_F24) {
return QStringLiteral("F%1").arg(key - Qt::Key_F1 + 1);
}
switch (key) {
case Qt::Key_Return:
case Qt::Key_Enter: return QStringLiteral("Return");
case Qt::Key_Backspace: return QStringLiteral("Backspace");
case Qt::Key_Tab: return QStringLiteral("Tab");
case Qt::Key_Shift: return QStringLiteral("Left Shift");
case Qt::Key_Control: return QStringLiteral("Left Ctrl");
case Qt::Key_Alt: return QStringLiteral("Left Alt");
case Qt::Key_Meta: return QStringLiteral("Left GUI");
case Qt::Key_Insert: return QStringLiteral("Insert");
case Qt::Key_Delete: return QStringLiteral("Delete");
case Qt::Key_Home: return QStringLiteral("Home");
case Qt::Key_End: return QStringLiteral("End");
case Qt::Key_PageUp: return QStringLiteral("PageUp");
case Qt::Key_PageDown: return QStringLiteral("PageDown");
case Qt::Key_Left: return QStringLiteral("Left");
case Qt::Key_Right: return QStringLiteral("Right");
case Qt::Key_Up: return QStringLiteral("Up");
case Qt::Key_Down: return QStringLiteral("Down");
case Qt::Key_CapsLock: return QStringLiteral("CapsLock");
case Qt::Key_NumLock: return QStringLiteral("Numlock");
case Qt::Key_ScrollLock: return QStringLiteral("ScrollLock");
case Qt::Key_Pause: return QStringLiteral("Pause");
case Qt::Key_Print: return QStringLiteral("PrintScreen");
default: break;
}
if (event.modifiers() != Qt::NoModifier) {
return {};
}
const auto name = QKeySequence(key).toString(QKeySequence::PortableText);
return name.size() == 1 ? name : QString();
}
class InputCaptureDialog final: public QDialog {
public:
explicit InputCaptureDialog(QWidget* parent): QDialog(parent) {
setWindowTitle(tr("Set Binding"));
setModal(true);
setMinimumWidth(360);
auto* layout = new QVBoxLayout(this);
m_label = new QLabel(
tr("Press a key or mouse button.\nSpace and F1 are reserved; Esc cancels."), this);
m_label->setAlignment(Qt::AlignCenter);
layout->addWidget(m_label);
}
[[nodiscard]] const QString& Binding() const { return m_binding; }
protected:
void keyPressEvent(QKeyEvent* event) override {
if (event->isAutoRepeat()) {
return;
}
if (event->key() == Qt::Key_Escape) {
reject();
return;
}
if (event->key() == Qt::Key_Space || event->key() == Qt::Key_F1) {
m_label->setText(tr("That key is reserved by the emulator."));
return;
}
m_binding = KeyName(*event);
if (!m_binding.isEmpty()) {
accept();
} else {
m_label->setText(tr("That key is not supported."));
}
}
void mousePressEvent(QMouseEvent* event) override {
switch (event->button()) {
case Qt::LeftButton: m_binding = QStringLiteral("Mouse:Left"); break;
case Qt::RightButton: m_binding = QStringLiteral("Mouse:Right"); break;
case Qt::MiddleButton: m_binding = QStringLiteral("Mouse:Middle"); break;
case Qt::BackButton: m_binding = QStringLiteral("Mouse:X1"); break;
case Qt::ForwardButton: m_binding = QStringLiteral("Mouse:X2"); break;
default: return;
}
accept();
}
private:
QLabel* m_label = nullptr;
QString m_binding;
};
QHash<QString, QString> ParseMapping(const QStringList& mapping) {
QHash<QString, QString> result;
for (const auto& entry: mapping) {
const auto separator = entry.indexOf(QLatin1Char('='));
if (separator > 0 && separator + 1 < entry.size()) {
const auto binding = entry.mid(separator + 1);
for (auto item = result.begin(); item != result.end();) {
if (item.value().compare(binding, Qt::CaseInsensitive) == 0) {
item = result.erase(item);
} else {
++item;
}
}
result.insert(entry.left(separator), binding);
}
}
return result;
}
} // namespace
InputMappingDialog::InputMappingDialog(const QStringList& mapping, QWidget* parent)
: QDialog(parent), m_customized(!mapping.isEmpty()) {
setWindowTitle(tr("Input Mapping"));
resize(440, 520);
auto* layout = new QVBoxLayout(this);
layout->addWidget(new QLabel(tr("Map keyboard or mouse input to DualSense buttons.\n"
"Defaults: left stick W/A/S/D, right stick T/F/G/H."),
this));
m_bindings = new QTreeWidget(this);
m_bindings->setColumnCount(2);
m_bindings->setHeaderLabels({tr("DualSense button"), tr("Host input")});
m_bindings->setRootIsDecorated(false);
m_bindings->setSelectionMode(QAbstractItemView::SingleSelection);
m_bindings->header()->setSectionResizeMode(0, QHeaderView::Stretch);
m_bindings->header()->setSectionResizeMode(1, QHeaderView::Stretch);
layout->addWidget(m_bindings);
const auto parsed = ParseMapping(mapping);
for (const auto& button: PAD_BUTTONS) {
auto* item = new QTreeWidgetItem(m_bindings);
item->setText(0, tr(button.label));
item->setData(0, Qt::UserRole, QString::fromLatin1(button.id));
SetBinding(item, m_customized ? parsed.value(QString::fromLatin1(button.id))
: QString::fromLatin1(button.default_binding));
}
m_bindings->setCurrentItem(m_bindings->topLevelItem(0));
auto* controls = new QHBoxLayout;
m_change_button = new QPushButton(tr("Change..."), this);
m_clear_button = new QPushButton(tr("Clear"), this);
auto* defaults = new QPushButton(tr("Defaults"), this);
controls->addWidget(m_change_button);
controls->addWidget(m_clear_button);
controls->addWidget(defaults);
controls->addStretch();
layout->addLayout(controls);
auto* buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, this);
layout->addWidget(buttons);
connect(m_bindings, &QTreeWidget::itemDoubleClicked, this,
[this](QTreeWidgetItem*, int) { ChangeBinding(); });
connect(m_bindings, &QTreeWidget::itemSelectionChanged, this, [this]() { UpdateButtons(); });
connect(m_change_button, &QPushButton::clicked, this, [this]() { ChangeBinding(); });
connect(m_clear_button, &QPushButton::clicked, this, [this]() { ClearBinding(); });
connect(defaults, &QPushButton::clicked, this, [this]() { RestoreDefaults(); });
connect(buttons, &QDialogButtonBox::accepted, this, &QDialog::accept);
connect(buttons, &QDialogButtonBox::rejected, this, &QDialog::reject);
UpdateButtons();
}
QStringList InputMappingDialog::Mapping() const {
QStringList result;
if (!m_customized) {
return result;
}
for (int index = 0; index < m_bindings->topLevelItemCount(); index++) {
const auto* item = m_bindings->topLevelItem(index);
const auto binding = item->data(BINDING_COLUMN, Qt::UserRole).toString();
if (!binding.isEmpty()) {
result.append(item->data(0, Qt::UserRole).toString() + QLatin1Char('=') + binding);
}
}
return result;
}
void InputMappingDialog::ChangeBinding() {
auto* item = m_bindings->currentItem();
if (item == nullptr) {
return;
}
InputCaptureDialog dialog(this);
if (dialog.exec() != QDialog::Accepted) {
return;
}
for (int index = 0; index < m_bindings->topLevelItemCount(); index++) {
auto* other = m_bindings->topLevelItem(index);
if (other != item && other->data(BINDING_COLUMN, Qt::UserRole)
.toString()
.compare(dialog.Binding(), Qt::CaseInsensitive) == 0) {
SetBinding(other, {});
}
}
SetBinding(item, dialog.Binding());
m_customized = true;
}
void InputMappingDialog::ClearBinding() {
SetBinding(m_bindings->currentItem(), {});
m_customized = true;
}
void InputMappingDialog::RestoreDefaults() {
for (int index = 0; index < m_bindings->topLevelItemCount(); index++) {
SetBinding(m_bindings->topLevelItem(index),
QString::fromLatin1(PAD_BUTTONS[index].default_binding));
}
m_customized = false;
}
void InputMappingDialog::SetBinding(QTreeWidgetItem* item, const QString& binding) {
if (item == nullptr) {
return;
}
item->setData(BINDING_COLUMN, Qt::UserRole, binding);
item->setText(BINDING_COLUMN, binding.isEmpty() ? tr("None") : binding);
UpdateButtons();
}
void InputMappingDialog::UpdateButtons() {
if (m_change_button == nullptr) {
return;
}
const auto* item = m_bindings->currentItem();
m_change_button->setEnabled(item != nullptr);
m_clear_button->setEnabled(item != nullptr &&
!item->data(BINDING_COLUMN, Qt::UserRole).toString().isEmpty());
}
+15 -1
View File
@@ -204,6 +204,9 @@ static QStringList CreateEmulatorArgs(const Configuration& info) {
args << "--screen-width" << r.at(0);
args << "--screen-height" << r.at(1);
if (info.fullscreen_enabled) {
args << "--fullscreen";
}
args << "--vblank-frequency" << QString::number(info.vblank_frequency);
args << "--console-language" << QString::number(info.console_language);
args << "--vulkan-validation" << BoolArg(info.vulkan_validation_enabled);
@@ -217,6 +220,14 @@ static QStringList CreateEmulatorArgs(const Configuration& info) {
args << "--printf-output-file" << info.printf_output_file;
args << "--profiler-direction" << EnumToText(info.profiler_direction);
args << "--spirv-debug-printf" << "false";
#if defined(_WIN32)
if (info.red_zone_protection_enabled) {
args << "--redzone";
}
#endif
for (const auto& binding: info.host_input_mapping) {
args << "--keymap" << binding;
}
if (info.renderdoc_enabled) {
args << "--rd";
}
@@ -435,7 +446,10 @@ void MainDialogPrivate::Run() {
m_running_item->SetRunning(true);
m_main_dialog->RunInterpreter(&m_process, m_running_item->GetInfo());
Configuration info;
info.CopyFrom(m_running_item->GetInfo());
info.host_input_mapping = m_ui->widget->GetHostInputMapping();
m_main_dialog->RunInterpreter(&m_process, info);
Update();
}
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