Compare commits

...
Author SHA1 Message Date
Ali Almohaya ca7c8f0074 agc: fix linux build of gs oversubscription clamps (#232) 2026-08-11 07:38:22 +02:00
Pouare514andnmzik d7063d0b81 vulkan: remove validation layer configuration from device creation (#221)
* vulkan: remove validation layer configuration from device creation

* Remove accidental dependency gitlinks

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-08-09 23:05:31 +02:00
nmzik 091e6b31dc avplayer: decode media on bounded worker queues 2026-08-09 06:49:25 +02:00
nmzik 4cd6132758 gpu: allow byte-granular memory DMA 2026-08-09 05:31:18 +02:00
nmzik 9c263a9886 gpu: accept disabled default clip planes 2026-08-09 05:23:43 +02:00
nmzik c11fc96019 pad: accept system remote-control port 2026-08-09 05:15:40 +02:00
nmzik 4f2b5eb749 libSystemService fixes 2026-08-09 04:44:43 +02:00
nmzik d7013dc2b3 add left/right joystick remapping 2026-08-09 04:24:47 +02:00
nmzik 0bbe301120 add website/compatibility db 2026-08-09 04:08:32 +02:00
nmzik 37aa6f88b0 ime: implement libIme and shared host overlay 2026-08-09 02:58:49 +02:00
nmzik e3890febaa agc: new abi 2026-08-09 01:32:32 +02:00
nmzik a4da2a9f00 json2: implement typed Value constructor 2026-08-09 01:09:41 +02:00
nmzik 3005a210c6 renderer: ignore inactive HTile depth address 2026-08-08 23:55:45 +02:00
nmzik 027433fcdc Update game status report form 2026-08-08 21:19:22 +02:00
DeathWhispers 7ff9e4907f Don't declare colorWriteEnable dynamic state on depth-only pipelines (#160)
fix(gpu): drop colorWriteEnable dynamic state on depth-only pipelines

Pipelines were created with VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT
unconditionally on non-Apple platforms, but the draw path only calls
vkCmdSetColorWriteEnableEXT when there is at least one color attachment.
A depth-only draw therefore reached vkCmdDrawIndexed with the dynamic
state declared and never set, which violates
VUID-vkCmdDrawIndexed-None-07749.

With validation enabled the error is fatal, so any title that issues a
depth-only pass aborts. The launcher enables validation by default
(vulkan_validation_enabled = true), so this is the default configuration:
PAC-MAN WORLD Re-PAC crashes from the launcher while the same build runs
normally with --vulkan-validation false.

Gate the declaration on the same color_count the draw path uses. Both
sides read state.color_count from the same draw, so the two conditions
are now identical by construction.
2026-08-08 08:21:18 +02:00
Stefanos Costaandnmzik 87428d7a4b kernel: do not release a waiter on a zero-count syncOnAddress wake (linux only) (#168)
* kernel: do not release a waiter on a zero-count syncOnAddress wake

sceKernelSyncOnAddressWake with a count of 0 must release no waiters. On
Linux it released exactly one.

WakeLinux passes the count straight to FUTEX_WAKE, which does not treat 0
as "wake nobody": the kernel's wake loop tests `if (++ret >= nr_wake) break`
after waking a waiter, so any waiter present is released before the loop can
break. A standalone futex program confirms it -- FUTEX_WAKE with val = 0
returns 1, and the waiter observes its wait return 0 with the word unchanged.

WakePortable already short-circuits count == 0, so the two backends of the
same ABI disagreed, with only the Linux one wrong.

TestWakeZeroIsNoOp in SyncOnAddressTests covers exactly this and fails on
Linux without the fix (15 consecutive failures on the assertion "zero-count
wake releases no waiters"); with the fix the suite passes 15 consecutive runs.

* kernel: shorten zero-count futex comment

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-08-08 08:17:56 +02:00
Ali Almohayaandnmzik 822ffba313 feat: identify build provenance in the crash log report (#196)
* feat: identify build provenance in the crash log report

* cmake: reuse git version dependency target

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-08-08 08:16:49 +02:00
Ali Almohaya 3c850b65c8 fix: stop a connected controller from disabling keyboard input (#194)
fix(input): stop a connected controller from disabling keyboard input
2026-08-08 08:05:52 +02:00
nmzik 698c9f802f renderer: remove global BufferCache locking 2026-08-08 08:02:35 +02:00
nmzik 1d5f3c8f66 gpu emulation: remove unnecessary Vulkan synchronization 2026-08-08 01:21:03 +02:00
nmzik ec78afb966 Revert "gpu: queue AGC suspend points"
This reverts commit 90bf3c9236.
2026-08-07 23:58:09 +02:00
nmzik 3a7656336e fix regression properly (fix pthread init abi) 2026-08-07 21:39:16 +02:00
nmzik 90bf3c9236 gpu: queue AGC suspend points 2026-08-07 21:02:31 +02:00
nmzik d4f8338937 renderer: lower masked stencil xor exactly 2026-08-07 19:13:21 +02:00
nmzik 5125cd09c7 growable command buffer pool 2026-08-07 18:26:42 +02:00
nmzik 67cfec9063 shader: remove redundant runtime descriptor provenance walks (perf) 2026-08-07 18:08:40 +02:00
nmzik 81e52df7bf precompute scissor rules (optimization) 2026-08-07 17:54:00 +02:00
nmzik 4b26d03dba fix pthread init abi 2026-08-07 17:51:59 +02:00
nmzik 216c580d13 perf: limit high-resolution sleep busy-waiting 2026-08-07 17:44:55 +02:00
nmzik 7907a50817 minor optimizations 2026-08-07 09:26:37 +02:00
nmzik 769edf470b allow partial releases 2026-08-07 05:32:17 +02:00
nmzik 68fffdfb66 fix macos build 2026-08-07 05:32:12 +02:00
nmzik 26781e6fea fix(windows): add experimental guest red-zone protection.
Port the static instruction patcher from shadPS4.
2026-08-07 05:19:14 +02:00
nmzik d5c95bc3ee kernel: coalesce fragmented Windows placeholders before reuse 2026-08-07 03:13:01 +02:00
nmzik ace549ab21 reduce complexity of buffer overlap detection 2026-08-06 23:46:47 +02:00
nmzik 0cbae39e41 remove double locking. small perf boost 2026-08-06 23:23:28 +02:00
nmzikandPouare514 e9f5da27f8 gpu: implement polygon offset
Co-authored-by: Pouare514 <julienaulycee@gmail.com>
2026-08-06 22:02:19 +02:00
nmzik 3052dac82e gpu: correct HS, PS, GS and compute resource register decoding 2026-08-06 21:21:47 +02:00
nmzik 2bb0483473 shader: add missing attributes 2026-08-06 20:32:14 +02:00
nmzik 389fd1e5be refactor gpu: consolidate texture tile layout calculations 2026-08-06 20:03:42 +02:00
nmzik a76f3ac2fe gpu_defs: add missing layouts 2026-08-06 18:18:07 +02:00
nmzik 2fc4855f29 fix renderDoc 2026-08-06 16:55:53 +02:00
nmzik 869329ee68 renderer: minor optimizations 2026-08-05 19:08:18 +02:00
nmzik b2963aa6e0 graphics: make DispatchDirect asynchronous 2026-08-05 14:49:45 +02:00
nmzik 9859b3e1d6 defer image refresh to final acquisition 2026-08-05 12:52:36 +02:00
nmzik cd19fa283f Implement IME dialog overlay 2026-08-05 05:14:16 +02:00
nmzik b6af7c73ec graphics: support Standard256B storage textures 2026-08-05 05:09:28 +02:00
nmzik ac64d202af shader: implement BUFFER_ATOMIC_FMAX 2026-08-05 02:59:28 +02:00
nmzik df44ad3fac shader: implement BUFFER_ATOMIC_FMIN, unhandled IR opcode now fails 2026-08-05 02:59:28 +02:00
nmzik 0a2f4814ac refactor(shader): centralize opcode metadata and lookup paths 2026-08-05 02:59:28 +02:00
nmzik e6b4707a5d renderer: support R8 uint render targets 2026-08-05 02:59:28 +02:00
nmzik 9a3468e3a0 shader: implement V_MIN_U32 2026-08-05 02:59:28 +02:00
nmzik 73da43a7be shader: implement V_CNDMASK_B32 2026-08-05 02:59:28 +02:00
nmzik aa88d94755 shader: implement V_SUB_NC_U32 2026-08-05 02:59:27 +02:00
nmzik 51562cd8d2 tests: use valid image descriptors in shader CFG cases 2026-08-05 02:59:27 +02:00
nmzik 822ca3c10b shader: implement S_CMP_EQ_U64 2026-08-05 02:59:27 +02:00
nmzik 2b6fd699e7 shader: implement V_CMP_EQ_I64 2026-08-05 02:59:27 +02:00
nmzikandStefanos Costa b9aa0dc3b3 fix KernelLseek lock leak
Co-authored-by: Stefanos Costa <stefanos.costa1999@gmail.com>
2026-08-05 02:25:05 +02:00
nmzikandStefanos Costa f380d69b9d fix AudioOut pacing
Co-authored-by: Stefanos Costa <stefanos.costa1999@gmail.com>
2026-08-05 02:17:25 +02:00
DeathWhispers f06d7e6084 launcher: disable Vulkan validation by default
Keep validation opt-in while validation-layer errors remain fatal.

Refs #161
2026-08-04 22:09:40 +02:00
nmzik 00a5dd32c0 Implement syncOnAddress ABIs (perf improvement) 2026-08-04 21:24:12 +02:00
nmzik a9ddd44d73 CI - enable LTO, remove OPT:NOREF 2026-08-04 19:30:49 +02:00
nmzikandDeathWhispers 2f9fcc63c3 fix (agc): implement DCB context state operations
Co-authored-by: DeathWhispers <56944463+Death-Whispers-U@users.noreply.github.com>
2026-08-04 19:14:21 +02:00
nmzik 0bbd0bdd99 fix launcher regression 2026-08-04 03:35:30 +02:00
nmzikandDistantMyth 6396dc9a85 feat(input): add host input remapping
Add compact keyboard and mouse mapping with analog-stick defaults and integrate a global remapping editor into the Qt launcher.

Based on the host input remapping work from PR #109.

Co-authored-by: DistantMyth <thetarun3@gmail.com>
2026-08-04 03:24:34 +02:00
nmzik a3a00464bc fix(launcher): focus emulator window on launch 2026-08-04 02:51:11 +02:00
nmzik 1da99a0671 Add warning for Windows-forbidden filename characters 2026-08-04 02:26:50 +02:00
nmzik 9304921132 add fullscreen mode 2026-08-04 02:26:50 +02:00
nmzik c13a1d752b renderer: remove duplicate vertex and index buffer rebind 2026-08-04 02:26:50 +02:00
nmzik 51d0e02543 perf: sync only GPU-dirty readbacks 2026-08-04 02:26:50 +02:00
143 changed files with 12445 additions and 4038 deletions

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@@ -1,6 +1,6 @@
name: Game Emulation Bug Report
description: Report KytyPS5 game boot, crash, freeze, rendering, audio, input, or gameplay behavior problems.
title: "[GAME BUG]: "
name: Game Emulation Status Report
description: Submit a KytyPS5 game compatibility result, including boot, rendering, audio, input, or gameplay behavior.
title: "[GAME STATUS]: "
body:
- type: markdown
attributes:
@@ -10,6 +10,7 @@ body:
Before submitting, please:
- Search existing issues first.
- Re-test with a clean game dump.
- Use the latest KytyPS5 build available to you.
- Attach the complete log file instead of edited snippets.
- type: markdown
@@ -44,6 +45,28 @@ body:
validations:
required: true
- type: dropdown
id: compatibility-status
attributes:
label: Compatibility status
description: Select the furthest point the game consistently reaches on this build.
options:
- "Doesn't boot"
- Logo
- Main menu
- In game
validations:
required: true
- type: markdown
attributes:
value: |
**Status guide**
- **Doesn't boot:** The game does not show its first logo or startup screen.
- **Logo:** The game shows a logo or startup screen but does not reach the main menu.
- **Main menu:** The game reaches its menus but does not enter gameplay.
- **In game:** The game reaches controllable gameplay, even if bugs prevent completion.
- type: input
id: regression-builds
attributes:
@@ -54,22 +77,22 @@ body:
- type: markdown
attributes:
value: |
## Problem details
## Test result
- type: textarea
id: what-happened
attributes:
label: What happened?
description: Describe the failure or incorrect behavior as directly as possible.
placeholder: "Example: The game reaches the main menu, then freezes after selecting Continue."
label: Result details
description: Describe what worked, what failed, and any visible or audible problems.
placeholder: "Example: The game reaches the main menu, then freezes after selecting Continue. Audio plays correctly until the freeze."
validations:
required: true
- type: textarea
id: steps-to-reproduce
attributes:
label: Steps to reproduce
description: List the shortest path that triggers the problem from a fresh KytyPS5 start.
label: Steps to reproduce the result
description: List the shortest path to the reported status or failure from a fresh KytyPS5 start.
placeholder: |
1. Open KytyPS5.
2. Boot the game.
@@ -81,7 +104,7 @@ body:
id: expected-behavior
attributes:
label: Expected behavior
description: Explain what should happen at the same point in the game.
description: Explain what should happen at the same point in the game. If there is no known problem, write "No known issue".
placeholder: "Example: The save should load and gameplay should continue normally."
validations:
required: true
+67 -25
View File
@@ -94,6 +94,7 @@ jobs:
cmake -S . -B _Build/windows ^
-G Ninja ^
-DCMAKE_BUILD_TYPE=Release ^
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON ^
-DKYTY_BUILD_ORIGIN=%KYTY_BUILD_ORIGIN% ^
-DKYTY_BUILD_REPOSITORY=%KYTY_BUILD_REPOSITORY% ^
-DKYTY_RELEASE_TAG=${{ needs.metadata.outputs.release_tag }} ^
@@ -104,12 +105,12 @@ jobs:
- name: Build
shell: cmd
run: |
cmake --build _Build/windows --target launcher audio_out2_port_tests virtual_memory_allocation_tests --parallel
cmake --build _Build/windows --target launcher audio_out2_port_tests ime_dialog_tests virtual_memory_allocation_tests --parallel
- name: Test
shell: cmd
run: |
ctest --test-dir _Build/windows --output-on-failure -R "^(audio_out2_port|virtual_memory_allocation)$"
ctest --test-dir _Build/windows --output-on-failure -R "^(audio_out2_port|ime_dialog|virtual_memory_allocation)$"
- name: Install
shell: cmd
@@ -172,6 +173,7 @@ jobs:
cmake -S . -B _Build/macos \
-G Ninja \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON \
-DKYTY_BUILD_ORIGIN="$KYTY_BUILD_ORIGIN" \
-DKYTY_BUILD_REPOSITORY="$KYTY_BUILD_REPOSITORY" \
-DKYTY_RELEASE_TAG="${{ needs.metadata.outputs.release_tag }}" \
@@ -184,14 +186,14 @@ jobs:
shell: bash
run: |
cmake --build _Build/macos \
--target launcher audio_out2_port_tests virtual_memory_allocation_tests \
--target launcher audio_out2_port_tests ime_dialog_tests virtual_memory_allocation_tests \
--parallel
- name: Test
shell: bash
run: |
ctest --test-dir _Build/macos --output-on-failure \
-R '^(audio_out2_port|virtual_memory_allocation)$'
-R '^(audio_out2_port|ime_dialog|virtual_memory_allocation)$'
- name: Install
shell: bash
@@ -299,6 +301,7 @@ jobs:
cmake -S . -B _Build/linux \
-G Ninja \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON \
-DKYTY_BUILD_ORIGIN="$KYTY_BUILD_ORIGIN" \
-DKYTY_BUILD_REPOSITORY="$KYTY_BUILD_REPOSITORY" \
-DKYTY_RELEASE_TAG="${{ needs.metadata.outputs.release_tag }}" \
@@ -326,14 +329,14 @@ jobs:
run: |
cmake --build _Build/linux \
--target launcher page_manager_tests memory_tracker_tests \
audio_out2_port_tests virtual_memory_allocation_tests \
audio_out2_port_tests ime_dialog_tests virtual_memory_allocation_tests \
--parallel
- name: Test
shell: bash
run: |
ctest --test-dir _Build/linux --output-on-failure \
-R '^(audio_out2_port|page_manager|memory_tracker|virtual_memory_allocation)$'
-R '^(audio_out2_port|ime_dialog|page_manager|memory_tracker|virtual_memory_allocation)$'
- name: Install
shell: bash
@@ -370,7 +373,13 @@ jobs:
release:
name: Release KytyPS5
if: github.event_name == 'push' && github.repository == 'KytyPS5/KytyPS5'
if: >-
always() &&
github.event_name == 'push' &&
github.repository == 'KytyPS5/KytyPS5' &&
(needs.windows.result == 'success' ||
needs.macos.result == 'success' ||
needs.linux.result == 'success')
needs: [metadata, windows, macos, linux]
runs-on: ubuntu-latest
permissions:
@@ -379,34 +388,62 @@ jobs:
RELEASE_NAME: ${{ needs.metadata.outputs.release_tag }}
steps:
- name: Download builds
- name: Download Windows build
if: needs.windows.result == 'success'
uses: actions/download-artifact@v4
with:
path: artifacts
name: KytyPS5-Windows-x64
path: artifacts/KytyPS5-Windows-x64
- name: Package builds
- name: Download macOS build
if: needs.macos.result == 'success'
uses: actions/download-artifact@v4
with:
name: KytyPS5-macOS-x86_64
path: artifacts/KytyPS5-macOS-x86_64
- name: Download Linux build
if: needs.linux.result == 'success'
uses: actions/download-artifact@v4
with:
name: KytyPS5-Linux-x86_64
path: artifacts/KytyPS5-Linux-x86_64
- name: Package Windows build
if: needs.windows.result == 'success'
shell: bash
run: |
windows_dir="artifacts/KytyPS5-Windows-x64"
macos_dir="artifacts/KytyPS5-macOS-x86_64"
linux_dir="artifacts/KytyPS5-Linux-x86_64"
test -d "$windows_dir"
test -d "$macos_dir"
test -d "$linux_dir"
chmod a+x \
"$macos_dir/launcher" \
"$macos_dir/kyty_emulator" \
"$macos_dir/libMoltenVK.dylib" \
"$linux_dir/launcher" \
"$linux_dir/kyty_emulator"
(
cd "$windows_dir"
zip -r "$GITHUB_WORKSPACE/$RELEASE_NAME-Windows-x64.zip" .
)
- name: Package macOS build
if: needs.macos.result == 'success'
shell: bash
run: |
macos_dir="artifacts/KytyPS5-macOS-x86_64"
test -d "$macos_dir"
chmod a+x \
"$macos_dir/launcher" \
"$macos_dir/kyty_emulator" \
"$macos_dir/libMoltenVK.dylib"
(
cd "$macos_dir"
zip -r "$GITHUB_WORKSPACE/$RELEASE_NAME-macOS-x86_64.zip" .
)
- name: Package Linux build
if: needs.linux.result == 'success'
shell: bash
run: |
linux_dir="artifacts/KytyPS5-Linux-x86_64"
test -d "$linux_dir"
chmod a+x \
"$linux_dir/launcher" \
"$linux_dir/kyty_emulator"
tar -C "$linux_dir" -czf \
"$GITHUB_WORKSPACE/$RELEASE_NAME-Linux-x86_64.tar.gz" .
@@ -415,11 +452,16 @@ jobs:
env:
GH_TOKEN: ${{ github.token }}
run: |
assets=(
"$RELEASE_NAME-Windows-x64.zip"
"$RELEASE_NAME-macOS-x86_64.zip"
"$RELEASE_NAME-Linux-x86_64.tar.gz"
)
assets=()
for artifact in \
"$RELEASE_NAME-Windows-x64.zip" \
"$RELEASE_NAME-macOS-x86_64.zip" \
"$RELEASE_NAME-Linux-x86_64.tar.gz"; do
if [[ -f "$artifact" ]]; then
assets+=("$artifact")
fi
done
test "${#assets[@]}" -gt 0
if gh release view "$RELEASE_NAME" --repo "$GITHUB_REPOSITORY" > /dev/null 2>&1; then
gh release upload "$RELEASE_NAME" "${assets[@]}" \
--clobber \
+3
View File
@@ -39,3 +39,6 @@
[submodule "3rdparty/nlohmann_json"]
path = 3rdparty/nlohmann_json
url = https://github.com/nlohmann/json.git
[submodule "3rdparty/imgui"]
path = 3rdparty/imgui
url = https://github.com/ocornut/imgui.git
+45
View File
@@ -2,6 +2,32 @@ set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
add_subdirectory(cpuinfo)
# The Windows guest red-zone patcher needs a decoder/encoder and a small
# trampoline assembler. Pin the same revisions used by shadPS4's implementation.
include(FetchContent)
set(XBYAK_BUILD_TESTS OFF CACHE BOOL "" FORCE)
FetchContent_Declare(
xbyak
GIT_REPOSITORY https://github.com/herumi/xbyak.git
GIT_TAG 44a72f369268f7d552650891b296693e91db86bb
GIT_SHALLOW FALSE
)
set(ZYDIS_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
set(ZYDIS_BUILD_TOOLS OFF CACHE BOOL "" FORCE)
set(ZYDIS_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(ZYDIS_BUILD_DOXYGEN OFF CACHE BOOL "" FORCE)
FetchContent_Declare(
zydis
GIT_REPOSITORY https://github.com/zyantific/zydis.git
GIT_TAG 120e0e705f8e3b507dc49377ac2879979f0d545c
GIT_SUBMODULES_RECURSE TRUE
GIT_SHALLOW FALSE
)
FetchContent_MakeAvailable(xbyak zydis)
set(SDL_SHARED OFF CACHE BOOL "" FORCE)
add_subdirectory(SDL2)
@@ -11,6 +37,25 @@ target_include_directories(Vulkan-Headers INTERFACE
"${CMAKE_CURRENT_SOURCE_DIR}/Vulkan-Headers/include"
)
add_library(imgui STATIC
imgui/imgui.cpp
imgui/imgui_draw.cpp
imgui/imgui_tables.cpp
imgui/imgui_widgets.cpp
imgui/backends/imgui_impl_vulkan.cpp
)
target_include_directories(imgui PUBLIC
"${CMAKE_CURRENT_SOURCE_DIR}/imgui"
"${CMAKE_CURRENT_SOURCE_DIR}/imgui/backends"
)
target_compile_definitions(imgui PRIVATE IMGUI_IMPL_VULKAN_NO_PROTOTYPES)
target_link_libraries(imgui PUBLIC Vulkan::Headers)
if(MSVC)
target_compile_options(imgui PRIVATE /W0)
else()
target_compile_options(imgui PRIVATE -w)
endif()
set(SPIRV_SKIP_TESTS ON CACHE BOOL "" FORCE)
set(SPIRV_SKIP_EXECUTABLES ON CACHE BOOL "" FORCE)
set(SKIP_SPIRV_TOOLS_INSTALL ON CACHE BOOL "" FORCE)
Vendored Submodule
+1
Submodule 3rdparty/imgui added at f1cc2ae15e.
+1 -1
+28 -10
View File
@@ -4,6 +4,12 @@ if(CMAKE_VERSION VERSION_GREATER_EQUAL 4.0)
set(CMAKE_POLICY_VERSION_MINIMUM 3.5 CACHE STRING "Minimum policy version for bundled dependencies")
endif()
get_property(KYTY_GENERATOR_IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if(NOT KYTY_GENERATOR_IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS Debug Release RelWithDebInfo MinSizeRel)
endif()
project(Kyty)
set(KYTY_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/src")
@@ -286,7 +292,7 @@ if (KYTY_CLANG_CL)
set_source_files_properties(${kyty_emulator_src} PROPERTIES COMPILE_FLAGS "-Wno-pragma-pack -Wno-deprecated-declarations -D_TIMESPEC_DEFINED")
endif()
set(kyty_emulator_link_libraries common Vulkan::Headers spirv-tools-opt spirv-tools SDL2-static xxhash FFmpeg::ffmpeg fmt::fmt nlohmann_json::nlohmann_json LibAtrac9 kyty_git_version)
set(kyty_emulator_link_libraries common Vulkan::Headers spirv-tools-opt spirv-tools SDL2-static imgui xxhash FFmpeg::ffmpeg fmt::fmt nlohmann_json::nlohmann_json LibAtrac9 kyty_git_version Zydis::Zydis xbyak::xbyak)
# Linux system libraries required by the static FFmpeg archive.
if(LINUX)
@@ -379,6 +385,12 @@ add_executable(bit_array_tests EXCLUDE_FROM_ALL
)
target_include_directories(bit_array_tests PRIVATE ${inc_headers})
add_executable(ime_dialog_tests EXCLUDE_FROM_ALL
"${KYTY_TESTS_DIR}/ImeDialogTests.cpp"
"${KYTY_SOURCE_DIR}/libs/imeDialog.cpp"
)
target_include_directories(ime_dialog_tests PRIVATE ${inc_headers})
add_executable(memory_tracker_tests EXCLUDE_FROM_ALL
"${KYTY_TESTS_DIR}/MemoryTrackerTests.cpp"
"${KYTY_SOURCE_DIR}/graphics/host_gpu/pageManager.cpp"
@@ -421,13 +433,6 @@ add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
target_link_libraries(resource_tracking_tests fmt::fmt)
target_include_directories(resource_tracking_tests PRIVATE ${inc_headers})
add_executable(resource_mutex_tests EXCLUDE_FROM_ALL
"${KYTY_TESTS_DIR}/ResourceMutexTests.cpp"
"${KYTY_SOURCE_DIR}/graphics/host_gpu/renderer/cache/resourceMutex.cpp"
)
target_link_libraries(resource_mutex_tests common)
target_include_directories(resource_mutex_tests PRIVATE ${inc_headers})
add_executable(audio_out2_port_tests EXCLUDE_FROM_ALL
"${KYTY_TESTS_DIR}/AudioOut2PortTests.cpp"
"${KYTY_SOURCE_DIR}/libs/libAudio2.cpp"
@@ -444,6 +449,13 @@ add_executable(event_queue_lifetime_tests EXCLUDE_FROM_ALL
target_link_libraries(event_queue_lifetime_tests common fmt::fmt)
target_include_directories(event_queue_lifetime_tests PRIVATE ${inc_headers})
add_executable(sync_on_address_tests EXCLUDE_FROM_ALL
"${KYTY_TESTS_DIR}/SyncOnAddressTests.cpp"
"${KYTY_SOURCE_DIR}/kernel/syncOnAddress.cpp"
)
target_link_libraries(sync_on_address_tests common)
target_include_directories(sync_on_address_tests PRIVATE ${inc_headers})
add_executable(image_page_table_tests EXCLUDE_FROM_ALL
"${KYTY_TESTS_DIR}/ImagePageTableTests.cpp"
)
@@ -486,6 +498,7 @@ if(NOT KYTY_CLANG_CL)
endif()
if(BUILD_TESTING)
add_test(NAME ime_dialog COMMAND $<TARGET_FILE:ime_dialog_tests>)
add_test(NAME shader_cfg COMMAND $<TARGET_FILE:shader_cfg_tests>)
add_test(NAME scalar_provenance COMMAND $<TARGET_FILE:scalar_provenance_tests>)
add_test(NAME image_page_table COMMAND $<TARGET_FILE:image_page_table_tests>)
@@ -495,18 +508,22 @@ if(BUILD_TESTING)
add_test(NAME shader_vertex_metadata COMMAND $<TARGET_FILE:shader_vertex_metadata_tests>)
add_test(NAME shader_stage_runtime COMMAND $<TARGET_FILE:shader_stage_runtime_tests>)
add_test(NAME resource_tracking COMMAND $<TARGET_FILE:resource_tracking_tests>)
add_test(NAME resource_mutex COMMAND $<TARGET_FILE:resource_mutex_tests>)
add_test(NAME event_queue_lifetime COMMAND $<TARGET_FILE:event_queue_lifetime_tests>)
add_test(NAME sync_on_address COMMAND $<TARGET_FILE:sync_on_address_tests>)
add_test(NAME audio_out2_port COMMAND $<TARGET_FILE:audio_out2_port_tests>)
add_test(NAME shader_recompiler_compute COMMAND $<TARGET_FILE:shader_recompiler_compute_tests>)
add_test(NAME virtual_memory_allocation
COMMAND $<TARGET_FILE:virtual_memory_allocation_tests>)
add_test(NAME guest_red_zone_patcher
COMMAND $<TARGET_FILE:virtual_memory_allocation_tests> --red-zone-patcher-only)
add_test(NAME command_scheduler_timeline
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --scheduler-only)
add_test(NAME stream_buffer_ring
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --stream-buffer-only)
add_test(NAME gpu_command_lane
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --gpu-command-lane-only)
add_test(NAME pm4_context_state
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --context-state-only)
add_test(NAME gpu_tiler
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --gpu-tiler-only)
@@ -532,6 +549,7 @@ if(BUILD_TESTING)
endif()
add_custom_target(kyty_tests DEPENDS
ime_dialog_tests
shader_cfg_tests
scalar_provenance_tests
image_page_table_tests
@@ -541,8 +559,8 @@ if(BUILD_TESTING)
shader_vertex_metadata_tests
shader_stage_runtime_tests
resource_tracking_tests
resource_mutex_tests
event_queue_lifetime_tests
sync_on_address_tests
shader_recompiler_compute_tests
virtual_memory_allocation_tests
)
+3
View File
@@ -31,6 +31,9 @@ macOS support is experimental. The emulator is built for x86-64 and runs on Appl
Rosetta 2, with Vulkan provided by MoltenVK. A small number of titles have been verified in-game
on Apple Silicon hardware; see [Building on macOS](#building-on-macos).
Community game test results are available in the
[KytyPS5 Compatibility List](https://kytyps5.github.io/).
## Bugs and Issues
The project is in an early stage, so please be mindful when opening new issues. Expect crashes,
+1
View File
@@ -24,6 +24,7 @@ target_link_libraries(common
Tracy::TracyClient
PRIVATE
cpuinfo
kyty_git_version
spdlog::spdlog
)
+2 -1
View File
@@ -3,6 +3,7 @@
#include "common/debug.h"
#include "common/logging/log.h"
#include "common/subsystems.h"
#include "kytyGitVersion.h"
#include <cstdio>
#include <cstdlib>
@@ -23,7 +24,7 @@ static std::string BuildFatalReport(const char* title, std::string_view text, co
DebugStack stack;
DebugStack::Trace(&stack);
std::string report = "--- Stack Trace ---\n";
std::string report = "--- Build ---\n" KYTY_BUILD_LABEL "\n--- Stack Trace ---\n";
for (int i = PRINT_STACK_FROM; i < stack.depth; i++) {
report += fmt::format("[{}] {:016x}\n", i - PRINT_STACK_FROM,
static_cast<uint64_t>(stack.GetAddr(i)));
+14
View File
@@ -33,6 +33,10 @@ uint32_t GetScreenHeight() {
return g_config->screen_height;
}
bool FullscreenEnabled() {
return g_config->fullscreen_enabled;
}
uint32_t GetVblankFrequency() {
return std::clamp(g_config->vblank_frequency, 30u, 360u);
}
@@ -97,4 +101,14 @@ bool ReadbackLinearImagesEnabled() {
return g_config->readback_linear_images;
}
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
bool RedZoneProtectionEnabled() {
return g_config->red_zone_protection_enabled;
}
#endif
const Keymap& GetKeymap() {
return g_config->keymap;
}
} // namespace Config
+15
View File
@@ -5,6 +5,8 @@
#include "common/subsystems.h"
#include <filesystem>
#include <string>
#include <vector>
namespace Config {
@@ -18,12 +20,15 @@ enum class ProfilerDirection { None, Network };
enum class OutputDirection { Silent, Console, File };
using Keymap = std::vector<std::string>;
constexpr uint32_t DEFAULT_CONSOLE_LANGUAGE = 1;
constexpr uint32_t MAX_CONSOLE_LANGUAGE = 29;
struct ConfigOptions {
uint32_t screen_width = 1280;
uint32_t screen_height = 720;
bool fullscreen_enabled = false;
uint32_t vblank_frequency = 60;
uint32_t console_language = DEFAULT_CONSOLE_LANGUAGE;
bool vulkan_validation_enabled = false;
@@ -40,12 +45,17 @@ struct ConfigOptions {
bool spirv_debug_printf_enabled = false;
bool renderdoc_enabled = false;
bool readback_linear_images = false;
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
bool red_zone_protection_enabled = false;
#endif
Keymap keymap;
};
void Load(const ConfigOptions& cfg);
uint32_t GetScreenWidth();
uint32_t GetScreenHeight();
bool FullscreenEnabled();
uint32_t GetVblankFrequency();
uint32_t GetConsoleLanguage();
bool VulkanValidationEnabled();
@@ -69,6 +79,11 @@ bool SpirvDebugPrintfEnabled();
bool RenderDocEnabled();
bool ReadbackLinearImagesEnabled();
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
bool RedZoneProtectionEnabled();
#endif
const Keymap& GetKeymap();
} // namespace Config
+6 -2
View File
@@ -28,7 +28,8 @@
#ifdef KYTY_WIN_CS
#include <windows.h> // IWYU pragma: keep
// IWYU pragma: no_include <winbase.h>
constexpr DWORD KYTY_CS_SPIN_COUNT = 4000;
constexpr DWORD KYTY_CS_SPIN_COUNT = 4000;
constexpr uint64_t KYTY_SLEEP_SPIN_LIMIT_100NS = 500; // 50 us
#ifndef CREATE_WAITABLE_TIMER_HIGH_RESOLUTION
#define CREATE_WAITABLE_TIMER_HIGH_RESOLUTION 0x00000002
@@ -39,7 +40,10 @@ static void SleepHighResolution100ns(uint64_t units_100ns) {
return;
}
if (units_100ns <= 10000) {
// Keep spinning only where a kernel transition is
// likely to cost more than the requested delay; ordinary millisecond sleeps use the
// per-thread high-resolution waitable timer below.
if (units_100ns <= KYTY_SLEEP_SPIN_LIMIT_100NS) {
LARGE_INTEGER frequency {};
LARGE_INTEGER start {};
if (QueryPerformanceFrequency(&frequency) != 0 && QueryPerformanceCounter(&start) != 0 &&
@@ -15,6 +15,13 @@ bool TestWaitRegMemValue(uint64_t value, uint64_t ref, uint64_t mask, uint32_t f
enum class Pm4ProcessResult { Complete, Blocked };
enum class ContextStateOperation : uint32_t {
Clear = 0,
Push = 1,
Pop = 2,
PushClear = 3,
};
class Pm4Execution {
public:
[[nodiscard]] bool MadeProgress() const noexcept { return m_made_progress; }
@@ -49,24 +56,12 @@ public:
KYTY_CLASS_NO_COPY(CommandProcessor);
void Reset();
void ApplyContextStateOperation(ContextStateOperation operation);
void BufferInit();
void BufferFlush();
void BufferFlushAndWait();
void BufferWait();
void BeginReadbackTransaction() {
if (m_readback_active) {
EXIT("nested command-processor readback transaction\n");
}
m_readback_active = true;
}
void EndReadbackTransaction() {
if (!m_readback_active) {
EXIT("command-processor readback transaction is not active\n");
}
m_readback_active = false;
}
void BufferInit();
void BufferFlush();
void BufferFlushAndWait();
void BufferWait();
HW::Context& GetCtx() { return m_ctx; }
HW::UserConfig& GetUcfg() { return m_ucfg; }
HW::Shader& GetShCtx() { return m_sh_ctx; }
@@ -162,6 +157,8 @@ private:
RenderContext& m_renderer;
HW::Context m_ctx;
HW::Context m_saved_ctx;
bool m_context_state_pushed = false;
HW::UserConfig m_ucfg;
HW::Shader m_sh_ctx;
HW::UserSgprType m_user_data_marker = HW::UserSgprType::Unknown;
@@ -173,10 +170,9 @@ private:
// Persistent draw state: indirect draws update it for subsequent draws.
uint32_t m_num_instances = 1;
uint32_t m_de_count = 0;
uint32_t m_ce_count = 0;
bool m_ce_complete = false;
bool m_readback_active = false;
uint32_t m_de_count = 0;
uint32_t m_ce_count = 0;
bool m_ce_complete = false;
uint32_t m_const_ram[0x3000] = {0};
@@ -254,6 +254,7 @@ constexpr auto MakeCustomOpcodeDispatchTable() {
g_cp_op_custom_func[Pm4::R_WAIT_MEM_64] = CpOpWaitRegMem64;
g_cp_op_custom_func[Pm4::R_FLIP] = CpOpFlip;
g_cp_op_custom_func[Pm4::R_RELEASE_MEM] = CpOpReleaseMem;
g_cp_op_custom_func[Pm4::R_CONTEXT_STATE] = CpOpContextState;
return g_cp_op_custom_func;
}
@@ -121,6 +121,7 @@ uint32_t HwUcSetGeIndexOffset(CommandProcessor&, uint32_t, uint32_t, const uint3
uint32_t HwUcSetGdsOaRegisters(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t CpOpNop(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
uint32_t CpOpContextState(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
uint32_t CpOpSetBase(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
uint32_t CpOpClearState(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
uint32_t CpOpIndexBase(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
@@ -18,7 +18,9 @@
#include <algorithm>
#include <array>
#include <atomic>
#include <bit>
#include <cstdio>
#include <cstring>
#include <vector>
#define KYTY_HW_CTX_PARSER_ARGS \
@@ -181,6 +183,10 @@ static void HwCtxIgnoreAaMaskRegister([[maybe_unused]] uint32_t cmd_offset,
static void HwCtxIgnoreAlphaToMaskRegister([[maybe_unused]] uint32_t value) {}
static void HwCtxIgnoreDisabledUserClipPlane(CommandProcessor& cp, uint32_t value) {
EXIT_NOT_IMPLEMENTED(value != 0 || cp.GetCtx().GetClipControl().user_clip_planes != 0);
}
static void HwCtxIgnoreDrawPayloadControl([[maybe_unused]] uint32_t value) {}
static void HwCtxIgnoreObjprimIdControl([[maybe_unused]] uint32_t value) {}
@@ -895,23 +901,44 @@ KYTY_HW_CTX_PARSER(HwCtxSetModeControl) {
return 1;
}
static void HwCtxIgnorePolyOffsetRegister(uint32_t cmd_offset, uint32_t value) {
static std::atomic<uint32_t> log_count = 0;
static void HwCtxSetPolyOffsetRegister(CommandProcessor& cp, uint32_t cmd_offset, uint32_t value) {
HW::PolyOffset offset = cp.GetCtx().GetPolyOffset();
auto count = log_count.fetch_add(1);
if (count < 8) {
LOGF_COLOR(Log::Color::Red,
"\t temporary: ignoring polygon offset context register 0x%03" PRIx32
" = 0x%08" PRIx32 " (depth bias not implemented)\n",
cmd_offset, value);
switch (cmd_offset) {
case Pm4::PA_SU_POLY_OFFSET_DB_FMT_CNTL: {
const auto neg_bits =
KYTY_PM4_GET(value, PA_SU_POLY_OFFSET_DB_FMT_CNTL, NEG_NUM_DB_BITS);
offset.neg_num_db_bits = std::bit_cast<int8_t>(static_cast<uint8_t>(neg_bits));
offset.db_is_float_fmt =
KYTY_PM4_GET(value, PA_SU_POLY_OFFSET_DB_FMT_CNTL, DB_IS_FLOAT_FMT) != 0;
break;
}
case Pm4::PA_SU_POLY_OFFSET_CLAMP: offset.clamp = std::bit_cast<float>(value); break;
case Pm4::PA_SU_POLY_OFFSET_FRONT_SCALE:
offset.front_scale = std::bit_cast<float>(value);
break;
case Pm4::PA_SU_POLY_OFFSET_FRONT_OFFSET:
offset.front_offset = std::bit_cast<float>(value);
break;
case Pm4::PA_SU_POLY_OFFSET_BACK_SCALE:
offset.back_scale = std::bit_cast<float>(value);
break;
case Pm4::PA_SU_POLY_OFFSET_BACK_OFFSET:
offset.back_offset = std::bit_cast<float>(value);
break;
default:
EXIT("unknown polygon offset context register 0x%03" PRIx32 " = 0x%08" PRIx32 "\n",
cmd_offset, value);
}
cp.GetCtx().SetPolyOffset(offset);
}
KYTY_HW_CTX_PARSER(HwCtxSetPolyOffsetRegisters) {
auto num_values = KYTY_PM4_LEN(cmd_id) - 2u;
for (uint32_t i = 0; i < num_values; i++) {
HwCtxIgnorePolyOffsetRegister(cmd_offset + i, buffer[i]);
HwCtxSetPolyOffsetRegister(cp, cmd_offset + i, buffer[i]);
}
return num_values;
@@ -1312,26 +1339,36 @@ static void HwShSetCsRegister(CommandProcessor& cp, uint32_t cmd_offset, uint32_
(value >> Pm4::COMPUTE_PGM_RSRC1_VGPRS_SHIFT) & Pm4::COMPUTE_PGM_RSRC1_VGPRS_MASK;
cs_regs.sgprs =
(value >> Pm4::COMPUTE_PGM_RSRC1_SGPRS_SHIFT) & Pm4::COMPUTE_PGM_RSRC1_SGPRS_MASK;
cs_regs.bulky =
(value >> Pm4::COMPUTE_PGM_RSRC1_BULKY_SHIFT) & Pm4::COMPUTE_PGM_RSRC1_BULKY_MASK;
cs_regs.wave_size = (((value >> Pm4::COMPUTE_PGM_RSRC1_W32_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC1_W32_EN_MASK) != 0u)
? 32u
: 64u;
cs_regs.float_mode = (value >> Pm4::COMPUTE_PGM_RSRC1_FLOAT_MODE_SHIFT) &
Pm4::COMPUTE_PGM_RSRC1_FLOAT_MODE_MASK;
cs_regs.dx10_clamp = ((value >> Pm4::COMPUTE_PGM_RSRC1_DX10_CLAMP_SHIFT) &
Pm4::COMPUTE_PGM_RSRC1_DX10_CLAMP_MASK) != 0u;
cs_regs.ieee_mode = ((value >> Pm4::COMPUTE_PGM_RSRC1_IEEE_MODE_SHIFT) &
Pm4::COMPUTE_PGM_RSRC1_IEEE_MODE_MASK) != 0u;
cs_regs.fp16_overflow = ((value >> Pm4::COMPUTE_PGM_RSRC1_FP16_OVFL_SHIFT) &
Pm4::COMPUTE_PGM_RSRC1_FP16_OVFL_MASK) != 0u;
cs_regs.bulky = ((value >> Pm4::COMPUTE_PGM_RSRC1_BULKY_SHIFT) &
Pm4::COMPUTE_PGM_RSRC1_BULKY_MASK) != 0u;
cs_regs.threadgroup_configuration = ((value >> Pm4::COMPUTE_PGM_RSRC1_WGP_MODE_SHIFT) &
Pm4::COMPUTE_PGM_RSRC1_WGP_MODE_MASK) != 0u;
cs_regs.wave_size = (((value >> Pm4::COMPUTE_PGM_RSRC1_W32_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC1_W32_EN_MASK) != 0u)
? 32u
: 64u;
break;
case Pm4::COMPUTE_PGM_RSRC2:
cs_regs.scratch_en = (value >> Pm4::COMPUTE_PGM_RSRC2_SCRATCH_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_SCRATCH_EN_MASK;
cs_regs.scratch_en = ((value >> Pm4::COMPUTE_PGM_RSRC2_SCRATCH_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_SCRATCH_EN_MASK) != 0u;
cs_regs.user_sgpr = (value >> Pm4::COMPUTE_PGM_RSRC2_USER_SGPR_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_USER_SGPR_MASK;
cs_regs.tgid_x_en = (value >> Pm4::COMPUTE_PGM_RSRC2_TGID_X_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_TGID_X_EN_MASK;
cs_regs.tgid_y_en = (value >> Pm4::COMPUTE_PGM_RSRC2_TGID_Y_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_TGID_Y_EN_MASK;
cs_regs.tgid_z_en = (value >> Pm4::COMPUTE_PGM_RSRC2_TGID_Z_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_TGID_Z_EN_MASK;
cs_regs.tg_size_en = (value >> Pm4::COMPUTE_PGM_RSRC2_TG_SIZE_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_TG_SIZE_EN_MASK;
cs_regs.tgid_x_en = ((value >> Pm4::COMPUTE_PGM_RSRC2_TGID_X_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_TGID_X_EN_MASK) != 0u;
cs_regs.tgid_y_en = ((value >> Pm4::COMPUTE_PGM_RSRC2_TGID_Y_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_TGID_Y_EN_MASK) != 0u;
cs_regs.tgid_z_en = ((value >> Pm4::COMPUTE_PGM_RSRC2_TGID_Z_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_TGID_Z_EN_MASK) != 0u;
cs_regs.tg_size_en = ((value >> Pm4::COMPUTE_PGM_RSRC2_TG_SIZE_EN_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_TG_SIZE_EN_MASK) != 0u;
cs_regs.tidig_comp_cnt = (value >> Pm4::COMPUTE_PGM_RSRC2_TIDIG_COMP_CNT_SHIFT) &
Pm4::COMPUTE_PGM_RSRC2_TIDIG_COMP_CNT_MASK;
cs_regs.lds_size = (value >> Pm4::COMPUTE_PGM_RSRC2_LDS_SIZE_SHIFT) &
@@ -2102,11 +2139,24 @@ KYTY_CP_OP_PARSER(CpOpClearState) {
EXIT_NOT_IMPLEMENTED(cmd_id != 0xc0001200);
EXIT_NOT_IMPLEMENTED((buffer[0] & ~0xfu) != 0);
cp.Reset();
cp.ApplyContextStateOperation(ContextStateOperation::Clear);
return 1;
}
KYTY_CP_OP_PARSER(CpOpContextState) {
KYTY_PROFILER_FUNCTION();
const auto packet_size_dw = KYTY_PM4_LEN(cmd_id);
EXIT_NOT_IMPLEMENTED(KYTY_PM4_R(cmd_id) != Pm4::R_CONTEXT_STATE);
EXIT_NOT_IMPLEMENTED(packet_size_dw != 3u && packet_size_dw != 5u);
EXIT_NOT_IMPLEMENTED(buffer[0] > static_cast<uint32_t>(ContextStateOperation::PushClear));
cp.ApplyContextStateOperation(static_cast<ContextStateOperation>(buffer[0]));
return packet_size_dw - 1u;
}
KYTY_CP_OP_PARSER(CpOpDumpConstRam) {
KYTY_PROFILER_FUNCTION();
@@ -2636,14 +2686,21 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
const bool gl2_writeback = ((gcr_cntl & GcrGl2Writeback) != 0);
auto trigger_interrupt = [&]() {
bool queued = false;
switch (interrupt_selector) {
case 0x00:
case 0x03: break;
case 0x01:
case 0x02:
case 0x04: cp.TriggerEopEventAtEndOfPipe(interrupt_context_id); break;
case 0x04:
cp.TriggerEopEventAtEndOfPipe(interrupt_context_id);
queued = true;
break;
default: EXIT("unknown release_mem interrupt selector\n");
}
if (queued) {
cp.BufferFlush();
}
};
if (data_sel == 0 || interrupt_selector == 4) {
@@ -2651,10 +2708,6 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
cp.EmitGlobalBarrier();
}
if (gl2_writeback) {
cp.SynchronizeGpu();
}
trigger_interrupt();
return 7;
@@ -2665,10 +2718,6 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
cp.EmitGlobalBarrier();
}
if (gl2_writeback) {
cp.SynchronizeGpu();
}
trigger_interrupt();
return 7;
@@ -2682,17 +2731,6 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
cache_policy = 0;
if (data_sel == 1) {
static std::atomic<uint32_t> log_count {0};
const auto dst_addr = reinterpret_cast<uint64_t>(dst_gpu_addr);
if ((dst_addr & 0xffffffffff000000ull) == 0x0000001021000000ull || log_count.load() < 64) {
if (log_count.fetch_add(1) < 256) {
LOGF(
"\t runtime release_mem32: dst=0x%016" PRIx64 ", value=0x%08" PRIx32
", action=0x%02" PRIx32 ", gcr=0x%04" PRIx32 ", cache_action=0x%08" PRIx32 "\n",
dst_addr, static_cast<uint32_t>(value), eop_event_type, gcr_cntl, cache_action);
}
}
eop_event_type = 0x2f;
event_index = 6;
auto event_source = 2u;
@@ -2707,7 +2745,6 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
if (data_sel == 5) {
if (gl2_writeback) {
cp.SynchronizeGpu();
cache_action = 0;
}
@@ -2718,7 +2755,9 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
cp.WriteAtEndOfPipe32(cache_policy, event_write_dest, eop_event_type, cache_action,
event_index, event_source, dst_gpu_addr, static_cast<uint32_t>(value),
interrupt_selector, interrupt_context_id);
cp.BufferFlush();
if (interrupt_selector == 0x01) {
cp.BufferFlush();
}
return 7;
}
@@ -3308,6 +3347,12 @@ void GraphicsInitJmpTablesCxIndirect() {
};
}
for (auto cmd_offset = Pm4::PA_CL_UCP_0_X; cmd_offset <= Pm4::PA_CL_UCP_5_W; cmd_offset++) {
g_hw_ctx_indirect_func[cmd_offset] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
HwCtxIgnoreDisabledUserClipPlane(cp, value);
};
}
for (auto cmd_offset = Pm4::PA_SC_VPORT_SCISSOR_0_TL;
cmd_offset <= Pm4::PA_SC_VPORT_SCISSOR_15_TL; cmd_offset += 2) {
g_hw_ctx_indirect_func[cmd_offset] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
@@ -3682,22 +3727,22 @@ void GraphicsInitJmpTablesCxIndirect() {
};
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_DB_FMT_CNTL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
};
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_CLAMP] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
};
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_FRONT_SCALE] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
};
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_FRONT_OFFSET] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
};
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_BACK_SCALE] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
};
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_BACK_OFFSET] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
};
g_hw_ctx_indirect_func[Pm4::DB_Z_INFO] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
@@ -4220,29 +4265,28 @@ void GraphicsInitJmpTablesShIndirect() {
};
g_hw_sh_indirect_func[Pm4::SPI_SHADER_PGM_RSRC1_HS] = [](KYTY_HW_SH_INDIRECT_ARGS) {
HW::VsShaderResource1 r1;
r1.vgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, VGPRS);
r1.sgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, SGPRS);
r1.priority = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, PRIORITY);
r1.float_mode = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, FLOAT_MODE);
r1.dx10_clamp = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, DX10_CLAMP) != 0;
r1.ieee_mode = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, IEEE_MODE) != 0;
r1.vgpr_component_count = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, VGPR_COMP_CNT);
r1.cu_group_enable = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, CU_GROUP_ENABLE) != 0;
HW::HsShaderResource1 r1;
r1.vgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, VGPRS);
r1.priority = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, PRIORITY);
r1.float_mode = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, FLOAT_MODE);
r1.dx10_clamp = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, DX10_CLAMP) != 0;
r1.debug_mode = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, DEBUG_MODE) != 0;
r1.ieee_mode = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, IEEE_MODE) != 0;
r1.require_forward_progress =
KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, FWD_PROGRESS) != 0;
r1.fp16_overflow = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, FP16_OVFL) != 0;
KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, FWD_PROGRESS) != 0;
r1.threadgroup_configuration = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, WGP_MODE) != 0;
r1.ls_vgpr_component_count = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, LS_VGPR_COMP_CNT);
r1.fp16_overflow = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, FP16_OVFL) != 0;
cp.GetShCtx().SetHsShaderResource1(r1);
};
g_hw_sh_indirect_func[Pm4::SPI_SHADER_PGM_RSRC2_HS] = [](KYTY_HW_SH_INDIRECT_ARGS) {
HW::VsShaderResource2 r2;
r2.scratch_en = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, SCRATCH_EN) != 0;
r2.user_sgpr = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, USER_SGPR) +
(KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, USER_SGPR_MSB) << 5u);
r2.offchip_lds = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, OC_LDS_EN) != 0;
r2.streamout_enabled = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, SO_EN) != 0;
r2.shared_vgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, SHARED_VGPR_CNT);
HW::HsShaderResource2 r2;
r2.scratch_en = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_HS, SCRATCH_EN) != 0;
r2.user_sgpr = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_HS, USER_SGPR) +
(KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_HS, USER_SGPR_MSB) << 5u);
r2.lds_size = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_HS, LDS_SIZE);
r2.shared_vgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_HS, SHARED_VGPR_CNT);
cp.GetShCtx().SetHsShaderResource2(r2);
};
@@ -4330,7 +4374,7 @@ void GraphicsInitJmpTablesShIndirect() {
r1.cu_group_enable = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, CU_GROUP_ENABLE) != 0;
r1.require_forward_progress =
KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, FWD_PROGRESS) != 0;
r1.lds_configuration = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, WGP_MODE) != 0;
r1.threadgroup_configuration = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, WGP_MODE) != 0;
r1.gs_vgpr_component_count = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, GS_VGPR_COMP_CNT);
r1.fp16_overflow = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, FP16_OVFL) != 0;
cp.GetShCtx().SetGsShaderResource1(r1);
@@ -4390,7 +4434,7 @@ void GraphicsInitJmpTablesShIndirect() {
r2.wave_cnt_en = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_PS, WAVE_CNT_EN);
r2.extra_lds_size = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_PS, EXTRA_LDS_SIZE);
r2.raster_ordered_shading =
KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_PS, LOAD_INTRAWAVE_COLLISION);
KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_PS, RASTER_ORDERED_SHADING);
r2.shared_vgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_PS, SHARED_VGPR_CNT);
cp.GetShCtx().SetPsShaderResource2(r2);
};
@@ -4407,6 +4451,11 @@ void GraphicsInitJmpTablesUcIndirect() {
r.vertex_group_size = KYTY_PM4_GET(value, GE_CNTL, VERT_GRP_SIZE);
cp.GetUcfg().SetGeControl(r);
};
g_hw_uc_indirect_func[Pm4::GE_PC_ALLOC] = [](KYTY_HW_UC_INDIRECT_ARGS) {
(void)cp;
(void)cmd_offset;
(void)value;
};
g_hw_uc_indirect_func[Pm4::GE_USER_VGPR_EN] = [](KYTY_HW_UC_INDIRECT_ARGS) {
HW::GeUserVgprEn r;
+28 -18
View File
@@ -60,24 +60,34 @@ enum class GsOutputPrimitiveType : uint32_t {
};
enum class ChannelLayout : uint32_t {
kInvalid = 0,
k8 = 1,
k16 = 2,
k8_8 = 3,
k32 = 4,
k16_16 = 5,
k11_11_10 = 6,
k10_10_10_2 = 9,
k8_8_8_8 = 10,
k32_32 = 11,
k16_16_16_16 = 12,
k32_32_32_32 = 14,
k5_6_5 = 16,
k5_5_5_1 = 17,
k4_4_4_4 = 19,
kBc1 = 35,
kBc2 = 36,
kBc3 = 37,
kInvalid = 0,
k8 = 1,
k16 = 2,
k8_8 = 3,
k32 = 4,
k16_16 = 5,
k11_11_10 = 6,
k10_11_11 = 7,
k2_10_10_10 = 8,
k10_10_10_2 = 9,
k8_8_8_8 = 10,
k32_32 = 11,
k16_16_16_16 = 12,
k32_32_32 = 13,
k32_32_32_32 = 14,
k5_6_5 = 16,
k5_5_5_1 = 17,
k1_5_5_5 = 18,
k4_4_4_4 = 19,
k10_10_10_2Float = 31,
k9_9_9_5 = 34,
kBc1 = 35,
kBc2 = 36,
kBc3 = 37,
kBc4 = 38,
kBc5 = 39,
kBc6 = 40,
kBc7 = 41,
};
enum class ChannelType : uint32_t {
+79 -56
View File
@@ -36,6 +36,7 @@ static thread_local CommandProcessor* g_current_processor = nullptr;
static thread_local Pm4Execution* g_current_execution = nullptr;
static thread_local bool g_gpu_mutex_owned = false;
static thread_local bool g_gpu_thread = false;
static thread_local GpuState* g_gpu_state = nullptr;
class GpuMutexLock final {
public:
@@ -98,11 +99,10 @@ public:
void SubmitFlipPreparation(uint64_t request_id);
void Done();
void Shutdown();
[[nodiscard]] bool IsStopping();
void SendCommand(Common::UniqueFunction<void>&& command);
void SendCommandSync(Common::UniqueFunction<void>&& command);
void SendCommandSyncWithProcessor(Common::UniqueFunction<void, CommandProcessor&>&& command);
int GetFrameNum();
[[nodiscard]] bool IsStopping();
void SendCommand(Common::UniqueFunction<void>&& command);
void SendCommandSync(Common::UniqueFunction<void>&& command);
int GetFrameNum();
[[nodiscard]] static bool IsGpuThread() noexcept { return g_gpu_thread; }
private:
@@ -124,9 +124,9 @@ private:
uint64_t flip_request_id = 0;
};
void WaitLocked();
void Enqueue(Submission submission);
void WaitForIdle();
void ProcessCommands();
bool Process(Submission& submission);
static void ThreadRun(void* data);
CommandProcessor& GetProcessor(uint32_t queue_id);
@@ -139,6 +139,7 @@ private:
Common::CondVar m_idle;
std::array<std::deque<Submission>, QueueCount> m_queues;
std::deque<Common::UniqueFunction<void>> m_commands;
std::atomic_uint32_t m_pending_commands {0};
uint32_t m_next_queue = 0;
uint32_t m_submission_count = 0;
bool m_processing = false;
@@ -153,6 +154,8 @@ private:
uint64_t m_submit_id = 0;
std::atomic_int m_done_num = 0;
std::jthread m_thread;
friend class CommandProcessor;
};
static bool GraphicsRunDebugDumpEnabled() {
@@ -195,9 +198,25 @@ void GpuState::SendCommand(Common::UniqueFunction<void>&& command) {
Common::LockGuard lock(m_queue_mutex);
EXIT_IF(!m_accepting);
m_commands.push_back(std::move(command));
m_pending_commands.fetch_add(1, std::memory_order_release);
m_work_available.Signal();
}
void GpuState::ProcessCommands() {
EXIT_IF(!IsGpuThread());
while (m_pending_commands.load(std::memory_order_acquire) != 0) {
Common::UniqueFunction<void> command;
{
Common::LockGuard lock(m_queue_mutex);
EXIT_IF(m_commands.empty());
command = std::move(m_commands.front());
m_commands.pop_front();
EXIT_IF(m_pending_commands.fetch_sub(1, std::memory_order_acq_rel) == 0);
}
command();
}
}
void GpuState::SendCommandSync(Common::UniqueFunction<void>&& command) {
EXIT_IF(!command);
if (IsGpuThread()) {
@@ -212,17 +231,6 @@ void GpuState::SendCommandSync(Common::UniqueFunction<void>&& command) {
done.acquire();
}
void GpuState::SendCommandSyncWithProcessor(
Common::UniqueFunction<void, CommandProcessor&>&& command) {
EXIT_IF(!command);
SendCommandSync([this, operation = std::move(command)]() mutable {
EXIT_IF(g_current_processor != nullptr);
g_current_processor = m_gfx_cp.get();
operation(*m_gfx_cp);
g_current_processor = nullptr;
});
}
void GpuState::Submit(uint32_t* cmd_draw_buffer, uint32_t num_draw_dw, uint32_t* cmd_const_buffer,
uint32_t num_const_dw, bool trigger_agc_interrupt_on_done) {
GpuMutexLock lock(m_submission_mutex);
@@ -267,10 +275,8 @@ void GpuState::SubmitFlipPreparation(uint64_t request_id) {
void GpuState::Done() {
GpuMutexLock lock(m_submission_mutex);
if (IsGpuThread()) {
m_gfx_cp->BufferWait();
} else {
WaitLocked();
if (!IsGpuThread()) {
WaitForIdle();
}
m_graphics_done = true;
m_done_num++;
@@ -280,11 +286,6 @@ int GpuState::GetFrameNum() {
return m_done_num;
}
void GpuState::WaitLocked() {
WaitForIdle();
SendCommandSync([this] { m_gfx_cp->BufferWait(); });
}
CommandProcessor& GpuState::GetProcessor(uint32_t queue_id) {
EXIT_IF(queue_id >= QueueCount);
if (queue_id == 0) {
@@ -298,11 +299,11 @@ CommandProcessor& GpuState::GetProcessor(uint32_t queue_id) {
}
void CommandProcessor::Reset() {
BufferWait();
m_sh_ctx.Reset();
m_ucfg.Reset();
m_ctx.Reset();
m_saved_ctx.Reset();
m_context_state_pushed = false;
m_index_type_and_size = 0;
m_index_buffer_size = 0;
m_user_data_marker = HW::UserSgprType::Unknown;
@@ -312,6 +313,30 @@ void CommandProcessor::Reset() {
std::memset(m_const_ram, 0, sizeof(m_const_ram));
}
void CommandProcessor::ApplyContextStateOperation(ContextStateOperation operation) {
switch (operation) {
case ContextStateOperation::Clear: m_ctx.Reset(); break;
case ContextStateOperation::Push:
EXIT_IF(m_context_state_pushed);
m_saved_ctx = m_ctx;
m_context_state_pushed = true;
break;
case ContextStateOperation::Pop:
EXIT_IF(!m_context_state_pushed);
m_ctx = m_saved_ctx;
m_saved_ctx = {};
m_context_state_pushed = false;
break;
case ContextStateOperation::PushClear:
EXIT_IF(m_context_state_pushed);
m_saved_ctx = m_ctx;
m_context_state_pushed = true;
m_ctx.Reset();
break;
default: EXIT("unknown context state operation: %u\n", static_cast<uint32_t>(operation));
}
}
void CommandProcessor::BufferInit() {
GetScheduler().Begin(m_ctx, m_ucfg, m_sh_ctx);
}
@@ -350,7 +375,6 @@ void CommandProcessor::WaitDeDiff(uint32_t diff) {
}
void CommandProcessor::IncrementDe() {
BufferWait();
m_de_count++;
}
@@ -449,7 +473,6 @@ void CommandProcessor::DmaData(uint8_t engine, uint8_t dst_sel, uint8_t dst_cach
if (num_bytes == 0) {
return;
}
EXIT_NOT_IMPLEMENTED((num_bytes & 3u) != 0);
EXIT_NOT_IMPLEMENTED(dst_cache_policy > 3);
EXIT_NOT_IMPLEMENTED(src_cache_policy > 3);
EXIT_NOT_IMPLEMENTED(wait_for_previous > 1);
@@ -509,6 +532,7 @@ void GpuState::ThreadRun(void* data) {
EXIT_IF(gpu == nullptr);
KYTY_PROFILER_THREAD("Thread_Gpu");
g_gpu_thread = true;
g_gpu_state = gpu;
for (;;) {
Submission submission;
@@ -529,6 +553,7 @@ void GpuState::ThreadRun(void* data) {
} else if (!gpu->m_commands.empty()) {
command = std::move(gpu->m_commands.front());
gpu->m_commands.pop_front();
EXIT_IF(gpu->m_pending_commands.fetch_sub(1, std::memory_order_acq_rel) == 0);
gpu->m_processing = true;
} else {
int selected_queue = -1;
@@ -560,6 +585,7 @@ void GpuState::ThreadRun(void* data) {
}
if (should_stop) {
gpu->m_gfx_cp->BufferWait();
g_gpu_state = nullptr;
g_gpu_thread = false;
return;
}
@@ -741,6 +767,9 @@ void CommandProcessor::SuspendPm4() {
void CommandProcessor::ProcessPm4(Pm4Execution& execution, size_t stop_depth) {
while (execution.m_buffer_stack.size() > stop_depth) {
if (g_gpu_state != nullptr) {
g_gpu_state->ProcessCommands();
}
const auto buffer_index = execution.m_buffer_stack.size() - 1;
auto& cursor = execution.m_buffer_stack[buffer_index];
if (cursor.deferred_advance_dw != 0) {
@@ -1135,9 +1164,9 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_group_y,
uint32_t thread_group_z, uint32_t mode) {
uint32_t frame_num = 0;
uint32_t local_x = 1;
uint32_t local_y = 1;
uint32_t local_z = 1;
// uint32_t local_x = 1;
// uint32_t local_y = 1;
// uint32_t local_z = 1;
{
CheckBuffer();
@@ -1161,9 +1190,9 @@ void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_g
}
const auto& cs = m_sh_ctx.GetCs().cs_regs;
local_x = std::max(cs.num_thread_x, 1u);
local_y = std::max(cs.num_thread_y, 1u);
local_z = std::max(cs.num_thread_z, 1u);
// local_x = std::max(cs.num_thread_x, 1u);
// local_y = std::max(cs.num_thread_y, 1u);
// local_z = std::max(cs.num_thread_z, 1u);
if (cs.wave_size == 64u) {
static std::atomic_bool logged_wave64_shader {false};
if (!logged_wave64_shader.exchange(true, std::memory_order_relaxed)) {
@@ -1179,27 +1208,27 @@ void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_g
thread_group_y, thread_group_z, mode);
}
constexpr uint32_t DispatchInitiatorUseThreadDimensions = 1u << 5u;
/*constexpr uint32_t DispatchInitiatorUseThreadDimensions = 1u << 5u;
auto group_count = [](uint32_t threads, uint32_t group_size) {
return (threads == 0
? 0u
: (threads + std::max(group_size, 1u) - 1u) / std::max(group_size, 1u));
return (threads == 0
? 0u
: (threads + std::max(group_size, 1u) - 1u) / std::max(group_size, 1u));
};
auto groups_x = thread_group_x;
auto groups_y = thread_group_y;
auto groups_z = thread_group_z;
if ((mode & DispatchInitiatorUseThreadDimensions) != 0) {
groups_x = group_count(thread_group_x, local_x);
groups_y = group_count(thread_group_y, local_y);
groups_z = group_count(thread_group_z, local_z);
groups_x = group_count(thread_group_x, local_x);
groups_y = group_count(thread_group_y, local_y);
groups_z = group_count(thread_group_z, local_z);
}
const uint64_t invocations =
static_cast<uint64_t>(groups_x) * groups_y * groups_z * local_x * local_y * local_z;
if (invocations != 0) {
BufferFlushAndWait();
}
BufferFlushAndWait();
}*/
}
void CommandProcessor::DispatchIndirect(uint32_t data_offset, uint32_t mode) {
@@ -1311,6 +1340,9 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
value >> 16u);
Sync::WriteAtEndOfPipeGds32(m_submit_id, CurrentBuffer(), dst, value & 0xffffu,
value >> 16u);
if (with_interrupt) {
m_renderer.TriggerEopEvent(interrupt_context_id);
}
return;
}
} else if (eop_event_type == 0x04 && cache_action == 0x00 && event_index == 0x05) {
@@ -1513,7 +1545,6 @@ void CommandProcessor::TriggerEvent(uint32_t event_type, uint32_t event_index) {
event_index);
}
EmitGlobalBarrier();
SynchronizeGpu();
break;
// DbDataWritebackInvalidate, DbMetadataWritebackInvalidate, CbMetadataWritebackInvalidate.
case 0x0000002a:
@@ -1650,10 +1681,6 @@ void Gpu::SendCommandSync(Common::UniqueFunction<void>&& command) {
m_state->SendCommandSync(std::move(command));
}
void Gpu::SendCommandSyncWithProcessor(Common::UniqueFunction<void, CommandProcessor&>&& command) {
m_state->SendCommandSyncWithProcessor(std::move(command));
}
void Gpu::Submit(uint32_t* draw_commands, uint32_t draw_size_dw, uint32_t* constant_commands,
uint32_t constant_size_dw, bool trigger_agc_interrupt_on_done) {
EXIT_IF(draw_commands == nullptr || draw_size_dw == 0);
@@ -1679,12 +1706,8 @@ int Gpu::GetFrameNum() const {
return m_state->GetFrameNum();
}
bool Gpu::IsCommandProcessorThread() noexcept {
return g_current_processor != nullptr;
}
CommandProcessor* Gpu::CurrentCommandProcessor() noexcept {
return g_current_processor;
bool Gpu::IsGpuThread() noexcept {
return GpuState::IsGpuThread();
}
} // namespace Libs::Graphics
+1 -4
View File
@@ -9,7 +9,6 @@
namespace Libs::Graphics {
class CommandProcessor;
class GpuState;
class RenderContext;
@@ -23,7 +22,6 @@ public:
[[nodiscard]] bool IsStopping();
void SendCommand(Common::UniqueFunction<void>&& command);
void SendCommandSync(Common::UniqueFunction<void>&& command);
void SendCommandSyncWithProcessor(Common::UniqueFunction<void, CommandProcessor&>&& command);
void Submit(uint32_t* draw_commands, uint32_t draw_size_dw, uint32_t* constant_commands,
uint32_t constant_size_dw, bool trigger_agc_interrupt_on_done = false);
@@ -33,8 +31,7 @@ public:
void Done();
[[nodiscard]] int GetFrameNum() const;
[[nodiscard]] static bool IsCommandProcessorThread() noexcept;
[[nodiscard]] static CommandProcessor* CurrentCommandProcessor() noexcept;
[[nodiscard]] static bool IsGpuThread() noexcept;
private:
std::unique_ptr<GpuState> m_state;
+71 -33
View File
@@ -348,6 +348,16 @@ struct ModeControl {
bool persp_corr_dis = false;
};
struct PolyOffset {
int8_t neg_num_db_bits = -23;
bool db_is_float_fmt = true;
float clamp = 0.0f;
float front_scale = 0.0f;
float front_offset = 0.0f;
float back_scale = 0.0f;
float back_offset = 0.0f;
};
struct BlendControl {
uint8_t color_srcblend = 1;
uint8_t color_comb_fcn = 0;
@@ -482,6 +492,26 @@ struct VsShaderResource2 {
uint8_t shared_vgprs = 0;
};
struct HsShaderResource1 {
uint8_t vgprs = 0;
uint8_t priority = 0;
uint8_t float_mode = 0;
bool dx10_clamp = false;
bool debug_mode = false;
bool ieee_mode = false;
bool require_forward_progress = false;
bool threadgroup_configuration = false;
uint8_t ls_vgpr_component_count = 0;
bool fp16_overflow = false;
};
struct HsShaderResource2 {
bool scratch_en = false;
uint8_t user_sgpr = 0;
uint16_t lds_size = 0;
uint8_t shared_vgprs = 0;
};
struct PsShaderResource1 {
uint8_t vgprs = 0;
uint8_t sgprs = 0;
@@ -500,7 +530,7 @@ struct PsShaderResource2 {
uint8_t user_sgpr = 0;
bool wave_cnt_en = false;
uint8_t extra_lds_size = 0;
bool raster_ordered_shading = false;
uint8_t raster_ordered_shading = 0;
uint8_t shared_vgprs = 0;
};
@@ -513,22 +543,27 @@ struct PsStageRegisters {
struct CsStageRegisters {
uint64_t data_addr = 0;
uint32_t num_thread_x = 0;
uint32_t num_thread_y = 0;
uint32_t num_thread_z = 0;
uint8_t vgprs = 0;
uint8_t sgprs = 0;
uint8_t bulky = 0;
uint8_t wave_size = 64;
uint8_t scratch_en = 0;
uint8_t user_sgpr = 0;
uint8_t tgid_x_en = 0;
uint8_t tgid_y_en = 0;
uint8_t tgid_z_en = 0;
uint8_t tg_size_en = 0;
uint8_t tidig_comp_cnt = 0;
uint8_t lds_size = 0;
uint64_t data_addr = 0;
uint32_t num_thread_x = 0;
uint32_t num_thread_y = 0;
uint32_t num_thread_z = 0;
uint8_t vgprs = 0;
uint8_t sgprs = 0;
uint8_t float_mode = 0;
bool dx10_clamp = false;
bool ieee_mode = false;
bool fp16_overflow = false;
bool bulky = false;
bool threadgroup_configuration = false;
uint8_t wave_size = 64;
bool scratch_en = false;
uint8_t user_sgpr = 0;
bool tgid_x_en = false;
bool tgid_y_en = false;
bool tgid_z_en = false;
bool tg_size_en = false;
uint8_t tidig_comp_cnt = 0;
uint16_t lds_size = 0;
};
struct EsStageRegisters {
@@ -543,24 +578,24 @@ struct LsStageRegisters {
struct HsStageRegisters {
uint64_t data_addr = 0;
VsShaderResource1 rsrc1;
VsShaderResource2 rsrc2;
HsShaderResource1 rsrc1;
HsShaderResource2 rsrc2;
uint64_t chksum = 0;
};
struct GsShaderResource1 {
uint8_t vgprs = 0;
uint8_t sgprs = 0;
uint8_t priority = 0;
uint8_t float_mode = 0;
bool dx10_clamp = false;
bool debug_mode = false;
bool ieee_mode = false;
bool cu_group_enable = false;
bool require_forward_progress = false;
bool lds_configuration = false;
uint8_t gs_vgpr_component_count = 0;
bool fp16_overflow = false;
uint8_t vgprs = 0;
uint8_t sgprs = 0;
uint8_t priority = 0;
uint8_t float_mode = 0;
bool dx10_clamp = false;
bool debug_mode = false;
bool ieee_mode = false;
bool cu_group_enable = false;
bool require_forward_progress = false;
bool threadgroup_configuration = false;
uint8_t gs_vgpr_component_count = 0;
bool fp16_overflow = false;
};
struct GsShaderResource2 {
@@ -880,6 +915,8 @@ public:
void SetDepthControl(const DepthControl& control) { m_depth_control = control; }
[[nodiscard]] const ModeControl& GetModeControl() const { return m_mode_control; }
void SetModeControl(const ModeControl& control) { m_mode_control = control; }
[[nodiscard]] const PolyOffset& GetPolyOffset() const { return m_poly_offset; }
void SetPolyOffset(const PolyOffset& offset) { m_poly_offset = offset; }
[[nodiscard]] const EqaaControl& GetEqaaControl() const { return m_eqaa_control; }
void SetEqaaControl(const EqaaControl& control) { m_eqaa_control = control; }
[[nodiscard]] const StencilControl& GetStencilControl() const { return m_stencil_control; }
@@ -977,6 +1014,7 @@ private:
uint8_t m_stencil_clear_value = 0;
ModeControl m_mode_control;
PolyOffset m_poly_offset;
EqaaControl m_eqaa_control;
ShaderRegisters m_sh_regs;
@@ -1034,8 +1072,8 @@ public:
void SetLsShaderResource1(const VsShaderResource1& rsrc1) { m_vs.ls_regs.rsrc1 = rsrc1; }
void SetLsShaderResource2(const VsShaderResource2& rsrc2) { m_vs.ls_regs.rsrc2 = rsrc2; }
void SetHsShaderBase(uint64_t addr) { m_vs.hs_regs.data_addr = addr; }
void SetHsShaderResource1(const VsShaderResource1& rsrc1) { m_vs.hs_regs.rsrc1 = rsrc1; }
void SetHsShaderResource2(const VsShaderResource2& rsrc2) { m_vs.hs_regs.rsrc2 = rsrc2; }
void SetHsShaderResource1(const HsShaderResource1& rsrc1) { m_vs.hs_regs.rsrc1 = rsrc1; }
void SetHsShaderResource2(const HsShaderResource2& rsrc2) { m_vs.hs_regs.rsrc2 = rsrc2; }
void SetHsShaderChksum(uint32_t value) { m_vs.hs_regs.chksum = value; }
void SetGsShaderBase(uint64_t addr) { m_vs.gs_regs.data_addr = addr; }
void SetGsShaderResource1(const GsShaderResource1& rsrc1) { m_vs.gs_regs.rsrc1 = rsrc1; }
+1
View File
@@ -30,6 +30,7 @@ constexpr auto MakeRegisterNames() {
names[R_FLIP] = "R_FLIP";
names[R_RELEASE_MEM] = "R_RELEASE_MEM";
names[R_DMA_DATA] = "R_DMA_DATA";
names[R_CONTEXT_STATE] = "R_CONTEXT_STATE";
return names;
}
+134 -87
View File
@@ -87,6 +87,7 @@ constexpr uint32_t R_WAIT_MEM_64 = 0x16;
constexpr uint32_t R_FLIP = 0x17;
constexpr uint32_t R_RELEASE_MEM = 0x18;
constexpr uint32_t R_DMA_DATA = 0x19;
constexpr uint32_t R_CONTEXT_STATE = 0x1A;
constexpr uint32_t R_NUM = 0x3F + 1;
@@ -371,6 +372,7 @@ constexpr uint32_t PA_CL_UCP_0_X = 0x16F;
constexpr uint32_t PA_CL_UCP_0_Y = 0x170;
constexpr uint32_t PA_CL_UCP_0_Z = 0x171;
constexpr uint32_t PA_CL_UCP_0_W = 0x172;
constexpr uint32_t PA_CL_UCP_5_W = 0x186;
constexpr uint32_t SPI_PS_INPUT_CNTL_0 = 0x191;
constexpr uint32_t SPI_PS_INPUT_CNTL_31 = 0x1B0;
constexpr uint32_t SPI_VS_OUT_CONFIG = 0x1B1;
@@ -577,24 +579,28 @@ constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_HEIGHT_MASK = 0x3F;
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_SHIFT = 16;
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_MASK = 0x1;
constexpr uint32_t DB_SRESULTS_COMPARE_STATE0 = 0x2B0;
constexpr uint32_t DB_SRESULTS_COMPARE_STATE1 = 0x2B1;
constexpr uint32_t VGT_GS_MAX_VERT_OUT = 0x2CE;
constexpr uint32_t GE_NGG_SUBGRP_CNTL = 0x2D3;
constexpr uint32_t VGT_TESS_DISTRIBUTION = 0x2D4;
constexpr uint32_t VGT_SHADER_STAGES_EN = 0x2D5;
constexpr uint32_t VGT_LS_HS_CONFIG = 0x2D6;
constexpr uint32_t VGT_TF_PARAM = 0x2DB;
constexpr uint32_t DB_ALPHA_TO_MASK = 0x2DC;
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL = 0x2DE;
constexpr uint32_t PA_SU_POLY_OFFSET_CLAMP = 0x2DF;
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_SCALE = 0x2E0;
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_OFFSET = 0x2E1;
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_SCALE = 0x2E2;
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_OFFSET = 0x2E3;
constexpr uint32_t VGT_GS_INSTANCE_CNT = 0x2E4;
constexpr uint32_t PA_SC_CENTROID_PRIORITY_0 = 0x2F5;
constexpr uint32_t PA_SC_CENTROID_PRIORITY_1 = 0x2F6;
constexpr uint32_t DB_SRESULTS_COMPARE_STATE0 = 0x2B0;
constexpr uint32_t DB_SRESULTS_COMPARE_STATE1 = 0x2B1;
constexpr uint32_t VGT_GS_MAX_VERT_OUT = 0x2CE;
constexpr uint32_t GE_NGG_SUBGRP_CNTL = 0x2D3;
constexpr uint32_t VGT_TESS_DISTRIBUTION = 0x2D4;
constexpr uint32_t VGT_SHADER_STAGES_EN = 0x2D5;
constexpr uint32_t VGT_LS_HS_CONFIG = 0x2D6;
constexpr uint32_t VGT_TF_PARAM = 0x2DB;
constexpr uint32_t DB_ALPHA_TO_MASK = 0x2DC;
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL = 0x2DE;
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_NEG_NUM_DB_BITS_SHIFT = 0;
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_NEG_NUM_DB_BITS_MASK = 0xFF;
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_DB_IS_FLOAT_FMT_SHIFT = 8;
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_DB_IS_FLOAT_FMT_MASK = 0x1;
constexpr uint32_t PA_SU_POLY_OFFSET_CLAMP = 0x2DF;
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_SCALE = 0x2E0;
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_OFFSET = 0x2E1;
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_SCALE = 0x2E2;
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_OFFSET = 0x2E3;
constexpr uint32_t VGT_GS_INSTANCE_CNT = 0x2E4;
constexpr uint32_t PA_SC_CENTROID_PRIORITY_0 = 0x2F5;
constexpr uint32_t PA_SC_CENTROID_PRIORITY_1 = 0x2F6;
constexpr uint32_t PA_SC_AA_CONFIG = 0x2F8;
constexpr uint32_t PA_SC_AA_CONFIG_MSAA_NUM_SAMPLES_SHIFT = 0;
@@ -778,21 +784,21 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FWD_PROGRESS_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FP16_OVFL_SHIFT = 29;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FP16_OVFL_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS = 0xB;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_SHIFT = 0;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_SHIFT = 1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MASK = 0x1F;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_SHIFT = 7;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_SHIFT = 8;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_MASK = 0xFF;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_LOAD_INTRAWAVE_COLLISION_SHIFT = 26;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_LOAD_INTRAWAVE_COLLISION_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_SHIFT = 27;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_SHIFT = 28;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_MASK = 0xF;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS = 0xB;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_SHIFT = 0;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_SHIFT = 1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MASK = 0x1F;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_SHIFT = 7;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_SHIFT = 8;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_MASK = 0xFF;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_RASTER_ORDERED_SHADING_SHIFT = 25;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_RASTER_ORDERED_SHADING_MASK = 0x3;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_SHIFT = 27;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_SHIFT = 28;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_MASK = 0xF;
constexpr uint32_t SPI_SHADER_USER_DATA_PS_0 = 0xC;
constexpr uint32_t SPI_SHADER_USER_DATA_PS_15 = 0x1B;
@@ -885,61 +891,101 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_USER_SGPR_MSB_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_SHARED_VGPR_CNT_SHIFT = 28;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_SHARED_VGPR_CNT_MASK = 0xF;
constexpr uint32_t SPI_SHADER_USER_DATA_GS_0 = 0x8C;
constexpr uint32_t SPI_SHADER_USER_DATA_GS_15 = 0x9B;
constexpr uint32_t SPI_SHADER_USER_DATA_GS_31 = 0xAB;
constexpr uint32_t SPI_SHADER_REQ_CTRL_ESGS = 0xB0;
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_0 = 0xB2;
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_3 = 0xB5;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES_GS = 0xBC;
constexpr uint32_t SPI_SHADER_PGM_LO_ES = 0xC8;
constexpr uint32_t SPI_SHADER_PGM_HI_ES = 0xC9;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_ES = 0xCA;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES = 0xCB;
constexpr uint32_t SPI_SHADER_USER_DATA_ES_0 = 0xCC;
constexpr uint32_t SPI_SHADER_USER_DATA_ES_15 = 0xDB;
constexpr uint32_t SPI_SHADER_USER_DATA_ES_31 = 0xEB;
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_HS = 0x100;
constexpr uint32_t SPI_SHADER_PGM_RSRC4_HS = 0x101;
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_HS = 0x102;
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_HS = 0x103;
constexpr uint32_t SPI_SHADER_PGM_RSRC3_HS = 0x107;
constexpr uint32_t SPI_SHADER_PGM_LO_HS = 0x108;
constexpr uint32_t SPI_SHADER_PGM_HI_HS = 0x109;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS = 0x10A;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS = 0x10B;
constexpr uint32_t SPI_SHADER_USER_DATA_HS_0 = 0x10C;
constexpr uint32_t SPI_SHADER_USER_DATA_HS_15 = 0x11B;
constexpr uint32_t SPI_SHADER_USER_DATA_HS_31 = 0x12B;
constexpr uint32_t SPI_SHADER_REQ_CTRL_LSHS = 0x130;
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_0 = 0x132;
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_3 = 0x135;
constexpr uint32_t SPI_SHADER_PGM_LO_LS = 0x148;
constexpr uint32_t SPI_SHADER_PGM_HI_LS = 0x149;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_LS = 0x14A;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_LS = 0x14B;
constexpr uint32_t COMPUTE_START_X = 0x204;
constexpr uint32_t COMPUTE_START_Y = 0x205;
constexpr uint32_t COMPUTE_START_Z = 0x206;
constexpr uint32_t COMPUTE_NUM_THREAD_X = 0x207;
constexpr uint32_t COMPUTE_NUM_THREAD_Y = 0x208;
constexpr uint32_t COMPUTE_NUM_THREAD_Z = 0x209;
constexpr uint32_t COMPUTE_PGM_LO = 0x20C;
constexpr uint32_t COMPUTE_PGM_HI = 0x20D;
constexpr uint32_t COMPUTE_TBA_LO = 0x20E;
constexpr uint32_t COMPUTE_TBA_HI = 0x20F;
constexpr uint32_t COMPUTE_TMA_LO = 0x210;
constexpr uint32_t COMPUTE_TMA_HI = 0x211;
constexpr uint32_t SPI_SHADER_USER_DATA_GS_0 = 0x8C;
constexpr uint32_t SPI_SHADER_USER_DATA_GS_15 = 0x9B;
constexpr uint32_t SPI_SHADER_USER_DATA_GS_31 = 0xAB;
constexpr uint32_t SPI_SHADER_REQ_CTRL_ESGS = 0xB0;
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_0 = 0xB2;
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_3 = 0xB5;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES_GS = 0xBC;
constexpr uint32_t SPI_SHADER_PGM_LO_ES = 0xC8;
constexpr uint32_t SPI_SHADER_PGM_HI_ES = 0xC9;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_ES = 0xCA;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES = 0xCB;
constexpr uint32_t SPI_SHADER_USER_DATA_ES_0 = 0xCC;
constexpr uint32_t SPI_SHADER_USER_DATA_ES_15 = 0xDB;
constexpr uint32_t SPI_SHADER_USER_DATA_ES_31 = 0xEB;
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_HS = 0x100;
constexpr uint32_t SPI_SHADER_PGM_RSRC4_HS = 0x101;
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_HS = 0x102;
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_HS = 0x103;
constexpr uint32_t SPI_SHADER_PGM_RSRC3_HS = 0x107;
constexpr uint32_t SPI_SHADER_PGM_LO_HS = 0x108;
constexpr uint32_t SPI_SHADER_PGM_HI_HS = 0x109;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS = 0x10A;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS = 0x10B;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_VGPRS_SHIFT = 0;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_VGPRS_MASK = 0x3F;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_PRIORITY_SHIFT = 10;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_PRIORITY_MASK = 0x3;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FLOAT_MODE_SHIFT = 12;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FLOAT_MODE_MASK = 0xFF;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DX10_CLAMP_SHIFT = 21;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DX10_CLAMP_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DEBUG_MODE_SHIFT = 22;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DEBUG_MODE_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_IEEE_MODE_SHIFT = 23;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_IEEE_MODE_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FWD_PROGRESS_SHIFT = 25;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FWD_PROGRESS_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_WGP_MODE_SHIFT = 26;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_WGP_MODE_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_LS_VGPR_COMP_CNT_SHIFT = 28;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_LS_VGPR_COMP_CNT_MASK = 0x3;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FP16_OVFL_SHIFT = 30;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FP16_OVFL_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SCRATCH_EN_SHIFT = 0;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SCRATCH_EN_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_SHIFT = 1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_MASK = 0x1F;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_LDS_SIZE_SHIFT = 18;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_LDS_SIZE_MASK = 0x1FF;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_MSB_SHIFT = 27;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_MSB_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SHARED_VGPR_CNT_SHIFT = 28;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SHARED_VGPR_CNT_MASK = 0xF;
constexpr uint32_t SPI_SHADER_USER_DATA_HS_0 = 0x10C;
constexpr uint32_t SPI_SHADER_USER_DATA_HS_15 = 0x11B;
constexpr uint32_t SPI_SHADER_USER_DATA_HS_31 = 0x12B;
constexpr uint32_t SPI_SHADER_REQ_CTRL_LSHS = 0x130;
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_0 = 0x132;
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_3 = 0x135;
constexpr uint32_t SPI_SHADER_PGM_LO_LS = 0x148;
constexpr uint32_t SPI_SHADER_PGM_HI_LS = 0x149;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_LS = 0x14A;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_LS = 0x14B;
constexpr uint32_t COMPUTE_START_X = 0x204;
constexpr uint32_t COMPUTE_START_Y = 0x205;
constexpr uint32_t COMPUTE_START_Z = 0x206;
constexpr uint32_t COMPUTE_NUM_THREAD_X = 0x207;
constexpr uint32_t COMPUTE_NUM_THREAD_Y = 0x208;
constexpr uint32_t COMPUTE_NUM_THREAD_Z = 0x209;
constexpr uint32_t COMPUTE_PGM_LO = 0x20C;
constexpr uint32_t COMPUTE_PGM_HI = 0x20D;
constexpr uint32_t COMPUTE_TBA_LO = 0x20E;
constexpr uint32_t COMPUTE_TBA_HI = 0x20F;
constexpr uint32_t COMPUTE_TMA_LO = 0x210;
constexpr uint32_t COMPUTE_TMA_HI = 0x211;
constexpr uint32_t COMPUTE_PGM_RSRC1 = 0x212;
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_SHIFT = 0;
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_MASK = 0x3F;
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_SHIFT = 6;
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_MASK = 0xF;
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_SHIFT = 24;
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_SHIFT = 30;
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1 = 0x212;
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_SHIFT = 0;
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_MASK = 0x3F;
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_SHIFT = 6;
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_MASK = 0xF;
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_SHIFT = 12;
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_MASK = 0xFF;
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_SHIFT = 21;
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_SHIFT = 23;
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_SHIFT = 24;
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_SHIFT = 26;
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_SHIFT = 29;
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_SHIFT = 30;
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC2 = 0x213;
constexpr uint32_t COMPUTE_PGM_RSRC2_SCRATCH_EN_SHIFT = 0;
@@ -1002,6 +1048,7 @@ constexpr uint32_t GE_USER_VGPR1 = 0x25C;
constexpr uint32_t GE_USER_VGPR2 = 0x25D;
constexpr uint32_t GE_USER_VGPR3 = 0x25E;
constexpr uint32_t GE_STEREO_CNTL = 0x25F;
constexpr uint32_t GE_PC_ALLOC = 0x260;
constexpr uint32_t GE_USER_VGPR_EN = 0x262;
constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR1_SHIFT = 0;
File diff suppressed because it is too large. Load diff
+60 -29
View File
@@ -39,7 +39,7 @@ enum class TileBlockFamily : uint32_t {
};
struct TileBlockLayout {
TileBlockFamily family = TileBlockFamily::Standard256B;
TileBlockFamily family = TileBlockFamily::Count;
uint32_t bytes_per_element = 0;
uint32_t block_size = 0;
uint32_t block_width = 0;
@@ -47,38 +47,69 @@ struct TileBlockLayout {
uint32_t block_depth = 0;
};
struct TileVolumeLayout {
TileBlockFamily family = TileBlockFamily::Count;
uint32_t bytes_per_element = 0;
uint32_t texel_width = 1;
uint32_t texel_height = 1;
uint32_t first_tail_level = 0;
uint32_t block_depth = 1;
uint64_t block_slice_size = 0;
uint64_t total_size = 0;
uint64_t level_offsets[16] = {};
uint64_t level_sizes[16] = {};
uint32_t tail_x[16] = {};
uint32_t tail_y[16] = {};
uint32_t level_widths[16] = {};
uint32_t level_heights[16] = {};
struct TileTextureElementLayout {
uint32_t bytes = 0;
uint32_t texel_width = 1;
uint32_t texel_height = 1;
};
struct TileTextureBlockLayout {
TileBlockLayout block;
uint32_t texel_width = 1;
uint32_t texel_height = 1;
};
enum class TileSurfaceDimension : uint32_t {
Dim2D,
Dim3D,
};
struct TileSurfaceDescription {
uint32_t format = 0;
uint32_t tile_mode = 0;
TileSurfaceDimension dimension = TileSurfaceDimension::Dim2D;
uint32_t width = 0;
uint32_t height = 0;
uint32_t depth = 1;
uint32_t levels = 1;
uint32_t layers = 1;
};
// Width/height fields are measured in addressable elements, not texture texels.
struct TileMipLayout {
uint64_t offset = 0;
uint64_t size = 0;
uint32_t width = 0;
uint32_t height = 0;
uint32_t padded_width = 0;
uint32_t padded_height = 0;
uint32_t tail_x = 0;
uint32_t tail_y = 0;
};
struct TileSurfaceLayout {
TileSurfaceDescription description;
TileTextureBlockLayout texture;
uint32_t first_tail_level = 0;
uint64_t block_slice_size = 0;
uint64_t total_size = 0;
TileMipLayout mips[16] = {};
};
bool TileGetBlockLayout(TileBlockFamily family, uint32_t bytes_per_element,
TileBlockLayout& layout);
bool TileGetTextureElementLayout(uint32_t format, TileTextureElementLayout& layout);
bool TileGetTextureBlockLayout(uint32_t format, uint32_t tile, bool volume,
TileTextureBlockLayout& layout);
bool TileGetTiledTextureLayout(const TileSurfaceDescription& description,
TileSurfaceLayout& layout);
bool TileGetBlockOffset(const TileBlockLayout& layout, uint32_t x, uint32_t y, uint32_t z,
uint32_t& byte_offset);
bool TileGetBlockXor(const TileBlockLayout& layout, uint32_t block_x, uint32_t block_y,
uint32_t& byte_offset);
bool TileGetBlockXor(const TileBlockLayout& layout, uint32_t block_x, uint32_t block_y,
uint32_t block_z, uint32_t& byte_offset);
bool TileIsStandard256BTextureSupported(uint32_t format);
bool TileIsStandard4KBTextureSupported(uint32_t format);
bool TileIsStandard64KBTextureSupported(uint32_t format);
bool TileGetTextureVolumeLayout(uint32_t format, uint32_t width, uint32_t height, uint32_t depth,
uint32_t levels, uint32_t tile, TileVolumeLayout& layout);
bool TileGetHtileSize(uint32_t width, uint32_t height, TileSizeAlign& htile_size);
bool TileGetDepthSize(uint32_t width, uint32_t height, uint32_t pitch, uint32_t z_format,
uint32_t stencil_format, bool htile, TileSizeAlign& stencil_size,
TileSizeAlign& htile_size, TileSizeAlign& depth_size,
@@ -94,13 +125,13 @@ bool TileGetRenderTargetMipLayout(uint32_t width, uint32_t height, uint32_t
uint32_t bytes_per_element, uint32_t levels,
TileSizeAlign& total_size, TileSizeOffset* level_sizes,
TilePaddedSize* padded_size);
void TileGetTextureSize(uint32_t format, uint32_t width, uint32_t height, uint32_t pitch,
uint32_t levels, uint32_t tile, TileSizeAlign* total_size,
TileSizeOffset* level_sizes, TilePaddedSize* padded_size);
void TileGetTextureTotalSize(uint32_t format, uint32_t width, uint32_t height, uint32_t depth,
uint32_t pitch, uint32_t levels, uint32_t tile, bool volume_texture,
TileSizeAlign& total_size);
uint32_t TileGetTexturePitch(uint32_t format, uint32_t width, uint32_t levels, uint32_t tile);
void TileGetTextureSize(uint32_t format, uint32_t width, uint32_t height, uint32_t levels,
uint32_t tile, TileSizeAlign* total_size, TileSizeOffset* level_sizes,
TilePaddedSize* padded_size);
void TileGetTextureTotalSize(uint32_t format, uint32_t width, uint32_t height, uint32_t depth,
uint32_t levels, uint32_t tile, bool volume_texture,
TileSizeAlign& total_size);
uint32_t TileGetTexturePitch(uint32_t format, uint32_t width, uint32_t tile);
} // namespace Libs::Graphics
+2 -8
View File
@@ -79,7 +79,6 @@ RegionManager* MemoryTracker::GetOrCreateRegion(uint64_t index) {
bool MemoryTracker::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
CheckNotInUploadCallback();
std::lock_guard access(m_access_mutex);
return Iterate<true>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
std::scoped_lock lock(manager->lock);
return manager->IsModified<DirtySource::Cpu>(offset, bytes);
@@ -88,7 +87,6 @@ bool MemoryTracker::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
bool MemoryTracker::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
CheckNotInUploadCallback();
std::lock_guard access(m_access_mutex);
return Iterate<false>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
std::scoped_lock lock(manager->lock);
return manager->IsModified<DirtySource::Gpu>(offset, bytes);
@@ -97,7 +95,6 @@ bool MemoryTracker::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
void MemoryTracker::MarkRegionAsCpuModified(uint64_t vaddr, uint64_t size) {
CheckNotInUploadCallback();
std::lock_guard access(m_access_mutex);
Iterate<true>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
std::scoped_lock lock(manager->lock);
manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
@@ -106,7 +103,6 @@ void MemoryTracker::MarkRegionAsCpuModified(uint64_t vaddr, uint64_t size) {
void MemoryTracker::MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
CheckNotInUploadCallback();
std::lock_guard access(m_access_mutex);
Iterate<true>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
std::scoped_lock lock(manager->lock);
manager->ChangeState<DirtySource::Gpu, true>(manager->GetCpuAddr() + offset, bytes);
@@ -115,14 +111,13 @@ void MemoryTracker::MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
void MemoryTracker::UnmarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
CheckNotInUploadCallback();
std::lock_guard access(m_access_mutex);
Iterate<false>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
std::scoped_lock lock(manager->lock);
manager->ChangeState<DirtySource::Gpu, false>(manager->GetCpuAddr() + offset, bytes);
});
}
void MemoryTracker::UntrackMemoryLocked(uint64_t vaddr, uint64_t size) {
void MemoryTracker::UntrackMemoryImpl(uint64_t vaddr, uint64_t size) {
std::vector<RegionManager*> managers;
managers.reserve((vaddr % TRACKER_REGION_SIZE + size + TRACKER_REGION_SIZE - 1) /
TRACKER_REGION_SIZE);
@@ -148,8 +143,7 @@ void MemoryTracker::UntrackMemoryLocked(uint64_t vaddr, uint64_t size) {
void MemoryTracker::UntrackMemory(uint64_t vaddr, uint64_t size) {
CheckNotInUploadCallback();
std::lock_guard access(m_access_mutex);
UntrackMemoryLocked(vaddr, size);
UntrackMemoryImpl(vaddr, size);
}
} // namespace Libs::Graphics
+18 -37
View File
@@ -29,45 +29,29 @@ public:
void MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size);
void UnmarkRegionAsGpuModified(uint64_t vaddr, uint64_t size);
void UntrackMemory(uint64_t vaddr, uint64_t size);
// Removes protection from a range and flushes GPU-owned data when required.
template <typename Flush>
void InvalidateRegion(uint64_t vaddr, uint64_t size, Flush&& on_flush) {
void InvalidateRegion(uint64_t vaddr, uint64_t size, Flush&& on_flush) noexcept {
static_assert(std::is_invocable_v<Flush&>);
CheckNotInUploadCallback();
ValidateRange(vaddr, size);
const auto update_cpu_state = [this, vaddr, size] {
std::lock_guard access(m_access_mutex);
std::vector<RegionManager*> managers;
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t, uint64_t) {
managers.push_back(manager);
});
std::vector<std::unique_lock<TrackingSpinLock>> locks;
locks.reserve(managers.size());
for (auto* manager: managers) {
locks.emplace_back(manager->lock);
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
const bool should_flush = [&] {
// Perform both the GPU modification check and CPU state change with the lock in
// case the GPU thread is racing to mark the page modified. If a flush is needed,
// on_flush performs the CPU state change.
std::scoped_lock lock(manager->lock);
if (manager->IsModified<DirtySource::Gpu>(offset, bytes)) {
return true;
}
manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
return false;
}();
if (should_flush) {
on_flush();
}
const bool gpu_modified = Iterate<false>(
vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
return manager->IsModified<DirtySource::Gpu>(offset, bytes);
});
if (gpu_modified) {
return true;
}
Iterate<false>(vaddr, size,
[](RegionManager* manager, uint64_t offset, uint64_t bytes) {
manager->ChangeState<DirtySource::Cpu, true>(
manager->GetCpuAddr() + offset, bytes);
});
return false;
};
if (!update_cpu_state()) {
return;
}
std::forward<Flush>(on_flush)();
if (update_cpu_state()) {
EXIT("memory invalidation retained GPU-owned pages\n");
}
});
}
#if KYTY_BUILD == KYTY_BUILD_DEBUG
void ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
@@ -84,7 +68,6 @@ public:
static_assert(std::is_nothrow_invocable_v<Preflight&, uint64_t, uint64_t>);
static_assert(std::is_nothrow_invocable_v<Func&, uint64_t, uint64_t>);
CheckNotInUploadCallback();
std::lock_guard access(m_access_mutex);
std::vector<RegionManager*> managers;
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t, uint64_t) {
managers.push_back(manager);
@@ -125,7 +108,6 @@ public:
static_assert(std::is_nothrow_invocable_v<RangeFunc&, uint64_t, uint64_t>);
static_assert(std::is_nothrow_invocable_v<UploadFunc&>);
CheckNotInUploadCallback();
std::unique_lock access(m_access_mutex);
Iterate<true>(vaddr, size, [](RegionManager*, uint64_t, uint64_t) {});
const auto* previous_upload_owner = std::exchange(s_upload_owner, this);
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
@@ -189,13 +171,12 @@ private:
}
static void ValidateRange(uint64_t vaddr, uint64_t size);
void UntrackMemoryLocked(uint64_t vaddr, uint64_t size);
void UntrackMemoryImpl(uint64_t vaddr, uint64_t size);
RegionManager* GetOrCreateRegion(uint64_t index);
std::unique_ptr<std::atomic<RegionManager*>[]> m_regions;
std::vector<std::unique_ptr<RegionManager>> m_region_storage;
std::mutex m_region_mutex;
std::mutex m_access_mutex;
PageManager& m_page_manager;
};
+159 -191
View File
@@ -3,15 +3,17 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/profiler.h"
#include "graphics/guest_gpu/graphicsRun.h"
#include "graphics/host_gpu/graphicContext.h"
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
#include "graphics/host_gpu/renderer/cache/textureCache.h"
#include "graphics/host_gpu/renderer/commandScheduler.h"
#include "graphics/host_gpu/renderer/render.h"
#include "graphics/host_gpu/renderer/renderContext.h"
#include "kernel/memory.h"
#include <algorithm>
#include <array>
#include <cinttypes>
#include <cstring>
#include <utility>
#include <vector>
@@ -20,30 +22,9 @@ namespace Libs::Graphics {
namespace {
thread_local const void* g_cache_lock_owner = nullptr;
constexpr uint64_t MiB = 1024 * 1024;
constexpr uint64_t GdsBufferSize = 64 * 1024;
class FaultSafeCacheLock final {
public:
FaultSafeCacheLock(const void* owner, Common::Mutex& mutex): m_mutex(mutex) {
if (g_cache_lock_owner != nullptr) {
EXIT("BufferCache: recursive cache lock acquisition\n");
}
g_cache_lock_owner = owner;
m_mutex.Lock();
}
~FaultSafeCacheLock() {
m_mutex.Unlock();
g_cache_lock_owner = nullptr;
}
private:
Common::Mutex& m_mutex;
};
} // namespace
uint64_t BufferCache::AlignDown(uint64_t value) noexcept {
@@ -57,15 +38,6 @@ uint64_t BufferCache::AlignUp(uint64_t value) {
return (value + CACHING_PAGE_SIZE - 1) & ~(CACHING_PAGE_SIZE - 1);
}
bool BufferCache::PageOverlaps(uint64_t left, uint64_t left_size, uint64_t right,
uint64_t right_size) noexcept {
const auto left_begin = left & ~(TRACKER_PAGE_SIZE - 1);
const auto left_end = (left + left_size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
const auto right_begin = right & ~(TRACKER_PAGE_SIZE - 1);
const auto right_end = (right + right_size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
return left_begin < right_end && right_begin < left_end;
}
void BufferCache::Upload(CommandBuffer& command, Buffer& destination, uint64_t destination_offset,
const void* source, uint64_t size) {
auto* bytes = static_cast<const uint8_t*>(source);
@@ -198,27 +170,23 @@ void BufferCache::QueueGarbageDownload(std::span<const DownloadCopy> copies, Ret
m_scheduler.DeferOperation(
[this, downloads = std::move(downloads), retire = std::move(retire)]() mutable {
PublishDownloads(downloads);
{
FaultSafeCacheLock lock(this, m_mutex);
for (const auto& range: downloads) {
m_gpu_modified_ranges.Subtract(range.address, range.size);
}
// ForEachDownloadRange reports full tracker pages, and every exact GPU-owned
// interval on those pages was downloaded and removed. Clearing the original
// query therefore cannot orphan a dirty sibling on an edge page.
m_memory_tracker.UnmarkRegionAsGpuModified(retire.address, retire.size);
if (m_memory_tracker.IsRegionGpuModified(retire.address, retire.size) ||
!m_gpu_modified_ranges.Intersections(retire.address, retire.size).empty()) {
EXIT("BufferCache: asynchronous garbage collection retained GPU ownership\n");
}
m_memory_tracker.UntrackMemory(retire.address, retire.size);
for (const auto& range: downloads) {
m_gpu_modified_ranges.Subtract(range.address, range.size);
}
// ForEachDownloadRange reports full tracker pages, and every exact GPU-owned
// interval on those pages was downloaded and removed. Clearing the original
// query therefore cannot orphan a dirty sibling on an edge page.
m_memory_tracker.UnmarkRegionAsGpuModified(retire.address, retire.size);
if (m_memory_tracker.IsRegionGpuModified(retire.address, retire.size) ||
!m_gpu_modified_ranges.Intersections(retire.address, retire.size).empty()) {
EXIT("BufferCache: asynchronous garbage collection retained GPU ownership\n");
}
m_memory_tracker.UntrackMemory(retire.address, retire.size);
});
}
BufferCache::BufferCache(GraphicContext& graphics, CommandScheduler& scheduler,
PageManager& page_manager, TextureCache& texture_cache,
ResourceMutex& resource_mutex)
PageManager& page_manager, TextureCache& texture_cache)
: m_graphics(graphics), m_scheduler(scheduler),
m_gds_buffer(graphics, scheduler, MemoryUsage::Stream, 0, AllFlags, GdsBufferSize),
m_memory_tracker(page_manager),
@@ -226,7 +194,7 @@ BufferCache::BufferCache(GraphicContext& graphics, CommandScheduler& scheduler,
m_stream_buffer(graphics, scheduler, MemoryUsage::Stream, 64 * MiB),
m_download_buffer(graphics, scheduler, MemoryUsage::Download, 32 * MiB),
m_device_buffer(graphics, scheduler, MemoryUsage::DeviceLocal, 128 * MiB),
m_texture_cache(texture_cache), m_resource_mutex(resource_mutex) {
m_texture_cache(texture_cache) {
std::memset(m_gds_buffer.Mapped().data(), 0, static_cast<size_t>(m_gds_buffer.Size()));
m_gds_buffer.Flush(0, m_gds_buffer.Size());
if (!m_graphics.CanReportMemoryUsage()) {
@@ -284,58 +252,77 @@ void BufferCache::InvalidateMemory(uint64_t vaddr, uint64_t size) {
size > TRACKER_ADDRESS_SIZE - vaddr) {
EXIT("BufferCache: invalid memory-invalidation range\n");
}
if (!HasPageOverlap(vaddr, size)) {
return;
}
m_memory_tracker.InvalidateRegion(vaddr, size,
[this, vaddr, size] { ReadMemory(vaddr, size); });
[this, vaddr, size] { ReadMemory(vaddr, size, true); });
}
void BufferCache::ReadMemory(uint64_t vaddr, uint64_t size) {
std::vector<DownloadCopy> copies;
{
FaultSafeCacheLock lock(this, m_mutex);
m_memory_tracker.ForEachDownloadRange<false>(
vaddr, size,
[&](uint64_t address, uint64_t bytes) noexcept {
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, bytes,
"memory invalidation");
},
[&](uint64_t address, uint64_t bytes) noexcept {
for (const auto range: m_gpu_modified_ranges.Intersections(address, bytes)) {
for (uint64_t copied = 0; copied < range.size;) {
const auto copy_address = range.address + copied;
auto owner = m_buffers.upper_bound(copy_address);
if (owner == m_buffers.begin()) {
EXIT("BufferCache: invalidation readback has no buffer owner\n");
}
auto& cached = *std::prev(owner)->second;
if (!cached.buffer->IsInBounds(copy_address, 1)) {
EXIT(
"BufferCache: invalidation readback is outside its buffer owner\n");
}
const auto copy_size = std::min(range.size - copied,
cached.vaddr + cached.size - copy_address);
copies.push_back({cached.buffer, cached.buffer->Offset(copy_address),
copy_address, copy_size});
copied += copy_size;
}
}
});
void BufferCache::ReadMemory(uint64_t vaddr, uint64_t size, bool is_write) {
if (Gpu::IsGpuThread()) {
ReadMemoryOnGpu(vaddr, size, is_write);
return;
}
if (CommandScheduler::InDeferredOperation()) {
EXIT("unsupported buffer readback from an asynchronous GPU completion, "
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
vaddr, size);
}
m_scheduler.Context().GetGpu().SendCommandSync(
[this, vaddr, size, is_write] { ReadMemoryOnGpu(vaddr, size, is_write); });
}
void BufferCache::ReadMemoryOnGpu(uint64_t vaddr, uint64_t size, bool is_write) {
// CPU invalidation reaches this point only for a GPU-owned tracker page. Resolve the exact
// Buffer owner on the GPU thread so the cache index remains single-thread-owned.
if (is_write && !IsRegionRegistered(vaddr, size)) {
return;
}
std::vector<DownloadCopy> copies;
m_memory_tracker.ForEachDownloadRange<false>(
vaddr, size,
[&](uint64_t address, uint64_t bytes) noexcept {
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, bytes,
"memory invalidation");
},
[&](uint64_t address, uint64_t bytes) noexcept {
for (const auto range: m_gpu_modified_ranges.Intersections(address, bytes)) {
for (uint64_t copied = 0; copied < range.size;) {
const auto copy_address = range.address + copied;
auto owner = m_buffers.upper_bound(copy_address);
if (owner == m_buffers.begin()) {
EXIT("BufferCache: invalidation readback has no buffer owner\n");
}
auto& cached = *std::prev(owner)->second;
if (!cached.buffer->IsInBounds(copy_address, 1)) {
EXIT("BufferCache: invalidation readback is outside its buffer owner\n");
}
const auto copy_size =
std::min(range.size - copied, cached.vaddr + cached.size - copy_address);
copies.push_back({cached.buffer, cached.buffer->Offset(copy_address),
copy_address, copy_size});
copied += copy_size;
}
}
});
if (copies.empty()) {
if (!is_write) {
return;
}
// A preceding read fault can consume the last GPU-owned copy after this write invalidation
// has already chosen to flush. Complete the CPU ownership handoff even though this callback
// no longer has bytes to download.
m_memory_tracker.MarkRegionAsCpuModified(vaddr, size);
return;
}
auto downloads = RecordDownloads(copies);
m_scheduler.FinishCurrent();
PublishDownloads(downloads);
{
FaultSafeCacheLock lock(this, m_mutex);
for (const auto& range: downloads) {
m_gpu_modified_ranges.Subtract(range.address, range.size);
}
// The enumeration above covered whole dirty pages and every exact interval on them.
m_memory_tracker.UnmarkRegionAsGpuModified(vaddr, size);
for (const auto& range: downloads) {
m_gpu_modified_ranges.Subtract(range.address, range.size);
}
// The enumeration above covered whole dirty pages and every exact interval on them.
m_memory_tracker.UnmarkRegionAsGpuModified(vaddr, size);
if (is_write) {
m_memory_tracker.MarkRegionAsCpuModified(vaddr, size);
}
}
@@ -346,43 +333,40 @@ void BufferCache::UnmapMemory(uint64_t vaddr, uint64_t size) {
std::vector<DownloadCopy> copies;
std::vector<std::pair<uint64_t, uint64_t>> modified_buffers;
std::vector<std::pair<uint64_t, uint64_t>> retired_buffers;
{
FaultSafeCacheLock lock(this, m_mutex);
for (const auto& [begin, cached]: m_buffers) {
if (vaddr < begin + cached->size && begin < vaddr + size) {
retired_buffers.emplace_back(begin, cached->size);
}
for (const auto& [begin, cached]: m_buffers) {
if (vaddr < begin + cached->size && begin < vaddr + size) {
retired_buffers.emplace_back(begin, cached->size);
}
for (const auto& [begin, cached]: m_buffers) {
if (vaddr >= begin + cached->size || begin >= vaddr + size ||
!m_memory_tracker.IsRegionGpuModified(begin, cached->size)) {
continue;
}
const auto dirty = m_gpu_modified_ranges.Intersections(begin, cached->size);
if (dirty.empty()) {
EXIT("BufferCache: GPU-modified buffer has no dirty ranges\n");
}
modified_buffers.emplace_back(begin, cached->size);
}
for (const auto& [begin, cached]: m_buffers) {
if (vaddr >= begin + cached->size || begin >= vaddr + size ||
!m_memory_tracker.IsRegionGpuModified(begin, cached->size)) {
continue;
}
for (const auto& [begin, bytes]: modified_buffers) {
auto owner = m_buffers.find(begin);
if (owner == m_buffers.end() || owner->second->size != bytes) {
EXIT("BufferCache: unmap owner changed during collection\n");
}
auto& cached = *owner->second;
m_memory_tracker.ForEachDownloadRange<false>(
begin, cached.size,
[&](uint64_t address, uint64_t bytes) noexcept {
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, bytes,
"unmap");
},
[&](uint64_t address, uint64_t bytes) noexcept {
for (const auto& range: m_gpu_modified_ranges.Intersections(address, bytes)) {
copies.push_back(
{cached.buffer, range.address - begin, range.address, range.size});
}
});
const auto dirty = m_gpu_modified_ranges.Intersections(begin, cached->size);
if (dirty.empty()) {
EXIT("BufferCache: GPU-modified buffer has no dirty ranges\n");
}
modified_buffers.emplace_back(begin, cached->size);
}
for (const auto& [begin, bytes]: modified_buffers) {
auto owner = m_buffers.find(begin);
if (owner == m_buffers.end() || owner->second->size != bytes) {
EXIT("BufferCache: unmap owner changed during collection\n");
}
auto& cached = *owner->second;
m_memory_tracker.ForEachDownloadRange<false>(
begin, cached.size,
[&](uint64_t address, uint64_t bytes) noexcept {
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, bytes,
"unmap");
},
[&](uint64_t address, uint64_t bytes) noexcept {
for (const auto& range: m_gpu_modified_ranges.Intersections(address, bytes)) {
copies.push_back(
{cached.buffer, range.address - begin, range.address, range.size});
}
});
}
if (!copies.empty()) {
auto downloads = RecordDownloads(copies);
@@ -393,29 +377,26 @@ void BufferCache::UnmapMemory(uint64_t vaddr, uint64_t size) {
// command stream before removing such backing.
m_scheduler.FinishCurrent();
}
{
FaultSafeCacheLock lock(this, m_mutex);
for (const auto& [begin, bytes]: modified_buffers) {
m_gpu_modified_ranges.Subtract(begin, bytes);
m_memory_tracker.UnmarkRegionAsGpuModified(begin, bytes);
}
for (const auto& [begin, bytes]: retired_buffers) {
m_memory_tracker.MarkRegionAsCpuModified(begin, bytes);
}
if (!m_gpu_modified_ranges.Intersections(vaddr, size).empty()) {
EXIT("BufferCache: unmap retained dirty byte ranges\n");
}
m_memory_tracker.UntrackMemory(vaddr, size);
for (auto it = m_buffers.begin(); it != m_buffers.end();) {
if (vaddr < it->first + it->second->size && it->first < vaddr + size) {
if (it->second->size > m_total_used_memory) {
EXIT("BufferCache: allocation accounting underflow\n");
}
m_total_used_memory -= it->second->size;
it = m_buffers.erase(it);
} else {
++it;
for (const auto& [begin, bytes]: modified_buffers) {
m_gpu_modified_ranges.Subtract(begin, bytes);
m_memory_tracker.UnmarkRegionAsGpuModified(begin, bytes);
}
for (const auto& [begin, bytes]: retired_buffers) {
m_memory_tracker.MarkRegionAsCpuModified(begin, bytes);
}
if (!m_gpu_modified_ranges.Intersections(vaddr, size).empty()) {
EXIT("BufferCache: unmap retained dirty byte ranges\n");
}
m_memory_tracker.UntrackMemory(vaddr, size);
for (auto it = m_buffers.begin(); it != m_buffers.end();) {
if (vaddr < it->first + it->second->size && it->first < vaddr + size) {
if (it->second->size > m_total_used_memory) {
EXIT("BufferCache: allocation accounting underflow\n");
}
m_total_used_memory -= it->second->size;
it = m_buffers.erase(it);
} else {
++it;
}
}
}
@@ -497,7 +478,6 @@ BufferBinding BufferCache::ObtainBuffer(CommandBuffer& command, uint64_t vaddr,
if (command.IsInvalid() || command.IsExecute()) {
EXIT("BufferCache: buffer request requires a recording command buffer\n");
}
std::lock_guard transaction(m_resource_mutex);
if (is_read && !is_written && size <= CACHING_PAGE_SIZE &&
!m_memory_tracker.IsRegionGpuModified(vaddr, size) &&
@@ -524,7 +504,6 @@ BufferBinding BufferCache::ObtainBuffer(CommandBuffer& command, uint64_t vaddr,
(void)m_texture_cache.InvalidateMemoryFromGPU(vaddr, size, true);
}
FaultSafeCacheLock lock(this, m_mutex);
auto& cached = GetOrCreateBuffer(command, vaddr, size);
std::vector<std::pair<uint64_t, uint64_t>> uploads;
m_memory_tracker.ForEachUploadRange(
@@ -539,26 +518,23 @@ BufferBinding BufferCache::ObtainBuffer(CommandBuffer& command, uint64_t vaddr,
if (is_written) {
m_gpu_modified_ranges.Add(vaddr, size);
}
auto owner = cached.buffer;
uint64_t offset = cached.buffer->Offset(vaddr);
if (is_formatted && is_read && !is_written) {
(void)SynchronizeBufferFromImage(*cached.buffer, vaddr, size);
(void)SynchronizeBufferFromImage(*owner, vaddr, size);
}
return {cached.buffer, cached.buffer->Handle(), cached.buffer->Offset(vaddr)};
return {owner, owner->Handle(), offset};
}
std::shared_ptr<Buffer> BufferCache::ObtainNullBuffer() {
std::shared_ptr<Buffer> buffer;
{
FaultSafeCacheLock lock(this, m_mutex);
if (m_null_buffer != nullptr) {
return m_null_buffer;
}
m_null_buffer = std::make_shared<Buffer>(m_graphics, m_scheduler, MemoryUsage::DeviceLocal,
0, AllFlags, 16);
buffer = m_null_buffer;
if (m_null_buffer != nullptr) {
return m_null_buffer;
}
m_null_buffer = std::make_shared<Buffer>(m_graphics, m_scheduler, MemoryUsage::DeviceLocal, 0,
AllFlags, 16);
const std::array<uint8_t, 16> zeros {};
Upload(m_scheduler.Current(), *buffer, 0, zeros.data(), zeros.size());
return buffer;
Upload(m_scheduler.Current(), *m_null_buffer, 0, zeros.data(), zeros.size());
return m_null_buffer;
}
ImageBufferSource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t size) {
@@ -576,11 +552,10 @@ ImageBufferSource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t siz
};
{
FaultSafeCacheLock lock(this, m_mutex);
const bool cpu_modified = m_memory_tracker.IsRegionCpuModified(vaddr, size);
const bool gpu_modified = m_memory_tracker.IsRegionGpuModified(vaddr, size);
const auto dirty = m_gpu_modified_ranges.Intersections(vaddr, size);
const bool has_dirty_buffer_source = !dirty.empty();
const bool cpu_modified = m_memory_tracker.IsRegionCpuModified(vaddr, size);
const bool gpu_modified = m_memory_tracker.IsRegionGpuModified(vaddr, size);
const auto dirty = m_gpu_modified_ranges.Intersections(vaddr, size);
const bool has_dirty_buffer_source = !dirty.empty();
m_memory_tracker.ValidateGpuDirtyOwnership(m_gpu_modified_ranges, vaddr, size,
"image source");
@@ -651,10 +626,9 @@ ImageBufferSource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t siz
}
m_staging_buffer.Commit();
FaultSafeCacheLock lock(this, m_mutex);
const auto dirty = m_gpu_modified_ranges.Intersections(vaddr, size);
const bool has_dirty_buffer_source = !dirty.empty();
auto owner = find_owner();
const auto dirty = m_gpu_modified_ranges.Intersections(vaddr, size);
const bool has_dirty_buffer_source = !dirty.empty();
auto owner = find_owner();
if (has_dirty_buffer_source && owner == m_buffers.end()) {
EXIT("BufferCache: GPU-dirty image source lost its native owner\n");
}
@@ -687,8 +661,7 @@ void BufferCache::WriteHostMemory(uint64_t vaddr, std::span<const uint8_t> data)
}
Libs::LibKernel::Memory::WriteBacking(vaddr, data.data(), data.size());
FaultSafeCacheLock lock(this, m_mutex);
const auto end = vaddr + data.size();
const auto end = vaddr + data.size();
for (auto& [address, cached]: m_buffers) {
const auto cached_end = address + cached->size;
const auto begin = std::max(vaddr, address);
@@ -718,8 +691,7 @@ void BufferCache::FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool
}
(void)m_texture_cache.ClearMeta(vaddr);
{
std::lock_guard transaction(m_resource_mutex);
const auto region = m_texture_cache.QueryRegion(vaddr, size);
const auto region = m_texture_cache.QueryRegion(vaddr, size);
if (!HasGpuDirtyBytes(vaddr, size) && !region.gpu_image_bytes) {
if (region.image_bytes) {
m_texture_cache.InvalidateMemory(vaddr, size);
@@ -750,16 +722,15 @@ void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t si
const bool dst_memory = !dst_gds;
const bool src_memory = !src_gds;
if ((dst_memory && dst_vaddr == 0) || (src_memory && src_vaddr == 0) || size == 0 ||
((dst_vaddr | src_vaddr | size) & 3u) != 0 || size > UINT64_MAX - dst_vaddr ||
size > UINT64_MAX - src_vaddr || (dst_gds && src_gds) ||
((dst_gds || src_gds) && ((dst_vaddr | src_vaddr | size) & 3u) != 0) ||
size > UINT64_MAX - dst_vaddr || size > UINT64_MAX - src_vaddr || (dst_gds && src_gds) ||
(dst_gds == src_gds && src_vaddr < dst_vaddr + size && dst_vaddr < src_vaddr + size) ||
(dst_gds && (dst_vaddr > m_gds_buffer.Size() || size > m_gds_buffer.Size() - dst_vaddr)) ||
(src_gds && (src_vaddr > m_gds_buffer.Size() || size > m_gds_buffer.Size() - src_vaddr))) {
EXIT("BufferCache: invalid or overlapping copy range\n");
}
if (src_memory || dst_memory) {
std::lock_guard transaction(m_resource_mutex);
const auto src_region =
const auto src_region =
src_memory ? m_texture_cache.QueryRegion(src_vaddr, size) : TextureCache::RegionInfo {};
const auto dst_region =
dst_memory ? m_texture_cache.QueryRegion(dst_vaddr, size) : TextureCache::RegionInfo {};
@@ -810,18 +781,19 @@ void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t si
destination.CopyFrom(command, source, src.offset, dst.offset, size);
}
bool BufferCache::HasPageOverlap(uint64_t vaddr, uint64_t size) {
bool BufferCache::IsRegionRegistered(uint64_t vaddr, uint64_t size) {
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
size > TRACKER_ADDRESS_SIZE - vaddr) {
EXIT("BufferCache: invalid page-overlap query\n");
EXIT("BufferCache: invalid registered-region query\n");
}
FaultSafeCacheLock lock(this, m_mutex);
for (const auto& [address, cached]: m_buffers) {
if (PageOverlaps(vaddr, size, address, cached->size)) {
return true;
}
// Cached buffers are ordered and non-overlapping. The last buffer beginning before the query
// end is therefore the only possible intersection.
const auto candidate = m_buffers.lower_bound(vaddr + size);
if (candidate == m_buffers.begin()) {
return false;
}
return false;
const auto& [address, cached] = *std::prev(candidate);
return address + cached->size > vaddr;
}
bool BufferCache::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
@@ -829,7 +801,6 @@ bool BufferCache::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
}
bool BufferCache::HasGpuDirtyBytes(uint64_t vaddr, uint64_t size) {
FaultSafeCacheLock lock(this, m_mutex);
return !m_gpu_modified_ranges.Intersections(vaddr, size).empty();
}
@@ -838,8 +809,7 @@ bool BufferCache::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
}
void BufferCache::RunGarbageCollector() {
std::lock_guard transaction(m_resource_mutex);
const auto tick = m_gc_tick++;
const auto tick = m_gc_tick++;
if (m_graphics.CanReportMemoryUsage()) {
m_total_used_memory = m_graphics.GetDeviceMemoryUsage();
}
@@ -854,7 +824,6 @@ void BufferCache::RunGarbageCollector() {
std::vector<RetiredBuffer> retires;
std::vector<std::pair<RetiredBuffer, std::vector<DownloadCopy>>> dirty_retires;
{
FaultSafeCacheLock lock(this, m_mutex);
std::vector<uint64_t> candidates;
for (const auto& [address, owner]: m_buffers) {
const auto& cached = *owner;
@@ -902,7 +871,6 @@ void BufferCache::RunGarbageCollector() {
QueueGarbageDownload(copies, std::move(retire));
}
FaultSafeCacheLock lock(this, m_mutex);
for (const auto& retire: retires) {
auto found = m_buffers.find(retire.address);
if (found == m_buffers.end() || found->second->size != retire.size ||
+5 -9
View File
@@ -3,7 +3,6 @@
#include "common/abi.h"
#include "common/common.h"
#include "common/threads.h"
#include "graphics/host_gpu/memoryTracker.h"
#include "graphics/host_gpu/rangeSet.h"
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
@@ -20,7 +19,6 @@ struct GraphicContext;
class CommandBuffer;
class CommandScheduler;
class TextureCache;
class ResourceMutex;
struct BufferBinding {
std::shared_ptr<void> owner;
@@ -41,12 +39,12 @@ public:
}
BufferCache(GraphicContext& graphics, CommandScheduler& scheduler, PageManager& page_manager,
TextureCache& texture_cache, ResourceMutex& resource_mutex);
TextureCache& texture_cache);
~BufferCache();
KYTY_CLASS_NO_COPY(BufferCache);
void InvalidateMemory(uint64_t vaddr, uint64_t size);
void ReadMemory(uint64_t vaddr, uint64_t size);
void ReadMemory(uint64_t vaddr, uint64_t size, bool is_write = false);
void UnmapMemory(uint64_t vaddr, uint64_t size);
[[nodiscard]] BufferBinding ObtainBuffer(CommandBuffer& command, uint64_t vaddr, uint64_t size,
bool is_written = false, bool is_read = true,
@@ -61,7 +59,8 @@ public:
void FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool is_gds = false);
void CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t size, bool dst_gds = false,
bool src_gds = false);
[[nodiscard]] bool HasPageOverlap(uint64_t vaddr, uint64_t size);
// Cache-index and exact dirty-range queries require GPU-thread serialization.
[[nodiscard]] bool IsRegionRegistered(uint64_t vaddr, uint64_t size);
[[nodiscard]] bool HasGpuDirtyBytes(uint64_t vaddr, uint64_t size);
[[nodiscard]] bool IsRegionCpuModified(uint64_t vaddr, uint64_t size);
[[nodiscard]] bool IsRegionGpuModified(uint64_t vaddr, uint64_t size);
@@ -84,8 +83,6 @@ private:
[[nodiscard]] static constexpr uint64_t AlignDownload(uint64_t size) noexcept {
return (size + DOWNLOAD_ALIGNMENT - 1) & ~(DOWNLOAD_ALIGNMENT - 1);
}
[[nodiscard]] static bool PageOverlaps(uint64_t left, uint64_t left_size, uint64_t right,
uint64_t right_size) noexcept;
[[nodiscard]] static std::pair<uint64_t, uint64_t> DownloadEnvelope(const DownloadCopy& copy);
[[nodiscard]] static bool ResolveOverlap(CacheRange& merged, CacheRange candidate) noexcept;
void Upload(CommandBuffer& command, Buffer& destination, uint64_t destination_offset,
@@ -97,11 +94,11 @@ private:
void PublishDownloads(std::span<const DownloadRange> downloads);
void QueueGarbageDownload(std::span<const DownloadCopy> copies, RetiredBuffer retire);
void WriteHostMemory(uint64_t vaddr, std::span<const uint8_t> data);
void ReadMemoryOnGpu(uint64_t vaddr, uint64_t size, bool is_write);
GraphicContext& m_graphics;
CommandScheduler& m_scheduler;
Buffer m_gds_buffer;
Common::Mutex m_mutex;
std::shared_ptr<Buffer> m_null_buffer;
std::map<uint64_t, std::unique_ptr<CachedBuffer>> m_buffers;
RangeSet m_gpu_modified_ranges;
@@ -111,7 +108,6 @@ private:
StreamBuffer m_download_buffer;
StreamBuffer m_device_buffer;
TextureCache& m_texture_cache;
ResourceMutex& m_resource_mutex;
uint64_t m_total_used_memory = 0;
uint64_t m_trigger_gc_memory = 1ull * 1024 * 1024 * 1024;
uint64_t m_critical_gc_memory = 2ull * 1024 * 1024 * 1024;
+10 -65
View File
@@ -1,15 +1,13 @@
#include "graphics/host_gpu/renderer/cache/gpuResourceManager.h"
#include "common/assert.h"
#include "graphics/guest_gpu/command_processor/commandProcessor.h"
#include "graphics/guest_gpu/graphicsRun.h"
#include "graphics/host_gpu/renderer/commandScheduler.h"
namespace Libs::Graphics {
GpuResourceManager::GpuResourceManager(GraphicContext& graphics, CommandScheduler& scheduler)
: m_scheduler(scheduler),
m_buffer_cache(graphics, scheduler, m_page_manager, m_texture_cache, m_resource_mutex),
m_texture_cache(graphics, scheduler, m_page_manager, m_buffer_cache, m_resource_mutex) {}
: m_scheduler(scheduler), m_buffer_cache(graphics, scheduler, m_page_manager, m_texture_cache),
m_texture_cache(graphics, scheduler, m_page_manager, m_buffer_cache) {}
GpuResourceManager::~GpuResourceManager() = default;
@@ -18,69 +16,21 @@ bool GpuResourceManager::HandleFault(PageFaultAccess access, uint64_t fault_vadd
if (!IsMapped(fault_vaddr, fault_size)) {
return false;
}
if (CommandScheduler::InDeferredOperation()) {
EXIT("unsupported guest-memory fault from an asynchronous GPU completion, "
"addr=0x%016" PRIx64 " access=%u\n",
fault_vaddr, static_cast<uint32_t>(access));
if (access == PageFaultAccess::Write) {
m_buffer_cache.InvalidateMemory(fault_vaddr, fault_size);
m_texture_cache.InvalidateMemory(fault_vaddr, fault_size);
} else {
m_buffer_cache.ReadMemory(fault_vaddr, fault_size);
}
bool handled = false;
const auto resolve = [this, access, fault_vaddr, &handled](CommandProcessor& cp) {
cp.BeginReadbackTransaction();
{
ResourceMutex::FaultScope fault(m_resource_mutex);
if (access == PageFaultAccess::Write) {
m_buffer_cache.InvalidateMemory(fault_vaddr, fault_size);
m_texture_cache.InvalidateMemory(fault_vaddr, fault_size);
} else {
m_buffer_cache.ReadMemory(fault_vaddr, fault_size);
}
handled = true;
}
cp.EndReadbackTransaction();
};
if (auto* cp = Gpu::CurrentCommandProcessor(); cp != nullptr) {
resolve(*cp);
return handled;
}
if (m_resource_mutex.IsOwnedByCurrentThread()) {
EXIT("unsupported page fault from a pre-owned resource transaction, addr=0x%016" PRIx64
" access=%u\n",
fault_vaddr, static_cast<uint32_t>(access));
}
EXIT_IF(m_gpu == nullptr);
m_gpu->SendCommandSyncWithProcessor(resolve);
return handled;
return true;
}
bool GpuResourceManager::InvalidateMemory(uint64_t vaddr, uint64_t size) {
if (!IsMapped(vaddr, size)) {
return false;
}
if (CommandScheduler::InDeferredOperation()) {
EXIT("unsupported memory invalidation from an asynchronous GPU completion, "
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
vaddr, size);
}
const auto resolve = [this, vaddr, size](CommandProcessor& cp) {
cp.BeginReadbackTransaction();
{
ResourceMutex::FaultScope fault(m_resource_mutex);
m_buffer_cache.InvalidateMemory(vaddr, size);
m_texture_cache.InvalidateMemory(vaddr, size);
}
cp.EndReadbackTransaction();
};
if (auto* cp = Gpu::CurrentCommandProcessor(); cp != nullptr) {
resolve(*cp);
return true;
}
if (m_resource_mutex.IsOwnedByCurrentThread()) {
EXIT("unsupported memory invalidation from a pre-owned resource transaction, "
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
vaddr, size);
}
EXIT_IF(m_gpu == nullptr);
m_gpu->SendCommandSyncWithProcessor(resolve);
m_buffer_cache.InvalidateMemory(vaddr, size);
m_texture_cache.InvalidateMemory(vaddr, size);
return true;
}
@@ -107,11 +57,6 @@ void GpuResourceManager::UnmapMemory(uint64_t vaddr, uint64_t size) {
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
vaddr, size);
}
if (m_resource_mutex.IsOwnedByCurrentThread()) {
EXIT("unsupported memory unmap from a pre-owned resource transaction, "
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
vaddr, size);
}
const auto unmap = [this, vaddr, size] {
if (m_scheduler.Active()) {
const auto tick = m_scheduler.CurrentTick();
@@ -5,7 +5,6 @@
#include "common/common.h"
#include "graphics/host_gpu/pageManager.h"
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
#include "graphics/host_gpu/renderer/cache/textureCache.h"
#include <cstdint>
@@ -35,7 +34,6 @@ public:
private:
PageManager m_page_manager;
ResourceMutex m_resource_mutex;
CommandScheduler& m_scheduler;
BufferCache m_buffer_cache;
TextureCache m_texture_cache;
-93
View File
@@ -1,93 +0,0 @@
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
#include "common/assert.h"
namespace Libs::Graphics {
ResourceMutex::FaultScope::FaultScope(ResourceMutex& mutex): m_mutex(mutex) {
m_resource_preowned = m_mutex.BeginFault();
}
ResourceMutex::FaultScope::~FaultScope() {
m_mutex.EndFault(m_resource_preowned);
}
ResourceMutex::~ResourceMutex() {
std::lock_guard state(m_state);
if (m_resource_owner != std::thread::id {} || m_fault_owner != std::thread::id {}) {
EXIT("ResourceMutex destroyed with an active owner or fault transaction\n");
}
}
void ResourceMutex::lock() {
const auto current = std::this_thread::get_id();
{
std::lock_guard state(m_state);
if (m_resource_owner == current) {
EXIT("recursive resource transaction\n");
}
if (m_fault_owner == current) {
EXIT("resource transaction re-entered from a page-fault callback\n");
}
}
m_resource.lock();
std::lock_guard state(m_state);
if (m_resource_owner != std::thread::id {}) {
EXIT("resource mutex acquired with a stale owner\n");
}
m_resource_owner = current;
}
void ResourceMutex::unlock() {
const auto current = std::this_thread::get_id();
{
std::lock_guard state(m_state);
if (m_resource_owner != current) {
EXIT("resource transaction released without ownership\n");
}
m_resource_owner = {};
}
m_resource.unlock();
}
bool ResourceMutex::IsOwnedByCurrentThread() {
std::lock_guard state(m_state);
return m_resource_owner == std::this_thread::get_id();
}
bool ResourceMutex::BeginFault() {
const auto current = std::this_thread::get_id();
{
std::lock_guard state(m_state);
if (m_fault_owner == current) {
EXIT("nested resource page-fault transaction\n");
}
if (m_resource_owner == current) {
m_fault_owner = current;
return true;
}
}
lock();
std::lock_guard state(m_state);
if (m_resource_owner != current || m_fault_owner != std::thread::id {}) {
EXIT("resource fault transaction acquired inconsistent ownership\n");
}
m_fault_owner = current;
return false;
}
void ResourceMutex::EndFault(bool resource_preowned) {
const auto current = std::this_thread::get_id();
{
std::lock_guard state(m_state);
if (m_fault_owner != current || m_resource_owner != current) {
EXIT("resource page-fault transaction ended with inconsistent ownership\n");
}
m_fault_owner = {};
}
if (!resource_preowned) {
unlock();
}
}
} // namespace Libs::Graphics
-48
View File
@@ -1,48 +0,0 @@
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RESOURCEMUTEX_H_
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RESOURCEMUTEX_H_
#include "common/common.h"
#include <mutex>
#include <thread>
namespace Libs::Graphics {
// Owner-tracked shared buffer/image transaction. External faults pause GPU submissions first;
// command-processor faults drain pending guest processors before entering this transaction.
class ResourceMutex final {
public:
class FaultScope final {
public:
explicit FaultScope(ResourceMutex& mutex);
~FaultScope();
KYTY_CLASS_NO_COPY(FaultScope);
private:
ResourceMutex& m_mutex;
bool m_resource_preowned = false;
};
ResourceMutex() = default;
~ResourceMutex();
KYTY_CLASS_NO_COPY(ResourceMutex);
void lock();
void unlock();
[[nodiscard]] bool IsOwnedByCurrentThread();
private:
friend class FaultScope;
[[nodiscard]] bool BeginFault();
void EndFault(bool resource_preowned);
std::mutex m_resource;
std::mutex m_state;
std::thread::id m_resource_owner;
std::thread::id m_fault_owner;
};
} // namespace Libs::Graphics
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RESOURCEMUTEX_H_
+52 -73
View File
@@ -8,7 +8,6 @@
#include "graphics/guest_gpu/tile.h"
#include "graphics/host_gpu/graphicContext.h"
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
#include "graphics/host_gpu/renderer/commandScheduler.h"
#include "graphics/host_gpu/renderer/image/imageView.h"
#include "graphics/host_gpu/renderer/image/textureCommon.h"
@@ -56,13 +55,12 @@ private:
} // namespace
TextureCache::TextureCache(GraphicContext& graphics, CommandScheduler& scheduler,
PageManager& page_manager, BufferCache& buffer_cache,
ResourceMutex& resource_mutex)
PageManager& page_manager, BufferCache& buffer_cache)
: m_graphics(graphics), m_scheduler(scheduler), m_page_manager(page_manager),
m_blit_helper(graphics, scheduler),
m_tiler(std::make_unique<TileManager>(graphics, scheduler,
buffer_cache.GetUtilityBuffer(MemoryUsage::Stream))),
m_buffer_cache(buffer_cache), m_resource_mutex(resource_mutex),
m_buffer_cache(buffer_cache),
m_readback_linear_images(Config::ReadbackLinearImagesEnabled()) {
if (m_graphics.CanReportMemoryUsage()) {
constexpr int64_t GiB = 1024ll * 1024 * 1024;
@@ -434,9 +432,8 @@ void TextureCache::UntrackImageTail(ImageId id) {
}
void TextureCache::TrackImageDownload(ImageId id) {
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
auto& image = ResolveImage(id);
CacheLock lock(*this, m_lock);
auto& image = ResolveImage(id);
TrackImageDownloadLocked(id, image);
}
@@ -911,7 +908,6 @@ TextureCache::BuildColorTransfer(const Image& image, BindingType binding,
uint32_t format = info.guest_format;
uint32_t layers = info.TransferLayers();
bool volume = info.IsVolume();
bool layered = info.IsLayered();
bool allow_depth_tile = direction == TransferDirection::Upload;
const char* owner =
direction == TransferDirection::Upload ? "TextureCache" : "TextureCache readback";
@@ -940,7 +936,6 @@ TextureCache::BuildColorTransfer(const Image& image, BindingType binding,
format = info.guest_format;
layers = info.resources.layers;
volume = false;
layered = layers > 1;
allow_depth_tile = false;
plan.swap_bgra16 = info.bgra16;
owner = "VideoOut";
@@ -958,19 +953,14 @@ TextureCache::BuildColorTransfer(const Image& image, BindingType binding,
plan.swap_bgra16 = info.bgra16;
}
plan.layout = TextureCalcUploadLayout(format, info.extent.width, info.extent.height,
info.resources.levels, layers, info.pitch, info.tile_mode,
info.data.size, allow_depth_tile, volume, owner);
plan.regions = TextureBuildImageCopies(plan.layout, info.extent.width, info.extent.height,
layers, info.resources.levels, layered, volume);
plan.tiled = static_cast<Prospero::TileMode>(plan.layout.tile) != Prospero::TileMode::kLinear;
plan.layout = TextureCalcUploadLayout(format, info.extent.width, info.extent.height,
info.resources.levels, layers, info.tile_mode,
info.data.size, allow_depth_tile, volume, owner);
plan.regions = TextureBuildImageCopies(plan.layout);
plan.tiled = static_cast<Prospero::TileMode>(plan.layout.surface.description.tile_mode) !=
Prospero::TileMode::kLinear;
if (plan.tiled) {
// CMASK/FMASK decoding is intentionally deferred.
if (plan.layout.tile_family == TileBlockFamily::Depth64KB &&
Prospero::IsFmaskTextureFormat(format)) {
return plan;
}
if (!TextureBuildGpuTileInfos(info.data.size, plan.regions, plan.layout, format, layers,
if (!TextureBuildGpuTileInfos(info.data.size, plan.regions, plan.layout,
info.resources.levels, plan.tiles)) {
return plan;
}
@@ -1017,9 +1007,10 @@ void TextureCache::UploadImage(Image& image, const ImageDesc& desc, Buffer& sour
" size=0x%016" PRIx64 " format=%u tile=%u family=%u extent=%ux%ux%u "
"pitch=%u levels=%u layers=%u samples=%u\n",
static_cast<uint32_t>(desc.type), info.data.address, info.data.size,
info.guest_format, info.tile_mode, static_cast<uint32_t>(plan.layout.tile_family),
info.extent.width, info.extent.height, info.extent.depth, info.pitch,
info.resources.levels, info.resources.layers, info.samples);
info.guest_format, info.tile_mode,
static_cast<uint32_t>(plan.layout.surface.texture.block.family), info.extent.width,
info.extent.height, info.extent.depth, info.pitch, info.resources.levels,
info.resources.layers, info.samples);
}
TileManager::Result linear {source.Handle(), source_offset, info.data.size};
if (plan.tiled) {
@@ -1152,8 +1143,7 @@ void TextureCache::RefreshImage(ImageId id, const ImageDesc& desc) {
}
void TextureCache::AssociateStencil(ImageId depth_id, GuestRange stencil) {
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
CacheLock lock(*this, m_lock);
AssociateStencilLocked(depth_id, stencil);
}
@@ -1196,11 +1186,9 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
}
ImageId result {};
bool inserted_new = false;
{
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
const auto candidates =
CacheLock lock(*this, m_lock);
const auto candidates =
FindImagesInRegion(desc.info.data.address, desc.info.data.size, false);
for (const auto id: candidates) {
@@ -1243,19 +1231,12 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
}
if (!result) {
result = InsertImage(desc.info);
inserted_new = true;
auto& inserted = ResolveImage(result);
if (m_buffer_cache.HasGpuDirtyBytes(inserted.info.data.address,
inserted.info.data.size)) {
inserted.MarkBufferModified();
}
}
if (inserted_new) {
InitializeImage(result, desc);
} else {
RefreshImage(result, desc);
}
auto& image = ResolveImage(result);
if (desc.type == BindingType::VideoOut &&
desc.info.metadata.compression != VideoOutCompression::Uncompressed) {
@@ -1280,6 +1261,13 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
return result;
}
void TextureCache::UpdateImage(ImageId id) {
CacheLock lock(*this, m_lock);
auto& image = ResolveImage(id);
TouchImage(image);
RefreshImage(id, ImageDesc {.info = image.info, .type = UploadBinding(image)});
}
ImageId TextureCache::FindImageFromRange(uint64_t address, uint64_t size, bool ensure_valid) {
if (!GuestRange {address, size}.Valid()) {
return {};
@@ -1324,22 +1312,24 @@ ImageId TextureCache::FindImageFromRange(uint64_t address, uint64_t size, bool e
}
vk::ImageView TextureCache::FindTexture(ImageId id, const ImageDesc& desc) {
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
auto& image = ResolveImage(id);
CacheLock lock(*this, m_lock);
auto& image = ResolveImage(id);
TouchImage(image);
if (!image.info.data.Empty()) {
if (!image.registered || image.depth_id || image.binding.needs_rebind) {
EXIT("TextureCache: texture requires rediscovery before final acquisition\n");
}
}
if (desc.type == BindingType::Storage) {
image.MarkGpuModified();
}
if (!image.info.data.Empty()) {
RefreshImage(id, desc);
}
switch (desc.type) {
case BindingType::Texture: break;
case BindingType::Storage:
if (image.info.data.Empty()) {
image.MarkGpuModified();
} else {
if (!image.info.data.Empty()) {
if (!image.registered || image.depth_id) {
EXIT("TextureCache: cannot acquire an unavailable storage image\n");
}
@@ -1358,16 +1348,16 @@ vk::ImageView TextureCache::FindRenderTarget(ImageId id, const ImageDesc& desc)
if (desc.type != BindingType::RenderTarget) {
EXIT("TextureCache: invalid color-target binding\n");
}
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
auto& image = ResolveImage(id);
CacheLock lock(*this, m_lock);
auto& image = ResolveImage(id);
if (!image.registered || image.depth_id || image.binding.needs_rebind) {
EXIT("TextureCache: color target requires rediscovery before final acquisition\n");
}
TouchImage(image);
image.MarkGpuModified();
image.usage.render_target = true;
RefreshImage(id, desc);
CommitGpuWrite(image);
image.usage.render_target = true;
TrackImageDownloadLocked(id, image);
const auto view = image.FindView(desc.view_info);
RetainImage(m_scheduler.Current(), id);
@@ -1378,13 +1368,14 @@ vk::ImageView TextureCache::FindDepthTarget(ImageId id, const ImageDesc& desc) {
if (desc.type != BindingType::DepthTarget) {
EXIT("TextureCache: invalid depth-target binding\n");
}
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
auto& image = ResolveImage(id);
CacheLock lock(*this, m_lock);
auto& image = ResolveImage(id);
if (!image.registered || image.depth_id || image.binding.needs_rebind) {
EXIT("TextureCache: depth target requires rediscovery before final acquisition\n");
}
TouchImage(image);
image.MarkGpuModified();
image.usage.depth_target = true;
RefreshImage(id, desc);
if (desc.info.HasMetadata()) {
image.info.metadata = desc.info.metadata;
@@ -1392,7 +1383,6 @@ vk::ImageView TextureCache::FindDepthTarget(ImageId id, const ImageDesc& desc) {
MetaDataInfo {.clear_mask = image.info.htile_clear_mask});
}
CommitGpuWrite(image);
image.usage.depth_target = true;
if (desc.info.HasStencil()) {
AssociateStencilLocked(id, desc.info.stencil);
}
@@ -1402,9 +1392,8 @@ vk::ImageView TextureCache::FindDepthTarget(ImageId id, const ImageDesc& desc) {
}
void TextureCache::MarkGpuWritten(ImageId id) {
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
auto& image = ResolveImage(id);
CacheLock lock(*this, m_lock);
auto& image = ResolveImage(id);
if (!image.registered || image.depth_id) {
EXIT("TextureCache: cannot mark an unavailable image GPU-written\n");
}
@@ -1428,7 +1417,6 @@ bool TextureCache::ClearImageFromBuffer(CommandBuffer& command, uint64_t address
if (command.IsInvalid() || !GuestRange {address, size}.Valid()) {
EXIT("TextureCache: invalid image clear\n");
}
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
ImageId selected {};
vk::ImageAspectFlags aspect {};
@@ -1713,14 +1701,9 @@ bool BufferCache::SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uin
return false;
}
if (color.tiled) {
const auto binding = m_texture_cache.UploadBinding(image);
const auto format =
binding == TextureCache::BindingType::RenderTarget
? ImageOps::RenderTargetTransferFormat(image.info.bytes_per_block)
: image.info.guest_format;
color.tiles.clear();
if (!TextureBuildGpuTileInfos(copy_size, color.regions, color.layout, format,
image.info.TransferLayers(), levels, color.tiles)) {
if (!TextureBuildGpuTileInfos(copy_size, color.regions, color.layout, levels,
color.tiles)) {
return false;
}
color.linear_size = GetLinearSize(color.tiles);
@@ -1891,9 +1874,8 @@ bool TextureCache::IsMetaCleared(uint64_t address, uint32_t slice) {
}
bool TextureCache::ClearMeta(uint64_t address) {
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
const auto found = m_surface_metas.find(address);
CacheLock lock(*this, m_lock);
const auto found = m_surface_metas.find(address);
if (found == m_surface_metas.end()) {
return false;
}
@@ -1919,9 +1901,8 @@ void TextureCache::UnmapMemory(uint64_t address, uint64_t size) {
if (!GuestRange {address, size}.Valid()) {
EXIT("TextureCache: invalid unmap range\n");
}
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
auto images = FindImagesInRegion(address, size, false);
CacheLock lock(*this, m_lock);
auto images = FindImagesInRegion(address, size, false);
if (!images.empty()) {
m_scheduler.Finish();
}
@@ -1938,9 +1919,8 @@ void TextureCache::UnmapMemory(uint64_t address, uint64_t size) {
}
void TextureCache::RunGarbageCollector() {
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
const uint64_t tick = m_gc_tick++;
CacheLock lock(*this, m_lock);
const uint64_t tick = m_gc_tick++;
if (m_graphics.CanReportMemoryUsage()) {
m_total_used_memory = m_graphics.GetDeviceMemoryUsage();
}
@@ -2000,8 +1980,7 @@ void TextureCache::RunGarbageCollector() {
}
void TextureCache::ProcessDownloadImages() {
std::lock_guard transaction(m_resource_mutex);
CacheLock lock(*this, m_lock);
CacheLock lock(*this, m_lock);
for (const auto id: m_download_images) {
const auto owner = ResolveOwner(id);
if (owner != nullptr && owner->registered && owner->IsGpuModified()) {
+2 -3
View File
@@ -26,7 +26,6 @@ class Buffer;
class BufferCache;
class CommandBuffer;
class CommandScheduler;
class ResourceMutex;
class RenderExecutor;
class StreamBuffer;
class TileManager;
@@ -49,11 +48,12 @@ public:
};
TextureCache(GraphicContext& graphics, CommandScheduler& scheduler, PageManager& page_manager,
BufferCache& buffer_cache, ResourceMutex& resource_mutex);
BufferCache& buffer_cache);
~TextureCache();
KYTY_CLASS_NO_COPY(TextureCache);
[[nodiscard]] ImageId FindImage(ImageDesc& desc, bool exact_format = false);
void UpdateImage(ImageId id);
[[nodiscard]] ImageId FindImageFromRange(uint64_t address, uint64_t size,
bool ensure_valid = true);
[[nodiscard]] vk::ImageView FindTexture(ImageId id, const ImageDesc& desc);
@@ -168,7 +168,6 @@ private:
BlitHelper m_blit_helper;
std::unique_ptr<TileManager> m_tiler;
BufferCache& m_buffer_cache;
ResourceMutex& m_resource_mutex;
std::vector<Slot> m_slots;
std::vector<uint32_t> m_free_slots;
ImagePageTable m_image_page_table;
@@ -178,10 +178,10 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
pitch = (rt.pitch.pitch_div8_minus1 + 1u) << 3u;
} else if (tile) {
if (volume) {
pitch = TileGetTexturePitch(transfer_format, width, levels, rt.attrib3.tile_mode);
pitch = TileGetTexturePitch(transfer_format, width, rt.attrib3.tile_mode);
} else if (standard64) {
pitch = TileGetTexturePitch(Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float),
width, levels, rt.attrib3.tile_mode);
width, rt.attrib3.tile_mode);
} else {
pitch = TileGetRenderTargetPitch(width, bytes_per_element, rt.attrib.num_fragments);
}
@@ -192,13 +192,20 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
pitch = width;
}
TileSizeOffset mip_sizes[16] {};
TilePaddedSize mip_padded[16] {};
TileVolumeLayout volume_layout {};
uint64_t backing_size = 0;
TileSizeOffset mip_sizes[16] {};
TilePaddedSize mip_padded[16] {};
TileSurfaceLayout volume_layout {};
uint64_t backing_size = 0;
if (volume) {
if (!tile || !TileGetTextureVolumeLayout(transfer_format, width, height, depth, levels,
rt.attrib3.tile_mode, volume_layout)) {
const TileSurfaceDescription description {transfer_format,
rt.attrib3.tile_mode,
TileSurfaceDimension::Dim3D,
width,
height,
depth,
levels,
1};
if (!tile || !TileGetTiledTextureLayout(description, volume_layout)) {
EXIT("unsupported 3D render-target layout: %ux%ux%u levels=%u tile=%u\n", width, height,
depth, levels, rt.attrib3.tile_mode);
}
@@ -209,7 +216,7 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
bool valid_layout = false;
if (standard64) {
TileGetTextureSize(Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float), width,
height, pitch, levels, rt.attrib3.tile_mode, &layout, mip_sizes,
height, levels, rt.attrib3.tile_mode, &layout, mip_sizes,
mip_padded);
valid_layout = layout.size != 0 && layout.align == 65536;
} else {
@@ -289,11 +296,12 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
desc.info.tile_mode = rt.attrib3.tile_mode;
for (uint32_t level = 0; level < levels; level++) {
if (volume) {
const auto& mip = volume_layout.mips[level];
desc.info.mip_layout[level] = {
volume_layout.level_offsets[level],
volume_layout.level_sizes[level],
volume_layout.level_widths[level],
volume_layout.level_heights[level],
mip.offset,
mip.size,
mip.padded_width,
mip.padded_height,
};
continue;
}
@@ -99,7 +99,10 @@ bool CommandScheduler::InDeferredOperation() noexcept {
CommandScheduler::CommandScheduler(RenderContext& context, GraphicContext& graphics)
: m_master(graphics), m_context(context), m_graphics(graphics),
m_priority_thread([this](std::stop_token stop) { PriorityOperationsThread(stop); }) {}
m_priority_thread([this](std::stop_token stop) { PriorityOperationsThread(stop); }) {
m_buffers.reserve(CommandBufferGrowStep);
m_buffer_ticks.reserve(CommandBufferGrowStep);
}
CommandScheduler::~CommandScheduler() {
Shutdown();
@@ -154,10 +157,7 @@ void CommandScheduler::Begin(HW::Context& registers, HW::UserConfig& user_config
m_shaders = &shaders;
if (!Active()) {
for (auto& buffer: m_buffers) {
buffer = std::make_unique<RenderCommandBuffer>(*this);
}
m_current = 0;
m_current = static_cast<int>(GrowCommandBuffers());
}
BindCurrent();
@@ -235,7 +235,13 @@ void CommandScheduler::Wait(uint64_t tick) {
}
void CommandScheduler::PopPendingOperations() {
m_master.Refresh();
PopPendingOperations(true);
}
void CommandScheduler::PopPendingOperations(bool refresh_gpu_tick) {
if (refresh_gpu_tick) {
m_master.Refresh();
}
for (;;) {
Common::UniqueFunction<void> callback;
{
@@ -362,7 +368,7 @@ uint64_t CommandScheduler::NextSubmitSequence() noexcept {
}
void CommandScheduler::CheckActive() const {
EXIT_IF(!Active() || m_current >= BufferCount);
EXIT_IF(!Active() || static_cast<size_t>(m_current) >= m_buffers.size());
}
RenderCommandBuffer& CommandScheduler::Current() const {
@@ -384,15 +390,52 @@ CommandBuffer& CommandScheduler::SubmitCurrent(SubmitInfo& submit) {
const auto signal_tick = m_master.NextTick();
submit.AddSignal(m_master.Handle(), signal_tick);
submitted.Execute(submit);
m_recording = false;
m_buffer_ticks[static_cast<size_t>(m_current)] = signal_tick;
m_recording = false;
return submitted;
}
int CommandScheduler::FindReusableBuffer(uint64_t gpu_tick) const {
EXIT_IF(m_buffer_ticks.size() != m_buffers.size());
const auto buffer_count = m_buffers.size();
for (size_t offset = 1; offset <= buffer_count; ++offset) {
const auto candidate = (static_cast<size_t>(m_current) + offset) % buffer_count;
if (gpu_tick >= m_buffer_ticks[candidate]) {
return static_cast<int>(candidate);
}
}
return -1;
}
size_t CommandScheduler::GrowCommandBuffers() {
const auto first = m_buffers.size();
const auto end = first + CommandBufferGrowStep;
m_buffers.reserve(end);
m_buffer_ticks.reserve(end);
for (size_t i = first; i < end; ++i) {
m_buffers.emplace_back(std::make_unique<RenderCommandBuffer>(*this));
m_buffer_ticks.push_back(0);
}
return first;
}
void CommandScheduler::BeginNext() {
EXIT_IF(m_recording);
m_current = (m_current + 1) % BufferCount;
auto candidate = FindReusableBuffer(m_master.KnownGpuTick());
bool refreshed = false;
if (candidate < 0) {
m_master.Refresh();
refreshed = true;
candidate = FindReusableBuffer(m_master.KnownGpuTick());
}
if (candidate < 0) {
candidate = static_cast<int>(GrowCommandBuffers());
}
m_current = candidate;
Current().WaitForFenceAndReset();
PopPendingOperations();
PopPendingOperations(!refreshed);
BindCurrent();
Current().Begin();
m_recording = true;
@@ -16,6 +16,7 @@
#include <queue>
#include <thread>
#include <vector>
namespace Libs::Graphics {
@@ -31,8 +32,6 @@ struct CommandSlot {
class CommandScheduler {
public:
static constexpr int BufferCount = 8;
CommandScheduler(RenderContext& context, GraphicContext& graphics);
~CommandScheduler();
KYTY_CLASS_NO_COPY(CommandScheduler);
@@ -65,6 +64,8 @@ public:
[[nodiscard]] GraphicContext& Graphics() const noexcept { return m_graphics; }
private:
static constexpr size_t CommandBufferGrowStep = 4;
class CommandPool {
public:
CommandPool() = default;
@@ -94,30 +95,34 @@ private:
void BindCurrent() const;
CommandBuffer& SubmitCurrent(SubmitInfo& submit);
void BeginNext();
void PopPendingOperations(bool refresh_gpu_tick);
[[nodiscard]] int FindReusableBuffer(uint64_t gpu_tick) const;
[[nodiscard]] size_t GrowCommandBuffers();
void PriorityOperationsThread(std::stop_token stop);
void RunOperation(Common::UniqueFunction<void>&& operation);
[[nodiscard]] CommandSlot* AllocateCommandBuffer();
[[nodiscard]] uint64_t NextSubmitSequence() noexcept;
MasterSemaphore m_master;
RenderContext& m_context;
GraphicContext& m_graphics;
CommandPool m_command_pool;
std::array<std::unique_ptr<RenderCommandBuffer>, BufferCount> m_buffers;
std::queue<PendingOperation> m_pending_operations;
std::queue<PendingOperation> m_priority_operations;
std::mutex m_operation_mutex;
std::condition_variable m_operation_available;
std::jthread m_priority_thread;
bool m_priority_active = false;
uint64_t m_priority_active_tick = 0;
OperationState m_operation_state = OperationState::Open;
int m_current = -1;
bool m_recording = false;
HW::Context* m_registers = nullptr;
HW::UserConfig* m_user_config = nullptr;
HW::Shader* m_shaders = nullptr;
std::atomic<uint64_t> m_submit_sequence = 0;
MasterSemaphore m_master;
RenderContext& m_context;
GraphicContext& m_graphics;
CommandPool m_command_pool;
std::vector<std::unique_ptr<RenderCommandBuffer>> m_buffers;
std::vector<uint64_t> m_buffer_ticks;
std::queue<PendingOperation> m_pending_operations;
std::queue<PendingOperation> m_priority_operations;
std::mutex m_operation_mutex;
std::condition_variable m_operation_available;
std::jthread m_priority_thread;
bool m_priority_active = false;
uint64_t m_priority_active_tick = 0;
OperationState m_operation_state = OperationState::Open;
int m_current = -1;
bool m_recording = false;
HW::Context* m_registers = nullptr;
HW::UserConfig* m_user_config = nullptr;
HW::Shader* m_shaders = nullptr;
std::atomic<uint64_t> m_submit_sequence = 0;
friend class CommandBuffer;
};
+16 -17
View File
@@ -10,6 +10,7 @@
#include "graphics/host_gpu/renderer/render.h"
#include <algorithm>
#include <array>
#include <atomic>
#include <cmath>
#include <fmt/format.h>
@@ -686,14 +687,6 @@ static void McCheck(const HW::ModeControl& c) {
}
EXIT_NOT_IMPLEMENTED(c.polymode_front_ptype != 0 && c.polymode_front_ptype != 2);
EXIT_NOT_IMPLEMENTED(c.polymode_back_ptype != 0 && c.polymode_back_ptype != 2);
if (c.poly_offset_front_enable || c.poly_offset_back_enable) {
static bool logged = false;
if (!logged) {
LOGF("\t temporary: PA_SU_SC_MODE_CNTL.POLY_OFFSET_*_ENABLE is not implemented; "
"continuing without depth bias\n");
logged = true;
}
}
if (c.vtx_window_offset_enable) {
static bool logged = false;
if (!logged) {
@@ -1067,18 +1060,24 @@ static ScissorRect ScissorRectClamp(ScissorRect r, uint32_t width, uint32_t heig
return r;
}
static constexpr std::array<uint16_t, 16> MakeScissorIntersectionRules() {
std::array<uint16_t, 16> rules {};
for (uint32_t candidate = 0; candidate < rules.size(); candidate++) {
for (uint32_t combination = 0; combination < 16; combination++) {
if ((combination & candidate) == candidate) {
rules[candidate] |= static_cast<uint16_t>(1u << combination);
}
}
}
return rules;
}
static bool ScissorClipRuleToIntersectionMask(uint16_t rule, uint8_t* mask) {
EXIT_IF(mask == nullptr);
for (uint32_t candidate = 0; candidate < 16; candidate++) {
uint16_t expected = 0;
for (uint32_t combination = 0; combination < 16; combination++) {
if ((combination & candidate) == candidate) {
expected |= static_cast<uint16_t>(1u << combination);
}
}
if (expected == rule) {
static constexpr auto rules = MakeScissorIntersectionRules();
for (uint32_t candidate = 0; candidate < rules.size(); candidate++) {
if (rules[candidate] == rule) {
*mask = static_cast<uint8_t>(candidate);
return true;
}
@@ -38,7 +38,10 @@ namespace Libs::Graphics {
EXIT("unsupported render state; details were printed above\n");
}
static vk::StencilOp ConvertStencilOp(uint8_t value) {
static vk::StencilOp ConvertStencilOp(uint8_t value, uint8_t write_mask, uint8_t op_value) {
if (write_mask == 0) {
return vk::StencilOp::eKeep;
}
switch (static_cast<Prospero::StencilOp>(value)) {
case Prospero::StencilOp::kKeep: return vk::StencilOp::eKeep;
case Prospero::StencilOp::kZero: return vk::StencilOp::eZero;
@@ -49,7 +52,17 @@ static vk::StencilOp ConvertStencilOp(uint8_t value) {
case Prospero::StencilOp::kInvert: return vk::StencilOp::eInvert;
case Prospero::StencilOp::kAddWrap: return vk::StencilOp::eIncrementAndWrap;
case Prospero::StencilOp::kSubWrap: return vk::StencilOp::eDecrementAndWrap;
default: DepthFatal("unsupported stencil operation");
case Prospero::StencilOp::kXor:
if ((write_mask & op_value) == 0) {
return vk::StencilOp::eKeep;
}
if ((write_mask & ~op_value) != 0) {
DepthFatal("unsupported stencil XOR operands: write mask=0x%02" PRIx8
", operation value=0x%02" PRIx8,
write_mask, op_value);
}
return vk::StencilOp::eInvert;
default: DepthFatal("unsupported stencil operation: 0x%02" PRIx8, value);
}
}
@@ -192,8 +205,6 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
if (z.depth_view.slice_max >= 32) {
DepthFatal("HTile clear tracking supports at most 32 slices");
}
} else if (z.htile_data_base_addr != 0) {
DepthFatal("HTile address without an enabled tile surface");
}
const bool size_xy_valid = z.size.valid;
const bool wh_valid = z.width_height_valid && z.width != 0 && z.height != 0;
@@ -283,6 +294,8 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
r.stencil_clear_value = hw.GetStencilClearValue();
r.stencil_test_enable = has_stencil && dc.stencil_enable;
if (r.stencil_test_enable) {
const uint8_t front_write_mask = rc.stencil_clear_enable ? 0 : sm.stencil_writemask;
const uint8_t back_write_mask = rc.stencil_clear_enable ? 0 : sm.stencil_writemask_bf;
if (dc.stencilfunc > static_cast<uint8_t>(vk::CompareOp::eAlways) ||
(dc.backface_enable &&
dc.stencilfunc_bf > static_cast<uint8_t>(vk::CompareOp::eAlways)) ||
@@ -294,19 +307,18 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
DepthFatal("unsupported stencil compare or replacement state");
}
r.stencil_static_front = {
ConvertStencilOp(sc.stencil_fail), ConvertStencilOp(sc.stencil_zpass),
ConvertStencilOp(sc.stencil_zfail), static_cast<vk::CompareOp>(dc.stencilfunc)};
r.stencil_dynamic_front = {sm.stencil_mask,
rc.stencil_clear_enable ? 0u : sm.stencil_writemask,
sm.stencil_testval};
ConvertStencilOp(sc.stencil_fail, front_write_mask, sm.stencil_opval),
ConvertStencilOp(sc.stencil_zpass, front_write_mask, sm.stencil_opval),
ConvertStencilOp(sc.stencil_zfail, front_write_mask, sm.stencil_opval),
static_cast<vk::CompareOp>(dc.stencilfunc)};
r.stencil_dynamic_front = {sm.stencil_mask, front_write_mask, sm.stencil_testval};
if (dc.backface_enable) {
r.stencil_static_back = {ConvertStencilOp(sc.stencil_fail_bf),
ConvertStencilOp(sc.stencil_zpass_bf),
ConvertStencilOp(sc.stencil_zfail_bf),
static_cast<vk::CompareOp>(dc.stencilfunc_bf)};
r.stencil_dynamic_back = {sm.stencil_mask_bf,
rc.stencil_clear_enable ? 0u : sm.stencil_writemask_bf,
sm.stencil_testval_bf};
r.stencil_static_back = {
ConvertStencilOp(sc.stencil_fail_bf, back_write_mask, sm.stencil_opval_bf),
ConvertStencilOp(sc.stencil_zpass_bf, back_write_mask, sm.stencil_opval_bf),
ConvertStencilOp(sc.stencil_zfail_bf, back_write_mask, sm.stencil_opval_bf),
static_cast<vk::CompareOp>(dc.stencilfunc_bf)};
r.stencil_dynamic_back = {sm.stencil_mask_bf, back_write_mask, sm.stencil_testval_bf};
} else {
r.stencil_static_back = r.stencil_static_front;
r.stencil_dynamic_back = r.stencil_dynamic_front;
@@ -663,7 +663,8 @@ Image::Image(GraphicContext& graphics, CommandScheduler& scheduler, const ImageI
: info(image_info), m_graphics(&graphics), m_scheduler(&scheduler) {
KYTY_PROFILER_FUNCTION();
ImageOps::Validate(info);
m_cpu_dirty = !info.data.Empty();
m_cpu_dirty =
!info.data.Empty() && info.metadata.compression == VideoOutCompression::Uncompressed;
if (info.pixel_format == vk::Format::eUndefined) {
return;
}
@@ -22,6 +22,10 @@ struct RenderTargetFormatMapping {
};
constexpr RenderTargetFormatMapping kRenderTargetFormats[] = {
{Prospero::ChannelLayout::k8,
Prospero::ChannelType::kUInt,
Prospero::ChannelOrder::kStandard,
{vk::Format::eR8Uint, 1}},
{Prospero::ChannelLayout::k8_8,
Prospero::ChannelType::kUNorm,
Prospero::ChannelOrder::kStandard,
@@ -164,14 +168,6 @@ RenderTargetFormatInfo TextureGetRenderTargetFormat(uint32_t raw_layout, uint32_
namespace {
static uint64_t GetLevelSrcOffset(const TileSizeOffset& level_size) {
return (level_size.src_size != 0 ? level_size.src_offset : level_size.offset);
}
static uint64_t GetLevelSrcSize(const TileSizeOffset& level_size) {
return (level_size.src_size != 0 ? level_size.src_size : level_size.size);
}
static uint32_t GetTextureLevelDepth(uint32_t depth, uint32_t level, bool volume_texture) {
return volume_texture ? std::max(depth >> level, 1u) : depth;
}
@@ -184,20 +180,6 @@ static size_t GetTextureRegionCount(uint32_t depth, uint64_t levels, bool volume
return count;
}
uint64_t TextureUploadSliceSourceOffset(const TextureUploadLayout& layout, uint32_t level,
uint32_t slice) {
if (level >= 16 || layout.level_sizes[level].size == 0) {
EXIT("invalid texture upload slice source, level=%u slice=%u\n", level, slice);
}
const auto level_offset = GetLevelSrcOffset(layout.level_sizes[level]);
const auto slice_stride =
layout.source_slice_stride != 0 ? layout.source_slice_stride : layout.slice_stride;
if (slice_stride != 0 && slice > (UINT64_MAX - level_offset) / slice_stride) {
EXIT("texture upload slice source offset overflow, level=%u slice=%u\n", level, slice);
}
return level_offset + static_cast<uint64_t>(slice) * slice_stride;
}
vk::ComponentSwizzle TextureGetComponentSwizzle(uint8_t s) {
switch (static_cast<Prospero::CompSwizzle>(s)) {
case Prospero::CompSwizzle::kZero: return vk::ComponentSwizzle::eZero;
@@ -237,12 +219,11 @@ vk::Format TextureGetFormat(uint32_t fmt) {
namespace {
uint64_t CalcTextureSliceStride(const TileSizeOffset* level_sizes, uint64_t levels,
uint64_t CalcTextureSliceStride(const TextureUploadMipLayout* mips, uint64_t levels,
uint64_t total_size, uint32_t depth) {
uint64_t stride = 0;
for (uint32_t i = 0; i < levels; i++) {
stride =
std::max(stride, static_cast<uint64_t>(level_sizes[i].offset) + level_sizes[i].size);
stride = std::max(stride, mips[i].offset + mips[i].size);
}
if (depth > 1 && total_size != 0 && total_size % depth == 0) {
@@ -255,39 +236,26 @@ uint64_t CalcTextureSliceStride(const TileSizeOffset* level_sizes, uint64_t leve
return stride;
}
uint64_t CalcLinearUploadLevelSize(uint32_t fmt, uint32_t pitch, uint32_t height) {
if (const uint32_t bytes_per_element = Prospero::NumBytesPerElement(fmt);
bytes_per_element != 0) {
return static_cast<uint64_t>(pitch) * height * bytes_per_element;
}
if (const uint32_t bytes_per_block = Prospero::BlockCompressedBytesPerBlock(fmt);
bytes_per_block != 0) {
const uint32_t blocks_w = std::max((pitch + 3u) / 4u, 1u);
const uint32_t blocks_h = std::max((height + 3u) / 4u, 1u);
return static_cast<uint64_t>(blocks_w) * blocks_h * bytes_per_block;
}
return 0;
uint64_t CalcLinearUploadLevelSize(const TileTextureElementLayout& element, uint32_t pitch,
uint32_t height) {
const uint32_t elements_w =
std::max((pitch + element.texel_width - 1u) / element.texel_width, 1u);
const uint32_t elements_h =
std::max((height + element.texel_height - 1u) / element.texel_height, 1u);
return static_cast<uint64_t>(elements_w) * elements_h * element.bytes;
}
uint64_t SetLinearUploadLevels(TileSizeOffset* level_sizes, uint32_t fmt, uint64_t height,
uint64_t SetLinearUploadLevels(TextureUploadMipLayout* mips,
const TileTextureElementLayout& element, uint64_t height,
uint64_t levels, uint32_t base_pitch) {
uint64_t offset = 0;
auto pitch = base_pitch;
auto h = static_cast<uint32_t>(height);
for (uint32_t i = 0; i < levels; i++) {
const auto size = CalcLinearUploadLevelSize(fmt, pitch, h);
EXIT_NOT_IMPLEMENTED(size > 0xffffffffull);
EXIT_NOT_IMPLEMENTED(offset > 0xffffffffull);
level_sizes[i].size = static_cast<uint32_t>(size);
level_sizes[i].offset = static_cast<uint32_t>(offset);
level_sizes[i].src_size = 0;
level_sizes[i].src_offset = 0;
level_sizes[i].x = 0;
level_sizes[i].y = 0;
const auto size = CalcLinearUploadLevelSize(element, pitch, h);
mips[i].size = size;
mips[i].offset = offset;
offset += size;
if (pitch > 1) {
@@ -303,141 +271,123 @@ uint64_t SetLinearUploadLevels(TileSizeOffset* level_sizes, uint32_t fmt, uint64
} // namespace
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint64_t width, uint64_t height,
uint64_t levels, uint32_t depth, uint64_t pitch,
uint64_t tile, uint64_t upload_size,
bool allow_depth_tile, bool volume_texture,
const char* owner) {
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint32_t width, uint32_t height,
uint32_t levels, uint32_t depth, uint32_t tile,
uint64_t upload_size, bool allow_depth_tile,
bool volume_texture, const char* owner) {
TextureUploadLayout layout {};
layout.tile = static_cast<uint32_t>(tile);
layout.pitch = static_cast<uint32_t>(pitch);
layout.texel_block = Prospero::BlockCompressedBytesPerBlock(fmt) != 0 ? 4u : 1u;
layout.volume_texture = volume_texture;
layout.surface.description = {
fmt,
tile,
volume_texture ? TileSurfaceDimension::Dim3D : TileSurfaceDimension::Dim2D,
width,
height,
volume_texture ? depth : 1u,
levels,
volume_texture ? 1u : depth,
};
const auto& description = layout.surface.description;
const auto tile_mode = static_cast<Prospero::TileMode>(description.tile_mode);
TileTextureElementLayout element {};
if (fmt != 0) {
if (layout.tile != 0) {
const auto tile_mode = static_cast<Prospero::TileMode>(layout.tile);
switch (tile_mode) {
case Prospero::TileMode::kStandard256B:
if (TileIsStandard256BTextureSupported(fmt)) {
layout.tile_family = TileBlockFamily::Standard256B;
}
break;
case Prospero::TileMode::kStandard4KB:
if (TileIsStandard4KBTextureSupported(fmt)) {
layout.tile_family = TileBlockFamily::Standard4KB;
}
break;
case Prospero::TileMode::kStandard64KB:
if (TileIsStandard64KBTextureSupported(fmt)) {
layout.tile_family = TileBlockFamily::Standard64KB;
}
break;
case Prospero::TileMode::kPrt:
if (TileIsStandard64KBTextureSupported(fmt)) {
layout.tile_family = TileBlockFamily::Prt64KB;
}
break;
case Prospero::TileMode::kRenderTarget:
if (Prospero::RenderTargetBytesPerElement(fmt) != 0) {
layout.tile_family = TileBlockFamily::RenderTarget64KB;
}
break;
case Prospero::TileMode::kDepth:
if (allow_depth_tile && Prospero::RenderTargetBytesPerElement(fmt) != 0) {
layout.tile_family = TileBlockFamily::Depth64KB;
}
break;
default: break;
}
if (layout.tile_family == TileBlockFamily::Count) {
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
"size=%" PRIu64 " extent=%" PRIu64 "x%" PRIu64 " pitch=%" PRIu64
" levels=%" PRIu64 "\n",
owner, static_cast<uint32_t>(fmt), layout.tile, upload_size, width, height,
pitch, levels);
}
}
layout.pitch = TileGetTexturePitch(fmt, width, levels, layout.tile);
TileGetTextureSize(fmt, width, height, layout.pitch, levels, layout.tile, nullptr,
layout.level_sizes, layout.padded_sizes);
if (static_cast<Prospero::TileMode>(layout.tile) != Prospero::TileMode::kLinear) {
if (layout.volume_texture) {
layout.slice_stride = SetLinearUploadLevels(layout.level_sizes, fmt, height, levels,
static_cast<uint32_t>(width));
} else {
TileSizeOffset tiled_levels[16] {};
std::copy_n(layout.level_sizes, levels, tiled_levels);
layout.source_slice_stride =
CalcTextureSliceStride(tiled_levels, levels, upload_size, depth);
SetLinearUploadLevels(layout.level_sizes, fmt, height, levels, layout.pitch);
for (uint32_t i = 0; i < levels; ++i) {
if (tiled_levels[i].src_size > tiled_levels[i].size) {
layout.first_tail_level = std::min(layout.first_tail_level, i);
}
layout.level_sizes[i].src_offset = GetLevelSrcOffset(tiled_levels[i]);
layout.level_sizes[i].src_size = GetLevelSrcSize(tiled_levels[i]);
layout.level_sizes[i].x = tiled_levels[i].x;
layout.level_sizes[i].y = tiled_levels[i].y;
}
}
} else if (layout.volume_texture) {
layout.slice_stride =
CalcTextureSliceStride(layout.level_sizes, levels, upload_size, depth);
}
} else {
if (fmt == 0) {
EXIT("%s: legacy texture upload format unsupported: fmt=0 tile=%u size=%" PRIu64
" extent=%" PRIu64 "x%" PRIu64 " pitch=%" PRIu64 " levels=%" PRIu64 "\n",
owner, layout.tile, upload_size, width, height, pitch, levels);
" extent=%ux%u levels=%u\n",
owner, description.tile_mode, upload_size, width, height, levels);
}
if (!layout.volume_texture) {
layout.slice_stride =
CalcTextureSliceStride(layout.level_sizes, levels, upload_size, depth);
switch (tile_mode) {
case Prospero::TileMode::kLinear:
if (!TileGetTextureElementLayout(fmt, element)) {
EXIT("%s: unsupported linear texture format: fmt=%u\n", owner, fmt);
}
break;
case Prospero::TileMode::kDepth:
if (!allow_depth_tile || !TileGetTiledTextureLayout(description, layout.surface)) {
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
"size=%" PRIu64 " extent=%ux%u levels=%u\n",
owner, static_cast<uint32_t>(fmt), description.tile_mode, upload_size, width,
height, levels);
}
break;
default:
if (!TileGetTiledTextureLayout(description, layout.surface)) {
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
"size=%" PRIu64 " extent=%ux%u levels=%u\n",
owner, static_cast<uint32_t>(fmt), description.tile_mode, upload_size, width,
height, levels);
}
break;
}
if (tile_mode != Prospero::TileMode::kLinear) {
element = {layout.surface.texture.block.bytes_per_element,
layout.surface.texture.texel_width, layout.surface.texture.texel_height};
}
layout.pitch = TileGetTexturePitch(fmt, width, description.tile_mode);
if (tile_mode == Prospero::TileMode::kLinear) {
TileSizeOffset level_sizes[16] {};
TilePaddedSize padded_sizes[16] {};
TileGetTextureSize(fmt, width, height, levels, description.tile_mode, nullptr, level_sizes,
padded_sizes);
for (uint32_t level = 0; level < levels; ++level) {
layout.mips[level] = {level_sizes[level].offset, level_sizes[level].size,
padded_sizes[level].width, padded_sizes[level].height};
}
} else if (volume_texture) {
layout.slice_stride = SetLinearUploadLevels(layout.mips, element, height, levels, width);
} else {
layout.source_slice_stride = layout.surface.block_slice_size;
if (depth > 1 && upload_size != 0 && upload_size % depth == 0) {
layout.source_slice_stride = std::max(layout.source_slice_stride, upload_size / depth);
}
SetLinearUploadLevels(layout.mips, element, height, levels, layout.pitch);
}
if (!volume_texture || tile_mode == Prospero::TileMode::kLinear) {
layout.slice_stride = CalcTextureSliceStride(layout.mips, levels, upload_size, depth);
}
return layout;
}
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout,
uint32_t width, uint32_t height,
uint32_t depth, uint64_t levels,
bool array_texture, bool volume_texture) {
uint32_t mip_width = width;
uint32_t mip_height = height;
uint32_t mip_pitch = volume_texture && static_cast<Prospero::TileMode>(layout.tile) !=
Prospero::TileMode::kLinear
? width
: layout.pitch;
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout) {
const auto& description = layout.surface.description;
const bool volume_texture = description.dimension == TileSurfaceDimension::Dim3D;
const auto depth = volume_texture ? description.depth : description.layers;
uint32_t mip_width = description.width;
uint32_t mip_height = description.height;
uint32_t mip_pitch = volume_texture && static_cast<Prospero::TileMode>(description.tile_mode) !=
Prospero::TileMode::kLinear
? description.width
: layout.pitch;
std::vector<vk::BufferImageCopy> regions;
regions.reserve(GetTextureRegionCount(depth, levels, volume_texture));
for (uint32_t i = 0; i < levels; i++) {
EXIT_NOT_IMPLEMENTED(layout.level_sizes[i].size == 0);
regions.reserve(GetTextureRegionCount(depth, description.levels, volume_texture));
for (uint32_t i = 0; i < description.levels; i++) {
EXIT_NOT_IMPLEMENTED(layout.mips[i].size == 0);
const auto mip_depth = GetTextureLevelDepth(depth, i, volume_texture);
for (uint32_t z = 0; z < mip_depth; z++) {
const auto slice_offset = z * layout.slice_stride;
vk::BufferImageCopy region {};
region.bufferOffset = layout.level_sizes[i].offset + slice_offset;
region.imageSubresource = {vk::ImageAspectFlagBits::eColor, i, array_texture ? z : 0,
region.bufferOffset = layout.mips[i].offset + slice_offset;
region.imageSubresource = {vk::ImageAspectFlagBits::eColor, i, volume_texture ? 0u : z,
1};
region.imageOffset.z = volume_texture ? static_cast<int>(z) : 0;
region.imageExtent = {mip_width, mip_height, 1};
const bool linear =
static_cast<Prospero::TileMode>(layout.tile) == Prospero::TileMode::kLinear;
const bool linear = static_cast<Prospero::TileMode>(description.tile_mode) ==
Prospero::TileMode::kLinear;
if (linear) {
region.bufferRowLength = layout.padded_sizes[i].width;
region.bufferImageHeight = layout.padded_sizes[i].height;
region.bufferRowLength = layout.mips[i].row_length;
region.bufferImageHeight = layout.mips[i].image_height;
} else {
const auto align = [](uint32_t value, uint32_t block) {
const auto texel_width = layout.surface.texture.texel_width;
const auto align = [](uint32_t value, uint32_t block) {
return ((value + block - 1u) / block) * block;
};
const auto pitch = align(mip_pitch, layout.texel_block);
region.bufferRowLength = pitch > align(mip_width, layout.texel_block) ? pitch : 0;
const auto pitch = align(mip_pitch, texel_width);
region.bufferRowLength = pitch > align(mip_width, texel_width) ? pitch : 0;
}
regions.push_back(region);
}
@@ -456,24 +406,6 @@ std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayo
return regions;
}
struct GpuTileElementLayout {
uint32_t bytes = 0;
uint32_t wide = 1;
uint32_t tall = 1;
};
static bool GetGpuTileElementLayout(uint32_t fmt, GpuTileElementLayout& out) {
if (const auto bytes = Prospero::NumBytesPerElement(fmt); bytes != 0) {
out = {bytes, 1, 1};
return true;
}
if (const auto bytes = Prospero::BlockCompressedBytesPerBlock(fmt); bytes != 0) {
out = {bytes, 4, 4};
return true;
}
return false;
}
static bool SetGpuTileSize(uint64_t offset, uint64_t length, uint64_t capacity, uint64_t& size) {
if (offset > capacity || length > capacity - offset) {
return false;
@@ -483,42 +415,32 @@ static bool SetGpuTileSize(uint64_t offset, uint64_t length, uint64_t capacity,
}
bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferImageCopy>& regions,
const TextureUploadLayout& layout, uint32_t fmt, uint32_t depth,
uint64_t levels, std::vector<GpuTileInfo>& out_infos) {
const TextureUploadLayout& layout, uint32_t levels,
std::vector<GpuTileInfo>& out_infos) {
const auto& description = layout.surface.description;
const bool volume_texture = description.dimension == TileSurfaceDimension::Dim3D;
const auto depth = volume_texture ? description.depth : description.layers;
if (tiled_size == 0 || levels == 0 || levels > 16 || depth == 0 ||
regions.size() != GetTextureRegionCount(depth, levels, layout.volume_texture) ||
Prospero::IsFmaskTextureFormat(fmt)) {
regions.size() != GetTextureRegionCount(depth, levels, volume_texture) ||
Prospero::IsFmaskTextureFormat(description.format)) {
return false;
}
GpuTileElementLayout element {};
if (layout.tile_family == TileBlockFamily::RenderTarget64KB ||
layout.tile_family == TileBlockFamily::Depth64KB) {
element.bytes = Prospero::RenderTargetBytesPerElement(fmt);
} else if (!GetGpuTileElementLayout(fmt, element)) {
return false;
}
if (element.bytes == 0) {
const auto& surface = layout.surface;
const auto& texture = surface.texture;
const auto& block = texture.block;
if (surface.description.levels < levels || block.bytes_per_element == 0 ||
block.family == TileBlockFamily::Count) {
return false;
}
std::vector<GpuTileInfo> infos;
infos.reserve(regions.size());
if (layout.volume_texture) {
TileVolumeLayout volume {};
if (!TileGetTextureVolumeLayout(fmt, regions[0].imageExtent.width,
regions[0].imageExtent.height, depth,
static_cast<uint32_t>(levels), layout.tile, volume)) {
return false;
}
element = {volume.bytes_per_element, volume.texel_width, volume.texel_height};
TileBlockLayout block {};
if (!TileGetBlockLayout(volume.family, element.bytes, block)) return false;
if (volume_texture) {
size_t region_base = 0;
for (uint32_t level = 0; level < levels; ++level) {
const uint32_t mip_depth = GetTextureLevelDepth(depth, level, true);
const bool tail = level >= volume.first_tail_level;
const bool tail = level >= surface.first_tail_level;
const uint64_t linear_stride = layout.slice_stride;
for (uint32_t z = 0; z < mip_depth; z += block.block_depth) {
const uint32_t copy_depth = std::min(block.block_depth, mip_depth - z);
@@ -533,50 +455,43 @@ bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferI
info.bytes_per_element = block.bytes_per_element;
info.linear_offset = region.bufferOffset;
info.tiled_offset =
static_cast<uint64_t>(z / block.block_depth) * volume.block_slice_size +
volume.level_offsets[level];
static_cast<uint64_t>(z / block.block_depth) * surface.block_slice_size +
surface.mips[level].offset;
const uint64_t linear_span =
static_cast<uint64_t>(copy_depth - 1u) * linear_stride +
layout.level_sizes[level].size;
layout.mips[level].size;
if (!SetGpuTileSize(info.linear_offset, linear_span, UINT64_MAX,
info.linear_size) ||
!SetGpuTileSize(info.tiled_offset, volume.level_sizes[level], tiled_size,
!SetGpuTileSize(info.tiled_offset, surface.mips[level].size, tiled_size,
info.tiled_size)) {
return false;
}
info.linear_slice_stride = linear_stride;
info.width =
std::max((region.imageExtent.width + element.wide - 1u) / element.wide, 1u);
info.height = std::max((logical_height + element.tall - 1u) / element.tall, 1u);
info.depth = copy_depth;
info.width = std::max((region.imageExtent.width + texture.texel_width - 1u) /
texture.texel_width,
1u);
info.height = std::max(
(logical_height + texture.texel_height - 1u) / texture.texel_height, 1u);
info.depth = copy_depth;
info.surface_z =
block.block_depth == 1 ? static_cast<uint32_t>(region.imageOffset.z) : 0;
info.pitch = std::max((pitch + element.wide - 1u) / element.wide, 1u);
info.tail_x = tail ? volume.tail_x[level] : 0;
info.tail_y = tail ? volume.tail_y[level] : 0;
info.pitch = std::max((pitch + texture.texel_width - 1u) / texture.texel_width, 1u);
info.tail_x = tail ? surface.mips[level].tail_x : 0;
info.tail_y = tail ? surface.mips[level].tail_y : 0;
info.tail = tail;
info.tiled_width = volume.level_widths[level];
info.tiled_height = volume.level_heights[level];
info.tiled_width = surface.mips[level].padded_width;
info.tiled_height = surface.mips[level].padded_height;
infos.push_back(info);
}
region_base += mip_depth;
}
} else {
const auto base_family = layout.tile_family;
if (base_family == TileBlockFamily::Count) {
return false;
}
size_t region_index = 0;
for (uint32_t level = 0; level < levels; level++) {
const auto& level_size = layout.level_sizes[level];
const bool tail = level >= layout.first_tail_level;
const auto family = base_family;
TileBlockLayout block {};
if (!TileGetBlockLayout(family, element.bytes, block)) {
return false;
}
const auto level_depth = GetTextureLevelDepth(depth, level, layout.volume_texture);
const auto& level_size = layout.mips[level];
const auto& mip = surface.mips[level];
const bool tail = level >= surface.first_tail_level;
const auto level_depth = GetTextureLevelDepth(depth, level, false);
for (uint32_t z = 0; z < level_depth; z++) {
const auto& region = regions[region_index++];
const auto pitch =
@@ -585,39 +500,36 @@ bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferI
? region.bufferImageHeight
: region.imageExtent.height;
GpuTileInfo info {};
info.family = block.family;
info.bytes_per_element = block.bytes_per_element;
info.linear_offset = region.bufferOffset;
info.tiled_offset = TextureUploadSliceSourceOffset(layout, level, z);
if (!SetGpuTileSize(info.linear_offset, level_size.size, UINT64_MAX,
info.linear_size) ||
!SetGpuTileSize(info.tiled_offset, GetLevelSrcSize(level_size), tiled_size,
info.tiled_size)) {
info.family = block.family;
info.bytes_per_element = block.bytes_per_element;
info.linear_offset = region.bufferOffset;
const auto source_stride = layout.source_slice_stride != 0
? layout.source_slice_stride
: surface.block_slice_size;
if (z > (UINT64_MAX - mip.offset) / source_stride) {
return false;
}
info.width =
std::max((region.imageExtent.width + element.wide - 1u) / element.wide, 1u);
info.height = std::max((logical_height + element.tall - 1u) / element.tall, 1u);
info.surface_z = base_family == TileBlockFamily::RenderTarget64KB ||
base_family == TileBlockFamily::Depth64KB
info.tiled_offset = mip.offset + static_cast<uint64_t>(z) * source_stride;
if (!SetGpuTileSize(info.linear_offset, level_size.size, UINT64_MAX,
info.linear_size) ||
!SetGpuTileSize(info.tiled_offset, mip.size, tiled_size, info.tiled_size)) {
return false;
}
info.width = std::max((region.imageExtent.width + texture.texel_width - 1u) /
texture.texel_width,
1u);
info.height = std::max(
(logical_height + texture.texel_height - 1u) / texture.texel_height, 1u);
info.surface_z = block.family == TileBlockFamily::RenderTarget64KB ||
block.family == TileBlockFamily::Depth64KB
? region.imageSubresource.baseArrayLayer
: 0;
info.pitch = std::max((pitch + element.wide - 1u) / element.wide, 1u);
info.tail = tail;
info.tail_x = tail ? level_size.x : 0;
info.tail_y = tail ? level_size.y : 0;
info.tiled_width =
layout.padded_sizes[level].width != 0
? std::max((layout.padded_sizes[level].width + element.wide - 1u) /
element.wide,
1u)
: info.pitch;
info.tiled_height =
layout.padded_sizes[level].height != 0
? std::max((layout.padded_sizes[level].height + element.tall - 1u) /
element.tall,
1u)
: info.height;
info.pitch = std::max((pitch + texture.texel_width - 1u) / texture.texel_width, 1u);
info.tail = tail;
info.tail_x = tail ? mip.tail_x : 0;
info.tail_y = tail ? mip.tail_y : 0;
info.tiled_width = mip.padded_width;
info.tiled_height = mip.padded_height;
infos.push_back(info);
}
}
@@ -19,34 +19,32 @@ struct RenderTargetFormatInfo {
Prospero::ColorComponentMapping export_mapping;
};
struct TextureUploadMipLayout {
uint64_t offset = 0;
uint64_t size = 0;
uint32_t row_length = 0;
uint32_t image_height = 0;
};
struct TextureUploadLayout {
uint32_t tile = 0;
uint32_t pitch = 0;
uint32_t texel_block = 1;
uint64_t slice_stride = 0;
uint64_t source_slice_stride = 0;
uint32_t first_tail_level = 16;
TileBlockFamily tile_family = TileBlockFamily::Count;
bool volume_texture = false;
TileSizeOffset level_sizes[16] = {};
TilePaddedSize padded_sizes[16] = {};
uint32_t pitch = 0;
uint64_t slice_stride = 0;
uint64_t source_slice_stride = 0;
TileSurfaceLayout surface;
TextureUploadMipLayout mips[16] = {};
};
vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle);
vk::Format TextureGetFormat(uint32_t fmt);
RenderTargetFormatInfo TextureGetRenderTargetFormat(uint32_t layout, uint32_t type, uint32_t order);
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint64_t width, uint64_t height,
uint64_t levels, uint32_t depth, uint64_t pitch,
uint64_t tile, uint64_t upload_size,
bool allow_depth_tile, bool volume_texture,
const char* owner);
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout,
uint32_t width, uint32_t height,
uint32_t depth, uint64_t levels,
bool array_texture, bool volume_texture);
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint32_t width, uint32_t height,
uint32_t levels, uint32_t depth, uint32_t tile,
uint64_t upload_size, bool allow_depth_tile,
bool volume_texture, const char* owner);
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout);
bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferImageCopy>& regions,
const TextureUploadLayout& layout, uint32_t fmt, uint32_t depth,
uint64_t levels, std::vector<GpuTileInfo>& infos);
const TextureUploadLayout& layout, uint32_t levels,
std::vector<GpuTileInfo>& infos);
} // namespace Libs::Graphics
@@ -239,7 +239,7 @@ bool IsSupportedDepthTargetDescriptor(const ShaderTextureResource& descriptor, c
const auto samples = multisampled ? 1u << descriptor.LastLevel() : 1u;
const auto pitch =
multisampled ? TileGetDepthPitch(width, image.info.bytes_per_block, descriptor.LastLevel())
: TileGetTexturePitch(descriptor.Format(), width, 1, descriptor.TileMode());
: TileGetTexturePitch(descriptor.Format(), width, descriptor.TileMode());
const bool supported_2d = type == Prospero::ImageType::kColor2D &&
image.info.resources.layers == 1 && descriptor.Depth() == 0 &&
descriptor.BaseArray5() == 0;
@@ -321,7 +321,7 @@ static void ValidateDepthTargetBinding(const ShaderRecompiler::IR::ImageResource
return;
}
const auto descriptor_pitch =
TileGetTexturePitch(descriptor.Format(), static_cast<uint32_t>(descriptor.Width5()) + 1u, 1,
TileGetTexturePitch(descriptor.Format(), static_cast<uint32_t>(descriptor.Width5()) + 1u,
descriptor.TileMode());
EXIT("unsupported sampled depth target: resource=%d descriptor=%d encoding=%d format=%d "
"kind=%u dimension=%u mip_mode=%u read=%d written=%d atomic=%d compare=%d "
@@ -373,21 +373,33 @@ static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::Imag
const bool is_3d = resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim3D &&
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor3D) &&
descriptor.BaseArray5() == 0;
TileBlockLayout depth_block {};
const auto depth_bpe = Prospero::RenderTargetBytesPerElement(descriptor.Format());
const bool supported_depth_tile =
tile == Prospero::GpuEnumValue(Prospero::TileMode::kDepth) && !resource.read &&
!Prospero::IsFmaskTextureFormat(descriptor.Format()) && (is_2d || is_2d_array) &&
TileGetBlockLayout(TileBlockFamily::Depth64KB, depth_bpe, depth_block);
const bool supported_standard_tile =
(tile == Prospero::GpuEnumValue(Prospero::TileMode::kStandard4KB) &&
TileIsStandard4KBTextureSupported(descriptor.Format())) ||
(tile == Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB) &&
TileIsStandard64KBTextureSupported(descriptor.Format()));
const bool supported_tile = tile == Prospero::GpuEnumValue(Prospero::TileMode::kLinear) ||
tile == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget) ||
supported_depth_tile || supported_standard_tile;
const auto swizzle = descriptor.DstSelXYZW();
TileTextureBlockLayout tile_layout {};
bool supported_tile = false;
switch (static_cast<Prospero::TileMode>(tile)) {
case Prospero::TileMode::kLinear: supported_tile = true; break;
case Prospero::TileMode::kDepth:
supported_tile =
!resource.read && !Prospero::IsFmaskTextureFormat(descriptor.Format()) &&
(is_2d || is_2d_array) &&
TileGetTextureBlockLayout(descriptor.Format(), tile, false, tile_layout);
break;
case Prospero::TileMode::kStandard256B:
supported_tile =
(is_2d || is_2d_array) &&
TileGetTextureBlockLayout(descriptor.Format(), tile, false, tile_layout);
break;
case Prospero::TileMode::kStandard4KB:
case Prospero::TileMode::kStandard64KB:
supported_tile =
TileGetTextureBlockLayout(descriptor.Format(), tile, is_3d, tile_layout);
break;
case Prospero::TileMode::kRenderTarget:
supported_tile =
TileGetTextureBlockLayout(descriptor.Format(), tile, false, tile_layout);
break;
default: break;
}
const auto swizzle = descriptor.DstSelXYZW();
const bool supported_swizzle =
IsValidImageSwizzle(swizzle) &&
(swizzle == DstSel(4, 5, 6, 7) || !resource.read || resource.atomic);
@@ -493,18 +505,20 @@ static TextureCache::ImageDesc NullTextureDesc(const ShaderRecompiler::IR::Image
static void PopulateTextureMipLayout(ImageInfo& info) {
if (info.IsVolume() && info.tile_mode != Prospero::GpuEnumValue(Prospero::TileMode::kLinear)) {
TileVolumeLayout volume {};
if (!TileGetTextureVolumeLayout(info.guest_format, info.extent.width, info.extent.height,
info.extent.depth, info.resources.levels, info.tile_mode,
volume)) {
TileSurfaceLayout surface {};
const TileSurfaceDescription description {
info.guest_format, info.tile_mode, TileSurfaceDimension::Dim3D, info.extent.width,
info.extent.height, info.extent.depth, info.resources.levels, 1};
if (!TileGetTiledTextureLayout(description, surface)) {
EXIT("unsupported normalized volume texture layout\n");
}
for (uint32_t level = 0; level < info.resources.levels; level++) {
const auto& mip = surface.mips[level];
info.mip_layout[level] = {
volume.level_offsets[level],
volume.level_sizes[level],
volume.level_widths[level],
volume.level_heights[level],
mip.offset,
mip.size,
mip.padded_width,
mip.padded_height,
};
}
return;
@@ -512,7 +526,7 @@ static void PopulateTextureMipLayout(ImageInfo& info) {
TileSizeOffset levels[16] {};
TilePaddedSize padded[16] {};
TileGetTextureSize(info.guest_format, info.extent.width, info.extent.height, info.pitch,
TileGetTextureSize(info.guest_format, info.extent.width, info.extent.height,
info.resources.levels, info.tile_mode, nullptr, levels, padded);
for (uint32_t level = 0; level < info.resources.levels; level++) {
const auto offset =
@@ -670,9 +684,9 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
}
size.size *= image_layers;
} else {
pitch = TileGetTexturePitch(format, width, levels, tile);
TileGetTextureTotalSize(format, width, height, volume ? depth : image_layers, pitch, levels,
tile, volume, size);
pitch = TileGetTexturePitch(format, width, tile);
TileGetTextureTotalSize(format, width, height, volume ? depth : image_layers, levels, tile,
volume, size);
}
EXIT_NOT_IMPLEMENTED(size.size == 0 || size.align == 0 ||
(address & (static_cast<uint64_t>(size.align) - 1u)) != 0);
@@ -919,22 +933,21 @@ RenderExecutor::PrepareGraphicsBindings(CommandBuffer& buffer, const ShaderStage
return bindings;
}
static void RetainBindings(CommandBuffer& buffer,
const DescriptorCache::NativeDescriptors& resources) {
static void RetainBindings(CommandBuffer& buffer, DescriptorCache::NativeDescriptors& resources) {
if (resources.flattened_srt.owner != nullptr) {
buffer.RetainResourceUntilFence(resources.flattened_srt.owner);
buffer.RetainResourceUntilFence(std::move(resources.flattened_srt.owner));
}
if (resources.user_data.owner != nullptr) {
buffer.RetainResourceUntilFence(resources.user_data.owner);
buffer.RetainResourceUntilFence(std::move(resources.user_data.owner));
}
for (const auto& view: resources.buffers) {
for (auto& view: resources.buffers) {
if (view.owner != nullptr) {
buffer.RetainResourceUntilFence(view.owner);
buffer.RetainResourceUntilFence(std::move(view.owner));
}
}
for (const auto& view: resources.addresses) {
for (auto& view: resources.addresses) {
if (view.owner != nullptr) {
buffer.RetainResourceUntilFence(view.owner);
buffer.RetainResourceUntilFence(std::move(view.owner));
}
}
}
@@ -36,6 +36,22 @@ VulkanMemoryBarrier MakeShaderWriteDependency() {
return barrier;
}
VulkanMemoryBarrier MakeShaderAccessDependency() {
VulkanMemoryBarrier barrier {};
barrier.sType = vk::StructureType::eMemoryBarrier;
barrier.srcAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite;
barrier.dstAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite;
return barrier;
}
VulkanMemoryBarrier MakeShaderWriteHazardDependency() {
VulkanMemoryBarrier barrier {};
barrier.sType = vk::StructureType::eMemoryBarrier;
barrier.srcAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite;
barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite;
return barrier;
}
vk::BufferMemoryBarrier MakeGdsDependency(vk::Buffer buffer) {
EXIT_IF(buffer == nullptr);
@@ -84,6 +100,21 @@ bool HasShaderBufferWrites(const ShaderStageRuntime& runtime) {
return !CollectShaderBufferWrites(*runtime.program, *runtime.resources).empty();
}
void ShaderAccessBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages) {
EXIT_IF(vk_buffer == nullptr || !source_stages);
const auto barrier = MakeShaderAccessDependency();
vk_buffer.pipelineBarrier(source_stages, vk::PipelineStageFlagBits::eAllCommands,
vk::DependencyFlags {}, 1, &barrier, 0, nullptr, 0, nullptr);
}
void ShaderWriteHazardBarrier(vk::CommandBuffer vk_buffer,
vk::PipelineStageFlags destination_stages) {
EXIT_IF(vk_buffer == nullptr || !destination_stages);
const auto barrier = MakeShaderWriteHazardDependency();
vk_buffer.pipelineBarrier(vk::PipelineStageFlagBits::eAllCommands, destination_stages,
vk::DependencyFlags {}, 1, &barrier, 0, nullptr, 0, nullptr);
}
void ShaderWriteBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages) {
EXIT_IF(vk_buffer == nullptr || !source_stages);
const auto barrier = MakeShaderWriteDependency();
@@ -18,12 +18,17 @@ struct ShaderBufferWriteRange {
};
vk::PipelineStageFlags ShaderPipelineStages(vk::ShaderStageFlags stages);
VulkanMemoryBarrier MakeShaderAccessDependency();
VulkanMemoryBarrier MakeShaderWriteHazardDependency();
VulkanMemoryBarrier MakeShaderWriteDependency();
vk::BufferMemoryBarrier MakeGdsDependency(vk::Buffer buffer);
std::vector<ShaderBufferWriteRange>
CollectShaderBufferWrites(const ShaderRecompiler::IR::Program& program,
const ShaderRecompiler::IR::ResourceSnapshot& resources);
bool HasShaderBufferWrites(const ShaderStageRuntime& runtime);
void ShaderAccessBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages);
void ShaderWriteHazardBarrier(vk::CommandBuffer vk_buffer,
vk::PipelineStageFlags destination_stages);
void ShaderWriteBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages);
} // namespace Libs::Graphics
@@ -947,15 +947,23 @@ void CreatePipelineInternal(
vk::DynamicState::eViewport,
vk::DynamicState::eScissor,
vk::DynamicState::eLineWidth,
vk::DynamicState::eDepthBiasEnable,
vk::DynamicState::eDepthBias,
vk::DynamicState::eStencilCompareMask,
vk::DynamicState::eStencilReference,
vk::DynamicState::eStencilWriteMask,
#if !defined(__APPLE__)
// Keep last so depth-only pipelines can omit this dynamic state.
vk::DynamicState::eColorWriteEnableEXT, // unsupported by MoltenVK; static mask instead
#endif
};
const auto dynamic_states_count =
auto dynamic_states_count =
static_cast<uint32_t>(sizeof(dynamic_states) / sizeof(dynamic_states[0]));
#if !defined(__APPLE__)
if (static_params.color_count == 0) {
dynamic_states_count--;
}
#endif
vk::PipelineDynamicStateCreateInfo dynamic_state {};
dynamic_state.sType = vk::StructureType::ePipelineDynamicStateCreateInfo;
@@ -325,9 +325,6 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
auto vk_buffer = buffer.Handle();
CommitBindings(buffer, vk::PipelineBindPoint::eCompute, pipeline.pipeline_layout, bindings);
vk_buffer.bindPipeline(vk::PipelineBindPoint::eCompute, pipeline.pipeline);
vk_buffer.dispatch(thread_group_x, thread_group_y, thread_group_z);
bool has_storage_writes = HasShaderBufferWrites(input_info.stage);
has_storage_writes =
std::any_of(program.info.images.begin(), program.info.images.end(),
@@ -338,8 +335,15 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
}) ||
has_storage_writes;
if (has_storage_writes) {
ShaderWriteBarrier(vk_buffer, vk::PipelineStageFlagBits::eComputeShader);
// A host fence used to serialize every dispatch. Preserve its read-before-write ordering
// while allowing the queue to execute asynchronously.
ShaderWriteHazardBarrier(vk_buffer, vk::PipelineStageFlagBits::eComputeShader);
}
vk_buffer.bindPipeline(vk::PipelineBindPoint::eCompute, pipeline.pipeline);
vk_buffer.dispatch(thread_group_x, thread_group_y, thread_group_z);
// The removed host fence also ordered read-only dispatches before later writers.
ShaderAccessBarrier(vk_buffer, vk::PipelineStageFlagBits::eComputeShader);
ResetBindings();
}
+134 -77
View File
@@ -64,12 +64,32 @@ int32_t ResolveVertexOffset(uint32_t index_offset, const ShaderVertexInputInfo&
return 0;
}
static std::atomic<uint32_t> g_draw_state_log_count = 0;
static std::atomic<uint32_t> g_draw_input_log_count = 0;
static std::atomic<uint32_t> g_mrt_state_log_count = 0;
static std::atomic<uint32_t> g_shader_stage_log_count = 0;
static std::atomic<uint32_t> g_draw_state_log_count = 0;
static std::atomic<uint32_t> g_draw_input_log_count = 0;
static std::atomic<uint32_t> g_mrt_state_log_count = 0;
static std::atomic<uint32_t> g_shader_stage_log_count = 0;
static std::atomic<uint32_t> g_framebuffer_skip_log_count = 0;
static float ConvertPolygonOffsetConstantFactor(float guest_factor, const HW::PolyOffset& offset,
vk::Format host_depth_format) {
if (offset.db_is_float_fmt) {
return guest_factor;
}
int host_depth_bits = 0;
switch (host_depth_format) {
case vk::Format::eD16Unorm:
case vk::Format::eD16UnormS8Uint: host_depth_bits = 16; break;
case vk::Format::eD24UnormS8Uint: host_depth_bits = 24; break;
default:
// A fixed-point guest bias cannot be represented exactly by a floating-point host
// attachment without VK_EXT_depth_bias_control.
return guest_factor;
}
return std::ldexp(guest_factor, host_depth_bits + offset.neg_num_db_bits);
}
static const char* RenderColorTypeName(RenderColorType type) {
switch (type) {
case RenderColorType::NoColorOutput: return "NoColorOutput";
@@ -335,6 +355,22 @@ static PipelineDynamicParameters BuildGraphicsDynamicParams(const RenderCommandB
ret.stencil_front = depth.stencil_dynamic_front;
ret.stencil_back = depth.stencil_dynamic_back;
const auto& mode = ctx.GetModeControl();
const auto& poly_offset = ctx.GetPolyOffset();
const bool use_front = mode.poly_offset_front_enable && !mode.cull_front;
const bool use_back = mode.poly_offset_back_enable && !mode.cull_back;
ret.depth_bias_enable = use_front || use_back;
if (ret.depth_bias_enable) {
// Vulkan has one bias for both faces. Prefer a visible front face when both are enabled.
const float guest_constant_factor =
use_front ? poly_offset.front_offset : poly_offset.back_offset;
ret.depth_bias_constant_factor =
ConvertPolygonOffsetConstantFactor(guest_constant_factor, poly_offset, depth.format);
ret.depth_bias_clamp = poly_offset.clamp;
ret.depth_bias_slope_factor =
(use_front ? poly_offset.front_scale : poly_offset.back_scale) / 16.0f;
}
// CB_COLOR_CONTROL.operation controls special CB operations, not the normal color component
// write mask. Use CB_TARGET_MASK here so scanout passes with mode=Disable do not go black.
for (uint32_t i = 0; i < RENDER_COLOR_ATTACHMENTS_MAX; i++) {
@@ -379,6 +415,13 @@ static void SetDynamicParams(const RenderCommandBuffer& buffer, vk::CommandBuffe
}
vk_buffer.setLineWidth(line_width);
vk_buffer.setDepthBiasEnable(dynamic_params.depth_bias_enable ? VK_TRUE : VK_FALSE);
if (dynamic_params.depth_bias_enable) {
vk_buffer.setDepthBias(dynamic_params.depth_bias_constant_factor,
dynamic_params.depth_bias_clamp,
dynamic_params.depth_bias_slope_factor);
}
if (dynamic_params.stencil_test_enable) {
vk_buffer.setStencilCompareMask(vk::StencilFaceFlagBits::eFront,
dynamic_params.stencil_front.compareMask);
@@ -664,12 +707,10 @@ struct DrawIndexBufferSource {
struct PreparedIndexBuffer {
std::shared_ptr<void> owner;
vk::Buffer buffer = nullptr;
uint64_t address = 0;
uint64_t size = 0;
vk::DeviceSize offset = 0;
vk::IndexType type = vk::IndexType::eUint16;
bool streamed = false;
vk::Buffer buffer = nullptr;
uint64_t size = 0;
vk::DeviceSize offset = 0;
vk::IndexType type = vk::IndexType::eUint16;
};
static uint64_t VertexBufferDescriptorSize(const ShaderVertexInputBuffer& buffer) {
@@ -686,11 +727,24 @@ struct VertexBufferRange {
[[nodiscard]] uint64_t RequestedSize() const { return requested_end - base_address; }
};
static std::vector<BufferBinding> AcquireVertexBuffers(RenderCommandBuffer& buffer,
const ShaderVertexInputInfo& vs_input_info) {
struct PreparedVertexBuffers {
static constexpr uint32_t MaxBuffers = ShaderVertexInputInfo::RES_MAX;
std::array<vk::Buffer, MaxBuffers> buffers {};
std::array<vk::DeviceSize, MaxBuffers> offsets {};
std::array<std::shared_ptr<void>, MaxBuffers> owners {};
uint32_t count = 0;
uint32_t owner_count = 0;
};
static PreparedVertexBuffers AcquireVertexBuffers(RenderCommandBuffer& buffer,
const ShaderVertexInputInfo& vs_input_info) {
EXIT_IF(vs_input_info.buffers_num < 0 ||
vs_input_info.buffers_num > ShaderVertexInputInfo::RES_MAX);
// Collect the non-empty guest vertex ranges.
std::vector<VertexBufferRange> ranges;
ranges.reserve(vs_input_info.buffers_num);
std::array<VertexBufferRange, ShaderVertexInputInfo::RES_MAX> ranges {};
uint32_t range_count = 0;
for (int i = 0; i < vs_input_info.buffers_num; i++) {
const auto& vertex = vs_input_info.buffers[i];
const auto size = VertexBufferDescriptorSize(vertex);
@@ -701,27 +755,31 @@ static std::vector<BufferBinding> AcquireVertexBuffers(RenderCommandBuffer&
EXIT("invalid vertex buffer range: addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
vertex.addr, size);
}
ranges.push_back({vertex.addr, vertex.addr + size});
ranges[range_count++] = {vertex.addr, vertex.addr + size};
}
std::ranges::sort(ranges, [](const VertexBufferRange& left, const VertexBufferRange& right) {
return left.base_address < right.base_address;
});
std::sort(ranges.begin(), ranges.begin() + range_count,
[](const VertexBufferRange& left, const VertexBufferRange& right) {
return left.base_address < right.base_address;
});
// Merge overlapping or touching ranges before acquiring host buffers.
std::vector<VertexBufferRange> merged_ranges;
merged_ranges.reserve(ranges.size());
for (const auto& range: ranges) {
if (!merged_ranges.empty() && merged_ranges.back().requested_end >= range.base_address) {
merged_ranges.back().requested_end =
std::max(merged_ranges.back().requested_end, range.requested_end);
std::array<VertexBufferRange, ShaderVertexInputInfo::RES_MAX> merged_ranges {};
uint32_t merged_count = 0;
for (uint32_t i = 0; i < range_count; i++) {
const auto& range = ranges[i];
if (merged_count != 0 &&
merged_ranges[merged_count - 1].requested_end >= range.base_address) {
merged_ranges[merged_count - 1].requested_end =
std::max(merged_ranges[merged_count - 1].requested_end, range.requested_end);
continue;
}
merged_ranges.push_back(range);
merged_ranges[merged_count++] = {range.base_address, range.requested_end};
}
auto& cache = buffer.GetContext().GetBufferCache();
for (auto& range: merged_ranges) {
for (uint32_t i = 0; i < merged_count; i++) {
auto& range = merged_ranges[i];
// PPSA20298
const auto size =
Libs::LibKernel::Memory::ClampRangeSize(range.base_address, range.RequestedSize());
@@ -730,30 +788,47 @@ static std::vector<BufferBinding> AcquireVertexBuffers(RenderCommandBuffer&
}
// Rebuild slot bindings, offsetting non-empty slots into their acquired merged range.
std::vector<BufferBinding> bindings;
bindings.reserve(vs_input_info.buffers_num);
PreparedVertexBuffers prepared;
prepared.count = static_cast<uint32_t>(vs_input_info.buffers_num);
std::shared_ptr<Buffer> null_owner;
vk::Buffer null_buffer = nullptr;
for (int i = 0; i < vs_input_info.buffers_num; i++) {
const auto& vertex = vs_input_info.buffers[i];
const auto size = VertexBufferDescriptorSize(vertex);
if (size == 0) {
auto owner = cache.ObtainNullBuffer();
bindings.push_back({owner, owner->Handle(), 0});
if (null_owner == nullptr) {
null_owner = cache.ObtainNullBuffer();
null_buffer = null_owner->Handle();
}
prepared.buffers[i] = null_buffer;
prepared.offsets[i] = 0;
continue;
}
const auto range = std::ranges::find_if(merged_ranges, [&](const VertexBufferRange& value) {
return vertex.addr >= value.base_address && vertex.addr < value.acquired_end;
});
if (range == merged_ranges.end()) {
const auto range = std::find_if(merged_ranges.begin(), merged_ranges.begin() + merged_count,
[&](const VertexBufferRange& value) {
return vertex.addr >= value.base_address &&
vertex.addr < value.acquired_end;
});
if (range == merged_ranges.begin() + merged_count) {
EXIT("vertex buffer address is outside the acquired range: addr=0x%016" PRIx64 "\n",
vertex.addr);
}
auto binding = range->binding;
binding.offset += vertex.addr - range->base_address;
bindings.push_back(std::move(binding));
prepared.buffers[i] = range->binding.buffer;
prepared.offsets[i] = range->binding.offset + vertex.addr - range->base_address;
}
return bindings;
if (null_owner != nullptr) {
prepared.owners[prepared.owner_count++] = std::move(null_owner);
}
for (uint32_t i = 0; i < merged_count; i++) {
if (merged_ranges[i].binding.owner != nullptr) {
EXIT_IF(prepared.owner_count >= PreparedVertexBuffers::MaxBuffers);
prepared.owners[prepared.owner_count++] = std::move(merged_ranges[i].binding.owner);
}
}
return prepared;
}
static void SetDrawDebugPhase(RenderCommandBuffer& buffer, uint64_t submit_id,
@@ -885,10 +960,9 @@ static void RefreshShaders(RenderCommandBuffer& buffer, const DrawCallInfo& draw
}
}
static std::vector<BufferBinding> PrepareVertexBuffers(uint64_t submit_id,
RenderCommandBuffer& buffer,
const DrawCallInfo& draw,
const ShaderVertexInputInfo& vs_input_info) {
static PreparedVertexBuffers PrepareVertexBuffers(uint64_t submit_id, RenderCommandBuffer& buffer,
const DrawCallInfo& draw,
const ShaderVertexInputInfo& vs_input_info) {
EXIT_IF(draw.name == nullptr);
(void)submit_id;
@@ -896,12 +970,6 @@ static std::vector<BufferBinding> PrepareVertexBuffers(uint64_t
return AcquireVertexBuffers(buffer, vs_input_info);
}
static void RebindVertexBuffers(RenderCommandBuffer& buffer,
const ShaderVertexInputInfo& vs_input_info,
std::vector<BufferBinding>& bindings) {
bindings = AcquireVertexBuffers(buffer, vs_input_info);
}
static PreparedIndexBuffer PrepareIndexBuffer(RenderCommandBuffer& buffer,
const DrawIndexBufferSource& source) {
PreparedIndexBuffer prepared;
@@ -909,16 +977,14 @@ static PreparedIndexBuffer PrepareIndexBuffer(RenderCommandBuffer& buffe
return prepared;
}
EXIT_IF(source.size == 0);
prepared.address = source.address;
prepared.size = source.size;
prepared.type = source.type;
prepared.size = source.size;
prepared.type = source.type;
if (source.host_data != nullptr) {
auto binding =
buffer.GetContext().GetBufferCache().UploadTransient(source.host_data, source.size, 16);
prepared.owner = std::move(binding.owner);
prepared.buffer = binding.buffer;
prepared.offset = binding.offset;
prepared.streamed = true;
prepared.owner = std::move(binding.owner);
prepared.buffer = binding.buffer;
prepared.offset = binding.offset;
} else {
auto binding =
buffer.GetContext().GetBufferCache().ObtainBuffer(buffer, source.address, source.size);
@@ -929,36 +995,29 @@ static PreparedIndexBuffer PrepareIndexBuffer(RenderCommandBuffer& buffe
return prepared;
}
static void RebindIndexBuffer(RenderCommandBuffer& buffer, PreparedIndexBuffer& prepared) {
if (prepared.size == 0 || prepared.streamed) {
return;
}
auto binding =
buffer.GetContext().GetBufferCache().ObtainBuffer(buffer, prepared.address, prepared.size);
prepared.owner = std::move(binding.owner);
prepared.buffer = binding.buffer;
prepared.offset = binding.offset;
}
static void CommitVertexBuffers(RenderCommandBuffer& buffer, vk::CommandBuffer vk_buffer,
std::vector<BufferBinding>& bindings) {
for (uint32_t slot = 0; slot < bindings.size(); slot++) {
auto& binding = bindings[slot];
if (binding.owner != nullptr) {
buffer.RetainResourceUntilFence(binding.owner);
PreparedVertexBuffers& prepared) {
for (uint32_t i = 0; i < prepared.owner_count; i++) {
if (prepared.owners[i] != nullptr) {
buffer.RetainResourceUntilFence(std::move(prepared.owners[i]));
}
EXIT_IF(binding.buffer == nullptr);
vk_buffer.bindVertexBuffers(slot, 1, &binding.buffer, &binding.offset);
}
for (uint32_t i = 0; i < prepared.count; i++) {
EXIT_IF(prepared.buffers[i] == nullptr);
}
if (prepared.count != 0) {
vk_buffer.bindVertexBuffers(0, prepared.count, prepared.buffers.data(),
prepared.offsets.data());
}
}
static void CommitIndexBuffer(RenderCommandBuffer& buffer, vk::CommandBuffer vk_buffer,
const PreparedIndexBuffer& prepared) {
PreparedIndexBuffer& prepared) {
if (prepared.size == 0) {
return;
}
if (prepared.owner != nullptr) {
buffer.RetainResourceUntilFence(prepared.owner);
buffer.RetainResourceUntilFence(std::move(prepared.owner));
}
EXIT_IF(prepared.buffer == nullptr);
vk_buffer.bindIndexBuffer(prepared.buffer, prepared.offset, prepared.type);
@@ -1046,8 +1105,6 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer
state.ps_input_info.stage, state.ps_active);
auto vertex_bindings = PrepareVertexBuffers(submit_id, buffer, draw, state.vs_input_info);
auto index_binding = PrepareIndexBuffer(buffer, index_source);
RebindVertexBuffers(buffer, state.vs_input_info, vertex_bindings);
RebindIndexBuffer(buffer, index_binding);
state.rendering =
AcquireRenderTargets(buffer, state.color_info, state.color_count, state.depth_info);
+4 -4
View File
@@ -15,12 +15,16 @@ struct ShaderVertexInputInfo;
struct PipelineDynamicParameters {
bool stencil_test_enable = false;
bool depth_bias_enable = false;
float viewport_scale[3] = {};
float viewport_offset[3] = {};
int scissor_ltrb[4] = {0};
float line_width = 1.0f;
float depth_bias_constant_factor = 0.0f;
float depth_bias_clamp = 0.0f;
float depth_bias_slope_factor = 0.0f;
uint32_t color_write_count = 1;
bool color_write_enable[RENDER_COLOR_ATTACHMENTS_MAX] = {true, true};
@@ -33,10 +37,6 @@ struct PipelineDynamicParameters {
static_assert(std::is_trivially_copyable_v<PipelineDynamicParameters>);
static_assert(std::is_standard_layout_v<PipelineDynamicParameters>);
static_assert(alignof(PipelineDynamicParameters) == 1);
static_assert(sizeof(PipelineDynamicParameters) ==
sizeof(bool) + sizeof(float[3]) + sizeof(float[3]) + sizeof(int[4]) + sizeof(float) +
sizeof(uint32_t) + sizeof(bool[RENDER_COLOR_ATTACHMENTS_MAX]) +
sizeof(PipelineStencilDynamicState) * 2);
[[nodiscard]] int32_t ResolveVertexOffset(uint32_t index_offset,
const ShaderVertexInputInfo& vs_input_info);
File diff suppressed because it is too large. Load diff
+42
View File
@@ -0,0 +1,42 @@
#ifndef EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEOVERLAY_H_
#define EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEOVERLAY_H_
#include "common/common.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include <memory>
union SDL_Event;
namespace Libs::Graphics {
struct GraphicContext;
struct ImeVisualState {
bool active;
uint64_t revision;
};
void InitializeImeInput();
void ShutdownImeInput();
bool ProcessImeInput(const SDL_Event& event);
ImeVisualState GetImeVisualState() noexcept;
class ImeOverlay final {
public:
explicit ImeOverlay(GraphicContext& graphics);
~ImeOverlay();
KYTY_CLASS_NO_COPY(ImeOverlay);
[[nodiscard]] bool PrepareFrame(vk::Extent2D extent, vk::Format format, uint32_t image_count);
void Record(vk::CommandBuffer command, vk::ImageView target);
void ReleaseVulkan();
private:
struct Impl;
std::unique_ptr<Impl> m_impl;
};
} // namespace Libs::Graphics
#endif // EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEOVERLAY_H_
+1
View File
@@ -25,6 +25,7 @@ public:
CommandBuffer* producer = nullptr);
[[nodiscard]] Frame* PrepareLastFrame();
[[nodiscard]] bool IsGuestPaused() const noexcept;
[[nodiscard]] bool NeedsImeRefresh() const noexcept;
[[nodiscard]] RenderContext& Renderer() const noexcept;
void Present(Frame& frame, bool reuse = false);
void Discard(Frame& frame);
+2 -4
View File
@@ -128,8 +128,7 @@ static bool BindRenderDocApi(HMODULE module) {
g_api = static_cast<RenderDocApi*>(api);
g_api->SetCaptureFilePathTemplate("_RenderDoc/kyty");
static RenderDocInputButton capture_keys[] = {eRENDERDOC_Key_F1};
g_api->SetCaptureKeys(capture_keys, 1);
g_api->SetCaptureKeys(nullptr, 0);
g_api->UnloadCrashHandler();
char module_path[MAX_PATH] = {};
@@ -170,8 +169,7 @@ static bool BindRenderDocApi(HMODULE module) {
g_api = static_cast<RenderDocApi*>(api);
g_api->SetCaptureFilePathTemplate("_RenderDoc/kyty");
static RenderDocInputButton capture_keys[] = {eRENDERDOC_Key_F1};
g_api->SetCaptureKeys(capture_keys, 1);
g_api->SetCaptureKeys(nullptr, 0);
g_api->UnloadCrashHandler();
Dl_info info {};
+24 -11
View File
@@ -537,10 +537,10 @@ Graphics::ImageInfo BufferAttributeGroup::ImageInfo(const VideoOutBuffer& buffer
const auto tile_mode =
Graphics::Prospero::GpuEnumValue(Graphics::Prospero::TileMode::kRenderTarget);
const auto pitch =
Graphics::TileGetTexturePitch(pixel_format.guest_format, attribute.width, 1, tile_mode);
Graphics::TileGetTexturePitch(pixel_format.guest_format, attribute.width, tile_mode);
Graphics::TileSizeAlign total {};
Graphics::TileGetTextureTotalSize(pixel_format.guest_format, attribute.width, attribute.height,
1, pitch, 1, tile_mode, false, total);
1, 1, tile_mode, false, total);
if (total.size == 0 || total.align != 65536 ||
(buffer.data_address & (total.align - 1u)) != 0) {
EXIT("invalid video-out surface footprint or alignment\n");
@@ -788,14 +788,10 @@ void VideoOutDriver::Impl::PresentThread(std::stop_token token) {
while (!token.stop_requested()) {
const auto sleep_begin = Common::Timer::QueryPerformanceCounter();
if (total_wait > 0) {
const auto sleep_end = sleep_begin + static_cast<uint64_t>(total_wait);
auto now = sleep_begin;
while (!token.stop_requested() && now < sleep_end) {
const auto remaining_us = (sleep_end - now) * 1000000u / frequency;
Common::Thread::SleepMicro(
static_cast<uint32_t>(std::clamp<uint64_t>(remaining_us, 1, 1000)));
now = Common::Timer::QueryPerformanceCounter();
}
const auto remaining_us =
(static_cast<uint64_t>(total_wait) * 1000000u + frequency - 1) / frequency;
Common::Thread::SleepMicro(static_cast<uint32_t>(
std::clamp<uint64_t>(remaining_us, 1, std::numeric_limits<uint32_t>::max())));
}
if (token.stop_requested()) {
break;
@@ -817,7 +813,24 @@ void VideoOutDriver::Impl::PresentThread(std::stop_token token) {
}
VblankBegin();
const bool presented = m_flip_queue.Flip(0);
bool presented = m_flip_queue.Flip(0);
if (!presented && m_presenter.NeedsImeRefresh()) {
if (auto* frame = m_presenter.PrepareLastFrame(); frame != nullptr) {
m_presenter.Present(*frame, true);
presented = true;
} else {
uint32_t width = 0;
uint32_t height = 0;
{
Common::LockGuard lock(m_mutex);
width = m_video_out_ctx[0].width;
height = m_video_out_ctx[0].height;
}
auto& blank = m_presenter.PrepareBlankFrame(width, height, true);
m_presenter.Present(blank);
presented = true;
}
}
if (!presented && total_wait < 0) {
bool any_open = false;
uint32_t width = 0;
@@ -0,0 +1,305 @@
#include "graphics/presentation/window/hostInput.h"
#include "SDL_keyboard.h"
#include "SDL_keycode.h"
#include "SDL_mouse.h"
#include "common/assert.h"
#include "common/emulatorConfig.h"
#include "libs/controller.h"
#include <algorithm>
#include <array>
#include <cstddef>
#include <string>
#include <string_view>
#include <utility>
namespace Libs::Graphics {
namespace {
struct ControlInfo {
std::string_view name;
uint32_t button = 0;
Controller::Axis axis = Controller::Axis::AxisMax;
bool positive = false;
};
static constexpr std::array CONTROL_INFO = {
ControlInfo {"L3", Controller::PAD_BUTTON_L3},
ControlInfo {"R3", Controller::PAD_BUTTON_R3},
ControlInfo {"Options", Controller::PAD_BUTTON_OPTIONS},
ControlInfo {"Up", Controller::PAD_BUTTON_UP},
ControlInfo {"Right", Controller::PAD_BUTTON_RIGHT},
ControlInfo {"Down", Controller::PAD_BUTTON_DOWN},
ControlInfo {"Left", Controller::PAD_BUTTON_LEFT},
ControlInfo {"L2", Controller::PAD_BUTTON_L2},
ControlInfo {"R2", Controller::PAD_BUTTON_R2},
ControlInfo {"L1", Controller::PAD_BUTTON_L1},
ControlInfo {"R1", Controller::PAD_BUTTON_R1},
ControlInfo {"Triangle", Controller::PAD_BUTTON_TRIANGLE},
ControlInfo {"Circle", Controller::PAD_BUTTON_CIRCLE},
ControlInfo {"Cross", Controller::PAD_BUTTON_CROSS},
ControlInfo {"Square", Controller::PAD_BUTTON_SQUARE},
ControlInfo {"TouchPad", Controller::PAD_BUTTON_TOUCH_PAD},
ControlInfo {"LeftStickLeft", 0, Controller::Axis::LeftX, false},
ControlInfo {"LeftStickRight", 0, Controller::Axis::LeftX, true},
ControlInfo {"LeftStickUp", 0, Controller::Axis::LeftY, false},
ControlInfo {"LeftStickDown", 0, Controller::Axis::LeftY, true},
ControlInfo {"RightStickLeft", 0, Controller::Axis::RightX, false},
ControlInfo {"RightStickRight", 0, Controller::Axis::RightX, true},
ControlInfo {"RightStickUp", 0, Controller::Axis::RightY, false},
ControlInfo {"RightStickDown", 0, Controller::Axis::RightY, true},
};
constexpr std::size_t INVALID_CONTROL = CONTROL_INFO.size();
struct Binding {
SDL_Keycode key = SDLK_UNKNOWN;
uint8_t mouse_button = 0;
std::size_t control = INVALID_CONTROL;
};
std::size_t ControlFromName(std::string_view name) {
const auto info = std::find_if(CONTROL_INFO.begin(), CONTROL_INFO.end(),
[name](const auto& item) { return item.name == name; });
return static_cast<std::size_t>(std::distance(CONTROL_INFO.begin(), info));
}
const ControlInfo& Info(std::size_t control) {
EXIT_IF(control >= CONTROL_INFO.size());
return CONTROL_INFO[control];
}
SDL_Keycode NormalizeKey(SDL_Keycode key) {
switch (key) {
case SDLK_RSHIFT: return SDLK_LSHIFT;
case SDLK_RCTRL: return SDLK_LCTRL;
case SDLK_RALT: return SDLK_LALT;
case SDLK_RGUI: return SDLK_LGUI;
default: return key;
}
}
uint8_t MouseButtonFromName(std::string_view name) {
static constexpr std::array buttons = {
std::pair {std::string_view("Mouse:Left"), uint8_t {SDL_BUTTON_LEFT}},
std::pair {std::string_view("Mouse:Middle"), uint8_t {SDL_BUTTON_MIDDLE}},
std::pair {std::string_view("Mouse:Right"), uint8_t {SDL_BUTTON_RIGHT}},
std::pair {std::string_view("Mouse:X1"), uint8_t {SDL_BUTTON_X1}},
std::pair {std::string_view("Mouse:X2"), uint8_t {SDL_BUTTON_X2}},
};
const auto button = std::find_if(buttons.begin(), buttons.end(),
[name](const auto& item) { return item.first == name; });
return button != buttons.end() ? button->second : 0;
}
bool Conflicts(const Binding& first, const Binding& second) {
return first.control == second.control ||
(first.key != SDLK_UNKNOWN && first.key == second.key) ||
(first.mouse_button != 0 && first.mouse_button == second.mouse_button);
}
class InputMap {
public:
InputMap(): m_custom(!Config::GetKeymap().empty()) {
for (const auto& value: Config::GetKeymap()) {
const std::string_view entry = value;
const auto split = entry.find('=');
Binding binding;
if (split != std::string_view::npos) {
binding.control = ControlFromName(entry.substr(0, split));
const auto host_input = entry.substr(split + 1);
binding.mouse_button = MouseButtonFromName(host_input);
if (binding.mouse_button == 0) {
binding.key = NormalizeKey(SDL_GetKeyFromName(std::string(host_input).c_str()));
}
}
const bool reserved =
binding.key == SDLK_ESCAPE || binding.key == SDLK_SPACE || binding.key == SDLK_F1;
if (binding.control == INVALID_CONTROL || reserved ||
(binding.key == SDLK_UNKNOWN && binding.mouse_button == 0)) {
EXIT("Invalid input mapping: %s\n", value.c_str());
}
Add(binding);
}
}
[[nodiscard]] bool Custom() const { return m_custom; }
[[nodiscard]] std::size_t FindKey(int key_code) const {
key_code = NormalizeKey(static_cast<SDL_Keycode>(key_code));
const auto binding =
std::find_if(m_bindings.begin(), m_bindings.begin() + m_size,
[key_code](const auto& item) { return item.key == key_code; });
return binding != m_bindings.begin() + m_size ? binding->control : INVALID_CONTROL;
}
[[nodiscard]] std::size_t FindMouseButton(uint8_t mouse_button) const {
const auto binding = std::find_if(
m_bindings.begin(), m_bindings.begin() + m_size,
[mouse_button](const auto& item) { return item.mouse_button == mouse_button; });
return binding != m_bindings.begin() + m_size ? binding->control : INVALID_CONTROL;
}
private:
void Add(const Binding& binding) {
for (std::size_t index = 0; index < m_size;) {
if (Conflicts(m_bindings[index], binding)) {
m_bindings[index] = m_bindings[--m_size];
} else {
index++;
}
}
EXIT_IF(m_size >= m_bindings.size());
m_bindings[m_size++] = binding;
}
std::array<Binding, CONTROL_INFO.size()> m_bindings {};
std::size_t m_size = 0;
bool m_custom;
};
const InputMap& GetInputMap() {
static const InputMap map;
return map;
}
void SetButton(uint32_t button, bool down) {
if (button == Controller::PAD_BUTTON_L2) {
Controller::ControllerAxis(Controller::HOST_INPUT_CONTROLLER_ID,
Controller::Axis::TriggerLeft, down ? 255 : 0);
} else if (button == Controller::PAD_BUTTON_R2) {
Controller::ControllerAxis(Controller::HOST_INPUT_CONTROLLER_ID,
Controller::Axis::TriggerRight, down ? 255 : 0);
} else if (button != 0) {
Controller::ControllerButton(Controller::HOST_INPUT_CONTROLLER_ID, button, down);
}
}
uint32_t DefaultKeyboardButton(int key_code) {
switch (NormalizeKey(static_cast<SDL_Keycode>(key_code))) {
case SDLK_UP: return Controller::PAD_BUTTON_UP;
case SDLK_LEFT: return Controller::PAD_BUTTON_LEFT;
case SDLK_DOWN: return Controller::PAD_BUTTON_DOWN;
case SDLK_RIGHT: return Controller::PAD_BUTTON_RIGHT;
case SDLK_j: return Controller::PAD_BUTTON_CROSS;
case SDLK_i: return Controller::PAD_BUTTON_TRIANGLE;
case SDLK_k: return Controller::PAD_BUTTON_SQUARE;
case SDLK_l: return Controller::PAD_BUTTON_CIRCLE;
case SDLK_q: return Controller::PAD_BUTTON_L1;
case SDLK_e: return Controller::PAD_BUTTON_R1;
case SDLK_LSHIFT: return Controller::PAD_BUTTON_L3;
case SDLK_LCTRL: return Controller::PAD_BUTTON_R3;
case SDLK_RETURN:
case SDLK_RETURN2: return Controller::PAD_BUTTON_OPTIONS;
case SDLK_BACKSPACE:
case SDLK_TAB: return Controller::PAD_BUTTON_TOUCH_PAD;
default: return 0;
}
}
struct StickKeys {
bool left = false;
bool right = false;
bool up = false;
bool down = false;
};
void SetStickAxis(Controller::Axis axis, bool negative, bool positive) {
const int value = negative == positive ? 128 : negative ? 0 : 255;
Controller::ControllerAxis(Controller::HOST_INPUT_CONTROLLER_ID, axis, value);
}
void SetControl(std::size_t control, bool down) {
if (control == INVALID_CONTROL) {
return;
}
const auto& info = Info(control);
if (info.button != 0) {
SetButton(info.button, down);
return;
}
struct AxisKeys {
bool negative = false;
bool positive = false;
};
static std::array<AxisKeys, 4> axes;
const auto axis = static_cast<std::size_t>(info.axis);
EXIT_IF(axis >= axes.size());
if (info.positive) {
axes[axis].positive = down;
} else {
axes[axis].negative = down;
}
SetStickAxis(info.axis, axes[axis].negative, axes[axis].positive);
}
void DefaultKeyboardInput(int key_code, bool down) {
static StickKeys left;
static StickKeys right;
switch (NormalizeKey(static_cast<SDL_Keycode>(key_code))) {
case SDLK_a:
left.left = down;
SetStickAxis(Controller::Axis::LeftX, left.left, left.right);
return;
case SDLK_d:
left.right = down;
SetStickAxis(Controller::Axis::LeftX, left.left, left.right);
return;
case SDLK_w:
left.up = down;
SetStickAxis(Controller::Axis::LeftY, left.up, left.down);
return;
case SDLK_s:
left.down = down;
SetStickAxis(Controller::Axis::LeftY, left.up, left.down);
return;
case SDLK_f:
right.left = down;
SetStickAxis(Controller::Axis::RightX, right.left, right.right);
return;
case SDLK_h:
right.right = down;
SetStickAxis(Controller::Axis::RightX, right.left, right.right);
return;
case SDLK_t:
right.up = down;
SetStickAxis(Controller::Axis::RightY, right.up, right.down);
return;
case SDLK_g:
right.down = down;
SetStickAxis(Controller::Axis::RightY, right.up, right.down);
return;
default: SetButton(DefaultKeyboardButton(key_code), down); return;
}
}
} // namespace
void HostInputInit() {
GetInputMap();
}
void HostInputKey(int key_code, bool down) {
const auto& map = GetInputMap();
if (map.Custom()) {
SetControl(map.FindKey(key_code), down);
} else {
DefaultKeyboardInput(key_code, down);
}
}
void HostInputMouseButton(uint8_t mouse_button, bool down) {
const auto& map = GetInputMap();
if (map.Custom() && mouse_button != 0) {
SetControl(map.FindMouseButton(mouse_button), down);
}
}
} // namespace Libs::Graphics
@@ -0,0 +1,14 @@
#ifndef KYTY_GRAPHICS_PRESENTATION_WINDOW_HOST_INPUT_H_
#define KYTY_GRAPHICS_PRESENTATION_WINDOW_HOST_INPUT_H_
#include <cstdint>
namespace Libs::Graphics {
void HostInputInit();
void HostInputKey(int key_code, bool down);
void HostInputMouseButton(uint8_t mouse_button, bool down);
} // namespace Libs::Graphics
#endif /* KYTY_GRAPHICS_PRESENTATION_WINDOW_HOST_INPUT_H_ */
+75 -31
View File
@@ -31,6 +31,7 @@
#include "graphics/host_gpu/renderer/renderContext.h"
#include "graphics/host_gpu/vma.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include "graphics/presentation/imeOverlay.h"
#include "graphics/presentation/presenter.h"
#include "graphics/presentation/renderDoc.h"
#include "graphics/presentation/videoOut.h"
@@ -329,8 +330,9 @@ public:
void Create();
void Recreate(bool surface_lost = false);
[[nodiscard]] Status AcquireNextImage();
void RecordPresentCommands(CommandBuffer& command, VulkanImage& source);
void Submit(CommandBuffer& command);
[[nodiscard]] bool PrepareImeOverlay();
void RecordPresentCommands(CommandBuffer& command, VulkanImage& source, bool draw_ime_overlay);
void Submit(CommandBuffer& command);
[[nodiscard]] Status Present();
[[nodiscard]] uint32_t ImageCount() const noexcept {
@@ -342,16 +344,17 @@ private:
void Destroy();
void RefreshSurfaceSize();
WindowContext& m_window;
vk::SwapchainKHR m_handle = nullptr;
vk::Format m_format = vk::Format::eUndefined;
vk::Extent2D m_extent {};
std::vector<vk::Image> m_images;
std::vector<vk::ImageView> m_image_views;
std::vector<vk::Semaphore> m_image_acquired;
std::vector<vk::Semaphore> m_render_complete;
uint32_t m_image_index = static_cast<uint32_t>(-1);
uint32_t m_frame_index = 0;
WindowContext& m_window;
vk::SwapchainKHR m_handle = nullptr;
vk::Format m_format = vk::Format::eUndefined;
vk::Extent2D m_extent {};
std::vector<vk::Image> m_images;
std::vector<vk::ImageView> m_image_views;
std::vector<vk::Semaphore> m_image_acquired;
std::vector<vk::Semaphore> m_render_complete;
std::unique_ptr<ImeOverlay> m_ime_overlay;
uint32_t m_image_index = static_cast<uint32_t>(-1);
uint32_t m_frame_index = 0;
};
struct Presenter::Impl {
@@ -383,17 +386,20 @@ struct Presenter::Impl {
desc.view_info.usage = vk::ImageUsageFlagBits::eTransferSrc;
desc.type = TextureCache::BindingType::VideoOut;
auto& cache = renderer.GetTextureCache();
auto& image = cache.GetImage(cache.FindImage(desc));
auto& cache = renderer.GetTextureCache();
const auto image_id = cache.FindImage(desc);
auto& image = cache.GetImage(image_id);
image.usage.video_out = true;
cache.UpdateImage(image_id);
return image;
}
RenderContext& renderer;
WindowContext& window;
Swapchain swapchain;
CommandScheduler present_scheduler;
FramePool frames;
RenderContext& renderer;
WindowContext& window;
Swapchain swapchain;
CommandScheduler present_scheduler;
FramePool frames;
std::atomic<uint64_t> presented_ime_revision {0};
};
void Swapchain::Create() {
@@ -522,6 +528,9 @@ void Swapchain::Destroy() {
Common::LockGuard queue_lock(graphics.queue_mutex);
RequireVulkanSuccess(graphics.queue.waitIdle(), "wait for swapchain queue");
}
if (m_ime_overlay != nullptr) {
m_ime_overlay->ReleaseVulkan();
}
for (const auto semaphore: m_image_acquired) {
if (semaphore != nullptr) {
@@ -606,7 +615,15 @@ Swapchain::Status Swapchain::AcquireNextImage() {
return Status::Success;
}
void Swapchain::RecordPresentCommands(CommandBuffer& command, VulkanImage& source) {
bool Swapchain::PrepareImeOverlay() {
if (m_ime_overlay == nullptr) {
m_ime_overlay = std::make_unique<ImeOverlay>(m_window.graphic_ctx);
}
return m_ime_overlay->PrepareFrame(m_extent, m_format, ImageCount());
}
void Swapchain::RecordPresentCommands(CommandBuffer& command, VulkanImage& source,
bool draw_ime_overlay) {
if (source.state.layout != vk::ImageLayout::eTransferSrcOptimal) {
EXIT("invalid prepared presentation image, vk_image=%p layout=%d\n",
static_cast<void*>(source.image), static_cast<int>(source.state.layout));
@@ -652,11 +669,14 @@ void Swapchain::RecordPresentCommands(CommandBuffer& command, VulkanImage& sourc
vk::Filter::eLinear);
vk::ImageMemoryBarrier to_present {};
to_present.sType = vk::StructureType::eImageMemoryBarrier;
to_present.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
to_present.dstAccessMask = vk::AccessFlagBits::eMemoryRead;
to_present.oldLayout = vk::ImageLayout::eTransferDstOptimal;
to_present.newLayout = vk::ImageLayout::ePresentSrcKHR;
to_present.sType = vk::StructureType::eImageMemoryBarrier;
to_present.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
to_present.dstAccessMask = draw_ime_overlay ? vk::AccessFlagBits::eColorAttachmentRead |
vk::AccessFlagBits::eColorAttachmentWrite
: vk::AccessFlagBits::eMemoryRead;
to_present.oldLayout = vk::ImageLayout::eTransferDstOptimal;
to_present.newLayout = draw_ime_overlay ? vk::ImageLayout::eColorAttachmentOptimal
: vk::ImageLayout::ePresentSrcKHR;
to_present.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
to_present.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
to_present.image = m_images[m_image_index];
@@ -665,9 +685,22 @@ void Swapchain::RecordPresentCommands(CommandBuffer& command, VulkanImage& sourc
to_present.subresourceRange.levelCount = 1;
to_present.subresourceRange.baseArrayLayer = 0;
to_present.subresourceRange.layerCount = 1;
vk_command.pipelineBarrier(
vk::PipelineStageFlagBits::eAllCommands, vk::PipelineStageFlagBits::eAllCommands,
vk::DependencyFlagBits::eByRegion, 0, nullptr, 0, nullptr, 1, &to_present);
vk_command.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
draw_ime_overlay ? vk::PipelineStageFlagBits::eColorAttachmentOutput
: vk::PipelineStageFlagBits::eAllCommands,
vk::DependencyFlagBits::eByRegion, 0, nullptr, 0, nullptr, 1,
&to_present);
if (draw_ime_overlay) {
m_ime_overlay->Record(vk_command, m_image_views[m_image_index]);
to_present.srcAccessMask = vk::AccessFlagBits::eColorAttachmentWrite;
to_present.dstAccessMask = vk::AccessFlagBits::eMemoryRead;
to_present.oldLayout = vk::ImageLayout::eColorAttachmentOptimal;
to_present.newLayout = vk::ImageLayout::ePresentSrcKHR;
vk_command.pipelineBarrier(vk::PipelineStageFlagBits::eColorAttachmentOutput,
vk::PipelineStageFlagBits::eAllCommands,
vk::DependencyFlagBits::eByRegion, 0, nullptr, 0, nullptr, 1,
&to_present);
}
command.End();
}
@@ -772,6 +805,12 @@ bool Presenter::IsGuestPaused() const noexcept {
return m_impl->window.loop.paused.load(std::memory_order_acquire);
}
bool Presenter::NeedsImeRefresh() const noexcept {
const auto visual = GetImeVisualState();
return visual.active ||
visual.revision != m_impl->presented_ime_revision.load(std::memory_order_acquire);
}
RenderContext& Presenter::Renderer() const noexcept {
return m_impl->renderer;
}
@@ -789,19 +828,22 @@ void Presenter::Present(Frame& frame, bool reuse) {
[&window] {
window.UpdateIcon();
SDL_ShowWindow(window.window);
SDL_RaiseWindow(window.window);
},
true);
#else
window.UpdateIcon();
SDL_ShowWindow(window.window);
SDL_RaiseWindow(window.window);
#endif
window.window_hidden = false;
m_impl->RecoverSwapchain(Swapchain::Status::Recreate);
}
auto& swapchain = m_impl->swapchain;
const auto ime_visual = GetImeVisualState();
auto& swapchain = m_impl->swapchain;
for (uint32_t attempt = 0; attempt < 2; attempt++) {
auto status = swapchain.AcquireNextImage();
if (status != Swapchain::Status::Success) {
@@ -814,8 +856,9 @@ void Presenter::Present(Frame& frame, bool reuse) {
{
Common::LockGuard render_lock(m_impl->renderer.GetMutex());
frame.present_commands->WaitForFenceAndReset();
auto& command = *frame.present_commands;
swapchain.RecordPresentCommands(command, frame.image);
auto& command = *frame.present_commands;
const bool draw_ime_overlay = ime_visual.active && swapchain.PrepareImeOverlay();
swapchain.RecordPresentCommands(command, frame.image, draw_ime_overlay);
swapchain.Submit(command);
}
status = swapchain.Present();
@@ -825,6 +868,7 @@ void Presenter::Present(Frame& frame, bool reuse) {
}
RenderDocOnPresent();
m_impl->presented_ime_revision.store(ime_visual.revision, std::memory_order_release);
window.UpdateTitle();
m_impl->frames.Release(&frame, true);
return;
@@ -31,6 +31,7 @@
#include "graphics/host_gpu/renderer/renderContext.h"
#include "graphics/host_gpu/vma.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include "graphics/presentation/imeOverlay.h"
#include "graphics/presentation/presenter.h"
#include "graphics/presentation/renderDoc.h"
#include "graphics/presentation/videoOut.h"
@@ -259,6 +260,10 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
LOGF("sampleRateShading is not supported\n");
skip_device = true;
}
if (device_features2.features.depthBiasClamp != VK_TRUE) {
LOGF("depthBiasClamp is not supported\n");
skip_device = true;
}
if (device_features2.features.fragmentStoresAndAtomics != VK_TRUE) {
LOGF("fragmentStoresAndAtomics is not supported\n");
@@ -548,6 +553,7 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
EXIT_NOT_IMPLEMENTED(required_features13.synchronization2 == VK_TRUE &&
supported_features13.synchronization2 != VK_TRUE);
EXIT_NOT_IMPLEMENTED(supported_features2.features.sampleRateShading != VK_TRUE);
EXIT_NOT_IMPLEMENTED(supported_features2.features.depthBiasClamp != VK_TRUE);
features12.timelineSemaphore = VK_TRUE;
vk::PhysicalDeviceFeatures device_features {};
@@ -563,6 +569,7 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
device_features.independentBlend = VK_TRUE;
device_features.tessellationShader = VK_TRUE;
device_features.sampleRateShading = VK_TRUE;
device_features.depthBiasClamp = VK_TRUE;
graphics.sample_rate_shading_enabled = true;
device_features.vertexPipelineStoresAndAtomics =
supported_features2.features.vertexPipelineStoresAndAtomics;
@@ -600,10 +607,6 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
create_info.flags = {};
create_info.pQueueCreateInfos = &queue_create_info;
create_info.queueCreateInfoCount = 1;
create_info.enabledLayerCount =
(r.enable_validation_layers ? static_cast<uint32_t>(r.required_layers.size()) : 0);
create_info.ppEnabledLayerNames =
(r.enable_validation_layers ? r.required_layers.data() : nullptr);
create_info.enabledExtensionCount = static_cast<uint32_t>(device_extensions.size());
create_info.ppEnabledExtensionNames = device_extensions.data();
create_info.pEnabledFeatures = &device_features;
@@ -1008,6 +1011,7 @@ void WindowContext::RecreateSurface() {
}
WindowContext::~WindowContext() {
ShutdownImeInput();
presenter.reset();
LibKernel::Memory::InstallGpuResources(nullptr);
render_context.reset();
+42 -58
View File
@@ -31,7 +31,9 @@
#include "graphics/host_gpu/renderer/render.h"
#include "graphics/host_gpu/vma.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include "graphics/presentation/imeOverlay.h"
#include "graphics/presentation/renderDoc.h"
#include "graphics/presentation/window/hostInput.h"
#include "graphics/presentation/window/windowInternal.h"
#include "kytyGitVersion.h"
#include "libs/controller.h"
@@ -59,8 +61,6 @@
namespace Libs::Graphics {
constexpr int KEYBOARD_CONTROLLER_ID = -1000;
struct EventKeyboard {
bool down;
bool up;
@@ -73,26 +73,6 @@ struct EventKeyboard {
double timestamp_seconds;
};
static uint32_t KeyboardKeyToPadButton(int key_code) {
switch (key_code) {
case SDLK_w: return Controller::PAD_BUTTON_UP;
case SDLK_a: return Controller::PAD_BUTTON_LEFT;
case SDLK_s: return Controller::PAD_BUTTON_DOWN;
case SDLK_d: return Controller::PAD_BUTTON_RIGHT;
case SDLK_j: return Controller::PAD_BUTTON_CROSS;
case SDLK_i: return Controller::PAD_BUTTON_TRIANGLE;
case SDLK_k: return Controller::PAD_BUTTON_SQUARE;
case SDLK_l: return Controller::PAD_BUTTON_CIRCLE;
case SDLK_q: return Controller::PAD_BUTTON_L1;
case SDLK_e: return Controller::PAD_BUTTON_R1;
case SDLK_RETURN:
case SDLK_RETURN2: return Controller::PAD_BUTTON_OPTIONS;
case SDLK_BACKSPACE:
case SDLK_TAB: return Controller::PAD_BUTTON_TOUCH_PAD;
default: return 0;
}
}
static uint32_t ControllerButtonToPadButton(int button) {
switch (button) {
case SDL_CONTROLLER_BUTTON_A: return Controller::PAD_BUTTON_CROSS;
@@ -261,16 +241,11 @@ static void GameEventKeyboard(WindowLoopState& game, const EventKeyboard& key) {
}
}
const auto button = KeyboardKeyToPadButton(key.key_code);
if (button != 0 && (key.down || key.up) && !key.repeat) {
static bool keyboard_connected = false;
if (!keyboard_connected) {
Controller::ControllerConnect(KEYBOARD_CONTROLLER_ID);
keyboard_connected = true;
}
Controller::ControllerButton(KEYBOARD_CONTROLLER_ID, button, key.down);
}
#endif
if ((key.down || key.up) && !key.repeat) {
HostInputKey(key.key_code, key.down);
}
}
static void GameEventMouse([[maybe_unused]] const EventMouse& mb) {
@@ -292,6 +267,23 @@ static void GameEventMouse([[maybe_unused]] const EventMouse& mb) {
mb.x, mb.y);
}
#endif
if (mb.down || mb.up) {
uint8_t mouse_button = 0;
if (mb.left) {
mouse_button = SDL_BUTTON_LEFT;
} else if (mb.middle) {
mouse_button = SDL_BUTTON_MIDDLE;
} else if (mb.right) {
mouse_button = SDL_BUTTON_RIGHT;
} else if (mb.x1) {
mouse_button = SDL_BUTTON_X1;
} else if (mb.x2) {
mouse_button = SDL_BUTTON_X2;
}
HostInputMouseButton(mouse_button, mb.down);
}
}
static void GameEventFinger([[maybe_unused]] const EventFinger& f) {
@@ -485,6 +477,9 @@ void WindowContext::ProcessEvent(double time_s) {
auto& game = loop;
auto* event = &game.event;
EXIT_IF(SDL_GetEventState(SDL_DISPLAYEVENT) != SDL_ENABLE);
if (ProcessImeInput(*event)) {
return;
}
switch (event->type) {
case SDL_QUIT: GameEventQuit(game); break;
@@ -757,26 +752,18 @@ void WindowContext::Run() {
#if defined(__APPLE__)
DrainMainThreadTasks();
#endif
if (SDL_PollEvent(&loop.event) != 0) {
ProcessEvent(timer.GetTimeS());
continue;
}
if (loop.paused.load(std::memory_order_acquire)) {
if (!timer.IsPaused()) {
timer.Pause();
}
if (SDL_WaitEvent(&loop.event) == 0) {
EXIT("%s\n", SDL_GetError());
}
ProcessEvent(timer.GetTimeS());
continue;
}
if (timer.IsPaused()) {
} else if (timer.IsPaused()) {
timer.Resume();
}
Common::Thread::SleepMicro(1000);
if (SDL_WaitEvent(&loop.event) == 0) {
EXIT("%s\n", SDL_GetError());
}
ProcessEvent(timer.GetTimeS());
}
}
@@ -795,10 +782,15 @@ static void WindowCreate(WindowContext& context) {
if (SDL_InitSubSystem(SDL_INIT_VIDEO | SDL_INIT_GAMECONTROLLER) < 0) {
EXIT("%s\n", SDL_GetError());
}
HostInputInit();
InitializeImeInput();
LOGF("WindowCreate(): width = %d, height = %d\n", width, height);
uint32_t window_flags = KYTY_SDL_WINDOW_FLAGS;
if (Config::FullscreenEnabled()) {
window_flags |= static_cast<uint32_t>(SDL_WINDOW_FULLSCREEN_DESKTOP);
}
#if defined(__APPLE__)
// macOS 26 window chrome (CoreUI asset decode, SwiftUI titlebar) has been observed
// throwing NSExceptions under Rosetta during the first CATransaction commit. A
@@ -946,14 +938,6 @@ void WindowContext::UpdateTitle() {
static constexpr auto build_type = "Unknown";
#endif
#if defined(KYTY_OFFICIAL_BUILD)
static constexpr auto build_label = "Official build " KYTY_RELEASE_TAG;
#elif defined(KYTY_FORK_BUILD)
static constexpr auto build_label = "Fork build " KYTY_BUILD_REPOSITORY " " KYTY_GIT_HASH;
#else
static constexpr auto build_label = "Source build " KYTY_GIT_HASH;
#endif
const auto now = Common::Timer::QueryPerformanceCounter();
const auto frequency = Common::Timer::QueryPerformanceFrequency();
frame_num++;
@@ -965,11 +949,11 @@ void WindowContext::UpdateTitle() {
fps_frames = 0;
}
auto fps = fmt::format("[{} | {}] {}{}{}{}{}{}[{}] [{}], frame: {}, fps: {:f}", build_label,
build_type, (has_title ? title : ""), (has_title ? ", " : ""),
(has_title_id ? title_id : ""), (has_title_id ? ", " : ""),
(has_app_ver ? app_ver : ""), (has_app_ver ? " " : ""), device_name,
processor_name, frame_num, current_fps);
auto fps = fmt::format(
"[{} | {}] {}{}{}{}{}{}[{}] [{}], frame: {}, fps: {:f}", KYTY_BUILD_LABEL, build_type,
(has_title ? title : ""), (has_title ? ", " : ""), (has_title_id ? title_id : ""),
(has_title_id ? ", " : ""), (has_app_ver ? app_ver : ""), (has_app_ver ? " " : ""),
device_name, processor_name, frame_num, current_fps);
#if defined(__APPLE__)
// AppKit traps on title changes off the main thread; fire-and-forget keeps present pacing.
@@ -84,6 +84,8 @@ bool InstructionMaySplitSpirvBlock(const IR::Instruction& inst) {
case IR::Opcode::AtomicAndU32:
case IR::Opcode::AtomicOrU32:
case IR::Opcode::AtomicXorU32:
case IR::Opcode::AtomicFMinF32:
case IR::Opcode::AtomicFMaxF32:
case IR::Opcode::FlatLoadUbyte:
case IR::Opcode::FlatLoadSbyte:
case IR::Opcode::FlatLoadUshort:
@@ -57,6 +57,8 @@ constexpr MemoryOpcodeInfo MUBUF_OPS[] = {
{0x39u, Opcode::BufferAtomicAnd, 1, 32},
{0x3au, Opcode::BufferAtomicOr, 1, 32},
{0x3bu, Opcode::BufferAtomicXor, 1, 32},
{0x3fu, Opcode::BufferAtomicFMin, 1, 32},
{0x40u, Opcode::BufferAtomicFMax, 1, 32},
};
constexpr MemoryOpcodeInfo MTBUF_OPS[] = {
@@ -0,0 +1,45 @@
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_DECOMPILER_OPCODETABLE_H_
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_DECOMPILER_OPCODETABLE_H_
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
#include <cstddef>
namespace Libs::Graphics::ShaderRecompiler::Decoder::Detail {
struct OpcodeMap {
uint32_t encoding = 0;
Opcode decoded = Opcode::Unknown;
};
template <typename Entry, size_t N>
constexpr const Entry* FindOpcode(const Entry (&table)[N], uint32_t encoding) {
for (const auto& entry: table) {
if (entry.encoding == encoding) {
return &entry;
}
}
return nullptr;
}
template <typename Entry, size_t N>
constexpr Opcode LookupOpcode(const Entry (&table)[N], uint32_t encoding) {
const auto* entry = FindOpcode(table, encoding);
return entry != nullptr ? entry->decoded : Opcode::Unsupported;
}
template <typename Entry, size_t N>
constexpr bool HasUniqueEncodings(const Entry (&table)[N]) {
for (size_t i = 0; i < N; i++) {
for (size_t j = i + 1; j < N; j++) {
if (table[i].encoding == table[j].encoding) {
return false;
}
}
}
return true;
}
} // namespace Libs::Graphics::ShaderRecompiler::Decoder::Detail
#endif // EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_DECOMPILER_OPCODETABLE_H_
@@ -1,14 +1,11 @@
#include "graphics/shader/recompiler/decompiler/ScalarAluOps.h"
#include <iterator>
#include "graphics/shader/recompiler/decompiler/OpcodeTable.h"
namespace Libs::Graphics::ShaderRecompiler::Decoder {
namespace {
struct OpcodeMap {
uint32_t opcode = 0;
Opcode ir = Opcode::Unknown;
};
using Detail::OpcodeMap;
constexpr OpcodeMap SOP2_OPS[] = {
{0x00u, Opcode::SAddU32}, {0x01u, Opcode::SSubU32}, {0x02u, Opcode::SAddI32},
@@ -58,7 +55,8 @@ constexpr OpcodeMap SOPC_OPS[] = {
{0x03u, Opcode::SCmpGeI32}, {0x04u, Opcode::SCmpLtI32}, {0x05u, Opcode::SCmpLeI32},
{0x06u, Opcode::SCmpEqU32}, {0x07u, Opcode::SCmpLgU32}, {0x08u, Opcode::SCmpGtU32},
{0x09u, Opcode::SCmpGeU32}, {0x0au, Opcode::SCmpLtU32}, {0x0bu, Opcode::SCmpLeU32},
{0x0cu, Opcode::SBitcmp0B32}, {0x0du, Opcode::SBitcmp1B32}, {0x13u, Opcode::SCmpLgU64},
{0x0cu, Opcode::SBitcmp0B32}, {0x0du, Opcode::SBitcmp1B32}, {0x12u, Opcode::SCmpEqU64},
{0x13u, Opcode::SCmpLgU64},
};
constexpr OpcodeMap SOPK_OPS[] = {
@@ -78,15 +76,11 @@ constexpr OpcodeMap SOPP_OPS[] = {
{0x0au, Opcode::SBarrier}, {0x0cu, Opcode::SWaitcnt}, {0x0eu, Opcode::SSleep},
{0x10u, Opcode::SSendmsg}, {0x16u, Opcode::STtraceData}, {0x20u, Opcode::SInstPrefetch},
};
Opcode Lookup(const OpcodeMap* ops, uint32_t count, uint32_t opcode) {
for (uint32_t i = 0; i < count; i++) {
if (ops[i].opcode == opcode) {
return ops[i].ir;
}
}
return Opcode::Unsupported;
}
static_assert(Detail::HasUniqueEncodings(SOP1_OPS));
static_assert(Detail::HasUniqueEncodings(SOP2_OPS));
static_assert(Detail::HasUniqueEncodings(SOPK_OPS));
static_assert(Detail::HasUniqueEncodings(SOPC_OPS));
static_assert(Detail::HasUniqueEncodings(SOPP_OPS));
bool DecodeBinarySources(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst, uint32_t ssrc0, uint32_t ssrc1, std::string* error) {
@@ -111,7 +105,7 @@ bool DecodeSop1(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
inst.word = word;
inst.family = Family::SOP1;
inst.opcode_id = opcode;
inst.opcode = Lookup(SOP1_OPS, static_cast<uint32_t>(std::size(SOP1_OPS)), opcode);
inst.opcode = Detail::LookupOpcode(SOP1_OPS, opcode);
SetRawWords(inst, code, word_index, 1);
if (inst.opcode == Opcode::Unsupported) {
@@ -153,7 +147,7 @@ bool DecodeSop2(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
inst.word = word;
inst.family = Family::SOP2;
inst.opcode_id = opcode;
inst.opcode = Lookup(SOP2_OPS, static_cast<uint32_t>(std::size(SOP2_OPS)), opcode);
inst.opcode = Detail::LookupOpcode(SOP2_OPS, opcode);
SetRawWords(inst, code, word_index, 1);
if (inst.opcode == Opcode::Unsupported) {
@@ -180,7 +174,7 @@ bool DecodeSopk(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
inst.word = word;
inst.family = Family::SOPK;
inst.opcode_id = opcode;
inst.opcode = Lookup(SOPK_OPS, static_cast<uint32_t>(std::size(SOPK_OPS)), opcode);
inst.opcode = Detail::LookupOpcode(SOPK_OPS, opcode);
inst.src0.kind = OperandKind::IntegerInlineConstant;
inst.src0.signed_val = imm;
inst.src0.value = static_cast<uint32_t>(imm);
@@ -237,7 +231,7 @@ bool DecodeSopc(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
inst.word = word;
inst.family = Family::SOPC;
inst.opcode_id = opcode;
inst.opcode = Lookup(SOPC_OPS, static_cast<uint32_t>(std::size(SOPC_OPS)), opcode);
inst.opcode = Detail::LookupOpcode(SOPC_OPS, opcode);
inst.dst.kind = OperandKind::Scc;
SetRawWords(inst, code, word_index, 1);
@@ -261,7 +255,7 @@ bool DecodeSopp(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
inst.word = word;
inst.family = Family::SOPP;
inst.opcode_id = opcode;
inst.opcode = Lookup(SOPP_OPS, static_cast<uint32_t>(std::size(SOPP_OPS)), opcode);
inst.opcode = Detail::LookupOpcode(SOPP_OPS, opcode);
inst.src0.kind = OperandKind::LiteralConstant;
inst.src0.value = simm;
inst.src0.signed_val = static_cast<int16_t>(simm);
@@ -77,6 +77,16 @@ std::string FormatBinary(const Instruction& inst) {
return text;
}
std::string FormatSources(const Instruction& inst) {
std::string text = fmt::format("0x{:08x}: {}", inst.pc, OpcodeToString(inst.opcode));
const Operand* sources[] = {&inst.src0, &inst.src1, &inst.src2, &inst.src3};
for (uint32_t i = 0; i < inst.src_count && i < 4u; i++) {
text += i == 0 ? " " : ", ";
text += OperandToString(*sources[i]);
}
return text;
}
std::string FormatMemory(const Instruction& inst) {
std::string text = fmt::format("0x{:08x}: {} {}", inst.pc, OpcodeToString(inst.opcode).c_str(),
OperandToString(inst.dst).c_str());
@@ -511,6 +521,7 @@ std::string OpcodeToString(Opcode opcode) {
case Opcode::SCmpGeU32: return "s_cmp_ge_u32";
case Opcode::SCmpLtU32: return "s_cmp_lt_u32";
case Opcode::SCmpLeU32: return "s_cmp_le_u32";
case Opcode::SCmpEqU64: return "s_cmp_eq_u64";
case Opcode::SCmpLgU64: return "s_cmp_lg_u64";
case Opcode::VNop: return "v_nop";
case Opcode::VMovB32: return "v_mov_b32";
@@ -766,6 +777,7 @@ std::string OpcodeToString(Opcode opcode) {
case Opcode::VCmpNeU32: return "v_cmp_ne_u32";
case Opcode::VCmpGeU32: return "v_cmp_ge_u32";
case Opcode::VCmpTU32: return "v_cmp_t_u32";
case Opcode::VCmpEqI64: return "v_cmp_eq_i64";
case Opcode::VCmpNeU64: return "v_cmp_ne_u64";
case Opcode::VCmpxLtU32: return "v_cmpx_lt_u32";
case Opcode::VCmpxEqU32: return "v_cmpx_eq_u32";
@@ -823,6 +835,8 @@ std::string OpcodeToString(Opcode opcode) {
case Opcode::BufferAtomicAnd: return "buffer_atomic_and";
case Opcode::BufferAtomicOr: return "buffer_atomic_or";
case Opcode::BufferAtomicXor: return "buffer_atomic_xor";
case Opcode::BufferAtomicFMin: return "buffer_atomic_fmin";
case Opcode::BufferAtomicFMax: return "buffer_atomic_fmax";
case Opcode::FlatLoadUbyte: return "flat_load_ubyte";
case Opcode::FlatLoadSbyte: return "flat_load_sbyte";
case Opcode::FlatLoadUshort: return "flat_load_ushort";
@@ -983,6 +997,9 @@ std::string InstructionToString(const Instruction& inst) {
inst.pc, FamilyToString(inst.family).c_str(), inst.opcode_id,
RawWordsToString(inst).c_str(), inst.unsupported_reason.c_str());
}
if (inst.family == Family::SOPC) {
return WithUnsupportedReason(inst, FormatSources(inst));
}
switch (inst.opcode) {
case Opcode::SMovB32:
@@ -1110,6 +1127,8 @@ std::string InstructionToString(const Instruction& inst) {
case Opcode::BufferAtomicAnd:
case Opcode::BufferAtomicOr:
case Opcode::BufferAtomicXor:
case Opcode::BufferAtomicFMin:
case Opcode::BufferAtomicFMax:
case Opcode::BufferLoadSbyte:
case Opcode::BufferLoadSshort:
case Opcode::FlatLoadUbyte:
@@ -1171,25 +1190,6 @@ std::string InstructionToString(const Instruction& inst) {
case Opcode::DsWriteB128:
case Opcode::DsWriteAddtidB32:
case Opcode::DsReadAddtidB32: return WithUnsupportedReason(inst, FormatMemory(inst));
case Opcode::SCmpEqU32:
case Opcode::SCmpEqI32:
case Opcode::SCmpLgU32:
case Opcode::SCmpLgI32:
case Opcode::SCmpGtU32:
case Opcode::SCmpGtI32:
case Opcode::SCmpGeU32:
case Opcode::SCmpGeI32:
case Opcode::SCmpLtU32:
case Opcode::SCmpLtI32:
case Opcode::SCmpLeU32:
case Opcode::SCmpLeI32:
case Opcode::SBitcmp0B32:
case Opcode::SBitcmp1B32:
case Opcode::SCmpLgU64:
return WithUnsupportedReason(inst, fmt::format("0x{:08x}: {} {}, {}", inst.pc,
OpcodeToString(inst.opcode).c_str(),
OperandToString(inst.src0).c_str(),
OperandToString(inst.src1).c_str()));
default: return WithUnsupportedReason(inst, FormatBinary(inst));
}
}
@@ -118,6 +118,7 @@ enum class Opcode {
SCmpGeU32,
SCmpLtU32,
SCmpLeU32,
SCmpEqU64,
SCmpLgU64,
VNop,
@@ -374,6 +375,7 @@ enum class Opcode {
VCmpNeU32,
VCmpGeU32,
VCmpTU32,
VCmpEqI64,
VCmpNeU64,
VCmpxLtU32,
VCmpxEqU32,
@@ -432,6 +434,8 @@ enum class Opcode {
BufferAtomicAnd,
BufferAtomicOr,
BufferAtomicXor,
BufferAtomicFMin,
BufferAtomicFMax,
FlatLoadUbyte,
FlatLoadSbyte,
FlatLoadUshort,
@@ -1,43 +1,91 @@
#include "graphics/shader/recompiler/decompiler/VectorAluOps.h"
#include "graphics/shader/recompiler/decompiler/OpcodeTable.h"
#include <fmt/format.h>
#include <iterator>
namespace Libs::Graphics::ShaderRecompiler::Decoder {
namespace {
struct OpcodeMap {
uint32_t opcode = 0;
Opcode ir = Opcode::Unknown;
using Detail::OpcodeMap;
// These profiles describe the selectors that the current lowering implements. They are not
// architectural SDWA legality classes.
enum class Vop2SdwaProfile {
None,
Cndmask,
Float32,
Float16,
IntegerFullDestination,
IntegerPartialDestination,
ReverseLogicalRight,
ReverseLogicalLeft,
Bitwise,
Count,
};
constexpr OpcodeMap VOP2_OPS[] = {
{0x01u, Opcode::VCndmaskB32}, {0x02u, Opcode::VDot2cF32F16},
{0x03u, Opcode::VAddF32}, {0x04u, Opcode::VSubF32},
{0x05u, Opcode::VSubrevF32}, {0x08u, Opcode::VMulF32},
{0x09u, Opcode::VMulI32I24}, {0x0bu, Opcode::VMulU32U24},
{0x0fu, Opcode::VMinF32}, {0x10u, Opcode::VMaxF32},
{0x11u, Opcode::VMinI32}, {0x12u, Opcode::VMaxI32},
{0x13u, Opcode::VMinU32}, {0x14u, Opcode::VMaxU32},
{0x15u, Opcode::VLshrB32}, {0x16u, Opcode::VLshrrevB32},
{0x17u, Opcode::VAshrI32}, {0x18u, Opcode::VAshrrevI32},
{0x19u, Opcode::VLshlB32}, {0x1au, Opcode::VLshlrevB32},
{0x1bu, Opcode::VAndB32}, {0x1cu, Opcode::VOrB32},
{0x1du, Opcode::VXorB32}, {0x1eu, Opcode::VXnorB32},
{0x1fu, Opcode::VMacF32}, {0x20u, Opcode::VMadmkF32},
{0x21u, Opcode::VMadakF32}, {0x22u, Opcode::VBcntU32B32},
{0x23u, Opcode::VMbcntLoU32B32}, {0x24u, Opcode::VMbcntHiU32B32},
{0x25u, Opcode::VAddNcU32}, {0x28u, Opcode::VAddcU32},
{0x26u, Opcode::VSubNcU32}, {0x27u, Opcode::VSubrevNcU32},
{0x2bu, Opcode::VMacF32}, {0x2cu, Opcode::VMadmkF32},
{0x2du, Opcode::VMadakF32}, {0x2fu, Opcode::VCvtPkrtzF16F32},
{0x32u, Opcode::VAddF16}, {0x33u, Opcode::VSubF16},
{0x34u, Opcode::VSubrevF16}, {0x35u, Opcode::VMulF16},
{0x36u, Opcode::VFmacF16}, {0x37u, Opcode::VFmamkF16},
{0x38u, Opcode::VFmaakF16}, {0x39u, Opcode::VMaxF16},
{0x3au, Opcode::VMinF16}, {0x3cu, Opcode::VPkFmacF16},
struct Vop2OpcodeInfo {
uint32_t encoding = 0;
Opcode decoded = Opcode::Unknown;
Vop2SdwaProfile sdwa_profile = Vop2SdwaProfile::None;
};
constexpr Vop2OpcodeInfo VOP2_OPS[] = {
{0x01u, Opcode::VCndmaskB32, Vop2SdwaProfile::Cndmask},
{0x02u, Opcode::VDot2cF32F16},
{0x03u, Opcode::VAddF32, Vop2SdwaProfile::Float32},
{0x04u, Opcode::VSubF32, Vop2SdwaProfile::Float32},
{0x05u, Opcode::VSubrevF32},
{0x08u, Opcode::VMulF32, Vop2SdwaProfile::Float32},
{0x09u, Opcode::VMulI32I24, Vop2SdwaProfile::IntegerFullDestination},
{0x0bu, Opcode::VMulU32U24, Vop2SdwaProfile::IntegerFullDestination},
{0x0fu, Opcode::VMinF32},
{0x10u, Opcode::VMaxF32},
{0x11u, Opcode::VMinI32},
{0x12u, Opcode::VMaxI32},
{0x13u, Opcode::VMinU32, Vop2SdwaProfile::IntegerPartialDestination},
{0x14u, Opcode::VMaxU32, Vop2SdwaProfile::IntegerFullDestination},
{0x15u, Opcode::VLshrB32},
{0x16u, Opcode::VLshrrevB32, Vop2SdwaProfile::ReverseLogicalRight},
{0x17u, Opcode::VAshrI32},
{0x18u, Opcode::VAshrrevI32},
{0x19u, Opcode::VLshlB32},
{0x1au, Opcode::VLshlrevB32, Vop2SdwaProfile::ReverseLogicalLeft},
{0x1bu, Opcode::VAndB32, Vop2SdwaProfile::Bitwise},
{0x1cu, Opcode::VOrB32, Vop2SdwaProfile::Bitwise},
{0x1du, Opcode::VXorB32, Vop2SdwaProfile::Bitwise},
{0x1eu, Opcode::VXnorB32, Vop2SdwaProfile::Bitwise},
{0x1fu, Opcode::VMacF32},
{0x20u, Opcode::VMadmkF32},
{0x21u, Opcode::VMadakF32},
{0x22u, Opcode::VBcntU32B32},
{0x23u, Opcode::VMbcntLoU32B32},
{0x24u, Opcode::VMbcntHiU32B32},
{0x25u, Opcode::VAddNcU32, Vop2SdwaProfile::IntegerFullDestination},
{0x28u, Opcode::VAddcU32},
{0x26u, Opcode::VSubNcU32, Vop2SdwaProfile::IntegerPartialDestination},
{0x27u, Opcode::VSubrevNcU32, Vop2SdwaProfile::IntegerFullDestination},
{0x2bu, Opcode::VMacF32},
{0x2cu, Opcode::VMadmkF32},
{0x2du, Opcode::VMadakF32},
{0x2fu, Opcode::VCvtPkrtzF16F32},
{0x32u, Opcode::VAddF16, Vop2SdwaProfile::Float16},
{0x33u, Opcode::VSubF16, Vop2SdwaProfile::Float16},
{0x34u, Opcode::VSubrevF16, Vop2SdwaProfile::Float16},
{0x35u, Opcode::VMulF16, Vop2SdwaProfile::Float16},
{0x36u, Opcode::VFmacF16},
{0x37u, Opcode::VFmamkF16},
{0x38u, Opcode::VFmaakF16},
{0x39u, Opcode::VMaxF16, Vop2SdwaProfile::Float16},
{0x3au, Opcode::VMinF16, Vop2SdwaProfile::Float16},
{0x3cu, Opcode::VPkFmacF16},
};
static_assert(Detail::HasUniqueEncodings(VOP2_OPS));
constexpr Opcode LookupVop2Opcode(uint32_t encoding) {
return Detail::LookupOpcode(VOP2_OPS, encoding);
}
constexpr OpcodeMap VOP1_OPS[] = {
{0x00u, Opcode::VNop},
{0x01u, Opcode::VMovB32},
@@ -135,37 +183,59 @@ constexpr OpcodeMap VOP3_ENCODED_VOP1_OPS[] = {
{0x5eu, Opcode::VRndneF16},
};
constexpr OpcodeMap VOPC_OPS[] = {
{0x00u, Opcode::VCmpFF32}, {0x01u, Opcode::VCmpLtF32}, {0x02u, Opcode::VCmpEqF32},
{0x03u, Opcode::VCmpLeF32}, {0x04u, Opcode::VCmpGtF32}, {0x05u, Opcode::VCmpLgF32},
{0x06u, Opcode::VCmpGeF32}, {0x07u, Opcode::VCmpOF32}, {0x08u, Opcode::VCmpUF32},
{0x09u, Opcode::VCmpNgeF32}, {0x0au, Opcode::VCmpNlgF32}, {0x0bu, Opcode::VCmpNgtF32},
{0x0cu, Opcode::VCmpNleF32}, {0x0du, Opcode::VCmpNeqF32}, {0x0eu, Opcode::VCmpNltF32},
{0x0fu, Opcode::VCmpTruF32}, {0x11u, Opcode::VCmpxLtF32}, {0x12u, Opcode::VCmpxEqF32},
{0x13u, Opcode::VCmpxLeF32}, {0x14u, Opcode::VCmpxGtF32}, {0x15u, Opcode::VCmpxLgF32},
{0x16u, Opcode::VCmpxGeF32}, {0x19u, Opcode::VCmpxNgeF32}, {0x1au, Opcode::VCmpxNlgF32},
{0x1bu, Opcode::VCmpxNgtF32}, {0x1cu, Opcode::VCmpxNleF32}, {0x1du, Opcode::VCmpxNeqF32},
{0x1eu, Opcode::VCmpxNltF32}, {0x80u, Opcode::VCmpFI32}, {0x81u, Opcode::VCmpLtI32},
{0x82u, Opcode::VCmpEqI32}, {0x83u, Opcode::VCmpLeI32}, {0x84u, Opcode::VCmpGtI32},
{0x85u, Opcode::VCmpNeI32}, {0x86u, Opcode::VCmpGeI32}, {0x87u, Opcode::VCmpTI32},
{0x88u, Opcode::VCmpClassF32}, {0x89u, Opcode::VCmpLtI16}, {0x8au, Opcode::VCmpEqI16},
{0x8bu, Opcode::VCmpLeI16}, {0x8cu, Opcode::VCmpGtI16}, {0x8du, Opcode::VCmpNeI16},
{0x8eu, Opcode::VCmpGeI16}, {0x91u, Opcode::VCmpxLtI32}, {0x92u, Opcode::VCmpxEqI32},
{0x93u, Opcode::VCmpxLeI32}, {0x94u, Opcode::VCmpxGtI32}, {0x95u, Opcode::VCmpxNeI32},
{0x96u, Opcode::VCmpxGeI32}, {0xa9u, Opcode::VCmpLtU16}, {0xaau, Opcode::VCmpEqU16},
{0xabu, Opcode::VCmpLeU16}, {0xacu, Opcode::VCmpGtU16}, {0xadu, Opcode::VCmpNeU16},
{0xaeu, Opcode::VCmpGeU16}, {0xc0u, Opcode::VCmpFU32}, {0xc1u, Opcode::VCmpLtU32},
{0xc2u, Opcode::VCmpEqU32}, {0xc3u, Opcode::VCmpLeU32}, {0xc4u, Opcode::VCmpGtU32},
{0xc5u, Opcode::VCmpNeU32}, {0xc6u, Opcode::VCmpGeU32}, {0xc7u, Opcode::VCmpTU32},
{0xd1u, Opcode::VCmpxLtU32}, {0xd2u, Opcode::VCmpxEqU32}, {0xd3u, Opcode::VCmpxLeU32},
{0xd4u, Opcode::VCmpxGtU32}, {0xd5u, Opcode::VCmpxNeU32}, {0xd6u, Opcode::VCmpxGeU32},
{0xe5u, Opcode::VCmpNeU64}, {0xc9u, Opcode::VCmpLtF16}, {0xcau, Opcode::VCmpEqF16},
{0xcbu, Opcode::VCmpLeF16}, {0xccu, Opcode::VCmpGtF16}, {0xcdu, Opcode::VCmpLgF16},
{0xceu, Opcode::VCmpGeF16}, {0xedu, Opcode::VCmpNeqF16}, {0xd9u, Opcode::VCmpxLtF16},
{0xdau, Opcode::VCmpxEqF16}, {0xdbu, Opcode::VCmpxLeF16}, {0xdcu, Opcode::VCmpxGtF16},
{0xdeu, Opcode::VCmpxGeF16}, {0xfdu, Opcode::VCmpxNeqF16}, {0xfeu, Opcode::VCmpxNltF16},
struct VopcOpcodeInfo {
uint32_t encoding = 0;
Opcode decoded = Opcode::Unknown;
bool supports_dpp = true;
};
constexpr VopcOpcodeInfo VOPC_OPS[] = {
{0x00u, Opcode::VCmpFF32}, {0x01u, Opcode::VCmpLtF32},
{0x02u, Opcode::VCmpEqF32}, {0x03u, Opcode::VCmpLeF32},
{0x04u, Opcode::VCmpGtF32}, {0x05u, Opcode::VCmpLgF32},
{0x06u, Opcode::VCmpGeF32}, {0x07u, Opcode::VCmpOF32},
{0x08u, Opcode::VCmpUF32}, {0x09u, Opcode::VCmpNgeF32},
{0x0au, Opcode::VCmpNlgF32}, {0x0bu, Opcode::VCmpNgtF32},
{0x0cu, Opcode::VCmpNleF32}, {0x0du, Opcode::VCmpNeqF32},
{0x0eu, Opcode::VCmpNltF32}, {0x0fu, Opcode::VCmpTruF32},
{0x11u, Opcode::VCmpxLtF32}, {0x12u, Opcode::VCmpxEqF32},
{0x13u, Opcode::VCmpxLeF32}, {0x14u, Opcode::VCmpxGtF32},
{0x15u, Opcode::VCmpxLgF32}, {0x16u, Opcode::VCmpxGeF32},
{0x19u, Opcode::VCmpxNgeF32}, {0x1au, Opcode::VCmpxNlgF32},
{0x1bu, Opcode::VCmpxNgtF32}, {0x1cu, Opcode::VCmpxNleF32},
{0x1du, Opcode::VCmpxNeqF32}, {0x1eu, Opcode::VCmpxNltF32},
{0x80u, Opcode::VCmpFI32}, {0x81u, Opcode::VCmpLtI32},
{0x82u, Opcode::VCmpEqI32}, {0x83u, Opcode::VCmpLeI32},
{0x84u, Opcode::VCmpGtI32}, {0x85u, Opcode::VCmpNeI32},
{0x86u, Opcode::VCmpGeI32}, {0x87u, Opcode::VCmpTI32},
{0x88u, Opcode::VCmpClassF32}, {0x89u, Opcode::VCmpLtI16},
{0x8au, Opcode::VCmpEqI16}, {0x8bu, Opcode::VCmpLeI16},
{0x8cu, Opcode::VCmpGtI16}, {0x8du, Opcode::VCmpNeI16},
{0x8eu, Opcode::VCmpGeI16}, {0x91u, Opcode::VCmpxLtI32},
{0x92u, Opcode::VCmpxEqI32}, {0x93u, Opcode::VCmpxLeI32},
{0x94u, Opcode::VCmpxGtI32}, {0x95u, Opcode::VCmpxNeI32},
{0x96u, Opcode::VCmpxGeI32}, {0xa9u, Opcode::VCmpLtU16},
{0xaau, Opcode::VCmpEqU16}, {0xabu, Opcode::VCmpLeU16},
{0xacu, Opcode::VCmpGtU16}, {0xadu, Opcode::VCmpNeU16},
{0xaeu, Opcode::VCmpGeU16}, {0xc0u, Opcode::VCmpFU32},
{0xc1u, Opcode::VCmpLtU32}, {0xc2u, Opcode::VCmpEqU32},
{0xc3u, Opcode::VCmpLeU32}, {0xc4u, Opcode::VCmpGtU32},
{0xc5u, Opcode::VCmpNeU32}, {0xc6u, Opcode::VCmpGeU32},
{0xc7u, Opcode::VCmpTU32}, {0xa2u, Opcode::VCmpEqI64, false},
{0xd1u, Opcode::VCmpxLtU32}, {0xd2u, Opcode::VCmpxEqU32},
{0xd3u, Opcode::VCmpxLeU32}, {0xd4u, Opcode::VCmpxGtU32},
{0xd5u, Opcode::VCmpxNeU32}, {0xd6u, Opcode::VCmpxGeU32},
{0xe5u, Opcode::VCmpNeU64, false}, {0xc9u, Opcode::VCmpLtF16},
{0xcau, Opcode::VCmpEqF16}, {0xcbu, Opcode::VCmpLeF16},
{0xccu, Opcode::VCmpGtF16}, {0xcdu, Opcode::VCmpLgF16},
{0xceu, Opcode::VCmpGeF16}, {0xedu, Opcode::VCmpNeqF16},
{0xd9u, Opcode::VCmpxLtF16}, {0xdau, Opcode::VCmpxEqF16},
{0xdbu, Opcode::VCmpxLeF16}, {0xdcu, Opcode::VCmpxGtF16},
{0xdeu, Opcode::VCmpxGeF16}, {0xfdu, Opcode::VCmpxNeqF16},
{0xfeu, Opcode::VCmpxNltF16},
};
static_assert(Detail::HasUniqueEncodings(VOPC_OPS));
constexpr OpcodeMap VOP3_OPS[] = {
{0x141u, Opcode::VMadF32}, {0x142u, Opcode::VMadI32I24},
{0x143u, Opcode::VMadU32U24}, {0x176u, Opcode::VMadU64U32},
@@ -214,16 +284,6 @@ constexpr OpcodeMap VOP3P_OPS[] = {
{0x22u, Opcode::VMadMixhiF16},
};
Opcode Lookup(const OpcodeMap* ops, uint32_t count, uint32_t opcode) {
for (uint32_t i = 0; i < count; i++) {
const auto& op = ops[i];
if (op.opcode == opcode) {
return op.ir;
}
}
return Opcode::Unsupported;
}
bool IsVop2LiteralMadOpcode(uint32_t opcode) {
return opcode == 0x20u || opcode == 0x21u || opcode == 0x2cu || opcode == 0x2du;
}
@@ -234,24 +294,23 @@ bool IsUnsupportedVop3EncodedVop2Alias(uint32_t opcode) {
}
Opcode LookupVop3Opcode(uint32_t opcode) {
const auto direct = Lookup(VOP3_OPS, static_cast<uint32_t>(std::size(VOP3_OPS)), opcode);
const auto direct = Detail::LookupOpcode(VOP3_OPS, opcode);
if (direct != Opcode::Unsupported) {
return direct;
}
if (opcode <= 0xffu) {
return Lookup(VOPC_OPS, static_cast<uint32_t>(std::size(VOPC_OPS)), opcode);
return Detail::LookupOpcode(VOPC_OPS, opcode);
}
if (opcode >= 0x100u && opcode <= 0x13fu) {
if (IsUnsupportedVop3EncodedVop2Alias(opcode - 0x100u)) {
return Opcode::Unsupported;
}
return Lookup(VOP2_OPS, static_cast<uint32_t>(std::size(VOP2_OPS)), opcode - 0x100u);
return LookupVop2Opcode(opcode - 0x100u);
}
if (opcode >= 0x180u && opcode <= 0x1ffu) {
return Lookup(VOP3_ENCODED_VOP1_OPS,
static_cast<uint32_t>(std::size(VOP3_ENCODED_VOP1_OPS)), opcode - 0x180u);
return Detail::LookupOpcode(VOP3_ENCODED_VOP1_OPS, opcode - 0x180u);
}
return Lookup(VOP3_OPS, static_cast<uint32_t>(std::size(VOP3_OPS)), opcode);
return Detail::LookupOpcode(VOP3_OPS, opcode);
}
bool IsVop3EncodedVopc(uint32_t opcode) {
@@ -791,7 +850,6 @@ Vop2SdwaFields DecodeVop2SdwaFields(uint32_t modifier) {
}
struct Vop2SdwaRule {
Opcode opcode = Opcode::Unknown;
uint32_t dst_selectors = SdwaSelFull();
uint32_t src0_selectors = SdwaSelFull();
uint32_t src1_selectors = SdwaSelFull();
@@ -804,46 +862,27 @@ constexpr uint32_t SdwaSelAll() {
}
constexpr Vop2SdwaRule VOP2_SDWA_RULES[] = {
{Opcode::VCndmaskB32, SdwaSelWords(), SdwaSelWords() | SdwaSelFull(),
SdwaSelWords() | SdwaSelFull(), true, false},
{Opcode::VAddF32, SdwaSelFull(), SdwaSelFull(), SdwaSelFull(), false, true},
{Opcode::VSubF32, SdwaSelFull(), SdwaSelFull(), SdwaSelFull(), false, true},
{Opcode::VMulF32, SdwaSelFull(), SdwaSelFull(), SdwaSelFull(), false, true},
{Opcode::VAddF16, SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(),
SdwaSelWords() | SdwaSelFull(), true, true},
{Opcode::VSubF16, SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(),
SdwaSelWords() | SdwaSelFull(), true, true},
{Opcode::VSubrevF16, SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(),
SdwaSelWords() | SdwaSelFull(), true, true},
{Opcode::VMulF16, SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(),
SdwaSelWords() | SdwaSelFull(), true, true},
{Opcode::VMaxF16, SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(),
SdwaSelWords() | SdwaSelFull(), true, true},
{Opcode::VMinF16, SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(),
SdwaSelWords() | SdwaSelFull(), true, true},
{Opcode::VMulI32I24, SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
{Opcode::VMulU32U24, SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
{Opcode::VMinU32, SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
{Opcode::VMaxU32, SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
{Opcode::VLshrrevB32, SdwaSelFull(), SdwaSelFull(), SdwaSelWords() | SdwaSelFull(), false,
false},
{Opcode::VLshlrevB32, SdwaSelFull(), SdwaSelFull(), SdwaSelAll(), false, false},
{Opcode::VAndB32, SdwaSelWords() | SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), true, false},
{Opcode::VOrB32, SdwaSelWords() | SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), true, false},
{Opcode::VXorB32, SdwaSelWords() | SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), true, false},
{Opcode::VXnorB32, SdwaSelWords() | SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), true, false},
{Opcode::VAddNcU32, SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
{Opcode::VSubNcU32, SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
{Opcode::VSubrevNcU32, SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
{},
{SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(),
true, false},
{SdwaSelFull(), SdwaSelFull(), SdwaSelFull(), false, true},
{SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(),
true, true},
{SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
{SdwaSelAll(), SdwaSelAll(), SdwaSelAll(), true, false},
{SdwaSelFull(), SdwaSelFull(), SdwaSelWords() | SdwaSelFull(), false, false},
{SdwaSelFull(), SdwaSelFull(), SdwaSelAll(), false, false},
{SdwaSelWords() | SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), true, false},
};
static_assert(sizeof(VOP2_SDWA_RULES) / sizeof(VOP2_SDWA_RULES[0]) ==
static_cast<size_t>(Vop2SdwaProfile::Count));
const Vop2SdwaRule* FindVop2SdwaRule(Opcode opcode) {
for (const auto& rule: VOP2_SDWA_RULES) {
if (rule.opcode == opcode) {
return &rule;
}
const Vop2SdwaRule* FindVop2SdwaRule(uint32_t encoding) {
const auto* info = Detail::FindOpcode(VOP2_OPS, encoding);
if (info == nullptr || info->sdwa_profile == Vop2SdwaProfile::None) {
return nullptr;
}
return nullptr;
return &VOP2_SDWA_RULES[static_cast<size_t>(info->sdwa_profile)];
}
bool IsVop2SdwaDestinationSupported(const Vop2SdwaRule& rule, const Vop2SdwaFields& fields) {
@@ -881,7 +920,7 @@ bool ValidateVop2Sdwa(Instruction& inst, uint32_t opcode, const Vop2SdwaFields&
return true;
}
const auto* rule = FindVop2SdwaRule(inst.opcode);
const auto* rule = FindVop2SdwaRule(opcode);
if (rule == nullptr) {
SetUnsupported(inst, Family::VOP2, opcode,
"VOP2 SDWA modifier is not supported for opcode");
@@ -1135,6 +1174,11 @@ bool DecodeVopcDpp(uint32_t pc, std::span<const uint32_t> code, uint32_t word_in
SetUnsupported(inst, Family::VOPC, opcode, "VOPC opcode is not implemented");
return true;
}
const auto* info = Detail::FindOpcode(VOPC_OPS, opcode);
if (info == nullptr || !info->supports_dpp) {
SetUnsupported(inst, Family::VOPC, opcode, "VOPC DPP modifier is not supported for opcode");
return true;
}
if (!DecodeScalarSource(src0 + 256u, pc, inst.src0, error) ||
!DecodeVectorGpr(vsrc1, inst.src1, error)) {
return false;
@@ -1427,7 +1471,7 @@ bool DecodeVop2(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
inst.word = word;
inst.family = Family::VOP2;
inst.opcode_id = opcode;
inst.opcode = Lookup(VOP2_OPS, static_cast<uint32_t>(std::size(VOP2_OPS)), opcode);
inst.opcode = LookupVop2Opcode(opcode);
SetRawWords(inst, code, word_index, 1);
switch (opcode) {
@@ -1468,7 +1512,7 @@ bool DecodeVop1(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
inst.word = word;
inst.family = Family::VOP1;
inst.opcode_id = opcode;
inst.opcode = Lookup(VOP1_OPS, static_cast<uint32_t>(std::size(VOP1_OPS)), opcode);
inst.opcode = Detail::LookupOpcode(VOP1_OPS, opcode);
SetRawWords(inst, code, word_index, 1);
if (inst.opcode == Opcode::Unsupported) {
@@ -1509,7 +1553,7 @@ bool DecodeVopc(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
inst.word = word;
inst.family = Family::VOPC;
inst.opcode_id = opcode;
inst.opcode = Lookup(VOPC_OPS, static_cast<uint32_t>(std::size(VOPC_OPS)), opcode);
inst.opcode = Detail::LookupOpcode(VOPC_OPS, opcode);
inst.dst.kind = IsVopcCompareExec(inst.opcode) ? OperandKind::ExecLo : OperandKind::VccLo;
SetRawWords(inst, code, word_index, 1);
@@ -1723,7 +1767,7 @@ bool DecodeVop3p(uint32_t pc, std::span<const uint32_t> code, uint32_t word_inde
inst.word = word0;
inst.family = Family::VOP3P;
inst.opcode_id = opcode;
inst.opcode = Lookup(VOP3P_OPS, static_cast<uint32_t>(std::size(VOP3P_OPS)), opcode);
inst.opcode = Detail::LookupOpcode(VOP3P_OPS, opcode);
SetRawWords(inst, code, word_index, 2);
if (inst.opcode == Opcode::Unsupported) {
@@ -131,7 +131,9 @@ bool IsAtomic(IR::Opcode op) {
case IR::Opcode::AtomicUMaxU32:
case IR::Opcode::AtomicAndU32:
case IR::Opcode::AtomicOrU32:
case IR::Opcode::AtomicXorU32: return true;
case IR::Opcode::AtomicXorU32:
case IR::Opcode::AtomicFMinF32:
case IR::Opcode::AtomicFMaxF32: return true;
default: return false;
}
}
@@ -141,6 +143,9 @@ uint32_t BufferAddressOperandCount(const IR::Instruction& inst) {
}
bool ValidateInstructionContract(const IR::Instruction& inst, std::string* error) {
if (static_cast<size_t>(inst.op) >= static_cast<size_t>(IR::Opcode::Count)) {
return Fail(error, "IR instruction opcode is out of range");
}
if (inst.src_count > std::size(inst.src)) {
return Fail(error, "instruction source count exceeds fixed IR storage");
}
@@ -200,6 +205,12 @@ bool ValidateInstructionContract(const IR::Instruction& inst, std::string* error
inst.src_count != 2)) {
return Fail(error, "storage image instruction has an invalid resource class");
}
const auto float_atomic =
inst.op == IR::Opcode::AtomicFMinF32 || inst.op == IR::Opcode::AtomicFMaxF32;
if (float_atomic &&
(kind != IR::ResourceKind::Buffer || inst.src_count != buffer_address_count + 1u)) {
return Fail(error, "floating-point atomic instruction must target a buffer");
}
if (IsAtomic(inst.op) &&
!((kind == IR::ResourceKind::Buffer && inst.src_count == buffer_address_count + 1u) ||
((kind == IR::ResourceKind::Lds || kind == IR::ResourceKind::Gds) &&
@@ -389,7 +400,7 @@ bool ProgramRequiresExactSubgroupSize(const IR::Program& program) {
if (Emitter::InstructionHasDppSource(inst)) {
return true;
}
if (Emitter::IsCompareOpcode(inst.op) && !Emitter::IsSccOperand(inst.dst)) {
if (IR::IsCompareOpcode(inst.op) && !Emitter::IsSccOperand(inst.dst)) {
return true;
}
if ((IsExecDestination(inst.dst) || IsExecDestination(inst.dst2)) &&
@@ -488,6 +499,13 @@ bool EmitProgram(const IR::Program& program, const IR::ResourceSnapshot& resourc
AllocateBlockLabels(state, program);
AllocateDispatcherState(state, program);
EmitFunction(state, program);
if (state.unsupported_ir_instruction) {
char pc[9] {};
std::snprintf(pc, sizeof(pc), "%08x", state.unsupported_ir_pc);
return Fail(error, "SPIR-V emitter has no handler for IR opcode " +
std::string(IR::OpcodeName(state.unsupported_ir_opcode)) +
" at pc 0x" + pc);
}
ReportReserveExceeded(program, "registers", state.registers.size());
ReportReserveExceeded(program, "inputs", state.inputs.size());
@@ -1486,17 +1486,20 @@ void EmitBitCompareB32(EmitterState& state, const IR::Instruction& inst, bool bi
EmitStoreU32(state, inst.dst, ret);
}
void EmitCompareNeU64(EmitterState& state, const IR::Instruction& inst) {
const auto lhs_low = EmitSequentialValueLoad(state, inst.src[0], 0);
const auto lhs_high = EmitSequentialValueLoad(state, inst.src[0], 1);
const auto rhs_low = EmitSequentialValueLoad(state, inst.src[1], 0);
const auto rhs_high = EmitSequentialValueLoad(state, inst.src[1], 1);
const auto ne_low = state.builder.AllocateId();
const auto ne_high = state.builder.AllocateId();
const auto cond = state.builder.AllocateId();
state.builder.AddFunction({OpINotEqual, state.bool_type, ne_low, lhs_low, rhs_low});
state.builder.AddFunction({OpINotEqual, state.bool_type, ne_high, lhs_high, rhs_high});
state.builder.AddFunction({OpLogicalOr, state.bool_type, cond, ne_low, ne_high});
void EmitCompareU64(EmitterState& state, const IR::Instruction& inst) {
const bool equal = inst.op == IR::Opcode::CompareEqU64;
const auto lhs_low = EmitSequentialValueLoad(state, inst.src[0], 0);
const auto lhs_high = EmitSequentialValueLoad(state, inst.src[0], 1);
const auto rhs_low = EmitSequentialValueLoad(state, inst.src[1], 0);
const auto rhs_high = EmitSequentialValueLoad(state, inst.src[1], 1);
const auto low = state.builder.AllocateId();
const auto high = state.builder.AllocateId();
const auto cond = state.builder.AllocateId();
const auto compare_op = equal ? OpIEqual : OpINotEqual;
state.builder.AddFunction({compare_op, state.bool_type, low, lhs_low, rhs_low});
state.builder.AddFunction({compare_op, state.bool_type, high, lhs_high, rhs_high});
state.builder.AddFunction(
{equal ? OpLogicalAnd : OpLogicalOr, state.bool_type, cond, low, high});
EmitCompareResult(state, inst.dst, cond);
}
@@ -75,8 +75,6 @@ bool IsSccOperand(const IR::Operand& operand) {
return operand.kind == IR::OperandKind::Register && operand.reg.file == IR::RegisterFile::Scc;
}
bool IsCompareOpcode(IR::Opcode op);
void CollectMaskStateRegisters(std::vector<RegisterBinding>& registers) {
CollectRegister(registers, {IR::RegisterFile::Exec, 0});
CollectRegister(registers, {IR::RegisterFile::Exec, 1});
@@ -189,11 +187,11 @@ void CollectRegisters(const IR::Program& program, std::vector<RegisterBinding>&
if (inst.op == IR::Opcode::BitCountU64 || inst.op == IR::Opcode::FindMsbFromHighU64) {
CollectSequentialRegisters(registers, inst.src[0], 2);
}
if (inst.op == IR::Opcode::CompareNeU64) {
if (IR::IsCompare64Opcode(inst.op)) {
CollectSequentialRegisters(registers, inst.src[0], 2);
CollectSequentialRegisters(registers, inst.src[1], 2);
}
if (IsCompareOpcode(inst.op) && inst.dst.kind == IR::OperandKind::Register &&
if (IR::IsCompareOpcode(inst.op) && inst.dst.kind == IR::OperandKind::Register &&
inst.dst.reg.file != IR::RegisterFile::Scc) {
CollectSequentialRegisters(registers, inst.dst, 2);
}
@@ -384,93 +382,6 @@ bool ProgramNeedsSubgroupShuffle(const IR::Program& program) {
return false;
}
bool IsCompareOpcode(IR::Opcode op) {
switch (op) {
case IR::Opcode::CompareFalse:
case IR::Opcode::CompareTrue:
case IR::Opcode::CompareEqU32:
case IR::Opcode::CompareNeU32:
case IR::Opcode::CompareGtU32:
case IR::Opcode::CompareGeU32:
case IR::Opcode::CompareLtU32:
case IR::Opcode::CompareLeU32:
case IR::Opcode::CompareNeU64:
case IR::Opcode::CompareMaskEqU32:
case IR::Opcode::CompareMaskNeU32:
case IR::Opcode::CompareMaskGtU32:
case IR::Opcode::CompareMaskGeU32:
case IR::Opcode::CompareMaskLtU32:
case IR::Opcode::CompareMaskLeU32:
case IR::Opcode::CompareEqI32:
case IR::Opcode::CompareNeI32:
case IR::Opcode::CompareGtI32:
case IR::Opcode::CompareGeI32:
case IR::Opcode::CompareLtI32:
case IR::Opcode::CompareLeI32:
case IR::Opcode::CompareEqI16:
case IR::Opcode::CompareNeI16:
case IR::Opcode::CompareGtI16:
case IR::Opcode::CompareGeI16:
case IR::Opcode::CompareLtI16:
case IR::Opcode::CompareLeI16:
case IR::Opcode::CompareMaskEqI32:
case IR::Opcode::CompareMaskNeI32:
case IR::Opcode::CompareMaskGtI32:
case IR::Opcode::CompareMaskGeI32:
case IR::Opcode::CompareMaskLtI32:
case IR::Opcode::CompareMaskLeI32:
case IR::Opcode::CompareEqU16:
case IR::Opcode::CompareNeU16:
case IR::Opcode::CompareGtU16:
case IR::Opcode::CompareGeU16:
case IR::Opcode::CompareLtU16:
case IR::Opcode::CompareLeU16:
case IR::Opcode::CompareEqF32:
case IR::Opcode::CompareNeF32:
case IR::Opcode::CompareGtF32:
case IR::Opcode::CompareGeF32:
case IR::Opcode::CompareLtF32:
case IR::Opcode::CompareLeF32:
case IR::Opcode::CompareOrderedF32:
case IR::Opcode::CompareUnorderedF32:
case IR::Opcode::CompareUnordEqF32:
case IR::Opcode::CompareUnordNeF32:
case IR::Opcode::CompareUnordGtF32:
case IR::Opcode::CompareUnordGeF32:
case IR::Opcode::CompareUnordLtF32:
case IR::Opcode::CompareUnordLeF32:
case IR::Opcode::CompareClassF32:
case IR::Opcode::CompareEqF16:
case IR::Opcode::CompareNeF16:
case IR::Opcode::CompareGtF16:
case IR::Opcode::CompareGeF16:
case IR::Opcode::CompareLtF16:
case IR::Opcode::CompareLeF16:
case IR::Opcode::CompareUnordNeF16:
case IR::Opcode::CompareMaskEqF16:
case IR::Opcode::CompareMaskNeF16:
case IR::Opcode::CompareMaskGtF16:
case IR::Opcode::CompareMaskGeF16:
case IR::Opcode::CompareMaskLtF16:
case IR::Opcode::CompareMaskLeF16:
case IR::Opcode::CompareMaskUnordNeF16:
case IR::Opcode::CompareMaskUnordGeF16:
case IR::Opcode::CompareMaskEqF32:
case IR::Opcode::CompareMaskNeF32:
case IR::Opcode::CompareMaskGtF32:
case IR::Opcode::CompareMaskGeF32:
case IR::Opcode::CompareMaskLtF32:
case IR::Opcode::CompareMaskLeF32:
case IR::Opcode::CompareMaskUnordEqF32:
case IR::Opcode::CompareMaskUnordNeF32:
case IR::Opcode::CompareMaskUnordGtF32:
case IR::Opcode::CompareMaskUnordGeF32:
case IR::Opcode::CompareMaskUnordLtF32:
case IR::Opcode::CompareMaskUnordLeF32: return true;
default: return false;
}
}
bool ProgramNeedsSubgroupLocalInvocationId(const IR::Program& program) {
for (const auto& block: program.blocks) {
for (const auto& inst: block.instructions) {
@@ -481,7 +392,7 @@ bool ProgramNeedsSubgroupLocalInvocationId(const IR::Program& program) {
InstructionHasDppSource(inst)) {
return true;
}
if (IsCompareOpcode(inst.op)) {
if (IR::IsCompareOpcode(inst.op)) {
return true;
}
if (inst.dst.kind == IR::OperandKind::Register &&
@@ -516,7 +516,8 @@ void EmitInstruction(EmitterState& state, const IR::Instruction& inst) {
case IR::Opcode::CompareGeU32: EmitCompareU32(state, inst, OpUGreaterThanEqual); break;
case IR::Opcode::CompareLtU32: EmitCompareU32(state, inst, OpULessThan); break;
case IR::Opcode::CompareLeU32: EmitCompareU32(state, inst, OpULessThanEqual); break;
case IR::Opcode::CompareNeU64: EmitCompareNeU64(state, inst); break;
case IR::Opcode::CompareEqU64:
case IR::Opcode::CompareNeU64: EmitCompareU64(state, inst); break;
case IR::Opcode::CompareMaskEqU32: EmitCompareMaskU32(state, inst, OpIEqual); break;
case IR::Opcode::CompareMaskNeU32: EmitCompareMaskU32(state, inst, OpINotEqual); break;
case IR::Opcode::CompareMaskGtU32: EmitCompareMaskU32(state, inst, OpUGreaterThan); break;
@@ -774,6 +775,12 @@ void EmitInstruction(EmitterState& state, const IR::Instruction& inst) {
case IR::Opcode::AtomicXorU32:
EmitGuardedByExec(state, [&]() { EmitAtomicU32(state, inst, OpAtomicXor); });
break;
case IR::Opcode::AtomicFMinF32:
EmitGuardedByExec(state, [&]() { EmitAtomicFMinF32(state, inst); });
break;
case IR::Opcode::AtomicFMaxF32:
EmitGuardedByExec(state, [&]() { EmitAtomicFMaxF32(state, inst); });
break;
case IR::Opcode::FlatLoadUbyte: EmitFlatLoadUbyte(state, inst); break;
case IR::Opcode::FlatLoadSbyte: EmitFlatLoadSbyte(state, inst); break;
case IR::Opcode::FlatLoadUshort: EmitFlatLoadUshort(state, inst); break;
@@ -850,7 +857,13 @@ void EmitInstruction(EmitterState& state, const IR::Instruction& inst) {
}
EmitGuardedByExec(state, [&]() { EmitExport(state, inst); });
break;
default: break;
default:
if (!state.unsupported_ir_instruction) {
state.unsupported_ir_instruction = true;
state.unsupported_ir_opcode = inst.op;
state.unsupported_ir_pc = inst.pc;
}
break;
}
}
@@ -414,6 +414,9 @@ struct EmitterState {
bool needs_image_gather_extended = false;
bool needs_function_lds = false;
bool needs_pixel_valid_mask = false;
bool unsupported_ir_instruction = false;
IR::Opcode unsupported_ir_opcode = IR::Opcode::Count;
uint32_t unsupported_ir_pc = 0;
std::vector<RegisterBinding> registers;
std::vector<InputBinding> inputs;
std::vector<OutputBinding> outputs;
@@ -611,8 +614,6 @@ bool IsMaskRegisterFile(IR::RegisterFile file);
bool IsSccOperand(const IR::Operand& operand);
bool IsCompareOpcode(IR::Opcode op);
void CollectMaskStateRegisters(std::vector<RegisterBinding>& registers);
void CollectSequentialRegisters(std::vector<RegisterBinding>& registers, const IR::Operand& base,
@@ -651,8 +652,6 @@ bool ProgramNeedsSubgroupBallot(const IR::Program& program);
bool ProgramNeedsSubgroupShuffle(const IR::Program& program);
bool IsCompareOpcode(IR::Opcode op);
bool ProgramNeedsSubgroupLocalInvocationId(const IR::Program& program);
uint32_t PointerForRegister(const EmitterState& state, IR::Register reg);
@@ -1015,6 +1014,9 @@ void EmitDeviceAtomicMemoryBarrier(EmitterState& state);
void EmitAtomicU32(EmitterState& state, const IR::Instruction& inst, uint32_t opcode);
void EmitAtomicFMinF32(EmitterState& state, const IR::Instruction& inst);
void EmitAtomicFMaxF32(EmitterState& state, const IR::Instruction& inst);
void EmitSLoadDword(EmitterState& state, const IR::Instruction& inst);
void EmitLoadSrtDword(EmitterState& state, const IR::Instruction& inst);
@@ -1345,7 +1347,7 @@ void EmitCompareI16(EmitterState& state, const IR::Instruction& inst, uint32_t o
void EmitBitCompareB32(EmitterState& state, const IR::Instruction& inst, bool bit_set);
void EmitCompareNeU64(EmitterState& state, const IR::Instruction& inst);
void EmitCompareU64(EmitterState& state, const IR::Instruction& inst);
void EmitCompareConstant(EmitterState& state, const IR::Instruction& inst, bool value);
@@ -1577,19 +1579,22 @@ uint32_t EmitValueOrZeroIfCondition(EmitterState& state, uint32_t condition, Fn&
}
const auto then_label = state.builder.AllocateId();
const auto then_exit = state.builder.AllocateId();
const auto else_label = state.builder.AllocateId();
const auto merge_label = state.builder.AllocateId();
state.builder.AddFunction({OpSelectionMerge, merge_label, SelectionControlNone});
state.builder.AddFunction({OpBranchConditional, condition, then_label, else_label});
state.builder.AddFunction({OpLabel, then_label});
const auto then_value = fn();
state.builder.AddFunction({OpBranch, then_exit});
state.builder.AddFunction({OpLabel, then_exit});
state.builder.AddFunction({OpBranch, merge_label});
state.builder.AddFunction({OpLabel, else_label});
state.builder.AddFunction({OpBranch, merge_label});
state.builder.AddFunction({OpLabel, merge_label});
const auto value = state.builder.AllocateId();
state.builder.AddFunction(
{OpPhi, state.uint_type, value, then_value, then_label, ConstantU32(state, 0), else_label});
{OpPhi, state.uint_type, value, then_value, then_exit, ConstantU32(state, 0), else_label});
return value;
}
@@ -640,8 +640,8 @@ void EmitMemoryStoreU32(EmitterState& state, const IR::Instruction& inst, IR::Re
}
template <typename Fn>
void EmitAtomicUpdateU32(EmitterState& state, uint32_t pointer, IR::ResourceKind kind,
Fn&& desired_value) {
uint32_t EmitAtomicUpdateU32(EmitterState& state, uint32_t pointer, IR::ResourceKind kind,
Fn&& desired_value) {
const auto scope = kind == IR::ResourceKind::Lds ? ScopeWorkgroup : ScopeDevice;
const auto memory = kind == IR::ResourceKind::Lds ? MemorySemanticsWorkgroupMemory
: MemorySemanticsUniformMemory;
@@ -675,6 +675,7 @@ void EmitAtomicUpdateU32(EmitterState& state, uint32_t pointer, IR::ResourceKind
const auto semantics = MemorySemanticsAcquireRelease | memory;
state.builder.AddFunction(
{OpMemoryBarrier, ConstantU32(state, scope), ConstantU32(state, semantics)});
return observed;
}
void EmitMemoryStoreSubDwordU32(EmitterState& state, const IR::Instruction& inst,
@@ -1181,6 +1182,79 @@ void EmitAtomicU32(EmitterState& state, const IR::Instruction& inst, uint32_t op
EmitStoreU32(state, inst.dst, old);
}
namespace {
uint32_t EmitF32BitsOrderedCompare(EmitterState& state, uint32_t lhs_bits, uint32_t rhs_bits,
uint32_t comparison_opcode) {
struct ClassifiedBits {
uint32_t nan = 0;
uint32_t zero = 0;
uint32_t key = 0;
};
const auto Classify = [&](uint32_t bits) {
ClassifiedBits cls;
const auto abs_bits = EmitAndConstant(state, bits, 0x7fffffffu);
const auto exponent_bits = EmitAndConstant(state, abs_bits, 0x7f800000u);
const auto mantissa_bits = EmitAndConstant(state, abs_bits, 0x007fffffu);
const auto exponent_max =
EmitCompareU32Constant(state, OpIEqual, exponent_bits, 0x7f800000u);
const auto mantissa_nonzero = EmitCompareU32Constant(state, OpINotEqual, mantissa_bits, 0);
const auto negative = EmitCompareU32Constant(state, OpINotEqual,
EmitAndConstant(state, bits, 0x80000000u), 0);
const auto negative_key = state.builder.AllocateId();
const auto positive_key = state.builder.AllocateId();
// Map all non-NaN IEEE-754 encodings to monotonically increasing unsigned keys.
state.builder.AddFunction({OpNot, state.uint_type, negative_key, bits});
state.builder.AddFunction(
{OpBitwiseXor, state.uint_type, positive_key, bits, ConstantU32(state, 0x80000000u)});
cls.nan = EmitLogicalAndBool(state, exponent_max, mantissa_nonzero);
cls.zero = EmitCompareU32Constant(state, OpIEqual, abs_bits, 0);
cls.key = EmitSelectValueU32(state, negative, negative_key, positive_key);
return cls;
};
const auto lhs = Classify(lhs_bits);
const auto rhs = Classify(rhs_bits);
const auto any_nan = EmitLogicalOrBool(state, lhs.nan, rhs.nan);
// The key transform orders -0 below +0, while the floating comparison treats them as equal.
const auto both_zero = EmitLogicalAndBool(state, lhs.zero, rhs.zero);
const auto ordered_nonzero =
EmitLogicalNotBool(state, EmitLogicalOrBool(state, any_nan, both_zero));
const auto comparison = state.builder.AllocateId();
state.builder.AddFunction({comparison_opcode, state.bool_type, comparison, lhs.key, rhs.key});
return EmitLogicalAndBool(state, ordered_nonzero, comparison);
}
void EmitAtomicFMinMaxF32(EmitterState& state, const IR::Instruction& inst,
uint32_t comparison_opcode) {
const auto index =
EmitMemoryDwordIndex(state, inst, inst.memory, 1, AddressSourceCount(inst, 1));
const auto in_bounds = EmitStorageBufferElementInBounds(state, inst.memory, index, inst.pc);
const auto src_u32 = EmitValueLoad(state, inst.src[0]);
const auto old = EmitValueOrZeroIfCondition(state, in_bounds, [&]() {
const auto pointer = EmitStorageBufferElementPointer(state, inst.memory, index, inst.pc);
return EmitAtomicUpdateU32(state, pointer, inst.memory.kind, [&](uint32_t old_u32) {
const auto replace_old = state.builder.AllocateId();
const auto replace =
EmitF32BitsOrderedCompare(state, src_u32, old_u32, comparison_opcode);
state.builder.AddFunction(
{OpSelect, state.uint_type, replace_old, replace, src_u32, old_u32});
return replace_old;
});
});
EmitStoreU32(state, inst.dst, old);
}
} // namespace
void EmitAtomicFMinF32(EmitterState& state, const IR::Instruction& inst) {
EmitAtomicFMinMaxF32(state, inst, OpULessThan);
}
void EmitAtomicFMaxF32(EmitterState& state, const IR::Instruction& inst) {
EmitAtomicFMinMaxF32(state, inst, OpUGreaterThan);
}
void EmitSLoadDword(EmitterState& state, const IR::Instruction& inst) {
if (state.address_memory_variable == 0) {
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::AddressMemory,
@@ -30,7 +30,9 @@ bool IsAtomic(Opcode op) {
case Opcode::AtomicUMaxU32:
case Opcode::AtomicAndU32:
case Opcode::AtomicOrU32:
case Opcode::AtomicXorU32: return true;
case Opcode::AtomicXorU32:
case Opcode::AtomicFMinF32:
case Opcode::AtomicFMaxF32: return true;
default: return false;
}
}
+44 -12
View File
@@ -490,13 +490,26 @@ bool IsScalarMinMaxOpcode(Decoder::Opcode opcode) {
}
}
bool ResolveIrOpcode(Decoder::Opcode decoded, Opcode& lowered, std::string* error) {
const auto opcode = LookupIrOpcode(decoded);
if (!opcode.has_value()) {
if (error != nullptr) {
*error = fmt::format("decoded opcode has no IR lowering: {}",
Decoder::OpcodeToString(decoded));
}
return false;
}
lowered = *opcode;
return true;
}
bool LowerScalarMinMaxWithScc(const Decoder::Instruction& decoded, BasicBlock& block,
std::string* error) {
Instruction result;
result.pc = decoded.pc;
result.op = LookupIrOpcode(decoded.opcode);
result.src_count = 2;
if (!LowerRegisterOperand(decoded.dst, result.dst, error) ||
if (!ResolveIrOpcode(decoded.opcode, result.op, error) ||
!LowerRegisterOperand(decoded.dst, result.dst, error) ||
!LowerSourceOperand(decoded.src0, result.src[0], error) ||
!LowerSourceOperand(decoded.src1, result.src[1], error)) {
return false;
@@ -962,7 +975,12 @@ bool LowerControlInstruction(const Decoder::Instruction& decoded, BasicBlock& bl
return LowerControlMarker(decoded, block, Opcode::TtraceData, true, error);
case Decoder::Opcode::SInstPrefetch:
return LowerControlMarker(decoded, block, Opcode::InstPrefetch, true, error);
default: return false;
default:
if (error != nullptr) {
*error = fmt::format("control opcode has no specialized IR lowering: {}",
Decoder::OpcodeToString(decoded.opcode));
}
return false;
}
}
@@ -1051,6 +1069,18 @@ bool IsTerminatorOpcode(Decoder::Opcode opcode) {
bool LowerImplemented(const Decoder::Instruction& decoded, BasicBlock& block, std::string* error);
bool IsMemoryFamily(Decoder::Family family) {
switch (family) {
case Decoder::Family::SMEM:
case Decoder::Family::MUBUF:
case Decoder::Family::MTBUF:
case Decoder::Family::FLAT:
case Decoder::Family::DS:
case Decoder::Family::MIMG: return true;
default: return false;
}
}
bool LowerDecodedInstruction(const Decoder::Instruction& inst, BasicBlock& block,
std::string* error) {
switch (inst.opcode) {
@@ -1104,6 +1134,15 @@ bool LowerDecodedInstruction(const Decoder::Instruction& inst, BasicBlock& block
if (IsMemoryOpcode(inst.opcode)) {
return LowerMemoryInstruction(inst, block, error);
}
// Memory instructions require specialized lowering to populate MemoryInfo. Never let a
// newly decoded memory-family opcode fall through to generic register-only IR.
if (IsMemoryFamily(inst.family)) {
if (error != nullptr) {
*error = fmt::format("decoded memory-family opcode has no specialized IR lowering: {}",
Decoder::OpcodeToString(inst.opcode));
}
return false;
}
if (ScalarShiftLeftAddAmount(inst.opcode) != 0) {
return LowerScalarShiftLeftAdd(inst, block, error);
}
@@ -1116,23 +1155,16 @@ bool LowerDecodedInstruction(const Decoder::Instruction& inst, BasicBlock& block
if (VectorByteConvertIndex(inst.opcode) <= 3u) {
return LowerVectorByteConvert(inst, block, error);
}
if (!IsImplemented(inst.opcode)) {
if (error != nullptr) {
*error = fmt::format("decoded opcode has no IR lowering yet: {}",
Decoder::InstructionToString(inst).c_str());
}
return false;
}
return LowerImplemented(inst, block, error);
}
bool LowerImplemented(const Decoder::Instruction& decoded, BasicBlock& block, std::string* error) {
Instruction inst;
inst.pc = decoded.pc;
inst.op = LookupIrOpcode(decoded.opcode);
inst.src_count = decoded.src_count;
if (!LowerRegisterOperand(decoded.dst, inst.dst, error)) {
if (!ResolveIrOpcode(decoded.opcode, inst.op, error) ||
!LowerRegisterOperand(decoded.dst, inst.dst, error)) {
return false;
}
ApplyDppDestinationMask(decoded, inst.dst);
+35 -337
View File
@@ -8,350 +8,48 @@
#include "graphics/shader/shader.h"
#include <array>
#include <string_view>
#include <vector>
namespace Libs::Graphics::ShaderRecompiler::IR {
enum class Opcode {
ControlNop,
Waitcnt,
Barrier,
Sendmsg,
TtraceData,
InstPrefetch,
MoveU32,
MoveF32Bits,
MoveRelDestU32,
MoveRelSourceU32,
MoveU64,
WqmB64,
SaveexecB32,
SaveexecB64,
ReadFirstLaneU32,
ReadLaneU32,
WriteLaneU32,
Permlane16B32,
Permlanex16B32,
AbsI32,
IAddU32,
IAddCarryU32,
ISubBorrowU32,
ScalarAddCarryU32,
ScalarSubBorrowU32,
ScalarSubBorrowCarryU32,
ScalarSignedAddOverflowI32,
ScalarSignedSubOverflowI32,
ScalarShiftLeftAddCarryU32,
ISubU32,
IMulU32,
UMulHighU32,
SMulHighI32,
IMadI24U32,
UMadU24U32,
UMadU64U32,
SadU32,
IAdd3U32,
IMulI24U32,
UMulU24U32,
IMinI32,
IMaxI32,
IMin3I32,
IMax3I32,
IMed3I32,
UMinU32,
UMaxU32,
UMin3U32,
UMax3U32,
UMed3U32,
BitwiseAndU32,
BitwiseAndU64,
BitwiseAndNotU32,
BitwiseAndNotU64,
BitwiseOrU32,
BitwiseOrU64,
BitwiseOrNotU32,
BitwiseOrNotU64,
BitwiseAndOrU32,
BitwiseOr3U32,
BitwiseXorU32,
BitwiseXorU64,
BitwiseXor3U32,
BitwiseNandU32,
BitwiseNandU64,
BitwiseNorU32,
BitwiseNorU64,
BitwiseXnorU32,
BitwiseXnorU64,
BitwiseNotU32,
BitwiseNotU64,
BitClearU32,
BitSetU32,
BitReverseU32,
BitCountU32,
BitCountU64,
BitReplicateB64B32,
BitCountAddU32,
MaskedBitCountLowU32,
MaskedBitCountHighU32,
FindLsbU32,
FindMsbFromHighU32,
FindMsbFromHighU64,
BitFieldMaskU32,
BitFieldMaskU64,
BitFieldExtractU32,
BitFieldExtractU64,
BitFieldExtract3U32,
BitFieldExtract3I32,
BitFieldInsertSelectU32,
BitCompare0B32,
BitCompare1B32,
AlignBitU32,
ShiftLeftAddU32,
AddShiftLeftU32,
XorAddU32,
ShiftLeftOrU32,
ShiftLeftLogicalU32,
ShiftLeftLogicalU64,
ShiftLeftLogicalU16,
ShiftRightLogicalU32,
ShiftRightLogicalU64,
ShiftRightLogicalU16,
ShiftRightArithmeticI32,
ShiftRightArithmeticI16,
SelectU32,
SelectMaskU32,
SelectF32Bits,
SelectMaskF32Bits,
SelectU64,
PackLowLowU16,
PackLowHighU16,
PackHighHighU16,
CompareFalse,
CompareTrue,
CompareEqU32,
CompareNeU32,
CompareGtU32,
CompareGeU32,
CompareLtU32,
CompareLeU32,
CompareNeU64,
CompareMaskEqU32,
CompareMaskNeU32,
CompareMaskGtU32,
CompareMaskGeU32,
CompareMaskLtU32,
CompareMaskLeU32,
CompareEqI32,
CompareNeI32,
CompareGtI32,
CompareGeI32,
CompareLtI32,
CompareLeI32,
CompareEqI16,
CompareNeI16,
CompareGtI16,
CompareGeI16,
CompareLtI16,
CompareLeI16,
CompareMaskEqI32,
CompareMaskNeI32,
CompareMaskGtI32,
CompareMaskGeI32,
CompareMaskLtI32,
CompareMaskLeI32,
CompareEqU16,
CompareNeU16,
CompareGtU16,
CompareGeU16,
CompareLtU16,
CompareLeU16,
CompareEqF32,
CompareNeF32,
CompareGtF32,
CompareGeF32,
CompareLtF32,
CompareLeF32,
CompareOrderedF32,
CompareUnorderedF32,
CompareUnordEqF32,
CompareUnordNeF32,
CompareUnordGtF32,
CompareUnordGeF32,
CompareUnordLtF32,
CompareUnordLeF32,
CompareClassF32,
CompareEqF16,
CompareNeF16,
CompareGtF16,
CompareGeF16,
CompareLtF16,
CompareLeF16,
CompareUnordNeF16,
CompareMaskEqF16,
CompareMaskNeF16,
CompareMaskGtF16,
CompareMaskGeF16,
CompareMaskLtF16,
CompareMaskLeF16,
CompareMaskUnordNeF16,
CompareMaskUnordGeF16,
CompareMaskEqF32,
CompareMaskNeF32,
CompareMaskGtF32,
CompareMaskGeF32,
CompareMaskLtF32,
CompareMaskLeF32,
CompareMaskUnordEqF32,
CompareMaskUnordNeF32,
CompareMaskUnordGtF32,
CompareMaskUnordGeF32,
CompareMaskUnordLtF32,
CompareMaskUnordLeF32,
ConvertByteU32ToF32,
ConvertU32ToF32,
ConvertI32ToF32,
ConvertF32ToU32,
ConvertF32ToI32,
ConvertF32ToF16,
ConvertF16ToF32,
ConvertU16ToF16,
ConvertF16ToU16,
ConvertI16ToF16,
ConvertF16ToI16,
ConvertRoundPlusInfF32ToI32,
ConvertFloorF32ToI32,
ConvertI4ToOffsetF32,
LdexpF32,
PackF32ToF16Rtz,
PackSnorm2x16F32,
PackUnorm2x16F32,
PackU16U32,
PackU8F32,
PackB32F16,
PackedMadI16,
PackedMulLoU16,
PackedAddI16,
PackedSubI16,
PackedLshlrevB16,
PackedLshrrevB16,
PackedAshrrevI16,
PackedMaxI16,
PackedMinI16,
PackedMadU16,
PackedAddU16,
PackedSubU16,
PackedMaxU16,
PackedMinU16,
PackedAddF16,
PackedMulF16,
PackedMinF16,
PackedMaxF16,
PackedFmaF16,
AddF16,
SubF16,
MulF16,
MinF16,
MaxF16,
FmaF16,
MadMixF16,
IAddU16,
ISubI16,
IMinI16,
IMaxI16,
UMinU16,
UMaxU16,
RcpF32,
FractF32,
TruncF32,
CeilF32,
RoundEvenF32,
FloorF32,
Exp2F32,
Log2F32,
InverseSqrtF32,
SqrtF32,
RcpF16,
SqrtF16,
InverseSqrtF16,
Log2F16,
Exp2F16,
FloorF16,
CeilF16,
TruncF16,
RoundEvenF16,
SinF32,
CosF32,
CubeIdF32,
CubeScF32,
CubeTcF32,
CubeMaF32,
FAddF32,
FSubF32,
FMulF32,
FMinF32,
FMaxF32,
FMadF32,
Dot2AccF32F16,
FMin3F32,
FMax3F32,
FMed3F32,
Min3F16,
Max3F16,
Med3F16,
LoadSrtDword,
SLoadDword,
SBufferLoadDword,
BufferLoadUbyte,
BufferLoadSbyte,
BufferLoadUshort,
BufferLoadSshort,
BufferLoadDword,
BufferStoreByte,
BufferStoreShort,
BufferStoreDword,
AtomicSwapU32,
AtomicAddU32,
AtomicSubU32,
AtomicSMinI32,
AtomicUMinU32,
AtomicSMaxI32,
AtomicUMaxU32,
AtomicAndU32,
AtomicOrU32,
AtomicXorU32,
FlatLoadUbyte,
FlatLoadSbyte,
FlatLoadUshort,
FlatLoadSshort,
FlatLoadDword,
FlatStoreByte,
FlatStoreShort,
FlatStoreDword,
DsReadUbyte,
DsReadSbyte,
DsReadUshort,
DsReadSshort,
DsReadB32,
DsWriteByte,
DsWriteShort,
DsWriteB32,
DsMinF32,
DsMaxF32,
DsSwizzleB32,
DsConsume,
DsAppend,
DsWriteAddtidB32,
DsReadAddtidB32,
ImageGetResinfo,
ImageGetLod,
ImageLoad,
ImageStore,
ImageSample,
ImageGather4,
LoadInputF32,
Export,
#define IR_OPCODE(name, category) name,
#include "graphics/shader/recompiler/ir/ShaderIROpcodes.inc"
#undef IR_OPCODE
Count,
};
enum class OpcodeClass { General, Compare, Compare64 };
struct OpcodeInfo {
std::string_view name;
OpcodeClass opcode_class = OpcodeClass::General;
};
inline constexpr OpcodeInfo OPCODE_INFO[] = {
#define IR_OPCODE(name, category) {#name, OpcodeClass::category},
#include "graphics/shader/recompiler/ir/ShaderIROpcodes.inc"
#undef IR_OPCODE
};
static_assert(sizeof(OPCODE_INFO) / sizeof(OPCODE_INFO[0]) == static_cast<size_t>(Opcode::Count));
constexpr const OpcodeInfo& GetOpcodeInfo(Opcode opcode) {
return OPCODE_INFO[static_cast<size_t>(opcode)];
}
constexpr std::string_view OpcodeName(Opcode opcode) {
return GetOpcodeInfo(opcode).name;
}
constexpr bool IsCompareOpcode(Opcode opcode) {
return GetOpcodeInfo(opcode).opcode_class != OpcodeClass::General;
}
constexpr bool IsCompare64Opcode(Opcode opcode) {
return GetOpcodeInfo(opcode).opcode_class == OpcodeClass::Compare64;
}
enum class RegisterFile { Scalar, Vector, Vcc, Exec, Scc, M0 };
struct Register {
@@ -3,16 +3,17 @@
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include <optional>
namespace Libs::Graphics::ShaderRecompiler::IR {
void SetError(std::string* error, const char* message);
Opcode LookupIrOpcode(Decoder::Opcode opcode);
bool IsImplemented(Decoder::Opcode opcode);
bool IsReversedBinary(Decoder::Opcode opcode);
bool IsVectorCarryOutOpcode(Decoder::Opcode opcode);
bool ScalarResultWritesSccNonZero(Decoder::Opcode opcode);
bool ScalarResultIs64Bit(Decoder::Opcode opcode);
std::optional<Opcode> LookupIrOpcode(Decoder::Opcode opcode);
bool IsReversedBinary(Decoder::Opcode opcode);
bool IsVectorCarryOutOpcode(Decoder::Opcode opcode);
bool ScalarResultWritesSccNonZero(Decoder::Opcode opcode);
bool ScalarResultIs64Bit(Decoder::Opcode opcode);
Operand MakeSccOperand();
Operand MakeImmediateU32(uint32_t value);
@@ -157,345 +157,7 @@ std::string InstructionToString(const Instruction& inst) {
text += ExportInfoToString(inst.export_info);
return text;
}
switch (inst.op) {
case Opcode::ControlNop: text += "ControlNop"; break;
case Opcode::Waitcnt: text += "Waitcnt"; break;
case Opcode::Barrier: text += "Barrier"; break;
case Opcode::Sendmsg: text += "Sendmsg"; break;
case Opcode::TtraceData: text += "TtraceData"; break;
case Opcode::InstPrefetch: text += "InstPrefetch"; break;
case Opcode::MoveU32: text += "MoveU32"; break;
case Opcode::MoveF32Bits: text += "MoveF32Bits"; break;
case Opcode::MoveRelDestU32: text += "MoveRelDestU32"; break;
case Opcode::MoveRelSourceU32: text += "MoveRelSourceU32"; break;
case Opcode::MoveU64: text += "MoveU64"; break;
case Opcode::WqmB64: text += "WqmB64"; break;
case Opcode::SaveexecB32: text += "SaveexecB32"; break;
case Opcode::SaveexecB64: text += "SaveexecB64"; break;
case Opcode::ReadFirstLaneU32: text += "ReadFirstLaneU32"; break;
case Opcode::ReadLaneU32: text += "ReadLaneU32"; break;
case Opcode::WriteLaneU32: text += "WriteLaneU32"; break;
case Opcode::Permlane16B32: text += "Permlane16B32"; break;
case Opcode::Permlanex16B32: text += "Permlanex16B32"; break;
case Opcode::AbsI32: text += "AbsI32"; break;
case Opcode::IAddU32: text += "IAddU32"; break;
case Opcode::IAddCarryU32: text += "IAddCarryU32"; break;
case Opcode::ISubBorrowU32: text += "ISubBorrowU32"; break;
case Opcode::ScalarAddCarryU32: text += "ScalarAddCarryU32"; break;
case Opcode::ScalarSubBorrowU32: text += "ScalarSubBorrowU32"; break;
case Opcode::ScalarSubBorrowCarryU32: text += "ScalarSubBorrowCarryU32"; break;
case Opcode::ScalarSignedAddOverflowI32: text += "ScalarSignedAddOverflowI32"; break;
case Opcode::ScalarSignedSubOverflowI32: text += "ScalarSignedSubOverflowI32"; break;
case Opcode::ScalarShiftLeftAddCarryU32: text += "ScalarShiftLeftAddCarryU32"; break;
case Opcode::ISubU32: text += "ISubU32"; break;
case Opcode::IMulU32: text += "IMulU32"; break;
case Opcode::UMulHighU32: text += "UMulHighU32"; break;
case Opcode::SMulHighI32: text += "SMulHighI32"; break;
case Opcode::IMadI24U32: text += "IMadI24U32"; break;
case Opcode::UMadU24U32: text += "UMadU24U32"; break;
case Opcode::UMadU64U32: text += "UMadU64U32"; break;
case Opcode::SadU32: text += "SadU32"; break;
case Opcode::IAdd3U32: text += "IAdd3U32"; break;
case Opcode::IMulI24U32: text += "IMulI24U32"; break;
case Opcode::UMulU24U32: text += "UMulU24U32"; break;
case Opcode::IMinI32: text += "IMinI32"; break;
case Opcode::IMaxI32: text += "IMaxI32"; break;
case Opcode::IMin3I32: text += "IMin3I32"; break;
case Opcode::IMax3I32: text += "IMax3I32"; break;
case Opcode::IMed3I32: text += "IMed3I32"; break;
case Opcode::UMinU32: text += "UMinU32"; break;
case Opcode::UMaxU32: text += "UMaxU32"; break;
case Opcode::UMin3U32: text += "UMin3U32"; break;
case Opcode::UMax3U32: text += "UMax3U32"; break;
case Opcode::UMed3U32: text += "UMed3U32"; break;
case Opcode::BitwiseAndU32: text += "BitwiseAndU32"; break;
case Opcode::BitwiseAndU64: text += "BitwiseAndU64"; break;
case Opcode::BitwiseAndNotU32: text += "BitwiseAndNotU32"; break;
case Opcode::BitwiseAndNotU64: text += "BitwiseAndNotU64"; break;
case Opcode::BitwiseOrU32: text += "BitwiseOrU32"; break;
case Opcode::BitwiseOrU64: text += "BitwiseOrU64"; break;
case Opcode::BitwiseOrNotU32: text += "BitwiseOrNotU32"; break;
case Opcode::BitwiseOrNotU64: text += "BitwiseOrNotU64"; break;
case Opcode::BitwiseAndOrU32: text += "BitwiseAndOrU32"; break;
case Opcode::BitwiseOr3U32: text += "BitwiseOr3U32"; break;
case Opcode::BitwiseXorU32: text += "BitwiseXorU32"; break;
case Opcode::BitwiseXorU64: text += "BitwiseXorU64"; break;
case Opcode::BitwiseXor3U32: text += "BitwiseXor3U32"; break;
case Opcode::BitwiseNandU32: text += "BitwiseNandU32"; break;
case Opcode::BitwiseNandU64: text += "BitwiseNandU64"; break;
case Opcode::BitwiseNorU32: text += "BitwiseNorU32"; break;
case Opcode::BitwiseNorU64: text += "BitwiseNorU64"; break;
case Opcode::BitwiseXnorU32: text += "BitwiseXnorU32"; break;
case Opcode::BitwiseXnorU64: text += "BitwiseXnorU64"; break;
case Opcode::BitwiseNotU32: text += "BitwiseNotU32"; break;
case Opcode::BitwiseNotU64: text += "BitwiseNotU64"; break;
case Opcode::BitClearU32: text += "BitClearU32"; break;
case Opcode::BitSetU32: text += "BitSetU32"; break;
case Opcode::BitReverseU32: text += "BitReverseU32"; break;
case Opcode::BitCountU32: text += "BitCountU32"; break;
case Opcode::BitCountU64: text += "BitCountU64"; break;
case Opcode::BitReplicateB64B32: text += "BitReplicateB64B32"; break;
case Opcode::BitCountAddU32: text += "BitCountAddU32"; break;
case Opcode::MaskedBitCountLowU32: text += "MaskedBitCountLowU32"; break;
case Opcode::MaskedBitCountHighU32: text += "MaskedBitCountHighU32"; break;
case Opcode::FindLsbU32: text += "FindLsbU32"; break;
case Opcode::FindMsbFromHighU32: text += "FindMsbFromHighU32"; break;
case Opcode::FindMsbFromHighU64: text += "FindMsbFromHighU64"; break;
case Opcode::BitFieldMaskU32: text += "BitFieldMaskU32"; break;
case Opcode::BitFieldMaskU64: text += "BitFieldMaskU64"; break;
case Opcode::BitFieldExtractU32: text += "BitFieldExtractU32"; break;
case Opcode::BitFieldExtractU64: text += "BitFieldExtractU64"; break;
case Opcode::BitFieldExtract3U32: text += "BitFieldExtract3U32"; break;
case Opcode::BitFieldExtract3I32: text += "BitFieldExtract3I32"; break;
case Opcode::BitFieldInsertSelectU32: text += "BitFieldInsertSelectU32"; break;
case Opcode::BitCompare0B32: text += "BitCompare0B32"; break;
case Opcode::BitCompare1B32: text += "BitCompare1B32"; break;
case Opcode::AlignBitU32: text += "AlignBitU32"; break;
case Opcode::ShiftLeftAddU32: text += "ShiftLeftAddU32"; break;
case Opcode::AddShiftLeftU32: text += "AddShiftLeftU32"; break;
case Opcode::XorAddU32: text += "XorAddU32"; break;
case Opcode::ShiftLeftOrU32: text += "ShiftLeftOrU32"; break;
case Opcode::ShiftLeftLogicalU32: text += "ShiftLeftLogicalU32"; break;
case Opcode::ShiftLeftLogicalU64: text += "ShiftLeftLogicalU64"; break;
case Opcode::ShiftLeftLogicalU16: text += "ShiftLeftLogicalU16"; break;
case Opcode::ShiftRightLogicalU32: text += "ShiftRightLogicalU32"; break;
case Opcode::ShiftRightLogicalU64: text += "ShiftRightLogicalU64"; break;
case Opcode::ShiftRightLogicalU16: text += "ShiftRightLogicalU16"; break;
case Opcode::ShiftRightArithmeticI32: text += "ShiftRightArithmeticI32"; break;
case Opcode::ShiftRightArithmeticI16: text += "ShiftRightArithmeticI16"; break;
case Opcode::SelectU32: text += "SelectU32"; break;
case Opcode::SelectMaskU32: text += "SelectMaskU32"; break;
case Opcode::SelectF32Bits: text += "SelectF32Bits"; break;
case Opcode::SelectMaskF32Bits: text += "SelectMaskF32Bits"; break;
case Opcode::SelectU64: text += "SelectU64"; break;
case Opcode::PackLowLowU16: text += "PackLowLowU16"; break;
case Opcode::PackLowHighU16: text += "PackLowHighU16"; break;
case Opcode::PackHighHighU16: text += "PackHighHighU16"; break;
case Opcode::CompareFalse: text += "CompareFalse"; break;
case Opcode::CompareTrue: text += "CompareTrue"; break;
case Opcode::CompareEqU32: text += "CompareEqU32"; break;
case Opcode::CompareNeU32: text += "CompareNeU32"; break;
case Opcode::CompareGtU32: text += "CompareGtU32"; break;
case Opcode::CompareGeU32: text += "CompareGeU32"; break;
case Opcode::CompareLtU32: text += "CompareLtU32"; break;
case Opcode::CompareLeU32: text += "CompareLeU32"; break;
case Opcode::CompareNeU64: text += "CompareNeU64"; break;
case Opcode::CompareMaskEqU32: text += "CompareMaskEqU32"; break;
case Opcode::CompareMaskNeU32: text += "CompareMaskNeU32"; break;
case Opcode::CompareMaskGtU32: text += "CompareMaskGtU32"; break;
case Opcode::CompareMaskGeU32: text += "CompareMaskGeU32"; break;
case Opcode::CompareMaskLtU32: text += "CompareMaskLtU32"; break;
case Opcode::CompareMaskLeU32: text += "CompareMaskLeU32"; break;
case Opcode::CompareEqI32: text += "CompareEqI32"; break;
case Opcode::CompareNeI32: text += "CompareNeI32"; break;
case Opcode::CompareGtI32: text += "CompareGtI32"; break;
case Opcode::CompareGeI32: text += "CompareGeI32"; break;
case Opcode::CompareLtI32: text += "CompareLtI32"; break;
case Opcode::CompareLeI32: text += "CompareLeI32"; break;
case Opcode::CompareEqI16: text += "CompareEqI16"; break;
case Opcode::CompareNeI16: text += "CompareNeI16"; break;
case Opcode::CompareGtI16: text += "CompareGtI16"; break;
case Opcode::CompareGeI16: text += "CompareGeI16"; break;
case Opcode::CompareLtI16: text += "CompareLtI16"; break;
case Opcode::CompareLeI16: text += "CompareLeI16"; break;
case Opcode::CompareMaskEqI32: text += "CompareMaskEqI32"; break;
case Opcode::CompareMaskNeI32: text += "CompareMaskNeI32"; break;
case Opcode::CompareMaskGtI32: text += "CompareMaskGtI32"; break;
case Opcode::CompareMaskGeI32: text += "CompareMaskGeI32"; break;
case Opcode::CompareMaskLtI32: text += "CompareMaskLtI32"; break;
case Opcode::CompareMaskLeI32: text += "CompareMaskLeI32"; break;
case Opcode::CompareEqU16: text += "CompareEqU16"; break;
case Opcode::CompareNeU16: text += "CompareNeU16"; break;
case Opcode::CompareGtU16: text += "CompareGtU16"; break;
case Opcode::CompareGeU16: text += "CompareGeU16"; break;
case Opcode::CompareLtU16: text += "CompareLtU16"; break;
case Opcode::CompareLeU16: text += "CompareLeU16"; break;
case Opcode::CompareEqF32: text += "CompareEqF32"; break;
case Opcode::CompareNeF32: text += "CompareNeF32"; break;
case Opcode::CompareGtF32: text += "CompareGtF32"; break;
case Opcode::CompareGeF32: text += "CompareGeF32"; break;
case Opcode::CompareLtF32: text += "CompareLtF32"; break;
case Opcode::CompareLeF32: text += "CompareLeF32"; break;
case Opcode::CompareOrderedF32: text += "CompareOrderedF32"; break;
case Opcode::CompareUnorderedF32: text += "CompareUnorderedF32"; break;
case Opcode::CompareUnordEqF32: text += "CompareUnordEqF32"; break;
case Opcode::CompareUnordNeF32: text += "CompareUnordNeF32"; break;
case Opcode::CompareUnordGtF32: text += "CompareUnordGtF32"; break;
case Opcode::CompareUnordGeF32: text += "CompareUnordGeF32"; break;
case Opcode::CompareUnordLtF32: text += "CompareUnordLtF32"; break;
case Opcode::CompareUnordLeF32: text += "CompareUnordLeF32"; break;
case Opcode::CompareClassF32: text += "CompareClassF32"; break;
case Opcode::CompareEqF16: text += "CompareEqF16"; break;
case Opcode::CompareNeF16: text += "CompareNeF16"; break;
case Opcode::CompareGtF16: text += "CompareGtF16"; break;
case Opcode::CompareGeF16: text += "CompareGeF16"; break;
case Opcode::CompareLtF16: text += "CompareLtF16"; break;
case Opcode::CompareLeF16: text += "CompareLeF16"; break;
case Opcode::CompareUnordNeF16: text += "CompareUnordNeF16"; break;
case Opcode::CompareMaskEqF16: text += "CompareMaskEqF16"; break;
case Opcode::CompareMaskNeF16: text += "CompareMaskNeF16"; break;
case Opcode::CompareMaskGtF16: text += "CompareMaskGtF16"; break;
case Opcode::CompareMaskGeF16: text += "CompareMaskGeF16"; break;
case Opcode::CompareMaskLtF16: text += "CompareMaskLtF16"; break;
case Opcode::CompareMaskLeF16: text += "CompareMaskLeF16"; break;
case Opcode::CompareMaskUnordNeF16: text += "CompareMaskUnordNeF16"; break;
case Opcode::CompareMaskUnordGeF16: text += "CompareMaskUnordGeF16"; break;
case Opcode::CompareMaskEqF32: text += "CompareMaskEqF32"; break;
case Opcode::CompareMaskNeF32: text += "CompareMaskNeF32"; break;
case Opcode::CompareMaskGtF32: text += "CompareMaskGtF32"; break;
case Opcode::CompareMaskGeF32: text += "CompareMaskGeF32"; break;
case Opcode::CompareMaskLtF32: text += "CompareMaskLtF32"; break;
case Opcode::CompareMaskLeF32: text += "CompareMaskLeF32"; break;
case Opcode::CompareMaskUnordEqF32: text += "CompareMaskUnordEqF32"; break;
case Opcode::CompareMaskUnordNeF32: text += "CompareMaskUnordNeF32"; break;
case Opcode::CompareMaskUnordGtF32: text += "CompareMaskUnordGtF32"; break;
case Opcode::CompareMaskUnordGeF32: text += "CompareMaskUnordGeF32"; break;
case Opcode::CompareMaskUnordLtF32: text += "CompareMaskUnordLtF32"; break;
case Opcode::CompareMaskUnordLeF32: text += "CompareMaskUnordLeF32"; break;
case Opcode::ConvertByteU32ToF32: text += "ConvertByteU32ToF32"; break;
case Opcode::ConvertU32ToF32: text += "ConvertU32ToF32"; break;
case Opcode::ConvertI32ToF32: text += "ConvertI32ToF32"; break;
case Opcode::ConvertF32ToU32: text += "ConvertF32ToU32"; break;
case Opcode::ConvertF32ToI32: text += "ConvertF32ToI32"; break;
case Opcode::ConvertF32ToF16: text += "ConvertF32ToF16"; break;
case Opcode::ConvertF16ToF32: text += "ConvertF16ToF32"; break;
case Opcode::ConvertU16ToF16: text += "ConvertU16ToF16"; break;
case Opcode::ConvertF16ToU16: text += "ConvertF16ToU16"; break;
case Opcode::ConvertI16ToF16: text += "ConvertI16ToF16"; break;
case Opcode::ConvertF16ToI16: text += "ConvertF16ToI16"; break;
case Opcode::ConvertRoundPlusInfF32ToI32: text += "ConvertRoundPlusInfF32ToI32"; break;
case Opcode::ConvertFloorF32ToI32: text += "ConvertFloorF32ToI32"; break;
case Opcode::ConvertI4ToOffsetF32: text += "ConvertI4ToOffsetF32"; break;
case Opcode::LdexpF32: text += "LdexpF32"; break;
case Opcode::PackF32ToF16Rtz: text += "PackF32ToF16Rtz"; break;
case Opcode::PackSnorm2x16F32: text += "PackSnorm2x16F32"; break;
case Opcode::PackUnorm2x16F32: text += "PackUnorm2x16F32"; break;
case Opcode::PackU16U32: text += "PackU16U32"; break;
case Opcode::PackU8F32: text += "PackU8F32"; break;
case Opcode::PackB32F16: text += "PackB32F16"; break;
case Opcode::PackedMadI16: text += "PackedMadI16"; break;
case Opcode::PackedMulLoU16: text += "PackedMulLoU16"; break;
case Opcode::PackedAddI16: text += "PackedAddI16"; break;
case Opcode::PackedSubI16: text += "PackedSubI16"; break;
case Opcode::PackedLshlrevB16: text += "PackedLshlrevB16"; break;
case Opcode::PackedLshrrevB16: text += "PackedLshrrevB16"; break;
case Opcode::PackedAshrrevI16: text += "PackedAshrrevI16"; break;
case Opcode::PackedMaxI16: text += "PackedMaxI16"; break;
case Opcode::PackedMinI16: text += "PackedMinI16"; break;
case Opcode::PackedMadU16: text += "PackedMadU16"; break;
case Opcode::PackedAddU16: text += "PackedAddU16"; break;
case Opcode::PackedSubU16: text += "PackedSubU16"; break;
case Opcode::PackedMaxU16: text += "PackedMaxU16"; break;
case Opcode::PackedMinU16: text += "PackedMinU16"; break;
case Opcode::PackedAddF16: text += "PackedAddF16"; break;
case Opcode::PackedMulF16: text += "PackedMulF16"; break;
case Opcode::PackedMinF16: text += "PackedMinF16"; break;
case Opcode::PackedMaxF16: text += "PackedMaxF16"; break;
case Opcode::PackedFmaF16: text += "PackedFmaF16"; break;
case Opcode::AddF16: text += "AddF16"; break;
case Opcode::SubF16: text += "SubF16"; break;
case Opcode::MulF16: text += "MulF16"; break;
case Opcode::MinF16: text += "MinF16"; break;
case Opcode::MaxF16: text += "MaxF16"; break;
case Opcode::FmaF16: text += "FmaF16"; break;
case Opcode::MadMixF16: text += "MadMixF16"; break;
case Opcode::IAddU16: text += "IAddU16"; break;
case Opcode::ISubI16: text += "ISubI16"; break;
case Opcode::IMinI16: text += "IMinI16"; break;
case Opcode::IMaxI16: text += "IMaxI16"; break;
case Opcode::UMinU16: text += "UMinU16"; break;
case Opcode::UMaxU16: text += "UMaxU16"; break;
case Opcode::RcpF32: text += "RcpF32"; break;
case Opcode::FractF32: text += "FractF32"; break;
case Opcode::TruncF32: text += "TruncF32"; break;
case Opcode::CeilF32: text += "CeilF32"; break;
case Opcode::RoundEvenF32: text += "RoundEvenF32"; break;
case Opcode::FloorF32: text += "FloorF32"; break;
case Opcode::Exp2F32: text += "Exp2F32"; break;
case Opcode::Log2F32: text += "Log2F32"; break;
case Opcode::InverseSqrtF32: text += "InverseSqrtF32"; break;
case Opcode::SqrtF32: text += "SqrtF32"; break;
case Opcode::RcpF16: text += "RcpF16"; break;
case Opcode::SqrtF16: text += "SqrtF16"; break;
case Opcode::InverseSqrtF16: text += "InverseSqrtF16"; break;
case Opcode::Log2F16: text += "Log2F16"; break;
case Opcode::Exp2F16: text += "Exp2F16"; break;
case Opcode::FloorF16: text += "FloorF16"; break;
case Opcode::CeilF16: text += "CeilF16"; break;
case Opcode::TruncF16: text += "TruncF16"; break;
case Opcode::RoundEvenF16: text += "RoundEvenF16"; break;
case Opcode::SinF32: text += "SinF32"; break;
case Opcode::CosF32: text += "CosF32"; break;
case Opcode::CubeIdF32: text += "CubeIdF32"; break;
case Opcode::CubeScF32: text += "CubeScF32"; break;
case Opcode::CubeTcF32: text += "CubeTcF32"; break;
case Opcode::CubeMaF32: text += "CubeMaF32"; break;
case Opcode::FAddF32: text += "FAddF32"; break;
case Opcode::FSubF32: text += "FSubF32"; break;
case Opcode::FMulF32: text += "FMulF32"; break;
case Opcode::FMinF32: text += "FMinF32"; break;
case Opcode::FMaxF32: text += "FMaxF32"; break;
case Opcode::FMadF32: text += "FMadF32"; break;
case Opcode::Dot2AccF32F16: text += "Dot2AccF32F16"; break;
case Opcode::FMin3F32: text += "FMin3F32"; break;
case Opcode::FMax3F32: text += "FMax3F32"; break;
case Opcode::FMed3F32: text += "FMed3F32"; break;
case Opcode::Min3F16: text += "Min3F16"; break;
case Opcode::Max3F16: text += "Max3F16"; break;
case Opcode::Med3F16: text += "Med3F16"; break;
case Opcode::LoadSrtDword: text += "LoadSrtDword"; break;
case Opcode::SLoadDword: text += "SLoadDword"; break;
case Opcode::SBufferLoadDword: text += "SBufferLoadDword"; break;
case Opcode::BufferLoadUbyte: text += "BufferLoadUbyte"; break;
case Opcode::BufferLoadSbyte: text += "BufferLoadSbyte"; break;
case Opcode::BufferLoadUshort: text += "BufferLoadUshort"; break;
case Opcode::BufferLoadSshort: text += "BufferLoadSshort"; break;
case Opcode::BufferLoadDword: text += "BufferLoadDword"; break;
case Opcode::BufferStoreByte: text += "BufferStoreByte"; break;
case Opcode::BufferStoreShort: text += "BufferStoreShort"; break;
case Opcode::BufferStoreDword: text += "BufferStoreDword"; break;
case Opcode::AtomicSwapU32: text += "AtomicSwapU32"; break;
case Opcode::AtomicAddU32: text += "AtomicAddU32"; break;
case Opcode::AtomicSubU32: text += "AtomicSubU32"; break;
case Opcode::AtomicSMinI32: text += "AtomicSMinI32"; break;
case Opcode::AtomicUMinU32: text += "AtomicUMinU32"; break;
case Opcode::AtomicSMaxI32: text += "AtomicSMaxI32"; break;
case Opcode::AtomicUMaxU32: text += "AtomicUMaxU32"; break;
case Opcode::AtomicAndU32: text += "AtomicAndU32"; break;
case Opcode::AtomicOrU32: text += "AtomicOrU32"; break;
case Opcode::AtomicXorU32: text += "AtomicXorU32"; break;
case Opcode::FlatLoadUbyte: text += "FlatLoadUbyte"; break;
case Opcode::FlatLoadSbyte: text += "FlatLoadSbyte"; break;
case Opcode::FlatLoadUshort: text += "FlatLoadUshort"; break;
case Opcode::FlatLoadSshort: text += "FlatLoadSshort"; break;
case Opcode::FlatLoadDword: text += "FlatLoadDword"; break;
case Opcode::FlatStoreByte: text += "FlatStoreByte"; break;
case Opcode::FlatStoreShort: text += "FlatStoreShort"; break;
case Opcode::FlatStoreDword: text += "FlatStoreDword"; break;
case Opcode::DsReadUbyte: text += "DsReadUbyte"; break;
case Opcode::DsReadSbyte: text += "DsReadSbyte"; break;
case Opcode::DsReadUshort: text += "DsReadUshort"; break;
case Opcode::DsReadSshort: text += "DsReadSshort"; break;
case Opcode::DsReadB32: text += "DsReadB32"; break;
case Opcode::DsWriteByte: text += "DsWriteByte"; break;
case Opcode::DsWriteShort: text += "DsWriteShort"; break;
case Opcode::DsWriteB32: text += "DsWriteB32"; break;
case Opcode::DsMinF32: text += "DsMinF32"; break;
case Opcode::DsMaxF32: text += "DsMaxF32"; break;
case Opcode::DsSwizzleB32: text += "DsSwizzleB32"; break;
case Opcode::DsConsume: text += "DsConsume"; break;
case Opcode::DsAppend: text += "DsAppend"; break;
case Opcode::DsWriteAddtidB32: text += "DsWriteAddtidB32"; break;
case Opcode::DsReadAddtidB32: text += "DsReadAddtidB32"; break;
case Opcode::ImageGetResinfo: text += "ImageGetResinfo"; break;
case Opcode::ImageGetLod: text += "ImageGetLod"; break;
case Opcode::ImageLoad: text += "ImageLoad"; break;
case Opcode::ImageStore: text += "ImageStore"; break;
case Opcode::ImageSample: text += "ImageSample"; break;
case Opcode::ImageGather4: text += "ImageGather4"; break;
case Opcode::LoadInputF32: text += "LoadInputF32"; break;
case Opcode::Export: text += "Export"; break;
}
text += OpcodeName(inst.op);
text += " ";
text += OperandToString(inst.dst);
if (inst.dst2.kind != OperandKind::Null) {
@@ -569,6 +569,10 @@ bool LowerMemoryInstruction(const Decoder::Instruction& decoded, BasicBlock& blo
return LowerBufferAtomicDword(decoded, block, Opcode::AtomicOrU32, error);
case Decoder::Opcode::BufferAtomicXor:
return LowerBufferAtomicDword(decoded, block, Opcode::AtomicXorU32, error);
case Decoder::Opcode::BufferAtomicFMin:
return LowerBufferAtomicDword(decoded, block, Opcode::AtomicFMinF32, error);
case Decoder::Opcode::BufferAtomicFMax:
return LowerBufferAtomicDword(decoded, block, Opcode::AtomicFMaxF32, error);
case Decoder::Opcode::FlatLoadUbyte:
case Decoder::Opcode::FlatLoadSbyte:
case Decoder::Opcode::FlatLoadUshort:
@@ -673,7 +677,12 @@ bool LowerMemoryInstruction(const Decoder::Instruction& decoded, BasicBlock& blo
case Decoder::Opcode::ImageAtomicAnd:
case Decoder::Opcode::ImageAtomicOr:
case Decoder::Opcode::ImageAtomicXor: return LowerImageAtomicU32(decoded, block, error);
default: return false;
default:
if (error != nullptr) {
*error = fmt::format("memory opcode has no specialized IR lowering: {}",
Decoder::OpcodeToString(decoded.opcode));
}
return false;
}
}
@@ -729,6 +738,8 @@ bool IsMemoryOpcode(Decoder::Opcode opcode) {
case Decoder::Opcode::BufferAtomicAnd:
case Decoder::Opcode::BufferAtomicOr:
case Decoder::Opcode::BufferAtomicXor:
case Decoder::Opcode::BufferAtomicFMin:
case Decoder::Opcode::BufferAtomicFMax:
case Decoder::Opcode::FlatLoadUbyte:
case Decoder::Opcode::FlatLoadSbyte:
case Decoder::Opcode::FlatLoadUshort:
@@ -82,6 +82,7 @@ constexpr LowerMap LOWER_OPS[] = {
{Decoder::Opcode::SCmpGeU32, Opcode::CompareGeU32},
{Decoder::Opcode::SCmpLtU32, Opcode::CompareLtU32},
{Decoder::Opcode::SCmpLeU32, Opcode::CompareLeU32},
{Decoder::Opcode::SCmpEqU64, Opcode::CompareEqU64},
{Decoder::Opcode::SCmpLgU64, Opcode::CompareNeU64},
{Decoder::Opcode::VReadfirstlaneB32, Opcode::ReadFirstLaneU32},
{Decoder::Opcode::VReadlaneB32, Opcode::ReadLaneU32},
@@ -325,6 +326,7 @@ constexpr LowerMap LOWER_OPS[] = {
{Decoder::Opcode::VCmpNeU32, Opcode::CompareNeU32},
{Decoder::Opcode::VCmpGeU32, Opcode::CompareGeU32},
{Decoder::Opcode::VCmpTU32, Opcode::CompareTrue},
{Decoder::Opcode::VCmpEqI64, Opcode::CompareEqU64},
{Decoder::Opcode::VCmpNeU64, Opcode::CompareNeU64},
{Decoder::Opcode::VCmpxLtU32, Opcode::CompareMaskLtU32},
{Decoder::Opcode::VCmpxEqU32, Opcode::CompareMaskEqU32},
@@ -350,6 +352,8 @@ constexpr LowerMap LOWER_OPS[] = {
{Decoder::Opcode::BufferAtomicAnd, Opcode::AtomicAndU32},
{Decoder::Opcode::BufferAtomicOr, Opcode::AtomicOrU32},
{Decoder::Opcode::BufferAtomicXor, Opcode::AtomicXorU32},
{Decoder::Opcode::BufferAtomicFMin, Opcode::AtomicFMinF32},
{Decoder::Opcode::BufferAtomicFMax, Opcode::AtomicFMaxF32},
{Decoder::Opcode::FlatLoadUbyte, Opcode::FlatLoadUbyte},
{Decoder::Opcode::FlatLoadSbyte, Opcode::FlatLoadSbyte},
{Decoder::Opcode::FlatLoadSshort, Opcode::FlatLoadSshort},
@@ -432,22 +436,13 @@ void SetError(std::string* error, const char* message) {
}
}
Opcode LookupIrOpcode(Decoder::Opcode opcode) {
std::optional<Opcode> LookupIrOpcode(Decoder::Opcode opcode) {
for (const auto& op: LOWER_OPS) {
if (op.decoded == opcode) {
return op.ir;
}
}
return Opcode::MoveU32;
}
bool IsImplemented(Decoder::Opcode opcode) {
for (const auto& op: LOWER_OPS) {
if (op.decoded == opcode) {
return true;
}
}
return false;
return std::nullopt;
}
bool IsReversedBinary(Decoder::Opcode opcode) {
@@ -0,0 +1,342 @@
// Central IR opcode catalog. Keep semantic categories here so enum identity, logging,
// and generic analysis cannot drift apart.
IR_OPCODE(ControlNop, General)
IR_OPCODE(Waitcnt, General)
IR_OPCODE(Barrier, General)
IR_OPCODE(Sendmsg, General)
IR_OPCODE(TtraceData, General)
IR_OPCODE(InstPrefetch, General)
IR_OPCODE(MoveU32, General)
IR_OPCODE(MoveF32Bits, General)
IR_OPCODE(MoveRelDestU32, General)
IR_OPCODE(MoveRelSourceU32, General)
IR_OPCODE(MoveU64, General)
IR_OPCODE(WqmB64, General)
IR_OPCODE(SaveexecB32, General)
IR_OPCODE(SaveexecB64, General)
IR_OPCODE(ReadFirstLaneU32, General)
IR_OPCODE(ReadLaneU32, General)
IR_OPCODE(WriteLaneU32, General)
IR_OPCODE(Permlane16B32, General)
IR_OPCODE(Permlanex16B32, General)
IR_OPCODE(AbsI32, General)
IR_OPCODE(IAddU32, General)
IR_OPCODE(IAddCarryU32, General)
IR_OPCODE(ISubBorrowU32, General)
IR_OPCODE(ScalarAddCarryU32, General)
IR_OPCODE(ScalarSubBorrowU32, General)
IR_OPCODE(ScalarSubBorrowCarryU32, General)
IR_OPCODE(ScalarSignedAddOverflowI32, General)
IR_OPCODE(ScalarSignedSubOverflowI32, General)
IR_OPCODE(ScalarShiftLeftAddCarryU32, General)
IR_OPCODE(ISubU32, General)
IR_OPCODE(IMulU32, General)
IR_OPCODE(UMulHighU32, General)
IR_OPCODE(SMulHighI32, General)
IR_OPCODE(IMadI24U32, General)
IR_OPCODE(UMadU24U32, General)
IR_OPCODE(UMadU64U32, General)
IR_OPCODE(SadU32, General)
IR_OPCODE(IAdd3U32, General)
IR_OPCODE(IMulI24U32, General)
IR_OPCODE(UMulU24U32, General)
IR_OPCODE(IMinI32, General)
IR_OPCODE(IMaxI32, General)
IR_OPCODE(IMin3I32, General)
IR_OPCODE(IMax3I32, General)
IR_OPCODE(IMed3I32, General)
IR_OPCODE(UMinU32, General)
IR_OPCODE(UMaxU32, General)
IR_OPCODE(UMin3U32, General)
IR_OPCODE(UMax3U32, General)
IR_OPCODE(UMed3U32, General)
IR_OPCODE(BitwiseAndU32, General)
IR_OPCODE(BitwiseAndU64, General)
IR_OPCODE(BitwiseAndNotU32, General)
IR_OPCODE(BitwiseAndNotU64, General)
IR_OPCODE(BitwiseOrU32, General)
IR_OPCODE(BitwiseOrU64, General)
IR_OPCODE(BitwiseOrNotU32, General)
IR_OPCODE(BitwiseOrNotU64, General)
IR_OPCODE(BitwiseAndOrU32, General)
IR_OPCODE(BitwiseOr3U32, General)
IR_OPCODE(BitwiseXorU32, General)
IR_OPCODE(BitwiseXorU64, General)
IR_OPCODE(BitwiseXor3U32, General)
IR_OPCODE(BitwiseNandU32, General)
IR_OPCODE(BitwiseNandU64, General)
IR_OPCODE(BitwiseNorU32, General)
IR_OPCODE(BitwiseNorU64, General)
IR_OPCODE(BitwiseXnorU32, General)
IR_OPCODE(BitwiseXnorU64, General)
IR_OPCODE(BitwiseNotU32, General)
IR_OPCODE(BitwiseNotU64, General)
IR_OPCODE(BitClearU32, General)
IR_OPCODE(BitSetU32, General)
IR_OPCODE(BitReverseU32, General)
IR_OPCODE(BitCountU32, General)
IR_OPCODE(BitCountU64, General)
IR_OPCODE(BitReplicateB64B32, General)
IR_OPCODE(BitCountAddU32, General)
IR_OPCODE(MaskedBitCountLowU32, General)
IR_OPCODE(MaskedBitCountHighU32, General)
IR_OPCODE(FindLsbU32, General)
IR_OPCODE(FindMsbFromHighU32, General)
IR_OPCODE(FindMsbFromHighU64, General)
IR_OPCODE(BitFieldMaskU32, General)
IR_OPCODE(BitFieldMaskU64, General)
IR_OPCODE(BitFieldExtractU32, General)
IR_OPCODE(BitFieldExtractU64, General)
IR_OPCODE(BitFieldExtract3U32, General)
IR_OPCODE(BitFieldExtract3I32, General)
IR_OPCODE(BitFieldInsertSelectU32, General)
IR_OPCODE(BitCompare0B32, General)
IR_OPCODE(BitCompare1B32, General)
IR_OPCODE(AlignBitU32, General)
IR_OPCODE(ShiftLeftAddU32, General)
IR_OPCODE(AddShiftLeftU32, General)
IR_OPCODE(XorAddU32, General)
IR_OPCODE(ShiftLeftOrU32, General)
IR_OPCODE(ShiftLeftLogicalU32, General)
IR_OPCODE(ShiftLeftLogicalU64, General)
IR_OPCODE(ShiftLeftLogicalU16, General)
IR_OPCODE(ShiftRightLogicalU32, General)
IR_OPCODE(ShiftRightLogicalU64, General)
IR_OPCODE(ShiftRightLogicalU16, General)
IR_OPCODE(ShiftRightArithmeticI32, General)
IR_OPCODE(ShiftRightArithmeticI16, General)
IR_OPCODE(SelectU32, General)
IR_OPCODE(SelectMaskU32, General)
IR_OPCODE(SelectF32Bits, General)
IR_OPCODE(SelectMaskF32Bits, General)
IR_OPCODE(SelectU64, General)
IR_OPCODE(PackLowLowU16, General)
IR_OPCODE(PackLowHighU16, General)
IR_OPCODE(PackHighHighU16, General)
IR_OPCODE(CompareFalse, Compare)
IR_OPCODE(CompareTrue, Compare)
IR_OPCODE(CompareEqU32, Compare)
IR_OPCODE(CompareNeU32, Compare)
IR_OPCODE(CompareGtU32, Compare)
IR_OPCODE(CompareGeU32, Compare)
IR_OPCODE(CompareLtU32, Compare)
IR_OPCODE(CompareLeU32, Compare)
IR_OPCODE(CompareEqU64, Compare64)
IR_OPCODE(CompareNeU64, Compare64)
IR_OPCODE(CompareMaskEqU32, Compare)
IR_OPCODE(CompareMaskNeU32, Compare)
IR_OPCODE(CompareMaskGtU32, Compare)
IR_OPCODE(CompareMaskGeU32, Compare)
IR_OPCODE(CompareMaskLtU32, Compare)
IR_OPCODE(CompareMaskLeU32, Compare)
IR_OPCODE(CompareEqI32, Compare)
IR_OPCODE(CompareNeI32, Compare)
IR_OPCODE(CompareGtI32, Compare)
IR_OPCODE(CompareGeI32, Compare)
IR_OPCODE(CompareLtI32, Compare)
IR_OPCODE(CompareLeI32, Compare)
IR_OPCODE(CompareEqI16, Compare)
IR_OPCODE(CompareNeI16, Compare)
IR_OPCODE(CompareGtI16, Compare)
IR_OPCODE(CompareGeI16, Compare)
IR_OPCODE(CompareLtI16, Compare)
IR_OPCODE(CompareLeI16, Compare)
IR_OPCODE(CompareMaskEqI32, Compare)
IR_OPCODE(CompareMaskNeI32, Compare)
IR_OPCODE(CompareMaskGtI32, Compare)
IR_OPCODE(CompareMaskGeI32, Compare)
IR_OPCODE(CompareMaskLtI32, Compare)
IR_OPCODE(CompareMaskLeI32, Compare)
IR_OPCODE(CompareEqU16, Compare)
IR_OPCODE(CompareNeU16, Compare)
IR_OPCODE(CompareGtU16, Compare)
IR_OPCODE(CompareGeU16, Compare)
IR_OPCODE(CompareLtU16, Compare)
IR_OPCODE(CompareLeU16, Compare)
IR_OPCODE(CompareEqF32, Compare)
IR_OPCODE(CompareNeF32, Compare)
IR_OPCODE(CompareGtF32, Compare)
IR_OPCODE(CompareGeF32, Compare)
IR_OPCODE(CompareLtF32, Compare)
IR_OPCODE(CompareLeF32, Compare)
IR_OPCODE(CompareOrderedF32, Compare)
IR_OPCODE(CompareUnorderedF32, Compare)
IR_OPCODE(CompareUnordEqF32, Compare)
IR_OPCODE(CompareUnordNeF32, Compare)
IR_OPCODE(CompareUnordGtF32, Compare)
IR_OPCODE(CompareUnordGeF32, Compare)
IR_OPCODE(CompareUnordLtF32, Compare)
IR_OPCODE(CompareUnordLeF32, Compare)
IR_OPCODE(CompareClassF32, Compare)
IR_OPCODE(CompareEqF16, Compare)
IR_OPCODE(CompareNeF16, Compare)
IR_OPCODE(CompareGtF16, Compare)
IR_OPCODE(CompareGeF16, Compare)
IR_OPCODE(CompareLtF16, Compare)
IR_OPCODE(CompareLeF16, Compare)
IR_OPCODE(CompareUnordNeF16, Compare)
IR_OPCODE(CompareMaskEqF16, Compare)
IR_OPCODE(CompareMaskNeF16, Compare)
IR_OPCODE(CompareMaskGtF16, Compare)
IR_OPCODE(CompareMaskGeF16, Compare)
IR_OPCODE(CompareMaskLtF16, Compare)
IR_OPCODE(CompareMaskLeF16, Compare)
IR_OPCODE(CompareMaskUnordNeF16, Compare)
IR_OPCODE(CompareMaskUnordGeF16, Compare)
IR_OPCODE(CompareMaskEqF32, Compare)
IR_OPCODE(CompareMaskNeF32, Compare)
IR_OPCODE(CompareMaskGtF32, Compare)
IR_OPCODE(CompareMaskGeF32, Compare)
IR_OPCODE(CompareMaskLtF32, Compare)
IR_OPCODE(CompareMaskLeF32, Compare)
IR_OPCODE(CompareMaskUnordEqF32, Compare)
IR_OPCODE(CompareMaskUnordNeF32, Compare)
IR_OPCODE(CompareMaskUnordGtF32, Compare)
IR_OPCODE(CompareMaskUnordGeF32, Compare)
IR_OPCODE(CompareMaskUnordLtF32, Compare)
IR_OPCODE(CompareMaskUnordLeF32, Compare)
IR_OPCODE(ConvertByteU32ToF32, General)
IR_OPCODE(ConvertU32ToF32, General)
IR_OPCODE(ConvertI32ToF32, General)
IR_OPCODE(ConvertF32ToU32, General)
IR_OPCODE(ConvertF32ToI32, General)
IR_OPCODE(ConvertF32ToF16, General)
IR_OPCODE(ConvertF16ToF32, General)
IR_OPCODE(ConvertU16ToF16, General)
IR_OPCODE(ConvertF16ToU16, General)
IR_OPCODE(ConvertI16ToF16, General)
IR_OPCODE(ConvertF16ToI16, General)
IR_OPCODE(ConvertRoundPlusInfF32ToI32, General)
IR_OPCODE(ConvertFloorF32ToI32, General)
IR_OPCODE(ConvertI4ToOffsetF32, General)
IR_OPCODE(LdexpF32, General)
IR_OPCODE(PackF32ToF16Rtz, General)
IR_OPCODE(PackSnorm2x16F32, General)
IR_OPCODE(PackUnorm2x16F32, General)
IR_OPCODE(PackU16U32, General)
IR_OPCODE(PackU8F32, General)
IR_OPCODE(PackB32F16, General)
IR_OPCODE(PackedMadI16, General)
IR_OPCODE(PackedMulLoU16, General)
IR_OPCODE(PackedAddI16, General)
IR_OPCODE(PackedSubI16, General)
IR_OPCODE(PackedLshlrevB16, General)
IR_OPCODE(PackedLshrrevB16, General)
IR_OPCODE(PackedAshrrevI16, General)
IR_OPCODE(PackedMaxI16, General)
IR_OPCODE(PackedMinI16, General)
IR_OPCODE(PackedMadU16, General)
IR_OPCODE(PackedAddU16, General)
IR_OPCODE(PackedSubU16, General)
IR_OPCODE(PackedMaxU16, General)
IR_OPCODE(PackedMinU16, General)
IR_OPCODE(PackedAddF16, General)
IR_OPCODE(PackedMulF16, General)
IR_OPCODE(PackedMinF16, General)
IR_OPCODE(PackedMaxF16, General)
IR_OPCODE(PackedFmaF16, General)
IR_OPCODE(AddF16, General)
IR_OPCODE(SubF16, General)
IR_OPCODE(MulF16, General)
IR_OPCODE(MinF16, General)
IR_OPCODE(MaxF16, General)
IR_OPCODE(FmaF16, General)
IR_OPCODE(MadMixF16, General)
IR_OPCODE(IAddU16, General)
IR_OPCODE(ISubI16, General)
IR_OPCODE(IMinI16, General)
IR_OPCODE(IMaxI16, General)
IR_OPCODE(UMinU16, General)
IR_OPCODE(UMaxU16, General)
IR_OPCODE(RcpF32, General)
IR_OPCODE(FractF32, General)
IR_OPCODE(TruncF32, General)
IR_OPCODE(CeilF32, General)
IR_OPCODE(RoundEvenF32, General)
IR_OPCODE(FloorF32, General)
IR_OPCODE(Exp2F32, General)
IR_OPCODE(Log2F32, General)
IR_OPCODE(InverseSqrtF32, General)
IR_OPCODE(SqrtF32, General)
IR_OPCODE(RcpF16, General)
IR_OPCODE(SqrtF16, General)
IR_OPCODE(InverseSqrtF16, General)
IR_OPCODE(Log2F16, General)
IR_OPCODE(Exp2F16, General)
IR_OPCODE(FloorF16, General)
IR_OPCODE(CeilF16, General)
IR_OPCODE(TruncF16, General)
IR_OPCODE(RoundEvenF16, General)
IR_OPCODE(SinF32, General)
IR_OPCODE(CosF32, General)
IR_OPCODE(CubeIdF32, General)
IR_OPCODE(CubeScF32, General)
IR_OPCODE(CubeTcF32, General)
IR_OPCODE(CubeMaF32, General)
IR_OPCODE(FAddF32, General)
IR_OPCODE(FSubF32, General)
IR_OPCODE(FMulF32, General)
IR_OPCODE(FMinF32, General)
IR_OPCODE(FMaxF32, General)
IR_OPCODE(FMadF32, General)
IR_OPCODE(Dot2AccF32F16, General)
IR_OPCODE(FMin3F32, General)
IR_OPCODE(FMax3F32, General)
IR_OPCODE(FMed3F32, General)
IR_OPCODE(Min3F16, General)
IR_OPCODE(Max3F16, General)
IR_OPCODE(Med3F16, General)
IR_OPCODE(LoadSrtDword, General)
IR_OPCODE(SLoadDword, General)
IR_OPCODE(SBufferLoadDword, General)
IR_OPCODE(BufferLoadUbyte, General)
IR_OPCODE(BufferLoadSbyte, General)
IR_OPCODE(BufferLoadUshort, General)
IR_OPCODE(BufferLoadSshort, General)
IR_OPCODE(BufferLoadDword, General)
IR_OPCODE(BufferStoreByte, General)
IR_OPCODE(BufferStoreShort, General)
IR_OPCODE(BufferStoreDword, General)
IR_OPCODE(AtomicSwapU32, General)
IR_OPCODE(AtomicAddU32, General)
IR_OPCODE(AtomicSubU32, General)
IR_OPCODE(AtomicSMinI32, General)
IR_OPCODE(AtomicUMinU32, General)
IR_OPCODE(AtomicSMaxI32, General)
IR_OPCODE(AtomicUMaxU32, General)
IR_OPCODE(AtomicAndU32, General)
IR_OPCODE(AtomicOrU32, General)
IR_OPCODE(AtomicXorU32, General)
IR_OPCODE(AtomicFMinF32, General)
IR_OPCODE(AtomicFMaxF32, General)
IR_OPCODE(FlatLoadUbyte, General)
IR_OPCODE(FlatLoadSbyte, General)
IR_OPCODE(FlatLoadUshort, General)
IR_OPCODE(FlatLoadSshort, General)
IR_OPCODE(FlatLoadDword, General)
IR_OPCODE(FlatStoreByte, General)
IR_OPCODE(FlatStoreShort, General)
IR_OPCODE(FlatStoreDword, General)
IR_OPCODE(DsReadUbyte, General)
IR_OPCODE(DsReadSbyte, General)
IR_OPCODE(DsReadUshort, General)
IR_OPCODE(DsReadSshort, General)
IR_OPCODE(DsReadB32, General)
IR_OPCODE(DsWriteByte, General)
IR_OPCODE(DsWriteShort, General)
IR_OPCODE(DsWriteB32, General)
IR_OPCODE(DsMinF32, General)
IR_OPCODE(DsMaxF32, General)
IR_OPCODE(DsSwizzleB32, General)
IR_OPCODE(DsConsume, General)
IR_OPCODE(DsAppend, General)
IR_OPCODE(DsWriteAddtidB32, General)
IR_OPCODE(DsReadAddtidB32, General)
IR_OPCODE(ImageGetResinfo, General)
IR_OPCODE(ImageGetLod, General)
IR_OPCODE(ImageLoad, General)
IR_OPCODE(ImageStore, General)
IR_OPCODE(ImageSample, General)
IR_OPCODE(ImageGather4, General)
IR_OPCODE(LoadInputF32, General)
IR_OPCODE(Export, General)
@@ -562,8 +562,7 @@ static bool EvaluateRuntimeSourcesImpl(const Program&
const auto dynamic =
std::find(program.srt.dynamic_sources.begin(), program.srt.dynamic_sources.end(),
request.source) != program.srt.dynamic_sources.end();
if (descriptor == nullptr || dynamic ||
!DescriptorSourceResolved(program, request.source)) {
if (descriptor == nullptr || dynamic) {
if (error != nullptr) {
*error = Diagnostic(program, request.use_pc,
fmt::format("descriptor source {} is {}", request.source,
+2 -2
View File
@@ -302,7 +302,7 @@ static void vs_check(const HW::VertexShaderInfo& vs, const HW::ShaderRegisters&
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.ieee_mode != false);
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.cu_group_enable != false);
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.require_forward_progress != false);
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.lds_configuration != false);
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.threadgroup_configuration != false);
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.gs_vgpr_component_count != 3);
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.fp16_overflow != false);
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc2.scratch_en != false);
@@ -374,7 +374,7 @@ static void ps_check(const HW::PsStageRegisters& ps, const HW::ShaderRegisters&
ps.rsrc2.extra_lds_size);
}
}
EXIT_NOT_IMPLEMENTED(ps.rsrc2.raster_ordered_shading != false);
EXIT_NOT_IMPLEMENTED(ps.rsrc2.raster_ordered_shading != 0);
EXIT_NOT_IMPLEMENTED(ps.rsrc2.shared_vgprs != 0);
if (sh.shader_z_format != 0x00000000 && sh.shader_z_format != 0x00000001 &&
+9 -3
View File
@@ -276,6 +276,10 @@ static std::filesystem::path ResolvePathIgnoringCase(const std::filesystem::path
return resolved;
}
#else
static bool HasWindowsForbiddenFilenameCharacter(const std::string& relative_path) {
return relative_path.find_first_of("<>:\"|?*") != std::string::npos;
}
#endif
std::filesystem::path MountPoints::GetRealFilename(const std::string& mounted_file_name) {
@@ -295,6 +299,10 @@ std::filesystem::path MountPoints::GetRealFilename(const std::string& mounted_fi
rel_path = Common::RemoveFirst(rel_path, 1);
}
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
if (HasWindowsForbiddenFilenameCharacter(rel_path)) {
::printf("FileSystem: Windows-incompatible guest filename: %s\n",
mounted_file_name.c_str());
}
return p.dir / rel_path;
#else
return ResolvePathIgnoringCase(p.dir / rel_path);
@@ -795,7 +803,7 @@ int64_t KYTY_SYSV_ABI KernelLseek(int d, int64_t offset, int whence) {
return KERNEL_ERROR_ESPIPE;
}
file->mutex.Lock();
Common::LockGuard lock(file->mutex);
bool is_invalid = file->f.IsInvalid();
@@ -820,8 +828,6 @@ int64_t KYTY_SYSV_ABI KernelLseek(int d, int64_t offset, int whence) {
EXIT_IF(pos != offset);
file->mutex.Unlock();
if (is_invalid) {
LOGF("\tfile is invalid\n");
return KERNEL_ERROR_EIO;
+23 -2
View File
@@ -22,6 +22,13 @@ static bool GuestFreeRangeContains(uint64_t base, uint64_t range_size, uint64_t
return candidate <= range_end && size <= range_end - candidate;
}
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
static bool CoalescePlaceholders(uint64_t vaddr, uint64_t size) {
return size != 0 && VirtualFree(reinterpret_cast<void*>(vaddr), size,
MEM_RELEASE | MEM_COALESCE_PLACEHOLDERS) != 0;
}
#endif
class GuestBackingStore {
public:
enum class FailureReason {
@@ -264,6 +271,19 @@ public:
removed.push_back(entry);
}
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
// Each unmapped file view becomes a separate Windows placeholder. The address-space owner
// records this contiguous guest span as one free range, so normalize fragmented backing
// views into one placeholder before publishing it there.
if (removed.size() > 1 && !CoalescePlaceholders(vaddr, size)) {
for (auto it = removed.rbegin(); it != removed.rend(); ++it) {
EXIT_IF(!MapExistingPlaceholderFixed(it->vaddr, it->size, it->backing_offset,
it->mode));
}
return false;
}
#endif
if (placeholder_preserved != nullptr) {
*placeholder_preserved = true;
}
@@ -832,6 +852,8 @@ public:
EXIT_IF(VirtualFree(reinterpret_cast<void*>(region_vaddr), region_size,
MEM_RELEASE | MEM_PRESERVE_PLACEHOLDER) == 0);
}
// ReleaseCommitted also publishes the aggregate span as one logical free range.
EXIT_IF(regions.size() > 1 && !CoalescePlaceholders(vaddr, size));
#else
for (const auto& [region_vaddr, region_size]: regions) {
RestorePlaceholder(region_vaddr, region_size);
@@ -1252,8 +1274,7 @@ private:
if (base != it->first || end != it->first + it->second) {
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
if (VirtualFree(reinterpret_cast<void*>(base), end - base,
MEM_RELEASE | MEM_COALESCE_PLACEHOLDERS) != 0) {
if (CoalescePlaceholders(base, end - base)) {
m_free.erase(first, last);
m_free.emplace(base, end - base);
}
+24 -7
View File
@@ -1849,8 +1849,9 @@ static int PthreadMutexInitNamed(PthreadMutex* mutex, const PthreadMutexattr* at
}
}
int KYTY_SYSV_ABI PthreadMutexInit(PthreadMutex* mutex, const PthreadMutexattr* attr) {
return PthreadMutexInitNamed(mutex, attr, "");
int KYTY_SYSV_ABI PthreadMutexInit(PthreadMutex* mutex, const PthreadMutexattr* attr,
const char* name) {
return PthreadMutexInitNamed(mutex, attr, name);
}
int KYTY_SYSV_ABI PthreadMutexDestroy(PthreadMutex* mutex) {
@@ -2443,8 +2444,9 @@ static int PthreadRwlockInitNamed(PthreadRwlock* rwlock, const PthreadRwlockattr
return OK;
}
int KYTY_SYSV_ABI PthreadRwlockInit(PthreadRwlock* rwlock, const PthreadRwlockattr* attr) {
return PthreadRwlockInitNamed(rwlock, attr, "");
int KYTY_SYSV_ABI PthreadRwlockInit(PthreadRwlock* rwlock, const PthreadRwlockattr* attr,
const char* name) {
return PthreadRwlockInitNamed(rwlock, attr, name);
}
static PthreadRwlockPrivate::Reader* RwlockFindReader(PthreadRwlock rwlock, Pthread thread) {
@@ -2938,8 +2940,9 @@ static int PthreadCondInitNamed(PthreadCond* cond, const PthreadCondattr* attr,
}
}
int KYTY_SYSV_ABI PthreadCondInit(PthreadCond* cond, const PthreadCondattr* attr) {
return PthreadCondInitNamed(cond, attr, "");
int KYTY_SYSV_ABI PthreadCondInit(PthreadCond* cond, const PthreadCondattr* attr,
const char* name) {
return PthreadCondInitNamed(cond, attr, name);
}
int KYTY_SYSV_ABI PthreadCondSignal(PthreadCond* cond) {
@@ -4417,6 +4420,13 @@ int KYTY_SYSV_ABI pthread_cond_signal(LibKernel::PthreadCond* cond) {
return POSIX_PTHREAD_CALL(LibKernel::PthreadCondSignal(cond));
}
int KYTY_SYSV_ABI pthread_cond_init(LibKernel::PthreadCond* cond,
const LibKernel::PthreadCondattr* attr) {
PRINT_NAME();
return POSIX_PTHREAD_CALL(LibKernel::PthreadCondInit(cond, attr, nullptr));
}
int KYTY_SYSV_ABI pthread_condattr_setclock(LibKernel::PthreadCondattr* attr,
LibKernel::KernelClockid clock_id) {
PRINT_NAME();
@@ -4525,6 +4535,13 @@ int KYTY_SYSV_ABI pthread_rwlock_destroy(LibKernel::PthreadRwlock* rwlock) {
return POSIX_PTHREAD_CALL(LibKernel::PthreadRwlockDestroy(rwlock));
}
int KYTY_SYSV_ABI pthread_rwlock_init(LibKernel::PthreadRwlock* rwlock,
const LibKernel::PthreadRwlockattr* attr) {
PRINT_NAME();
return POSIX_PTHREAD_CALL(LibKernel::PthreadRwlockInit(rwlock, attr, nullptr));
}
int KYTY_SYSV_ABI pthread_key_create(LibKernel::PthreadKey* key,
LibKernel::pthread_key_destructor_func_t destructor) {
PRINT_NAME();
@@ -4560,7 +4577,7 @@ int KYTY_SYSV_ABI pthread_mutex_init(LibKernel::PthreadMutex* mutex,
const LibKernel::PthreadMutexattr* attr) {
PRINT_NAME();
return POSIX_PTHREAD_CALL(LibKernel::PthreadMutexInit(mutex, attr));
return POSIX_PTHREAD_CALL(LibKernel::PthreadMutexInit(mutex, attr, nullptr));
}
int KYTY_SYSV_ABI pthread_mutexattr_init(LibKernel::PthreadMutexattr* attr) {
+7 -3
View File
@@ -77,7 +77,8 @@ int KYTY_SYSV_ABI PthreadMutexattrInit(PthreadMutexattr* attr);
int KYTY_SYSV_ABI PthreadMutexattrDestroy(PthreadMutexattr* attr);
int KYTY_SYSV_ABI PthreadMutexattrSettype(PthreadMutexattr* attr, int type);
int KYTY_SYSV_ABI PthreadMutexattrSetprotocol(PthreadMutexattr* attr, int protocol);
int KYTY_SYSV_ABI PthreadMutexInit(PthreadMutex* mutex, const PthreadMutexattr* attr);
int KYTY_SYSV_ABI PthreadMutexInit(PthreadMutex* mutex, const PthreadMutexattr* attr,
const char* name);
int KYTY_SYSV_ABI PthreadMutexDestroy(PthreadMutex* mutex);
int KYTY_SYSV_ABI PthreadMutexLock(PthreadMutex* mutex);
int KYTY_SYSV_ABI PthreadMutexTrylock(PthreadMutex* mutex);
@@ -159,7 +160,8 @@ int KYTY_SYSV_ABI PthreadAttrSetstackaddr(PthreadAttr* attr, void* addr);
int KYTY_SYSV_ABI PthreadAttrSetstacksize(PthreadAttr* attr, size_t stack_size);
int KYTY_SYSV_ABI PthreadRwlockDestroy(PthreadRwlock* rwlock);
int KYTY_SYSV_ABI PthreadRwlockInit(PthreadRwlock* rwlock, const PthreadRwlockattr* attr);
int KYTY_SYSV_ABI PthreadRwlockInit(PthreadRwlock* rwlock, const PthreadRwlockattr* attr,
const char* name);
int KYTY_SYSV_ABI PthreadRwlockRdlock(PthreadRwlock* rwlock);
int KYTY_SYSV_ABI PthreadRwlockTimedrdlock(PthreadRwlock* rwlock, KernelUseconds usec);
int KYTY_SYSV_ABI PthreadRwlockTimedwrlock(PthreadRwlock* rwlock, KernelUseconds usec);
@@ -177,7 +179,7 @@ int KYTY_SYSV_ABI PthreadCondattrInit(PthreadCondattr* attr);
int KYTY_SYSV_ABI PthreadCondattrSetclock(PthreadCondattr* attr, KernelClockid clock_id);
int KYTY_SYSV_ABI PthreadCondBroadcast(PthreadCond* cond);
int KYTY_SYSV_ABI PthreadCondDestroy(PthreadCond* cond);
int KYTY_SYSV_ABI PthreadCondInit(PthreadCond* cond, const PthreadCondattr* attr);
int KYTY_SYSV_ABI PthreadCondInit(PthreadCond* cond, const PthreadCondattr* attr, const char* name);
int KYTY_SYSV_ABI PthreadCondSignal(PthreadCond* cond);
int KYTY_SYSV_ABI PthreadCondSignalto(PthreadCond* cond, Pthread thread);
int KYTY_SYSV_ABI PthreadCondTimedwait(PthreadCond* cond, PthreadMutex* mutex, KernelUseconds usec);
@@ -267,6 +269,8 @@ int KYTY_SYSV_ABI pthread_rwlock_rdlock(LibKernel::PthreadRwlock* rwlock);
int KYTY_SYSV_ABI pthread_rwlock_unlock(LibKernel::PthreadRwlock* rwlock);
int KYTY_SYSV_ABI pthread_rwlock_wrlock(LibKernel::PthreadRwlock* rwlock);
int KYTY_SYSV_ABI pthread_rwlock_destroy(LibKernel::PthreadRwlock* rwlock);
int KYTY_SYSV_ABI pthread_rwlock_init(LibKernel::PthreadRwlock* rwlock,
const LibKernel::PthreadRwlockattr* attr);
int KYTY_SYSV_ABI pthread_key_create(LibKernel::PthreadKey* key,
LibKernel::pthread_key_destructor_func_t destructor);
int KYTY_SYSV_ABI pthread_key_delete(LibKernel::PthreadKey key);
+292
View File
@@ -0,0 +1,292 @@
#include "kernel/syncOnAddress.h"
#include "common/threads.h"
#include "libs/errno.h"
#include <algorithm>
#include <chrono>
#include <climits>
#include <cstdint>
#include <list>
#include <memory>
#include <mutex>
#include <unordered_map>
#if KYTY_PLATFORM == KYTY_PLATFORM_LINUX && !defined(__APPLE__)
#include <cerrno>
#include <linux/futex.h>
#include <sys/syscall.h>
#include <unistd.h>
#endif
namespace Libs::LibKernel::SyncOnAddress {
namespace {
constexpr uint32_t SIGNAL_POLL_MICROS = 10000;
using Clock = std::chrono::steady_clock;
template <typename T>
[[nodiscard]] bool IsValidWaitAddress(const volatile T* address) {
return address != nullptr && (reinterpret_cast<uintptr_t>(address) & (alignof(T) - 1u)) == 0;
}
[[nodiscard]] bool IsValidWakeAddress(const volatile void* address) {
return address != nullptr &&
(reinterpret_cast<uintptr_t>(address) & (alignof(uint32_t) - 1u)) == 0;
}
template <typename T>
[[nodiscard]] T ReadWord(const volatile T* address) {
return __atomic_load_n(address, __ATOMIC_ACQUIRE);
}
struct WaitDeadline {
bool finite = false;
Clock::time_point end {};
};
[[nodiscard]] WaitDeadline MakeDeadline(const uint32_t* timeout_micros) {
if (timeout_micros == nullptr) {
return {};
}
return {true, Clock::now() + std::chrono::microseconds(*timeout_micros)};
}
[[nodiscard]] uint32_t GetWaitSliceMicros(const WaitDeadline& deadline, bool first_wait) {
if (!deadline.finite) {
return SIGNAL_POLL_MICROS;
}
const auto now = Clock::now();
if (now >= deadline.end) {
return first_wait ? 0u : UINT32_MAX;
}
const auto remaining =
std::chrono::duration_cast<std::chrono::microseconds>(deadline.end - now).count();
return static_cast<uint32_t>(std::min<int64_t>(remaining, SIGNAL_POLL_MICROS));
}
void PollSignals(signal_poll_func_t signal_poll) {
if (signal_poll != nullptr) {
signal_poll();
}
}
#if KYTY_PLATFORM == KYTY_PLATFORM_LINUX && !defined(__APPLE__)
template <typename T>
int WaitLinux(volatile T* address, T expected, const uint32_t* timeout_micros,
signal_poll_func_t signal_poll) {
const auto deadline = MakeDeadline(timeout_micros);
bool first_wait = true;
for (;;) {
if (ReadWord(address) != expected) {
return OK;
}
const auto slice_micros = GetWaitSliceMicros(deadline, first_wait);
if (slice_micros == UINT32_MAX) {
return ReadWord(address) == expected ? KERNEL_ERROR_ETIMEDOUT : OK;
}
const timespec timeout = {
.tv_sec = static_cast<time_t>(slice_micros / 1000000u),
.tv_nsec = static_cast<long>(slice_micros % 1000000u) * 1000L,
};
long result = 0;
int wait_error = 0;
result = syscall(SYS_futex, const_cast<T*>(address), FUTEX_WAIT_PRIVATE,
static_cast<uint32_t>(expected), &timeout, nullptr, 0);
if (result != 0) {
wait_error = errno;
}
if (result == 0 || wait_error == EAGAIN) {
return OK;
}
if (wait_error != ETIMEDOUT && wait_error != EINTR) {
return KERNEL_ERROR_EINVAL;
}
PollSignals(signal_poll);
if (deadline.finite && Clock::now() >= deadline.end) {
return ReadWord(address) == expected ? KERNEL_ERROR_ETIMEDOUT : OK;
}
first_wait = false;
}
}
int WakeLinux(volatile void* address, int32_t count) {
// The legacy FUTEX_WAKE path may wake one waiter when count is zero.
if (count == 0) {
return OK;
}
const auto result = syscall(SYS_futex, const_cast<void*>(address), FUTEX_WAKE_PRIVATE, count,
nullptr, nullptr, 0);
return result < 0 ? KERNEL_ERROR_EINVAL : OK;
}
#endif
struct PortableWaiter {
Common::CondVar condition;
bool wake_requested = false;
};
struct PortableAddressEntry {
Common::Mutex mutex;
std::list<PortableWaiter*> waiters;
};
struct PortableAddressRegistry {
std::mutex mutex;
std::unordered_map<uintptr_t, std::shared_ptr<PortableAddressEntry>> entries;
};
PortableAddressRegistry& GetPortableRegistry() {
static PortableAddressRegistry registry;
return registry;
}
std::shared_ptr<PortableAddressEntry> RegisterPortableWaiter(volatile void* address,
PortableWaiter* waiter) {
auto& registry = GetPortableRegistry();
std::lock_guard registry_lock(registry.mutex);
auto& entry = registry.entries[reinterpret_cast<uintptr_t>(address)];
if (!entry) {
entry = std::make_shared<PortableAddressEntry>();
}
entry->mutex.Lock();
entry->waiters.push_back(waiter);
return entry;
}
void UnregisterPortableWaiter(volatile void* address,
const std::shared_ptr<PortableAddressEntry>& entry,
PortableWaiter* waiter) {
entry->waiters.remove(waiter);
const bool empty = entry->waiters.empty();
entry->mutex.Unlock();
if (!empty) {
return;
}
auto& registry = GetPortableRegistry();
std::lock_guard registry_lock(registry.mutex);
entry->mutex.Lock();
const auto it = registry.entries.find(reinterpret_cast<uintptr_t>(address));
if (it != registry.entries.end() && it->second == entry && entry->waiters.empty()) {
registry.entries.erase(it);
}
entry->mutex.Unlock();
}
template <typename T>
int WaitPortable(volatile T* address, T expected, const uint32_t* timeout_micros,
signal_poll_func_t signal_poll) {
PortableWaiter waiter;
auto entry = RegisterPortableWaiter(address, &waiter);
const auto deadline = MakeDeadline(timeout_micros);
bool first_wait = true;
int result = OK;
while (ReadWord(address) == expected && !waiter.wake_requested) {
const auto slice_micros = GetWaitSliceMicros(deadline, first_wait);
if (slice_micros == UINT32_MAX) {
result = KERNEL_ERROR_ETIMEDOUT;
break;
}
if (slice_micros == 0) {
result = KERNEL_ERROR_ETIMEDOUT;
break;
}
(void)waiter.condition.WaitFor(&entry->mutex, slice_micros);
entry->mutex.Unlock();
PollSignals(signal_poll);
entry->mutex.Lock();
if (deadline.finite && Clock::now() >= deadline.end && ReadWord(address) == expected &&
!waiter.wake_requested) {
result = KERNEL_ERROR_ETIMEDOUT;
break;
}
first_wait = false;
}
UnregisterPortableWaiter(address, entry, &waiter);
return result;
}
int WakePortable(volatile void* address, int32_t count) {
if (count == 0) {
return OK;
}
auto& registry = GetPortableRegistry();
std::unique_lock registry_lock(registry.mutex);
const auto it = registry.entries.find(reinterpret_cast<uintptr_t>(address));
if (it == registry.entries.end()) {
return OK;
}
auto entry = it->second;
entry->mutex.Lock();
registry_lock.unlock();
int32_t remaining = count;
for (auto* waiter: entry->waiters) {
if (!waiter->wake_requested) {
waiter->wake_requested = true;
waiter->condition.Signal();
if (remaining != INT_MAX && --remaining == 0) {
break;
}
}
}
entry->mutex.Unlock();
return OK;
}
template <typename T>
int WaitImpl(volatile T* address, T expected, const uint32_t* timeout_micros,
signal_poll_func_t signal_poll) {
if (!IsValidWaitAddress(address)) {
return KERNEL_ERROR_EINVAL;
}
int result = OK;
#if KYTY_PLATFORM == KYTY_PLATFORM_LINUX && !defined(__APPLE__)
result = WaitLinux(address, expected, timeout_micros, signal_poll);
#else
result = WaitPortable(address, expected, timeout_micros, signal_poll);
#endif
PollSignals(signal_poll);
return result;
}
} // namespace
int Wait32(volatile uint32_t* address, uint32_t expected, const uint32_t* timeout_micros,
signal_poll_func_t signal_poll) {
return WaitImpl(address, expected, timeout_micros, signal_poll);
}
int Wait64(volatile uint64_t* address, uint64_t expected, const uint32_t* timeout_micros,
signal_poll_func_t signal_poll) {
return WaitImpl(address, expected, timeout_micros, signal_poll);
}
int Wake(volatile void* address, int32_t count) {
if (!IsValidWakeAddress(address) || count < 0) {
return KERNEL_ERROR_EINVAL;
}
#if KYTY_PLATFORM == KYTY_PLATFORM_LINUX && !defined(__APPLE__)
return WakeLinux(address, count);
#endif
return WakePortable(address, count);
}
} // namespace Libs::LibKernel::SyncOnAddress
+19
View File
@@ -0,0 +1,19 @@
#ifndef EMULATOR_INCLUDE_EMULATOR_KERNEL_SYNC_ON_ADDRESS_H_
#define EMULATOR_INCLUDE_EMULATOR_KERNEL_SYNC_ON_ADDRESS_H_
#include "common/abi.h"
#include "common/common.h"
namespace Libs::LibKernel::SyncOnAddress {
using signal_poll_func_t = void (*)();
int Wait32(volatile uint32_t* address, uint32_t expected, const uint32_t* timeout_micros,
signal_poll_func_t signal_poll = nullptr);
int Wait64(volatile uint64_t* address, uint64_t expected, const uint32_t* timeout_micros,
signal_poll_func_t signal_poll = nullptr);
int Wake(volatile void* address, int32_t count);
} // namespace Libs::LibKernel::SyncOnAddress
#endif /* EMULATOR_INCLUDE_EMULATOR_KERNEL_SYNC_ON_ADDRESS_H_ */
+11
View File
@@ -1,2 +1,13 @@
#include "cmake_config.h"
#define KYTY_GIT_VERSION "@KYTY_GIT_VERSION@"
#define KYTY_GIT_HASH "@KYTY_GIT_HASH@"
/* Build provenance, shown in the window title and in crash reports. */
#if defined(KYTY_OFFICIAL_BUILD)
#define KYTY_BUILD_LABEL "Official build " KYTY_RELEASE_TAG
#elif defined(KYTY_FORK_BUILD)
#define KYTY_BUILD_LABEL "Fork build " KYTY_BUILD_REPOSITORY " " KYTY_GIT_HASH
#else
#define KYTY_BUILD_LABEL "Source build " KYTY_GIT_HASH
#endif
+1
View File
@@ -16,6 +16,7 @@ file(GLOB launcher_forms
add_executable(launcher WIN32
${launcher_src}
${launcher_forms}
resources.qrc
)
@@ -78,6 +78,26 @@
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QCheckBox" name="checkBox_fullscreen">
<property name="toolTip">
<string>Run in borderless desktop fullscreen</string>
</property>
<property name="text">
<string>Fullscreen</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QCheckBox" name="checkBox_red_zone_protection">
<property name="toolTip">
<string>Helps prevent crashes in some games on Windows</string>
</property>
<property name="text">
<string>Windows SysV red zone crash protection (Experimental)</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
@@ -69,6 +69,31 @@
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="input_mapping_button">
<property name="minimumSize">
<size>
<width>36</width>
<height>36</height>
</size>
</property>
<property name="toolTip">
<string>Edit input mapping</string>
</property>
<property name="text">
<string/>
</property>
<property name="iconSize">
<size>
<width>32</width>
<height>32</height>
</size>
</property>
<property name="autoRaise">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="edit_button">
<property name="minimumSize">
@@ -0,0 +1,7 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 32 32">
<g fill="none" stroke="#e8f1ff" stroke-linecap="round" stroke-linejoin="round" stroke-width="2">
<path d="M8 4h11l5 5v7M24 9h-5V4M16 27H8a2 2 0 0 1-2-2V6a2 2 0 0 1 2-2"/>
<path d="m15 24 1-4 8-8 4 4-8 8-4 1Z"/>
<path d="m22 14 4 4" opacity=".8"/>
</g>
</svg>

After

Width:  |  Height:  |  Size: 336 B

+8
View File
@@ -0,0 +1,8 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 32 32">
<g fill="none" stroke="#e8f1ff" stroke-linecap="round" stroke-linejoin="round" stroke-width="2">
<path d="M5 8h3M14 8h13M5 16h13M24 16h3M5 24h6M17 24h10"/>
<circle cx="11" cy="8" r="3"/>
<circle cx="21" cy="16" r="3"/>
<circle cx="14" cy="24" r="3"/>
</g>
</svg>

After

Width:  |  Height:  |  Size: 344 B

+9
View File
@@ -0,0 +1,9 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 32 32">
<g fill="none" stroke="#e8f1ff" stroke-linecap="round" stroke-linejoin="round" stroke-width="2">
<path d="M10 10h12c3.6 0 5.8 2.3 6.6 6.8l.9 5.1c.4 2.4-.8 4.1-2.8 4.1-1.4 0-2.5-.7-3.6-2.3L21.3 21H10.7l-1.8 2.7C7.8 25.3 6.7 26 5.3 26c-2 0-3.2-1.7-2.8-4.1l.9-5.1C4.2 12.3 6.4 10 10 10Z"/>
<path d="M8 16h6M11 13v6"/>
<circle cx="22" cy="15" r="1" fill="#e8f1ff" stroke="none"/>
<circle cx="25" cy="18" r="1" fill="#e8f1ff" stroke="none"/>
<path d="M13 7h6M16 4v6" opacity=".8"/>
</g>
</svg>

After

Width:  |  Height:  |  Size: 574 B

@@ -0,0 +1,6 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 32 32">
<g fill="none" stroke="#e8f1ff" stroke-linecap="round" stroke-linejoin="round" stroke-width="2">
<path d="M6 9h20M12 9V5h8v4M9 9l1 18h12l1-18"/>
<path d="M14 14v8M18 14v8" opacity=".8"/>
</g>
</svg>

After

Width:  |  Height:  |  Size: 272 B

+23 -2
View File
@@ -85,9 +85,10 @@ public:
QString game_comment;
Resolution screen_resolution = Resolution::R1280X720;
bool fullscreen_enabled = false;
int vblank_frequency = 60;
int console_language = DEFAULT_CONSOLE_LANGUAGE;
bool vulkan_validation_enabled = true;
bool vulkan_validation_enabled = false;
bool shader_validation_enabled = true;
ShaderOptimizationType shader_optimization_type = ShaderOptimizationType::Performance;
ShaderLogDirection shader_log_direction = ShaderLogDirection::Silent;
@@ -98,11 +99,16 @@ public:
QString printf_output_file = "_kyty.txt";
ProfilerDirection profiler_direction = ProfilerDirection::None;
bool renderdoc_enabled = false;
#if defined(_WIN32)
bool red_zone_protection_enabled = false;
#endif
QStringList host_input_mapping;
QString elf = QStringLiteral("eboot.bin");
void CopyEmulatorSettingsFrom(const Configuration& other) {
screen_resolution = other.screen_resolution;
fullscreen_enabled = other.fullscreen_enabled;
vblank_frequency = other.vblank_frequency;
console_language = other.console_language;
vulkan_validation_enabled = other.vulkan_validation_enabled;
@@ -116,6 +122,10 @@ public:
printf_output_file = other.printf_output_file;
profiler_direction = other.profiler_direction;
renderdoc_enabled = other.renderdoc_enabled;
#if defined(_WIN32)
red_zone_protection_enabled = other.red_zone_protection_enabled;
#endif
host_input_mapping = other.host_input_mapping;
}
void CopyFrom(const Configuration& other) {
@@ -138,6 +148,7 @@ public:
KYTY_CFG_SET(game_path);
KYTY_CFG_SET(custom_settings);
KYTY_CFG_SET(screen_resolution);
KYTY_CFG_SET(fullscreen_enabled);
KYTY_CFG_SET(vblank_frequency);
KYTY_CFG_SET(console_language);
KYTY_CFG_SET(vulkan_validation_enabled);
@@ -151,6 +162,10 @@ public:
KYTY_CFG_SET(printf_output_file);
KYTY_CFG_SET(profiler_direction);
KYTY_CFG_SET(renderdoc_enabled);
#if defined(_WIN32)
KYTY_CFG_SET(red_zone_protection_enabled);
#endif
s->setValue("host_input_mapping", host_input_mapping);
KYTY_CFG_SET(elf);
}
@@ -160,6 +175,7 @@ public:
KYTY_CFG_GET(game_path);
KYTY_CFG_GET(custom_settings);
KYTY_CFG_GET(screen_resolution);
KYTY_CFG_GET(fullscreen_enabled);
vblank_frequency = s->value("vblank_frequency", vblank_frequency).toInt();
console_language = s->value("console_language", console_language).toInt();
if (console_language < 0 || console_language > MAX_CONSOLE_LANGUAGE) {
@@ -176,7 +192,12 @@ public:
KYTY_CFG_GET(printf_output_file);
KYTY_CFG_GET(profiler_direction);
KYTY_CFG_GET(renderdoc_enabled);
elf = s->value("elf", elf).toString();
#if defined(_WIN32)
red_zone_protection_enabled =
s->value("red_zone_protection_enabled", red_zone_protection_enabled).toBool();
#endif
host_input_mapping = s->value("host_input_mapping", host_input_mapping).toStringList();
elf = s->value("elf", elf).toString();
}
};
@@ -38,7 +38,10 @@ public:
[[nodiscard]] const QString& GetSettingsFile() const { return m_settings_file; }
[[nodiscard]] const QStringList& GetGameDirectories() const { return m_game_dirs; }
[[nodiscard]] bool CanViewSelectedTrophies() const;
[[nodiscard]] const QStringList& GetHostInputMapping() const {
return m_global_info.host_input_mapping;
}
[[nodiscard]] bool CanViewSelectedTrophies() const;
bool EnsureGameDirectory();
void ScanGameDirectory();
@@ -58,6 +61,7 @@ protected slots:
void edit_configuration();
void delete_configuartion();
void edit_global_settings();
void edit_input_mapping();
void run_configuration();
void list_currentItemChanged(QTreeWidgetItem* current, QTreeWidgetItem* previous);
void list_itemDoubleClicked(QTreeWidgetItem* witem, int column);
+31
View File
@@ -0,0 +1,31 @@
#ifndef LAUNCHER_INCLUDE_INPUT_MAPPING_DIALOG_H_
#define LAUNCHER_INCLUDE_INPUT_MAPPING_DIALOG_H_
#include <QDialog>
#include <QStringList>
class QPushButton;
class QTreeWidget;
class QTreeWidgetItem;
class QWidget;
class InputMappingDialog final: public QDialog {
public:
explicit InputMappingDialog(const QStringList& mapping, QWidget* parent = nullptr);
[[nodiscard]] QStringList Mapping() const;
private:
void ChangeBinding();
void ClearBinding();
void RestoreDefaults();
void SetBinding(QTreeWidgetItem* item, const QString& binding);
void UpdateButtons();
QTreeWidget* m_bindings = nullptr;
QPushButton* m_change_button = nullptr;
QPushButton* m_clear_button = nullptr;
bool m_customized = false;
};
#endif /* LAUNCHER_INCLUDE_INPUT_MAPPING_DIALOG_H_ */
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