mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-27 16:02:37 +00:00
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No files matched your search
@@ -1,6 +1,6 @@
|
||||
name: Game Emulation Bug Report
|
||||
description: Report KytyPS5 game boot, crash, freeze, rendering, audio, input, or gameplay behavior problems.
|
||||
title: "[GAME BUG]: "
|
||||
name: Game Emulation Status Report
|
||||
description: Submit a KytyPS5 game compatibility result, including boot, rendering, audio, input, or gameplay behavior.
|
||||
title: "[GAME STATUS]: "
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
@@ -10,6 +10,7 @@ body:
|
||||
Before submitting, please:
|
||||
- Search existing issues first.
|
||||
- Re-test with a clean game dump.
|
||||
- Use the latest KytyPS5 build available to you.
|
||||
- Attach the complete log file instead of edited snippets.
|
||||
|
||||
- type: markdown
|
||||
@@ -44,6 +45,28 @@ body:
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: dropdown
|
||||
id: compatibility-status
|
||||
attributes:
|
||||
label: Compatibility status
|
||||
description: Select the furthest point the game consistently reaches on this build.
|
||||
options:
|
||||
- "Doesn't boot"
|
||||
- Logo
|
||||
- Main menu
|
||||
- In game
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
**Status guide**
|
||||
- **Doesn't boot:** The game does not show its first logo or startup screen.
|
||||
- **Logo:** The game shows a logo or startup screen but does not reach the main menu.
|
||||
- **Main menu:** The game reaches its menus but does not enter gameplay.
|
||||
- **In game:** The game reaches controllable gameplay, even if bugs prevent completion.
|
||||
|
||||
- type: input
|
||||
id: regression-builds
|
||||
attributes:
|
||||
@@ -54,22 +77,22 @@ body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
## Problem details
|
||||
## Test result
|
||||
|
||||
- type: textarea
|
||||
id: what-happened
|
||||
attributes:
|
||||
label: What happened?
|
||||
description: Describe the failure or incorrect behavior as directly as possible.
|
||||
placeholder: "Example: The game reaches the main menu, then freezes after selecting Continue."
|
||||
label: Result details
|
||||
description: Describe what worked, what failed, and any visible or audible problems.
|
||||
placeholder: "Example: The game reaches the main menu, then freezes after selecting Continue. Audio plays correctly until the freeze."
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: steps-to-reproduce
|
||||
attributes:
|
||||
label: Steps to reproduce
|
||||
description: List the shortest path that triggers the problem from a fresh KytyPS5 start.
|
||||
label: Steps to reproduce the result
|
||||
description: List the shortest path to the reported status or failure from a fresh KytyPS5 start.
|
||||
placeholder: |
|
||||
1. Open KytyPS5.
|
||||
2. Boot the game.
|
||||
@@ -81,7 +104,7 @@ body:
|
||||
id: expected-behavior
|
||||
attributes:
|
||||
label: Expected behavior
|
||||
description: Explain what should happen at the same point in the game.
|
||||
description: Explain what should happen at the same point in the game. If there is no known problem, write "No known issue".
|
||||
placeholder: "Example: The save should load and gameplay should continue normally."
|
||||
validations:
|
||||
required: true
|
||||
|
||||
+58
-19
@@ -373,7 +373,13 @@ jobs:
|
||||
|
||||
release:
|
||||
name: Release KytyPS5
|
||||
if: github.event_name == 'push' && github.repository == 'KytyPS5/KytyPS5'
|
||||
if: >-
|
||||
always() &&
|
||||
github.event_name == 'push' &&
|
||||
github.repository == 'KytyPS5/KytyPS5' &&
|
||||
(needs.windows.result == 'success' ||
|
||||
needs.macos.result == 'success' ||
|
||||
needs.linux.result == 'success')
|
||||
needs: [metadata, windows, macos, linux]
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
@@ -382,34 +388,62 @@ jobs:
|
||||
RELEASE_NAME: ${{ needs.metadata.outputs.release_tag }}
|
||||
|
||||
steps:
|
||||
- name: Download builds
|
||||
- name: Download Windows build
|
||||
if: needs.windows.result == 'success'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
path: artifacts
|
||||
name: KytyPS5-Windows-x64
|
||||
path: artifacts/KytyPS5-Windows-x64
|
||||
|
||||
- name: Package builds
|
||||
- name: Download macOS build
|
||||
if: needs.macos.result == 'success'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: KytyPS5-macOS-x86_64
|
||||
path: artifacts/KytyPS5-macOS-x86_64
|
||||
|
||||
- name: Download Linux build
|
||||
if: needs.linux.result == 'success'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: KytyPS5-Linux-x86_64
|
||||
path: artifacts/KytyPS5-Linux-x86_64
|
||||
|
||||
- name: Package Windows build
|
||||
if: needs.windows.result == 'success'
|
||||
shell: bash
|
||||
run: |
|
||||
windows_dir="artifacts/KytyPS5-Windows-x64"
|
||||
macos_dir="artifacts/KytyPS5-macOS-x86_64"
|
||||
linux_dir="artifacts/KytyPS5-Linux-x86_64"
|
||||
test -d "$windows_dir"
|
||||
test -d "$macos_dir"
|
||||
test -d "$linux_dir"
|
||||
chmod a+x \
|
||||
"$macos_dir/launcher" \
|
||||
"$macos_dir/kyty_emulator" \
|
||||
"$macos_dir/libMoltenVK.dylib" \
|
||||
"$linux_dir/launcher" \
|
||||
"$linux_dir/kyty_emulator"
|
||||
(
|
||||
cd "$windows_dir"
|
||||
zip -r "$GITHUB_WORKSPACE/$RELEASE_NAME-Windows-x64.zip" .
|
||||
)
|
||||
|
||||
- name: Package macOS build
|
||||
if: needs.macos.result == 'success'
|
||||
shell: bash
|
||||
run: |
|
||||
macos_dir="artifacts/KytyPS5-macOS-x86_64"
|
||||
test -d "$macos_dir"
|
||||
chmod a+x \
|
||||
"$macos_dir/launcher" \
|
||||
"$macos_dir/kyty_emulator" \
|
||||
"$macos_dir/libMoltenVK.dylib"
|
||||
(
|
||||
cd "$macos_dir"
|
||||
zip -r "$GITHUB_WORKSPACE/$RELEASE_NAME-macOS-x86_64.zip" .
|
||||
)
|
||||
|
||||
- name: Package Linux build
|
||||
if: needs.linux.result == 'success'
|
||||
shell: bash
|
||||
run: |
|
||||
linux_dir="artifacts/KytyPS5-Linux-x86_64"
|
||||
test -d "$linux_dir"
|
||||
chmod a+x \
|
||||
"$linux_dir/launcher" \
|
||||
"$linux_dir/kyty_emulator"
|
||||
tar -C "$linux_dir" -czf \
|
||||
"$GITHUB_WORKSPACE/$RELEASE_NAME-Linux-x86_64.tar.gz" .
|
||||
|
||||
@@ -418,11 +452,16 @@ jobs:
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
assets=(
|
||||
"$RELEASE_NAME-Windows-x64.zip"
|
||||
"$RELEASE_NAME-macOS-x86_64.zip"
|
||||
"$RELEASE_NAME-Linux-x86_64.tar.gz"
|
||||
)
|
||||
assets=()
|
||||
for artifact in \
|
||||
"$RELEASE_NAME-Windows-x64.zip" \
|
||||
"$RELEASE_NAME-macOS-x86_64.zip" \
|
||||
"$RELEASE_NAME-Linux-x86_64.tar.gz"; do
|
||||
if [[ -f "$artifact" ]]; then
|
||||
assets+=("$artifact")
|
||||
fi
|
||||
done
|
||||
test "${#assets[@]}" -gt 0
|
||||
if gh release view "$RELEASE_NAME" --repo "$GITHUB_REPOSITORY" > /dev/null 2>&1; then
|
||||
gh release upload "$RELEASE_NAME" "${assets[@]}" \
|
||||
--clobber \
|
||||
|
||||
Vendored
+26
@@ -2,6 +2,32 @@ set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
|
||||
|
||||
add_subdirectory(cpuinfo)
|
||||
|
||||
# The Windows guest red-zone patcher needs a decoder/encoder and a small
|
||||
# trampoline assembler. Pin the same revisions used by shadPS4's implementation.
|
||||
include(FetchContent)
|
||||
|
||||
set(XBYAK_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
FetchContent_Declare(
|
||||
xbyak
|
||||
GIT_REPOSITORY https://github.com/herumi/xbyak.git
|
||||
GIT_TAG 44a72f369268f7d552650891b296693e91db86bb
|
||||
GIT_SHALLOW FALSE
|
||||
)
|
||||
|
||||
set(ZYDIS_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
|
||||
set(ZYDIS_BUILD_TOOLS OFF CACHE BOOL "" FORCE)
|
||||
set(ZYDIS_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
set(ZYDIS_BUILD_DOXYGEN OFF CACHE BOOL "" FORCE)
|
||||
FetchContent_Declare(
|
||||
zydis
|
||||
GIT_REPOSITORY https://github.com/zyantific/zydis.git
|
||||
GIT_TAG 120e0e705f8e3b507dc49377ac2879979f0d545c
|
||||
GIT_SUBMODULES_RECURSE TRUE
|
||||
GIT_SHALLOW FALSE
|
||||
)
|
||||
|
||||
FetchContent_MakeAvailable(xbyak zydis)
|
||||
|
||||
set(SDL_SHARED OFF CACHE BOOL "" FORCE)
|
||||
add_subdirectory(SDL2)
|
||||
|
||||
|
||||
+5
-10
@@ -292,7 +292,7 @@ if (KYTY_CLANG_CL)
|
||||
set_source_files_properties(${kyty_emulator_src} PROPERTIES COMPILE_FLAGS "-Wno-pragma-pack -Wno-deprecated-declarations -D_TIMESPEC_DEFINED")
|
||||
endif()
|
||||
|
||||
set(kyty_emulator_link_libraries common Vulkan::Headers spirv-tools-opt spirv-tools SDL2-static imgui xxhash FFmpeg::ffmpeg fmt::fmt nlohmann_json::nlohmann_json LibAtrac9 kyty_git_version)
|
||||
set(kyty_emulator_link_libraries common Vulkan::Headers spirv-tools-opt spirv-tools SDL2-static imgui xxhash FFmpeg::ffmpeg fmt::fmt nlohmann_json::nlohmann_json LibAtrac9 kyty_git_version Zydis::Zydis xbyak::xbyak)
|
||||
|
||||
# Linux system libraries required by the static FFmpeg archive.
|
||||
if(LINUX)
|
||||
@@ -378,6 +378,7 @@ add_executable(page_manager_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/PageManagerTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/pageManager.cpp"
|
||||
)
|
||||
target_link_libraries(page_manager_tests common)
|
||||
target_include_directories(page_manager_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(bit_array_tests EXCLUDE_FROM_ALL
|
||||
@@ -387,6 +388,7 @@ target_include_directories(bit_array_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(ime_dialog_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ImeDialogTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/libs/imeCommon.cpp"
|
||||
"${KYTY_SOURCE_DIR}/libs/imeDialog.cpp"
|
||||
)
|
||||
target_include_directories(ime_dialog_tests PRIVATE ${inc_headers})
|
||||
@@ -433,13 +435,6 @@ add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
|
||||
target_link_libraries(resource_tracking_tests fmt::fmt)
|
||||
target_include_directories(resource_tracking_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(resource_mutex_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ResourceMutexTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/renderer/cache/resourceMutex.cpp"
|
||||
)
|
||||
target_link_libraries(resource_mutex_tests common)
|
||||
target_include_directories(resource_mutex_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(audio_out2_port_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/AudioOut2PortTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/libs/libAudio2.cpp"
|
||||
@@ -515,13 +510,14 @@ if(BUILD_TESTING)
|
||||
add_test(NAME shader_vertex_metadata COMMAND $<TARGET_FILE:shader_vertex_metadata_tests>)
|
||||
add_test(NAME shader_stage_runtime COMMAND $<TARGET_FILE:shader_stage_runtime_tests>)
|
||||
add_test(NAME resource_tracking COMMAND $<TARGET_FILE:resource_tracking_tests>)
|
||||
add_test(NAME resource_mutex COMMAND $<TARGET_FILE:resource_mutex_tests>)
|
||||
add_test(NAME event_queue_lifetime COMMAND $<TARGET_FILE:event_queue_lifetime_tests>)
|
||||
add_test(NAME sync_on_address COMMAND $<TARGET_FILE:sync_on_address_tests>)
|
||||
add_test(NAME audio_out2_port COMMAND $<TARGET_FILE:audio_out2_port_tests>)
|
||||
add_test(NAME shader_recompiler_compute COMMAND $<TARGET_FILE:shader_recompiler_compute_tests>)
|
||||
add_test(NAME virtual_memory_allocation
|
||||
COMMAND $<TARGET_FILE:virtual_memory_allocation_tests>)
|
||||
add_test(NAME guest_red_zone_patcher
|
||||
COMMAND $<TARGET_FILE:virtual_memory_allocation_tests> --red-zone-patcher-only)
|
||||
add_test(NAME command_scheduler_timeline
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --scheduler-only)
|
||||
add_test(NAME stream_buffer_ring
|
||||
@@ -565,7 +561,6 @@ if(BUILD_TESTING)
|
||||
shader_vertex_metadata_tests
|
||||
shader_stage_runtime_tests
|
||||
resource_tracking_tests
|
||||
resource_mutex_tests
|
||||
event_queue_lifetime_tests
|
||||
sync_on_address_tests
|
||||
shader_recompiler_compute_tests
|
||||
|
||||
@@ -31,6 +31,9 @@ macOS support is experimental. The emulator is built for x86-64 and runs on Appl
|
||||
Rosetta 2, with Vulkan provided by MoltenVK. A small number of titles have been verified in-game
|
||||
on Apple Silicon hardware; see [Building on macOS](#building-on-macos).
|
||||
|
||||
Community game test results are available in the
|
||||
[KytyPS5 Compatibility List](https://kytyps5.github.io/).
|
||||
|
||||
## Bugs and Issues
|
||||
|
||||
The project is in an early stage, so please be mindful when opening new issues. Expect crashes,
|
||||
@@ -52,7 +55,7 @@ graphical glitches, low compatibility, and poor performance.
|
||||
<tr>
|
||||
<td align="center">
|
||||
<strong>Neptunia ReVerse</strong><br>
|
||||
<img src="docs/screenshots/ps5-04.png" width="300" alt="Minecraft Legends running in KytyPS5">
|
||||
<img src="docs/screenshots/ps5-04.png" width="300" alt="Neptunia ReVerse running in KytyPS5">
|
||||
</td>
|
||||
<td align="center">
|
||||
<strong>SILENT HILL: The Short Message</strong><br>
|
||||
@@ -62,11 +65,11 @@ graphical glitches, low compatibility, and poor performance.
|
||||
<tr>
|
||||
<td align="center">
|
||||
<strong>Hellboy</strong><br>
|
||||
<img src="docs/screenshots/ps5-02.png" width="300" alt="Disgaea 6 running in KytyPS5">
|
||||
<img src="docs/screenshots/ps5-02.png" width="300" alt="Hellboy running in KytyPS5">
|
||||
</td>
|
||||
<td align="center">
|
||||
<strong>Paleo Pines</strong><br>
|
||||
<img src="docs/screenshots/ps5-06.png" width="300" alt="Dreaming Sarah running in KytyPS5">
|
||||
<img src="docs/screenshots/ps5-06.png" width="300" alt="Paleo Pines running in KytyPS5">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
@@ -24,6 +24,7 @@ target_link_libraries(common
|
||||
Tracy::TracyClient
|
||||
PRIVATE
|
||||
cpuinfo
|
||||
kyty_git_version
|
||||
spdlog::spdlog
|
||||
)
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#include "common/debug.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/subsystems.h"
|
||||
#include "kytyGitVersion.h"
|
||||
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
@@ -23,7 +24,7 @@ static std::string BuildFatalReport(const char* title, std::string_view text, co
|
||||
DebugStack stack;
|
||||
DebugStack::Trace(&stack);
|
||||
|
||||
std::string report = "--- Stack Trace ---\n";
|
||||
std::string report = "--- Build ---\n" KYTY_BUILD_LABEL "\n--- Stack Trace ---\n";
|
||||
for (int i = PRINT_STACK_FROM; i < stack.depth; i++) {
|
||||
report += fmt::format("[{}] {:016x}\n", i - PRINT_STACK_FROM,
|
||||
static_cast<uint64_t>(stack.GetAddr(i)));
|
||||
@@ -34,7 +35,7 @@ static std::string BuildFatalReport(const char* title, std::string_view text, co
|
||||
|
||||
static int DbgReport(const char* title, std::string_view text, const char* file, int line) {
|
||||
Log::WriteFatal(BuildFatalReport(title, text, file, line));
|
||||
SubsystemsListSingleton::Instance()->ShutdownAll();
|
||||
Subsystems::EmergencyShutdownActive();
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
#include "common/commonSubsystem.h"
|
||||
|
||||
#include "common/byteBuffer.h" // IWYU pragma: associated
|
||||
#include "common/common.h" // IWYU pragma: associated
|
||||
#include "common/debug.h" // IWYU pragma: associated
|
||||
#include "common/hash.h" // IWYU pragma: associated
|
||||
#include "common/magicEnum.h" // IWYU pragma: associated
|
||||
#include "common/singleton.h" // IWYU pragma: associated
|
||||
#include "common/virtualMemory.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Common) {
|
||||
VirtualMemory::Init();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Common) {}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Common) {}
|
||||
|
||||
} // namespace Common
|
||||
@@ -1,12 +0,0 @@
|
||||
#ifndef KYTY_COMMON_COMMON_SUBSYSTEM_H_
|
||||
#define KYTY_COMMON_COMMON_SUBSYSTEM_H_
|
||||
|
||||
#include "common/subsystems.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Common);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#endif /* KYTY_COMMON_COMMON_SUBSYSTEM_H_ */
|
||||
@@ -9,15 +9,15 @@ namespace Config {
|
||||
|
||||
static std::unique_ptr<ConfigOptions> g_config;
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Config) {
|
||||
void Initialize() {
|
||||
EXIT_IF(g_config != nullptr);
|
||||
|
||||
g_config = std::make_unique<ConfigOptions>();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Config) {}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Config) {}
|
||||
void Shutdown() {
|
||||
g_config.reset();
|
||||
}
|
||||
|
||||
void Load(const ConfigOptions& cfg) {
|
||||
EXIT_IF(g_config == nullptr);
|
||||
@@ -101,6 +101,12 @@ bool ReadbackLinearImagesEnabled() {
|
||||
return g_config->readback_linear_images;
|
||||
}
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool RedZoneProtectionEnabled() {
|
||||
return g_config->red_zone_protection_enabled;
|
||||
}
|
||||
#endif
|
||||
|
||||
const Keymap& GetKeymap() {
|
||||
return g_config->keymap;
|
||||
}
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
#define KYTY_COMMON_EMULATOR_CONFIG_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
@@ -10,7 +9,14 @@
|
||||
|
||||
namespace Config {
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Config);
|
||||
void Initialize();
|
||||
void Shutdown();
|
||||
|
||||
struct Lifecycle {
|
||||
static constexpr const char* name = "Config";
|
||||
static constexpr auto initialize = Config::Initialize;
|
||||
static constexpr auto shutdown = Config::Shutdown;
|
||||
};
|
||||
|
||||
enum class ShaderOptimizationType { None, Size, Performance };
|
||||
|
||||
@@ -45,7 +51,10 @@ struct ConfigOptions {
|
||||
bool spirv_debug_printf_enabled = false;
|
||||
bool renderdoc_enabled = false;
|
||||
bool readback_linear_images = false;
|
||||
Keymap keymap;
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool red_zone_protection_enabled = false;
|
||||
#endif
|
||||
Keymap keymap;
|
||||
};
|
||||
|
||||
void Load(const ConfigOptions& cfg);
|
||||
@@ -76,6 +85,9 @@ bool SpirvDebugPrintfEnabled();
|
||||
|
||||
bool RenderDocEnabled();
|
||||
bool ReadbackLinearImagesEnabled();
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool RedZoneProtectionEnabled();
|
||||
#endif
|
||||
|
||||
const Keymap& GetKeymap();
|
||||
|
||||
|
||||
@@ -149,7 +149,7 @@ void WriteFatal(fmt::text_style style, std::string_view text) {
|
||||
Flush();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Log) {
|
||||
void Initialize() {
|
||||
g_initialized = true;
|
||||
switch (Config::GetPrintfDirection()) {
|
||||
case Config::OutputDirection::Silent: g_direction = Direction::Silent; break;
|
||||
@@ -161,13 +161,7 @@ KYTY_SUBSYSTEM_INIT(Log) {
|
||||
SetupLogger();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Log) {
|
||||
Flush();
|
||||
std::lock_guard lock(g_logger_mutex);
|
||||
g_logger.reset();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Log) {
|
||||
void Shutdown() {
|
||||
Flush();
|
||||
std::lock_guard lock(g_logger_mutex);
|
||||
g_logger.reset();
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
#define KYTY_COMMON_LOGGING_LOG_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include <fmt/color.h>
|
||||
#include <fmt/printf.h>
|
||||
@@ -10,7 +9,15 @@
|
||||
|
||||
namespace Log {
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Log);
|
||||
void Initialize();
|
||||
void Shutdown();
|
||||
|
||||
struct Lifecycle {
|
||||
static constexpr const char* name = "Log";
|
||||
static constexpr auto initialize = Log::Initialize;
|
||||
static constexpr auto shutdown = Log::Shutdown;
|
||||
static constexpr auto emergency_shutdown = Log::Shutdown;
|
||||
};
|
||||
|
||||
enum class Direction { Silent, Console, File };
|
||||
|
||||
|
||||
@@ -15,56 +15,8 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/platform/sysDbg.h"
|
||||
|
||||
struct FrameS {
|
||||
struct FrameS* next;
|
||||
void* ret_addr;
|
||||
};
|
||||
|
||||
int WalkStack(int z_stack_depth, void** z_stack_trace) {
|
||||
CONTEXT context;
|
||||
// KNONVOLATILE_CONTEXT_POINTERS NvContext;
|
||||
PRUNTIME_FUNCTION runtime_function = nullptr;
|
||||
PVOID handler_data = nullptr;
|
||||
ULONG64 establisher_frame = 0;
|
||||
ULONG64 image_base = 0;
|
||||
|
||||
RtlCaptureContext(&context);
|
||||
|
||||
int frame = 0;
|
||||
|
||||
while (true) {
|
||||
if (frame >= z_stack_depth) {
|
||||
break;
|
||||
}
|
||||
|
||||
z_stack_trace[frame] = reinterpret_cast<void*>(context.Rip);
|
||||
|
||||
frame++;
|
||||
|
||||
runtime_function = RtlLookupFunctionEntry(context.Rip, &image_base, nullptr);
|
||||
|
||||
if (runtime_function == nullptr) {
|
||||
break;
|
||||
}
|
||||
|
||||
// RtlZeroMemory(&NvContext, sizeof(KNONVOLATILE_CONTEXT_POINTERS));
|
||||
RtlVirtualUnwind(0, image_base, context.Rip, runtime_function, &context, &handler_data,
|
||||
&establisher_frame, nullptr /*&NvContext*/);
|
||||
|
||||
if (context.Rip == 0u) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return frame;
|
||||
}
|
||||
|
||||
void SysStackWalk(void** stack, int* depth) {
|
||||
int n = WalkStack(*depth, stack);
|
||||
*depth = n;
|
||||
// unwind_info_t info = {stack, 0, *depth};
|
||||
// _Unwind_Backtrace(&trace_fcn, &info);
|
||||
// *depth = info.depth;
|
||||
*depth = static_cast<int>(CaptureStackBackTrace(0, static_cast<DWORD>(*depth), stack, nullptr));
|
||||
}
|
||||
|
||||
void SysStackUsagePrint(sys_dbg_stack_info_t& stack) {
|
||||
|
||||
+5
-14
@@ -1,7 +1,6 @@
|
||||
#include "common/profiler.h"
|
||||
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <common/TracyProtocol.hpp>
|
||||
@@ -55,13 +54,7 @@ void SetThreadName(const char* name) {
|
||||
}
|
||||
}
|
||||
|
||||
void Close() {
|
||||
if (tracy::ProfilerAvailable()) {
|
||||
tracy::ShutdownProfiler();
|
||||
}
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Profiler) {
|
||||
void Initialize() {
|
||||
switch (Config::GetProfilerDirection()) {
|
||||
case Config::ProfilerDirection::Network:
|
||||
if (!tracy::ProfilerAvailable()) {
|
||||
@@ -78,12 +71,10 @@ KYTY_SUBSYSTEM_INIT(Profiler) {
|
||||
}
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Profiler) {
|
||||
Close();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Profiler) {
|
||||
Close();
|
||||
void Shutdown() {
|
||||
if (tracy::ProfilerAvailable()) {
|
||||
tracy::ShutdownProfiler();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Profiler
|
||||
@@ -2,7 +2,6 @@
|
||||
#define KYTY_COMMON_PROFILER_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <optional>
|
||||
@@ -42,7 +41,15 @@ private:
|
||||
void EndBlock();
|
||||
void SetThreadName(const char* name);
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Profiler);
|
||||
void Initialize();
|
||||
void Shutdown();
|
||||
|
||||
struct Lifecycle {
|
||||
static constexpr const char* name = "Profiler";
|
||||
static constexpr auto initialize = Profiler::Initialize;
|
||||
static constexpr auto shutdown = Profiler::Shutdown;
|
||||
static constexpr auto emergency_shutdown = Profiler::Shutdown;
|
||||
};
|
||||
|
||||
} // namespace Profiler
|
||||
|
||||
|
||||
+25
-214
@@ -1,232 +1,43 @@
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
|
||||
#include <cstdarg>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
namespace Common {
|
||||
|
||||
class SubsystemPrivate {
|
||||
public:
|
||||
SubsystemPrivate() = default;
|
||||
virtual ~SubsystemPrivate() = default;
|
||||
static Subsystems* g_active_subsystems = nullptr;
|
||||
|
||||
KYTY_CLASS_NO_COPY(SubsystemPrivate);
|
||||
Subsystems::Subsystems(bool print): m_print(print) {
|
||||
m_active.reserve(16);
|
||||
g_active_subsystems = this;
|
||||
}
|
||||
|
||||
bool failed {false};
|
||||
std::string fail_msg;
|
||||
};
|
||||
|
||||
class SubsystemsListPrivate {
|
||||
public:
|
||||
explicit SubsystemsListPrivate(SubsystemsList& p): parent(p) {}
|
||||
|
||||
virtual ~SubsystemsListPrivate() = default;
|
||||
|
||||
void SetArgs(int argc, char** argv) {
|
||||
this->m_argc = argc;
|
||||
this->m_argv = argv;
|
||||
Subsystems::~Subsystems() {
|
||||
Destroy();
|
||||
if (g_active_subsystems == this) {
|
||||
g_active_subsystems = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void Add(Subsystem* s, std::initializer_list<Subsystem*> deps) {
|
||||
EXIT_IF(!s);
|
||||
|
||||
const char* name = s->Id();
|
||||
|
||||
EXIT_IF(FindByName(name) != nullptr);
|
||||
|
||||
auto nl = std::make_unique<SubsListStruct>();
|
||||
|
||||
nl->s = s;
|
||||
nl->name = name;
|
||||
nl->deps = nullptr;
|
||||
nl->next = std::move(list);
|
||||
nl->prev_init = nullptr;
|
||||
|
||||
auto* node = nl.get();
|
||||
list = std::move(nl);
|
||||
|
||||
for (auto* dep: deps) {
|
||||
const char* str = dep->Id();
|
||||
|
||||
auto l = std::make_unique<DepsListStruct>();
|
||||
l->dep_name = str;
|
||||
l->next = std::move(node->deps);
|
||||
|
||||
node->deps = std::move(l);
|
||||
void Subsystems::Destroy() {
|
||||
for (auto it = m_active.rbegin(); it != m_active.rend(); ++it) {
|
||||
if (it->shutdown != nullptr) {
|
||||
it->shutdown();
|
||||
}
|
||||
|
||||
node->initialized = false;
|
||||
}
|
||||
m_active.clear();
|
||||
}
|
||||
|
||||
bool InitAll(bool print_msg) {
|
||||
while (SubsListStruct* n = FindNextToInitialize()) {
|
||||
n->s->Init(&parent);
|
||||
|
||||
if (n->s->m_p->failed) {
|
||||
fail_msg = n->s->m_p->fail_msg.c_str();
|
||||
fail_name = n->name;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (print_msg) {
|
||||
printf("Initialized: %s\n", n->name);
|
||||
}
|
||||
|
||||
n->initialized = true;
|
||||
|
||||
SubsListStruct* last = last_init;
|
||||
last_init = n;
|
||||
n->prev_init = last;
|
||||
void Subsystems::EmergencyShutdown() {
|
||||
for (auto it = m_active.rbegin(); it != m_active.rend(); ++it) {
|
||||
if (it->emergency_shutdown != nullptr) {
|
||||
it->emergency_shutdown();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
m_active.clear();
|
||||
}
|
||||
|
||||
void DestroyAll(bool print_msg) {
|
||||
for (SubsListStruct* n = last_init; n != nullptr; n = n->prev_init) {
|
||||
n->s->Destroy(&parent);
|
||||
n->initialized = false;
|
||||
|
||||
if (print_msg) {
|
||||
printf("Destroyed: %s\n", n->name);
|
||||
}
|
||||
}
|
||||
|
||||
last_init = nullptr;
|
||||
void Subsystems::EmergencyShutdownActive() {
|
||||
if (g_active_subsystems != nullptr) {
|
||||
g_active_subsystems->EmergencyShutdown();
|
||||
}
|
||||
|
||||
void ShutdownAll() {
|
||||
for (SubsListStruct* n = last_init; n != nullptr; n = n->prev_init) {
|
||||
n->s->UnexpectedShutdown(&parent);
|
||||
n->initialized = false;
|
||||
}
|
||||
|
||||
last_init = nullptr;
|
||||
}
|
||||
|
||||
struct DepsListStruct {
|
||||
const char* dep_name;
|
||||
std::unique_ptr<DepsListStruct> next;
|
||||
};
|
||||
|
||||
struct SubsListStruct {
|
||||
Subsystem* s;
|
||||
const char* name;
|
||||
std::unique_ptr<DepsListStruct> deps;
|
||||
std::unique_ptr<SubsListStruct> next;
|
||||
SubsListStruct* prev_init;
|
||||
bool initialized;
|
||||
};
|
||||
|
||||
[[nodiscard]] SubsListStruct* FindByName(const char* name) const {
|
||||
for (SubsListStruct* n = list.get(); n != nullptr; n = n->next.get()) {
|
||||
if (std::strcmp(n->name, name) == 0) {
|
||||
return n;
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] SubsListStruct* FindNextToInitialize() const {
|
||||
for (SubsListStruct* n = list.get(); n != nullptr; n = n->next.get()) {
|
||||
if (n->initialized) {
|
||||
continue;
|
||||
}
|
||||
|
||||
DepsListStruct* d = n->deps.get();
|
||||
for (; d != nullptr; d = d->next.get()) {
|
||||
SubsListStruct* s = FindByName(d->dep_name);
|
||||
if ((s == nullptr) || !s->initialized) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (d == nullptr) {
|
||||
return n;
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
KYTY_CLASS_NO_COPY(SubsystemsListPrivate);
|
||||
|
||||
std::unique_ptr<SubsListStruct> list;
|
||||
SubsListStruct* last_init = nullptr;
|
||||
int m_argc = 0;
|
||||
char** m_argv = nullptr;
|
||||
const char* fail_msg = nullptr;
|
||||
const char* fail_name = nullptr;
|
||||
SubsystemsList& parent;
|
||||
};
|
||||
|
||||
SubsystemsList::SubsystemsList(): m_p(std::make_unique<SubsystemsListPrivate>(*this)) {}
|
||||
|
||||
SubsystemsList::~SubsystemsList() = default;
|
||||
|
||||
void SubsystemsList::Add(Subsystem* s, std::initializer_list<Subsystem*> deps) {
|
||||
m_p->Add(s, deps);
|
||||
}
|
||||
|
||||
bool SubsystemsList::InitAll(bool print_msg) {
|
||||
return m_p->InitAll(print_msg);
|
||||
}
|
||||
|
||||
void SubsystemsList::DestroyAll(bool print_msg) {
|
||||
m_p->DestroyAll(print_msg);
|
||||
}
|
||||
|
||||
int* SubsystemsList::GetArgc() {
|
||||
return &m_p->m_argc;
|
||||
}
|
||||
|
||||
char** SubsystemsList::GetArgv() {
|
||||
return m_p->m_argv;
|
||||
}
|
||||
|
||||
Subsystem::Subsystem(): m_p(std::make_unique<SubsystemPrivate>()) {}
|
||||
|
||||
Subsystem::~Subsystem() = default;
|
||||
|
||||
void Subsystem::Fail(const char* format, ...) {
|
||||
va_list args {};
|
||||
va_start(args, format);
|
||||
|
||||
va_list args_copy {};
|
||||
va_copy(args_copy, args);
|
||||
int len = std::vsnprintf(nullptr, 0, format, args_copy);
|
||||
va_end(args_copy);
|
||||
|
||||
if (len > 0) {
|
||||
std::string msg(static_cast<size_t>(len) + 1, '\0');
|
||||
std::vsnprintf(msg.data(), msg.size(), format, args);
|
||||
m_p->fail_msg = msg.c_str();
|
||||
m_p->failed = true;
|
||||
}
|
||||
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
const char* SubsystemsList::GetFailName() const {
|
||||
return m_p->fail_name;
|
||||
}
|
||||
|
||||
const char* SubsystemsList::GetFailMsg() const {
|
||||
return m_p->fail_msg;
|
||||
}
|
||||
|
||||
void SubsystemsList::SetArgs(int argc, char* argv[]) {
|
||||
m_p->SetArgs(argc, argv);
|
||||
}
|
||||
|
||||
void SubsystemsList::ShutdownAll() {
|
||||
m_p->ShutdownAll();
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
+41
-70
@@ -2,90 +2,61 @@
|
||||
#define KYTY_COMMON_SUBSYSTEMS_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/singleton.h"
|
||||
|
||||
#include <initializer_list>
|
||||
#include <memory>
|
||||
#include <cstdio>
|
||||
#include <vector>
|
||||
|
||||
namespace Common {
|
||||
|
||||
class Subsystem;
|
||||
class SubsystemsListPrivate;
|
||||
class SubsystemPrivate;
|
||||
|
||||
class SubsystemsList {
|
||||
class Subsystems {
|
||||
public:
|
||||
SubsystemsList();
|
||||
virtual ~SubsystemsList();
|
||||
void SetArgs(int argc, char* argv[]);
|
||||
using Callback = void (*)();
|
||||
|
||||
// void Add(Subsystem* s, const char* name, ...);
|
||||
void Add(Subsystem* s, std::initializer_list<Subsystem*> deps);
|
||||
explicit Subsystems(bool print = false);
|
||||
~Subsystems();
|
||||
|
||||
bool InitAll(bool print_msg = false);
|
||||
void DestroyAll(bool print_msg = false);
|
||||
template <typename Lifecycle>
|
||||
void Initialize() {
|
||||
Lifecycle::initialize();
|
||||
m_active.push_back({ShutdownCallback<Lifecycle>(), EmergencyCallback<Lifecycle>()});
|
||||
if (m_print) {
|
||||
std::printf("Initialized: %s\n", Lifecycle::name);
|
||||
}
|
||||
}
|
||||
|
||||
int* GetArgc();
|
||||
char** GetArgv();
|
||||
void Destroy();
|
||||
void EmergencyShutdown();
|
||||
|
||||
[[nodiscard]] const char* GetFailName() const;
|
||||
[[nodiscard]] const char* GetFailMsg() const;
|
||||
static void EmergencyShutdownActive();
|
||||
|
||||
void ShutdownAll();
|
||||
|
||||
static SubsystemsList* Instance() { return Common::Singleton<SubsystemsList>::Instance(); }
|
||||
|
||||
KYTY_CLASS_NO_COPY(SubsystemsList);
|
||||
KYTY_CLASS_NO_COPY(Subsystems);
|
||||
|
||||
private:
|
||||
std::unique_ptr<SubsystemsListPrivate> m_p;
|
||||
template <typename Lifecycle>
|
||||
static consteval Callback ShutdownCallback() {
|
||||
if constexpr (requires { Lifecycle::shutdown; }) {
|
||||
return Lifecycle::shutdown;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
template <typename Lifecycle>
|
||||
static consteval Callback EmergencyCallback() {
|
||||
if constexpr (requires { Lifecycle::emergency_shutdown; }) {
|
||||
return Lifecycle::emergency_shutdown;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
struct Entry {
|
||||
Callback shutdown;
|
||||
Callback emergency_shutdown;
|
||||
};
|
||||
|
||||
std::vector<Entry> m_active;
|
||||
bool m_print;
|
||||
};
|
||||
|
||||
using SubsystemsListSingleton = Common::Singleton<SubsystemsList>;
|
||||
|
||||
class Subsystem {
|
||||
public:
|
||||
Subsystem();
|
||||
virtual ~Subsystem();
|
||||
|
||||
virtual const char* Id() = 0;
|
||||
virtual void Init(SubsystemsList* parent) = 0;
|
||||
virtual void Destroy(SubsystemsList* parent) = 0;
|
||||
virtual void UnexpectedShutdown(SubsystemsList* parent) = 0;
|
||||
|
||||
friend class SubsystemsListPrivate;
|
||||
|
||||
KYTY_CLASS_NO_COPY(Subsystem);
|
||||
|
||||
protected:
|
||||
void Fail(const char* format, ...) KYTY_FORMAT_PRINTF(2, 3);
|
||||
|
||||
private:
|
||||
std::unique_ptr<SubsystemPrivate> m_p;
|
||||
};
|
||||
|
||||
#define KYTY_SUBSYSTEM_DEFINE(s) \
|
||||
class s##Subsystem: public Common::Subsystem { \
|
||||
public: \
|
||||
static Subsystem* Instance() { return Common::Singleton<s##Subsystem>::Instance(); } \
|
||||
const char* Id() { return #s; } \
|
||||
void Init(Common::SubsystemsList* parent); \
|
||||
void Destroy(Common::SubsystemsList* parent); \
|
||||
void UnexpectedShutdown(Common::SubsystemsList* parent); \
|
||||
}; \
|
||||
typedef Common::Singleton<s##Subsystem> s##SubsystemSingleton;
|
||||
|
||||
#define KYTY_SUBSYSTEM_INIT(s) \
|
||||
void s##Subsystem::Init([[maybe_unused]] Common::SubsystemsList* parent)
|
||||
#define KYTY_SUBSYSTEM_DESTROY(s) \
|
||||
void s##Subsystem::Destroy([[maybe_unused]] Common::SubsystemsList* parent)
|
||||
#define KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(s) \
|
||||
void s##Subsystem::UnexpectedShutdown([[maybe_unused]] Common::SubsystemsList* parent)
|
||||
|
||||
// #define KYTY_SUBSYSTEM_ADD(list, s, ...) list.push_back(s##SubsystemSingleton::Instance(), #s,
|
||||
// __VA_ARGS__); #define KYTY_SUBSYSTEM_ADD2(list, ...) list.Add2(s##SubsystemSingleton::Instance(),
|
||||
// __VA_ARGS__);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#endif /* KYTY_COMMON_SUBSYSTEMS_H_ */
|
||||
@@ -28,7 +28,8 @@
|
||||
#ifdef KYTY_WIN_CS
|
||||
#include <windows.h> // IWYU pragma: keep
|
||||
// IWYU pragma: no_include <winbase.h>
|
||||
constexpr DWORD KYTY_CS_SPIN_COUNT = 4000;
|
||||
constexpr DWORD KYTY_CS_SPIN_COUNT = 4000;
|
||||
constexpr uint64_t KYTY_SLEEP_SPIN_LIMIT_100NS = 500; // 50 us
|
||||
|
||||
#ifndef CREATE_WAITABLE_TIMER_HIGH_RESOLUTION
|
||||
#define CREATE_WAITABLE_TIMER_HIGH_RESOLUTION 0x00000002
|
||||
@@ -39,7 +40,10 @@ static void SleepHighResolution100ns(uint64_t units_100ns) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (units_100ns <= 10000) {
|
||||
// Keep spinning only where a kernel transition is
|
||||
// likely to cost more than the requested delay; ordinary millisecond sleeps use the
|
||||
// per-thread high-resolution waitable timer below.
|
||||
if (units_100ns <= KYTY_SLEEP_SPIN_LIMIT_100NS) {
|
||||
LARGE_INTEGER frequency {};
|
||||
LARGE_INTEGER start {};
|
||||
if (QueryPerformanceFrequency(&frequency) != 0 && QueryPerformanceCounter(&start) != 0 &&
|
||||
@@ -248,15 +252,11 @@ static thread_id_t g_main_thread;
|
||||
static int g_main_thread_int;
|
||||
static std::atomic<int> g_thread_counter = 0;
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Threads) {
|
||||
void InitializeThreads() {
|
||||
g_main_thread = std::this_thread::get_id();
|
||||
g_main_thread_int = Thread::GetThreadIdUnique();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Threads) {}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Threads) {}
|
||||
|
||||
Thread::Thread(thread_func_t func, void* arg)
|
||||
: m_thread(std::make_unique<ThreadPrivate>(func, arg)) {
|
||||
while (!m_thread->started) {
|
||||
|
||||
@@ -2,14 +2,13 @@
|
||||
#define KYTY_COMMON_THREADS_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
namespace Common {
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Threads);
|
||||
void InitializeThreads();
|
||||
|
||||
using thread_func_t = void (*)(void*);
|
||||
using wait_poll_func_t = void (*)();
|
||||
|
||||
+18
-36
@@ -2,7 +2,6 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/commonSubsystem.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/file.h"
|
||||
#include "common/logging/log.h"
|
||||
@@ -43,7 +42,7 @@ static void KytyClose() {
|
||||
|
||||
LOGF("done!\n");
|
||||
|
||||
Common::SubsystemsListSingleton::Instance()->ShutdownAll();
|
||||
Common::Subsystems::EmergencyShutdownActive();
|
||||
}
|
||||
|
||||
static void MountOrCreateDir(const std::filesystem::path& dir, const std::string& point) {
|
||||
@@ -105,30 +104,13 @@ static void ClearDebugTextureFolder() {
|
||||
}
|
||||
}
|
||||
|
||||
static void Init(const Config::ConfigOptions& cfg, const std::filesystem::path& param_json) {
|
||||
static void Init(const Config::ConfigOptions& cfg, const std::filesystem::path& param_json,
|
||||
Common::Subsystems& subsystems) {
|
||||
EXIT_IF(!Common::Thread::IsMainThread());
|
||||
|
||||
auto* slist = Common::SubsystemsList::Instance();
|
||||
|
||||
auto* audio = Libs::Audio::AudioSubsystem::Instance();
|
||||
auto* config = Config::ConfigSubsystem::Instance();
|
||||
auto* controller = Libs::Controller::ControllerSubsystem::Instance();
|
||||
auto* core = Common::CommonSubsystem::Instance();
|
||||
auto* file_system = Libs::LibKernel::FileSystem::FileSystemSubsystem::Instance();
|
||||
auto* graphics = Libs::Graphics::GraphicsSubsystem::Instance();
|
||||
auto* log = Log::LogSubsystem::Instance();
|
||||
auto* memory = Libs::LibKernel::Memory::MemorySubsystem::Instance();
|
||||
auto* network = Libs::Network::NetworkSubsystem::Instance();
|
||||
auto* profiler = Profiler::ProfilerSubsystem::Instance();
|
||||
auto* pthread = Libs::LibKernel::PthreadSubsystem::Instance();
|
||||
auto* timer = Loader::Timer::TimerSubsystem::Instance();
|
||||
|
||||
slist->Add(config, {core});
|
||||
slist->InitAll(true);
|
||||
|
||||
subsystems.Initialize<Config::Lifecycle>();
|
||||
Config::Load(cfg);
|
||||
slist->Add(log, {core, config});
|
||||
slist->InitAll(true);
|
||||
subsystems.Initialize<Log::Lifecycle>();
|
||||
|
||||
if (Common::File::IsFileExisting(param_json)) {
|
||||
Loader::SystemContentLoadParamSfo(param_json);
|
||||
@@ -138,17 +120,16 @@ static void Init(const Config::ConfigOptions& cfg, const std::filesystem::path&
|
||||
}
|
||||
}
|
||||
|
||||
slist->Add(audio, {core, log, pthread, memory});
|
||||
slist->Add(controller, {core, log, config});
|
||||
slist->Add(file_system, {core, log, pthread});
|
||||
slist->Add(graphics, {core, log, pthread, memory, config, profiler, controller});
|
||||
slist->Add(memory, {core, log});
|
||||
slist->Add(network, {core, log, pthread});
|
||||
slist->Add(profiler, {core, config});
|
||||
slist->Add(pthread, {core, log, timer});
|
||||
slist->Add(timer, {core, log});
|
||||
|
||||
slist->InitAll(true);
|
||||
// Initialization order is explicit; destruction is automatic and reversed.
|
||||
subsystems.Initialize<Loader::Timer::Lifecycle>();
|
||||
subsystems.Initialize<Libs::LibKernel::PthreadLifecycle>();
|
||||
subsystems.Initialize<Profiler::Lifecycle>();
|
||||
subsystems.Initialize<Libs::Network::Lifecycle>();
|
||||
subsystems.Initialize<Libs::LibKernel::Memory::Lifecycle>();
|
||||
subsystems.Initialize<Libs::LibKernel::FileSystem::Lifecycle>();
|
||||
subsystems.Initialize<Libs::Controller::Lifecycle>();
|
||||
subsystems.Initialize<Libs::Audio::Lifecycle>();
|
||||
subsystems.Initialize<Libs::Graphics::Lifecycle>();
|
||||
}
|
||||
|
||||
static void LoadElf(const std::filesystem::path& elf, bool dbg_print_reloc = false,
|
||||
@@ -189,8 +170,9 @@ void Run(const RunOptions& options) {
|
||||
EXIT("ELF is required\n");
|
||||
}
|
||||
|
||||
const auto param_json = options.app0_dir / "sce_sys" / "param.json";
|
||||
Init(options.config, param_json);
|
||||
const auto param_json = options.app0_dir / "sce_sys" / "param.json";
|
||||
Common::Subsystems subsystems(true);
|
||||
Init(options.config, param_json, subsystems);
|
||||
|
||||
ClearDebugTextureFolder();
|
||||
|
||||
|
||||
@@ -18,7 +18,9 @@
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <bit>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
|
||||
#define KYTY_HW_CTX_PARSER_ARGS \
|
||||
@@ -101,6 +103,128 @@ void LogUnknownReleaseMemGcr(uint32_t gcr_cntl) {
|
||||
|
||||
} // namespace
|
||||
|
||||
static HW::BlendControl DecodeBlendControl(uint32_t value) {
|
||||
HW::BlendControl r {};
|
||||
|
||||
r.color_srcblend = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, COLOR_SRCBLEND);
|
||||
r.color_comb_fcn = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, COLOR_COMB_FCN);
|
||||
r.color_destblend = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, COLOR_DESTBLEND);
|
||||
r.alpha_srcblend = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, ALPHA_SRCBLEND);
|
||||
r.alpha_comb_fcn = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, ALPHA_COMB_FCN);
|
||||
r.alpha_destblend = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, ALPHA_DESTBLEND);
|
||||
r.separate_alpha_blend = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, SEPARATE_ALPHA_BLEND) != 0;
|
||||
r.enable = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, ENABLE) != 0;
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
static HW::ClipControl DecodeClipControl(uint32_t value) {
|
||||
HW::ClipControl r {};
|
||||
|
||||
r.user_clip_planes = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, UCP_ENA);
|
||||
r.user_clip_plane_mode = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, PS_UCP_MODE);
|
||||
r.dx_clip_space = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, DX_CLIP_SPACE_DEF) != 0;
|
||||
r.vertex_kill_any = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, VTX_KILL_OR) != 0;
|
||||
r.min_z_clip_disable = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, ZCLIP_NEAR_DISABLE) != 0;
|
||||
r.max_z_clip_disable = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, ZCLIP_FAR_DISABLE) != 0;
|
||||
r.user_clip_plane_negate_y = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, PS_UCP_Y_SCALE_NEG) != 0;
|
||||
r.clip_disable = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, CLIP_DISABLE) != 0;
|
||||
r.user_clip_plane_cull_only = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, UCP_CULL_ONLY_ENA) != 0;
|
||||
r.cull_on_clipping_error_disable =
|
||||
KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, DIS_CLIP_ERR_DETECT) != 0;
|
||||
r.linear_attribute_clip_enable =
|
||||
KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, DX_LINEAR_ATTR_CLIP_ENA) != 0;
|
||||
r.force_viewport_index_from_vs_enable =
|
||||
KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, VTE_VPORT_PROVOKE_DISABLE) != 0;
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
static HW::ColorControl DecodeColorControl(uint32_t value) {
|
||||
HW::ColorControl r {};
|
||||
r.mode = KYTY_PM4_GET(value, CB_COLOR_CONTROL, MODE);
|
||||
r.op = KYTY_PM4_GET(value, CB_COLOR_CONTROL, ROP3);
|
||||
return r;
|
||||
}
|
||||
|
||||
static HW::DepthControl DecodeDepthControl(uint32_t value) {
|
||||
HW::DepthControl r {};
|
||||
|
||||
r.stencil_enable = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, STENCIL_ENABLE) != 0;
|
||||
r.z_enable = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, Z_ENABLE) != 0;
|
||||
r.z_write_enable = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, Z_WRITE_ENABLE) != 0;
|
||||
r.depth_bounds_enable = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, DEPTH_BOUNDS_ENABLE) != 0;
|
||||
r.zfunc = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, ZFUNC);
|
||||
r.backface_enable = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, BACKFACE_ENABLE) != 0;
|
||||
r.stencilfunc = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, STENCILFUNC);
|
||||
r.stencilfunc_bf = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, STENCILFUNC_BF);
|
||||
r.color_writes_on_depth_fail_enable =
|
||||
KYTY_PM4_GET(value, DB_DEPTH_CONTROL, ENABLE_COLOR_WRITES_ON_DEPTH_FAIL) != 0;
|
||||
r.color_writes_on_depth_pass_disable =
|
||||
KYTY_PM4_GET(value, DB_DEPTH_CONTROL, DISABLE_COLOR_WRITES_ON_DEPTH_PASS) != 0;
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
static HW::ModeControl DecodeModeControl(uint32_t value) {
|
||||
HW::ModeControl r {};
|
||||
|
||||
r.cull_front = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, CULL_FRONT) != 0;
|
||||
r.cull_back = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, CULL_BACK) != 0;
|
||||
r.face = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, FACE) != 0;
|
||||
r.poly_mode = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, POLY_MODE);
|
||||
r.polymode_front_ptype = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, POLYMODE_FRONT_PTYPE);
|
||||
r.polymode_back_ptype = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, POLYMODE_BACK_PTYPE);
|
||||
r.poly_offset_front_enable =
|
||||
KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, POLY_OFFSET_FRONT_ENABLE) != 0;
|
||||
r.poly_offset_back_enable =
|
||||
KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, POLY_OFFSET_BACK_ENABLE) != 0;
|
||||
r.vtx_window_offset_enable =
|
||||
KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, VTX_WINDOW_OFFSET_ENABLE) != 0;
|
||||
r.provoking_vtx_last = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, PROVOKING_VTX_LAST) != 0;
|
||||
r.persp_corr_dis = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, PERSP_CORR_DIS) != 0;
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
static HW::RenderControl DecodeRenderControl(uint32_t value) {
|
||||
HW::RenderControl r {};
|
||||
|
||||
r.depth_clear_enable = KYTY_PM4_GET(value, DB_RENDER_CONTROL, DEPTH_CLEAR_ENABLE) != 0;
|
||||
r.stencil_clear_enable = KYTY_PM4_GET(value, DB_RENDER_CONTROL, STENCIL_CLEAR_ENABLE) != 0;
|
||||
r.resummarize_enable = KYTY_PM4_GET(value, DB_RENDER_CONTROL, RESUMMARIZE_ENABLE) != 0;
|
||||
r.stencil_compress_disable =
|
||||
KYTY_PM4_GET(value, DB_RENDER_CONTROL, STENCIL_COMPRESS_DISABLE) != 0;
|
||||
r.depth_compress_disable = KYTY_PM4_GET(value, DB_RENDER_CONTROL, DEPTH_COMPRESS_DISABLE) != 0;
|
||||
r.copy_centroid = KYTY_PM4_GET(value, DB_RENDER_CONTROL, COPY_CENTROID) != 0;
|
||||
r.copy_sample = KYTY_PM4_GET(value, DB_RENDER_CONTROL, COPY_SAMPLE);
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
static HW::ScanModeControl DecodeScanModeControl(uint32_t value) {
|
||||
HW::ScanModeControl r {};
|
||||
|
||||
r.msaa_enable = KYTY_PM4_GET(value, PA_SC_MODE_CNTL_0, MSAA_ENABLE) != 0;
|
||||
r.vport_scissor_enable = KYTY_PM4_GET(value, PA_SC_MODE_CNTL_0, VPORT_SCISSOR_ENABLE) != 0;
|
||||
r.line_stipple_enable = KYTY_PM4_GET(value, PA_SC_MODE_CNTL_0, LINE_STIPPLE_ENABLE) != 0;
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
static HW::StencilControl DecodeStencilControl(uint32_t value) {
|
||||
HW::StencilControl r {};
|
||||
|
||||
r.stencil_fail = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILFAIL);
|
||||
r.stencil_zpass = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILZPASS);
|
||||
r.stencil_zfail = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILZFAIL);
|
||||
r.stencil_fail_bf = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILFAIL_BF);
|
||||
r.stencil_zpass_bf = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILZPASS_BF);
|
||||
r.stencil_zfail_bf = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILZFAIL_BF);
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
static HW::AaConfig ParseAaConfig(uint32_t value) {
|
||||
HW::AaConfig r;
|
||||
|
||||
@@ -181,6 +305,10 @@ static void HwCtxIgnoreAaMaskRegister([[maybe_unused]] uint32_t cmd_offset,
|
||||
|
||||
static void HwCtxIgnoreAlphaToMaskRegister([[maybe_unused]] uint32_t value) {}
|
||||
|
||||
static void HwCtxIgnoreDisabledUserClipPlane(CommandProcessor& cp, uint32_t value) {
|
||||
EXIT_NOT_IMPLEMENTED(value != 0 || cp.GetCtx().GetClipControl().user_clip_planes != 0);
|
||||
}
|
||||
|
||||
static void HwCtxIgnoreDrawPayloadControl([[maybe_unused]] uint32_t value) {}
|
||||
|
||||
static void HwCtxIgnoreObjprimIdControl([[maybe_unused]] uint32_t value) {}
|
||||
@@ -423,26 +551,7 @@ KYTY_HW_CTX_PARSER(HwCtxSetBlendControl) {
|
||||
|
||||
uint32_t param = (cmd_offset - Pm4::CB_BLEND0_CONTROL) / 1;
|
||||
|
||||
HW::BlendControl r;
|
||||
|
||||
r.color_srcblend = (buffer[0] >> Pm4::CB_BLEND0_CONTROL_COLOR_SRCBLEND_SHIFT) &
|
||||
Pm4::CB_BLEND0_CONTROL_COLOR_SRCBLEND_MASK;
|
||||
r.color_comb_fcn = (buffer[0] >> Pm4::CB_BLEND0_CONTROL_COLOR_COMB_FCN_SHIFT) &
|
||||
Pm4::CB_BLEND0_CONTROL_COLOR_COMB_FCN_MASK;
|
||||
r.color_destblend = (buffer[0] >> Pm4::CB_BLEND0_CONTROL_COLOR_DESTBLEND_SHIFT) &
|
||||
Pm4::CB_BLEND0_CONTROL_COLOR_DESTBLEND_MASK;
|
||||
r.alpha_srcblend = (buffer[0] >> Pm4::CB_BLEND0_CONTROL_ALPHA_SRCBLEND_SHIFT) &
|
||||
Pm4::CB_BLEND0_CONTROL_ALPHA_SRCBLEND_MASK;
|
||||
r.alpha_comb_fcn = (buffer[0] >> Pm4::CB_BLEND0_CONTROL_ALPHA_COMB_FCN_SHIFT) &
|
||||
Pm4::CB_BLEND0_CONTROL_ALPHA_COMB_FCN_MASK;
|
||||
r.alpha_destblend = (buffer[0] >> Pm4::CB_BLEND0_CONTROL_ALPHA_DESTBLEND_SHIFT) &
|
||||
Pm4::CB_BLEND0_CONTROL_ALPHA_DESTBLEND_MASK;
|
||||
r.separate_alpha_blend = ((buffer[0] >> Pm4::CB_BLEND0_CONTROL_SEPARATE_ALPHA_BLEND_SHIFT) &
|
||||
Pm4::CB_BLEND0_CONTROL_SEPARATE_ALPHA_BLEND_MASK) != 0;
|
||||
r.enable = ((buffer[0] >> Pm4::CB_BLEND0_CONTROL_ENABLE_SHIFT) &
|
||||
Pm4::CB_BLEND0_CONTROL_ENABLE_MASK) != 0;
|
||||
|
||||
cp.GetCtx().SetBlendControl(param, r);
|
||||
cp.GetCtx().SetBlendControl(param, DecodeBlendControl(buffer[0]));
|
||||
|
||||
return 1;
|
||||
}
|
||||
@@ -451,38 +560,7 @@ KYTY_HW_CTX_PARSER(HwCtxSetClipControl) {
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0016900);
|
||||
EXIT_NOT_IMPLEMENTED(cmd_offset != Pm4::PA_CL_CLIP_CNTL);
|
||||
|
||||
HW::ClipControl r;
|
||||
|
||||
// r.user_clip_planes = buffer[0] & 0x3fu;
|
||||
// r.user_clip_plane_mode = (buffer[0] >> 14u) & 0x3u;
|
||||
// r.clip_space = (buffer[0] >> 19u) & 0x1u;
|
||||
// r.vertex_kill_mode = (buffer[0] >> 21u) & 0x1u;
|
||||
// r.min_z_clip_enable = (buffer[0] >> 26u) & 0x1u;
|
||||
// r.max_z_clip_enable = (buffer[0] >> 27u) & 0x1u;
|
||||
// r.user_clip_plane_negate_y = (buffer[0] & 0x00002000u) != 0;
|
||||
// r.clip_enable = (buffer[0] & 0x00010000u) != 0;
|
||||
// r.user_clip_plane_cull_only = (buffer[0] & 0x00020000u) != 0;
|
||||
// r.cull_on_clipping_error_disable = (buffer[0] & 0x00100000u) != 0;
|
||||
// r.linear_attribute_clip_enable = (buffer[0] & 0x01000000u) != 0;
|
||||
// r.force_viewport_index_from_vs_enable = (buffer[0] & 0x02000000u) != 0;
|
||||
|
||||
r.user_clip_planes = KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, UCP_ENA);
|
||||
r.user_clip_plane_mode = KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, PS_UCP_MODE);
|
||||
r.dx_clip_space = KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, DX_CLIP_SPACE_DEF) != 0;
|
||||
r.vertex_kill_any = KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, VTX_KILL_OR) != 0;
|
||||
r.min_z_clip_disable = KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, ZCLIP_NEAR_DISABLE) != 0;
|
||||
r.max_z_clip_disable = KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, ZCLIP_FAR_DISABLE) != 0;
|
||||
r.user_clip_plane_negate_y = KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, PS_UCP_Y_SCALE_NEG) != 0;
|
||||
r.clip_disable = KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, CLIP_DISABLE) != 0;
|
||||
r.user_clip_plane_cull_only = KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, UCP_CULL_ONLY_ENA) != 0;
|
||||
r.cull_on_clipping_error_disable =
|
||||
KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, DIS_CLIP_ERR_DETECT) != 0;
|
||||
r.linear_attribute_clip_enable =
|
||||
KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, DX_LINEAR_ATTR_CLIP_ENA) != 0;
|
||||
r.force_viewport_index_from_vs_enable =
|
||||
KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, VTE_VPORT_PROVOKE_DISABLE) != 0;
|
||||
|
||||
cp.GetCtx().SetClipControl(r);
|
||||
cp.GetCtx().SetClipControl(DecodeClipControl(buffer[0]));
|
||||
|
||||
return 1;
|
||||
}
|
||||
@@ -491,12 +569,7 @@ KYTY_HW_CTX_PARSER(HwCtxSetColorControl) {
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xc0016900);
|
||||
EXIT_NOT_IMPLEMENTED(cmd_offset != Pm4::CB_COLOR_CONTROL);
|
||||
|
||||
HW::ColorControl r;
|
||||
|
||||
r.mode = KYTY_PM4_GET(buffer[0], CB_COLOR_CONTROL, MODE);
|
||||
r.op = KYTY_PM4_GET(buffer[0], CB_COLOR_CONTROL, ROP3);
|
||||
|
||||
cp.GetCtx().SetColorControl(r);
|
||||
cp.GetCtx().SetColorControl(DecodeColorControl(buffer[0]));
|
||||
|
||||
return 1;
|
||||
}
|
||||
@@ -520,9 +593,12 @@ KYTY_HW_CTX_PARSER(HwCtxSetColorInfo) {
|
||||
// r.format = (buffer[4] >> 2u) & 0x1fu;
|
||||
// r.channel_type = (buffer[4] >> 8u) & 0x7u;
|
||||
// r.channel_order = (buffer[4] >> 11u) & 0x3u;
|
||||
r.format = KYTY_PM4_GET(buffer[0], CB_COLOR0_INFO, FORMAT);
|
||||
r.channel_type = KYTY_PM4_GET(buffer[0], CB_COLOR0_INFO, NUMBER_TYPE);
|
||||
r.channel_order = KYTY_PM4_GET(buffer[0], CB_COLOR0_INFO, COMP_SWAP);
|
||||
r.format =
|
||||
static_cast<Prospero::ChannelLayout>(KYTY_PM4_GET(buffer[0], CB_COLOR0_INFO, FORMAT));
|
||||
r.channel_type =
|
||||
static_cast<Prospero::ChannelType>(KYTY_PM4_GET(buffer[0], CB_COLOR0_INFO, NUMBER_TYPE));
|
||||
r.channel_order =
|
||||
static_cast<Prospero::ChannelOrder>(KYTY_PM4_GET(buffer[0], CB_COLOR0_INFO, COMP_SWAP));
|
||||
r.cmask_fast_clear_enable = KYTY_PM4_GET(buffer[0], CB_COLOR0_INFO, FAST_CLEAR) != 0;
|
||||
r.fmask_compression_enable = KYTY_PM4_GET(buffer[0], CB_COLOR0_INFO, COMPRESSION) != 0;
|
||||
r.blend_clamp = KYTY_PM4_GET(buffer[0], CB_COLOR0_INFO, BLEND_CLAMP) != 0;
|
||||
@@ -554,22 +630,7 @@ KYTY_HW_CTX_PARSER(HwCtxSetDepthControl) {
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0016900);
|
||||
EXIT_NOT_IMPLEMENTED(cmd_offset != Pm4::DB_DEPTH_CONTROL);
|
||||
|
||||
HW::DepthControl r;
|
||||
|
||||
r.stencil_enable = KYTY_PM4_GET(buffer[0], DB_DEPTH_CONTROL, STENCIL_ENABLE) != 0;
|
||||
r.z_enable = KYTY_PM4_GET(buffer[0], DB_DEPTH_CONTROL, Z_ENABLE) != 0;
|
||||
r.z_write_enable = KYTY_PM4_GET(buffer[0], DB_DEPTH_CONTROL, Z_WRITE_ENABLE) != 0;
|
||||
r.depth_bounds_enable = KYTY_PM4_GET(buffer[0], DB_DEPTH_CONTROL, DEPTH_BOUNDS_ENABLE) != 0;
|
||||
r.zfunc = KYTY_PM4_GET(buffer[0], DB_DEPTH_CONTROL, ZFUNC);
|
||||
r.backface_enable = KYTY_PM4_GET(buffer[0], DB_DEPTH_CONTROL, BACKFACE_ENABLE) != 0;
|
||||
r.stencilfunc = KYTY_PM4_GET(buffer[0], DB_DEPTH_CONTROL, STENCILFUNC);
|
||||
r.stencilfunc_bf = KYTY_PM4_GET(buffer[0], DB_DEPTH_CONTROL, STENCILFUNC_BF);
|
||||
r.color_writes_on_depth_fail_enable =
|
||||
KYTY_PM4_GET(buffer[0], DB_DEPTH_CONTROL, ENABLE_COLOR_WRITES_ON_DEPTH_FAIL) != 0;
|
||||
r.color_writes_on_depth_pass_disable =
|
||||
KYTY_PM4_GET(buffer[0], DB_DEPTH_CONTROL, DISABLE_COLOR_WRITES_ON_DEPTH_PASS) != 0;
|
||||
|
||||
cp.GetCtx().SetDepthControl(r);
|
||||
cp.GetCtx().SetDepthControl(DecodeDepthControl(buffer[0]));
|
||||
|
||||
return 1;
|
||||
}
|
||||
@@ -873,45 +934,49 @@ KYTY_HW_CTX_PARSER(HwCtxSetModeControl) {
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0016900);
|
||||
EXIT_NOT_IMPLEMENTED(cmd_offset != Pm4::PA_SU_SC_MODE_CNTL);
|
||||
|
||||
HW::ModeControl r;
|
||||
|
||||
r.cull_front = KYTY_PM4_GET(buffer[0], PA_SU_SC_MODE_CNTL, CULL_FRONT) != 0;
|
||||
r.cull_back = KYTY_PM4_GET(buffer[0], PA_SU_SC_MODE_CNTL, CULL_BACK) != 0;
|
||||
r.face = KYTY_PM4_GET(buffer[0], PA_SU_SC_MODE_CNTL, FACE) != 0;
|
||||
r.poly_mode = KYTY_PM4_GET(buffer[0], PA_SU_SC_MODE_CNTL, POLY_MODE);
|
||||
r.polymode_front_ptype = KYTY_PM4_GET(buffer[0], PA_SU_SC_MODE_CNTL, POLYMODE_FRONT_PTYPE);
|
||||
r.polymode_back_ptype = KYTY_PM4_GET(buffer[0], PA_SU_SC_MODE_CNTL, POLYMODE_BACK_PTYPE);
|
||||
r.poly_offset_front_enable =
|
||||
KYTY_PM4_GET(buffer[0], PA_SU_SC_MODE_CNTL, POLY_OFFSET_FRONT_ENABLE) != 0;
|
||||
r.poly_offset_back_enable =
|
||||
KYTY_PM4_GET(buffer[0], PA_SU_SC_MODE_CNTL, POLY_OFFSET_BACK_ENABLE) != 0;
|
||||
r.vtx_window_offset_enable =
|
||||
KYTY_PM4_GET(buffer[0], PA_SU_SC_MODE_CNTL, VTX_WINDOW_OFFSET_ENABLE) != 0;
|
||||
r.provoking_vtx_last = KYTY_PM4_GET(buffer[0], PA_SU_SC_MODE_CNTL, PROVOKING_VTX_LAST) != 0;
|
||||
r.persp_corr_dis = KYTY_PM4_GET(buffer[0], PA_SU_SC_MODE_CNTL, PERSP_CORR_DIS) != 0;
|
||||
|
||||
cp.GetCtx().SetModeControl(r);
|
||||
cp.GetCtx().SetModeControl(DecodeModeControl(buffer[0]));
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void HwCtxIgnorePolyOffsetRegister(uint32_t cmd_offset, uint32_t value) {
|
||||
static std::atomic<uint32_t> log_count = 0;
|
||||
static void HwCtxSetPolyOffsetRegister(CommandProcessor& cp, uint32_t cmd_offset, uint32_t value) {
|
||||
HW::PolyOffset offset = cp.GetCtx().GetPolyOffset();
|
||||
|
||||
auto count = log_count.fetch_add(1);
|
||||
if (count < 8) {
|
||||
LOGF_COLOR(Log::Color::Red,
|
||||
"\t temporary: ignoring polygon offset context register 0x%03" PRIx32
|
||||
" = 0x%08" PRIx32 " (depth bias not implemented)\n",
|
||||
cmd_offset, value);
|
||||
switch (cmd_offset) {
|
||||
case Pm4::PA_SU_POLY_OFFSET_DB_FMT_CNTL: {
|
||||
const auto neg_bits =
|
||||
KYTY_PM4_GET(value, PA_SU_POLY_OFFSET_DB_FMT_CNTL, NEG_NUM_DB_BITS);
|
||||
offset.neg_num_db_bits = std::bit_cast<int8_t>(static_cast<uint8_t>(neg_bits));
|
||||
offset.db_is_float_fmt =
|
||||
KYTY_PM4_GET(value, PA_SU_POLY_OFFSET_DB_FMT_CNTL, DB_IS_FLOAT_FMT) != 0;
|
||||
break;
|
||||
}
|
||||
case Pm4::PA_SU_POLY_OFFSET_CLAMP: offset.clamp = std::bit_cast<float>(value); break;
|
||||
case Pm4::PA_SU_POLY_OFFSET_FRONT_SCALE:
|
||||
offset.front_scale = std::bit_cast<float>(value);
|
||||
break;
|
||||
case Pm4::PA_SU_POLY_OFFSET_FRONT_OFFSET:
|
||||
offset.front_offset = std::bit_cast<float>(value);
|
||||
break;
|
||||
case Pm4::PA_SU_POLY_OFFSET_BACK_SCALE:
|
||||
offset.back_scale = std::bit_cast<float>(value);
|
||||
break;
|
||||
case Pm4::PA_SU_POLY_OFFSET_BACK_OFFSET:
|
||||
offset.back_offset = std::bit_cast<float>(value);
|
||||
break;
|
||||
default:
|
||||
EXIT("unknown polygon offset context register 0x%03" PRIx32 " = 0x%08" PRIx32 "\n",
|
||||
cmd_offset, value);
|
||||
}
|
||||
|
||||
cp.GetCtx().SetPolyOffset(offset);
|
||||
}
|
||||
|
||||
KYTY_HW_CTX_PARSER(HwCtxSetPolyOffsetRegisters) {
|
||||
auto num_values = KYTY_PM4_LEN(cmd_id) - 2u;
|
||||
|
||||
for (uint32_t i = 0; i < num_values; i++) {
|
||||
HwCtxIgnorePolyOffsetRegister(cmd_offset + i, buffer[i]);
|
||||
HwCtxSetPolyOffsetRegister(cp, cmd_offset + i, buffer[i]);
|
||||
}
|
||||
|
||||
return num_values;
|
||||
@@ -935,19 +1000,7 @@ KYTY_HW_CTX_PARSER(HwCtxSetRenderControl) {
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0016900);
|
||||
EXIT_NOT_IMPLEMENTED(cmd_offset != Pm4::DB_RENDER_CONTROL);
|
||||
|
||||
HW::RenderControl r;
|
||||
|
||||
r.depth_clear_enable = KYTY_PM4_GET(buffer[0], DB_RENDER_CONTROL, DEPTH_CLEAR_ENABLE) != 0;
|
||||
r.stencil_clear_enable = KYTY_PM4_GET(buffer[0], DB_RENDER_CONTROL, STENCIL_CLEAR_ENABLE) != 0;
|
||||
r.resummarize_enable = KYTY_PM4_GET(buffer[0], DB_RENDER_CONTROL, RESUMMARIZE_ENABLE) != 0;
|
||||
r.stencil_compress_disable =
|
||||
KYTY_PM4_GET(buffer[0], DB_RENDER_CONTROL, STENCIL_COMPRESS_DISABLE) != 0;
|
||||
r.depth_compress_disable =
|
||||
KYTY_PM4_GET(buffer[0], DB_RENDER_CONTROL, DEPTH_COMPRESS_DISABLE) != 0;
|
||||
r.copy_centroid = KYTY_PM4_GET(buffer[0], DB_RENDER_CONTROL, COPY_CENTROID) != 0;
|
||||
r.copy_sample = KYTY_PM4_GET(buffer[0], DB_RENDER_CONTROL, COPY_SAMPLE);
|
||||
|
||||
cp.GetCtx().SetRenderControl(r);
|
||||
cp.GetCtx().SetRenderControl(DecodeRenderControl(buffer[0]));
|
||||
|
||||
return 1;
|
||||
}
|
||||
@@ -1015,9 +1068,12 @@ KYTY_HW_CTX_PARSER(HwCtxSetRenderTarget) {
|
||||
// info.format = (buffer[4] >> 2u) & 0x1fu;
|
||||
// info.channel_type = (buffer[4] >> 8u) & 0x7u;
|
||||
// info.channel_order = (buffer[4] >> 11u) & 0x3u;
|
||||
info.format = KYTY_PM4_GET(buffer[4], CB_COLOR0_INFO, FORMAT);
|
||||
info.channel_type = KYTY_PM4_GET(buffer[4], CB_COLOR0_INFO, NUMBER_TYPE);
|
||||
info.channel_order = KYTY_PM4_GET(buffer[4], CB_COLOR0_INFO, COMP_SWAP);
|
||||
info.format =
|
||||
static_cast<Prospero::ChannelLayout>(KYTY_PM4_GET(buffer[4], CB_COLOR0_INFO, FORMAT));
|
||||
info.channel_type =
|
||||
static_cast<Prospero::ChannelType>(KYTY_PM4_GET(buffer[4], CB_COLOR0_INFO, NUMBER_TYPE));
|
||||
info.channel_order =
|
||||
static_cast<Prospero::ChannelOrder>(KYTY_PM4_GET(buffer[4], CB_COLOR0_INFO, COMP_SWAP));
|
||||
info.cmask_fast_clear_enable = KYTY_PM4_GET(buffer[4], CB_COLOR0_INFO, FAST_CLEAR) != 0;
|
||||
info.fmask_compression_enable = KYTY_PM4_GET(buffer[4], CB_COLOR0_INFO, COMPRESSION) != 0;
|
||||
info.blend_clamp = KYTY_PM4_GET(buffer[4], CB_COLOR0_INFO, BLEND_CLAMP) != 0;
|
||||
@@ -1039,10 +1095,12 @@ KYTY_HW_CTX_PARSER(HwCtxSetRenderTarget) {
|
||||
// attrib.num_fragments = (buffer[5] >> 15u) & 0x3u;
|
||||
attrib.force_dest_alpha_to_one =
|
||||
KYTY_PM4_GET(buffer[5], CB_COLOR0_ATTRIB, FORCE_DST_ALPHA_1) != 0;
|
||||
attrib.tile_mode = KYTY_PM4_GET(buffer[5], CB_COLOR0_ATTRIB, TILE_MODE_INDEX);
|
||||
attrib.fmask_tile_mode = KYTY_PM4_GET(buffer[5], CB_COLOR0_ATTRIB, FMASK_TILE_MODE_INDEX);
|
||||
attrib.num_samples = KYTY_PM4_GET(buffer[5], CB_COLOR0_ATTRIB, NUM_SAMPLES);
|
||||
attrib.num_fragments = KYTY_PM4_GET(buffer[5], CB_COLOR0_ATTRIB, NUM_FRAGMENTS);
|
||||
attrib.tile_mode =
|
||||
static_cast<Prospero::TileMode>(KYTY_PM4_GET(buffer[5], CB_COLOR0_ATTRIB, TILE_MODE_INDEX));
|
||||
attrib.fmask_tile_mode = static_cast<Prospero::TileMode>(
|
||||
KYTY_PM4_GET(buffer[5], CB_COLOR0_ATTRIB, FMASK_TILE_MODE_INDEX));
|
||||
attrib.num_samples = KYTY_PM4_GET(buffer[5], CB_COLOR0_ATTRIB, NUM_SAMPLES);
|
||||
attrib.num_fragments = KYTY_PM4_GET(buffer[5], CB_COLOR0_ATTRIB, NUM_FRAGMENTS);
|
||||
|
||||
// dcc.max_uncompressed_block_size = (buffer[6] >> 2u) & 0x3u;
|
||||
// dcc.max_compressed_block_size = (buffer[6] >> 5u) & 0x3u;
|
||||
@@ -1135,13 +1193,7 @@ KYTY_HW_CTX_PARSER(HwCtxSetScanModeControl) {
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xc0016900);
|
||||
EXIT_NOT_IMPLEMENTED(cmd_offset != Pm4::PA_SC_MODE_CNTL_0);
|
||||
|
||||
HW::ScanModeControl r;
|
||||
|
||||
r.msaa_enable = KYTY_PM4_GET(buffer[0], PA_SC_MODE_CNTL_0, MSAA_ENABLE) != 0;
|
||||
r.vport_scissor_enable = KYTY_PM4_GET(buffer[0], PA_SC_MODE_CNTL_0, VPORT_SCISSOR_ENABLE) != 0;
|
||||
r.line_stipple_enable = KYTY_PM4_GET(buffer[0], PA_SC_MODE_CNTL_0, LINE_STIPPLE_ENABLE) != 0;
|
||||
|
||||
cp.GetCtx().SetScanModeControl(r);
|
||||
cp.GetCtx().SetScanModeControl(DecodeScanModeControl(buffer[0]));
|
||||
|
||||
return 1;
|
||||
}
|
||||
@@ -1181,16 +1233,7 @@ KYTY_HW_CTX_PARSER(HwCtxSetStencilControl) {
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0016900);
|
||||
EXIT_NOT_IMPLEMENTED(cmd_offset != Pm4::DB_STENCIL_CONTROL);
|
||||
|
||||
HW::StencilControl r;
|
||||
|
||||
r.stencil_fail = KYTY_PM4_GET(buffer[0], DB_STENCIL_CONTROL, STENCILFAIL);
|
||||
r.stencil_zpass = KYTY_PM4_GET(buffer[0], DB_STENCIL_CONTROL, STENCILZPASS);
|
||||
r.stencil_zfail = KYTY_PM4_GET(buffer[0], DB_STENCIL_CONTROL, STENCILZFAIL);
|
||||
r.stencil_fail_bf = KYTY_PM4_GET(buffer[0], DB_STENCIL_CONTROL, STENCILFAIL_BF);
|
||||
r.stencil_zpass_bf = KYTY_PM4_GET(buffer[0], DB_STENCIL_CONTROL, STENCILZPASS_BF);
|
||||
r.stencil_zfail_bf = KYTY_PM4_GET(buffer[0], DB_STENCIL_CONTROL, STENCILZFAIL_BF);
|
||||
|
||||
cp.GetCtx().SetStencilControl(r);
|
||||
cp.GetCtx().SetStencilControl(DecodeStencilControl(buffer[0]));
|
||||
|
||||
return 1;
|
||||
}
|
||||
@@ -1312,26 +1355,36 @@ static void HwShSetCsRegister(CommandProcessor& cp, uint32_t cmd_offset, uint32_
|
||||
(value >> Pm4::COMPUTE_PGM_RSRC1_VGPRS_SHIFT) & Pm4::COMPUTE_PGM_RSRC1_VGPRS_MASK;
|
||||
cs_regs.sgprs =
|
||||
(value >> Pm4::COMPUTE_PGM_RSRC1_SGPRS_SHIFT) & Pm4::COMPUTE_PGM_RSRC1_SGPRS_MASK;
|
||||
cs_regs.bulky =
|
||||
(value >> Pm4::COMPUTE_PGM_RSRC1_BULKY_SHIFT) & Pm4::COMPUTE_PGM_RSRC1_BULKY_MASK;
|
||||
cs_regs.wave_size = (((value >> Pm4::COMPUTE_PGM_RSRC1_W32_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC1_W32_EN_MASK) != 0u)
|
||||
? 32u
|
||||
: 64u;
|
||||
cs_regs.float_mode = (value >> Pm4::COMPUTE_PGM_RSRC1_FLOAT_MODE_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC1_FLOAT_MODE_MASK;
|
||||
cs_regs.dx10_clamp = ((value >> Pm4::COMPUTE_PGM_RSRC1_DX10_CLAMP_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC1_DX10_CLAMP_MASK) != 0u;
|
||||
cs_regs.ieee_mode = ((value >> Pm4::COMPUTE_PGM_RSRC1_IEEE_MODE_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC1_IEEE_MODE_MASK) != 0u;
|
||||
cs_regs.fp16_overflow = ((value >> Pm4::COMPUTE_PGM_RSRC1_FP16_OVFL_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC1_FP16_OVFL_MASK) != 0u;
|
||||
cs_regs.bulky = ((value >> Pm4::COMPUTE_PGM_RSRC1_BULKY_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC1_BULKY_MASK) != 0u;
|
||||
cs_regs.threadgroup_configuration = ((value >> Pm4::COMPUTE_PGM_RSRC1_WGP_MODE_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC1_WGP_MODE_MASK) != 0u;
|
||||
cs_regs.wave_size = (((value >> Pm4::COMPUTE_PGM_RSRC1_W32_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC1_W32_EN_MASK) != 0u)
|
||||
? 32u
|
||||
: 64u;
|
||||
break;
|
||||
case Pm4::COMPUTE_PGM_RSRC2:
|
||||
cs_regs.scratch_en = (value >> Pm4::COMPUTE_PGM_RSRC2_SCRATCH_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_SCRATCH_EN_MASK;
|
||||
cs_regs.scratch_en = ((value >> Pm4::COMPUTE_PGM_RSRC2_SCRATCH_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_SCRATCH_EN_MASK) != 0u;
|
||||
cs_regs.user_sgpr = (value >> Pm4::COMPUTE_PGM_RSRC2_USER_SGPR_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_USER_SGPR_MASK;
|
||||
cs_regs.tgid_x_en = (value >> Pm4::COMPUTE_PGM_RSRC2_TGID_X_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_TGID_X_EN_MASK;
|
||||
cs_regs.tgid_y_en = (value >> Pm4::COMPUTE_PGM_RSRC2_TGID_Y_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_TGID_Y_EN_MASK;
|
||||
cs_regs.tgid_z_en = (value >> Pm4::COMPUTE_PGM_RSRC2_TGID_Z_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_TGID_Z_EN_MASK;
|
||||
cs_regs.tg_size_en = (value >> Pm4::COMPUTE_PGM_RSRC2_TG_SIZE_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_TG_SIZE_EN_MASK;
|
||||
cs_regs.tgid_x_en = ((value >> Pm4::COMPUTE_PGM_RSRC2_TGID_X_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_TGID_X_EN_MASK) != 0u;
|
||||
cs_regs.tgid_y_en = ((value >> Pm4::COMPUTE_PGM_RSRC2_TGID_Y_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_TGID_Y_EN_MASK) != 0u;
|
||||
cs_regs.tgid_z_en = ((value >> Pm4::COMPUTE_PGM_RSRC2_TGID_Z_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_TGID_Z_EN_MASK) != 0u;
|
||||
cs_regs.tg_size_en = ((value >> Pm4::COMPUTE_PGM_RSRC2_TG_SIZE_EN_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_TG_SIZE_EN_MASK) != 0u;
|
||||
cs_regs.tidig_comp_cnt = (value >> Pm4::COMPUTE_PGM_RSRC2_TIDIG_COMP_CNT_SHIFT) &
|
||||
Pm4::COMPUTE_PGM_RSRC2_TIDIG_COMP_CNT_MASK;
|
||||
cs_regs.lds_size = (value >> Pm4::COMPUTE_PGM_RSRC2_LDS_SIZE_SHIFT) &
|
||||
@@ -1531,7 +1584,7 @@ KYTY_HW_UC_PARSER(HwUcSetPrimitiveType) {
|
||||
|
||||
uint32_t prim_type = KYTY_PM4_GET(buffer[0], VGT_PRIMITIVE_TYPE, PRIM_TYPE);
|
||||
|
||||
cp.GetUcfg().SetPrimitiveType(prim_type);
|
||||
cp.GetUcfg().SetPrimitiveType(static_cast<Prospero::PrimitiveType>(prim_type));
|
||||
|
||||
return 1;
|
||||
}
|
||||
@@ -2102,7 +2155,7 @@ KYTY_CP_OP_PARSER(CpOpClearState) {
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xc0001200);
|
||||
EXIT_NOT_IMPLEMENTED((buffer[0] & ~0xfu) != 0);
|
||||
|
||||
cp.Reset();
|
||||
cp.ApplyContextStateOperation(ContextStateOperation::Clear);
|
||||
|
||||
return 1;
|
||||
}
|
||||
@@ -2649,14 +2702,21 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
|
||||
const bool gl2_writeback = ((gcr_cntl & GcrGl2Writeback) != 0);
|
||||
|
||||
auto trigger_interrupt = [&]() {
|
||||
bool queued = false;
|
||||
switch (interrupt_selector) {
|
||||
case 0x00:
|
||||
case 0x03: break;
|
||||
case 0x01:
|
||||
case 0x02:
|
||||
case 0x04: cp.TriggerEopEventAtEndOfPipe(interrupt_context_id); break;
|
||||
case 0x04:
|
||||
cp.TriggerEopEventAtEndOfPipe(interrupt_context_id);
|
||||
queued = true;
|
||||
break;
|
||||
default: EXIT("unknown release_mem interrupt selector\n");
|
||||
}
|
||||
if (queued) {
|
||||
cp.BufferFlush();
|
||||
}
|
||||
};
|
||||
|
||||
if (data_sel == 0 || interrupt_selector == 4) {
|
||||
@@ -2664,10 +2724,6 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
|
||||
cp.EmitGlobalBarrier();
|
||||
}
|
||||
|
||||
if (gl2_writeback) {
|
||||
cp.SynchronizeGpu();
|
||||
}
|
||||
|
||||
trigger_interrupt();
|
||||
|
||||
return 7;
|
||||
@@ -2678,10 +2734,6 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
|
||||
cp.EmitGlobalBarrier();
|
||||
}
|
||||
|
||||
if (gl2_writeback) {
|
||||
cp.SynchronizeGpu();
|
||||
}
|
||||
|
||||
trigger_interrupt();
|
||||
|
||||
return 7;
|
||||
@@ -2695,17 +2747,6 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
|
||||
cache_policy = 0;
|
||||
|
||||
if (data_sel == 1) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
const auto dst_addr = reinterpret_cast<uint64_t>(dst_gpu_addr);
|
||||
if ((dst_addr & 0xffffffffff000000ull) == 0x0000001021000000ull || log_count.load() < 64) {
|
||||
if (log_count.fetch_add(1) < 256) {
|
||||
LOGF(
|
||||
"\t runtime release_mem32: dst=0x%016" PRIx64 ", value=0x%08" PRIx32
|
||||
", action=0x%02" PRIx32 ", gcr=0x%04" PRIx32 ", cache_action=0x%08" PRIx32 "\n",
|
||||
dst_addr, static_cast<uint32_t>(value), eop_event_type, gcr_cntl, cache_action);
|
||||
}
|
||||
}
|
||||
|
||||
eop_event_type = 0x2f;
|
||||
event_index = 6;
|
||||
auto event_source = 2u;
|
||||
@@ -2720,7 +2761,6 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
|
||||
|
||||
if (data_sel == 5) {
|
||||
if (gl2_writeback) {
|
||||
cp.SynchronizeGpu();
|
||||
cache_action = 0;
|
||||
}
|
||||
|
||||
@@ -2731,7 +2771,9 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
|
||||
cp.WriteAtEndOfPipe32(cache_policy, event_write_dest, eop_event_type, cache_action,
|
||||
event_index, event_source, dst_gpu_addr, static_cast<uint32_t>(value),
|
||||
interrupt_selector, interrupt_context_id);
|
||||
cp.BufferFlush();
|
||||
if (interrupt_selector == 0x01) {
|
||||
cp.BufferFlush();
|
||||
}
|
||||
|
||||
return 7;
|
||||
}
|
||||
@@ -3080,9 +3122,12 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
g_hw_ctx_indirect_func[cmd_offset] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
uint32_t slot = (cmd_offset - Pm4::CB_COLOR0_INFO) / 15;
|
||||
HW::ColorInfo info;
|
||||
info.format = KYTY_PM4_GET(value, CB_COLOR0_INFO, FORMAT);
|
||||
info.channel_type = KYTY_PM4_GET(value, CB_COLOR0_INFO, NUMBER_TYPE);
|
||||
info.channel_order = KYTY_PM4_GET(value, CB_COLOR0_INFO, COMP_SWAP);
|
||||
info.format =
|
||||
static_cast<Prospero::ChannelLayout>(KYTY_PM4_GET(value, CB_COLOR0_INFO, FORMAT));
|
||||
info.channel_type = static_cast<Prospero::ChannelType>(
|
||||
KYTY_PM4_GET(value, CB_COLOR0_INFO, NUMBER_TYPE));
|
||||
info.channel_order =
|
||||
static_cast<Prospero::ChannelOrder>(KYTY_PM4_GET(value, CB_COLOR0_INFO, COMP_SWAP));
|
||||
info.cmask_fast_clear_enable = KYTY_PM4_GET(value, CB_COLOR0_INFO, FAST_CLEAR) != 0;
|
||||
info.fmask_compression_enable = KYTY_PM4_GET(value, CB_COLOR0_INFO, COMPRESSION) != 0;
|
||||
info.blend_clamp = KYTY_PM4_GET(value, CB_COLOR0_INFO, BLEND_CLAMP) != 0;
|
||||
@@ -3107,10 +3152,12 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
HW::ColorAttrib attrib;
|
||||
attrib.force_dest_alpha_to_one =
|
||||
KYTY_PM4_GET(value, CB_COLOR0_ATTRIB, FORCE_DST_ALPHA_1) != 0;
|
||||
attrib.tile_mode = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB, TILE_MODE_INDEX);
|
||||
attrib.fmask_tile_mode = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB, FMASK_TILE_MODE_INDEX);
|
||||
attrib.num_samples = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB, NUM_SAMPLES);
|
||||
attrib.num_fragments = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB, NUM_FRAGMENTS);
|
||||
attrib.tile_mode = static_cast<Prospero::TileMode>(
|
||||
KYTY_PM4_GET(value, CB_COLOR0_ATTRIB, TILE_MODE_INDEX));
|
||||
attrib.fmask_tile_mode = static_cast<Prospero::TileMode>(
|
||||
KYTY_PM4_GET(value, CB_COLOR0_ATTRIB, FMASK_TILE_MODE_INDEX));
|
||||
attrib.num_samples = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB, NUM_SAMPLES);
|
||||
attrib.num_fragments = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB, NUM_FRAGMENTS);
|
||||
cp.GetCtx().SetColorAttrib(slot, attrib);
|
||||
};
|
||||
}
|
||||
@@ -3264,8 +3311,9 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
g_hw_ctx_indirect_func[cmd_offset] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
uint32_t slot = (cmd_offset - Pm4::CB_COLOR0_ATTRIB3);
|
||||
HW::ColorAttrib3 attrib3;
|
||||
attrib3.depth = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB3, MIP0_DEPTH);
|
||||
attrib3.tile_mode = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB3, COLOR_SW_MODE);
|
||||
attrib3.depth = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB3, MIP0_DEPTH);
|
||||
attrib3.tile_mode = static_cast<Prospero::TileMode>(
|
||||
KYTY_PM4_GET(value, CB_COLOR0_ATTRIB3, COLOR_SW_MODE));
|
||||
attrib3.dimension = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB3, RESOURCE_TYPE);
|
||||
attrib3.cmask_pipe_aligned = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB3, CMASK_PIPE_ALIGNED);
|
||||
attrib3.dcc_pipe_aligned = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB3, DCC_PIPE_ALIGNED);
|
||||
@@ -3321,6 +3369,12 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
};
|
||||
}
|
||||
|
||||
for (auto cmd_offset = Pm4::PA_CL_UCP_0_X; cmd_offset <= Pm4::PA_CL_UCP_5_W; cmd_offset++) {
|
||||
g_hw_ctx_indirect_func[cmd_offset] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnoreDisabledUserClipPlane(cp, value);
|
||||
};
|
||||
}
|
||||
|
||||
for (auto cmd_offset = Pm4::PA_SC_VPORT_SCISSOR_0_TL;
|
||||
cmd_offset <= Pm4::PA_SC_VPORT_SCISSOR_15_TL; cmd_offset += 2) {
|
||||
g_hw_ctx_indirect_func[cmd_offset] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
@@ -3659,58 +3713,31 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
for (uint32_t slot = 0; slot < 8; slot++) {
|
||||
g_hw_ctx_indirect_func[Pm4::CB_BLEND0_CONTROL + slot] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
uint32_t param = cmd_offset - Pm4::CB_BLEND0_CONTROL;
|
||||
|
||||
HW::BlendControl r;
|
||||
r.color_srcblend = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, COLOR_SRCBLEND);
|
||||
r.color_comb_fcn = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, COLOR_COMB_FCN);
|
||||
r.color_destblend = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, COLOR_DESTBLEND);
|
||||
r.alpha_srcblend = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, ALPHA_SRCBLEND);
|
||||
r.alpha_comb_fcn = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, ALPHA_COMB_FCN);
|
||||
r.alpha_destblend = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, ALPHA_DESTBLEND);
|
||||
r.separate_alpha_blend =
|
||||
KYTY_PM4_GET(value, CB_BLEND0_CONTROL, SEPARATE_ALPHA_BLEND) != 0;
|
||||
r.enable = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, ENABLE) != 0;
|
||||
|
||||
cp.GetCtx().SetBlendControl(param, r);
|
||||
cp.GetCtx().SetBlendControl(param, DecodeBlendControl(value));
|
||||
};
|
||||
}
|
||||
|
||||
g_hw_ctx_indirect_func[Pm4::PA_SU_SC_MODE_CNTL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HW::ModeControl r;
|
||||
r.cull_front = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, CULL_FRONT) != 0;
|
||||
r.cull_back = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, CULL_BACK) != 0;
|
||||
r.face = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, FACE) != 0;
|
||||
r.poly_mode = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, POLY_MODE);
|
||||
r.polymode_front_ptype = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, POLYMODE_FRONT_PTYPE);
|
||||
r.polymode_back_ptype = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, POLYMODE_BACK_PTYPE);
|
||||
r.poly_offset_front_enable =
|
||||
KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, POLY_OFFSET_FRONT_ENABLE) != 0;
|
||||
r.poly_offset_back_enable =
|
||||
KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, POLY_OFFSET_BACK_ENABLE) != 0;
|
||||
r.vtx_window_offset_enable =
|
||||
KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, VTX_WINDOW_OFFSET_ENABLE) != 0;
|
||||
r.provoking_vtx_last = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, PROVOKING_VTX_LAST) != 0;
|
||||
r.persp_corr_dis = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, PERSP_CORR_DIS) != 0;
|
||||
cp.GetCtx().SetModeControl(r);
|
||||
cp.GetCtx().SetModeControl(DecodeModeControl(value));
|
||||
};
|
||||
|
||||
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_DB_FMT_CNTL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
|
||||
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
|
||||
};
|
||||
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_CLAMP] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
|
||||
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
|
||||
};
|
||||
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_FRONT_SCALE] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
|
||||
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
|
||||
};
|
||||
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_FRONT_OFFSET] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
|
||||
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
|
||||
};
|
||||
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_BACK_SCALE] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
|
||||
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
|
||||
};
|
||||
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_BACK_OFFSET] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnorePolyOffsetRegister(cmd_offset, value);
|
||||
HwCtxSetPolyOffsetRegister(cp, cmd_offset, value);
|
||||
};
|
||||
|
||||
g_hw_ctx_indirect_func[Pm4::DB_Z_INFO] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
@@ -3859,28 +3886,11 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
};
|
||||
|
||||
g_hw_ctx_indirect_func[Pm4::DB_STENCIL_CONTROL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HW::StencilControl r;
|
||||
r.stencil_fail = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILFAIL);
|
||||
r.stencil_zpass = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILZPASS);
|
||||
r.stencil_zfail = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILZFAIL);
|
||||
r.stencil_fail_bf = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILFAIL_BF);
|
||||
r.stencil_zpass_bf = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILZPASS_BF);
|
||||
r.stencil_zfail_bf = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILZFAIL_BF);
|
||||
cp.GetCtx().SetStencilControl(r);
|
||||
cp.GetCtx().SetStencilControl(DecodeStencilControl(value));
|
||||
};
|
||||
|
||||
g_hw_ctx_indirect_func[Pm4::DB_RENDER_CONTROL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HW::RenderControl r;
|
||||
r.depth_clear_enable = KYTY_PM4_GET(value, DB_RENDER_CONTROL, DEPTH_CLEAR_ENABLE) != 0;
|
||||
r.stencil_clear_enable = KYTY_PM4_GET(value, DB_RENDER_CONTROL, STENCIL_CLEAR_ENABLE) != 0;
|
||||
r.resummarize_enable = KYTY_PM4_GET(value, DB_RENDER_CONTROL, RESUMMARIZE_ENABLE) != 0;
|
||||
r.stencil_compress_disable =
|
||||
KYTY_PM4_GET(value, DB_RENDER_CONTROL, STENCIL_COMPRESS_DISABLE) != 0;
|
||||
r.depth_compress_disable =
|
||||
KYTY_PM4_GET(value, DB_RENDER_CONTROL, DEPTH_COMPRESS_DISABLE) != 0;
|
||||
r.copy_centroid = KYTY_PM4_GET(value, DB_RENDER_CONTROL, COPY_CENTROID) != 0;
|
||||
r.copy_sample = KYTY_PM4_GET(value, DB_RENDER_CONTROL, COPY_SAMPLE);
|
||||
cp.GetCtx().SetRenderControl(r);
|
||||
cp.GetCtx().SetRenderControl(DecodeRenderControl(value));
|
||||
};
|
||||
|
||||
g_hw_ctx_indirect_func[Pm4::DB_STENCILREFMASK] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
@@ -3902,23 +3912,7 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
};
|
||||
|
||||
g_hw_ctx_indirect_func[Pm4::PA_CL_CLIP_CNTL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HW::ClipControl r;
|
||||
r.user_clip_planes = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, UCP_ENA);
|
||||
r.user_clip_plane_mode = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, PS_UCP_MODE);
|
||||
r.dx_clip_space = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, DX_CLIP_SPACE_DEF) != 0;
|
||||
r.vertex_kill_any = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, VTX_KILL_OR) != 0;
|
||||
r.min_z_clip_disable = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, ZCLIP_NEAR_DISABLE) != 0;
|
||||
r.max_z_clip_disable = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, ZCLIP_FAR_DISABLE) != 0;
|
||||
r.user_clip_plane_negate_y = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, PS_UCP_Y_SCALE_NEG) != 0;
|
||||
r.clip_disable = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, CLIP_DISABLE) != 0;
|
||||
r.user_clip_plane_cull_only = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, UCP_CULL_ONLY_ENA) != 0;
|
||||
r.cull_on_clipping_error_disable =
|
||||
KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, DIS_CLIP_ERR_DETECT) != 0;
|
||||
r.linear_attribute_clip_enable =
|
||||
KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, DX_LINEAR_ATTR_CLIP_ENA) != 0;
|
||||
r.force_viewport_index_from_vs_enable =
|
||||
KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, VTE_VPORT_PROVOKE_DISABLE) != 0;
|
||||
cp.GetCtx().SetClipControl(r);
|
||||
cp.GetCtx().SetClipControl(DecodeClipControl(value));
|
||||
};
|
||||
|
||||
g_hw_ctx_indirect_func[Pm4::PA_SU_LINE_CNTL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
@@ -3946,11 +3940,7 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
};
|
||||
|
||||
g_hw_ctx_indirect_func[Pm4::PA_SC_MODE_CNTL_0] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HW::ScanModeControl r;
|
||||
r.msaa_enable = KYTY_PM4_GET(value, PA_SC_MODE_CNTL_0, MSAA_ENABLE) != 0;
|
||||
r.vport_scissor_enable = KYTY_PM4_GET(value, PA_SC_MODE_CNTL_0, VPORT_SCISSOR_ENABLE) != 0;
|
||||
r.line_stipple_enable = KYTY_PM4_GET(value, PA_SC_MODE_CNTL_0, LINE_STIPPLE_ENABLE) != 0;
|
||||
cp.GetCtx().SetScanModeControl(r);
|
||||
cp.GetCtx().SetScanModeControl(DecodeScanModeControl(value));
|
||||
};
|
||||
g_hw_ctx_indirect_func[Pm4::PA_SC_MODE_CNTL_1] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnoreScanModeControl1(value);
|
||||
@@ -4009,27 +3999,11 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
HwCtxIgnoreAlphaToMaskRegister(value);
|
||||
};
|
||||
g_hw_ctx_indirect_func[Pm4::CB_COLOR_CONTROL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HW::ColorControl r;
|
||||
r.mode = KYTY_PM4_GET(value, CB_COLOR_CONTROL, MODE);
|
||||
r.op = KYTY_PM4_GET(value, CB_COLOR_CONTROL, ROP3);
|
||||
cp.GetCtx().SetColorControl(r);
|
||||
cp.GetCtx().SetColorControl(DecodeColorControl(value));
|
||||
};
|
||||
|
||||
g_hw_ctx_indirect_func[Pm4::DB_DEPTH_CONTROL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HW::DepthControl r;
|
||||
r.stencil_enable = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, STENCIL_ENABLE) != 0;
|
||||
r.z_enable = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, Z_ENABLE) != 0;
|
||||
r.z_write_enable = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, Z_WRITE_ENABLE) != 0;
|
||||
r.depth_bounds_enable = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, DEPTH_BOUNDS_ENABLE) != 0;
|
||||
r.zfunc = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, ZFUNC);
|
||||
r.backface_enable = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, BACKFACE_ENABLE) != 0;
|
||||
r.stencilfunc = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, STENCILFUNC);
|
||||
r.stencilfunc_bf = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, STENCILFUNC_BF);
|
||||
r.color_writes_on_depth_fail_enable =
|
||||
KYTY_PM4_GET(value, DB_DEPTH_CONTROL, ENABLE_COLOR_WRITES_ON_DEPTH_FAIL) != 0;
|
||||
r.color_writes_on_depth_pass_disable =
|
||||
KYTY_PM4_GET(value, DB_DEPTH_CONTROL, DISABLE_COLOR_WRITES_ON_DEPTH_PASS) != 0;
|
||||
cp.GetCtx().SetDepthControl(r);
|
||||
cp.GetCtx().SetDepthControl(DecodeDepthControl(value));
|
||||
};
|
||||
|
||||
g_hw_ctx_indirect_func[Pm4::DB_EQAA] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
@@ -4233,29 +4207,28 @@ void GraphicsInitJmpTablesShIndirect() {
|
||||
};
|
||||
|
||||
g_hw_sh_indirect_func[Pm4::SPI_SHADER_PGM_RSRC1_HS] = [](KYTY_HW_SH_INDIRECT_ARGS) {
|
||||
HW::VsShaderResource1 r1;
|
||||
r1.vgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, VGPRS);
|
||||
r1.sgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, SGPRS);
|
||||
r1.priority = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, PRIORITY);
|
||||
r1.float_mode = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, FLOAT_MODE);
|
||||
r1.dx10_clamp = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, DX10_CLAMP) != 0;
|
||||
r1.ieee_mode = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, IEEE_MODE) != 0;
|
||||
r1.vgpr_component_count = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, VGPR_COMP_CNT);
|
||||
r1.cu_group_enable = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, CU_GROUP_ENABLE) != 0;
|
||||
HW::HsShaderResource1 r1;
|
||||
r1.vgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, VGPRS);
|
||||
r1.priority = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, PRIORITY);
|
||||
r1.float_mode = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, FLOAT_MODE);
|
||||
r1.dx10_clamp = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, DX10_CLAMP) != 0;
|
||||
r1.debug_mode = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, DEBUG_MODE) != 0;
|
||||
r1.ieee_mode = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, IEEE_MODE) != 0;
|
||||
r1.require_forward_progress =
|
||||
KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, FWD_PROGRESS) != 0;
|
||||
r1.fp16_overflow = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_VS, FP16_OVFL) != 0;
|
||||
KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, FWD_PROGRESS) != 0;
|
||||
r1.threadgroup_configuration = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, WGP_MODE) != 0;
|
||||
r1.ls_vgpr_component_count = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, LS_VGPR_COMP_CNT);
|
||||
r1.fp16_overflow = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_HS, FP16_OVFL) != 0;
|
||||
cp.GetShCtx().SetHsShaderResource1(r1);
|
||||
};
|
||||
|
||||
g_hw_sh_indirect_func[Pm4::SPI_SHADER_PGM_RSRC2_HS] = [](KYTY_HW_SH_INDIRECT_ARGS) {
|
||||
HW::VsShaderResource2 r2;
|
||||
r2.scratch_en = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, SCRATCH_EN) != 0;
|
||||
r2.user_sgpr = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, USER_SGPR) +
|
||||
(KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, USER_SGPR_MSB) << 5u);
|
||||
r2.offchip_lds = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, OC_LDS_EN) != 0;
|
||||
r2.streamout_enabled = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, SO_EN) != 0;
|
||||
r2.shared_vgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_VS, SHARED_VGPR_CNT);
|
||||
HW::HsShaderResource2 r2;
|
||||
r2.scratch_en = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_HS, SCRATCH_EN) != 0;
|
||||
r2.user_sgpr = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_HS, USER_SGPR) +
|
||||
(KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_HS, USER_SGPR_MSB) << 5u);
|
||||
r2.lds_size = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_HS, LDS_SIZE);
|
||||
r2.shared_vgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_HS, SHARED_VGPR_CNT);
|
||||
cp.GetShCtx().SetHsShaderResource2(r2);
|
||||
};
|
||||
|
||||
@@ -4343,7 +4316,7 @@ void GraphicsInitJmpTablesShIndirect() {
|
||||
r1.cu_group_enable = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, CU_GROUP_ENABLE) != 0;
|
||||
r1.require_forward_progress =
|
||||
KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, FWD_PROGRESS) != 0;
|
||||
r1.lds_configuration = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, WGP_MODE) != 0;
|
||||
r1.threadgroup_configuration = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, WGP_MODE) != 0;
|
||||
r1.gs_vgpr_component_count = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, GS_VGPR_COMP_CNT);
|
||||
r1.fp16_overflow = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC1_GS, FP16_OVFL) != 0;
|
||||
cp.GetShCtx().SetGsShaderResource1(r1);
|
||||
@@ -4403,7 +4376,7 @@ void GraphicsInitJmpTablesShIndirect() {
|
||||
r2.wave_cnt_en = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_PS, WAVE_CNT_EN);
|
||||
r2.extra_lds_size = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_PS, EXTRA_LDS_SIZE);
|
||||
r2.raster_ordered_shading =
|
||||
KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_PS, LOAD_INTRAWAVE_COLLISION);
|
||||
KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_PS, RASTER_ORDERED_SHADING);
|
||||
r2.shared_vgprs = KYTY_PM4_GET(value, SPI_SHADER_PGM_RSRC2_PS, SHARED_VGPR_CNT);
|
||||
cp.GetShCtx().SetPsShaderResource2(r2);
|
||||
};
|
||||
@@ -4420,6 +4393,11 @@ void GraphicsInitJmpTablesUcIndirect() {
|
||||
r.vertex_group_size = KYTY_PM4_GET(value, GE_CNTL, VERT_GRP_SIZE);
|
||||
cp.GetUcfg().SetGeControl(r);
|
||||
};
|
||||
g_hw_uc_indirect_func[Pm4::GE_PC_ALLOC] = [](KYTY_HW_UC_INDIRECT_ARGS) {
|
||||
(void)cp;
|
||||
(void)cmd_offset;
|
||||
(void)value;
|
||||
};
|
||||
|
||||
g_hw_uc_indirect_func[Pm4::GE_USER_VGPR_EN] = [](KYTY_HW_UC_INDIRECT_ARGS) {
|
||||
HW::GeUserVgprEn r;
|
||||
@@ -4431,7 +4409,7 @@ void GraphicsInitJmpTablesUcIndirect() {
|
||||
|
||||
g_hw_uc_indirect_func[Pm4::VGT_PRIMITIVE_TYPE] = [](KYTY_HW_UC_INDIRECT_ARGS) {
|
||||
uint32_t prim_type = KYTY_PM4_GET(value, VGT_PRIMITIVE_TYPE, PRIM_TYPE);
|
||||
cp.GetUcfg().SetPrimitiveType(prim_type);
|
||||
cp.GetUcfg().SetPrimitiveType(static_cast<Prospero::PrimitiveType>(prim_type));
|
||||
};
|
||||
g_hw_uc_indirect_func[Pm4::VGT_INDEX_TYPE] = [](KYTY_HW_UC_INDIRECT_ARGS) {
|
||||
cp.SetIndexType(value & 0x3u);
|
||||
|
||||
@@ -3,15 +3,8 @@
|
||||
|
||||
#include "common/common.h"
|
||||
|
||||
#include <type_traits>
|
||||
|
||||
namespace Libs::Graphics::Prospero {
|
||||
|
||||
template <typename T>
|
||||
constexpr auto GpuEnumValue(T value) {
|
||||
return static_cast<std::underlying_type_t<T>>(value);
|
||||
}
|
||||
|
||||
enum class PrimitiveType : uint32_t {
|
||||
kNone = 0,
|
||||
kPointList = 1,
|
||||
@@ -60,24 +53,34 @@ enum class GsOutputPrimitiveType : uint32_t {
|
||||
};
|
||||
|
||||
enum class ChannelLayout : uint32_t {
|
||||
kInvalid = 0,
|
||||
k8 = 1,
|
||||
k16 = 2,
|
||||
k8_8 = 3,
|
||||
k32 = 4,
|
||||
k16_16 = 5,
|
||||
k11_11_10 = 6,
|
||||
k10_10_10_2 = 9,
|
||||
k8_8_8_8 = 10,
|
||||
k32_32 = 11,
|
||||
k16_16_16_16 = 12,
|
||||
k32_32_32_32 = 14,
|
||||
k5_6_5 = 16,
|
||||
k5_5_5_1 = 17,
|
||||
k4_4_4_4 = 19,
|
||||
kBc1 = 35,
|
||||
kBc2 = 36,
|
||||
kBc3 = 37,
|
||||
kInvalid = 0,
|
||||
k8 = 1,
|
||||
k16 = 2,
|
||||
k8_8 = 3,
|
||||
k32 = 4,
|
||||
k16_16 = 5,
|
||||
k11_11_10 = 6,
|
||||
k10_11_11 = 7,
|
||||
k2_10_10_10 = 8,
|
||||
k10_10_10_2 = 9,
|
||||
k8_8_8_8 = 10,
|
||||
k32_32 = 11,
|
||||
k16_16_16_16 = 12,
|
||||
k32_32_32 = 13,
|
||||
k32_32_32_32 = 14,
|
||||
k5_6_5 = 16,
|
||||
k5_5_5_1 = 17,
|
||||
k1_5_5_5 = 18,
|
||||
k4_4_4_4 = 19,
|
||||
k10_10_10_2Float = 31,
|
||||
k9_9_9_5 = 34,
|
||||
kBc1 = 35,
|
||||
kBc2 = 36,
|
||||
kBc3 = 37,
|
||||
kBc4 = 38,
|
||||
kBc5 = 39,
|
||||
kBc6 = 40,
|
||||
kBc7 = 41,
|
||||
};
|
||||
|
||||
enum class ChannelType : uint32_t {
|
||||
@@ -105,32 +108,52 @@ enum class ChannelOrder : uint32_t {
|
||||
kAltReversed = 3,
|
||||
};
|
||||
|
||||
// Maps a shader's logical RGBA export to the host color-attachment components. Two bits per
|
||||
// component keep this cheap to carry in shader and pipeline keys.
|
||||
// Selects the logical shader component written to each physical color-attachment component.
|
||||
// Two bits per component keep this cheap to carry in shader and pipeline keys.
|
||||
struct ColorComponentMapping {
|
||||
uint8_t packed = 0xe4u; // RGBA: 0, 1, 2, 3
|
||||
static constexpr uint8_t kIdentity = 0xe4u;
|
||||
|
||||
uint8_t packed = kIdentity;
|
||||
|
||||
[[nodiscard]] constexpr uint32_t Map(uint32_t component) const {
|
||||
return component < 4u ? (packed >> (component * 2u)) & 0x3u : component;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr uint32_t ApplyMask(uint32_t mask) const {
|
||||
[[nodiscard]] constexpr uint32_t ApplyMask(uint32_t logical_mask) const {
|
||||
uint32_t mapped = 0;
|
||||
for (uint32_t component = 0; component < 4u; component++) {
|
||||
mapped |= ((mask >> component) & 1u) << Map(component);
|
||||
for (uint32_t physical_component = 0; physical_component < 4u; physical_component++) {
|
||||
mapped |= ((logical_mask >> Map(physical_component)) & 1u) << physical_component;
|
||||
}
|
||||
return mapped;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool IsIdentity() const { return packed == 0xe4u; }
|
||||
// This mapping selects an intermediate component; next selects the final logical component.
|
||||
[[nodiscard]] constexpr ColorComponentMapping Then(ColorComponentMapping next) const {
|
||||
ColorComponentMapping result {0u};
|
||||
for (uint32_t physical_component = 0; physical_component < 4u; physical_component++) {
|
||||
result.packed |= static_cast<uint8_t>(next.Map(Map(physical_component))
|
||||
<< (physical_component * 2u));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool IsIdentity() const { return packed == kIdentity; }
|
||||
|
||||
bool operator==(const ColorComponentMapping&) const = default;
|
||||
};
|
||||
|
||||
static_assert(sizeof(ColorComponentMapping) == sizeof(uint8_t));
|
||||
|
||||
inline constexpr ColorComponentMapping ColorMappingAbgr {0x1bu}; // 3, 2, 1, 0
|
||||
inline constexpr ColorComponentMapping ColorMappingRgba {ColorComponentMapping::kIdentity};
|
||||
inline constexpr ColorComponentMapping ColorMappingGr {0xe1u}; // 1, 0, 2, 3
|
||||
inline constexpr ColorComponentMapping ColorMappingRabg {0x6cu}; // 0, 3, 2, 1
|
||||
inline constexpr ColorComponentMapping ColorMappingRgab {0xb4u}; // 0, 1, 3, 2
|
||||
inline constexpr ColorComponentMapping ColorMappingBgra {0xc6u}; // 2, 1, 0, 3
|
||||
inline constexpr ColorComponentMapping ColorMappingAbgr {0x1bu}; // 3, 2, 1, 0
|
||||
inline constexpr ColorComponentMapping ColorMappingAgba {0x27u}; // 3, 1, 2, 0
|
||||
inline constexpr ColorComponentMapping ColorMappingArbg {0x63u}; // 3, 0, 2, 1
|
||||
inline constexpr ColorComponentMapping ColorMappingAgbr {0x87u}; // 3, 1, 0, 2
|
||||
inline constexpr ColorComponentMapping ColorMappingArgb {0x93u}; // 3, 0, 1, 2
|
||||
|
||||
enum class DepthFormat : uint32_t {
|
||||
kInvalid = 0,
|
||||
@@ -378,9 +401,11 @@ enum class BufferFormat : uint32_t {
|
||||
k8Srgb = 128,
|
||||
k8_8Srgb = 129,
|
||||
k8_8_8_8Srgb = 130,
|
||||
k10_10_10_2Float = 131,
|
||||
k9_9_9_5Float = 132,
|
||||
k5_6_5UNorm = 133,
|
||||
k5_5_5_1UNorm = 134,
|
||||
k1_5_5_5UNorm = 135,
|
||||
k4_4_4_4UNorm = 136,
|
||||
kFmask8_S4_F4 = 161,
|
||||
kBc1UNorm = 169,
|
||||
|
||||
@@ -3,129 +3,216 @@
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
|
||||
#include <array>
|
||||
#include <bit>
|
||||
|
||||
namespace Libs::Graphics::Prospero {
|
||||
namespace {
|
||||
|
||||
struct FormatInfo {
|
||||
uint32_t format;
|
||||
uint32_t bytes_per_element;
|
||||
uint32_t block_compressed_bytes_per_block;
|
||||
uint32_t render_target_bytes_per_element;
|
||||
bool supported_sampled_texture_format;
|
||||
bool unsigned_integer_texture_format;
|
||||
BufferFormat format;
|
||||
uint32_t bytes_per_element;
|
||||
uint32_t block_compressed_bytes_per_block;
|
||||
uint32_t render_target_bytes_per_element;
|
||||
bool supported_sampled_texture_format;
|
||||
bool unsigned_integer_texture_format;
|
||||
};
|
||||
|
||||
constexpr FormatInfo kFormatInfo[] = {
|
||||
{GpuEnumValue(BufferFormat::k8UNorm), 1, 0, 1, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8SNorm), 0, 0, 1, false, false},
|
||||
{GpuEnumValue(BufferFormat::k8UInt), 1, 0, 1, true, true},
|
||||
{GpuEnumValue(BufferFormat::k16UNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16SNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16UInt), 2, 0, 2, true, true},
|
||||
{GpuEnumValue(BufferFormat::k16SInt), 2, 0, 2, false, false},
|
||||
{GpuEnumValue(BufferFormat::k16Float), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8UNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8SNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8UInt), 2, 0, 2, true, true},
|
||||
{GpuEnumValue(BufferFormat::k8_8SInt), 2, 0, 2, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32UInt), 4, 0, 4, true, true},
|
||||
{GpuEnumValue(BufferFormat::k32SInt), 4, 0, 4, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32Float), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16UNorm), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16SNorm), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16UInt), 4, 0, 4, true, true},
|
||||
{GpuEnumValue(BufferFormat::k16_16SInt), 4, 0, 4, false, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16Float), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k11_11_10Float), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k10_10_10_2UNorm), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k10_10_10_2UInt), 4, 0, 4, true, true},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8UNorm), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8SNorm), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8UInt), 4, 0, 4, true, true},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8SInt), 4, 0, 4, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32UInt), 8, 0, 8, true, true},
|
||||
{GpuEnumValue(BufferFormat::k32_32SInt), 8, 0, 8, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32Float), 8, 0, 8, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16_16_16UNorm), 8, 0, 8, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16_16_16SNorm), 8, 0, 8, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16_16_16UInt), 8, 0, 8, true, true},
|
||||
{GpuEnumValue(BufferFormat::k16_16_16_16SInt), 8, 0, 8, false, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16_16_16Float), 8, 0, 8, true, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32UInt), 12, 0, 12, true, true},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32SInt), 12, 0, 12, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32Float), 12, 0, 12, true, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32_32UInt), 16, 0, 16, true, true},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32_32SInt), 16, 0, 16, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32_32Float), 16, 0, 16, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8Srgb), 1, 0, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8Srgb), 2, 0, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8Srgb), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k9_9_9_5Float), 4, 0, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::k5_6_5UNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k5_5_5_1UNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k4_4_4_4UNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::kFmask8_S4_F4), 1, 0, 1, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc1UNorm), 0, 8, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc1Srgb), 0, 8, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc2UNorm), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc2Srgb), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc3UNorm), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc3Srgb), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc4UNorm), 0, 8, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc4SNorm), 0, 8, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc5UNorm), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc5SNorm), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc6UFloat), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc6SFloat), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc7UNorm), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc7Srgb), 0, 16, 0, true, false},
|
||||
{BufferFormat::k8UNorm, 1, 0, 1, true, false},
|
||||
{BufferFormat::k8SNorm, 0, 0, 1, false, false},
|
||||
{BufferFormat::k8UInt, 1, 0, 1, true, true},
|
||||
{BufferFormat::k16UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16SNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16UInt, 2, 0, 2, true, true},
|
||||
{BufferFormat::k16SInt, 2, 0, 2, false, false},
|
||||
{BufferFormat::k16Float, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8SNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UInt, 2, 0, 2, true, true},
|
||||
{BufferFormat::k8_8SInt, 2, 0, 2, false, false},
|
||||
{BufferFormat::k32UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k32SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k32Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16SNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k16_16SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k16_16Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k11_11_10Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_10_10_2UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_10_10_2UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k8_8_8_8UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k8_8_8_8SNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k8_8_8_8UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k8_8_8_8SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k32_32UInt, 8, 0, 8, true, true},
|
||||
{BufferFormat::k32_32SInt, 8, 0, 8, false, false},
|
||||
{BufferFormat::k32_32Float, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16UNorm, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16SNorm, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16UInt, 8, 0, 8, true, true},
|
||||
{BufferFormat::k16_16_16_16SInt, 8, 0, 8, false, false},
|
||||
{BufferFormat::k16_16_16_16Float, 8, 0, 8, true, false},
|
||||
{BufferFormat::k32_32_32UInt, 12, 0, 12, true, true},
|
||||
{BufferFormat::k32_32_32SInt, 12, 0, 12, false, false},
|
||||
{BufferFormat::k32_32_32Float, 12, 0, 12, true, false},
|
||||
{BufferFormat::k32_32_32_32UInt, 16, 0, 16, true, true},
|
||||
{BufferFormat::k32_32_32_32SInt, 16, 0, 16, false, false},
|
||||
{BufferFormat::k32_32_32_32Float, 16, 0, 16, true, false},
|
||||
{BufferFormat::k8Srgb, 1, 0, 0, true, false},
|
||||
{BufferFormat::k8_8Srgb, 2, 0, 0, true, false},
|
||||
{BufferFormat::k8_8_8_8Srgb, 4, 0, 4, true, false},
|
||||
{BufferFormat::k9_9_9_5Float, 4, 0, 0, true, false},
|
||||
{BufferFormat::k5_6_5UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k5_5_5_1UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k1_5_5_5UNorm, 0, 0, 2, false, false},
|
||||
{BufferFormat::k4_4_4_4UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::kFmask8_S4_F4, 1, 0, 1, true, false},
|
||||
{BufferFormat::kBc1UNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc1Srgb, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc2UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc2Srgb, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc3UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc3Srgb, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc4UNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc4SNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc5UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc5SNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc6UFloat, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc6SFloat, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc7UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc7Srgb, 0, 16, 0, true, false},
|
||||
};
|
||||
|
||||
constexpr uint8_t RenderTargetTypeBit(ChannelType type) {
|
||||
return static_cast<uint8_t>(1u << static_cast<uint32_t>(type));
|
||||
}
|
||||
|
||||
constexpr auto kUNormType = RenderTargetTypeBit(ChannelType::kUNorm);
|
||||
constexpr auto kIntegerTypes =
|
||||
RenderTargetTypeBit(ChannelType::kUInt) | RenderTargetTypeBit(ChannelType::kSInt);
|
||||
constexpr auto kNormalizedIntegerTypes =
|
||||
kUNormType | RenderTargetTypeBit(ChannelType::kSNorm) | kIntegerTypes;
|
||||
|
||||
struct RenderTargetLayoutInfo {
|
||||
ChannelLayout layout;
|
||||
BufferFormat first_linear_format;
|
||||
uint8_t linear_type_mask;
|
||||
uint8_t components;
|
||||
BufferFormat extra_format = BufferFormat::kInvalid;
|
||||
ChannelType extra_type = ChannelType::kUNorm;
|
||||
ChannelOrderSupport order_support = ChannelOrderSupport::kAll;
|
||||
};
|
||||
|
||||
constexpr RenderTargetLayoutInfo kRenderTargetLayouts[] = {
|
||||
{ChannelLayout::k8, BufferFormat::k8UNorm, kNormalizedIntegerTypes, 1, BufferFormat::k8Srgb,
|
||||
ChannelType::kSrgb},
|
||||
{ChannelLayout::k16, BufferFormat::k16UNorm, kNormalizedIntegerTypes, 1, BufferFormat::k16Float,
|
||||
ChannelType::kFloat},
|
||||
{ChannelLayout::k8_8, BufferFormat::k8_8UNorm, kNormalizedIntegerTypes, 2,
|
||||
BufferFormat::k8_8Srgb, ChannelType::kSrgb},
|
||||
{ChannelLayout::k32, BufferFormat::k32UInt, kIntegerTypes, 1, BufferFormat::k32Float,
|
||||
ChannelType::kFloat},
|
||||
{ChannelLayout::k16_16, BufferFormat::k16_16UNorm, kNormalizedIntegerTypes, 2,
|
||||
BufferFormat::k16_16Float, ChannelType::kFloat},
|
||||
{ChannelLayout::k11_11_10, BufferFormat::k11_11_10UNorm, kNormalizedIntegerTypes, 3,
|
||||
BufferFormat::k11_11_10Float, ChannelType::kFloat},
|
||||
{ChannelLayout::k10_11_11, BufferFormat::k10_11_11UNorm, kNormalizedIntegerTypes, 3,
|
||||
BufferFormat::k10_11_11Float, ChannelType::kFloat},
|
||||
{ChannelLayout::k2_10_10_10, BufferFormat::k2_10_10_10UNorm, kNormalizedIntegerTypes, 4},
|
||||
{ChannelLayout::k10_10_10_2, BufferFormat::k10_10_10_2UNorm, kNormalizedIntegerTypes, 4},
|
||||
{ChannelLayout::k8_8_8_8, BufferFormat::k8_8_8_8UNorm, kNormalizedIntegerTypes, 4,
|
||||
BufferFormat::k8_8_8_8Srgb, ChannelType::kSrgb},
|
||||
{ChannelLayout::k32_32, BufferFormat::k32_32UInt, kIntegerTypes, 2, BufferFormat::k32_32Float,
|
||||
ChannelType::kFloat},
|
||||
{ChannelLayout::k16_16_16_16, BufferFormat::k16_16_16_16UNorm, kNormalizedIntegerTypes, 4,
|
||||
BufferFormat::k16_16_16_16Float, ChannelType::kFloat},
|
||||
{ChannelLayout::k32_32_32_32, BufferFormat::k32_32_32_32UInt, kIntegerTypes, 4,
|
||||
BufferFormat::k32_32_32_32Float, ChannelType::kFloat},
|
||||
{ChannelLayout::k5_6_5, BufferFormat::k5_6_5UNorm, kUNormType, 3},
|
||||
{ChannelLayout::k5_5_5_1, BufferFormat::k5_5_5_1UNorm, kUNormType, 4},
|
||||
{ChannelLayout::k1_5_5_5, BufferFormat::k1_5_5_5UNorm, kUNormType, 4},
|
||||
{ChannelLayout::k4_4_4_4, BufferFormat::k4_4_4_4UNorm, kUNormType, 4},
|
||||
{ChannelLayout::k10_10_10_2Float, BufferFormat::kInvalid, 0, 4, BufferFormat::k10_10_10_2Float,
|
||||
ChannelType::kFloat, ChannelOrderSupport::kStandardOnly},
|
||||
};
|
||||
|
||||
const RenderTargetLayoutInfo* FindRenderTargetLayout(ChannelLayout layout) {
|
||||
for (const auto& info: kRenderTargetLayouts) {
|
||||
if (info.layout == layout) {
|
||||
return &info;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
constexpr auto MakeFormatInfoLookup() {
|
||||
constexpr uint32_t kMaxFormat = GpuEnumValue(BufferFormat::kBc7Srgb);
|
||||
constexpr size_t kMaxFormat = static_cast<size_t>(BufferFormat::kBc7Srgb);
|
||||
std::array<const FormatInfo*, kMaxFormat + 1> lookup {};
|
||||
for (const auto& info: kFormatInfo) {
|
||||
lookup[info.format] = &info;
|
||||
lookup[static_cast<size_t>(info.format)] = &info;
|
||||
}
|
||||
return lookup;
|
||||
}
|
||||
|
||||
constexpr auto kFormatInfoLookup = MakeFormatInfoLookup();
|
||||
|
||||
const FormatInfo* FindFormatInfo(uint32_t format) {
|
||||
return format < kFormatInfoLookup.size() ? kFormatInfoLookup[format] : nullptr;
|
||||
const FormatInfo* FindFormatInfo(BufferFormat format) {
|
||||
const auto index = static_cast<size_t>(format);
|
||||
return index < kFormatInfoLookup.size() ? kFormatInfoLookup[index] : nullptr;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
uint32_t NumBytesPerElement(uint32_t format) {
|
||||
RenderTargetFormatEncoding ResolveRenderTargetFormat(ChannelLayout layout, ChannelType type) {
|
||||
const auto* layout_info = FindRenderTargetLayout(layout);
|
||||
const auto raw_type = static_cast<uint32_t>(type);
|
||||
if (layout_info == nullptr || raw_type >= 8u) {
|
||||
return {};
|
||||
}
|
||||
|
||||
auto format = BufferFormat::kInvalid;
|
||||
if (layout_info->extra_format != BufferFormat::kInvalid && type == layout_info->extra_type) {
|
||||
format = layout_info->extra_format;
|
||||
} else if ((layout_info->linear_type_mask & (1u << raw_type)) != 0) {
|
||||
const auto first_type =
|
||||
std::countr_zero(static_cast<uint32_t>(layout_info->linear_type_mask));
|
||||
format = static_cast<BufferFormat>(static_cast<uint32_t>(layout_info->first_linear_format) +
|
||||
raw_type - first_type);
|
||||
}
|
||||
if (format == BufferFormat::kInvalid) {
|
||||
return {};
|
||||
}
|
||||
return {format, layout_info->components, layout_info->order_support};
|
||||
}
|
||||
|
||||
uint32_t NumBytesPerElement(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr ? info->bytes_per_element : 0;
|
||||
}
|
||||
|
||||
uint32_t BlockCompressedBytesPerBlock(uint32_t format) {
|
||||
uint32_t BlockCompressedBytesPerBlock(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr ? info->block_compressed_bytes_per_block : 0;
|
||||
}
|
||||
|
||||
uint32_t RenderTargetBytesPerElement(uint32_t format) {
|
||||
uint32_t RenderTargetBytesPerElement(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr ? info->render_target_bytes_per_element : 0;
|
||||
}
|
||||
|
||||
bool IsSupportedTextureFormat(uint32_t format) {
|
||||
bool IsSupportedTextureFormat(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr && info->supported_sampled_texture_format;
|
||||
}
|
||||
|
||||
bool IsUintTextureFormat(uint32_t format) {
|
||||
bool IsUintTextureFormat(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr && info->unsigned_integer_texture_format;
|
||||
}
|
||||
|
||||
bool IsFmaskTextureFormat(uint32_t format) {
|
||||
return format == GpuEnumValue(BufferFormat::kFmask8_S4_F4);
|
||||
bool IsFmaskTextureFormat(BufferFormat format) {
|
||||
return format == BufferFormat::kFmask8_S4_F4;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::Prospero
|
||||
@@ -1,16 +1,49 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_GUEST_GPU_GPU_FORMAT_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_GUEST_GPU_GPU_FORMAT_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
|
||||
namespace Libs::Graphics::Prospero {
|
||||
|
||||
uint32_t NumBytesPerElement(uint32_t format);
|
||||
uint32_t BlockCompressedBytesPerBlock(uint32_t format);
|
||||
uint32_t RenderTargetBytesPerElement(uint32_t format);
|
||||
bool IsSupportedTextureFormat(uint32_t format);
|
||||
bool IsUintTextureFormat(uint32_t format);
|
||||
bool IsFmaskTextureFormat(uint32_t format);
|
||||
enum class ChannelOrderSupport : uint8_t {
|
||||
kNone,
|
||||
kStandardOnly,
|
||||
kAll,
|
||||
};
|
||||
|
||||
struct RenderTargetFormatEncoding {
|
||||
BufferFormat buffer_format = BufferFormat::kInvalid;
|
||||
uint8_t components = 0;
|
||||
ChannelOrderSupport order_support = ChannelOrderSupport::kNone;
|
||||
|
||||
[[nodiscard]] constexpr bool IsValid() const {
|
||||
return buffer_format != BufferFormat::kInvalid && components >= 1u && components <= 4u &&
|
||||
order_support != ChannelOrderSupport::kNone;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool SupportsOrder(ChannelOrder order) const {
|
||||
switch (order_support) {
|
||||
case ChannelOrderSupport::kStandardOnly: return order == ChannelOrder::kStandard;
|
||||
case ChannelOrderSupport::kAll:
|
||||
switch (order) {
|
||||
case ChannelOrder::kStandard:
|
||||
case ChannelOrder::kAlt:
|
||||
case ChannelOrder::kReversed:
|
||||
case ChannelOrder::kAltReversed: return true;
|
||||
}
|
||||
return false;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
RenderTargetFormatEncoding ResolveRenderTargetFormat(ChannelLayout layout, ChannelType type);
|
||||
uint32_t NumBytesPerElement(BufferFormat format);
|
||||
uint32_t BlockCompressedBytesPerBlock(BufferFormat format);
|
||||
uint32_t RenderTargetBytesPerElement(BufferFormat format);
|
||||
bool IsSupportedTextureFormat(BufferFormat format);
|
||||
bool IsUintTextureFormat(BufferFormat format);
|
||||
bool IsFmaskTextureFormat(BufferFormat format);
|
||||
|
||||
} // namespace Libs::Graphics::Prospero
|
||||
|
||||
|
||||
@@ -124,7 +124,6 @@ private:
|
||||
uint64_t flip_request_id = 0;
|
||||
};
|
||||
|
||||
void WaitLocked();
|
||||
void Enqueue(Submission submission);
|
||||
void WaitForIdle();
|
||||
void ProcessCommands();
|
||||
@@ -276,10 +275,8 @@ void GpuState::SubmitFlipPreparation(uint64_t request_id) {
|
||||
|
||||
void GpuState::Done() {
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
if (IsGpuThread()) {
|
||||
m_gfx_cp->BufferWait();
|
||||
} else {
|
||||
WaitLocked();
|
||||
if (!IsGpuThread()) {
|
||||
WaitForIdle();
|
||||
}
|
||||
m_graphics_done = true;
|
||||
m_done_num++;
|
||||
@@ -289,11 +286,6 @@ int GpuState::GetFrameNum() {
|
||||
return m_done_num;
|
||||
}
|
||||
|
||||
void GpuState::WaitLocked() {
|
||||
WaitForIdle();
|
||||
SendCommandSync([this] { m_gfx_cp->BufferWait(); });
|
||||
}
|
||||
|
||||
CommandProcessor& GpuState::GetProcessor(uint32_t queue_id) {
|
||||
EXIT_IF(queue_id >= QueueCount);
|
||||
if (queue_id == 0) {
|
||||
@@ -307,13 +299,11 @@ CommandProcessor& GpuState::GetProcessor(uint32_t queue_id) {
|
||||
}
|
||||
|
||||
void CommandProcessor::Reset() {
|
||||
BufferWait();
|
||||
|
||||
m_sh_ctx.Reset();
|
||||
m_ucfg.Reset();
|
||||
m_ctx.Reset();
|
||||
m_saved_ctx.Reset();
|
||||
m_context_state_pushed = false;
|
||||
m_context_state_pushed = false;
|
||||
m_index_type_and_size = 0;
|
||||
m_index_buffer_size = 0;
|
||||
m_user_data_marker = HW::UserSgprType::Unknown;
|
||||
@@ -385,7 +375,6 @@ void CommandProcessor::WaitDeDiff(uint32_t diff) {
|
||||
}
|
||||
|
||||
void CommandProcessor::IncrementDe() {
|
||||
BufferWait();
|
||||
m_de_count++;
|
||||
}
|
||||
|
||||
@@ -484,7 +473,6 @@ void CommandProcessor::DmaData(uint8_t engine, uint8_t dst_sel, uint8_t dst_cach
|
||||
if (num_bytes == 0) {
|
||||
return;
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED((num_bytes & 3u) != 0);
|
||||
EXIT_NOT_IMPLEMENTED(dst_cache_policy > 3);
|
||||
EXIT_NOT_IMPLEMENTED(src_cache_policy > 3);
|
||||
EXIT_NOT_IMPLEMENTED(wait_for_previous > 1);
|
||||
@@ -1176,9 +1164,9 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
|
||||
void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_group_y,
|
||||
uint32_t thread_group_z, uint32_t mode) {
|
||||
uint32_t frame_num = 0;
|
||||
uint32_t local_x = 1;
|
||||
uint32_t local_y = 1;
|
||||
uint32_t local_z = 1;
|
||||
// uint32_t local_x = 1;
|
||||
// uint32_t local_y = 1;
|
||||
// uint32_t local_z = 1;
|
||||
|
||||
{
|
||||
CheckBuffer();
|
||||
@@ -1202,9 +1190,9 @@ void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_g
|
||||
}
|
||||
|
||||
const auto& cs = m_sh_ctx.GetCs().cs_regs;
|
||||
local_x = std::max(cs.num_thread_x, 1u);
|
||||
local_y = std::max(cs.num_thread_y, 1u);
|
||||
local_z = std::max(cs.num_thread_z, 1u);
|
||||
// local_x = std::max(cs.num_thread_x, 1u);
|
||||
// local_y = std::max(cs.num_thread_y, 1u);
|
||||
// local_z = std::max(cs.num_thread_z, 1u);
|
||||
if (cs.wave_size == 64u) {
|
||||
static std::atomic_bool logged_wave64_shader {false};
|
||||
if (!logged_wave64_shader.exchange(true, std::memory_order_relaxed)) {
|
||||
@@ -1220,27 +1208,27 @@ void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_g
|
||||
thread_group_y, thread_group_z, mode);
|
||||
}
|
||||
|
||||
constexpr uint32_t DispatchInitiatorUseThreadDimensions = 1u << 5u;
|
||||
/*constexpr uint32_t DispatchInitiatorUseThreadDimensions = 1u << 5u;
|
||||
auto group_count = [](uint32_t threads, uint32_t group_size) {
|
||||
return (threads == 0
|
||||
? 0u
|
||||
: (threads + std::max(group_size, 1u) - 1u) / std::max(group_size, 1u));
|
||||
return (threads == 0
|
||||
? 0u
|
||||
: (threads + std::max(group_size, 1u) - 1u) / std::max(group_size, 1u));
|
||||
};
|
||||
|
||||
auto groups_x = thread_group_x;
|
||||
auto groups_y = thread_group_y;
|
||||
auto groups_z = thread_group_z;
|
||||
if ((mode & DispatchInitiatorUseThreadDimensions) != 0) {
|
||||
groups_x = group_count(thread_group_x, local_x);
|
||||
groups_y = group_count(thread_group_y, local_y);
|
||||
groups_z = group_count(thread_group_z, local_z);
|
||||
groups_x = group_count(thread_group_x, local_x);
|
||||
groups_y = group_count(thread_group_y, local_y);
|
||||
groups_z = group_count(thread_group_z, local_z);
|
||||
}
|
||||
|
||||
const uint64_t invocations =
|
||||
static_cast<uint64_t>(groups_x) * groups_y * groups_z * local_x * local_y * local_z;
|
||||
if (invocations != 0) {
|
||||
BufferFlushAndWait();
|
||||
}
|
||||
BufferFlushAndWait();
|
||||
}*/
|
||||
}
|
||||
|
||||
void CommandProcessor::DispatchIndirect(uint32_t data_offset, uint32_t mode) {
|
||||
@@ -1352,6 +1340,9 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
value >> 16u);
|
||||
Sync::WriteAtEndOfPipeGds32(m_submit_id, CurrentBuffer(), dst, value & 0xffffu,
|
||||
value >> 16u);
|
||||
if (with_interrupt) {
|
||||
m_renderer.TriggerEopEvent(interrupt_context_id);
|
||||
}
|
||||
return;
|
||||
}
|
||||
} else if (eop_event_type == 0x04 && cache_action == 0x00 && event_index == 0x05) {
|
||||
@@ -1393,9 +1384,14 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
case 0x00:
|
||||
switch (eop_event_type) {
|
||||
case 0x04:
|
||||
if (event_index == 0x05) {
|
||||
write64(false);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 0x14:
|
||||
case 0x28:
|
||||
if ((eop_event_type == 0x04 && event_index == 0x05) ||
|
||||
(eop_event_type == 0x28 && event_index == 0x00)) {
|
||||
if (event_index == 0x00) {
|
||||
write64(false);
|
||||
return;
|
||||
}
|
||||
@@ -1554,7 +1550,6 @@ void CommandProcessor::TriggerEvent(uint32_t event_type, uint32_t event_index) {
|
||||
event_index);
|
||||
}
|
||||
EmitGlobalBarrier();
|
||||
SynchronizeGpu();
|
||||
break;
|
||||
// DbDataWritebackInvalidate, DbMetadataWritebackInvalidate, CbMetadataWritebackInvalidate.
|
||||
case 0x0000002a:
|
||||
|
||||
@@ -29,27 +29,27 @@ struct ColorView {
|
||||
struct ColorInfo {
|
||||
bool fmask_compression_enable = false;
|
||||
// uint32_t fmask_compression_mode = 0;
|
||||
bool fmask_data_compression_disable = false;
|
||||
bool fmask_one_frag_mode = false;
|
||||
bool cmask_fast_clear_enable = false;
|
||||
bool dcc_compression_enable = false;
|
||||
bool blend_clamp = false;
|
||||
bool blend_bypass = false;
|
||||
bool round_mode = false;
|
||||
uint32_t cmask_is_linear = 0;
|
||||
uint32_t cmask_addr_type = 0;
|
||||
bool alt_tile_mode = false;
|
||||
uint32_t format = 0;
|
||||
uint32_t channel_type = 0;
|
||||
uint32_t channel_order = 0;
|
||||
bool fmask_data_compression_disable = false;
|
||||
bool fmask_one_frag_mode = false;
|
||||
bool cmask_fast_clear_enable = false;
|
||||
bool dcc_compression_enable = false;
|
||||
bool blend_clamp = false;
|
||||
bool blend_bypass = false;
|
||||
bool round_mode = false;
|
||||
uint32_t cmask_is_linear = 0;
|
||||
uint32_t cmask_addr_type = 0;
|
||||
bool alt_tile_mode = false;
|
||||
Prospero::ChannelLayout format = Prospero::ChannelLayout::kInvalid;
|
||||
Prospero::ChannelType channel_type = Prospero::ChannelType::kUNorm;
|
||||
Prospero::ChannelOrder channel_order = Prospero::ChannelOrder::kStandard;
|
||||
};
|
||||
|
||||
struct ColorAttrib {
|
||||
bool force_dest_alpha_to_one = false;
|
||||
uint32_t tile_mode = 0;
|
||||
uint32_t fmask_tile_mode = 0;
|
||||
uint32_t num_samples = 0;
|
||||
uint32_t num_fragments = 0;
|
||||
bool force_dest_alpha_to_one = false;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
Prospero::TileMode fmask_tile_mode = Prospero::TileMode::kLinear;
|
||||
uint32_t num_samples = 0;
|
||||
uint32_t num_fragments = 0;
|
||||
};
|
||||
|
||||
struct ColorAttrib2 {
|
||||
@@ -59,11 +59,11 @@ struct ColorAttrib2 {
|
||||
};
|
||||
|
||||
struct ColorAttrib3 {
|
||||
uint32_t depth = 0;
|
||||
uint32_t tile_mode = 0;
|
||||
uint32_t dimension = 0;
|
||||
bool cmask_pipe_aligned = false;
|
||||
bool dcc_pipe_aligned = false;
|
||||
uint32_t depth = 0;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
uint32_t dimension = 0;
|
||||
bool cmask_pipe_aligned = false;
|
||||
bool dcc_pipe_aligned = false;
|
||||
};
|
||||
|
||||
struct ColorDccControl {
|
||||
@@ -132,7 +132,7 @@ struct RenderTarget {
|
||||
};
|
||||
|
||||
struct DepthZInfo {
|
||||
uint32_t format = 0;
|
||||
Prospero::DepthFormat format = Prospero::DepthFormat::kInvalid;
|
||||
uint32_t num_samples = 0;
|
||||
Prospero::TextureCompatiblePlaneCompression texture_compatibility =
|
||||
Prospero::TextureCompatiblePlaneCompression::kDisable;
|
||||
@@ -144,16 +144,16 @@ struct DepthZInfo {
|
||||
|
||||
[[nodiscard]] static DepthZInfo Decode(uint32_t value) {
|
||||
DepthZInfo info;
|
||||
info.format = value & 0x3u;
|
||||
info.format = static_cast<Prospero::DepthFormat>(value & 0x3u);
|
||||
info.num_samples = (value >> 2u) & 0x3u;
|
||||
info.texture_compatibility = static_cast<Prospero::TextureCompatiblePlaneCompression>(
|
||||
value & Prospero::GpuEnumValue(Prospero::TextureCompatiblePlaneCompression::kBitMask));
|
||||
value & static_cast<uint32_t>(Prospero::TextureCompatiblePlaneCompression::kBitMask));
|
||||
info.partially_resident = (value & 0x00001000u) != 0;
|
||||
info.max_mip_level = static_cast<uint8_t>((value >> 16u) & 0x0fu);
|
||||
info.expclear_enabled = (value & 0x08000000u) != 0;
|
||||
info.htile_acceleration = (value & 0x20000000u) != 0;
|
||||
info.z_compare_base = static_cast<Prospero::ZCompareBase>(
|
||||
value & Prospero::GpuEnumValue(Prospero::ZCompareBase::kBitMask));
|
||||
value & static_cast<uint32_t>(Prospero::ZCompareBase::kBitMask));
|
||||
return info;
|
||||
}
|
||||
|
||||
@@ -167,7 +167,7 @@ struct DepthZInfo {
|
||||
};
|
||||
|
||||
struct DepthStencilInfo {
|
||||
uint32_t format = 0;
|
||||
Prospero::StencilFormat format = Prospero::StencilFormat::kInvalid;
|
||||
Prospero::TextureCompatibleStencil texture_compatibility =
|
||||
Prospero::TextureCompatibleStencil::kDisable;
|
||||
bool expclear_enabled = false;
|
||||
@@ -176,9 +176,9 @@ struct DepthStencilInfo {
|
||||
|
||||
[[nodiscard]] static DepthStencilInfo Decode(uint32_t value) {
|
||||
DepthStencilInfo info;
|
||||
info.format = value & 0x1u;
|
||||
info.format = static_cast<Prospero::StencilFormat>(value & 0x1u);
|
||||
info.texture_compatibility = static_cast<Prospero::TextureCompatibleStencil>(
|
||||
value & Prospero::GpuEnumValue(Prospero::TextureCompatibleStencil::kBitMask));
|
||||
value & static_cast<uint32_t>(Prospero::TextureCompatibleStencil::kBitMask));
|
||||
info.partially_resident = (value & 0x00001000u) != 0;
|
||||
info.expclear_enabled = (value & 0x08000000u) != 0;
|
||||
info.htile_stencil_disabled = (value & 0x20000000u) != 0;
|
||||
@@ -348,6 +348,16 @@ struct ModeControl {
|
||||
bool persp_corr_dis = false;
|
||||
};
|
||||
|
||||
struct PolyOffset {
|
||||
int8_t neg_num_db_bits = -23;
|
||||
bool db_is_float_fmt = true;
|
||||
float clamp = 0.0f;
|
||||
float front_scale = 0.0f;
|
||||
float front_offset = 0.0f;
|
||||
float back_scale = 0.0f;
|
||||
float back_offset = 0.0f;
|
||||
};
|
||||
|
||||
struct BlendControl {
|
||||
uint8_t color_srcblend = 1;
|
||||
uint8_t color_comb_fcn = 0;
|
||||
@@ -482,6 +492,26 @@ struct VsShaderResource2 {
|
||||
uint8_t shared_vgprs = 0;
|
||||
};
|
||||
|
||||
struct HsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool debug_mode = false;
|
||||
bool ieee_mode = false;
|
||||
bool require_forward_progress = false;
|
||||
bool threadgroup_configuration = false;
|
||||
uint8_t ls_vgpr_component_count = 0;
|
||||
bool fp16_overflow = false;
|
||||
};
|
||||
|
||||
struct HsShaderResource2 {
|
||||
bool scratch_en = false;
|
||||
uint8_t user_sgpr = 0;
|
||||
uint16_t lds_size = 0;
|
||||
uint8_t shared_vgprs = 0;
|
||||
};
|
||||
|
||||
struct PsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
@@ -500,7 +530,7 @@ struct PsShaderResource2 {
|
||||
uint8_t user_sgpr = 0;
|
||||
bool wave_cnt_en = false;
|
||||
uint8_t extra_lds_size = 0;
|
||||
bool raster_ordered_shading = false;
|
||||
uint8_t raster_ordered_shading = 0;
|
||||
uint8_t shared_vgprs = 0;
|
||||
};
|
||||
|
||||
@@ -513,22 +543,27 @@ struct PsStageRegisters {
|
||||
|
||||
struct CsStageRegisters {
|
||||
|
||||
uint64_t data_addr = 0;
|
||||
uint32_t num_thread_x = 0;
|
||||
uint32_t num_thread_y = 0;
|
||||
uint32_t num_thread_z = 0;
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t bulky = 0;
|
||||
uint8_t wave_size = 64;
|
||||
uint8_t scratch_en = 0;
|
||||
uint8_t user_sgpr = 0;
|
||||
uint8_t tgid_x_en = 0;
|
||||
uint8_t tgid_y_en = 0;
|
||||
uint8_t tgid_z_en = 0;
|
||||
uint8_t tg_size_en = 0;
|
||||
uint8_t tidig_comp_cnt = 0;
|
||||
uint8_t lds_size = 0;
|
||||
uint64_t data_addr = 0;
|
||||
uint32_t num_thread_x = 0;
|
||||
uint32_t num_thread_y = 0;
|
||||
uint32_t num_thread_z = 0;
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool ieee_mode = false;
|
||||
bool fp16_overflow = false;
|
||||
bool bulky = false;
|
||||
bool threadgroup_configuration = false;
|
||||
uint8_t wave_size = 64;
|
||||
bool scratch_en = false;
|
||||
uint8_t user_sgpr = 0;
|
||||
bool tgid_x_en = false;
|
||||
bool tgid_y_en = false;
|
||||
bool tgid_z_en = false;
|
||||
bool tg_size_en = false;
|
||||
uint8_t tidig_comp_cnt = 0;
|
||||
uint16_t lds_size = 0;
|
||||
};
|
||||
|
||||
struct EsStageRegisters {
|
||||
@@ -543,24 +578,24 @@ struct LsStageRegisters {
|
||||
|
||||
struct HsStageRegisters {
|
||||
uint64_t data_addr = 0;
|
||||
VsShaderResource1 rsrc1;
|
||||
VsShaderResource2 rsrc2;
|
||||
HsShaderResource1 rsrc1;
|
||||
HsShaderResource2 rsrc2;
|
||||
uint64_t chksum = 0;
|
||||
};
|
||||
|
||||
struct GsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool debug_mode = false;
|
||||
bool ieee_mode = false;
|
||||
bool cu_group_enable = false;
|
||||
bool require_forward_progress = false;
|
||||
bool lds_configuration = false;
|
||||
uint8_t gs_vgpr_component_count = 0;
|
||||
bool fp16_overflow = false;
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool debug_mode = false;
|
||||
bool ieee_mode = false;
|
||||
bool cu_group_enable = false;
|
||||
bool require_forward_progress = false;
|
||||
bool threadgroup_configuration = false;
|
||||
uint8_t gs_vgpr_component_count = 0;
|
||||
bool fp16_overflow = false;
|
||||
};
|
||||
|
||||
struct GsShaderResource2 {
|
||||
@@ -880,6 +915,8 @@ public:
|
||||
void SetDepthControl(const DepthControl& control) { m_depth_control = control; }
|
||||
[[nodiscard]] const ModeControl& GetModeControl() const { return m_mode_control; }
|
||||
void SetModeControl(const ModeControl& control) { m_mode_control = control; }
|
||||
[[nodiscard]] const PolyOffset& GetPolyOffset() const { return m_poly_offset; }
|
||||
void SetPolyOffset(const PolyOffset& offset) { m_poly_offset = offset; }
|
||||
[[nodiscard]] const EqaaControl& GetEqaaControl() const { return m_eqaa_control; }
|
||||
void SetEqaaControl(const EqaaControl& control) { m_eqaa_control = control; }
|
||||
[[nodiscard]] const StencilControl& GetStencilControl() const { return m_stencil_control; }
|
||||
@@ -977,6 +1014,7 @@ private:
|
||||
uint8_t m_stencil_clear_value = 0;
|
||||
|
||||
ModeControl m_mode_control;
|
||||
PolyOffset m_poly_offset;
|
||||
EqaaControl m_eqaa_control;
|
||||
|
||||
ShaderRegisters m_sh_regs;
|
||||
@@ -991,8 +1029,8 @@ public:
|
||||
|
||||
void Reset() { *this = UserConfig(); }
|
||||
|
||||
void SetPrimitiveType(uint32_t prim_type) { m_prim_type = prim_type; }
|
||||
[[nodiscard]] uint32_t GetPrimType() const { return m_prim_type; }
|
||||
void SetPrimitiveType(Prospero::PrimitiveType prim_type) { m_prim_type = prim_type; }
|
||||
[[nodiscard]] Prospero::PrimitiveType GetPrimType() const { return m_prim_type; }
|
||||
void SetIndexOffset(uint32_t index_offset) { m_index_offset = index_offset; }
|
||||
[[nodiscard]] uint32_t GetIndexOffset() const { return m_index_offset; }
|
||||
void SetObjectId(uint32_t object_id) { m_object_id = object_id; }
|
||||
@@ -1011,9 +1049,9 @@ public:
|
||||
void SetGdsOaAddress(uint32_t value) { m_gds_oa.counters[m_gds_oa.GetIndex()].address = value; }
|
||||
|
||||
private:
|
||||
uint32_t m_prim_type = 0;
|
||||
uint32_t m_index_offset = 0;
|
||||
uint32_t m_object_id = 0;
|
||||
Prospero::PrimitiveType m_prim_type = Prospero::PrimitiveType::kNone;
|
||||
uint32_t m_index_offset = 0;
|
||||
uint32_t m_object_id = 0;
|
||||
|
||||
GeControl m_ge_cntl;
|
||||
GeUserVgprEn m_ge_user_vgpr_en;
|
||||
@@ -1034,8 +1072,8 @@ public:
|
||||
void SetLsShaderResource1(const VsShaderResource1& rsrc1) { m_vs.ls_regs.rsrc1 = rsrc1; }
|
||||
void SetLsShaderResource2(const VsShaderResource2& rsrc2) { m_vs.ls_regs.rsrc2 = rsrc2; }
|
||||
void SetHsShaderBase(uint64_t addr) { m_vs.hs_regs.data_addr = addr; }
|
||||
void SetHsShaderResource1(const VsShaderResource1& rsrc1) { m_vs.hs_regs.rsrc1 = rsrc1; }
|
||||
void SetHsShaderResource2(const VsShaderResource2& rsrc2) { m_vs.hs_regs.rsrc2 = rsrc2; }
|
||||
void SetHsShaderResource1(const HsShaderResource1& rsrc1) { m_vs.hs_regs.rsrc1 = rsrc1; }
|
||||
void SetHsShaderResource2(const HsShaderResource2& rsrc2) { m_vs.hs_regs.rsrc2 = rsrc2; }
|
||||
void SetHsShaderChksum(uint32_t value) { m_vs.hs_regs.chksum = value; }
|
||||
void SetGsShaderBase(uint64_t addr) { m_vs.gs_regs.data_addr = addr; }
|
||||
void SetGsShaderResource1(const GsShaderResource1& rsrc1) { m_vs.gs_regs.rsrc1 = rsrc1; }
|
||||
|
||||
+133
-87
@@ -372,6 +372,7 @@ constexpr uint32_t PA_CL_UCP_0_X = 0x16F;
|
||||
constexpr uint32_t PA_CL_UCP_0_Y = 0x170;
|
||||
constexpr uint32_t PA_CL_UCP_0_Z = 0x171;
|
||||
constexpr uint32_t PA_CL_UCP_0_W = 0x172;
|
||||
constexpr uint32_t PA_CL_UCP_5_W = 0x186;
|
||||
constexpr uint32_t SPI_PS_INPUT_CNTL_0 = 0x191;
|
||||
constexpr uint32_t SPI_PS_INPUT_CNTL_31 = 0x1B0;
|
||||
constexpr uint32_t SPI_VS_OUT_CONFIG = 0x1B1;
|
||||
@@ -578,24 +579,28 @@ constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_HEIGHT_MASK = 0x3F;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_SHIFT = 16;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE0 = 0x2B0;
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE1 = 0x2B1;
|
||||
constexpr uint32_t VGT_GS_MAX_VERT_OUT = 0x2CE;
|
||||
constexpr uint32_t GE_NGG_SUBGRP_CNTL = 0x2D3;
|
||||
constexpr uint32_t VGT_TESS_DISTRIBUTION = 0x2D4;
|
||||
constexpr uint32_t VGT_SHADER_STAGES_EN = 0x2D5;
|
||||
constexpr uint32_t VGT_LS_HS_CONFIG = 0x2D6;
|
||||
constexpr uint32_t VGT_TF_PARAM = 0x2DB;
|
||||
constexpr uint32_t DB_ALPHA_TO_MASK = 0x2DC;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL = 0x2DE;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_CLAMP = 0x2DF;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_SCALE = 0x2E0;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_OFFSET = 0x2E1;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_SCALE = 0x2E2;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_OFFSET = 0x2E3;
|
||||
constexpr uint32_t VGT_GS_INSTANCE_CNT = 0x2E4;
|
||||
constexpr uint32_t PA_SC_CENTROID_PRIORITY_0 = 0x2F5;
|
||||
constexpr uint32_t PA_SC_CENTROID_PRIORITY_1 = 0x2F6;
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE0 = 0x2B0;
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE1 = 0x2B1;
|
||||
constexpr uint32_t VGT_GS_MAX_VERT_OUT = 0x2CE;
|
||||
constexpr uint32_t GE_NGG_SUBGRP_CNTL = 0x2D3;
|
||||
constexpr uint32_t VGT_TESS_DISTRIBUTION = 0x2D4;
|
||||
constexpr uint32_t VGT_SHADER_STAGES_EN = 0x2D5;
|
||||
constexpr uint32_t VGT_LS_HS_CONFIG = 0x2D6;
|
||||
constexpr uint32_t VGT_TF_PARAM = 0x2DB;
|
||||
constexpr uint32_t DB_ALPHA_TO_MASK = 0x2DC;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL = 0x2DE;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_NEG_NUM_DB_BITS_SHIFT = 0;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_NEG_NUM_DB_BITS_MASK = 0xFF;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_DB_IS_FLOAT_FMT_SHIFT = 8;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_DB_IS_FLOAT_FMT_MASK = 0x1;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_CLAMP = 0x2DF;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_SCALE = 0x2E0;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_OFFSET = 0x2E1;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_SCALE = 0x2E2;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_OFFSET = 0x2E3;
|
||||
constexpr uint32_t VGT_GS_INSTANCE_CNT = 0x2E4;
|
||||
constexpr uint32_t PA_SC_CENTROID_PRIORITY_0 = 0x2F5;
|
||||
constexpr uint32_t PA_SC_CENTROID_PRIORITY_1 = 0x2F6;
|
||||
|
||||
constexpr uint32_t PA_SC_AA_CONFIG = 0x2F8;
|
||||
constexpr uint32_t PA_SC_AA_CONFIG_MSAA_NUM_SAMPLES_SHIFT = 0;
|
||||
@@ -779,21 +784,21 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FWD_PROGRESS_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FP16_OVFL_SHIFT = 29;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FP16_OVFL_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS = 0xB;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_SHIFT = 1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MASK = 0x1F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_SHIFT = 7;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_SHIFT = 8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_MASK = 0xFF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_LOAD_INTRAWAVE_COLLISION_SHIFT = 26;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_LOAD_INTRAWAVE_COLLISION_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_SHIFT = 27;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS = 0xB;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_SHIFT = 1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MASK = 0x1F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_SHIFT = 7;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_SHIFT = 8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_MASK = 0xFF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_RASTER_ORDERED_SHADING_SHIFT = 25;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_RASTER_ORDERED_SHADING_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_SHIFT = 27;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_PS_0 = 0xC;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_PS_15 = 0x1B;
|
||||
@@ -886,61 +891,101 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_USER_SGPR_MSB_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_SHARED_VGPR_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_0 = 0x8C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_15 = 0x9B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_31 = 0xAB;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_ESGS = 0xB0;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_0 = 0xB2;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_3 = 0xB5;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES_GS = 0xBC;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_ES = 0xC8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_ES = 0xC9;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_ES = 0xCA;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES = 0xCB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_0 = 0xCC;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_15 = 0xDB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_31 = 0xEB;
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_HS = 0x100;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC4_HS = 0x101;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_HS = 0x102;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_HS = 0x103;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC3_HS = 0x107;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_HS = 0x108;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_HS = 0x109;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS = 0x10A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS = 0x10B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_0 = 0x10C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_15 = 0x11B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_31 = 0x12B;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_LSHS = 0x130;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_0 = 0x132;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_3 = 0x135;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_LS = 0x148;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_LS = 0x149;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_LS = 0x14A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_LS = 0x14B;
|
||||
constexpr uint32_t COMPUTE_START_X = 0x204;
|
||||
constexpr uint32_t COMPUTE_START_Y = 0x205;
|
||||
constexpr uint32_t COMPUTE_START_Z = 0x206;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_X = 0x207;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_Y = 0x208;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_Z = 0x209;
|
||||
constexpr uint32_t COMPUTE_PGM_LO = 0x20C;
|
||||
constexpr uint32_t COMPUTE_PGM_HI = 0x20D;
|
||||
constexpr uint32_t COMPUTE_TBA_LO = 0x20E;
|
||||
constexpr uint32_t COMPUTE_TBA_HI = 0x20F;
|
||||
constexpr uint32_t COMPUTE_TMA_LO = 0x210;
|
||||
constexpr uint32_t COMPUTE_TMA_HI = 0x211;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_0 = 0x8C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_15 = 0x9B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_31 = 0xAB;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_ESGS = 0xB0;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_0 = 0xB2;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_3 = 0xB5;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES_GS = 0xBC;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_ES = 0xC8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_ES = 0xC9;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_ES = 0xCA;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES = 0xCB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_0 = 0xCC;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_15 = 0xDB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_31 = 0xEB;
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_HS = 0x100;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC4_HS = 0x101;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_HS = 0x102;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_HS = 0x103;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC3_HS = 0x107;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_HS = 0x108;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_HS = 0x109;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS = 0x10A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS = 0x10B;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_PRIORITY_SHIFT = 10;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_PRIORITY_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FLOAT_MODE_SHIFT = 12;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FLOAT_MODE_MASK = 0xFF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DX10_CLAMP_SHIFT = 21;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DX10_CLAMP_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DEBUG_MODE_SHIFT = 22;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DEBUG_MODE_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_IEEE_MODE_SHIFT = 23;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_IEEE_MODE_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FWD_PROGRESS_SHIFT = 25;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FWD_PROGRESS_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_WGP_MODE_SHIFT = 26;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_WGP_MODE_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_LS_VGPR_COMP_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_LS_VGPR_COMP_CNT_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FP16_OVFL_SHIFT = 30;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FP16_OVFL_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SCRATCH_EN_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SCRATCH_EN_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_SHIFT = 1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_MASK = 0x1F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_LDS_SIZE_SHIFT = 18;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_LDS_SIZE_MASK = 0x1FF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_MSB_SHIFT = 27;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_MSB_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SHARED_VGPR_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_0 = 0x10C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_15 = 0x11B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_31 = 0x12B;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_LSHS = 0x130;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_0 = 0x132;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_3 = 0x135;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_LS = 0x148;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_LS = 0x149;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_LS = 0x14A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_LS = 0x14B;
|
||||
constexpr uint32_t COMPUTE_START_X = 0x204;
|
||||
constexpr uint32_t COMPUTE_START_Y = 0x205;
|
||||
constexpr uint32_t COMPUTE_START_Z = 0x206;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_X = 0x207;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_Y = 0x208;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_Z = 0x209;
|
||||
constexpr uint32_t COMPUTE_PGM_LO = 0x20C;
|
||||
constexpr uint32_t COMPUTE_PGM_HI = 0x20D;
|
||||
constexpr uint32_t COMPUTE_TBA_LO = 0x20E;
|
||||
constexpr uint32_t COMPUTE_TBA_HI = 0x20F;
|
||||
constexpr uint32_t COMPUTE_TMA_LO = 0x210;
|
||||
constexpr uint32_t COMPUTE_TMA_HI = 0x211;
|
||||
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1 = 0x212;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_SHIFT = 24;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_SHIFT = 30;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1 = 0x212;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_SHIFT = 12;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_MASK = 0xFF;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_SHIFT = 21;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_SHIFT = 23;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_SHIFT = 24;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_SHIFT = 26;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_SHIFT = 29;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_SHIFT = 30;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC2 = 0x213;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC2_SCRATCH_EN_SHIFT = 0;
|
||||
@@ -1003,6 +1048,7 @@ constexpr uint32_t GE_USER_VGPR1 = 0x25C;
|
||||
constexpr uint32_t GE_USER_VGPR2 = 0x25D;
|
||||
constexpr uint32_t GE_USER_VGPR3 = 0x25E;
|
||||
constexpr uint32_t GE_STEREO_CNTL = 0x25F;
|
||||
constexpr uint32_t GE_PC_ALLOC = 0x260;
|
||||
|
||||
constexpr uint32_t GE_USER_VGPR_EN = 0x262;
|
||||
constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR1_SHIFT = 0;
|
||||
|
||||
+333
-629
File diff suppressed because it is too large.
Load diff
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -39,7 +40,7 @@ enum class TileBlockFamily : uint32_t {
|
||||
};
|
||||
|
||||
struct TileBlockLayout {
|
||||
TileBlockFamily family = TileBlockFamily::Standard256B;
|
||||
TileBlockFamily family = TileBlockFamily::Count;
|
||||
uint32_t bytes_per_element = 0;
|
||||
uint32_t block_size = 0;
|
||||
uint32_t block_width = 0;
|
||||
@@ -47,42 +48,73 @@ struct TileBlockLayout {
|
||||
uint32_t block_depth = 0;
|
||||
};
|
||||
|
||||
struct TileVolumeLayout {
|
||||
TileBlockFamily family = TileBlockFamily::Count;
|
||||
uint32_t bytes_per_element = 0;
|
||||
uint32_t texel_width = 1;
|
||||
uint32_t texel_height = 1;
|
||||
uint32_t first_tail_level = 0;
|
||||
uint32_t block_depth = 1;
|
||||
uint64_t block_slice_size = 0;
|
||||
uint64_t total_size = 0;
|
||||
uint64_t level_offsets[16] = {};
|
||||
uint64_t level_sizes[16] = {};
|
||||
uint32_t tail_x[16] = {};
|
||||
uint32_t tail_y[16] = {};
|
||||
uint32_t level_widths[16] = {};
|
||||
uint32_t level_heights[16] = {};
|
||||
struct TileTextureElementLayout {
|
||||
uint32_t bytes = 0;
|
||||
uint32_t texel_width = 1;
|
||||
uint32_t texel_height = 1;
|
||||
};
|
||||
|
||||
struct TileTextureBlockLayout {
|
||||
TileBlockLayout block;
|
||||
uint32_t texel_width = 1;
|
||||
uint32_t texel_height = 1;
|
||||
};
|
||||
|
||||
enum class TileSurfaceDimension : uint32_t {
|
||||
Dim2D,
|
||||
Dim3D,
|
||||
};
|
||||
|
||||
struct TileSurfaceDescription {
|
||||
Prospero::BufferFormat format = Prospero::BufferFormat::kInvalid;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
TileSurfaceDimension dimension = TileSurfaceDimension::Dim2D;
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t depth = 1;
|
||||
uint32_t levels = 1;
|
||||
uint32_t layers = 1;
|
||||
};
|
||||
|
||||
// Width/height fields are measured in addressable elements, not texture texels.
|
||||
struct TileMipLayout {
|
||||
uint64_t offset = 0;
|
||||
uint64_t size = 0;
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t padded_width = 0;
|
||||
uint32_t padded_height = 0;
|
||||
uint32_t tail_x = 0;
|
||||
uint32_t tail_y = 0;
|
||||
};
|
||||
|
||||
struct TileSurfaceLayout {
|
||||
TileSurfaceDescription description;
|
||||
TileTextureBlockLayout texture;
|
||||
uint32_t first_tail_level = 0;
|
||||
uint64_t block_slice_size = 0;
|
||||
uint64_t total_size = 0;
|
||||
TileMipLayout mips[16] = {};
|
||||
};
|
||||
|
||||
bool TileGetBlockLayout(TileBlockFamily family, uint32_t bytes_per_element,
|
||||
TileBlockLayout& layout);
|
||||
bool TileGetTextureElementLayout(Prospero::BufferFormat format, TileTextureElementLayout& layout);
|
||||
bool TileGetTextureBlockLayout(Prospero::BufferFormat format, Prospero::TileMode tile, bool volume,
|
||||
TileTextureBlockLayout& layout);
|
||||
bool TileGetTiledTextureLayout(const TileSurfaceDescription& description,
|
||||
TileSurfaceLayout& layout);
|
||||
bool TileGetBlockOffset(const TileBlockLayout& layout, uint32_t x, uint32_t y, uint32_t z,
|
||||
uint32_t& byte_offset);
|
||||
bool TileGetBlockXor(const TileBlockLayout& layout, uint32_t block_x, uint32_t block_y,
|
||||
uint32_t& byte_offset);
|
||||
bool TileGetBlockXor(const TileBlockLayout& layout, uint32_t block_x, uint32_t block_y,
|
||||
uint32_t block_z, uint32_t& byte_offset);
|
||||
bool TileIsStandard256BTextureSupported(uint32_t format);
|
||||
bool TileIsStandard4KBTextureSupported(uint32_t format);
|
||||
bool TileIsStandard64KBTextureSupported(uint32_t format);
|
||||
bool TileGetTextureVolumeLayout(uint32_t format, uint32_t width, uint32_t height, uint32_t depth,
|
||||
uint32_t levels, uint32_t tile, TileVolumeLayout& layout);
|
||||
|
||||
bool TileGetHtileSize(uint32_t width, uint32_t height, TileSizeAlign& htile_size);
|
||||
bool TileGetDepthSize(uint32_t width, uint32_t height, uint32_t pitch, uint32_t z_format,
|
||||
uint32_t stencil_format, bool htile, TileSizeAlign& stencil_size,
|
||||
TileSizeAlign& htile_size, TileSizeAlign& depth_size,
|
||||
uint32_t num_fragments_log2 = 0);
|
||||
bool TileGetDepthSize(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
Prospero::DepthFormat z_format, Prospero::StencilFormat stencil_format,
|
||||
bool htile, TileSizeAlign& stencil_size, TileSizeAlign& htile_size,
|
||||
TileSizeAlign& depth_size, uint32_t num_fragments_log2 = 0);
|
||||
uint32_t TileGetRenderTargetPitch(uint32_t width, uint32_t bytes_per_element,
|
||||
uint32_t num_fragments_log2 = 0);
|
||||
uint32_t TileGetDepthPitch(uint32_t width, uint32_t bytes_per_element,
|
||||
@@ -94,13 +126,14 @@ bool TileGetRenderTargetMipLayout(uint32_t width, uint32_t height, uint32_t
|
||||
uint32_t bytes_per_element, uint32_t levels,
|
||||
TileSizeAlign& total_size, TileSizeOffset* level_sizes,
|
||||
TilePaddedSize* padded_size);
|
||||
void TileGetTextureSize(uint32_t format, uint32_t width, uint32_t height, uint32_t pitch,
|
||||
uint32_t levels, uint32_t tile, TileSizeAlign* total_size,
|
||||
void TileGetTextureSize(Prospero::BufferFormat format, uint32_t width, uint32_t height,
|
||||
uint32_t levels, Prospero::TileMode tile, TileSizeAlign* total_size,
|
||||
TileSizeOffset* level_sizes, TilePaddedSize* padded_size);
|
||||
void TileGetTextureTotalSize(uint32_t format, uint32_t width, uint32_t height, uint32_t depth,
|
||||
uint32_t pitch, uint32_t levels, uint32_t tile, bool volume_texture,
|
||||
TileSizeAlign& total_size);
|
||||
uint32_t TileGetTexturePitch(uint32_t format, uint32_t width, uint32_t levels, uint32_t tile);
|
||||
void TileGetTextureTotalSize(Prospero::BufferFormat format, uint32_t width, uint32_t height,
|
||||
uint32_t depth, uint32_t levels, Prospero::TileMode tile,
|
||||
bool volume_texture, TileSizeAlign& total_size);
|
||||
uint32_t TileGetTexturePitch(Prospero::BufferFormat format, uint32_t width,
|
||||
Prospero::TileMode tile);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -79,7 +79,6 @@ RegionManager* MemoryTracker::GetOrCreateRegion(uint64_t index) {
|
||||
|
||||
bool MemoryTracker::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
return Iterate<true>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
return manager->IsModified<DirtySource::Cpu>(offset, bytes);
|
||||
@@ -88,7 +87,6 @@ bool MemoryTracker::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
|
||||
bool MemoryTracker::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
return Iterate<false>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
return manager->IsModified<DirtySource::Gpu>(offset, bytes);
|
||||
@@ -97,7 +95,6 @@ bool MemoryTracker::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
|
||||
void MemoryTracker::MarkRegionAsCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
Iterate<true>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
|
||||
@@ -106,7 +103,6 @@ void MemoryTracker::MarkRegionAsCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
|
||||
void MemoryTracker::MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
Iterate<true>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
manager->ChangeState<DirtySource::Gpu, true>(manager->GetCpuAddr() + offset, bytes);
|
||||
@@ -115,14 +111,13 @@ void MemoryTracker::MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
|
||||
void MemoryTracker::UnmarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
Iterate<false>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
manager->ChangeState<DirtySource::Gpu, false>(manager->GetCpuAddr() + offset, bytes);
|
||||
});
|
||||
}
|
||||
|
||||
void MemoryTracker::UntrackMemoryLocked(uint64_t vaddr, uint64_t size) {
|
||||
void MemoryTracker::UntrackMemoryImpl(uint64_t vaddr, uint64_t size) {
|
||||
std::vector<RegionManager*> managers;
|
||||
managers.reserve((vaddr % TRACKER_REGION_SIZE + size + TRACKER_REGION_SIZE - 1) /
|
||||
TRACKER_REGION_SIZE);
|
||||
@@ -148,8 +143,7 @@ void MemoryTracker::UntrackMemoryLocked(uint64_t vaddr, uint64_t size) {
|
||||
|
||||
void MemoryTracker::UntrackMemory(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
UntrackMemoryLocked(vaddr, size);
|
||||
UntrackMemoryImpl(vaddr, size);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -68,7 +68,6 @@ public:
|
||||
static_assert(std::is_nothrow_invocable_v<Preflight&, uint64_t, uint64_t>);
|
||||
static_assert(std::is_nothrow_invocable_v<Func&, uint64_t, uint64_t>);
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
std::vector<RegionManager*> managers;
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t, uint64_t) {
|
||||
managers.push_back(manager);
|
||||
@@ -109,7 +108,6 @@ public:
|
||||
static_assert(std::is_nothrow_invocable_v<RangeFunc&, uint64_t, uint64_t>);
|
||||
static_assert(std::is_nothrow_invocable_v<UploadFunc&>);
|
||||
CheckNotInUploadCallback();
|
||||
std::unique_lock access(m_access_mutex);
|
||||
Iterate<true>(vaddr, size, [](RegionManager*, uint64_t, uint64_t) {});
|
||||
const auto* previous_upload_owner = std::exchange(s_upload_owner, this);
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
@@ -173,13 +171,12 @@ private:
|
||||
}
|
||||
|
||||
static void ValidateRange(uint64_t vaddr, uint64_t size);
|
||||
void UntrackMemoryLocked(uint64_t vaddr, uint64_t size);
|
||||
void UntrackMemoryImpl(uint64_t vaddr, uint64_t size);
|
||||
RegionManager* GetOrCreateRegion(uint64_t index);
|
||||
|
||||
std::unique_ptr<std::atomic<RegionManager*>[]> m_regions;
|
||||
std::vector<std::unique_ptr<RegionManager>> m_region_storage;
|
||||
std::mutex m_region_mutex;
|
||||
std::mutex m_access_mutex;
|
||||
PageManager& m_page_manager;
|
||||
};
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "graphics/host_gpu/pageManager.h"
|
||||
|
||||
#include "common/platform/sysDbg.h"
|
||||
#include "graphics/host_gpu/regionDefinitions.h"
|
||||
#include "kernel/memory.h"
|
||||
|
||||
@@ -52,20 +53,20 @@ constexpr uint32_t READ_WRITE_PROTECTION = PAGE_READWRITE;
|
||||
std::fputs("PageManager fail-fast: ", stderr);
|
||||
std::fputs(reason != nullptr ? reason : "invalid page state", stderr);
|
||||
std::fputc('\n', stderr);
|
||||
#if !defined(__APPLE__)
|
||||
void* frames[16] {};
|
||||
int frame_count = static_cast<int>(std::size(frames));
|
||||
SysStackWalk(frames, &frame_count);
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
void* frames[16] {};
|
||||
const auto frame_count =
|
||||
CaptureStackBackTrace(0, static_cast<DWORD>(std::size(frames)), frames, nullptr);
|
||||
const auto image_base = reinterpret_cast<uintptr_t>(GetModuleHandleW(nullptr));
|
||||
for (uint16_t i = 0; i < frame_count; i++) {
|
||||
for (int i = 0; i < frame_count; i++) {
|
||||
const auto address = reinterpret_cast<uintptr_t>(frames[i]);
|
||||
std::fprintf(stderr, " frame[%u]=0x%016" PRIxPTR " image_rva=0x%016" PRIxPTR "\n", i,
|
||||
std::fprintf(stderr, " frame[%d]=0x%016" PRIxPTR " image_rva=0x%016" PRIxPTR "\n", i,
|
||||
address, address >= image_base ? address - image_base : 0);
|
||||
}
|
||||
#elif !defined(__APPLE__)
|
||||
void* frames[16] {};
|
||||
const int frame_count = ::backtrace(frames, static_cast<int>(std::size(frames)));
|
||||
#else
|
||||
::backtrace_symbols_fd(frames, frame_count, STDERR_FILENO);
|
||||
#endif
|
||||
#endif
|
||||
std::fflush(stderr);
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
|
||||
+138
-202
@@ -5,7 +5,6 @@
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/guest_gpu/graphicsRun.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
@@ -23,30 +22,9 @@ namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
thread_local const void* g_cache_lock_owner = nullptr;
|
||||
|
||||
constexpr uint64_t MiB = 1024 * 1024;
|
||||
constexpr uint64_t GdsBufferSize = 64 * 1024;
|
||||
|
||||
class FaultSafeCacheLock final {
|
||||
public:
|
||||
FaultSafeCacheLock(const void* owner, Common::Mutex& mutex): m_mutex(mutex) {
|
||||
if (g_cache_lock_owner != nullptr) {
|
||||
EXIT("BufferCache: recursive cache lock acquisition\n");
|
||||
}
|
||||
g_cache_lock_owner = owner;
|
||||
m_mutex.Lock();
|
||||
}
|
||||
|
||||
~FaultSafeCacheLock() {
|
||||
m_mutex.Unlock();
|
||||
g_cache_lock_owner = nullptr;
|
||||
}
|
||||
|
||||
private:
|
||||
Common::Mutex& m_mutex;
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
uint64_t BufferCache::AlignDown(uint64_t value) noexcept {
|
||||
@@ -60,15 +38,6 @@ uint64_t BufferCache::AlignUp(uint64_t value) {
|
||||
return (value + CACHING_PAGE_SIZE - 1) & ~(CACHING_PAGE_SIZE - 1);
|
||||
}
|
||||
|
||||
bool BufferCache::PageOverlaps(uint64_t left, uint64_t left_size, uint64_t right,
|
||||
uint64_t right_size) noexcept {
|
||||
const auto left_begin = left & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto left_end = (left + left_size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto right_begin = right & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto right_end = (right + right_size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
|
||||
return left_begin < right_end && right_begin < left_end;
|
||||
}
|
||||
|
||||
void BufferCache::Upload(CommandBuffer& command, Buffer& destination, uint64_t destination_offset,
|
||||
const void* source, uint64_t size) {
|
||||
auto* bytes = static_cast<const uint8_t*>(source);
|
||||
@@ -201,27 +170,23 @@ void BufferCache::QueueGarbageDownload(std::span<const DownloadCopy> copies, Ret
|
||||
m_scheduler.DeferOperation(
|
||||
[this, downloads = std::move(downloads), retire = std::move(retire)]() mutable {
|
||||
PublishDownloads(downloads);
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
for (const auto& range: downloads) {
|
||||
m_gpu_modified_ranges.Subtract(range.address, range.size);
|
||||
}
|
||||
// ForEachDownloadRange reports full tracker pages, and every exact GPU-owned
|
||||
// interval on those pages was downloaded and removed. Clearing the original
|
||||
// query therefore cannot orphan a dirty sibling on an edge page.
|
||||
m_memory_tracker.UnmarkRegionAsGpuModified(retire.address, retire.size);
|
||||
if (m_memory_tracker.IsRegionGpuModified(retire.address, retire.size) ||
|
||||
!m_gpu_modified_ranges.Intersections(retire.address, retire.size).empty()) {
|
||||
EXIT("BufferCache: asynchronous garbage collection retained GPU ownership\n");
|
||||
}
|
||||
m_memory_tracker.UntrackMemory(retire.address, retire.size);
|
||||
for (const auto& range: downloads) {
|
||||
m_gpu_modified_ranges.Subtract(range.address, range.size);
|
||||
}
|
||||
// ForEachDownloadRange reports full tracker pages, and every exact GPU-owned
|
||||
// interval on those pages was downloaded and removed. Clearing the original
|
||||
// query therefore cannot orphan a dirty sibling on an edge page.
|
||||
m_memory_tracker.UnmarkRegionAsGpuModified(retire.address, retire.size);
|
||||
if (m_memory_tracker.IsRegionGpuModified(retire.address, retire.size) ||
|
||||
!m_gpu_modified_ranges.Intersections(retire.address, retire.size).empty()) {
|
||||
EXIT("BufferCache: asynchronous garbage collection retained GPU ownership\n");
|
||||
}
|
||||
m_memory_tracker.UntrackMemory(retire.address, retire.size);
|
||||
});
|
||||
}
|
||||
|
||||
BufferCache::BufferCache(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
PageManager& page_manager, TextureCache& texture_cache,
|
||||
ResourceMutex& resource_mutex)
|
||||
PageManager& page_manager, TextureCache& texture_cache)
|
||||
: m_graphics(graphics), m_scheduler(scheduler),
|
||||
m_gds_buffer(graphics, scheduler, MemoryUsage::Stream, 0, AllFlags, GdsBufferSize),
|
||||
m_memory_tracker(page_manager),
|
||||
@@ -229,7 +194,7 @@ BufferCache::BufferCache(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
m_stream_buffer(graphics, scheduler, MemoryUsage::Stream, 64 * MiB),
|
||||
m_download_buffer(graphics, scheduler, MemoryUsage::Download, 32 * MiB),
|
||||
m_device_buffer(graphics, scheduler, MemoryUsage::DeviceLocal, 128 * MiB),
|
||||
m_texture_cache(texture_cache), m_resource_mutex(resource_mutex) {
|
||||
m_texture_cache(texture_cache) {
|
||||
std::memset(m_gds_buffer.Mapped().data(), 0, static_cast<size_t>(m_gds_buffer.Size()));
|
||||
m_gds_buffer.Flush(0, m_gds_buffer.Size());
|
||||
if (!m_graphics.CanReportMemoryUsage()) {
|
||||
@@ -287,9 +252,6 @@ void BufferCache::InvalidateMemory(uint64_t vaddr, uint64_t size) {
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
EXIT("BufferCache: invalid memory-invalidation range\n");
|
||||
}
|
||||
if (!HasPageOverlap(vaddr, size)) {
|
||||
return;
|
||||
}
|
||||
m_memory_tracker.InvalidateRegion(vaddr, size,
|
||||
[this, vaddr, size] { ReadMemory(vaddr, size, true); });
|
||||
}
|
||||
@@ -304,70 +266,63 @@ void BufferCache::ReadMemory(uint64_t vaddr, uint64_t size, bool is_write) {
|
||||
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vaddr, size);
|
||||
}
|
||||
if (m_resource_mutex.IsOwnedByCurrentThread()) {
|
||||
EXIT("unsupported buffer readback from a pre-owned resource transaction, "
|
||||
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vaddr, size);
|
||||
}
|
||||
m_scheduler.Context().GetGpu().SendCommandSync(
|
||||
[this, vaddr, size, is_write] { ReadMemoryOnGpu(vaddr, size, is_write); });
|
||||
}
|
||||
|
||||
void BufferCache::ReadMemoryOnGpu(uint64_t vaddr, uint64_t size, bool is_write) {
|
||||
// CPU invalidation reaches this point only for a GPU-owned tracker page. Resolve the exact
|
||||
// Buffer owner on the GPU thread so the cache index remains single-thread-owned.
|
||||
if (is_write && !IsRegionRegistered(vaddr, size)) {
|
||||
return;
|
||||
}
|
||||
std::vector<DownloadCopy> copies;
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
m_memory_tracker.ForEachDownloadRange<false>(
|
||||
vaddr, size,
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, bytes,
|
||||
"memory invalidation");
|
||||
},
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
for (const auto range: m_gpu_modified_ranges.Intersections(address, bytes)) {
|
||||
for (uint64_t copied = 0; copied < range.size;) {
|
||||
const auto copy_address = range.address + copied;
|
||||
auto owner = m_buffers.upper_bound(copy_address);
|
||||
if (owner == m_buffers.begin()) {
|
||||
EXIT("BufferCache: invalidation readback has no buffer owner\n");
|
||||
}
|
||||
auto& cached = *std::prev(owner)->second;
|
||||
if (!cached.buffer->IsInBounds(copy_address, 1)) {
|
||||
EXIT(
|
||||
"BufferCache: invalidation readback is outside its buffer owner\n");
|
||||
}
|
||||
const auto copy_size = std::min(range.size - copied,
|
||||
cached.vaddr + cached.size - copy_address);
|
||||
copies.push_back({cached.buffer, cached.buffer->Offset(copy_address),
|
||||
copy_address, copy_size});
|
||||
copied += copy_size;
|
||||
m_memory_tracker.ForEachDownloadRange<false>(
|
||||
vaddr, size,
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, bytes,
|
||||
"memory invalidation");
|
||||
},
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
for (const auto range: m_gpu_modified_ranges.Intersections(address, bytes)) {
|
||||
for (uint64_t copied = 0; copied < range.size;) {
|
||||
const auto copy_address = range.address + copied;
|
||||
auto owner = m_buffers.upper_bound(copy_address);
|
||||
if (owner == m_buffers.begin()) {
|
||||
EXIT("BufferCache: invalidation readback has no buffer owner\n");
|
||||
}
|
||||
auto& cached = *std::prev(owner)->second;
|
||||
if (!cached.buffer->IsInBounds(copy_address, 1)) {
|
||||
EXIT("BufferCache: invalidation readback is outside its buffer owner\n");
|
||||
}
|
||||
const auto copy_size =
|
||||
std::min(range.size - copied, cached.vaddr + cached.size - copy_address);
|
||||
copies.push_back({cached.buffer, cached.buffer->Offset(copy_address),
|
||||
copy_address, copy_size});
|
||||
copied += copy_size;
|
||||
}
|
||||
});
|
||||
if (copies.empty()) {
|
||||
if (!is_write) {
|
||||
return;
|
||||
}
|
||||
// A preceding read fault can consume the last GPU-owned copy after this write
|
||||
// invalidation has already chosen to flush. Complete the CPU ownership handoff even
|
||||
// though this callback no longer has bytes to download.
|
||||
m_memory_tracker.MarkRegionAsCpuModified(vaddr, size);
|
||||
}
|
||||
});
|
||||
if (copies.empty()) {
|
||||
if (!is_write) {
|
||||
return;
|
||||
}
|
||||
// A preceding read fault can consume the last GPU-owned copy after this write invalidation
|
||||
// has already chosen to flush. Complete the CPU ownership handoff even though this callback
|
||||
// no longer has bytes to download.
|
||||
m_memory_tracker.MarkRegionAsCpuModified(vaddr, size);
|
||||
return;
|
||||
}
|
||||
auto downloads = RecordDownloads(copies);
|
||||
m_scheduler.FinishCurrent();
|
||||
PublishDownloads(downloads);
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
for (const auto& range: downloads) {
|
||||
m_gpu_modified_ranges.Subtract(range.address, range.size);
|
||||
}
|
||||
// The enumeration above covered whole dirty pages and every exact interval on them.
|
||||
m_memory_tracker.UnmarkRegionAsGpuModified(vaddr, size);
|
||||
if (is_write) {
|
||||
m_memory_tracker.MarkRegionAsCpuModified(vaddr, size);
|
||||
}
|
||||
for (const auto& range: downloads) {
|
||||
m_gpu_modified_ranges.Subtract(range.address, range.size);
|
||||
}
|
||||
// The enumeration above covered whole dirty pages and every exact interval on them.
|
||||
m_memory_tracker.UnmarkRegionAsGpuModified(vaddr, size);
|
||||
if (is_write) {
|
||||
m_memory_tracker.MarkRegionAsCpuModified(vaddr, size);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -378,43 +333,40 @@ void BufferCache::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
std::vector<DownloadCopy> copies;
|
||||
std::vector<std::pair<uint64_t, uint64_t>> modified_buffers;
|
||||
std::vector<std::pair<uint64_t, uint64_t>> retired_buffers;
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
for (const auto& [begin, cached]: m_buffers) {
|
||||
if (vaddr < begin + cached->size && begin < vaddr + size) {
|
||||
retired_buffers.emplace_back(begin, cached->size);
|
||||
}
|
||||
for (const auto& [begin, cached]: m_buffers) {
|
||||
if (vaddr < begin + cached->size && begin < vaddr + size) {
|
||||
retired_buffers.emplace_back(begin, cached->size);
|
||||
}
|
||||
for (const auto& [begin, cached]: m_buffers) {
|
||||
if (vaddr >= begin + cached->size || begin >= vaddr + size ||
|
||||
!m_memory_tracker.IsRegionGpuModified(begin, cached->size)) {
|
||||
continue;
|
||||
}
|
||||
const auto dirty = m_gpu_modified_ranges.Intersections(begin, cached->size);
|
||||
if (dirty.empty()) {
|
||||
EXIT("BufferCache: GPU-modified buffer has no dirty ranges\n");
|
||||
}
|
||||
modified_buffers.emplace_back(begin, cached->size);
|
||||
}
|
||||
for (const auto& [begin, cached]: m_buffers) {
|
||||
if (vaddr >= begin + cached->size || begin >= vaddr + size ||
|
||||
!m_memory_tracker.IsRegionGpuModified(begin, cached->size)) {
|
||||
continue;
|
||||
}
|
||||
for (const auto& [begin, bytes]: modified_buffers) {
|
||||
auto owner = m_buffers.find(begin);
|
||||
if (owner == m_buffers.end() || owner->second->size != bytes) {
|
||||
EXIT("BufferCache: unmap owner changed during collection\n");
|
||||
}
|
||||
auto& cached = *owner->second;
|
||||
m_memory_tracker.ForEachDownloadRange<false>(
|
||||
begin, cached.size,
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, bytes,
|
||||
"unmap");
|
||||
},
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
for (const auto& range: m_gpu_modified_ranges.Intersections(address, bytes)) {
|
||||
copies.push_back(
|
||||
{cached.buffer, range.address - begin, range.address, range.size});
|
||||
}
|
||||
});
|
||||
const auto dirty = m_gpu_modified_ranges.Intersections(begin, cached->size);
|
||||
if (dirty.empty()) {
|
||||
EXIT("BufferCache: GPU-modified buffer has no dirty ranges\n");
|
||||
}
|
||||
modified_buffers.emplace_back(begin, cached->size);
|
||||
}
|
||||
for (const auto& [begin, bytes]: modified_buffers) {
|
||||
auto owner = m_buffers.find(begin);
|
||||
if (owner == m_buffers.end() || owner->second->size != bytes) {
|
||||
EXIT("BufferCache: unmap owner changed during collection\n");
|
||||
}
|
||||
auto& cached = *owner->second;
|
||||
m_memory_tracker.ForEachDownloadRange<false>(
|
||||
begin, cached.size,
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, bytes,
|
||||
"unmap");
|
||||
},
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
for (const auto& range: m_gpu_modified_ranges.Intersections(address, bytes)) {
|
||||
copies.push_back(
|
||||
{cached.buffer, range.address - begin, range.address, range.size});
|
||||
}
|
||||
});
|
||||
}
|
||||
if (!copies.empty()) {
|
||||
auto downloads = RecordDownloads(copies);
|
||||
@@ -425,29 +377,26 @@ void BufferCache::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
// command stream before removing such backing.
|
||||
m_scheduler.FinishCurrent();
|
||||
}
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
for (const auto& [begin, bytes]: modified_buffers) {
|
||||
m_gpu_modified_ranges.Subtract(begin, bytes);
|
||||
m_memory_tracker.UnmarkRegionAsGpuModified(begin, bytes);
|
||||
}
|
||||
for (const auto& [begin, bytes]: retired_buffers) {
|
||||
m_memory_tracker.MarkRegionAsCpuModified(begin, bytes);
|
||||
}
|
||||
if (!m_gpu_modified_ranges.Intersections(vaddr, size).empty()) {
|
||||
EXIT("BufferCache: unmap retained dirty byte ranges\n");
|
||||
}
|
||||
m_memory_tracker.UntrackMemory(vaddr, size);
|
||||
for (auto it = m_buffers.begin(); it != m_buffers.end();) {
|
||||
if (vaddr < it->first + it->second->size && it->first < vaddr + size) {
|
||||
if (it->second->size > m_total_used_memory) {
|
||||
EXIT("BufferCache: allocation accounting underflow\n");
|
||||
}
|
||||
m_total_used_memory -= it->second->size;
|
||||
it = m_buffers.erase(it);
|
||||
} else {
|
||||
++it;
|
||||
for (const auto& [begin, bytes]: modified_buffers) {
|
||||
m_gpu_modified_ranges.Subtract(begin, bytes);
|
||||
m_memory_tracker.UnmarkRegionAsGpuModified(begin, bytes);
|
||||
}
|
||||
for (const auto& [begin, bytes]: retired_buffers) {
|
||||
m_memory_tracker.MarkRegionAsCpuModified(begin, bytes);
|
||||
}
|
||||
if (!m_gpu_modified_ranges.Intersections(vaddr, size).empty()) {
|
||||
EXIT("BufferCache: unmap retained dirty byte ranges\n");
|
||||
}
|
||||
m_memory_tracker.UntrackMemory(vaddr, size);
|
||||
for (auto it = m_buffers.begin(); it != m_buffers.end();) {
|
||||
if (vaddr < it->first + it->second->size && it->first < vaddr + size) {
|
||||
if (it->second->size > m_total_used_memory) {
|
||||
EXIT("BufferCache: allocation accounting underflow\n");
|
||||
}
|
||||
m_total_used_memory -= it->second->size;
|
||||
it = m_buffers.erase(it);
|
||||
} else {
|
||||
++it;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -529,7 +478,6 @@ BufferBinding BufferCache::ObtainBuffer(CommandBuffer& command, uint64_t vaddr,
|
||||
if (command.IsInvalid() || command.IsExecute()) {
|
||||
EXIT("BufferCache: buffer request requires a recording command buffer\n");
|
||||
}
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
|
||||
if (is_read && !is_written && size <= CACHING_PAGE_SIZE &&
|
||||
!m_memory_tracker.IsRegionGpuModified(vaddr, size) &&
|
||||
@@ -556,7 +504,6 @@ BufferBinding BufferCache::ObtainBuffer(CommandBuffer& command, uint64_t vaddr,
|
||||
(void)m_texture_cache.InvalidateMemoryFromGPU(vaddr, size, true);
|
||||
}
|
||||
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
auto& cached = GetOrCreateBuffer(command, vaddr, size);
|
||||
std::vector<std::pair<uint64_t, uint64_t>> uploads;
|
||||
m_memory_tracker.ForEachUploadRange(
|
||||
@@ -571,26 +518,23 @@ BufferBinding BufferCache::ObtainBuffer(CommandBuffer& command, uint64_t vaddr,
|
||||
if (is_written) {
|
||||
m_gpu_modified_ranges.Add(vaddr, size);
|
||||
}
|
||||
auto owner = cached.buffer;
|
||||
uint64_t offset = cached.buffer->Offset(vaddr);
|
||||
if (is_formatted && is_read && !is_written) {
|
||||
(void)SynchronizeBufferFromImage(*cached.buffer, vaddr, size);
|
||||
(void)SynchronizeBufferFromImage(*owner, vaddr, size);
|
||||
}
|
||||
return {cached.buffer, cached.buffer->Handle(), cached.buffer->Offset(vaddr)};
|
||||
return {owner, owner->Handle(), offset};
|
||||
}
|
||||
|
||||
std::shared_ptr<Buffer> BufferCache::ObtainNullBuffer() {
|
||||
std::shared_ptr<Buffer> buffer;
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
if (m_null_buffer != nullptr) {
|
||||
return m_null_buffer;
|
||||
}
|
||||
m_null_buffer = std::make_shared<Buffer>(m_graphics, m_scheduler, MemoryUsage::DeviceLocal,
|
||||
0, AllFlags, 16);
|
||||
buffer = m_null_buffer;
|
||||
if (m_null_buffer != nullptr) {
|
||||
return m_null_buffer;
|
||||
}
|
||||
m_null_buffer = std::make_shared<Buffer>(m_graphics, m_scheduler, MemoryUsage::DeviceLocal, 0,
|
||||
AllFlags, 16);
|
||||
const std::array<uint8_t, 16> zeros {};
|
||||
Upload(m_scheduler.Current(), *buffer, 0, zeros.data(), zeros.size());
|
||||
return buffer;
|
||||
Upload(m_scheduler.Current(), *m_null_buffer, 0, zeros.data(), zeros.size());
|
||||
return m_null_buffer;
|
||||
}
|
||||
|
||||
ImageBufferSource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t size) {
|
||||
@@ -608,11 +552,10 @@ ImageBufferSource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t siz
|
||||
};
|
||||
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
const bool cpu_modified = m_memory_tracker.IsRegionCpuModified(vaddr, size);
|
||||
const bool gpu_modified = m_memory_tracker.IsRegionGpuModified(vaddr, size);
|
||||
const auto dirty = m_gpu_modified_ranges.Intersections(vaddr, size);
|
||||
const bool has_dirty_buffer_source = !dirty.empty();
|
||||
const bool cpu_modified = m_memory_tracker.IsRegionCpuModified(vaddr, size);
|
||||
const bool gpu_modified = m_memory_tracker.IsRegionGpuModified(vaddr, size);
|
||||
const auto dirty = m_gpu_modified_ranges.Intersections(vaddr, size);
|
||||
const bool has_dirty_buffer_source = !dirty.empty();
|
||||
m_memory_tracker.ValidateGpuDirtyOwnership(m_gpu_modified_ranges, vaddr, size,
|
||||
"image source");
|
||||
|
||||
@@ -683,10 +626,9 @@ ImageBufferSource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t siz
|
||||
}
|
||||
m_staging_buffer.Commit();
|
||||
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
const auto dirty = m_gpu_modified_ranges.Intersections(vaddr, size);
|
||||
const bool has_dirty_buffer_source = !dirty.empty();
|
||||
auto owner = find_owner();
|
||||
const auto dirty = m_gpu_modified_ranges.Intersections(vaddr, size);
|
||||
const bool has_dirty_buffer_source = !dirty.empty();
|
||||
auto owner = find_owner();
|
||||
if (has_dirty_buffer_source && owner == m_buffers.end()) {
|
||||
EXIT("BufferCache: GPU-dirty image source lost its native owner\n");
|
||||
}
|
||||
@@ -719,8 +661,7 @@ void BufferCache::WriteHostMemory(uint64_t vaddr, std::span<const uint8_t> data)
|
||||
}
|
||||
Libs::LibKernel::Memory::WriteBacking(vaddr, data.data(), data.size());
|
||||
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
const auto end = vaddr + data.size();
|
||||
const auto end = vaddr + data.size();
|
||||
for (auto& [address, cached]: m_buffers) {
|
||||
const auto cached_end = address + cached->size;
|
||||
const auto begin = std::max(vaddr, address);
|
||||
@@ -750,8 +691,7 @@ void BufferCache::FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool
|
||||
}
|
||||
(void)m_texture_cache.ClearMeta(vaddr);
|
||||
{
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
const auto region = m_texture_cache.QueryRegion(vaddr, size);
|
||||
const auto region = m_texture_cache.QueryRegion(vaddr, size);
|
||||
if (!HasGpuDirtyBytes(vaddr, size) && !region.gpu_image_bytes) {
|
||||
if (region.image_bytes) {
|
||||
m_texture_cache.InvalidateMemory(vaddr, size);
|
||||
@@ -782,16 +722,15 @@ void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t si
|
||||
const bool dst_memory = !dst_gds;
|
||||
const bool src_memory = !src_gds;
|
||||
if ((dst_memory && dst_vaddr == 0) || (src_memory && src_vaddr == 0) || size == 0 ||
|
||||
((dst_vaddr | src_vaddr | size) & 3u) != 0 || size > UINT64_MAX - dst_vaddr ||
|
||||
size > UINT64_MAX - src_vaddr || (dst_gds && src_gds) ||
|
||||
((dst_gds || src_gds) && ((dst_vaddr | src_vaddr | size) & 3u) != 0) ||
|
||||
size > UINT64_MAX - dst_vaddr || size > UINT64_MAX - src_vaddr || (dst_gds && src_gds) ||
|
||||
(dst_gds == src_gds && src_vaddr < dst_vaddr + size && dst_vaddr < src_vaddr + size) ||
|
||||
(dst_gds && (dst_vaddr > m_gds_buffer.Size() || size > m_gds_buffer.Size() - dst_vaddr)) ||
|
||||
(src_gds && (src_vaddr > m_gds_buffer.Size() || size > m_gds_buffer.Size() - src_vaddr))) {
|
||||
EXIT("BufferCache: invalid or overlapping copy range\n");
|
||||
}
|
||||
if (src_memory || dst_memory) {
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
const auto src_region =
|
||||
const auto src_region =
|
||||
src_memory ? m_texture_cache.QueryRegion(src_vaddr, size) : TextureCache::RegionInfo {};
|
||||
const auto dst_region =
|
||||
dst_memory ? m_texture_cache.QueryRegion(dst_vaddr, size) : TextureCache::RegionInfo {};
|
||||
@@ -842,18 +781,19 @@ void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t si
|
||||
destination.CopyFrom(command, source, src.offset, dst.offset, size);
|
||||
}
|
||||
|
||||
bool BufferCache::HasPageOverlap(uint64_t vaddr, uint64_t size) {
|
||||
bool BufferCache::IsRegionRegistered(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
EXIT("BufferCache: invalid page-overlap query\n");
|
||||
EXIT("BufferCache: invalid registered-region query\n");
|
||||
}
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
for (const auto& [address, cached]: m_buffers) {
|
||||
if (PageOverlaps(vaddr, size, address, cached->size)) {
|
||||
return true;
|
||||
}
|
||||
// Cached buffers are ordered and non-overlapping. The last buffer beginning before the query
|
||||
// end is therefore the only possible intersection.
|
||||
const auto candidate = m_buffers.lower_bound(vaddr + size);
|
||||
if (candidate == m_buffers.begin()) {
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
const auto& [address, cached] = *std::prev(candidate);
|
||||
return address + cached->size > vaddr;
|
||||
}
|
||||
|
||||
bool BufferCache::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
@@ -861,7 +801,6 @@ bool BufferCache::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
}
|
||||
|
||||
bool BufferCache::HasGpuDirtyBytes(uint64_t vaddr, uint64_t size) {
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
return !m_gpu_modified_ranges.Intersections(vaddr, size).empty();
|
||||
}
|
||||
|
||||
@@ -870,8 +809,7 @@ bool BufferCache::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
}
|
||||
|
||||
void BufferCache::RunGarbageCollector() {
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
const auto tick = m_gc_tick++;
|
||||
const auto tick = m_gc_tick++;
|
||||
if (m_graphics.CanReportMemoryUsage()) {
|
||||
m_total_used_memory = m_graphics.GetDeviceMemoryUsage();
|
||||
}
|
||||
@@ -886,7 +824,6 @@ void BufferCache::RunGarbageCollector() {
|
||||
std::vector<RetiredBuffer> retires;
|
||||
std::vector<std::pair<RetiredBuffer, std::vector<DownloadCopy>>> dirty_retires;
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
std::vector<uint64_t> candidates;
|
||||
for (const auto& [address, owner]: m_buffers) {
|
||||
const auto& cached = *owner;
|
||||
@@ -934,7 +871,6 @@ void BufferCache::RunGarbageCollector() {
|
||||
QueueGarbageDownload(copies, std::move(retire));
|
||||
}
|
||||
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
for (const auto& retire: retires) {
|
||||
auto found = m_buffers.find(retire.address);
|
||||
if (found == m_buffers.end() || found->second->size != retire.size ||
|
||||
|
||||
+3
-8
@@ -3,7 +3,6 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/memoryTracker.h"
|
||||
#include "graphics/host_gpu/rangeSet.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
@@ -20,7 +19,6 @@ struct GraphicContext;
|
||||
class CommandBuffer;
|
||||
class CommandScheduler;
|
||||
class TextureCache;
|
||||
class ResourceMutex;
|
||||
|
||||
struct BufferBinding {
|
||||
std::shared_ptr<void> owner;
|
||||
@@ -41,7 +39,7 @@ public:
|
||||
}
|
||||
|
||||
BufferCache(GraphicContext& graphics, CommandScheduler& scheduler, PageManager& page_manager,
|
||||
TextureCache& texture_cache, ResourceMutex& resource_mutex);
|
||||
TextureCache& texture_cache);
|
||||
~BufferCache();
|
||||
KYTY_CLASS_NO_COPY(BufferCache);
|
||||
|
||||
@@ -61,7 +59,8 @@ public:
|
||||
void FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool is_gds = false);
|
||||
void CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t size, bool dst_gds = false,
|
||||
bool src_gds = false);
|
||||
[[nodiscard]] bool HasPageOverlap(uint64_t vaddr, uint64_t size);
|
||||
// Cache-index and exact dirty-range queries require GPU-thread serialization.
|
||||
[[nodiscard]] bool IsRegionRegistered(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool HasGpuDirtyBytes(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionCpuModified(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionGpuModified(uint64_t vaddr, uint64_t size);
|
||||
@@ -84,8 +83,6 @@ private:
|
||||
[[nodiscard]] static constexpr uint64_t AlignDownload(uint64_t size) noexcept {
|
||||
return (size + DOWNLOAD_ALIGNMENT - 1) & ~(DOWNLOAD_ALIGNMENT - 1);
|
||||
}
|
||||
[[nodiscard]] static bool PageOverlaps(uint64_t left, uint64_t left_size, uint64_t right,
|
||||
uint64_t right_size) noexcept;
|
||||
[[nodiscard]] static std::pair<uint64_t, uint64_t> DownloadEnvelope(const DownloadCopy& copy);
|
||||
[[nodiscard]] static bool ResolveOverlap(CacheRange& merged, CacheRange candidate) noexcept;
|
||||
void Upload(CommandBuffer& command, Buffer& destination, uint64_t destination_offset,
|
||||
@@ -102,7 +99,6 @@ private:
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
Buffer m_gds_buffer;
|
||||
Common::Mutex m_mutex;
|
||||
std::shared_ptr<Buffer> m_null_buffer;
|
||||
std::map<uint64_t, std::unique_ptr<CachedBuffer>> m_buffers;
|
||||
RangeSet m_gpu_modified_ranges;
|
||||
@@ -112,7 +108,6 @@ private:
|
||||
StreamBuffer m_download_buffer;
|
||||
StreamBuffer m_device_buffer;
|
||||
TextureCache& m_texture_cache;
|
||||
ResourceMutex& m_resource_mutex;
|
||||
uint64_t m_total_used_memory = 0;
|
||||
uint64_t m_trigger_gc_memory = 1ull * 1024 * 1024 * 1024;
|
||||
uint64_t m_critical_gc_memory = 2ull * 1024 * 1024 * 1024;
|
||||
|
||||
@@ -6,9 +6,8 @@
|
||||
namespace Libs::Graphics {
|
||||
|
||||
GpuResourceManager::GpuResourceManager(GraphicContext& graphics, CommandScheduler& scheduler)
|
||||
: m_scheduler(scheduler),
|
||||
m_buffer_cache(graphics, scheduler, m_page_manager, m_texture_cache, m_resource_mutex),
|
||||
m_texture_cache(graphics, scheduler, m_page_manager, m_buffer_cache, m_resource_mutex) {}
|
||||
: m_scheduler(scheduler), m_buffer_cache(graphics, scheduler, m_page_manager, m_texture_cache),
|
||||
m_texture_cache(graphics, scheduler, m_page_manager, m_buffer_cache) {}
|
||||
|
||||
GpuResourceManager::~GpuResourceManager() = default;
|
||||
|
||||
@@ -58,11 +57,6 @@ void GpuResourceManager::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vaddr, size);
|
||||
}
|
||||
if (m_resource_mutex.IsOwnedByCurrentThread()) {
|
||||
EXIT("unsupported memory unmap from a pre-owned resource transaction, "
|
||||
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vaddr, size);
|
||||
}
|
||||
const auto unmap = [this, vaddr, size] {
|
||||
if (m_scheduler.Active()) {
|
||||
const auto tick = m_scheduler.CurrentTick();
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/pageManager.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
|
||||
#include <cstdint>
|
||||
@@ -35,7 +34,6 @@ public:
|
||||
|
||||
private:
|
||||
PageManager m_page_manager;
|
||||
ResourceMutex m_resource_mutex;
|
||||
CommandScheduler& m_scheduler;
|
||||
BufferCache m_buffer_cache;
|
||||
TextureCache m_texture_cache;
|
||||
|
||||
@@ -1,47 +0,0 @@
|
||||
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
ResourceMutex::~ResourceMutex() {
|
||||
std::lock_guard state(m_state);
|
||||
if (m_resource_owner != std::thread::id {}) {
|
||||
EXIT("ResourceMutex destroyed with an active owner\n");
|
||||
}
|
||||
}
|
||||
|
||||
void ResourceMutex::lock() {
|
||||
const auto current = std::this_thread::get_id();
|
||||
{
|
||||
std::lock_guard state(m_state);
|
||||
if (m_resource_owner == current) {
|
||||
EXIT("recursive resource transaction\n");
|
||||
}
|
||||
}
|
||||
m_resource.lock();
|
||||
std::lock_guard state(m_state);
|
||||
if (m_resource_owner != std::thread::id {}) {
|
||||
EXIT("resource mutex acquired with a stale owner\n");
|
||||
}
|
||||
m_resource_owner = current;
|
||||
}
|
||||
|
||||
void ResourceMutex::unlock() {
|
||||
const auto current = std::this_thread::get_id();
|
||||
{
|
||||
std::lock_guard state(m_state);
|
||||
if (m_resource_owner != current) {
|
||||
EXIT("resource transaction released without ownership\n");
|
||||
}
|
||||
m_resource_owner = {};
|
||||
}
|
||||
m_resource.unlock();
|
||||
}
|
||||
|
||||
bool ResourceMutex::IsOwnedByCurrentThread() {
|
||||
std::lock_guard state(m_state);
|
||||
return m_resource_owner == std::this_thread::get_id();
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -1,30 +0,0 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RESOURCEMUTEX_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RESOURCEMUTEX_H_
|
||||
|
||||
#include "common/common.h"
|
||||
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
// Owner-tracked shared buffer/image transaction.
|
||||
class ResourceMutex final {
|
||||
public:
|
||||
ResourceMutex() = default;
|
||||
~ResourceMutex();
|
||||
KYTY_CLASS_NO_COPY(ResourceMutex);
|
||||
|
||||
void lock();
|
||||
void unlock();
|
||||
[[nodiscard]] bool IsOwnedByCurrentThread();
|
||||
|
||||
private:
|
||||
std::mutex m_resource;
|
||||
std::mutex m_state;
|
||||
std::thread::id m_resource_owner;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RESOURCEMUTEX_H_
|
||||
+56
-77
@@ -8,7 +8,6 @@
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
@@ -56,13 +55,12 @@ private:
|
||||
} // namespace
|
||||
|
||||
TextureCache::TextureCache(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
PageManager& page_manager, BufferCache& buffer_cache,
|
||||
ResourceMutex& resource_mutex)
|
||||
PageManager& page_manager, BufferCache& buffer_cache)
|
||||
: m_graphics(graphics), m_scheduler(scheduler), m_page_manager(page_manager),
|
||||
m_blit_helper(graphics, scheduler),
|
||||
m_tiler(std::make_unique<TileManager>(graphics, scheduler,
|
||||
buffer_cache.GetUtilityBuffer(MemoryUsage::Stream))),
|
||||
m_buffer_cache(buffer_cache), m_resource_mutex(resource_mutex),
|
||||
m_buffer_cache(buffer_cache),
|
||||
m_readback_linear_images(Config::ReadbackLinearImagesEnabled()) {
|
||||
if (m_graphics.CanReportMemoryUsage()) {
|
||||
constexpr int64_t GiB = 1024ll * 1024 * 1024;
|
||||
@@ -434,9 +432,8 @@ void TextureCache::UntrackImageTail(ImageId id) {
|
||||
}
|
||||
|
||||
void TextureCache::TrackImageDownload(ImageId id) {
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto& image = ResolveImage(id);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto& image = ResolveImage(id);
|
||||
TrackImageDownloadLocked(id, image);
|
||||
}
|
||||
|
||||
@@ -519,7 +516,7 @@ ImageId TextureCache::GetNullImage(const ImageDesc& desc) {
|
||||
info.pitch = 1;
|
||||
info.bytes_per_block = std::max(desc.info.bytes_per_block, 1u);
|
||||
info.samples = 1;
|
||||
info.tile_mode = Prospero::GpuEnumValue(Prospero::TileMode::kLinear);
|
||||
info.tile_mode = Prospero::TileMode::kLinear;
|
||||
info.mip_layout[0] = {0, info.bytes_per_block, 1, 1};
|
||||
const auto id = InsertImage(info);
|
||||
m_null_images.emplace(format, id);
|
||||
@@ -825,7 +822,8 @@ TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& reques
|
||||
requested.data.address, requested.resources.levels, requested.resources.layers,
|
||||
cached.info.resources.levels, cached.info.resources.layers, requested.data.size,
|
||||
cached.info.data.size, static_cast<uint32_t>(requested.type),
|
||||
static_cast<uint32_t>(cached.info.type), requested.tile_mode, cached.info.tile_mode);
|
||||
static_cast<uint32_t>(cached.info.type), static_cast<uint32_t>(requested.tile_mode),
|
||||
static_cast<uint32_t>(cached.info.tile_mode));
|
||||
}
|
||||
|
||||
if (requested.data.address > cached.info.data.address) {
|
||||
@@ -908,10 +906,9 @@ TextureCache::ColorTransferPlan
|
||||
TextureCache::BuildColorTransfer(const Image& image, BindingType binding,
|
||||
TransferDirection direction) const {
|
||||
const auto& info = image.info;
|
||||
uint32_t format = info.guest_format;
|
||||
auto format = info.guest_format;
|
||||
uint32_t layers = info.TransferLayers();
|
||||
bool volume = info.IsVolume();
|
||||
bool layered = info.IsLayered();
|
||||
bool allow_depth_tile = direction == TransferDirection::Upload;
|
||||
const char* owner =
|
||||
direction == TransferDirection::Upload ? "TextureCache" : "TextureCache readback";
|
||||
@@ -940,7 +937,6 @@ TextureCache::BuildColorTransfer(const Image& image, BindingType binding,
|
||||
format = info.guest_format;
|
||||
layers = info.resources.layers;
|
||||
volume = false;
|
||||
layered = layers > 1;
|
||||
allow_depth_tile = false;
|
||||
plan.swap_bgra16 = info.bgra16;
|
||||
owner = "VideoOut";
|
||||
@@ -958,19 +954,13 @@ TextureCache::BuildColorTransfer(const Image& image, BindingType binding,
|
||||
plan.swap_bgra16 = info.bgra16;
|
||||
}
|
||||
|
||||
plan.layout = TextureCalcUploadLayout(format, info.extent.width, info.extent.height,
|
||||
info.resources.levels, layers, info.pitch, info.tile_mode,
|
||||
info.data.size, allow_depth_tile, volume, owner);
|
||||
plan.regions = TextureBuildImageCopies(plan.layout, info.extent.width, info.extent.height,
|
||||
layers, info.resources.levels, layered, volume);
|
||||
plan.tiled = static_cast<Prospero::TileMode>(plan.layout.tile) != Prospero::TileMode::kLinear;
|
||||
plan.layout = TextureCalcUploadLayout(format, info.extent.width, info.extent.height,
|
||||
info.resources.levels, layers, info.tile_mode,
|
||||
info.data.size, allow_depth_tile, volume, owner);
|
||||
plan.regions = TextureBuildImageCopies(plan.layout);
|
||||
plan.tiled = plan.layout.surface.description.tile_mode != Prospero::TileMode::kLinear;
|
||||
if (plan.tiled) {
|
||||
// CMASK/FMASK decoding is intentionally deferred.
|
||||
if (plan.layout.tile_family == TileBlockFamily::Depth64KB &&
|
||||
Prospero::IsFmaskTextureFormat(format)) {
|
||||
return plan;
|
||||
}
|
||||
if (!TextureBuildGpuTileInfos(info.data.size, plan.regions, plan.layout, format, layers,
|
||||
if (!TextureBuildGpuTileInfos(info.data.size, plan.regions, plan.layout,
|
||||
info.resources.levels, plan.tiles)) {
|
||||
return plan;
|
||||
}
|
||||
@@ -1017,9 +1007,10 @@ void TextureCache::UploadImage(Image& image, const ImageDesc& desc, Buffer& sour
|
||||
" size=0x%016" PRIx64 " format=%u tile=%u family=%u extent=%ux%ux%u "
|
||||
"pitch=%u levels=%u layers=%u samples=%u\n",
|
||||
static_cast<uint32_t>(desc.type), info.data.address, info.data.size,
|
||||
info.guest_format, info.tile_mode, static_cast<uint32_t>(plan.layout.tile_family),
|
||||
info.extent.width, info.extent.height, info.extent.depth, info.pitch,
|
||||
info.resources.levels, info.resources.layers, info.samples);
|
||||
static_cast<uint32_t>(info.guest_format), static_cast<uint32_t>(info.tile_mode),
|
||||
static_cast<uint32_t>(plan.layout.surface.texture.block.family), info.extent.width,
|
||||
info.extent.height, info.extent.depth, info.pitch, info.resources.levels,
|
||||
info.resources.layers, info.samples);
|
||||
}
|
||||
TileManager::Result linear {source.Handle(), source_offset, info.data.size};
|
||||
if (plan.tiled) {
|
||||
@@ -1054,7 +1045,7 @@ void TextureCache::UploadImage(Image& image, const ImageDesc& desc, Buffer& sour
|
||||
copy.bufferImageHeight = info.extent.height;
|
||||
copy.imageSubresource = {vk::ImageAspectFlagBits::eDepth, 0, layer, 1};
|
||||
copy.imageExtent = {info.extent.width, info.extent.height, 1};
|
||||
if (static_cast<Prospero::TileMode>(info.tile_mode) != Prospero::TileMode::kLinear) {
|
||||
if (info.tile_mode != Prospero::TileMode::kLinear) {
|
||||
tiles.push_back({block.family, block.bytes_per_element, offset, full_slice_size, offset,
|
||||
full_slice_size, 0, info.extent.width, info.extent.height, 1,
|
||||
info.pitch});
|
||||
@@ -1152,8 +1143,7 @@ void TextureCache::RefreshImage(ImageId id, const ImageDesc& desc) {
|
||||
}
|
||||
|
||||
void TextureCache::AssociateStencil(ImageId depth_id, GuestRange stencil) {
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
CacheLock lock(*this, m_lock);
|
||||
AssociateStencilLocked(depth_id, stencil);
|
||||
}
|
||||
|
||||
@@ -1196,11 +1186,9 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
}
|
||||
|
||||
ImageId result {};
|
||||
bool inserted_new = false;
|
||||
{
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
const auto candidates =
|
||||
CacheLock lock(*this, m_lock);
|
||||
const auto candidates =
|
||||
FindImagesInRegion(desc.info.data.address, desc.info.data.size, false);
|
||||
|
||||
for (const auto id: candidates) {
|
||||
@@ -1243,19 +1231,12 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
}
|
||||
if (!result) {
|
||||
result = InsertImage(desc.info);
|
||||
inserted_new = true;
|
||||
auto& inserted = ResolveImage(result);
|
||||
if (m_buffer_cache.HasGpuDirtyBytes(inserted.info.data.address,
|
||||
inserted.info.data.size)) {
|
||||
inserted.MarkBufferModified();
|
||||
}
|
||||
}
|
||||
if (inserted_new) {
|
||||
InitializeImage(result, desc);
|
||||
} else {
|
||||
RefreshImage(result, desc);
|
||||
}
|
||||
|
||||
auto& image = ResolveImage(result);
|
||||
if (desc.type == BindingType::VideoOut &&
|
||||
desc.info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
@@ -1280,6 +1261,13 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
return result;
|
||||
}
|
||||
|
||||
void TextureCache::UpdateImage(ImageId id) {
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto& image = ResolveImage(id);
|
||||
TouchImage(image);
|
||||
RefreshImage(id, ImageDesc {.info = image.info, .type = UploadBinding(image)});
|
||||
}
|
||||
|
||||
ImageId TextureCache::FindImageFromRange(uint64_t address, uint64_t size, bool ensure_valid) {
|
||||
if (!GuestRange {address, size}.Valid()) {
|
||||
return {};
|
||||
@@ -1324,22 +1312,24 @@ ImageId TextureCache::FindImageFromRange(uint64_t address, uint64_t size, bool e
|
||||
}
|
||||
|
||||
vk::ImageView TextureCache::FindTexture(ImageId id, const ImageDesc& desc) {
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto& image = ResolveImage(id);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto& image = ResolveImage(id);
|
||||
TouchImage(image);
|
||||
if (!image.info.data.Empty()) {
|
||||
if (!image.registered || image.depth_id || image.binding.needs_rebind) {
|
||||
EXIT("TextureCache: texture requires rediscovery before final acquisition\n");
|
||||
}
|
||||
}
|
||||
if (desc.type == BindingType::Storage) {
|
||||
image.MarkGpuModified();
|
||||
}
|
||||
if (!image.info.data.Empty()) {
|
||||
RefreshImage(id, desc);
|
||||
}
|
||||
switch (desc.type) {
|
||||
case BindingType::Texture: break;
|
||||
case BindingType::Storage:
|
||||
if (image.info.data.Empty()) {
|
||||
image.MarkGpuModified();
|
||||
} else {
|
||||
if (!image.info.data.Empty()) {
|
||||
if (!image.registered || image.depth_id) {
|
||||
EXIT("TextureCache: cannot acquire an unavailable storage image\n");
|
||||
}
|
||||
@@ -1358,16 +1348,16 @@ vk::ImageView TextureCache::FindRenderTarget(ImageId id, const ImageDesc& desc)
|
||||
if (desc.type != BindingType::RenderTarget) {
|
||||
EXIT("TextureCache: invalid color-target binding\n");
|
||||
}
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto& image = ResolveImage(id);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto& image = ResolveImage(id);
|
||||
if (!image.registered || image.depth_id || image.binding.needs_rebind) {
|
||||
EXIT("TextureCache: color target requires rediscovery before final acquisition\n");
|
||||
}
|
||||
TouchImage(image);
|
||||
image.MarkGpuModified();
|
||||
image.usage.render_target = true;
|
||||
RefreshImage(id, desc);
|
||||
CommitGpuWrite(image);
|
||||
image.usage.render_target = true;
|
||||
TrackImageDownloadLocked(id, image);
|
||||
const auto view = image.FindView(desc.view_info);
|
||||
RetainImage(m_scheduler.Current(), id);
|
||||
@@ -1378,13 +1368,14 @@ vk::ImageView TextureCache::FindDepthTarget(ImageId id, const ImageDesc& desc) {
|
||||
if (desc.type != BindingType::DepthTarget) {
|
||||
EXIT("TextureCache: invalid depth-target binding\n");
|
||||
}
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto& image = ResolveImage(id);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto& image = ResolveImage(id);
|
||||
if (!image.registered || image.depth_id || image.binding.needs_rebind) {
|
||||
EXIT("TextureCache: depth target requires rediscovery before final acquisition\n");
|
||||
}
|
||||
TouchImage(image);
|
||||
image.MarkGpuModified();
|
||||
image.usage.depth_target = true;
|
||||
RefreshImage(id, desc);
|
||||
if (desc.info.HasMetadata()) {
|
||||
image.info.metadata = desc.info.metadata;
|
||||
@@ -1392,7 +1383,6 @@ vk::ImageView TextureCache::FindDepthTarget(ImageId id, const ImageDesc& desc) {
|
||||
MetaDataInfo {.clear_mask = image.info.htile_clear_mask});
|
||||
}
|
||||
CommitGpuWrite(image);
|
||||
image.usage.depth_target = true;
|
||||
if (desc.info.HasStencil()) {
|
||||
AssociateStencilLocked(id, desc.info.stencil);
|
||||
}
|
||||
@@ -1402,9 +1392,8 @@ vk::ImageView TextureCache::FindDepthTarget(ImageId id, const ImageDesc& desc) {
|
||||
}
|
||||
|
||||
void TextureCache::MarkGpuWritten(ImageId id) {
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto& image = ResolveImage(id);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto& image = ResolveImage(id);
|
||||
if (!image.registered || image.depth_id) {
|
||||
EXIT("TextureCache: cannot mark an unavailable image GPU-written\n");
|
||||
}
|
||||
@@ -1428,7 +1417,6 @@ bool TextureCache::ClearImageFromBuffer(CommandBuffer& command, uint64_t address
|
||||
if (command.IsInvalid() || !GuestRange {address, size}.Valid()) {
|
||||
EXIT("TextureCache: invalid image clear\n");
|
||||
}
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
ImageId selected {};
|
||||
vk::ImageAspectFlags aspect {};
|
||||
@@ -1713,14 +1701,9 @@ bool BufferCache::SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uin
|
||||
return false;
|
||||
}
|
||||
if (color.tiled) {
|
||||
const auto binding = m_texture_cache.UploadBinding(image);
|
||||
const auto format =
|
||||
binding == TextureCache::BindingType::RenderTarget
|
||||
? ImageOps::RenderTargetTransferFormat(image.info.bytes_per_block)
|
||||
: image.info.guest_format;
|
||||
color.tiles.clear();
|
||||
if (!TextureBuildGpuTileInfos(copy_size, color.regions, color.layout, format,
|
||||
image.info.TransferLayers(), levels, color.tiles)) {
|
||||
if (!TextureBuildGpuTileInfos(copy_size, color.regions, color.layout, levels,
|
||||
color.tiles)) {
|
||||
return false;
|
||||
}
|
||||
color.linear_size = GetLinearSize(color.tiles);
|
||||
@@ -1891,9 +1874,8 @@ bool TextureCache::IsMetaCleared(uint64_t address, uint32_t slice) {
|
||||
}
|
||||
|
||||
bool TextureCache::ClearMeta(uint64_t address) {
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
const auto found = m_surface_metas.find(address);
|
||||
CacheLock lock(*this, m_lock);
|
||||
const auto found = m_surface_metas.find(address);
|
||||
if (found == m_surface_metas.end()) {
|
||||
return false;
|
||||
}
|
||||
@@ -1919,9 +1901,8 @@ void TextureCache::UnmapMemory(uint64_t address, uint64_t size) {
|
||||
if (!GuestRange {address, size}.Valid()) {
|
||||
EXIT("TextureCache: invalid unmap range\n");
|
||||
}
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto images = FindImagesInRegion(address, size, false);
|
||||
CacheLock lock(*this, m_lock);
|
||||
auto images = FindImagesInRegion(address, size, false);
|
||||
if (!images.empty()) {
|
||||
m_scheduler.Finish();
|
||||
}
|
||||
@@ -1938,9 +1919,8 @@ void TextureCache::UnmapMemory(uint64_t address, uint64_t size) {
|
||||
}
|
||||
|
||||
void TextureCache::RunGarbageCollector() {
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
const uint64_t tick = m_gc_tick++;
|
||||
CacheLock lock(*this, m_lock);
|
||||
const uint64_t tick = m_gc_tick++;
|
||||
if (m_graphics.CanReportMemoryUsage()) {
|
||||
m_total_used_memory = m_graphics.GetDeviceMemoryUsage();
|
||||
}
|
||||
@@ -2000,8 +1980,7 @@ void TextureCache::RunGarbageCollector() {
|
||||
}
|
||||
|
||||
void TextureCache::ProcessDownloadImages() {
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
CacheLock lock(*this, m_lock);
|
||||
for (const auto id: m_download_images) {
|
||||
const auto owner = ResolveOwner(id);
|
||||
if (owner != nullptr && owner->registered && owner->IsGpuModified()) {
|
||||
|
||||
+2
-3
@@ -26,7 +26,6 @@ class Buffer;
|
||||
class BufferCache;
|
||||
class CommandBuffer;
|
||||
class CommandScheduler;
|
||||
class ResourceMutex;
|
||||
class RenderExecutor;
|
||||
class StreamBuffer;
|
||||
class TileManager;
|
||||
@@ -49,11 +48,12 @@ public:
|
||||
};
|
||||
|
||||
TextureCache(GraphicContext& graphics, CommandScheduler& scheduler, PageManager& page_manager,
|
||||
BufferCache& buffer_cache, ResourceMutex& resource_mutex);
|
||||
BufferCache& buffer_cache);
|
||||
~TextureCache();
|
||||
KYTY_CLASS_NO_COPY(TextureCache);
|
||||
|
||||
[[nodiscard]] ImageId FindImage(ImageDesc& desc, bool exact_format = false);
|
||||
void UpdateImage(ImageId id);
|
||||
[[nodiscard]] ImageId FindImageFromRange(uint64_t address, uint64_t size,
|
||||
bool ensure_valid = true);
|
||||
[[nodiscard]] vk::ImageView FindTexture(ImageId id, const ImageDesc& desc);
|
||||
@@ -168,7 +168,6 @@ private:
|
||||
BlitHelper m_blit_helper;
|
||||
std::unique_ptr<TileManager> m_tiler;
|
||||
BufferCache& m_buffer_cache;
|
||||
ResourceMutex& m_resource_mutex;
|
||||
std::vector<Slot> m_slots;
|
||||
std::vector<uint32_t> m_free_slots;
|
||||
ImagePageTable m_image_page_table;
|
||||
|
||||
@@ -101,8 +101,9 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
" attrib3_tile=0x%08" PRIx32 " attrib3_dim=0x%08" PRIx32 " fmt=0x%08" PRIx32
|
||||
" nfmt=0x%08" PRIx32 " order=0x%08" PRIx32 "\n",
|
||||
rt_slot, rt.base.addr, mask, rt.attrib2.width, rt.attrib2.height,
|
||||
rt.attrib3.tile_mode, rt.attrib3.dimension, rt.info.format, rt.info.channel_type,
|
||||
rt.info.channel_order);
|
||||
static_cast<uint32_t>(rt.attrib3.tile_mode), rt.attrib3.dimension,
|
||||
static_cast<uint32_t>(rt.info.format), static_cast<uint32_t>(rt.info.channel_type),
|
||||
static_cast<uint32_t>(rt.info.channel_order));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -129,17 +130,16 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
if (volume && samples != 1) {
|
||||
EXIT("multisampled 3D render targets are unsupported\n");
|
||||
}
|
||||
const uint32_t depth = volume ? rt.attrib3.depth + 1u : 1u;
|
||||
const bool standard64 =
|
||||
rt.attrib3.tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB);
|
||||
const uint32_t depth = volume ? rt.attrib3.depth + 1u : 1u;
|
||||
const bool standard64 = rt.attrib3.tile_mode == Prospero::TileMode::kStandard64KB;
|
||||
|
||||
switch (rt.attrib3.tile_mode) {
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kLinear):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget):
|
||||
case Prospero::TileMode::kLinear:
|
||||
case Prospero::TileMode::kStandard64KB:
|
||||
case Prospero::TileMode::kRenderTarget:
|
||||
tile = !RenderIsColorTileModeLinear(rt.attrib3.tile_mode);
|
||||
break;
|
||||
default: EXIT("unknown tile mode: %u\n", rt.attrib3.tile_mode);
|
||||
default: EXIT("unknown tile mode: %u\n", static_cast<uint32_t>(rt.attrib3.tile_mode));
|
||||
}
|
||||
if (!tile && levels > 1) {
|
||||
EXIT("linear mipmapped render targets are unsupported\n");
|
||||
@@ -178,10 +178,10 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
pitch = (rt.pitch.pitch_div8_minus1 + 1u) << 3u;
|
||||
} else if (tile) {
|
||||
if (volume) {
|
||||
pitch = TileGetTexturePitch(transfer_format, width, levels, rt.attrib3.tile_mode);
|
||||
pitch = TileGetTexturePitch(transfer_format, width, rt.attrib3.tile_mode);
|
||||
} else if (standard64) {
|
||||
pitch = TileGetTexturePitch(Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float),
|
||||
width, levels, rt.attrib3.tile_mode);
|
||||
pitch =
|
||||
TileGetTexturePitch(Prospero::BufferFormat::k32Float, width, rt.attrib3.tile_mode);
|
||||
} else {
|
||||
pitch = TileGetRenderTargetPitch(width, bytes_per_element, rt.attrib.num_fragments);
|
||||
}
|
||||
@@ -192,15 +192,22 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
pitch = width;
|
||||
}
|
||||
|
||||
TileSizeOffset mip_sizes[16] {};
|
||||
TilePaddedSize mip_padded[16] {};
|
||||
TileVolumeLayout volume_layout {};
|
||||
uint64_t backing_size = 0;
|
||||
TileSizeOffset mip_sizes[16] {};
|
||||
TilePaddedSize mip_padded[16] {};
|
||||
TileSurfaceLayout volume_layout {};
|
||||
uint64_t backing_size = 0;
|
||||
if (volume) {
|
||||
if (!tile || !TileGetTextureVolumeLayout(transfer_format, width, height, depth, levels,
|
||||
rt.attrib3.tile_mode, volume_layout)) {
|
||||
const TileSurfaceDescription description {transfer_format,
|
||||
rt.attrib3.tile_mode,
|
||||
TileSurfaceDimension::Dim3D,
|
||||
width,
|
||||
height,
|
||||
depth,
|
||||
levels,
|
||||
1};
|
||||
if (!tile || !TileGetTiledTextureLayout(description, volume_layout)) {
|
||||
EXIT("unsupported 3D render-target layout: %ux%ux%u levels=%u tile=%u\n", width, height,
|
||||
depth, levels, rt.attrib3.tile_mode);
|
||||
depth, levels, static_cast<uint32_t>(rt.attrib3.tile_mode));
|
||||
}
|
||||
size = volume_layout.block_slice_size;
|
||||
backing_size = volume_layout.total_size;
|
||||
@@ -208,9 +215,8 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
TileSizeAlign layout {};
|
||||
bool valid_layout = false;
|
||||
if (standard64) {
|
||||
TileGetTextureSize(Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float), width,
|
||||
height, pitch, levels, rt.attrib3.tile_mode, &layout, mip_sizes,
|
||||
mip_padded);
|
||||
TileGetTextureSize(Prospero::BufferFormat::k32Float, width, height, levels,
|
||||
rt.attrib3.tile_mode, &layout, mip_sizes, mip_padded);
|
||||
valid_layout = layout.size != 0 && layout.align == 65536;
|
||||
} else {
|
||||
valid_layout =
|
||||
@@ -271,8 +277,9 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
" extent=%ux%ux%u view_mip=%u view_extent=%ux%u levels=%u pitch=%u"
|
||||
" fmt=0x%08" PRIx32 " nfmt=0x%08" PRIx32 " order=0x%08" PRIx32 " samples=%u tile=%s\n",
|
||||
rt_slot, rt.base.addr, backing_size, width, height, depth, rt.view.current_mip_level,
|
||||
view_extent.width, view_extent.height, levels, pitch, rt.info.format,
|
||||
rt.info.channel_type, rt.info.channel_order, samples, tile ? "tiled" : "linear");
|
||||
view_extent.width, view_extent.height, levels, pitch,
|
||||
static_cast<uint32_t>(rt.info.format), static_cast<uint32_t>(rt.info.channel_type),
|
||||
static_cast<uint32_t>(rt.info.channel_order), samples, tile ? "tiled" : "linear");
|
||||
}
|
||||
|
||||
TextureCache::ImageDesc desc {};
|
||||
@@ -289,11 +296,12 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
desc.info.tile_mode = rt.attrib3.tile_mode;
|
||||
for (uint32_t level = 0; level < levels; level++) {
|
||||
if (volume) {
|
||||
const auto& mip = volume_layout.mips[level];
|
||||
desc.info.mip_layout[level] = {
|
||||
volume_layout.level_offsets[level],
|
||||
volume_layout.level_sizes[level],
|
||||
volume_layout.level_widths[level],
|
||||
volume_layout.level_heights[level],
|
||||
mip.offset,
|
||||
mip.size,
|
||||
mip.padded_width,
|
||||
mip.padded_height,
|
||||
};
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -99,7 +99,10 @@ bool CommandScheduler::InDeferredOperation() noexcept {
|
||||
|
||||
CommandScheduler::CommandScheduler(RenderContext& context, GraphicContext& graphics)
|
||||
: m_master(graphics), m_context(context), m_graphics(graphics),
|
||||
m_priority_thread([this](std::stop_token stop) { PriorityOperationsThread(stop); }) {}
|
||||
m_priority_thread([this](std::stop_token stop) { PriorityOperationsThread(stop); }) {
|
||||
m_buffers.reserve(CommandBufferGrowStep);
|
||||
m_buffer_ticks.reserve(CommandBufferGrowStep);
|
||||
}
|
||||
|
||||
CommandScheduler::~CommandScheduler() {
|
||||
Shutdown();
|
||||
@@ -154,10 +157,7 @@ void CommandScheduler::Begin(HW::Context& registers, HW::UserConfig& user_config
|
||||
m_shaders = &shaders;
|
||||
|
||||
if (!Active()) {
|
||||
for (auto& buffer: m_buffers) {
|
||||
buffer = std::make_unique<RenderCommandBuffer>(*this);
|
||||
}
|
||||
m_current = 0;
|
||||
m_current = static_cast<int>(GrowCommandBuffers());
|
||||
}
|
||||
|
||||
BindCurrent();
|
||||
@@ -235,7 +235,13 @@ void CommandScheduler::Wait(uint64_t tick) {
|
||||
}
|
||||
|
||||
void CommandScheduler::PopPendingOperations() {
|
||||
m_master.Refresh();
|
||||
PopPendingOperations(true);
|
||||
}
|
||||
|
||||
void CommandScheduler::PopPendingOperations(bool refresh_gpu_tick) {
|
||||
if (refresh_gpu_tick) {
|
||||
m_master.Refresh();
|
||||
}
|
||||
for (;;) {
|
||||
Common::UniqueFunction<void> callback;
|
||||
{
|
||||
@@ -362,7 +368,7 @@ uint64_t CommandScheduler::NextSubmitSequence() noexcept {
|
||||
}
|
||||
|
||||
void CommandScheduler::CheckActive() const {
|
||||
EXIT_IF(!Active() || m_current >= BufferCount);
|
||||
EXIT_IF(!Active() || static_cast<size_t>(m_current) >= m_buffers.size());
|
||||
}
|
||||
|
||||
RenderCommandBuffer& CommandScheduler::Current() const {
|
||||
@@ -384,15 +390,52 @@ CommandBuffer& CommandScheduler::SubmitCurrent(SubmitInfo& submit) {
|
||||
const auto signal_tick = m_master.NextTick();
|
||||
submit.AddSignal(m_master.Handle(), signal_tick);
|
||||
submitted.Execute(submit);
|
||||
m_recording = false;
|
||||
m_buffer_ticks[static_cast<size_t>(m_current)] = signal_tick;
|
||||
m_recording = false;
|
||||
return submitted;
|
||||
}
|
||||
|
||||
int CommandScheduler::FindReusableBuffer(uint64_t gpu_tick) const {
|
||||
EXIT_IF(m_buffer_ticks.size() != m_buffers.size());
|
||||
const auto buffer_count = m_buffers.size();
|
||||
for (size_t offset = 1; offset <= buffer_count; ++offset) {
|
||||
const auto candidate = (static_cast<size_t>(m_current) + offset) % buffer_count;
|
||||
if (gpu_tick >= m_buffer_ticks[candidate]) {
|
||||
return static_cast<int>(candidate);
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
size_t CommandScheduler::GrowCommandBuffers() {
|
||||
const auto first = m_buffers.size();
|
||||
const auto end = first + CommandBufferGrowStep;
|
||||
m_buffers.reserve(end);
|
||||
m_buffer_ticks.reserve(end);
|
||||
for (size_t i = first; i < end; ++i) {
|
||||
m_buffers.emplace_back(std::make_unique<RenderCommandBuffer>(*this));
|
||||
m_buffer_ticks.push_back(0);
|
||||
}
|
||||
return first;
|
||||
}
|
||||
|
||||
void CommandScheduler::BeginNext() {
|
||||
EXIT_IF(m_recording);
|
||||
m_current = (m_current + 1) % BufferCount;
|
||||
|
||||
auto candidate = FindReusableBuffer(m_master.KnownGpuTick());
|
||||
bool refreshed = false;
|
||||
if (candidate < 0) {
|
||||
m_master.Refresh();
|
||||
refreshed = true;
|
||||
candidate = FindReusableBuffer(m_master.KnownGpuTick());
|
||||
}
|
||||
if (candidate < 0) {
|
||||
candidate = static_cast<int>(GrowCommandBuffers());
|
||||
}
|
||||
|
||||
m_current = candidate;
|
||||
Current().WaitForFenceAndReset();
|
||||
PopPendingOperations();
|
||||
PopPendingOperations(!refreshed);
|
||||
BindCurrent();
|
||||
Current().Begin();
|
||||
m_recording = true;
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
#include <queue>
|
||||
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -31,8 +32,6 @@ struct CommandSlot {
|
||||
|
||||
class CommandScheduler {
|
||||
public:
|
||||
static constexpr int BufferCount = 8;
|
||||
|
||||
CommandScheduler(RenderContext& context, GraphicContext& graphics);
|
||||
~CommandScheduler();
|
||||
KYTY_CLASS_NO_COPY(CommandScheduler);
|
||||
@@ -65,6 +64,8 @@ public:
|
||||
[[nodiscard]] GraphicContext& Graphics() const noexcept { return m_graphics; }
|
||||
|
||||
private:
|
||||
static constexpr size_t CommandBufferGrowStep = 4;
|
||||
|
||||
class CommandPool {
|
||||
public:
|
||||
CommandPool() = default;
|
||||
@@ -94,30 +95,34 @@ private:
|
||||
void BindCurrent() const;
|
||||
CommandBuffer& SubmitCurrent(SubmitInfo& submit);
|
||||
void BeginNext();
|
||||
void PopPendingOperations(bool refresh_gpu_tick);
|
||||
[[nodiscard]] int FindReusableBuffer(uint64_t gpu_tick) const;
|
||||
[[nodiscard]] size_t GrowCommandBuffers();
|
||||
void PriorityOperationsThread(std::stop_token stop);
|
||||
void RunOperation(Common::UniqueFunction<void>&& operation);
|
||||
[[nodiscard]] CommandSlot* AllocateCommandBuffer();
|
||||
[[nodiscard]] uint64_t NextSubmitSequence() noexcept;
|
||||
|
||||
MasterSemaphore m_master;
|
||||
RenderContext& m_context;
|
||||
GraphicContext& m_graphics;
|
||||
CommandPool m_command_pool;
|
||||
std::array<std::unique_ptr<RenderCommandBuffer>, BufferCount> m_buffers;
|
||||
std::queue<PendingOperation> m_pending_operations;
|
||||
std::queue<PendingOperation> m_priority_operations;
|
||||
std::mutex m_operation_mutex;
|
||||
std::condition_variable m_operation_available;
|
||||
std::jthread m_priority_thread;
|
||||
bool m_priority_active = false;
|
||||
uint64_t m_priority_active_tick = 0;
|
||||
OperationState m_operation_state = OperationState::Open;
|
||||
int m_current = -1;
|
||||
bool m_recording = false;
|
||||
HW::Context* m_registers = nullptr;
|
||||
HW::UserConfig* m_user_config = nullptr;
|
||||
HW::Shader* m_shaders = nullptr;
|
||||
std::atomic<uint64_t> m_submit_sequence = 0;
|
||||
MasterSemaphore m_master;
|
||||
RenderContext& m_context;
|
||||
GraphicContext& m_graphics;
|
||||
CommandPool m_command_pool;
|
||||
std::vector<std::unique_ptr<RenderCommandBuffer>> m_buffers;
|
||||
std::vector<uint64_t> m_buffer_ticks;
|
||||
std::queue<PendingOperation> m_pending_operations;
|
||||
std::queue<PendingOperation> m_priority_operations;
|
||||
std::mutex m_operation_mutex;
|
||||
std::condition_variable m_operation_available;
|
||||
std::jthread m_priority_thread;
|
||||
bool m_priority_active = false;
|
||||
uint64_t m_priority_active_tick = 0;
|
||||
OperationState m_operation_state = OperationState::Open;
|
||||
int m_current = -1;
|
||||
bool m_recording = false;
|
||||
HW::Context* m_registers = nullptr;
|
||||
HW::UserConfig* m_user_config = nullptr;
|
||||
HW::Shader* m_shaders = nullptr;
|
||||
std::atomic<uint64_t> m_submit_sequence = 0;
|
||||
|
||||
friend class CommandBuffer;
|
||||
};
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cmath>
|
||||
#include <fmt/format.h>
|
||||
@@ -75,8 +76,8 @@ void uc_print(const char* func, const HW::UserConfig& uc) {
|
||||
"\t en_user_vgpr1 = %s\n"
|
||||
"\t en_user_vgpr2 = %s\n"
|
||||
"\t en_user_vgpr3 = %s\n",
|
||||
uc.GetPrimType(), uc.GetIndexOffset(), uc.GetObjectId(), ge_cntl.primitive_group_size,
|
||||
ge_cntl.vertex_group_size, user_en.vgpr1 ? "true" : "false",
|
||||
static_cast<uint32_t>(uc.GetPrimType()), uc.GetIndexOffset(), uc.GetObjectId(),
|
||||
ge_cntl.primitive_group_size, ge_cntl.vertex_group_size, user_en.vgpr1 ? "true" : "false",
|
||||
user_en.vgpr2 ? "true" : "false", user_en.vgpr3 ? "true" : "false");
|
||||
}
|
||||
|
||||
@@ -140,11 +141,12 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
|
||||
fmt::format("\t info.cmask_addr_type = 0x{:08x}\n", rt.info.cmask_addr_type));
|
||||
dst.push_back(fmt::format("\t info.alt_tile_mode = {}\n",
|
||||
rt.info.alt_tile_mode ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t info.format = 0x{:08x}\n", rt.info.format));
|
||||
dst.push_back(
|
||||
fmt::format("\t info.channel_type = 0x{:08x}\n", rt.info.channel_type));
|
||||
dst.push_back(
|
||||
fmt::format("\t info.channel_order = 0x{:08x}\n", rt.info.channel_order));
|
||||
dst.push_back(fmt::format("\t info.format = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.info.format)));
|
||||
dst.push_back(fmt::format("\t info.channel_type = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.info.channel_type)));
|
||||
dst.push_back(fmt::format("\t info.channel_order = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.info.channel_order)));
|
||||
dst.push_back(fmt::format("\t info.blend_bypa = {}\n",
|
||||
rt.info.blend_bypass ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t info.blend_clamp = {}\n",
|
||||
@@ -153,10 +155,10 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
|
||||
rt.info.round_mode ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t attrib.force_dest_alpha_to_one = {}\n",
|
||||
rt.attrib.force_dest_alpha_to_one ? "true" : "false"));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib.tile_mode = 0x{:08x}\n", rt.attrib.tile_mode));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib.fmask_tile_mode = 0x{:08x}\n", rt.attrib.fmask_tile_mode));
|
||||
dst.push_back(fmt::format("\t attrib.tile_mode = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.attrib.tile_mode)));
|
||||
dst.push_back(fmt::format("\t attrib.fmask_tile_mode = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.attrib.fmask_tile_mode)));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib.num_samples = 0x{:08x}\n", rt.attrib.num_samples));
|
||||
dst.push_back(
|
||||
@@ -167,8 +169,8 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib2.num_mip_levels = 0x{:08x}\n", rt.attrib2.num_mip_levels));
|
||||
dst.push_back(fmt::format("\t attrib3.depth = 0x{:08x}\n", rt.attrib3.depth));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib3.tile_mode = 0x{:08x}\n", rt.attrib3.tile_mode));
|
||||
dst.push_back(fmt::format("\t attrib3.tile_mode = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.attrib3.tile_mode)));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib3.dimension = 0x{:08x}\n", rt.attrib3.dimension));
|
||||
dst.push_back(fmt::format("\t attrib3.cmask_pipe_aligned = {}\n",
|
||||
@@ -211,22 +213,22 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
|
||||
return dst;
|
||||
}
|
||||
|
||||
static bool RenderIsColorTileMode(uint32_t tile_mode) {
|
||||
static bool RenderIsColorTileMode(Prospero::TileMode tile_mode) {
|
||||
// AGC CxRenderTarget::TileMode shifted by CB_COLOR*_ATTRIB3.COLOR_SW_MODE.
|
||||
switch (tile_mode) {
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kLinear):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kStandard256B):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kStandard4KB):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kPrt):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kDepth):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget): return true;
|
||||
case Prospero::TileMode::kLinear:
|
||||
case Prospero::TileMode::kStandard256B:
|
||||
case Prospero::TileMode::kStandard4KB:
|
||||
case Prospero::TileMode::kStandard64KB:
|
||||
case Prospero::TileMode::kPrt:
|
||||
case Prospero::TileMode::kDepth:
|
||||
case Prospero::TileMode::kRenderTarget: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool RenderIsColorTileModeLinear(uint32_t tile_mode) {
|
||||
return tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kLinear);
|
||||
bool RenderIsColorTileModeLinear(Prospero::TileMode tile_mode) {
|
||||
return tile_mode == Prospero::TileMode::kLinear;
|
||||
}
|
||||
|
||||
static bool RenderIsColorDimension(uint32_t dimension) {
|
||||
@@ -360,7 +362,8 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
}
|
||||
}
|
||||
if (!RenderIsColorTileMode(rt.attrib3.tile_mode)) {
|
||||
EXIT("unknown PS5 render-target tile mode: 0x%08" PRIx32 "\n", rt.attrib3.tile_mode);
|
||||
EXIT("unknown PS5 render-target tile mode: 0x%08" PRIx32 "\n",
|
||||
static_cast<uint32_t>(rt.attrib3.tile_mode));
|
||||
}
|
||||
if (!RenderIsColorDimension(rt.attrib3.dimension)) {
|
||||
EXIT("unknown PS5 render-target dimension: 0x%08" PRIx32 "\n", rt.attrib3.dimension);
|
||||
@@ -455,13 +458,14 @@ static void ZPrint(const char* func, const HW::DepthRenderTarget& z) {
|
||||
"\t height = 0x%08" PRIx32 "\n"
|
||||
"\t size.x_max = 0x%04" PRIx16 "\n"
|
||||
"\t size.y_max = 0x%04" PRIx16 "\n",
|
||||
z.z_info.format, z.z_info.num_samples,
|
||||
Prospero::GpuEnumValue(z.z_info.texture_compatibility),
|
||||
static_cast<uint32_t>(z.z_info.format), z.z_info.num_samples,
|
||||
static_cast<uint32_t>(z.z_info.texture_compatibility),
|
||||
z.z_info.htile_acceleration ? "true" : "false",
|
||||
z.z_info.expclear_enabled ? "true" : "false",
|
||||
Prospero::GpuEnumValue(z.z_info.z_compare_base),
|
||||
static_cast<uint32_t>(z.z_info.z_compare_base),
|
||||
z.z_info.partially_resident ? "true" : "false", z.z_info.max_mip_level,
|
||||
z.stencil_info.format, Prospero::GpuEnumValue(z.stencil_info.texture_compatibility),
|
||||
static_cast<uint32_t>(z.stencil_info.format),
|
||||
static_cast<uint32_t>(z.stencil_info.texture_compatibility),
|
||||
z.stencil_info.htile_stencil_disabled ? "true" : "false",
|
||||
z.stencil_info.expclear_enabled ? "true" : "false",
|
||||
z.stencil_info.partially_resident ? "true" : "false", z.depth_info.addr5_swizzle_mask,
|
||||
@@ -490,15 +494,16 @@ static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(!z.z_info.HasValidTextureCompatibility());
|
||||
EXIT_NOT_IMPLEMENTED(!z.stencil_info.HasValidTextureCompatibility());
|
||||
if (z.z_info.format == 0) {
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.format != 0);
|
||||
if (z.z_info.format == Prospero::DepthFormat::kInvalid) {
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.format != Prospero::DepthFormat::kInvalid);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.num_samples != 0);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.htile_acceleration != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.expclear_enabled != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.partially_resident != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.max_mip_level != 0);
|
||||
} else {
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.format != 0x00000001 && z.z_info.format != 0x00000003);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.format != Prospero::DepthFormat::kZ16 &&
|
||||
z.z_info.format != Prospero::DepthFormat::kZ32F);
|
||||
if (z.z_info.num_samples != 0x00000000) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -512,16 +517,17 @@ static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.max_mip_level != 0);
|
||||
}
|
||||
|
||||
if (z.stencil_info.format == 0) {
|
||||
if (z.stencil_info.format == Prospero::StencilFormat::kInvalid) {
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.expclear_enabled != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.partially_resident != false);
|
||||
} else {
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.format != 0x00000001);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.format != Prospero::StencilFormat::k8UInt);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.expclear_enabled != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.partially_resident != false);
|
||||
}
|
||||
|
||||
if (z.z_info.format != 0 || z.stencil_info.format != 0) {
|
||||
if (z.z_info.format != Prospero::DepthFormat::kInvalid ||
|
||||
z.stencil_info.format != Prospero::StencilFormat::kInvalid) {
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.addr5_swizzle_mask != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.array_mode != 0x00000000);
|
||||
@@ -556,7 +562,8 @@ static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
|
||||
EXIT_NOT_IMPLEMENTED(z.z_read_base_addr != z.z_write_base_addr);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_read_base_addr != z.stencil_write_base_addr);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_write_base_addr == 0);
|
||||
if (z.stencil_info.format != 0 && z.stencil_write_base_addr == 0) {
|
||||
if (z.stencil_info.format != Prospero::StencilFormat::kInvalid &&
|
||||
z.stencil_write_base_addr == 0) {
|
||||
LOGF("\t warning: stencil format is set without a stencil base address, continuing "
|
||||
"without stencil attachment\n");
|
||||
}
|
||||
@@ -686,14 +693,6 @@ static void McCheck(const HW::ModeControl& c) {
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(c.polymode_front_ptype != 0 && c.polymode_front_ptype != 2);
|
||||
EXIT_NOT_IMPLEMENTED(c.polymode_back_ptype != 0 && c.polymode_back_ptype != 2);
|
||||
if (c.poly_offset_front_enable || c.poly_offset_back_enable) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("\t temporary: PA_SU_SC_MODE_CNTL.POLY_OFFSET_*_ENABLE is not implemented; "
|
||||
"continuing without depth bias\n");
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (c.vtx_window_offset_enable) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -1067,18 +1066,24 @@ static ScissorRect ScissorRectClamp(ScissorRect r, uint32_t width, uint32_t heig
|
||||
return r;
|
||||
}
|
||||
|
||||
static constexpr std::array<uint16_t, 16> MakeScissorIntersectionRules() {
|
||||
std::array<uint16_t, 16> rules {};
|
||||
for (uint32_t candidate = 0; candidate < rules.size(); candidate++) {
|
||||
for (uint32_t combination = 0; combination < 16; combination++) {
|
||||
if ((combination & candidate) == candidate) {
|
||||
rules[candidate] |= static_cast<uint16_t>(1u << combination);
|
||||
}
|
||||
}
|
||||
}
|
||||
return rules;
|
||||
}
|
||||
|
||||
static bool ScissorClipRuleToIntersectionMask(uint16_t rule, uint8_t* mask) {
|
||||
EXIT_IF(mask == nullptr);
|
||||
|
||||
for (uint32_t candidate = 0; candidate < 16; candidate++) {
|
||||
uint16_t expected = 0;
|
||||
for (uint32_t combination = 0; combination < 16; combination++) {
|
||||
if ((combination & candidate) == candidate) {
|
||||
expected |= static_cast<uint16_t>(1u << combination);
|
||||
}
|
||||
}
|
||||
|
||||
if (expected == rule) {
|
||||
static constexpr auto rules = MakeScissorIntersectionRules();
|
||||
for (uint32_t candidate = 0; candidate < rules.size(); candidate++) {
|
||||
if (rules[candidate] == rule) {
|
||||
*mask = static_cast<uint8_t>(candidate);
|
||||
return true;
|
||||
}
|
||||
@@ -1219,8 +1224,9 @@ void hw_check(const RenderCommandBuffer& buffer) {
|
||||
const auto& mrt = hw.GetRenderTarget(i);
|
||||
LOGF("\t RT%u addr=0x%010" PRIx64 " mask=0x%x fmt=0x%08" PRIx32
|
||||
" width=%u height=%u tile=%u\n",
|
||||
i, mrt.base.addr, (hw.GetRenderTargetMask() >> (i * 4u)) & 0x0fu, mrt.info.format,
|
||||
mrt.attrib2.width + 1, mrt.attrib2.height + 1, mrt.attrib3.tile_mode);
|
||||
i, mrt.base.addr, (hw.GetRenderTargetMask() >> (i * 4u)) & 0x0fu,
|
||||
static_cast<uint32_t>(mrt.info.format), mrt.attrib2.width + 1,
|
||||
mrt.attrib2.height + 1, static_cast<uint32_t>(mrt.attrib3.tile_mode));
|
||||
}
|
||||
}
|
||||
if (rc.depth_clear_enable && hw.GetDepthClearValue() != 0.0f &&
|
||||
|
||||
@@ -34,7 +34,7 @@ void uc_print(const char* func, const HW::UserConfig& uc);
|
||||
void uc_check(const HW::UserConfig& uc);
|
||||
void sh_print(const char* func, const HW::Shader& uc);
|
||||
std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt);
|
||||
bool RenderIsColorTileModeLinear(uint32_t tile_mode);
|
||||
bool RenderIsColorTileModeLinear(Prospero::TileMode tile_mode);
|
||||
void hw_print(const RenderCommandBuffer& buffer);
|
||||
void hw_check(const RenderCommandBuffer& buffer);
|
||||
void LogDrawPhase(const char* draw_name, const char* phase);
|
||||
|
||||
@@ -38,7 +38,10 @@ namespace Libs::Graphics {
|
||||
EXIT("unsupported render state; details were printed above\n");
|
||||
}
|
||||
|
||||
static vk::StencilOp ConvertStencilOp(uint8_t value) {
|
||||
static vk::StencilOp ConvertStencilOp(uint8_t value, uint8_t write_mask, uint8_t op_value) {
|
||||
if (write_mask == 0) {
|
||||
return vk::StencilOp::eKeep;
|
||||
}
|
||||
switch (static_cast<Prospero::StencilOp>(value)) {
|
||||
case Prospero::StencilOp::kKeep: return vk::StencilOp::eKeep;
|
||||
case Prospero::StencilOp::kZero: return vk::StencilOp::eZero;
|
||||
@@ -49,14 +52,23 @@ static vk::StencilOp ConvertStencilOp(uint8_t value) {
|
||||
case Prospero::StencilOp::kInvert: return vk::StencilOp::eInvert;
|
||||
case Prospero::StencilOp::kAddWrap: return vk::StencilOp::eIncrementAndWrap;
|
||||
case Prospero::StencilOp::kSubWrap: return vk::StencilOp::eDecrementAndWrap;
|
||||
default: DepthFatal("unsupported stencil operation");
|
||||
case Prospero::StencilOp::kXor:
|
||||
if ((write_mask & op_value) == 0) {
|
||||
return vk::StencilOp::eKeep;
|
||||
}
|
||||
if ((write_mask & ~op_value) != 0) {
|
||||
DepthFatal("unsupported stencil XOR operands: write mask=0x%02" PRIx8
|
||||
", operation value=0x%02" PRIx8,
|
||||
write_mask, op_value);
|
||||
}
|
||||
return vk::StencilOp::eInvert;
|
||||
default: DepthFatal("unsupported stencil operation: 0x%02" PRIx8, value);
|
||||
}
|
||||
}
|
||||
|
||||
static bool UsesStencilOpValue(uint8_t fail, uint8_t pass, uint8_t depth_fail) {
|
||||
return fail == Prospero::GpuEnumValue(Prospero::StencilOp::kReplaceOp) ||
|
||||
pass == Prospero::GpuEnumValue(Prospero::StencilOp::kReplaceOp) ||
|
||||
depth_fail == Prospero::GpuEnumValue(Prospero::StencilOp::kReplaceOp);
|
||||
constexpr auto replace_op = static_cast<uint8_t>(Prospero::StencilOp::kReplaceOp);
|
||||
return fail == replace_op || pass == replace_op || depth_fail == replace_op;
|
||||
}
|
||||
|
||||
[[nodiscard]] static vk::Format ResolveHostDepthAttachmentFormat(const RenderCommandBuffer& buffer,
|
||||
@@ -90,15 +102,14 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
RenderDepthInfo& r) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
(void)submit_id;
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
const auto& z = hw.GetDepthRenderTarget();
|
||||
const auto& rc = hw.GetRenderControl();
|
||||
const auto& dc = hw.GetDepthControl();
|
||||
const auto& sc = hw.GetStencilControl();
|
||||
const auto& sm = hw.GetStencilMask();
|
||||
const bool has_stencil =
|
||||
z.stencil_info.format != Prospero::GpuEnumValue(Prospero::StencilFormat::kInvalid);
|
||||
const bool depth_active =
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
const auto& z = hw.GetDepthRenderTarget();
|
||||
const auto& rc = hw.GetRenderControl();
|
||||
const auto& dc = hw.GetDepthControl();
|
||||
const auto& sc = hw.GetStencilControl();
|
||||
const auto& sm = hw.GetStencilMask();
|
||||
const bool has_stencil = z.stencil_info.format != Prospero::StencilFormat::kInvalid;
|
||||
const bool depth_active =
|
||||
dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable || rc.depth_clear_enable;
|
||||
const bool stencil_active = has_stencil && (dc.stencil_enable || rc.stencil_clear_enable);
|
||||
if (!depth_active && !stencil_active) {
|
||||
@@ -109,9 +120,8 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
DepthFatal("invalid PS5 depth texture-compatibility encoding");
|
||||
}
|
||||
const bool attachment_unbound =
|
||||
z.z_info.format == Prospero::GpuEnumValue(Prospero::DepthFormat::kInvalid) &&
|
||||
z.stencil_info.format == Prospero::GpuEnumValue(Prospero::StencilFormat::kInvalid) &&
|
||||
z.z_info.num_samples == 0 &&
|
||||
z.z_info.format == Prospero::DepthFormat::kInvalid &&
|
||||
z.stencil_info.format == Prospero::StencilFormat::kInvalid && z.z_info.num_samples == 0 &&
|
||||
z.z_info.texture_compatibility == Prospero::TextureCompatiblePlaneCompression::kDisable &&
|
||||
!z.z_info.expclear_enabled && !z.z_info.partially_resident && z.z_info.max_mip_level == 0 &&
|
||||
z.stencil_info.texture_compatibility == Prospero::TextureCompatibleStencil::kDisable &&
|
||||
@@ -173,8 +183,8 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
DepthFatal("unsupported depth register state");
|
||||
}
|
||||
if (has_stencil) {
|
||||
if (z.stencil_info.format != Prospero::GpuEnumValue(Prospero::StencilFormat::k8UInt) ||
|
||||
!htile_stencil_compat || z.stencil_read_base_addr == 0 ||
|
||||
if (z.stencil_info.format != Prospero::StencilFormat::k8UInt || !htile_stencil_compat ||
|
||||
z.stencil_read_base_addr == 0 ||
|
||||
z.stencil_write_base_addr != z.stencil_read_base_addr ||
|
||||
(z.stencil_read_base_addr & 0xffffu) != 0 || z.depth_view.stencil_write_disable) {
|
||||
DepthFatal("unsupported stencil attachment state");
|
||||
@@ -192,8 +202,6 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
if (z.depth_view.slice_max >= 32) {
|
||||
DepthFatal("HTile clear tracking supports at most 32 slices");
|
||||
}
|
||||
} else if (z.htile_data_base_addr != 0) {
|
||||
DepthFatal("HTile address without an enabled tile surface");
|
||||
}
|
||||
const bool size_xy_valid = z.size.valid;
|
||||
const bool wh_valid = z.width_height_valid && z.width != 0 && z.height != 0;
|
||||
@@ -218,7 +226,7 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
DepthFatal("no host depth/stencil format supports required usage for %s",
|
||||
VulkanToString(ideal_format).c_str());
|
||||
}
|
||||
const uint32_t guest_format = Prospero::GpuEnumValue(policy->guest_format);
|
||||
const auto guest_format = policy->guest_format;
|
||||
const uint32_t bytes = policy->bytes_per_element;
|
||||
const auto pitch = TileGetDepthPitch(width, bytes, z.z_info.num_samples);
|
||||
if (z.pitch_height_valid && ((static_cast<uint64_t>(z.pitch_div8_minus1) + 1u) * 8u != pitch ||
|
||||
@@ -283,6 +291,8 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
r.stencil_clear_value = hw.GetStencilClearValue();
|
||||
r.stencil_test_enable = has_stencil && dc.stencil_enable;
|
||||
if (r.stencil_test_enable) {
|
||||
const uint8_t front_write_mask = rc.stencil_clear_enable ? 0 : sm.stencil_writemask;
|
||||
const uint8_t back_write_mask = rc.stencil_clear_enable ? 0 : sm.stencil_writemask_bf;
|
||||
if (dc.stencilfunc > static_cast<uint8_t>(vk::CompareOp::eAlways) ||
|
||||
(dc.backface_enable &&
|
||||
dc.stencilfunc_bf > static_cast<uint8_t>(vk::CompareOp::eAlways)) ||
|
||||
@@ -294,19 +304,18 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
DepthFatal("unsupported stencil compare or replacement state");
|
||||
}
|
||||
r.stencil_static_front = {
|
||||
ConvertStencilOp(sc.stencil_fail), ConvertStencilOp(sc.stencil_zpass),
|
||||
ConvertStencilOp(sc.stencil_zfail), static_cast<vk::CompareOp>(dc.stencilfunc)};
|
||||
r.stencil_dynamic_front = {sm.stencil_mask,
|
||||
rc.stencil_clear_enable ? 0u : sm.stencil_writemask,
|
||||
sm.stencil_testval};
|
||||
ConvertStencilOp(sc.stencil_fail, front_write_mask, sm.stencil_opval),
|
||||
ConvertStencilOp(sc.stencil_zpass, front_write_mask, sm.stencil_opval),
|
||||
ConvertStencilOp(sc.stencil_zfail, front_write_mask, sm.stencil_opval),
|
||||
static_cast<vk::CompareOp>(dc.stencilfunc)};
|
||||
r.stencil_dynamic_front = {sm.stencil_mask, front_write_mask, sm.stencil_testval};
|
||||
if (dc.backface_enable) {
|
||||
r.stencil_static_back = {ConvertStencilOp(sc.stencil_fail_bf),
|
||||
ConvertStencilOp(sc.stencil_zpass_bf),
|
||||
ConvertStencilOp(sc.stencil_zfail_bf),
|
||||
static_cast<vk::CompareOp>(dc.stencilfunc_bf)};
|
||||
r.stencil_dynamic_back = {sm.stencil_mask_bf,
|
||||
rc.stencil_clear_enable ? 0u : sm.stencil_writemask_bf,
|
||||
sm.stencil_testval_bf};
|
||||
r.stencil_static_back = {
|
||||
ConvertStencilOp(sc.stencil_fail_bf, back_write_mask, sm.stencil_opval_bf),
|
||||
ConvertStencilOp(sc.stencil_zpass_bf, back_write_mask, sm.stencil_opval_bf),
|
||||
ConvertStencilOp(sc.stencil_zfail_bf, back_write_mask, sm.stencil_opval_bf),
|
||||
static_cast<vk::CompareOp>(dc.stencilfunc_bf)};
|
||||
r.stencil_dynamic_back = {sm.stencil_mask_bf, back_write_mask, sm.stencil_testval_bf};
|
||||
} else {
|
||||
r.stencil_static_back = r.stencil_static_front;
|
||||
r.stencil_dynamic_back = r.stencil_dynamic_front;
|
||||
@@ -331,7 +340,7 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
desc.info.pitch = pitch;
|
||||
desc.info.bytes_per_block = bytes;
|
||||
desc.info.samples = samples;
|
||||
desc.info.tile_mode = Prospero::GpuEnumValue(Prospero::TileMode::kDepth);
|
||||
desc.info.tile_mode = Prospero::TileMode::kDepth;
|
||||
desc.info.mip_layout[0] = {0, r.depth_buffer_size, pitch, height};
|
||||
desc.info.metadata.range = {r.htile_buffer_vaddr, r.htile_buffer_size};
|
||||
desc.info.metadata.kind = has_htile ? ImageMetadataKind::Htile : ImageMetadataKind::None;
|
||||
|
||||
@@ -646,13 +646,13 @@ void Validate(const ImageInfo& info) {
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t RenderTargetTransferFormat(uint32_t bytes_per_element) {
|
||||
Prospero::BufferFormat RenderTargetTransferFormat(uint32_t bytes_per_element) {
|
||||
switch (bytes_per_element) {
|
||||
case 1: return Prospero::GpuEnumValue(Prospero::BufferFormat::k8UNorm);
|
||||
case 2: return Prospero::GpuEnumValue(Prospero::BufferFormat::k16UNorm);
|
||||
case 4: return Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float);
|
||||
case 8: return Prospero::GpuEnumValue(Prospero::BufferFormat::k16_16_16_16Float);
|
||||
case 16: return Prospero::GpuEnumValue(Prospero::BufferFormat::k32_32_32_32Float);
|
||||
case 1: return Prospero::BufferFormat::k8UNorm;
|
||||
case 2: return Prospero::BufferFormat::k16UNorm;
|
||||
case 4: return Prospero::BufferFormat::k32Float;
|
||||
case 8: return Prospero::BufferFormat::k16_16_16_16Float;
|
||||
case 16: return Prospero::BufferFormat::k32_32_32_32Float;
|
||||
default: EXIT("unsupported render-target element size: %u\n", bytes_per_element);
|
||||
}
|
||||
}
|
||||
@@ -663,7 +663,8 @@ Image::Image(GraphicContext& graphics, CommandScheduler& scheduler, const ImageI
|
||||
: info(image_info), m_graphics(&graphics), m_scheduler(&scheduler) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
ImageOps::Validate(info);
|
||||
m_cpu_dirty = !info.data.Empty();
|
||||
m_cpu_dirty =
|
||||
!info.data.Empty() && info.metadata.compression == VideoOutCompression::Uncompressed;
|
||||
if (info.pixel_format == vk::Format::eUndefined) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -188,8 +188,8 @@ private:
|
||||
|
||||
namespace ImageOps {
|
||||
|
||||
void Validate(const ImageInfo& info);
|
||||
[[nodiscard]] uint32_t RenderTargetTransferFormat(uint32_t bytes_per_element);
|
||||
void Validate(const ImageInfo& info);
|
||||
[[nodiscard]] Prospero::BufferFormat RenderTargetTransferFormat(uint32_t bytes_per_element);
|
||||
|
||||
} // namespace ImageOps
|
||||
|
||||
|
||||
@@ -67,14 +67,14 @@ struct ImageInfo {
|
||||
ImageMetadataInfo metadata;
|
||||
uint32_t htile_clear_mask = UINT32_MAX;
|
||||
vk::Format pixel_format = vk::Format::eUndefined;
|
||||
uint32_t guest_format = 0;
|
||||
Prospero::BufferFormat guest_format = Prospero::BufferFormat::kInvalid;
|
||||
Prospero::ImageType type = Prospero::ImageType::kColor2D;
|
||||
vk::Extent3D extent = {1, 1, 1};
|
||||
ImageSubresources resources;
|
||||
uint32_t pitch = 0;
|
||||
uint32_t bytes_per_block = 0;
|
||||
uint32_t samples = 1;
|
||||
uint32_t tile_mode = 0;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
bool bgra16 = false;
|
||||
std::array<ImageMipInfo, 16> mip_layout {};
|
||||
|
||||
@@ -86,9 +86,7 @@ struct ImageInfo {
|
||||
[[nodiscard]] bool IsBlock() const noexcept {
|
||||
return Prospero::BlockCompressedBytesPerBlock(guest_format) != 0;
|
||||
}
|
||||
[[nodiscard]] bool IsTiled() const noexcept {
|
||||
return tile_mode != Prospero::GpuEnumValue(Prospero::TileMode::kLinear);
|
||||
}
|
||||
[[nodiscard]] bool IsTiled() const noexcept { return tile_mode != Prospero::TileMode::kLinear; }
|
||||
[[nodiscard]] constexpr bool IsVolume() const noexcept {
|
||||
return type == Prospero::ImageType::kColor3D;
|
||||
}
|
||||
@@ -235,9 +233,9 @@ inline constexpr std::array<DepthFormatPolicy, 2> DEPTH_FORMAT_POLICIES {{
|
||||
}};
|
||||
|
||||
[[nodiscard]] inline constexpr const DepthFormatPolicy*
|
||||
FindDepthFormatPolicy(uint32_t depth_format) noexcept {
|
||||
FindDepthFormatPolicy(Prospero::DepthFormat depth_format) noexcept {
|
||||
for (const auto& policy: DEPTH_FORMAT_POLICIES) {
|
||||
if (Prospero::GpuEnumValue(policy.depth_format) == depth_format) {
|
||||
if (policy.depth_format == depth_format) {
|
||||
return &policy;
|
||||
}
|
||||
}
|
||||
@@ -245,9 +243,9 @@ FindDepthFormatPolicy(uint32_t depth_format) noexcept {
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr const DepthFormatPolicy*
|
||||
FindGuestDepthFormatPolicy(uint32_t guest_format) noexcept {
|
||||
FindGuestDepthFormatPolicy(Prospero::BufferFormat guest_format) noexcept {
|
||||
for (const auto& policy: DEPTH_FORMAT_POLICIES) {
|
||||
if (Prospero::GpuEnumValue(policy.guest_format) == guest_format) {
|
||||
if (policy.guest_format == guest_format) {
|
||||
return &policy;
|
||||
}
|
||||
}
|
||||
@@ -269,10 +267,11 @@ FindGuestDepthFormatPolicy(uint32_t guest_format) noexcept {
|
||||
return has_stencil ? policy.stencil_attachment_formats.front() : policy.depth_attachment_format;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr vk::Format DepthAttachmentFormat(uint32_t depth_format,
|
||||
uint32_t stencil_format) noexcept {
|
||||
[[nodiscard]] inline constexpr vk::Format
|
||||
DepthAttachmentFormat(Prospero::DepthFormat depth_format,
|
||||
Prospero::StencilFormat stencil_format) noexcept {
|
||||
bool has_stencil = false;
|
||||
switch (static_cast<Prospero::StencilFormat>(stencil_format)) {
|
||||
switch (stencil_format) {
|
||||
case Prospero::StencilFormat::kInvalid: break;
|
||||
case Prospero::StencilFormat::k8UInt: has_stencil = true; break;
|
||||
default: return vk::Format::eUndefined;
|
||||
@@ -318,9 +317,9 @@ inline bool ImageInfo::IsDepth() const noexcept {
|
||||
return std::bit_cast<uint32_t>(static_cast<float>(value) / 65535.0f);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool IsSupportedSampledDepthFormat(vk::Format image_format,
|
||||
uint32_t guest_format,
|
||||
vk::Format view_format) noexcept {
|
||||
[[nodiscard]] inline constexpr bool
|
||||
IsSupportedSampledDepthFormat(vk::Format image_format, Prospero::BufferFormat guest_format,
|
||||
vk::Format view_format) noexcept {
|
||||
const auto* policy = FindGuestDepthFormatPolicy(guest_format);
|
||||
return policy != nullptr && view_format == policy->sampled_view_format &&
|
||||
(image_format == policy->depth_attachment_format ||
|
||||
@@ -330,8 +329,7 @@ inline bool ImageInfo::IsDepth() const noexcept {
|
||||
[[nodiscard]] inline constexpr bool IsSupportedSampledDepthFormat(vk::Format image_format,
|
||||
vk::Format view_format) noexcept {
|
||||
for (const auto& policy: DEPTH_FORMAT_POLICIES) {
|
||||
if (IsSupportedSampledDepthFormat(image_format, Prospero::GpuEnumValue(policy.guest_format),
|
||||
view_format)) {
|
||||
if (IsSupportedSampledDepthFormat(image_format, policy.guest_format, view_format)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -383,10 +381,10 @@ CanUseVideoOutNativeWithoutUpload(VideoOutCompression compression, bool render_t
|
||||
}
|
||||
|
||||
struct VideoOutPixelFormatInfo {
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
uint32_t guest_format = 0;
|
||||
uint32_t bytes_per_element = 0;
|
||||
bool bgra16 = false;
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
Prospero::BufferFormat guest_format = Prospero::BufferFormat::kInvalid;
|
||||
uint32_t bytes_per_element = 0;
|
||||
bool bgra16 = false;
|
||||
};
|
||||
|
||||
struct VideoOutFormatPolicy {
|
||||
@@ -396,23 +394,17 @@ struct VideoOutFormatPolicy {
|
||||
|
||||
inline constexpr std::array<VideoOutFormatPolicy, 6> VIDEO_OUT_FORMAT_POLICIES {{
|
||||
{0x8000000022000000ull,
|
||||
{vk::Format::eR8G8B8A8Srgb, Prospero::GpuEnumValue(Prospero::BufferFormat::k8_8_8_8Srgb), 4,
|
||||
false}},
|
||||
{vk::Format::eR8G8B8A8Srgb, Prospero::BufferFormat::k8_8_8_8Srgb, 4, false}},
|
||||
{0x8000000000000000ull,
|
||||
{vk::Format::eB8G8R8A8Srgb, Prospero::GpuEnumValue(Prospero::BufferFormat::k8_8_8_8Srgb), 4,
|
||||
false}},
|
||||
{vk::Format::eB8G8R8A8Srgb, Prospero::BufferFormat::k8_8_8_8Srgb, 4, false}},
|
||||
{0x8100000022000000ull,
|
||||
{vk::Format::eA2B10G10R10UnormPack32,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k10_10_10_2UNorm), 4, false}},
|
||||
{vk::Format::eA2B10G10R10UnormPack32, Prospero::BufferFormat::k10_10_10_2UNorm, 4, false}},
|
||||
{0x8100000000000000ull,
|
||||
{vk::Format::eA2R10G10B10UnormPack32,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k10_10_10_2UNorm), 4, false}},
|
||||
{vk::Format::eA2R10G10B10UnormPack32, Prospero::BufferFormat::k10_10_10_2UNorm, 4, false}},
|
||||
{0xc001000622000000ull,
|
||||
{vk::Format::eR16G16B16A16Sfloat,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k16_16_16_16Float), 8, false}},
|
||||
{vk::Format::eR16G16B16A16Sfloat, Prospero::BufferFormat::k16_16_16_16Float, 8, false}},
|
||||
{0xc001000600000000ull,
|
||||
{vk::Format::eR16G16B16A16Sfloat,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k16_16_16_16Float), 8, true}},
|
||||
{vk::Format::eR16G16B16A16Sfloat, Prospero::BufferFormat::k16_16_16_16Float, 8, true}},
|
||||
}};
|
||||
|
||||
[[nodiscard]] inline bool DecodeVideoOutPixelFormat(uint64_t pixel_format,
|
||||
@@ -439,15 +431,15 @@ inline constexpr std::array<VideoOutFormatPolicy, 6> VIDEO_OUT_FORMAT_POLICIES {
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool
|
||||
IsSupportedDisplayRenderTargetTileMode(uint32_t tile_mode) noexcept {
|
||||
return tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget);
|
||||
IsSupportedDisplayRenderTargetTileMode(Prospero::TileMode tile_mode) noexcept {
|
||||
return tile_mode == Prospero::TileMode::kRenderTarget;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool IsSupportedStandard64RenderTarget(const ImageInfo& info) {
|
||||
if (info.tile_mode != Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB) ||
|
||||
info.data.address == 0 || (info.data.address & 0xffffu) != 0 || info.extent.width == 0 ||
|
||||
info.extent.height == 0 || info.bytes_per_block != 4 || info.resources.levels != 1 ||
|
||||
info.resources.layers != 1 || info.samples != 1) {
|
||||
if (info.tile_mode != Prospero::TileMode::kStandard64KB || info.data.address == 0 ||
|
||||
(info.data.address & 0xffffu) != 0 || info.extent.width == 0 || info.extent.height == 0 ||
|
||||
info.bytes_per_block != 4 || info.resources.levels != 1 || info.resources.layers != 1 ||
|
||||
info.samples != 1) {
|
||||
return false;
|
||||
}
|
||||
const auto expected_pitch =
|
||||
@@ -460,7 +452,7 @@ IsSupportedDisplayRenderTargetTileMode(uint32_t tile_mode) noexcept {
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool IsTiledRenderTarget(const ImageInfo& info) noexcept {
|
||||
return info.tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget) ||
|
||||
return info.tile_mode == Prospero::TileMode::kRenderTarget ||
|
||||
IsSupportedStandard64RenderTarget(info);
|
||||
}
|
||||
|
||||
|
||||
@@ -14,168 +14,71 @@
|
||||
namespace Libs::Graphics {
|
||||
namespace {
|
||||
|
||||
struct RenderTargetFormatMapping {
|
||||
Prospero::ChannelLayout layout;
|
||||
Prospero::ChannelType type;
|
||||
Prospero::ChannelOrder order;
|
||||
RenderTargetFormatInfo info;
|
||||
// Rows are channel order; columns are the number of physical components minus one. Unused
|
||||
// selectors complete each entry to a permutation so logical write masks can be inverted.
|
||||
constexpr Prospero::ColorComponentMapping kRenderTargetColorMappings[4][4] = {
|
||||
{Prospero::ColorMappingRgba, Prospero::ColorMappingRgba, Prospero::ColorMappingRgba,
|
||||
Prospero::ColorMappingRgba},
|
||||
{Prospero::ColorMappingGr, Prospero::ColorMappingRabg, Prospero::ColorMappingRgab,
|
||||
Prospero::ColorMappingBgra},
|
||||
{Prospero::ColorMappingBgra, Prospero::ColorMappingGr, Prospero::ColorMappingBgra,
|
||||
Prospero::ColorMappingAbgr},
|
||||
{Prospero::ColorMappingAgba, Prospero::ColorMappingArbg, Prospero::ColorMappingAgbr,
|
||||
Prospero::ColorMappingArgb},
|
||||
};
|
||||
|
||||
constexpr RenderTargetFormatMapping kRenderTargetFormats[] = {
|
||||
{Prospero::ChannelLayout::k8,
|
||||
Prospero::ChannelType::kUInt,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR8Uint, 1}},
|
||||
{Prospero::ChannelLayout::k8_8,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR8G8Unorm, 2}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR8G8B8A8Unorm, 4}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kSNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR8G8B8A8Snorm, 4}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kSrgb,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR8G8B8A8Srgb, 4}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kAlt,
|
||||
{vk::Format::eB8G8R8A8Unorm, 4}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kSNorm,
|
||||
Prospero::ChannelOrder::kAlt,
|
||||
{vk::Format::eB8G8R8A8Snorm, 4}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kSrgb,
|
||||
Prospero::ChannelOrder::kAlt,
|
||||
{vk::Format::eB8G8R8A8Srgb, 4}},
|
||||
{Prospero::ChannelLayout::k5_5_5_1,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR5G5B5A1UnormPack16, 2}},
|
||||
{Prospero::ChannelLayout::k4_4_4_4,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kReversed,
|
||||
{vk::Format::eB4G4R4A4UnormPack16, 2}},
|
||||
{Prospero::ChannelLayout::k10_10_10_2,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eA2B10G10R10UnormPack32, 4}},
|
||||
{Prospero::ChannelLayout::k10_10_10_2,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kAlt,
|
||||
{vk::Format::eA2R10G10B10UnormPack32, 4}},
|
||||
{Prospero::ChannelLayout::k11_11_10,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eB10G11R11UfloatPack32, 4}},
|
||||
{Prospero::ChannelLayout::k5_6_5,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eB5G6R5UnormPack16, 2}},
|
||||
{Prospero::ChannelLayout::k16,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16Unorm, 2}},
|
||||
{Prospero::ChannelLayout::k16,
|
||||
Prospero::ChannelType::kUInt,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16Uint, 2}},
|
||||
{Prospero::ChannelLayout::k16,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16Sfloat, 2}},
|
||||
{Prospero::ChannelLayout::k16_16,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16Unorm, 4}},
|
||||
{Prospero::ChannelLayout::k16_16,
|
||||
Prospero::ChannelType::kSNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16Snorm, 4}},
|
||||
{Prospero::ChannelLayout::k16_16,
|
||||
Prospero::ChannelType::kUInt,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16Uint, 4}},
|
||||
{Prospero::ChannelLayout::k16_16,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16Sfloat, 4}},
|
||||
{Prospero::ChannelLayout::k16_16_16_16,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16B16A16Unorm, 8}},
|
||||
{Prospero::ChannelLayout::k16_16_16_16,
|
||||
Prospero::ChannelType::kUInt,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16B16A16Uint, 8}},
|
||||
{Prospero::ChannelLayout::k16_16_16_16,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16B16A16Sfloat, 8}},
|
||||
{Prospero::ChannelLayout::k16_16_16_16,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kAlt,
|
||||
{vk::Format::eR16G16B16A16Sfloat, 8, Prospero::ColorMappingBgra}},
|
||||
{Prospero::ChannelLayout::k16_16_16_16,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kReversed,
|
||||
{vk::Format::eR16G16B16A16Sfloat, 8, Prospero::ColorMappingAbgr}},
|
||||
{Prospero::ChannelLayout::k32,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR32Sfloat, 4}},
|
||||
{Prospero::ChannelLayout::k32_32,
|
||||
Prospero::ChannelType::kUInt,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR32G32Uint, 8}},
|
||||
{Prospero::ChannelLayout::k32_32,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR32G32Sfloat, 8}},
|
||||
{Prospero::ChannelLayout::k32_32_32_32,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR32G32B32A32Sfloat, 16}},
|
||||
struct RenderTargetHostFormatInfo {
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
Prospero::ColorComponentMapping host_to_storage;
|
||||
};
|
||||
|
||||
RenderTargetHostFormatInfo ResolveRenderTargetHostFormat(Prospero::BufferFormat guest_format,
|
||||
Prospero::ChannelOrder order) {
|
||||
if (order == Prospero::ChannelOrder::kAlt) {
|
||||
switch (guest_format) {
|
||||
case Prospero::BufferFormat::k8_8_8_8UNorm:
|
||||
return {vk::Format::eB8G8R8A8Unorm, Prospero::ColorMappingBgra};
|
||||
case Prospero::BufferFormat::k8_8_8_8SNorm:
|
||||
return {vk::Format::eB8G8R8A8Snorm, Prospero::ColorMappingBgra};
|
||||
case Prospero::BufferFormat::k8_8_8_8Srgb:
|
||||
return {vk::Format::eB8G8R8A8Srgb, Prospero::ColorMappingBgra};
|
||||
case Prospero::BufferFormat::k10_10_10_2UNorm:
|
||||
return {vk::Format::eA2R10G10B10UnormPack32, Prospero::ColorMappingBgra};
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
switch (guest_format) {
|
||||
case Prospero::BufferFormat::k5_5_5_1UNorm:
|
||||
return {vk::Format::eA1R5G5B5UnormPack16, Prospero::ColorMappingBgra};
|
||||
case Prospero::BufferFormat::k1_5_5_5UNorm:
|
||||
return {vk::Format::eR5G5B5A1UnormPack16, Prospero::ColorMappingAbgr};
|
||||
case Prospero::BufferFormat::k4_4_4_4UNorm:
|
||||
return {vk::Format::eR4G4B4A4UnormPack16, Prospero::ColorMappingAbgr};
|
||||
default: return {VulkanFormat(guest_format), {}};
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
// TODO: cleanup!
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(uint32_t raw_layout, uint32_t raw_type,
|
||||
uint32_t raw_order) {
|
||||
const auto layout = static_cast<Prospero::ChannelLayout>(raw_layout);
|
||||
const auto type = static_cast<Prospero::ChannelType>(raw_type);
|
||||
const auto order = static_cast<Prospero::ChannelOrder>(raw_order);
|
||||
|
||||
if (layout == Prospero::ChannelLayout::k8 && type == Prospero::ChannelType::kUNorm &&
|
||||
raw_order <= Prospero::GpuEnumValue(Prospero::ChannelOrder::kAltReversed)) {
|
||||
return {vk::Format::eR8Unorm, 1};
|
||||
}
|
||||
for (const auto& mapping: kRenderTargetFormats) {
|
||||
if (mapping.layout == layout && mapping.type == type && mapping.order == order) {
|
||||
return mapping.info;
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(Prospero::ChannelLayout layout,
|
||||
Prospero::ChannelType type,
|
||||
Prospero::ChannelOrder order) {
|
||||
const auto encoding = Prospero::ResolveRenderTargetFormat(layout, type);
|
||||
if (encoding.IsValid() && encoding.SupportsOrder(order)) {
|
||||
const auto host = ResolveRenderTargetHostFormat(encoding.buffer_format, order);
|
||||
const auto bytes = Prospero::RenderTargetBytesPerElement(encoding.buffer_format);
|
||||
if (host.format != vk::Format::eUndefined && bytes != 0) {
|
||||
const auto order_mapping =
|
||||
kRenderTargetColorMappings[static_cast<size_t>(order)][encoding.components - 1u];
|
||||
return {host.format, bytes, host.host_to_storage.Then(order_mapping)};
|
||||
}
|
||||
}
|
||||
EXIT("unsupported render-target format combination: layout=%u type=%u order=%u\n", raw_layout,
|
||||
raw_type, raw_order);
|
||||
EXIT("unsupported render-target format combination: layout=%u type=%u order=%u\n",
|
||||
static_cast<uint32_t>(layout), static_cast<uint32_t>(type), static_cast<uint32_t>(order));
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
static uint64_t GetLevelSrcOffset(const TileSizeOffset& level_size) {
|
||||
return (level_size.src_size != 0 ? level_size.src_offset : level_size.offset);
|
||||
}
|
||||
|
||||
static uint64_t GetLevelSrcSize(const TileSizeOffset& level_size) {
|
||||
return (level_size.src_size != 0 ? level_size.src_size : level_size.size);
|
||||
}
|
||||
|
||||
static uint32_t GetTextureLevelDepth(uint32_t depth, uint32_t level, bool volume_texture) {
|
||||
return volume_texture ? std::max(depth >> level, 1u) : depth;
|
||||
}
|
||||
@@ -188,20 +91,6 @@ static size_t GetTextureRegionCount(uint32_t depth, uint64_t levels, bool volume
|
||||
return count;
|
||||
}
|
||||
|
||||
uint64_t TextureUploadSliceSourceOffset(const TextureUploadLayout& layout, uint32_t level,
|
||||
uint32_t slice) {
|
||||
if (level >= 16 || layout.level_sizes[level].size == 0) {
|
||||
EXIT("invalid texture upload slice source, level=%u slice=%u\n", level, slice);
|
||||
}
|
||||
const auto level_offset = GetLevelSrcOffset(layout.level_sizes[level]);
|
||||
const auto slice_stride =
|
||||
layout.source_slice_stride != 0 ? layout.source_slice_stride : layout.slice_stride;
|
||||
if (slice_stride != 0 && slice > (UINT64_MAX - level_offset) / slice_stride) {
|
||||
EXIT("texture upload slice source offset overflow, level=%u slice=%u\n", level, slice);
|
||||
}
|
||||
return level_offset + static_cast<uint64_t>(slice) * slice_stride;
|
||||
}
|
||||
|
||||
vk::ComponentSwizzle TextureGetComponentSwizzle(uint8_t s) {
|
||||
switch (static_cast<Prospero::CompSwizzle>(s)) {
|
||||
case Prospero::CompSwizzle::kZero: return vk::ComponentSwizzle::eZero;
|
||||
@@ -230,23 +119,22 @@ vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle) {
|
||||
return components;
|
||||
}
|
||||
|
||||
vk::Format TextureGetFormat(uint32_t fmt) {
|
||||
const auto vk_format = VulkanFormat(fmt);
|
||||
vk::Format TextureGetFormat(Prospero::BufferFormat format) {
|
||||
const auto vk_format = VulkanFormat(format);
|
||||
if (vk_format != vk::Format::eUndefined) {
|
||||
return vk_format;
|
||||
}
|
||||
EXIT("unknown format: fmt = %u\n", fmt);
|
||||
EXIT("unknown format: fmt = %u\n", static_cast<uint32_t>(format));
|
||||
return vk::Format::eUndefined;
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
uint64_t CalcTextureSliceStride(const TileSizeOffset* level_sizes, uint64_t levels,
|
||||
uint64_t CalcTextureSliceStride(const TextureUploadMipLayout* mips, uint64_t levels,
|
||||
uint64_t total_size, uint32_t depth) {
|
||||
uint64_t stride = 0;
|
||||
for (uint32_t i = 0; i < levels; i++) {
|
||||
stride =
|
||||
std::max(stride, static_cast<uint64_t>(level_sizes[i].offset) + level_sizes[i].size);
|
||||
stride = std::max(stride, mips[i].offset + mips[i].size);
|
||||
}
|
||||
|
||||
if (depth > 1 && total_size != 0 && total_size % depth == 0) {
|
||||
@@ -259,39 +147,26 @@ uint64_t CalcTextureSliceStride(const TileSizeOffset* level_sizes, uint64_t leve
|
||||
return stride;
|
||||
}
|
||||
|
||||
uint64_t CalcLinearUploadLevelSize(uint32_t fmt, uint32_t pitch, uint32_t height) {
|
||||
if (const uint32_t bytes_per_element = Prospero::NumBytesPerElement(fmt);
|
||||
bytes_per_element != 0) {
|
||||
return static_cast<uint64_t>(pitch) * height * bytes_per_element;
|
||||
}
|
||||
|
||||
if (const uint32_t bytes_per_block = Prospero::BlockCompressedBytesPerBlock(fmt);
|
||||
bytes_per_block != 0) {
|
||||
const uint32_t blocks_w = std::max((pitch + 3u) / 4u, 1u);
|
||||
const uint32_t blocks_h = std::max((height + 3u) / 4u, 1u);
|
||||
return static_cast<uint64_t>(blocks_w) * blocks_h * bytes_per_block;
|
||||
}
|
||||
|
||||
return 0;
|
||||
uint64_t CalcLinearUploadLevelSize(const TileTextureElementLayout& element, uint32_t pitch,
|
||||
uint32_t height) {
|
||||
const uint32_t elements_w =
|
||||
std::max((pitch + element.texel_width - 1u) / element.texel_width, 1u);
|
||||
const uint32_t elements_h =
|
||||
std::max((height + element.texel_height - 1u) / element.texel_height, 1u);
|
||||
return static_cast<uint64_t>(elements_w) * elements_h * element.bytes;
|
||||
}
|
||||
|
||||
uint64_t SetLinearUploadLevels(TileSizeOffset* level_sizes, uint32_t fmt, uint64_t height,
|
||||
uint64_t SetLinearUploadLevels(TextureUploadMipLayout* mips,
|
||||
const TileTextureElementLayout& element, uint64_t height,
|
||||
uint64_t levels, uint32_t base_pitch) {
|
||||
uint64_t offset = 0;
|
||||
auto pitch = base_pitch;
|
||||
auto h = static_cast<uint32_t>(height);
|
||||
|
||||
for (uint32_t i = 0; i < levels; i++) {
|
||||
const auto size = CalcLinearUploadLevelSize(fmt, pitch, h);
|
||||
EXIT_NOT_IMPLEMENTED(size > 0xffffffffull);
|
||||
EXIT_NOT_IMPLEMENTED(offset > 0xffffffffull);
|
||||
|
||||
level_sizes[i].size = static_cast<uint32_t>(size);
|
||||
level_sizes[i].offset = static_cast<uint32_t>(offset);
|
||||
level_sizes[i].src_size = 0;
|
||||
level_sizes[i].src_offset = 0;
|
||||
level_sizes[i].x = 0;
|
||||
level_sizes[i].y = 0;
|
||||
const auto size = CalcLinearUploadLevelSize(element, pitch, h);
|
||||
mips[i].size = size;
|
||||
mips[i].offset = offset;
|
||||
|
||||
offset += size;
|
||||
if (pitch > 1) {
|
||||
@@ -307,141 +182,126 @@ uint64_t SetLinearUploadLevels(TileSizeOffset* level_sizes, uint32_t fmt, uint64
|
||||
|
||||
} // namespace
|
||||
|
||||
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint64_t width, uint64_t height,
|
||||
uint64_t levels, uint32_t depth, uint64_t pitch,
|
||||
uint64_t tile, uint64_t upload_size,
|
||||
TextureUploadLayout TextureCalcUploadLayout(Prospero::BufferFormat format, uint32_t width,
|
||||
uint32_t height, uint32_t levels, uint32_t depth,
|
||||
Prospero::TileMode tile, uint64_t upload_size,
|
||||
bool allow_depth_tile, bool volume_texture,
|
||||
const char* owner) {
|
||||
TextureUploadLayout layout {};
|
||||
layout.tile = static_cast<uint32_t>(tile);
|
||||
layout.pitch = static_cast<uint32_t>(pitch);
|
||||
layout.texel_block = Prospero::BlockCompressedBytesPerBlock(fmt) != 0 ? 4u : 1u;
|
||||
layout.volume_texture = volume_texture;
|
||||
layout.surface.description = {
|
||||
format,
|
||||
tile,
|
||||
volume_texture ? TileSurfaceDimension::Dim3D : TileSurfaceDimension::Dim2D,
|
||||
width,
|
||||
height,
|
||||
volume_texture ? depth : 1u,
|
||||
levels,
|
||||
volume_texture ? 1u : depth,
|
||||
};
|
||||
const auto& description = layout.surface.description;
|
||||
const auto tile_mode = description.tile_mode;
|
||||
TileTextureElementLayout element {};
|
||||
|
||||
if (fmt != 0) {
|
||||
if (layout.tile != 0) {
|
||||
const auto tile_mode = static_cast<Prospero::TileMode>(layout.tile);
|
||||
switch (tile_mode) {
|
||||
case Prospero::TileMode::kStandard256B:
|
||||
if (TileIsStandard256BTextureSupported(fmt)) {
|
||||
layout.tile_family = TileBlockFamily::Standard256B;
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kStandard4KB:
|
||||
if (TileIsStandard4KBTextureSupported(fmt)) {
|
||||
layout.tile_family = TileBlockFamily::Standard4KB;
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kStandard64KB:
|
||||
if (TileIsStandard64KBTextureSupported(fmt)) {
|
||||
layout.tile_family = TileBlockFamily::Standard64KB;
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kPrt:
|
||||
if (TileIsStandard64KBTextureSupported(fmt)) {
|
||||
layout.tile_family = TileBlockFamily::Prt64KB;
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kRenderTarget:
|
||||
if (Prospero::RenderTargetBytesPerElement(fmt) != 0) {
|
||||
layout.tile_family = TileBlockFamily::RenderTarget64KB;
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kDepth:
|
||||
if (allow_depth_tile && Prospero::RenderTargetBytesPerElement(fmt) != 0) {
|
||||
layout.tile_family = TileBlockFamily::Depth64KB;
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
if (layout.tile_family == TileBlockFamily::Count) {
|
||||
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
|
||||
"size=%" PRIu64 " extent=%" PRIu64 "x%" PRIu64 " pitch=%" PRIu64
|
||||
" levels=%" PRIu64 "\n",
|
||||
owner, static_cast<uint32_t>(fmt), layout.tile, upload_size, width, height,
|
||||
pitch, levels);
|
||||
}
|
||||
}
|
||||
|
||||
layout.pitch = TileGetTexturePitch(fmt, width, levels, layout.tile);
|
||||
|
||||
TileGetTextureSize(fmt, width, height, layout.pitch, levels, layout.tile, nullptr,
|
||||
layout.level_sizes, layout.padded_sizes);
|
||||
|
||||
if (static_cast<Prospero::TileMode>(layout.tile) != Prospero::TileMode::kLinear) {
|
||||
if (layout.volume_texture) {
|
||||
layout.slice_stride = SetLinearUploadLevels(layout.level_sizes, fmt, height, levels,
|
||||
static_cast<uint32_t>(width));
|
||||
} else {
|
||||
TileSizeOffset tiled_levels[16] {};
|
||||
std::copy_n(layout.level_sizes, levels, tiled_levels);
|
||||
layout.source_slice_stride =
|
||||
CalcTextureSliceStride(tiled_levels, levels, upload_size, depth);
|
||||
SetLinearUploadLevels(layout.level_sizes, fmt, height, levels, layout.pitch);
|
||||
for (uint32_t i = 0; i < levels; ++i) {
|
||||
if (tiled_levels[i].src_size > tiled_levels[i].size) {
|
||||
layout.first_tail_level = std::min(layout.first_tail_level, i);
|
||||
}
|
||||
layout.level_sizes[i].src_offset = GetLevelSrcOffset(tiled_levels[i]);
|
||||
layout.level_sizes[i].src_size = GetLevelSrcSize(tiled_levels[i]);
|
||||
layout.level_sizes[i].x = tiled_levels[i].x;
|
||||
layout.level_sizes[i].y = tiled_levels[i].y;
|
||||
}
|
||||
}
|
||||
} else if (layout.volume_texture) {
|
||||
layout.slice_stride =
|
||||
CalcTextureSliceStride(layout.level_sizes, levels, upload_size, depth);
|
||||
}
|
||||
} else {
|
||||
if (format == Prospero::BufferFormat::kInvalid) {
|
||||
EXIT("%s: legacy texture upload format unsupported: fmt=0 tile=%u size=%" PRIu64
|
||||
" extent=%" PRIu64 "x%" PRIu64 " pitch=%" PRIu64 " levels=%" PRIu64 "\n",
|
||||
owner, layout.tile, upload_size, width, height, pitch, levels);
|
||||
" extent=%ux%u levels=%u\n",
|
||||
owner, static_cast<uint32_t>(description.tile_mode), upload_size, width, height,
|
||||
levels);
|
||||
}
|
||||
|
||||
if (!layout.volume_texture) {
|
||||
layout.slice_stride =
|
||||
CalcTextureSliceStride(layout.level_sizes, levels, upload_size, depth);
|
||||
switch (tile_mode) {
|
||||
case Prospero::TileMode::kLinear:
|
||||
if (!TileGetTextureElementLayout(format, element)) {
|
||||
EXIT("%s: unsupported linear texture format: fmt=%u\n", owner,
|
||||
static_cast<uint32_t>(format));
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kDepth:
|
||||
if (!allow_depth_tile || !TileGetTiledTextureLayout(description, layout.surface)) {
|
||||
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
|
||||
"size=%" PRIu64 " extent=%ux%u levels=%u\n",
|
||||
owner, static_cast<uint32_t>(format),
|
||||
static_cast<uint32_t>(description.tile_mode), upload_size, width, height,
|
||||
levels);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
if (!TileGetTiledTextureLayout(description, layout.surface)) {
|
||||
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
|
||||
"size=%" PRIu64 " extent=%ux%u levels=%u\n",
|
||||
owner, static_cast<uint32_t>(format),
|
||||
static_cast<uint32_t>(description.tile_mode), upload_size, width, height,
|
||||
levels);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (tile_mode != Prospero::TileMode::kLinear) {
|
||||
element = {layout.surface.texture.block.bytes_per_element,
|
||||
layout.surface.texture.texel_width, layout.surface.texture.texel_height};
|
||||
}
|
||||
layout.pitch = TileGetTexturePitch(format, width, description.tile_mode);
|
||||
if (tile_mode == Prospero::TileMode::kLinear) {
|
||||
TileSizeOffset level_sizes[16] {};
|
||||
TilePaddedSize padded_sizes[16] {};
|
||||
TileGetTextureSize(format, width, height, levels, description.tile_mode, nullptr,
|
||||
level_sizes, padded_sizes);
|
||||
for (uint32_t level = 0; level < levels; ++level) {
|
||||
layout.mips[level] = {level_sizes[level].offset, level_sizes[level].size,
|
||||
padded_sizes[level].width, padded_sizes[level].height};
|
||||
}
|
||||
} else if (volume_texture) {
|
||||
layout.slice_stride = SetLinearUploadLevels(layout.mips, element, height, levels, width);
|
||||
} else {
|
||||
layout.source_slice_stride = layout.surface.block_slice_size;
|
||||
if (depth > 1 && upload_size != 0 && upload_size % depth == 0) {
|
||||
layout.source_slice_stride = std::max(layout.source_slice_stride, upload_size / depth);
|
||||
}
|
||||
SetLinearUploadLevels(layout.mips, element, height, levels, layout.pitch);
|
||||
}
|
||||
|
||||
if (!volume_texture || tile_mode == Prospero::TileMode::kLinear) {
|
||||
layout.slice_stride = CalcTextureSliceStride(layout.mips, levels, upload_size, depth);
|
||||
}
|
||||
return layout;
|
||||
}
|
||||
|
||||
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout,
|
||||
uint32_t width, uint32_t height,
|
||||
uint32_t depth, uint64_t levels,
|
||||
bool array_texture, bool volume_texture) {
|
||||
uint32_t mip_width = width;
|
||||
uint32_t mip_height = height;
|
||||
uint32_t mip_pitch = volume_texture && static_cast<Prospero::TileMode>(layout.tile) !=
|
||||
Prospero::TileMode::kLinear
|
||||
? width
|
||||
: layout.pitch;
|
||||
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout) {
|
||||
const auto& description = layout.surface.description;
|
||||
const bool volume_texture = description.dimension == TileSurfaceDimension::Dim3D;
|
||||
const auto depth = volume_texture ? description.depth : description.layers;
|
||||
uint32_t mip_width = description.width;
|
||||
uint32_t mip_height = description.height;
|
||||
uint32_t mip_pitch = volume_texture && description.tile_mode != Prospero::TileMode::kLinear
|
||||
? description.width
|
||||
: layout.pitch;
|
||||
|
||||
std::vector<vk::BufferImageCopy> regions;
|
||||
regions.reserve(GetTextureRegionCount(depth, levels, volume_texture));
|
||||
for (uint32_t i = 0; i < levels; i++) {
|
||||
EXIT_NOT_IMPLEMENTED(layout.level_sizes[i].size == 0);
|
||||
regions.reserve(GetTextureRegionCount(depth, description.levels, volume_texture));
|
||||
for (uint32_t i = 0; i < description.levels; i++) {
|
||||
EXIT_NOT_IMPLEMENTED(layout.mips[i].size == 0);
|
||||
|
||||
const auto mip_depth = GetTextureLevelDepth(depth, i, volume_texture);
|
||||
|
||||
for (uint32_t z = 0; z < mip_depth; z++) {
|
||||
const auto slice_offset = z * layout.slice_stride;
|
||||
vk::BufferImageCopy region {};
|
||||
region.bufferOffset = layout.level_sizes[i].offset + slice_offset;
|
||||
region.imageSubresource = {vk::ImageAspectFlagBits::eColor, i, array_texture ? z : 0,
|
||||
region.bufferOffset = layout.mips[i].offset + slice_offset;
|
||||
region.imageSubresource = {vk::ImageAspectFlagBits::eColor, i, volume_texture ? 0u : z,
|
||||
1};
|
||||
region.imageOffset.z = volume_texture ? static_cast<int>(z) : 0;
|
||||
region.imageExtent = {mip_width, mip_height, 1};
|
||||
const bool linear =
|
||||
static_cast<Prospero::TileMode>(layout.tile) == Prospero::TileMode::kLinear;
|
||||
const bool linear = description.tile_mode == Prospero::TileMode::kLinear;
|
||||
if (linear) {
|
||||
region.bufferRowLength = layout.padded_sizes[i].width;
|
||||
region.bufferImageHeight = layout.padded_sizes[i].height;
|
||||
region.bufferRowLength = layout.mips[i].row_length;
|
||||
region.bufferImageHeight = layout.mips[i].image_height;
|
||||
} else {
|
||||
const auto align = [](uint32_t value, uint32_t block) {
|
||||
const auto texel_width = layout.surface.texture.texel_width;
|
||||
const auto align = [](uint32_t value, uint32_t block) {
|
||||
return ((value + block - 1u) / block) * block;
|
||||
};
|
||||
const auto pitch = align(mip_pitch, layout.texel_block);
|
||||
region.bufferRowLength = pitch > align(mip_width, layout.texel_block) ? pitch : 0;
|
||||
const auto pitch = align(mip_pitch, texel_width);
|
||||
region.bufferRowLength = pitch > align(mip_width, texel_width) ? pitch : 0;
|
||||
}
|
||||
regions.push_back(region);
|
||||
}
|
||||
@@ -460,24 +320,6 @@ std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayo
|
||||
return regions;
|
||||
}
|
||||
|
||||
struct GpuTileElementLayout {
|
||||
uint32_t bytes = 0;
|
||||
uint32_t wide = 1;
|
||||
uint32_t tall = 1;
|
||||
};
|
||||
|
||||
static bool GetGpuTileElementLayout(uint32_t fmt, GpuTileElementLayout& out) {
|
||||
if (const auto bytes = Prospero::NumBytesPerElement(fmt); bytes != 0) {
|
||||
out = {bytes, 1, 1};
|
||||
return true;
|
||||
}
|
||||
if (const auto bytes = Prospero::BlockCompressedBytesPerBlock(fmt); bytes != 0) {
|
||||
out = {bytes, 4, 4};
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool SetGpuTileSize(uint64_t offset, uint64_t length, uint64_t capacity, uint64_t& size) {
|
||||
if (offset > capacity || length > capacity - offset) {
|
||||
return false;
|
||||
@@ -487,42 +329,32 @@ static bool SetGpuTileSize(uint64_t offset, uint64_t length, uint64_t capacity,
|
||||
}
|
||||
|
||||
bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferImageCopy>& regions,
|
||||
const TextureUploadLayout& layout, uint32_t fmt, uint32_t depth,
|
||||
uint64_t levels, std::vector<GpuTileInfo>& out_infos) {
|
||||
const TextureUploadLayout& layout, uint32_t levels,
|
||||
std::vector<GpuTileInfo>& out_infos) {
|
||||
const auto& description = layout.surface.description;
|
||||
const bool volume_texture = description.dimension == TileSurfaceDimension::Dim3D;
|
||||
const auto depth = volume_texture ? description.depth : description.layers;
|
||||
if (tiled_size == 0 || levels == 0 || levels > 16 || depth == 0 ||
|
||||
regions.size() != GetTextureRegionCount(depth, levels, layout.volume_texture) ||
|
||||
Prospero::IsFmaskTextureFormat(fmt)) {
|
||||
regions.size() != GetTextureRegionCount(depth, levels, volume_texture) ||
|
||||
Prospero::IsFmaskTextureFormat(description.format)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
GpuTileElementLayout element {};
|
||||
if (layout.tile_family == TileBlockFamily::RenderTarget64KB ||
|
||||
layout.tile_family == TileBlockFamily::Depth64KB) {
|
||||
element.bytes = Prospero::RenderTargetBytesPerElement(fmt);
|
||||
} else if (!GetGpuTileElementLayout(fmt, element)) {
|
||||
return false;
|
||||
}
|
||||
if (element.bytes == 0) {
|
||||
const auto& surface = layout.surface;
|
||||
const auto& texture = surface.texture;
|
||||
const auto& block = texture.block;
|
||||
if (surface.description.levels < levels || block.bytes_per_element == 0 ||
|
||||
block.family == TileBlockFamily::Count) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<GpuTileInfo> infos;
|
||||
infos.reserve(regions.size());
|
||||
if (layout.volume_texture) {
|
||||
TileVolumeLayout volume {};
|
||||
if (!TileGetTextureVolumeLayout(fmt, regions[0].imageExtent.width,
|
||||
regions[0].imageExtent.height, depth,
|
||||
static_cast<uint32_t>(levels), layout.tile, volume)) {
|
||||
return false;
|
||||
}
|
||||
element = {volume.bytes_per_element, volume.texel_width, volume.texel_height};
|
||||
TileBlockLayout block {};
|
||||
if (!TileGetBlockLayout(volume.family, element.bytes, block)) return false;
|
||||
|
||||
if (volume_texture) {
|
||||
size_t region_base = 0;
|
||||
for (uint32_t level = 0; level < levels; ++level) {
|
||||
const uint32_t mip_depth = GetTextureLevelDepth(depth, level, true);
|
||||
const bool tail = level >= volume.first_tail_level;
|
||||
const bool tail = level >= surface.first_tail_level;
|
||||
const uint64_t linear_stride = layout.slice_stride;
|
||||
for (uint32_t z = 0; z < mip_depth; z += block.block_depth) {
|
||||
const uint32_t copy_depth = std::min(block.block_depth, mip_depth - z);
|
||||
@@ -537,50 +369,43 @@ bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferI
|
||||
info.bytes_per_element = block.bytes_per_element;
|
||||
info.linear_offset = region.bufferOffset;
|
||||
info.tiled_offset =
|
||||
static_cast<uint64_t>(z / block.block_depth) * volume.block_slice_size +
|
||||
volume.level_offsets[level];
|
||||
static_cast<uint64_t>(z / block.block_depth) * surface.block_slice_size +
|
||||
surface.mips[level].offset;
|
||||
const uint64_t linear_span =
|
||||
static_cast<uint64_t>(copy_depth - 1u) * linear_stride +
|
||||
layout.level_sizes[level].size;
|
||||
layout.mips[level].size;
|
||||
if (!SetGpuTileSize(info.linear_offset, linear_span, UINT64_MAX,
|
||||
info.linear_size) ||
|
||||
!SetGpuTileSize(info.tiled_offset, volume.level_sizes[level], tiled_size,
|
||||
!SetGpuTileSize(info.tiled_offset, surface.mips[level].size, tiled_size,
|
||||
info.tiled_size)) {
|
||||
return false;
|
||||
}
|
||||
info.linear_slice_stride = linear_stride;
|
||||
info.width =
|
||||
std::max((region.imageExtent.width + element.wide - 1u) / element.wide, 1u);
|
||||
info.height = std::max((logical_height + element.tall - 1u) / element.tall, 1u);
|
||||
info.depth = copy_depth;
|
||||
info.width = std::max((region.imageExtent.width + texture.texel_width - 1u) /
|
||||
texture.texel_width,
|
||||
1u);
|
||||
info.height = std::max(
|
||||
(logical_height + texture.texel_height - 1u) / texture.texel_height, 1u);
|
||||
info.depth = copy_depth;
|
||||
info.surface_z =
|
||||
block.block_depth == 1 ? static_cast<uint32_t>(region.imageOffset.z) : 0;
|
||||
info.pitch = std::max((pitch + element.wide - 1u) / element.wide, 1u);
|
||||
info.tail_x = tail ? volume.tail_x[level] : 0;
|
||||
info.tail_y = tail ? volume.tail_y[level] : 0;
|
||||
info.pitch = std::max((pitch + texture.texel_width - 1u) / texture.texel_width, 1u);
|
||||
info.tail_x = tail ? surface.mips[level].tail_x : 0;
|
||||
info.tail_y = tail ? surface.mips[level].tail_y : 0;
|
||||
info.tail = tail;
|
||||
info.tiled_width = volume.level_widths[level];
|
||||
info.tiled_height = volume.level_heights[level];
|
||||
info.tiled_width = surface.mips[level].padded_width;
|
||||
info.tiled_height = surface.mips[level].padded_height;
|
||||
infos.push_back(info);
|
||||
}
|
||||
region_base += mip_depth;
|
||||
}
|
||||
} else {
|
||||
const auto base_family = layout.tile_family;
|
||||
if (base_family == TileBlockFamily::Count) {
|
||||
return false;
|
||||
}
|
||||
|
||||
size_t region_index = 0;
|
||||
for (uint32_t level = 0; level < levels; level++) {
|
||||
const auto& level_size = layout.level_sizes[level];
|
||||
const bool tail = level >= layout.first_tail_level;
|
||||
const auto family = base_family;
|
||||
TileBlockLayout block {};
|
||||
if (!TileGetBlockLayout(family, element.bytes, block)) {
|
||||
return false;
|
||||
}
|
||||
const auto level_depth = GetTextureLevelDepth(depth, level, layout.volume_texture);
|
||||
const auto& level_size = layout.mips[level];
|
||||
const auto& mip = surface.mips[level];
|
||||
const bool tail = level >= surface.first_tail_level;
|
||||
const auto level_depth = GetTextureLevelDepth(depth, level, false);
|
||||
for (uint32_t z = 0; z < level_depth; z++) {
|
||||
const auto& region = regions[region_index++];
|
||||
const auto pitch =
|
||||
@@ -589,39 +414,36 @@ bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferI
|
||||
? region.bufferImageHeight
|
||||
: region.imageExtent.height;
|
||||
GpuTileInfo info {};
|
||||
info.family = block.family;
|
||||
info.bytes_per_element = block.bytes_per_element;
|
||||
info.linear_offset = region.bufferOffset;
|
||||
info.tiled_offset = TextureUploadSliceSourceOffset(layout, level, z);
|
||||
if (!SetGpuTileSize(info.linear_offset, level_size.size, UINT64_MAX,
|
||||
info.linear_size) ||
|
||||
!SetGpuTileSize(info.tiled_offset, GetLevelSrcSize(level_size), tiled_size,
|
||||
info.tiled_size)) {
|
||||
info.family = block.family;
|
||||
info.bytes_per_element = block.bytes_per_element;
|
||||
info.linear_offset = region.bufferOffset;
|
||||
const auto source_stride = layout.source_slice_stride != 0
|
||||
? layout.source_slice_stride
|
||||
: surface.block_slice_size;
|
||||
if (z > (UINT64_MAX - mip.offset) / source_stride) {
|
||||
return false;
|
||||
}
|
||||
info.width =
|
||||
std::max((region.imageExtent.width + element.wide - 1u) / element.wide, 1u);
|
||||
info.height = std::max((logical_height + element.tall - 1u) / element.tall, 1u);
|
||||
info.surface_z = base_family == TileBlockFamily::RenderTarget64KB ||
|
||||
base_family == TileBlockFamily::Depth64KB
|
||||
info.tiled_offset = mip.offset + static_cast<uint64_t>(z) * source_stride;
|
||||
if (!SetGpuTileSize(info.linear_offset, level_size.size, UINT64_MAX,
|
||||
info.linear_size) ||
|
||||
!SetGpuTileSize(info.tiled_offset, mip.size, tiled_size, info.tiled_size)) {
|
||||
return false;
|
||||
}
|
||||
info.width = std::max((region.imageExtent.width + texture.texel_width - 1u) /
|
||||
texture.texel_width,
|
||||
1u);
|
||||
info.height = std::max(
|
||||
(logical_height + texture.texel_height - 1u) / texture.texel_height, 1u);
|
||||
info.surface_z = block.family == TileBlockFamily::RenderTarget64KB ||
|
||||
block.family == TileBlockFamily::Depth64KB
|
||||
? region.imageSubresource.baseArrayLayer
|
||||
: 0;
|
||||
info.pitch = std::max((pitch + element.wide - 1u) / element.wide, 1u);
|
||||
info.tail = tail;
|
||||
info.tail_x = tail ? level_size.x : 0;
|
||||
info.tail_y = tail ? level_size.y : 0;
|
||||
info.tiled_width =
|
||||
layout.padded_sizes[level].width != 0
|
||||
? std::max((layout.padded_sizes[level].width + element.wide - 1u) /
|
||||
element.wide,
|
||||
1u)
|
||||
: info.pitch;
|
||||
info.tiled_height =
|
||||
layout.padded_sizes[level].height != 0
|
||||
? std::max((layout.padded_sizes[level].height + element.tall - 1u) /
|
||||
element.tall,
|
||||
1u)
|
||||
: info.height;
|
||||
info.pitch = std::max((pitch + texture.texel_width - 1u) / texture.texel_width, 1u);
|
||||
info.tail = tail;
|
||||
info.tail_x = tail ? mip.tail_x : 0;
|
||||
info.tail_y = tail ? mip.tail_y : 0;
|
||||
info.tiled_width = mip.padded_width;
|
||||
info.tiled_height = mip.padded_height;
|
||||
infos.push_back(info);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,34 +19,35 @@ struct RenderTargetFormatInfo {
|
||||
Prospero::ColorComponentMapping export_mapping;
|
||||
};
|
||||
|
||||
struct TextureUploadMipLayout {
|
||||
uint64_t offset = 0;
|
||||
uint64_t size = 0;
|
||||
uint32_t row_length = 0;
|
||||
uint32_t image_height = 0;
|
||||
};
|
||||
|
||||
struct TextureUploadLayout {
|
||||
uint32_t tile = 0;
|
||||
uint32_t pitch = 0;
|
||||
uint32_t texel_block = 1;
|
||||
uint64_t slice_stride = 0;
|
||||
uint64_t source_slice_stride = 0;
|
||||
uint32_t first_tail_level = 16;
|
||||
TileBlockFamily tile_family = TileBlockFamily::Count;
|
||||
bool volume_texture = false;
|
||||
TileSizeOffset level_sizes[16] = {};
|
||||
TilePaddedSize padded_sizes[16] = {};
|
||||
uint32_t pitch = 0;
|
||||
uint64_t slice_stride = 0;
|
||||
uint64_t source_slice_stride = 0;
|
||||
TileSurfaceLayout surface;
|
||||
TextureUploadMipLayout mips[16] = {};
|
||||
};
|
||||
|
||||
vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle);
|
||||
vk::Format TextureGetFormat(uint32_t fmt);
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(uint32_t layout, uint32_t type, uint32_t order);
|
||||
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint64_t width, uint64_t height,
|
||||
uint64_t levels, uint32_t depth, uint64_t pitch,
|
||||
uint64_t tile, uint64_t upload_size,
|
||||
vk::Format TextureGetFormat(Prospero::BufferFormat format);
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(Prospero::ChannelLayout layout,
|
||||
Prospero::ChannelType type,
|
||||
Prospero::ChannelOrder order);
|
||||
TextureUploadLayout TextureCalcUploadLayout(Prospero::BufferFormat format, uint32_t width,
|
||||
uint32_t height, uint32_t levels, uint32_t depth,
|
||||
Prospero::TileMode tile, uint64_t upload_size,
|
||||
bool allow_depth_tile, bool volume_texture,
|
||||
const char* owner);
|
||||
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout,
|
||||
uint32_t width, uint32_t height,
|
||||
uint32_t depth, uint64_t levels,
|
||||
bool array_texture, bool volume_texture);
|
||||
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout);
|
||||
bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferImageCopy>& regions,
|
||||
const TextureUploadLayout& layout, uint32_t fmt, uint32_t depth,
|
||||
uint64_t levels, std::vector<GpuTileInfo>& infos);
|
||||
const TextureUploadLayout& layout, uint32_t levels,
|
||||
std::vector<GpuTileInfo>& infos);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -59,7 +59,7 @@ static void CopyNativeDescriptor(const ShaderRecompiler::IR::DescriptorValue& so
|
||||
}
|
||||
|
||||
static Prospero::ImageType TextureType(const ShaderTextureResource& descriptor) {
|
||||
const auto type = static_cast<Prospero::ImageType>(descriptor.Type());
|
||||
const auto type = descriptor.Type();
|
||||
return type == Prospero::ImageType::kCube ? Prospero::ImageType::kColor2DArray : type;
|
||||
}
|
||||
|
||||
@@ -227,19 +227,19 @@ bool IsSupportedSampledVideoOutView(const ShaderRecompiler::IR::ImageResource& r
|
||||
return image.usage.video_out && image.info.resources.layers == 1 &&
|
||||
IsSupportedSampledColorResource(resource) &&
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D &&
|
||||
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor2D) &&
|
||||
descriptor.Depth() == 0 && descriptor.BaseArray5() == 0;
|
||||
descriptor.Type() == Prospero::ImageType::kColor2D && descriptor.Depth() == 0 &&
|
||||
descriptor.BaseArray5() == 0;
|
||||
}
|
||||
|
||||
bool IsSupportedDepthTargetDescriptor(const ShaderTextureResource& descriptor, const Image& image) {
|
||||
const auto width = static_cast<uint32_t>(descriptor.Width5()) + 1u;
|
||||
const auto height = static_cast<uint32_t>(descriptor.Height5()) + 1u;
|
||||
const auto type = static_cast<Prospero::ImageType>(descriptor.Type());
|
||||
const auto type = descriptor.Type();
|
||||
const bool multisampled = IsMultisampledTexture(type);
|
||||
const auto samples = multisampled ? 1u << descriptor.LastLevel() : 1u;
|
||||
const auto pitch =
|
||||
multisampled ? TileGetDepthPitch(width, image.info.bytes_per_block, descriptor.LastLevel())
|
||||
: TileGetTexturePitch(descriptor.Format(), width, 1, descriptor.TileMode());
|
||||
: TileGetTexturePitch(descriptor.Format(), width, descriptor.TileMode());
|
||||
const bool supported_2d = type == Prospero::ImageType::kColor2D &&
|
||||
image.info.resources.layers == 1 && descriptor.Depth() == 0 &&
|
||||
descriptor.BaseArray5() == 0;
|
||||
@@ -269,9 +269,8 @@ bool IsSupportedDepthTargetDescriptor(const ShaderTextureResource& descriptor, c
|
||||
(supported_2d || supported_array || supported_cube || supported_msaa_2d ||
|
||||
supported_msaa_array) &&
|
||||
levels_ok && descriptor.MinLod() == 0 &&
|
||||
descriptor.TileMode() == Prospero::GpuEnumValue(Prospero::TileMode::kDepth) &&
|
||||
descriptor.BCSwizzle() == 0 && (!descriptor.MsaaDepth() || multisampled) &&
|
||||
pitch >= width && pitch == image.info.pitch;
|
||||
descriptor.TileMode() == Prospero::TileMode::kDepth && descriptor.BCSwizzle() == 0 &&
|
||||
(!descriptor.MsaaDepth() || multisampled) && pitch >= width && pitch == image.info.pitch;
|
||||
}
|
||||
|
||||
bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, const Image& image) {
|
||||
@@ -283,13 +282,13 @@ bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, co
|
||||
(static_cast<uint32_t>(descriptor.TileMode()) << 20u) |
|
||||
(static_cast<uint32_t>(descriptor.Type()) << 28u);
|
||||
const uint32_t field4_expected = descriptor.Depth() | (descriptor.BaseArray5() << 16u);
|
||||
const uint32_t field5_expected =
|
||||
0x00700000u | (static_cast<uint32_t>(descriptor.MaxMip()) << 4u);
|
||||
const bool common = (descriptor.fields[1] & field1_reserved_mask) == 0 &&
|
||||
(descriptor.fields[2] & field2_reserved_mask) == 0 &&
|
||||
descriptor.fields[3] == field3_expected &&
|
||||
descriptor.fields[4] == field4_expected &&
|
||||
descriptor.fields[5] == field5_expected;
|
||||
const uint32_t field5_expected = (static_cast<uint32_t>(descriptor.PerfMod5()) << 20u) |
|
||||
(static_cast<uint32_t>(descriptor.MaxMip()) << 4u);
|
||||
const bool common = (descriptor.fields[1] & field1_reserved_mask) == 0 &&
|
||||
(descriptor.fields[2] & field2_reserved_mask) == 0 &&
|
||||
descriptor.fields[3] == field3_expected &&
|
||||
descriptor.fields[4] == field4_expected &&
|
||||
descriptor.fields[5] == field5_expected;
|
||||
if (!common || (descriptor.fields[6] == 0 && descriptor.fields[7] != 0)) {
|
||||
return false;
|
||||
}
|
||||
@@ -300,8 +299,8 @@ bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, co
|
||||
const uint32_t expected_control = htile_control | (descriptor.MsaaDepth() ? (1u << 10u) : 0u);
|
||||
const auto metadata_addr = descriptor.MetaAddr() << 8u;
|
||||
return (descriptor.fields[6] & 0x00ffffffu) == expected_control && metadata_addr != 0 &&
|
||||
descriptor.TileMode() == Prospero::GpuEnumValue(Prospero::TileMode::kDepth) &&
|
||||
image.info.tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kDepth) &&
|
||||
descriptor.TileMode() == Prospero::TileMode::kDepth &&
|
||||
image.info.tile_mode == Prospero::TileMode::kDepth &&
|
||||
image.info.metadata.kind == ImageMetadataKind::Htile &&
|
||||
image.info.metadata.range.Valid() && image.info.metadata.range.address == metadata_addr;
|
||||
}
|
||||
@@ -321,7 +320,7 @@ static void ValidateDepthTargetBinding(const ShaderRecompiler::IR::ImageResource
|
||||
return;
|
||||
}
|
||||
const auto descriptor_pitch =
|
||||
TileGetTexturePitch(descriptor.Format(), static_cast<uint32_t>(descriptor.Width5()) + 1u, 1,
|
||||
TileGetTexturePitch(descriptor.Format(), static_cast<uint32_t>(descriptor.Width5()) + 1u,
|
||||
descriptor.TileMode());
|
||||
EXIT("unsupported sampled depth target: resource=%d descriptor=%d encoding=%d format=%d "
|
||||
"kind=%u dimension=%u mip_mode=%u read=%d written=%d atomic=%d compare=%d "
|
||||
@@ -332,23 +331,21 @@ static void ValidateDepthTargetBinding(const ShaderRecompiler::IR::ImageResource
|
||||
resource_ok, descriptor_ok, encoding_ok, format_ok, static_cast<uint32_t>(resource.kind),
|
||||
static_cast<uint32_t>(resource.dimension), static_cast<uint32_t>(resource.mip_mode),
|
||||
resource.read, resource.written, resource.atomic, resource.depth_compare,
|
||||
descriptor.Format(), descriptor.DstSelXYZW(),
|
||||
static_cast<uint32_t>(descriptor.Format()), descriptor.DstSelXYZW(),
|
||||
image == nullptr ? static_cast<int>(vk::Format::eUndefined)
|
||||
: static_cast<int>(image->info.pixel_format),
|
||||
static_cast<int>(view_format), image == nullptr ? 0u : image->info.resources.layers,
|
||||
descriptor.Type(), descriptor.BaseArray5(), descriptor.Depth(), descriptor_pitch,
|
||||
image == nullptr ? 0u : image->info.pitch, descriptor.Base40(), size, descriptor.fields[0],
|
||||
descriptor.fields[1], descriptor.fields[2], descriptor.fields[3], descriptor.fields[4],
|
||||
descriptor.fields[5], descriptor.fields[6], descriptor.fields[7]);
|
||||
static_cast<uint32_t>(descriptor.Type()), descriptor.BaseArray5(), descriptor.Depth(),
|
||||
descriptor_pitch, image == nullptr ? 0u : image->info.pitch, descriptor.Base40(), size,
|
||||
descriptor.fields[0], descriptor.fields[1], descriptor.fields[2], descriptor.fields[3],
|
||||
descriptor.fields[4], descriptor.fields[5], descriptor.fields[6], descriptor.fields[7]);
|
||||
}
|
||||
|
||||
static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderTextureResource& descriptor) {
|
||||
const auto tile = descriptor.TileMode();
|
||||
const bool is_color_1d =
|
||||
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor1D);
|
||||
const bool is_color_1d_array =
|
||||
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor1DArray);
|
||||
const auto tile = descriptor.TileMode();
|
||||
const bool is_color_1d = descriptor.Type() == Prospero::ImageType::kColor1D;
|
||||
const bool is_color_1d_array = descriptor.Type() == Prospero::ImageType::kColor1DArray;
|
||||
const bool valid_1d_slice =
|
||||
(is_color_1d && descriptor.Depth() == 0 && descriptor.BaseArray5() == 0) ||
|
||||
(is_color_1d_array && descriptor.BaseArray5() <= descriptor.Depth());
|
||||
@@ -358,41 +355,51 @@ static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::Imag
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim1DArray &&
|
||||
is_color_1d_array && descriptor.Height5() == 0 &&
|
||||
descriptor.BaseArray5() <= descriptor.Depth();
|
||||
const bool is_color_2d =
|
||||
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor2D);
|
||||
const bool is_color_2d_array =
|
||||
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor2DArray);
|
||||
const bool is_color_2d = descriptor.Type() == Prospero::ImageType::kColor2D;
|
||||
const bool is_color_2d_array = descriptor.Type() == Prospero::ImageType::kColor2DArray;
|
||||
const bool valid_2d_slice =
|
||||
(is_color_2d && descriptor.Depth() == 0 && descriptor.BaseArray5() == 0) ||
|
||||
(is_color_2d_array && descriptor.BaseArray5() <= descriptor.Depth());
|
||||
const bool is_2d =
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D && valid_2d_slice;
|
||||
const bool is_cube = resource.cube && descriptor.Type() == Prospero::ImageType::kCube &&
|
||||
descriptor.Width5() == descriptor.Height5() &&
|
||||
descriptor.BaseArray5() <= descriptor.Depth() &&
|
||||
(descriptor.Depth() - descriptor.BaseArray5() + 1u) % 6u == 0;
|
||||
const bool is_2d_array =
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray &&
|
||||
is_color_2d_array && descriptor.BaseArray5() <= descriptor.Depth();
|
||||
((!resource.cube && is_color_2d_array && descriptor.BaseArray5() <= descriptor.Depth()) ||
|
||||
is_cube);
|
||||
const bool is_3d = resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim3D &&
|
||||
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor3D) &&
|
||||
descriptor.Type() == Prospero::ImageType::kColor3D &&
|
||||
descriptor.BaseArray5() == 0;
|
||||
TileBlockLayout depth_block {};
|
||||
const auto depth_bpe = Prospero::RenderTargetBytesPerElement(descriptor.Format());
|
||||
const bool supported_depth_tile =
|
||||
tile == Prospero::GpuEnumValue(Prospero::TileMode::kDepth) && !resource.read &&
|
||||
!Prospero::IsFmaskTextureFormat(descriptor.Format()) && (is_2d || is_2d_array) &&
|
||||
TileGetBlockLayout(TileBlockFamily::Depth64KB, depth_bpe, depth_block);
|
||||
const bool supported_standard_256b =
|
||||
(is_2d || is_2d_array) &&
|
||||
tile == Prospero::GpuEnumValue(Prospero::TileMode::kStandard256B) &&
|
||||
TileIsStandard256BTextureSupported(descriptor.Format());
|
||||
const bool supported_standard_tile =
|
||||
(tile == Prospero::GpuEnumValue(Prospero::TileMode::kStandard4KB) &&
|
||||
TileIsStandard4KBTextureSupported(descriptor.Format())) ||
|
||||
(tile == Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB) &&
|
||||
TileIsStandard64KBTextureSupported(descriptor.Format()));
|
||||
const bool supported_tile = tile == Prospero::GpuEnumValue(Prospero::TileMode::kLinear) ||
|
||||
tile == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget) ||
|
||||
supported_depth_tile || supported_standard_256b ||
|
||||
supported_standard_tile;
|
||||
const auto swizzle = descriptor.DstSelXYZW();
|
||||
TileTextureBlockLayout tile_layout {};
|
||||
bool supported_tile = false;
|
||||
switch (tile) {
|
||||
case Prospero::TileMode::kLinear: supported_tile = true; break;
|
||||
case Prospero::TileMode::kDepth:
|
||||
supported_tile =
|
||||
!resource.read && !Prospero::IsFmaskTextureFormat(descriptor.Format()) &&
|
||||
(is_2d || is_2d_array) &&
|
||||
TileGetTextureBlockLayout(descriptor.Format(), tile, false, tile_layout);
|
||||
break;
|
||||
case Prospero::TileMode::kStandard256B:
|
||||
supported_tile =
|
||||
(is_2d || is_2d_array) &&
|
||||
TileGetTextureBlockLayout(descriptor.Format(), tile, false, tile_layout);
|
||||
break;
|
||||
case Prospero::TileMode::kStandard4KB:
|
||||
case Prospero::TileMode::kStandard64KB:
|
||||
supported_tile =
|
||||
TileGetTextureBlockLayout(descriptor.Format(), tile, is_3d, tile_layout);
|
||||
break;
|
||||
case Prospero::TileMode::kRenderTarget:
|
||||
supported_tile =
|
||||
TileGetTextureBlockLayout(descriptor.Format(), tile, false, tile_layout);
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
const auto swizzle = descriptor.DstSelXYZW();
|
||||
const bool supported_swizzle =
|
||||
IsValidImageSwizzle(swizzle) &&
|
||||
(swizzle == DstSel(4, 5, 6, 7) || !resource.read || resource.atomic);
|
||||
@@ -428,14 +435,12 @@ void ValidateStorageTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const bool encoding_ok = IsSupportedStorageTextureEncoding(descriptor);
|
||||
const bool uint_resource =
|
||||
resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint;
|
||||
const bool raw_sint_storage =
|
||||
format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32SInt) && uint_resource &&
|
||||
resource.written && !resource.read && !resource.atomic;
|
||||
const bool raw_sint_storage = format == Prospero::BufferFormat::k32SInt && uint_resource &&
|
||||
resource.written && !resource.read && !resource.atomic;
|
||||
const bool format_ok =
|
||||
raw_sint_storage ||
|
||||
(Prospero::IsSupportedTextureFormat(format) &&
|
||||
uint_resource == Prospero::IsUintTextureFormat(format) &&
|
||||
(!resource.atomic || format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32UInt)));
|
||||
raw_sint_storage || (Prospero::IsSupportedTextureFormat(format) &&
|
||||
uint_resource == Prospero::IsUintTextureFormat(format) &&
|
||||
(!resource.atomic || format == Prospero::BufferFormat::k32UInt));
|
||||
if (resource_ok && descriptor_ok && encoding_ok && format_ok && size != 0) {
|
||||
return;
|
||||
}
|
||||
@@ -454,24 +459,23 @@ void ValidateStorageTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
IsValidImageSwizzle(descriptor.DstSelXYZW()), descriptor.Base40(), size,
|
||||
static_cast<uint32_t>(descriptor.Width5()) + 1u,
|
||||
static_cast<uint32_t>(descriptor.Height5()) + 1u,
|
||||
static_cast<uint32_t>(descriptor.Depth()) + 1u, descriptor.Type(), format,
|
||||
descriptor.TileMode(), descriptor.DstSelXYZW(), resource.read, resource.written,
|
||||
descriptor.fields[0], descriptor.fields[1], descriptor.fields[2], descriptor.fields[3],
|
||||
descriptor.fields[4], descriptor.fields[5], descriptor.fields[6], descriptor.fields[7]);
|
||||
static_cast<uint32_t>(descriptor.Depth()) + 1u, static_cast<uint32_t>(descriptor.Type()),
|
||||
static_cast<uint32_t>(format), static_cast<uint32_t>(descriptor.TileMode()),
|
||||
descriptor.DstSelXYZW(), resource.read, resource.written, descriptor.fields[0],
|
||||
descriptor.fields[1], descriptor.fields[2], descriptor.fields[3], descriptor.fields[4],
|
||||
descriptor.fields[5], descriptor.fields[6], descriptor.fields[7]);
|
||||
}
|
||||
|
||||
struct NullImageSpec {
|
||||
vk::Format format;
|
||||
uint32_t guest_format;
|
||||
vk::Format format;
|
||||
Prospero::BufferFormat guest_format;
|
||||
};
|
||||
|
||||
static NullImageSpec NullTextureSpec(const ShaderRecompiler::IR::ImageResource& resource) {
|
||||
const bool uint_image = resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint ||
|
||||
resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint;
|
||||
return uint_image ? NullImageSpec {vk::Format::eR32Uint,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k32UInt)}
|
||||
: NullImageSpec {vk::Format::eR32Sfloat,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float)};
|
||||
return uint_image ? NullImageSpec {vk::Format::eR32Uint, Prospero::BufferFormat::k32UInt}
|
||||
: NullImageSpec {vk::Format::eR32Sfloat, Prospero::BufferFormat::k32Float};
|
||||
}
|
||||
|
||||
static TextureCache::ImageDesc NullTextureDesc(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
@@ -497,19 +501,21 @@ static TextureCache::ImageDesc NullTextureDesc(const ShaderRecompiler::IR::Image
|
||||
}
|
||||
|
||||
static void PopulateTextureMipLayout(ImageInfo& info) {
|
||||
if (info.IsVolume() && info.tile_mode != Prospero::GpuEnumValue(Prospero::TileMode::kLinear)) {
|
||||
TileVolumeLayout volume {};
|
||||
if (!TileGetTextureVolumeLayout(info.guest_format, info.extent.width, info.extent.height,
|
||||
info.extent.depth, info.resources.levels, info.tile_mode,
|
||||
volume)) {
|
||||
if (info.IsVolume() && info.tile_mode != Prospero::TileMode::kLinear) {
|
||||
TileSurfaceLayout surface {};
|
||||
const TileSurfaceDescription description {
|
||||
info.guest_format, info.tile_mode, TileSurfaceDimension::Dim3D, info.extent.width,
|
||||
info.extent.height, info.extent.depth, info.resources.levels, 1};
|
||||
if (!TileGetTiledTextureLayout(description, surface)) {
|
||||
EXIT("unsupported normalized volume texture layout\n");
|
||||
}
|
||||
for (uint32_t level = 0; level < info.resources.levels; level++) {
|
||||
const auto& mip = surface.mips[level];
|
||||
info.mip_layout[level] = {
|
||||
volume.level_offsets[level],
|
||||
volume.level_sizes[level],
|
||||
volume.level_widths[level],
|
||||
volume.level_heights[level],
|
||||
mip.offset,
|
||||
mip.size,
|
||||
mip.padded_width,
|
||||
mip.padded_height,
|
||||
};
|
||||
}
|
||||
return;
|
||||
@@ -517,7 +523,7 @@ static void PopulateTextureMipLayout(ImageInfo& info) {
|
||||
|
||||
TileSizeOffset levels[16] {};
|
||||
TilePaddedSize padded[16] {};
|
||||
TileGetTextureSize(info.guest_format, info.extent.width, info.extent.height, info.pitch,
|
||||
TileGetTextureSize(info.guest_format, info.extent.width, info.extent.height,
|
||||
info.resources.levels, info.tile_mode, nullptr, levels, padded);
|
||||
for (uint32_t level = 0; level < info.resources.levels; level++) {
|
||||
const auto offset =
|
||||
@@ -622,10 +628,9 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
|
||||
const bool multisampled = IsMultisampledTexture(type);
|
||||
const auto levels = multisampled ? 1u : static_cast<uint32_t>(descriptor.MaxMip()) + 1u;
|
||||
const auto tile = descriptor.TileMode();
|
||||
const bool depth_tile = tile == Prospero::GpuEnumValue(Prospero::TileMode::kDepth);
|
||||
const bool msaa_tile =
|
||||
depth_tile || tile == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget);
|
||||
const bool msaa_array = type == Prospero::ImageType::kColor2DMsaaArray;
|
||||
const bool depth_tile = tile == Prospero::TileMode::kDepth;
|
||||
const bool msaa_tile = depth_tile || tile == Prospero::TileMode::kRenderTarget;
|
||||
const bool msaa_array = type == Prospero::ImageType::kColor2DMsaaArray;
|
||||
if ((!multisampled && (base_level > last_level || last_level >= levels)) ||
|
||||
(multisampled &&
|
||||
(base_level != 0 || last_level == 0 || last_level > 3 ||
|
||||
@@ -635,7 +640,8 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
|
||||
EXIT("unsupported texture mip view: base=%u last=%u levels=%u max=%u type=%u tile=%u "
|
||||
"kind=%u dimension=%u mip_mode=%u read=%d written=%d "
|
||||
"dwords=%08x,%08x,%08x,%08x,%08x,%08x,%08x,%08x\n",
|
||||
base_level, last_level, levels, descriptor.MaxMip(), descriptor.Type(), tile,
|
||||
base_level, last_level, levels, descriptor.MaxMip(),
|
||||
static_cast<uint32_t>(descriptor.Type()), static_cast<uint32_t>(tile),
|
||||
static_cast<uint32_t>(resource.kind), static_cast<uint32_t>(resource.dimension),
|
||||
static_cast<uint32_t>(resource.mip_mode), resource.read, resource.written,
|
||||
descriptor.fields[0], descriptor.fields[1], descriptor.fields[2], descriptor.fields[3],
|
||||
@@ -655,7 +661,7 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
|
||||
resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint) &&
|
||||
!sampled_numeric_class) {
|
||||
EXIT("sampled image numeric class mismatch: kind=%u format=%u addr=0x%016" PRIx64 "\n",
|
||||
static_cast<uint32_t>(resource.kind), format, address);
|
||||
static_cast<uint32_t>(resource.kind), static_cast<uint32_t>(format), address);
|
||||
}
|
||||
|
||||
const bool volume = type == Prospero::ImageType::kColor3D;
|
||||
@@ -675,9 +681,9 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
|
||||
}
|
||||
size.size *= image_layers;
|
||||
} else {
|
||||
pitch = TileGetTexturePitch(format, width, levels, tile);
|
||||
TileGetTextureTotalSize(format, width, height, volume ? depth : image_layers, pitch, levels,
|
||||
tile, volume, size);
|
||||
pitch = TileGetTexturePitch(format, width, tile);
|
||||
TileGetTextureTotalSize(format, width, height, volume ? depth : image_layers, levels, tile,
|
||||
volume, size);
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(size.size == 0 || size.align == 0 ||
|
||||
(address & (static_cast<uint64_t>(size.align) - 1u)) != 0);
|
||||
@@ -685,15 +691,14 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
|
||||
ValidateStorageTexture(resource, descriptor, size.size);
|
||||
}
|
||||
|
||||
const auto pixel_format = TextureGetFormat(format);
|
||||
const auto storage_view_format =
|
||||
storage && format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32SInt)
|
||||
? vk::Format::eR32Uint
|
||||
: SrgbStorageViewFormat(pixel_format);
|
||||
const auto view_format = storage && storage_view_format != vk::Format::eUndefined
|
||||
? storage_view_format
|
||||
: pixel_format;
|
||||
const auto block_bytes = Prospero::BlockCompressedBytesPerBlock(format);
|
||||
const auto pixel_format = TextureGetFormat(format);
|
||||
const auto storage_view_format = storage && format == Prospero::BufferFormat::k32SInt
|
||||
? vk::Format::eR32Uint
|
||||
: SrgbStorageViewFormat(pixel_format);
|
||||
const auto view_format = storage && storage_view_format != vk::Format::eUndefined
|
||||
? storage_view_format
|
||||
: pixel_format;
|
||||
const auto block_bytes = Prospero::BlockCompressedBytesPerBlock(format);
|
||||
TextureCache::ImageDesc desc {};
|
||||
desc.info.data = {address, size.size};
|
||||
desc.info.pixel_format = pixel_format;
|
||||
@@ -924,22 +929,21 @@ RenderExecutor::PrepareGraphicsBindings(CommandBuffer& buffer, const ShaderStage
|
||||
return bindings;
|
||||
}
|
||||
|
||||
static void RetainBindings(CommandBuffer& buffer,
|
||||
const DescriptorCache::NativeDescriptors& resources) {
|
||||
static void RetainBindings(CommandBuffer& buffer, DescriptorCache::NativeDescriptors& resources) {
|
||||
if (resources.flattened_srt.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(resources.flattened_srt.owner);
|
||||
buffer.RetainResourceUntilFence(std::move(resources.flattened_srt.owner));
|
||||
}
|
||||
if (resources.user_data.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(resources.user_data.owner);
|
||||
buffer.RetainResourceUntilFence(std::move(resources.user_data.owner));
|
||||
}
|
||||
for (const auto& view: resources.buffers) {
|
||||
for (auto& view: resources.buffers) {
|
||||
if (view.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(view.owner);
|
||||
buffer.RetainResourceUntilFence(std::move(view.owner));
|
||||
}
|
||||
}
|
||||
for (const auto& view: resources.addresses) {
|
||||
for (auto& view: resources.addresses) {
|
||||
if (view.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(view.owner);
|
||||
buffer.RetainResourceUntilFence(std::move(view.owner));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -36,6 +36,22 @@ VulkanMemoryBarrier MakeShaderWriteDependency() {
|
||||
return barrier;
|
||||
}
|
||||
|
||||
VulkanMemoryBarrier MakeShaderAccessDependency() {
|
||||
VulkanMemoryBarrier barrier {};
|
||||
barrier.sType = vk::StructureType::eMemoryBarrier;
|
||||
barrier.srcAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite;
|
||||
return barrier;
|
||||
}
|
||||
|
||||
VulkanMemoryBarrier MakeShaderWriteHazardDependency() {
|
||||
VulkanMemoryBarrier barrier {};
|
||||
barrier.sType = vk::StructureType::eMemoryBarrier;
|
||||
barrier.srcAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite;
|
||||
return barrier;
|
||||
}
|
||||
|
||||
vk::BufferMemoryBarrier MakeGdsDependency(vk::Buffer buffer) {
|
||||
EXIT_IF(buffer == nullptr);
|
||||
|
||||
@@ -84,6 +100,21 @@ bool HasShaderBufferWrites(const ShaderStageRuntime& runtime) {
|
||||
return !CollectShaderBufferWrites(*runtime.program, *runtime.resources).empty();
|
||||
}
|
||||
|
||||
void ShaderAccessBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages) {
|
||||
EXIT_IF(vk_buffer == nullptr || !source_stages);
|
||||
const auto barrier = MakeShaderAccessDependency();
|
||||
vk_buffer.pipelineBarrier(source_stages, vk::PipelineStageFlagBits::eAllCommands,
|
||||
vk::DependencyFlags {}, 1, &barrier, 0, nullptr, 0, nullptr);
|
||||
}
|
||||
|
||||
void ShaderWriteHazardBarrier(vk::CommandBuffer vk_buffer,
|
||||
vk::PipelineStageFlags destination_stages) {
|
||||
EXIT_IF(vk_buffer == nullptr || !destination_stages);
|
||||
const auto barrier = MakeShaderWriteHazardDependency();
|
||||
vk_buffer.pipelineBarrier(vk::PipelineStageFlagBits::eAllCommands, destination_stages,
|
||||
vk::DependencyFlags {}, 1, &barrier, 0, nullptr, 0, nullptr);
|
||||
}
|
||||
|
||||
void ShaderWriteBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages) {
|
||||
EXIT_IF(vk_buffer == nullptr || !source_stages);
|
||||
const auto barrier = MakeShaderWriteDependency();
|
||||
|
||||
@@ -18,12 +18,17 @@ struct ShaderBufferWriteRange {
|
||||
};
|
||||
|
||||
vk::PipelineStageFlags ShaderPipelineStages(vk::ShaderStageFlags stages);
|
||||
VulkanMemoryBarrier MakeShaderAccessDependency();
|
||||
VulkanMemoryBarrier MakeShaderWriteHazardDependency();
|
||||
VulkanMemoryBarrier MakeShaderWriteDependency();
|
||||
vk::BufferMemoryBarrier MakeGdsDependency(vk::Buffer buffer);
|
||||
std::vector<ShaderBufferWriteRange>
|
||||
CollectShaderBufferWrites(const ShaderRecompiler::IR::Program& program,
|
||||
const ShaderRecompiler::IR::ResourceSnapshot& resources);
|
||||
bool HasShaderBufferWrites(const ShaderStageRuntime& runtime);
|
||||
void ShaderAccessBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages);
|
||||
void ShaderWriteHazardBarrier(vk::CommandBuffer vk_buffer,
|
||||
vk::PipelineStageFlags destination_stages);
|
||||
void ShaderWriteBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
namespace Libs::Graphics {
|
||||
|
||||
// IDK: maybe we can remove it?
|
||||
constexpr uint8_t kTemporaryVertexAttribFormat113 =
|
||||
static_cast<uint8_t>(Prospero::VertexAttribFormat::k16_16SInt);
|
||||
constexpr uint32_t kTemporaryPs5BufferFormat121 = 121u;
|
||||
|
||||
static bool NarrowInputFormat(vk::Format& format, uint32_t& size, uint32_t used_components) {
|
||||
@@ -88,8 +90,9 @@ static bool NarrowInputFormat(vk::Format& format, uint32_t& size, uint32_t used_
|
||||
|
||||
static void GetInputFormat(const ShaderBufferResource& res, vk::Format& format, uint32_t& size,
|
||||
uint32_t used_components) {
|
||||
auto fmt = res.Format();
|
||||
if (fmt == Prospero::GpuEnumValue(Prospero::VertexAttribFormat::k16_16SInt)) {
|
||||
const auto fmt = res.Format();
|
||||
const auto raw_format = res.RawFormat();
|
||||
if (raw_format == kTemporaryVertexAttribFormat113) {
|
||||
static bool logged_113 = false;
|
||||
if (!logged_113) {
|
||||
LOGF("InputFormat: temporary: accepting invalid PS5 buffer format 113 as "
|
||||
@@ -99,12 +102,12 @@ static void GetInputFormat(const ShaderBufferResource& res, vk::Format& format,
|
||||
format = vk::Format::eR32G32B32A32Sfloat;
|
||||
size = 4;
|
||||
if (NarrowInputFormat(format, size, used_components)) {
|
||||
LOGF("InputFormat: narrowing fmt=%u to %s for used_components=%u\n", fmt,
|
||||
LOGF("InputFormat: narrowing fmt=%u to %s for used_components=%u\n", raw_format,
|
||||
VulkanToString(format).c_str(), used_components);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (fmt == kTemporaryPs5BufferFormat121) {
|
||||
if (raw_format == kTemporaryPs5BufferFormat121) {
|
||||
static bool logged_121 = false;
|
||||
if (!logged_121) {
|
||||
LOGF("InputFormat: accepting PS5 buffer format 121 as vk::Format::eR16G16Sfloat\n");
|
||||
@@ -113,13 +116,13 @@ static void GetInputFormat(const ShaderBufferResource& res, vk::Format& format,
|
||||
format = vk::Format::eR16G16Sfloat;
|
||||
size = 2;
|
||||
if (NarrowInputFormat(format, size, used_components)) {
|
||||
LOGF("InputFormat: narrowing fmt=%u to %s for used_components=%u\n", fmt,
|
||||
LOGF("InputFormat: narrowing fmt=%u to %s for used_components=%u\n", raw_format,
|
||||
VulkanToString(format).c_str(), used_components);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
switch (static_cast<Prospero::BufferFormat>(fmt)) {
|
||||
switch (fmt) {
|
||||
case Prospero::BufferFormat::k32_32_32_32Float:
|
||||
format = vk::Format::eR32G32B32A32Sfloat;
|
||||
size = 4;
|
||||
@@ -329,7 +332,7 @@ static void GetInputFormat(const ShaderBufferResource& res, vk::Format& format,
|
||||
size = 1;
|
||||
break;
|
||||
default:
|
||||
EXIT("unknown format: fmt = %u\n", fmt);
|
||||
EXIT("unknown format: fmt = %u\n", raw_format);
|
||||
format = vk::Format::eUndefined;
|
||||
size = 4;
|
||||
break;
|
||||
@@ -947,15 +950,23 @@ void CreatePipelineInternal(
|
||||
vk::DynamicState::eViewport,
|
||||
vk::DynamicState::eScissor,
|
||||
vk::DynamicState::eLineWidth,
|
||||
vk::DynamicState::eDepthBiasEnable,
|
||||
vk::DynamicState::eDepthBias,
|
||||
vk::DynamicState::eStencilCompareMask,
|
||||
vk::DynamicState::eStencilReference,
|
||||
vk::DynamicState::eStencilWriteMask,
|
||||
#if !defined(__APPLE__)
|
||||
// Keep last so depth-only pipelines can omit this dynamic state.
|
||||
vk::DynamicState::eColorWriteEnableEXT, // unsupported by MoltenVK; static mask instead
|
||||
#endif
|
||||
};
|
||||
const auto dynamic_states_count =
|
||||
auto dynamic_states_count =
|
||||
static_cast<uint32_t>(sizeof(dynamic_states) / sizeof(dynamic_states[0]));
|
||||
#if !defined(__APPLE__)
|
||||
if (static_params.color_count == 0) {
|
||||
dynamic_states_count--;
|
||||
}
|
||||
#endif
|
||||
|
||||
vk::PipelineDynamicStateCreateInfo dynamic_state {};
|
||||
dynamic_state.sType = vk::StructureType::ePipelineDynamicStateCreateInfo;
|
||||
|
||||
@@ -93,7 +93,7 @@ bool ResolveComputeImageClear(const ShaderComputeInputInfo& input, uint32_t grou
|
||||
const auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(raw);
|
||||
if (!resource.formatted || !resource.written || resource.read || resource.atomic ||
|
||||
resource.scalar || resource.max_byte_extent != 16 || descriptor.Stride() != 16 ||
|
||||
descriptor.Format() != Prospero::GpuEnumValue(Prospero::BufferFormat::k32_32_32_32UInt) ||
|
||||
descriptor.Format() != Prospero::BufferFormat::k32_32_32_32UInt ||
|
||||
descriptor.SwizzleEnabled() || descriptor.IndexStride() != 0 || descriptor.AddTid() ||
|
||||
resource.packed_stride != descriptor.PackedStride() || raw.dword_count != 4 ||
|
||||
program.user_data_base != 0 || resources.user_data.size() != 8) {
|
||||
@@ -246,7 +246,7 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
|
||||
LOGF(" CS buffer[%u]: source=%u usage=%s addr=0x%012" PRIx64
|
||||
" stride=%u records=%u format=%u\n",
|
||||
i, buffer.source, buffer.written ? "read-write" : "read-only", r.Base48(),
|
||||
r.Stride(), r.NumRecords(), r.Format());
|
||||
r.Stride(), r.NumRecords(), r.RawFormat());
|
||||
}
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
const auto& image = program.info.images[i];
|
||||
@@ -258,13 +258,13 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
|
||||
image.kind == ShaderRecompiler::IR::ResourceKind::ImageUint)
|
||||
? "true"
|
||||
: "false",
|
||||
r.Base40(), static_cast<uint32_t>(r.Type()), r.Format(),
|
||||
r.Base40(), static_cast<uint32_t>(r.Type()), static_cast<uint32_t>(r.Format()),
|
||||
static_cast<uint32_t>(r.Width5()) + 1u, static_cast<uint32_t>(r.Height5()) + 1u,
|
||||
static_cast<uint32_t>(r.Depth()) + 1u,
|
||||
std::max<uint32_t>(static_cast<uint32_t>(r.LastLevel()),
|
||||
static_cast<uint32_t>(r.MaxMip())) +
|
||||
1u,
|
||||
r.TileMode());
|
||||
static_cast<uint32_t>(r.TileMode()));
|
||||
}
|
||||
for (uint32_t i = 0; i < program.info.samplers.size(); i++) {
|
||||
const auto r = DecodeNativeDescriptor<ShaderSamplerResource>(resources.samplers[i]);
|
||||
@@ -325,9 +325,6 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
|
||||
|
||||
auto vk_buffer = buffer.Handle();
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eCompute, pipeline.pipeline_layout, bindings);
|
||||
vk_buffer.bindPipeline(vk::PipelineBindPoint::eCompute, pipeline.pipeline);
|
||||
vk_buffer.dispatch(thread_group_x, thread_group_y, thread_group_z);
|
||||
|
||||
bool has_storage_writes = HasShaderBufferWrites(input_info.stage);
|
||||
has_storage_writes =
|
||||
std::any_of(program.info.images.begin(), program.info.images.end(),
|
||||
@@ -338,8 +335,15 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
|
||||
}) ||
|
||||
has_storage_writes;
|
||||
if (has_storage_writes) {
|
||||
ShaderWriteBarrier(vk_buffer, vk::PipelineStageFlagBits::eComputeShader);
|
||||
// A host fence used to serialize every dispatch. Preserve its read-before-write ordering
|
||||
// while allowing the queue to execute asynchronously.
|
||||
ShaderWriteHazardBarrier(vk_buffer, vk::PipelineStageFlagBits::eComputeShader);
|
||||
}
|
||||
vk_buffer.bindPipeline(vk::PipelineBindPoint::eCompute, pipeline.pipeline);
|
||||
vk_buffer.dispatch(thread_group_x, thread_group_y, thread_group_z);
|
||||
|
||||
// The removed host fence also ordered read-only dispatches before later writers.
|
||||
ShaderAccessBarrier(vk_buffer, vk::PipelineStageFlagBits::eComputeShader);
|
||||
ResetBindings();
|
||||
}
|
||||
|
||||
|
||||
@@ -64,12 +64,32 @@ int32_t ResolveVertexOffset(uint32_t index_offset, const ShaderVertexInputInfo&
|
||||
return 0;
|
||||
}
|
||||
|
||||
static std::atomic<uint32_t> g_draw_state_log_count = 0;
|
||||
static std::atomic<uint32_t> g_draw_input_log_count = 0;
|
||||
static std::atomic<uint32_t> g_mrt_state_log_count = 0;
|
||||
static std::atomic<uint32_t> g_shader_stage_log_count = 0;
|
||||
static std::atomic<uint32_t> g_draw_state_log_count = 0;
|
||||
static std::atomic<uint32_t> g_draw_input_log_count = 0;
|
||||
static std::atomic<uint32_t> g_mrt_state_log_count = 0;
|
||||
static std::atomic<uint32_t> g_shader_stage_log_count = 0;
|
||||
|
||||
static std::atomic<uint32_t> g_framebuffer_skip_log_count = 0;
|
||||
|
||||
static float ConvertPolygonOffsetConstantFactor(float guest_factor, const HW::PolyOffset& offset,
|
||||
vk::Format host_depth_format) {
|
||||
if (offset.db_is_float_fmt) {
|
||||
return guest_factor;
|
||||
}
|
||||
|
||||
int host_depth_bits = 0;
|
||||
switch (host_depth_format) {
|
||||
case vk::Format::eD16Unorm:
|
||||
case vk::Format::eD16UnormS8Uint: host_depth_bits = 16; break;
|
||||
case vk::Format::eD24UnormS8Uint: host_depth_bits = 24; break;
|
||||
default:
|
||||
// A fixed-point guest bias cannot be represented exactly by a floating-point host
|
||||
// attachment without VK_EXT_depth_bias_control.
|
||||
return guest_factor;
|
||||
}
|
||||
return std::ldexp(guest_factor, host_depth_bits + offset.neg_num_db_bits);
|
||||
}
|
||||
|
||||
static const char* RenderColorTypeName(RenderColorType type) {
|
||||
switch (type) {
|
||||
case RenderColorType::NoColorOutput: return "NoColorOutput";
|
||||
@@ -103,7 +123,7 @@ static void LogFramebufferSkip(const char* draw_name, const RenderColorInfo& col
|
||||
log_id, draw_name, RenderColorTypeName(color.type), color.base_addr, color.buffer_size,
|
||||
color.image_id ? "yes" : "no", VulkanToString(depth.format).c_str(),
|
||||
depth.image_id ? "yes" : "no", depth.vaddr_num, ctx.GetRenderTargetMask(),
|
||||
ucfg.GetPrimType(), index_count, flags);
|
||||
static_cast<uint32_t>(ucfg.GetPrimType()), index_count, flags);
|
||||
}
|
||||
|
||||
static void LogMrtState(const char* draw_name, const RenderCommandBuffer& buffer,
|
||||
@@ -159,10 +179,12 @@ static void LogMrtState(const char* draw_name, const RenderCommandBuffer& buffer
|
||||
" fmt=0x%08" PRIx32 " nfmt=0x%08" PRIx32 " order=0x%08" PRIx32
|
||||
" width=%u height=%u tile=%u"
|
||||
" blend=%s src=%u dst=%u alpha_src=%u alpha_dst=%u\n",
|
||||
log_id, i, rt.base.addr, ctm, csm, ps_input_info.target_output_mode[i], rt.info.format,
|
||||
rt.info.channel_type, rt.info.channel_order, rt.attrib2.width + 1,
|
||||
rt.attrib2.height + 1, rt.attrib3.tile_mode, bc.enable ? "true" : "false",
|
||||
bc.color_srcblend, bc.color_destblend, bc.alpha_srcblend, bc.alpha_destblend);
|
||||
log_id, i, rt.base.addr, ctm, csm, ps_input_info.target_output_mode[i],
|
||||
static_cast<uint32_t>(rt.info.format), static_cast<uint32_t>(rt.info.channel_type),
|
||||
static_cast<uint32_t>(rt.info.channel_order), rt.attrib2.width + 1,
|
||||
rt.attrib2.height + 1, static_cast<uint32_t>(rt.attrib3.tile_mode),
|
||||
bc.enable ? "true" : "false", bc.color_srcblend, bc.color_destblend, bc.alpha_srcblend,
|
||||
bc.alpha_destblend);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -205,7 +227,7 @@ static void LogDrawTargetState(const char* draw_name, const RenderColorInfo& col
|
||||
"scissor=(%d,%d)-(%d,%d)\n",
|
||||
log_id, buffer.GetContext().GetGpu().GetFrameNum(), draw_name,
|
||||
RenderColorTypeName(color.type), color.base_addr, extent.width, extent.height,
|
||||
ucfg.GetPrimType(), index_count, flags, ctx.GetRenderTargetMask(),
|
||||
static_cast<uint32_t>(ucfg.GetPrimType()), index_count, flags, ctx.GetRenderTargetMask(),
|
||||
color.color_clear_enable ? "true" : "false", color.color_clear_value.float32[0],
|
||||
color.color_clear_value.float32[1], color.color_clear_value.float32[2],
|
||||
color.color_clear_value.float32[3], cc.mode, cc.op, bc.enable ? "true" : "false",
|
||||
@@ -269,8 +291,7 @@ static void LogDrawInputState(const RenderCommandBuffer& buffer, const RenderCol
|
||||
const auto& rd = vs_input_info.resources_dst[res_index];
|
||||
const auto offset = b.attr_offsets[ai];
|
||||
if (offset + 4u <= b.stride &&
|
||||
r.Format() ==
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k8_8_8_8UNorm)) {
|
||||
r.Format() == Prospero::BufferFormat::k8_8_8_8UNorm) {
|
||||
uint32_t packed = 0;
|
||||
std::memcpy(&packed, rec_bytes + offset, sizeof(packed));
|
||||
const auto r8 = (packed >> 0u) & 0xffu;
|
||||
@@ -335,6 +356,22 @@ static PipelineDynamicParameters BuildGraphicsDynamicParams(const RenderCommandB
|
||||
ret.stencil_front = depth.stencil_dynamic_front;
|
||||
ret.stencil_back = depth.stencil_dynamic_back;
|
||||
|
||||
const auto& mode = ctx.GetModeControl();
|
||||
const auto& poly_offset = ctx.GetPolyOffset();
|
||||
const bool use_front = mode.poly_offset_front_enable && !mode.cull_front;
|
||||
const bool use_back = mode.poly_offset_back_enable && !mode.cull_back;
|
||||
ret.depth_bias_enable = use_front || use_back;
|
||||
if (ret.depth_bias_enable) {
|
||||
// Vulkan has one bias for both faces. Prefer a visible front face when both are enabled.
|
||||
const float guest_constant_factor =
|
||||
use_front ? poly_offset.front_offset : poly_offset.back_offset;
|
||||
ret.depth_bias_constant_factor =
|
||||
ConvertPolygonOffsetConstantFactor(guest_constant_factor, poly_offset, depth.format);
|
||||
ret.depth_bias_clamp = poly_offset.clamp;
|
||||
ret.depth_bias_slope_factor =
|
||||
(use_front ? poly_offset.front_scale : poly_offset.back_scale) / 16.0f;
|
||||
}
|
||||
|
||||
// CB_COLOR_CONTROL.operation controls special CB operations, not the normal color component
|
||||
// write mask. Use CB_TARGET_MASK here so scanout passes with mode=Disable do not go black.
|
||||
for (uint32_t i = 0; i < RENDER_COLOR_ATTACHMENTS_MAX; i++) {
|
||||
@@ -379,6 +416,13 @@ static void SetDynamicParams(const RenderCommandBuffer& buffer, vk::CommandBuffe
|
||||
}
|
||||
vk_buffer.setLineWidth(line_width);
|
||||
|
||||
vk_buffer.setDepthBiasEnable(dynamic_params.depth_bias_enable ? VK_TRUE : VK_FALSE);
|
||||
if (dynamic_params.depth_bias_enable) {
|
||||
vk_buffer.setDepthBias(dynamic_params.depth_bias_constant_factor,
|
||||
dynamic_params.depth_bias_clamp,
|
||||
dynamic_params.depth_bias_slope_factor);
|
||||
}
|
||||
|
||||
if (dynamic_params.stencil_test_enable) {
|
||||
vk_buffer.setStencilCompareMask(vk::StencilFaceFlagBits::eFront,
|
||||
dynamic_params.stencil_front.compareMask);
|
||||
@@ -684,11 +728,24 @@ struct VertexBufferRange {
|
||||
[[nodiscard]] uint64_t RequestedSize() const { return requested_end - base_address; }
|
||||
};
|
||||
|
||||
static std::vector<BufferBinding> AcquireVertexBuffers(RenderCommandBuffer& buffer,
|
||||
const ShaderVertexInputInfo& vs_input_info) {
|
||||
struct PreparedVertexBuffers {
|
||||
static constexpr uint32_t MaxBuffers = ShaderVertexInputInfo::RES_MAX;
|
||||
|
||||
std::array<vk::Buffer, MaxBuffers> buffers {};
|
||||
std::array<vk::DeviceSize, MaxBuffers> offsets {};
|
||||
std::array<std::shared_ptr<void>, MaxBuffers> owners {};
|
||||
uint32_t count = 0;
|
||||
uint32_t owner_count = 0;
|
||||
};
|
||||
|
||||
static PreparedVertexBuffers AcquireVertexBuffers(RenderCommandBuffer& buffer,
|
||||
const ShaderVertexInputInfo& vs_input_info) {
|
||||
EXIT_IF(vs_input_info.buffers_num < 0 ||
|
||||
vs_input_info.buffers_num > ShaderVertexInputInfo::RES_MAX);
|
||||
|
||||
// Collect the non-empty guest vertex ranges.
|
||||
std::vector<VertexBufferRange> ranges;
|
||||
ranges.reserve(vs_input_info.buffers_num);
|
||||
std::array<VertexBufferRange, ShaderVertexInputInfo::RES_MAX> ranges {};
|
||||
uint32_t range_count = 0;
|
||||
for (int i = 0; i < vs_input_info.buffers_num; i++) {
|
||||
const auto& vertex = vs_input_info.buffers[i];
|
||||
const auto size = VertexBufferDescriptorSize(vertex);
|
||||
@@ -699,27 +756,31 @@ static std::vector<BufferBinding> AcquireVertexBuffers(RenderCommandBuffer&
|
||||
EXIT("invalid vertex buffer range: addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vertex.addr, size);
|
||||
}
|
||||
ranges.push_back({vertex.addr, vertex.addr + size});
|
||||
ranges[range_count++] = {vertex.addr, vertex.addr + size};
|
||||
}
|
||||
|
||||
std::ranges::sort(ranges, [](const VertexBufferRange& left, const VertexBufferRange& right) {
|
||||
return left.base_address < right.base_address;
|
||||
});
|
||||
std::sort(ranges.begin(), ranges.begin() + range_count,
|
||||
[](const VertexBufferRange& left, const VertexBufferRange& right) {
|
||||
return left.base_address < right.base_address;
|
||||
});
|
||||
|
||||
// Merge overlapping or touching ranges before acquiring host buffers.
|
||||
std::vector<VertexBufferRange> merged_ranges;
|
||||
merged_ranges.reserve(ranges.size());
|
||||
for (const auto& range: ranges) {
|
||||
if (!merged_ranges.empty() && merged_ranges.back().requested_end >= range.base_address) {
|
||||
merged_ranges.back().requested_end =
|
||||
std::max(merged_ranges.back().requested_end, range.requested_end);
|
||||
std::array<VertexBufferRange, ShaderVertexInputInfo::RES_MAX> merged_ranges {};
|
||||
uint32_t merged_count = 0;
|
||||
for (uint32_t i = 0; i < range_count; i++) {
|
||||
const auto& range = ranges[i];
|
||||
if (merged_count != 0 &&
|
||||
merged_ranges[merged_count - 1].requested_end >= range.base_address) {
|
||||
merged_ranges[merged_count - 1].requested_end =
|
||||
std::max(merged_ranges[merged_count - 1].requested_end, range.requested_end);
|
||||
continue;
|
||||
}
|
||||
merged_ranges.push_back(range);
|
||||
merged_ranges[merged_count++] = {range.base_address, range.requested_end};
|
||||
}
|
||||
|
||||
auto& cache = buffer.GetContext().GetBufferCache();
|
||||
for (auto& range: merged_ranges) {
|
||||
for (uint32_t i = 0; i < merged_count; i++) {
|
||||
auto& range = merged_ranges[i];
|
||||
// PPSA20298
|
||||
const auto size =
|
||||
Libs::LibKernel::Memory::ClampRangeSize(range.base_address, range.RequestedSize());
|
||||
@@ -728,30 +789,47 @@ static std::vector<BufferBinding> AcquireVertexBuffers(RenderCommandBuffer&
|
||||
}
|
||||
|
||||
// Rebuild slot bindings, offsetting non-empty slots into their acquired merged range.
|
||||
std::vector<BufferBinding> bindings;
|
||||
bindings.reserve(vs_input_info.buffers_num);
|
||||
PreparedVertexBuffers prepared;
|
||||
prepared.count = static_cast<uint32_t>(vs_input_info.buffers_num);
|
||||
std::shared_ptr<Buffer> null_owner;
|
||||
vk::Buffer null_buffer = nullptr;
|
||||
for (int i = 0; i < vs_input_info.buffers_num; i++) {
|
||||
const auto& vertex = vs_input_info.buffers[i];
|
||||
const auto size = VertexBufferDescriptorSize(vertex);
|
||||
if (size == 0) {
|
||||
auto owner = cache.ObtainNullBuffer();
|
||||
bindings.push_back({owner, owner->Handle(), 0});
|
||||
if (null_owner == nullptr) {
|
||||
null_owner = cache.ObtainNullBuffer();
|
||||
null_buffer = null_owner->Handle();
|
||||
}
|
||||
prepared.buffers[i] = null_buffer;
|
||||
prepared.offsets[i] = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto range = std::ranges::find_if(merged_ranges, [&](const VertexBufferRange& value) {
|
||||
return vertex.addr >= value.base_address && vertex.addr < value.acquired_end;
|
||||
});
|
||||
if (range == merged_ranges.end()) {
|
||||
const auto range = std::find_if(merged_ranges.begin(), merged_ranges.begin() + merged_count,
|
||||
[&](const VertexBufferRange& value) {
|
||||
return vertex.addr >= value.base_address &&
|
||||
vertex.addr < value.acquired_end;
|
||||
});
|
||||
if (range == merged_ranges.begin() + merged_count) {
|
||||
EXIT("vertex buffer address is outside the acquired range: addr=0x%016" PRIx64 "\n",
|
||||
vertex.addr);
|
||||
}
|
||||
|
||||
auto binding = range->binding;
|
||||
binding.offset += vertex.addr - range->base_address;
|
||||
bindings.push_back(std::move(binding));
|
||||
prepared.buffers[i] = range->binding.buffer;
|
||||
prepared.offsets[i] = range->binding.offset + vertex.addr - range->base_address;
|
||||
}
|
||||
return bindings;
|
||||
|
||||
if (null_owner != nullptr) {
|
||||
prepared.owners[prepared.owner_count++] = std::move(null_owner);
|
||||
}
|
||||
for (uint32_t i = 0; i < merged_count; i++) {
|
||||
if (merged_ranges[i].binding.owner != nullptr) {
|
||||
EXIT_IF(prepared.owner_count >= PreparedVertexBuffers::MaxBuffers);
|
||||
prepared.owners[prepared.owner_count++] = std::move(merged_ranges[i].binding.owner);
|
||||
}
|
||||
}
|
||||
return prepared;
|
||||
}
|
||||
|
||||
static void SetDrawDebugPhase(RenderCommandBuffer& buffer, uint64_t submit_id,
|
||||
@@ -767,7 +845,7 @@ static bool GetDrawTopology(const HW::UserConfig& ucfg, bool auto_draw,
|
||||
|
||||
topology = vk::PrimitiveTopology::ePointList;
|
||||
|
||||
switch (static_cast<Prospero::PrimitiveType>(ucfg.GetPrimType())) {
|
||||
switch (ucfg.GetPrimType()) {
|
||||
case Prospero::PrimitiveType::kNone: return false;
|
||||
case Prospero::PrimitiveType::kPointList:
|
||||
topology = vk::PrimitiveTopology::ePointList;
|
||||
@@ -790,14 +868,14 @@ static bool GetDrawTopology(const HW::UserConfig& ucfg, bool auto_draw,
|
||||
break;
|
||||
case Prospero::PrimitiveType::kRectListLegacy:
|
||||
if (!auto_draw) {
|
||||
EXIT("unknown primitive type: %u\n", ucfg.GetPrimType());
|
||||
EXIT("unknown primitive type: %u\n", static_cast<uint32_t>(ucfg.GetPrimType()));
|
||||
}
|
||||
topology = vk::PrimitiveTopology::eTriangleStrip;
|
||||
break;
|
||||
case Prospero::PrimitiveType::kQuadListLegacy:
|
||||
topology = vk::PrimitiveTopology::eTriangleFan;
|
||||
break;
|
||||
default: EXIT("unknown primitive type: %u\n", ucfg.GetPrimType());
|
||||
default: EXIT("unknown primitive type: %u\n", static_cast<uint32_t>(ucfg.GetPrimType()));
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -883,10 +961,9 @@ static void RefreshShaders(RenderCommandBuffer& buffer, const DrawCallInfo& draw
|
||||
}
|
||||
}
|
||||
|
||||
static std::vector<BufferBinding> PrepareVertexBuffers(uint64_t submit_id,
|
||||
RenderCommandBuffer& buffer,
|
||||
const DrawCallInfo& draw,
|
||||
const ShaderVertexInputInfo& vs_input_info) {
|
||||
static PreparedVertexBuffers PrepareVertexBuffers(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
const DrawCallInfo& draw,
|
||||
const ShaderVertexInputInfo& vs_input_info) {
|
||||
EXIT_IF(draw.name == nullptr);
|
||||
(void)submit_id;
|
||||
|
||||
@@ -920,24 +997,28 @@ static PreparedIndexBuffer PrepareIndexBuffer(RenderCommandBuffer& buffe
|
||||
}
|
||||
|
||||
static void CommitVertexBuffers(RenderCommandBuffer& buffer, vk::CommandBuffer vk_buffer,
|
||||
std::vector<BufferBinding>& bindings) {
|
||||
for (uint32_t slot = 0; slot < bindings.size(); slot++) {
|
||||
auto& binding = bindings[slot];
|
||||
if (binding.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(binding.owner);
|
||||
PreparedVertexBuffers& prepared) {
|
||||
for (uint32_t i = 0; i < prepared.owner_count; i++) {
|
||||
if (prepared.owners[i] != nullptr) {
|
||||
buffer.RetainResourceUntilFence(std::move(prepared.owners[i]));
|
||||
}
|
||||
EXIT_IF(binding.buffer == nullptr);
|
||||
vk_buffer.bindVertexBuffers(slot, 1, &binding.buffer, &binding.offset);
|
||||
}
|
||||
for (uint32_t i = 0; i < prepared.count; i++) {
|
||||
EXIT_IF(prepared.buffers[i] == nullptr);
|
||||
}
|
||||
if (prepared.count != 0) {
|
||||
vk_buffer.bindVertexBuffers(0, prepared.count, prepared.buffers.data(),
|
||||
prepared.offsets.data());
|
||||
}
|
||||
}
|
||||
|
||||
static void CommitIndexBuffer(RenderCommandBuffer& buffer, vk::CommandBuffer vk_buffer,
|
||||
const PreparedIndexBuffer& prepared) {
|
||||
PreparedIndexBuffer& prepared) {
|
||||
if (prepared.size == 0) {
|
||||
return;
|
||||
}
|
||||
if (prepared.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(prepared.owner);
|
||||
buffer.RetainResourceUntilFence(std::move(prepared.owner));
|
||||
}
|
||||
EXIT_IF(prepared.buffer == nullptr);
|
||||
vk_buffer.bindIndexBuffer(prepared.buffer, prepared.offset, prepared.type);
|
||||
@@ -971,7 +1052,7 @@ static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_
|
||||
const DrawEmitInfo& emit) {
|
||||
EXIT_IF(draw.name == nullptr);
|
||||
|
||||
switch (static_cast<Prospero::PrimitiveType>(ucfg.GetPrimType())) {
|
||||
switch (ucfg.GetPrimType()) {
|
||||
case Prospero::PrimitiveType::kPointList:
|
||||
case Prospero::PrimitiveType::kLineList:
|
||||
case Prospero::PrimitiveType::kLineStrip:
|
||||
@@ -989,7 +1070,7 @@ static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_
|
||||
break;
|
||||
case Prospero::PrimitiveType::kRectListLegacy:
|
||||
if (emit.indexed) {
|
||||
EXIT("unknown primitive type: %u\n", ucfg.GetPrimType());
|
||||
EXIT("unknown primitive type: %u\n", static_cast<uint32_t>(ucfg.GetPrimType()));
|
||||
}
|
||||
// Sarah
|
||||
EXIT_NOT_IMPLEMENTED(!(draw.index_count == 3 && vs_input_info.buffers_num == 0));
|
||||
@@ -1007,7 +1088,7 @@ static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_
|
||||
}
|
||||
}
|
||||
break;
|
||||
default: EXIT("unknown primitive type: %u\n", ucfg.GetPrimType());
|
||||
default: EXIT("unknown primitive type: %u\n", static_cast<uint32_t>(ucfg.GetPrimType()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1307,9 +1388,8 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, RenderCommandBuffer& buffer, u
|
||||
}
|
||||
|
||||
LogDrawStateIfNeeded(buffer, draw, state, false,
|
||||
ucfg.GetPrimType() ==
|
||||
Prospero::GpuEnumValue(Prospero::PrimitiveType::kRectListLegacy),
|
||||
0, nullptr);
|
||||
ucfg.GetPrimType() == Prospero::PrimitiveType::kRectListLegacy, 0,
|
||||
nullptr);
|
||||
|
||||
const auto vertex_offset = ResolveVertexOffset(ucfg.GetIndexOffset(), state.vs_input_info) +
|
||||
static_cast<int32_t>(first_vertex);
|
||||
|
||||
@@ -15,12 +15,16 @@ struct ShaderVertexInputInfo;
|
||||
|
||||
struct PipelineDynamicParameters {
|
||||
bool stencil_test_enable = false;
|
||||
bool depth_bias_enable = false;
|
||||
|
||||
float viewport_scale[3] = {};
|
||||
float viewport_offset[3] = {};
|
||||
int scissor_ltrb[4] = {0};
|
||||
|
||||
float line_width = 1.0f;
|
||||
float depth_bias_constant_factor = 0.0f;
|
||||
float depth_bias_clamp = 0.0f;
|
||||
float depth_bias_slope_factor = 0.0f;
|
||||
uint32_t color_write_count = 1;
|
||||
bool color_write_enable[RENDER_COLOR_ATTACHMENTS_MAX] = {true, true};
|
||||
|
||||
@@ -33,10 +37,6 @@ struct PipelineDynamicParameters {
|
||||
static_assert(std::is_trivially_copyable_v<PipelineDynamicParameters>);
|
||||
static_assert(std::is_standard_layout_v<PipelineDynamicParameters>);
|
||||
static_assert(alignof(PipelineDynamicParameters) == 1);
|
||||
static_assert(sizeof(PipelineDynamicParameters) ==
|
||||
sizeof(bool) + sizeof(float[3]) + sizeof(float[3]) + sizeof(int[4]) + sizeof(float) +
|
||||
sizeof(uint32_t) + sizeof(bool[RENDER_COLOR_ATTACHMENTS_MAX]) +
|
||||
sizeof(PipelineStencilDynamicState) * 2);
|
||||
|
||||
[[nodiscard]] int32_t ResolveVertexOffset(uint32_t index_offset,
|
||||
const ShaderVertexInputInfo& vs_input_info);
|
||||
|
||||
@@ -83,11 +83,11 @@ constexpr FormatMapping kFormatMappings[] = {
|
||||
};
|
||||
|
||||
constexpr auto MakeFormatLookup() {
|
||||
constexpr auto kMaxFormat = Prospero::GpuEnumValue(Prospero::BufferFormat::kBc7Srgb);
|
||||
constexpr auto kMaxFormat = static_cast<size_t>(Prospero::BufferFormat::kBc7Srgb);
|
||||
std::array<vk::Format, kMaxFormat + 1> lookup {};
|
||||
lookup.fill(vk::Format::eUndefined);
|
||||
for (const auto& mapping: kFormatMappings) {
|
||||
lookup[Prospero::GpuEnumValue(mapping.guest)] = mapping.host;
|
||||
lookup[static_cast<size_t>(mapping.guest)] = mapping.host;
|
||||
}
|
||||
return lookup;
|
||||
}
|
||||
@@ -112,9 +112,9 @@ std::string VulkanToString(vk::QueueFlags value) {
|
||||
return vk::to_string(value);
|
||||
}
|
||||
|
||||
vk::Format VulkanFormat(uint32_t guest_format) {
|
||||
return guest_format < kFormatLookup.size() ? kFormatLookup[guest_format]
|
||||
: vk::Format::eUndefined;
|
||||
vk::Format VulkanFormat(Prospero::BufferFormat guest_format) {
|
||||
const auto index = static_cast<size_t>(guest_format);
|
||||
return index < kFormatLookup.size() ? kFormatLookup[index] : vk::Format::eUndefined;
|
||||
}
|
||||
|
||||
void RequireVulkanSuccess(vk::Result result, const char* operation) {
|
||||
|
||||
@@ -10,6 +10,8 @@
|
||||
#define VMA_STATIC_VULKAN_FUNCTIONS 0
|
||||
#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
|
||||
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
@@ -29,7 +31,7 @@ std::string VulkanToString(vk::Result value);
|
||||
std::string VulkanToString(vk::Format value);
|
||||
std::string VulkanToString(vk::ImageLayout value);
|
||||
std::string VulkanToString(vk::QueueFlags value);
|
||||
vk::Format VulkanFormat(uint32_t guest_format);
|
||||
vk::Format VulkanFormat(Prospero::BufferFormat guest_format);
|
||||
void RequireVulkanSuccess(vk::Result result, const char* operation);
|
||||
|
||||
template <typename T, typename Enumerator>
|
||||
|
||||
@@ -1,36 +0,0 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEDIALOGOVERLAY_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEDIALOGOVERLAY_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
union SDL_Event;
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct GraphicContext;
|
||||
|
||||
void InitializeImeDialogInput();
|
||||
void ShutdownImeDialogInput();
|
||||
bool ProcessImeDialogInput(const SDL_Event& event);
|
||||
|
||||
class ImeDialogOverlay final {
|
||||
public:
|
||||
explicit ImeDialogOverlay(GraphicContext& graphics);
|
||||
~ImeDialogOverlay();
|
||||
KYTY_CLASS_NO_COPY(ImeDialogOverlay);
|
||||
|
||||
[[nodiscard]] bool PrepareFrame(vk::Extent2D extent, vk::Format format, uint32_t image_count);
|
||||
void Record(vk::CommandBuffer command, vk::ImageView target);
|
||||
void ReleaseVulkan();
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> m_impl;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEDIALOGOVERLAY_H_
|
||||
+113
-31
@@ -1,4 +1,4 @@
|
||||
#include "graphics/presentation/imeDialogOverlay.h"
|
||||
#include "graphics/presentation/imeOverlay.h"
|
||||
|
||||
#include "SDL.h"
|
||||
#include "common/assert.h"
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "imgui.h"
|
||||
#include "imgui_impl_vulkan.h"
|
||||
#include "libs/controller.h"
|
||||
#include "libs/ime.h"
|
||||
#include "libs/imeDialog.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -26,7 +27,79 @@ namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
namespace Ime = Libs::Dialog::ImeDialog;
|
||||
namespace CoreIme = Libs::Ime;
|
||||
namespace DialogIme = Libs::Dialog::ImeDialog;
|
||||
|
||||
namespace Ime {
|
||||
|
||||
using Type = ImeCommon::Type;
|
||||
using EnterLabel = ImeCommon::EnterLabel;
|
||||
using Alignment = ImeCommon::Alignment;
|
||||
using ExternalAction = ImeCommon::ExternalAction;
|
||||
using ExternalInput = ImeCommon::ExternalInput;
|
||||
using HostSnapshot = ImeCommon::HostSnapshot;
|
||||
|
||||
constexpr uint32_t OPTION_MULTILINE = ImeCommon::OPTION_MULTILINE;
|
||||
constexpr uint32_t OPTION_NO_AUTO_CAPITALIZE = ImeCommon::OPTION_NO_AUTO_CAPITALIZE;
|
||||
constexpr uint32_t OPTION_PASSWORD = ImeCommon::OPTION_PASSWORD;
|
||||
constexpr uint32_t OPTION_FIXED_POSITION = ImeCommon::OPTION_FIXED_POSITION;
|
||||
constexpr uint32_t OPTION_DISABLE_POSITION_ADJ = ImeCommon::OPTION_DISABLE_POSITION_ADJUST;
|
||||
constexpr uint32_t OPTION_USE_OVER_2K = ImeCommon::OPTION_USE_OVER_2K;
|
||||
constexpr uint32_t DISABLE_DEVICE_CONTROLLER = ImeCommon::DISABLE_DEVICE_CONTROLLER;
|
||||
constexpr uint32_t DISABLE_DEVICE_EXT_KEYBOARD = ImeCommon::DISABLE_DEVICE_EXT_KEYBOARD;
|
||||
constexpr uint64_t CORE_GENERATION_BIT = uint64_t {1} << 63;
|
||||
|
||||
uint64_t PackCoreGeneration(uint64_t generation) {
|
||||
return generation | CORE_GENERATION_BIT;
|
||||
}
|
||||
|
||||
bool IsCoreGeneration(uint64_t generation) {
|
||||
return (generation & CORE_GENERATION_BIT) != 0;
|
||||
}
|
||||
|
||||
uint64_t UnpackGeneration(uint64_t generation) {
|
||||
return generation & ~CORE_GENERATION_BIT;
|
||||
}
|
||||
|
||||
bool GetHostSnapshot(HostSnapshot* snapshot) {
|
||||
if (snapshot == nullptr) {
|
||||
return false;
|
||||
}
|
||||
if (CoreIme::GetHostSnapshot(snapshot)) {
|
||||
snapshot->generation = PackCoreGeneration(snapshot->generation);
|
||||
return true;
|
||||
}
|
||||
return DialogIme::GetHostSnapshot(snapshot);
|
||||
}
|
||||
|
||||
bool HostInsertText(uint64_t generation, std::u16string_view text) {
|
||||
return IsCoreGeneration(generation)
|
||||
? CoreIme::HostInsertText(UnpackGeneration(generation), text)
|
||||
: DialogIme::HostInsertText(generation, text);
|
||||
}
|
||||
|
||||
bool HostBackspace(uint64_t generation) {
|
||||
return IsCoreGeneration(generation) ? CoreIme::HostBackspace(UnpackGeneration(generation))
|
||||
: DialogIme::HostBackspace(generation);
|
||||
}
|
||||
|
||||
bool HostAccept(uint64_t generation) {
|
||||
return IsCoreGeneration(generation) ? CoreIme::HostAccept(UnpackGeneration(generation))
|
||||
: DialogIme::HostAccept(generation);
|
||||
}
|
||||
|
||||
bool HostCancel(uint64_t generation) {
|
||||
return IsCoreGeneration(generation) ? CoreIme::HostCancel(UnpackGeneration(generation))
|
||||
: DialogIme::HostCancel(generation);
|
||||
}
|
||||
|
||||
bool HostQueueExternalInput(uint64_t generation, ExternalInput input) {
|
||||
return IsCoreGeneration(generation)
|
||||
? CoreIme::HostQueueExternalInput(UnpackGeneration(generation), std::move(input))
|
||||
: DialogIme::HostQueueExternalInput(generation, std::move(input));
|
||||
}
|
||||
|
||||
} // namespace Ime
|
||||
|
||||
constexpr size_t INPUT_QUEUE_CAPACITY = 128;
|
||||
|
||||
@@ -114,28 +187,25 @@ void RetryVisibilityWakeup() {
|
||||
}
|
||||
}
|
||||
|
||||
void OnVisibilityChanged(bool visible, uint64_t generation) {
|
||||
void RefreshVisibility() {
|
||||
std::scoped_lock visibility_lock(g_visibility_mutex);
|
||||
if (!g_input_lifecycle_active) {
|
||||
return;
|
||||
}
|
||||
if (generation < g_generation || (generation == g_generation && visible == g_active)) {
|
||||
Ime::HostSnapshot snapshot;
|
||||
const bool visible = Ime::GetHostSnapshot(&snapshot);
|
||||
const uint64_t generation = visible ? snapshot.generation : g_generation;
|
||||
if (visible == g_active && (!visible || generation == g_generation)) {
|
||||
return;
|
||||
}
|
||||
|
||||
g_generation = generation;
|
||||
bool capture_controller = false;
|
||||
bool capture_keyboard = false;
|
||||
bool multiline = false;
|
||||
if (visible) {
|
||||
Ime::HostSnapshot snapshot;
|
||||
if (Ime::GetHostSnapshot(&snapshot) && snapshot.generation == generation) {
|
||||
capture_controller = (snapshot.disable_device & Ime::DISABLE_DEVICE_CONTROLLER) == 0;
|
||||
capture_keyboard = (snapshot.disable_device & Ime::DISABLE_DEVICE_EXT_KEYBOARD) == 0;
|
||||
multiline = (snapshot.option & Ime::OPTION_MULTILINE) != 0;
|
||||
} else {
|
||||
visible = false;
|
||||
}
|
||||
capture_controller = (snapshot.disable_device & Ime::DISABLE_DEVICE_CONTROLLER) == 0;
|
||||
capture_keyboard = (snapshot.disable_device & Ime::DISABLE_DEVICE_EXT_KEYBOARD) == 0;
|
||||
multiline = (snapshot.option & Ime::OPTION_MULTILINE) != 0;
|
||||
}
|
||||
const bool was_controller = std::exchange(g_controller_captured, capture_controller);
|
||||
if (capture_controller || was_controller) {
|
||||
@@ -156,6 +226,14 @@ void OnVisibilityChanged(bool visible, uint64_t generation) {
|
||||
}
|
||||
}
|
||||
|
||||
void OnCoreVisibilityChanged(bool, uint64_t) {
|
||||
RefreshVisibility();
|
||||
}
|
||||
|
||||
void OnDialogVisibilityChanged(bool, uint64_t) {
|
||||
RefreshVisibility();
|
||||
}
|
||||
|
||||
uint32_t ExternalKeyStatus(SDL_Keymod modifiers, bool character_valid) {
|
||||
uint32_t status = 0x00000001 | (character_valid ? 0x00000002 : 0);
|
||||
if ((modifiers & KMOD_LCTRL) != 0) status |= 0x00000100;
|
||||
@@ -305,7 +383,7 @@ void CheckVulkanResult(VkResult result) {
|
||||
|
||||
} // namespace
|
||||
|
||||
void InitializeImeDialogInput() {
|
||||
void InitializeImeInput() {
|
||||
const Uint32 type = SDL_RegisterEvents(1);
|
||||
EXIT_IF(type == static_cast<Uint32>(-1));
|
||||
{
|
||||
@@ -313,15 +391,14 @@ void InitializeImeDialogInput() {
|
||||
g_input_lifecycle_active = true;
|
||||
g_visibility_event.store(type, std::memory_order_release);
|
||||
}
|
||||
Ime::SetVisibilityCallback(OnVisibilityChanged);
|
||||
Ime::HostSnapshot snapshot;
|
||||
if (Ime::GetHostSnapshot(&snapshot)) {
|
||||
OnVisibilityChanged(true, snapshot.generation);
|
||||
}
|
||||
CoreIme::SetVisibilityCallback(OnCoreVisibilityChanged);
|
||||
DialogIme::SetVisibilityCallback(OnDialogVisibilityChanged);
|
||||
RefreshVisibility();
|
||||
}
|
||||
|
||||
void ShutdownImeDialogInput() {
|
||||
Ime::SetVisibilityCallback(nullptr);
|
||||
void ShutdownImeInput() {
|
||||
CoreIme::SetVisibilityCallback(nullptr);
|
||||
DialogIme::SetVisibilityCallback(nullptr);
|
||||
{
|
||||
std::scoped_lock lock(g_visibility_mutex);
|
||||
g_input_lifecycle_active = false;
|
||||
@@ -346,7 +423,13 @@ void ShutdownImeDialogInput() {
|
||||
}
|
||||
}
|
||||
|
||||
bool ProcessImeDialogInput(const SDL_Event& event) {
|
||||
ImeVisualState GetImeVisualState() noexcept {
|
||||
const auto core = CoreIme::GetVisualState();
|
||||
const auto dialog = DialogIme::GetVisualState();
|
||||
return {core.active || dialog.active, core.revision + dialog.revision};
|
||||
}
|
||||
|
||||
bool ProcessImeInput(const SDL_Event& event) {
|
||||
RetryVisibilityWakeup();
|
||||
if (event.type == g_visibility_event.load(std::memory_order_acquire)) {
|
||||
VisibilityUpdate update {};
|
||||
@@ -465,7 +548,7 @@ bool ProcessImeDialogInput(const SDL_Event& event) {
|
||||
}
|
||||
}
|
||||
|
||||
struct ImeDialogOverlay::Impl {
|
||||
struct ImeOverlay::Impl {
|
||||
explicit Impl(GraphicContext& context): graphics(context) {}
|
||||
|
||||
~Impl() {
|
||||
@@ -488,7 +571,7 @@ struct ImeDialogOverlay::Impl {
|
||||
io.LogFilename = nullptr;
|
||||
io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad;
|
||||
io.BackendFlags |= ImGuiBackendFlags_HasGamepad;
|
||||
io.BackendPlatformName = "Kyty ImeDialog input";
|
||||
io.BackendPlatformName = "Kyty IME input";
|
||||
ImGui::StyleColorsDark();
|
||||
auto& style = ImGui::GetStyle();
|
||||
style.WindowRounding = 10.0f;
|
||||
@@ -680,7 +763,7 @@ struct ImeDialogOverlay::Impl {
|
||||
ImGui::SetNextWindowSize({width, height}, ImGuiCond_Always);
|
||||
constexpr ImGuiWindowFlags flags = ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
|
||||
ImGuiWindowFlags_NoSavedSettings;
|
||||
ImGui::Begin("##ImeDialog", nullptr, flags);
|
||||
ImGui::Begin("##Ime", nullptr, flags);
|
||||
|
||||
const std::u16string title = snapshot.title.empty() ? u"Enter text" : snapshot.title;
|
||||
if (!snapshot.key_panel_visible) {
|
||||
@@ -856,20 +939,19 @@ struct ImeDialogOverlay::Impl {
|
||||
std::chrono::steady_clock::time_point last_frame;
|
||||
};
|
||||
|
||||
ImeDialogOverlay::ImeDialogOverlay(GraphicContext& graphics)
|
||||
: m_impl(std::make_unique<Impl>(graphics)) {}
|
||||
ImeOverlay::ImeOverlay(GraphicContext& graphics): m_impl(std::make_unique<Impl>(graphics)) {}
|
||||
|
||||
ImeDialogOverlay::~ImeDialogOverlay() = default;
|
||||
ImeOverlay::~ImeOverlay() = default;
|
||||
|
||||
bool ImeDialogOverlay::PrepareFrame(vk::Extent2D extent, vk::Format format, uint32_t image_count) {
|
||||
bool ImeOverlay::PrepareFrame(vk::Extent2D extent, vk::Format format, uint32_t image_count) {
|
||||
return m_impl->PrepareFrame(extent, format, image_count);
|
||||
}
|
||||
|
||||
void ImeDialogOverlay::Record(vk::CommandBuffer command, vk::ImageView target) {
|
||||
void ImeOverlay::Record(vk::CommandBuffer command, vk::ImageView target) {
|
||||
m_impl->Record(command, target);
|
||||
}
|
||||
|
||||
void ImeDialogOverlay::ReleaseVulkan() {
|
||||
void ImeOverlay::ReleaseVulkan() {
|
||||
m_impl->ReleaseVulkan();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,42 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEOVERLAY_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEOVERLAY_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
union SDL_Event;
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct GraphicContext;
|
||||
|
||||
struct ImeVisualState {
|
||||
bool active;
|
||||
uint64_t revision;
|
||||
};
|
||||
|
||||
void InitializeImeInput();
|
||||
void ShutdownImeInput();
|
||||
bool ProcessImeInput(const SDL_Event& event);
|
||||
ImeVisualState GetImeVisualState() noexcept;
|
||||
|
||||
class ImeOverlay final {
|
||||
public:
|
||||
explicit ImeOverlay(GraphicContext& graphics);
|
||||
~ImeOverlay();
|
||||
KYTY_CLASS_NO_COPY(ImeOverlay);
|
||||
|
||||
[[nodiscard]] bool PrepareFrame(vk::Extent2D extent, vk::Format format, uint32_t image_count);
|
||||
void Record(vk::CommandBuffer command, vk::ImageView target);
|
||||
void ReleaseVulkan();
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> m_impl;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEOVERLAY_H_
|
||||
@@ -128,8 +128,7 @@ static bool BindRenderDocApi(HMODULE module) {
|
||||
g_api = static_cast<RenderDocApi*>(api);
|
||||
|
||||
g_api->SetCaptureFilePathTemplate("_RenderDoc/kyty");
|
||||
static RenderDocInputButton capture_keys[] = {eRENDERDOC_Key_F1};
|
||||
g_api->SetCaptureKeys(capture_keys, 1);
|
||||
g_api->SetCaptureKeys(nullptr, 0);
|
||||
g_api->UnloadCrashHandler();
|
||||
|
||||
char module_path[MAX_PATH] = {};
|
||||
@@ -170,8 +169,7 @@ static bool BindRenderDocApi(HMODULE module) {
|
||||
g_api = static_cast<RenderDocApi*>(api);
|
||||
|
||||
g_api->SetCaptureFilePathTemplate("_RenderDoc/kyty");
|
||||
static RenderDocInputButton capture_keys[] = {eRENDERDOC_Key_F1};
|
||||
g_api->SetCaptureKeys(capture_keys, 1);
|
||||
g_api->SetCaptureKeys(nullptr, 0);
|
||||
g_api->UnloadCrashHandler();
|
||||
|
||||
Dl_info info {};
|
||||
|
||||
@@ -534,13 +534,12 @@ Graphics::ImageInfo BufferAttributeGroup::ImageInfo(const VideoOutBuffer& buffer
|
||||
if (!Graphics::DecodeVideoOutPixelFormat(attribute.pixel_format, pixel_format)) {
|
||||
EXIT("unsupported video-out pixel format: 0x%016" PRIx64 "\n", attribute.pixel_format);
|
||||
}
|
||||
const auto tile_mode =
|
||||
Graphics::Prospero::GpuEnumValue(Graphics::Prospero::TileMode::kRenderTarget);
|
||||
const auto tile_mode = Graphics::Prospero::TileMode::kRenderTarget;
|
||||
const auto pitch =
|
||||
Graphics::TileGetTexturePitch(pixel_format.guest_format, attribute.width, 1, tile_mode);
|
||||
Graphics::TileGetTexturePitch(pixel_format.guest_format, attribute.width, tile_mode);
|
||||
Graphics::TileSizeAlign total {};
|
||||
Graphics::TileGetTextureTotalSize(pixel_format.guest_format, attribute.width, attribute.height,
|
||||
1, pitch, 1, tile_mode, false, total);
|
||||
1, 1, tile_mode, false, total);
|
||||
if (total.size == 0 || total.align != 65536 ||
|
||||
(buffer.data_address & (total.align - 1u)) != 0) {
|
||||
EXIT("invalid video-out surface footprint or alignment\n");
|
||||
@@ -788,14 +787,10 @@ void VideoOutDriver::Impl::PresentThread(std::stop_token token) {
|
||||
while (!token.stop_requested()) {
|
||||
const auto sleep_begin = Common::Timer::QueryPerformanceCounter();
|
||||
if (total_wait > 0) {
|
||||
const auto sleep_end = sleep_begin + static_cast<uint64_t>(total_wait);
|
||||
auto now = sleep_begin;
|
||||
while (!token.stop_requested() && now < sleep_end) {
|
||||
const auto remaining_us = (sleep_end - now) * 1000000u / frequency;
|
||||
Common::Thread::SleepMicro(
|
||||
static_cast<uint32_t>(std::clamp<uint64_t>(remaining_us, 1, 1000)));
|
||||
now = Common::Timer::QueryPerformanceCounter();
|
||||
}
|
||||
const auto remaining_us =
|
||||
(static_cast<uint64_t>(total_wait) * 1000000u + frequency - 1) / frequency;
|
||||
Common::Thread::SleepMicro(static_cast<uint32_t>(
|
||||
std::clamp<uint64_t>(remaining_us, 1, std::numeric_limits<uint32_t>::max())));
|
||||
}
|
||||
if (token.stop_requested()) {
|
||||
break;
|
||||
|
||||
@@ -18,35 +18,57 @@ namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
struct ControlInfo {
|
||||
std::string_view name;
|
||||
uint32_t button = 0;
|
||||
Controller::Axis axis = Controller::Axis::AxisMax;
|
||||
bool positive = false;
|
||||
};
|
||||
|
||||
static constexpr std::array CONTROL_INFO = {
|
||||
ControlInfo {"L3", Controller::PAD_BUTTON_L3},
|
||||
ControlInfo {"R3", Controller::PAD_BUTTON_R3},
|
||||
ControlInfo {"Options", Controller::PAD_BUTTON_OPTIONS},
|
||||
ControlInfo {"Up", Controller::PAD_BUTTON_UP},
|
||||
ControlInfo {"Right", Controller::PAD_BUTTON_RIGHT},
|
||||
ControlInfo {"Down", Controller::PAD_BUTTON_DOWN},
|
||||
ControlInfo {"Left", Controller::PAD_BUTTON_LEFT},
|
||||
ControlInfo {"L2", Controller::PAD_BUTTON_L2},
|
||||
ControlInfo {"R2", Controller::PAD_BUTTON_R2},
|
||||
ControlInfo {"L1", Controller::PAD_BUTTON_L1},
|
||||
ControlInfo {"R1", Controller::PAD_BUTTON_R1},
|
||||
ControlInfo {"Triangle", Controller::PAD_BUTTON_TRIANGLE},
|
||||
ControlInfo {"Circle", Controller::PAD_BUTTON_CIRCLE},
|
||||
ControlInfo {"Cross", Controller::PAD_BUTTON_CROSS},
|
||||
ControlInfo {"Square", Controller::PAD_BUTTON_SQUARE},
|
||||
ControlInfo {"TouchPad", Controller::PAD_BUTTON_TOUCH_PAD},
|
||||
ControlInfo {"LeftStickLeft", 0, Controller::Axis::LeftX, false},
|
||||
ControlInfo {"LeftStickRight", 0, Controller::Axis::LeftX, true},
|
||||
ControlInfo {"LeftStickUp", 0, Controller::Axis::LeftY, false},
|
||||
ControlInfo {"LeftStickDown", 0, Controller::Axis::LeftY, true},
|
||||
ControlInfo {"RightStickLeft", 0, Controller::Axis::RightX, false},
|
||||
ControlInfo {"RightStickRight", 0, Controller::Axis::RightX, true},
|
||||
ControlInfo {"RightStickUp", 0, Controller::Axis::RightY, false},
|
||||
ControlInfo {"RightStickDown", 0, Controller::Axis::RightY, true},
|
||||
};
|
||||
|
||||
constexpr std::size_t INVALID_CONTROL = CONTROL_INFO.size();
|
||||
|
||||
struct Binding {
|
||||
SDL_Keycode key = SDLK_UNKNOWN;
|
||||
uint8_t mouse_button = 0;
|
||||
uint32_t pad_button = 0;
|
||||
std::size_t control = INVALID_CONTROL;
|
||||
};
|
||||
|
||||
static constexpr std::array PAD_BUTTONS = {
|
||||
std::pair {std::string_view("L3"), Controller::PAD_BUTTON_L3},
|
||||
std::pair {std::string_view("R3"), Controller::PAD_BUTTON_R3},
|
||||
std::pair {std::string_view("Options"), Controller::PAD_BUTTON_OPTIONS},
|
||||
std::pair {std::string_view("Up"), Controller::PAD_BUTTON_UP},
|
||||
std::pair {std::string_view("Right"), Controller::PAD_BUTTON_RIGHT},
|
||||
std::pair {std::string_view("Down"), Controller::PAD_BUTTON_DOWN},
|
||||
std::pair {std::string_view("Left"), Controller::PAD_BUTTON_LEFT},
|
||||
std::pair {std::string_view("L2"), Controller::PAD_BUTTON_L2},
|
||||
std::pair {std::string_view("R2"), Controller::PAD_BUTTON_R2},
|
||||
std::pair {std::string_view("L1"), Controller::PAD_BUTTON_L1},
|
||||
std::pair {std::string_view("R1"), Controller::PAD_BUTTON_R1},
|
||||
std::pair {std::string_view("Triangle"), Controller::PAD_BUTTON_TRIANGLE},
|
||||
std::pair {std::string_view("Circle"), Controller::PAD_BUTTON_CIRCLE},
|
||||
std::pair {std::string_view("Cross"), Controller::PAD_BUTTON_CROSS},
|
||||
std::pair {std::string_view("Square"), Controller::PAD_BUTTON_SQUARE},
|
||||
std::pair {std::string_view("TouchPad"), Controller::PAD_BUTTON_TOUCH_PAD},
|
||||
};
|
||||
std::size_t ControlFromName(std::string_view name) {
|
||||
const auto info = std::find_if(CONTROL_INFO.begin(), CONTROL_INFO.end(),
|
||||
[name](const auto& item) { return item.name == name; });
|
||||
return static_cast<std::size_t>(std::distance(CONTROL_INFO.begin(), info));
|
||||
}
|
||||
|
||||
uint32_t PadButtonFromName(std::string_view name) {
|
||||
const auto button = std::find_if(PAD_BUTTONS.begin(), PAD_BUTTONS.end(),
|
||||
[name](const auto& item) { return item.first == name; });
|
||||
return button != PAD_BUTTONS.end() ? button->second : 0;
|
||||
const ControlInfo& Info(std::size_t control) {
|
||||
EXIT_IF(control >= CONTROL_INFO.size());
|
||||
return CONTROL_INFO[control];
|
||||
}
|
||||
|
||||
SDL_Keycode NormalizeKey(SDL_Keycode key) {
|
||||
@@ -74,7 +96,7 @@ uint8_t MouseButtonFromName(std::string_view name) {
|
||||
}
|
||||
|
||||
bool Conflicts(const Binding& first, const Binding& second) {
|
||||
return first.pad_button == second.pad_button ||
|
||||
return first.control == second.control ||
|
||||
(first.key != SDLK_UNKNOWN && first.key == second.key) ||
|
||||
(first.mouse_button != 0 && first.mouse_button == second.mouse_button);
|
||||
}
|
||||
@@ -88,7 +110,7 @@ public:
|
||||
|
||||
Binding binding;
|
||||
if (split != std::string_view::npos) {
|
||||
binding.pad_button = PadButtonFromName(entry.substr(0, split));
|
||||
binding.control = ControlFromName(entry.substr(0, split));
|
||||
const auto host_input = entry.substr(split + 1);
|
||||
binding.mouse_button = MouseButtonFromName(host_input);
|
||||
if (binding.mouse_button == 0) {
|
||||
@@ -97,8 +119,9 @@ public:
|
||||
}
|
||||
|
||||
const bool reserved =
|
||||
binding.key == SDLK_ESCAPE || binding.key == SDLK_SPACE || binding.key == SDLK_F1;
|
||||
if (binding.pad_button == 0 || reserved ||
|
||||
binding.key == SDLK_ESCAPE || binding.key == SDLK_SPACE || binding.key == SDLK_F1 ||
|
||||
binding.key == SDLK_F11;
|
||||
if (binding.control == INVALID_CONTROL || reserved ||
|
||||
(binding.key == SDLK_UNKNOWN && binding.mouse_button == 0)) {
|
||||
EXIT("Invalid input mapping: %s\n", value.c_str());
|
||||
}
|
||||
@@ -107,19 +130,19 @@ public:
|
||||
}
|
||||
[[nodiscard]] bool Custom() const { return m_custom; }
|
||||
|
||||
[[nodiscard]] uint32_t FindKey(int key_code) const {
|
||||
[[nodiscard]] std::size_t FindKey(int key_code) const {
|
||||
key_code = NormalizeKey(static_cast<SDL_Keycode>(key_code));
|
||||
const auto binding =
|
||||
std::find_if(m_bindings.begin(), m_bindings.begin() + m_size,
|
||||
[key_code](const auto& item) { return item.key == key_code; });
|
||||
return binding != m_bindings.begin() + m_size ? binding->pad_button : 0;
|
||||
return binding != m_bindings.begin() + m_size ? binding->control : INVALID_CONTROL;
|
||||
}
|
||||
|
||||
[[nodiscard]] uint32_t FindMouseButton(uint8_t mouse_button) const {
|
||||
[[nodiscard]] std::size_t FindMouseButton(uint8_t mouse_button) const {
|
||||
const auto binding = std::find_if(
|
||||
m_bindings.begin(), m_bindings.begin() + m_size,
|
||||
[mouse_button](const auto& item) { return item.mouse_button == mouse_button; });
|
||||
return binding != m_bindings.begin() + m_size ? binding->pad_button : 0;
|
||||
return binding != m_bindings.begin() + m_size ? binding->control : INVALID_CONTROL;
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -135,9 +158,9 @@ private:
|
||||
m_bindings[m_size++] = binding;
|
||||
}
|
||||
|
||||
std::array<Binding, PAD_BUTTONS.size()> m_bindings {};
|
||||
std::size_t m_size = 0;
|
||||
bool m_custom;
|
||||
std::array<Binding, CONTROL_INFO.size()> m_bindings {};
|
||||
std::size_t m_size = 0;
|
||||
bool m_custom;
|
||||
};
|
||||
|
||||
const InputMap& GetInputMap() {
|
||||
@@ -191,6 +214,33 @@ void SetStickAxis(Controller::Axis axis, bool negative, bool positive) {
|
||||
Controller::ControllerAxis(Controller::HOST_INPUT_CONTROLLER_ID, axis, value);
|
||||
}
|
||||
|
||||
void SetControl(std::size_t control, bool down) {
|
||||
if (control == INVALID_CONTROL) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& info = Info(control);
|
||||
if (info.button != 0) {
|
||||
SetButton(info.button, down);
|
||||
return;
|
||||
}
|
||||
|
||||
struct AxisKeys {
|
||||
bool negative = false;
|
||||
bool positive = false;
|
||||
};
|
||||
static std::array<AxisKeys, 4> axes;
|
||||
|
||||
const auto axis = static_cast<std::size_t>(info.axis);
|
||||
EXIT_IF(axis >= axes.size());
|
||||
if (info.positive) {
|
||||
axes[axis].positive = down;
|
||||
} else {
|
||||
axes[axis].negative = down;
|
||||
}
|
||||
SetStickAxis(info.axis, axes[axis].negative, axes[axis].positive);
|
||||
}
|
||||
|
||||
void DefaultKeyboardInput(int key_code, bool down) {
|
||||
static StickKeys left;
|
||||
static StickKeys right;
|
||||
@@ -240,7 +290,7 @@ void HostInputInit() {
|
||||
void HostInputKey(int key_code, bool down) {
|
||||
const auto& map = GetInputMap();
|
||||
if (map.Custom()) {
|
||||
SetButton(map.FindKey(key_code), down);
|
||||
SetControl(map.FindKey(key_code), down);
|
||||
} else {
|
||||
DefaultKeyboardInput(key_code, down);
|
||||
}
|
||||
@@ -249,7 +299,7 @@ void HostInputKey(int key_code, bool down) {
|
||||
void HostInputMouseButton(uint8_t mouse_button, bool down) {
|
||||
const auto& map = GetInputMap();
|
||||
if (map.Custom() && mouse_button != 0) {
|
||||
SetButton(map.FindMouseButton(mouse_button), down);
|
||||
SetControl(map.FindMouseButton(mouse_button), down);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -22,7 +22,6 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "common/subsystems.h"
|
||||
#include "common/systemInfo.h"
|
||||
#include "common/threads.h"
|
||||
#include "common/timer.h"
|
||||
@@ -31,13 +30,12 @@
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/presentation/imeDialogOverlay.h"
|
||||
#include "graphics/presentation/imeOverlay.h"
|
||||
#include "graphics/presentation/presenter.h"
|
||||
#include "graphics/presentation/renderDoc.h"
|
||||
#include "graphics/presentation/videoOut.h"
|
||||
#include "graphics/presentation/window/windowInternal.h"
|
||||
#include "libs/controller.h"
|
||||
#include "libs/imeDialog.h"
|
||||
#include "loader/systemContent.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -345,17 +343,17 @@ private:
|
||||
void Destroy();
|
||||
void RefreshSurfaceSize();
|
||||
|
||||
WindowContext& m_window;
|
||||
vk::SwapchainKHR m_handle = nullptr;
|
||||
vk::Format m_format = vk::Format::eUndefined;
|
||||
vk::Extent2D m_extent {};
|
||||
std::vector<vk::Image> m_images;
|
||||
std::vector<vk::ImageView> m_image_views;
|
||||
std::vector<vk::Semaphore> m_image_acquired;
|
||||
std::vector<vk::Semaphore> m_render_complete;
|
||||
std::unique_ptr<ImeDialogOverlay> m_ime_overlay;
|
||||
uint32_t m_image_index = static_cast<uint32_t>(-1);
|
||||
uint32_t m_frame_index = 0;
|
||||
WindowContext& m_window;
|
||||
vk::SwapchainKHR m_handle = nullptr;
|
||||
vk::Format m_format = vk::Format::eUndefined;
|
||||
vk::Extent2D m_extent {};
|
||||
std::vector<vk::Image> m_images;
|
||||
std::vector<vk::ImageView> m_image_views;
|
||||
std::vector<vk::Semaphore> m_image_acquired;
|
||||
std::vector<vk::Semaphore> m_render_complete;
|
||||
std::unique_ptr<ImeOverlay> m_ime_overlay;
|
||||
uint32_t m_image_index = static_cast<uint32_t>(-1);
|
||||
uint32_t m_frame_index = 0;
|
||||
};
|
||||
|
||||
struct Presenter::Impl {
|
||||
@@ -387,9 +385,11 @@ struct Presenter::Impl {
|
||||
desc.view_info.usage = vk::ImageUsageFlagBits::eTransferSrc;
|
||||
desc.type = TextureCache::BindingType::VideoOut;
|
||||
|
||||
auto& cache = renderer.GetTextureCache();
|
||||
auto& image = cache.GetImage(cache.FindImage(desc));
|
||||
auto& cache = renderer.GetTextureCache();
|
||||
const auto image_id = cache.FindImage(desc);
|
||||
auto& image = cache.GetImage(image_id);
|
||||
image.usage.video_out = true;
|
||||
cache.UpdateImage(image_id);
|
||||
return image;
|
||||
}
|
||||
|
||||
@@ -616,7 +616,7 @@ Swapchain::Status Swapchain::AcquireNextImage() {
|
||||
|
||||
bool Swapchain::PrepareImeOverlay() {
|
||||
if (m_ime_overlay == nullptr) {
|
||||
m_ime_overlay = std::make_unique<ImeDialogOverlay>(m_window.graphic_ctx);
|
||||
m_ime_overlay = std::make_unique<ImeOverlay>(m_window.graphic_ctx);
|
||||
}
|
||||
return m_ime_overlay->PrepareFrame(m_extent, m_format, ImageCount());
|
||||
}
|
||||
@@ -805,7 +805,7 @@ bool Presenter::IsGuestPaused() const noexcept {
|
||||
}
|
||||
|
||||
bool Presenter::NeedsImeRefresh() const noexcept {
|
||||
const auto visual = Dialog::ImeDialog::GetVisualState();
|
||||
const auto visual = GetImeVisualState();
|
||||
return visual.active ||
|
||||
visual.revision != m_impl->presented_ime_revision.load(std::memory_order_acquire);
|
||||
}
|
||||
@@ -841,7 +841,7 @@ void Presenter::Present(Frame& frame, bool reuse) {
|
||||
m_impl->RecoverSwapchain(Swapchain::Status::Recreate);
|
||||
}
|
||||
|
||||
const auto ime_visual = Dialog::ImeDialog::GetVisualState();
|
||||
const auto ime_visual = GetImeVisualState();
|
||||
auto& swapchain = m_impl->swapchain;
|
||||
for (uint32_t attempt = 0; attempt < 2; attempt++) {
|
||||
auto status = swapchain.AcquireNextImage();
|
||||
|
||||
@@ -22,7 +22,6 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "common/subsystems.h"
|
||||
#include "common/systemInfo.h"
|
||||
#include "common/threads.h"
|
||||
#include "common/timer.h"
|
||||
@@ -31,7 +30,7 @@
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/presentation/imeDialogOverlay.h"
|
||||
#include "graphics/presentation/imeOverlay.h"
|
||||
#include "graphics/presentation/presenter.h"
|
||||
#include "graphics/presentation/renderDoc.h"
|
||||
#include "graphics/presentation/videoOut.h"
|
||||
@@ -260,6 +259,10 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
LOGF("sampleRateShading is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.depthBiasClamp != VK_TRUE) {
|
||||
LOGF("depthBiasClamp is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
|
||||
if (device_features2.features.fragmentStoresAndAtomics != VK_TRUE) {
|
||||
LOGF("fragmentStoresAndAtomics is not supported\n");
|
||||
@@ -549,6 +552,7 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
|
||||
EXIT_NOT_IMPLEMENTED(required_features13.synchronization2 == VK_TRUE &&
|
||||
supported_features13.synchronization2 != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(supported_features2.features.sampleRateShading != VK_TRUE);
|
||||
EXIT_NOT_IMPLEMENTED(supported_features2.features.depthBiasClamp != VK_TRUE);
|
||||
features12.timelineSemaphore = VK_TRUE;
|
||||
|
||||
vk::PhysicalDeviceFeatures device_features {};
|
||||
@@ -564,6 +568,7 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
|
||||
device_features.independentBlend = VK_TRUE;
|
||||
device_features.tessellationShader = VK_TRUE;
|
||||
device_features.sampleRateShading = VK_TRUE;
|
||||
device_features.depthBiasClamp = VK_TRUE;
|
||||
graphics.sample_rate_shading_enabled = true;
|
||||
device_features.vertexPipelineStoresAndAtomics =
|
||||
supported_features2.features.vertexPipelineStoresAndAtomics;
|
||||
@@ -601,10 +606,6 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
|
||||
create_info.flags = {};
|
||||
create_info.pQueueCreateInfos = &queue_create_info;
|
||||
create_info.queueCreateInfoCount = 1;
|
||||
create_info.enabledLayerCount =
|
||||
(r.enable_validation_layers ? static_cast<uint32_t>(r.required_layers.size()) : 0);
|
||||
create_info.ppEnabledLayerNames =
|
||||
(r.enable_validation_layers ? r.required_layers.data() : nullptr);
|
||||
create_info.enabledExtensionCount = static_cast<uint32_t>(device_extensions.size());
|
||||
create_info.ppEnabledExtensionNames = device_extensions.data();
|
||||
create_info.pEnabledFeatures = &device_features;
|
||||
@@ -1009,7 +1010,7 @@ void WindowContext::RecreateSurface() {
|
||||
}
|
||||
|
||||
WindowContext::~WindowContext() {
|
||||
ShutdownImeDialogInput();
|
||||
ShutdownImeInput();
|
||||
presenter.reset();
|
||||
LibKernel::Memory::InstallGpuResources(nullptr);
|
||||
render_context.reset();
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/presentation/imeDialogOverlay.h"
|
||||
#include "graphics/presentation/imeOverlay.h"
|
||||
#include "graphics/presentation/renderDoc.h"
|
||||
#include "graphics/presentation/window/hostInput.h"
|
||||
#include "graphics/presentation/window/windowInternal.h"
|
||||
@@ -219,7 +219,24 @@ static void GameEventTerminate(WindowLoopState& game) {
|
||||
game.need_exit = true;
|
||||
}
|
||||
|
||||
static void ToggleDesktopFullscreen() {
|
||||
if (g_window == nullptr || g_window->window == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto flags = static_cast<uint32_t>(SDL_GetWindowFlags(g_window->window));
|
||||
const bool fullscreen =
|
||||
(flags & static_cast<uint32_t>(SDL_WINDOW_FULLSCREEN_DESKTOP)) != 0u;
|
||||
const auto mode =
|
||||
fullscreen ? 0u : static_cast<uint32_t>(SDL_WINDOW_FULLSCREEN_DESKTOP);
|
||||
if (SDL_SetWindowFullscreen(g_window->window, mode) != 0) {
|
||||
LOGF("Toggle fullscreen failed: %s\n", SDL_GetError());
|
||||
}
|
||||
}
|
||||
|
||||
static void GameEventKeyboard(WindowLoopState& game, const EventKeyboard& key) {
|
||||
static SDL_Keycode fullscreen_key = SDLK_UNKNOWN;
|
||||
|
||||
#ifdef KYTY_DBG_INPUT
|
||||
LOGF("Key: time = %.04f, %s%s, %s%s, %s, scan = %d, key = %d, mod = %04" PRIx16 "\n",
|
||||
key.timestamp_seconds, (key.down ? "down" : ""), (key.up ? "up" : ""),
|
||||
@@ -237,13 +254,30 @@ static void GameEventKeyboard(WindowLoopState& game, const EventKeyboard& key) {
|
||||
RenderDocRequestCapture();
|
||||
}
|
||||
break;
|
||||
case SDLK_F11:
|
||||
if (!key.repeat) {
|
||||
ToggleDesktopFullscreen();
|
||||
}
|
||||
break;
|
||||
case SDLK_RETURN:
|
||||
case SDLK_KP_ENTER:
|
||||
if (!key.repeat && (key.mod & KMOD_ALT) != 0) {
|
||||
ToggleDesktopFullscreen();
|
||||
fullscreen_key = key.key_code;
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
if ((key.down || key.up) && !key.repeat) {
|
||||
const bool fullscreen_key_event =
|
||||
fullscreen_key != SDLK_UNKNOWN && key.key_code == fullscreen_key;
|
||||
if (fullscreen_key_event && key.up) {
|
||||
fullscreen_key = SDLK_UNKNOWN;
|
||||
}
|
||||
if ((key.down || key.up) && !key.repeat && !fullscreen_key_event) {
|
||||
HostInputKey(key.key_code, key.down);
|
||||
}
|
||||
}
|
||||
@@ -477,7 +511,7 @@ void WindowContext::ProcessEvent(double time_s) {
|
||||
auto& game = loop;
|
||||
auto* event = &game.event;
|
||||
EXIT_IF(SDL_GetEventState(SDL_DISPLAYEVENT) != SDL_ENABLE);
|
||||
if (ProcessImeDialogInput(*event)) {
|
||||
if (ProcessImeInput(*event)) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -752,26 +786,18 @@ void WindowContext::Run() {
|
||||
#if defined(__APPLE__)
|
||||
DrainMainThreadTasks();
|
||||
#endif
|
||||
if (SDL_PollEvent(&loop.event) != 0) {
|
||||
ProcessEvent(timer.GetTimeS());
|
||||
continue;
|
||||
}
|
||||
|
||||
if (loop.paused.load(std::memory_order_acquire)) {
|
||||
if (!timer.IsPaused()) {
|
||||
timer.Pause();
|
||||
}
|
||||
if (SDL_WaitEvent(&loop.event) == 0) {
|
||||
EXIT("%s\n", SDL_GetError());
|
||||
}
|
||||
ProcessEvent(timer.GetTimeS());
|
||||
continue;
|
||||
}
|
||||
|
||||
if (timer.IsPaused()) {
|
||||
} else if (timer.IsPaused()) {
|
||||
timer.Resume();
|
||||
}
|
||||
Common::Thread::SleepMicro(1000);
|
||||
|
||||
if (SDL_WaitEvent(&loop.event) == 0) {
|
||||
EXIT("%s\n", SDL_GetError());
|
||||
}
|
||||
ProcessEvent(timer.GetTimeS());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -791,7 +817,7 @@ static void WindowCreate(WindowContext& context) {
|
||||
EXIT("%s\n", SDL_GetError());
|
||||
}
|
||||
HostInputInit();
|
||||
InitializeImeDialogInput();
|
||||
InitializeImeInput();
|
||||
|
||||
LOGF("WindowCreate(): width = %d, height = %d\n", width, height);
|
||||
|
||||
@@ -946,14 +972,6 @@ void WindowContext::UpdateTitle() {
|
||||
static constexpr auto build_type = "Unknown";
|
||||
#endif
|
||||
|
||||
#if defined(KYTY_OFFICIAL_BUILD)
|
||||
static constexpr auto build_label = "Official build " KYTY_RELEASE_TAG;
|
||||
#elif defined(KYTY_FORK_BUILD)
|
||||
static constexpr auto build_label = "Fork build " KYTY_BUILD_REPOSITORY " " KYTY_GIT_HASH;
|
||||
#else
|
||||
static constexpr auto build_label = "Source build " KYTY_GIT_HASH;
|
||||
#endif
|
||||
|
||||
const auto now = Common::Timer::QueryPerformanceCounter();
|
||||
const auto frequency = Common::Timer::QueryPerformanceFrequency();
|
||||
frame_num++;
|
||||
@@ -965,11 +983,11 @@ void WindowContext::UpdateTitle() {
|
||||
fps_frames = 0;
|
||||
}
|
||||
|
||||
auto fps = fmt::format("[{} | {}] {}{}{}{}{}{}[{}] [{}], frame: {}, fps: {:f}", build_label,
|
||||
build_type, (has_title ? title : ""), (has_title ? ", " : ""),
|
||||
(has_title_id ? title_id : ""), (has_title_id ? ", " : ""),
|
||||
(has_app_ver ? app_ver : ""), (has_app_ver ? " " : ""), device_name,
|
||||
processor_name, frame_num, current_fps);
|
||||
auto fps = fmt::format(
|
||||
"[{} | {}] {}{}{}{}{}{}[{}] [{}], frame: {}, fps: {:f}", KYTY_BUILD_LABEL, build_type,
|
||||
(has_title ? title : ""), (has_title ? ", " : ""), (has_title_id ? title_id : ""),
|
||||
(has_title_id ? ", " : ""), (has_app_ver ? app_ver : ""), (has_app_ver ? " " : ""),
|
||||
device_name, processor_name, frame_num, current_fps);
|
||||
|
||||
#if defined(__APPLE__)
|
||||
// AppKit traps on title changes off the main thread; fire-and-forget keeps present pacing.
|
||||
|
||||
@@ -893,7 +893,8 @@ uint32_t EmitByteAddress(EmitterState& state, const IR::Instruction& inst, uint3
|
||||
uint32_t StorageBufferPackedStride(const EmitterState& state, const IR::MemoryInfo& mem,
|
||||
uint32_t use_pc);
|
||||
|
||||
uint32_t StorageBufferFormat(const EmitterState& state, const IR::MemoryInfo& mem, uint32_t use_pc);
|
||||
Prospero::BufferFormat StorageBufferFormat(const EmitterState& state, const IR::MemoryInfo& mem,
|
||||
uint32_t use_pc);
|
||||
|
||||
bool ShouldApplyBufferAddTid(const IR::Instruction& inst);
|
||||
|
||||
|
||||
@@ -153,8 +153,8 @@ uint32_t StorageBufferPackedStride(const EmitterState& state, const IR::MemoryIn
|
||||
return state.program.info.buffers[mem.resource].packed_stride;
|
||||
}
|
||||
|
||||
uint32_t StorageBufferFormat(const EmitterState& state, const IR::MemoryInfo& mem,
|
||||
uint32_t use_pc) {
|
||||
Prospero::BufferFormat StorageBufferFormat(const EmitterState& state, const IR::MemoryInfo& mem,
|
||||
uint32_t use_pc) {
|
||||
(void)use_pc;
|
||||
if (mem.resource >= state.program.info.buffers.size()) {
|
||||
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::Buffers, mem.resource,
|
||||
@@ -749,8 +749,7 @@ Prospero::BufferFormat FormattedBufferFormat(const EmitterState& state,
|
||||
const IR::Instruction& inst) {
|
||||
return inst.memory.typed
|
||||
? Format::DecodeTBufferFormat(inst.memory.data_format, inst.memory.number_format)
|
||||
: static_cast<Prospero::BufferFormat>(
|
||||
StorageBufferFormat(state, inst.memory, inst.pc));
|
||||
: StorageBufferFormat(state, inst.memory, inst.pc);
|
||||
}
|
||||
|
||||
IR::Instruction WithFormatComponentByteOffset(const IR::Instruction& inst,
|
||||
|
||||
@@ -64,26 +64,26 @@ VertexInputScalarKind VertexParameterScalarKind(const EmitterState& state, uint3
|
||||
}
|
||||
|
||||
switch (state.vertex_input_info->resources[location].Format()) {
|
||||
case 5:
|
||||
case 11:
|
||||
case 18:
|
||||
case 20:
|
||||
case 27:
|
||||
case 60:
|
||||
case 62:
|
||||
case 69:
|
||||
case 72:
|
||||
case 75: return VertexInputScalarKind::Uint;
|
||||
case 6:
|
||||
case 12:
|
||||
case 19:
|
||||
case 21:
|
||||
case 28:
|
||||
case 61:
|
||||
case 63:
|
||||
case 70:
|
||||
case 73:
|
||||
case 76: return VertexInputScalarKind::Sint;
|
||||
case Prospero::BufferFormat::k8UInt:
|
||||
case Prospero::BufferFormat::k16UInt:
|
||||
case Prospero::BufferFormat::k8_8UInt:
|
||||
case Prospero::BufferFormat::k32UInt:
|
||||
case Prospero::BufferFormat::k16_16UInt:
|
||||
case Prospero::BufferFormat::k8_8_8_8UInt:
|
||||
case Prospero::BufferFormat::k32_32UInt:
|
||||
case Prospero::BufferFormat::k16_16_16_16UInt:
|
||||
case Prospero::BufferFormat::k32_32_32UInt:
|
||||
case Prospero::BufferFormat::k32_32_32_32UInt: return VertexInputScalarKind::Uint;
|
||||
case Prospero::BufferFormat::k8SInt:
|
||||
case Prospero::BufferFormat::k16SInt:
|
||||
case Prospero::BufferFormat::k8_8SInt:
|
||||
case Prospero::BufferFormat::k32SInt:
|
||||
case Prospero::BufferFormat::k16_16SInt:
|
||||
case Prospero::BufferFormat::k8_8_8_8SInt:
|
||||
case Prospero::BufferFormat::k32_32SInt:
|
||||
case Prospero::BufferFormat::k16_16_16_16SInt:
|
||||
case Prospero::BufferFormat::k32_32_32SInt:
|
||||
case Prospero::BufferFormat::k32_32_32_32SInt: return VertexInputScalarKind::Sint;
|
||||
default: return VertexInputScalarKind::Float;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -220,13 +220,13 @@ bool ValidateResourceSpecialization(const Program& program, const ResourceSnapsh
|
||||
}
|
||||
return false;
|
||||
}
|
||||
const auto format = (descriptor.dwords[1] >> 20u) & 0x1ffu;
|
||||
const bool raw_sint_storage =
|
||||
storage && format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32SInt) &&
|
||||
!image.read && !image.atomic;
|
||||
const bool uint_descriptor = Prospero::IsUintTextureFormat(format) || raw_sint_storage;
|
||||
const auto uint_program = image.kind == ResourceKind::ImageUint ||
|
||||
image.kind == ResourceKind::StorageImageUint;
|
||||
const auto format =
|
||||
static_cast<Prospero::BufferFormat>((descriptor.dwords[1] >> 20u) & 0x1ffu);
|
||||
const bool raw_sint_storage = storage && format == Prospero::BufferFormat::k32SInt &&
|
||||
!image.read && !image.atomic;
|
||||
const bool uint_descriptor = Prospero::IsUintTextureFormat(format) || raw_sint_storage;
|
||||
const auto uint_program = image.kind == ResourceKind::ImageUint ||
|
||||
image.kind == ResourceKind::StorageImageUint;
|
||||
if (uint_descriptor != uint_program && !(image.atomic && uint_program)) {
|
||||
if (error != nullptr) {
|
||||
*error = fmt::format(
|
||||
@@ -415,12 +415,12 @@ bool SpecializeResources(Program& program, const ResourceSnapshot& snapshot, std
|
||||
image.kind == ResourceKind::StorageImageUint) {
|
||||
image.storage_swizzle = DescriptorImageSwizzle(descriptor);
|
||||
}
|
||||
const auto format = (descriptor.dwords[1] >> 20u) & 0x1ffu;
|
||||
const auto format =
|
||||
static_cast<Prospero::BufferFormat>((descriptor.dwords[1] >> 20u) & 0x1ffu);
|
||||
const bool storage = image.kind == ResourceKind::StorageImage ||
|
||||
image.kind == ResourceKind::StorageImageUint;
|
||||
const bool raw_sint_storage =
|
||||
storage && format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32SInt) &&
|
||||
!image.read && !image.atomic;
|
||||
storage && format == Prospero::BufferFormat::k32SInt && !image.read && !image.atomic;
|
||||
const bool uint_image = Prospero::IsUintTextureFormat(format) || raw_sint_storage;
|
||||
if (uint_image) {
|
||||
switch (image.kind) {
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/shader/recompiler/cfg/ShaderCFG.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
@@ -276,17 +277,17 @@ struct SrtPlan {
|
||||
struct BufferResource {
|
||||
static constexpr uint32_t NoImageAlias = UINT32_MAX;
|
||||
|
||||
uint32_t source = 0;
|
||||
uint32_t first_use_pc = 0;
|
||||
uint32_t max_byte_extent = 0;
|
||||
uint32_t packed_stride = 0;
|
||||
uint32_t descriptor_format = 0;
|
||||
uint32_t image_alias = NoImageAlias;
|
||||
bool read = false;
|
||||
bool written = false;
|
||||
bool atomic = false;
|
||||
bool formatted = false;
|
||||
bool scalar = false;
|
||||
uint32_t source = 0;
|
||||
uint32_t first_use_pc = 0;
|
||||
uint32_t max_byte_extent = 0;
|
||||
uint32_t packed_stride = 0;
|
||||
Prospero::BufferFormat descriptor_format = Prospero::BufferFormat::kInvalid;
|
||||
uint32_t image_alias = NoImageAlias;
|
||||
bool read = false;
|
||||
bool written = false;
|
||||
bool atomic = false;
|
||||
bool formatted = false;
|
||||
bool scalar = false;
|
||||
|
||||
bool operator==(const BufferResource& other) const = default;
|
||||
};
|
||||
|
||||
@@ -562,8 +562,7 @@ static bool EvaluateRuntimeSourcesImpl(const Program&
|
||||
const auto dynamic =
|
||||
std::find(program.srt.dynamic_sources.begin(), program.srt.dynamic_sources.end(),
|
||||
request.source) != program.srt.dynamic_sources.end();
|
||||
if (descriptor == nullptr || dynamic ||
|
||||
!DescriptorSourceResolved(program, request.source)) {
|
||||
if (descriptor == nullptr || dynamic) {
|
||||
if (error != nullptr) {
|
||||
*error = Diagnostic(program, request.use_pc,
|
||||
fmt::format("descriptor source {} is {}", request.source,
|
||||
|
||||
@@ -302,7 +302,7 @@ static void vs_check(const HW::VertexShaderInfo& vs, const HW::ShaderRegisters&
|
||||
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.ieee_mode != false);
|
||||
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.cu_group_enable != false);
|
||||
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.require_forward_progress != false);
|
||||
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.lds_configuration != false);
|
||||
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.threadgroup_configuration != false);
|
||||
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.gs_vgpr_component_count != 3);
|
||||
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc1.fp16_overflow != false);
|
||||
EXIT_NOT_IMPLEMENTED(vs.gs_regs.rsrc2.scratch_en != false);
|
||||
@@ -374,7 +374,7 @@ static void ps_check(const HW::PsStageRegisters& ps, const HW::ShaderRegisters&
|
||||
ps.rsrc2.extra_lds_size);
|
||||
}
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(ps.rsrc2.raster_ordered_shading != false);
|
||||
EXIT_NOT_IMPLEMENTED(ps.rsrc2.raster_ordered_shading != 0);
|
||||
EXIT_NOT_IMPLEMENTED(ps.rsrc2.shared_vgprs != 0);
|
||||
|
||||
if (sh.shader_z_format != 0x00000000 && sh.shader_z_format != 0x00000001 &&
|
||||
@@ -535,7 +535,8 @@ static void ShaderDetectBuffers(ShaderVertexInputInfo& info) {
|
||||
}
|
||||
}
|
||||
|
||||
static uint32_t VertexAttribFormatToBufferFormat(uint32_t format) {
|
||||
static Prospero::BufferFormat
|
||||
VertexAttribFormatToBufferFormat(Prospero::VertexAttribFormat format) {
|
||||
struct FormatMap {
|
||||
Prospero::VertexAttribFormat vertex;
|
||||
Prospero::BufferFormat buffer;
|
||||
@@ -633,12 +634,12 @@ static uint32_t VertexAttribFormatToBufferFormat(uint32_t format) {
|
||||
};
|
||||
|
||||
for (const auto& entry: format_map) {
|
||||
if (format == Prospero::GpuEnumValue(entry.vertex)) {
|
||||
return Prospero::GpuEnumValue(entry.buffer);
|
||||
if (format == entry.vertex) {
|
||||
return entry.buffer;
|
||||
}
|
||||
}
|
||||
|
||||
return format;
|
||||
return static_cast<Prospero::BufferFormat>(static_cast<uint32_t>(format));
|
||||
}
|
||||
|
||||
static void ShaderApplyAttribSemantics(ShaderVertexInputInfo& info,
|
||||
@@ -659,8 +660,9 @@ static void ShaderApplyAttribSemantics(ShaderVertexInputInfo& info,
|
||||
|
||||
LOGF("reg = %u, size = %u, va[%u] = 0x%08" PRIx32 "\n", reg, size, i, attrib[in.semantic]);
|
||||
|
||||
size_t index = attrib[in.semantic] & 0x1fu;
|
||||
uint32_t format = (attrib[in.semantic] >> 5u) & 0x1ffu;
|
||||
size_t index = attrib[in.semantic] & 0x1fu;
|
||||
auto format =
|
||||
static_cast<Prospero::VertexAttribFormat>((attrib[in.semantic] >> 5u) & 0x1ffu);
|
||||
uint32_t offset = (attrib[in.semantic] >> 14u) & 0xfffu;
|
||||
uint32_t fetch_index = (attrib[in.semantic] >> 26u) & 0x1u;
|
||||
|
||||
@@ -690,17 +692,19 @@ static void ShaderApplyAttribSemantics(ShaderVertexInputInfo& info,
|
||||
r.fields[1] = sharp[1];
|
||||
r.fields[2] = sharp[2];
|
||||
r.fields[3] = sharp[3];
|
||||
if (format != 0) {
|
||||
if (format != Prospero::VertexAttribFormat::kInvalid) {
|
||||
auto buffer_format = VertexAttribFormatToBufferFormat(format);
|
||||
static std::atomic<uint64_t> log_count = 0;
|
||||
auto log_id = log_count.fetch_add(1);
|
||||
if (log_id < 64) {
|
||||
LOGF("\t temporary: PS5 vertex attrib semantic %u uses attrib format %u -> buffer "
|
||||
"format %u, offset %u, buffer index %zu\n",
|
||||
static_cast<uint32_t>(in.semantic), format, buffer_format, offset, index);
|
||||
static_cast<uint32_t>(in.semantic), static_cast<uint32_t>(format),
|
||||
static_cast<uint32_t>(buffer_format), offset, index);
|
||||
}
|
||||
const auto buffer_format_raw = static_cast<uint32_t>(buffer_format);
|
||||
r.fields[3] = (r.fields[3] & ~((0x7fu << 12u) | 0xfffu)) |
|
||||
((buffer_format & 0x7fu) << 12u) | DstSel(4, 5, 6, 7);
|
||||
((buffer_format_raw & 0x7fu) << 12u) | DstSel(4, 5, 6, 7);
|
||||
}
|
||||
if (offset != 0) {
|
||||
r.UpdateAddress48(r.Base48() + offset);
|
||||
@@ -1011,7 +1015,7 @@ static std::string ShaderDescribeSpecialization(const ShaderRecompiler::IR::Prog
|
||||
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
|
||||
const auto& buffer = program.info.buffers[i];
|
||||
ret += fmt::format(" b{}[stride={} format={}]", i, buffer.packed_stride,
|
||||
buffer.descriptor_format);
|
||||
static_cast<uint32_t>(buffer.descriptor_format));
|
||||
}
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
const auto& image = program.info.images[i];
|
||||
@@ -1047,7 +1051,7 @@ static void ShaderAppendNativeSpecialization(std::vector<uint32_t>&
|
||||
ids.push_back(static_cast<uint32_t>(program.info.buffers.size()));
|
||||
for (const auto& buffer: program.info.buffers) {
|
||||
ids.push_back(buffer.packed_stride);
|
||||
ids.push_back(buffer.descriptor_format);
|
||||
ids.push_back(static_cast<uint32_t>(buffer.descriptor_format));
|
||||
}
|
||||
ids.push_back(static_cast<uint32_t>(program.info.images.size()));
|
||||
for (const auto& image: program.info.images) {
|
||||
@@ -1250,7 +1254,7 @@ void ShaderDbgDumpInputInfo(const ShaderVertexInputInfo& info) {
|
||||
r.DstSelX(), r.DstSelY(), r.DstSelZ(), r.DstSelW());
|
||||
LOGF("\t\t Format() = %" PRIu8 "\n"
|
||||
"\t\t OutOfBounds() = %" PRIu8 "\n",
|
||||
r.Format(), r.OutOfBounds());
|
||||
r.RawFormat(), r.OutOfBounds());
|
||||
LOGF("\t\t AddTid() = %s\n", r.AddTid() ? "true" : "false");
|
||||
}
|
||||
|
||||
@@ -1596,7 +1600,7 @@ ShaderId ShaderGetIdVS(const HW::VertexShaderInfo& regs, const ShaderVertexInput
|
||||
ret.ids.push_back(r.DstSelY());
|
||||
ret.ids.push_back(r.DstSelZ());
|
||||
ret.ids.push_back(r.DstSelW());
|
||||
ret.ids.push_back(r.Format());
|
||||
ret.ids.push_back(r.RawFormat());
|
||||
ret.ids.push_back(r.OutOfBounds());
|
||||
ret.ids.push_back(static_cast<uint32_t>(r.AddTid()));
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ ResourceDescriptorType ShaderClassifyResourceDescriptor(const uint32_t* desc) {
|
||||
default: break;
|
||||
}
|
||||
|
||||
return (raw_type & Prospero::GpuEnumValue(Prospero::ImageType::kColor1D)) == 0
|
||||
return (raw_type & static_cast<uint32_t>(Prospero::ImageType::kColor1D)) == 0
|
||||
? ResourceDescriptorType::Buffer
|
||||
: ResourceDescriptorType::Unused;
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -61,7 +62,10 @@ struct ShaderBufferResource {
|
||||
[[nodiscard]] uint64_t Base48() const {
|
||||
return (fields[0] | (static_cast<uint64_t>(fields[1]) << 32u)) & 0xFFFFFFFFFFFFu;
|
||||
}
|
||||
[[nodiscard]] uint8_t Format() const { return (fields[3] >> 12u) & 0x7Fu; }
|
||||
[[nodiscard]] uint8_t RawFormat() const { return (fields[3] >> 12u) & 0x7Fu; }
|
||||
[[nodiscard]] Prospero::BufferFormat Format() const {
|
||||
return static_cast<Prospero::BufferFormat>(RawFormat());
|
||||
}
|
||||
[[nodiscard]] uint8_t OutOfBounds() const { return (fields[3] >> 28u) & 0x3u; }
|
||||
[[nodiscard]] uint8_t Type() const { return (fields[3] >> 30u) & 0x3u; }
|
||||
};
|
||||
@@ -69,25 +73,31 @@ struct ShaderBufferResource {
|
||||
struct ShaderTextureResource {
|
||||
uint32_t fields[8] = {0};
|
||||
|
||||
[[nodiscard]] uint16_t MinLod() const { return (fields[1] >> 8u) & 0xFFFu; }
|
||||
[[nodiscard]] uint8_t DstSelX() const { return (fields[3] >> 0u) & 0x7u; }
|
||||
[[nodiscard]] uint8_t DstSelY() const { return (fields[3] >> 3u) & 0x7u; }
|
||||
[[nodiscard]] uint8_t DstSelZ() const { return (fields[3] >> 6u) & 0x7u; }
|
||||
[[nodiscard]] uint8_t DstSelW() const { return (fields[3] >> 9u) & 0x7u; }
|
||||
[[nodiscard]] uint32_t DstSelXY() const { return (fields[3] >> 0u) & 0x3Fu; }
|
||||
[[nodiscard]] uint32_t DstSelXYZ() const { return (fields[3] >> 0u) & 0x1FFu; }
|
||||
[[nodiscard]] uint32_t DstSelXYZW() const { return (fields[3] >> 0u) & 0xFFFu; }
|
||||
[[nodiscard]] uint8_t BaseLevel() const { return (fields[3] >> 12u) & 0xFu; }
|
||||
[[nodiscard]] uint8_t LastLevel() const { return (fields[3] >> 16u) & 0xFu; }
|
||||
[[nodiscard]] uint8_t TileMode() const { return (fields[3] >> 20u) & 0x1Fu; }
|
||||
[[nodiscard]] uint8_t Type() const { return (fields[3] >> 28u) & 0xFu; }
|
||||
[[nodiscard]] uint16_t MinLod() const { return (fields[1] >> 8u) & 0xFFFu; }
|
||||
[[nodiscard]] uint8_t DstSelX() const { return (fields[3] >> 0u) & 0x7u; }
|
||||
[[nodiscard]] uint8_t DstSelY() const { return (fields[3] >> 3u) & 0x7u; }
|
||||
[[nodiscard]] uint8_t DstSelZ() const { return (fields[3] >> 6u) & 0x7u; }
|
||||
[[nodiscard]] uint8_t DstSelW() const { return (fields[3] >> 9u) & 0x7u; }
|
||||
[[nodiscard]] uint32_t DstSelXY() const { return (fields[3] >> 0u) & 0x3Fu; }
|
||||
[[nodiscard]] uint32_t DstSelXYZ() const { return (fields[3] >> 0u) & 0x1FFu; }
|
||||
[[nodiscard]] uint32_t DstSelXYZW() const { return (fields[3] >> 0u) & 0xFFFu; }
|
||||
[[nodiscard]] uint8_t BaseLevel() const { return (fields[3] >> 12u) & 0xFu; }
|
||||
[[nodiscard]] uint8_t LastLevel() const { return (fields[3] >> 16u) & 0xFu; }
|
||||
[[nodiscard]] Prospero::TileMode TileMode() const {
|
||||
return static_cast<Prospero::TileMode>((fields[3] >> 20u) & 0x1Fu);
|
||||
}
|
||||
[[nodiscard]] Prospero::ImageType Type() const {
|
||||
return static_cast<Prospero::ImageType>((fields[3] >> 28u) & 0xFu);
|
||||
}
|
||||
[[nodiscard]] uint16_t Depth() const { return (fields[4] >> 0u) & 0x1FFFu; }
|
||||
|
||||
[[nodiscard]] uint64_t Base40() const {
|
||||
return ((fields[0] | (static_cast<uint64_t>(fields[1]) << 32u)) & 0xFFFFFFFFFFu) << 8u;
|
||||
}
|
||||
[[nodiscard]] bool IsNull() const { return Base40() == 0; }
|
||||
[[nodiscard]] uint16_t Format() const { return (fields[1] >> 20u) & 0x1FFu; }
|
||||
[[nodiscard]] bool IsNull() const { return Base40() == 0; }
|
||||
[[nodiscard]] Prospero::BufferFormat Format() const {
|
||||
return static_cast<Prospero::BufferFormat>((fields[1] >> 20u) & 0x1FFu);
|
||||
}
|
||||
[[nodiscard]] uint16_t Width5() const {
|
||||
return ((fields[1] >> 30u) & 0x3u) | (((fields[2] >> 0u) & 0xFFFu) << 2u);
|
||||
}
|
||||
|
||||
@@ -337,21 +337,23 @@ std::filesystem::path MountPoints::GetRealDirectory(const std::string& mounted_d
|
||||
return mounted_directory;
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(FileSystem) {
|
||||
void Initialize() {
|
||||
g_mount_points = new MountPoints;
|
||||
g_files = new FileDescriptors;
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(FileSystem) {
|
||||
void EmergencyShutdown() {
|
||||
if (g_files != nullptr) {
|
||||
g_files->CloseAll();
|
||||
}
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(FileSystem) {
|
||||
if (g_files != nullptr) {
|
||||
g_files->CloseAll();
|
||||
}
|
||||
void Shutdown() {
|
||||
EmergencyShutdown();
|
||||
delete g_files;
|
||||
delete g_mount_points;
|
||||
g_files = nullptr;
|
||||
g_mount_points = nullptr;
|
||||
}
|
||||
|
||||
void Mount(const std::filesystem::path& folder, const std::string& point) {
|
||||
|
||||
+10
-2
@@ -4,7 +4,6 @@
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "common/subsystems.h"
|
||||
#include "kernel/pthread.h"
|
||||
|
||||
#include <filesystem>
|
||||
@@ -33,7 +32,16 @@ struct FileStat {
|
||||
unsigned int: (8 / 2) * (16 - static_cast<int>(sizeof(KernelTimespec)));
|
||||
};
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(FileSystem);
|
||||
void Initialize();
|
||||
void Shutdown();
|
||||
void EmergencyShutdown();
|
||||
|
||||
struct Lifecycle {
|
||||
static constexpr const char* name = "FileSystem";
|
||||
static constexpr auto initialize = Libs::LibKernel::FileSystem::Initialize;
|
||||
static constexpr auto shutdown = Libs::LibKernel::FileSystem::Shutdown;
|
||||
static constexpr auto emergency_shutdown = Libs::LibKernel::FileSystem::EmergencyShutdown;
|
||||
};
|
||||
|
||||
void Mount(const std::filesystem::path& folder, const std::string& point);
|
||||
void Umount(const std::string& folder_or_point);
|
||||
|
||||
@@ -976,7 +976,7 @@ static bool SelfTestSub64SharedPlaceholderAlias() {
|
||||
|
||||
static bool ReplaceFixedRangeWithReserved(uint64_t start, uint64_t size);
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Memory) {
|
||||
void Initialize() {
|
||||
g_flexible_memory_size_frozen = true;
|
||||
VirtualMemory::Init();
|
||||
g_guest_address_space = std::make_unique<GuestAddressSpace>(PhysicalMemory::TotalSize());
|
||||
@@ -988,9 +988,7 @@ KYTY_SUBSYSTEM_INIT(Memory) {
|
||||
EXIT_IF(!SelfTestSub64SharedPlaceholderAlias());
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Memory) {}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Memory) {
|
||||
void Shutdown() {
|
||||
g_pooled_memory.reset();
|
||||
g_flexible_memory.reset();
|
||||
g_physical_memory.reset();
|
||||
|
||||
+8
-2
@@ -3,7 +3,6 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/subsystems.h"
|
||||
#include "common/virtualMemory.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
@@ -13,7 +12,14 @@ enum class PageFaultAccess;
|
||||
|
||||
namespace Libs::LibKernel::Memory {
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Memory);
|
||||
void Initialize();
|
||||
void Shutdown();
|
||||
|
||||
struct Lifecycle {
|
||||
static constexpr const char* name = "Memory";
|
||||
static constexpr auto initialize = Libs::LibKernel::Memory::Initialize;
|
||||
static constexpr auto shutdown = Libs::LibKernel::Memory::Shutdown;
|
||||
};
|
||||
|
||||
using callback_func_t = void (*)(uintptr_t addr, size_t size);
|
||||
|
||||
|
||||
@@ -22,6 +22,13 @@ static bool GuestFreeRangeContains(uint64_t base, uint64_t range_size, uint64_t
|
||||
return candidate <= range_end && size <= range_end - candidate;
|
||||
}
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
static bool CoalescePlaceholders(uint64_t vaddr, uint64_t size) {
|
||||
return size != 0 && VirtualFree(reinterpret_cast<void*>(vaddr), size,
|
||||
MEM_RELEASE | MEM_COALESCE_PLACEHOLDERS) != 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
class GuestBackingStore {
|
||||
public:
|
||||
enum class FailureReason {
|
||||
@@ -264,6 +271,19 @@ public:
|
||||
removed.push_back(entry);
|
||||
}
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
// Each unmapped file view becomes a separate Windows placeholder. The address-space owner
|
||||
// records this contiguous guest span as one free range, so normalize fragmented backing
|
||||
// views into one placeholder before publishing it there.
|
||||
if (removed.size() > 1 && !CoalescePlaceholders(vaddr, size)) {
|
||||
for (auto it = removed.rbegin(); it != removed.rend(); ++it) {
|
||||
EXIT_IF(!MapExistingPlaceholderFixed(it->vaddr, it->size, it->backing_offset,
|
||||
it->mode));
|
||||
}
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (placeholder_preserved != nullptr) {
|
||||
*placeholder_preserved = true;
|
||||
}
|
||||
@@ -832,6 +852,8 @@ public:
|
||||
EXIT_IF(VirtualFree(reinterpret_cast<void*>(region_vaddr), region_size,
|
||||
MEM_RELEASE | MEM_PRESERVE_PLACEHOLDER) == 0);
|
||||
}
|
||||
// ReleaseCommitted also publishes the aggregate span as one logical free range.
|
||||
EXIT_IF(regions.size() > 1 && !CoalescePlaceholders(vaddr, size));
|
||||
#else
|
||||
for (const auto& [region_vaddr, region_size]: regions) {
|
||||
RestorePlaceholder(region_vaddr, region_size);
|
||||
@@ -1252,8 +1274,7 @@ private:
|
||||
|
||||
if (base != it->first || end != it->first + it->second) {
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
if (VirtualFree(reinterpret_cast<void*>(base), end - base,
|
||||
MEM_RELEASE | MEM_COALESCE_PLACEHOLDERS) != 0) {
|
||||
if (CoalescePlaceholders(base, end - base)) {
|
||||
m_free.erase(first, last);
|
||||
m_free.emplace(base, end - base);
|
||||
}
|
||||
|
||||
+25
-12
@@ -1124,7 +1124,7 @@ void* PthreadCreateMainGuestStack() {
|
||||
return stack_top;
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Pthread) {
|
||||
void Initialize() {
|
||||
PRINT_NAME_ENABLE(false);
|
||||
|
||||
EXIT_IF(g_pthread_context != nullptr);
|
||||
@@ -1157,10 +1157,6 @@ KYTY_SUBSYSTEM_INIT(Pthread) {
|
||||
thread.Detach();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Pthread) {}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Pthread) {}
|
||||
|
||||
static int PthreadAttrCopy(PthreadAttr* dst, const PthreadAttr* src) {
|
||||
if (dst == nullptr || *dst == nullptr || src == nullptr || *src == nullptr) {
|
||||
return KERNEL_ERROR_EINVAL;
|
||||
@@ -1849,8 +1845,9 @@ static int PthreadMutexInitNamed(PthreadMutex* mutex, const PthreadMutexattr* at
|
||||
}
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI PthreadMutexInit(PthreadMutex* mutex, const PthreadMutexattr* attr) {
|
||||
return PthreadMutexInitNamed(mutex, attr, "");
|
||||
int KYTY_SYSV_ABI PthreadMutexInit(PthreadMutex* mutex, const PthreadMutexattr* attr,
|
||||
const char* name) {
|
||||
return PthreadMutexInitNamed(mutex, attr, name);
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI PthreadMutexDestroy(PthreadMutex* mutex) {
|
||||
@@ -2443,8 +2440,9 @@ static int PthreadRwlockInitNamed(PthreadRwlock* rwlock, const PthreadRwlockattr
|
||||
return OK;
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI PthreadRwlockInit(PthreadRwlock* rwlock, const PthreadRwlockattr* attr) {
|
||||
return PthreadRwlockInitNamed(rwlock, attr, "");
|
||||
int KYTY_SYSV_ABI PthreadRwlockInit(PthreadRwlock* rwlock, const PthreadRwlockattr* attr,
|
||||
const char* name) {
|
||||
return PthreadRwlockInitNamed(rwlock, attr, name);
|
||||
}
|
||||
|
||||
static PthreadRwlockPrivate::Reader* RwlockFindReader(PthreadRwlock rwlock, Pthread thread) {
|
||||
@@ -2938,8 +2936,9 @@ static int PthreadCondInitNamed(PthreadCond* cond, const PthreadCondattr* attr,
|
||||
}
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI PthreadCondInit(PthreadCond* cond, const PthreadCondattr* attr) {
|
||||
return PthreadCondInitNamed(cond, attr, "");
|
||||
int KYTY_SYSV_ABI PthreadCondInit(PthreadCond* cond, const PthreadCondattr* attr,
|
||||
const char* name) {
|
||||
return PthreadCondInitNamed(cond, attr, name);
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI PthreadCondSignal(PthreadCond* cond) {
|
||||
@@ -4417,6 +4416,13 @@ int KYTY_SYSV_ABI pthread_cond_signal(LibKernel::PthreadCond* cond) {
|
||||
return POSIX_PTHREAD_CALL(LibKernel::PthreadCondSignal(cond));
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI pthread_cond_init(LibKernel::PthreadCond* cond,
|
||||
const LibKernel::PthreadCondattr* attr) {
|
||||
PRINT_NAME();
|
||||
|
||||
return POSIX_PTHREAD_CALL(LibKernel::PthreadCondInit(cond, attr, nullptr));
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI pthread_condattr_setclock(LibKernel::PthreadCondattr* attr,
|
||||
LibKernel::KernelClockid clock_id) {
|
||||
PRINT_NAME();
|
||||
@@ -4525,6 +4531,13 @@ int KYTY_SYSV_ABI pthread_rwlock_destroy(LibKernel::PthreadRwlock* rwlock) {
|
||||
return POSIX_PTHREAD_CALL(LibKernel::PthreadRwlockDestroy(rwlock));
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI pthread_rwlock_init(LibKernel::PthreadRwlock* rwlock,
|
||||
const LibKernel::PthreadRwlockattr* attr) {
|
||||
PRINT_NAME();
|
||||
|
||||
return POSIX_PTHREAD_CALL(LibKernel::PthreadRwlockInit(rwlock, attr, nullptr));
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI pthread_key_create(LibKernel::PthreadKey* key,
|
||||
LibKernel::pthread_key_destructor_func_t destructor) {
|
||||
PRINT_NAME();
|
||||
@@ -4560,7 +4573,7 @@ int KYTY_SYSV_ABI pthread_mutex_init(LibKernel::PthreadMutex* mutex,
|
||||
const LibKernel::PthreadMutexattr* attr) {
|
||||
PRINT_NAME();
|
||||
|
||||
return POSIX_PTHREAD_CALL(LibKernel::PthreadMutexInit(mutex, attr));
|
||||
return POSIX_PTHREAD_CALL(LibKernel::PthreadMutexInit(mutex, attr, nullptr));
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI pthread_mutexattr_init(LibKernel::PthreadMutexattr* attr) {
|
||||
|
||||
+13
-5
@@ -3,7 +3,6 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/subsystems.h"
|
||||
|
||||
// IWYU pragma: no_include <pthread.h>
|
||||
|
||||
@@ -19,7 +18,12 @@ namespace Libs {
|
||||
|
||||
namespace LibKernel {
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Pthread);
|
||||
void Initialize();
|
||||
|
||||
struct PthreadLifecycle {
|
||||
static constexpr const char* name = "Pthread";
|
||||
static constexpr auto initialize = Libs::LibKernel::Initialize;
|
||||
};
|
||||
|
||||
struct PthreadAttrPrivate;
|
||||
struct PthreadPrivate;
|
||||
@@ -77,7 +81,8 @@ int KYTY_SYSV_ABI PthreadMutexattrInit(PthreadMutexattr* attr);
|
||||
int KYTY_SYSV_ABI PthreadMutexattrDestroy(PthreadMutexattr* attr);
|
||||
int KYTY_SYSV_ABI PthreadMutexattrSettype(PthreadMutexattr* attr, int type);
|
||||
int KYTY_SYSV_ABI PthreadMutexattrSetprotocol(PthreadMutexattr* attr, int protocol);
|
||||
int KYTY_SYSV_ABI PthreadMutexInit(PthreadMutex* mutex, const PthreadMutexattr* attr);
|
||||
int KYTY_SYSV_ABI PthreadMutexInit(PthreadMutex* mutex, const PthreadMutexattr* attr,
|
||||
const char* name);
|
||||
int KYTY_SYSV_ABI PthreadMutexDestroy(PthreadMutex* mutex);
|
||||
int KYTY_SYSV_ABI PthreadMutexLock(PthreadMutex* mutex);
|
||||
int KYTY_SYSV_ABI PthreadMutexTrylock(PthreadMutex* mutex);
|
||||
@@ -159,7 +164,8 @@ int KYTY_SYSV_ABI PthreadAttrSetstackaddr(PthreadAttr* attr, void* addr);
|
||||
int KYTY_SYSV_ABI PthreadAttrSetstacksize(PthreadAttr* attr, size_t stack_size);
|
||||
|
||||
int KYTY_SYSV_ABI PthreadRwlockDestroy(PthreadRwlock* rwlock);
|
||||
int KYTY_SYSV_ABI PthreadRwlockInit(PthreadRwlock* rwlock, const PthreadRwlockattr* attr);
|
||||
int KYTY_SYSV_ABI PthreadRwlockInit(PthreadRwlock* rwlock, const PthreadRwlockattr* attr,
|
||||
const char* name);
|
||||
int KYTY_SYSV_ABI PthreadRwlockRdlock(PthreadRwlock* rwlock);
|
||||
int KYTY_SYSV_ABI PthreadRwlockTimedrdlock(PthreadRwlock* rwlock, KernelUseconds usec);
|
||||
int KYTY_SYSV_ABI PthreadRwlockTimedwrlock(PthreadRwlock* rwlock, KernelUseconds usec);
|
||||
@@ -177,7 +183,7 @@ int KYTY_SYSV_ABI PthreadCondattrInit(PthreadCondattr* attr);
|
||||
int KYTY_SYSV_ABI PthreadCondattrSetclock(PthreadCondattr* attr, KernelClockid clock_id);
|
||||
int KYTY_SYSV_ABI PthreadCondBroadcast(PthreadCond* cond);
|
||||
int KYTY_SYSV_ABI PthreadCondDestroy(PthreadCond* cond);
|
||||
int KYTY_SYSV_ABI PthreadCondInit(PthreadCond* cond, const PthreadCondattr* attr);
|
||||
int KYTY_SYSV_ABI PthreadCondInit(PthreadCond* cond, const PthreadCondattr* attr, const char* name);
|
||||
int KYTY_SYSV_ABI PthreadCondSignal(PthreadCond* cond);
|
||||
int KYTY_SYSV_ABI PthreadCondSignalto(PthreadCond* cond, Pthread thread);
|
||||
int KYTY_SYSV_ABI PthreadCondTimedwait(PthreadCond* cond, PthreadMutex* mutex, KernelUseconds usec);
|
||||
@@ -267,6 +273,8 @@ int KYTY_SYSV_ABI pthread_rwlock_rdlock(LibKernel::PthreadRwlock* rwlock);
|
||||
int KYTY_SYSV_ABI pthread_rwlock_unlock(LibKernel::PthreadRwlock* rwlock);
|
||||
int KYTY_SYSV_ABI pthread_rwlock_wrlock(LibKernel::PthreadRwlock* rwlock);
|
||||
int KYTY_SYSV_ABI pthread_rwlock_destroy(LibKernel::PthreadRwlock* rwlock);
|
||||
int KYTY_SYSV_ABI pthread_rwlock_init(LibKernel::PthreadRwlock* rwlock,
|
||||
const LibKernel::PthreadRwlockattr* attr);
|
||||
int KYTY_SYSV_ABI pthread_key_create(LibKernel::PthreadKey* key,
|
||||
LibKernel::pthread_key_destructor_func_t destructor);
|
||||
int KYTY_SYSV_ABI pthread_key_delete(LibKernel::PthreadKey key);
|
||||
|
||||
@@ -119,6 +119,11 @@ int WaitLinux(volatile T* address, T expected, const uint32_t* timeout_micros,
|
||||
}
|
||||
|
||||
int WakeLinux(volatile void* address, int32_t count) {
|
||||
// The legacy FUTEX_WAKE path may wake one waiter when count is zero.
|
||||
if (count == 0) {
|
||||
return OK;
|
||||
}
|
||||
|
||||
const auto result = syscall(SYS_futex, const_cast<void*>(address), FUTEX_WAKE_PRIVATE, count,
|
||||
nullptr, nullptr, 0);
|
||||
return result < 0 ? KERNEL_ERROR_EINVAL : OK;
|
||||
|
||||
@@ -1,2 +1,13 @@
|
||||
#include "cmake_config.h"
|
||||
|
||||
#define KYTY_GIT_VERSION "@KYTY_GIT_VERSION@"
|
||||
#define KYTY_GIT_HASH "@KYTY_GIT_HASH@"
|
||||
|
||||
/* Build provenance, shown in the window title and in crash reports. */
|
||||
#if defined(KYTY_OFFICIAL_BUILD)
|
||||
#define KYTY_BUILD_LABEL "Official build " KYTY_RELEASE_TAG
|
||||
#elif defined(KYTY_FORK_BUILD)
|
||||
#define KYTY_BUILD_LABEL "Fork build " KYTY_BUILD_REPOSITORY " " KYTY_GIT_HASH
|
||||
#else
|
||||
#define KYTY_BUILD_LABEL "Source build " KYTY_GIT_HASH
|
||||
#endif
|
||||
@@ -88,6 +88,16 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QCheckBox" name="checkBox_red_zone_protection">
|
||||
<property name="toolTip">
|
||||
<string>Helps prevent crashes in some games on Windows</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Windows SysV red zone crash protection (Experimental)</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
|
||||
@@ -99,7 +99,10 @@ public:
|
||||
QString printf_output_file = "_kyty.txt";
|
||||
ProfilerDirection profiler_direction = ProfilerDirection::None;
|
||||
bool renderdoc_enabled = false;
|
||||
QStringList host_input_mapping;
|
||||
#if defined(_WIN32)
|
||||
bool red_zone_protection_enabled = false;
|
||||
#endif
|
||||
QStringList host_input_mapping;
|
||||
|
||||
QString elf = QStringLiteral("eboot.bin");
|
||||
|
||||
@@ -119,7 +122,10 @@ public:
|
||||
printf_output_file = other.printf_output_file;
|
||||
profiler_direction = other.profiler_direction;
|
||||
renderdoc_enabled = other.renderdoc_enabled;
|
||||
host_input_mapping = other.host_input_mapping;
|
||||
#if defined(_WIN32)
|
||||
red_zone_protection_enabled = other.red_zone_protection_enabled;
|
||||
#endif
|
||||
host_input_mapping = other.host_input_mapping;
|
||||
}
|
||||
|
||||
void CopyFrom(const Configuration& other) {
|
||||
@@ -156,6 +162,9 @@ public:
|
||||
KYTY_CFG_SET(printf_output_file);
|
||||
KYTY_CFG_SET(profiler_direction);
|
||||
KYTY_CFG_SET(renderdoc_enabled);
|
||||
#if defined(_WIN32)
|
||||
KYTY_CFG_SET(red_zone_protection_enabled);
|
||||
#endif
|
||||
s->setValue("host_input_mapping", host_input_mapping);
|
||||
KYTY_CFG_SET(elf);
|
||||
}
|
||||
@@ -183,6 +192,10 @@ public:
|
||||
KYTY_CFG_GET(printf_output_file);
|
||||
KYTY_CFG_GET(profiler_direction);
|
||||
KYTY_CFG_GET(renderdoc_enabled);
|
||||
#if defined(_WIN32)
|
||||
red_zone_protection_enabled =
|
||||
s->value("red_zone_protection_enabled", red_zone_protection_enabled).toBool();
|
||||
#endif
|
||||
host_input_mapping = s->value("host_input_mapping", host_input_mapping).toStringList();
|
||||
elf = s->value("elf", elf).toString();
|
||||
}
|
||||
|
||||
@@ -21,11 +21,10 @@
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr char FILE_NAME[] = "compatibility_db.json";
|
||||
constexpr char URL[] =
|
||||
"https://github.com/Nmzik/KytyPS5/releases/download/compat-db/compatibility_db.json";
|
||||
constexpr int RETRY_COUNT = 3;
|
||||
constexpr int RETRY_DELAY_MS = 750;
|
||||
constexpr char FILE_NAME[] = "compatibility_db.json";
|
||||
constexpr char URL[] = "https://kytyps5.github.io/data/compatibility.json";
|
||||
constexpr int RETRY_COUNT = 3;
|
||||
constexpr int RETRY_DELAY_MS = 750;
|
||||
|
||||
struct LoadResult {
|
||||
QMap<QString, CompatibilityEntry> entries;
|
||||
|
||||
@@ -164,6 +164,11 @@ void ConfigurationEditDialog::Init(const Configuration& info) {
|
||||
m_ui->checkBox_shader_validation->setChecked(info.shader_validation_enabled);
|
||||
m_ui->checkBox_vulkan_validation->setChecked(info.vulkan_validation_enabled);
|
||||
m_ui->checkBox_renderdoc_capture->setChecked(info.renderdoc_enabled);
|
||||
#if defined(_WIN32)
|
||||
m_ui->checkBox_red_zone_protection->setChecked(info.red_zone_protection_enabled);
|
||||
#else
|
||||
m_ui->checkBox_red_zone_protection->setVisible(false);
|
||||
#endif
|
||||
ListInit(m_ui->comboBox_shader_optimization_type, info.shader_optimization_type);
|
||||
ListInit(m_ui->comboBox_shader_log_direction, info.shader_log_direction);
|
||||
m_ui->lineEdit_shader_log_folder->setText(info.shader_log_folder);
|
||||
@@ -286,7 +291,10 @@ static void UpdateInfo(Configuration& info, Ui::ConfigurationEditDialog& ui) {
|
||||
info.vulkan_validation_enabled = ui.checkBox_vulkan_validation->isChecked();
|
||||
info.shader_validation_enabled = ui.checkBox_shader_validation->isChecked();
|
||||
info.renderdoc_enabled = ui.checkBox_renderdoc_capture->isChecked();
|
||||
info.shader_optimization_type = TextToEnum<Configuration::ShaderOptimizationType>(
|
||||
#if defined(_WIN32)
|
||||
info.red_zone_protection_enabled = ui.checkBox_red_zone_protection->isChecked();
|
||||
#endif
|
||||
info.shader_optimization_type = TextToEnum<Configuration::ShaderOptimizationType>(
|
||||
ui.comboBox_shader_optimization_type->currentText());
|
||||
info.shader_log_direction = TextToEnum<Configuration::ShaderLogDirection>(
|
||||
ui.comboBox_shader_log_direction->currentText());
|
||||
|
||||
@@ -18,17 +18,25 @@ namespace {
|
||||
|
||||
constexpr int BINDING_COLUMN = 1;
|
||||
|
||||
struct PadButton {
|
||||
struct PadControl {
|
||||
const char* id;
|
||||
const char* label;
|
||||
const char* default_binding;
|
||||
};
|
||||
|
||||
constexpr PadButton PAD_BUTTONS[] = {
|
||||
constexpr PadControl PAD_CONTROLS[] = {
|
||||
{"Up", "D-pad Up", "Up"},
|
||||
{"Down", "D-pad Down", "Down"},
|
||||
{"Left", "D-pad Left", "Left"},
|
||||
{"Right", "D-pad Right", "Right"},
|
||||
{"LeftStickUp", "Left stick Up", "W"},
|
||||
{"LeftStickDown", "Left stick Down", "S"},
|
||||
{"LeftStickLeft", "Left stick Left", "A"},
|
||||
{"LeftStickRight", "Left stick Right", "D"},
|
||||
{"RightStickUp", "Right stick Up", "T"},
|
||||
{"RightStickDown", "Right stick Down", "G"},
|
||||
{"RightStickLeft", "Right stick Left", "F"},
|
||||
{"RightStickRight", "Right stick Right", "H"},
|
||||
{"Triangle", "Triangle", "I"},
|
||||
{"Circle", "Circle", "L"},
|
||||
{"Cross", "Cross", "J"},
|
||||
@@ -190,16 +198,14 @@ QHash<QString, QString> ParseMapping(const QStringList& mapping) {
|
||||
InputMappingDialog::InputMappingDialog(const QStringList& mapping, QWidget* parent)
|
||||
: QDialog(parent), m_customized(!mapping.isEmpty()) {
|
||||
setWindowTitle(tr("Input Mapping"));
|
||||
resize(440, 520);
|
||||
resize(460, 650);
|
||||
|
||||
auto* layout = new QVBoxLayout(this);
|
||||
layout->addWidget(new QLabel(tr("Map keyboard or mouse input to DualSense buttons.\n"
|
||||
"Defaults: left stick W/A/S/D, right stick T/F/G/H."),
|
||||
this));
|
||||
layout->addWidget(new QLabel(tr("Map keyboard or mouse input to DualSense controls."), this));
|
||||
|
||||
m_bindings = new QTreeWidget(this);
|
||||
m_bindings->setColumnCount(2);
|
||||
m_bindings->setHeaderLabels({tr("DualSense button"), tr("Host input")});
|
||||
m_bindings->setHeaderLabels({tr("DualSense control"), tr("Host input")});
|
||||
m_bindings->setRootIsDecorated(false);
|
||||
m_bindings->setSelectionMode(QAbstractItemView::SingleSelection);
|
||||
m_bindings->header()->setSectionResizeMode(0, QHeaderView::Stretch);
|
||||
@@ -207,12 +213,12 @@ InputMappingDialog::InputMappingDialog(const QStringList& mapping, QWidget* pare
|
||||
layout->addWidget(m_bindings);
|
||||
|
||||
const auto parsed = ParseMapping(mapping);
|
||||
for (const auto& button: PAD_BUTTONS) {
|
||||
for (const auto& control: PAD_CONTROLS) {
|
||||
auto* item = new QTreeWidgetItem(m_bindings);
|
||||
item->setText(0, tr(button.label));
|
||||
item->setData(0, Qt::UserRole, QString::fromLatin1(button.id));
|
||||
SetBinding(item, m_customized ? parsed.value(QString::fromLatin1(button.id))
|
||||
: QString::fromLatin1(button.default_binding));
|
||||
item->setText(0, tr(control.label));
|
||||
item->setData(0, Qt::UserRole, QString::fromLatin1(control.id));
|
||||
SetBinding(item, m_customized ? parsed.value(QString::fromLatin1(control.id))
|
||||
: QString::fromLatin1(control.default_binding));
|
||||
}
|
||||
m_bindings->setCurrentItem(m_bindings->topLevelItem(0));
|
||||
|
||||
@@ -286,7 +292,7 @@ void InputMappingDialog::ClearBinding() {
|
||||
void InputMappingDialog::RestoreDefaults() {
|
||||
for (int index = 0; index < m_bindings->topLevelItemCount(); index++) {
|
||||
SetBinding(m_bindings->topLevelItem(index),
|
||||
QString::fromLatin1(PAD_BUTTONS[index].default_binding));
|
||||
QString::fromLatin1(PAD_CONTROLS[index].default_binding));
|
||||
}
|
||||
m_customized = false;
|
||||
}
|
||||
|
||||
@@ -220,6 +220,11 @@ static QStringList CreateEmulatorArgs(const Configuration& info) {
|
||||
args << "--printf-output-file" << info.printf_output_file;
|
||||
args << "--profiler-direction" << EnumToText(info.profiler_direction);
|
||||
args << "--spirv-debug-printf" << "false";
|
||||
#if defined(_WIN32)
|
||||
if (info.red_zone_protection_enabled) {
|
||||
args << "--redzone";
|
||||
}
|
||||
#endif
|
||||
for (const auto& binding: info.host_input_mapping) {
|
||||
args << "--keymap" << binding;
|
||||
}
|
||||
@@ -330,6 +335,23 @@ static bool FindTerminal(QString* program, QStringList* prefix) {
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(_WIN32)
|
||||
// Quote one token for cmd.exe so paths with spaces survive /K parsing.
|
||||
static QString WinCmdQuote(QString value) {
|
||||
value.replace(QLatin1Char('"'), QStringLiteral("\\\""));
|
||||
return QLatin1Char('"') + value + QLatin1Char('"');
|
||||
}
|
||||
|
||||
static QString BuildWinCmdKCommand(const QString& interpreter, const QStringList& args) {
|
||||
QString command = WinCmdQuote(QDir::toNativeSeparators(interpreter));
|
||||
for (const auto& arg: args) {
|
||||
command += QLatin1Char(' ');
|
||||
command += WinCmdQuote(arg);
|
||||
}
|
||||
return command;
|
||||
}
|
||||
#endif
|
||||
|
||||
void MainDialog::RunInterpreter(QProcess* process, const Configuration& info) {
|
||||
const auto& interpreter = m_p->GetInterpreter();
|
||||
|
||||
@@ -354,22 +376,23 @@ void MainDialog::RunInterpreter(QProcess* process, const Configuration& info) {
|
||||
{
|
||||
QString terminal;
|
||||
QStringList terminal_prefix;
|
||||
// Pass the script as a file argument (not bash -c) so paths with spaces work.
|
||||
if (FindTerminal(&terminal, &terminal_prefix)) {
|
||||
process->setProgram(terminal);
|
||||
process->setArguments(terminal_prefix + QStringList {"bash", "-c", bash_file_name});
|
||||
process->setArguments(terminal_prefix + QStringList {"bash", bash_file_name});
|
||||
} else {
|
||||
// Run without a terminal as a fallback.
|
||||
process->setProgram(QStringLiteral("bash"));
|
||||
process->setArguments({QStringLiteral("-c"), bash_file_name});
|
||||
process->setArguments({bash_file_name});
|
||||
}
|
||||
}
|
||||
#elif defined(_WIN32)
|
||||
{
|
||||
// Use nativeArguments so Qt does not re-quote the /K command string.
|
||||
process->setProgram(CMD_EXE);
|
||||
QStringList process_args;
|
||||
process_args << QStringLiteral("/K") << interpreter;
|
||||
process_args += args;
|
||||
process->setArguments(process_args);
|
||||
process->setArguments({});
|
||||
process->setNativeArguments(QStringLiteral("/K \"") +
|
||||
BuildWinCmdKCommand(interpreter, args) + QLatin1Char('"'));
|
||||
}
|
||||
#else
|
||||
process->setProgram(interpreter);
|
||||
|
||||
+169
-66
@@ -26,6 +26,7 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <cmath>
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
#include <mutex>
|
||||
@@ -42,7 +43,7 @@ namespace Libs::Graphics {
|
||||
|
||||
static RenderContext* g_renderer = nullptr;
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Graphics) {
|
||||
void Initialize() {
|
||||
// Some games lock up if this is not called first
|
||||
if (Config::RenderDocEnabled()) {
|
||||
RenderDocInit();
|
||||
@@ -58,9 +59,7 @@ KYTY_SUBSYSTEM_INIT(Graphics) {
|
||||
ShaderInit();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Graphics) {}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Graphics) {
|
||||
void Shutdown() {
|
||||
EXIT_IF(g_renderer == nullptr);
|
||||
g_renderer->ShutdownGpu();
|
||||
VideoOut::VideoOutShutdown();
|
||||
@@ -1075,18 +1074,18 @@ int KYTY_SYSV_ABI GraphicsSetUcRegIndirectPatchAddRegisters(uint32_t* cmd, uint3
|
||||
static uint32_t GraphicsPrimitiveTypeToGsOut(uint32_t prim_type) {
|
||||
switch (static_cast<Prospero::PrimitiveType>(prim_type)) {
|
||||
case Prospero::PrimitiveType::kPointList:
|
||||
return Prospero::GpuEnumValue(Prospero::GsOutputPrimitiveType::kPoints);
|
||||
return static_cast<uint32_t>(Prospero::GsOutputPrimitiveType::kPoints);
|
||||
case Prospero::PrimitiveType::kLineList:
|
||||
case Prospero::PrimitiveType::kLineStrip:
|
||||
case Prospero::PrimitiveType::kLineListAdjacency:
|
||||
case Prospero::PrimitiveType::kLineStripAdjacency:
|
||||
case Prospero::PrimitiveType::kLineLoop:
|
||||
return Prospero::GpuEnumValue(Prospero::GsOutputPrimitiveType::kLines);
|
||||
return static_cast<uint32_t>(Prospero::GsOutputPrimitiveType::kLines);
|
||||
case Prospero::PrimitiveType::kRectList:
|
||||
return Prospero::GpuEnumValue(Prospero::GsOutputPrimitiveType::k2dRectangle);
|
||||
return static_cast<uint32_t>(Prospero::GsOutputPrimitiveType::k2dRectangle);
|
||||
case Prospero::PrimitiveType::kRectListLegacy:
|
||||
return Prospero::GpuEnumValue(Prospero::GsOutputPrimitiveType::kRectList);
|
||||
default: return Prospero::GpuEnumValue(Prospero::GsOutputPrimitiveType::kTriangles);
|
||||
return static_cast<uint32_t>(Prospero::GsOutputPrimitiveType::kRectList);
|
||||
default: return static_cast<uint32_t>(Prospero::GsOutputPrimitiveType::kTriangles);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1180,6 +1179,95 @@ int KYTY_SYSV_ABI GraphicsUpdatePrimState(ShaderRegister* cx_regs, ShaderRegiste
|
||||
return OK;
|
||||
}
|
||||
|
||||
struct GsOccupancyLimits {
|
||||
uint32_t vertex;
|
||||
uint32_t export_count;
|
||||
};
|
||||
|
||||
static GsOccupancyLimits get_gs_occupancy_limits(const Shader* gs, uint32_t vertex_capacity,
|
||||
uint32_t export_capacity) {
|
||||
const auto* onchip =
|
||||
find_shader_register(gs->cx_registers, gs->num_cx_registers, Pm4::VGT_GS_ONCHIP_CNTL);
|
||||
const auto* subgroup =
|
||||
find_shader_register(gs->cx_registers, gs->num_cx_registers, Pm4::GE_NGG_SUBGRP_CNTL);
|
||||
const auto* vs_out =
|
||||
find_shader_register(gs->cx_registers, gs->num_cx_registers, Pm4::SPI_VS_OUT_CONFIG);
|
||||
const auto* cl_out =
|
||||
find_shader_register(gs->cx_registers, gs->num_cx_registers, Pm4::PA_CL_VS_OUT_CNTL);
|
||||
const auto* max_output = find_shader_register(gs->cx_registers, gs->num_cx_registers,
|
||||
Pm4::GE_MAX_OUTPUT_PER_SUBGROUP);
|
||||
|
||||
const uint32_t output_words = ((max_output->value & 0x3ffu) + 31u) >> 5u;
|
||||
const uint32_t subgroup_work =
|
||||
((((onchip->value >> 11u) & 0x7ffu) * (subgroup->value & 0x1ffu)) + 31u) >> 5u;
|
||||
uint32_t waves = std::max(subgroup_work, output_words);
|
||||
if ((gs->specials->vgt_shader_stages_en.value & 0x00400000u) == 0) {
|
||||
waves >>= 1u;
|
||||
}
|
||||
waves = std::max(waves, 1u);
|
||||
|
||||
const uint32_t exports = 1u + ((cl_out->value >> 21u) & 1u) + ((cl_out->value >> 22u) & 1u) +
|
||||
((cl_out->value >> 23u) & 1u);
|
||||
const uint32_t export_limit = (export_capacity / exports) * 4u;
|
||||
const uint32_t vertex_limit = (vs_out->value & 0x80u) != 0
|
||||
? 2048u
|
||||
: vertex_capacity / (((vs_out->value >> 2u) & 0xfu) + 1u);
|
||||
|
||||
return {waves * (vertex_limit / output_words), waves * (export_limit / output_words)};
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI GraphicsGetGsOversubscription(ShaderRegister* regs, const Shader* gs,
|
||||
uint32_t budget, float factor) {
|
||||
PRINT_NAME();
|
||||
|
||||
constexpr uint32_t FULL_PC_OVERSUBSCRIPTION = 0x7ffu;
|
||||
constexpr uint32_t FULL_SH_OVERSUBSCRIPTION = 0x007f0000u;
|
||||
|
||||
regs[0] = {Pm4::GE_PC_ALLOC, 0u};
|
||||
regs[1] = {Pm4::SPI_SHADER_PGM_RSRC4_GS, 0u};
|
||||
|
||||
if (budget == 0u) {
|
||||
return OK;
|
||||
}
|
||||
if (budget == UINT32_MAX) {
|
||||
regs[0].value |= FULL_PC_OVERSUBSCRIPTION;
|
||||
regs[1].value |= FULL_SH_OVERSUBSCRIPTION;
|
||||
return OK;
|
||||
}
|
||||
|
||||
const auto base = get_gs_occupancy_limits(gs, 1024u, 128u);
|
||||
const auto expanded = get_gs_occupancy_limits(gs, 2048u, 382u);
|
||||
const auto base_min = std::min(base.vertex, base.export_count);
|
||||
const auto limit_shift =
|
||||
(gs->specials->vgt_shader_stages_en.value & 0x00400000u) != 0 ? 5u : 6u;
|
||||
const auto expanded_limit =
|
||||
std::min({expanded.vertex, expanded.export_count, budget >> limit_shift, 1024u});
|
||||
const auto headroom = expanded_limit > base_min ? expanded_limit - base_min : 0u;
|
||||
const auto target = static_cast<uint32_t>(
|
||||
std::fma(factor, static_cast<float>(headroom), static_cast<float>(base_min)));
|
||||
|
||||
if (target <= base_min) {
|
||||
return OK;
|
||||
}
|
||||
if (target < base.export_count) {
|
||||
const auto range = std::max(expanded.vertex - base.vertex, 1u);
|
||||
auto value = static_cast<uint32_t>(
|
||||
std::min<uint64_t>((static_cast<uint64_t>(target - base.vertex) << 10u) / range, 1024));
|
||||
value = std::max(value, 1u);
|
||||
regs[0].value = (regs[0].value & ~FULL_PC_OVERSUBSCRIPTION) |
|
||||
(((value << 1u) - 1u) & FULL_PC_OVERSUBSCRIPTION);
|
||||
regs[1].value |= FULL_SH_OVERSUBSCRIPTION;
|
||||
} else {
|
||||
const auto range = std::max(expanded.export_count - base.export_count, 1u);
|
||||
const auto value = static_cast<uint32_t>(std::min<uint64_t>(
|
||||
(static_cast<uint64_t>(target - base.export_count) * 127u) / range, 127));
|
||||
regs[0].value |= FULL_PC_OVERSUBSCRIPTION;
|
||||
regs[1].value = (regs[1].value & ~FULL_SH_OVERSUBSCRIPTION) | (value << 16u);
|
||||
}
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
static uint32_t shader_semantic_word(const ShaderSemantic& semantic) {
|
||||
return ((semantic.semantic & 0xffu) << 0u) | ((semantic.hardware_mapping & 0xffu) << 8u) |
|
||||
((semantic.size_in_elements & 0xfu) << 16u) | ((semantic.is_f16 & 0x3u) << 20u) |
|
||||
@@ -1466,7 +1554,7 @@ uint32_t* KYTY_SYSV_ABI GraphicsDcbContextStateOp(CommandBuffer* buf, uint32_t o
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
uint32_t* first = nullptr;
|
||||
uint32_t* first = nullptr;
|
||||
const auto append = [&](uint32_t segment_size_dw) {
|
||||
auto* segment = buf->AllocateDW(segment_size_dw);
|
||||
if (segment == nullptr) {
|
||||
@@ -3769,12 +3857,6 @@ struct TessellationDriverState {
|
||||
|
||||
static TessellationDriverState g_tessellation_driver_state {};
|
||||
|
||||
struct Packet {
|
||||
uint32_t* addr;
|
||||
uint32_t dw_num;
|
||||
uint8_t pad[4];
|
||||
};
|
||||
|
||||
static bool dcb_has_queued_interrupt(const uint32_t* dcb, uint32_t size_in_dwords) {
|
||||
if (dcb == nullptr) {
|
||||
return false;
|
||||
@@ -3812,11 +3894,11 @@ int KYTY_SYSV_ABI GraphicsDriverSubmitDcb(const Packet* packet) {
|
||||
PRINT_NAME();
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(packet == nullptr);
|
||||
EXIT_NOT_IMPLEMENTED(packet->pad[0] != 0);
|
||||
|
||||
LOGF("\t addr = 0x%016" PRIx64 "\n"
|
||||
"\t dw_num = 0x%08" PRIx32 "\n",
|
||||
reinterpret_cast<uint64_t>(packet->addr), packet->dw_num);
|
||||
"\t dw_num = 0x%08" PRIx32 "\n"
|
||||
"\t flags = 0x%02" PRIx8 "\n",
|
||||
reinterpret_cast<uint64_t>(packet->addr), packet->dw_num, packet->flags);
|
||||
|
||||
submit_dcb(packet->addr, packet->dw_num);
|
||||
|
||||
@@ -3845,51 +3927,9 @@ int KYTY_SYSV_ABI GraphicsDriverSubmitMultiDcbs(uint32_t* const* dcb_gpu_addrs,
|
||||
"\t size[%" PRIu32 "] = 0x%08" PRIx32 "\n",
|
||||
i, reinterpret_cast<uint64_t>(dcb), i, size_in_dwords);
|
||||
|
||||
if (dcb == nullptr) {
|
||||
continue;
|
||||
if (dcb != nullptr) {
|
||||
submit_dcb(dcb, size_in_dwords);
|
||||
}
|
||||
submit_dcb(dcb, size_in_dwords);
|
||||
}
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI GraphicsDriverSubmitCommandBuffer(uint32_t queue, uint32_t* dcb,
|
||||
uint32_t size_in_dwords) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t queue = 0x%08" PRIx32 "\n"
|
||||
"\t dcb = 0x%016" PRIx64 "\n"
|
||||
"\t size = 0x%08" PRIx32 "\n",
|
||||
queue, reinterpret_cast<uint64_t>(dcb), size_in_dwords);
|
||||
|
||||
if (dcb == nullptr || size_in_dwords == 0) {
|
||||
return OK;
|
||||
}
|
||||
|
||||
submit_dcb(dcb, size_in_dwords);
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI GraphicsDriverSubmitMultiCommandBuffers(uint32_t queue, uint32_t* const* dcbs,
|
||||
const uint32_t* sizes_in_dwords,
|
||||
uint32_t count) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t queue = 0x%08" PRIx32 "\n"
|
||||
"\t count = %" PRIu32 "\n",
|
||||
queue, count);
|
||||
|
||||
if (count == 0) {
|
||||
return OK;
|
||||
}
|
||||
if (dcbs == nullptr || sizes_in_dwords == nullptr) {
|
||||
return LibKernel::KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
for (uint32_t i = 0; i < count; i++) {
|
||||
GraphicsDriverSubmitCommandBuffer(queue, dcbs[i], sizes_in_dwords[i]);
|
||||
}
|
||||
|
||||
return OK;
|
||||
@@ -3928,10 +3968,74 @@ static void submit_acb(uint32_t queue, uint32_t* acb, uint32_t size_in_dwords) {
|
||||
g_renderer->GetGpu().SubmitCompute(queue, acb, size_in_dwords, trigger_interrupt_on_done);
|
||||
}
|
||||
|
||||
static uint32_t get_driver_queue(const void* queue_context) {
|
||||
uint32_t queue = 0;
|
||||
std::memcpy(&queue, static_cast<const uint8_t*>(queue_context) + 4, sizeof(queue));
|
||||
return queue;
|
||||
}
|
||||
|
||||
static void submit_command_buffer(uint32_t queue, uint32_t* commands, uint32_t size_in_dwords) {
|
||||
if (commands == nullptr || size_in_dwords == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (queue >= 0x20 && queue < 0x58) {
|
||||
submit_acb(queue, commands, size_in_dwords);
|
||||
} else {
|
||||
submit_dcb(commands, size_in_dwords);
|
||||
}
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI GraphicsDriverSubmitCommandBuffer(void* queue_context, const Packet* packet) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t queue_context = 0x%016" PRIx64 "\n"
|
||||
"\t packet = 0x%016" PRIx64 "\n",
|
||||
reinterpret_cast<uint64_t>(queue_context), reinterpret_cast<uint64_t>(packet));
|
||||
|
||||
if (queue_context == nullptr || packet == nullptr) {
|
||||
return LibKernel::KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
const uint32_t queue = get_driver_queue(queue_context);
|
||||
LOGF("\t queue = 0x%08" PRIx32 "\n"
|
||||
"\t addr = 0x%016" PRIx64 "\n"
|
||||
"\t size = 0x%08" PRIx32 "\n"
|
||||
"\t flags = 0x%02" PRIx8 "\n",
|
||||
queue, reinterpret_cast<uint64_t>(packet->addr), packet->dw_num, packet->flags);
|
||||
|
||||
submit_command_buffer(queue, packet->addr, packet->dw_num);
|
||||
return OK;
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI GraphicsDriverSubmitMultiCommandBuffers(void* queue_context,
|
||||
uint32_t* const* command_buffers,
|
||||
const uint32_t* sizes_in_dwords,
|
||||
uint32_t count) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t queue_context = 0x%016" PRIx64 "\n"
|
||||
"\t count = %" PRIu32 "\n",
|
||||
reinterpret_cast<uint64_t>(queue_context), count);
|
||||
|
||||
if (count == 0) {
|
||||
return OK;
|
||||
}
|
||||
if (queue_context == nullptr || command_buffers == nullptr || sizes_in_dwords == nullptr) {
|
||||
return LibKernel::KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
const uint32_t queue = get_driver_queue(queue_context);
|
||||
for (uint32_t i = 0; i < count; i++) {
|
||||
submit_command_buffer(queue, command_buffers[i], sizes_in_dwords[i]);
|
||||
}
|
||||
return OK;
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI GraphicsDriverSubmitAcb(uint32_t queue, const Packet* packet) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t queue = 0x%08" PRIx32 "\n"
|
||||
LOGF("\t queue = 0x%08" PRIx32 "\n"
|
||||
"\t packet = 0x%016" PRIx64 "\n",
|
||||
queue, reinterpret_cast<uint64_t>(packet));
|
||||
|
||||
@@ -3941,10 +4045,9 @@ int KYTY_SYSV_ABI GraphicsDriverSubmitAcb(uint32_t queue, const Packet* packet)
|
||||
LOGF("\t acb = 0x%016" PRIx64 "\n"
|
||||
"\t size = 0x%08" PRIx32 "\n"
|
||||
"\t flags = 0x%02" PRIx8 "\n",
|
||||
reinterpret_cast<uint64_t>(packet->addr), packet->dw_num, packet->pad[0]);
|
||||
reinterpret_cast<uint64_t>(packet->addr), packet->dw_num, packet->flags);
|
||||
|
||||
submit_acb(queue, packet->addr, packet->dw_num);
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
|
||||
+26
-8
@@ -3,7 +3,6 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/subsystems.h"
|
||||
#include "kernel/eventQueue.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
@@ -21,7 +20,14 @@ struct MemoryRange {
|
||||
uint64_t m_size;
|
||||
};
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Graphics);
|
||||
void Initialize();
|
||||
void Shutdown();
|
||||
|
||||
struct Lifecycle {
|
||||
static constexpr const char* name = "Graphics";
|
||||
static constexpr auto initialize = Libs::Graphics::Initialize;
|
||||
static constexpr auto shutdown = Libs::Graphics::Shutdown;
|
||||
};
|
||||
|
||||
void GraphicsDbgDumpDcb(const char* type, uint32_t num_dw, uint32_t* cmd_buffer);
|
||||
|
||||
@@ -56,6 +62,8 @@ int KYTY_SYSV_ABI GraphicsCreatePrimState(ShaderRegister* cx_regs, ShaderRegis
|
||||
const Shader* hs, const Shader* gs, uint32_t prim_type);
|
||||
int KYTY_SYSV_ABI GraphicsUpdatePrimState(ShaderRegister* cx_regs, ShaderRegister* uc_regs,
|
||||
uint32_t prim_type);
|
||||
int KYTY_SYSV_ABI GraphicsGetGsOversubscription(ShaderRegister* regs, const Shader* gs,
|
||||
uint32_t budget, float factor);
|
||||
int KYTY_SYSV_ABI GraphicsCreateInterpolantMapping(ShaderRegister* regs, const Shader* gs,
|
||||
const Shader* ps);
|
||||
int KYTY_SYSV_ABI GraphicsGetDataPacketPayloadAddress(uint32_t** addr, uint32_t* cmd, int type);
|
||||
@@ -283,17 +291,27 @@ uint32_t* KYTY_SYSV_ABI GraphicsDcbSetFlip(CommandBuffer* buf, uint32_t video_ou
|
||||
|
||||
namespace Gen5Driver {
|
||||
|
||||
struct Packet;
|
||||
struct Packet {
|
||||
uint32_t* addr;
|
||||
uint32_t dw_num;
|
||||
uint8_t flags;
|
||||
uint8_t reserved[3];
|
||||
};
|
||||
|
||||
static_assert(sizeof(Packet) == 0x10);
|
||||
static_assert(offsetof(Packet, addr) == 0x0);
|
||||
static_assert(offsetof(Packet, dw_num) == 0x8);
|
||||
static_assert(offsetof(Packet, flags) == 0xc);
|
||||
|
||||
int KYTY_SYSV_ABI GraphicsDriverSubmitDcb(const Packet* packet);
|
||||
int KYTY_SYSV_ABI GraphicsDriverSubmitMultiDcbs(uint32_t* const* dcb_gpu_addrs,
|
||||
const uint32_t* dcb_sizes_in_dwords,
|
||||
uint32_t count);
|
||||
int KYTY_SYSV_ABI GraphicsDriverSubmitCommandBuffer(uint32_t queue, uint32_t* dcb,
|
||||
uint32_t size_in_dwords);
|
||||
int KYTY_SYSV_ABI GraphicsDriverSubmitMultiCommandBuffers(uint32_t queue, uint32_t* const* dcbs,
|
||||
const uint32_t* sizes_in_dwords,
|
||||
uint32_t count);
|
||||
int KYTY_SYSV_ABI GraphicsDriverSubmitCommandBuffer(void* queue_context, const Packet* packet);
|
||||
int KYTY_SYSV_ABI GraphicsDriverSubmitMultiCommandBuffers(void* queue_context,
|
||||
uint32_t* const* command_buffers,
|
||||
const uint32_t* sizes_in_dwords,
|
||||
uint32_t count);
|
||||
int KYTY_SYSV_ABI GraphicsDriverSubmitAcb(uint32_t queue, const Packet* packet);
|
||||
int KYTY_SYSV_ABI GraphicsDriverSubmitMultiAcbs(uint32_t queue, uint32_t* const* acbs,
|
||||
const uint32_t* sizes_in_dwords, uint32_t count);
|
||||
|
||||
+11
-13
@@ -181,15 +181,13 @@ uint32_t AudioOutOutputs(const OutputParam* params, uint32_t num, bool blocking)
|
||||
|
||||
} // namespace AudioInternal
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Audio) {
|
||||
void Initialize() {
|
||||
EXIT_IF(g_audio != nullptr);
|
||||
|
||||
g_audio = new Audio;
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Audio) {}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Audio) {
|
||||
void Shutdown() {
|
||||
delete g_audio;
|
||||
g_audio = nullptr;
|
||||
}
|
||||
@@ -1461,14 +1459,14 @@ struct Ngs2CustomSamplerRackOption {
|
||||
};
|
||||
|
||||
union Ngs2RackOptionUnion {
|
||||
Ngs2RackOption common;
|
||||
Ngs2SamplerRackOption sampler;
|
||||
Ngs2MasteringRackOption mastering;
|
||||
Ngs2SubmixerRackOption submixer;
|
||||
Ngs2ReverbRackOption reverb;
|
||||
Ngs2CustomSubmixerRackOption custom_submixer;
|
||||
Ngs2RackOption common;
|
||||
Ngs2SamplerRackOption sampler;
|
||||
Ngs2MasteringRackOption mastering;
|
||||
Ngs2SubmixerRackOption submixer;
|
||||
Ngs2ReverbRackOption reverb;
|
||||
Ngs2CustomSubmixerRackOption custom_submixer;
|
||||
Ngs2CustomMasteringRackOption custom_mastering;
|
||||
Ngs2CustomSamplerRackOption custom_sampler;
|
||||
Ngs2CustomSamplerRackOption custom_sampler;
|
||||
};
|
||||
|
||||
struct Ngs2ContextBufferInfo {
|
||||
@@ -2653,8 +2651,8 @@ int KYTY_SYSV_ABI Ngs2VoiceGetState(uintptr_t voice_handle, Ngs2VoiceState* stat
|
||||
switch (voice->rack->type) {
|
||||
case Ngs2RackType::Submixer: {
|
||||
EXIT_NOT_IMPLEMENTED(state_size != sizeof(Ngs2SubmixerVoiceState));
|
||||
auto* submixer = reinterpret_cast<Ngs2SubmixerVoiceState*>(state);
|
||||
*submixer = {};
|
||||
auto* submixer = reinterpret_cast<Ngs2SubmixerVoiceState*>(state);
|
||||
*submixer = {};
|
||||
submixer->voice_state.state_flags = Ngs2GetStateFlags(voice);
|
||||
LOGF("\t state_flags = %u\n", submixer->voice_state.state_flags);
|
||||
break;
|
||||
|
||||
+8
-3
@@ -3,11 +3,16 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/subsystems.h"
|
||||
|
||||
namespace Libs::Audio {
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Audio);
|
||||
void Initialize();
|
||||
void Shutdown();
|
||||
|
||||
struct Lifecycle {
|
||||
static constexpr const char* name = "Audio";
|
||||
static constexpr auto initialize = Libs::Audio::Initialize;
|
||||
static constexpr auto shutdown = Libs::Audio::Shutdown;
|
||||
};
|
||||
|
||||
namespace AudioOut {
|
||||
|
||||
|
||||
+659
-240
File diff suppressed because it is too large.
Load diff
+22
-8
@@ -112,16 +112,17 @@ static void pad_fill_data(PadData* data, const ControllerState& state, bool conn
|
||||
data->device_unique_data_len = 0;
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Controller) {
|
||||
void Initialize() {
|
||||
EXIT_IF(g_controller != nullptr);
|
||||
|
||||
g_controller = new GameController;
|
||||
g_controller->Connect(HOST_INPUT_CONTROLLER_ID);
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Controller) {}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Controller) {}
|
||||
void Shutdown() {
|
||||
delete g_controller;
|
||||
g_controller = nullptr;
|
||||
}
|
||||
|
||||
void GameController::Connect(int id) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
@@ -208,7 +209,8 @@ void GameController::AddState(const ControllerState& state) {
|
||||
void GameController::Button(int id, uint32_t button, bool down) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
if (m_active_id == id) {
|
||||
// The keyboard shares the player-1 pad with the active gamepad.
|
||||
if (m_active_id == id || id == HOST_INPUT_CONTROLLER_ID) {
|
||||
auto state = GetLastState();
|
||||
|
||||
state.time = LibKernel::KernelGetProcessTime();
|
||||
@@ -226,7 +228,7 @@ void GameController::Button(int id, uint32_t button, bool down) {
|
||||
void GameController::Axis(int id, Controller::Axis axis, int value) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
if (m_active_id == id) {
|
||||
if (m_active_id == id || id == HOST_INPUT_CONTROLLER_ID) {
|
||||
auto state = GetLastState();
|
||||
|
||||
state.time = LibKernel::KernelGetProcessTime();
|
||||
@@ -355,6 +357,18 @@ int KYTY_SYSV_ABI PadInit() {
|
||||
return OK;
|
||||
}
|
||||
|
||||
static bool PadOpenArgsAreValid(int user_id, int type, int index) {
|
||||
constexpr int user_id_initial = 1000;
|
||||
constexpr int user_id_system = 0xff;
|
||||
constexpr int port_type_standard = 0;
|
||||
constexpr int port_type_special = 2;
|
||||
constexpr int port_type_remote = 16;
|
||||
const bool personal_port =
|
||||
user_id == user_id_initial && (type == port_type_standard || type == port_type_special);
|
||||
const bool system_remote_control = user_id == user_id_system && type == port_type_remote;
|
||||
return index == 0 && (personal_port || system_remote_control);
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI PadOpen(int user_id, int type, int index, const void* param) {
|
||||
PRINT_NAME();
|
||||
|
||||
@@ -366,7 +380,7 @@ int KYTY_SYSV_ABI PadOpen(int user_id, int type, int index, const void* param) {
|
||||
|
||||
constexpr int pad_error_invalid_arg = -2137915391; /* 0x80920001 */
|
||||
|
||||
if (user_id != 1000 || (type != 0 && type != 2 && type != 16) || index != 0) {
|
||||
if (!PadOpenArgsAreValid(user_id, type, index)) {
|
||||
return pad_error_invalid_arg;
|
||||
}
|
||||
|
||||
@@ -385,7 +399,7 @@ int KYTY_SYSV_ABI PadGetHandle(int user_id, int type, int index) {
|
||||
|
||||
constexpr int pad_error_device_no_handle = -2137915384; /* 0x80920008 */
|
||||
|
||||
if (user_id != 1000 || (type != 0 && type != 2 && type != 16) || index != 0) {
|
||||
if (!PadOpenArgsAreValid(user_id, type, index)) {
|
||||
return pad_error_device_no_handle;
|
||||
}
|
||||
|
||||
|
||||
Loaded 100 of 131 files, more files were not shown because too many files have changed in this diff.
Show more
Reference in new issue
Block a user