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Author SHA1 Message Date
nmzikandPouare514 e9425e101d shader: add missing RDNA2 ALU opcodes
Add missing scalar and vector opcodes with compute tests.

Original work by @Pouare514 in #176.

Co-authored-by: Pouare514 <julienaulycee@gmail.com>
2026-09-02 01:56:55 +04:00
CheesyPoofs3460andnmzik 04b404f3c9 controller: enable the DualSense HIDAPI driver, light bar and adaptive triggers (#437)
* controller: enable the DualSense HIDAPI driver, light bar and adaptive triggers

Three additions. SDL was opening a DualSense through the generic gamepad path, so SDL_GameControllerHasLED and SDL_GameControllerGetNumTouchpads both reported nothing and no touchpad events ever arrived - enabling the PS5 HIDAPI driver before SDL_InitSubSystem is what makes the light bar and the existing touchpad support reachable. PadSetLightBar validated its arguments and returned OK without touching the pad; it now drives the LED. PadSetTriggerEffect did the same; it now translates the mode and parameters into a DualSense trigger block and sends it.

* controller: fix DualSense effects

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-09-02 00:53:19 +04:00
nmzik 80225015c5 renderer: enable storage for color images 2026-09-01 23:54:17 +04:00
nmzik 0c4dfd565e renderer: emulate clip-disabled screen-space positions 2026-09-01 21:39:11 +04:00
nmzik 0c8d7a1e49 shader: DPP row-xmask 2026-09-01 21:02:19 +04:00
nmzik a2150c70bb network: implement Linux getsockname 2026-09-01 20:50:57 +04:00
nmzik 160cf5352c http: new abi 2026-09-01 20:50:57 +04:00
nmzik 3b6b3c2040 pm4: handle reserved depth control fields 2026-09-01 20:50:57 +04:00
nmzik 63dd3917e2 reduce runtime logging 2026-09-01 20:50:57 +04:00
nmzik 2333c235f1 loader: TLS patch fix 2026-09-01 20:50:57 +04:00
nmzik dd062ceeeb prevent Escape from exiting 2026-09-01 07:50:37 +04:00
nmzik e591a66b67 Revert "shader: preserve raw VCC bits in S_MOV_B64 (#418)"
This reverts commit 6758d67942.

An EXEC pair loses its mask provenance and falls into the raw high-word path. The saved all-ones high word then keeps waterfall branches true and wedges GPU work.
2026-09-01 07:50:37 +04:00
Brandon Strongandnmzik b8a459e83d graphics: do not arm a fast clear from a read-modify-write dispatch (#428)
* graphics: do not arm a fast clear from a read-modify-write dispatch

* tests: cover compute metadata clear classification

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-09-01 05:48:06 +04:00
nmzik 7684c343d6 guest_gpu: fix private AGC register regression 2026-09-01 04:24:47 +04:00
CheesyPoofs3460andnmzik e0c055fd74 renderer: decode R32_SFLOAT packed colour clears (#436)
* renderer: decode R32_SFLOAT packed colour clears

DecodePackedColorClear handled R32Uint, R32Sint and the 8/10-bit formats but fell through to the default false case for R32Sfloat. metadata_clear_supported then went false, the clear value was discarded, and the target kept its previous contents. Decode the packed word as float bits, matching DecodePackedDepthClear directly below, and reject non-finite patterns rather than materializing them.

* renderer: preserve all R32_SFLOAT clear bits

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-09-01 03:37:55 +04:00
nmzik d1eee7b3a9 emulate dualsense touchpad + refactor (ps1 emulation) 2026-09-01 02:21:47 +04:00
nmzikandMac 1342c6f1e1 shader: took fixes from PR 427
- apply c8f34f9's ResourceTracking portability fix
- complete V_CMP_LT_U64 and S_FLBIT_I32_B32 support
- add the sceAmprCommandBufferWaitOnAddress NID from f625a47
- add decoder and compute tests for both shader operations

Co-authored-by: Mac <me@itsmemac.com>
2026-08-31 23:49:21 +04:00
GodsWill Devandnmzik 6453bafd1d renderer: ignore inactive stencil registers for depth-only targets (#425)
graphics: ignore inactive Hi-Stencil state

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-08-31 22:39:44 +04:00
nmzik beb8047083 remove truly unknown Kyty era abi 2026-08-31 21:01:24 +04:00
nmzik 1df06e230d guest_gpu: remove stale PS4/GCN era gpu registers 2026-08-31 20:58:35 +04:00
nmzik 39a34fa343 graphics: consolidate validation guest checks 2026-08-31 11:06:51 +04:00
nmzik 96c64d113e shader: trust recompiler stage metadata 2026-08-31 10:30:58 +04:00
nmzik 66ca225c76 shader: require explicit recompiler resource data 2026-08-31 10:26:08 +04:00
nmzik 0de4cfbf80 graphics: add PS5 FMASK texture formats 2026-08-31 10:11:02 +04:00
nmzik 42980fe6df graphics: accept texture-compatible FMASK compression 2026-08-31 10:01:16 +04:00
nmzik 1592cf2b1b shader: accept SDWA byte source for reverse shift 2026-08-31 09:53:26 +04:00
nmzik a9166f8546 shader: canonicalize out-of-range image formats 2026-08-31 08:16:05 +04:00
nmzik b77978fd1e agc: correct Trinity mode ABI 2026-08-31 08:16:00 +04:00
nmzik 4330cb9462 agc: preserve caller state during initialization 2026-08-31 08:15:36 +04:00
nmzik af8aecfdde shader: remove recompiler error-string propagation 2026-08-31 05:31:41 +04:00
13533bd053 cli: add --gpu <index> to select a Vulkan physical deviceFeature gpu select (#417)
* cli: add --gpu <index> to select a Vulkan physical device

Select the Vulkan physical device by enumeration index, defaulting to
automatic selection (-1). Invalid or out-of-range indices fall back to
automatic selection with a clear message, and the selected device is
logged.

Co-Authored-By: Claude <noreply@anthropic.com>

* cli: reject invalid --gpu index, translate comments, apply clang-format

An invalid --gpu index now prints an error and exits with code 1 (usage),
matching --user-id / --present-mode / --console-language. The automatic
fallback is kept only for out-of-range indices detected at runtime.
Comments translated to English and the touched files brought in line
with clang-format (pre-commit v22.1.3).

Co-Authored-By: Claude <noreply@anthropic.com>

* cli: simplify Vulkan device selection

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: nmzik <Nmzik@mail.ru>
2026-08-31 03:43:17 +04:00
Mehmet Cambazandnmzik cd0f0a428a graphics: quiet two misleading render diagnostics (#416)
* graphics: quiet two misleading render diagnostics

The three PM4 register-offset normalization messages logged once per occurrence with no
limit. They are printed in the colour reserved for problems, and normalizing the offset is
routine, so a short session buries the log in them: PAC-MAN WORLD 2 Re-PAC (PPSA18189)
emitted 24969 of them in about a minute, a fifth of a megabyte and 1.9% of every line
written. Rate-limit all three the way the surrounding diagnostics in these files already
are, which keeps the first occurrences without drowning what follows.

The EQAA check warned whenever a control register was set, including on single-sample
targets where those controls do nothing. That title never multisamples -- all 128 of its
render targets are samples=1 -- yet it still produced the warning, pointing at a cause that
could not apply. Return early when multisampling is off, matching how the neighbouring
sample-location check already reads msaa_num_samples.

Log output only; no rendering behaviour changes.

* graphics: silence normalized offset diagnostics

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-08-31 03:33:32 +04:00
nomolao2-cellandnmzik 6758d67942 shader: preserve raw VCC bits in S_MOV_B64 (#418)
* shader: preserve raw VCC bits in S_MOV_B64

* fix(shader): centralize scalar U64 mask provenance

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-08-31 03:04:16 +04:00
nmzik dc5b7c19a6 Revert "fix(agc): honor top bound for single-ended buffers"
This reverts commit 1469c53048.
2026-08-31 01:24:55 +04:00
nmzik 2a54306e8b agc: implement async command buffer jump 2026-08-30 23:55:05 +04:00
nmzik 7a6aaafe52 agc: expose async copy and wait packet sizes 2026-08-30 23:49:08 +04:00
nmzik 1469c53048 fix(agc): honor top bound for single-ended buffers 2026-08-30 23:39:18 +04:00
GodsWill Devandnmzik 9992ab18fc shader: preserve untouched half in VOP1 B16 writes (#370)
shader: preserve native 16-bit destinations

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-08-30 19:33:26 +04:00
Brandon Strongandnmzik 18af08460f shader: take the high half per lane in V_PK_FMAC_F16 (#404)
Co-authored-by: nmzik <Nmzik@mail.ru>
2026-08-30 15:08:22 +04:00
nmzik 39ee9972b8 shader: V_CMPX_CLASS_F32 2026-08-30 14:32:07 +04:00
YuhiAida e500333bcd fix(agc): implement AgcDcbCopyDataGetSize (#410)
Register b5u0Jzm8TF8 for SpongeBob PPSA26893 using the native zero-argument, uint64_t size-helper ABI.

Adapted from PR #410.
2026-08-30 13:59:16 +04:00
nmzik 4498d75b9b add agc ver 13 2026-08-30 13:29:49 +04:00
Brandon Strong 1df53b169f kernel: stop sign-extending batch-map protection and type (#405) 2026-08-30 01:46:43 +04:00
Mehmet Cambazandnmzik ff61c1cecd shader: implement V_SIN_F16 (#399)
Co-authored-by: nmzik <Nmzik@mail.ru>
2026-08-30 01:32:49 +04:00
nmzik 60a01817ce loader: add support for etaHEN cheats 2026-08-29 20:48:05 +04:00
nmzik 1a87cfedb5 shader: implement V_COS_F16 2026-08-29 19:23:19 +04:00
nmzikandTechx3 5bd447d2a2 shader: implement DS_BPERMUTE_B32
Co-authored-by: Techx3 <56268269+Techx3@users.noreply.github.com>
2026-08-29 19:23:19 +04:00
Rogelio J Gomesandnmzik a4fc58e908 input: PC-style DualSense mouse/keyboard mapping (#213)
input: add mouse-to-right-stick mapping and sensitivity

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-08-29 17:27:23 +04:00
nacimouallaandnmzik 4e8e335b7b macOS: full support — MoltenVK auto-discovery, portability fix, and KytyPS5.app bundle (#394)
* macOS: auto-discover bundled MoltenVK on startup

On macOS the Vulkan loader comes from MoltenVK. SDL's default
probe only searches system paths, so a bundled libMoltenVK.dylib
next to the executable is invisible under the hardened runtime.

Probe it explicitly via SDL_GetBasePath() before falling back to
SDL's default search. Respect SDL_VULKAN_LIBRARY overrides and
log which loader is used. Update README to reflect that no
environment variable is required for bundled builds.

Co-Authored-By: internal-model

* window: fix Vulkan portability enumeration on macOS

MoltenVK requires VK_KHR_portability_enumeration and
VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR to surface
portability devices via enumeratePhysicalDevices. Without the flag
the adapter is hidden on some driver versions, causing
"Could not find suitable device" failures.

Add the instance extension and flag when available, and add
diagnostic logs for all MoltenVK fallbacks (depthClipEnable,
colorWriteEnable, depthBounds, fragmentShaderBarycentric)
so black-screen diagnostics are actionable.

* macOS: add KytyPS5.app bundle packaging

Add a proper macOS application bundle when the launcher is built.
launcher becomes KytyPS5.app (CFBundleIdentifier org.kytyps5.kytyps5)
with KytyPS5 as the executable, and kyty_emulator is installed as a
helper inside Contents/MacOS so QCoreApplication::applicationDirPath()
finds it. MoltenVK is auto-discovered via SDL_GetBasePath() in that
directory, so no SDL_VULKAN_LIBRARY is required.

- src/launcher/Info.plist.in: minimal bundle plist (version from
  PROJECT_VERSION, LSMinimumSystemVersion 13.0).
- src/launcher/CMakeLists.txt: set MACOSX_BUNDLE, BUNDLE DESTINATION,
  install helper, re-sign helper with JIT entitlements, and invoke
  macdeployqt when available. Keep flat kyty_emulator for CLI.
- .github/workflows/build.yml: bundle MoltenVK into
  KytyPS5.app/Contents/MacOS when present, verify bundle artifacts
  (file/lipo/codesign), and handle bundle paths in the release zip.
- README.md: document bundle double-click and MoltenVK locations.

* launcher: fix bundle rpath for Qt frameworks

The bundle executable had @rpath references to Qt frameworks but no
LC_RPATH, causing dyld to abort at launch:

  Library not loaded: @rpath/QtConcurrent.framework
  Reason: no LC_RPATH's found

Set INSTALL_RPATH to @executable_path/../Frameworks and
BUILD_WITH_INSTALL_RPATH so the built and installed bundles
resolve Qt from Contents/Frameworks. Verified via otool -l
(LC_RPATH now present) and macdeployqt now succeeds without
"Cannot resolve rpath" errors.

* launcher: add Import game button

Add a prominent Import button to ConfigurationListWidget that lets
users select a game folder (containing eboot.bin) or a folder
containing multiple games via QFileDialog. Handles:

- Single game folder selected: adds its parent to game_dirs (Scan
  searches subdirectories, so parent is needed)
- Folder with multiple games: adds the selected folder
- Deduplication via PathKey/NormalizeGameDirectories, writes
  settings, rescans, and selects the imported game if found
- Shows info/warning dialogs when no games are found

UI: QToolButton with SP_DirOpenIcon and text Import beside the
existing toolbar, styled with a blue background for visibility.
Logic in ConfigurationListWidget::import_game().

* macOS: fix bundled loader and artifact packaging

* Revert "launcher: add Import game button"

This reverts commit 2f670ef95c.

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-08-29 17:08:54 +04:00
Mehmet Cambaz 947576363e kernel: explain a commit-limit failure at startup (#395)
When CreateFileMapping cannot reserve the guest backing store the log only
carries the raw Win32 error, which gives no clue that the paging file is the
thing to change. Print the size that was asked for and say so directly when the
failure is ERROR_NO_SYSTEM_RESOURCES or ERROR_COMMITMENT_LIMIT.
2026-08-29 16:20:36 +04:00
nmzik 9da390bc0a general: explicit SEC_COMMIT (Windows), default printf logging to silent 2026-08-29 15:31:20 +04:00
nmzik ef639610e7 shader: allow SDWA add-with-carry 2026-08-29 15:31:20 +04:00
Brandon Strongandnmzik 6c3b562822 graphics: support Standard64KB color target arrays (#315)
graphics: support Standard64KB render target arrays

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-08-29 15:18:44 +04:00
nmzik f1413569ce fix windows build 2026-08-29 14:46:54 +04:00
nmzik fcc9dff5b9 shader: DS_WRITE_B16_D16_HI 2026-08-29 14:40:13 +04:00
nmzik d9ae3ed64c shader: V_FFBH_I32 2026-08-29 14:03:57 +04:00
nmzik 618926b124 network: implement resolver destruction 2026-08-29 13:40:56 +04:00
nmzik dca7ece2ca shader: legalize 1D level-zero gathers 2026-08-29 13:32:20 +04:00
nmzik ccecebfeff loader: report unhandled host exceptions 2026-08-29 13:01:57 +04:00
nmzikandFerran 1752f1382f graphical: add per-game Vulkan pipeline caching (driver-side improvements only for now)
Co-authored-by: Ferran <ferran.duarri@me.com>
2026-08-29 12:28:48 +04:00
nmzik 53a59434d8 shader: implement V_CMP_EQ_U64 2026-08-29 11:26:05 +04:00
GodsWill DevandSueryRD 18b6c9059b shader: support DS_READ_U16_D16_HI (#356)
Decode the high-half D16 LDS read and route it through the existing unsigned-short load lowering. Represent the destination as a high-half partial write so the low 16 bits of the VGPR remain intact. Add captured-instruction decode coverage and a Vulkan execution regression that verifies the preserved half.

Co-authored-by: SueryRD <the.ai.tester2@gmail.com>
2026-08-29 10:39:45 +04:00
GodsWill DevandSueryRD 715539804b shader: accept SDWA for VOP1 bit operations (#360)
Allow byte, word, and full-dword SDWA source selection for V_NOT_B32 and V_FFBL_B32. Add captured instruction tests that verify decoding, IR extraction, SPIR-V generation, and runtime results.

Co-authored-by: SueryRD <the.ai.tester2@gmail.com>
2026-08-29 10:28:28 +04:00
nmzik b02eb28fd1 shader: support SDWA byte left-shift counts 2026-08-29 10:03:13 +04:00
nmzik 07f1e77d23 shader: support SDWA byte shift counts 2026-08-29 10:03:13 +04:00
Mehmet Cambaz 6980e0863d controller: forward guest vibration to SDL rumble (#365)
Scale the SDK 8-bit motor levels to SDL’s 16-bit range and use SDL’s maximum effect duration. Keep lookup and rumble under the controller lock so hot unplug cannot invalidate the SDL pointer.
2026-08-29 04:49:20 +04:00
Mehmet Cambaz 42bfeec2e9 emulator: run cleanup handlers on the quick_exit path (#334)
Run() registers KytyClose with atexit(), but Execute() ends the process with
std::quick_exit(), which invokes at_quick_exit handlers only. Nothing registered
one, so the cleanup never ran and neither did the emergency shutdown handlers
that close open guest files and flush the log.

Register a quick-exit handler that runs the emergency shutdown. It deliberately
skips RuntimeLinker::Clear(): guest threads are still live at that point and
tearing the linker down there deadlocks against a thread parked in a condition
wait.
2026-08-29 04:44:40 +04:00
GodsWill Dev 795743ce22 graphics: accept the encoded GE_CNTL group range (#363)
graphics: stop rejecting valid GE_CNTL group sizes

GE_CNTL group sizes control guest geometry-engine scheduling rather than host wave width. Do not reject the supported vertex path for compiler-selected values above 64, and remove the corresponding stale debug warnings.
2026-08-29 04:31:35 +04:00
125 changed files with 6106 additions and 5403 deletions

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+47 -22
View File
@@ -208,34 +208,66 @@ jobs:
run: |
archive="$RUNNER_TEMP/MoltenVK-macos.tar"
package="$RUNNER_TEMP/MoltenVK"
install_dir="_Build/macos/install"
app_dir="$install_dir/KytyPS5.app"
moltenvk="$install_dir/libMoltenVK.dylib"
curl --fail --location --retry 3 \
--output "$archive" \
"https://github.com/KhronosGroup/MoltenVK/releases/download/$MOLTENVK_VERSION/MoltenVK-macos.tar"
echo "$MOLTENVK_SHA256 $archive" | shasum -a 256 --check
tar -xf "$archive" -C "$RUNNER_TEMP"
test -d "$app_dir"
install -m 755 \
"$package/MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib" \
_Build/macos/install/libMoltenVK.dylib
install -m 644 "$package/LICENSE" _Build/macos/install/LICENSE.MoltenVK
codesign --force --sign - --timestamp=none _Build/macos/install/libMoltenVK.dylib
"$moltenvk"
install -m 644 "$package/LICENSE" "$install_dir/LICENSE.MoltenVK"
codesign --force --sign - --timestamp=none "$moltenvk"
install -d -m 755 "$app_dir/Contents/Frameworks" "$app_dir/Contents/Resources"
install -m 755 "$moltenvk" "$app_dir/Contents/Frameworks/libMoltenVK.dylib"
install -m 644 "$package/LICENSE" "$app_dir/Contents/Resources/LICENSE.MoltenVK"
codesign --force --sign - --timestamp=none "$app_dir"
- name: Verify artifacts
shell: bash
run: |
file _Build/macos/install/launcher
file _Build/macos/install/kyty_emulator
file _Build/macos/install/libMoltenVK.dylib
lipo _Build/macos/install/launcher -verify_arch x86_64
lipo _Build/macos/install/kyty_emulator -verify_arch x86_64
lipo _Build/macos/install/libMoltenVK.dylib -verify_arch x86_64
codesign --verify --strict _Build/macos/install/kyty_emulator
codesign --verify --strict _Build/macos/install/libMoltenVK.dylib
install_dir="_Build/macos/install"
app_dir="$install_dir/KytyPS5.app"
test -d "$app_dir"
for binary in \
"$install_dir/kyty_emulator" \
"$install_dir/libMoltenVK.dylib" \
"$app_dir/Contents/MacOS/KytyPS5" \
"$app_dir/Contents/MacOS/kyty_emulator" \
"$app_dir/Contents/Frameworks/libMoltenVK.dylib"; do
file "$binary"
lipo "$binary" -verify_arch x86_64
done
for binary in \
"$install_dir/kyty_emulator" \
"$install_dir/libMoltenVK.dylib" \
"$app_dir/Contents/MacOS/KytyPS5" \
"$app_dir/Contents/MacOS/kyty_emulator" \
"$app_dir/Contents/Frameworks/libMoltenVK.dylib"; do
codesign --verify --strict "$binary"
done
codesign --verify --deep --strict --verbose=2 "$app_dir"
- name: Package macOS artifacts
shell: bash
run: |
install_dir="_Build/macos/install"
archive="$RUNNER_TEMP/KytyPS5-macOS-x86_64.zip"
(
cd "$install_dir"
zip -qry "$archive" .
)
unzip -t "$archive"
- name: Upload macOS artifacts
uses: actions/upload-artifact@v4
with:
name: KytyPS5-macOS-x86_64
path: _Build/macos/install/**
path: ${{ runner.temp }}/KytyPS5-macOS-x86_64.zip
if-no-files-found: error
linux:
@@ -424,16 +456,9 @@ jobs:
if: needs.macos.result == 'success'
shell: bash
run: |
macos_dir="artifacts/KytyPS5-macOS-x86_64"
test -d "$macos_dir"
chmod a+x \
"$macos_dir/launcher" \
"$macos_dir/kyty_emulator" \
"$macos_dir/libMoltenVK.dylib"
(
cd "$macos_dir"
zip -r "$GITHUB_WORKSPACE/$RELEASE_NAME-macOS-x86_64.zip" .
)
macos_archive="artifacts/KytyPS5-macOS-x86_64/KytyPS5-macOS-x86_64.zip"
test -f "$macos_archive"
cp "$macos_archive" "$RELEASE_NAME-macOS-x86_64.zip"
- name: Package Linux build
if: needs.linux.result == 'success'
+1
View File
@@ -5,3 +5,4 @@ build/
_Build/vscode-clang/
_Build/
cmake-build-debug/
_PipelineCache/
+2
View File
@@ -574,6 +574,8 @@ if(BUILD_TESTING)
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --storage-sampled-only)
add_test(NAME texture_cache_depth_readback
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --depth-readback-only)
add_test(NAME compute_meta_clear_classification
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --compute-meta-clear-only)
add_test(NAME buffer_cache_dirty_gc
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --buffer-cache-gc-only)
+22 -7
View File
@@ -220,17 +220,23 @@ cmake --install _Build/macos --prefix _Build/macos/install
```
The build re-signs `kyty_emulator` with the JIT entitlements it needs to execute translated
guest code; no manual signing step is required.
guest code; no manual signing step is required. When the launcher is built, the install
also produces `_Build/macos/install/KytyPS5.app` — double-click to launch the GUI.
A flat `kyty_emulator` is kept for CLI usage.
Vulkan comes from MoltenVK. Download `MoltenVK-macos.tar` from the
[MoltenVK releases](https://github.com/KhronosGroup/MoltenVK/releases), then copy
`MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib` next to `kyty_emulator` and ad-hoc sign it:
`MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib` next to the flat `kyty_emulator`
(and, for the bundle, into `KytyPS5.app/Contents/Frameworks/`) and ad-hoc sign it:
```bash
codesign --force --sign - _Build/macos/install/libMoltenVK.dylib
# For the bundle (if present):
codesign --force --sign - _Build/macos/install/KytyPS5.app/Contents/Frameworks/libMoltenVK.dylib
codesign --force --sign - _Build/macos/install/KytyPS5.app
```
Release archives already include a signed `libMoltenVK.dylib`.
Release archives already include a signed `libMoltenVK.dylib` (both flat and inside the bundle).
### Regression tests
@@ -274,6 +280,10 @@ To use the graphical launcher:
./_Build/linux/install/launcher
```
```bash
open _Build/macos/install/KytyPS5.app # or double-click in Finder
```
On first launch, add one or more game folders in the global settings. The launcher searches those
folders recursively for game directories containing `eboot.bin`. Select a detected game and run it
from the game list.
@@ -288,12 +298,17 @@ The emulator can also be started directly with a legally obtained game directory
./_Build/linux/install/kyty_emulator --game "/games/ExampleGame"
```
On macOS, point SDL at the MoltenVK library explicitly; the hardened runtime prevents it from
being picked up from the executable's directory:
On macOS, the adjacent flat or app-bundled `libMoltenVK.dylib` is found automatically; no
environment variable is required:
```bash
cd _Build/macos/install
SDL_VULKAN_LIBRARY="$PWD/libMoltenVK.dylib" ./kyty_emulator --game "/games/ExampleGame"
./_Build/macos/install/kyty_emulator --game "/games/ExampleGame"
```
To override the Vulkan loader, set `SDL_VULKAN_LIBRARY`:
```bash
SDL_VULKAN_LIBRARY=/path/to/libMoltenVK.dylib ./kyty_emulator --game "/games/ExampleGame"
```
Run `kyty_emulator --help` to see the available graphics, logging, validation, profiling, and
+4
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@@ -47,6 +47,10 @@ PresentMode GetPresentMode() {
return g_config->present_mode;
}
int32_t GetGpuIndex() {
return g_config->gpu_index;
}
bool FullscreenEnabled() {
return g_config->fullscreen_enabled;
}
+3 -1
View File
@@ -48,6 +48,7 @@ struct ConfigOptions {
std::string user_name = "Kyty";
int32_t user_id = DEFAULT_USER_ID;
PresentMode present_mode = PresentMode::Fifo;
int32_t gpu_index = -1;
bool fullscreen_enabled = false;
uint32_t vblank_frequency = 60;
uint32_t console_language = DEFAULT_CONSOLE_LANGUAGE;
@@ -59,7 +60,7 @@ struct ConfigOptions {
bool command_buffer_dump_enabled = false;
std::filesystem::path command_buffer_dump_folder = "_Buffers";
bool graphics_debug_dump_enabled = false;
OutputDirection printf_direction = OutputDirection::Console;
OutputDirection printf_direction = OutputDirection::Silent;
std::filesystem::path printf_output_file = "_kyty.txt";
ProfilerDirection profiler_direction = ProfilerDirection::None;
bool spirv_debug_printf_enabled = false;
@@ -80,6 +81,7 @@ uint32_t GetScreenHeight();
const std::string& GetUserName();
int32_t GetUserId();
PresentMode GetPresentMode();
int32_t GetGpuIndex();
bool FullscreenEnabled();
uint32_t GetVblankFrequency();
uint32_t GetConsoleLanguage();
+3 -6
View File
@@ -25,9 +25,6 @@
#ifdef CopyFile
#undef CopyFile
#endif
#ifdef MoveFile
#undef MoveFile
#endif
#endif
namespace Common {
@@ -544,14 +541,14 @@ bool File::CopyFile(const std::filesystem::path& src,
return SysFileCopyFile(src, dst);
}
bool File::MoveFile(const std::filesystem::path& src,
const std::filesystem::path& dst) // @suppress("Member declaration not found")
bool File::RenameFile(const std::filesystem::path& src,
const std::filesystem::path& dst) // @suppress("Member declaration not found")
{
if (IsFileExisting(dst)) {
DeleteFile(dst); // @suppress("Invalid arguments")
}
return SysFileMoveFile(src, dst);
return SysFileRenameFile(src, dst);
}
void File::RemoveReadonly(const std::filesystem::path& name) {
+1 -4
View File
@@ -20,9 +20,6 @@
#ifdef CopyFile
#undef CopyFile
#endif
#ifdef MoveFile
#undef MoveFile
#endif
#endif
namespace Common {
@@ -107,7 +104,7 @@ public:
static std::vector<FindInfo> FindFiles(const std::filesystem::path& path);
static std::vector<DirEntry> GetDirEntries(const std::filesystem::path& path);
static bool CopyFile(const std::filesystem::path& src, const std::filesystem::path& dst);
static bool MoveFile(const std::filesystem::path& src, const std::filesystem::path& dst);
static bool RenameFile(const std::filesystem::path& src, const std::filesystem::path& dst);
static void RemoveReadonly(const std::filesystem::path& name);
KYTY_CLASS_NO_COPY(File);
+1 -1
View File
@@ -80,7 +80,7 @@ void SysFileFindFiles(const std::filesystem::path& path, std::vector<sys_file_fi
// NOLINTNEXTLINE(google-runtime-references)
void SysFileGetDents(const std::filesystem::path& path, std::vector<sys_dir_entry_t>& out);
bool SysFileCopyFile(const std::filesystem::path& src, const std::filesystem::path& dst);
bool SysFileMoveFile(const std::filesystem::path& src, const std::filesystem::path& dst);
bool SysFileRenameFile(const std::filesystem::path& src, const std::filesystem::path& dst);
void SysFileRemoveReadonly(const std::filesystem::path& name);
#endif /* KYTY_COMMON_PLATFORM_SYSFILEIO_H_ */
+1 -1
View File
@@ -693,7 +693,7 @@ bool SysFileCopyFile(const std::filesystem::path& src, const std::filesystem::pa
!error;
}
bool SysFileMoveFile(const std::filesystem::path& src, const std::filesystem::path& dst) {
bool SysFileRenameFile(const std::filesystem::path& src, const std::filesystem::path& dst) {
auto real_src = get_internal_name(src);
auto real_dst = get_internal_name(dst);
+1 -1
View File
@@ -565,7 +565,7 @@ bool SysFileCopyFile(const std::filesystem::path& src, const std::filesystem::pa
return CopyFileW(src_wide.c_str(), dst_wide.c_str(), FALSE) != 0;
}
bool SysFileMoveFile(const std::filesystem::path& src, const std::filesystem::path& dst) {
bool SysFileRenameFile(const std::filesystem::path& src, const std::filesystem::path& dst) {
auto src_wide = src.wstring();
auto dst_wide = dst.wstring();
return MoveFileW(src_wide.c_str(), dst_wide.c_str()) != 0;
+4
View File
@@ -200,6 +200,10 @@ void Run(const RunOptions& options) {
int ok = atexit(KytyClose);
EXIT_NOT_IMPLEMENTED(ok != 0);
// Guest threads are still running, so skip KytyClose() and only flush emergency state.
ok = at_quick_exit(Common::Subsystems::EmergencyShutdownActive);
EXIT_NOT_IMPLEMENTED(ok != 0);
Libs::LibKernel::FileSystem::Mount(options.app0_dir, "/app0");
Libs::LibKernel::FileSystem::Mount(options.app0_dir, "/hostapp");
+5 -2
View File
@@ -1,5 +1,6 @@
set(KYTY_GIT_VERSION "unknown")
set(KYTY_GIT_HASH "unknown")
set(KYTY_GIT_REVISION "unknown")
if(GIT_EXECUTABLE)
execute_process(
COMMAND "${GIT_EXECUTABLE}" describe --tags --always --dirty
@@ -14,16 +15,18 @@ if(GIT_EXECUTABLE)
endif()
execute_process(
COMMAND "${GIT_EXECUTABLE}" rev-parse --short=7 HEAD
COMMAND "${GIT_EXECUTABLE}" rev-parse HEAD
WORKING_DIRECTORY "${GIT_WORKING_DIRECTORY}"
OUTPUT_VARIABLE KYTY_GIT_HASH
OUTPUT_VARIABLE KYTY_GIT_REVISION
OUTPUT_STRIP_TRAILING_WHITESPACE
RESULT_VARIABLE GIT_HASH_RESULT
ERROR_QUIET
)
if(NOT GIT_HASH_RESULT EQUAL 0)
set(KYTY_GIT_HASH "unknown")
set(KYTY_GIT_REVISION "unknown")
else()
string(SUBSTRING "${KYTY_GIT_REVISION}" 0 7 KYTY_GIT_HASH)
execute_process(
COMMAND "${GIT_EXECUTABLE}" diff-index --quiet HEAD --
WORKING_DIRECTORY "${GIT_WORKING_DIRECTORY}"
@@ -23,9 +23,8 @@ constexpr auto MakeContextDispatchTable() {
g_hw_ctx_func[Pm4::DB_STENCIL_CLEAR] = HwCtxSetStencilClear;
g_hw_ctx_func[Pm4::DB_DEPTH_CLEAR] = HwCtxSetDepthClear;
g_hw_ctx_func[Pm4::PA_SC_SCREEN_SCISSOR_TL] = HwCtxSetScreenScissor;
g_hw_ctx_func[Pm4::DB_Z_INFO] = HwCtxSetDepthRenderTarget;
g_hw_ctx_func[Pm4::DB_STENCIL_INFO] = HwCtxSetStencilInfo;
g_hw_ctx_func[Pm4::DB_HTILE_SURFACE] = HwCtxSetDepthHtileSurface;
g_hw_ctx_func[Pm4::DB_SHADING_RATE_ENCODING] = HwCtxSetDepthShadingRateEncoding;
g_hw_ctx_func[Pm4::PA_SU_HARDWARE_SCREEN_OFFSET] = HwCtxSetHardwareScreenOffset;
g_hw_ctx_func[Pm4::PA_SC_WINDOW_OFFSET] = HwCtxSetWindowOffset;
g_hw_ctx_func[Pm4::PA_SC_WINDOW_SCISSOR_TL] = HwCtxSetWindowScissor;
@@ -75,7 +74,6 @@ constexpr auto MakeContextDispatchTable() {
g_hw_ctx_func[Pm4::PA_SC_BINNER_CNTL_0] = HwCtxSetPaScExtendedControl;
g_hw_ctx_func[Pm4::PA_SC_BINNER_CNTL_1] = HwCtxSetPaScExtendedControl;
g_hw_ctx_func[Pm4::PA_SC_CONSERVATIVE_RASTERIZATION_CNTL] = HwCtxSetPaScExtendedControl;
g_hw_ctx_func[Pm4::PA_SC_NGG_MODE_CNTL] = HwCtxSetPaScExtendedControl;
g_hw_ctx_func[Pm4::DB_ALPHA_TO_MASK] = HwCtxSetAlphaToMask;
g_hw_ctx_func[Pm4::VGT_DRAW_PAYLOAD_CNTL] = HwCtxSetDrawPayloadControl;
g_hw_ctx_func[Pm4::VGT_PRIMITIVEID_RESET] = HwCtxSetPrimitiveIdReset;
@@ -83,7 +81,6 @@ constexpr auto MakeContextDispatchTable() {
g_hw_ctx_func[Pm4::VGT_SHADER_STAGES_EN] = HwCtxSetShaderStages;
for (uint32_t slot = 0; slot < 8; slot++) {
g_hw_ctx_func[Pm4::CB_COLOR0_BASE + slot * 15] = HwCtxSetRenderTarget;
g_hw_ctx_func[Pm4::CB_COLOR0_INFO + slot * 15] = HwCtxSetColorInfo;
g_hw_ctx_func[Pm4::CB_BLEND0_CONTROL + slot * 1] = HwCtxSetBlendControl;
@@ -116,25 +113,21 @@ constexpr auto MakeShaderDispatchTable() {
}
for (uint32_t slot = 0; slot < 4; slot++) {
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_PS_0 + slot] = HwShSetPsUserAccumSgpr;
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_PS_0 + slot] = HwShIgnoreUserAccumulator;
}
for (uint32_t slot = 0; slot < 4; slot++) {
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_ESGS_0 + slot] = HwShSetGsUserAccumSgpr;
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_ESGS_0 + slot] = HwShIgnoreUserAccumulator;
}
for (uint32_t slot = 0; slot < 4; slot++) {
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_LSHS_0 + slot] = HwShSetHsUserAccumSgpr;
g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_LSHS_0 + slot] = HwShIgnoreUserAccumulator;
}
for (uint32_t slot = 0; Pm4::COMPUTE_USER_ACCUM_0 + slot < Pm4::COMPUTE_USER_DATA_0; slot++) {
g_hw_sh_func[Pm4::COMPUTE_USER_ACCUM_0 + slot] = HwShSetCsUserAccumSgpr;
for (uint32_t slot = 0; slot < 4; slot++) {
g_hw_sh_func[Pm4::COMPUTE_USER_ACCUM_0 + slot] = HwShIgnoreUserAccumulator;
}
g_hw_sh_func[Pm4::COMPUTE_PGM_LO] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_PGM_HI] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_TBA_LO] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_TBA_HI] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_TMA_LO] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_TMA_HI] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_PGM_RSRC1] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_PGM_RSRC2] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_START_X] = HwShSetCsRegisters;
@@ -144,30 +137,16 @@ constexpr auto MakeShaderDispatchTable() {
g_hw_sh_func[Pm4::COMPUTE_NUM_THREAD_Y] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_NUM_THREAD_Z] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_RESOURCE_LIMITS] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE0] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE1] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_TMPRING_SIZE] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE2] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE3] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_PGM_RSRC3] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_SHADER_CHKSUM] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::COMPUTE_DISPATCH_TUNNEL] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_TBA_LO_PS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC3_PS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC4_PS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_TMA_LO_PS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_TMA_HI_PS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_REQ_CTRL_PS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC3_GS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC4_GS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::COMPUTE_PACE_ID] = HwShSetCsRegisters;
g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_PS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_GS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_GS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_GS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_REQ_CTRL_ESGS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC3_HS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC4_HS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_HS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_HS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_HS] = HwShIgnoreRegisters;
g_hw_sh_func[Pm4::SPI_SHADER_REQ_CTRL_LSHS] = HwShIgnoreRegisters;
return g_hw_sh_func;
}
@@ -179,6 +158,7 @@ constexpr auto MakeUconfigDispatchTable() {
g_hw_uc_func[Pm4::VGT_INDEX_TYPE] = HwUcSetIndexType;
g_hw_uc_func[Pm4::VGT_OBJECT_ID] = HwUcSetObjectId;
g_hw_uc_func[Pm4::TEXTURE_GRADIENT_FACTORS] = HwUcSetTextureGradientFactors;
g_hw_uc_func[Pm4::TEXTURE_GRADIENT_CONTROL] = HwUcSetTextureGradientFactors;
g_hw_uc_func[Pm4::IA_MULTI_VGT_PARAM] = HwUcSetIaMultiVgtParam;
g_hw_uc_func[Pm4::GE_MULTI_PRIM_IB_RESET_EN] = HwUcSetMultiPrimIbReset;
g_hw_uc_func[Pm4::TA_CS_BC_BASE_ADDR] = HwUcSetBorderColorTableAddr;
@@ -44,11 +44,9 @@ uint32_t HwCtxSetBorderColorTableAddr(CommandProcessor&, uint32_t, uint32_t, con
uint32_t HwCtxSetStencilClear(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwCtxSetDepthClear(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwCtxSetScreenScissor(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwCtxSetDepthRenderTarget(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
uint32_t);
uint32_t HwCtxSetStencilInfo(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwCtxSetDepthHtileSurface(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
uint32_t);
uint32_t HwCtxSetDepthShadingRateEncoding(CommandProcessor&, uint32_t, uint32_t,
const uint32_t*, uint32_t);
uint32_t HwCtxSetHardwareScreenOffset(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
uint32_t);
uint32_t HwCtxSetWindowOffset(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
@@ -89,7 +87,6 @@ uint32_t HwCtxSetDrawPayloadControl(CommandProcessor&, uint32_t, uint32_t, const
uint32_t HwCtxSetPrimitiveIdReset(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwCtxSetObjprimIdControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwCtxSetShaderStages(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwCtxSetRenderTarget(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwCtxSetColorInfo(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwCtxSetBlendControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwCtxSetViewportScissor(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
@@ -100,10 +97,8 @@ uint32_t HwShSetPsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t
uint32_t HwShSetGsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwShSetHsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwShSetCsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwShSetPsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwShSetGsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwShSetHsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwShSetCsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwShIgnoreUserAccumulator(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
uint32_t);
uint32_t HwShSetCsRegisters(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwShIgnoreRegisters(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
uint32_t HwUcSetPrimitiveType(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
File diff suppressed because it is too large. Load diff
+12
View File
@@ -407,7 +407,19 @@ enum class BufferFormat : uint32_t {
k5_5_5_1UNorm = 134,
k1_5_5_5UNorm = 135,
k4_4_4_4UNorm = 136,
kFmask8_S2_F1 = 156,
kFmask8_S4_F1 = 157,
kFmask8_S8_F1 = 158,
kFmask8_S2_F2 = 159,
kFmask8_S4_F2 = 160,
kFmask8_S4_F4 = 161,
kFmask16_S16_F1 = 162,
kFmask16_S8_F2 = 163,
kFmask32_S16_F2 = 164,
kFmask32_S8_F4 = 165,
kFmask32_S8_F8 = 166,
kFmask64_S16_F4 = 167,
kFmask64_S16_F8 = 168,
kBc1UNorm = 169,
kBc1Srgb = 170,
kBc2UNorm = 171,
+13 -1
View File
@@ -68,7 +68,19 @@ constexpr FormatInfo kFormatInfo[] = {
{BufferFormat::k5_5_5_1UNorm, 2, 0, 2, true, false},
{BufferFormat::k1_5_5_5UNorm, 0, 0, 2, false, false},
{BufferFormat::k4_4_4_4UNorm, 2, 0, 2, true, false},
{BufferFormat::kFmask8_S2_F1, 1, 0, 1, true, false},
{BufferFormat::kFmask8_S4_F1, 1, 0, 1, true, false},
{BufferFormat::kFmask8_S8_F1, 1, 0, 1, true, false},
{BufferFormat::kFmask8_S2_F2, 1, 0, 1, true, false},
{BufferFormat::kFmask8_S4_F2, 1, 0, 1, true, false},
{BufferFormat::kFmask8_S4_F4, 1, 0, 1, true, false},
{BufferFormat::kFmask16_S16_F1, 2, 0, 2, true, false},
{BufferFormat::kFmask16_S8_F2, 2, 0, 2, true, false},
{BufferFormat::kFmask32_S16_F2, 4, 0, 4, true, false},
{BufferFormat::kFmask32_S8_F4, 4, 0, 4, true, false},
{BufferFormat::kFmask32_S8_F8, 4, 0, 4, true, false},
{BufferFormat::kFmask64_S16_F4, 8, 0, 8, true, false},
{BufferFormat::kFmask64_S16_F8, 8, 0, 8, true, false},
{BufferFormat::kBc1UNorm, 0, 8, 0, true, false},
{BufferFormat::kBc1Srgb, 0, 8, 0, true, false},
{BufferFormat::kBc2UNorm, 0, 16, 0, true, false},
@@ -203,7 +215,7 @@ uint32_t RenderTargetBytesPerElement(BufferFormat format) {
}
bool IsFmaskTextureFormat(BufferFormat format) {
return format == BufferFormat::kFmask8_S4_F4;
return format >= BufferFormat::kFmask8_S2_F1 && format <= BufferFormat::kFmask64_S16_F8;
}
bool IsSampledTextureFormat(BufferFormat format) {
+40 -145
View File
@@ -11,15 +11,6 @@ struct ColorBase {
uint64_t addr = 0;
};
struct ColorPitch {
uint32_t pitch_div8_minus1 = 0;
uint32_t fmask_pitch_div8_minus1 = 0;
};
struct ColorSlice {
uint32_t slice_div64_minus1 = 0;
};
struct ColorView {
uint32_t base_array_slice_index = 0;
uint32_t last_array_slice_index = 0;
@@ -36,20 +27,15 @@ struct ColorInfo {
bool blend_clamp = false;
bool blend_bypass = false;
bool round_mode = false;
uint32_t cmask_is_linear = 0;
uint32_t cmask_addr_type = 0;
bool alt_tile_mode = false;
Prospero::ChannelLayout format = Prospero::ChannelLayout::kInvalid;
Prospero::ChannelType channel_type = Prospero::ChannelType::kUNorm;
Prospero::ChannelOrder channel_order = Prospero::ChannelOrder::kStandard;
};
struct ColorAttrib {
bool force_dest_alpha_to_one = false;
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
Prospero::TileMode fmask_tile_mode = Prospero::TileMode::kLinear;
uint32_t num_samples = 0;
uint32_t num_fragments = 0;
bool force_dest_alpha_to_one = false;
uint32_t num_samples = 0;
uint32_t num_fragments = 0;
};
struct ColorAttrib2 {
@@ -59,41 +45,33 @@ struct ColorAttrib2 {
};
struct ColorAttrib3 {
uint32_t depth = 0;
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
uint32_t dimension = 0;
bool cmask_pipe_aligned = false;
bool dcc_pipe_aligned = false;
uint32_t depth = 0;
Prospero::TileMode tile_mode = Prospero::TileMode::kRenderTarget;
uint32_t dimension = 0;
bool metadata_pipe_aligned = false;
bool write_vrs_rate_hint_to_cmask = false;
};
struct ColorDccControl {
uint32_t max_uncompressed_block_size = 0;
uint32_t max_compressed_block_size = 0;
uint32_t min_compressed_block_size = 0;
uint32_t color_transform = 0;
bool dcc_clear_key_enable = false;
bool overwrite_combiner_disable = false;
bool independent_64b_blocks = false;
bool independent_128b_blocks = false;
bool data_write_on_dcc_clear_to_reg = false;
enum class IndependentBlockSize : uint8_t { Disabled, Bytes64, Bytes128 };
uint32_t max_uncompressed_block_size = 2;
uint32_t max_compressed_block_size = 2;
uint32_t color_transform = 0;
bool dcc_clear_key_enable = false;
bool overwrite_combiner_disable = false;
IndependentBlockSize independent_block_size = IndependentBlockSize::Disabled;
bool data_write_on_dcc_clear_to_reg = false;
};
struct ColorCmask {
uint64_t addr = 0;
};
struct ColorCmaskSlice {
uint32_t slice_minus1 = 0;
};
struct ColorFmask {
uint64_t addr = 0;
};
struct ColorFmaskSlice {
uint32_t slice_minus1 = 0;
};
struct ColorClearWord0 {
uint32_t word0 = 0;
};
@@ -106,15 +84,8 @@ struct ColorDccAddr {
uint64_t addr = 0;
};
struct ColorSize {
uint32_t width = 0;
uint32_t height = 0;
};
struct RenderTarget {
ColorBase base;
ColorPitch pitch;
ColorSlice slice;
ColorView view;
ColorInfo info;
ColorAttrib attrib;
@@ -122,13 +93,10 @@ struct RenderTarget {
ColorAttrib3 attrib3;
ColorDccControl dcc;
ColorCmask cmask;
ColorCmaskSlice cmask_slice;
ColorFmask fmask;
ColorFmaskSlice fmask_slice;
ColorClearWord0 clear_word0;
ColorClearWord1 clear_word1;
ColorDccAddr dcc_addr;
ColorSize size;
};
struct DepthZInfo {
@@ -136,7 +104,7 @@ struct DepthZInfo {
uint32_t num_samples = 0;
Prospero::TextureCompatiblePlaneCompression texture_compatibility =
Prospero::TextureCompatiblePlaneCompression::kDisable;
Prospero::ZCompareBase z_compare_base = Prospero::ZCompareBase::kZMin;
Prospero::ZCompareBase z_compare_base = Prospero::ZCompareBase::kZMax;
bool htile_acceleration = false;
bool expclear_enabled = false;
bool partially_resident = false;
@@ -171,7 +139,7 @@ struct DepthStencilInfo {
Prospero::TextureCompatibleStencil texture_compatibility =
Prospero::TextureCompatibleStencil::kDisable;
bool expclear_enabled = false;
bool htile_stencil_disabled = false;
bool htile_stencil_disabled = true;
bool partially_resident = false;
[[nodiscard]] static DepthStencilInfo Decode(uint32_t value) {
@@ -194,16 +162,6 @@ struct DepthStencilInfo {
}
};
struct DepthRenderTargetDepthInfo {
uint32_t addr5_swizzle_mask = 0;
uint32_t array_mode = 0;
uint32_t pipe_config = 0;
uint32_t bank_width = 0;
uint32_t bank_height = 0;
uint32_t macro_tile_aspect = 0;
uint32_t num_banks = 0;
};
struct DepthDepthView {
uint32_t slice_start = 0;
uint32_t slice_max = 0;
@@ -218,36 +176,18 @@ struct DepthDepthSizeXY {
bool valid = false;
};
struct DepthRenderTargetHTileSurface {
uint32_t linear = 0;
uint32_t full_cache = 0;
uint32_t htile_uses_preload_win = 0;
uint32_t preload = 0;
uint32_t prefetch_width = 0;
uint32_t prefetch_height = 0;
uint32_t dst_outside_zero_to_one = 0;
};
struct DepthRenderTarget {
DepthZInfo z_info;
DepthStencilInfo stencil_info;
DepthDepthView depth_view;
DepthDepthSizeXY size;
DepthRenderTargetDepthInfo depth_info;
DepthRenderTargetHTileSurface htile_surface;
DepthZInfo z_info;
DepthStencilInfo stencil_info;
DepthDepthView depth_view;
DepthDepthSizeXY size;
uint64_t z_read_base_addr = 0;
uint64_t stencil_read_base_addr = 0;
uint64_t z_write_base_addr = 0;
uint64_t stencil_write_base_addr = 0;
uint32_t pitch_div8_minus1 = 0;
uint32_t height_div8_minus1 = 0;
bool pitch_height_valid = false;
uint32_t slice_div64_minus1 = 0;
uint64_t htile_data_base_addr = 0;
uint32_t width = 0;
uint32_t height = 0;
bool width_height_valid = false;
uint8_t shading_rate_encoding = 0;
};
struct RenderControl {
@@ -256,6 +196,8 @@ struct RenderControl {
bool resummarize_enable = false;
bool stencil_compress_disable = false;
bool depth_compress_disable = false;
bool copy_depth_to_color = false;
bool copy_stencil_to_color = false;
bool copy_centroid = false;
uint8_t copy_sample = 0;
};
@@ -299,16 +241,14 @@ struct ClipControl {
};
struct DepthControl {
bool stencil_enable = false;
bool z_enable = false;
bool z_write_enable = false;
bool depth_bounds_enable = false;
uint8_t zfunc = 0;
bool backface_enable = false;
uint8_t stencilfunc = 0;
uint8_t stencilfunc_bf = 0;
bool color_writes_on_depth_fail_enable = false;
bool color_writes_on_depth_pass_disable = false;
bool stencil_enable = false;
bool z_enable = false;
bool z_write_enable = false;
bool depth_bounds_enable = false;
uint8_t zfunc = 0;
bool backface_enable = false;
uint8_t stencilfunc = 0;
uint8_t stencilfunc_bf = 0;
};
struct StencilControl {
@@ -468,27 +408,6 @@ struct ScreenViewport {
bool clip_rect_window_offset_enable[4] = {};
};
struct VsShaderResource1 {
uint8_t vgprs = 0;
uint8_t sgprs = 0;
uint8_t priority = 0;
uint8_t float_mode = 0;
bool dx10_clamp = false;
bool ieee_mode = false;
uint8_t vgpr_component_count = 0;
bool cu_group_enable = false;
bool require_forward_progress = false;
bool fp16_overflow = false;
};
struct VsShaderResource2 {
bool scratch_en = false;
uint8_t user_sgpr = 0;
bool offchip_lds = false;
bool streamout_enabled = false;
uint8_t shared_vgprs = 0;
};
struct HsShaderResource1 {
uint8_t vgprs = 0;
uint8_t priority = 0;
@@ -511,7 +430,6 @@ struct HsShaderResource2 {
struct PsShaderResource1 {
uint8_t vgprs = 0;
uint8_t sgprs = 0;
uint8_t priority = 0;
uint8_t float_mode = 0;
bool dx10_clamp = false;
@@ -535,7 +453,6 @@ struct PsStageRegisters {
uint64_t data_addr = 0;
PsShaderResource1 rsrc1;
PsShaderResource2 rsrc2;
uint64_t chksum = 0;
};
struct CsStageRegisters {
@@ -545,12 +462,13 @@ struct CsStageRegisters {
uint32_t num_thread_y = 0;
uint32_t num_thread_z = 0;
uint8_t vgprs = 0;
uint8_t sgprs = 0;
uint8_t priority = 0;
uint8_t float_mode = 0;
bool dx10_clamp = false;
bool debug_mode = false;
bool ieee_mode = false;
bool require_forward_progress = false;
bool fp16_overflow = false;
bool bulky = false;
bool threadgroup_configuration = false;
uint8_t wave_size = 64;
bool scratch_en = false;
@@ -561,6 +479,7 @@ struct CsStageRegisters {
bool tg_size_en = false;
uint8_t tidig_comp_cnt = 0;
uint16_t lds_size = 0;
uint8_t shared_vgprs = 0;
};
struct EsStageRegisters {
@@ -568,21 +487,17 @@ struct EsStageRegisters {
};
struct LsStageRegisters {
uint64_t data_addr = 0;
VsShaderResource1 rsrc1;
VsShaderResource2 rsrc2;
uint64_t data_addr = 0;
};
struct HsStageRegisters {
uint64_t data_addr = 0;
HsShaderResource1 rsrc1;
HsShaderResource2 rsrc2;
uint64_t chksum = 0;
};
struct GsShaderResource1 {
uint8_t vgprs = 0;
uint8_t sgprs = 0;
uint8_t priority = 0;
uint8_t float_mode = 0;
bool dx10_clamp = false;
@@ -608,7 +523,6 @@ struct GsStageRegisters {
uint64_t data_addr = 0;
GsShaderResource1 rsrc1;
GsShaderResource2 rsrc2;
uint64_t chksum = 0;
};
struct ShaderRegisters {
@@ -664,8 +578,7 @@ struct ShaderRegisters {
enum class UserSgprType { Unknown, Region, Vsharp };
struct UserSgprInfo {
// Changed from 16 to 64
static constexpr int SGPRS_MAX = 64;
static constexpr int SGPRS_MAX = 32;
uint32_t value[SGPRS_MAX] = {0};
UserSgprType type[SGPRS_MAX] = {};
@@ -712,12 +625,6 @@ public:
void Reset() { *this = Context(); }
void SetColorBase(uint32_t slot, const ColorBase& base) { m_render_targets[slot].base = base; }
void SetColorPitch(uint32_t slot, const ColorPitch& pitch) {
m_render_targets[slot].pitch = pitch;
}
void SetColorSlice(uint32_t slot, const ColorSlice& slice) {
m_render_targets[slot].slice = slice;
}
void SetColorView(uint32_t slot, const ColorView& view) { m_render_targets[slot].view = view; }
void SetColorInfo(uint32_t slot, const ColorInfo& info) { m_render_targets[slot].info = info; }
void SetColorAttrib(uint32_t slot, const ColorAttrib& attrib) {
@@ -735,15 +642,9 @@ public:
void SetColorCmask(uint32_t slot, const ColorCmask& cmask) {
m_render_targets[slot].cmask = cmask;
}
void SetColorCmaskSlice(uint32_t slot, const ColorCmaskSlice& cmask_slice) {
m_render_targets[slot].cmask_slice = cmask_slice;
}
void SetColorFmask(uint32_t slot, const ColorFmask& fmask) {
m_render_targets[slot].fmask = fmask;
}
void SetColorFmaskSlice(uint32_t slot, const ColorFmaskSlice& fmask_slice) {
m_render_targets[slot].fmask_slice = fmask_slice;
}
void SetColorClearWord0(uint32_t slot, const ColorClearWord0& clear_word0) {
m_render_targets[slot].clear_word0 = clear_word0;
}
@@ -753,7 +654,6 @@ public:
void SetColorDccAddr(uint32_t slot, const ColorDccAddr& dcc_addr) {
m_render_targets[slot].dcc_addr = dcc_addr;
}
void SetColorSize(uint32_t slot, const ColorSize& size) { m_render_targets[slot].size = size; }
[[nodiscard]] const RenderTarget& GetRenderTarget(uint32_t slot) const {
return m_render_targets[slot];
}
@@ -1072,21 +972,16 @@ public:
void SetEsShaderBase(uint64_t addr) { m_vs.es_regs.data_addr = addr; }
void SetLsShaderBase(uint64_t addr) { m_vs.ls_regs.data_addr = addr; }
void SetLsShaderResource1(const VsShaderResource1& rsrc1) { m_vs.ls_regs.rsrc1 = rsrc1; }
void SetLsShaderResource2(const VsShaderResource2& rsrc2) { m_vs.ls_regs.rsrc2 = rsrc2; }
void SetHsShaderBase(uint64_t addr) { m_vs.hs_regs.data_addr = addr; }
void SetHsShaderResource1(const HsShaderResource1& rsrc1) { m_vs.hs_regs.rsrc1 = rsrc1; }
void SetHsShaderResource2(const HsShaderResource2& rsrc2) { m_vs.hs_regs.rsrc2 = rsrc2; }
void SetHsShaderChksum(uint32_t value) { m_vs.hs_regs.chksum = value; }
void SetGsShaderBase(uint64_t addr) { m_vs.gs_regs.data_addr = addr; }
void SetGsShaderResource1(const GsShaderResource1& rsrc1) { m_vs.gs_regs.rsrc1 = rsrc1; }
void SetGsShaderResource2(const GsShaderResource2& rsrc2) { m_vs.gs_regs.rsrc2 = rsrc2; }
void SetGsShaderChksum(uint32_t value) { m_vs.gs_regs.chksum = value; }
void SetPsShaderBase(uint64_t addr) { m_ps.ps_regs.data_addr = addr; }
void SetPsShaderResource1(const PsShaderResource1& rsrc1) { m_ps.ps_regs.rsrc1 = rsrc1; }
void SetPsShaderResource2(const PsShaderResource2& rsrc2) { m_ps.ps_regs.rsrc2 = rsrc2; }
void SetPsShaderChksum(uint32_t value) { m_ps.ps_regs.chksum = value; }
void SetCsShader(const CsStageRegisters& cs_regs) { m_cs.cs_regs = cs_regs; }
void SetCsWaveSize(uint8_t wave_size) { m_cs.cs_regs.wave_size = wave_size; }
+36 -125
View File
@@ -98,6 +98,10 @@ constexpr uint32_t DB_RENDER_CONTROL_DEPTH_CLEAR_ENABLE_SHIFT = 0;
constexpr uint32_t DB_RENDER_CONTROL_DEPTH_CLEAR_ENABLE_MASK = 0x1;
constexpr uint32_t DB_RENDER_CONTROL_STENCIL_CLEAR_ENABLE_SHIFT = 1;
constexpr uint32_t DB_RENDER_CONTROL_STENCIL_CLEAR_ENABLE_MASK = 0x1;
constexpr uint32_t DB_RENDER_CONTROL_COPY_DEPTH_TO_COLOR_SHIFT = 2;
constexpr uint32_t DB_RENDER_CONTROL_COPY_DEPTH_TO_COLOR_MASK = 0x1;
constexpr uint32_t DB_RENDER_CONTROL_COPY_STENCIL_TO_COLOR_SHIFT = 3;
constexpr uint32_t DB_RENDER_CONTROL_COPY_STENCIL_TO_COLOR_MASK = 0x1;
constexpr uint32_t DB_RENDER_CONTROL_RESUMMARIZE_ENABLE_SHIFT = 4;
constexpr uint32_t DB_RENDER_CONTROL_RESUMMARIZE_ENABLE_MASK = 0x1;
constexpr uint32_t DB_RENDER_CONTROL_STENCIL_COMPRESS_DISABLE_SHIFT = 5;
@@ -163,22 +167,6 @@ constexpr uint32_t PA_SC_SCREEN_SCISSOR_BR_BR_Y_MASK = 0xFFFF;
constexpr uint32_t DB_DFSM_CONTROL = 0xE;
constexpr uint32_t DB_DEPTH_INFO = 0xF;
constexpr uint32_t DB_DEPTH_INFO_ADDR5_SWIZZLE_MASK_SHIFT = 0;
constexpr uint32_t DB_DEPTH_INFO_ADDR5_SWIZZLE_MASK_MASK = 0xF;
constexpr uint32_t DB_DEPTH_INFO_ARRAY_MODE_SHIFT = 4;
constexpr uint32_t DB_DEPTH_INFO_ARRAY_MODE_MASK = 0xF;
constexpr uint32_t DB_DEPTH_INFO_PIPE_CONFIG_SHIFT = 8;
constexpr uint32_t DB_DEPTH_INFO_PIPE_CONFIG_MASK = 0x1F;
constexpr uint32_t DB_DEPTH_INFO_BANK_WIDTH_SHIFT = 13;
constexpr uint32_t DB_DEPTH_INFO_BANK_WIDTH_MASK = 0x3;
constexpr uint32_t DB_DEPTH_INFO_BANK_HEIGHT_SHIFT = 15;
constexpr uint32_t DB_DEPTH_INFO_BANK_HEIGHT_MASK = 0x3;
constexpr uint32_t DB_DEPTH_INFO_MACRO_TILE_ASPECT_SHIFT = 17;
constexpr uint32_t DB_DEPTH_INFO_MACRO_TILE_ASPECT_MASK = 0x3;
constexpr uint32_t DB_DEPTH_INFO_NUM_BANKS_SHIFT = 19;
constexpr uint32_t DB_DEPTH_INFO_NUM_BANKS_MASK = 0x3;
constexpr uint32_t DB_Z_INFO = 0x10;
constexpr uint32_t DB_Z_INFO_FORMAT_SHIFT = 0;
constexpr uint32_t DB_Z_INFO_FORMAT_MASK = 0x3;
@@ -222,16 +210,6 @@ constexpr uint32_t DB_STENCIL_READ_BASE = 0x13;
constexpr uint32_t DB_Z_WRITE_BASE = 0x14;
constexpr uint32_t DB_STENCIL_WRITE_BASE = 0x15;
constexpr uint32_t DB_DEPTH_SIZE = 0x16;
constexpr uint32_t DB_DEPTH_SIZE_PITCH_TILE_MAX_SHIFT = 0;
constexpr uint32_t DB_DEPTH_SIZE_PITCH_TILE_MAX_MASK = 0x7FF;
constexpr uint32_t DB_DEPTH_SIZE_HEIGHT_TILE_MAX_SHIFT = 11;
constexpr uint32_t DB_DEPTH_SIZE_HEIGHT_TILE_MAX_MASK = 0x7FF;
constexpr uint32_t DB_DEPTH_SLICE = 0x17;
constexpr uint32_t DB_DEPTH_SLICE_SLICE_TILE_MAX_SHIFT = 0;
constexpr uint32_t DB_DEPTH_SLICE_SLICE_TILE_MAX_MASK = 0x3FFFFF;
constexpr uint32_t DB_Z_READ_BASE_HI = 0x1A;
constexpr uint32_t DB_STENCIL_READ_BASE_HI = 0x1B;
constexpr uint32_t DB_Z_WRITE_BASE_HI = 0x1C;
@@ -424,11 +402,6 @@ constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_SHIFT = 8
constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_MASK = 0x7;
constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_BF_SHIFT = 20;
constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_BF_MASK = 0x7;
constexpr uint32_t DB_DEPTH_CONTROL_ENABLE_COLOR_WRITES_ON_DEPTH_FAIL_SHIFT = 30;
constexpr uint32_t DB_DEPTH_CONTROL_ENABLE_COLOR_WRITES_ON_DEPTH_FAIL_MASK = 0x1;
constexpr uint32_t DB_DEPTH_CONTROL_DISABLE_COLOR_WRITES_ON_DEPTH_PASS_SHIFT = 31;
constexpr uint32_t DB_DEPTH_CONTROL_DISABLE_COLOR_WRITES_ON_DEPTH_PASS_MASK = 0x1;
constexpr uint32_t DB_EQAA = 0x201;
constexpr uint32_t DB_EQAA_MAX_ANCHOR_SAMPLES_SHIFT = 0;
constexpr uint32_t DB_EQAA_MAX_ANCHOR_SAMPLES_MASK = 0x7;
@@ -560,21 +533,9 @@ constexpr uint32_t VGT_DRAW_PAYLOAD_CNTL = 0x2A6;
constexpr uint32_t VGT_ESGS_RING_ITEMSIZE = 0x2AB;
constexpr uint32_t VGT_REUSE_OFF = 0x2AD;
constexpr uint32_t DB_HTILE_SURFACE = 0x2AF;
constexpr uint32_t DB_HTILE_SURFACE_LINEAR_SHIFT = 0;
constexpr uint32_t DB_HTILE_SURFACE_LINEAR_MASK = 0x1;
constexpr uint32_t DB_HTILE_SURFACE_FULL_CACHE_SHIFT = 1;
constexpr uint32_t DB_HTILE_SURFACE_FULL_CACHE_MASK = 0x1;
constexpr uint32_t DB_HTILE_SURFACE_HTILE_USES_PRELOAD_WIN_SHIFT = 2;
constexpr uint32_t DB_HTILE_SURFACE_HTILE_USES_PRELOAD_WIN_MASK = 0x1;
constexpr uint32_t DB_HTILE_SURFACE_PRELOAD_SHIFT = 3;
constexpr uint32_t DB_HTILE_SURFACE_PRELOAD_MASK = 0x1;
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_WIDTH_SHIFT = 4;
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_WIDTH_MASK = 0x3F;
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_HEIGHT_SHIFT = 10;
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_HEIGHT_MASK = 0x3F;
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_SHIFT = 16;
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_MASK = 0x1;
constexpr uint32_t DB_SHADING_RATE_ENCODING = 0x2AF;
constexpr uint32_t DB_SHADING_RATE_ENCODING_SHADING_RATE_ENCODING_SHIFT = 19;
constexpr uint32_t DB_SHADING_RATE_ENCODING_SHADING_RATE_ENCODING_MASK = 0x3;
constexpr uint32_t DB_SRESULTS_COMPARE_STATE0 = 0x2B0;
constexpr uint32_t DB_SRESULTS_COMPARE_STATE1 = 0x2B1;
@@ -621,7 +582,6 @@ constexpr uint32_t PA_SC_SHADER_CONTROL = 0x310;
constexpr uint32_t PA_SC_BINNER_CNTL_0 = 0x311;
constexpr uint32_t PA_SC_BINNER_CNTL_1 = 0x312;
constexpr uint32_t PA_SC_CONSERVATIVE_RASTERIZATION_CNTL = 0x313;
constexpr uint32_t PA_SC_NGG_MODE_CNTL = 0x314;
constexpr uint32_t CB_COLOR0_BASE = 0x318;
constexpr uint32_t CB_COLOR0_VIEW = 0x31B;
@@ -649,24 +609,13 @@ constexpr uint32_t CB_COLOR0_INFO_BLEND_BYPASS_SHIFT = 16;
constexpr uint32_t CB_COLOR0_INFO_BLEND_BYPASS_MASK = 0x1;
constexpr uint32_t CB_COLOR0_INFO_ROUND_MODE_SHIFT = 18;
constexpr uint32_t CB_COLOR0_INFO_ROUND_MODE_MASK = 0x1;
constexpr uint32_t CB_COLOR0_INFO_CMASK_IS_LINEAR_SHIFT = 19;
constexpr uint32_t CB_COLOR0_INFO_CMASK_IS_LINEAR_MASK = 0x1;
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESSION_DISABLE_SHIFT = 26;
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESSION_DISABLE_MASK = 0x1;
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESS_1FRAG_ONLY_SHIFT = 27;
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESS_1FRAG_ONLY_MASK = 0x1;
constexpr uint32_t CB_COLOR0_INFO_DCC_ENABLE_SHIFT = 28;
constexpr uint32_t CB_COLOR0_INFO_DCC_ENABLE_MASK = 0x1;
constexpr uint32_t CB_COLOR0_INFO_CMASK_ADDR_TYPE_SHIFT = 29;
constexpr uint32_t CB_COLOR0_INFO_CMASK_ADDR_TYPE_MASK = 0x3;
constexpr uint32_t CB_COLOR0_INFO_ALT_TILE_MODE_SHIFT = 31;
constexpr uint32_t CB_COLOR0_INFO_ALT_TILE_MODE_MASK = 0x1;
constexpr uint32_t CB_COLOR0_ATTRIB = 0x31D;
constexpr uint32_t CB_COLOR0_ATTRIB_TILE_MODE_INDEX_SHIFT = 0;
constexpr uint32_t CB_COLOR0_ATTRIB_TILE_MODE_INDEX_MASK = 0x1F;
constexpr uint32_t CB_COLOR0_ATTRIB_FMASK_TILE_MODE_INDEX_SHIFT = 5;
constexpr uint32_t CB_COLOR0_ATTRIB_FMASK_TILE_MODE_INDEX_MASK = 0x1F;
constexpr uint32_t CB_COLOR0_ATTRIB_NUM_SAMPLES_SHIFT = 12;
constexpr uint32_t CB_COLOR0_ATTRIB_NUM_SAMPLES_MASK = 0x7;
constexpr uint32_t CB_COLOR0_ATTRIB_NUM_FRAGMENTS_SHIFT = 15;
@@ -681,8 +630,6 @@ constexpr uint32_t CB_COLOR0_DCC_CONTROL_KEY_CLEAR_ENABLE_SHIFT
constexpr uint32_t CB_COLOR0_DCC_CONTROL_KEY_CLEAR_ENABLE_MASK = 0x1;
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_UNCOMPRESSED_BLOCK_SIZE_SHIFT = 2;
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_UNCOMPRESSED_BLOCK_SIZE_MASK = 0x3;
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MIN_COMPRESSED_BLOCK_SIZE_SHIFT = 4;
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MIN_COMPRESSED_BLOCK_SIZE_MASK = 0x1;
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_COMPRESSED_BLOCK_SIZE_SHIFT = 5;
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_COMPRESSED_BLOCK_SIZE_MASK = 0x3;
constexpr uint32_t CB_COLOR0_DCC_CONTROL_COLOR_TRANSFORM_SHIFT = 7;
@@ -739,31 +686,25 @@ constexpr uint32_t CB_COLOR0_ATTRIB3_CMASK_PIPE_ALIGNED_SHIFT = 26;
constexpr uint32_t CB_COLOR0_ATTRIB3_CMASK_PIPE_ALIGNED_MASK = 0x1;
constexpr uint32_t CB_COLOR0_ATTRIB3_DCC_PIPE_ALIGNED_SHIFT = 30;
constexpr uint32_t CB_COLOR0_ATTRIB3_DCC_PIPE_ALIGNED_MASK = 0x1;
constexpr uint32_t CB_COLOR0_ATTRIB3_WRITE_VRS_RATE_HINT_TO_CMASK_SHIFT = 31;
constexpr uint32_t CB_COLOR0_ATTRIB3_WRITE_VRS_RATE_HINT_TO_CMASK_MASK = 0x1;
constexpr uint32_t CB_COLOR7_ATTRIB3 = 0x3BF;
/* Fake codes. Don't exist on real HW */
constexpr uint32_t CX_NOP = 0x800003FF;
constexpr uint32_t CX_NOP = 0xDB;
constexpr uint32_t CX_NUM = 0x3FF + 1;
/* Shader registers */
constexpr uint32_t SPI_SHADER_TBA_LO_PS = 0x0;
constexpr uint32_t SPI_SHADER_PGM_RSRC4_PS = 0x1;
constexpr uint32_t SPI_SHADER_TMA_LO_PS = 0x2;
constexpr uint32_t SPI_SHADER_TMA_HI_PS = 0x3;
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_PS = 0x6;
constexpr uint32_t SPI_SHADER_PGM_RSRC3_PS = 0x7;
constexpr uint32_t SPI_SHADER_PGM_LO_PS = 0x8;
constexpr uint32_t SPI_SHADER_PGM_HI_PS = 0x9;
constexpr uint32_t SPI_SHADER_PACE_ID_PS = 0x6;
constexpr uint32_t SPI_GRAPHICS_SHADER_CONTROL_PS = 0x7;
constexpr uint32_t SPI_SHADER_PGM_LO_PS = 0x8;
constexpr uint32_t SPI_SHADER_PGM_HI_PS = 0x9;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS = 0xA;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_VGPRS_SHIFT = 0;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_VGPRS_MASK = 0x3F;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_SGPRS_SHIFT = 6;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_SGPRS_MASK = 0xF;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_PRIORITY_SHIFT = 10;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_PRIORITY_MASK = 0x3;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FLOAT_MODE_SHIFT = 12;
@@ -800,14 +741,11 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_MASK = 0xF;
constexpr uint32_t SPI_SHADER_USER_DATA_PS_0 = 0xC;
constexpr uint32_t SPI_SHADER_USER_DATA_PS_15 = 0x1B;
constexpr uint32_t SPI_SHADER_USER_DATA_PS_31 = 0x2B;
constexpr uint32_t SPI_SHADER_REQ_CTRL_PS = 0x30;
constexpr uint32_t SPI_SHADER_USER_ACCUM_PS_0 = 0x32;
constexpr uint32_t SPI_SHADER_USER_ACCUM_PS_3 = 0x35;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_VGPRS_SHIFT = 0;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_VGPRS_MASK = 0x3F;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_SGPRS_SHIFT = 6;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_SGPRS_MASK = 0xF;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_PRIORITY_SHIFT = 10;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_PRIORITY_MASK = 0x3;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_FLOAT_MODE_SHIFT = 12;
@@ -838,19 +776,20 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_VS_USER_SGPR_MSB_MASK = 0x1;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_VS_SHARED_VGPR_CNT_SHIFT = 28;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_VS_SHARED_VGPR_CNT_MASK = 0xF;
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_GS = 0x80;
constexpr uint32_t SPI_SHADER_PACE_ID_GS = 0x80;
// AGC compiler records use this numeric tag as opaque metadata. It is not a shader checksum
// register and intentionally has no checksum-state consumer in HardwareContext.
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_GS = SPI_SHADER_PACE_ID_GS;
constexpr uint32_t SPI_SHADER_PGM_RSRC4_GS = 0x81;
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_GS = 0x82;
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_GS = 0x83;
constexpr uint32_t SPI_SHADER_PGM_RSRC3_GS = 0x87;
constexpr uint32_t SPI_GRAPHICS_SHADER_CONTROL_GS = 0x87;
constexpr uint32_t SPI_SHADER_PGM_LO_GS = 0x88;
constexpr uint32_t SPI_SHADER_PGM_HI_GS = 0x89;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS = 0x8A;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_VGPRS_SHIFT = 0;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_VGPRS_MASK = 0x3F;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_SGPRS_SHIFT = 6;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_SGPRS_MASK = 0xF;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_PRIORITY_SHIFT = 10;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_PRIORITY_MASK = 0x3;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_FLOAT_MODE_SHIFT = 12;
@@ -891,22 +830,16 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_SHARED_VGPR_CNT_MASK = 0xF;
constexpr uint32_t SPI_SHADER_USER_DATA_GS_0 = 0x8C;
constexpr uint32_t SPI_SHADER_USER_DATA_GS_15 = 0x9B;
constexpr uint32_t SPI_SHADER_USER_DATA_GS_31 = 0xAB;
constexpr uint32_t SPI_SHADER_REQ_CTRL_ESGS = 0xB0;
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_0 = 0xB2;
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_3 = 0xB5;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES_GS = 0xBC;
constexpr uint32_t SPI_SHADER_PGM_LO_ES = 0xC8;
constexpr uint32_t SPI_SHADER_PGM_HI_ES = 0xC9;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_ES = 0xCA;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES = 0xCB;
constexpr uint32_t SPI_SHADER_USER_DATA_ES_0 = 0xCC;
constexpr uint32_t SPI_SHADER_USER_DATA_ES_15 = 0xDB;
constexpr uint32_t SPI_SHADER_USER_DATA_ES_31 = 0xEB;
// Private AGC registers used by shader binaries submitted through SET_SH_REG_INDIRECT.
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_HS = 0x100;
constexpr uint32_t SPI_SHADER_PGM_RSRC4_HS = 0x101;
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_HS = 0x102;
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_HS = 0x103;
constexpr uint32_t SPI_SHADER_PGM_RSRC3_HS = 0x107;
constexpr uint32_t SPI_GRAPHICS_SHADER_CONTROL_HS = 0x107;
constexpr uint32_t SPI_SHADER_PGM_LO_HS = 0x108;
constexpr uint32_t SPI_SHADER_PGM_HI_HS = 0x109;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS = 0x10A;
@@ -944,13 +877,10 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SHARED_VGPR_CNT_MASK = 0xF;
constexpr uint32_t SPI_SHADER_USER_DATA_HS_0 = 0x10C;
constexpr uint32_t SPI_SHADER_USER_DATA_HS_15 = 0x11B;
constexpr uint32_t SPI_SHADER_USER_DATA_HS_31 = 0x12B;
constexpr uint32_t SPI_SHADER_REQ_CTRL_LSHS = 0x130;
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_0 = 0x132;
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_3 = 0x135;
constexpr uint32_t SPI_SHADER_PGM_LO_LS = 0x148;
constexpr uint32_t SPI_SHADER_PGM_HI_LS = 0x149;
constexpr uint32_t SPI_SHADER_PGM_RSRC1_LS = 0x14A;
constexpr uint32_t SPI_SHADER_PGM_RSRC2_LS = 0x14B;
constexpr uint32_t COMPUTE_START_X = 0x204;
constexpr uint32_t COMPUTE_START_Y = 0x205;
constexpr uint32_t COMPUTE_START_Z = 0x206;
@@ -959,28 +889,26 @@ constexpr uint32_t COMPUTE_NUM_THREAD_Y = 0x208;
constexpr uint32_t COMPUTE_NUM_THREAD_Z = 0x209;
constexpr uint32_t COMPUTE_PGM_LO = 0x20C;
constexpr uint32_t COMPUTE_PGM_HI = 0x20D;
constexpr uint32_t COMPUTE_TBA_LO = 0x20E;
constexpr uint32_t COMPUTE_TBA_HI = 0x20F;
constexpr uint32_t COMPUTE_TMA_LO = 0x210;
constexpr uint32_t COMPUTE_TMA_HI = 0x211;
constexpr uint32_t COMPUTE_PGM_RSRC1 = 0x212;
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_SHIFT = 0;
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_MASK = 0x3F;
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_SHIFT = 6;
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_MASK = 0xF;
constexpr uint32_t COMPUTE_PGM_RSRC1_PRIORITY_SHIFT = 10;
constexpr uint32_t COMPUTE_PGM_RSRC1_PRIORITY_MASK = 0x3;
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_SHIFT = 12;
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_MASK = 0xFF;
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_SHIFT = 21;
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_DEBUG_MODE_SHIFT = 22;
constexpr uint32_t COMPUTE_PGM_RSRC1_DEBUG_MODE_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_SHIFT = 23;
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_SHIFT = 24;
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_SHIFT = 26;
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_SHIFT = 29;
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_MASK = 0x1;
constexpr uint32_t COMPUTE_PGM_RSRC1_FWD_PROGRESS_SHIFT = 31;
constexpr uint32_t COMPUTE_PGM_RSRC1_FWD_PROGRESS_MASK = 0x1;
constexpr uint32_t COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_SHIFT = 15;
constexpr uint32_t COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_MASK = 0x1;
@@ -1011,21 +939,16 @@ constexpr uint32_t COMPUTE_PGM_RSRC2_LDS_SIZE_SHIFT = 15;
constexpr uint32_t COMPUTE_PGM_RSRC2_LDS_SIZE_MASK = 0x1FF;
constexpr uint32_t COMPUTE_RESOURCE_LIMITS = 0x215;
constexpr uint32_t COMPUTE_DESTINATION_EN_SE0 = 0x216;
constexpr uint32_t COMPUTE_DESTINATION_EN_SE1 = 0x217;
constexpr uint32_t COMPUTE_TMPRING_SIZE = 0x218;
constexpr uint32_t COMPUTE_DESTINATION_EN_SE2 = 0x219;
constexpr uint32_t COMPUTE_DESTINATION_EN_SE3 = 0x21A;
constexpr uint32_t COMPUTE_USER_ACCUM_0 = 0x224;
constexpr uint32_t COMPUTE_PGM_RSRC3 = 0x228;
constexpr uint32_t COMPUTE_SHADER_CHKSUM = 0x22A;
constexpr uint32_t COMPUTE_PGM_RSRC3_SHARED_VGPRS_SHIFT = 0;
constexpr uint32_t COMPUTE_PGM_RSRC3_SHARED_VGPRS_MASK = 0xF;
constexpr uint32_t COMPUTE_PACE_ID = 0x22A;
constexpr uint32_t COMPUTE_USER_DATA_0 = 0x240;
constexpr uint32_t COMPUTE_USER_DATA_15 = 0x24F;
constexpr uint32_t COMPUTE_DISPATCH_TUNNEL = 0x27D;
/* Fake codes. Don't exist on real HW */
constexpr uint32_t SH_NOP = 0x800002FF;
constexpr uint32_t SH_NOP = 0x280;
constexpr uint32_t SH_NUM = 0x2FF + 1;
@@ -1042,6 +965,7 @@ constexpr uint32_t GE_INDX_OFFSET = 0x24A;
constexpr uint32_t GE_MULTI_PRIM_IB_RESET_EN = 0x24B;
constexpr uint32_t VGT_HS_OFFCHIP_PARAM = 0x24F;
constexpr uint32_t VGT_TF_MEMORY_BASE = 0x250;
constexpr uint32_t IA_MULTI_VGT_PARAM = 0x258;
constexpr uint32_t GE_CNTL = 0x25B;
constexpr uint32_t GE_CNTL_PRIM_GRP_SIZE_SHIFT = 0;
@@ -1053,7 +977,7 @@ constexpr uint32_t GE_USER_VGPR1 = 0x25C;
constexpr uint32_t GE_USER_VGPR2 = 0x25D;
constexpr uint32_t GE_USER_VGPR3 = 0x25E;
constexpr uint32_t GE_STEREO_CNTL = 0x25F;
constexpr uint32_t GE_PC_ALLOC = 0x260;
constexpr uint32_t UC_PARAMETER_OVERSUBSCRIPTION = 0x260;
constexpr uint32_t GE_USER_VGPR_EN = 0x262;
constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR1_SHIFT = 0;
@@ -1063,28 +987,15 @@ constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR2_MASK = 0x1;
constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR3_SHIFT = 2;
constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR3_MASK = 0x1;
constexpr uint32_t IA_MULTI_VGT_PARAM = 0x258;
constexpr uint32_t TA_CS_BC_BASE_ADDR = 0x380;
constexpr uint32_t TA_CS_BC_BASE_ADDR_HI = 0x381;
constexpr uint32_t TEXTURE_GRADIENT_FACTORS = 0x382;
constexpr uint32_t TEXTURE_GRADIENT_FACTORS = 0x383;
constexpr uint32_t TEXTURE_GRADIENT_CONTROL = 0x384;
constexpr uint32_t GDS_OA_CNTL = 0x41D;
constexpr uint32_t GDS_OA_COUNTER = 0x41E;
constexpr uint32_t GDS_OA_ADDRESS = 0x41F;
/* Fake codes. Don't exist on real HW */
constexpr uint32_t FSR_EXTEND_SUBPIXEL_ROUNDING = 0x80003FF4;
constexpr uint32_t FSR_ALPHA_VALUE0 = 0x80003FF5;
constexpr uint32_t FSR_ALPHA_VALUE1 = 0x80003FF6;
constexpr uint32_t FSR_CONTROL_POINT0 = 0x80003FF7;
constexpr uint32_t FSR_CONTROL_POINT1 = 0x80003FF8;
constexpr uint32_t FSR_CONTROL_POINT2 = 0x80003FF9;
constexpr uint32_t FSR_CONTROL_POINT3 = 0x80003FFA;
constexpr uint32_t FSR_WINDOW0 = 0x80003FFB;
constexpr uint32_t FSR_WINDOW1 = 0x80003FFC;
constexpr uint32_t TEXTURE_GRADIENT_CONTROL = 0x80003FFD;
constexpr uint32_t MEMORY_MAPPING_MASK = 0x80003FFE;
constexpr uint32_t UC_NOP = 0x80003FFF;
constexpr uint32_t UC_NOP = 0xA2;
constexpr uint32_t UC_NUM = 0x3FFF + 1;
+3 -7
View File
@@ -18,8 +18,8 @@ MemoryTracker::~MemoryTracker() = default;
#if KYTY_BUILD == KYTY_BUILD_DEBUG
void MemoryTracker::ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
const char* operation) const noexcept {
if (vaddr == 0 || size == 0 || size > UINT64_MAX - vaddr ||
(vaddr & (TRACKER_PAGE_SIZE - 1)) != 0 || (size & (TRACKER_PAGE_SIZE - 1)) != 0) {
if (!GuestRange {vaddr, size}.Valid() || (vaddr & (TRACKER_PAGE_SIZE - 1)) != 0 ||
(size & (TRACKER_PAGE_SIZE - 1)) != 0) {
EXIT("MemoryTracker: invalid dirty-page validation range\n");
}
for (auto page = vaddr; page < vaddr + size; page += TRACKER_PAGE_SIZE) {
@@ -37,9 +37,6 @@ void MemoryTracker::ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr,
void MemoryTracker::ValidateGpuDirtyOwnership(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
const char* operation) {
ValidateRange(vaddr, size);
if (vaddr + size > UINT64_MAX - (TRACKER_PAGE_SIZE - 1)) {
EXIT("MemoryTracker: dirty ownership range alignment overflow\n");
}
const auto begin = vaddr & ~(TRACKER_PAGE_SIZE - 1);
const auto end = (vaddr + size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
for (auto page = begin; page < end; page += TRACKER_PAGE_SIZE) {
@@ -56,8 +53,7 @@ void MemoryTracker::ValidateGpuDirtyOwnership(const RangeSet& dirty, uint64_t va
#endif
void MemoryTracker::ValidateRange(uint64_t vaddr, uint64_t size) {
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
size > TRACKER_ADDRESS_SIZE - vaddr) {
if (!GuestRange {vaddr, size}.Valid()) {
EXIT("invalid memory tracker range\n");
}
}
+1 -1
View File
@@ -110,7 +110,7 @@ private:
};
void ValidateRange(uint64_t vaddr, uint64_t size) {
if (vaddr == 0 || size == 0 || vaddr >= ADDRESS_SIZE || size > ADDRESS_SIZE - vaddr) {
if (!GuestRange {vaddr, size}.Valid()) {
Fatal("invalid range vaddr=0x%016" PRIx64 ", size=0x%016" PRIx64, vaddr, size);
}
}
+16
View File
@@ -4,6 +4,8 @@
#include "common/bitArray.h"
#include "common/common.h"
#include <compare>
namespace Libs::Graphics {
constexpr uint64_t TRACKER_PAGE_SIZE = 4ull * 1024ull;
@@ -11,6 +13,20 @@ constexpr uint64_t TRACKER_REGION_SIZE = 4ull * 1024ull * 1024ull;
constexpr uint64_t TRACKER_ADDRESS_SIZE = 1ull << 40u;
constexpr size_t TRACKER_REGION_PAGES = TRACKER_REGION_SIZE / TRACKER_PAGE_SIZE;
struct GuestRange {
uint64_t address = 0;
uint64_t size = 0;
[[nodiscard]] constexpr bool Empty() const noexcept { return address == 0 && size == 0; }
[[nodiscard]] constexpr bool Valid() const noexcept {
return address != 0 && size != 0 && address < TRACKER_ADDRESS_SIZE &&
size <= TRACKER_ADDRESS_SIZE - address;
}
[[nodiscard]] constexpr bool ValidOrEmpty() const noexcept { return Empty() || Valid(); }
[[nodiscard]] constexpr uint64_t End() const noexcept { return address + size; }
auto operator<=>(const GuestRange&) const = default;
};
enum class DirtySource { Cpu, Gpu };
using RegionBits = Common::BitArray<TRACKER_REGION_PAGES>;
static_assert(sizeof(RegionBits) == TRACKER_REGION_PAGES / 8);
+5 -9
View File
@@ -241,8 +241,7 @@ BufferCache::~BufferCache() {
}
void BufferCache::InvalidateMemory(uint64_t vaddr, uint64_t size) {
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
size > TRACKER_ADDRESS_SIZE - vaddr) {
if (!GuestRange {vaddr, size}.Valid()) {
EXIT("BufferCache: invalid memory-invalidation range\n");
}
m_memory_tracker.InvalidateRegion(vaddr, size,
@@ -314,7 +313,7 @@ BufferId BufferCache::FindBuffer(uint64_t vaddr, uint64_t size) {
if (vaddr == 0) {
return NULL_BUFFER_ID;
}
if (size == 0 || vaddr >= TRACKER_ADDRESS_SIZE || size > TRACKER_ADDRESS_SIZE - vaddr) {
if (!GuestRange {vaddr, size}.Valid()) {
EXIT("BufferCache: invalid buffer discovery request\n");
}
const auto* owner = m_page_table.Find(vaddr >> PageTable::kPageBits);
@@ -443,8 +442,7 @@ std::pair<Buffer*, uint64_t> BufferCache::ObtainBuffer(uint64_t vaddr, uint64_t
bool is_written, bool is_texel_buffer,
BufferId id) {
auto& command = m_scheduler.Current();
if (command.IsInvalid() || vaddr == 0 || size == 0 ||
vaddr >= TRACKER_ADDRESS_SIZE || size > TRACKER_ADDRESS_SIZE - vaddr) {
if (command.IsInvalid() || !GuestRange {vaddr, size}.Valid()) {
EXIT("BufferCache: buffer request requires a recording command buffer\n");
}
@@ -474,8 +472,7 @@ std::pair<Buffer*, uint64_t> BufferCache::ObtainBuffer(uint64_t vaddr, uint64_t
}
std::pair<Buffer*, uint64_t> BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t size) {
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
size > TRACKER_ADDRESS_SIZE - vaddr) {
if (!GuestRange {vaddr, size}.Valid()) {
EXIT("BufferCache: invalid image source\n");
}
auto find_owner = [&]() -> Buffer* {
@@ -661,8 +658,7 @@ void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t si
}
bool BufferCache::IsRegionRegistered(uint64_t vaddr, uint64_t size) {
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
size > TRACKER_ADDRESS_SIZE - vaddr) {
if (!GuestRange {vaddr, size}.Valid()) {
EXIT("BufferCache: invalid registered-region query\n");
}
// Cached buffers are ordered and non-overlapping. The last buffer beginning before the query
@@ -35,8 +35,7 @@ bool GpuResourceManager::InvalidateMemory(uint64_t vaddr, uint64_t size) {
}
bool GpuResourceManager::IsMapped(uint64_t vaddr, uint64_t size) const noexcept {
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
size > TRACKER_ADDRESS_SIZE - vaddr) {
if (!GuestRange {vaddr, size}.Valid()) {
return false;
}
std::shared_lock lock(m_mapped_ranges_mutex);
@@ -204,13 +204,11 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer&
if (texture_tile &&
(!TileGetTextureBlockLayout(transfer_format, rt.attrib3.tile_mode, volume,
texture_tile_layout) ||
rt.pitch.pitch_div8_minus1 != 0 ||
(rt.base.addr & (texture_tile_layout.block.block_size - 1u)) != 0 ||
rt.info.fmask_compression_enable || rt.info.fmask_data_compression_disable ||
rt.info.fmask_one_frag_mode || rt.info.cmask_fast_clear_enable ||
rt.info.dcc_compression_enable || rt.info.cmask_is_linear != 0 ||
rt.info.cmask_addr_type != 0 || rt.info.alt_tile_mode || rt.cmask.addr != 0 ||
rt.fmask.addr != 0 || rt.dcc_addr.addr != 0 || rt.dcc.data_write_on_dcc_clear_to_reg)) {
rt.info.dcc_compression_enable || rt.cmask.addr != 0 || rt.fmask.addr != 0 ||
rt.dcc_addr.addr != 0 || rt.dcc.data_write_on_dcc_clear_to_reg)) {
EXIT("unsupported texture-tiled render target: addr=0x%016" PRIx64 " tile=%u"
" dimension=%u depth=%u levels=%u layer=%u/%u samples=%u fragments=%u bpe=%u"
" cmask=0x%016" PRIx64 " fmask=0x%016" PRIx64 " dcc=0x%016" PRIx64 "\n",
@@ -219,15 +217,14 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer&
rt.attrib.num_fragments, bytes_per_element, rt.cmask.addr, rt.fmask.addr,
rt.dcc_addr.addr);
}
if ((standard64 || depth_tile) && (rt.attrib3.dimension != 1 || rt.attrib3.depth != 0 ||
view.base_layer != 0 || view.image_layers != 1)) {
if ((standard64 || depth_tile) &&
(rt.attrib3.dimension != 1 || rt.attrib3.depth != 0 ||
(depth_tile && (view.base_layer != 0 || view.image_layers != 1)))) {
EXIT("unsupported 64KB texture-tiled render-target view: dimension=%u depth=%u"
" layer=%u/%u\n",
rt.attrib3.dimension, rt.attrib3.depth, view.base_layer, view.image_layers);
}
if (rt.pitch.pitch_div8_minus1 != 0) {
pitch = (rt.pitch.pitch_div8_minus1 + 1u) << 3u;
} else if (tile) {
if (tile) {
if (volume) {
pitch = TileGetTexturePitch(transfer_format, width, rt.attrib3.tile_mode);
} else if (texture_tile) {
@@ -293,12 +290,6 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer&
mip_sizes[0] = {static_cast<uint32_t>(size), 0, 0, 0, 0, 0};
mip_padded[0] = {pitch, height};
}
if (rt.slice.slice_div64_minus1 != 0 &&
(static_cast<uint64_t>(rt.slice.slice_div64_minus1) + 1u) * 64u != size) {
EXIT("render-target slice span mismatch: encoded=0x%016" PRIx64 " derived=0x%016" PRIx64
"\n",
(static_cast<uint64_t>(rt.slice.slice_div64_minus1) + 1u) * 64u, size);
}
if (size == 0 || (!volume && size > UINT64_MAX / view.image_layers)) {
EXIT("render-target memory footprint is invalid\n");
}
@@ -308,7 +299,7 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer&
if (backing_size == 0) {
EXIT("render-target backing is empty\n");
}
if (backing_size > TRACKER_ADDRESS_SIZE - rt.base.addr) {
if (!GuestRange {rt.base.addr, backing_size}.Valid()) {
EXIT("render-target backing range is invalid\n");
}
+41 -168
View File
@@ -84,17 +84,8 @@ void uc_print(const char* func, const HW::UserConfig& uc) {
}
void uc_check(const HW::UserConfig& uc) {
const auto& ge_cntl = uc.GetGeControl();
const auto& user_en = uc.GetGeUserVgprEn();
if (ge_cntl.primitive_group_size > 0x0040) {
LOGF("\t warning: unsupported GE_CNTL primitive_group_size = 0x%04" PRIx16 "\n",
ge_cntl.primitive_group_size);
}
if (ge_cntl.vertex_group_size > 0x0040) {
LOGF("\t warning: unsupported GE_CNTL vertex_group_size = 0x%04" PRIx16 "\n",
ge_cntl.vertex_group_size);
}
EXIT_NOT_IMPLEMENTED(user_en.vgpr1 != false);
EXIT_NOT_IMPLEMENTED(user_en.vgpr2 != false);
EXIT_NOT_IMPLEMENTED(user_en.vgpr3 != false);
@@ -106,17 +97,11 @@ void sh_print(const char* func, const HW::Shader& /*uc*/) {
std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt) {
std::vector<std::string> dst;
dst.reserve(53);
dst.reserve(40);
dst.push_back(fmt::format("{}\n", func));
dst.push_back(fmt::format("\t base.addr = 0x{:016x}\n", rt.base.addr));
dst.push_back(
fmt::format("\t pitch.pitch_div8_minus1 = 0x{:08x}\n", rt.pitch.pitch_div8_minus1));
dst.push_back(fmt::format("\t pitch.fmask_pitch_div8_minus1 = 0x{:08x}\n",
rt.pitch.fmask_pitch_div8_minus1));
dst.push_back(fmt::format("\t slice.slice_div64_minus1 = 0x{:08x}\n",
rt.slice.slice_div64_minus1));
dst.push_back(fmt::format("\t view.base_array_slice_index = 0x{:08x}\n",
rt.view.base_array_slice_index));
dst.push_back(fmt::format("\t view.last_array_slice_index = 0x{:08x}\n",
@@ -137,12 +122,6 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
rt.info.cmask_fast_clear_enable ? "true" : "false"));
dst.push_back(fmt::format("\t info.dcc_compression_enable = {}\n",
rt.info.dcc_compression_enable ? "true" : "false"));
dst.push_back(
fmt::format("\t info.cmask_is_linear = 0x{:08x}\n", rt.info.cmask_is_linear));
dst.push_back(
fmt::format("\t info.cmask_addr_type = 0x{:08x}\n", rt.info.cmask_addr_type));
dst.push_back(fmt::format("\t info.alt_tile_mode = {}\n",
rt.info.alt_tile_mode ? "true" : "false"));
dst.push_back(fmt::format("\t info.format = 0x{:08x}\n",
static_cast<uint32_t>(rt.info.format)));
dst.push_back(fmt::format("\t info.channel_type = 0x{:08x}\n",
@@ -157,10 +136,6 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
rt.info.round_mode ? "true" : "false"));
dst.push_back(fmt::format("\t attrib.force_dest_alpha_to_one = {}\n",
rt.attrib.force_dest_alpha_to_one ? "true" : "false"));
dst.push_back(fmt::format("\t attrib.tile_mode = 0x{:08x}\n",
static_cast<uint32_t>(rt.attrib.tile_mode)));
dst.push_back(fmt::format("\t attrib.fmask_tile_mode = 0x{:08x}\n",
static_cast<uint32_t>(rt.attrib.fmask_tile_mode)));
dst.push_back(
fmt::format("\t attrib.num_samples = 0x{:08x}\n", rt.attrib.num_samples));
dst.push_back(
@@ -175,42 +150,32 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
static_cast<uint32_t>(rt.attrib3.tile_mode)));
dst.push_back(
fmt::format("\t attrib3.dimension = 0x{:08x}\n", rt.attrib3.dimension));
dst.push_back(fmt::format("\t attrib3.cmask_pipe_aligned = {}\n",
rt.attrib3.cmask_pipe_aligned ? "true" : "false"));
dst.push_back(fmt::format("\t attrib3.dcc_pipe_aligned = {}\n",
rt.attrib3.dcc_pipe_aligned ? "true" : "false"));
dst.push_back(fmt::format("\t attrib3.metadata_pipe_aligned = {}\n",
rt.attrib3.metadata_pipe_aligned ? "true" : "false"));
dst.push_back(fmt::format("\t attrib3.write_vrs_rate_hint_to_cmask = {}\n",
rt.attrib3.write_vrs_rate_hint_to_cmask ? "true" : "false"));
dst.push_back(fmt::format("\t dcc.max_uncompressed_block_size = 0x{:08x}\n",
rt.dcc.max_uncompressed_block_size));
dst.push_back(fmt::format("\t dcc.max_compressed_block_size = 0x{:08x}\n",
rt.dcc.max_compressed_block_size));
dst.push_back(fmt::format("\t dcc.min_compressed_block_size = 0x{:08x}\n",
rt.dcc.min_compressed_block_size));
dst.push_back(
fmt::format("\t dcc.color_transform = 0x{:08x}\n", rt.dcc.color_transform));
dst.push_back(fmt::format("\t dcc.overwrite_combiner_disable = {}\n",
rt.dcc.overwrite_combiner_disable ? "true" : "false"));
dst.push_back(fmt::format("\t dcc.independent_64b_blocks = {}\n",
rt.dcc.independent_64b_blocks ? "true" : "false"));
dst.push_back(fmt::format("\t dcc.independent_128b_blocks = {}\n",
rt.dcc.independent_128b_blocks ? "true" : "false"));
dst.push_back(fmt::format("\t dcc.independent_block_size = 0x{:02x}\n",
static_cast<uint8_t>(rt.dcc.independent_block_size)));
dst.push_back(fmt::format("\t data_write_on_dcc_clear_to_reg = {}\n",
rt.dcc.data_write_on_dcc_clear_to_reg ? "true" : "false"));
dst.push_back(fmt::format("\t dcc.dcc_clear_key_enable = {}\n",
rt.dcc.dcc_clear_key_enable ? "true" : "false"));
dst.push_back(fmt::format("\t cmask.addr = 0x{:016x}\n", rt.cmask.addr));
dst.push_back(fmt::format("\t cmask_slice.slice_minus1 = 0x{:08x}\n",
rt.cmask_slice.slice_minus1));
dst.push_back(fmt::format("\t fmask.addr = 0x{:016x}\n", rt.fmask.addr));
dst.push_back(fmt::format("\t fmask_slice.slice_minus1 = 0x{:08x}\n",
rt.fmask_slice.slice_minus1));
dst.push_back(
fmt::format("\t clear_word0.word0 = 0x{:08x}\n", rt.clear_word0.word0));
dst.push_back(
fmt::format("\t clear_word1.word1 = 0x{:08x}\n", rt.clear_word1.word1));
dst.push_back(
fmt::format("\t dcc_addr.addr = 0x{:016x}\n", rt.dcc_addr.addr));
dst.push_back(fmt::format("\t size.width = 0x{:08x}\n", rt.size.width));
dst.push_back(fmt::format("\t size.height = 0x{:08x}\n", rt.size.height));
return dst;
}
@@ -240,13 +205,8 @@ static bool RenderIsColorDimension(uint32_t dimension) {
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
static void RtCheck(const HW::RenderTarget& rt) {
if (rt.base.addr != 0) {
// bool render_to_texture = (rt.attrib.tile_mode == 0x0d);
// EXIT_NOT_IMPLEMENTED(rt.base_addr == 0);
EXIT_NOT_IMPLEMENTED(rt.pitch.pitch_div8_minus1 != 0);
EXIT_NOT_IMPLEMENTED(rt.pitch.fmask_pitch_div8_minus1 != 0);
EXIT_NOT_IMPLEMENTED(rt.slice.slice_div64_minus1 != 0);
EXIT_NOT_IMPLEMENTED(rt.view.base_array_slice_index > rt.view.last_array_slice_index);
if (rt.view.base_array_slice_index != 0x00000000 ||
rt.view.last_array_slice_index != 0x00000000) {
@@ -266,11 +226,6 @@ static void RtCheck(const HW::RenderTarget& rt) {
logged = true;
}
}
const bool native_2x_one_frag =
rt.info.fmask_compression_enable && !rt.info.fmask_data_compression_disable &&
rt.info.cmask_fast_clear_enable && rt.fmask.addr != 0 && rt.cmask.addr != 0 &&
rt.attrib.num_samples == 1 && rt.attrib.num_fragments == 1;
EXIT_NOT_IMPLEMENTED(rt.info.fmask_one_frag_mode && !native_2x_one_frag);
if (rt.info.fmask_compression_enable) {
EXIT_NOT_IMPLEMENTED(rt.attrib.num_samples == 0 && rt.attrib.num_fragments == 0);
static bool logged = false;
@@ -295,22 +250,6 @@ static void RtCheck(const HW::RenderTarget& rt) {
logged = true;
}
}
if (rt.info.cmask_is_linear != 0x00000000 || rt.info.cmask_addr_type != 0x00000000) {
static bool logged = false;
if (!logged) {
LOGF("RenderTarget: temporary: ignoring PS5 CMASK metadata fields "
"is_linear=%u addr_type=%u\n",
rt.info.cmask_is_linear, rt.info.cmask_addr_type);
logged = true;
}
}
if (rt.info.alt_tile_mode) {
static bool logged = false;
if (!logged) {
LOGF("RenderTarget: temporary: ignoring alternate tile mode flag\n");
logged = true;
}
}
if (rt.info.blend_bypass) {
static bool logged = false;
if (!logged) {
@@ -337,8 +276,6 @@ static void RtCheck(const HW::RenderTarget& rt) {
logged = true;
}
}
// EXIT_NOT_IMPLEMENTED(rt.tile_mode != 0x0000000a);
// EXIT_NOT_IMPLEMENTED(rt.fmask_tile_mode != 0x0000000a);
if (rt.attrib.num_samples != 0x00000000 || rt.attrib.num_fragments != 0x00000000) {
static bool logged = false;
if (!logged) {
@@ -373,34 +310,22 @@ static void RtCheck(const HW::RenderTarget& rt) {
if (!RenderIsColorDimension(rt.attrib3.dimension)) {
EXIT("unknown PS5 render-target dimension: 0x%08" PRIx32 "\n", rt.attrib3.dimension);
}
if (!rt.attrib3.cmask_pipe_aligned) {
if (!rt.attrib3.metadata_pipe_aligned) {
static bool logged = false;
if (!logged) {
LOGF("RenderTarget: temporary: accepting unaligned PS5 CMASK pipe flag\n");
logged = true;
}
}
if (!rt.attrib3.dcc_pipe_aligned) {
static bool logged = false;
if (!logged) {
LOGF("RenderTarget: temporary: accepting unaligned PS5 DCC pipe flag\n");
LOGF("RenderTarget: temporary: accepting unaligned PS5 metadata pipe flag\n");
logged = true;
}
}
EXIT_NOT_IMPLEMENTED(rt.attrib3.write_vrs_rate_hint_to_cmask);
// EXIT_NOT_IMPLEMENTED(rt.dcc_max_uncompressed_block_size != 0x00000002);
// EXIT_NOT_IMPLEMENTED(rt.dcc.max_compressed_block_size != 0x00000000);
EXIT_NOT_IMPLEMENTED(rt.dcc.min_compressed_block_size != 0x00000000);
// EXIT_NOT_IMPLEMENTED(rt.dcc.color_transform != 0x00000000);
EXIT_NOT_IMPLEMENTED(rt.dcc.overwrite_combiner_disable != false);
// EXIT_NOT_IMPLEMENTED(rt.dcc.force_independent_blocks != false);
// EXIT_NOT_IMPLEMENTED(rt.dcc.independent_128b_blocks != false);
// EXIT_NOT_IMPLEMENTED(rt.dcc.data_write_on_dcc_clear_to_reg != false);
EXIT_NOT_IMPLEMENTED(rt.dcc.dcc_clear_key_enable != false);
if (rt.cmask.addr != 0x0000000000000000 || rt.cmask_slice.slice_minus1 != 0x00000000 ||
rt.fmask.addr != 0x0000000000000000 ||
(rt.fmask_slice.slice_minus1 != 0x00000000 &&
rt.fmask_slice.slice_minus1 != rt.slice.slice_div64_minus1) ||
if (rt.cmask.addr != 0x0000000000000000 || rt.fmask.addr != 0x0000000000000000 ||
rt.dcc_addr.addr != 0x0000000000000000) {
static bool logged = false;
if (!logged) {
@@ -410,9 +335,6 @@ static void RtCheck(const HW::RenderTarget& rt) {
logged = true;
}
}
EXIT_NOT_IMPLEMENTED(rt.size.width != 0);
EXIT_NOT_IMPLEMENTED(rt.size.height != 0);
}
}
@@ -432,37 +354,20 @@ static void ZPrint(const char* func, const HW::DepthRenderTarget& z) {
"\t stencil_info.htile_stencil_disabled = %s\n"
"\t stencil_info.expclear_enabled = %s\n"
"\t stencil_info.partially_resident = %s\n"
"\t depth_info.addr5_swizzle_mask = 0x%08" PRIx32 "\n"
"\t depth_info.array_mode = 0x%08" PRIx32 "\n"
"\t depth_info.pipe_config = 0x%08" PRIx32 "\n"
"\t depth_info.bank_width = 0x%08" PRIx32 "\n"
"\t depth_info.bank_height = 0x%08" PRIx32 "\n"
"\t depth_info.macro_tile_aspect = 0x%08" PRIx32 "\n"
"\t depth_info.num_banks = 0x%08" PRIx32 "\n"
"\t depth_view.slice_start = 0x%08" PRIx32 "\n"
"\t depth_view.slice_max = 0x%08" PRIx32 "\n"
"\t depth_view.current_mip_level = 0x%02" PRIx8 "\n"
"\t depth_view.depth_write_disable = %s\n"
"\t depth_view.stencil_write_disable = %s\n"
"\t htile_surface.linear = 0x%08" PRIx32 "\n"
"\t htile_surface.full_cache = 0x%08" PRIx32 "\n"
"\t htile_surface.htile_uses_preload_win = 0x%08" PRIx32 "\n"
"\t htile_surface.preload = 0x%08" PRIx32 "\n"
"\t htile_surface.prefetch_width = 0x%08" PRIx32 "\n"
"\t htile_surface.prefetch_height = 0x%08" PRIx32 "\n"
"\t htile_surface.dst_outside_zero_to_one = 0x%08" PRIx32 "\n"
"\t z_read_base_addr = 0x%016" PRIx64 "\n"
"\t stencil_read_base_addr = 0x%016" PRIx64 "\n"
"\t z_write_base_addr = 0x%016" PRIx64 "\n"
"\t stencil_write_base_addr = 0x%016" PRIx64 "\n"
"\t pitch_div8_minus1 = 0x%08" PRIx32 "\n"
"\t height_div8_minus1 = 0x%08" PRIx32 "\n"
"\t slice_div64_minus1 = 0x%08" PRIx32 "\n"
"\t htile_data_base_addr = 0x%016" PRIx64 "\n"
"\t width = 0x%08" PRIx32 "\n"
"\t height = 0x%08" PRIx32 "\n"
"\t shading_rate_encoding = 0x%02" PRIx8 "\n"
"\t size.x_max = 0x%04" PRIx16 "\n"
"\t size.y_max = 0x%04" PRIx16 "\n",
"\t size.y_max = 0x%04" PRIx16 "\n"
"\t size.valid = %s\n",
static_cast<uint32_t>(z.z_info.format), z.z_info.num_samples,
static_cast<uint32_t>(z.z_info.texture_compatibility),
z.z_info.htile_acceleration ? "true" : "false",
@@ -473,30 +378,27 @@ static void ZPrint(const char* func, const HW::DepthRenderTarget& z) {
static_cast<uint32_t>(z.stencil_info.texture_compatibility),
z.stencil_info.htile_stencil_disabled ? "true" : "false",
z.stencil_info.expclear_enabled ? "true" : "false",
z.stencil_info.partially_resident ? "true" : "false", z.depth_info.addr5_swizzle_mask,
z.depth_info.array_mode, z.depth_info.pipe_config, z.depth_info.bank_width,
z.depth_info.bank_height, z.depth_info.macro_tile_aspect, z.depth_info.num_banks,
z.depth_view.slice_start, z.depth_view.slice_max, z.depth_view.current_mip_level,
z.stencil_info.partially_resident ? "true" : "false", z.depth_view.slice_start,
z.depth_view.slice_max, z.depth_view.current_mip_level,
z.depth_view.depth_write_disable ? "true" : "false",
z.depth_view.stencil_write_disable ? "true" : "false", z.htile_surface.linear,
z.htile_surface.full_cache, z.htile_surface.htile_uses_preload_win,
z.htile_surface.preload, z.htile_surface.prefetch_width, z.htile_surface.prefetch_height,
z.htile_surface.dst_outside_zero_to_one, z.z_read_base_addr, z.stencil_read_base_addr,
z.z_write_base_addr, z.stencil_write_base_addr, z.pitch_div8_minus1, z.height_div8_minus1,
z.slice_div64_minus1, z.htile_data_base_addr, z.width, z.height, z.size.x_max,
z.size.y_max);
z.depth_view.stencil_write_disable ? "true" : "false", z.z_read_base_addr,
z.stencil_read_base_addr, z.z_write_base_addr, z.stencil_write_base_addr,
z.htile_data_base_addr, z.shading_rate_encoding, z.size.x_max, z.size.y_max,
z.size.valid ? "true" : "false");
}
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
const HW::RenderControl& rc) {
const bool depth_active =
dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable || rc.depth_clear_enable;
const bool stencil_active = dc.stencil_enable || rc.stencil_clear_enable;
const bool depth_active = dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable ||
rc.depth_clear_enable || rc.copy_depth_to_color;
const bool stencil_active =
dc.stencil_enable || rc.stencil_clear_enable || rc.copy_stencil_to_color;
if (!depth_active && !stencil_active) {
return;
}
EXIT_NOT_IMPLEMENTED(rc.copy_depth_to_color || rc.copy_stencil_to_color);
EXIT_NOT_IMPLEMENTED(!z.z_info.HasValidTextureCompatibility());
EXIT_NOT_IMPLEMENTED(!z.stencil_info.HasValidTextureCompatibility());
if (z.z_info.format == Prospero::DepthFormat::kInvalid) {
@@ -533,21 +435,7 @@ static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
if (z.z_info.format != Prospero::DepthFormat::kInvalid ||
z.stencil_info.format != Prospero::StencilFormat::kInvalid) {
EXIT_NOT_IMPLEMENTED(z.depth_info.addr5_swizzle_mask != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.depth_info.array_mode != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.depth_info.pipe_config != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.depth_info.bank_width != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.depth_info.bank_height != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.depth_info.macro_tile_aspect != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.depth_info.num_banks != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.htile_surface.linear != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.htile_surface.full_cache != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.htile_surface.htile_uses_preload_win != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.htile_surface.preload != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.htile_surface.prefetch_width != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.htile_surface.prefetch_height != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.htile_surface.dst_outside_zero_to_one != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.shading_rate_encoding != 0);
if (z.depth_view.current_mip_level != 0x00000000) {
static std::atomic<uint32_t> log_count {0};
@@ -569,23 +457,8 @@ static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
EXIT_NOT_IMPLEMENTED(!z.depth_view.stencil_write_disable &&
z.stencil_read_base_addr != z.stencil_write_base_addr);
EXIT_NOT_IMPLEMENTED(!z.depth_view.depth_write_disable && z.z_write_base_addr == 0);
// EXIT_NOT_IMPLEMENTED(z.pitch_div8_minus1 != 0x000000ff);
// EXIT_NOT_IMPLEMENTED(z.height_div8_minus1 != 0x0000008f);
// EXIT_NOT_IMPLEMENTED(z.slice_div64_minus1 != 0x00008fff);
// EXIT_NOT_IMPLEMENTED(z.htile_data_base_addr == 0);
// EXIT_NOT_IMPLEMENTED(z.width != 0x00000780);
// EXIT_NOT_IMPLEMENTED(z.height != 0x00000438);
EXIT_NOT_IMPLEMENTED(z.width != 0);
EXIT_NOT_IMPLEMENTED(z.height != 0);
if (z.size.x_max == 0 || z.size.y_max == 0) {
static std::atomic<uint32_t> log_count {0};
if (log_count.fetch_add(1) < 16) {
LOGF("DepthTarget: temporary: inferring PS5 default depth extent x_max=0x%04" PRIx16
", y_max=0x%04" PRIx16 "\n",
z.size.x_max, z.size.y_max);
}
}
EXIT_NOT_IMPLEMENTED(!z.size.valid);
}
}
@@ -617,7 +490,7 @@ static void ClipCheck(const HW::ClipControl& c) {
// dx_linear_attr_clip_enable preserves linear (noperspective) attributes at clip-generated
// vertices, which Vulkan provides as part of clipping and interpolation.
EXIT_NOT_IMPLEMENTED(c.user_clip_planes != 0 || c.user_clip_plane_mode != 0 ||
c.vertex_kill_any || c.user_clip_plane_negate_y || c.clip_disable ||
c.vertex_kill_any || c.user_clip_plane_negate_y ||
c.user_clip_plane_cull_only || c.cull_on_clipping_error_disable ||
c.force_viewport_index_from_vs_enable);
}
@@ -768,8 +641,6 @@ static void DPrint(const char* func, const HW::DepthControl& c, const HW::Stenci
"\t backface_enable = %s\n"
"\t stencilfunc = %" PRIu8 "\n"
"\t stencilfunc_bf = %" PRIu8 "\n"
"\t color_writes_on_depth_fail_enable = %s\n"
"\t color_writes_on_depth_pass_disable = %s\n"
"\t stencil_fail = %" PRIu8 "\n"
"\t stencil_zpass = %" PRIu8 "\n"
"\t stencil_zfail = %" PRIu8 "\n"
@@ -786,12 +657,11 @@ static void DPrint(const char* func, const HW::DepthControl& c, const HW::Stenci
"\t stencil_opval_bf = %" PRIu8 "\n",
c.stencil_enable ? "true" : "false", c.z_enable ? "true" : "false",
c.z_write_enable ? "true" : "false", c.depth_bounds_enable ? "true" : "false", c.zfunc,
c.backface_enable ? "true" : "false", c.stencilfunc, c.stencilfunc_bf,
c.color_writes_on_depth_fail_enable ? "true" : "false",
c.color_writes_on_depth_pass_disable ? "true" : "false", s.stencil_fail, s.stencil_zpass,
s.stencil_zfail, s.stencil_fail_bf, s.stencil_zpass_bf, s.stencil_zfail_bf,
sm.stencil_testval, sm.stencil_mask, sm.stencil_writemask, sm.stencil_opval,
sm.stencil_testval_bf, sm.stencil_mask_bf, sm.stencil_writemask_bf, sm.stencil_opval_bf);
c.backface_enable ? "true" : "false", c.stencilfunc, c.stencilfunc_bf, s.stencil_fail,
s.stencil_zpass, s.stencil_zfail, s.stencil_fail_bf, s.stencil_zpass_bf,
s.stencil_zfail_bf, sm.stencil_testval, sm.stencil_mask, sm.stencil_writemask,
sm.stencil_opval, sm.stencil_testval_bf, sm.stencil_mask_bf, sm.stencil_writemask_bf,
sm.stencil_opval_bf);
}
static void DCheck(const HW::DepthControl& c, const HW::StencilControl& s,
@@ -803,8 +673,6 @@ static void DCheck(const HW::DepthControl& c, const HW::StencilControl& s,
// Back-face stencil state is handled separately when enabled.
// EXIT_NOT_IMPLEMENTED(c.stencilfunc != 0);
// EXIT_NOT_IMPLEMENTED(c.stencilfunc_bf != 0);
EXIT_NOT_IMPLEMENTED(c.color_writes_on_depth_fail_enable != false);
EXIT_NOT_IMPLEMENTED(c.color_writes_on_depth_pass_disable != false);
// EXIT_NOT_IMPLEMENTED(s.stencil_fail != 0);
// EXIT_NOT_IMPLEMENTED(s.stencil_zpass != 0);
// EXIT_NOT_IMPLEMENTED(s.stencil_zfail != 0);
@@ -836,7 +704,12 @@ static void EqaaPrint(const char* func, const HW::EqaaControl& c) {
c.static_anchor_associations ? "true" : "false");
}
static void EqaaCheck(const HW::EqaaControl& c) {
static void EqaaCheck(const HW::EqaaControl& c, const HW::AaConfig& cf) {
// The EQAA controls only take effect while multisampling is on, so a single-sample
// target leaves them inert and has nothing to warn about.
if (cf.msaa_num_samples == 0) {
return;
}
if (c.max_anchor_samples != 0 || c.ps_iter_samples != 0 || c.mask_export_num_samples != 0 ||
c.alpha_to_mask_num_samples != 0 || c.high_quality_intersections ||
c.incoherent_eqaa_reads || c.interpolate_comp_z || c.static_anchor_associations) {
@@ -1201,12 +1074,12 @@ void hw_check(const CommandBuffer& buffer) {
log_phase("blend");
BcCheck(bc, bclr, cc);
log_phase("eqaa");
EqaaCheck(eqaa);
EqaaCheck(eqaa, ac);
log_phase("aa");
AaCheck(aa, ac);
log_phase("done");
if (RenderTargetMaskHasBoundMrt(buffer)) {
if (graphics_debug_dump_enabled() && RenderTargetMaskHasBoundMrt(buffer)) {
LOGF("MRT render target mask: 0x%08" PRIx32 "\n", hw.GetRenderTargetMask());
for (uint32_t i = 0; i < 8; i++) {
const auto& mrt = hw.GetRenderTarget(i);
@@ -108,9 +108,10 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
const auto& sc = hw.GetStencilControl();
const auto& sm = hw.GetStencilMask();
const bool has_stencil = z.stencil_info.format != Prospero::StencilFormat::kInvalid;
const bool depth_active =
dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable || rc.depth_clear_enable;
const bool stencil_active = has_stencil && (dc.stencil_enable || rc.stencil_clear_enable);
const bool depth_active = dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable ||
rc.depth_clear_enable || rc.copy_depth_to_color;
const bool stencil_active =
has_stencil && (dc.stencil_enable || rc.stencil_clear_enable || rc.copy_stencil_to_color);
if (!depth_active && !stencil_active) {
return;
}
@@ -127,22 +128,14 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
!z.stencil_info.expclear_enabled && !z.stencil_info.partially_resident &&
z.depth_view.slice_start == 0 && z.depth_view.slice_max == 0 &&
z.depth_view.current_mip_level == 0 && !z.depth_view.depth_write_disable &&
!z.depth_view.stencil_write_disable && z.depth_info.addr5_swizzle_mask == 0 &&
z.depth_info.array_mode == 0 && z.depth_info.pipe_config == 0 &&
z.depth_info.bank_width == 0 && z.depth_info.bank_height == 0 &&
z.depth_info.macro_tile_aspect == 0 && z.depth_info.num_banks == 0 &&
z.htile_surface.linear == 0 && z.htile_surface.full_cache == 0 &&
z.htile_surface.htile_uses_preload_win == 0 && z.htile_surface.preload == 0 &&
z.htile_surface.prefetch_width == 0 && z.htile_surface.prefetch_height == 0 &&
z.htile_surface.dst_outside_zero_to_one == 0 && z.z_read_base_addr == 0 &&
z.z_write_base_addr == 0 && z.stencil_read_base_addr == 0 &&
z.stencil_write_base_addr == 0 && z.htile_data_base_addr == 0 &&
!z.depth_view.stencil_write_disable && z.z_read_base_addr == 0 && z.z_write_base_addr == 0 &&
z.stencil_read_base_addr == 0 && z.stencil_write_base_addr == 0 &&
z.htile_data_base_addr == 0 &&
// DB_DEPTH_SIZE_XY is independent state and may remain programmed after the attachment
// formats and addresses are unbound. A zero encoding is the valid 1x1 value, so its
// presence alone must not manufacture a depth attachment.
!z.z_info.htile_acceleration && !z.width_height_valid && !z.pitch_height_valid &&
z.size.x_max == 0 && z.size.y_max == 0 && z.pitch_div8_minus1 == 0 &&
z.height_div8_minus1 == 0 && z.slice_div64_minus1 == 0 && z.width == 0 && z.height == 0;
!z.z_info.htile_acceleration && z.shading_rate_encoding == 0 && z.size.x_max == 0 &&
z.size.y_max == 0;
if (attachment_unbound) {
static std::atomic_bool logged = false;
if (!logged.exchange(true, std::memory_order_relaxed)) {
@@ -165,17 +158,12 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
DepthFatal("invalid depth view: base=%u last=%u", z.depth_view.slice_start,
z.depth_view.slice_max);
}
if (rc.copy_centroid || rc.copy_sample != 0 || z.z_info.expclear_enabled ||
if (rc.copy_depth_to_color || rc.copy_stencil_to_color || rc.copy_centroid ||
rc.copy_sample != 0 || z.z_info.expclear_enabled ||
z.stencil_info.expclear_enabled || z.z_info.partially_resident ||
z.stencil_info.partially_resident || z.z_info.max_mip_level != 0 ||
z.depth_view.current_mip_level != 0 || z.depth_info.addr5_swizzle_mask != 0 ||
z.depth_info.array_mode != 0 || z.depth_info.pipe_config != 0 ||
z.depth_info.bank_width != 0 || z.depth_info.bank_height != 0 ||
z.depth_info.macro_tile_aspect != 0 || z.depth_info.num_banks != 0 ||
z.htile_surface.linear != 0 || z.htile_surface.full_cache != 0 ||
z.htile_surface.htile_uses_preload_win != 0 || z.htile_surface.preload != 0 ||
z.htile_surface.prefetch_width != 0 || z.htile_surface.prefetch_height != 0 ||
z.htile_surface.dst_outside_zero_to_one != 0 || z.z_read_base_addr == 0 ||
z.depth_view.current_mip_level != 0 || z.shading_rate_encoding != 0 ||
z.z_read_base_addr == 0 ||
(!z.depth_view.depth_write_disable && z.z_write_base_addr != z.z_read_base_addr) ||
(z.z_read_base_addr & 0xffffu) != 0 ||
dc.zfunc > static_cast<uint8_t>(vk::CompareOp::eAlways)) {
@@ -189,10 +177,7 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
(z.stencil_read_base_addr & 0xffffu) != 0) {
DepthFatal("unsupported stencil attachment state");
}
} else if (z.stencil_read_base_addr != 0 || z.stencil_write_base_addr != 0 ||
!htile_stencil_compat ||
z.stencil_info.texture_compatibility !=
Prospero::TextureCompatibleStencil::kDisable) {
} else if (z.stencil_read_base_addr != 0 || z.stencil_write_base_addr != 0) {
DepthFatal("stencil state without an active stencil attachment");
}
if (has_htile) {
@@ -203,18 +188,13 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
DepthFatal("HTile clear tracking supports at most 32 slices");
}
}
const bool size_xy_valid = z.size.valid;
const bool wh_valid = z.width_height_valid && z.width != 0 && z.height != 0;
if (!size_xy_valid && !wh_valid) {
if (!z.size.valid) {
DepthFatal("missing depth extent");
}
const uint32_t width = size_xy_valid ? static_cast<uint32_t>(z.size.x_max) + 1u : z.width;
const uint32_t height = size_xy_valid ? static_cast<uint32_t>(z.size.y_max) + 1u : z.height;
if (width > 16384 || height > 16384 ||
(size_xy_valid && wh_valid && (width != z.width || height != z.height)) ||
(!z.pitch_height_valid &&
(z.pitch_div8_minus1 != 0 || z.height_div8_minus1 != 0 || z.slice_div64_minus1 != 0))) {
DepthFatal("inconsistent depth extent or encoded layout");
const uint32_t width = static_cast<uint32_t>(z.size.x_max) + 1u;
const uint32_t height = static_cast<uint32_t>(z.size.y_max) + 1u;
if (width > 16384 || height > 16384) {
DepthFatal("invalid depth extent");
}
const auto* policy = FindDepthFormatPolicy(z.z_info.format);
if (policy == nullptr) {
@@ -229,11 +209,6 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
const auto guest_format = policy->guest_format;
const uint32_t bytes = policy->bytes_per_element;
const auto pitch = TileGetDepthPitch(width, bytes, z.z_info.num_samples);
if (z.pitch_height_valid && ((static_cast<uint64_t>(z.pitch_div8_minus1) + 1u) * 8u != pitch ||
(static_cast<uint64_t>(z.height_div8_minus1) + 1u) * 8u !=
((static_cast<uint64_t>(height) + 7u) & ~7ull))) {
DepthFatal("encoded depth pitch or height mismatch");
}
TileSizeAlign depth_size {};
TileSizeAlign stencil_size {};
TileSizeAlign htile_size {};
@@ -244,14 +219,6 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
(has_htile != (htile_size.align == 32768 && htile_size.size != 0))) {
DepthFatal("unsupported depth/stencil/HTile footprint");
}
if (z.pitch_height_valid &&
(static_cast<uint64_t>(z.slice_div64_minus1) + 1u) * 64u != depth_size.size) {
DepthFatal("depth footprint mismatch: extent=%ux%u pitch=%u expected=0x%016" PRIx64
" align=0x%016" PRIx64 " encoded_valid=%u encoded=0x%016" PRIx64,
width, height, pitch, depth_size.size, depth_size.align,
z.pitch_height_valid ? 1u : 0u,
(static_cast<uint64_t>(z.slice_div64_minus1) + 1u) * 64u);
}
if (depth_size.size > UINT64_MAX / view.image_layers ||
stencil_size.size > UINT64_MAX / view.image_layers ||
htile_size.size > UINT64_MAX / view.image_layers) {
@@ -260,9 +227,9 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
const auto depth_backing_size = depth_size.size * view.image_layers;
const auto stencil_backing_size = stencil_size.size * view.image_layers;
const auto htile_backing_size = htile_size.size * view.image_layers;
if (depth_backing_size > TRACKER_ADDRESS_SIZE - z.z_read_base_addr ||
(has_stencil && stencil_backing_size > TRACKER_ADDRESS_SIZE - z.stencil_read_base_addr) ||
(has_htile && htile_backing_size > TRACKER_ADDRESS_SIZE - z.htile_data_base_addr)) {
if (!GuestRange {z.z_read_base_addr, depth_backing_size}.Valid() ||
(has_stencil && !GuestRange {z.stencil_read_base_addr, stencil_backing_size}.Valid()) ||
(has_htile && !GuestRange {z.htile_data_base_addr, htile_backing_size}.Valid())) {
DepthFatal("layered depth backing range is invalid");
}
r.htile = has_htile;
@@ -11,9 +11,11 @@
namespace Libs::Graphics {
// Without a stencil plane, Hi-Stencil fields are inactive. An active plane is compatible when
// Hi-Stencil is disabled or HTile backing is present.
inline constexpr bool depth_htile_stencil_acceleration_compatible(bool has_stencil, bool has_htile,
bool htile_stencil_disabled) {
return htile_stencil_disabled || (has_stencil && has_htile);
return !has_stencil || htile_stencil_disabled || has_htile;
}
struct RenderDepthInfo {
+9 -21
View File
@@ -59,24 +59,14 @@ namespace {
if (HasFormatFeature(properties, vk::FormatFeatureFlagBits::eColorAttachment)) {
usage |= vk::ImageUsageFlagBits::eColorAttachment;
}
if (info.samples == 1 &&
HasFormatFeature(properties, vk::FormatFeatureFlagBits::eStorageImage)) {
if (info.samples == 1) {
usage |= vk::ImageUsageFlagBits::eStorage;
} else if (info.samples == 1) {
const auto compatible = SrgbStorageViewFormat(info.pixel_format);
if (compatible != vk::Format::eUndefined &&
HasFormatFeature(graphics.GetFormatProperties(compatible),
vk::FormatFeatureFlagBits::eStorageImage)) {
usage |= vk::ImageUsageFlagBits::eStorage;
}
}
return usage;
}
void ValidateRange(GuestRange range, const char* name) {
if ((range.address == 0) != (range.size == 0) ||
(range.address != 0 && (range.address >= TRACKER_ADDRESS_SIZE ||
range.size > TRACKER_ADDRESS_SIZE - range.address))) {
void ValidateOptionalRange(GuestRange range, const char* name) {
if (!range.ValidOrEmpty()) {
EXIT("invalid %s image range: address=0x%016llx size=0x%016llx\n", name,
static_cast<unsigned long long>(range.address),
static_cast<unsigned long long>(range.size));
@@ -567,13 +557,13 @@ void Image::CopyMip(Image& source, uint32_t mip, uint32_t layer) {
namespace ImageOps {
void Validate(const ImageInfo& info) {
ValidateRange(info.data, "data");
ValidateRange(info.stencil, "stencil");
ValidateOptionalRange(info.data, "data");
ValidateOptionalRange(info.stencil, "stencil");
if (info.pixel_format == vk::Format::eUndefined) {
const bool metadata_empty =
info.metadata.range.address == 0 && info.metadata.range.size == 0 &&
info.metadata.kind == ImageMetadataKind::None && info.metadata.control == 0 &&
info.metadata.range.Empty() && info.metadata.kind == ImageMetadataKind::None &&
info.metadata.control == 0 &&
info.metadata.compression == VideoOutCompression::Uncompressed &&
!info.metadata.stencil_compressed;
if (info.data.Empty() || info.HasStencil() || !metadata_empty || info.extent.width == 0 ||
@@ -620,16 +610,14 @@ void Validate(const ImageInfo& info) {
}
switch (info.metadata.kind) {
case ImageMetadataKind::None:
if (info.metadata.range.address != 0 || info.metadata.range.size != 0 ||
info.metadata.control != 0 ||
if (!info.metadata.range.Empty() || info.metadata.control != 0 ||
info.metadata.compression != VideoOutCompression::Uncompressed ||
info.metadata.stencil_compressed) {
EXIT("metadata-free image has metadata state\n");
}
break;
case ImageMetadataKind::Htile:
ValidateRange(info.metadata.range, "HTILE");
if (info.metadata.range.Empty() ||
if (!info.metadata.range.Valid() ||
info.metadata.compression != VideoOutCompression::Uncompressed) {
EXIT("invalid HTILE metadata\n");
}
@@ -15,18 +15,6 @@
namespace Libs::Graphics {
struct GuestRange {
uint64_t address = 0;
uint64_t size = 0;
[[nodiscard]] constexpr bool Empty() const noexcept { return address == 0 || size == 0; }
[[nodiscard]] constexpr bool Valid() const noexcept {
return !Empty() && address < TRACKER_ADDRESS_SIZE && size <= TRACKER_ADDRESS_SIZE - address;
}
[[nodiscard]] constexpr uint64_t End() const noexcept { return address + size; }
auto operator<=>(const GuestRange&) const = default;
};
enum class VideoOutCompression : uint8_t { Uncompressed, Dcc256_256_0, Dcc256_64_64, Unsupported };
enum class ImageMetadataKind : uint8_t { None, Htile, Dcc };
@@ -443,6 +431,10 @@ IsSupportedDisplayRenderTargetTileMode(Prospero::TileMode tile_mode) noexcept {
return encoded <= 0.04045f ? encoded / 12.92f : std::pow((encoded + 0.055f) / 1.055f, 2.4f);
};
switch (format) {
// A single-plane float target carries its clear as raw float bits, the same encoding the
// depth decoder below uses. Without this the clear is discarded and the target keeps stale
// contents.
case vk::Format::eR32Sfloat: next.float32[0] = std::bit_cast<float>(packed); break;
case vk::Format::eR32Uint: next.uint32[0] = packed; break;
case vk::Format::eR32Sint: next.int32[0] = static_cast<int32_t>(packed); break;
case vk::Format::eR8G8B8A8Srgb:
@@ -895,9 +895,9 @@ PreparedBindings RenderExecutor::PrepareBindings(const ShaderStageRuntime& runti
EXIT_IF(!runtime);
const auto& program = *runtime.program;
const auto& snapshot = *runtime.resources;
std::string error;
if (!ShaderRecompiler::IR::ValidateResourceSpecialization(program, snapshot, &error)) {
EXIT("invalid native shader runtime snapshot: %s\n", error.c_str());
if (!ShaderRecompiler::IR::ValidateResourceSpecialization(program, snapshot)) {
EXIT("invalid native shader runtime snapshot: hash=0x%016" PRIx64 " stage=%u\n",
program.shader_hash, static_cast<unsigned>(program.stage));
}
PreparedBindings prepared;
@@ -1,6 +1,7 @@
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
#include "common/assert.h"
#include "common/file.h"
#include "common/logging/log.h"
#include "common/profiler.h"
#include "graphics/guest_gpu/hardwareContext.h"
@@ -11,18 +12,64 @@
#include "graphics/host_gpu/renderer/render.h"
#include "graphics/host_gpu/renderer/renderContext.h"
#include "graphics/shader/shaderCompiler.h"
#include "kytyGitVersion.h"
#include "loader/systemContent.h"
#include <algorithm>
#include <atomic>
#include <cctype>
#include <cstdio>
#include <cstring>
#include <limits>
#include <span>
#include <string_view>
#include <utility>
#include <vector>
#include <fmt/format.h>
#include <xxhash.h>
namespace Libs::Graphics {
namespace {
std::string DriverCacheSignature(const vk::PhysicalDeviceProperties& properties) {
constexpr char hex[] = "0123456789abcdef";
std::string uuid(VK_UUID_SIZE * 2, '0');
for (size_t i = 0; i < VK_UUID_SIZE; i++) {
uuid[i * 2] = hex[properties.pipelineCacheUUID[i] >> 4u];
uuid[i * 2 + 1] = hex[properties.pipelineCacheUUID[i] & 0xfu];
}
return fmt::format("KytyPC1:{}:{:08x}:{:08x}:{:08x}:{}\n", KYTY_GIT_REVISION,
properties.vendorID, properties.deviceID, properties.driverVersion, uuid);
}
std::string PipelineCacheTitleId() {
std::string title_id;
if ((!Loader::SystemContentParamSfoGetString("TITLE_ID", &title_id) || title_id.empty()) &&
(!Loader::SystemContentParamSfoGetString("CONTENT_ID", &title_id) || title_id.empty())) {
return {};
}
if (!std::ranges::all_of(title_id, [](unsigned char c) {
return std::isalnum(c) != 0 || c == '-' || c == '_';
})) {
return {};
}
return title_id;
}
template <typename... Args>
void PipelineCacheLog(fmt::format_string<Args...> format, Args&&... args) {
auto message = fmt::format(format, std::forward<Args>(args)...);
message += '\n';
if (Log::GetDirection() != Log::Direction::Console) {
std::fwrite(message.data(), 1, message.size(), stdout);
std::fflush(stdout);
}
Log::Write(message);
Log::Flush();
}
void NormalizeStaticParamsForDynamicState(PipelineStaticParameters& static_params) {
static_params.viewport_scale[0] = 0.5f;
static_params.viewport_scale[1] = 0.5f;
@@ -69,7 +116,7 @@ struct PipelineCache::ProgramCache {
}
static constexpr std::size_t MaxStaticKeyWords =
5 + ShaderVertexInputInfo::RES_MAX * 17;
12 + ShaderVertexInputInfo::RES_MAX * 17;
template <typename InputInfo>
ShaderProgram Get(const ShaderParams& params, InputInfo& input_info) {
@@ -119,9 +166,11 @@ struct PipelineCache::ProgramCache {
PipelineCache::PipelineCache(GraphicContext& graphics)
: m_graphics(graphics), m_program_cache(std::make_unique<ProgramCache>(graphics.device)) {
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
InitializeDriverCache();
}
PipelineCache::~PipelineCache() {
Save();
auto destroy = [this](const auto& pipelines) {
for (const auto& [key, pipeline]: pipelines) {
(void)key;
@@ -138,12 +187,176 @@ PipelineCache::~PipelineCache() {
m_graphics.device.destroyShaderModule(permutation.handle.module, nullptr);
}
}
if (m_driver_cache != nullptr) {
m_graphics.device.destroyPipelineCache(m_driver_cache, nullptr);
}
}
void PipelineCache::InitializeDriverCache() {
const auto title_id = PipelineCacheTitleId();
if (title_id.empty()) {
return;
}
if (KYTY_BUILD != KYTY_BUILD_RELEASE) {
PipelineCacheLog("Vulkan pipeline cache: disabled (non-Release build)");
return;
}
const std::string_view git_hash = KYTY_GIT_HASH;
const std::string_view git_revision = KYTY_GIT_REVISION;
if (git_hash == "unknown" || git_revision == "unknown") {
PipelineCacheLog("Vulkan pipeline cache: disabled (unknown git revision)");
return;
}
if (git_hash.ends_with("-dirty")) {
PipelineCacheLog("Vulkan pipeline cache: disabled (dirty build)");
return;
}
m_driver_cache_path = std::filesystem::path("_PipelineCache") / (title_id + ".bin");
const auto path = Common::PathToString(m_driver_cache_path);
const bool cache_exists = Common::File::IsFileExisting(m_driver_cache_path);
if (cache_exists) {
PipelineCacheLog("Vulkan pipeline cache: loading {}", path);
} else {
PipelineCacheLog("Vulkan pipeline cache: initializing {}", path);
}
std::vector<uint8_t> initial_data;
if (cache_exists) {
Common::File file(m_driver_cache_path, Common::File::Mode::Read);
const auto file_size = file.IsInvalid() ? 0 : file.Size();
const auto signature = DriverCacheSignature(m_graphics.GetPhysicalDeviceProperties());
if (file_size >= signature.size() + sizeof(uint64_t) &&
file_size <= std::numeric_limits<uint32_t>::max()) {
std::string cached_signature(signature.size(), '\0');
uint64_t payload_hash = 0;
initial_data.resize(file_size - signature.size() - sizeof(payload_hash));
uint32_t signature_read = 0;
uint32_t hash_read = 0;
uint32_t payload_read = 0;
file.Read(cached_signature.data(), static_cast<uint32_t>(cached_signature.size()),
&signature_read);
file.Read(&payload_hash, sizeof(payload_hash), &hash_read);
file.Read(initial_data.data(), static_cast<uint32_t>(initial_data.size()), &payload_read);
file.Close();
if (signature_read != cached_signature.size() || hash_read != sizeof(payload_hash) ||
payload_read != initial_data.size() || cached_signature != signature ||
XXH3_64bits(initial_data.data(), initial_data.size()) != payload_hash) {
initial_data.clear();
PipelineCacheLog(
"Vulkan pipeline cache: invalidating {} (driver, emulator, or data mismatch)",
path);
}
} else {
file.Close();
PipelineCacheLog("Vulkan pipeline cache: invalidating {} (invalid file size)",
path);
}
}
vk::PipelineCacheCreateInfo create {};
create.sType = vk::StructureType::ePipelineCacheCreateInfo;
create.initialDataSize = initial_data.size();
create.pInitialData = initial_data.empty() ? nullptr : initial_data.data();
auto result = m_graphics.device.createPipelineCache(&create, nullptr, &m_driver_cache);
if (result != vk::Result::eSuccess && !initial_data.empty()) {
PipelineCacheLog("Vulkan pipeline cache: driver rejected {} ({}); starting empty", path,
VulkanToString(result));
initial_data.clear();
create.initialDataSize = 0;
create.pInitialData = nullptr;
result = m_graphics.device.createPipelineCache(&create, nullptr, &m_driver_cache);
}
if (result != vk::Result::eSuccess) {
PipelineCacheLog("Vulkan pipeline cache: disabled ({})", VulkanToString(result));
m_driver_cache = nullptr;
return;
}
if (!initial_data.empty()) {
PipelineCacheLog("Vulkan pipeline cache: loaded {} bytes from {}", initial_data.size(),
path);
} else {
PipelineCacheLog("Vulkan pipeline cache: initialized empty");
}
}
void PipelineCache::Save() {
Common::LockGuard lock(m_mutex);
if (m_driver_cache == nullptr) {
return;
}
size_t size = 0;
vk::Result result;
std::vector<uint8_t> payload;
for (uint32_t attempt = 0; attempt < 3; attempt++) {
size = 0;
result = m_graphics.device.getPipelineCacheData(m_driver_cache, &size, nullptr);
if (result != vk::Result::eSuccess || size == 0 ||
size > std::numeric_limits<uint32_t>::max()) {
break;
}
payload.resize(size);
result = m_graphics.device.getPipelineCacheData(m_driver_cache, &size, payload.data());
if (result != vk::Result::eIncomplete) {
break;
}
}
if (result != vk::Result::eSuccess || size == 0 ||
size > std::numeric_limits<uint32_t>::max()) {
PipelineCacheLog("Vulkan pipeline cache: save failed ({}, {} bytes)",
VulkanToString(result), size);
return;
}
payload.resize(size);
auto prefix = DriverCacheSignature(m_graphics.GetPhysicalDeviceProperties());
const auto payload_hash = XXH3_64bits(payload.data(), payload.size());
prefix.append(reinterpret_cast<const char*>(&payload_hash), sizeof(payload_hash));
if (!Common::File::CreateDirectories(m_driver_cache_path.parent_path())) {
PipelineCacheLog("Vulkan pipeline cache: failed to create cache directory");
return;
}
auto temp_path = m_driver_cache_path;
temp_path += ".tmp";
Common::File file;
uint32_t prefix_written = 0;
uint32_t payload_written = 0;
if (file.Create(temp_path)) {
file.Write(prefix.data(), static_cast<uint32_t>(prefix.size()), &prefix_written);
file.Write(payload.data(), static_cast<uint32_t>(payload.size()), &payload_written);
}
const bool flushed = !file.IsInvalid() && file.Flush();
file.Close();
if (prefix_written != prefix.size() || payload_written != payload.size() || !flushed ||
!Common::File::RenameFile(temp_path, m_driver_cache_path)) {
PipelineCacheLog("Vulkan pipeline cache: failed to write {}",
Common::PathToString(m_driver_cache_path));
return;
}
PipelineCacheLog("Vulkan pipeline cache: saved {} bytes to {}", payload.size(),
Common::PathToString(m_driver_cache_path));
m_graphics.device.destroyPipelineCache(m_driver_cache, nullptr);
m_driver_cache = nullptr;
}
ShaderProgram PipelineCache::GetVertexProgram(const HW::VertexShaderInfo& regs,
const HW::ShaderRegisters& sh,
const HW::Context& context,
ShaderVertexInputInfo& input_info) {
const auto params = PrepareProgram(regs, sh, input_info);
if (context.GetClipControl().clip_disable) {
const auto& viewport = context.GetScreenViewport().viewports[0];
const auto& limits = m_graphics.GetPhysicalDeviceProperties().limits;
auto& clip = input_info.clip_space;
clip.scale[0] = viewport.xscale;
clip.scale[1] = viewport.yscale;
clip.offset[0] = viewport.xoffset;
clip.offset[1] = viewport.yoffset;
clip.half_extent[0] =
static_cast<float>(std::min(limits.maxViewportDimensions[0], 16384u)) * 0.5f;
clip.half_extent[1] =
static_cast<float>(std::min(limits.maxViewportDimensions[1], 16384u)) * 0.5f;
clip.enabled = true;
}
Common::LockGuard lock(m_mutex);
return m_program_cache->Get(params, input_info);
}
@@ -324,7 +537,7 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
auto cached = std::make_unique<GraphicsPipeline>(p);
LogPipelineTrace("CreatePipelineInternal begin", vs_id, ps_id);
CreatePipelineInternal(m_graphics, *cached, rendering, vs_input_info, vertex_program.module,
ps_input_info, pixel_program.module, static_params);
ps_input_info, pixel_program.module, static_params, m_driver_cache);
LogPipelineTrace("CreatePipelineInternal done", vs_id, ps_id);
EXIT_NOT_IMPLEMENTED(cached->pipeline == nullptr);
@@ -360,7 +573,7 @@ PipelineCache::CreateComputePipeline(ShaderComputeInputInfo& input_info,
}
auto cached = std::make_unique<ComputePipeline>(p);
CreatePipelineInternal(m_graphics, *cached, input_info, compute_program.module);
CreatePipelineInternal(m_graphics, *cached, input_info, compute_program.module, m_driver_cache);
EXIT_NOT_IMPLEMENTED(cached->pipeline == nullptr);
EXIT_NOT_IMPLEMENTED(cached->pipeline_layout == nullptr);
@@ -10,6 +10,7 @@
#include "graphics/shader/shader.h"
#include <cstddef>
#include <filesystem>
#include <memory>
#include <span>
#include <type_traits>
@@ -109,6 +110,7 @@ public:
explicit PipelineCache(GraphicContext& graphics);
~PipelineCache();
KYTY_CLASS_NO_COPY(PipelineCache);
void Save();
struct Pipeline {
vk::PipelineLayout pipeline_layout = nullptr;
@@ -128,6 +130,7 @@ public:
ShaderProgram GetVertexProgram(const HW::VertexShaderInfo& regs,
const HW::ShaderRegisters& sh,
const HW::Context& context,
ShaderVertexInputInfo& input_info);
ShaderProgram
GetPixelProgram(const HW::PixelShaderInfo& regs, const HW::ShaderRegisters& sh,
@@ -214,12 +217,16 @@ private:
GraphicContext& m_graphics;
std::unique_ptr<ProgramCache> m_program_cache;
vk::PipelineCache m_driver_cache = nullptr;
std::filesystem::path m_driver_cache_path;
std::unordered_map<GraphicsPipelineKey, std::unique_ptr<GraphicsPipeline>,
GraphicsPipelineKeyHash>
m_graphics_pipelines;
std::unordered_map<ComputePipelineKey, std::unique_ptr<ComputePipeline>, ComputePipelineKeyHash>
m_compute_pipelines;
Common::Mutex m_mutex;
void InitializeDriverCache();
};
void LogPipelineTrace(const char* phase, uint64_t vertex_program_id, uint64_t pixel_program_id);
@@ -227,10 +234,11 @@ void CreatePipelineInternal(
GraphicContext& graphics, PipelineCache::GraphicsPipeline& pipeline,
const PipelineRenderingState& rendering, const ShaderVertexInputInfo& vs_input_info,
vk::ShaderModule vertex_module, const ShaderPixelInputInfo* ps_input_info,
vk::ShaderModule pixel_module, const PipelineStaticParameters& static_params);
vk::ShaderModule pixel_module, const PipelineStaticParameters& static_params,
vk::PipelineCache driver_cache);
void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::ComputePipeline& pipeline,
const ShaderComputeInputInfo& input_info,
vk::ShaderModule compute_module);
vk::ShaderModule compute_module, vk::PipelineCache driver_cache);
} // namespace Libs::Graphics
@@ -423,7 +423,8 @@ void CreatePipelineInternal(
GraphicContext& graphics, PipelineCache::GraphicsPipeline& pipeline,
const PipelineRenderingState& rendering, const ShaderVertexInputInfo& vs_input_info,
vk::ShaderModule vertex_module, const ShaderPixelInputInfo* ps_input_info,
vk::ShaderModule pixel_module, const PipelineStaticParameters& static_params) {
vk::ShaderModule pixel_module, const PipelineStaticParameters& static_params,
vk::PipelineCache driver_cache) {
const bool ps_active = ps_input_info != nullptr;
EXIT_IF(vertex_module == nullptr || (ps_active && pixel_module == nullptr));
@@ -940,7 +941,7 @@ void CreatePipelineInternal(
viewport.y, viewport.width, viewport.height, scissor.offset.x, scissor.offset.y,
scissor.extent.width, scissor.extent.height);
}
result = graphics.device.createGraphicsPipelines(nullptr, 1, &pipeline_info, nullptr,
result = graphics.device.createGraphicsPipelines(driver_cache, 1, &pipeline_info, nullptr,
&pipeline.pipeline);
if (graphics_debug_dump_enabled()) {
LOGF("PipelineTrace: vkCreateGraphicsPipelines done result=%s pipeline=%p\n",
@@ -961,7 +962,7 @@ void CreatePipelineInternal(
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::ComputePipeline& pipeline,
const ShaderComputeInputInfo& input_info,
vk::ShaderModule compute_module) {
vk::ShaderModule compute_module, vk::PipelineCache driver_cache) {
EXIT_IF(compute_module == nullptr);
vk::PipelineShaderStageCreateInfo comp_shader_stage_info {};
@@ -1024,7 +1025,8 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::ComputePipe
LOGF("PipelineTrace: vkCreateComputePipelines begin layout=%p\n",
static_cast<void*>(pipeline.pipeline_layout));
result = graphics.device.createComputePipelines(nullptr, 1, &info, nullptr, &pipeline.pipeline);
result = graphics.device.createComputePipelines(driver_cache, 1, &info, nullptr,
&pipeline.pipeline);
LOGF("PipelineTrace: vkCreateComputePipelines done result=%s pipeline=%p\n",
VulkanToString(result).c_str(), static_cast<void*>(pipeline.pipeline));
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
@@ -54,7 +54,9 @@ bool RenderExecutor::TryConsumeComputeMetaClear(const ShaderComputeInputInfo& in
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
const auto& resource = program.info.buffers[i];
const auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(resources.buffers[i]);
if (!resource.written && cache.IsMeta(descriptor.Base48())) {
// A metadata resource that is also read is not proven to be a full overwrite. Execute it
// conservatively instead of replacing the dispatch with a coarse full-surface clear.
if (cache.IsMeta(descriptor.Base48()) && (!resource.written || resource.read)) {
return false;
}
}
+18 -12
View File
@@ -331,10 +331,18 @@ static void SetGraphicsDynamicParams(const CommandBuffer& buffer, vk::CommandBuf
const auto final_scissor = calc_final_scissor(vp, ctx.GetScanModeControl(), framebuffer_extent);
vk::Viewport viewport {};
viewport.x = vp.viewports[0].xoffset - vp.viewports[0].xscale;
viewport.y = vp.viewports[0].yoffset - vp.viewports[0].yscale;
viewport.width = vp.viewports[0].xscale * 2.0f;
viewport.height = vp.viewports[0].yscale * 2.0f;
if (ctx.GetClipControl().clip_disable) {
const auto& limits = buffer.GetGraphics().GetPhysicalDeviceProperties().limits;
viewport.x = 0.0f;
viewport.y = 0.0f;
viewport.width = static_cast<float>(std::min(limits.maxViewportDimensions[0], 16384u));
viewport.height = static_cast<float>(std::min(limits.maxViewportDimensions[1], 16384u));
} else {
viewport.x = vp.viewports[0].xoffset - vp.viewports[0].xscale;
viewport.y = vp.viewports[0].yoffset - vp.viewports[0].yscale;
viewport.width = vp.viewports[0].xscale * 2.0f;
viewport.height = vp.viewports[0].yscale * 2.0f;
}
viewport.minDepth = vp.viewports[0].zoffset;
viewport.maxDepth = vp.viewports[0].zscale + vp.viewports[0].zoffset;
vk_buffer.setViewport(0, 1, &viewport);
@@ -411,7 +419,7 @@ static void SetGraphicsDynamicParams(const CommandBuffer& buffer, vk::CommandBuf
static bool DrawHasValidVertexShader(const HW::Shader& sh_ctx) {
const auto& vs = sh_ctx.GetVs();
return vs.gs_regs.chksum != 0 && ShaderAddressValid(vs.es_regs.data_addr);
return ShaderAddressValid(vs.es_regs.data_addr);
}
static bool PixelShaderHasDepthOrCoverageSideEffects(const HW::ShaderRegisters& sh_regs) {
@@ -443,22 +451,20 @@ static bool ShouldSkipGeShader(const CommandBuffer& buffer) {
};
const bool ps5_ngg_vertex_path = stages == 0x02002000 && vertex_info.es_regs.data_addr != 0 &&
vertex_info.gs_regs.chksum != 0 &&
sh_regs.m_vgtGsMaxVertOut == 0x00000000 &&
is_known_gs_out_prim_type(sh_regs.m_vgtGsOutPrimType);
const bool unsupported_stage_mask = (stages != 0 && stages != 0x02002000);
const bool unsupported_gs_stage = (vertex_info.es_regs.data_addr != 0 &&
vertex_info.gs_regs.data_addr != 0 && !ps5_ngg_vertex_path);
const bool ge_group_size =
ge_cntl.primitive_group_size > 0x0040 || ge_cntl.vertex_group_size > 0x0040;
// GE_CNTL group sizes control guest scheduling and do not constrain the host vertex path.
const bool ge_shader_regs =
(sh_regs.m_geNggSubgrpCntl != 0x00000000 && sh_regs.m_geNggSubgrpCntl != 0x00000001) ||
sh_regs.m_vgtGsMaxVertOut != 0x00000000 ||
!is_known_gs_out_prim_type(sh_regs.m_vgtGsOutPrimType) ||
sh_regs.m_geMaxOutputPerSubgroup > 0x00000040;
if (unsupported_stage_mask || unsupported_gs_stage || ge_group_size || ge_shader_regs) {
if (unsupported_stage_mask || unsupported_gs_stage || ge_shader_regs) {
static std::once_flag warning_once;
std::call_once(warning_once, [] {
std::printf("Warning: game uses unsupported graphics pipelines; some draw calls were "
@@ -1015,8 +1021,8 @@ static void RefreshShaders(CommandBuffer& buffer, const DrawCallInfo& draw, bool
LogDrawPhase(draw.name, "GetVertexProgram");
}
auto& pipeline_cache = buffer.GetContext().GetPipelineCache();
state.vertex_program =
pipeline_cache.GetVertexProgram(vertex_shader_info, shader_regs, state.vs_input_info);
state.vertex_program = pipeline_cache.GetVertexProgram(vertex_shader_info, shader_regs, ctx,
state.vs_input_info);
if (!state.ps_active) {
return;
@@ -1451,7 +1457,7 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, CommandBuffer& buffer, uint32_
if (graphics_debug_dump_enabled()) {
LOGF("DrawIndexAuto: skipping rect-list draw with no VS param exports and PS inputs: "
"ps_inputs=%u ps=0x%016" PRIx64 " es=0x%016" PRIx64 " gs=0x%016" PRIx64 "\n",
state.ps_input_info.input_num, sh_ctx.GetPs().ps_regs.chksum,
state.ps_input_info.input_num, sh_ctx.GetPs().ps_regs.data_addr,
sh_ctx.GetVs().es_regs.data_addr, sh_ctx.GetVs().gs_regs.data_addr);
}
ResetBindings();
+142 -19
View File
@@ -1,18 +1,24 @@
#include "graphics/presentation/window/hostInput.h"
#include "SDL_error.h"
#include "SDL_events.h"
#include "SDL_keyboard.h"
#include "SDL_keycode.h"
#include "SDL_mouse.h"
#include "SDL_timer.h"
#include "SDL_video.h"
#include "common/assert.h"
#include "common/emulatorConfig.h"
#include "common/logging/log.h"
#include "libs/controller.h"
#include <algorithm>
#include <array>
#include <cmath>
#include <cstddef>
#include <cstdlib>
#include <string>
#include <string_view>
#include <utility>
namespace Libs::Graphics {
@@ -23,6 +29,7 @@ struct ControlInfo {
uint32_t button = 0;
Controller::Axis axis = Controller::Axis::AxisMax;
bool positive = false;
float touch_x = 0.0f;
};
static constexpr std::array CONTROL_INFO = {
@@ -41,7 +48,10 @@ static constexpr std::array CONTROL_INFO = {
ControlInfo {"Circle", Controller::PAD_BUTTON_CIRCLE},
ControlInfo {"Cross", Controller::PAD_BUTTON_CROSS},
ControlInfo {"Square", Controller::PAD_BUTTON_SQUARE},
ControlInfo {"TouchPad", Controller::PAD_BUTTON_TOUCH_PAD},
ControlInfo {"TouchPad", Controller::PAD_BUTTON_TOUCH_PAD, Controller::Axis::AxisMax, false,
0.25f},
ControlInfo {"TouchPadRight", Controller::PAD_BUTTON_TOUCH_PAD, Controller::Axis::AxisMax,
false, 0.75f},
ControlInfo {"LeftStickLeft", 0, Controller::Axis::LeftX, false},
ControlInfo {"LeftStickRight", 0, Controller::Axis::LeftX, true},
ControlInfo {"LeftStickUp", 0, Controller::Axis::LeftY, false},
@@ -60,17 +70,23 @@ struct Binding {
std::size_t control = INVALID_CONTROL;
};
constexpr int MOUSE_POLL_INTERVAL_MS = 33;
constexpr std::string_view MOUSE_SENSITIVITY = "MouseSensitivity=";
struct MouseJoystickState {
bool enabled = false;
bool output = false;
uint64_t next_poll = 0;
};
MouseJoystickState g_mouse;
std::size_t ControlFromName(std::string_view name) {
const auto info = std::find_if(CONTROL_INFO.begin(), CONTROL_INFO.end(),
[name](const auto& item) { return item.name == name; });
return static_cast<std::size_t>(std::distance(CONTROL_INFO.begin(), info));
}
const ControlInfo& Info(std::size_t control) {
EXIT_IF(control >= CONTROL_INFO.size());
return CONTROL_INFO[control];
}
SDL_Keycode NormalizeKey(SDL_Keycode key) {
switch (key) {
case SDLK_RSHIFT: return SDLK_LSHIFT;
@@ -103,10 +119,17 @@ bool Conflicts(const Binding& first, const Binding& second) {
class InputMap {
public:
InputMap(): m_custom(!Config::GetKeymap().empty()) {
InputMap() {
for (const auto& value: Config::GetKeymap()) {
const std::string_view entry = value;
const auto split = entry.find('=');
if (entry.starts_with(MOUSE_SENSITIVITY)) {
const float sensitivity =
std::strtof(value.c_str() + MOUSE_SENSITIVITY.size(), nullptr);
m_mouse_sensitivity =
std::clamp(std::isfinite(sensitivity) ? sensitivity : 1.0f, 0.1f, 5.0f);
continue;
}
const auto split = entry.find('=');
Binding binding;
if (split != std::string_view::npos) {
@@ -118,9 +141,9 @@ public:
}
}
const bool reserved =
binding.key == SDLK_ESCAPE || binding.key == SDLK_SPACE || binding.key == SDLK_F1 ||
binding.key == SDLK_F11;
const bool reserved = binding.key == SDLK_ESCAPE || binding.key == SDLK_SPACE ||
binding.key == SDLK_F1 || binding.key == SDLK_F7 ||
binding.key == SDLK_F11;
if (binding.control == INVALID_CONTROL || reserved ||
(binding.key == SDLK_UNKNOWN && binding.mouse_button == 0)) {
EXIT("Invalid input mapping: %s\n", value.c_str());
@@ -128,7 +151,8 @@ public:
Add(binding);
}
}
[[nodiscard]] bool Custom() const { return m_custom; }
[[nodiscard]] bool Custom() const { return m_size != 0; }
[[nodiscard]] float MouseSensitivity() const { return m_mouse_sensitivity; }
[[nodiscard]] std::size_t FindKey(int key_code) const {
key_code = NormalizeKey(static_cast<SDL_Keycode>(key_code));
@@ -159,8 +183,8 @@ private:
}
std::array<Binding, CONTROL_INFO.size()> m_bindings {};
std::size_t m_size = 0;
bool m_custom;
std::size_t m_size = 0;
float m_mouse_sensitivity = 1.0f;
};
const InputMap& GetInputMap() {
@@ -180,6 +204,10 @@ void SetButton(uint32_t button, bool down) {
}
}
void SetTouchPad(float x, bool down) {
Controller::ControllerTouchPad(Controller::HOST_INPUT_CONTROLLER_ID, 0, down, x, 0.5f);
}
uint32_t DefaultKeyboardButton(int key_code) {
switch (NormalizeKey(static_cast<SDL_Keycode>(key_code))) {
case SDLK_UP: return Controller::PAD_BUTTON_UP;
@@ -196,8 +224,6 @@ uint32_t DefaultKeyboardButton(int key_code) {
case SDLK_LCTRL: return Controller::PAD_BUTTON_R3;
case SDLK_RETURN:
case SDLK_RETURN2: return Controller::PAD_BUTTON_OPTIONS;
case SDLK_BACKSPACE:
case SDLK_TAB: return Controller::PAD_BUTTON_TOUCH_PAD;
default: return 0;
}
}
@@ -210,7 +236,12 @@ struct StickKeys {
};
void SetStickAxis(Controller::Axis axis, bool negative, bool positive) {
const int value = negative == positive ? 128 : negative ? 0 : 255;
int value = 128;
if (negative && !positive) {
value = 0;
} else if (positive && !negative) {
value = 255;
}
Controller::ControllerAxis(Controller::HOST_INPUT_CONTROLLER_ID, axis, value);
}
@@ -219,7 +250,11 @@ void SetControl(std::size_t control, bool down) {
return;
}
const auto& info = Info(control);
const auto& info = CONTROL_INFO[control];
if (info.button == Controller::PAD_BUTTON_TOUCH_PAD) {
SetTouchPad(info.touch_x, down);
return;
}
if (info.button != 0) {
SetButton(info.button, down);
return;
@@ -246,6 +281,8 @@ void DefaultKeyboardInput(int key_code, bool down) {
static StickKeys right;
switch (NormalizeKey(static_cast<SDL_Keycode>(key_code))) {
case SDLK_BACKSPACE: SetTouchPad(0.25f, down); return;
case SDLK_TAB: SetTouchPad(0.75f, down); return;
case SDLK_a:
left.left = down;
SetStickAxis(Controller::Axis::LeftX, left.left, left.right);
@@ -281,6 +318,33 @@ void DefaultKeyboardInput(int key_code, bool down) {
default: SetButton(DefaultKeyboardButton(key_code), down); return;
}
}
void MouseToJoystick(int delta_x, int delta_y) {
const double distance = std::hypot(delta_x, delta_y);
const double scale =
std::clamp(distance * GetInputMap().MouseSensitivity() + 16.0, 64.0, 128.0) / distance;
const auto map_axis = [scale](int delta) {
return std::clamp(128 + static_cast<int>(std::lround(delta * scale)), 0, 255);
};
Controller::ControllerRightStick(Controller::HOST_INPUT_CONTROLLER_ID, map_axis(delta_x),
map_axis(delta_y));
}
void CenterMouseStick() {
if (!g_mouse.output) {
return;
}
Controller::ControllerRightStick(Controller::HOST_INPUT_CONTROLLER_ID, 128, 128);
g_mouse.output = false;
}
bool SetRelativeMouseMode(bool enabled) {
if (SDL_SetRelativeMouseMode(enabled ? SDL_TRUE : SDL_FALSE) == 0) {
return true;
}
LOGF("Mouse-to-joystick relative mode failed: %s\n", SDL_GetError());
return false;
}
} // namespace
void HostInputInit() {
@@ -303,4 +367,63 @@ void HostInputMouseButton(uint8_t mouse_button, bool down) {
}
}
void HostInputToggleMouseToJoystick() {
if (g_mouse.enabled) {
SetRelativeMouseMode(false);
CenterMouseStick();
g_mouse = {};
LOGF("Mouse to right stick: disabled\n");
return;
}
if (!SetRelativeMouseMode(true)) {
return;
}
int ignored_x = 0;
int ignored_y = 0;
SDL_GetRelativeMouseState(&ignored_x, &ignored_y);
g_mouse.enabled = true;
g_mouse.next_poll = SDL_GetTicks64() + MOUSE_POLL_INTERVAL_MS;
LOGF("Mouse to right stick: enabled (F7 to release)\n");
}
int PollMouse(uint64_t now_ms) {
if (now_ms < g_mouse.next_poll) {
return static_cast<int>(g_mouse.next_poll - now_ms);
}
g_mouse.next_poll = now_ms + MOUSE_POLL_INTERVAL_MS;
int delta_x = 0;
int delta_y = 0;
SDL_GetRelativeMouseState(&delta_x, &delta_y);
if (delta_x == 0 && delta_y == 0) {
CenterMouseStick();
return MOUSE_POLL_INTERVAL_MS;
}
MouseToJoystick(delta_x, delta_y);
g_mouse.output = true;
return MOUSE_POLL_INTERVAL_MS;
}
bool HostInputWaitEvent(SDL_Event* event) {
if (!g_mouse.enabled || SDL_GetKeyboardFocus() == nullptr) {
CenterMouseStick();
if (SDL_WaitEvent(event) == 0) {
EXIT("%s\n", SDL_GetError());
}
return true;
}
const int timeout_ms = PollMouse(SDL_GetTicks64());
SDL_ClearError();
if (SDL_WaitEventTimeout(event, timeout_ms) != 0) {
return true;
}
if (SDL_GetError()[0] != '\0') {
EXIT("%s\n", SDL_GetError());
}
return false;
}
} // namespace Libs::Graphics
+7 -3
View File
@@ -3,11 +3,15 @@
#include <cstdint>
union SDL_Event;
namespace Libs::Graphics {
void HostInputInit();
void HostInputKey(int key_code, bool down);
void HostInputMouseButton(uint8_t mouse_button, bool down);
void HostInputInit();
void HostInputKey(int key_code, bool down);
void HostInputMouseButton(uint8_t mouse_button, bool down);
void HostInputToggleMouseToJoystick();
[[nodiscard]] bool HostInputWaitEvent(SDL_Event* event);
} // namespace Libs::Graphics
@@ -157,6 +157,10 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
});
EXIT_NOT_IMPLEMENTED(devices.empty());
if (Config::GetGpuIndex() >= 0) {
devices = {devices[Config::GetGpuIndex()]};
}
vk::PhysicalDevice best_device = nullptr;
uint32_t best_queue_family = static_cast<uint32_t>(-1);
SurfaceCapabilities best_capabilities;
@@ -942,6 +946,18 @@ void WindowContext::CreateVulkan() {
inst_info.sType = vk::StructureType::eInstanceCreateInfo;
inst_info.pNext = (r.enable_validation_layers ? &dbg_create_info : nullptr);
inst_info.flags = {};
#if defined(__APPLE__)
// MoltenVK requires VK_KHR_portability_enumeration + flag to surface
// portability devices. Without this, enumeratePhysicalDevices hides the
// MoltenVK adapter on some driver versions.
if (HasExtension(r.available_extensions, VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME)) {
if (!HasExtension(r.required_extensions, VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME)) {
r.required_extensions.push_back(VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME);
}
inst_info.flags |= vk::InstanceCreateFlagBits::eEnumeratePortabilityKHR;
LOGF("Vulkan instance: enabled %s\n", VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME);
}
#endif
inst_info.pApplicationInfo = &app_info;
inst_info.enabledExtensionCount = static_cast<uint32_t>(r.required_extensions.size());
inst_info.ppEnabledExtensionNames = r.required_extensions.data();
+43 -6
View File
@@ -3,6 +3,7 @@
#include "SDL.h"
#include "SDL_error.h"
#include "SDL_events.h"
#include "SDL_filesystem.h"
#include "SDL_gamecontroller.h"
#include "SDL_hints.h"
#include "SDL_joystick.h"
@@ -28,6 +29,7 @@
#include "common/timer.h"
#include "graphics/host_gpu/graphicContext.h"
#include "graphics/host_gpu/renderer/render.h"
#include "graphics/host_gpu/renderer/renderContext.h"
#include "graphics/host_gpu/vma.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include "graphics/presentation/imeOverlay.h"
@@ -39,13 +41,12 @@
#include "loader/systemContent.h"
#include <cstdlib>
#include <fmt/format.h>
#include <memory>
#include <string>
#include <vector>
#include <vulkan/vk_platform.h>
#include <fmt/format.h>
#define STB_IMAGE_IMPLEMENTATION
#define STBI_NO_SIMD
#include "stb_image.h"
@@ -75,7 +76,6 @@ static uint32_t ControllerButtonToPadButton(int button) {
case SDL_CONTROLLER_BUTTON_B: return Controller::PAD_BUTTON_CIRCLE;
case SDL_CONTROLLER_BUTTON_X: return Controller::PAD_BUTTON_SQUARE;
case SDL_CONTROLLER_BUTTON_Y: return Controller::PAD_BUTTON_TRIANGLE;
case SDL_CONTROLLER_BUTTON_BACK: return Controller::PAD_BUTTON_TOUCH_PAD;
case SDL_CONTROLLER_BUTTON_START: return Controller::PAD_BUTTON_OPTIONS;
case SDL_CONTROLLER_BUTTON_LEFTSTICK: return Controller::PAD_BUTTON_L3;
case SDL_CONTROLLER_BUTTON_RIGHTSTICK: return Controller::PAD_BUTTON_R3;
@@ -85,6 +85,7 @@ static uint32_t ControllerButtonToPadButton(int button) {
case SDL_CONTROLLER_BUTTON_DPAD_DOWN: return Controller::PAD_BUTTON_DOWN;
case SDL_CONTROLLER_BUTTON_DPAD_LEFT: return Controller::PAD_BUTTON_LEFT;
case SDL_CONTROLLER_BUTTON_DPAD_RIGHT: return Controller::PAD_BUTTON_RIGHT;
case SDL_CONTROLLER_BUTTON_TOUCHPAD: return Controller::PAD_BUTTON_TOUCH_PAD;
default: return 0;
}
}
@@ -241,7 +242,6 @@ static void GameEventKeyboard(WindowLoopState& game, const EventKeyboard& key) {
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS || KYTY_PLATFORM == KYTY_PLATFORM_LINUX
if (key.down) {
switch (key.key_code) {
case SDLK_ESCAPE: game.need_exit = true; break;
case SDLK_SPACE: SetPause(game, !game.paused.load(std::memory_order_acquire)); break;
case SDLK_F1:
if (!key.repeat) {
@@ -506,6 +506,13 @@ void WindowContext::ProcessEvent(double time_s) {
auto& game = loop;
auto* event = &game.event;
EXIT_IF(SDL_GetEventState(SDL_DISPLAYEVENT) != SDL_ENABLE);
if ((event->type == SDL_KEYDOWN || event->type == SDL_KEYUP) &&
event->key.keysym.sym == SDLK_F7) {
if (event->type == SDL_KEYDOWN && event->key.repeat == 0) {
HostInputToggleMouseToJoystick();
}
return;
}
if (ProcessImeInput(*event)) {
return;
}
@@ -697,6 +704,16 @@ void WindowContext::ProcessEvent(double time_s) {
break;
}
case SDL_CONTROLLERTOUCHPADDOWN:
case SDL_CONTROLLERTOUCHPADMOTION:
case SDL_CONTROLLERTOUCHPADUP:
if (event->ctouchpad.touchpad == 0) {
Controller::ControllerTouchPad(event->ctouchpad.which, event->ctouchpad.finger,
event->ctouchpad.type != SDL_CONTROLLERTOUCHPADUP,
event->ctouchpad.x, event->ctouchpad.y);
}
break;
case SDL_CONTROLLERDEVICEADDED:
case SDL_CONTROLLERDEVICEREMOVED:
case SDL_CONTROLLERDEVICEREMAPPED: {
@@ -782,8 +799,8 @@ void WindowContext::Run() {
timer.Resume();
}
if (SDL_WaitEvent(&loop.event) == 0) {
EXIT("%s\n", SDL_GetError());
if (!HostInputWaitEvent(&loop.event)) {
continue;
}
ProcessEvent(timer.GetTimeS());
}
@@ -797,6 +814,7 @@ static void WindowCreate(WindowContext& context) {
int width = static_cast<int>(context.graphic_ctx.screen_width);
int height = static_cast<int>(context.graphic_ctx.screen_height);
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
SDL_SetHint(SDL_HINT_WINDOWS_DPI_SCALING, "0");
#endif
@@ -811,6 +829,24 @@ static void WindowCreate(WindowContext& context) {
uint32_t window_flags = WindowContext::InitialWindowFlags(Config::FullscreenEnabled());
#if defined(__APPLE__)
// SDL loads Vulkan while creating a Vulkan window, so select the bundled
// MoltenVK loader before calling SDL_CreateWindow. Keep an explicit user
// override, and fall back to SDL's normal loader search when no bundle is present.
if (std::getenv("SDL_VULKAN_LIBRARY") == nullptr) {
if (char* base_path = SDL_GetBasePath(); base_path != nullptr) {
const std::string base_path_str = base_path;
SDL_free(base_path);
std::string moltenvk_path = base_path_str + "libMoltenVK.dylib";
if (!Common::File::IsFileExisting(moltenvk_path)) {
moltenvk_path = base_path_str + "../Frameworks/libMoltenVK.dylib";
}
if (Common::File::IsFileExisting(moltenvk_path) &&
SDL_setenv("SDL_VULKAN_LIBRARY", moltenvk_path.c_str(), 0) == 0) {
LOGF("Vulkan loader: %s\n", moltenvk_path.c_str());
}
}
}
// macOS 26 window chrome (CoreUI asset decode, SwiftUI titlebar) has been observed
// throwing NSExceptions under Rosetta during the first CATransaction commit. A
// borderless window skips that machinery entirely.
@@ -858,6 +894,7 @@ void WindowRun() {
EXIT_IF(g_window == nullptr);
g_window->Run();
g_window->render_context->GetPipelineCache().Save();
}
void WindowShutdown() {
@@ -30,14 +30,6 @@ namespace Libs::Graphics::ShaderRecompiler {
namespace {
bool ReadZeroMemory(void*, uint64_t, uint32_t* value) {
if (value == nullptr) {
return false;
}
*value = 0;
return true;
}
const char* GetDumpLabel(const CompileOptions& options) {
return options.dump_label != nullptr ? options.dump_label : "ShaderRecompiler";
}
@@ -472,20 +464,14 @@ EmbeddedFetchData DetectEmbeddedVertexFetch(const Decoder::Program& decoded
} // namespace
bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
CompileResult& result, std::string* error) {
CompileResult Recompile(std::span<const uint32_t> code, const CompileOptions& options) {
if (code.empty()) {
if (error != nullptr) {
*error = "invalid shader recompiler input";
}
return false;
EXIT("shader recompiler input is empty\n");
}
if (options.stage != ShaderType::Compute && options.stage != ShaderType::Vertex &&
options.stage != ShaderType::Pixel) {
if (error != nullptr) {
*error = "shader recompiler supports compute, vertex, and pixel stages";
}
return false;
EXIT("shader recompiler received unsupported stage %u\n",
static_cast<unsigned>(options.stage));
}
const auto compile_begin = std::chrono::steady_clock::now();
@@ -500,9 +486,7 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
static_cast<uint64_t>(code.size()));
Decoder::Program decoded;
if (!Decoder::DecodeProgram(code, decoded, error)) {
return false;
}
Decoder::DecodeProgram(code, decoded);
LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " decode instructions=%" PRIu64
" elapsed_ms=%" PRIu64 "\n",
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
@@ -516,12 +500,9 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
}
}
CFG::Graph cfg;
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " CFG BuildGraph\n", GetDumpLabel(options),
StageName(options.stage), options.shader_hash);
if (!CFG::BuildGraph(decoded, cfg, error)) {
return false;
}
auto cfg = CFG::BuildGraph(decoded);
LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " CFG BuildGraph blocks=%" PRIu64
" loops=%" PRIu64 " back_edges=%" PRIu64 " elapsed_ms=%" PRIu64 "\n",
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
@@ -534,13 +515,12 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
dispatcher_reason = cfg.unsupported_reason;
LogDispatcherFallback(options, cfg, "build", dispatcher_reason);
} else {
std::string structure_error;
const auto unstructured_cfg = cfg;
const auto unstructured_cfg = cfg;
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " CFG Structurize\n",
GetDumpLabel(options), StageName(options.stage), options.shader_hash);
if (!CFG::Structurize(cfg, &structure_error)) {
if (!CFG::Structurize(cfg)) {
dispatcher_fallback = true;
dispatcher_reason = structure_error;
dispatcher_reason = cfg.unsupported_reason;
const auto failure_kind = cfg.failure_kind;
const auto failure_block = cfg.failure_block;
LogDispatcherFallback(options, cfg, "structurize", dispatcher_reason);
@@ -548,7 +528,7 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
cfg.unsupported = true;
cfg.failure_kind = failure_kind;
cfg.failure_block = failure_block;
cfg.unsupported_reason = structure_error;
cfg.unsupported_reason = dispatcher_reason;
} else {
LOGF("%s structured CFG success: blocks=%" PRIu64 "\n", GetDumpLabel(options),
static_cast<uint64_t>(cfg.blocks.size()));
@@ -560,20 +540,26 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
static_cast<uint64_t>(cfg.natural_loops.size()), phase_ms());
}
IR::Program ir;
const ShaderVertexInputInfo* vertex = nullptr;
const ShaderPixelInputInfo* pixel = nullptr;
const ShaderComputeInputInfo* compute = nullptr;
switch (options.stage) {
case ShaderType::Vertex: vertex = options.input_info.vertex; break;
case ShaderType::Pixel: pixel = options.input_info.pixel; break;
case ShaderType::Compute: compute = options.input_info.compute; break;
case ShaderType::Vertex:
vertex = options.input_info.vertex;
break;
case ShaderType::Pixel:
pixel = options.input_info.pixel;
break;
case ShaderType::Compute:
compute = options.input_info.compute;
break;
default: break;
}
EmbeddedFetchData embedded_fetch;
if (options.stage == ShaderType::Vertex && vertex->fetch_embedded) {
embedded_fetch = DetectEmbeddedVertexFetch(decoded, vertex, options.user_data_base,
options.user_data_count, options.wave_size);
static_cast<uint32_t>(options.user_data.size()),
options.wave_size);
if (!embedded_fetch.loads.empty()) {
LOGF("%s embedded vertex fetch plan: detected=%" PRIu64 "\n", GetDumpLabel(options),
static_cast<uint64_t>(embedded_fetch.loads.size()));
@@ -584,7 +570,7 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
.wave_size = options.wave_size,
.shader_hash = options.shader_hash,
.user_data_base = options.user_data_base,
.user_data_count = options.user_data_count,
.user_data_count = static_cast<uint32_t>(options.user_data.size()),
.scratch_dwords = options.scratch_dwords,
.dispatcher_fallback = dispatcher_fallback,
.cfg_failure_kind = cfg.failure_kind,
@@ -597,9 +583,7 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
};
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " IR TranslateProgram\n",
GetDumpLabel(options), StageName(options.stage), options.shader_hash);
if (!Frontend::TranslateProgram(decoded, cfg, translate_options, ir, error)) {
return false;
}
auto ir = Frontend::TranslateProgram(decoded, cfg, translate_options);
LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " IR TranslateProgram blocks=%" PRIu64
" elapsed_ms=%" PRIu64 "\n",
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
@@ -626,66 +610,35 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
lds_barriers.inserted_barriers);
}
}
std::string srt_error;
if (!IR::BuildSrtPlan(ir, &srt_error)) {
LOGF("%s SRT planning failed: %s\n", GetDumpLabel(options), srt_error.c_str());
if (error != nullptr) {
*error = std::move(srt_error);
}
return false;
}
IR::BuildSrtPlan(ir);
IR::EliminateDeadCode(ir.blocks);
if (!IR::TrackResources(ir, error)) {
return false;
}
IR::TrackResources(ir);
IR::EliminateDeadCode(ir.blocks);
if (options.stage == ShaderType::Vertex) {
ir.info.vertex_offset_sgpr = embedded_fetch.vertex_offset_sgpr;
}
const IR::SrtRuntime runtime {
.user_data = options.user_data,
.shader_base = reinterpret_cast<uint64_t>(code.data()),
.read_memory = options.read_memory,
.userdata = options.read_memory_data,
.read_specialization_memory = options.read_specialization_memory,
};
IR::ResourceSnapshot resources;
if (options.resource_snapshot != nullptr) {
resources = *options.resource_snapshot;
} else {
IR::SrtRuntime runtime;
std::array<uint32_t, 64> zero_user_data {};
if (options.user_data == nullptr) {
for (uint32_t i = 2; i < zero_user_data.size(); i += 4) {
zero_user_data[i] = UINT32_MAX;
}
}
const auto* user_data =
options.user_data != nullptr ? options.user_data : zero_user_data.data();
runtime.user_data = std::span<const uint32_t>(user_data, options.user_data_count);
runtime.shader_base = options.shader_base != 0 ? options.shader_base
: reinterpret_cast<uint64_t>(code.data());
runtime.read_memory = options.read_memory;
runtime.read_specialization_memory = options.read_specialization_memory;
if (runtime.read_memory == nullptr && options.user_data == nullptr) {
runtime.read_memory = ReadZeroMemory;
}
runtime.userdata = options.read_memory_data;
if (!IR::MaterializeResources(ir, runtime, resources, error)) {
return false;
}
}
if (!IR::SpecializeResources(ir, resources, error)) {
return false;
if (!IR::MaterializeResources(ir, runtime, resources)) {
EXIT("shader resource materialization failed: stage=%s hash=0x%016" PRIx64 "\n",
StageName(options.stage), options.shader_hash);
}
IR::SpecializeResources(ir, resources);
IR::ShaderInfoOptions info_options;
info_options.vertex = vertex;
info_options.pixel = pixel;
info_options.compute = compute;
if (!IR::CollectShaderInfo(ir, info_options, error)) {
return false;
}
if (!IR::AllocateBindings(ir, options.push_constant_offset, error)) {
return false;
}
if (!Spirv::AnalyzeProgramRequirements(ir, error)) {
return false;
}
IR::CollectShaderInfo(ir, info_options);
IR::AllocateBindings(ir, options.push_constant_offset);
Spirv::AnalyzeProgramRequirements(ir);
std::string ir_dump;
if (options.dump_ir) {
ir_dump = MakeIrDump(cfg, ir);
@@ -694,36 +647,22 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
}
}
std::vector<uint32_t> spirv;
std::string emit_error;
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " SPIR-V EmitProgram\n",
GetDumpLabel(options), StageName(options.stage), options.shader_hash);
if (!Spirv::EmitProgram(ir, resources, options.input_info, spirv, &emit_error)) {
LOGF("%s typed SPIR-V emit failed: %s\n", GetDumpLabel(options), emit_error.c_str());
if (dispatcher_fallback && error != nullptr) {
*error = fmt::format("dispatcher fallback failed after {}: {}",
dispatcher_reason.c_str(), emit_error.c_str());
LOGF("%s dispatcher fallback emit failed: %s\n", GetDumpLabel(options), error->c_str());
} else if (error != nullptr) {
*error = emit_error;
}
return false;
}
auto spirv = Spirv::EmitProgram(ir, resources, options.input_info);
LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " SPIR-V EmitProgram words=%" PRIu64
" elapsed_ms=%" PRIu64 "\n",
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
static_cast<uint64_t>(spirv.size()), phase_ms());
CompileResult result;
result.spirv = std::move(spirv);
result.program = std::move(ir);
result.resources = std::move(resources);
if (options.dump_ir) {
result.decoded_dump = std::move(decoded_dump);
result.ir_dump = std::move(ir_dump);
} else {
result.decoded_dump.clear();
result.ir_dump.clear();
}
return true;
return result;
}
} // namespace Libs::Graphics::ShaderRecompiler
@@ -15,19 +15,16 @@ struct CompileOptions {
ShaderType stage = ShaderType::Compute;
uint32_t wave_size = 64;
uint32_t user_data_base = 0;
uint32_t user_data_count = 64;
uint32_t scratch_dwords = 0;
uint64_t shader_hash = 0;
uint64_t shader_base = 0;
uint32_t push_constant_offset = 0;
bool dump_ir = true;
bool early_dump = false;
const char* dump_label = nullptr;
const uint32_t* user_data = nullptr;
std::span<const uint32_t> user_data;
IR::SrtMemoryReader read_memory = nullptr;
IR::SrtMemoryReader read_specialization_memory = nullptr;
void* read_memory_data = nullptr;
const IR::ResourceSnapshot* resource_snapshot = nullptr;
ShaderStageInputInfo input_info;
};
@@ -39,8 +36,8 @@ struct CompileResult {
IR::ResourceSnapshot resources;
};
bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
CompileResult& result, std::string* error);
[[nodiscard]] CompileResult Recompile(std::span<const uint32_t> code,
const CompileOptions& options);
} // namespace Libs::Graphics::ShaderRecompiler
@@ -1,19 +1,23 @@
#include "graphics/shader/recompiler/backend/spirv/SpirvEmitter.h"
#include "common/assert.h"
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/shader.h"
#include <algorithm>
#include <array>
namespace Libs::Graphics::ShaderRecompiler::Spirv {
using ShaderError::Fail;
namespace {
bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
[[noreturn]] void Fail(const IR::Program& program, const char* reason) {
EXIT("SPIR-V validation failed: hash=0x%016" PRIx64 " stage=%u reason=%s\n",
program.shader_hash, static_cast<unsigned>(program.stage), reason);
std::abort();
}
void ValidateNativeProgram(const IR::Program& program) {
using Kind = IR::DescriptorBindingKind;
constexpr auto KindCount = static_cast<size_t>(Kind::Count);
std::array<std::vector<uint32_t>, KindCount> expected;
@@ -36,13 +40,13 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
for (uint32_t i = 0; i < program.info.images.size(); i++) {
const auto kind = IR::DescriptorBindingForImage(program.info.images[i]);
if (!kind.has_value()) {
return Fail(error, "native shader plan has an invalid image class");
Fail(program, "native shader plan has an invalid image class");
}
present[static_cast<size_t>(*kind)] = true;
const auto dynamic = program.info.images[i].mip_mode == IR::ImageMipMode::DynamicStorage;
const auto count = dynamic ? program.info.images[i].mip_count : 1u;
if (count == 0u || (!dynamic && program.info.images[i].mip_count != 1u)) {
return Fail(error, "native shader plan has an invalid image mip descriptor count");
Fail(program, "native shader plan has an invalid image mip descriptor count");
}
expected[static_cast<size_t>(*kind)].insert(expected[static_cast<size_t>(*kind)].end(),
count, i);
@@ -58,11 +62,11 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
}
const auto index = inst.Flags<IR::MemoryFlags>().index;
if (index >= program.memory_info.size()) {
return Fail(error, "shared operation has invalid memory metadata");
Fail(program, "shared operation has invalid memory metadata");
}
const auto kind = program.memory_info[index].kind;
if (kind != IR::ResourceKind::Lds && kind != IR::ResourceKind::Gds) {
return Fail(error, "shared operation has invalid resource kind");
Fail(program, "shared operation has invalid resource kind");
}
uses_gds |= kind == IR::ResourceKind::Gds;
}
@@ -91,13 +95,13 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
const auto kind = static_cast<size_t>(binding.kind);
if (kind >= KindCount || seen[kind] || !present[kind] ||
binding.resources != expected[kind]) {
return Fail(error, "native descriptor groups do not match shader topology");
Fail(program, "native descriptor groups do not match shader topology");
}
seen[kind] = true;
}
for (size_t i = 0; i < KindCount; i++) {
if (present[i] != seen[i]) {
return Fail(error, "native shader plan is missing a required descriptor group");
Fail(program, "native shader plan is missing a required descriptor group");
}
}
const auto has_user_storage = present[static_cast<size_t>(Kind::UserData)];
@@ -114,7 +118,7 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
std::adjacent_find(program.bindings.user_data_registers.begin(),
program.bindings.user_data_registers.end()) !=
program.bindings.user_data_registers.end()) {
return Fail(error, "native user-data layout is inconsistent");
Fail(program, "native user-data layout is inconsistent");
}
const auto planning_only_handle = [&](const IR::Inst& handle) {
@@ -139,7 +143,7 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
break;
}
if (dense >= program.info.buffers.size()) {
return Fail(error, "typed buffer handle has an invalid dense resource");
Fail(program, "typed buffer handle has an invalid dense resource");
}
break;
case IR::ValueOpcode::GetAddressResource:
@@ -147,29 +151,29 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
break;
}
if (inst.NumArgs() != 2 || !program.info.uses_dma) {
return Fail(error, "typed address handle has invalid DMA metadata");
Fail(program, "typed address handle has invalid DMA metadata");
}
break;
case IR::ValueOpcode::GetScratchResource:
if (inst.NumArgs() != 0 || program.scratch_dwords == 0) {
return Fail(error, "typed scratch handle has invalid shader metadata");
Fail(program, "typed scratch handle has invalid shader metadata");
}
break;
case IR::ValueOpcode::GetImageResource:
if (dense >= program.info.images.size()) {
return Fail(error, "typed image handle has an invalid dense resource");
Fail(program, "typed image handle has an invalid dense resource");
}
break;
case IR::ValueOpcode::GetSamplerResource:
if (dense >= program.info.samplers.size()) {
return Fail(error, "typed sampler handle has an invalid dense resource");
Fail(program, "typed sampler handle has an invalid dense resource");
}
break;
case IR::ValueOpcode::ReadConst: {
const auto slot = inst.Arg(1).Resolve();
if (!slot.IsImmediate() || slot.GetType() != IR::Type::U32 ||
slot.U32() >= program.srt_reads.size()) {
return Fail(error, "flattened SRT read has an invalid dense slot");
Fail(program, "flattened SRT read has an invalid dense slot");
}
break;
}
@@ -177,12 +181,11 @@ bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
}
}
}
return true;
}
} // namespace
bool AnalyzeProgramRequirements(IR::Program& program, std::string* error) {
void AnalyzeProgramRequirements(IR::Program& program) {
program.spirv_requirements.reset();
IR::SpirvRequirements requirements {};
const auto MarkBallot = [&] { requirements.subgroup_ballot = true; };
@@ -192,30 +195,30 @@ bool AnalyzeProgramRequirements(IR::Program& program, std::string* error) {
if (address_access != IR::AddressAccess::None) {
const auto memory_index = inst.Flags<IR::MemoryFlags>().index;
if (memory_index >= program.memory_info.size()) {
return Fail(error, "address operation has invalid memory metadata");
Fail(program, "address operation has invalid memory metadata");
}
if (program.memory_info[memory_index].kind == IR::ResourceKind::Scratch) {
if (program.scratch_dwords == 0) {
return Fail(error, "scratch operation has no per-thread storage");
Fail(program, "scratch operation has no per-thread storage");
}
requirements.function_scratch = true;
} else if (address_access == IR::AddressAccess::Write) {
return Fail(error, "writable FLAT/GLOBAL addresses require GPU ownership tracking");
Fail(program, "writable FLAT/GLOBAL addresses require GPU ownership tracking");
}
}
if (IR::BufferAccessOf(inst.GetOpcode()) != IR::BufferAccess::None) {
const auto memory_index = inst.Flags<IR::MemoryFlags>().index;
if (memory_index >= program.memory_info.size()) {
return Fail(error, "buffer operation has invalid memory metadata");
Fail(program, "buffer operation has invalid memory metadata");
}
const auto& memory = program.memory_info[memory_index];
if (memory.kind == IR::ResourceKind::Buffer) {
if (memory.resource >= program.info.buffers.size()) {
return Fail(error, "buffer operation has invalid resource metadata");
Fail(program, "buffer operation has invalid resource metadata");
}
if ((program.info.buffers[memory.resource].packed_stride & (1u << 20u)) != 0u) {
if (program.stage != ShaderType::Compute) {
return Fail(error, "buffer ADD_TID is only valid for compute shaders");
Fail(program, "buffer ADD_TID is only valid for compute shaders");
}
requirements.subgroup_local_invocation_id = true;
}
@@ -225,11 +228,11 @@ bool AnalyzeProgramRequirements(IR::Program& program, std::string* error) {
if (shared_access != IR::SharedAccess::None) {
const auto index = inst.Flags<IR::MemoryFlags>().index;
if (index >= program.memory_info.size()) {
return Fail(error, "shared operation has invalid memory metadata");
Fail(program, "shared operation has invalid memory metadata");
}
const auto kind = program.memory_info[index].kind;
if (kind != IR::ResourceKind::Lds && kind != IR::ResourceKind::Gds) {
return Fail(error, "shared operation has invalid resource kind");
Fail(program, "shared operation has invalid resource kind");
}
if (program.stage != ShaderType::Compute && kind == IR::ResourceKind::Lds) {
requirements.function_lds = true;
@@ -266,7 +269,8 @@ bool AnalyzeProgramRequirements(IR::Program& program, std::string* error) {
requirements.subgroup_local_invocation_id = true;
break;
}
case IR::ValueOpcode::SwizzleU32: {
case IR::ValueOpcode::SwizzleU32:
case IR::ValueOpcode::BpermuteU32: {
MarkBallot();
requirements.subgroup_shuffle = true;
requirements.subgroup_local_invocation_id = true;
@@ -282,7 +286,7 @@ bool AnalyzeProgramRequirements(IR::Program& program, std::string* error) {
case IR::ValueOpcode::SetAttribute: {
const auto index = inst.Flags<IR::ExportFlags>().index;
if (index >= program.export_info.size()) {
return Fail(error, "attribute export has invalid metadata");
Fail(program, "attribute export has invalid metadata");
}
if (program.stage == ShaderType::Pixel &&
program.export_info[index].vm) {
@@ -295,37 +299,30 @@ bool AnalyzeProgramRequirements(IR::Program& program, std::string* error) {
}
}
program.spirv_requirements.emplace(requirements);
return true;
}
bool EmitProgram(const IR::Program& program, const IR::ResourceSnapshot& resources,
ShaderStageInputInfo input_info, std::vector<uint32_t>& spirv,
std::string* error) {
std::vector<uint32_t> EmitProgram(const IR::Program& program,
const IR::ResourceSnapshot& resources,
ShaderStageInputInfo input_info) {
using namespace Emitter;
if (program.stage != ShaderType::Compute && program.stage != ShaderType::Vertex &&
program.stage != ShaderType::Pixel) {
SetError(error, "binary SPIR-V emitter supports compute, vertex, and pixel shaders");
return false;
Fail(program, "binary SPIR-V emitter supports compute, vertex, and pixel shaders");
}
if (!program.srt_plan_complete || !program.resource_tracking_complete ||
!program.shader_info_complete || !program.binding_layout_complete ||
!program.spirv_requirements.has_value()) {
SetError(error, "SPIR-V emitter requires a fully planned native shader program");
return false;
Fail(program, "SPIR-V emitter requires a fully planned native shader program");
}
if (!IR::ValidateResourceSnapshot(program, resources, error)) {
return false;
if (!IR::ValidateResourceSnapshot(program, resources)) {
Fail(program, "resource snapshot is inconsistent with the native shader plan");
}
if (!IR::ValidateResourceSpecialization(program, resources, error)) {
return false;
}
if (!ValidateNativeProgram(program, error)) {
return false;
}
if (!IR::ValidateProgram(program, true, error)) {
return false;
if (!IR::ValidateResourceSpecialization(program, resources)) {
Fail(program, "resource specialization is inconsistent with the native shader plan");
}
ValidateNativeProgram(program);
IR::ValidateProgram(program, true);
EmitterState state(program, resources, input_info);
state.stage = program.stage;
state.wave_size = program.wave_size;
@@ -336,17 +333,13 @@ bool EmitProgram(const IR::Program& program, const IR::ResourceSnapshot& resourc
AllocateInputVariables(state);
AllocateOutputVariables(state);
DefineModule(state);
if (!EmitProgram(state, program, error)) {
return false;
}
EmitProgram(state, program);
auto binary = state.builder.Build();
if (binary.empty()) {
SetError(error, "SPIR-V builder returned an empty module");
return false;
Fail(program, "SPIR-V builder returned an empty module");
}
spirv = std::move(binary);
return true;
return binary;
}
} // namespace Libs::Graphics::ShaderRecompiler::Spirv
@@ -9,10 +9,11 @@
namespace Libs::Graphics::ShaderRecompiler::Spirv {
bool AnalyzeProgramRequirements(IR::Program& program, std::string* error);
void AnalyzeProgramRequirements(IR::Program& program);
bool EmitProgram(const IR::Program& program, const IR::ResourceSnapshot& resources,
ShaderStageInputInfo input_info, std::vector<uint32_t>& spirv, std::string* error);
std::vector<uint32_t> EmitProgram(const IR::Program& program,
const IR::ResourceSnapshot& resources,
ShaderStageInputInfo input_info);
} // namespace Libs::Graphics::ShaderRecompiler::Spirv
@@ -37,12 +37,6 @@ bool PixelParameterIsCustom(const EmitterState& state, uint32_t attr) {
ShaderPixelParameterIsCustom(*state.input_info.pixel, attr);
}
void SetError(std::string* error, const char* message) {
if (error != nullptr) {
*error = message;
}
}
bool HasOutput(const std::vector<OutputBinding>& outputs, IR::StageOutputKind kind,
uint32_t index) {
return std::any_of(outputs.begin(), outputs.end(), [kind, index](const OutputBinding& binding) {
@@ -408,6 +408,41 @@ void EmitAuxPositionExport(ValueEmitContext& ctx, uint32_t data, const IR::Expor
}
}
uint32_t ConvertClipCoordinate(EmitterState& state, uint32_t coordinate, float scale,
float offset, float half_extent) {
const auto window = state.builder.AllocateId();
const auto biased = state.builder.AllocateId();
const auto divided = state.builder.AllocateId();
const auto ndc = state.builder.AllocateId();
state.builder.AddFunction(
{OpFMul, TypeF32(state), window, coordinate, ConstantF32Value(state, scale)});
state.builder.AddFunction(
{OpFAdd, TypeF32(state), biased, window, ConstantF32Value(state, offset)});
state.builder.AddFunction(
{OpFDiv, TypeF32(state), divided, biased, ConstantF32Value(state, half_extent)});
state.builder.AddFunction(
{OpFSub, TypeF32(state), ndc, divided, ConstantF32Value(state, 1.0f)});
return ndc;
}
uint32_t ConvertPositionToClipSpace(EmitterState& state, uint32_t position) {
const auto& transform = state.input_info.vertex->clip_space;
uint32_t components[4] {};
for (uint32_t i = 0; i < 4; i++) {
components[i] = state.builder.AllocateId();
state.builder.AddFunction(
{OpCompositeExtract, TypeF32(state), components[i], position, i});
}
components[0] = ConvertClipCoordinate(state, components[0], transform.scale[0],
transform.offset[0], transform.half_extent[0]);
components[1] = ConvertClipCoordinate(state, components[1], transform.scale[1],
transform.offset[1], transform.half_extent[1]);
const auto converted = state.builder.AllocateId();
state.builder.AddFunction({OpCompositeConstruct, TypeF32Vector(state, 4), converted,
components[0], components[1], components[2], components[3]});
return converted;
}
void EmitExport(ValueEmitContext& ctx, const IR::Inst& inst) {
auto& state = ctx.state;
const auto& exp = ctx.Export(inst);
@@ -467,6 +502,9 @@ void EmitExport(ValueEmitContext& ctx, const IR::Inst& inst) {
}
}
if (exp.kind == IR::ExportTargetKind::Position) {
if (state.stage == ShaderType::Vertex && state.input_info.vertex->clip_space.enabled) {
value = ConvertPositionToClipSpace(state, value);
}
const auto pointer = state.builder.AllocateId();
state.builder.AddFunction(
{OpAccessChain, TypePointer(state, StorageClassOutput, TypeF32Vector(state, 4)),
@@ -110,6 +110,12 @@ DppTargetLane EmitDppTargetLane(EmitterState& state, uint32_t control) {
if (control == 0x141u) {
return EmitDppMirrorTargetLane(state, subid, true);
}
if (control >= 0x160u && control <= 0x16fu) {
const auto target = state.builder.AllocateId();
state.builder.AddFunction(
{OpBitwiseXor, TypeU32(state), target, subid, ConstantU32(state, control & 0xfu)});
return {target, EmitTrueBool(state)};
}
return {subid, EmitTrueBool(state)};
}
@@ -439,6 +439,49 @@ uint32_t UnpackImageGather(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uin
return result;
}
uint32_t EmitOneDimensionalGatherLz(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t pc,
uint32_t coord, bool integer) {
auto& state = ctx.state;
state.builder.RequireCapability(CapabilityImageQuery);
const auto image = LoadSampledImageDescriptor(state, mem, pc, ImageViewKind::Dim1D);
const auto width = state.builder.AllocateId();
state.builder.AddFunction(
{OpImageQuerySizeLod, TypeU32(state), width, image, ConstantU32(state, 0)});
const auto width_f32 = state.builder.AllocateId();
state.builder.AddFunction({OpConvertUToF, TypeF32(state), width_f32, width});
const auto left = state.builder.AllocateId();
state.builder.AddFunction(
{OpExtInst, TypeF32(state), left, GlslStd450(state), GlslFloor,
Binary(state, OpFSub, TypeF32(state),
Binary(state, OpFMul, TypeF32(state), coord, width_f32),
ConstantF32(state, 0x3f000000u))});
const auto sampled = MakeSampledImage(state, mem, pc, ImageViewKind::Dim1D);
const auto vector_type = integer ? TypeU32Vector(state, 4) : TypeF32Vector(state, 4);
const auto scalar_type = integer ? TypeU32(state) : TypeF32(state);
const auto component = ImageConversionFormat(state, mem).format == Prospero::BufferFormat::kInvalid
? ImageGatherComponent(mem.dmask)
: 0u;
uint32_t values[2] {};
for (uint32_t index = 0; index < 2u; index++) {
const auto sample_coord = Binary(
state, OpFDiv, TypeF32(state),
Binary(state, OpFAdd, TypeF32(state), left,
ConstantF32(state, index == 0u ? 0x3f000000u : 0x3fc00000u)),
width_f32);
const auto texel = state.builder.AllocateId();
state.builder.AddFunction({OpImageSampleExplicitLod, vector_type, texel, sampled, sample_coord,
ImageOperandsLodMask, ZeroF32(state)});
values[index] = state.builder.AllocateId();
state.builder.AddFunction(
{OpCompositeExtract, scalar_type, values[index], texel, component});
}
const auto result = state.builder.AllocateId();
state.builder.AddFunction({OpCompositeConstruct, vector_type, result, values[0], values[1],
values[1], values[0]});
return result;
}
uint32_t PackImageTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t texel) {
const auto info = ImageConversionFormat(ctx.state, mem);
if (info.format == Prospero::BufferFormat::kInvalid) return texel;
@@ -613,6 +656,22 @@ bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
const auto coord =
CoordF32(ctx, mem, *address, layout.coord, ImageViewCoordinateComponents(view));
if (op == IR::ValueOpcode::ImageGatherRaw) {
if (view == ImageViewKind::Dim1D) {
if (dref || !HasFlag(mem, Decoder::ImageSampleFlagLevelZero) ||
HasFlag(mem, Decoder::ImageSampleFlagOffset) ||
HasFlag(mem, Decoder::ImageSampleFlagGatherHorizontal)) {
ctx.Fail(inst, "has an unsupported 1D gather variant");
return true;
}
const auto sample = EmitOneDimensionalGatherLz(ctx, mem, pc, coord, integer);
ctx.Define(inst, ResultVector(ctx, UnpackImageGather(ctx, mem, sample), integer,
false, mem, true));
return true;
}
if (view == ImageViewKind::Dim1DArray) {
ctx.Fail(inst, "has an unsupported 1D-array gather");
return true;
}
const auto sampled = MakeSampledImage(state, mem, pc, view);
const auto sample = state.builder.AllocateId();
std::vector<uint32_t> words =
@@ -439,7 +439,8 @@ struct ValueEmitContext {
const IR::MemoryInfo& Memory(const IR::Inst& inst) const;
const IR::ExportInfo& Export(const IR::Inst& inst) const;
uint32_t Label(const IR::Block* block) const;
void Fail(const IR::Inst& inst, const char* reason);
[[noreturn]] void Fail(const char* reason) const;
[[noreturn]] void Fail(const IR::Inst& inst, const char* reason) const;
EmitterState& state;
const IR::Program& program;
@@ -449,8 +450,6 @@ struct ValueEmitContext {
std::unordered_map<const IR::Inst*, std::pair<uint32_t, uint32_t>> dispatcher_block_loads;
const IR::Block* current_block = nullptr;
uint32_t scratch_u32_variable = 0;
bool failed = false;
std::string error;
};
enum class VertexInputScalarKind { Float, Sint, Uint };
@@ -613,8 +612,6 @@ uint32_t VertexParameterVectorOrScalarType(EmitterState& state, VertexInputScala
uint32_t VertexParameterInputPointerType(EmitterState& state, VertexInputScalarKind kind,
uint32_t components);
void SetError(std::string* error, const char* message);
bool HasOutput(const std::vector<OutputBinding>& outputs, IR::StageOutputKind kind, uint32_t index);
void CopyProgramInputsAndOutputs(EmitterState& state, const IR::Program& program);
@@ -864,7 +861,7 @@ bool EmitValueMemory(ValueEmitContext& ctx, const IR::Inst& inst);
bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst);
bool EmitProgram(EmitterState& state, const IR::Program& program, std::string* error);
void EmitProgram(EmitterState& state, const IR::Program& program);
void DefineGetBdaPointer(EmitterState& state);
@@ -30,6 +30,19 @@ uint32_t AndCondition(EmitterState& state, uint32_t lhs, uint32_t rhs) {
return Binary(state, OpLogicalAnd, TypeBool(state), lhs, rhs);
}
uint32_t EmitDsMaskedLaneRead(EmitterState& state, uint32_t source, uint32_t target,
uint32_t exec) {
const auto shuffled = state.builder.AllocateId();
state.builder.AddFunction({OpGroupNonUniformShuffle, TypeU32(state), shuffled,
ConstantU32(state, ScopeSubgroup), source, target});
const auto source_exec = state.builder.AllocateId();
state.builder.AddFunction({OpGroupNonUniformShuffle, TypeBool(state), source_exec,
ConstantU32(state, ScopeSubgroup), exec, target});
const auto source_active =
AndCondition(state, source_exec, EmitSubgroupLaneActiveBool(state, target));
return Select(state, TypeU32(state), source_active, shuffled, ConstantU32(state, 0));
}
uint32_t BufferByteAddress(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
uint32_t index, uint32_t offset, uint32_t soffset) {
auto& state = ctx.state;
@@ -1181,24 +1194,27 @@ bool EmitValueMemory(ValueEmitContext& ctx, const IR::Inst& inst) {
ctx.Define(inst, AppendConsume(ctx, inst, op == IR::ValueOpcode::DataAppend));
return true;
}
if (op == IR::ValueOpcode::SwizzleU32) {
ctx.state.builder.AddFunction({OpStore, ctx.scratch_u32_variable, ctx.Arg(inst, 0)});
const auto source = ctx.state.builder.AllocateId();
ctx.state.builder.AddFunction(
{OpLoad, TypeU32(ctx.state), source, ctx.scratch_u32_variable});
const auto target =
EmitDsSwizzleTargetLane(state, EmitSubgroupLocalInvocationId(state),
inst.Arg(1).IsImmediate() ? inst.Arg(1).U32() : 0);
const auto shuffled = state.builder.AllocateId();
state.builder.AddFunction({OpGroupNonUniformShuffle, TypeU32(state), shuffled,
ConstantU32(state, ScopeSubgroup), source, target});
const auto source_exec = state.builder.AllocateId();
state.builder.AddFunction({OpGroupNonUniformShuffle, TypeBool(state), source_exec,
ConstantU32(state, ScopeSubgroup), ctx.Arg(inst, 2), target});
const auto source_active =
AndCondition(state, source_exec, EmitSubgroupLaneActiveBool(state, target));
ctx.Define(inst,
Select(state, TypeU32(state), source_active, shuffled, ConstantU32(state, 0)));
if (op == IR::ValueOpcode::SwizzleU32 || op == IR::ValueOpcode::BpermuteU32) {
uint32_t source = ctx.Arg(inst, 0);
uint32_t target = 0;
if (op == IR::ValueOpcode::SwizzleU32) {
state.builder.AddFunction({OpStore, ctx.scratch_u32_variable, source});
source = state.builder.AllocateId();
state.builder.AddFunction({OpLoad, TypeU32(state), source, ctx.scratch_u32_variable});
target = EmitDsSwizzleTargetLane(state, EmitSubgroupLocalInvocationId(state),
inst.Arg(1).IsImmediate() ? inst.Arg(1).U32() : 0);
} else {
const auto index = Binary(
state, OpBitwiseAnd, TypeU32(state),
Binary(state, OpShiftRightLogical, TypeU32(state), ctx.Arg(inst, 1),
ConstantU32(state, 2)),
ConstantU32(state, 31));
const auto base =
Binary(state, OpBitwiseAnd, TypeU32(state), EmitSubgroupLocalInvocationId(state),
ConstantU32(state, ~31u));
target = Binary(state, OpBitwiseOr, TypeU32(state), base, index);
}
ctx.Define(inst, EmitDsMaskedLaneRead(state, source, target, ctx.Arg(inst, 2)));
return true;
}
return false;
@@ -1,8 +1,9 @@
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
#include "common/assert.h"
#include <algorithm>
#include <bit>
#include <fmt/format.h>
#include <functional>
#include <optional>
#include <unordered_set>
@@ -196,57 +197,50 @@ uint32_t EmitDispatcherNextPc(ValueEmitContext& ctx, const DispatcherFunctionSta
}
}
bool EmitDirectInstruction(ValueEmitContext& ctx, const IR::Inst& inst) {
void EmitDirectInstruction(ValueEmitContext& ctx, const IR::Inst& inst) {
if (EmitValueFlow(ctx, inst) || EmitValueAlu(ctx, inst) || EmitValueMemory(ctx, inst) ||
EmitValueImage(ctx, inst)) {
return true;
return;
}
ctx.Fail(inst, "has no direct SPIR-V emitter");
return false;
}
bool EmitStructuredInstruction(ValueEmitContext& ctx, StructuredFunctionState& structured,
void EmitStructuredInstruction(ValueEmitContext& ctx, StructuredFunctionState& structured,
const IR::Inst& inst) {
if (inst.GetOpcode() == IR::ValueOpcode::Phi) {
const auto type = ctx.TypeId(inst.GetType());
if (type == 0 || inst.NumArgs() == 0) {
ctx.Fail(inst, "has no native SPIR-V representation");
return false;
}
for (size_t index = 0; index < inst.NumArgs(); index++) {
const auto* predecessor = inst.PhiBlock(index);
if (predecessor == nullptr || !ctx.labels.contains(predecessor)) {
ctx.Fail(inst, "has a predecessor outside the structured function");
return false;
}
}
structured.deferred_phis.push_back(
{ctx.state.builder.AddDeferredPhi(type, ctx.Result(inst), inst.NumArgs()), &inst});
return true;
return;
}
return EmitDirectInstruction(ctx, inst);
EmitDirectInstruction(ctx, inst);
}
bool EmitDispatcherInstruction(ValueEmitContext& ctx, const DispatcherFunctionState& dispatcher,
void EmitDispatcherInstruction(ValueEmitContext& ctx, const DispatcherFunctionState& dispatcher,
const IR::Inst& inst) {
if (inst.GetOpcode() == IR::ValueOpcode::Phi) {
const auto type = ctx.TypeId(inst.GetType());
if (type == 0) {
ctx.Fail(inst, "cannot be loaded by the dispatcher");
return false;
}
ctx.state.builder.AddFunction(
{OpLoad, type, ctx.Result(inst), dispatcher.spills.at(&inst)});
return true;
}
if (!EmitDirectInstruction(ctx, inst)) {
return false;
return;
}
EmitDirectInstruction(ctx, inst);
if (const auto found = dispatcher.spills.find(&inst); found != dispatcher.spills.end()) {
ctx.state.builder.AddFunction(
{OpStore, found->second, ctx.Def(IR::Value(const_cast<IR::Inst*>(&inst)))});
}
return true;
}
template <typename EmitInstruction>
@@ -258,14 +252,11 @@ void EmitBlock(ValueEmitContext& ctx, const IR::Block* block, EmitInstruction&&
if (inst.GetOpcode() == IR::ValueOpcode::Phi) {
if (emitted_non_phi) {
ctx.Fail(inst, "appears after a non-Phi instruction");
return;
}
} else {
emitted_non_phi = true;
}
if (!emit_instruction(inst)) {
return;
}
emit_instruction(inst);
}
}
@@ -275,15 +266,10 @@ void PatchStructuredPhis(ValueEmitContext& ctx, StructuredFunctionState& structu
const auto* predecessor = deferred.instruction->PhiBlock(index);
const auto found = structured.block_exit_labels.find(predecessor);
if (found == structured.block_exit_labels.end()) {
ctx.failed = true;
ctx.error = "typed Phi predecessor was not emitted";
return;
ctx.Fail(*deferred.instruction, "has a predecessor that was not emitted");
}
ctx.state.builder.PatchDeferredPhi(
deferred.phi, index, ctx.Def(deferred.instruction->Arg(index)), found->second);
if (ctx.failed) {
return;
}
}
}
}
@@ -291,20 +277,15 @@ void PatchStructuredPhis(ValueEmitContext& ctx, StructuredFunctionState& structu
void EmitStructuredFunction(ValueEmitContext& ctx) {
StructuredFunctionState structured;
ctx.state.builder.AddFunction({OpBranch, ctx.Label(ctx.program.blocks.front())});
for (size_t index = 0; index < ctx.program.blocks.size() && !ctx.failed; index++) {
for (size_t index = 0; index < ctx.program.blocks.size(); index++) {
const auto* block = ctx.program.blocks[index];
EmitBlock(ctx, block, [&](const IR::Inst& inst) {
return EmitStructuredInstruction(ctx, structured, inst);
EmitStructuredInstruction(ctx, structured, inst);
});
if (ctx.failed) {
break;
}
structured.block_exit_labels.emplace(block, ctx.state.current_label);
EmitStructuredTerminator(ctx, block, ctx.program.block_info[index]);
}
if (!ctx.failed) {
PatchStructuredPhis(ctx, structured);
}
PatchStructuredPhis(ctx, structured);
}
void EmitDispatcherFunction(ValueEmitContext& ctx, const DispatcherFunctionState& dispatcher) {
@@ -312,11 +293,8 @@ void EmitDispatcherFunction(ValueEmitContext& ctx, const DispatcherFunctionState
const auto* entry = ctx.program.blocks.front();
state.builder.AddFunction({OpBranch, ctx.Label(entry)});
EmitBlock(ctx, entry, [&](const IR::Inst& inst) {
return EmitDispatcherInstruction(ctx, dispatcher, inst);
EmitDispatcherInstruction(ctx, dispatcher, inst);
});
if (ctx.failed) {
return;
}
const auto initial_pc =
EmitDispatcherNextPc(ctx, dispatcher, entry, ctx.program.block_info.front());
const auto initial_parent = state.current_label;
@@ -347,22 +325,16 @@ void EmitDispatcherFunction(ValueEmitContext& ctx, const DispatcherFunctionState
std::vector<uint32_t> next_pc_words {OpPhi, TypeU32(state), next_pc,
ConstantU32(state, UINT32_MAX), dispatcher.select_label};
for (size_t index = 1; index < ctx.program.blocks.size() && !ctx.failed; index++) {
for (size_t index = 1; index < ctx.program.blocks.size(); index++) {
EmitBlock(ctx, ctx.program.blocks[index], [&](const IR::Inst& inst) {
return EmitDispatcherInstruction(ctx, dispatcher, inst);
EmitDispatcherInstruction(ctx, dispatcher, inst);
});
if (ctx.failed) {
break;
}
const auto selected = EmitDispatcherNextPc(ctx, dispatcher, ctx.program.blocks[index],
ctx.program.block_info[index]);
next_pc_words.push_back(selected);
next_pc_words.push_back(state.current_label);
state.builder.AddFunction({OpBranch, dispatcher.after_switch_label});
}
if (ctx.failed) {
return;
}
EmitLabel(state, dispatcher.after_switch_label);
state.builder.AddFunction(next_pc_words);
state.builder.AddFunction({OpBranch, dispatcher.continue_label});
@@ -408,9 +380,7 @@ uint32_t ValueEmitContext::Def(IR::Value value) {
}
const auto* inst = value.ResolveInstruction();
if (inst == nullptr) {
failed = true;
error = "direct SPIR-V emitter received a non-value argument";
return ConstantU32(state, 0);
Fail("direct SPIR-V emitter received a non-value argument");
}
if (dispatcher_spills != nullptr && current_block != nullptr &&
inst->Parent() != current_block) {
@@ -469,9 +439,7 @@ uint32_t ValueEmitContext::Define(const IR::Inst& inst, uint32_t value) {
uint32_t ValueEmitContext::ResourceIndex(IR::Value value, IR::ValueOpcode opcode) {
const auto* inst = value.ResolveInstruction();
if (inst == nullptr || inst->GetOpcode() != opcode) {
failed = true;
error = "typed resource handle has the wrong producer";
return 0;
Fail("typed resource handle has the wrong producer");
}
return inst->Flags<uint32_t>();
}
@@ -479,9 +447,7 @@ uint32_t ValueEmitContext::ResourceIndex(IR::Value value, IR::ValueOpcode opcode
const IR::Inst* ValueEmitContext::ImageAddress(IR::Value value) {
const auto* inst = value.ResolveInstruction();
if (inst == nullptr || inst->GetOpcode() != IR::ValueOpcode::MakeImageAddress) {
failed = true;
error = "typed image address was not constructed by MakeImageAddress";
return nullptr;
Fail("typed image address was not constructed by MakeImageAddress");
}
return inst;
}
@@ -498,12 +464,20 @@ uint32_t ValueEmitContext::Label(const IR::Block* block) const {
return labels.at(block);
}
void ValueEmitContext::Fail(const IR::Inst& inst, const char* reason) {
failed = true;
error = fmt::format("typed opcode {} {}", IR::ValueOpcodeName(inst.GetOpcode()), reason);
[[noreturn]] void ValueEmitContext::Fail(const char* reason) const {
EXIT("SPIR-V emission failed: hash=0x%016" PRIx64 " stage=%u reason=%s\n",
program.shader_hash, static_cast<unsigned>(program.stage), reason);
std::abort();
}
bool EmitProgram(EmitterState& state, const IR::Program& program, std::string* error) {
[[noreturn]] void ValueEmitContext::Fail(const IR::Inst& inst, const char* reason) const {
EXIT("SPIR-V emission failed: hash=0x%016" PRIx64 " stage=%u opcode=%s reason=%s\n",
program.shader_hash, static_cast<unsigned>(program.stage),
IR::ValueOpcodeName(inst.GetOpcode()), reason);
std::abort();
}
void EmitProgram(EmitterState& state, const IR::Program& program) {
ValueEmitContext ctx(state, program);
std::optional<DispatcherFunctionState> dispatcher;
if (state.stage == ShaderType::Pixel && state.requirements.pixel_valid_mask) {
@@ -562,10 +536,6 @@ bool EmitProgram(EmitterState& state, const IR::Program& program, std::string* e
dispatch.merge_label = state.builder.AllocateId();
ctx.dispatcher_spills = &dispatch.spills;
}
if (ctx.failed) {
SetError(error, ctx.error.c_str());
return false;
}
DefineGetBdaPointer(state);
for (const auto* block: program.blocks) {
if (std::ranges::any_of(*block, [](const IR::Inst& inst) {
@@ -630,11 +600,6 @@ bool EmitProgram(EmitterState& state, const IR::Program& program, std::string* e
EmitStructuredFunction(ctx);
}
state.builder.AddFunction({OpFunctionEnd});
if (ctx.failed) {
SetError(error, ctx.error.c_str());
return false;
}
return true;
}
} // namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter
@@ -1,5 +1,7 @@
#include "graphics/shader/recompiler/frontend/cfg/ShaderCFG.h"
#include "common/assert.h"
#include <algorithm>
#include <fmt/format.h>
#include <iterator>
@@ -24,19 +26,18 @@ struct SetpcTargetInfo {
std::vector<uint32_t> selector_target_pcs;
};
void SetError(std::string* error, const std::string& message) {
if (error != nullptr) {
*error = message;
}
}
void SetFailure(Graph& graph, FailureKind kind, uint32_t block_id, const std::string& message,
std::string* error) {
void SetFailure(Graph& graph, FailureKind kind, uint32_t block_id, const std::string& message) {
graph.unsupported = true;
graph.failure_kind = kind;
graph.failure_block = block_id;
graph.unsupported_reason = message;
SetError(error, message);
}
[[noreturn]] void ExitBuildFailure(Graph& graph, FailureKind kind, uint32_t block_id,
const std::string& message) {
SetFailure(graph, kind, block_id, message);
EXIT("shader CFG build failed: %s", message.c_str());
std::abort();
}
uint32_t InstructionEndPc(const Instruction& inst) {
@@ -1267,7 +1268,7 @@ bool MergeLeavesContainingLoop(const Graph& graph, uint32_t header, uint32_t mer
return false;
}
bool CanonicalizeNaturalLoops(Graph& graph, std::string* error) {
bool CanonicalizeNaturalLoops(Graph& graph) {
const auto rewrite_budget = graph.blocks.size() * 2u + 16u;
for (size_t rewrite = 0; rewrite < rewrite_budget; rewrite++) {
bool changed = false;
@@ -1322,19 +1323,18 @@ bool CanonicalizeNaturalLoops(Graph& graph, std::string* error) {
}
SetFailure(graph, FailureKind::StructuredControlFlow, graph.entry_block,
"CFG loop canonicalization exceeded rewrite budget", error);
"CFG loop canonicalization exceeded rewrite budget");
return false;
}
bool IsolateSemanticLoopHeaders(Graph& graph, std::string* error) {
bool IsolateSemanticLoopHeaders(Graph& graph) {
const auto isolation_budget = graph.natural_loops.size() + 1u;
for (size_t isolation = 0; isolation < isolation_budget; isolation++) {
const auto loop = std::find_if(graph.natural_loops.begin(), graph.natural_loops.end(),
[&](const auto& value) {
const auto* header = graph.FindBlock(value.header);
return header != nullptr &&
header->inst_begin != header->inst_end;
});
const auto loop = std::find_if(
graph.natural_loops.begin(), graph.natural_loops.end(), [&](const auto& value) {
const auto* header = graph.FindBlock(value.header);
return header != nullptr && header->inst_begin != header->inst_end;
});
if (loop == graph.natural_loops.end()) {
return true;
}
@@ -1346,14 +1346,13 @@ bool IsolateSemanticLoopHeaders(Graph& graph, std::string* error) {
// displacing OpLoopMerge into a helper-created block.
if (!IsolateSemanticLoopHeader(graph, loop->header)) {
SetFailure(graph, FailureKind::StructuredControlFlow, loop->header,
fmt::format("failed to isolate semantic loop header {}", loop->header),
error);
fmt::format("failed to isolate semantic loop header {}", loop->header));
return false;
}
}
SetFailure(graph, FailureKind::StructuredControlFlow, graph.entry_block,
"CFG semantic loop-header isolation exceeded rewrite budget", error);
"CFG semantic loop-header isolation exceeded rewrite budget");
return false;
}
@@ -1453,7 +1452,7 @@ std::vector<uint32_t> SelectionRegion(const Graph& graph, const BasicBlock& head
return region;
}
bool SplitOneSelectionMerge(Graph& graph, std::string* error) {
bool SplitOneSelectionMerge(Graph& graph) {
std::vector<uint32_t> loop_headers;
loop_headers.reserve(graph.natural_loops.size());
for (const auto& loop: graph.natural_loops) {
@@ -1501,8 +1500,7 @@ bool SplitOneSelectionMerge(Graph& graph, std::string* error) {
graph, FailureKind::StructuredControlFlow, block_id,
fmt::format("selection header block {} has externally entered region block {}; "
"semantic block cloning is disabled",
block_id, *external),
error);
block_id, *external));
return false;
}
const auto construct_blocks = DominatedBlocks(graph, block_id, merge);
@@ -1514,11 +1512,11 @@ bool SplitOneSelectionMerge(Graph& graph, std::string* error) {
return false;
}
bool SplitSharedMergeBlocks(Graph& graph, std::string* error) {
bool SplitSharedMergeBlocks(Graph& graph) {
const auto original_block_count = static_cast<uint32_t>(graph.blocks.size());
const auto split_budget = std::max<uint32_t>(16u, original_block_count * 4u);
for (uint32_t splits = 0; splits < split_budget; splits++) {
if (!SplitOneLoopMerge(graph) && !SplitOneSelectionMerge(graph, error)) {
if (!SplitOneLoopMerge(graph) && !SplitOneSelectionMerge(graph)) {
return !graph.unsupported;
}
RebuildPredecessors(graph);
@@ -1528,8 +1526,7 @@ bool SplitSharedMergeBlocks(Graph& graph, std::string* error) {
fmt::format("CFG shared merge splitting exceeded budget: original_blocks={} "
"current_blocks={} split_budget={}",
original_block_count, static_cast<uint64_t>(graph.blocks.size()),
split_budget),
error);
split_budget));
return false;
}
@@ -1890,12 +1887,11 @@ bool RouteSharedSelectionArm(Graph& graph, uint32_t route_variable) {
} // namespace
bool BuildGraph(const Decoder::Program& program, Graph& graph, std::string* error) {
graph = {};
Graph BuildGraph(const Decoder::Program& program) {
Graph graph;
if (program.instructions.empty()) {
SetError(error, "cannot build CFG for empty shader");
return false;
ExitBuildFailure(graph, FailureKind::InvalidLabel, UINT32_MAX,
"cannot build CFG for empty shader");
}
const auto first_pc = program.instructions.front().pc;
@@ -1905,11 +1901,10 @@ bool BuildGraph(const Decoder::Program& program, Graph& graph, std::string* erro
for (const auto& inst: program.instructions) {
instruction_pcs.insert(inst.pc);
if (inst.opcode == Opcode::UNSUPPORTED) {
SetFailure(graph, FailureKind::UnsupportedInstruction, UINT32_MAX,
fmt::format("unsupported decoded instruction in CFG at pc 0x{:08x}: {}",
inst.pc, Decoder::InstructionToString(inst).c_str()),
error);
return false;
ExitBuildFailure(
graph, FailureKind::UnsupportedInstruction, UINT32_MAX,
fmt::format("unsupported decoded instruction in CFG at pc 0x{:08x}: {}", inst.pc,
Decoder::InstructionToString(inst).c_str()));
}
}
@@ -1923,11 +1918,9 @@ bool BuildGraph(const Decoder::Program& program, Graph& graph, std::string* erro
const auto next_pc = InstructionEndPc(inst);
if (IsBranch(inst.opcode)) {
if (!IsValidTarget(inst.branch_target, instruction_pcs, first_pc, end_pc)) {
SetFailure(graph, FailureKind::InvalidBranchTarget, UINT32_MAX,
fmt::format("branch at pc 0x{:08x} targets invalid pc 0x{:08x}", inst.pc,
inst.branch_target),
error);
return false;
ExitBuildFailure(graph, FailureKind::InvalidBranchTarget, UINT32_MAX,
fmt::format("branch at pc 0x{:08x} targets invalid pc 0x{:08x}",
inst.pc, inst.branch_target));
}
labels.insert(inst.branch_target);
if (next_pc <= end_pc) {
@@ -1936,21 +1929,19 @@ bool BuildGraph(const Decoder::Program& program, Graph& graph, std::string* erro
} else if (inst.opcode == Opcode::S_SETPC_B64) {
SetpcTargetInfo target_info;
if (!ResolveSetpcTargets(program, i, target_info)) {
SetFailure(graph, FailureKind::InvalidBranchTarget, UINT32_MAX,
fmt::format("unsupported dynamic S_SETPC_B64 at pc 0x{:08x}", inst.pc),
error);
return false;
ExitBuildFailure(
graph, FailureKind::InvalidBranchTarget, UINT32_MAX,
fmt::format("unsupported dynamic S_SETPC_B64 at pc 0x{:08x}", inst.pc));
}
const auto& target_pcs = target_info.indirect
? target_info.target_pcs
: std::vector<uint32_t> {target_info.target};
for (const auto target: target_pcs) {
if (!IsValidTarget(target, instruction_pcs, first_pc, end_pc)) {
SetFailure(graph, FailureKind::InvalidBranchTarget, UINT32_MAX,
fmt::format("S_SETPC_B64 at pc 0x{:08x} targets invalid pc 0x{:08x}",
inst.pc, target),
error);
return false;
ExitBuildFailure(
graph, FailureKind::InvalidBranchTarget, UINT32_MAX,
fmt::format("S_SETPC_B64 at pc 0x{:08x} targets invalid pc 0x{:08x}",
inst.pc, target));
}
labels.insert(target);
}
@@ -1971,10 +1962,9 @@ bool BuildGraph(const Decoder::Program& program, Graph& graph, std::string* erro
continue;
}
if (start != end_pc && !instruction_pcs.contains(start)) {
SetFailure(graph, FailureKind::InvalidLabel, UINT32_MAX,
fmt::format("CFG label does not start on an instruction: 0x{:08x}", start),
error);
return false;
ExitBuildFailure(
graph, FailureKind::InvalidLabel, UINT32_MAX,
fmt::format("CFG label does not start on an instruction: 0x{:08x}", start));
}
BasicBlock block;
@@ -2046,11 +2036,10 @@ bool BuildGraph(const Decoder::Program& program, Graph& graph, std::string* erro
block.terminator.true_block = pc_to_block.at(last.branch_target);
const auto fallthrough = pc_to_block.find(next_pc);
if (fallthrough == pc_to_block.end()) {
SetFailure(graph, FailureKind::MissingFallthrough, block.id,
fmt::format("conditional branch at pc 0x{:08x} has no fallthrough block",
last.pc),
error);
return false;
ExitBuildFailure(
graph, FailureKind::MissingFallthrough, block.id,
fmt::format("conditional branch at pc 0x{:08x} has no fallthrough block",
last.pc));
}
block.terminator.false_block = fallthrough->second;
} else {
@@ -2131,27 +2120,26 @@ bool BuildGraph(const Decoder::Program& program, Graph& graph, std::string* erro
graph.unsupported = false;
}
return true;
return graph;
}
namespace {
bool StructurizeImpl(Graph& graph, std::string* error) {
bool StructurizeImpl(Graph& graph) {
if (graph.unsupported || graph.irreducible) {
if (graph.unsupported_reason.empty()) {
graph.unsupported_reason = "unsupported CFG";
}
SetError(error, graph.unsupported_reason);
return false;
}
if (!CanonicalizeNaturalLoops(graph, error)) {
if (!CanonicalizeNaturalLoops(graph)) {
return false;
}
if (!SplitSharedMergeBlocks(graph, error)) {
if (!SplitSharedMergeBlocks(graph)) {
return false;
}
if (!IsolateSemanticLoopHeaders(graph, error)) {
if (!IsolateSemanticLoopHeaders(graph)) {
return false;
}
ClearStructuredTerminators(graph);
@@ -2164,8 +2152,7 @@ bool StructurizeImpl(Graph& graph, std::string* error) {
graph, FailureKind::StructuredControlFlow, header,
fmt::format(
"duplicate structured merge block {} for header {} (already used by header {})",
merge, header, it->second),
error);
merge, header, it->second));
return false;
}
return true;
@@ -2176,16 +2163,14 @@ bool StructurizeImpl(Graph& graph, std::string* error) {
if (header == nullptr || loop.merge == UINT32_MAX || loop.continue_block == UINT32_MAX) {
SetFailure(
graph, FailureKind::StructuredControlFlow, loop.header,
fmt::format("loop at block {} has no structured merge/continue", loop.header),
error);
fmt::format("loop at block {} has no structured merge/continue", loop.header));
return false;
}
if (header->inst_begin != header->inst_end ||
header->terminator.kind != TerminatorKind::Branch) {
SetFailure(graph, FailureKind::StructuredControlFlow, loop.header,
fmt::format("loop header {} is not a dedicated empty control block",
loop.header),
error);
SetFailure(
graph, FailureKind::StructuredControlFlow, loop.header,
fmt::format("loop header {} is not a dedicated empty control block", loop.header));
return false;
}
if (!reserve_merge_block(loop.header, loop.merge)) {
@@ -2208,8 +2193,7 @@ bool StructurizeImpl(Graph& graph, std::string* error) {
const auto merge = FindSelectionMerge(graph, block);
if (merge == UINT32_MAX) {
SetFailure(graph, FailureKind::StructuredControlFlow, block.id,
fmt::format("conditional block {} has no structured merge", block.id),
error);
fmt::format("conditional block {} has no structured merge", block.id));
return false;
}
@@ -2224,16 +2208,15 @@ bool StructurizeImpl(Graph& graph, std::string* error) {
} // namespace
bool Structurize(Graph& graph, std::string* error) {
bool Structurize(Graph& graph) {
Graph original = graph;
if (StructurizeImpl(graph, error)) {
if (StructurizeImpl(graph)) {
return true;
}
Graph failed_graph = std::move(graph);
std::string failed_error = error != nullptr ? *error : std::string {};
graph = std::move(original);
const auto route_budget = static_cast<uint32_t>(graph.blocks.size());
Graph failed_graph = std::move(graph);
graph = std::move(original);
const auto route_budget = static_cast<uint32_t>(graph.blocks.size());
// Apply one route at a time and retry. Eagerly routing every matching diamond can
// rewrite unrelated selections that were already structurally valid.
for (uint32_t route_variable = 0; route_variable < route_budget; route_variable++) {
@@ -2241,18 +2224,12 @@ bool Structurize(Graph& graph, std::string* error) {
break;
}
Graph routed = graph;
if (error != nullptr) {
error->clear();
}
if (StructurizeImpl(routed, error)) {
if (StructurizeImpl(routed)) {
graph = std::move(routed);
return true;
}
}
graph = std::move(failed_graph);
if (error != nullptr) {
*error = std::move(failed_error);
}
return false;
}
@@ -108,8 +108,8 @@ struct Graph {
uint32_t FindNearestCommonPostDominator(uint32_t block_a, uint32_t block_b) const;
};
bool BuildGraph(const Decoder::Program& program, Graph& graph, std::string* error);
bool Structurize(Graph& graph, std::string* error);
Graph BuildGraph(const Decoder::Program& program);
bool Structurize(Graph& graph);
std::string BranchConditionToString(BranchCondition condition);
std::string FailureKindToString(FailureKind kind);
std::string GraphToString(const Graph& graph);
@@ -357,8 +357,8 @@ void DecodeMimg(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
DecodeVectorGpr(vdata, inst.dst);
DecodeVectorGpr(vaddr, inst.src0);
DecodeScalarSource(srsrc * 4u, pc, inst.src1, nullptr);
DecodeScalarSource(ssamp * 4u, pc, inst.src2, nullptr);
DecodeScalarSource(srsrc * 4u, pc, inst.src1);
DecodeScalarSource(ssamp * 4u, pc, inst.src2);
inst.src_count = 3;
}
@@ -103,8 +103,11 @@ constexpr MemoryOpcodeInfo DS_OPCODE_LIST[] = {
{0x4du, Opcode::DS_WRITE_B64, 2, 32}, {0x4eu, Opcode::DS_WRITE2_B64, 4, 32},
{0x4fu, Opcode::DS_WRITE2ST64_B64, 4, 32}, {0x76u, Opcode::DS_READ_B64, 2, 32},
{0x77u, Opcode::DS_READ2_B64, 4, 32}, {0x78u, Opcode::DS_READ2ST64_B64, 4, 32},
{0xa1u, Opcode::DS_WRITE_B16_D16_HI, 1, 16},
{0xa6u, Opcode::DS_READ_U16_D16, 1, 16},
{0xa7u, Opcode::DS_READ_U16_D16_HI, 1, 16},
{0xb0u, Opcode::DS_WRITE_ADDTID_B32, 1, 32}, {0xb1u, Opcode::DS_READ_ADDTID_B32, 1, 32},
{0xb3u, Opcode::DS_BPERMUTE_B32, 1, 32},
{0xdeu, Opcode::DS_WRITE_B96, 3, 32}, {0xdfu, Opcode::DS_WRITE_B128, 4, 32},
{0xfeu, Opcode::DS_READ_B96, 3, 32}, {0xffu, Opcode::DS_READ_B128, 4, 32},
};
@@ -147,6 +150,7 @@ bool IsDsWriteOpcode(Opcode opcode) {
switch (opcode) {
case Opcode::DS_WRITE_B8:
case Opcode::DS_WRITE_B16:
case Opcode::DS_WRITE_B16_D16_HI:
case Opcode::DS_WRITE2_B32:
case Opcode::DS_WRITE2ST64_B32:
case Opcode::DS_WRITE2_B64:
@@ -192,6 +196,7 @@ uint32_t DsSourceCount(Opcode opcode) {
case Opcode::DS_WRITE2ST64_B64:
case Opcode::DS_MIN_F32:
case Opcode::DS_MAX_F32: return 3u;
case Opcode::DS_BPERMUTE_B32: return 2u;
case Opcode::DS_READ_ADDTID_B32:
case Opcode::DS_CONSUME:
case Opcode::DS_APPEND: return 0u;
@@ -236,11 +241,11 @@ void DecodeSmem(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
MarkMemoryUnsupported(inst, Family::SMEM, opcode, "SMEM opcode is not implemented");
}
DecodeScalarDestination(sdst, pc, inst.dst, nullptr);
DecodeScalarDestination(sdst, pc, inst.dst);
// SMEM encodes SBASE in SGPR pairs. Scalar-buffer loads still use the same
// pair index; their descriptor operand consumes four SGPRs from that base.
DecodeScalarSource(sbase * 2u, pc, inst.src0, nullptr);
DecodeScalarSource(soffset, pc, inst.src1, nullptr);
DecodeScalarSource(sbase * 2u, pc, inst.src0);
DecodeScalarSource(soffset, pc, inst.src1);
inst.src_count = 2;
}
@@ -273,8 +278,8 @@ void DecodeMubuf(uint32_t pc, std::span<const uint32_t> code, uint32_t word_inde
DecodeVectorGpr(vdata, inst.dst);
DecodeVectorGpr(vaddr, inst.src0);
DecodeScalarSource(srsrc * 4u, pc, inst.src1, nullptr);
DecodeScalarSource(soffset, pc, inst.src2, nullptr);
DecodeScalarSource(srsrc * 4u, pc, inst.src1);
DecodeScalarSource(soffset, pc, inst.src2);
inst.src_count = 3;
}
@@ -311,8 +316,8 @@ void DecodeMtbuf(uint32_t pc, std::span<const uint32_t> code, uint32_t word_inde
DecodeVectorGpr(vdata, inst.dst);
DecodeVectorGpr(vaddr, inst.src0);
DecodeScalarSource(srsrc * 4u, pc, inst.src1, nullptr);
DecodeScalarSource(soffset, pc, inst.src2, nullptr);
DecodeScalarSource(srsrc * 4u, pc, inst.src1);
DecodeScalarSource(soffset, pc, inst.src2);
inst.src_count = 3;
}
@@ -359,7 +364,7 @@ void DecodeFlat(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
DecodeVectorGpr(addr + 1u, inst.src1);
inst.src_count = 2;
} else {
DecodeScalarSource(saddr, pc, inst.src1, nullptr);
DecodeScalarSource(saddr, pc, inst.src1);
inst.src_count = 2;
}
}
@@ -392,9 +397,10 @@ void DecodeDs(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
SetUnsupported(inst, Family::DS, opcode, "DS swizzle FFT mode is not implemented");
}
if (inst.gds &&
(inst.opcode == Opcode::DS_SWIZZLE_B32 || inst.opcode == Opcode::DS_WRITE_ADDTID_B32 ||
(inst.opcode == Opcode::DS_SWIZZLE_B32 || inst.opcode == Opcode::DS_BPERMUTE_B32 ||
inst.opcode == Opcode::DS_WRITE_ADDTID_B32 ||
inst.opcode == Opcode::DS_READ_ADDTID_B32)) {
SetUnsupported(inst, Family::DS, opcode, "DS swizzle/addtid is available only for LDS");
SetUnsupported(inst, Family::DS, opcode, "DS lane operation is available only for LDS");
}
if (inst.opcode == Opcode::DS_WRITE_ADDTID_B32 && data1 != 0u) {
SetUnsupported(inst, Family::DS, opcode,
@@ -421,13 +427,17 @@ void DecodeDs(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
}
DecodeVectorGpr(vdst, inst.dst);
if (inst.opcode == Opcode::DS_READ_U16_D16) {
if (inst.opcode == Opcode::DS_READ_U16_D16 ||
inst.opcode == Opcode::DS_READ_U16_D16_HI) {
// Native D16 reads update only the selected destination half. Reuse the partial
// destination representation so typed IR translation preserves the upper word.
inst.dst.sdwa_sel = 4u;
// destination representation so typed IR translation preserves the other half.
inst.dst.sdwa_sel = inst.opcode == Opcode::DS_READ_U16_D16 ? 4u : 5u;
}
DecodeVectorGpr(addr, inst.src0);
DecodeVectorGpr(data0, inst.src1);
if (inst.opcode == Opcode::DS_WRITE_B16_D16_HI) {
inst.src1.sdwa_sel = 5u;
}
DecodeVectorGpr(data1, inst.src2);
inst.src_count = DsSourceCount(inst.opcode);
}
@@ -27,7 +27,8 @@ constexpr OpcodeMap SOP2_OPCODE_LIST[] = {
{0x22u, Opcode::S_ASHR_I32}, {0x24u, Opcode::S_BFM_B32},
{0x25u, Opcode::S_BFM_B64}, {0x26u, Opcode::S_MUL_I32},
{0x27u, Opcode::S_BFE_U32}, {0x28u, Opcode::S_BFE_I32},
{0x29u, Opcode::S_BFE_U64}, {0x2eu, Opcode::S_LSHL1_ADD_U32},
{0x29u, Opcode::S_BFE_U64}, {0x2cu, Opcode::S_ABSDIFF_I32},
{0x2eu, Opcode::S_LSHL1_ADD_U32},
{0x2fu, Opcode::S_LSHL2_ADD_U32}, {0x30u, Opcode::S_LSHL3_ADD_U32},
{0x31u, Opcode::S_LSHL4_ADD_U32}, {0x32u, Opcode::S_PACK_LL_B32_B16},
{0x33u, Opcode::S_PACK_LH_B32_B16}, {0x34u, Opcode::S_PACK_HH_B32_B16},
@@ -45,9 +46,12 @@ constexpr OpcodeMap SOP1_OPCODE_LIST[] = {
{0x10u, Opcode::S_BCNT1_I32_B64},
{0x13u, Opcode::S_FF1_I32_B32},
{0x14u, Opcode::S_FF1_I32_B64},
{0x15u, Opcode::S_FLBIT_I32_B32},
{0x16u, Opcode::S_FLBIT_I32_B64},
{0x1bu, Opcode::S_BITSET0_B32},
{0x1cu, Opcode::S_BITSET0_B64},
{0x1du, Opcode::S_BITSET1_B32},
{0x1eu, Opcode::S_BITSET1_B64},
{0x1fu, Opcode::S_GETPC_B64},
{0x20u, Opcode::S_SETPC_B64},
{0x24u, Opcode::S_AND_SAVEEXEC_B64},
@@ -92,6 +96,7 @@ constexpr OpcodeMap SOPP_OPCODE_LIST[] = {
{0x0au, Opcode::S_BARRIER},
{0x0cu, Opcode::S_WAITCNT},
{0x0eu, Opcode::S_SLEEP},
{0x0fu, Opcode::S_SETPRIO},
{0x10u, Opcode::S_SENDMSG},
{0x12u, Opcode::S_TRAP},
{0x16u, Opcode::S_TTRACEDATA},
@@ -105,21 +110,18 @@ constexpr auto SOPK_OPS = Detail::MakeOpcodeTable<0x20>(SOPK_OPCODE_LIST);
constexpr auto SOPC_OPS = Detail::MakeOpcodeTable<0x80>(SOPC_OPCODE_LIST);
constexpr auto SOPP_OPS = Detail::MakeOpcodeTable<0x80>(SOPP_OPCODE_LIST);
bool DecodeBinarySources(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst, uint32_t ssrc0, uint32_t ssrc1, std::string* error) {
if (!DecodeScalarSource(ssrc0, pc, inst.src0, error) ||
!DecodeScalarSource(ssrc1, pc, inst.src1, error)) {
return false;
}
void DecodeBinarySources(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst, uint32_t ssrc0, uint32_t ssrc1) {
DecodeScalarSource(ssrc0, pc, inst.src0);
DecodeScalarSource(ssrc1, pc, inst.src1);
inst.src_count = 2;
ReadLiteralOperands(code, word_index, inst);
return true;
}
} // namespace
bool DecodeSop1(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error) {
void DecodeSop1(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst) {
const uint32_t word = code[word_index];
const uint32_t opcode = (word >> 8u) & 0xffu;
const uint32_t ssrc0 = word & 0xffu;
@@ -134,35 +136,31 @@ bool DecodeSop1(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
if (inst.opcode == Opcode::UNSUPPORTED) {
SetUnsupported(inst, Family::SOP1, opcode, "SOP1 opcode is not implemented");
return true;
return;
}
switch (inst.opcode) {
case Opcode::S_GETPC_B64:
inst.src_count = 0;
return DecodeScalarDestination(sdst, pc, inst.dst, error);
DecodeScalarDestination(sdst, pc, inst.dst);
return;
case Opcode::S_SETPC_B64:
inst.src_count = 1;
inst.dst.kind = OperandKind::Null;
if (!DecodeScalarSource(ssrc0, pc, inst.src0, error)) {
return false;
}
DecodeScalarSource(ssrc0, pc, inst.src0);
ReadLiteralOperands(code, word_index, inst);
return true;
return;
default: break;
}
if (!DecodeScalarSource(ssrc0, pc, inst.src0, error) ||
!DecodeScalarDestination(sdst, pc, inst.dst, error)) {
return false;
}
DecodeScalarSource(ssrc0, pc, inst.src0);
DecodeScalarDestination(sdst, pc, inst.dst);
inst.src_count = 1;
ReadLiteralOperands(code, word_index, inst);
return true;
}
bool DecodeSop2(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error) {
void DecodeSop2(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst) {
const uint32_t word = code[word_index];
const uint32_t opcode = (word >> 23u) & 0x7fu;
const uint32_t ssrc1 = (word >> 8u) & 0xffu;
@@ -178,17 +176,15 @@ bool DecodeSop2(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
if (inst.opcode == Opcode::UNSUPPORTED) {
SetUnsupported(inst, Family::SOP2, opcode, "SOP2 opcode is not implemented");
return true;
return;
}
if (!DecodeScalarDestination(sdst, pc, inst.dst, error)) {
return false;
}
return DecodeBinarySources(pc, code, word_index, inst, ssrc0, ssrc1, error);
DecodeScalarDestination(sdst, pc, inst.dst);
DecodeBinarySources(pc, code, word_index, inst, ssrc0, ssrc1);
}
bool DecodeSopk(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error) {
void DecodeSopk(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst) {
const uint32_t word = code[word_index];
const uint32_t opcode = (word >> 23u) & 0x1fu;
const uint32_t sdst = (word >> 16u) & 0x7fu;
@@ -207,18 +203,18 @@ bool DecodeSopk(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
if (inst.opcode == Opcode::UNSUPPORTED) {
SetUnsupported(inst, Family::SOPK, opcode, "SOPK opcode is not implemented");
return true;
return;
}
switch (inst.opcode) {
case Opcode::S_MOVK_I32: return DecodeScalarDestination(sdst, pc, inst.dst, error);
case Opcode::S_MOVK_I32: DecodeScalarDestination(sdst, pc, inst.dst); return;
case Opcode::S_WAITCNT: {
const uint32_t waitcnt = word & 0xffffu;
inst.dst.kind = OperandKind::Null;
inst.src0.signed_val = static_cast<int32_t>(waitcnt);
inst.src0.value = waitcnt;
inst.src_count = 1;
return true;
return;
}
case Opcode::S_SETREG_B32:
inst.dst.kind = OperandKind::Null;
@@ -226,26 +222,25 @@ bool DecodeSopk(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
inst.src1.value = word & 0xffffu;
inst.src1.signed_val = static_cast<int32_t>(imm);
inst.src_count = 2;
return DecodeScalarSource(sdst, pc, inst.src0, error);
DecodeScalarSource(sdst, pc, inst.src0);
return;
default: break;
}
inst.src1 = inst.src0;
if (!DecodeScalarSource(sdst, pc, inst.src0, error)) {
return false;
}
DecodeScalarSource(sdst, pc, inst.src0);
if (inst.opcode == Opcode::S_ADD_I32 || inst.opcode == Opcode::S_MULK_I32) {
inst.src_count = 2;
return DecodeScalarDestination(sdst, pc, inst.dst, error);
DecodeScalarDestination(sdst, pc, inst.dst);
return;
}
inst.dst.kind = OperandKind::Scc;
inst.src_count = 2;
return true;
}
bool DecodeSopc(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error) {
void DecodeSopc(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst) {
const uint32_t word = code[word_index];
const uint32_t ssrc1 = (word >> 8u) & 0xffu;
const uint32_t ssrc0 = word & 0xffu;
@@ -261,10 +256,10 @@ bool DecodeSopc(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
if (inst.opcode == Opcode::UNSUPPORTED) {
SetUnsupported(inst, Family::SOPC, opcode, "SOPC opcode is not implemented");
return true;
return;
}
return DecodeBinarySources(pc, code, word_index, inst, ssrc0, ssrc1, error);
DecodeBinarySources(pc, code, word_index, inst, ssrc0, ssrc1);
}
void DecodeSopp(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
@@ -285,6 +280,7 @@ void DecodeSopp(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
: static_cast<int32_t>(static_cast<int16_t>(simm));
inst.src_count = (inst.opcode == Opcode::S_NOP || inst.opcode == Opcode::S_WAITCNT ||
inst.opcode == Opcode::S_WAITCNT_DEPCTR || inst.opcode == Opcode::S_SLEEP ||
inst.opcode == Opcode::S_SETPRIO ||
inst.opcode == Opcode::S_SENDMSG || inst.opcode == Opcode::S_TRAP ||
inst.opcode == Opcode::S_TTRACEDATA || inst.opcode == Opcode::S_INST_PREFETCH)
? 1
@@ -5,14 +5,14 @@
namespace Libs::Graphics::ShaderRecompiler::Decoder {
bool DecodeSop1(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error);
bool DecodeSop2(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error);
bool DecodeSopk(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error);
bool DecodeSopc(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error);
void DecodeSop1(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst);
void DecodeSop2(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst);
void DecodeSopk(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst);
void DecodeSopc(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst);
void DecodeSopp(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst);
@@ -1,5 +1,6 @@
#include "graphics/shader/recompiler/frontend/decode/ShaderDecoder.h"
#include "common/assert.h"
#include "graphics/shader/recompiler/frontend/decode/ExportOps.h"
#include "graphics/shader/recompiler/frontend/decode/ImageOps.h"
#include "graphics/shader/recompiler/frontend/decode/MemoryOps.h"
@@ -17,12 +18,6 @@ uint32_t FloatBits(float value) {
return std::bit_cast<uint32_t>(value);
}
void SetError(std::string* error, const char* message) {
if (error != nullptr) {
*error = message;
}
}
bool HasLiteral(const Instruction& inst) {
return inst.src0.kind == OperandKind::LiteralConstant ||
inst.src1.kind == OperandKind::LiteralConstant ||
@@ -216,86 +211,76 @@ const char* ImageDimensionToString(ImageDimension dimension) {
}
}
bool DecodeScalarSource(uint32_t code, uint32_t pc, Operand& operand, std::string* error) {
void DecodeScalarSource(uint32_t code, uint32_t pc, Operand& operand) {
operand = {};
if (code <= 105u) {
operand.kind = OperandKind::Sgpr;
operand.reg = code;
return true;
return;
}
if (code >= 128u && code <= 192u) {
operand.kind = OperandKind::IntegerInlineConstant;
operand.signed_val = static_cast<int32_t>(code - 128u);
operand.value = static_cast<uint32_t>(operand.signed_val);
return true;
return;
}
if (code >= 193u && code <= 208u) {
operand.kind = OperandKind::IntegerInlineConstant;
operand.signed_val = 192 - static_cast<int32_t>(code);
operand.value = static_cast<uint32_t>(operand.signed_val);
return true;
return;
}
if (code >= 240u && code <= 247u) {
constexpr float values[] = {0.5f, -0.5f, 1.0f, -1.0f, 2.0f, -2.0f, 4.0f, -4.0f};
operand.kind = OperandKind::FloatInlineConstant;
operand.float_val = values[code - 240u];
operand.value = FloatBits(operand.float_val);
return true;
return;
}
if (code >= 256u && code <= 511u) {
DecodeVectorGpr(code - 256u, operand);
return true;
return;
}
switch (code) {
case 106u: operand.kind = OperandKind::VccLo; return true;
case 107u: operand.kind = OperandKind::VccHi; return true;
case 124u: operand.kind = OperandKind::M0; return true;
case 125u: operand.kind = OperandKind::Null; return true;
case 126u: operand.kind = OperandKind::ExecLo; return true;
case 127u: operand.kind = OperandKind::ExecHi; return true;
case 239u: operand.kind = OperandKind::PopsExitingWaveId; return true;
case 106u: operand.kind = OperandKind::VccLo; return;
case 107u: operand.kind = OperandKind::VccHi; return;
case 124u: operand.kind = OperandKind::M0; return;
case 125u: operand.kind = OperandKind::Null; return;
case 126u: operand.kind = OperandKind::ExecLo; return;
case 127u: operand.kind = OperandKind::ExecHi; return;
case 239u: operand.kind = OperandKind::PopsExitingWaveId; return;
case 248u:
operand.kind = OperandKind::FloatInlineConstant;
operand.float_val = 0.15915494309189535f;
operand.value = FloatBits(operand.float_val);
return true;
case 251u: operand.kind = OperandKind::VccZ; return true;
case 252u: operand.kind = OperandKind::ExecZ; return true;
case 253u: operand.kind = OperandKind::Scc; return true;
case 255u: operand.kind = OperandKind::LiteralConstant; return true;
default:
if (error != nullptr) {
*error = fmt::format("unsupported scalar source operand 0x{:08x} at pc 0x{:08x}",
code, pc);
}
return false;
return;
case 251u: operand.kind = OperandKind::VccZ; return;
case 252u: operand.kind = OperandKind::ExecZ; return;
case 253u: operand.kind = OperandKind::Scc; return;
case 255u: operand.kind = OperandKind::LiteralConstant; return;
default: EXIT("unsupported scalar source operand 0x%08x at pc 0x%08x", code, pc);
}
}
bool DecodeScalarDestination(uint32_t code, uint32_t pc, Operand& operand, std::string* error) {
void DecodeScalarDestination(uint32_t code, uint32_t pc, Operand& operand) {
operand = {};
if (code <= 105u) {
operand.kind = OperandKind::Sgpr;
operand.reg = code;
return true;
return;
}
switch (code) {
case 106u: operand.kind = OperandKind::VccLo; return true;
case 107u: operand.kind = OperandKind::VccHi; return true;
case 124u: operand.kind = OperandKind::M0; return true;
case 125u: operand.kind = OperandKind::Null; return true;
case 126u: operand.kind = OperandKind::ExecLo; return true;
case 127u: operand.kind = OperandKind::ExecHi; return true;
default:
if (error != nullptr) {
*error = fmt::format(
"unsupported scalar destination operand 0x{:08x} at pc 0x{:08x}", code, pc);
}
return false;
case 106u: operand.kind = OperandKind::VccLo; return;
case 107u: operand.kind = OperandKind::VccHi; return;
case 124u: operand.kind = OperandKind::M0; return;
case 125u: operand.kind = OperandKind::Null; return;
case 126u: operand.kind = OperandKind::ExecLo; return;
case 127u: operand.kind = OperandKind::ExecHi; return;
default: EXIT("unsupported scalar destination operand 0x%08x at pc 0x%08x", code, pc);
}
}
@@ -368,39 +353,33 @@ Family GetInstructionFamily(uint32_t word) {
}
}
bool DecodeInstruction(std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error) {
void DecodeInstruction(std::span<const uint32_t> code, uint32_t word_index, Instruction& inst) {
const uint32_t pc = word_index * sizeof(uint32_t);
switch (GetInstructionFamily(code[word_index])) {
case Family::SOP1: return DecodeSop1(pc, code, word_index, inst, error);
case Family::SOP2: return DecodeSop2(pc, code, word_index, inst, error);
case Family::SOPK: return DecodeSopk(pc, code, word_index, inst, error);
case Family::SOPC: return DecodeSopc(pc, code, word_index, inst, error);
case Family::SOPP: DecodeSopp(pc, code, word_index, inst); return true;
case Family::VOP1: return DecodeVop1(pc, code, word_index, inst, error);
case Family::VOP2: return DecodeVop2(pc, code, word_index, inst, error);
case Family::VOP3: return DecodeVop3(pc, code, word_index, inst, error);
case Family::VOP3P: return DecodeVop3p(pc, code, word_index, inst, error);
case Family::VOPC: return DecodeVopc(pc, code, word_index, inst, error);
case Family::VINTRP: DecodeVintrp(pc, code, word_index, inst); return true;
case Family::SMEM: DecodeSmem(pc, code, word_index, inst); return true;
case Family::MUBUF: DecodeMubuf(pc, code, word_index, inst); return true;
case Family::MTBUF: DecodeMtbuf(pc, code, word_index, inst); return true;
case Family::FLAT: DecodeFlat(pc, code, word_index, inst); return true;
case Family::DS: DecodeDs(pc, code, word_index, inst); return true;
case Family::MIMG: DecodeMimg(pc, code, word_index, inst); return true;
case Family::EXP: DecodeExp(pc, code, word_index, inst); return true;
case Family::SOP1: DecodeSop1(pc, code, word_index, inst); return;
case Family::SOP2: DecodeSop2(pc, code, word_index, inst); return;
case Family::SOPK: DecodeSopk(pc, code, word_index, inst); return;
case Family::SOPC: DecodeSopc(pc, code, word_index, inst); return;
case Family::SOPP: DecodeSopp(pc, code, word_index, inst); return;
case Family::VOP1: DecodeVop1(pc, code, word_index, inst); return;
case Family::VOP2: DecodeVop2(pc, code, word_index, inst); return;
case Family::VOP3: DecodeVop3(pc, code, word_index, inst); return;
case Family::VOP3P: DecodeVop3p(pc, code, word_index, inst); return;
case Family::VOPC: DecodeVopc(pc, code, word_index, inst); return;
case Family::VINTRP: DecodeVintrp(pc, code, word_index, inst); return;
case Family::SMEM: DecodeSmem(pc, code, word_index, inst); return;
case Family::MUBUF: DecodeMubuf(pc, code, word_index, inst); return;
case Family::MTBUF: DecodeMtbuf(pc, code, word_index, inst); return;
case Family::FLAT: DecodeFlat(pc, code, word_index, inst); return;
case Family::DS: DecodeDs(pc, code, word_index, inst); return;
case Family::MIMG: DecodeMimg(pc, code, word_index, inst); return;
case Family::EXP: DecodeExp(pc, code, word_index, inst); return;
default:
if (error != nullptr) {
*error =
fmt::format("unknown RDNA2 instruction family at pc 0x{:08x}, raw=0x{:08x}", pc,
code[word_index]);
}
return false;
EXIT("unknown RDNA2 instruction family at pc 0x%08x, raw=0x%08x", pc, code[word_index]);
}
}
bool DecodeProgram(std::span<const uint32_t> code, Program& program, std::string* error) {
void DecodeProgram(std::span<const uint32_t> code, Program& program) {
program.instructions.clear();
program.instructions.reserve(code.size());
program.code = code;
@@ -408,10 +387,7 @@ bool DecodeProgram(std::span<const uint32_t> code, Program& program, std::string
std::vector<bool> branch_targets;
for (uint32_t word_index = 0; word_index < code.size();) {
program.instructions.emplace_back();
if (!DecodeInstruction(code, word_index, program.instructions.back(), error)) {
program.instructions.pop_back();
return false;
}
DecodeInstruction(code, word_index, program.instructions.back());
const auto& inst = program.instructions.back();
word_index += inst.word_count;
@@ -425,12 +401,11 @@ bool DecodeProgram(std::span<const uint32_t> code, Program& program, std::string
}
if (inst.opcode == Opcode::S_ENDPGM &&
(word_index >= code.size() || branch_targets.empty() || !branch_targets[word_index])) {
return true;
return;
}
}
SetError(error, "shader decode reached the code boundary before S_ENDPGM");
return false;
EXIT("shader decode reached the code boundary before S_ENDPGM");
}
std::string OperandToString(const Operand& operand) {
@@ -501,8 +476,11 @@ std::string InstructionToString(const Instruction& inst) {
case Opcode::S_ABS_I32:
case Opcode::S_BREV_B32:
case Opcode::S_BCNT1_I32_B32:
case Opcode::S_FLBIT_I32_B32:
case Opcode::S_FF1_I32_B32:
case Opcode::S_FF1_I32_B64:
case Opcode::S_BITSET0_B64:
case Opcode::S_BITSET1_B64:
case Opcode::S_NOT_B64:
case Opcode::S_WQM_B64:
case Opcode::S_QUADMASK_B64:
@@ -529,6 +507,7 @@ std::string InstructionToString(const Instruction& inst) {
case Opcode::S_WAITCNT:
case Opcode::S_WAITCNT_DEPCTR:
case Opcode::S_SLEEP:
case Opcode::S_SETPRIO:
case Opcode::S_TRAP:
case Opcode::S_SENDMSG:
case Opcode::S_TTRACEDATA:
@@ -661,6 +640,7 @@ std::string InstructionToString(const Instruction& inst) {
case Opcode::DS_MIN_F32:
case Opcode::DS_MAX_F32:
case Opcode::DS_SWIZZLE_B32:
case Opcode::DS_BPERMUTE_B32:
case Opcode::DS_READ_I8:
case Opcode::DS_READ_U8:
case Opcode::DS_READ_I16:
@@ -675,6 +655,7 @@ std::string InstructionToString(const Instruction& inst) {
case Opcode::DS_READ_B128:
case Opcode::DS_WRITE_B8:
case Opcode::DS_WRITE_B16:
case Opcode::DS_WRITE_B16_D16_HI:
case Opcode::DS_WRITE2_B32:
case Opcode::DS_WRITE2ST64_B32:
case Opcode::DS_WRITE2_B64:
@@ -40,11 +40,13 @@ enum class Opcode {
S_MOV_B64,
S_MOVK_I32,
S_ABS_I32,
S_ABSDIFF_I32,
S_BREV_B32,
S_BCNT1_I32_B32,
S_BCNT1_I32_B64,
S_FF1_I32_B32,
S_FF1_I32_B64,
S_FLBIT_I32_B32,
S_FLBIT_I32_B64,
S_BITREPLICATE_B64_B32,
S_QUADMASK_B64,
@@ -68,6 +70,8 @@ enum class Opcode {
S_BITCMP1_B32,
S_BITSET0_B32,
S_BITSET1_B32,
S_BITSET0_B64,
S_BITSET1_B64,
S_MIN_I32,
S_MAX_I32,
S_MIN_U32,
@@ -107,6 +111,7 @@ enum class Opcode {
S_BFM_B64,
S_CSELECT_B32,
S_CSELECT_B64,
S_SETPRIO,
S_PACK_LL_B32_B16,
S_PACK_LH_B32_B16,
S_PACK_HH_B32_B16,
@@ -179,12 +184,15 @@ enum class Opcode {
V_CEIL_F16,
V_TRUNC_F16,
V_RNDNE_F16,
V_SIN_F16,
V_COS_F16,
V_SIN_F32,
V_COS_F32,
V_NOT_B32,
V_BFREV_B32,
V_FFBH_U32,
V_FFBL_B32,
V_FFBH_I32,
V_ADD_F32,
V_SUB_F32,
V_SUBREV_F32,
@@ -278,6 +286,7 @@ enum class Opcode {
V_MAD_MIXHI_F16,
V_ADD_NC_U32,
V_ADDC_U32,
V_SUB_CO_CI_U32,
V_SUBREV_CO_CI_U32,
V_SUB_NC_U32,
V_SUBREV_NC_U32,
@@ -348,6 +357,7 @@ enum class Opcode {
V_CMP_GE_I32,
V_CMP_T_I32,
V_CMP_CLASS_F32,
V_CMPX_CLASS_F32,
V_CMP_LT_I16,
V_CMP_EQ_I16,
V_CMP_LE_I16,
@@ -391,6 +401,8 @@ enum class Opcode {
V_CMP_GE_U32,
V_CMP_T_U32,
V_CMP_EQ_I64,
V_CMP_LT_U64,
V_CMP_EQ_U64,
V_CMP_GT_U64,
V_CMP_NE_U64,
V_CMPX_NE_I64,
@@ -490,6 +502,7 @@ enum class Opcode {
DS_MIN_F32,
DS_MAX_F32,
DS_SWIZZLE_B32,
DS_BPERMUTE_B32,
DS_CONSUME,
DS_APPEND,
DS_READ_I8,
@@ -497,6 +510,7 @@ enum class Opcode {
DS_READ_I16,
DS_READ_U16,
DS_READ_U16_D16,
DS_READ_U16_D16_HI,
DS_READ2_B32,
DS_READ2ST64_B32,
DS_READ_B32,
@@ -507,6 +521,7 @@ enum class Opcode {
DS_READ_B128,
DS_WRITE_B8,
DS_WRITE_B16,
DS_WRITE_B16_D16_HI,
DS_WRITE2_B32,
DS_WRITE2ST64_B32,
DS_WRITE2_B64,
@@ -624,6 +639,7 @@ struct Operand {
uint32_t dpp_ctrl = 0;
uint32_t dpp_row_mask = 0xf;
uint32_t dpp_bank_mask = 0xf;
bool explicit_sdwa_dst = false;
bool sdwa_sext = false;
bool dpp_fetch_inactive = false;
bool dpp_bound_ctrl = false;
@@ -695,12 +711,11 @@ struct Program {
// Code spans are trusted to contain complete instructions, valid branch targets, and 32-bit PCs.
Family GetInstructionFamily(uint32_t word);
// The output object must be freshly initialized.
bool DecodeInstruction(std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error);
bool DecodeProgram(std::span<const uint32_t> code, Program& program, std::string* error);
void DecodeInstruction(std::span<const uint32_t> code, uint32_t word_index, Instruction& inst);
void DecodeProgram(std::span<const uint32_t> code, Program& program);
bool DecodeScalarSource(uint32_t code, uint32_t pc, Operand& operand, std::string* error);
bool DecodeScalarDestination(uint32_t code, uint32_t pc, Operand& operand, std::string* error);
void DecodeScalarSource(uint32_t code, uint32_t pc, Operand& operand);
void DecodeScalarDestination(uint32_t code, uint32_t pc, Operand& operand);
void DecodeVectorGpr(uint32_t reg, Operand& operand);
void ReadLiteralOperands(std::span<const uint32_t> code, uint32_t word_index, Instruction& inst);
void SetRawWords(Instruction& inst, std::span<const uint32_t> code, uint32_t word_index,
File diff suppressed because it is too large. Load diff
@@ -5,16 +5,16 @@
namespace Libs::Graphics::ShaderRecompiler::Decoder {
bool DecodeVop2(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error);
bool DecodeVop1(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error);
bool DecodeVopc(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error);
bool DecodeVop3(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
std::string* error);
bool DecodeVop3p(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst, std::string* error);
void DecodeVop2(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst);
void DecodeVop1(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst);
void DecodeVopc(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst);
void DecodeVop3(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst);
void DecodeVop3p(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst);
void DecodeVintrp(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst);
@@ -1,9 +1,8 @@
#include "common/assert.h"
#include "graphics/shader/recompiler/frontend/translate/Translator.h"
#include "graphics/shader/shader.h"
#include <algorithm>
#include <array>
#include <fmt/format.h>
namespace Libs::Graphics::ShaderRecompiler::Frontend {
@@ -47,14 +46,13 @@ IR::ExportFlags Translator::AddExportInfo(const Decoder::Instruction& inst) {
return {.index = index, .pc = inst.pc};
}
bool Translator::TranslateEmbeddedFetch(const Decoder::Instruction& inst, uint32_t attribute,
void Translator::TranslateEmbeddedFetch(const Decoder::Instruction& inst, uint32_t attribute,
uint32_t component_count) {
for (uint32_t component = 0; component < component_count; component++) {
const auto value =
ir.Emit(IR::ValueOpcode::GetAttribute, {IR::Value(attribute), IR::Value(component)});
WriteOperand(OffsetOperand(inst.dst, component), value);
}
return true;
}
void Translator::V_INTERP_P1_F32() {}
@@ -65,25 +63,20 @@ void Translator::V_INTERP_P2_F32(const Decoder::Instruction& inst) {
WriteOperand(inst.dst, value);
}
bool Translator::V_INTERP_MOV_F32(const Decoder::Instruction& inst, std::string* error) {
void Translator::V_INTERP_MOV_F32(const Decoder::Instruction& inst) {
if (inst.src0.value >= 3u) {
return ShaderError::Fail(error,
fmt::format("v_interp_mov_f32 mode {} is reserved at pc 0x{:08x}",
inst.src0.value, inst.pc));
EXIT("v_interp_mov_f32 mode %u is reserved at pc 0x%08x", inst.src0.value, inst.pc);
}
const auto value = ir.Emit(
IR::ValueOpcode::GetInterpolationParameter,
{IR::Value(inst.src1.value), IR::Value(inst.src2.value), IR::Value(inst.src0.value)});
WriteOperand(inst.dst, value);
return true;
}
bool Translator::EXP(const Decoder::Instruction& inst, std::string* error) {
void Translator::EXP(const Decoder::Instruction& inst) {
uint32_t index = 0;
if (ExportTargetKindFromTarget(inst.exp.target, index) == IR::ExportTargetKind::Unknown) {
return ShaderError::Fail(error,
fmt::format("unsupported EXP target 0x{:02x} at pc 0x{:08x}",
inst.exp.target, inst.pc));
EXIT("unsupported EXP target 0x%02x at pc 0x%08x", inst.exp.target, inst.pc);
}
std::array<IR::Value, 4> components {IR::Value(0u), IR::Value(0u), IR::Value(0u),
IR::Value(0u)};
@@ -93,14 +86,13 @@ bool Translator::EXP(const Decoder::Instruction& inst, std::string* error) {
const auto data = ir.Emit(IR::ValueOpcode::CompositeConstructU32x4,
{components[0], components[1], components[2], components[3]});
ir.Emit(IR::ValueOpcode::SetAttribute, {data, ir.GetExec()}, AddExportInfo(inst));
return true;
}
bool Translator::EmitInterpolation(const Decoder::Instruction& inst, std::string* error) {
bool Translator::EmitInterpolation(const Decoder::Instruction& inst) {
switch (inst.opcode) {
case Decoder::Opcode::V_INTERP_P1_F32: V_INTERP_P1_F32(); return true;
case Decoder::Opcode::V_INTERP_P2_F32: V_INTERP_P2_F32(inst); return true;
case Decoder::Opcode::V_INTERP_MOV_F32: return V_INTERP_MOV_F32(inst, error);
case Decoder::Opcode::V_INTERP_MOV_F32: V_INTERP_MOV_F32(inst); return true;
default: return false;
}
}
@@ -55,11 +55,11 @@ void Translator::EmitFloatOrderedCompare(const Decoder::Instruction& inst, bool
EmitCompareResult(inst, ordered ? ir.LogicalNot(unordered) : unordered, false, false);
}
void Translator::V_CMP_CLASS_F32(const Decoder::Instruction& inst) {
void Translator::EmitFloatClassCompare(const Decoder::Instruction& inst, bool cmpx) {
const auto value = ReadOperand(inst.src0, IR::Type::F32);
const auto mask = ReadOperand(inst.src1, IR::Type::U32);
EmitCompareResult(inst, IR::U1(ir.Emit(IR::ValueOpcode::FPCmpClass32, {value, mask})), false,
false);
cmpx);
}
} // namespace Libs::Graphics::ShaderRecompiler::Frontend
@@ -1,3 +1,4 @@
#include "common/assert.h"
#include "graphics/shader/recompiler/frontend/translate/Translator.h"
namespace Libs::Graphics::ShaderRecompiler::Frontend {
@@ -75,9 +76,9 @@ void Translator::SUB_U32(const Decoder::Instruction& inst, bool vector, bool rev
}
}
void Translator::SUBB_U32(const Decoder::Instruction& inst, bool vector) {
const auto lhs = ReadU32(vector ? inst.src1 : inst.src0);
const auto rhs = ReadU32(vector ? inst.src0 : inst.src1);
void Translator::SUBB_U32(const Decoder::Instruction& inst, bool vector, bool reverse) {
const auto lhs = ReadU32(reverse ? inst.src1 : inst.src0);
const auto rhs = ReadU32(reverse ? inst.src0 : inst.src1);
const auto borrow_in = vector ? ConditionBit(inst.src2)
: ConditionBit(ConditionOperand(Decoder::OperandKind::Scc));
const auto partial = ir.ISub(lhs, rhs);
@@ -93,6 +94,13 @@ void Translator::SUBB_U32(const Decoder::Instruction& inst, bool vector) {
}
}
void Translator::S_ABSDIFF_I32(const Decoder::Instruction& inst) {
const auto difference = ir.ISub(ReadU32(inst.src0), ReadU32(inst.src1));
const auto result = IR::U32(ir.Emit(IR::ValueOpcode::IAbs32, {difference}));
WriteOperand(DestinationOperand(inst), result);
ir.SetScc(ir.INotEqual(result, IR::U32(IR::Value(0u))));
}
void Translator::S_ADD_SUB_I32(const Decoder::Instruction& inst, bool subtract) {
const auto lhs = ReadU32(inst.src0);
const auto rhs = ReadU32(inst.src1);
@@ -153,12 +161,12 @@ void Translator::S_INST_PREFETCH() {
ir.Emit(IR::ValueOpcode::InstPrefetch);
}
bool Translator::S_GETPC_B64(const Decoder::Instruction& inst, std::string* error) {
void Translator::S_GETPC_B64(const Decoder::Instruction& inst) {
const auto base = IR::U64(ir.Emit(IR::ValueOpcode::GetShaderBase));
const auto address = IR::U64(
ir.Emit(IR::ValueOpcode::IAdd64, {base, IR::Value(static_cast<uint64_t>(inst.pc) + 4u)}));
if (inst.dst.kind == Decoder::OperandKind::Null) {
return true;
return;
}
auto high = PlainOperand(inst.dst);
switch (inst.dst.kind) {
@@ -169,25 +177,19 @@ bool Translator::S_GETPC_B64(const Decoder::Instruction& inst, std::string* erro
high.kind = Decoder::OperandKind::VccLo;
high.reg = 0u;
} else {
if (error != nullptr) {
*error = "S_GETPC_B64 destination does not name a valid scalar pair";
}
return false;
EXIT("S_GETPC_B64 destination does not name a valid scalar pair at pc 0x%08x",
inst.pc);
}
break;
case Decoder::OperandKind::VccLo: high.kind = Decoder::OperandKind::VccHi; break;
case Decoder::OperandKind::M0: high.kind = Decoder::OperandKind::Null; break;
case Decoder::OperandKind::ExecLo: high.kind = Decoder::OperandKind::ExecHi; break;
default:
if (error != nullptr) {
*error = "S_GETPC_B64 destination does not name a valid scalar pair";
}
return false;
EXIT("S_GETPC_B64 destination does not name a valid scalar pair at pc 0x%08x", inst.pc);
}
const auto words = ExtractU64(address);
WriteOperand(inst.dst, words[0]);
WriteOperand(high, words[1]);
return true;
}
void Translator::S_CSELECT_B32(const Decoder::Instruction& inst) {
@@ -274,21 +276,15 @@ void Translator::S_WQM_B64(const Decoder::Instruction& inst) {
ir.SetScc(result);
}
bool Translator::V_MOVRELS_B32(const Decoder::Instruction& inst, std::string* error) {
void Translator::V_MOVRELS_B32(const Decoder::Instruction& inst) {
if (inst.dst.kind != Decoder::OperandKind::Vgpr ||
inst.src0.kind != Decoder::OperandKind::Vgpr) {
if (error != nullptr) {
*error = "V_MOVRELS_B32 requires VGPR source and destination";
}
return false;
EXIT("V_MOVRELS_B32 requires VGPR source and destination at pc 0x%08x", inst.pc);
}
if (inst.dst.sdwa_sel != 6u || inst.dst.omod != 0u || inst.dst.clamp ||
inst.src0.sdwa_sel != 6u || inst.src0.sdwa_sext || inst.src0.negate || inst.src0.absolute ||
inst.src0.dpp) {
if (error != nullptr) {
*error = "V_MOVRELS_B32 modifiers are not implemented";
}
return false;
EXIT("V_MOVRELS_B32 modifiers are not implemented at pc 0x%08x", inst.pc);
}
const auto base = inst.src0.reg;
const auto m0 = ir.BitwiseAnd(ReadU32(ConditionOperand(Decoder::OperandKind::M0)),
@@ -299,23 +295,16 @@ bool Translator::V_MOVRELS_B32(const Decoder::Instruction& inst, std::string* er
selected = ir.Select(match, ir.GetVectorReg(static_cast<IR::VectorReg>(index)), selected);
}
WriteOperand(DestinationOperand(inst), selected);
return true;
}
bool Translator::V_MOVRELD_B32(const Decoder::Instruction& inst, std::string* error) {
void Translator::V_MOVRELD_B32(const Decoder::Instruction& inst) {
if (inst.dst.kind != Decoder::OperandKind::Vgpr) {
if (error != nullptr) {
*error = "V_MOVRELD_B32 requires VGPR destination";
}
return false;
EXIT("V_MOVRELD_B32 requires VGPR destination at pc 0x%08x", inst.pc);
}
if (inst.dst.sdwa_sel != 6u || inst.dst.omod != 0u || inst.dst.clamp ||
inst.src0.sdwa_sel != 6u || inst.src0.sdwa_sext || inst.src0.negate || inst.src0.absolute ||
inst.src0.dpp) {
if (error != nullptr) {
*error = "V_MOVRELD_B32 modifiers are not implemented";
}
return false;
EXIT("V_MOVRELD_B32 modifiers are not implemented at pc 0x%08x", inst.pc);
}
const auto base = inst.dst.reg;
const auto value = ReadU32(inst.src0);
@@ -327,7 +316,6 @@ bool Translator::V_MOVRELD_B32(const Decoder::Instruction& inst, std::string* er
const auto write = ir.LogicalAnd(ir.GetExec(), match);
ir.SetVectorReg(reg, ir.Select(write, value, ir.GetVectorReg(reg)));
}
return true;
}
void Translator::V_READFIRSTLANE_B32(const Decoder::Instruction& inst) {
@@ -141,8 +141,10 @@ void Translator::V_CVT_OFF_F32_I4(const Decoder::Instruction& inst) {
}
void Translator::V_CVT_PKRTZ_F16_F32(const Decoder::Instruction& inst) {
const auto lhs = ReadOperand(SourceAt(inst, 0), IR::Type::F32);
const auto rhs = ReadOperand(SourceAt(inst, 1), IR::Type::F32);
const auto lhs = ApplyF32ResultModifiers(
inst.dst, IR::F32(ReadOperand(SourceAt(inst, 0), IR::Type::F32)));
const auto rhs = ApplyF32ResultModifiers(
inst.dst, IR::F32(ReadOperand(SourceAt(inst, 1), IR::Type::F32)));
WriteOperand(DestinationOperand(inst), ir.Emit(IR::ValueOpcode::PackFloat2x16Rtz, {lhs, rhs}));
}
@@ -1,23 +1,18 @@
#include "common/assert.h"
#include "graphics/shader/recompiler/frontend/translate/Translator.h"
namespace Libs::Graphics::ShaderRecompiler::Frontend {
bool Translator::TranslateInstruction(const Decoder::Instruction& inst, std::string* error) {
void Translator::TranslateInstruction(const Decoder::Instruction& inst) {
current_opcode = inst.opcode;
current_pc = inst.pc;
switch (inst.opcode) {
case Decoder::Opcode::UNKNOWN:
case Decoder::Opcode::COUNT:
if (error != nullptr) {
*error = "decoded opcode has no IR translation";
}
return false;
EXIT("decoded opcode has no IR translation at pc 0x%08x", inst.pc);
case Decoder::Opcode::UNSUPPORTED:
if (error != nullptr) {
*error = "unsupported decoded instruction: " + Decoder::InstructionToString(inst);
}
return false;
EXIT("unsupported decoded instruction: %s", Decoder::InstructionToString(inst).c_str());
default: break;
}
@@ -27,27 +22,30 @@ bool Translator::TranslateInstruction(const Decoder::Instruction& inst, std::str
case Decoder::Family::SOP2:
case Decoder::Family::SOPK:
case Decoder::Family::SOPC:
case Decoder::Family::SOPP: translated = EmitScalar(inst, error); break;
case Decoder::Family::SOPP: translated = EmitScalar(inst); break;
case Decoder::Family::VOP1:
case Decoder::Family::VOP2:
case Decoder::Family::VOP3:
case Decoder::Family::VOP3P:
case Decoder::Family::VOPC: translated = EmitVector(inst, error); break;
case Decoder::Family::VOPC: translated = EmitVector(inst); break;
case Decoder::Family::SMEM:
case Decoder::Family::MUBUF:
case Decoder::Family::MTBUF:
case Decoder::Family::FLAT:
case Decoder::Family::DS:
case Decoder::Family::MIMG: translated = EmitMemory(inst, error); break;
case Decoder::Family::VINTRP: translated = EmitInterpolation(inst, error); break;
case Decoder::Family::EXP: translated = EXP(inst, error); break;
case Decoder::Family::MIMG: translated = EmitMemory(inst); break;
case Decoder::Family::VINTRP: translated = EmitInterpolation(inst); break;
case Decoder::Family::EXP:
EXP(inst);
translated = true;
break;
default: break;
}
if (!translated && error != nullptr && error->empty()) {
*error = "decoded opcode has no IR translation";
if (!translated) {
EXIT("opcode %s at pc 0x%08x has no IR translation",
Decoder::InstructionToString(inst).c_str(), inst.pc);
}
return translated;
}
} // namespace Libs::Graphics::ShaderRecompiler::Frontend
@@ -63,6 +63,42 @@ bool Translator::Float16Unary(const Decoder::Instruction& inst, IR::ValueOpcode
return true;
}
bool Translator::Float16Trig(const Decoder::Instruction& inst, IR::ValueOpcode opcode) {
const auto argument = ReadF16AsF32(inst.src0);
const auto magnitude =
ir.BitwiseAnd(ir.BitCastU32(argument), IR::U32(IR::Value(0x7fffffffu)));
auto result = IR::F32(ir.Emit(opcode, {argument}));
if (opcode == IR::ValueOpcode::FPSin) {
const auto fraction = IR::F32(ir.Emit(IR::ValueOpcode::FPFract32, {argument}));
const auto whole = IR::U1(
ir.Emit(IR::ValueOpcode::FPOrdEqual32, {fraction, IR::Value::F32(0.0f)}));
const auto half = IR::U1(
ir.Emit(IR::ValueOpcode::FPOrdEqual32, {fraction, IR::Value::F32(0.5f)}));
const auto nonzero = ir.INotEqual(magnitude, IR::U32(IR::Value(0u)));
const auto cardinal = ir.LogicalOr(ir.LogicalAnd(whole, nonzero), half);
result = IR::F32(ir.Emit(
IR::ValueOpcode::SelectF32, {cardinal, IR::Value::F32(0.0f), result}));
} else {
// The architectural quarter-cycle result is exactly zero. Evaluating cos(pi/2) with a
// rounded F32 PI can otherwise produce a half-precision subnormal instead.
const auto fraction = IR::F32(ir.Emit(IR::ValueOpcode::FPFract32, {argument}));
const auto quarter = IR::U1(
ir.Emit(IR::ValueOpcode::FPOrdEqual32, {fraction, IR::Value::F32(0.25f)}));
const auto three_quarters = IR::U1(
ir.Emit(IR::ValueOpcode::FPOrdEqual32, {fraction, IR::Value::F32(0.75f)}));
result = IR::F32(
ir.Emit(IR::ValueOpcode::SelectF32,
{ir.LogicalOr(quarter, three_quarters), IR::Value::F32(0.0f), result}));
}
const auto infinite = ir.IEqual(magnitude, IR::U32(IR::Value(0x7f800000u)));
result = ApplyF32ResultModifiers(inst.dst, result);
const auto bits = PackHalf2x16(result, IR::F32(IR::Value::F32(0.0f)));
const auto invalid = IR::U32(IR::Value(inst.dst.clamp ? 0u : 0xfe00u));
WriteU16(DestinationOperand(inst), ir.Select(infinite, invalid, bits));
return true;
}
bool Translator::Float16Binary(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
bool reverse) {
const auto lhs = ReadF16AsF32(reverse ? inst.src1 : inst.src0);
@@ -224,11 +224,14 @@ bool Translator::S_FF1_I32_B64(const Decoder::Instruction& inst) {
return true;
}
bool Translator::V_FFBH_U32(const Decoder::Instruction& inst) {
const auto source = ReadU32(inst.src0);
const auto msb = IR::U32(ir.Emit(IR::ValueOpcode::FindUMsb32, {source}));
bool Translator::V_FFBH_32(const Decoder::Instruction& inst, bool sign) {
const auto source = ReadU32(inst.src0);
const auto value = sign ? ir.BitwiseXor(
source, ir.ShiftRightArithmetic(source, IR::U32(IR::Value(31u))))
: source;
const auto msb = IR::U32(ir.Emit(IR::ValueOpcode::FindUMsb32, {value}));
const auto position = ir.ISub(IR::U32(IR::Value(31u)), msb);
const auto result = ir.Select(ir.INotEqual(source, IR::U32(IR::Value(0u))), position,
const auto result = ir.Select(ir.INotEqual(value, IR::U32(IR::Value(0u))), position,
IR::U32(IR::Value(0xffffffffu)));
WriteOperand(DestinationOperand(inst), result);
return true;
@@ -309,6 +312,22 @@ bool Translator::S_BITSET_B32(const Decoder::Instruction& inst, bool set) {
return true;
}
bool Translator::S_BITSET_B64(const Decoder::Instruction& inst, bool set) {
const auto offset = ir.BitwiseAnd(ReadU32(inst.src0), IR::U32(IR::Value(63u)));
const auto word_bit = ir.BitwiseAnd(offset, IR::U32(IR::Value(31u)));
const auto bit = ir.ShiftLeftLogical(IR::U32(IR::Value(1u)), word_bit);
const auto old = ReadU32Pair(inst.dst);
const auto low_value = set ? ir.BitwiseOr(old[0], bit)
: ir.BitwiseAnd(old[0], ir.BitwiseNot(bit));
const auto high_value = set ? ir.BitwiseOr(old[1], bit)
: ir.BitwiseAnd(old[1], ir.BitwiseNot(bit));
const auto high = IR::U1(ir.Emit(IR::ValueOpcode::UGreaterThanEqual32,
{offset, IR::Value(32u)}));
WriteU32Pair(inst.dst,
{ir.Select(high, old[0], low_value), ir.Select(high, high_value, old[1])});
return true;
}
bool Translator::V_BCNT_U32_B32(const Decoder::Instruction& inst) {
const auto count = IR::U32(ir.Emit(IR::ValueOpcode::BitCount32, {ReadU32(inst.src0)}));
WriteOperand(DestinationOperand(inst), ir.IAdd(count, ReadU32(inst.src1)));
@@ -1,9 +1,7 @@
#include "common/magicEnum.h"
#include "graphics/shader/recompiler/frontend/translate/Translator.h"
#include <algorithm>
#include <array>
#include <fmt/format.h>
namespace Libs::Graphics::ShaderRecompiler::Frontend {
@@ -37,6 +35,7 @@ Decoder::Operand OffsetDecodedRegister(const Decoder::Operand& operand, uint32_t
result.dpp_ctrl = 0;
result.dpp_row_mask = 0xf;
result.dpp_bank_mask = 0xf;
result.explicit_sdwa_dst = false;
result.dpp_fetch_inactive = false;
result.dpp_bound_ctrl = false;
result.dpp = false;
@@ -257,6 +256,7 @@ Decoder::Operand MemorySourceAt(const Decoder::Instruction& decoded, uint32_t in
return index == 0u ? decoded.src1 : index == 1u ? decoded.src0 : decoded.src2;
case Decoder::Opcode::DS_WRITE_B8:
case Decoder::Opcode::DS_WRITE_B16:
case Decoder::Opcode::DS_WRITE_B16_D16_HI:
case Decoder::Opcode::DS_WRITE_B32:
case Decoder::Opcode::DS_WRITE_B64:
case Decoder::Opcode::DS_WRITE_B96:
@@ -877,7 +877,14 @@ bool Translator::DS_SWIZZLE_B32(const Decoder::Instruction& inst) {
return true;
}
bool Translator::EmitMemory(const Decoder::Instruction& inst, std::string* error) {
bool Translator::DS_BPERMUTE_B32(const Decoder::Instruction& inst) {
const auto address = ir.IAdd(ReadU32(inst.src0), IR::U32(IR::Value(inst.offset)));
WriteOperand(inst.dst, ir.Emit(IR::ValueOpcode::BpermuteU32,
{ReadU32(inst.src1), address, ir.GetExec()}));
return true;
}
bool Translator::EmitMemory(const Decoder::Instruction& inst) {
switch (inst.opcode) {
case Decoder::Opcode::S_LOAD_DWORD:
case Decoder::Opcode::S_LOAD_DWORDX2:
@@ -1035,6 +1042,7 @@ bool Translator::EmitMemory(const Decoder::Instruction& inst, std::string* error
case Decoder::Opcode::DS_MAX_F32:
return DS_MINMAX_F32(inst, IR::ValueOpcode::SharedAtomicFMax32);
case Decoder::Opcode::DS_SWIZZLE_B32: return DS_SWIZZLE_B32(inst);
case Decoder::Opcode::DS_BPERMUTE_B32: return DS_BPERMUTE_B32(inst);
case Decoder::Opcode::DS_CONSUME:
return DS_APPEND_CONSUME(inst, IR::ValueOpcode::DataConsume);
case Decoder::Opcode::DS_APPEND:
@@ -1050,6 +1058,7 @@ bool Translator::EmitMemory(const Decoder::Instruction& inst, std::string* error
case Decoder::Opcode::DS_READ_I16:
case Decoder::Opcode::DS_READ_U16:
case Decoder::Opcode::DS_READ_U16_D16:
case Decoder::Opcode::DS_READ_U16_D16_HI:
case Decoder::Opcode::DS_READ_B32:
case Decoder::Opcode::DS_READ_B64:
case Decoder::Opcode::DS_READ_B96:
@@ -1060,16 +1069,12 @@ bool Translator::EmitMemory(const Decoder::Instruction& inst, std::string* error
case Decoder::Opcode::DS_WRITE2ST64_B64: return DS_WRITE2(inst);
case Decoder::Opcode::DS_WRITE_B8:
case Decoder::Opcode::DS_WRITE_B16:
case Decoder::Opcode::DS_WRITE_B16_D16_HI:
case Decoder::Opcode::DS_WRITE_B32:
case Decoder::Opcode::DS_WRITE_B64:
case Decoder::Opcode::DS_WRITE_B96:
case Decoder::Opcode::DS_WRITE_B128: return DS_WRITE(inst);
default:
if (error != nullptr) {
*error = fmt::format("memory-family opcode has no specialized IR translation: {}",
magic_enum::enum_name(inst.opcode));
}
return false;
default: return false;
}
}
@@ -2,14 +2,14 @@
namespace Libs::Graphics::ShaderRecompiler::Frontend {
bool Translator::EmitScalar(const Decoder::Instruction& inst, std::string* error) {
bool Translator::EmitScalar(const Decoder::Instruction& inst) {
using O = Decoder::Opcode;
switch (inst.opcode) {
case O::S_MOV_B32:
case O::S_MOVK_I32: MOV_B32(inst, false); return true;
case O::S_MOV_B64: S_MOV_B64(inst); return true;
case O::S_WQM_B64: S_WQM_B64(inst); return true;
case O::S_GETPC_B64: return S_GETPC_B64(inst, error);
case O::S_GETPC_B64: S_GETPC_B64(inst); return true;
case O::S_SETPC_B64: return true;
case O::S_CSELECT_B32: S_CSELECT_B32(inst); return true;
case O::S_CSELECT_B64: S_CSELECT_B64(inst); return true;
@@ -34,7 +34,8 @@ bool Translator::EmitScalar(const Decoder::Instruction& inst, std::string* error
case O::S_ADD_U32: ADD_U32(inst, false, false); return true;
case O::S_ADDC_U32: ADD_U32(inst, false, true); return true;
case O::S_SUB_U32: SUB_U32(inst, false, false); return true;
case O::S_SUBB_U32: SUBB_U32(inst, false); return true;
case O::S_SUBB_U32: SUBB_U32(inst, false, false); return true;
case O::S_ABSDIFF_I32: S_ABSDIFF_I32(inst); return true;
case O::S_ADD_I32: S_ADD_SUB_I32(inst, false); return true;
case O::S_SUB_I32: S_ADD_SUB_I32(inst, true); return true;
case O::S_LSHL1_ADD_U32: S_LSHL_ADD_U32(inst, 1u); return true;
@@ -181,10 +182,13 @@ bool Translator::EmitScalar(const Decoder::Instruction& inst, std::string* error
case O::S_XNOR_B32:
return ComposedIntegerBinary(inst, IR::ValueOpcode::BitwiseXor32, false, true, true);
case O::S_FF1_I32_B64: return S_FF1_I32_B64(inst);
case O::S_FLBIT_I32_B32: return V_FFBH_32(inst, false);
case O::S_FLBIT_I32_B64: return S_FLBIT_I32_B64(inst);
case O::S_BITSET0_B32: return S_BITSET_B32(inst, false);
case O::S_BITSET1_B32: return S_BITSET_B32(inst, true);
case O::S_BITSET0_B64: return S_BITSET_B64(inst, false);
case O::S_BITSET1_B64: return S_BITSET_B64(inst, true);
case O::S_BITREPLICATE_B64_B32: return S_BITREPLICATE_B64_B32(inst);
case O::S_QUADMASK_B64: return S_QUADMASK_B64(inst);
case O::S_BFM_B32: return BFM_B32(inst);
@@ -200,6 +204,7 @@ bool Translator::EmitScalar(const Decoder::Instruction& inst, std::string* error
case O::S_NOP:
case O::S_SLEEP:
case O::S_SETPRIO:
case O::S_TRAP: EmitControlNop(); return true;
case O::S_WAITCNT_DEPCTR: EmitWaitcnt(); return true;
case O::S_BARRIER: S_BARRIER(); return true;
@@ -1,16 +1,14 @@
#include "common/assert.h"
#include "graphics/shader/recompiler/frontend/translate/Translator.h"
#include "graphics/shader/shader.h"
#include <algorithm>
#include <array>
#include <fmt/format.h>
#include <unordered_map>
#include <utility>
namespace Libs::Graphics::ShaderRecompiler::Frontend {
using ShaderError::Fail;
Decoder::Operand Translator::SourceAt(const Decoder::Instruction& inst, uint32_t index) {
switch (index) {
case 0: return inst.src0;
@@ -104,6 +102,7 @@ Decoder::Operand Translator::PlainOperand(const Decoder::Operand& operand) {
result.dpp_ctrl = 0;
result.dpp_row_mask = 0xf;
result.dpp_bank_mask = 0xf;
result.explicit_sdwa_dst = false;
result.dpp_fetch_inactive = false;
result.dpp_bound_ctrl = false;
result.dpp = false;
@@ -392,12 +391,12 @@ void Translator::WriteOperand(const Decoder::Operand& operand, IR::Value value)
}
}
if (type == IR::Type::U16) {
WriteRawU32(operand, IR::U32(ir.Emit(IR::ValueOpcode::ConvertU32U16, {IR::U16(value)})));
Write16Bits(operand, IR::U32(ir.Emit(IR::ValueOpcode::ConvertU32U16, {IR::U16(value)})));
return;
}
if (type == IR::Type::F16) {
const auto bits = IR::U16(ir.Emit(IR::ValueOpcode::BitCastU16F16, {value}));
WriteRawU32(operand, IR::U32(ir.Emit(IR::ValueOpcode::ConvertU32U16, {bits})));
Write16Bits(operand, IR::U32(ir.Emit(IR::ValueOpcode::ConvertU32U16, {bits})));
return;
}
if (type == IR::Type::U64) {
@@ -417,38 +416,32 @@ IR::U32 Translator::PackHalf2x16(IR::F32 low, IR::F32 high) {
return IR::U32(ir.Emit(IR::ValueOpcode::PackHalf2x16, {pair}));
}
void Translator::Write16Bits(const Decoder::Operand& operand, IR::U32 value) {
auto destination = operand;
// Native GFX10 16-bit results preserve the unselected half. Plain/DPP destinations use the
// low half; native VOP3 may already select either half. Explicit SDWA retains encoded DST_U.
if (!destination.explicit_sdwa_dst) {
if (destination.sdwa_sel == 6u) {
destination.sdwa_sel = 4u;
}
destination.sdwa_dst_unused = 2u;
}
destination.omod = 0u;
destination.op_sel = false;
destination.clamp = false;
WriteRawU32(destination, ir.BitwiseAnd(value, IR::U32(IR::Value(0xffffu))));
}
void Translator::WriteF16(const Decoder::Operand& operand, IR::F32 value) {
value = ApplyF32ResultModifiers(operand, value);
const auto half = IR::F16(ir.Emit(IR::ValueOpcode::ConvertF16F32, {value}));
const auto bits = IR::U32(ir.Emit(IR::ValueOpcode::ConvertU32U16,
{IR::U16(ir.Emit(IR::ValueOpcode::BitCastU16F16, {half}))}));
auto merged = bits;
if (operand.sdwa_sel == 4u || operand.sdwa_sel == 5u) {
merged = IR::U32(ir.Emit(IR::ValueOpcode::BitFieldInsert,
{ReadRawU32(PlainOperand(operand)), bits,
IR::Value(operand.sdwa_sel == 5u ? 16u : 0u), IR::Value(16u)}));
}
auto raw = operand;
raw.sdwa_sel = 6u;
raw.omod = 0u;
raw.op_sel = false;
raw.clamp = false;
WriteRawU32(raw, merged);
Write16Bits(operand, bits);
}
void Translator::WriteU16(const Decoder::Operand& operand, IR::U32 value) {
auto merged = ir.BitwiseAnd(value, IR::U32(IR::Value(0xffffu)));
if (operand.sdwa_sel == 4u || operand.sdwa_sel == 5u) {
merged = IR::U32(ir.Emit(IR::ValueOpcode::BitFieldInsert,
{ReadRawU32(PlainOperand(operand)), merged,
IR::Value(operand.sdwa_sel == 5u ? 16u : 0u), IR::Value(16u)}));
}
auto raw = operand;
raw.sdwa_sel = 6u;
raw.omod = 0u;
raw.op_sel = false;
raw.clamp = false;
WriteRawU32(raw, merged);
Write16Bits(operand, value);
}
IR::U32 Translator::ReadU32(const Decoder::Operand& operand) {
@@ -745,11 +738,10 @@ void Translator::WriteCompareResult(const Decoder::Operand& operand, IR::U1 valu
WriteMask(operand, ir.LogicalAnd(ir.GetExec(), value));
}
bool Translator::AddBranchCondition(const CFG::BasicBlock& source, IR::BlockInfo& info,
std::string* error) {
void Translator::AddBranchCondition(const CFG::BasicBlock& source, IR::BlockInfo& info) {
if (source.terminator.goto_value >= 0) {
if (source.terminator.goto_variable == UINT32_MAX) {
return Fail(error, fmt::format("block {} sets an invalid goto variable", source.id));
EXIT("block %u sets an invalid goto variable", source.id);
}
ir.SetGotoVariable(source.terminator.goto_variable,
IR::U1(IR::Value(source.terminator.goto_value != 0)));
@@ -761,13 +753,13 @@ bool Translator::AddBranchCondition(const CFG::BasicBlock& source, IR::BlockInfo
info.indirect_target =
ir.GetScalarReg(static_cast<IR::ScalarReg>(source.terminator.indirect_pc_sgpr));
} else {
return Fail(error, fmt::format("block {} has no indirect branch selector", source.id));
EXIT("block %u has no indirect branch selector", source.id);
}
ir.Emit(IR::ValueOpcode::ReferenceU32, {info.indirect_target});
return true;
return;
}
if (source.terminator.kind != CFG::TerminatorKind::ConditionalBranch) {
return true;
return;
}
// EXEC and VCC are invocation-local Boolean masks. Branching on that Boolean lets inactive
// invocations leave the region without reconstructing a host-subgroup mask.
@@ -782,17 +774,15 @@ bool Translator::AddBranchCondition(const CFG::BasicBlock& source, IR::BlockInfo
case CFG::BranchCondition::ExecNonZero: condition = ir.GetExec(); break;
case CFG::BranchCondition::GotoVariable:
if (source.terminator.goto_variable == UINT32_MAX) {
return Fail(error,
fmt::format("block {} reads an invalid goto variable", source.id));
EXIT("block %u reads an invalid goto variable", source.id);
}
condition = ir.GetGotoVariable(source.terminator.goto_variable);
break;
case CFG::BranchCondition::Unknown:
return Fail(error, fmt::format("block {} has an unknown branch condition", source.id));
EXIT("block %u has an unknown branch condition", source.id);
}
info.condition = condition;
ir.Emit(IR::ValueOpcode::Reference, {condition});
return true;
}
namespace {
@@ -914,47 +904,42 @@ void IncludeInstructionVectorRegisters(const Decoder::Instruction& inst, uint32_
}
}
bool ValidateTranslateOptions(const TranslateOptions& options, std::string* error) {
void ValidateTranslateOptions(const TranslateOptions& options) {
if (options.wave_size != 32u && options.wave_size != 64u) {
return Fail(error, "shader translation requires wave32 or wave64");
EXIT("shader translation requires wave32 or wave64, got %u", options.wave_size);
}
switch (options.stage) {
case ShaderType::Vertex:
return options.vertex != nullptr ||
Fail(error, "vertex shader translation has no vertex input metadata");
if (options.vertex == nullptr) {
EXIT("vertex shader translation has no vertex input metadata");
}
return;
case ShaderType::Pixel:
return options.pixel != nullptr ||
Fail(error, "pixel shader translation has no pixel input metadata");
if (options.pixel == nullptr) {
EXIT("pixel shader translation has no pixel input metadata");
}
return;
case ShaderType::Compute:
return options.compute != nullptr ||
Fail(error, "compute shader translation has no compute input metadata");
default: return Fail(error, "shader translation has an unsupported stage");
if (options.compute == nullptr) {
EXIT("compute shader translation has no compute input metadata");
}
return;
default:
EXIT("shader translation has unsupported stage %u",
static_cast<uint32_t>(options.stage));
}
}
} // namespace
bool TranslateProgram(const Decoder::Program& decoded, const CFG::Graph& cfg,
const TranslateOptions& options, IR::Program& result, std::string* error) {
result = {};
struct ResetOnFailure {
IR::Program& program;
bool complete = false;
~ResetOnFailure() {
if (!complete) {
program = {};
}
}
} reset_on_failure {result};
if (!ValidateTranslateOptions(options, error)) {
return false;
}
IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph& cfg,
const TranslateOptions& options) {
ValidateTranslateOptions(options);
if (cfg.blocks.empty()) {
return Fail(error, "cannot translate an empty CFG");
EXIT("cannot translate an empty CFG");
}
IR::Program result;
result.stage = options.stage;
result.wave_size = options.wave_size;
result.shader_hash = options.shader_hash;
@@ -972,8 +957,8 @@ bool TranslateProgram(const Decoder::Program& decoded, const CFG::Graph& cfg,
for (const auto& cfg_block: cfg.blocks) {
for (uint32_t index = cfg_block.inst_begin; index < cfg_block.inst_end; index++) {
if (index >= decoded.instructions.size()) {
return Fail(error,
"CFG block references an instruction outside the decoded program");
EXIT("CFG block %u references instruction %u outside decoded program of size %zu",
cfg_block.id, index, decoded.instructions.size());
}
const auto& instruction = decoded.instructions[index];
if (IsCodeTableLoad(cfg, instruction.pc)) {
@@ -990,7 +975,7 @@ bool TranslateProgram(const Decoder::Program& decoded, const CFG::Graph& cfg,
return block.id;
})->id;
if (max_id == UINT32_MAX) {
return Fail(error, "cannot allocate a typed entry block id");
EXIT("cannot allocate a typed entry block id");
}
CFG::Terminator terminator;
terminator.kind = CFG::TerminatorKind::Branch;
@@ -1004,7 +989,7 @@ bool TranslateProgram(const Decoder::Program& decoded, const CFG::Graph& cfg,
block_indices.reserve(cfg.blocks.size());
for (const auto& source_block: cfg.blocks) {
if (!block_indices.emplace(source_block.id, result.blocks.size()).second) {
return Fail(error, fmt::format("CFG contains duplicate block id {}", source_block.id));
EXIT("CFG contains duplicate block id %u", source_block.id);
}
result.block_storage.push_back(std::make_unique<IR::Block>());
result.blocks.push_back(result.block_storage.back().get());
@@ -1016,8 +1001,7 @@ bool TranslateProgram(const Decoder::Program& decoded, const CFG::Graph& cfg,
for (const auto successor: source_block.successors) {
const auto target = block_indices.find(successor);
if (target == block_indices.end()) {
return Fail(error, fmt::format("CFG block {} has unknown successor {}",
source_block.id, successor));
EXIT("CFG block %u has unknown successor %u", source_block.id, successor);
}
result.blocks[source_index]->AddBranch(result.blocks[target->second]);
}
@@ -1115,7 +1099,7 @@ bool TranslateProgram(const Decoder::Program& decoded, const CFG::Graph& cfg,
}
}
for (const auto& cfg_block: cfg.blocks) {
const auto typed_index = block_indices.at(cfg_block.id);
const auto typed_index = block_indices.at(cfg_block.id);
Translator translator(result, result.blocks[typed_index], vector_limit, options.wave_size);
for (uint32_t index = cfg_block.inst_begin; index < cfg_block.inst_end; index++) {
const auto& instruction = decoded.instructions[index];
@@ -1131,44 +1115,27 @@ bool TranslateProgram(const Decoder::Program& decoded, const CFG::Graph& cfg,
instruction.data_dwords == embedded->components &&
instruction.dst.kind == Decoder::OperandKind::Vgpr) {
if (options.vertex == nullptr) {
return Fail(error, "embedded vertex fetch plan has no vertex input metadata");
EXIT("embedded vertex fetch plan has no vertex input metadata");
}
const auto resource = ResolveEmbeddedFetchResource(*options.vertex, *embedded);
if (resource < 0 || resource >= options.vertex->resources_num) {
return Fail(
error,
fmt::format(
"embedded vertex fetch at 0x{:08x} has no resource for attribute {}",
instruction.pc, embedded->attrib_id));
EXIT("embedded vertex fetch at 0x%08x has no resource for attribute %d",
instruction.pc, embedded->attrib_id);
}
result.info.vertex_fetch_components[static_cast<size_t>(resource)] =
static_cast<uint8_t>(std::max<uint32_t>(
result.info.vertex_fetch_components[static_cast<size_t>(resource)],
embedded->components));
if (!translator.TranslateEmbeddedFetch(instruction, static_cast<uint32_t>(resource),
embedded->components)) {
return false;
}
translator.TranslateEmbeddedFetch(instruction, static_cast<uint32_t>(resource),
embedded->components);
continue;
}
if (!translator.TranslateInstruction(instruction, error)) {
if (error == nullptr || error->empty()) {
return Fail(error, fmt::format("opcode {} at 0x{:08x} has no IR translation",
magic_enum::enum_name(instruction.opcode),
instruction.pc));
}
return false;
}
}
if (!translator.AddBranchCondition(cfg_block, result.block_info[typed_index], error)) {
return false;
translator.TranslateInstruction(instruction);
}
translator.AddBranchCondition(cfg_block, result.block_info[typed_index]);
}
if (!IR::ValidateProgram(result, false, error)) {
return false;
}
reset_on_failure.complete = true;
return true;
IR::ValidateProgram(result, false);
return result;
}
} // namespace Libs::Graphics::ShaderRecompiler::Frontend
@@ -38,7 +38,7 @@ struct TranslateOptions {
const EmbeddedFetchPlan* embedded_fetch = nullptr;
};
bool TranslateProgram(const Decoder::Program& decoded, const CFG::Graph& cfg,
const TranslateOptions& options, IR::Program& result, std::string* error);
IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph& cfg,
const TranslateOptions& options);
} // namespace Libs::Graphics::ShaderRecompiler::Frontend
@@ -13,10 +13,10 @@ public:
: program(program), ir(block), current_vector_limit(vector_limit),
current_wave_size(wave_size) {}
bool TranslateInstruction(const Decoder::Instruction& inst, std::string* error);
bool TranslateEmbeddedFetch(const Decoder::Instruction& inst, uint32_t attribute,
void TranslateInstruction(const Decoder::Instruction& inst);
void TranslateEmbeddedFetch(const Decoder::Instruction& inst, uint32_t attribute,
uint32_t component_count);
bool AddBranchCondition(const CFG::BasicBlock& source, IR::BlockInfo& info, std::string* error);
void AddBranchCondition(const CFG::BasicBlock& source, IR::BlockInfo& info);
private:
Decoder::Operand SourceAt(const Decoder::Instruction& inst, uint32_t index);
@@ -34,6 +34,7 @@ private:
IR::F32 ApplyF32ResultModifiers(const Decoder::Operand& operand, IR::F32 value);
void WriteOperand(const Decoder::Operand& operand, IR::Value value);
IR::U32 PackHalf2x16(IR::F32 low, IR::F32 high);
void Write16Bits(const Decoder::Operand& operand, IR::U32 value);
void WriteF16(const Decoder::Operand& operand, IR::F32 value);
void WriteU16(const Decoder::Operand& operand, IR::U32 value);
IR::U32 ReadU32(const Decoder::Operand& operand);
@@ -109,6 +110,7 @@ private:
bool DS_APPEND_CONSUME(const Decoder::Instruction& inst, IR::ValueOpcode opcode);
bool DS_ADDTID(const Decoder::Instruction& inst, bool write);
bool DS_SWIZZLE_B32(const Decoder::Instruction& inst);
bool DS_BPERMUTE_B32(const Decoder::Instruction& inst);
IR::F32 SelectF32(IR::U1 condition, IR::F32 true_value, IR::F32 false_value);
IR::U32 ConvertF32ToU32Saturated(IR::F32 value, float upper_bound, float safe_upper,
@@ -126,7 +128,7 @@ private:
void EmitFloatCompare(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool half,
bool cmpx);
void EmitFloatOrderedCompare(const Decoder::Instruction& inst, bool ordered);
void V_CMP_CLASS_F32(const Decoder::Instruction& inst);
void EmitFloatClassCompare(const Decoder::Instruction& inst, bool cmpx);
void V_CVT_F32_UBYTE(const Decoder::Instruction& inst, uint32_t byte_index);
void V_CVT_F32_U32(const Decoder::Instruction& inst);
void V_CVT_F32_I32(const Decoder::Instruction& inst);
@@ -148,6 +150,7 @@ private:
bool quiet_snan);
bool Float16Unary(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
bool invalid_negative);
bool Float16Trig(const Decoder::Instruction& inst, IR::ValueOpcode opcode);
bool Float16Binary(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool reverse);
bool Float16Ternary(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool accumulator,
bool mix);
@@ -172,28 +175,29 @@ private:
bool PackedInteger16MinMax(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool sign);
bool S_U64_MASK(const Decoder::Instruction& inst, IR::ValueOpcode logical_opcode,
IR::ValueOpcode bit_opcode, bool negate_rhs, bool negate_result, bool unary);
IR::U1 U64MaskBinary(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool negate_rhs,
bool negate_result);
bool SimpleInteger(const Decoder::Instruction& inst, IR::ValueOpcode opcode, IR::Type type,
bool reverse, bool mask_shift_count, bool update_scc);
bool ComposedIntegerBinary(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
bool negate_rhs, bool negate_result, bool update_scc);
bool V_AND_OR_B32(const Decoder::Instruction& inst);
bool V_OR3_B32(const Decoder::Instruction& inst);
bool V_XOR3_B32(const Decoder::Instruction& inst);
bool S_FF1_I32_B64(const Decoder::Instruction& inst);
bool V_FFBH_U32(const Decoder::Instruction& inst);
bool S_FLBIT_I32_B64(const Decoder::Instruction& inst);
bool Integer24(const Decoder::Instruction& inst, bool sign, bool addend);
bool V_MAD_U64_U32(const Decoder::Instruction& inst);
bool V_SAD_U32(const Decoder::Instruction& inst);
bool V_ADD3_U32(const Decoder::Instruction& inst);
bool S_BITSET_B32(const Decoder::Instruction& inst, bool set);
bool V_BCNT_U32_B32(const Decoder::Instruction& inst);
bool V_MBCNT_U32_B32(const Decoder::Instruction& inst, bool low);
bool S_BITREPLICATE_B64_B32(const Decoder::Instruction& inst);
bool S_QUADMASK_B64(const Decoder::Instruction& inst);
bool BFM_B32(const Decoder::Instruction& inst);
IR::U1 U64MaskBinary(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool negate_rhs,
bool negate_result);
bool SimpleInteger(const Decoder::Instruction& inst, IR::ValueOpcode opcode, IR::Type type,
bool reverse, bool mask_shift_count, bool update_scc);
bool ComposedIntegerBinary(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
bool negate_rhs, bool negate_result, bool update_scc);
bool V_AND_OR_B32(const Decoder::Instruction& inst);
bool V_OR3_B32(const Decoder::Instruction& inst);
bool V_XOR3_B32(const Decoder::Instruction& inst);
bool S_FF1_I32_B64(const Decoder::Instruction& inst);
bool V_FFBH_32(const Decoder::Instruction& inst, bool sign);
bool S_FLBIT_I32_B64(const Decoder::Instruction& inst);
bool Integer24(const Decoder::Instruction& inst, bool sign, bool addend);
bool V_MAD_U64_U32(const Decoder::Instruction& inst);
bool V_SAD_U32(const Decoder::Instruction& inst);
bool V_ADD3_U32(const Decoder::Instruction& inst);
bool S_BITSET_B32(const Decoder::Instruction& inst, bool set);
bool S_BITSET_B64(const Decoder::Instruction& inst, bool set);
bool V_BCNT_U32_B32(const Decoder::Instruction& inst);
bool V_MBCNT_U32_B32(const Decoder::Instruction& inst, bool low);
bool S_BITREPLICATE_B64_B32(const Decoder::Instruction& inst);
bool S_QUADMASK_B64(const Decoder::Instruction& inst);
bool BFM_B32(const Decoder::Instruction& inst);
IR::U32 RightMask32(IR::U32 count);
IR::U64 RightMask64(IR::U32 count);
bool S_BFM_B64(const Decoder::Instruction& inst);
@@ -215,7 +219,8 @@ private:
bool negate_source, bool write_64);
void ADD_U32(const Decoder::Instruction& inst, bool vector, bool use_carry_in);
void SUB_U32(const Decoder::Instruction& inst, bool vector, bool reverse);
void SUBB_U32(const Decoder::Instruction& inst, bool vector);
void SUBB_U32(const Decoder::Instruction& inst, bool vector, bool reverse);
void S_ABSDIFF_I32(const Decoder::Instruction& inst);
void S_ADD_SUB_I32(const Decoder::Instruction& inst, bool subtract);
void S_LSHL_ADD_U32(const Decoder::Instruction& inst, uint32_t shift_amount);
void ScalarMinMax32(const Decoder::Instruction& inst, IR::ValueOpcode value_opcode,
@@ -226,27 +231,27 @@ private:
void S_SENDMSG();
void S_TTRACEDATA();
void S_INST_PREFETCH();
bool S_GETPC_B64(const Decoder::Instruction& inst, std::string* error);
void S_GETPC_B64(const Decoder::Instruction& inst);
void S_CSELECT_B32(const Decoder::Instruction& inst);
void S_CSELECT_B64(const Decoder::Instruction& inst);
void MOV_B32(const Decoder::Instruction& inst, bool apply_float_modifiers);
void S_MOV_B64(const Decoder::Instruction& inst);
void S_WQM_B64(const Decoder::Instruction& inst);
bool V_MOVRELS_B32(const Decoder::Instruction& inst, std::string* error);
bool V_MOVRELD_B32(const Decoder::Instruction& inst, std::string* error);
void V_MOVRELS_B32(const Decoder::Instruction& inst);
void V_MOVRELD_B32(const Decoder::Instruction& inst);
void V_READFIRSTLANE_B32(const Decoder::Instruction& inst);
void V_READLANE_B32(const Decoder::Instruction& inst);
void V_WRITELANE_B32(const Decoder::Instruction& inst);
void V_PERMLANE16_B32(const Decoder::Instruction& inst, bool x16);
void V_INTERP_P1_F32();
void V_INTERP_P2_F32(const Decoder::Instruction& inst);
bool V_INTERP_MOV_F32(const Decoder::Instruction& inst, std::string* error);
bool EXP(const Decoder::Instruction& inst, std::string* error);
void V_INTERP_MOV_F32(const Decoder::Instruction& inst);
void EXP(const Decoder::Instruction& inst);
bool EmitScalar(const Decoder::Instruction& inst, std::string* error);
bool EmitVector(const Decoder::Instruction& inst, std::string* error);
bool EmitInterpolation(const Decoder::Instruction& inst, std::string* error);
bool EmitMemory(const Decoder::Instruction& inst, std::string* error);
bool EmitScalar(const Decoder::Instruction& inst);
bool EmitVector(const Decoder::Instruction& inst);
bool EmitInterpolation(const Decoder::Instruction& inst);
bool EmitMemory(const Decoder::Instruction& inst);
IR::Program& program;
IR::IREmitter ir;
@@ -2,7 +2,7 @@
namespace Libs::Graphics::ShaderRecompiler::Frontend {
bool Translator::EmitVector(const Decoder::Instruction& inst, std::string* error) {
bool Translator::EmitVector(const Decoder::Instruction& inst) {
using O = Decoder::Opcode;
switch (inst.opcode) {
case O::V_NOP: return true;
@@ -10,11 +10,12 @@ bool Translator::EmitVector(const Decoder::Instruction& inst, std::string* error
case O::V_ADDC_U32: ADD_U32(inst, true, true); return true;
case O::V_SUB_I32: SUB_U32(inst, true, false); return true;
case O::V_SUBREV_I32: SUB_U32(inst, true, true); return true;
case O::V_SUBREV_CO_CI_U32: SUBB_U32(inst, true); return true;
case O::V_SUB_CO_CI_U32: SUBB_U32(inst, true, false); return true;
case O::V_SUBREV_CO_CI_U32: SUBB_U32(inst, true, true); return true;
case O::V_MOV_B32: MOV_B32(inst, true); return true;
case O::V_MOVRELS_B32: return V_MOVRELS_B32(inst, error);
case O::V_MOVRELD_B32: return V_MOVRELD_B32(inst, error);
case O::V_MOVRELS_B32: V_MOVRELS_B32(inst); return true;
case O::V_MOVRELD_B32: V_MOVRELD_B32(inst); return true;
case O::V_READFIRSTLANE_B32: V_READFIRSTLANE_B32(inst); return true;
case O::V_READLANE_B32: V_READLANE_B32(inst); return true;
case O::V_WRITELANE_B32: V_WRITELANE_B32(inst); return true;
@@ -96,8 +97,12 @@ bool Translator::EmitVector(const Decoder::Instruction& inst, std::string* error
EmitIntegerCompare(inst, IR::ValueOpcode::SLessThanEqual32, IR::Type::U32, false, true);
return true;
case O::V_CMP_EQ_I64:
case O::V_CMP_EQ_U64:
EmitIntegerCompare(inst, IR::ValueOpcode::IEqual64, IR::Type::U64, false, false);
return true;
case O::V_CMP_LT_U64:
EmitIntegerCompare(inst, IR::ValueOpcode::ULessThan64, IR::Type::U64, false, false);
return true;
case O::V_CMP_GT_U64:
EmitIntegerCompare(inst, IR::ValueOpcode::UGreaterThan64, IR::Type::U64, false, false);
return true;
@@ -270,7 +275,8 @@ bool Translator::EmitVector(const Decoder::Instruction& inst, std::string* error
return true;
case O::V_CMP_O_F32: EmitFloatOrderedCompare(inst, true); return true;
case O::V_CMP_U_F32: EmitFloatOrderedCompare(inst, false); return true;
case O::V_CMP_CLASS_F32: V_CMP_CLASS_F32(inst); return true;
case O::V_CMP_CLASS_F32: EmitFloatClassCompare(inst, false); return true;
case O::V_CMPX_CLASS_F32: EmitFloatClassCompare(inst, true); return true;
case O::V_CVT_F32_UBYTE0: V_CVT_F32_UBYTE(inst, 0); return true;
case O::V_CVT_F32_UBYTE1: V_CVT_F32_UBYTE(inst, 1); return true;
@@ -364,6 +370,8 @@ bool Translator::EmitVector(const Decoder::Instruction& inst, std::string* error
case O::V_CEIL_F16: return Float16Unary(inst, IR::ValueOpcode::FPCeil32, false);
case O::V_TRUNC_F16: return Float16Unary(inst, IR::ValueOpcode::FPTrunc32, false);
case O::V_RNDNE_F16: return Float16Unary(inst, IR::ValueOpcode::FPRoundEven32, false);
case O::V_SIN_F16: return Float16Trig(inst, IR::ValueOpcode::FPSin);
case O::V_COS_F16: return Float16Trig(inst, IR::ValueOpcode::FPCos);
case O::V_MIN3_F16: return Float16Ternary(inst, IR::ValueOpcode::FPMinTri32, false, false);
case O::V_MAX3_F16: return Float16Ternary(inst, IR::ValueOpcode::FPMaxTri32, false, false);
case O::V_MED3_F16: return Float16Ternary(inst, IR::ValueOpcode::FPMedTri32, false, false);
@@ -490,7 +498,8 @@ bool Translator::EmitVector(const Decoder::Instruction& inst, std::string* error
case O::V_AND_OR_B32: return V_AND_OR_B32(inst);
case O::V_OR3_B32: return V_OR3_B32(inst);
case O::V_XOR3_B32: return V_XOR3_B32(inst);
case O::V_FFBH_U32: return V_FFBH_U32(inst);
case O::V_FFBH_U32: return V_FFBH_32(inst, false);
case O::V_FFBH_I32: return V_FFBH_32(inst, true);
case O::V_MAD_I32_I24: return Integer24(inst, true, true);
case O::V_MAD_U32_U24: return Integer24(inst, false, true);
+90 -94
View File
@@ -1,7 +1,6 @@
#include "common/assert.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/shader.h"
#include <fmt/format.h>
#include <map>
#include <new>
@@ -11,10 +10,13 @@
namespace Libs::Graphics::ShaderRecompiler::IR {
using ShaderError::Fail;
namespace {
[[noreturn]] void Fail(std::string_view message) {
EXIT("shader IR validation failed: %s", std::string(message).c_str());
std::abort();
}
bool IsRegisterStatePseudo(ValueOpcode opcode) {
switch (opcode) {
case ValueOpcode::GetThreadBitScalarRegister:
@@ -149,10 +151,10 @@ Value ResolveInvariantPhi(const Program& program, Value value) {
return invariant;
}
bool ValidateProgram(const Program& program, bool require_ssa, std::string* error) {
void ValidateProgram(const Program& program, bool require_ssa) {
if (program.blocks.size() != program.block_info.size() ||
program.blocks.size() != program.block_storage.size()) {
return Fail(error, "value IR block storage is inconsistent");
return Fail("value IR block storage is inconsistent");
}
std::unordered_set<const Block*> blocks;
std::unordered_map<const Block*, size_t> block_indices;
@@ -162,26 +164,26 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
const auto* block = program.blocks[block_index];
if (block == nullptr || program.block_storage[block_index] == nullptr ||
block != program.block_storage[block_index].get()) {
return Fail(error, "value IR block pointer is inconsistent");
return Fail("value IR block pointer is inconsistent");
}
if (!blocks.insert(block).second) {
return Fail(error, "value IR block pointer is duplicated");
return Fail("value IR block pointer is duplicated");
}
block_indices.emplace(block, block_index);
if (program.block_info[block_index].id == UINT32_MAX) {
return Fail(error, "value IR block uses the reserved exit id");
return Fail("value IR block uses the reserved exit id");
}
if (!blocks_by_id.emplace(program.block_info[block_index].id, block).second) {
return Fail(error, "value IR block id is duplicated");
return Fail("value IR block id is duplicated");
}
for (const auto& inst: *block) {
if (!instructions.insert(&inst).second) {
return Fail(error, "value IR instruction is duplicated");
return Fail("value IR instruction is duplicated");
}
}
}
if (!program.blocks.empty() && !program.blocks.front()->ImmPredecessors().empty()) {
return Fail(error, "value IR entry block has a predecessor");
return Fail("value IR entry block has a predecessor");
}
for (size_t block_index = 0; block_index < program.blocks.size(); block_index++) {
@@ -189,28 +191,28 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
std::unordered_set<const Block*> predecessors;
for (const auto* predecessor: block->ImmPredecessors()) {
if (predecessor == nullptr || !blocks.contains(predecessor)) {
return Fail(error, "value IR block has a foreign predecessor");
return Fail("value IR block has a foreign predecessor");
}
if (!predecessors.insert(predecessor).second) {
return Fail(error, "value IR block predecessor is duplicated");
return Fail("value IR block predecessor is duplicated");
}
if (std::ranges::find(predecessor->ImmSuccessors(), block) ==
predecessor->ImmSuccessors().end()) {
return Fail(error, "value IR predecessor edge is not reciprocal");
return Fail("value IR predecessor edge is not reciprocal");
}
}
std::unordered_set<const Block*> successors;
for (const auto* successor: block->ImmSuccessors()) {
if (successor == nullptr || !blocks.contains(successor)) {
return Fail(error, "value IR block has a foreign successor");
return Fail("value IR block has a foreign successor");
}
if (!successors.insert(successor).second) {
return Fail(error, "value IR block successor is duplicated");
return Fail("value IR block successor is duplicated");
}
if (std::ranges::find(successor->ImmPredecessors(), block) ==
successor->ImmPredecessors().end()) {
return Fail(error, "value IR successor edge is not reciprocal");
return Fail("value IR successor edge is not reciprocal");
}
}
@@ -234,41 +236,40 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
switch (terminator.kind) {
case CFG::TerminatorKind::Branch:
if (!add_target(terminator.true_block)) {
return Fail(error, "value IR branch target is missing");
return Fail("value IR branch target is missing");
}
break;
case CFG::TerminatorKind::ConditionalBranch:
if (!add_target(terminator.true_block) || !add_target(terminator.false_block)) {
return Fail(error, "value IR conditional branch target is missing");
return Fail("value IR conditional branch target is missing");
}
if (!validate_control_value(program.block_info[block_index].condition, Type::U1)) {
return Fail(error, "value IR conditional branch condition is invalid");
return Fail("value IR conditional branch condition is invalid");
}
break;
case CFG::TerminatorKind::IndirectBranch: {
if (!validate_control_value(program.block_info[block_index].indirect_target,
Type::U32)) {
return Fail(error, "value IR indirect branch selector is invalid");
return Fail("value IR indirect branch selector is invalid");
}
std::unordered_set<uint32_t> indirect_targets;
for (const auto target: terminator.indirect_targets) {
if (!indirect_targets.insert(target).second) {
return Fail(error, "value IR indirect branch target is duplicated");
return Fail("value IR indirect branch target is duplicated");
}
if (!add_target(target)) {
return Fail(error, "value IR indirect branch target is missing");
return Fail("value IR indirect branch target is missing");
}
}
if (terminator.indirect_selector_values.size() !=
terminator.indirect_selector_targets.size()) {
return Fail(error, "value IR indirect selector table is inconsistent");
return Fail("value IR indirect selector table is inconsistent");
}
for (const auto target: terminator.indirect_selector_targets) {
const auto found = blocks_by_id.find(target);
if (found == blocks_by_id.end() ||
!expected_successors.contains(found->second)) {
return Fail(error,
"value IR indirect selector target is not a CFG successor");
return Fail("value IR indirect selector target is not a CFG successor");
}
}
break;
@@ -280,73 +281,73 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
!blocks_by_id.contains(terminator.merge_block)) ||
(terminator.continue_block != UINT32_MAX &&
!blocks_by_id.contains(terminator.continue_block))) {
return Fail(error, "value IR structured control target is missing");
return Fail("value IR structured control target is missing");
}
if (successors != expected_successors) {
return Fail(error, "value IR terminator and successor graph disagree");
return Fail("value IR terminator and successor graph disagree");
}
bool saw_non_phi = false;
for (const auto& inst: *block) {
if (inst.Parent() != block) {
return Fail(error, "value IR instruction has the wrong parent block");
return Fail("value IR instruction has the wrong parent block");
}
if (inst.GetOpcode() == ValueOpcode::Phi) {
if (saw_non_phi) {
return Fail(error, "value IR Phi appears after a non-Phi instruction");
return Fail("value IR Phi appears after a non-Phi instruction");
}
if (inst.NumPhiBlocks() != inst.NumArgs()) {
return Fail(error, "value IR Phi parent table is inconsistent");
return Fail("value IR Phi parent table is inconsistent");
}
if (inst.NumArgs() == 0) {
return Fail(error, "value IR Phi has no incoming values");
return Fail("value IR Phi has no incoming values");
}
std::unordered_set<const Block*> incoming_blocks;
for (size_t arg_index = 0; arg_index < inst.NumArgs(); arg_index++) {
const auto* predecessor = inst.PhiBlock(arg_index);
if (predecessor == nullptr || !blocks.contains(predecessor) ||
!predecessors.contains(predecessor)) {
return Fail(error, "value IR Phi has a foreign or non-predecessor parent");
return Fail("value IR Phi has a foreign or non-predecessor parent");
}
if (!incoming_blocks.insert(predecessor).second) {
return Fail(error, "value IR Phi parent is duplicated");
return Fail("value IR Phi parent is duplicated");
}
if (inst.Arg(arg_index).GetType() != inst.GetType()) {
return Fail(error, "value IR Phi incoming type does not match its result");
return Fail("value IR Phi incoming type does not match its result");
}
}
if (incoming_blocks != predecessors) {
return Fail(error, "value IR Phi does not cover every predecessor");
return Fail("value IR Phi does not cover every predecessor");
}
} else {
saw_non_phi = true;
}
if (require_ssa && IsRegisterStatePseudo(inst.GetOpcode())) {
return Fail(error, fmt::format("register-state pseudo {} survived SSA rewrite",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("register-state pseudo {} survived SSA rewrite",
ValueOpcodeName(inst.GetOpcode())));
}
if (inst.GetOpcode() != ValueOpcode::Phi && inst.GetOpcode() != ValueOpcode::Identity &&
inst.GetType() == Type::Opaque) {
return Fail(error, fmt::format("untyped opcode {} survived translation",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("untyped opcode {} survived translation",
ValueOpcodeName(inst.GetOpcode())));
}
const bool fixed_signature =
inst.GetOpcode() != ValueOpcode::Phi && inst.GetOpcode() != ValueOpcode::Identity;
if (fixed_signature && inst.NumArgs() != NumArgsOf(inst.GetOpcode())) {
return Fail(error, fmt::format("{} has {} arguments, expected {}",
ValueOpcodeName(inst.GetOpcode()), inst.NumArgs(),
NumArgsOf(inst.GetOpcode())));
return Fail(fmt::format("{} has {} arguments, expected {}",
ValueOpcodeName(inst.GetOpcode()), inst.NumArgs(),
NumArgsOf(inst.GetOpcode())));
}
if (inst.GetOpcode() == ValueOpcode::ReadConstBuffer) {
const auto memory_index = inst.Flags<MemoryFlags>().index;
if (memory_index >= program.memory_info.size()) {
return Fail(error, fmt::format("{} has an invalid memory-info index",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has an invalid memory-info index",
ValueOpcodeName(inst.GetOpcode())));
}
const auto& memory = program.memory_info[memory_index];
if (memory.kind != ResourceKind::ScalarBuffer) {
return Fail(error, fmt::format("{} has an invalid scalar-memory resource kind",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has an invalid scalar-memory resource kind",
ValueOpcodeName(inst.GetOpcode())));
}
const bool valid_group_width =
memory.component_count == 1u || memory.component_count == 2u ||
@@ -354,23 +355,23 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
memory.component_count == 16u;
if (memory.data_bits != 32u || memory.data_dwords != 1u || !valid_group_width ||
memory.component_index >= memory.component_count) {
return Fail(error, fmt::format("{} has inconsistent scalar-memory metadata",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has inconsistent scalar-memory metadata",
ValueOpcodeName(inst.GetOpcode())));
}
}
const auto address_info = AddressOpcodeInfoOf(inst.GetOpcode());
if (address_info.access != AddressAccess::None) {
const auto memory_index = inst.Flags<MemoryFlags>().index;
if (memory_index >= program.memory_info.size()) {
return Fail(error, fmt::format("{} has an invalid memory-info index",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has an invalid memory-info index",
ValueOpcodeName(inst.GetOpcode())));
}
const auto& memory = program.memory_info[memory_index];
if (!IsAddressResourceKind(memory.kind) ||
(memory.kind == ResourceKind::ScalarAddress &&
inst.GetOpcode() != ValueOpcode::LoadAddressU32)) {
return Fail(error, fmt::format("{} has an invalid address resource kind",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has an invalid address resource kind",
ValueOpcodeName(inst.GetOpcode())));
}
const bool scalar_address = memory.kind == ResourceKind::ScalarAddress;
const bool valid_group_width =
@@ -382,50 +383,50 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
if (memory.data_bits != address_info.data_bits || memory.data_dwords != 1u ||
!valid_group_width || memory.component_index >= memory.component_count ||
memory.sampler != 0u) {
return Fail(error, fmt::format("{} has inconsistent address-memory metadata",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has inconsistent address-memory metadata",
ValueOpcodeName(inst.GetOpcode())));
}
}
const auto buffer_components = BufferComponentCount(inst.GetOpcode());
if (buffer_components != 0u) {
const auto memory_index = inst.Flags<MemoryFlags>().index;
if (memory_index >= program.memory_info.size()) {
return Fail(error, fmt::format("{} has an invalid memory-info index",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has an invalid memory-info index",
ValueOpcodeName(inst.GetOpcode())));
}
const auto& memory = program.memory_info[memory_index];
if (memory.kind != ResourceKind::Buffer &&
memory.kind != ResourceKind::ScalarBuffer) {
return Fail(error, fmt::format("{} has a non-buffer resource kind",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has a non-buffer resource kind",
ValueOpcodeName(inst.GetOpcode())));
}
if (buffer_components > 1u &&
(memory.kind != ResourceKind::Buffer || memory.data_bits != 32u ||
memory.data_dwords != buffer_components || memory.component_index != 0u)) {
return Fail(error, fmt::format("{} has inconsistent native-wide metadata",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has inconsistent native-wide metadata",
ValueOpcodeName(inst.GetOpcode())));
}
if (buffer_components == 1u &&
(inst.GetOpcode() == ValueOpcode::LoadBufferU32 ||
inst.GetOpcode() == ValueOpcode::StoreBufferU32) &&
memory.data_dwords != 1u) {
return Fail(error, fmt::format("{} retains scalar-sibling width metadata",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} retains scalar-sibling width metadata",
ValueOpcodeName(inst.GetOpcode())));
}
}
const auto shared_components = SharedComponentCount(inst.GetOpcode());
if (shared_components != 0u) {
const auto memory_index = inst.Flags<MemoryFlags>().index;
if (memory_index >= program.memory_info.size()) {
return Fail(error, fmt::format("{} has an invalid memory-info index",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has an invalid memory-info index",
ValueOpcodeName(inst.GetOpcode())));
}
const auto& memory = program.memory_info[memory_index];
if ((memory.kind != ResourceKind::Lds && memory.kind != ResourceKind::Gds) ||
memory.resource != 0u || memory.sampler != 0u || memory.component_count == 0u ||
memory.component_index >= memory.component_count) {
return Fail(error, fmt::format("{} has invalid shared-memory metadata",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has invalid shared-memory metadata",
ValueOpcodeName(inst.GetOpcode())));
}
uint32_t expected_bits = 32u;
if (inst.GetOpcode() == ValueOpcode::LoadSharedU8 ||
@@ -437,26 +438,26 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
}
if (memory.data_bits != expected_bits || memory.data_dwords != shared_components ||
(shared_components > 1u && memory.component_index != 0u)) {
return Fail(error, fmt::format("{} has inconsistent shared-memory width",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has inconsistent shared-memory width",
ValueOpcodeName(inst.GetOpcode())));
}
}
const auto image_info = ImageOpcodeInfoOf(inst.GetOpcode());
if (image_info.access != ImageAccess::None) {
const auto memory_index = inst.Flags<MemoryFlags>().index;
if (memory_index >= program.memory_info.size()) {
return Fail(error, fmt::format("{} has an invalid memory-info index",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has an invalid memory-info index",
ValueOpcodeName(inst.GetOpcode())));
}
const auto& memory = program.memory_info[memory_index];
if (!ImageResourceKindMatches(memory.kind, image_info.resource_class)) {
return Fail(error, fmt::format("{} has invalid image-memory metadata",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has invalid image-memory metadata",
ValueOpcodeName(inst.GetOpcode())));
}
}
if (inst.GetOpcode() == ValueOpcode::SetAttribute &&
inst.Flags<ExportFlags>().index >= program.export_info.size()) {
return Fail(error, "SetAttribute has an invalid export-info index");
return Fail("SetAttribute has an invalid export-info index");
}
uint32_t composite_components = 0u;
switch (inst.GetOpcode()) {
@@ -469,25 +470,24 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
if (composite_components != 0u &&
(!inst.Arg(1).IsImmediate() || inst.Arg(1).GetType() != Type::U32 ||
inst.Arg(1).U32() >= composite_components)) {
return Fail(error, fmt::format("{} has an invalid component index",
ValueOpcodeName(inst.GetOpcode())));
return Fail(fmt::format("{} has an invalid component index",
ValueOpcodeName(inst.GetOpcode())));
}
for (size_t arg_index = 0; arg_index < inst.NumArgs(); arg_index++) {
const auto arg = inst.Arg(arg_index);
if (arg.IsEmpty()) {
return Fail(error, fmt::format("{} has an empty argument",
ValueOpcodeName(inst.GetOpcode())));
return Fail(
fmt::format("{} has an empty argument", ValueOpcodeName(inst.GetOpcode())));
}
if (fixed_signature && arg.GetType() != ArgTypeOf(inst.GetOpcode(), arg_index)) {
return Fail(error,
fmt::format("{} argument {} has type {}, expected {}",
return Fail(fmt::format("{} argument {} has type {}, expected {}",
ValueOpcodeName(inst.GetOpcode()), arg_index,
TypeName(arg.GetType()),
TypeName(ArgTypeOf(inst.GetOpcode(), arg_index))));
}
if (const auto* definition = arg.TryInstruction();
definition != nullptr && !instructions.contains(definition)) {
return Fail(error, "value IR argument has a foreign definition");
return Fail("value IR argument has a foreign definition");
}
if (const auto* definition = arg.TryInstruction(); definition != nullptr) {
const auto& uses = definition->Uses();
@@ -495,8 +495,7 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
return candidate.user == &inst && candidate.operand == arg_index;
});
if (use == uses.end()) {
return Fail(error,
fmt::format("{} argument {} is absent from {} reverse uses",
return Fail(fmt::format("{} argument {} is absent from {} reverse uses",
ValueOpcodeName(inst.GetOpcode()), arg_index,
ValueOpcodeName(definition->GetOpcode())));
}
@@ -506,7 +505,7 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
}
if (program.blocks.empty()) {
return true;
return;
}
std::vector<bool> reachable(program.blocks.size(), false);
@@ -523,7 +522,7 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
}
}
if (!std::ranges::all_of(reachable, [](bool value) { return value; })) {
return Fail(error, "value IR contains an unreachable block");
return Fail("value IR contains an unreachable block");
}
std::vector<std::vector<bool>> dominators(program.blocks.size(),
@@ -577,28 +576,25 @@ bool ValidateProgram(const Program& program, bool require_ssa, std::string* erro
const auto* predecessor = inst.PhiBlock(arg_index);
if (definition->Parent() != predecessor &&
!dominates(definition->Parent(), predecessor)) {
return Fail(error,
"value IR Phi incoming definition does not dominate its edge");
return Fail("value IR Phi incoming definition does not dominate its edge");
}
} else if (definition->Parent() == block) {
if (instruction_positions.at(definition) >= instruction_positions.at(&inst)) {
return Fail(error,
"value IR instruction uses a same-block definition before it");
return Fail("value IR instruction uses a same-block definition before it");
}
} else if (!dominates(definition->Parent(), block)) {
return Fail(error, "value IR instruction definition does not dominate its use");
return Fail("value IR instruction definition does not dominate its use");
}
}
}
const auto& info = program.block_info[block_index];
if (!info.condition.IsEmpty() && !control_dominates(info.condition, block)) {
return Fail(error, "value IR branch condition definition does not dominate its use");
return Fail("value IR branch condition definition does not dominate its use");
}
if (!info.indirect_target.IsEmpty() && !control_dominates(info.indirect_target, block)) {
return Fail(error, "value IR indirect selector definition does not dominate its use");
return Fail("value IR indirect selector definition does not dominate its use");
}
}
return true;
}
void ResolveControlFlowIdentities(Program& program) {
+1 -2
View File
@@ -477,7 +477,6 @@ struct DescriptorSource {
struct SrtRead {
Value value;
uint32_t flat_offset = 0;
uint32_t use_pc = 0;
bool operator==(const SrtRead& other) const = default;
};
@@ -523,7 +522,7 @@ struct Program {
std::string ProgramToString(const Program& program);
bool ValidateProgram(const Program& program, bool require_ssa, std::string* error);
void ValidateProgram(const Program& program, bool require_ssa);
void ResolveControlFlowIdentities(Program& program);
bool EquivalentValue(const Program& program, Value left, Value right);
Value ResolveInvariantPhi(const Program& program, Value value);
@@ -188,6 +188,7 @@ VALUE_OPCODE(ReadFirstLane, U32, U32, U1)
VALUE_OPCODE(ReadLane, U32, U32, U32)
VALUE_OPCODE(WriteLane, U32, U32, U32, U32)
VALUE_OPCODE(Permlane16U32, U32, U32, U32, U32, U1)
VALUE_OPCODE(BpermuteU32, U32, U32, U32, U1)
// Typed shader resources and memory operations. Descriptor state is represented by SSA values;
// dense bindings are assigned by resource tracking.
@@ -1,5 +1,6 @@
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
#include "common/assert.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include <algorithm>
@@ -9,12 +10,17 @@
namespace Libs::Graphics::ShaderRecompiler::IR {
namespace {
constexpr auto FirstImageBinding = DescriptorBindingKind::Sampled1D;
constexpr auto FirstImageBinding = DescriptorBindingKind::Sampled1D;
constexpr uint32_t ImageBindingCount =
static_cast<uint32_t>(DescriptorBindingKind::StorageAtomic3D) -
static_cast<uint32_t>(FirstImageBinding) + 1u;
bool CollectUserData(const Program& program, std::vector<uint32_t>& result) {
[[noreturn]] void BindingFail(const char* message) {
EXIT("shader binding layout failed: %s", message);
std::abort();
}
std::vector<uint32_t> CollectUserData(const Program& program) {
std::array<bool, NumScalarRegs> registers {};
for (const auto* block: program.blocks) {
for (const auto& inst: *block) {
@@ -22,22 +28,22 @@ bool CollectUserData(const Program& program, std::vector<uint32_t>& result) {
continue;
}
if (inst.Arg(0).GetType() != Type::ScalarReg) {
return false;
BindingFail("typed shader contains an invalid user-data register");
}
const auto index = RegIndex(inst.Arg(0).ScalarRegister());
if (index >= NumScalarRegs) {
return false;
BindingFail("typed shader contains an invalid user-data register");
}
registers[index] = true;
}
}
result.clear();
std::vector<uint32_t> result;
for (uint32_t index = 0; index < registers.size(); index++) {
if (registers[index]) {
result.push_back(index);
}
}
return true;
return result;
}
void AddBinding(BindingLayout& layout, DescriptorBindingKind kind,
@@ -45,8 +51,8 @@ void AddBinding(BindingLayout& layout, DescriptorBindingKind kind,
layout.descriptors.push_back({kind, std::move(resources)});
}
bool UsesGds(const Program& program, bool& uses_gds) {
uses_gds = false;
bool UsesGds(const Program& program) {
bool uses_gds = false;
for (const auto* block: program.blocks) {
for (const auto& inst: *block) {
if (SharedAccessOf(inst.GetOpcode()) == SharedAccess::None) {
@@ -54,44 +60,36 @@ bool UsesGds(const Program& program, bool& uses_gds) {
}
const auto index = inst.Flags<MemoryFlags>().index;
if (index >= program.memory_info.size()) {
return false;
BindingFail("typed shader contains invalid shared-memory metadata");
}
const auto kind = program.memory_info[index].kind;
if (kind != ResourceKind::Lds && kind != ResourceKind::Gds) {
return false;
BindingFail("typed shader contains invalid shared-memory metadata");
}
uses_gds |= kind == ResourceKind::Gds;
}
}
return true;
return uses_gds;
}
} // namespace
bool AllocateBindings(Program& program, uint32_t push_constant_offset, std::string* error) {
void AllocateBindings(Program& program, uint32_t push_constant_offset) {
if (!program.shader_info_complete || program.binding_layout_complete) {
if (error != nullptr) {
*error = !program.shader_info_complete ? "shader info is not ready"
: "binding layout already allocated";
}
return false;
EXIT("shader binding layout failed: %s", !program.shader_info_complete
? "shader info is not ready"
: "binding layout already allocated");
}
if (push_constant_offset > NativePushConstantSize ||
push_constant_offset % sizeof(uint32_t) != 0) {
if (error != nullptr) {
*error = "push-constant offset exceeds the Vulkan minimum guarantee or is unaligned";
}
return false;
EXIT("shader binding layout failed: push-constant offset %u exceeds the Vulkan minimum "
"guarantee or is unaligned",
push_constant_offset);
}
BindingLayout next;
next.push_constant_offset = push_constant_offset;
if (!CollectUserData(program, next.user_data_registers)) {
if (error != nullptr) {
*error = "typed shader contains an invalid user-data register";
}
return false;
}
next.user_data_registers = CollectUserData(program);
next.memory_offset_dword = static_cast<uint32_t>(next.user_data_registers.size());
next.memory_offset_count = static_cast<uint32_t>(program.info.buffers.size());
@@ -107,26 +105,18 @@ bool AllocateBindings(Program& program, uint32_t push_constant_offset, std::stri
for (uint32_t i = 0; i < program.info.images.size(); i++) {
const auto kind = DescriptorBindingForImage(program.info.images[i]);
if (!kind.has_value()) {
if (error != nullptr) {
*error = "shader info contains an invalid image binding class";
}
return false;
EXIT("shader binding layout failed: image %u has an invalid binding class", i);
}
const auto group = static_cast<uint32_t>(*kind) - static_cast<uint32_t>(FirstImageBinding);
if (group >= image_groups.size()) {
if (error != nullptr) {
*error = "shader info contains an unmapped image binding class";
}
return false;
EXIT("shader binding layout failed: image %u has an unmapped binding class", i);
}
auto& resources = image_groups[group];
const auto dynamic = program.info.images[i].mip_mode == ImageMipMode::DynamicStorage;
const auto count = dynamic ? program.info.images[i].mip_count : 1u;
if (count == 0u || (!dynamic && program.info.images[i].mip_count != 1u)) {
if (error != nullptr) {
*error = "image has an invalid specialized mip descriptor count";
}
return false;
EXIT("shader binding layout failed: image %u has invalid specialized mip count %u", i,
program.info.images[i].mip_count);
}
resources.insert(resources.end(), count, i);
}
@@ -146,14 +136,7 @@ bool AllocateBindings(Program& program, uint32_t push_constant_offset, std::stri
}
AddBinding(next, DescriptorBindingKind::Samplers, std::move(resources));
}
bool uses_gds = false;
if (!UsesGds(program, uses_gds)) {
if (error != nullptr) {
*error = "typed shader contains invalid shared-memory metadata";
}
return false;
}
if (uses_gds) {
if (UsesGds(program)) {
AddBinding(next, DescriptorBindingKind::Gds);
}
if (program.info.uses_dma) {
@@ -178,7 +161,6 @@ bool AllocateBindings(Program& program, uint32_t push_constant_offset, std::stri
program.bindings = std::move(next);
program.binding_layout_complete = true;
return true;
}
const DescriptorBinding* FindBinding(const BindingLayout& layout, DescriptorBindingKind kind) {
@@ -5,7 +5,7 @@
namespace Libs::Graphics::ShaderRecompiler::IR {
bool AllocateBindings(Program& program, uint32_t push_constant_offset, std::string* error);
void AllocateBindings(Program& program, uint32_t push_constant_offset);
const DescriptorBinding* FindBinding(const BindingLayout& layout, DescriptorBindingKind kind);
@@ -1,5 +1,6 @@
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
#include "common/assert.h"
#include "graphics/guest_gpu/gpu_format.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/shaderBindings.h"
@@ -18,6 +19,11 @@ namespace {
constexpr uint64_t AddressMask = 0x0000ffffffffffffull;
constexpr uint64_t MaxIndirectImageProbes = 65536u;
[[noreturn]] void SpecializationFail(std::string_view message) {
EXIT("shader resource specialization failed: %s", std::string(message).c_str());
std::abort();
}
Decoder::ImageDimension DescriptorDimension(const DescriptorValue& descriptor,
Decoder::ImageDimension requested) {
const bool is_array = requested == Decoder::ImageDimension::Dim1DArray ||
@@ -55,7 +61,8 @@ bool NullImageDescriptor(const DescriptorValue& descriptor) {
bool ValidImageDescriptor(const DescriptorValue& descriptor, bool r128 = false) {
const auto type = static_cast<Prospero::ImageType>((descriptor.dwords[3] >> 28u) & 0xfu);
const auto format = static_cast<Prospero::BufferFormat>((descriptor.dwords[1] >> 20u) & 0x1ffu);
if (type < Prospero::ImageType::kColor1D || format == Prospero::BufferFormat::kInvalid) {
if (type < Prospero::ImageType::kColor1D || format == Prospero::BufferFormat::kInvalid ||
format > Prospero::BufferFormat::kBc7Srgb) {
return false;
}
if (r128 && type != Prospero::ImageType::kColor1D && type != Prospero::ImageType::kColor2D &&
@@ -79,7 +86,7 @@ uint32_t DescriptorImageSwizzle(const DescriptorValue& descriptor) {
Prospero::BufferFormat ImageConversionFormat(Prospero::BufferFormat format) {
return Prospero::RemapTextureFormat(format) != format ? format
: Prospero::BufferFormat::kInvalid;
: Prospero::BufferFormat::kInvalid;
}
bool DescriptorIsCube(const DescriptorValue& descriptor) {
@@ -153,8 +160,7 @@ bool ReadSpecializationWord(const SrtRuntime& runtime, uint64_t address, uint32_
}
bool ReadScalarBufferWord(const ShaderBufferResource& descriptor, uint32_t dynamic_offset,
uint32_t immediate_offset, const SrtRuntime& runtime, uint32_t& word,
std::string* error, uint32_t use_pc) {
uint32_t immediate_offset, const SrtRuntime& runtime, uint32_t& word) {
const auto byte_offset = static_cast<uint64_t>(dynamic_offset) + immediate_offset;
const auto aligned = byte_offset & ~uint64_t {3};
const auto size = ScalarBufferSize(descriptor);
@@ -164,20 +170,10 @@ bool ReadScalarBufferWord(const ShaderBufferResource& descriptor, uint32_t dynam
}
const auto base = descriptor.Base48() & ~uint64_t {3};
if (aligned > AddressMask - base) {
if (error != nullptr) {
*error = fmt::format("indirect image scalar read at pc 0x{:08x} exceeds the "
"48-bit address space",
use_pc);
}
return false;
}
const auto address = base + aligned;
if (!ReadSpecializationWord(runtime, address, word)) {
if (error != nullptr) {
*error = fmt::format("indirect image scalar read at pc 0x{:08x} failed at "
"0x{:016x}",
use_pc, address);
}
return false;
}
return true;
@@ -186,23 +182,14 @@ bool ReadScalarBufferWord(const ShaderBufferResource& descriptor, uint32_t dynam
bool MaterializeIndirectImage(const DescriptorSource::IndirectImage& indirect,
const DescriptorValue& material_value,
const DescriptorValue& heap_value, const SrtRuntime& runtime,
ResourceSnapshot::IndirectImage& result, std::string* error,
uint32_t use_pc) {
ResourceSnapshot::IndirectImage& result) {
ShaderBufferResource material;
ShaderBufferResource heap;
if (!DecodeBufferDescriptor(material_value, material) ||
!DecodeBufferDescriptor(heap_value, heap)) {
if (error != nullptr) {
*error = fmt::format("indirect image tables at pc 0x{:08x} have invalid descriptors",
use_pc);
}
return false;
}
if (material.Stride() != indirect.selector_stride) {
if (error != nullptr) {
*error =
fmt::format("indirect image material table at pc 0x{:08x} changed stride", use_pc);
}
return false;
}
@@ -215,11 +202,6 @@ bool MaterializeIndirectImage(const DescriptorSource::IndirectImage& indirect,
const auto limit = std::min<uint64_t>(UINT32_MAX, size + 3u);
const auto probe_count = residue <= limit ? (limit - residue) / step + 1u : 0u;
if (probe_count > MaxIndirectImageProbes) {
if (error != nullptr) {
*error = fmt::format("indirect image material table at pc 0x{:08x} requires {} "
"bounded probes",
use_pc, probe_count);
}
return false;
}
@@ -227,8 +209,7 @@ bool MaterializeIndirectImage(const DescriptorSource::IndirectImage& indirect,
std::unordered_set<uint32_t> seen {0u};
for (uint64_t offset = residue; offset <= limit && probe_count != 0u; offset += step) {
uint32_t key = 0;
if (!ReadScalarBufferWord(material, static_cast<uint32_t>(offset), 0u, runtime, key, error,
use_pc)) {
if (!ReadScalarBufferWord(material, static_cast<uint32_t>(offset), 0u, runtime, key)) {
return false;
}
if (seen.insert(key).second) {
@@ -248,7 +229,7 @@ bool MaterializeIndirectImage(const DescriptorSource::IndirectImage& indirect,
const auto heap_offset = key << 5u;
for (uint32_t dword = 0; dword < candidate.dword_count; dword++) {
if (!ReadScalarBufferWord(heap, heap_offset, dword * sizeof(uint32_t), runtime,
candidate.dwords[dword], error, use_pc)) {
candidate.dwords[dword])) {
return false;
}
}
@@ -281,35 +262,22 @@ size_t FlattenedRuntimeDwords(const Program& program) {
} // namespace
bool ValidateResourceSnapshot(const Program& program, const ResourceSnapshot& snapshot,
std::string* error) {
bool ValidateResourceSnapshot(const Program& program, const ResourceSnapshot& snapshot) {
if (!program.resource_tracking_complete) {
if (error != nullptr) {
*error = "shader resources were not tracked";
}
return false;
}
if (snapshot.buffers.size() != program.info.buffers.size() ||
snapshot.images.size() != program.info.images.size() ||
snapshot.samplers.size() != program.info.samplers.size()) {
if (error != nullptr) {
*error = "resource snapshot does not match dense shader topology";
}
return false;
}
if (snapshot.flattened_srt.size() != FlattenedRuntimeDwords(program)) {
if (error != nullptr) {
*error = "flattened SRT snapshot does not match the shader plan";
}
return false;
}
if (program.binding_layout_complete) {
for (const auto reg: program.bindings.user_data_registers) {
if (reg < program.user_data_base ||
reg - program.user_data_base >= snapshot.user_data.size()) {
if (error != nullptr) {
*error = fmt::format("runtime snapshot is missing user SGPR {}", reg);
}
return false;
}
}
@@ -317,19 +285,12 @@ bool ValidateResourceSnapshot(const Program& program, const ResourceSnapshot& sn
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
const auto alias = program.info.buffers[i].image_alias;
if (alias != BufferResource::NoImageAlias && alias >= program.info.images.size()) {
if (error != nullptr) {
*error = fmt::format("buffer resource {} has invalid image alias {}", i, alias);
}
return false;
}
}
const auto CheckWidth = [&](const auto& values, uint32_t width, const char* kind) {
const auto CheckWidth = [&](const auto& values, uint32_t width) {
for (uint32_t i = 0; i < values.size(); i++) {
if (values[i].dword_count != width) {
if (error != nullptr) {
*error = fmt::format("{} descriptor {} has {} dwords", kind, i,
values[i].dword_count);
}
return false;
}
}
@@ -345,56 +306,37 @@ bool ValidateResourceSnapshot(const Program& program, const ResourceSnapshot& sn
table.keys.empty() || table.keys.size() != table.candidates.size() ||
table.capacity < table.keys.size() || table.descriptors.empty() ||
!indirect_resources.insert(table.resource).second) {
if (error != nullptr) {
*error = "indirect image snapshot does not match the shader plan";
}
return false;
}
for (const auto candidate: table.candidates) {
if (candidate >= table.descriptors.size()) {
if (error != nullptr) {
*error = "indirect image snapshot has an invalid candidate";
}
return false;
}
}
if (snapshot.images[table.resource] != table.descriptors[table.candidates[0]]) {
if (error != nullptr) {
*error = "indirect image snapshot has an inconsistent root descriptor";
}
return false;
}
}
return CheckWidth(snapshot.buffers, 4, "buffer") && CheckWidth(snapshot.images, 8, "image") &&
CheckWidth(snapshot.samplers, 4, "sampler");
return CheckWidth(snapshot.buffers, 4) && CheckWidth(snapshot.images, 8) &&
CheckWidth(snapshot.samplers, 4);
}
bool ValidateResourceSpecialization(const Program& program, const ResourceSnapshot& snapshot,
std::string* error) {
if (!ValidateResourceSnapshot(program, snapshot, error)) {
bool ValidateResourceSpecialization(const Program& program, const ResourceSnapshot& snapshot) {
if (!ValidateResourceSnapshot(program, snapshot)) {
return false;
}
if (!snapshot.indirect_images.empty()) {
if (error != nullptr) {
*error = "indirect image snapshot was not specialized";
}
return false;
}
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
const auto& buffer = program.info.buffers[i];
ShaderBufferResource descriptor;
if (!DecodeBufferDescriptor(snapshot.buffers[i], descriptor)) {
if (error != nullptr) {
*error = fmt::format("buffer descriptor {} has invalid width", i);
}
return false;
}
if (buffer.packed_stride != descriptor.PackedStride() ||
buffer.descriptor_format != descriptor.Format() ||
buffer.descriptor_swizzle != descriptor.DstSelXYZW()) {
if (error != nullptr) {
*error = fmt::format("buffer descriptor {} no longer matches specialization", i);
}
return false;
}
}
@@ -403,9 +345,6 @@ bool ValidateResourceSpecialization(const Program& program, const ResourceSnapsh
const auto& descriptor = snapshot.images[i];
const auto mip_count = StorageMipCount(image, descriptor);
if (mip_count == 0u || mip_count != image.mip_count) {
if (error != nullptr) {
*error = fmt::format("storage image descriptor {} changed mip range", i);
}
return false;
}
if (NullImageDescriptor(descriptor)) {
@@ -419,10 +358,6 @@ bool ValidateResourceSpecialization(const Program& program, const ResourceSnapsh
program.info.images[root].conversion_format != image.conversion_format ||
program.info.images[root].shader_swizzle != image.shader_swizzle ||
program.info.images[root].cube != image.cube) {
if (error != nullptr) {
*error = fmt::format(
"null indirect image descriptor {} changed binding class", i);
}
return false;
}
continue;
@@ -434,10 +369,6 @@ bool ValidateResourceSpecialization(const Program& program, const ResourceSnapsh
}
if (image.dimension != Decoder::ImageDimension::Dim2D || image.cube ||
!canonical_kind) {
if (error != nullptr) {
*error = fmt::format(
"image descriptor {} no longer matches canonical null specialization", i);
}
return false;
}
continue;
@@ -445,14 +376,6 @@ bool ValidateResourceSpecialization(const Program& program, const ResourceSnapsh
const auto dimension = DescriptorDimension(descriptor, image.dimension);
if (dimension == Decoder::ImageDimension::Unknown || dimension != image.dimension ||
DescriptorIsCube(descriptor) != image.cube) {
if (error != nullptr) {
*error =
fmt::format("image descriptor {} no longer matches specialized dimension: "
"{:08x},{:08x},{:08x},{:08x},{:08x},{:08x},{:08x},{:08x}",
i, descriptor.dwords[0], descriptor.dwords[1], descriptor.dwords[2],
descriptor.dwords[3], descriptor.dwords[4], descriptor.dwords[5],
descriptor.dwords[6], descriptor.dwords[7]);
}
return false;
}
if (image.kind == ResourceKind::Image || image.kind == ResourceKind::ImageUint ||
@@ -463,49 +386,25 @@ bool ValidateResourceSpecialization(const Program& program, const ResourceSnapsh
const auto format =
static_cast<Prospero::BufferFormat>((descriptor.dwords[1] >> 20u) & 0x1ffu);
if (image.atomic && format != Prospero::BufferFormat::k32UInt) {
if (error != nullptr) {
*error = fmt::format(
"atomic image descriptor {} changed to unsupported format {}", i,
static_cast<uint32_t>(format));
}
return false;
}
const auto conversion_format = ImageConversionFormat(format);
if (image.conversion_format != conversion_format) {
if (error != nullptr) {
*error = fmt::format("image descriptor {} changed format conversion", i);
}
return false;
}
if ((storage || conversion_format != Prospero::BufferFormat::kInvalid) &&
image.shader_swizzle != DescriptorImageSwizzle(descriptor)) {
if (error != nullptr) {
*error = fmt::format("image descriptor {} changed swizzle", i);
}
return false;
}
const bool raw_sint_storage =
storage && format == Prospero::BufferFormat::k32SInt && image.written &&
!image.read && !image.atomic;
const bool uint_descriptor =
Prospero::IsUintTextureFormat(format) || raw_sint_storage;
const auto uint_program = image.kind == ResourceKind::ImageUint ||
image.kind == ResourceKind::StorageImageUint;
const bool raw_sint_storage = storage && format == Prospero::BufferFormat::k32SInt &&
image.written && !image.read && !image.atomic;
const bool uint_descriptor = Prospero::IsUintTextureFormat(format) || raw_sint_storage;
const auto uint_program = image.kind == ResourceKind::ImageUint ||
image.kind == ResourceKind::StorageImageUint;
if (uint_descriptor != uint_program && !(image.atomic && uint_program)) {
if (error != nullptr) {
*error = fmt::format(
"image descriptor {} no longer matches specialized format: "
"{:08x},{:08x},{:08x},{:08x},{:08x},{:08x},{:08x},{:08x}",
i, descriptor.dwords[0], descriptor.dwords[1], descriptor.dwords[2],
descriptor.dwords[3], descriptor.dwords[4], descriptor.dwords[5],
descriptor.dwords[6], descriptor.dwords[7]);
}
return false;
}
if (image.depth_compare && uint_program) {
if (error != nullptr) {
*error = fmt::format("integer image descriptor {} uses depth comparison", i);
}
return false;
}
}
@@ -514,11 +413,8 @@ bool ValidateResourceSpecialization(const Program& program, const ResourceSnapsh
}
bool MaterializeResources(const Program& program, const SrtRuntime& runtime,
ResourceSnapshot& snapshot, std::string* error) {
ResourceSnapshot& snapshot) {
if (!program.resource_tracking_complete) {
if (error != nullptr) {
*error = "shader resources were not tracked";
}
return false;
}
@@ -527,17 +423,12 @@ bool MaterializeResources(const Program& program, const SrtRuntime& runtime,
requests.reserve(program.info.buffers.size() + program.info.images.size() * 2u +
program.info.samplers.size());
for (const auto& buffer: program.info.buffers) {
requests.push_back({buffer.source, buffer.first_use_pc});
requests.push_back({buffer.source});
}
for (const auto& image: program.info.images) {
const auto* source = Source(program, image.source);
if (source != nullptr && source->indirect_image.has_value()) {
if (runtime.read_specialization_memory == nullptr) {
if (error != nullptr) {
*error = fmt::format("indirect image table at pc 0x{:08x} has no clean "
"memory reader",
image.first_use_pc);
}
return false;
}
MarkCleanFlatSlots(program, Source(program, source->indirect_image->material_source),
@@ -545,16 +436,16 @@ bool MaterializeResources(const Program& program, const SrtRuntime& runtime,
MarkCleanFlatSlots(program, Source(program, source->indirect_image->heap_source),
clean_flat_slots);
} else {
requests.push_back({image.source, image.first_use_pc});
requests.push_back({image.source});
}
}
for (const auto& sampler: program.info.samplers) {
requests.push_back({sampler.source, sampler.first_use_pc});
requests.push_back({sampler.source});
}
std::vector<DescriptorValue> values;
std::vector<uint32_t> flattened_srt;
if (!EvaluateRuntimeSources(program, requests, runtime, values, flattened_srt, clean_flat_slots,
error)) {
if (!EvaluateRuntimeSources(program, requests, runtime, values, flattened_srt,
clean_flat_slots)) {
return false;
}
@@ -581,20 +472,19 @@ bool MaterializeResources(const Program& program, const SrtRuntime& runtime,
continue;
}
const std::array requests {
DescriptorSourceRequest {source->indirect_image->material_source,
image.first_use_pc},
DescriptorSourceRequest {source->indirect_image->heap_source, image.first_use_pc}};
DescriptorSourceRequest {source->indirect_image->material_source},
DescriptorSourceRequest {source->indirect_image->heap_source}};
SrtRuntime clean_runtime = runtime;
clean_runtime.read_memory = runtime.read_specialization_memory;
std::vector<DescriptorValue> tables;
if (!EvaluateDescriptorSources(program, requests, clean_runtime, tables, error)) {
if (!EvaluateDescriptorSources(program, requests, clean_runtime, tables)) {
return false;
}
const auto& material = tables[0];
const auto& heap = tables[1];
ResourceSnapshot::IndirectImage table;
if (!MaterializeIndirectImage(*source->indirect_image, material, heap, runtime, table,
error, image.first_use_pc)) {
if (!MaterializeIndirectImage(*source->indirect_image, material, heap, runtime,
table)) {
return false;
}
if (image.indirect_root == ImageResource::NoIndirectImage) {
@@ -608,20 +498,12 @@ bool MaterializeResources(const Program& program, const SrtRuntime& runtime,
}
if (table.keys.size() > image.indirect_mapping_capacity ||
table.descriptors.size() > image.indirect_resources.size()) {
if (error != nullptr) {
*error = fmt::format(
"indirect image table at pc 0x{:08x} changed candidate topology",
image.first_use_pc);
}
return false;
}
for (uint32_t candidate = 0; candidate < image.indirect_resources.size(); candidate++) {
const auto resource = image.indirect_resources[candidate];
if (resource >= program.info.images.size() ||
program.info.images[resource].indirect_root != image_index) {
if (error != nullptr) {
*error = "indirect image specialization has an invalid candidate resource";
}
return false;
}
next.images[resource] =
@@ -649,31 +531,26 @@ bool MaterializeResources(const Program& program, const SrtRuntime& runtime,
}
}
if (std::ranges::find(image_written, uint8_t {0}) != image_written.end()) {
if (error != nullptr) {
*error = "indirect image specialization left an unmaterialized candidate";
}
return false;
}
next.samplers.assign(cursor, cursor + program.info.samplers.size());
next.user_data.assign(runtime.user_data.begin(), runtime.user_data.end());
if (!ValidateResourceSnapshot(program, next, error)) {
if (!ValidateResourceSnapshot(program, next)) {
return false;
}
snapshot = std::move(next);
return true;
}
bool SpecializeResources(Program& program, ResourceSnapshot& snapshot, std::string* error) {
void SpecializeResources(Program& program, ResourceSnapshot& snapshot) {
if (!program.resource_tracking_complete || program.shader_info_complete ||
program.binding_layout_complete) {
if (error != nullptr) {
*error = !program.resource_tracking_complete ? "shader resources were not tracked"
: "resource specialization is too late";
}
return false;
return SpecializationFail(!program.resource_tracking_complete
? "shader resources were not tracked"
: "resource specialization is too late");
}
if (!ValidateResourceSnapshot(program, snapshot, error)) {
return false;
if (!ValidateResourceSnapshot(program, snapshot)) {
return SpecializationFail("invalid resource snapshot");
}
auto next = program.info;
@@ -681,10 +558,8 @@ bool SpecializeResources(Program& program, ResourceSnapshot& snapshot, std::stri
for (const auto& table: snapshot.indirect_images) {
if (table.resource >= next.images.size() || table.descriptors.size() < 2u ||
next.images.size() + table.descriptors.size() - 1u > ShaderInfo::MaxImages) {
if (error != nullptr) {
*error = "indirect image candidates exceed the dense image resource limit";
}
return false;
return SpecializationFail(
"indirect image candidates exceed the dense image resource limit");
}
const auto root_image = next.images[table.resource];
std::vector<uint32_t> resources(table.descriptors.size());
@@ -720,10 +595,7 @@ bool SpecializeResources(Program& program, ResourceSnapshot& snapshot, std::stri
for (uint32_t i = 0; i < next.buffers.size(); i++) {
ShaderBufferResource descriptor;
if (!DecodeBufferDescriptor(next_snapshot.buffers[i], descriptor)) {
if (error != nullptr) {
*error = fmt::format("buffer descriptor {} has invalid width", i);
}
return false;
return SpecializationFail(fmt::format("buffer descriptor {} has invalid width", i));
}
next.buffers[i].packed_stride = descriptor.PackedStride();
next.buffers[i].descriptor_format = descriptor.Format();
@@ -734,10 +606,8 @@ bool SpecializeResources(Program& program, ResourceSnapshot& snapshot, std::stri
auto& image = next.images[i];
image.mip_count = StorageMipCount(image, descriptor);
if (image.mip_count == 0u) {
if (error != nullptr) {
*error = fmt::format("storage image descriptor {} has an invalid mip range", i);
}
return false;
return SpecializationFail(
fmt::format("storage image descriptor {} has an invalid mip range", i));
}
if (NullImageDescriptor(descriptor)) {
image.dimension = Decoder::ImageDimension::Dim2D;
@@ -755,37 +625,31 @@ bool SpecializeResources(Program& program, ResourceSnapshot& snapshot, std::stri
}
const auto descriptor_dimension = DescriptorDimension(descriptor, image.dimension);
if (descriptor_dimension == Decoder::ImageDimension::Unknown) {
if (error != nullptr) {
*error = fmt::format(
"image descriptor {} has unsupported type {}: {:08x},{:08x},{:08x},{:08x},"
"{:08x},{:08x},{:08x},{:08x}",
i, (descriptor.dwords[3] >> 28u) & 0xfu, descriptor.dwords[0],
descriptor.dwords[1], descriptor.dwords[2], descriptor.dwords[3],
descriptor.dwords[4], descriptor.dwords[5], descriptor.dwords[6],
descriptor.dwords[7]);
}
return false;
return SpecializationFail(fmt::format(
"image descriptor {} has unsupported type {}: {:08x},{:08x},{:08x},{:08x},"
"{:08x},{:08x},{:08x},{:08x}",
i, (descriptor.dwords[3] >> 28u) & 0xfu, descriptor.dwords[0], descriptor.dwords[1],
descriptor.dwords[2], descriptor.dwords[3], descriptor.dwords[4],
descriptor.dwords[5], descriptor.dwords[6], descriptor.dwords[7]));
}
image.dimension = descriptor_dimension;
image.cube = DescriptorIsCube(descriptor);
const auto format =
static_cast<Prospero::BufferFormat>((descriptor.dwords[1] >> 20u) & 0x1ffu);
if (image.atomic && format != Prospero::BufferFormat::k32UInt) {
if (error != nullptr) {
*error = fmt::format("atomic image descriptor {} uses unsupported format {}", i,
static_cast<uint32_t>(format));
}
return false;
return SpecializationFail(
fmt::format("atomic image descriptor {} uses unsupported format {}", i,
static_cast<uint32_t>(format)));
}
const bool storage = image.kind == ResourceKind::StorageImage ||
image.kind == ResourceKind::StorageImageUint;
const bool storage = image.kind == ResourceKind::StorageImage ||
image.kind == ResourceKind::StorageImageUint;
image.conversion_format = ImageConversionFormat(format);
if (storage || image.conversion_format != Prospero::BufferFormat::kInvalid) {
image.shader_swizzle = DescriptorImageSwizzle(descriptor);
}
const bool raw_sint_storage = storage && format == Prospero::BufferFormat::k32SInt &&
image.written && !image.read && !image.atomic;
const bool uint_image = Prospero::IsUintTextureFormat(format) || raw_sint_storage;
const bool uint_image = Prospero::IsUintTextureFormat(format) || raw_sint_storage;
if (uint_image) {
switch (image.kind) {
case ResourceKind::Image: image.kind = ResourceKind::ImageUint; break;
@@ -803,19 +667,13 @@ bool SpecializeResources(Program& program, ResourceSnapshot& snapshot, std::stri
static_cast<size_t>(root.indirect_mapping_offset) + 1u +
static_cast<size_t>(root.indirect_mapping_capacity) * 2u >
next_snapshot.flattened_srt.size()) {
if (error != nullptr) {
*error = "indirect image specialization has an invalid key mapping";
}
return false;
return SpecializationFail("indirect image specialization has an invalid key mapping");
}
uint32_t exemplar = ImageResource::NoIndirectImage;
for (const auto resource: root.indirect_resources) {
if (resource >= next.images.size() ||
next.images[resource].indirect_root != root_index) {
if (error != nullptr) {
*error = "indirect image specialization has an invalid candidate";
}
return false;
return SpecializationFail("indirect image specialization has an invalid candidate");
}
if (!NullImageDescriptor(next_snapshot.images[resource])) {
exemplar = resource;
@@ -823,10 +681,7 @@ bool SpecializeResources(Program& program, ResourceSnapshot& snapshot, std::stri
}
}
if (exemplar == ImageResource::NoIndirectImage) {
if (error != nullptr) {
*error = "indirect image specialization has no typed candidate";
}
return false;
return SpecializationFail("indirect image specialization has no typed candidate");
}
const auto& image_class = next.images[exemplar];
for (uint32_t candidate = 0; candidate < next.images.size(); candidate++) {
@@ -849,12 +704,9 @@ bool SpecializeResources(Program& program, ResourceSnapshot& snapshot, std::stri
image.shader_swizzle != image_class.shader_swizzle ||
image.depth_compare != image_class.depth_compare ||
image.cube != image_class.cube) {
if (error != nullptr) {
*error = fmt::format(
"indirect image table at pc 0x{:08x} has incompatible candidates",
root.first_use_pc);
}
return false;
return SpecializationFail(
fmt::format("indirect image table at pc 0x{:08x} has incompatible candidates",
root.first_use_pc));
}
}
}
@@ -867,11 +719,8 @@ bool SpecializeResources(Program& program, ResourceSnapshot& snapshot, std::stri
std::vector<SamplerUsage> sampler_usage(next.samplers.size());
for (const auto& pair: next.sampled_pairs) {
if (pair.image >= next.images.size() || pair.sampler >= next.samplers.size()) {
if (error != nullptr) {
*error = fmt::format("sampled resource pair at pc 0x{:08x} is invalid",
pair.first_use_pc);
}
return false;
return SpecializationFail(
fmt::format("sampled resource pair at pc 0x{:08x} is invalid", pair.first_use_pc));
}
auto& usage = sampler_usage[pair.sampler];
if (next.images[pair.image].conversion_format != Prospero::BufferFormat::kInvalid) {
@@ -891,10 +740,8 @@ bool SpecializeResources(Program& program, ResourceSnapshot& snapshot, std::stri
continue;
}
if (next.samplers.size() >= ShaderInfo::MaxSamplers) {
if (error != nullptr) {
*error = "point-filter sampler variants exceed the dense sampler resource limit";
}
return false;
return SpecializationFail(
"point-filter sampler variants exceed the dense sampler resource limit");
}
point_sampler[i] = static_cast<uint32_t>(next.samplers.size());
auto sampler = next.samplers[i];
@@ -915,19 +762,13 @@ bool SpecializeResources(Program& program, ResourceSnapshot& snapshot, std::stri
}
const auto index = inst.Flags<MemoryFlags>().index;
if (index >= memory_info.size()) {
if (error != nullptr) {
*error = fmt::format("typed image instruction has invalid memory metadata {}",
index);
}
return false;
return SpecializationFail(
fmt::format("typed image instruction has invalid memory metadata {}", index));
}
auto& memory = memory_info[index];
if (memory.resource >= next.images.size()) {
if (error != nullptr) {
*error = fmt::format("typed image instruction has invalid resource {}",
memory.resource);
}
return false;
return SpecializationFail(fmt::format(
"typed image instruction has invalid resource {}", memory.resource));
}
const auto& image = next.images[memory.resource];
if (image_opcode.needs_sampler &&
@@ -937,22 +778,18 @@ bool SpecializeResources(Program& program, ResourceSnapshot& snapshot, std::stri
}
if (image.indirect_root == memory.resource &&
inst.GetOpcode() != ValueOpcode::ImageSampleRaw) {
if (error != nullptr) {
*error = fmt::format(
"indirect image table at pc 0x{:08x} is used by unsupported {}",
inst.Flags<MemoryFlags>().pc, ValueOpcodeName(inst.GetOpcode()));
}
return false;
return SpecializationFail(
fmt::format("indirect image table at pc 0x{:08x} is used by unsupported {}",
inst.Flags<MemoryFlags>().pc, ValueOpcodeName(inst.GetOpcode())));
}
memory.kind = image.kind;
memory.image_dimension = image.dimension;
memory.image_cube = image.cube;
}
}
program.info = std::move(next);
program.info = std::move(next);
program.memory_info = std::move(memory_info);
snapshot = std::move(next_snapshot);
return true;
snapshot = std::move(next_snapshot);
}
} // namespace Libs::Graphics::ShaderRecompiler::IR
@@ -22,19 +22,17 @@ struct ResourceSnapshot {
std::vector<IndirectImage> indirect_images;
};
bool ValidateResourceSnapshot(const Program& program, const ResourceSnapshot& snapshot,
std::string* error);
bool ValidateResourceSpecialization(const Program& program, const ResourceSnapshot& snapshot,
std::string* error);
bool ValidateResourceSnapshot(const Program& program, const ResourceSnapshot& snapshot);
bool ValidateResourceSpecialization(const Program& program, const ResourceSnapshot& snapshot);
// Resolves the immutable dense resource topology against one runtime user-data/SRT snapshot.
// On failure the destination is unchanged.
bool MaterializeResources(const Program& program, const SrtRuntime& runtime,
ResourceSnapshot& snapshot, std::string* error);
ResourceSnapshot& snapshot);
// Applies runtime descriptor shape/format facts to a copied dense topology before layout and
// emission. On failure the program is unchanged.
bool SpecializeResources(Program& program, ResourceSnapshot& snapshot, std::string* error);
// emission. Invalid specializations are fatal.
void SpecializeResources(Program& program, ResourceSnapshot& snapshot);
} // namespace Libs::Graphics::ShaderRecompiler::IR
@@ -1,8 +1,8 @@
#include "graphics/shader/recompiler/ir/passes/ResourceTracking.h"
#include "common/assert.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/recompiler/ir/passes/SrtWalker.h"
#include "graphics/shader/shader.h"
#include <algorithm>
#include <fmt/format.h>
@@ -12,7 +12,7 @@
namespace Libs::Graphics::ShaderRecompiler::IR {
namespace {
constexpr uint32_t SamplerBorderClampMask = (1u << 2u) | (1u << 5u) | (1u << 8u);
constexpr uint32_t SamplerBorderClampMask = (1u << 2u) | (1u << 5u) | (1u << 8u);
constexpr uint32_t SamplerDword3ReservedMask = 0x3ffff000u;
uint32_t PossibleU32Bits(Value value) {
@@ -101,19 +101,17 @@ public:
m_info.uses_dma = false;
}
bool Run(std::string* error) {
void Run() {
if (m_program.resource_tracking_complete) {
return Fail(0, error, "resources already tracked");
Fail(0, "resources already tracked");
}
if (!m_program.srt_plan_complete) {
return Fail(0, error, "SRT plan is not ready");
Fail(0, "SRT plan is not ready");
}
PlanIndirectImages();
for (auto* block: m_program.blocks) {
for (auto& inst: *block) {
if (!Collect(inst, error)) {
return false;
}
Collect(inst);
}
}
LinkImageAliases();
@@ -141,14 +139,14 @@ public:
}
std::erase_if(m_program.dynamic_reads, [&](Value value) {
const auto* inst = value.Resolve().TryInstruction();
return std::ranges::any_of(m_indirect_images, [&](const IndirectImagePlan& plan) {
return std::any_of(m_indirect_images.begin(), m_indirect_images.end(),
[&](const IndirectImagePlan& plan) {
return std::ranges::find(plan.reads, inst) != plan.reads.end();
});
});
m_program.descriptor_sources = std::move(m_sources);
m_program.descriptor_sources = std::move(m_sources);
m_program.info = std::move(m_info);
m_program.resource_tracking_complete = true;
return true;
}
private:
@@ -173,18 +171,19 @@ private:
std::array<const Inst*, 8> reads {};
};
bool Fail(uint32_t pc, std::string* error, const std::string& reason) const {
return ShaderError::Fail(
error, fmt::format("shader resource tracking: hash=0x{:016x} stage={} pc=0x{:08x} {}",
m_program.shader_hash, StageName(m_program.stage), pc, reason));
[[noreturn]] void Fail(uint32_t pc, const std::string& reason) const {
const auto message =
fmt::format("shader resource tracking: hash=0x{:016x} stage={} pc=0x{:08x} {}",
m_program.shader_hash, StageName(m_program.stage), pc, reason);
EXIT("%s", message.c_str());
std::abort();
}
bool MakeSource(const Inst& handle, uint32_t width, bool sampler, bool sample_adjust,
DescriptorSource& descriptor, uint32_t pc, std::string* error) const {
void MakeSource(const Inst& handle, uint32_t width, bool sampler, bool sample_adjust,
DescriptorSource& descriptor, uint32_t pc) const {
if (handle.NumArgs() != width) {
return Fail(pc, error,
fmt::format("{} has {} descriptor dwords, expected {}",
ValueOpcodeName(handle.GetOpcode()), handle.NumArgs(), width));
Fail(pc, fmt::format("{} has {} descriptor dwords, expected {}",
ValueOpcodeName(handle.GetOpcode()), handle.NumArgs(), width));
}
descriptor.dword_count = width;
for (uint32_t i = 0; i < width; i++) {
@@ -199,18 +198,15 @@ private:
// Border color and its table index are unused unless a clamp axis selects border mode.
descriptor.dwords[3] = Value(0u);
}
return true;
}
bool ValidateSource(const DescriptorSource& descriptor, std::string& reason,
uint32_t& bad_dword) const {
bool ValidateSource(const DescriptorSource& descriptor, uint32_t& bad_dword) const {
for (uint32_t i = 0; i < descriptor.dword_count; i++) {
bad_dword = i;
if (descriptor.dwords[i].Resolve().GetType() != Type::U32) {
reason = "is not U32";
return false;
}
if (!ValidateRuntimeValue(m_program, descriptor.dwords[i], reason)) {
if (!ValidateRuntimeValue(m_program, descriptor.dwords[i])) {
return false;
}
}
@@ -286,13 +282,12 @@ private:
bool MakeRuntimeBufferSource(const Inst& handle, uint32_t pc, uint32_t& source,
DescriptorSource& descriptor) {
if (handle.GetOpcode() != ValueOpcode::GetBufferResource ||
!MakeSource(handle, 4u, false, false, descriptor, pc, nullptr)) {
if (handle.GetOpcode() != ValueOpcode::GetBufferResource) {
return false;
}
std::string reason;
uint32_t bad_dword = 0;
if (!ValidateSource(descriptor, reason, bad_dword)) {
MakeSource(handle, 4u, false, false, descriptor, pc);
uint32_t bad_dword = 0;
if (!ValidateSource(descriptor, bad_dword)) {
return false;
}
source = InternSource(descriptor);
@@ -438,14 +433,16 @@ private:
const IndirectImagePlan* FindIndirectImage(const Inst& handle) const {
const auto found =
std::ranges::find_if(m_indirect_images, [&](const IndirectImagePlan& plan) {
std::find_if(m_indirect_images.begin(), m_indirect_images.end(),
[&](const IndirectImagePlan& plan) {
return plan.handle == &handle;
});
return found == m_indirect_images.end() ? nullptr : &*found;
}
bool IsIndirectPlanningMemory(uint32_t index) const {
return std::ranges::any_of(m_indirect_images, [&](const IndirectImagePlan& plan) {
return std::any_of(m_indirect_images.begin(), m_indirect_images.end(),
[&](const IndirectImagePlan& plan) {
return std::ranges::find(plan.memory, index) != plan.memory.end();
});
}
@@ -469,38 +466,30 @@ private:
}
}
bool GetHandle(Value value, ValueOpcode expected, uint32_t width, uint32_t pc, Inst*& handle,
uint32_t& source, std::string* error, bool sampler = false,
bool sample_adjust = false) {
void GetHandle(Value value, ValueOpcode expected, uint32_t width, uint32_t pc, Inst*& handle,
uint32_t& source, bool sampler = false, bool sample_adjust = false) {
handle = value.Resolve().TryInstruction();
if (handle == nullptr || handle->GetOpcode() != expected) {
return Fail(pc, error,
fmt::format("memory operation requires {}", ValueOpcodeName(expected)));
Fail(pc, fmt::format("memory operation requires {}", ValueOpcodeName(expected)));
}
DescriptorSource descriptor;
if (!MakeSource(*handle, width, sampler, sample_adjust, descriptor, pc, error)) {
return false;
}
std::string reason;
uint32_t bad_dword = 0;
if (!ValidateSource(descriptor, reason, bad_dword)) {
return Fail(
pc, error,
fmt::format("{} dword {} {}", ValueOpcodeName(expected), bad_dword, reason));
MakeSource(*handle, width, sampler, sample_adjust, descriptor, pc);
uint32_t bad_dword = 0;
if (!ValidateSource(descriptor, bad_dword)) {
Fail(pc, fmt::format("{} dword {} is not a valid runtime value",
ValueOpcodeName(expected), bad_dword));
}
source = InternSource(descriptor);
return true;
}
bool ValidateAddressHandle(Value value, uint32_t pc, std::string* error) const {
void ValidateAddressHandle(Value value, uint32_t pc) const {
const auto* handle = value.Resolve().TryInstruction();
if (handle == nullptr || handle->GetOpcode() != ValueOpcode::GetAddressResource) {
return Fail(pc, error, "address operation requires GetAddressResource");
Fail(pc, "address operation requires GetAddressResource");
}
if (handle->NumArgs() != 2) {
return Fail(pc, error, "GetAddressResource must have two address dwords");
Fail(pc, "GetAddressResource must have two address dwords");
}
return true;
}
uint32_t AddBuffer(uint32_t source, const MemoryInfo& memory, ValueOpcode op, uint32_t pc) {
@@ -540,7 +529,7 @@ private:
const auto mip = MipMode(memory);
const bool depth = (memory.image_sample_flags & Decoder::ImageSampleFlagCompare) != 0;
for (uint32_t i = 0; i < m_info.images.size(); i++) {
auto& image = m_info.images[i];
auto& image = m_info.images[i];
const bool compatible_kind = image.kind == memory.kind || (IsStorageImage(image.kind) &&
IsStorageImage(memory.kind));
if (image.source == source && compatible_kind &&
@@ -593,155 +582,139 @@ private:
return static_cast<uint32_t>(m_info.samplers.size() - 1);
}
bool AddSampledPair(uint32_t image, uint32_t sampler, uint32_t pc, std::string* error) {
void AddSampledPair(uint32_t image, uint32_t sampler, uint32_t pc) {
for (auto& pair: m_info.sampled_pairs) {
if (pair.image == image && pair.sampler == sampler) {
pair.first_use_pc = std::min(pair.first_use_pc, pc);
return true;
return;
}
}
if (m_info.sampled_pairs.size() >= ShaderInfo::MaxSampledPairs) {
return Fail(pc, error, "sampled image/sampler pair limit exceeded");
Fail(pc, "sampled image/sampler pair limit exceeded");
}
m_info.sampled_pairs.push_back({image, sampler, pc});
return true;
}
bool AddHandlePatch(Inst* handle, uint32_t resource, uint32_t pc, std::string* error) {
void AddHandlePatch(Inst* handle, uint32_t resource, uint32_t pc) {
for (const auto& patch: m_handle_patches) {
if (patch.handle == handle) {
return patch.resource == resource ||
Fail(pc, error,
fmt::format("{} is reused with incompatible resource classes",
ValueOpcodeName(handle->GetOpcode())));
if (patch.resource != resource) {
Fail(pc, fmt::format("{} is reused with incompatible resource classes",
ValueOpcodeName(handle->GetOpcode())));
}
return;
}
}
m_handle_patches.push_back({handle, resource});
return true;
}
bool AddMemoryPatch(uint32_t index, uint32_t resource, uint32_t sampler, bool has_sampler,
uint32_t pc, std::string* error) {
void AddMemoryPatch(uint32_t index, uint32_t resource, uint32_t sampler, bool has_sampler,
uint32_t pc) {
for (auto& patch: m_memory_patches) {
if (patch.index != index) {
continue;
}
if (patch.resource != resource ||
(has_sampler && patch.has_sampler && patch.sampler != sampler)) {
return Fail(pc, error, "memory metadata is reused with incompatible resources");
Fail(pc, "memory metadata is reused with incompatible resources");
}
if (has_sampler) {
patch.sampler = sampler;
patch.has_sampler = true;
}
return true;
return;
}
m_memory_patches.push_back({index, resource, sampler, has_sampler});
return true;
}
bool Collect(Inst& inst, std::string* error) {
void Collect(Inst& inst) {
const auto op = inst.GetOpcode();
const auto buffer = BufferAccessOf(op);
const auto address_info = AddressOpcodeInfoOf(op);
const auto image_info = ImageOpcodeInfoOf(op);
if (buffer == BufferAccess::None && address_info.access == AddressAccess::None &&
image_info.access == ImageAccess::None) {
return true;
return;
}
const auto flags = inst.Flags<MemoryFlags>();
if (flags.index >= m_program.memory_info.size()) {
return Fail(flags.pc, error,
fmt::format("memory metadata index {} is out of range", flags.index));
Fail(flags.pc, fmt::format("memory metadata index {} is out of range", flags.index));
}
if (inst.NumArgs() == 0) {
return Fail(flags.pc, error, "memory operation has no resource handle");
Fail(flags.pc, "memory operation has no resource handle");
}
const auto& memory = m_program.memory_info[flags.index];
if (memory.planning_only || IsIndirectPlanningMemory(flags.index)) {
return true;
return;
}
Inst* handle = nullptr;
uint32_t source = 0;
uint32_t resource = 0;
if (buffer != BufferAccess::None) {
if (!GetHandle(inst.Arg(0), ValueOpcode::GetBufferResource, 4, flags.pc, handle, source,
error)) {
return false;
}
GetHandle(inst.Arg(0), ValueOpcode::GetBufferResource, 4, flags.pc, handle, source);
resource = AddBuffer(source, memory, op, flags.pc);
if (resource == UINT32_MAX) {
return Fail(flags.pc, error, "buffer resource limit exceeded");
Fail(flags.pc, "buffer resource limit exceeded");
}
return AddHandlePatch(handle, resource, flags.pc, error) &&
AddMemoryPatch(flags.index, resource, 0, false, flags.pc, error);
AddHandlePatch(handle, resource, flags.pc);
AddMemoryPatch(flags.index, resource, 0, false, flags.pc);
return;
}
if (address_info.access != AddressAccess::None) {
if (!IsAddressResourceKind(memory.kind)) {
return Fail(flags.pc, error, "address operation has invalid resource kind");
Fail(flags.pc, "address operation has invalid resource kind");
}
if (memory.kind == ResourceKind::Scratch) {
handle = inst.Arg(0).Resolve().TryInstruction();
if (handle == nullptr || handle->GetOpcode() != ValueOpcode::GetScratchResource ||
handle->NumArgs() != 0) {
return Fail(flags.pc, error, "scratch operation requires GetScratchResource");
Fail(flags.pc, "scratch operation requires GetScratchResource");
}
if (m_program.scratch_dwords == 0) {
return Fail(flags.pc, error,
"scratch operation requires a nonzero AGC per-thread size");
Fail(flags.pc, "scratch operation requires a nonzero AGC per-thread size");
}
return true;
}
if (!ValidateAddressHandle(inst.Arg(0), flags.pc, error)) {
return false;
return;
}
ValidateAddressHandle(inst.Arg(0), flags.pc);
m_info.uses_dma = true;
return true;
return;
}
if (!ImageResourceKindMatches(memory.kind, image_info.resource_class)) {
return Fail(flags.pc, error, "image operation has invalid resource kind");
Fail(flags.pc, "image operation has invalid resource kind");
}
handle = inst.Arg(0).Resolve().TryInstruction();
const auto* indirect = handle != nullptr ? FindIndirectImage(*handle) : nullptr;
if (indirect != nullptr) {
source = indirect->source;
} else if (!GetHandle(inst.Arg(0), ValueOpcode::GetImageResource, 8, flags.pc, handle,
source, error)) {
return false;
} else {
GetHandle(inst.Arg(0), ValueOpcode::GetImageResource, 8, flags.pc, handle, source);
}
resource = AddImage(source, memory, op, flags.pc);
if (resource == UINT32_MAX) {
return Fail(flags.pc, error, "image resource limit exceeded");
}
if (!AddHandlePatch(handle, resource, flags.pc, error)) {
return false;
Fail(flags.pc, "image resource limit exceeded");
}
AddHandlePatch(handle, resource, flags.pc);
uint32_t sampler = 0;
if (image_info.needs_sampler) {
if (inst.NumArgs() < 2) {
return Fail(flags.pc, error, "sampled image operation has no sampler handle");
Fail(flags.pc, "sampled image operation has no sampler handle");
}
Inst* sampler_handle = nullptr;
uint32_t sampler_source = 0;
Inst* sampler_handle = nullptr;
uint32_t sampler_source = 0;
const bool sample_adjust =
(memory.image_sample_flags & Decoder::ImageSampleFlagAdjust) != 0;
if (!GetHandle(inst.Arg(1), ValueOpcode::GetSamplerResource, 4, flags.pc,
sampler_handle, sampler_source, error, true, sample_adjust)) {
return false;
}
GetHandle(inst.Arg(1), ValueOpcode::GetSamplerResource, 4, flags.pc, sampler_handle,
sampler_source, true, sample_adjust);
sampler = AddSampler(sampler_source, flags.pc);
if (sampler == UINT32_MAX) {
return Fail(flags.pc, error, "sampler resource limit exceeded");
}
if (!AddHandlePatch(sampler_handle, sampler, flags.pc, error) ||
!AddSampledPair(resource, sampler, flags.pc, error)) {
return false;
Fail(flags.pc, "sampler resource limit exceeded");
}
AddHandlePatch(sampler_handle, sampler, flags.pc);
AddSampledPair(resource, sampler, flags.pc);
}
return AddMemoryPatch(flags.index, resource, sampler, image_info.needs_sampler, flags.pc,
error);
AddMemoryPatch(flags.index, resource, sampler, image_info.needs_sampler, flags.pc);
}
const DescriptorSource* Source(uint32_t source) const {
@@ -783,8 +756,8 @@ private:
} // namespace
bool TrackResources(Program& program, std::string* error) {
return Tracker(program).Run(error);
void TrackResources(Program& program) {
Tracker(program).Run();
}
} // namespace Libs::Graphics::ShaderRecompiler::IR
@@ -7,7 +7,7 @@ namespace Libs::Graphics::ShaderRecompiler::IR {
// Collects immutable resource topology from typed SSA handles, interns their resolved dwords in
// descriptor_sources, then writes dense indices to handle flags and MemoryInfo.
bool TrackResources(Program& program, std::string* error);
void TrackResources(Program& program);
} // namespace Libs::Graphics::ShaderRecompiler::IR
@@ -1,5 +1,6 @@
#include "graphics/shader/recompiler/ir/passes/ShaderInfoCollection.h"
#include "common/assert.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include <algorithm>
@@ -8,6 +9,11 @@
namespace Libs::Graphics::ShaderRecompiler::IR {
namespace {
[[noreturn]] void Fail(std::string_view message) {
EXIT("shader info collection failed: %s", std::string(message).c_str());
std::abort();
}
void AddInput(ShaderInfo& info, StageInputKind kind, uint32_t location, uint32_t components,
std::string name, bool per_vertex = false) {
const auto input = std::find_if(info.inputs.begin(), info.inputs.end(), [=](const auto& value) {
@@ -34,38 +40,38 @@ void AddOutput(ShaderInfo& info, StageOutputKind kind, uint32_t index, uint32_t
}
}
bool ValidateOptions(const Program& program, const ShaderInfoOptions& options, std::string* error) {
auto Fail = [&](const char* message) {
if (error != nullptr) {
*error = message;
}
return false;
};
void ValidateOptions(const Program& program, const ShaderInfoOptions& options) {
switch (program.stage) {
case ShaderType::Vertex:
if (options.vertex == nullptr) {
return Fail("vertex shader has no input metadata");
}
if (options.vertex->resources_num < 0 ||
options.vertex->resources_num > ShaderVertexInputInfo::RES_MAX) {
return Fail("vertex resource count is out of range");
}
return true;
return;
case ShaderType::Pixel:
return options.pixel->input_num <= std::size(options.pixel->interpolator_settings) ||
Fail("pixel input count is out of range");
if (options.pixel == nullptr) {
return Fail("pixel shader has no input metadata");
}
if (options.pixel->input_num > std::size(options.pixel->interpolator_settings)) {
return Fail("pixel input count is out of range");
}
return;
case ShaderType::Compute:
return (options.compute->thread_ids_num >= 0 && options.compute->thread_ids_num <= 3) ||
Fail("compute thread ID count is out of range");
if (options.compute == nullptr) {
return Fail("compute shader has no input metadata");
}
if (options.compute->thread_ids_num < 0 || options.compute->thread_ids_num > 3) {
return Fail("compute thread ID count is out of range");
}
return;
default: return Fail("unsupported shader stage for info collection");
}
}
bool ValidateValueReferences(const Program& program, const ShaderInfoOptions& options,
std::string* error) {
const auto Fail = [&](const char* message) {
if (error != nullptr) {
*error = message;
}
return false;
};
void ValidateValueReferences(const Program& program, const ShaderInfoOptions& options) {
for (const auto* block: program.blocks) {
for (const auto& inst: *block) {
switch (inst.GetOpcode()) {
@@ -148,7 +154,6 @@ bool ValidateValueReferences(const Program& program, const ShaderInfoOptions& op
}
}
}
return true;
}
void CollectVertexInputs(const Program& program, const ShaderVertexInputInfo* vertex,
@@ -269,14 +274,8 @@ void CollectBuiltinInputs(const Program& program, ShaderInfo& info) {
}
}
bool CollectOutputs(const Program& program, const ShaderVertexInputInfo* vertex,
const ShaderPixelInputInfo* pixel, ShaderInfo& info, std::string* error) {
auto Fail = [&](std::string message) {
if (error != nullptr) {
*error = std::move(message);
}
return false;
};
void CollectOutputs(const Program& program, const ShaderVertexInputInfo* vertex,
const ShaderPixelInputInfo* pixel, ShaderInfo& info) {
for (const auto* block: program.blocks) {
for (const auto& inst: *block) {
if (inst.GetOpcode() != ValueOpcode::SetAttribute) {
@@ -347,31 +346,23 @@ bool CollectOutputs(const Program& program, const ShaderVertexInputInfo* vertex,
}
}
}
return true;
}
} // namespace
bool CollectShaderInfo(Program& program, const ShaderInfoOptions& options, std::string* error) {
void CollectShaderInfo(Program& program, const ShaderInfoOptions& options) {
if (!program.resource_tracking_complete || program.shader_info_complete) {
if (error != nullptr) {
*error = !program.resource_tracking_complete ? "shader resources were not tracked"
: "shader info already collected";
}
return false;
}
if (!ValidateOptions(program, options, error)) {
return false;
}
if (!ValidateValueReferences(program, options, error)) {
return false;
return Fail(!program.resource_tracking_complete ? "shader resources were not tracked"
: "shader info already collected");
}
ValidateOptions(program, options);
ValidateValueReferences(program, options);
auto next = program.info;
next.inputs.clear();
next.outputs.clear();
next.has_bitwise_xor = std::any_of(
program.blocks.begin(), program.blocks.end(), [](const auto* block) {
next.has_bitwise_xor =
std::any_of(program.blocks.begin(), program.blocks.end(), [](const auto* block) {
return std::any_of(block->begin(), block->end(), [](const auto& inst) {
return inst.GetOpcode() == ValueOpcode::BitwiseXor32;
});
@@ -380,15 +371,12 @@ bool CollectShaderInfo(Program& program, const ShaderInfoOptions& options, std::
case ShaderType::Vertex: CollectVertexInputs(program, options.vertex, next); break;
case ShaderType::Pixel: CollectPixelInputs(program, options.pixel, next); break;
case ShaderType::Compute: CollectComputeInputs(options.compute, next); break;
default: return false;
default: return Fail("unsupported shader stage for info collection");
}
CollectBuiltinInputs(program, next);
if (!CollectOutputs(program, options.vertex, options.pixel, next, error)) {
return false;
}
CollectOutputs(program, options.vertex, options.pixel, next);
program.info = std::move(next);
program.shader_info_complete = true;
return true;
}
} // namespace Libs::Graphics::ShaderRecompiler::IR
@@ -13,7 +13,7 @@ struct ShaderInfoOptions {
// Completes the immutable shader interface after resource tracking. On failure Program::info and
// all completion state remain unchanged.
bool CollectShaderInfo(Program& program, const ShaderInfoOptions& options, std::string* error);
void CollectShaderInfo(Program& program, const ShaderInfoOptions& options);
} // namespace Libs::Graphics::ShaderRecompiler::IR
@@ -1,7 +1,7 @@
#include "graphics/shader/recompiler/ir/passes/SrtWalker.h"
#include "common/assert.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/shader.h"
#include <algorithm>
#include <bit>
@@ -120,10 +120,10 @@ class RuntimeValidator {
public:
explicit RuntimeValidator(const Program& program): m_program(program) {}
bool Run(Value value, std::string& reason) { return Validate(value, reason); }
bool Run(Value value) { return Validate(value); }
private:
bool Validate(Value value, std::string& reason) {
bool Validate(Value value) {
value = value.Resolve();
const auto* inst = value.TryInstruction();
if (inst == nullptr) {
@@ -133,14 +133,10 @@ private:
case Type::U16:
case Type::U32:
case Type::U64: return true;
default:
reason = fmt::format("contains a non-integer immediate of type {}",
TypeName(value.GetType()));
return false;
default: return false;
}
}
if (!m_visiting.insert(inst).second) {
reason = fmt::format("contains a cyclic {} value", ValueOpcodeName(inst->GetOpcode()));
return false;
}
const auto finish = [&](bool valid) {
@@ -151,25 +147,21 @@ private:
if (op == ValueOpcode::UndefU1 || op == ValueOpcode::UndefU8 ||
op == ValueOpcode::UndefU16 || op == ValueOpcode::UndefU32 ||
op == ValueOpcode::UndefU64 || op == ValueOpcode::Void) {
reason = fmt::format("contains {}", ValueOpcodeName(op));
return finish(false);
}
if (op == ValueOpcode::GetUserData) {
if (inst->NumArgs() != 1 || inst->Arg(0).GetType() != Type::ScalarReg) {
reason = "contains a malformed GetUserData";
return finish(false);
}
const auto reg = RegIndex(inst->Arg(0).ScalarRegister());
if (reg < m_program.user_data_base ||
reg - m_program.user_data_base >= m_program.user_data_count) {
reason = fmt::format("references unavailable user SGPR {}", reg);
return finish(false);
}
return finish(true);
}
if (op == ValueOpcode::GetShaderBase) {
if (inst->NumArgs() != 0) {
reason = "contains a malformed GetShaderBase";
return finish(false);
}
return finish(true);
@@ -177,14 +169,12 @@ private:
if (op == ValueOpcode::Phi) {
const auto invariant = ResolveInvariantPhi(m_program, value);
if (invariant.IsEmpty()) {
reason = "contains a control-dependent phi";
return finish(false);
}
return finish(Validate(invariant, reason));
return finish(Validate(invariant));
}
if (op == ValueOpcode::GetSrtResource) {
if (inst->NumArgs() != 0) {
reason = "contains a malformed GetSrtResource";
return finish(false);
}
return finish(true);
@@ -196,7 +186,6 @@ private:
ValueOpcode::GetSrtResource ||
!slot.IsImmediate() || slot.GetType() != Type::U32 ||
slot.U32() >= m_program.srt_reads.size()) {
reason = "contains a malformed flattened SRT read";
return finish(false);
}
} else if (op == ValueOpcode::LoadAddressU32 || op == ValueOpcode::ReadConstBuffer) {
@@ -206,13 +195,11 @@ private:
const auto* handle = inst->NumArgs() != 0 ? inst->Arg(0).ResolveInstruction() : nullptr;
if (!IsRawRead(m_program, *inst) || handle == nullptr ||
handle->GetOpcode() != expected) {
reason = fmt::format("contains a non-scalar {}", ValueOpcodeName(op));
return finish(false);
}
} else if (op == ValueOpcode::CompositeExtractU64) {
const auto index = inst->NumArgs() == 2 ? inst->Arg(1).Resolve() : Value {};
if (!index.IsImmediate() || index.GetType() != Type::U32 || index.U32() >= 2u) {
reason = "contains an invalid U64 component index";
return finish(false);
}
} else if (op == ValueOpcode::CompositeExtractU32x2) {
@@ -222,7 +209,6 @@ private:
index.U32() >= 2u ||
(source->GetOpcode() != ValueOpcode::CompositeConstructU32x2 &&
source->GetOpcode() != ValueOpcode::IAddCarry32)) {
reason = "contains an unsupported composite runtime source";
return finish(false);
}
}
@@ -233,17 +219,14 @@ private:
: op == ValueOpcode::GetSamplerResource ? 4u
: 2u;
if (inst->NumArgs() != expected) {
reason = fmt::format("contains a malformed {}", ValueOpcodeName(op));
return finish(false);
}
} else if (op != ValueOpcode::ReadConst && op != ValueOpcode::ReadConstBuffer &&
op != ValueOpcode::LoadAddressU32 && !IsRuntimeIntegerOp(op)) {
reason =
fmt::format("contains unsupported or control-dependent {}", ValueOpcodeName(op));
return finish(false);
}
for (size_t index = 0; index < inst->NumArgs(); index++) {
if (!Validate(inst->Arg(index), reason)) {
if (!Validate(inst->Arg(index))) {
return finish(false);
}
}
@@ -258,7 +241,7 @@ class PlanBuilder {
public:
explicit PlanBuilder(Program& program): m_program(program) {}
bool Run(std::string* error) {
void Run() {
m_program.srt_reads.clear();
m_program.dynamic_reads.clear();
for (auto* block: m_program.blocks) {
@@ -273,34 +256,29 @@ public:
(op == ValueOpcode::ReadConstBuffer &&
kind == ResourceKind::ScalarAddress);
if (crosswired) {
return Fail(flags.pc, error,
fmt::format("{} has incompatible scalar memory metadata",
ValueOpcodeName(op)));
Fail(flags.pc,
fmt::format("{} has incompatible scalar memory metadata",
ValueOpcodeName(op)));
}
}
}
if (IsDescriptorHandle(inst.GetOpcode())) {
for (size_t index = 0; index < inst.NumArgs(); index++) {
if (!Collect(inst.Arg(index), 0, error)) {
return false;
}
Collect(inst.Arg(index), 0);
}
}
}
}
for (auto* block: m_program.blocks) {
for (auto& inst: *block) {
std::string reason;
if (inst.GetOpcode() == ValueOpcode::LoadAddressU32 && IsRawRead(m_program, inst) &&
inst.Arg(1).Resolve().IsImmediate() &&
ValidateRuntimeValue(m_program, Value(&inst), reason) &&
!Collect(Value(&inst), inst.Flags<MemoryFlags>().pc, error)) {
return false;
ValidateRuntimeValue(m_program, Value(&inst))) {
Collect(Value(&inst), inst.Flags<MemoryFlags>().pc);
}
}
}
PatchReads();
return true;
}
private:
@@ -310,18 +288,20 @@ private:
bool keep = false;
};
bool Fail(uint32_t pc, std::string* error, const std::string& message) const {
return ShaderError::Fail(error, Diagnostic(m_program, pc, message));
[[noreturn]] void Fail(uint32_t pc, const std::string& message) const {
const auto diagnostic = Diagnostic(m_program, pc, message);
EXIT("shader SRT planning failed: %s", diagnostic.c_str());
std::abort();
}
bool Collect(Value value, uint32_t use_pc, std::string* error) {
void Collect(Value value, uint32_t use_pc) {
value = value.Resolve();
if (value.IsImmediate()) {
return true;
return;
}
auto* inst = value.TryInstruction();
if (inst == nullptr) {
return Fail(use_pc, error, "invalid typed planning value");
Fail(use_pc, "invalid typed planning value");
}
const auto cycle = std::ranges::find(m_visiting, inst);
if (cycle != m_visiting.end()) {
@@ -329,44 +309,40 @@ private:
return value->GetOpcode() == ValueOpcode::Phi;
});
if (contains_phi) {
return true;
return;
}
return Fail(use_pc, error,
fmt::format("cyclic typed planning value {} without a phi",
ValueOpcodeName(inst->GetOpcode())));
Fail(use_pc, fmt::format("cyclic typed planning value {} without a phi",
ValueOpcodeName(inst->GetOpcode())));
}
if (std::ranges::find(m_visited, inst) != m_visited.end()) {
return true;
return;
}
m_visiting.push_back(inst);
for (size_t index = 0; index < inst->NumArgs(); index++) {
if (!Collect(inst->Arg(index), use_pc, error)) {
return false;
}
Collect(inst->Arg(index), use_pc);
}
m_visiting.pop_back();
m_visited.push_back(inst);
if (!IsRawRead(m_program, *inst)) {
return true;
return;
}
const auto offset = inst->Arg(1).Resolve();
if (!offset.IsImmediate() || offset.GetType() != Type::U32) {
if (std::ranges::find(m_program.dynamic_reads, value) == m_program.dynamic_reads.end()) {
if (std::ranges::find(m_program.dynamic_reads, value) ==
m_program.dynamic_reads.end()) {
m_program.dynamic_reads.push_back(value);
}
return true;
return;
}
use_pc = inst->Flags<MemoryFlags>().pc;
for (uint32_t slot = 0; slot < m_program.srt_reads.size(); slot++) {
if (EquivalentValue(m_program, value, m_program.srt_reads[slot].value)) {
m_patches.push_back({inst, slot, false});
return true;
return;
}
}
const auto slot = static_cast<uint32_t>(m_program.srt_reads.size());
m_program.srt_reads.push_back({value, slot, use_pc});
m_program.srt_reads.push_back({value, slot});
m_patches.push_back({inst, slot, true});
return true;
}
void PatchReads() {
@@ -411,14 +387,12 @@ class Evaluator {
public:
Evaluator(const Program& program, const SrtRuntime& runtime,
std::span<const uint8_t> clean_flat_slots = {}, Evaluator* clean_evaluator = nullptr)
: m_program(program), m_runtime(runtime),
m_clean_flat_slots(clean_flat_slots), m_clean_evaluator(clean_evaluator) {}
: m_program(program), m_runtime(runtime), m_clean_flat_slots(clean_flat_slots),
m_clean_evaluator(clean_evaluator) {}
void SetUsePc(uint32_t pc) { m_use_pc = pc; }
bool Evaluate(Value value, uint32_t& result, std::string* error) {
bool Evaluate(Value value, uint32_t& result) {
uint64_t wide = 0;
if (!EvaluateWide(value, wide, error)) {
if (!EvaluateWide(value, wide)) {
return false;
}
result = static_cast<uint32_t>(wide);
@@ -426,11 +400,7 @@ public:
}
private:
bool Fail(std::string* error, const std::string& message) const {
return ShaderError::Fail(error, Diagnostic(m_program, m_use_pc, message));
}
bool EvaluateWide(Value value, uint64_t& result, std::string* error) {
bool EvaluateWide(Value value, uint64_t& result) {
value = value.Resolve();
if (value.IsImmediate()) {
switch (value.GetType()) {
@@ -439,23 +409,23 @@ private:
case Type::U16: result = value.U16(); return true;
case Type::U32: result = value.U32(); return true;
case Type::U64: result = value.U64(); return true;
default: return Fail(error, "non-integer immediate in runtime expression");
default: return false;
}
}
auto* inst = value.TryInstruction();
if (inst == nullptr) {
return Fail(error, "invalid typed runtime value");
return false;
}
if (const auto found = m_cache.find(inst); found != m_cache.end()) {
result = found->second;
return true;
}
if (std::ranges::find(m_visiting, inst) != m_visiting.end()) {
return Fail(error, "cyclic typed runtime value");
return false;
}
m_visiting.push_back(inst);
uint64_t out = 0;
if (!EvaluateInst(*inst, out, error)) {
if (!EvaluateInst(*inst, out)) {
return false;
}
m_visiting.pop_back();
@@ -464,28 +434,27 @@ private:
return true;
}
bool Arg(const Inst& inst, size_t index, uint64_t& result, std::string* error) {
return EvaluateWide(inst.Arg(index), result, error);
bool Arg(const Inst& inst, size_t index, uint64_t& result) {
return EvaluateWide(inst.Arg(index), result);
}
bool EvaluatePhi(const Inst& inst, uint64_t& result, std::string* error) {
bool EvaluatePhi(const Inst& inst, uint64_t& result) {
const auto value = ResolveInvariantPhi(m_program, Value(const_cast<Inst*>(&inst)));
return !value.IsEmpty() ? EvaluateWide(value, result, error)
: Fail(error, "typed phi has runtime-dependent values");
return !value.IsEmpty() && EvaluateWide(value, result);
}
bool EvaluateExtract(const Inst& inst, uint64_t& result, std::string* error) {
bool EvaluateExtract(const Inst& inst, uint64_t& result) {
const auto index = inst.Arg(1).Resolve();
if (!index.IsImmediate() || index.GetType() != Type::U32) {
return Fail(error, "dynamic composite extract in runtime expression");
return false;
}
const auto component = index.U32();
if (component >= 2u) {
return Fail(error, "unsupported composite runtime source");
return false;
}
if (inst.GetOpcode() == ValueOpcode::CompositeExtractU64) {
uint64_t packed = 0;
if (!Arg(inst, 0, packed, error)) {
if (!Arg(inst, 0, packed)) {
return false;
}
result = static_cast<uint32_t>(packed >> (component * 32u));
@@ -493,15 +462,15 @@ private:
}
const auto* source = inst.Arg(0).ResolveInstruction();
if (source == nullptr) {
return Fail(error, "unsupported composite runtime source");
return false;
}
if (source->GetOpcode() == ValueOpcode::CompositeConstructU32x2) {
return EvaluateWide(source->Arg(component), result, error);
return EvaluateWide(source->Arg(component), result);
}
if (source->GetOpcode() == ValueOpcode::IAddCarry32) {
uint64_t lhs = 0;
uint64_t rhs = 0;
if (!Arg(*source, 0, lhs, error) || !Arg(*source, 1, rhs, error)) {
if (!Arg(*source, 0, lhs) || !Arg(*source, 1, rhs)) {
return false;
}
const auto sum =
@@ -510,24 +479,23 @@ private:
component == 0u ? static_cast<uint32_t>(sum) : static_cast<uint32_t>(sum >> 32u);
return true;
}
return Fail(error, "unsupported composite runtime source");
return false;
}
bool EvaluateRawRead(const Inst& inst, uint64_t& result, std::string* error) {
bool EvaluateRawRead(const Inst& inst, uint64_t& result) {
const auto flags = inst.Flags<MemoryFlags>();
if (flags.index >= m_program.memory_info.size()) {
return Fail(error, "raw scalar read has invalid metadata");
return false;
}
const auto& mem = m_program.memory_info[flags.index];
const auto* handle = inst.Arg(0).ResolveInstruction();
if (handle == nullptr) {
return Fail(error, "raw scalar read has no descriptor handle");
return false;
}
uint64_t low = 0;
uint64_t high = 0;
uint64_t offset = 0;
if (!Arg(*handle, 0, low, error) || !Arg(*handle, 1, high, error) ||
!Arg(inst, 1, offset, error)) {
if (!Arg(*handle, 0, low) || !Arg(*handle, 1, high) || !Arg(inst, 1, offset)) {
return false;
}
const auto base = ((high << 32u) | static_cast<uint32_t>(low)) & AddressMask;
@@ -536,12 +504,11 @@ private:
if (inst.GetOpcode() == ValueOpcode::ReadConstBuffer) {
uint64_t records = 0;
uint64_t word3 = 0;
if (handle->NumArgs() != 4u || !Arg(*handle, 2, records, error) ||
!Arg(*handle, 3, word3, error)) {
return Fail(error, "constant-buffer descriptor has invalid width");
if (handle->NumArgs() != 4u || !Arg(*handle, 2, records) || !Arg(*handle, 3, word3)) {
return false;
}
if (immediate < 0) {
return Fail(error, "constant-buffer read has a negative immediate offset");
return false;
}
const auto byte_offset =
static_cast<uint64_t>(immediate) + static_cast<uint32_t>(offset);
@@ -551,21 +518,20 @@ private:
? static_cast<uint64_t>(static_cast<uint32_t>(records))
: static_cast<uint64_t>(stride) * static_cast<uint32_t>(records);
if (aligned > size || size - aligned < sizeof(uint32_t)) {
return Fail(
error, fmt::format("constant-buffer offset {} exceeds size {}", aligned, size));
return false;
}
address = ((base & ~uint64_t {3}) + byte_offset) & ~uint64_t {3};
} else {
const auto relative = (immediate & ~int64_t {3}) +
static_cast<int64_t>(static_cast<uint32_t>(offset) & ~3u);
if (!AddSignedAddress(base & ~uint64_t {3}, relative, address)) {
return Fail(error, "raw scalar read is outside the 48-bit address space");
return false;
}
}
uint32_t word = 0;
if (m_runtime.read_memory != nullptr) {
if (!m_runtime.read_memory(m_runtime.userdata, address, &word)) {
return Fail(error, fmt::format("constant read failed at 0x{:016x}", address));
return false;
}
} else {
std::memcpy(&word, reinterpret_cast<const void*>(address), sizeof(word));
@@ -574,28 +540,28 @@ private:
return true;
}
bool EvaluateInst(const Inst& inst, uint64_t& result, std::string* error) {
bool EvaluateInst(const Inst& inst, uint64_t& result) {
uint64_t a = 0;
uint64_t b = 0;
uint64_t c = 0;
const auto binary = [&]() { return Arg(inst, 0, a, error) && Arg(inst, 1, b, error); };
const auto binary = [&]() { return Arg(inst, 0, a) && Arg(inst, 1, b); };
const auto ternary = [&]() {
return Arg(inst, 0, a, error) && Arg(inst, 1, b, error) && Arg(inst, 2, c, error);
return Arg(inst, 0, a) && Arg(inst, 1, b) && Arg(inst, 2, c);
};
switch (inst.GetOpcode()) {
case ValueOpcode::GetUserData: {
const auto reg = RegIndex(inst.Arg(0).ScalarRegister());
if (reg < m_program.user_data_base ||
reg - m_program.user_data_base >= m_runtime.user_data.size()) {
return Fail(error, fmt::format("user SGPR {} is unavailable", reg));
return false;
}
result = m_runtime.user_data[reg - m_program.user_data_base];
return true;
}
case ValueOpcode::GetShaderBase: result = m_runtime.shader_base; return true;
case ValueOpcode::Phi: return EvaluatePhi(inst, result, error);
case ValueOpcode::Phi: return EvaluatePhi(inst, result);
case ValueOpcode::CompositeExtractU64:
case ValueOpcode::CompositeExtractU32x2: return EvaluateExtract(inst, result, error);
case ValueOpcode::CompositeExtractU32x2: return EvaluateExtract(inst, result);
case ValueOpcode::CompositeConstructU64:
if (!binary()) {
return false;
@@ -607,20 +573,19 @@ private:
const auto slot = inst.Arg(1).Resolve();
if (!slot.IsImmediate() || slot.GetType() != Type::U32 ||
slot.U32() >= m_program.srt_reads.size()) {
return Fail(error, "invalid flattened SRT index");
return false;
}
if (slot.U32() < m_clean_flat_slots.size() &&
m_clean_flat_slots[slot.U32()] != 0u && m_clean_evaluator != nullptr) {
m_clean_evaluator->SetUsePc(m_use_pc);
return m_clean_evaluator->EvaluateWide(m_program.srt_reads[slot.U32()].value,
result, error);
result);
}
return EvaluateWide(m_program.srt_reads[slot.U32()].value, result, error);
return EvaluateWide(m_program.srt_reads[slot.U32()].value, result);
}
case ValueOpcode::LoadAddressU32:
case ValueOpcode::ReadConstBuffer:
if (IsRawRead(m_program, inst)) {
return EvaluateRawRead(inst, result, error);
return EvaluateRawRead(inst, result);
}
break;
case ValueOpcode::IAdd32:
@@ -690,7 +655,7 @@ private:
}
return false;
case ValueOpcode::BitwiseNot32:
if (Arg(inst, 0, a, error)) {
if (Arg(inst, 0, a)) {
result = ~static_cast<uint32_t>(a);
return true;
}
@@ -737,7 +702,7 @@ private:
const auto offset = static_cast<uint32_t>(b);
const auto width = static_cast<uint32_t>(c);
if (offset > 32u || width > 32u - offset) {
return Fail(error, "invalid unsigned bit-field range");
return false;
}
const auto mask = width == 32u ? UINT32_MAX
: width == 0u ? 0u
@@ -751,7 +716,7 @@ private:
const auto offset = static_cast<uint32_t>(b);
const auto width = static_cast<uint32_t>(c);
if (offset > 32u || width > 32u - offset) {
return Fail(error, "invalid signed bit-field range");
return false;
}
if (width == 0u) {
result = 0;
@@ -768,13 +733,13 @@ private:
return false;
case ValueOpcode::BitFieldInsert: {
uint64_t d = 0;
if (!ternary() || !Arg(inst, 3, d, error)) {
if (!ternary() || !Arg(inst, 3, d)) {
return false;
}
const auto offset = static_cast<uint32_t>(c);
const auto width = static_cast<uint32_t>(d);
if (offset > 32u || width > 32u - offset) {
return Fail(error, "invalid inserted bit-field range");
return false;
}
if (width == 0u) {
result = static_cast<uint32_t>(a);
@@ -836,7 +801,7 @@ private:
}
return false;
case ValueOpcode::LogicalNot:
if (Arg(inst, 0, a, error)) {
if (Arg(inst, 0, a)) {
result = a == 0u;
return true;
}
@@ -845,18 +810,16 @@ private:
case ValueOpcode::UndefU8:
case ValueOpcode::UndefU16:
case ValueOpcode::UndefU32:
case ValueOpcode::UndefU64: return Fail(error, "undefined typed runtime value");
case ValueOpcode::UndefU64: return false;
default: break;
}
return Fail(error, fmt::format("unsupported typed runtime opcode {}",
ValueOpcodeName(inst.GetOpcode())));
return false;
}
const Program& m_program;
const SrtRuntime& m_runtime;
std::span<const uint8_t> m_clean_flat_slots;
Evaluator* m_clean_evaluator = nullptr;
uint32_t m_use_pc = 0;
std::unordered_map<const Inst*, uint64_t> m_cache;
std::vector<const Inst*> m_visiting;
};
@@ -872,18 +835,12 @@ bool EvaluateRuntimeSourcesImpl(const Program& program
std::span<const DescriptorSourceRequest> requests,
const SrtRuntime& runtime, std::vector<DescriptorValue>& results,
std::vector<uint32_t>& flat, bool evaluate_flat,
std::span<const uint8_t> clean_flat_slots, std::string* error) {
std::span<const uint8_t> clean_flat_slots) {
if (!program.srt_plan_complete) {
if (error != nullptr) {
*error = Diagnostic(program, 0, "typed SRT plan is not ready");
}
return false;
}
if (std::ranges::any_of(clean_flat_slots, [](uint8_t clean) { return clean != 0u; }) &&
runtime.read_specialization_memory == nullptr) {
if (error != nullptr) {
*error = Diagnostic(program, 0, "clean flattened SRT read has no memory reader");
}
return false;
}
SrtRuntime clean_runtime = runtime;
@@ -895,17 +852,12 @@ bool EvaluateRuntimeSourcesImpl(const Program& program
for (const auto& request: requests) {
const auto* source = Source(program, request.source);
if (source == nullptr) {
if (error != nullptr) {
*error = Diagnostic(program, request.use_pc,
fmt::format("invalid descriptor source {}", request.source));
}
return false;
}
evaluator.SetUsePc(request.use_pc);
DescriptorValue value;
value.dword_count = source->dword_count;
for (uint32_t index = 0; index < source->dword_count; index++) {
if (!evaluator.Evaluate(source->dwords[index], value.dwords[index], error)) {
if (!evaluator.Evaluate(source->dwords[index], value.dwords[index])) {
return false;
}
}
@@ -918,9 +870,8 @@ bool EvaluateRuntimeSourcesImpl(const Program& program
const bool clean = read.flat_offset < clean_flat_slots.size() &&
clean_flat_slots[read.flat_offset] != 0u;
auto& selected = clean ? clean_evaluator : evaluator;
selected.SetUsePc(read.use_pc);
if (read.flat_offset >= flattened.size() ||
!selected.Evaluate(read.value, flattened[read.flat_offset], error)) {
!selected.Evaluate(read.value, flattened[read.flat_offset])) {
return false;
}
}
@@ -934,31 +885,24 @@ bool EvaluateRuntimeSourcesImpl(const Program& program
} // namespace
bool ValidateRuntimeValue(const Program& program, Value value, std::string& reason) {
return RuntimeValidator(program).Run(value, reason);
bool ValidateRuntimeValue(const Program& program, Value value) {
return RuntimeValidator(program).Run(value);
}
bool BuildSrtPlan(Program& program, std::string* error) {
void BuildSrtPlan(Program& program) {
if (program.resource_tracking_complete) {
if (error != nullptr) {
*error = "cannot rebuild SRT after resource tracking";
}
return false;
EXIT("shader SRT planning failed: cannot rebuild SRT after resource tracking");
}
program.srt_plan_complete = false;
if (!PlanBuilder(program).Run(error)) {
return false;
}
PlanBuilder(program).Run();
program.srt_plan_complete = true;
return true;
}
bool EvaluateDescriptorSource(const Program& program, uint32_t source, uint32_t use_pc,
const SrtRuntime& runtime, DescriptorValue& result,
std::string* error) {
const DescriptorSourceRequest request {source, use_pc};
bool EvaluateDescriptorSource(const Program& program, uint32_t source, const SrtRuntime& runtime,
DescriptorValue& result) {
const DescriptorSourceRequest request {source};
std::vector<DescriptorValue> results;
if (!EvaluateDescriptorSources(program, std::span {&request, 1}, runtime, results, error)) {
if (!EvaluateDescriptorSources(program, std::span {&request, 1}, runtime, results)) {
return false;
}
result = results.front();
@@ -967,26 +911,23 @@ bool EvaluateDescriptorSource(const Program& program, uint32_t source, uint32_t
bool EvaluateDescriptorSources(const Program& program,
std::span<const DescriptorSourceRequest> requests,
const SrtRuntime& runtime, std::vector<DescriptorValue>& results,
std::string* error) {
const SrtRuntime& runtime, std::vector<DescriptorValue>& results) {
std::vector<uint32_t> ignored;
return EvaluateRuntimeSourcesImpl(program, requests, runtime, results, ignored, false, {},
error);
return EvaluateRuntimeSourcesImpl(program, requests, runtime, results, ignored, false, {});
}
bool EvaluateRuntimeSources(const Program& program,
std::span<const DescriptorSourceRequest> requests,
const SrtRuntime& runtime, std::vector<DescriptorValue>& results,
std::vector<uint32_t>& flat, std::span<const uint8_t> clean_flat_slots,
std::string* error) {
std::vector<uint32_t>& flat,
std::span<const uint8_t> clean_flat_slots) {
return EvaluateRuntimeSourcesImpl(program, requests, runtime, results, flat, true,
clean_flat_slots, error);
clean_flat_slots);
}
bool WalkSrt(const Program& program, const SrtRuntime& runtime, std::vector<uint32_t>& flat,
std::string* error) {
bool WalkSrt(const Program& program, const SrtRuntime& runtime, std::vector<uint32_t>& flat) {
std::vector<DescriptorValue> ignored;
return EvaluateRuntimeSources(program, {}, runtime, ignored, flat, {}, error);
return EvaluateRuntimeSources(program, {}, runtime, ignored, flat, {});
}
} // namespace Libs::Graphics::ShaderRecompiler::IR
@@ -13,43 +13,38 @@ using SrtMemoryReader = bool (*)(void* userdata, uint64_t address, uint32_t* val
struct SrtRuntime {
std::span<const uint32_t> user_data;
uint64_t shader_base = 0;
SrtMemoryReader read_memory = nullptr;
void* userdata = nullptr;
uint64_t shader_base = 0;
SrtMemoryReader read_memory = nullptr;
void* userdata = nullptr;
SrtMemoryReader read_specialization_memory = nullptr;
};
struct DescriptorSourceRequest {
uint32_t source = 0;
uint32_t use_pc = 0;
};
// Collects reachable ReadConst values. Immediate offsets receive compact flat-buffer slots;
// dynamic offsets remain explicit and are never assigned a fake slot.
bool BuildSrtPlan(Program& program, std::string* error);
bool ValidateRuntimeValue(const Program& program, Value value, std::string& reason);
void BuildSrtPlan(Program& program);
bool ValidateRuntimeValue(const Program& program, Value value);
bool EvaluateDescriptorSource(const Program& program, uint32_t source, uint32_t use_pc,
const SrtRuntime& runtime, DescriptorValue& result,
std::string* error);
bool EvaluateDescriptorSource(const Program& program, uint32_t source, const SrtRuntime& runtime,
DescriptorValue& result);
// Evaluates one runtime snapshot transactionally. Scalar values and ReadConst results shared by
// several descriptors are memoized once across the batch.
bool EvaluateDescriptorSources(const Program& program,
std::span<const DescriptorSourceRequest> requests,
const SrtRuntime& runtime, std::vector<DescriptorValue>& results,
std::string* error);
const SrtRuntime& runtime, std::vector<DescriptorValue>& results);
// Evaluates descriptor sources and the flattened immediate SRT with one memoized scalar walk.
// On failure neither destination is changed.
bool EvaluateRuntimeSources(const Program& program,
std::span<const DescriptorSourceRequest> requests,
const SrtRuntime& runtime, std::vector<DescriptorValue>& results,
std::vector<uint32_t>& flat, std::span<const uint8_t> clean_flat_slots,
std::string* error);
std::vector<uint32_t>& flat, std::span<const uint8_t> clean_flat_slots);
bool WalkSrt(const Program& program, const SrtRuntime& runtime, std::vector<uint32_t>& flat,
std::string* error);
bool WalkSrt(const Program& program, const SrtRuntime& runtime, std::vector<uint32_t>& flat);
} // namespace Libs::Graphics::ShaderRecompiler::IR
+44 -35
View File
@@ -25,6 +25,7 @@
#include <algorithm>
#include <atomic>
#include <bit>
#include <cstdio>
#include <filesystem>
#include <fmt/format.h>
@@ -173,6 +174,11 @@ static const ShaderBinaryInfo* GetBinaryInfo(const uint32_t* code) {
return nullptr;
}
static uint64_t GetDeclaredShaderHash(uint64_t shader_addr) {
const auto* header = GetBinaryInfo(reinterpret_cast<const uint32_t*>(shader_addr));
return header != nullptr ? (static_cast<uint64_t>(header->hash1) << 32u) | header->hash0 : 0;
}
static ShaderParams GetShaderParams(uint64_t shader_addr, const char* label, uint64_t declared_hash,
std::span<const uint32_t> user_data,
const ShaderMappedData& data) {
@@ -210,7 +216,6 @@ static void vs_check(const HW::VertexShaderInfo& vs, const HW::ShaderRegisters&
};
const bool ps5_ngg_passthrough_triangle_path =
vs.es_regs.data_addr != 0 && vs.gs_regs.data_addr == vs.es_regs.data_addr &&
vs.gs_regs.chksum != 0 &&
sh.m_geNggSubgrpCntl == 0x00000001 && sh.m_vgtGsMaxVertOut == 0x00000003 &&
sh.m_vgtGsOutPrimType == 0x00000002 && sh.m_geMaxOutputPerSubgroup <= 0x000000c0;
@@ -275,7 +280,6 @@ static void ps_check(const HW::PsStageRegisters& ps, const HW::ShaderRegisters&
// EXIT_NOT_IMPLEMENTED(ps.m_spiShaderPgmRsrc1Ps != 0x002c0000);
// EXIT_NOT_IMPLEMENTED(ps.m_spiShaderPgmRsrc2Ps != 0x00000000);
// EXIT_NOT_IMPLEMENTED(ps.vgprs != 0x00 && ps.vgprs != 0x01);
// EXIT_NOT_IMPLEMENTED(ps.sgprs != 0x00 && ps.sgprs != 0x01);
EXIT_NOT_IMPLEMENTED(ps.rsrc1.priority != 0);
EXIT_NOT_IMPLEMENTED(ps.rsrc1.float_mode != 192);
EXIT_NOT_IMPLEMENTED(ps.rsrc1.dx10_clamp != true);
@@ -365,8 +369,10 @@ static void cs_check(const HW::CsStageRegisters& cs, const HW::ShaderRegisters&
// EXIT_NOT_IMPLEMENTED(cs.num_thread_y != 0x00000001);
// EXIT_NOT_IMPLEMENTED(cs.num_thread_z != 0x00000001);
// EXIT_NOT_IMPLEMENTED(cs.vgprs != 0x00 && cs.vgprs != 0x01);
// EXIT_NOT_IMPLEMENTED(cs.sgprs != 0x01 && cs.sgprs != 0x02);
EXIT_NOT_IMPLEMENTED(cs.bulky != 0x00);
EXIT_NOT_IMPLEMENTED(cs.priority != 0x00);
EXIT_NOT_IMPLEMENTED(cs.debug_mode != false);
EXIT_NOT_IMPLEMENTED(cs.require_forward_progress != false);
EXIT_NOT_IMPLEMENTED(cs.shared_vgprs != 0x00);
EXIT_NOT_IMPLEMENTED(cs.scratch_en != 0x00);
// EXIT_NOT_IMPLEMENTED(cs.user_sgpr != 0x0c);
if (cs.tgid_x_en == 0x00) {
@@ -566,7 +572,10 @@ static void ShaderApplyAttribSemantics(ShaderVertexInputInfo& info,
uint32_t reg = in.hardware_mapping;
uint32_t size = in.size_in_elements;
LOGF("reg = %u, size = %u, va[%u] = 0x%08" PRIx32 "\n", reg, size, i, attrib[in.semantic]);
if (Config::GraphicsDebugDumpEnabled()) {
LOGF("reg = %u, size = %u, va[%u] = 0x%08" PRIx32 "\n", reg, size, i,
attrib[in.semantic]);
}
size_t index = attrib[in.semantic] & 0x1fu;
auto format =
@@ -689,7 +698,7 @@ static bool ShaderGetStaticInputInfoVS(const HW::VertexShaderInfo& regs,
info.export_count = static_cast<int>(sh.GetExportCount());
info.pa_cl_vs_out_cntl = sh.m_paClVsOutCntl;
EXIT_NOT_IMPLEMENTED(regs.es_regs.data_addr == 0 || regs.gs_regs.chksum == 0);
EXIT_NOT_IMPLEMENTED(regs.es_regs.data_addr == 0);
uint64_t shader_addr = regs.es_regs.data_addr;
const HW::UserSgprInfo& user_sgpr = regs.gs_user_sgpr;
@@ -698,8 +707,8 @@ static bool ShaderGetStaticInputInfoVS(const HW::VertexShaderInfo& regs,
if (data.user_data == nullptr) {
LOGF("ShaderGetInputInfoVS(): no AGC user data for shader=0x%016" PRIx64 " es=0x%016" PRIx64
" gs=0x%016" PRIx64 " chksum=0x%016" PRIx64 " user_sgpr_num=%u\n",
shader_addr, regs.es_regs.data_addr, regs.gs_regs.data_addr, regs.gs_regs.chksum,
" gs=0x%016" PRIx64 " user_sgpr_num=%u\n",
shader_addr, regs.es_regs.data_addr, regs.gs_regs.data_addr,
static_cast<uint32_t>(user_sgpr_num));
}
ShaderVertexMetadata metadata;
@@ -841,23 +850,22 @@ static void ApplyPixelOutputs(ShaderPixelInputInfo& info,
}
}
static bool LogPermutationMismatch(const ShaderRecompiler::IR::Program& program,
const char* stage, const std::string& error) {
static bool LogPermutationMismatch(const ShaderRecompiler::IR::Program* program,
const char* stage) {
static std::atomic<uint32_t> log_count {0};
if (Config::GraphicsDebugDumpEnabled() &&
log_count.fetch_add(1, std::memory_order_relaxed) < 64) {
LOGF("ShaderProgramCache native runtime mismatch %s shader=0x%016" PRIx64 ": %s\n",
stage, program.shader_hash, error.c_str());
LOGF("ShaderProgramCache native runtime mismatch %s shader=0x%016" PRIx64 "\n",
stage, program != nullptr ? program->shader_hash : 0);
}
return false;
}
bool MaterializeProgram(const std::shared_ptr<const ShaderRecompiler::IR::Program>& program,
const ShaderParams& params, ShaderVertexInputInfo& info) {
std::string error;
if (!ShaderMaterializeStageRuntime(program, params.user_data, params.Base(), info.stage, &error,
if (!ShaderMaterializeStageRuntime(program, params.user_data, params.Base(), info.stage,
ReadShaderGuestMemory)) {
return LogPermutationMismatch(*program, "VS", error);
return LogPermutationMismatch(program.get(), "VS");
}
ApplyVertexOutputs(info, *program);
return true;
@@ -865,10 +873,9 @@ bool MaterializeProgram(const std::shared_ptr<const ShaderRecompiler::IR::Progra
bool MaterializeProgram(const std::shared_ptr<const ShaderRecompiler::IR::Program>& program,
const ShaderParams& params, ShaderPixelInputInfo& info) {
std::string error;
if (!ShaderMaterializeStageRuntime(program, params.user_data, params.Base(), info.stage, &error,
if (!ShaderMaterializeStageRuntime(program, params.user_data, params.Base(), info.stage,
ReadShaderGuestMemory)) {
return LogPermutationMismatch(*program, "PS", error);
return LogPermutationMismatch(program.get(), "PS");
}
ApplyPixelOutputs(info, *program);
return true;
@@ -876,10 +883,9 @@ bool MaterializeProgram(const std::shared_ptr<const ShaderRecompiler::IR::Progra
bool MaterializeProgram(const std::shared_ptr<const ShaderRecompiler::IR::Program>& program,
const ShaderParams& params, ShaderComputeInputInfo& info) {
std::string error;
if (!ShaderMaterializeStageRuntime(program, params.user_data, params.Base(), info.stage, &error,
if (!ShaderMaterializeStageRuntime(program, params.user_data, params.Base(), info.stage,
ReadShaderGuestMemory)) {
return LogPermutationMismatch(*program, "CS", error);
return LogPermutationMismatch(program.get(), "CS");
}
return true;
}
@@ -892,6 +898,18 @@ void BuildStageStaticKey(const ShaderVertexInputInfo& info, std::vector<uint32_t
key.push_back(info.resources_num);
key.push_back(info.scratch_size_dwords);
key.push_back(info.pa_cl_vs_out_cntl);
key.push_back(static_cast<uint32_t>(info.clip_space.enabled));
if (info.clip_space.enabled) {
for (const float value: info.clip_space.scale) {
key.push_back(std::bit_cast<uint32_t>(value));
}
for (const float value: info.clip_space.offset) {
key.push_back(std::bit_cast<uint32_t>(value));
}
for (const float value: info.clip_space.half_extent) {
key.push_back(std::bit_cast<uint32_t>(value));
}
}
for (int i = 0; i < info.resources_num; i++) {
const auto& resource = info.resources[i];
@@ -982,7 +1000,7 @@ ShaderParams PrepareProgram(const HW::VertexShaderInfo& regs, const HW::ShaderRe
EXIT("failed to prepare vertex shader program\n");
}
return GetShaderParams(
regs.es_regs.data_addr, "ShaderRecompiler VS", regs.gs_regs.chksum,
regs.es_regs.data_addr, "ShaderRecompiler VS", GetDeclaredShaderHash(regs.es_regs.data_addr),
std::span<const uint32_t>(regs.gs_user_sgpr.value, regs.gs_regs.rsrc2.user_sgpr), data);
}
@@ -994,7 +1012,7 @@ ShaderParams PrepareProgram(
const auto data = ShaderGetMappedData(regs.ps_regs.data_addr, "ShaderGetInputInfoPS():");
ShaderGetStaticInputInfoPS(regs, sh, vs_info, target_export_mapping, data, ps_info);
return GetShaderParams(
regs.ps_regs.data_addr, "ShaderRecompiler PS", regs.ps_regs.chksum,
regs.ps_regs.data_addr, "ShaderRecompiler PS", GetDeclaredShaderHash(regs.ps_regs.data_addr),
std::span<const uint32_t>(regs.ps_user_sgpr.value, regs.ps_regs.rsrc2.user_sgpr), data);
}
@@ -1002,11 +1020,8 @@ ShaderParams PrepareProgram(const HW::ComputeShaderInfo& regs, const HW::ShaderR
ShaderComputeInputInfo& info) {
const auto data = ShaderGetMappedData(regs.cs_regs.data_addr, "ShaderGetInputInfoCS():");
ShaderGetStaticInputInfoCS(regs, sh, data, info);
const auto* header = GetBinaryInfo(reinterpret_cast<const uint32_t*>(regs.cs_regs.data_addr));
const auto declared_hash =
header != nullptr ? (static_cast<uint64_t>(header->hash1) << 32u) | header->hash0 : 0;
return GetShaderParams(
regs.cs_regs.data_addr, "ShaderRecompiler CS", declared_hash,
regs.cs_regs.data_addr, "ShaderRecompiler CS", GetDeclaredShaderHash(regs.cs_regs.data_addr),
std::span<const uint32_t>(regs.cs_user_sgpr.value, regs.cs_regs.user_sgpr), data);
}
@@ -1237,9 +1252,7 @@ static ShaderRecompiler::CompileOptions MakeCompileOptions(const ShaderParams& p
ShaderRecompiler::CompileOptions options;
options.stage = stage;
options.shader_hash = params.hash;
options.shader_base = params.Base();
options.user_data_count = static_cast<uint32_t>(params.user_data.size());
options.user_data = params.user_data.data();
options.user_data = params.user_data;
options.read_specialization_memory = ReadShaderGuestMemory;
options.dump_ir = ShaderRecompilerTextDumpEnabled();
options.early_dump = options.dump_ir;
@@ -1252,11 +1265,7 @@ static vk::ShaderModule CompileModule(vk::Device device, const ShaderParams& par
ShaderStageRuntime& stage) {
const auto* stage_name = ShaderStageName(options.stage);
const auto* label = ShaderStageLabel(options.stage);
ShaderRecompiler::CompileResult result;
std::string error;
if (!ShaderRecompiler::TryRecompile(params.code, options, result, &error)) {
ExitShaderRecompilerFailure(label, options.shader_hash, error.c_str());
}
auto result = ShaderRecompiler::Recompile(params.code, options);
DumpShaderRecompilerOriginal(stage_name, options.shader_hash, params.code, result.decoded_dump);
if (!SpirvValidateBinary(label, options.shader_hash, result.spirv)) {
+9 -1
View File
@@ -57,7 +57,7 @@ using ShaderSpecializationMemoryReader = bool (*)(void* userdata, uint64_t addre
bool ShaderMaterializeStageRuntime(
std::shared_ptr<const ShaderRecompiler::IR::Program> program,
std::span<const uint32_t> user_data, uint64_t shader_base, ShaderStageRuntime& stage,
std::string* error, ShaderSpecializationMemoryReader read_specialization_memory = nullptr,
ShaderSpecializationMemoryReader read_specialization_memory = nullptr,
void* read_memory_data = nullptr);
constexpr uint32_t DstSel(uint32_t x, uint32_t y = 0, uint32_t z = 0, uint32_t w = 0) {
@@ -68,6 +68,13 @@ inline uint8_t GetDstSel(uint32_t swizzle, uint32_t channel) {
return (swizzle >> (channel * 3u)) & 0x7u;
}
struct ShaderClipSpaceTransform {
float scale[2] = {};
float offset[2] = {};
float half_extent[2] = {};
bool enabled = false;
};
struct ShaderVertexInputInfo {
static constexpr int RES_MAX = 32;
@@ -84,6 +91,7 @@ struct ShaderVertexInputInfo {
uint32_t scratch_size_dwords = 0;
uint32_t param_export_mask = 0;
uint32_t pa_cl_vs_out_cntl = 0;
ShaderClipSpaceTransform clip_space;
bool fetch_external = false;
bool fetch_embedded = false;
};
+3 -6
View File
@@ -7,13 +7,10 @@ namespace Libs::Graphics {
bool ShaderMaterializeStageRuntime(std::shared_ptr<const ShaderRecompiler::IR::Program> program,
std::span<const uint32_t> user_data, uint64_t shader_base,
ShaderStageRuntime& stage, std::string* error,
ShaderStageRuntime& stage,
ShaderSpecializationMemoryReader read_specialization_memory,
void* read_memory_data) {
if (program == nullptr) {
if (error != nullptr) {
*error = "missing native shader plan";
}
return false;
}
ShaderRecompiler::IR::SrtRuntime runtime;
@@ -22,8 +19,8 @@ bool ShaderMaterializeStageRuntime(std::shared_ptr<const ShaderRecompiler::IR::P
runtime.read_specialization_memory = read_specialization_memory;
runtime.userdata = read_memory_data;
ShaderRecompiler::IR::ResourceSnapshot snapshot;
if (!ShaderRecompiler::IR::MaterializeResources(*program, runtime, snapshot, error) ||
!ShaderRecompiler::IR::ValidateResourceSpecialization(*program, snapshot, error)) {
if (!ShaderRecompiler::IR::MaterializeResources(*program, runtime, snapshot) ||
!ShaderRecompiler::IR::ValidateResourceSpecialization(*program, snapshot)) {
return false;
}
auto resources =
+1 -1
View File
@@ -1066,7 +1066,7 @@ int KYTY_SYSV_ABI KernelRename(const char* from, const char* to) {
Common::File::DeleteFile(real_to);
}
if (!Common::File::MoveFile(real_from, real_to)) {
if (!Common::File::RenameFile(real_from, real_to)) {
return KERNEL_ERROR_EIO;
}
+2 -2
View File
@@ -3804,8 +3804,8 @@ int KYTY_SYSV_ABI KernelBatchMap2(KernelBatchMapEntry* entries, int num_entries,
LOGF("\t [%d] start = %p, offset = 0x%016" PRIx64 ", length = 0x%016" PRIx64
", prot = 0x%02" PRIx32 ", type = 0x%02" PRIx32 ", op = %d\n",
i, entry->start, entry->offset, entry->length,
static_cast<uint32_t>(static_cast<unsigned char>(entry->protection)),
static_cast<uint32_t>(static_cast<unsigned char>(entry->type)), entry->operation);
static_cast<uint32_t>(entry->protection), static_cast<uint32_t>(entry->type),
entry->operation);
if (entry->length == 0 || entry->operation < MAP_OP_MAP_DIRECT ||
entry->operation > MAP_OP_TYPE_PROTECT) {
+7 -7
View File
@@ -47,13 +47,13 @@ struct VirtualQueryInfo {
static_assert(sizeof(VirtualQueryInfo) == 72, "VirtualQueryInfo struct size is incorrect");
struct KernelBatchMapEntry {
void* start;
uint64_t offset;
uint64_t length;
char protection;
char type;
int16_t reserved;
int32_t operation;
void* start;
uint64_t offset;
uint64_t length;
unsigned char protection;
unsigned char type;
int16_t reserved;
int32_t operation;
};
static_assert(sizeof(KernelBatchMapEntry) == 32, "KernelBatchMapEntry struct size is incorrect");
+13 -4
View File
@@ -44,9 +44,9 @@ public:
explicit GuestBackingStore(uint64_t size): m_size(size) {
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
m_handle = CreateFileMappingA(INVALID_HANDLE_VALUE, nullptr, PAGE_EXECUTE_READWRITE,
static_cast<DWORD>(m_size >> 32u),
static_cast<DWORD>(m_size & 0xffffffffu), nullptr);
m_handle = CreateFileMappingA(
INVALID_HANDLE_VALUE, nullptr, PAGE_EXECUTE_READWRITE | SEC_COMMIT,
static_cast<DWORD>(m_size >> 32u), static_cast<DWORD>(m_size & 0xffffffffu), nullptr);
if (m_handle == nullptr) {
LOGF_COLOR(Log::Color::Red,
"\t direct-memory backing: CreateFileMapping failed: 0x%08" PRIx32 "\n",
@@ -659,7 +659,16 @@ public:
#endif
ReserveGuestRegions();
m_backing = new GuestBackingStore(backing_size);
EXIT_IF(!m_backing->IsAvailable());
if (!m_backing->IsAvailable()) {
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
EXIT("could not reserve %" PRIu64 " MB for guest direct memory. Windows commits\n"
"this up front, so the paging file is usually what needs to be larger.\n",
backing_size / (1024U * 1024U));
#else
EXIT("could not reserve %" PRIu64 " MB for guest direct memory\n",
backing_size / (1024U * 1024U));
#endif
}
}
~GuestAddressSpace() {
+3
View File
@@ -1,7 +1,10 @@
#include "cmake_config.h"
#define KYTY_GIT_VERSION "@KYTY_GIT_VERSION@"
// Short, human-facing commit name used in build labels.
#define KYTY_GIT_HASH "@KYTY_GIT_HASH@"
// Full commit identity used for compatibility checks.
#define KYTY_GIT_REVISION "@KYTY_GIT_REVISION@"
/* Build provenance, shown in the window title and in crash reports. */
#if defined(KYTY_OFFICIAL_BUILD)
+37 -1
View File
@@ -66,10 +66,46 @@ if(WIN32)
endif()
set(launcher_name "launcher")
if(APPLE)
set(launcher_name "KytyPS5")
endif()
set_target_properties(launcher PROPERTIES OUTPUT_NAME ${launcher_name})
install(TARGETS launcher DESTINATION .)
if(APPLE)
# macOS bundle: KytyPS5.app with launcher as main executable and
# kyty_emulator as helper inside Contents/MacOS. MoltenVK is found
# next to a flat executable or in the bundle's Contents/Frameworks;
# no rpath fixup is needed because SDL loads it by absolute path.
# Qt deployment (Frameworks + plugins) is handled by macdeployqt.
set_target_properties(launcher PROPERTIES
MACOSX_BUNDLE TRUE
MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/Info.plist.in"
INSTALL_RPATH "@executable_path/../Frameworks"
BUILD_WITH_INSTALL_RPATH TRUE
)
endif()
install(TARGETS launcher
BUNDLE DESTINATION .
RUNTIME DESTINATION .)
if(APPLE)
install(TARGETS kyty_emulator DESTINATION "KytyPS5.app/Contents/MacOS")
# Deploy and ad-hoc sign the Qt frameworks and plugins in the bundle.
find_program(KYTY_MACDEPLOYQT NAMES macdeployqt PATHS "${Qt6_DIR}/../../../bin" NO_DEFAULT_PATH)
if(NOT KYTY_MACDEPLOYQT)
message(FATAL_ERROR "Could not find macdeployqt")
endif()
install(CODE "
execute_process(COMMAND \"${KYTY_MACDEPLOYQT}\" \"\${CMAKE_INSTALL_PREFIX}/KytyPS5.app\"
-codesign=-
RESULT_VARIABLE _kyty_deploy_result)
if(NOT _kyty_deploy_result EQUAL 0)
message(FATAL_ERROR \"macdeployqt failed with \${_kyty_deploy_result}\")
endif()
")
endif()
if(WIN32)
install(CODE "
+17
View File
@@ -0,0 +1,17 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleName</key><string>KytyPS5</string>
<key>CFBundleDisplayName</key><string>KytyPS5</string>
<key>CFBundleIdentifier</key><string>org.kytyps5.kytyps5</string>
<key>CFBundleVersion</key><string>@PROJECT_VERSION@</string>
<key>CFBundleShortVersionString</key><string>@PROJECT_VERSION@</string>
<key>CFBundlePackageType</key><string>APPL</string>
<key>CFBundleSignature</key><string>????</string>
<key>CFBundleExecutable</key><string>KytyPS5</string>
<key>LSMinimumSystemVersion</key><string>13.0</string>
<key>NSHighResolutionCapable</key><true/>
<key>NSRequiresAquaSystemAppearance</key><false/>
</dict>
</plist>
+6 -4
View File
@@ -5,6 +5,7 @@
#include <QStringList>
class QPushButton;
class QDoubleSpinBox;
class QTreeWidget;
class QTreeWidgetItem;
class QWidget;
@@ -22,10 +23,11 @@ private:
void SetBinding(QTreeWidgetItem* item, const QString& binding);
void UpdateButtons();
QTreeWidget* m_bindings = nullptr;
QPushButton* m_change_button = nullptr;
QPushButton* m_clear_button = nullptr;
bool m_customized = false;
QTreeWidget* m_bindings = nullptr;
QPushButton* m_change_button = nullptr;
QPushButton* m_clear_button = nullptr;
QDoubleSpinBox* m_sensitivity = nullptr;
bool m_custom_bindings = false;
};
#endif /* LAUNCHER_INCLUDE_INPUT_MAPPING_DIALOG_H_ */
+1 -1
View File
@@ -889,7 +889,7 @@ void ConfigurationListWidget::show_context_menu(const QPoint& pos) {
style()->standardIcon(QStyle::SP_FileDialogContentsView), tr("View trophies..."));
connect(action_view_trophies, &QAction::triggered, this,
&ConfigurationListWidget::ViewTrophies);
QAction* action_patches = menu.addAction(tr("Patches (experimental)..."));
QAction* action_patches = menu.addAction(tr("Cheats (experimental)..."));
connect(action_patches, &QAction::triggered, this, [this, item]() {
if (item != nullptr) {
auto* dialog = new PatchesDialog(item->GetInfo(), this);
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