mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-29 00:33:06 +00:00
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4
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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e9425e101d | ||
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04b404f3c9 | ||
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80225015c5 | ||
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0c4dfd565e |
No files matched your search
@@ -490,7 +490,7 @@ static void ClipCheck(const HW::ClipControl& c) {
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// dx_linear_attr_clip_enable preserves linear (noperspective) attributes at clip-generated
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// vertices, which Vulkan provides as part of clipping and interpolation.
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EXIT_NOT_IMPLEMENTED(c.user_clip_planes != 0 || c.user_clip_plane_mode != 0 ||
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c.vertex_kill_any || c.user_clip_plane_negate_y || c.clip_disable ||
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c.vertex_kill_any || c.user_clip_plane_negate_y ||
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c.user_clip_plane_cull_only || c.cull_on_clipping_error_disable ||
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c.force_viewport_index_from_vs_enable);
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}
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@@ -59,16 +59,8 @@ namespace {
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if (HasFormatFeature(properties, vk::FormatFeatureFlagBits::eColorAttachment)) {
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usage |= vk::ImageUsageFlagBits::eColorAttachment;
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}
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if (info.samples == 1 &&
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HasFormatFeature(properties, vk::FormatFeatureFlagBits::eStorageImage)) {
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if (info.samples == 1) {
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usage |= vk::ImageUsageFlagBits::eStorage;
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} else if (info.samples == 1) {
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const auto compatible = SrgbStorageViewFormat(info.pixel_format);
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if (compatible != vk::Format::eUndefined &&
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HasFormatFeature(graphics.GetFormatProperties(compatible),
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vk::FormatFeatureFlagBits::eStorageImage)) {
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usage |= vk::ImageUsageFlagBits::eStorage;
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}
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}
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return usage;
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}
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@@ -116,7 +116,7 @@ struct PipelineCache::ProgramCache {
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}
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static constexpr std::size_t MaxStaticKeyWords =
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5 + ShaderVertexInputInfo::RES_MAX * 17;
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12 + ShaderVertexInputInfo::RES_MAX * 17;
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template <typename InputInfo>
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ShaderProgram Get(const ShaderParams& params, InputInfo& input_info) {
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@@ -340,8 +340,23 @@ void PipelineCache::Save() {
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ShaderProgram PipelineCache::GetVertexProgram(const HW::VertexShaderInfo& regs,
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const HW::ShaderRegisters& sh,
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const HW::Context& context,
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ShaderVertexInputInfo& input_info) {
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const auto params = PrepareProgram(regs, sh, input_info);
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if (context.GetClipControl().clip_disable) {
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const auto& viewport = context.GetScreenViewport().viewports[0];
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const auto& limits = m_graphics.GetPhysicalDeviceProperties().limits;
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auto& clip = input_info.clip_space;
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clip.scale[0] = viewport.xscale;
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clip.scale[1] = viewport.yscale;
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clip.offset[0] = viewport.xoffset;
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clip.offset[1] = viewport.yoffset;
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clip.half_extent[0] =
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static_cast<float>(std::min(limits.maxViewportDimensions[0], 16384u)) * 0.5f;
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clip.half_extent[1] =
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static_cast<float>(std::min(limits.maxViewportDimensions[1], 16384u)) * 0.5f;
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clip.enabled = true;
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}
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Common::LockGuard lock(m_mutex);
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return m_program_cache->Get(params, input_info);
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}
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@@ -130,6 +130,7 @@ public:
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ShaderProgram GetVertexProgram(const HW::VertexShaderInfo& regs,
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const HW::ShaderRegisters& sh,
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const HW::Context& context,
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ShaderVertexInputInfo& input_info);
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ShaderProgram
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GetPixelProgram(const HW::PixelShaderInfo& regs, const HW::ShaderRegisters& sh,
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@@ -331,10 +331,18 @@ static void SetGraphicsDynamicParams(const CommandBuffer& buffer, vk::CommandBuf
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const auto final_scissor = calc_final_scissor(vp, ctx.GetScanModeControl(), framebuffer_extent);
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vk::Viewport viewport {};
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viewport.x = vp.viewports[0].xoffset - vp.viewports[0].xscale;
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viewport.y = vp.viewports[0].yoffset - vp.viewports[0].yscale;
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viewport.width = vp.viewports[0].xscale * 2.0f;
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viewport.height = vp.viewports[0].yscale * 2.0f;
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if (ctx.GetClipControl().clip_disable) {
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const auto& limits = buffer.GetGraphics().GetPhysicalDeviceProperties().limits;
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viewport.x = 0.0f;
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viewport.y = 0.0f;
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viewport.width = static_cast<float>(std::min(limits.maxViewportDimensions[0], 16384u));
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viewport.height = static_cast<float>(std::min(limits.maxViewportDimensions[1], 16384u));
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} else {
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viewport.x = vp.viewports[0].xoffset - vp.viewports[0].xscale;
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viewport.y = vp.viewports[0].yoffset - vp.viewports[0].yscale;
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viewport.width = vp.viewports[0].xscale * 2.0f;
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viewport.height = vp.viewports[0].yscale * 2.0f;
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}
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viewport.minDepth = vp.viewports[0].zoffset;
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viewport.maxDepth = vp.viewports[0].zscale + vp.viewports[0].zoffset;
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vk_buffer.setViewport(0, 1, &viewport);
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@@ -1013,8 +1021,8 @@ static void RefreshShaders(CommandBuffer& buffer, const DrawCallInfo& draw, bool
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LogDrawPhase(draw.name, "GetVertexProgram");
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}
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auto& pipeline_cache = buffer.GetContext().GetPipelineCache();
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state.vertex_program =
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pipeline_cache.GetVertexProgram(vertex_shader_info, shader_regs, state.vs_input_info);
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state.vertex_program = pipeline_cache.GetVertexProgram(vertex_shader_info, shader_regs, ctx,
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state.vs_input_info);
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if (!state.ps_active) {
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return;
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@@ -814,6 +814,7 @@ static void WindowCreate(WindowContext& context) {
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int width = static_cast<int>(context.graphic_ctx.screen_width);
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int height = static_cast<int>(context.graphic_ctx.screen_height);
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SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
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#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
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SDL_SetHint(SDL_HINT_WINDOWS_DPI_SCALING, "0");
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#endif
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@@ -408,6 +408,41 @@ void EmitAuxPositionExport(ValueEmitContext& ctx, uint32_t data, const IR::Expor
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}
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}
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uint32_t ConvertClipCoordinate(EmitterState& state, uint32_t coordinate, float scale,
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float offset, float half_extent) {
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const auto window = state.builder.AllocateId();
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const auto biased = state.builder.AllocateId();
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const auto divided = state.builder.AllocateId();
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const auto ndc = state.builder.AllocateId();
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state.builder.AddFunction(
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{OpFMul, TypeF32(state), window, coordinate, ConstantF32Value(state, scale)});
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state.builder.AddFunction(
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{OpFAdd, TypeF32(state), biased, window, ConstantF32Value(state, offset)});
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state.builder.AddFunction(
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{OpFDiv, TypeF32(state), divided, biased, ConstantF32Value(state, half_extent)});
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state.builder.AddFunction(
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{OpFSub, TypeF32(state), ndc, divided, ConstantF32Value(state, 1.0f)});
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return ndc;
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}
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uint32_t ConvertPositionToClipSpace(EmitterState& state, uint32_t position) {
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const auto& transform = state.input_info.vertex->clip_space;
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uint32_t components[4] {};
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for (uint32_t i = 0; i < 4; i++) {
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components[i] = state.builder.AllocateId();
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state.builder.AddFunction(
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{OpCompositeExtract, TypeF32(state), components[i], position, i});
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}
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components[0] = ConvertClipCoordinate(state, components[0], transform.scale[0],
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transform.offset[0], transform.half_extent[0]);
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components[1] = ConvertClipCoordinate(state, components[1], transform.scale[1],
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transform.offset[1], transform.half_extent[1]);
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const auto converted = state.builder.AllocateId();
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state.builder.AddFunction({OpCompositeConstruct, TypeF32Vector(state, 4), converted,
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components[0], components[1], components[2], components[3]});
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return converted;
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}
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void EmitExport(ValueEmitContext& ctx, const IR::Inst& inst) {
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auto& state = ctx.state;
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const auto& exp = ctx.Export(inst);
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@@ -467,6 +502,9 @@ void EmitExport(ValueEmitContext& ctx, const IR::Inst& inst) {
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}
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}
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if (exp.kind == IR::ExportTargetKind::Position) {
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if (state.stage == ShaderType::Vertex && state.input_info.vertex->clip_space.enabled) {
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value = ConvertPositionToClipSpace(state, value);
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}
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const auto pointer = state.builder.AllocateId();
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state.builder.AddFunction(
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{OpAccessChain, TypePointer(state, StorageClassOutput, TypeF32Vector(state, 4)),
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@@ -27,7 +27,8 @@ constexpr OpcodeMap SOP2_OPCODE_LIST[] = {
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{0x22u, Opcode::S_ASHR_I32}, {0x24u, Opcode::S_BFM_B32},
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{0x25u, Opcode::S_BFM_B64}, {0x26u, Opcode::S_MUL_I32},
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{0x27u, Opcode::S_BFE_U32}, {0x28u, Opcode::S_BFE_I32},
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{0x29u, Opcode::S_BFE_U64}, {0x2eu, Opcode::S_LSHL1_ADD_U32},
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{0x29u, Opcode::S_BFE_U64}, {0x2cu, Opcode::S_ABSDIFF_I32},
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{0x2eu, Opcode::S_LSHL1_ADD_U32},
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{0x2fu, Opcode::S_LSHL2_ADD_U32}, {0x30u, Opcode::S_LSHL3_ADD_U32},
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{0x31u, Opcode::S_LSHL4_ADD_U32}, {0x32u, Opcode::S_PACK_LL_B32_B16},
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{0x33u, Opcode::S_PACK_LH_B32_B16}, {0x34u, Opcode::S_PACK_HH_B32_B16},
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@@ -48,7 +49,9 @@ constexpr OpcodeMap SOP1_OPCODE_LIST[] = {
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{0x15u, Opcode::S_FLBIT_I32_B32},
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{0x16u, Opcode::S_FLBIT_I32_B64},
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{0x1bu, Opcode::S_BITSET0_B32},
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{0x1cu, Opcode::S_BITSET0_B64},
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{0x1du, Opcode::S_BITSET1_B32},
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{0x1eu, Opcode::S_BITSET1_B64},
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{0x1fu, Opcode::S_GETPC_B64},
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{0x20u, Opcode::S_SETPC_B64},
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{0x24u, Opcode::S_AND_SAVEEXEC_B64},
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@@ -93,6 +96,7 @@ constexpr OpcodeMap SOPP_OPCODE_LIST[] = {
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{0x0au, Opcode::S_BARRIER},
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{0x0cu, Opcode::S_WAITCNT},
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{0x0eu, Opcode::S_SLEEP},
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{0x0fu, Opcode::S_SETPRIO},
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{0x10u, Opcode::S_SENDMSG},
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{0x12u, Opcode::S_TRAP},
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{0x16u, Opcode::S_TTRACEDATA},
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@@ -276,6 +280,7 @@ void DecodeSopp(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
|
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: static_cast<int32_t>(static_cast<int16_t>(simm));
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inst.src_count = (inst.opcode == Opcode::S_NOP || inst.opcode == Opcode::S_WAITCNT ||
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inst.opcode == Opcode::S_WAITCNT_DEPCTR || inst.opcode == Opcode::S_SLEEP ||
|
||||
inst.opcode == Opcode::S_SETPRIO ||
|
||||
inst.opcode == Opcode::S_SENDMSG || inst.opcode == Opcode::S_TRAP ||
|
||||
inst.opcode == Opcode::S_TTRACEDATA || inst.opcode == Opcode::S_INST_PREFETCH)
|
||||
? 1
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|
||||
@@ -479,6 +479,8 @@ std::string InstructionToString(const Instruction& inst) {
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case Opcode::S_FLBIT_I32_B32:
|
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case Opcode::S_FF1_I32_B32:
|
||||
case Opcode::S_FF1_I32_B64:
|
||||
case Opcode::S_BITSET0_B64:
|
||||
case Opcode::S_BITSET1_B64:
|
||||
case Opcode::S_NOT_B64:
|
||||
case Opcode::S_WQM_B64:
|
||||
case Opcode::S_QUADMASK_B64:
|
||||
@@ -505,6 +507,7 @@ std::string InstructionToString(const Instruction& inst) {
|
||||
case Opcode::S_WAITCNT:
|
||||
case Opcode::S_WAITCNT_DEPCTR:
|
||||
case Opcode::S_SLEEP:
|
||||
case Opcode::S_SETPRIO:
|
||||
case Opcode::S_TRAP:
|
||||
case Opcode::S_SENDMSG:
|
||||
case Opcode::S_TTRACEDATA:
|
||||
|
||||
@@ -40,6 +40,7 @@ enum class Opcode {
|
||||
S_MOV_B64,
|
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S_MOVK_I32,
|
||||
S_ABS_I32,
|
||||
S_ABSDIFF_I32,
|
||||
S_BREV_B32,
|
||||
S_BCNT1_I32_B32,
|
||||
S_BCNT1_I32_B64,
|
||||
@@ -69,6 +70,8 @@ enum class Opcode {
|
||||
S_BITCMP1_B32,
|
||||
S_BITSET0_B32,
|
||||
S_BITSET1_B32,
|
||||
S_BITSET0_B64,
|
||||
S_BITSET1_B64,
|
||||
S_MIN_I32,
|
||||
S_MAX_I32,
|
||||
S_MIN_U32,
|
||||
@@ -108,6 +111,7 @@ enum class Opcode {
|
||||
S_BFM_B64,
|
||||
S_CSELECT_B32,
|
||||
S_CSELECT_B64,
|
||||
S_SETPRIO,
|
||||
S_PACK_LL_B32_B16,
|
||||
S_PACK_LH_B32_B16,
|
||||
S_PACK_HH_B32_B16,
|
||||
@@ -282,6 +286,7 @@ enum class Opcode {
|
||||
V_MAD_MIXHI_F16,
|
||||
V_ADD_NC_U32,
|
||||
V_ADDC_U32,
|
||||
V_SUB_CO_CI_U32,
|
||||
V_SUBREV_CO_CI_U32,
|
||||
V_SUB_NC_U32,
|
||||
V_SUBREV_NC_U32,
|
||||
|
||||
@@ -61,6 +61,7 @@ constexpr Vop2OpcodeInfo VOP2_OPCODE_LIST[] = {
|
||||
{0x24u, Opcode::V_MBCNT_HI_U32_B32},
|
||||
{0x25u, Opcode::V_ADD_NC_U32, Vop2SdwaProfile::IntegerPartialDestination},
|
||||
{0x28u, Opcode::V_ADDC_U32, Vop2SdwaProfile::IntegerFullDestination},
|
||||
{0x29u, Opcode::V_SUB_CO_CI_U32},
|
||||
{0x2au, Opcode::V_SUBREV_CO_CI_U32},
|
||||
{0x26u, Opcode::V_SUB_NC_U32, Vop2SdwaProfile::IntegerPartialDestination},
|
||||
{0x27u, Opcode::V_SUBREV_NC_U32, Vop2SdwaProfile::IntegerFullDestination},
|
||||
@@ -1033,6 +1034,7 @@ void FinalizeVop2Instruction(std::span<const uint32_t> code, uint32_t word_index
|
||||
inst.src_count = 3;
|
||||
break;
|
||||
case Opcode::V_ADDC_U32:
|
||||
case Opcode::V_SUB_CO_CI_U32:
|
||||
case Opcode::V_SUBREV_CO_CI_U32:
|
||||
inst.dst2.kind = OperandKind::VccLo;
|
||||
inst.src2.kind = OperandKind::VccLo;
|
||||
@@ -1643,6 +1645,7 @@ void DecodeVop3(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
|
||||
SetRawWords(inst, code, word_index, 2);
|
||||
|
||||
const bool carry_in_out = (inst.opcode == Opcode::V_ADDC_U32 && opcode == 0x128u) ||
|
||||
(inst.opcode == Opcode::V_SUB_CO_CI_U32 && opcode == 0x129u) ||
|
||||
(inst.opcode == Opcode::V_SUBREV_CO_CI_U32 && opcode == 0x12au);
|
||||
const bool vop3b_carry_out = IsVop3BCarryOutOpcode(inst.opcode);
|
||||
const bool vop3b_mad_u64 = IsVop3BMadU64Opcode(inst.opcode);
|
||||
|
||||
@@ -76,9 +76,9 @@ void Translator::SUB_U32(const Decoder::Instruction& inst, bool vector, bool rev
|
||||
}
|
||||
}
|
||||
|
||||
void Translator::SUBB_U32(const Decoder::Instruction& inst, bool vector) {
|
||||
const auto lhs = ReadU32(vector ? inst.src1 : inst.src0);
|
||||
const auto rhs = ReadU32(vector ? inst.src0 : inst.src1);
|
||||
void Translator::SUBB_U32(const Decoder::Instruction& inst, bool vector, bool reverse) {
|
||||
const auto lhs = ReadU32(reverse ? inst.src1 : inst.src0);
|
||||
const auto rhs = ReadU32(reverse ? inst.src0 : inst.src1);
|
||||
const auto borrow_in = vector ? ConditionBit(inst.src2)
|
||||
: ConditionBit(ConditionOperand(Decoder::OperandKind::Scc));
|
||||
const auto partial = ir.ISub(lhs, rhs);
|
||||
@@ -94,6 +94,13 @@ void Translator::SUBB_U32(const Decoder::Instruction& inst, bool vector) {
|
||||
}
|
||||
}
|
||||
|
||||
void Translator::S_ABSDIFF_I32(const Decoder::Instruction& inst) {
|
||||
const auto difference = ir.ISub(ReadU32(inst.src0), ReadU32(inst.src1));
|
||||
const auto result = IR::U32(ir.Emit(IR::ValueOpcode::IAbs32, {difference}));
|
||||
WriteOperand(DestinationOperand(inst), result);
|
||||
ir.SetScc(ir.INotEqual(result, IR::U32(IR::Value(0u))));
|
||||
}
|
||||
|
||||
void Translator::S_ADD_SUB_I32(const Decoder::Instruction& inst, bool subtract) {
|
||||
const auto lhs = ReadU32(inst.src0);
|
||||
const auto rhs = ReadU32(inst.src1);
|
||||
|
||||
@@ -312,6 +312,22 @@ bool Translator::S_BITSET_B32(const Decoder::Instruction& inst, bool set) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Translator::S_BITSET_B64(const Decoder::Instruction& inst, bool set) {
|
||||
const auto offset = ir.BitwiseAnd(ReadU32(inst.src0), IR::U32(IR::Value(63u)));
|
||||
const auto word_bit = ir.BitwiseAnd(offset, IR::U32(IR::Value(31u)));
|
||||
const auto bit = ir.ShiftLeftLogical(IR::U32(IR::Value(1u)), word_bit);
|
||||
const auto old = ReadU32Pair(inst.dst);
|
||||
const auto low_value = set ? ir.BitwiseOr(old[0], bit)
|
||||
: ir.BitwiseAnd(old[0], ir.BitwiseNot(bit));
|
||||
const auto high_value = set ? ir.BitwiseOr(old[1], bit)
|
||||
: ir.BitwiseAnd(old[1], ir.BitwiseNot(bit));
|
||||
const auto high = IR::U1(ir.Emit(IR::ValueOpcode::UGreaterThanEqual32,
|
||||
{offset, IR::Value(32u)}));
|
||||
WriteU32Pair(inst.dst,
|
||||
{ir.Select(high, old[0], low_value), ir.Select(high, high_value, old[1])});
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Translator::V_BCNT_U32_B32(const Decoder::Instruction& inst) {
|
||||
const auto count = IR::U32(ir.Emit(IR::ValueOpcode::BitCount32, {ReadU32(inst.src0)}));
|
||||
WriteOperand(DestinationOperand(inst), ir.IAdd(count, ReadU32(inst.src1)));
|
||||
|
||||
@@ -34,7 +34,8 @@ bool Translator::EmitScalar(const Decoder::Instruction& inst) {
|
||||
case O::S_ADD_U32: ADD_U32(inst, false, false); return true;
|
||||
case O::S_ADDC_U32: ADD_U32(inst, false, true); return true;
|
||||
case O::S_SUB_U32: SUB_U32(inst, false, false); return true;
|
||||
case O::S_SUBB_U32: SUBB_U32(inst, false); return true;
|
||||
case O::S_SUBB_U32: SUBB_U32(inst, false, false); return true;
|
||||
case O::S_ABSDIFF_I32: S_ABSDIFF_I32(inst); return true;
|
||||
case O::S_ADD_I32: S_ADD_SUB_I32(inst, false); return true;
|
||||
case O::S_SUB_I32: S_ADD_SUB_I32(inst, true); return true;
|
||||
case O::S_LSHL1_ADD_U32: S_LSHL_ADD_U32(inst, 1u); return true;
|
||||
@@ -186,6 +187,8 @@ bool Translator::EmitScalar(const Decoder::Instruction& inst) {
|
||||
|
||||
case O::S_BITSET0_B32: return S_BITSET_B32(inst, false);
|
||||
case O::S_BITSET1_B32: return S_BITSET_B32(inst, true);
|
||||
case O::S_BITSET0_B64: return S_BITSET_B64(inst, false);
|
||||
case O::S_BITSET1_B64: return S_BITSET_B64(inst, true);
|
||||
case O::S_BITREPLICATE_B64_B32: return S_BITREPLICATE_B64_B32(inst);
|
||||
case O::S_QUADMASK_B64: return S_QUADMASK_B64(inst);
|
||||
case O::S_BFM_B32: return BFM_B32(inst);
|
||||
@@ -201,6 +204,7 @@ bool Translator::EmitScalar(const Decoder::Instruction& inst) {
|
||||
|
||||
case O::S_NOP:
|
||||
case O::S_SLEEP:
|
||||
case O::S_SETPRIO:
|
||||
case O::S_TRAP: EmitControlNop(); return true;
|
||||
case O::S_WAITCNT_DEPCTR: EmitWaitcnt(); return true;
|
||||
case O::S_BARRIER: S_BARRIER(); return true;
|
||||
|
||||
@@ -192,6 +192,7 @@ private:
|
||||
bool V_SAD_U32(const Decoder::Instruction& inst);
|
||||
bool V_ADD3_U32(const Decoder::Instruction& inst);
|
||||
bool S_BITSET_B32(const Decoder::Instruction& inst, bool set);
|
||||
bool S_BITSET_B64(const Decoder::Instruction& inst, bool set);
|
||||
bool V_BCNT_U32_B32(const Decoder::Instruction& inst);
|
||||
bool V_MBCNT_U32_B32(const Decoder::Instruction& inst, bool low);
|
||||
bool S_BITREPLICATE_B64_B32(const Decoder::Instruction& inst);
|
||||
@@ -218,7 +219,8 @@ private:
|
||||
bool negate_source, bool write_64);
|
||||
void ADD_U32(const Decoder::Instruction& inst, bool vector, bool use_carry_in);
|
||||
void SUB_U32(const Decoder::Instruction& inst, bool vector, bool reverse);
|
||||
void SUBB_U32(const Decoder::Instruction& inst, bool vector);
|
||||
void SUBB_U32(const Decoder::Instruction& inst, bool vector, bool reverse);
|
||||
void S_ABSDIFF_I32(const Decoder::Instruction& inst);
|
||||
void S_ADD_SUB_I32(const Decoder::Instruction& inst, bool subtract);
|
||||
void S_LSHL_ADD_U32(const Decoder::Instruction& inst, uint32_t shift_amount);
|
||||
void ScalarMinMax32(const Decoder::Instruction& inst, IR::ValueOpcode value_opcode,
|
||||
|
||||
@@ -10,7 +10,8 @@ bool Translator::EmitVector(const Decoder::Instruction& inst) {
|
||||
case O::V_ADDC_U32: ADD_U32(inst, true, true); return true;
|
||||
case O::V_SUB_I32: SUB_U32(inst, true, false); return true;
|
||||
case O::V_SUBREV_I32: SUB_U32(inst, true, true); return true;
|
||||
case O::V_SUBREV_CO_CI_U32: SUBB_U32(inst, true); return true;
|
||||
case O::V_SUB_CO_CI_U32: SUBB_U32(inst, true, false); return true;
|
||||
case O::V_SUBREV_CO_CI_U32: SUBB_U32(inst, true, true); return true;
|
||||
|
||||
case O::V_MOV_B32: MOV_B32(inst, true); return true;
|
||||
case O::V_MOVRELS_B32: V_MOVRELS_B32(inst); return true;
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <bit>
|
||||
#include <cstdio>
|
||||
#include <filesystem>
|
||||
#include <fmt/format.h>
|
||||
@@ -897,6 +898,18 @@ void BuildStageStaticKey(const ShaderVertexInputInfo& info, std::vector<uint32_t
|
||||
key.push_back(info.resources_num);
|
||||
key.push_back(info.scratch_size_dwords);
|
||||
key.push_back(info.pa_cl_vs_out_cntl);
|
||||
key.push_back(static_cast<uint32_t>(info.clip_space.enabled));
|
||||
if (info.clip_space.enabled) {
|
||||
for (const float value: info.clip_space.scale) {
|
||||
key.push_back(std::bit_cast<uint32_t>(value));
|
||||
}
|
||||
for (const float value: info.clip_space.offset) {
|
||||
key.push_back(std::bit_cast<uint32_t>(value));
|
||||
}
|
||||
for (const float value: info.clip_space.half_extent) {
|
||||
key.push_back(std::bit_cast<uint32_t>(value));
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < info.resources_num; i++) {
|
||||
const auto& resource = info.resources[i];
|
||||
|
||||
@@ -68,6 +68,13 @@ inline uint8_t GetDstSel(uint32_t swizzle, uint32_t channel) {
|
||||
return (swizzle >> (channel * 3u)) & 0x7u;
|
||||
}
|
||||
|
||||
struct ShaderClipSpaceTransform {
|
||||
float scale[2] = {};
|
||||
float offset[2] = {};
|
||||
float half_extent[2] = {};
|
||||
bool enabled = false;
|
||||
};
|
||||
|
||||
struct ShaderVertexInputInfo {
|
||||
static constexpr int RES_MAX = 32;
|
||||
|
||||
@@ -84,6 +91,7 @@ struct ShaderVertexInputInfo {
|
||||
uint32_t scratch_size_dwords = 0;
|
||||
uint32_t param_export_mask = 0;
|
||||
uint32_t pa_cl_vs_out_cntl = 0;
|
||||
ShaderClipSpaceTransform clip_space;
|
||||
bool fetch_external = false;
|
||||
bool fetch_embedded = false;
|
||||
};
|
||||
|
||||
@@ -39,11 +39,42 @@ struct PadControllerInformation {
|
||||
uint8_t reserve[8];
|
||||
};
|
||||
|
||||
struct PadLightBarParam {
|
||||
uint8_t r;
|
||||
uint8_t g;
|
||||
uint8_t b;
|
||||
uint8_t reserve;
|
||||
};
|
||||
|
||||
struct PadVibrationParam {
|
||||
uint8_t large_motor;
|
||||
uint8_t small_motor;
|
||||
};
|
||||
|
||||
struct PadTriggerEffectCommand {
|
||||
uint32_t mode;
|
||||
uint8_t reserve[4];
|
||||
uint8_t data[48];
|
||||
};
|
||||
|
||||
struct PadTriggerEffectParam {
|
||||
uint8_t trigger_mask;
|
||||
uint8_t reserve[7];
|
||||
PadTriggerEffectCommand command[2];
|
||||
};
|
||||
|
||||
static_assert(sizeof(PadTriggerEffectCommand) == 56);
|
||||
static_assert(sizeof(PadTriggerEffectParam) == 120);
|
||||
|
||||
struct DualSenseEffects {
|
||||
uint8_t enable_bits;
|
||||
uint8_t reserve[9];
|
||||
uint8_t right_trigger[11];
|
||||
uint8_t left_trigger[11];
|
||||
};
|
||||
|
||||
static_assert(sizeof(DualSenseEffects) == 32);
|
||||
|
||||
struct ControllerState {
|
||||
struct Touch {
|
||||
uint8_t id = 0;
|
||||
@@ -73,6 +104,8 @@ public:
|
||||
void ResetInputState();
|
||||
void GetConnectionInfo(bool* flag, int* count);
|
||||
void SetVibration(uint8_t large_motor, uint8_t small_motor);
|
||||
void SetLightBar(uint8_t r, uint8_t g, uint8_t b);
|
||||
bool SetTriggerEffect(const PadTriggerEffectParam& param);
|
||||
void ReadState(ControllerState* state, bool* flag, int* count);
|
||||
int ReadStates(ControllerState* states, int states_num, bool* flag, int* count);
|
||||
|
||||
@@ -125,6 +158,92 @@ static void pad_fill_data(PadData* data, const ControllerState& state, bool conn
|
||||
data->device_unique_data_len = 0;
|
||||
}
|
||||
|
||||
static bool trigger_effect_zones(uint8_t* effect, const uint8_t* strengths, uint8_t type,
|
||||
uint8_t frequency = 0) {
|
||||
uint16_t active = 0;
|
||||
uint32_t packed = 0;
|
||||
for (int i = 0; i < 10; i++) {
|
||||
if (strengths[i] > 8) {
|
||||
return false;
|
||||
}
|
||||
if (strengths[i] != 0) {
|
||||
active |= static_cast<uint16_t>(1u << i);
|
||||
packed |= static_cast<uint32_t>(strengths[i] - 1u) << (3 * i);
|
||||
}
|
||||
}
|
||||
|
||||
effect[0] = active != 0 && (type != 0x26 || frequency != 0) ? type : 0x05;
|
||||
effect[1] = static_cast<uint8_t>(active);
|
||||
effect[2] = static_cast<uint8_t>(active >> 8u);
|
||||
effect[3] = static_cast<uint8_t>(packed);
|
||||
effect[4] = static_cast<uint8_t>(packed >> 8u);
|
||||
effect[5] = static_cast<uint8_t>(packed >> 16u);
|
||||
effect[6] = static_cast<uint8_t>(packed >> 24u);
|
||||
effect[9] = frequency;
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool trigger_effect_to_dualsense(const PadTriggerEffectCommand& command, uint8_t* effect) {
|
||||
std::memset(effect, 0, 11);
|
||||
effect[0] = 0x05;
|
||||
|
||||
uint8_t strengths[10] = {};
|
||||
switch (command.mode) {
|
||||
case 0: return true;
|
||||
case 1:
|
||||
if (command.data[0] > 9 || command.data[1] > 8) {
|
||||
return false;
|
||||
}
|
||||
std::fill(strengths + command.data[0], strengths + 10, command.data[1]);
|
||||
return trigger_effect_zones(effect, strengths, 0x21);
|
||||
case 2: {
|
||||
const auto start = command.data[0];
|
||||
const auto end = command.data[1];
|
||||
const auto strength = command.data[2];
|
||||
if (start < 2 || start > 7 || end <= start || end > 8 || strength > 8) {
|
||||
return false;
|
||||
}
|
||||
if (strength == 0) {
|
||||
return true;
|
||||
}
|
||||
const uint16_t zones = static_cast<uint16_t>((1u << start) | (1u << end));
|
||||
effect[0] = 0x25;
|
||||
effect[1] = static_cast<uint8_t>(zones);
|
||||
effect[2] = static_cast<uint8_t>(zones >> 8u);
|
||||
effect[3] = strength - 1u;
|
||||
return true;
|
||||
}
|
||||
case 3:
|
||||
if (command.data[0] > 9 || command.data[1] > 8) {
|
||||
return false;
|
||||
}
|
||||
std::fill(strengths + command.data[0], strengths + 10, command.data[1]);
|
||||
return trigger_effect_zones(effect, strengths, 0x26, command.data[2]);
|
||||
case 4: return trigger_effect_zones(effect, command.data, 0x21);
|
||||
case 5: {
|
||||
const int start = command.data[0];
|
||||
const int end = command.data[1];
|
||||
const int start_strength = command.data[2];
|
||||
const int end_strength = command.data[3];
|
||||
if (start > 8 || end <= start || end > 9 || start_strength < 1 || start_strength > 8 ||
|
||||
end_strength < 1 || end_strength > 8) {
|
||||
return false;
|
||||
}
|
||||
for (int i = start; i < 10; i++) {
|
||||
const int delta = (end_strength - start_strength) * (i - start);
|
||||
const int length = end - start;
|
||||
strengths[i] = static_cast<uint8_t>(
|
||||
i >= end ? end_strength
|
||||
: start_strength +
|
||||
(delta + (delta < 0 ? -length / 2 : length / 2)) / length);
|
||||
}
|
||||
return trigger_effect_zones(effect, strengths, 0x21);
|
||||
}
|
||||
case 6: return trigger_effect_zones(effect, command.data + 1, 0x26, command.data[0]);
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
void Initialize() {
|
||||
EXIT_IF(g_controller != nullptr);
|
||||
|
||||
@@ -304,6 +423,44 @@ void GameController::SetVibration(uint8_t large_motor, uint8_t small_motor) {
|
||||
}
|
||||
}
|
||||
|
||||
void GameController::SetLightBar(uint8_t r, uint8_t g, uint8_t b) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
if (auto* pad = SDL_GameControllerFromInstanceID(static_cast<SDL_JoystickID>(m_active_id));
|
||||
pad != nullptr) {
|
||||
(void)SDL_GameControllerSetLED(pad, r, g, b);
|
||||
}
|
||||
}
|
||||
|
||||
bool GameController::SetTriggerEffect(const PadTriggerEffectParam& param) {
|
||||
if ((param.trigger_mask & ~0x03u) != 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
DualSenseEffects effect {};
|
||||
if ((param.trigger_mask & 0x01u) != 0) {
|
||||
effect.enable_bits |= 0x08;
|
||||
if (!trigger_effect_to_dualsense(param.command[0], effect.left_trigger)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if ((param.trigger_mask & 0x02u) != 0) {
|
||||
effect.enable_bits |= 0x04;
|
||||
if (!trigger_effect_to_dualsense(param.command[1], effect.right_trigger)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (effect.enable_bits == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
Common::LockGuard lock(m_mutex);
|
||||
auto* pad = SDL_GameControllerFromInstanceID(static_cast<SDL_JoystickID>(m_active_id));
|
||||
if (pad != nullptr && SDL_GameControllerGetType(pad) == SDL_CONTROLLER_TYPE_PS5) {
|
||||
(void)SDL_GameControllerSendEffect(pad, &effect, sizeof(effect));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void GameController::GetConnectionInfo(bool* flag, int* count) {
|
||||
EXIT_IF(flag == nullptr);
|
||||
EXIT_IF(count == nullptr);
|
||||
@@ -617,7 +774,24 @@ int KYTY_SYSV_ABI PadSetLightBar(int handle, const PadLightBarParam* param) {
|
||||
return PAD_ERROR_INVALID_ARG;
|
||||
}
|
||||
|
||||
EXIT_IF(g_controller == nullptr);
|
||||
g_controller->SetLightBar(param->r, param->g, param->b);
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI PadSetTriggerEffect(int handle, const PadTriggerEffectParam* param) {
|
||||
PRINT_NAME();
|
||||
|
||||
if (handle != 1) {
|
||||
return PAD_ERROR_INVALID_HANDLE;
|
||||
}
|
||||
if (param == nullptr) {
|
||||
return PAD_ERROR_INVALID_ARG;
|
||||
}
|
||||
|
||||
EXIT_IF(g_controller == nullptr);
|
||||
return g_controller->SetTriggerEffect(*param) ? OK : PAD_ERROR_INVALID_ARG;
|
||||
}
|
||||
|
||||
} // namespace Libs::Controller
|
||||
@@ -48,6 +48,7 @@ struct PadControllerInformation;
|
||||
struct PadData;
|
||||
struct PadVibrationParam;
|
||||
struct PadLightBarParam;
|
||||
struct PadTriggerEffectParam;
|
||||
|
||||
inline int controller_get_axis(int min, int max, int value) {
|
||||
int v = (255 * (value - min)) / (max - min);
|
||||
@@ -78,6 +79,7 @@ int KYTY_SYSV_ABI PadGetControllerInformation(int handle, PadControllerInformati
|
||||
int KYTY_SYSV_ABI PadReadState(int handle, PadData* data);
|
||||
int KYTY_SYSV_ABI PadRead(int handle, PadData* data, int num);
|
||||
int KYTY_SYSV_ABI PadSetVibration(int handle, const PadVibrationParam* param);
|
||||
int KYTY_SYSV_ABI PadSetTriggerEffect(int handle, const PadTriggerEffectParam* param);
|
||||
int KYTY_SYSV_ABI PadResetLightBar(int handle);
|
||||
int KYTY_SYSV_ABI PadSetLightBar(int handle, const PadLightBarParam* param);
|
||||
|
||||
|
||||
+1
-18
@@ -42,23 +42,6 @@ static int KYTY_SYSV_ABI PadGetTriggerEffectState(int
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int KYTY_SYSV_ABI PadSetTriggerEffect(int handle, const void* param) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t handle = %d\n"
|
||||
"\t param = 0x%016" PRIx64 "\n",
|
||||
handle, reinterpret_cast<uint64_t>(param));
|
||||
|
||||
if (handle != 1) {
|
||||
return -2137915389; /* 0x80920003 */
|
||||
}
|
||||
if (param == nullptr) {
|
||||
return -2137915391; /* 0x80920001 */
|
||||
}
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
static int KYTY_SYSV_ABI PadSetVibrationTriggerEffectWeakWhileEmbeddedMicInUse(bool enabled) {
|
||||
PRINT_NAME();
|
||||
|
||||
@@ -198,7 +181,7 @@ LIB_DEFINE(InitPad_1) {
|
||||
LIB_FUNC("rIZnR6eSpvk", Controller::PadResetOrientation);
|
||||
LIB_FUNC("vDLMoJLde8I", PadSetTiltCorrectionState);
|
||||
LIB_FUNC("gjP9-KQzoUk", Controller::PadGetControllerInformation);
|
||||
LIB_FUNC("2JgFB2n9oUM", PadSetTriggerEffect);
|
||||
LIB_FUNC("2JgFB2n9oUM", Controller::PadSetTriggerEffect);
|
||||
LIB_FUNC("YndgXqQVV7c", Controller::PadReadState);
|
||||
LIB_FUNC("q1cHNfGycLI", Controller::PadRead);
|
||||
LIB_FUNC("yFVnOdGxvZY", Controller::PadSetVibration);
|
||||
|
||||
@@ -2950,6 +2950,28 @@ public:
|
||||
"dynamic view identity omitted mapping, format, mip, layer, type, "
|
||||
"or storage usage");
|
||||
|
||||
auto video_out_info = color_info;
|
||||
video_out_info.pixel_format = vk::Format::eA2R10G10B10UnormPack32;
|
||||
video_out_info.guest_format = Prospero::BufferFormat::k10_10_10_2UNorm;
|
||||
Libs::Graphics::Image video_out(m_runtime_context, scheduler,
|
||||
video_out_info);
|
||||
auto video_out_view_info = sampled;
|
||||
video_out_view_info.format = video_out_info.pixel_format;
|
||||
video_out_view_info.usage = vk::ImageUsageFlagBits::eTransferSrc;
|
||||
const auto video_out_view = video_out.FindView(video_out_view_info);
|
||||
auto storage_alias_info = video_out_view_info;
|
||||
storage_alias_info.format = vk::Format::eA2B10G10R10UnormPack32;
|
||||
storage_alias_info.usage = vk::ImageUsageFlagBits::eStorage;
|
||||
const auto storage_alias_view = video_out.FindView(storage_alias_info);
|
||||
Require(
|
||||
name, "video-out storage alias usage",
|
||||
ImageViewOps::FormatsCompatible(video_out_info.pixel_format,
|
||||
storage_alias_info.format) &&
|
||||
static_cast<bool>(video_out.backing.usage &
|
||||
vk::ImageUsageFlagBits::eStorage) &&
|
||||
video_out_view != nullptr && storage_alias_view != nullptr,
|
||||
"compatible video-out backing was created without storage usage");
|
||||
|
||||
ImageInfo depth_info{};
|
||||
depth_info.pixel_format = vk::Format::eD32Sfloat;
|
||||
depth_info.guest_format = Prospero::BufferFormat::k32Float;
|
||||
@@ -12655,6 +12677,76 @@ TestCase ScalarAbsI32UpdatesScc() {
|
||||
O::V_MOV_B32, O::BUFFER_STORE_DWORD, O::S_ENDPGM}};
|
||||
}
|
||||
|
||||
TestCase ScalarAbsdiffBitset64AndSetprio() {
|
||||
using O = ShaderOpcode;
|
||||
|
||||
std::vector<u32> code;
|
||||
auto capture_scc = [&](u32 dst_sgpr) {
|
||||
code.push_back(
|
||||
EncodeSop2(0x0a, dst_sgpr, InlineU32(1), InlineU32(0)));
|
||||
};
|
||||
|
||||
code.push_back(EncodeSMovB32(0, InlineU32(2)));
|
||||
code.push_back(EncodeSMovB32(1, InlineU32(5)));
|
||||
code.push_back(EncodeSop2(0x2c, 10, 0, 1));
|
||||
capture_scc(20);
|
||||
AppendSMovLiteral(&code, 0, 0xffffffffu);
|
||||
code.push_back(EncodeSMovB32(1, InlineU32(0)));
|
||||
code.push_back(EncodeSop2(0x2c, 11, 0, 1));
|
||||
capture_scc(21);
|
||||
AppendSMovLiteral(&code, 0, 0x80000000u);
|
||||
code.push_back(EncodeSop2(0x2c, 12, 0, 1));
|
||||
capture_scc(22);
|
||||
code.push_back(EncodeSMovB32(1, InlineU32(1)));
|
||||
code.push_back(EncodeSop2(0x2c, 13, 0, 1));
|
||||
capture_scc(23);
|
||||
code.push_back(EncodeSop2(0x2c, 14, 0, 0));
|
||||
capture_scc(24);
|
||||
|
||||
AppendSMovLiteral(&code, 2, 65u);
|
||||
AppendSMovLiteral(&code, 3, 101u);
|
||||
code.push_back(EncodeSMovB32(4, InlineU32(0)));
|
||||
code.push_back(EncodeSMovB32(5, InlineU32(0)));
|
||||
code.push_back(EncodeSop1(0x1e, 4, 2));
|
||||
AppendStoreSgprPair(&code, 4, 10);
|
||||
code.push_back(EncodeSop1(0x1e, 4, 3));
|
||||
AppendStoreSgprPair(&code, 4, 12);
|
||||
code.push_back(EncodeSop1(0x1c, 4, 2));
|
||||
AppendStoreSgprPair(&code, 4, 14);
|
||||
code.push_back(EncodeSop1(0x1c, 4, 3));
|
||||
AppendStoreSgprPair(&code, 4, 16);
|
||||
code.push_back(EncodeSopp(0x0f, 3));
|
||||
|
||||
AppendStoreSgpr(&code, 10, 0);
|
||||
AppendStoreSgpr(&code, 11, 1);
|
||||
AppendStoreSgpr(&code, 12, 2);
|
||||
AppendStoreSgpr(&code, 13, 3);
|
||||
AppendStoreSgpr(&code, 14, 4);
|
||||
AppendStoreSgpr(&code, 20, 5);
|
||||
AppendStoreSgpr(&code, 21, 6);
|
||||
AppendStoreSgpr(&code, 22, 7);
|
||||
AppendStoreSgpr(&code, 23, 8);
|
||||
AppendStoreSgpr(&code, 24, 9);
|
||||
AppendEnd(&code);
|
||||
|
||||
TestCase test;
|
||||
test.name = "ScalarAbsdiffBitset64AndSetprio";
|
||||
test.code = std::move(code);
|
||||
test.expected = {3u, 1u, 0x80000000u, 0x7fffffffu, 0u,
|
||||
1u, 1u, 1u, 1u, 0u,
|
||||
2u, 0u, 2u, 32u, 0u,
|
||||
32u, 0u, 0u};
|
||||
test.opcodes = {O::S_MOV_B32, O::S_ABSDIFF_I32, O::S_CSELECT_B32,
|
||||
O::S_BITSET1_B64, O::S_BITSET0_B64, O::S_SETPRIO,
|
||||
O::V_MOV_B32,
|
||||
O::BUFFER_STORE_DWORD, O::S_ENDPGM};
|
||||
test.decoded_counts = {{"S_ABSDIFF_I32", 5},
|
||||
{"S_BITSET1_B64", 2},
|
||||
{"S_BITSET0_B64", 2},
|
||||
{"S_SETPRIO 0x00000003", 1}};
|
||||
return test;
|
||||
}
|
||||
|
||||
TestCase ScalarShiftLeftAddSccCarryEdges() {
|
||||
using O = ShaderOpcode;
|
||||
|
||||
@@ -14155,6 +14247,55 @@ TestCase VectorAddcWritesPerLaneCarryOut() {
|
||||
return test;
|
||||
}
|
||||
|
||||
TestCase VectorSubCoCiU32CompactAndVop3() {
|
||||
using O = ShaderOpcode;
|
||||
|
||||
std::vector<u32> code;
|
||||
code.push_back(EncodeVop2(0x1a, 4, InlineU32(2), 0));
|
||||
AppendBufferLoadDword(&code, 1, 4);
|
||||
code.push_back(EncodeVop2(0x25, 5, InlineU32(16), 4));
|
||||
AppendBufferLoadDword(&code, 2, 5);
|
||||
code.push_back(EncodeVop2(0x1b, 3, InlineU32(1), 0));
|
||||
code.push_back(EncodeVopc(0xc5, InlineU32(0), 3));
|
||||
code.push_back(EncodeSop1(0x04, 20, 106));
|
||||
code.push_back(EncodeVop2(0x29, 10, Vgpr(1), 2));
|
||||
AppendVMovU32(&code, 6, 1);
|
||||
code.push_back(EncodeVop2(0x01, 11, InlineU32(0), 6));
|
||||
AppendStoreVgprAtLaneDwordOffset(&code, 10, 0, 0);
|
||||
AppendStoreVgprAtLaneDwordOffset(&code, 11, 0, 4);
|
||||
|
||||
code.push_back(EncodeVopc(0xc2, InlineU32(0), 6));
|
||||
AppendVop3B(&code, 0x129u, 12, 22, Vgpr(1), Vgpr(2), 20);
|
||||
AppendVop3(&code, 0x101u, 13, InlineU32(0), Vgpr(6), 22);
|
||||
code.push_back(EncodeVop2(0x01, 14, InlineU32(0), 6));
|
||||
AppendStoreVgprAtLaneDwordOffset(&code, 12, 0, 8);
|
||||
AppendStoreVgprAtLaneDwordOffset(&code, 13, 0, 12);
|
||||
AppendStoreVgprAtLaneDwordOffset(&code, 14, 0, 16);
|
||||
AppendEnd(&code);
|
||||
|
||||
TestCase test;
|
||||
test.name = "VectorSubCoCiU32CompactAndVop3";
|
||||
test.code = std::move(code);
|
||||
test.initial = {5u, 5u, 3u, 3u, 3u, 3u, 5u, 3u, 0u, 0u,
|
||||
0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u};
|
||||
test.expected = {2u, 1u, 0xfffffffeu, 0xffffffffu, 0u, 0u, 1u,
|
||||
1u, 2u, 1u, 0xfffffffeu, 0xffffffffu, 0u, 0u,
|
||||
1u, 1u, 0u, 0u, 0u, 0u};
|
||||
test.opcodes = {O::V_MOV_B32, O::V_LSHLREV_B32, O::V_ADD_NC_U32,
|
||||
O::V_AND_B32, O::V_CMP_NE_U32, O::V_CMP_EQ_U32,
|
||||
O::V_SUB_CO_CI_U32, O::V_CNDMASK_B32, O::S_MOV_B64,
|
||||
O::BUFFER_LOAD_DWORD, O::BUFFER_STORE_DWORD, O::S_ENDPGM};
|
||||
test.decoded_counts = {{"V_SUB_CO_CI_U32", 2}};
|
||||
test.required_spirv = {"OpISub", "OpUGreaterThan", "OpLogicalOr"};
|
||||
test.compute_info.threads_num[0] = 4;
|
||||
test.compute_info.threads_num[1] = 1;
|
||||
test.compute_info.threads_num[2] = 1;
|
||||
test.compute_info.thread_ids_num = 1;
|
||||
test.compute_info.wave_size = 32;
|
||||
test.has_compute_info = true;
|
||||
return test;
|
||||
}
|
||||
|
||||
TestCase VectorSubrevCoCiU32ExactRawOnGpu() {
|
||||
using O = ShaderOpcode;
|
||||
|
||||
@@ -21146,6 +21287,7 @@ std::vector<TestCase> MakeCases() {
|
||||
AddCase(ScalarArithmeticSccCarryBorrowOverflow);
|
||||
AddCase(ScalarMinMaxSccComparisonEdges);
|
||||
AddCase(ScalarAbsI32UpdatesScc);
|
||||
AddCase(ScalarAbsdiffBitset64AndSetprio);
|
||||
AddCase(ScalarShiftLeftAddSccCarryEdges);
|
||||
AddCase(ScalarCompareOps);
|
||||
AddCase(ScalarShiftAddAndMaskOps);
|
||||
@@ -21191,6 +21333,7 @@ std::vector<TestCase> MakeCases() {
|
||||
AddCase(VectorMbcntUsesThreadMask);
|
||||
AddCase(VectorAddcWritesPerLaneCarryOut);
|
||||
AddCase(VectorAddcUsesPerLaneCarryIn);
|
||||
AddCase(VectorSubCoCiU32CompactAndVop3);
|
||||
AddCase(VectorSubrevCoCiU32ExactRawOnGpu);
|
||||
AddCase(VectorVop3BSubrevCoCiUsesEncodedMasks);
|
||||
AddCase(VectorVop3BCarryOutWritesSgprMask);
|
||||
@@ -23439,6 +23582,7 @@ void CheckStorageTextureDepthTileUploadLayout() {
|
||||
"1x1 R8_UINT depth tile lost its 64 KiB source footprint");
|
||||
std::printf("[host] %-32s ok\n", "StorageTextureDepthTileUpload");
|
||||
}
|
||||
|
||||
void CheckImageSamplerSpecialization() {
|
||||
ShaderSamplerResource filtered_sampler{};
|
||||
filtered_sampler.fields[2] =
|
||||
|
||||
@@ -8811,6 +8811,45 @@ void TestNewShaderRecompilerExpVertexOutputs() {
|
||||
CheckSpirvBinaryValidates(result.spirv);
|
||||
}
|
||||
|
||||
void TestNewShaderRecompilerClipDisabledPosition() {
|
||||
const uint32_t shader[] = {
|
||||
EncodeExp0(0x0c, 0xf), EncodeExp1(0, 1, 2, 3), 0xbf810000u,
|
||||
};
|
||||
const auto compile = [&](const ShaderVertexInputInfo &vertex) {
|
||||
auto options = MakeCompileOptions(ShaderType::Vertex);
|
||||
options.input_info.vertex = &vertex;
|
||||
return ShaderRecompiler::Recompile(shader, options);
|
||||
};
|
||||
|
||||
ShaderVertexInputInfo regular{};
|
||||
auto clipped = regular;
|
||||
clipped.clip_space = {
|
||||
.scale = {640.0f, 360.0f},
|
||||
.offset = {640.0f, 360.0f},
|
||||
.half_extent = {8192.0f, 8192.0f},
|
||||
.enabled = true,
|
||||
};
|
||||
const auto regular_result = compile(regular);
|
||||
const auto clipped_result = compile(clipped);
|
||||
CheckSpirvBinaryValidates(clipped_result.spirv);
|
||||
Check(SpirvInstructionOpcodeCount(regular_result.spirv, 136u) == 0u &&
|
||||
SpirvInstructionOpcodeCount(clipped_result.spirv, 133u) == 2u &&
|
||||
SpirvInstructionOpcodeCount(clipped_result.spirv, 129u) == 2u &&
|
||||
SpirvInstructionOpcodeCount(clipped_result.spirv, 136u) == 2u &&
|
||||
SpirvInstructionOpcodeCount(clipped_result.spirv, 131u) == 2u,
|
||||
"clip-disabled position export did not convert both screen coordinates to NDC");
|
||||
Check(MakeStageStaticKey(regular) != MakeStageStaticKey(clipped),
|
||||
"clip-disabled vertex shader shared the regular shader cache key");
|
||||
auto disabled = clipped;
|
||||
disabled.clip_space.enabled = false;
|
||||
Check(MakeStageStaticKey(regular) == MakeStageStaticKey(disabled),
|
||||
"disabled clip-space payload affected the shader cache key");
|
||||
auto shifted = clipped;
|
||||
shifted.clip_space.offset[0] += 1.0f;
|
||||
Check(MakeStageStaticKey(clipped) != MakeStageStaticKey(shifted),
|
||||
"clip-disabled viewport transform is absent from the shader cache key");
|
||||
}
|
||||
|
||||
void TestNewShaderRecompilerAuxPositionExports() {
|
||||
const auto compile = [](std::span<const uint32_t> shader, uint32_t control) {
|
||||
ShaderVertexInputInfo vertex{};
|
||||
@@ -11908,6 +11947,7 @@ int main() {
|
||||
TestNewShaderRecompilerSpirvSizeBaselines();
|
||||
TestDemandDrivenSpirvDeclarations();
|
||||
TestNewShaderRecompilerSMovB32();
|
||||
TestNewShaderRecompilerClipDisabledPosition();
|
||||
TestNewShaderRecompilerAuxPositionExports();
|
||||
TestNewShaderRecompilerNativeWideScalarMemoryIr();
|
||||
TestNewShaderRecompilerNativeWideBufferIr();
|
||||
|
||||
Reference in new issue
Block a user