mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-27 16:02:37 +00:00
Compare commits
103
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No files matched your search
@@ -112,12 +112,16 @@ jobs:
|
||||
- name: Build
|
||||
shell: cmd
|
||||
run: |
|
||||
cmake --build _Build/windows --target launcher audio_out2_port_tests ime_dialog_tests virtual_memory_allocation_tests --parallel
|
||||
cmake --build _Build/windows --target launcher ^
|
||||
audio_out2_port_tests pad_haptics_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests ^
|
||||
shader_recompiler_compute_tests ^
|
||||
resource_tracking_tests scalar_provenance_tests ^
|
||||
resource_materialization_tests shader_vertex_metadata_tests archive_file_tests avplayer_file_tests --parallel
|
||||
|
||||
- name: Test
|
||||
shell: cmd
|
||||
run: |
|
||||
ctest --test-dir _Build/windows --output-on-failure -R "^(audio_out2_port|ime_dialog|virtual_memory_allocation)$"
|
||||
ctest --test-dir _Build/windows --output-on-failure -R "^(audio_out2_port|pad_haptics|ime_dialog|lru_cache|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$"
|
||||
|
||||
- name: Install
|
||||
shell: cmd
|
||||
@@ -198,14 +202,17 @@ jobs:
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --build _Build/macos \
|
||||
--target launcher audio_out2_port_tests ime_dialog_tests virtual_memory_allocation_tests \
|
||||
--target launcher audio_out2_port_tests pad_haptics_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests \
|
||||
memory_tracker_tests page_manager_tests shader_recompiler_compute_tests \
|
||||
resource_tracking_tests scalar_provenance_tests \
|
||||
resource_materialization_tests shader_vertex_metadata_tests archive_file_tests avplayer_file_tests \
|
||||
--parallel
|
||||
|
||||
- name: Test
|
||||
shell: bash
|
||||
run: |
|
||||
ctest --test-dir _Build/macos --output-on-failure \
|
||||
-R '^(audio_out2_port|ime_dialog|virtual_memory_allocation)$'
|
||||
-R '^(audio_out2_port|pad_haptics|ime_dialog|lru_cache|memory_tracker|page_manager|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$'
|
||||
|
||||
- name: Install
|
||||
shell: bash
|
||||
@@ -379,14 +386,16 @@ jobs:
|
||||
run: |
|
||||
cmake --build _Build/linux \
|
||||
--target launcher page_manager_tests memory_tracker_tests \
|
||||
audio_out2_port_tests ime_dialog_tests virtual_memory_allocation_tests \
|
||||
audio_out2_port_tests pad_haptics_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests \
|
||||
resource_tracking_tests scalar_provenance_tests \
|
||||
resource_materialization_tests shader_vertex_metadata_tests archive_file_tests avplayer_file_tests \
|
||||
--parallel
|
||||
|
||||
- name: Test
|
||||
shell: bash
|
||||
run: |
|
||||
ctest --test-dir _Build/linux --output-on-failure \
|
||||
-R '^(audio_out2_port|ime_dialog|page_manager|memory_tracker|virtual_memory_allocation)$'
|
||||
-R '^(audio_out2_port|pad_haptics|ime_dialog|lru_cache|memory_tracker|page_manager|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$'
|
||||
|
||||
- name: Install
|
||||
shell: bash
|
||||
|
||||
Vendored
+71
-2
@@ -2,10 +2,31 @@ set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
|
||||
|
||||
add_subdirectory(cpuinfo)
|
||||
|
||||
# The Windows guest red-zone patcher needs a decoder/encoder and a small
|
||||
# trampoline assembler. Pin the same revisions used by shadPS4's implementation.
|
||||
include(FetchContent)
|
||||
|
||||
# The Bluetooth DualSense transports speaker audio as fixed-size Opus packets.
|
||||
set(kyty_build_testing_saved "${BUILD_TESTING}")
|
||||
set(BUILD_TESTING OFF)
|
||||
set(OPUS_BUILD_PROGRAMS OFF CACHE BOOL "" FORCE)
|
||||
set(OPUS_INSTALL_PKG_CONFIG_MODULE OFF CACHE BOOL "" FORCE)
|
||||
set(OPUS_INSTALL_CMAKE_CONFIG_MODULE OFF CACHE BOOL "" FORCE)
|
||||
if(MSVC AND CMAKE_C_COMPILER_ID STREQUAL "Clang")
|
||||
# Opus assumes MSVC accepts SSE4.1 intrinsics without per-file flags, but
|
||||
# clang-cl rejects them in its baseline x64 files. Its AVX2 dispatch also
|
||||
# depends on the SSE4.1 declarations, so retain the x64 SSE2 baseline only.
|
||||
set(OPUS_X86_MAY_HAVE_SSE4_1 OFF CACHE BOOL "" FORCE)
|
||||
set(OPUS_X86_MAY_HAVE_AVX2 OFF CACHE BOOL "" FORCE)
|
||||
endif()
|
||||
FetchContent_Declare(opus
|
||||
GIT_REPOSITORY https://github.com/xiph/opus.git
|
||||
GIT_TAG ddbe48383984d56acd9e1ab6a090c54ca6b735a6
|
||||
GIT_SHALLOW FALSE)
|
||||
FetchContent_MakeAvailable(opus)
|
||||
set(BUILD_TESTING "${kyty_build_testing_saved}")
|
||||
install(FILES "${opus_SOURCE_DIR}/COPYING" DESTINATION "licenses/opus")
|
||||
|
||||
# The Windows guest red-zone patcher needs a decoder/encoder and a small
|
||||
# trampoline assembler. Pin the same revisions used by shadPS4's implementation.
|
||||
set(XBYAK_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
FetchContent_Declare(
|
||||
xbyak
|
||||
@@ -28,7 +49,54 @@ FetchContent_Declare(
|
||||
|
||||
FetchContent_MakeAvailable(xbyak zydis)
|
||||
|
||||
# ZArchive provides random-access reads for compressed game dumps. Build only
|
||||
# the reader/writer library and its zstd dependency; the command-line tool is
|
||||
# not part of KytyPS5's runtime distribution.
|
||||
set(ZSTD_BUILD_PROGRAMS OFF CACHE BOOL "" FORCE)
|
||||
set(ZSTD_BUILD_SHARED OFF CACHE BOOL "" FORCE)
|
||||
set(ZSTD_BUILD_STATIC ON CACHE BOOL "" FORCE)
|
||||
set(ZSTD_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
set(ZSTD_LEGACY_SUPPORT OFF CACHE BOOL "" FORCE)
|
||||
set(ZSTD_MULTITHREAD_SUPPORT OFF CACHE BOOL "" FORCE)
|
||||
FetchContent_Declare(
|
||||
zstd
|
||||
GIT_REPOSITORY https://github.com/facebook/zstd.git
|
||||
GIT_TAG f8745da6ff1ad1e7bab384bd1f9d742439278e99
|
||||
GIT_SHALLOW FALSE
|
||||
SOURCE_SUBDIR build/cmake
|
||||
)
|
||||
FetchContent_Declare(
|
||||
zarchive_source
|
||||
GIT_REPOSITORY https://github.com/Exzap/ZArchive.git
|
||||
GIT_TAG d2c717730092c7bf8cbb033b12fd4001b7c4d932
|
||||
GIT_SHALLOW FALSE
|
||||
PATCH_COMMAND "${GIT_EXECUTABLE}" apply --ignore-whitespace
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/patches/zarchive-reader.patch"
|
||||
SOURCE_SUBDIR kyty-library-only
|
||||
)
|
||||
FetchContent_MakeAvailable(zstd zarchive_source)
|
||||
|
||||
add_library(zarchive STATIC
|
||||
"${zarchive_source_SOURCE_DIR}/src/zarchivereader.cpp"
|
||||
"${zarchive_source_SOURCE_DIR}/src/zarchivewriter.cpp"
|
||||
"${zarchive_source_SOURCE_DIR}/src/sha_256.c"
|
||||
)
|
||||
add_library(ZArchive::zarchive ALIAS zarchive)
|
||||
target_include_directories(zarchive SYSTEM PUBLIC "${zarchive_source_SOURCE_DIR}/include")
|
||||
target_include_directories(zarchive PRIVATE "${zstd_SOURCE_DIR}/lib")
|
||||
target_link_libraries(zarchive PRIVATE libzstd_static)
|
||||
target_compile_features(zarchive PRIVATE cxx_std_20)
|
||||
if(MSVC)
|
||||
target_compile_options(zarchive PRIVATE /W0)
|
||||
else()
|
||||
target_compile_options(zarchive PRIVATE -w)
|
||||
endif()
|
||||
|
||||
set(SDL_SHARED OFF CACHE BOOL "" FORCE)
|
||||
if(APPLE)
|
||||
# SDL's built-in iconv fallback does not support CP932.
|
||||
set(SDL_SYSTEM_ICONV ON CACHE BOOL "Use system iconv for CP932 conversion" FORCE)
|
||||
endif()
|
||||
add_subdirectory(SDL3)
|
||||
|
||||
add_library(Vulkan-Headers INTERFACE)
|
||||
@@ -120,6 +188,7 @@ endif()
|
||||
|
||||
set(TRACY_STATIC ON CACHE BOOL "" FORCE)
|
||||
set(TRACY_ENABLE ON CACHE BOOL "" FORCE)
|
||||
set(TRACY_NO_CRASH_HANDLER ON CACHE BOOL "" FORCE)
|
||||
set(TRACY_ON_DEMAND ON CACHE BOOL "" FORCE)
|
||||
set(TRACY_DELAYED_INIT ON CACHE BOOL "" FORCE)
|
||||
set(TRACY_MANUAL_LIFETIME ON CACHE BOOL "" FORCE)
|
||||
|
||||
+100
@@ -0,0 +1,100 @@
|
||||
--- a/include/zarchive/zarchivecommon.h
|
||||
+++ b/include/zarchive/zarchivecommon.h
|
||||
@@ -256,7 +256,7 @@
|
||||
|
||||
bool IsWithinValidRange(uint64_t fileSize) const
|
||||
{
|
||||
- return (offset + size) <= fileSize;
|
||||
+ return offset <= fileSize && size <= fileSize - offset;
|
||||
}
|
||||
};
|
||||
|
||||
--- a/src/zarchivereader.cpp
|
||||
+++ b/src/zarchivereader.cpp
|
||||
@@ -14,6 +14,7 @@
|
||||
|
||||
static bool _ifstream_readBytes(std::ifstream& file, uint64_t offset, void* buffer, uint32_t size)
|
||||
{
|
||||
+ file.clear();
|
||||
file.seekg(offset, std::ios_base::beg);
|
||||
file.read((char*)buffer, size);
|
||||
return file.gcount() == size;
|
||||
@@ -80,9 +81,27 @@
|
||||
// verify file tree
|
||||
if (fileTree[0].IsFile())
|
||||
return nullptr; // first entry must be root directory
|
||||
- auto rootName = GetName(nameTable, fileTree[0].GetNameOffset());
|
||||
- if (!rootName.empty())
|
||||
+ if (fileTree[0].GetNameOffset() != 0x7FFFFFFF)
|
||||
return nullptr; // root node must not have a name
|
||||
+ const uint64_t dataCapacity = (uint64_t)offsetRecords.size() * _ZARCHIVE::ENTRIES_PER_OFFSETRECORD * _ZARCHIVE::COMPRESSED_BLOCK_SIZE;
|
||||
+ for (size_t i = 0; i < fileTree.size(); ++i)
|
||||
+ {
|
||||
+ auto& entry = fileTree[i];
|
||||
+ if (i != 0)
|
||||
+ {
|
||||
+ auto name = GetName(nameTable, entry.GetNameOffset());
|
||||
+ if (name.empty() || name == "." || name == ".." || name.find_first_of("/\\") != std::string_view::npos || name.find('\0') != std::string_view::npos)
|
||||
+ return nullptr;
|
||||
+ }
|
||||
+ if (entry.IsFile())
|
||||
+ {
|
||||
+ if (entry.GetFileOffset() > dataCapacity || entry.GetFileSize() > dataCapacity - entry.GetFileOffset())
|
||||
+ return nullptr;
|
||||
+ }
|
||||
+ else if (entry.directoryRecord.nodeStartIndex > fileTree.size() ||
|
||||
+ entry.directoryRecord.count > fileTree.size() - entry.directoryRecord.nodeStartIndex)
|
||||
+ return nullptr;
|
||||
+ }
|
||||
// read meta data
|
||||
// todo
|
||||
|
||||
@@ -238,7 +257,7 @@
|
||||
uint32_t stepSize = std::min<uint32_t>(remainingBytes, _ZARCHIVE::COMPRESSED_BLOCK_SIZE - blockOffset);
|
||||
CacheBlock* block = GetCachedBlock(blockIdx);
|
||||
if (!block)
|
||||
- return 0;
|
||||
+ return bytesToRead - remainingBytes;
|
||||
std::memcpy(bufferU8, block->data + blockOffset, stepSize);
|
||||
rawReadOffset += stepSize;
|
||||
remainingBytes -= stepSize;
|
||||
@@ -325,14 +344,18 @@
|
||||
// determine offset and size of compressed block
|
||||
auto& record = m_offsetRecords[recordIndex];
|
||||
uint64_t offset = record.baseOffset;
|
||||
+ if (offset > m_compressedDataSize)
|
||||
+ return false;
|
||||
for (uint32_t i = 0; i < recordSubIndex; i++)
|
||||
{
|
||||
- offset += (uint64_t)record.size[i];
|
||||
- offset++;
|
||||
+ const uint64_t size = (uint64_t)record.size[i] + 1;
|
||||
+ if (size > m_compressedDataSize - offset)
|
||||
+ return false;
|
||||
+ offset += size;
|
||||
}
|
||||
uint32_t compressedSize = (uint32_t)record.size[recordSubIndex] + 1;
|
||||
// load file data
|
||||
- if ((offset + compressedSize) > m_compressedDataSize)
|
||||
+ if (compressedSize > m_compressedDataSize - offset)
|
||||
return false;
|
||||
offset += m_compressedDataOffset;
|
||||
if (compressedSize == _ZARCHIVE::COMPRESSED_BLOCK_SIZE)
|
||||
@@ -350,7 +373,7 @@
|
||||
// returns empty view on failure
|
||||
std::string_view ZArchiveReader::GetName(const std::vector<uint8_t>& nameTable, uint32_t nameOffset)
|
||||
{
|
||||
- if (nameOffset == 0x7FFFFFFF || nameOffset > nameTable.size())
|
||||
+ if (nameOffset == 0x7FFFFFFF || nameOffset >= nameTable.size())
|
||||
return "";
|
||||
// parse header
|
||||
uint16_t nameLength = nameTable[nameOffset] & 0x7F;
|
||||
@@ -359,7 +382,7 @@
|
||||
// extended 2-byte length
|
||||
if (nameOffset + 1 >= nameTable.size())
|
||||
return "";
|
||||
- nameLength |= ((uint16_t)nameTable[nameOffset] << 7);
|
||||
+ nameLength |= ((uint16_t)nameTable[nameOffset + 1] << 7);
|
||||
nameOffset += 2;
|
||||
}
|
||||
else
|
||||
Vendored
+1724
File diff suppressed because it is too large.
Load diff
+72
-2
@@ -1,4 +1,4 @@
|
||||
cmake_minimum_required(VERSION 3.16...4.3)
|
||||
cmake_minimum_required(VERSION 3.18...4.3)
|
||||
|
||||
if(CMAKE_VERSION VERSION_GREATER_EQUAL 4.0)
|
||||
set(CMAKE_POLICY_VERSION_MINIMUM 3.5 CACHE STRING "Minimum policy version for bundled dependencies")
|
||||
@@ -301,6 +301,7 @@ set(gpu_blit_generated_dir "${PROJECT_BINARY_DIR}/gpu_blit_shaders")
|
||||
set(gpu_blit_shader_sources
|
||||
"${gpu_tiler_shader_dir}/gpu_blit_fs_triangle.vert"
|
||||
"${gpu_tiler_shader_dir}/gpu_blit_color_to_ms_depth.frag"
|
||||
"${gpu_tiler_shader_dir}/gpu_video_out_overlay.frag"
|
||||
)
|
||||
foreach(shader_source IN LISTS gpu_blit_shader_sources)
|
||||
get_filename_component(shader_name "${shader_source}" NAME_WE)
|
||||
@@ -331,7 +332,7 @@ if (KYTY_CLANG_CL)
|
||||
set_source_files_properties(${kyty_emulator_src} PROPERTIES COMPILE_FLAGS "-Wno-pragma-pack -Wno-deprecated-declarations -D_TIMESPEC_DEFINED")
|
||||
endif()
|
||||
|
||||
set(kyty_emulator_link_libraries common Vulkan::Headers spirv-tools-opt spirv-tools SDL3::SDL3-static imgui xxhash FFmpeg::ffmpeg fmt::fmt nlohmann_json::nlohmann_json LibAtrac9 kyty_git_version Zydis::Zydis xbyak::xbyak)
|
||||
set(kyty_emulator_link_libraries common Vulkan::Headers spirv-tools-opt spirv-tools SDL3::SDL3-static imgui xxhash FFmpeg::ffmpeg fmt::fmt nlohmann_json::nlohmann_json LibAtrac9 kyty_git_version Zydis::Zydis xbyak::xbyak opus)
|
||||
|
||||
# Linux system libraries.
|
||||
if(LINUX)
|
||||
@@ -406,11 +407,26 @@ add_executable(page_manager_tests EXCLUDE_FROM_ALL
|
||||
target_link_libraries(page_manager_tests common)
|
||||
target_include_directories(page_manager_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(archive_file_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ArchiveFileTests.cpp"
|
||||
)
|
||||
target_link_libraries(archive_file_tests common ZArchive::zarchive)
|
||||
target_include_directories(archive_file_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(avplayer_file_tests EXCLUDE_FROM_ALL "${KYTY_TESTS_DIR}/AvPlayerFileTests.cpp")
|
||||
target_link_libraries(avplayer_file_tests common FFmpeg::ffmpeg ZArchive::zarchive)
|
||||
target_include_directories(avplayer_file_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(bit_array_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/BitArrayTests.cpp"
|
||||
)
|
||||
target_include_directories(bit_array_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(lru_cache_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/LruCacheTests.cpp"
|
||||
)
|
||||
target_include_directories(lru_cache_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(ime_dialog_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ImeDialogTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/libs/imeCommon.cpp"
|
||||
@@ -465,6 +481,10 @@ add_executable(audio_out2_port_tests EXCLUDE_FROM_ALL
|
||||
target_link_libraries(audio_out2_port_tests common fmt::fmt)
|
||||
target_include_directories(audio_out2_port_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(audio_out_timing_tests EXCLUDE_FROM_ALL "${KYTY_TESTS_DIR}/AudioOutTimingTests.cpp")
|
||||
target_link_libraries(audio_out_timing_tests common fmt::fmt SDL3::SDL3-static)
|
||||
target_include_directories(audio_out_timing_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(ngs2_sampler_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/Ngs2SamplerTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/loader/timer.cpp"
|
||||
@@ -472,12 +492,36 @@ add_executable(ngs2_sampler_tests EXCLUDE_FROM_ALL
|
||||
target_link_libraries(ngs2_sampler_tests common fmt::fmt LibAtrac9)
|
||||
target_include_directories(ngs2_sampler_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(pad_haptics_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/PadHapticsTests.cpp"
|
||||
)
|
||||
target_link_libraries(pad_haptics_tests common fmt::fmt SDL3::SDL3-static opus)
|
||||
target_include_directories(pad_haptics_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(save_data_memory_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/SaveDataMemoryTests.cpp"
|
||||
)
|
||||
target_link_libraries(save_data_memory_tests common fmt::fmt)
|
||||
target_include_directories(save_data_memory_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(png_enc_tests EXCLUDE_FROM_ALL "${KYTY_TESTS_DIR}/PngEncTests.cpp")
|
||||
target_link_libraries(png_enc_tests common fmt::fmt)
|
||||
target_include_directories(png_enc_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(ces_tests EXCLUDE_FROM_ALL "${KYTY_TESTS_DIR}/CesTests.cpp")
|
||||
target_link_libraries(ces_tests common fmt::fmt SDL3::SDL3-static)
|
||||
target_include_directories(ces_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(save_data_dialog_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/SaveDataDialogTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/libs/dialog.cpp"
|
||||
)
|
||||
target_link_libraries(save_data_dialog_tests common fmt::fmt)
|
||||
target_include_directories(save_data_dialog_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_kyty_full_emulator_test(http_uri_parse_tests
|
||||
"${KYTY_TESTS_DIR}/HttpUriParseTests.cpp")
|
||||
|
||||
add_executable(event_queue_lifetime_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/EventQueueLifetimeTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/kernel/eventQueue.cpp"
|
||||
@@ -488,6 +532,7 @@ target_include_directories(event_queue_lifetime_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_kyty_full_emulator_test(kernel_file_system_tests
|
||||
"${KYTY_TESTS_DIR}/KernelFileSystemTests.cpp")
|
||||
target_link_libraries(kernel_file_system_tests ZArchive::zarchive)
|
||||
|
||||
add_executable(sync_on_address_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/SyncOnAddressTests.cpp"
|
||||
@@ -554,7 +599,10 @@ if(BUILD_TESTING)
|
||||
add_test(NAME image_page_table COMMAND $<TARGET_FILE:image_page_table_tests>)
|
||||
add_test(NAME memory_tracker COMMAND $<TARGET_FILE:memory_tracker_tests>)
|
||||
add_test(NAME page_manager COMMAND $<TARGET_FILE:page_manager_tests>)
|
||||
add_test(NAME archive_file COMMAND $<TARGET_FILE:archive_file_tests>)
|
||||
add_test(NAME avplayer_file COMMAND $<TARGET_FILE:avplayer_file_tests>)
|
||||
add_test(NAME bit_array COMMAND $<TARGET_FILE:bit_array_tests>)
|
||||
add_test(NAME lru_cache COMMAND $<TARGET_FILE:lru_cache_tests>)
|
||||
add_test(NAME shader_vertex_metadata COMMAND $<TARGET_FILE:shader_vertex_metadata_tests>)
|
||||
add_test(NAME resource_materialization COMMAND $<TARGET_FILE:resource_materialization_tests>)
|
||||
add_test(NAME resource_tracking COMMAND $<TARGET_FILE:resource_tracking_tests>)
|
||||
@@ -562,8 +610,14 @@ if(BUILD_TESTING)
|
||||
add_test(NAME kernel_file_system COMMAND $<TARGET_FILE:kernel_file_system_tests>)
|
||||
add_test(NAME sync_on_address COMMAND $<TARGET_FILE:sync_on_address_tests>)
|
||||
add_test(NAME audio_out2_port COMMAND $<TARGET_FILE:audio_out2_port_tests>)
|
||||
add_test(NAME audio_out_timing COMMAND $<TARGET_FILE:audio_out_timing_tests>)
|
||||
add_test(NAME ngs2_sampler COMMAND $<TARGET_FILE:ngs2_sampler_tests>)
|
||||
add_test(NAME pad_haptics COMMAND $<TARGET_FILE:pad_haptics_tests>)
|
||||
add_test(NAME save_data_memory COMMAND $<TARGET_FILE:save_data_memory_tests>)
|
||||
add_test(NAME png_enc COMMAND $<TARGET_FILE:png_enc_tests>)
|
||||
add_test(NAME ces COMMAND $<TARGET_FILE:ces_tests>)
|
||||
add_test(NAME save_data_dialog COMMAND $<TARGET_FILE:save_data_dialog_tests>)
|
||||
add_test(NAME http_uri_parse COMMAND $<TARGET_FILE:http_uri_parse_tests>)
|
||||
add_test(NAME shader_recompiler_compute COMMAND $<TARGET_FILE:shader_recompiler_compute_tests>)
|
||||
add_test(NAME shader_recompiler_alignbyte
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --alignbyte-only)
|
||||
@@ -600,6 +654,8 @@ if(BUILD_TESTING)
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --compute-meta-clear-only)
|
||||
add_test(NAME buffer_cache_dirty_gc
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --buffer-cache-gc-only)
|
||||
add_test(NAME color_render_target_1d
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --rt1d-only)
|
||||
|
||||
if(WIN32)
|
||||
# These tests still depend on the Windows multisample-depth path.
|
||||
@@ -618,7 +674,10 @@ if(BUILD_TESTING)
|
||||
image_page_table_tests
|
||||
memory_tracker_tests
|
||||
page_manager_tests
|
||||
archive_file_tests
|
||||
avplayer_file_tests
|
||||
bit_array_tests
|
||||
lru_cache_tests
|
||||
shader_vertex_metadata_tests
|
||||
resource_materialization_tests
|
||||
resource_tracking_tests
|
||||
@@ -628,7 +687,14 @@ if(BUILD_TESTING)
|
||||
shader_recompiler_compute_tests
|
||||
virtual_memory_allocation_tests
|
||||
audio_out2_port_tests
|
||||
audio_out_timing_tests
|
||||
ngs2_sampler_tests
|
||||
pad_haptics_tests
|
||||
save_data_memory_tests
|
||||
png_enc_tests
|
||||
ces_tests
|
||||
save_data_dialog_tests
|
||||
http_uri_parse_tests
|
||||
)
|
||||
endif()
|
||||
|
||||
@@ -713,6 +779,10 @@ endif()
|
||||
install(TARGETS kyty_emulator DESTINATION .)
|
||||
if(KYTY_BUILD_LAUNCHER)
|
||||
add_subdirectory("${KYTY_SOURCE_DIR}/launcher" "${CMAKE_CURRENT_BINARY_DIR}/launcher")
|
||||
|
||||
if(LINUX)
|
||||
target_link_options(launcher PRIVATE $<$<CONFIG:Release>:-Wl,--strip-all>)
|
||||
endif()
|
||||
endif()
|
||||
if(KYTY_CLANG_CL)
|
||||
install(FILES "${KYTY_THIRD_PARTY_DIR}/winpthread/bin/libwinpthread-1.dll" DESTINATION .)
|
||||
|
||||
@@ -7,6 +7,10 @@
|
||||
[](#current-status)
|
||||
[](LICENSE)
|
||||
|
||||
**[Weekly updates](https://github.com/KytyPS5/KytyPS5/discussions/862)** — game progress, recent fixes and ongoing development.
|
||||
|
||||
**[Development on Discord](https://discord.gg/UNrkMqGaBg)** — KytyPS5 development.
|
||||
|
||||
KytyPS5 is a free and open-source PlayStation 5 emulator written in C++ for Windows and Linux,
|
||||
with experimental macOS support. It is based on a heavily modified version of
|
||||
[Kyty](https://github.com/InoriRus/Kyty). The project is in active development, and behavior
|
||||
@@ -68,8 +72,8 @@ or graphical glitches, so please include the version you tested when reporting a
|
||||
<img src="docs/screenshots/ps5-02.png" width="300" alt="Demon's Souls running in KytyPS5">
|
||||
</td>
|
||||
<td align="center">
|
||||
<strong>Hellboy</strong><br>
|
||||
<img src="docs/screenshots/ps5-06.png" width="300" alt="Hellboy running in KytyPS5">
|
||||
<strong>UFC 5</strong><br>
|
||||
<img src="docs/screenshots/ps5-06.png" width="300" alt="UFC 5 running in KytyPS5">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
@@ -232,9 +236,10 @@ cmake --build _Build/linux --target launcher --parallel
|
||||
cmake --install _Build/linux --prefix _Build/linux/install
|
||||
```
|
||||
|
||||
The configure step downloads the FFmpeg prebuilts and the `xbyak`/`zydis` sources, so it needs
|
||||
network access; a fully sandboxed `nix build` would require vendoring those inputs. A Vulkan 1.3
|
||||
driver must be available at runtime (on NixOS, `hardware.graphics.enable = true`).
|
||||
The configure step downloads the FFmpeg prebuilts and the `xbyak`, `zydis`, `zstd`, and ZArchive
|
||||
sources, so it needs network access; a fully sandboxed `nix build` would require vendoring those
|
||||
inputs. A Vulkan 1.3 driver must be available at runtime (on NixOS,
|
||||
`hardware.graphics.enable = true`).
|
||||
|
||||
### Building on macOS
|
||||
|
||||
@@ -328,17 +333,21 @@ open _Build/macos/install/KytyPS5.app # or double-click in Finder
|
||||
```
|
||||
|
||||
On first launch, add one or more game folders in the global settings. The launcher searches those
|
||||
folders recursively for game directories containing `eboot.bin`. Select a detected game and run it
|
||||
from the game list.
|
||||
folders recursively for game directories containing `eboot.bin` and ZArchive (`.zar`) game dumps
|
||||
whose archive root contains `eboot.bin`. Select a detected game and run it from the game list.
|
||||
ZArchive dumps are mounted read-only and streamed directly; they do not need to be extracted first.
|
||||
|
||||
The emulator can also be started directly with a legally obtained game directory or ELF file:
|
||||
The emulator can also be started directly with a legally obtained game directory, ELF file, or
|
||||
ZArchive dump:
|
||||
|
||||
```powershell
|
||||
.\_Build\windows\install\kyty_emulator.exe --game "D:\Games\ExampleGame"
|
||||
.\_Build\windows\install\kyty_emulator.exe --game "D:\Games\ExampleGame.zar"
|
||||
```
|
||||
|
||||
```bash
|
||||
./_Build/linux/install/kyty_emulator --game "/games/ExampleGame"
|
||||
./_Build/linux/install/kyty_emulator --game "/games/ExampleGame.zar"
|
||||
```
|
||||
|
||||
On macOS, the adjacent flat or app-bundled `libMoltenVK.dylib` is found automatically; no
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 1.6 MiB After Width: | Height: | Size: 1.7 MiB |
@@ -26,6 +26,7 @@ target_link_libraries(common
|
||||
cpuinfo
|
||||
kyty_git_version
|
||||
spdlog::spdlog
|
||||
ZArchive::zarchive
|
||||
)
|
||||
|
||||
get_property(inc_headers TARGET common PROPERTY INCLUDE_DIRECTORIES)
|
||||
|
||||
@@ -0,0 +1,397 @@
|
||||
#include "common/archive.h"
|
||||
|
||||
#include "common/stringUtils.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <condition_variable>
|
||||
#include <cstring>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <string_view>
|
||||
#include <thread>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include <zarchive/zarchivereader.h>
|
||||
|
||||
// POSIX hosts and MinGW's pthread-backed libstdc++ have cancellable condition waits.
|
||||
// MSVC/ClangCL and MinGW's native Win32 threading backend do not use pthread waits.
|
||||
#if !defined(_WIN32) || defined(_GLIBCXX_GCC_GTHR_POSIX_H)
|
||||
#include <pthread.h>
|
||||
#define KYTY_ARCHIVE_PTHREAD_CANCELLATION
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
|
||||
// Backends expose immutable metadata and offset-based reads. Cursor management, path routing,
|
||||
// reader lifetime and the host-stack worker are shared by every archive format.
|
||||
class ArchiveReader {
|
||||
public:
|
||||
struct Entry {
|
||||
uint64_t id;
|
||||
uint64_t size;
|
||||
bool is_file;
|
||||
};
|
||||
|
||||
virtual ~ArchiveReader() = default;
|
||||
virtual std::optional<Entry> Find(std::string_view member) = 0;
|
||||
virtual std::vector<File::DirEntry> List(std::string_view member) = 0;
|
||||
virtual uint64_t Read(uint64_t id, uint64_t offset, uint32_t size, void* data) = 0;
|
||||
};
|
||||
|
||||
namespace {
|
||||
|
||||
class ZArchiveReaderBackend final: public ArchiveReader {
|
||||
public:
|
||||
explicit ZArchiveReaderBackend(std::unique_ptr<ZArchiveReader> reader)
|
||||
: m_reader(std::move(reader)) {}
|
||||
|
||||
std::optional<Entry> Find(std::string_view member) override {
|
||||
const auto node = m_reader->LookUp(member);
|
||||
if (node == ZARCHIVE_INVALID_NODE) {
|
||||
return {};
|
||||
}
|
||||
return Entry {node, m_reader->GetFileSize(node), m_reader->IsFile(node)};
|
||||
}
|
||||
|
||||
std::vector<File::DirEntry> List(std::string_view member) override {
|
||||
const auto node = m_reader->LookUp(member);
|
||||
if (!m_reader->IsDirectory(node)) {
|
||||
return {};
|
||||
}
|
||||
const auto count = m_reader->GetDirEntryCount(node);
|
||||
if (count > (1u << 20u)) {
|
||||
return {};
|
||||
}
|
||||
std::vector<File::DirEntry> result;
|
||||
result.reserve(count);
|
||||
for (uint32_t index = 0; index < count; ++index) {
|
||||
ZArchiveReader::DirEntry entry {};
|
||||
if (m_reader->GetDirEntry(node, index, entry)) {
|
||||
result.push_back({std::string(entry.name), entry.isFile});
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
uint64_t Read(uint64_t id, uint64_t offset, uint32_t size, void* data) override {
|
||||
// ZArchiveReader already serializes access to its stream and decompression cache.
|
||||
return m_reader->ReadFromFile(static_cast<ZArchiveNodeHandle>(id), offset, size, data);
|
||||
}
|
||||
|
||||
private:
|
||||
std::unique_ptr<ZArchiveReader> m_reader;
|
||||
};
|
||||
|
||||
std::shared_ptr<ArchiveReader> OpenZArchive(const std::filesystem::path& path) {
|
||||
auto reader = std::unique_ptr<ZArchiveReader>(ZArchiveReader::OpenFromFile(path));
|
||||
return reader ? std::make_shared<ZArchiveReaderBackend>(std::move(reader)) : nullptr;
|
||||
}
|
||||
|
||||
struct ArchiveFormat {
|
||||
std::string_view extension;
|
||||
std::shared_ptr<ArchiveReader> (*open)(const std::filesystem::path&);
|
||||
};
|
||||
|
||||
constexpr ArchiveFormat Formats[] = {{".zar", OpenZArchive}};
|
||||
using NativeView = std::basic_string_view<std::filesystem::path::value_type>;
|
||||
|
||||
const ArchiveFormat* FindFormat(NativeView path) {
|
||||
for (const auto& format: Formats) {
|
||||
if (path.size() < format.extension.size()) {
|
||||
continue;
|
||||
}
|
||||
const auto extension = path.substr(path.size() - format.extension.size());
|
||||
if (std::equal(
|
||||
extension.begin(), extension.end(), format.extension.begin(),
|
||||
[](auto a, char b) { return (a >= 'A' && a <= 'Z' ? a + ('a' - 'A') : a) == b; })) {
|
||||
return &format;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
size_t FindMarker(NativeView path) {
|
||||
// Native files use this check on every operation. The usual path has no marker and allocates
|
||||
// nothing.
|
||||
for (auto marker = path.find('!'); marker != NativeView::npos;
|
||||
marker = path.find('!', marker + 1)) {
|
||||
if ((marker + 1 == path.size() || path[marker + 1] == '/' || path[marker + 1] == '\\') &&
|
||||
FindFormat(path.substr(0, marker)) != nullptr) {
|
||||
return marker;
|
||||
}
|
||||
}
|
||||
return NativeView::npos;
|
||||
}
|
||||
|
||||
struct ParsedPath {
|
||||
std::filesystem::path archive;
|
||||
std::string member;
|
||||
};
|
||||
|
||||
std::optional<ParsedPath> ParsePath(const std::filesystem::path& path) {
|
||||
const auto& native = path.native();
|
||||
const auto marker = FindMarker(native);
|
||||
if (marker == NativeView::npos) {
|
||||
return {};
|
||||
}
|
||||
ParsedPath parsed {.archive = std::filesystem::path(native.substr(0, marker))};
|
||||
auto member = PathToGenericString(std::filesystem::path(native.substr(marker + 1)));
|
||||
std::replace(member.begin(), member.end(), '\\', '/');
|
||||
std::string_view remaining = member;
|
||||
while (!remaining.empty()) {
|
||||
const auto separator = remaining.find('/');
|
||||
const auto component = remaining.substr(0, separator);
|
||||
remaining.remove_prefix(separator == std::string_view::npos ? remaining.size() : separator + 1);
|
||||
if (component.empty() || component == ".") {
|
||||
continue;
|
||||
}
|
||||
if (component == "..") {
|
||||
if (parsed.member.empty()) {
|
||||
return {};
|
||||
}
|
||||
const auto separator = parsed.member.rfind('/');
|
||||
parsed.member.resize(separator == std::string::npos ? 0 : separator);
|
||||
} else {
|
||||
if (!parsed.member.empty()) {
|
||||
parsed.member += '/';
|
||||
}
|
||||
parsed.member += component;
|
||||
}
|
||||
}
|
||||
return parsed;
|
||||
}
|
||||
|
||||
std::mutex g_readers_mutex;
|
||||
std::unordered_map<std::filesystem::path, std::weak_ptr<ArchiveReader>> g_readers;
|
||||
|
||||
// Guest stacks can be only 64 KiB. Decompress on an ordinary host stack, then copy into guest
|
||||
// memory on the caller so GPU-tracked writes use its fault handler. A single worker bounds host
|
||||
// threads and avoids duplicating the archive's own block cache. Requests live on waiting callers.
|
||||
class ArchiveIoThread {
|
||||
public:
|
||||
static ArchiveIoThread& Instance() {
|
||||
// Guest exit can run static destructors while other guest threads are still reading.
|
||||
// Keep the worker alive until process termination, as with the guest threads themselves.
|
||||
static auto* instance = new ArchiveIoThread;
|
||||
return *instance;
|
||||
}
|
||||
|
||||
uint64_t Read(ArchiveReader& reader, uint64_t id, uint64_t offset, uint32_t size, void* data) {
|
||||
Request request {reader, id, offset, size, data};
|
||||
std::unique_lock lock(m_mutex);
|
||||
if (m_last != nullptr) {
|
||||
m_last->next = &request;
|
||||
} else {
|
||||
m_first = &request;
|
||||
}
|
||||
m_last = &request;
|
||||
m_wake.notify_one();
|
||||
request.ready.wait(lock, [&] { return request.done; });
|
||||
return request.result;
|
||||
}
|
||||
|
||||
KYTY_CLASS_NO_COPY(ArchiveIoThread);
|
||||
|
||||
private:
|
||||
struct Request {
|
||||
ArchiveReader& reader;
|
||||
uint64_t id;
|
||||
uint64_t offset;
|
||||
uint32_t size;
|
||||
void* data;
|
||||
Request* next = nullptr;
|
||||
uint64_t result = 0;
|
||||
bool done = false;
|
||||
std::condition_variable ready {};
|
||||
};
|
||||
|
||||
ArchiveIoThread() {
|
||||
std::thread([this] { Loop(); }).detach();
|
||||
}
|
||||
|
||||
void Loop() {
|
||||
for (;;) {
|
||||
Request* request;
|
||||
{
|
||||
std::unique_lock lock(m_mutex);
|
||||
m_wake.wait(lock, [this] { return m_first != nullptr; });
|
||||
request = m_first;
|
||||
m_first = request->next;
|
||||
if (m_first == nullptr) {
|
||||
m_last = nullptr;
|
||||
}
|
||||
}
|
||||
const auto result =
|
||||
request->reader.Read(request->id, request->offset, request->size, request->data);
|
||||
{
|
||||
std::lock_guard lock(m_mutex);
|
||||
request->result = result;
|
||||
request->done = true;
|
||||
// Notify before releasing the mutex: the waiting caller owns the condition
|
||||
// variable.
|
||||
request->ready.notify_one();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::mutex m_mutex;
|
||||
std::condition_variable m_wake;
|
||||
Request* m_first = nullptr;
|
||||
Request* m_last = nullptr;
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
struct ArchiveFile::Private {
|
||||
std::shared_ptr<ArchiveReader> reader;
|
||||
ArchiveReader::Entry entry;
|
||||
uint64_t position = 0;
|
||||
};
|
||||
|
||||
ArchiveFile::ArchiveFile(std::unique_ptr<Private> p): m_p(std::move(p)) {}
|
||||
ArchiveFile::~ArchiveFile() = default;
|
||||
|
||||
uint64_t ArchiveFile::Size() const {
|
||||
return m_p->entry.size;
|
||||
}
|
||||
uint64_t ArchiveFile::Tell() const {
|
||||
return m_p->position;
|
||||
}
|
||||
bool ArchiveFile::Seek(uint64_t offset) {
|
||||
m_p->position = offset;
|
||||
return true;
|
||||
}
|
||||
|
||||
void ArchiveFile::Read(void* data, uint32_t size, uint32_t* bytes_read) {
|
||||
#if defined(KYTY_ARCHIVE_PTHREAD_CANCELLATION)
|
||||
// A pending cancellation must not destroy the waiting request or its TLS buffer while the
|
||||
// worker still uses them. Restore the caller's state only after the copy is complete.
|
||||
int cancellation_state = PTHREAD_CANCEL_ENABLE;
|
||||
pthread_setcancelstate(PTHREAD_CANCEL_DISABLE, &cancellation_state);
|
||||
#endif
|
||||
constexpr uint32_t chunk_size = 1u << 20u;
|
||||
thread_local std::vector<uint8_t> chunk;
|
||||
uint32_t read = 0;
|
||||
if (data != nullptr && size != 0 && m_p->position < Size()) {
|
||||
const auto requested =
|
||||
static_cast<uint32_t>(std::min<uint64_t>(size, Size() - m_p->position));
|
||||
if (chunk.size() < std::min(chunk_size, requested)) {
|
||||
chunk.resize(std::min(chunk_size, requested));
|
||||
}
|
||||
while (read < requested) {
|
||||
const auto step = std::min(chunk_size, requested - read);
|
||||
const auto got = ArchiveIoThread::Instance().Read(*m_p->reader, m_p->entry.id,
|
||||
m_p->position, step, chunk.data());
|
||||
if (got == 0 || got > step) {
|
||||
break;
|
||||
}
|
||||
std::memcpy(static_cast<uint8_t*>(data) + read, chunk.data(), got);
|
||||
read += static_cast<uint32_t>(got);
|
||||
m_p->position += got;
|
||||
if (got < step) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (bytes_read != nullptr) {
|
||||
*bytes_read = read;
|
||||
}
|
||||
#if defined(KYTY_ARCHIVE_PTHREAD_CANCELLATION)
|
||||
pthread_setcancelstate(cancellation_state, nullptr);
|
||||
#endif
|
||||
}
|
||||
|
||||
std::filesystem::path MakeArchivePath(const std::filesystem::path& archive,
|
||||
const std::filesystem::path& member) {
|
||||
auto root = archive;
|
||||
root += "!";
|
||||
return member.empty() ? root : root / member.relative_path();
|
||||
}
|
||||
|
||||
bool IsSupportedArchive(const std::filesystem::path& path) {
|
||||
return FindFormat(path.native()) != nullptr;
|
||||
}
|
||||
|
||||
bool IsArchivePath(const std::filesystem::path& path) {
|
||||
return FindMarker(path.native()) != NativeView::npos;
|
||||
}
|
||||
|
||||
std::filesystem::path GetArchiveHostPath(const std::filesystem::path& path) {
|
||||
const auto marker = FindMarker(path.native());
|
||||
return marker == NativeView::npos ? std::filesystem::path {}
|
||||
: std::filesystem::path(path.native().substr(0, marker));
|
||||
}
|
||||
|
||||
std::shared_ptr<ArchiveReader> OpenArchive(const std::filesystem::path& path) {
|
||||
const auto archive = IsArchivePath(path) ? GetArchiveHostPath(path) : path;
|
||||
const auto* format = FindFormat(archive.native());
|
||||
if (format == nullptr) {
|
||||
return {};
|
||||
}
|
||||
std::error_code error;
|
||||
auto key = std::filesystem::absolute(archive, error);
|
||||
if (error) {
|
||||
return {};
|
||||
}
|
||||
{
|
||||
std::lock_guard lock(g_readers_mutex);
|
||||
if (auto it = g_readers.find(key); it != g_readers.end()) {
|
||||
if (auto reader = it->second.lock()) {
|
||||
return reader;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Do not hold the cache mutex while opening an unrelated archive from disk.
|
||||
auto reader = format->open(archive);
|
||||
if (reader == nullptr) {
|
||||
return {};
|
||||
}
|
||||
std::lock_guard lock(g_readers_mutex);
|
||||
std::erase_if(g_readers, [](const auto& entry) { return entry.second.expired(); });
|
||||
auto& cached = g_readers[key];
|
||||
if (auto existing = cached.lock()) {
|
||||
return existing;
|
||||
}
|
||||
cached = reader;
|
||||
return reader;
|
||||
}
|
||||
|
||||
std::optional<File::Info> GetArchiveInfo(const std::filesystem::path& path) {
|
||||
const auto parsed = ParsePath(path);
|
||||
if (parsed) {
|
||||
if (auto reader = OpenArchive(parsed->archive)) {
|
||||
if (auto entry = reader->Find(parsed->member)) {
|
||||
return File::Info {entry->is_file, entry->size};
|
||||
}
|
||||
}
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<File::DirEntry> GetArchiveDirEntries(const std::filesystem::path& path) {
|
||||
const auto parsed = ParsePath(path);
|
||||
if (parsed) {
|
||||
if (auto reader = OpenArchive(parsed->archive)) {
|
||||
return reader->List(parsed->member);
|
||||
}
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
std::unique_ptr<ArchiveFile> OpenArchiveFile(const std::filesystem::path& path) {
|
||||
auto parsed = ParsePath(path);
|
||||
if (!parsed) {
|
||||
return {};
|
||||
}
|
||||
auto reader = OpenArchive(parsed->archive);
|
||||
const auto entry = reader ? reader->Find(parsed->member) : std::nullopt;
|
||||
if (!entry || !entry->is_file) {
|
||||
return {};
|
||||
}
|
||||
auto p = std::make_unique<ArchiveFile::Private>();
|
||||
p->reader = std::move(reader);
|
||||
p->entry = *entry;
|
||||
return std::unique_ptr<ArchiveFile>(new ArchiveFile(std::move(p)));
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -0,0 +1,50 @@
|
||||
#ifndef KYTY_COMMON_ARCHIVE_H_
|
||||
#define KYTY_COMMON_ARCHIVE_H_
|
||||
|
||||
#include "common/file.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
namespace Common {
|
||||
|
||||
class ArchiveReader;
|
||||
|
||||
class ArchiveFile {
|
||||
public:
|
||||
~ArchiveFile();
|
||||
|
||||
[[nodiscard]] uint64_t Size() const;
|
||||
[[nodiscard]] uint64_t Tell() const;
|
||||
bool Seek(uint64_t offset);
|
||||
void Read(void* data, uint32_t size, uint32_t* bytes_read);
|
||||
|
||||
KYTY_CLASS_NO_COPY(ArchiveFile);
|
||||
|
||||
private:
|
||||
struct Private;
|
||||
explicit ArchiveFile(std::unique_ptr<Private> p);
|
||||
std::unique_ptr<Private> m_p;
|
||||
|
||||
friend std::unique_ptr<ArchiveFile> OpenArchiveFile(const std::filesystem::path& path);
|
||||
};
|
||||
|
||||
// Virtual paths use "archive.ext!/member" and retain native host-path encoding.
|
||||
[[nodiscard]] std::filesystem::path MakeArchivePath(const std::filesystem::path& archive,
|
||||
const std::filesystem::path& member = {});
|
||||
[[nodiscard]] bool IsSupportedArchive(const std::filesystem::path& path);
|
||||
[[nodiscard]] bool IsArchivePath(const std::filesystem::path& path);
|
||||
[[nodiscard]] std::optional<File::Info> GetArchiveInfo(const std::filesystem::path& path);
|
||||
[[nodiscard]] std::vector<File::DirEntry> GetArchiveDirEntries(const std::filesystem::path& path);
|
||||
[[nodiscard]] std::filesystem::path GetArchiveHostPath(const std::filesystem::path& path);
|
||||
[[nodiscard]] std::unique_ptr<ArchiveFile> OpenArchiveFile(const std::filesystem::path& path);
|
||||
|
||||
// Retain this handle while a mount or metadata scan is active to reuse the index and block cache.
|
||||
// Accepts either a host archive filename or a virtual path inside the archive.
|
||||
[[nodiscard]] std::shared_ptr<ArchiveReader> OpenArchive(const std::filesystem::path& path);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#endif /* KYTY_COMMON_ARCHIVE_H_ */
|
||||
@@ -47,6 +47,10 @@ const std::string& GetAudioInputDevice() {
|
||||
return g_config->audio_input_device;
|
||||
}
|
||||
|
||||
const std::optional<ControllerColor>& GetControllerColor() {
|
||||
return g_config->controller_color;
|
||||
}
|
||||
|
||||
PresentMode GetPresentMode() {
|
||||
return g_config->present_mode;
|
||||
}
|
||||
|
||||
@@ -4,7 +4,9 @@
|
||||
#include "common/common.h"
|
||||
|
||||
#include <cstddef>
|
||||
#include <array>
|
||||
#include <filesystem>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
@@ -26,6 +28,7 @@ enum class LogDirection { Silent, Console, File };
|
||||
enum class PresentMode { Fifo, Mailbox, Immediate };
|
||||
|
||||
using Keymap = std::vector<std::string>;
|
||||
using ControllerColor = std::array<uint8_t, 3>;
|
||||
|
||||
constexpr uint32_t DEFAULT_CONSOLE_LANGUAGE = 1;
|
||||
constexpr uint32_t MAX_CONSOLE_LANGUAGE = 29;
|
||||
@@ -44,6 +47,7 @@ struct ConfigOptions {
|
||||
std::string user_name = "Kyty";
|
||||
int32_t user_id = DEFAULT_USER_ID;
|
||||
std::string audio_input_device;
|
||||
std::optional<ControllerColor> controller_color;
|
||||
PresentMode present_mode = PresentMode::Mailbox;
|
||||
int32_t gpu_index = -1;
|
||||
bool fullscreen_enabled = false;
|
||||
@@ -81,6 +85,7 @@ uint32_t GetScreenHeight();
|
||||
const std::string& GetUserName();
|
||||
int32_t GetUserId();
|
||||
const std::string& GetAudioInputDevice();
|
||||
const std::optional<ControllerColor>& GetControllerColor();
|
||||
PresentMode GetPresentMode();
|
||||
int32_t GetGpuIndex();
|
||||
bool FullscreenEnabled();
|
||||
|
||||
+140
-17
@@ -1,5 +1,6 @@
|
||||
#include "common/file.h"
|
||||
|
||||
#include "common/archive.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/platform/sysFileIO.h"
|
||||
@@ -61,7 +62,8 @@ SysFileTimeStruct DateTimeToFileTimeUtc(const DateTime& date_time) {
|
||||
} // namespace
|
||||
|
||||
struct File::FilePrivate {
|
||||
sys_file_t* f;
|
||||
sys_file_t* f;
|
||||
std::unique_ptr<ArchiveFile> archive;
|
||||
};
|
||||
|
||||
File::File(): m_p(std::make_unique<FilePrivate>()) {
|
||||
@@ -85,11 +87,15 @@ File::File(const std::filesystem::path& name, Mode mode): m_p(std::make_unique<F
|
||||
}
|
||||
|
||||
bool File::IsInvalid() const {
|
||||
return m_p->f == nullptr;
|
||||
return m_p->f == nullptr && m_p->archive == nullptr;
|
||||
}
|
||||
|
||||
bool File::Create(const std::filesystem::path& name) {
|
||||
EXIT_IF(m_p->f != nullptr);
|
||||
EXIT_IF(!IsInvalid());
|
||||
|
||||
if (IsArchivePath(name)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
m_file_name = name;
|
||||
|
||||
@@ -104,9 +110,16 @@ bool File::Create(const std::filesystem::path& name) {
|
||||
}
|
||||
|
||||
bool File::Open(const std::filesystem::path& name, Mode mode) {
|
||||
EXIT_IF(m_p->f != nullptr);
|
||||
EXIT_IF(!IsInvalid());
|
||||
|
||||
m_file_name = name;
|
||||
if (IsArchivePath(name)) {
|
||||
if (mode != Mode::Read) {
|
||||
return false;
|
||||
}
|
||||
m_p->archive = OpenArchiveFile(name);
|
||||
return m_p->archive != nullptr;
|
||||
}
|
||||
|
||||
switch (mode) {
|
||||
case Mode::Read: m_p->f = SysFileOpenR(name); break;
|
||||
@@ -124,7 +137,7 @@ bool File::Open(const std::filesystem::path& name, Mode mode) {
|
||||
}
|
||||
|
||||
bool File::OpenInMem(void* buf, uint32_t buf_size) {
|
||||
EXIT_IF(m_p->f != nullptr);
|
||||
EXIT_IF(!IsInvalid());
|
||||
|
||||
m_p->f = SysFileOpen(static_cast<uint8_t*>(buf), buf_size);
|
||||
|
||||
@@ -137,7 +150,7 @@ bool File::OpenInMem(void* buf, uint32_t buf_size) {
|
||||
}
|
||||
|
||||
bool File::CreateInMem() {
|
||||
EXIT_IF(m_p->f != nullptr);
|
||||
EXIT_IF(!IsInvalid());
|
||||
|
||||
m_p->f = SysFileCreate();
|
||||
|
||||
@@ -150,6 +163,7 @@ bool File::CreateInMem() {
|
||||
}
|
||||
|
||||
void File::Close() {
|
||||
m_p->archive.reset();
|
||||
if (m_p->f != nullptr) {
|
||||
SysFileClose(m_p->f);
|
||||
m_p->f = nullptr;
|
||||
@@ -157,7 +171,11 @@ void File::Close() {
|
||||
}
|
||||
|
||||
uint64_t File::Size() const {
|
||||
EXIT_IF(m_p->f == nullptr);
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
if (m_p->archive != nullptr) {
|
||||
return m_p->archive->Size();
|
||||
}
|
||||
|
||||
if (m_p->f == nullptr) {
|
||||
return 0;
|
||||
@@ -167,41 +185,76 @@ uint64_t File::Size() const {
|
||||
}
|
||||
|
||||
uint64_t File::Remaining() const {
|
||||
EXIT_IF(m_p->f == nullptr);
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
return Size() - Tell();
|
||||
const auto size = Size();
|
||||
const auto position = Tell();
|
||||
return position < size ? size - position : 0;
|
||||
}
|
||||
|
||||
uint64_t File::Size(const std::filesystem::path& name) {
|
||||
if (IsArchivePath(name)) {
|
||||
const auto info = GetArchiveInfo(name);
|
||||
return info ? info->size : 0;
|
||||
}
|
||||
return SysFileSize(name);
|
||||
}
|
||||
|
||||
std::optional<File::Info> File::GetInfo(const std::filesystem::path& name) {
|
||||
if (IsArchivePath(name)) {
|
||||
return GetArchiveInfo(name);
|
||||
}
|
||||
Info info {};
|
||||
return SysFileGetInfo(name, &info.is_file, &info.size) ? std::optional(info) : std::nullopt;
|
||||
}
|
||||
|
||||
bool File::Seek(uint64_t offset) {
|
||||
EXIT_IF(m_p->f == nullptr);
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
if (m_p->archive != nullptr) {
|
||||
return m_p->archive->Seek(offset);
|
||||
}
|
||||
|
||||
return SysFileSeek(*m_p->f, offset);
|
||||
}
|
||||
|
||||
bool File::Truncate(uint64_t size) {
|
||||
EXIT_IF(m_p->f == nullptr);
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
if (m_p->archive != nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return SysFileTruncate(*m_p->f, size);
|
||||
}
|
||||
|
||||
bool File::Unlink() {
|
||||
EXIT_IF(m_p->f == nullptr);
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
if (m_p->archive != nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return SysFileUnlink(*m_p->f, m_file_name);
|
||||
}
|
||||
|
||||
uint64_t File::Tell() const {
|
||||
EXIT_IF(m_p->f == nullptr);
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
if (m_p->archive != nullptr) {
|
||||
return m_p->archive->Tell();
|
||||
}
|
||||
|
||||
return SysFileTell(*m_p->f);
|
||||
}
|
||||
|
||||
void File::Read(void* data, uint32_t size, uint32_t* bytes_read) {
|
||||
EXIT_IF(m_p->f == nullptr);
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
if (m_p->archive != nullptr) {
|
||||
m_p->archive->Read(data, size, bytes_read);
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_p->f != nullptr) {
|
||||
SysFileRead(data, size, *m_p->f, bytes_read);
|
||||
@@ -209,7 +262,14 @@ void File::Read(void* data, uint32_t size, uint32_t* bytes_read) {
|
||||
}
|
||||
|
||||
void File::Write(const void* data, uint32_t size, uint32_t* bytes_written) {
|
||||
EXIT_IF(m_p->f == nullptr);
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
if (m_p->archive != nullptr) {
|
||||
if (bytes_written != nullptr) {
|
||||
*bytes_written = 0;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
SysFileWrite(data, size, *m_p->f, bytes_written);
|
||||
}
|
||||
@@ -257,24 +317,41 @@ static std::filesystem::path WithoutTrailingSeparator(
|
||||
|
||||
|
||||
bool File::IsDirectoryExisting(const std::filesystem::path& path) {
|
||||
if (IsArchivePath(path)) {
|
||||
const auto info = GetArchiveInfo(path);
|
||||
return info && !info->is_file;
|
||||
}
|
||||
return SysFileIsDirectoryExisting(WithoutTrailingSeparator(path));
|
||||
}
|
||||
|
||||
bool File::IsFileExisting(const std::filesystem::path& name) {
|
||||
if (IsArchivePath(name)) {
|
||||
const auto info = GetArchiveInfo(name);
|
||||
return info && info->is_file;
|
||||
}
|
||||
return SysFileIsFileExisting(name);
|
||||
}
|
||||
|
||||
bool File::CreateDirectory(const std::filesystem::path& path) {
|
||||
if (IsArchivePath(path)) {
|
||||
return false;
|
||||
}
|
||||
return SysFileCreateDirectory(
|
||||
WithoutTrailingSeparator(path));
|
||||
}
|
||||
|
||||
bool File::DeleteDirectory(const std::filesystem::path& path) {
|
||||
if (IsArchivePath(path)) {
|
||||
return false;
|
||||
}
|
||||
return SysFileDeleteDirectory(
|
||||
WithoutTrailingSeparator(path));
|
||||
}
|
||||
|
||||
bool File::CreateDirectories(const std::filesystem::path& path) {
|
||||
if (IsArchivePath(path)) {
|
||||
return false;
|
||||
}
|
||||
const auto normalized_path =
|
||||
WithoutTrailingSeparator(path);
|
||||
|
||||
@@ -297,6 +374,9 @@ bool File::CreateDirectories(const std::filesystem::path& path) {
|
||||
}
|
||||
|
||||
bool File::DeleteDirectories(const std::filesystem::path& path) {
|
||||
if (IsArchivePath(path)) {
|
||||
return false;
|
||||
}
|
||||
const auto normalized_path =
|
||||
WithoutTrailingSeparator(path);
|
||||
|
||||
@@ -322,11 +402,18 @@ bool File::DeleteDirectories(const std::filesystem::path& path) {
|
||||
bool File::DeleteFile(
|
||||
const std::filesystem::path& name) // @suppress("Member declaration not found")
|
||||
{
|
||||
if (IsArchivePath(name)) {
|
||||
return false;
|
||||
}
|
||||
return SysFileDeleteFile(name);
|
||||
}
|
||||
|
||||
bool File::Flush() {
|
||||
EXIT_IF(m_p->f == nullptr);
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
if (m_p->archive != nullptr) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return SysFileFlush(*m_p->f);
|
||||
}
|
||||
@@ -348,6 +435,9 @@ std::vector<std::byte> File::ReadWholeBuffer() {
|
||||
}
|
||||
|
||||
DateTime File::GetLastAccessTimeUTC(const std::filesystem::path& name) {
|
||||
if (IsArchivePath(name)) {
|
||||
return GetLastAccessTimeUTC(GetArchiveHostPath(name));
|
||||
}
|
||||
SysTimeStruct t {};
|
||||
SysFileToSystemTimeUtc(SysFileGetLastAccessTimeUtc(name), t);
|
||||
|
||||
@@ -359,6 +449,9 @@ DateTime File::GetLastAccessTimeUTC(const std::filesystem::path& name) {
|
||||
}
|
||||
|
||||
DateTime File::GetLastWriteTimeUTC(const std::filesystem::path& name) {
|
||||
if (IsArchivePath(name)) {
|
||||
return GetLastWriteTimeUTC(GetArchiveHostPath(name));
|
||||
}
|
||||
SysTimeStruct t {};
|
||||
SysFileToSystemTimeUtc(SysFileGetLastWriteTimeUtc(name), t);
|
||||
|
||||
@@ -373,6 +466,10 @@ void File::GetLastAccessAndWriteTimeUTC(const std::filesystem::path& name, DateT
|
||||
DateTime* write) {
|
||||
EXIT_IF(access == nullptr);
|
||||
EXIT_IF(write == nullptr);
|
||||
if (IsArchivePath(name)) {
|
||||
GetLastAccessAndWriteTimeUTC(GetArchiveHostPath(name), access, write);
|
||||
return;
|
||||
}
|
||||
|
||||
SysTimeStruct at {};
|
||||
SysTimeStruct wt {};
|
||||
@@ -399,7 +496,12 @@ void File::GetLastAccessAndWriteTimeUTC(DateTime* access, DateTime* write) {
|
||||
EXIT_IF(access == nullptr);
|
||||
EXIT_IF(write == nullptr);
|
||||
|
||||
EXIT_IF(m_p->f == nullptr);
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
if (m_p->archive != nullptr) {
|
||||
GetLastAccessAndWriteTimeUTC(m_file_name, access, write);
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_p->f == nullptr) {
|
||||
*access = DateTime();
|
||||
@@ -429,23 +531,35 @@ void File::GetLastAccessAndWriteTimeUTC(DateTime* access, DateTime* write) {
|
||||
}
|
||||
|
||||
bool File::SetLastAccessTimeUTC(const std::filesystem::path& name, const DateTime& dt) {
|
||||
if (IsArchivePath(name)) {
|
||||
return false;
|
||||
}
|
||||
auto f = DateTimeToFileTimeUtc(dt);
|
||||
return SysFileSetLastAccessTimeUtc(name, f);
|
||||
}
|
||||
|
||||
bool File::SetLastWriteTimeUTC(const std::filesystem::path& name, const DateTime& dt) {
|
||||
if (IsArchivePath(name)) {
|
||||
return false;
|
||||
}
|
||||
auto f = DateTimeToFileTimeUtc(dt);
|
||||
return SysFileSetLastWriteTimeUtc(name, f);
|
||||
}
|
||||
|
||||
bool File::SetLastAccessAndWriteTimeUTC(const std::filesystem::path& name, const DateTime& access,
|
||||
const DateTime& write) {
|
||||
if (IsArchivePath(name)) {
|
||||
return false;
|
||||
}
|
||||
auto af = DateTimeToFileTimeUtc(access);
|
||||
auto wf = DateTimeToFileTimeUtc(write);
|
||||
return SysFileSetLastAccessAndWriteTimeUtc(name, af, wf);
|
||||
}
|
||||
|
||||
std::vector<File::DirEntry> File::GetDirEntries(const std::filesystem::path& path) {
|
||||
if (IsArchivePath(path)) {
|
||||
return GetArchiveDirEntries(path);
|
||||
}
|
||||
std::vector<sys_dir_entry_t> files;
|
||||
|
||||
SysFileGetDents(path, files);
|
||||
@@ -463,12 +577,18 @@ std::vector<File::DirEntry> File::GetDirEntries(const std::filesystem::path& pat
|
||||
bool File::CopyFile(const std::filesystem::path& src,
|
||||
const std::filesystem::path& dst) // @suppress("Member declaration not found")
|
||||
{
|
||||
if (IsArchivePath(src) || IsArchivePath(dst)) {
|
||||
return false;
|
||||
}
|
||||
return SysFileCopyFile(src, dst);
|
||||
}
|
||||
|
||||
bool File::RenameFile(const std::filesystem::path& src,
|
||||
const std::filesystem::path& dst) // @suppress("Member declaration not found")
|
||||
{
|
||||
if (IsArchivePath(src) || IsArchivePath(dst)) {
|
||||
return false;
|
||||
}
|
||||
if (IsFileExisting(dst)) {
|
||||
DeleteFile(dst); // @suppress("Invalid arguments")
|
||||
}
|
||||
@@ -477,6 +597,9 @@ bool File::RenameFile(const std::filesystem::path& src,
|
||||
}
|
||||
|
||||
void File::RemoveReadonly(const std::filesystem::path& name) {
|
||||
if (IsArchivePath(name)) {
|
||||
return;
|
||||
}
|
||||
SysFileRemoveReadonly(name);
|
||||
}
|
||||
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <cstddef>
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
@@ -34,6 +35,10 @@ public:
|
||||
std::string name;
|
||||
bool is_file;
|
||||
};
|
||||
struct Info {
|
||||
bool is_file;
|
||||
uint64_t size;
|
||||
};
|
||||
|
||||
File();
|
||||
explicit File(const std::filesystem::path& name);
|
||||
@@ -72,6 +77,7 @@ public:
|
||||
std::vector<std::byte> ReadWholeBuffer();
|
||||
|
||||
static uint64_t Size(const std::filesystem::path& name);
|
||||
static std::optional<Info> GetInfo(const std::filesystem::path& name);
|
||||
|
||||
static bool IsDirectoryExisting(const std::filesystem::path& path);
|
||||
static bool IsFileExisting(const std::filesystem::path& name);
|
||||
|
||||
@@ -45,6 +45,7 @@ bool SysFileTruncate(sys_file_t& f, uint64_t size); // NOLINT(google-runt
|
||||
bool SysFileUnlink(sys_file_t& f,
|
||||
const std::filesystem::path& name); // NOLINT(google-runtime-references)
|
||||
uint64_t SysFileSize(const std::filesystem::path& file_name);
|
||||
bool SysFileGetInfo(const std::filesystem::path& name, bool* is_file, uint64_t* size);
|
||||
bool SysFileIsError(sys_file_t& f); // NOLINT(google-runtime-references)
|
||||
bool SysFileIsDirectoryExisting(const std::filesystem::path& path);
|
||||
bool SysFileIsFileExisting(const std::filesystem::path& name);
|
||||
|
||||
@@ -54,7 +54,7 @@ struct sys_file_t {
|
||||
#endif
|
||||
|
||||
static std::filesystem::path get_internal_name(const std::filesystem::path& name) {
|
||||
return name.is_absolute() ? name : (std::filesystem::path(".") / name);
|
||||
return name.empty() || name.is_absolute() ? name : (std::filesystem::path(".") / name);
|
||||
}
|
||||
|
||||
// Pass access-pattern hints to the host.
|
||||
@@ -297,10 +297,21 @@ uint64_t SysFileSize(sys_file_t& f) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool SysFileGetInfo(const std::filesystem::path& name, bool* is_file, uint64_t* size) {
|
||||
const auto path = get_internal_name(name);
|
||||
struct stat info {};
|
||||
if (stat(path.c_str(), &info) != 0) {
|
||||
return false;
|
||||
}
|
||||
*is_file = !S_ISDIR(info.st_mode);
|
||||
*size = *is_file ? static_cast<uint64_t>(info.st_size) : 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
uint64_t SysFileSize(const std::filesystem::path& file_name) {
|
||||
sys_file_t* f = SysFileOpenR(file_name);
|
||||
uint64_t size = SysFileSize(*f);
|
||||
SysFileClose(f);
|
||||
bool is_file;
|
||||
uint64_t size = 0;
|
||||
SysFileGetInfo(file_name, &is_file, &size);
|
||||
return size;
|
||||
}
|
||||
|
||||
@@ -353,29 +364,15 @@ bool SysFileIsError(sys_file_t& f) {
|
||||
}
|
||||
|
||||
bool SysFileIsDirectoryExisting(const std::filesystem::path& path) {
|
||||
auto real_name = get_internal_name(path);
|
||||
auto real_name_str = real_name.string();
|
||||
|
||||
struct stat s {};
|
||||
|
||||
if (0 != stat(real_name_str.c_str(), &s)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return S_ISDIR(s.st_mode); // NOLINT
|
||||
bool is_file;
|
||||
uint64_t size;
|
||||
return SysFileGetInfo(path, &is_file, &size) && !is_file;
|
||||
}
|
||||
|
||||
bool SysFileIsFileExisting(const std::filesystem::path& name) {
|
||||
auto real_name = get_internal_name(name);
|
||||
auto real_name_str = real_name.string();
|
||||
|
||||
struct stat s {};
|
||||
|
||||
if (0 != stat(real_name_str.c_str(), &s)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return !S_ISDIR(s.st_mode); // NOLINT
|
||||
bool is_file;
|
||||
uint64_t size;
|
||||
return SysFileGetInfo(name, &is_file, &size) && is_file;
|
||||
}
|
||||
|
||||
bool SysFileCreateDirectory(const std::filesystem::path& path) {
|
||||
|
||||
@@ -266,19 +266,27 @@ uint64_t SysFileSize(sys_file_t& f) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint64_t SysFileSize(const std::filesystem::path& file_name) {
|
||||
LARGE_INTEGER s;
|
||||
WIN32_FILE_ATTRIBUTE_DATA a;
|
||||
|
||||
auto wide = file_name.wstring();
|
||||
if (GetFileAttributesExW(wide.c_str(), GetFileExInfoStandard, &a) == 0) {
|
||||
return 0;
|
||||
bool SysFileGetInfo(const std::filesystem::path& name, bool* is_file, uint64_t* size) {
|
||||
const bool directory_path = !name.empty() && !name.has_filename() && name != name.root_path();
|
||||
WIN32_FILE_ATTRIBUTE_DATA info {};
|
||||
if (GetFileAttributesExW(directory_path ? name.parent_path().c_str() : name.c_str(),
|
||||
GetFileExInfoStandard, &info) == 0) {
|
||||
return false;
|
||||
}
|
||||
const bool file = (info.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == 0;
|
||||
if (directory_path && file) {
|
||||
return false;
|
||||
}
|
||||
*is_file = file;
|
||||
*size = *is_file ? ((static_cast<uint64_t>(info.nFileSizeHigh) << 32u) | info.nFileSizeLow) : 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
s.HighPart = static_cast<LONG>(a.nFileSizeHigh);
|
||||
s.LowPart = a.nFileSizeLow;
|
||||
|
||||
return s.QuadPart;
|
||||
uint64_t SysFileSize(const std::filesystem::path& file_name) {
|
||||
bool is_file;
|
||||
uint64_t size = 0;
|
||||
SysFileGetInfo(file_name, &is_file, &size);
|
||||
return size;
|
||||
}
|
||||
|
||||
bool SysFileTruncate(sys_file_t& f, uint64_t size) {
|
||||
@@ -346,17 +354,15 @@ bool SysFileIsError(sys_file_t& f) {
|
||||
}
|
||||
|
||||
bool SysFileIsDirectoryExisting(const std::filesystem::path& path) {
|
||||
auto wide = path.wstring();
|
||||
DWORD a = GetFileAttributesW(wide.c_str());
|
||||
return a != INVALID_FILE_ATTRIBUTES &&
|
||||
((a & static_cast<DWORD>(FILE_ATTRIBUTE_DIRECTORY)) != 0u);
|
||||
bool is_file;
|
||||
uint64_t size;
|
||||
return SysFileGetInfo(path, &is_file, &size) && !is_file;
|
||||
}
|
||||
|
||||
bool SysFileIsFileExisting(const std::filesystem::path& name) {
|
||||
auto wide = name.wstring();
|
||||
DWORD a = GetFileAttributesW(wide.c_str());
|
||||
return a != INVALID_FILE_ATTRIBUTES &&
|
||||
((a & static_cast<DWORD>(FILE_ATTRIBUTE_DIRECTORY)) == 0u);
|
||||
bool is_file;
|
||||
uint64_t size;
|
||||
return SysFileGetInfo(name, &is_file, &size) && is_file;
|
||||
}
|
||||
|
||||
bool SysFileCreateDirectory(const std::filesystem::path& path) {
|
||||
|
||||
@@ -2,52 +2,13 @@
|
||||
|
||||
#include "common/emulatorConfig.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <common/TracyProtocol.hpp>
|
||||
#include <common/TracyVersion.hpp>
|
||||
#include <cstdio>
|
||||
#include <tracy/Tracy.hpp>
|
||||
#include <vector>
|
||||
|
||||
namespace {
|
||||
|
||||
thread_local std::vector<Profiler::ScopedBlock*> g_block_stack;
|
||||
|
||||
void RemoveBlock(Profiler::ScopedBlock* block) {
|
||||
auto block_it = std::find(g_block_stack.rbegin(), g_block_stack.rend(), block);
|
||||
if (block_it != g_block_stack.rend()) {
|
||||
g_block_stack.erase(std::next(block_it).base());
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
namespace Profiler {
|
||||
|
||||
ScopedBlock::ScopedBlock(const tracy::SourceLocationData* source_location) {
|
||||
if (tracy::ProfilerAvailable()) {
|
||||
m_zone.emplace(source_location, TRACY_CALLSTACK, true);
|
||||
g_block_stack.push_back(this);
|
||||
}
|
||||
}
|
||||
|
||||
ScopedBlock::~ScopedBlock() {
|
||||
End();
|
||||
}
|
||||
|
||||
void ScopedBlock::End() {
|
||||
if (m_zone.has_value()) {
|
||||
m_zone.reset();
|
||||
RemoveBlock(this);
|
||||
}
|
||||
}
|
||||
|
||||
void EndBlock() {
|
||||
if (!g_block_stack.empty()) {
|
||||
g_block_stack.back()->End();
|
||||
}
|
||||
}
|
||||
|
||||
void SetThreadName(const char* name) {
|
||||
if (tracy::ProfilerAvailable() && name != nullptr) {
|
||||
tracy::SetThreadName(name);
|
||||
|
||||
+4
-29
@@ -4,7 +4,6 @@
|
||||
#include "common/common.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <optional>
|
||||
#include <tracy/Tracy.hpp> // IWYU pragma: export
|
||||
|
||||
namespace profiler::colors {
|
||||
@@ -23,22 +22,6 @@ inline constexpr uint32_t DeepOrangeA200 = 0xff6e40;
|
||||
|
||||
namespace Profiler {
|
||||
|
||||
class ScopedBlock {
|
||||
public:
|
||||
explicit ScopedBlock(const tracy::SourceLocationData* source_location);
|
||||
ScopedBlock(const ScopedBlock&) = delete;
|
||||
ScopedBlock& operator=(const ScopedBlock&) = delete;
|
||||
ScopedBlock(ScopedBlock&&) = delete;
|
||||
ScopedBlock& operator=(ScopedBlock&&) = delete;
|
||||
~ScopedBlock();
|
||||
|
||||
void End();
|
||||
|
||||
private:
|
||||
std::optional<tracy::ScopedZone> m_zone;
|
||||
};
|
||||
|
||||
void EndBlock();
|
||||
void SetThreadName(const char* name);
|
||||
|
||||
void Initialize();
|
||||
@@ -66,19 +49,11 @@ struct Lifecycle {
|
||||
kyty_profiler_source_location_, line) {name, TracyFunction, TracyFile, \
|
||||
static_cast<uint32_t>(line), \
|
||||
KYTY_PROFILER_COLOR_OR_DEFAULT(0, __VA_ARGS__)}; \
|
||||
Profiler::ScopedBlock KYTY_PROFILER_CONCAT(kyty_profiler_block_, line)( \
|
||||
&KYTY_PROFILER_CONCAT(kyty_profiler_source_location_, line))
|
||||
tracy::ScopedZone KYTY_PROFILER_CONCAT(kyty_profiler_block_, line)( \
|
||||
&KYTY_PROFILER_CONCAT(kyty_profiler_source_location_, line), \
|
||||
TRACY_CALLSTACK, tracy::ProfilerAvailable())
|
||||
|
||||
#define KYTY_PROFILER_FUNCTION(...) KYTY_PROFILER_FUNCTION_IMPL(__LINE__ __VA_OPT__(, ) __VA_ARGS__)
|
||||
#define KYTY_PROFILER_FUNCTION_IMPL(line, ...) \
|
||||
static constexpr tracy::SourceLocationData KYTY_PROFILER_CONCAT( \
|
||||
kyty_profiler_source_location_, line) {nullptr, TracyFunction, TracyFile, \
|
||||
static_cast<uint32_t>(line), \
|
||||
KYTY_PROFILER_COLOR_OR_DEFAULT(0, __VA_ARGS__)}; \
|
||||
Profiler::ScopedBlock KYTY_PROFILER_CONCAT(kyty_profiler_block_, line)( \
|
||||
&KYTY_PROFILER_CONCAT(kyty_profiler_source_location_, line))
|
||||
|
||||
#define KYTY_PROFILER_END_BLOCK Profiler::EndBlock()
|
||||
#define KYTY_PROFILER_FUNCTION(...) KYTY_PROFILER_BLOCK(nullptr __VA_OPT__(, ) __VA_ARGS__)
|
||||
|
||||
#define KYTY_PROFILER_THREAD(name) Profiler::SetThreadName(name)
|
||||
|
||||
|
||||
+2
-40
@@ -2,7 +2,6 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <cerrno>
|
||||
#include <chrono> // IWYU pragma: keep
|
||||
@@ -26,8 +25,7 @@
|
||||
#ifdef KYTY_WIN_CS
|
||||
#include <windows.h> // IWYU pragma: keep
|
||||
// IWYU pragma: no_include <winbase.h>
|
||||
constexpr DWORD KYTY_CS_SPIN_COUNT = 4000;
|
||||
constexpr uint64_t KYTY_SLEEP_SPIN_LIMIT_100NS = 500; // 50 us
|
||||
constexpr DWORD KYTY_CS_SPIN_COUNT = 4000;
|
||||
|
||||
#ifndef CREATE_WAITABLE_TIMER_HIGH_RESOLUTION
|
||||
#define CREATE_WAITABLE_TIMER_HIGH_RESOLUTION 0x00000002
|
||||
@@ -38,30 +36,6 @@ static void SleepHighResolution100ns(uint64_t units_100ns) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Keep spinning only where a kernel transition is
|
||||
// likely to cost more than the requested delay; ordinary millisecond sleeps use the
|
||||
// per-thread high-resolution waitable timer below.
|
||||
if (units_100ns <= KYTY_SLEEP_SPIN_LIMIT_100NS) {
|
||||
LARGE_INTEGER frequency {};
|
||||
LARGE_INTEGER start {};
|
||||
if (QueryPerformanceFrequency(&frequency) != 0 && QueryPerformanceCounter(&start) != 0 &&
|
||||
frequency.QuadPart > 0) {
|
||||
const auto wait_ticks =
|
||||
static_cast<LONGLONG>((static_cast<long double>(units_100ns) *
|
||||
static_cast<long double>(frequency.QuadPart)) /
|
||||
10000000.0L);
|
||||
const auto deadline = start.QuadPart + std::max<LONGLONG>(wait_ticks, 1);
|
||||
LARGE_INTEGER now {};
|
||||
do {
|
||||
if (QueryPerformanceCounter(&now) == 0) {
|
||||
break;
|
||||
}
|
||||
YieldProcessor();
|
||||
} while (now.QuadPart < deadline);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
thread_local HANDLE timer = CreateWaitableTimerExW(
|
||||
nullptr, nullptr, CREATE_WAITABLE_TIMER_HIGH_RESOLUTION, TIMER_ALL_ACCESS);
|
||||
if (timer == nullptr) {
|
||||
@@ -131,14 +105,13 @@ static SleepConditionVariableCS_func_t ResolveSleepConditionVariableCS() {
|
||||
#endif
|
||||
|
||||
#ifdef KYTY_POSIX_HIGH_RES_SLEEP
|
||||
// Spin for very short waits; use an absolute deadline for longer waits.
|
||||
// An absolute deadline preserves the requested sleep across signal interruptions.
|
||||
static void SleepHighResolutionNanos(uint64_t nanos) {
|
||||
if (nanos == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
constexpr uint64_t NANOS_PER_SEC = 1000000000;
|
||||
constexpr uint64_t SPIN_LIMIT_NS = 50000; // below this a context switch dominates
|
||||
|
||||
timespec deadline {};
|
||||
if (clock_gettime(CLOCK_MONOTONIC, &deadline) != 0) {
|
||||
@@ -150,17 +123,6 @@ static void SleepHighResolutionNanos(uint64_t nanos) {
|
||||
deadline.tv_sec += static_cast<time_t>(target_nsec / NANOS_PER_SEC);
|
||||
deadline.tv_nsec = static_cast<long>(target_nsec % NANOS_PER_SEC);
|
||||
|
||||
if (nanos <= SPIN_LIMIT_NS) {
|
||||
timespec now {};
|
||||
do {
|
||||
if (clock_gettime(CLOCK_MONOTONIC, &now) != 0) {
|
||||
return;
|
||||
}
|
||||
} while (now.tv_sec < deadline.tv_sec ||
|
||||
(now.tv_sec == deadline.tv_sec && now.tv_nsec < deadline.tv_nsec));
|
||||
return;
|
||||
}
|
||||
|
||||
while (clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &deadline, nullptr) == EINTR) {
|
||||
}
|
||||
}
|
||||
|
||||
@@ -62,7 +62,6 @@ public:
|
||||
|
||||
void BufferInit();
|
||||
void BufferFlush();
|
||||
void BufferFlushAndWait();
|
||||
void BufferWait();
|
||||
HW::Context& GetCtx() { return m_ctx; }
|
||||
HW::UserConfig& GetUcfg() { return m_ucfg; }
|
||||
|
||||
@@ -140,6 +140,8 @@ constexpr auto MakeShaderDispatchTable() {
|
||||
g_hw_sh_func[Pm4::COMPUTE_PGM_RSRC3] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_PACE_ID] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_PS] = HwShSetRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_PS] = HwShSetRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_PS] = HwShSetRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_GS] = HwShSetRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_GS] = HwShSetRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_GS] = HwShSetRegisters;
|
||||
|
||||
@@ -2266,7 +2266,6 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
|
||||
const bool gl2_writeback = ((gcr_cntl & GcrGl2Writeback) != 0);
|
||||
|
||||
auto trigger_interrupt = [&]() {
|
||||
bool queued = false;
|
||||
switch (interrupt_selector) {
|
||||
case 0x00:
|
||||
case 0x03: break;
|
||||
@@ -2274,13 +2273,10 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
|
||||
case 0x02:
|
||||
case 0x04:
|
||||
cp.TriggerEopEventAtEndOfPipe(interrupt_context_id);
|
||||
queued = true;
|
||||
cp.BufferFlush();
|
||||
break;
|
||||
default: EXIT("unknown release_mem interrupt selector\n");
|
||||
}
|
||||
if (queued) {
|
||||
cp.BufferFlush();
|
||||
}
|
||||
};
|
||||
|
||||
if (data_sel == 0 || interrupt_selector == 4) {
|
||||
@@ -2318,7 +2314,9 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
|
||||
cp.WriteAtEndOfPipe32(cache_policy, event_write_dest, eop_event_type, cache_action,
|
||||
event_index, event_source, dst_gpu_addr, static_cast<uint32_t>(value),
|
||||
interrupt_selector, interrupt_context_id);
|
||||
cp.BufferFlush();
|
||||
if (interrupt_selector == 0x01 || interrupt_selector == 0x02) {
|
||||
cp.BufferFlush();
|
||||
}
|
||||
|
||||
return 7;
|
||||
}
|
||||
@@ -3624,6 +3622,18 @@ void GraphicsInitJmpTablesShIndirect() {
|
||||
g_hw_sh_indirect_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_PS] = [](KYTY_HW_SH_INDIRECT_ARGS) {
|
||||
HwShIgnoreShaderRegister(cmd_offset, value);
|
||||
};
|
||||
for (uint32_t offset = Pm4::SPI_SHADER_USER_DATA_ADDR_LO_PS;
|
||||
offset <= Pm4::SPI_SHADER_USER_DATA_ADDR_HI_PS; offset++) {
|
||||
g_hw_sh_indirect_func[offset] = [](KYTY_HW_SH_INDIRECT_ARGS) {
|
||||
cp.GetShCtx().SetPsUserDataAddress(cmd_offset - Pm4::SPI_SHADER_USER_DATA_ADDR_LO_PS,
|
||||
value);
|
||||
};
|
||||
}
|
||||
for (uint32_t offset = 4; offset <= 5; offset++) {
|
||||
g_hw_sh_indirect_func[offset] = [](KYTY_HW_SH_INDIRECT_ARGS) {
|
||||
cp.GetShCtx().SetPsAuxiliaryTableAddress(cmd_offset - 4, value);
|
||||
};
|
||||
}
|
||||
g_hw_sh_indirect_func[Pm4::SPI_SHADER_PACE_ID_GS] = [](KYTY_HW_SH_INDIRECT_ARGS) {
|
||||
HwShIgnoreShaderRegister(cmd_offset, value);
|
||||
};
|
||||
|
||||
@@ -35,7 +35,6 @@ namespace Libs::Graphics {
|
||||
|
||||
static thread_local CommandProcessor* g_current_processor = nullptr;
|
||||
static thread_local Pm4Execution* g_current_execution = nullptr;
|
||||
static thread_local bool g_gpu_mutex_owned = false;
|
||||
static thread_local bool g_gpu_thread = false;
|
||||
static thread_local GuestGpu* g_gpu_state = nullptr;
|
||||
|
||||
@@ -54,27 +53,6 @@ struct DrawIndexedIndirectArgs {
|
||||
uint32_t start_instance_location;
|
||||
};
|
||||
|
||||
class GpuMutexLock final {
|
||||
public:
|
||||
explicit GpuMutexLock(Common::Mutex& mutex): m_mutex(mutex) {
|
||||
if (g_gpu_mutex_owned) {
|
||||
EXIT("recursive GPU mutex acquisition\n");
|
||||
}
|
||||
g_gpu_mutex_owned = true;
|
||||
m_mutex.Lock();
|
||||
}
|
||||
~GpuMutexLock() {
|
||||
if (!g_gpu_mutex_owned) {
|
||||
EXIT("invalid GPU mutex release\n");
|
||||
}
|
||||
m_mutex.Unlock();
|
||||
g_gpu_mutex_owned = false;
|
||||
}
|
||||
|
||||
private:
|
||||
Common::Mutex& m_mutex;
|
||||
};
|
||||
|
||||
static bool GraphicsRunDebugDumpEnabled() {
|
||||
return Config::GraphicsDebugDumpEnabled() &&
|
||||
Config::GetPrintfDirection() != Config::LogDirection::Silent;
|
||||
@@ -84,6 +62,7 @@ GuestGpu::GuestGpu(RenderContext& renderer): m_renderer(renderer) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
GraphicsInitJmpTables();
|
||||
m_gfx_cp = std::make_unique<CommandProcessor>(renderer, 0);
|
||||
m_gfx_cp->Reset();
|
||||
m_thread = std::jthread(ThreadRun, this);
|
||||
}
|
||||
|
||||
@@ -160,20 +139,16 @@ void GuestGpu::Submit(std::span<const uint32_t> draw_commands,
|
||||
if (draw_commands.empty()) {
|
||||
return;
|
||||
}
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
Submission submission;
|
||||
Submission submission;
|
||||
submission.type = SubmissionType::Graphics;
|
||||
submission.queue_id = 0;
|
||||
submission.commands = draw_commands;
|
||||
submission.constant_commands = constant_commands;
|
||||
submission.reset_processor = m_graphics_done;
|
||||
m_graphics_done = false;
|
||||
Enqueue(std::move(submission));
|
||||
}
|
||||
|
||||
void GuestGpu::SubmitCompute(uint32_t queue, std::span<const uint32_t> commands) {
|
||||
EXIT_IF(commands.empty());
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(queue < ComputeQueueBase || queue >= ComputeQueueBase + ComputeQueueCount);
|
||||
|
||||
@@ -186,22 +161,21 @@ void GuestGpu::SubmitCompute(uint32_t queue, std::span<const uint32_t> commands)
|
||||
}
|
||||
|
||||
void GuestGpu::SubmitFlipPreparation(uint64_t request_id) {
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
Submission submission;
|
||||
Submission submission;
|
||||
submission.type = SubmissionType::FlipPreparation;
|
||||
submission.queue_id = 0;
|
||||
submission.reset_processor = m_graphics_done;
|
||||
submission.flip_request_id = request_id;
|
||||
m_graphics_done = false;
|
||||
Enqueue(std::move(submission));
|
||||
}
|
||||
|
||||
void GuestGpu::Done() {
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
if (!IsGpuThread()) {
|
||||
WaitForIdle();
|
||||
}
|
||||
m_graphics_done = true;
|
||||
void GuestGpu::SuspendPoint() {
|
||||
EXIT_IF(IsGpuThread() || CommandScheduler::InDeferredOperation());
|
||||
// Do not hold a queue lock while waiting: asynchronous work may be needed to
|
||||
// finish the preceding graphics frame. The first point returns immediately.
|
||||
m_suspend_point_ready->acquire();
|
||||
Submission submission;
|
||||
submission.type = SubmissionType::SuspendPoint;
|
||||
Enqueue(std::move(submission));
|
||||
m_done_num++;
|
||||
}
|
||||
|
||||
@@ -229,6 +203,9 @@ void CommandProcessor::Reset() {
|
||||
m_context_state_pushed = false;
|
||||
m_index_type_and_size = 0;
|
||||
m_index_buffer_size = 0;
|
||||
m_index_base_addr = 0;
|
||||
m_num_instances = 1;
|
||||
m_predicate_skip = false;
|
||||
m_user_data_marker = HW::UserSgprType::Unknown;
|
||||
m_draw_indirect_args_base_addr = 0;
|
||||
m_dispatch_indirect_args_base_addr = 0;
|
||||
@@ -268,10 +245,6 @@ void CommandProcessor::BufferFlush() {
|
||||
GetScheduler().Flush();
|
||||
}
|
||||
|
||||
void CommandProcessor::BufferFlushAndWait() {
|
||||
GetScheduler().FlushAndWait();
|
||||
}
|
||||
|
||||
void CommandProcessor::BufferWait() {
|
||||
BufferInit();
|
||||
GetScheduler().Finish();
|
||||
@@ -459,6 +432,7 @@ void GuestGpu::Enqueue(Submission submission) {
|
||||
}
|
||||
|
||||
void GuestGpu::WaitForIdle() {
|
||||
EXIT_IF(IsGpuThread() || CommandScheduler::InDeferredOperation());
|
||||
Common::LockGuard lock(m_queue_mutex);
|
||||
while (m_processing || !m_commands.empty() || m_submission_count != 0) {
|
||||
m_idle.Wait(&m_queue_mutex);
|
||||
@@ -564,11 +538,7 @@ void GuestGpu::ThreadRun(void* data) {
|
||||
|
||||
bool GuestGpu::Process(Submission& submission) {
|
||||
const bool first_slice = !submission.started;
|
||||
auto& cp = GetProcessor(submission.queue_id);
|
||||
|
||||
if (first_slice && submission.reset_processor) {
|
||||
cp.Reset();
|
||||
}
|
||||
auto& cp = GetProcessor(submission.queue_id);
|
||||
|
||||
if (first_slice) {
|
||||
submission.started = true;
|
||||
@@ -645,6 +615,13 @@ bool GuestGpu::Process(Submission& submission) {
|
||||
m_renderer.RunGarbageCollector();
|
||||
cp.PrepareCpuFlip(submission.flip_request_id);
|
||||
break;
|
||||
case SubmissionType::SuspendPoint:
|
||||
cp.EmitGlobalBarrier();
|
||||
m_renderer.GetCommandScheduler().DeferPriorityOperation(
|
||||
[ready = m_suspend_point_ready] { ready->release(); });
|
||||
cp.BufferFlush();
|
||||
cp.Reset();
|
||||
break;
|
||||
}
|
||||
|
||||
return complete;
|
||||
@@ -849,9 +826,7 @@ void CommandProcessor::SetPredication(uint32_t condition, uint32_t op, uint32_t
|
||||
}
|
||||
} break;
|
||||
case 0x03:
|
||||
if (wait_op != 0) {
|
||||
BufferFlushAndWait();
|
||||
}
|
||||
// The wait selector applies only to Z-pass query readiness.
|
||||
EXIT_NOT_IMPLEMENTED(address == nullptr);
|
||||
value = *reinterpret_cast<const volatile uint64_t*>(address);
|
||||
break;
|
||||
@@ -1034,9 +1009,6 @@ void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_g
|
||||
m_sh_ctx.SetCsWaveSize(Pm4::ComputeWaveSize(mode));
|
||||
|
||||
uint32_t frame_num = 0;
|
||||
// uint32_t local_x = 1;
|
||||
// uint32_t local_y = 1;
|
||||
// uint32_t local_z = 1;
|
||||
|
||||
{
|
||||
frame_num = m_renderer.GetGpu().GetFrameNum();
|
||||
@@ -1058,35 +1030,9 @@ void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_g
|
||||
}
|
||||
}
|
||||
|
||||
const auto& cs = m_sh_ctx.GetCs().cs_regs;
|
||||
// local_x = std::max(cs.num_thread_x, 1u);
|
||||
// local_y = std::max(cs.num_thread_y, 1u);
|
||||
// local_z = std::max(cs.num_thread_z, 1u);
|
||||
m_renderer.GetRenderExecutor().DispatchDirect(m_submit_id, CurrentBuffer(), thread_group_x,
|
||||
thread_group_y, thread_group_z, mode);
|
||||
}
|
||||
|
||||
/*constexpr uint32_t DispatchInitiatorUseThreadDimensions = 1u << 5u;
|
||||
auto group_count = [](uint32_t threads, uint32_t group_size) {
|
||||
return (threads == 0
|
||||
? 0u
|
||||
: (threads + std::max(group_size, 1u) - 1u) / std::max(group_size, 1u));
|
||||
};
|
||||
|
||||
auto groups_x = thread_group_x;
|
||||
auto groups_y = thread_group_y;
|
||||
auto groups_z = thread_group_z;
|
||||
if ((mode & DispatchInitiatorUseThreadDimensions) != 0) {
|
||||
groups_x = group_count(thread_group_x, local_x);
|
||||
groups_y = group_count(thread_group_y, local_y);
|
||||
groups_z = group_count(thread_group_z, local_z);
|
||||
}
|
||||
|
||||
const uint64_t invocations =
|
||||
static_cast<uint64_t>(groups_x) * groups_y * groups_z * local_x * local_y * local_z;
|
||||
if (invocations != 0) {
|
||||
BufferFlushAndWait();
|
||||
}*/
|
||||
}
|
||||
|
||||
void CommandProcessor::DispatchIndirect(uint64_t args_addr, uint32_t mode) {
|
||||
@@ -1502,8 +1448,9 @@ void CommandProcessor::PrepareCpuFlip(uint64_t request_id) {
|
||||
ProcessorScope processor_scope(*this);
|
||||
|
||||
m_renderer.GetVideoOut().PrepareFlip(request_id, command);
|
||||
GetScheduler().DeferPriorityOperation(
|
||||
[this, request_id] { m_renderer.GetVideoOut().CompleteFlip(request_id); });
|
||||
GetScheduler().Flush();
|
||||
m_renderer.GetVideoOut().CompleteFlip(request_id);
|
||||
}
|
||||
|
||||
void CommandProcessor::SynchronizeGpu() {
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include <deque>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <semaphore>
|
||||
#include <span>
|
||||
#include <thread>
|
||||
|
||||
@@ -32,11 +33,14 @@ public:
|
||||
void SendCommandSync(Common::UniqueFunction<void>&& command);
|
||||
|
||||
// Submitted command memory is borrowed and must remain valid until GPU execution completes.
|
||||
void Submit(std::span<const uint32_t> draw_commands,
|
||||
std::span<const uint32_t> constant_commands);
|
||||
void SubmitCompute(uint32_t queue, std::span<const uint32_t> commands);
|
||||
void SubmitFlipPreparation(uint64_t request_id);
|
||||
void Done();
|
||||
void Submit(std::span<const uint32_t> draw_commands,
|
||||
std::span<const uint32_t> constant_commands);
|
||||
void SubmitCompute(uint32_t queue, std::span<const uint32_t> commands);
|
||||
void SubmitFlipPreparation(uint64_t request_id);
|
||||
// Insert an ordered graphics drain; only a previous suspend point can block the caller.
|
||||
void SuspendPoint();
|
||||
// Wait for guest command processing, including all compute queues (not native GPU completion).
|
||||
void WaitForIdle();
|
||||
[[nodiscard]] int GetFrameNum() const;
|
||||
|
||||
[[nodiscard]] static bool IsGpuThread() noexcept;
|
||||
@@ -48,7 +52,7 @@ private:
|
||||
static constexpr uint32_t ComputeQueueBase = 0x20;
|
||||
static constexpr uint32_t QueueCount = 1 + ComputeQueueCount;
|
||||
|
||||
enum class SubmissionType { Graphics, Compute, FlipPreparation };
|
||||
enum class SubmissionType { Graphics, Compute, FlipPreparation, SuspendPoint };
|
||||
|
||||
struct Submission {
|
||||
SubmissionType type = SubmissionType::Graphics;
|
||||
@@ -57,7 +61,6 @@ private:
|
||||
std::span<const uint32_t> constant_commands;
|
||||
Pm4Execution command_execution;
|
||||
Pm4Execution constant_execution;
|
||||
bool reset_processor = false;
|
||||
bool started = false;
|
||||
bool command_complete = false;
|
||||
bool constant_complete = false;
|
||||
@@ -66,14 +69,12 @@ private:
|
||||
};
|
||||
|
||||
void Enqueue(Submission submission);
|
||||
void WaitForIdle();
|
||||
void ProcessCommands();
|
||||
bool Process(Submission& submission);
|
||||
static void ThreadRun(void* data);
|
||||
CommandProcessor& GetProcessor(uint32_t queue_id);
|
||||
|
||||
RenderContext& m_renderer;
|
||||
Common::Mutex m_submission_mutex;
|
||||
Common::Mutex m_queue_mutex;
|
||||
std::mutex m_shutdown_mutex;
|
||||
Common::CondVar m_work_available;
|
||||
@@ -84,10 +85,12 @@ private:
|
||||
uint32_t m_next_queue = 0;
|
||||
uint32_t m_submission_count = 0;
|
||||
bool m_processing = false;
|
||||
bool m_graphics_done = true;
|
||||
bool m_accepting = true;
|
||||
bool m_stopping = false;
|
||||
bool m_shutdown_complete = false;
|
||||
// Completion callbacks can outlive GuestGpu during renderer shutdown.
|
||||
std::shared_ptr<std::binary_semaphore> m_suspend_point_ready =
|
||||
std::make_shared<std::binary_semaphore>(1);
|
||||
|
||||
std::unique_ptr<CommandProcessor> m_gfx_cp;
|
||||
std::array<std::unique_ptr<CommandProcessor>, ComputeQueueCount> m_compute_cp;
|
||||
|
||||
@@ -458,6 +458,9 @@ struct PsShaderResource2 {
|
||||
|
||||
struct PsStageRegisters {
|
||||
uint64_t data_addr = 0;
|
||||
uint64_t user_data_addr = 0;
|
||||
// Hades II uses PS offsets 4:5 for a byte-addressed descriptor table.
|
||||
uint64_t auxiliary_table_addr = 0;
|
||||
PsShaderResource1 rsrc1;
|
||||
PsShaderResource2 rsrc2;
|
||||
};
|
||||
@@ -1017,6 +1020,12 @@ public:
|
||||
void SetGsShaderResource2(const GsShaderResource2& rsrc2) { m_vs.gs_regs.rsrc2 = rsrc2; }
|
||||
|
||||
void SetPsShaderBase(uint64_t addr) { m_ps.ps_regs.data_addr = addr; }
|
||||
void SetPsUserDataAddress(uint32_t word, uint32_t value) {
|
||||
SetUserDataAddressWord(m_ps.ps_regs.user_data_addr, word, value);
|
||||
}
|
||||
void SetPsAuxiliaryTableAddress(uint32_t word, uint32_t value) {
|
||||
SetUserDataAddressWord(m_ps.ps_regs.auxiliary_table_addr, word, value);
|
||||
}
|
||||
void SetPsShaderResource1(const PsShaderResource1& rsrc1) { m_ps.ps_regs.rsrc1 = rsrc1; }
|
||||
void SetPsShaderResource2(const PsShaderResource2& rsrc2) { m_ps.ps_regs.rsrc2 = rsrc2; }
|
||||
|
||||
|
||||
@@ -697,6 +697,8 @@ constexpr uint32_t CX_NUM = 0x3FF + 1;
|
||||
|
||||
/* Shader registers */
|
||||
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_PS = 0x2;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_PS = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PACE_ID_PS = 0x6;
|
||||
constexpr uint32_t SPI_GRAPHICS_SHADER_CONTROL_PS = 0x7;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_PS = 0x8;
|
||||
|
||||
@@ -1213,20 +1213,12 @@ bool TileGetRenderTargetSize(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TileGetDccSize(uint32_t width, uint32_t height, uint32_t slices,
|
||||
uint32_t bytes_per_element, uint32_t levels, Prospero::TileMode tile,
|
||||
TileSizeAlign& total_size, uint32_t num_fragments_log2) {
|
||||
total_size = {};
|
||||
if (width == 0 || height == 0 || slices == 0 || levels != 1 || num_fragments_log2 != 0 ||
|
||||
!std::has_single_bit(bytes_per_element) || bytes_per_element > 16 ||
|
||||
(tile != Prospero::TileMode::kRenderTarget && tile != Prospero::TileMode::kDepth)) {
|
||||
static bool TileGetColorMetadataSize(uint32_t width, uint32_t height, uint32_t slices,
|
||||
uint32_t block_width, uint32_t block_height,
|
||||
TileSizeAlign& total_size) {
|
||||
if (width == 0 || height == 0 || slices == 0) {
|
||||
return false;
|
||||
}
|
||||
// Gen5 color metadata uses 4 KiB blocks, with one byte per 256 bytes of color data.
|
||||
// Metadata stays thin for volume surfaces, so every depth slice has its own block raster.
|
||||
const uint32_t coverage_bits = 20u - std::countr_zero(bytes_per_element);
|
||||
const uint32_t block_width = 1u << ((coverage_bits + 1u) / 2u);
|
||||
const uint32_t block_height = 1u << (coverage_bits / 2u);
|
||||
const uint64_t blocks_x = (static_cast<uint64_t>(width) + block_width - 1u) / block_width;
|
||||
const uint64_t blocks_y = (static_cast<uint64_t>(height) + block_height - 1u) / block_height;
|
||||
const uint64_t blocks = blocks_x * blocks_y;
|
||||
@@ -1238,36 +1230,27 @@ bool TileGetDccSize(uint32_t width, uint32_t height, uint32_t slices,
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TileGetRenderTargetMipLayout(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
uint32_t bytes_per_element, uint32_t levels,
|
||||
TileSizeAlign& total_size, TileSizeOffset* level_sizes,
|
||||
TilePaddedSize* padded_size) {
|
||||
bool TileGetDccSize(uint32_t width, uint32_t height, uint32_t slices,
|
||||
uint32_t bytes_per_element, uint32_t levels, Prospero::TileMode tile,
|
||||
TileSizeAlign& total_size, uint32_t num_fragments_log2) {
|
||||
total_size = {};
|
||||
if (width == 0 || height == 0 || levels == 0 || levels > 16 ||
|
||||
pitch != TileGetRenderTargetPitch(width, bytes_per_element)) {
|
||||
if (levels != 1 || num_fragments_log2 != 0 ||
|
||||
!std::has_single_bit(bytes_per_element) || bytes_per_element > 16 ||
|
||||
(tile != Prospero::TileMode::kRenderTarget && tile != Prospero::TileMode::kDepth)) {
|
||||
return false;
|
||||
}
|
||||
uint32_t max_levels = 1;
|
||||
uint32_t max_dimension = std::max(width, height);
|
||||
while (max_dimension > 1) {
|
||||
max_dimension >>= 1u;
|
||||
max_levels++;
|
||||
}
|
||||
if (levels > max_levels) {
|
||||
return false;
|
||||
}
|
||||
auto format = Prospero::BufferFormat::kInvalid;
|
||||
switch (bytes_per_element) {
|
||||
case 1: format = Prospero::BufferFormat::k8UNorm; break;
|
||||
case 2: format = Prospero::BufferFormat::k16UNorm; break;
|
||||
case 4: format = Prospero::BufferFormat::k32Float; break;
|
||||
case 8: format = Prospero::BufferFormat::k16_16_16_16Float; break;
|
||||
case 16: format = Prospero::BufferFormat::k32_32_32_32Float; break;
|
||||
default: return false;
|
||||
}
|
||||
TileGetTextureSize(format, width, height, levels, Prospero::TileMode::kRenderTarget,
|
||||
&total_size, level_sizes, padded_size);
|
||||
return total_size.size != 0 && total_size.align == 65536;
|
||||
// Gen5 DCC uses 4 KiB blocks, with one byte per 256 bytes of color data.
|
||||
// Metadata stays thin for volume surfaces, so every depth slice has its own block raster.
|
||||
const uint32_t coverage_bits = 20u - std::countr_zero(bytes_per_element);
|
||||
return TileGetColorMetadataSize(width, height, slices, 1u << ((coverage_bits + 1u) / 2u),
|
||||
1u << (coverage_bits / 2u), total_size);
|
||||
}
|
||||
|
||||
bool TileGetCmaskSize(uint32_t width, uint32_t height, uint32_t slices, uint32_t levels,
|
||||
TileSizeAlign& total_size) {
|
||||
total_size = {};
|
||||
// Gen5 CMASK stores four bits per 8x8 tile in 4 KiB blocks covering 1024x512 pixels.
|
||||
return levels == 1 && TileGetColorMetadataSize(width, height, slices, 1024, 512, total_size);
|
||||
}
|
||||
|
||||
void TileGetTextureSize(Prospero::BufferFormat format, uint32_t width, uint32_t height,
|
||||
|
||||
@@ -126,10 +126,8 @@ bool TileGetRenderTargetSize(uint32_t width, uint32_t height, uint32_t pitch
|
||||
bool TileGetDccSize(uint32_t width, uint32_t height, uint32_t slices,
|
||||
uint32_t bytes_per_element, uint32_t levels, Prospero::TileMode tile,
|
||||
TileSizeAlign& total_size, uint32_t num_fragments_log2 = 0);
|
||||
bool TileGetRenderTargetMipLayout(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
uint32_t bytes_per_element, uint32_t levels,
|
||||
TileSizeAlign& total_size, TileSizeOffset* level_sizes,
|
||||
TilePaddedSize* padded_size);
|
||||
bool TileGetCmaskSize(uint32_t width, uint32_t height, uint32_t slices, uint32_t levels,
|
||||
TileSizeAlign& total_size);
|
||||
void TileGetTextureSize(Prospero::BufferFormat format, uint32_t width, uint32_t height,
|
||||
uint32_t levels, Prospero::TileMode tile, TileSizeAlign* total_size,
|
||||
TileSizeOffset* level_sizes, TilePaddedSize* padded_size);
|
||||
|
||||
@@ -29,6 +29,7 @@ struct GraphicContext {
|
||||
bool memory_budget_ext_enabled = false;
|
||||
bool compute_subgroup_size_control_enabled = false;
|
||||
bool sample_rate_shading_enabled = false;
|
||||
// bool fp64_denorm_preserve = false; // Temporarily disabled.
|
||||
bool attachment_feedback_loop_enabled = false;
|
||||
bool provoking_vertex_last_enabled = false;
|
||||
bool supports_block_texel_view = false;
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "common/bitArray.h"
|
||||
#include "common/common.h"
|
||||
#include "kernel/memory.h"
|
||||
|
||||
#include <compare>
|
||||
|
||||
@@ -10,7 +11,8 @@ namespace Libs::Graphics {
|
||||
|
||||
constexpr uint64_t TRACKER_PAGE_SIZE = 4ull * 1024ull;
|
||||
constexpr uint64_t TRACKER_REGION_SIZE = 4ull * 1024ull * 1024ull;
|
||||
constexpr uint64_t TRACKER_ADDRESS_SIZE = 1ull << 40u;
|
||||
constexpr uint64_t TRACKER_ADDRESS_SIZE = 1ull << 44u;
|
||||
constexpr uint64_t LOWER_ADDRESS_SIZE = 1ull << 40u;
|
||||
constexpr size_t TRACKER_REGION_PAGES = TRACKER_REGION_SIZE / TRACKER_PAGE_SIZE;
|
||||
|
||||
struct GuestRange {
|
||||
@@ -19,8 +21,11 @@ struct GuestRange {
|
||||
|
||||
[[nodiscard]] constexpr bool Empty() const noexcept { return address == 0 && size == 0; }
|
||||
[[nodiscard]] constexpr bool Valid() const noexcept {
|
||||
return address != 0 && size != 0 && address < TRACKER_ADDRESS_SIZE &&
|
||||
size <= TRACKER_ADDRESS_SIZE - address;
|
||||
if (address == 0 || size == 0) return false;
|
||||
if (address < LOWER_ADDRESS_SIZE) return size <= LOWER_ADDRESS_SIZE - address;
|
||||
constexpr auto base = LibKernel::Memory::kExtendedMemoryBase;
|
||||
constexpr auto length = LibKernel::Memory::kExtendedMemorySize;
|
||||
return address >= base && address - base < length && size <= length - (address - base);
|
||||
}
|
||||
[[nodiscard]] constexpr bool ValidOrEmpty() const noexcept { return Empty() || Valid(); }
|
||||
[[nodiscard]] constexpr uint64_t End() const noexcept { return address + size; }
|
||||
|
||||
@@ -30,21 +30,14 @@ class TrackingSpinLock final {
|
||||
public:
|
||||
void lock() noexcept {
|
||||
const auto thread = CurrentThread();
|
||||
if (m_owner.load(std::memory_order_relaxed) == thread) {
|
||||
EXIT("recursive region tracking lock\n");
|
||||
}
|
||||
while (m_lock.test_and_set(std::memory_order_acquire)) {
|
||||
if (m_owner.load(std::memory_order_relaxed) == thread) {
|
||||
EXIT("recursive region tracking lock while contended\n");
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(m_owner.load(std::memory_order_relaxed) == thread);
|
||||
std::atomic_signal_fence(std::memory_order_seq_cst);
|
||||
}
|
||||
m_owner.store(thread, std::memory_order_relaxed);
|
||||
}
|
||||
void unlock() noexcept {
|
||||
if (m_owner.load(std::memory_order_relaxed) != CurrentThread()) {
|
||||
EXIT("region tracking lock released by non-owner\n");
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(m_owner.load(std::memory_order_relaxed) != CurrentThread());
|
||||
m_owner.store(0, std::memory_order_relaxed);
|
||||
m_lock.clear(std::memory_order_release);
|
||||
}
|
||||
@@ -88,8 +81,7 @@ public:
|
||||
template <DirtySource source>
|
||||
[[nodiscard]] bool IsModified(uint64_t offset, uint64_t size) const {
|
||||
const auto [start, end] = GetPageRange(m_cpu_addr + offset, size);
|
||||
const auto& bits = GetBits<source>();
|
||||
return RegionBits(bits, start, end).Any();
|
||||
return GetBits<source>().FirstRangeFrom(start).first < end;
|
||||
}
|
||||
|
||||
template <DirtySource source, bool enable>
|
||||
|
||||
+39
-22
@@ -55,7 +55,8 @@ template <bool insert>
|
||||
void BufferCache::ChangeRegister(BufferId id) {
|
||||
auto& buffer = m_slot_buffers[id];
|
||||
PageTable::PageRange pages {};
|
||||
EXIT_IF(!PageTable::TryGetPageRange(buffer.CpuAddress(), buffer.Size(), pages));
|
||||
EXIT_IF(!(GuestRange {buffer.CpuAddress(), buffer.Size()}.Valid()) ||
|
||||
!PageTable::TryGetPageRange(buffer.CpuAddress(), buffer.Size(), pages));
|
||||
for (size_t page = pages.first; page < pages.last_exclusive; ++page) {
|
||||
if constexpr (insert) {
|
||||
m_page_table[page] = id;
|
||||
@@ -64,6 +65,7 @@ void BufferCache::ChangeRegister(BufferId id) {
|
||||
}
|
||||
}
|
||||
const auto size_pages = pages.last_exclusive - pages.first;
|
||||
const auto table_offset = PageIndex(buffer.CpuAddress()) * sizeof(vk::DeviceAddress);
|
||||
if constexpr (insert) {
|
||||
const auto [it, inserted] = m_buffers.emplace(buffer.CpuAddress(), id);
|
||||
(void)it;
|
||||
@@ -75,7 +77,7 @@ void BufferCache::ChangeRegister(BufferId id) {
|
||||
for (uint64_t i = 0; i < size_pages; ++i) {
|
||||
addresses.push_back(buffer.BufferDeviceAddress() + (i << CACHING_PAGEBITS));
|
||||
}
|
||||
WriteDataBuffer(m_bda_pagetable_buffer, pages.first * sizeof(vk::DeviceAddress),
|
||||
WriteDataBuffer(m_bda_pagetable_buffer, table_offset,
|
||||
addresses.data(), addresses.size() * sizeof(vk::DeviceAddress));
|
||||
} else {
|
||||
const auto found = m_buffers.find(buffer.CpuAddress());
|
||||
@@ -84,7 +86,7 @@ void BufferCache::ChangeRegister(BufferId id) {
|
||||
EXIT_IF(buffer.Size() > m_total_used_memory);
|
||||
m_total_used_memory -= buffer.Size();
|
||||
m_lru_cache.Free(buffer.lru_id);
|
||||
m_bda_pagetable_buffer.Fill(pages.first * sizeof(vk::DeviceAddress),
|
||||
m_bda_pagetable_buffer.Fill(table_offset,
|
||||
size_pages * sizeof(vk::DeviceAddress), 0);
|
||||
buffer.is_deleted = true;
|
||||
}
|
||||
@@ -108,6 +110,7 @@ void BufferCache::DeleteBuffer(BufferId id) {
|
||||
}
|
||||
}
|
||||
|
||||
template <bool async>
|
||||
bool BufferCache::DownloadBufferMemory(Buffer& buffer, uint64_t vaddr, uint64_t size) {
|
||||
std::vector<vk::BufferCopy> copies;
|
||||
uint64_t total_size = 0;
|
||||
@@ -127,11 +130,16 @@ bool BufferCache::DownloadBufferMemory(Buffer& buffer, uint64_t vaddr, uint64_t
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto [mapped, offset] = m_download_buffer.Map(total_size, 64);
|
||||
auto [mapped, offset] = m_download_buffer.Map(total_size, 64);
|
||||
std::unique_ptr<Buffer> temporary;
|
||||
if (mapped == nullptr) {
|
||||
EXIT("BufferCache: download exceeds 64 MiB staging buffer capacity\n");
|
||||
temporary = std::make_unique<Buffer>(m_graphics, m_scheduler, MemoryUsage::Download, 0,
|
||||
vk::BufferUsageFlagBits::eTransferDst, total_size);
|
||||
mapped = temporary->Mapped().data();
|
||||
} else {
|
||||
m_download_buffer.Commit();
|
||||
}
|
||||
m_download_buffer.Commit();
|
||||
const auto& download = temporary ? *temporary : m_download_buffer;
|
||||
for (auto& copy: copies) {
|
||||
copy.dstOffset += offset;
|
||||
}
|
||||
@@ -150,27 +158,35 @@ bool BufferCache::DownloadBufferMemory(Buffer& buffer, uint64_t vaddr, uint64_t
|
||||
native.pipelineBarrier(vk::PipelineStageFlagBits::eAllCommands,
|
||||
vk::PipelineStageFlagBits::eTransfer, {}, 0, nullptr, 1, &before, 0,
|
||||
nullptr);
|
||||
native.copyBuffer(buffer.Handle(), m_download_buffer.Handle(),
|
||||
native.copyBuffer(buffer.Handle(), download.Handle(),
|
||||
static_cast<uint32_t>(copies.size()), copies.data());
|
||||
|
||||
auto after = before;
|
||||
after.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
|
||||
after.dstAccessMask = vk::AccessFlagBits::eHostRead;
|
||||
after.buffer = m_download_buffer.Handle();
|
||||
after.buffer = download.Handle();
|
||||
after.offset = offset;
|
||||
after.size = total_size;
|
||||
native.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::PipelineStageFlagBits::eAllCommands |
|
||||
vk::PipelineStageFlagBits::eHost,
|
||||
{}, 0, nullptr, 1, &after, 0, nullptr);
|
||||
m_scheduler.DeferPriorityOperation([this, mapped, offset, total_size, buffer_address,
|
||||
copies = std::move(copies)] {
|
||||
m_download_buffer.Invalidate(offset, total_size);
|
||||
auto publish = [this, mapped, offset, total_size, buffer_address,
|
||||
copies = std::move(copies), owner = std::move(temporary)] {
|
||||
(owner ? *owner : m_download_buffer).Invalidate(offset, total_size);
|
||||
for (const auto& copy: copies) {
|
||||
Libs::LibKernel::Memory::WriteBacking(buffer_address + copy.srcOffset,
|
||||
mapped + (copy.dstOffset - offset), copy.size);
|
||||
}
|
||||
});
|
||||
};
|
||||
if constexpr (async) {
|
||||
m_scheduler.DeferPriorityOperation(std::move(publish));
|
||||
} else {
|
||||
const auto tick = m_scheduler.CurrentTick();
|
||||
m_scheduler.Wait(tick);
|
||||
m_scheduler.WaitPriorityOperations(tick);
|
||||
publish();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -249,10 +265,7 @@ void BufferCache::ReadMemory(uint64_t vaddr, uint64_t size, bool is_write) {
|
||||
const auto window_begin = std::max(Common::AlignDown(vaddr, WindowSize), buffer_begin);
|
||||
const auto window_end = std::min(std::max(window_begin + WindowSize, vaddr + size), buffer_end);
|
||||
|
||||
if (DownloadBufferMemory(buffer, window_begin, window_end - window_begin)) {
|
||||
const auto tick = m_scheduler.CurrentTick();
|
||||
m_scheduler.Wait(tick);
|
||||
m_scheduler.WaitPriorityOperations(tick);
|
||||
if (DownloadBufferMemory<false>(buffer, window_begin, window_end - window_begin)) {
|
||||
m_memory_tracker.UnmarkRegionAsGpuModified(window_begin, window_end - window_begin);
|
||||
}
|
||||
if (is_write) {
|
||||
@@ -312,10 +325,14 @@ BufferCache::OverlapResult BufferCache::ResolveOverlaps(uint64_t vaddr, uint64_t
|
||||
// Reserve space in the incoming stream's direction of growth.
|
||||
// The old buffer extending left of the request predicts growth to the right, and vice versa.
|
||||
if (expands_left) {
|
||||
end += std::min(StreamLeapSize, PageTable::kAddressSpaceSize - end);
|
||||
end += std::min(StreamLeapSize, (vaddr < LOWER_ADDRESS_SIZE ? LOWER_ADDRESS_SIZE
|
||||
: LibKernel::Memory::kExtendedMemoryBase +
|
||||
LibKernel::Memory::kExtendedMemorySize) - end);
|
||||
}
|
||||
if (expands_right) {
|
||||
const auto minimum = CACHING_PAGESIZE * 2;
|
||||
const auto minimum = vaddr < LOWER_ADDRESS_SIZE
|
||||
? CACHING_PAGESIZE * 2
|
||||
: LibKernel::Memory::kExtendedMemoryBase;
|
||||
if (begin > minimum) {
|
||||
begin -= std::min(StreamLeapSize, begin - minimum);
|
||||
}
|
||||
@@ -448,7 +465,8 @@ std::pair<Buffer*, uint64_t> BufferCache::ObtainBuffer(uint64_t vaddr, uint64_t
|
||||
const auto alignment = std::max<uint64_t>(
|
||||
m_graphics.physical_device_properties.limits.minUniformBufferOffsetAlignment, 1);
|
||||
auto [mapped, offset] = m_stream_buffer.Map(size, alignment, false);
|
||||
if (mapped != nullptr && Libs::LibKernel::Memory::TryReadBacking(vaddr, mapped, size)) {
|
||||
if (mapped != nullptr) {
|
||||
std::memcpy(mapped, reinterpret_cast<const void*>(vaddr), size);
|
||||
m_stream_buffer.Commit();
|
||||
return {&m_stream_buffer, offset};
|
||||
}
|
||||
@@ -484,8 +502,7 @@ std::pair<Buffer*, uint64_t> BufferCache::ObtainBufferForImage(uint64_t vaddr, u
|
||||
}
|
||||
|
||||
auto [staging, stage_offset] = m_staging_buffer.Map(size, 16);
|
||||
if (staging == nullptr || (!Libs::LibKernel::Memory::TryReadBacking(vaddr, staging, size) &&
|
||||
!Libs::LibKernel::Memory::TryReadPrtBacking(vaddr, staging, size))) {
|
||||
if (staging == nullptr || !Libs::LibKernel::Memory::TryReadSparseBacking(vaddr, staging, size)) {
|
||||
EXIT("BufferCache: failed to read mapped guest image backing\n");
|
||||
}
|
||||
m_staging_buffer.Commit();
|
||||
@@ -603,7 +620,7 @@ void BufferCache::RunGarbageCollector() {
|
||||
return false;
|
||||
}
|
||||
if (dirty) {
|
||||
EXIT_IF(!DownloadBufferMemory(buffer, buffer.CpuAddress(), buffer.Size()));
|
||||
EXIT_NOT_IMPLEMENTED(!DownloadBufferMemory<true>(buffer, buffer.CpuAddress(), buffer.Size()));
|
||||
dirty_buffers.push_back(id);
|
||||
} else {
|
||||
m_memory_tracker.UntrackMemory(buffer.CpuAddress(), buffer.Size());
|
||||
|
||||
+16
-3
@@ -29,10 +29,22 @@ class BufferCache {
|
||||
public:
|
||||
static constexpr uint32_t CACHING_PAGEBITS = 14;
|
||||
static constexpr uint64_t CACHING_PAGESIZE = uint64_t {1} << CACHING_PAGEBITS;
|
||||
static constexpr uint64_t CACHING_NUMPAGES = uint64_t {1} << (40 - CACHING_PAGEBITS);
|
||||
static constexpr uint64_t CACHING_NUMPAGES = (LOWER_ADDRESS_SIZE + LibKernel::Memory::kExtendedMemorySize) >> CACHING_PAGEBITS;
|
||||
static constexpr uint64_t BDA_PAGETABLE_SIZE =
|
||||
CACHING_NUMPAGES * sizeof(vk::DeviceAddress);
|
||||
|
||||
static constexpr uint64_t PageIndex(uint64_t address) {
|
||||
return (address < LOWER_ADDRESS_SIZE
|
||||
? address
|
||||
: address - LibKernel::Memory::kExtendedMemoryBase + LOWER_ADDRESS_SIZE) >>
|
||||
CACHING_PAGEBITS;
|
||||
}
|
||||
static constexpr uint64_t GuestAddress(uint64_t offset) {
|
||||
return offset < LOWER_ADDRESS_SIZE
|
||||
? offset
|
||||
: offset - LOWER_ADDRESS_SIZE + LibKernel::Memory::kExtendedMemoryBase;
|
||||
}
|
||||
|
||||
BufferCache(GraphicContext& graphics, CommandScheduler& scheduler, PageManager& page_manager,
|
||||
TextureCache& texture_cache);
|
||||
~BufferCache();
|
||||
@@ -88,7 +100,7 @@ private:
|
||||
bool has_stream_leap;
|
||||
};
|
||||
|
||||
using PageTable = MultiLevelPageTable<BufferId, CACHING_PAGEBITS, 40, 16>;
|
||||
using PageTable = MultiLevelPageTable<BufferId, CACHING_PAGEBITS, 44, 20>;
|
||||
static_assert(CACHING_PAGESIZE == (uint64_t {1} << PageTable::kPageBits));
|
||||
void WriteDataBuffer(Buffer& buffer, uint64_t address, const void* source, uint64_t size);
|
||||
void TouchBuffer(const Buffer& buffer);
|
||||
@@ -105,7 +117,8 @@ private:
|
||||
[[nodiscard]] vk::Buffer UploadCopies(Buffer& buffer, std::span<vk::BufferCopy> copies,
|
||||
uint64_t total_size);
|
||||
[[nodiscard]] bool SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uint64_t size);
|
||||
// Queues backing publication; callers wait before clearing dirty pages or reusing their data.
|
||||
// Synchronous downloads publish before returning; asynchronous callers wait before reuse.
|
||||
template <bool async>
|
||||
[[nodiscard]] bool DownloadBufferMemory(Buffer& buffer, uint64_t vaddr, uint64_t size);
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
|
||||
+3
-2
@@ -134,8 +134,9 @@ void FaultManager::ProcessFaultBuffer() {
|
||||
const auto* faults = std::bit_cast<const uint64_t*>(mapped);
|
||||
const auto count = static_cast<uint32_t>(faults[0]);
|
||||
for (uint32_t index = 1; index <= count; ++index) {
|
||||
fault_ranges.Add(faults[index], BufferCache::CACHING_PAGESIZE);
|
||||
LOGF("Accessed non-GPU cached memory at 0x%016" PRIx64 "\n", faults[index]);
|
||||
const auto address = BufferCache::GuestAddress(faults[index]);
|
||||
fault_ranges.Add(address, BufferCache::CACHING_PAGESIZE);
|
||||
LOGF("Accessed non-GPU cached memory at 0x%016" PRIx64 "\n", address);
|
||||
}
|
||||
fault_ranges.ForEach([this](uint64_t start, uint64_t end) {
|
||||
EXIT_IF(end - start > std::numeric_limits<uint32_t>::max());
|
||||
|
||||
+17
-16
@@ -14,10 +14,10 @@ SamplerCache::~SamplerCache() {
|
||||
}
|
||||
}
|
||||
|
||||
vk::Sampler SamplerCache::GetSampler(const ShaderSamplerResource& r) {
|
||||
vk::Sampler SamplerCache::GetSampler(const ShaderSamplerResource& r, bool integer_border) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
const SamplerKey key {r.fields[0], r.fields[1], r.fields[2], r.fields[3]};
|
||||
const SamplerKey key {r.fields[0], r.fields[1], r.fields[2], r.fields[3], integer_border};
|
||||
if (auto iter = m_samplers.find(key); iter != m_samplers.end()) {
|
||||
return iter->second;
|
||||
}
|
||||
@@ -55,11 +55,9 @@ vk::Sampler SamplerCache::GetSampler(const ShaderSamplerResource& r) {
|
||||
case Prospero::SamplerAnisoRatio::kTwo: aniso_ratio = 2.0f; break;
|
||||
case Prospero::SamplerAnisoRatio::kFour: aniso_ratio = 4.0f; break;
|
||||
case Prospero::SamplerAnisoRatio::kEight: aniso_ratio = 8.0f; break;
|
||||
case Prospero::SamplerAnisoRatio::kSixteen: aniso_ratio = 16.0f; break;
|
||||
default:
|
||||
EXIT("unknown ratio: %d dwords=%08x,%08x,%08x,%08x\n",
|
||||
static_cast<int>(r.MaxAnisoRatio()), r.fields[0], r.fields[1], r.fields[2],
|
||||
r.fields[3]);
|
||||
case Prospero::SamplerAnisoRatio::kSixteen:
|
||||
// Reserved encodings 5-7 fall back to the maximum ratio.
|
||||
default: aniso_ratio = 16.0f; break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -95,23 +93,23 @@ vk::Sampler SamplerCache::GetSampler(const ShaderSamplerResource& r) {
|
||||
return vk::SamplerAddressMode::eClampToBorder;
|
||||
};
|
||||
|
||||
vk::BorderColor border = vk::BorderColor::eIntTransparentBlack;
|
||||
vk::BorderColor border = integer_border ? vk::BorderColor::eIntTransparentBlack
|
||||
: vk::BorderColor::eFloatTransparentBlack;
|
||||
switch (static_cast<Prospero::SamplerBorderColor>(r.BorderColorType())) {
|
||||
case Prospero::SamplerBorderColor::kTransBlack:
|
||||
border = vk::BorderColor::eIntTransparentBlack;
|
||||
break;
|
||||
case Prospero::SamplerBorderColor::kTransBlack: break;
|
||||
case Prospero::SamplerBorderColor::kOpaqueBlack:
|
||||
border = vk::BorderColor::eIntOpaqueBlack;
|
||||
border = integer_border ? vk::BorderColor::eIntOpaqueBlack
|
||||
: vk::BorderColor::eFloatOpaqueBlack;
|
||||
break;
|
||||
case Prospero::SamplerBorderColor::kOpaqueWhite:
|
||||
border = vk::BorderColor::eIntOpaqueWhite;
|
||||
border = integer_border ? vk::BorderColor::eIntOpaqueWhite
|
||||
: vk::BorderColor::eFloatOpaqueWhite;
|
||||
break;
|
||||
case Prospero::SamplerBorderColor::kFromTable:
|
||||
LOGF(
|
||||
"temporary: approximating table border color as transparent black, index = %" PRIu16
|
||||
"\n",
|
||||
r.BorderColorPtr());
|
||||
border = vk::BorderColor::eIntTransparentBlack;
|
||||
break;
|
||||
default: EXIT("unknown border color: %d", static_cast<int>(r.BorderColorType()));
|
||||
}
|
||||
@@ -125,8 +123,11 @@ vk::Sampler SamplerCache::GetSampler(const ShaderSamplerResource& r) {
|
||||
sampler_info.addressModeU = to_vk_address_mode(r.ClampX());
|
||||
sampler_info.addressModeV = to_vk_address_mode(r.ClampY());
|
||||
sampler_info.addressModeW = to_vk_address_mode(r.ClampZ());
|
||||
sampler_info.mipLodBias =
|
||||
static_cast<float>(static_cast<int16_t>((r.LodBias() ^ 0x2000u) - 0x2000u)) / 256.0f;
|
||||
const auto max_lod_bias = m_graphics.GetPhysicalDeviceProperties().limits.maxSamplerLodBias;
|
||||
sampler_info.mipLodBias = std::clamp(
|
||||
static_cast<float>(static_cast<int16_t>((r.LodBias() ^ 0x2000u) - 0x2000u)) / 256.0f,
|
||||
-max_lod_bias, max_lod_bias
|
||||
);
|
||||
sampler_info.anisotropyEnable = (aniso ? VK_TRUE : VK_FALSE);
|
||||
sampler_info.maxAnisotropy = aniso_ratio;
|
||||
sampler_info.compareEnable = (r.DepthCompareFunc() != 0 ? VK_TRUE : VK_FALSE);
|
||||
|
||||
+2
-2
@@ -24,10 +24,10 @@ public:
|
||||
~SamplerCache();
|
||||
KYTY_CLASS_NO_COPY(SamplerCache);
|
||||
|
||||
vk::Sampler GetSampler(const ShaderSamplerResource& r);
|
||||
vk::Sampler GetSampler(const ShaderSamplerResource& r, bool integer_border);
|
||||
|
||||
private:
|
||||
using SamplerKey = std::array<uint32_t, 4>;
|
||||
using SamplerKey = std::array<uint32_t, 5>;
|
||||
|
||||
struct SamplerKeyHash {
|
||||
std::size_t operator()(const SamplerKey& key) const {
|
||||
|
||||
+56
-50
@@ -33,24 +33,27 @@ namespace {
|
||||
|
||||
constexpr uint64_t NumFramesBeforeRemoval = 32;
|
||||
|
||||
[[nodiscard]] bool DecodeDccClear(const TextureCache::ImageDesc& desc, uint8_t code,
|
||||
[[nodiscard]] bool DecodeColorClear(const TextureCache::ImageDesc& desc, uint8_t code,
|
||||
vk::ClearColorValue& clear) {
|
||||
const auto& metadata = desc.info.metadata;
|
||||
const auto format = desc.view_info.format;
|
||||
const bool cmask = metadata.kind == ImageMetadataKind::Cmask;
|
||||
if (cmask ? code == 0 : code == 0x20) {
|
||||
// Register clears belong to the color buffer; the texture pipe cannot decode them.
|
||||
return desc.type == TextureCache::BindingType::RenderTarget &&
|
||||
metadata.clear_register_valid &&
|
||||
DecodePackedColorClear(format, metadata.clear_word, clear);
|
||||
}
|
||||
if (cmask) {
|
||||
return false;
|
||||
}
|
||||
switch (code) {
|
||||
case 0x00:
|
||||
case 0x20:
|
||||
case 0x40:
|
||||
case 0x80:
|
||||
case 0xc0: break;
|
||||
default: return false;
|
||||
}
|
||||
const auto& metadata = desc.info.metadata;
|
||||
const auto format = desc.view_info.format;
|
||||
if (code == 0x20) {
|
||||
// Clear-to-register is a color-buffer operation; the texture pipe cannot decode it.
|
||||
return desc.type == TextureCache::BindingType::RenderTarget &&
|
||||
metadata.dcc_clear_register_valid &&
|
||||
DecodePackedColorClear(format, metadata.dcc_clear_word, clear);
|
||||
}
|
||||
clear = {};
|
||||
if (code == 0x00) {
|
||||
return true;
|
||||
@@ -193,7 +196,7 @@ bool TextureCache::SameBacking(const ImageInfo& cached, const ImageInfo& request
|
||||
return false;
|
||||
}
|
||||
if (!ImageViewOps::FormatsCompatible(cached.pixel_format, requested.pixel_format) ||
|
||||
(cached.type != requested.type && requested.extent != vk::Extent3D {1, 1, 1})) {
|
||||
cached.type != requested.type) {
|
||||
return false;
|
||||
}
|
||||
if (exact_format && cached.pixel_format != requested.pixel_format) {
|
||||
@@ -219,14 +222,6 @@ TextureCache::BindingType TextureCache::UploadBinding(const Image& image) {
|
||||
return image.usage.storage ? BindingType::Storage : BindingType::Texture;
|
||||
}
|
||||
|
||||
bool TextureCache::SafeToDownload(const Image& image) {
|
||||
if (!image.SafeToDownload()) {
|
||||
return false;
|
||||
}
|
||||
const auto range = image.info.data;
|
||||
return !m_buffer_cache.HasGpuDirtyBytes(range.address, range.size);
|
||||
}
|
||||
|
||||
ImageId TextureCache::InsertImage(const ImageInfo& info) {
|
||||
const auto id = m_slot_images.insert(m_graphics, m_scheduler, info);
|
||||
if (!info.data.Empty()) {
|
||||
@@ -588,7 +583,7 @@ bool TextureCache::CopyD16(Image& destination, Image& source) {
|
||||
}
|
||||
|
||||
auto depth_buffer = m_tiler.GetScratchBuffer(depth_size);
|
||||
auto color_buffer = m_tiler.GetScratchBuffer(color_size);
|
||||
auto color_buffer = m_tiler.GetScratchBuffer(color_size, depth_buffer.buffer);
|
||||
const TileManager::D16Layout promote_layout {
|
||||
.width = depth.info.extent.width,
|
||||
.height = depth.info.extent.height,
|
||||
@@ -639,9 +634,12 @@ void TextureCache::CopyImage(ImageId destination_id, ImageId source_id) {
|
||||
const bool source_depth = source.info.IsDepth();
|
||||
const bool dest_depth = destination.info.IsDepth();
|
||||
const bool direct_copy =
|
||||
source.backing.format == destination.backing.format ||
|
||||
(!source_depth && !dest_depth &&
|
||||
vk::blockSize(source.backing.format) == vk::blockSize(destination.backing.format));
|
||||
(source.backing.image_type == destination.backing.image_type ||
|
||||
(source.backing.image_type != vk::ImageType::e1D &&
|
||||
destination.backing.image_type != vk::ImageType::e1D)) &&
|
||||
(source.backing.format == destination.backing.format ||
|
||||
(!source_depth && !dest_depth &&
|
||||
vk::blockSize(source.backing.format) == vk::blockSize(destination.backing.format)));
|
||||
if (direct_copy) {
|
||||
destination.CopyImage(source);
|
||||
} else if (!CopyD16(destination, source)) {
|
||||
@@ -675,7 +673,8 @@ void TextureCache::CopyImageMip(ImageId destination_id, ImageId source_id, uint3
|
||||
ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingType binding,
|
||||
ImageId cached_id) {
|
||||
auto& cached = m_slot_images[cached_id];
|
||||
if (!cached.info.IsDepth() && !requested.IsDepth()) {
|
||||
if ((!cached.info.IsDepth() && !requested.IsDepth()) ||
|
||||
cached.info.tile_mode != requested.tile_mode) {
|
||||
return {};
|
||||
}
|
||||
const bool stencil_match = requested.HasStencil() == cached.info.HasStencil();
|
||||
@@ -689,8 +688,8 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
|
||||
requested.samples == 1 && requested.data == cached.info.data &&
|
||||
requested.extent == cached.info.extent && requested.resources == cached.info.resources &&
|
||||
requested.type == cached.info.type && requested.pitch == cached.info.pitch &&
|
||||
requested.tile_mode == cached.info.tile_mode && !requested.HasStencil() &&
|
||||
!cached.info.HasStencil() && !requested.HasMetadata() && !cached.info.HasMetadata();
|
||||
!requested.HasStencil() && !cached.info.HasStencil() && !requested.HasMetadata() &&
|
||||
!cached.info.HasMetadata();
|
||||
// PPSA04264
|
||||
const bool retain_cached_layout =
|
||||
requested.samples == 1 && cached.info.samples == 1 && cached.backing.samples == 1 &&
|
||||
@@ -701,7 +700,7 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
|
||||
requested.resources.layers != 0 && cached.info.resources.layers != 0 &&
|
||||
requested.resources.layers < cached.info.resources.layers &&
|
||||
requested.type == cached.info.type && requested.pitch == cached.info.pitch &&
|
||||
requested.tile_mode == cached.info.tile_mode && requested.mip_layout[0].offset == 0 &&
|
||||
requested.mip_layout[0].offset == 0 &&
|
||||
cached.info.mip_layout[0].offset == 0 &&
|
||||
requested.mip_layout[0].size == requested.data.size &&
|
||||
cached.info.mip_layout[0].size == cached.info.data.size &&
|
||||
@@ -810,12 +809,15 @@ TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& reques
|
||||
return {merged_id};
|
||||
}
|
||||
// PPSA08394
|
||||
// A view cannot change the native image type or grow its extent.
|
||||
if (requested.data.size == cached.info.data.size &&
|
||||
requested.resources == cached.info.resources && requested.type == cached.info.type &&
|
||||
requested.extent.width > cached.info.extent.width &&
|
||||
requested.extent.height >= cached.info.extent.height &&
|
||||
requested.extent.depth >= cached.info.extent.depth &&
|
||||
ImageViewOps::FormatsCompatible(cached.info.pixel_format, requested.pixel_format)) {
|
||||
requested.resources == cached.info.resources &&
|
||||
ImageViewOps::FormatsCompatible(cached.info.pixel_format, requested.pixel_format) &&
|
||||
(requested.type != cached.info.type
|
||||
? requested.extent == cached.info.extent
|
||||
: requested.extent.width > cached.info.extent.width &&
|
||||
requested.extent.height >= cached.info.extent.height &&
|
||||
requested.extent.depth >= cached.info.extent.depth)) {
|
||||
return {ExpandImage(requested, cached_id)};
|
||||
}
|
||||
// PS5 mip tails can expose more levels without increasing the guest allocation.
|
||||
@@ -1069,7 +1071,7 @@ void TextureCache::UploadImage(Image& image, Buffer& source, uint64_t source_off
|
||||
texels_per_slice > UINT64_MAX / transfer_bytes);
|
||||
const uint64_t transfer_slice = texels_per_slice * transfer_bytes;
|
||||
EXIT_NOT_IMPLEMENTED(transfer_slice > UINT64_MAX / layers);
|
||||
auto promoted = m_tiler.GetScratchBuffer(transfer_slice * layers);
|
||||
auto promoted = m_tiler.GetScratchBuffer(transfer_slice * layers, linear.buffer);
|
||||
m_tiler.ConvertD16(
|
||||
linear, promoted, TileManager::D16Direction::Promote,
|
||||
info.pixel_format == vk::Format::eD32SfloatS8Uint,
|
||||
@@ -1118,9 +1120,10 @@ void TextureCache::InitializeImage(ImageId id) {
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::MaterializeDccClear(ImageId id, const ImageDesc& desc,
|
||||
void TextureCache::MaterializeColorClear(ImageId id, const ImageDesc& desc,
|
||||
uint32_t metadata_base_layer) {
|
||||
if (desc.info.metadata.kind != ImageMetadataKind::Dcc) {
|
||||
if (desc.info.metadata.kind != ImageMetadataKind::Dcc &&
|
||||
desc.info.metadata.kind != ImageMetadataKind::Cmask) {
|
||||
return;
|
||||
}
|
||||
const auto range = desc.info.metadata.range;
|
||||
@@ -1128,18 +1131,18 @@ void TextureCache::MaterializeDccClear(ImageId id, const ImageDesc& desc,
|
||||
std::scoped_lock lock {m_lock};
|
||||
auto& image = m_slot_images[id];
|
||||
image.info.metadata = desc.info.metadata;
|
||||
// A native DCC allocation must not retain a reused HTile/CMask/FMask interpretation.
|
||||
// Native color metadata must not retain a reused HTile/CMask/FMask clear flag.
|
||||
m_surface_metas.erase(range.address);
|
||||
if (range.size == 0 || desc.info.resources.levels != 1 || image.info.resources.levels != 1) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
const auto layers = desc.info.TransferLayers();
|
||||
// These one-mip surfaces use complete 4 KiB DCC metadata blocks.
|
||||
// These one-mip surfaces use complete 4 KiB color metadata blocks.
|
||||
constexpr uint64_t MetadataBlockSize = 0x1000;
|
||||
if (!range.Valid() || range.address % MetadataBlockSize != 0 || layers == 0 ||
|
||||
range.size % layers != 0 || (range.size / layers) % MetadataBlockSize != 0) {
|
||||
EXIT("TextureCache: DCC slices must contain aligned 4 KiB blocks\n");
|
||||
EXIT("TextureCache: color metadata slices must contain aligned 4 KiB blocks\n");
|
||||
}
|
||||
const auto& view = desc.view_info;
|
||||
const bool volume_texture = desc.info.IsVolume() && view.type == vk::ImageViewType::e3D;
|
||||
@@ -1147,7 +1150,7 @@ void TextureCache::MaterializeDccClear(ImageId id, const ImageDesc& desc,
|
||||
const auto image_first = volume_texture ? 0u : view.base_layer;
|
||||
const auto count = volume_texture ? desc.info.extent.depth : view.layer_count;
|
||||
if (first >= layers || count > layers - first) {
|
||||
EXIT("TextureCache: DCC view exceeds its native metadata slices\n");
|
||||
EXIT("TextureCache: color view exceeds its native metadata slices\n");
|
||||
}
|
||||
// Finish native metadata writes before reading backing bytes. This can submit the scheduler,
|
||||
// so discovery runs before final draw uploads and never holds the texture lock across it.
|
||||
@@ -1159,15 +1162,15 @@ void TextureCache::MaterializeDccClear(ImageId id, const ImageDesc& desc,
|
||||
const auto address = range.address + slice_size * (first + slice);
|
||||
uint8_t code = 0;
|
||||
if (!LibKernel::Memory::TryReadBacking(address, &code, sizeof(code))) {
|
||||
EXIT("TextureCache: failed to read DCC metadata backing\n");
|
||||
EXIT("TextureCache: failed to read color metadata backing\n");
|
||||
}
|
||||
vk::ClearValue clear {};
|
||||
if (!DecodeDccClear(desc, code, clear.color)) {
|
||||
if (!DecodeColorClear(desc, code, clear.color)) {
|
||||
continue;
|
||||
}
|
||||
std::vector<uint8_t> bytes(slice_size);
|
||||
if (!LibKernel::Memory::TryReadBacking(address, bytes.data(), bytes.size())) {
|
||||
EXIT("TextureCache: failed to read DCC metadata slice\n");
|
||||
EXIT("TextureCache: failed to read color metadata slice\n");
|
||||
}
|
||||
if (!std::all_of(bytes.begin(), bytes.end(), [code](uint8_t byte) { return byte == code; })) {
|
||||
continue;
|
||||
@@ -1312,7 +1315,7 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
image.tick_accessed_last = m_scheduler.CurrentTick();
|
||||
TouchImage(image);
|
||||
}
|
||||
MaterializeDccClear(result, desc, metadata_base_layer);
|
||||
MaterializeColorClear(result, desc, metadata_base_layer);
|
||||
if (desc.type == BindingType::VideoOut &&
|
||||
desc.info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
std::scoped_lock lock {m_lock};
|
||||
@@ -1349,7 +1352,7 @@ ImageId TextureCache::FindImageFromRange(uint64_t address, uint64_t size, bool e
|
||||
if (ensure_valid && owner->depth_id) {
|
||||
owner = m_slot_images.try_get(owner->depth_id);
|
||||
}
|
||||
if (owner == nullptr || (ensure_valid && !SafeToDownload(*owner))) {
|
||||
if (owner == nullptr || (ensure_valid && !owner->SafeToDownload())) {
|
||||
continue;
|
||||
}
|
||||
matches.push_back(id);
|
||||
@@ -1530,7 +1533,7 @@ bool TextureCache::ClearImageFromBuffer(CommandBuffer& command, uint64_t address
|
||||
auto& image = m_slot_images[selected];
|
||||
vk::ClearValue clear {};
|
||||
if (aspect == vk::ImageAspectFlagBits::eColor) {
|
||||
if (!DecodePackedColorClear(image.info.pixel_format, packed_clear, clear.color)) {
|
||||
if (!DecodeColorDwordFill(image.info.pixel_format, packed_clear, clear.color)) {
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
@@ -1676,7 +1679,7 @@ void TextureCache::DownloadDepth(Image& image, Buffer& destination, uint64_t des
|
||||
auto host_linear = m_tiler.GetScratchBuffer(transfer_size);
|
||||
image.Download(copies, host_linear.buffer, 0, host_linear.size);
|
||||
const bool tiled = info.IsTiled();
|
||||
auto guest_linear = tiled ? m_tiler.GetScratchBuffer(info.data.size)
|
||||
auto guest_linear = tiled ? m_tiler.GetScratchBuffer(info.data.size, host_linear.buffer)
|
||||
: TileManager::Result {destination.Handle(), destination_offset,
|
||||
destination.Size() - destination_offset};
|
||||
m_tiler.ConvertD16(host_linear, guest_linear, TileManager::D16Direction::Demote,
|
||||
@@ -1740,7 +1743,7 @@ bool BufferCache::SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uin
|
||||
std::scoped_lock lock {m_texture_cache.m_lock};
|
||||
auto& image = m_texture_cache.m_slot_images[selected];
|
||||
// The GPU thread owns image retirement; CPU invalidation can dirty this image after lookup.
|
||||
if (!m_texture_cache.SafeToDownload(image)) {
|
||||
if (!image.SafeToDownload()) {
|
||||
return false;
|
||||
}
|
||||
if (!buffer.IsInBounds(image.info.data.address, 1)) {
|
||||
@@ -1803,7 +1806,7 @@ bool TextureCache::DownloadImageMemory(ImageId id) {
|
||||
return false;
|
||||
}
|
||||
auto transfer = BuildDownload(image);
|
||||
if (!transfer.valid || !SafeToDownload(image)) {
|
||||
if (!transfer.valid || !image.SafeToDownload()) {
|
||||
return false;
|
||||
}
|
||||
const auto range = image.info.data;
|
||||
@@ -1864,7 +1867,10 @@ bool TextureCache::IsRegionGpuModified(uint64_t address, uint64_t size) {
|
||||
std::scoped_lock lock {m_lock};
|
||||
for (const auto id: FindImagesInRegion(address, size, false)) {
|
||||
const auto& image = m_slot_images[id];
|
||||
if (!image.depth_id && image.IsGpuModified()) {
|
||||
// PPSA17168: S_LOAD_DWORD reads shader data at an address overlapping an old
|
||||
// render target whose memory the CPU has reused. The cached image still retains
|
||||
// its earlier GPU-modified flag.
|
||||
if (!image.depth_id && image.IsGpuModified() && !image.IsDefinitelyCpuDirty()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -1990,7 +1996,7 @@ void TextureCache::RunGarbageCollector() {
|
||||
continue;
|
||||
}
|
||||
if (owner->IsGpuModified()) {
|
||||
const bool safe = SafeToDownload(*owner);
|
||||
const bool safe = owner->SafeToDownload();
|
||||
if (safe && owner->info.IsTiled()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
+3
-4
@@ -91,9 +91,9 @@ private:
|
||||
};
|
||||
|
||||
using ImageIds = InlinePageOwnerList<ImageId, 16>;
|
||||
using ImagePageTable = MultiLevelPageTable<ImageIds, 20, 40, 10>;
|
||||
using ImagePageTable = MultiLevelPageTable<ImageIds, 20, 44, 14>;
|
||||
|
||||
// Callers have validated the nonempty 40-bit range with TryGetPageRange.
|
||||
// Callers have validated the nonempty 44-bit range with TryGetPageRange.
|
||||
template <typename Func>
|
||||
static void ForEachPage(uint64_t address, size_t size, Func&& func) {
|
||||
using FuncReturn = typename std::invoke_result<Func, uint64_t>::type;
|
||||
@@ -128,7 +128,6 @@ private:
|
||||
[[nodiscard]] static bool SameBacking(const ImageInfo& cached, const ImageInfo& requested,
|
||||
bool exact_format);
|
||||
[[nodiscard]] static BindingType UploadBinding(const Image& image);
|
||||
[[nodiscard]] bool SafeToDownload(const Image& image);
|
||||
|
||||
// Caller holds m_lock; it also serializes the per-image query epoch.
|
||||
[[nodiscard]] ImageIds FindImagesInRegion(uint64_t address, uint64_t size,
|
||||
@@ -139,7 +138,7 @@ private:
|
||||
ImageId cached);
|
||||
[[nodiscard]] ImageId ExpandImage(const ImageInfo& info, ImageId source);
|
||||
void RefreshImage(ImageId id);
|
||||
void MaterializeDccClear(ImageId id, const ImageDesc& desc,
|
||||
void MaterializeColorClear(ImageId id, const ImageDesc& desc,
|
||||
uint32_t metadata_base_layer);
|
||||
void InitializeImage(ImageId id);
|
||||
[[nodiscard]] TextureTransfer
|
||||
|
||||
@@ -17,11 +17,10 @@
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <bit>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
static std::atomic<uint32_t> g_render_color_log_count = 0;
|
||||
|
||||
static bool DccAlphaOnMsb(const HW::ColorInfo& info) {
|
||||
switch (info.format) {
|
||||
case Prospero::ChannelLayout::k10_10_10_2:
|
||||
@@ -138,8 +137,7 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
// Color-control state selects the color-buffer operation and logical blend operation.
|
||||
// The normal copy operation is a regular color write, not an attachment clear.
|
||||
// Nonlinear clear values are still stored as normalized components.
|
||||
// Fast color clears are metadata driven and must be handled explicitly when
|
||||
// that metadata path is implemented; render-pass load must preserve contents.
|
||||
// Metadata clears are materialized during image discovery; render-pass loads preserve contents.
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t pitch = 0;
|
||||
@@ -160,9 +158,6 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
break;
|
||||
default: EXIT("unknown tile mode: %u\n", static_cast<uint32_t>(rt.attrib3.tile_mode));
|
||||
}
|
||||
if (!tile && levels > 1) {
|
||||
EXIT("linear mipmapped render targets are unsupported\n");
|
||||
}
|
||||
if (samples > 1 && (!tile || levels != 1)) {
|
||||
EXIT("multisampled render targets require a single-mip tiled surface\n");
|
||||
}
|
||||
@@ -203,8 +198,7 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
" layer=%u/%u\n",
|
||||
rt.attrib3.dimension, rt.attrib3.depth, view.base_layer, view.image_layers);
|
||||
}
|
||||
// PPSA28068: the linear EULA target and its sampled view must share the padded pitch.
|
||||
if (!tile || volume || texture_tile) {
|
||||
if (samples == 1) {
|
||||
pitch = TileGetTexturePitch(transfer_format, width, rt.attrib3.tile_mode);
|
||||
} else {
|
||||
pitch = TileGetRenderTargetPitch(width, bytes_per_element, rt.attrib.num_fragments);
|
||||
@@ -232,37 +226,26 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
}
|
||||
size = volume_layout.block_slice_size;
|
||||
backing_size = volume_layout.total_size;
|
||||
} else if (tile) {
|
||||
} else {
|
||||
TileSizeAlign layout {};
|
||||
bool valid_layout = false;
|
||||
if (texture_tile) {
|
||||
if (samples == 1) {
|
||||
TileGetTextureSize(transfer_format, width, height, levels, rt.attrib3.tile_mode,
|
||||
&layout, mip_sizes, mip_padded);
|
||||
valid_layout = layout.size != 0 && layout.align == texture_tile_layout.block.block_size;
|
||||
valid_layout = layout.size != 0 && layout.align != 0 &&
|
||||
(rt.attrib3.tile_mode != Prospero::TileMode::kRenderTarget ||
|
||||
levels <= std::bit_width(std::max(width, height)));
|
||||
} else {
|
||||
valid_layout =
|
||||
levels == 1 ? TileGetRenderTargetSize(width, height, pitch, bytes_per_element,
|
||||
layout, rt.attrib.num_fragments)
|
||||
: TileGetRenderTargetMipLayout(width, height, pitch, bytes_per_element,
|
||||
levels, layout, mip_sizes, mip_padded);
|
||||
valid_layout = TileGetRenderTargetSize(width, height, pitch, bytes_per_element,
|
||||
layout, rt.attrib.num_fragments);
|
||||
mip_sizes[0] = {layout.size, 0, 0, 0, 0, 0};
|
||||
mip_padded[0] = {pitch, height};
|
||||
}
|
||||
if (!valid_layout) {
|
||||
EXIT("unsupported render-target layout: %ux%u pitch=%u bytes=%u levels=%u\n", width,
|
||||
height, pitch, bytes_per_element, levels);
|
||||
}
|
||||
size = layout.size;
|
||||
EXIT_IF(size > UINT32_MAX);
|
||||
if (levels == 1) {
|
||||
mip_sizes[0] = {static_cast<uint32_t>(size), 0, 0, 0, 0, 0};
|
||||
mip_padded[0] = {pitch, height};
|
||||
}
|
||||
} else {
|
||||
size = static_cast<uint64_t>(pitch) * height * bytes_per_element * samples;
|
||||
if (size > UINT32_MAX) {
|
||||
EXIT("linear render-target slice exceeds the supported layout size\n");
|
||||
}
|
||||
mip_sizes[0] = {static_cast<uint32_t>(size), 0, 0, 0, 0, 0};
|
||||
mip_padded[0] = {pitch, height};
|
||||
}
|
||||
if (size == 0 || (!volume && size > UINT64_MAX / view.image_layers)) {
|
||||
EXIT("render-target memory footprint is invalid\n");
|
||||
@@ -277,21 +260,7 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
EXIT("render-target backing range is invalid\n");
|
||||
}
|
||||
|
||||
const vk::Extent2D view_extent = {std::max(width >> rt.view.current_mip_level, 1u),
|
||||
std::max(height >> rt.view.current_mip_level, 1u)};
|
||||
|
||||
auto decision_log_id = g_render_color_log_count.fetch_add(1);
|
||||
if (decision_log_id < 128) {
|
||||
LOGF("RenderColorTarget: slot=%" PRIu32 " addr=0x%010" PRIx64 " size=0x%016" PRIx64
|
||||
" extent=%ux%ux%u view_mip=%u view_extent=%ux%u levels=%u pitch=%u"
|
||||
" fmt=0x%08" PRIx32 " nfmt=0x%08" PRIx32 " order=0x%08" PRIx32 " samples=%u tile=%s\n",
|
||||
rt_slot, rt.base.addr, backing_size, width, height, depth, rt.view.current_mip_level,
|
||||
view_extent.width, view_extent.height, levels, pitch,
|
||||
static_cast<uint32_t>(rt.info.format), static_cast<uint32_t>(rt.info.channel_type),
|
||||
static_cast<uint32_t>(rt.info.channel_order), samples, tile ? "tiled" : "linear");
|
||||
}
|
||||
|
||||
TextureCache::ImageDesc desc {};
|
||||
auto& desc = r.desc;
|
||||
desc.type = TextureCache::BindingType::RenderTarget;
|
||||
desc.info.data = {rt.base.addr, backing_size};
|
||||
desc.info.pixel_format = target_format.format;
|
||||
@@ -304,15 +273,25 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
desc.info.samples = samples;
|
||||
desc.info.tile_mode = rt.attrib3.tile_mode;
|
||||
const bool has_dcc = rt.info.dcc_compression_enable && rt.dcc_addr.addr != 0;
|
||||
if (has_dcc) {
|
||||
const bool has_cmask = !rt.info.dcc_compression_enable && rt.info.cmask_fast_clear_enable &&
|
||||
rt.cmask.addr != 0 && samples == 1 &&
|
||||
!rt.info.fmask_compression_enable &&
|
||||
!rt.attrib3.write_vrs_rate_hint_to_cmask;
|
||||
if (has_dcc || has_cmask) {
|
||||
TileSizeAlign metadata_size {};
|
||||
(void)TileGetDccSize(width, height, volume ? depth : view.image_layers, bytes_per_element,
|
||||
levels, rt.attrib3.tile_mode, metadata_size, rt.attrib.num_fragments);
|
||||
desc.info.metadata.kind = ImageMetadataKind::Dcc;
|
||||
desc.info.metadata.range = {rt.dcc_addr.addr, metadata_size.size};
|
||||
desc.info.metadata.dcc_clear_word = rt.clear_word0.word0;
|
||||
desc.info.metadata.dcc_clear_register_valid = true;
|
||||
desc.info.metadata.dcc_alpha_msb = DccAlphaOnMsb(rt.info);
|
||||
const auto layers = volume ? depth : view.image_layers;
|
||||
if (has_dcc) {
|
||||
(void)TileGetDccSize(width, height, layers, bytes_per_element, levels,
|
||||
rt.attrib3.tile_mode, metadata_size, rt.attrib.num_fragments);
|
||||
desc.info.metadata.dcc_alpha_msb = DccAlphaOnMsb(rt.info);
|
||||
} else {
|
||||
(void)TileGetCmaskSize(width, height, layers, levels, metadata_size);
|
||||
}
|
||||
// DCC owns the clear when both planes are enabled; single-sample CMASK stays expanded.
|
||||
desc.info.metadata.kind = has_dcc ? ImageMetadataKind::Dcc : ImageMetadataKind::Cmask;
|
||||
desc.info.metadata.range = {has_dcc ? rt.dcc_addr.addr : rt.cmask.addr, metadata_size.size};
|
||||
desc.info.metadata.clear_word = rt.clear_word0.word0;
|
||||
desc.info.metadata.clear_register_valid = true;
|
||||
}
|
||||
for (uint32_t level = 0; level < levels; level++) {
|
||||
if (volume) {
|
||||
@@ -353,7 +332,6 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
desc.view_info.layer_count = view.layer_count;
|
||||
desc.view_info.usage = vk::ImageUsageFlagBits::eColorAttachment;
|
||||
auto& texture_cache = m_context.GetTextureCache();
|
||||
r.desc = std::move(desc);
|
||||
r.guest_mip_level = rt.view.current_mip_level;
|
||||
r.guest_array_layer = view.base_layer;
|
||||
r.image_id = texture_cache.FindImage(r.desc, exact_format);
|
||||
|
||||
@@ -219,17 +219,6 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
}
|
||||
}
|
||||
|
||||
if (rt.info.cmask_fast_clear_enable || rt.info.dcc_compression_enable) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("RenderTarget: temporary: ignoring PS5 color metadata fast_clear=%s dcc=%s "
|
||||
"cmask=0x%016" PRIx64 " dcc_addr=0x%016" PRIx64 "\n",
|
||||
rt.info.cmask_fast_clear_enable ? "true" : "false",
|
||||
rt.info.dcc_compression_enable ? "true" : "false", rt.cmask.addr,
|
||||
rt.dcc_addr.addr);
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (rt.info.blend_bypass) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
@@ -10,7 +11,9 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cstdint>
|
||||
#include <fmt/format.h>
|
||||
#include <xxhash.h>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
@@ -48,12 +51,29 @@ namespace {
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::ImageUsageFlags ImageUsageFlags(GraphicContext& graphics, const ImageInfo& info) {
|
||||
auto usage = vk::ImageUsageFlagBits::eTransferSrc | vk::ImageUsageFlagBits::eTransferDst;
|
||||
if (info.IsBlock()) {
|
||||
return vk::ImageUsageFlagBits::eTransferSrc | vk::ImageUsageFlagBits::eTransferDst |
|
||||
vk::ImageUsageFlagBits::eSampled;
|
||||
usage |= vk::ImageUsageFlagBits::eSampled;
|
||||
if (graphics.supports_block_texel_view) {
|
||||
const auto storage = usage | vk::ImageUsageFlagBits::eStorage;
|
||||
if (graphics.GetImageFormatProperties(info.pixel_format, HostImageType(info.type),
|
||||
vk::ImageTiling::eOptimal, storage,
|
||||
ImageCreateFlags(graphics, info),
|
||||
nullptr) == vk::Result::eSuccess) {
|
||||
usage = storage;
|
||||
} else {
|
||||
static std::atomic_flag warned = ATOMIC_FLAG_INIT;
|
||||
if (!warned.test_and_set(std::memory_order_relaxed)) {
|
||||
Log::WriteToConsoleAndLog(fmt::format(
|
||||
"Warning: format {} does not support storage access; block-compressed "
|
||||
"textures written by the guest will not render.\n",
|
||||
vk::to_string(info.pixel_format)));
|
||||
}
|
||||
}
|
||||
}
|
||||
return usage;
|
||||
}
|
||||
const auto properties = graphics.GetFormatProperties(info.pixel_format);
|
||||
auto usage = vk::ImageUsageFlagBits::eTransferSrc | vk::ImageUsageFlagBits::eTransferDst;
|
||||
if (HasFormatFeature(properties, vk::FormatFeatureFlagBits::eSampledImage)) {
|
||||
usage |= vk::ImageUsageFlagBits::eSampled;
|
||||
}
|
||||
@@ -627,12 +647,11 @@ void Validate(const ImageInfo& info) {
|
||||
}
|
||||
break;
|
||||
case ImageMetadataKind::Dcc:
|
||||
if (info.metadata.range.address == 0 ||
|
||||
info.metadata.range.address >= TRACKER_ADDRESS_SIZE ||
|
||||
(info.metadata.range.size != 0 &&
|
||||
info.metadata.range.size > TRACKER_ADDRESS_SIZE - info.metadata.range.address) ||
|
||||
case ImageMetadataKind::Cmask:
|
||||
if (!GuestRange {info.metadata.range.address,
|
||||
std::max<uint64_t>(info.metadata.range.size, 1)}.Valid() ||
|
||||
info.metadata.compression == VideoOutCompression::Unsupported) {
|
||||
EXIT("invalid DCC metadata\n");
|
||||
EXIT("invalid color metadata\n");
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -17,17 +17,17 @@ namespace Libs::Graphics {
|
||||
|
||||
enum class VideoOutCompression : uint8_t { Uncompressed, Dcc256_256_0, Dcc256_64_64, Unsupported };
|
||||
|
||||
enum class ImageMetadataKind : uint8_t { None, Htile, Dcc };
|
||||
enum class ImageMetadataKind : uint8_t { None, Htile, Dcc, Cmask };
|
||||
|
||||
struct ImageMetadataInfo {
|
||||
GuestRange range;
|
||||
ImageMetadataKind kind = ImageMetadataKind::None;
|
||||
uint32_t control = 0;
|
||||
uint32_t dcc_clear_word = 0;
|
||||
VideoOutCompression compression = VideoOutCompression::Uncompressed;
|
||||
bool stencil_compressed = false;
|
||||
bool dcc_clear_register_valid = false;
|
||||
bool dcc_alpha_msb = true;
|
||||
ImageMetadataKind kind = ImageMetadataKind::None;
|
||||
uint32_t control = 0;
|
||||
uint32_t clear_word = 0;
|
||||
VideoOutCompression compression = VideoOutCompression::Uncompressed;
|
||||
bool stencil_compressed = false;
|
||||
bool clear_register_valid = false;
|
||||
bool dcc_alpha_msb = true;
|
||||
};
|
||||
|
||||
struct ImageSubresources {
|
||||
@@ -428,6 +428,20 @@ inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Unlike a register clear, a DWORD fill repeats the same word across the entire pixel.
|
||||
// Keep this separate: the first register word alone cannot describe a 64-bit color.
|
||||
[[nodiscard]] inline bool DecodeColorDwordFill(vk::Format format, uint32_t packed,
|
||||
vk::ClearColorValue& clear) {
|
||||
if (format == vk::Format::eR16G16B16A16Sfloat) {
|
||||
if (packed != 0) {
|
||||
return false;
|
||||
}
|
||||
clear = vk::ClearColorValue {};
|
||||
return true;
|
||||
}
|
||||
return DecodePackedColorClear(format, packed, clear);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool DecodePackedStencilClear(uint32_t packed, uint8_t& clear) {
|
||||
const auto value = static_cast<uint8_t>(packed);
|
||||
if (packed != static_cast<uint32_t>(value) * 0x01010101u) {
|
||||
|
||||
@@ -31,20 +31,14 @@ namespace ImageViewOps {
|
||||
ImageViewOps::IsFormatDepthCompatible(view_format);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool IsValidImageSwizzle(uint32_t swizzle) noexcept {
|
||||
[[nodiscard]] inline bool IsValidImageSwizzle(uint32_t swizzle,
|
||||
uint32_t component_count = 4) noexcept {
|
||||
if ((swizzle & ~0xfffu) != 0) {
|
||||
return false;
|
||||
}
|
||||
for (uint32_t channel = 0; channel < 4; channel++) {
|
||||
switch (GetDstSel(swizzle, channel)) {
|
||||
case 0:
|
||||
case 1:
|
||||
case 4:
|
||||
case 5:
|
||||
case 6:
|
||||
case 7: break;
|
||||
default: return false;
|
||||
}
|
||||
const auto selector = GetDstSel(swizzle, channel);
|
||||
if (selector > 1 && (selector < 4 || selector >= 4 + component_count)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -81,15 +75,8 @@ SelectSampledColorView(vk::Format image_format, vk::Format view_format, uint32_t
|
||||
[[nodiscard]] inline bool IsSupportedSampledDepthView(vk::Format image_format,
|
||||
vk::Format view_format,
|
||||
uint32_t swizzle) noexcept {
|
||||
if (!IsSupportedSampledDepthFormat(image_format, view_format)) {
|
||||
return false;
|
||||
}
|
||||
switch (swizzle) {
|
||||
case DstSel(4, 4, 4, 4):
|
||||
case DstSel(4, 0, 0, 0):
|
||||
case DstSel(4, 0, 0, 1): return true;
|
||||
default: return false;
|
||||
}
|
||||
return IsSupportedSampledDepthFormat(image_format, view_format) &&
|
||||
IsValidImageSwizzle(swizzle, 1);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool
|
||||
|
||||
@@ -88,30 +88,6 @@ TileManager::~TileManager() {
|
||||
}
|
||||
}
|
||||
|
||||
TileManager::Scratch TileManager::AllocateScratch(uint64_t size) {
|
||||
EXIT_IF(size == 0);
|
||||
vk::BufferCreateInfo create {};
|
||||
create.size = size;
|
||||
create.usage = vk::BufferUsageFlagBits::eStorageBuffer | vk::BufferUsageFlagBits::eTransferSrc |
|
||||
vk::BufferUsageFlagBits::eTransferDst;
|
||||
|
||||
VmaAllocationCreateInfo allocate {};
|
||||
allocate.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
||||
VkBuffer buffer = VK_NULL_HANDLE;
|
||||
VmaAllocation memory = nullptr;
|
||||
const auto raw = static_cast<VkBufferCreateInfo>(create);
|
||||
RequireVulkanSuccess(static_cast<vk::Result>(vmaCreateBuffer(
|
||||
m_graphics.allocator, &raw, &allocate, &buffer, &memory, nullptr)),
|
||||
"allocate TileManager scratch buffer");
|
||||
return {buffer, memory, size};
|
||||
}
|
||||
|
||||
void TileManager::DeferDestroy(Scratch scratch) {
|
||||
auto allocator = m_graphics.allocator;
|
||||
m_scheduler.DeferOperation(
|
||||
[allocator, scratch] { vmaDestroyBuffer(allocator, scratch.buffer, scratch.allocation); });
|
||||
}
|
||||
|
||||
void TileManager::Prepare(bool tile, uint64_t tiled_capacity, uint64_t linear_capacity,
|
||||
std::span<const GpuTileInfo> infos, uint64_t source_base,
|
||||
uint64_t target_base, std::vector<Dispatch>& dispatches) {
|
||||
@@ -369,8 +345,7 @@ TileManager::Result TileManager::Detile(vk::Buffer tiled, uint64_t tiled_offset,
|
||||
const uint64_t source_base = tiled_offset & (descriptor_alignment - 1);
|
||||
std::vector<Dispatch> dispatches;
|
||||
Prepare(false, tiled_capacity, linear_capacity, infos, source_base, 0, dispatches);
|
||||
auto scratch = AllocateScratch(Common::AlignUp(linear_capacity, 4));
|
||||
DeferDestroy(scratch);
|
||||
auto scratch = GetScratchBuffer(linear_capacity, tiled);
|
||||
Record(tiled, tiled_offset, tiled_capacity, scratch.buffer, 0, scratch.size, dispatches,
|
||||
true);
|
||||
return {scratch.buffer, 0, linear_capacity};
|
||||
@@ -400,11 +375,9 @@ void TileManager::TileImage(Image& image, std::span<const vk::BufferImageCopy> r
|
||||
std::max<uint64_t>(limits.minStorageBufferOffsetAlignment, 4);
|
||||
const uint64_t target_base = tiled_offset & (descriptor_alignment - 1);
|
||||
std::vector<Dispatch> dispatches;
|
||||
// Reserve all stream parameters before creating a scheduler-lived scratch dependency:
|
||||
// StreamBuffer::Map is allowed to submit the current tick when it wraps.
|
||||
// Reserve stream parameters before recording the image download and conversion.
|
||||
Prepare(true, tiled_capacity, linear_capacity, infos, 0, target_base, dispatches);
|
||||
auto linear = AllocateScratch(Common::AlignUp(linear_capacity, 4));
|
||||
DeferDestroy(linear);
|
||||
auto linear = GetScratchBuffer(linear_capacity, tiled);
|
||||
image.Download(regions, linear.buffer, 0, linear.size);
|
||||
Result source {linear.buffer, 0, linear.size};
|
||||
if (transform == ColorTransform::SwapBgra16) {
|
||||
@@ -414,10 +387,19 @@ void TileManager::TileImage(Image& image, std::span<const vk::BufferImageCopy> r
|
||||
dispatches, false);
|
||||
}
|
||||
|
||||
TileManager::Result TileManager::GetScratchBuffer(uint64_t size) {
|
||||
auto scratch = AllocateScratch(Common::AlignUp(size, 4));
|
||||
DeferDestroy(scratch);
|
||||
return {scratch.buffer, 0, scratch.size};
|
||||
TileManager::Result TileManager::GetScratchBuffer(uint64_t size, vk::Buffer input) {
|
||||
EXIT_IF(size == 0);
|
||||
size = Common::AlignUp(size, 4);
|
||||
auto& buffer = m_scratch[m_scratch[0] && m_scratch[0]->Handle() == input ? 1 : 0];
|
||||
if (!buffer || buffer->Size() < size) {
|
||||
if (buffer) {
|
||||
m_scheduler.DeferOperation([old = std::move(buffer)]() mutable { old.reset(); });
|
||||
}
|
||||
buffer = std::make_unique<Buffer>(m_graphics, m_scheduler, MemoryUsage::DeviceLocal, 0,
|
||||
vk::BufferUsageFlagBits::eStorageBuffer | vk::BufferUsageFlagBits::eTransferSrc |
|
||||
vk::BufferUsageFlagBits::eTransferDst, size);
|
||||
}
|
||||
return {buffer->Handle(), 0, size};
|
||||
}
|
||||
|
||||
TileManager::StorageBinding TileManager::BindStorage(Result buffer, uint64_t size) const {
|
||||
@@ -668,9 +650,7 @@ void TileManager::SwapBgra16(Result input, Result output, uint32_t pixels) {
|
||||
|
||||
TileManager::Result TileManager::SwapBgra16(Result input) {
|
||||
EXIT_NOT_IMPLEMENTED(input.size == 0 || input.size % 8u != 0 || input.size / 8u > UINT32_MAX);
|
||||
auto output = AllocateScratch(input.size);
|
||||
DeferDestroy(output);
|
||||
Result result {output.buffer, 0, output.size};
|
||||
auto result = GetScratchBuffer(input.size, input.buffer);
|
||||
SwapBgra16(input, result, static_cast<uint32_t>(input.size / 8u));
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -6,13 +6,14 @@
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
#include <vk_mem_alloc.h>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class CommandScheduler;
|
||||
class Buffer;
|
||||
class Image;
|
||||
class StreamBuffer;
|
||||
struct GraphicContext;
|
||||
@@ -62,7 +63,7 @@ public:
|
||||
~TileManager();
|
||||
KYTY_CLASS_NO_COPY(TileManager);
|
||||
|
||||
// The returned device-local buffer remains alive through the current scheduler tick.
|
||||
// Consume scratch results before the next acquisition, or pass their buffer as input.
|
||||
[[nodiscard]] Result Detile(vk::Buffer tiled, uint64_t tiled_offset, uint64_t tiled_capacity,
|
||||
uint64_t linear_capacity, std::span<const GpuTileInfo> infos);
|
||||
void Tile(vk::Buffer linear, uint64_t linear_offset, uint64_t linear_capacity, vk::Buffer tiled,
|
||||
@@ -71,7 +72,7 @@ public:
|
||||
uint64_t tiled_offset, uint64_t tiled_capacity, uint64_t linear_capacity,
|
||||
std::span<const GpuTileInfo> infos,
|
||||
ColorTransform transform = ColorTransform::None);
|
||||
[[nodiscard]] Result GetScratchBuffer(uint64_t size);
|
||||
[[nodiscard]] Result GetScratchBuffer(uint64_t size, vk::Buffer input = nullptr);
|
||||
void ConvertD16(Result source, Result target, D16Direction direction, bool d32,
|
||||
const D16Layout& layout);
|
||||
[[nodiscard]] Result SwapBgra16(Result input);
|
||||
@@ -105,23 +106,16 @@ private:
|
||||
uint32_t pipeline_slot = 0;
|
||||
uint64_t params_offset = 0;
|
||||
};
|
||||
struct Scratch {
|
||||
vk::Buffer buffer = nullptr;
|
||||
VmaAllocation allocation = nullptr;
|
||||
uint64_t size = 0;
|
||||
};
|
||||
struct StorageBinding {
|
||||
vk::DescriptorBufferInfo info;
|
||||
uint32_t base = 0;
|
||||
};
|
||||
|
||||
[[nodiscard]] Scratch AllocateScratch(uint64_t size);
|
||||
[[nodiscard]] StorageBinding BindStorage(Result buffer, uint64_t size) const;
|
||||
[[nodiscard]] static uint32_t ConversionRows(uint64_t offset, uint64_t row_stride,
|
||||
uint64_t active, uint32_t remaining,
|
||||
uint64_t alignment, uint64_t max_range,
|
||||
uint32_t max_groups) noexcept;
|
||||
void DeferDestroy(Scratch scratch);
|
||||
void Prepare(bool tile, uint64_t tiled_capacity, uint64_t linear_capacity,
|
||||
std::span<const GpuTileInfo> infos, uint64_t source_base, uint64_t target_base,
|
||||
std::vector<Dispatch>& dispatches);
|
||||
@@ -134,6 +128,7 @@ private:
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
StreamBuffer& m_stream_buffer;
|
||||
std::array<std::unique_ptr<Buffer>, 2> m_scratch;
|
||||
vk::DescriptorSetLayout m_descriptor_layout = nullptr;
|
||||
vk::PipelineLayout m_pipeline_layout = nullptr;
|
||||
std::array<vk::Pipeline, PipelineCount> m_pipelines {};
|
||||
|
||||
@@ -0,0 +1,58 @@
|
||||
#include "graphics/host_gpu/renderer/pipeline/blendMapping.h"
|
||||
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
|
||||
#include <initializer_list>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
bool BlendFactorIsDualSource(uint8_t factor) {
|
||||
return factor >= static_cast<uint8_t>(Prospero::BlendFactor::kSrc1Color) &&
|
||||
factor <= static_cast<uint8_t>(Prospero::BlendFactor::kOneMinusSrc1Alpha);
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
bool BlendFactorIsConstantColor(uint8_t factor) {
|
||||
return factor == static_cast<uint8_t>(Prospero::BlendFactor::kConstantColor) ||
|
||||
factor == static_cast<uint8_t>(Prospero::BlendFactor::kOneMinusConstantColor);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
BlendMappingSupport ClassifyBlendMapping(const HW::BlendControl& blend,
|
||||
const Prospero::ColorComponentMapping& mapping) {
|
||||
// Color constants are not swizzled with the exports; scalar constant alpha is unaffected.
|
||||
if (!mapping.IsIdentity() && (BlendFactorIsConstantColor(blend.color_srcblend) ||
|
||||
BlendFactorIsConstantColor(blend.color_destblend))) {
|
||||
return BlendMappingSupport::Unsupported;
|
||||
}
|
||||
if (mapping.Map(3) == 3u) {
|
||||
return BlendMappingSupport::Direct;
|
||||
}
|
||||
// Moving alpha requires the same equation for all channels.
|
||||
if (blend.separate_alpha_blend && (blend.alpha_srcblend != blend.color_srcblend ||
|
||||
blend.alpha_destblend != blend.color_destblend ||
|
||||
blend.alpha_comb_fcn != blend.color_comb_fcn)) {
|
||||
return BlendMappingSupport::Unsupported;
|
||||
}
|
||||
auto support = BlendMappingSupport::Direct;
|
||||
for (const auto factor: {blend.color_srcblend, blend.color_destblend}) {
|
||||
if (BlendFactorIsDualSource(factor)) {
|
||||
return BlendMappingSupport::Unsupported;
|
||||
}
|
||||
switch (static_cast<Prospero::BlendFactor>(factor)) {
|
||||
case Prospero::BlendFactor::kSrcAlpha:
|
||||
case Prospero::BlendFactor::kOneMinusSrcAlpha:
|
||||
support = BlendMappingSupport::SourceAlpha;
|
||||
break;
|
||||
case Prospero::BlendFactor::kDstAlpha:
|
||||
case Prospero::BlendFactor::kOneMinusDstAlpha:
|
||||
case Prospero::BlendFactor::kSrcAlphaSaturate: return BlendMappingSupport::Unsupported;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
return support;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -0,0 +1,27 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_PIPELINE_BLENDMAPPING_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_PIPELINE_BLENDMAPPING_H_
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace HW {
|
||||
struct BlendControl;
|
||||
}
|
||||
namespace Prospero {
|
||||
struct ColorComponentMapping;
|
||||
}
|
||||
|
||||
enum class BlendMappingSupport {
|
||||
Direct,
|
||||
SourceAlpha, // Requires logical alpha in the second blend source.
|
||||
Unsupported,
|
||||
};
|
||||
|
||||
bool BlendFactorIsDualSource(uint8_t factor);
|
||||
BlendMappingSupport ClassifyBlendMapping(const HW::BlendControl& blend,
|
||||
const Prospero::ColorComponentMapping& mapping);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_PIPELINE_BLENDMAPPING_H_
|
||||
@@ -91,19 +91,6 @@ vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture, uint32_t el
|
||||
return {nullptr, view, texture.layout};
|
||||
}
|
||||
|
||||
static const char* ShaderStageResourceName(ShaderType stage) {
|
||||
switch (stage) {
|
||||
case ShaderType::Vertex: return "Vertex";
|
||||
case ShaderType::Mesh: return "Mesh";
|
||||
case ShaderType::Local: return "Local";
|
||||
case ShaderType::TessellationControl: return "Hull";
|
||||
case ShaderType::TessellationEvaluation: return "Domain";
|
||||
case ShaderType::Pixel: return "Pixel";
|
||||
case ShaderType::Compute: return "Compute";
|
||||
default: return "Unknown";
|
||||
}
|
||||
}
|
||||
|
||||
static Prospero::ImageType TextureType(const ShaderTextureResource& descriptor) {
|
||||
const auto type = descriptor.Type();
|
||||
return type == Prospero::ImageType::kCube ? Prospero::ImageType::kColor2DArray : type;
|
||||
@@ -126,8 +113,7 @@ static bool IsMultisampledTexture(Prospero::ImageType type) {
|
||||
|
||||
static vk::DescriptorBufferInfo
|
||||
NativeStorageBuffer(RenderContext& context, const PreparedBindings::BufferSource& source,
|
||||
const ShaderRecompiler::IR::BufferResource& resource, ShaderType stage,
|
||||
uint32_t slot, uint32_t& buffer_offset) {
|
||||
const ShaderRecompiler::IR::BufferResource& resource, uint32_t& buffer_offset) {
|
||||
buffer_offset = 0;
|
||||
|
||||
const auto& [address, size, id] = source;
|
||||
@@ -152,16 +138,6 @@ NativeStorageBuffer(RenderContext& context, const PreparedBindings::BufferSource
|
||||
if (resource.written) {
|
||||
context.GetTextureCache().InvalidateMemoryFromGPU(address, size);
|
||||
}
|
||||
const char* access = "Read";
|
||||
if (resource.written && resource.read) {
|
||||
access = "ReadWrite";
|
||||
} else if (resource.written) {
|
||||
access = "Write";
|
||||
}
|
||||
SetVulkanObjectNameF(
|
||||
graphics.device, result.buffer,
|
||||
"Kyty.{}.StorageBuffer[slot={} guest=0x{:016x} size=0x{:x} access={} formatted={}]",
|
||||
ShaderStageResourceName(stage), slot, address, size, access, resource.formatted);
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -196,8 +172,8 @@ bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, bo
|
||||
constexpr uint32_t htile_control = 0x00280000u;
|
||||
const uint32_t expected_control = htile_control | (descriptor.MsaaDepth() ? (1u << 10u) : 0u);
|
||||
const auto metadata_addr = descriptor.MetaAddr() << 8u;
|
||||
return metadata_control == expected_control && metadata_addr != 0 &&
|
||||
metadata_addr < TRACKER_ADDRESS_SIZE && (metadata_addr & 0x7fffu) == 0 &&
|
||||
return metadata_control == expected_control && GuestRange {metadata_addr, 1}.Valid() &&
|
||||
(metadata_addr & 0x7fffu) == 0 &&
|
||||
descriptor.TileMode() == Prospero::TileMode::kDepth;
|
||||
}
|
||||
|
||||
@@ -335,8 +311,10 @@ void ValidateStorageTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const bool raw_sint_storage = format == Prospero::BufferFormat::k32SInt && uint_resource &&
|
||||
resource.written && !resource.read && !resource.atomic;
|
||||
const auto numeric_class = Prospero::SampledTextureNumericClass(format);
|
||||
const bool raw_float_atomic = format == Prospero::BufferFormat::k32Float && uint_resource &&
|
||||
resource.atomic;
|
||||
const bool format_ok =
|
||||
raw_sint_storage ||
|
||||
raw_sint_storage || raw_float_atomic ||
|
||||
(numeric_class != Prospero::TextureNumericClass::Unsupported &&
|
||||
numeric_class != Prospero::TextureNumericClass::Sint &&
|
||||
uint_resource == (numeric_class == Prospero::TextureNumericClass::Uint) &&
|
||||
@@ -512,19 +490,50 @@ static ImageViewInfo TextureViewInfo(const ShaderRecompiler::IR::ImageResource&
|
||||
return view;
|
||||
}
|
||||
|
||||
static bool TextureViewPreservesMipLayout(const TileSurfaceDescription& description,
|
||||
uint32_t view_levels) {
|
||||
static bool ResolveTextureMipView(const TileSurfaceDescription& description, bool metadata,
|
||||
uint32_t view_levels, uint32_t& levels, uint32_t& base_level) {
|
||||
TileSurfaceLayout physical {};
|
||||
TileSurfaceLayout view {};
|
||||
auto view_description = description;
|
||||
view_description.levels = view_levels;
|
||||
return TileGetTiledTextureLayout(description, physical) &&
|
||||
TileGetTiledTextureLayout(view_description, view) &&
|
||||
physical.first_tail_level == view.first_tail_level &&
|
||||
physical.block_slice_size == view.block_slice_size &&
|
||||
physical.total_size == view.total_size &&
|
||||
std::equal(std::begin(physical.mips), std::begin(physical.mips) + description.levels,
|
||||
std::begin(view.mips));
|
||||
view_description.levels = levels;
|
||||
if (!TileGetTiledTextureLayout(description, physical) ||
|
||||
!TileGetTiledTextureLayout(view_description, view)) {
|
||||
return false;
|
||||
}
|
||||
if (physical.first_tail_level == view.first_tail_level &&
|
||||
physical.block_slice_size == view.block_slice_size &&
|
||||
physical.total_size == view.total_size &&
|
||||
std::equal(std::begin(physical.mips), std::begin(physical.mips) + description.levels,
|
||||
std::begin(view.mips))) {
|
||||
return true;
|
||||
}
|
||||
if (metadata || ((description.layers > 1 || description.depth > 1) &&
|
||||
physical.block_slice_size != view.block_slice_size)) {
|
||||
return false;
|
||||
}
|
||||
// T# addresses the last mip. A view can select the same stored subresources
|
||||
// with different mip indices; inaccessible mips need no host representation.
|
||||
for (uint32_t base = 0; base + view_levels <= description.levels; ++base) {
|
||||
bool matches = true;
|
||||
for (uint32_t i = 0; i < view_levels; ++i) {
|
||||
const auto source = base_level + i;
|
||||
const auto target = base + i;
|
||||
if (physical.mips[target] != view.mips[source] ||
|
||||
(target >= physical.first_tail_level) != (source >= view.first_tail_level) ||
|
||||
std::max(description.width >> target, 1u) != std::max(description.width >> source, 1u) ||
|
||||
std::max(description.height >> target, 1u) != std::max(description.height >> source, 1u) ||
|
||||
std::max(description.depth >> target, 1u) != std::max(description.depth >> source, 1u)) {
|
||||
matches = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (matches) {
|
||||
levels = description.levels;
|
||||
base_level = base;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
@@ -558,7 +567,7 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
const auto view_levels = multisampled || single_storage_mip
|
||||
? 1u
|
||||
: static_cast<uint32_t>(last_level - base_level) + 1u;
|
||||
const auto levels =
|
||||
auto levels =
|
||||
multisampled ? 1u : std::max(physical_levels, base_level + view_levels);
|
||||
const auto tile = descriptor.TileMode();
|
||||
const bool depth_tile = tile == Prospero::TileMode::kDepth;
|
||||
@@ -600,12 +609,13 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
type == Prospero::ImageType::kColor2DArray ||
|
||||
type == Prospero::ImageType::kColor2DMsaaArray;
|
||||
const auto image_layers = layered ? depth : 1u;
|
||||
auto view_base = static_cast<uint32_t>(base_level);
|
||||
if (levels > physical_levels) {
|
||||
const TileSurfaceDescription physical {
|
||||
format, tile, volume ? TileSurfaceDimension::Dim3D : TileSurfaceDimension::Dim2D,
|
||||
width, height, volume ? depth : 1u, physical_levels, image_layers};
|
||||
// Texture mip views take precedence over the resource count, but must keep its storage layout.
|
||||
if (!TextureViewPreservesMipLayout(physical, levels)) {
|
||||
if (!ResolveTextureMipView(physical, !resource.r128 && descriptor.MetaCompress(),
|
||||
view_levels, levels, view_base)) {
|
||||
EXIT("unsupported texture mip view changes physical layout: base=%u last=%u max=%u "
|
||||
"extent=%ux%ux%u tile=%u\n",
|
||||
base_level, last_level, max_mip, width, height, depth,
|
||||
@@ -640,7 +650,8 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
pixel_format = depth_format->depth_attachment_format;
|
||||
}
|
||||
}
|
||||
const auto storage_view_format = storage && format == Prospero::BufferFormat::k32SInt
|
||||
const auto storage_view_format = storage && (resource.atomic ||
|
||||
format == Prospero::BufferFormat::k32SInt)
|
||||
? vk::Format::eR32Uint
|
||||
: SrgbStorageViewFormat(pixel_format);
|
||||
const auto view_format = storage && storage_view_format != vk::Format::eUndefined
|
||||
@@ -676,6 +687,7 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
}
|
||||
desc.view_info = TextureViewInfo(resource, descriptor, view_format, surface_format, storage,
|
||||
view_levels, desc.info.resources.layers);
|
||||
desc.view_info.base_level = view_base;
|
||||
desc.type = storage ? TextureCache::BindingType::Storage : TextureCache::BindingType::Texture;
|
||||
|
||||
auto id = texture_cache.FindImage(desc, shader_conversion);
|
||||
@@ -702,14 +714,15 @@ static vk::Sampler NativeSampler(RenderContext& context,
|
||||
const ShaderRecompiler::IR::CompiledShaderInfo& program,
|
||||
uint32_t index,
|
||||
const ShaderRecompiler::IR::DescriptorValue& value) {
|
||||
auto descriptor = DecodeNativeDescriptor<ShaderSamplerResource>(value);
|
||||
if (!program.info.samplers[index].depth_compare) {
|
||||
auto descriptor = DecodeNativeDescriptor<ShaderSamplerResource>(value);
|
||||
const auto& sampler = program.info.samplers[index];
|
||||
if (!sampler.depth_compare) {
|
||||
descriptor.fields[0] &= ~(0x7u << 12u);
|
||||
}
|
||||
if (program.info.samplers[index].force_point_filtering) {
|
||||
if (sampler.force_point_filtering) {
|
||||
descriptor.SetPointFiltering();
|
||||
}
|
||||
return context.GetSamplerCache().GetSampler(descriptor);
|
||||
return context.GetSamplerCache().GetSampler(descriptor, sampler.integer_border);
|
||||
}
|
||||
|
||||
static vk::DescriptorBufferInfo NativeUpload(RenderContext& context,
|
||||
@@ -795,9 +808,14 @@ void RenderExecutor::FindBuffers(PreparedBindings& prepared) {
|
||||
auto& cache = m_context.GetBufferCache();
|
||||
|
||||
prepared.buffer_sources.clear();
|
||||
prepared.buffer_sources.reserve(program.info.buffers.size());
|
||||
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
|
||||
auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(snapshot.buffers[i]);
|
||||
const auto& layout = program.bindings;
|
||||
if (layout.memory_offset_count == 0) {
|
||||
return;
|
||||
}
|
||||
const auto& resources = layout.descriptors.front().resources;
|
||||
prepared.buffer_sources.reserve(resources.size());
|
||||
for (const auto resource: resources) {
|
||||
auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(snapshot.buffers[resource]);
|
||||
const auto address = descriptor.Base48();
|
||||
const auto requested_size = descriptor.GetSize();
|
||||
if (address == 0 || requested_size == 0) {
|
||||
@@ -815,10 +833,10 @@ void RenderExecutor::RebindBuffers(PreparedBindings& prepared) {
|
||||
const auto& program = *prepared.runtime->program;
|
||||
const auto& snapshot = *prepared.runtime->resources;
|
||||
const auto& layout = program.bindings;
|
||||
EXIT_IF(prepared.buffer_sources.size() != program.info.buffers.size());
|
||||
EXIT_IF(prepared.buffer_sources.size() != layout.memory_offset_count);
|
||||
|
||||
prepared.buffers.clear();
|
||||
prepared.buffers.reserve(program.info.buffers.size());
|
||||
prepared.buffers.reserve(layout.memory_offset_count);
|
||||
EXIT_IF(prepared.shader_data.size() != layout.ShaderDataDwords());
|
||||
std::fill(prepared.shader_data.begin() + layout.memory_offset_dword,
|
||||
prepared.shader_data.end(), 0);
|
||||
@@ -827,10 +845,11 @@ void RenderExecutor::RebindBuffers(PreparedBindings& prepared) {
|
||||
const auto shift = (index % 4u) * 8u;
|
||||
prepared.shader_data[dword] |= offset << shift;
|
||||
};
|
||||
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
|
||||
for (uint32_t i = 0; i < layout.memory_offset_count; i++) {
|
||||
const auto resource = layout.descriptors.front().resources[i];
|
||||
uint32_t buffer_offset = 0;
|
||||
prepared.buffers.push_back(NativeStorageBuffer(m_context, prepared.buffer_sources[i],
|
||||
program.info.buffers[i], program.stage, i,
|
||||
program.info.buffers[resource],
|
||||
buffer_offset));
|
||||
pack_memory_offset(i, buffer_offset);
|
||||
}
|
||||
@@ -955,6 +974,41 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
(pipeline_bind_point == vk::PipelineBindPoint::eCompute &&
|
||||
shader_stage != vk::ShaderStageFlagBits::eCompute));
|
||||
}
|
||||
for (const auto* reader: prepared_bindings) {
|
||||
const auto& reads = reader->runtime->resources->specialization_reads;
|
||||
if (reads.empty()) continue;
|
||||
for (const auto* writer: prepared_bindings) {
|
||||
if (writer->runtime->program->has_address_writes) {
|
||||
EXIT("scalar resource reads cannot be proven disjoint from shader address writes\n");
|
||||
}
|
||||
}
|
||||
for (const auto [address, size]: reads) {
|
||||
for (const auto id: m_bound_images) {
|
||||
const auto* image = m_context.GetTextureCache().m_slot_images.try_get(id);
|
||||
if (image == nullptr ||
|
||||
(!image->binding.shader_write && !image->binding.is_target)) continue;
|
||||
for (const auto written: {image->info.data, image->info.stencil,
|
||||
image->info.metadata.range}) {
|
||||
if (written.size != 0 && ImageRangeOverlaps(address, size,
|
||||
written.address, written.size)) {
|
||||
EXIT("scalar resource reads overlap an image or attachment write\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
for (const auto* writer: prepared_bindings) {
|
||||
const auto& program = *writer->runtime->program;
|
||||
for (uint32_t i = 0; i < writer->buffer_sources.size(); ++i) {
|
||||
const auto resource = program.bindings.descriptors.front().resources[i];
|
||||
if (!program.info.buffers[resource].written) continue;
|
||||
const auto& written = writer->buffer_sources[i];
|
||||
if (written.size != 0 && ImageRangeOverlaps(address, size,
|
||||
written.address, written.size)) {
|
||||
EXIT("scalar resource reads overlap a shader buffer write\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
m_descriptor_buffers.clear();
|
||||
m_descriptor_images.clear();
|
||||
m_descriptor_writes.clear();
|
||||
@@ -1042,8 +1096,8 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
} else {
|
||||
switch (binding.kind) {
|
||||
case BindingKind::Buffers:
|
||||
for (const auto resource: binding.resources) {
|
||||
const auto& view = descriptors.buffers.at(resource);
|
||||
EXIT_IF(descriptors.buffers.size() != binding.resources.size());
|
||||
for (const auto& view: descriptors.buffers) {
|
||||
EXIT_IF(view.buffer == nullptr);
|
||||
m_descriptor_buffers.push_back(view);
|
||||
}
|
||||
|
||||
@@ -5,11 +5,13 @@
|
||||
#include "common/file.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
#include "graphics/host_gpu/renderer/colorRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/depthRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/blendMapping.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/shader/recompiler/ShaderRecompiler.h"
|
||||
@@ -29,7 +31,6 @@
|
||||
#include <span>
|
||||
#include <spirv-tools/libspirv.hpp>
|
||||
#include <string_view>
|
||||
#include <tuple>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include <xxhash.h>
|
||||
@@ -116,33 +117,22 @@ void DumpShaderSpirv(const char* stage_name, uint64_t shader_hash,
|
||||
}
|
||||
|
||||
void DumpShaderOriginal(const char* stage_name, uint64_t shader_hash,
|
||||
std::span<const uint32_t> code, const std::string& decoded_dump) {
|
||||
std::span<const uint32_t> code) {
|
||||
if (!Config::GraphicsDebugDumpEnabled()) {
|
||||
return;
|
||||
}
|
||||
EXIT_IF(code.empty());
|
||||
static std::atomic_int id = 0;
|
||||
const auto base = Config::GetShaderLogFolder() / "original" /
|
||||
fmt::format("{:04d}_new_shader_{}_{:016x}", id++, stage_name, shader_hash);
|
||||
Common::File::CreateDirectories(base.parent_path());
|
||||
for (const auto& [suffix, data, size]: {
|
||||
std::tuple {".bin", static_cast<const void*>(code.data()), code.size_bytes()},
|
||||
std::tuple {".rdna2", static_cast<const void*>(decoded_dump.data()),
|
||||
decoded_dump.size()},
|
||||
}) {
|
||||
if (size == 0) {
|
||||
continue;
|
||||
}
|
||||
auto path = base;
|
||||
path += suffix;
|
||||
Common::File file(path);
|
||||
if (file.IsInvalid()) {
|
||||
const auto path_text = Common::PathToString(path);
|
||||
LOGF_COLOR(Log::Color::BrightRed, "Can't create file: %s\n", path_text.c_str());
|
||||
} else {
|
||||
file.Write(data, size);
|
||||
}
|
||||
const auto path = Config::GetShaderLogFolder() / "original" /
|
||||
fmt::format("{:04d}_new_shader_{}_{:016x}.bin", id++, stage_name, shader_hash);
|
||||
Common::File::CreateDirectories(path.parent_path());
|
||||
Common::File file(path);
|
||||
if (file.IsInvalid()) {
|
||||
const auto path_text = Common::PathToString(path);
|
||||
LOGF_COLOR(Log::Color::BrightRed, "Can't create file: %s\n", path_text.c_str());
|
||||
return;
|
||||
}
|
||||
file.Write(code.data(), code.size_bytes());
|
||||
}
|
||||
|
||||
bool ValidateShaderSpirv(const char* label, uint64_t shader_hash,
|
||||
@@ -177,6 +167,32 @@ bool ValidateShaderSpirv(const char* label, uint64_t shader_hash,
|
||||
|
||||
} // namespace
|
||||
|
||||
std::size_t PipelineCache::GraphicsPipelineKeyHash::operator()(const GraphicsPipelineKey& key) const {
|
||||
std::size_t hash = 0;
|
||||
PipelineKeyHash::Mix(hash, key.rendering.color_count);
|
||||
for (uint32_t i = 0; i < key.rendering.color_count; i++) {
|
||||
PipelineKeyHash::Mix(hash, static_cast<uint32_t>(key.rendering.color_formats[i]));
|
||||
}
|
||||
PipelineKeyHash::Mix(hash, static_cast<uint32_t>(key.rendering.depth_format));
|
||||
PipelineKeyHash::Mix(hash, static_cast<uint32_t>(key.rendering.stencil_format));
|
||||
for (const auto id: key.vertex_shader_ids) {
|
||||
PipelineKeyHash::Mix(hash, id);
|
||||
}
|
||||
PipelineKeyHash::Mix(hash, key.ps_shader_id);
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.binding_count);
|
||||
for (uint32_t i = 0; i < key.vertex_input.binding_count; i++) {
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.bindings[i].stride);
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.bindings[i].instance);
|
||||
}
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.attribute_count);
|
||||
for (uint32_t i = 0; i < key.vertex_input.attribute_count; i++) {
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.attributes[i].offset);
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.attributes[i].binding);
|
||||
}
|
||||
PipelineKeyHash::Mix(hash, XXH3_64bits(&key.static_params, sizeof(key.static_params)));
|
||||
return hash;
|
||||
}
|
||||
|
||||
struct PipelineCache::ProgramCache {
|
||||
struct ProgramKey {
|
||||
ShaderType stage = ShaderType::Unknown;
|
||||
@@ -204,7 +220,6 @@ struct PipelineCache::ProgramCache {
|
||||
ShaderRecompiler::IR::ResourceSnapshot resources;
|
||||
ShaderRecompiler::IR::ResourceSpecialization specialization;
|
||||
std::vector<Permutation> permutations;
|
||||
bool skip_dispatch = false;
|
||||
};
|
||||
|
||||
struct ProgramKeyHash {
|
||||
@@ -218,32 +233,20 @@ struct PipelineCache::ProgramCache {
|
||||
PipelineKeyHash::Mix(hash, key.code_size);
|
||||
PipelineKeyHash::Mix(hash, key.static_state.size());
|
||||
// Bucket same-shape static variants by source. ProgramKey equality performs the one
|
||||
// exact state comparison needed on a stable hit without hashing up to 429 words first.
|
||||
// exact state comparison needed on a stable hit without hashing the full state first.
|
||||
return hash;
|
||||
}
|
||||
};
|
||||
|
||||
static constexpr std::size_t MaxStaticKeyWords = 13 + ShaderVertexInputInfo::RES_MAX * 13;
|
||||
static constexpr std::size_t MaxStaticKeyWords = 32 + ShaderVertexInputInfo::RES_MAX * 6;
|
||||
|
||||
Permutation CompilePermutation(const ShaderParams& params,
|
||||
Permutation CompilePermutation(const char* stage_name,
|
||||
const ShaderRecompiler::CompileOptions& options,
|
||||
ShaderRecompiler::TranslateResult translated,
|
||||
ShaderRecompiler::IR::ResourceSpecialization specialization,
|
||||
uint32_t push_data_start_dword) {
|
||||
const char* stage_name = nullptr;
|
||||
switch (options.stage) {
|
||||
case ShaderType::Vertex: stage_name = "vs"; break;
|
||||
case ShaderType::Mesh: stage_name = "ms"; break;
|
||||
case ShaderType::Local: stage_name = "ls"; break;
|
||||
case ShaderType::TessellationControl: stage_name = "hs"; break;
|
||||
case ShaderType::TessellationEvaluation: stage_name = "ds"; break;
|
||||
case ShaderType::Pixel: stage_name = "ps"; break;
|
||||
case ShaderType::Compute: stage_name = "cs"; break;
|
||||
default: EXIT("invalid pipeline shader stage\n");
|
||||
}
|
||||
auto result = ShaderRecompiler::CompileProgram(std::move(translated), options,
|
||||
specialization, push_data_start_dword);
|
||||
DumpShaderOriginal(stage_name, options.shader_hash, params.code, result.decoded_dump);
|
||||
if (!ValidateShaderSpirv(options.dump_label, options.shader_hash, result.spirv)) {
|
||||
DumpShaderSpirv(stage_name, options.shader_hash, result.spirv);
|
||||
EXIT("%s failed hash=0x%016" PRIx64 ": SPIR-V validation failed\n", options.dump_label,
|
||||
@@ -284,9 +287,6 @@ struct PipelineCache::ProgramCache {
|
||||
lookup_key.code_size = static_cast<uint32_t>(params.code.size());
|
||||
BuildStageStaticKey(input_info, lookup_key.static_state);
|
||||
auto entry = programs.find(lookup_key);
|
||||
if (entry != programs.end() && entry->second.skip_dispatch) {
|
||||
return {};
|
||||
}
|
||||
const ShaderRecompiler::IR::SrtRuntime runtime {
|
||||
.user_data = user_data,
|
||||
.shader_base = params.Base(),
|
||||
@@ -321,14 +321,15 @@ struct PipelineCache::ProgramCache {
|
||||
stage_input.compute = &input_info;
|
||||
}
|
||||
const char* label = nullptr;
|
||||
const char* stage_name = nullptr;
|
||||
switch (stage) {
|
||||
case ShaderType::Vertex: label = "ShaderRecompiler VS"; break;
|
||||
case ShaderType::Mesh: label = "ShaderRecompiler MS"; break;
|
||||
case ShaderType::Local: label = "ShaderRecompiler LS"; break;
|
||||
case ShaderType::TessellationControl: label = "ShaderRecompiler HS"; break;
|
||||
case ShaderType::TessellationEvaluation: label = "ShaderRecompiler DS"; break;
|
||||
case ShaderType::Pixel: label = "ShaderRecompiler PS"; break;
|
||||
case ShaderType::Compute: label = "ShaderRecompiler CS"; break;
|
||||
case ShaderType::Vertex: label = "ShaderRecompiler VS"; stage_name = "vs"; break;
|
||||
case ShaderType::Mesh: label = "ShaderRecompiler MS"; stage_name = "ms"; break;
|
||||
case ShaderType::Local: label = "ShaderRecompiler LS"; stage_name = "ls"; break;
|
||||
case ShaderType::TessellationControl: label = "ShaderRecompiler HS"; stage_name = "hs"; break;
|
||||
case ShaderType::TessellationEvaluation: label = "ShaderRecompiler DS"; stage_name = "ds"; break;
|
||||
case ShaderType::Pixel: label = "ShaderRecompiler PS"; stage_name = "ps"; break;
|
||||
case ShaderType::Compute: label = "ShaderRecompiler CS"; stage_name = "cs"; break;
|
||||
default: EXIT("invalid pipeline shader stage\n");
|
||||
}
|
||||
ShaderRecompiler::CompileOptions options;
|
||||
@@ -351,12 +352,8 @@ struct PipelineCache::ProgramCache {
|
||||
} else {
|
||||
options.wave_size = input_info.wave_size;
|
||||
}
|
||||
DumpShaderOriginal(stage_name, options.shader_hash, params.code);
|
||||
auto translated = ShaderRecompiler::TranslateProgram(params.code, options);
|
||||
if (translated.skip_dispatch) {
|
||||
entry = programs.try_emplace(lookup_key, ShaderRecompiler::IR::ResourcePlan {}).first;
|
||||
entry->second.skip_dispatch = true;
|
||||
return {};
|
||||
}
|
||||
if (entry == programs.end()) {
|
||||
entry = programs.try_emplace(lookup_key,
|
||||
ShaderRecompiler::IR::ExtractResourcePlan(translated.program)).first;
|
||||
@@ -365,7 +362,7 @@ struct PipelineCache::ProgramCache {
|
||||
entry->second.specialization));
|
||||
}
|
||||
entry->second.permutations.push_back(CompilePermutation(
|
||||
params, options, std::move(translated), entry->second.specialization, push_data_cursor));
|
||||
stage_name, options, std::move(translated), entry->second.specialization, push_data_cursor));
|
||||
const auto& permutation = entry->second.permutations.back();
|
||||
input_info.stage = {.program = &permutation.program, .resources = &entry->second.resources};
|
||||
permutation.program.bindings.AdvancePushData(push_data_cursor);
|
||||
@@ -514,7 +511,6 @@ void PipelineCache::InitializeDriverCache() {
|
||||
}
|
||||
|
||||
void PipelineCache::Save() {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
if (m_driver_cache == nullptr) {
|
||||
return;
|
||||
}
|
||||
@@ -605,21 +601,30 @@ PipelineCache::GraphicsPrograms PipelineCache::GetGraphicsPrograms(
|
||||
}
|
||||
ShaderParams pixel_params;
|
||||
if (pixel_active) {
|
||||
pixel_params = PrepareProgram(pixel_regs, sh, target_export_mapping, pixel_info);
|
||||
const auto& blend = context.GetBlendControl(0);
|
||||
const auto is_dual_source = [](uint8_t factor) {
|
||||
return factor >= static_cast<uint8_t>(Prospero::BlendFactor::kSrc1Color) &&
|
||||
factor <= static_cast<uint8_t>(Prospero::BlendFactor::kOneMinusSrc1Alpha);
|
||||
};
|
||||
pixel_params = PrepareProgram(pixel_regs, sh, target_export_mapping, pixel_info);
|
||||
const auto& blend = context.GetBlendControl(0);
|
||||
pixel_info.dual_source_blending =
|
||||
blend.enable && !context.GetRenderTarget(0).info.blend_bypass &&
|
||||
(is_dual_source(blend.color_srcblend) || is_dual_source(blend.color_destblend) ||
|
||||
(blend.separate_alpha_blend &&
|
||||
(is_dual_source(blend.alpha_srcblend) || is_dual_source(blend.alpha_destblend))));
|
||||
(BlendFactorIsDualSource(blend.color_srcblend) ||
|
||||
BlendFactorIsDualSource(blend.color_destblend) ||
|
||||
(blend.separate_alpha_blend && (BlendFactorIsDualSource(blend.alpha_srcblend) ||
|
||||
BlendFactorIsDualSource(blend.alpha_destblend))));
|
||||
if (pixel_info.dual_source_blending) {
|
||||
// MRT1 supplies a second blend source for the same render target as MRT0.
|
||||
// MRT1 supplies the second blend source for target 0.
|
||||
pixel_info.target_output_mode[1] = pixel_info.target_output_mode[0];
|
||||
pixel_info.target_export_mapping[1] = pixel_info.target_export_mapping[0];
|
||||
} else if (blend.enable && !context.GetRenderTarget(0).info.blend_bypass &&
|
||||
pixel_info.target_output_mode[0] != 0 && pixel_info.target_output_mode[0] != 7 &&
|
||||
std::all_of(std::begin(pixel_info.target_output_mode) + 1,
|
||||
std::end(pixel_info.target_output_mode),
|
||||
[](uint8_t mode) { return mode == 0; }) &&
|
||||
ClassifyBlendMapping(blend, pixel_info.target_export_mapping[0]) ==
|
||||
BlendMappingSupport::SourceAlpha) {
|
||||
// Preserve logical alpha when the export mapping moves it.
|
||||
pixel_info.alpha_blend_source_remap = true;
|
||||
pixel_info.dual_source_blending = true;
|
||||
pixel_info.target_output_mode[1] = pixel_info.target_output_mode[0];
|
||||
pixel_info.target_export_mapping[1] = {};
|
||||
}
|
||||
}
|
||||
if (context.GetClipControl().clip_disable) {
|
||||
@@ -636,7 +641,6 @@ PipelineCache::GraphicsPrograms PipelineCache::GetGraphicsPrograms(
|
||||
static_cast<float>(std::min(limits.maxViewportDimensions[1], 16384u)) * 0.5f;
|
||||
clip.enabled = true;
|
||||
}
|
||||
Common::LockGuard lock(m_mutex);
|
||||
uint32_t push_data_cursor =
|
||||
mesh_active ? ShaderRecompiler::IR::PushData::MeshDrawDwordCount : 0;
|
||||
GraphicsPrograms result;
|
||||
@@ -654,7 +658,6 @@ ShaderProgram PipelineCache::GetComputeProgram(const HW::ComputeShaderInfo& regs
|
||||
ShaderComputeInputInfo& input_info) {
|
||||
input_info.host_subgroup_size = m_graphics.SupportsComputeWave64() ? 64u : 32u;
|
||||
const auto params = PrepareProgram(regs, sh, input_info);
|
||||
Common::LockGuard lock(m_mutex);
|
||||
uint32_t push_data_cursor = 0;
|
||||
return m_program_cache->Get(params, input_info, push_data_cursor);
|
||||
}
|
||||
@@ -679,7 +682,6 @@ PipelineCache::Pipeline& PipelineCache::GetGraphicsPipeline(
|
||||
EXIT_IF(ps_active && !pixel_program);
|
||||
const auto color_count = static_cast<uint32_t>(colors.size());
|
||||
|
||||
Common::LockGuard lock(m_mutex);
|
||||
auto& ctx = command.GetRegisters();
|
||||
|
||||
const HW::ModeControl& mc = ctx.GetModeControl();
|
||||
@@ -712,14 +714,35 @@ PipelineCache::Pipeline& PipelineCache::GetGraphicsPipeline(
|
||||
}
|
||||
const auto& rt = ctx.GetRenderTarget(colors[i].target_slot);
|
||||
const auto& bc = ctx.GetBlendControl(colors[i].target_slot);
|
||||
static_params.color_srcblend[slot] = bc.color_srcblend;
|
||||
static_params.color_comb_fcn[slot] = bc.color_comb_fcn;
|
||||
static_params.color_destblend[slot] = bc.color_destblend;
|
||||
static_params.alpha_srcblend[slot] = bc.alpha_srcblend;
|
||||
static_params.alpha_comb_fcn[slot] = bc.alpha_comb_fcn;
|
||||
static_params.alpha_destblend[slot] = bc.alpha_destblend;
|
||||
static_params.separate_alpha_blend[slot] = bc.separate_alpha_blend;
|
||||
static_params.blend_enable[slot] = bc.enable && !rt.info.blend_bypass;
|
||||
const bool alpha_remap =
|
||||
slot == 0 && ps_input_info != nullptr && ps_input_info->alpha_blend_source_remap;
|
||||
static_params.blend_enable[slot] = bc.enable && !rt.info.blend_bypass;
|
||||
if (static_params.blend_enable[slot] && !alpha_remap &&
|
||||
ClassifyBlendMapping(bc, colors[i].export_mapping) != BlendMappingSupport::Direct) {
|
||||
static_params.blend_enable[slot] = false;
|
||||
static std::atomic_bool warned = false;
|
||||
if (!warned.exchange(true, std::memory_order_relaxed)) {
|
||||
Log::WriteToConsoleAndLog(fmt::format(
|
||||
"Warning: blending disabled for unsupported color mapping "
|
||||
"(slot={} mapping=0x{:02x} color={}/{} alpha={}/{} separate={}).\n",
|
||||
slot, colors[i].export_mapping.packed, bc.color_srcblend, bc.color_destblend,
|
||||
bc.alpha_srcblend, bc.alpha_destblend, bc.separate_alpha_blend ? 1 : 0));
|
||||
}
|
||||
}
|
||||
if (alpha_remap) {
|
||||
static_params.blend_alpha_source_remap = true;
|
||||
}
|
||||
if (static_params.blend_enable[slot]) {
|
||||
static_params.color_srcblend[slot] = bc.color_srcblend;
|
||||
static_params.color_comb_fcn[slot] = bc.color_comb_fcn;
|
||||
static_params.color_destblend[slot] = bc.color_destblend;
|
||||
static_params.separate_alpha_blend[slot] = bc.separate_alpha_blend;
|
||||
if (bc.separate_alpha_blend) {
|
||||
static_params.alpha_srcblend[slot] = bc.alpha_srcblend;
|
||||
static_params.alpha_comb_fcn[slot] = bc.alpha_comb_fcn;
|
||||
static_params.alpha_destblend[slot] = bc.alpha_destblend;
|
||||
}
|
||||
}
|
||||
}
|
||||
const bool with_depth =
|
||||
depth.desc.view_info.format != vk::Format::eUndefined && static_cast<bool>(depth.image_id);
|
||||
@@ -783,24 +806,20 @@ PipelineCache::Pipeline& PipelineCache::GetGraphicsPipeline(
|
||||
vs_input_info.resources_num > ShaderVertexInputInfo::RES_MAX);
|
||||
key.vertex_input.binding_count = static_cast<uint8_t>(vs_input_info.buffers_num);
|
||||
key.vertex_input.attribute_count = static_cast<uint8_t>(vs_input_info.resources_num);
|
||||
uint32_t attributes_num = 0;
|
||||
for (int binding = 0; binding < vs_input_info.buffers_num; binding++) {
|
||||
const auto& buffer = vs_input_info.buffers[binding];
|
||||
EXIT_IF(buffer.attr_num < 0 || buffer.attr_num > ShaderVertexInputBuffer::ATTR_MAX);
|
||||
attributes_num += static_cast<uint32_t>(buffer.attr_num);
|
||||
EXIT_IF(attributes_num > static_cast<uint32_t>(vs_input_info.resources_num));
|
||||
key.vertex_input.bindings[binding] = {.stride = buffer.stride,
|
||||
.instance = buffer.fetch_index != 0};
|
||||
for (int attribute = 0; attribute < buffer.attr_num; attribute++) {
|
||||
const auto index = buffer.attr_indices[attribute];
|
||||
EXIT_IF(index < 0 || index >= vs_input_info.resources_num);
|
||||
key.vertex_input.attributes[index] = {
|
||||
.offset = buffer.attr_offsets[attribute],
|
||||
.binding = static_cast<uint8_t>(binding),
|
||||
};
|
||||
}
|
||||
}
|
||||
EXIT_IF(attributes_num != static_cast<uint32_t>(vs_input_info.resources_num));
|
||||
for (int attribute = 0; attribute < vs_input_info.resources_num; attribute++) {
|
||||
const auto binding = vs_input_info.resources_dst[attribute].buffer_index;
|
||||
EXIT_IF(binding < 0 || binding >= vs_input_info.buffers_num);
|
||||
key.vertex_input.attributes[attribute] = {
|
||||
.offset = static_cast<uint32_t>(vs_input_info.resources[attribute].Base48() -
|
||||
vs_input_info.buffers[binding].addr),
|
||||
.binding = static_cast<uint8_t>(binding),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
if (auto iter = m_graphics_pipelines.find(key); iter != m_graphics_pipelines.end()) {
|
||||
@@ -839,8 +858,6 @@ PipelineCache::GetComputePipeline(const ShaderComputeInputInfo& input_info,
|
||||
|
||||
EXIT_IF(!compute_program);
|
||||
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
if (auto iter = m_compute_pipelines.find(compute_program.id);
|
||||
iter != m_compute_pipelines.end()) {
|
||||
return *iter->second;
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
#include "common/abi.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
@@ -56,6 +55,7 @@ struct PipelineStaticParameters {
|
||||
uint8_t alpha_destblend[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
bool separate_alpha_blend[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
bool blend_enable[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
bool blend_alpha_source_remap = false;
|
||||
|
||||
bool operator==(const PipelineStaticParameters& other) const noexcept;
|
||||
};
|
||||
@@ -65,7 +65,7 @@ struct PipelineStaticParameters {
|
||||
static_assert(std::is_trivially_copyable_v<PipelineStaticParameters>);
|
||||
static_assert(std::is_standard_layout_v<PipelineStaticParameters>);
|
||||
static_assert(alignof(PipelineStaticParameters) == 1);
|
||||
static_assert(sizeof(PipelineStaticParameters) == 125);
|
||||
static_assert(sizeof(PipelineStaticParameters) == 126);
|
||||
|
||||
struct PipelineRenderingState {
|
||||
std::array<vk::Format, RENDER_COLOR_ATTACHMENTS_MAX> color_formats {};
|
||||
@@ -103,6 +103,7 @@ struct ShaderProgram {
|
||||
explicit operator bool() const { return id != 0 && module != nullptr; }
|
||||
};
|
||||
|
||||
// The owning renderer serializes access, including saves while the GPU is running.
|
||||
class PipelineCache {
|
||||
public:
|
||||
explicit PipelineCache(GraphicContext& graphics);
|
||||
@@ -166,45 +167,10 @@ private:
|
||||
hash ^= value + static_cast<std::size_t>(0x9e3779b97f4a7c15ull) + (hash << 6u) +
|
||||
(hash >> 2u);
|
||||
}
|
||||
|
||||
static void MixStaticParams(std::size_t& hash, const PipelineStaticParameters& params) {
|
||||
const auto* bytes = reinterpret_cast<const uint8_t*>(¶ms);
|
||||
for (std::size_t i = 0; i < sizeof(params); i++) {
|
||||
Mix(hash, bytes[i]);
|
||||
}
|
||||
}
|
||||
|
||||
static void MixRendering(std::size_t& hash, const PipelineRenderingState& rendering) {
|
||||
Mix(hash, rendering.color_count);
|
||||
for (uint32_t i = 0; i < rendering.color_count; i++) {
|
||||
Mix(hash, static_cast<uint32_t>(rendering.color_formats[i]));
|
||||
}
|
||||
Mix(hash, static_cast<uint32_t>(rendering.depth_format));
|
||||
Mix(hash, static_cast<uint32_t>(rendering.stencil_format));
|
||||
}
|
||||
};
|
||||
|
||||
struct GraphicsPipelineKeyHash {
|
||||
std::size_t operator()(const GraphicsPipelineKey& key) const {
|
||||
std::size_t hash = 0;
|
||||
PipelineKeyHash::MixRendering(hash, key.rendering);
|
||||
for (const auto id: key.vertex_shader_ids) {
|
||||
PipelineKeyHash::Mix(hash, id);
|
||||
}
|
||||
PipelineKeyHash::Mix(hash, key.ps_shader_id);
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.binding_count);
|
||||
for (uint32_t i = 0; i < key.vertex_input.binding_count; i++) {
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.bindings[i].stride);
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.bindings[i].instance);
|
||||
}
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.attribute_count);
|
||||
for (uint32_t i = 0; i < key.vertex_input.attribute_count; i++) {
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.attributes[i].offset);
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.attributes[i].binding);
|
||||
}
|
||||
PipelineKeyHash::MixStaticParams(hash, key.static_params);
|
||||
return hash;
|
||||
}
|
||||
std::size_t operator()(const GraphicsPipelineKey& key) const;
|
||||
};
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
@@ -214,7 +180,6 @@ private:
|
||||
std::unordered_map<GraphicsPipelineKey, std::unique_ptr<Pipeline>, GraphicsPipelineKeyHash>
|
||||
m_graphics_pipelines;
|
||||
std::unordered_map<uint64_t, std::unique_ptr<Pipeline>> m_compute_pipelines;
|
||||
Common::Mutex m_mutex;
|
||||
|
||||
void InitializeDriverCache();
|
||||
};
|
||||
|
||||
@@ -137,14 +137,17 @@ static void GetInputFormat(const ShaderBufferResource& res, vk::Format& format,
|
||||
}
|
||||
}
|
||||
|
||||
static vk::BlendFactor GetBlendFactor(uint32_t factor) {
|
||||
static vk::BlendFactor GetBlendFactor(uint32_t factor, bool remap_source_alpha) {
|
||||
switch (static_cast<Prospero::BlendFactor>(factor)) {
|
||||
case Prospero::BlendFactor::kZero: return vk::BlendFactor::eZero;
|
||||
case Prospero::BlendFactor::kOne: return vk::BlendFactor::eOne;
|
||||
case Prospero::BlendFactor::kSrcColor: return vk::BlendFactor::eSrcColor;
|
||||
case Prospero::BlendFactor::kOneMinusSrcColor: return vk::BlendFactor::eOneMinusSrcColor;
|
||||
case Prospero::BlendFactor::kSrcAlpha: return vk::BlendFactor::eSrcAlpha;
|
||||
case Prospero::BlendFactor::kOneMinusSrcAlpha: return vk::BlendFactor::eOneMinusSrcAlpha;
|
||||
case Prospero::BlendFactor::kSrcAlpha:
|
||||
return remap_source_alpha ? vk::BlendFactor::eSrc1Color : vk::BlendFactor::eSrcAlpha;
|
||||
case Prospero::BlendFactor::kOneMinusSrcAlpha:
|
||||
return remap_source_alpha ? vk::BlendFactor::eOneMinusSrc1Color
|
||||
: vk::BlendFactor::eOneMinusSrcAlpha;
|
||||
case Prospero::BlendFactor::kDstAlpha: return vk::BlendFactor::eDstAlpha;
|
||||
case Prospero::BlendFactor::kOneMinusDstAlpha: return vk::BlendFactor::eOneMinusDstAlpha;
|
||||
case Prospero::BlendFactor::kDstColor: return vk::BlendFactor::eDstColor;
|
||||
@@ -327,9 +330,6 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
}
|
||||
}
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(vs_input_info.resources[index].AddTid());
|
||||
EXIT_NOT_IMPLEMENTED(vs_input_info.resources[index].SwizzleEnabled());
|
||||
|
||||
EXIT_IF(registers_num < 1 || registers_num > 4);
|
||||
}
|
||||
|
||||
@@ -397,17 +397,20 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
color_blend_attachment[i].colorWriteMask =
|
||||
vk::ColorComponentFlags {static_params.color_mask[i]};
|
||||
color_blend_attachment[i].blendEnable = static_params.blend_enable[i] ? VK_TRUE : VK_FALSE;
|
||||
// Only target 0 can use the second blend source carrying logical alpha.
|
||||
const bool remap_source_alpha = i == 0 && static_params.blend_alpha_source_remap;
|
||||
color_blend_attachment[i].srcColorBlendFactor =
|
||||
GetBlendFactor(static_params.color_srcblend[i]);
|
||||
GetBlendFactor(static_params.color_srcblend[i], remap_source_alpha);
|
||||
color_blend_attachment[i].dstColorBlendFactor =
|
||||
GetBlendFactor(static_params.color_destblend[i]);
|
||||
GetBlendFactor(static_params.color_destblend[i], remap_source_alpha);
|
||||
color_blend_attachment[i].colorBlendOp = GetBlendOp(static_params.color_comb_fcn[i]);
|
||||
color_blend_attachment[i].srcAlphaBlendFactor =
|
||||
(static_params.separate_alpha_blend[i] ? GetBlendFactor(static_params.alpha_srcblend[i])
|
||||
: color_blend_attachment[i].srcColorBlendFactor);
|
||||
(static_params.separate_alpha_blend[i]
|
||||
? GetBlendFactor(static_params.alpha_srcblend[i], remap_source_alpha)
|
||||
: color_blend_attachment[i].srcColorBlendFactor);
|
||||
color_blend_attachment[i].dstAlphaBlendFactor =
|
||||
(static_params.separate_alpha_blend[i]
|
||||
? GetBlendFactor(static_params.alpha_destblend[i])
|
||||
? GetBlendFactor(static_params.alpha_destblend[i], remap_source_alpha)
|
||||
: color_blend_attachment[i].dstColorBlendFactor);
|
||||
color_blend_attachment[i].alphaBlendOp =
|
||||
(static_params.separate_alpha_blend[i] ? GetBlendOp(static_params.alpha_comb_fcn[i])
|
||||
|
||||
@@ -256,10 +256,6 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
input_info.dispatch_thread_dimensions = use_thread_dimensions;
|
||||
const auto compute_program =
|
||||
m_context.GetPipelineCache().GetComputeProgram(cs_regs, sh_regs, input_info);
|
||||
if (!compute_program) {
|
||||
// Temporary until RT is implemented.
|
||||
return;
|
||||
}
|
||||
if (use_thread_dimensions) {
|
||||
input_info.dispatch_threads_num[0] = thread_group_x;
|
||||
input_info.dispatch_threads_num[1] = thread_group_y;
|
||||
@@ -268,15 +264,14 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
|
||||
const auto& program = *input_info.stage.program;
|
||||
const auto& resources = *input_info.stage.resources;
|
||||
if (TryConsumeComputeMetaClear(input_info, buffer)) {
|
||||
ResetBindings();
|
||||
return;
|
||||
}
|
||||
if (TryConsumeComputeImageClear(input_info, buffer, thread_group_x, thread_group_y,
|
||||
thread_group_z, mode)) {
|
||||
if (resources.specialization_reads.empty() &&
|
||||
(TryConsumeComputeMetaClear(input_info, buffer) ||
|
||||
TryConsumeComputeImageClear(input_info, buffer, thread_group_x, thread_group_y,
|
||||
thread_group_z, mode))) {
|
||||
ResetBindings();
|
||||
return;
|
||||
}
|
||||
|
||||
const bool large_workgroup =
|
||||
(input_info.threads_num[0] * input_info.threads_num[1] * input_info.threads_num[2] >= 512);
|
||||
const bool has_sampler = !program.info.samplers.empty();
|
||||
@@ -417,10 +412,6 @@ void RenderExecutor::DispatchIndirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
ShaderComputeInputInfo input_info {};
|
||||
const auto compute_program = m_context.GetPipelineCache().GetComputeProgram(
|
||||
cs_regs, buffer.GetRegisters().GetShaderRegisters(), input_info);
|
||||
if (!compute_program) {
|
||||
// Temporary until RT is implemented.
|
||||
return;
|
||||
}
|
||||
buffer.EndRendering();
|
||||
auto& pipeline = m_context.GetPipelineCache().GetComputePipeline(input_info, compute_program);
|
||||
auto& bindings = m_compute_bindings;
|
||||
|
||||
@@ -119,6 +119,10 @@ void RenderContext::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
}
|
||||
|
||||
void RenderContext::PrepareBda() {
|
||||
if (!m_bda_logged) {
|
||||
Log::WriteToConsoleAndLog("GPU: using buffer device address (BDA) shader memory access.\n");
|
||||
m_bda_logged = true;
|
||||
}
|
||||
std::shared_lock lock(m_mapped_ranges_mutex);
|
||||
m_mapped_ranges.ForEach([this](uint64_t start, uint64_t end) {
|
||||
m_buffer_cache.SynchronizeBuffersInRange(start, end - start);
|
||||
|
||||
@@ -81,6 +81,7 @@ private:
|
||||
std::unique_ptr<GuestGpu> m_gpu;
|
||||
VideoOut::VideoOutDriver* m_video_out = nullptr;
|
||||
bool m_fault_process_pending = false;
|
||||
bool m_bda_logged = false;
|
||||
|
||||
Common::Mutex m_interrupt_mutex;
|
||||
std::vector<InterruptEqRegistration> m_interrupt_eqs;
|
||||
|
||||
@@ -249,8 +249,8 @@ static void LogDrawInputState(const CommandBuffer& buffer, const RenderColorInfo
|
||||
for (int bi = 0; bi < vs_input_info.buffers_num; bi++) {
|
||||
const auto& b = vs_input_info.buffers[bi];
|
||||
LOGF("DrawInputState[%u]: vb[%d] addr=0x%010" PRIx64
|
||||
" stride=%u records=%u fetch_index=%u attr_num=%d\n",
|
||||
log_id, bi, b.addr, b.stride, b.num_records, b.fetch_index, b.attr_num);
|
||||
" stride=%u records=%u fetch_index=%u\n",
|
||||
log_id, bi, b.addr, b.stride, b.num_records, b.fetch_index);
|
||||
|
||||
const auto* bytes = reinterpret_cast<const uint8_t*>(b.addr);
|
||||
if (bytes != nullptr && b.stride != 0) {
|
||||
@@ -272,11 +272,13 @@ static void LogDrawInputState(const CommandBuffer& buffer, const RenderColorInfo
|
||||
raw[5], raw[6], raw[7], raw[8], flt[0], flt[1], flt[2], flt[3], flt[4], flt[5],
|
||||
flt[6], flt[7], flt[8]);
|
||||
|
||||
for (int ai = 0; ai < b.attr_num; ai++) {
|
||||
const auto res_index = b.attr_indices[ai];
|
||||
const auto& r = vs_input_info.resources[res_index];
|
||||
const auto& rd = vs_input_info.resources_dst[res_index];
|
||||
const auto offset = b.attr_offsets[ai];
|
||||
for (int ai = 0; ai < vs_input_info.resources_num; ai++) {
|
||||
const auto& r = vs_input_info.resources[ai];
|
||||
const auto& rd = vs_input_info.resources_dst[ai];
|
||||
if (rd.buffer_index != bi) {
|
||||
continue;
|
||||
}
|
||||
const auto offset = static_cast<uint32_t>(r.Base48() - b.addr);
|
||||
if (offset + 4u <= b.stride &&
|
||||
r.Format() == Prospero::BufferFormat::k8_8_8_8UNorm) {
|
||||
uint32_t packed = 0;
|
||||
@@ -296,14 +298,16 @@ static void LogDrawInputState(const CommandBuffer& buffer, const RenderColorInfo
|
||||
}
|
||||
}
|
||||
|
||||
for (int ai = 0; ai < b.attr_num; ai++) {
|
||||
const auto res_index = b.attr_indices[ai];
|
||||
const auto& r = vs_input_info.resources[res_index];
|
||||
const auto& rd = vs_input_info.resources_dst[res_index];
|
||||
LOGF("DrawInputState[%u]: attr[%d] res=%d offset=%u dst=v%d regs=%d fetch_index=%u "
|
||||
for (int ai = 0; ai < vs_input_info.resources_num; ai++) {
|
||||
const auto& r = vs_input_info.resources[ai];
|
||||
const auto& rd = vs_input_info.resources_dst[ai];
|
||||
if (rd.buffer_index != bi) {
|
||||
continue;
|
||||
}
|
||||
LOGF("DrawInputState[%u]: attr[%d] offset=%u dst=v%d regs=%d fetch_index=%u "
|
||||
"sharp=%08" PRIx32 " %08" PRIx32 " %08" PRIx32 " %08" PRIx32 "\n",
|
||||
log_id, ai, res_index, b.attr_offsets[ai], rd.register_start, rd.registers_num,
|
||||
rd.fetch_index, r.fields[0], r.fields[1], r.fields[2], r.fields[3]);
|
||||
log_id, ai, static_cast<uint32_t>(r.Base48() - b.addr), rd.register_start,
|
||||
rd.registers_num, rd.fetch_index, r.fields[0], r.fields[1], r.fields[2], r.fields[3]);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -575,12 +579,17 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
return state;
|
||||
}
|
||||
|
||||
static bool DrawHasActivePixelShader(const CommandBuffer& buffer) {
|
||||
const auto& ctx = buffer.GetRegisters();
|
||||
const auto& sh_regs = ctx.GetShaderRegisters();
|
||||
const bool has_color_output = (ctx.GetRenderTargetMask() & sh_regs.m_cbShaderMask) != 0;
|
||||
return buffer.GetShaders().GetPs().ps_regs.data_addr != 0 &&
|
||||
(has_color_output || PixelShaderHasDepthOrCoverageSideEffects(sh_regs));
|
||||
static uint32_t DrawColorOutputMask(const HW::Context& ctx) {
|
||||
const auto& sh_regs = ctx.GetShaderRegisters();
|
||||
const auto write_mask = ctx.GetRenderTargetMask() & sh_regs.m_cbShaderMask;
|
||||
uint32_t output_mask = 0;
|
||||
for (uint32_t slot = 0; slot < RENDER_COLOR_ATTACHMENTS_MAX; slot++) {
|
||||
if (sh_regs.target_output_mode[slot] != 0 &&
|
||||
render_target_mask_slot(write_mask, slot) != 0) {
|
||||
output_mask |= 1u << slot;
|
||||
}
|
||||
}
|
||||
return output_mask;
|
||||
}
|
||||
|
||||
enum class CbColorMode : uint8_t {
|
||||
@@ -625,19 +634,22 @@ struct PreparedIndexBuffer {
|
||||
vk::IndexType type = vk::IndexType::eUint16;
|
||||
};
|
||||
|
||||
static uint64_t VertexBufferDescriptorSize(const ShaderVertexInputBuffer& buffer,
|
||||
const ShaderVertexInputInfo& info) {
|
||||
static uint64_t VertexBufferDescriptorSize(int binding, const ShaderVertexInputInfo& info) {
|
||||
const auto& buffer = info.buffers[binding];
|
||||
if (buffer.stride != 0 || buffer.num_records == 0) {
|
||||
return static_cast<uint64_t>(buffer.stride) * buffer.num_records;
|
||||
}
|
||||
|
||||
uint64_t size = 0;
|
||||
for (int i = 0; i < buffer.attr_num; i++) {
|
||||
const auto& resource = info.resources[buffer.attr_indices[i]];
|
||||
for (int i = 0; i < info.resources_num; i++) {
|
||||
if (info.resources_dst[i].buffer_index != binding) {
|
||||
continue;
|
||||
}
|
||||
const auto& resource = info.resources[i];
|
||||
// RDNA2 OOB_SELECT=2 only checks NumRecords != 0. A constant attribute still
|
||||
// fetches its entire format; NumRecords is not a byte count in this mode.
|
||||
const uint64_t extent = resource.OutOfBounds() == 2
|
||||
? static_cast<uint64_t>(buffer.attr_offsets[i]) +
|
||||
? resource.Base48() - buffer.addr +
|
||||
ShaderRecompiler::Format::GetFormatInfo(resource.Format()).byte_size
|
||||
: buffer.num_records;
|
||||
size = std::max(size, extent);
|
||||
@@ -674,7 +686,7 @@ static PreparedVertexBuffers AcquireVertexBuffers(CommandBuffer& b
|
||||
uint32_t range_count = 0;
|
||||
for (int i = 0; i < vs_input_info.buffers_num; i++) {
|
||||
const auto& vertex = vs_input_info.buffers[i];
|
||||
const auto size = VertexBufferDescriptorSize(vertex, vs_input_info);
|
||||
const auto size = VertexBufferDescriptorSize(i, vs_input_info);
|
||||
sizes[i] = size;
|
||||
if (size == 0) {
|
||||
continue;
|
||||
@@ -713,9 +725,6 @@ static PreparedVertexBuffers AcquireVertexBuffers(CommandBuffer& b
|
||||
Libs::LibKernel::Memory::ClampRangeSize(range.base_address, range.RequestedSize());
|
||||
range.acquired_end = range.base_address + size;
|
||||
range.binding = cache.ObtainBuffer(range.base_address, size, false);
|
||||
SetVulkanObjectNameF(
|
||||
buffer.GetContext().GetGraphics().device, range.binding.first->Handle(),
|
||||
"Kyty.VertexBufferRange[guest=0x{:016x} size=0x{:x}]", range.base_address, size);
|
||||
}
|
||||
|
||||
// Rebuild slot bindings, offsetting non-empty slots into their acquired merged range.
|
||||
@@ -747,10 +756,6 @@ static PreparedVertexBuffers AcquireVertexBuffers(CommandBuffer& b
|
||||
prepared.buffers[i] = range->binding.first->Handle();
|
||||
prepared.offsets[i] = range->binding.second + vertex.addr - range->base_address;
|
||||
prepared.sizes[i] = std::min(size, range->acquired_end - vertex.addr);
|
||||
SetVulkanObjectNameF(
|
||||
buffer.GetContext().GetGraphics().device, prepared.buffers[i],
|
||||
"Kyty.VertexBuffer[slot={} guest=0x{:016x} size=0x{:x} stride={} records={}]", i,
|
||||
vertex.addr, size, vertex.stride, vertex.num_records);
|
||||
}
|
||||
|
||||
return prepared;
|
||||
@@ -847,7 +852,7 @@ static bool ResolvePrimitiveRestart(const CommandBuffer& buffer,
|
||||
}
|
||||
|
||||
static void RefreshShaders(CommandBuffer& buffer, const DrawCallInfo& draw,
|
||||
DrawRenderState& state) {
|
||||
uint32_t color_output_mask, DrawRenderState& state) {
|
||||
auto& ctx = buffer.GetRegisters();
|
||||
auto& sh_ctx = buffer.GetShaders();
|
||||
|
||||
@@ -861,7 +866,7 @@ static void RefreshShaders(CommandBuffer& buffer, const DrawCallInfo& draw,
|
||||
target_export_mapping {};
|
||||
for (uint32_t slot = 0; slot < RENDER_COLOR_ATTACHMENTS_MAX; slot++) {
|
||||
const auto& rt = ctx.GetRenderTarget(slot);
|
||||
if (rt.base.addr != 0 && render_target_mask_slot(ctx.GetRenderTargetMask(), slot) != 0) {
|
||||
if ((color_output_mask & (1u << slot)) != 0 && rt.base.addr != 0) {
|
||||
target_export_mapping[slot] =
|
||||
TextureGetRenderTargetFormat(rt.info.format, rt.info.channel_type,
|
||||
rt.info.channel_order)
|
||||
@@ -880,8 +885,12 @@ static void RefreshShaders(CommandBuffer& buffer, const DrawCallInfo& draw,
|
||||
bool RenderExecutor::PrepareDrawRenderState(CommandBuffer& buffer, const DrawCallInfo& draw,
|
||||
uint32_t render_target_slice_offset,
|
||||
DrawRenderState& state) {
|
||||
state.ps_active = DrawHasActivePixelShader(buffer);
|
||||
RefreshShaders(buffer, draw, state);
|
||||
const auto& shader_regs = buffer.GetRegisters().GetShaderRegisters();
|
||||
const auto color_output_mask = DrawColorOutputMask(buffer.GetRegisters());
|
||||
state.ps_active = buffer.GetShaders().GetPs().ps_regs.data_addr != 0 &&
|
||||
(color_output_mask != 0 ||
|
||||
PixelShaderHasDepthOrCoverageSideEffects(shader_regs));
|
||||
RefreshShaders(buffer, draw, color_output_mask, state);
|
||||
uint32_t mrt_mask = 0;
|
||||
if (state.ps_active) {
|
||||
for (const auto& output: state.ps_input_info.stage.program->info.outputs) {
|
||||
@@ -890,6 +899,7 @@ bool RenderExecutor::PrepareDrawRenderState(CommandBuffer& buffer, const DrawCal
|
||||
}
|
||||
}
|
||||
}
|
||||
mrt_mask &= color_output_mask;
|
||||
if (draw.IsIndexed()) {
|
||||
LogDrawPhase(draw.Name(), "ResolveRenderColorTarget");
|
||||
}
|
||||
@@ -927,17 +937,11 @@ static PreparedIndexBuffer PrepareIndexBuffer(CommandBuffer& buffe
|
||||
auto& stream = buffer.GetContext().GetBufferCache().GetUtilityBuffer(MemoryUsage::Stream);
|
||||
prepared.offset = stream.Copy(source.host_data, source.size, 16);
|
||||
prepared.buffer = stream.Handle();
|
||||
SetVulkanObjectNameF(buffer.GetContext().GetGraphics().device, prepared.buffer,
|
||||
"Kyty.IndexBuffer[guest=transient size=0x{:x} type={}]", source.size,
|
||||
static_cast<uint32_t>(source.type));
|
||||
} else {
|
||||
auto [buffer_ptr, offset] =
|
||||
buffer.GetContext().GetBufferCache().ObtainBuffer(source.address, source.size, false);
|
||||
prepared.buffer = buffer_ptr->Handle();
|
||||
prepared.offset = offset;
|
||||
SetVulkanObjectNameF(buffer.GetContext().GetGraphics().device, prepared.buffer,
|
||||
"Kyty.IndexBuffer[guest=0x{:016x} size=0x{:x} type={}]",
|
||||
source.address, source.size, static_cast<uint32_t>(source.type));
|
||||
}
|
||||
return prepared;
|
||||
}
|
||||
@@ -1028,6 +1032,7 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, CommandBuffer& buff
|
||||
uint32_t mesh_groups = 0;
|
||||
if (mesh_active) {
|
||||
const auto& mesh = state.vertex_info[0].mesh;
|
||||
EXIT_NOT_IMPLEMENTED(mesh.fast_launch && (draw.IsIndexed() || primitive_restart_enable));
|
||||
static std::atomic_bool restart_warned = false;
|
||||
if (primitive_restart_enable && !restart_warned.exchange(true, std::memory_order_relaxed)) {
|
||||
std::printf("Warning: primitive restart is not implemented for mesh shaders; "
|
||||
|
||||
@@ -172,7 +172,7 @@ uint64_t PrepareVideoOutFlip(CommandBuffer& buffer, int handle, int index, int f
|
||||
"\n",
|
||||
result, handle, index, flip_mode, flip_arg);
|
||||
}
|
||||
video_out.WaitForSubmitSlot();
|
||||
video_out.WaitForSubmitSlot(handle);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
#version 450
|
||||
|
||||
layout(location = 0) in vec2 uv;
|
||||
layout(location = 0) out vec4 color;
|
||||
layout(binding = 0) uniform sampler2D source;
|
||||
layout(push_constant) uniform AlphaControl {
|
||||
uint premultiplied;
|
||||
};
|
||||
|
||||
void main() {
|
||||
color = texture(source, uv);
|
||||
if (premultiplied == 0u) {
|
||||
color.rgb *= color.a;
|
||||
}
|
||||
}
|
||||
@@ -4,6 +4,7 @@
|
||||
#include "common/common.h"
|
||||
|
||||
#include <memory>
|
||||
#include <span>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -15,6 +16,11 @@ struct WindowContext;
|
||||
class Presenter final {
|
||||
public:
|
||||
struct Frame;
|
||||
struct Layer {
|
||||
Frame* frame;
|
||||
int bus;
|
||||
bool premultiplied_alpha;
|
||||
};
|
||||
|
||||
explicit Presenter(WindowContext& window);
|
||||
~Presenter();
|
||||
@@ -23,11 +29,13 @@ public:
|
||||
[[nodiscard]] Frame& PrepareFrame(CommandBuffer& command, const ImageInfo& info);
|
||||
[[nodiscard]] Frame& PrepareBlankFrame(uint32_t width, uint32_t height, bool opaque,
|
||||
CommandBuffer* producer = nullptr);
|
||||
[[nodiscard]] Frame* PrepareLastFrame();
|
||||
[[nodiscard]] bool PresentLastFrame();
|
||||
[[nodiscard]] bool IsGuestPaused() const noexcept;
|
||||
[[nodiscard]] bool NeedsSystemOverlayRefresh() const noexcept;
|
||||
[[nodiscard]] RenderContext& Renderer() const noexcept;
|
||||
void Present(Frame& frame, bool reuse = false);
|
||||
void Present(Frame& frame);
|
||||
void Present(std::span<const Layer> layers);
|
||||
void ClearLayer(int bus);
|
||||
void Discard(Frame& frame);
|
||||
|
||||
private:
|
||||
|
||||
@@ -51,6 +51,8 @@ constexpr int VIDEO_OUT_BUS_TYPE_OVERLAY = 1;
|
||||
constexpr int VIDEO_OUT_BUS_TYPE_SUB = 2;
|
||||
constexpr int VIDEO_OUT_FLIP_MODE_VSYNC = 1;
|
||||
constexpr int VIDEO_OUT_FLIP_MODE_VSYNC_MULTI = 4;
|
||||
constexpr int VIDEO_OUT_FLIP_MODE_SLAVE = 8;
|
||||
constexpr int VIDEO_OUT_FLIP_MODE_MASTER = 9;
|
||||
constexpr int VIDEO_OUT_BUFFER_INDEX_BLACK = -2;
|
||||
constexpr int VIDEO_OUT_BUFFER_INDEX_BLANK = -1;
|
||||
constexpr int VIDEO_OUT_BUFFER_NUM_MAX = 16;
|
||||
@@ -63,6 +65,7 @@ constexpr uint64_t VIDEO_OUT_REFRESH_RATE_119_88HZ = 13;
|
||||
constexpr int VIDEO_OUT_BUFFER_ATTRIBUTE_CATEGORY_UNCOMPRESSED = 0;
|
||||
constexpr int VIDEO_OUT_BUFFER_ATTRIBUTE_CATEGORY_COMPRESSED = 1;
|
||||
constexpr uint64_t VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_STRICT_COLORIMETRY = 8;
|
||||
constexpr uint64_t VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_ALPHA_PREMULTIPLIED = 32;
|
||||
|
||||
enum class VideoOutEventKind : uintptr_t {
|
||||
Flip = VIDEO_OUT_EVENT_FLIP,
|
||||
@@ -183,6 +186,9 @@ struct VideoOutConfig {
|
||||
uint64_t generation = 0;
|
||||
bool opened = false;
|
||||
bool closing = false;
|
||||
int bus = 0;
|
||||
VideoOutConfig* master = nullptr;
|
||||
uint32_t slave_count = 0;
|
||||
int flip_rate = 0;
|
||||
uint64_t output_mode = VIDEO_OUT_OUTPUT_MODE_DEFAULT;
|
||||
float gamma = 1.0f;
|
||||
@@ -206,7 +212,7 @@ public:
|
||||
void Cancel(VideoOutConfig& cfg);
|
||||
void Prepare(uint64_t request_id, Graphics::CommandBuffer& buffer);
|
||||
void Complete(uint64_t request_id);
|
||||
void WaitForSubmitSlot();
|
||||
void WaitForSubmitSlot(VideoOutConfig& cfg);
|
||||
bool Flip(uint32_t micros);
|
||||
void GetFlipStatus(VideoOutConfig& cfg, VideoOutFlipStatus& out);
|
||||
void Wait(VideoOutConfig& cfg, int index);
|
||||
@@ -216,7 +222,9 @@ private:
|
||||
|
||||
struct Request {
|
||||
uint64_t id;
|
||||
uint64_t group;
|
||||
VideoOutConfig* cfg;
|
||||
VideoOutConfig* master;
|
||||
uint64_t generation;
|
||||
int index;
|
||||
int64_t flip_arg;
|
||||
@@ -224,6 +232,7 @@ private:
|
||||
FlipRequestSource source;
|
||||
RequestState state;
|
||||
Graphics::Presenter::Frame* frame;
|
||||
bool premultiplied_alpha;
|
||||
};
|
||||
|
||||
Graphics::Presenter& m_presenter;
|
||||
@@ -258,6 +267,7 @@ public:
|
||||
VideoOutConfig* Get(int handle);
|
||||
VideoOutConfig* Get(int handle, uint64_t& generation);
|
||||
bool IsOpened(int handle);
|
||||
int SetFlipMaster(int slave_handle, int master_handle);
|
||||
|
||||
void Init(uint32_t width, uint32_t height);
|
||||
FlipQueue& GetFlipQueue() { return m_flip_queue; }
|
||||
@@ -498,7 +508,8 @@ static bool IsSpecialBufferIndex(int index) {
|
||||
}
|
||||
|
||||
static bool IsValidFlipMode(int mode) {
|
||||
return mode >= VIDEO_OUT_FLIP_MODE_VSYNC && mode <= VIDEO_OUT_FLIP_MODE_VSYNC_MULTI;
|
||||
return (mode >= VIDEO_OUT_FLIP_MODE_VSYNC && mode <= VIDEO_OUT_FLIP_MODE_VSYNC_MULTI) ||
|
||||
mode == VIDEO_OUT_FLIP_MODE_SLAVE || mode == VIDEO_OUT_FLIP_MODE_MASTER;
|
||||
}
|
||||
|
||||
static int ReserveFlipRequest(VideoOutDriver::Impl& driver, int handle, int index, int flip_mode,
|
||||
@@ -508,13 +519,17 @@ static int ReserveFlipRequest(VideoOutDriver::Impl& driver, int handle, int inde
|
||||
return VIDEO_OUT_ERROR_INVALID_HANDLE;
|
||||
}
|
||||
if (!IsValidFlipMode(flip_mode)) {
|
||||
return VIDEO_OUT_ERROR_INVALID_VALUE;
|
||||
return VIDEO_OUT_ERROR_INVALID_FLIP_MODE;
|
||||
}
|
||||
if (!IsValidBufferIndex(index)) {
|
||||
return VIDEO_OUT_ERROR_INVALID_INDEX;
|
||||
}
|
||||
|
||||
Common::LockGuard lock(video_out->mutex);
|
||||
if ((video_out->master != nullptr) != (flip_mode == VIDEO_OUT_FLIP_MODE_SLAVE) ||
|
||||
(video_out->slave_count != 0) != (flip_mode == VIDEO_OUT_FLIP_MODE_MASTER)) {
|
||||
return VIDEO_OUT_ERROR_INVALID_FLIP_MODE;
|
||||
}
|
||||
if (video_out->closing ||
|
||||
(!IsSpecialBufferIndex(index) && !video_out->buffers[index].Occupied())) {
|
||||
return VIDEO_OUT_ERROR_INVALID_INDEX;
|
||||
@@ -532,8 +547,8 @@ Graphics::ImageInfo BufferAttributeGroup::ImageInfo(const VideoOutBuffer& buffer
|
||||
if (attribute.reserved0 != 0 || attribute.aspect_ratio != 0 || attribute.width == 0 ||
|
||||
attribute.height == 0 || attribute.width > 16384 || attribute.height > 16384 ||
|
||||
attribute.pitch_in_pixel != 0 ||
|
||||
(attribute.option != 0 &&
|
||||
attribute.option != VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_STRICT_COLORIMETRY) ||
|
||||
(attribute.option & ~(VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_STRICT_COLORIMETRY |
|
||||
VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_ALPHA_PREMULTIPLIED)) != 0 ||
|
||||
attribute.tiling_mode != 0 || attribute.pad0 != 0 || attribute.reserved1[0] != 0 ||
|
||||
attribute.reserved1[1] != 0 || attribute.reserved1[2] != 0 || buffer.data_address == 0 ||
|
||||
compression == Graphics::VideoOutCompression::Unsupported) {
|
||||
@@ -616,6 +631,11 @@ VideoOutDriver::Impl::~Impl() {
|
||||
m_present_thread.request_stop();
|
||||
m_present_thread.join();
|
||||
}
|
||||
for (int handle = 1; handle < VIDEO_OUT_NUM_MAX; handle++) {
|
||||
if (m_video_out_ctx[handle].master != nullptr) {
|
||||
(void)Close(handle);
|
||||
}
|
||||
}
|
||||
for (int handle = 1; handle < VIDEO_OUT_NUM_MAX; handle++) {
|
||||
(void)Close(handle);
|
||||
}
|
||||
@@ -660,6 +680,7 @@ int VideoOutDriver::Impl::Open(int bus_type, int index) {
|
||||
|
||||
config.closing = false;
|
||||
config.opened = true;
|
||||
config.bus = bus_type;
|
||||
if (++config.generation == 0) {
|
||||
EXIT("video-out port generation wrapped\n");
|
||||
}
|
||||
@@ -686,11 +707,13 @@ bool VideoOutDriver::Impl::Close(int handle) {
|
||||
VideoOutEventQueues pre_vblank_events;
|
||||
VideoOutEventQueues vblank_events;
|
||||
VideoOutEventQueues output_mode_events;
|
||||
VideoOutConfig* master = nullptr;
|
||||
{
|
||||
Common::LockGuard config_lock(config.mutex);
|
||||
if (config.closing) {
|
||||
return false;
|
||||
}
|
||||
EXIT_IF(config.slave_count != 0);
|
||||
config.opened = false;
|
||||
config.closing = true;
|
||||
if (++config.generation == 0) {
|
||||
@@ -703,7 +726,9 @@ bool VideoOutDriver::Impl::Close(int handle) {
|
||||
vblank_events = std::move(config.events->vblank);
|
||||
output_mode_events = std::move(config.events->output_mode);
|
||||
}
|
||||
config.flip_rate = 0;
|
||||
config.flip_rate = 0;
|
||||
master = config.master;
|
||||
config.master = nullptr;
|
||||
|
||||
for (const auto& buffer: config.buffers) {
|
||||
if (buffer.Occupied() &&
|
||||
@@ -720,8 +745,12 @@ bool VideoOutDriver::Impl::Close(int handle) {
|
||||
}
|
||||
config.vblank_cond.SignalAll();
|
||||
}
|
||||
|
||||
if (master != nullptr) {
|
||||
Common::LockGuard master_lock(master->mutex);
|
||||
master->slave_count--;
|
||||
}
|
||||
m_flip_queue.Cancel(config);
|
||||
m_presenter.ClearLayer(config.bus);
|
||||
DeleteVideoOutEvents(flip_events, VideoOutEventKind::Flip);
|
||||
DeleteVideoOutEvents(pre_vblank_events, VideoOutEventKind::PreVblankStart);
|
||||
DeleteVideoOutEvents(vblank_events, VideoOutEventKind::Vblank);
|
||||
@@ -759,6 +788,31 @@ bool VideoOutDriver::Impl::IsOpened(int handle) {
|
||||
return handle > 0 && handle < VIDEO_OUT_NUM_MAX && m_video_out_ctx[handle].opened;
|
||||
}
|
||||
|
||||
int VideoOutDriver::Impl::SetFlipMaster(int slave_handle, int master_handle) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
if (slave_handle <= 0 || slave_handle >= VIDEO_OUT_NUM_MAX ||
|
||||
master_handle <= 0 || master_handle >= VIDEO_OUT_NUM_MAX ||
|
||||
!m_video_out_ctx[slave_handle].opened || !m_video_out_ctx[master_handle].opened) {
|
||||
return VIDEO_OUT_ERROR_INVALID_HANDLE;
|
||||
}
|
||||
auto& slave = m_video_out_ctx[slave_handle];
|
||||
auto& master = m_video_out_ctx[master_handle];
|
||||
if (&slave == &master) {
|
||||
return VIDEO_OUT_ERROR_UNSUPPORTED_OPERATION;
|
||||
}
|
||||
Common::LockGuard first_lock(m_video_out_ctx[std::min(slave_handle, master_handle)].mutex);
|
||||
Common::LockGuard second_lock(m_video_out_ctx[std::max(slave_handle, master_handle)].mutex);
|
||||
if (slave.master != nullptr || slave.slave_count != 0 || master.master != nullptr) {
|
||||
return VIDEO_OUT_ERROR_UNSUPPORTED_OPERATION;
|
||||
}
|
||||
if (slave.flip_status.flipPendingNum != 0 || master.flip_status.flipPendingNum != 0) {
|
||||
return VIDEO_OUT_ERROR_RESOURCE_BUSY;
|
||||
}
|
||||
slave.master = &master;
|
||||
master.slave_count++;
|
||||
return OK;
|
||||
}
|
||||
|
||||
void VideoOutDriver::Impl::VblankBegin() {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
@@ -821,9 +875,7 @@ void VideoOutDriver::Impl::PresentThread(std::stop_token token) {
|
||||
const auto period = std::max(frequency / refresh, uint64_t {1});
|
||||
|
||||
if (m_presenter.IsGuestPaused()) {
|
||||
if (auto* frame = m_presenter.PrepareLastFrame(); frame != nullptr) {
|
||||
m_presenter.Present(*frame, true);
|
||||
}
|
||||
(void)m_presenter.PresentLastFrame();
|
||||
const auto frame_end = Common::Timer::QueryPerformanceCounter();
|
||||
total_wait +=
|
||||
static_cast<int64_t>(period) - static_cast<int64_t>(frame_end - frame_begin);
|
||||
@@ -833,8 +885,7 @@ void VideoOutDriver::Impl::PresentThread(std::stop_token token) {
|
||||
VblankBegin();
|
||||
bool presented = m_flip_queue.Flip(0);
|
||||
if (!presented && m_presenter.NeedsSystemOverlayRefresh()) {
|
||||
if (auto* frame = m_presenter.PrepareLastFrame(); frame != nullptr) {
|
||||
m_presenter.Present(*frame, true);
|
||||
if (m_presenter.PresentLastFrame()) {
|
||||
presented = true;
|
||||
} else {
|
||||
uint32_t width = 0;
|
||||
@@ -877,25 +928,57 @@ bool FlipQueue::Reserve(VideoOutConfig& cfg, int index, int64_t flip_arg, FlipRe
|
||||
uint64_t& request_id) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
if (m_requests.size() + m_cpu_requests.size() >= VIDEO_OUT_FLIP_QUEUE_CAPACITY) {
|
||||
// A newer slave request replaces the one not yet captured by a master flip.
|
||||
if (cfg.master != nullptr) {
|
||||
for (auto* queue: {&m_requests, &m_cpu_requests}) {
|
||||
for (auto it = queue->begin(); it != queue->end();) {
|
||||
if (it->cfg != &cfg || it->group != 0) {
|
||||
++it;
|
||||
continue;
|
||||
}
|
||||
cfg.flip_status.flipPendingNum--;
|
||||
cfg.flip_status.gcQueueNum -= it->source == FlipRequestSource::GpuEop;
|
||||
if (it->state == RequestState::Ready) {
|
||||
m_presenter.Discard(*it->frame);
|
||||
it = queue->erase(it);
|
||||
} else {
|
||||
auto cancelled = it++;
|
||||
m_cancelled_requests.splice(m_cancelled_requests.end(), *queue, cancelled);
|
||||
}
|
||||
}
|
||||
}
|
||||
m_done_cond_var.SignalAll();
|
||||
}
|
||||
if (cfg.flip_status.flipPendingNum >= VIDEO_OUT_FLIP_QUEUE_CAPACITY) {
|
||||
return false;
|
||||
}
|
||||
auto& pending = source == FlipRequestSource::GpuEop ? m_requests : m_cpu_requests;
|
||||
|
||||
Request r {};
|
||||
r.id = m_next_request_id++;
|
||||
r.group = cfg.master == nullptr ? r.id : 0;
|
||||
r.cfg = &cfg;
|
||||
r.master = cfg.master;
|
||||
r.generation = cfg.generation;
|
||||
r.index = index;
|
||||
r.flip_arg = flip_arg;
|
||||
r.submit_ptc = LibKernel::KernelGetProcessTimeCounter();
|
||||
r.source = source;
|
||||
r.state = RequestState::Reserved;
|
||||
if (cfg.slave_count != 0) {
|
||||
for (auto* queue: {&m_requests, &m_cpu_requests}) {
|
||||
for (auto& slave: *queue) {
|
||||
if (slave.master == &cfg && slave.group == 0) {
|
||||
slave.group = r.id;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pending.push_back(r);
|
||||
request_id = r.id;
|
||||
|
||||
cfg.flip_status.flipPendingNum = static_cast<int>(m_requests.size() + m_cpu_requests.size());
|
||||
cfg.flip_status.flipPendingNum++;
|
||||
cfg.flip_status.submitProcessTimeCounter = r.submit_ptc;
|
||||
if (source == FlipRequestSource::GpuEop) {
|
||||
cfg.flip_status.gcQueueNum++;
|
||||
@@ -917,7 +1000,9 @@ FlipQueue::~FlipQueue() {
|
||||
void FlipQueue::Cancel(VideoOutConfig& cfg) {
|
||||
std::vector<Graphics::Presenter::Frame*> frames;
|
||||
m_mutex.Lock();
|
||||
while (m_processing && !m_requests.empty() && m_requests.front().cfg == &cfg) {
|
||||
while (m_processing && std::any_of(m_requests.begin(), m_requests.end(), [&cfg](const auto& r) {
|
||||
return r.cfg == &cfg && r.state == RequestState::Presenting;
|
||||
})) {
|
||||
m_done_cond_var.Wait(&m_mutex);
|
||||
}
|
||||
for (auto* queue: {&m_requests, &m_cpu_requests}) {
|
||||
@@ -991,6 +1076,7 @@ void FlipQueue::Prepare(uint64_t request_id, Graphics::CommandBuffer& buffer) {
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
bool current = false;
|
||||
bool premultiplied_alpha = false;
|
||||
{
|
||||
Common::LockGuard lock(cfg->mutex);
|
||||
current = cfg->opened && !cfg->closing && cfg->generation == generation;
|
||||
@@ -1012,6 +1098,9 @@ void FlipQueue::Prepare(uint64_t request_id, Graphics::CommandBuffer& buffer) {
|
||||
request_id, index, surface.group_index);
|
||||
}
|
||||
source_info = cfg->groups[surface.group_index].ImageInfo(surface);
|
||||
premultiplied_alpha =
|
||||
(cfg->groups[surface.group_index].attribute.option &
|
||||
VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_ALPHA_PREMULTIPLIED) != 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1051,6 +1140,7 @@ void FlipQueue::Prepare(uint64_t request_id, Graphics::CommandBuffer& buffer) {
|
||||
EXIT("video-out request changed while recording, id=%" PRIu64 "\n", request_id);
|
||||
}
|
||||
prepared->frame = frame;
|
||||
prepared->premultiplied_alpha = premultiplied_alpha;
|
||||
}
|
||||
|
||||
void FlipQueue::Complete(uint64_t request_id) {
|
||||
@@ -1082,9 +1172,12 @@ void FlipQueue::Complete(uint64_t request_id) {
|
||||
}
|
||||
}
|
||||
|
||||
void FlipQueue::WaitForSubmitSlot() {
|
||||
void FlipQueue::WaitForSubmitSlot(VideoOutConfig& cfg) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
while (m_requests.size() + m_cpu_requests.size() >= VIDEO_OUT_FLIP_QUEUE_CAPACITY) {
|
||||
auto belongs_to_port = [&cfg](const auto& request) { return request.cfg == &cfg; };
|
||||
while (std::count_if(m_requests.begin(), m_requests.end(), belongs_to_port) +
|
||||
std::count_if(m_cpu_requests.begin(), m_cpu_requests.end(), belongs_to_port) >=
|
||||
VIDEO_OUT_FLIP_QUEUE_CAPACITY) {
|
||||
if (m_requests.empty()) {
|
||||
EXIT("video-out queue is saturated by CPU flips queued behind the current EOP\n");
|
||||
}
|
||||
@@ -1111,75 +1204,90 @@ bool FlipQueue::Flip(uint32_t micros) {
|
||||
m_mutex.Lock();
|
||||
if (m_requests.empty()) {
|
||||
m_submit_cond_var.WaitFor(&m_mutex, micros);
|
||||
|
||||
if (m_requests.empty()) {
|
||||
m_mutex.Unlock();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (m_processing) {
|
||||
EXIT("video-out flip queue processing is already active\n");
|
||||
}
|
||||
if (m_requests.front().state != RequestState::Ready) {
|
||||
EXIT_IF(m_processing);
|
||||
const auto owner = std::find_if(m_requests.begin(), m_requests.end(),
|
||||
[](const auto& r) { return r.group == r.id; });
|
||||
if (owner == m_requests.end()) {
|
||||
m_mutex.Unlock();
|
||||
return false;
|
||||
}
|
||||
m_processing = true;
|
||||
auto r = m_requests.front();
|
||||
m_mutex.Unlock();
|
||||
|
||||
r.cfg->mutex.Lock();
|
||||
if (!IsFlipDueLocked(*r.cfg, r.generation)) {
|
||||
r.cfg->mutex.Unlock();
|
||||
Common::LockGuard queue_lock(m_mutex);
|
||||
m_processing = false;
|
||||
m_done_cond_var.SignalAll();
|
||||
const uint64_t group = owner->id;
|
||||
if (std::any_of(m_cpu_requests.begin(), m_cpu_requests.end(),
|
||||
[group](const auto& r) { return r.group == group; }) ||
|
||||
std::any_of(m_requests.begin(), m_requests.end(), [group](const auto& r) {
|
||||
return r.group == group && r.state != RequestState::Ready;
|
||||
})) {
|
||||
m_mutex.Unlock();
|
||||
return false;
|
||||
}
|
||||
|
||||
m_mutex.Lock();
|
||||
if (m_requests.empty() || m_requests.front().id != r.id ||
|
||||
m_requests.front().state != RequestState::Ready || !m_processing) {
|
||||
EXIT("video-out request changed before presentation, id=%" PRIu64 "\n", r.id);
|
||||
std::array<Request, VideoOutDriver::Impl::VIDEO_OUT_BUSES.size()> requests {};
|
||||
size_t count = 0;
|
||||
for (auto& request: m_requests) {
|
||||
if (request.group == group) {
|
||||
EXIT_IF(count == requests.size());
|
||||
request.state = RequestState::Presenting;
|
||||
requests[count++] = request;
|
||||
}
|
||||
}
|
||||
m_requests.front().state = RequestState::Presenting;
|
||||
m_processing = true;
|
||||
m_mutex.Unlock();
|
||||
|
||||
m_presenter.Present(*r.frame);
|
||||
// Lock each port in bus order, then present and complete the whole group at one Vblank.
|
||||
std::sort(requests.begin(), requests.begin() + count,
|
||||
[](const auto& a, const auto& b) { return a.cfg->bus < b.cfg->bus; });
|
||||
bool due = true;
|
||||
std::array<Graphics::Presenter::Layer, VideoOutDriver::Impl::VIDEO_OUT_BUSES.size()> layers {};
|
||||
for (size_t i = 0; i < count; i++) {
|
||||
auto& r = requests[i];
|
||||
r.cfg->mutex.Lock();
|
||||
due &= r.cfg->opened && !r.cfg->closing && r.cfg->generation == r.generation;
|
||||
if (r.id == group) {
|
||||
due &= IsFlipDueLocked(*r.cfg, r.generation);
|
||||
}
|
||||
layers[i] = {r.frame, r.cfg->bus, r.premultiplied_alpha};
|
||||
}
|
||||
if (due) {
|
||||
m_presenter.Present(std::span(layers.data(), count));
|
||||
}
|
||||
|
||||
m_mutex.Lock();
|
||||
if (m_requests.empty() || m_requests.front().id != r.id ||
|
||||
m_requests.front().state != RequestState::Presenting) {
|
||||
EXIT("video-out flip queue changed while processing its front request\n");
|
||||
for (auto it = m_requests.begin(); it != m_requests.end();) {
|
||||
if (it->group != group) {
|
||||
++it;
|
||||
continue;
|
||||
}
|
||||
if (!due) {
|
||||
it++->state = RequestState::Ready;
|
||||
continue;
|
||||
}
|
||||
auto& r = *it;
|
||||
r.cfg->flip_status.count++;
|
||||
r.cfg->flip_status.processTime = LibKernel::KernelGetProcessTime();
|
||||
r.cfg->flip_status.processTimeCounter = LibKernel::KernelGetProcessTimeCounter();
|
||||
r.cfg->flip_status.submitProcessTimeCounter = r.submit_ptc;
|
||||
r.cfg->flip_status.flipArg = r.flip_arg;
|
||||
r.cfg->flip_status.currentBuffer = r.index;
|
||||
r.cfg->flip_status.flipPendingNum--;
|
||||
r.cfg->flip_status.gcQueueNum -= r.source == FlipRequestSource::GpuEop;
|
||||
TriggerVideoOutEvents(*r.cfg, VideoOutEventKind::Flip, reinterpret_cast<void*>(r.flip_arg));
|
||||
it = m_requests.erase(it);
|
||||
}
|
||||
m_requests.pop_front();
|
||||
|
||||
r.cfg->flip_status.count++;
|
||||
r.cfg->flip_status.processTime = LibKernel::KernelGetProcessTime();
|
||||
r.cfg->flip_status.processTimeCounter = LibKernel::KernelGetProcessTimeCounter();
|
||||
r.cfg->flip_status.submitProcessTimeCounter = r.submit_ptc;
|
||||
r.cfg->flip_status.flipArg = r.flip_arg;
|
||||
r.cfg->flip_status.currentBuffer = r.index;
|
||||
r.cfg->flip_status.flipPendingNum = static_cast<int>(m_requests.size() + m_cpu_requests.size());
|
||||
if (r.source == FlipRequestSource::GpuEop && r.cfg->flip_status.gcQueueNum > 0) {
|
||||
r.cfg->flip_status.gcQueueNum--;
|
||||
}
|
||||
TriggerVideoOutEvents(*r.cfg, VideoOutEventKind::Flip, reinterpret_cast<void*>(r.flip_arg));
|
||||
|
||||
m_processing = false;
|
||||
m_done_cond_var.SignalAll();
|
||||
m_submit_slot_cond_var.Signal();
|
||||
m_submit_slot_cond_var.SignalAll();
|
||||
m_mutex.Unlock();
|
||||
r.cfg->mutex.Unlock();
|
||||
|
||||
Graphics::RenderDocOnGuestFlip(m_presenter.Renderer());
|
||||
|
||||
if (Config::GraphicsDebugDumpEnabled() &&
|
||||
Config::GetPrintfDirection() != Config::LogDirection::Silent) {
|
||||
LOGF("Flip done: %d\n", r.index);
|
||||
for (size_t i = count; i != 0; i--) {
|
||||
requests[i - 1].cfg->mutex.Unlock();
|
||||
}
|
||||
|
||||
return true;
|
||||
if (due) {
|
||||
Graphics::RenderDocOnGuestFlip(m_presenter.Renderer());
|
||||
if (Config::GraphicsDebugDumpEnabled() &&
|
||||
Config::GetPrintfDirection() != Config::LogDirection::Silent) {
|
||||
LOGF("Flip done: %d\n", requests[0].index);
|
||||
}
|
||||
}
|
||||
return due;
|
||||
}
|
||||
|
||||
void FlipQueue::GetFlipStatus(VideoOutConfig& cfg, VideoOutFlipStatus& out) {
|
||||
@@ -1188,6 +1296,18 @@ void FlipQueue::GetFlipStatus(VideoOutConfig& cfg, VideoOutFlipStatus& out) {
|
||||
out = cfg.flip_status;
|
||||
}
|
||||
|
||||
KYTY_SYSV_ABI int VideoOutSetFlipMaster(int slave_handle, int master_handle) {
|
||||
PRINT_NAME();
|
||||
return DriverState().SetFlipMaster(slave_handle, master_handle);
|
||||
}
|
||||
|
||||
KYTY_SYSV_ABI void VideoOutAddBufferAttributeOption(VideoOutBufferAttribute2* attribute,
|
||||
uint64_t option) {
|
||||
PRINT_NAME();
|
||||
EXIT_IF(attribute == nullptr);
|
||||
attribute->option |= option;
|
||||
}
|
||||
|
||||
KYTY_SYSV_ABI int VideoOutOpen(int user_id, int bus_type, int index, const void* param) {
|
||||
PRINT_NAME();
|
||||
|
||||
@@ -1467,7 +1587,7 @@ KYTY_SYSV_ABI int VideoOutSubmitFlip(int handle, int index, int flip_mode, int64
|
||||
uint64_t request_id = 0;
|
||||
const int result = ReserveFlipRequest(DriverState(), handle, index, flip_mode, flip_arg,
|
||||
FlipRequestSource::Cpu, request_id);
|
||||
if (result == VIDEO_OUT_ERROR_INVALID_VALUE) {
|
||||
if (result == VIDEO_OUT_ERROR_INVALID_FLIP_MODE) {
|
||||
LOGF("\t unsupported flip_mode = %d\n", flip_mode);
|
||||
}
|
||||
if (result != OK) {
|
||||
@@ -1504,8 +1624,10 @@ void VideoOutDriver::CompleteFlip(uint64_t request_id) {
|
||||
m_impl->GetFlipQueue().Complete(request_id);
|
||||
}
|
||||
|
||||
void VideoOutDriver::WaitForSubmitSlot() {
|
||||
m_impl->GetFlipQueue().WaitForSubmitSlot();
|
||||
void VideoOutDriver::WaitForSubmitSlot(int handle) {
|
||||
auto* cfg = m_impl->Get(handle);
|
||||
EXIT_IF(cfg == nullptr);
|
||||
m_impl->GetFlipQueue().WaitForSubmitSlot(*cfg);
|
||||
}
|
||||
|
||||
void VideoOutDriver::WaitFlipDone(int handle, int index) {
|
||||
@@ -1692,6 +1814,38 @@ KYTY_SYSV_ABI int VideoOutGetOutputStatus(int handle, VideoOutOutputStatus* stat
|
||||
return OK;
|
||||
}
|
||||
|
||||
KYTY_SYSV_ABI int VideoOutAllowOutputResolutionWqhdDetection(int handle) {
|
||||
if (!DriverState().IsOpened(handle)) {
|
||||
return VIDEO_OUT_ERROR_INVALID_HANDLE;
|
||||
}
|
||||
return OK;
|
||||
}
|
||||
|
||||
KYTY_SYSV_ABI int VideoOutVrrPegToFixedRate(int handle, uint64_t arg1, uint64_t arg2) {
|
||||
PRINT_NAME();
|
||||
|
||||
static std::atomic_bool logged {false};
|
||||
if (!logged.exchange(true, std::memory_order_relaxed)) {
|
||||
LOGF("\t handle = %d\n"
|
||||
"\t arg1 = 0x%016" PRIx64 "\n"
|
||||
"\t arg2 = 0x%016" PRIx64 "\n",
|
||||
handle, arg1, arg2);
|
||||
}
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
KYTY_SYSV_ABI int VideoOutVrrUnpegFromFixedRate(int handle) {
|
||||
PRINT_NAME();
|
||||
|
||||
static std::atomic_bool logged {false};
|
||||
if (!logged.exchange(true, std::memory_order_relaxed)) {
|
||||
LOGF("\t handle = %d\n", handle);
|
||||
}
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
static int ValidateOutputConfig(int handle, uint64_t mode, const VideoOutOutputOptions* options,
|
||||
void* reserved_ptr, uint64_t reserved) {
|
||||
if (!DriverState().IsOpened(handle)) {
|
||||
|
||||
@@ -37,7 +37,7 @@ public:
|
||||
void PrepareFlip(uint64_t request_id, Graphics::CommandBuffer& buffer);
|
||||
void CompleteFlip(uint64_t request_id);
|
||||
void SubmitFlipPreparation(uint64_t request_id);
|
||||
void WaitForSubmitSlot();
|
||||
void WaitForSubmitSlot(int handle);
|
||||
void WaitFlipDone(int handle, int index);
|
||||
|
||||
[[nodiscard]] Impl& State() noexcept;
|
||||
@@ -52,6 +52,9 @@ void VideoOutShutdown();
|
||||
|
||||
KYTY_SYSV_ABI int VideoOutOpen(int user_id, int bus_type, int index, const void* param);
|
||||
KYTY_SYSV_ABI int VideoOutClose(int handle);
|
||||
KYTY_SYSV_ABI int VideoOutSetFlipMaster(int slave_handle, int master_handle);
|
||||
KYTY_SYSV_ABI void VideoOutAddBufferAttributeOption(VideoOutBufferAttribute2* attribute,
|
||||
uint64_t option);
|
||||
KYTY_SYSV_ABI void VideoOutSetBufferAttribute2(VideoOutBufferAttribute2* attribute,
|
||||
uint64_t pixel_format, uint32_t tiling_mode,
|
||||
uint32_t width, uint32_t height, uint64_t option,
|
||||
@@ -87,6 +90,9 @@ KYTY_SYSV_ABI int VideoOutGetEventData(const LibKernel::EventQueue::KernelEvent*
|
||||
KYTY_SYSV_ABI int VideoOutGetEventCount(const LibKernel::EventQueue::KernelEvent* ev);
|
||||
KYTY_SYSV_ABI int VideoOutWaitVblank(int handle);
|
||||
KYTY_SYSV_ABI int VideoOutGetOutputStatus(int handle, VideoOutOutputStatus* status);
|
||||
KYTY_SYSV_ABI int VideoOutAllowOutputResolutionWqhdDetection(int handle);
|
||||
KYTY_SYSV_ABI int VideoOutVrrPegToFixedRate(int handle, uint64_t arg1, uint64_t arg2);
|
||||
KYTY_SYSV_ABI int VideoOutVrrUnpegFromFixedRate(int handle);
|
||||
KYTY_SYSV_ABI int VideoOutInitializeOutputOptions(VideoOutOutputOptions* options);
|
||||
KYTY_SYSV_ABI int VideoOutIsOutputSupported(int handle, uint64_t mode,
|
||||
const VideoOutOutputOptions* options,
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "common/threads.h"
|
||||
#include "gpu_blit_shaders/gpu_blit_fs_triangle_spv.h"
|
||||
#include "gpu_blit_shaders/gpu_video_out_overlay_spv.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
@@ -14,7 +16,7 @@
|
||||
#include "graphics/presentation/window/windowInternal.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <deque>
|
||||
#include <array>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
@@ -25,10 +27,10 @@
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct Presenter::Frame {
|
||||
VulkanImage image;
|
||||
uint64_t present_tick = 0;
|
||||
bool busy = false;
|
||||
bool reusing_last = false;
|
||||
VulkanImage image;
|
||||
vk::ImageView view = nullptr;
|
||||
uint64_t present_tick = 0;
|
||||
bool busy = false;
|
||||
|
||||
void Configure(GraphicContext& graphics, vk::Extent2D extent, vk::Format format);
|
||||
void Transit(vk::CommandBuffer command, vk::ImageLayout layout, vk::AccessFlags2 access);
|
||||
@@ -43,6 +45,7 @@ public:
|
||||
~FramePool() {
|
||||
m_scheduler.Wait(m_scheduler.CurrentTick() - 1);
|
||||
for (auto& frame: m_frames) {
|
||||
m_window.graphic_ctx.device.destroyImageView(frame->view, nullptr);
|
||||
if (frame->image.image != nullptr) {
|
||||
m_window.graphic_ctx.DeleteImage(frame->image);
|
||||
}
|
||||
@@ -60,6 +63,7 @@ public:
|
||||
}
|
||||
m_format = format;
|
||||
m_frames.reserve(count);
|
||||
m_free.reserve(count);
|
||||
for (uint32_t i = 0; i < count; i++) {
|
||||
auto frame = std::make_unique<Presenter::Frame>();
|
||||
m_free.push_back(frame.get());
|
||||
@@ -83,60 +87,45 @@ public:
|
||||
return m_format;
|
||||
}
|
||||
|
||||
Presenter::Frame* Acquire() {
|
||||
Presenter::Frame* Acquire(vk::Extent2D extent, vk::Format format) {
|
||||
m_mutex.Lock();
|
||||
if (m_frames.empty()) {
|
||||
EXIT("prepared-frame pool was used before swapchain initialization\n");
|
||||
}
|
||||
while (m_free.empty()) {
|
||||
m_available.Wait(&m_mutex);
|
||||
// A synchronized flip may need more frames than the swapchain has images.
|
||||
// Queue capacity bounds growth; waiting here can prevent its master from recording.
|
||||
if (m_free.empty()) {
|
||||
auto frame = std::make_unique<Presenter::Frame>();
|
||||
m_free.push_back(frame.get());
|
||||
m_frames.push_back(std::move(frame));
|
||||
}
|
||||
auto* frame = m_free.front();
|
||||
m_free.pop_front();
|
||||
const auto compatible = std::ranges::find_if(m_free, [&](const auto* frame) {
|
||||
return frame->image.extent.width == extent.width &&
|
||||
frame->image.extent.height == extent.height && frame->image.format == format;
|
||||
});
|
||||
auto* frame = compatible == m_free.end() ? m_free.back() : *compatible;
|
||||
if (compatible != m_free.end()) {
|
||||
*compatible = m_free.back();
|
||||
}
|
||||
m_free.pop_back();
|
||||
if (frame->busy) {
|
||||
EXIT("prepared-frame pool returned an invalid frame\n");
|
||||
}
|
||||
if (m_last_frame == frame) {
|
||||
m_last_frame = nullptr;
|
||||
}
|
||||
frame->busy = true;
|
||||
frame->reusing_last = false;
|
||||
frame->busy = true;
|
||||
m_mutex.Unlock();
|
||||
|
||||
WaitForFrame(*frame);
|
||||
m_scheduler.Wait(frame->present_tick);
|
||||
return frame;
|
||||
}
|
||||
|
||||
Presenter::Frame* AcquireLast() {
|
||||
m_mutex.Lock();
|
||||
auto* frame = m_last_frame;
|
||||
if (frame == nullptr) {
|
||||
m_mutex.Unlock();
|
||||
return nullptr;
|
||||
}
|
||||
auto free = std::find(m_free.begin(), m_free.end(), frame);
|
||||
if (free == m_free.end() || frame->busy) {
|
||||
m_mutex.Unlock();
|
||||
EXIT("last submitted frame is not available for reuse\n");
|
||||
}
|
||||
m_free.erase(free);
|
||||
m_last_frame = nullptr;
|
||||
frame->busy = true;
|
||||
frame->reusing_last = true;
|
||||
m_mutex.Unlock();
|
||||
|
||||
WaitForFrame(*frame);
|
||||
return frame;
|
||||
}
|
||||
|
||||
void ValidateForPresent(Presenter::Frame* frame, bool reuse) {
|
||||
void ValidateForPresent(Presenter::Frame* frame) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
if (frame == nullptr || !frame->busy || frame->reusing_last != reuse) {
|
||||
if (frame == nullptr || !frame->busy) {
|
||||
EXIT("prepared frame has invalid presentation ownership\n");
|
||||
}
|
||||
}
|
||||
|
||||
void Release(Presenter::Frame* frame, bool make_last = false) {
|
||||
void Release(Presenter::Frame* frame) {
|
||||
if (frame == nullptr) {
|
||||
EXIT("cannot release a null prepared frame\n");
|
||||
}
|
||||
@@ -144,26 +133,17 @@ public:
|
||||
if (!frame->busy) {
|
||||
EXIT("prepared frame was released twice\n");
|
||||
}
|
||||
frame->busy = false;
|
||||
frame->reusing_last = false;
|
||||
if (make_last) {
|
||||
m_last_frame = frame;
|
||||
}
|
||||
frame->busy = false;
|
||||
m_free.push_back(frame);
|
||||
m_available.Signal();
|
||||
}
|
||||
|
||||
private:
|
||||
void WaitForFrame(Presenter::Frame& frame) { m_scheduler.Wait(frame.present_tick); }
|
||||
|
||||
WindowContext& m_window;
|
||||
CommandScheduler& m_scheduler;
|
||||
Common::Mutex m_mutex;
|
||||
Common::CondVar m_available;
|
||||
std::vector<std::unique_ptr<Presenter::Frame>> m_frames;
|
||||
std::deque<Presenter::Frame*> m_free;
|
||||
Presenter::Frame* m_last_frame = nullptr;
|
||||
vk::Format m_format = vk::Format::eUndefined;
|
||||
std::vector<Presenter::Frame*> m_free;
|
||||
vk::Format m_format = vk::Format::eUndefined;
|
||||
};
|
||||
|
||||
void Presenter::Frame::Configure(GraphicContext& graphics, vk::Extent2D extent, vk::Format format) {
|
||||
@@ -181,13 +161,16 @@ void Presenter::Frame::Configure(GraphicContext& graphics, vk::Extent2D extent,
|
||||
const auto features = graphics.GetFormatProperties(format).optimalTilingFeatures;
|
||||
const auto required =
|
||||
vk::FormatFeatureFlagBits::eBlitSrc | vk::FormatFeatureFlagBits::eSampledImageFilterLinear |
|
||||
vk::FormatFeatureFlagBits::eTransferSrc | vk::FormatFeatureFlagBits::eTransferDst;
|
||||
vk::FormatFeatureFlagBits::eSampledImage | vk::FormatFeatureFlagBits::eTransferSrc |
|
||||
vk::FormatFeatureFlagBits::eTransferDst;
|
||||
if ((features & required) != required) {
|
||||
EXIT("prepared presentation format lacks optimal blit support: format=%d features=0x%x\n",
|
||||
static_cast<int>(format), static_cast<vk::FormatFeatureFlags::MaskType>(features));
|
||||
}
|
||||
|
||||
if (dst.image != nullptr) {
|
||||
graphics.device.destroyImageView(view, nullptr);
|
||||
view = nullptr;
|
||||
graphics.DeleteImage(dst);
|
||||
}
|
||||
|
||||
@@ -200,7 +183,8 @@ void Presenter::Frame::Configure(GraphicContext& graphics, vk::Extent2D extent,
|
||||
create.format = format;
|
||||
create.tiling = vk::ImageTiling::eOptimal;
|
||||
create.initialLayout = vk::ImageLayout::eUndefined;
|
||||
create.usage = vk::ImageUsageFlagBits::eTransferSrc | vk::ImageUsageFlagBits::eTransferDst;
|
||||
create.usage = vk::ImageUsageFlagBits::eTransferSrc | vk::ImageUsageFlagBits::eTransferDst |
|
||||
vk::ImageUsageFlagBits::eSampled;
|
||||
create.sharingMode = vk::SharingMode::eExclusive;
|
||||
create.samples = vk::SampleCountFlagBits::e1;
|
||||
if (!graphics.CreateImage(create, dst)) {
|
||||
@@ -258,7 +242,6 @@ void Presenter::Frame::CopyFrom(CommandBuffer& command_buffer, Image& source) {
|
||||
EXIT_IF(copy.srcSubresource.layerCount != copy.dstSubresource.layerCount);
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal, image.image,
|
||||
vk::ImageLayout::eTransferDstOptimal, copy);
|
||||
Transit(command, vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead);
|
||||
}
|
||||
|
||||
void Presenter::Frame::Clear(CommandBuffer& command_buffer, const vk::ClearColorValue& color) {
|
||||
@@ -267,7 +250,6 @@ void Presenter::Frame::Clear(CommandBuffer& command_buffer, const vk::ClearColor
|
||||
Transit(command, vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite);
|
||||
const vk::ImageSubresourceRange range {vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1};
|
||||
command.clearColorImage(image.image, vk::ImageLayout::eTransferDstOptimal, &color, 1, &range);
|
||||
Transit(command, vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead);
|
||||
}
|
||||
|
||||
class Swapchain final {
|
||||
@@ -283,9 +265,9 @@ public:
|
||||
[[nodiscard]] bool NeedsResize() const;
|
||||
[[nodiscard]] Status AcquireNextImage();
|
||||
[[nodiscard]] bool PrepareSystemOverlay();
|
||||
void RecordPresentCommands(CommandBuffer& command, VulkanImage& source,
|
||||
bool draw_system_overlay);
|
||||
uint64_t Submit(CommandScheduler& scheduler);
|
||||
void RecordPresentCommands(CommandBuffer& command, Presenter::Frame* source,
|
||||
const Presenter::Layer& overlay, bool draw_system_overlay);
|
||||
uint64_t Submit(CommandScheduler& scheduler);
|
||||
[[nodiscard]] Status Present();
|
||||
|
||||
[[nodiscard]] uint32_t ImageCount() const noexcept {
|
||||
@@ -295,20 +277,25 @@ public:
|
||||
|
||||
private:
|
||||
void Destroy();
|
||||
void DrawOverlay(vk::CommandBuffer command, const Presenter::Layer& layer);
|
||||
|
||||
WindowContext& m_window;
|
||||
vk::SwapchainKHR m_handle = nullptr;
|
||||
vk::Format m_format = vk::Format::eUndefined;
|
||||
vk::Extent2D m_extent {};
|
||||
WindowContext& m_window;
|
||||
vk::SwapchainKHR m_handle = nullptr;
|
||||
vk::Format m_format = vk::Format::eUndefined;
|
||||
vk::Extent2D m_extent {};
|
||||
// Drawable pixel size observed when this swapchain was created.
|
||||
vk::Extent2D m_window_extent {};
|
||||
std::vector<vk::Image> m_images;
|
||||
std::vector<vk::ImageView> m_image_views;
|
||||
std::vector<vk::Semaphore> m_image_acquired;
|
||||
std::vector<vk::Semaphore> m_render_complete;
|
||||
vk::Extent2D m_window_extent {};
|
||||
std::vector<vk::Image> m_images;
|
||||
std::vector<vk::ImageView> m_image_views;
|
||||
std::vector<vk::Semaphore> m_image_acquired;
|
||||
std::vector<vk::Semaphore> m_render_complete;
|
||||
std::unique_ptr<SystemOverlay> m_system_overlay;
|
||||
uint32_t m_image_index = static_cast<uint32_t>(-1);
|
||||
uint32_t m_frame_index = 0;
|
||||
vk::DescriptorSetLayout m_overlay_descriptors = nullptr;
|
||||
vk::PipelineLayout m_overlay_layout = nullptr;
|
||||
vk::Pipeline m_overlay_pipeline = nullptr;
|
||||
vk::Sampler m_overlay_sampler = nullptr;
|
||||
uint32_t m_image_index = static_cast<uint32_t>(-1);
|
||||
uint32_t m_frame_index = 0;
|
||||
};
|
||||
|
||||
struct Presenter::Impl {
|
||||
@@ -347,12 +334,15 @@ struct Presenter::Impl {
|
||||
cache.UpdateImage(image_id);
|
||||
return image;
|
||||
}
|
||||
void Present();
|
||||
|
||||
RenderContext& renderer;
|
||||
WindowContext& window;
|
||||
Swapchain swapchain;
|
||||
CommandScheduler present_scheduler;
|
||||
FramePool frames;
|
||||
Common::Mutex present_mutex;
|
||||
std::array<Layer, 2> layers {};
|
||||
std::atomic<uint64_t> presented_overlay_revision {0};
|
||||
};
|
||||
|
||||
@@ -370,7 +360,7 @@ void Swapchain::Create() {
|
||||
EXIT_IF(m_window_extent.width == 0);
|
||||
EXIT_IF(m_window_extent.height == 0);
|
||||
m_window.RefreshSurfaceCapabilities();
|
||||
const auto& surface = m_window.surface_capabilities;
|
||||
const auto& surface = m_window.surface_capabilities;
|
||||
EXIT_NOT_IMPLEMENTED(surface.formats.empty());
|
||||
|
||||
m_extent = surface.capabilities.currentExtent;
|
||||
@@ -442,7 +432,7 @@ void Swapchain::Create() {
|
||||
LOGF("warning: requested present mode is unavailable; falling back to Fifo\n");
|
||||
create_info.presentMode = vk::PresentModeKHR::eFifo;
|
||||
}
|
||||
create_info.clipped = VK_TRUE;
|
||||
create_info.clipped = VK_TRUE;
|
||||
RequireVulkanSuccess(graphics.device.createSwapchainKHR(&create_info, nullptr, &m_handle),
|
||||
"vkCreateSwapchainKHR");
|
||||
EXIT_IF(m_handle == nullptr);
|
||||
@@ -483,8 +473,8 @@ void Swapchain::Create() {
|
||||
graphics.device.createSemaphore(&semaphore_info, nullptr, &m_render_complete[i]),
|
||||
"create swapchain render-complete semaphore");
|
||||
}
|
||||
m_image_index = static_cast<uint32_t>(-1);
|
||||
m_frame_index = 0;
|
||||
m_image_index = static_cast<uint32_t>(-1);
|
||||
m_frame_index = 0;
|
||||
}
|
||||
|
||||
Swapchain::~Swapchain() {
|
||||
@@ -505,6 +495,14 @@ void Swapchain::Destroy() {
|
||||
if (m_system_overlay != nullptr) {
|
||||
m_system_overlay->ReleaseVulkan();
|
||||
}
|
||||
graphics.device.destroyPipeline(m_overlay_pipeline, nullptr);
|
||||
graphics.device.destroyPipelineLayout(m_overlay_layout, nullptr);
|
||||
graphics.device.destroyDescriptorSetLayout(m_overlay_descriptors, nullptr);
|
||||
graphics.device.destroySampler(m_overlay_sampler, nullptr);
|
||||
m_overlay_pipeline = nullptr;
|
||||
m_overlay_layout = nullptr;
|
||||
m_overlay_descriptors = nullptr;
|
||||
m_overlay_sampler = nullptr;
|
||||
|
||||
for (const auto semaphore: m_image_acquired) {
|
||||
if (semaphore != nullptr) {
|
||||
@@ -544,8 +542,8 @@ void Swapchain::Recreate(bool surface_lost) {
|
||||
// Surface recreation goes through SDL_Vulkan_CreateSurface, which touches the
|
||||
// window's view/layer and must run on the main thread on macOS.
|
||||
EXIT_IF(!SDL_RunOnMainThread(
|
||||
[](void* window) { static_cast<WindowContext*>(window)->RecreateSurface(); },
|
||||
&m_window, true));
|
||||
[](void* window) { static_cast<WindowContext*>(window)->RecreateSurface(); }, &m_window,
|
||||
true));
|
||||
#else
|
||||
m_window.RecreateSurface();
|
||||
#endif
|
||||
@@ -592,14 +590,147 @@ bool Swapchain::PrepareSystemOverlay() {
|
||||
return m_system_overlay->PrepareFrame(m_extent, m_format, ImageCount());
|
||||
}
|
||||
|
||||
void Swapchain::RecordPresentCommands(CommandBuffer& command, VulkanImage& source,
|
||||
bool draw_system_overlay) {
|
||||
if (source.state.layout != vk::ImageLayout::eTransferSrcOptimal) {
|
||||
EXIT("invalid prepared presentation image, vk_image=%p layout=%d\n",
|
||||
static_cast<void*>(source.image), static_cast<int>(source.state.layout));
|
||||
void Swapchain::DrawOverlay(vk::CommandBuffer command, const Presenter::Layer& layer) {
|
||||
auto device = m_window.graphic_ctx.device;
|
||||
if (m_overlay_pipeline == nullptr) {
|
||||
vk::SamplerCreateInfo sampler {};
|
||||
sampler.magFilter = vk::Filter::eLinear;
|
||||
sampler.minFilter = vk::Filter::eLinear;
|
||||
sampler.addressModeU = vk::SamplerAddressMode::eClampToEdge;
|
||||
sampler.addressModeV = vk::SamplerAddressMode::eClampToEdge;
|
||||
sampler.addressModeW = vk::SamplerAddressMode::eClampToEdge;
|
||||
RequireVulkanSuccess(device.createSampler(&sampler, nullptr, &m_overlay_sampler),
|
||||
"create video-out overlay sampler");
|
||||
const vk::DescriptorSetLayoutBinding binding {0, vk::DescriptorType::eCombinedImageSampler,
|
||||
1, vk::ShaderStageFlagBits::eFragment};
|
||||
vk::DescriptorSetLayoutCreateInfo descriptors {};
|
||||
descriptors.flags = vk::DescriptorSetLayoutCreateFlagBits::ePushDescriptorKHR;
|
||||
descriptors.bindingCount = 1;
|
||||
descriptors.pBindings = &binding;
|
||||
RequireVulkanSuccess(
|
||||
device.createDescriptorSetLayout(&descriptors, nullptr, &m_overlay_descriptors),
|
||||
"create video-out overlay descriptor layout");
|
||||
const vk::PushConstantRange alpha {vk::ShaderStageFlagBits::eFragment, 0, sizeof(uint32_t)};
|
||||
vk::PipelineLayoutCreateInfo layout {};
|
||||
layout.setLayoutCount = 1;
|
||||
layout.pSetLayouts = &m_overlay_descriptors;
|
||||
layout.pushConstantRangeCount = 1;
|
||||
layout.pPushConstantRanges = α
|
||||
RequireVulkanSuccess(device.createPipelineLayout(&layout, nullptr, &m_overlay_layout),
|
||||
"create video-out overlay pipeline layout");
|
||||
const auto vertex = CompileSPV(GPU_BLIT_FS_TRIANGLE_SPV, device);
|
||||
const auto fragment = CompileSPV(GPU_VIDEO_OUT_OVERLAY_SPV, device);
|
||||
std::array<vk::PipelineShaderStageCreateInfo, 2> stages {};
|
||||
stages[0].stage = vk::ShaderStageFlagBits::eVertex;
|
||||
stages[0].module = vertex;
|
||||
stages[0].pName = "main";
|
||||
stages[1].stage = vk::ShaderStageFlagBits::eFragment;
|
||||
stages[1].module = fragment;
|
||||
stages[1].pName = "main";
|
||||
vk::PipelineVertexInputStateCreateInfo vertex_input {};
|
||||
vk::PipelineInputAssemblyStateCreateInfo assembly {};
|
||||
assembly.topology = vk::PrimitiveTopology::eTriangleList;
|
||||
vk::PipelineViewportStateCreateInfo viewport {};
|
||||
viewport.viewportCount = 1;
|
||||
viewport.scissorCount = 1;
|
||||
vk::PipelineRasterizationStateCreateInfo rasterization {};
|
||||
rasterization.lineWidth = 1.0f;
|
||||
vk::PipelineMultisampleStateCreateInfo multisample {};
|
||||
multisample.rasterizationSamples = vk::SampleCountFlagBits::e1;
|
||||
vk::PipelineColorBlendAttachmentState attachment {};
|
||||
attachment.blendEnable = VK_TRUE;
|
||||
attachment.srcColorBlendFactor = vk::BlendFactor::eOne;
|
||||
attachment.dstColorBlendFactor = vk::BlendFactor::eOneMinusSrcAlpha;
|
||||
attachment.srcAlphaBlendFactor = vk::BlendFactor::eOne;
|
||||
attachment.dstAlphaBlendFactor = vk::BlendFactor::eOneMinusSrcAlpha;
|
||||
attachment.colorWriteMask = vk::ColorComponentFlagBits::eR |
|
||||
vk::ColorComponentFlagBits::eG |
|
||||
vk::ColorComponentFlagBits::eB | vk::ColorComponentFlagBits::eA;
|
||||
vk::PipelineColorBlendStateCreateInfo blend {};
|
||||
blend.attachmentCount = 1;
|
||||
blend.pAttachments = &attachment;
|
||||
const std::array dynamic_states {vk::DynamicState::eViewport, vk::DynamicState::eScissor};
|
||||
vk::PipelineDynamicStateCreateInfo dynamic {};
|
||||
dynamic.dynamicStateCount = static_cast<uint32_t>(dynamic_states.size());
|
||||
dynamic.pDynamicStates = dynamic_states.data();
|
||||
vk::PipelineRenderingCreateInfo rendering {};
|
||||
rendering.colorAttachmentCount = 1;
|
||||
rendering.pColorAttachmentFormats = &m_format;
|
||||
vk::GraphicsPipelineCreateInfo create {};
|
||||
create.pNext = &rendering;
|
||||
create.stageCount = static_cast<uint32_t>(stages.size());
|
||||
create.pStages = stages.data();
|
||||
create.pVertexInputState = &vertex_input;
|
||||
create.pInputAssemblyState = &assembly;
|
||||
create.pViewportState = &viewport;
|
||||
create.pRasterizationState = &rasterization;
|
||||
create.pMultisampleState = &multisample;
|
||||
create.pColorBlendState = &blend;
|
||||
create.pDynamicState = &dynamic;
|
||||
create.layout = m_overlay_layout;
|
||||
RequireVulkanSuccess(
|
||||
device.createGraphicsPipelines(nullptr, 1, &create, nullptr, &m_overlay_pipeline),
|
||||
"create video-out overlay pipeline");
|
||||
device.destroyShaderModule(fragment, nullptr);
|
||||
device.destroyShaderModule(vertex, nullptr);
|
||||
}
|
||||
auto& frame = *layer.frame;
|
||||
if (frame.view == nullptr) {
|
||||
vk::ImageViewCreateInfo view {};
|
||||
view.image = frame.image.image;
|
||||
view.viewType = vk::ImageViewType::e2D;
|
||||
view.format = frame.image.format;
|
||||
view.subresourceRange = {vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1};
|
||||
RequireVulkanSuccess(device.createImageView(&view, nullptr, &frame.view),
|
||||
"create video-out overlay image view");
|
||||
}
|
||||
const vk::DescriptorImageInfo image {m_overlay_sampler, frame.view,
|
||||
vk::ImageLayout::eShaderReadOnlyOptimal};
|
||||
vk::WriteDescriptorSet write {};
|
||||
write.dstBinding = 0;
|
||||
write.descriptorCount = 1;
|
||||
write.descriptorType = vk::DescriptorType::eCombinedImageSampler;
|
||||
write.pImageInfo = ℑ
|
||||
command.pushDescriptorSetKHR(vk::PipelineBindPoint::eGraphics, m_overlay_layout, 0, 1, &write);
|
||||
const uint32_t premultiplied = layer.premultiplied_alpha;
|
||||
command.pushConstants(m_overlay_layout, vk::ShaderStageFlagBits::eFragment, 0,
|
||||
sizeof(premultiplied), &premultiplied);
|
||||
command.bindPipeline(vk::PipelineBindPoint::eGraphics, m_overlay_pipeline);
|
||||
vk::RenderingAttachmentInfo attachment {};
|
||||
attachment.imageView = m_image_views[m_image_index];
|
||||
attachment.imageLayout = vk::ImageLayout::eColorAttachmentOptimal;
|
||||
attachment.loadOp = vk::AttachmentLoadOp::eLoad;
|
||||
attachment.storeOp = vk::AttachmentStoreOp::eStore;
|
||||
vk::RenderingInfo rendering {};
|
||||
rendering.renderArea.extent = m_extent;
|
||||
rendering.layerCount = 1;
|
||||
rendering.colorAttachmentCount = 1;
|
||||
rendering.pColorAttachments = &attachment;
|
||||
command.beginRendering(&rendering);
|
||||
const vk::Viewport viewport {
|
||||
0.0f, 0.0f, static_cast<float>(m_extent.width), static_cast<float>(m_extent.height),
|
||||
0.0f, 1.0f};
|
||||
const vk::Rect2D scissor {{0, 0}, m_extent};
|
||||
command.setViewport(0, 1, &viewport);
|
||||
command.setScissor(0, 1, &scissor);
|
||||
command.draw(3, 1, 0, 0);
|
||||
command.endRendering();
|
||||
}
|
||||
|
||||
void Swapchain::RecordPresentCommands(CommandBuffer& command, Presenter::Frame* source,
|
||||
const Presenter::Layer& overlay, bool draw_system_overlay) {
|
||||
EXIT_IF(m_image_index >= m_images.size());
|
||||
auto vk_command = command.Handle();
|
||||
auto vk_command = command.Handle();
|
||||
const bool draw_overlay = overlay.frame != nullptr;
|
||||
const bool draw_attachment = draw_overlay || draw_system_overlay;
|
||||
if (source != nullptr) {
|
||||
source->Transit(vk_command, vk::ImageLayout::eTransferSrcOptimal,
|
||||
vk::AccessFlagBits2::eTransferRead);
|
||||
}
|
||||
if (draw_overlay) {
|
||||
overlay.frame->Transit(vk_command, vk::ImageLayout::eShaderReadOnlyOptimal,
|
||||
vk::AccessFlagBits2::eShaderRead);
|
||||
}
|
||||
|
||||
vk::ImageMemoryBarrier to_transfer {};
|
||||
to_transfer.sType = vk::StructureType::eImageMemoryBarrier;
|
||||
@@ -619,49 +750,68 @@ void Swapchain::RecordPresentCommands(CommandBuffer& command, VulkanImage& sourc
|
||||
vk::PipelineStageFlagBits::eTransfer, vk::DependencyFlags {}, 0,
|
||||
nullptr, 0, nullptr, 1, &to_transfer);
|
||||
|
||||
vk::ImageBlit region {};
|
||||
region.srcSubresource.aspectMask = vk::ImageAspectFlagBits::eColor;
|
||||
region.srcSubresource.mipLevel = 0;
|
||||
region.srcSubresource.baseArrayLayer = 0;
|
||||
region.srcSubresource.layerCount = 1;
|
||||
region.srcOffsets[1].x = static_cast<int>(source.extent.width);
|
||||
region.srcOffsets[1].y = static_cast<int>(source.extent.height);
|
||||
region.srcOffsets[1].z = 1;
|
||||
region.dstSubresource.aspectMask = vk::ImageAspectFlagBits::eColor;
|
||||
region.dstSubresource.mipLevel = 0;
|
||||
region.dstSubresource.baseArrayLayer = 0;
|
||||
region.dstSubresource.layerCount = 1;
|
||||
region.dstOffsets[1].x = static_cast<int>(m_extent.width);
|
||||
region.dstOffsets[1].y = static_cast<int>(m_extent.height);
|
||||
region.dstOffsets[1].z = 1;
|
||||
vk_command.blitImage(source.image, vk::ImageLayout::eTransferSrcOptimal,
|
||||
m_images[m_image_index], vk::ImageLayout::eTransferDstOptimal, 1, ®ion,
|
||||
vk::Filter::eLinear);
|
||||
if (source != nullptr) {
|
||||
vk::ImageBlit region {};
|
||||
region.srcSubresource.aspectMask = vk::ImageAspectFlagBits::eColor;
|
||||
region.srcSubresource.mipLevel = 0;
|
||||
region.srcSubresource.baseArrayLayer = 0;
|
||||
region.srcSubresource.layerCount = 1;
|
||||
region.srcOffsets[1].x = static_cast<int>(source->image.extent.width);
|
||||
region.srcOffsets[1].y = static_cast<int>(source->image.extent.height);
|
||||
region.srcOffsets[1].z = 1;
|
||||
region.dstSubresource.aspectMask = vk::ImageAspectFlagBits::eColor;
|
||||
region.dstSubresource.mipLevel = 0;
|
||||
region.dstSubresource.baseArrayLayer = 0;
|
||||
region.dstSubresource.layerCount = 1;
|
||||
region.dstOffsets[1].x = static_cast<int>(m_extent.width);
|
||||
region.dstOffsets[1].y = static_cast<int>(m_extent.height);
|
||||
region.dstOffsets[1].z = 1;
|
||||
vk_command.blitImage(source->image.image, vk::ImageLayout::eTransferSrcOptimal,
|
||||
m_images[m_image_index], vk::ImageLayout::eTransferDstOptimal, 1,
|
||||
®ion, vk::Filter::eLinear);
|
||||
} else {
|
||||
const vk::ClearColorValue black {};
|
||||
vk_command.clearColorImage(m_images[m_image_index], vk::ImageLayout::eTransferDstOptimal,
|
||||
&black, 1, &to_transfer.subresourceRange);
|
||||
}
|
||||
|
||||
vk::ImageMemoryBarrier to_present {};
|
||||
to_present.sType = vk::StructureType::eImageMemoryBarrier;
|
||||
to_present.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
|
||||
to_present.dstAccessMask = draw_system_overlay ? vk::AccessFlagBits::eColorAttachmentRead |
|
||||
vk::AccessFlagBits::eColorAttachmentWrite
|
||||
: vk::AccessFlagBits::eMemoryRead;
|
||||
to_present.oldLayout = vk::ImageLayout::eTransferDstOptimal;
|
||||
to_present.newLayout = draw_system_overlay ? vk::ImageLayout::eColorAttachmentOptimal
|
||||
: vk::ImageLayout::ePresentSrcKHR;
|
||||
to_present.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
to_present.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
to_present.image = m_images[m_image_index];
|
||||
to_present.sType = vk::StructureType::eImageMemoryBarrier;
|
||||
to_present.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
|
||||
to_present.dstAccessMask = draw_attachment ? vk::AccessFlagBits::eColorAttachmentRead |
|
||||
vk::AccessFlagBits::eColorAttachmentWrite
|
||||
: vk::AccessFlagBits::eMemoryRead;
|
||||
to_present.oldLayout = vk::ImageLayout::eTransferDstOptimal;
|
||||
to_present.newLayout = draw_attachment ? vk::ImageLayout::eColorAttachmentOptimal
|
||||
: vk::ImageLayout::ePresentSrcKHR;
|
||||
to_present.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
to_present.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
to_present.image = m_images[m_image_index];
|
||||
to_present.subresourceRange.aspectMask = vk::ImageAspectFlagBits::eColor;
|
||||
to_present.subresourceRange.baseMipLevel = 0;
|
||||
to_present.subresourceRange.levelCount = 1;
|
||||
to_present.subresourceRange.baseArrayLayer = 0;
|
||||
to_present.subresourceRange.layerCount = 1;
|
||||
vk_command.pipelineBarrier(
|
||||
vk::PipelineStageFlagBits::eTransfer,
|
||||
draw_system_overlay ? vk::PipelineStageFlagBits::eColorAttachmentOutput
|
||||
: vk::PipelineStageFlagBits::eAllCommands,
|
||||
vk::DependencyFlagBits::eByRegion, 0, nullptr, 0, nullptr, 1, &to_present);
|
||||
if (draw_system_overlay) {
|
||||
m_system_overlay->Record(vk_command, m_image_views[m_image_index]);
|
||||
vk_command.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
draw_attachment ? vk::PipelineStageFlagBits::eColorAttachmentOutput
|
||||
: vk::PipelineStageFlagBits::eAllCommands,
|
||||
vk::DependencyFlagBits::eByRegion, 0, nullptr, 0, nullptr, 1,
|
||||
&to_present);
|
||||
if (draw_attachment) {
|
||||
if (draw_overlay) {
|
||||
DrawOverlay(vk_command, overlay);
|
||||
if (draw_system_overlay) {
|
||||
to_present.srcAccessMask = vk::AccessFlagBits::eColorAttachmentWrite;
|
||||
to_present.oldLayout = vk::ImageLayout::eColorAttachmentOptimal;
|
||||
vk_command.pipelineBarrier(vk::PipelineStageFlagBits::eColorAttachmentOutput,
|
||||
vk::PipelineStageFlagBits::eColorAttachmentOutput,
|
||||
vk::DependencyFlagBits::eByRegion, 0, nullptr, 0,
|
||||
nullptr, 1, &to_present);
|
||||
}
|
||||
}
|
||||
if (draw_system_overlay) {
|
||||
m_system_overlay->Record(vk_command, m_image_views[m_image_index]);
|
||||
}
|
||||
to_present.srcAccessMask = vk::AccessFlagBits::eColorAttachmentWrite;
|
||||
to_present.dstAccessMask = vk::AccessFlagBits::eMemoryRead;
|
||||
to_present.oldLayout = vk::ImageLayout::eColorAttachmentOptimal;
|
||||
@@ -721,19 +871,18 @@ Presenter::~Presenter() = default;
|
||||
Presenter::Frame& Presenter::PrepareFrame(CommandBuffer& buffer, const ImageInfo& info) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(buffer.IsInvalid());
|
||||
auto* frame = m_impl->frames.Acquire();
|
||||
Common::LockGuard render_lock(m_impl->renderer.GetMutex());
|
||||
auto& image = m_impl->ResolveSurface(info);
|
||||
if (image.backing.format == vk::Format::eUndefined) {
|
||||
EXIT("unsupported presentation source, image=%p\n", static_cast<const void*>(&image));
|
||||
}
|
||||
|
||||
auto frame_format = info.pixel_format;
|
||||
switch (frame_format) {
|
||||
case vk::Format::eR8G8B8A8Srgb: frame_format = vk::Format::eR8G8B8A8Unorm; break;
|
||||
case vk::Format::eB8G8R8A8Srgb: frame_format = vk::Format::eB8G8R8A8Unorm; break;
|
||||
default: break;
|
||||
}
|
||||
auto* frame = m_impl->frames.Acquire({info.extent.width, info.extent.height}, frame_format);
|
||||
Common::LockGuard render_lock(m_impl->renderer.GetMutex());
|
||||
auto& image = m_impl->ResolveSurface(info);
|
||||
if (image.backing.format == vk::Format::eUndefined) {
|
||||
EXIT("unsupported presentation source, image=%p\n", static_cast<const void*>(&image));
|
||||
}
|
||||
frame->Configure(m_impl->window.graphic_ctx,
|
||||
{image.backing.extent.width, image.backing.extent.height}, frame_format);
|
||||
frame->CopyFrom(buffer, image);
|
||||
@@ -744,7 +893,7 @@ Presenter::Frame& Presenter::PrepareBlankFrame(uint32_t width, uint32_t height,
|
||||
CommandBuffer* producer) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
auto format = m_impl->frames.GetFormat();
|
||||
auto* frame = m_impl->frames.Acquire();
|
||||
auto* frame = m_impl->frames.Acquire({width, height}, format);
|
||||
Common::LockGuard render_lock(m_impl->renderer.GetMutex());
|
||||
frame->Configure(m_impl->window.graphic_ctx, {width, height}, format);
|
||||
vk::ClearColorValue clear {};
|
||||
@@ -760,8 +909,13 @@ Presenter::Frame& Presenter::PrepareBlankFrame(uint32_t width, uint32_t height,
|
||||
return *frame;
|
||||
}
|
||||
|
||||
Presenter::Frame* Presenter::PrepareLastFrame() {
|
||||
return m_impl->frames.AcquireLast();
|
||||
bool Presenter::PresentLastFrame() {
|
||||
Common::LockGuard lock(m_impl->present_mutex);
|
||||
if (m_impl->layers[0].frame == nullptr && m_impl->layers[1].frame == nullptr) {
|
||||
return false;
|
||||
}
|
||||
m_impl->Present();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Presenter::IsGuestPaused() const noexcept {
|
||||
@@ -778,44 +932,76 @@ RenderContext& Presenter::Renderer() const noexcept {
|
||||
return m_impl->renderer;
|
||||
}
|
||||
|
||||
void Presenter::Present(Frame& frame, bool reuse) {
|
||||
void Presenter::Present(Frame& frame) {
|
||||
const Layer layer {&frame, 0, false};
|
||||
Present(std::span(&layer, 1));
|
||||
}
|
||||
|
||||
void Presenter::Present(std::span<const Layer> layers) {
|
||||
Common::LockGuard lock(m_impl->present_mutex);
|
||||
for (const auto& layer: layers) {
|
||||
EXIT_IF(layer.bus < 0 || layer.bus >= static_cast<int>(m_impl->layers.size()));
|
||||
m_impl->frames.ValidateForPresent(layer.frame);
|
||||
auto& previous = m_impl->layers[layer.bus];
|
||||
if (previous.frame != nullptr) {
|
||||
m_impl->frames.Release(previous.frame);
|
||||
}
|
||||
previous = layer;
|
||||
}
|
||||
m_impl->Present();
|
||||
}
|
||||
|
||||
void Presenter::ClearLayer(int bus) {
|
||||
if (static_cast<size_t>(bus) >= m_impl->layers.size()) {
|
||||
return;
|
||||
}
|
||||
Common::LockGuard lock(m_impl->present_mutex);
|
||||
auto& layer = m_impl->layers[bus];
|
||||
if (layer.frame != nullptr) {
|
||||
m_impl->frames.Release(layer.frame);
|
||||
layer = {};
|
||||
}
|
||||
}
|
||||
|
||||
void Presenter::Impl::Present() {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
m_impl->frames.ValidateForPresent(&frame, reuse);
|
||||
|
||||
const auto overlay_visual = GetSystemOverlayVisualState();
|
||||
auto& swapchain = m_impl->swapchain;
|
||||
// Some window systems keep presenting an old swapchain after a resize.
|
||||
if (swapchain.NeedsResize()) {
|
||||
m_impl->RecoverSwapchain(Swapchain::Status::Recreate);
|
||||
RecoverSwapchain(Swapchain::Status::Recreate);
|
||||
}
|
||||
for (uint32_t attempt = 0; attempt < 2; attempt++) {
|
||||
auto status = swapchain.AcquireNextImage();
|
||||
if (status != Swapchain::Status::Success) {
|
||||
m_impl->RecoverSwapchain(status);
|
||||
RecoverSwapchain(status);
|
||||
continue;
|
||||
}
|
||||
{
|
||||
Common::LockGuard render_lock(m_impl->renderer.GetMutex());
|
||||
auto& command = m_impl->present_scheduler.BeginCommand();
|
||||
Common::LockGuard render_lock(renderer.GetMutex());
|
||||
auto& command = present_scheduler.BeginCommand();
|
||||
const bool draw_system_overlay =
|
||||
overlay_visual.active && swapchain.PrepareSystemOverlay();
|
||||
swapchain.RecordPresentCommands(command, frame.image, draw_system_overlay);
|
||||
frame.present_tick = swapchain.Submit(m_impl->present_scheduler);
|
||||
swapchain.RecordPresentCommands(command, layers[0].frame, layers[1],
|
||||
draw_system_overlay);
|
||||
const auto tick = swapchain.Submit(present_scheduler);
|
||||
for (const auto& layer: layers) {
|
||||
if (layer.frame != nullptr) {
|
||||
layer.frame->present_tick = tick;
|
||||
}
|
||||
}
|
||||
}
|
||||
status = swapchain.Present();
|
||||
if (status != Swapchain::Status::Success) {
|
||||
m_impl->RecoverSwapchain(status);
|
||||
RecoverSwapchain(status);
|
||||
continue;
|
||||
}
|
||||
|
||||
m_impl->presented_overlay_revision.store(overlay_visual.revision,
|
||||
std::memory_order_release);
|
||||
m_impl->window.UpdateTitle();
|
||||
m_impl->frames.Release(&frame, true);
|
||||
presented_overlay_revision.store(overlay_visual.revision, std::memory_order_release);
|
||||
window.UpdateTitle();
|
||||
return;
|
||||
}
|
||||
LOGF("Vulkan presentation retry exhausted; dropping frame\n");
|
||||
m_impl->frames.Release(&frame, reuse);
|
||||
}
|
||||
|
||||
void Presenter::Discard(Frame& frame) {
|
||||
|
||||
@@ -137,11 +137,13 @@ static uint32_t VulkanFindQueueFamily(vk::PhysicalDevice device, vk::SurfaceKHR
|
||||
return static_cast<uint32_t>(-1);
|
||||
}
|
||||
|
||||
// On failure out_device is null and out_rejections says why each device was skipped.
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surface,
|
||||
const std::vector<const char*>& device_extensions,
|
||||
SurfaceCapabilities& out_capabilities,
|
||||
vk::PhysicalDevice& out_device, uint32_t& out_queue_family) {
|
||||
vk::PhysicalDevice& out_device, uint32_t& out_queue_family,
|
||||
std::string& out_rejections) {
|
||||
EXIT_IF(instance == nullptr);
|
||||
EXIT_IF(surface == nullptr);
|
||||
|
||||
@@ -170,14 +172,22 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
vk::PhysicalDeviceProperties device_properties {};
|
||||
device.getProperties(&device_properties);
|
||||
|
||||
const auto reject = [&](const std::string& reason) {
|
||||
LOGF("%s\n", reason.c_str());
|
||||
out_rejections +=
|
||||
skip_device ? "; " : fmt::format("\n {}: ", device_properties.deviceName.data());
|
||||
out_rejections += reason;
|
||||
skip_device = true;
|
||||
};
|
||||
|
||||
LOGF("Vulkan device: %s\n", device_properties.deviceName.data());
|
||||
if (device_properties.apiVersion < VULKAN_TARGET_API_VERSION) {
|
||||
LOGF("Vulkan %u.%u is required, but device supports only %u.%u.%u\n",
|
||||
VK_VERSION_MAJOR(VULKAN_TARGET_API_VERSION),
|
||||
VK_VERSION_MINOR(VULKAN_TARGET_API_VERSION),
|
||||
VK_VERSION_MAJOR(device_properties.apiVersion),
|
||||
VK_VERSION_MINOR(device_properties.apiVersion),
|
||||
VK_VERSION_PATCH(device_properties.apiVersion));
|
||||
reject(fmt::format("Vulkan {}.{} is required, but device supports only {}.{}.{}",
|
||||
VK_VERSION_MAJOR(VULKAN_TARGET_API_VERSION),
|
||||
VK_VERSION_MINOR(VULKAN_TARGET_API_VERSION),
|
||||
VK_VERSION_MAJOR(device_properties.apiVersion),
|
||||
VK_VERSION_MINOR(device_properties.apiVersion),
|
||||
VK_VERSION_PATCH(device_properties.apiVersion)));
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -203,7 +213,7 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
fragment_barycentric.pNext = &depth_clip_control;
|
||||
features12.pNext = &fragment_barycentric;
|
||||
#endif
|
||||
features13.pNext = &features12;
|
||||
features13.pNext = &features12;
|
||||
device_features2.pNext = &features13;
|
||||
|
||||
device.getFeatures2(&device_features2);
|
||||
@@ -212,151 +222,82 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
|
||||
const auto queue_family = VulkanFindQueueFamily(device, surface);
|
||||
if (queue_family == static_cast<uint32_t>(-1)) {
|
||||
LOGF("No universal graphics, compute, and presentation queue\n");
|
||||
skip_device = true;
|
||||
reject("No universal graphics, compute, and presentation queue");
|
||||
}
|
||||
|
||||
const auto check_feature = [&](vk::Bool32 supported, const char* name,
|
||||
vk::Bool32 required = VK_TRUE) {
|
||||
if (required == VK_TRUE && supported != VK_TRUE) {
|
||||
reject(fmt::format("{} is not supported", name));
|
||||
}
|
||||
};
|
||||
|
||||
#if defined(__APPLE__)
|
||||
if (color_write_ext.colorWriteEnable != VK_TRUE) {
|
||||
LOGF("colorWriteEnable is not supported\n");
|
||||
#if !defined(__APPLE__)
|
||||
skip_device = true;
|
||||
}
|
||||
#else
|
||||
check_feature(color_write_ext.colorWriteEnable, "colorWriteEnable");
|
||||
#endif
|
||||
}
|
||||
if (image_view_min_lod.minLod != VK_TRUE) {
|
||||
LOGF("image view minLod is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
check_feature(image_view_min_lod.minLod, "image view minLod");
|
||||
|
||||
if (depth_clip_control.depthClipControl != VK_TRUE) {
|
||||
LOGF("depthClipControl is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
check_feature(depth_clip_control.depthClipControl, "depthClipControl");
|
||||
#if defined(__APPLE__)
|
||||
if (depth_clip_enable.depthClipEnable != VK_TRUE) {
|
||||
LOGF("depthClipEnable is not supported\n");
|
||||
#if !defined(__APPLE__)
|
||||
skip_device = true;
|
||||
}
|
||||
#else
|
||||
check_feature(depth_clip_enable.depthClipEnable, "depthClipEnable");
|
||||
#endif
|
||||
}
|
||||
#if !defined(__APPLE__)
|
||||
if (device_features2.features.depthClamp != VK_TRUE) {
|
||||
LOGF("depthClamp is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (fragment_barycentric.fragmentShaderBarycentric != VK_TRUE) {
|
||||
LOGF("fragmentShaderBarycentric is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
check_feature(device_features2.features.depthClamp, "depthClamp");
|
||||
check_feature(fragment_barycentric.fragmentShaderBarycentric, "fragmentShaderBarycentric");
|
||||
#endif
|
||||
|
||||
if (required_features12.samplerMirrorClampToEdge == VK_TRUE &&
|
||||
features12.samplerMirrorClampToEdge != VK_TRUE) {
|
||||
LOGF("samplerMirrorClampToEdge is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (required_features12.timelineSemaphore == VK_TRUE &&
|
||||
features12.timelineSemaphore != VK_TRUE) {
|
||||
LOGF("timelineSemaphore is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (required_features12.shaderOutputLayer == VK_TRUE &&
|
||||
features12.shaderOutputLayer != VK_TRUE) {
|
||||
LOGF("shaderOutputLayer is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (required_features12.shaderOutputViewportIndex == VK_TRUE &&
|
||||
features12.shaderOutputViewportIndex != VK_TRUE) {
|
||||
LOGF("shaderOutputViewportIndex is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (required_features12.bufferDeviceAddress == VK_TRUE &&
|
||||
features12.bufferDeviceAddress != VK_TRUE) {
|
||||
LOGF("bufferDeviceAddress is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (required_features12.shaderBufferInt64Atomics == VK_TRUE &&
|
||||
features12.shaderBufferInt64Atomics != VK_TRUE) {
|
||||
LOGF("shaderBufferInt64Atomics is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (features13.robustImageAccess != VK_TRUE) {
|
||||
LOGF("robustImageAccess is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (required_features13.dynamicRendering == VK_TRUE &&
|
||||
features13.dynamicRendering != VK_TRUE) {
|
||||
LOGF("dynamicRendering is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (required_features13.synchronization2 == VK_TRUE &&
|
||||
features13.synchronization2 != VK_TRUE) {
|
||||
LOGF("synchronization2 is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.sampleRateShading != VK_TRUE) {
|
||||
LOGF("sampleRateShading is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.depthBiasClamp != VK_TRUE) {
|
||||
LOGF("depthBiasClamp is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.shaderClipDistance != VK_TRUE) {
|
||||
LOGF("shaderClipDistance is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.shaderCullDistance != VK_TRUE) {
|
||||
LOGF("shaderCullDistance is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.largePoints != VK_TRUE) {
|
||||
LOGF("largePoints is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.multiViewport != VK_TRUE) {
|
||||
LOGF("multiViewport is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.fillModeNonSolid != VK_TRUE) {
|
||||
LOGF("fillModeNonSolid is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.fragmentStoresAndAtomics != VK_TRUE) {
|
||||
LOGF("fragmentStoresAndAtomics is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
check_feature(features12.samplerMirrorClampToEdge, "samplerMirrorClampToEdge",
|
||||
required_features12.samplerMirrorClampToEdge);
|
||||
check_feature(features12.timelineSemaphore, "timelineSemaphore",
|
||||
required_features12.timelineSemaphore);
|
||||
check_feature(features12.shaderOutputLayer, "shaderOutputLayer",
|
||||
required_features12.shaderOutputLayer);
|
||||
check_feature(features12.shaderOutputViewportIndex, "shaderOutputViewportIndex",
|
||||
required_features12.shaderOutputViewportIndex);
|
||||
check_feature(features12.bufferDeviceAddress, "bufferDeviceAddress",
|
||||
required_features12.bufferDeviceAddress);
|
||||
check_feature(features12.shaderBufferInt64Atomics, "shaderBufferInt64Atomics",
|
||||
required_features12.shaderBufferInt64Atomics);
|
||||
check_feature(features13.robustImageAccess, "robustImageAccess");
|
||||
check_feature(features13.dynamicRendering, "dynamicRendering",
|
||||
required_features13.dynamicRendering);
|
||||
check_feature(features13.synchronization2, "synchronization2",
|
||||
required_features13.synchronization2);
|
||||
check_feature(device_features2.features.sampleRateShading, "sampleRateShading");
|
||||
check_feature(device_features2.features.depthBiasClamp, "depthBiasClamp");
|
||||
check_feature(device_features2.features.shaderClipDistance, "shaderClipDistance");
|
||||
check_feature(device_features2.features.shaderCullDistance, "shaderCullDistance");
|
||||
check_feature(device_features2.features.largePoints, "largePoints");
|
||||
check_feature(device_features2.features.multiViewport, "multiViewport");
|
||||
check_feature(device_features2.features.fillModeNonSolid, "fillModeNonSolid");
|
||||
check_feature(device_features2.features.fragmentStoresAndAtomics,
|
||||
"fragmentStoresAndAtomics");
|
||||
|
||||
if (device_features2.features.samplerAnisotropy != VK_TRUE) {
|
||||
LOGF("samplerAnisotropy is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.robustBufferAccess != VK_TRUE) {
|
||||
LOGF("robustBufferAccess is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
check_feature(device_features2.features.samplerAnisotropy, "samplerAnisotropy");
|
||||
check_feature(device_features2.features.robustBufferAccess, "robustBufferAccess");
|
||||
#if defined(__APPLE__)
|
||||
if (device_features2.features.depthBounds != VK_TRUE) {
|
||||
LOGF("depthBounds is not supported\n");
|
||||
#if !defined(__APPLE__)
|
||||
skip_device = true;
|
||||
}
|
||||
#else
|
||||
check_feature(device_features2.features.depthBounds, "depthBounds");
|
||||
#endif
|
||||
}
|
||||
if (device_features2.features.shaderStorageImageWriteWithoutFormat != VK_TRUE) {
|
||||
LOGF("shaderStorageImageWriteWithoutFormat is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
check_feature(device_features2.features.shaderStorageImageWriteWithoutFormat,
|
||||
"shaderStorageImageWriteWithoutFormat");
|
||||
|
||||
if (device_features2.features.shaderImageGatherExtended != VK_TRUE) {
|
||||
LOGF("shaderImageGatherExtended is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
check_feature(device_features2.features.shaderImageGatherExtended,
|
||||
"shaderImageGatherExtended");
|
||||
|
||||
if (device_features2.features.independentBlend != VK_TRUE) {
|
||||
LOGF("independentBlend is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.tessellationShader != VK_TRUE) {
|
||||
LOGF("tessellationShader is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
check_feature(device_features2.features.independentBlend, "independentBlend");
|
||||
check_feature(device_features2.features.tessellationShader, "tessellationShader");
|
||||
|
||||
if (!skip_device) {
|
||||
auto available_extensions = EnumerateVulkan<vk::ExtensionProperties>(
|
||||
@@ -368,8 +309,7 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
|
||||
for (const char* ext: device_extensions) {
|
||||
if (!HasExtension(available_extensions, ext)) {
|
||||
skip_device = true;
|
||||
break;
|
||||
reject(fmt::format("{} is not supported", ext));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -387,86 +327,46 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
|
||||
if (!(candidate_capabilities.capabilities.supportedUsageFlags &
|
||||
vk::ImageUsageFlagBits::eTransferDst)) {
|
||||
LOGF("Surface cannot be destination of blit\n");
|
||||
skip_device = true;
|
||||
reject("Surface cannot be destination of blit");
|
||||
}
|
||||
}
|
||||
|
||||
if (!skip_device && !CheckFormat(device, vk::Format::eD32Sfloat, true,
|
||||
vk::FormatFeatureFlagBits::eDepthStencilAttachment)) {
|
||||
LOGF("Format vk::Format::eD32Sfloat cannot be used as depth buffer\n");
|
||||
skip_device = true;
|
||||
}
|
||||
|
||||
if (!skip_device && !CheckFormat(device, vk::Format::eD32SfloatS8Uint, true,
|
||||
vk::FormatFeatureFlagBits::eDepthStencilAttachment)) {
|
||||
LOGF("Format vk::Format::eD32SfloatS8Uint cannot be used as depth buffer\n");
|
||||
skip_device = true;
|
||||
}
|
||||
|
||||
if (!skip_device && !CheckFormat(device, vk::Format::eD16Unorm, true,
|
||||
vk::FormatFeatureFlagBits::eDepthStencilAttachment)) {
|
||||
LOGF("Format vk::Format::eD16Unorm cannot be used as depth buffer\n");
|
||||
skip_device = true;
|
||||
}
|
||||
|
||||
if (!skip_device && !CheckFormat(device, vk::Format::eBc3SrgbBlock, true,
|
||||
vk::FormatFeatureFlagBits::eSampledImage |
|
||||
vk::FormatFeatureFlagBits::eTransferDst)) {
|
||||
LOGF("Format vk::Format::eBc3SrgbBlock cannot be used as texture\n");
|
||||
skip_device = true;
|
||||
}
|
||||
|
||||
if (!skip_device && !CheckFormat(device, vk::Format::eR8G8B8A8Srgb, true,
|
||||
vk::FormatFeatureFlagBits::eSampledImage |
|
||||
vk::FormatFeatureFlagBits::eTransferDst)) {
|
||||
LOGF("Format vk::Format::eR8G8B8A8Srgb cannot be used as texture\n");
|
||||
skip_device = true;
|
||||
}
|
||||
|
||||
if (!skip_device && !CheckFormat(device, vk::Format::eR8Unorm, true,
|
||||
vk::FormatFeatureFlagBits::eSampledImage |
|
||||
vk::FormatFeatureFlagBits::eTransferDst)) {
|
||||
LOGF("Format vk::Format::eR8Unorm cannot be used as texture\n");
|
||||
skip_device = true;
|
||||
}
|
||||
|
||||
if (!skip_device && !CheckFormat(device, vk::Format::eR8G8Unorm, true,
|
||||
vk::FormatFeatureFlagBits::eSampledImage |
|
||||
vk::FormatFeatureFlagBits::eTransferDst)) {
|
||||
LOGF("Format vk::Format::eR8G8Unorm cannot be used as texture\n");
|
||||
skip_device = true;
|
||||
}
|
||||
|
||||
if (!skip_device && !CheckFormat(device, vk::Format::eR8G8B8A8Srgb, true,
|
||||
vk::FormatFeatureFlagBits::eStorageImage |
|
||||
vk::FormatFeatureFlagBits::eTransferDst)) {
|
||||
LOGF("Format vk::Format::eR8G8B8A8Srgb cannot be used as texture\n");
|
||||
|
||||
if (!skip_device && !CheckFormat(device, vk::Format::eR8G8B8A8Unorm, true,
|
||||
vk::FormatFeatureFlagBits::eStorageImage |
|
||||
vk::FormatFeatureFlagBits::eTransferDst)) {
|
||||
LOGF("Format vk::Format::eR8G8B8A8Unorm cannot be used as texture\n");
|
||||
skip_device = true;
|
||||
const auto check_format = [&](vk::Format format, vk::FormatFeatureFlags features,
|
||||
const char* usage) {
|
||||
if (!skip_device && !CheckFormat(device, format, true, features)) {
|
||||
reject(fmt::format("Format vk::Format::e{} cannot be used as {}",
|
||||
vk::to_string(format), usage));
|
||||
}
|
||||
};
|
||||
|
||||
const auto depth_features = vk::FormatFeatureFlagBits::eDepthStencilAttachment;
|
||||
const auto texture_features =
|
||||
vk::FormatFeatureFlagBits::eSampledImage | vk::FormatFeatureFlagBits::eTransferDst;
|
||||
const auto storage_features =
|
||||
vk::FormatFeatureFlagBits::eStorageImage | vk::FormatFeatureFlagBits::eTransferDst;
|
||||
|
||||
check_format(vk::Format::eD32Sfloat, depth_features, "depth buffer");
|
||||
check_format(vk::Format::eD32SfloatS8Uint, depth_features, "depth buffer");
|
||||
check_format(vk::Format::eD16Unorm, depth_features, "depth buffer");
|
||||
check_format(vk::Format::eBc3SrgbBlock, texture_features, "texture");
|
||||
check_format(vk::Format::eR8G8B8A8Srgb, texture_features, "texture");
|
||||
check_format(vk::Format::eR8Unorm, texture_features, "texture");
|
||||
check_format(vk::Format::eR8G8Unorm, texture_features, "texture");
|
||||
|
||||
if (!skip_device &&
|
||||
!CheckFormat(device, vk::Format::eR8G8B8A8Srgb, true, storage_features)) {
|
||||
LOGF("Format vk::Format::eR8G8B8A8Srgb cannot be used as storage image\n");
|
||||
check_format(vk::Format::eR8G8B8A8Unorm, storage_features, "storage image");
|
||||
}
|
||||
|
||||
if (!skip_device && !CheckFormat(device, vk::Format::eB8G8R8A8Srgb, true,
|
||||
vk::FormatFeatureFlagBits::eStorageImage |
|
||||
vk::FormatFeatureFlagBits::eTransferDst)) {
|
||||
LOGF("Format vk::Format::eB8G8R8A8Srgb cannot be used as texture\n");
|
||||
|
||||
if (!skip_device && !CheckFormat(device, vk::Format::eB8G8R8A8Unorm, true,
|
||||
vk::FormatFeatureFlagBits::eStorageImage |
|
||||
vk::FormatFeatureFlagBits::eTransferDst)) {
|
||||
LOGF("Format vk::Format::eB8G8R8A8Unorm cannot be used as texture\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (!skip_device &&
|
||||
!CheckFormat(device, vk::Format::eB8G8R8A8Srgb, true, storage_features)) {
|
||||
LOGF("Format vk::Format::eB8G8R8A8Srgb cannot be used as storage image\n");
|
||||
check_format(vk::Format::eB8G8R8A8Unorm, storage_features, "storage image");
|
||||
}
|
||||
|
||||
if (!skip_device && device_properties.limits.maxSamplerAnisotropy < 16.0f) {
|
||||
LOGF("maxSamplerAnisotropy < 16.0f");
|
||||
skip_device = true;
|
||||
reject("maxSamplerAnisotropy < 16.0f");
|
||||
}
|
||||
|
||||
if (skip_device) {
|
||||
@@ -520,16 +420,20 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
#endif
|
||||
depth_clip_control.depthClipControl = VK_TRUE;
|
||||
|
||||
auto features12 = WindowContext::RequiredVulkan12Features();
|
||||
features12.pNext = &depth_clip_control;
|
||||
|
||||
const bool workgroup_layout_extension =
|
||||
HasExtension(device_extensions, VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME);
|
||||
vk::PhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR supported_workgroup_layout {};
|
||||
vk::PhysicalDeviceVulkan12Features supported_features12 {};
|
||||
supported_features12.pNext = workgroup_layout_extension ? &supported_workgroup_layout : nullptr;
|
||||
vk::PhysicalDeviceVulkan13Features supported_features13 {};
|
||||
supported_features13.pNext = &supported_features12;
|
||||
|
||||
const auto robustness2_ext_enabled =
|
||||
HasExtension(device_extensions, VK_EXT_ROBUSTNESS_2_EXTENSION_NAME);
|
||||
|
||||
vk::PhysicalDeviceRobustness2FeaturesEXT supported_robustness2 {};
|
||||
if (robustness2_ext_enabled) {
|
||||
supported_robustness2.pNext = supported_features13.pNext;
|
||||
supported_features13.pNext = &supported_robustness2;
|
||||
}
|
||||
|
||||
@@ -557,6 +461,22 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
supported_features2.pNext = &provoking_vertex;
|
||||
}
|
||||
physical_device.getFeatures2(&supported_features2);
|
||||
|
||||
auto features12 = WindowContext::RequiredVulkan12Features();
|
||||
features12.shaderSharedInt64Atomics = supported_features12.shaderSharedInt64Atomics;
|
||||
vk::PhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR workgroup_layout {};
|
||||
workgroup_layout.workgroupMemoryExplicitLayout =
|
||||
supported_workgroup_layout.workgroupMemoryExplicitLayout;
|
||||
workgroup_layout.pNext = &depth_clip_control;
|
||||
features12.pNext = workgroup_layout_extension ? static_cast<void*>(&workgroup_layout)
|
||||
: static_cast<void*>(&depth_clip_control);
|
||||
if (!features12.shaderSharedInt64Atomics || !workgroup_layout.workgroupMemoryExplicitLayout) {
|
||||
Log::WriteToConsoleAndLog(fmt::format(
|
||||
"WARNING: Native 64-bit LDS atomics are unavailable: shaderSharedInt64Atomics={}, "
|
||||
"workgroupMemoryExplicitLayout={}. Continuing with the selected Vulkan device.\n",
|
||||
features12.shaderSharedInt64Atomics != VK_FALSE,
|
||||
workgroup_layout.workgroupMemoryExplicitLayout != VK_FALSE));
|
||||
}
|
||||
graphics.mesh_shader_enabled = mesh_extension && supported_mesh.meshShader;
|
||||
|
||||
vk::PhysicalDeviceSubgroupSizeControlProperties subgroup_size_control {};
|
||||
@@ -564,8 +484,10 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
vk::PhysicalDeviceVulkan11Properties properties11 {};
|
||||
properties11.pNext = &subgroup_size_control;
|
||||
|
||||
vk::PhysicalDeviceFloatControlsProperties float_controls {};
|
||||
float_controls.pNext = &properties11;
|
||||
vk::PhysicalDeviceProperties2 properties2 {};
|
||||
properties2.pNext = &properties11;
|
||||
properties2.pNext = &float_controls;
|
||||
|
||||
if (graphics.mesh_shader_enabled) {
|
||||
subgroup_size_control.pNext = &graphics.mesh_shader_properties;
|
||||
@@ -628,6 +550,15 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
device_features.vertexPipelineStoresAndAtomics = VK_TRUE;
|
||||
graphics.sample_rate_shading_enabled = true;
|
||||
device_features.shaderInt64 = VK_TRUE;
|
||||
device_features.shaderFloat64 =
|
||||
supported_features2.features.shaderFloat64 &&
|
||||
float_controls.shaderSignedZeroInfNanPreserveFloat64 &&
|
||||
float_controls.shaderRoundingModeRTEFloat32;
|
||||
// if (device_features.shaderFloat64 && !float_controls.shaderDenormPreserveFloat64) {
|
||||
// Log::WriteToConsoleAndLog(
|
||||
// "WARNING: Vulkan device does not guarantee FP64 denormal preservation; "
|
||||
// "continuing with native FP64 arithmetic. Very small values may be flushed to zero.\n");
|
||||
// }
|
||||
|
||||
vk::PhysicalDeviceRobustness2FeaturesEXT robustness2 {};
|
||||
#if defined(__APPLE__)
|
||||
@@ -993,11 +924,13 @@ void WindowContext::CreateVulkan() {
|
||||
}
|
||||
#endif
|
||||
|
||||
std::string rejected_devices;
|
||||
VulkanFindPhysicalDevice(graphic_ctx.instance, surface, device_extensions, surface_capabilities,
|
||||
graphic_ctx.physical_device, graphic_ctx.queue_family);
|
||||
graphic_ctx.physical_device, graphic_ctx.queue_family,
|
||||
rejected_devices);
|
||||
|
||||
if (graphic_ctx.physical_device == nullptr) {
|
||||
EXIT("Could not find suitable device");
|
||||
EXIT("Could not find suitable device:%s", rejected_devices.c_str());
|
||||
}
|
||||
|
||||
vk::PhysicalDevicePushDescriptorProperties push_descriptor_properties {};
|
||||
@@ -1038,6 +971,7 @@ void WindowContext::CreateVulkan() {
|
||||
for (const auto* extension: {VK_EXT_ROBUSTNESS_2_EXTENSION_NAME,
|
||||
VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME,
|
||||
VK_EXT_MESH_SHADER_EXTENSION_NAME,
|
||||
VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME,
|
||||
VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME}) {
|
||||
if (HasExtension(available_extensions, extension)) {
|
||||
device_extensions.push_back(extension);
|
||||
|
||||
@@ -817,6 +817,7 @@ void WindowRun() {
|
||||
EXIT_IF(g_window == nullptr);
|
||||
|
||||
g_window->Run();
|
||||
Common::LockGuard lock(g_window->render_context->GetMutex());
|
||||
g_window->render_context->GetPipelineCache().Save();
|
||||
}
|
||||
|
||||
|
||||
@@ -15,12 +15,10 @@
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceTracking.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ShaderInfoCollection.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/SrtWalker.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/SsaRewrite.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <fmt/format.h>
|
||||
#include <map>
|
||||
@@ -524,20 +522,6 @@ TranslateResult TranslateProgram(std::span<const uint32_t> code, const CompileOp
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
|
||||
static_cast<uint64_t>(decoded.instructions.size()), phase_ms());
|
||||
|
||||
// Temporary workaround for games that compile ray-tracing shaders before
|
||||
// the player can select a mode without ray tracing.
|
||||
if (options.stage == ShaderType::Compute && decoded.has_bvh) {
|
||||
static std::atomic_flag warned = ATOMIC_FLAG_INIT;
|
||||
if (!warned.test_and_set(std::memory_order_relaxed)) {
|
||||
const auto& bvh = decoded.instructions.back();
|
||||
Log::WriteToConsoleAndLog(fmt::format(
|
||||
"Warning: ray tracing is not implemented; skipping compute dispatches containing "
|
||||
"BVH intersection instructions (shader=0x{:016x}, pc=0x{:08x}, opcode=0x{:02x}).\n",
|
||||
options.shader_hash, bvh.pc, bvh.opcode_id));
|
||||
}
|
||||
return {.skip_dispatch = true};
|
||||
}
|
||||
|
||||
std::string decoded_dump;
|
||||
if (options.dump_ir) {
|
||||
decoded_dump = Decoder::ProgramToString(decoded);
|
||||
@@ -548,30 +532,40 @@ TranslateResult TranslateProgram(std::span<const uint32_t> code, const CompileOp
|
||||
|
||||
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " CFG BuildGraph\n", GetDumpLabel(options),
|
||||
StageName(options.stage), options.shader_hash);
|
||||
auto cfg = CFG::BuildGraph(decoded);
|
||||
auto native_cfg = CFG::BuildGraph(decoded);
|
||||
CFG::Graph structured_cfg;
|
||||
auto* selected_cfg = &native_cfg;
|
||||
LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " CFG BuildGraph blocks=%" PRIu64
|
||||
" loops=%" PRIu64 " back_edges=%" PRIu64 " elapsed_ms=%" PRIu64 "\n",
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
|
||||
static_cast<uint64_t>(cfg.blocks.size()), static_cast<uint64_t>(cfg.natural_loops.size()),
|
||||
static_cast<uint64_t>(cfg.back_edges.size()), phase_ms());
|
||||
if (cfg.irreducible) {
|
||||
LogDispatcherFallback(options, cfg, "build");
|
||||
static_cast<uint64_t>(native_cfg.blocks.size()),
|
||||
static_cast<uint64_t>(native_cfg.natural_loops.size()),
|
||||
static_cast<uint64_t>(native_cfg.back_edges.size()), phase_ms());
|
||||
if (native_cfg.irreducible) {
|
||||
LogDispatcherFallback(options, native_cfg, "build");
|
||||
} else {
|
||||
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " CFG Structurize\n",
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash);
|
||||
if (!CFG::Structurize(cfg)) {
|
||||
LogDispatcherFallback(options, cfg, "structurize");
|
||||
structured_cfg = CFG::Structurize(native_cfg);
|
||||
if (structured_cfg.unsupported) {
|
||||
native_cfg.unsupported = true;
|
||||
native_cfg.failure_kind = structured_cfg.failure_kind;
|
||||
native_cfg.failure_block = structured_cfg.failure_block;
|
||||
native_cfg.unsupported_reason = structured_cfg.unsupported_reason;
|
||||
LogDispatcherFallback(options, native_cfg, "structurize");
|
||||
} else {
|
||||
selected_cfg = &structured_cfg;
|
||||
LOGF("%s structured CFG success: blocks=%" PRIu64 "\n", GetDumpLabel(options),
|
||||
static_cast<uint64_t>(cfg.blocks.size()));
|
||||
static_cast<uint64_t>(selected_cfg->blocks.size()));
|
||||
}
|
||||
LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " CFG Structurize blocks=%" PRIu64
|
||||
" loops=%" PRIu64 " elapsed_ms=%" PRIu64 "\n",
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
|
||||
static_cast<uint64_t>(cfg.blocks.size()),
|
||||
static_cast<uint64_t>(cfg.natural_loops.size()), phase_ms());
|
||||
static_cast<uint64_t>(selected_cfg->blocks.size()),
|
||||
static_cast<uint64_t>(selected_cfg->natural_loops.size()), phase_ms());
|
||||
}
|
||||
|
||||
const auto& cfg = *selected_cfg;
|
||||
Frontend::EmbeddedFetchPlan embedded_fetch;
|
||||
if ((options.stage == ShaderType::Vertex || options.stage == ShaderType::Local) &&
|
||||
options.input_info.vertex != nullptr && options.input_info.vertex->fetch_embedded) {
|
||||
@@ -600,7 +594,7 @@ TranslateResult TranslateProgram(std::span<const uint32_t> code, const CompileOp
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
|
||||
static_cast<uint64_t>(ir.blocks.size()), phase_ms());
|
||||
IR::RewriteToSsa(ir.blocks);
|
||||
IR::ConstantPropagationPass(ir.blocks);
|
||||
IR::ConstantPropagationPass(ir.blocks, ir.wave_size);
|
||||
IR::ResolveControlFlowIdentities(ir);
|
||||
IR::RemoveIdentities(ir.blocks);
|
||||
IR::EliminateDeadCode(ir.blocks);
|
||||
@@ -608,21 +602,27 @@ TranslateResult TranslateProgram(std::span<const uint32_t> code, const CompileOp
|
||||
if (read_lane_stats.rewritten_reads != 0) {
|
||||
LOGF("%s read-lane elimination: reads=%" PRIu32 "\n", GetDumpLabel(options),
|
||||
read_lane_stats.rewritten_reads);
|
||||
IR::ConstantPropagationPass(ir.blocks);
|
||||
IR::ConstantPropagationPass(ir.blocks, ir.wave_size);
|
||||
IR::ResolveControlFlowIdentities(ir);
|
||||
IR::RemoveIdentities(ir.blocks);
|
||||
IR::EliminateDeadCode(ir.blocks);
|
||||
}
|
||||
LowerTessellationMemory(ir, options);
|
||||
IR::BuildSrtPlan(ir);
|
||||
IR::EliminateDeadCode(ir.blocks);
|
||||
IR::TrackResources(ir);
|
||||
std::string cfg_dump;
|
||||
if (options.dump_ir) {
|
||||
cfg_dump = CFG::GraphToString(cfg);
|
||||
if (options.early_dump) {
|
||||
LOGF("%s native IR before resource tracking:\n%s", GetDumpLabel(options),
|
||||
MakeIrDump(cfg_dump, ir).c_str());
|
||||
}
|
||||
}
|
||||
IR::TrackResources(ir, decoded, native_cfg);
|
||||
IR::EliminateDeadCode(ir.blocks);
|
||||
TranslateResult result;
|
||||
result.program = std::move(ir);
|
||||
if (options.dump_ir) {
|
||||
result.decoded_dump = std::move(decoded_dump);
|
||||
result.cfg_dump = CFG::GraphToString(cfg);
|
||||
result.cfg_dump = std::move(cfg_dump);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
@@ -630,10 +630,38 @@ TranslateResult TranslateProgram(std::span<const uint32_t> code, const CompileOp
|
||||
CompileResult CompileProgram(TranslateResult translated, const CompileOptions& options,
|
||||
const IR::ResourceSpecialization& specialization,
|
||||
uint32_t push_data_start_dword) {
|
||||
EXIT_IF(translated.skip_dispatch);
|
||||
const auto emit_begin = std::chrono::steady_clock::now();
|
||||
auto& ir = translated.program;
|
||||
IR::ApplyResourceSpecialization(ir, specialization);
|
||||
// The resource plan owns host descriptor evaluation now. Keep only dependencies consumed
|
||||
// by GPU memory operations; bound descriptor dwords must not retain shader instructions.
|
||||
for (auto& inst: ir.value_storage) {
|
||||
inst.Invalidate();
|
||||
}
|
||||
for (auto* block: ir.blocks) {
|
||||
for (auto& inst: *block) {
|
||||
const auto op = inst.GetOpcode();
|
||||
uint32_t first = 0;
|
||||
if (op == IR::ValueOpcode::GetBufferResource) {
|
||||
if (std::ranges::any_of(inst.Uses(), [&](const IR::Use& use) {
|
||||
return ir.memory_info[use.user->Flags<IR::MemoryFlags>().index].kind ==
|
||||
IR::ResourceKind::IndirectBuffer;
|
||||
})) {
|
||||
continue;
|
||||
}
|
||||
} else if (op == IR::ValueOpcode::GetImageResource) {
|
||||
const auto resource = inst.Flags<uint32_t>();
|
||||
first = resource < ir.info.images.size() &&
|
||||
ir.info.images[resource].indirect_root == resource ? 1u : 0u;
|
||||
} else if (op != IR::ValueOpcode::GetSamplerResource) {
|
||||
continue;
|
||||
}
|
||||
for (size_t index = first; index < inst.NumArgs(); index++) {
|
||||
inst.SetArg(index, IR::Value(0u));
|
||||
}
|
||||
}
|
||||
}
|
||||
ir.value_storage.clear();
|
||||
IR::RemoveIdentities(ir.blocks);
|
||||
IR::EliminateDeadCode(ir.blocks);
|
||||
|
||||
|
||||
@@ -28,7 +28,6 @@ struct TranslateResult {
|
||||
IR::Program program;
|
||||
std::string decoded_dump;
|
||||
std::string cfg_dump;
|
||||
bool skip_dispatch = false;
|
||||
};
|
||||
|
||||
struct CompileResult {
|
||||
|
||||
@@ -217,7 +217,7 @@ void LowerTessellationMemory(IR::Program& program, const CompileOptions& options
|
||||
2, ActiveAddress(*block, it, it->Arg(2), it->Arg(it->NumArgs() - 1u), resolved));
|
||||
}
|
||||
}
|
||||
ConstantPropagationPass(program.blocks);
|
||||
ConstantPropagationPass(program.blocks, program.wave_size);
|
||||
uint32_t reads = 0, writes = 0, factors = 0;
|
||||
for (auto* block: program.blocks) {
|
||||
for (auto it = block->begin(); it != block->end(); ++it) {
|
||||
@@ -317,7 +317,7 @@ void LowerTessellationMemory(IR::Program& program, const CompileOptions& options
|
||||
inst.Invalidate();
|
||||
}
|
||||
}
|
||||
ConstantPropagationPass(program.blocks);
|
||||
ConstantPropagationPass(program.blocks, program.wave_size);
|
||||
RemoveIdentities(program.blocks);
|
||||
EliminateDeadCode(program.blocks);
|
||||
LOGF("%s tessellation lowering: reads=%u writes=%u factors=%u\n",
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
@@ -34,9 +35,6 @@ void ValidateNativeProgram(const IR::Program& program) {
|
||||
present[index] = true;
|
||||
expected[index] = std::move(resources);
|
||||
};
|
||||
if (!program.info.buffers.empty()) {
|
||||
Expect(Kind::Buffers, Dense(program.info.buffers.size()));
|
||||
}
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
const auto kind = IR::DescriptorBindingForImage(program.info.images[i]);
|
||||
if (!kind.has_value()) {
|
||||
@@ -54,23 +52,9 @@ void ValidateNativeProgram(const IR::Program& program) {
|
||||
if (!program.info.samplers.empty()) {
|
||||
Expect(Kind::Samplers, Dense(program.info.samplers.size()));
|
||||
}
|
||||
bool uses_gds = false;
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
if (IR::SharedAccessOf(inst.GetOpcode()) == IR::SharedAccess::None) {
|
||||
continue;
|
||||
}
|
||||
const auto index = inst.Flags<IR::MemoryFlags>().index;
|
||||
if (index >= program.memory_info.size()) {
|
||||
Fail(program, "shared operation has invalid memory metadata");
|
||||
}
|
||||
const auto kind = program.memory_info[index].kind;
|
||||
if (kind != IR::ResourceKind::Lds && kind != IR::ResourceKind::Gds) {
|
||||
Fail(program, "shared operation has invalid resource kind");
|
||||
}
|
||||
uses_gds |= kind == IR::ResourceKind::Gds;
|
||||
}
|
||||
}
|
||||
auto& buffers = expected[static_cast<size_t>(Kind::Buffers)];
|
||||
const bool uses_gds = IR::CollectMemoryResources(program, buffers);
|
||||
present[static_cast<size_t>(Kind::Buffers)] = !buffers.empty();
|
||||
if (uses_gds) {
|
||||
Expect(Kind::Gds);
|
||||
}
|
||||
@@ -78,12 +62,7 @@ void ValidateNativeProgram(const IR::Program& program) {
|
||||
Expect(Kind::BdaPagetable);
|
||||
Expect(Kind::FaultBuffer);
|
||||
}
|
||||
const bool uses_flattened_runtime =
|
||||
!program.srt_reads.empty() ||
|
||||
std::ranges::any_of(program.info.images, [](const IR::ImageResource& image) {
|
||||
return image.indirect_search_iterations != 0u;
|
||||
});
|
||||
if (uses_flattened_runtime) {
|
||||
if (IR::UsesFlattenedSrt(program)) {
|
||||
Expect(Kind::FlattenedSrt);
|
||||
}
|
||||
if (program.bindings.ShaderDataDwords() != 0 && !program.bindings.UsesPushData()) {
|
||||
@@ -109,7 +88,7 @@ void ValidateNativeProgram(const IR::Program& program) {
|
||||
if ((program.bindings.UsesPushData() &&
|
||||
!IR::PushData::CanFit(program.bindings.push_data_start_dword, shader_data_dwords)) ||
|
||||
program.bindings.memory_offset_dword != program.bindings.user_data_registers.size() ||
|
||||
program.bindings.memory_offset_count != program.info.buffers.size() ||
|
||||
program.bindings.memory_offset_count != buffers.size() ||
|
||||
has_shader_data_storage != (shader_data_dwords != 0 && !program.bindings.UsesPushData()) ||
|
||||
!std::is_sorted(program.bindings.user_data_registers.begin(),
|
||||
program.bindings.user_data_registers.end()) ||
|
||||
@@ -143,6 +122,16 @@ void ValidateNativeProgram(const IR::Program& program) {
|
||||
program.memory_info[index].kind == IR::ResourceKind::IndirectBuffer;
|
||||
});
|
||||
};
|
||||
const auto local_flat_handle = [&](const IR::Inst& handle) {
|
||||
return !handle.Uses().empty() &&
|
||||
std::ranges::all_of(handle.Uses(), [&](const IR::Use& use) {
|
||||
if (IR::AddressOpcodeInfoOf(use.user->GetOpcode()).access == IR::AddressAccess::None)
|
||||
return false;
|
||||
const auto index = use.user->Flags<IR::MemoryFlags>().index;
|
||||
return index < program.memory_info.size() &&
|
||||
program.memory_info[index].kind == IR::ResourceKind::FlatLocal;
|
||||
});
|
||||
};
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
const auto dense = inst.Flags<uint32_t>();
|
||||
@@ -159,7 +148,7 @@ void ValidateNativeProgram(const IR::Program& program) {
|
||||
if (planning_only_handle(inst)) {
|
||||
break;
|
||||
}
|
||||
if (inst.NumArgs() != 2 || !program.info.uses_dma) {
|
||||
if (inst.NumArgs() != 2 || (!program.info.uses_dma && !local_flat_handle(inst))) {
|
||||
Fail(program, "typed address handle has invalid DMA metadata");
|
||||
}
|
||||
break;
|
||||
@@ -198,6 +187,7 @@ Emitter::SpirvRequirements Emitter::AnalyzeProgramRequirements(const IR::Program
|
||||
SpirvRequirements requirements {};
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
requirements.float64 |= inst.GetType() == IR::Type::F64;
|
||||
if (IR::BufferAccessOf(inst.GetOpcode()) == IR::BufferAccess::Atomic &&
|
||||
inst.GetType() == IR::Type::U64) {
|
||||
requirements.buffer_int64_atomics = true;
|
||||
@@ -208,11 +198,16 @@ Emitter::SpirvRequirements Emitter::AnalyzeProgramRequirements(const IR::Program
|
||||
if (memory_index >= program.memory_info.size()) {
|
||||
Fail(program, "address operation has invalid memory metadata");
|
||||
}
|
||||
if (program.memory_info[memory_index].kind == IR::ResourceKind::Scratch) {
|
||||
const auto kind = program.memory_info[memory_index].kind;
|
||||
if (kind == IR::ResourceKind::Scratch || kind == IR::ResourceKind::FlatLocal) {
|
||||
if (program.scratch_dwords == 0) {
|
||||
Fail(program, "scratch operation has no per-thread storage");
|
||||
}
|
||||
requirements.function_scratch = true;
|
||||
if (kind == IR::ResourceKind::FlatLocal && program.stage != ShaderType::Compute &&
|
||||
program.stage != ShaderType::Mesh) {
|
||||
requirements.function_lds = true;
|
||||
}
|
||||
} else if (address_access == IR::AddressAccess::Write) {
|
||||
Fail(program, "writable FLAT/GLOBAL addresses require GPU ownership tracking");
|
||||
}
|
||||
@@ -249,6 +244,13 @@ Emitter::SpirvRequirements Emitter::AnalyzeProgramRequirements(const IR::Program
|
||||
if (kind != IR::ResourceKind::Lds && kind != IR::ResourceKind::Gds) {
|
||||
Fail(program, "shared operation has invalid resource kind");
|
||||
}
|
||||
if (shared_access == IR::SharedAccess::Atomic &&
|
||||
IR::SharedComponentCount(inst.GetOpcode()) == 2u) {
|
||||
if (kind != IR::ResourceKind::Lds || program.stage != ShaderType::Compute) {
|
||||
Fail(program, "64-bit shared atomics require compute LDS");
|
||||
}
|
||||
requirements.shared_int64_atomics = true;
|
||||
}
|
||||
if (program.stage != ShaderType::Compute && program.stage != ShaderType::Mesh &&
|
||||
kind == IR::ResourceKind::Lds) {
|
||||
requirements.function_lds = true;
|
||||
@@ -261,6 +263,7 @@ Emitter::SpirvRequirements Emitter::AnalyzeProgramRequirements(const IR::Program
|
||||
}
|
||||
}
|
||||
switch (inst.GetOpcode()) {
|
||||
case IR::ValueOpcode::BvhIntersect: requirements.bvh = true; break;
|
||||
case IR::ValueOpcode::Ballot: requirements.subgroup_ballot = true; break;
|
||||
case IR::ValueOpcode::DppMoveU32:
|
||||
case IR::ValueOpcode::ReadFirstLane:
|
||||
|
||||
@@ -291,9 +291,25 @@ uint32_t EmitConvertU32F32(EmitterState& state, uint32_t arg0) {
|
||||
return EmitF32ToU32(state, arg0, false);
|
||||
}
|
||||
|
||||
uint32_t EmitConvertF32S32(EmitterState& state, uint32_t arg0) {
|
||||
const auto signed_value = Unary(state, spv::OpBitcast, TypeI32(state), arg0);
|
||||
return EmitNative<spv::OpConvertSToF, IR::Type::F32>(state, signed_value);
|
||||
uint32_t EmitConvertF32F64(EmitterState& state, uint32_t arg0) {
|
||||
const auto converted = Unary(state, spv::OpFConvert, TypeF32(state), arg0);
|
||||
const auto source = EmitNative<spv::OpCompositeExtract, IR::Type::U32>(
|
||||
state, Unary(state, spv::OpBitcast, TypeU64(state), arg0), 1u);
|
||||
const auto exponent = EmitAndConstant(state, source, 0x7ff00000u);
|
||||
const auto overflow =
|
||||
Binary(state, spv::OpLogicalAnd, TypeBool(state),
|
||||
EmitCompareU32Constant(state, spv::OpUGreaterThan, exponent, 0x47e00000u),
|
||||
EmitCompareU32Constant(state, spv::OpULessThan, exponent, 0x7ff00000u));
|
||||
const auto clamped = EmitOrU32(state, EmitAndConstant(state, source, 0x80000000u),
|
||||
ConstantU32(state, 0x7f7fffffu));
|
||||
return EmitFlushF32DenormToSignedZero(
|
||||
state, Select(state, TypeF32(state), overflow,
|
||||
Unary(state, spv::OpBitcast, TypeF32(state), clamped), converted));
|
||||
}
|
||||
|
||||
uint32_t EmitConvertF64F32(EmitterState& state, uint32_t arg0) {
|
||||
return EmitNative<spv::OpFConvert, IR::Type::F64>(state,
|
||||
EmitFlushF32DenormToSignedZero(state, arg0));
|
||||
}
|
||||
|
||||
uint32_t EmitCompositeExtractU64(EmitterState& state, uint32_t arg0, IR::Value arg1) {
|
||||
@@ -428,6 +444,18 @@ uint32_t EmitUGreaterThan64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
return CompareOrdered64(state, arg0, arg1, spv::OpUGreaterThan, spv::OpUGreaterThan);
|
||||
}
|
||||
|
||||
uint32_t EmitSLessThanEqual64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
return CompareOrdered64(state, arg0, arg1, spv::OpSLessThan, spv::OpULessThanEqual);
|
||||
}
|
||||
|
||||
uint32_t EmitULessThanEqual64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
return CompareOrdered64(state, arg0, arg1, spv::OpULessThan, spv::OpULessThanEqual);
|
||||
}
|
||||
|
||||
uint32_t EmitUGreaterThanEqual64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
return CompareOrdered64(state, arg0, arg1, spv::OpUGreaterThan, spv::OpUGreaterThanEqual);
|
||||
}
|
||||
|
||||
uint32_t EmitFPIsNan32(EmitterState& state, uint32_t arg0) {
|
||||
return EmitNative<spv::OpFUnordNotEqual, IR::Type::U1>(state, arg0, arg0);
|
||||
}
|
||||
@@ -453,6 +481,11 @@ uint32_t EmitFPRecip32(EmitterState& state, uint32_t arg0) {
|
||||
return Binary(state, spv::OpFDiv, TypeF32(state), ConstantF32(state, 0x3f800000u), source);
|
||||
}
|
||||
|
||||
uint32_t EmitFPRecip64(EmitterState& state, uint32_t arg0) {
|
||||
const auto one = state.builder.Constant(spv::OpConstant, TypeF64(state), 0u, 0x3ff00000u);
|
||||
return EmitNative<spv::OpFDiv, IR::Type::F64>(state, one, arg0);
|
||||
}
|
||||
|
||||
uint32_t EmitFPRecipIFlag32(EmitterState& state, uint32_t arg0) {
|
||||
// Integer-to-float inputs used by IFLAG cannot be denormal.
|
||||
return Binary(state, spv::OpFDiv, TypeF32(state), ConstantF32(state, 0x3f800000u), arg0);
|
||||
|
||||
@@ -203,9 +203,7 @@ uint32_t EmitFlushF32DenormToSignedZero(EmitterState& state, uint32_t value) {
|
||||
const auto bits = state.builder.AllocateId();
|
||||
const auto abs_bits = state.builder.AllocateId();
|
||||
const auto sign_bits = state.builder.AllocateId();
|
||||
const auto non_zero = state.builder.AllocateId();
|
||||
const auto subnormal = state.builder.AllocateId();
|
||||
const auto flush = state.builder.AllocateId();
|
||||
const auto selected = state.builder.AllocateId();
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpBitcast, TypeU32(state), bits, value);
|
||||
@@ -213,12 +211,9 @@ uint32_t EmitFlushF32DenormToSignedZero(EmitterState& state, uint32_t value) {
|
||||
ConstantU32(state, 0x7fffffffu));
|
||||
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), sign_bits, bits,
|
||||
ConstantU32(state, 0x80000000u));
|
||||
state.builder.AddFunction(spv::OpINotEqual, TypeBool(state), non_zero, abs_bits,
|
||||
ConstantU32(state, 0));
|
||||
state.builder.AddFunction(spv::OpULessThan, TypeBool(state), subnormal, abs_bits,
|
||||
ConstantU32(state, 0x00800000u));
|
||||
state.builder.AddFunction(spv::OpLogicalAnd, TypeBool(state), flush, non_zero, subnormal);
|
||||
state.builder.AddFunction(spv::OpSelect, TypeU32(state), selected, flush, sign_bits, bits);
|
||||
state.builder.AddFunction(spv::OpSelect, TypeU32(state), selected, subnormal, sign_bits, bits);
|
||||
state.builder.AddFunction(spv::OpBitcast, TypeF32(state), ret, selected);
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,348 @@
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInstructions.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
namespace {
|
||||
|
||||
using Vec3 = std::array<uint32_t, 3>;
|
||||
|
||||
uint32_t Extract(EmitterState& s, uint32_t type, uint32_t vector, uint32_t index) {
|
||||
const auto result = s.builder.AllocateId();
|
||||
s.builder.AddFunction(spv::OpCompositeExtract, type, result, vector, index);
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t Vector(EmitterState& s, uint32_t type, std::span<const uint32_t> components) {
|
||||
const auto result = s.builder.AllocateId();
|
||||
s.builder.AddFunction(spv::OpCompositeConstruct, type, result, components);
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t NodeWord(EmitterState& s, uint32_t block, uint32_t word) {
|
||||
const auto offset = Binary(s, spv::OpShiftLeftLogical, TypeU32(s), word, ConstantU32(s, 2));
|
||||
const auto address = Binary(s, spv::OpIAdd, TypeScalarU64(s), block,
|
||||
Unary(s, spv::OpUConvert, TypeScalarU64(s), offset));
|
||||
const auto pointer = Unary(s, spv::OpConvertUToPtr, TypePhysicalU32Pointer(s), address);
|
||||
const auto result = s.builder.AllocateId();
|
||||
s.builder.AddFunction(spv::OpLoad, TypeU32(s), result, pointer, spv::MemoryAccessAlignedMask, 4u);
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t Triangle(EmitterState& s, uint32_t block, uint32_t kind, uint32_t bary,
|
||||
Vec3 origin, Vec3 direction) {
|
||||
const auto f = TypeF32(s), u = TypeU32(s), b = TypeBool(s);
|
||||
const auto zero = ConstantF32Value(s, 0.0f);
|
||||
const auto op = [&](spv::Op code, uint32_t x, uint32_t y) {
|
||||
const auto value = Binary(s, code, f, x, y);
|
||||
s.builder.AddAnnotation(spv::OpDecorate, value, spv::DecorationNoContraction);
|
||||
return value;
|
||||
};
|
||||
const auto cmp = [&](spv::Op code, uint32_t x, uint32_t y) { return Binary(s, code, b, x, y); };
|
||||
const auto either = [&](uint32_t x, uint32_t y) { return Binary(s, spv::OpLogicalOr, b, x, y); };
|
||||
const auto both = [&](uint32_t x, uint32_t y) { return Binary(s, spv::OpLogicalAnd, b, x, y); };
|
||||
const auto abs = [&](uint32_t x) { return EmitGlsl<GLSLstd450FAbs, IR::Type::F32>(s, x); };
|
||||
const auto is_kind = [&](uint32_t n) { return cmp(spv::OpIEqual, kind, ConstantU32(s, n)); };
|
||||
// The four triangles are (0,1,2), (1,3,2), (2,3,4), (2,4,0).
|
||||
const std::array vertices {
|
||||
EmitGlsl<GLSLstd450UMin, IR::Type::U32>(s, kind, ConstantU32(s, 2)),
|
||||
Select(s, u, is_kind(0), ConstantU32(s, 1),
|
||||
Select(s, u, is_kind(3), ConstantU32(s, 4), ConstantU32(s, 3))),
|
||||
Select(s, u, is_kind(2), ConstantU32(s, 4),
|
||||
Select(s, u, is_kind(3), ConstantU32(s, 0), ConstantU32(s, 2))) };
|
||||
std::array<Vec3, 3> positions;
|
||||
for (uint32_t i = 0; i < 3; ++i) {
|
||||
const auto first = Binary(s, spv::OpIMul, u, vertices[i], ConstantU32(s, 3));
|
||||
for (uint32_t axis = 0; axis < 3; ++axis)
|
||||
positions[i][axis] = Unary(s, spv::OpBitcast, f,
|
||||
NodeWord(s, block, Binary(s, spv::OpIAdd, u, first, ConstantU32(s, axis))));
|
||||
}
|
||||
const auto flag = NodeWord(s, block, ConstantU32(s, 15));
|
||||
const auto y_largest = cmp(spv::OpFOrdLessThan, abs(direction[0]), abs(direction[1]));
|
||||
const auto z_largest = cmp(spv::OpFOrdLessThan,
|
||||
Select(s, f, y_largest, abs(direction[1]), abs(direction[0])), abs(direction[2]));
|
||||
const auto rotate = [&](Vec3 value) {
|
||||
Vec3 result;
|
||||
for (uint32_t i = 0; i < 3; ++i)
|
||||
result[i] = Select(s, f, z_largest, value[i],
|
||||
Select(s, f, y_largest, value[(i + 2) % 3], value[(i + 1) % 3]));
|
||||
return result;
|
||||
};
|
||||
origin = rotate(origin);
|
||||
direction = rotate(direction);
|
||||
std::array<Vec3, 3> projected;
|
||||
for (uint32_t i = 0; i < 3; ++i) {
|
||||
const auto position = rotate(positions[i]);
|
||||
Vec3 relative;
|
||||
for (uint32_t axis = 0; axis < 3; ++axis)
|
||||
relative[axis] = op(spv::OpFSub, position[axis], origin[axis]);
|
||||
projected[i] = {op(spv::OpFSub, op(spv::OpFMul, relative[0], direction[2]),
|
||||
op(spv::OpFMul, direction[0], relative[2])),
|
||||
op(spv::OpFSub, op(spv::OpFMul, relative[1], direction[2]),
|
||||
op(spv::OpFMul, direction[1], relative[2])), relative[2]};
|
||||
}
|
||||
Vec3 edge, weighted;
|
||||
for (uint32_t i = 0; i < 3; ++i) {
|
||||
const auto& first = projected[(i + 1) % 3];
|
||||
const auto& second = projected[(i + 2) % 3];
|
||||
edge[i] = op(spv::OpFSub, op(spv::OpFMul, second[0], first[1]),
|
||||
op(spv::OpFMul, second[1], first[0]));
|
||||
weighted[i] = op(spv::OpFMul, edge[i], direction[2]);
|
||||
}
|
||||
auto numerator = op(spv::OpFAdd, op(spv::OpFAdd,
|
||||
op(spv::OpFMul, edge[0], projected[0][2]), op(spv::OpFMul, edge[1], projected[1][2])),
|
||||
op(spv::OpFMul, edge[2], projected[2][2]));
|
||||
auto denominator = op(spv::OpFAdd, op(spv::OpFAdd, weighted[0], weighted[1]), weighted[2]);
|
||||
uint32_t negative = ConstantBool(s, false), positive = negative;
|
||||
for (auto value: edge) {
|
||||
negative = either(negative, cmp(spv::OpFOrdLessThan, value, zero));
|
||||
positive = either(positive, cmp(spv::OpFOrdGreaterThan, value, zero));
|
||||
}
|
||||
const auto winding = cmp(spv::OpFOrdGreaterThan, denominator, zero);
|
||||
auto missed = either(both(negative, positive), cmp(spv::OpFOrdEqual, denominator, zero));
|
||||
missed = either(missed, Unary(s, spv::OpIsNan, b, numerator));
|
||||
missed = either(missed, cmp(spv::OpFOrdLessThan,
|
||||
Select(s, f, winding, numerator, Unary(s, spv::OpFNegate, f, numerator)), zero));
|
||||
for (uint32_t i = 0; i < 3; ++i) {
|
||||
const auto first = projected[(i + 1) % 3][1], second = projected[(i + 2) % 3][1];
|
||||
const auto first_zero = cmp(spv::OpFOrdEqual, first, zero);
|
||||
const auto horizontal = both(first_zero, cmp(spv::OpFOrdEqual, second, zero));
|
||||
const auto below = either(cmp(spv::OpFOrdLessThan, first, zero),
|
||||
both(first_zero, cmp(spv::OpFOrdGreaterThan, second, zero)));
|
||||
const auto right = Binary(s, spv::OpLogicalNotEqual, b, below, winding);
|
||||
const auto excluded = Select(s, b, horizontal,
|
||||
cmp(spv::OpFOrdGreaterThan, projected[i][1], zero), right);
|
||||
missed = either(missed, both(cmp(spv::OpFOrdEqual, edge[i], zero), excluded));
|
||||
}
|
||||
const auto remap = Binary(s, spv::OpShiftRightLogical, u, flag,
|
||||
Binary(s, spv::OpIMul, u, kind, ConstantU32(s, 8)));
|
||||
const auto coordinate = [&](uint32_t shift) {
|
||||
const auto index = Binary(s, spv::OpBitwiseAnd, u,
|
||||
Binary(s, spv::OpShiftRightLogical, u, remap, ConstantU32(s, shift)), ConstantU32(s, 3));
|
||||
return Unary(s, spv::OpBitcast, u, Select(s, f,
|
||||
cmp(spv::OpIEqual, index, ConstantU32(s, 1)), weighted[1],
|
||||
Select(s, f, cmp(spv::OpIEqual, index, ConstantU32(s, 2)), weighted[2], weighted[0])));
|
||||
};
|
||||
const std::array result {
|
||||
Unary(s, spv::OpBitcast, u, Select(s, f, missed, ConstantF32(s, 0x7f800000), numerator)),
|
||||
Unary(s, spv::OpBitcast, u, Select(s, f, missed, ConstantF32Value(s, 1.0f), denominator)),
|
||||
Select(s, u, bary, coordinate(0), Binary(s, spv::OpIAdd, u, flag, kind)),
|
||||
Select(s, u, bary, coordinate(2), Select(s, u, missed, ConstantU32(s, 0), ConstantU32(s, 1))) };
|
||||
return Vector(s, TypeU32Vector(s, 4), result);
|
||||
}
|
||||
|
||||
std::array<uint32_t, 6> Box(EmitterState& s, uint32_t first, uint32_t second,
|
||||
uint32_t half, uint32_t child) {
|
||||
const auto f = TypeF32(s);
|
||||
const auto half_label = s.builder.AllocateId(), full_label = s.builder.AllocateId();
|
||||
const auto merge = s.builder.AllocateId();
|
||||
s.builder.AddFunction(spv::OpSelectionMerge, merge, spv::SelectionControlMaskNone);
|
||||
s.builder.AddFunction(spv::OpBranchConditional, half, half_label, full_label);
|
||||
EmitLabel(s, half_label);
|
||||
std::array<uint32_t, 6> packed, full, result;
|
||||
for (uint32_t pair = 0; pair < 3; ++pair) {
|
||||
const auto word = NodeWord(s, first, ConstantU32(s, 4 + child * 3 + pair));
|
||||
const auto unpacked = EmitGlsl<GLSLstd450UnpackHalf2x16, IR::Type::F32x2>(s, word);
|
||||
packed[pair * 2] = Extract(s, f, unpacked, 0);
|
||||
packed[pair * 2 + 1] = Extract(s, f, unpacked, 1);
|
||||
}
|
||||
s.builder.AddFunction(spv::OpBranch, merge);
|
||||
EmitLabel(s, full_label);
|
||||
for (uint32_t component = 0; component < 6; ++component) {
|
||||
const auto word = 4 + child * 6 + component;
|
||||
full[component] = Unary(s, spv::OpBitcast, f,
|
||||
NodeWord(s, word < 16 ? first : second, ConstantU32(s, word % 16)));
|
||||
}
|
||||
s.builder.AddFunction(spv::OpBranch, merge);
|
||||
EmitLabel(s, merge);
|
||||
for (uint32_t component = 0; component < 6; ++component) {
|
||||
result[component] = s.builder.AllocateId();
|
||||
s.builder.AddFunction(spv::OpPhi, f, result[component], packed[component], half_label,
|
||||
full[component], full_label);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t Boxes(EmitterState& s, uint32_t first, uint32_t second, uint32_t half,
|
||||
uint32_t grow, uint32_t sort, uint32_t extent, const Vec3& origin, const Vec3& inverse) {
|
||||
const auto f = TypeF32(s), u = TypeU32(s), b = TypeBool(s);
|
||||
const auto zero = ConstantF32Value(s, 0.0f);
|
||||
std::array<uint32_t, 4> depths, indices;
|
||||
Vec3 forward;
|
||||
for (uint32_t axis = 0; axis < 3; ++axis)
|
||||
forward[axis] = Binary(s, spv::OpFOrdGreaterThanEqual, b, inverse[axis], zero);
|
||||
for (uint32_t child = 0; child < 4; ++child) {
|
||||
const auto box = Box(s, first, second, half, child);
|
||||
Vec3 near, far;
|
||||
for (uint32_t axis = 0; axis < 3; ++axis) {
|
||||
const auto lo = Binary(s, spv::OpFMul, f,
|
||||
Binary(s, spv::OpFSub, f, box[axis], origin[axis]), inverse[axis]);
|
||||
const auto hi = Binary(s, spv::OpFMul, f,
|
||||
Binary(s, spv::OpFSub, f, box[axis + 3], origin[axis]), inverse[axis]);
|
||||
near[axis] = Select(s, f, forward[axis], lo, hi);
|
||||
far[axis] = Select(s, f, forward[axis], hi, lo);
|
||||
}
|
||||
const auto entry = EmitGlsl<GLSLstd450FMax, IR::Type::F32>(s,
|
||||
EmitGlsl<GLSLstd450FMax, IR::Type::F32>(s, near[0], near[1]), near[2]);
|
||||
const auto exit = EmitGlsl<GLSLstd450FMin, IR::Type::F32>(s,
|
||||
EmitGlsl<GLSLstd450FMin, IR::Type::F32>(s, far[0], far[1]), far[2]);
|
||||
// Valid hits have nonnegative exit distance. Saturate ULP growth at +infinity.
|
||||
const auto bits = Unary(s, spv::OpBitcast, u, Select(s, f,
|
||||
Binary(s, spv::OpFOrdEqual, b, exit, zero), zero, exit));
|
||||
const auto grown_bits = EmitGlsl<GLSLstd450UMin, IR::Type::U32>(s,
|
||||
Binary(s, spv::OpIAdd, u, bits, grow), ConstantU32(s, 0x7f800000));
|
||||
const auto grown = Unary(s, spv::OpBitcast, f, grown_bits);
|
||||
auto hit = Binary(s, spv::OpLogicalAnd, b,
|
||||
Binary(s, spv::OpFOrdGreaterThanEqual, b, exit, zero),
|
||||
Binary(s, spv::OpFOrdLessThan, b, entry, extent));
|
||||
hit = Binary(s, spv::OpLogicalAnd, b, hit,
|
||||
Binary(s, spv::OpFOrdLessThanEqual, b, entry, grown));
|
||||
depths[child] = Unary(s, spv::OpBitcast, u, Select(s, f, hit,
|
||||
Select(s, f, Binary(s, spv::OpFOrdGreaterThan, b, entry, zero), entry, zero),
|
||||
ConstantF32(s, 0x7f800000)));
|
||||
indices[child] = Select(s, u, hit, NodeWord(s, first, ConstantU32(s, child)), ConstantU32(s, ~0u));
|
||||
}
|
||||
// A select network keeps the original child order when sorting is disabled.
|
||||
constexpr std::array<std::pair<uint32_t, uint32_t>, 5> network {{{0,1}, {2,3}, {0,2}, {1,3}, {1,2}}};
|
||||
for (size_t step = 0; step < network.size(); ++step) {
|
||||
const auto [a, c] = network[step];
|
||||
const auto swap = Binary(s, spv::OpLogicalAnd, b, sort,
|
||||
Binary(s, spv::OpUGreaterThan, b, depths[a], depths[c]));
|
||||
const auto depth = depths[a], index = indices[a];
|
||||
const auto later = [&](uint32_t position) {
|
||||
return std::ranges::any_of(std::span(network).subspan(step + 1), [=](auto pair) {
|
||||
return pair.first == position || pair.second == position;
|
||||
});
|
||||
};
|
||||
if (later(a)) depths[a] = Select(s, u, swap, depths[c], depth);
|
||||
if (later(c)) depths[c] = Select(s, u, swap, depth, depths[c]);
|
||||
indices[a] = Select(s, u, swap, indices[c], index);
|
||||
indices[c] = Select(s, u, swap, index, indices[c]);
|
||||
}
|
||||
return Vector(s, TypeU32Vector(s, 4), indices);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void DefineBvhIntersect(EmitterState& s) {
|
||||
if (!s.requirements.bvh) return;
|
||||
const auto u = TypeU32(s), f = TypeF32(s), b = TypeBool(s), wide = TypeScalarU64(s);
|
||||
const auto vec4 = TypeU32Vector(s, 4), vec3 = TypeF32Vector(s, 3);
|
||||
const auto signature = s.builder.Type(spv::OpTypeFunction, vec4, vec4, u, f, vec3, vec3, vec3);
|
||||
s.bvh_intersect_function = s.builder.AllocateId();
|
||||
s.builder.AddName(s.bvh_intersect_function, "bvh_intersect");
|
||||
s.builder.AddFunction(spv::OpFunction, vec4, s.bvh_intersect_function,
|
||||
spv::FunctionControlMaskNone, signature);
|
||||
std::array<uint32_t, 6> args;
|
||||
const std::array types {vec4, u, f, vec3, vec3, vec3};
|
||||
for (uint32_t i = 0; i < args.size(); ++i) {
|
||||
args[i] = s.builder.AllocateId();
|
||||
s.builder.AddFunction(spv::OpFunctionParameter, types[i], args[i]);
|
||||
}
|
||||
EmitLabel(s, s.builder.AllocateId());
|
||||
const auto descriptor = args[0], node = args[1], extent = args[2];
|
||||
Vec3 origin, direction, inverse;
|
||||
for (uint32_t i = 0; i < 3; ++i) {
|
||||
origin[i] = Extract(s, f, args[3], i);
|
||||
direction[i] = Extract(s, f, args[4], i);
|
||||
inverse[i] = Extract(s, f, args[5], i);
|
||||
}
|
||||
std::array<uint32_t, 4> words;
|
||||
for (uint32_t i = 0; i < 4; ++i) words[i] = Extract(s, u, descriptor, i);
|
||||
const auto and_bits = [&](uint32_t value, uint32_t mask) {
|
||||
return Binary(s, spv::OpBitwiseAnd, u, value, ConstantU32(s, mask));
|
||||
};
|
||||
const auto shr = [&](uint32_t value, uint32_t shift) {
|
||||
return Binary(s, spv::OpShiftRightLogical, u, value, ConstantU32(s, shift));
|
||||
};
|
||||
const auto kind = and_bits(node, 7);
|
||||
const auto triangle = Binary(s, spv::OpULessThan, b, kind, ConstantU32(s, 4));
|
||||
const auto full = Binary(s, spv::OpIEqual, b, kind, ConstantU32(s, 5));
|
||||
const auto half = Binary(s, spv::OpIEqual, b, kind, ConstantU32(s, 4));
|
||||
const auto bary = Binary(s, spv::OpINotEqual, b, and_bits(words[3], 0x01000000), ConstantU32(s, 0));
|
||||
const auto sort = Binary(s, spv::OpINotEqual, b, and_bits(words[1], 0x80000000), ConstantU32(s, 0));
|
||||
const auto grow = and_bits(shr(words[1], 23), 0xff);
|
||||
const auto base = Binary(s, spv::OpShiftLeftLogical, wide,
|
||||
DeviceAddressFromWords(s, words[0], and_bits(words[1], 0xff)), ConstantDeviceAddress(s, 8));
|
||||
const auto index = Unary(s, spv::OpUConvert, wide, shr(node, 3));
|
||||
const auto last_index = Binary(s, spv::OpIAdd, wide, index,
|
||||
Select(s, wide, full, ConstantDeviceAddress(s, 1), ConstantDeviceAddress(s, 0)));
|
||||
const auto address = Binary(s, spv::OpIAdd, wide, base,
|
||||
Binary(s, spv::OpShiftLeftLogical, wide, index, ConstantDeviceAddress(s, 6)));
|
||||
const auto last_address = Binary(s, spv::OpIAdd, wide, base,
|
||||
Binary(s, spv::OpShiftLeftLogical, wide, last_index, ConstantDeviceAddress(s, 6)));
|
||||
auto valid = Binary(s, spv::OpIEqual, b, shr(words[3], 28), ConstantU32(s, 8));
|
||||
const auto require = [&](uint32_t condition) {
|
||||
valid = Binary(s, spv::OpLogicalAnd, b, valid, condition);
|
||||
};
|
||||
require(Binary(s, spv::OpULessThanEqual, b, kind, ConstantU32(s, 5)));
|
||||
require(Binary(s, spv::OpULessThanEqual, b, last_index, DeviceAddressFromWords(s, words[2], and_bits(words[3], 0x3ff))));
|
||||
require(Binary(s, spv::OpULessThan, b, last_address, ConstantDeviceAddress(s, uint64_t{1} << 48)));
|
||||
require(Unary(s, spv::OpLogicalNot, b, Unary(s, spv::OpIsNan, b, extent)));
|
||||
for (uint32_t i = 0; i < 3; ++i) {
|
||||
for (const auto value: {origin[i], direction[i], inverse[i]})
|
||||
require(Unary(s, spv::OpLogicalNot, b, Unary(s, spv::OpIsNan, b, value)));
|
||||
require(Unary(s, spv::OpLogicalNot, b, Unary(s, spv::OpIsInf, b, origin[i])));
|
||||
}
|
||||
const std::array triangle_invalid {ConstantU32(s, 0x7f800000), ConstantU32(s, 0x3f800000),
|
||||
ConstantU32(s, ~0u), ConstantU32(s, 0)};
|
||||
const std::array box_invalid {ConstantU32(s, ~0u), ConstantU32(s, ~0u),
|
||||
ConstantU32(s, ~0u), ConstantU32(s, ~0u)};
|
||||
std::array<uint32_t, 4> invalid_words;
|
||||
for (uint32_t i = 0; i < 4; ++i)
|
||||
invalid_words[i] = Select(s, u, triangle, triangle_invalid[i], box_invalid[i]);
|
||||
const auto invalid = Vector(s, vec4, invalid_words);
|
||||
const auto result = EmitValueOrDefaultIfCondition(s, valid, vec4, invalid, [&] {
|
||||
const auto first = GetBdaPointer(s, address);
|
||||
const auto second = EmitValueOrDefaultIfCondition(s, full, wide, ConstantDeviceAddress(s, 0), [&] {
|
||||
return GetBdaPointer(s, Binary(s, spv::OpIAdd, wide, address, ConstantDeviceAddress(s, 64)));
|
||||
});
|
||||
const auto present = Binary(s, spv::OpLogicalAnd, b,
|
||||
Binary(s, spv::OpINotEqual, b, first, ConstantDeviceAddress(s, 0)),
|
||||
Binary(s, spv::OpLogicalOr, b, Unary(s, spv::OpLogicalNot, b, full),
|
||||
Binary(s, spv::OpINotEqual, b, second, ConstantDeviceAddress(s, 0))));
|
||||
return EmitValueOrDefaultIfCondition(s, present, vec4, invalid, [&] {
|
||||
const auto tri_label = s.builder.AllocateId(), box_label = s.builder.AllocateId();
|
||||
const auto merge = s.builder.AllocateId();
|
||||
s.builder.AddFunction(spv::OpSelectionMerge, merge, spv::SelectionControlMaskNone);
|
||||
s.builder.AddFunction(spv::OpBranchConditional, triangle, tri_label, box_label);
|
||||
EmitLabel(s, tri_label);
|
||||
const auto tri_value = Triangle(s, first, kind, bary, origin, direction);
|
||||
const auto tri_exit = s.current_label;
|
||||
s.builder.AddFunction(spv::OpBranch, merge);
|
||||
EmitLabel(s, box_label);
|
||||
const auto box_value = Boxes(s, first, second, half, grow, sort, extent, origin, inverse);
|
||||
const auto box_exit = s.current_label;
|
||||
s.builder.AddFunction(spv::OpBranch, merge);
|
||||
EmitLabel(s, merge);
|
||||
const auto value = s.builder.AllocateId();
|
||||
s.builder.AddFunction(spv::OpPhi, vec4, value, tri_value, tri_exit, box_value, box_exit);
|
||||
return value;
|
||||
});
|
||||
});
|
||||
s.builder.AddFunction(spv::OpReturnValue, result);
|
||||
s.builder.AddFunction(spv::OpFunctionEnd);
|
||||
}
|
||||
|
||||
uint32_t EmitBvhIntersect(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto& s = ctx.state;
|
||||
const auto* ray = ctx.ImageAddress(inst.Arg(1));
|
||||
if (ray == nullptr || ray->NumArgs() < 11 || s.bvh_intersect_function == 0)
|
||||
ctx.Fail(inst, "BVH intersection requires eleven address components and its shared function");
|
||||
const auto vector = [&](uint32_t first) {
|
||||
Vec3 values;
|
||||
for (uint32_t i = 0; i < 3; ++i)
|
||||
values[i] = Unary(s, spv::OpBitcast, TypeF32(s), ctx.Arg(*ray, first + i));
|
||||
return Vector(s, TypeF32Vector(s, 3), values);
|
||||
};
|
||||
const auto descriptor = ctx.Arg(inst, 0), node = ctx.Arg(*ray, 0);
|
||||
const auto extent = Unary(s, spv::OpBitcast, TypeF32(s), ctx.Arg(*ray, 1));
|
||||
const auto origin = vector(2), direction = vector(5), inverse = vector(8);
|
||||
return EmitValueOrDefaultIfCondition(s, ctx.Arg(inst, 2), TypeU32Vector(s, 4),
|
||||
ConstantU32CompositeZero(s, 4), [&] {
|
||||
const auto result = s.builder.AllocateId();
|
||||
s.builder.AddFunction(spv::OpFunctionCall, TypeU32Vector(s, 4), result,
|
||||
s.bvh_intersect_function, descriptor, node, extent, origin, direction, inverse);
|
||||
return result;
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter
|
||||
@@ -452,6 +452,11 @@ void EmitSetAttribute(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
if (exp.kind == IR::ExportTargetKind::Null || exp.en == 0u) {
|
||||
return;
|
||||
}
|
||||
// Skip dormant color exports after their valid mask; MRT1 is reserved for logical alpha.
|
||||
if (state.program.stage == ShaderType::Pixel && exp.kind == IR::ExportTargetKind::Mrt &&
|
||||
exp.index != 0 && state.input_info.pixel->alpha_blend_source_remap) {
|
||||
return;
|
||||
}
|
||||
EmitIfCondition(state, exec, [&]() {
|
||||
const auto data = ctx.Arg(inst, 0);
|
||||
if (exp.kind == IR::ExportTargetKind::Primitive) {
|
||||
@@ -492,6 +497,18 @@ void EmitSetAttribute(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const bool uint_output = MrtOutputMode(state, exp) == 7u;
|
||||
const auto vector_type = uint_output ? TypeU32Vector(state, 4) : TypeF32Vector(state, 4);
|
||||
auto value = ExportVector(ctx, data, exp, uint_output);
|
||||
if (state.program.stage == ShaderType::Pixel && exp.kind == IR::ExportTargetKind::Mrt &&
|
||||
exp.index == 0 && !uint_output && state.input_info.pixel->alpha_blend_source_remap) {
|
||||
// Broadcast logical alpha before swizzling the primary output.
|
||||
const auto blend_output =
|
||||
OutputVariableForExport(state, {.kind = IR::ExportTargetKind::Mrt, .index = 1});
|
||||
if (blend_output != 0) {
|
||||
const auto alpha = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpVectorShuffle, vector_type, alpha, value, value,
|
||||
3u, 3u, 3u, 3u);
|
||||
state.builder.AddFunction(spv::OpStore, blend_output, alpha);
|
||||
}
|
||||
}
|
||||
if (state.program.stage == ShaderType::Pixel && exp.kind == IR::ExportTargetKind::Mrt &&
|
||||
exp.index < state.input_info.pixel->target_export_mapping.size()) {
|
||||
const auto mapping = state.input_info.pixel->target_export_mapping[exp.index];
|
||||
@@ -636,6 +653,29 @@ uint32_t EmitDppUpdateU32(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
ctx.Arg(inst, 1));
|
||||
}
|
||||
|
||||
uint32_t EmitConditionRef(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
if (ctx.other_half == nullptr) return ctx.Arg(inst, 0);
|
||||
// A native scalar branch makes one decision for both emulated wave halves.
|
||||
if (ctx.half != 0) return ctx.other_half->Def(IR::Value(&inst));
|
||||
const auto kind = inst.Flags<CFG::BranchCondition>();
|
||||
if (kind == CFG::BranchCondition::ScalarInstruction) return ctx.Arg(inst, 0);
|
||||
const auto ballot = ctx.Ballot(inst.Arg(0));
|
||||
const auto low = ctx.state.builder.AllocateId();
|
||||
const auto high = ctx.state.builder.AllocateId();
|
||||
const auto combined = ctx.state.builder.AllocateId();
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), low, ballot, 0);
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), high, ballot, 1);
|
||||
const bool zero = kind == CFG::BranchCondition::ExecZero ||
|
||||
kind == CFG::BranchCondition::VccZero || kind == CFG::BranchCondition::SccZero;
|
||||
ctx.state.builder.AddFunction(zero ? spv::OpBitwiseAnd : spv::OpBitwiseOr,
|
||||
TypeU32(ctx.state), combined, low, high);
|
||||
ctx.state.builder.AddFunction(zero ? spv::OpIEqual : spv::OpINotEqual,
|
||||
TypeBool(ctx.state), result, combined,
|
||||
ConstantU32(ctx.state, zero ? ~0u : 0u));
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t EmitBallot(ValueEmitContext& ctx, IR::Value predicate) {
|
||||
return ctx.Ballot(predicate);
|
||||
}
|
||||
|
||||
@@ -539,19 +539,6 @@ uint32_t StoreTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t d
|
||||
return PackImageTexel(ctx, mem, texel);
|
||||
}
|
||||
|
||||
spv::Op ImageAtomicOpcode(IR::ValueOpcode opcode) {
|
||||
switch (opcode) {
|
||||
case IR::ValueOpcode::ImageAtomicSwap32: return spv::OpAtomicExchange;
|
||||
case IR::ValueOpcode::ImageAtomicIAdd32: return spv::OpAtomicIAdd;
|
||||
case IR::ValueOpcode::ImageAtomicUMin32: return spv::OpAtomicUMin;
|
||||
case IR::ValueOpcode::ImageAtomicUMax32: return spv::OpAtomicUMax;
|
||||
case IR::ValueOpcode::ImageAtomicAnd32: return spv::OpAtomicAnd;
|
||||
case IR::ValueOpcode::ImageAtomicOr32: return spv::OpAtomicOr;
|
||||
case IR::ValueOpcode::ImageAtomicXor32: return spv::OpAtomicXor;
|
||||
default: return spv::OpNop;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
@@ -876,10 +863,9 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
ctx.Define(inst, ResultVector(ctx, result, numeric_class, dref, mem));
|
||||
return;
|
||||
}
|
||||
const auto atomic_opcode = ImageAtomicOpcode(op);
|
||||
if (atomic_opcode != spv::OpNop) {
|
||||
if (image_info.access == IR::ImageAccess::Atomic) {
|
||||
const auto dimension = image.dimension;
|
||||
ctx.Define(inst, EmitValueOrZeroIfCondition(state, ctx.Arg(inst, 3), [&]() {
|
||||
ctx.Define(inst, EmitValueOrZeroIfCondition(state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto pointer_type = state.builder.Type(
|
||||
spv::OpTypePointer, spv::StorageClassImage, TypeU32(state));
|
||||
@@ -887,12 +873,17 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
StorageImageDescriptorPointer(state, mem.resource),
|
||||
CoordU32(ctx, mem, *address, dimension),
|
||||
ConstantU32(state, 0));
|
||||
const auto old = state.builder.AllocateId();
|
||||
state.builder.AddFunction(atomic_opcode, TypeU32(state), old, pointer,
|
||||
ConstantU32(state, spv::ScopeDevice),
|
||||
ConstantU32(state, spv::MemorySemanticsMaskNone),
|
||||
ctx.Arg(inst, 2));
|
||||
EmitDeviceAtomicMemoryBarrier(state);
|
||||
if (op == IR::ValueOpcode::ImageAtomicFMin32 ||
|
||||
op == IR::ValueOpcode::ImageAtomicFMax32) {
|
||||
return AtomicUpdate(state, pointer, IR::ResourceKind::Image,
|
||||
[&](uint32_t old) {
|
||||
return EmitFloatAtomicReplacement(
|
||||
state, old, ctx.Arg(inst, 2),
|
||||
op == IR::ValueOpcode::ImageAtomicFMax32);
|
||||
});
|
||||
}
|
||||
const auto old = EmitAtomicOperation(ctx, inst, pointer, spv::ScopeDevice);
|
||||
EmitAtomicMemoryBarrier(state, IR::ResourceKind::Image);
|
||||
return old;
|
||||
}));
|
||||
return;
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
|
||||
|
||||
#include <bit>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
// Operand signatures distinguish SPIR-V IDs (uint32_t), raw literals/values
|
||||
// (IR::Value), and instructions whose metadata or operand loads must stay lazy.
|
||||
@@ -13,14 +15,25 @@ inline constexpr auto EmitConvertU32U16 = EmitBitCastU16F16;
|
||||
inline constexpr auto EmitConvertU32U8 = EmitBitCastU16F16;
|
||||
inline constexpr auto EmitBitCastU32F32 = EmitBitCastU16F16;
|
||||
EMIT_NATIVE(BitCastF32U32, OpBitcast, F32, uint32_t)
|
||||
EMIT_NATIVE(BitCastU64F64, OpBitcast, U64, uint32_t)
|
||||
EMIT_NATIVE(BitCastF64U64, OpBitcast, F64, uint32_t)
|
||||
uint32_t EmitConvertU16U32(EmitterState& state, uint32_t arg0);
|
||||
uint32_t EmitConvertU8U32(EmitterState& state, uint32_t arg0);
|
||||
uint32_t EmitConvertF16F32(EmitterState& state, uint32_t arg0);
|
||||
inline constexpr auto EmitConvertF32F16 = EmitF16BitsToF32;
|
||||
uint32_t EmitConvertS32F32(EmitterState& state, uint32_t arg0);
|
||||
uint32_t EmitConvertU32F32(EmitterState& state, uint32_t arg0);
|
||||
uint32_t EmitConvertF32S32(EmitterState& state, uint32_t arg0);
|
||||
template <IR::Type type>
|
||||
uint32_t EmitConvertSigned32ToFloat(EmitterState& state, uint32_t arg0) {
|
||||
const auto signed_value = Unary(state, spv::OpBitcast, TypeI32(state), arg0);
|
||||
return EmitNative<spv::OpConvertSToF, type>(state, signed_value);
|
||||
}
|
||||
inline constexpr auto EmitConvertF32S32 = EmitConvertSigned32ToFloat<IR::Type::F32>;
|
||||
inline constexpr auto EmitConvertF64S32 = EmitConvertSigned32ToFloat<IR::Type::F64>;
|
||||
uint32_t EmitConvertF32F64(EmitterState& state, uint32_t arg0);
|
||||
uint32_t EmitConvertF64F32(EmitterState& state, uint32_t arg0);
|
||||
EMIT_NATIVE(ConvertF32U32, OpConvertUToF, F32, uint32_t)
|
||||
EMIT_NATIVE(ConvertF64U32, OpConvertUToF, F64, uint32_t)
|
||||
EMIT_NATIVE(CompositeConstructU64, OpCompositeConstruct, U64, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(CompositeConstructU32x2, OpCompositeConstruct, U32x2, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(CompositeConstructU32x3, OpCompositeConstruct, U32x3, uint32_t, uint32_t, uint32_t)
|
||||
@@ -98,28 +111,55 @@ uint32_t EmitIEqual64(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitINotEqual64(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitULessThan64(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitSLessThan64(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitSLessThanEqual64(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitULessThanEqual64(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitUGreaterThanEqual64(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitUGreaterThan64(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
EMIT_NATIVE(LogicalOr, OpLogicalOr, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(LogicalAnd, OpLogicalAnd, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(LogicalXor, OpLogicalNotEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(LogicalNot, OpLogicalNot, U1, uint32_t)
|
||||
EMIT_NATIVE(FPOrdEqual32, OpFOrdEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPUnordEqual32, OpFUnordEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPOrdNotEqual32, OpFOrdNotEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPUnordNotEqual32, OpFUnordNotEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPOrdLessThan32, OpFOrdLessThan, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPUnordLessThan32, OpFUnordLessThan, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPOrdGreaterThan32, OpFOrdGreaterThan, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPUnordGreaterThan32, OpFUnordGreaterThan, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPOrdLessThanEqual32, OpFOrdLessThanEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPUnordLessThanEqual32, OpFUnordLessThanEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPOrdGreaterThanEqual32, OpFOrdGreaterThanEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPUnordGreaterThanEqual32, OpFUnordGreaterThanEqual, U1, uint32_t, uint32_t)
|
||||
template <spv::Op opcode>
|
||||
uint32_t EmitFloatCompare32(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
// SPIR-V's DenormFlushToZero mode does not require comparison operands to flush.
|
||||
const bool flush = inst.Flags<IR::FPCompareFlags>().flush_input_denorms;
|
||||
const auto operand = [&](size_t index) {
|
||||
const auto value = inst.Arg(index);
|
||||
if (flush && value.IsImmediate()) {
|
||||
const auto bits = std::bit_cast<uint32_t>(value.F32Value());
|
||||
return ConstantF32(ctx.state, (bits & 0x7fffffffu) < 0x00800000u
|
||||
? bits & 0x80000000u : bits);
|
||||
}
|
||||
const auto id = ctx.Arg(inst, index);
|
||||
return flush ? EmitFlushF32DenormToSignedZero(ctx.state, id) : id;
|
||||
};
|
||||
return EmitNative<opcode, IR::Type::U1>(ctx.state, operand(0), operand(1));
|
||||
}
|
||||
inline constexpr auto EmitFPOrdEqual32 = EmitFloatCompare32<spv::OpFOrdEqual>;
|
||||
EMIT_NATIVE(FPOrdEqual64, OpFOrdEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPOrdLessThanEqual64, OpFOrdLessThanEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPOrdGreaterThanEqual64, OpFOrdGreaterThanEqual, U1, uint32_t, uint32_t)
|
||||
inline constexpr auto EmitFPUnordEqual32 = EmitFloatCompare32<spv::OpFUnordEqual>;
|
||||
inline constexpr auto EmitFPOrdNotEqual32 = EmitFloatCompare32<spv::OpFOrdNotEqual>;
|
||||
inline constexpr auto EmitFPUnordNotEqual32 = EmitFloatCompare32<spv::OpFUnordNotEqual>;
|
||||
inline constexpr auto EmitFPOrdLessThan32 = EmitFloatCompare32<spv::OpFOrdLessThan>;
|
||||
inline constexpr auto EmitFPUnordLessThan32 = EmitFloatCompare32<spv::OpFUnordLessThan>;
|
||||
inline constexpr auto EmitFPOrdGreaterThan32 = EmitFloatCompare32<spv::OpFOrdGreaterThan>;
|
||||
inline constexpr auto EmitFPUnordGreaterThan32 = EmitFloatCompare32<spv::OpFUnordGreaterThan>;
|
||||
inline constexpr auto EmitFPOrdLessThanEqual32 = EmitFloatCompare32<spv::OpFOrdLessThanEqual>;
|
||||
inline constexpr auto EmitFPUnordLessThanEqual32 = EmitFloatCompare32<spv::OpFUnordLessThanEqual>;
|
||||
inline constexpr auto EmitFPOrdGreaterThanEqual32 = EmitFloatCompare32<spv::OpFOrdGreaterThanEqual>;
|
||||
inline constexpr auto EmitFPUnordGreaterThanEqual32 = EmitFloatCompare32<spv::OpFUnordGreaterThanEqual>;
|
||||
uint32_t EmitFPIsNan32(EmitterState& state, uint32_t arg0);
|
||||
inline constexpr auto EmitFPCmpClass32 = EmitClassMaskF32;
|
||||
EMIT_NATIVE(FPAdd32, OpFAdd, F32, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPSub32, OpFSub, F32, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPMul32, OpFMul, F32, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPAdd64, OpFAdd, F64, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPMul64, OpFMul, F64, uint32_t, uint32_t)
|
||||
inline constexpr auto EmitFPFma64 =
|
||||
EmitGlsl<GLSLstd450Fma, IR::Type::F64, uint32_t, uint32_t, uint32_t>;
|
||||
uint32_t EmitFPRecip64(EmitterState& state, uint32_t arg0);
|
||||
inline constexpr auto EmitFPFma32 =
|
||||
EmitGlsl<GLSLstd450Fma, IR::Type::F32, uint32_t, uint32_t, uint32_t>;
|
||||
uint32_t EmitFPMin32(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
@@ -169,6 +209,7 @@ uint32_t EmitDppUpdateU32(ValueEmitContext& ctx, const IR::Inst& in
|
||||
uint32_t EmitWqmU64(EmitterState& state, uint32_t value);
|
||||
uint32_t EmitLaneId(EmitterState& state);
|
||||
uint32_t EmitBallot(ValueEmitContext& ctx, IR::Value predicate);
|
||||
uint32_t EmitConditionRef(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
uint32_t EmitReadFirstLane(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
uint32_t EmitReadLane(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
uint32_t EmitWriteLane(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
@@ -188,6 +229,7 @@ void EmitLoadMemory(ValueEmitContext& ctx, const IR::Inst& inst
|
||||
void EmitStoreMemory(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
uint32_t EmitAtomic32(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
uint32_t EmitBufferAtomic64(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
void EmitSharedAtomic64(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
uint32_t EmitBufferFloatAtomic(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
void EmitSharedFloatAtomic(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
uint32_t EmitSharedIncDec(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
@@ -223,6 +265,7 @@ inline constexpr auto EmitBufferAtomicUMin32 = EmitAtomic32;
|
||||
inline constexpr auto EmitBufferAtomicSMax32 = EmitAtomic32;
|
||||
inline constexpr auto EmitBufferAtomicUMax32 = EmitAtomic32;
|
||||
inline constexpr auto EmitBufferAtomicAnd32 = EmitAtomic32;
|
||||
inline constexpr auto EmitBufferAtomicAnd64 = EmitBufferAtomic64;
|
||||
inline constexpr auto EmitBufferAtomicOr32 = EmitAtomic32;
|
||||
inline constexpr auto EmitBufferAtomicOr64 = EmitBufferAtomic64;
|
||||
inline constexpr auto EmitBufferAtomicXor32 = EmitAtomic32;
|
||||
@@ -244,6 +287,7 @@ inline constexpr auto EmitSharedAtomicFMin32 = EmitSharedFloatAtomic;
|
||||
inline constexpr auto EmitSharedAtomicFMax32 = EmitSharedFloatAtomic;
|
||||
inline constexpr auto EmitSharedAtomicSwap32 = EmitAtomic32;
|
||||
inline constexpr auto EmitSharedAtomicIAdd32 = EmitAtomic32;
|
||||
inline constexpr auto EmitSharedAtomicIAdd64 = EmitSharedAtomic64;
|
||||
inline constexpr auto EmitSharedAtomicISub32 = EmitAtomic32;
|
||||
inline constexpr auto EmitSharedAtomicInc32 = EmitSharedIncDec;
|
||||
inline constexpr auto EmitSharedAtomicDec32 = EmitSharedIncDec;
|
||||
@@ -253,24 +297,31 @@ inline constexpr auto EmitSharedAtomicSMax32 = EmitAtomic32;
|
||||
inline constexpr auto EmitSharedAtomicUMax32 = EmitAtomic32;
|
||||
inline constexpr auto EmitSharedAtomicAnd32 = EmitAtomic32;
|
||||
inline constexpr auto EmitSharedAtomicOr32 = EmitAtomic32;
|
||||
inline constexpr auto EmitSharedAtomicOr64 = EmitSharedAtomic64;
|
||||
inline constexpr auto EmitSharedAtomicXor32 = EmitAtomic32;
|
||||
inline constexpr auto EmitDataAppend = EmitAppendConsume;
|
||||
inline constexpr auto EmitDataConsume = EmitAppendConsume;
|
||||
uint32_t EmitSwizzleU32(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
uint32_t EmitBvhIntersect(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
inline constexpr auto EmitImageQueryDimensions = EmitImage;
|
||||
inline constexpr auto EmitImageQueryLod = EmitImage;
|
||||
inline constexpr auto EmitImageRead = EmitImage;
|
||||
inline constexpr auto EmitImageWrite = EmitImage;
|
||||
inline constexpr auto EmitImageSampleRaw = EmitImage;
|
||||
inline constexpr auto EmitImageGatherRaw = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicCompareSwap32 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicSwap32 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicIAdd32 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicSMin32 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicUMin32 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicSMax32 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicUMax32 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicAnd32 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicOr32 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicXor32 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicFMin32 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicFMax32 = EmitImage;
|
||||
void EmitUnreachable(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
inline constexpr auto EmitPhi = EmitUnreachable;
|
||||
inline constexpr auto EmitTessellationBase = EmitUnreachable;
|
||||
|
||||
@@ -58,6 +58,7 @@ constexpr std::array<ImageDimensionInfo, 7> ImageDimensions {{
|
||||
const ImageDimensionInfo& ImageDimensionInfoFor(ImageDimension dimension);
|
||||
|
||||
struct SpirvRequirements {
|
||||
bool bvh = false;
|
||||
bool subgroup_ballot = false;
|
||||
bool subgroup_shuffle = false;
|
||||
bool subgroup_local_invocation_id = false;
|
||||
@@ -67,7 +68,9 @@ struct SpirvRequirements {
|
||||
bool function_scratch = false;
|
||||
bool pixel_valid_mask = false;
|
||||
bool buffer_int64_atomics = false;
|
||||
bool shared_int64_atomics = false;
|
||||
bool coherent_buffers = false;
|
||||
bool float64 = false;
|
||||
};
|
||||
|
||||
SpirvRequirements AnalyzeProgramRequirements(const IR::Program& program);
|
||||
@@ -81,6 +84,20 @@ struct EmitterState {
|
||||
Builder builder;
|
||||
const IR::Program& program;
|
||||
ShaderStageInputInfo input_info;
|
||||
uint32_t void_type = 0;
|
||||
uint32_t bool_type = 0;
|
||||
uint32_t u32_type = 0;
|
||||
uint32_t native_u64_type = 0;
|
||||
uint32_t i32_type = 0;
|
||||
uint32_t f32_type = 0;
|
||||
uint32_t f64_type = 0;
|
||||
uint32_t u32_pair_type = 0;
|
||||
uint32_t i32_pair_type = 0;
|
||||
uint32_t function_type = 0;
|
||||
std::array<uint32_t, 3> bool_vector_types {};
|
||||
std::array<uint32_t, 3> u32_vector_types {};
|
||||
std::array<uint32_t, 3> i32_vector_types {};
|
||||
std::array<uint32_t, 3> f32_vector_types {};
|
||||
std::array<uint32_t, 6> tess_variables {};
|
||||
uint32_t tess_inner_variable = 0;
|
||||
uint32_t tess_patch_base = 0;
|
||||
@@ -94,12 +111,14 @@ struct EmitterState {
|
||||
uint32_t bda_pagetable_variable = 0;
|
||||
uint32_t fault_buffer_variable = 0;
|
||||
uint32_t bda_pointer_function = 0;
|
||||
uint32_t bvh_intersect_function = 0;
|
||||
uint32_t gds_variable = 0;
|
||||
uint32_t gds_length = 0;
|
||||
uint32_t push_constant_variable = 0;
|
||||
uint32_t shader_data_storage_variable = 0;
|
||||
uint32_t flattened_srt_variable = 0;
|
||||
uint32_t lds_variable = 0;
|
||||
uint32_t lds_u64_variable = 0;
|
||||
std::array<uint32_t, 2> scratch_variable {};
|
||||
std::array<uint32_t, IR::ImageBindingCount> image_variables {};
|
||||
uint32_t sampler_variable = 0;
|
||||
@@ -139,6 +158,7 @@ uint32_t TypeU32Pair(EmitterState& state);
|
||||
uint32_t TypeI32(EmitterState& state);
|
||||
uint32_t TypeI32Pair(EmitterState& state);
|
||||
uint32_t TypeF32(EmitterState& state);
|
||||
uint32_t TypeF64(EmitterState& state);
|
||||
uint32_t TypeU32Vector(EmitterState& state, uint32_t components);
|
||||
|
||||
uint32_t TypeU32Composite(EmitterState& state, uint32_t components);
|
||||
@@ -167,6 +187,10 @@ template <spv::Op opcode, IR::Type type, typename... Args>
|
||||
uint32_t EmitNative(EmitterState& state, Args... args) {
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction(opcode, TypeId(state, type), result, args...);
|
||||
if constexpr (type == IR::Type::F64 &&
|
||||
(opcode == spv::OpFMul || opcode == spv::OpFDiv || opcode == spv::OpExtInst)) {
|
||||
state.builder.AddAnnotation(spv::OpDecorate, result, spv::DecorationNoContraction);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -370,6 +394,7 @@ Prospero::BufferFormat StorageBufferFormat(const EmitterState& state, const IR::
|
||||
void EmitMemoryOffsets(EmitterState& state);
|
||||
|
||||
uint32_t LdsDwordCount(const EmitterState& state);
|
||||
void EnsureLdsStorage(EmitterState& state);
|
||||
|
||||
struct MemoryResourceAccess {
|
||||
IR::ResourceKind kind = IR::ResourceKind::None;
|
||||
@@ -411,7 +436,12 @@ uint32_t EmitUFloatToF32Bits(EmitterState& state, uint32_t raw, uint32_t bits);
|
||||
uint32_t NormalizeFormatComponent(EmitterState& state, const Format::BufferFormatInfo& info,
|
||||
uint32_t component, uint32_t raw);
|
||||
|
||||
void EmitDeviceAtomicMemoryBarrier(EmitterState& state);
|
||||
spv::Op SpirvAtomicOpcode(IR::ValueOpcode opcode);
|
||||
|
||||
uint32_t EmitAtomicOperation(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t pointer,
|
||||
uint32_t scope);
|
||||
|
||||
void EmitAtomicMemoryBarrier(EmitterState& state, IR::ResourceKind kind);
|
||||
|
||||
uint32_t EmitFloatAtomicReplacement(EmitterState& state, uint32_t old, uint32_t source,
|
||||
bool max_value);
|
||||
@@ -478,6 +508,10 @@ uint32_t EmitF16BitsToF32(EmitterState& state, uint32_t bits);
|
||||
void EmitProgram(EmitterState& state);
|
||||
|
||||
void DefineGetBdaPointer(EmitterState& state);
|
||||
void DefineBvhIntersect(EmitterState& state);
|
||||
uint32_t GetBdaPointer(EmitterState& state, uint32_t address);
|
||||
uint32_t ConstantDeviceAddress(EmitterState& state, uint64_t value);
|
||||
uint32_t DeviceAddressFromWords(EmitterState& state, uint32_t low, uint32_t high);
|
||||
|
||||
// These templates accept local lambdas from several emitter translation units.
|
||||
template <typename Fn>
|
||||
@@ -519,14 +553,7 @@ uint32_t EmitValueOrZeroIfCondition(EmitterState& state, uint32_t condition, Fn&
|
||||
|
||||
template <typename Fn>
|
||||
uint32_t AtomicUpdate(EmitterState& state, uint32_t pointer, IR::ResourceKind kind, Fn&& desired) {
|
||||
const auto scope = kind == IR::ResourceKind::Lds ? spv::ScopeWorkgroup : spv::ScopeDevice;
|
||||
const auto memory = [&] {
|
||||
switch (kind) {
|
||||
case IR::ResourceKind::Lds: return spv::MemorySemanticsWorkgroupMemoryMask;
|
||||
case IR::ResourceKind::Image: return spv::MemorySemanticsImageMemoryMask;
|
||||
default: return spv::MemorySemanticsUniformMemoryMask;
|
||||
}
|
||||
}();
|
||||
const auto scope = kind == IR::ResourceKind::Lds ? spv::ScopeWorkgroup : spv::ScopeDevice;
|
||||
const auto preheader = state.builder.AllocateId();
|
||||
const auto header = state.builder.AllocateId();
|
||||
const auto cont = state.builder.AllocateId();
|
||||
@@ -555,8 +582,7 @@ uint32_t AtomicUpdate(EmitterState& state, uint32_t pointer, IR::ResourceKind ki
|
||||
EmitLabel(state, cont);
|
||||
state.builder.AddFunction(spv::OpBranch, header);
|
||||
EmitLabel(state, merge);
|
||||
state.builder.AddFunction(spv::OpMemoryBarrier, ConstantU32(state, scope),
|
||||
ConstantU32(state, spv::MemorySemanticsAcquireReleaseMask | memory));
|
||||
EmitAtomicMemoryBarrier(state, kind);
|
||||
return observed;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInstructions.h"
|
||||
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/shader/recompiler/frontend/decode/ShaderDecoder.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
@@ -105,31 +106,23 @@ uint32_t AddU64Low(EmitterState& state, uint32_t low, uint32_t high, uint32_t ad
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t ScratchByteAddress(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t low,
|
||||
uint32_t high) {
|
||||
auto& state = ctx.state;
|
||||
auto immediate = static_cast<int32_t>(mem.offset);
|
||||
uint32_t AddAddressOffset(EmitterState& state, const IR::MemoryInfo& mem, uint32_t low,
|
||||
uint32_t& high) {
|
||||
const auto immediate = static_cast<int32_t>(mem.offset);
|
||||
if (immediate == 0) return low;
|
||||
const auto immediate_low = ConstantU32(state, static_cast<uint32_t>(immediate));
|
||||
const auto immediate_high = ConstantU32(state, immediate < 0 ? UINT32_MAX : 0u);
|
||||
low = AddU64Low(state, low, high, immediate_low, immediate_high, high);
|
||||
return AddU64Low(state, low, high, immediate_low, immediate_high, high);
|
||||
}
|
||||
|
||||
uint32_t ScratchByteAddress(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t low,
|
||||
uint32_t high) {
|
||||
auto& state = ctx.state;
|
||||
low = AddAddressOffset(state, mem, low, high);
|
||||
const auto valid = Binary(state, spv::OpIEqual, TypeBool(state), high, ConstantU32(state, 0));
|
||||
return Select(state, TypeU32(state), valid, low, ConstantU32(state, UINT32_MAX));
|
||||
}
|
||||
|
||||
uint32_t ConstantDeviceAddress(EmitterState& state, uint64_t value) {
|
||||
return state.builder.Constant(spv::OpConstant, TypeScalarU64(state),
|
||||
static_cast<uint32_t>(value),
|
||||
static_cast<uint32_t>(value >> 32u));
|
||||
}
|
||||
|
||||
uint32_t DeviceAddressFromWords(EmitterState& state, uint32_t low, uint32_t high) {
|
||||
const auto low64 = Unary(state, spv::OpUConvert, TypeScalarU64(state), low);
|
||||
const auto high64 = Binary(state, spv::OpShiftLeftLogical, TypeScalarU64(state),
|
||||
Unary(state, spv::OpUConvert, TypeScalarU64(state), high),
|
||||
ConstantDeviceAddress(state, 32));
|
||||
return Binary(state, spv::OpBitwiseOr, TypeScalarU64(state), low64, high64);
|
||||
}
|
||||
|
||||
uint32_t GuestAddress(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem) {
|
||||
auto& state = ctx.state;
|
||||
auto low = ctx.Arg(inst, 1);
|
||||
@@ -146,7 +139,12 @@ uint32_t GuestAddress(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Mem
|
||||
ctx.Fail(inst, "has no address base pair");
|
||||
return ConstantDeviceAddress(state, 0);
|
||||
}
|
||||
const auto base = DeviceAddressFromWords(state, ctx.Arg(*handle, 0), ctx.Arg(*handle, 1));
|
||||
auto base_low = ctx.Arg(*handle, 0);
|
||||
if (mem.kind == IR::ResourceKind::ScalarAddress) {
|
||||
base_low = Binary(state, spv::OpBitwiseAnd, TypeU32(state), base_low,
|
||||
ConstantU32(state, ~3u));
|
||||
}
|
||||
const auto base = DeviceAddressFromWords(state, base_low, ctx.Arg(*handle, 1));
|
||||
address = Binary(state, spv::OpIAdd, TypeScalarU64(state), base,
|
||||
Unary(state, spv::OpUConvert, TypeScalarU64(state), low));
|
||||
}
|
||||
@@ -181,17 +179,9 @@ void RecordBdaFault(EmitterState& state, uint32_t page) {
|
||||
Binary(state, spv::OpBitwiseOr, TypeU32(state), value, bit));
|
||||
}
|
||||
|
||||
uint32_t GetBdaPointer(ValueEmitContext& ctx, uint32_t address) {
|
||||
auto& state = ctx.state;
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpFunctionCall, TypeScalarU64(state), result,
|
||||
state.bda_pointer_function, address);
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t LoadBdaDword(ValueEmitContext& ctx, uint32_t address) {
|
||||
auto& state = ctx.state;
|
||||
const auto bda = GetBdaPointer(ctx, address);
|
||||
const auto bda = GetBdaPointer(state, address);
|
||||
const auto present =
|
||||
Binary(state, spv::OpINotEqual, TypeBool(state), bda, ConstantDeviceAddress(state, 0));
|
||||
return EmitValueOrZeroIfCondition(state, present, [&]() {
|
||||
@@ -506,6 +496,50 @@ void StoreWordInBounds(ValueEmitContext& ctx, const MemoryResourceAccess& resour
|
||||
resource.memory_access);
|
||||
}
|
||||
|
||||
template <typename Fn>
|
||||
void ForEachLocalFlatAccess(ValueEmitContext& ctx, const IR::Inst& inst, Fn&& emit) {
|
||||
auto& state = ctx.state;
|
||||
auto mem = ctx.Memory(inst);
|
||||
auto high = ctx.Arg(inst, 2);
|
||||
const auto low = AddAddressOffset(state, mem, ctx.Arg(inst, 1), high);
|
||||
const auto index = Binary(state, spv::OpShiftRightLogical, TypeU32(state), low, ConstantU32(state, 2));
|
||||
const auto aligned = Binary(state, spv::OpIEqual, TypeBool(state), ConstantU32(state, 0),
|
||||
Binary(state, spv::OpBitwiseAnd, TypeU32(state), low, ConstantU32(state, 3)));
|
||||
for (const auto kind: {IR::ResourceKind::Scratch, IR::ResourceKind::Lds}) {
|
||||
mem.kind = kind;
|
||||
const auto resource = PrepareMemoryResourceAccess(state, mem);
|
||||
const auto aperture = kind == IR::ResourceKind::Scratch ? Decoder::PrivateApertureHigh
|
||||
: Decoder::SharedApertureHigh;
|
||||
const auto selected = Binary(state, spv::OpIEqual, TypeBool(state), high, ConstantU32(state, aperture));
|
||||
const auto valid = AndCondition(state, aligned,
|
||||
AndCondition(state, selected, EmitMemoryElementInBounds(state, resource, index)));
|
||||
emit(resource, index, valid);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t LoadLocalFlat(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
return EmitValueOrZeroIfCondition(ctx.state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
|
||||
uint32_t result = 0;
|
||||
ForEachLocalFlatAccess(ctx, inst, [&](const auto& resource, uint32_t index, uint32_t valid) {
|
||||
const auto value = EmitValueOrZeroIfCondition(ctx.state, valid, [&]() {
|
||||
return LoadWordInBounds(ctx, resource, index);
|
||||
});
|
||||
result = result == 0 ? value : Binary(ctx.state, spv::OpBitwiseOr, TypeU32(ctx.state), result, value);
|
||||
});
|
||||
return result;
|
||||
});
|
||||
}
|
||||
|
||||
void StoreLocalFlat(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
EmitIfCondition(ctx.state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
|
||||
ForEachLocalFlatAccess(ctx, inst, [&](const auto& resource, uint32_t index, uint32_t valid) {
|
||||
EmitIfCondition(ctx.state, valid, [&]() {
|
||||
StoreWordInBounds(ctx, resource, index, ctx.Arg(inst, inst.NumArgs() - 2));
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
void StoreWordPrepared(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
|
||||
const MemoryResourceAccess& resource, uint32_t data) {
|
||||
const auto index = EmitMemoryElementIndex(ctx.state, resource, DwordIndex(ctx, inst, mem));
|
||||
@@ -521,54 +555,6 @@ void StoreWord(ValueEmitContext& ctx, const IR::Inst& inst, IR::MemoryInfo mem)
|
||||
});
|
||||
}
|
||||
|
||||
spv::Op SpirvAtomicOpcode(IR::ValueOpcode opcode) {
|
||||
switch (opcode) {
|
||||
case IR::ValueOpcode::BufferAtomicCmpSwap32: return spv::OpAtomicCompareExchange;
|
||||
case IR::ValueOpcode::BufferAtomicSwap32:
|
||||
case IR::ValueOpcode::BufferAtomicSwap64:
|
||||
case IR::ValueOpcode::SharedAtomicSwap32: return spv::OpAtomicExchange;
|
||||
case IR::ValueOpcode::BufferAtomicIAdd32:
|
||||
case IR::ValueOpcode::SharedAtomicIAdd32: return spv::OpAtomicIAdd;
|
||||
case IR::ValueOpcode::BufferAtomicISub32:
|
||||
case IR::ValueOpcode::SharedAtomicISub32: return spv::OpAtomicISub;
|
||||
case IR::ValueOpcode::BufferAtomicSMin32:
|
||||
case IR::ValueOpcode::SharedAtomicSMin32: return spv::OpAtomicSMin;
|
||||
case IR::ValueOpcode::BufferAtomicUMin32:
|
||||
case IR::ValueOpcode::SharedAtomicUMin32: return spv::OpAtomicUMin;
|
||||
case IR::ValueOpcode::BufferAtomicSMax32:
|
||||
case IR::ValueOpcode::SharedAtomicSMax32: return spv::OpAtomicSMax;
|
||||
case IR::ValueOpcode::BufferAtomicUMax32:
|
||||
case IR::ValueOpcode::SharedAtomicUMax32: return spv::OpAtomicUMax;
|
||||
case IR::ValueOpcode::BufferAtomicAnd32:
|
||||
case IR::ValueOpcode::SharedAtomicAnd32: return spv::OpAtomicAnd;
|
||||
case IR::ValueOpcode::BufferAtomicOr32:
|
||||
case IR::ValueOpcode::BufferAtomicOr64:
|
||||
case IR::ValueOpcode::SharedAtomicOr32: return spv::OpAtomicOr;
|
||||
case IR::ValueOpcode::BufferAtomicXor32:
|
||||
case IR::ValueOpcode::SharedAtomicXor32: return spv::OpAtomicXor;
|
||||
default: return spv::OpNop;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t EmitAtomicOperation(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t pointer,
|
||||
uint32_t scope) {
|
||||
const auto old = ctx.state.builder.AllocateId();
|
||||
if (inst.GetOpcode() == IR::ValueOpcode::BufferAtomicCmpSwap32) {
|
||||
const auto desired = ctx.Arg(inst, inst.NumArgs() - 3);
|
||||
const auto comparator = ctx.Arg(inst, inst.NumArgs() - 2);
|
||||
ctx.state.builder.AddFunction(
|
||||
spv::OpAtomicCompareExchange, TypeU32(ctx.state), old, pointer,
|
||||
ConstantU32(ctx.state, scope), ConstantU32(ctx.state, spv::MemorySemanticsMaskNone),
|
||||
ConstantU32(ctx.state, spv::MemorySemanticsMaskNone), desired, comparator);
|
||||
} else {
|
||||
const auto value = ctx.Arg(inst, inst.NumArgs() - 2);
|
||||
ctx.state.builder.AddFunction(SpirvAtomicOpcode(inst.GetOpcode()), TypeU32(ctx.state), old,
|
||||
pointer, ConstantU32(ctx.state, scope),
|
||||
ConstantU32(ctx.state, spv::MemorySemanticsMaskNone), value);
|
||||
}
|
||||
return old;
|
||||
}
|
||||
|
||||
template <typename Fn>
|
||||
uint32_t EmitAtomicAccess(ValueEmitContext& ctx, const IR::Inst& inst,
|
||||
const IR::MemoryInfo& mem, Fn&& operation) {
|
||||
@@ -706,26 +692,66 @@ uint32_t FormattedOutOfBoundsValue(ValueEmitContext& ctx, const IR::MemoryInfo&
|
||||
return ConstructU32Composite(ctx.state, components, values);
|
||||
}
|
||||
|
||||
void StoreFormattedInBounds(ValueEmitContext& ctx, const IR::MemoryInfo& mem,
|
||||
const PreparedFormattedMemory& plan, uint32_t component,
|
||||
uint32_t data) {
|
||||
if (component >= plan.info.component_count) return;
|
||||
const auto bits = plan.info.component_bits[component];
|
||||
if (bits == 16u && (plan.info.type == Format::ComponentType::Snorm ||
|
||||
plan.info.type == Format::ComponentType::Float)) {
|
||||
uint32_t EncodeFormattedStoreComponent(ValueEmitContext& ctx,
|
||||
const Format::BufferFormatInfo& info,
|
||||
uint32_t component, uint32_t data) {
|
||||
const auto bits = info.component_bits[component];
|
||||
if (info.type == Format::ComponentType::Unorm) {
|
||||
const auto value = EmitBitCastF32U32(ctx.state, data);
|
||||
const auto clamped = EmitFPMin32(
|
||||
ctx.state, EmitFPMax32(ctx.state, value, ConstantF32Value(ctx.state, 0.0f)),
|
||||
ConstantF32Value(ctx.state, 1.0f));
|
||||
const auto scaled = EmitFPMul32(
|
||||
ctx.state, clamped, ConstantF32Value(ctx.state, float((1u << bits) - 1u)));
|
||||
return Unary(ctx.state, spv::OpConvertFToU, TypeU32(ctx.state),
|
||||
EmitFPRoundEven32(ctx.state, scaled));
|
||||
}
|
||||
if (bits == 16u && (info.type == Format::ComponentType::Snorm ||
|
||||
info.type == Format::ComponentType::Float)) {
|
||||
const auto value = EmitBitCastF32U32(ctx.state, data);
|
||||
const auto pair = EmitCompositeConstructF32x2(ctx.state, value,
|
||||
ConstantF32Value(ctx.state, 0.0f));
|
||||
data = plan.info.type == Format::ComponentType::Float
|
||||
? EmitPackHalf2x16(ctx.state, pair)
|
||||
: EmitPackSnorm2x16(ctx.state, pair);
|
||||
}
|
||||
if (bits == 8u || bits == 16u) {
|
||||
StoreSubwordInBounds(ctx, mem, plan.resource, plan.addresses[component],
|
||||
plan.indices[component], bits, data);
|
||||
} else {
|
||||
StoreWordInBounds(ctx, plan.resource, plan.indices[component], data);
|
||||
return info.type == Format::ComponentType::Float ? EmitPackHalf2x16(ctx.state, pair)
|
||||
: EmitPackSnorm2x16(ctx.state, pair);
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
void StoreFormattedPrepared(ValueEmitContext& ctx, const IR::Inst& inst,
|
||||
const IR::MemoryInfo& mem, const MemoryResourceAccess& resource,
|
||||
const Format::BufferFormatInfo& info, uint32_t data,
|
||||
uint32_t components) {
|
||||
// RDNA2 formatted stores transfer the entire format, zero-filling missing VGPRs.
|
||||
const auto plan = PrepareFormattedMemory(ctx, inst, mem, resource, info, info.component_count,
|
||||
FormattedAccess::Store);
|
||||
EmitIfCondition(ctx.state, plan.in_bounds, [&]() {
|
||||
auto packed = ConstantU32(ctx.state, 0);
|
||||
for (uint32_t component = 0; component < info.component_count; component++) {
|
||||
auto value = ConstantU32(ctx.state, 0);
|
||||
if (component < components) {
|
||||
value = data;
|
||||
if (components != 1u) {
|
||||
value = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state),
|
||||
value, data, component);
|
||||
}
|
||||
}
|
||||
value = EncodeFormattedStoreComponent(ctx, info, component, value);
|
||||
const auto bits = info.component_bits[component];
|
||||
if (info.packed_bitfield) {
|
||||
packed = EmitBitFieldInsert(
|
||||
ctx.state, packed, value,
|
||||
ConstantU32(ctx.state, info.component_bit_offset[component]),
|
||||
ConstantU32(ctx.state, bits));
|
||||
} else if (bits == 8u || bits == 16u) {
|
||||
StoreSubwordInBounds(ctx, mem, resource, plan.addresses[component],
|
||||
plan.indices[component], bits, value);
|
||||
} else {
|
||||
StoreWordInBounds(ctx, resource, plan.indices[component], value);
|
||||
}
|
||||
}
|
||||
if (info.packed_bitfield) StoreWordInBounds(ctx, resource, plan.indices[0], packed);
|
||||
});
|
||||
}
|
||||
|
||||
void FormattedStore(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem) {
|
||||
@@ -737,11 +763,7 @@ void FormattedStore(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Memor
|
||||
StoreWordPrepared(ctx, inst, RebaseRawComponent(mem, 0u), resource, data);
|
||||
return;
|
||||
}
|
||||
const auto plan = PrepareFormattedMemory(ctx, inst, mem, resource, info, 1u,
|
||||
FormattedAccess::Store);
|
||||
EmitIfCondition(ctx.state, plan.in_bounds, [&]() {
|
||||
StoreFormattedInBounds(ctx, mem, plan, 0u, data);
|
||||
});
|
||||
StoreFormattedPrepared(ctx, inst, mem, resource, info, data, 1u);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -859,16 +881,7 @@ void StoreWideBuffer(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t compo
|
||||
const auto info = Format::GetFormatInfo(
|
||||
mem.formatted ? BufferFormat(ctx, mem) : Prospero::BufferFormat::kInvalid);
|
||||
if (info.type != Format::ComponentType::Unknown) {
|
||||
const auto plan = PrepareFormattedMemory(ctx, inst, mem, resource, info, components,
|
||||
FormattedAccess::Store);
|
||||
EmitIfCondition(state, plan.in_bounds, [&]() {
|
||||
for (uint32_t component = 0; component < components; component++) {
|
||||
const auto data = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), data,
|
||||
composite, component);
|
||||
StoreFormattedInBounds(ctx, mem, plan, component, data);
|
||||
}
|
||||
});
|
||||
StoreFormattedPrepared(ctx, inst, mem, resource, info, composite, components);
|
||||
return;
|
||||
}
|
||||
for (uint32_t component = 0; component < components; component++) {
|
||||
@@ -928,6 +941,27 @@ void StoreWideShared(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t compo
|
||||
|
||||
} // namespace
|
||||
|
||||
uint32_t ConstantDeviceAddress(EmitterState& state, uint64_t value) {
|
||||
return state.builder.Constant(spv::OpConstant, TypeScalarU64(state),
|
||||
static_cast<uint32_t>(value),
|
||||
static_cast<uint32_t>(value >> 32u));
|
||||
}
|
||||
|
||||
uint32_t DeviceAddressFromWords(EmitterState& state, uint32_t low, uint32_t high) {
|
||||
const auto low64 = Unary(state, spv::OpUConvert, TypeScalarU64(state), low);
|
||||
const auto high64 = Binary(state, spv::OpShiftLeftLogical, TypeScalarU64(state),
|
||||
Unary(state, spv::OpUConvert, TypeScalarU64(state), high),
|
||||
ConstantDeviceAddress(state, 32));
|
||||
return Binary(state, spv::OpBitwiseOr, TypeScalarU64(state), low64, high64);
|
||||
}
|
||||
|
||||
uint32_t GetBdaPointer(EmitterState& state, uint32_t address) {
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpFunctionCall, TypeScalarU64(state), result,
|
||||
state.bda_pointer_function, address);
|
||||
return result;
|
||||
}
|
||||
|
||||
void DefineGetBdaPointer(EmitterState& state) {
|
||||
if (!state.program.info.uses_dma) {
|
||||
return;
|
||||
@@ -943,7 +977,14 @@ void DefineGetBdaPointer(EmitterState& state) {
|
||||
state.builder.AddFunction(spv::OpFunctionParameter, type, address);
|
||||
EmitLabel(state, entry_label);
|
||||
|
||||
const auto page64 = Binary(state, spv::OpShiftRightLogical, type, address,
|
||||
const auto extended = Binary(state, spv::OpUGreaterThanEqual, TypeBool(state), address,
|
||||
ConstantDeviceAddress(state, LibKernel::Memory::kExtendedMemoryBase));
|
||||
const auto packed = Select(state, type, extended,
|
||||
Binary(state, spv::OpISub, type, address,
|
||||
ConstantDeviceAddress(state,
|
||||
LibKernel::Memory::kExtendedMemoryBase - LOWER_ADDRESS_SIZE)),
|
||||
address);
|
||||
const auto page64 = Binary(state, spv::OpShiftRightLogical, type, packed,
|
||||
ConstantDeviceAddress(state, BufferCache::CACHING_PAGEBITS));
|
||||
const auto page = Unary(state, spv::OpUConvert, TypeU32(state), page64);
|
||||
const auto entry_pointer = state.builder.AllocateId();
|
||||
@@ -984,14 +1025,7 @@ uint32_t EmitAtomic32(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto scope =
|
||||
mem.kind == IR::ResourceKind::Lds ? spv::ScopeWorkgroup : spv::ScopeDevice;
|
||||
const auto old = EmitAtomicOperation(ctx, inst, pointer, scope);
|
||||
if (mem.kind == IR::ResourceKind::Lds) {
|
||||
const auto semantics =
|
||||
spv::MemorySemanticsAcquireReleaseMask | spv::MemorySemanticsWorkgroupMemoryMask;
|
||||
ctx.state.builder.AddFunction(spv::OpMemoryBarrier, ConstantU32(ctx.state, scope),
|
||||
ConstantU32(ctx.state, semantics));
|
||||
} else {
|
||||
EmitDeviceAtomicMemoryBarrier(ctx.state);
|
||||
}
|
||||
EmitAtomicMemoryBarrier(ctx.state, mem.kind);
|
||||
return old;
|
||||
});
|
||||
}
|
||||
@@ -1019,12 +1053,38 @@ uint32_t EmitBufferAtomic64(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
TypeStorageBufferU64ElementPointer(state)),
|
||||
ConstantU32(state, spv::ScopeDevice),
|
||||
ConstantU32(state, spv::MemorySemanticsMaskNone), value);
|
||||
EmitDeviceAtomicMemoryBarrier(state);
|
||||
EmitAtomicMemoryBarrier(state, mem.kind);
|
||||
return Unary(state, spv::OpBitcast, TypeU64(state), old);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
void EmitSharedAtomic64(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto& state = ctx.state;
|
||||
const auto& mem = ctx.Memory(inst);
|
||||
EnsureLdsStorage(state);
|
||||
EmitIfCondition(state, ctx.Arg(inst, 2), [&]() {
|
||||
const auto address = Binary(state, spv::OpBitwiseAnd, TypeU32(state),
|
||||
ByteAddress(ctx, inst, mem), ConstantU32(state, 0xfff8u));
|
||||
const auto index = Binary(state, spv::OpShiftRightLogical, TypeU32(state), address,
|
||||
ConstantU32(state, 3u));
|
||||
const auto in_bounds = Binary(state, spv::OpULessThan, TypeBool(state), index,
|
||||
ConstantU32(state, LdsDwordCount(state) / 2u));
|
||||
EmitIfCondition(state, in_bounds, [&]() {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpAccessChain,
|
||||
TypePointer(state, spv::StorageClassWorkgroup, TypeScalarU64(state)),
|
||||
pointer, state.lds_u64_variable, ConstantU32(state, 0), index);
|
||||
const auto value = Unary(state, spv::OpBitcast, TypeScalarU64(state), ctx.Arg(inst, 1));
|
||||
state.builder.AddFunction(
|
||||
SpirvAtomicOpcode(inst.GetOpcode()), TypeScalarU64(state), state.builder.AllocateId(),
|
||||
pointer, ConstantU32(state, spv::ScopeWorkgroup),
|
||||
ConstantU32(state, spv::MemorySemanticsAcquireReleaseMask |
|
||||
spv::MemorySemanticsWorkgroupMemoryMask), value);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
uint32_t EmitBufferFloatAtomic(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto& mem = ctx.Memory(inst);
|
||||
const bool max_value = inst.GetOpcode() == IR::ValueOpcode::BufferAtomicFMax32;
|
||||
@@ -1072,16 +1132,27 @@ uint32_t EmitAppendConsume(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
if (ctx.half == 1) {
|
||||
return ctx.other_half->Def(IR::Value(const_cast<IR::Inst*>(&inst)));
|
||||
}
|
||||
const auto m0 = ctx.Arg(inst, 0);
|
||||
const auto base =
|
||||
Binary(state, spv::OpShiftRightLogical, TypeU32(state), m0, ConstantU32(state, 16));
|
||||
const auto size =
|
||||
Binary(state, spv::OpBitwiseAnd, TypeU32(state), m0, ConstantU32(state, 0xffffu));
|
||||
const auto address = Binary(state, spv::OpIAdd, TypeU32(state), base,
|
||||
ConstantU32(state, ctx.Memory(inst).offset));
|
||||
const auto mem = ctx.Memory(inst);
|
||||
const auto offset = mem.offset & 0xfffcu;
|
||||
auto address = ConstantU32(state, offset);
|
||||
uint32_t region_bounds = 0;
|
||||
if (mem.kind == IR::ResourceKind::Gds) {
|
||||
const auto m0 = ctx.Arg(inst, 0);
|
||||
const auto base =
|
||||
Binary(state, spv::OpShiftRightLogical, TypeU32(state), m0, ConstantU32(state, 16));
|
||||
const auto size =
|
||||
Binary(state, spv::OpBitwiseAnd, TypeU32(state), m0, ConstantU32(state, 0xffffu));
|
||||
address = Binary(state, spv::OpIAdd, TypeU32(state), base, address);
|
||||
// The entire M0 region must fit the PS5's 48 KiB GDS partition.
|
||||
region_bounds = AndCondition(
|
||||
state, Binary(state, spv::OpULessThan, TypeBool(state),
|
||||
ConstantU32(state, offset + 3u), size),
|
||||
Binary(state, spv::OpULessThanEqual, TypeBool(state),
|
||||
Binary(state, spv::OpIAdd, TypeU32(state), base, size),
|
||||
ConstantU32(state, 0xc000u)));
|
||||
}
|
||||
const auto raw_index =
|
||||
Binary(state, spv::OpShiftRightLogical, TypeU32(state), address, ConstantU32(state, 2));
|
||||
const auto mem = ctx.Memory(inst);
|
||||
const auto access = PrepareMemoryResourceAccess(state, mem);
|
||||
const auto index = EmitMemoryElementIndex(state, access, raw_index);
|
||||
const auto exec = ctx.Arg(inst, 1);
|
||||
@@ -1100,19 +1171,17 @@ uint32_t EmitAppendConsume(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
: first;
|
||||
const auto is_first = Binary(state, spv::OpIEqual, TypeBool(state),
|
||||
EmitSubgroupLocalInvocationId(state), source_lane);
|
||||
const auto storage_bounds = EmitMemoryElementInBounds(state, access, index);
|
||||
const auto m0_bounds =
|
||||
mem.kind == IR::ResourceKind::Gds
|
||||
? Binary(state, spv::OpINotEqual, TypeBool(state), size, ConstantU32(state, 0))
|
||||
: Binary(state, spv::OpULessThan, TypeBool(state),
|
||||
ConstantU32(state, ctx.Memory(inst).offset + 3u), size);
|
||||
auto bounds = EmitMemoryElementInBounds(state, access, index);
|
||||
if (mem.kind == IR::ResourceKind::Gds) {
|
||||
bounds = AndCondition(state, bounds, region_bounds);
|
||||
}
|
||||
const auto condition = AndCondition(
|
||||
state, is_first,
|
||||
AndCondition(state,
|
||||
state.lane_count == 2 ? Binary(state, spv::OpINotEqual, TypeBool(state), count,
|
||||
ConstantU32(state, 0))
|
||||
: exec,
|
||||
AndCondition(state, storage_bounds, m0_bounds)));
|
||||
bounds));
|
||||
const auto atomic = EmitValueOrZeroIfCondition(state, condition, [&]() {
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction(append ? spv::OpAtomicIAdd : spv::OpAtomicISub, TypeU32(state),
|
||||
@@ -1146,10 +1215,11 @@ void EmitReadConstBuffer(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
if (mem.planning_only) return;
|
||||
auto& state = ctx.state;
|
||||
mem.kind = IR::ResourceKind::ScalarBuffer;
|
||||
const auto address = Binary(state, spv::OpIAdd, TypeU32(state), ctx.Arg(inst, 1),
|
||||
ConstantU32(state, mem.offset));
|
||||
const auto index =
|
||||
Binary(state, spv::OpShiftRightLogical, TypeU32(state), address, ConstantU32(state, 2));
|
||||
auto index = Binary(state, spv::OpShiftRightLogical, TypeU32(state), ctx.Arg(inst, 1),
|
||||
ConstantU32(state, 2));
|
||||
if (mem.offset >= 4u) {
|
||||
index = Binary(state, spv::OpIAdd, TypeU32(state), index, ConstantU32(state, mem.offset >> 2u));
|
||||
}
|
||||
const auto access = PrepareMemoryResourceAccess(state, mem);
|
||||
const auto element = EmitMemoryElementIndex(state, access, index);
|
||||
const auto condition = EmitMemoryElementInBounds(state, access, element);
|
||||
@@ -1167,10 +1237,14 @@ void EmitLoadMemory(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto shared_components = IR::SharedComponentCount(op);
|
||||
const auto address_info = IR::AddressOpcodeInfoOf(op);
|
||||
uint32_t value;
|
||||
if (buffer_components > 1u)
|
||||
if (mem.kind == IR::ResourceKind::FlatLocal)
|
||||
value = LoadLocalFlat(ctx, inst);
|
||||
else if (buffer_components > 1u)
|
||||
value = LoadWideBuffer(ctx, inst, buffer_components);
|
||||
else if (shared_components > 1u)
|
||||
value = LoadWideShared(ctx, inst, shared_components);
|
||||
else if (mem.kind == IR::ResourceKind::ScalarAddress)
|
||||
value = LoadBdaDword(ctx, GuestAddress(ctx, inst, mem));
|
||||
else if (address_info.access == IR::AddressAccess::Read &&
|
||||
mem.kind != IR::ResourceKind::Scratch)
|
||||
value = LoadBda(ctx, GuestAddress(ctx, inst, mem), ctx.Arg(inst, inst.NumArgs() - 1),
|
||||
@@ -1192,7 +1266,9 @@ void EmitStoreMemory(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto buffer_components = IR::BufferComponentCount(op);
|
||||
const auto shared_components = IR::SharedComponentCount(op);
|
||||
const auto type = inst.Arg(inst.NumArgs() - 2).GetType();
|
||||
if (buffer_components > 1u)
|
||||
if (mem.kind == IR::ResourceKind::FlatLocal)
|
||||
StoreLocalFlat(ctx, inst);
|
||||
else if (buffer_components > 1u)
|
||||
StoreWideBuffer(ctx, inst, buffer_components);
|
||||
else if (shared_components > 1u)
|
||||
StoreWideShared(ctx, inst, shared_components);
|
||||
|
||||
@@ -63,16 +63,34 @@ uint32_t LdsDwordCount(const EmitterState& state) {
|
||||
return workgroup != nullptr ? workgroup->lds_size_dwords : 8192u;
|
||||
}
|
||||
|
||||
static void EnsureLdsStorage(EmitterState& state) {
|
||||
void EnsureLdsStorage(EmitterState& state) {
|
||||
if (state.lds_variable != 0) {
|
||||
return;
|
||||
}
|
||||
if (ShaderWorkgroupInput(state.program.stage, state.input_info) == nullptr) {
|
||||
EXIT("function LDS was not prepared before SPIR-V function emission\n");
|
||||
}
|
||||
state.lds_variable = state.builder.DefineGlobalVariable(
|
||||
TypeU32ArrayPointer(state, spv::StorageClassWorkgroup, LdsDwordCount(state)),
|
||||
spv::StorageClassWorkgroup);
|
||||
const auto define = [&](uint32_t type, uint32_t bytes) {
|
||||
const auto array = state.builder.DecoratedType(
|
||||
spv::OpTypeArray, {{spv::OpDecorate, {spv::DecorationArrayStride, bytes}}}, type,
|
||||
ConstantU32(state, std::max(LdsDwordCount(state) * 4u / bytes, 1u)));
|
||||
const auto block = state.builder.DecoratedType(
|
||||
spv::OpTypeStruct, {{spv::OpMemberDecorate, {0, spv::DecorationOffset, 0}},
|
||||
{spv::OpDecorate, {spv::DecorationBlock}}}, array);
|
||||
const auto variable = state.builder.DefineGlobalVariable(
|
||||
TypePointer(state, spv::StorageClassWorkgroup, block), spv::StorageClassWorkgroup);
|
||||
state.builder.AddAnnotation(spv::OpDecorate, variable, spv::DecorationAliased);
|
||||
return variable;
|
||||
};
|
||||
if (state.requirements.shared_int64_atomics) {
|
||||
state.lds_variable = define(TypeU32(state), 4u);
|
||||
state.lds_u64_variable = define(TypeScalarU64(state), 8u);
|
||||
state.builder.AddName(state.lds_u64_variable, "lds_qwords");
|
||||
} else {
|
||||
state.lds_variable = state.builder.DefineGlobalVariable(
|
||||
TypeU32ArrayPointer(state, spv::StorageClassWorkgroup, LdsDwordCount(state)),
|
||||
spv::StorageClassWorkgroup);
|
||||
}
|
||||
state.builder.AddName(state.lds_variable, "lds_dwords");
|
||||
}
|
||||
|
||||
@@ -167,6 +185,11 @@ uint32_t EmitMemoryElementPointer(EmitterState& state, const MemoryResourceAcces
|
||||
: ShaderWorkgroupInput(state.program.stage, state.input_info) != nullptr
|
||||
? spv::StorageClassWorkgroup
|
||||
: spv::StorageClassFunction;
|
||||
if (access.kind == IR::ResourceKind::Lds && state.requirements.shared_int64_atomics) {
|
||||
state.builder.AddFunction(spv::OpAccessChain, TypeU32ElementPointer(state, storage_class),
|
||||
pointer, access.object_pointer, ConstantU32(state, 0), index);
|
||||
return pointer;
|
||||
}
|
||||
state.builder.AddFunction(spv::OpAccessChain, TypeU32ElementPointer(state, storage_class),
|
||||
pointer, access.object_pointer, index);
|
||||
return pointer;
|
||||
@@ -283,11 +306,79 @@ uint32_t NormalizeFormatComponent(EmitterState& state, const Format::BufferForma
|
||||
}
|
||||
}
|
||||
|
||||
void EmitDeviceAtomicMemoryBarrier(EmitterState& state) {
|
||||
const auto semantics =
|
||||
spv::MemorySemanticsAcquireReleaseMask | spv::MemorySemanticsUniformMemoryMask;
|
||||
state.builder.AddFunction(spv::OpMemoryBarrier, ConstantU32(state, spv::ScopeDevice),
|
||||
ConstantU32(state, semantics));
|
||||
spv::Op SpirvAtomicOpcode(IR::ValueOpcode opcode) {
|
||||
switch (opcode) {
|
||||
case IR::ValueOpcode::ImageAtomicCompareSwap32:
|
||||
case IR::ValueOpcode::BufferAtomicCmpSwap32: return spv::OpAtomicCompareExchange;
|
||||
case IR::ValueOpcode::ImageAtomicSwap32:
|
||||
case IR::ValueOpcode::BufferAtomicSwap32:
|
||||
case IR::ValueOpcode::BufferAtomicSwap64:
|
||||
case IR::ValueOpcode::SharedAtomicSwap32: return spv::OpAtomicExchange;
|
||||
case IR::ValueOpcode::ImageAtomicIAdd32:
|
||||
case IR::ValueOpcode::BufferAtomicIAdd32:
|
||||
case IR::ValueOpcode::SharedAtomicIAdd64:
|
||||
case IR::ValueOpcode::SharedAtomicIAdd32: return spv::OpAtomicIAdd;
|
||||
case IR::ValueOpcode::BufferAtomicISub32:
|
||||
case IR::ValueOpcode::SharedAtomicISub32: return spv::OpAtomicISub;
|
||||
case IR::ValueOpcode::ImageAtomicSMin32:
|
||||
case IR::ValueOpcode::BufferAtomicSMin32:
|
||||
case IR::ValueOpcode::SharedAtomicSMin32: return spv::OpAtomicSMin;
|
||||
case IR::ValueOpcode::ImageAtomicUMin32:
|
||||
case IR::ValueOpcode::BufferAtomicUMin32:
|
||||
case IR::ValueOpcode::SharedAtomicUMin32: return spv::OpAtomicUMin;
|
||||
case IR::ValueOpcode::ImageAtomicSMax32:
|
||||
case IR::ValueOpcode::BufferAtomicSMax32:
|
||||
case IR::ValueOpcode::SharedAtomicSMax32: return spv::OpAtomicSMax;
|
||||
case IR::ValueOpcode::ImageAtomicUMax32:
|
||||
case IR::ValueOpcode::BufferAtomicUMax32:
|
||||
case IR::ValueOpcode::SharedAtomicUMax32: return spv::OpAtomicUMax;
|
||||
case IR::ValueOpcode::ImageAtomicAnd32:
|
||||
case IR::ValueOpcode::BufferAtomicAnd32:
|
||||
case IR::ValueOpcode::BufferAtomicAnd64:
|
||||
case IR::ValueOpcode::SharedAtomicAnd32: return spv::OpAtomicAnd;
|
||||
case IR::ValueOpcode::ImageAtomicOr32:
|
||||
case IR::ValueOpcode::BufferAtomicOr32:
|
||||
case IR::ValueOpcode::BufferAtomicOr64:
|
||||
case IR::ValueOpcode::SharedAtomicOr64:
|
||||
case IR::ValueOpcode::SharedAtomicOr32: return spv::OpAtomicOr;
|
||||
case IR::ValueOpcode::ImageAtomicXor32:
|
||||
case IR::ValueOpcode::BufferAtomicXor32:
|
||||
case IR::ValueOpcode::SharedAtomicXor32: return spv::OpAtomicXor;
|
||||
default: return spv::OpNop;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t EmitAtomicOperation(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t pointer,
|
||||
uint32_t scope) {
|
||||
const auto opcode = SpirvAtomicOpcode(inst.GetOpcode());
|
||||
const auto old = ctx.state.builder.AllocateId();
|
||||
if (opcode == spv::OpAtomicCompareExchange) {
|
||||
const auto desired = ctx.Arg(inst, inst.NumArgs() - 3);
|
||||
const auto comparator = ctx.Arg(inst, inst.NumArgs() - 2);
|
||||
ctx.state.builder.AddFunction(
|
||||
spv::OpAtomicCompareExchange, TypeU32(ctx.state), old, pointer,
|
||||
ConstantU32(ctx.state, scope), ConstantU32(ctx.state, spv::MemorySemanticsMaskNone),
|
||||
ConstantU32(ctx.state, spv::MemorySemanticsMaskNone), desired, comparator);
|
||||
} else {
|
||||
const auto value = ctx.Arg(inst, inst.NumArgs() - 2);
|
||||
ctx.state.builder.AddFunction(opcode, TypeU32(ctx.state), old, pointer,
|
||||
ConstantU32(ctx.state, scope),
|
||||
ConstantU32(ctx.state, spv::MemorySemanticsMaskNone), value);
|
||||
}
|
||||
return old;
|
||||
}
|
||||
|
||||
void EmitAtomicMemoryBarrier(EmitterState& state, IR::ResourceKind kind) {
|
||||
const auto scope = kind == IR::ResourceKind::Lds ? spv::ScopeWorkgroup : spv::ScopeDevice;
|
||||
const auto memory = [&] {
|
||||
switch (kind) {
|
||||
case IR::ResourceKind::Lds: return spv::MemorySemanticsWorkgroupMemoryMask;
|
||||
case IR::ResourceKind::Image: return spv::MemorySemanticsImageMemoryMask;
|
||||
default: return spv::MemorySemanticsUniformMemoryMask;
|
||||
}
|
||||
}();
|
||||
state.builder.AddFunction(spv::OpMemoryBarrier, ConstantU32(state, scope),
|
||||
ConstantU32(state, spv::MemorySemanticsAcquireReleaseMask | memory));
|
||||
}
|
||||
|
||||
uint32_t EmitFloatAtomicReplacement(EmitterState& state, uint32_t old, uint32_t source,
|
||||
|
||||
@@ -6,19 +6,32 @@
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
uint32_t TypeVoid(EmitterState& state) {
|
||||
return state.builder.Type(spv::OpTypeVoid);
|
||||
if (state.void_type == 0) {
|
||||
state.void_type = state.builder.Type(spv::OpTypeVoid);
|
||||
}
|
||||
return state.void_type;
|
||||
}
|
||||
|
||||
uint32_t TypeBool(EmitterState& state) {
|
||||
return state.builder.Type(spv::OpTypeBool);
|
||||
if (state.bool_type == 0) {
|
||||
state.bool_type = state.builder.Type(spv::OpTypeBool);
|
||||
}
|
||||
return state.bool_type;
|
||||
}
|
||||
|
||||
uint32_t TypeBoolVector(EmitterState& state, uint32_t components) {
|
||||
return state.builder.Type(spv::OpTypeVector, TypeBool(state), components);
|
||||
auto& type = state.bool_vector_types[components - 2u];
|
||||
if (type == 0) {
|
||||
type = state.builder.Type(spv::OpTypeVector, TypeBool(state), components);
|
||||
}
|
||||
return type;
|
||||
}
|
||||
|
||||
uint32_t TypeU32(EmitterState& state) {
|
||||
return state.builder.Type(spv::OpTypeInt, 32, 0);
|
||||
if (state.u32_type == 0) {
|
||||
state.u32_type = state.builder.Type(spv::OpTypeInt, 32, 0);
|
||||
}
|
||||
return state.u32_type;
|
||||
}
|
||||
|
||||
uint32_t TypeU64(EmitterState& state) {
|
||||
@@ -26,29 +39,55 @@ uint32_t TypeU64(EmitterState& state) {
|
||||
}
|
||||
|
||||
uint32_t TypeScalarU64(EmitterState& state) {
|
||||
return state.builder.Type(spv::OpTypeInt, 64, 0);
|
||||
if (state.native_u64_type == 0) {
|
||||
state.native_u64_type = state.builder.Type(spv::OpTypeInt, 64, 0);
|
||||
}
|
||||
return state.native_u64_type;
|
||||
}
|
||||
|
||||
uint32_t TypeU32Pair(EmitterState& state) {
|
||||
const auto element = TypeU32(state);
|
||||
return state.builder.Type(spv::OpTypeStruct, element, element);
|
||||
if (state.u32_pair_type == 0) {
|
||||
const auto element = TypeU32(state);
|
||||
state.u32_pair_type = state.builder.Type(spv::OpTypeStruct, element, element);
|
||||
}
|
||||
return state.u32_pair_type;
|
||||
}
|
||||
|
||||
uint32_t TypeI32(EmitterState& state) {
|
||||
return state.builder.Type(spv::OpTypeInt, 32, 1);
|
||||
if (state.i32_type == 0) {
|
||||
state.i32_type = state.builder.Type(spv::OpTypeInt, 32, 1);
|
||||
}
|
||||
return state.i32_type;
|
||||
}
|
||||
|
||||
uint32_t TypeI32Pair(EmitterState& state) {
|
||||
const auto element = TypeI32(state);
|
||||
return state.builder.Type(spv::OpTypeStruct, element, element);
|
||||
if (state.i32_pair_type == 0) {
|
||||
const auto element = TypeI32(state);
|
||||
state.i32_pair_type = state.builder.Type(spv::OpTypeStruct, element, element);
|
||||
}
|
||||
return state.i32_pair_type;
|
||||
}
|
||||
|
||||
uint32_t TypeF32(EmitterState& state) {
|
||||
return state.builder.Type(spv::OpTypeFloat, 32);
|
||||
if (state.f32_type == 0) {
|
||||
state.f32_type = state.builder.Type(spv::OpTypeFloat, 32);
|
||||
}
|
||||
return state.f32_type;
|
||||
}
|
||||
|
||||
uint32_t TypeF64(EmitterState& state) {
|
||||
if (state.f64_type == 0) {
|
||||
state.f64_type = state.builder.Type(spv::OpTypeFloat, 64);
|
||||
}
|
||||
return state.f64_type;
|
||||
}
|
||||
|
||||
uint32_t TypeU32Vector(EmitterState& state, uint32_t components) {
|
||||
return state.builder.Type(spv::OpTypeVector, TypeU32(state), components);
|
||||
auto& type = state.u32_vector_types[components - 2u];
|
||||
if (type == 0) {
|
||||
type = state.builder.Type(spv::OpTypeVector, TypeU32(state), components);
|
||||
}
|
||||
return type;
|
||||
}
|
||||
|
||||
uint32_t TypeU32Composite(EmitterState& state, uint32_t components) {
|
||||
@@ -57,11 +96,19 @@ uint32_t TypeU32Composite(EmitterState& state, uint32_t components) {
|
||||
}
|
||||
|
||||
uint32_t TypeI32Vector(EmitterState& state, uint32_t components) {
|
||||
return state.builder.Type(spv::OpTypeVector, TypeI32(state), components);
|
||||
auto& type = state.i32_vector_types[components - 2u];
|
||||
if (type == 0) {
|
||||
type = state.builder.Type(spv::OpTypeVector, TypeI32(state), components);
|
||||
}
|
||||
return type;
|
||||
}
|
||||
|
||||
uint32_t TypeF32Vector(EmitterState& state, uint32_t components) {
|
||||
return state.builder.Type(spv::OpTypeVector, TypeF32(state), components);
|
||||
auto& type = state.f32_vector_types[components - 2u];
|
||||
if (type == 0) {
|
||||
type = state.builder.Type(spv::OpTypeVector, TypeF32(state), components);
|
||||
}
|
||||
return type;
|
||||
}
|
||||
|
||||
uint32_t TypePointer(EmitterState& state, spv::StorageClass storage_class, uint32_t pointee) {
|
||||
@@ -69,7 +116,10 @@ uint32_t TypePointer(EmitterState& state, spv::StorageClass storage_class, uint3
|
||||
}
|
||||
|
||||
uint32_t TypeFunction(EmitterState& state) {
|
||||
return state.builder.Type(spv::OpTypeFunction, TypeVoid(state));
|
||||
if (state.function_type == 0) {
|
||||
state.function_type = state.builder.Type(spv::OpTypeFunction, TypeVoid(state));
|
||||
}
|
||||
return state.function_type;
|
||||
}
|
||||
|
||||
uint32_t StorageRuntimeArrayType(EmitterState& state) {
|
||||
@@ -622,10 +672,15 @@ void DefineModule(EmitterState& state) {
|
||||
state.builder.RequireCapability(spv::CapabilityPhysicalStorageBufferAddresses);
|
||||
state.builder.RequireExtension("SPV_KHR_physical_storage_buffer");
|
||||
}
|
||||
if (state.requirements.buffer_int64_atomics) {
|
||||
if (state.requirements.buffer_int64_atomics || state.requirements.shared_int64_atomics) {
|
||||
state.builder.RequireCapability(spv::CapabilityInt64);
|
||||
state.builder.RequireCapability(spv::CapabilityInt64Atomics);
|
||||
}
|
||||
if (state.requirements.shared_int64_atomics) {
|
||||
state.builder.RequireVersion(0x00010400u);
|
||||
state.builder.RequireExtension("SPV_KHR_workgroup_memory_explicit_layout");
|
||||
state.builder.RequireCapability(spv::CapabilityWorkgroupMemoryExplicitLayoutKHR);
|
||||
}
|
||||
if (state.clip_distance_variable != 0) {
|
||||
state.builder.RequireCapability(spv::CapabilityClipDistance);
|
||||
}
|
||||
@@ -679,6 +734,19 @@ void DefineModule(EmitterState& state) {
|
||||
// contract prevents host compilers from treating synthesized IEEE values as finite.
|
||||
state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeSignedZeroInfNanPreserve,
|
||||
32u);
|
||||
if (state.requirements.float64) {
|
||||
EXIT_NOT_IMPLEMENTED(state.program.stage == ShaderType::Compute &&
|
||||
state.input_info.compute->float_mode != 0xc0);
|
||||
// MODE=0xc0 uses round-to-nearest-even and preserves FP64 input/output denormals.
|
||||
state.builder.RequireCapability(spv::CapabilityFloat64);
|
||||
state.builder.RequireCapability(spv::CapabilityRoundingModeRTE);
|
||||
state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeSignedZeroInfNanPreserve,
|
||||
64u);
|
||||
// FP64 denormal preservation is temporarily disabled.
|
||||
// state.builder.RequireCapability(spv::CapabilityDenormPreserve);
|
||||
// state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeDenormPreserve, 64u);
|
||||
state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeRoundingModeRTE, 32u);
|
||||
}
|
||||
if (const auto* cs = ShaderWorkgroupInput(state.program.stage, state.input_info)) {
|
||||
uint32_t local_x = state.requirements.compute_derivatives ? 2u : 1u;
|
||||
uint32_t local_y = state.requirements.compute_derivatives ? 2u : 1u;
|
||||
|
||||
@@ -97,30 +97,6 @@ void EmitReturn(ValueEmitContext& ctx) {
|
||||
ctx.state.builder.AddFunction(spv::OpReturn);
|
||||
}
|
||||
|
||||
uint32_t BranchCondition(ValueEmitContext& ctx, const IR::BlockInfo& info) {
|
||||
// Scalar-instruction conditions already test the full wave's raw register values.
|
||||
if (ctx.other_half == nullptr ||
|
||||
info.terminator.condition == CFG::BranchCondition::ScalarInstruction ||
|
||||
info.terminator.condition == CFG::BranchCondition::GotoVariable) {
|
||||
return ctx.Def(info.condition);
|
||||
}
|
||||
const auto ballot = ctx.Ballot(info.condition);
|
||||
const auto low = ctx.state.builder.AllocateId();
|
||||
const auto high = ctx.state.builder.AllocateId();
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), low, ballot, 0);
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), high, ballot, 1);
|
||||
const auto kind = info.terminator.condition;
|
||||
const bool zero = kind == CFG::BranchCondition::ExecZero ||
|
||||
kind == CFG::BranchCondition::VccZero ||
|
||||
kind == CFG::BranchCondition::SccZero;
|
||||
const auto combined =
|
||||
EmitBinaryU32(ctx.state, zero ? spv::OpBitwiseAnd : spv::OpBitwiseOr, low, high);
|
||||
ctx.state.builder.AddFunction(zero ? spv::OpIEqual : spv::OpINotEqual, TypeBool(ctx.state),
|
||||
result, combined, ConstantU32(ctx.state, zero ? ~0u : 0u));
|
||||
return result;
|
||||
}
|
||||
|
||||
void EmitStructuredTerminator(ValueEmitContext& ctx, const IR::Block* block,
|
||||
const IR::BlockInfo& info) {
|
||||
const auto& program = ctx.state.program;
|
||||
@@ -160,7 +136,7 @@ void EmitStructuredTerminator(ValueEmitContext& ctx, const IR::Block* block,
|
||||
EmitReturn(ctx);
|
||||
return;
|
||||
}
|
||||
const auto condition = BranchCondition(ctx, info);
|
||||
const auto condition = ctx.Def(info.condition);
|
||||
emit_merge();
|
||||
ctx.state.builder.AddFunction(spv::OpBranchConditional, condition,
|
||||
ctx.Label(true_block), ctx.Label(false_block));
|
||||
@@ -193,7 +169,7 @@ uint32_t EmitDispatcherNextPc(ValueEmitContext& ctx, const DispatcherFunctionSta
|
||||
EmitDispatcherTarget(ctx, dispatcher, block, term.false_block);
|
||||
const auto selected = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(
|
||||
spv::OpSelect, TypeU32(ctx.state), selected, BranchCondition(ctx, info),
|
||||
spv::OpSelect, TypeU32(ctx.state), selected, ctx.Def(info.condition),
|
||||
ConstantU32(ctx.state, term.true_block), ConstantU32(ctx.state, term.false_block));
|
||||
return selected;
|
||||
}
|
||||
@@ -267,6 +243,12 @@ void Invoke(Return (*emit)(Context&, Args...), ValueEmitContext& ctx, const IR::
|
||||
}
|
||||
|
||||
void EmitDirectInstruction(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
if (ctx.half != 0 && (inst.GetOpcode() == IR::ValueOpcode::Ballot ||
|
||||
inst.GetOpcode() == IR::ValueOpcode::ReadFirstLane)) {
|
||||
// Both operations already combine both emulated halves into one whole-wave result.
|
||||
ctx.Define(inst, ctx.other_half->Result(inst));
|
||||
return;
|
||||
}
|
||||
switch (inst.GetOpcode()) {
|
||||
#define VALUE_OPCODE(name, ...) \
|
||||
case IR::ValueOpcode::name: return Invoke(Emit##name, ctx, inst);
|
||||
@@ -440,6 +422,7 @@ uint32_t TypeId(EmitterState& state, IR::Type type) {
|
||||
case IR::Type::U64: return TypeU64(state);
|
||||
case IR::Type::U32x2: return TypeU32Pair(state);
|
||||
case IR::Type::F32: return TypeF32(state);
|
||||
case IR::Type::F64: return TypeF64(state);
|
||||
case IR::Type::U32x3: return TypeU32Vector(state, 3);
|
||||
case IR::Type::U32x4: return TypeU32Vector(state, 4);
|
||||
case IR::Type::F32x2: return TypeF32Vector(state, 2);
|
||||
@@ -702,6 +685,7 @@ void EmitProgram(EmitterState& state) {
|
||||
}
|
||||
}
|
||||
DefineGetBdaPointer(state);
|
||||
DefineBvhIntersect(state);
|
||||
for (const auto* block: program.blocks) {
|
||||
if (std::ranges::any_of(*block, [](const IR::Inst& inst) {
|
||||
return inst.GetOpcode() == IR::ValueOpcode::SwizzleU32 ||
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -18,10 +18,17 @@ enum class BranchCondition {
|
||||
ExecZero,
|
||||
ExecNonZero,
|
||||
ScalarInstruction,
|
||||
GotoVariable,
|
||||
Expression,
|
||||
Unknown
|
||||
};
|
||||
|
||||
struct ConditionExpression {
|
||||
enum class Op { Constant, Variable, Native, Not, Or };
|
||||
Op op;
|
||||
uint32_t lhs;
|
||||
uint32_t rhs = UINT32_MAX;
|
||||
};
|
||||
|
||||
enum class TerminatorKind { Branch, ConditionalBranch, IndirectBranch, Return, Unsupported };
|
||||
|
||||
enum class FailureKind {
|
||||
@@ -48,8 +55,7 @@ struct Terminator {
|
||||
std::vector<uint32_t> indirect_targets;
|
||||
std::vector<uint32_t> indirect_selector_values;
|
||||
std::vector<uint32_t> indirect_selector_targets;
|
||||
uint32_t goto_variable = UINT32_MAX;
|
||||
int32_t goto_value = -1;
|
||||
uint32_t expression = UINT32_MAX;
|
||||
bool loop_header = false;
|
||||
};
|
||||
|
||||
@@ -59,10 +65,11 @@ struct BasicBlock {
|
||||
uint32_t end_pc = 0;
|
||||
uint32_t inst_begin = 0;
|
||||
uint32_t inst_end = 0;
|
||||
struct Assignment { uint32_t variable; uint32_t expression; };
|
||||
std::vector<Assignment> assignments;
|
||||
std::vector<uint32_t> predecessors;
|
||||
std::vector<uint32_t> successors;
|
||||
std::vector<uint32_t> dominators;
|
||||
std::vector<uint32_t> post_dominators;
|
||||
Terminator terminator;
|
||||
};
|
||||
|
||||
@@ -73,12 +80,9 @@ struct BackEdge {
|
||||
};
|
||||
|
||||
struct NaturalLoop {
|
||||
uint32_t header = UINT32_MAX;
|
||||
uint32_t latch = UINT32_MAX;
|
||||
uint32_t merge = UINT32_MAX;
|
||||
uint32_t continue_block = UINT32_MAX;
|
||||
uint32_t header = UINT32_MAX;
|
||||
uint32_t latch = UINT32_MAX;
|
||||
std::vector<uint32_t> body_blocks;
|
||||
std::vector<uint32_t> exit_blocks;
|
||||
};
|
||||
|
||||
struct StronglyConnectedComponent {
|
||||
@@ -89,6 +93,7 @@ struct StronglyConnectedComponent {
|
||||
|
||||
struct Graph {
|
||||
std::vector<BasicBlock> blocks;
|
||||
std::vector<ConditionExpression> expressions;
|
||||
std::vector<BackEdge> back_edges;
|
||||
std::vector<NaturalLoop> natural_loops;
|
||||
std::vector<StronglyConnectedComponent> components;
|
||||
@@ -105,14 +110,12 @@ struct Graph {
|
||||
const BasicBlock* FindBlockByPc(uint32_t pc) const;
|
||||
BasicBlock* FindBlockByPc(uint32_t pc);
|
||||
bool Dominates(uint32_t dominator, uint32_t block) const;
|
||||
bool PostDominates(uint32_t post_dominator, uint32_t block) const;
|
||||
uint32_t FindNearestCommonPostDominator(uint32_t block_a, uint32_t block_b) const;
|
||||
};
|
||||
|
||||
Graph BuildGraph(const Decoder::Program& program);
|
||||
// Commits structured control flow on success; preserves the original graph with
|
||||
// failure diagnostics on failure. failure_block is an original block ID or UINT32_MAX.
|
||||
bool Structurize(Graph& graph);
|
||||
// Returns structured control flow or failure diagnostics without changing the native graph.
|
||||
// On failure, failure_block is an original block ID or UINT32_MAX.
|
||||
Graph Structurize(const Graph& graph);
|
||||
std::string BranchConditionToString(BranchCondition condition);
|
||||
std::string FailureKindToString(FailureKind kind);
|
||||
std::string GraphToString(const Graph& graph);
|
||||
|
||||
@@ -192,12 +192,17 @@ constexpr MimgGatherInfo MIMG_GATHER_OPCODE_LIST[] = {
|
||||
|
||||
constexpr Detail::OpcodeMap MIMG_ATOMIC_OPCODE_LIST[] = {
|
||||
{0x0fu, Opcode::IMAGE_ATOMIC_SWAP},
|
||||
{0x10u, Opcode::IMAGE_ATOMIC_CMPSWAP},
|
||||
{0x11u, Opcode::IMAGE_ATOMIC_ADD},
|
||||
{0x14u, Opcode::IMAGE_ATOMIC_SMIN},
|
||||
{0x15u, Opcode::IMAGE_ATOMIC_UMIN},
|
||||
{0x16u, Opcode::IMAGE_ATOMIC_SMAX},
|
||||
{0x17u, Opcode::IMAGE_ATOMIC_UMAX},
|
||||
{0x18u, Opcode::IMAGE_ATOMIC_AND},
|
||||
{0x19u, Opcode::IMAGE_ATOMIC_OR},
|
||||
{0x1au, Opcode::IMAGE_ATOMIC_XOR},
|
||||
{0x1eu, Opcode::IMAGE_ATOMIC_FMIN},
|
||||
{0x1fu, Opcode::IMAGE_ATOMIC_FMAX},
|
||||
};
|
||||
|
||||
constexpr auto MIMG_SAMPLE_OPS = Detail::MakeOpcodeTable<0x100>(MIMG_SAMPLE_OPCODE_LIST);
|
||||
@@ -223,6 +228,7 @@ Opcode DecodeMimgOpcode(uint32_t opcode, const MimgSampleInfo* sample, const Mim
|
||||
case 0x09u: return Opcode::IMAGE_STORE_MIP;
|
||||
case 0x0eu: return Opcode::IMAGE_GET_RESINFO;
|
||||
case 0x60u: return Opcode::IMAGE_GET_LOD;
|
||||
case 0xe6u: return Opcode::IMAGE_BVH_INTERSECT_RAY;
|
||||
default: return Opcode::UNSUPPORTED;
|
||||
}
|
||||
}
|
||||
@@ -251,6 +257,7 @@ uint32_t DecodeMimgAddressComponents(uint32_t opcode, ImageDimension dimension,
|
||||
}
|
||||
|
||||
switch (opcode) {
|
||||
case 0xe6u: return 11u;
|
||||
case 0x0eu: return 1u;
|
||||
case 0x01u:
|
||||
case 0x09u: return ImageCoordComponents(dimension) + 1u;
|
||||
@@ -353,11 +360,20 @@ void DecodeMimg(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
|
||||
SetUnsupported(inst, Family::MIMG, opcode,
|
||||
"MIMG image gather requires exactly one dmask bit");
|
||||
}
|
||||
if (inst.opcode == Opcode::IMAGE_ATOMIC_CMPSWAP && inst.dmask != 0x3u) {
|
||||
SetUnsupported(inst, Family::MIMG, opcode,
|
||||
"MIMG image compare-and-swap requires 32-bit DMASK 0x3");
|
||||
}
|
||||
const bool supports_d16 = sample != nullptr || gather != nullptr || opcode == 0x00u ||
|
||||
opcode == 0x01u || opcode == 0x08u || opcode == 0x09u;
|
||||
if (d16 && !supports_d16) {
|
||||
SetUnsupported(inst, Family::MIMG, opcode, "MIMG opcode does not support D16 data");
|
||||
}
|
||||
if (opcode == 0xe6u &&
|
||||
(a16 || !r128 || inst.dmask != 0xfu || (nsa_dwords != 0u && nsa_dwords != 3u))) {
|
||||
SetUnsupported(inst, Family::MIMG, opcode,
|
||||
"BVH intersection requires eleven full-float ray DWORDs and R128/dmask:0xf");
|
||||
}
|
||||
|
||||
DecodeVectorGpr(vdata, inst.dst);
|
||||
DecodeVectorGpr(vaddr, inst.src0);
|
||||
|
||||
@@ -61,6 +61,7 @@ constexpr MemoryOpcodeInfo MUBUF_OPCODE_LIST[] = {
|
||||
{0x3fu, Opcode::BUFFER_ATOMIC_FMIN, 1, 32},
|
||||
{0x40u, Opcode::BUFFER_ATOMIC_FMAX, 1, 32},
|
||||
{0x50u, Opcode::BUFFER_ATOMIC_SWAP_X2, 2, 32},
|
||||
{0x59u, Opcode::BUFFER_ATOMIC_AND_X2, 2, 32},
|
||||
{0x5au, Opcode::BUFFER_ATOMIC_OR_X2, 2, 32},
|
||||
};
|
||||
|
||||
@@ -106,6 +107,7 @@ constexpr MemoryOpcodeInfo DS_OPCODE_LIST[] = {
|
||||
{0x39u, Opcode::DS_READ_I8, 1, 8, true}, {0x3au, Opcode::DS_READ_U8, 1, 8},
|
||||
{0x3bu, Opcode::DS_READ_I16, 1, 16, true}, {0x3cu, Opcode::DS_READ_U16, 1, 16},
|
||||
{0x3du, Opcode::DS_CONSUME, 1, 32}, {0x3eu, Opcode::DS_APPEND, 1, 32},
|
||||
{0x40u, Opcode::DS_ADD_U64, 2, 32}, {0x4au, Opcode::DS_OR_B64, 2, 32},
|
||||
{0x4du, Opcode::DS_WRITE_B64, 2, 32}, {0x4eu, Opcode::DS_WRITE2_B64, 4, 32},
|
||||
{0x4fu, Opcode::DS_WRITE2ST64_B64, 4, 32}, {0x76u, Opcode::DS_READ_B64, 2, 32},
|
||||
{0x77u, Opcode::DS_READ2_B64, 4, 32}, {0x78u, Opcode::DS_READ2ST64_B64, 4, 32},
|
||||
@@ -167,6 +169,7 @@ bool IsDsWriteOpcode(Opcode opcode) {
|
||||
bool IsDsAtomicOpcode(Opcode opcode) {
|
||||
switch (opcode) {
|
||||
case Opcode::DS_ADD_U32:
|
||||
case Opcode::DS_ADD_U64:
|
||||
case Opcode::DS_ADD_RTN_U32:
|
||||
case Opcode::DS_SUB_U32:
|
||||
case Opcode::DS_SUB_RTN_U32:
|
||||
@@ -185,6 +188,7 @@ bool IsDsAtomicOpcode(Opcode opcode) {
|
||||
case Opcode::DS_AND_B32:
|
||||
case Opcode::DS_AND_RTN_B32:
|
||||
case Opcode::DS_OR_B32:
|
||||
case Opcode::DS_OR_B64:
|
||||
case Opcode::DS_OR_RTN_B32:
|
||||
case Opcode::DS_XOR_B32:
|
||||
case Opcode::DS_XOR_RTN_B32:
|
||||
|
||||
@@ -46,6 +46,7 @@ constexpr OpcodeMap SOP1_OPCODE_LIST[] = {
|
||||
{0x09u, Opcode::S_WQM_B32},
|
||||
{0x0au, Opcode::S_WQM_B64},
|
||||
{0x0bu, Opcode::S_BREV_B32},
|
||||
{0x0cu, Opcode::S_BREV_B64},
|
||||
{0x0fu, Opcode::S_BCNT1_I32_B32},
|
||||
{0x10u, Opcode::S_BCNT1_I32_B64},
|
||||
{0x13u, Opcode::S_FF1_I32_B32},
|
||||
@@ -108,6 +109,7 @@ constexpr OpcodeMap SOPP_OPCODE_LIST[] = {
|
||||
{0x12u, Opcode::S_TRAP},
|
||||
{0x16u, Opcode::S_TTRACEDATA},
|
||||
{0x17u, Opcode::S_CBRANCH_CDBGSYS},
|
||||
{0x19u, Opcode::S_CBRANCH_CDBGSYS_OR_USER},
|
||||
{0x20u, Opcode::S_INST_PREFETCH},
|
||||
{0x23u, Opcode::S_WAITCNT_DEPCTR},
|
||||
};
|
||||
|
||||
@@ -184,8 +184,9 @@ std::string FormatExp(const Instruction& inst) {
|
||||
|
||||
bool IsConditionalBranch(Opcode opcode) {
|
||||
switch (opcode) {
|
||||
// DevKit NGG should be disabled.
|
||||
case Opcode::S_CBRANCH_CDBGSYS: return false;
|
||||
// Conditional shader debugging is disabled.
|
||||
case Opcode::S_CBRANCH_CDBGSYS:
|
||||
case Opcode::S_CBRANCH_CDBGSYS_OR_USER: return false;
|
||||
case Opcode::S_CBRANCH_SCC0:
|
||||
case Opcode::S_CBRANCH_SCC1:
|
||||
case Opcode::S_CBRANCH_VCCZ:
|
||||
@@ -253,6 +254,8 @@ void DecodeScalarSource(uint32_t code, uint32_t pc, Operand& operand) {
|
||||
case 125u: operand.kind = OperandKind::Null; return;
|
||||
case 126u: operand.kind = OperandKind::ExecLo; return;
|
||||
case 127u: operand.kind = OperandKind::ExecHi; return;
|
||||
case 235u: operand.kind = OperandKind::SharedBase; return;
|
||||
case 237u: operand.kind = OperandKind::PrivateBase; return;
|
||||
case 239u: operand.kind = OperandKind::PopsExitingWaveId; return;
|
||||
case 248u:
|
||||
operand.kind = OperandKind::FloatInlineConstant;
|
||||
@@ -403,7 +406,6 @@ void DecodeProgram(std::span<const uint32_t> code, Program& program) {
|
||||
program.instructions.clear();
|
||||
program.instructions.reserve(code.size());
|
||||
program.code = code;
|
||||
program.has_bvh = false;
|
||||
|
||||
std::vector<bool> branch_targets;
|
||||
for (uint32_t word_index = 0; word_index < code.size();) {
|
||||
@@ -412,10 +414,6 @@ void DecodeProgram(std::span<const uint32_t> code, Program& program) {
|
||||
|
||||
const auto& inst = program.instructions.back();
|
||||
word_index += inst.word_count;
|
||||
if (inst.family == Family::MIMG && (inst.opcode_id == 0xe6u || inst.opcode_id == 0xe7u)) {
|
||||
program.has_bvh = true;
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsDirectBranch(inst.opcode)) {
|
||||
const auto target_index = inst.branch_target / sizeof(uint32_t);
|
||||
@@ -454,6 +452,8 @@ std::string OperandToString(const Operand& operand) {
|
||||
case OperandKind::Scc: text = "scc"; break;
|
||||
case OperandKind::M0: text = "m0"; break;
|
||||
case OperandKind::PopsExitingWaveId: text = "pops_exiting_wave_id"; break;
|
||||
case OperandKind::SharedBase: text = "shared_base"; break;
|
||||
case OperandKind::PrivateBase: text = "private_base"; break;
|
||||
case OperandKind::Null: text = "null"; break;
|
||||
default: text = "unknown"; break;
|
||||
}
|
||||
@@ -504,6 +504,7 @@ std::string InstructionToString(const Instruction& inst) {
|
||||
OperandToString(inst.src0).c_str()));
|
||||
case Opcode::S_ABS_I32:
|
||||
case Opcode::S_BREV_B32:
|
||||
case Opcode::S_BREV_B64:
|
||||
case Opcode::S_BCNT1_I32_B32:
|
||||
case Opcode::S_FLBIT_I32_B32:
|
||||
case Opcode::S_FF1_I32_B32:
|
||||
@@ -560,6 +561,7 @@ std::string InstructionToString(const Instruction& inst) {
|
||||
case Opcode::S_CBRANCH_EXECZ:
|
||||
case Opcode::S_CBRANCH_EXECNZ:
|
||||
case Opcode::S_CBRANCH_CDBGSYS:
|
||||
case Opcode::S_CBRANCH_CDBGSYS_OR_USER:
|
||||
return WithUnsupportedReason(inst, fmt::format("0x{:08x}: {} 0x{:08x}", inst.pc,
|
||||
magic_enum::enum_name(inst.opcode),
|
||||
inst.branch_target));
|
||||
@@ -572,13 +574,18 @@ std::string InstructionToString(const Instruction& inst) {
|
||||
case Opcode::IMAGE_SAMPLE:
|
||||
case Opcode::IMAGE_STORE:
|
||||
case Opcode::IMAGE_STORE_MIP:
|
||||
case Opcode::IMAGE_ATOMIC_CMPSWAP:
|
||||
case Opcode::IMAGE_ATOMIC_SWAP:
|
||||
case Opcode::IMAGE_ATOMIC_ADD:
|
||||
case Opcode::IMAGE_ATOMIC_SMIN:
|
||||
case Opcode::IMAGE_ATOMIC_UMIN:
|
||||
case Opcode::IMAGE_ATOMIC_SMAX:
|
||||
case Opcode::IMAGE_ATOMIC_UMAX:
|
||||
case Opcode::IMAGE_ATOMIC_AND:
|
||||
case Opcode::IMAGE_ATOMIC_OR:
|
||||
case Opcode::IMAGE_ATOMIC_XOR:
|
||||
case Opcode::IMAGE_ATOMIC_FMIN:
|
||||
case Opcode::IMAGE_ATOMIC_FMAX:
|
||||
case Opcode::IMAGE_LOAD:
|
||||
case Opcode::IMAGE_LOAD_MIP:
|
||||
case Opcode::IMAGE_GET_RESINFO:
|
||||
@@ -639,6 +646,7 @@ std::string InstructionToString(const Instruction& inst) {
|
||||
case Opcode::BUFFER_ATOMIC_SMAX:
|
||||
case Opcode::BUFFER_ATOMIC_UMAX:
|
||||
case Opcode::BUFFER_ATOMIC_AND:
|
||||
case Opcode::BUFFER_ATOMIC_AND_X2:
|
||||
case Opcode::BUFFER_ATOMIC_OR:
|
||||
case Opcode::BUFFER_ATOMIC_OR_X2:
|
||||
case Opcode::BUFFER_ATOMIC_XOR:
|
||||
@@ -661,6 +669,7 @@ std::string InstructionToString(const Instruction& inst) {
|
||||
case Opcode::FLAT_STORE_DWORDX3:
|
||||
case Opcode::FLAT_STORE_DWORDX4:
|
||||
case Opcode::DS_ADD_U32:
|
||||
case Opcode::DS_ADD_U64:
|
||||
case Opcode::DS_ADD_RTN_U32:
|
||||
case Opcode::DS_SUB_U32:
|
||||
case Opcode::DS_SUB_RTN_U32:
|
||||
@@ -679,6 +688,7 @@ std::string InstructionToString(const Instruction& inst) {
|
||||
case Opcode::DS_AND_B32:
|
||||
case Opcode::DS_AND_RTN_B32:
|
||||
case Opcode::DS_OR_B32:
|
||||
case Opcode::DS_OR_B64:
|
||||
case Opcode::DS_OR_RTN_B32:
|
||||
case Opcode::DS_XOR_B32:
|
||||
case Opcode::DS_XOR_RTN_B32:
|
||||
|
||||
@@ -10,6 +10,10 @@
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Decoder {
|
||||
|
||||
// PS5 flat stack addresses use these SH_MEM_BASES aperture tags in VA[63:32].
|
||||
constexpr uint32_t PrivateApertureHigh = 0x70000000u;
|
||||
constexpr uint32_t SharedApertureHigh = 0x80000000u;
|
||||
|
||||
enum class Family {
|
||||
Unknown,
|
||||
SOP1,
|
||||
@@ -43,6 +47,7 @@ enum class Opcode {
|
||||
S_ABS_I32,
|
||||
S_ABSDIFF_I32,
|
||||
S_BREV_B32,
|
||||
S_BREV_B64,
|
||||
S_BCNT1_I32_B32,
|
||||
S_BCNT1_I32_B64,
|
||||
S_FF1_I32_B32,
|
||||
@@ -154,6 +159,10 @@ enum class Opcode {
|
||||
V_CUBEMA_F32,
|
||||
V_CNDMASK_B32,
|
||||
V_DOT2C_F32_F16,
|
||||
V_CVT_F64_I32,
|
||||
V_CVT_F32_F64,
|
||||
V_CVT_F64_F32,
|
||||
V_CVT_F64_U32,
|
||||
V_CVT_F32_I32,
|
||||
V_CVT_F32_U32,
|
||||
V_CVT_U32_F32,
|
||||
@@ -173,6 +182,7 @@ enum class Opcode {
|
||||
V_CVT_F32_UBYTE1,
|
||||
V_CVT_F32_UBYTE2,
|
||||
V_CVT_F32_UBYTE3,
|
||||
V_RCP_F64,
|
||||
V_RCP_F32,
|
||||
V_RCP_IFLAG_F32,
|
||||
V_FRACT_F32,
|
||||
@@ -234,6 +244,9 @@ enum class Opcode {
|
||||
V_MAD_I32_I24,
|
||||
V_MAD_U32_U24,
|
||||
V_MAD_U64_U32,
|
||||
V_FMA_F64,
|
||||
V_ADD_F64,
|
||||
V_MUL_F64,
|
||||
V_FMA_F32,
|
||||
V_FMA_F16,
|
||||
V_PACK_B32_F16,
|
||||
@@ -348,6 +361,10 @@ enum class Opcode {
|
||||
V_CMP_NEQ_F32,
|
||||
V_CMP_NLT_F32,
|
||||
V_CMP_TRU_F32,
|
||||
V_CMP_EQ_F64,
|
||||
V_CMP_LE_F64,
|
||||
V_CMPX_LE_F64,
|
||||
V_CMPX_GE_F64,
|
||||
V_CMPX_LT_F32,
|
||||
V_CMPX_EQ_F32,
|
||||
V_CMPX_LE_F32,
|
||||
@@ -377,12 +394,19 @@ enum class Opcode {
|
||||
V_CMP_GT_I16,
|
||||
V_CMP_NE_I16,
|
||||
V_CMP_GE_I16,
|
||||
V_CMPX_LT_I16,
|
||||
V_CMPX_EQ_I16,
|
||||
V_CMPX_LE_I16,
|
||||
V_CMPX_GT_I16,
|
||||
V_CMPX_NE_I16,
|
||||
V_CMPX_GE_I16,
|
||||
V_CMP_LT_F16,
|
||||
V_CMP_EQ_F16,
|
||||
V_CMP_LE_F16,
|
||||
V_CMP_GT_F16,
|
||||
V_CMP_LG_F16,
|
||||
V_CMP_GE_F16,
|
||||
V_CMP_NGE_F16,
|
||||
V_CMP_NGT_F16,
|
||||
V_CMP_NEQ_F16,
|
||||
V_CMP_NLT_F16,
|
||||
@@ -392,6 +416,7 @@ enum class Opcode {
|
||||
V_CMPX_GT_F16,
|
||||
V_CMPX_GE_F16,
|
||||
V_CMPX_NGT_F16,
|
||||
V_CMPX_NLE_F16,
|
||||
V_CMPX_NEQ_F16,
|
||||
V_CMPX_NLT_F16,
|
||||
V_CMPX_LT_I32,
|
||||
@@ -418,11 +443,16 @@ enum class Opcode {
|
||||
V_CMP_GE_U32,
|
||||
V_CMP_T_U32,
|
||||
V_CMP_EQ_I64,
|
||||
V_CMP_LT_I64,
|
||||
V_CMP_LE_I64,
|
||||
V_CMP_LT_U64,
|
||||
V_CMP_EQ_U64,
|
||||
V_CMP_LE_U64,
|
||||
V_CMP_GT_U64,
|
||||
V_CMP_NE_U64,
|
||||
V_CMP_GE_U64,
|
||||
V_CMPX_NE_I64,
|
||||
V_CMPX_LE_U64,
|
||||
V_CMPX_NE_U64,
|
||||
V_CMPX_LT_U32,
|
||||
V_CMPX_EQ_U32,
|
||||
@@ -482,6 +512,7 @@ enum class Opcode {
|
||||
BUFFER_ATOMIC_SMAX,
|
||||
BUFFER_ATOMIC_UMAX,
|
||||
BUFFER_ATOMIC_AND,
|
||||
BUFFER_ATOMIC_AND_X2,
|
||||
BUFFER_ATOMIC_OR,
|
||||
BUFFER_ATOMIC_OR_X2,
|
||||
BUFFER_ATOMIC_XOR,
|
||||
@@ -502,6 +533,7 @@ enum class Opcode {
|
||||
FLAT_STORE_DWORDX3,
|
||||
FLAT_STORE_DWORDX4,
|
||||
DS_ADD_U32,
|
||||
DS_ADD_U64,
|
||||
DS_ADD_RTN_U32,
|
||||
DS_SUB_U32,
|
||||
DS_SUB_RTN_U32,
|
||||
@@ -520,6 +552,7 @@ enum class Opcode {
|
||||
DS_AND_B32,
|
||||
DS_AND_RTN_B32,
|
||||
DS_OR_B32,
|
||||
DS_OR_B64,
|
||||
DS_OR_RTN_B32,
|
||||
DS_XOR_B32,
|
||||
DS_XOR_RTN_B32,
|
||||
@@ -558,6 +591,7 @@ enum class Opcode {
|
||||
DS_WRITE_B128,
|
||||
DS_WRITE_ADDTID_B32,
|
||||
DS_READ_ADDTID_B32,
|
||||
IMAGE_BVH_INTERSECT_RAY,
|
||||
IMAGE_GET_RESINFO,
|
||||
IMAGE_GET_LOD,
|
||||
IMAGE_LOAD,
|
||||
@@ -565,12 +599,17 @@ enum class Opcode {
|
||||
IMAGE_STORE,
|
||||
IMAGE_STORE_MIP,
|
||||
IMAGE_ATOMIC_SWAP,
|
||||
IMAGE_ATOMIC_CMPSWAP,
|
||||
IMAGE_ATOMIC_ADD,
|
||||
IMAGE_ATOMIC_SMIN,
|
||||
IMAGE_ATOMIC_UMIN,
|
||||
IMAGE_ATOMIC_SMAX,
|
||||
IMAGE_ATOMIC_UMAX,
|
||||
IMAGE_ATOMIC_AND,
|
||||
IMAGE_ATOMIC_OR,
|
||||
IMAGE_ATOMIC_XOR,
|
||||
IMAGE_ATOMIC_FMIN,
|
||||
IMAGE_ATOMIC_FMAX,
|
||||
IMAGE_SAMPLE,
|
||||
IMAGE_GATHER4_L,
|
||||
IMAGE_GATHER4_LZ,
|
||||
@@ -596,6 +635,7 @@ enum class Opcode {
|
||||
S_CBRANCH_EXECZ,
|
||||
S_CBRANCH_EXECNZ,
|
||||
S_CBRANCH_CDBGSYS,
|
||||
S_CBRANCH_CDBGSYS_OR_USER,
|
||||
S_SENDMSG,
|
||||
S_SETREG_B32,
|
||||
S_SLEEP,
|
||||
@@ -622,6 +662,8 @@ enum class OperandKind {
|
||||
Scc,
|
||||
M0,
|
||||
PopsExitingWaveId,
|
||||
SharedBase,
|
||||
PrivateBase,
|
||||
Null,
|
||||
Vgpr,
|
||||
};
|
||||
@@ -733,7 +775,6 @@ struct Instruction {
|
||||
struct Program {
|
||||
std::span<const uint32_t> code;
|
||||
std::vector<Instruction> instructions;
|
||||
bool has_bvh = false;
|
||||
};
|
||||
|
||||
// Code spans are trusted to contain complete instructions, valid branch targets, and 32-bit PCs.
|
||||
|
||||
@@ -87,6 +87,11 @@ constexpr OpcodeMap VOP1_OPCODE_LIST[] = {
|
||||
{0x00u, Opcode::V_NOP},
|
||||
{0x01u, Opcode::V_MOV_B32},
|
||||
{0x02u, Opcode::V_READFIRSTLANE_B32},
|
||||
{0x04u, Opcode::V_CVT_F64_I32},
|
||||
{0x0fu, Opcode::V_CVT_F32_F64},
|
||||
{0x10u, Opcode::V_CVT_F64_F32},
|
||||
{0x16u, Opcode::V_CVT_F64_U32},
|
||||
{0x2fu, Opcode::V_RCP_F64},
|
||||
{0x05u, Opcode::V_CVT_F32_I32},
|
||||
{0x06u, Opcode::V_CVT_F32_U32},
|
||||
{0x07u, Opcode::V_CVT_U32_F32},
|
||||
@@ -146,6 +151,11 @@ constexpr OpcodeMap VOP3_ENCODED_VOP1_OPCODE_LIST[] = {
|
||||
{0x00u, Opcode::V_NOP},
|
||||
{0x01u, Opcode::V_MOV_B32},
|
||||
{0x02u, Opcode::V_READFIRSTLANE_B32},
|
||||
{0x04u, Opcode::V_CVT_F64_I32},
|
||||
{0x0fu, Opcode::V_CVT_F32_F64},
|
||||
{0x10u, Opcode::V_CVT_F64_F32},
|
||||
{0x16u, Opcode::V_CVT_F64_U32},
|
||||
{0x2fu, Opcode::V_RCP_F64},
|
||||
{0x05u, Opcode::V_CVT_F32_I32},
|
||||
{0x06u, Opcode::V_CVT_F32_U32},
|
||||
{0x07u, Opcode::V_CVT_U32_F32},
|
||||
@@ -218,6 +228,8 @@ constexpr VopcOpcodeInfo VOPC_OPCODE_LIST[] = {
|
||||
{0x19u, Opcode::V_CMPX_NGE_F32}, {0x1au, Opcode::V_CMPX_NLG_F32},
|
||||
{0x1bu, Opcode::V_CMPX_NGT_F32}, {0x1cu, Opcode::V_CMPX_NLE_F32},
|
||||
{0x1du, Opcode::V_CMPX_NEQ_F32}, {0x1eu, Opcode::V_CMPX_NLT_F32},
|
||||
{0x22u, Opcode::V_CMP_EQ_F64, false}, {0x23u, Opcode::V_CMP_LE_F64, false},
|
||||
{0x33u, Opcode::V_CMPX_LE_F64, false}, {0x36u, Opcode::V_CMPX_GE_F64, false},
|
||||
{0x80u, Opcode::V_CMP_F_I32}, {0x81u, Opcode::V_CMP_LT_I32},
|
||||
{0x82u, Opcode::V_CMP_EQ_I32}, {0x83u, Opcode::V_CMP_LE_I32},
|
||||
{0x84u, Opcode::V_CMP_GT_I32}, {0x85u, Opcode::V_CMP_NE_I32},
|
||||
@@ -229,6 +241,9 @@ constexpr VopcOpcodeInfo VOPC_OPCODE_LIST[] = {
|
||||
{0x92u, Opcode::V_CMPX_EQ_I32}, {0x93u, Opcode::V_CMPX_LE_I32},
|
||||
{0x94u, Opcode::V_CMPX_GT_I32}, {0x95u, Opcode::V_CMPX_NE_I32},
|
||||
{0x96u, Opcode::V_CMPX_GE_I32}, {0x98u, Opcode::V_CMPX_CLASS_F32},
|
||||
{0x99u, Opcode::V_CMPX_LT_I16, false}, {0x9au, Opcode::V_CMPX_EQ_I16, false},
|
||||
{0x9bu, Opcode::V_CMPX_LE_I16, false}, {0x9cu, Opcode::V_CMPX_GT_I16, false},
|
||||
{0x9du, Opcode::V_CMPX_NE_I16, false}, {0x9eu, Opcode::V_CMPX_GE_I16, false},
|
||||
{0xa9u, Opcode::V_CMP_LT_U16}, {0xaau, Opcode::V_CMP_EQ_U16},
|
||||
{0xabu, Opcode::V_CMP_LE_U16}, {0xacu, Opcode::V_CMP_GT_U16},
|
||||
{0xadu, Opcode::V_CMP_NE_U16}, {0xaeu, Opcode::V_CMP_GE_U16},
|
||||
@@ -238,21 +253,25 @@ constexpr VopcOpcodeInfo VOPC_OPCODE_LIST[] = {
|
||||
{0xc3u, Opcode::V_CMP_LE_U32}, {0xc4u, Opcode::V_CMP_GT_U32},
|
||||
{0xc5u, Opcode::V_CMP_NE_U32}, {0xc6u, Opcode::V_CMP_GE_U32},
|
||||
{0xc7u, Opcode::V_CMP_T_U32}, {0xa2u, Opcode::V_CMP_EQ_I64, false},
|
||||
{0xa1u, Opcode::V_CMP_LT_I64, false}, {0xa3u, Opcode::V_CMP_LE_I64, false},
|
||||
{0xb5u, Opcode::V_CMPX_NE_I64, false}, {0xd1u, Opcode::V_CMPX_LT_U32},
|
||||
{0xd2u, Opcode::V_CMPX_EQ_U32}, {0xd3u, Opcode::V_CMPX_LE_U32},
|
||||
{0xd4u, Opcode::V_CMPX_GT_U32}, {0xd5u, Opcode::V_CMPX_NE_U32},
|
||||
{0xd6u, Opcode::V_CMPX_GE_U32}, {0xe1u, Opcode::V_CMP_LT_U64, false},
|
||||
{0xe2u, Opcode::V_CMP_EQ_U64, false}, {0xe4u, Opcode::V_CMP_GT_U64, false},
|
||||
{0xe5u, Opcode::V_CMP_NE_U64, false},
|
||||
{0xe2u, Opcode::V_CMP_EQ_U64, false}, {0xe3u, Opcode::V_CMP_LE_U64, false},
|
||||
{0xe4u, Opcode::V_CMP_GT_U64, false}, {0xe5u, Opcode::V_CMP_NE_U64, false},
|
||||
{0xe6u, Opcode::V_CMP_GE_U64, false}, {0xf3u, Opcode::V_CMPX_LE_U64, false},
|
||||
{0xf5u, Opcode::V_CMPX_NE_U64, false}, {0xc9u, Opcode::V_CMP_LT_F16},
|
||||
{0xcau, Opcode::V_CMP_EQ_F16}, {0xcbu, Opcode::V_CMP_LE_F16},
|
||||
{0xccu, Opcode::V_CMP_GT_F16}, {0xcdu, Opcode::V_CMP_LG_F16},
|
||||
{0xceu, Opcode::V_CMP_GE_F16}, {0xebu, Opcode::V_CMP_NGT_F16},
|
||||
{0xceu, Opcode::V_CMP_GE_F16}, {0xe9u, Opcode::V_CMP_NGE_F16},
|
||||
{0xebu, Opcode::V_CMP_NGT_F16},
|
||||
{0xedu, Opcode::V_CMP_NEQ_F16}, {0xeeu, Opcode::V_CMP_NLT_F16},
|
||||
{0xd9u, Opcode::V_CMPX_LT_F16}, {0xdau, Opcode::V_CMPX_EQ_F16},
|
||||
{0xdbu, Opcode::V_CMPX_LE_F16}, {0xdcu, Opcode::V_CMPX_GT_F16},
|
||||
{0xdeu, Opcode::V_CMPX_GE_F16}, {0xfbu, Opcode::V_CMPX_NGT_F16},
|
||||
{0xfdu, Opcode::V_CMPX_NEQ_F16}, {0xfeu, Opcode::V_CMPX_NLT_F16},
|
||||
{0xfcu, Opcode::V_CMPX_NLE_F16}, {0xfdu, Opcode::V_CMPX_NEQ_F16},
|
||||
{0xfeu, Opcode::V_CMPX_NLT_F16},
|
||||
};
|
||||
|
||||
constexpr auto VOPC_OPS = Detail::MakeOpcodeTable<0x100>(VOPC_OPCODE_LIST);
|
||||
@@ -267,6 +286,9 @@ constexpr OpcodeMap VOP3_OPCODE_LIST[] = {
|
||||
{0x146u, Opcode::V_CUBETC_F32},
|
||||
{0x147u, Opcode::V_CUBEMA_F32},
|
||||
{0x14bu, Opcode::V_FMA_F32},
|
||||
{0x14cu, Opcode::V_FMA_F64},
|
||||
{0x164u, Opcode::V_ADD_F64},
|
||||
{0x165u, Opcode::V_MUL_F64},
|
||||
{0x148u, Opcode::V_BFE_U32},
|
||||
{0x149u, Opcode::V_BFE_I32},
|
||||
{0x14au, Opcode::V_BFI_B32},
|
||||
@@ -452,6 +474,9 @@ bool IsVopcCompareExec(Opcode opcode);
|
||||
|
||||
bool IsVop1FloatSourceOpcode(Opcode opcode) {
|
||||
switch (opcode) {
|
||||
case Opcode::V_CVT_F32_F64:
|
||||
case Opcode::V_CVT_F64_F32:
|
||||
case Opcode::V_RCP_F64:
|
||||
case Opcode::V_MOV_B32:
|
||||
case Opcode::V_CVT_F32_F16:
|
||||
case Opcode::V_CVT_U32_F32:
|
||||
@@ -527,6 +552,7 @@ constexpr Vop1SdwaRule VOP1_SDWA_RULES[] = {
|
||||
{Opcode::V_NOT_B32, SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), SdwaSelBytes() | SdwaSelWords(),
|
||||
SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), false},
|
||||
{Opcode::V_FFBL_B32, SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), 0, 0, false},
|
||||
{Opcode::V_FFBH_U32, SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), 0, 0, false},
|
||||
{Opcode::V_CVT_F32_F16, SdwaSelWords() | SdwaSelFull(), 0, 0, true},
|
||||
{Opcode::V_CVT_F16_F32, SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), SdwaSelWords(),
|
||||
SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), true},
|
||||
@@ -709,6 +735,12 @@ void ApplyDppModifier(Operand& operand, uint32_t modifier, uint32_t encoding) {
|
||||
|
||||
void DecodeVop1Dpp(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
|
||||
uint32_t opcode, uint32_t vdst, Instruction& inst) {
|
||||
if (inst.opcode == Opcode::V_CVT_F64_I32 || inst.opcode == Opcode::V_CVT_F32_F64 ||
|
||||
inst.opcode == Opcode::V_CVT_F64_F32 || inst.opcode == Opcode::V_CVT_F64_U32 ||
|
||||
inst.opcode == Opcode::V_RCP_F64) {
|
||||
SetUnsupported(inst, Family::VOP1, opcode, "FP64 instructions do not support DPP");
|
||||
return;
|
||||
}
|
||||
const auto modifier = code[word_index + 1u];
|
||||
const auto src0 = modifier & 0xffu;
|
||||
SetRawWords(inst, code, word_index, 2);
|
||||
@@ -758,6 +790,7 @@ bool IsVop2FloatOpcode(Opcode opcode) {
|
||||
|
||||
bool IsVop1FloatResultOpcode(Opcode opcode) {
|
||||
switch (opcode) {
|
||||
case Opcode::V_CVT_F32_F64:
|
||||
case Opcode::V_CVT_F32_I32:
|
||||
case Opcode::V_CVT_F32_U32:
|
||||
case Opcode::V_CVT_F32_F16:
|
||||
@@ -804,6 +837,10 @@ bool IsVopcFloatCompareOpcode(Opcode opcode) {
|
||||
case Opcode::V_CMP_F_F32:
|
||||
case Opcode::V_CMP_LT_F32:
|
||||
case Opcode::V_CMP_EQ_F32:
|
||||
case Opcode::V_CMP_EQ_F64:
|
||||
case Opcode::V_CMP_LE_F64:
|
||||
case Opcode::V_CMPX_LE_F64:
|
||||
case Opcode::V_CMPX_GE_F64:
|
||||
case Opcode::V_CMP_LE_F32:
|
||||
case Opcode::V_CMP_GT_F32:
|
||||
case Opcode::V_CMP_LG_F32:
|
||||
@@ -836,6 +873,7 @@ bool IsVopcFloatCompareOpcode(Opcode opcode) {
|
||||
case Opcode::V_CMP_GT_F16:
|
||||
case Opcode::V_CMP_LG_F16:
|
||||
case Opcode::V_CMP_GE_F16:
|
||||
case Opcode::V_CMP_NGE_F16:
|
||||
case Opcode::V_CMP_NGT_F16:
|
||||
case Opcode::V_CMP_NEQ_F16:
|
||||
case Opcode::V_CMP_NLT_F16:
|
||||
@@ -845,6 +883,7 @@ bool IsVopcFloatCompareOpcode(Opcode opcode) {
|
||||
case Opcode::V_CMPX_GT_F16:
|
||||
case Opcode::V_CMPX_GE_F16:
|
||||
case Opcode::V_CMPX_NGT_F16:
|
||||
case Opcode::V_CMPX_NLE_F16:
|
||||
case Opcode::V_CMPX_NEQ_F16:
|
||||
case Opcode::V_CMPX_NLT_F16:
|
||||
case Opcode::V_CMP_CLASS_F32:
|
||||
@@ -1113,7 +1152,9 @@ VopcSdwaFields DecodeVopcSdwaFields(uint32_t modifier) {
|
||||
}
|
||||
|
||||
bool SupportsVopcSdwa(Opcode opcode) {
|
||||
return opcode != Opcode::UNSUPPORTED;
|
||||
return opcode != Opcode::UNSUPPORTED && opcode != Opcode::V_CMP_EQ_F64 &&
|
||||
opcode != Opcode::V_CMP_LE_F64 && opcode != Opcode::V_CMPX_LE_F64 &&
|
||||
opcode != Opcode::V_CMPX_GE_F64;
|
||||
}
|
||||
|
||||
void DecodeVopcSdwa(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
|
||||
@@ -1178,6 +1219,8 @@ void DecodeVopcDpp(uint32_t pc, std::span<const uint32_t> code, uint32_t word_in
|
||||
|
||||
uint32_t NativeVop3SourceCount(Opcode opcode) {
|
||||
switch (opcode) {
|
||||
case Opcode::V_ADD_F64:
|
||||
case Opcode::V_MUL_F64:
|
||||
case Opcode::V_MUL_LO_U32:
|
||||
case Opcode::V_MUL_HI_U32:
|
||||
case Opcode::V_MUL_LO_I32:
|
||||
@@ -1328,6 +1371,9 @@ bool SupportsNativeVop3SourceModifiers(Opcode opcode) {
|
||||
case Opcode::V_MAX_F32:
|
||||
case Opcode::V_MAC_F32:
|
||||
case Opcode::V_MAD_F32:
|
||||
case Opcode::V_ADD_F64:
|
||||
case Opcode::V_MUL_F64:
|
||||
case Opcode::V_FMA_F64:
|
||||
case Opcode::V_FMA_F32:
|
||||
case Opcode::V_PACK_B32_F16:
|
||||
case Opcode::V_CUBEID_F32:
|
||||
@@ -1360,6 +1406,7 @@ bool SupportsNativeVop3ResultModifiers(Opcode opcode) {
|
||||
case Opcode::V_MAD_F32:
|
||||
case Opcode::V_FMA_F32:
|
||||
case Opcode::V_FMA_F16:
|
||||
case Opcode::V_CUBEID_F32:
|
||||
case Opcode::V_CVT_PKRTZ_F16_F32:
|
||||
case Opcode::V_LDEXP_F32:
|
||||
case Opcode::V_MIN3_F32:
|
||||
@@ -1430,6 +1477,8 @@ void ApplyNativeVop3SourceModifiers(Instruction& inst, uint32_t abs, uint32_t ne
|
||||
|
||||
bool IsVopcCompareExec(Opcode opcode) {
|
||||
switch (opcode) {
|
||||
case Opcode::V_CMPX_LE_F64:
|
||||
case Opcode::V_CMPX_GE_F64:
|
||||
case Opcode::V_CMPX_LT_F32:
|
||||
case Opcode::V_CMPX_EQ_F32:
|
||||
case Opcode::V_CMPX_LE_F32:
|
||||
@@ -1457,7 +1506,14 @@ bool IsVopcCompareExec(Opcode opcode) {
|
||||
case Opcode::V_CMPX_NE_U32:
|
||||
case Opcode::V_CMPX_GE_U32:
|
||||
case Opcode::V_CMPX_NE_I64:
|
||||
case Opcode::V_CMPX_LE_U64:
|
||||
case Opcode::V_CMPX_NE_U64:
|
||||
case Opcode::V_CMPX_LT_I16:
|
||||
case Opcode::V_CMPX_EQ_I16:
|
||||
case Opcode::V_CMPX_LE_I16:
|
||||
case Opcode::V_CMPX_GT_I16:
|
||||
case Opcode::V_CMPX_NE_I16:
|
||||
case Opcode::V_CMPX_GE_I16:
|
||||
case Opcode::V_CMPX_LT_U16:
|
||||
case Opcode::V_CMPX_EQ_U16:
|
||||
case Opcode::V_CMPX_GT_U16:
|
||||
@@ -1467,6 +1523,7 @@ bool IsVopcCompareExec(Opcode opcode) {
|
||||
case Opcode::V_CMPX_GT_F16:
|
||||
case Opcode::V_CMPX_GE_F16:
|
||||
case Opcode::V_CMPX_NGT_F16:
|
||||
case Opcode::V_CMPX_NLE_F16:
|
||||
case Opcode::V_CMPX_NEQ_F16:
|
||||
case Opcode::V_CMPX_NLT_F16: return true;
|
||||
default: return false;
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
#include "graphics/shader/recompiler/frontend/translate/Translator.h"
|
||||
|
||||
#include <bit>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Frontend {
|
||||
|
||||
void Translator::EmitCompareResult(const Decoder::Instruction& inst, IR::U1 value, bool scalar,
|
||||
@@ -26,9 +28,20 @@ void Translator::EmitCompareConstant(const Decoder::Instruction& inst, bool valu
|
||||
|
||||
void Translator::EmitIntegerCompare(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
|
||||
IR::Type type, bool scalar, bool cmpx) {
|
||||
const auto lhs = ReadOperand(inst.src0, type);
|
||||
const auto rhs = ReadOperand(inst.src1, type);
|
||||
EmitCompareResult(inst, IR::U1(ir.Emit(opcode, {lhs, rhs})), scalar, cmpx);
|
||||
const bool signed_64 = opcode == IR::ValueOpcode::SLessThan64 ||
|
||||
opcode == IR::ValueOpcode::SLessThanEqual64 ||
|
||||
inst.opcode == Decoder::Opcode::V_CMP_EQ_I64 ||
|
||||
inst.opcode == Decoder::Opcode::V_CMPX_NE_I64;
|
||||
const auto read = [&](const Decoder::Operand& operand) {
|
||||
// RDNA2 expands signed 64-bit integer literals by sign extension.
|
||||
if (signed_64 && operand.kind == Decoder::OperandKind::LiteralConstant) {
|
||||
return IR::Value(static_cast<uint64_t>(
|
||||
static_cast<int64_t>(std::bit_cast<int32_t>(operand.value))));
|
||||
}
|
||||
return ReadOperand(operand, type);
|
||||
};
|
||||
EmitCompareResult(inst, IR::U1(ir.Emit(opcode, {read(inst.src0), read(inst.src1)})), scalar,
|
||||
cmpx);
|
||||
}
|
||||
|
||||
void Translator::EmitInteger16Compare(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
|
||||
@@ -40,11 +53,14 @@ void Translator::EmitInteger16Compare(const Decoder::Instruction& inst, IR::Valu
|
||||
|
||||
void Translator::EmitFloatCompare(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
|
||||
bool half, bool cmpx) {
|
||||
const auto type = IR::ArgTypeOf(opcode, 0);
|
||||
const auto lhs =
|
||||
half ? IR::Value(ReadF16AsF32(inst.src0)) : ReadOperand(inst.src0, IR::Type::F32);
|
||||
half ? IR::Value(ReadF16AsF32(inst.src0)) : ReadOperand(inst.src0, type);
|
||||
const auto rhs =
|
||||
half ? IR::Value(ReadF16AsF32(inst.src1)) : ReadOperand(inst.src1, IR::Type::F32);
|
||||
EmitCompareResult(inst, IR::U1(ir.Emit(opcode, {lhs, rhs})), false, cmpx);
|
||||
half ? IR::Value(ReadF16AsF32(inst.src1)) : ReadOperand(inst.src1, type);
|
||||
const IR::FPCompareFlags flags{
|
||||
.flush_input_denorms = !half && type == IR::Type::F32 && flush_f32_inputs};
|
||||
EmitCompareResult(inst, IR::U1(ir.Emit(opcode, {lhs, rhs}, flags)), false, cmpx);
|
||||
}
|
||||
|
||||
void Translator::EmitFloatOrderedCompare(const Decoder::Instruction& inst, bool ordered, bool cmpx) {
|
||||
|
||||
@@ -223,7 +223,7 @@ Decoder::Operand MemorySourceAt(const Decoder::Instruction& decoded, uint32_t in
|
||||
const bool store_or_atomic = decoded.opcode == Decoder::Opcode::IMAGE_STORE ||
|
||||
decoded.opcode == Decoder::Opcode::IMAGE_STORE_MIP ||
|
||||
(decoded.opcode >= Decoder::Opcode::IMAGE_ATOMIC_SWAP &&
|
||||
decoded.opcode <= Decoder::Opcode::IMAGE_ATOMIC_XOR);
|
||||
decoded.opcode <= Decoder::Opcode::IMAGE_ATOMIC_FMAX);
|
||||
if (store_or_atomic) {
|
||||
return index == 0u ? decoded.dst : decoded.src0;
|
||||
}
|
||||
@@ -235,6 +235,7 @@ Decoder::Operand MemorySourceAt(const Decoder::Instruction& decoded, uint32_t in
|
||||
return index == 0u ? decoded.src0 : MakeImmediate(decoded.offset & 0xffffu);
|
||||
case Decoder::Opcode::DS_CONSUME:
|
||||
case Decoder::Opcode::DS_APPEND:
|
||||
return decoded.gds ? MakeM0Operand() : MakeImmediate(0);
|
||||
case Decoder::Opcode::DS_READ_ADDTID_B32: return MakeM0Operand();
|
||||
case Decoder::Opcode::DS_WRITE_ADDTID_B32:
|
||||
return index == 0u ? decoded.src1 : MakeM0Operand();
|
||||
@@ -557,9 +558,18 @@ void Translator::IMAGE_ATOMIC(const Decoder::Instruction& inst, IR::ValueOpcode
|
||||
const auto memory = MemoryInfoFromDecoded(inst);
|
||||
const auto resource = GetImageResource(memory);
|
||||
const auto address = MakeImageAddress(inst, MemorySourceAt(inst, 1));
|
||||
const auto result =
|
||||
ir.Emit(opcode, {resource, address, ReadU32(MemorySourceAt(inst, 0)), ir.GetExec()},
|
||||
AddMemoryInfo(memory, inst.pc));
|
||||
const auto data = MemorySourceAt(inst, 0);
|
||||
const auto flags = AddMemoryInfo(memory, inst.pc);
|
||||
IR::Value result;
|
||||
if (opcode == IR::ValueOpcode::ImageAtomicCompareSwap32) {
|
||||
// VDATA supplies the replacement; VDATA+1 supplies the comparison.
|
||||
result = ir.Emit(opcode,
|
||||
{resource, address, ReadU32(data), ReadU32(OffsetOperand(data, 1u)),
|
||||
ir.GetExec()},
|
||||
flags);
|
||||
} else {
|
||||
result = ir.Emit(opcode, {resource, address, ReadU32(data), ir.GetExec()}, flags);
|
||||
}
|
||||
if (inst.glc) {
|
||||
WriteOperand(inst.dst, result);
|
||||
}
|
||||
@@ -569,7 +579,10 @@ void Translator::DS_ATOMIC(const Decoder::Instruction& inst, IR::ValueOpcode opc
|
||||
bool returns_value) {
|
||||
const auto memory = MemoryInfoFromDecoded(inst);
|
||||
const auto address = ReadU32(MemorySourceAt(inst, 1));
|
||||
const auto result = ir.Emit(opcode, {address, ReadU32(MemorySourceAt(inst, 0)), ir.GetExec()},
|
||||
const auto data_src = MemorySourceAt(inst, 0);
|
||||
const IR::Value value =
|
||||
memory.data_dwords == 2u ? IR::Value(ReadU64(data_src)) : IR::Value(ReadU32(data_src));
|
||||
const auto result = ir.Emit(opcode, {address, value, ir.GetExec()},
|
||||
AddMemoryInfo(memory, inst.pc));
|
||||
if (returns_value) {
|
||||
WriteOperand(inst.dst, result);
|
||||
@@ -845,8 +858,7 @@ void Translator::DS_MINMAX_F32(const Decoder::Instruction& inst, IR::ValueOpcode
|
||||
void Translator::DS_APPEND_CONSUME(const Decoder::Instruction& inst, IR::ValueOpcode opcode) {
|
||||
const auto memory = MemoryInfoFromDecoded(inst);
|
||||
WriteOperand(inst.dst, ir.Emit(opcode,
|
||||
{ReadU32(MemorySourceAt(inst, 0)), ir.GetExec(), ir.GetExecLo(),
|
||||
ir.GetExecHi()},
|
||||
{ReadU32(MemorySourceAt(inst, 0)), ir.GetExec()},
|
||||
AddMemoryInfo(memory, inst.pc)));
|
||||
}
|
||||
|
||||
@@ -880,6 +892,15 @@ void Translator::DS_BPERMUTE_B32(const Decoder::Instruction& inst) {
|
||||
|
||||
void Translator::EmitMemory(const Decoder::Instruction& inst) {
|
||||
switch (inst.opcode) {
|
||||
case Decoder::Opcode::IMAGE_BVH_INTERSECT_RAY: {
|
||||
const auto result = ir.Emit(IR::ValueOpcode::BvhIntersect,
|
||||
{ConstructU32x4(inst.src1, 4), MakeImageAddress(inst, inst.src0), ir.GetExec()});
|
||||
for (uint32_t component = 0; component < 4; ++component) {
|
||||
WriteOperand(OffsetOperand(inst.dst, component),
|
||||
ir.Emit(IR::ValueOpcode::CompositeExtractU32x4, {result, IR::Value(component)}));
|
||||
}
|
||||
return;
|
||||
}
|
||||
case Decoder::Opcode::S_LOAD_DWORD:
|
||||
case Decoder::Opcode::S_LOAD_DWORDX2:
|
||||
case Decoder::Opcode::S_LOAD_DWORDX4:
|
||||
@@ -954,6 +975,8 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
|
||||
return BUFFER_ATOMIC(inst, IR::ValueOpcode::BufferAtomicUMax32);
|
||||
case Decoder::Opcode::BUFFER_ATOMIC_AND:
|
||||
return BUFFER_ATOMIC(inst, IR::ValueOpcode::BufferAtomicAnd32);
|
||||
case Decoder::Opcode::BUFFER_ATOMIC_AND_X2:
|
||||
return BUFFER_ATOMIC(inst, IR::ValueOpcode::BufferAtomicAnd64);
|
||||
case Decoder::Opcode::BUFFER_ATOMIC_OR:
|
||||
return BUFFER_ATOMIC(inst, IR::ValueOpcode::BufferAtomicOr32);
|
||||
case Decoder::Opcode::BUFFER_ATOMIC_OR_X2:
|
||||
@@ -967,6 +990,8 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
|
||||
|
||||
case Decoder::Opcode::DS_ADD_U32:
|
||||
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicIAdd32, false);
|
||||
case Decoder::Opcode::DS_ADD_U64:
|
||||
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicIAdd64, false);
|
||||
case Decoder::Opcode::DS_ADD_RTN_U32:
|
||||
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicIAdd32, true);
|
||||
case Decoder::Opcode::DS_SUB_U32:
|
||||
@@ -1003,6 +1028,8 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
|
||||
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicAnd32, true);
|
||||
case Decoder::Opcode::DS_OR_B32:
|
||||
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicOr32, false);
|
||||
case Decoder::Opcode::DS_OR_B64:
|
||||
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicOr64, false);
|
||||
case Decoder::Opcode::DS_OR_RTN_B32:
|
||||
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicOr32, true);
|
||||
case Decoder::Opcode::DS_XOR_B32:
|
||||
@@ -1012,12 +1039,18 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
|
||||
case Decoder::Opcode::DS_WRXCHG_RTN_B32:
|
||||
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicSwap32, true);
|
||||
|
||||
case Decoder::Opcode::IMAGE_ATOMIC_CMPSWAP:
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicCompareSwap32);
|
||||
case Decoder::Opcode::IMAGE_ATOMIC_SWAP:
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicSwap32);
|
||||
case Decoder::Opcode::IMAGE_ATOMIC_ADD:
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicIAdd32);
|
||||
case Decoder::Opcode::IMAGE_ATOMIC_SMIN:
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicSMin32);
|
||||
case Decoder::Opcode::IMAGE_ATOMIC_UMIN:
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicUMin32);
|
||||
case Decoder::Opcode::IMAGE_ATOMIC_SMAX:
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicSMax32);
|
||||
case Decoder::Opcode::IMAGE_ATOMIC_UMAX:
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicUMax32);
|
||||
case Decoder::Opcode::IMAGE_ATOMIC_AND:
|
||||
@@ -1026,6 +1059,10 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicOr32);
|
||||
case Decoder::Opcode::IMAGE_ATOMIC_XOR:
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicXor32);
|
||||
case Decoder::Opcode::IMAGE_ATOMIC_FMIN:
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicFMin32);
|
||||
case Decoder::Opcode::IMAGE_ATOMIC_FMAX:
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicFMax32);
|
||||
|
||||
case Decoder::Opcode::FLAT_LOAD_UBYTE:
|
||||
case Decoder::Opcode::FLAT_LOAD_SBYTE:
|
||||
|
||||
@@ -155,6 +155,12 @@ void Translator::EmitScalar(const Decoder::Instruction& inst) {
|
||||
case O::S_BREV_B32:
|
||||
return SimpleInteger(inst, IR::ValueOpcode::BitReverse32, IR::Type::U32, false, false,
|
||||
false);
|
||||
case O::S_BREV_B64: {
|
||||
const auto value = ReadU32Pair(inst.src0);
|
||||
WriteU32Pair(inst.dst, {IR::U32(ir.Emit(IR::ValueOpcode::BitReverse32, {value[1]})),
|
||||
IR::U32(ir.Emit(IR::ValueOpcode::BitReverse32, {value[0]}))});
|
||||
return;
|
||||
}
|
||||
case O::S_BCNT1_I32_B32:
|
||||
return SimpleInteger(inst, IR::ValueOpcode::BitCount32, IR::Type::U32, false, false,
|
||||
true);
|
||||
@@ -231,6 +237,7 @@ void Translator::EmitScalar(const Decoder::Instruction& inst) {
|
||||
case O::S_CBRANCH_EXECZ:
|
||||
case O::S_CBRANCH_EXECNZ:
|
||||
case O::S_CBRANCH_CDBGSYS:
|
||||
case O::S_CBRANCH_CDBGSYS_OR_USER:
|
||||
case O::S_ENDPGM: return;
|
||||
default: return FailMissingTranslation(inst);
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <bit>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
|
||||
@@ -134,6 +135,8 @@ IR::U32 Translator::ReadRawU32(const Decoder::Operand& operand) {
|
||||
case Decoder::OperandKind::IntegerInlineConstant:
|
||||
case Decoder::OperandKind::FloatInlineConstant: return IR::U32(IR::Value(operand.value));
|
||||
case Decoder::OperandKind::Null:
|
||||
case Decoder::OperandKind::SharedBase:
|
||||
case Decoder::OperandKind::PrivateBase:
|
||||
case Decoder::OperandKind::PopsExitingWaveId: return IR::U32(IR::Value(0u));
|
||||
case Decoder::OperandKind::Sgpr:
|
||||
return ir.GetScalarReg(static_cast<IR::ScalarReg>(operand.reg));
|
||||
@@ -225,9 +228,28 @@ IR::Value Translator::ReadOperand(const Decoder::Operand& operand, IR::Type type
|
||||
}
|
||||
return ir.INotEqual(ReadRawU32(operand), IR::U32(IR::Value(0u)));
|
||||
}
|
||||
if (type == IR::Type::U64) {
|
||||
const auto pair = ReadU32Pair(operand);
|
||||
return ir.ConstructU64(pair[0], pair[1]);
|
||||
if (type == IR::Type::U64 || type == IR::Type::F64) {
|
||||
auto pair = ReadU32Pair(operand);
|
||||
if (type == IR::Type::F64) {
|
||||
if (operand.kind == Decoder::OperandKind::LiteralConstant) {
|
||||
pair = {IR::U32(IR::Value(0u)), IR::U32(IR::Value(operand.value))};
|
||||
} else if (operand.kind == Decoder::OperandKind::FloatInlineConstant) {
|
||||
const auto bits = operand.value == 0x3e22f983u
|
||||
? 0x3fc45f306dc9c882ull
|
||||
: std::bit_cast<uint64_t>(static_cast<double>(
|
||||
std::bit_cast<float>(operand.value)));
|
||||
pair = {IR::U32(IR::Value(static_cast<uint32_t>(bits))),
|
||||
IR::U32(IR::Value(static_cast<uint32_t>(bits >> 32u)))};
|
||||
}
|
||||
if (operand.absolute) {
|
||||
pair[1] = ir.BitwiseAnd(pair[1], IR::U32(IR::Value(0x7fffffffu)));
|
||||
}
|
||||
if (operand.negate) {
|
||||
pair[1] = ir.BitwiseXor(pair[1], IR::U32(IR::Value(0x80000000u)));
|
||||
}
|
||||
}
|
||||
const auto bits = ir.ConstructU64(pair[0], pair[1]);
|
||||
return type == IR::Type::F64 ? ir.Emit(IR::ValueOpcode::BitCastF64U64, {bits}) : IR::Value(bits);
|
||||
}
|
||||
auto bits = ApplyBitSourceModifiers(operand, ReadRawU32(operand));
|
||||
if (TypesOverlap(type, IR::Type::F32) && !TypesOverlap(type, IR::Type::U32)) {
|
||||
@@ -297,6 +319,7 @@ void Translator::WriteRawU32(const Decoder::Operand& operand, IR::U32 value) {
|
||||
case Decoder::OperandKind::Sgpr: {
|
||||
const auto reg = static_cast<IR::ScalarReg>(operand.reg);
|
||||
ir.SetScalarReg(reg, value);
|
||||
program.scalar_writes.push_back({current_pc, reg});
|
||||
ir.SetScalarMaskTag(reg, IR::U1(IR::Value(false)));
|
||||
if (IR::RegIndex(reg) > 0u) {
|
||||
ir.SetScalarMaskTag(static_cast<IR::ScalarReg>(IR::RegIndex(reg) - 1u),
|
||||
@@ -403,6 +426,10 @@ void Translator::WriteOperand(const Decoder::Operand& operand, IR::Value value)
|
||||
Write16Bits(operand, IR::U32(ir.Emit(IR::ValueOpcode::ConvertU32U16, {bits})));
|
||||
return;
|
||||
}
|
||||
if (type == IR::Type::F64) {
|
||||
value = ir.Emit(IR::ValueOpcode::BitCastU64F64, {value});
|
||||
type = IR::Type::U64;
|
||||
}
|
||||
if (type == IR::Type::U64) {
|
||||
WriteU32Pair(operand, {ir.CompositeExtract(value, 0), ir.CompositeExtract(value, 1)});
|
||||
return;
|
||||
@@ -449,6 +476,12 @@ IR::U32 Translator::ReadU32(const Decoder::Operand& operand) {
|
||||
}
|
||||
|
||||
std::array<IR::U32, 2> Translator::ReadU32Pair(const Decoder::Operand& operand) {
|
||||
if (operand.kind == Decoder::OperandKind::PrivateBase ||
|
||||
operand.kind == Decoder::OperandKind::SharedBase) {
|
||||
return {IR::U32(IR::Value(0u)), IR::U32(IR::Value(
|
||||
operand.kind == Decoder::OperandKind::PrivateBase ? Decoder::PrivateApertureHigh
|
||||
: Decoder::SharedApertureHigh))};
|
||||
}
|
||||
if (operand.kind == Decoder::OperandKind::ExecLo) {
|
||||
return {ir.GetExecLo(), ir.GetExecHi()};
|
||||
}
|
||||
@@ -535,6 +568,12 @@ IR::U32 Translator::ReadU16LaneRaw(const Decoder::Operand& operand, bool high_la
|
||||
} else if (operand.sdwa_sel == 4u || operand.sdwa_sel == 5u) {
|
||||
offset = operand.sdwa_sel == 5u ? 16u : 0u;
|
||||
}
|
||||
if (width == 8u && operand.sdwa_sext) {
|
||||
// Extend the selected byte into the 16-bit operand before halfword modifiers.
|
||||
const auto value = IR::U32(
|
||||
ir.Emit(IR::ValueOpcode::BitFieldSExtract, {bits, IR::Value(offset), IR::Value(width)}));
|
||||
return ir.BitwiseAnd(value, IR::U32(IR::Value(0xffffu)));
|
||||
}
|
||||
return IR::U32(
|
||||
ir.Emit(IR::ValueOpcode::BitFieldUExtract, {bits, IR::Value(offset), IR::Value(width)}));
|
||||
}
|
||||
@@ -542,7 +581,7 @@ IR::U32 Translator::ReadU16LaneRaw(const Decoder::Operand& operand, bool high_la
|
||||
IR::U32 Translator::ReadU16LaneAsU32(const Decoder::Operand& operand, bool high_lane,
|
||||
bool sign_extend) {
|
||||
auto value = Read16LaneBits(operand, high_lane);
|
||||
if (sign_extend || operand.sdwa_sext) {
|
||||
if (sign_extend) {
|
||||
value = IR::U32(
|
||||
ir.Emit(IR::ValueOpcode::BitFieldSExtract, {value, IR::Value(0u), IR::Value(16u)}));
|
||||
}
|
||||
@@ -675,11 +714,13 @@ std::array<IR::U32, 2> Translator::WriteMask(const Decoder::Operand& operand, IR
|
||||
IR::U1(IR::Value(false)));
|
||||
}
|
||||
ir.SetScalarReg(reg, mask[0]);
|
||||
program.scalar_writes.push_back({current_pc, reg});
|
||||
// A wave32 VALU mask destination must not overwrite the neighboring SGPR.
|
||||
if ((write_64 || program.wave_size == 64u) &&
|
||||
IR::RegIndex(reg) + 1u < IR::NumScalarRegs) {
|
||||
const auto high = static_cast<IR::ScalarReg>(IR::RegIndex(reg) + 1u);
|
||||
ir.SetScalarReg(high, mask[1]);
|
||||
program.scalar_writes.push_back({current_pc, high});
|
||||
ir.SetThreadBitScalarReg(high, IR::U1(IR::Value(false)));
|
||||
ir.SetScalarMaskTag(high, IR::U1(IR::Value(false)));
|
||||
}
|
||||
@@ -722,55 +763,61 @@ void Translator::WriteCompareResult(const Decoder::Operand& operand, IR::U1 valu
|
||||
WriteMask(operand, ir.LogicalAnd(ir.GetExec(), value));
|
||||
}
|
||||
|
||||
void Translator::AddBranchCondition(const CFG::BasicBlock& source, IR::BlockInfo& info) {
|
||||
if (source.terminator.goto_value >= 0) {
|
||||
if (source.terminator.goto_variable == UINT32_MAX) {
|
||||
EXIT("block %u sets an invalid goto variable", source.id);
|
||||
void Translator::AddBranchCondition(const CFG::Graph& graph, const CFG::BasicBlock& source,
|
||||
IR::BlockInfo& info) {
|
||||
const auto native_condition = [&](CFG::BranchCondition kind) -> IR::U1 {
|
||||
IR::U1 condition;
|
||||
switch (kind) {
|
||||
case CFG::BranchCondition::Always: condition = IR::U1(IR::Value(true)); break;
|
||||
case CFG::BranchCondition::SccZero: condition = ir.LogicalNot(ir.GetScc()); break;
|
||||
case CFG::BranchCondition::SccNonZero: condition = ir.GetScc(); break;
|
||||
case CFG::BranchCondition::VccZero: condition = ir.LogicalNot(ir.GetVcc()); break;
|
||||
case CFG::BranchCondition::VccNonZero: condition = ir.GetVcc(); break;
|
||||
case CFG::BranchCondition::ExecZero: condition = ir.LogicalNot(ir.GetExec()); break;
|
||||
case CFG::BranchCondition::ExecNonZero: condition = ir.GetExec(); break;
|
||||
case CFG::BranchCondition::ScalarInstruction:
|
||||
EXIT_IF(instruction_branch_condition.IsEmpty());
|
||||
condition = instruction_branch_condition;
|
||||
break;
|
||||
default: EXIT("block %u has an invalid native branch condition", source.id);
|
||||
}
|
||||
ir.SetGotoVariable(source.terminator.goto_variable,
|
||||
IR::U1(IR::Value(source.terminator.goto_value != 0)));
|
||||
return IR::U1(ir.Emit(IR::ValueOpcode::ConditionRef, {condition}, kind));
|
||||
};
|
||||
const auto expression = [&](auto&& self, uint32_t index) -> IR::U1 {
|
||||
const auto& value = graph.expressions.at(index);
|
||||
switch (value.op) {
|
||||
case CFG::ConditionExpression::Op::Constant: return IR::U1(IR::Value(value.lhs != 0));
|
||||
case CFG::ConditionExpression::Op::Variable: return ir.GetGotoVariable(value.lhs);
|
||||
case CFG::ConditionExpression::Op::Native:
|
||||
return native_condition(static_cast<CFG::BranchCondition>(value.lhs));
|
||||
case CFG::ConditionExpression::Op::Not: return ir.LogicalNot(self(self, value.lhs));
|
||||
case CFG::ConditionExpression::Op::Or:
|
||||
return ir.LogicalOr(self(self, value.lhs), self(self, value.rhs));
|
||||
}
|
||||
EXIT("invalid CFG condition expression");
|
||||
};
|
||||
for (const auto& assignment: source.assignments) {
|
||||
ir.SetGotoVariable(assignment.variable, expression(expression, assignment.expression));
|
||||
}
|
||||
if (source.terminator.kind == CFG::TerminatorKind::IndirectBranch) {
|
||||
if (source.terminator.indirect_selector_code != UINT32_MAX) {
|
||||
info.indirect_target = ReadScalarCode(source.terminator.indirect_selector_code);
|
||||
} else if (source.terminator.indirect_pc_sgpr != UINT32_MAX) {
|
||||
info.indirect_target =
|
||||
ir.GetScalarReg(static_cast<IR::ScalarReg>(source.terminator.indirect_pc_sgpr));
|
||||
const auto& term = source.terminator;
|
||||
if (term.kind == CFG::TerminatorKind::IndirectBranch) {
|
||||
if (term.indirect_selector_code != UINT32_MAX) {
|
||||
info.indirect_target = ReadScalarCode(term.indirect_selector_code);
|
||||
} else if (term.indirect_pc_sgpr != UINT32_MAX) {
|
||||
info.indirect_target = ir.GetScalarReg(static_cast<IR::ScalarReg>(term.indirect_pc_sgpr));
|
||||
} else {
|
||||
EXIT("block %u has no indirect branch selector", source.id);
|
||||
}
|
||||
ir.Emit(IR::ValueOpcode::ReferenceU32, {info.indirect_target});
|
||||
return;
|
||||
}
|
||||
if (source.terminator.kind != CFG::TerminatorKind::ConditionalBranch) {
|
||||
return;
|
||||
if (term.kind == CFG::TerminatorKind::ConditionalBranch) {
|
||||
const auto condition = term.expression != UINT32_MAX
|
||||
? expression(expression, term.expression)
|
||||
: native_condition(term.condition);
|
||||
info.condition = condition;
|
||||
ir.Emit(IR::ValueOpcode::Reference, {condition});
|
||||
}
|
||||
// EXEC and VCC are invocation-local Boolean masks. Branching on that Boolean lets inactive
|
||||
// invocations leave the region without reconstructing a host-subgroup mask.
|
||||
IR::U1 condition;
|
||||
switch (source.terminator.condition) {
|
||||
case CFG::BranchCondition::Always: condition = IR::U1(IR::Value(true)); break;
|
||||
case CFG::BranchCondition::SccZero: condition = ir.LogicalNot(ir.GetScc()); break;
|
||||
case CFG::BranchCondition::SccNonZero: condition = ir.GetScc(); break;
|
||||
case CFG::BranchCondition::VccZero: condition = ir.LogicalNot(ir.GetVcc()); break;
|
||||
case CFG::BranchCondition::VccNonZero: condition = ir.GetVcc(); break;
|
||||
case CFG::BranchCondition::ExecZero: condition = ir.LogicalNot(ir.GetExec()); break;
|
||||
case CFG::BranchCondition::ExecNonZero: condition = ir.GetExec(); break;
|
||||
case CFG::BranchCondition::ScalarInstruction:
|
||||
EXIT_IF(instruction_branch_condition.IsEmpty());
|
||||
condition = instruction_branch_condition;
|
||||
break;
|
||||
case CFG::BranchCondition::GotoVariable:
|
||||
if (source.terminator.goto_variable == UINT32_MAX) {
|
||||
EXIT("block %u reads an invalid goto variable", source.id);
|
||||
}
|
||||
condition = ir.GetGotoVariable(source.terminator.goto_variable);
|
||||
break;
|
||||
case CFG::BranchCondition::Unknown:
|
||||
EXIT("block %u has an unknown branch condition", source.id);
|
||||
}
|
||||
info.condition = condition;
|
||||
ir.Emit(IR::ValueOpcode::Reference, {condition});
|
||||
}
|
||||
|
||||
namespace {
|
||||
@@ -842,8 +889,40 @@ void IncludeInstructionVectorRegisters(const Decoder::Instruction& inst, uint32_
|
||||
include_vector(inst.src1);
|
||||
include_vector(inst.src2);
|
||||
include_vector(inst.src3);
|
||||
switch (inst.opcode) {
|
||||
case Decoder::Opcode::V_CVT_F64_I32:
|
||||
case Decoder::Opcode::V_CVT_F64_F32:
|
||||
case Decoder::Opcode::V_CVT_F64_U32: include_vector(inst.dst, 2u); break;
|
||||
case Decoder::Opcode::V_FMA_F64: include_vector(inst.src2, 2u); [[fallthrough]];
|
||||
case Decoder::Opcode::V_ADD_F64:
|
||||
case Decoder::Opcode::V_MUL_F64: include_vector(inst.src1, 2u); [[fallthrough]];
|
||||
case Decoder::Opcode::V_RCP_F64: include_vector(inst.dst, 2u); [[fallthrough]];
|
||||
case Decoder::Opcode::V_CVT_F32_F64: include_vector(inst.src0, 2u); break;
|
||||
case Decoder::Opcode::V_CMP_EQ_F64:
|
||||
case Decoder::Opcode::V_CMP_LE_F64:
|
||||
case Decoder::Opcode::V_CMPX_LE_F64:
|
||||
case Decoder::Opcode::V_CMPX_GE_F64:
|
||||
case Decoder::Opcode::V_CMP_EQ_I64:
|
||||
case Decoder::Opcode::V_CMP_LT_I64:
|
||||
case Decoder::Opcode::V_CMP_LE_I64:
|
||||
case Decoder::Opcode::V_CMP_LT_U64:
|
||||
case Decoder::Opcode::V_CMP_EQ_U64:
|
||||
case Decoder::Opcode::V_CMP_LE_U64:
|
||||
case Decoder::Opcode::V_CMP_GT_U64:
|
||||
case Decoder::Opcode::V_CMP_NE_U64:
|
||||
case Decoder::Opcode::V_CMP_GE_U64:
|
||||
case Decoder::Opcode::V_CMPX_NE_I64:
|
||||
case Decoder::Opcode::V_CMPX_LE_U64:
|
||||
case Decoder::Opcode::V_CMPX_NE_U64:
|
||||
include_vector(inst.src0, 2u);
|
||||
include_vector(inst.src1, 2u);
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
if (inst.family == Decoder::Family::DS) {
|
||||
switch (inst.opcode) {
|
||||
case Decoder::Opcode::DS_ADD_U64:
|
||||
case Decoder::Opcode::DS_OR_B64:
|
||||
case Decoder::Opcode::DS_WRITE_B64:
|
||||
case Decoder::Opcode::DS_WRITE_B96:
|
||||
case Decoder::Opcode::DS_WRITE_B128: include_vector(inst.src1, inst.data_dwords); break;
|
||||
@@ -1077,12 +1156,13 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
|
||||
return entry_ir.ISub(lhs, minimum(lhs, rhs));
|
||||
};
|
||||
const auto local = builtin(IR::StageInputKind::LocalInvocationIndex);
|
||||
const auto primitive_chunk = entry_ir.IMul(builtin(IR::StageInputKind::WorkgroupId, 0),
|
||||
u32(mesh.primitives_per_group));
|
||||
const auto group = builtin(IR::StageInputKind::WorkgroupId, 0);
|
||||
const auto primitive_chunk = mesh.fast_launch ? group :
|
||||
entry_ir.IMul(group, u32(mesh.primitives_per_group));
|
||||
const auto step = u32(mesh.InputPrimitiveStep());
|
||||
const auto size = u32(mesh.InputPrimitiveSize());
|
||||
const auto chunk = entry_ir.IMul(primitive_chunk, step);
|
||||
const auto vertices =
|
||||
const auto chunk = mesh.fast_launch ? group : entry_ir.IMul(primitive_chunk, step);
|
||||
const auto vertices = mesh.fast_launch ? u32(mesh.vertices_per_group) :
|
||||
minimum(subtract_saturate(draw(0), chunk), u32(mesh.vertices_per_group));
|
||||
const auto primitives = entry_ir.Select(
|
||||
entry_ir.ULessThan(vertices, size), u32(0),
|
||||
@@ -1103,56 +1183,64 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
|
||||
entry_ir.BitwiseOr(wave_info, entry_ir.BitwiseOr(entry_ir.ShiftLeftLogical(
|
||||
primitive_count, u32(8)),
|
||||
vertex_count)));
|
||||
// GS adjacency addresses local ES records in LDS. Fans retain the draw's
|
||||
// center in every subgroup; strip winding follows the global primitive.
|
||||
const auto vertex = entry_ir.IMul(local, step);
|
||||
auto first = vertex;
|
||||
auto second = u32(0);
|
||||
auto third = u32(0);
|
||||
if (mesh.InputPrimitiveSize() >= 2u) {
|
||||
second = entry_ir.IAdd(vertex, u32(1));
|
||||
if (mesh.fast_launch) {
|
||||
// Fast launch broadcasts the subgroup's base vertex and instance to every lane.
|
||||
entry_ir.SetVectorReg(static_cast<IR::VectorReg>(5), entry_ir.IAdd(draw(1), group));
|
||||
entry_ir.SetVectorReg(
|
||||
static_cast<IR::VectorReg>(6),
|
||||
entry_ir.IAdd(draw(2), builtin(IR::StageInputKind::WorkgroupId, 1)));
|
||||
} else {
|
||||
// GS adjacency addresses local ES records in LDS. Fans retain the draw's
|
||||
// center in every subgroup; strip winding follows the global primitive.
|
||||
const auto vertex = entry_ir.IMul(local, step);
|
||||
auto first = vertex;
|
||||
auto second = u32(0);
|
||||
auto third = u32(0);
|
||||
if (mesh.InputPrimitiveSize() >= 2u) {
|
||||
second = entry_ir.IAdd(vertex, u32(1));
|
||||
}
|
||||
if (mesh.InputPrimitiveSize() == 3u) {
|
||||
third = entry_ir.IAdd(vertex, u32(2));
|
||||
}
|
||||
auto input_vertex = entry_ir.IAdd(chunk, local);
|
||||
if (mesh.input_primitive == static_cast<uint32_t>(Prospero::PrimitiveType::kTriFan)) {
|
||||
first = u32(0);
|
||||
input_vertex = entry_ir.Select(entry_ir.IEqual(local, u32(0)), u32(0), input_vertex);
|
||||
} else if (mesh.input_primitive == static_cast<uint32_t>(Prospero::PrimitiveType::kTriStrip)) {
|
||||
const auto parity = entry_ir.BitwiseAnd(entry_ir.IAdd(primitive_chunk, local), u32(1));
|
||||
first = entry_ir.IAdd(first, parity);
|
||||
second = entry_ir.ISub(second, parity);
|
||||
}
|
||||
entry_ir.SetVectorReg(static_cast<IR::VectorReg>(0),
|
||||
entry_ir.BitwiseOr(entry_ir.ShiftLeftLogical(first, u32(2)),
|
||||
entry_ir.ShiftLeftLogical(second, u32(18))));
|
||||
entry_ir.SetVectorReg(static_cast<IR::VectorReg>(1),
|
||||
entry_ir.ShiftLeftLogical(third, u32(2)));
|
||||
const auto index_bytes = draw(3);
|
||||
const auto indexed = entry_ir.INotEqual(index_bytes, u32(0));
|
||||
const auto index_low = draw(4);
|
||||
const auto byte_offset = entry_ir.IAdd(entry_ir.BitwiseAnd(index_low, u32(3)),
|
||||
entry_ir.IMul(input_vertex, index_bytes));
|
||||
const auto index_resource = entry_ir.Emit(
|
||||
IR::ValueOpcode::GetAddressResource,
|
||||
{entry_ir.BitwiseAnd(index_low, u32(~3u)), draw(5)});
|
||||
const auto memory_index = static_cast<uint32_t>(result.memory_info.size());
|
||||
result.memory_info.push_back({.kind = IR::ResourceKind::Global});
|
||||
const auto packed_index = entry_ir.Emit(
|
||||
IR::ValueOpcode::LoadAddressU32,
|
||||
{index_resource, entry_ir.BitwiseAnd(byte_offset, u32(~3u)), u32(0),
|
||||
entry_ir.LogicalAnd(indexed, entry_ir.ULessThan(local, vertices))},
|
||||
IR::MemoryFlags {.index = memory_index});
|
||||
const auto index = IR::U32(entry_ir.Emit(
|
||||
IR::ValueOpcode::BitFieldUExtract,
|
||||
{packed_index, entry_ir.IMul(entry_ir.BitwiseAnd(byte_offset, u32(3)), u32(8)),
|
||||
entry_ir.IMul(index_bytes, u32(8))}));
|
||||
entry_ir.SetVectorReg(static_cast<IR::VectorReg>(5),
|
||||
entry_ir.IAdd(draw(1), entry_ir.Select(indexed, index, input_vertex)));
|
||||
entry_ir.SetVectorReg(
|
||||
static_cast<IR::VectorReg>(8),
|
||||
entry_ir.IAdd(draw(2), builtin(IR::StageInputKind::WorkgroupId, 1)));
|
||||
}
|
||||
if (mesh.InputPrimitiveSize() == 3u) {
|
||||
third = entry_ir.IAdd(vertex, u32(2));
|
||||
}
|
||||
auto input_vertex = entry_ir.IAdd(chunk, local);
|
||||
if (mesh.input_primitive == static_cast<uint32_t>(Prospero::PrimitiveType::kTriFan)) {
|
||||
first = u32(0);
|
||||
input_vertex = entry_ir.Select(entry_ir.IEqual(local, u32(0)), u32(0), input_vertex);
|
||||
} else if (mesh.input_primitive == static_cast<uint32_t>(Prospero::PrimitiveType::kTriStrip)) {
|
||||
const auto parity = entry_ir.BitwiseAnd(entry_ir.IAdd(primitive_chunk, local), u32(1));
|
||||
first = entry_ir.IAdd(first, parity);
|
||||
second = entry_ir.ISub(second, parity);
|
||||
}
|
||||
entry_ir.SetVectorReg(static_cast<IR::VectorReg>(0),
|
||||
entry_ir.BitwiseOr(entry_ir.ShiftLeftLogical(first, u32(2)),
|
||||
entry_ir.ShiftLeftLogical(second, u32(18))));
|
||||
entry_ir.SetVectorReg(static_cast<IR::VectorReg>(1),
|
||||
entry_ir.ShiftLeftLogical(third, u32(2)));
|
||||
const auto index_bytes = draw(3);
|
||||
const auto indexed = entry_ir.INotEqual(index_bytes, u32(0));
|
||||
const auto index_low = draw(4);
|
||||
const auto byte_offset = entry_ir.IAdd(entry_ir.BitwiseAnd(index_low, u32(3)),
|
||||
entry_ir.IMul(input_vertex, index_bytes));
|
||||
const auto index_resource = entry_ir.Emit(
|
||||
IR::ValueOpcode::GetAddressResource,
|
||||
{entry_ir.BitwiseAnd(index_low, u32(~3u)), draw(5)});
|
||||
const auto memory_index = static_cast<uint32_t>(result.memory_info.size());
|
||||
result.memory_info.push_back({.kind = IR::ResourceKind::Global});
|
||||
const auto packed_index = entry_ir.Emit(
|
||||
IR::ValueOpcode::LoadAddressU32,
|
||||
{index_resource, entry_ir.BitwiseAnd(byte_offset, u32(~3u)), u32(0),
|
||||
entry_ir.LogicalAnd(indexed, entry_ir.ULessThan(local, vertices))},
|
||||
IR::MemoryFlags {.index = memory_index});
|
||||
const auto index = IR::U32(entry_ir.Emit(
|
||||
IR::ValueOpcode::BitFieldUExtract,
|
||||
{packed_index, entry_ir.IMul(entry_ir.BitwiseAnd(byte_offset, u32(3)), u32(8)),
|
||||
entry_ir.IMul(index_bytes, u32(8))}));
|
||||
entry_ir.SetVectorReg(static_cast<IR::VectorReg>(5),
|
||||
entry_ir.IAdd(draw(1), entry_ir.Select(indexed, index, input_vertex)));
|
||||
entry_ir.SetVectorReg(
|
||||
static_cast<IR::VectorReg>(8),
|
||||
entry_ir.IAdd(draw(2), builtin(IR::StageInputKind::WorkgroupId, 1)));
|
||||
} else if (options.stage == ShaderType::Local) {
|
||||
entry_ir.SetScalarReg(static_cast<IR::ScalarReg>(3), IR::U32(IR::Value(64u)));
|
||||
entry_ir.SetVectorReg(static_cast<IR::VectorReg>(2),
|
||||
@@ -1240,9 +1328,11 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
|
||||
builtin(IR::StageInputKind::InstanceIndex));
|
||||
}
|
||||
}
|
||||
const bool flush_f32_inputs = options.stage == ShaderType::Compute &&
|
||||
(options.input_info.compute->float_mode & 0x10u) == 0;
|
||||
for (const auto& cfg_block: cfg.blocks) {
|
||||
const auto typed_index = block_indices.at(cfg_block.id);
|
||||
Translator translator(result, result.blocks[typed_index], vector_limit);
|
||||
Translator translator(result, result.blocks[typed_index], vector_limit, flush_f32_inputs);
|
||||
for (uint32_t index = cfg_block.inst_begin; index < cfg_block.inst_end; index++) {
|
||||
const auto& instruction = decoded.instructions[index];
|
||||
if (IsCodeTableLoad(cfg, instruction.pc)) {
|
||||
@@ -1265,7 +1355,7 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
|
||||
}
|
||||
translator.TranslateInstruction(instruction);
|
||||
}
|
||||
translator.AddBranchCondition(cfg_block, result.block_info[typed_index]);
|
||||
translator.AddBranchCondition(cfg, cfg_block, result.block_info[typed_index]);
|
||||
}
|
||||
IR::ValidateProgram(result, false);
|
||||
return result;
|
||||
|
||||
@@ -9,13 +9,15 @@ namespace Libs::Graphics::ShaderRecompiler::Frontend {
|
||||
|
||||
class Translator {
|
||||
public:
|
||||
Translator(IR::Program& program, IR::Block* block, uint32_t vector_limit)
|
||||
: program(program), ir(block), current_vector_limit(vector_limit) {}
|
||||
Translator(IR::Program& program, IR::Block* block, uint32_t vector_limit,
|
||||
bool flush_f32_inputs)
|
||||
: program(program), ir(block), current_vector_limit(vector_limit),
|
||||
flush_f32_inputs(flush_f32_inputs) {}
|
||||
|
||||
void TranslateInstruction(const Decoder::Instruction& inst);
|
||||
void TranslateEmbeddedFetch(const Decoder::Instruction& inst, uint32_t attribute,
|
||||
uint32_t component_count, const ShaderBufferResource& resource);
|
||||
void AddBranchCondition(const CFG::BasicBlock& source, IR::BlockInfo& info);
|
||||
void AddBranchCondition(const CFG::Graph& graph, const CFG::BasicBlock& source, IR::BlockInfo& info);
|
||||
|
||||
private:
|
||||
const Decoder::Operand& SourceAt(const Decoder::Instruction& inst, uint32_t index);
|
||||
@@ -261,6 +263,7 @@ private:
|
||||
Decoder::Opcode current_opcode = Decoder::Opcode::UNKNOWN;
|
||||
uint32_t current_pc = 0;
|
||||
uint32_t current_vector_limit = 1;
|
||||
bool flush_f32_inputs;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Frontend
|
||||
@@ -114,18 +114,40 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::INotEqual64, IR::Type::U64, false, true);
|
||||
return;
|
||||
|
||||
case O::V_CMP_LT_I64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::SLessThan64, IR::Type::U64, false, false);
|
||||
return;
|
||||
case O::V_CMP_LE_I64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::SLessThanEqual64, IR::Type::U64, false, false);
|
||||
return;
|
||||
case O::V_CMP_LE_U64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::ULessThanEqual64, IR::Type::U64, false, false);
|
||||
return;
|
||||
case O::V_CMPX_LE_U64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::ULessThanEqual64, IR::Type::U64, false, true);
|
||||
return;
|
||||
case O::V_CMP_GE_U64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::UGreaterThanEqual64, IR::Type::U64, false, false);
|
||||
return;
|
||||
|
||||
case O::V_CMP_EQ_U16:
|
||||
EmitInteger16Compare(inst, IR::ValueOpcode::IEqual32, false, false);
|
||||
return;
|
||||
case O::V_CMP_EQ_I16:
|
||||
EmitInteger16Compare(inst, IR::ValueOpcode::IEqual32, true, false);
|
||||
return;
|
||||
case O::V_CMPX_EQ_I16:
|
||||
EmitInteger16Compare(inst, IR::ValueOpcode::IEqual32, true, true);
|
||||
return;
|
||||
case O::V_CMP_NE_U16:
|
||||
EmitInteger16Compare(inst, IR::ValueOpcode::INotEqual32, false, false);
|
||||
return;
|
||||
case O::V_CMP_NE_I16:
|
||||
EmitInteger16Compare(inst, IR::ValueOpcode::INotEqual32, true, false);
|
||||
return;
|
||||
case O::V_CMPX_NE_I16:
|
||||
EmitInteger16Compare(inst, IR::ValueOpcode::INotEqual32, true, true);
|
||||
return;
|
||||
case O::V_CMP_GT_U16:
|
||||
EmitInteger16Compare(inst, IR::ValueOpcode::UGreaterThan32, false, false);
|
||||
return;
|
||||
@@ -150,21 +172,45 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
|
||||
case O::V_CMP_GT_I16:
|
||||
EmitInteger16Compare(inst, IR::ValueOpcode::SGreaterThan32, true, false);
|
||||
return;
|
||||
case O::V_CMPX_GT_I16:
|
||||
EmitInteger16Compare(inst, IR::ValueOpcode::SGreaterThan32, true, true);
|
||||
return;
|
||||
case O::V_CMP_GE_I16:
|
||||
EmitInteger16Compare(inst, IR::ValueOpcode::SGreaterThanEqual32, true, false);
|
||||
return;
|
||||
case O::V_CMPX_GE_I16:
|
||||
EmitInteger16Compare(inst, IR::ValueOpcode::SGreaterThanEqual32, true, true);
|
||||
return;
|
||||
case O::V_CMP_LT_I16:
|
||||
EmitInteger16Compare(inst, IR::ValueOpcode::SLessThan32, true, false);
|
||||
return;
|
||||
case O::V_CMPX_LT_I16:
|
||||
EmitInteger16Compare(inst, IR::ValueOpcode::SLessThan32, true, true);
|
||||
return;
|
||||
case O::V_CMP_LE_I16:
|
||||
EmitInteger16Compare(inst, IR::ValueOpcode::SLessThanEqual32, true, false);
|
||||
return;
|
||||
case O::V_CMPX_LE_I16:
|
||||
EmitInteger16Compare(inst, IR::ValueOpcode::SLessThanEqual32, true, true);
|
||||
return;
|
||||
|
||||
case O::V_CMP_F_F32: EmitCompareConstant(inst, false, false, false); return;
|
||||
case O::V_CMP_TRU_F32: EmitCompareConstant(inst, true, false, false); return;
|
||||
case O::V_CMP_EQ_F32:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPOrdEqual32, false, false);
|
||||
return;
|
||||
case O::V_CMP_EQ_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPOrdEqual64, false, false);
|
||||
return;
|
||||
case O::V_CMP_LE_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPOrdLessThanEqual64, false, false);
|
||||
return;
|
||||
case O::V_CMPX_LE_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPOrdLessThanEqual64, false, true);
|
||||
return;
|
||||
case O::V_CMPX_GE_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPOrdGreaterThanEqual64, false, true);
|
||||
return;
|
||||
case O::V_CMPX_EQ_F32:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPOrdEqual32, false, true);
|
||||
return;
|
||||
@@ -267,12 +313,18 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
|
||||
case O::V_CMPX_LE_F16:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPOrdLessThanEqual32, true, true);
|
||||
return;
|
||||
case O::V_CMP_NGE_F16:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPUnordLessThan32, true, false);
|
||||
return;
|
||||
case O::V_CMP_NGT_F16:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPUnordLessThanEqual32, true, false);
|
||||
return;
|
||||
case O::V_CMPX_NGT_F16:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPUnordLessThanEqual32, true, true);
|
||||
return;
|
||||
case O::V_CMPX_NLE_F16:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPUnordGreaterThan32, true, true);
|
||||
return;
|
||||
case O::V_CMP_NEQ_F16:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPUnordNotEqual32, true, false);
|
||||
return;
|
||||
@@ -297,6 +349,10 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
|
||||
case O::V_CVT_F32_UBYTE3: V_CVT_F32_UBYTE(inst, 3); return;
|
||||
case O::V_CVT_F32_U32: V_CVT_F32_U32(inst); return;
|
||||
case O::V_CVT_F32_I32: V_CVT_F32_I32(inst); return;
|
||||
case O::V_CVT_F64_I32: return FloatUnary(inst, IR::ValueOpcode::ConvertF64S32);
|
||||
case O::V_CVT_F32_F64: return FloatUnary(inst, IR::ValueOpcode::ConvertF32F64);
|
||||
case O::V_CVT_F64_F32: return FloatUnary(inst, IR::ValueOpcode::ConvertF64F32);
|
||||
case O::V_CVT_F64_U32: return FloatUnary(inst, IR::ValueOpcode::ConvertF64U32);
|
||||
case O::V_CVT_U32_F32: V_CVT_U32_F32(inst); return;
|
||||
case O::V_CVT_I32_F32: V_CVT_I32_F32(inst); return;
|
||||
case O::V_CVT_F16_F32: V_CVT_F16_F32(inst); return;
|
||||
@@ -394,6 +450,7 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
|
||||
|
||||
case O::V_FREXP_MANT_F32: return V_FREXP_MANT_F32(inst);
|
||||
case O::V_RCP_F32: return FloatUnary(inst, IR::ValueOpcode::FPRecip32);
|
||||
case O::V_RCP_F64: return FloatUnary(inst, IR::ValueOpcode::FPRecip64);
|
||||
case O::V_RCP_IFLAG_F32: return FloatUnary(inst, IR::ValueOpcode::FPRecipIFlag32);
|
||||
case O::V_FRACT_F32: return FloatUnary(inst, IR::ValueOpcode::FPFract32);
|
||||
case O::V_TRUNC_F32: return FloatUnary(inst, IR::ValueOpcode::FPTrunc32);
|
||||
@@ -410,6 +467,8 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
|
||||
case O::V_SUB_F32: return FloatBinary(inst, IR::ValueOpcode::FPSub32, false);
|
||||
case O::V_SUBREV_F32: return FloatBinary(inst, IR::ValueOpcode::FPSub32, true);
|
||||
case O::V_MUL_F32: return FloatBinary(inst, IR::ValueOpcode::FPMul32, false);
|
||||
case O::V_ADD_F64: return FloatBinary(inst, IR::ValueOpcode::FPAdd64, false);
|
||||
case O::V_MUL_F64: return FloatBinary(inst, IR::ValueOpcode::FPMul64, false);
|
||||
case O::V_MIN_F32: return FloatBinary(inst, IR::ValueOpcode::FPMin32, false);
|
||||
case O::V_MAX_F32: return FloatBinary(inst, IR::ValueOpcode::FPMax32, false);
|
||||
case O::V_LDEXP_F32: return FloatBinary(inst, IR::ValueOpcode::FPLdexp, false);
|
||||
@@ -418,6 +477,7 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
|
||||
case O::V_MADAK_F32:
|
||||
case O::V_MAD_F32:
|
||||
case O::V_FMA_F32: return FloatTernary(inst, IR::ValueOpcode::FPFma32, false, true);
|
||||
case O::V_FMA_F64: return FloatTernary(inst, IR::ValueOpcode::FPFma64, false, false);
|
||||
case O::V_MIN3_F32: return FloatTernary(inst, IR::ValueOpcode::FPMinTri32, false, false);
|
||||
case O::V_MAX3_F32: return FloatTernary(inst, IR::ValueOpcode::FPMaxTri32, false, false);
|
||||
case O::V_MED3_F32: return FloatTernary(inst, IR::ValueOpcode::FPMedTri32, false, false);
|
||||
|
||||
@@ -81,7 +81,8 @@ bool EquivalentValue(const ResourcePlan& program, Value left, Value right,
|
||||
program.memory_info[li] != program.memory_info[ri]) {
|
||||
return false;
|
||||
}
|
||||
} else if (lhs->Flags<uint64_t>() != rhs->Flags<uint64_t>()) {
|
||||
} else if (lhs->GetOpcode() != ValueOpcode::ReadConst &&
|
||||
lhs->Flags<uint64_t>() != rhs->Flags<uint64_t>()) {
|
||||
return false;
|
||||
}
|
||||
for (size_t index = 0; index < lhs->NumArgs(); index++) {
|
||||
@@ -141,6 +142,7 @@ CompiledShaderInfo Program::TakeCompiledInfo() && {
|
||||
.user_data_base = user_data_base,
|
||||
.user_data_count = user_data_count,
|
||||
.scratch_dwords = scratch_dwords,
|
||||
.has_address_writes = has_address_writes,
|
||||
.info = std::move(info),
|
||||
.bindings = std::move(bindings),
|
||||
};
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#include <array>
|
||||
#include <cstdint>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
@@ -34,6 +35,7 @@ struct ResourceSnapshot {
|
||||
std::vector<DescriptorValue> samplers;
|
||||
std::vector<uint32_t> flattened_srt;
|
||||
std::vector<uint32_t> user_data;
|
||||
std::vector<std::pair<uint64_t, uint64_t>> specialization_reads;
|
||||
UniformFill uniform_fill;
|
||||
};
|
||||
|
||||
|
||||
@@ -30,6 +30,7 @@ enum class ResourceKind {
|
||||
Buffer,
|
||||
IndirectBuffer,
|
||||
Flat,
|
||||
FlatLocal,
|
||||
Global,
|
||||
Scratch,
|
||||
Lds,
|
||||
@@ -40,7 +41,8 @@ enum class ResourceKind {
|
||||
|
||||
[[nodiscard]] constexpr bool IsAddressResourceKind(ResourceKind kind) {
|
||||
return kind == ResourceKind::ScalarAddress || kind == ResourceKind::Flat ||
|
||||
kind == ResourceKind::Global || kind == ResourceKind::Scratch;
|
||||
kind == ResourceKind::FlatLocal || kind == ResourceKind::Global ||
|
||||
kind == ResourceKind::Scratch;
|
||||
}
|
||||
|
||||
struct MemoryInfo {
|
||||
@@ -147,6 +149,7 @@ struct SamplerResource {
|
||||
uint32_t first_use_pc = 0;
|
||||
bool force_point_filtering = false;
|
||||
bool depth_compare = false;
|
||||
bool integer_border = false;
|
||||
|
||||
bool operator==(const SamplerResource& other) const = default;
|
||||
};
|
||||
@@ -496,6 +499,7 @@ struct ResourceBlock {
|
||||
Value condition;
|
||||
std::vector<uint32_t> successors;
|
||||
std::vector<uint32_t> sources;
|
||||
std::vector<uint32_t> srt_reads;
|
||||
};
|
||||
|
||||
// Stable shader metadata consumed by the renderer after native IR has been discarded.
|
||||
@@ -507,6 +511,7 @@ struct CompiledShaderInfo {
|
||||
uint32_t user_data_count = 64;
|
||||
uint32_t scratch_dwords = 0;
|
||||
uint32_t param_export_mask = 0;
|
||||
bool has_address_writes = false;
|
||||
ShaderInfo info;
|
||||
BindingLayout bindings;
|
||||
};
|
||||
@@ -548,7 +553,7 @@ struct ResourcePlan {
|
||||
std::vector<SrtRead> srt_reads;
|
||||
std::vector<uint8_t> clean_flat_slots;
|
||||
bool requires_specialization_memory = false;
|
||||
bool has_address_writes = false;
|
||||
bool capture_specialization_reads = false;
|
||||
bool srt_plan_complete = false;
|
||||
bool resource_tracking_complete = false;
|
||||
ShaderInfo info;
|
||||
@@ -561,7 +566,6 @@ struct ResourcePlan {
|
||||
mutable std::vector<uint8_t> visited_blocks;
|
||||
mutable std::vector<uint32_t> pending_blocks;
|
||||
mutable std::vector<uint32_t> material_keys;
|
||||
mutable std::vector<std::pair<uint64_t, uint64_t>> specialization_reads;
|
||||
};
|
||||
|
||||
struct Program: ResourcePlan {
|
||||
@@ -582,10 +586,12 @@ struct Program: ResourcePlan {
|
||||
CFG::FailureKind cfg_failure_kind = CFG::FailureKind::None;
|
||||
std::string fallback_reason;
|
||||
std::vector<BlockInfo> block_info;
|
||||
struct ScalarWrite { uint32_t pc; ScalarReg reg; };
|
||||
std::vector<ScalarWrite> scalar_writes;
|
||||
// Typed memory and export instructions reference shader-local metadata by dense index.
|
||||
// Decoder-only details (such as NSA register numbers) have already become IR operands.
|
||||
std::vector<ExportInfo> export_info;
|
||||
std::vector<Value> dynamic_reads;
|
||||
bool has_address_writes = false;
|
||||
bool shader_info_complete = false;
|
||||
BindingLayout bindings;
|
||||
bool binding_layout_complete = false;
|
||||
|
||||
@@ -30,6 +30,7 @@ std::string TypeName(Type type) {
|
||||
"ImageResource",
|
||||
"SamplerResource",
|
||||
"ImageAddress",
|
||||
"F64",
|
||||
};
|
||||
const auto bits = static_cast<uint32_t>(type);
|
||||
if (bits == 0) {
|
||||
|
||||
@@ -27,6 +27,7 @@ enum class Type : uint32_t {
|
||||
ImageResource = 1u << 17u,
|
||||
SamplerResource = 1u << 18u,
|
||||
ImageAddress = 1u << 19u,
|
||||
F64 = 1u << 20u,
|
||||
};
|
||||
|
||||
constexpr Type operator|(Type lhs, Type rhs) {
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
|
||||
@@ -135,10 +135,16 @@ bool Value::operator==(const Value& other) const {
|
||||
}
|
||||
|
||||
Inst::Inst(ValueOpcode value_opcode, uint64_t value_flags)
|
||||
: opcode(value_opcode), flags(value_flags) {
|
||||
const auto count = NumArgsOf(opcode);
|
||||
if (count != std::numeric_limits<size_t>::max()) {
|
||||
args.resize(count);
|
||||
: opcode(value_opcode),
|
||||
num_args(value_opcode == ValueOpcode::Phi ? PhiArity
|
||||
: static_cast<uint8_t>(NumArgsOf(value_opcode))),
|
||||
flags(value_flags) {
|
||||
if (num_args == PhiArity) {
|
||||
std::destroy_at(&fixed_args);
|
||||
std::construct_at(&phi_args);
|
||||
} else if (num_args > InlineArity) {
|
||||
std::destroy_at(&fixed_args);
|
||||
std::construct_at(&large_args, num_args);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -154,8 +160,8 @@ Type Inst::GetType() const {
|
||||
if (opcode == ValueOpcode::Phi) {
|
||||
return static_cast<Type>(flags);
|
||||
}
|
||||
if (opcode == ValueOpcode::Identity && !args.empty()) {
|
||||
return args.front().GetType();
|
||||
if (opcode == ValueOpcode::Identity && num_args != 0) {
|
||||
return Arg(0).GetType();
|
||||
}
|
||||
return TypeOf(opcode);
|
||||
}
|
||||
@@ -173,21 +179,24 @@ size_t Inst::UseCount() const {
|
||||
}
|
||||
|
||||
size_t Inst::NumArgs() const {
|
||||
return args.size();
|
||||
return num_args == PhiArity ? phi_args.size() : num_args;
|
||||
}
|
||||
|
||||
size_t Inst::NumPhiBlocks() const {
|
||||
return phi_blocks.size();
|
||||
return num_args == PhiArity ? phi_args.size() : 0;
|
||||
}
|
||||
|
||||
Value Inst::Arg(size_t index) const {
|
||||
EXIT_IF(index >= args.size());
|
||||
return args[index];
|
||||
EXIT_IF(index >= NumArgs());
|
||||
if (num_args <= InlineArity) {
|
||||
return fixed_args[index];
|
||||
}
|
||||
return num_args == PhiArity ? phi_args[index].second : large_args[index];
|
||||
}
|
||||
|
||||
Block* Inst::PhiBlock(size_t index) const {
|
||||
EXIT_IF(opcode != ValueOpcode::Phi || index >= phi_blocks.size());
|
||||
return phi_blocks[index];
|
||||
EXIT_IF(opcode != ValueOpcode::Phi || index >= phi_args.size());
|
||||
return phi_args[index].first;
|
||||
}
|
||||
|
||||
Block* Inst::Parent() const {
|
||||
@@ -203,15 +212,17 @@ void Inst::SetParent(Block* block) {
|
||||
}
|
||||
|
||||
void Inst::SetArg(size_t index, Value value) {
|
||||
if (index >= args.size()) {
|
||||
EXIT_IF(NumArgsOf(opcode) != std::numeric_limits<size_t>::max());
|
||||
args.resize(index + 1);
|
||||
}
|
||||
const auto old = args[index];
|
||||
const auto old = Arg(index);
|
||||
if (auto* old_inst = old.TryInstruction(); old_inst != nullptr) {
|
||||
RemoveUse(old_inst, index);
|
||||
}
|
||||
args[index] = value;
|
||||
if (num_args <= InlineArity) {
|
||||
fixed_args[index] = value;
|
||||
} else if (num_args == PhiArity) {
|
||||
phi_args[index].second = value;
|
||||
} else {
|
||||
large_args[index] = value;
|
||||
}
|
||||
if (auto* new_inst = value.TryInstruction(); new_inst != nullptr) {
|
||||
AddUse(new_inst, index);
|
||||
}
|
||||
@@ -219,9 +230,8 @@ void Inst::SetArg(size_t index, Value value) {
|
||||
|
||||
void Inst::AddPhiOperand(Block* predecessor, Value value) {
|
||||
EXIT_IF(opcode != ValueOpcode::Phi);
|
||||
const auto index = args.size();
|
||||
args.push_back(value);
|
||||
phi_blocks.push_back(predecessor);
|
||||
const auto index = phi_args.size();
|
||||
phi_args.emplace_back(predecessor, value);
|
||||
if (auto* value_inst = value.TryInstruction(); value_inst != nullptr) {
|
||||
AddUse(value_inst, index);
|
||||
}
|
||||
@@ -234,21 +244,12 @@ void Inst::ReplaceUsesWith(Value replacement, bool preserve) {
|
||||
}
|
||||
Invalidate();
|
||||
if (preserve) {
|
||||
ReplaceOpcode(ValueOpcode::Identity);
|
||||
args.resize(1);
|
||||
opcode = ValueOpcode::Identity;
|
||||
num_args = 1;
|
||||
SetArg(0, replacement);
|
||||
}
|
||||
}
|
||||
|
||||
void Inst::ReplaceOpcode(ValueOpcode value_opcode) {
|
||||
opcode = value_opcode;
|
||||
const auto count = NumArgsOf(opcode);
|
||||
if (count != std::numeric_limits<size_t>::max()) {
|
||||
EXIT_IF(!args.empty() && args.size() != count);
|
||||
args.resize(count);
|
||||
}
|
||||
}
|
||||
|
||||
void Inst::Invalidate() {
|
||||
ClearArgs();
|
||||
opcode = ValueOpcode::Void;
|
||||
@@ -269,13 +270,21 @@ void Inst::RemoveUse(Inst* used, size_t operand) {
|
||||
}
|
||||
|
||||
void Inst::ClearArgs() {
|
||||
for (size_t index = 0; index < args.size(); index++) {
|
||||
if (auto* value_inst = args[index].TryInstruction(); value_inst != nullptr) {
|
||||
for (size_t index = 0; index < NumArgs(); index++) {
|
||||
if (auto* value_inst = Arg(index).TryInstruction(); value_inst != nullptr) {
|
||||
RemoveUse(value_inst, index);
|
||||
}
|
||||
}
|
||||
args.clear();
|
||||
phi_blocks.clear();
|
||||
if (num_args == PhiArity) {
|
||||
std::destroy_at(&phi_args);
|
||||
std::construct_at(&fixed_args);
|
||||
} else if (num_args > InlineArity) {
|
||||
std::destroy_at(&large_args);
|
||||
std::construct_at(&fixed_args);
|
||||
} else {
|
||||
fixed_args.fill(Value {});
|
||||
}
|
||||
num_args = 0;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::IR
|
||||
@@ -4,6 +4,7 @@
|
||||
#include "graphics/shader/recompiler/ir/Reg.h"
|
||||
#include "graphics/shader/recompiler/ir/opcodes/ValueOpcodes.h"
|
||||
|
||||
#include <array>
|
||||
#include <bit>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
@@ -133,7 +134,6 @@ public:
|
||||
void SetArg(size_t index, Value value);
|
||||
void AddPhiOperand(Block* predecessor, Value value);
|
||||
void ReplaceUsesWith(Value replacement, bool preserve = true);
|
||||
void ReplaceOpcode(ValueOpcode opcode);
|
||||
void Invalidate();
|
||||
|
||||
template <typename T>
|
||||
@@ -156,13 +156,22 @@ private:
|
||||
void RemoveUse(Inst* used, size_t operand);
|
||||
void ClearArgs();
|
||||
|
||||
static constexpr uint8_t InlineArity = 4;
|
||||
static constexpr uint8_t PhiArity = UINT8_MAX;
|
||||
|
||||
ValueOpcode opcode;
|
||||
uint8_t num_args;
|
||||
mutable uint32_t evaluation_index = UINT32_MAX;
|
||||
uint64_t flags;
|
||||
Block* parent = nullptr;
|
||||
std::vector<Value> args;
|
||||
std::vector<Block*> phi_blocks;
|
||||
union {
|
||||
std::array<Value, InlineArity> fixed_args {};
|
||||
std::vector<Value> large_args;
|
||||
std::vector<std::pair<Block*, Value>> phi_args;
|
||||
};
|
||||
std::vector<Use> uses;
|
||||
mutable uint32_t evaluation_index = UINT32_MAX;
|
||||
};
|
||||
|
||||
static_assert(sizeof(Inst) <= 112, "Inst operand storage unintentionally increased");
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::IR
|
||||
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