mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-27 16:02:37 +00:00
Compare commits
42
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
cdb64bfd4f | ||
|
|
e5dcfdb87b | ||
|
|
984010227f | ||
|
|
57c97ebd86 | ||
|
|
dc3cd2d2c9 | ||
|
|
e6fce45d3a | ||
|
|
5b826c6e4a | ||
|
|
77d7722173 | ||
|
|
266c12cec6 | ||
|
|
7a0e1dafd7 | ||
|
|
1d41ddb378 | ||
|
|
5c83060481 | ||
|
|
72e4989b1e | ||
|
|
1d55272467 | ||
|
|
2b1b7ed0e4 | ||
|
|
af3011cd69 | ||
|
|
de9c15fa79 | ||
|
|
e85279ea7b | ||
|
|
d8be245c22 | ||
|
|
bbb98bd490 | ||
|
|
f96a14a0ab | ||
|
|
c753efdde7 | ||
|
|
8e46a3ccfa | ||
|
|
b27b89f513 | ||
|
|
e56899902b | ||
|
|
0885f43a6a | ||
|
|
a98a39c575 | ||
|
|
94e7d239dd | ||
|
|
8274e517b2 | ||
|
|
96011cc5c9 | ||
|
|
f7bd0b436a | ||
|
|
b7d3c572c1 | ||
|
|
b0bbaef1eb | ||
|
|
0ee8800905 | ||
|
|
0bef3fc0d3 | ||
|
|
45fab265d5 | ||
|
|
a2f851788f | ||
|
|
5940e623d5 | ||
|
|
07c84876a1 | ||
|
|
96c067d0fb | ||
|
|
deb45a8bb2 | ||
|
|
fdac55a5ef |
No files matched your search
+11
-2
@@ -1,4 +1,4 @@
|
||||
cmake_minimum_required(VERSION 3.18...4.3)
|
||||
cmake_minimum_required(VERSION 3.19...4.3)
|
||||
|
||||
if(CMAKE_VERSION VERSION_GREATER_EQUAL 4.0)
|
||||
set(CMAKE_POLICY_VERSION_MINIMUM 3.10 CACHE STRING "Minimum policy version for bundled dependencies")
|
||||
@@ -259,7 +259,7 @@ set(gpu_tiler_shader_names
|
||||
depth
|
||||
promote_d16
|
||||
demote_d16
|
||||
swap_bgra16
|
||||
color_transform
|
||||
)
|
||||
file(GLOB gpu_tiler_shader_includes CONFIGURE_DEPENDS "${gpu_tiler_shader_dir}/gpu_tiler_*.inc")
|
||||
foreach(shader_name IN LISTS gpu_tiler_shader_names)
|
||||
@@ -725,6 +725,15 @@ endif()
|
||||
add_executable(kyty_emulator "${KYTY_SOURCE_DIR}/main.cpp" ${kyty_emulator_src})
|
||||
configure_macos_guest_address_space(kyty_emulator)
|
||||
|
||||
set(KYTY_TROPHY_UNLOCK_SOUND "${CMAKE_CURRENT_SOURCE_DIR}/assets/sounds/trophy-unlock.wav")
|
||||
add_custom_target(kyty_trophy_sound
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "$<TARGET_FILE_DIR:kyty_emulator>/assets/sounds"
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${KYTY_TROPHY_UNLOCK_SOUND}"
|
||||
"$<TARGET_FILE_DIR:kyty_emulator>/assets/sounds/trophy-unlock.wav"
|
||||
VERBATIM)
|
||||
add_dependencies(kyty_emulator kyty_trophy_sound)
|
||||
install(FILES "${KYTY_TROPHY_UNLOCK_SOUND}" DESTINATION assets/sounds)
|
||||
|
||||
target_link_libraries(kyty_emulator ${kyty_emulator_link_libraries})
|
||||
if (WIN32)
|
||||
target_link_libraries(kyty_emulator opengl32)
|
||||
|
||||
Binary file not shown.
@@ -27,6 +27,7 @@ target_link_libraries(common
|
||||
kyty_git_version
|
||||
spdlog::spdlog
|
||||
ZArchive::zarchive
|
||||
nlohmann_json::nlohmann_json
|
||||
)
|
||||
|
||||
get_property(inc_headers TARGET common PROPERTY INCLUDE_DIRECTORIES)
|
||||
|
||||
@@ -156,6 +156,10 @@ bool TessellationEnabled() {
|
||||
return g_config->tessellation_enabled;
|
||||
}
|
||||
|
||||
bool TrophyEnabled() {
|
||||
return g_config->trophy_enabled;
|
||||
}
|
||||
|
||||
bool PlayGoHackEnabled() {
|
||||
return g_config->playgo_hack_enabled;
|
||||
}
|
||||
|
||||
@@ -74,6 +74,7 @@ struct ConfigOptions {
|
||||
bool renderdoc_enabled = false;
|
||||
bool readback_linear_images = false;
|
||||
bool tessellation_enabled = false;
|
||||
bool trophy_enabled = true;
|
||||
bool playgo_hack_enabled = false;
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool red_zone_protection_enabled = false;
|
||||
@@ -123,6 +124,7 @@ bool GpuAssistedValidationEnabled();
|
||||
bool RenderDocEnabled();
|
||||
bool ReadbackLinearImagesEnabled();
|
||||
bool TessellationEnabled();
|
||||
bool TrophyEnabled();
|
||||
bool PlayGoHackEnabled();
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool RedZoneProtectionEnabled();
|
||||
|
||||
@@ -0,0 +1,264 @@
|
||||
#include "common/trophies.h"
|
||||
|
||||
#include "common/file.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <charconv>
|
||||
#include <span>
|
||||
#include <fmt/format.h>
|
||||
#include <nlohmann/json.hpp>
|
||||
|
||||
namespace Common::Trophies {
|
||||
namespace {
|
||||
|
||||
using Json = nlohmann::json;
|
||||
using Files = std::map<std::string_view, std::span<const std::byte>>;
|
||||
|
||||
constexpr uint64_t MaxUnlocksSize = uint64_t {1} << 20u;
|
||||
constexpr uint64_t MaxPackageSize = uint64_t {1} << 30u;
|
||||
|
||||
uint64_t ReadBigEndian(const std::byte* data, size_t size) {
|
||||
uint64_t value = 0;
|
||||
for (size_t i = 0; i < size; ++i) {
|
||||
value = (value << 8u) | std::to_integer<uint8_t>(data[i]);
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
int ReadId(const Json& value) {
|
||||
if (value.is_number_integer()) {
|
||||
const auto number = value.get<int64_t>();
|
||||
return number >= 0 && number <= INT32_MAX ? static_cast<int>(number) : -1;
|
||||
}
|
||||
if (!value.is_string()) {
|
||||
return -1;
|
||||
}
|
||||
const auto& text = value.get_ref<const std::string&>();
|
||||
int id = -1;
|
||||
const auto [end, error] = std::from_chars(text.data(), text.data() + text.size(), id);
|
||||
return error == std::errc {} && end == text.data() + text.size() && id >= 0 ? id : -1;
|
||||
}
|
||||
|
||||
Json ReadJson(const Files& files, std::string_view name) {
|
||||
const auto entry = files.find(name);
|
||||
if (entry == files.end()) {
|
||||
return {};
|
||||
}
|
||||
return Json::parse(entry->second.begin(), entry->second.end(), nullptr, false);
|
||||
}
|
||||
|
||||
Package ParsePackage(std::span<const std::byte> data, int console_language) {
|
||||
if (data.size() < 0x40 || data.size() > MaxPackageSize ||
|
||||
ReadBigEndian(data.data(), 4) != 0xb228c60a || ReadBigEndian(data.data() + 4, 4) != 1) {
|
||||
return {};
|
||||
}
|
||||
const auto size = ReadBigEndian(data.data() + 8, 8);
|
||||
const auto count = ReadBigEndian(data.data() + 0x10, 4);
|
||||
const auto toc = ReadBigEndian(data.data() + 0x14, 4);
|
||||
if (size < 0x40 || size > data.size() || count > 4096 || toc > size ||
|
||||
0x20 + count * 0x40 > size - toc) {
|
||||
return {};
|
||||
}
|
||||
Files files;
|
||||
for (uint64_t i = 0; i < count; ++i) {
|
||||
const auto* entry = data.data() + toc + 0x20 + i * 0x40;
|
||||
const auto* name = reinterpret_cast<const char*>(entry);
|
||||
const std::string_view filename(name, std::find(name, name + 0x20, '\0') - name);
|
||||
const auto offset = ReadBigEndian(entry + 0x20, 8);
|
||||
const auto length = ReadBigEndian(entry + 0x28, 8);
|
||||
if (offset > size || length > size - offset) {
|
||||
return {};
|
||||
}
|
||||
files.emplace(filename, data.subspan(offset, length));
|
||||
}
|
||||
const auto conf = ReadJson(files, "tropconf.json");
|
||||
if (!conf.is_object() || !conf.contains("trophies") || !conf["trophies"].is_array() ||
|
||||
conf["trophies"].size() > 1000 || !conf.contains("defaultLanguage") ||
|
||||
!conf["defaultLanguage"].is_string()) {
|
||||
return {};
|
||||
}
|
||||
static constexpr std::array<std::string_view, 30> locales = {
|
||||
"ja-JP", "en-US", "fr-FR", "es-ES", "de-DE", "it-IT", "nl-NL", "pt-PT",
|
||||
"ru-RU", "ko-KR", "zh-Hant", "zh-Hans", "fi-FI", "sv-SE", "da-DK", "no-NO",
|
||||
"pl-PL", "pt-BR", "en-GB", "tr-TR", "es-419", "ar-AE", "fr-CA", "cs-CZ",
|
||||
"hu-HU", "el-GR", "ro-RO", "th-TH", "vi-VN", "id-ID"};
|
||||
const auto locale =
|
||||
locales[console_language >= 0 && console_language < locales.size() ? console_language : 1];
|
||||
auto meta = ReadJson(files, fmt::format("tropmeta_{}.json", locale));
|
||||
if (meta.is_null()) {
|
||||
meta = ReadJson(files, fmt::format("tropmeta_{}.json",
|
||||
conf["defaultLanguage"].get_ref<const std::string&>()));
|
||||
}
|
||||
if (!meta.is_object() || !meta.contains("metadata") || !meta["metadata"].is_object()) {
|
||||
return {};
|
||||
}
|
||||
const auto& texts = meta["metadata"];
|
||||
if (!texts.contains("titleMetadata") || !texts["titleMetadata"].is_object() ||
|
||||
!texts["titleMetadata"].contains("name") || !texts["titleMetadata"]["name"].is_string() ||
|
||||
!texts.contains("trophyMetadata") || !texts["trophyMetadata"].is_array()) {
|
||||
return {};
|
||||
}
|
||||
Package package;
|
||||
package.title = texts["titleMetadata"]["name"].get<std::string>();
|
||||
package.groups.emplace(-1, package.title);
|
||||
uint64_t icon_bytes = 0;
|
||||
for (const auto& definition: conf["trophies"]) {
|
||||
if (!definition.is_object() || !definition.contains("id") ||
|
||||
!definition.contains("grade") || !definition["grade"].is_string()) {
|
||||
return {};
|
||||
}
|
||||
Trophy trophy;
|
||||
trophy.id = ReadId(definition["id"]);
|
||||
const auto grade = definition["grade"].get<std::string>();
|
||||
const auto grade_index = std::string_view("PGSB").find(grade);
|
||||
if (trophy.id < 0 || grade.size() != 1 || grade_index == std::string_view::npos) {
|
||||
return {};
|
||||
}
|
||||
trophy.grade = static_cast<int>(grade_index) + 1;
|
||||
if (definition.contains("groupId")) {
|
||||
trophy.group_id = ReadId(definition["groupId"]);
|
||||
if (trophy.group_id < 0) {
|
||||
return {};
|
||||
}
|
||||
}
|
||||
if (definition.contains("platinumTrophyId")) {
|
||||
trophy.platinum_id = ReadId(definition["platinumTrophyId"]);
|
||||
}
|
||||
trophy.hidden = definition.contains("hidden") && definition["hidden"] == true;
|
||||
trophy.has_reward = definition.contains("hasReward") && definition["hasReward"] == true;
|
||||
if (definition.contains("unlockCondition")) {
|
||||
const auto& condition = definition["unlockCondition"];
|
||||
if (condition.is_object() && condition.contains("progressive") &&
|
||||
condition["progressive"] == true) {
|
||||
if (!condition.contains("targetValue") || !condition["targetValue"].is_string()) {
|
||||
return {};
|
||||
}
|
||||
const auto& value = condition["targetValue"].get_ref<const std::string&>();
|
||||
uint64_t target = 0;
|
||||
const auto [end, error] =
|
||||
std::from_chars(value.data(), value.data() + value.size(), target);
|
||||
if (error != std::errc {} || end != value.data() + value.size()) {
|
||||
return {};
|
||||
}
|
||||
trophy.target = target;
|
||||
}
|
||||
}
|
||||
const auto icon = files.find(fmt::format("trop{:04}.png", trophy.id));
|
||||
if (icon != files.end()) {
|
||||
if (icon->second.size() > size - icon_bytes) {
|
||||
return {};
|
||||
}
|
||||
trophy.icon_png.assign(icon->second.begin(), icon->second.end());
|
||||
icon_bytes += icon->second.size();
|
||||
}
|
||||
package.groups.try_emplace(trophy.group_id);
|
||||
if (package.groups.size() > 50 ||
|
||||
!package.trophies.emplace(trophy.id, std::move(trophy)).second) {
|
||||
return {};
|
||||
}
|
||||
}
|
||||
if (texts.contains("groupMetadata") && texts["groupMetadata"].is_array()) {
|
||||
for (const auto& group: texts["groupMetadata"]) {
|
||||
if (group.is_object() && group.contains("id") && group.contains("name") &&
|
||||
group["name"].is_string()) {
|
||||
const auto found = package.groups.find(ReadId(group["id"]));
|
||||
if (found != package.groups.end()) {
|
||||
found->second = group["name"].get<std::string>();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
for (const auto& text: texts["trophyMetadata"]) {
|
||||
if (!text.is_object() || !text.contains("id")) {
|
||||
continue;
|
||||
}
|
||||
const auto found = package.trophies.find(ReadId(text["id"]));
|
||||
if (found == package.trophies.end()) {
|
||||
continue;
|
||||
}
|
||||
for (const auto& [key, field]: {std::pair {"name", &found->second.name},
|
||||
{"detail", &found->second.description},
|
||||
{"reward", &found->second.reward}}) {
|
||||
if (text.contains(key) && text[key].is_string()) {
|
||||
*field = text[key].get<std::string>();
|
||||
}
|
||||
}
|
||||
}
|
||||
return package;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
Package LoadPackage(const std::filesystem::path& path, int console_language) {
|
||||
File file(path, File::Mode::Read);
|
||||
if (file.IsInvalid() || file.Size() > MaxPackageSize) {
|
||||
return {};
|
||||
}
|
||||
return ParsePackage(file.ReadWholeBuffer(), console_language);
|
||||
}
|
||||
|
||||
std::filesystem::path PackagePath(uint32_t service_label) {
|
||||
return std::filesystem::path(PackageDirectory) / fmt::format("trophy{:02}.ucp", service_label);
|
||||
}
|
||||
|
||||
std::filesystem::path UnlocksPath(const std::filesystem::path& root, std::string_view title_id,
|
||||
int user_id, uint32_t service_label) {
|
||||
if (title_id.empty() || !std::all_of(title_id.begin(), title_id.end(), [](char c) {
|
||||
return (c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z') || (c >= '0' && c <= '9') ||
|
||||
c == '_' || c == '-';
|
||||
})) {
|
||||
return {};
|
||||
}
|
||||
return root / "_SaveData" / title_id /
|
||||
fmt::format("trophies_{}_{}.json", user_id, service_label);
|
||||
}
|
||||
|
||||
std::set<int> LoadUnlocks(const std::filesystem::path& path) {
|
||||
File file(path, File::Mode::Read);
|
||||
if (file.IsInvalid() || file.Size() > MaxUnlocksSize) {
|
||||
return {};
|
||||
}
|
||||
const auto bytes = file.ReadWholeBuffer();
|
||||
const auto json = Json::parse(bytes.begin(), bytes.end(), nullptr, false);
|
||||
if (!json.is_object() || !json.contains("unlockedTrophies") ||
|
||||
!json["unlockedTrophies"].is_array()) {
|
||||
return {};
|
||||
}
|
||||
std::set<int> unlocked;
|
||||
for (const auto& value: json["unlockedTrophies"]) {
|
||||
const auto id = ReadId(value);
|
||||
if (id >= 0) {
|
||||
unlocked.insert(id);
|
||||
}
|
||||
}
|
||||
return unlocked;
|
||||
}
|
||||
|
||||
bool SaveUnlocks(const std::filesystem::path& path, const std::set<int>& unlocked) {
|
||||
if (path.empty() || !File::CreateDirectories(path.parent_path())) {
|
||||
return false;
|
||||
}
|
||||
const auto text = Json {{"unlockedTrophies", unlocked}}.dump();
|
||||
auto temporary = path;
|
||||
temporary += ".tmp";
|
||||
File file;
|
||||
if (text.size() > MaxUnlocksSize || !file.Create(temporary)) {
|
||||
return false;
|
||||
}
|
||||
uint32_t written = 0;
|
||||
file.Write(text.data(), static_cast<uint32_t>(text.size()), &written);
|
||||
const bool complete = written == text.size() && file.Flush();
|
||||
file.Close();
|
||||
std::error_code error;
|
||||
if (complete) {
|
||||
std::filesystem::rename(temporary, path, error);
|
||||
if (!error) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
std::filesystem::remove(temporary, error);
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace Common::Trophies
|
||||
@@ -0,0 +1,48 @@
|
||||
#ifndef KYTY_COMMON_TROPHIES_H_
|
||||
#define KYTY_COMMON_TROPHIES_H_
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <filesystem>
|
||||
#include <map>
|
||||
#include <optional>
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
namespace Common::Trophies {
|
||||
|
||||
inline constexpr char PackageDirectory[] = "sce_sys/trophy2";
|
||||
|
||||
struct Trophy {
|
||||
int id = 0;
|
||||
int group_id = -1;
|
||||
int platinum_id = -1;
|
||||
int grade = 0;
|
||||
std::optional<uint64_t> target;
|
||||
std::string name;
|
||||
std::string description;
|
||||
std::string reward;
|
||||
std::vector<std::byte> icon_png;
|
||||
bool hidden = false;
|
||||
bool has_reward = false;
|
||||
};
|
||||
|
||||
struct Package {
|
||||
std::string title;
|
||||
std::map<int, std::string> groups;
|
||||
std::map<int, Trophy> trophies;
|
||||
};
|
||||
|
||||
[[nodiscard]] Package LoadPackage(const std::filesystem::path& path, int console_language);
|
||||
[[nodiscard]] std::filesystem::path PackagePath(uint32_t service_label);
|
||||
[[nodiscard]] std::filesystem::path UnlocksPath(const std::filesystem::path& root,
|
||||
std::string_view title_id, int user_id,
|
||||
uint32_t service_label);
|
||||
[[nodiscard]] std::set<int> LoadUnlocks(const std::filesystem::path& path);
|
||||
[[nodiscard]] bool SaveUnlocks(const std::filesystem::path& path, const std::set<int>& unlocked);
|
||||
|
||||
} // namespace Common::Trophies
|
||||
|
||||
#endif // KYTY_COMMON_TROPHIES_H_
|
||||
@@ -20,7 +20,8 @@ struct FormatInfo {
|
||||
|
||||
constexpr FormatInfo kFormatInfo[] = {
|
||||
{BufferFormat::k8UNorm, 1, 0, 1, true, false},
|
||||
{BufferFormat::k8SNorm, 0, 0, 1, false, false},
|
||||
{BufferFormat::k8UScaled, 1, 0, 0, true, false},
|
||||
{BufferFormat::k8SNorm, 1, 0, 1, false, false},
|
||||
{BufferFormat::k8UInt, 1, 0, 1, true, true},
|
||||
{BufferFormat::k16UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16SNorm, 2, 0, 2, true, false},
|
||||
@@ -28,6 +29,7 @@ constexpr FormatInfo kFormatInfo[] = {
|
||||
{BufferFormat::k16SInt, 2, 0, 2, true, false, true},
|
||||
{BufferFormat::k16Float, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UScaled, 2, 0, 0, true, false},
|
||||
{BufferFormat::k8_8SNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UInt, 2, 0, 2, true, true},
|
||||
{BufferFormat::k8_8SInt, 2, 0, 2, true, false, true},
|
||||
@@ -41,6 +43,7 @@ constexpr FormatInfo kFormatInfo[] = {
|
||||
{BufferFormat::k16_16Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k11_11_10UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k11_11_10Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_11_11Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_10_10_2UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_10_10_2UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k8_8_8_8UNorm, 4, 0, 4, true, false},
|
||||
@@ -67,7 +70,7 @@ constexpr FormatInfo kFormatInfo[] = {
|
||||
{BufferFormat::k9_9_9_5Float, 4, 0, 0, true, false},
|
||||
{BufferFormat::k5_6_5UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k5_5_5_1UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k1_5_5_5UNorm, 0, 0, 2, false, false},
|
||||
{BufferFormat::k1_5_5_5UNorm, 2, 0, 2, false, false},
|
||||
{BufferFormat::k4_4_4_4UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::kFmask8_S2_F1, 1, 0, 1, true, false},
|
||||
{BufferFormat::kFmask8_S4_F1, 1, 0, 1, true, false},
|
||||
@@ -231,7 +234,12 @@ TextureNumericClass SampledTextureNumericClass(BufferFormat format) {
|
||||
}
|
||||
|
||||
BufferFormat RemapTextureFormat(BufferFormat format) {
|
||||
return format == BufferFormat::k11_11_10UInt ? BufferFormat::k32UInt : format;
|
||||
switch (format) {
|
||||
case BufferFormat::k8UScaled: return BufferFormat::k8UNorm;
|
||||
case BufferFormat::k8_8UScaled: return BufferFormat::k8_8UNorm;
|
||||
case BufferFormat::k11_11_10UInt: return BufferFormat::k32UInt;
|
||||
default: return format;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::Prospero
|
||||
@@ -876,64 +876,15 @@ void CommandProcessor::DrawIndexOffset(uint32_t index_offset, uint32_t index_cou
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndirect(uint32_t data_offset, uint32_t draw_initiator, bool indexed) {
|
||||
EXIT_NOT_IMPLEMENTED((draw_initiator & ~0x20u) != 2u);
|
||||
EXIT_NOT_IMPLEMENTED(m_draw_indirect_args_base_addr == 0);
|
||||
|
||||
const auto* args_addr =
|
||||
reinterpret_cast<const void*>(m_draw_indirect_args_base_addr + data_offset);
|
||||
|
||||
if (!indexed) {
|
||||
DrawIndirectArgs args {};
|
||||
std::memcpy(&args, args_addr, sizeof(args));
|
||||
m_num_instances = args.instance_count;
|
||||
DrawIndexAuto({.vertex_count = args.vertex_count_per_instance,
|
||||
.instance_count = args.instance_count,
|
||||
.first_vertex = args.start_vertex_location,
|
||||
.first_instance = args.start_instance_location,
|
||||
.offset_source = DrawOffsetSource::IndirectArgs});
|
||||
return;
|
||||
}
|
||||
|
||||
DrawIndexedIndirectArgs args {};
|
||||
std::memcpy(&args, args_addr, sizeof(args));
|
||||
|
||||
uint64_t index_size = 0;
|
||||
switch (m_index_type_and_size) {
|
||||
case 0: index_size = 2; break;
|
||||
case 1: index_size = 4; break;
|
||||
case 2: index_size = 1; break;
|
||||
default: EXIT("unknown index_type_and_size: %u\n", m_index_type_and_size);
|
||||
}
|
||||
|
||||
auto* index_addr = reinterpret_cast<const void*>(
|
||||
m_index_base_addr + static_cast<uint64_t>(args.start_index_location) * index_size);
|
||||
|
||||
const uint32_t index_count =
|
||||
(m_index_buffer_size != 0 ? std::min(args.index_count_per_instance, m_index_buffer_size)
|
||||
: args.index_count_per_instance);
|
||||
if (GraphicsRunDebugDumpEnabled() && index_count != args.index_count_per_instance) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 64) {
|
||||
LOGF("\t DrawIndexIndirect: clamped index_count from %" PRIu32 " to %" PRIu32
|
||||
" using INDEX_BUFFER_SIZE\n",
|
||||
args.index_count_per_instance, index_count);
|
||||
}
|
||||
}
|
||||
|
||||
m_num_instances = args.instance_count;
|
||||
DrawIndex({.index_count = index_count,
|
||||
.index_addr = index_addr,
|
||||
.instance_count = args.instance_count,
|
||||
.base_vertex = static_cast<int32_t>(args.base_vertex_location),
|
||||
.first_instance = args.start_instance_location,
|
||||
.offset_source = DrawOffsetSource::IndirectArgs});
|
||||
const auto args_size = indexed ? sizeof(DrawIndexedIndirectArgs) : sizeof(DrawIndirectArgs);
|
||||
DrawIndirectMulti(data_offset, 1, nullptr, args_size, draw_initiator, indexed);
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_count_or_count,
|
||||
const volatile uint32_t* count_addr,
|
||||
uint32_t stride_in_bytes, uint32_t draw_initiator,
|
||||
bool indexed) {
|
||||
EXIT_NOT_IMPLEMENTED((draw_initiator & ~0x20u) != 2u);
|
||||
EXIT_NOT_IMPLEMENTED((draw_initiator & ~0x20u) != (indexed ? 0u : 2u));
|
||||
EXIT_NOT_IMPLEMENTED(m_draw_indirect_args_base_addr == 0);
|
||||
|
||||
uint32_t draw_count = max_count_or_count;
|
||||
|
||||
+29
-14
@@ -195,6 +195,9 @@ bool TextureCache::SameBacking(const ImageInfo& cached, const ImageInfo& request
|
||||
if (cached.tile_mode != requested.tile_mode) {
|
||||
return false;
|
||||
}
|
||||
if (cached.GetColorTransform() != requested.GetColorTransform()) {
|
||||
return false;
|
||||
}
|
||||
if (!ImageViewOps::FormatsCompatible(cached.pixel_format, requested.pixel_format) ||
|
||||
cached.type != requested.type) {
|
||||
return false;
|
||||
@@ -634,6 +637,7 @@ void TextureCache::CopyImage(ImageId destination_id, ImageId source_id) {
|
||||
const bool source_depth = source.info.IsDepth();
|
||||
const bool dest_depth = destination.info.IsDepth();
|
||||
const bool direct_copy =
|
||||
source.info.GetColorTransform() == destination.info.GetColorTransform() &&
|
||||
(source.backing.image_type == destination.backing.image_type ||
|
||||
(source.backing.image_type != vk::ImageType::e1D &&
|
||||
destination.backing.image_type != vk::ImageType::e1D)) &&
|
||||
@@ -647,7 +651,7 @@ void TextureCache::CopyImage(ImageId destination_id, ImageId source_id) {
|
||||
EXIT("TextureCache: cross-format multisample image copy is unsupported\n");
|
||||
}
|
||||
auto& copy_buffer = m_buffer_cache.GetUtilityBuffer(MemoryUsage::DeviceLocal);
|
||||
destination.CopyImageWithBuffer(source, copy_buffer);
|
||||
destination.CopyImageWithBuffer(source, copy_buffer, m_tiler);
|
||||
}
|
||||
if (source.IsGpuModified()) {
|
||||
destination.MarkGpuModified();
|
||||
@@ -710,7 +714,8 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
|
||||
cached.info.data.size / cached.info.resources.layers &&
|
||||
!requested.HasStencil() && !cached.info.HasStencil() && !requested.HasMetadata() &&
|
||||
!cached.info.HasMetadata();
|
||||
bool recreate = cached.info.resources < requested.resources;
|
||||
bool recreate = cached.info.resources < requested.resources ||
|
||||
requested.IsVolume() != cached.info.IsVolume();
|
||||
switch (binding) {
|
||||
case BindingType::Texture:
|
||||
recreate |= requested.IsDepth() && !cached.info.IsDepth();
|
||||
@@ -801,6 +806,9 @@ TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& reques
|
||||
}
|
||||
return {merged_id};
|
||||
}
|
||||
if (requested.GetColorTransform() != cached.info.GetColorTransform()) {
|
||||
return {ExpandImage(requested, cached_id)};
|
||||
}
|
||||
if (requested.IsBlock() && !cached.info.IsBlock()) {
|
||||
return {ExpandImage(requested, cached_id)};
|
||||
}
|
||||
@@ -836,6 +844,9 @@ TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& reques
|
||||
requested.resources.layers == cached.info.resources.layers))) {
|
||||
return {ExpandImage(requested, cached_id)};
|
||||
}
|
||||
if (requested.type != cached.info.type) {
|
||||
return {merged_id};
|
||||
}
|
||||
if (requested.pixel_format != cached.info.pixel_format ||
|
||||
requested.data.size <= cached.info.data.size) {
|
||||
const auto result_id = merged_id ? merged_id : cached_id;
|
||||
@@ -905,8 +916,8 @@ struct TextureCache::TextureTransfer {
|
||||
TextureUploadLayout layout;
|
||||
std::vector<vk::BufferImageCopy> regions;
|
||||
std::vector<GpuTileInfo> tiles;
|
||||
bool swap_bgra16 = false;
|
||||
bool valid = false;
|
||||
ColorTransform color_transform = ColorTransform::None;
|
||||
bool valid = false;
|
||||
|
||||
[[nodiscard]] uint64_t LinearSize() const {
|
||||
uint64_t size = 0;
|
||||
@@ -935,7 +946,7 @@ TextureCache::BuildTextureTransfer(const Image& image, BindingType binding,
|
||||
const char* owner = "TextureCache readback";
|
||||
|
||||
TextureTransfer transfer;
|
||||
transfer.swap_bgra16 = info.bgra16;
|
||||
transfer.color_transform = info.GetColorTransform();
|
||||
if (upload) {
|
||||
if ((render_target || video_out) &&
|
||||
(info.resources.layers == 0 || info.data.size % info.resources.layers != 0 ||
|
||||
@@ -1023,10 +1034,9 @@ void TextureCache::UploadImage(Image& image, Buffer& source, uint64_t source_off
|
||||
TileManager::Result linear {source.Handle(), source_offset, info.data.size};
|
||||
if (!transfer.tiles.empty()) {
|
||||
linear = m_tiler.Detile(source.Handle(), source_offset, info.data.size,
|
||||
transfer.LinearSize(), transfer.tiles);
|
||||
}
|
||||
if (transfer.swap_bgra16) {
|
||||
linear = m_tiler.SwapBgra16(linear);
|
||||
transfer.LinearSize(), transfer.tiles, transfer.color_transform);
|
||||
} else if (transfer.color_transform != ColorTransform::None) {
|
||||
linear = m_tiler.TransformColor(linear, transfer.color_transform, true);
|
||||
}
|
||||
upload(transfer.regions, linear);
|
||||
return;
|
||||
@@ -1741,14 +1751,14 @@ void TextureCache::DownloadImage(Image& image, Buffer& destination, uint64_t des
|
||||
}
|
||||
|
||||
auto& texture = transfer.texture;
|
||||
const auto transform = texture.swap_bgra16 ? TileManager::ColorTransform::SwapBgra16
|
||||
: TileManager::ColorTransform::None;
|
||||
const auto transform = texture.color_transform;
|
||||
if (texture.tiles.empty()) {
|
||||
if (transform == TileManager::ColorTransform::SwapBgra16) {
|
||||
if (transform != ColorTransform::None) {
|
||||
auto linear = m_tiler.GetScratchBuffer(destination_size);
|
||||
image.Download(texture.regions, linear.buffer, 0, linear.size);
|
||||
m_tiler.SwapBgra16(linear,
|
||||
{destination.Handle(), destination_offset, destination_size});
|
||||
m_tiler.TransformColor(linear,
|
||||
{destination.Handle(), destination_offset, destination_size},
|
||||
transform, false);
|
||||
return;
|
||||
}
|
||||
for (auto& copy: texture.regions) {
|
||||
@@ -1952,6 +1962,11 @@ bool TextureCache::TouchMeta(uint64_t address, uint32_t slice, bool is_clear) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TextureCache::IsRegionRegistered(uint64_t address, uint64_t size) {
|
||||
std::scoped_lock lock {m_lock};
|
||||
return !FindImagesInRegion(address, size, false).empty();
|
||||
}
|
||||
|
||||
void TextureCache::UnmapMemory(uint64_t address, uint64_t size) {
|
||||
if (!GuestRange {address, size}.Valid()) {
|
||||
EXIT("TextureCache: invalid unmap range\n");
|
||||
|
||||
@@ -61,6 +61,7 @@ public:
|
||||
uint32_t packed_clear);
|
||||
void InvalidateMemory(uint64_t address, uint64_t size);
|
||||
void InvalidateMemoryFromGPU(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionRegistered(uint64_t address, uint64_t size);
|
||||
|
||||
[[nodiscard]] bool IsMeta(uint64_t address);
|
||||
[[nodiscard]] bool IsMetaCleared(uint64_t address, uint32_t slice);
|
||||
|
||||
@@ -264,7 +264,7 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
desc.type = TextureCache::BindingType::RenderTarget;
|
||||
desc.info.data = {rt.base.addr, backing_size};
|
||||
desc.info.pixel_format = target_format.format;
|
||||
desc.info.guest_format = transfer_format;
|
||||
desc.info.guest_format = target_format.guest_format;
|
||||
desc.info.type = image_type;
|
||||
desc.info.extent = {width, height, depth};
|
||||
desc.info.resources = {levels, volume ? 1u : view.image_layers};
|
||||
|
||||
@@ -226,43 +226,37 @@ void CommandScheduler::PopPendingOperations() {
|
||||
}
|
||||
|
||||
void CommandScheduler::DeferOperation(Common::UniqueFunction<void>&& operation) {
|
||||
QueueOperation(std::move(operation), false);
|
||||
}
|
||||
|
||||
void CommandScheduler::DeferPriorityOperation(Common::UniqueFunction<void>&& operation) {
|
||||
QueueOperation(std::move(operation), true);
|
||||
}
|
||||
|
||||
void CommandScheduler::QueueOperation(Common::UniqueFunction<void>&& operation, bool priority) {
|
||||
CheckActive();
|
||||
EXIT_IF(!operation);
|
||||
std::unique_lock lock(m_operation_mutex);
|
||||
if (m_operation_state == OperationState::Open) {
|
||||
m_pending_operations.push({std::move(operation), CurrentTick()});
|
||||
return;
|
||||
}
|
||||
if (g_deferred_callback_scheduler == this) {
|
||||
auto& queue = priority ? m_priority_operations : m_pending_operations;
|
||||
queue.push({std::move(operation), CurrentTick()});
|
||||
lock.unlock();
|
||||
operation();
|
||||
if (priority) {
|
||||
m_operation_available.notify_one();
|
||||
}
|
||||
return;
|
||||
}
|
||||
m_operation_available.wait(lock,
|
||||
[this] { return m_operation_state == OperationState::Closed; });
|
||||
if (g_deferred_callback_scheduler != this) {
|
||||
m_operation_available.wait(lock,
|
||||
[this] { return m_operation_state == OperationState::Closed; });
|
||||
}
|
||||
lock.unlock();
|
||||
operation();
|
||||
}
|
||||
|
||||
void CommandScheduler::DeferPriorityOperation(Common::UniqueFunction<void>&& operation) {
|
||||
CheckActive();
|
||||
EXIT_IF(!operation);
|
||||
std::unique_lock lock(m_operation_mutex);
|
||||
if (m_operation_state == OperationState::Open) {
|
||||
m_priority_operations.push({std::move(operation), CurrentTick()});
|
||||
lock.unlock();
|
||||
m_operation_available.notify_one();
|
||||
return;
|
||||
}
|
||||
if (g_deferred_callback_scheduler == this) {
|
||||
lock.unlock();
|
||||
operation();
|
||||
return;
|
||||
}
|
||||
m_operation_available.wait(lock,
|
||||
[this] { return m_operation_state == OperationState::Closed; });
|
||||
lock.unlock();
|
||||
operation();
|
||||
bool CommandScheduler::HasPendingPriorityOperations() {
|
||||
std::lock_guard lock(m_operation_mutex);
|
||||
return !m_priority_operations.empty() || m_priority_active;
|
||||
}
|
||||
|
||||
void CommandScheduler::PriorityOperationsThread(std::stop_token stop) {
|
||||
|
||||
@@ -38,8 +38,10 @@ public:
|
||||
void PopPendingOperations();
|
||||
void DrainPriorityOperations();
|
||||
void WaitPriorityOperations(uint64_t tick);
|
||||
// Guest-memory completions use the priority queue; normal callbacks maintain GPU resources.
|
||||
void DeferOperation(Common::UniqueFunction<void>&& operation);
|
||||
void DeferPriorityOperation(Common::UniqueFunction<void>&& operation);
|
||||
[[nodiscard]] bool HasPendingPriorityOperations();
|
||||
[[nodiscard]] static bool InDeferredOperation() noexcept;
|
||||
|
||||
[[nodiscard]] bool Active() const noexcept { return m_command.m_registers != nullptr; }
|
||||
@@ -82,6 +84,7 @@ private:
|
||||
|
||||
void BeginNext();
|
||||
void PriorityOperationsThread(std::stop_token stop);
|
||||
void QueueOperation(Common::UniqueFunction<void>&& operation, bool priority);
|
||||
void RunOperation(Common::UniqueFunction<void>&& operation);
|
||||
|
||||
MasterSemaphore m_master;
|
||||
|
||||
@@ -160,8 +160,7 @@ static TextureCache::ImageDesc MakeDepthTargetDesc(const CommandBuffer& buffer,
|
||||
z.depth_view.slice_max);
|
||||
}
|
||||
// EXPCLEAR permits an HTile acceleration state; the host attachment is already expanded.
|
||||
if (z.z_info.partially_resident ||
|
||||
z.stencil_info.partially_resident || z.z_info.max_mip_level != 0 ||
|
||||
if (z.z_info.max_mip_level != 0 ||
|
||||
z.depth_view.current_mip_level != 0 || unsupported_shading_rate_encoding ||
|
||||
depth_address == 0 || (depth_address & 0xffffu) != 0) {
|
||||
DepthFatal("unsupported depth register state");
|
||||
@@ -316,8 +315,6 @@ void RenderExecutor::ResolveRenderDepthTarget(CommandBuffer& buffer, RenderDepth
|
||||
r.depth_compare_op = static_cast<vk::CompareOp>(dc.zfunc);
|
||||
|
||||
r.depth_bounds_test_enable = dc.depth_bounds_enable;
|
||||
r.depth_min_bounds = hw.GetDepthBoundsMin();
|
||||
r.depth_max_bounds = hw.GetDepthBoundsMax();
|
||||
|
||||
r.stencil_clear_enable =
|
||||
has_stencil && rc.stencil_clear_enable && !z.depth_view.stencil_write_disable;
|
||||
|
||||
@@ -29,8 +29,6 @@ struct RenderDepthInfo {
|
||||
bool depth_write_enable = false;
|
||||
vk::CompareOp depth_compare_op = vk::CompareOp::eNever;
|
||||
bool depth_bounds_test_enable = false;
|
||||
float depth_min_bounds = 0.0f;
|
||||
float depth_max_bounds = 0.0f;
|
||||
bool stencil_clear_enable = false;
|
||||
uint8_t stencil_clear_value = 0;
|
||||
bool stencil_test_enable = false;
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/tiler.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "kernel/memory.h"
|
||||
|
||||
@@ -456,7 +457,7 @@ uint32_t Image::CopyRows(uint64_t row_size, uint32_t rows, uint64_t capacity) no
|
||||
return static_cast<uint32_t>(std::min<uint64_t>(rows, capacity / row_size));
|
||||
}
|
||||
|
||||
void Image::CopyImageWithBuffer(Image& source, Buffer& buffer) {
|
||||
void Image::CopyImageWithBuffer(Image& source, Buffer& buffer, TileManager& tiler) {
|
||||
EXIT_IF(buffer.Handle() == nullptr || source.backing.samples != 1 || backing.samples != 1);
|
||||
m_scheduler.EndRendering();
|
||||
const uint32_t levels = std::min(source.backing.mip_levels, backing.mip_levels);
|
||||
@@ -474,6 +475,8 @@ void Image::CopyImageWithBuffer(Image& source, Buffer& buffer) {
|
||||
const uint32_t destination_block = info.IsBlock() ? 4u : 1u;
|
||||
EXIT_IF(levels == 0 || source_bytes == 0 || source_bytes != destination_bytes ||
|
||||
source_block != destination_block);
|
||||
const auto source_transform = source.info.GetColorTransform();
|
||||
const auto target_transform = info.GetColorTransform();
|
||||
|
||||
vk::BufferMemoryBarrier2 barrier {};
|
||||
barrier.srcStageMask = vk::PipelineStageFlagBits2::eTransfer;
|
||||
@@ -535,9 +538,19 @@ void Image::CopyImageWithBuffer(Image& source, Buffer& buffer) {
|
||||
command.copyImageToBuffer(source.backing.image,
|
||||
vk::ImageLayout::eTransferSrcOptimal, buffer.Handle(),
|
||||
source_copy);
|
||||
barrier.srcAccessMask = vk::AccessFlagBits2::eTransferWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits2::eTransferRead;
|
||||
command.pipelineBarrier2(dependency);
|
||||
if (source_transform != target_transform) {
|
||||
const TileManager::Result bytes {buffer.Handle(), 0, copy_size};
|
||||
if (source_transform != ColorTransform::None) {
|
||||
tiler.TransformColor(bytes, bytes, source_transform, false);
|
||||
}
|
||||
if (target_transform != ColorTransform::None) {
|
||||
tiler.TransformColor(bytes, bytes, target_transform, true);
|
||||
}
|
||||
} else {
|
||||
barrier.srcAccessMask = vk::AccessFlagBits2::eTransferWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits2::eTransferRead;
|
||||
command.pipelineBarrier2(dependency);
|
||||
}
|
||||
command.copyBufferToImage(buffer.Handle(), backing.image,
|
||||
vk::ImageLayout::eTransferDstOptimal, destination_copy);
|
||||
}
|
||||
|
||||
@@ -18,6 +18,7 @@ namespace Libs::Graphics {
|
||||
|
||||
class Buffer;
|
||||
class CommandScheduler;
|
||||
class TileManager;
|
||||
struct ImageTestAccess;
|
||||
|
||||
using ImageId = Common::SlotId;
|
||||
@@ -66,7 +67,7 @@ public:
|
||||
void CopyImage(Image& source);
|
||||
void Resolve(Image& source, const ImageSubresourceRange& source_range,
|
||||
const ImageSubresourceRange& destination_range);
|
||||
void CopyImageWithBuffer(Image& source, Buffer& buffer);
|
||||
void CopyImageWithBuffer(Image& source, Buffer& buffer, TileManager& tiler);
|
||||
void CopyMip(Image& source, uint32_t mip, uint32_t layer);
|
||||
|
||||
void InvalidateCpuWrite(uint64_t vaddr, uint64_t size) {
|
||||
|
||||
@@ -15,6 +15,8 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
enum class ColorTransform : uint32_t { None, SwapBgra16, Reverse10_11_11 };
|
||||
|
||||
enum class VideoOutCompression : uint8_t { Uncompressed, Dcc256_256_0, Dcc256_64_64, Unsupported };
|
||||
|
||||
enum class ImageMetadataKind : uint8_t { None, Htile, Dcc, Cmask };
|
||||
@@ -70,6 +72,14 @@ struct ImageInfo {
|
||||
bool bgra16 = false;
|
||||
std::array<ImageMipInfo, 16> mip_layout {};
|
||||
|
||||
[[nodiscard]] ColorTransform GetColorTransform() const noexcept {
|
||||
if (bgra16) return ColorTransform::SwapBgra16;
|
||||
switch (guest_format) {
|
||||
case Prospero::BufferFormat::k10_11_11Float:
|
||||
return ColorTransform::Reverse10_11_11;
|
||||
default: return ColorTransform::None;
|
||||
}
|
||||
}
|
||||
[[nodiscard]] constexpr bool HasStencil() const noexcept { return !stencil.Empty(); }
|
||||
[[nodiscard]] constexpr bool HasMetadata() const noexcept {
|
||||
return metadata.kind != ImageMetadataKind::None;
|
||||
@@ -91,7 +101,8 @@ struct ImageInfo {
|
||||
}
|
||||
[[nodiscard]] bool IsCompatible(const ImageInfo& other) const noexcept {
|
||||
return pixel_format == other.pixel_format && samples == other.samples &&
|
||||
bytes_per_block == other.bytes_per_block;
|
||||
bytes_per_block == other.bytes_per_block &&
|
||||
GetColorTransform() == other.GetColorTransform();
|
||||
}
|
||||
[[nodiscard]] int32_t MipOf(const ImageInfo& container) const noexcept {
|
||||
if (container.resources.levels > container.mip_layout.size()) {
|
||||
@@ -379,7 +390,28 @@ inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {
|
||||
const auto encoded = static_cast<float>(value & 0xffu) / 255.0f;
|
||||
return encoded <= 0.04045f ? encoded / 12.92f : std::pow((encoded + 0.055f) / 1.055f, 2.4f);
|
||||
};
|
||||
const auto float16 = [](uint32_t value) {
|
||||
const auto sign = (value & 0x8000u) << 16u;
|
||||
const auto exponent = (value >> 10u) & 0x1fu;
|
||||
const auto mantissa = value & 0x3ffu;
|
||||
if (exponent == 0) {
|
||||
return std::copysign(static_cast<float>(mantissa) * 0x1p-24f,
|
||||
std::bit_cast<float>(sign));
|
||||
}
|
||||
return std::bit_cast<float>(sign | ((exponent == 31 ? 255u : exponent + 112u) << 23u) |
|
||||
(mantissa << 13u));
|
||||
};
|
||||
switch (format) {
|
||||
case vk::Format::eR16G16Sfloat:
|
||||
next.float32[1] = float16(packed >> 16u);
|
||||
[[fallthrough]];
|
||||
case vk::Format::eR16Sfloat: next.float32[0] = float16(packed); break;
|
||||
case vk::Format::eR16G16Unorm:
|
||||
next.float32[1] = static_cast<float>(packed >> 16u) / 65535.0f;
|
||||
[[fallthrough]];
|
||||
case vk::Format::eR16Unorm:
|
||||
next.float32[0] = static_cast<float>(packed & 0xffffu) / 65535.0f;
|
||||
break;
|
||||
// A single-plane float target carries its clear as raw float bits, the same encoding the
|
||||
// depth decoder below uses. Without this the clear is discarded and the target keeps stale
|
||||
// contents.
|
||||
@@ -432,6 +464,10 @@ inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {
|
||||
// Keep this separate: the first register word alone cannot describe a 64-bit color.
|
||||
[[nodiscard]] inline bool DecodeColorDwordFill(vk::Format format, uint32_t packed,
|
||||
vk::ClearColorValue& clear) {
|
||||
if ((format == vk::Format::eR16Sfloat || format == vk::Format::eR16Unorm) &&
|
||||
(packed & 0xffffu) != (packed >> 16u)) {
|
||||
return false;
|
||||
}
|
||||
if (format == vk::Format::eR16G16B16A16Sfloat) {
|
||||
if (packed != 0) {
|
||||
return false;
|
||||
|
||||
@@ -35,6 +35,9 @@ struct HostFormatInfo {
|
||||
|
||||
HostFormatInfo ResolveHostFormat(Prospero::BufferFormat guest_format,
|
||||
Prospero::ChannelOrder order) {
|
||||
if (guest_format == Prospero::BufferFormat::k10_11_11Float) {
|
||||
return {vk::Format::eB10G11R11UfloatPack32, Prospero::ColorMappingBgra};
|
||||
}
|
||||
if (order == Prospero::ChannelOrder::kAlt) {
|
||||
switch (guest_format) {
|
||||
case Prospero::BufferFormat::k8_8_8_8UNorm:
|
||||
@@ -131,7 +134,8 @@ RenderTargetFormatInfo TextureGetRenderTargetFormat(Prospero::ChannelLayout layo
|
||||
if (host_format.format != vk::Format::eUndefined && bytes != 0) {
|
||||
const auto order_mapping =
|
||||
kRenderTargetColorMappings[static_cast<size_t>(order)][encoding.components - 1u];
|
||||
return {host_format.format, bytes, host_format.host_to_storage.Then(order_mapping)};
|
||||
return {host_format.format, bytes, host_format.host_to_storage.Then(order_mapping),
|
||||
encoding.buffer_format};
|
||||
}
|
||||
}
|
||||
EXIT("unsupported render-target format combination: layout=%u type=%u order=%u\n",
|
||||
|
||||
@@ -15,6 +15,7 @@ struct RenderTargetFormatInfo {
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
uint32_t bytes_per_element = 0;
|
||||
Prospero::ColorComponentMapping export_mapping;
|
||||
Prospero::BufferFormat guest_format = Prospero::BufferFormat::kInvalid;
|
||||
};
|
||||
|
||||
struct SurfaceFormatInfo {
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
#include "gpu_tiler_shaders/gpu_tiler_standard4_spv.h"
|
||||
#include "gpu_tiler_shaders/gpu_tiler_standard64_3d_spv.h"
|
||||
#include "gpu_tiler_shaders/gpu_tiler_standard64_spv.h"
|
||||
#include "gpu_tiler_shaders/gpu_tiler_swap_bgra16_spv.h"
|
||||
#include "gpu_tiler_shaders/gpu_tiler_color_transform_spv.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
@@ -31,7 +31,7 @@ TileManager::TileManager(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
StreamBuffer& stream_buffer)
|
||||
: m_graphics(graphics), m_scheduler(scheduler), m_stream_buffer(stream_buffer) {
|
||||
static_assert(FamilyCount == 9);
|
||||
static_assert(sizeof(Push) == 52);
|
||||
static_assert(sizeof(Push) == 60);
|
||||
std::array<vk::DescriptorSetLayoutBinding, 3> bindings {};
|
||||
for (uint32_t index = 0; index < 2; index++) {
|
||||
bindings[index] = {index, vk::DescriptorType::eStorageBuffer, 1,
|
||||
@@ -77,8 +77,8 @@ TileManager::~TileManager() {
|
||||
if (m_d32_to_d16 != nullptr) {
|
||||
m_graphics.device.destroyPipeline(m_d32_to_d16, nullptr);
|
||||
}
|
||||
if (m_swap_bgra16 != nullptr) {
|
||||
m_graphics.device.destroyPipeline(m_swap_bgra16, nullptr);
|
||||
if (m_color_transform != nullptr) {
|
||||
m_graphics.device.destroyPipeline(m_color_transform, nullptr);
|
||||
}
|
||||
if (m_pipeline_layout != nullptr) {
|
||||
m_graphics.device.destroyPipelineLayout(m_pipeline_layout, nullptr);
|
||||
@@ -90,7 +90,8 @@ TileManager::~TileManager() {
|
||||
|
||||
void TileManager::Prepare(bool tile, uint64_t tiled_capacity, uint64_t linear_capacity,
|
||||
std::span<const GpuTileInfo> infos, uint64_t source_base,
|
||||
uint64_t target_base, std::vector<Dispatch>& dispatches) {
|
||||
uint64_t target_base, std::vector<Dispatch>& dispatches,
|
||||
ColorTransform transform) {
|
||||
EXIT_IF(infos.empty() || tiled_capacity == 0 || linear_capacity == 0);
|
||||
const auto& limits = m_graphics.GetPhysicalDeviceProperties().limits;
|
||||
EXIT_NOT_IMPLEMENTED(tiled_capacity > UINT32_MAX || linear_capacity > UINT32_MAX);
|
||||
@@ -108,6 +109,8 @@ void TileManager::Prepare(bool tile, uint64_t tiled_capacity, uint64_t linear_ca
|
||||
dispatches.clear();
|
||||
dispatches.reserve(infos.size());
|
||||
for (const auto& info: infos) {
|
||||
EXIT_IF((transform == ColorTransform::SwapBgra16 && info.bytes_per_element != 8u) ||
|
||||
(transform == ColorTransform::Reverse10_11_11 && info.bytes_per_element != 4u));
|
||||
TileBlockLayout block {};
|
||||
const uint32_t tiled_width = info.tiled_width != 0 ? info.tiled_width : info.pitch;
|
||||
const uint32_t tiled_height = info.tiled_height != 0 ? info.tiled_height : info.height;
|
||||
@@ -193,6 +196,7 @@ void TileManager::Prepare(bool tile, uint64_t tiled_capacity, uint64_t linear_ca
|
||||
dispatch.push.tail_x = info.tail_x;
|
||||
dispatch.push.tail_y = info.tail_y;
|
||||
dispatch.push.tail = info.tail;
|
||||
dispatch.push.color_transform = static_cast<uint32_t>(transform);
|
||||
dispatches.push_back(dispatch);
|
||||
}
|
||||
|
||||
@@ -338,13 +342,14 @@ void TileManager::Record(vk::Buffer source, uint64_t source_offset,
|
||||
|
||||
TileManager::Result TileManager::Detile(vk::Buffer tiled, uint64_t tiled_offset,
|
||||
uint64_t tiled_capacity, uint64_t linear_capacity,
|
||||
std::span<const GpuTileInfo> infos) {
|
||||
std::span<const GpuTileInfo> infos,
|
||||
ColorTransform transform) {
|
||||
const auto& limits = m_graphics.GetPhysicalDeviceProperties().limits;
|
||||
const uint64_t descriptor_alignment =
|
||||
std::max<uint64_t>(limits.minStorageBufferOffsetAlignment, 4);
|
||||
const uint64_t source_base = tiled_offset & (descriptor_alignment - 1);
|
||||
std::vector<Dispatch> dispatches;
|
||||
Prepare(false, tiled_capacity, linear_capacity, infos, source_base, 0, dispatches);
|
||||
Prepare(false, tiled_capacity, linear_capacity, infos, source_base, 0, dispatches, transform);
|
||||
auto scratch = GetScratchBuffer(linear_capacity, tiled);
|
||||
Record(tiled, tiled_offset, tiled_capacity, scratch.buffer, 0, scratch.size, dispatches,
|
||||
true);
|
||||
@@ -375,15 +380,11 @@ void TileManager::TileImage(Image& image, std::span<const vk::BufferImageCopy> r
|
||||
std::max<uint64_t>(limits.minStorageBufferOffsetAlignment, 4);
|
||||
const uint64_t target_base = tiled_offset & (descriptor_alignment - 1);
|
||||
std::vector<Dispatch> dispatches;
|
||||
// Reserve stream parameters before recording the image download and conversion.
|
||||
Prepare(true, tiled_capacity, linear_capacity, infos, 0, target_base, dispatches);
|
||||
// Reserve stream parameters before recording the image download.
|
||||
Prepare(true, tiled_capacity, linear_capacity, infos, 0, target_base, dispatches, transform);
|
||||
auto linear = GetScratchBuffer(linear_capacity, tiled);
|
||||
image.Download(regions, linear.buffer, 0, linear.size);
|
||||
Result source {linear.buffer, 0, linear.size};
|
||||
if (transform == ColorTransform::SwapBgra16) {
|
||||
source = SwapBgra16(source);
|
||||
}
|
||||
Record(source.buffer, source.offset, linear_capacity, tiled, tiled_offset, tiled_capacity,
|
||||
Record(linear.buffer, 0, linear_capacity, tiled, tiled_offset, tiled_capacity,
|
||||
dispatches, false);
|
||||
}
|
||||
|
||||
@@ -582,9 +583,20 @@ void TileManager::ConvertD16(Result source, Result target, D16Direction directio
|
||||
&barriers[1], 0, nullptr);
|
||||
}
|
||||
|
||||
void TileManager::SwapBgra16(Result input, Result output, uint32_t pixels) {
|
||||
if (m_swap_bgra16 == nullptr) {
|
||||
const auto module = CompileSPV(GPU_TILER_SWAP_BGRA16_SPV, m_graphics.device);
|
||||
void TileManager::TransformColor(Result input, Result output, ColorTransform transform,
|
||||
bool to_host) {
|
||||
uint32_t element_bytes = 0;
|
||||
switch (transform) {
|
||||
case ColorTransform::SwapBgra16: element_bytes = 8; break;
|
||||
case ColorTransform::Reverse10_11_11: element_bytes = 4; break;
|
||||
default: EXIT("invalid color transform\n");
|
||||
}
|
||||
EXIT_IF(input.size == 0 || input.size % element_bytes != 0 ||
|
||||
input.size / element_bytes > UINT32_MAX ||
|
||||
output.size < input.size);
|
||||
const auto pixels = static_cast<uint32_t>(input.size / element_bytes);
|
||||
if (m_color_transform == nullptr) {
|
||||
const auto module = CompileSPV(GPU_TILER_COLOR_TRANSFORM_SPV, m_graphics.device);
|
||||
vk::PipelineShaderStageCreateInfo stage {};
|
||||
stage.stage = vk::ShaderStageFlagBits::eCompute;
|
||||
stage.module = module;
|
||||
@@ -593,14 +605,12 @@ void TileManager::SwapBgra16(Result input, Result output, uint32_t pixels) {
|
||||
create.stage = stage;
|
||||
create.layout = m_pipeline_layout;
|
||||
const auto result =
|
||||
m_graphics.device.createComputePipelines(nullptr, 1, &create, nullptr, &m_swap_bgra16);
|
||||
m_graphics.device.createComputePipelines(nullptr, 1, &create, nullptr, &m_color_transform);
|
||||
m_graphics.device.destroyShaderModule(module, nullptr);
|
||||
RequireVulkanSuccess(result, "create BGRA16 swap pipeline");
|
||||
RequireVulkanSuccess(result, "create color transform pipeline");
|
||||
}
|
||||
const uint64_t bytes = static_cast<uint64_t>(pixels) * 8u;
|
||||
EXIT_IF(pixels == 0);
|
||||
const auto input_binding = BindStorage(input, bytes);
|
||||
const auto output_binding = BindStorage(output, bytes);
|
||||
const auto input_binding = BindStorage(input, input.size);
|
||||
const auto output_binding = BindStorage(output, input.size);
|
||||
|
||||
const vk::DescriptorBufferInfo infos[] {
|
||||
input_binding.info,
|
||||
@@ -631,13 +641,15 @@ void TileManager::SwapBgra16(Result input, Result output, uint32_t pixels) {
|
||||
command.pipelineBarrier(
|
||||
vk::PipelineStageFlagBits::eAllCommands | vk::PipelineStageFlagBits::eHost,
|
||||
vk::PipelineStageFlagBits::eComputeShader, {}, 0, nullptr, 2, barriers, 0, nullptr);
|
||||
command.bindPipeline(vk::PipelineBindPoint::eCompute, m_swap_bgra16);
|
||||
command.bindPipeline(vk::PipelineBindPoint::eCompute, m_color_transform);
|
||||
command.pushDescriptorSetKHR(vk::PipelineBindPoint::eCompute, m_pipeline_layout, 0,
|
||||
static_cast<uint32_t>(writes.size()), writes.data());
|
||||
Push push {};
|
||||
push.src_base = input_binding.base;
|
||||
push.dst_base = output_binding.base;
|
||||
push.width = pixels;
|
||||
push.src_base = input_binding.base;
|
||||
push.dst_base = output_binding.base;
|
||||
push.width = pixels;
|
||||
push.color_transform = static_cast<uint32_t>(transform);
|
||||
push.to_host = to_host;
|
||||
command.pushConstants(m_pipeline_layout, vk::ShaderStageFlagBits::eCompute, 0, sizeof(push),
|
||||
&push);
|
||||
command.dispatch((pixels + 63u) / 64u, 1, 1);
|
||||
@@ -648,17 +660,11 @@ void TileManager::SwapBgra16(Result input, Result output, uint32_t pixels) {
|
||||
0, nullptr);
|
||||
}
|
||||
|
||||
TileManager::Result TileManager::SwapBgra16(Result input) {
|
||||
EXIT_NOT_IMPLEMENTED(input.size == 0 || input.size % 8u != 0 || input.size / 8u > UINT32_MAX);
|
||||
TileManager::Result TileManager::TransformColor(Result input, ColorTransform transform,
|
||||
bool to_host) {
|
||||
auto result = GetScratchBuffer(input.size, input.buffer);
|
||||
SwapBgra16(input, result, static_cast<uint32_t>(input.size / 8u));
|
||||
TransformColor(input, result, transform, to_host);
|
||||
return result;
|
||||
}
|
||||
|
||||
void TileManager::SwapBgra16(Result input, Result output) {
|
||||
EXIT_NOT_IMPLEMENTED(input.size == 0 || input.size % 8u != 0 || input.size / 8u > UINT32_MAX ||
|
||||
output.size < input.size);
|
||||
SwapBgra16(input, output, static_cast<uint32_t>(input.size / 8u));
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "common/common.h"
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageInfo.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <array>
|
||||
@@ -42,7 +43,6 @@ struct GpuTileInfo {
|
||||
class TileManager final {
|
||||
public:
|
||||
enum class D16Direction { Promote, Demote };
|
||||
enum class ColorTransform { None, SwapBgra16 };
|
||||
|
||||
struct Result {
|
||||
vk::Buffer buffer = nullptr;
|
||||
@@ -65,7 +65,8 @@ public:
|
||||
|
||||
// Consume scratch results before the next acquisition, or pass their buffer as input.
|
||||
[[nodiscard]] Result Detile(vk::Buffer tiled, uint64_t tiled_offset, uint64_t tiled_capacity,
|
||||
uint64_t linear_capacity, std::span<const GpuTileInfo> infos);
|
||||
uint64_t linear_capacity, std::span<const GpuTileInfo> infos,
|
||||
ColorTransform transform = ColorTransform::None);
|
||||
void Tile(vk::Buffer linear, uint64_t linear_offset, uint64_t linear_capacity, vk::Buffer tiled,
|
||||
uint64_t tiled_offset, uint64_t tiled_capacity, std::span<const GpuTileInfo> infos);
|
||||
void TileImage(Image& image, std::span<const vk::BufferImageCopy> regions, vk::Buffer tiled,
|
||||
@@ -75,8 +76,8 @@ public:
|
||||
[[nodiscard]] Result GetScratchBuffer(uint64_t size, vk::Buffer input = nullptr);
|
||||
void ConvertD16(Result source, Result target, D16Direction direction, bool d32,
|
||||
const D16Layout& layout);
|
||||
[[nodiscard]] Result SwapBgra16(Result input);
|
||||
void SwapBgra16(Result input, Result output);
|
||||
[[nodiscard]] Result TransformColor(Result input, ColorTransform transform, bool to_host);
|
||||
void TransformColor(Result input, Result output, ColorTransform transform, bool to_host);
|
||||
|
||||
private:
|
||||
friend struct TileManagerTestAccess;
|
||||
@@ -100,6 +101,8 @@ private:
|
||||
uint32_t tail_x;
|
||||
uint32_t tail_y;
|
||||
uint32_t tail;
|
||||
uint32_t color_transform;
|
||||
uint32_t to_host;
|
||||
};
|
||||
struct Dispatch {
|
||||
Push push {};
|
||||
@@ -118,12 +121,11 @@ private:
|
||||
uint32_t max_groups) noexcept;
|
||||
void Prepare(bool tile, uint64_t tiled_capacity, uint64_t linear_capacity,
|
||||
std::span<const GpuTileInfo> infos, uint64_t source_base, uint64_t target_base,
|
||||
std::vector<Dispatch>& dispatches);
|
||||
std::vector<Dispatch>& dispatches, ColorTransform transform = ColorTransform::None);
|
||||
void Record(vk::Buffer source, uint64_t source_offset, uint64_t source_capacity,
|
||||
vk::Buffer target, uint64_t target_offset, uint64_t target_capacity,
|
||||
std::span<Dispatch> dispatches, bool clear_target);
|
||||
[[nodiscard]] vk::Pipeline GetPipeline(uint32_t slot);
|
||||
void SwapBgra16(Result input, Result output, uint32_t pixels);
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
@@ -132,11 +134,11 @@ private:
|
||||
vk::DescriptorSetLayout m_descriptor_layout = nullptr;
|
||||
vk::PipelineLayout m_pipeline_layout = nullptr;
|
||||
std::array<vk::Pipeline, PipelineCount> m_pipelines {};
|
||||
vk::Pipeline m_d16_to_d24 = nullptr;
|
||||
vk::Pipeline m_d16_to_d32 = nullptr;
|
||||
vk::Pipeline m_d24_to_d16 = nullptr;
|
||||
vk::Pipeline m_d32_to_d16 = nullptr;
|
||||
vk::Pipeline m_swap_bgra16 = nullptr;
|
||||
vk::Pipeline m_d16_to_d24 = nullptr;
|
||||
vk::Pipeline m_d16_to_d32 = nullptr;
|
||||
vk::Pipeline m_d24_to_d16 = nullptr;
|
||||
vk::Pipeline m_d32_to_d16 = nullptr;
|
||||
vk::Pipeline m_color_transform = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -30,6 +30,18 @@ BlendMappingSupport ClassifyBlendMapping(const HW::BlendControl&
|
||||
if (mapping.Map(3) == 3u) {
|
||||
return BlendMappingSupport::Direct;
|
||||
}
|
||||
if (blend.separate_alpha_blend &&
|
||||
blend.color_srcblend == static_cast<uint8_t>(Prospero::BlendFactor::kSrcAlpha) &&
|
||||
blend.color_destblend == static_cast<uint8_t>(Prospero::BlendFactor::kOneMinusSrcAlpha) &&
|
||||
blend.alpha_destblend == blend.color_destblend &&
|
||||
blend.color_comb_fcn == static_cast<uint8_t>(Prospero::BlendOp::kAdd) &&
|
||||
blend.alpha_comb_fcn == blend.color_comb_fcn) {
|
||||
switch (static_cast<Prospero::BlendFactor>(blend.alpha_srcblend)) {
|
||||
case Prospero::BlendFactor::kZero: return BlendMappingSupport::SourceAlphaZero;
|
||||
case Prospero::BlendFactor::kOne: return BlendMappingSupport::SourceAlphaOne;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
// Moving alpha requires the same equation for all channels.
|
||||
if (blend.separate_alpha_blend && (blend.alpha_srcblend != blend.color_srcblend ||
|
||||
blend.alpha_destblend != blend.color_destblend ||
|
||||
|
||||
@@ -15,6 +15,8 @@ struct ColorComponentMapping;
|
||||
enum class BlendMappingSupport {
|
||||
Direct,
|
||||
SourceAlpha, // Requires logical alpha in the second blend source.
|
||||
SourceAlphaOne, // Source alpha for RGB, one for alpha, with a shared destination equation.
|
||||
SourceAlphaZero, // Source alpha for RGB, zero for alpha, with a shared destination equation.
|
||||
Unsupported,
|
||||
};
|
||||
|
||||
|
||||
@@ -68,7 +68,8 @@ vk::DescriptorType NativeDescriptorType(BindingKind kind) {
|
||||
case BindingKind::BdaPagetable:
|
||||
case BindingKind::FaultBuffer:
|
||||
case BindingKind::FlattenedSrt:
|
||||
case BindingKind::ShaderData: return vk::DescriptorType::eStorageBuffer;
|
||||
case BindingKind::ShaderData:
|
||||
case BindingKind::SharedMemory: return vk::DescriptorType::eStorageBuffer;
|
||||
case BindingKind::Count: EXIT("invalid native descriptor binding kind");
|
||||
}
|
||||
EXIT("invalid native descriptor binding kind");
|
||||
@@ -779,6 +780,7 @@ void RenderExecutor::PrepareBindings(const ShaderStageRuntime& runtime,
|
||||
prepared.gds = {nullptr, 0, VK_WHOLE_SIZE};
|
||||
prepared.flattened_srt = {};
|
||||
prepared.shader_data_buffer = {};
|
||||
prepared.shared_memory = {};
|
||||
prepared.images.resize(program.info.images.size());
|
||||
prepared.samplers.clear();
|
||||
prepared.shader_data.clear();
|
||||
@@ -805,30 +807,52 @@ void RenderExecutor::PrepareBindings(const ShaderStageRuntime& runtime,
|
||||
}
|
||||
}
|
||||
|
||||
void RenderExecutor::FindBuffers(PreparedBindings& prepared) {
|
||||
void RenderExecutor::FindBuffers(std::span<PreparedBindings* const> stages) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(prepared.runtime == nullptr || !*prepared.runtime);
|
||||
const auto& program = *prepared.runtime->program;
|
||||
const auto& snapshot = *prepared.runtime->resources;
|
||||
auto& cache = m_context.GetBufferCache();
|
||||
|
||||
prepared.buffer_sources.clear();
|
||||
const auto& layout = program.bindings;
|
||||
if (layout.memory_offset_count == 0) {
|
||||
return;
|
||||
}
|
||||
const auto& resources = layout.descriptors.front().resources;
|
||||
prepared.buffer_sources.reserve(resources.size());
|
||||
for (const auto resource: resources) {
|
||||
auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(snapshot.buffers[resource]);
|
||||
const auto address = descriptor.Base48();
|
||||
const auto requested_size = descriptor.GetSize();
|
||||
if (address == 0 || requested_size == 0) {
|
||||
prepared.buffer_sources.push_back({});
|
||||
auto& cache = m_context.GetBufferCache();
|
||||
for (auto* stage: stages) {
|
||||
auto& prepared = *stage;
|
||||
EXIT_IF(prepared.runtime == nullptr || !*prepared.runtime);
|
||||
const auto& program = *prepared.runtime->program;
|
||||
const auto& snapshot = *prepared.runtime->resources;
|
||||
prepared.buffer_sources.clear();
|
||||
const auto& layout = program.bindings;
|
||||
if (layout.memory_offset_count == 0) {
|
||||
continue;
|
||||
}
|
||||
const auto size = Libs::LibKernel::Memory::ClampRangeSize(address, requested_size);
|
||||
prepared.buffer_sources.push_back({address, size, cache.FindBuffer(address, size)});
|
||||
const auto& resources = layout.descriptors.front().resources;
|
||||
prepared.buffer_sources.reserve(resources.size());
|
||||
for (const auto resource: resources) {
|
||||
const auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(snapshot.buffers[resource]);
|
||||
const auto address = descriptor.Base48();
|
||||
auto size = descriptor.GetSize();
|
||||
if (address == 0 || size == 0) {
|
||||
prepared.buffer_sources.push_back({});
|
||||
continue;
|
||||
}
|
||||
if (descriptor.NumRecords() == UINT32_MAX) {
|
||||
if (program.info.buffers[resource].written) {
|
||||
// Sentinel write ranges end before tables captured by any bound stage.
|
||||
for (const auto* reader: stages) {
|
||||
for (const auto [read_address, read_size]: reader->runtime->resources->specialization_reads) {
|
||||
if (read_size == 0) continue;
|
||||
if (read_address > address) {
|
||||
size = std::min(size, read_address - address);
|
||||
} else if (address - read_address < read_size) {
|
||||
EXIT("scalar resource reads overlap a shader buffer write\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
const auto& graphics = m_context.GetGraphics();
|
||||
const auto limit = uint64_t {graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange} -
|
||||
(graphics.StorageMinAlignment() - 1);
|
||||
size = std::min({size, uint64_t {256} * 1024 * 1024, limit});
|
||||
}
|
||||
}
|
||||
size = Libs::LibKernel::Memory::ClampRangeSize(address, size);
|
||||
prepared.buffer_sources.push_back({address, size, cache.FindBuffer(address, size)});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -876,6 +900,7 @@ void RenderExecutor::RebindImages(PreparedBindings& prepared) {
|
||||
auto& images = prepared.images;
|
||||
EXIT_IF(images.size() != program.info.images.size());
|
||||
auto& texture_cache = m_context.GetTextureCache();
|
||||
// Acquire each view before a later overlapping descriptor can replace its image.
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
const auto old_image = texture_cache.m_slot_images.try_get(images[i].image_id);
|
||||
if (old_image == nullptr || (!old_image->registered && !old_image->info.data.Empty()) ||
|
||||
@@ -887,8 +912,6 @@ void RenderExecutor::RebindImages(PreparedBindings& prepared) {
|
||||
BindImage(images[i].image_id,
|
||||
images[i].desc.type == TextureCache::BindingType::Storage);
|
||||
}
|
||||
}
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
auto& binding = images[i];
|
||||
binding.mip_views.clear();
|
||||
const auto& resource = program.info.images[i];
|
||||
@@ -918,8 +941,8 @@ void RenderExecutor::RebindImages(PreparedBindings& prepared) {
|
||||
void RenderExecutor::PrepareGraphicsBindings(std::span<PreparedBindings* const> stages,
|
||||
std::span<RenderColorInfo> colors) {
|
||||
bool uses_dma = false;
|
||||
FindBuffers(stages);
|
||||
for (auto* stage: stages) {
|
||||
FindBuffers(*stage);
|
||||
uses_dma |= stage->runtime->program->info.uses_dma;
|
||||
}
|
||||
if (uses_dma) {
|
||||
@@ -1121,12 +1144,15 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
}
|
||||
case BindingKind::FlattenedSrt:
|
||||
case BindingKind::ShaderData:
|
||||
case BindingKind::SharedMemory:
|
||||
case BindingKind::Gds: {
|
||||
const vk::DescriptorBufferInfo* view = &descriptors.gds;
|
||||
if (binding.kind == BindingKind::FlattenedSrt) {
|
||||
view = &descriptors.flattened_srt;
|
||||
} else if (binding.kind == BindingKind::ShaderData) {
|
||||
view = &descriptors.shader_data_buffer;
|
||||
} else if (binding.kind == BindingKind::SharedMemory) {
|
||||
view = &descriptors.shared_memory;
|
||||
}
|
||||
EXIT_IF(view->buffer == nullptr);
|
||||
m_descriptor_buffers.push_back(*view);
|
||||
|
||||
@@ -44,6 +44,7 @@ struct PreparedBindings {
|
||||
vk::DescriptorBufferInfo gds {nullptr, 0, VK_WHOLE_SIZE};
|
||||
vk::DescriptorBufferInfo flattened_srt;
|
||||
vk::DescriptorBufferInfo shader_data_buffer;
|
||||
vk::DescriptorBufferInfo shared_memory;
|
||||
std::vector<uint32_t> shader_data;
|
||||
};
|
||||
|
||||
|
||||
@@ -39,6 +39,16 @@ namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
uint8_t RemapSourceAlphaFactor(uint8_t factor) {
|
||||
switch (static_cast<Prospero::BlendFactor>(factor)) {
|
||||
case Prospero::BlendFactor::kSrcAlpha:
|
||||
return static_cast<uint8_t>(Prospero::BlendFactor::kSrc1Alpha);
|
||||
case Prospero::BlendFactor::kOneMinusSrcAlpha:
|
||||
return static_cast<uint8_t>(Prospero::BlendFactor::kOneMinusSrc1Alpha);
|
||||
default: return factor;
|
||||
}
|
||||
}
|
||||
|
||||
vk::PolygonMode ResolvePolygonMode(const HW::ModeControl& mode, bool cull_front, bool cull_back) {
|
||||
// CxPrimitiveSetup::PolygonMode disables both per-face modes when it is zero.
|
||||
if (mode.poly_mode == 0) {
|
||||
@@ -289,11 +299,14 @@ struct PipelineCache::ProgramCache {
|
||||
lookup_key.code_size = static_cast<uint32_t>(params.code.size());
|
||||
BuildStageStaticKey(input_info, lookup_key.static_state);
|
||||
auto entry = programs.find(lookup_key);
|
||||
const ShaderRecompiler::IR::SrtRuntime runtime {
|
||||
ShaderRecompiler::IR::SrtRuntime runtime {
|
||||
.user_data = user_data,
|
||||
.shader_base = params.Base(),
|
||||
.read_specialization_memory = ReadShaderGuestMemory,
|
||||
};
|
||||
if constexpr (std::is_same_v<InputInfo, ShaderComputeInputInfo>) {
|
||||
runtime.workgroup_counts = input_info.workgroup_counts;
|
||||
}
|
||||
if (entry != programs.end()) {
|
||||
EXIT_IF(!ShaderRecompiler::IR::MaterializeResources(
|
||||
entry->second.resource_plan, runtime, entry->second.resources,
|
||||
@@ -619,14 +632,24 @@ PipelineCache::GraphicsPrograms PipelineCache::GetGraphicsPrograms(
|
||||
pixel_info.target_output_mode[0] != 0 && pixel_info.target_output_mode[0] != 7 &&
|
||||
std::all_of(std::begin(pixel_info.target_output_mode) + 1,
|
||||
std::end(pixel_info.target_output_mode),
|
||||
[](uint8_t mode) { return mode == 0; }) &&
|
||||
ClassifyBlendMapping(blend, pixel_info.target_export_mapping[0]) ==
|
||||
BlendMappingSupport::SourceAlpha) {
|
||||
// Preserve logical alpha when the export mapping moves it.
|
||||
pixel_info.alpha_blend_source_remap = true;
|
||||
pixel_info.dual_source_blending = true;
|
||||
pixel_info.target_output_mode[1] = pixel_info.target_output_mode[0];
|
||||
pixel_info.target_export_mapping[1] = {};
|
||||
[](uint8_t mode) { return mode == 0; })) {
|
||||
switch (ClassifyBlendMapping(blend, pixel_info.target_export_mapping[0])) {
|
||||
case BlendMappingSupport::SourceAlpha:
|
||||
pixel_info.alpha_blend_source = ShaderAlphaBlendSource::SourceAlpha;
|
||||
break;
|
||||
case BlendMappingSupport::SourceAlphaOne:
|
||||
pixel_info.alpha_blend_source = ShaderAlphaBlendSource::SourceAlphaOne;
|
||||
break;
|
||||
case BlendMappingSupport::SourceAlphaZero:
|
||||
pixel_info.alpha_blend_source = ShaderAlphaBlendSource::SourceAlphaZero;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
if (pixel_info.alpha_blend_source != ShaderAlphaBlendSource::None) {
|
||||
pixel_info.dual_source_blending = true;
|
||||
pixel_info.target_output_mode[1] = pixel_info.target_output_mode[0];
|
||||
pixel_info.target_export_mapping[1] = {};
|
||||
}
|
||||
}
|
||||
}
|
||||
if (context.GetClipControl().clip_disable) {
|
||||
@@ -660,19 +683,8 @@ ShaderProgram PipelineCache::GetComputeProgram(const HW::ComputeShaderInfo& regs
|
||||
ShaderComputeInputInfo& input_info) {
|
||||
input_info.host_subgroup_size = m_graphics.SupportsComputeWave64() ? 64u : 32u;
|
||||
const auto params = PrepareProgram(regs, sh, input_info);
|
||||
// Use one effective size for the cache key, LDS declaration, and access bounds.
|
||||
const auto max_lds_dwords =
|
||||
m_graphics.GetPhysicalDeviceProperties().limits.maxComputeSharedMemorySize / 4u;
|
||||
if (input_info.lds_size_dwords > max_lds_dwords) {
|
||||
static std::atomic_bool warned = false;
|
||||
if (!warned.exchange(true, std::memory_order_relaxed)) {
|
||||
PipelineCacheLog("GPU warning: game compute shader requests {} bytes of LDS, but "
|
||||
"the Vulkan device limit is {} bytes. Clamping LDS; rendering may "
|
||||
"be incorrect.",
|
||||
input_info.lds_size_dwords * 4u, max_lds_dwords * 4u);
|
||||
}
|
||||
}
|
||||
input_info.lds_size_dwords = std::min(input_info.lds_size_dwords, max_lds_dwords);
|
||||
input_info.lds_storage = input_info.lds_size_dwords * 4u >
|
||||
m_graphics.GetPhysicalDeviceProperties().limits.maxComputeSharedMemorySize;
|
||||
uint32_t push_data_cursor = 0;
|
||||
return m_program_cache->Get(params, input_info, push_data_cursor);
|
||||
}
|
||||
@@ -729,10 +741,12 @@ PipelineCache::Pipeline& PipelineCache::GetGraphicsPipeline(
|
||||
}
|
||||
const auto& rt = ctx.GetRenderTarget(colors[i].target_slot);
|
||||
const auto& bc = ctx.GetBlendControl(colors[i].target_slot);
|
||||
const bool alpha_remap =
|
||||
slot == 0 && ps_input_info != nullptr && ps_input_info->alpha_blend_source_remap;
|
||||
auto alpha_source = ShaderAlphaBlendSource::None;
|
||||
if (slot == 0 && ps_input_info != nullptr) {
|
||||
alpha_source = ps_input_info->alpha_blend_source;
|
||||
}
|
||||
static_params.blend_enable[slot] = bc.enable && !rt.info.blend_bypass;
|
||||
if (static_params.blend_enable[slot] && !alpha_remap &&
|
||||
if (static_params.blend_enable[slot] && alpha_source == ShaderAlphaBlendSource::None &&
|
||||
ClassifyBlendMapping(bc, colors[i].export_mapping) != BlendMappingSupport::Direct) {
|
||||
static_params.blend_enable[slot] = false;
|
||||
static std::atomic_bool warned = false;
|
||||
@@ -744,18 +758,32 @@ PipelineCache::Pipeline& PipelineCache::GetGraphicsPipeline(
|
||||
bc.alpha_srcblend, bc.alpha_destblend, bc.separate_alpha_blend ? 1 : 0));
|
||||
}
|
||||
}
|
||||
if (alpha_remap) {
|
||||
static_params.blend_alpha_source_remap = true;
|
||||
}
|
||||
if (static_params.blend_enable[slot]) {
|
||||
static_params.color_srcblend[slot] = bc.color_srcblend;
|
||||
static_params.color_comb_fcn[slot] = bc.color_comb_fcn;
|
||||
static_params.color_destblend[slot] = bc.color_destblend;
|
||||
static_params.separate_alpha_blend[slot] = bc.separate_alpha_blend;
|
||||
if (bc.separate_alpha_blend) {
|
||||
static_params.alpha_srcblend[slot] = bc.alpha_srcblend;
|
||||
static_params.alpha_comb_fcn[slot] = bc.alpha_comb_fcn;
|
||||
static_params.alpha_destblend[slot] = bc.alpha_destblend;
|
||||
auto blend = bc;
|
||||
switch (alpha_source) {
|
||||
case ShaderAlphaBlendSource::SourceAlpha:
|
||||
blend.color_srcblend = RemapSourceAlphaFactor(blend.color_srcblend);
|
||||
blend.color_destblend = RemapSourceAlphaFactor(blend.color_destblend);
|
||||
blend.separate_alpha_blend = false;
|
||||
break;
|
||||
case ShaderAlphaBlendSource::SourceAlphaOne:
|
||||
case ShaderAlphaBlendSource::SourceAlphaZero:
|
||||
// The second source carries the mapped source factor; its alpha stays logical Sa.
|
||||
blend.color_srcblend = static_cast<uint8_t>(Prospero::BlendFactor::kSrc1Color);
|
||||
blend.color_destblend =
|
||||
static_cast<uint8_t>(Prospero::BlendFactor::kOneMinusSrc1Alpha);
|
||||
blend.separate_alpha_blend = false;
|
||||
break;
|
||||
case ShaderAlphaBlendSource::None: break;
|
||||
}
|
||||
static_params.color_srcblend[slot] = blend.color_srcblend;
|
||||
static_params.color_comb_fcn[slot] = blend.color_comb_fcn;
|
||||
static_params.color_destblend[slot] = blend.color_destblend;
|
||||
static_params.separate_alpha_blend[slot] = blend.separate_alpha_blend;
|
||||
if (blend.separate_alpha_blend) {
|
||||
static_params.alpha_srcblend[slot] = blend.alpha_srcblend;
|
||||
static_params.alpha_comb_fcn[slot] = blend.alpha_comb_fcn;
|
||||
static_params.alpha_destblend[slot] = blend.alpha_destblend;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -803,9 +831,6 @@ PipelineCache::Pipeline& PipelineCache::GetGraphicsPipeline(
|
||||
if (static_params.sample_shading_enable && !m_graphics.sample_rate_shading_enabled) {
|
||||
EXIT("Pipeline: sample-rate shading is required but unsupported by the host\n");
|
||||
}
|
||||
static_params.depth_bounds_test_enable = depth.depth_bounds_test_enable;
|
||||
static_params.depth_min_bounds = depth.depth_min_bounds;
|
||||
static_params.depth_max_bounds = depth.depth_max_bounds;
|
||||
const bool rect_list = Prospero::IsRectList(command.GetUserConfig().GetPrimType());
|
||||
static_params.cull_back = !rect_list && mc.cull_back;
|
||||
static_params.cull_front = !rect_list && mc.cull_front;
|
||||
|
||||
@@ -38,9 +38,6 @@ struct PipelineStaticParameters {
|
||||
bool primitive_restart_enable = false;
|
||||
uint32_t samples = 1;
|
||||
bool sample_shading_enable = false;
|
||||
bool depth_bounds_test_enable = false;
|
||||
float depth_min_bounds = 0.0f;
|
||||
float depth_max_bounds = 0.0f;
|
||||
uint32_t color_mask[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
bool cull_front = false;
|
||||
bool cull_back = false;
|
||||
@@ -55,7 +52,6 @@ struct PipelineStaticParameters {
|
||||
uint8_t alpha_destblend[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
bool separate_alpha_blend[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
bool blend_enable[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
bool blend_alpha_source_remap = false;
|
||||
|
||||
bool operator==(const PipelineStaticParameters& other) const noexcept;
|
||||
};
|
||||
@@ -65,7 +61,7 @@ struct PipelineStaticParameters {
|
||||
static_assert(std::is_trivially_copyable_v<PipelineStaticParameters>);
|
||||
static_assert(std::is_standard_layout_v<PipelineStaticParameters>);
|
||||
static_assert(alignof(PipelineStaticParameters) == 1);
|
||||
static_assert(sizeof(PipelineStaticParameters) == 126);
|
||||
static_assert(sizeof(PipelineStaticParameters) == 116);
|
||||
|
||||
struct PipelineRenderingState {
|
||||
std::array<vk::Format, RENDER_COLOR_ATTACHMENTS_MAX> color_formats {};
|
||||
|
||||
@@ -137,17 +137,14 @@ static void GetInputFormat(const ShaderBufferResource& res, vk::Format& format,
|
||||
}
|
||||
}
|
||||
|
||||
static vk::BlendFactor GetBlendFactor(uint32_t factor, bool remap_source_alpha) {
|
||||
static vk::BlendFactor GetBlendFactor(uint32_t factor) {
|
||||
switch (static_cast<Prospero::BlendFactor>(factor)) {
|
||||
case Prospero::BlendFactor::kZero: return vk::BlendFactor::eZero;
|
||||
case Prospero::BlendFactor::kOne: return vk::BlendFactor::eOne;
|
||||
case Prospero::BlendFactor::kSrcColor: return vk::BlendFactor::eSrcColor;
|
||||
case Prospero::BlendFactor::kOneMinusSrcColor: return vk::BlendFactor::eOneMinusSrcColor;
|
||||
case Prospero::BlendFactor::kSrcAlpha:
|
||||
return remap_source_alpha ? vk::BlendFactor::eSrc1Color : vk::BlendFactor::eSrcAlpha;
|
||||
case Prospero::BlendFactor::kOneMinusSrcAlpha:
|
||||
return remap_source_alpha ? vk::BlendFactor::eOneMinusSrc1Color
|
||||
: vk::BlendFactor::eOneMinusSrcAlpha;
|
||||
case Prospero::BlendFactor::kSrcAlpha: return vk::BlendFactor::eSrcAlpha;
|
||||
case Prospero::BlendFactor::kOneMinusSrcAlpha: return vk::BlendFactor::eOneMinusSrcAlpha;
|
||||
case Prospero::BlendFactor::kDstAlpha: return vk::BlendFactor::eDstAlpha;
|
||||
case Prospero::BlendFactor::kOneMinusDstAlpha: return vk::BlendFactor::eOneMinusDstAlpha;
|
||||
case Prospero::BlendFactor::kDstColor: return vk::BlendFactor::eDstColor;
|
||||
@@ -397,20 +394,18 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
color_blend_attachment[i].colorWriteMask =
|
||||
vk::ColorComponentFlags {static_params.color_mask[i]};
|
||||
color_blend_attachment[i].blendEnable = static_params.blend_enable[i] ? VK_TRUE : VK_FALSE;
|
||||
// Only target 0 can use the second blend source carrying logical alpha.
|
||||
const bool remap_source_alpha = i == 0 && static_params.blend_alpha_source_remap;
|
||||
color_blend_attachment[i].srcColorBlendFactor =
|
||||
GetBlendFactor(static_params.color_srcblend[i], remap_source_alpha);
|
||||
GetBlendFactor(static_params.color_srcblend[i]);
|
||||
color_blend_attachment[i].dstColorBlendFactor =
|
||||
GetBlendFactor(static_params.color_destblend[i], remap_source_alpha);
|
||||
GetBlendFactor(static_params.color_destblend[i]);
|
||||
color_blend_attachment[i].colorBlendOp = GetBlendOp(static_params.color_comb_fcn[i]);
|
||||
color_blend_attachment[i].srcAlphaBlendFactor =
|
||||
(static_params.separate_alpha_blend[i]
|
||||
? GetBlendFactor(static_params.alpha_srcblend[i], remap_source_alpha)
|
||||
? GetBlendFactor(static_params.alpha_srcblend[i])
|
||||
: color_blend_attachment[i].srcColorBlendFactor);
|
||||
color_blend_attachment[i].dstAlphaBlendFactor =
|
||||
(static_params.separate_alpha_blend[i]
|
||||
? GetBlendFactor(static_params.alpha_destblend[i], remap_source_alpha)
|
||||
? GetBlendFactor(static_params.alpha_destblend[i])
|
||||
: color_blend_attachment[i].dstColorBlendFactor);
|
||||
color_blend_attachment[i].alphaBlendOp =
|
||||
(static_params.separate_alpha_blend[i] ? GetBlendOp(static_params.alpha_comb_fcn[i])
|
||||
@@ -476,14 +471,6 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
EXIT_NOT_IMPLEMENTED(pipeline.pipeline_layout == nullptr);
|
||||
|
||||
vk::PipelineDepthStencilStateCreateInfo depth_stencil_info {};
|
||||
depth_stencil_info.depthBoundsTestEnable =
|
||||
#if defined(__APPLE__)
|
||||
VK_FALSE; // MoltenVK lacks the depthBounds feature; depth-bounds testing is disabled
|
||||
#else
|
||||
(static_params.depth_bounds_test_enable ? VK_TRUE : VK_FALSE);
|
||||
#endif
|
||||
depth_stencil_info.minDepthBounds = static_params.depth_min_bounds;
|
||||
depth_stencil_info.maxDepthBounds = static_params.depth_max_bounds;
|
||||
|
||||
std::vector<vk::DynamicState> dynamic_states {
|
||||
vk::DynamicState::eViewportWithCount,
|
||||
@@ -502,6 +489,8 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
vk::DynamicState::eBlendConstants,
|
||||
};
|
||||
#if !defined(__APPLE__)
|
||||
dynamic_states.push_back(vk::DynamicState::eDepthBoundsTestEnable);
|
||||
dynamic_states.push_back(vk::DynamicState::eDepthBounds);
|
||||
if (rendering.color_count != 0) {
|
||||
dynamic_states.push_back(vk::DynamicState::eColorWriteEnableEXT);
|
||||
}
|
||||
|
||||
@@ -161,7 +161,7 @@ public:
|
||||
uint32_t mode);
|
||||
|
||||
void PrepareBindings(const ShaderStageRuntime& runtime, PreparedBindings& prepared);
|
||||
void FindBuffers(PreparedBindings& bindings);
|
||||
void FindBuffers(std::span<PreparedBindings* const> stages);
|
||||
void RebindBuffers(PreparedBindings& bindings);
|
||||
void RebindImages(PreparedBindings& bindings);
|
||||
void CommitBindings(CommandBuffer& buffer, vk::PipelineBindPoint pipeline_bind_point,
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
#include "kernel/eventQueue.h"
|
||||
#include "kernel/pthread.h"
|
||||
@@ -195,6 +196,35 @@ bool RenderExecutor::TryConsumeComputeImageClear(const ShaderComputeInputInfo& i
|
||||
return true;
|
||||
}
|
||||
|
||||
static void BindSharedMemory(RenderContext& context, ShaderComputeInputInfo& input,
|
||||
PreparedBindings& bindings, uint64_t indirect_args = 0) {
|
||||
if (ShaderRecompiler::IR::FindBinding(input.stage.program->bindings,
|
||||
ShaderRecompiler::IR::DescriptorBindingKind::SharedMemory) == nullptr) {
|
||||
return;
|
||||
}
|
||||
auto& cache = context.GetBufferCache();
|
||||
if (indirect_args != 0) {
|
||||
cache.ReadMemory(indirect_args, sizeof(vk::DispatchIndirectCommand));
|
||||
std::memcpy(input.workgroup_counts, reinterpret_cast<const void*>(indirect_args),
|
||||
sizeof(input.workgroup_counts));
|
||||
}
|
||||
// LDS has no contents to preserve between dispatches. The existing shader hazard
|
||||
// barriers also order other users of this GPU-only utility buffer.
|
||||
auto& storage = cache.GetUtilityBuffer(MemoryUsage::DeviceLocal);
|
||||
const auto limit = std::min<uint64_t>(storage.Size(),
|
||||
context.GetGraphics().GetPhysicalDeviceProperties().limits.maxStorageBufferRange);
|
||||
uint64_t size = sizeof(uint32_t);
|
||||
if (std::ranges::find(input.workgroup_counts, 0u) == std::end(input.workgroup_counts)) {
|
||||
size = uint64_t {input.lds_size_dwords} * sizeof(uint32_t);
|
||||
EXIT_IF(size == 0 || size > limit);
|
||||
for (const auto count: input.workgroup_counts) {
|
||||
EXIT_IF(size > limit / count);
|
||||
size *= count;
|
||||
}
|
||||
}
|
||||
bindings.shared_memory = {storage.Handle(), 0, size};
|
||||
}
|
||||
|
||||
void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t thread_group_x, uint32_t thread_group_y,
|
||||
uint32_t thread_group_z, uint32_t mode) {
|
||||
@@ -254,6 +284,18 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
ShaderComputeInputInfo input_info {};
|
||||
const bool use_thread_dimensions = (mode & DISPATCH_INITIATOR_USE_THREAD_DIMENSIONS) != 0;
|
||||
input_info.dispatch_thread_dimensions = use_thread_dimensions;
|
||||
input_info.workgroup_counts[0] = thread_group_x;
|
||||
input_info.workgroup_counts[1] = thread_group_y;
|
||||
input_info.workgroup_counts[2] = thread_group_z;
|
||||
if (use_thread_dimensions) {
|
||||
const uint32_t group_sizes[] = {cs_regs.cs_regs.num_thread_x, cs_regs.cs_regs.num_thread_y,
|
||||
cs_regs.cs_regs.num_thread_z};
|
||||
for (uint32_t axis = 0; axis < 3u; ++axis) {
|
||||
const auto size = std::max(group_sizes[axis], 1u);
|
||||
const auto threads = input_info.workgroup_counts[axis];
|
||||
input_info.workgroup_counts[axis] = threads / size + (threads % size != 0u);
|
||||
}
|
||||
}
|
||||
const auto compute_program =
|
||||
m_context.GetPipelineCache().GetComputeProgram(cs_regs, sh_regs, input_info);
|
||||
if (use_thread_dimensions) {
|
||||
@@ -273,18 +315,12 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
}
|
||||
|
||||
if (use_thread_dimensions) {
|
||||
auto groups_from_threads = [](uint32_t threads, uint32_t group_size) {
|
||||
return (threads == 0
|
||||
? 0u
|
||||
: (threads + std::max(group_size, 1u) - 1u) / std::max(group_size, 1u));
|
||||
};
|
||||
|
||||
const uint32_t old_x = thread_group_x;
|
||||
const uint32_t old_y = thread_group_y;
|
||||
const uint32_t old_z = thread_group_z;
|
||||
thread_group_x = groups_from_threads(thread_group_x, cs_regs.cs_regs.num_thread_x);
|
||||
thread_group_y = groups_from_threads(thread_group_y, cs_regs.cs_regs.num_thread_y);
|
||||
thread_group_z = groups_from_threads(thread_group_z, cs_regs.cs_regs.num_thread_z);
|
||||
thread_group_x = input_info.workgroup_counts[0];
|
||||
thread_group_y = input_info.workgroup_counts[1];
|
||||
thread_group_z = input_info.workgroup_counts[2];
|
||||
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 32) {
|
||||
@@ -306,18 +342,20 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
std::copy(std::begin(input_info.dispatch_threads_num), std::end(input_info.dispatch_threads_num),
|
||||
bindings.shader_data.begin() + program.bindings.dispatch_thread_dword);
|
||||
}
|
||||
FindBuffers(bindings);
|
||||
PreparedBindings* descriptor_stage = &bindings;
|
||||
FindBuffers(std::span {&descriptor_stage, 1u});
|
||||
if (program.info.uses_dma) {
|
||||
m_context.PrepareBda();
|
||||
}
|
||||
RebindImages(bindings);
|
||||
BindSharedMemory(m_context, input_info, bindings);
|
||||
RebindBuffers(bindings);
|
||||
|
||||
auto vk_buffer = buffer.Handle();
|
||||
PreparedBindings* descriptor_stage = &bindings;
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eCompute, pipeline,
|
||||
std::span {&descriptor_stage, 1u});
|
||||
bool has_storage_writes = HasShaderBufferWrites(input_info.stage);
|
||||
bool has_storage_writes = bindings.shared_memory.buffer != nullptr ||
|
||||
HasShaderBufferWrites(input_info.stage);
|
||||
has_storage_writes =
|
||||
std::any_of(program.info.images.begin(), program.info.images.end(),
|
||||
[](const auto& image) {
|
||||
@@ -419,22 +457,24 @@ void RenderExecutor::DispatchIndirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
auto& pipeline = m_context.GetPipelineCache().GetComputePipeline(input_info, compute_program);
|
||||
auto& bindings = m_compute_bindings;
|
||||
PrepareBindings(input_info.stage, bindings);
|
||||
FindBuffers(bindings);
|
||||
PreparedBindings* descriptor_stage = &bindings;
|
||||
FindBuffers(std::span {&descriptor_stage, 1u});
|
||||
const auto& program = *input_info.stage.program;
|
||||
if (program.info.uses_dma) {
|
||||
m_context.PrepareBda();
|
||||
}
|
||||
BindSharedMemory(m_context, input_info, bindings, args_addr);
|
||||
RebindImages(bindings);
|
||||
// Acquiring arguments can merge cache buffers; finalize shader bindings afterward.
|
||||
const auto [args_buffer, args_offset] = m_context.GetBufferCache().ObtainBuffer(
|
||||
args_addr, sizeof(vk::DispatchIndirectCommand), false);
|
||||
EXIT_IF(args_buffer == nullptr || (args_offset & 3u) != 0);
|
||||
RebindBuffers(bindings);
|
||||
PreparedBindings* descriptor_stage = &bindings;
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eCompute, pipeline,
|
||||
std::span {&descriptor_stage, 1u});
|
||||
const auto vk_buffer = buffer.Handle();
|
||||
const bool has_storage_writes = HasShaderBufferWrites(input_info.stage) ||
|
||||
const bool has_storage_writes = bindings.shared_memory.buffer != nullptr ||
|
||||
HasShaderBufferWrites(input_info.stage) ||
|
||||
std::any_of(program.info.images.begin(), program.info.images.end(), [](const auto& image) {
|
||||
return image.written && image.resource_class ==
|
||||
ShaderRecompiler::IR::ImageResourceClass::Storage;
|
||||
|
||||
@@ -99,7 +99,12 @@ void RenderContext::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
vaddr, size);
|
||||
}
|
||||
const auto unmap = [this, vaddr, size] {
|
||||
if (m_command_scheduler.Active()) {
|
||||
// Check cache ownership on the GPU thread. Guest-memory callbacks can still
|
||||
// access a range with no cached data, so they must finish before it is unmapped.
|
||||
if (m_command_scheduler.Active() &&
|
||||
(m_buffer_cache.IsRegionRegistered(vaddr, size) ||
|
||||
m_texture_cache.IsRegionRegistered(vaddr, size) ||
|
||||
m_command_scheduler.HasPendingPriorityOperations())) {
|
||||
const auto tick = m_command_scheduler.CurrentTick();
|
||||
m_command_scheduler.Finish();
|
||||
m_command_scheduler.WaitPriorityOperations(tick);
|
||||
|
||||
@@ -379,6 +379,12 @@ static void SetGraphicsDynamicParams(const CommandBuffer& buffer, vk::CommandBuf
|
||||
vk_buffer.setDepthTestEnable(depth.depth_test_enable ? VK_TRUE : VK_FALSE);
|
||||
vk_buffer.setDepthWriteEnable(depth.depth_write_enable ? VK_TRUE : VK_FALSE);
|
||||
vk_buffer.setDepthCompareOp(depth.depth_compare_op);
|
||||
#if !defined(__APPLE__)
|
||||
vk_buffer.setDepthBoundsTestEnable(depth.depth_bounds_test_enable ? VK_TRUE : VK_FALSE);
|
||||
if (depth.depth_bounds_test_enable) {
|
||||
vk_buffer.setDepthBounds(ctx.GetDepthBoundsMin(), ctx.GetDepthBoundsMax());
|
||||
}
|
||||
#endif
|
||||
|
||||
const auto& mode = ctx.GetModeControl();
|
||||
const auto& poly_offset = ctx.GetPolyOffset();
|
||||
@@ -784,6 +790,7 @@ static bool GetDrawTopology(const HW::UserConfig& ucfg, vk::PrimitiveTopology& t
|
||||
topology = vk::PrimitiveTopology::eTriangleList;
|
||||
break;
|
||||
case Prospero::PrimitiveType::kTriFan:
|
||||
case Prospero::PrimitiveType::kPolygon:
|
||||
topology = vk::PrimitiveTopology::eTriangleFan;
|
||||
break;
|
||||
case Prospero::PrimitiveType::kTriStrip:
|
||||
@@ -994,6 +1001,7 @@ static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_
|
||||
case Prospero::PrimitiveType::kTriFan:
|
||||
case Prospero::PrimitiveType::kTriStrip:
|
||||
case Prospero::PrimitiveType::kRectList:
|
||||
case Prospero::PrimitiveType::kPolygon:
|
||||
case Prospero::PrimitiveType::kRectListLegacy:
|
||||
case Prospero::PrimitiveType::kPatch:
|
||||
if (draw.IsIndexed()) {
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
// ColorTransform values match imageInfo.h. Preserve the floating-point bit fields exactly.
|
||||
uvec2 transform_color(uvec2 value, uint transform, bool to_host) {
|
||||
switch (transform) {
|
||||
case 1u:
|
||||
return uvec2((value.y & 0xffffu) | (value.x & 0xffff0000u),
|
||||
(value.x & 0xffffu) | (value.y & 0xffff0000u));
|
||||
case 2u: {
|
||||
uint packed = value.x;
|
||||
if (to_host) {
|
||||
value.x = (packed >> 21u) | (((packed >> 10u) & 0x7ffu) << 11u) |
|
||||
((packed & 0x3ffu) << 22u);
|
||||
} else {
|
||||
value.x = (packed >> 22u) | (((packed >> 11u) & 0x7ffu) << 10u) |
|
||||
((packed & 0x7ffu) << 21u);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return value;
|
||||
}
|
||||
+13
-6
@@ -1,4 +1,5 @@
|
||||
#version 450
|
||||
#extension GL_GOOGLE_include_directive : require
|
||||
|
||||
layout(local_size_x = 64) in;
|
||||
|
||||
@@ -19,17 +20,23 @@ layout(push_constant, std430) uniform Push {
|
||||
uint tail_x;
|
||||
uint tail_y;
|
||||
uint tail;
|
||||
uint color_transform;
|
||||
uint to_host;
|
||||
} params;
|
||||
|
||||
#include "gpu_tiler_color.inc"
|
||||
|
||||
void main() {
|
||||
uint pixel = gl_GlobalInvocationID.x;
|
||||
if (pixel >= params.width) {
|
||||
return;
|
||||
}
|
||||
uint src = (params.src_base >> 2u) + pixel * 2u;
|
||||
uint dst = (params.dst_base >> 2u) + pixel * 2u;
|
||||
uint bg = input_buffer.data[src];
|
||||
uint ra = input_buffer.data[src + 1u];
|
||||
output_buffer.data[dst] = (ra & 0x0000ffffu) | (bg & 0xffff0000u);
|
||||
output_buffer.data[dst + 1u] = (bg & 0x0000ffffu) | (ra & 0xffff0000u);
|
||||
uint words = params.color_transform == 1u ? 2u : 1u;
|
||||
uint src = (params.src_base >> 2u) + pixel * words;
|
||||
uint dst = (params.dst_base >> 2u) + pixel * words;
|
||||
uvec2 value = uvec2(input_buffer.data[src], 0u);
|
||||
if (words == 2u) value.y = input_buffer.data[src + 1u];
|
||||
value = transform_color(value, params.color_transform, params.to_host != 0u);
|
||||
output_buffer.data[dst] = value.x;
|
||||
if (words == 2u) output_buffer.data[dst + 1u] = value.y;
|
||||
}
|
||||
@@ -17,10 +17,19 @@ layout(set = 0, binding = 2, std140) uniform Push {
|
||||
uint tail_x;
|
||||
uint tail_y;
|
||||
uint tail;
|
||||
uint color_transform;
|
||||
} params;
|
||||
|
||||
#include "gpu_tiler_color.inc"
|
||||
|
||||
void copy_element(uint src, uint dst) {
|
||||
if (ELEMENT_BYTES >= 4) {
|
||||
if ((ELEMENT_BYTES == 4u || ELEMENT_BYTES == 8u) && params.color_transform != 0u) {
|
||||
uvec2 value = uvec2(input_buffer.data[src >> 2], 0u);
|
||||
if (ELEMENT_BYTES == 8u) value.y = input_buffer.data[(src >> 2) + 1u];
|
||||
value = transform_color(value, params.color_transform, TILE == 0u);
|
||||
output_buffer.data[dst >> 2] = value.x;
|
||||
if (ELEMENT_BYTES == 8u) output_buffer.data[(dst >> 2) + 1u] = value.y;
|
||||
} else if (ELEMENT_BYTES >= 4) {
|
||||
for (uint i = 0; i < ELEMENT_BYTES; i += 4) {
|
||||
output_buffer.data[(dst + i) >> 2] = input_buffer.data[(src + i) >> 2];
|
||||
}
|
||||
|
||||
@@ -48,6 +48,7 @@ constexpr FormatMapping kFormatMappings[] = {
|
||||
{Prospero::BufferFormat::k11_11_10Float, vk::Format::eB10G11R11UfloatPack32},
|
||||
{Prospero::BufferFormat::k10_10_10_2UNorm, vk::Format::eA2B10G10R10UnormPack32},
|
||||
{Prospero::BufferFormat::k10_10_10_2SNorm, vk::Format::eA2B10G10R10SnormPack32},
|
||||
{Prospero::BufferFormat::k10_10_10_2UScaled, vk::Format::eA2B10G10R10UscaledPack32},
|
||||
{Prospero::BufferFormat::k10_10_10_2UInt, vk::Format::eA2B10G10R10UintPack32},
|
||||
{Prospero::BufferFormat::k8_8_8_8UNorm, vk::Format::eR8G8B8A8Unorm},
|
||||
{Prospero::BufferFormat::k8_8_8_8SNorm, vk::Format::eR8G8B8A8Snorm},
|
||||
|
||||
@@ -3,14 +3,17 @@
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "imgui.h"
|
||||
#include "imgui_internal.h"
|
||||
#include "imgui_impl_vulkan.h"
|
||||
#include "libs/controller.h"
|
||||
#include "libs/dialog.h"
|
||||
#include "libs/ime.h"
|
||||
#include "libs/imeDialog.h"
|
||||
#include "stb_image.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
@@ -18,12 +21,17 @@
|
||||
#include <chrono>
|
||||
#include <cmath>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <deque>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -178,6 +186,14 @@ bool g_input_lifecycle_active = false;
|
||||
bool g_controller_captured = false;
|
||||
OverlaySession g_session;
|
||||
SDL_Window* g_input_window = nullptr;
|
||||
struct TrophyNotification {
|
||||
std::string name;
|
||||
int32_t grade;
|
||||
std::vector<std::byte> icon_png;
|
||||
};
|
||||
std::mutex g_trophy_notification_mutex;
|
||||
std::deque<TrophyNotification> g_trophy_notifications;
|
||||
std::atomic<bool> g_trophy_notification_active {false};
|
||||
|
||||
void ClearInputEvents() {
|
||||
std::scoped_lock lock(g_input_mutex);
|
||||
@@ -467,8 +483,9 @@ SystemOverlayVisualState GetSystemOverlayVisualState() noexcept {
|
||||
const auto core = CoreIme::GetVisualState();
|
||||
const auto dialog = DialogIme::GetVisualState();
|
||||
const auto system = SystemDialog::GetVisualState();
|
||||
return {core.active || dialog.active || system.active,
|
||||
core.revision + dialog.revision + system.revision};
|
||||
const bool trophy_active = g_trophy_notification_active.load(std::memory_order_acquire);
|
||||
return {core.active || dialog.active || system.active || trophy_active,
|
||||
core.revision + dialog.revision + system.revision + (trophy_active ? 1u : 0u)};
|
||||
}
|
||||
|
||||
bool ProcessSystemOverlayInput(const SDL_Event& event) {
|
||||
@@ -599,12 +616,34 @@ bool ProcessSystemOverlayInput(const SDL_Event& event) {
|
||||
}
|
||||
}
|
||||
|
||||
void NotifyTrophyUnlocked(std::string_view name, int32_t grade,
|
||||
std::span<const std::byte> icon_png) {
|
||||
std::scoped_lock lock(g_trophy_notification_mutex);
|
||||
g_trophy_notifications.push_back(
|
||||
{std::string(name), grade, std::vector<std::byte>(icon_png.begin(), icon_png.end())});
|
||||
g_trophy_notification_active.store(true, std::memory_order_release);
|
||||
}
|
||||
|
||||
struct SystemOverlay::Impl {
|
||||
using Clock = std::chrono::steady_clock;
|
||||
|
||||
explicit Impl(GraphicContext& context): graphics(context) {}
|
||||
|
||||
~Impl() {
|
||||
SDL_DestroyAudioStream(trophy_sound_stream);
|
||||
SDL_free(trophy_sound_data);
|
||||
if (trophy_sound_initialized) {
|
||||
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
||||
}
|
||||
ReleaseVulkan();
|
||||
if (imgui_context != nullptr) {
|
||||
ImGui::SetCurrentContext(imgui_context);
|
||||
if (trophy_notification_image) {
|
||||
ImGui::UnregisterUserTexture(trophy_notification_image.get());
|
||||
}
|
||||
for (const auto& texture: retired_trophy_images) {
|
||||
ImGui::UnregisterUserTexture(texture.get());
|
||||
}
|
||||
ImGui::DestroyContext(imgui_context);
|
||||
}
|
||||
}
|
||||
@@ -631,6 +670,75 @@ struct SystemOverlay::Impl {
|
||||
style.ItemSpacing = {8.0f, 8.0f};
|
||||
}
|
||||
|
||||
void PlayTrophySound() {
|
||||
if (!trophy_sound_attempted) {
|
||||
trophy_sound_attempted = true;
|
||||
trophy_sound_initialized = SDL_InitSubSystem(SDL_INIT_AUDIO);
|
||||
if (!trophy_sound_initialized) {
|
||||
LOGF("[Trophy] could not initialize audio: %s\n", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
const char* base_path = SDL_GetBasePath();
|
||||
if (base_path == nullptr) {
|
||||
LOGF("[Trophy] could not locate sound: %s\n", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
const std::string path = std::string(base_path) + "assets/sounds/trophy-unlock.wav";
|
||||
SDL_AudioSpec spec {};
|
||||
if (!SDL_LoadWAV(path.c_str(), &spec, &trophy_sound_data, &trophy_sound_size)) {
|
||||
LOGF("[Trophy] could not load %s: %s\n", path.c_str(), SDL_GetError());
|
||||
return;
|
||||
}
|
||||
if (trophy_sound_size > static_cast<uint32_t>(std::numeric_limits<int>::max())) {
|
||||
LOGF("[Trophy] sound is too large: %s\n", path.c_str());
|
||||
return;
|
||||
}
|
||||
trophy_sound_stream = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK,
|
||||
&spec, nullptr, nullptr);
|
||||
if (trophy_sound_stream == nullptr) {
|
||||
LOGF("[Trophy] could not open audio stream: %s\n", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (trophy_sound_stream != nullptr &&
|
||||
(!SDL_PutAudioStreamData(trophy_sound_stream, trophy_sound_data,
|
||||
static_cast<int>(trophy_sound_size)) ||
|
||||
!SDL_ResumeAudioStreamDevice(trophy_sound_stream))) {
|
||||
LOGF("[Trophy] could not play sound: %s\n", SDL_GetError());
|
||||
}
|
||||
}
|
||||
|
||||
std::unique_ptr<ImTextureData> LoadTrophyIcon(std::span<const std::byte> encoded) {
|
||||
if (encoded.empty() ||
|
||||
encoded.size() > static_cast<std::size_t>(std::numeric_limits<int>::max())) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const auto* data = reinterpret_cast<const stbi_uc*>(encoded.data());
|
||||
const int size = static_cast<int>(encoded.size());
|
||||
int width = 0;
|
||||
int height = 0;
|
||||
if (!stbi_info_from_memory(data, size, &width, &height, nullptr) || width <= 0 ||
|
||||
height <= 0 || width > 512 || height > 512) {
|
||||
LOGF("[Trophy] invalid icon or dimensions exceed 512x512\n");
|
||||
return nullptr;
|
||||
}
|
||||
auto* pixels = stbi_load_from_memory(data, size, &width, &height, nullptr, 4);
|
||||
if (pixels == nullptr) {
|
||||
LOGF("[Trophy] could not decode trophy icon: %s\n", stbi_failure_reason());
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
auto texture = std::make_unique<ImTextureData>();
|
||||
texture->Create(ImTextureFormat_RGBA32, width, height);
|
||||
std::memcpy(texture->Pixels, pixels,
|
||||
static_cast<std::size_t>(width) * static_cast<std::size_t>(height) * 4);
|
||||
texture->UseColors = true;
|
||||
stbi_image_free(pixels);
|
||||
ImGui::RegisterUserTexture(texture.get());
|
||||
return texture;
|
||||
}
|
||||
|
||||
void EnsureVulkan(vk::Format format, uint32_t image_count) {
|
||||
EnsureContext();
|
||||
if (vulkan_initialized) {
|
||||
@@ -952,9 +1060,104 @@ struct SystemOverlay::Impl {
|
||||
}
|
||||
}
|
||||
|
||||
void DrawTrophyNotification(vk::Extent2D frame_extent, Clock::time_point now) {
|
||||
std::erase_if(retired_trophy_images, [](const auto& texture) {
|
||||
if (texture->Status != ImTextureStatus_Destroyed) {
|
||||
return false;
|
||||
}
|
||||
ImGui::UnregisterUserTexture(texture.get());
|
||||
return true;
|
||||
});
|
||||
constexpr float TOAST_LIFETIME = 5.0f;
|
||||
if (trophy_notification &&
|
||||
std::chrono::duration<float>(now - trophy_notification_born).count() >=
|
||||
TOAST_LIFETIME) {
|
||||
trophy_notification.reset();
|
||||
if (trophy_notification_image) {
|
||||
// Keep the texture registered until the backend retires in-flight frames.
|
||||
trophy_notification_image->WantDestroyNextFrame = true;
|
||||
retired_trophy_images.push_back(std::move(trophy_notification_image));
|
||||
}
|
||||
}
|
||||
if (!trophy_notification) {
|
||||
{
|
||||
std::scoped_lock lock(g_trophy_notification_mutex);
|
||||
if (g_trophy_notifications.empty()) {
|
||||
g_trophy_notification_active.store(!retired_trophy_images.empty(),
|
||||
std::memory_order_release);
|
||||
return;
|
||||
}
|
||||
trophy_notification = std::move(g_trophy_notifications.front());
|
||||
g_trophy_notifications.pop_front();
|
||||
}
|
||||
trophy_notification_born = now;
|
||||
trophy_notification_image = LoadTrophyIcon(trophy_notification->icon_png);
|
||||
PlayTrophySound();
|
||||
}
|
||||
const float age = std::chrono::duration<float>(now - trophy_notification_born).count();
|
||||
const float screen_scale =
|
||||
std::clamp(std::min(static_cast<float>(frame_extent.width) / 1920.0f,
|
||||
static_cast<float>(frame_extent.height) / 1080.0f),
|
||||
0.65f, 1.25f);
|
||||
const float width = std::max(
|
||||
0.0f, std::min(440.0f * screen_scale, static_cast<float>(frame_extent.width) - 32.0f));
|
||||
const float height = 104.0f * screen_scale;
|
||||
const float fade_in = std::clamp(age / 0.22f, 0.0f, 1.0f);
|
||||
const float fade_out = std::clamp((TOAST_LIFETIME - age) / 0.4f, 0.0f, 1.0f);
|
||||
const float alpha = std::min(fade_in, fade_out);
|
||||
const float slide = (1.0f - fade_in) * (width + 24.0f);
|
||||
const ImVec2 top_left {static_cast<float>(frame_extent.width) - 24.0f - width + slide,
|
||||
32.0f};
|
||||
const ImVec2 bottom_right {top_left.x + width, top_left.y + height};
|
||||
auto* draw = ImGui::GetForegroundDrawList();
|
||||
draw->AddRectFilled({top_left.x + 5.0f, top_left.y + 6.0f},
|
||||
{bottom_right.x + 5.0f, bottom_right.y + 6.0f},
|
||||
IM_COL32(0, 0, 0, static_cast<int>(95.0f * alpha)), 10.0f);
|
||||
draw->AddRectFilled(top_left, bottom_right,
|
||||
IM_COL32(18, 21, 29, static_cast<int>(242.0f * alpha)), 10.0f);
|
||||
draw->AddRect(top_left, bottom_right,
|
||||
IM_COL32(190, 154, 78, static_cast<int>(200.0f * alpha)), 10.0f,
|
||||
ImDrawFlags_RoundCornersAll, 1.5f);
|
||||
|
||||
if (trophy_notification_image != nullptr) {
|
||||
constexpr float ICON_SIZE = 88.0f;
|
||||
const ImVec2 icon_min {top_left.x + 8.0f * screen_scale,
|
||||
top_left.y + (height - ICON_SIZE * screen_scale) * 0.5f};
|
||||
const ImVec2 icon_max {icon_min.x + ICON_SIZE * screen_scale,
|
||||
icon_min.y + ICON_SIZE * screen_scale};
|
||||
draw->AddImage(trophy_notification_image->GetTexRef(), icon_min, icon_max, {0, 0},
|
||||
{1, 1}, IM_COL32(255, 255, 255, static_cast<int>(255.0f * alpha)));
|
||||
}
|
||||
|
||||
const ImVec2 text_position {top_left.x +
|
||||
(trophy_notification_image ? 112.0f : 18.0f) * screen_scale,
|
||||
top_left.y + 18.0f * screen_scale};
|
||||
draw->PushClipRect(top_left, {bottom_right.x - 12.0f * screen_scale, bottom_right.y}, true);
|
||||
draw->AddText(nullptr, 13.0f * screen_scale, text_position,
|
||||
IM_COL32(232, 203, 139, static_cast<int>(255.0f * alpha)), "Trophy earned");
|
||||
draw->AddText(nullptr, 21.0f * screen_scale,
|
||||
{text_position.x, text_position.y + 22.0f * screen_scale},
|
||||
IM_COL32(255, 255, 255, static_cast<int>(255.0f * alpha)),
|
||||
trophy_notification->name.c_str());
|
||||
constexpr std::array GRADE_LABELS {"Platinum", "Gold", "Silver", "Bronze"};
|
||||
constexpr std::array GRADE_COLORS {
|
||||
IM_COL32(161, 225, 245, 255), IM_COL32(255, 207, 82, 255), IM_COL32(211, 220, 232, 255),
|
||||
IM_COL32(211, 142, 91, 255)};
|
||||
const int grade = trophy_notification->grade;
|
||||
if (grade > 0 && grade <= static_cast<int>(GRADE_LABELS.size())) {
|
||||
draw->AddText(nullptr, 13.0f * screen_scale,
|
||||
{text_position.x, text_position.y + 50.0f * screen_scale},
|
||||
ImGui::GetColorU32(GRADE_COLORS[grade - 1], alpha),
|
||||
GRADE_LABELS[grade - 1]);
|
||||
}
|
||||
draw->PopClipRect();
|
||||
}
|
||||
|
||||
bool PrepareFrame(vk::Extent2D frame_extent, vk::Format format, uint32_t image_count) {
|
||||
OverlaySnapshot snapshot;
|
||||
if (!GetOverlaySnapshot(&snapshot)) {
|
||||
const bool has_overlay = GetOverlaySnapshot(&snapshot);
|
||||
const auto now = Clock::now();
|
||||
if (!has_overlay && !g_trophy_notification_active.load(std::memory_order_acquire)) {
|
||||
return false;
|
||||
}
|
||||
const auto prepared_session = snapshot.session;
|
||||
@@ -977,7 +1180,6 @@ struct SystemOverlay::Impl {
|
||||
auto& io = ImGui::GetIO();
|
||||
io.DisplaySize = {static_cast<float>(frame_extent.width),
|
||||
static_cast<float>(frame_extent.height)};
|
||||
const auto now = std::chrono::steady_clock::now();
|
||||
io.DeltaTime = last_frame == std::chrono::steady_clock::time_point {}
|
||||
? 1.0f / 60.0f
|
||||
: std::clamp(std::chrono::duration<float>(now - last_frame).count(),
|
||||
@@ -985,15 +1187,19 @@ struct SystemOverlay::Impl {
|
||||
last_frame = now;
|
||||
ImGui_ImplVulkan_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
if (!GetOverlaySnapshot(&snapshot) || snapshot.session != prepared_session) {
|
||||
GetOverlaySnapshot(&snapshot);
|
||||
if (snapshot.session != prepared_session) {
|
||||
ImGui::EndFrame();
|
||||
return false;
|
||||
}
|
||||
if (snapshot.session.kind == OverlayKind::Dialog) {
|
||||
DrawDialog(snapshot.dialog, frame_extent);
|
||||
} else {
|
||||
DrawIme(snapshot.ime, frame_extent);
|
||||
if (has_overlay) {
|
||||
if (snapshot.session.kind == OverlayKind::Dialog) {
|
||||
DrawDialog(snapshot.dialog, frame_extent);
|
||||
} else {
|
||||
DrawIme(snapshot.ime, frame_extent);
|
||||
}
|
||||
}
|
||||
DrawTrophyNotification(frame_extent, now);
|
||||
ImGui::Render();
|
||||
extent = frame_extent;
|
||||
return true;
|
||||
@@ -1040,9 +1246,18 @@ struct SystemOverlay::Impl {
|
||||
float button_height = 42.0f;
|
||||
ImVec2 panel_offset {};
|
||||
ImVec2 right_stick {};
|
||||
OverlaySession session;
|
||||
vk::Extent2D extent {};
|
||||
std::chrono::steady_clock::time_point last_frame;
|
||||
OverlaySession session;
|
||||
std::unique_ptr<ImTextureData> trophy_notification_image;
|
||||
std::optional<TrophyNotification> trophy_notification;
|
||||
Clock::time_point trophy_notification_born;
|
||||
std::vector<std::unique_ptr<ImTextureData>> retired_trophy_images;
|
||||
SDL_AudioStream* trophy_sound_stream = nullptr;
|
||||
uint8_t* trophy_sound_data = nullptr;
|
||||
uint32_t trophy_sound_size = 0;
|
||||
bool trophy_sound_attempted = false;
|
||||
bool trophy_sound_initialized = false;
|
||||
vk::Extent2D extent {};
|
||||
std::chrono::steady_clock::time_point last_frame;
|
||||
};
|
||||
|
||||
SystemOverlay::SystemOverlay(GraphicContext& graphics): m_impl(std::make_unique<Impl>(graphics)) {}
|
||||
|
||||
@@ -4,7 +4,10 @@
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <string_view>
|
||||
|
||||
union SDL_Event;
|
||||
struct SDL_Window;
|
||||
@@ -22,6 +25,8 @@ void InitializeSystemOverlayInput(SDL_Window* window);
|
||||
void ShutdownSystemOverlayInput();
|
||||
bool ProcessSystemOverlayInput(const SDL_Event& event);
|
||||
SystemOverlayVisualState GetSystemOverlayVisualState() noexcept;
|
||||
void NotifyTrophyUnlocked(std::string_view name, int32_t grade,
|
||||
std::span<const std::byte> icon_png);
|
||||
|
||||
class SystemOverlay final {
|
||||
public:
|
||||
|
||||
@@ -670,7 +670,9 @@ CompileResult CompileProgram(TranslateResult translated, const CompileOptions& o
|
||||
IR::EliminateDeadCode(ir.blocks);
|
||||
|
||||
IR::CollectShaderInfo(ir, options.input_info);
|
||||
IR::AllocateBindings(ir, push_data_start_dword);
|
||||
IR::AllocateBindings(ir, push_data_start_dword,
|
||||
ir.stage == ShaderType::Compute && options.input_info.compute != nullptr &&
|
||||
options.input_info.compute->lds_storage);
|
||||
std::string ir_dump;
|
||||
if (options.dump_ir) {
|
||||
ir_dump = MakeIrDump(translated.cfg_dump, ir);
|
||||
|
||||
@@ -18,7 +18,7 @@ namespace {
|
||||
std::abort();
|
||||
}
|
||||
|
||||
void ValidateNativeProgram(const IR::Program& program) {
|
||||
void ValidateNativeProgram(const IR::Program& program, bool lds_storage) {
|
||||
using Kind = IR::DescriptorBindingKind;
|
||||
constexpr auto KindCount = static_cast<size_t>(Kind::Count);
|
||||
std::array<std::vector<uint32_t>, KindCount> expected;
|
||||
@@ -53,11 +53,14 @@ void ValidateNativeProgram(const IR::Program& program) {
|
||||
Expect(Kind::Samplers, Dense(program.info.samplers.size()));
|
||||
}
|
||||
auto& buffers = expected[static_cast<size_t>(Kind::Buffers)];
|
||||
const bool uses_gds = IR::CollectMemoryResources(program, buffers);
|
||||
const auto shared = IR::CollectMemoryResources(program, buffers);
|
||||
present[static_cast<size_t>(Kind::Buffers)] = !buffers.empty();
|
||||
if (uses_gds) {
|
||||
if (shared.gds) {
|
||||
Expect(Kind::Gds);
|
||||
}
|
||||
if (shared.lds && lds_storage) {
|
||||
Expect(Kind::SharedMemory);
|
||||
}
|
||||
if (program.info.uses_dma) {
|
||||
Expect(Kind::BdaPagetable);
|
||||
Expect(Kind::FaultBuffer);
|
||||
@@ -344,7 +347,8 @@ std::vector<uint32_t> EmitProgram(const IR::Program& program,
|
||||
!program.shader_info_complete || !program.binding_layout_complete) {
|
||||
Fail(program, "SPIR-V emitter requires a fully planned native shader program");
|
||||
}
|
||||
ValidateNativeProgram(program);
|
||||
ValidateNativeProgram(program, program.stage == ShaderType::Compute &&
|
||||
input_info.compute != nullptr && input_info.compute->lds_storage);
|
||||
IR::ValidateProgram(program, true);
|
||||
EmitterState state(program, input_info);
|
||||
const auto* workgroup = ShaderWorkgroupInput(program.stage, input_info);
|
||||
|
||||
@@ -17,28 +17,26 @@ Pair ExtractPair(EmitterState& state, uint32_t value) {
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t MakePair(EmitterState& state, uint32_t low, uint32_t high) {
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpCompositeConstruct, TypeU64(state), result, low, high);
|
||||
return result;
|
||||
}
|
||||
uint32_t EmitMinMaxF64(EmitterState& state, uint32_t lhs, uint32_t rhs, bool max_value) {
|
||||
const auto bits_type = TypeU32Vector(state, 2);
|
||||
const auto lhs_bits = Unary(state, spv::OpBitcast, bits_type, lhs);
|
||||
const auto rhs_bits = Unary(state, spv::OpBitcast, bits_type, rhs);
|
||||
const auto ordered = Binary(state, max_value ? spv::OpFOrdGreaterThan : spv::OpFOrdLessThan,
|
||||
TypeBool(state), lhs, rhs);
|
||||
auto result = Select(state, TypeF64(state), ordered, lhs, rhs);
|
||||
|
||||
uint32_t CompareEqual64(EmitterState& state, uint32_t lhs_value, uint32_t rhs_value,
|
||||
bool not_equal) {
|
||||
const auto compare = Binary(state, not_equal ? spv::OpINotEqual : spv::OpIEqual,
|
||||
TypeBoolVector(state, 2), lhs_value, rhs_value);
|
||||
return Unary(state, not_equal ? spv::OpAny : spv::OpAll, TypeBool(state), compare);
|
||||
}
|
||||
// Equal values have identical bits except signed zero: min chooses -0, max chooses +0.
|
||||
const auto equal = Binary(state, spv::OpFOrdEqual, TypeBool(state), lhs, rhs);
|
||||
const auto equal_bits = Binary(state, max_value ? spv::OpBitwiseAnd : spv::OpBitwiseOr,
|
||||
bits_type, lhs_bits, rhs_bits);
|
||||
result = Select(state, TypeF64(state), equal,
|
||||
Unary(state, spv::OpBitcast, TypeF64(state), equal_bits), result);
|
||||
|
||||
uint32_t CompareOrdered64(EmitterState& state, uint32_t lhs_value, uint32_t rhs_value,
|
||||
spv::Op high_compare, spv::Op low_compare) {
|
||||
const auto lhs = ExtractPair(state, lhs_value);
|
||||
const auto rhs = ExtractPair(state, rhs_value);
|
||||
const auto high_equal = Binary(state, spv::OpIEqual, TypeBool(state), lhs.high, rhs.high);
|
||||
const auto high_result = Binary(state, high_compare, TypeBool(state), lhs.high, rhs.high);
|
||||
const auto low_result = Binary(state, low_compare, TypeBool(state), lhs.low, rhs.low);
|
||||
const auto low_path = Binary(state, spv::OpLogicalAnd, TypeBool(state), high_equal, low_result);
|
||||
return Binary(state, spv::OpLogicalOr, TypeBool(state), high_result, low_path);
|
||||
// Non-IEEE mode selects the other operand for NaN, including rhs when both are NaN.
|
||||
result = Select(state, TypeF64(state), Unary(state, spv::OpIsNan, TypeBool(state), rhs),
|
||||
lhs, result);
|
||||
return Select(state, TypeF64(state), Unary(state, spv::OpIsNan, TypeBool(state), lhs),
|
||||
rhs, result);
|
||||
}
|
||||
|
||||
uint32_t EmitMulHigh(EmitterState& state, uint32_t lhs, uint32_t rhs, bool signed_value) {
|
||||
@@ -58,86 +56,6 @@ uint32_t EmitMulHigh(EmitterState& state, uint32_t lhs, uint32_t rhs, bool signe
|
||||
return signed_value ? Unary(state, spv::OpBitcast, TypeU32(state), high) : high;
|
||||
}
|
||||
|
||||
uint32_t EmitShift64(EmitterState& state, spv::Op opcode, uint32_t value, uint32_t shift) {
|
||||
const auto pair = ExtractPair(state, value);
|
||||
const auto amount = EmitAndConstant(state, shift, 63u);
|
||||
const auto word_shift = EmitAndConstant(state, amount, 31u);
|
||||
const auto at_least_32 =
|
||||
Binary(state, spv::OpUGreaterThanEqual, TypeBool(state), amount, ConstantU32(state, 32));
|
||||
const auto nonzero =
|
||||
Binary(state, spv::OpINotEqual, TypeBool(state), amount, ConstantU32(state, 0));
|
||||
const auto carry_count = EmitAndConstant(
|
||||
state, Binary(state, spv::OpISub, TypeU32(state), ConstantU32(state, 32), word_shift), 31u);
|
||||
if (opcode == spv::OpShiftLeftLogical) {
|
||||
const auto low = Binary(state, opcode, TypeU32(state), pair.low, word_shift);
|
||||
const auto carry =
|
||||
Select(state, TypeU32(state), nonzero,
|
||||
Binary(state, spv::OpShiftRightLogical, TypeU32(state), pair.low, carry_count),
|
||||
ConstantU32(state, 0));
|
||||
const auto high =
|
||||
Binary(state, spv::OpBitwiseOr, TypeU32(state),
|
||||
Binary(state, opcode, TypeU32(state), pair.high, word_shift), carry);
|
||||
return MakePair(state,
|
||||
Select(state, TypeU32(state), at_least_32, ConstantU32(state, 0), low),
|
||||
Select(state, TypeU32(state), at_least_32, low, high));
|
||||
}
|
||||
const auto high = Binary(state, opcode, TypeU32(state), pair.high, word_shift);
|
||||
const auto carry =
|
||||
Select(state, TypeU32(state), nonzero,
|
||||
Binary(state, spv::OpShiftLeftLogical, TypeU32(state), pair.high, carry_count),
|
||||
ConstantU32(state, 0));
|
||||
const auto low = Binary(
|
||||
state, spv::OpBitwiseOr, TypeU32(state),
|
||||
Binary(state, spv::OpShiftRightLogical, TypeU32(state), pair.low, word_shift), carry);
|
||||
const auto fill = opcode == spv::OpShiftRightArithmetic
|
||||
? Binary(state, opcode, TypeU32(state), pair.high, ConstantU32(state, 31))
|
||||
: ConstantU32(state, 0);
|
||||
return MakePair(state, Select(state, TypeU32(state), at_least_32, high, low),
|
||||
Select(state, TypeU32(state), at_least_32, fill, high));
|
||||
}
|
||||
|
||||
uint32_t EmitConstantShift64(EmitterState& state, spv::Op opcode, uint32_t value, uint32_t shift) {
|
||||
shift &= 63u;
|
||||
if (shift == 0u) {
|
||||
return value;
|
||||
}
|
||||
const auto pair = ExtractPair(state, value);
|
||||
if (opcode == spv::OpShiftLeftLogical) {
|
||||
if (shift < 32u) {
|
||||
const auto low = Binary(state, spv::OpShiftLeftLogical, TypeU32(state), pair.low,
|
||||
ConstantU32(state, shift));
|
||||
const auto high = Binary(state, spv::OpBitwiseOr, TypeU32(state),
|
||||
Binary(state, spv::OpShiftLeftLogical, TypeU32(state),
|
||||
pair.high, ConstantU32(state, shift)),
|
||||
Binary(state, spv::OpShiftRightLogical, TypeU32(state),
|
||||
pair.low, ConstantU32(state, 32u - shift)));
|
||||
return MakePair(state, low, high);
|
||||
}
|
||||
return MakePair(state, ConstantU32(state, 0),
|
||||
shift == 32u ? pair.low
|
||||
: Binary(state, spv::OpShiftLeftLogical, TypeU32(state),
|
||||
pair.low, ConstantU32(state, shift - 32u)));
|
||||
}
|
||||
if (shift < 32u) {
|
||||
const auto low = Binary(state, spv::OpBitwiseOr, TypeU32(state),
|
||||
Binary(state, spv::OpShiftRightLogical, TypeU32(state), pair.low,
|
||||
ConstantU32(state, shift)),
|
||||
Binary(state, spv::OpShiftLeftLogical, TypeU32(state), pair.high,
|
||||
ConstantU32(state, 32u - shift)));
|
||||
const auto high =
|
||||
Binary(state, opcode, TypeU32(state), pair.high, ConstantU32(state, shift));
|
||||
return MakePair(state, low, high);
|
||||
}
|
||||
const auto high = opcode == spv::OpShiftRightArithmetic
|
||||
? Binary(state, spv::OpShiftRightArithmetic, TypeU32(state), pair.high,
|
||||
ConstantU32(state, 31u))
|
||||
: ConstantU32(state, 0);
|
||||
const auto low = shift == 32u ? pair.high
|
||||
: Binary(state, opcode, TypeU32(state), pair.high,
|
||||
ConstantU32(state, shift - 32u));
|
||||
return MakePair(state, low, high);
|
||||
}
|
||||
|
||||
uint32_t EmitMinMax3(EmitterState& state, uint32_t a, uint32_t b, uint32_t c, bool signed_value,
|
||||
bool max_value) {
|
||||
const auto ab = signed_value ? EmitMinMaxI32Value(state, a, b, max_value)
|
||||
@@ -201,6 +119,28 @@ uint32_t EmitF32ToU32(EmitterState& state, uint32_t src, bool signed_value) {
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
uint32_t EmitFPFma32(EmitterState& state, uint32_t a, uint32_t b, uint32_t c) {
|
||||
const auto result = EmitGlsl<GLSLstd450Fma, IR::Type::F32>(state, a, b, c);
|
||||
state.builder.AddAnnotation(spv::OpDecorate, result, spv::DecorationNoContraction);
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t EmitFPMad32(EmitterState& state, uint32_t a, uint32_t b, uint32_t c) {
|
||||
// Explicit denormal checks typically drop 3DMiniGolf menu FPS from 28-29 to 21-24
|
||||
// on NVIDIA RTX 5080 Laptop GPU, so leave them disabled for this experiment.
|
||||
// a = EmitFlushF32DenormToSignedZero(state, a);
|
||||
// b = EmitFlushF32DenormToSignedZero(state, b);
|
||||
// c = EmitFlushF32DenormToSignedZero(state, c);
|
||||
const auto product = EmitFPMul32(state, a, b);
|
||||
state.builder.AddAnnotation(spv::OpDecorate, product, spv::DecorationNoContraction);
|
||||
// const auto sum = EmitFPAdd32(state, EmitFlushF32DenormToSignedZero(state, product), c);
|
||||
const auto sum = EmitFPAdd32(state, product, c);
|
||||
state.builder.AddAnnotation(spv::OpDecorate, sum, spv::DecorationNoContraction);
|
||||
// return EmitFlushF32DenormToSignedZero(state, sum);
|
||||
return sum;
|
||||
}
|
||||
|
||||
uint32_t EmitFPMedTri32(EmitterState& state, uint32_t a, uint32_t b, uint32_t c) {
|
||||
const auto min_ab = EmitMinMaxF32Value(state, a, b, false);
|
||||
const auto min3 = EmitMinMaxF32Value(state, min_ab, c, false);
|
||||
@@ -215,57 +155,15 @@ uint32_t EmitFPMedTri32(EmitterState& state, uint32_t a, uint32_t b, uint32_t c)
|
||||
}
|
||||
|
||||
uint32_t EmitFindUMsb64(EmitterState& state, uint32_t value) {
|
||||
const auto pair = ExtractPair(state, value);
|
||||
const auto high_i = state.builder.AllocateId();
|
||||
const auto low_i = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpExtInst, TypeI32(state), high_i, GlslStd450(state),
|
||||
GLSLstd450FindUMsb, pair.high);
|
||||
state.builder.AddFunction(spv::OpExtInst, TypeI32(state), low_i, GlslStd450(state),
|
||||
GLSLstd450FindUMsb, pair.low);
|
||||
const auto high = Unary(state, spv::OpBitcast, TypeU32(state), high_i);
|
||||
const auto low = Unary(state, spv::OpBitcast, TypeU32(state), low_i);
|
||||
const auto high_nonzero =
|
||||
Binary(state, spv::OpINotEqual, TypeBool(state), pair.high, ConstantU32(state, 0));
|
||||
return Select(state, TypeU32(state), high_nonzero,
|
||||
Binary(state, spv::OpIAdd, TypeU32(state), high, ConstantU32(state, 32)), low);
|
||||
}
|
||||
|
||||
uint32_t EmitIMul64(EmitterState& state, uint32_t lhs_value, uint32_t rhs_value) {
|
||||
const auto lhs = ExtractPair(state, lhs_value);
|
||||
const auto rhs = ExtractPair(state, rhs_value);
|
||||
const auto low = Binary(state, spv::OpIMul, TypeU32(state), lhs.low, rhs.low);
|
||||
const auto high0 = EmitMulHigh(state, lhs.low, rhs.low, false);
|
||||
const auto high1 = Binary(state, spv::OpIMul, TypeU32(state), lhs.low, rhs.high);
|
||||
const auto high2 = Binary(state, spv::OpIMul, TypeU32(state), lhs.high, rhs.low);
|
||||
return MakePair(state, low,
|
||||
Binary(state, spv::OpIAdd, TypeU32(state),
|
||||
Binary(state, spv::OpIAdd, TypeU32(state), high0, high1), high2));
|
||||
}
|
||||
|
||||
uint32_t EmitISub64(EmitterState& state, uint32_t lhs_value, uint32_t rhs_value) {
|
||||
const auto lhs = ExtractPair(state, lhs_value);
|
||||
const auto rhs = ExtractPair(state, rhs_value);
|
||||
const auto low = Binary(state, spv::OpISub, TypeU32(state), lhs.low, rhs.low);
|
||||
const auto borrow = Binary(state, spv::OpULessThan, TypeBool(state), lhs.low, rhs.low);
|
||||
const auto borrow_u32 =
|
||||
Select(state, TypeU32(state), borrow, ConstantU32(state, 1), ConstantU32(state, 0));
|
||||
const auto high0 = Binary(state, spv::OpISub, TypeU32(state), lhs.high, rhs.high);
|
||||
const auto high = Binary(state, spv::OpISub, TypeU32(state), high0, borrow_u32);
|
||||
return MakePair(state, low, high);
|
||||
}
|
||||
|
||||
uint32_t EmitIAdd64(EmitterState& state, uint32_t lhs_value, uint32_t rhs_value) {
|
||||
const auto lhs = ExtractPair(state, lhs_value);
|
||||
const auto rhs = ExtractPair(state, rhs_value);
|
||||
const auto low_pair = state.builder.AllocateId();
|
||||
const auto low = state.builder.AllocateId();
|
||||
const auto carry = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpIAddCarry, TypeU32Pair(state), low_pair, lhs.low, rhs.low);
|
||||
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), low, low_pair, 0);
|
||||
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), carry, low_pair, 1);
|
||||
const auto high0 = Binary(state, spv::OpIAdd, TypeU32(state), lhs.high, rhs.high);
|
||||
const auto high = Binary(state, spv::OpIAdd, TypeU32(state), high0, carry);
|
||||
return MakePair(state, low, high);
|
||||
// GLSL FindUMsb is restricted to 32-bit components.
|
||||
const auto unpacked = Unary(state, spv::OpBitcast, TypeU32Vector(state, 2), value);
|
||||
const auto pair =
|
||||
ExtractPair(state, EmitExt(state, TypeU32Vector(state, 2), GLSLstd450FindUMsb, {unpacked}));
|
||||
const auto high_found =
|
||||
Binary(state, spv::OpINotEqual, TypeBool(state), pair.high, ConstantU32(state, UINT32_MAX));
|
||||
return Select(state, TypeU32(state), high_found,
|
||||
Binary(state, spv::OpIAdd, TypeU32(state), pair.high, ConstantU32(state, 32)),
|
||||
pair.low);
|
||||
}
|
||||
|
||||
uint32_t EmitConvertU16U32(EmitterState& state, uint32_t arg0) {
|
||||
@@ -294,7 +192,7 @@ uint32_t EmitConvertU32F32(EmitterState& state, uint32_t arg0) {
|
||||
uint32_t EmitConvertF32F64(EmitterState& state, uint32_t arg0) {
|
||||
const auto converted = Unary(state, spv::OpFConvert, TypeF32(state), arg0);
|
||||
const auto source = EmitNative<spv::OpCompositeExtract, IR::Type::U32>(
|
||||
state, Unary(state, spv::OpBitcast, TypeU64(state), arg0), 1u);
|
||||
state, Unary(state, spv::OpBitcast, TypeU32Vector(state, 2), arg0), 1u);
|
||||
const auto exponent = EmitAndConstant(state, source, 0x7ff00000u);
|
||||
const auto overflow =
|
||||
Binary(state, spv::OpLogicalAnd, TypeBool(state),
|
||||
@@ -312,7 +210,21 @@ uint32_t EmitConvertF64F32(EmitterState& state, uint32_t arg0) {
|
||||
EmitFlushF32DenormToSignedZero(state, arg0));
|
||||
}
|
||||
|
||||
uint32_t EmitCompositeConstructU64(ValueEmitContext& ctx, uint32_t arg0, IR::Value arg1) {
|
||||
arg1 = arg1.Resolve();
|
||||
return arg1.IsImmediate() && arg1.U32() == 0u
|
||||
? Unary(ctx.state, spv::OpUConvert, TypeU64(ctx.state), arg0)
|
||||
: PackU64(ctx.state, arg0, ctx.Def(arg1));
|
||||
}
|
||||
|
||||
uint32_t EmitCompositeExtractU64(EmitterState& state, uint32_t arg0, IR::Value arg1) {
|
||||
const auto value = arg1.U32() == 0u ? arg0
|
||||
: Binary(state, spv::OpShiftRightLogical, TypeU64(state),
|
||||
arg0, ConstantU32(state, 32));
|
||||
return Unary(state, spv::OpUConvert, TypeU32(state), value);
|
||||
}
|
||||
|
||||
uint32_t EmitCompositeExtractU32x2(EmitterState& state, uint32_t arg0, IR::Value arg1) {
|
||||
return EmitNative<spv::OpCompositeExtract, IR::Type::U32>(state, arg0, arg1.U32());
|
||||
}
|
||||
|
||||
@@ -344,33 +256,11 @@ uint32_t EmitIAbs32(EmitterState& state, uint32_t arg0) {
|
||||
return Select(state, TypeU32(state), negative, neg, value);
|
||||
}
|
||||
|
||||
uint32_t EmitShiftLeftLogical64(ValueEmitContext& ctx, uint32_t arg0, IR::Value arg1) {
|
||||
auto& state = ctx.state;
|
||||
return arg1.Resolve().IsImmediate()
|
||||
? EmitConstantShift64(state, spv::OpShiftLeftLogical, arg0, arg1.Resolve().U32())
|
||||
: EmitShift64(state, spv::OpShiftLeftLogical, arg0, ctx.Def(arg1));
|
||||
}
|
||||
|
||||
uint32_t EmitShiftRightLogical64(ValueEmitContext& ctx, uint32_t arg0, IR::Value arg1) {
|
||||
auto& state = ctx.state;
|
||||
return arg1.Resolve().IsImmediate()
|
||||
? EmitConstantShift64(state, spv::OpShiftRightLogical, arg0, arg1.Resolve().U32())
|
||||
: EmitShift64(state, spv::OpShiftRightLogical, arg0, ctx.Def(arg1));
|
||||
}
|
||||
|
||||
uint32_t EmitShiftRightArithmetic64(ValueEmitContext& ctx, uint32_t arg0, IR::Value arg1) {
|
||||
auto& state = ctx.state;
|
||||
return arg1.Resolve().IsImmediate()
|
||||
? EmitConstantShift64(state, spv::OpShiftRightArithmetic, arg0, arg1.Resolve().U32())
|
||||
: EmitShift64(state, spv::OpShiftRightArithmetic, arg0, ctx.Def(arg1));
|
||||
}
|
||||
|
||||
uint32_t EmitBitwiseAnd64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
return Binary(state, spv::OpBitwiseAnd, TypeU64(state), arg0, arg1);
|
||||
}
|
||||
|
||||
uint32_t EmitBitCount64(EmitterState& state, uint32_t arg0) {
|
||||
const auto pair = ExtractPair(state, Unary(state, spv::OpBitCount, TypeU64(state), arg0));
|
||||
// Vulkan bit-count operands remain 32-bit, including when counting a U64.
|
||||
const auto unpacked = Unary(state, spv::OpBitcast, TypeU32Vector(state, 2), arg0);
|
||||
const auto pair =
|
||||
ExtractPair(state, Unary(state, spv::OpBitCount, TypeU32Vector(state, 2), unpacked));
|
||||
return Binary(state, spv::OpIAdd, TypeU32(state), pair.low, pair.high);
|
||||
}
|
||||
|
||||
@@ -424,38 +314,6 @@ uint32_t EmitUMedTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32
|
||||
return EmitMed3(state, arg0, arg1, arg2, false);
|
||||
}
|
||||
|
||||
uint32_t EmitIEqual64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
return CompareEqual64(state, arg0, arg1, false);
|
||||
}
|
||||
|
||||
uint32_t EmitINotEqual64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
return CompareEqual64(state, arg0, arg1, true);
|
||||
}
|
||||
|
||||
uint32_t EmitULessThan64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
return CompareOrdered64(state, arg0, arg1, spv::OpULessThan, spv::OpULessThan);
|
||||
}
|
||||
|
||||
uint32_t EmitSLessThan64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
return CompareOrdered64(state, arg0, arg1, spv::OpSLessThan, spv::OpULessThan);
|
||||
}
|
||||
|
||||
uint32_t EmitUGreaterThan64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
return CompareOrdered64(state, arg0, arg1, spv::OpUGreaterThan, spv::OpUGreaterThan);
|
||||
}
|
||||
|
||||
uint32_t EmitSLessThanEqual64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
return CompareOrdered64(state, arg0, arg1, spv::OpSLessThan, spv::OpULessThanEqual);
|
||||
}
|
||||
|
||||
uint32_t EmitULessThanEqual64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
return CompareOrdered64(state, arg0, arg1, spv::OpULessThan, spv::OpULessThanEqual);
|
||||
}
|
||||
|
||||
uint32_t EmitUGreaterThanEqual64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
return CompareOrdered64(state, arg0, arg1, spv::OpUGreaterThan, spv::OpUGreaterThanEqual);
|
||||
}
|
||||
|
||||
uint32_t EmitFPIsNan32(EmitterState& state, uint32_t arg0) {
|
||||
return EmitNative<spv::OpFUnordNotEqual, IR::Type::U1>(state, arg0, arg0);
|
||||
}
|
||||
@@ -468,6 +326,14 @@ uint32_t EmitFPMax32(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
return EmitMinMaxF32Value(state, arg0, arg1, true);
|
||||
}
|
||||
|
||||
uint32_t EmitFPMin64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
return EmitMinMaxF64(state, arg0, arg1, false);
|
||||
}
|
||||
|
||||
uint32_t EmitFPMax64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
return EmitMinMaxF64(state, arg0, arg1, true);
|
||||
}
|
||||
|
||||
uint32_t EmitFPMinTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2) {
|
||||
return EmitFMinMax3(state, arg0, arg1, arg2, false);
|
||||
}
|
||||
|
||||
@@ -125,20 +125,23 @@ uint32_t EmitClassMaskBitMatch(EmitterState& state, uint32_t mask, uint32_t bit,
|
||||
return EmitLogicalAndBool(state, selected, class_match);
|
||||
}
|
||||
|
||||
uint32_t EmitClassMaskF32(EmitterState& state, uint32_t value, uint32_t mask) {
|
||||
const auto bits = EmitBitcastF32ToU32(state, value);
|
||||
const auto sign_bits = EmitAndConstant(state, bits, 0x80000000u);
|
||||
const auto abs_bits = EmitAndConstant(state, bits, 0x7fffffffu);
|
||||
const auto exponent_bits = EmitAndConstant(state, abs_bits, 0x7f800000u);
|
||||
const auto mantissa_bits = EmitAndConstant(state, abs_bits, 0x007fffffu);
|
||||
const auto quiet_bits = EmitAndConstant(state, mantissa_bits, 0x00400000u);
|
||||
static uint32_t EmitClassMaskBits(EmitterState& state, uint32_t bits, uint32_t mask, bool half) {
|
||||
const uint32_t sign_mask = half ? 0x8000u : 0x80000000u;
|
||||
const uint32_t exponent_mask = half ? 0x7c00u : 0x7f800000u;
|
||||
const uint32_t mantissa_mask = half ? 0x03ffu : 0x007fffffu;
|
||||
const uint32_t quiet_mask = half ? 0x0200u : 0x00400000u;
|
||||
const auto sign_bits = EmitAndConstant(state, bits, sign_mask);
|
||||
const auto abs_bits = EmitAndConstant(state, bits, sign_mask - 1u);
|
||||
const auto exponent_bits = EmitAndConstant(state, abs_bits, exponent_mask);
|
||||
const auto mantissa_bits = EmitAndConstant(state, abs_bits, mantissa_mask);
|
||||
const auto quiet_bits = EmitAndConstant(state, mantissa_bits, quiet_mask);
|
||||
|
||||
const auto sign = EmitCompareU32Constant(state, spv::OpINotEqual, sign_bits, 0);
|
||||
const auto positive = EmitLogicalNotBool(state, sign);
|
||||
const auto exponent_zero = EmitCompareU32Constant(state, spv::OpIEqual, exponent_bits, 0);
|
||||
const auto exponent_nonzero = EmitLogicalNotBool(state, exponent_zero);
|
||||
const auto exponent_inf =
|
||||
EmitCompareU32Constant(state, spv::OpIEqual, exponent_bits, 0x7f800000u);
|
||||
EmitCompareU32Constant(state, spv::OpIEqual, exponent_bits, exponent_mask);
|
||||
const auto finite_exponent = EmitLogicalNotBool(state, exponent_inf);
|
||||
const auto mantissa_zero = EmitCompareU32Constant(state, spv::OpIEqual, mantissa_bits, 0);
|
||||
const auto mantissa_nonzero = EmitLogicalNotBool(state, mantissa_zero);
|
||||
@@ -178,6 +181,14 @@ uint32_t EmitClassMaskF32(EmitterState& state, uint32_t value, uint32_t mask) {
|
||||
EmitClassMaskBitMatch(state, mask, 9, EmitLogicalAndBool(state, inf, positive)));
|
||||
}
|
||||
|
||||
uint32_t EmitClassMaskF32(EmitterState& state, uint32_t value, uint32_t mask) {
|
||||
return EmitClassMaskBits(state, EmitBitcastF32ToU32(state, value), mask, false);
|
||||
}
|
||||
|
||||
uint32_t EmitClassMaskF16(EmitterState& state, uint32_t bits, uint32_t mask) {
|
||||
return EmitClassMaskBits(state, bits, mask, true);
|
||||
}
|
||||
|
||||
uint32_t EmitMinMaxF32Value(EmitterState& state, uint32_t lhs, uint32_t rhs, bool max_value) {
|
||||
const auto lhs_class = EmitClassifyF32(state, lhs);
|
||||
const auto rhs_class = EmitClassifyF32(state, rhs);
|
||||
|
||||
@@ -136,8 +136,8 @@ uint32_t ImageType(EmitterState& state, const IR::ImageResource& image) {
|
||||
EXIT("invalid image resource class");
|
||||
}
|
||||
const auto& info = ImageDimensionInfoFor(image.dimension);
|
||||
const auto scalar_type = image.atomic64 ? TypeScalarU64(state)
|
||||
: ImageScalarType(state, image.numeric_class);
|
||||
const auto scalar_type =
|
||||
image.atomic64 ? TypeU64(state) : ImageScalarType(state, image.numeric_class);
|
||||
return state.builder.Type(spv::OpTypeImage, scalar_type,
|
||||
info.spirv_dimension, image.depth_compare ? 1u : 0u, info.arrayed,
|
||||
info.multisampled, sampled, format);
|
||||
|
||||
@@ -19,8 +19,8 @@ uint32_t Vector(EmitterState& s, uint32_t type, std::span<const uint32_t> compon
|
||||
|
||||
uint32_t NodeWord(EmitterState& s, uint32_t block, uint32_t word) {
|
||||
const auto offset = Binary(s, spv::OpShiftLeftLogical, TypeU32(s), word, ConstantU32(s, 2));
|
||||
const auto address = Binary(s, spv::OpIAdd, TypeScalarU64(s), block,
|
||||
Unary(s, spv::OpUConvert, TypeScalarU64(s), offset));
|
||||
const auto address =
|
||||
Binary(s, spv::OpIAdd, TypeU64(s), block, Unary(s, spv::OpUConvert, TypeU64(s), offset));
|
||||
const auto pointer = Unary(s, spv::OpConvertUToPtr, TypePhysicalU32Pointer(s), address);
|
||||
const auto result = s.builder.AllocateId();
|
||||
s.builder.AddFunction(spv::OpLoad, TypeU32(s), result, pointer, spv::MemoryAccessAlignedMask, 4u);
|
||||
@@ -224,7 +224,7 @@ uint32_t Boxes(EmitterState& s, uint32_t first, uint32_t second, uint32_t half,
|
||||
|
||||
void DefineBvhIntersect(EmitterState& s) {
|
||||
if (!s.requirements.bvh) return;
|
||||
const auto u = TypeU32(s), f = TypeF32(s), b = TypeBool(s), wide = TypeScalarU64(s);
|
||||
const auto u = TypeU32(s), f = TypeF32(s), b = TypeBool(s), wide = TypeU64(s);
|
||||
const auto vec4 = TypeU32Vector(s, 4), vec3 = TypeF32Vector(s, 3);
|
||||
const auto signature = s.builder.Type(spv::OpTypeFunction, vec4, vec4, wide, f, vec3, vec3, vec3);
|
||||
s.bvh_intersect_function = s.builder.AllocateId();
|
||||
@@ -260,22 +260,24 @@ void DefineBvhIntersect(EmitterState& s) {
|
||||
const auto bary = Binary(s, spv::OpINotEqual, b, and_bits(words[3], 0x01000000), ConstantU32(s, 0));
|
||||
const auto sort = Binary(s, spv::OpINotEqual, b, and_bits(words[1], 0x80000000), ConstantU32(s, 0));
|
||||
const auto grow = and_bits(shr(words[1], 23), 0xff);
|
||||
const auto base = Binary(s, spv::OpShiftLeftLogical, wide,
|
||||
DeviceAddressFromWords(s, words[0], and_bits(words[1], 0xff)), ConstantDeviceAddress(s, 8));
|
||||
const auto index = Binary(s, spv::OpShiftRightLogical, wide, node, ConstantDeviceAddress(s, 3));
|
||||
const auto base = Binary(s, spv::OpShiftLeftLogical, wide,
|
||||
PackU64(s, words[0], and_bits(words[1], 0xff)), ConstantU32(s, 8));
|
||||
const auto index = Binary(s, spv::OpShiftRightLogical, wide, node, ConstantU32(s, 3));
|
||||
const auto last_index = Binary(s, spv::OpIAdd, wide, index,
|
||||
Select(s, wide, full, ConstantDeviceAddress(s, 1), ConstantDeviceAddress(s, 0)));
|
||||
Select(s, wide, full, ConstantU64(s, 1), ConstantU64(s, 0)));
|
||||
const auto address = Binary(s, spv::OpIAdd, wide, base,
|
||||
Binary(s, spv::OpShiftLeftLogical, wide, index, ConstantDeviceAddress(s, 6)));
|
||||
const auto last_address = Binary(s, spv::OpIAdd, wide, base,
|
||||
Binary(s, spv::OpShiftLeftLogical, wide, last_index, ConstantDeviceAddress(s, 6)));
|
||||
Binary(s, spv::OpShiftLeftLogical, wide, index, ConstantU32(s, 6)));
|
||||
const auto last_address =
|
||||
Binary(s, spv::OpIAdd, wide, base,
|
||||
Binary(s, spv::OpShiftLeftLogical, wide, last_index, ConstantU32(s, 6)));
|
||||
auto valid = Binary(s, spv::OpIEqual, b, shr(words[3], 28), ConstantU32(s, 8));
|
||||
const auto require = [&](uint32_t condition) {
|
||||
valid = Binary(s, spv::OpLogicalAnd, b, valid, condition);
|
||||
};
|
||||
require(Binary(s, spv::OpULessThanEqual, b, kind, ConstantU32(s, 5)));
|
||||
require(Binary(s, spv::OpULessThanEqual, b, last_index, DeviceAddressFromWords(s, words[2], and_bits(words[3], 0x3ff))));
|
||||
require(Binary(s, spv::OpULessThan, b, last_address, ConstantDeviceAddress(s, uint64_t{1} << 48)));
|
||||
require(Binary(s, spv::OpULessThanEqual, b, last_index,
|
||||
PackU64(s, words[2], and_bits(words[3], 0x3ff))));
|
||||
require(Binary(s, spv::OpULessThan, b, last_address, ConstantU64(s, uint64_t {1} << 48)));
|
||||
require(Unary(s, spv::OpLogicalNot, b, Unary(s, spv::OpIsNan, b, extent)));
|
||||
for (uint32_t i = 0; i < 3; ++i) {
|
||||
for (const auto value: {origin[i], direction[i], inverse[i]})
|
||||
@@ -292,13 +294,13 @@ void DefineBvhIntersect(EmitterState& s) {
|
||||
const auto invalid = Vector(s, vec4, invalid_words);
|
||||
const auto result = EmitValueOrDefaultIfCondition(s, valid, vec4, invalid, [&] {
|
||||
const auto first = GetBdaPointer(s, address);
|
||||
const auto second = EmitValueOrDefaultIfCondition(s, full, wide, ConstantDeviceAddress(s, 0), [&] {
|
||||
return GetBdaPointer(s, Binary(s, spv::OpIAdd, wide, address, ConstantDeviceAddress(s, 64)));
|
||||
const auto second = EmitValueOrDefaultIfCondition(s, full, wide, ConstantU64(s, 0), [&] {
|
||||
return GetBdaPointer(s, Binary(s, spv::OpIAdd, wide, address, ConstantU64(s, 64)));
|
||||
});
|
||||
const auto present = Binary(s, spv::OpLogicalAnd, b,
|
||||
Binary(s, spv::OpINotEqual, b, first, ConstantDeviceAddress(s, 0)),
|
||||
const auto present = Binary(
|
||||
s, spv::OpLogicalAnd, b, Binary(s, spv::OpINotEqual, b, first, ConstantU64(s, 0)),
|
||||
Binary(s, spv::OpLogicalOr, b, Unary(s, spv::OpLogicalNot, b, full),
|
||||
Binary(s, spv::OpINotEqual, b, second, ConstantDeviceAddress(s, 0))));
|
||||
Binary(s, spv::OpINotEqual, b, second, ConstantU64(s, 0))));
|
||||
return EmitValueOrDefaultIfCondition(s, present, vec4, invalid, [&] {
|
||||
const auto tri_label = s.builder.AllocateId(), box_label = s.builder.AllocateId();
|
||||
const auto merge = s.builder.AllocateId();
|
||||
@@ -336,9 +338,8 @@ uint32_t EmitBvhIntersect(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
return Vector(s, TypeF32Vector(s, 3), values);
|
||||
};
|
||||
const auto descriptor = ctx.Arg(inst, 0);
|
||||
const auto node = node_words == 2u
|
||||
? DeviceAddressFromWords(s, ctx.Arg(*ray, 0), ctx.Arg(*ray, 1))
|
||||
: Unary(s, spv::OpUConvert, TypeScalarU64(s), ctx.Arg(*ray, 0));
|
||||
const auto node = node_words == 2u ? PackU64(s, ctx.Arg(*ray, 0), ctx.Arg(*ray, 1))
|
||||
: Unary(s, spv::OpUConvert, TypeU64(s), ctx.Arg(*ray, 0));
|
||||
const auto extent = Unary(s, spv::OpBitcast, TypeF32(s), ctx.Arg(*ray, node_words));
|
||||
const auto origin = vector(node_words + 1u), direction = vector(node_words + 4u),
|
||||
inverse = vector(node_words + 7u);
|
||||
|
||||
@@ -430,16 +430,16 @@ uint32_t EmitWqmU64(EmitterState& state, uint32_t value) {
|
||||
const auto quad_bits = state.builder.AllocateId();
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpShiftRightLogical, TypeU64(state), shifted_one, value,
|
||||
ConstantU64(state, 0x0000000100000001ull));
|
||||
ConstantU32(state, 1));
|
||||
state.builder.AddFunction(spv::OpBitwiseOr, TypeU64(state), merged_one, value, shifted_one);
|
||||
state.builder.AddFunction(spv::OpShiftRightLogical, TypeU64(state), shifted_two, merged_one,
|
||||
ConstantU64(state, 0x0000000200000002ull));
|
||||
ConstantU32(state, 2));
|
||||
state.builder.AddFunction(spv::OpBitwiseOr, TypeU64(state), merged_two, merged_one,
|
||||
shifted_two);
|
||||
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU64(state), quad_bits, merged_two,
|
||||
ConstantU64(state, 0x1111111111111111ull));
|
||||
state.builder.AddFunction(spv::OpIMul, TypeU64(state), result, quad_bits,
|
||||
ConstantU64(state, 0x0000000f0000000full));
|
||||
ConstantU64(state, 15));
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -459,7 +459,7 @@ void EmitSetAttribute(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
}
|
||||
// Skip dormant color exports after their valid mask; MRT1 is reserved for logical alpha.
|
||||
if (state.program.stage == ShaderType::Pixel && exp.kind == IR::ExportTargetKind::Mrt &&
|
||||
exp.index != 0 && state.input_info.pixel->alpha_blend_source_remap) {
|
||||
exp.index != 0 && state.input_info.pixel->alpha_blend_source != ShaderAlphaBlendSource::None) {
|
||||
return;
|
||||
}
|
||||
EmitIfCondition(state, exec, [&]() {
|
||||
@@ -503,14 +503,36 @@ void EmitSetAttribute(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto vector_type = uint_output ? TypeU32Vector(state, 4) : TypeF32Vector(state, 4);
|
||||
auto value = ExportVector(ctx, data, exp, uint_output);
|
||||
if (state.program.stage == ShaderType::Pixel && exp.kind == IR::ExportTargetKind::Mrt &&
|
||||
exp.index == 0 && !uint_output && state.input_info.pixel->alpha_blend_source_remap) {
|
||||
exp.index == 0 && !uint_output &&
|
||||
state.input_info.pixel->alpha_blend_source != ShaderAlphaBlendSource::None) {
|
||||
// Broadcast logical alpha before swizzling the primary output.
|
||||
const auto blend_output =
|
||||
OutputVariableForExport(state, {.kind = IR::ExportTargetKind::Mrt, .index = 1});
|
||||
if (blend_output != 0) {
|
||||
const auto alpha = state.builder.AllocateId();
|
||||
auto alpha = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpVectorShuffle, vector_type, alpha, value, value,
|
||||
3u, 3u, 3u, 3u);
|
||||
uint32_t alpha_factor = 0;
|
||||
switch (state.input_info.pixel->alpha_blend_source) {
|
||||
case ShaderAlphaBlendSource::SourceAlphaOne:
|
||||
alpha_factor = ConstantF32Value(state, 1.0f);
|
||||
break;
|
||||
case ShaderAlphaBlendSource::SourceAlphaZero:
|
||||
alpha_factor = ConstantF32Value(state, 0.0f);
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
if (alpha_factor != 0) {
|
||||
const auto mapping = state.input_info.pixel->target_export_mapping[0];
|
||||
for (uint32_t component = 0; component < 4; component++) {
|
||||
if (mapping.Map(component) != 3u) continue;
|
||||
const auto factors = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpCompositeInsert, vector_type, factors,
|
||||
alpha_factor, alpha, component);
|
||||
alpha = factors;
|
||||
break;
|
||||
}
|
||||
}
|
||||
state.builder.AddFunction(spv::OpStore, blend_output, alpha);
|
||||
}
|
||||
}
|
||||
@@ -594,9 +616,11 @@ void EmitBarrier(EmitterState& state) {
|
||||
return;
|
||||
}
|
||||
const auto memory_scope = tessellation ? spv::ScopeInvocation : spv::ScopeWorkgroup;
|
||||
const auto semantics = tessellation ? spv::MemorySemanticsMaskNone
|
||||
: spv::MemorySemanticsAcquireReleaseMask |
|
||||
spv::MemorySemanticsWorkgroupMemoryMask;
|
||||
const auto memory = state.lds_storage_class == spv::StorageClassStorageBuffer
|
||||
? spv::MemorySemanticsUniformMemoryMask
|
||||
: spv::MemorySemanticsWorkgroupMemoryMask;
|
||||
const auto semantics = tessellation ? spv::MemorySemanticsMaskNone
|
||||
: spv::MemorySemanticsAcquireReleaseMask | memory;
|
||||
state.builder.AddFunction(spv::OpControlBarrier, ConstantU32(state, spv::ScopeWorkgroup),
|
||||
ConstantU32(state, memory_scope), ConstantU32(state, semantics));
|
||||
}
|
||||
|
||||
@@ -391,28 +391,50 @@ Format::BufferFormatInfo ImageConversionFormat(const EmitterState& state,
|
||||
const auto format = state.program.info.images[mem.resource].conversion_format;
|
||||
if (format == Prospero::BufferFormat::kInvalid) return {};
|
||||
const auto info = Format::GetFormatInfo(format);
|
||||
EXIT_IF(Prospero::SampledTextureNumericClass(format) != Prospero::TextureNumericClass::Uint ||
|
||||
Prospero::RemapTextureFormat(format) == format ||
|
||||
info.type != Format::ComponentType::Uint || !info.packed_bitfield ||
|
||||
info.byte_size != sizeof(uint32_t) || info.component_count == 0u ||
|
||||
EXIT_IF(Prospero::RemapTextureFormat(format) == format || info.component_count == 0u ||
|
||||
info.component_count > 4u);
|
||||
EXIT_IF(info.type != Format::ComponentType::Uscaled &&
|
||||
(info.type != Format::ComponentType::Uint || !info.packed_bitfield ||
|
||||
info.byte_size != sizeof(uint32_t)));
|
||||
return info;
|
||||
}
|
||||
|
||||
uint32_t ImageGatherSource(const EmitterState& state, const IR::MemoryInfo& mem) {
|
||||
const auto component = ImageGatherComponent(mem.dmask);
|
||||
const auto info = ImageConversionFormat(state, mem);
|
||||
if (info.format == Prospero::BufferFormat::kInvalid) return component;
|
||||
if (info.packed_bitfield) return 0u;
|
||||
const auto selector =
|
||||
(state.program.info.images[mem.resource].shader_swizzle >> (component * 3u)) & 7u;
|
||||
return selector >= 4u ? (selector - 4u) % info.component_count : 0u;
|
||||
}
|
||||
|
||||
uint32_t UnpackImageTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t texel) {
|
||||
const auto info = ImageConversionFormat(ctx.state, mem);
|
||||
if (info.format == Prospero::BufferFormat::kInvalid) return texel;
|
||||
|
||||
const auto packed = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), packed, texel, 0u);
|
||||
uint32_t components[4] = {ConstantU32(ctx.state, 0), ConstantU32(ctx.state, 0),
|
||||
ConstantU32(ctx.state, 0), ConstantU32(ctx.state, 0)};
|
||||
const auto numeric_class = ctx.state.program.info.images[mem.resource].numeric_class;
|
||||
const auto scalar_type = ImageScalarType(ctx.state, numeric_class);
|
||||
uint32_t packed = 0;
|
||||
if (info.packed_bitfield) {
|
||||
packed = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeExtract, scalar_type, packed, texel, 0u);
|
||||
}
|
||||
uint32_t components[4] {};
|
||||
for (uint32_t component = 0; component < info.component_count; component++) {
|
||||
components[component] = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpBitFieldUExtract, TypeU32(ctx.state),
|
||||
components[component], packed,
|
||||
ConstantU32(ctx.state, info.component_bit_offset[component]),
|
||||
ConstantU32(ctx.state, info.component_bits[component]));
|
||||
if (info.packed_bitfield) {
|
||||
ctx.state.builder.AddFunction(spv::OpBitFieldUExtract, scalar_type,
|
||||
components[component], packed,
|
||||
ConstantU32(ctx.state, info.component_bit_offset[component]),
|
||||
ConstantU32(ctx.state, info.component_bits[component]));
|
||||
} else {
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeExtract, scalar_type,
|
||||
components[component], texel, component);
|
||||
// UNorm backing preserves the guest's filtering; scaling precedes swizzle constants.
|
||||
components[component] = Binary(ctx.state, spv::OpFMul, scalar_type, components[component],
|
||||
ConstantF32Value(ctx.state, 255.0f));
|
||||
}
|
||||
}
|
||||
for (uint32_t component = info.component_count; component < 4u; component++) {
|
||||
components[component] = components[component % info.component_count];
|
||||
@@ -423,16 +445,19 @@ uint32_t UnpackImageTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint
|
||||
for (uint32_t component = 0; component < 4u; component++) {
|
||||
const auto selector = (swizzle >> (component * 3u)) & 7u;
|
||||
if (selector == 1u) {
|
||||
selected[component] = ConstantU32(ctx.state, 1u);
|
||||
selected[component] = info.packed_bitfield ? ConstantU32(ctx.state, 1u)
|
||||
: ConstantF32Value(ctx.state, 1.0f);
|
||||
} else if (selector >= 4u) {
|
||||
selected[component] = components[selector - 4u];
|
||||
} else {
|
||||
selected[component] = ConstantU32(ctx.state, 0u);
|
||||
selected[component] = info.packed_bitfield ? ConstantU32(ctx.state, 0u)
|
||||
: ZeroF32(ctx.state);
|
||||
}
|
||||
}
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(ctx.state, 4), result,
|
||||
selected[0], selected[1], selected[2], selected[3]);
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeConstruct,
|
||||
ImageVectorType(ctx.state, numeric_class, 4), result, selected[0],
|
||||
selected[1], selected[2], selected[3]);
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -443,10 +468,24 @@ uint32_t UnpackImageGather(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uin
|
||||
const auto component = ImageGatherComponent(mem.dmask);
|
||||
const auto selector =
|
||||
(ctx.state.program.info.images[mem.resource].shader_swizzle >> (component * 3u)) & 7u;
|
||||
const auto numeric_class = ctx.state.program.info.images[mem.resource].numeric_class;
|
||||
const auto vector_type = ImageVectorType(ctx.state, numeric_class, 4);
|
||||
if (selector < 4u) {
|
||||
const auto value = ConstantU32(ctx.state, selector == 1u ? 1u : 0u);
|
||||
return ctx.state.builder.Constant(spv::OpConstantComposite, TypeU32Vector(ctx.state, 4),
|
||||
value, value, value, value);
|
||||
uint32_t value;
|
||||
switch (info.type) {
|
||||
case Format::ComponentType::Uscaled:
|
||||
value = ConstantF32Value(ctx.state, selector == 1u ? 1.0f : 0.0f);
|
||||
break;
|
||||
default: value = ConstantU32(ctx.state, selector == 1u ? 1u : 0u); break;
|
||||
}
|
||||
return ctx.state.builder.Constant(spv::OpConstantComposite, vector_type, value, value,
|
||||
value, value);
|
||||
}
|
||||
if (!info.packed_bitfield) {
|
||||
const auto scale = ConstantF32Value(ctx.state, 255.0f);
|
||||
const auto scales = ctx.state.builder.Constant(spv::OpConstantComposite, vector_type,
|
||||
scale, scale, scale, scale);
|
||||
return Binary(ctx.state, spv::OpFMul, vector_type, gathered, scales);
|
||||
}
|
||||
|
||||
uint32_t values[4] {};
|
||||
@@ -488,10 +527,7 @@ uint32_t EmitOneDimensionalGatherLz(ValueEmitContext& ctx, const IR::MemoryInfo&
|
||||
LoadSamplerDescriptor(state, mem.sampler));
|
||||
const auto vector_type = ImageVectorType(state, numeric_class, 4);
|
||||
const auto scalar_type = ImageScalarType(state, numeric_class);
|
||||
const auto component =
|
||||
ImageConversionFormat(state, mem).format == Prospero::BufferFormat::kInvalid
|
||||
? ImageGatherComponent(mem.dmask)
|
||||
: 0u;
|
||||
const auto component = ImageGatherSource(state, mem);
|
||||
uint32_t values[2] {};
|
||||
for (uint32_t index = 0; index < 2u; index++) {
|
||||
const auto sample_coord =
|
||||
@@ -515,6 +551,7 @@ uint32_t EmitOneDimensionalGatherLz(ValueEmitContext& ctx, const IR::MemoryInfo&
|
||||
uint32_t PackImageTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t texel) {
|
||||
const auto info = ImageConversionFormat(ctx.state, mem);
|
||||
if (info.format == Prospero::BufferFormat::kInvalid) return texel;
|
||||
EXIT_IF(info.type != Format::ComponentType::Uint || !info.packed_bitfield);
|
||||
|
||||
auto packed = ConstantU32(ctx.state, 0u);
|
||||
for (uint32_t component = 0; component < info.component_count; component++) {
|
||||
@@ -669,7 +706,7 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const bool dref = HasFlag(mem, Decoder::ImageSampleFlagCompare);
|
||||
if (dref && state.program.info.images[mem.resource].conversion_format !=
|
||||
Prospero::BufferFormat::kInvalid) {
|
||||
ctx.Fail(inst, "uses depth comparison with a packed integer image");
|
||||
ctx.Fail(inst, "uses depth comparison with a converted image");
|
||||
return;
|
||||
}
|
||||
if (op == IR::ValueOpcode::ImageGatherRaw) {
|
||||
@@ -700,9 +737,7 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
? AddressF32(ctx, mem, *address, layout.dref)
|
||||
: ZeroF32(state);
|
||||
} else {
|
||||
component_or_dref = ConstantU32(
|
||||
state, ImageConversionFormat(state, mem).format == Prospero::BufferFormat::kInvalid
|
||||
? ImageGatherComponent(mem.dmask) : 0u);
|
||||
component_or_dref = ConstantU32(state, ImageGatherSource(state, mem));
|
||||
}
|
||||
uint32_t operand_mask = 0;
|
||||
uint32_t offset = 0;
|
||||
@@ -895,9 +930,9 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
ctx.Define(inst, EmitValueOrDefaultIfCondition(
|
||||
state, ctx.Arg(inst, inst.NumArgs() - 1), result_type, zero, [&]() {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto pointer_type = state.builder.Type(
|
||||
spv::OpTypePointer, spv::StorageClassImage,
|
||||
image.atomic64 ? TypeScalarU64(state) : TypeU32(state));
|
||||
const auto pointer_type =
|
||||
state.builder.Type(spv::OpTypePointer, spv::StorageClassImage,
|
||||
image.atomic64 ? TypeU64(state) : TypeU32(state));
|
||||
state.builder.AddFunction(spv::OpImageTexelPointer, pointer_type, pointer,
|
||||
ImageDescriptorPointer(state, mem.resource),
|
||||
CoordU32(ctx, mem, *address, dimension),
|
||||
|
||||
@@ -34,16 +34,16 @@ uint32_t EmitConvertF32F64(EmitterState& state, uint32_t arg0);
|
||||
uint32_t EmitConvertF64F32(EmitterState& state, uint32_t arg0);
|
||||
EMIT_NATIVE(ConvertF32U32, OpConvertUToF, F32, uint32_t)
|
||||
EMIT_NATIVE(ConvertF64U32, OpConvertUToF, F64, uint32_t)
|
||||
EMIT_NATIVE(CompositeConstructU64, OpCompositeConstruct, U64, uint32_t, uint32_t)
|
||||
uint32_t EmitCompositeConstructU64(ValueEmitContext& ctx, uint32_t arg0, IR::Value arg1);
|
||||
EMIT_NATIVE(CompositeConstructU32x2, OpCompositeConstruct, U32x2, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(CompositeConstructU32x3, OpCompositeConstruct, U32x3, uint32_t, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(CompositeConstructF32x2, OpCompositeConstruct, F32x2, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(CompositeConstructU32x4, OpCompositeConstruct, U32x4, uint32_t, uint32_t, uint32_t,
|
||||
uint32_t)
|
||||
uint32_t EmitCompositeExtractU64(EmitterState& state, uint32_t arg0, IR::Value arg1);
|
||||
inline constexpr auto EmitCompositeExtractU32x2 = EmitCompositeExtractU64;
|
||||
inline constexpr auto EmitCompositeExtractU32x3 = EmitCompositeExtractU64;
|
||||
inline constexpr auto EmitCompositeExtractU32x4 = EmitCompositeExtractU64;
|
||||
uint32_t EmitCompositeExtractU32x2(EmitterState& state, uint32_t arg0, IR::Value arg1);
|
||||
inline constexpr auto EmitCompositeExtractU32x3 = EmitCompositeExtractU32x2;
|
||||
inline constexpr auto EmitCompositeExtractU32x4 = EmitCompositeExtractU32x2;
|
||||
inline constexpr auto EmitPackHalf2x16 = EmitGlsl<GLSLstd450PackHalf2x16, IR::Type::U32, uint32_t>;
|
||||
inline constexpr auto EmitPackSnorm2x16 =
|
||||
EmitGlsl<GLSLstd450PackSnorm2x16, IR::Type::U32, uint32_t>;
|
||||
@@ -63,9 +63,9 @@ EMIT_NATIVE(IAdd32, OpIAdd, U32, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(ISub32, OpISub, U32, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(IMul32, OpIMul, U32, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(UDiv32, OpUDiv, U32, uint32_t, uint32_t)
|
||||
uint32_t EmitIAdd64(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitISub64(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitIMul64(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
EMIT_NATIVE(IAdd64, OpIAdd, U64, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(ISub64, OpISub, U64, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(IMul64, OpIMul, U64, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(IAddCarry32, OpIAddCarry, U32x2, uint32_t, uint32_t)
|
||||
uint32_t EmitSMulHi(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitUMulHi(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
@@ -73,14 +73,26 @@ uint32_t EmitIAbs32(EmitterState& state, uint32_t arg0);
|
||||
EMIT_NATIVE(ShiftLeftLogical32, OpShiftLeftLogical, U32, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(ShiftRightLogical32, OpShiftRightLogical, U32, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(ShiftRightArithmetic32, OpShiftRightArithmetic, U32, uint32_t, uint32_t)
|
||||
uint32_t EmitShiftLeftLogical64(ValueEmitContext& ctx, uint32_t arg0, IR::Value arg1);
|
||||
uint32_t EmitShiftRightLogical64(ValueEmitContext& ctx, uint32_t arg0, IR::Value arg1);
|
||||
uint32_t EmitShiftRightArithmetic64(ValueEmitContext& ctx, uint32_t arg0, IR::Value arg1);
|
||||
template <spv::Op opcode>
|
||||
uint32_t EmitShift64(ValueEmitContext& ctx, uint32_t value, IR::Value shift) {
|
||||
shift = shift.Resolve();
|
||||
if (shift.IsImmediate()) {
|
||||
const auto amount = shift.U32() & 63u;
|
||||
return amount == 0u ? value
|
||||
: Binary(ctx.state, opcode, TypeU64(ctx.state), value,
|
||||
ConstantU32(ctx.state, amount));
|
||||
}
|
||||
return Binary(ctx.state, opcode, TypeU64(ctx.state), value,
|
||||
EmitAndConstant(ctx.state, ctx.Def(shift), 63u));
|
||||
}
|
||||
inline constexpr auto EmitShiftLeftLogical64 = EmitShift64<spv::OpShiftLeftLogical>;
|
||||
inline constexpr auto EmitShiftRightLogical64 = EmitShift64<spv::OpShiftRightLogical>;
|
||||
inline constexpr auto EmitShiftRightArithmetic64 = EmitShift64<spv::OpShiftRightArithmetic>;
|
||||
EMIT_NATIVE(BitwiseAnd32, OpBitwiseAnd, U32, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(BitwiseOr32, OpBitwiseOr, U32, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(BitwiseXor32, OpBitwiseXor, U32, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(BitwiseNot32, OpNot, U32, uint32_t)
|
||||
uint32_t EmitBitwiseAnd64(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
EMIT_NATIVE(BitwiseAnd64, OpBitwiseAnd, U64, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(BitReverse32, OpBitReverse, U32, uint32_t)
|
||||
EMIT_NATIVE(BitCount32, OpBitCount, U32, uint32_t)
|
||||
uint32_t EmitBitCount64(EmitterState& state, uint32_t arg0);
|
||||
@@ -107,14 +119,14 @@ EMIT_NATIVE(UGreaterThan32, OpUGreaterThan, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(INotEqual32, OpINotEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(SGreaterThanEqual32, OpSGreaterThanEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(UGreaterThanEqual32, OpUGreaterThanEqual, U1, uint32_t, uint32_t)
|
||||
uint32_t EmitIEqual64(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitINotEqual64(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitULessThan64(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitSLessThan64(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitSLessThanEqual64(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitULessThanEqual64(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitUGreaterThanEqual64(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitUGreaterThan64(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
EMIT_NATIVE(IEqual64, OpIEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(INotEqual64, OpINotEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(ULessThan64, OpULessThan, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(SLessThan64, OpSLessThan, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(SLessThanEqual64, OpSLessThanEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(ULessThanEqual64, OpULessThanEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(UGreaterThanEqual64, OpUGreaterThanEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(UGreaterThan64, OpUGreaterThan, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(LogicalOr, OpLogicalOr, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(LogicalAnd, OpLogicalAnd, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(LogicalXor, OpLogicalNotEqual, U1, uint32_t, uint32_t)
|
||||
@@ -152,6 +164,7 @@ inline constexpr auto EmitFPOrdGreaterThanEqual32 = EmitFloatCompare32<spv::OpFO
|
||||
inline constexpr auto EmitFPUnordGreaterThanEqual32 = EmitFloatCompare32<spv::OpFUnordGreaterThanEqual>;
|
||||
uint32_t EmitFPIsNan32(EmitterState& state, uint32_t arg0);
|
||||
inline constexpr auto EmitFPCmpClass32 = EmitClassMaskF32;
|
||||
inline constexpr auto EmitFPCmpClass16 = EmitClassMaskF16;
|
||||
EMIT_NATIVE(FPAdd32, OpFAdd, F32, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPSub32, OpFSub, F32, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPMul32, OpFMul, F32, uint32_t, uint32_t)
|
||||
@@ -160,10 +173,12 @@ EMIT_NATIVE(FPMul64, OpFMul, F64, uint32_t, uint32_t)
|
||||
inline constexpr auto EmitFPFma64 =
|
||||
EmitGlsl<GLSLstd450Fma, IR::Type::F64, uint32_t, uint32_t, uint32_t>;
|
||||
uint32_t EmitFPRecip64(EmitterState& state, uint32_t arg0);
|
||||
inline constexpr auto EmitFPFma32 =
|
||||
EmitGlsl<GLSLstd450Fma, IR::Type::F32, uint32_t, uint32_t, uint32_t>;
|
||||
uint32_t EmitFPFma32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2);
|
||||
uint32_t EmitFPMad32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2);
|
||||
uint32_t EmitFPMin32(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitFPMax32(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitFPMin64(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitFPMax64(EmitterState& state, uint32_t arg0, uint32_t arg1);
|
||||
uint32_t EmitFPMinTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2);
|
||||
uint32_t EmitFPMaxTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2);
|
||||
uint32_t EmitFPMedTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2);
|
||||
@@ -178,6 +193,9 @@ inline constexpr auto EmitFPRoundEven32 = EmitGlsl<GLSLstd450RoundEven, IR::Type
|
||||
inline constexpr auto EmitFPFloor32 = EmitGlsl<GLSLstd450Floor, IR::Type::F32, uint32_t>;
|
||||
inline constexpr auto EmitFPCeil32 = EmitGlsl<GLSLstd450Ceil, IR::Type::F32, uint32_t>;
|
||||
inline constexpr auto EmitFPTrunc32 = EmitGlsl<GLSLstd450Trunc, IR::Type::F32, uint32_t>;
|
||||
inline constexpr auto EmitFPFloor64 = EmitGlsl<GLSLstd450Floor, IR::Type::F64, uint32_t>;
|
||||
inline constexpr auto EmitFPCeil64 = EmitGlsl<GLSLstd450Ceil, IR::Type::F64, uint32_t>;
|
||||
inline constexpr auto EmitFPTrunc64 = EmitGlsl<GLSLstd450Trunc, IR::Type::F64, uint32_t>;
|
||||
inline constexpr auto EmitFPFract32 = EmitGlsl<GLSLstd450Fract, IR::Type::F32, uint32_t>;
|
||||
inline constexpr auto EmitFPFract64 = EmitGlsl<GLSLstd450Fract, IR::Type::F64, uint32_t>;
|
||||
uint32_t EmitFPSin(EmitterState& state, uint32_t arg0);
|
||||
@@ -316,15 +334,21 @@ inline constexpr auto EmitImageSampleRaw = EmitImage;
|
||||
inline constexpr auto EmitImageGatherRaw = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicCompareSwap32 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicSwap32 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicSwap64 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicIAdd32 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicIAdd64 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicSMin32 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicUMin32 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicUMin64 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicSMax32 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicUMax32 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicUMax64 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicAnd32 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicAnd64 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicOr32 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicOr64 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicXor32 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicXor64 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicFMin32 = EmitImage;
|
||||
inline constexpr auto EmitImageAtomicFMax32 = EmitImage;
|
||||
void EmitUnreachable(ValueEmitContext& ctx, const IR::Inst& inst);
|
||||
|
||||
@@ -83,7 +83,14 @@ struct EmitterState {
|
||||
EmitterState(const IR::Program& program_, ShaderStageInputInfo input_info_)
|
||||
: builder(program_.stage == ShaderType::Mesh ? 0x00010400u : 0x00010300u),
|
||||
program(program_), input_info(input_info_),
|
||||
requirements(AnalyzeProgramRequirements(program_)) {}
|
||||
requirements(AnalyzeProgramRequirements(program_)) {
|
||||
if (ShaderWorkgroupInput(program.stage, input_info) != nullptr) {
|
||||
lds_storage_class = spv::StorageClassWorkgroup;
|
||||
}
|
||||
if (IR::FindBinding(program.bindings, IR::DescriptorBindingKind::SharedMemory) != nullptr) {
|
||||
lds_storage_class = spv::StorageClassStorageBuffer;
|
||||
}
|
||||
}
|
||||
|
||||
Builder builder;
|
||||
const IR::Program& program;
|
||||
@@ -91,7 +98,7 @@ struct EmitterState {
|
||||
uint32_t void_type = 0;
|
||||
uint32_t bool_type = 0;
|
||||
uint32_t u32_type = 0;
|
||||
uint32_t native_u64_type = 0;
|
||||
uint32_t u64_type = 0;
|
||||
uint32_t i32_type = 0;
|
||||
uint32_t f32_type = 0;
|
||||
uint32_t f64_type = 0;
|
||||
@@ -123,6 +130,8 @@ struct EmitterState {
|
||||
uint32_t push_constant_variable = 0;
|
||||
uint32_t shader_data_storage_variable = 0;
|
||||
uint32_t flattened_srt_variable = 0;
|
||||
spv::StorageClass lds_storage_class = spv::StorageClassFunction;
|
||||
uint32_t lds_base_dwords = 0;
|
||||
uint32_t lds_variable = 0;
|
||||
uint32_t lds_u64_variable = 0;
|
||||
std::array<uint32_t, 2> scratch_variable {};
|
||||
@@ -159,7 +168,6 @@ uint32_t TypeBool(EmitterState& state);
|
||||
uint32_t TypeBoolVector(EmitterState& state, uint32_t components);
|
||||
uint32_t TypeU32(EmitterState& state);
|
||||
uint32_t TypeU64(EmitterState& state);
|
||||
uint32_t TypeScalarU64(EmitterState& state);
|
||||
uint32_t TypeU32Pair(EmitterState& state);
|
||||
uint32_t TypeI32(EmitterState& state);
|
||||
uint32_t TypeI32Pair(EmitterState& state);
|
||||
@@ -212,6 +220,12 @@ inline uint32_t Unary(EmitterState& state, spv::Op opcode, uint32_t type, uint32
|
||||
return result;
|
||||
}
|
||||
|
||||
inline uint32_t PackU64(EmitterState& state, uint32_t low, uint32_t high) {
|
||||
const auto pair = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(state, 2), pair, low, high);
|
||||
return Unary(state, spv::OpBitcast, TypeU64(state), pair);
|
||||
}
|
||||
|
||||
inline uint32_t Binary(EmitterState& state, spv::Op opcode, uint32_t type, uint32_t lhs,
|
||||
uint32_t rhs) {
|
||||
const auto result = state.builder.AllocateId();
|
||||
@@ -454,6 +468,9 @@ void EmitAtomicMemoryBarrier(EmitterState& state, IR::ResourceKind kind);
|
||||
uint32_t EmitFloatAtomicReplacement(EmitterState& state, uint32_t old, uint32_t source,
|
||||
bool max_value);
|
||||
|
||||
uint32_t EmitDsFloatAtomicReplacement(EmitterState& state, uint32_t old, uint32_t source,
|
||||
bool max_value);
|
||||
|
||||
uint32_t EmitDsSwizzleTargetLane(EmitterState& state, uint32_t subid, uint32_t control);
|
||||
|
||||
inline constexpr auto EmitSelectValueU32 =
|
||||
@@ -498,6 +515,7 @@ uint32_t EmitClassMaskBitMatch(EmitterState& state, uint32_t mask, uint32_t bit,
|
||||
uint32_t class_match);
|
||||
|
||||
uint32_t EmitClassMaskF32(EmitterState& state, uint32_t value, uint32_t mask);
|
||||
uint32_t EmitClassMaskF16(EmitterState& state, uint32_t bits, uint32_t mask);
|
||||
|
||||
uint32_t EmitMinMaxF32Value(EmitterState& state, uint32_t lhs, uint32_t rhs, bool max_value);
|
||||
|
||||
@@ -518,8 +536,6 @@ void EmitProgram(EmitterState& state);
|
||||
void DefineGetBdaPointer(EmitterState& state);
|
||||
void DefineBvhIntersect(EmitterState& state);
|
||||
uint32_t GetBdaPointer(EmitterState& state, uint32_t address);
|
||||
uint32_t ConstantDeviceAddress(EmitterState& state, uint64_t value);
|
||||
uint32_t DeviceAddressFromWords(EmitterState& state, uint32_t low, uint32_t high);
|
||||
|
||||
// These templates accept local lambdas from several emitter translation units.
|
||||
template <typename Fn>
|
||||
|
||||
@@ -133,22 +133,22 @@ uint32_t GuestAddress(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Mem
|
||||
}
|
||||
uint32_t address = 0;
|
||||
if (mem.address_is_full) {
|
||||
address = DeviceAddressFromWords(state, low, ctx.Arg(inst, 2));
|
||||
address = PackU64(state, low, ctx.Arg(inst, 2));
|
||||
} else {
|
||||
const auto* handle = inst.Arg(0).Resolve().TryInstruction();
|
||||
if (handle == nullptr || handle->GetOpcode() != IR::ValueOpcode::GetAddressResource ||
|
||||
handle->NumArgs() != 2) {
|
||||
ctx.Fail(inst, "has no address base pair");
|
||||
return ConstantDeviceAddress(state, 0);
|
||||
return ConstantU64(state, 0);
|
||||
}
|
||||
auto base_low = ctx.Arg(*handle, 0);
|
||||
if (mem.kind == IR::ResourceKind::ScalarAddress) {
|
||||
base_low = Binary(state, spv::OpBitwiseAnd, TypeU32(state), base_low,
|
||||
ConstantU32(state, ~3u));
|
||||
}
|
||||
const auto base = DeviceAddressFromWords(state, base_low, ctx.Arg(*handle, 1));
|
||||
address = Binary(state, spv::OpIAdd, TypeScalarU64(state), base,
|
||||
Unary(state, spv::OpUConvert, TypeScalarU64(state), low));
|
||||
const auto base = PackU64(state, base_low, ctx.Arg(*handle, 1));
|
||||
address = Binary(state, spv::OpIAdd, TypeU64(state), base,
|
||||
Unary(state, spv::OpUConvert, TypeU64(state), low));
|
||||
}
|
||||
auto immediate = static_cast<int32_t>(mem.offset);
|
||||
if (mem.kind == IR::ResourceKind::ScalarAddress) {
|
||||
@@ -156,9 +156,8 @@ uint32_t GuestAddress(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Mem
|
||||
}
|
||||
return immediate == 0
|
||||
? address
|
||||
: Binary(state, spv::OpIAdd, TypeScalarU64(state), address,
|
||||
ConstantDeviceAddress(
|
||||
state, static_cast<uint64_t>(static_cast<int64_t>(immediate))));
|
||||
: Binary(state, spv::OpIAdd, TypeU64(state), address,
|
||||
ConstantU64(state, static_cast<uint64_t>(static_cast<int64_t>(immediate))));
|
||||
}
|
||||
|
||||
uint32_t FaultElementPointer(EmitterState& state, uint32_t index) {
|
||||
@@ -185,7 +184,7 @@ uint32_t LoadBdaDword(ValueEmitContext& ctx, uint32_t address) {
|
||||
auto& state = ctx.state;
|
||||
const auto bda = GetBdaPointer(state, address);
|
||||
const auto present =
|
||||
Binary(state, spv::OpINotEqual, TypeBool(state), bda, ConstantDeviceAddress(state, 0));
|
||||
Binary(state, spv::OpINotEqual, TypeBool(state), bda, ConstantU64(state, 0));
|
||||
return EmitValueOrZeroIfCondition(state, present, [&]() {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpConvertUToPtr, TypePhysicalU32Pointer(state), pointer,
|
||||
@@ -201,8 +200,8 @@ uint32_t LoadBdaDword(ValueEmitContext& ctx, uint32_t address) {
|
||||
uint32_t LoadBda(ValueEmitContext& ctx, uint32_t address, uint32_t active, uint32_t bits) {
|
||||
auto& state = ctx.state;
|
||||
return EmitValueOrZeroIfCondition(state, active, [&]() {
|
||||
const auto aligned = Binary(state, spv::OpBitwiseAnd, TypeScalarU64(state), address,
|
||||
ConstantDeviceAddress(state, ~uint64_t {3}));
|
||||
const auto aligned = Binary(state, spv::OpBitwiseAnd, TypeU64(state), address,
|
||||
ConstantU64(state, ~uint64_t {3}));
|
||||
const auto first = LoadBdaDword(ctx, aligned);
|
||||
const auto byte =
|
||||
Binary(state, spv::OpBitwiseAnd, TypeU32(state),
|
||||
@@ -212,8 +211,8 @@ uint32_t LoadBda(ValueEmitContext& ctx, uint32_t address, uint32_t active, uint3
|
||||
: Binary(state, bits == 16u ? spv::OpUGreaterThan : spv::OpINotEqual,
|
||||
TypeBool(state), byte, ConstantU32(state, bits == 16u ? 2u : 0u));
|
||||
const auto second = EmitValueOrZeroIfCondition(state, crosses, [&]() {
|
||||
return LoadBdaDword(ctx, Binary(state, spv::OpIAdd, TypeScalarU64(state), aligned,
|
||||
ConstantDeviceAddress(state, sizeof(uint32_t))));
|
||||
return LoadBdaDword(ctx, Binary(state, spv::OpIAdd, TypeU64(state), aligned,
|
||||
ConstantU64(state, sizeof(uint32_t))));
|
||||
});
|
||||
const auto shift =
|
||||
Binary(state, spv::OpShiftLeftLogical, TypeU32(state), byte, ConstantU32(state, 3));
|
||||
@@ -710,24 +709,37 @@ uint32_t FormattedLoad(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Me
|
||||
uint32_t EncodeFormattedStoreComponent(ValueEmitContext& ctx,
|
||||
const Format::BufferFormatInfo& info,
|
||||
uint32_t component, uint32_t data) {
|
||||
auto& state = ctx.state;
|
||||
const auto bits = info.component_bits[component];
|
||||
if (info.type == Format::ComponentType::Unorm) {
|
||||
const auto value = EmitBitCastF32U32(ctx.state, data);
|
||||
const auto clamped = EmitFPMin32(
|
||||
ctx.state, EmitFPMax32(ctx.state, value, ConstantF32Value(ctx.state, 0.0f)),
|
||||
ConstantF32Value(ctx.state, 1.0f));
|
||||
const auto scaled = EmitFPMul32(
|
||||
ctx.state, clamped, ConstantF32Value(ctx.state, float((1u << bits) - 1u)));
|
||||
return Unary(ctx.state, spv::OpConvertFToU, TypeU32(ctx.state),
|
||||
EmitFPRoundEven32(ctx.state, scaled));
|
||||
const bool normalized = info.type == Format::ComponentType::Unorm ||
|
||||
info.type == Format::ComponentType::Snorm;
|
||||
const bool scaled = info.type == Format::ComponentType::Uscaled ||
|
||||
info.type == Format::ComponentType::Sscaled;
|
||||
if (normalized || scaled) {
|
||||
// Two-bit packed channels are unsigned even in signed formats.
|
||||
const bool is_signed = bits != 2u && (info.type == Format::ComponentType::Snorm ||
|
||||
info.type == Format::ComponentType::Sscaled);
|
||||
const auto max_value = static_cast<float>((1u << (bits - (is_signed ? 1u : 0u))) - 1u);
|
||||
const auto lower = normalized ? (is_signed ? -1.0f : 0.0f)
|
||||
: (is_signed ? -max_value - 1.0f : 0.0f);
|
||||
const auto upper = normalized ? 1.0f : max_value;
|
||||
auto value = Select(state, TypeF32(state), EmitClassifyF32Bits(state, data).nan,
|
||||
ConstantF32Value(state, 0.0f), EmitBitCastF32U32(state, data));
|
||||
value = EmitGlsl<GLSLstd450FClamp, IR::Type::F32>(
|
||||
state, value, ConstantF32Value(state, lower), ConstantF32Value(state, upper));
|
||||
if (normalized) {
|
||||
value = EmitFPRoundEven32(
|
||||
state, EmitFPMul32(state, value, ConstantF32Value(state, max_value)));
|
||||
}
|
||||
// Float-to-integer conversion truncates scaled values toward zero.
|
||||
value = Unary(state, is_signed ? spv::OpConvertFToS : spv::OpConvertFToU,
|
||||
is_signed ? TypeI32(state) : TypeU32(state), value);
|
||||
return is_signed ? Unary(state, spv::OpBitcast, TypeU32(state), value) : value;
|
||||
}
|
||||
if (bits == 16u && (info.type == Format::ComponentType::Snorm ||
|
||||
info.type == Format::ComponentType::Float)) {
|
||||
const auto value = EmitBitCastF32U32(ctx.state, data);
|
||||
const auto pair = EmitCompositeConstructF32x2(ctx.state, value,
|
||||
ConstantF32Value(ctx.state, 0.0f));
|
||||
return info.type == Format::ComponentType::Float ? EmitPackHalf2x16(ctx.state, pair)
|
||||
: EmitPackSnorm2x16(ctx.state, pair);
|
||||
if (bits == 16u && info.type == Format::ComponentType::Float) {
|
||||
const auto pair = EmitCompositeConstructF32x2(
|
||||
state, EmitBitCastF32U32(state, data), ConstantF32Value(state, 0.0f));
|
||||
return EmitPackHalf2x16(state, pair);
|
||||
}
|
||||
return data;
|
||||
}
|
||||
@@ -792,26 +804,25 @@ uint32_t LoadIndirectScalarBuffer(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto word1 = ctx.Arg(handle, 1);
|
||||
const auto stride = EmitBitFieldUExtract(state, word1, ConstantU32(state, 16),
|
||||
ConstantU32(state, 14));
|
||||
const auto size = Binary(
|
||||
state, spv::OpIMul, TypeScalarU64(state),
|
||||
Unary(state, spv::OpUConvert, TypeScalarU64(state),
|
||||
EmitUMax32(state, stride, ConstantU32(state, 1))),
|
||||
Unary(state, spv::OpUConvert, TypeScalarU64(state), ctx.Arg(handle, 2)));
|
||||
const auto offset = Binary(
|
||||
state, spv::OpIAdd, TypeScalarU64(state),
|
||||
Unary(state, spv::OpUConvert, TypeScalarU64(state),
|
||||
Binary(state, spv::OpBitwiseAnd, TypeU32(state), ctx.Arg(inst, 1),
|
||||
ConstantU32(state, ~3u))),
|
||||
ConstantDeviceAddress(state, ctx.Memory(inst).offset & ~3u));
|
||||
const auto end = Binary(state, spv::OpIAdd, TypeScalarU64(state), offset,
|
||||
ConstantDeviceAddress(state, sizeof(uint32_t)));
|
||||
const auto size = Binary(state, spv::OpIMul, TypeU64(state),
|
||||
Unary(state, spv::OpUConvert, TypeU64(state),
|
||||
EmitUMax32(state, stride, ConstantU32(state, 1))),
|
||||
Unary(state, spv::OpUConvert, TypeU64(state), ctx.Arg(handle, 2)));
|
||||
const auto offset = Binary(state, spv::OpIAdd, TypeU64(state),
|
||||
Unary(state, spv::OpUConvert, TypeU64(state),
|
||||
Binary(state, spv::OpBitwiseAnd, TypeU32(state),
|
||||
ctx.Arg(inst, 1), ConstantU32(state, ~3u))),
|
||||
ConstantU64(state, ctx.Memory(inst).offset & ~3u));
|
||||
const auto end =
|
||||
Binary(state, spv::OpIAdd, TypeU64(state), offset, ConstantU64(state, sizeof(uint32_t)));
|
||||
return EmitValueOrZeroIfCondition(
|
||||
state, Binary(state, spv::OpULessThanEqual, TypeBool(state), end, size), [&]() {
|
||||
const auto base = DeviceAddressFromWords(
|
||||
state, Binary(state, spv::OpBitwiseAnd, TypeU32(state), ctx.Arg(handle, 0),
|
||||
ConstantU32(state, ~3u)),
|
||||
Binary(state, spv::OpBitwiseAnd, TypeU32(state), word1, ConstantU32(state, 0xffffu)));
|
||||
return LoadBdaDword(ctx, Binary(state, spv::OpIAdd, TypeScalarU64(state), base, offset));
|
||||
const auto base = PackU64(state,
|
||||
Binary(state, spv::OpBitwiseAnd, TypeU32(state),
|
||||
ctx.Arg(handle, 0), ConstantU32(state, ~3u)),
|
||||
Binary(state, spv::OpBitwiseAnd, TypeU32(state), word1,
|
||||
ConstantU32(state, 0xffffu)));
|
||||
return LoadBdaDword(ctx, Binary(state, spv::OpIAdd, TypeU64(state), base, offset));
|
||||
});
|
||||
}
|
||||
|
||||
@@ -852,21 +863,21 @@ IndirectBufferAccess PrepareIndirectBuffer(ValueEmitContext& ctx, const IR::Inst
|
||||
const auto address = CalculateBufferAddress(state, index, ctx.Arg(inst, 2), soffset,
|
||||
ctx.Memory(inst).offset, stride, swizzle,
|
||||
field(word3, 21, 2));
|
||||
const auto base = DeviceAddressFromWords(state, ctx.Arg(handle, 0), field(word1, 0, 16));
|
||||
const auto base = PackU64(state, ctx.Arg(handle, 0), field(word1, 0, 16));
|
||||
const auto raw_records = Binary(state, spv::OpISub, TypeU32(state), records, soffset);
|
||||
return {
|
||||
.address = Binary(state, spv::OpIAdd, TypeScalarU64(state), base,
|
||||
Unary(state, spv::OpUConvert, TypeScalarU64(state), address.byte)),
|
||||
.offset = address.offset,
|
||||
.stride = stride,
|
||||
.swizzle = swizzle,
|
||||
.format = field(word3, 12, 7),
|
||||
.selector = ctx.Memory(inst).formatted ? field(word3, 0, 3) : 0u,
|
||||
.mode = field(word3, 28, 2),
|
||||
.records = records,
|
||||
.index_in_bounds = Binary(state, spv::OpULessThan, TypeBool(state), index, records),
|
||||
.address = Binary(state, spv::OpIAdd, TypeU64(state), base,
|
||||
Unary(state, spv::OpUConvert, TypeU64(state), address.byte)),
|
||||
.offset = address.offset,
|
||||
.stride = stride,
|
||||
.swizzle = swizzle,
|
||||
.format = field(word3, 12, 7),
|
||||
.selector = ctx.Memory(inst).formatted ? field(word3, 0, 3) : 0u,
|
||||
.mode = field(word3, 28, 2),
|
||||
.records = records,
|
||||
.index_in_bounds = Binary(state, spv::OpULessThan, TypeBool(state), index, records),
|
||||
.scalar_in_bounds = Binary(state, spv::OpULessThanEqual, TypeBool(state), soffset, records),
|
||||
.raw_records = raw_records,
|
||||
.raw_records = raw_records,
|
||||
.raw_index_in_bounds = Binary(state, spv::OpULessThan, TypeBool(state), index, raw_records),
|
||||
};
|
||||
}
|
||||
@@ -912,13 +923,13 @@ uint32_t LoadIndirectBuffer(ValueEmitContext& ctx, const IR::Inst& inst, uint32_
|
||||
const auto buffer = PrepareIndirectBuffer(ctx, inst);
|
||||
const auto valid_format = Binary(state, spv::OpINotEqual, TypeBool(state), buffer.format,
|
||||
ConstantU32(state, 0));
|
||||
const auto base = Binary(state, spv::OpBitwiseAnd, TypeScalarU64(state), buffer.address,
|
||||
ConstantDeviceAddress(state, ~uint64_t {3}));
|
||||
const auto base = Binary(state, spv::OpBitwiseAnd, TypeU64(state), buffer.address,
|
||||
ConstantU64(state, ~uint64_t {3}));
|
||||
std::array<uint32_t, 4> values {};
|
||||
for (uint32_t component = 0; component < components; ++component) {
|
||||
const auto address = component == 0u ? base : Binary(
|
||||
state, spv::OpIAdd, TypeScalarU64(state), base,
|
||||
ConstantDeviceAddress(state, component * 4u));
|
||||
const auto address = component == 0u ? base
|
||||
: Binary(state, spv::OpIAdd, TypeU64(state), base,
|
||||
ConstantU64(state, component * 4u));
|
||||
values[component] = EmitValueOrZeroIfCondition(
|
||||
state, AndCondition(state, valid_format,
|
||||
IndirectBufferInBounds(state, buffer, component * 4u, 4u, false)),
|
||||
@@ -946,13 +957,14 @@ uint32_t LoadIndirectFormattedX(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
TypeU32(state), constant, [&]() {
|
||||
const auto in_bounds = IndirectBufferInBounds(state, buffer, 0u, info.byte_size, true);
|
||||
const auto base = Binary(
|
||||
state, spv::OpBitwiseAnd, TypeScalarU64(state), buffer.address,
|
||||
ConstantDeviceAddress(state, ~(uint64_t(std::min(4u, info.byte_size)) - 1u)));
|
||||
state, spv::OpBitwiseAnd, TypeU64(state), buffer.address,
|
||||
ConstantU64(state, ~(uint64_t(std::min(4u, info.byte_size)) - 1u)));
|
||||
const auto load = [&](uint32_t component, uint32_t bits) {
|
||||
const auto offset = Format::GetFormatComponentByteOffset(info, component);
|
||||
const auto address = offset == 0u ? base : Binary(
|
||||
state, spv::OpIAdd, TypeScalarU64(state), base,
|
||||
ConstantDeviceAddress(state, offset));
|
||||
const auto address = offset == 0u
|
||||
? base
|
||||
: Binary(state, spv::OpIAdd, TypeU64(state),
|
||||
base, ConstantU64(state, offset));
|
||||
return LoadBda(ctx, address, in_bounds, bits);
|
||||
};
|
||||
const auto emit_component = [&](uint32_t component) {
|
||||
@@ -1072,23 +1084,9 @@ void StoreWideShared(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t compo
|
||||
|
||||
} // namespace
|
||||
|
||||
uint32_t ConstantDeviceAddress(EmitterState& state, uint64_t value) {
|
||||
return state.builder.Constant(spv::OpConstant, TypeScalarU64(state),
|
||||
static_cast<uint32_t>(value),
|
||||
static_cast<uint32_t>(value >> 32u));
|
||||
}
|
||||
|
||||
uint32_t DeviceAddressFromWords(EmitterState& state, uint32_t low, uint32_t high) {
|
||||
const auto low64 = Unary(state, spv::OpUConvert, TypeScalarU64(state), low);
|
||||
const auto high64 = Binary(state, spv::OpShiftLeftLogical, TypeScalarU64(state),
|
||||
Unary(state, spv::OpUConvert, TypeScalarU64(state), high),
|
||||
ConstantDeviceAddress(state, 32));
|
||||
return Binary(state, spv::OpBitwiseOr, TypeScalarU64(state), low64, high64);
|
||||
}
|
||||
|
||||
uint32_t GetBdaPointer(EmitterState& state, uint32_t address) {
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpFunctionCall, TypeScalarU64(state), result,
|
||||
state.builder.AddFunction(spv::OpFunctionCall, TypeU64(state), result,
|
||||
state.bda_pointer_function, address);
|
||||
return result;
|
||||
}
|
||||
@@ -1097,7 +1095,7 @@ void DefineGetBdaPointer(EmitterState& state) {
|
||||
if (!state.program.info.uses_dma) {
|
||||
return;
|
||||
}
|
||||
const auto type = TypeScalarU64(state);
|
||||
const auto type = TypeU64(state);
|
||||
const auto function_type = state.builder.Type(spv::OpTypeFunction, type, type);
|
||||
state.bda_pointer_function = state.builder.AllocateId();
|
||||
const auto address = state.builder.AllocateId();
|
||||
@@ -1109,14 +1107,14 @@ void DefineGetBdaPointer(EmitterState& state) {
|
||||
EmitLabel(state, entry_label);
|
||||
|
||||
const auto extended = Binary(state, spv::OpUGreaterThanEqual, TypeBool(state), address,
|
||||
ConstantDeviceAddress(state, LibKernel::Memory::kExtendedMemoryBase));
|
||||
const auto packed = Select(state, type, extended,
|
||||
Binary(state, spv::OpISub, type, address,
|
||||
ConstantDeviceAddress(state,
|
||||
LibKernel::Memory::kExtendedMemoryBase - LOWER_ADDRESS_SIZE)),
|
||||
address);
|
||||
ConstantU64(state, LibKernel::Memory::kExtendedMemoryBase));
|
||||
const auto packed = Select(
|
||||
state, type, extended,
|
||||
Binary(state, spv::OpISub, type, address,
|
||||
ConstantU64(state, LibKernel::Memory::kExtendedMemoryBase - LOWER_ADDRESS_SIZE)),
|
||||
address);
|
||||
const auto page64 = Binary(state, spv::OpShiftRightLogical, type, packed,
|
||||
ConstantDeviceAddress(state, BufferCache::CACHING_PAGEBITS));
|
||||
ConstantU32(state, BufferCache::CACHING_PAGEBITS));
|
||||
const auto page = Unary(state, spv::OpUConvert, TypeU32(state), page64);
|
||||
const auto entry_pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpAccessChain, TypeStorageBufferElementPointer(state, 64),
|
||||
@@ -1124,8 +1122,7 @@ void DefineGetBdaPointer(EmitterState& state) {
|
||||
page);
|
||||
const auto base = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpLoad, type, base, entry_pointer);
|
||||
const auto missing =
|
||||
Binary(state, spv::OpIEqual, TypeBool(state), base, ConstantDeviceAddress(state, 0));
|
||||
const auto missing = Binary(state, spv::OpIEqual, TypeBool(state), base, ConstantU64(state, 0));
|
||||
const auto fault_label = state.builder.AllocateId();
|
||||
const auto available_label = state.builder.AllocateId();
|
||||
const auto merge_label = state.builder.AllocateId();
|
||||
@@ -1138,14 +1135,14 @@ void DefineGetBdaPointer(EmitterState& state) {
|
||||
|
||||
EmitLabel(state, available_label);
|
||||
const auto offset = Binary(state, spv::OpBitwiseAnd, type, address,
|
||||
ConstantDeviceAddress(state, BufferCache::CACHING_PAGESIZE - 1));
|
||||
ConstantU64(state, BufferCache::CACHING_PAGESIZE - 1));
|
||||
const auto available = Binary(state, spv::OpIAdd, type, base, offset);
|
||||
state.builder.AddFunction(spv::OpBranch, merge_label);
|
||||
|
||||
EmitLabel(state, merge_label);
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpPhi, type, result, ConstantDeviceAddress(state, 0),
|
||||
fault_label, available, available_label);
|
||||
state.builder.AddFunction(spv::OpPhi, type, result, ConstantU64(state, 0), fault_label,
|
||||
available, available_label);
|
||||
state.builder.AddFunction(spv::OpReturnValue, result);
|
||||
state.builder.AddFunction(spv::OpFunctionEnd);
|
||||
}
|
||||
@@ -1195,16 +1192,22 @@ void EmitSharedAtomic64(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto in_bounds = Binary(state, spv::OpULessThan, TypeBool(state), index,
|
||||
ConstantU32(state, LdsDwordCount(state) / 2u));
|
||||
EmitIfCondition(state, in_bounds, [&]() {
|
||||
auto native_index = index;
|
||||
auto semantics = spv::MemorySemanticsWorkgroupMemoryMask;
|
||||
if (state.lds_storage_class == spv::StorageClassStorageBuffer) {
|
||||
native_index = EmitAddU32(state, index, EmitBinaryU32(
|
||||
state, spv::OpShiftRightLogical, state.lds_base_dwords, ConstantU32(state, 1)));
|
||||
semantics = spv::MemorySemanticsUniformMemoryMask;
|
||||
}
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpAccessChain,
|
||||
TypePointer(state, spv::StorageClassWorkgroup, TypeScalarU64(state)),
|
||||
pointer, state.lds_u64_variable, ConstantU32(state, 0), index);
|
||||
const auto value = Unary(state, spv::OpBitcast, TypeScalarU64(state), ctx.Arg(inst, 1));
|
||||
state.builder.AddFunction(
|
||||
SpirvAtomicOpcode(inst.GetOpcode()), TypeScalarU64(state), state.builder.AllocateId(),
|
||||
spv::OpAccessChain, TypePointer(state, state.lds_storage_class, TypeU64(state)),
|
||||
pointer, state.lds_u64_variable, ConstantU32(state, 0), native_index);
|
||||
const auto value = ctx.Arg(inst, 1);
|
||||
state.builder.AddFunction(
|
||||
SpirvAtomicOpcode(inst.GetOpcode()), TypeU64(state), state.builder.AllocateId(),
|
||||
pointer, ConstantU32(state, spv::ScopeWorkgroup),
|
||||
ConstantU32(state, spv::MemorySemanticsAcquireReleaseMask |
|
||||
spv::MemorySemanticsWorkgroupMemoryMask), value);
|
||||
ConstantU32(state, spv::MemorySemanticsAcquireReleaseMask | semantics), value);
|
||||
});
|
||||
});
|
||||
}
|
||||
@@ -1221,34 +1224,10 @@ uint32_t EmitBufferFloatAtomic(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
void EmitSharedFloatAtomic(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto& mem = ctx.Memory(inst);
|
||||
const bool max_value = inst.GetOpcode() == IR::ValueOpcode::SharedAtomicFMax32;
|
||||
EmitIfCondition(ctx.state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
|
||||
const auto index = DwordIndex(ctx, inst, mem);
|
||||
const auto resource = PrepareMemoryResourceAccess(ctx.state, mem);
|
||||
EmitIfCondition(
|
||||
ctx.state, EmitMemoryElementInBounds(ctx.state, resource, index), [&]() {
|
||||
ctx.state.builder.AddFunction(spv::OpStore, ctx.scratch_u32_variable,
|
||||
ctx.Arg(inst, 1));
|
||||
const auto data = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpLoad, TypeU32(ctx.state), data,
|
||||
ctx.scratch_u32_variable);
|
||||
AtomicUpdate(
|
||||
ctx.state, EmitMemoryElementPointer(ctx.state, resource, index),
|
||||
mem.kind, [&](uint32_t old) {
|
||||
const auto old_f =
|
||||
Unary(ctx.state, spv::OpBitcast, TypeF32(ctx.state), old);
|
||||
const auto compare_f =
|
||||
Unary(ctx.state, spv::OpBitcast, TypeF32(ctx.state), ctx.Arg(inst, 2));
|
||||
const auto data_f =
|
||||
Unary(ctx.state, spv::OpBitcast, TypeF32(ctx.state), data);
|
||||
const auto compare = Binary(
|
||||
ctx.state, max_value ? spv::OpFOrdGreaterThan : spv::OpFOrdLessThan,
|
||||
TypeBool(ctx.state), max_value ? old_f : compare_f,
|
||||
max_value ? compare_f : old_f);
|
||||
return Unary(ctx.state, spv::OpBitcast, TypeU32(ctx.state),
|
||||
Select(ctx.state, TypeF32(ctx.state), compare, data_f, old_f));
|
||||
});
|
||||
});
|
||||
});
|
||||
EmitAtomicUpdate(ctx, inst, mem,
|
||||
[max_value](EmitterState& state, uint32_t old, uint32_t value) {
|
||||
return EmitDsFloatAtomicReplacement(state, old, value, max_value);
|
||||
});
|
||||
}
|
||||
|
||||
uint32_t EmitAppendConsume(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
|
||||
@@ -121,8 +121,8 @@ void EnsureLdsStorage(EmitterState& state) {
|
||||
if (state.lds_variable != 0) {
|
||||
return;
|
||||
}
|
||||
if (ShaderWorkgroupInput(state.program.stage, state.input_info) == nullptr) {
|
||||
EXIT("function LDS was not prepared before SPIR-V function emission\n");
|
||||
if (state.lds_storage_class != spv::StorageClassWorkgroup) {
|
||||
EXIT("LDS backing was not prepared before SPIR-V function emission\n");
|
||||
}
|
||||
const auto define = [&](uint32_t type, uint32_t bytes) {
|
||||
const auto array = state.builder.DecoratedType(
|
||||
@@ -138,7 +138,7 @@ void EnsureLdsStorage(EmitterState& state) {
|
||||
};
|
||||
if (state.requirements.shared_int64_atomics) {
|
||||
state.lds_variable = define(TypeU32(state), 4u);
|
||||
state.lds_u64_variable = define(TypeScalarU64(state), 8u);
|
||||
state.lds_u64_variable = define(TypeU64(state), 8u);
|
||||
state.builder.AddName(state.lds_u64_variable, "lds_qwords");
|
||||
} else {
|
||||
state.lds_variable = state.builder.DefineGlobalVariable(
|
||||
@@ -227,12 +227,14 @@ uint32_t EmitMemoryElementInBounds(EmitterState& state, const MemoryResourceAcce
|
||||
uint32_t EmitMemoryElementPointer(EmitterState& state, const MemoryResourceAccess& access,
|
||||
uint32_t index) {
|
||||
if (access.kind == IR::ResourceKind::Lds || access.kind == IR::ResourceKind::Scratch) {
|
||||
const auto storage_class = access.kind == IR::ResourceKind::Scratch
|
||||
? spv::StorageClassFunction : state.lds_storage_class;
|
||||
if (storage_class == spv::StorageClassStorageBuffer) {
|
||||
return EmitStorageBufferElementPointer(
|
||||
state, access, EmitAddU32(state, state.lds_base_dwords, index),
|
||||
TypeStorageBufferElementPointer(state, 32));
|
||||
}
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto storage_class =
|
||||
access.kind == IR::ResourceKind::Scratch ? spv::StorageClassFunction
|
||||
: ShaderWorkgroupInput(state.program.stage, state.input_info) != nullptr
|
||||
? spv::StorageClassWorkgroup
|
||||
: spv::StorageClassFunction;
|
||||
if (access.kind == IR::ResourceKind::Lds && state.requirements.shared_int64_atomics) {
|
||||
state.builder.AddFunction(spv::OpAccessChain, TypeU32ElementPointer(state, storage_class),
|
||||
pointer, access.object_pointer, ConstantU32(state, 0), index);
|
||||
@@ -359,10 +361,12 @@ spv::Op SpirvAtomicOpcode(IR::ValueOpcode opcode) {
|
||||
case IR::ValueOpcode::ImageAtomicCompareSwap32:
|
||||
case IR::ValueOpcode::BufferAtomicCmpSwap32: return spv::OpAtomicCompareExchange;
|
||||
case IR::ValueOpcode::ImageAtomicSwap32:
|
||||
case IR::ValueOpcode::ImageAtomicSwap64:
|
||||
case IR::ValueOpcode::BufferAtomicSwap32:
|
||||
case IR::ValueOpcode::BufferAtomicSwap64:
|
||||
case IR::ValueOpcode::SharedAtomicSwap32: return spv::OpAtomicExchange;
|
||||
case IR::ValueOpcode::ImageAtomicIAdd32:
|
||||
case IR::ValueOpcode::ImageAtomicIAdd64:
|
||||
case IR::ValueOpcode::BufferAtomicIAdd32:
|
||||
case IR::ValueOpcode::SharedAtomicIAdd64:
|
||||
case IR::ValueOpcode::SharedAtomicIAdd32: return spv::OpAtomicIAdd;
|
||||
@@ -372,6 +376,7 @@ spv::Op SpirvAtomicOpcode(IR::ValueOpcode opcode) {
|
||||
case IR::ValueOpcode::BufferAtomicSMin32:
|
||||
case IR::ValueOpcode::SharedAtomicSMin32: return spv::OpAtomicSMin;
|
||||
case IR::ValueOpcode::ImageAtomicUMin32:
|
||||
case IR::ValueOpcode::ImageAtomicUMin64:
|
||||
case IR::ValueOpcode::BufferAtomicUMin32:
|
||||
case IR::ValueOpcode::SharedAtomicUMin32: return spv::OpAtomicUMin;
|
||||
case IR::ValueOpcode::ImageAtomicSMax32:
|
||||
@@ -382,15 +387,18 @@ spv::Op SpirvAtomicOpcode(IR::ValueOpcode opcode) {
|
||||
case IR::ValueOpcode::BufferAtomicUMax32:
|
||||
case IR::ValueOpcode::SharedAtomicUMax32: return spv::OpAtomicUMax;
|
||||
case IR::ValueOpcode::ImageAtomicAnd32:
|
||||
case IR::ValueOpcode::ImageAtomicAnd64:
|
||||
case IR::ValueOpcode::BufferAtomicAnd32:
|
||||
case IR::ValueOpcode::BufferAtomicAnd64:
|
||||
case IR::ValueOpcode::SharedAtomicAnd32: return spv::OpAtomicAnd;
|
||||
case IR::ValueOpcode::ImageAtomicOr32:
|
||||
case IR::ValueOpcode::ImageAtomicOr64:
|
||||
case IR::ValueOpcode::BufferAtomicOr32:
|
||||
case IR::ValueOpcode::BufferAtomicOr64:
|
||||
case IR::ValueOpcode::SharedAtomicOr64:
|
||||
case IR::ValueOpcode::SharedAtomicOr32: return spv::OpAtomicOr;
|
||||
case IR::ValueOpcode::ImageAtomicXor32:
|
||||
case IR::ValueOpcode::ImageAtomicXor64:
|
||||
case IR::ValueOpcode::BufferAtomicXor32:
|
||||
case IR::ValueOpcode::SharedAtomicXor32: return spv::OpAtomicXor;
|
||||
default: return spv::OpNop;
|
||||
@@ -402,7 +410,7 @@ uint32_t EmitAtomicOperation(ValueEmitContext& ctx, const IR::Inst& inst, uint32
|
||||
const auto opcode = SpirvAtomicOpcode(inst.GetOpcode());
|
||||
const auto old = ctx.state.builder.AllocateId();
|
||||
const bool wide = inst.GetType() == IR::Type::U64;
|
||||
const auto type = wide ? TypeScalarU64(ctx.state) : TypeU32(ctx.state);
|
||||
const auto type = wide ? TypeU64(ctx.state) : TypeU32(ctx.state);
|
||||
if (opcode == spv::OpAtomicCompareExchange) {
|
||||
const auto desired = ctx.Arg(inst, inst.NumArgs() - 3);
|
||||
const auto comparator = ctx.Arg(inst, inst.NumArgs() - 2);
|
||||
@@ -411,20 +419,22 @@ uint32_t EmitAtomicOperation(ValueEmitContext& ctx, const IR::Inst& inst, uint32
|
||||
ConstantU32(ctx.state, scope), ConstantU32(ctx.state, spv::MemorySemanticsMaskNone),
|
||||
ConstantU32(ctx.state, spv::MemorySemanticsMaskNone), desired, comparator);
|
||||
} else {
|
||||
auto value = ctx.Arg(inst, inst.NumArgs() - 2);
|
||||
if (wide) value = Unary(ctx.state, spv::OpBitcast, type, value);
|
||||
const auto value = ctx.Arg(inst, inst.NumArgs() - 2);
|
||||
ctx.state.builder.AddFunction(opcode, type, old, pointer,
|
||||
ConstantU32(ctx.state, scope),
|
||||
ConstantU32(ctx.state, spv::MemorySemanticsMaskNone), value);
|
||||
}
|
||||
return wide ? Unary(ctx.state, spv::OpBitcast, TypeU64(ctx.state), old) : old;
|
||||
return old;
|
||||
}
|
||||
|
||||
void EmitAtomicMemoryBarrier(EmitterState& state, IR::ResourceKind kind) {
|
||||
const auto scope = kind == IR::ResourceKind::Lds ? spv::ScopeWorkgroup : spv::ScopeDevice;
|
||||
const auto memory = [&] {
|
||||
switch (kind) {
|
||||
case IR::ResourceKind::Lds: return spv::MemorySemanticsWorkgroupMemoryMask;
|
||||
case IR::ResourceKind::Lds:
|
||||
return state.lds_storage_class == spv::StorageClassStorageBuffer
|
||||
? spv::MemorySemanticsUniformMemoryMask
|
||||
: spv::MemorySemanticsWorkgroupMemoryMask;
|
||||
case IR::ResourceKind::Image: return spv::MemorySemanticsImageMemoryMask;
|
||||
default: return spv::MemorySemanticsUniformMemoryMask;
|
||||
}
|
||||
@@ -433,6 +443,20 @@ void EmitAtomicMemoryBarrier(EmitterState& state, IR::ResourceKind kind) {
|
||||
ConstantU32(state, spv::MemorySemanticsAcquireReleaseMask | memory));
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
uint32_t FloatOrderKey(EmitterState& state, uint32_t bits) {
|
||||
const auto negative = EmitCompareU32Constant(state, spv::OpINotEqual,
|
||||
EmitAndConstant(state, bits, 0x80000000u), 0u);
|
||||
const auto negative_key = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpNot, TypeU32(state), negative_key, bits);
|
||||
const auto positive_key =
|
||||
EmitBinaryU32(state, spv::OpBitwiseXor, bits, ConstantU32(state, 0x80000000u));
|
||||
return EmitSelectValueU32(state, negative, negative_key, positive_key);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
uint32_t EmitFloatAtomicReplacement(EmitterState& state, uint32_t old, uint32_t source,
|
||||
bool max_value) {
|
||||
struct OrderedBits {
|
||||
@@ -442,15 +466,7 @@ uint32_t EmitFloatAtomicReplacement(EmitterState& state, uint32_t old, uint32_t
|
||||
};
|
||||
const auto classify = [&](uint32_t bits) {
|
||||
const auto cls = EmitClassifyF32Bits(state, bits);
|
||||
const auto negative = EmitCompareU32Constant(state, spv::OpINotEqual,
|
||||
EmitAndConstant(state, bits, 0x80000000u), 0u);
|
||||
const auto negative_key = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpNot, TypeU32(state), negative_key, bits);
|
||||
const auto positive_key =
|
||||
EmitBinaryU32(state, spv::OpBitwiseXor, bits, ConstantU32(state, 0x80000000u));
|
||||
return OrderedBits {
|
||||
cls.nan, cls.zero,
|
||||
EmitSelectValueU32(state, negative, negative_key, positive_key)};
|
||||
return OrderedBits {cls.nan, cls.zero, FloatOrderKey(state, bits)};
|
||||
};
|
||||
const auto source_class = classify(source);
|
||||
const auto old_class = classify(old);
|
||||
@@ -465,6 +481,45 @@ uint32_t EmitFloatAtomicReplacement(EmitterState& state, uint32_t old, uint32_t
|
||||
old);
|
||||
}
|
||||
|
||||
uint32_t EmitDsFloatAtomicReplacement(EmitterState& state, uint32_t old, uint32_t source,
|
||||
bool max_value) {
|
||||
struct OrderedBits {
|
||||
uint32_t nan;
|
||||
uint32_t signaling_nan;
|
||||
uint32_t key;
|
||||
};
|
||||
const auto classify = [&](uint32_t bits) {
|
||||
const auto abs = EmitAndConstant(state, bits, 0x7fffffffu);
|
||||
const auto nan = EmitCompareU32Constant(state, spv::OpUGreaterThan, abs, 0x7f800000u);
|
||||
const auto signaling_nan = EmitLogicalAndBool(
|
||||
state, nan, EmitCompareU32Constant(state, spv::OpIEqual,
|
||||
EmitAndConstant(state, bits, 0x00400000u), 0u));
|
||||
const auto small = EmitCompareU32Constant(state, spv::OpULessThan, abs, 0x00800000u);
|
||||
const auto sign = EmitAndConstant(state, bits, 0x80000000u);
|
||||
const auto positive_denorm = EmitLogicalAndBool(
|
||||
state, EmitCompareU32Constant(state, spv::OpIEqual, sign, 0u),
|
||||
EmitCompareU32Constant(state, spv::OpINotEqual, abs, 0u));
|
||||
// Negative denorms tie with -0; positive denorms tie only with each other.
|
||||
const auto small_bits = EmitSelectValueU32(
|
||||
state, positive_denorm, ConstantU32(state, 1u), sign);
|
||||
const auto key_bits = EmitSelectValueU32(state, small, small_bits, bits);
|
||||
return OrderedBits {nan, signaling_nan, FloatOrderKey(state, key_bits)};
|
||||
};
|
||||
const auto lhs = classify(old);
|
||||
const auto rhs = classify(source);
|
||||
const auto choose_source = state.builder.AllocateId();
|
||||
state.builder.AddFunction(max_value ? spv::OpUGreaterThan : spv::OpULessThanEqual,
|
||||
TypeBool(state), choose_source, rhs.key, lhs.key);
|
||||
// Keep original bits: ordering denorms does not flush the selected operand.
|
||||
auto result = EmitSelectValueU32(state, choose_source, source, old);
|
||||
result = EmitSelectValueU32(state, lhs.nan, source, result);
|
||||
result = EmitSelectValueU32(state, rhs.nan, old, result);
|
||||
result = EmitSelectValueU32(state, rhs.signaling_nan,
|
||||
EmitOrU32(state, source, ConstantU32(state, 0x00400000u)), result);
|
||||
return EmitSelectValueU32(state, lhs.signaling_nan,
|
||||
EmitOrU32(state, old, ConstantU32(state, 0x00400000u)), result);
|
||||
}
|
||||
|
||||
uint32_t EmitDsSwizzleTargetLane(EmitterState& state, uint32_t subid, uint32_t control) {
|
||||
if ((control & 0xc000u) == 0xc000u) {
|
||||
const uint32_t mask = control & 0x1fu;
|
||||
|
||||
@@ -35,14 +35,11 @@ uint32_t TypeU32(EmitterState& state) {
|
||||
}
|
||||
|
||||
uint32_t TypeU64(EmitterState& state) {
|
||||
return TypeU32Vector(state, 2);
|
||||
}
|
||||
|
||||
uint32_t TypeScalarU64(EmitterState& state) {
|
||||
if (state.native_u64_type == 0) {
|
||||
state.native_u64_type = state.builder.Type(spv::OpTypeInt, 64, 0);
|
||||
if (state.u64_type == 0) {
|
||||
state.builder.RequireCapability(spv::CapabilityInt64);
|
||||
state.u64_type = state.builder.Type(spv::OpTypeInt, 64, 0);
|
||||
}
|
||||
return state.native_u64_type;
|
||||
return state.u64_type;
|
||||
}
|
||||
|
||||
uint32_t TypeU32Pair(EmitterState& state) {
|
||||
@@ -124,8 +121,9 @@ uint32_t TypeFunction(EmitterState& state) {
|
||||
}
|
||||
|
||||
uint32_t TypeStorageBufferElement(EmitterState& state, uint32_t bits) {
|
||||
return bits == 32u ? TypeU32(state) : bits == 64u ? TypeScalarU64(state)
|
||||
: state.builder.Type(spv::OpTypeInt, bits, 0);
|
||||
return bits == 32u ? TypeU32(state)
|
||||
: bits == 64u ? TypeU64(state)
|
||||
: state.builder.Type(spv::OpTypeInt, bits, 0);
|
||||
}
|
||||
|
||||
uint32_t StorageRuntimeArrayType(EmitterState& state, uint32_t bits) {
|
||||
@@ -275,6 +273,17 @@ void DefineDescriptors(EmitterState& state) {
|
||||
case IR::DescriptorBindingKind::Gds:
|
||||
state.gds_variable = Define(StorageBufferType(state), "gds");
|
||||
break;
|
||||
case IR::DescriptorBindingKind::SharedMemory:
|
||||
state.lds_variable = Define(StorageBufferType(state), "lds_dwords");
|
||||
state.builder.AddAnnotation(spv::OpDecorate, state.lds_variable, spv::DecorationCoherent);
|
||||
if (state.requirements.shared_int64_atomics) {
|
||||
state.lds_u64_variable = Define(StorageBufferType(state, 64), "lds_qwords");
|
||||
state.builder.AddAnnotation(spv::OpDecorate, state.lds_u64_variable, spv::DecorationCoherent);
|
||||
for (const auto variable: {state.lds_variable, state.lds_u64_variable}) {
|
||||
state.builder.AddAnnotation(spv::OpDecorate, variable, spv::DecorationAliased);
|
||||
}
|
||||
}
|
||||
break;
|
||||
default: {
|
||||
EXIT_IF(IR::ImageBindingResourceClass(binding.kind) ==
|
||||
IR::ImageResourceClass::None);
|
||||
@@ -320,9 +329,8 @@ uint32_t ConstantBool(EmitterState& state, bool value) {
|
||||
}
|
||||
|
||||
uint32_t ConstantU64(EmitterState& state, uint64_t value) {
|
||||
return state.builder.Constant(spv::OpConstantComposite, TypeU64(state),
|
||||
ConstantU32(state, static_cast<uint32_t>(value)),
|
||||
ConstantU32(state, static_cast<uint32_t>(value >> 32u)));
|
||||
return state.builder.Constant(spv::OpConstant, TypeU64(state), static_cast<uint32_t>(value),
|
||||
static_cast<uint32_t>(value >> 32u));
|
||||
}
|
||||
|
||||
uint32_t ConstantU32CompositeZero(EmitterState& state, uint32_t components) {
|
||||
@@ -408,6 +416,7 @@ uint32_t BuiltInForInput(IR::StageInputKind kind) {
|
||||
case IR::StageInputKind::BaryCoordSmooth: return spv::BuiltInBaryCoordKHR;
|
||||
case IR::StageInputKind::BaryCoordNoPerspective: return spv::BuiltInBaryCoordNoPerspKHR;
|
||||
case IR::StageInputKind::WorkgroupId: return spv::BuiltInWorkgroupId;
|
||||
case IR::StageInputKind::NumWorkgroups: return spv::BuiltInNumWorkgroups;
|
||||
case IR::StageInputKind::LocalInvocationId: return spv::BuiltInLocalInvocationId;
|
||||
case IR::StageInputKind::LocalInvocationIndex: return spv::BuiltInLocalInvocationIndex;
|
||||
case IR::StageInputKind::GlobalInvocationId: return spv::BuiltInGlobalInvocationId;
|
||||
@@ -420,15 +429,19 @@ void DefineInputs(EmitterState& state) {
|
||||
for (const auto& input: state.program.info.inputs) {
|
||||
state.inputs.push_back({input});
|
||||
}
|
||||
const auto add_builtin = [&](IR::StageInputKind kind, uint32_t components,
|
||||
const char* name) {
|
||||
if (std::ranges::none_of(state.inputs, [kind](const InputBinding& input) {
|
||||
return input.kind == kind;
|
||||
})) {
|
||||
state.inputs.push_back({{kind, 0, components, name}});
|
||||
}
|
||||
};
|
||||
if (IR::FindBinding(state.program.bindings, IR::DescriptorBindingKind::SharedMemory) != nullptr) {
|
||||
add_builtin(IR::StageInputKind::WorkgroupId, 3, "gl_WorkGroupID");
|
||||
add_builtin(IR::StageInputKind::NumWorkgroups, 3, "gl_NumWorkGroups");
|
||||
}
|
||||
if (state.lane_count == 2) {
|
||||
const auto add_builtin = [&](IR::StageInputKind kind, uint32_t components,
|
||||
const char* name) {
|
||||
if (std::ranges::none_of(state.inputs, [kind](const InputBinding& input) {
|
||||
return input.kind == kind;
|
||||
})) {
|
||||
state.inputs.push_back({{kind, 0, components, name}});
|
||||
}
|
||||
};
|
||||
add_builtin(IR::StageInputKind::LocalInvocationIndex, 1, "gl_LocalInvocationIndex");
|
||||
if (std::ranges::any_of(state.inputs, [](const InputBinding& input) {
|
||||
return input.kind == IR::StageInputKind::GlobalInvocationId;
|
||||
@@ -459,6 +472,7 @@ void DefineInputs(EmitterState& state) {
|
||||
case IR::StageInputKind::Layer:
|
||||
case IR::StageInputKind::SampleId: type = TypeI32(state); break;
|
||||
case IR::StageInputKind::WorkgroupId:
|
||||
case IR::StageInputKind::NumWorkgroups:
|
||||
case IR::StageInputKind::LocalInvocationId:
|
||||
case IR::StageInputKind::GlobalInvocationId: type = TypeU32Vector(state, 3); break;
|
||||
case IR::StageInputKind::FragCoord: type = TypeF32Vector(state, 4); break;
|
||||
@@ -677,7 +691,8 @@ void DefineModule(EmitterState& state) {
|
||||
state.builder.RequireCapability(spv::CapabilityInt64);
|
||||
state.builder.RequireCapability(spv::CapabilityInt64Atomics);
|
||||
}
|
||||
if (state.requirements.shared_int64_atomics) {
|
||||
if (state.requirements.shared_int64_atomics &&
|
||||
state.lds_storage_class == spv::StorageClassWorkgroup) {
|
||||
state.builder.RequireVersion(0x00010400u);
|
||||
state.builder.RequireExtension("SPV_KHR_workgroup_memory_explicit_layout");
|
||||
state.builder.RequireCapability(spv::CapabilityWorkgroupMemoryExplicitLayoutKHR);
|
||||
|
||||
@@ -689,9 +689,7 @@ void EmitProgram(EmitterState& state) {
|
||||
DefineBvhIntersect(state);
|
||||
for (const auto* block: program.blocks) {
|
||||
if (std::ranges::any_of(*block, [](const IR::Inst& inst) {
|
||||
return inst.GetOpcode() == IR::ValueOpcode::SwizzleU32 ||
|
||||
inst.GetOpcode() == IR::ValueOpcode::SharedAtomicFMin32 ||
|
||||
inst.GetOpcode() == IR::ValueOpcode::SharedAtomicFMax32;
|
||||
return inst.GetOpcode() == IR::ValueOpcode::SwizzleU32;
|
||||
})) {
|
||||
ctx.scratch_u32_variable = state.builder.AllocateId();
|
||||
if (state.lane_count == 2) {
|
||||
@@ -752,6 +750,17 @@ void EmitProgram(EmitterState& state) {
|
||||
state.builder.AddFunction(spv::OpStore, state.pixel_valid_mask_variable,
|
||||
ConstantU32(state, 1));
|
||||
}
|
||||
if (state.lds_storage_class == spv::StorageClassStorageBuffer && state.lds_variable != 0) {
|
||||
const auto group_x = EmitInputComponentU32(state, IR::StageInputKind::WorkgroupId, 0);
|
||||
const auto group_y = EmitInputComponentU32(state, IR::StageInputKind::WorkgroupId, 1);
|
||||
const auto group_z = EmitInputComponentU32(state, IR::StageInputKind::WorkgroupId, 2);
|
||||
const auto count_x = EmitInputComponentU32(state, IR::StageInputKind::NumWorkgroups, 0);
|
||||
const auto count_y = EmitInputComponentU32(state, IR::StageInputKind::NumWorkgroups, 1);
|
||||
const auto row = EmitAddU32(state, group_y, EmitBinaryU32(state, spv::OpIMul, group_z, count_y));
|
||||
const auto index = EmitAddU32(state, group_x, EmitBinaryU32(state, spv::OpIMul, row, count_x));
|
||||
state.lds_base_dwords = EmitBinaryU32(state, spv::OpIMul, index,
|
||||
ConstantU32(state, LdsDwordCount(state)));
|
||||
}
|
||||
EmitMemoryOffsets(state);
|
||||
if (program.blocks.empty()) {
|
||||
EmitReturn(ctx);
|
||||
|
||||
@@ -20,6 +20,12 @@ struct MimgGatherInfo {
|
||||
uint32_t flags = 0;
|
||||
};
|
||||
|
||||
struct MimgAtomicInfo {
|
||||
uint32_t encoding = 0;
|
||||
Opcode decoded = Opcode::UNSUPPORTED;
|
||||
bool supports_64 = false;
|
||||
};
|
||||
|
||||
constexpr ImageDimension DecodeImageDimension(uint32_t dim) {
|
||||
switch (dim) {
|
||||
case 0u: return ImageDimension::Dim1D;
|
||||
@@ -190,17 +196,17 @@ constexpr MimgGatherInfo MIMG_GATHER_OPCODE_LIST[] = {
|
||||
{0x61u, Opcode::IMAGE_GATHER4H, ImageSampleFlagGatherHorizontal},
|
||||
};
|
||||
|
||||
constexpr Detail::OpcodeMap MIMG_ATOMIC_OPCODE_LIST[] = {
|
||||
{0x0fu, Opcode::IMAGE_ATOMIC_SWAP},
|
||||
constexpr MimgAtomicInfo MIMG_ATOMIC_OPCODE_LIST[] = {
|
||||
{0x0fu, Opcode::IMAGE_ATOMIC_SWAP, true},
|
||||
{0x10u, Opcode::IMAGE_ATOMIC_CMPSWAP},
|
||||
{0x11u, Opcode::IMAGE_ATOMIC_ADD},
|
||||
{0x11u, Opcode::IMAGE_ATOMIC_ADD, true},
|
||||
{0x14u, Opcode::IMAGE_ATOMIC_SMIN},
|
||||
{0x15u, Opcode::IMAGE_ATOMIC_UMIN},
|
||||
{0x15u, Opcode::IMAGE_ATOMIC_UMIN, true},
|
||||
{0x16u, Opcode::IMAGE_ATOMIC_SMAX},
|
||||
{0x17u, Opcode::IMAGE_ATOMIC_UMAX},
|
||||
{0x18u, Opcode::IMAGE_ATOMIC_AND},
|
||||
{0x19u, Opcode::IMAGE_ATOMIC_OR},
|
||||
{0x1au, Opcode::IMAGE_ATOMIC_XOR},
|
||||
{0x17u, Opcode::IMAGE_ATOMIC_UMAX, true},
|
||||
{0x18u, Opcode::IMAGE_ATOMIC_AND, true},
|
||||
{0x19u, Opcode::IMAGE_ATOMIC_OR, true},
|
||||
{0x1au, Opcode::IMAGE_ATOMIC_XOR, true},
|
||||
{0x1eu, Opcode::IMAGE_ATOMIC_FMIN},
|
||||
{0x1fu, Opcode::IMAGE_ATOMIC_FMAX},
|
||||
};
|
||||
@@ -210,7 +216,7 @@ constexpr auto MIMG_GATHER_OPS = Detail::MakeOpcodeTable<0x100>(MIMG_GATHER_OPCO
|
||||
constexpr auto MIMG_ATOMIC_OPS = Detail::MakeOpcodeTable<0x100>(MIMG_ATOMIC_OPCODE_LIST);
|
||||
|
||||
Opcode DecodeMimgOpcode(uint32_t opcode, const MimgSampleInfo* sample, const MimgGatherInfo* gather,
|
||||
const Detail::OpcodeMap* atomic) {
|
||||
const MimgAtomicInfo* atomic) {
|
||||
if (sample != nullptr) {
|
||||
return Opcode::IMAGE_SAMPLE;
|
||||
}
|
||||
@@ -246,7 +252,7 @@ uint32_t DecodeMimgSampleFlags(const MimgSampleInfo* sample, const MimgGatherInf
|
||||
|
||||
uint32_t DecodeMimgAddressComponents(uint32_t opcode, ImageDimension dimension,
|
||||
const MimgSampleInfo* sample, const MimgGatherInfo* gather,
|
||||
const Detail::OpcodeMap* atomic) {
|
||||
const MimgAtomicInfo* atomic) {
|
||||
if (sample != nullptr) {
|
||||
return ImageSampleAddressComponents(sample->flags, dimension);
|
||||
}
|
||||
@@ -370,7 +376,7 @@ void DecodeMimg(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
|
||||
SetUnsupported(inst, Family::MIMG, opcode, "MIMG image atomic has invalid DMASK");
|
||||
} else if (inst.dmask == mask64) {
|
||||
inst.data_bits = 64u;
|
||||
if (inst.opcode != Opcode::IMAGE_ATOMIC_UMAX) {
|
||||
if (!atomic->supports_64) {
|
||||
SetUnsupported(inst, Family::MIMG, opcode,
|
||||
"MIMG 64-bit image atomic opcode is not implemented");
|
||||
}
|
||||
|
||||
@@ -84,6 +84,7 @@ constexpr MemoryOpcodeInfo FLAT_OPCODE_LIST[] = {
|
||||
{0x18u, Opcode::FLAT_STORE_BYTE, 1, 8}, {0x1au, Opcode::FLAT_STORE_SHORT, 1, 16},
|
||||
{0x1cu, Opcode::FLAT_STORE_DWORD, 1, 32}, {0x1du, Opcode::FLAT_STORE_DWORDX2, 2, 32},
|
||||
{0x1eu, Opcode::FLAT_STORE_DWORDX4, 4, 32}, {0x1fu, Opcode::FLAT_STORE_DWORDX3, 3, 32},
|
||||
{0x24u, Opcode::FLAT_LOAD_SHORT_D16, 1, 16},
|
||||
};
|
||||
|
||||
constexpr MemoryOpcodeInfo DS_OPCODE_LIST[] = {
|
||||
@@ -205,9 +206,9 @@ uint32_t DsSourceCount(Opcode opcode) {
|
||||
case Opcode::DS_WRITE2ST64_B32:
|
||||
case Opcode::DS_WRITE2_B64:
|
||||
case Opcode::DS_WRITE2ST64_B64:
|
||||
case Opcode::DS_MSKOR_B32:
|
||||
case Opcode::DS_MSKOR_B32: return 3u;
|
||||
case Opcode::DS_MIN_F32:
|
||||
case Opcode::DS_MAX_F32: return 3u;
|
||||
case Opcode::DS_MAX_F32:
|
||||
case Opcode::DS_PERMUTE_B32:
|
||||
case Opcode::DS_BPERMUTE_B32: return 2u;
|
||||
case Opcode::DS_READ_ADDTID_B32:
|
||||
@@ -373,6 +374,10 @@ void DecodeFlat(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
|
||||
}
|
||||
|
||||
DecodeVectorGpr(IsFlatStoreOpcode(inst.opcode) ? data : vdst, inst.dst);
|
||||
if (inst.opcode == Opcode::FLAT_LOAD_SHORT_D16) {
|
||||
// D16 loads reuse partial destinations to preserve the untouched high half.
|
||||
inst.dst.sdwa_sel = 4u;
|
||||
}
|
||||
DecodeVectorGpr(addr, inst.src0);
|
||||
inst.src_count = 1;
|
||||
if (seg == 0u || saddr == 0x7du || saddr == 0x7fu) {
|
||||
|
||||
@@ -663,6 +663,7 @@ std::string InstructionToString(const Instruction& inst) {
|
||||
case Opcode::FLAT_LOAD_SBYTE:
|
||||
case Opcode::FLAT_LOAD_USHORT:
|
||||
case Opcode::FLAT_LOAD_SSHORT:
|
||||
case Opcode::FLAT_LOAD_SHORT_D16:
|
||||
case Opcode::FLAT_LOAD_DWORD:
|
||||
case Opcode::FLAT_LOAD_DWORDX2:
|
||||
case Opcode::FLAT_LOAD_DWORDX3:
|
||||
|
||||
@@ -188,9 +188,12 @@ enum class Opcode {
|
||||
V_FRACT_F32,
|
||||
V_FRACT_F64,
|
||||
V_TRUNC_F32,
|
||||
V_TRUNC_F64,
|
||||
V_CEIL_F32,
|
||||
V_CEIL_F64,
|
||||
V_RNDNE_F32,
|
||||
V_FLOOR_F32,
|
||||
V_FLOOR_F64,
|
||||
V_EXP_F32,
|
||||
V_LOG_F32,
|
||||
V_RSQ_F32,
|
||||
@@ -221,6 +224,9 @@ enum class Opcode {
|
||||
V_MAC_F32,
|
||||
V_MADMK_F32,
|
||||
V_MADAK_F32,
|
||||
V_FMAC_F32,
|
||||
V_FMAMK_F32,
|
||||
V_FMAAK_F32,
|
||||
V_MIN_F32,
|
||||
V_MAX_F32,
|
||||
V_ADD_F16,
|
||||
@@ -248,6 +254,8 @@ enum class Opcode {
|
||||
V_FMA_F64,
|
||||
V_ADD_F64,
|
||||
V_MUL_F64,
|
||||
V_MIN_F64,
|
||||
V_MAX_F64,
|
||||
V_FMA_F32,
|
||||
V_FMA_F16,
|
||||
V_PACK_B32_F16,
|
||||
@@ -389,6 +397,7 @@ enum class Opcode {
|
||||
V_CMP_T_I32,
|
||||
V_CMP_CLASS_F32,
|
||||
V_CMPX_CLASS_F32,
|
||||
V_CMPX_CLASS_F16,
|
||||
V_CMP_LT_I16,
|
||||
V_CMP_EQ_I16,
|
||||
V_CMP_LE_I16,
|
||||
@@ -433,6 +442,7 @@ enum class Opcode {
|
||||
V_CMPX_LT_U16,
|
||||
V_CMPX_EQ_U16,
|
||||
V_CMPX_GT_U16,
|
||||
V_CMPX_NE_U16,
|
||||
V_CMP_NE_U16,
|
||||
V_CMP_GE_U16,
|
||||
V_CMP_F_U32,
|
||||
@@ -524,6 +534,7 @@ enum class Opcode {
|
||||
FLAT_LOAD_SBYTE,
|
||||
FLAT_LOAD_USHORT,
|
||||
FLAT_LOAD_SSHORT,
|
||||
FLAT_LOAD_SHORT_D16,
|
||||
FLAT_LOAD_DWORD,
|
||||
FLAT_LOAD_DWORDX2,
|
||||
FLAT_LOAD_DWORDX3,
|
||||
|
||||
@@ -35,7 +35,7 @@ constexpr Vop2OpcodeInfo VOP2_OPCODE_LIST[] = {
|
||||
{0x04u, Opcode::V_SUB_F32, Vop2SdwaProfile::Float32},
|
||||
{0x05u, Opcode::V_SUBREV_F32},
|
||||
{0x08u, Opcode::V_MUL_F32, Vop2SdwaProfile::Float32},
|
||||
{0x09u, Opcode::V_MUL_I32_I24, Vop2SdwaProfile::IntegerFullDestination},
|
||||
{0x09u, Opcode::V_MUL_I32_I24, Vop2SdwaProfile::IntegerPartialDestination},
|
||||
{0x0bu, Opcode::V_MUL_U32_U24, Vop2SdwaProfile::IntegerFullDestination},
|
||||
{0x0fu, Opcode::V_MIN_F32},
|
||||
{0x10u, Opcode::V_MAX_F32},
|
||||
@@ -65,9 +65,9 @@ constexpr Vop2OpcodeInfo VOP2_OPCODE_LIST[] = {
|
||||
{0x2au, Opcode::V_SUBREV_CO_CI_U32},
|
||||
{0x26u, Opcode::V_SUB_NC_U32, Vop2SdwaProfile::IntegerPartialDestination},
|
||||
{0x27u, Opcode::V_SUBREV_NC_U32, Vop2SdwaProfile::IntegerFullDestination},
|
||||
{0x2bu, Opcode::V_MAC_F32},
|
||||
{0x2cu, Opcode::V_MADMK_F32},
|
||||
{0x2du, Opcode::V_MADAK_F32},
|
||||
{0x2bu, Opcode::V_FMAC_F32},
|
||||
{0x2cu, Opcode::V_FMAMK_F32},
|
||||
{0x2du, Opcode::V_FMAAK_F32},
|
||||
{0x2fu, Opcode::V_CVT_PKRTZ_F16_F32, Vop2SdwaProfile::PackedFloat16},
|
||||
{0x32u, Opcode::V_ADD_F16, Vop2SdwaProfile::Float16},
|
||||
{0x33u, Opcode::V_SUB_F16, Vop2SdwaProfile::Float16},
|
||||
@@ -91,6 +91,9 @@ constexpr OpcodeMap VOP1_OPCODE_LIST[] = {
|
||||
{0x0fu, Opcode::V_CVT_F32_F64},
|
||||
{0x10u, Opcode::V_CVT_F64_F32},
|
||||
{0x16u, Opcode::V_CVT_F64_U32},
|
||||
{0x17u, Opcode::V_TRUNC_F64},
|
||||
{0x18u, Opcode::V_CEIL_F64},
|
||||
{0x1au, Opcode::V_FLOOR_F64},
|
||||
{0x2fu, Opcode::V_RCP_F64},
|
||||
{0x05u, Opcode::V_CVT_F32_I32},
|
||||
{0x06u, Opcode::V_CVT_F32_U32},
|
||||
@@ -156,6 +159,9 @@ constexpr OpcodeMap VOP3_ENCODED_VOP1_OPCODE_LIST[] = {
|
||||
{0x0fu, Opcode::V_CVT_F32_F64},
|
||||
{0x10u, Opcode::V_CVT_F64_F32},
|
||||
{0x16u, Opcode::V_CVT_F64_U32},
|
||||
{0x17u, Opcode::V_TRUNC_F64},
|
||||
{0x18u, Opcode::V_CEIL_F64},
|
||||
{0x1au, Opcode::V_FLOOR_F64},
|
||||
{0x2fu, Opcode::V_RCP_F64},
|
||||
{0x05u, Opcode::V_CVT_F32_I32},
|
||||
{0x06u, Opcode::V_CVT_F32_U32},
|
||||
@@ -246,11 +252,13 @@ constexpr VopcOpcodeInfo VOPC_OPCODE_LIST[] = {
|
||||
{0x99u, Opcode::V_CMPX_LT_I16, false}, {0x9au, Opcode::V_CMPX_EQ_I16, false},
|
||||
{0x9bu, Opcode::V_CMPX_LE_I16, false}, {0x9cu, Opcode::V_CMPX_GT_I16, false},
|
||||
{0x9du, Opcode::V_CMPX_NE_I16, false}, {0x9eu, Opcode::V_CMPX_GE_I16, false},
|
||||
{0x9fu, Opcode::V_CMPX_CLASS_F16, false},
|
||||
{0xa9u, Opcode::V_CMP_LT_U16}, {0xaau, Opcode::V_CMP_EQ_U16},
|
||||
{0xabu, Opcode::V_CMP_LE_U16}, {0xacu, Opcode::V_CMP_GT_U16},
|
||||
{0xadu, Opcode::V_CMP_NE_U16}, {0xaeu, Opcode::V_CMP_GE_U16},
|
||||
{0xb9u, Opcode::V_CMPX_LT_U16, false}, {0xbau, Opcode::V_CMPX_EQ_U16, false},
|
||||
{0xbcu, Opcode::V_CMPX_GT_U16}, {0xc0u, Opcode::V_CMP_F_U32},
|
||||
{0xbcu, Opcode::V_CMPX_GT_U16}, {0xbdu, Opcode::V_CMPX_NE_U16, false},
|
||||
{0xc0u, Opcode::V_CMP_F_U32},
|
||||
{0xc1u, Opcode::V_CMP_LT_U32}, {0xc2u, Opcode::V_CMP_EQ_U32},
|
||||
{0xc3u, Opcode::V_CMP_LE_U32}, {0xc4u, Opcode::V_CMP_GT_U32},
|
||||
{0xc5u, Opcode::V_CMP_NE_U32}, {0xc6u, Opcode::V_CMP_GE_U32},
|
||||
@@ -292,6 +300,8 @@ constexpr OpcodeMap VOP3_OPCODE_LIST[] = {
|
||||
{0x14cu, Opcode::V_FMA_F64},
|
||||
{0x164u, Opcode::V_ADD_F64},
|
||||
{0x165u, Opcode::V_MUL_F64},
|
||||
{0x166u, Opcode::V_MIN_F64},
|
||||
{0x167u, Opcode::V_MAX_F64},
|
||||
{0x148u, Opcode::V_BFE_U32},
|
||||
{0x149u, Opcode::V_BFE_I32},
|
||||
{0x14au, Opcode::V_BFI_B32},
|
||||
@@ -478,7 +488,9 @@ bool IsVopcCompareExec(Opcode opcode);
|
||||
bool IsVop1Float64Opcode(Opcode opcode) {
|
||||
return opcode == Opcode::V_CVT_F64_I32 || opcode == Opcode::V_CVT_F32_F64 ||
|
||||
opcode == Opcode::V_CVT_F64_F32 || opcode == Opcode::V_CVT_F64_U32 ||
|
||||
opcode == Opcode::V_RCP_F64 || opcode == Opcode::V_FRACT_F64;
|
||||
opcode == Opcode::V_RCP_F64 || opcode == Opcode::V_FRACT_F64 ||
|
||||
opcode == Opcode::V_TRUNC_F64 || opcode == Opcode::V_CEIL_F64 ||
|
||||
opcode == Opcode::V_FLOOR_F64;
|
||||
}
|
||||
|
||||
bool IsVop1FloatSourceOpcode(Opcode opcode) {
|
||||
@@ -487,6 +499,9 @@ bool IsVop1FloatSourceOpcode(Opcode opcode) {
|
||||
case Opcode::V_CVT_F64_F32:
|
||||
case Opcode::V_RCP_F64:
|
||||
case Opcode::V_FRACT_F64:
|
||||
case Opcode::V_TRUNC_F64:
|
||||
case Opcode::V_CEIL_F64:
|
||||
case Opcode::V_FLOOR_F64:
|
||||
case Opcode::V_MOV_B32:
|
||||
case Opcode::V_CVT_F32_F16:
|
||||
case Opcode::V_CVT_U32_F32:
|
||||
@@ -787,6 +802,9 @@ bool IsVop2FloatOpcode(Opcode opcode) {
|
||||
case Opcode::V_MAC_F32:
|
||||
case Opcode::V_MADMK_F32:
|
||||
case Opcode::V_MADAK_F32:
|
||||
case Opcode::V_FMAC_F32:
|
||||
case Opcode::V_FMAMK_F32:
|
||||
case Opcode::V_FMAAK_F32:
|
||||
case Opcode::V_CVT_PKRTZ_F16_F32:
|
||||
case Opcode::V_ADD_F16:
|
||||
case Opcode::V_SUB_F16:
|
||||
@@ -900,6 +918,7 @@ bool IsVopcFloatCompareOpcode(Opcode opcode) {
|
||||
case Opcode::V_CMPX_NEQ_F16:
|
||||
case Opcode::V_CMPX_NLT_F16:
|
||||
case Opcode::V_CMP_CLASS_F32:
|
||||
case Opcode::V_CMPX_CLASS_F16:
|
||||
case Opcode::V_CMPX_CLASS_F32: return true;
|
||||
default: return false;
|
||||
}
|
||||
@@ -1044,6 +1063,7 @@ void FinalizeVop2Instruction(std::span<const uint32_t> code, uint32_t word_index
|
||||
Instruction& inst) {
|
||||
switch (inst.opcode) {
|
||||
case Opcode::V_MADMK_F32:
|
||||
case Opcode::V_FMAMK_F32:
|
||||
case Opcode::V_FMAMK_F16:
|
||||
inst.src2 = inst.src1;
|
||||
inst.src1 = {};
|
||||
@@ -1051,6 +1071,7 @@ void FinalizeVop2Instruction(std::span<const uint32_t> code, uint32_t word_index
|
||||
inst.src_count = 3;
|
||||
break;
|
||||
case Opcode::V_MADAK_F32:
|
||||
case Opcode::V_FMAAK_F32:
|
||||
case Opcode::V_FMAAK_F16:
|
||||
inst.src2 = {};
|
||||
inst.src2.kind = OperandKind::LiteralConstant;
|
||||
@@ -1113,8 +1134,10 @@ void DecodeVop2Dpp(uint32_t pc, std::span<const uint32_t> code, uint32_t word_in
|
||||
DecodeVectorGpr(vsrc1, inst.src1);
|
||||
DecodeScalarSource(src0 + 256u, pc, inst.src0);
|
||||
ApplyDppModifier(inst.src0, modifier, code[word_index] & 0x1ffu);
|
||||
inst.src1.negate = ((modifier >> 22u) & 0x1u) != 0u;
|
||||
inst.src1.absolute = ((modifier >> 23u) & 0x1u) != 0u;
|
||||
if (!inst.src0.dpp8) {
|
||||
inst.src1.negate = ((modifier >> 22u) & 0x1u) != 0u;
|
||||
inst.src1.absolute = ((modifier >> 23u) & 0x1u) != 0u;
|
||||
}
|
||||
const bool packed_fmac = inst.opcode == Opcode::V_PK_FMAC_F16;
|
||||
if (packed_fmac) {
|
||||
inst.src0.negate_hi = inst.src0.negate;
|
||||
@@ -1235,6 +1258,8 @@ uint32_t NativeVop3SourceCount(Opcode opcode) {
|
||||
switch (opcode) {
|
||||
case Opcode::V_ADD_F64:
|
||||
case Opcode::V_MUL_F64:
|
||||
case Opcode::V_MIN_F64:
|
||||
case Opcode::V_MAX_F64:
|
||||
case Opcode::V_MUL_LO_U32:
|
||||
case Opcode::V_MUL_HI_U32:
|
||||
case Opcode::V_MUL_LO_I32:
|
||||
@@ -1384,9 +1409,12 @@ bool SupportsNativeVop3SourceModifiers(Opcode opcode) {
|
||||
case Opcode::V_MIN_F32:
|
||||
case Opcode::V_MAX_F32:
|
||||
case Opcode::V_MAC_F32:
|
||||
case Opcode::V_FMAC_F32:
|
||||
case Opcode::V_MAD_F32:
|
||||
case Opcode::V_ADD_F64:
|
||||
case Opcode::V_MUL_F64:
|
||||
case Opcode::V_MIN_F64:
|
||||
case Opcode::V_MAX_F64:
|
||||
case Opcode::V_FMA_F64:
|
||||
case Opcode::V_FMA_F32:
|
||||
case Opcode::V_PACK_B32_F16:
|
||||
@@ -1417,6 +1445,7 @@ bool SupportsNativeVop3ResultModifiers(Opcode opcode) {
|
||||
case Opcode::V_MIN_F32:
|
||||
case Opcode::V_MAX_F32:
|
||||
case Opcode::V_MAC_F32:
|
||||
case Opcode::V_FMAC_F32:
|
||||
case Opcode::V_MAD_F32:
|
||||
case Opcode::V_FMA_F32:
|
||||
case Opcode::V_FMA_F16:
|
||||
@@ -1513,6 +1542,7 @@ bool IsVopcCompareExec(Opcode opcode) {
|
||||
case Opcode::V_CMPX_NE_I32:
|
||||
case Opcode::V_CMPX_GE_I32:
|
||||
case Opcode::V_CMPX_CLASS_F32:
|
||||
case Opcode::V_CMPX_CLASS_F16:
|
||||
case Opcode::V_CMPX_LT_U32:
|
||||
case Opcode::V_CMPX_EQ_U32:
|
||||
case Opcode::V_CMPX_LE_U32:
|
||||
@@ -1531,6 +1561,7 @@ bool IsVopcCompareExec(Opcode opcode) {
|
||||
case Opcode::V_CMPX_LT_U16:
|
||||
case Opcode::V_CMPX_EQ_U16:
|
||||
case Opcode::V_CMPX_GT_U16:
|
||||
case Opcode::V_CMPX_NE_U16:
|
||||
case Opcode::V_CMPX_LT_F16:
|
||||
case Opcode::V_CMPX_EQ_F16:
|
||||
case Opcode::V_CMPX_LE_F16:
|
||||
@@ -1565,6 +1596,7 @@ void DecodeVop2(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
|
||||
return;
|
||||
}
|
||||
switch (src0) {
|
||||
case 233u: DecodeVop2Dpp(pc, code, word_index, opcode, vdst, vsrc1, inst); return;
|
||||
case 249u: DecodeVop2Sdwa(pc, code, word_index, opcode, vdst, vsrc1, inst); return;
|
||||
case 250u: DecodeVop2Dpp(pc, code, word_index, opcode, vdst, vsrc1, inst); return;
|
||||
default: break;
|
||||
|
||||
@@ -72,11 +72,13 @@ void Translator::EmitFloatOrderedCompare(const Decoder::Instruction& inst, bool
|
||||
EmitCompareResult(inst, ordered ? ir.LogicalNot(unordered) : unordered, false, cmpx);
|
||||
}
|
||||
|
||||
void Translator::EmitFloatClassCompare(const Decoder::Instruction& inst, bool cmpx) {
|
||||
const auto value = ReadOperand(inst.src0, IR::Type::F32);
|
||||
const auto mask = ReadOperand(inst.src1, IR::Type::U32);
|
||||
EmitCompareResult(inst, IR::U1(ir.Emit(IR::ValueOpcode::FPCmpClass32, {value, mask})), false,
|
||||
cmpx);
|
||||
void Translator::EmitFloatClassCompare(const Decoder::Instruction& inst, bool cmpx, bool half) {
|
||||
const auto value = half ? IR::Value(Read16LaneBits(inst.src0, false))
|
||||
: ReadOperand(inst.src0, IR::Type::F32);
|
||||
const auto mask = half ? IR::Value(Read16LaneBits(inst.src1, false))
|
||||
: ReadOperand(inst.src1, IR::Type::U32);
|
||||
const auto opcode = half ? IR::ValueOpcode::FPCmpClass16 : IR::ValueOpcode::FPCmpClass32;
|
||||
EmitCompareResult(inst, IR::U1(ir.Emit(opcode, {value, mask})), false, cmpx);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Frontend
|
||||
@@ -248,6 +248,7 @@ void Translator::S_CSELECT_B32(const Decoder::Instruction& inst) {
|
||||
|
||||
void Translator::ScalarSelect64(const Decoder::Instruction& inst,
|
||||
const Decoder::Operand& false_source) {
|
||||
// Preserve per-word expressions for descriptor tracking and mask provenance.
|
||||
const auto condition = ir.GetScc();
|
||||
const auto lhs = ReadU32Pair(inst.src0);
|
||||
const auto rhs = ReadU32Pair(false_source);
|
||||
|
||||
@@ -8,13 +8,13 @@ namespace Libs::Graphics::ShaderRecompiler::Frontend {
|
||||
void Translator::PackedFloat16(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
|
||||
bool accumulator, bool quiet_snan) {
|
||||
const auto translate_lane = [&](bool high) {
|
||||
const auto lhs = ReadF16LaneAsF32(inst.src0, high, true);
|
||||
const auto rhs = ReadF16LaneAsF32(inst.src1, high, true);
|
||||
const auto lhs = ReadF16LaneAsF32(inst.src0, high);
|
||||
const auto rhs = ReadF16LaneAsF32(inst.src1, high);
|
||||
IR::F32 result;
|
||||
if (accumulator) {
|
||||
result = IR::F32(ir.Emit(opcode, {lhs, rhs, ReadF16LaneAsF32(inst.dst, high, true)}));
|
||||
result = IR::F32(ir.Emit(opcode, {lhs, rhs, ReadF16LaneAsF32(inst.dst, high)}));
|
||||
} else if (inst.src_count == 3u) {
|
||||
result = IR::F32(ir.Emit(opcode, {lhs, rhs, ReadF16LaneAsF32(inst.src2, high, true)}));
|
||||
result = IR::F32(ir.Emit(opcode, {lhs, rhs, ReadF16LaneAsF32(inst.src2, high)}));
|
||||
} else {
|
||||
result = IR::F32(ir.Emit(opcode, {lhs, rhs}));
|
||||
}
|
||||
|
||||
@@ -114,6 +114,7 @@ void Translator::S_U64_MASK(const Decoder::Instruction& inst, IR::ValueOpcode lo
|
||||
return;
|
||||
}
|
||||
|
||||
// Descriptor tracking reasons about each scalar word independently.
|
||||
const auto lhs = ReadU32Pair(inst.src0);
|
||||
auto mask_valid = ReadMaskValid(inst.src0);
|
||||
if (inst.src_count > 1u) {
|
||||
@@ -269,22 +270,18 @@ void Translator::Integer24(const Decoder::Instruction& inst, bool sign, bool add
|
||||
}
|
||||
|
||||
void Translator::V_MAD_U64_U32(const Decoder::Instruction& inst) {
|
||||
const auto lhs = ReadU32(inst.src0);
|
||||
const auto rhs = ReadU32(inst.src1);
|
||||
const auto add = ExtractU64(ReadU64(inst.src2));
|
||||
const auto mul_low = ir.IMul(lhs, rhs);
|
||||
const auto mul_high = IR::U32(ir.Emit(IR::ValueOpcode::UMulHi, {lhs, rhs}));
|
||||
const auto low = ir.IAdd(mul_low, add[0]);
|
||||
const auto carry_low = ir.ULessThan(low, mul_low);
|
||||
const auto high0 = ir.IAdd(mul_high, add[1]);
|
||||
const auto carry0 = ir.ULessThan(high0, mul_high);
|
||||
const auto high =
|
||||
ir.IAdd(high0, ir.Select(carry_low, IR::U32(IR::Value(1u)), IR::U32(IR::Value(0u))));
|
||||
const auto carry1 = ir.ULessThan(high, high0);
|
||||
WriteOperand(DestinationOperand(inst), ir.ConstructU64(low, high));
|
||||
const auto lhs = ReadU32(inst.src0);
|
||||
const auto rhs = ReadU32(inst.src1);
|
||||
// Keep the 32x32 product in words: native widening IMul64 fails NVIDIA compilation
|
||||
// in large vertex shaders (Astro's Playroom). The 64-bit addition stays native.
|
||||
const auto product = ir.ConstructU64(
|
||||
ir.IMul(lhs, rhs), IR::U32(ir.Emit(IR::ValueOpcode::UMulHi, {lhs, rhs})));
|
||||
const auto result = ir.Emit(IR::ValueOpcode::IAdd64, {product, ReadU64(inst.src2)});
|
||||
WriteOperand(DestinationOperand(inst), result);
|
||||
if (inst.dst2.kind != Decoder::OperandKind::Null &&
|
||||
inst.dst2.kind != Decoder::OperandKind::Unknown) {
|
||||
WriteMask(inst.dst2, ir.LogicalOr(carry0, carry1));
|
||||
// The 32x32 product fits in 64 bits, so only the addition can carry.
|
||||
WriteMask(inst.dst2, IR::U1(ir.Emit(IR::ValueOpcode::ULessThan64, {result, product})));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -407,9 +404,12 @@ IR::U64 Translator::RightMask64(IR::U32 count) {
|
||||
}
|
||||
|
||||
void Translator::S_BFM_B64(const Decoder::Instruction& inst) {
|
||||
const auto count = ir.BitwiseAnd(ReadU32(inst.src0), IR::U32(IR::Value(63u)));
|
||||
const auto offset = ir.BitwiseAnd(ReadU32(inst.src1), IR::U32(IR::Value(63u)));
|
||||
const auto result = ir.Emit(IR::ValueOpcode::ShiftLeftLogical64, {RightMask64(count), offset});
|
||||
const auto count = ReadU32(inst.src0);
|
||||
const auto offset = ReadU32(inst.src1);
|
||||
const auto one = IR::Value(uint64_t {1});
|
||||
const auto limit = ir.Emit(IR::ValueOpcode::ShiftLeftLogical64, {one, count});
|
||||
const auto mask = ir.Emit(IR::ValueOpcode::ISub64, {limit, one});
|
||||
const auto result = ir.Emit(IR::ValueOpcode::ShiftLeftLogical64, {mask, offset});
|
||||
WriteOperand(DestinationOperand(inst), result);
|
||||
}
|
||||
|
||||
|
||||
@@ -546,7 +546,10 @@ void Translator::BUFFER_ATOMIC(const Decoder::Instruction& inst, IR::ValueOpcode
|
||||
}
|
||||
}
|
||||
|
||||
void Translator::IMAGE_ATOMIC(const Decoder::Instruction& inst, IR::ValueOpcode opcode) {
|
||||
void Translator::IMAGE_ATOMIC(const Decoder::Instruction& inst, IR::ValueOpcode opcode32,
|
||||
IR::ValueOpcode opcode64) {
|
||||
const auto opcode = inst.data_bits == 64u ? opcode64 : opcode32;
|
||||
EXIT_IF(opcode == IR::ValueOpcode::Count);
|
||||
const auto memory = MemoryInfoFromDecoded(inst);
|
||||
const auto resource = GetImageResource(memory);
|
||||
const auto address = MakeImageAddress(inst, MemorySourceAt(inst, 1));
|
||||
@@ -1041,24 +1044,30 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
|
||||
case Decoder::Opcode::IMAGE_ATOMIC_CMPSWAP:
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicCompareSwap32);
|
||||
case Decoder::Opcode::IMAGE_ATOMIC_SWAP:
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicSwap32);
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicSwap32,
|
||||
IR::ValueOpcode::ImageAtomicSwap64);
|
||||
case Decoder::Opcode::IMAGE_ATOMIC_ADD:
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicIAdd32);
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicIAdd32,
|
||||
IR::ValueOpcode::ImageAtomicIAdd64);
|
||||
case Decoder::Opcode::IMAGE_ATOMIC_SMIN:
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicSMin32);
|
||||
case Decoder::Opcode::IMAGE_ATOMIC_UMIN:
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicUMin32);
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicUMin32,
|
||||
IR::ValueOpcode::ImageAtomicUMin64);
|
||||
case Decoder::Opcode::IMAGE_ATOMIC_SMAX:
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicSMax32);
|
||||
case Decoder::Opcode::IMAGE_ATOMIC_UMAX:
|
||||
return IMAGE_ATOMIC(inst, inst.data_bits == 64u ? IR::ValueOpcode::ImageAtomicUMax64
|
||||
: IR::ValueOpcode::ImageAtomicUMax32);
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicUMax32,
|
||||
IR::ValueOpcode::ImageAtomicUMax64);
|
||||
case Decoder::Opcode::IMAGE_ATOMIC_AND:
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicAnd32);
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicAnd32,
|
||||
IR::ValueOpcode::ImageAtomicAnd64);
|
||||
case Decoder::Opcode::IMAGE_ATOMIC_OR:
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicOr32);
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicOr32,
|
||||
IR::ValueOpcode::ImageAtomicOr64);
|
||||
case Decoder::Opcode::IMAGE_ATOMIC_XOR:
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicXor32);
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicXor32,
|
||||
IR::ValueOpcode::ImageAtomicXor64);
|
||||
case Decoder::Opcode::IMAGE_ATOMIC_FMIN:
|
||||
return IMAGE_ATOMIC(inst, IR::ValueOpcode::ImageAtomicFMin32);
|
||||
case Decoder::Opcode::IMAGE_ATOMIC_FMAX:
|
||||
@@ -1068,6 +1077,7 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
|
||||
case Decoder::Opcode::FLAT_LOAD_SBYTE:
|
||||
case Decoder::Opcode::FLAT_LOAD_USHORT:
|
||||
case Decoder::Opcode::FLAT_LOAD_SSHORT:
|
||||
case Decoder::Opcode::FLAT_LOAD_SHORT_D16:
|
||||
case Decoder::Opcode::FLAT_LOAD_DWORD:
|
||||
case Decoder::Opcode::FLAT_LOAD_DWORDX2:
|
||||
case Decoder::Opcode::FLAT_LOAD_DWORDX3:
|
||||
|
||||
@@ -165,9 +165,16 @@ void Translator::EmitScalar(const Decoder::Instruction& inst) {
|
||||
case O::S_BCNT1_I32_B32:
|
||||
return SimpleInteger(inst, IR::ValueOpcode::BitCount32, IR::Type::U32, false, false,
|
||||
true);
|
||||
case O::S_BCNT1_I32_B64:
|
||||
return SimpleInteger(inst, IR::ValueOpcode::BitCount64, IR::Type::U64, false, false,
|
||||
true);
|
||||
case O::S_BCNT1_I32_B64: {
|
||||
// Vulkan bit counts operate on 32-bit words; avoid packing only to split again.
|
||||
const auto value = ReadU32Pair(inst.src0);
|
||||
const auto low = IR::U32(ir.Emit(IR::ValueOpcode::BitCount32, {value[0]}));
|
||||
const auto high = IR::U32(ir.Emit(IR::ValueOpcode::BitCount32, {value[1]}));
|
||||
const auto result = ir.IAdd(low, high);
|
||||
WriteOperand(inst.dst, result);
|
||||
ir.SetScc(ir.INotEqual(result, IR::U32(IR::Value(0u))));
|
||||
return;
|
||||
}
|
||||
case O::S_FF1_I32_B32:
|
||||
return SimpleInteger(inst, IR::ValueOpcode::FindILsb32, IR::Type::U32, false, false,
|
||||
false);
|
||||
|
||||
@@ -503,41 +503,11 @@ IR::U64 Translator::ReadU64(const Decoder::Operand& operand) {
|
||||
return IR::U64(ReadOperand(operand, IR::Type::U64));
|
||||
}
|
||||
|
||||
IR::F32 Translator::ReadF16LaneAsF32(const Decoder::Operand& operand, bool high_lane, bool packed) {
|
||||
if (operand.kind == Decoder::OperandKind::FloatInlineConstant) {
|
||||
const bool use_zero = packed && (high_lane ? operand.op_sel_hi : operand.op_sel);
|
||||
auto value = use_zero ? IR::F32(IR::Value::F32(0.0f))
|
||||
: ir.BitCastF32(IR::U32(IR::Value(operand.value)));
|
||||
const auto half = IR::F16(ir.Emit(IR::ValueOpcode::ConvertF16F32, {value}));
|
||||
value = IR::F32(ir.Emit(IR::ValueOpcode::ConvertF32F16, {half}));
|
||||
if (operand.absolute) {
|
||||
value = IR::F32(ir.Emit(IR::ValueOpcode::FPAbs32, {value}));
|
||||
}
|
||||
if (high_lane ? operand.negate_hi : operand.negate) {
|
||||
value = IR::F32(ir.Emit(IR::ValueOpcode::FPNeg32, {value}));
|
||||
}
|
||||
return value;
|
||||
}
|
||||
auto raw_operand = operand;
|
||||
raw_operand.sdwa_sel = 6;
|
||||
raw_operand.sdwa_sext = false;
|
||||
const auto bits = ApplyBitSourceModifiers(raw_operand, ReadRawU32(operand));
|
||||
uint32_t offset = (high_lane ? operand.op_sel_hi : operand.op_sel) ? 16u : 0u;
|
||||
if (operand.sdwa_sel == 4u || operand.sdwa_sel == 5u) {
|
||||
offset = operand.sdwa_sel == 5u ? 16u : 0u;
|
||||
}
|
||||
const auto half_u32 = IR::U32(
|
||||
ir.Emit(IR::ValueOpcode::BitFieldUExtract, {bits, IR::Value(offset), IR::Value(16u)}));
|
||||
const auto half_u16 = IR::U16(ir.Emit(IR::ValueOpcode::ConvertU16U32, {half_u32}));
|
||||
IR::F32 Translator::ReadF16LaneAsF32(const Decoder::Operand& operand, bool high_lane) {
|
||||
const auto bits = Read16LaneBits(operand, high_lane);
|
||||
const auto half_u16 = IR::U16(ir.Emit(IR::ValueOpcode::ConvertU16U32, {bits}));
|
||||
const auto half = IR::F16(ir.Emit(IR::ValueOpcode::BitCastF16U16, {half_u16}));
|
||||
auto value = IR::F32(ir.Emit(IR::ValueOpcode::ConvertF32F16, {half}));
|
||||
if (operand.absolute) {
|
||||
value = IR::F32(ir.Emit(IR::ValueOpcode::FPAbs32, {value}));
|
||||
}
|
||||
if (high_lane ? operand.negate_hi : operand.negate) {
|
||||
value = IR::F32(ir.Emit(IR::ValueOpcode::FPNeg32, {value}));
|
||||
}
|
||||
return value;
|
||||
return IR::F32(ir.Emit(IR::ValueOpcode::ConvertF32F16, {half}));
|
||||
}
|
||||
|
||||
IR::F32 Translator::ReadF16AsF32(const Decoder::Operand& operand) {
|
||||
@@ -555,29 +525,6 @@ IR::F32 Translator::ReadMixF32(const Decoder::Operand& operand) {
|
||||
return IR::F32(ReadOperand(value_operand, IR::Type::F32));
|
||||
}
|
||||
|
||||
IR::U32 Translator::ReadU16LaneRaw(const Decoder::Operand& operand, bool high_lane) {
|
||||
auto raw_operand = operand;
|
||||
raw_operand.sdwa_sel = 6;
|
||||
raw_operand.sdwa_sext = false;
|
||||
const auto bits = ApplyBitSourceModifiers(raw_operand, ReadRawU32(operand));
|
||||
uint32_t offset = (high_lane ? operand.op_sel_hi : operand.op_sel) ? 16u : 0u;
|
||||
uint32_t width = 16u;
|
||||
if (operand.sdwa_sel <= 3u) {
|
||||
offset = operand.sdwa_sel * 8u;
|
||||
width = 8u;
|
||||
} else if (operand.sdwa_sel == 4u || operand.sdwa_sel == 5u) {
|
||||
offset = operand.sdwa_sel == 5u ? 16u : 0u;
|
||||
}
|
||||
if (width == 8u && operand.sdwa_sext) {
|
||||
// Extend the selected byte into the 16-bit operand before halfword modifiers.
|
||||
const auto value = IR::U32(
|
||||
ir.Emit(IR::ValueOpcode::BitFieldSExtract, {bits, IR::Value(offset), IR::Value(width)}));
|
||||
return ir.BitwiseAnd(value, IR::U32(IR::Value(0xffffu)));
|
||||
}
|
||||
return IR::U32(
|
||||
ir.Emit(IR::ValueOpcode::BitFieldUExtract, {bits, IR::Value(offset), IR::Value(width)}));
|
||||
}
|
||||
|
||||
IR::U32 Translator::ReadU16LaneAsU32(const Decoder::Operand& operand, bool high_lane,
|
||||
bool sign_extend) {
|
||||
auto value = Read16LaneBits(operand, high_lane);
|
||||
@@ -593,12 +540,36 @@ IR::U32 Translator::ReadU16AsU32(const Decoder::Operand& operand, bool sign_exte
|
||||
}
|
||||
|
||||
IR::U32 Translator::Read16LaneBits(const Decoder::Operand& operand, bool high_lane) {
|
||||
auto value = ReadU16LaneRaw(operand, high_lane);
|
||||
auto raw_operand = operand;
|
||||
raw_operand.sdwa_sel = 6;
|
||||
raw_operand.sdwa_sext = false;
|
||||
auto bits = ReadRawU32(operand);
|
||||
if (operand.kind == Decoder::OperandKind::FloatInlineConstant) {
|
||||
// Inline floats encode the operand's width before SDWA or OP_SEL selects bits.
|
||||
const auto half = IR::F16(ir.Emit(IR::ValueOpcode::ConvertF16F32, {ir.BitCastF32(bits)}));
|
||||
const auto half_bits = IR::U16(ir.Emit(IR::ValueOpcode::BitCastU16F16, {half}));
|
||||
bits = IR::U32(ir.Emit(IR::ValueOpcode::ConvertU32U16, {half_bits}));
|
||||
}
|
||||
bits = ApplyBitSourceModifiers(raw_operand, bits);
|
||||
uint32_t offset = (high_lane ? operand.op_sel_hi : operand.op_sel) ? 16u : 0u;
|
||||
uint32_t width = 16u;
|
||||
if (operand.sdwa_sel <= 3u) {
|
||||
offset = operand.sdwa_sel * 8u;
|
||||
width = 8u;
|
||||
} else if (operand.sdwa_sel == 4u || operand.sdwa_sel == 5u) {
|
||||
offset = operand.sdwa_sel == 5u ? 16u : 0u;
|
||||
}
|
||||
const auto extract = width == 8u && operand.sdwa_sext
|
||||
? IR::ValueOpcode::BitFieldSExtract
|
||||
: IR::ValueOpcode::BitFieldUExtract;
|
||||
auto value = IR::U32(ir.Emit(extract, {bits, IR::Value(offset), IR::Value(width)}));
|
||||
if (width == 8u && operand.sdwa_sext) {
|
||||
value = ir.BitwiseAnd(value, IR::U32(IR::Value(0xffffu)));
|
||||
}
|
||||
if (operand.absolute) {
|
||||
value = ir.BitwiseAnd(value, IR::U32(IR::Value(0x7fffu)));
|
||||
}
|
||||
if (high_lane ? operand.negate_hi : operand.negate) {
|
||||
// RDNA2 source NEG flips the sign bit, including packed integer operands.
|
||||
value = ir.BitwiseXor(value, IR::U32(IR::Value(0x8000u)));
|
||||
}
|
||||
return value;
|
||||
@@ -895,8 +866,13 @@ void IncludeInstructionVectorRegisters(const Decoder::Instruction& inst, uint32_
|
||||
case Decoder::Opcode::V_CVT_F64_U32: include_vector(inst.dst, 2u); break;
|
||||
case Decoder::Opcode::V_FMA_F64: include_vector(inst.src2, 2u); [[fallthrough]];
|
||||
case Decoder::Opcode::V_ADD_F64:
|
||||
case Decoder::Opcode::V_MIN_F64:
|
||||
case Decoder::Opcode::V_MAX_F64:
|
||||
case Decoder::Opcode::V_MUL_F64: include_vector(inst.src1, 2u); [[fallthrough]];
|
||||
case Decoder::Opcode::V_RCP_F64:
|
||||
case Decoder::Opcode::V_TRUNC_F64:
|
||||
case Decoder::Opcode::V_CEIL_F64:
|
||||
case Decoder::Opcode::V_FLOOR_F64:
|
||||
case Decoder::Opcode::V_FRACT_F64: include_vector(inst.dst, 2u); [[fallthrough]];
|
||||
case Decoder::Opcode::V_CVT_F32_F64: include_vector(inst.src0, 2u); break;
|
||||
case Decoder::Opcode::V_CMP_EQ_F64:
|
||||
|
||||
@@ -40,10 +40,9 @@ private:
|
||||
IR::U32 ReadU32(const Decoder::Operand& operand);
|
||||
std::array<IR::U32, 2> ReadU32Pair(const Decoder::Operand& operand);
|
||||
IR::U64 ReadU64(const Decoder::Operand& operand);
|
||||
IR::F32 ReadF16LaneAsF32(const Decoder::Operand& operand, bool high_lane, bool packed = false);
|
||||
IR::F32 ReadF16LaneAsF32(const Decoder::Operand& operand, bool high_lane);
|
||||
IR::F32 ReadF16AsF32(const Decoder::Operand& operand);
|
||||
IR::F32 ReadMixF32(const Decoder::Operand& operand);
|
||||
IR::U32 ReadU16LaneRaw(const Decoder::Operand& operand, bool high_lane);
|
||||
IR::U32 ReadU16LaneAsU32(const Decoder::Operand& operand, bool high_lane, bool sign_extend);
|
||||
IR::U32 ReadU16AsU32(const Decoder::Operand& operand, bool sign_extend);
|
||||
IR::U32 Read16LaneBits(const Decoder::Operand& operand, bool high_lane);
|
||||
@@ -86,7 +85,8 @@ private:
|
||||
void BUFFER_LOAD(const Decoder::Instruction& inst);
|
||||
void BUFFER_STORE(const Decoder::Instruction& inst);
|
||||
void BUFFER_ATOMIC(const Decoder::Instruction& inst, IR::ValueOpcode opcode);
|
||||
void IMAGE_ATOMIC(const Decoder::Instruction& inst, IR::ValueOpcode opcode);
|
||||
void IMAGE_ATOMIC(const Decoder::Instruction& inst, IR::ValueOpcode opcode32,
|
||||
IR::ValueOpcode opcode64 = IR::ValueOpcode::Count);
|
||||
void DS_ATOMIC(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool returns_value);
|
||||
void FLAT_LOAD(const Decoder::Instruction& inst);
|
||||
void FLAT_STORE(const Decoder::Instruction& inst);
|
||||
@@ -126,7 +126,7 @@ private:
|
||||
void EmitFloatCompare(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool half,
|
||||
bool cmpx);
|
||||
void EmitFloatOrderedCompare(const Decoder::Instruction& inst, bool ordered, bool cmpx);
|
||||
void EmitFloatClassCompare(const Decoder::Instruction& inst, bool cmpx);
|
||||
void EmitFloatClassCompare(const Decoder::Instruction& inst, bool cmpx, bool half = false);
|
||||
void V_CVT_F32_UBYTE(const Decoder::Instruction& inst, uint32_t byte_index);
|
||||
void V_CVT_F32_U32(const Decoder::Instruction& inst);
|
||||
void V_CVT_F32_I32(const Decoder::Instruction& inst);
|
||||
|
||||
@@ -143,6 +143,9 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
|
||||
case O::V_CMP_NE_U16:
|
||||
EmitInteger16Compare(inst, IR::ValueOpcode::INotEqual32, false, false);
|
||||
return;
|
||||
case O::V_CMPX_NE_U16:
|
||||
EmitInteger16Compare(inst, IR::ValueOpcode::INotEqual32, false, true);
|
||||
return;
|
||||
case O::V_CMP_NE_I16:
|
||||
EmitInteger16Compare(inst, IR::ValueOpcode::INotEqual32, true, false);
|
||||
return;
|
||||
@@ -343,6 +346,7 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
|
||||
case O::V_CMPX_O_F32: EmitFloatOrderedCompare(inst, true, true); return;
|
||||
case O::V_CMP_CLASS_F32: EmitFloatClassCompare(inst, false); return;
|
||||
case O::V_CMPX_CLASS_F32: EmitFloatClassCompare(inst, true); return;
|
||||
case O::V_CMPX_CLASS_F16: EmitFloatClassCompare(inst, true, true); return;
|
||||
|
||||
case O::V_CVT_F32_UBYTE0: V_CVT_F32_UBYTE(inst, 0); return;
|
||||
case O::V_CVT_F32_UBYTE1: V_CVT_F32_UBYTE(inst, 1); return;
|
||||
@@ -456,9 +460,12 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
|
||||
case O::V_FRACT_F32: return FloatUnary(inst, IR::ValueOpcode::FPFract32);
|
||||
case O::V_FRACT_F64: return FloatUnary(inst, IR::ValueOpcode::FPFract64);
|
||||
case O::V_TRUNC_F32: return FloatUnary(inst, IR::ValueOpcode::FPTrunc32);
|
||||
case O::V_TRUNC_F64: return FloatUnary(inst, IR::ValueOpcode::FPTrunc64);
|
||||
case O::V_CEIL_F32: return FloatUnary(inst, IR::ValueOpcode::FPCeil32);
|
||||
case O::V_CEIL_F64: return FloatUnary(inst, IR::ValueOpcode::FPCeil64);
|
||||
case O::V_RNDNE_F32: return FloatUnary(inst, IR::ValueOpcode::FPRoundEven32);
|
||||
case O::V_FLOOR_F32: return FloatUnary(inst, IR::ValueOpcode::FPFloor32);
|
||||
case O::V_FLOOR_F64: return FloatUnary(inst, IR::ValueOpcode::FPFloor64);
|
||||
case O::V_EXP_F32: return FloatUnary(inst, IR::ValueOpcode::FPExp2);
|
||||
case O::V_LOG_F32: return FloatUnary(inst, IR::ValueOpcode::FPLog2);
|
||||
case O::V_RSQ_F32: return FloatUnary(inst, IR::ValueOpcode::FPRecipSqrt32);
|
||||
@@ -471,13 +478,18 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
|
||||
case O::V_MUL_F32: return FloatBinary(inst, IR::ValueOpcode::FPMul32, false);
|
||||
case O::V_ADD_F64: return FloatBinary(inst, IR::ValueOpcode::FPAdd64, false);
|
||||
case O::V_MUL_F64: return FloatBinary(inst, IR::ValueOpcode::FPMul64, false);
|
||||
case O::V_MIN_F64: return FloatBinary(inst, IR::ValueOpcode::FPMin64, false);
|
||||
case O::V_MAX_F64: return FloatBinary(inst, IR::ValueOpcode::FPMax64, false);
|
||||
case O::V_MIN_F32: return FloatBinary(inst, IR::ValueOpcode::FPMin32, false);
|
||||
case O::V_MAX_F32: return FloatBinary(inst, IR::ValueOpcode::FPMax32, false);
|
||||
case O::V_LDEXP_F32: return FloatBinary(inst, IR::ValueOpcode::FPLdexp, false);
|
||||
case O::V_MAC_F32: return FloatTernary(inst, IR::ValueOpcode::FPFma32, true, true);
|
||||
case O::V_MAC_F32: return FloatTernary(inst, IR::ValueOpcode::FPMad32, true, true);
|
||||
case O::V_MADMK_F32:
|
||||
case O::V_MADAK_F32:
|
||||
case O::V_MAD_F32:
|
||||
case O::V_MAD_F32: return FloatTernary(inst, IR::ValueOpcode::FPMad32, false, true);
|
||||
case O::V_FMAC_F32: return FloatTernary(inst, IR::ValueOpcode::FPFma32, true, true);
|
||||
case O::V_FMAMK_F32:
|
||||
case O::V_FMAAK_F32:
|
||||
case O::V_FMA_F32: return FloatTernary(inst, IR::ValueOpcode::FPFma32, false, true);
|
||||
case O::V_FMA_F64: return FloatTernary(inst, IR::ValueOpcode::FPFma64, false, false);
|
||||
case O::V_MIN3_F32: return FloatTernary(inst, IR::ValueOpcode::FPMinTri32, false, false);
|
||||
|
||||
@@ -199,6 +199,7 @@ enum class StageInputKind {
|
||||
BaryCoordSmoothCentroid,
|
||||
BaryCoordNoPerspective,
|
||||
WorkgroupId,
|
||||
NumWorkgroups,
|
||||
LocalInvocationId,
|
||||
LocalInvocationIndex,
|
||||
GlobalInvocationId,
|
||||
@@ -301,11 +302,12 @@ enum class DescriptorBindingKind : uint32_t {
|
||||
FaultBuffer,
|
||||
FlattenedSrt,
|
||||
ShaderData,
|
||||
SharedMemory,
|
||||
Count,
|
||||
};
|
||||
|
||||
static_assert(static_cast<uint32_t>(DescriptorBindingKind::Samplers) == 49u);
|
||||
static_assert(static_cast<uint32_t>(DescriptorBindingKind::Count) == 55u);
|
||||
static_assert(static_cast<uint32_t>(DescriptorBindingKind::Count) == 56u);
|
||||
|
||||
struct PushData {
|
||||
static constexpr uint32_t DwordCount = 32;
|
||||
@@ -488,7 +490,10 @@ struct DescriptorSource {
|
||||
uint32_t selector_stride = 0;
|
||||
uint32_t selector_offset = 0;
|
||||
uint32_t table_offset = 0;
|
||||
uint32_t table_stride = 0;
|
||||
uint32_t workgroup_axis = UINT32_MAX;
|
||||
uint32_t selector_shift = 0;
|
||||
uint32_t selector_bits = UINT32_MAX;
|
||||
Value key_count;
|
||||
Value selector_first;
|
||||
Value selector_mask;
|
||||
|
||||
@@ -224,15 +224,21 @@ ImageOpcodeInfo ImageOpcodeInfoOf(ValueOpcode opcode) {
|
||||
return {ImageAccess::Write, ImageResourceClass::Storage, false};
|
||||
case ValueOpcode::ImageAtomicCompareSwap32:
|
||||
case ValueOpcode::ImageAtomicSwap32:
|
||||
case ValueOpcode::ImageAtomicSwap64:
|
||||
case ValueOpcode::ImageAtomicIAdd32:
|
||||
case ValueOpcode::ImageAtomicIAdd64:
|
||||
case ValueOpcode::ImageAtomicSMin32:
|
||||
case ValueOpcode::ImageAtomicUMin32:
|
||||
case ValueOpcode::ImageAtomicUMin64:
|
||||
case ValueOpcode::ImageAtomicSMax32:
|
||||
case ValueOpcode::ImageAtomicUMax32:
|
||||
case ValueOpcode::ImageAtomicUMax64:
|
||||
case ValueOpcode::ImageAtomicAnd32:
|
||||
case ValueOpcode::ImageAtomicAnd64:
|
||||
case ValueOpcode::ImageAtomicOr32:
|
||||
case ValueOpcode::ImageAtomicOr64:
|
||||
case ValueOpcode::ImageAtomicXor32:
|
||||
case ValueOpcode::ImageAtomicXor64:
|
||||
case ValueOpcode::ImageAtomicFMin32:
|
||||
case ValueOpcode::ImageAtomicFMax32:
|
||||
return {ImageAccess::Atomic, ImageResourceClass::Storage, false};
|
||||
|
||||
@@ -175,10 +175,12 @@ VALUE_OPCODE(FPOrdGreaterThanEqual32, U1, F32, F32)
|
||||
VALUE_OPCODE(FPUnordGreaterThanEqual32, U1, F32, F32)
|
||||
VALUE_OPCODE(FPIsNan32, U1, F32)
|
||||
VALUE_OPCODE(FPCmpClass32, U1, F32, U32)
|
||||
VALUE_OPCODE(FPCmpClass16, U1, U32, U32)
|
||||
|
||||
VALUE_OPCODE(FPAdd32, F32, F32, F32)
|
||||
VALUE_OPCODE(FPSub32, F32, F32, F32)
|
||||
VALUE_OPCODE(FPFma32, F32, F32, F32, F32)
|
||||
VALUE_OPCODE(FPMad32, F32, F32, F32, F32)
|
||||
VALUE_OPCODE(FPMul32, F32, F32, F32)
|
||||
VALUE_OPCODE(FPAdd64, F64, F64, F64)
|
||||
VALUE_OPCODE(FPMul64, F64, F64, F64)
|
||||
@@ -186,6 +188,8 @@ VALUE_OPCODE(FPFma64, F64, F64, F64, F64)
|
||||
VALUE_OPCODE(FPRecip64, F64, F64)
|
||||
VALUE_OPCODE(FPMin32, F32, F32, F32)
|
||||
VALUE_OPCODE(FPMax32, F32, F32, F32)
|
||||
VALUE_OPCODE(FPMin64, F64, F64, F64)
|
||||
VALUE_OPCODE(FPMax64, F64, F64, F64)
|
||||
VALUE_OPCODE(FPMinTri32, F32, F32, F32, F32)
|
||||
VALUE_OPCODE(FPMaxTri32, F32, F32, F32, F32)
|
||||
VALUE_OPCODE(FPMedTri32, F32, F32, F32, F32)
|
||||
@@ -202,6 +206,9 @@ VALUE_OPCODE(FPRoundEven32, F32, F32)
|
||||
VALUE_OPCODE(FPFloor32, F32, F32)
|
||||
VALUE_OPCODE(FPCeil32, F32, F32)
|
||||
VALUE_OPCODE(FPTrunc32, F32, F32)
|
||||
VALUE_OPCODE(FPFloor64, F64, F64)
|
||||
VALUE_OPCODE(FPCeil64, F64, F64)
|
||||
VALUE_OPCODE(FPTrunc64, F64, F64)
|
||||
VALUE_OPCODE(FPFract32, F32, F32)
|
||||
VALUE_OPCODE(FPFract64, F64, F64)
|
||||
|
||||
@@ -274,8 +281,8 @@ VALUE_OPCODE(WriteSharedU32, Void, U32, U32, U1)
|
||||
VALUE_OPCODE(WriteSharedU32x2, Void, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(WriteSharedU32x3, Void, U32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(WriteSharedU32x4, Void, U32, U32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicFMin32, Void, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicFMax32, Void, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicFMin32, Void, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicFMax32, Void, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicSwap32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicIAdd32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicIAdd64, Void, U32, U64, U1)
|
||||
@@ -304,15 +311,21 @@ VALUE_OPCODE(ImageSampleRaw, U32x4, ImageResource, SamplerResource, ImageAddress
|
||||
VALUE_OPCODE(ImageGatherRaw, U32x4, ImageResource, SamplerResource, ImageAddress, U32, U32, U32, U32)
|
||||
VALUE_OPCODE(ImageAtomicCompareSwap32, U32, ImageResource, ImageAddress, U32, U32, U1)
|
||||
VALUE_OPCODE(ImageAtomicSwap32, U32, ImageResource, ImageAddress, U32, U1)
|
||||
VALUE_OPCODE(ImageAtomicSwap64, U64, ImageResource, ImageAddress, U64, U1)
|
||||
VALUE_OPCODE(ImageAtomicIAdd32, U32, ImageResource, ImageAddress, U32, U1)
|
||||
VALUE_OPCODE(ImageAtomicIAdd64, U64, ImageResource, ImageAddress, U64, U1)
|
||||
VALUE_OPCODE(ImageAtomicSMin32, U32, ImageResource, ImageAddress, U32, U1)
|
||||
VALUE_OPCODE(ImageAtomicUMin32, U32, ImageResource, ImageAddress, U32, U1)
|
||||
VALUE_OPCODE(ImageAtomicUMin64, U64, ImageResource, ImageAddress, U64, U1)
|
||||
VALUE_OPCODE(ImageAtomicSMax32, U32, ImageResource, ImageAddress, U32, U1)
|
||||
VALUE_OPCODE(ImageAtomicUMax32, U32, ImageResource, ImageAddress, U32, U1)
|
||||
VALUE_OPCODE(ImageAtomicUMax64, U64, ImageResource, ImageAddress, U64, U1)
|
||||
VALUE_OPCODE(ImageAtomicAnd32, U32, ImageResource, ImageAddress, U32, U1)
|
||||
VALUE_OPCODE(ImageAtomicAnd64, U64, ImageResource, ImageAddress, U64, U1)
|
||||
VALUE_OPCODE(ImageAtomicOr32, U32, ImageResource, ImageAddress, U32, U1)
|
||||
VALUE_OPCODE(ImageAtomicOr64, U64, ImageResource, ImageAddress, U64, U1)
|
||||
VALUE_OPCODE(ImageAtomicXor32, U32, ImageResource, ImageAddress, U32, U1)
|
||||
VALUE_OPCODE(ImageAtomicXor64, U64, ImageResource, ImageAddress, U64, U1)
|
||||
VALUE_OPCODE(ImageAtomicFMin32, U32, ImageResource, ImageAddress, U32, U1)
|
||||
VALUE_OPCODE(ImageAtomicFMax32, U32, ImageResource, ImageAddress, U32, U1)
|
||||
VALUE_OPCODE(GetAttribute, U32, U32, U32)
|
||||
|
||||
@@ -56,14 +56,15 @@ void AddBinding(BindingLayout& layout, DescriptorBindingKind kind,
|
||||
|
||||
} // namespace
|
||||
|
||||
bool CollectMemoryResources(const Program& program, std::vector<uint32_t>& buffers) {
|
||||
SharedMemoryResources CollectMemoryResources(const Program& program, std::vector<uint32_t>& buffers) {
|
||||
std::array<bool, ShaderInfo::MaxBuffers> live_buffers {};
|
||||
bool uses_gds = false;
|
||||
SharedMemoryResources shared;
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
const auto op = inst.GetOpcode();
|
||||
if (BufferAccessOf(op) == BufferAccess::None &&
|
||||
SharedAccessOf(op) == SharedAccess::None) {
|
||||
SharedAccessOf(op) == SharedAccess::None &&
|
||||
AddressOpcodeInfoOf(op).access == AddressAccess::None) {
|
||||
continue;
|
||||
}
|
||||
const auto index = inst.Flags<MemoryFlags>().index;
|
||||
@@ -74,11 +75,13 @@ bool CollectMemoryResources(const Program& program, std::vector<uint32_t>& buffe
|
||||
if (memory.planning_only) {
|
||||
continue;
|
||||
}
|
||||
shared.lds |= memory.kind == ResourceKind::FlatLocal;
|
||||
if (SharedAccessOf(op) != SharedAccess::None) {
|
||||
if (memory.kind != ResourceKind::Lds && memory.kind != ResourceKind::Gds) {
|
||||
BindingFail("typed shader contains invalid shared-memory metadata");
|
||||
}
|
||||
uses_gds |= memory.kind == ResourceKind::Gds;
|
||||
shared.gds |= memory.kind == ResourceKind::Gds;
|
||||
shared.lds |= memory.kind == ResourceKind::Lds;
|
||||
} else if (memory.kind == ResourceKind::Buffer || memory.kind == ResourceKind::ScalarBuffer) {
|
||||
EXIT_IF(memory.resource >= program.info.buffers.size());
|
||||
live_buffers.at(memory.resource) = true;
|
||||
@@ -93,7 +96,7 @@ bool CollectMemoryResources(const Program& program, std::vector<uint32_t>& buffe
|
||||
buffers.push_back(i);
|
||||
}
|
||||
}
|
||||
return uses_gds;
|
||||
return shared;
|
||||
}
|
||||
|
||||
bool UsesFlattenedSrt(const Program& program) {
|
||||
@@ -108,7 +111,7 @@ bool UsesFlattenedSrt(const Program& program) {
|
||||
std::ranges::any_of(program.info.images, uses_mapping);
|
||||
}
|
||||
|
||||
void AllocateBindings(Program& program, uint32_t push_data_start_dword) {
|
||||
void AllocateBindings(Program& program, uint32_t push_data_start_dword, bool lds_storage) {
|
||||
if (!program.shader_info_complete || program.binding_layout_complete) {
|
||||
EXIT("shader binding layout failed: %s", !program.shader_info_complete
|
||||
? "shader info is not ready"
|
||||
@@ -116,7 +119,7 @@ void AllocateBindings(Program& program, uint32_t push_data_start_dword) {
|
||||
}
|
||||
BindingLayout next;
|
||||
std::vector<uint32_t> buffers;
|
||||
const bool uses_gds = CollectMemoryResources(program, buffers);
|
||||
const auto shared = CollectMemoryResources(program, buffers);
|
||||
CollectShaderData(program, next);
|
||||
next.memory_offset_count = static_cast<uint32_t>(buffers.size());
|
||||
next.push_data_start_dword =
|
||||
@@ -160,9 +163,12 @@ void AllocateBindings(Program& program, uint32_t push_data_start_dword) {
|
||||
}
|
||||
AddBinding(next, DescriptorBindingKind::Samplers, std::move(resources));
|
||||
}
|
||||
if (uses_gds) {
|
||||
if (shared.gds) {
|
||||
AddBinding(next, DescriptorBindingKind::Gds);
|
||||
}
|
||||
if (shared.lds && lds_storage) {
|
||||
AddBinding(next, DescriptorBindingKind::SharedMemory);
|
||||
}
|
||||
if (program.info.uses_dma) {
|
||||
AddBinding(next, DescriptorBindingKind::BdaPagetable);
|
||||
AddBinding(next, DescriptorBindingKind::FaultBuffer);
|
||||
|
||||
@@ -5,10 +5,15 @@
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
|
||||
void AllocateBindings(Program& program, uint32_t push_data_start_dword = 0);
|
||||
void AllocateBindings(Program& program, uint32_t push_data_start_dword = 0,
|
||||
bool lds_storage = false);
|
||||
|
||||
// Collect live direct buffer indices and report whether the shader accesses GDS.
|
||||
bool CollectMemoryResources(const Program& program, std::vector<uint32_t>& buffers);
|
||||
struct SharedMemoryResources {
|
||||
bool lds = false;
|
||||
bool gds = false;
|
||||
};
|
||||
|
||||
SharedMemoryResources CollectMemoryResources(const Program& program, std::vector<uint32_t>& buffers);
|
||||
bool UsesFlattenedSrt(const Program& program);
|
||||
|
||||
const DescriptorBinding* FindBinding(const BindingLayout& layout, DescriptorBindingKind kind);
|
||||
|
||||
@@ -347,6 +347,17 @@ void FoldInstruction(Block& block, Block::iterator instruction,
|
||||
if (IsImmediate(low, Type::U32) && IsImmediate(high, Type::U32)) {
|
||||
Replace(inst, Value(static_cast<uint64_t>(low.U32()) |
|
||||
(static_cast<uint64_t>(high.U32()) << 32u)));
|
||||
} else {
|
||||
const auto* low_extract = low.TryInstruction();
|
||||
const auto* high_extract = high.TryInstruction();
|
||||
if (low_extract != nullptr && high_extract != nullptr &&
|
||||
low_extract->GetOpcode() == ValueOpcode::CompositeExtractU64 &&
|
||||
high_extract->GetOpcode() == ValueOpcode::CompositeExtractU64 &&
|
||||
Arg(*low_extract, 1) == Value(0u) && Arg(*high_extract, 1) == Value(1u) &&
|
||||
Arg(*low_extract, 0) == Arg(*high_extract, 0)) {
|
||||
// Guest register pairs need not unpack and repack between wide operations.
|
||||
Replace(inst, Arg(*low_extract, 0));
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -111,7 +111,8 @@ enum class SamplerClass : uint8_t { Float, Integer, PointInteger };
|
||||
|
||||
SamplerClass ClassifySampler(const ImageResource& image) {
|
||||
if (image.numeric_class == Prospero::TextureNumericClass::Sint ||
|
||||
image.conversion_format != Prospero::BufferFormat::kInvalid) {
|
||||
(image.numeric_class == Prospero::TextureNumericClass::Uint &&
|
||||
image.conversion_format != Prospero::BufferFormat::kInvalid)) {
|
||||
return SamplerClass::PointInteger;
|
||||
}
|
||||
return image.numeric_class == Prospero::TextureNumericClass::Uint ? SamplerClass::Integer
|
||||
@@ -284,12 +285,19 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
|
||||
}
|
||||
if (indirect.material_source == UINT32_MAX) {
|
||||
uint32_t key_count = 0;
|
||||
const bool evaluated = clean.Evaluate(indirect.key_count, key_count);
|
||||
if (std::bit_cast<int32_t>(key_count) <= 0) key_count = 0;
|
||||
if (table_value.dword_count != 2u || !evaluated ||
|
||||
key_count > MaxIndirectDescriptorProbes ||
|
||||
uint64_t {indirect.table_offset} + uint64_t {key_count} * descriptor_bytes >
|
||||
UINT32_MAX + 1ull) {
|
||||
if (indirect.workgroup_axis != UINT32_MAX) {
|
||||
if (indirect.workgroup_axis >= runtime.workgroup_counts.size()) return false;
|
||||
key_count = runtime.workgroup_counts[indirect.workgroup_axis];
|
||||
if (key_count == 0u) return false;
|
||||
} else {
|
||||
if (table_value.dword_count != 2u || !clean.Evaluate(indirect.key_count, key_count))
|
||||
return false;
|
||||
if (std::bit_cast<int32_t>(key_count) <= 0) key_count = 0;
|
||||
}
|
||||
if (indirect.table_stride == 0u || key_count > MaxIndirectDescriptorProbes ||
|
||||
(key_count != 0u && uint64_t {indirect.table_offset} +
|
||||
uint64_t {key_count - 1u} * indirect.table_stride + descriptor_bytes >
|
||||
UINT32_MAX + 1ull)) {
|
||||
return false;
|
||||
}
|
||||
keys.resize(key_count);
|
||||
@@ -298,7 +306,8 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
|
||||
ShaderBufferResource material;
|
||||
uint32_t first = 0, count = 0;
|
||||
if (!DecodeBufferDescriptor(material_value, material) || material.Type() != 0u ||
|
||||
(indirect.selector_shift != 0u && (material.Base48() & 3u) != 0u) ||
|
||||
((indirect.selector_shift != 0u || indirect.selector_bits != UINT32_MAX) &&
|
||||
(material.Base48() & 3u) != 0u) ||
|
||||
material.SwizzleEnabled() ||
|
||||
material.AddTid() || material.OutOfBounds() != 0u ||
|
||||
uint64_t {indirect.selector_offset} + 4u > material.Stride() ||
|
||||
@@ -354,8 +363,8 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
|
||||
if (indirect.selector_shift == 0u) keys.push_back(0u);
|
||||
}
|
||||
if (indirect.material_source != UINT32_MAX) {
|
||||
if (indirect.selector_shift != 0u) {
|
||||
for (auto& key: keys) key >>= indirect.selector_shift;
|
||||
for (auto& key: keys) key = (key >> indirect.selector_shift) & indirect.selector_bits;
|
||||
if (indirect.selector_shift != 0u || indirect.selector_bits != UINT32_MAX) {
|
||||
keys.push_back(0u); // An out-of-range material load returns zero.
|
||||
}
|
||||
std::ranges::sort(keys);
|
||||
@@ -375,7 +384,7 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
|
||||
candidate.dword_count = dword_count;
|
||||
if (sources.empty()) {
|
||||
const auto table_offset =
|
||||
static_cast<uint32_t>(key * descriptor_bytes) + indirect.table_offset;
|
||||
static_cast<uint32_t>(key * indirect.table_stride) + indirect.table_offset;
|
||||
if (!ReadScalarTable(table_base, table_size, table_offset, runtime,
|
||||
std::span(candidate.dwords).first(dword_count))) {
|
||||
return false;
|
||||
@@ -655,7 +664,6 @@ static std::vector<ResourceBlock> ResourceControlFlow(const Program& program, co
|
||||
}
|
||||
}
|
||||
std::vector<ResourceBlock> blocks(program.blocks.size());
|
||||
std::vector<std::vector<uint32_t>> predecessors(blocks.size());
|
||||
for (uint32_t i = 0; i < blocks.size(); i++) {
|
||||
auto& block = blocks[i];
|
||||
const auto& info = program.block_info[i];
|
||||
@@ -679,7 +687,6 @@ static std::vector<ResourceBlock> ResourceControlFlow(const Program& program, co
|
||||
return {};
|
||||
}
|
||||
block.successors.push_back(found->second);
|
||||
predecessors[found->second].push_back(i);
|
||||
}
|
||||
for (const auto& inst: *program.blocks[i]) {
|
||||
const auto op = inst.GetOpcode();
|
||||
@@ -709,30 +716,7 @@ static std::vector<ResourceBlock> ResourceControlFlow(const Program& program, co
|
||||
block.sources.erase(std::unique(block.sources.begin(), block.sources.end()),
|
||||
block.sources.end());
|
||||
}
|
||||
// Host branches only matter when they guard a later resource access. Leave
|
||||
// data-only branches (for example a mutable flag checked before a trap) on the GPU.
|
||||
std::vector<uint8_t> resource_reachable(blocks.size());
|
||||
std::vector<uint32_t> pending;
|
||||
for (uint32_t i = 0; i < blocks.size(); ++i) {
|
||||
if (!blocks[i].sources.empty() || !blocks[i].srt_reads.empty()) {
|
||||
resource_reachable[i] = 1;
|
||||
pending.push_back(i);
|
||||
}
|
||||
}
|
||||
while (!pending.empty()) {
|
||||
const auto index = pending.back();
|
||||
pending.pop_back();
|
||||
for (const auto predecessor: predecessors[index]) {
|
||||
if (resource_reachable[predecessor]) continue;
|
||||
resource_reachable[predecessor] = 1;
|
||||
pending.push_back(predecessor);
|
||||
}
|
||||
}
|
||||
for (auto& block: blocks) {
|
||||
block.condition = std::ranges::any_of(block.successors, [&](uint32_t successor) {
|
||||
return resource_reachable[successor] != 0;
|
||||
}) ? predicate(block.condition) : Value {};
|
||||
}
|
||||
for (auto& block: blocks) block.condition = predicate(block.condition);
|
||||
if (std::ranges::none_of(
|
||||
blocks, [](const ResourceBlock& block) { return !block.condition.IsEmpty(); })) {
|
||||
return {};
|
||||
|
||||
@@ -77,6 +77,8 @@ Value CanonicalizeSampleAdjustDword3(Value value) {
|
||||
value = value.Resolve();
|
||||
const auto* inst = value.TryInstruction();
|
||||
if (inst == nullptr || inst->GetOpcode() != ValueOpcode::BitwiseOr32) {
|
||||
if ((PossibleU32Bits(value) & ~SamplerDword3ReservedMask) == 0)
|
||||
return Value(0u);
|
||||
return value;
|
||||
}
|
||||
const auto left = inst->Arg(0).Resolve();
|
||||
@@ -740,6 +742,15 @@ private:
|
||||
}
|
||||
}
|
||||
}
|
||||
for (auto* block: m_program.blocks) {
|
||||
for (auto& inst: *block) {
|
||||
uint32_t index = 0;
|
||||
if (inst.GetOpcode() == ValueOpcode::LoadAddressU32 &&
|
||||
ScalarReadMemory(inst, index) != nullptr && inst.Arg(1).Resolve().IsImmediate() &&
|
||||
ValidateRuntimeValue(m_program, Value(&inst)))
|
||||
CollectScalarRead(Value(&inst), inst.Flags<MemoryFlags>().pc);
|
||||
}
|
||||
}
|
||||
for (auto* read: m_scalar_reads) {
|
||||
const auto flags = read->Flags<MemoryFlags>();
|
||||
auto& memory = m_program.memory_info[flags.index];
|
||||
@@ -833,8 +844,9 @@ private:
|
||||
const auto& b = *descriptor.indirect_descriptor;
|
||||
if (a.material_source != b.material_source || a.table_source != b.table_source ||
|
||||
a.selector_stride != b.selector_stride || a.selector_offset != b.selector_offset ||
|
||||
a.selector_shift != b.selector_shift ||
|
||||
a.table_offset != b.table_offset || a.sources != b.sources ||
|
||||
a.selector_shift != b.selector_shift || a.selector_bits != b.selector_bits ||
|
||||
a.table_offset != b.table_offset || a.table_stride != b.table_stride ||
|
||||
a.workgroup_axis != b.workgroup_axis || a.sources != b.sources ||
|
||||
!EquivalentValue(m_program, a.key_count, b.key_count) ||
|
||||
a.selector_first.IsEmpty() != b.selector_first.IsEmpty() ||
|
||||
(!a.selector_first.IsEmpty() &&
|
||||
@@ -965,11 +977,24 @@ private:
|
||||
return stride != 0u && value.GetType() == Type::U32 && !value.IsImmediate();
|
||||
}
|
||||
|
||||
const Inst* MaterialKeyShift(Value key, uint32_t& amount) const {
|
||||
const auto* shift = key.Resolve().TryInstruction();
|
||||
return shift != nullptr && shift->GetOpcode() == ValueOpcode::ShiftRightLogical32 &&
|
||||
ImmediateU32(shift->Arg(1), amount) && amount != 0u && amount < 32u
|
||||
? shift : nullptr;
|
||||
Value MaterialKey(Value key, DescriptorSource::IndirectDescriptor& indirect) const {
|
||||
indirect.selector_shift = 0u;
|
||||
indirect.selector_bits = UINT32_MAX;
|
||||
const auto* inst = key.Resolve().TryInstruction();
|
||||
uint32_t immediate;
|
||||
if (inst != nullptr && inst->GetOpcode() == ValueOpcode::BitwiseAnd32) {
|
||||
if (ImmediateU32(inst->Arg(1), immediate)) key = inst->Arg(0);
|
||||
else if (ImmediateU32(inst->Arg(0), immediate)) key = inst->Arg(1);
|
||||
else return key;
|
||||
indirect.selector_bits = immediate;
|
||||
inst = key.Resolve().TryInstruction();
|
||||
}
|
||||
if (inst != nullptr && inst->GetOpcode() == ValueOpcode::ShiftRightLogical32 &&
|
||||
ImmediateU32(inst->Arg(1), immediate) && immediate != 0u && immediate < 32u) {
|
||||
indirect.selector_shift = immediate;
|
||||
key = inst->Arg(0);
|
||||
}
|
||||
return key.Resolve();
|
||||
}
|
||||
|
||||
enum class LaneQuantifier { Any, All };
|
||||
@@ -1010,7 +1035,17 @@ private:
|
||||
return false;
|
||||
}
|
||||
|
||||
bool MatchTableOffset(Value value, Value& key, uint32_t& offset, uint32_t shift = 5u) const {
|
||||
uint32_t WorkgroupAxis(Value key) const {
|
||||
const auto* builtin = key.Resolve().TryInstruction();
|
||||
uint32_t axis = UINT32_MAX;
|
||||
if (m_program.stage != ShaderType::Compute || builtin == nullptr ||
|
||||
builtin->GetOpcode() != ValueOpcode::GetBuiltin || builtin->NumArgs() != 2u ||
|
||||
builtin->Arg(0) != Value(static_cast<uint32_t>(StageInputKind::WorkgroupId)) ||
|
||||
!ImmediateU32(builtin->Arg(1), axis) || axis >= 3u) return UINT32_MAX;
|
||||
return axis;
|
||||
}
|
||||
|
||||
bool MatchTableOffset(Value value, Value& key, uint32_t& offset, uint32_t& stride) const {
|
||||
offset = 0;
|
||||
for (;;) {
|
||||
const auto* inst = value.Resolve().TryInstruction();
|
||||
@@ -1019,10 +1054,17 @@ private:
|
||||
}
|
||||
uint32_t immediate;
|
||||
if (inst->GetOpcode() == ValueOpcode::ShiftLeftLogical32 &&
|
||||
ImmediateU32(inst->Arg(1), immediate) && immediate == shift) {
|
||||
ImmediateU32(inst->Arg(1), immediate) && immediate < 32u) {
|
||||
key = inst->Arg(0).Resolve();
|
||||
stride = 1u << immediate;
|
||||
return key.GetType() == Type::U32;
|
||||
}
|
||||
if (inst->GetOpcode() == ValueOpcode::IMul32) {
|
||||
if (ImmediateU32(inst->Arg(0), stride)) key = inst->Arg(1).Resolve();
|
||||
else if (ImmediateU32(inst->Arg(1), stride)) key = inst->Arg(0).Resolve();
|
||||
else return false;
|
||||
return stride != 0u && key.GetType() == Type::U32;
|
||||
}
|
||||
if (inst->GetOpcode() != ValueOpcode::IAdd32) {
|
||||
return false;
|
||||
}
|
||||
@@ -1563,7 +1605,8 @@ private:
|
||||
|
||||
bool MatchDescriptorTable(Inst& handle, const DescriptorSource& descriptor,
|
||||
IndirectDescriptorPlan& plan,
|
||||
DescriptorSource& table_source, Value& key, uint32_t& table_offset) {
|
||||
DescriptorSource& table_source, Value& key, uint32_t& table_offset,
|
||||
uint32_t& table_stride) {
|
||||
Inst* table_handle = nullptr;
|
||||
for (uint32_t dword = 0; dword < handle.NumArgs(); ++dword) {
|
||||
auto* read = descriptor.dwords[dword].Resolve().TryInstruction();
|
||||
@@ -1579,6 +1622,7 @@ private:
|
||||
auto* current_handle = read->Arg(0).Resolve().TryInstruction();
|
||||
Value current_key;
|
||||
uint32_t offset = 0;
|
||||
uint32_t stride = 0;
|
||||
if (current_handle == nullptr ||
|
||||
current_handle->GetOpcode() != (memory->kind == ResourceKind::ScalarAddress
|
||||
? ValueOpcode::GetAddressResource
|
||||
@@ -1586,7 +1630,7 @@ private:
|
||||
(memory->kind == ResourceKind::ScalarAddress && read->Parent() != handle.Parent()) ||
|
||||
(table_handle != nullptr &&
|
||||
!EquivalentValue(m_program, Value(table_handle), Value(current_handle))) ||
|
||||
!MatchTableOffset(read->Arg(1), current_key, offset, handle.NumArgs() == 4u ? 4u : 5u) ||
|
||||
!MatchTableOffset(read->Arg(1), current_key, offset, stride) ||
|
||||
memory->offset > UINT32_MAX - offset) {
|
||||
return false;
|
||||
}
|
||||
@@ -1594,12 +1638,14 @@ private:
|
||||
if (dword == 0u) {
|
||||
key = current_key;
|
||||
table_offset = offset;
|
||||
} else if (!EquivalentValue(m_program, key, current_key) ||
|
||||
table_stride = stride;
|
||||
} else if (table_stride != stride || !EquivalentValue(m_program, key, current_key) ||
|
||||
static_cast<uint64_t>(table_offset) + dword * sizeof(uint32_t) != offset) {
|
||||
return false;
|
||||
}
|
||||
table_handle = current_handle;
|
||||
if (handle.NumArgs() == 8u ? !UsesOnlyImageDescriptors(*read) :
|
||||
if (handle.NumArgs() == 8u
|
||||
? WorkgroupAxis(key) == UINT32_MAX && !UsesOnlyImageDescriptors(*read) :
|
||||
std::ranges::any_of(read->Uses(), [](const Use& use) {
|
||||
return use.user->GetOpcode() != ValueOpcode::GetBufferResource ||
|
||||
std::ranges::any_of(use.user->Uses(), [](const Use& consumer) {
|
||||
@@ -1623,10 +1669,9 @@ private:
|
||||
DescriptorSource& material_source) {
|
||||
const auto* selected = UniformizedMaterialValue(key, image);
|
||||
if (selected == nullptr) return false;
|
||||
uint32_t amount = 0;
|
||||
const auto* shift = MaterialKeyShift(selected->Arg(1), amount);
|
||||
if (shift == nullptr) return false;
|
||||
const auto* loaded = shift->Arg(0).Resolve().TryInstruction();
|
||||
const auto value = MaterialKey(selected->Arg(1), indirect);
|
||||
if (indirect.selector_shift == 0u && indirect.selector_bits == UINT32_MAX) return false;
|
||||
const auto* loaded = value.TryInstruction();
|
||||
if (loaded == nullptr || loaded->GetOpcode() != ValueOpcode::SelectU32 ||
|
||||
!EquivalentValue(m_program, selected->Arg(0), loaded->Arg(0))) return false;
|
||||
const auto* read = loaded->Arg(1).Resolve().TryInstruction();
|
||||
@@ -1644,7 +1689,6 @@ private:
|
||||
indirect.selector_first = Value(0u);
|
||||
indirect.key_count = material_source.dwords[2];
|
||||
indirect.selector_offset = memory.offset;
|
||||
indirect.selector_shift = amount;
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1654,11 +1698,20 @@ private:
|
||||
DescriptorSource table_source;
|
||||
Value key;
|
||||
uint32_t table_offset = 0;
|
||||
if (!MatchDescriptorTable(handle, descriptor, plan, table_source, key, table_offset)) return false;
|
||||
uint32_t table_stride = 0;
|
||||
if (!MatchDescriptorTable(handle, descriptor, plan, table_source, key, table_offset,
|
||||
table_stride)) return false;
|
||||
DescriptorSource material_source;
|
||||
DescriptorSource::IndirectDescriptor indirect;
|
||||
indirect.table_offset = table_offset;
|
||||
if (table_source.dword_count == 2u) {
|
||||
indirect.table_stride = table_stride;
|
||||
indirect.workgroup_axis = WorkgroupAxis(key);
|
||||
if (indirect.workgroup_axis != UINT32_MAX) {
|
||||
// The descriptor also supplies dimensions to shader arithmetic. Keep its reads;
|
||||
// only the image handle is projected onto the bounded workgroup key.
|
||||
plan.reads.fill(nullptr);
|
||||
} else if (table_source.dword_count == 2u) {
|
||||
if (table_stride != 32u) return false;
|
||||
const auto* selector = key.Resolve().TryInstruction();
|
||||
const bool bitscan = selector != nullptr && selector->GetOpcode() == ValueOpcode::FindILsb32 &&
|
||||
selector->NumArgs() == 1u && !m_shader_writes &&
|
||||
@@ -1676,13 +1729,11 @@ private:
|
||||
if ((table_offset & 3u) != 0u ||
|
||||
(bitscan && table_offset > UINT32_MAX - (32u * 32u - 1u))) return false;
|
||||
} else if (!MatchUniformizedBufferKey(key, handle, indirect, material_source)) {
|
||||
const auto* key_shift = MaterialKeyShift(key, indirect.selector_shift);
|
||||
auto* material_read =
|
||||
(key_shift != nullptr ? key_shift->Arg(0) : key).Resolve().TryInstruction();
|
||||
auto* material_read = MaterialKey(key, indirect).TryInstruction();
|
||||
uint32_t material_memory_index = 0;
|
||||
const auto* memory = material_read != nullptr
|
||||
? ScalarReadMemory(*material_read, material_memory_index) : nullptr;
|
||||
if (table_offset != 0u || memory == nullptr || memory->kind != ResourceKind::ScalarBuffer ||
|
||||
if (memory == nullptr || memory->kind != ResourceKind::ScalarBuffer ||
|
||||
memory->offset > INT32_MAX || !MemoryIndexBelongsTo(material_memory_index, *material_read)) {
|
||||
return false;
|
||||
}
|
||||
@@ -1701,6 +1752,12 @@ private:
|
||||
}
|
||||
indirect.material_source = InternSource(material_source);
|
||||
}
|
||||
// This plan combines shader byte-offset additions with the scalar immediate.
|
||||
// A nonzero combined offset is exact only when neither can cross U32 wrap.
|
||||
const auto maximum_key = (UINT32_MAX >> indirect.selector_shift) & indirect.selector_bits;
|
||||
if (indirect.workgroup_axis == UINT32_MAX && table_source.dword_count == 4u &&
|
||||
table_offset != 0u && uint64_t {maximum_key} * table_stride + table_offset + 28u > UINT32_MAX)
|
||||
return false;
|
||||
indirect.table_source = InternSource(table_source);
|
||||
DescriptorSource image_source;
|
||||
image_source.dword_count = 8u;
|
||||
@@ -1733,7 +1790,9 @@ private:
|
||||
DescriptorSource table_source;
|
||||
Value key;
|
||||
uint32_t table_offset = 0;
|
||||
if (!MatchDescriptorTable(handle, descriptor, plan, table_source, key, table_offset) ||
|
||||
uint32_t table_stride = 0;
|
||||
if (!MatchDescriptorTable(handle, descriptor, plan, table_source, key, table_offset,
|
||||
table_stride) || table_stride != 16u ||
|
||||
table_source.dword_count != 4u || table_offset != 0u) return false;
|
||||
const auto* lane_read = key.Resolve().TryInstruction();
|
||||
if (lane_read == nullptr || lane_read->GetOpcode() != ValueOpcode::ReadFirstLane)
|
||||
@@ -1763,6 +1822,7 @@ private:
|
||||
!EquivalentValue(m_program, selected->Arg(0), read->Arg(4))) return false;
|
||||
DescriptorSource material_source;
|
||||
DescriptorSource::IndirectDescriptor indirect;
|
||||
indirect.table_stride = table_stride;
|
||||
if (!MakeRuntimeTableSource(*read, material_source) ||
|
||||
!BoundedSelectedIndex(read->Arg(1), read->Arg(4), indirect)) return false;
|
||||
indirect.material_source = InternSource(material_source);
|
||||
@@ -1995,6 +2055,8 @@ private:
|
||||
DescriptorSource descriptor;
|
||||
MakeSource(*handle, inst.GetOpcode() == ValueOpcode::StoreBufferU32 ? 4u : 8u,
|
||||
false, false, memory.resource * 4u, descriptor, flags.pc);
|
||||
uint32_t bad_dword = 0;
|
||||
if (ValidateSource(descriptor, bad_dword)) continue;
|
||||
IndirectDescriptorPlan plan;
|
||||
if (TryMakeIndirectImage(*handle, descriptor, plan) || TryMakeFiniteImage(*handle, plan) ||
|
||||
TryMakeIndirectBuffer(*handle, descriptor, plan)) {
|
||||
|
||||
@@ -327,7 +327,7 @@ void CollectBuiltinInputs(const Program& program, ShaderInfo& info) {
|
||||
|
||||
void CollectOutputs(const Program& program, ShaderStageInputInfo input_info, ShaderInfo& info) {
|
||||
const bool alpha_remap = program.stage == ShaderType::Pixel && input_info.pixel != nullptr &&
|
||||
input_info.pixel->alpha_blend_source_remap;
|
||||
input_info.pixel->alpha_blend_source != ShaderAlphaBlendSource::None;
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
if (inst.GetOpcode() != ValueOpcode::SetAttribute) {
|
||||
|
||||
@@ -23,6 +23,9 @@ namespace {
|
||||
constexpr uint64_t AddressMask = 0x0000ffffffffffffull;
|
||||
|
||||
bool AddSignedAddress(uint64_t base, int64_t offset, uint64_t& result) {
|
||||
if (base > AddressMask) {
|
||||
return false;
|
||||
}
|
||||
if (offset < 0) {
|
||||
const auto magnitude = uint64_t {0} - static_cast<uint64_t>(offset);
|
||||
if (magnitude > base) {
|
||||
@@ -32,7 +35,7 @@ bool AddSignedAddress(uint64_t base, int64_t offset, uint64_t& result) {
|
||||
return true;
|
||||
}
|
||||
const auto magnitude = static_cast<uint64_t>(offset);
|
||||
if (magnitude > UINT64_MAX - base) {
|
||||
if (magnitude > AddressMask - base) {
|
||||
return false;
|
||||
}
|
||||
result = base + magnitude;
|
||||
@@ -477,7 +480,7 @@ bool SrtWalker::EvaluateRawRead(const Inst& inst, uint64_t& result) {
|
||||
if (!Arg(*handle, 0, low) || !Arg(*handle, 1, high) || !Arg(inst, 1, offset)) {
|
||||
return false;
|
||||
}
|
||||
const auto base = (high << 32u) | static_cast<uint32_t>(low);
|
||||
const auto base = ((high << 32u) | static_cast<uint32_t>(low)) & AddressMask;
|
||||
const auto immediate = static_cast<int64_t>(static_cast<int32_t>(mem.offset));
|
||||
uint64_t address = 0;
|
||||
if (inst.GetOpcode() == ValueOpcode::ReadConstBuffer || vector) {
|
||||
@@ -507,7 +510,7 @@ bool SrtWalker::EvaluateRawRead(const Inst& inst, uint64_t& result) {
|
||||
if (byte_offset > size || size - byte_offset < sizeof(uint32_t)) {
|
||||
return false;
|
||||
}
|
||||
address = (base & AddressMask & ~uint64_t {3}) + byte_offset;
|
||||
address = (base & ~uint64_t {3}) + byte_offset;
|
||||
} else {
|
||||
const auto relative = (immediate & ~int64_t {3}) +
|
||||
static_cast<int64_t>(static_cast<uint32_t>(offset) & ~3u);
|
||||
|
||||
@@ -17,6 +17,7 @@ struct SrtRuntime {
|
||||
SrtMemoryReader read_memory = nullptr;
|
||||
void* userdata = nullptr;
|
||||
SrtMemoryReader read_specialization_memory = nullptr;
|
||||
std::span<const uint32_t> workgroup_counts;
|
||||
};
|
||||
|
||||
enum class RuntimeValueType { Any, Integer };
|
||||
|
||||
@@ -571,9 +571,11 @@ static void ShaderGetStaticInputInfoCS(const HW::ComputeShaderInfo& regs,
|
||||
const ShaderMappedData& data, ShaderComputeInputInfo& info) {
|
||||
const bool dispatch_thread_dimensions = info.dispatch_thread_dimensions;
|
||||
const auto host_subgroup_size = info.host_subgroup_size;
|
||||
const auto workgroup_counts = std::to_array(info.workgroup_counts);
|
||||
info = {};
|
||||
info.dispatch_thread_dimensions = dispatch_thread_dimensions;
|
||||
info.host_subgroup_size = host_subgroup_size;
|
||||
std::ranges::copy(workgroup_counts, info.workgroup_counts);
|
||||
info.threads_num[0] = regs.cs_regs.num_thread_x;
|
||||
info.threads_num[1] = regs.cs_regs.num_thread_y;
|
||||
info.threads_num[2] = regs.cs_regs.num_thread_z;
|
||||
@@ -660,7 +662,7 @@ void BuildStageStaticKey(const ShaderPixelInputInfo& info, std::vector<uint32_t>
|
||||
key.push_back(static_cast<uint32_t>(info.ps_sample_mask_export_enable));
|
||||
key.push_back(static_cast<uint32_t>(info.ps_early_z));
|
||||
key.push_back(static_cast<uint32_t>(info.dual_source_blending));
|
||||
key.push_back(static_cast<uint32_t>(info.alpha_blend_source_remap));
|
||||
key.push_back(static_cast<uint32_t>(info.alpha_blend_source));
|
||||
key.insert(key.end(), std::begin(info.target_output_mode), std::end(info.target_output_mode));
|
||||
for (uint32_t base = 0; base < info.target_export_mapping.size(); base += 4u) {
|
||||
uint32_t packed = 0;
|
||||
|
||||
@@ -148,14 +148,18 @@ struct ShaderVertexInputInfo {
|
||||
struct ShaderComputeInputInfo: ShaderWorkgroupInputInfo {
|
||||
uint8_t float_mode = 0xc0;
|
||||
uint32_t dispatch_threads_num[3] = {0, 0, 0};
|
||||
uint32_t workgroup_counts[3] = {0, 0, 0};
|
||||
bool group_id[3] = {false, false, false};
|
||||
bool dispatch_thread_dimensions = false;
|
||||
bool lds_storage = false;
|
||||
int thread_ids_num = 0;
|
||||
int workgroup_register = 0;
|
||||
bool tg_size_en = false;
|
||||
ShaderStageRuntime stage;
|
||||
};
|
||||
|
||||
enum class ShaderAlphaBlendSource : uint8_t { None, SourceAlpha, SourceAlphaOne, SourceAlphaZero };
|
||||
|
||||
struct ShaderPixelInputInfo {
|
||||
uint32_t interpolator_settings[32] = {0};
|
||||
uint32_t input_num = 0;
|
||||
@@ -179,8 +183,8 @@ struct ShaderPixelInputInfo {
|
||||
bool ps_sample_mask_export_enable = false;
|
||||
bool ps_sample_shading = false;
|
||||
bool dual_source_blending = false;
|
||||
// Export logical alpha through MRT1 for blending after channel swizzling.
|
||||
bool alpha_blend_source_remap = false;
|
||||
// Export logical alpha or per-channel source factors through MRT1 after channel swizzling.
|
||||
ShaderAlphaBlendSource alpha_blend_source = ShaderAlphaBlendSource::None;
|
||||
bool ps_early_z = false;
|
||||
bool ps_execute_on_noop = false;
|
||||
ShaderStageRuntime stage;
|
||||
|
||||
@@ -564,7 +564,7 @@ int KYTY_SYSV_ABI KernelAddAmprEvent(KernelEqueue eq, int id, void* udata) {
|
||||
if (eq != KERNEL_EQUEUE_INVALID) {
|
||||
KernelEqueueEvent event {};
|
||||
event.event.ident = static_cast<uintptr_t>(id);
|
||||
event.event.filter = KERNEL_EVFILT_USER;
|
||||
event.event.filter = KERNEL_EVFILT_AMPR;
|
||||
event.event.flags = EV_ADD | EV_CLEAR;
|
||||
event.event.fflags = 0;
|
||||
event.event.data = 0;
|
||||
@@ -592,7 +592,7 @@ int KYTY_SYSV_ABI KernelDeleteAmprEvent(KernelEqueue eq, int id) {
|
||||
LOGF("\t AMPR event delete: eq = 0x%016" PRIx64 ", id = %d\n", static_cast<uint64_t>(eq), id);
|
||||
|
||||
if (eq != KERNEL_EQUEUE_INVALID) {
|
||||
(void)KernelDeleteEvent(eq, static_cast<uintptr_t>(id), KERNEL_EVFILT_USER);
|
||||
(void)KernelDeleteEvent(eq, static_cast<uintptr_t>(id), KERNEL_EVFILT_AMPR);
|
||||
}
|
||||
|
||||
return OK;
|
||||
|
||||
@@ -18,6 +18,7 @@ constexpr int16_t KERNEL_EVFILT_FILE = -4;
|
||||
constexpr int16_t KERNEL_EVFILT_GRAPHICS = -14;
|
||||
constexpr int16_t KERNEL_EVFILT_VIDEO_OUT = -13;
|
||||
constexpr int16_t KERNEL_EVFILT_HRTIMER = -15;
|
||||
constexpr int16_t KERNEL_EVFILT_AMPR = -25;
|
||||
|
||||
class KernelEqueuePrivate;
|
||||
struct KernelEqueueEvent;
|
||||
|
||||
@@ -96,6 +96,7 @@ install(TARGETS launcher
|
||||
|
||||
if(APPLE)
|
||||
install(TARGETS kyty_emulator DESTINATION "KytyPS5.app/Contents/MacOS")
|
||||
install(FILES "${KYTY_TROPHY_UNLOCK_SOUND}" DESTINATION "KytyPS5.app/Contents/Resources/assets/sounds")
|
||||
# Deploy and ad-hoc sign the Qt frameworks and plugins in the bundle.
|
||||
find_program(KYTY_MACDEPLOYQT NAMES macdeployqt PATHS "${Qt6_DIR}/../../../bin" NO_DEFAULT_PATH)
|
||||
if(NOT KYTY_MACDEPLOYQT)
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>760</width>
|
||||
<width>840</width>
|
||||
<height>620</height>
|
||||
</rect>
|
||||
</property>
|
||||
@@ -182,7 +182,22 @@
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0" colspan="2">
|
||||
<item row="3" column="0">
|
||||
<widget class="QGroupBox" name="notifications_group">
|
||||
<property name="title"><string>Notifications</string></property>
|
||||
<layout class="QVBoxLayout" name="notificationsLayout">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_trophy_notifications">
|
||||
<property name="toolTip"><string>Show trophy unlock notifications and play their sound.
|
||||
To use your own sound, replace the emulator's assets/sounds/trophy-unlock.wav with a WAV file and restart the game.</string></property>
|
||||
<property name="text"><string>Enable trophy notifications</string></property>
|
||||
<property name="checked"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0" colspan="2">
|
||||
<widget class="QGroupBox" name="debug_group">
|
||||
<property name="title">
|
||||
<string>Debugging && logs</string>
|
||||
|
||||
@@ -122,6 +122,7 @@ public:
|
||||
bool hide_cursor_enabled = false;
|
||||
bool readback_linear_images = false;
|
||||
bool tessellation_enabled = false;
|
||||
bool trophy_enabled = true;
|
||||
int vblank_frequency = 60;
|
||||
int console_language = DEFAULT_CONSOLE_LANGUAGE;
|
||||
bool vulkan_validation_enabled = false;
|
||||
@@ -154,6 +155,7 @@ public:
|
||||
hide_cursor_enabled = other.hide_cursor_enabled;
|
||||
readback_linear_images = other.readback_linear_images;
|
||||
tessellation_enabled = other.tessellation_enabled;
|
||||
trophy_enabled = other.trophy_enabled;
|
||||
vblank_frequency = other.vblank_frequency;
|
||||
console_language = other.console_language;
|
||||
vulkan_validation_enabled = other.vulkan_validation_enabled;
|
||||
@@ -201,6 +203,7 @@ public:
|
||||
KYTY_CFG_SET(hide_cursor_enabled);
|
||||
KYTY_CFG_SET(readback_linear_images);
|
||||
KYTY_CFG_SET(tessellation_enabled);
|
||||
KYTY_CFG_SET(trophy_enabled);
|
||||
KYTY_CFG_SET(vblank_frequency);
|
||||
KYTY_CFG_SET(console_language);
|
||||
KYTY_CFG_SET(vulkan_validation_enabled);
|
||||
@@ -244,6 +247,7 @@ public:
|
||||
KYTY_CFG_GET(hide_cursor_enabled);
|
||||
KYTY_CFG_GET(readback_linear_images);
|
||||
KYTY_CFG_GET(tessellation_enabled);
|
||||
trophy_enabled = s->value("trophy_enabled", trophy_enabled).toBool();
|
||||
vblank_frequency = s->value("vblank_frequency", vblank_frequency).toInt();
|
||||
console_language = s->value("console_language", console_language).toInt();
|
||||
if (console_language < 0 || console_language > MAX_CONSOLE_LANGUAGE) {
|
||||
|
||||
@@ -28,6 +28,7 @@ public:
|
||||
~ConfigurationListWidget() override;
|
||||
|
||||
void SetRunEnabled(bool flag) { m_run_enabled = flag; }
|
||||
void SetRuntimeDirectory(const QString& directory) { m_runtime_directory = directory; }
|
||||
|
||||
[[nodiscard]] const ConfigurationItem* GetSelectedItem() const { return m_selected_item; }
|
||||
ConfigurationItem* GetSelectedItem() { return m_selected_item; }
|
||||
@@ -78,6 +79,7 @@ private:
|
||||
bool m_run_enabled = true;
|
||||
Ui::ConfigurationListWidget* m_ui = nullptr;
|
||||
QString m_settings_file;
|
||||
QString m_runtime_directory;
|
||||
QStringList m_game_dirs;
|
||||
Configuration m_global_info;
|
||||
QMap<QString, Configuration*> m_custom_infos;
|
||||
|
||||
@@ -12,7 +12,6 @@ namespace GameContent {
|
||||
|
||||
inline constexpr uint64_t MaxMetadataSize = uint64_t {1} << 20u;
|
||||
inline constexpr uint64_t MaxImageSize = uint64_t {32} << 20u;
|
||||
inline constexpr uint64_t MaxTrophyPackageSize = uint64_t {128} << 20u;
|
||||
|
||||
[[nodiscard]] std::filesystem::path ToPath(const QString& path);
|
||||
[[nodiscard]] QString FromPath(const std::filesystem::path& path);
|
||||
|
||||
@@ -12,10 +12,11 @@ public:
|
||||
explicit TrophyViewerDialog(QWidget* parent = nullptr);
|
||||
|
||||
static bool HasTrophyData(const Configuration* info);
|
||||
static void ShowForGame(const Configuration* info, QWidget* parent);
|
||||
static void ShowForGame(const Configuration* info, const QString& runtime_directory,
|
||||
QWidget* parent);
|
||||
|
||||
private:
|
||||
bool LoadGame(const Configuration& info, QString& error);
|
||||
bool LoadGame(const Configuration& info, const QString& runtime_directory, QString& error);
|
||||
|
||||
QTabWidget* m_tabs = nullptr;
|
||||
};
|
||||
|
||||
@@ -123,6 +123,7 @@ ConfigurationEditDialog::ConfigurationEditDialog(Configuration& info, QWidget* p
|
||||
: QDialog(parent, Qt::WindowCloseButtonHint), m_ui(new Ui::ConfigurationEditDialog),
|
||||
m_info(info) {
|
||||
m_ui->setupUi(this);
|
||||
setMinimumWidth(width());
|
||||
InitGameDirectories();
|
||||
m_ui->controller_group->setVisible(false);
|
||||
|
||||
@@ -164,9 +165,6 @@ ConfigurationEditDialog::ConfigurationEditDialog(Configuration& info, QWidget* p
|
||||
m_ui->lineEdit_printf_file->setEnabled(log == Configuration::LogDirection::File);
|
||||
});
|
||||
|
||||
// Keep the controls at a usable minimum while allowing the settings window
|
||||
// and its expanding fields to use any additional space the user gives them.
|
||||
layout()->setSizeConstraint(QLayout::SetMinimumSize);
|
||||
setSizeGripEnabled(true);
|
||||
|
||||
restoreGeometry(g_last_geometry);
|
||||
@@ -276,6 +274,7 @@ void ConfigurationEditDialog::Init(const Configuration& info) {
|
||||
m_ui->checkBox_hide_cursor->setChecked(info.hide_cursor_enabled);
|
||||
m_ui->checkBox_readback->setChecked(info.readback_linear_images);
|
||||
m_ui->checkBox_tessellation->setChecked(info.tessellation_enabled);
|
||||
m_ui->checkBox_trophy_notifications->setChecked(info.trophy_enabled);
|
||||
m_ui->spinBox_vblank_frequency->setValue(info.vblank_frequency);
|
||||
m_ui->comboBox_console_language->clear();
|
||||
m_ui->comboBox_console_language->addItems(CONSOLE_LANGUAGE_NAMES);
|
||||
@@ -429,6 +428,7 @@ static void UpdateInfo(Configuration& info, Ui::ConfigurationEditDialog& ui, boo
|
||||
info.hide_cursor_enabled = ui.checkBox_hide_cursor->isChecked();
|
||||
info.readback_linear_images = ui.checkBox_readback->isChecked();
|
||||
info.tessellation_enabled = ui.checkBox_tessellation->isChecked();
|
||||
info.trophy_enabled = ui.checkBox_trophy_notifications->isChecked();
|
||||
info.vblank_frequency = ui.spinBox_vblank_frequency->value();
|
||||
info.console_language = ui.comboBox_console_language->currentIndex();
|
||||
info.vulkan_validation_enabled = ui.checkBox_vulkan_validation->isChecked();
|
||||
|
||||
@@ -835,7 +835,8 @@ void ConfigurationListWidget::ViewTrophies() {
|
||||
return;
|
||||
}
|
||||
|
||||
TrophyViewerDialog::ShowForGame(&item->GetInfo(), this);
|
||||
const auto config = CreateConfiguration(*item);
|
||||
TrophyViewerDialog::ShowForGame(config.get(), m_runtime_directory, this);
|
||||
}
|
||||
|
||||
void ConfigurationListWidget::open_game_folder() {
|
||||
|
||||
@@ -170,6 +170,7 @@ void MainDialogPrivate::FindInterpreter() {
|
||||
}
|
||||
|
||||
bool found = QFile::exists(m_interpreter);
|
||||
m_ui->widget->SetRuntimeDirectory(QFileInfo(m_interpreter).absolutePath());
|
||||
|
||||
if (found) {
|
||||
m_ui->label_Interpreter->setText(tr("Emulator: ") + m_interpreter);
|
||||
@@ -244,6 +245,7 @@ static QStringList CreateEmulatorArgs(const Configuration& info) {
|
||||
args << "--hide-cursor";
|
||||
}
|
||||
args << "--readback-linear-images" << BoolArg(info.readback_linear_images);
|
||||
args << "--trophy-notifications" << BoolArg(info.trophy_enabled);
|
||||
if (info.tessellation_enabled) {
|
||||
args << "--tessellation";
|
||||
}
|
||||
|
||||
@@ -1,462 +1,62 @@
|
||||
#include "trophyViewerDialog.h"
|
||||
|
||||
#include "common/archive.h"
|
||||
#include "common/trophies.h"
|
||||
#include "configuration.h"
|
||||
#include "gameContent.h"
|
||||
|
||||
#include <QAbstractItemView>
|
||||
#include <QBrush>
|
||||
#include <QByteArray>
|
||||
#include <QDialogButtonBox>
|
||||
#include <QDir>
|
||||
#include <QFileInfo>
|
||||
#include <QFont>
|
||||
#include <QHeaderView>
|
||||
#include <QIcon>
|
||||
#include <QJsonArray>
|
||||
#include <QJsonDocument>
|
||||
#include <QJsonObject>
|
||||
#include <QJsonParseError>
|
||||
#include <QJsonValue>
|
||||
#include <QLabel>
|
||||
#include <QMap>
|
||||
#include <QImage>
|
||||
#include <QMessageBox>
|
||||
#include <QObject>
|
||||
#include <QPixmap>
|
||||
#include <QRegularExpression>
|
||||
#include <QSet>
|
||||
#include <QSize>
|
||||
#include <QString>
|
||||
#include <QStringList>
|
||||
#include <QTabWidget>
|
||||
#include <QTableWidget>
|
||||
#include <QTableWidgetItem>
|
||||
#include <QVBoxLayout>
|
||||
#include <QVariant>
|
||||
#include <QWidget>
|
||||
#include <QtEndian>
|
||||
|
||||
#include <utility>
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr quint32 UCP_MAGIC = 0xb228c60a;
|
||||
constexpr quint32 UCP_VERSION = 1;
|
||||
constexpr int UCP_HEADER_LEN = 0x40;
|
||||
constexpr int UCP_TOC_SKIP = 0x20;
|
||||
constexpr int UCP_ENTRY_LEN = 0x40;
|
||||
constexpr int UCP_NAME_LEN = 0x20;
|
||||
constexpr quint32 UCP_MAX_FILES = 4096;
|
||||
constexpr quint64 UCP_MAX_EXTRACTED_SIZE = quint64 {64} << 20u;
|
||||
|
||||
struct UcpEntry {
|
||||
QString name;
|
||||
quint64 offset = 0;
|
||||
quint64 size = 0;
|
||||
};
|
||||
|
||||
struct TrophyDefinition {
|
||||
QString id;
|
||||
QString grade;
|
||||
bool hidden = false;
|
||||
bool has_reward = false;
|
||||
};
|
||||
|
||||
struct TrophyText {
|
||||
QString name;
|
||||
QString detail;
|
||||
QString reward;
|
||||
};
|
||||
|
||||
struct TrophyRow {
|
||||
QString id;
|
||||
QString name;
|
||||
QString detail;
|
||||
QString grade;
|
||||
QString reward;
|
||||
bool hidden = false;
|
||||
bool has_reward = false;
|
||||
QPixmap icon;
|
||||
};
|
||||
|
||||
struct TrophySet {
|
||||
QString tab_title;
|
||||
QList<TrophyRow> trophies;
|
||||
};
|
||||
|
||||
static bool CanRead(const QByteArray& data, qsizetype offset, qsizetype size) {
|
||||
return offset >= 0 && size >= 0 && offset <= data.size() && size <= data.size() - offset;
|
||||
}
|
||||
|
||||
static QString ReadFixedString(const QByteArray& data, qsizetype offset, qsizetype max_size) {
|
||||
if (!CanRead(data, offset, max_size)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
qsizetype len = 0;
|
||||
while (len < max_size && data.at(offset + len) != '\0') {
|
||||
len++;
|
||||
}
|
||||
|
||||
return QString::fromLatin1(data.constData() + offset, len);
|
||||
}
|
||||
|
||||
static bool IsUsedUcpEntry(const QString& name) {
|
||||
const auto lower = name.toCaseFolded();
|
||||
return lower == QStringLiteral("tropconf.json") || lower == QStringLiteral("tropmeta.json") ||
|
||||
(lower.startsWith(QStringLiteral("tropmeta_")) &&
|
||||
lower.endsWith(QStringLiteral(".json"))) ||
|
||||
(lower.startsWith(QStringLiteral("trop")) && lower.endsWith(QStringLiteral(".png")));
|
||||
}
|
||||
|
||||
static bool ReadUcp(const QString& file_name, QMap<QString, QByteArray>& files, QString& error) {
|
||||
const QByteArray data =
|
||||
GameContent::ReadPath(GameContent::ToPath(file_name), GameContent::MaxTrophyPackageSize);
|
||||
if (data.isEmpty()) {
|
||||
error = QObject::tr("Could not open %1").arg(QDir::toNativeSeparators(file_name));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (data.size() < UCP_HEADER_LEN) {
|
||||
error = QObject::tr("%1 is too small to be a trophy package.")
|
||||
.arg(QFileInfo(file_name).fileName());
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto magic = qFromBigEndian<quint32>(data.constData() + 0x00);
|
||||
if (magic != UCP_MAGIC) {
|
||||
error = QObject::tr("%1 has an invalid trophy package magic.")
|
||||
.arg(QFileInfo(file_name).fileName());
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto version = qFromBigEndian<quint32>(data.constData() + 0x04);
|
||||
if (version != UCP_VERSION) {
|
||||
error = QObject::tr("%1 uses unsupported trophy package version %2.")
|
||||
.arg(QFileInfo(file_name).fileName(), QString::number(version));
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto declared_size = qFromBigEndian<quint64>(data.constData() + 0x08);
|
||||
if (declared_size < UCP_HEADER_LEN || declared_size > static_cast<quint64>(data.size())) {
|
||||
error = QObject::tr("%1 is truncated.").arg(QFileInfo(file_name).fileName());
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto file_count = qFromBigEndian<quint32>(data.constData() + 0x10);
|
||||
if (file_count > UCP_MAX_FILES) {
|
||||
error = QObject::tr("%1 contains too many files.").arg(QFileInfo(file_name).fileName());
|
||||
return false;
|
||||
}
|
||||
const auto toc_offset = static_cast<quint64>(qFromBigEndian<quint32>(data.constData() + 0x14));
|
||||
const auto data_size = declared_size;
|
||||
|
||||
const quint64 table_size = UCP_TOC_SKIP + static_cast<quint64>(file_count) * UCP_ENTRY_LEN;
|
||||
if (toc_offset > data_size || table_size > data_size - toc_offset ||
|
||||
!std::in_range<qsizetype>(toc_offset + table_size)) {
|
||||
error = QObject::tr("%1 has an invalid table of contents.")
|
||||
.arg(QFileInfo(file_name).fileName());
|
||||
return false;
|
||||
}
|
||||
|
||||
quint64 extracted_size = 0;
|
||||
for (quint32 i = 0; i < file_count; i++) {
|
||||
const auto entry_offset = static_cast<qsizetype>(toc_offset + UCP_TOC_SKIP +
|
||||
static_cast<quint64>(i) * UCP_ENTRY_LEN);
|
||||
UcpEntry entry;
|
||||
entry.name = ReadFixedString(data, entry_offset, UCP_NAME_LEN).trimmed();
|
||||
entry.offset = qFromBigEndian<quint64>(data.constData() + entry_offset + 0x20);
|
||||
entry.size = qFromBigEndian<quint64>(data.constData() + entry_offset + 0x28);
|
||||
|
||||
if (entry.name.isEmpty()) {
|
||||
continue;
|
||||
}
|
||||
if (entry.offset > data_size || entry.size > data_size - entry.offset ||
|
||||
!std::in_range<qsizetype>(entry.offset) || !std::in_range<qsizetype>(entry.size)) {
|
||||
error = QObject::tr("%1 has an invalid entry for %2.")
|
||||
.arg(QFileInfo(file_name).fileName(), entry.name);
|
||||
return false;
|
||||
}
|
||||
if (!IsUsedUcpEntry(entry.name)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto entry_limit = entry.name.endsWith(QStringLiteral(".png"), Qt::CaseInsensitive)
|
||||
? GameContent::MaxImageSize
|
||||
: GameContent::MaxMetadataSize;
|
||||
if (entry.size > entry_limit || entry.size > UCP_MAX_EXTRACTED_SIZE - extracted_size) {
|
||||
error = QObject::tr("%1 contains an oversized entry for %2.")
|
||||
.arg(QFileInfo(file_name).fileName(), entry.name);
|
||||
return false;
|
||||
}
|
||||
|
||||
files.insert(entry.name.toCaseFolded(), data.mid(static_cast<qsizetype>(entry.offset),
|
||||
static_cast<qsizetype>(entry.size)));
|
||||
extracted_size += entry.size;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static const QByteArray* FindFile(const QMap<QString, QByteArray>& files, const QString& name) {
|
||||
const auto it = files.constFind(name.toCaseFolded());
|
||||
return it == files.constEnd() ? nullptr : &it.value();
|
||||
}
|
||||
|
||||
static const QByteArray* FindFirstTrophyMetadataFile(const QMap<QString, QByteArray>& files) {
|
||||
for (auto it = files.constBegin(); it != files.constEnd(); ++it) {
|
||||
if (it.key().startsWith(QStringLiteral("tropmeta_")) &&
|
||||
it.key().endsWith(QStringLiteral(".json"))) {
|
||||
return &it.value();
|
||||
}
|
||||
}
|
||||
|
||||
return FindFile(files, QStringLiteral("tropmeta.json"));
|
||||
}
|
||||
|
||||
static bool ReadJsonObject(const QByteArray& data, const QString& file_name, QJsonObject& object,
|
||||
QString& error) {
|
||||
QJsonParseError parse_error;
|
||||
const auto doc = QJsonDocument::fromJson(data, &parse_error);
|
||||
if (parse_error.error != QJsonParseError::NoError || !doc.isObject()) {
|
||||
error = QObject::tr("Could not read %1: %2").arg(file_name, parse_error.errorString());
|
||||
return false;
|
||||
}
|
||||
|
||||
object = doc.object();
|
||||
return true;
|
||||
}
|
||||
|
||||
static QString JsonString(const QJsonValue& value) {
|
||||
if (value.isString()) {
|
||||
return value.toString();
|
||||
}
|
||||
if (value.isDouble()) {
|
||||
const double number = value.toDouble();
|
||||
if (number == static_cast<int>(number)) {
|
||||
return QString::number(static_cast<int>(number));
|
||||
}
|
||||
return QString::number(number);
|
||||
}
|
||||
if (value.isBool()) {
|
||||
return value.toBool() ? QStringLiteral("true") : QStringLiteral("false");
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
static QList<TrophyDefinition> ReadDefinitions(const QJsonObject& tropconf) {
|
||||
QList<TrophyDefinition> ret;
|
||||
|
||||
const auto trophies = tropconf.value(QStringLiteral("trophies")).toArray();
|
||||
for (const auto& value: trophies) {
|
||||
const auto obj = value.toObject();
|
||||
TrophyDefinition def;
|
||||
def.id = JsonString(obj.value(QStringLiteral("id"))).trimmed();
|
||||
def.grade = JsonString(obj.value(QStringLiteral("grade"))).trimmed();
|
||||
def.hidden = obj.value(QStringLiteral("hidden")).toBool(false);
|
||||
def.has_reward = obj.value(QStringLiteral("hasReward")).toBool(false);
|
||||
|
||||
if (!def.id.isEmpty()) {
|
||||
ret.append(def);
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static QMap<QString, TrophyText> ReadMetadata(const QJsonObject& tropmeta) {
|
||||
QMap<QString, TrophyText> ret;
|
||||
|
||||
const auto metadata = tropmeta.value(QStringLiteral("metadata")).toObject();
|
||||
const auto trophies = metadata.value(QStringLiteral("trophyMetadata")).toArray();
|
||||
for (const auto& value: trophies) {
|
||||
const auto obj = value.toObject();
|
||||
const auto id = JsonString(obj.value(QStringLiteral("id"))).trimmed();
|
||||
if (id.isEmpty()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
TrophyText text;
|
||||
text.name = JsonString(obj.value(QStringLiteral("name"))).trimmed();
|
||||
text.detail = JsonString(obj.value(QStringLiteral("detail"))).trimmed();
|
||||
text.reward = JsonString(obj.value(QStringLiteral("reward"))).trimmed();
|
||||
ret.insert(id, text);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static QString GradeToText(const QString& grade) {
|
||||
if (grade == QStringLiteral("P")) {
|
||||
return QObject::tr("Platinum");
|
||||
}
|
||||
if (grade == QStringLiteral("G")) {
|
||||
return QObject::tr("Gold");
|
||||
}
|
||||
if (grade == QStringLiteral("S")) {
|
||||
return QObject::tr("Silver");
|
||||
}
|
||||
if (grade == QStringLiteral("B")) {
|
||||
return QObject::tr("Bronze");
|
||||
}
|
||||
|
||||
return grade;
|
||||
}
|
||||
|
||||
static QPixmap LoadTrophyIcon(const QMap<QString, QByteArray>& files, const QString& id) {
|
||||
QStringList names;
|
||||
names.append(QStringLiteral("trop%1.png").arg(id));
|
||||
|
||||
bool id_is_number = false;
|
||||
const int id_num = id.toInt(&id_is_number);
|
||||
if (id_is_number) {
|
||||
names.append(QStringLiteral("trop%1.png").arg(id_num, 4, 10, QLatin1Char('0')));
|
||||
}
|
||||
|
||||
for (const auto& name: names) {
|
||||
const auto* data = FindFile(files, name);
|
||||
if (data == nullptr) {
|
||||
continue;
|
||||
}
|
||||
|
||||
QPixmap pixmap;
|
||||
if (pixmap.loadFromData(*data)) {
|
||||
return pixmap;
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
static QString TrophyTabTitle(const QString& file_name) {
|
||||
static const QRegularExpression trophy_file_re(QStringLiteral("^trophy(\\d+)\\.ucp$"),
|
||||
QRegularExpression::CaseInsensitiveOption);
|
||||
|
||||
const auto name = QFileInfo(file_name).fileName();
|
||||
const auto match = trophy_file_re.match(name);
|
||||
if (match.hasMatch()) {
|
||||
return QObject::tr("Trophy %1").arg(match.captured(1));
|
||||
}
|
||||
|
||||
return QFileInfo(file_name).completeBaseName();
|
||||
}
|
||||
|
||||
static bool BuildTrophySet(const QString& ucp_file, TrophySet& set, QString& error) {
|
||||
QMap<QString, QByteArray> files;
|
||||
if (!ReadUcp(ucp_file, files, error)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto* conf_data = FindFile(files, QStringLiteral("tropconf.json"));
|
||||
if (conf_data == nullptr) {
|
||||
error =
|
||||
QObject::tr("%1 does not contain tropconf.json.").arg(QFileInfo(ucp_file).fileName());
|
||||
return false;
|
||||
}
|
||||
|
||||
QJsonObject tropconf;
|
||||
if (!ReadJsonObject(*conf_data, QStringLiteral("tropconf.json"), tropconf, error)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto default_language =
|
||||
JsonString(tropconf.value(QStringLiteral("defaultLanguage"))).trimmed();
|
||||
const QByteArray* meta_data = nullptr;
|
||||
if (!default_language.isEmpty()) {
|
||||
meta_data = FindFile(files, QStringLiteral("tropmeta_%1.json").arg(default_language));
|
||||
}
|
||||
if (meta_data == nullptr) {
|
||||
meta_data = FindFirstTrophyMetadataFile(files);
|
||||
}
|
||||
if (meta_data == nullptr) {
|
||||
error = QObject::tr("%1 does not contain readable trophy metadata.")
|
||||
.arg(QFileInfo(ucp_file).fileName());
|
||||
return false;
|
||||
}
|
||||
|
||||
QJsonObject tropmeta;
|
||||
if (!ReadJsonObject(*meta_data, QStringLiteral("tropmeta.json"), tropmeta, error)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto definitions = ReadDefinitions(tropconf);
|
||||
if (definitions.isEmpty()) {
|
||||
error = QObject::tr("%1 does not define any trophies.").arg(QFileInfo(ucp_file).fileName());
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto texts = ReadMetadata(tropmeta);
|
||||
|
||||
set.tab_title = TrophyTabTitle(ucp_file);
|
||||
for (const auto& def: definitions) {
|
||||
const auto text = texts.value(def.id);
|
||||
|
||||
TrophyRow row;
|
||||
row.id = def.id;
|
||||
row.grade = def.grade;
|
||||
row.hidden = def.hidden;
|
||||
row.has_reward = def.has_reward;
|
||||
row.reward = text.reward;
|
||||
row.name = text.name;
|
||||
row.detail = text.detail;
|
||||
row.icon = LoadTrophyIcon(files, def.id);
|
||||
|
||||
if (row.name.isEmpty()) {
|
||||
row.name =
|
||||
row.hidden ? QObject::tr("Hidden Trophy") : QObject::tr("Trophy %1").arg(def.id);
|
||||
}
|
||||
if (row.detail.isEmpty() && row.hidden) {
|
||||
row.detail = QObject::tr("This trophy is hidden.");
|
||||
}
|
||||
|
||||
set.trophies.append(row);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
static const QRegularExpression TrophyFilePattern(QStringLiteral("^trophy(\\d+)\\.ucp$"));
|
||||
|
||||
static QStringList FindTrophyFiles(const Configuration* info) {
|
||||
if (info == nullptr || info->basedir.isEmpty()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
QStringList files;
|
||||
for (const auto& file:
|
||||
GameContent::ListFiles(info->basedir, QStringLiteral("sce_sys/trophy2"))) {
|
||||
const auto name = QFileInfo(file).fileName();
|
||||
if (name.startsWith(QStringLiteral("trophy"), Qt::CaseInsensitive) &&
|
||||
name.endsWith(QStringLiteral(".ucp"), Qt::CaseInsensitive)) {
|
||||
for (const auto& file: GameContent::ListFiles(
|
||||
info->basedir, QString::fromLatin1(Common::Trophies::PackageDirectory))) {
|
||||
if (TrophyFilePattern.match(QFileInfo(file).fileName()).hasMatch()) {
|
||||
files.append(file);
|
||||
}
|
||||
}
|
||||
files.sort(Qt::CaseInsensitive);
|
||||
files.sort();
|
||||
return files;
|
||||
}
|
||||
|
||||
QStringList trophy_files;
|
||||
QSet<QString> seen;
|
||||
for (const auto& file: files) {
|
||||
auto key = QFileInfo(file).canonicalFilePath();
|
||||
if (key.isEmpty()) {
|
||||
key = file;
|
||||
}
|
||||
key = QDir::cleanPath(key).toCaseFolded();
|
||||
|
||||
if (!seen.contains(key)) {
|
||||
seen.insert(key);
|
||||
trophy_files.append(file);
|
||||
}
|
||||
static QString GradeToText(int grade) {
|
||||
switch (grade) {
|
||||
case 1: return QObject::tr("Platinum");
|
||||
case 2: return QObject::tr("Gold");
|
||||
case 3: return QObject::tr("Silver");
|
||||
case 4: return QObject::tr("Bronze");
|
||||
default: return {};
|
||||
}
|
||||
return trophy_files;
|
||||
}
|
||||
|
||||
static void PrepareTable(QTableWidget* table) {
|
||||
table->setColumnCount(4);
|
||||
table->setHorizontalHeaderLabels({QObject::tr("Unlocked"), QObject::tr("Trophy"),
|
||||
QObject::tr("Name"), QObject::tr("Description")});
|
||||
table->setAlternatingRowColors(true);
|
||||
table->setEditTriggers(QAbstractItemView::NoEditTriggers);
|
||||
table->setSelectionBehavior(QAbstractItemView::SelectRows);
|
||||
table->setSelectionMode(QAbstractItemView::SingleSelection);
|
||||
table->setIconSize(QSize(96, 96));
|
||||
table->setShowGrid(false);
|
||||
table->setWordWrap(true);
|
||||
table->verticalHeader()->setVisible(false);
|
||||
@@ -469,30 +69,16 @@ static void PrepareTable(QTableWidget* table) {
|
||||
table->setColumnWidth(3, 480);
|
||||
}
|
||||
|
||||
static QTableWidgetItem* CreateItem(const QString& text) {
|
||||
auto* item = new QTableWidgetItem(text);
|
||||
item->setFlags(item->flags() & ~Qt::ItemIsEditable);
|
||||
return item;
|
||||
}
|
||||
|
||||
static QString TrophyTooltip(const TrophyRow& row) {
|
||||
QStringList lines;
|
||||
lines.append(row.name);
|
||||
if (!row.detail.isEmpty()) {
|
||||
lines.append(row.detail);
|
||||
}
|
||||
|
||||
const auto grade = GradeToText(row.grade);
|
||||
if (!grade.isEmpty()) {
|
||||
lines.append(QObject::tr("Grade: %1").arg(grade));
|
||||
}
|
||||
if (row.hidden) {
|
||||
static QString TrophyTooltip(const Common::Trophies::Trophy& trophy) {
|
||||
QStringList lines {QString::fromStdString(trophy.name),
|
||||
QString::fromStdString(trophy.description),
|
||||
QObject::tr("Grade: %1").arg(GradeToText(trophy.grade))};
|
||||
if (trophy.hidden) {
|
||||
lines.append(QObject::tr("Hidden trophy"));
|
||||
}
|
||||
if (row.has_reward && !row.reward.isEmpty()) {
|
||||
lines.append(QObject::tr("Reward: %1").arg(row.reward));
|
||||
if (trophy.has_reward && !trophy.reward.empty()) {
|
||||
lines.append(QObject::tr("Reward: %1").arg(QString::fromStdString(trophy.reward)));
|
||||
}
|
||||
|
||||
return lines.join(QLatin1Char('\n'));
|
||||
}
|
||||
|
||||
@@ -516,7 +102,8 @@ bool TrophyViewerDialog::HasTrophyData(const Configuration* info) {
|
||||
return !FindTrophyFiles(info).isEmpty();
|
||||
}
|
||||
|
||||
void TrophyViewerDialog::ShowForGame(const Configuration* info, QWidget* parent) {
|
||||
void TrophyViewerDialog::ShowForGame(const Configuration* info, const QString& runtime_directory,
|
||||
QWidget* parent) {
|
||||
if (info == nullptr) {
|
||||
return;
|
||||
}
|
||||
@@ -527,7 +114,7 @@ void TrophyViewerDialog::ShowForGame(const Configuration* info, QWidget* parent)
|
||||
}
|
||||
|
||||
QString error;
|
||||
if (!dlg.LoadGame(*info, error)) {
|
||||
if (!dlg.LoadGame(*info, runtime_directory, error)) {
|
||||
QMessageBox::warning(parent, tr("Trophy Viewer"), error);
|
||||
return;
|
||||
}
|
||||
@@ -535,66 +122,71 @@ void TrophyViewerDialog::ShowForGame(const Configuration* info, QWidget* parent)
|
||||
dlg.exec();
|
||||
}
|
||||
|
||||
bool TrophyViewerDialog::LoadGame(const Configuration& info, QString& error) {
|
||||
const auto reader = Common::OpenArchive(GameContent::ToPath(info.basedir));
|
||||
bool TrophyViewerDialog::LoadGame(const Configuration& info, const QString& runtime_directory,
|
||||
QString& error) {
|
||||
const auto reader = Common::OpenArchive(GameContent::ToPath(info.basedir));
|
||||
const auto trophy_files = FindTrophyFiles(&info);
|
||||
if (trophy_files.isEmpty()) {
|
||||
error = tr("No trophy package found in sce_sys/trophy2.");
|
||||
error = tr("No trophy package found in %1.")
|
||||
.arg(QString::fromLatin1(Common::Trophies::PackageDirectory));
|
||||
return false;
|
||||
}
|
||||
|
||||
QStringList errors;
|
||||
for (const auto& file: trophy_files) {
|
||||
TrophySet set;
|
||||
QString set_error;
|
||||
if (!BuildTrophySet(file, set, set_error)) {
|
||||
errors.append(set_error);
|
||||
const auto package =
|
||||
Common::Trophies::LoadPackage(GameContent::ToPath(file), info.console_language);
|
||||
if (package.trophies.empty()) {
|
||||
errors.append(tr("Could not read trophy package %1.").arg(QFileInfo(file).fileName()));
|
||||
continue;
|
||||
}
|
||||
|
||||
auto* table = new QTableWidget(set.trophies.size(), 4, m_tabs);
|
||||
const auto label = TrophyFilePattern.match(QFileInfo(file).fileName()).captured(1).toUInt();
|
||||
const auto unlocked = Common::Trophies::LoadUnlocks(
|
||||
Common::Trophies::UnlocksPath(GameContent::ToPath(runtime_directory),
|
||||
info.title_id.toStdString(), info.user_id, label));
|
||||
auto* table = new QTableWidget(static_cast<int>(package.trophies.size()), 4, m_tabs);
|
||||
PrepareTable(table);
|
||||
|
||||
for (int row_index = 0; row_index < set.trophies.size(); row_index++) {
|
||||
const auto& row = set.trophies.at(row_index);
|
||||
table->setRowHeight(row_index, 112);
|
||||
|
||||
auto* status = CreateItem(tr("locked"));
|
||||
int row_index = 0;
|
||||
for (const auto& [id, trophy]: package.trophies) {
|
||||
const bool trophy_unlocked = unlocked.contains(id);
|
||||
auto* status = new QTableWidgetItem(trophy_unlocked ? tr("UNLOCKED") : tr("LOCKED"));
|
||||
status->setTextAlignment(Qt::AlignCenter);
|
||||
if (row.hidden) {
|
||||
status->setForeground(QBrush(Qt::gray));
|
||||
}
|
||||
auto status_font = status->font();
|
||||
status_font.setBold(true);
|
||||
status->setFont(status_font);
|
||||
table->setItem(row_index, 0, status);
|
||||
|
||||
auto* icon_label = new QLabel(table);
|
||||
icon_label->setAlignment(Qt::AlignCenter);
|
||||
icon_label->setMinimumSize(QSize(108, 108));
|
||||
if (!row.icon.isNull()) {
|
||||
icon_label->setPixmap(
|
||||
row.icon.scaled(QSize(96, 96), Qt::KeepAspectRatio, Qt::SmoothTransformation));
|
||||
auto* icon_item = new QTableWidgetItem;
|
||||
icon_item->setTextAlignment(Qt::AlignCenter);
|
||||
QPixmap icon;
|
||||
if (icon.loadFromData(reinterpret_cast<const uchar*>(trophy.icon_png.data()),
|
||||
static_cast<uint>(trophy.icon_png.size()))) {
|
||||
if (!trophy_unlocked) {
|
||||
icon = QPixmap::fromImage(
|
||||
icon.toImage().convertToFormat(QImage::Format_Grayscale8));
|
||||
}
|
||||
icon_item->setIcon(QIcon(icon));
|
||||
}
|
||||
table->setCellWidget(row_index, 1, icon_label);
|
||||
table->setItem(row_index, 1, icon_item);
|
||||
|
||||
auto* name = CreateItem(row.name);
|
||||
auto font = name->font();
|
||||
const auto name_text = trophy.name.empty() ? (trophy.hidden ? tr("Hidden Trophy")
|
||||
: tr("Trophy %1").arg(id))
|
||||
: QString::fromStdString(trophy.name);
|
||||
auto* name = new QTableWidgetItem(name_text);
|
||||
auto font = name->font();
|
||||
font.setBold(true);
|
||||
name->setFont(font);
|
||||
name->setToolTip(TrophyTooltip(row));
|
||||
name->setToolTip(TrophyTooltip(trophy));
|
||||
auto* detail = new QTableWidgetItem(QString::fromStdString(trophy.description));
|
||||
detail->setToolTip(name->toolTip());
|
||||
table->setItem(row_index, 2, name);
|
||||
|
||||
auto* detail = CreateItem(row.detail);
|
||||
detail->setToolTip(TrophyTooltip(row));
|
||||
table->setItem(row_index, 3, detail);
|
||||
++row_index;
|
||||
}
|
||||
|
||||
m_tabs->addTab(table, set.tab_title);
|
||||
m_tabs->addTab(table, tr("Trophy %1").arg(label));
|
||||
}
|
||||
|
||||
if (m_tabs->count() == 0) {
|
||||
error = errors.isEmpty() ? tr("No readable trophy data found.")
|
||||
: errors.join(QLatin1Char('\n'));
|
||||
error = errors.join(QLatin1Char('\n'));
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
+17
-5
@@ -2529,7 +2529,6 @@ static uint64_t decode_indirect_modifier_patch_offsets(uint64_t modifier, bool i
|
||||
if (indexed && (low & 0x2u) != 0) {
|
||||
base_vtx_loc |= static_cast<uint64_t>(sgpr_base + extract_modifier_bits(low, 14u, 5u))
|
||||
<< 16u;
|
||||
base_vtx_loc |= 1ull << 59u;
|
||||
}
|
||||
|
||||
return base_vtx_loc | (start_inst_loc << 32u);
|
||||
@@ -2787,13 +2786,15 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndexIndirect(CommandBuffer* buf, uint32_t dat
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
|
||||
|
||||
const auto patch_offsets = decode_indirect_modifier_patch_offsets(modifier, true);
|
||||
// Single indexed draws store the index-offset enable in word 3, bit 28.
|
||||
const auto patch_offsets = decode_indirect_modifier_patch_offsets(modifier, true) |
|
||||
((modifier & 0x2ull) << 59u);
|
||||
|
||||
cmd[0] = KYTY_PM4(5, Pm4::IT_DRAW_INDEX_INDIRECT, 0u);
|
||||
cmd[1] = data_offset_in_bytes;
|
||||
cmd[2] = static_cast<uint32_t>(patch_offsets);
|
||||
cmd[3] = static_cast<uint32_t>(patch_offsets >> 32u);
|
||||
cmd[4] = decode_indirect_draw_initiator(modifier);
|
||||
cmd[4] = decode_draw_index_initiator(modifier);
|
||||
|
||||
return cmd;
|
||||
}
|
||||
@@ -2914,19 +2915,30 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndexIndirectMulti(CommandBuffer* buf,
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
|
||||
|
||||
const auto low = static_cast<uint32_t>(modifier);
|
||||
const auto sgpr_base = indirect_modifier_sgpr_base(low);
|
||||
const auto patch_offsets = decode_indirect_modifier_patch_offsets(modifier, true);
|
||||
const auto count_vaddr = reinterpret_cast<uint64_t>(count_addr);
|
||||
|
||||
uint32_t draw_index_location = 0x280u;
|
||||
if ((low & 0x8u) != 0) {
|
||||
draw_index_location = sgpr_base + extract_modifier_bits(low, 24u, 5u);
|
||||
}
|
||||
// Multi indexed draws store the index-offset enable in word 4, bit 28.
|
||||
const auto draw_control = draw_index_location | ((low & 0x10u) << 23u) |
|
||||
((low & 0x2u) << 27u) | ((count_indirect & 0x1u) << 30u) |
|
||||
((low & 0x8u) << 28u);
|
||||
|
||||
cmd[0] = KYTY_PM4(10, Pm4::IT_DRAW_INDEX_INDIRECT_MULTI, 0u);
|
||||
cmd[1] = data_offset_in_bytes;
|
||||
cmd[2] = static_cast<uint32_t>(patch_offsets);
|
||||
cmd[3] = static_cast<uint32_t>(patch_offsets >> 32u);
|
||||
cmd[4] = (count_indirect & 1u) << 30u;
|
||||
cmd[4] = draw_control;
|
||||
cmd[5] = max_count_or_count;
|
||||
cmd[6] = static_cast<uint32_t>(count_vaddr) & ~0x3u;
|
||||
cmd[7] = static_cast<uint32_t>(count_vaddr >> 32u);
|
||||
cmd[8] = stride_in_bytes;
|
||||
cmd[9] = decode_indirect_draw_initiator(modifier);
|
||||
cmd[9] = decode_draw_index_initiator(modifier);
|
||||
|
||||
return cmd;
|
||||
}
|
||||
|
||||
@@ -1193,8 +1193,9 @@ static int ExecuteCommand(const CommandBufferState::Command& entry) {
|
||||
std::get_if<CommandBufferState::KernelEventCommand>(&entry.data)) {
|
||||
const auto& command = *payload;
|
||||
const auto eq = static_cast<LibKernel::EventQueue::KernelEqueue>(command.eq);
|
||||
auto result = LibKernel::EventQueue::KernelTriggerUserEvent(
|
||||
eq, command.id, reinterpret_cast<void*>(command.data));
|
||||
auto result = LibKernel::EventQueue::KernelTriggerEvent(
|
||||
eq, static_cast<uintptr_t>(command.id), LibKernel::EventQueue::KERNEL_EVFILT_AMPR,
|
||||
reinterpret_cast<void*>(command.data));
|
||||
if (result != OK) {
|
||||
LOGF("\tAPR submit event failed: eq=0x%016" PRIx64 ", id=%" PRId32
|
||||
", result=0x%08" PRIx32 "\n",
|
||||
|
||||
@@ -0,0 +1,42 @@
|
||||
#include "common/abi.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "libs/errno.h"
|
||||
#include "libs/libs.h"
|
||||
#include "loader/symbolDatabase.h"
|
||||
|
||||
namespace Libs {
|
||||
|
||||
LIB_VERSION("BluetoothHid", 1, "BluetoothHid", 1, 1);
|
||||
|
||||
namespace BluetoothHid {
|
||||
|
||||
static int KYTY_SYSV_ABI BluetoothHidInit() {
|
||||
PRINT_NAME();
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
static int KYTY_SYSV_ABI BluetoothHidRegisterDevice() {
|
||||
PRINT_NAME();
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
// Callback signature is unverified; the stub never invokes it.
|
||||
static int KYTY_SYSV_ABI BluetoothHidRegisterCallback(uint64_t callback_func) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t callback_func = 0x%016" PRIx64 "\n", callback_func);
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
} // namespace BluetoothHid
|
||||
|
||||
LIB_DEFINE(InitBluetoothHid_1) {
|
||||
LIB_FUNC("tul3-GzejQc", BluetoothHid::BluetoothHidInit);
|
||||
LIB_FUNC("4FUZ+c52d2k", BluetoothHid::BluetoothHidRegisterDevice);
|
||||
LIB_FUNC("4Ypfo9RIwfM", BluetoothHid::BluetoothHidRegisterCallback);
|
||||
}
|
||||
|
||||
} // namespace Libs
|
||||
@@ -0,0 +1,36 @@
|
||||
#include "common/abi.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "libs/errno.h"
|
||||
#include "libs/libs.h"
|
||||
#include "loader/symbolDatabase.h"
|
||||
|
||||
namespace Libs {
|
||||
|
||||
LIB_VERSION("DeviceService", 1, "Mbus", 1, 1);
|
||||
|
||||
namespace DeviceService {
|
||||
|
||||
static int KYTY_SYSV_ABI DeviceServiceInitialize() {
|
||||
PRINT_NAME();
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
static int KYTY_SYSV_ABI DeviceServiceQueryDeviceInfo(uint32_t device_handle, void* out_info) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t device_handle = 0x%08" PRIx32 "\n"
|
||||
"\t out_info = 0x%016" PRIx64 "\n",
|
||||
device_handle, reinterpret_cast<uint64_t>(out_info));
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
} // namespace DeviceService
|
||||
|
||||
LIB_DEFINE(InitDeviceService_1) {
|
||||
LIB_FUNC("84fDxStrG44", DeviceService::DeviceServiceInitialize);
|
||||
LIB_FUNC("UNMEa+5lrUA", DeviceService::DeviceServiceQueryDeviceInfo);
|
||||
}
|
||||
|
||||
} // namespace Libs
|
||||
+63
-30
@@ -78,6 +78,9 @@ constexpr int SCE_FONT_TEXT_PARSER_RESULT_TERMINATE = 0;
|
||||
constexpr int SCE_FONT_TEXT_PARSER_RESULT_ERROR = -1;
|
||||
constexpr int SCE_FONT_WRITING_FORM_HORIZONTAL = 0x10;
|
||||
constexpr int FONT_BITMAP_MAX_DIM = 128;
|
||||
constexpr int FONT_ERROR_INVALID_PARAMETER = static_cast<int>(0x80460002u);
|
||||
constexpr int FONT_ERROR_INVALID_FONT_HANDLE = static_cast<int>(0x80460005u);
|
||||
constexpr int FONT_ERROR_NO_SUPPORT_CODE = static_cast<int>(0x80460041u);
|
||||
|
||||
struct FontMemory {
|
||||
uint16_t type;
|
||||
@@ -118,6 +121,14 @@ struct FontGlyphMetrics {
|
||||
} vertical;
|
||||
};
|
||||
|
||||
struct FontKerning {
|
||||
float offset_x;
|
||||
float offset_y;
|
||||
float position_x;
|
||||
float position_y;
|
||||
};
|
||||
static_assert(sizeof(FontKerning) == 16);
|
||||
|
||||
struct FontRenderSurface {
|
||||
void* buffer;
|
||||
int32_t width_byte;
|
||||
@@ -801,15 +812,6 @@ static bool ensure_stb_font(FontState* font) {
|
||||
return font->has_ttf;
|
||||
}
|
||||
|
||||
static float stb_font_pixel_height(const FontState* font) {
|
||||
const float scale = (font != nullptr && font->scale_h > 1.0f ? font->scale_h : 16.0f);
|
||||
return static_cast<float>(std::clamp(static_cast<int>(scale + 0.5f), 8, FONT_BITMAP_MAX_DIM));
|
||||
}
|
||||
|
||||
static float stb_font_scale(FontState* font) {
|
||||
return stbtt_ScaleForPixelHeight(&font->font_info, stb_font_pixel_height(font));
|
||||
}
|
||||
|
||||
static uint32_t stb_supported_codepoint(FontState* font, uint32_t code) {
|
||||
if (font == nullptr || !ensure_stb_font(font)) {
|
||||
return static_cast<uint32_t>('?');
|
||||
@@ -825,31 +827,26 @@ static bool get_stb_metrics(FontState* font, uint32_t code, FontGlyphMetrics* me
|
||||
return false;
|
||||
}
|
||||
|
||||
code = stb_supported_codepoint(font, code);
|
||||
const float scale = stb_font_scale(font);
|
||||
code = stb_supported_codepoint(font, code);
|
||||
const float scale_x = stbtt_ScaleForMappingEmToPixels(&font->font_info, font->scale_w);
|
||||
const float scale_y = stbtt_ScaleForMappingEmToPixels(&font->font_info, font->scale_h);
|
||||
|
||||
int advance = 0;
|
||||
int lsb = 0;
|
||||
int x0 = 0;
|
||||
int y0 = 0;
|
||||
int x1 = 0;
|
||||
int y1 = 0;
|
||||
stbtt_GetCodepointHMetrics(&font->font_info, static_cast<int>(code), &advance, &lsb);
|
||||
stbtt_GetCodepointBitmapBox(&font->font_info, static_cast<int>(code), scale, scale, &x0, &y0,
|
||||
&x1, &y1);
|
||||
stbtt_GetCodepointHMetrics(&font->font_info, static_cast<int>(code), &advance, nullptr);
|
||||
stbtt_GetCodepointBox(&font->font_info, static_cast<int>(code), &x0, &y0, &x1, &y1);
|
||||
|
||||
const float width = static_cast<float>(std::max(x1 - x0, 0));
|
||||
const float height = static_cast<float>(std::max(y1 - y0, 0));
|
||||
const float advance_f = std::max(static_cast<float>(advance) * scale, width);
|
||||
|
||||
metrics->width = width;
|
||||
metrics->height = height;
|
||||
metrics->horizontal.bearing_x = static_cast<float>(x0);
|
||||
metrics->horizontal.bearing_y = static_cast<float>(-y0);
|
||||
metrics->horizontal.advance = advance_f;
|
||||
metrics->width = static_cast<float>(x1 - x0) * scale_x;
|
||||
metrics->height = static_cast<float>(y1 - y0) * scale_y;
|
||||
metrics->horizontal.bearing_x = static_cast<float>(x0) * scale_x;
|
||||
metrics->horizontal.bearing_y = static_cast<float>(y1) * scale_y;
|
||||
metrics->horizontal.advance = static_cast<float>(advance) * scale_x;
|
||||
metrics->vertical.bearing_x = 0.0f;
|
||||
metrics->vertical.bearing_y = 0.0f;
|
||||
metrics->vertical.advance = stb_font_pixel_height(font);
|
||||
metrics->vertical.advance = font->scale_h;
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -860,14 +857,15 @@ static bool init_stb_image(std::array<uint8_t, FONT_BITMAP_MAX_DIM * FONT_BITMAP
|
||||
return false;
|
||||
}
|
||||
|
||||
code = stb_supported_codepoint(font, code);
|
||||
const float scale = stb_font_scale(font);
|
||||
code = stb_supported_codepoint(font, code);
|
||||
const float scale_x = stbtt_ScaleForMappingEmToPixels(&font->font_info, font->scale_w);
|
||||
const float scale_y = stbtt_ScaleForMappingEmToPixels(&font->font_info, font->scale_h);
|
||||
|
||||
int x0 = 0;
|
||||
int y0 = 0;
|
||||
int x1 = 0;
|
||||
int y1 = 0;
|
||||
stbtt_GetCodepointBitmapBox(&font->font_info, static_cast<int>(code), scale, scale, &x0, &y0,
|
||||
stbtt_GetCodepointBitmapBox(&font->font_info, static_cast<int>(code), scale_x, scale_y, &x0, &y0,
|
||||
&x1, &y1);
|
||||
|
||||
image->fill(0);
|
||||
@@ -884,7 +882,7 @@ static bool init_stb_image(std::array<uint8_t, FONT_BITMAP_MAX_DIM * FONT_BITMAP
|
||||
}
|
||||
|
||||
stbtt_MakeCodepointBitmap(&font->font_info, image->data(), static_cast<int>(width),
|
||||
static_cast<int>(height), FONT_BITMAP_MAX_DIM, scale, scale,
|
||||
static_cast<int>(height), FONT_BITMAP_MAX_DIM, scale_x, scale_y,
|
||||
static_cast<int>(code));
|
||||
|
||||
return true;
|
||||
@@ -1425,7 +1423,7 @@ int KYTY_SYSV_ABI FontGetHorizontalLayout(FontHandle font_handle, FontHorizontal
|
||||
|
||||
auto* font = static_cast<FontState*>(font_handle);
|
||||
if (ensure_stb_font(font)) {
|
||||
const float scale = stb_font_scale(font);
|
||||
const float scale = stbtt_ScaleForMappingEmToPixels(&font->font_info, font->scale_h);
|
||||
int ascent = 0;
|
||||
int descent = 0;
|
||||
int line_gap = 0;
|
||||
@@ -2081,6 +2079,40 @@ int KYTY_SYSV_ABI FontGetRenderCharGlyphMetrics(FontHandle font_handle, uint32_t
|
||||
return OK;
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI FontGetKerning(FontHandle font_handle, uint32_t pre_code, uint32_t code,
|
||||
FontKerning* kerning) {
|
||||
PRINT_NAME();
|
||||
if (kerning == nullptr) {
|
||||
return FONT_ERROR_INVALID_PARAMETER;
|
||||
}
|
||||
*kerning = {};
|
||||
auto* font = static_cast<FontState*>(font_handle);
|
||||
if (font == nullptr) {
|
||||
return FONT_ERROR_INVALID_FONT_HANDLE;
|
||||
}
|
||||
if (pre_code == 0 || !ensure_stb_font(font)) {
|
||||
return OK;
|
||||
}
|
||||
const auto glyph_index = [&](uint32_t value) {
|
||||
if ((value & 0x80000000u) != 0) {
|
||||
return static_cast<int>(value & 0xffffu);
|
||||
}
|
||||
return stbtt_FindGlyphIndex(&font->font_info, static_cast<int>(value));
|
||||
};
|
||||
const int left = glyph_index(pre_code);
|
||||
const int right = glyph_index(code);
|
||||
if (left <= 0 || left >= font->font_info.numGlyphs ||
|
||||
right <= 0 || right >= font->font_info.numGlyphs) {
|
||||
return FONT_ERROR_NO_SUPPORT_CODE;
|
||||
}
|
||||
kerning->offset_x = static_cast<float>(stbtt_GetGlyphKernAdvance(&font->font_info, left, right)) *
|
||||
stbtt_ScaleForMappingEmToPixels(&font->font_info, font->scale_w);
|
||||
LOGF("\t handle = 0x%016" PRIx64 ", pre_code = 0x%08" PRIx32 ", code = 0x%08" PRIx32
|
||||
", offset_x = %f\n", reinterpret_cast<uint64_t>(font_handle), pre_code, code,
|
||||
static_cast<double>(kerning->offset_x));
|
||||
return OK;
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI FontGetCharGlyphMetrics(FontHandle font_handle, uint32_t code,
|
||||
FontGlyphMetrics* metrics) {
|
||||
PRINT_NAME();
|
||||
@@ -2253,6 +2285,7 @@ LIB_DEFINE(InitFont_1) {
|
||||
LIB_FUNC("FXP359ygujs", Font::FontDestroyLibrary);
|
||||
LIB_FUNC("C-4Qw5Srlyw", Font::FontGenerateCharGlyph);
|
||||
LIB_FUNC("L97d+3OgMlE", Font::FontGetCharGlyphMetrics);
|
||||
LIB_FUNC("sDuhHGNhHvE", Font::FontGetKerning);
|
||||
LIB_FUNC("IQtleGLL5pQ", Font::FontGetRenderCharGlyphMetrics);
|
||||
LIB_FUNC("8-zmgsxkBek", Font::FontGlyphDefineAttribute);
|
||||
LIB_FUNC("whrS4oksXc4", Font::FontMemoryInit);
|
||||
|
||||
+62
-1141
File diff suppressed because it is too large.
Load diff
File diff suppressed because it is too large.
Load diff
Loaded 100 of 111 files, more files were not shown because too many files have changed in this diff.
Show more
Reference in new issue
Block a user