mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-27 16:02:37 +00:00
Compare commits
104
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
9e41d8320a | ||
|
|
e998f21e71 | ||
|
|
3197ef093c | ||
|
|
fa0e81bfba | ||
|
|
01ce973882 | ||
|
|
f57d2c0965 | ||
|
|
735a229236 | ||
|
|
9ade7e3582 | ||
|
|
259a40abfc | ||
|
|
f1577a5a94 | ||
|
|
d08a6cef64 | ||
|
|
907c65f54c | ||
|
|
fe6499b86e | ||
|
|
6309ac838d | ||
|
|
19799b3079 | ||
|
|
4e16234d32 | ||
|
|
3c9da9c3f4 | ||
|
|
ff6dffe298 | ||
|
|
5f6dc0a8d0 | ||
|
|
34893dd8c8 | ||
|
|
50595d1c13 | ||
|
|
717c54e085 | ||
|
|
31b7be9ff2 | ||
|
|
40692dfb64 | ||
|
|
9a3aca963a | ||
|
|
1fa79d5cac | ||
|
|
c9ec82e32e | ||
|
|
2f88a0a3b2 | ||
|
|
7e884f55e0 | ||
|
|
d70cbd4184 | ||
|
|
9bcf80bf67 | ||
|
|
ed1195d1e7 | ||
|
|
25e1cc7ec9 | ||
|
|
a287a54f26 | ||
|
|
56738aa4e1 | ||
|
|
c11254a996 | ||
|
|
aec8c88755 | ||
|
|
68d7bc94e2 | ||
|
|
8ee31abd9d | ||
|
|
9a7c54da58 | ||
|
|
5dc6914688 | ||
|
|
a7a734b5d3 | ||
|
|
e2c8b61de6 | ||
|
|
145578ac03 | ||
|
|
f01a3750d4 | ||
|
|
0e9c77b0a2 | ||
|
|
d692d8ee08 | ||
|
|
460a196fca | ||
|
|
652154aead | ||
|
|
49ebbfd627 | ||
|
|
7688093ca3 | ||
|
|
df08b83287 | ||
|
|
fa68e104ea | ||
|
|
fd66f580b4 | ||
|
|
8f7d745383 | ||
|
|
f4692a450e | ||
|
|
df5b9b92be | ||
|
|
5b0ef07742 | ||
|
|
5ce9a52936 | ||
|
|
dad900c61d | ||
|
|
5b730d4df0 | ||
|
|
e699a35f20 | ||
|
|
41beda4367 | ||
|
|
048fe9f413 | ||
|
|
e51de54ee4 | ||
|
|
984cfcebd1 | ||
|
|
df0412afb5 | ||
|
|
f28c0fccb2 | ||
|
|
4c87dbebb2 | ||
|
|
16a7fe689a | ||
|
|
6f0cddd440 | ||
|
|
4084a008ea | ||
|
|
c0ebf22476 | ||
|
|
cb375ec35a | ||
|
|
6f3bebcb50 | ||
|
|
1029511bbc | ||
|
|
65144ce4ac | ||
|
|
f848d2761b | ||
|
|
730e1a3cf3 | ||
|
|
d4bb7fd786 | ||
|
|
fbea51c684 | ||
|
|
a6f4e8e7f4 | ||
|
|
448a4c8a6a | ||
|
|
ece4e28740 | ||
|
|
58ba1e4cb4 | ||
|
|
cf77fb4353 | ||
|
|
7e4e142aae | ||
|
|
b7b335ac63 | ||
|
|
9a5dd9faff | ||
|
|
947627d10d | ||
|
|
1cfb9522a3 | ||
|
|
f63d3befdc | ||
|
|
307fdcf7ad | ||
|
|
679be25c37 | ||
|
|
fa56c5eae9 | ||
|
|
3b9e176b70 | ||
|
|
053f5fd3cc | ||
|
|
f3836bb831 | ||
|
|
2f4d0f383e | ||
|
|
d247d3d60c | ||
|
|
93452b24e3 | ||
|
|
5559cfcbb2 | ||
|
|
1c301c9aab | ||
|
|
59183dbfa8 |
No files matched your search
@@ -257,6 +257,7 @@ jobs:
|
||||
"$install_dir/libMoltenVK.dylib" \
|
||||
"$app_dir/Contents/MacOS/KytyPS5" \
|
||||
"$app_dir/Contents/MacOS/kyty_emulator" \
|
||||
"$app_dir/Contents/MacOS/kyty_updater" \
|
||||
"$app_dir/Contents/Frameworks/libMoltenVK.dylib"; do
|
||||
file "$binary"
|
||||
lipo "$binary" -verify_arch x86_64
|
||||
@@ -266,6 +267,7 @@ jobs:
|
||||
"$install_dir/libMoltenVK.dylib" \
|
||||
"$app_dir/Contents/MacOS/KytyPS5" \
|
||||
"$app_dir/Contents/MacOS/kyty_emulator" \
|
||||
"$app_dir/Contents/MacOS/kyty_updater" \
|
||||
"$app_dir/Contents/Frameworks/libMoltenVK.dylib"; do
|
||||
codesign --verify --strict "$binary"
|
||||
done
|
||||
@@ -407,6 +409,7 @@ jobs:
|
||||
run: |
|
||||
file _Build/linux/install/launcher
|
||||
file _Build/linux/install/kyty_emulator
|
||||
test -x _Build/linux/install/kyty_updater
|
||||
file _Build/linux/install/kyty_emulator | grep -q "ELF 64-bit LSB .*x86-64"
|
||||
ldd _Build/linux/install/kyty_emulator > /dev/null
|
||||
readelf -d _Build/linux/install/launcher | grep -q 'RPATH.*\$ORIGIN/lib'
|
||||
@@ -495,7 +498,8 @@ jobs:
|
||||
test -d "$linux_dir"
|
||||
chmod a+x \
|
||||
"$linux_dir/launcher" \
|
||||
"$linux_dir/kyty_emulator"
|
||||
"$linux_dir/kyty_emulator" \
|
||||
"$linux_dir/kyty_updater"
|
||||
tar -C "$linux_dir" -czf \
|
||||
"$GITHUB_WORKSPACE/$RELEASE_NAME-Linux-x86_64.tar.gz" .
|
||||
|
||||
|
||||
+29
-13
@@ -40,6 +40,11 @@ if (NOT (WIN32 OR LINUX OR APPLE))
|
||||
message(FATAL_ERROR "only Windows, Linux, and macOS builds are supported")
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
# Prevent Windows headers from defining min/max macros in all targets.
|
||||
add_compile_definitions(NOMINMAX)
|
||||
endif()
|
||||
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
set(CMAKE_CXX_EXTENSIONS OFF)
|
||||
@@ -298,28 +303,27 @@ list(APPEND kyty_emulator_src "${fault_buffer_shader_header}")
|
||||
list(APPEND kyty_emulator_src ${gpu_tiler_shader_headers})
|
||||
|
||||
set(gpu_blit_generated_dir "${PROJECT_BINARY_DIR}/gpu_blit_shaders")
|
||||
set(gpu_blit_shader_sources
|
||||
"${gpu_tiler_shader_dir}/gpu_blit_fs_triangle.vert"
|
||||
"${gpu_tiler_shader_dir}/gpu_blit_color_to_ms_depth.frag"
|
||||
"${gpu_tiler_shader_dir}/gpu_video_out_overlay.frag"
|
||||
)
|
||||
foreach(shader_source IN LISTS gpu_blit_shader_sources)
|
||||
get_filename_component(shader_name "${shader_source}" NAME_WE)
|
||||
function(add_gpu_blit_shader shader_name shader_file)
|
||||
set(shader_source "${gpu_tiler_shader_dir}/${shader_file}")
|
||||
set(shader_spv "${gpu_blit_generated_dir}/${shader_name}.spv")
|
||||
set(shader_header "${gpu_blit_generated_dir}/${shader_name}_spv.h")
|
||||
string(TOUPPER "${shader_name}_SPV" shader_symbol)
|
||||
add_custom_command(
|
||||
OUTPUT "${shader_header}"
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${gpu_blit_generated_dir}"
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.3 -Os
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.3 -Os ${ARGN}
|
||||
"-I${gpu_tiler_shader_dir}" -o "${shader_spv}" "${shader_source}"
|
||||
COMMAND ${CMAKE_COMMAND} -DINPUT=${shader_spv} -DOUTPUT=${shader_header}
|
||||
-DSYMBOL=${shader_symbol} -P "${KYTY_SOURCE_DIR}/embed_spirv.cmake"
|
||||
DEPENDS "${shader_source}"
|
||||
VERBATIM
|
||||
)
|
||||
list(APPEND gpu_blit_shader_headers "${shader_header}")
|
||||
endforeach()
|
||||
set(gpu_blit_shader_headers ${gpu_blit_shader_headers} "${shader_header}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
add_gpu_blit_shader(gpu_blit_fs_triangle gpu_blit_fs_triangle.vert)
|
||||
add_gpu_blit_shader(gpu_blit_color_to_ms_depth gpu_blit_color_to_ms_depth.frag)
|
||||
add_gpu_blit_shader(gpu_video_out_overlay gpu_video_out_overlay.frag)
|
||||
add_gpu_blit_shader(gpu_imgui_hdr gpu_video_out_overlay.frag -DIMGUI_HDR=1)
|
||||
list(APPEND kyty_emulator_src ${gpu_blit_shader_headers})
|
||||
|
||||
list(APPEND kyty_emulator_src
|
||||
@@ -399,7 +403,7 @@ add_executable(scalar_provenance_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
|
||||
)
|
||||
target_link_libraries(scalar_provenance_tests fmt::fmt)
|
||||
target_link_libraries(scalar_provenance_tests fmt::fmt xbyak::xbyak)
|
||||
target_include_directories(scalar_provenance_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(page_manager_tests EXCLUDE_FROM_ALL
|
||||
@@ -428,6 +432,14 @@ add_executable(avplayer_file_tests EXCLUDE_FROM_ALL
|
||||
target_link_libraries(avplayer_file_tests common FFmpeg::ffmpeg ZArchive::zarchive)
|
||||
target_include_directories(avplayer_file_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(vdecsw_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/VdecswTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/libs/videoDec2Decoder.cpp"
|
||||
"${KYTY_SOURCE_DIR}/loader/timer.cpp"
|
||||
)
|
||||
target_link_libraries(vdecsw_tests common FFmpeg::ffmpeg)
|
||||
target_include_directories(vdecsw_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(bit_array_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/BitArrayTests.cpp"
|
||||
)
|
||||
@@ -467,7 +479,7 @@ add_executable(resource_materialization_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
|
||||
)
|
||||
target_link_libraries(resource_materialization_tests fmt::fmt)
|
||||
target_link_libraries(resource_materialization_tests fmt::fmt xbyak::xbyak)
|
||||
target_include_directories(resource_materialization_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
|
||||
@@ -480,7 +492,7 @@ add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ShaderInfoCollection.cpp"
|
||||
)
|
||||
target_link_libraries(resource_tracking_tests fmt::fmt)
|
||||
target_link_libraries(resource_tracking_tests fmt::fmt xbyak::xbyak)
|
||||
target_include_directories(resource_tracking_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(audio_out2_port_tests EXCLUDE_FROM_ALL
|
||||
@@ -618,6 +630,7 @@ if(BUILD_TESTING)
|
||||
add_test(NAME archive_file COMMAND $<TARGET_FILE:archive_file_tests>)
|
||||
add_test(NAME trophy_system COMMAND $<TARGET_FILE:trophy_system_tests>)
|
||||
add_test(NAME avplayer_file COMMAND $<TARGET_FILE:avplayer_file_tests>)
|
||||
add_test(NAME vdecsw COMMAND $<TARGET_FILE:vdecsw_tests>)
|
||||
add_test(NAME bit_array COMMAND $<TARGET_FILE:bit_array_tests>)
|
||||
add_test(NAME lru_cache COMMAND $<TARGET_FILE:lru_cache_tests>)
|
||||
add_test(NAME shader_vertex_metadata COMMAND $<TARGET_FILE:shader_vertex_metadata_tests>)
|
||||
@@ -657,6 +670,8 @@ if(BUILD_TESTING)
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --context-state-only)
|
||||
add_test(NAME gpu_tiler
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --gpu-tiler-only)
|
||||
add_test(NAME image_transfer_layout
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --image-layout-only)
|
||||
|
||||
add_test(NAME texture_cache_layered_image
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --layered-image-only)
|
||||
@@ -692,6 +707,7 @@ if(BUILD_TESTING)
|
||||
archive_file_tests
|
||||
trophy_system_tests
|
||||
avplayer_file_tests
|
||||
vdecsw_tests
|
||||
bit_array_tests
|
||||
lru_cache_tests
|
||||
shader_vertex_metadata_tests
|
||||
|
||||
@@ -7,12 +7,12 @@
|
||||
[](#current-status)
|
||||
[](LICENSE)
|
||||
|
||||
**[Weekly updates](https://github.com/KytyPS5/KytyPS5/discussions/862)** — game progress, recent fixes and ongoing development.
|
||||
**[Weekly updates](https://github.com/KytyPS5/KytyPS5/discussions/862)** — game progress, recent fixes, and ongoing development.
|
||||
|
||||
**[Development on Discord](https://discord.gg/UNrkMqGaBg)** — KytyPS5 development.
|
||||
|
||||
KytyPS5 is a free and open-source PlayStation 5 emulator written in C++ for Windows and Linux,
|
||||
with experimental macOS support. It is based on a heavily modified version of
|
||||
KytyPS5 is a free and open-source PlayStation 5 translation layer written in C++ for Windows
|
||||
and Linux, with experimental macOS support. It is based on a heavily modified version of
|
||||
[Kyty](https://github.com/InoriRus/Kyty). The project is in active development, and behavior
|
||||
can change significantly between builds.
|
||||
|
||||
@@ -23,13 +23,13 @@ can change significantly between builds.
|
||||
|
||||
## Current Status
|
||||
|
||||
KytyPS5 can boot 2D games and a selection of 3D games, including titles built with Unreal Engine
|
||||
KytyPS5 can boot 2D and 3D games, including titles built with Unreal Engine
|
||||
4/5, Unity, and custom engines. External low-level emulation modules are neither required nor
|
||||
planned.
|
||||
|
||||
Development is currently focused on expanding game compatibility and improving boot reliability.
|
||||
|
||||
Windows and Linux are the primary platforms and receive the most testing.
|
||||
Windows and Linux are the primary target platforms and receive the most testing.
|
||||
|
||||
macOS support is experimental. The emulator is built for x86-64 and runs on Apple Silicon under
|
||||
Rosetta 2, with Vulkan provided by MoltenVK. A small number of titles have been verified in-game
|
||||
@@ -85,14 +85,20 @@ or graphical glitches, so please include the version you tested when reporting a
|
||||
Testing games and submitting detailed bug reports are useful ways to contribute. Search existing
|
||||
issues first, then use the **Game Emulation Status Report** template and attach the complete log file.
|
||||
|
||||
Code contributions should be focused, build successfully on the platforms they touch, and include
|
||||
relevant tests where practical. Windows is the primary target, so a change that alters shared code
|
||||
should not regress it; changes confined to a platform's own code paths only need to build there. Because KytyPS5 is still evolving quickly, consider opening an issue before
|
||||
starting a large change.
|
||||
**Pull requests for general fixes, architectural changes, or refactoring that do not address a concrete bug or launch problem in a specific game will be automatically closed.**
|
||||
|
||||
**Large, unfocused commits or pull requests that bundle unrelated changes without a clear purpose or game-related benefit will also be automatically closed.**
|
||||
|
||||
Keep each PR focused. Name the affected game, describe the exact problem, and provide evidence showing what the change fixes.
|
||||
|
||||
Windows and Linux are the primary target platforms, so changes to shared code should not
|
||||
introduce regressions on either platform. Changes confined to a platform's own code paths
|
||||
only need to build on that platform. Because KytyPS5 is still evolving quickly, consider
|
||||
opening an issue before starting a large change.
|
||||
|
||||
### Formatting
|
||||
|
||||
Set up the clang-format hook after cloning:
|
||||
Set up the clang-format hook after cloning.
|
||||
|
||||
Install `pre-commit` using the method appropriate for your platform:
|
||||
|
||||
@@ -171,9 +177,9 @@ The finished application and its runtime dependencies will be placed in
|
||||
|
||||
### Building on Linux
|
||||
|
||||
Install the toolchain and the libraries the bundled SDL3 needs. Without the audio, Wayland and
|
||||
udev development packages SDL3 quietly configures itself without those backends, and the resulting
|
||||
build has no working sound and no gamepad hotplug:
|
||||
Install the toolchain and the libraries the bundled SDL3 needs. Without the audio, Wayland, and
|
||||
udev development packages, SDL3 quietly configures itself without those backends, and the resulting
|
||||
build has no working audio or gamepad hotplug support:
|
||||
|
||||
```bash
|
||||
sudo apt-get install --no-install-recommends \
|
||||
@@ -183,8 +189,8 @@ sudo apt-get install --no-install-recommends \
|
||||
libasound2-dev libpulse-dev libudev-dev libdbus-1-dev libwayland-dev wayland-protocols
|
||||
```
|
||||
|
||||
Qt 6 (Concurrent, Network, Widgets) is required for the launcher — either the distribution packages
|
||||
(`qt6-base-dev`) or an official Qt installation.
|
||||
Qt 6 (Concurrent, Network, and Widgets) is required for the launcher. Use your distribution's
|
||||
packages (`qt6-base-dev`) or an official Qt installation.
|
||||
|
||||
```bash
|
||||
git submodule update --init --recursive
|
||||
@@ -198,7 +204,7 @@ cmake --install _Build/linux --prefix _Build/linux/install
|
||||
```
|
||||
|
||||
The install step copies the Qt libraries and plugins next to the binaries, so
|
||||
`_Build/linux/install` runs without a matching system Qt. FFmpeg is linked statically
|
||||
`_Build/linux/install` runs without a matching system Qt installation. FFmpeg is linked statically
|
||||
from the pinned [KytyPS5 FFmpeg core](https://github.com/KytyPS5/ext-ffmpeg-core)
|
||||
release, including VP9 and WebM support. System FFmpeg packages are not required.
|
||||
|
||||
@@ -242,6 +248,43 @@ sources, so it needs network access; a fully sandboxed `nix build` would require
|
||||
inputs. A Vulkan 1.3 driver must be available at runtime (on NixOS,
|
||||
`hardware.graphics.enable = true`).
|
||||
|
||||
### Building on Fedora and Fedora Atomic (Bazzite, Bluefin, Silverblue)
|
||||
|
||||
On regular Fedora, install dependencies on the host. On Fedora Atomic variants such as Bazzite,
|
||||
Bluefin and Silverblue, use [Distrobox](https://distrobox.it/) and run the install and build steps
|
||||
inside the container. Keep the checkout in your home directory so it is shared with the container.
|
||||
Add `--nvidia` to the create command for hosts using the proprietary NVIDIA driver:
|
||||
|
||||
```bash
|
||||
distrobox create --name kyty-build --image registry.fedoraproject.org/fedora:latest
|
||||
distrobox enter kyty-build
|
||||
```
|
||||
|
||||
Install the toolchain, Qt 6 and SDL3 dependencies:
|
||||
|
||||
```bash
|
||||
sudo dnf install -y \
|
||||
clang lld ninja-build cmake git glslang python3 pkgconf-pkg-config \
|
||||
mesa-libGL-devel libX11-devel libXcursor-devel libXext-devel libXfixes-devel \
|
||||
libXi-devel libXrandr-devel libXScrnSaver-devel libXtst-devel libxkbcommon-devel \
|
||||
alsa-lib-devel pulseaudio-libs-devel systemd-devel dbus-devel \
|
||||
wayland-devel wayland-protocols-devel qt6-qtbase-devel
|
||||
```
|
||||
|
||||
From the repository root, follow the launcher configure, build and install steps in
|
||||
[Building on Linux](#building-on-linux), omitting `-DCMAKE_PREFIX_PATH="$Qt6_DIR"`; CMake finds
|
||||
Fedora's packaged Qt 6 automatically.
|
||||
|
||||
Run `./_Build/linux/install/launcher` on regular Fedora or inside the container. To launch a
|
||||
container build from the host, leave the container with `exit`, then run from the repository root:
|
||||
|
||||
```bash
|
||||
distrobox enter kyty-build -- ./_Build/linux/install/launcher
|
||||
```
|
||||
|
||||
Qt libraries and plugins are bundled. You can also launch directly on a Fedora Atomic host
|
||||
if its other system libraries are compatible with the container build.
|
||||
|
||||
### Building on macOS
|
||||
|
||||
macOS builds target x86-64 and run under Rosetta 2 on Apple Silicon, so the PS5's x86-64 game
|
||||
@@ -253,7 +296,7 @@ Requirements:
|
||||
- An Apple Silicon Mac with Rosetta 2 installed (`softwareupdate --install-rosetta`)
|
||||
- Xcode (or the Command Line Tools)
|
||||
- Homebrew packages: `brew install cmake ninja glslang python`
|
||||
- Qt 6 (Concurrent, Network, Widgets) with x86-64 support. The official Qt installation is
|
||||
- Qt 6 (Concurrent, Network, and Widgets) with x86-64 support. The official Qt installation is
|
||||
universal and works; Homebrew's Qt is arm64-only and will not link
|
||||
|
||||
```bash
|
||||
@@ -269,14 +312,14 @@ cmake --install _Build/macos --prefix _Build/macos/install
|
||||
```
|
||||
|
||||
The build re-signs `kyty_emulator` with the JIT entitlements it needs to execute translated
|
||||
guest code; no manual signing step is required. When the launcher is built, the install
|
||||
guest code; no manual signing step is required. When the launcher is built, the installation
|
||||
also produces `_Build/macos/install/KytyPS5.app` — double-click to launch the GUI.
|
||||
A flat `kyty_emulator` is kept for CLI usage.
|
||||
|
||||
Vulkan comes from MoltenVK. Download `MoltenVK-macos.tar` from the
|
||||
[MoltenVK releases](https://github.com/KhronosGroup/MoltenVK/releases), then copy
|
||||
`MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib` next to the flat `kyty_emulator`
|
||||
(and, for the bundle, into `KytyPS5.app/Contents/Frameworks/`) and ad-hoc sign it:
|
||||
(and, for the bundle, into `KytyPS5.app/Contents/Frameworks/`) and sign it with an ad hoc signature:
|
||||
|
||||
```bash
|
||||
codesign --force --sign - _Build/macos/install/libMoltenVK.dylib
|
||||
@@ -338,6 +381,14 @@ folders recursively for game directories containing `eboot.bin` and ZArchive (`.
|
||||
whose archive root contains `eboot.bin`. Select a detected game and run it from the game list.
|
||||
ZArchive dumps are mounted read-only and streamed directly; they do not need to be extracted first.
|
||||
|
||||
Official release builds include a built-in updater. Leave **Check for updates on startup** enabled,
|
||||
or click **Check for updates**, then choose **Install Update**. The launcher downloads the package
|
||||
for your platform from GitHub, checks its SHA-256 checksum, and restarts after installation. Close
|
||||
any running games first. Settings, saves, patches, and other files outside the release package are
|
||||
preserved; replacement failures restore the previous files. The installation folder must be writable.
|
||||
If a package cannot be installed automatically, the updater offers the GitHub release page.
|
||||
Source builds and builds from forks do not replace themselves with official releases.
|
||||
|
||||
The emulator can also be started directly with a legally obtained game directory, ELF file, or
|
||||
ZArchive dump:
|
||||
|
||||
@@ -393,5 +444,5 @@ licenses included with those components.
|
||||
- [InoriRus/Kyty](https://github.com/InoriRus/Kyty) — KytyPS5 is based on a heavily modified version
|
||||
of the original Kyty project.
|
||||
- [shadps4-emu/shadPS4](https://github.com/shadps4-emu/shadPS4) — reference for understanding PS4
|
||||
memory behavior, GPU resource aliasing and cache coherency,
|
||||
memory behavior, GPU resource aliasing, cache coherency,
|
||||
and the AVPlayer implementation.
|
||||
@@ -72,6 +72,10 @@ bool FullscreenEnabled() {
|
||||
return g_config->fullscreen_enabled;
|
||||
}
|
||||
|
||||
bool HdrEnabled() {
|
||||
return g_config->hdr_enabled;
|
||||
}
|
||||
|
||||
bool HideCursorEnabled() {
|
||||
return g_config->hide_cursor_enabled;
|
||||
}
|
||||
@@ -96,6 +100,10 @@ bool VulkanValidationEnabled() {
|
||||
return g_config->vulkan_validation_enabled;
|
||||
}
|
||||
|
||||
bool IsNetworkConnected() {
|
||||
return g_config->network_connected;
|
||||
}
|
||||
|
||||
bool ShaderValidationEnabled() {
|
||||
return g_config->shader_validation_enabled;
|
||||
}
|
||||
@@ -182,4 +190,8 @@ const Keymap& GetKeymap() {
|
||||
return g_config->keymap;
|
||||
}
|
||||
|
||||
const std::vector<std::string>& GetGuestArguments() {
|
||||
return g_config->guest_arguments;
|
||||
}
|
||||
|
||||
} // namespace Config
|
||||
@@ -53,9 +53,12 @@ struct ConfigOptions {
|
||||
PresentMode present_mode = PresentMode::Mailbox;
|
||||
int32_t gpu_index = -1;
|
||||
bool fullscreen_enabled = false;
|
||||
bool hdr_enabled = false;
|
||||
bool hide_cursor_enabled = false;
|
||||
bool splash_enabled = true;
|
||||
bool vr_enabled = false;
|
||||
bool amd_cpu_enabled = false;
|
||||
bool network_connected = false;
|
||||
uint32_t vblank_frequency = 60;
|
||||
uint32_t console_language = DEFAULT_CONSOLE_LANGUAGE;
|
||||
bool vulkan_validation_enabled = false;
|
||||
@@ -82,6 +85,8 @@ struct ConfigOptions {
|
||||
bool red_zone_protection_enabled = false;
|
||||
#endif
|
||||
Keymap keymap;
|
||||
// Ordinary boots need a non-null argv[0]; --guest-exec supplies the caller's arguments.
|
||||
std::vector<std::string> guest_arguments {""};
|
||||
};
|
||||
|
||||
void Load(const ConfigOptions& cfg);
|
||||
@@ -97,9 +102,11 @@ uint32_t GetControllerVibrationIntensity();
|
||||
PresentMode GetPresentMode();
|
||||
int32_t GetGpuIndex();
|
||||
bool FullscreenEnabled();
|
||||
bool HdrEnabled();
|
||||
bool HideCursorEnabled();
|
||||
bool VrEnabled();
|
||||
bool AmdCpuEnabled();
|
||||
bool IsNetworkConnected();
|
||||
uint32_t GetVblankFrequency();
|
||||
uint32_t GetConsoleLanguage();
|
||||
bool VulkanValidationEnabled();
|
||||
@@ -135,6 +142,7 @@ bool RedZoneProtectionEnabled();
|
||||
#endif
|
||||
|
||||
const Keymap& GetKeymap();
|
||||
const std::vector<std::string>& GetGuestArguments();
|
||||
|
||||
} // namespace Config
|
||||
|
||||
|
||||
+15
-19
@@ -8,10 +8,6 @@
|
||||
#include <condition_variable> // IWYU pragma: keep
|
||||
#include <mutex>
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS && KYTY_COMPILER == KYTY_COMPILER_CLANG
|
||||
#define KYTY_WIN_CS
|
||||
#endif
|
||||
|
||||
// macOS has no clock_nanosleep.
|
||||
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS && !defined(__APPLE__)
|
||||
#define KYTY_POSIX_HIGH_RES_SLEEP
|
||||
@@ -22,7 +18,7 @@
|
||||
#include <string>
|
||||
#include <thread>
|
||||
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
#include <windows.h> // IWYU pragma: keep
|
||||
// IWYU pragma: no_include <winbase.h>
|
||||
constexpr DWORD KYTY_CS_SPIN_COUNT = 4000;
|
||||
@@ -133,7 +129,7 @@ namespace Common {
|
||||
using thread_id_t = std::thread::id;
|
||||
|
||||
struct MutexPrivate {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
MutexPrivate() { InitializeCriticalSectionAndSpinCount(&m_cs, KYTY_CS_SPIN_COUNT); }
|
||||
~MutexPrivate() { DeleteCriticalSection(&m_cs); }
|
||||
KYTY_CLASS_NO_COPY(MutexPrivate);
|
||||
@@ -144,7 +140,7 @@ struct MutexPrivate {
|
||||
};
|
||||
|
||||
struct CondVarPrivate {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
CondVarPrivate() {
|
||||
static auto func = ResolveInitializeConditionVariable();
|
||||
EXIT_NOT_IMPLEMENTED(func == nullptr);
|
||||
@@ -216,7 +212,7 @@ void Thread::Detach() {
|
||||
}
|
||||
|
||||
void Thread::SleepMicro(uint32_t micros) {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
SleepHighResolution100ns(static_cast<uint64_t>(micros) * 10);
|
||||
#elif defined(KYTY_POSIX_HIGH_RES_SLEEP)
|
||||
SleepHighResolutionNanos(static_cast<uint64_t>(micros) * 1000);
|
||||
@@ -226,7 +222,7 @@ void Thread::SleepMicro(uint32_t micros) {
|
||||
}
|
||||
|
||||
void Thread::SleepNano(uint64_t nanos) {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
SleepHighResolution100ns((nanos + 99) / 100);
|
||||
#elif defined(KYTY_POSIX_HIGH_RES_SLEEP)
|
||||
SleepHighResolutionNanos(nanos);
|
||||
@@ -262,7 +258,7 @@ Mutex::~Mutex() {
|
||||
}
|
||||
|
||||
void Mutex::Lock() {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
EnterCriticalSection(&m_mutex->m_cs);
|
||||
#else
|
||||
m_mutex->m_mutex.lock();
|
||||
@@ -270,7 +266,7 @@ void Mutex::Lock() {
|
||||
}
|
||||
|
||||
void Mutex::Unlock() {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
LeaveCriticalSection(&m_mutex->m_cs);
|
||||
#else
|
||||
m_mutex->m_mutex.unlock();
|
||||
@@ -278,7 +274,7 @@ void Mutex::Unlock() {
|
||||
}
|
||||
|
||||
bool Mutex::TryLock() {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
return (TryEnterCriticalSection(&m_mutex->m_cs) != 0);
|
||||
#else
|
||||
return m_mutex->m_mutex.try_lock();
|
||||
@@ -292,7 +288,7 @@ CondVar::~CondVar() {
|
||||
}
|
||||
|
||||
void CondVar::Wait(Mutex* mutex) {
|
||||
#ifndef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
|
||||
std::unique_lock<std::recursive_mutex> cpp_lock(mutex->m_mutex->m_mutex, std::adopt_lock_t());
|
||||
#endif
|
||||
auto poll_callback = [&] {
|
||||
@@ -300,7 +296,7 @@ void CondVar::Wait(Mutex* mutex) {
|
||||
if (callback == nullptr) {
|
||||
return;
|
||||
}
|
||||
#if defined(KYTY_WIN_CS)
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
LeaveCriticalSection(&mutex->m_mutex->m_cs);
|
||||
callback();
|
||||
EnterCriticalSection(&mutex->m_mutex->m_cs);
|
||||
@@ -310,7 +306,7 @@ void CondVar::Wait(Mutex* mutex) {
|
||||
cpp_lock.lock();
|
||||
#endif
|
||||
};
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
static auto func = ResolveSleepConditionVariableCS();
|
||||
EXIT_NOT_IMPLEMENTED(func == nullptr);
|
||||
if (g_cond_wait_poll_callback == nullptr) {
|
||||
@@ -340,10 +336,10 @@ void CondVar::SetWaitPollCallback(wait_poll_func_t callback) {
|
||||
|
||||
bool CondVar::WaitFor(Mutex* mutex, uint32_t micros) {
|
||||
bool ok = false;
|
||||
#ifndef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
|
||||
std::unique_lock<std::recursive_mutex> cpp_lock(mutex->m_mutex->m_mutex, std::adopt_lock_t());
|
||||
#endif
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
static auto func = ResolveSleepConditionVariableCS();
|
||||
EXIT_NOT_IMPLEMENTED(func == nullptr);
|
||||
ok = !(func(&m_cond_var->m_cv, &mutex->m_mutex->m_cs, (micros < 1000 ? 1 : micros / 1000)) ==
|
||||
@@ -358,7 +354,7 @@ bool CondVar::WaitFor(Mutex* mutex, uint32_t micros) {
|
||||
}
|
||||
|
||||
void CondVar::Signal() {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
static auto func = ResolveWakeConditionVariable();
|
||||
EXIT_NOT_IMPLEMENTED(func == nullptr);
|
||||
func(&m_cond_var->m_cv);
|
||||
@@ -368,7 +364,7 @@ void CondVar::Signal() {
|
||||
}
|
||||
|
||||
void CondVar::SignalAll() {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
static auto func = ResolveWakeAllConditionVariable();
|
||||
EXIT_NOT_IMPLEMENTED(func == nullptr);
|
||||
func(&m_cond_var->m_cv);
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include "common/subsystems.h"
|
||||
#include "common/systemInfo.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/presentation/systemOverlay.h"
|
||||
#include "graphics/presentation/window.h"
|
||||
#include "kernel/fileSystem.h"
|
||||
#include "kernel/memory.h"
|
||||
@@ -138,6 +139,9 @@ static void Init(const Config::ConfigOptions& cfg, const std::filesystem::path&
|
||||
Libs::LibKernel::Memory::SetFlexibleMemorySize(flexible_memory_size);
|
||||
}
|
||||
}
|
||||
if (cfg.splash_enabled) {
|
||||
Libs::Graphics::InitializeSplashScreen(param_json.parent_path());
|
||||
}
|
||||
|
||||
// Initialization order is explicit; destruction is automatic and reversed.
|
||||
subsystems.Initialize<Loader::Timer::Lifecycle>();
|
||||
|
||||
@@ -16,6 +16,7 @@ struct RunOptions {
|
||||
};
|
||||
|
||||
void Run(const RunOptions& options);
|
||||
int LoadExec(const char* path, const char* const argv[]);
|
||||
|
||||
} // namespace Emulator
|
||||
|
||||
|
||||
@@ -1934,13 +1934,7 @@ KYTY_CP_OP_PARSER(CpOpIndirectBuffer) {
|
||||
|
||||
auto* indirect_buffer =
|
||||
reinterpret_cast<const uint32_t*>(buffer[0] | (static_cast<uint64_t>(buffer[1]) << 32u));
|
||||
uint32_t indirect_num_dw = control & 0xfffffu;
|
||||
static std::atomic<uint32_t> indirect_log_count {0};
|
||||
if (indirect_log_count.fetch_add(1) < 128) {
|
||||
LOGF("\t indirect buffer: addr=0x%016" PRIx64 ", num_dw=%" PRIu32 ", control=0x%08" PRIx32
|
||||
"\n",
|
||||
reinterpret_cast<uint64_t>(indirect_buffer), indirect_num_dw, control);
|
||||
}
|
||||
const uint32_t indirect_num_dw = control & 0xfffffu;
|
||||
|
||||
if (indirect_num_dw == 0) {
|
||||
return 3;
|
||||
@@ -2148,27 +2142,23 @@ KYTY_CP_OP_PARSER(CpOpIndirectUcRegs) {
|
||||
KYTY_CP_OP_PARSER(CpOpMarker) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
// EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0001000);
|
||||
|
||||
uint32_t id = buffer[0] & 0xfffu;
|
||||
uint32_t len_dw = ((cmd_id >> 16u) & 0x3fffu);
|
||||
|
||||
switch (id) {
|
||||
case 0x0: break;
|
||||
case 0x4: cp.SetUserDataMarker(HW::UserSgprType::Vsharp); break;
|
||||
case 0xd: cp.SetUserDataMarker(HW::UserSgprType::Region); break;
|
||||
case 0x777: {
|
||||
switch (buffer[0]) {
|
||||
case 0x68750004: cp.SetUserDataMarker(HW::UserSgprType::Vsharp); break;
|
||||
case 0x6875000d: cp.SetUserDataMarker(HW::UserSgprType::Region); break;
|
||||
case 0x68750777: {
|
||||
cp.Flip();
|
||||
break;
|
||||
}
|
||||
case 0x778: {
|
||||
case 0x68750778: {
|
||||
auto* addr =
|
||||
reinterpret_cast<void*>(buffer[1] | (static_cast<uint64_t>(buffer[2]) << 32u));
|
||||
uint32_t value = buffer[3];
|
||||
cp.Flip(addr, value);
|
||||
break;
|
||||
}
|
||||
case 0x781: {
|
||||
case 0x68750781: {
|
||||
auto* addr =
|
||||
reinterpret_cast<void*>(buffer[1] | (static_cast<uint64_t>(buffer[2]) << 32u));
|
||||
uint32_t value = buffer[3];
|
||||
@@ -2177,7 +2167,8 @@ KYTY_CP_OP_PARSER(CpOpMarker) {
|
||||
cp.FlipWithInterrupt(eop_event_type, cache_action, addr, value);
|
||||
break;
|
||||
}
|
||||
default: EXIT("unknown marker at %05" PRIx32 ": 0x%" PRIx32 "\n", num_dw - dw, id);
|
||||
// NOP payloads are caller-owned data; only complete known marker tags execute.
|
||||
default: break;
|
||||
}
|
||||
|
||||
return len_dw + 1;
|
||||
|
||||
@@ -10,9 +10,9 @@ namespace {
|
||||
|
||||
struct FormatInfo {
|
||||
BufferFormat format;
|
||||
uint32_t bytes_per_element;
|
||||
uint32_t block_compressed_bytes_per_block;
|
||||
uint32_t render_target_bytes_per_element;
|
||||
uint8_t bytes_per_element;
|
||||
uint8_t block_compressed_bytes_per_block;
|
||||
uint8_t render_target_bytes_per_element;
|
||||
bool sampled_texture;
|
||||
bool uint_texture;
|
||||
bool sint_texture = false;
|
||||
@@ -21,7 +21,7 @@ struct FormatInfo {
|
||||
constexpr FormatInfo kFormatInfo[] = {
|
||||
{BufferFormat::k8UNorm, 1, 0, 1, true, false},
|
||||
{BufferFormat::k8UScaled, 1, 0, 0, true, false},
|
||||
{BufferFormat::k8SNorm, 1, 0, 1, false, false},
|
||||
{BufferFormat::k8SNorm, 1, 0, 1, true, false},
|
||||
{BufferFormat::k8UInt, 1, 0, 1, true, true},
|
||||
{BufferFormat::k16UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16SNorm, 2, 0, 2, true, false},
|
||||
@@ -41,6 +41,7 @@ constexpr FormatInfo kFormatInfo[] = {
|
||||
{BufferFormat::k16_16UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k16_16SInt, 4, 0, 4, true, false, true},
|
||||
{BufferFormat::k16_16Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k11_11_10UNorm, 4, 0, 0, true, false},
|
||||
{BufferFormat::k11_11_10UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k11_11_10Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_11_11Float, 4, 0, 4, true, false},
|
||||
@@ -237,6 +238,7 @@ BufferFormat RemapTextureFormat(BufferFormat format) {
|
||||
switch (format) {
|
||||
case BufferFormat::k8UScaled: return BufferFormat::k8UNorm;
|
||||
case BufferFormat::k8_8UScaled: return BufferFormat::k8_8UNorm;
|
||||
case BufferFormat::k11_11_10UNorm:
|
||||
case BufferFormat::k11_11_10UInt: return BufferFormat::k32UInt;
|
||||
default: return format;
|
||||
}
|
||||
|
||||
@@ -576,12 +576,7 @@ bool GuestGpu::Process(Submission& submission) {
|
||||
}
|
||||
}
|
||||
if (progressed) {
|
||||
if (complete) {
|
||||
m_renderer.RunGarbageCollector();
|
||||
}
|
||||
cp.BufferFlush();
|
||||
} else if (complete) {
|
||||
m_renderer.RunGarbageCollector();
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -602,20 +597,16 @@ bool GuestGpu::Process(Submission& submission) {
|
||||
complete = cp.Process(submission.command_execution, submission.commands) ==
|
||||
Pm4ProcessResult::Complete;
|
||||
if (submission.command_execution.MadeProgress()) {
|
||||
if (complete) {
|
||||
m_renderer.RunGarbageCollector();
|
||||
}
|
||||
cp.BufferFlush();
|
||||
} else if (complete) {
|
||||
m_renderer.RunGarbageCollector();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SubmissionType::FlipPreparation:
|
||||
m_renderer.RunGarbageCollector();
|
||||
cp.PrepareCpuFlip(submission.flip_request_id);
|
||||
break;
|
||||
case SubmissionType::SuspendPoint:
|
||||
// Age caches at the frame boundary, not once per command list.
|
||||
m_renderer.RunGarbageCollector();
|
||||
cp.EmitGlobalBarrier();
|
||||
m_renderer.GetCommandScheduler().DeferPriorityOperation(
|
||||
[ready = m_suspend_point_ready] { ready->release(); });
|
||||
@@ -1072,8 +1063,7 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
case 0x03: with_interrupt = false; break;
|
||||
case 0x01:
|
||||
if (!IsAsyncComputeQueue()) {
|
||||
Sync::TriggerEopEventAtEndOfPipe(command, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
TriggerEopEventAtEndOfPipe(interrupt_context_id);
|
||||
return;
|
||||
}
|
||||
with_interrupt = true;
|
||||
@@ -1082,24 +1072,15 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
default: EXIT("unknown interrupt_selector\n");
|
||||
}
|
||||
|
||||
auto write32 = [&](bool with_writeback) {
|
||||
auto write32 = [&] {
|
||||
auto* dst = static_cast<uint32_t*>(dst_gpu_addr);
|
||||
auto data = static_cast<uint32_t>(value);
|
||||
EXIT_IF(dst == nullptr);
|
||||
(void)command.Handle();
|
||||
std::memcpy(dst, &data, sizeof(data));
|
||||
|
||||
if (with_interrupt) {
|
||||
if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithInterruptWriteBack32(m_submit_id, command, dst,
|
||||
data, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipeWithInterrupt32(m_submit_id, command, dst, data,
|
||||
m_interrupt_event_id, interrupt_context_id);
|
||||
}
|
||||
} else if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithWriteBack32(m_submit_id, command, dst, data);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipe32(m_submit_id, command, dst, data);
|
||||
TriggerEopEventAtEndOfPipe(interrupt_context_id);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1111,15 +1092,13 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
SynchronizeGpu();
|
||||
Sync::ReadGds(*m_renderer.GetBufferCache().GetGdsBuffer(), dst, value & 0xffffu,
|
||||
value >> 16u);
|
||||
Sync::WriteAtEndOfPipeGds32(m_submit_id, command, dst, value & 0xffffu,
|
||||
value >> 16u);
|
||||
if (with_interrupt) {
|
||||
m_renderer.TriggerInterrupt(m_interrupt_event_id, interrupt_context_id);
|
||||
}
|
||||
return;
|
||||
}
|
||||
} else if (eop_event_type == 0x04 && cache_action == 0x00 && event_index == 0x05) {
|
||||
write32(false);
|
||||
write32();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
@@ -1128,8 +1107,8 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
if constexpr (sizeof(T) == sizeof(uint32_t)) {
|
||||
if (event_write_source == 0x02 && eop_event_type == 0x2f && event_index == 0x06) {
|
||||
switch (cache_action) {
|
||||
case 0x00: write32(false); return;
|
||||
case 0x38: write32(true); return;
|
||||
case 0x00:
|
||||
case 0x38: write32(); return;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
@@ -1137,25 +1116,14 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
if (event_write_source == 0x04) {
|
||||
value = Sync::ReadReferenceClock();
|
||||
}
|
||||
auto write64 = [&](bool with_writeback) {
|
||||
auto write64 = [&] {
|
||||
auto* dst = static_cast<uint64_t*>(dst_gpu_addr);
|
||||
EXIT_IF(dst == nullptr);
|
||||
(void)command.Handle();
|
||||
std::memcpy(dst, &value, sizeof(value));
|
||||
|
||||
if (with_interrupt) {
|
||||
if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithInterruptWriteBack64(
|
||||
m_submit_id, command, dst, value, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipeWithInterrupt64(m_submit_id, command, dst,
|
||||
value, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
}
|
||||
} else if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithWriteBack64(m_submit_id, command, dst,
|
||||
value);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipe64(m_submit_id, command, dst, value);
|
||||
TriggerEopEventAtEndOfPipe(interrupt_context_id);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1164,7 +1132,7 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
switch (eop_event_type) {
|
||||
case 0x04:
|
||||
if (event_index == 0x05) {
|
||||
write64(false);
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
@@ -1172,7 +1140,7 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
case 0x28:
|
||||
case 0x2f:
|
||||
if (event_index == 0x00) {
|
||||
write64(false);
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
@@ -1180,7 +1148,7 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
case 0x2d:
|
||||
case 0x30:
|
||||
if (event_index == 0x00 && !with_interrupt) {
|
||||
write64(false);
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
@@ -1195,20 +1163,20 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
if (((eop_event_type == 0x04 || eop_event_type == 0x28) &&
|
||||
event_index == 0x05) ||
|
||||
(event_index == 0x00)) {
|
||||
write64(true);
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 0x2b:
|
||||
case 0x2d:
|
||||
if (event_index == 0x00 && !with_interrupt) {
|
||||
write64(true);
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 0x2f:
|
||||
if (event_index == 0x06 && !with_interrupt) {
|
||||
write64(true);
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
@@ -1217,7 +1185,7 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
break;
|
||||
case 0x3b:
|
||||
if (eop_event_type == 0x04 && event_index == 0x05 && with_interrupt) {
|
||||
write64(true);
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
@@ -1270,7 +1238,11 @@ void CommandProcessor::EmitGlobalBarrier() {
|
||||
}
|
||||
|
||||
void CommandProcessor::TriggerEopEventAtEndOfPipe(uint32_t interrupt_context_id) {
|
||||
Sync::TriggerEopEventAtEndOfPipe(CurrentBuffer(), m_interrupt_event_id, interrupt_context_id);
|
||||
(void)CurrentBuffer().Handle();
|
||||
GetScheduler().DeferPriorityOperation(
|
||||
[&renderer = m_renderer, event_id = m_interrupt_event_id, interrupt_context_id] {
|
||||
renderer.TriggerInterrupt(event_id, interrupt_context_id);
|
||||
});
|
||||
}
|
||||
|
||||
void CommandProcessor::TriggerEvent(uint32_t event_type, uint32_t event_index,
|
||||
@@ -1360,8 +1332,9 @@ void CommandProcessor::Flip() {
|
||||
auto& command = CurrentBuffer();
|
||||
auto request = Sync::PrepareVideoOutFlip(command, m_flip.handle, m_flip.index, m_flip.flip_mode,
|
||||
m_flip.flip_arg);
|
||||
Sync::WriteAtEndOfPipeOnlyFlip(m_submit_id, command, m_flip.handle, m_flip.index,
|
||||
m_flip.flip_mode, m_flip.flip_arg, request);
|
||||
(void)command.Handle();
|
||||
GetScheduler().DeferPriorityOperation(
|
||||
[&renderer = m_renderer, request] { renderer.GetVideoOut().CompleteFlip(request); });
|
||||
GetScheduler().Flush();
|
||||
}
|
||||
|
||||
@@ -1375,12 +1348,13 @@ void CommandProcessor::Flip(void* dst_gpu_addr, uint32_t value) {
|
||||
reinterpret_cast<uint64_t>(dst_gpu_addr), value);
|
||||
}
|
||||
|
||||
EXIT_IF(dst_gpu_addr == nullptr);
|
||||
std::memcpy(dst_gpu_addr, &value, sizeof(value));
|
||||
auto request = Sync::PrepareVideoOutFlip(command, m_flip.handle, m_flip.index, m_flip.flip_mode,
|
||||
m_flip.flip_arg);
|
||||
Sync::WriteAtEndOfPipeWithFlip32(m_submit_id, command, static_cast<uint32_t*>(dst_gpu_addr),
|
||||
value, m_flip.handle, m_flip.index, m_flip.flip_mode,
|
||||
m_flip.flip_arg, request);
|
||||
(void)command.Handle();
|
||||
GetScheduler().DeferPriorityOperation(
|
||||
[&renderer = m_renderer, request] { renderer.GetVideoOut().CompleteFlip(request); });
|
||||
GetScheduler().Flush();
|
||||
}
|
||||
|
||||
@@ -1400,12 +1374,16 @@ void CommandProcessor::FlipWithInterrupt(uint32_t eop_event_type, uint32_t cache
|
||||
if (eop_event_type != 0x00000004 || cache_action != 0x00000038) {
|
||||
EXIT("unknown event type\n");
|
||||
}
|
||||
EXIT_IF(dst_gpu_addr == nullptr);
|
||||
std::memcpy(dst_gpu_addr, &value, sizeof(value));
|
||||
auto request = Sync::PrepareVideoOutFlip(command, m_flip.handle, m_flip.index, m_flip.flip_mode,
|
||||
m_flip.flip_arg);
|
||||
Sync::WriteAtEndOfPipeWithInterruptWriteBackFlip32(
|
||||
m_submit_id, command, static_cast<uint32_t*>(dst_gpu_addr), value, m_flip.handle,
|
||||
m_flip.index, m_flip.flip_mode, m_flip.flip_arg, request, m_interrupt_event_id);
|
||||
(void)command.Handle();
|
||||
GetScheduler().DeferPriorityOperation(
|
||||
[&renderer = m_renderer, event_id = m_interrupt_event_id, request] {
|
||||
renderer.GetVideoOut().CompleteFlip(request);
|
||||
renderer.TriggerInterrupt(event_id, 0);
|
||||
});
|
||||
GetScheduler().Flush();
|
||||
}
|
||||
|
||||
|
||||
@@ -299,8 +299,8 @@ bool TileGetTextureBlockLayout(Prospero::BufferFormat format, Prospero::TileMode
|
||||
if (!TileGetTextureElementLayout(format, element)) {
|
||||
return false;
|
||||
}
|
||||
if ((family == TileBlockFamily::Depth64KB || family == TileBlockFamily::RenderTarget64KB) &&
|
||||
Prospero::RenderTargetBytesPerElement(format) != element.bytes) {
|
||||
if (family == TileBlockFamily::Depth64KB &&
|
||||
(element.texel_width != 1 || element.texel_height != 1)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -33,6 +33,7 @@ struct GraphicContext {
|
||||
// bool fp64_denorm_preserve = false; // Temporarily disabled.
|
||||
bool attachment_feedback_loop_enabled = false;
|
||||
bool provoking_vertex_last_enabled = false;
|
||||
bool maintenance8_enabled = false;
|
||||
bool supports_block_texel_view = false;
|
||||
bool mesh_shader_enabled = false;
|
||||
vk::PhysicalDeviceMeshShaderPropertiesEXT mesh_shader_properties = {};
|
||||
|
||||
+37
-25
@@ -27,6 +27,26 @@ namespace {
|
||||
constexpr uint64_t MiB = 1024 * 1024;
|
||||
constexpr uint64_t GdsBufferSize = 64 * 1024;
|
||||
|
||||
std::pair<Buffer*, uint64_t> UploadMemory(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
StreamBuffer& staging, uint64_t size, uint64_t alignment,
|
||||
vk::BufferUsageFlags usage, const auto& write) {
|
||||
const auto [mapped, offset] = staging.Map(size, alignment);
|
||||
if (mapped != nullptr) {
|
||||
write(mapped, offset);
|
||||
staging.Commit();
|
||||
return {&staging, offset};
|
||||
}
|
||||
|
||||
// Large transfers use the same one-time host allocation as ordinary buffer uploads.
|
||||
auto temporary = std::make_unique<Buffer>(graphics, scheduler, MemoryUsage::Upload, 0,
|
||||
usage, size);
|
||||
write(temporary->Mapped().data(), 0);
|
||||
temporary->Flush(0, size);
|
||||
auto* buffer = temporary.get();
|
||||
scheduler.DeferOperation([owner = std::move(temporary)]() mutable { owner.reset(); });
|
||||
return {buffer, 0};
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void BufferCache::WriteDataBuffer(Buffer& buffer, uint64_t address, const void* source,
|
||||
@@ -447,28 +467,17 @@ vk::Buffer BufferCache::UploadCopies(Buffer& buffer, std::span<vk::BufferCopy> c
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
auto [mapped, base_offset] = m_staging_buffer.Map(total_size, 4);
|
||||
if (mapped != nullptr) {
|
||||
const auto source = UploadMemory(m_graphics, m_scheduler, m_staging_buffer, total_size, 4,
|
||||
vk::BufferUsageFlagBits::eTransferSrc, [&](uint8_t* mapped, uint64_t base_offset) {
|
||||
for (auto& copy: copies) {
|
||||
const auto address = buffer.CpuAddress() + copy.dstOffset;
|
||||
std::memcpy(mapped + copy.srcOffset, reinterpret_cast<const void*>(address), copy.size);
|
||||
if (!LibKernel::Memory::CopySparseMemory(address, mapped + copy.srcOffset, copy.size)) {
|
||||
EXIT("BufferCache: failed to read sparse guest buffer memory\n");
|
||||
}
|
||||
copy.srcOffset += base_offset;
|
||||
}
|
||||
m_staging_buffer.Commit();
|
||||
return m_staging_buffer.Handle();
|
||||
}
|
||||
|
||||
auto temporary = std::make_unique<Buffer>(m_graphics, m_scheduler, MemoryUsage::Upload, 0,
|
||||
vk::BufferUsageFlagBits::eTransferSrc, total_size);
|
||||
for (const auto& copy: copies) {
|
||||
const auto address = buffer.CpuAddress() + copy.dstOffset;
|
||||
std::memcpy(temporary->Mapped().data() + copy.srcOffset,
|
||||
reinterpret_cast<const void*>(address), copy.size);
|
||||
}
|
||||
temporary->Flush(0, total_size);
|
||||
const auto handle = temporary->Handle();
|
||||
m_scheduler.DeferOperation([owner = std::move(temporary)]() mutable { owner.reset(); });
|
||||
return handle;
|
||||
});
|
||||
return source.first->Handle();
|
||||
}
|
||||
|
||||
std::pair<Buffer*, uint64_t> BufferCache::ObtainBuffer(uint64_t vaddr, uint64_t size,
|
||||
@@ -486,7 +495,9 @@ std::pair<Buffer*, uint64_t> BufferCache::ObtainBuffer(uint64_t vaddr, uint64_t
|
||||
m_graphics.physical_device_properties.limits.minUniformBufferOffsetAlignment, 1);
|
||||
auto [mapped, offset] = m_stream_buffer.Map(size, alignment, false);
|
||||
if (mapped != nullptr) {
|
||||
std::memcpy(mapped, reinterpret_cast<const void*>(vaddr), size);
|
||||
if (!LibKernel::Memory::CopySparseMemory(vaddr, mapped, size)) {
|
||||
EXIT("BufferCache: failed to read sparse guest buffer memory\n");
|
||||
}
|
||||
m_stream_buffer.Commit();
|
||||
return {&m_stream_buffer, offset};
|
||||
}
|
||||
@@ -521,12 +532,13 @@ std::pair<Buffer*, uint64_t> BufferCache::ObtainBufferForImage(uint64_t vaddr, u
|
||||
return ObtainBuffer(vaddr, size, false, false);
|
||||
}
|
||||
|
||||
auto [staging, stage_offset] = m_staging_buffer.Map(size, 16);
|
||||
if (staging == nullptr || !Libs::LibKernel::Memory::TryReadSparseBacking(vaddr, staging, size)) {
|
||||
EXIT("BufferCache: failed to read mapped guest image backing\n");
|
||||
}
|
||||
m_staging_buffer.Commit();
|
||||
return {&m_staging_buffer, stage_offset};
|
||||
return UploadMemory(m_graphics, m_scheduler, m_staging_buffer, size, 16,
|
||||
vk::BufferUsageFlagBits::eTransferSrc | vk::BufferUsageFlagBits::eStorageBuffer,
|
||||
[&](uint8_t* mapped, uint64_t) {
|
||||
if (!Libs::LibKernel::Memory::TryReadSparseBacking(vaddr, mapped, size)) {
|
||||
EXIT("BufferCache: failed to read mapped guest image backing\n");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void BufferCache::FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool is_gds) {
|
||||
|
||||
+236
-288
@@ -25,6 +25,7 @@
|
||||
#include <mutex>
|
||||
#include <span>
|
||||
#include <tuple>
|
||||
#include <utility>
|
||||
#include <vulkan/vulkan_format_traits.hpp>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
@@ -36,7 +37,9 @@ constexpr uint64_t NumFramesBeforeRemoval = 32;
|
||||
[[nodiscard]] bool DecodeColorClear(const TextureCache::ImageDesc& desc, uint8_t code,
|
||||
vk::ClearColorValue& clear) {
|
||||
const auto& metadata = desc.info.metadata;
|
||||
const auto format = desc.view_info.format;
|
||||
const auto format = desc.info.IsDepth()
|
||||
? TextureGetSurfaceFormatInfo(desc.info.guest_format).vk_format
|
||||
: desc.view_info.format;
|
||||
const bool cmask = metadata.kind == ImageMetadataKind::Cmask;
|
||||
if (cmask ? code == 0 : code == 0x20) {
|
||||
// Register clears belong to the color buffer; the texture pipe cannot decode them.
|
||||
@@ -110,37 +113,6 @@ constexpr uint64_t NumFramesBeforeRemoval = 32;
|
||||
return true;
|
||||
}
|
||||
|
||||
[[nodiscard]] std::vector<vk::BufferImageCopy> BuildDepthCopies(const ImageInfo& info,
|
||||
uint64_t slice_stride,
|
||||
vk::ImageAspectFlags aspect) {
|
||||
std::vector<vk::BufferImageCopy> copies(info.resources.layers);
|
||||
for (uint32_t layer = 0; layer < info.resources.layers; ++layer) {
|
||||
auto& copy = copies[layer];
|
||||
copy.bufferOffset = slice_stride * layer;
|
||||
copy.bufferRowLength = info.pitch;
|
||||
copy.bufferImageHeight = info.extent.height;
|
||||
copy.imageSubresource = {aspect, 0, layer, 1};
|
||||
copy.imageExtent = {info.extent.width, info.extent.height, 1};
|
||||
}
|
||||
return copies;
|
||||
}
|
||||
|
||||
[[nodiscard]] std::vector<GpuTileInfo> BuildDepthTiles(const ImageInfo& info) {
|
||||
TileBlockLayout block {};
|
||||
EXIT_NOT_IMPLEMENTED(
|
||||
!TileGetBlockLayout(TileBlockFamily::Depth64KB, info.bytes_per_block, block));
|
||||
const auto full_slice_size = info.data.size / info.resources.layers;
|
||||
std::vector<GpuTileInfo> tiles;
|
||||
tiles.reserve(info.resources.layers);
|
||||
for (uint32_t layer = 0; layer < info.resources.layers; ++layer) {
|
||||
const auto offset = full_slice_size * layer;
|
||||
tiles.push_back({block.family, block.bytes_per_element, offset, full_slice_size, offset,
|
||||
full_slice_size, 0, info.extent.width, info.extent.height, 1, info.pitch});
|
||||
tiles.back().surface_z = layer;
|
||||
}
|
||||
return tiles;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
TextureCache::TextureCache(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
@@ -280,14 +252,11 @@ void TextureCache::DeleteImage(ImageId id) {
|
||||
if (image == nullptr || !image->registered) {
|
||||
return;
|
||||
}
|
||||
if (!image->depth_id) {
|
||||
std::vector<ImageId> associations;
|
||||
m_slot_images.ForEach([&](ImageId candidate, const Image& associated) {
|
||||
if (associated.depth_id == id) {
|
||||
associations.push_back(candidate);
|
||||
}
|
||||
});
|
||||
for (const auto association: associations) {
|
||||
if (image->depth_id) {
|
||||
std::erase(m_slot_images[image->depth_id].stencil_ids, id);
|
||||
} else {
|
||||
// Detach first: deleting each association also unlinks it from its depth owner.
|
||||
for (const auto association: std::exchange(image->stencil_ids, {})) {
|
||||
FreeImage(association);
|
||||
}
|
||||
}
|
||||
@@ -328,9 +297,6 @@ void TextureCache::TouchImage(Image& image) {
|
||||
|
||||
void TextureCache::MarkAsMaybeDirty(ImageId id, Image& image) {
|
||||
image.MarkMaybeCpuDirty();
|
||||
if (image.NeedsMaybeCpuHash()) {
|
||||
image.SetMaybeCpuHash(image.HashGuestEdges());
|
||||
}
|
||||
UntrackImage(id);
|
||||
}
|
||||
|
||||
@@ -570,20 +536,20 @@ bool TextureCache::CopyD16(Image& destination, Image& source) {
|
||||
EXIT_IF(layers == 0 || depth_slice > UINT64_MAX / layers || color_slice > UINT64_MAX / layers);
|
||||
const auto depth_size = depth_slice * layers;
|
||||
const auto color_size = color_slice * layers;
|
||||
std::vector<vk::BufferImageCopy> depth_copies(layers);
|
||||
std::vector<vk::BufferImageCopy> color_copies(layers);
|
||||
for (uint32_t layer = 0; layer < layers; layer++) {
|
||||
depth_copies[layer].bufferOffset = depth_slice * layer;
|
||||
depth_copies[layer].bufferRowLength = depth.info.pitch;
|
||||
depth_copies[layer].bufferImageHeight = depth.info.extent.height;
|
||||
depth_copies[layer].imageSubresource = {vk::ImageAspectFlagBits::eDepth, 0, layer, 1};
|
||||
depth_copies[layer].imageExtent = depth.info.extent;
|
||||
color_copies[layer].bufferOffset = color_slice * layer;
|
||||
color_copies[layer].bufferRowLength = color.info.pitch;
|
||||
color_copies[layer].bufferImageHeight = color.info.extent.height;
|
||||
color_copies[layer].imageSubresource = {vk::ImageAspectFlagBits::eColor, 0, layer, 1};
|
||||
color_copies[layer].imageExtent = color.info.extent;
|
||||
}
|
||||
const std::array depth_copies {
|
||||
vk::BufferImageCopy {0,
|
||||
depth.info.pitch,
|
||||
depth.info.extent.height,
|
||||
{vk::ImageAspectFlagBits::eDepth, 0, 0, layers},
|
||||
{},
|
||||
depth.info.extent}};
|
||||
const std::array color_copies {
|
||||
vk::BufferImageCopy {0,
|
||||
color.info.pitch,
|
||||
color.info.extent.height,
|
||||
{vk::ImageAspectFlagBits::eColor, 0, 0, layers},
|
||||
{},
|
||||
color.info.extent}};
|
||||
|
||||
auto depth_buffer = m_tiler.GetScratchBuffer(depth_size);
|
||||
auto color_buffer = m_tiler.GetScratchBuffer(color_size, depth_buffer.buffer);
|
||||
@@ -662,6 +628,9 @@ void TextureCache::CopyImage(ImageId destination_id, ImageId source_id) {
|
||||
void TextureCache::CopyImageMip(ImageId destination_id, ImageId source_id, uint32_t mip,
|
||||
uint32_t layer) {
|
||||
RefreshCopySource(source_id);
|
||||
if (m_slot_images[destination_id].IsBufferModified()) {
|
||||
RefreshImage(destination_id);
|
||||
}
|
||||
auto& destination = m_slot_images[destination_id];
|
||||
auto& source = m_slot_images[source_id];
|
||||
TrackImage(destination_id);
|
||||
@@ -740,7 +709,11 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
|
||||
if (retain_cached_layout) {
|
||||
info.data = cached.info.data;
|
||||
info.resources = cached.info.resources;
|
||||
info.mip_layout = cached.info.mip_layout;
|
||||
info.mip_layout = cached.info.mip_layout;
|
||||
info.tiling = cached.info.tiling;
|
||||
info.tiled_slice_stride = cached.info.tiled_slice_stride;
|
||||
info.linear_slice_stride = cached.info.linear_slice_stride;
|
||||
info.first_tail_level = cached.info.first_tail_level;
|
||||
}
|
||||
info.htile_clear_mask = 0;
|
||||
const auto replacement_id = InsertImage(info);
|
||||
@@ -778,11 +751,63 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
|
||||
return replacement_id;
|
||||
}
|
||||
|
||||
namespace BcAlias {
|
||||
|
||||
bool Matches(const ImageInfo& requested, const ImageInfo& cached) {
|
||||
return requested.guest_format != cached.guest_format &&
|
||||
requested.IsBlock() != cached.IsBlock() &&
|
||||
requested.tile_mode == cached.tile_mode &&
|
||||
requested.bytes_per_block == cached.bytes_per_block &&
|
||||
requested.samples == 1 && cached.samples == 1 &&
|
||||
(requested.data != cached.data || requested.resources != cached.resources ||
|
||||
requested.BlockExtent() != cached.BlockExtent()) &&
|
||||
!TextureCache::SameBacking(cached, requested, false);
|
||||
}
|
||||
|
||||
bool Publish(TextureCache& cache, Image& image) {
|
||||
if (!cache.CanDownload(image)) {
|
||||
return false;
|
||||
}
|
||||
// ObtainBuffer preserves padding and records ownership before the GPU-only transfer.
|
||||
auto [buffer, offset] =
|
||||
cache.m_buffer_cache.ObtainBuffer(image.info.data.address, image.info.data.size, true);
|
||||
cache.DownloadImage(image, *buffer, offset, image.info.data.size, image.info.resources.levels);
|
||||
image.ClearGpuModified();
|
||||
image.MarkBufferModified();
|
||||
return true;
|
||||
}
|
||||
|
||||
void Resolve(TextureCache& cache, ImageId cached_id, ImageId merged_id) {
|
||||
auto& cached = cache.m_slot_images[cached_id];
|
||||
auto* merged = merged_id ? &cache.m_slot_images[merged_id] : nullptr;
|
||||
// PS5 raw block images can span several packed BC mips. Transfer their complete
|
||||
// guest bytes, including tail padding, before retiring the incompatible backing.
|
||||
if (cached.SafeToDownload()) {
|
||||
if (merged && merged->SafeToDownload() && !Publish(cache, *merged)) {
|
||||
return;
|
||||
}
|
||||
if (!Publish(cache, cached)) {
|
||||
return;
|
||||
}
|
||||
if (merged) {
|
||||
merged->MarkBufferModified();
|
||||
}
|
||||
}
|
||||
cached.binding.needs_rebind |= cached.binding.is_bound || cached.binding.is_target;
|
||||
cache.FreeImage(cached_id);
|
||||
}
|
||||
|
||||
} // namespace BcAlias
|
||||
|
||||
TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& requested,
|
||||
BindingType binding, ImageId cached_id,
|
||||
ImageId merged_id) {
|
||||
auto owner = m_slot_images.try_get(cached_id);
|
||||
if (owner == nullptr) {
|
||||
if (owner == nullptr || !owner->registered) {
|
||||
return {merged_id};
|
||||
}
|
||||
if (BcAlias::Matches(requested, owner->info) && !owner->IsCpuDirty()) {
|
||||
BcAlias::Resolve(*this, cached_id, merged_id);
|
||||
return {merged_id};
|
||||
}
|
||||
auto& cached = *owner;
|
||||
@@ -801,7 +826,14 @@ TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& reques
|
||||
// a level into or out of the mip tail. These are separate guest layouts.
|
||||
if (requested.tile_mode != cached.info.tile_mode ||
|
||||
(requested.resources == cached.info.resources &&
|
||||
requested.mip_layout != cached.info.mip_layout)) {
|
||||
!std::equal(requested.mip_layout.begin(), requested.mip_layout.end(),
|
||||
cached.info.mip_layout.begin(),
|
||||
[](const ImageMipInfo& left, const ImageMipInfo& right) {
|
||||
return left.offset == right.offset && left.size == right.size &&
|
||||
left.pitch == right.pitch && left.height == right.height &&
|
||||
left.tail_x == right.tail_x && left.tail_y == right.tail_y &&
|
||||
left.surface_z == right.surface_z;
|
||||
}))) {
|
||||
if (safe_to_delete) {
|
||||
FreeImage(cached_id);
|
||||
}
|
||||
@@ -913,168 +945,55 @@ ImageId TextureCache::ExpandImage(const ImageInfo& info, ImageId source_id) {
|
||||
return expanded_id;
|
||||
}
|
||||
|
||||
struct TextureCache::TextureTransfer {
|
||||
TextureUploadLayout layout;
|
||||
std::vector<vk::BufferImageCopy> regions;
|
||||
std::vector<GpuTileInfo> tiles;
|
||||
ColorTransform color_transform = ColorTransform::None;
|
||||
bool valid = false;
|
||||
|
||||
[[nodiscard]] uint64_t LinearSize() const {
|
||||
uint64_t size = 0;
|
||||
for (const auto& tile: tiles) {
|
||||
size = std::max(size, tile.linear_offset + tile.linear_size);
|
||||
}
|
||||
return size;
|
||||
bool TextureCache::CanDownload(const Image& image) const {
|
||||
const auto& info = image.info;
|
||||
if (info.samples != 1 || image.backing.samples != 1 || info.resources.layers == 0 ||
|
||||
info.data.size % info.resources.layers != 0) {
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
struct TextureCache::ImageDownload {
|
||||
TextureTransfer texture;
|
||||
bool depth_target = false;
|
||||
bool valid = false;
|
||||
};
|
||||
|
||||
TextureCache::TextureTransfer
|
||||
TextureCache::BuildTextureTransfer(const Image& image, BindingType binding,
|
||||
TransferDirection direction) const {
|
||||
const auto& info = image.info;
|
||||
const bool upload = direction == TransferDirection::Upload;
|
||||
const bool render_target = binding == BindingType::RenderTarget;
|
||||
const bool video_out = binding == BindingType::VideoOut;
|
||||
uint32_t layers = info.TransferLayers();
|
||||
bool volume = info.IsVolume();
|
||||
const char* owner = "TextureCache readback";
|
||||
|
||||
TextureTransfer transfer;
|
||||
transfer.color_transform = info.GetColorTransform();
|
||||
if (upload) {
|
||||
if ((render_target || video_out) &&
|
||||
(info.resources.layers == 0 || info.data.size % info.resources.layers != 0 ||
|
||||
info.samples != 1 || image.backing.samples != 1)) {
|
||||
EXIT("TextureCache: invalid color-attachment upload\n");
|
||||
}
|
||||
owner = "TextureCache";
|
||||
if (render_target) {
|
||||
owner = "RenderTarget";
|
||||
} else if (binding == BindingType::Storage) {
|
||||
owner = "StorageTextureCache";
|
||||
} else if (video_out) {
|
||||
if (info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
EXIT("TextureCache: invalid color-attachment upload\n");
|
||||
}
|
||||
layers = info.resources.layers;
|
||||
volume = false;
|
||||
owner = "VideoOut";
|
||||
}
|
||||
if (UploadBinding(image) == BindingType::DepthTarget) {
|
||||
return IsSupportedDepthPlaneReadback(info) &&
|
||||
Prospero::NumBytesPerElement(info.guest_format) == info.bytes_per_block;
|
||||
}
|
||||
|
||||
transfer.layout = TextureCalcUploadLayout(info.guest_format, info.extent.width,
|
||||
info.extent.height, info.resources.levels, layers,
|
||||
info.tile_mode, info.data.size, volume, owner);
|
||||
transfer.regions = TextureBuildImageCopies(transfer.layout);
|
||||
if (info.IsDepth()) {
|
||||
for (auto& region: transfer.regions) {
|
||||
region.imageSubresource.aspectMask = vk::ImageAspectFlagBits::eDepth;
|
||||
}
|
||||
}
|
||||
if (transfer.layout.surface.description.tile_mode != Prospero::TileMode::kLinear) {
|
||||
if (!TextureBuildGpuTileInfos(info.data.size, transfer.regions, transfer.layout,
|
||||
info.resources.levels, transfer.tiles)) {
|
||||
return transfer;
|
||||
}
|
||||
}
|
||||
transfer.valid = true;
|
||||
return transfer;
|
||||
}
|
||||
|
||||
TextureCache::ImageDownload TextureCache::BuildDownload(const Image& image) const {
|
||||
const auto& info = image.info;
|
||||
const auto binding = UploadBinding(image);
|
||||
ImageDownload transfer {.depth_target = binding == BindingType::DepthTarget};
|
||||
if (info.samples != 1 || image.backing.samples != 1) {
|
||||
return transfer;
|
||||
}
|
||||
if (transfer.depth_target) {
|
||||
transfer.valid = IsSupportedDepthPlaneReadback(info) && info.resources.layers != 0 &&
|
||||
info.data.size % info.resources.layers == 0 &&
|
||||
Prospero::NumBytesPerElement(info.guest_format) == info.bytes_per_block;
|
||||
return transfer;
|
||||
}
|
||||
if (info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
return transfer;
|
||||
}
|
||||
transfer.texture = BuildTextureTransfer(image, binding, TransferDirection::Download);
|
||||
transfer.valid = transfer.texture.valid;
|
||||
return transfer;
|
||||
return info.metadata.compression == VideoOutCompression::Uncompressed &&
|
||||
(!info.IsTiled() || !Prospero::IsFmaskTextureFormat(info.guest_format)) &&
|
||||
info.LinearSize() != 0;
|
||||
}
|
||||
|
||||
void TextureCache::UploadImage(Image& image, Buffer& source, uint64_t source_offset) {
|
||||
auto& destination = image.depth_id ? m_slot_images[image.depth_id] : image;
|
||||
const auto binding = image.depth_id ? BindingType::DepthTarget : UploadBinding(image);
|
||||
const auto upload = [&](std::vector<vk::BufferImageCopy>& copies, TileManager::Result linear) {
|
||||
for (auto& copy: copies) {
|
||||
copy.bufferOffset += linear.offset;
|
||||
}
|
||||
destination.Upload(copies, linear.buffer, linear.offset, linear.size);
|
||||
};
|
||||
|
||||
const auto& info = image.info;
|
||||
const auto binding = image.depth_id ? BindingType::DepthTarget : UploadBinding(image);
|
||||
if (binding != BindingType::DepthTarget) {
|
||||
const auto& info = image.info;
|
||||
auto transfer = BuildTextureTransfer(image, binding, TransferDirection::Upload);
|
||||
if (!transfer.valid) {
|
||||
EXIT("TextureCache: invalid texture upload: binding=%u addr=0x%016" PRIx64
|
||||
" size=0x%016" PRIx64 " format=%u tile=%u family=%u extent=%ux%ux%u "
|
||||
"pitch=%u levels=%u layers=%u samples=%u\n",
|
||||
static_cast<uint32_t>(binding), info.data.address, info.data.size,
|
||||
static_cast<uint32_t>(info.guest_format), static_cast<uint32_t>(info.tile_mode),
|
||||
static_cast<uint32_t>(transfer.layout.surface.texture.block.family), info.extent.width,
|
||||
info.extent.height, info.extent.depth, info.pitch, info.resources.levels,
|
||||
info.resources.layers, info.samples);
|
||||
if ((binding == BindingType::RenderTarget || binding == BindingType::VideoOut) &&
|
||||
(info.resources.layers == 0 || info.data.size % info.resources.layers != 0 ||
|
||||
info.samples != 1 || image.backing.samples != 1)) {
|
||||
EXIT("TextureCache: invalid color-attachment upload\n");
|
||||
}
|
||||
TileManager::Result linear {source.Handle(), source_offset, info.data.size};
|
||||
if (!transfer.tiles.empty()) {
|
||||
linear = m_tiler.Detile(source.Handle(), source_offset, info.data.size,
|
||||
transfer.LinearSize(), transfer.tiles, transfer.color_transform);
|
||||
} else if (transfer.color_transform != ColorTransform::None) {
|
||||
linear = m_tiler.TransformColor(linear, transfer.color_transform, true);
|
||||
if (binding == BindingType::VideoOut &&
|
||||
info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
EXIT("TextureCache: invalid video-out upload\n");
|
||||
}
|
||||
upload(transfer.regions, linear);
|
||||
const auto linear = m_tiler.Detile(source.Handle(), source_offset, info);
|
||||
const auto copies = info.BufferCopies(linear.offset);
|
||||
destination.Upload(copies, linear.buffer, linear.offset, linear.size);
|
||||
return;
|
||||
}
|
||||
|
||||
// The stencil plane has its own row pitch and shares the native image
|
||||
// with the depth plane.
|
||||
auto info = destination.info;
|
||||
if (image.depth_id) {
|
||||
info.data = image.info.data;
|
||||
info.resources = {image.stencil_subresources.level_count,
|
||||
image.stencil_subresources.layer_count};
|
||||
info.guest_format = Prospero::BufferFormat::k8UInt;
|
||||
info.bytes_per_block = 1;
|
||||
if (info.IsTiled()) info.pitch = TileGetDepthPitch(info.extent.width, 1, 0);
|
||||
}
|
||||
if (info.samples != 1 || destination.backing.samples != 1 ||
|
||||
info.resources.layers == 0 || info.data.size % info.resources.layers != 0 ||
|
||||
Prospero::NumBytesPerElement(info.guest_format) != info.bytes_per_block) {
|
||||
EXIT("TextureCache: invalid depth upload\n");
|
||||
}
|
||||
const auto layers = info.resources.layers;
|
||||
const auto full_slice_size = info.data.size / layers;
|
||||
auto copies = BuildDepthCopies(info, full_slice_size, image.depth_id
|
||||
? vk::ImageAspectFlagBits::eStencil
|
||||
: vk::ImageAspectFlagBits::eDepth);
|
||||
const auto layers = info.resources.layers;
|
||||
const auto full_slice_size = info.linear_slice_stride;
|
||||
auto linear = m_tiler.Detile(source.Handle(), source_offset, info);
|
||||
auto copies = info.BufferCopies(linear.offset);
|
||||
if (image.depth_id) {
|
||||
for (auto& copy: copies) {
|
||||
copy.imageSubresource.baseArrayLayer += image.stencil_subresources.base_layer;
|
||||
}
|
||||
}
|
||||
TileManager::Result linear {source.Handle(), source_offset, source.Size() - source_offset};
|
||||
if (info.IsTiled()) {
|
||||
const auto tiles = BuildDepthTiles(info);
|
||||
linear =
|
||||
m_tiler.Detile(source.Handle(), source_offset, info.data.size, info.data.size, tiles);
|
||||
}
|
||||
const auto transfer_bytes = image.depth_id ? 1u : DepthAspectTransferBytes(info.pixel_format);
|
||||
if (transfer_bytes != info.bytes_per_block) {
|
||||
const uint64_t texels_per_slice = static_cast<uint64_t>(info.pitch) * info.extent.height;
|
||||
@@ -1095,11 +1014,14 @@ void TextureCache::UploadImage(Image& image, Buffer& source, uint64_t source_off
|
||||
.source_slice_stride = full_slice_size,
|
||||
.target_slice_stride = transfer_slice});
|
||||
linear = promoted;
|
||||
for (uint32_t layer = 0; layer < layers; layer++) {
|
||||
copies[layer].bufferOffset = transfer_slice * layer;
|
||||
}
|
||||
copies.resize(1);
|
||||
copies[0].bufferOffset = linear.offset;
|
||||
copies[0].bufferRowLength = info.pitch;
|
||||
copies[0].bufferImageHeight = info.extent.height;
|
||||
copies[0].imageSubresource = {vk::ImageAspectFlagBits::eDepth, 0, 0, layers};
|
||||
copies[0].imageExtent = info.extent;
|
||||
}
|
||||
upload(copies, linear);
|
||||
destination.Upload(copies, linear.buffer, linear.offset, linear.size);
|
||||
}
|
||||
|
||||
void TextureCache::InitializeImage(ImageId id) {
|
||||
@@ -1189,8 +1111,15 @@ void TextureCache::MaterializeColorClear(ImageId id, const ImageDesc& desc,
|
||||
}
|
||||
{
|
||||
std::scoped_lock lock {m_lock};
|
||||
ClearImage(m_scheduler.Current(), id, view.format,
|
||||
{vk::ImageAspectFlagBits::eColor, view.base_level, view.level_count,
|
||||
const auto& image = m_slot_images[id];
|
||||
const bool depth = image.info.IsDepth();
|
||||
if (depth) {
|
||||
const auto value = clear.color.float32[0];
|
||||
clear.depthStencil = {value, 0u};
|
||||
}
|
||||
ClearImage(m_scheduler.Current(), id, depth ? image.backing.format : view.format,
|
||||
{depth ? vk::ImageAspectFlagBits::eDepth : vk::ImageAspectFlagBits::eColor,
|
||||
view.base_level, view.level_count,
|
||||
image_first + slice, 1}, clear);
|
||||
}
|
||||
// Publish the conversion's expanded keys without treating them as guest writes
|
||||
@@ -1212,12 +1141,7 @@ void TextureCache::RefreshImage(ImageId id) {
|
||||
}
|
||||
TrackImage(id);
|
||||
if (image.IsMaybeCpuDirty()) {
|
||||
const auto hash = image.HashGuestEdges();
|
||||
if (image.NeedsMaybeCpuHash()) {
|
||||
image.SetMaybeCpuHash(hash);
|
||||
return;
|
||||
}
|
||||
(void)image.ResolveMaybeCpuHash(hash);
|
||||
(void)image.ResolveMaybeCpuHash(image.HashGuestEdges());
|
||||
}
|
||||
bool cpu_dirty = image.IsBufferModified() || image.IsDefinitelyCpuDirty();
|
||||
if (image.info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
@@ -1257,8 +1181,31 @@ ImageId TextureCache::AssociateStencil(ImageId depth_id, GuestRange stencil) {
|
||||
}
|
||||
auto& record = m_slot_images[association];
|
||||
TouchImage(record);
|
||||
record.depth_id = depth_id;
|
||||
record.stencil_subresources = depth.stencil_subresources;
|
||||
if (record.depth_id != depth_id || record.stencil_subresources != depth.stencil_subresources) {
|
||||
ImageInfo plane {};
|
||||
plane.data = stencil;
|
||||
plane.pixel_format = vk::Format::eS8Uint;
|
||||
plane.guest_format = Prospero::BufferFormat::k8UInt;
|
||||
plane.type = depth.info.type;
|
||||
plane.extent = depth.info.extent;
|
||||
plane.resources = {depth.stencil_subresources.level_count,
|
||||
depth.stencil_subresources.layer_count};
|
||||
plane.tile_mode = depth.info.tile_mode;
|
||||
plane.pitch =
|
||||
plane.IsTiled() ? TileGetDepthPitch(plane.extent.width, 1, 0) : depth.info.pitch;
|
||||
plane.bytes_per_block = 1;
|
||||
plane.UpdateSize();
|
||||
if (record.depth_id != depth_id) {
|
||||
if (record.depth_id) {
|
||||
std::erase(m_slot_images[record.depth_id].stencil_ids, association);
|
||||
}
|
||||
depth.stencil_ids.push_back(association);
|
||||
}
|
||||
record.info = plane;
|
||||
record.depth_id = depth_id;
|
||||
record.stencil_subresources = depth.stencil_subresources;
|
||||
}
|
||||
|
||||
return association;
|
||||
}
|
||||
|
||||
@@ -1279,11 +1226,28 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
std::scoped_lock lock {m_lock};
|
||||
const auto candidates =
|
||||
FindImagesInRegion(desc.info.data.address, desc.info.data.size, false);
|
||||
bool block_alias = false;
|
||||
|
||||
for (const auto id: candidates) {
|
||||
const auto& image = m_slot_images[id];
|
||||
// Stencil descriptors name the associated plane; its depth owner supplies
|
||||
// the native image and the canonical guest tiling.
|
||||
if ((desc.type == BindingType::Texture || desc.type == BindingType::Storage) &&
|
||||
image.depth_id && image.info.data == desc.info.data &&
|
||||
m_slot_images[image.depth_id].info.samples == desc.info.samples &&
|
||||
image.info.extent == desc.info.extent && image.info.type == desc.info.type &&
|
||||
image.info.resources.levels >= desc.info.resources.levels &&
|
||||
image.info.resources.layers >= desc.info.resources.layers &&
|
||||
desc.info.bytes_per_block == 1 &&
|
||||
desc.info.guest_format == Prospero::BufferFormat::k8UInt) {
|
||||
result = id;
|
||||
break;
|
||||
}
|
||||
if (SameBacking(image.info, desc.info, exact_format)) {
|
||||
result = id;
|
||||
} else if (image.SafeToDownload() &&
|
||||
BcAlias::Matches(desc.info, image.info)) {
|
||||
block_alias = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1301,9 +1265,18 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
view_layer = overlap.layer;
|
||||
}
|
||||
}
|
||||
} else if (block_alias) {
|
||||
for (const auto candidate: candidates) {
|
||||
const auto* owner = m_slot_images.try_get(candidate);
|
||||
if (candidate != result && owner != nullptr && owner->registered &&
|
||||
!owner->IsCpuDirty() &&
|
||||
BcAlias::Matches(m_slot_images[result].info, owner->info)) {
|
||||
BcAlias::Resolve(*this, candidate, result);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (result) {
|
||||
if (result && !m_slot_images[result].depth_id) {
|
||||
auto& resolved = m_slot_images[result];
|
||||
if (exact_format && resolved.info.pixel_format != desc.info.pixel_format) {
|
||||
result = {};
|
||||
@@ -1463,7 +1436,6 @@ vk::ImageView TextureCache::FindDepthTarget(ImageId id, const ImageDesc& desc) {
|
||||
}
|
||||
TouchImage(image);
|
||||
image.MarkGpuModified();
|
||||
image.usage.depth_target = true;
|
||||
if (desc.info.HasStencil()) {
|
||||
const auto layers = image.info.resources.layers;
|
||||
EXIT_IF(layers == 0 || image.info.data.size % layers != 0 ||
|
||||
@@ -1685,7 +1657,7 @@ void TextureCache::InvalidateMemory(uint64_t address, uint64_t size) {
|
||||
void TextureCache::DownloadDepth(Image& image, Buffer& destination, uint64_t destination_offset) {
|
||||
const auto& info = image.info;
|
||||
const auto layers = info.resources.layers;
|
||||
const auto full_slice_size = info.data.size / layers;
|
||||
const auto full_slice_size = info.linear_slice_stride;
|
||||
const auto transfer_bytes = DepthAspectTransferBytes(info.pixel_format);
|
||||
const uint64_t texels_per_slice = static_cast<uint64_t>(info.pitch) * info.extent.height;
|
||||
EXIT_NOT_IMPLEMENTED(transfer_bytes == 0 || texels_per_slice > UINT32_MAX ||
|
||||
@@ -1696,31 +1668,31 @@ void TextureCache::DownloadDepth(Image& image, Buffer& destination, uint64_t des
|
||||
EXIT_NOT_IMPLEMENTED(transfer_slice > UINT64_MAX / layers);
|
||||
const uint64_t transfer_size = transfer_slice * layers;
|
||||
EXIT_NOT_IMPLEMENTED(guest_slice > full_slice_size);
|
||||
auto copies = BuildDepthCopies(info, full_slice_size, vk::ImageAspectFlagBits::eDepth);
|
||||
if (transfer_bytes == info.bytes_per_block) {
|
||||
if (!info.IsTiled()) {
|
||||
for (auto& copy: copies) {
|
||||
copy.bufferOffset += destination_offset;
|
||||
}
|
||||
const auto copies = info.BufferCopies(destination_offset);
|
||||
image.Download(copies, destination.Handle(), destination_offset, info.data.size);
|
||||
return;
|
||||
} else {
|
||||
const auto copies = info.BufferCopies();
|
||||
m_tiler.TileImage(image, copies, destination.Handle(), destination_offset,
|
||||
info.data.size);
|
||||
}
|
||||
const auto tiles = BuildDepthTiles(info);
|
||||
m_tiler.TileImage(image, copies, destination.Handle(), destination_offset, info.data.size,
|
||||
info.data.size, tiles);
|
||||
return;
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(info.bytes_per_block != sizeof(uint16_t) ||
|
||||
transfer_bytes != sizeof(uint32_t));
|
||||
for (uint32_t layer = 0; layer < layers; layer++) {
|
||||
copies[layer].bufferOffset = transfer_slice * layer;
|
||||
}
|
||||
const std::array copies {vk::BufferImageCopy {0,
|
||||
info.pitch,
|
||||
info.extent.height,
|
||||
{vk::ImageAspectFlagBits::eDepth, 0, 0, layers},
|
||||
{},
|
||||
info.extent}};
|
||||
auto host_linear = m_tiler.GetScratchBuffer(transfer_size);
|
||||
image.Download(copies, host_linear.buffer, 0, host_linear.size);
|
||||
const bool tiled = info.IsTiled();
|
||||
auto guest_linear = tiled ? m_tiler.GetScratchBuffer(info.data.size, host_linear.buffer)
|
||||
: TileManager::Result {destination.Handle(), destination_offset,
|
||||
destination.Size() - destination_offset};
|
||||
auto guest_linear = tiled ? m_tiler.GetScratchBuffer(info.LinearSize(), host_linear.buffer)
|
||||
: TileManager::Result {destination.Handle(), destination_offset,
|
||||
destination.Size() - destination_offset};
|
||||
m_tiler.ConvertD16(host_linear, guest_linear, TileManager::D16Direction::Demote,
|
||||
DepthAspectTransferFormat(info.pixel_format) == vk::Format::eD32Sfloat,
|
||||
{.width = info.extent.width,
|
||||
@@ -1730,47 +1702,39 @@ void TextureCache::DownloadDepth(Image& image, Buffer& destination, uint64_t des
|
||||
.target_row_stride = static_cast<uint64_t>(info.pitch) * sizeof(uint16_t),
|
||||
.source_slice_stride = transfer_slice,
|
||||
.target_slice_stride = full_slice_size});
|
||||
if (!tiled) {
|
||||
return;
|
||||
if (tiled) {
|
||||
m_tiler.Tile(guest_linear.buffer, guest_linear.offset, guest_linear.size,
|
||||
destination.Handle(), destination_offset, info.data.size, info);
|
||||
}
|
||||
const auto tiles = BuildDepthTiles(info);
|
||||
m_tiler.Tile(guest_linear.buffer, guest_linear.offset, info.data.size, destination.Handle(),
|
||||
destination_offset, info.data.size, tiles);
|
||||
}
|
||||
|
||||
void TextureCache::DownloadImage(Image& image, Buffer& destination, uint64_t destination_offset,
|
||||
uint64_t destination_size, ImageDownload transfer) {
|
||||
if (!transfer.valid) {
|
||||
EXIT("TextureCache: invalid image download transfer\n");
|
||||
uint64_t destination_size, uint32_t levels) {
|
||||
if (!CanDownload(image)) {
|
||||
EXIT("TextureCache: invalid image download\n");
|
||||
}
|
||||
if (transfer.depth_target) {
|
||||
if (destination_size != image.info.data.size) {
|
||||
EXIT("TextureCache: partial depth image download is unsupported\n");
|
||||
}
|
||||
if (UploadBinding(image) == BindingType::DepthTarget) {
|
||||
EXIT_IF(destination_size != image.info.data.size || levels != image.info.resources.levels);
|
||||
DownloadDepth(image, destination, destination_offset);
|
||||
return;
|
||||
}
|
||||
|
||||
auto& texture = transfer.texture;
|
||||
const auto transform = texture.color_transform;
|
||||
if (texture.tiles.empty()) {
|
||||
if (transform != ColorTransform::None) {
|
||||
auto linear = m_tiler.GetScratchBuffer(destination_size);
|
||||
image.Download(texture.regions, linear.buffer, 0, linear.size);
|
||||
m_tiler.TransformColor(linear,
|
||||
{destination.Handle(), destination_offset, destination_size},
|
||||
transform, false);
|
||||
return;
|
||||
}
|
||||
for (auto& copy: texture.regions) {
|
||||
copy.bufferOffset += destination_offset;
|
||||
}
|
||||
image.Download(texture.regions, destination.Handle(), destination_offset, destination_size);
|
||||
return;
|
||||
const auto& info = image.info;
|
||||
const auto transform = info.GetColorTransform();
|
||||
if (info.IsTiled()) {
|
||||
const auto copies = info.BufferCopies(0, levels);
|
||||
m_tiler.TileImage(image, copies, destination.Handle(), destination_offset, destination_size,
|
||||
levels);
|
||||
} else if (transform != ColorTransform::None) {
|
||||
auto linear = m_tiler.GetScratchBuffer(destination_size);
|
||||
const auto copies = info.BufferCopies(0, levels);
|
||||
image.Download(copies, linear.buffer, 0, linear.size);
|
||||
m_tiler.TransformColor(linear, {destination.Handle(), destination_offset, destination_size},
|
||||
transform, false);
|
||||
} else {
|
||||
const auto copies = info.BufferCopies(destination_offset, levels);
|
||||
image.Download(copies, destination.Handle(), destination_offset, destination_size);
|
||||
}
|
||||
|
||||
m_tiler.TileImage(image, texture.regions, destination.Handle(), destination_offset,
|
||||
destination_size, texture.LinearSize(), texture.tiles, transform);
|
||||
}
|
||||
|
||||
bool BufferCache::SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uint64_t size) {
|
||||
@@ -1810,30 +1774,12 @@ bool BufferCache::SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uin
|
||||
if (copy_size == 0) {
|
||||
return false;
|
||||
}
|
||||
auto transfer = m_texture_cache.BuildDownload(image);
|
||||
if (!transfer.valid) {
|
||||
if (!m_texture_cache.CanDownload(image) ||
|
||||
(TextureCache::UploadBinding(image) == TextureCache::BindingType::DepthTarget &&
|
||||
copy_size != image.info.data.size)) {
|
||||
return false;
|
||||
}
|
||||
if (transfer.depth_target && copy_size != image.info.data.size) {
|
||||
return false;
|
||||
}
|
||||
if (!transfer.depth_target && levels < image.info.resources.levels) {
|
||||
auto& texture = transfer.texture;
|
||||
std::erase_if(texture.regions, [levels](const vk::BufferImageCopy& region) {
|
||||
return region.imageSubresource.mipLevel >= levels;
|
||||
});
|
||||
if (texture.regions.empty()) {
|
||||
return false;
|
||||
}
|
||||
if (!texture.tiles.empty()) {
|
||||
texture.tiles.clear();
|
||||
if (!TextureBuildGpuTileInfos(copy_size, texture.regions, texture.layout, levels,
|
||||
texture.tiles)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
m_texture_cache.DownloadImage(image, buffer, buf_offset, copy_size, std::move(transfer));
|
||||
m_texture_cache.DownloadImage(image, buffer, buf_offset, copy_size, levels);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1842,8 +1788,7 @@ bool TextureCache::DownloadImageMemory(ImageId id) {
|
||||
if (image.depth_id) {
|
||||
return false;
|
||||
}
|
||||
auto transfer = BuildDownload(image);
|
||||
if (!transfer.valid || !image.SafeToDownload()) {
|
||||
if (!image.SafeToDownload() || !CanDownload(image)) {
|
||||
return false;
|
||||
}
|
||||
const auto range = image.info.data;
|
||||
@@ -1859,7 +1804,7 @@ bool TextureCache::DownloadImageMemory(ImageId id) {
|
||||
}
|
||||
download.Flush(offset, range.size);
|
||||
|
||||
DownloadImage(image, download, offset, range.size, std::move(transfer));
|
||||
DownloadImage(image, download, offset, range.size, image.info.resources.levels);
|
||||
vk::BufferMemoryBarrier barrier {};
|
||||
barrier.srcAccessMask = vk::AccessFlagBits::eMemoryWrite | vk::AccessFlagBits::eTransferWrite |
|
||||
vk::AccessFlagBits::eShaderWrite;
|
||||
@@ -1906,7 +1851,7 @@ void TextureCache::InvalidateCpuAliases(uint64_t address, uint64_t size) {
|
||||
continue;
|
||||
}
|
||||
if (owner->Overlaps(address, size)) {
|
||||
owner->InvalidateCpuWrite(address, size);
|
||||
owner->MarkCpuDirty();
|
||||
UntrackImage(id);
|
||||
continue;
|
||||
}
|
||||
@@ -2050,6 +1995,9 @@ void TextureCache::RunGarbageCollector() {
|
||||
}
|
||||
|
||||
void TextureCache::ProcessDownloadImages() {
|
||||
if (!m_readback_linear_images) {
|
||||
return;
|
||||
}
|
||||
std::scoped_lock lock {m_lock};
|
||||
for (const auto id: m_download_images) {
|
||||
const auto owner = m_slot_images.try_get(id);
|
||||
|
||||
+12
-8
@@ -26,8 +26,15 @@ class BufferCache;
|
||||
class CommandBuffer;
|
||||
class CommandScheduler;
|
||||
class RenderExecutor;
|
||||
class TextureCache;
|
||||
struct TextureCacheTestAccess;
|
||||
|
||||
namespace BcAlias {
|
||||
[[nodiscard]] bool Matches(const ImageInfo& requested, const ImageInfo& cached);
|
||||
[[nodiscard]] bool Publish(TextureCache& cache, Image& image);
|
||||
void Resolve(TextureCache& cache, ImageId cached, ImageId merged);
|
||||
} // namespace BcAlias
|
||||
|
||||
class TextureCache {
|
||||
public:
|
||||
enum class BindingType : uint8_t { Texture, Storage, RenderTarget, DepthTarget, VideoOut };
|
||||
@@ -73,10 +80,6 @@ public:
|
||||
void RunGarbageCollector();
|
||||
|
||||
private:
|
||||
enum class TransferDirection { Upload, Download };
|
||||
struct TextureTransfer;
|
||||
struct ImageDownload;
|
||||
|
||||
struct MetaDataInfo {
|
||||
enum class Type : uint8_t { CMask, FMask, HTile };
|
||||
|
||||
@@ -141,12 +144,10 @@ private:
|
||||
void MaterializeColorClear(ImageId id, const ImageDesc& desc,
|
||||
uint32_t metadata_base_layer);
|
||||
void InitializeImage(ImageId id);
|
||||
[[nodiscard]] TextureTransfer
|
||||
BuildTextureTransfer(const Image& image, BindingType binding, TransferDirection direction) const;
|
||||
[[nodiscard]] ImageDownload BuildDownload(const Image& image) const;
|
||||
[[nodiscard]] bool CanDownload(const Image& image) const;
|
||||
void UploadImage(Image& image, Buffer& source, uint64_t source_offset);
|
||||
void DownloadImage(Image& image, Buffer& destination, uint64_t destination_offset,
|
||||
uint64_t destination_size, ImageDownload transfer);
|
||||
uint64_t destination_size, uint32_t levels);
|
||||
void DownloadDepth(Image& image, Buffer& destination, uint64_t destination_offset);
|
||||
void CommitGpuWrite(Image& image);
|
||||
// Caller holds m_lock. Volume layer ranges select depth slices.
|
||||
@@ -187,6 +188,9 @@ private:
|
||||
friend struct TextureCacheTestAccess;
|
||||
friend class BufferCache;
|
||||
friend class RenderExecutor;
|
||||
friend bool BcAlias::Matches(const ImageInfo&, const ImageInfo&);
|
||||
friend bool BcAlias::Publish(TextureCache&, Image&);
|
||||
friend void BcAlias::Resolve(TextureCache&, ImageId, ImageId);
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -139,9 +139,7 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
// Nonlinear clear values are still stored as normalized components.
|
||||
// Metadata clears are materialized during image discovery; render-pass loads preserve contents.
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t pitch = 0;
|
||||
uint64_t size = 0;
|
||||
uint32_t height = 0;
|
||||
bool tile = false;
|
||||
const bool standard4 = rt.attrib3.tile_mode == Prospero::TileMode::kStandard4KB;
|
||||
const bool standard64 = rt.attrib3.tile_mode == Prospero::TileMode::kStandard64KB;
|
||||
@@ -164,6 +162,9 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
if (texture_tile && samples != 1) {
|
||||
EXIT("texture-tiled color render targets do not support multisampling\n");
|
||||
}
|
||||
if (volume && !tile) {
|
||||
EXIT("linear 3D render targets are unsupported\n");
|
||||
}
|
||||
|
||||
width = rt.attrib2.width + 1;
|
||||
height = rt.attrib2.height + 1;
|
||||
@@ -198,80 +199,25 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
" layer=%u/%u\n",
|
||||
rt.attrib3.dimension, rt.attrib3.depth, view.base_layer, view.image_layers);
|
||||
}
|
||||
if (samples == 1) {
|
||||
pitch = TileGetTexturePitch(transfer_format, width, rt.attrib3.tile_mode);
|
||||
} else {
|
||||
pitch = TileGetRenderTargetPitch(width, bytes_per_element, rt.attrib.num_fragments);
|
||||
}
|
||||
if (pitch == 0) {
|
||||
EXIT("unsupported render-target pitch: width=%u bytes=%u\n", width, bytes_per_element);
|
||||
}
|
||||
|
||||
TileSizeOffset mip_sizes[16] {};
|
||||
TilePaddedSize mip_padded[16] {};
|
||||
TileSurfaceLayout volume_layout {};
|
||||
uint64_t backing_size = 0;
|
||||
if (volume) {
|
||||
const TileSurfaceDescription description {transfer_format,
|
||||
rt.attrib3.tile_mode,
|
||||
TileSurfaceDimension::Dim3D,
|
||||
width,
|
||||
height,
|
||||
depth,
|
||||
levels,
|
||||
1};
|
||||
if (!tile || !TileGetTiledTextureLayout(description, volume_layout)) {
|
||||
EXIT("unsupported 3D render-target layout: %ux%ux%u levels=%u tile=%u\n", width, height,
|
||||
depth, levels, static_cast<uint32_t>(rt.attrib3.tile_mode));
|
||||
}
|
||||
size = volume_layout.block_slice_size;
|
||||
backing_size = volume_layout.total_size;
|
||||
} else {
|
||||
TileSizeAlign layout {};
|
||||
bool valid_layout = false;
|
||||
if (samples == 1) {
|
||||
TileGetTextureSize(transfer_format, width, height, levels, rt.attrib3.tile_mode,
|
||||
&layout, mip_sizes, mip_padded);
|
||||
valid_layout = layout.size != 0 && layout.align != 0 &&
|
||||
(rt.attrib3.tile_mode != Prospero::TileMode::kRenderTarget ||
|
||||
levels <= std::bit_width(std::max(width, height)));
|
||||
} else {
|
||||
valid_layout = TileGetRenderTargetSize(width, height, pitch, bytes_per_element,
|
||||
layout, rt.attrib.num_fragments);
|
||||
mip_sizes[0] = {layout.size, 0, 0, 0, 0, 0};
|
||||
mip_padded[0] = {pitch, height};
|
||||
}
|
||||
if (!valid_layout) {
|
||||
EXIT("unsupported render-target layout: %ux%u pitch=%u bytes=%u levels=%u\n", width,
|
||||
height, pitch, bytes_per_element, levels);
|
||||
}
|
||||
size = layout.size;
|
||||
}
|
||||
if (size == 0 || (!volume && size > UINT64_MAX / view.image_layers)) {
|
||||
EXIT("render-target memory footprint is invalid\n");
|
||||
}
|
||||
if (!volume) {
|
||||
backing_size = size * view.image_layers;
|
||||
}
|
||||
if (backing_size == 0) {
|
||||
EXIT("render-target backing is empty\n");
|
||||
}
|
||||
if (!GuestRange {rt.base.addr, backing_size}.Valid()) {
|
||||
EXIT("render-target backing range is invalid\n");
|
||||
}
|
||||
|
||||
auto& desc = r.desc;
|
||||
desc.type = TextureCache::BindingType::RenderTarget;
|
||||
desc.info.data = {rt.base.addr, backing_size};
|
||||
desc.info.data = {rt.base.addr, 0};
|
||||
desc.info.pixel_format = target_format.format;
|
||||
desc.info.guest_format = target_format.guest_format;
|
||||
desc.info.type = image_type;
|
||||
desc.info.extent = {width, height, depth};
|
||||
desc.info.resources = {levels, volume ? 1u : view.image_layers};
|
||||
desc.info.pitch = pitch;
|
||||
desc.info.resources = {levels, volume ? 1u : view.image_layers};
|
||||
desc.info.bytes_per_block = bytes_per_element;
|
||||
desc.info.samples = samples;
|
||||
desc.info.tile_mode = rt.attrib3.tile_mode;
|
||||
if (!volume && rt.attrib3.tile_mode == Prospero::TileMode::kRenderTarget &&
|
||||
levels > std::bit_width(std::max(width, height))) {
|
||||
EXIT("unsupported render-target mip count\n");
|
||||
}
|
||||
desc.info.UpdateSize();
|
||||
if (!desc.info.data.Valid()) {
|
||||
EXIT("render-target backing range is invalid\n");
|
||||
}
|
||||
const bool has_dcc = rt.info.dcc_compression_enable && rt.dcc_addr.addr != 0;
|
||||
const bool has_cmask = !rt.info.dcc_compression_enable && rt.info.cmask_fast_clear_enable &&
|
||||
rt.cmask.addr != 0 && samples == 1 &&
|
||||
@@ -290,33 +236,10 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
// DCC owns the clear when both planes are enabled; single-sample CMASK stays expanded.
|
||||
desc.info.metadata.kind = has_dcc ? ImageMetadataKind::Dcc : ImageMetadataKind::Cmask;
|
||||
desc.info.metadata.range = {has_dcc ? rt.dcc_addr.addr : rt.cmask.addr, metadata_size.size};
|
||||
desc.info.metadata.clear_word = rt.clear_word0.word0;
|
||||
desc.info.metadata.clear_word =
|
||||
rt.clear_word0.word0 | (uint64_t {rt.clear_word1.word1} << 32u);
|
||||
desc.info.metadata.clear_register_valid = true;
|
||||
}
|
||||
for (uint32_t level = 0; level < levels; level++) {
|
||||
if (volume) {
|
||||
const auto& mip = volume_layout.mips[level];
|
||||
desc.info.mip_layout[level] = {
|
||||
mip.offset,
|
||||
mip.size,
|
||||
mip.padded_width,
|
||||
mip.padded_height,
|
||||
};
|
||||
continue;
|
||||
}
|
||||
const auto level_offset =
|
||||
mip_sizes[level].src_size != 0 ? mip_sizes[level].src_offset : mip_sizes[level].offset;
|
||||
const auto level_size =
|
||||
static_cast<uint64_t>(mip_sizes[level].src_size != 0 ? mip_sizes[level].src_size
|
||||
: mip_sizes[level].size) *
|
||||
view.image_layers;
|
||||
desc.info.mip_layout[level] = {
|
||||
level_offset,
|
||||
level_size,
|
||||
mip_padded[level].width,
|
||||
mip_padded[level].height,
|
||||
};
|
||||
}
|
||||
desc.view_info.format = target_format.format;
|
||||
if (is_1d) {
|
||||
desc.view_info.type =
|
||||
|
||||
@@ -334,6 +334,7 @@ CommandBuffer& CommandScheduler::BeginCommand() {
|
||||
EXIT_IF(!m_command.IsInvalid());
|
||||
m_command.m_buffer = m_command_pool.Commit();
|
||||
m_command.Begin();
|
||||
m_dynamic_state.Invalidate();
|
||||
return m_command;
|
||||
}
|
||||
|
||||
|
||||
@@ -3,14 +3,13 @@
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/uniqueFunction.h"
|
||||
#include "graphics/host_gpu/renderer/dynamicState.h"
|
||||
#include "graphics/host_gpu/renderer/masterSemaphore.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
|
||||
#include <queue>
|
||||
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
@@ -50,6 +49,7 @@ public:
|
||||
[[nodiscard]] uint64_t CurrentTick() const noexcept { return m_master.CurrentTick(); }
|
||||
[[nodiscard]] bool IsFree(uint64_t tick);
|
||||
[[nodiscard]] MasterSemaphore& GetMasterSemaphore() noexcept { return m_master; }
|
||||
[[nodiscard]] DynamicState& GetDynamicState() noexcept { return m_dynamic_state; }
|
||||
[[nodiscard]] RenderContext& Context() const noexcept { return m_context; }
|
||||
[[nodiscard]] GraphicContext& Graphics() const noexcept { return m_graphics; }
|
||||
|
||||
@@ -92,6 +92,7 @@ private:
|
||||
GraphicContext& m_graphics;
|
||||
CommandPool m_command_pool;
|
||||
CommandBuffer m_command;
|
||||
DynamicState m_dynamic_state;
|
||||
std::queue<PendingOperation> m_pending_operations;
|
||||
std::queue<PendingOperation> m_priority_operations;
|
||||
std::mutex m_operation_mutex;
|
||||
|
||||
@@ -394,26 +394,20 @@ static void RcPrint(const char* func, const HW::RenderControl& c) {
|
||||
|
||||
LOGF("\t depth_clear_enable = %s\n"
|
||||
"\t stencil_clear_enable = %s\n"
|
||||
"\t copy_depth_to_color = %s\n"
|
||||
"\t copy_stencil_to_color = %s\n"
|
||||
"\t resummarize_enable = %s\n"
|
||||
"\t stencil_compress_disable = %s\n"
|
||||
"\t depth_compress_disable = %s\n"
|
||||
"\t copy_centroid = %s\n"
|
||||
"\t copy_sample = %" PRIu8 "\n",
|
||||
c.depth_clear_enable ? "true" : "false", c.stencil_clear_enable ? "true" : "false",
|
||||
c.copy_depth_to_color ? "true" : "false", c.copy_stencil_to_color ? "true" : "false",
|
||||
c.resummarize_enable ? "true" : "false", c.stencil_compress_disable ? "true" : "false",
|
||||
c.depth_compress_disable ? "true" : "false", c.copy_centroid ? "true" : "false",
|
||||
c.copy_sample);
|
||||
}
|
||||
|
||||
static void RcCheck(const HW::RenderControl& c) {
|
||||
// EXIT_NOT_IMPLEMENTED(c.depth_clear_enable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.stencil_clear_enable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.stencil_compress_disable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.depth_compress_disable != false);
|
||||
EXIT_NOT_IMPLEMENTED(c.copy_centroid != false);
|
||||
EXIT_NOT_IMPLEMENTED(c.copy_sample != 0);
|
||||
}
|
||||
|
||||
static void McPrint(const char* func, const HW::ModeControl& c) {
|
||||
LOGF("%s\n", func);
|
||||
|
||||
@@ -869,9 +863,6 @@ void hw_check(const CommandBuffer& buffer) {
|
||||
VpCheck(vp, smc);
|
||||
log_phase("clip");
|
||||
ClipCheck(c);
|
||||
log_phase("rc");
|
||||
RcCheck(rc);
|
||||
log_phase("depth");
|
||||
log_phase("mode");
|
||||
McCheck(mc);
|
||||
log_phase("blend");
|
||||
|
||||
@@ -239,7 +239,7 @@ static TextureCache::ImageDesc MakeDepthTargetDesc(const CommandBuffer& buffer,
|
||||
desc.info.bytes_per_block = bytes;
|
||||
desc.info.samples = samples;
|
||||
desc.info.tile_mode = Prospero::TileMode::kDepth;
|
||||
desc.info.mip_layout[0] = {0, depth_backing_size, pitch, height};
|
||||
desc.info.UpdateSize();
|
||||
desc.info.metadata.range =
|
||||
has_htile ? GuestRange {z.htile_data_base_addr, htile_backing_size} : GuestRange {};
|
||||
desc.info.metadata.kind = has_htile ? ImageMetadataKind::Htile : ImageMetadataKind::None;
|
||||
@@ -298,13 +298,20 @@ void RenderExecutor::ResolveRenderDepthTarget(CommandBuffer& buffer, RenderDepth
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (rc.copy_depth_to_color || rc.copy_stencil_to_color || rc.copy_centroid ||
|
||||
rc.copy_sample != 0 || dc.zfunc > static_cast<uint8_t>(vk::CompareOp::eAlways) ||
|
||||
if (rc.copy_stencil_to_color ||
|
||||
dc.zfunc > static_cast<uint8_t>(vk::CompareOp::eAlways) ||
|
||||
(!z.depth_view.depth_write_disable && z.z_write_base_addr != z.z_read_base_addr) ||
|
||||
(has_stencil && !z.depth_view.stencil_write_disable &&
|
||||
z.stencil_write_base_addr != z.stencil_read_base_addr)) {
|
||||
DepthFatal("unsupported depth register state");
|
||||
}
|
||||
if (rc.copy_depth_to_color &&
|
||||
(z.z_info.num_samples != 0 || rc.copy_sample != 0 ||
|
||||
z.z_info.format != Prospero::DepthFormat::kZ32F ||
|
||||
dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable || dc.stencil_enable ||
|
||||
rc.depth_clear_enable || rc.stencil_clear_enable)) {
|
||||
DepthFatal("unsupported depth-to-color copy state");
|
||||
}
|
||||
r.desc = MakeDepthTargetDesc(buffer, z);
|
||||
r.depth_clear_enable = rc.depth_clear_enable;
|
||||
r.depth_load_clear_enable = r.depth_clear_enable;
|
||||
|
||||
@@ -0,0 +1,150 @@
|
||||
#include "graphics/host_gpu/renderer/dynamicState.h"
|
||||
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
void DynamicState::Commit(const GraphicContext& graphics, vk::CommandBuffer cmdbuf) {
|
||||
if (dirty_state.viewports) {
|
||||
dirty_state.viewports = false;
|
||||
cmdbuf.setViewportWithCount(num_viewports, viewports.data());
|
||||
}
|
||||
if (dirty_state.scissors) {
|
||||
dirty_state.scissors = false;
|
||||
cmdbuf.setScissorWithCount(num_scissors, scissors.data());
|
||||
}
|
||||
if (dirty_state.depth_test_enabled) {
|
||||
dirty_state.depth_test_enabled = false;
|
||||
cmdbuf.setDepthTestEnable(depth_test_enabled);
|
||||
}
|
||||
if (dirty_state.depth_write_enabled) {
|
||||
dirty_state.depth_write_enabled = false;
|
||||
// Note that this must be set in a command buffer even if depth test is disabled.
|
||||
cmdbuf.setDepthWriteEnable(depth_write_enabled);
|
||||
}
|
||||
if (depth_test_enabled && dirty_state.depth_compare_op) {
|
||||
dirty_state.depth_compare_op = false;
|
||||
cmdbuf.setDepthCompareOp(depth_compare_op);
|
||||
}
|
||||
if (dirty_state.depth_bounds_test_enabled) {
|
||||
dirty_state.depth_bounds_test_enabled = false;
|
||||
#if !defined(__APPLE__)
|
||||
cmdbuf.setDepthBoundsTestEnable(depth_bounds_test_enabled);
|
||||
#endif
|
||||
}
|
||||
if (depth_bounds_test_enabled && dirty_state.depth_bounds) {
|
||||
dirty_state.depth_bounds = false;
|
||||
#if !defined(__APPLE__)
|
||||
cmdbuf.setDepthBounds(depth_bounds_min, depth_bounds_max);
|
||||
#endif
|
||||
}
|
||||
if (dirty_state.depth_bias_enabled) {
|
||||
dirty_state.depth_bias_enabled = false;
|
||||
cmdbuf.setDepthBiasEnable(depth_bias_enabled);
|
||||
}
|
||||
if (depth_bias_enabled && dirty_state.depth_bias) {
|
||||
dirty_state.depth_bias = false;
|
||||
cmdbuf.setDepthBias(depth_bias_constant, depth_bias_clamp, depth_bias_slope);
|
||||
}
|
||||
if (dirty_state.stencil_test_enabled) {
|
||||
dirty_state.stencil_test_enabled = false;
|
||||
cmdbuf.setStencilTestEnable(stencil_test_enabled);
|
||||
}
|
||||
if (stencil_test_enabled) {
|
||||
if (dirty_state.stencil_front_ops && dirty_state.stencil_back_ops &&
|
||||
stencil_front_ops == stencil_back_ops) {
|
||||
dirty_state.stencil_front_ops = false;
|
||||
dirty_state.stencil_back_ops = false;
|
||||
cmdbuf.setStencilOp(vk::StencilFaceFlagBits::eFrontAndBack, stencil_front_ops.fail_op,
|
||||
stencil_front_ops.pass_op, stencil_front_ops.depth_fail_op,
|
||||
stencil_front_ops.compare_op);
|
||||
} else {
|
||||
if (dirty_state.stencil_front_ops) {
|
||||
dirty_state.stencil_front_ops = false;
|
||||
cmdbuf.setStencilOp(vk::StencilFaceFlagBits::eFront, stencil_front_ops.fail_op,
|
||||
stencil_front_ops.pass_op, stencil_front_ops.depth_fail_op,
|
||||
stencil_front_ops.compare_op);
|
||||
}
|
||||
if (dirty_state.stencil_back_ops) {
|
||||
dirty_state.stencil_back_ops = false;
|
||||
cmdbuf.setStencilOp(vk::StencilFaceFlagBits::eBack, stencil_back_ops.fail_op,
|
||||
stencil_back_ops.pass_op, stencil_back_ops.depth_fail_op,
|
||||
stencil_back_ops.compare_op);
|
||||
}
|
||||
}
|
||||
if (dirty_state.stencil_front_reference && dirty_state.stencil_back_reference &&
|
||||
stencil_front_reference == stencil_back_reference) {
|
||||
dirty_state.stencil_front_reference = false;
|
||||
dirty_state.stencil_back_reference = false;
|
||||
cmdbuf.setStencilReference(vk::StencilFaceFlagBits::eFrontAndBack,
|
||||
stencil_front_reference);
|
||||
} else {
|
||||
if (dirty_state.stencil_front_reference) {
|
||||
dirty_state.stencil_front_reference = false;
|
||||
cmdbuf.setStencilReference(vk::StencilFaceFlagBits::eFront,
|
||||
stencil_front_reference);
|
||||
}
|
||||
if (dirty_state.stencil_back_reference) {
|
||||
dirty_state.stencil_back_reference = false;
|
||||
cmdbuf.setStencilReference(vk::StencilFaceFlagBits::eBack, stencil_back_reference);
|
||||
}
|
||||
}
|
||||
if (dirty_state.stencil_front_write_mask && dirty_state.stencil_back_write_mask &&
|
||||
stencil_front_write_mask == stencil_back_write_mask) {
|
||||
dirty_state.stencil_front_write_mask = false;
|
||||
dirty_state.stencil_back_write_mask = false;
|
||||
cmdbuf.setStencilWriteMask(vk::StencilFaceFlagBits::eFrontAndBack,
|
||||
stencil_front_write_mask);
|
||||
} else {
|
||||
if (dirty_state.stencil_front_write_mask) {
|
||||
dirty_state.stencil_front_write_mask = false;
|
||||
cmdbuf.setStencilWriteMask(vk::StencilFaceFlagBits::eFront,
|
||||
stencil_front_write_mask);
|
||||
}
|
||||
if (dirty_state.stencil_back_write_mask) {
|
||||
dirty_state.stencil_back_write_mask = false;
|
||||
cmdbuf.setStencilWriteMask(vk::StencilFaceFlagBits::eBack, stencil_back_write_mask);
|
||||
}
|
||||
}
|
||||
if (dirty_state.stencil_front_compare_mask && dirty_state.stencil_back_compare_mask &&
|
||||
stencil_front_compare_mask == stencil_back_compare_mask) {
|
||||
dirty_state.stencil_front_compare_mask = false;
|
||||
dirty_state.stencil_back_compare_mask = false;
|
||||
cmdbuf.setStencilCompareMask(vk::StencilFaceFlagBits::eFrontAndBack,
|
||||
stencil_front_compare_mask);
|
||||
} else {
|
||||
if (dirty_state.stencil_front_compare_mask) {
|
||||
dirty_state.stencil_front_compare_mask = false;
|
||||
cmdbuf.setStencilCompareMask(vk::StencilFaceFlagBits::eFront,
|
||||
stencil_front_compare_mask);
|
||||
}
|
||||
if (dirty_state.stencil_back_compare_mask) {
|
||||
dirty_state.stencil_back_compare_mask = false;
|
||||
cmdbuf.setStencilCompareMask(vk::StencilFaceFlagBits::eBack,
|
||||
stencil_back_compare_mask);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (dirty_state.blend_constants) {
|
||||
dirty_state.blend_constants = false;
|
||||
cmdbuf.setBlendConstants(blend_constants.data());
|
||||
}
|
||||
if (dirty_state.color_write_enables) {
|
||||
dirty_state.color_write_enables = false;
|
||||
#if !defined(__APPLE__)
|
||||
if (num_color_write_enables != 0) {
|
||||
cmdbuf.setColorWriteEnableEXT(num_color_write_enables, color_write_enables.data());
|
||||
}
|
||||
#endif
|
||||
}
|
||||
if (dirty_state.line_width) {
|
||||
dirty_state.line_width = false;
|
||||
cmdbuf.setLineWidth(line_width);
|
||||
}
|
||||
if (dirty_state.feedback_loop_aspects && graphics.attachment_feedback_loop_enabled) {
|
||||
dirty_state.feedback_loop_aspects = false;
|
||||
cmdbuf.setAttachmentFeedbackLoopEnableEXT(feedback_loop_aspects);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -0,0 +1,258 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DYNAMICSTATE_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DYNAMICSTATE_H_
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <span>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct GraphicContext;
|
||||
|
||||
struct StencilOps {
|
||||
vk::StencilOp fail_op {};
|
||||
vk::StencilOp pass_op {};
|
||||
vk::StencilOp depth_fail_op {};
|
||||
vk::CompareOp compare_op {};
|
||||
|
||||
bool operator==(const StencilOps& other) const {
|
||||
return fail_op == other.fail_op && pass_op == other.pass_op &&
|
||||
depth_fail_op == other.depth_fail_op && compare_op == other.compare_op;
|
||||
}
|
||||
};
|
||||
|
||||
struct DynamicState {
|
||||
struct {
|
||||
bool viewports : 1;
|
||||
bool scissors : 1;
|
||||
|
||||
bool depth_test_enabled : 1;
|
||||
bool depth_write_enabled : 1;
|
||||
bool depth_compare_op : 1;
|
||||
|
||||
bool depth_bounds_test_enabled : 1;
|
||||
bool depth_bounds : 1;
|
||||
|
||||
bool depth_bias_enabled : 1;
|
||||
bool depth_bias : 1;
|
||||
|
||||
bool stencil_test_enabled : 1;
|
||||
bool stencil_front_ops : 1;
|
||||
bool stencil_front_reference : 1;
|
||||
bool stencil_front_write_mask : 1;
|
||||
bool stencil_front_compare_mask : 1;
|
||||
bool stencil_back_ops : 1;
|
||||
bool stencil_back_reference : 1;
|
||||
bool stencil_back_write_mask : 1;
|
||||
bool stencil_back_compare_mask : 1;
|
||||
|
||||
bool blend_constants : 1;
|
||||
bool color_write_enables : 1;
|
||||
bool line_width : 1;
|
||||
bool feedback_loop_aspects : 1;
|
||||
} dirty_state {};
|
||||
|
||||
std::array<vk::Viewport, 16> viewports {};
|
||||
std::array<vk::Rect2D, 16> scissors {};
|
||||
uint32_t num_viewports {};
|
||||
uint32_t num_scissors {};
|
||||
|
||||
bool depth_test_enabled {};
|
||||
bool depth_write_enabled {};
|
||||
vk::CompareOp depth_compare_op {};
|
||||
|
||||
bool depth_bounds_test_enabled {};
|
||||
float depth_bounds_min {};
|
||||
float depth_bounds_max {};
|
||||
|
||||
bool depth_bias_enabled {};
|
||||
float depth_bias_constant {};
|
||||
float depth_bias_clamp {};
|
||||
float depth_bias_slope {};
|
||||
|
||||
bool stencil_test_enabled {};
|
||||
StencilOps stencil_front_ops {};
|
||||
uint32_t stencil_front_reference {};
|
||||
uint32_t stencil_front_write_mask {};
|
||||
uint32_t stencil_front_compare_mask {};
|
||||
StencilOps stencil_back_ops {};
|
||||
uint32_t stencil_back_reference {};
|
||||
uint32_t stencil_back_write_mask {};
|
||||
uint32_t stencil_back_compare_mask {};
|
||||
|
||||
std::array<float, 4> blend_constants {};
|
||||
std::array<vk::Bool32, RENDER_COLOR_ATTACHMENTS_MAX> color_write_enables {};
|
||||
uint32_t num_color_write_enables {};
|
||||
float line_width {};
|
||||
vk::ImageAspectFlags feedback_loop_aspects {};
|
||||
|
||||
/// Commits the dynamic state to the provided command buffer.
|
||||
void Commit(const GraphicContext& graphics, vk::CommandBuffer cmdbuf);
|
||||
|
||||
/// Invalidates all dynamic state to be flushed into the next command buffer.
|
||||
void Invalidate() { std::memset(&dirty_state, 0xFF, sizeof(dirty_state)); }
|
||||
|
||||
void SetViewports(std::span<const vk::Viewport> viewports_) {
|
||||
EXIT_IF(viewports_.size() > viewports.size());
|
||||
if (!std::ranges::equal(std::span(viewports).first(num_viewports), viewports_)) {
|
||||
std::ranges::copy(viewports_, viewports.begin());
|
||||
num_viewports = static_cast<uint32_t>(viewports_.size());
|
||||
dirty_state.viewports = true;
|
||||
}
|
||||
}
|
||||
|
||||
void SetScissors(std::span<const vk::Rect2D> scissors_) {
|
||||
EXIT_IF(scissors_.size() > scissors.size());
|
||||
if (!std::ranges::equal(std::span(scissors).first(num_scissors), scissors_)) {
|
||||
std::ranges::copy(scissors_, scissors.begin());
|
||||
num_scissors = static_cast<uint32_t>(scissors_.size());
|
||||
dirty_state.scissors = true;
|
||||
}
|
||||
}
|
||||
|
||||
void SetDepthTestEnabled(const bool enabled) {
|
||||
if (depth_test_enabled != enabled) {
|
||||
depth_test_enabled = enabled;
|
||||
dirty_state.depth_test_enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
void SetDepthWriteEnabled(const bool enabled) {
|
||||
if (depth_write_enabled != enabled) {
|
||||
depth_write_enabled = enabled;
|
||||
dirty_state.depth_write_enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
void SetDepthCompareOp(const vk::CompareOp compare_op) {
|
||||
if (depth_compare_op != compare_op) {
|
||||
depth_compare_op = compare_op;
|
||||
dirty_state.depth_compare_op = true;
|
||||
}
|
||||
}
|
||||
|
||||
void SetDepthBoundsTestEnabled(const bool enabled) {
|
||||
if (depth_bounds_test_enabled != enabled) {
|
||||
depth_bounds_test_enabled = enabled;
|
||||
dirty_state.depth_bounds_test_enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
void SetDepthBounds(const float min, const float max) {
|
||||
if (depth_bounds_min != min || depth_bounds_max != max) {
|
||||
depth_bounds_min = min;
|
||||
depth_bounds_max = max;
|
||||
dirty_state.depth_bounds = true;
|
||||
}
|
||||
}
|
||||
|
||||
void SetDepthBiasEnabled(const bool enabled) {
|
||||
if (depth_bias_enabled != enabled) {
|
||||
depth_bias_enabled = enabled;
|
||||
dirty_state.depth_bias_enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
void SetDepthBias(const float constant, const float clamp, const float slope) {
|
||||
if (depth_bias_constant != constant || depth_bias_clamp != clamp ||
|
||||
depth_bias_slope != slope) {
|
||||
depth_bias_constant = constant;
|
||||
depth_bias_clamp = clamp;
|
||||
depth_bias_slope = slope;
|
||||
dirty_state.depth_bias = true;
|
||||
}
|
||||
}
|
||||
|
||||
void SetStencilTestEnabled(const bool enabled) {
|
||||
if (stencil_test_enabled != enabled) {
|
||||
stencil_test_enabled = enabled;
|
||||
dirty_state.stencil_test_enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
void SetStencilOps(const StencilOps& front_ops, const StencilOps& back_ops) {
|
||||
if (stencil_front_ops != front_ops) {
|
||||
stencil_front_ops = front_ops;
|
||||
dirty_state.stencil_front_ops = true;
|
||||
}
|
||||
if (stencil_back_ops != back_ops) {
|
||||
stencil_back_ops = back_ops;
|
||||
dirty_state.stencil_back_ops = true;
|
||||
}
|
||||
}
|
||||
|
||||
void SetStencilReferences(const uint32_t front_reference, const uint32_t back_reference) {
|
||||
if (stencil_front_reference != front_reference) {
|
||||
stencil_front_reference = front_reference;
|
||||
dirty_state.stencil_front_reference = true;
|
||||
}
|
||||
if (stencil_back_reference != back_reference) {
|
||||
stencil_back_reference = back_reference;
|
||||
dirty_state.stencil_back_reference = true;
|
||||
}
|
||||
}
|
||||
|
||||
void SetStencilWriteMasks(const uint32_t front_write_mask, const uint32_t back_write_mask) {
|
||||
if (stencil_front_write_mask != front_write_mask) {
|
||||
stencil_front_write_mask = front_write_mask;
|
||||
dirty_state.stencil_front_write_mask = true;
|
||||
}
|
||||
if (stencil_back_write_mask != back_write_mask) {
|
||||
stencil_back_write_mask = back_write_mask;
|
||||
dirty_state.stencil_back_write_mask = true;
|
||||
}
|
||||
}
|
||||
|
||||
void SetStencilCompareMasks(const uint32_t front_compare_mask,
|
||||
const uint32_t back_compare_mask) {
|
||||
if (stencil_front_compare_mask != front_compare_mask) {
|
||||
stencil_front_compare_mask = front_compare_mask;
|
||||
dirty_state.stencil_front_compare_mask = true;
|
||||
}
|
||||
if (stencil_back_compare_mask != back_compare_mask) {
|
||||
stencil_back_compare_mask = back_compare_mask;
|
||||
dirty_state.stencil_back_compare_mask = true;
|
||||
}
|
||||
}
|
||||
|
||||
void SetBlendConstants(const std::array<float, 4> blend_constants_) {
|
||||
if (blend_constants != blend_constants_) {
|
||||
blend_constants = blend_constants_;
|
||||
dirty_state.blend_constants = true;
|
||||
}
|
||||
}
|
||||
|
||||
void SetColorWriteEnables(std::span<const vk::Bool32> enables) {
|
||||
EXIT_IF(enables.size() > color_write_enables.size());
|
||||
if (!std::ranges::equal(std::span(color_write_enables).first(num_color_write_enables),
|
||||
enables)) {
|
||||
std::ranges::copy(enables, color_write_enables.begin());
|
||||
num_color_write_enables = static_cast<uint32_t>(enables.size());
|
||||
dirty_state.color_write_enables = true;
|
||||
}
|
||||
}
|
||||
|
||||
void SetLineWidth(const float width) {
|
||||
if (line_width != width) {
|
||||
line_width = width;
|
||||
dirty_state.line_width = true;
|
||||
}
|
||||
}
|
||||
|
||||
void SetAttachmentFeedbackLoopAspects(const vk::ImageAspectFlags aspects) {
|
||||
if (feedback_loop_aspects != aspects) {
|
||||
feedback_loop_aspects = aspects;
|
||||
dirty_state.feedback_loop_aspects = true;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DYNAMICSTATE_H_
|
||||
@@ -193,6 +193,8 @@ void BlitHelper::ReinterpretColorAsMsDepth(Image& source, Image& destination) {
|
||||
command.setScissor(0, 1, &scissor);
|
||||
command.draw(3, 1, 0, 0);
|
||||
command.endRendering();
|
||||
// The helper pipeline has static state that invalidates the guest draw's dynamic state.
|
||||
m_scheduler.GetDynamicState().Invalidate();
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -29,10 +29,8 @@ struct CachedImageView {
|
||||
};
|
||||
|
||||
struct ImageUsage {
|
||||
bool texture = false;
|
||||
bool storage = false;
|
||||
bool render_target = false;
|
||||
bool depth_target = false;
|
||||
bool video_out = false;
|
||||
};
|
||||
|
||||
@@ -70,40 +68,25 @@ public:
|
||||
void CopyImageWithBuffer(Image& source, Buffer& buffer, TileManager& tiler);
|
||||
void CopyMip(Image& source, uint32_t mip, uint32_t layer);
|
||||
|
||||
void InvalidateCpuWrite(uint64_t vaddr, uint64_t size) {
|
||||
if (ImageRangeOverlaps(info.data.address, info.data.size, vaddr, size)) {
|
||||
m_cpu_dirty = true;
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_maybe_hash_valid = false;
|
||||
} else if (ImagePageRangesOverlap(info.data.address, info.data.size, vaddr, size)) {
|
||||
m_maybe_cpu_dirty = true;
|
||||
}
|
||||
void MarkCpuDirty() {
|
||||
m_cpu_dirty = true;
|
||||
m_maybe_cpu_dirty = false;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsCpuDirty() const { return m_cpu_dirty || m_maybe_cpu_dirty; }
|
||||
[[nodiscard]] bool IsDefinitelyCpuDirty() const { return m_cpu_dirty; }
|
||||
[[nodiscard]] bool IsMaybeCpuDirty() const { return m_maybe_cpu_dirty; }
|
||||
void MarkMaybeCpuDirty() {
|
||||
if (!m_cpu_dirty) {
|
||||
if (!IsCpuDirty()) {
|
||||
m_maybe_cpu_hash = HashGuestEdges();
|
||||
m_maybe_cpu_dirty = true;
|
||||
}
|
||||
}
|
||||
[[nodiscard]] bool NeedsMaybeCpuHash() const {
|
||||
return m_maybe_cpu_dirty && !m_maybe_hash_valid;
|
||||
}
|
||||
void SetMaybeCpuHash(uint64_t hash) {
|
||||
if (!NeedsMaybeCpuHash()) {
|
||||
EXIT("image cannot initialize maybe-dirty hash\n");
|
||||
}
|
||||
m_maybe_cpu_hash = hash;
|
||||
m_maybe_hash_valid = true;
|
||||
}
|
||||
[[nodiscard]] bool ResolveMaybeCpuHash(uint64_t hash) {
|
||||
if (!m_maybe_cpu_dirty || !m_maybe_hash_valid || m_cpu_dirty) {
|
||||
if (!m_maybe_cpu_dirty || m_cpu_dirty) {
|
||||
EXIT("image cannot resolve maybe-dirty hash\n");
|
||||
}
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_maybe_hash_valid = false;
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_cpu_dirty |= hash != m_maybe_cpu_hash;
|
||||
return m_cpu_dirty;
|
||||
}
|
||||
@@ -112,9 +95,8 @@ public:
|
||||
if (!IsCpuDirty()) {
|
||||
EXIT("clean image cannot complete a refresh\n");
|
||||
}
|
||||
m_cpu_dirty = false;
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_maybe_hash_valid = false;
|
||||
m_cpu_dirty = false;
|
||||
m_maybe_cpu_dirty = false;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsGpuModified() const noexcept { return m_gpu_modified; }
|
||||
@@ -149,6 +131,8 @@ public:
|
||||
uint64_t track_addr = 0;
|
||||
uint64_t track_addr_end = 0;
|
||||
ImageId depth_id {};
|
||||
// Stencil associations that refer to this depth image.
|
||||
std::vector<ImageId> stencil_ids;
|
||||
// The current stencil plane's mapping into the depth image, also retained by its association.
|
||||
ImageSubresourceRange stencil_subresources;
|
||||
uint64_t tick_accessed_last = 0;
|
||||
@@ -165,12 +149,11 @@ private:
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
uint64_t m_maybe_cpu_hash = 0;
|
||||
bool m_cpu_dirty = false;
|
||||
bool m_maybe_cpu_dirty = false;
|
||||
bool m_maybe_hash_valid = false;
|
||||
bool m_gpu_modified = false;
|
||||
bool m_buffer_modified = false;
|
||||
uint64_t m_maybe_cpu_hash = 0;
|
||||
bool m_cpu_dirty = false;
|
||||
bool m_maybe_cpu_dirty = false;
|
||||
bool m_gpu_modified = false;
|
||||
bool m_buffer_modified = false;
|
||||
};
|
||||
|
||||
namespace ImageOps {
|
||||
|
||||
@@ -0,0 +1,246 @@
|
||||
#include "graphics/host_gpu/renderer/image/imageInfo.h"
|
||||
|
||||
#include "common/alignment.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
namespace {
|
||||
|
||||
uint64_t Multiply(uint64_t left, uint64_t right) {
|
||||
EXIT_IF(right != 0 && left > UINT64_MAX / right);
|
||||
return left * right;
|
||||
}
|
||||
|
||||
uint64_t Add(uint64_t left, uint64_t right) {
|
||||
EXIT_IF(right > UINT64_MAX - left);
|
||||
return left + right;
|
||||
}
|
||||
|
||||
bool IsDepthPlane(const ImageInfo& info) {
|
||||
return (info.IsDepth() || info.pixel_format == vk::Format::eS8Uint) &&
|
||||
(info.tile_mode == Prospero::TileMode::kDepth ||
|
||||
info.tile_mode == Prospero::TileMode::kLinear);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
vk::Extent3D ImageInfo::MipExtent(uint32_t level) const {
|
||||
EXIT_IF(level >= resources.levels || level >= mip_layout.size());
|
||||
return {std::max(extent.width >> level, 1u), std::max(extent.height >> level, 1u),
|
||||
IsVolume() ? std::max(extent.depth >> level, 1u) : resources.layers};
|
||||
}
|
||||
|
||||
void ImageInfo::UpdateSize() {
|
||||
EXIT_IF(guest_format == Prospero::BufferFormat::kInvalid || extent.width == 0 ||
|
||||
extent.height == 0 || extent.depth == 0 || resources.levels == 0 ||
|
||||
resources.levels > mip_layout.size() || resources.layers == 0 || samples == 0 ||
|
||||
!std::has_single_bit(samples));
|
||||
TileTextureElementLayout element {};
|
||||
EXIT_NOT_IMPLEMENTED(!TileGetTextureElementLayout(guest_format, element));
|
||||
if (bytes_per_block == 0) {
|
||||
bytes_per_block = element.bytes;
|
||||
}
|
||||
EXIT_IF(bytes_per_block != element.bytes);
|
||||
mip_layout = {};
|
||||
tiling = {};
|
||||
tiling.texel_width = element.texel_width;
|
||||
tiling.texel_height = element.texel_height;
|
||||
tiling.block.bytes_per_element = element.bytes;
|
||||
tiled_slice_stride = 0;
|
||||
linear_slice_stride = 0;
|
||||
first_tail_level = 16;
|
||||
|
||||
if (samples > 1) {
|
||||
EXIT_NOT_IMPLEMENTED(IsVolume() || resources.levels != 1 ||
|
||||
(tile_mode != Prospero::TileMode::kDepth &&
|
||||
tile_mode != Prospero::TileMode::kRenderTarget));
|
||||
const auto fragments = std::countr_zero(samples);
|
||||
if (pitch == 0) {
|
||||
pitch = tile_mode == Prospero::TileMode::kDepth
|
||||
? TileGetDepthPitch(extent.width, bytes_per_block, fragments)
|
||||
: TileGetRenderTargetPitch(extent.width, bytes_per_block, fragments);
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(!TileGetTextureBlockLayout(guest_format, tile_mode, false, tiling));
|
||||
if (data.size == 0) {
|
||||
TileSizeAlign slice {};
|
||||
EXIT_NOT_IMPLEMENTED(!TileGetRenderTargetSize(extent.width, extent.height, pitch,
|
||||
bytes_per_block, slice, fragments));
|
||||
data.size = Multiply(slice.size, resources.layers);
|
||||
}
|
||||
EXIT_IF(data.size % resources.layers != 0);
|
||||
tiled_slice_stride = data.size / resources.layers;
|
||||
mip_layout[0] = {0, data.size, pitch, extent.height};
|
||||
return;
|
||||
}
|
||||
|
||||
if (pitch == 0) {
|
||||
pitch = TileGetTexturePitch(guest_format, extent.width, tile_mode);
|
||||
}
|
||||
EXIT_IF(pitch == 0);
|
||||
if (IsDepthPlane(*this) && resources.levels == 1) {
|
||||
EXIT_NOT_IMPLEMENTED(IsVolume());
|
||||
if (IsTiled()) {
|
||||
EXIT_NOT_IMPLEMENTED(
|
||||
!TileGetTextureBlockLayout(guest_format, tile_mode, false, tiling));
|
||||
}
|
||||
if (data.size == 0) {
|
||||
TileSizeAlign slice {};
|
||||
TileGetTextureSize(guest_format, extent.width, extent.height, 1, tile_mode, &slice,
|
||||
nullptr, nullptr);
|
||||
data.size = Multiply(slice.size, resources.layers);
|
||||
}
|
||||
EXIT_IF(data.size % resources.layers != 0);
|
||||
const auto slice = data.size / resources.layers;
|
||||
EXIT_IF(Multiply(Multiply(pitch, extent.height), bytes_per_block) > slice);
|
||||
linear_slice_stride = slice;
|
||||
tiled_slice_stride = IsTiled() ? slice : 0;
|
||||
mip_layout[0] = {0, data.size, pitch, extent.height, 0, slice, pitch};
|
||||
return;
|
||||
}
|
||||
if (!IsTiled()) {
|
||||
TileSizeAlign total {};
|
||||
TileSizeOffset offsets[16] {};
|
||||
TilePaddedSize padded[16] {};
|
||||
TileGetTextureSize(guest_format, extent.width, extent.height, resources.levels, tile_mode,
|
||||
&total, offsets, padded);
|
||||
if (data.size == 0) {
|
||||
data.size = Multiply(total.size, TransferLayers());
|
||||
}
|
||||
for (uint32_t level = 0; level < resources.levels; ++level) {
|
||||
auto& mip = mip_layout[level];
|
||||
mip.offset = offsets[level].offset;
|
||||
mip.size = Multiply(offsets[level].size, MipExtent(level).depth);
|
||||
mip.pitch = padded[level].width / element.texel_width;
|
||||
mip.height = padded[level].height / element.texel_height;
|
||||
mip.linear_offset = offsets[level].offset;
|
||||
mip.linear_size = offsets[level].size;
|
||||
mip.linear_pitch = mip.pitch;
|
||||
linear_slice_stride =
|
||||
std::max(linear_slice_stride, Add(mip.linear_offset, mip.linear_size));
|
||||
}
|
||||
if (TransferLayers() > 1 && data.size % TransferLayers() == 0) {
|
||||
linear_slice_stride = std::max(linear_slice_stride, data.size / TransferLayers());
|
||||
}
|
||||
} else {
|
||||
TileSurfaceLayout surface {};
|
||||
const TileSurfaceDescription description {guest_format,
|
||||
tile_mode,
|
||||
IsVolume() ? TileSurfaceDimension::Dim3D
|
||||
: TileSurfaceDimension::Dim2D,
|
||||
extent.width,
|
||||
extent.height,
|
||||
IsVolume() ? extent.depth : 1u,
|
||||
resources.levels,
|
||||
resources.layers};
|
||||
EXIT_NOT_IMPLEMENTED(!TileGetTiledTextureLayout(description, surface));
|
||||
tiling = surface.texture;
|
||||
first_tail_level = surface.first_tail_level;
|
||||
tiled_slice_stride = surface.block_slice_size;
|
||||
if (data.size == 0) {
|
||||
data.size = surface.total_size;
|
||||
}
|
||||
if (!IsVolume() && resources.layers > 1 && data.size % resources.layers == 0) {
|
||||
tiled_slice_stride = std::max(tiled_slice_stride, data.size / resources.layers);
|
||||
}
|
||||
uint64_t linear_offset = 0;
|
||||
uint32_t mip_pitch = IsVolume() ? extent.width : pitch;
|
||||
for (uint32_t level = 0; level < resources.levels; ++level) {
|
||||
const auto& source = surface.mips[level];
|
||||
auto& mip = mip_layout[level];
|
||||
const auto active = MipExtent(level);
|
||||
mip.offset = source.offset;
|
||||
mip.size = Multiply(source.size, IsVolume() ? 1u : resources.layers);
|
||||
mip.pitch = source.padded_width;
|
||||
mip.height = source.padded_height;
|
||||
mip.tail_x = source.tail_x;
|
||||
mip.tail_y = source.tail_y;
|
||||
mip.linear_pitch =
|
||||
Common::AlignUp(mip_pitch, element.texel_width) / element.texel_width;
|
||||
const auto rows =
|
||||
Common::AlignUp(active.height, element.texel_height) / element.texel_height;
|
||||
mip.linear_size = Multiply(Multiply(mip.linear_pitch, rows), element.bytes);
|
||||
const auto alignment = std::max(element.bytes, 4u);
|
||||
EXIT_IF(linear_offset > UINT64_MAX - (alignment - 1u));
|
||||
mip.linear_offset = Common::AlignUp<uint64_t>(linear_offset, alignment);
|
||||
linear_offset = Add(mip.linear_offset, Multiply(mip.linear_size, active.depth));
|
||||
mip_pitch = std::max(mip_pitch >> 1u, 1u);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uint64_t ImageInfo::LinearSize(uint32_t levels) const {
|
||||
levels = levels == 0 ? resources.levels : levels;
|
||||
EXIT_IF(levels == 0 || levels > resources.levels || levels > mip_layout.size());
|
||||
if (linear_slice_stride == 0) {
|
||||
const auto& mip = mip_layout[levels - 1u];
|
||||
return Add(mip.linear_offset, Multiply(mip.linear_size, MipExtent(levels - 1u).depth));
|
||||
}
|
||||
uint64_t size = 0;
|
||||
for (uint32_t level = 0; level < levels; ++level) {
|
||||
const auto& mip = mip_layout[level];
|
||||
const auto slices = MipExtent(level).depth;
|
||||
const auto stride = linear_slice_stride != 0 ? linear_slice_stride : mip.linear_size;
|
||||
size = std::max(
|
||||
size, Add(Add(mip.linear_offset, Multiply(slices - 1u, stride)), mip.linear_size));
|
||||
}
|
||||
return size;
|
||||
}
|
||||
|
||||
std::vector<vk::BufferImageCopy> ImageInfo::BufferCopies(uint64_t buffer_offset,
|
||||
uint32_t levels) const {
|
||||
levels = levels == 0 ? resources.levels : levels;
|
||||
EXIT_IF(levels > resources.levels || levels > mip_layout.size() || tiling.texel_width == 0 ||
|
||||
tiling.texel_height == 0);
|
||||
const auto aspect = IsDepth() ? vk::ImageAspectFlagBits::eDepth
|
||||
: pixel_format == vk::Format::eS8Uint ? vk::ImageAspectFlagBits::eStencil
|
||||
: vk::ImageAspectFlagBits::eColor;
|
||||
std::vector<vk::BufferImageCopy> copies;
|
||||
std::array<uint32_t, 16> image_heights {};
|
||||
uint64_t count = 0;
|
||||
for (uint32_t level = 0; level < levels; ++level) {
|
||||
const auto& mip = mip_layout[level];
|
||||
const auto active = MipExtent(level);
|
||||
if (linear_slice_stride == 0) {
|
||||
image_heights[level] = Common::AlignUp(active.height, tiling.texel_height);
|
||||
} else {
|
||||
const auto row_bytes = Multiply(mip.linear_pitch, tiling.block.bytes_per_element);
|
||||
EXIT_IF(row_bytes == 0);
|
||||
const auto rows = linear_slice_stride / row_bytes;
|
||||
if (linear_slice_stride % row_bytes == 0 &&
|
||||
rows >=
|
||||
(uint64_t {active.height} + tiling.texel_height - 1u) / tiling.texel_height &&
|
||||
rows <= UINT32_MAX / tiling.texel_height) {
|
||||
image_heights[level] = static_cast<uint32_t>(rows) * tiling.texel_height;
|
||||
}
|
||||
}
|
||||
count += image_heights[level] != 0 ? 1u : active.depth;
|
||||
}
|
||||
copies.reserve(static_cast<size_t>(count));
|
||||
for (uint32_t level = 0; level < levels; ++level) {
|
||||
const auto& mip = mip_layout[level];
|
||||
const auto active = MipExtent(level);
|
||||
vk::BufferImageCopy copy {};
|
||||
copy.bufferOffset = Add(buffer_offset, mip.linear_offset);
|
||||
copy.bufferRowLength = mip.linear_pitch * tiling.texel_width;
|
||||
copy.bufferImageHeight = image_heights[level] != 0 ? image_heights[level]
|
||||
: !IsTiled() ? mip.height * tiling.texel_height
|
||||
: Common::AlignUp(active.height, tiling.texel_height);
|
||||
copy.imageSubresource = {aspect, level, 0, 1};
|
||||
copy.imageExtent = {active.width, active.height, 1};
|
||||
if (image_heights[level] == 0) {
|
||||
for (uint32_t slice = 0; slice < active.depth; ++slice) {
|
||||
copy.bufferOffset = Add(Add(buffer_offset, mip.linear_offset),
|
||||
Multiply(slice, linear_slice_stride));
|
||||
copy.imageSubresource.baseArrayLayer = IsVolume() ? 0u : slice;
|
||||
copy.imageOffset.z = IsVolume() ? static_cast<int32_t>(slice) : 0;
|
||||
copies.push_back(copy);
|
||||
}
|
||||
} else {
|
||||
copy.imageSubresource.layerCount = IsVolume() ? 1u : active.depth;
|
||||
copy.imageExtent.depth = IsVolume() ? active.depth : 1u;
|
||||
copies.push_back(copy);
|
||||
}
|
||||
}
|
||||
return copies;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -4,6 +4,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/guest_gpu/gpu_format.h"
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/regionDefinitions.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
@@ -12,6 +13,7 @@
|
||||
#include <bit>
|
||||
#include <cmath>
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -25,7 +27,7 @@ struct ImageMetadataInfo {
|
||||
GuestRange range;
|
||||
ImageMetadataKind kind = ImageMetadataKind::None;
|
||||
uint32_t control = 0;
|
||||
uint32_t clear_word = 0;
|
||||
uint64_t clear_word = 0;
|
||||
VideoOutCompression compression = VideoOutCompression::Uncompressed;
|
||||
bool stencil_compressed = false;
|
||||
bool clear_register_valid = false;
|
||||
@@ -47,11 +49,19 @@ struct ImageSubresourceRange {
|
||||
};
|
||||
|
||||
struct ImageMipInfo {
|
||||
// Guest mip chains run backwards within each layer or volume block-slice.
|
||||
// Tail levels share an offset and use tail_x/tail_y within that block.
|
||||
uint64_t offset = 0;
|
||||
uint64_t size = 0;
|
||||
// Padded dimensions in storage elements (compressed blocks for BC formats).
|
||||
uint32_t pitch = 0;
|
||||
uint32_t height = 0;
|
||||
uint64_t linear_offset = 0;
|
||||
uint64_t linear_size = 0; // Per transfer slice.
|
||||
uint32_t linear_pitch = 0; // Storage elements.
|
||||
uint32_t tail_x = 0;
|
||||
uint32_t tail_y = 0;
|
||||
uint32_t surface_z = 0;
|
||||
auto operator<=>(const ImageMipInfo&) const = default;
|
||||
};
|
||||
|
||||
@@ -71,6 +81,17 @@ struct ImageInfo {
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
bool bgra16 = false;
|
||||
std::array<ImageMipInfo, 16> mip_layout {};
|
||||
TileTextureBlockLayout tiling;
|
||||
uint64_t tiled_slice_stride = 0;
|
||||
// Nonzero for guest-linear and depth-plane transfers; tiled colors are mip-major.
|
||||
uint64_t linear_slice_stride = 0;
|
||||
uint32_t first_tail_level = 16;
|
||||
|
||||
void UpdateSize();
|
||||
[[nodiscard]] uint64_t LinearSize(uint32_t levels = 0) const;
|
||||
[[nodiscard]] vk::Extent3D MipExtent(uint32_t level) const;
|
||||
[[nodiscard]] std::vector<vk::BufferImageCopy> BufferCopies(uint64_t buffer_offset = 0,
|
||||
uint32_t levels = 0) const;
|
||||
|
||||
[[nodiscard]] ColorTransform GetColorTransform() const noexcept {
|
||||
if (bgra16) return ColorTransform::SwapBgra16;
|
||||
@@ -341,8 +362,17 @@ struct VideoOutFormatPolicy {
|
||||
};
|
||||
|
||||
inline constexpr uint64_t VIDEO_OUT_PIXEL_FORMAT_R10_G10_B10_A2_BT2100_PQ = 0x8100070422000000ull;
|
||||
inline constexpr uint64_t VIDEO_OUT_PIXEL_FORMAT_B10_G10_R10_A2_BT2100_PQ = 0x8100070400000000ull;
|
||||
|
||||
inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {{
|
||||
[[nodiscard]] constexpr bool IsHdrVideoOutPixelFormat(uint64_t format) {
|
||||
switch (format) {
|
||||
case VIDEO_OUT_PIXEL_FORMAT_R10_G10_B10_A2_BT2100_PQ:
|
||||
case VIDEO_OUT_PIXEL_FORMAT_B10_G10_R10_A2_BT2100_PQ: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
inline constexpr std::array<VideoOutFormatPolicy, 8> VIDEO_OUT_FORMAT_POLICIES {{
|
||||
{0x8000000022000000ull,
|
||||
{vk::Format::eR8G8B8A8Srgb, Prospero::BufferFormat::k8_8_8_8Srgb, 4, false}},
|
||||
{0x8000000000000000ull,
|
||||
@@ -353,6 +383,8 @@ inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {
|
||||
{vk::Format::eA2R10G10B10UnormPack32, Prospero::BufferFormat::k10_10_10_2UNorm, 4, false}},
|
||||
{VIDEO_OUT_PIXEL_FORMAT_R10_G10_B10_A2_BT2100_PQ,
|
||||
{vk::Format::eA2B10G10R10UnormPack32, Prospero::BufferFormat::k10_10_10_2UNorm, 4, false}},
|
||||
{VIDEO_OUT_PIXEL_FORMAT_B10_G10_R10_A2_BT2100_PQ,
|
||||
{vk::Format::eA2R10G10B10UnormPack32, Prospero::BufferFormat::k10_10_10_2UNorm, 4, false}},
|
||||
{0xc001000622000000ull,
|
||||
{vk::Format::eR16G16B16A16Sfloat, Prospero::BufferFormat::k16_16_16_16Float, 8, false}},
|
||||
{0xc001000600000000ull,
|
||||
@@ -382,9 +414,10 @@ inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {
|
||||
return false;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool DecodePackedColorClear(vk::Format format, uint32_t packed,
|
||||
[[nodiscard]] inline bool DecodePackedColorClear(vk::Format format, uint64_t clear_words,
|
||||
vk::ClearColorValue& clear) {
|
||||
vk::ClearColorValue next {};
|
||||
const auto packed = static_cast<uint32_t>(clear_words);
|
||||
const auto unorm8 = [](uint32_t value) { return static_cast<float>(value & 0xffu) / 255.0f; };
|
||||
const auto srgb8 = [](uint32_t value) {
|
||||
const auto encoded = static_cast<float>(value & 0xffu) / 255.0f;
|
||||
@@ -402,6 +435,15 @@ inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {
|
||||
(mantissa << 13u));
|
||||
};
|
||||
switch (format) {
|
||||
case vk::Format::eB10G11R11UfloatPack32:
|
||||
next.float32[0] = float16((packed & 0x7ffu) << 4u);
|
||||
next.float32[1] = float16(((packed >> 11u) & 0x7ffu) << 4u);
|
||||
next.float32[2] = float16((packed >> 22u) << 5u);
|
||||
break;
|
||||
case vk::Format::eR16G16B16A16Sfloat:
|
||||
next.float32[2] = float16(static_cast<uint32_t>(clear_words >> 32u));
|
||||
next.float32[3] = float16(static_cast<uint32_t>(clear_words >> 48u));
|
||||
[[fallthrough]];
|
||||
case vk::Format::eR16G16Sfloat:
|
||||
next.float32[1] = float16(packed >> 16u);
|
||||
[[fallthrough]];
|
||||
@@ -412,9 +454,10 @@ inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {
|
||||
case vk::Format::eR16Unorm:
|
||||
next.float32[0] = static_cast<float>(packed & 0xffffu) / 65535.0f;
|
||||
break;
|
||||
// A single-plane float target carries its clear as raw float bits, the same encoding the
|
||||
// depth decoder below uses. Without this the clear is discarded and the target keeps stale
|
||||
// contents.
|
||||
// Each clear register stores one raw 32-bit float channel.
|
||||
case vk::Format::eR32G32Sfloat:
|
||||
next.float32[1] = std::bit_cast<float>(static_cast<uint32_t>(clear_words >> 32u));
|
||||
[[fallthrough]];
|
||||
case vk::Format::eR32Sfloat: next.float32[0] = std::bit_cast<float>(packed); break;
|
||||
case vk::Format::eR32Uint: next.uint32[0] = packed; break;
|
||||
case vk::Format::eR32Sint: next.int32[0] = static_cast<int32_t>(packed); break;
|
||||
@@ -475,7 +518,7 @@ inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {
|
||||
clear = vk::ClearColorValue {};
|
||||
return true;
|
||||
}
|
||||
return DecodePackedColorClear(format, packed, clear);
|
||||
return DecodePackedColorClear(format, uint64_t {packed} | (uint64_t {packed} << 32u), clear);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool DecodePackedStencilClear(uint32_t packed, uint8_t& clear) {
|
||||
|
||||
@@ -1,16 +1,13 @@
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/guest_gpu/gpu_format.h"
|
||||
#include "graphics/host_gpu/renderer/image/tiler.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cinttypes>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
namespace {
|
||||
@@ -60,68 +57,6 @@ HostFormatInfo ResolveHostFormat(Prospero::BufferFormat guest_format,
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t GetTextureLevelDepth(uint32_t depth, uint32_t level, bool volume_texture) {
|
||||
return volume_texture ? std::max(depth >> level, 1u) : depth;
|
||||
}
|
||||
|
||||
size_t GetTextureRegionCount(uint32_t depth, uint32_t levels, bool volume_texture) {
|
||||
size_t count = 0;
|
||||
for (uint32_t level = 0; level < levels; level++) {
|
||||
count += GetTextureLevelDepth(depth, level, volume_texture);
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
uint64_t CalcTextureSliceStride(const TextureUploadMipLayout* mips, uint32_t levels,
|
||||
uint64_t total_size, uint32_t depth) {
|
||||
uint64_t stride = 0;
|
||||
for (uint32_t mip_level = 0; mip_level < levels; ++mip_level) {
|
||||
stride = std::max(stride, mips[mip_level].offset + mips[mip_level].size);
|
||||
}
|
||||
|
||||
if (depth > 1 && total_size != 0 && total_size % depth == 0) {
|
||||
stride = std::max(stride, total_size / depth);
|
||||
}
|
||||
|
||||
return stride;
|
||||
}
|
||||
|
||||
uint64_t CalcLinearUploadLevelSize(const TileTextureElementLayout& element, uint32_t pitch,
|
||||
uint32_t height) {
|
||||
const uint32_t element_columns =
|
||||
std::max((pitch + element.texel_width - 1u) / element.texel_width, 1u);
|
||||
const uint32_t element_rows =
|
||||
std::max((height + element.texel_height - 1u) / element.texel_height, 1u);
|
||||
return static_cast<uint64_t>(element_columns) * element_rows * element.bytes;
|
||||
}
|
||||
|
||||
uint64_t SetLinearUploadLevels(TextureUploadMipLayout* mips,
|
||||
const TileTextureElementLayout& element, uint32_t height,
|
||||
uint32_t levels, uint32_t base_pitch) {
|
||||
uint64_t offset = 0;
|
||||
auto mip_pitch = base_pitch;
|
||||
auto mip_height = height;
|
||||
|
||||
for (uint32_t mip_level = 0; mip_level < levels; ++mip_level) {
|
||||
const auto size = CalcLinearUploadLevelSize(element, mip_pitch, mip_height);
|
||||
mips[mip_level] = {offset, size};
|
||||
|
||||
offset += size;
|
||||
if (mip_pitch > 1) {
|
||||
mip_pitch /= 2;
|
||||
}
|
||||
if (mip_height > 1) {
|
||||
mip_height /= 2;
|
||||
}
|
||||
}
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
bool FitsBufferRange(uint64_t offset, uint64_t size, uint64_t capacity) {
|
||||
return offset <= capacity && size <= capacity - offset;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(Prospero::ChannelLayout layout,
|
||||
@@ -176,203 +111,4 @@ SurfaceFormatInfo TextureGetSurfaceFormatInfo(Prospero::BufferFormat format) {
|
||||
EXIT("unknown format: fmt = %u\n", static_cast<uint32_t>(format));
|
||||
}
|
||||
|
||||
TextureUploadLayout TextureCalcUploadLayout(Prospero::BufferFormat format, uint32_t width,
|
||||
uint32_t height, uint32_t levels, uint32_t depth,
|
||||
Prospero::TileMode tile_mode, uint64_t upload_size,
|
||||
bool volume_texture, const char* owner) {
|
||||
TextureUploadLayout layout {};
|
||||
layout.surface.description = {
|
||||
format,
|
||||
tile_mode,
|
||||
volume_texture ? TileSurfaceDimension::Dim3D : TileSurfaceDimension::Dim2D,
|
||||
width,
|
||||
height,
|
||||
volume_texture ? depth : 1u,
|
||||
levels,
|
||||
volume_texture ? 1u : depth,
|
||||
};
|
||||
const auto& description = layout.surface.description;
|
||||
TileTextureElementLayout element {};
|
||||
|
||||
if (format == Prospero::BufferFormat::kInvalid) {
|
||||
EXIT("%s: legacy texture upload format unsupported: fmt=0 tile=%u size=%" PRIu64
|
||||
" extent=%ux%u levels=%u\n",
|
||||
owner, static_cast<uint32_t>(description.tile_mode), upload_size, width, height,
|
||||
levels);
|
||||
}
|
||||
|
||||
if (tile_mode == Prospero::TileMode::kLinear) {
|
||||
if (!TileGetTextureElementLayout(format, element)) {
|
||||
EXIT("%s: unsupported linear texture format: fmt=%u\n", owner,
|
||||
static_cast<uint32_t>(format));
|
||||
}
|
||||
} else {
|
||||
if (!TileGetTiledTextureLayout(description, layout.surface)) {
|
||||
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
|
||||
"size=%" PRIu64 " extent=%ux%u levels=%u\n",
|
||||
owner, static_cast<uint32_t>(format), static_cast<uint32_t>(tile_mode),
|
||||
upload_size, width, height, levels);
|
||||
}
|
||||
element = {layout.surface.texture.block.bytes_per_element,
|
||||
layout.surface.texture.texel_width, layout.surface.texture.texel_height};
|
||||
}
|
||||
layout.pitch = TileGetTexturePitch(format, width, description.tile_mode);
|
||||
if (tile_mode == Prospero::TileMode::kLinear) {
|
||||
TileSizeOffset level_sizes[16] {};
|
||||
TilePaddedSize padded_sizes[16] {};
|
||||
TileGetTextureSize(format, width, height, levels, description.tile_mode, nullptr,
|
||||
level_sizes, padded_sizes);
|
||||
for (uint32_t level = 0; level < levels; ++level) {
|
||||
layout.mips[level] = {level_sizes[level].offset, level_sizes[level].size,
|
||||
padded_sizes[level].width, padded_sizes[level].height};
|
||||
}
|
||||
} else if (volume_texture) {
|
||||
layout.slice_stride = SetLinearUploadLevels(layout.mips, element, height, levels, width);
|
||||
} else {
|
||||
layout.source_slice_stride = layout.surface.block_slice_size;
|
||||
if (depth > 1 && upload_size != 0 && upload_size % depth == 0) {
|
||||
layout.source_slice_stride = std::max(layout.source_slice_stride, upload_size / depth);
|
||||
}
|
||||
SetLinearUploadLevels(layout.mips, element, height, levels, layout.pitch);
|
||||
}
|
||||
|
||||
if (!volume_texture || tile_mode == Prospero::TileMode::kLinear) {
|
||||
layout.slice_stride = CalcTextureSliceStride(layout.mips, levels, upload_size, depth);
|
||||
}
|
||||
return layout;
|
||||
}
|
||||
|
||||
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout) {
|
||||
const auto& description = layout.surface.description;
|
||||
const bool volume_texture = description.dimension == TileSurfaceDimension::Dim3D;
|
||||
const bool linear_texture = description.tile_mode == Prospero::TileMode::kLinear;
|
||||
const auto depth = volume_texture ? description.depth : description.layers;
|
||||
uint32_t mip_width = description.width;
|
||||
uint32_t mip_height = description.height;
|
||||
uint32_t mip_pitch = volume_texture && !linear_texture ? description.width : layout.pitch;
|
||||
|
||||
std::vector<vk::BufferImageCopy> regions;
|
||||
regions.reserve(GetTextureRegionCount(depth, description.levels, volume_texture));
|
||||
for (uint32_t mip_level = 0; mip_level < description.levels; ++mip_level) {
|
||||
EXIT_NOT_IMPLEMENTED(layout.mips[mip_level].size == 0);
|
||||
const auto mip_depth = GetTextureLevelDepth(depth, mip_level, volume_texture);
|
||||
vk::BufferImageCopy region {};
|
||||
region.imageSubresource = {vk::ImageAspectFlagBits::eColor, mip_level, 0, 1};
|
||||
region.imageExtent = {mip_width, mip_height, 1};
|
||||
if (linear_texture) {
|
||||
region.bufferRowLength = layout.mips[mip_level].row_length;
|
||||
region.bufferImageHeight = layout.mips[mip_level].image_height;
|
||||
} else {
|
||||
const auto texel_width = layout.surface.texture.texel_width;
|
||||
const auto aligned_pitch = Common::AlignUp(mip_pitch, texel_width);
|
||||
region.bufferRowLength =
|
||||
aligned_pitch > Common::AlignUp(mip_width, texel_width) ? aligned_pitch : 0;
|
||||
}
|
||||
for (uint32_t slice_index = 0; slice_index < mip_depth; ++slice_index) {
|
||||
region.bufferOffset = layout.mips[mip_level].offset + slice_index * layout.slice_stride;
|
||||
region.imageSubresource.baseArrayLayer = volume_texture ? 0u : slice_index;
|
||||
region.imageOffset.z = volume_texture ? static_cast<int>(slice_index) : 0;
|
||||
regions.push_back(region);
|
||||
}
|
||||
|
||||
if (mip_width > 1) {
|
||||
mip_width /= 2;
|
||||
}
|
||||
if (mip_height > 1) {
|
||||
mip_height /= 2;
|
||||
}
|
||||
if (mip_pitch > 1) {
|
||||
mip_pitch /= 2;
|
||||
}
|
||||
}
|
||||
|
||||
return regions;
|
||||
}
|
||||
|
||||
bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferImageCopy>& regions,
|
||||
const TextureUploadLayout& layout, uint32_t levels,
|
||||
std::vector<GpuTileInfo>& out_tile_infos) {
|
||||
const auto& description = layout.surface.description;
|
||||
const bool volume_texture = description.dimension == TileSurfaceDimension::Dim3D;
|
||||
const auto depth = volume_texture ? description.depth : description.layers;
|
||||
if (tiled_size == 0 || levels == 0 || levels > 16 || depth == 0 ||
|
||||
regions.size() != GetTextureRegionCount(depth, levels, volume_texture) ||
|
||||
Prospero::IsFmaskTextureFormat(description.format)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& surface = layout.surface;
|
||||
const auto& texture = surface.texture;
|
||||
const auto& block = texture.block;
|
||||
if (surface.description.levels < levels || block.bytes_per_element == 0 ||
|
||||
block.family == TileBlockFamily::Count) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<GpuTileInfo> tile_infos;
|
||||
tile_infos.reserve(regions.size());
|
||||
const auto slices_per_copy = volume_texture ? block.block_depth : 1u;
|
||||
size_t region_base = 0;
|
||||
for (uint32_t mip_level = 0; mip_level < levels; ++mip_level) {
|
||||
const auto& mip = surface.mips[mip_level];
|
||||
const auto mip_depth = GetTextureLevelDepth(depth, mip_level, volume_texture);
|
||||
for (uint32_t slice_index = 0; slice_index < mip_depth; slice_index += slices_per_copy) {
|
||||
const auto& region = regions[region_base + slice_index];
|
||||
GpuTileInfo tile_info {};
|
||||
tile_info.family = block.family;
|
||||
tile_info.bytes_per_element = block.bytes_per_element;
|
||||
tile_info.linear_offset = region.bufferOffset;
|
||||
tile_info.linear_size = layout.mips[mip_level].size;
|
||||
tile_info.tiled_size = mip.size;
|
||||
if (volume_texture) {
|
||||
tile_info.depth = std::min(slices_per_copy, mip_depth - slice_index);
|
||||
tile_info.linear_slice_stride = layout.slice_stride;
|
||||
tile_info.linear_size += (tile_info.depth - 1u) * layout.slice_stride;
|
||||
tile_info.tiled_offset =
|
||||
mip.offset +
|
||||
static_cast<uint64_t>(slice_index / slices_per_copy) * surface.block_slice_size;
|
||||
tile_info.surface_z =
|
||||
block.block_depth == 1 ? static_cast<uint32_t>(region.imageOffset.z) : 0;
|
||||
} else {
|
||||
const auto source_stride = layout.source_slice_stride != 0
|
||||
? layout.source_slice_stride
|
||||
: surface.block_slice_size;
|
||||
if (slice_index > (UINT64_MAX - mip.offset) / source_stride) {
|
||||
return false;
|
||||
}
|
||||
tile_info.tiled_offset =
|
||||
mip.offset + static_cast<uint64_t>(slice_index) * source_stride;
|
||||
tile_info.surface_z = block.family == TileBlockFamily::RenderTarget64KB ||
|
||||
block.family == TileBlockFamily::Depth64KB
|
||||
? region.imageSubresource.baseArrayLayer
|
||||
: 0;
|
||||
}
|
||||
if (!FitsBufferRange(tile_info.linear_offset, tile_info.linear_size, UINT64_MAX) ||
|
||||
!FitsBufferRange(tile_info.tiled_offset, tile_info.tiled_size, tiled_size)) {
|
||||
return false;
|
||||
}
|
||||
const auto row_length =
|
||||
region.bufferRowLength != 0 ? region.bufferRowLength : region.imageExtent.width;
|
||||
const auto image_height = region.bufferImageHeight != 0 ? region.bufferImageHeight
|
||||
: region.imageExtent.height;
|
||||
tile_info.width = std::max(
|
||||
(region.imageExtent.width + texture.texel_width - 1u) / texture.texel_width, 1u);
|
||||
tile_info.height =
|
||||
std::max((image_height + texture.texel_height - 1u) / texture.texel_height, 1u);
|
||||
tile_info.pitch =
|
||||
std::max((row_length + texture.texel_width - 1u) / texture.texel_width, 1u);
|
||||
tile_info.tail = mip_level >= surface.first_tail_level;
|
||||
tile_info.tail_x = tile_info.tail ? mip.tail_x : 0;
|
||||
tile_info.tail_y = tile_info.tail ? mip.tail_y : 0;
|
||||
tile_info.tiled_width = mip.padded_width;
|
||||
tile_info.tiled_height = mip.padded_height;
|
||||
tile_infos.push_back(tile_info);
|
||||
}
|
||||
region_base += mip_depth;
|
||||
}
|
||||
|
||||
out_tile_infos = std::move(tile_infos);
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -2,15 +2,10 @@
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_HOST_GPU_RENDERER_IMAGE_TEXTURECOMMON_H_
|
||||
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct GpuTileInfo;
|
||||
|
||||
struct RenderTargetFormatInfo {
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
uint32_t bytes_per_element = 0;
|
||||
@@ -24,35 +19,12 @@ struct SurfaceFormatInfo {
|
||||
Prospero::ColorComponentMapping host_to_storage;
|
||||
};
|
||||
|
||||
struct TextureUploadMipLayout {
|
||||
uint64_t offset = 0;
|
||||
uint64_t size = 0;
|
||||
uint32_t row_length = 0;
|
||||
uint32_t image_height = 0;
|
||||
};
|
||||
|
||||
struct TextureUploadLayout {
|
||||
uint32_t pitch = 0;
|
||||
uint64_t slice_stride = 0;
|
||||
uint64_t source_slice_stride = 0;
|
||||
TileSurfaceLayout surface;
|
||||
TextureUploadMipLayout mips[16] = {};
|
||||
};
|
||||
|
||||
vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle,
|
||||
Prospero::ColorComponentMapping host_to_storage);
|
||||
SurfaceFormatInfo TextureGetSurfaceFormatInfo(Prospero::BufferFormat format);
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(Prospero::ChannelLayout layout,
|
||||
Prospero::ChannelType type,
|
||||
Prospero::ChannelOrder order);
|
||||
TextureUploadLayout TextureCalcUploadLayout(Prospero::BufferFormat format, uint32_t width,
|
||||
uint32_t height, uint32_t levels, uint32_t depth,
|
||||
Prospero::TileMode tile_mode, uint64_t upload_size,
|
||||
bool volume_texture, const char* owner);
|
||||
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout);
|
||||
bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferImageCopy>& regions,
|
||||
const TextureUploadLayout& layout, uint32_t levels,
|
||||
std::vector<GpuTileInfo>& out_tile_infos);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -31,7 +31,12 @@ TileManager::TileManager(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
StreamBuffer& stream_buffer)
|
||||
: m_graphics(graphics), m_scheduler(scheduler), m_stream_buffer(stream_buffer) {
|
||||
static_assert(FamilyCount == 9);
|
||||
static_assert(sizeof(Push) == 60);
|
||||
static_assert(sizeof(Mip) == 48);
|
||||
static_assert(offsetof(TilingParams, mips) == 16);
|
||||
static_assert(sizeof(TilingParams) == 784);
|
||||
static_assert(sizeof(TilingParams) <= UINT16_MAX && PipelineCount <= UINT16_MAX);
|
||||
static_assert(sizeof(Tiling) == 16);
|
||||
static_assert(sizeof(Conversion) == 32);
|
||||
std::array<vk::DescriptorSetLayoutBinding, 3> bindings {};
|
||||
for (uint32_t index = 0; index < 2; index++) {
|
||||
bindings[index] = {index, vk::DescriptorType::eStorageBuffer, 1,
|
||||
@@ -48,7 +53,8 @@ TileManager::TileManager(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
&m_descriptor_layout),
|
||||
"create TileManager descriptor layout");
|
||||
|
||||
const vk::PushConstantRange push_range {vk::ShaderStageFlagBits::eCompute, 0, sizeof(Push)};
|
||||
const vk::PushConstantRange push_range {vk::ShaderStageFlagBits::eCompute, 0,
|
||||
sizeof(Conversion)};
|
||||
vk::PipelineLayoutCreateInfo layout_info {};
|
||||
layout_info.setLayoutCount = 1;
|
||||
layout_info.pSetLayouts = &m_descriptor_layout;
|
||||
@@ -88,14 +94,25 @@ TileManager::~TileManager() {
|
||||
}
|
||||
}
|
||||
|
||||
void TileManager::Prepare(bool tile, uint64_t tiled_capacity, uint64_t linear_capacity,
|
||||
std::span<const GpuTileInfo> infos, uint64_t source_base,
|
||||
uint64_t target_base, std::vector<Dispatch>& dispatches,
|
||||
ColorTransform transform) {
|
||||
EXIT_IF(infos.empty() || tiled_capacity == 0 || linear_capacity == 0);
|
||||
const auto& limits = m_graphics.GetPhysicalDeviceProperties().limits;
|
||||
TileManager::Tiling TileManager::Prepare(bool tile, uint64_t tiled_capacity,
|
||||
uint64_t linear_capacity, const ImageInfo& info,
|
||||
uint32_t levels, uint64_t source_base,
|
||||
uint64_t target_base) {
|
||||
levels = levels != 0 ? levels : info.resources.levels;
|
||||
EXIT_IF(levels == 0 || levels > MaxMipLevels || levels > info.resources.levels ||
|
||||
tiled_capacity == 0 || linear_capacity == 0);
|
||||
EXIT_NOT_IMPLEMENTED(tiled_capacity > UINT32_MAX || linear_capacity > UINT32_MAX);
|
||||
|
||||
const auto& block = info.tiling.block;
|
||||
const auto transform = info.GetColorTransform();
|
||||
EXIT_NOT_IMPLEMENTED(
|
||||
!info.IsTiled() || info.samples != 1 || Prospero::IsFmaskTextureFormat(info.guest_format) ||
|
||||
block.family >= TileBlockFamily::Count || !std::has_single_bit(block.bytes_per_element) ||
|
||||
block.bytes_per_element > 16 || block.block_width == 0 || block.block_height == 0 ||
|
||||
block.block_depth == 0 || block.block_size == 0 || info.tiling.texel_width == 0 ||
|
||||
info.tiling.texel_height == 0 || info.tiled_slice_stride == 0);
|
||||
EXIT_IF((transform == ColorTransform::SwapBgra16 && block.bytes_per_element != 8u) ||
|
||||
(transform == ColorTransform::Reverse10_11_11 && block.bytes_per_element != 4u));
|
||||
const auto checked_multiply = [](uint64_t left, uint64_t right, uint64_t& result) {
|
||||
return (left == 0 || right <= UINT64_MAX / left) && (result = left * right, true);
|
||||
};
|
||||
@@ -106,112 +123,96 @@ void TileManager::Prepare(bool tile, uint64_t tiled_capacity, uint64_t linear_ca
|
||||
return size != 0 && offset <= capacity && size <= capacity - offset;
|
||||
};
|
||||
|
||||
dispatches.clear();
|
||||
dispatches.reserve(infos.size());
|
||||
for (const auto& info: infos) {
|
||||
EXIT_IF((transform == ColorTransform::SwapBgra16 && info.bytes_per_element != 8u) ||
|
||||
(transform == ColorTransform::Reverse10_11_11 && info.bytes_per_element != 4u));
|
||||
TileBlockLayout block {};
|
||||
const uint32_t tiled_width = info.tiled_width != 0 ? info.tiled_width : info.pitch;
|
||||
const uint32_t tiled_height = info.tiled_height != 0 ? info.tiled_height : info.height;
|
||||
const uint64_t groups_x = (static_cast<uint64_t>(info.width) + 7u) / 8u;
|
||||
const uint64_t groups_y = (static_cast<uint64_t>(info.height) + 7u) / 8u;
|
||||
EXIT_NOT_IMPLEMENTED(
|
||||
!TileGetBlockLayout(info.family, info.bytes_per_element, block) || info.width == 0 ||
|
||||
info.height == 0 || info.depth == 0 || info.pitch < info.width ||
|
||||
groups_x > limits.maxComputeWorkGroupCount[0] ||
|
||||
groups_y > limits.maxComputeWorkGroupCount[1] ||
|
||||
info.depth > limits.maxComputeWorkGroupCount[2] ||
|
||||
(!info.tail && (tiled_width < info.width || tiled_height < info.height)) ||
|
||||
!valid_range(info.linear_offset, info.linear_size, linear_capacity) ||
|
||||
!valid_range(info.tiled_offset, info.tiled_size, tiled_capacity) ||
|
||||
(block.block_depth == 1 && info.depth != 1));
|
||||
// ImageInfo owns the layout. Upload only the header and active mip records.
|
||||
TilingParams params;
|
||||
params.color_transform = static_cast<uint32_t>(transform);
|
||||
for (uint32_t level = 0; level < levels; ++level) {
|
||||
const auto& mip = info.mip_layout[level];
|
||||
const auto extent = info.MipExtent(level);
|
||||
const auto width = static_cast<uint32_t>(
|
||||
(uint64_t {extent.width} + info.tiling.texel_width - 1u) / info.tiling.texel_width);
|
||||
const auto height = static_cast<uint32_t>(
|
||||
(uint64_t {extent.height} + info.tiling.texel_height - 1u) / info.tiling.texel_height);
|
||||
const auto depth = extent.depth;
|
||||
const bool tail = level >= info.first_tail_level;
|
||||
EXIT_NOT_IMPLEMENTED(width == 0 || height == 0 || depth == 0 || mip.linear_pitch < width ||
|
||||
mip.linear_size == 0 || mip.size == 0 ||
|
||||
(!tail && (mip.pitch < width || mip.height < height)) ||
|
||||
(!info.IsVolume() && mip.size % depth != 0));
|
||||
|
||||
uint64_t pitch_bytes = 0;
|
||||
EXIT_NOT_IMPLEMENTED(!checked_multiply(info.pitch, info.bytes_per_element, pitch_bytes) ||
|
||||
pitch_bytes > UINT32_MAX);
|
||||
uint64_t slice_bytes = info.linear_slice_stride;
|
||||
EXIT_NOT_IMPLEMENTED(
|
||||
!checked_multiply(mip.linear_pitch, block.bytes_per_element, pitch_bytes) ||
|
||||
pitch_bytes > UINT32_MAX);
|
||||
const uint64_t slice_bytes =
|
||||
info.linear_slice_stride != 0 ? info.linear_slice_stride : mip.linear_size;
|
||||
uint64_t minimum_slice = 0;
|
||||
EXIT_NOT_IMPLEMENTED(!checked_multiply(pitch_bytes, info.height, minimum_slice));
|
||||
if (slice_bytes == 0) {
|
||||
slice_bytes = minimum_slice;
|
||||
}
|
||||
uint64_t linear_used = 0;
|
||||
uint64_t bytes = 0;
|
||||
EXIT_NOT_IMPLEMENTED((info.depth > 1 && slice_bytes < minimum_slice) ||
|
||||
!checked_multiply(info.depth - 1u, slice_bytes, bytes) ||
|
||||
uint64_t bytes = 0;
|
||||
uint64_t linear_span = 0;
|
||||
EXIT_NOT_IMPLEMENTED(!checked_multiply(pitch_bytes, height, minimum_slice) ||
|
||||
(depth > 1 && slice_bytes < minimum_slice) ||
|
||||
!checked_multiply(height - 1u, pitch_bytes, linear_used) ||
|
||||
!checked_multiply(width, block.bytes_per_element, bytes) ||
|
||||
!checked_add(linear_used, bytes, linear_used) ||
|
||||
!checked_multiply(info.height - 1u, pitch_bytes, bytes) ||
|
||||
!checked_add(linear_used, bytes, linear_used) ||
|
||||
!checked_multiply(info.width, info.bytes_per_element, bytes) ||
|
||||
!checked_add(linear_used, bytes, linear_used) ||
|
||||
linear_used > info.linear_size || slice_bytes > UINT32_MAX);
|
||||
linear_used > mip.linear_size || slice_bytes > UINT32_MAX ||
|
||||
!checked_multiply(depth - 1u, slice_bytes, linear_span) ||
|
||||
!checked_add(linear_span, mip.linear_size, linear_span) ||
|
||||
!valid_range(mip.linear_offset, linear_span, linear_capacity));
|
||||
|
||||
const uint64_t columns =
|
||||
(static_cast<uint64_t>(tiled_width) + block.block_width - 1u) / block.block_width;
|
||||
const uint64_t rows =
|
||||
(static_cast<uint64_t>(tiled_height) + block.block_height - 1u) / block.block_height;
|
||||
uint64_t blocks_per_slice = 0;
|
||||
EXIT_NOT_IMPLEMENTED(!checked_multiply(columns, rows, blocks_per_slice) ||
|
||||
columns > UINT32_MAX || blocks_per_slice > UINT32_MAX);
|
||||
if (info.tail) {
|
||||
(uint64_t {mip.pitch} + block.block_width - 1u) / block.block_width;
|
||||
if (tail) {
|
||||
EXIT_NOT_IMPLEMENTED(
|
||||
info.family == TileBlockFamily::Standard256B || info.depth > block.block_depth ||
|
||||
info.tail_x >= block.block_width || info.width > block.block_width - info.tail_x ||
|
||||
info.tail_y >= block.block_height ||
|
||||
info.height > block.block_height - info.tail_y ||
|
||||
info.tiled_size < block.block_size);
|
||||
} else {
|
||||
const uint64_t slices =
|
||||
(static_cast<uint64_t>(info.depth) + block.block_depth - 1u) / block.block_depth;
|
||||
uint64_t tiled_used = 0;
|
||||
EXIT_NOT_IMPLEMENTED(!checked_multiply(blocks_per_slice, slices, tiled_used) ||
|
||||
!checked_multiply(tiled_used, block.block_size, tiled_used) ||
|
||||
tiled_used > info.tiled_size);
|
||||
block.family == TileBlockFamily::Standard256B || mip.tail_x >= block.block_width ||
|
||||
width > block.block_width - mip.tail_x || mip.tail_y >= block.block_height ||
|
||||
height > block.block_height - mip.tail_y);
|
||||
}
|
||||
const uint64_t tiled_plane = info.IsVolume() ? mip.size : mip.size / depth;
|
||||
const uint64_t tiled_slice = info.tiled_slice_stride;
|
||||
const uint64_t slices = (uint64_t {depth} + block.block_depth - 1u) / block.block_depth;
|
||||
uint64_t tiled_span = 0;
|
||||
EXIT_NOT_IMPLEMENTED(columns > UINT32_MAX || tiled_slice > UINT32_MAX ||
|
||||
(slices > 1 && tiled_slice < tiled_plane) ||
|
||||
!checked_multiply(slices - 1u, tiled_slice, tiled_span) ||
|
||||
!checked_add(tiled_span, tiled_plane, tiled_span) ||
|
||||
!valid_range(mip.offset, tiled_span, tiled_capacity));
|
||||
|
||||
const uint32_t alignment = std::min(info.bytes_per_element, 4u);
|
||||
EXIT_NOT_IMPLEMENTED(((info.linear_offset | info.tiled_offset | pitch_bytes | slice_bytes) &
|
||||
(alignment - 1u)) != 0);
|
||||
const uint64_t src = source_base + (tile ? info.linear_offset : info.tiled_offset);
|
||||
const uint64_t dst = target_base + (tile ? info.tiled_offset : info.linear_offset);
|
||||
EXIT_NOT_IMPLEMENTED(src > UINT32_MAX || dst > UINT32_MAX);
|
||||
|
||||
const uint32_t family_index = static_cast<uint32_t>(info.family);
|
||||
const uint32_t element_index = std::countr_zero(info.bytes_per_element);
|
||||
EXIT_NOT_IMPLEMENTED(family_index >= FamilyCount || element_index >= BytesPerElementCount);
|
||||
Dispatch dispatch {};
|
||||
dispatch.pipeline_slot =
|
||||
((tile ? FamilyCount : 0u) + family_index) * BytesPerElementCount + element_index;
|
||||
dispatch.push.src_base = static_cast<uint32_t>(src);
|
||||
dispatch.push.dst_base = static_cast<uint32_t>(dst);
|
||||
dispatch.push.width = info.width;
|
||||
dispatch.push.height = info.height;
|
||||
dispatch.push.depth = info.depth;
|
||||
dispatch.push.surface_z = info.surface_z;
|
||||
dispatch.push.pitch_bytes = static_cast<uint32_t>(pitch_bytes);
|
||||
dispatch.push.slice_bytes = static_cast<uint32_t>(slice_bytes);
|
||||
dispatch.push.blocks_per_row = static_cast<uint32_t>(columns);
|
||||
dispatch.push.blocks_per_slice = static_cast<uint32_t>(blocks_per_slice);
|
||||
dispatch.push.tail_x = info.tail_x;
|
||||
dispatch.push.tail_y = info.tail_y;
|
||||
dispatch.push.tail = info.tail;
|
||||
dispatch.push.color_transform = static_cast<uint32_t>(transform);
|
||||
dispatches.push_back(dispatch);
|
||||
const uint32_t alignment = std::min(block.bytes_per_element, 4u);
|
||||
EXIT_NOT_IMPLEMENTED(
|
||||
((mip.linear_offset | mip.offset | pitch_bytes | slice_bytes | tiled_slice) &
|
||||
(alignment - 1u)) != 0);
|
||||
uint64_t src = 0, dst = 0, texels = 0;
|
||||
EXIT_NOT_IMPLEMENTED(
|
||||
!checked_add(source_base, tile ? mip.linear_offset : mip.offset, src) ||
|
||||
!checked_add(target_base, tile ? mip.offset : mip.linear_offset, dst) ||
|
||||
src > UINT32_MAX || dst > UINT32_MAX || !checked_multiply(width, height, texels) ||
|
||||
!checked_multiply(texels, depth, texels) || texels > UINT32_MAX - params.num_texels);
|
||||
params.mips[level] = {static_cast<uint32_t>(src),
|
||||
static_cast<uint32_t>(dst),
|
||||
width,
|
||||
height,
|
||||
static_cast<uint32_t>(pitch_bytes),
|
||||
static_cast<uint32_t>(slice_bytes),
|
||||
static_cast<uint32_t>(tiled_slice),
|
||||
static_cast<uint32_t>(columns),
|
||||
mip.surface_z,
|
||||
tail ? mip.tail_x : 0u,
|
||||
tail ? mip.tail_y : 0u,
|
||||
static_cast<uint32_t>(texels)};
|
||||
params.num_texels += static_cast<uint32_t>(texels);
|
||||
}
|
||||
|
||||
const uint64_t uniform_alignment =
|
||||
std::max<uint64_t>(limits.minUniformBufferOffsetAlignment, 1);
|
||||
const uint64_t stride = Common::AlignUp<uint64_t>(sizeof(Push), uniform_alignment);
|
||||
EXIT_NOT_IMPLEMENTED(dispatches.size() > UINT64_MAX / stride);
|
||||
const uint64_t bytes = dispatches.size() * stride;
|
||||
auto [mapped, offset] = m_stream_buffer.Map(bytes, uniform_alignment);
|
||||
EXIT_IF(mapped == nullptr);
|
||||
for (size_t index = 0; index < dispatches.size(); index++) {
|
||||
std::memcpy(mapped + index * stride, &dispatches[index].push, sizeof(Push));
|
||||
dispatches[index].params_offset = offset + index * stride;
|
||||
}
|
||||
m_stream_buffer.Commit();
|
||||
const auto& limits = m_graphics.GetPhysicalDeviceProperties().limits;
|
||||
const auto params_size =
|
||||
static_cast<uint16_t>(offsetof(TilingParams, mips) + levels * sizeof(Mip));
|
||||
const auto offset = m_stream_buffer.Copy(
|
||||
¶ms, params_size,
|
||||
std::max<uint64_t>(limits.minUniformBufferOffsetAlignment, alignof(TilingParams)));
|
||||
const auto slot =
|
||||
((tile ? FamilyCount : 0u) + static_cast<uint32_t>(block.family)) * BytesPerElementCount +
|
||||
std::countr_zero(block.bytes_per_element);
|
||||
return {offset, params.num_texels, params_size, static_cast<uint16_t>(slot)};
|
||||
}
|
||||
|
||||
vk::Pipeline TileManager::GetPipeline(uint32_t slot) {
|
||||
@@ -257,10 +258,9 @@ vk::Pipeline TileManager::GetPipeline(uint32_t slot) {
|
||||
return m_pipelines[slot];
|
||||
}
|
||||
|
||||
void TileManager::Record(vk::Buffer source, uint64_t source_offset,
|
||||
uint64_t source_capacity, vk::Buffer target, uint64_t target_offset,
|
||||
uint64_t target_capacity, std::span<Dispatch> dispatches,
|
||||
bool clear_target) {
|
||||
void TileManager::Record(vk::Buffer source, uint64_t source_offset, uint64_t source_capacity,
|
||||
vk::Buffer target, uint64_t target_offset, uint64_t target_capacity,
|
||||
const Tiling& tiling, bool clear_target) {
|
||||
const auto& limits = m_graphics.GetPhysicalDeviceProperties().limits;
|
||||
const uint64_t descriptor_alignment =
|
||||
std::max<uint64_t>(limits.minStorageBufferOffsetAlignment, 4);
|
||||
@@ -295,9 +295,8 @@ void TileManager::Record(vk::Buffer source, uint64_t source_offset,
|
||||
barriers[2].srcAccessMask = vk::AccessFlagBits::eHostWrite;
|
||||
barriers[2].dstAccessMask = vk::AccessFlagBits::eUniformRead;
|
||||
barriers[2].buffer = m_stream_buffer.Handle();
|
||||
barriers[2].offset = dispatches.front().params_offset;
|
||||
barriers[2].size =
|
||||
dispatches.back().params_offset - dispatches.front().params_offset + sizeof(Push);
|
||||
barriers[2].offset = tiling.params_offset;
|
||||
barriers[2].size = tiling.params_size;
|
||||
command.pipelineBarrier(
|
||||
vk::PipelineStageFlagBits::eAllCommands | vk::PipelineStageFlagBits::eHost,
|
||||
vk::PipelineStageFlagBits::eComputeShader | vk::PipelineStageFlagBits::eTransfer, {}, 0,
|
||||
@@ -314,24 +313,26 @@ void TileManager::Record(vk::Buffer source, uint64_t source_offset,
|
||||
|
||||
const vk::DescriptorBufferInfo source_info {source, source_descriptor_offset, source_range};
|
||||
const vk::DescriptorBufferInfo target_info {target, target_descriptor_offset, target_range};
|
||||
for (auto& dispatch: dispatches) {
|
||||
const vk::DescriptorBufferInfo params_info {m_stream_buffer.Handle(),
|
||||
dispatch.params_offset, sizeof(Push)};
|
||||
const vk::DescriptorBufferInfo infos[] {source_info, target_info, params_info};
|
||||
std::array<vk::WriteDescriptorSet, 3> writes {};
|
||||
for (uint32_t index = 0; index < writes.size(); index++) {
|
||||
writes[index].dstBinding = index;
|
||||
writes[index].descriptorCount = 1;
|
||||
writes[index].descriptorType = index == 2 ? vk::DescriptorType::eUniformBuffer
|
||||
: vk::DescriptorType::eStorageBuffer;
|
||||
writes[index].pBufferInfo = &infos[index];
|
||||
}
|
||||
command.pushDescriptorSetKHR(vk::PipelineBindPoint::eCompute, m_pipeline_layout, 0,
|
||||
static_cast<uint32_t>(writes.size()), writes.data());
|
||||
command.bindPipeline(vk::PipelineBindPoint::eCompute, GetPipeline(dispatch.pipeline_slot));
|
||||
command.dispatch((dispatch.push.width + 7u) / 8u, (dispatch.push.height + 7u) / 8u,
|
||||
dispatch.push.depth);
|
||||
const vk::DescriptorBufferInfo params_info {m_stream_buffer.Handle(), tiling.params_offset,
|
||||
tiling.params_size};
|
||||
const vk::DescriptorBufferInfo infos[] {source_info, target_info, params_info};
|
||||
std::array<vk::WriteDescriptorSet, 3> writes {};
|
||||
for (uint32_t index = 0; index < writes.size(); index++) {
|
||||
writes[index].dstBinding = index;
|
||||
writes[index].descriptorCount = 1;
|
||||
writes[index].descriptorType =
|
||||
index == 2 ? vk::DescriptorType::eUniformBuffer : vk::DescriptorType::eStorageBuffer;
|
||||
writes[index].pBufferInfo = &infos[index];
|
||||
}
|
||||
command.pushDescriptorSetKHR(vk::PipelineBindPoint::eCompute, m_pipeline_layout, 0,
|
||||
static_cast<uint32_t>(writes.size()), writes.data());
|
||||
command.bindPipeline(vk::PipelineBindPoint::eCompute, GetPipeline(tiling.pipeline_slot));
|
||||
const uint64_t groups = (uint64_t {tiling.num_texels} + 63u) / 64u;
|
||||
const uint32_t groups_y = static_cast<uint32_t>(
|
||||
(groups + limits.maxComputeWorkGroupCount[0] - 1u) / limits.maxComputeWorkGroupCount[0]);
|
||||
const uint32_t groups_x = static_cast<uint32_t>((groups + groups_y - 1u) / groups_y);
|
||||
EXIT_NOT_IMPLEMENTED(groups_y > limits.maxComputeWorkGroupCount[1]);
|
||||
command.dispatch(groups_x, groups_y, 1);
|
||||
|
||||
barriers[1].srcAccessMask = vk::AccessFlagBits::eShaderWrite;
|
||||
barriers[1].dstAccessMask = vk::AccessFlagBits::eTransferRead | vk::AccessFlagBits::eMemoryRead;
|
||||
@@ -341,51 +342,53 @@ void TileManager::Record(vk::Buffer source, uint64_t source_offset,
|
||||
}
|
||||
|
||||
TileManager::Result TileManager::Detile(vk::Buffer tiled, uint64_t tiled_offset,
|
||||
uint64_t tiled_capacity, uint64_t linear_capacity,
|
||||
std::span<const GpuTileInfo> infos,
|
||||
ColorTransform transform) {
|
||||
const ImageInfo& info) {
|
||||
if (!info.IsTiled()) {
|
||||
const Result source {tiled, tiled_offset, info.data.size};
|
||||
return info.GetColorTransform() == ColorTransform::None
|
||||
? source
|
||||
: TransformColor(source, info.GetColorTransform(), true);
|
||||
}
|
||||
const auto& limits = m_graphics.GetPhysicalDeviceProperties().limits;
|
||||
const uint64_t descriptor_alignment =
|
||||
std::max<uint64_t>(limits.minStorageBufferOffsetAlignment, 4);
|
||||
const uint64_t source_base = tiled_offset & (descriptor_alignment - 1);
|
||||
std::vector<Dispatch> dispatches;
|
||||
Prepare(false, tiled_capacity, linear_capacity, infos, source_base, 0, dispatches, transform);
|
||||
const uint64_t source_base = tiled_offset & (descriptor_alignment - 1);
|
||||
const auto linear_capacity = info.LinearSize();
|
||||
const auto tiling = Prepare(false, info.data.size, linear_capacity, info, 0, source_base, 0);
|
||||
auto scratch = GetScratchBuffer(linear_capacity, tiled);
|
||||
Record(tiled, tiled_offset, tiled_capacity, scratch.buffer, 0, scratch.size, dispatches,
|
||||
true);
|
||||
Record(tiled, tiled_offset, info.data.size, scratch.buffer, 0, scratch.size, tiling, true);
|
||||
return {scratch.buffer, 0, linear_capacity};
|
||||
}
|
||||
|
||||
void TileManager::Tile(vk::Buffer linear, uint64_t linear_offset, uint64_t linear_capacity,
|
||||
vk::Buffer tiled, uint64_t tiled_offset, uint64_t tiled_capacity,
|
||||
std::span<const GpuTileInfo> infos) {
|
||||
const ImageInfo& info, uint32_t levels) {
|
||||
const auto& limits = m_graphics.GetPhysicalDeviceProperties().limits;
|
||||
const uint64_t descriptor_alignment =
|
||||
std::max<uint64_t>(limits.minStorageBufferOffsetAlignment, 4);
|
||||
const uint64_t source_base = linear_offset & (descriptor_alignment - 1);
|
||||
const uint64_t target_base = tiled_offset & (descriptor_alignment - 1);
|
||||
std::vector<Dispatch> dispatches;
|
||||
Prepare(true, tiled_capacity, linear_capacity, infos, source_base, target_base, dispatches);
|
||||
Record(linear, linear_offset, linear_capacity, tiled, tiled_offset, tiled_capacity,
|
||||
dispatches, false);
|
||||
const uint64_t source_base = linear_offset & (descriptor_alignment - 1);
|
||||
const uint64_t target_base = tiled_offset & (descriptor_alignment - 1);
|
||||
const auto tiling =
|
||||
Prepare(true, tiled_capacity, linear_capacity, info, levels, source_base, target_base);
|
||||
Record(linear, linear_offset, linear_capacity, tiled, tiled_offset, tiled_capacity, tiling,
|
||||
false);
|
||||
}
|
||||
|
||||
void TileManager::TileImage(Image& image, std::span<const vk::BufferImageCopy> regions,
|
||||
vk::Buffer tiled, uint64_t tiled_offset, uint64_t tiled_capacity,
|
||||
uint64_t linear_capacity, std::span<const GpuTileInfo> infos,
|
||||
ColorTransform transform) {
|
||||
uint32_t levels) {
|
||||
EXIT_IF(regions.empty());
|
||||
const auto& limits = m_graphics.GetPhysicalDeviceProperties().limits;
|
||||
const uint64_t descriptor_alignment =
|
||||
std::max<uint64_t>(limits.minStorageBufferOffsetAlignment, 4);
|
||||
const uint64_t target_base = tiled_offset & (descriptor_alignment - 1);
|
||||
std::vector<Dispatch> dispatches;
|
||||
const uint64_t target_base = tiled_offset & (descriptor_alignment - 1);
|
||||
const auto linear_capacity = image.info.LinearSize(levels);
|
||||
// Reserve stream parameters before recording the image download.
|
||||
Prepare(true, tiled_capacity, linear_capacity, infos, 0, target_base, dispatches, transform);
|
||||
const auto tiling =
|
||||
Prepare(true, tiled_capacity, linear_capacity, image.info, levels, 0, target_base);
|
||||
auto linear = GetScratchBuffer(linear_capacity, tiled);
|
||||
image.Download(regions, linear.buffer, 0, linear.size);
|
||||
Record(linear.buffer, 0, linear_capacity, tiled, tiled_offset, tiled_capacity,
|
||||
dispatches, false);
|
||||
Record(linear.buffer, 0, linear_capacity, tiled, tiled_offset, tiled_capacity, tiling, false);
|
||||
}
|
||||
|
||||
TileManager::Result TileManager::GetScratchBuffer(uint64_t size, vk::Buffer input) {
|
||||
@@ -563,13 +566,13 @@ void TileManager::ConvertD16(Result source, Result target, D16Direction directio
|
||||
}
|
||||
command.pushDescriptorSetKHR(vk::PipelineBindPoint::eCompute, m_pipeline_layout, 0,
|
||||
static_cast<uint32_t>(writes.size()), writes.data());
|
||||
Push push {};
|
||||
Conversion push {};
|
||||
push.src_base = source_binding.base;
|
||||
push.dst_base = target_binding.base;
|
||||
push.width = layout.width;
|
||||
push.height = rows;
|
||||
push.pitch_bytes = static_cast<uint32_t>(layout.source_row_stride);
|
||||
push.slice_bytes = static_cast<uint32_t>(layout.target_row_stride);
|
||||
push.source_pitch = static_cast<uint32_t>(layout.source_row_stride);
|
||||
push.target_pitch = static_cast<uint32_t>(layout.target_row_stride);
|
||||
command.pushConstants(m_pipeline_layout, vk::ShaderStageFlagBits::eCompute, 0,
|
||||
sizeof(push), &push);
|
||||
command.dispatch(static_cast<uint32_t>(groups_x), rows, 1);
|
||||
@@ -644,7 +647,7 @@ void TileManager::TransformColor(Result input, Result output, ColorTransform tra
|
||||
command.bindPipeline(vk::PipelineBindPoint::eCompute, m_color_transform);
|
||||
command.pushDescriptorSetKHR(vk::PipelineBindPoint::eCompute, m_pipeline_layout, 0,
|
||||
static_cast<uint32_t>(writes.size()), writes.data());
|
||||
Push push {};
|
||||
Conversion push {};
|
||||
push.src_base = input_binding.base;
|
||||
push.dst_base = output_binding.base;
|
||||
push.width = pixels;
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -20,26 +19,6 @@ class StreamBuffer;
|
||||
struct GraphicContext;
|
||||
struct TileManagerTestAccess;
|
||||
|
||||
struct GpuTileInfo {
|
||||
TileBlockFamily family = TileBlockFamily::Count;
|
||||
uint32_t bytes_per_element = 0;
|
||||
uint64_t linear_offset = 0;
|
||||
uint64_t linear_size = 0;
|
||||
uint64_t tiled_offset = 0;
|
||||
uint64_t tiled_size = 0;
|
||||
uint64_t linear_slice_stride = 0;
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t depth = 1;
|
||||
uint32_t pitch = 0;
|
||||
uint32_t tail_x = 0;
|
||||
uint32_t tail_y = 0;
|
||||
bool tail = false;
|
||||
uint32_t tiled_width = 0;
|
||||
uint32_t tiled_height = 0;
|
||||
uint32_t surface_z = 0;
|
||||
};
|
||||
|
||||
class TileManager final {
|
||||
public:
|
||||
enum class D16Direction { Promote, Demote };
|
||||
@@ -64,15 +43,12 @@ public:
|
||||
KYTY_CLASS_NO_COPY(TileManager);
|
||||
|
||||
// Consume scratch results before the next acquisition, or pass their buffer as input.
|
||||
[[nodiscard]] Result Detile(vk::Buffer tiled, uint64_t tiled_offset, uint64_t tiled_capacity,
|
||||
uint64_t linear_capacity, std::span<const GpuTileInfo> infos,
|
||||
ColorTransform transform = ColorTransform::None);
|
||||
[[nodiscard]] Result Detile(vk::Buffer tiled, uint64_t tiled_offset, const ImageInfo& info);
|
||||
void Tile(vk::Buffer linear, uint64_t linear_offset, uint64_t linear_capacity, vk::Buffer tiled,
|
||||
uint64_t tiled_offset, uint64_t tiled_capacity, std::span<const GpuTileInfo> infos);
|
||||
uint64_t tiled_offset, uint64_t tiled_capacity, const ImageInfo& info,
|
||||
uint32_t levels = 0);
|
||||
void TileImage(Image& image, std::span<const vk::BufferImageCopy> regions, vk::Buffer tiled,
|
||||
uint64_t tiled_offset, uint64_t tiled_capacity, uint64_t linear_capacity,
|
||||
std::span<const GpuTileInfo> infos,
|
||||
ColorTransform transform = ColorTransform::None);
|
||||
uint64_t tiled_offset, uint64_t tiled_capacity, uint32_t levels = 0);
|
||||
[[nodiscard]] Result GetScratchBuffer(uint64_t size, vk::Buffer input = nullptr);
|
||||
void ConvertD16(Result source, Result target, D16Direction direction, bool d32,
|
||||
const D16Layout& layout);
|
||||
@@ -86,29 +62,44 @@ private:
|
||||
static constexpr uint32_t BytesPerElementCount = 5;
|
||||
static constexpr uint32_t DirectionCount = 2;
|
||||
static constexpr uint32_t PipelineCount = FamilyCount * BytesPerElementCount * DirectionCount;
|
||||
static constexpr uint32_t MaxMipLevels = 16;
|
||||
|
||||
struct Push {
|
||||
struct alignas(16) Mip {
|
||||
uint32_t src_base;
|
||||
uint32_t dst_base;
|
||||
uint32_t width;
|
||||
uint32_t height;
|
||||
uint32_t depth;
|
||||
uint32_t surface_z;
|
||||
uint32_t pitch_bytes;
|
||||
uint32_t slice_bytes;
|
||||
uint32_t tiled_slice_bytes;
|
||||
uint32_t blocks_per_row;
|
||||
uint32_t blocks_per_slice;
|
||||
uint32_t surface_z;
|
||||
uint32_t tail_x;
|
||||
uint32_t tail_y;
|
||||
uint32_t tail;
|
||||
uint32_t num_texels;
|
||||
};
|
||||
struct TilingParams {
|
||||
uint32_t num_texels = 0;
|
||||
uint32_t color_transform = 0;
|
||||
std::array<uint32_t, 2> padding {};
|
||||
std::array<Mip, MaxMipLevels> mips;
|
||||
};
|
||||
struct Tiling {
|
||||
uint64_t params_offset;
|
||||
uint32_t num_texels;
|
||||
uint16_t params_size;
|
||||
uint16_t pipeline_slot;
|
||||
};
|
||||
struct Conversion {
|
||||
uint32_t src_base;
|
||||
uint32_t dst_base;
|
||||
uint32_t width;
|
||||
uint32_t height;
|
||||
uint32_t source_pitch;
|
||||
uint32_t target_pitch;
|
||||
uint32_t color_transform;
|
||||
uint32_t to_host;
|
||||
};
|
||||
struct Dispatch {
|
||||
Push push {};
|
||||
uint32_t pipeline_slot = 0;
|
||||
uint64_t params_offset = 0;
|
||||
};
|
||||
struct StorageBinding {
|
||||
vk::DescriptorBufferInfo info;
|
||||
uint32_t base = 0;
|
||||
@@ -119,12 +110,12 @@ private:
|
||||
uint64_t active, uint32_t remaining,
|
||||
uint64_t alignment, uint64_t max_range,
|
||||
uint32_t max_groups) noexcept;
|
||||
void Prepare(bool tile, uint64_t tiled_capacity, uint64_t linear_capacity,
|
||||
std::span<const GpuTileInfo> infos, uint64_t source_base, uint64_t target_base,
|
||||
std::vector<Dispatch>& dispatches, ColorTransform transform = ColorTransform::None);
|
||||
void Record(vk::Buffer source, uint64_t source_offset, uint64_t source_capacity,
|
||||
vk::Buffer target, uint64_t target_offset, uint64_t target_capacity,
|
||||
std::span<Dispatch> dispatches, bool clear_target);
|
||||
[[nodiscard]] Tiling Prepare(bool tile, uint64_t tiled_capacity, uint64_t linear_capacity,
|
||||
const ImageInfo& info, uint32_t levels, uint64_t source_base,
|
||||
uint64_t target_base);
|
||||
void Record(vk::Buffer source, uint64_t source_offset, uint64_t source_capacity,
|
||||
vk::Buffer target, uint64_t target_offset, uint64_t target_capacity,
|
||||
const Tiling& tiling, bool clear_target);
|
||||
[[nodiscard]] vk::Pipeline GetPipeline(uint32_t slot);
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
|
||||
@@ -179,7 +179,9 @@ static void ValidateSampledDepthBinding(const ShaderRecompiler::IR::ImageResourc
|
||||
const ShaderTextureResource& descriptor, const Image& image,
|
||||
vk::Format view_format, uint64_t size) {
|
||||
const bool resource_ok = IsSupportedSampledDepthResource(resource);
|
||||
const bool encoding_ok = IsSupportedDepthTextureEncoding(descriptor, resource.r128);
|
||||
// Comparison sampling changes the host format, not the guest metadata encoding.
|
||||
const bool encoding_ok = descriptor.TileMode() != Prospero::TileMode::kDepth ||
|
||||
IsSupportedDepthTextureEncoding(descriptor, resource.r128);
|
||||
const bool view_ok =
|
||||
IsSupportedSampledDepthView(image.info.pixel_format, view_format, descriptor.DstSelXYZW());
|
||||
if (resource_ok && encoding_ok && view_ok) {
|
||||
@@ -307,8 +309,10 @@ void ValidateStorageTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const bool encoding_ok = IsSupportedStorageTextureEncoding(resource, descriptor);
|
||||
const bool uint_resource = resource.numeric_class == Prospero::TextureNumericClass::Uint;
|
||||
const bool raw_sint_storage = format == Prospero::BufferFormat::k32SInt && uint_resource &&
|
||||
resource.written && !resource.read && !resource.atomic;
|
||||
const auto numeric_class = Prospero::SampledTextureNumericClass(format);
|
||||
resource.written &&
|
||||
(resource.atomic ? !resource.atomic64 : !resource.read);
|
||||
const auto numeric_class =
|
||||
Prospero::SampledTextureNumericClass(Prospero::RemapTextureFormat(format));
|
||||
const bool raw_float_atomic = format == Prospero::BufferFormat::k32Float && uint_resource &&
|
||||
resource.atomic && !resource.atomic64;
|
||||
const bool format_ok =
|
||||
@@ -378,51 +382,6 @@ static TextureCache::ImageDesc NullTextureDesc(const ShaderRecompiler::IR::Image
|
||||
return desc;
|
||||
}
|
||||
|
||||
static void PopulateTextureMipLayout(ImageInfo& info) {
|
||||
if (info.IsVolume() && info.tile_mode != Prospero::TileMode::kLinear) {
|
||||
TileSurfaceLayout surface {};
|
||||
const TileSurfaceDescription description {
|
||||
info.guest_format, info.tile_mode, TileSurfaceDimension::Dim3D, info.extent.width,
|
||||
info.extent.height, info.extent.depth, info.resources.levels, 1};
|
||||
if (!TileGetTiledTextureLayout(description, surface)) {
|
||||
EXIT("unsupported normalized volume texture layout\n");
|
||||
}
|
||||
for (uint32_t level = 0; level < info.resources.levels; level++) {
|
||||
const auto& mip = surface.mips[level];
|
||||
info.mip_layout[level] = {
|
||||
mip.offset,
|
||||
mip.size,
|
||||
mip.padded_width,
|
||||
mip.padded_height,
|
||||
};
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
TileSizeOffset levels[16] {};
|
||||
TilePaddedSize padded[16] {};
|
||||
TileGetTextureSize(info.guest_format, info.extent.width, info.extent.height,
|
||||
info.resources.levels, info.tile_mode, nullptr, levels, padded);
|
||||
const auto texel_shift = info.IsBlock() ? 2u : 0u;
|
||||
for (uint32_t level = 0; level < info.resources.levels; level++) {
|
||||
const auto offset =
|
||||
levels[level].src_size != 0 ? levels[level].src_offset : levels[level].offset;
|
||||
auto size = static_cast<uint64_t>(levels[level].src_size != 0 ? levels[level].src_size
|
||||
: levels[level].size);
|
||||
if (info.IsVolume()) {
|
||||
size *= std::max(info.extent.depth >> level, 1u);
|
||||
} else {
|
||||
size *= info.resources.layers;
|
||||
}
|
||||
info.mip_layout[level] = {
|
||||
offset,
|
||||
size,
|
||||
padded[level].width >> texel_shift,
|
||||
padded[level].height >> texel_shift,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
static ImageViewInfo TextureViewInfo(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderTextureResource& descriptor, vk::Format format,
|
||||
const SurfaceFormatInfo& surface_format, bool storage,
|
||||
@@ -490,45 +449,54 @@ static ImageViewInfo TextureViewInfo(const ShaderRecompiler::IR::ImageResource&
|
||||
return view;
|
||||
}
|
||||
|
||||
static bool ResolveTextureMipView(const TileSurfaceDescription& description, bool metadata,
|
||||
uint32_t view_levels, uint32_t& levels, uint32_t& base_level) {
|
||||
TileSurfaceLayout physical {};
|
||||
TileSurfaceLayout view {};
|
||||
auto view_description = description;
|
||||
view_description.levels = levels;
|
||||
if (!TileGetTiledTextureLayout(description, physical) ||
|
||||
!TileGetTiledTextureLayout(view_description, view)) {
|
||||
static bool ResolveTextureMipView(ImageInfo& info, uint32_t physical_levels, bool metadata,
|
||||
uint32_t view_levels, uint32_t& base_level) {
|
||||
if (!info.IsTiled()) {
|
||||
return false;
|
||||
}
|
||||
if (physical.first_tail_level == view.first_tail_level &&
|
||||
physical.block_slice_size == view.block_slice_size &&
|
||||
physical.total_size == view.total_size &&
|
||||
std::equal(std::begin(physical.mips), std::begin(physical.mips) + description.levels,
|
||||
std::begin(view.mips))) {
|
||||
return true;
|
||||
ImageInfo physical = info;
|
||||
physical.resources.levels = physical_levels;
|
||||
physical.UpdateSize();
|
||||
info.UpdateSize();
|
||||
const auto same_mip = [&](uint32_t target, uint32_t source) {
|
||||
const auto& left = physical.mip_layout[target];
|
||||
const auto& right = info.mip_layout[source];
|
||||
return left.offset == right.offset && left.size == right.size &&
|
||||
left.pitch == right.pitch && left.height == right.height &&
|
||||
left.tail_x == right.tail_x && left.tail_y == right.tail_y &&
|
||||
left.surface_z == right.surface_z &&
|
||||
physical.MipExtent(target) == info.MipExtent(source);
|
||||
};
|
||||
if (physical.first_tail_level == info.first_tail_level &&
|
||||
physical.tiled_slice_stride == info.tiled_slice_stride &&
|
||||
physical.data.size == info.data.size) {
|
||||
bool matches = true;
|
||||
for (uint32_t level = 0; level < physical_levels; ++level) {
|
||||
matches &= same_mip(level, level);
|
||||
}
|
||||
if (matches) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (metadata || ((description.layers > 1 || description.depth > 1) &&
|
||||
physical.block_slice_size != view.block_slice_size)) {
|
||||
if (metadata ||
|
||||
(info.TransferLayers() > 1 && physical.tiled_slice_stride != info.tiled_slice_stride)) {
|
||||
return false;
|
||||
}
|
||||
// T# addresses the last mip. A view can select the same stored subresources
|
||||
// with different mip indices; inaccessible mips need no host representation.
|
||||
for (uint32_t base = 0; base + view_levels <= description.levels; ++base) {
|
||||
for (uint32_t base = 0; base + view_levels <= physical_levels; ++base) {
|
||||
bool matches = true;
|
||||
for (uint32_t i = 0; i < view_levels; ++i) {
|
||||
const auto source = base_level + i;
|
||||
const auto target = base + i;
|
||||
if (physical.mips[target] != view.mips[source] ||
|
||||
(target >= physical.first_tail_level) != (source >= view.first_tail_level) ||
|
||||
std::max(description.width >> target, 1u) != std::max(description.width >> source, 1u) ||
|
||||
std::max(description.height >> target, 1u) != std::max(description.height >> source, 1u) ||
|
||||
std::max(description.depth >> target, 1u) != std::max(description.depth >> source, 1u)) {
|
||||
if (!same_mip(target, source) ||
|
||||
(target >= physical.first_tail_level) != (source >= info.first_tail_level)) {
|
||||
matches = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (matches) {
|
||||
levels = description.levels;
|
||||
info = std::move(physical);
|
||||
base_level = base;
|
||||
return true;
|
||||
}
|
||||
@@ -600,7 +568,8 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
const bool shader_conversion =
|
||||
surface_format.conversion_format != Prospero::BufferFormat::kInvalid;
|
||||
const bool sampled_numeric_class =
|
||||
storage || resource.numeric_class == Prospero::SampledTextureNumericClass(format);
|
||||
storage || resource.numeric_class ==
|
||||
Prospero::SampledTextureNumericClass(Prospero::RemapTextureFormat(format));
|
||||
if (!storage && resource.resource_class == ShaderRecompiler::IR::ImageResourceClass::Sampled &&
|
||||
!sampled_numeric_class) {
|
||||
EXIT("sampled image numeric class mismatch: numeric=%u format=%u addr=0x%016" PRIx64 "\n",
|
||||
@@ -613,40 +582,6 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
type == Prospero::ImageType::kColor2DMsaaArray;
|
||||
const auto image_layers = layered ? depth : 1u;
|
||||
auto view_base = static_cast<uint32_t>(base_level);
|
||||
if (levels > physical_levels) {
|
||||
const TileSurfaceDescription physical {
|
||||
format, tile, volume ? TileSurfaceDimension::Dim3D : TileSurfaceDimension::Dim2D,
|
||||
width, height, volume ? depth : 1u, physical_levels, image_layers};
|
||||
if (!ResolveTextureMipView(physical, !resource.r128 && descriptor.MetaCompress(),
|
||||
view_levels, levels, view_base)) {
|
||||
EXIT("unsupported texture mip view changes physical layout: base=%u last=%u max=%u "
|
||||
"extent=%ux%ux%u tile=%u\n",
|
||||
base_level, last_level, max_mip, width, height, depth,
|
||||
static_cast<uint32_t>(tile));
|
||||
}
|
||||
}
|
||||
uint32_t pitch = 0;
|
||||
TileSizeAlign size {};
|
||||
if (multisampled) {
|
||||
const auto bytes = Prospero::NumBytesPerElement(format);
|
||||
pitch = depth_tile ? TileGetDepthPitch(width, bytes, last_level)
|
||||
: TileGetRenderTargetPitch(width, bytes, last_level);
|
||||
if (pitch == 0 || !TileGetRenderTargetSize(width, height, pitch, bytes, size, last_level) ||
|
||||
size.size > UINT32_MAX / image_layers) {
|
||||
EXIT("unsupported multisample texture layout\n");
|
||||
}
|
||||
size.size *= image_layers;
|
||||
} else {
|
||||
pitch = TileGetTexturePitch(format, width, tile);
|
||||
TileGetTextureTotalSize(format, width, height, volume ? depth : image_layers,
|
||||
physical_levels, tile, volume, size);
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(size.size == 0 || size.align == 0 ||
|
||||
(address & (static_cast<uint64_t>(size.align) - 1u)) != 0);
|
||||
if (storage) {
|
||||
ValidateStorageTexture(resource, descriptor, size.size);
|
||||
}
|
||||
|
||||
auto pixel_format = surface_format.vk_format;
|
||||
if (resource.depth_compare) {
|
||||
if (const auto* depth_format = FindGuestDepthFormatPolicy(format)) {
|
||||
@@ -663,19 +598,36 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
: pixel_format;
|
||||
const auto block_bytes = Prospero::BlockCompressedBytesPerBlock(format);
|
||||
TextureCache::ImageDesc desc {};
|
||||
desc.info.data = {address, size.size};
|
||||
desc.info.data = {address, 0};
|
||||
desc.info.pixel_format = pixel_format;
|
||||
desc.info.guest_format = format;
|
||||
desc.info.type = TextureBaseType(type);
|
||||
desc.info.extent = {width, height, volume ? depth : 1u};
|
||||
desc.info.resources = {levels, image_layers};
|
||||
desc.info.pitch = pitch;
|
||||
desc.info.bytes_per_block =
|
||||
block_bytes != 0 ? block_bytes : Prospero::NumBytesPerElement(format);
|
||||
desc.info.samples = samples;
|
||||
desc.info.tile_mode = tile;
|
||||
if (!resource.r128 && descriptor.MetaCompress() && tile != Prospero::TileMode::kDepth &&
|
||||
!desc.info.IsDepth()) {
|
||||
if (levels > physical_levels) {
|
||||
if (!ResolveTextureMipView(desc.info, physical_levels,
|
||||
!resource.r128 && descriptor.MetaCompress(), view_levels,
|
||||
view_base)) {
|
||||
EXIT("unsupported texture mip view changes physical layout: base=%u last=%u max=%u "
|
||||
"extent=%ux%ux%u tile=%u\n",
|
||||
base_level, last_level, max_mip, width, height, depth,
|
||||
static_cast<uint32_t>(tile));
|
||||
}
|
||||
} else {
|
||||
desc.info.UpdateSize();
|
||||
}
|
||||
const auto alignment =
|
||||
tile == Prospero::TileMode::kLinear ? 256u : desc.info.tiling.block.block_size;
|
||||
EXIT_NOT_IMPLEMENTED(desc.info.data.size == 0 || alignment == 0 ||
|
||||
(address & (static_cast<uint64_t>(alignment) - 1u)) != 0);
|
||||
if (storage) {
|
||||
ValidateStorageTexture(resource, descriptor, desc.info.data.size);
|
||||
}
|
||||
if (!resource.r128 && descriptor.MetaCompress() && tile != Prospero::TileMode::kDepth) {
|
||||
TileSizeAlign metadata_size {};
|
||||
(void)TileGetDccSize(width, height, volume ? depth : image_layers,
|
||||
desc.info.bytes_per_block, physical_levels, tile, metadata_size,
|
||||
@@ -684,11 +636,6 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
desc.info.metadata.range = {descriptor.MetaAddr() << 8u, metadata_size.size};
|
||||
desc.info.metadata.dcc_alpha_msb = descriptor.DccAlphaPos();
|
||||
}
|
||||
if (samples > 1) {
|
||||
desc.info.mip_layout[0] = {0, size.size, pitch, height};
|
||||
} else {
|
||||
PopulateTextureMipLayout(desc.info);
|
||||
}
|
||||
desc.view_info = TextureViewInfo(resource, descriptor, view_format, surface_format, storage,
|
||||
view_levels, desc.info.resources.layers);
|
||||
desc.view_info.base_level = view_base;
|
||||
@@ -704,7 +651,8 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
if (storage) {
|
||||
EXIT("depth target cannot be bound as a storage image\n");
|
||||
}
|
||||
ValidateSampledDepthBinding(resource, descriptor, *image, pixel_format, size.size);
|
||||
ValidateSampledDepthBinding(resource, descriptor, *image, pixel_format,
|
||||
desc.info.data.size);
|
||||
} else if (storage) {
|
||||
ValidateStorageColorView(image->info.pixel_format, view_format, descriptor.DstSelXYZW());
|
||||
} else {
|
||||
@@ -928,7 +876,6 @@ void RenderExecutor::RebindImages(PreparedBindings& prepared) {
|
||||
auto& image = texture_cache.GetImage(binding.image_id);
|
||||
const bool storage = binding.desc.type == TextureCache::BindingType::Storage;
|
||||
image.usage.storage |= storage;
|
||||
image.usage.texture |= !storage;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -148,7 +148,7 @@ void DumpShaderOriginal(const char* stage_name, uint64_t shader_hash,
|
||||
}
|
||||
|
||||
bool ValidateShaderSpirv(const char* label, uint64_t shader_hash,
|
||||
const std::vector<uint32_t>& spirv) {
|
||||
const std::vector<uint32_t>& spirv, bool maintenance8_enabled) {
|
||||
if (!Config::ShaderValidationEnabled()) {
|
||||
return true;
|
||||
}
|
||||
@@ -160,7 +160,9 @@ bool ValidateShaderSpirv(const char* label, uint64_t shader_hash,
|
||||
static_cast<int>(position.column), static_cast<int>(position.index),
|
||||
message);
|
||||
});
|
||||
if (tools.Validate(spirv)) {
|
||||
spvtools::ValidatorOptions validator_options;
|
||||
validator_options.SetAllowOffsetTextureOperand(maintenance8_enabled);
|
||||
if (tools.Validate(spirv.data(), spirv.size(), validator_options)) {
|
||||
return true;
|
||||
}
|
||||
spvtools::SpirvTools disassembler(SPV_ENV_VULKAN_1_2);
|
||||
@@ -296,14 +298,15 @@ struct PipelineCache::ProgramCache {
|
||||
std::span<const uint32_t> function_code) {
|
||||
auto result = ShaderRecompiler::CompileProgram(std::move(translated), options,
|
||||
specialization, push_data_start_dword);
|
||||
if (!ValidateShaderSpirv(options.dump_label, options.shader_hash, result.spirv)) {
|
||||
if (!ValidateShaderSpirv(options.dump_label, options.shader_hash, result.spirv,
|
||||
options.maintenance8_enabled)) {
|
||||
DumpShaderSpirv(stage_name, options.shader_hash, result.spirv);
|
||||
EXIT("%s failed hash=0x%016" PRIx64 ": SPIR-V validation failed\n", options.dump_label,
|
||||
options.shader_hash);
|
||||
}
|
||||
DumpShaderSpirv(stage_name, options.shader_hash, result.spirv);
|
||||
|
||||
const auto module = CompileSPV(result.spirv, device);
|
||||
const auto module = CompileSPV(result.spirv, graphics.device);
|
||||
EXIT_IF(module == nullptr);
|
||||
if (options.dump_ir) {
|
||||
LOGF("%s SPIR-V words=%" PRIu64 " wave_size=%u\n", options.dump_label,
|
||||
@@ -384,6 +387,7 @@ struct PipelineCache::ProgramCache {
|
||||
}
|
||||
ShaderRecompiler::CompileOptions options;
|
||||
options.stage = stage;
|
||||
options.maintenance8_enabled = graphics.maintenance8_enabled;
|
||||
options.shader_hash = params.hash;
|
||||
options.user_data = user_data;
|
||||
options.back_code = params.back_code;
|
||||
@@ -456,26 +460,26 @@ struct PipelineCache::ProgramCache {
|
||||
return permutation.handle;
|
||||
}
|
||||
|
||||
explicit ProgramCache(vk::Device device): device(device) {
|
||||
explicit ProgramCache(GraphicContext& graphics): graphics(graphics) {
|
||||
lookup_key.static_state.reserve(MaxStaticKeyWords);
|
||||
}
|
||||
~ProgramCache() {
|
||||
for (const auto& [key, entry]: programs) {
|
||||
(void)key;
|
||||
for (const auto& permutation: entry.permutations) {
|
||||
device.destroyShaderModule(permutation.handle.module, nullptr);
|
||||
graphics.device.destroyShaderModule(permutation.handle.module, nullptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::unordered_map<ProgramKey, SourceEntry, ProgramKeyHash> programs;
|
||||
ProgramKey lookup_key;
|
||||
vk::Device device;
|
||||
GraphicContext& graphics;
|
||||
uint64_t next_shader_id = 0;
|
||||
};
|
||||
|
||||
PipelineCache::PipelineCache(GraphicContext& graphics)
|
||||
: m_graphics(graphics), m_program_cache(std::make_unique<ProgramCache>(graphics.device)) {
|
||||
: m_graphics(graphics), m_program_cache(std::make_unique<ProgramCache>(graphics)) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
InitializeDriverCache();
|
||||
}
|
||||
|
||||
@@ -39,13 +39,7 @@ enum class CommandBufferDebugOp : uint32_t {
|
||||
DispatchDirect,
|
||||
DrawIndex,
|
||||
DrawIndexAuto,
|
||||
EopWrite,
|
||||
EopInterrupt,
|
||||
EopWriteBack,
|
||||
EopFlip,
|
||||
EopWriteBackFlip,
|
||||
EopOnlyFlip,
|
||||
DispatchIndirect,
|
||||
DispatchIndirect = 9,
|
||||
Unknown,
|
||||
};
|
||||
|
||||
@@ -186,6 +180,8 @@ private:
|
||||
bool ignore_target_mask = false, bool exact_format = false);
|
||||
void ResolveRenderDepthTarget(CommandBuffer& buffer, RenderDepthInfo& target);
|
||||
[[nodiscard]] bool DepthStencilCopy(CommandBuffer& buffer);
|
||||
[[nodiscard]] bool CopyDepthToColor(CommandBuffer& buffer, const DrawCallInfo& draw,
|
||||
const DrawEmitInfo& emit, DrawRenderState& state);
|
||||
[[nodiscard]] bool PrepareDrawRenderState(CommandBuffer& buffer,
|
||||
const DrawCallInfo& draw,
|
||||
uint32_t render_target_slice_offset,
|
||||
@@ -200,11 +196,13 @@ private:
|
||||
std::span<PreparedBindings* const> stages = {});
|
||||
[[nodiscard]] bool ResolveColorTargets(CommandBuffer& buffer,
|
||||
uint32_t render_target_slice_offset);
|
||||
[[nodiscard]] bool ConsumeMetadataColorOperation(CommandBuffer& buffer,
|
||||
uint32_t render_target_slice_offset);
|
||||
void BindImage(ImageId id, bool storage);
|
||||
void BindRenderTarget(ImageId id);
|
||||
void ResetBindings();
|
||||
[[nodiscard]] bool TryConsumeComputeMetaClear(const ShaderComputeInputInfo& input,
|
||||
const CommandBuffer& buffer);
|
||||
void UpdateComputeMetaClears(const ShaderComputeInputInfo& input,
|
||||
const CommandBuffer& buffer);
|
||||
[[nodiscard]] bool TryConsumeComputeImageClear(const ShaderComputeInputInfo& input,
|
||||
CommandBuffer& command, uint32_t group_x,
|
||||
uint32_t group_y, uint32_t group_z, uint32_t mode);
|
||||
|
||||
@@ -49,8 +49,8 @@ static bool FillSourcesDisjoint(std::span<const ShaderRecompiler::IR::Descriptor
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RenderExecutor::TryConsumeComputeMetaClear(const ShaderComputeInputInfo& input,
|
||||
const CommandBuffer& buffer) {
|
||||
void RenderExecutor::UpdateComputeMetaClears(const ShaderComputeInputInfo& input,
|
||||
const CommandBuffer& buffer) {
|
||||
const auto& program = *input.stage.program;
|
||||
const auto& resources = *input.stage.resources;
|
||||
if (resources.buffers.size() != program.info.buffers.size()) {
|
||||
@@ -60,10 +60,9 @@ bool RenderExecutor::TryConsumeComputeMetaClear(const ShaderComputeInputInfo& in
|
||||
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
|
||||
const auto& resource = program.info.buffers[i];
|
||||
const auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(resources.buffers[i]);
|
||||
// A metadata resource that is also read is not proven to be a full overwrite. Execute it
|
||||
// conservatively instead of replacing the dispatch with a coarse full-surface clear.
|
||||
// Reads and transforms of metadata do not establish a clear state.
|
||||
if ((!resource.written || resource.read) && cache.IsMeta(descriptor.Base48())) {
|
||||
return false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -73,13 +72,10 @@ bool RenderExecutor::TryConsumeComputeMetaClear(const ShaderComputeInputInfo& in
|
||||
if (resource.written) {
|
||||
const auto descriptor =
|
||||
DecodeNativeDescriptor<ShaderBufferResource>(resources.buffers[i]);
|
||||
if (cache.ClearMeta(descriptor.Base48())) {
|
||||
return true;
|
||||
}
|
||||
(void)cache.ClearMeta(descriptor.Base48());
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ResolveComputeBufferFill(const ShaderComputeInputInfo& input, uint32_t group_x,
|
||||
@@ -306,12 +302,14 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
|
||||
const auto& program = *input_info.stage.program;
|
||||
const auto& resources = *input_info.stage.resources;
|
||||
if (resources.specialization_reads.empty() &&
|
||||
(TryConsumeComputeMetaClear(input_info, buffer) ||
|
||||
TryConsumeComputeImageClear(input_info, buffer, thread_group_x, thread_group_y,
|
||||
thread_group_z, mode))) {
|
||||
ResetBindings();
|
||||
return;
|
||||
if (resources.specialization_reads.empty()) {
|
||||
// Cached metadata addresses can be reused as ordinary buffers; preserve their guest writes.
|
||||
UpdateComputeMetaClears(input_info, buffer);
|
||||
if (TryConsumeComputeImageClear(input_info, buffer, thread_group_x, thread_group_y,
|
||||
thread_group_z, mode)) {
|
||||
ResetBindings();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (use_thread_dimensions) {
|
||||
|
||||
@@ -312,9 +312,9 @@ static void LogDrawInputState(const CommandBuffer& buffer, const RenderColorInfo
|
||||
}
|
||||
}
|
||||
|
||||
static void SetGraphicsDynamicParams(const CommandBuffer& buffer, vk::CommandBuffer vk_buffer,
|
||||
const ShaderVertexInputInfo& vs_input_info,
|
||||
const RenderDepthInfo& depth, const RenderState& rendering) {
|
||||
static void UpdateGraphicsDynamicState(const CommandBuffer& buffer, DynamicState& dynamic_state,
|
||||
const ShaderVertexInputInfo& vs_input_info,
|
||||
const RenderDepthInfo& depth, const RenderState& rendering) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
const auto& ctx = buffer.GetRegisters();
|
||||
@@ -358,8 +358,8 @@ static void SetGraphicsDynamicParams(const CommandBuffer& buffer, vk::CommandBuf
|
||||
scissor.extent = {0, 0};
|
||||
}
|
||||
}
|
||||
vk_buffer.setViewportWithCount(viewport_count, viewports.data());
|
||||
vk_buffer.setScissorWithCount(viewport_count, scissors.data());
|
||||
dynamic_state.SetViewports(std::span {viewports}.first(viewport_count));
|
||||
dynamic_state.SetScissors(std::span {scissors}.first(viewport_count));
|
||||
|
||||
float line_width = ctx.GetLineWidth();
|
||||
if (line_width != 1.0f) {
|
||||
@@ -372,17 +372,17 @@ static void SetGraphicsDynamicParams(const CommandBuffer& buffer, vk::CommandBuf
|
||||
}
|
||||
line_width = 1.0f;
|
||||
}
|
||||
vk_buffer.setLineWidth(line_width);
|
||||
dynamic_state.SetLineWidth(line_width);
|
||||
const auto& blend = ctx.GetBlendColor();
|
||||
const std::array blend_constants {blend.red, blend.green, blend.blue, blend.alpha};
|
||||
vk_buffer.setBlendConstants(blend_constants.data());
|
||||
vk_buffer.setDepthTestEnable(depth.depth_test_enable ? VK_TRUE : VK_FALSE);
|
||||
vk_buffer.setDepthWriteEnable(depth.depth_write_enable ? VK_TRUE : VK_FALSE);
|
||||
vk_buffer.setDepthCompareOp(depth.depth_compare_op);
|
||||
dynamic_state.SetBlendConstants(blend_constants);
|
||||
dynamic_state.SetDepthTestEnabled(depth.depth_test_enable);
|
||||
dynamic_state.SetDepthWriteEnabled(depth.depth_write_enable);
|
||||
dynamic_state.SetDepthCompareOp(depth.depth_compare_op);
|
||||
#if !defined(__APPLE__)
|
||||
vk_buffer.setDepthBoundsTestEnable(depth.depth_bounds_test_enable ? VK_TRUE : VK_FALSE);
|
||||
dynamic_state.SetDepthBoundsTestEnabled(depth.depth_bounds_test_enable);
|
||||
if (depth.depth_bounds_test_enable) {
|
||||
vk_buffer.setDepthBounds(ctx.GetDepthBoundsMin(), ctx.GetDepthBoundsMax());
|
||||
dynamic_state.SetDepthBounds(ctx.GetDepthBoundsMin(), ctx.GetDepthBoundsMax());
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -391,7 +391,7 @@ static void SetGraphicsDynamicParams(const CommandBuffer& buffer, vk::CommandBuf
|
||||
const bool use_front = mode.poly_offset_front_enable && !mode.cull_front;
|
||||
const bool use_back = mode.poly_offset_back_enable && !mode.cull_back;
|
||||
const bool depth_bias_enable = use_front || use_back;
|
||||
vk_buffer.setDepthBiasEnable(depth_bias_enable ? VK_TRUE : VK_FALSE);
|
||||
dynamic_state.SetDepthBiasEnabled(depth_bias_enable);
|
||||
if (depth_bias_enable) {
|
||||
// Vulkan has one bias for both faces. Prefer a visible front face when both are enabled.
|
||||
const float guest_constant_factor =
|
||||
@@ -400,19 +400,18 @@ static void SetGraphicsDynamicParams(const CommandBuffer& buffer, vk::CommandBuf
|
||||
guest_constant_factor, poly_offset, depth.desc.view_info.format);
|
||||
const float slope_factor =
|
||||
(use_front ? poly_offset.front_scale : poly_offset.back_scale) / 16.0f;
|
||||
vk_buffer.setDepthBias(constant_factor, poly_offset.clamp, slope_factor);
|
||||
dynamic_state.SetDepthBias(constant_factor, poly_offset.clamp, slope_factor);
|
||||
}
|
||||
|
||||
vk_buffer.setStencilTestEnable(depth.stencil_test_enable ? VK_TRUE : VK_FALSE);
|
||||
dynamic_state.SetStencilTestEnabled(depth.stencil_test_enable);
|
||||
if (depth.stencil_test_enable) {
|
||||
const auto set_stencil = [&](vk::StencilFaceFlagBits face, const vk::StencilOpState& state) {
|
||||
vk_buffer.setStencilOp(face, state.failOp, state.passOp, state.depthFailOp, state.compareOp);
|
||||
vk_buffer.setStencilCompareMask(face, state.compareMask);
|
||||
vk_buffer.setStencilWriteMask(face, state.writeMask);
|
||||
vk_buffer.setStencilReference(face, state.reference);
|
||||
};
|
||||
set_stencil(vk::StencilFaceFlagBits::eFront, depth.stencil_front);
|
||||
set_stencil(vk::StencilFaceFlagBits::eBack, depth.stencil_back);
|
||||
const auto& front = depth.stencil_front;
|
||||
const auto& back = depth.stencil_back;
|
||||
dynamic_state.SetStencilOps({front.failOp, front.passOp, front.depthFailOp, front.compareOp},
|
||||
{back.failOp, back.passOp, back.depthFailOp, back.compareOp});
|
||||
dynamic_state.SetStencilCompareMasks(front.compareMask, back.compareMask);
|
||||
dynamic_state.SetStencilWriteMasks(front.writeMask, back.writeMask);
|
||||
dynamic_state.SetStencilReferences(front.reference, back.reference);
|
||||
}
|
||||
|
||||
#if defined(__APPLE__)
|
||||
@@ -423,9 +422,7 @@ static void SetGraphicsDynamicParams(const CommandBuffer& buffer, vk::CommandBuf
|
||||
for (uint32_t slot = 0; slot < rendering.num_color_attachments; slot++) {
|
||||
enable[slot] = rendering.color_attachments[slot].image_view != nullptr;
|
||||
}
|
||||
if (rendering.num_color_attachments != 0) {
|
||||
vk_buffer.setColorWriteEnableEXT(rendering.num_color_attachments, enable);
|
||||
}
|
||||
dynamic_state.SetColorWriteEnables(std::span {enable}.first(rendering.num_color_attachments));
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -611,16 +608,19 @@ enum class CbColorMode : uint8_t {
|
||||
DccDecompress = 6,
|
||||
};
|
||||
|
||||
static bool ConsumeMetadataColorOperation(const CommandBuffer& buffer) {
|
||||
bool RenderExecutor::ConsumeMetadataColorOperation(CommandBuffer& buffer,
|
||||
uint32_t render_target_slice_offset) {
|
||||
const auto& ctx = buffer.GetRegisters();
|
||||
const auto mode = ctx.GetColorControl().mode;
|
||||
// These special modes run color-buffer metadata or decompression operations. The shader is a
|
||||
// vehicle for that operation, and its exported color must not be applied as a normal draw.
|
||||
// Kyty stores expanded Vulkan images rather than compressed guest surfaces, so no equivalent
|
||||
// hardware pass is emitted. Tracked DCC clear state is materialized on attachment bind;
|
||||
// future CMask/FMask support can consume its state through the same TextureCache path.
|
||||
return mode == static_cast<uint8_t>(CbColorMode::EliminateFastClear) ||
|
||||
mode == static_cast<uint8_t>(CbColorMode::FmaskDecompress) ||
|
||||
if (mode == static_cast<uint8_t>(CbColorMode::EliminateFastClear)) {
|
||||
// FCE can precede any ordinary draw. Discover the target to materialize its native
|
||||
// clear metadata before the expanded image is sampled.
|
||||
RenderColorInfo target {};
|
||||
ResolveRenderColorTarget(buffer, target, render_target_slice_offset, 0, true);
|
||||
return true;
|
||||
}
|
||||
// Metadata/decompression shaders must not export colors into the expanded image.
|
||||
return mode == static_cast<uint8_t>(CbColorMode::FmaskDecompress) ||
|
||||
mode == static_cast<uint8_t>(CbColorMode::DccDecompress);
|
||||
}
|
||||
|
||||
@@ -1032,12 +1032,71 @@ static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_
|
||||
}
|
||||
}
|
||||
|
||||
bool RenderExecutor::CopyDepthToColor(CommandBuffer& buffer, const DrawCallInfo& draw,
|
||||
const DrawEmitInfo& emit, DrawRenderState& state) {
|
||||
if (!buffer.GetRegisters().GetRenderControl().copy_depth_to_color) {
|
||||
return false;
|
||||
}
|
||||
auto& ucfg = buffer.GetUserConfig();
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
auto& depth = state.depth_info;
|
||||
auto& color = state.color_info[0];
|
||||
EXIT_NOT_IMPLEMENTED(!m_context.GetGraphics().maintenance8_enabled ||
|
||||
!Prospero::IsRectList(ucfg.GetPrimType()) ||
|
||||
draw.IsIndexed() || draw.index_count != 3 || draw.instance_count != 1 ||
|
||||
emit.first_vertex != 0 || emit.first_instance != 0 ||
|
||||
state.color_count != 1 || color.target_slot != 0 || !depth.image_id ||
|
||||
color.desc.info.samples != 1 ||
|
||||
depth.desc.info.extent.width != color.Extent().width ||
|
||||
depth.desc.info.extent.height != color.Extent().height ||
|
||||
depth.desc.view_info.layer_count != 1 ||
|
||||
color.desc.view_info.layer_count != 1 ||
|
||||
hw.GetBlendControl(0).enable || state.ps_input_info.ps_pixel_kill_enable ||
|
||||
state.ps_input_info.ps_depth_export_enable ||
|
||||
state.ps_input_info.ps_sample_mask_export_enable);
|
||||
vk::ImageAspectFlags feedback;
|
||||
const auto rendering = AcquireRenderTargets(buffer, &color, 1, depth, feedback);
|
||||
if (depth.depth_load_clear_enable) {
|
||||
m_context.GetCommandScheduler().BeginRendering(rendering);
|
||||
}
|
||||
auto& cache = m_context.GetTextureCache();
|
||||
auto& source = cache.GetImage(depth.image_id);
|
||||
auto& destination = cache.GetImage(color.image_id);
|
||||
EXIT_NOT_IMPLEMENTED((source.backing.format != vk::Format::eD32Sfloat &&
|
||||
source.backing.format != vk::Format::eD32SfloatS8Uint) ||
|
||||
destination.backing.format != vk::Format::eR32Sfloat);
|
||||
const auto rect = calc_final_scissor(hw.GetScreenViewport(), hw.GetScanModeControl(),
|
||||
{rendering.width, rendering.height}, 0);
|
||||
if (rect.right > rect.left && rect.bottom > rect.top) {
|
||||
const vk::ImageCopy region {
|
||||
{vk::ImageAspectFlagBits::eDepth, depth.desc.view_info.base_level,
|
||||
depth.desc.view_info.base_layer, 1}, {rect.left, rect.top, 0},
|
||||
{vk::ImageAspectFlagBits::eColor, color.desc.view_info.base_level,
|
||||
color.desc.view_info.base_layer, 1}, {rect.left, rect.top, 0},
|
||||
{static_cast<uint32_t>(rect.right - rect.left),
|
||||
static_cast<uint32_t>(rect.bottom - rect.top), 1}};
|
||||
m_context.GetCommandScheduler().EndRendering();
|
||||
const auto command = buffer.Handle();
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead,
|
||||
{}, command);
|
||||
destination.Transit(vk::ImageLayout::eTransferDstOptimal,
|
||||
vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal,
|
||||
destination.backing.image, vk::ImageLayout::eTransferDstOptimal,
|
||||
1, ®ion);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, CommandBuffer& buffer,
|
||||
const DrawCallInfo& draw, DrawRenderState& state,
|
||||
vk::PrimitiveTopology topology, const DrawEmitInfo& emit,
|
||||
const DrawIndexBufferSource& index_source,
|
||||
bool primitive_restart_enable) {
|
||||
auto& ucfg = buffer.GetUserConfig();
|
||||
if (CopyDepthToColor(buffer, draw, emit, state)) {
|
||||
return;
|
||||
}
|
||||
const auto vertex_stages =
|
||||
std::span {state.vertex_info.data(), state.programs.VertexStageCount()};
|
||||
const bool mesh_active = state.vertex_info[0].stage.program->stage == ShaderType::Mesh;
|
||||
@@ -1139,10 +1198,11 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, CommandBuffer& buff
|
||||
CommitIndexBuffer(vk_buffer, index_binding);
|
||||
}
|
||||
|
||||
SetGraphicsDynamicParams(buffer, vk_buffer, vertex_stages.back(), state.depth_info, rendering);
|
||||
if (m_context.GetGraphics().attachment_feedback_loop_enabled) {
|
||||
vk_buffer.setAttachmentFeedbackLoopEnableEXT(feedback_aspects);
|
||||
}
|
||||
auto& dynamic_state = m_context.GetCommandScheduler().GetDynamicState();
|
||||
UpdateGraphicsDynamicState(buffer, dynamic_state, vertex_stages.back(), state.depth_info,
|
||||
rendering);
|
||||
dynamic_state.SetAttachmentFeedbackLoopAspects(feedback_aspects);
|
||||
dynamic_state.Commit(m_context.GetGraphics(), vk_buffer);
|
||||
|
||||
LogDrawPhase(draw.Name(), "BeginRendering");
|
||||
if (!draw.IsIndexed()) {
|
||||
@@ -1200,7 +1260,8 @@ void RenderExecutor::DrawIndex(uint64_t submit_id, CommandBuffer& buffer,
|
||||
return;
|
||||
}
|
||||
|
||||
if (ConsumeMetadataColorOperation(buffer) || DepthStencilCopy(buffer) ||
|
||||
if (ConsumeMetadataColorOperation(buffer, args.render_target_slice_offset) ||
|
||||
DepthStencilCopy(buffer) ||
|
||||
ResolveColorTargets(buffer, args.render_target_slice_offset)) {
|
||||
ResetBindings();
|
||||
return;
|
||||
@@ -1313,7 +1374,8 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, CommandBuffer& buffer, const D
|
||||
return;
|
||||
}
|
||||
|
||||
if (ConsumeMetadataColorOperation(buffer) || DepthStencilCopy(buffer) ||
|
||||
if (ConsumeMetadataColorOperation(buffer, args.render_target_slice_offset) ||
|
||||
DepthStencilCopy(buffer) ||
|
||||
ResolveColorTargets(buffer, args.render_target_slice_offset)) {
|
||||
ResetBindings();
|
||||
return;
|
||||
|
||||
@@ -1,10 +1,6 @@
|
||||
#include "graphics/host_gpu/renderer/sync.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
@@ -53,109 +49,6 @@ uint64_t ReadReferenceClock() {
|
||||
return value;
|
||||
}
|
||||
|
||||
enum class EndOfPipeWriteSize : uint32_t { Dword = 4, Qword = 8 };
|
||||
enum class EndOfPipeWriteAction { Write, WriteBack, Interrupt, InterruptWriteBack };
|
||||
|
||||
static CommandBufferDebugOp DebugOperation(EndOfPipeWriteAction action) {
|
||||
switch (action) {
|
||||
case EndOfPipeWriteAction::Write: return CommandBufferDebugOp::EopWrite;
|
||||
case EndOfPipeWriteAction::WriteBack:
|
||||
case EndOfPipeWriteAction::InterruptWriteBack: return CommandBufferDebugOp::EopWriteBack;
|
||||
case EndOfPipeWriteAction::Interrupt: return CommandBufferDebugOp::EopInterrupt;
|
||||
}
|
||||
EXIT("unsupported end-of-pipe write action\n");
|
||||
return CommandBufferDebugOp::Unknown;
|
||||
}
|
||||
|
||||
static bool TriggersInterrupt(EndOfPipeWriteAction action) {
|
||||
return action == EndOfPipeWriteAction::Interrupt ||
|
||||
action == EndOfPipeWriteAction::InterruptWriteBack;
|
||||
}
|
||||
|
||||
static void RecordEndOfPipeWrite(uint64_t submit_id, CommandBuffer& buffer, uint64_t destination,
|
||||
uint64_t value, EndOfPipeWriteSize size,
|
||||
EndOfPipeWriteAction action, int interrupt_event_id = 0,
|
||||
uint32_t context_id = 0) {
|
||||
EXIT_IF(destination == 0);
|
||||
(void)buffer.Handle();
|
||||
|
||||
const auto width = static_cast<uint32_t>(size);
|
||||
const auto value_low = static_cast<uint32_t>(value);
|
||||
const auto value_high = static_cast<uint32_t>(value >> 32u);
|
||||
const auto operation = static_cast<uint32_t>(DebugOperation(action));
|
||||
if (TriggersInterrupt(action)) {
|
||||
buffer.SetDebugInfo(operation, submit_id, width, context_id, value_low, value_high,
|
||||
destination);
|
||||
TriggerEopEventAtEndOfPipe(buffer, interrupt_event_id, context_id);
|
||||
} else {
|
||||
buffer.SetDebugInfo(operation, submit_id, width, value_low, value_high, 0, destination);
|
||||
}
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipe32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
uint32_t value) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Dword, EndOfPipeWriteAction::Write);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeGds32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
uint32_t dw_offset, uint32_t dw_num) {
|
||||
EXIT_IF(dst_gpu_addr == nullptr);
|
||||
(void)buffer.Handle();
|
||||
buffer.SetDebugInfo(static_cast<uint32_t>(CommandBufferDebugOp::EopWrite), submit_id,
|
||||
dw_offset, dw_num, 0, 0, reinterpret_cast<uint64_t>(dst_gpu_addr));
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipe64(uint64_t submit_id, CommandBuffer& buffer, uint64_t* dst_gpu_addr,
|
||||
uint64_t value) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Qword, EndOfPipeWriteAction::Write);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithWriteBack64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Qword, EndOfPipeWriteAction::WriteBack);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithWriteBack32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Dword, EndOfPipeWriteAction::WriteBack);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithInterruptWriteBack64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value, int event_id,
|
||||
uint32_t context_id) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Qword, EndOfPipeWriteAction::InterruptWriteBack,
|
||||
event_id, context_id);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithInterruptWriteBack32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value, int event_id,
|
||||
uint32_t context_id) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Dword, EndOfPipeWriteAction::InterruptWriteBack,
|
||||
event_id, context_id);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithInterrupt64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value, int event_id,
|
||||
uint32_t context_id) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Qword, EndOfPipeWriteAction::Interrupt, event_id,
|
||||
context_id);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithInterrupt32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value, int event_id,
|
||||
uint32_t context_id) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Dword, EndOfPipeWriteAction::Interrupt, event_id,
|
||||
context_id);
|
||||
}
|
||||
|
||||
uint64_t PrepareVideoOutFlip(CommandBuffer& buffer, int handle, int index, int flip_mode,
|
||||
int64_t flip_arg) {
|
||||
for (;;) {
|
||||
@@ -176,65 +69,6 @@ uint64_t PrepareVideoOutFlip(CommandBuffer& buffer, int handle, int index, int f
|
||||
}
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithInterruptWriteBackFlip32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value,
|
||||
int handle, int index, int flip_mode,
|
||||
int64_t flip_arg, uint64_t request_id,
|
||||
int event_id) {
|
||||
EXIT_IF(dst_gpu_addr == nullptr);
|
||||
(void)buffer.Handle();
|
||||
buffer.SetDebugInfo(static_cast<uint32_t>(CommandBufferDebugOp::EopWriteBackFlip), submit_id,
|
||||
static_cast<uint32_t>(handle), static_cast<uint32_t>(index),
|
||||
static_cast<uint32_t>(flip_mode), value, static_cast<uint64_t>(flip_arg));
|
||||
|
||||
auto& renderer = buffer.GetContext();
|
||||
auto& scheduler = renderer.GetCommandScheduler();
|
||||
EXIT_IF(!scheduler.Active() || &buffer != &scheduler.Current());
|
||||
scheduler.DeferPriorityOperation([&renderer, event_id, request_id] {
|
||||
renderer.GetVideoOut().CompleteFlip(request_id);
|
||||
renderer.TriggerInterrupt(event_id, 0);
|
||||
});
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithFlip32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
uint32_t value, int handle, int index, int flip_mode,
|
||||
int64_t flip_arg, uint64_t request_id) {
|
||||
EXIT_IF(dst_gpu_addr == nullptr);
|
||||
(void)buffer.Handle();
|
||||
buffer.SetDebugInfo(static_cast<uint32_t>(CommandBufferDebugOp::EopFlip), submit_id,
|
||||
static_cast<uint32_t>(handle), static_cast<uint32_t>(index),
|
||||
static_cast<uint32_t>(flip_mode), value, static_cast<uint64_t>(flip_arg));
|
||||
|
||||
auto& renderer = buffer.GetContext();
|
||||
auto& scheduler = renderer.GetCommandScheduler();
|
||||
EXIT_IF(!scheduler.Active() || &buffer != &scheduler.Current());
|
||||
scheduler.DeferPriorityOperation(
|
||||
[&renderer, request_id] { renderer.GetVideoOut().CompleteFlip(request_id); });
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeOnlyFlip(uint64_t submit_id, CommandBuffer& buffer, int handle, int index,
|
||||
int flip_mode, int64_t flip_arg, uint64_t request_id) {
|
||||
(void)buffer.Handle();
|
||||
buffer.SetDebugInfo(static_cast<uint32_t>(CommandBufferDebugOp::EopOnlyFlip), submit_id,
|
||||
static_cast<uint32_t>(handle), static_cast<uint32_t>(index),
|
||||
static_cast<uint32_t>(flip_mode), 0, static_cast<uint64_t>(flip_arg));
|
||||
|
||||
auto& renderer = buffer.GetContext();
|
||||
auto& scheduler = renderer.GetCommandScheduler();
|
||||
EXIT_IF(!scheduler.Active() || &buffer != &scheduler.Current());
|
||||
scheduler.DeferPriorityOperation(
|
||||
[&renderer, request_id] { renderer.GetVideoOut().CompleteFlip(request_id); });
|
||||
}
|
||||
|
||||
void TriggerEopEventAtEndOfPipe(CommandBuffer& buffer, int event_id, uint32_t context_id) {
|
||||
(void)buffer.Handle();
|
||||
auto& renderer = buffer.GetContext();
|
||||
auto& scheduler = renderer.GetCommandScheduler();
|
||||
EXIT_IF(!scheduler.Active() || &buffer != &scheduler.Current());
|
||||
scheduler.DeferPriorityOperation(
|
||||
[&renderer, event_id, context_id] { renderer.TriggerInterrupt(event_id, context_id); });
|
||||
}
|
||||
|
||||
static void InterruptEventResetFunc(LibKernel::EventQueue::KernelEqueueEvent* event) {
|
||||
EXIT_IF(event == nullptr);
|
||||
event->triggered = false;
|
||||
|
||||
@@ -17,44 +17,8 @@ namespace Sync {
|
||||
uint64_t& value);
|
||||
[[nodiscard]] uint64_t ReadReferenceClock();
|
||||
|
||||
void TriggerEopEventAtEndOfPipe(CommandBuffer& buffer, int event_id, uint32_t context_id);
|
||||
|
||||
void WriteAtEndOfPipe32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
uint32_t value);
|
||||
void WriteAtEndOfPipe64(uint64_t submit_id, CommandBuffer& buffer, uint64_t* dst_gpu_addr,
|
||||
uint64_t value);
|
||||
void WriteAtEndOfPipeGds32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
uint32_t dw_offset, uint32_t dw_num);
|
||||
void WriteAtEndOfPipeWithWriteBack32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value);
|
||||
void WriteAtEndOfPipeWithWriteBack64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value);
|
||||
void WriteAtEndOfPipeWithInterrupt32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value, int event_id,
|
||||
uint32_t context_id = 0);
|
||||
void WriteAtEndOfPipeWithInterrupt64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value, int event_id,
|
||||
uint32_t context_id = 0);
|
||||
void WriteAtEndOfPipeWithInterruptWriteBack32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value, int event_id,
|
||||
uint32_t context_id = 0);
|
||||
void WriteAtEndOfPipeWithInterruptWriteBack64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value, int event_id,
|
||||
uint32_t context_id = 0);
|
||||
|
||||
[[nodiscard]] uint64_t PrepareVideoOutFlip(CommandBuffer& buffer, int handle, int index,
|
||||
int flip_mode, int64_t flip_arg);
|
||||
void WriteAtEndOfPipeOnlyFlip(uint64_t submit_id, CommandBuffer& buffer, int handle, int index,
|
||||
int flip_mode, int64_t flip_arg, uint64_t request_id);
|
||||
void WriteAtEndOfPipeWithFlip32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
uint32_t value, int handle, int index, int flip_mode,
|
||||
int64_t flip_arg, uint64_t request_id);
|
||||
void WriteAtEndOfPipeWithInterruptWriteBackFlip32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value,
|
||||
int handle, int index, int flip_mode,
|
||||
int64_t flip_arg, uint64_t request_id,
|
||||
int event_id);
|
||||
|
||||
int AddEqEvent(RenderContext& renderer, LibKernel::EventQueue::KernelEqueue eq, int id,
|
||||
void* udata);
|
||||
int DeleteEqEvent(RenderContext& renderer, LibKernel::EventQueue::KernelEqueue eq, int id);
|
||||
|
||||
@@ -6,20 +6,13 @@ layout(local_size_x = 64) in;
|
||||
layout(set = 0, binding = 0, std430) readonly buffer Input { uint data[]; } input_buffer;
|
||||
layout(set = 0, binding = 1, std430) buffer Output { uint data[]; } output_buffer;
|
||||
|
||||
layout(push_constant, std430) uniform Push {
|
||||
layout(push_constant, std430) uniform Conversion {
|
||||
uint src_base;
|
||||
uint dst_base;
|
||||
uint width;
|
||||
uint height;
|
||||
uint depth;
|
||||
uint surface_z;
|
||||
uint pitch_bytes;
|
||||
uint slice_bytes;
|
||||
uint blocks_per_row;
|
||||
uint blocks_per_slice;
|
||||
uint tail_x;
|
||||
uint tail_y;
|
||||
uint tail;
|
||||
uint source_pitch;
|
||||
uint target_pitch;
|
||||
uint color_transform;
|
||||
uint to_host;
|
||||
} params;
|
||||
|
||||
@@ -1,66 +1,84 @@
|
||||
layout(local_size_x = 8, local_size_y = 8) in;
|
||||
#extension GL_EXT_shader_8bit_storage : require
|
||||
#extension GL_EXT_shader_16bit_storage : require
|
||||
|
||||
layout(local_size_x = 64) in;
|
||||
|
||||
layout(set = 0, binding = 0, std430) readonly buffer Input { uint data[]; } input_buffer;
|
||||
layout(set = 0, binding = 1, std430) buffer Output { uint data[]; } output_buffer;
|
||||
layout(set = 0, binding = 0, std430) readonly buffer Input8 { uint8_t data[]; } input_buffer8;
|
||||
layout(set = 0, binding = 1, std430) buffer Output8 { uint8_t data[]; } output_buffer8;
|
||||
layout(set = 0, binding = 0, std430) readonly buffer Input16 { uint16_t data[]; } input_buffer16;
|
||||
layout(set = 0, binding = 1, std430) buffer Output16 { uint16_t data[]; } output_buffer16;
|
||||
|
||||
layout(set = 0, binding = 2, std140) uniform Push {
|
||||
struct Mip {
|
||||
uint src_base;
|
||||
uint dst_base;
|
||||
uint width;
|
||||
uint height;
|
||||
uint depth;
|
||||
uint surface_z;
|
||||
uint pitch_bytes;
|
||||
uint slice_bytes;
|
||||
uint tiled_slice_bytes;
|
||||
uint blocks_per_row;
|
||||
uint blocks_per_slice;
|
||||
uint surface_z;
|
||||
uint tail_x;
|
||||
uint tail_y;
|
||||
uint tail;
|
||||
uint num_texels;
|
||||
};
|
||||
|
||||
layout(set = 0, binding = 2, std140) uniform TilingInfo {
|
||||
uint num_texels;
|
||||
uint color_transform;
|
||||
} params;
|
||||
Mip mips[16];
|
||||
} info;
|
||||
|
||||
#include "gpu_tiler_color.inc"
|
||||
|
||||
void copy_element(uint src, uint dst) {
|
||||
if ((ELEMENT_BYTES == 4u || ELEMENT_BYTES == 8u) && params.color_transform != 0u) {
|
||||
if ((ELEMENT_BYTES == 4u || ELEMENT_BYTES == 8u) && info.color_transform != 0u) {
|
||||
uvec2 value = uvec2(input_buffer.data[src >> 2], 0u);
|
||||
if (ELEMENT_BYTES == 8u) value.y = input_buffer.data[(src >> 2) + 1u];
|
||||
value = transform_color(value, params.color_transform, TILE == 0u);
|
||||
value = transform_color(value, info.color_transform, TILE == 0u);
|
||||
output_buffer.data[dst >> 2] = value.x;
|
||||
if (ELEMENT_BYTES == 8u) output_buffer.data[(dst >> 2) + 1u] = value.y;
|
||||
} else if (ELEMENT_BYTES >= 4) {
|
||||
for (uint i = 0; i < ELEMENT_BYTES; i += 4) {
|
||||
output_buffer.data[(dst + i) >> 2] = input_buffer.data[(src + i) >> 2];
|
||||
}
|
||||
} else if (ELEMENT_BYTES == 2) {
|
||||
output_buffer16.data[dst >> 1] = input_buffer16.data[src >> 1];
|
||||
} else {
|
||||
uint mask = ELEMENT_BYTES == 1 ? 0xffu : 0xffffu;
|
||||
uint value = (input_buffer.data[src >> 2] >> ((src & 3u) * 8u)) & mask;
|
||||
uint shift = (dst & 3u) * 8u;
|
||||
atomicAnd(output_buffer.data[dst >> 2], ~(mask << shift));
|
||||
atomicOr(output_buffer.data[dst >> 2], value << shift);
|
||||
output_buffer8.data[dst] = input_buffer8.data[src];
|
||||
}
|
||||
}
|
||||
|
||||
void main() {
|
||||
uvec3 p = gl_GlobalInvocationID;
|
||||
if (p.x >= params.width || p.y >= params.height || p.z >= params.depth) {
|
||||
uint group = gl_WorkGroupID.y * gl_NumWorkGroups.x + gl_WorkGroupID.x;
|
||||
// Reject padding groups before multiplying: the active range may approach 4 GiB.
|
||||
if (group > (info.num_texels - 1u) / 64u) {
|
||||
return;
|
||||
}
|
||||
uint texel = group * 64u + gl_LocalInvocationID.x;
|
||||
if (texel >= info.num_texels) {
|
||||
return;
|
||||
}
|
||||
uint mip = 0u;
|
||||
uint mip_texels = info.mips[mip].num_texels;
|
||||
while (texel >= mip_texels) {
|
||||
texel -= mip_texels;
|
||||
mip_texels = info.mips[++mip].num_texels;
|
||||
}
|
||||
Mip params = info.mips[mip];
|
||||
uint row = texel / params.width;
|
||||
uint z = row / params.height;
|
||||
uvec3 p = uvec3(texel - row * params.width, row - z * params.height, z);
|
||||
|
||||
uvec3 extent = block_extent();
|
||||
uvec3 swizzle = p;
|
||||
uvec3 block = uvec3(0);
|
||||
if (params.tail != 0) {
|
||||
swizzle.xy += uvec2(params.tail_x, params.tail_y);
|
||||
} else {
|
||||
block = p / extent;
|
||||
}
|
||||
uvec3 block = p / extent;
|
||||
uvec3 swizzle = p + uvec3(params.tail_x, params.tail_y, params.surface_z);
|
||||
|
||||
uint block_index = block.z * params.blocks_per_slice +
|
||||
block.y * params.blocks_per_row + block.x;
|
||||
uint tiled = block_index * BLOCK_BYTES +
|
||||
block_offset(uvec3(swizzle.xy, swizzle.z + params.surface_z));
|
||||
uint block_index = block.y * params.blocks_per_row + block.x;
|
||||
uint tiled = block.z * params.tiled_slice_bytes + block_index * BLOCK_BYTES +
|
||||
block_offset(swizzle);
|
||||
uint linear = p.z * params.slice_bytes + p.y * params.pitch_bytes +
|
||||
p.x * ELEMENT_BYTES;
|
||||
if (TILE == 0) {
|
||||
|
||||
@@ -6,20 +6,15 @@ layout(local_size_x = 64) in;
|
||||
layout(set = 0, binding = 0, std430) readonly buffer Input { uint data[]; } input_buffer;
|
||||
layout(set = 0, binding = 1, std430) buffer Output { uint data[]; } output_buffer;
|
||||
|
||||
layout(push_constant, std430) uniform Push {
|
||||
layout(push_constant, std430) uniform Conversion {
|
||||
uint src_base;
|
||||
uint dst_base;
|
||||
uint width;
|
||||
uint height;
|
||||
uint depth;
|
||||
uint surface_z;
|
||||
uint pitch_bytes;
|
||||
uint slice_bytes;
|
||||
uint blocks_per_row;
|
||||
uint blocks_per_slice;
|
||||
uint tail_x;
|
||||
uint tail_y;
|
||||
uint tail;
|
||||
uint source_pitch;
|
||||
uint target_pitch;
|
||||
uint color_transform;
|
||||
uint to_host;
|
||||
} params;
|
||||
|
||||
uint decode(uint value) {
|
||||
@@ -35,8 +30,8 @@ void main() {
|
||||
if (x >= params.width || y >= params.height) {
|
||||
return;
|
||||
}
|
||||
uint src = params.src_base + y * params.pitch_bytes + x * 4u;
|
||||
uint dst = params.dst_base + y * params.slice_bytes + x * 2u;
|
||||
uint src = params.src_base + y * params.source_pitch + x * 4u;
|
||||
uint dst = params.dst_base + y * params.target_pitch + x * 2u;
|
||||
uint shift = (dst & 2u) * 8u;
|
||||
uint mask = 0xffffu << shift;
|
||||
uint word = dst >> 2u;
|
||||
|
||||
@@ -6,20 +6,15 @@ layout(local_size_x = 64) in;
|
||||
layout(set = 0, binding = 0, std430) readonly buffer Input { uint data[]; } input_buffer;
|
||||
layout(set = 0, binding = 1, std430) buffer Output { uint data[]; } output_buffer;
|
||||
|
||||
layout(push_constant, std430) uniform Push {
|
||||
layout(push_constant, std430) uniform Conversion {
|
||||
uint src_base;
|
||||
uint dst_base;
|
||||
uint width;
|
||||
uint height;
|
||||
uint depth;
|
||||
uint surface_z;
|
||||
uint pitch_bytes;
|
||||
uint slice_bytes;
|
||||
uint blocks_per_row;
|
||||
uint blocks_per_slice;
|
||||
uint tail_x;
|
||||
uint tail_y;
|
||||
uint tail;
|
||||
uint source_pitch;
|
||||
uint target_pitch;
|
||||
uint color_transform;
|
||||
uint to_host;
|
||||
} params;
|
||||
|
||||
void main() {
|
||||
@@ -28,12 +23,12 @@ void main() {
|
||||
if (x >= params.width || y >= params.height) {
|
||||
return;
|
||||
}
|
||||
uint src = params.src_base + y * params.pitch_bytes + x * 2u;
|
||||
uint src = params.src_base + y * params.source_pitch + x * 2u;
|
||||
uint packed = input_buffer.data[src >> 2u];
|
||||
uint value = (packed >> ((src & 2u) * 8u)) & 0xffffu;
|
||||
uint encoded = D32 != 0u
|
||||
? floatBitsToUint(float(value) / 65535.0)
|
||||
: value * 256u + (value + 128u) / 257u;
|
||||
uint dst = params.dst_base + y * params.slice_bytes + x * 4u;
|
||||
uint dst = params.dst_base + y * params.target_pitch + x * 4u;
|
||||
output_buffer.data[dst >> 2u] = encoded;
|
||||
}
|
||||
@@ -1,15 +1,53 @@
|
||||
#version 450
|
||||
|
||||
layout(location = 0) in vec2 uv;
|
||||
layout(location = 0) out vec4 color;
|
||||
|
||||
vec3 SdrToHdr10(vec3 rgb, bool source_linear) {
|
||||
rgb = clamp(rgb, 0.0, 1.0);
|
||||
vec3 linear = source_linear ? rgb :
|
||||
mix(rgb / 12.92, pow((rgb + 0.055) / 1.055, vec3(2.4)),
|
||||
greaterThan(rgb, vec3(0.04045)));
|
||||
// Convert primaries and scale 250-nit reference white relative to 10,000 nits.
|
||||
const mat3 to_rec2020 = (250.0 / 10000.0) *
|
||||
mat3(0.627404, 0.069097, 0.016391,
|
||||
0.329283, 0.919540, 0.088013,
|
||||
0.043313, 0.011362, 0.895595);
|
||||
vec3 powered = pow(to_rec2020 * linear, vec3(2610.0 / 16384.0));
|
||||
return pow((3424.0 / 4096.0 + (2413.0 / 128.0) * powered) /
|
||||
(1.0 + (2392.0 / 128.0) * powered), vec3(2523.0 / 32.0));
|
||||
}
|
||||
|
||||
#ifdef IMGUI_HDR
|
||||
layout(set = 0, binding = 0) uniform texture2D image;
|
||||
layout(set = 1, binding = 0) uniform sampler image_sampler;
|
||||
layout(location = 0) in struct { vec4 Color; vec2 UV; } In;
|
||||
|
||||
void main() {
|
||||
vec4 sampled = In.Color * texture(sampler2D(image, image_sampler), In.UV);
|
||||
color = vec4(SdrToHdr10(sampled.rgb, false), sampled.a);
|
||||
}
|
||||
#else
|
||||
layout(location = 0) in vec2 uv;
|
||||
layout(binding = 0) uniform sampler2D source;
|
||||
layout(push_constant) uniform AlphaControl {
|
||||
uint premultiplied;
|
||||
uint flags; // bit 0: premultiplied, bit 1: HDR target, bit 2: PQ source, bit 3: linear source
|
||||
};
|
||||
|
||||
void main() {
|
||||
color = texture(source, uv);
|
||||
if (premultiplied == 0u) {
|
||||
color.rgb *= color.a;
|
||||
const uint HDR_TARGET = 2u;
|
||||
const uint PQ_SOURCE = 4u;
|
||||
vec4 sampled = texture(source, uv);
|
||||
bool premultiplied = (flags & 1u) != 0u;
|
||||
bool convert_to_hdr = (flags & (HDR_TARGET | PQ_SOURCE)) == HDR_TARGET;
|
||||
if (convert_to_hdr && premultiplied) {
|
||||
sampled.rgb = sampled.a > 0.0 ? sampled.rgb / sampled.a : vec3(0.0);
|
||||
}
|
||||
if (convert_to_hdr) {
|
||||
sampled.rgb = SdrToHdr10(sampled.rgb, (flags & 8u) != 0u);
|
||||
}
|
||||
if (!premultiplied || convert_to_hdr) {
|
||||
sampled.rgb *= sampled.a;
|
||||
}
|
||||
color = sampled;
|
||||
}
|
||||
#endif
|
||||
@@ -28,6 +28,14 @@ vk::Format VulkanFormat(Prospero::BufferFormat guest_format);
|
||||
void RequireVulkanSuccess(vk::Result result, const char* operation);
|
||||
vk::ShaderModule CompileSPV(std::span<const uint32_t> code, vk::Device device);
|
||||
|
||||
[[nodiscard]] constexpr bool IsHdrSwapchainFormat(vk::Format format) {
|
||||
switch (format) {
|
||||
case vk::Format::eA2B10G10R10UnormPack32:
|
||||
case vk::Format::eA2R10G10B10UnormPack32: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Handle, typename... Args>
|
||||
void SetVulkanObjectNameF(vk::Device device, Handle handle, fmt::format_string<Args...> format,
|
||||
Args&&... args) {
|
||||
|
||||
@@ -0,0 +1,137 @@
|
||||
#include "graphics/presentation/ddsImage.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/file.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "imgui_impl_vulkan.h"
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
DdsImage::~DdsImage() {
|
||||
if (m_descriptor != VK_NULL_HANDLE) {
|
||||
ImGui_ImplVulkan_RemoveTexture(m_descriptor);
|
||||
}
|
||||
m_graphics.device.destroyImageView(m_view, nullptr);
|
||||
if (m_image.image != nullptr) {
|
||||
m_graphics.DeleteImage(m_image);
|
||||
}
|
||||
if (m_staging != VK_NULL_HANDLE) {
|
||||
vmaDestroyBuffer(m_graphics.allocator, m_staging, m_staging_allocation);
|
||||
}
|
||||
}
|
||||
|
||||
bool DdsImage::Load(const std::filesystem::path& path) {
|
||||
EXIT_IF(m_image.image != nullptr || m_staging != VK_NULL_HANDLE);
|
||||
Common::File file(path, Common::File::Mode::Read);
|
||||
if (file.IsInvalid()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::array<uint32_t, 37> header {};
|
||||
uint32_t read = 0;
|
||||
file.Read(header.data(), sizeof(header), &read);
|
||||
const auto width = header[4];
|
||||
const auto height = header[3];
|
||||
if (read != sizeof(header) || header[0] != 0x20534444 || header[1] != 124 || header[19] != 32 ||
|
||||
header[20] != 4 || header[21] != 0x30315844 || header[32] != 98 || header[33] != 3 ||
|
||||
header[34] != 0 || header[35] != 1 || header[6] != 0 || header[7] != 1 || header[28] != 0 ||
|
||||
width == 0 || height == 0 || width > 3840 || height > 2160) {
|
||||
return false;
|
||||
}
|
||||
const uint32_t size = ((width + 3) / 4) * ((height + 3) / 4) * 16;
|
||||
if (file.Size() != sizeof(header) + size) {
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr auto format = vk::Format::eBc7UnormBlock;
|
||||
constexpr auto features = vk::FormatFeatureFlagBits::eSampledImage |
|
||||
vk::FormatFeatureFlagBits::eSampledImageFilterLinear |
|
||||
vk::FormatFeatureFlagBits::eTransferDst;
|
||||
if ((m_graphics.GetFormatProperties(format).optimalTilingFeatures & features) != features) {
|
||||
LOGF("[Splash] host does not support BC7 textures\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
vk::BufferCreateInfo buffer {};
|
||||
buffer.size = size;
|
||||
buffer.usage = vk::BufferUsageFlagBits::eTransferSrc;
|
||||
VmaAllocationCreateInfo allocation {};
|
||||
allocation.usage = VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
|
||||
allocation.flags =
|
||||
VMA_ALLOCATION_CREATE_MAPPED_BIT | VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
|
||||
VmaAllocationInfo mapped {};
|
||||
if (vmaCreateBuffer(m_graphics.allocator, static_cast<const VkBufferCreateInfo*>(buffer),
|
||||
&allocation, &m_staging, &m_staging_allocation, &mapped) != VK_SUCCESS) {
|
||||
LOGF("[Splash] could not allocate DDS upload buffer\n");
|
||||
return false;
|
||||
}
|
||||
file.Read(mapped.pMappedData, size, &read);
|
||||
if (read != size) {
|
||||
return false;
|
||||
}
|
||||
RequireVulkanSuccess(static_cast<vk::Result>(vmaFlushAllocation(m_graphics.allocator,
|
||||
m_staging_allocation, 0, size)),
|
||||
"flush splash image upload");
|
||||
|
||||
vk::ImageCreateInfo image {};
|
||||
image.imageType = vk::ImageType::e2D;
|
||||
image.extent = {width, height, 1};
|
||||
image.mipLevels = 1;
|
||||
image.arrayLayers = 1;
|
||||
image.format = format;
|
||||
image.tiling = vk::ImageTiling::eOptimal;
|
||||
image.usage = vk::ImageUsageFlagBits::eTransferDst | vk::ImageUsageFlagBits::eSampled;
|
||||
image.samples = vk::SampleCountFlagBits::e1;
|
||||
if (!m_graphics.CreateImage(image, m_image)) {
|
||||
LOGF("[Splash] could not allocate DDS image\n");
|
||||
return false;
|
||||
}
|
||||
vk::ImageViewCreateInfo view {};
|
||||
view.image = m_image.image;
|
||||
view.viewType = vk::ImageViewType::e2D;
|
||||
view.format = format;
|
||||
view.subresourceRange = {vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1};
|
||||
RequireVulkanSuccess(m_graphics.device.createImageView(&view, nullptr, &m_view),
|
||||
"create splash image view");
|
||||
m_descriptor = ImGui_ImplVulkan_AddTexture(static_cast<VkImageView>(m_view),
|
||||
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
||||
return true;
|
||||
}
|
||||
|
||||
void DdsImage::Upload(vk::CommandBuffer command) {
|
||||
if (m_image.state.layout == vk::ImageLayout::eShaderReadOnlyOptimal) {
|
||||
return;
|
||||
}
|
||||
vk::ImageMemoryBarrier barrier {};
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eTransferWrite;
|
||||
barrier.oldLayout = vk::ImageLayout::eUndefined;
|
||||
barrier.newLayout = vk::ImageLayout::eTransferDstOptimal;
|
||||
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.image = m_image.image;
|
||||
barrier.subresourceRange = {vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1};
|
||||
command.pipelineBarrier(vk::PipelineStageFlagBits::eTopOfPipe,
|
||||
vk::PipelineStageFlagBits::eTransfer, {}, 0, nullptr, 0, nullptr, 1,
|
||||
&barrier);
|
||||
vk::BufferImageCopy copy {};
|
||||
copy.imageSubresource = {vk::ImageAspectFlagBits::eColor, 0, 0, 1};
|
||||
copy.imageExtent = m_image.extent;
|
||||
command.copyBufferToImage(m_staging, m_image.image, vk::ImageLayout::eTransferDstOptimal, 1,
|
||||
©);
|
||||
barrier.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead;
|
||||
barrier.oldLayout = vk::ImageLayout::eTransferDstOptimal;
|
||||
barrier.newLayout = vk::ImageLayout::eShaderReadOnlyOptimal;
|
||||
command.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::PipelineStageFlagBits::eFragmentShader, {}, 0, nullptr, 0, nullptr,
|
||||
1, &barrier);
|
||||
m_image.state.layout = vk::ImageLayout::eShaderReadOnlyOptimal;
|
||||
}
|
||||
|
||||
ImTextureRef DdsImage::Texture() const {
|
||||
return ImTextureRef {static_cast<ImTextureID>(reinterpret_cast<uintptr_t>(m_descriptor))};
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -0,0 +1,32 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_PRESENTATION_DDSIMAGE_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_PRESENTATION_DDSIMAGE_H_
|
||||
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "imgui.h"
|
||||
|
||||
#include <filesystem>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class DdsImage final {
|
||||
public:
|
||||
explicit DdsImage(GraphicContext& graphics): m_graphics(graphics) {}
|
||||
~DdsImage();
|
||||
KYTY_CLASS_NO_COPY(DdsImage);
|
||||
|
||||
bool Load(const std::filesystem::path& path);
|
||||
void Upload(vk::CommandBuffer command);
|
||||
[[nodiscard]] ImTextureRef Texture() const;
|
||||
|
||||
private:
|
||||
GraphicContext& m_graphics;
|
||||
VulkanImage m_image;
|
||||
vk::ImageView m_view = nullptr;
|
||||
VkDescriptorSet m_descriptor = VK_NULL_HANDLE;
|
||||
VkBuffer m_staging = VK_NULL_HANDLE;
|
||||
VmaAllocation m_staging_allocation = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_PRESENTATION_DDSIMAGE_H_
|
||||
@@ -26,11 +26,13 @@ public:
|
||||
~Presenter();
|
||||
KYTY_CLASS_NO_COPY(Presenter);
|
||||
|
||||
[[nodiscard]] Frame& PrepareFrame(CommandBuffer& command, const ImageInfo& info);
|
||||
[[nodiscard]] Frame& PrepareFrame(CommandBuffer& command, const ImageInfo& info,
|
||||
bool hdr = false);
|
||||
[[nodiscard]] Frame& PrepareBlankFrame(uint32_t width, uint32_t height, bool opaque,
|
||||
CommandBuffer* producer = nullptr);
|
||||
[[nodiscard]] bool PresentLastFrame();
|
||||
[[nodiscard]] bool IsGuestPaused() const noexcept;
|
||||
[[nodiscard]] bool IsHdrSupported() const noexcept;
|
||||
[[nodiscard]] bool NeedsSystemOverlayRefresh() const noexcept;
|
||||
[[nodiscard]] RenderContext& Renderer() const noexcept;
|
||||
void Present(Frame& frame);
|
||||
|
||||
@@ -3,9 +3,13 @@
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/file.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "gpu_blit_shaders/gpu_imgui_hdr_spv.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/presentation/ddsImage.h"
|
||||
#include "imgui.h"
|
||||
#include "imgui_internal.h"
|
||||
#include "imgui_impl_vulkan.h"
|
||||
@@ -13,6 +17,7 @@
|
||||
#include "libs/dialog.h"
|
||||
#include "libs/ime.h"
|
||||
#include "libs/imeDialog.h"
|
||||
#include "loader/systemContent.h"
|
||||
#include "stb_image.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -23,6 +28,7 @@
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <deque>
|
||||
#include <fmt/format.h>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
@@ -37,6 +43,8 @@ namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
using Clock = std::chrono::steady_clock;
|
||||
|
||||
namespace CoreIme = Libs::Ime;
|
||||
namespace DialogIme = Libs::Dialog::ImeDialog;
|
||||
namespace SystemDialog = Libs::Dialog::SystemDialog;
|
||||
@@ -194,6 +202,10 @@ struct TrophyNotification {
|
||||
std::mutex g_trophy_notification_mutex;
|
||||
std::deque<TrophyNotification> g_trophy_notifications;
|
||||
std::atomic<bool> g_trophy_notification_active {false};
|
||||
std::array<std::filesystem::path, 2> g_splash_paths;
|
||||
std::atomic<bool> g_splash_active {false};
|
||||
std::atomic<Clock::duration::rep> g_splash_hidden_at {0};
|
||||
bool g_splash_fast = false;
|
||||
|
||||
std::vector<std::string_view> WrapTrophyTitle(std::string_view text, float font_size, float width) {
|
||||
std::vector<std::string_view> lines;
|
||||
@@ -464,6 +476,29 @@ void CheckVulkanResult(VkResult result) {
|
||||
|
||||
} // namespace
|
||||
|
||||
void InitializeSplashScreen(const std::filesystem::path& sce_sys) {
|
||||
const auto language = Config::GetConsoleLanguage();
|
||||
for (size_t i = 0; i < g_splash_paths.size(); ++i) {
|
||||
auto& path = g_splash_paths[i];
|
||||
path = sce_sys / fmt::format("pic{}_{:02}.dds", i + 1, language);
|
||||
if (!Common::File::IsFileExisting(path)) {
|
||||
path = sce_sys / fmt::format("pic{}.dds", i + 1);
|
||||
}
|
||||
}
|
||||
int32_t attribute = 0;
|
||||
Loader::SystemContentParamSfoGetInt("ATTRIBUTE3", &attribute);
|
||||
g_splash_fast = (attribute & 0x1000) != 0;
|
||||
g_splash_hidden_at.store(0, std::memory_order_release);
|
||||
g_splash_active.store(Common::File::IsFileExisting(g_splash_paths[0]) &&
|
||||
Common::File::IsFileExisting(g_splash_paths[1]),
|
||||
std::memory_order_release);
|
||||
}
|
||||
|
||||
void HideSplashScreen() {
|
||||
Clock::duration::rep expected = 0;
|
||||
g_splash_hidden_at.compare_exchange_strong(expected, Clock::now().time_since_epoch().count());
|
||||
}
|
||||
|
||||
void InitializeSystemOverlayInput(SDL_Window* window) {
|
||||
EXIT_IF(window == nullptr);
|
||||
const Uint32 type = SDL_RegisterEvents(1);
|
||||
@@ -481,6 +516,7 @@ void InitializeSystemOverlayInput(SDL_Window* window) {
|
||||
}
|
||||
|
||||
void ShutdownSystemOverlayInput() {
|
||||
g_splash_active.store(false, std::memory_order_release);
|
||||
CoreIme::SetVisibilityCallback(nullptr);
|
||||
DialogIme::SetVisibilityCallback(nullptr);
|
||||
SystemDialog::SetVisibilityCallback(nullptr);
|
||||
@@ -515,8 +551,10 @@ SystemOverlayVisualState GetSystemOverlayVisualState() noexcept {
|
||||
const auto dialog = DialogIme::GetVisualState();
|
||||
const auto system = SystemDialog::GetVisualState();
|
||||
const bool trophy_active = g_trophy_notification_active.load(std::memory_order_acquire);
|
||||
return {core.active || dialog.active || system.active || trophy_active,
|
||||
core.revision + dialog.revision + system.revision + (trophy_active ? 1u : 0u)};
|
||||
const bool splash = g_splash_active.load(std::memory_order_acquire);
|
||||
return {core.active || dialog.active || system.active || trophy_active || splash,
|
||||
core.revision + dialog.revision + system.revision + (trophy_active ? 1u : 0u) +
|
||||
(splash ? 2u : 0u)};
|
||||
}
|
||||
|
||||
bool ProcessSystemOverlayInput(const SDL_Event& event) {
|
||||
@@ -656,8 +694,6 @@ void NotifyTrophyUnlocked(std::string_view name, int32_t grade,
|
||||
}
|
||||
|
||||
struct SystemOverlay::Impl {
|
||||
using Clock = std::chrono::steady_clock;
|
||||
|
||||
explicit Impl(GraphicContext& context): graphics(context) {}
|
||||
|
||||
~Impl() {
|
||||
@@ -770,6 +806,65 @@ struct SystemOverlay::Impl {
|
||||
return texture;
|
||||
}
|
||||
|
||||
void FinishSplash() {
|
||||
g_splash_active.store(false, std::memory_order_release);
|
||||
if (splash_dds[0] || splash_dds[1]) {
|
||||
Common::LockGuard lock(graphics.queue_mutex);
|
||||
RequireVulkanSuccess(graphics.queue.waitIdle(), "retire splash images");
|
||||
splash_dds = {};
|
||||
}
|
||||
}
|
||||
|
||||
void DrawSplash(vk::Extent2D frame_extent) {
|
||||
if (!g_splash_active.load(std::memory_order_acquire)) {
|
||||
return;
|
||||
}
|
||||
for (size_t i = 0; i < g_splash_paths.size(); ++i) {
|
||||
if (splash_dds[i]) {
|
||||
continue;
|
||||
}
|
||||
const auto& path = g_splash_paths[i];
|
||||
auto image = std::make_unique<DdsImage>(graphics);
|
||||
if (!image->Load(path)) {
|
||||
LOGF("[Splash] could not load %s\n", path.string().c_str());
|
||||
FinishSplash();
|
||||
return;
|
||||
}
|
||||
splash_dds[i] = std::move(image);
|
||||
}
|
||||
const auto now = Clock::now();
|
||||
if (splash_born == Clock::time_point {}) {
|
||||
splash_born = now;
|
||||
}
|
||||
const auto hidden = g_splash_hidden_at.load(std::memory_order_acquire);
|
||||
const float fade =
|
||||
hidden == 0
|
||||
? 0.0f
|
||||
: std::chrono::duration<float>(now.time_since_epoch() - Clock::duration {hidden})
|
||||
.count() /
|
||||
0.3f;
|
||||
const float alpha = 1.0f - std::clamp(fade, 0.0f, 1.0f);
|
||||
if (alpha == 0.0f) {
|
||||
FinishSplash();
|
||||
return;
|
||||
}
|
||||
const float age = std::chrono::duration<float>(now - splash_born).count();
|
||||
const float logo = g_splash_fast ? 1.0f : std::clamp((age - 1.4f) / 2.2f, 0.0f, 1.0f);
|
||||
const ImVec2 screen {static_cast<float>(frame_extent.width),
|
||||
static_cast<float>(frame_extent.height)};
|
||||
const float fit = std::min(screen.x / 3840.0f, screen.y / 2160.0f);
|
||||
const ImVec2 size {3840.0f * fit, 2160.0f * fit};
|
||||
const ImVec2 begin {(screen.x - size.x) * 0.5f, (screen.y - size.y) * 0.5f};
|
||||
const ImVec2 end {begin.x + size.x, begin.y + size.y};
|
||||
auto* draw = ImGui::GetBackgroundDrawList();
|
||||
draw->AddRectFilled({0, 0}, screen, IM_COL32(0, 0, 0, static_cast<int>(255.0f * alpha)));
|
||||
for (size_t i = 0; i < g_splash_paths.size(); ++i) {
|
||||
draw->AddImage(
|
||||
splash_dds[i]->Texture(), begin, end, {0, 0}, {1, 1},
|
||||
IM_COL32(255, 255, 255, static_cast<int>(255.0f * alpha * (i == 0 ? 1.0f : logo))));
|
||||
}
|
||||
}
|
||||
|
||||
void EnsureVulkan(vk::Format format, uint32_t image_count) {
|
||||
EnsureContext();
|
||||
if (vulkan_initialized) {
|
||||
@@ -796,6 +891,11 @@ struct SystemOverlay::Impl {
|
||||
info.PipelineInfoMain.PipelineRenderingCreateInfo.colorAttachmentCount = 1;
|
||||
info.PipelineInfoMain.PipelineRenderingCreateInfo.pColorAttachmentFormats = &color_format;
|
||||
info.CheckVkResultFn = CheckVulkanResult;
|
||||
if (IsHdrSwapchainFormat(format)) {
|
||||
info.CustomShaderFragCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||||
info.CustomShaderFragCreateInfo.codeSize = sizeof(GPU_IMGUI_HDR_SPV);
|
||||
info.CustomShaderFragCreateInfo.pCode = GPU_IMGUI_HDR_SPV;
|
||||
}
|
||||
EXIT_IF(!ImGui_ImplVulkan_Init(&info));
|
||||
vulkan_initialized = true;
|
||||
}
|
||||
@@ -1215,7 +1315,8 @@ struct SystemOverlay::Impl {
|
||||
OverlaySnapshot snapshot;
|
||||
const bool has_overlay = GetOverlaySnapshot(&snapshot);
|
||||
const auto now = Clock::now();
|
||||
if (!has_overlay && !g_trophy_notification_active.load(std::memory_order_acquire)) {
|
||||
if (!has_overlay && !g_trophy_notification_active.load(std::memory_order_acquire) &&
|
||||
!g_splash_active.load(std::memory_order_acquire)) {
|
||||
return false;
|
||||
}
|
||||
const auto prepared_session = snapshot.session;
|
||||
@@ -1245,12 +1346,9 @@ struct SystemOverlay::Impl {
|
||||
last_frame = now;
|
||||
ImGui_ImplVulkan_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
DrawSplash(frame_extent);
|
||||
GetOverlaySnapshot(&snapshot);
|
||||
if (snapshot.session != prepared_session) {
|
||||
ImGui::EndFrame();
|
||||
return false;
|
||||
}
|
||||
if (has_overlay) {
|
||||
if (has_overlay && snapshot.session == prepared_session) {
|
||||
if (snapshot.session.kind == OverlayKind::Dialog) {
|
||||
DrawDialog(snapshot.dialog, frame_extent);
|
||||
} else {
|
||||
@@ -1264,6 +1362,11 @@ struct SystemOverlay::Impl {
|
||||
}
|
||||
|
||||
void Record(vk::CommandBuffer command, vk::ImageView target) {
|
||||
for (const auto& image: splash_dds) {
|
||||
if (image) {
|
||||
image->Upload(command);
|
||||
}
|
||||
}
|
||||
vk::RenderingAttachmentInfo color {};
|
||||
color.sType = vk::StructureType::eRenderingAttachmentInfo;
|
||||
color.imageView = target;
|
||||
@@ -1290,6 +1393,7 @@ struct SystemOverlay::Impl {
|
||||
return;
|
||||
}
|
||||
ImGui::SetCurrentContext(imgui_context);
|
||||
splash_dds = {};
|
||||
ImGui_ImplVulkan_Shutdown();
|
||||
vulkan_initialized = false;
|
||||
}
|
||||
@@ -1309,6 +1413,8 @@ struct SystemOverlay::Impl {
|
||||
std::optional<TrophyNotification> trophy_notification;
|
||||
Clock::time_point trophy_notification_born;
|
||||
std::vector<std::unique_ptr<ImTextureData>> retired_trophy_images;
|
||||
std::array<std::unique_ptr<DdsImage>, 2> splash_dds;
|
||||
Clock::time_point splash_born;
|
||||
SDL_AudioStream* trophy_sound_stream = nullptr;
|
||||
uint8_t* trophy_sound_data = nullptr;
|
||||
uint32_t trophy_sound_size = 0;
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <cstddef>
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <string_view>
|
||||
@@ -21,6 +22,8 @@ struct SystemOverlayVisualState {
|
||||
uint64_t revision;
|
||||
};
|
||||
|
||||
void InitializeSplashScreen(const std::filesystem::path& sce_sys);
|
||||
void HideSplashScreen();
|
||||
void InitializeSystemOverlayInput(SDL_Window* window);
|
||||
void ShutdownSystemOverlayInput();
|
||||
bool ProcessSystemOverlayInput(const SDL_Event& event);
|
||||
|
||||
@@ -272,6 +272,7 @@ public:
|
||||
void Init(uint32_t width, uint32_t height);
|
||||
FlipQueue& GetFlipQueue() { return m_flip_queue; }
|
||||
Graphics::RenderContext& Renderer() const noexcept { return m_renderer; }
|
||||
bool IsHdrSupported() const noexcept { return m_presenter.IsHdrSupported(); }
|
||||
|
||||
void VblankBegin();
|
||||
void VblankEnd();
|
||||
@@ -558,37 +559,23 @@ Graphics::ImageInfo BufferAttributeGroup::ImageInfo(const VideoOutBuffer& buffer
|
||||
if (!Graphics::DecodeVideoOutPixelFormat(attribute.pixel_format, pixel_format)) {
|
||||
EXIT("unsupported video-out pixel format: 0x%016" PRIx64 "\n", attribute.pixel_format);
|
||||
}
|
||||
if (attribute.pixel_format == Graphics::VIDEO_OUT_PIXEL_FORMAT_R10_G10_B10_A2_BT2100_PQ) {
|
||||
static std::atomic_flag warned = ATOMIC_FLAG_INIT;
|
||||
if (!warned.test_and_set(std::memory_order_relaxed)) {
|
||||
Log::WriteToConsoleAndLog(fmt::format(
|
||||
"Warning: HDR-to-SDR conversion is not implemented; displaying PQ video-out "
|
||||
"pixels unchanged (format=0x{:016x}).\n", attribute.pixel_format));
|
||||
}
|
||||
}
|
||||
const auto tile_mode = Graphics::Prospero::TileMode::kRenderTarget;
|
||||
const auto pitch =
|
||||
Graphics::TileGetTexturePitch(pixel_format.guest_format, attribute.width, tile_mode);
|
||||
Graphics::TileSizeAlign total {};
|
||||
Graphics::TileGetTextureTotalSize(pixel_format.guest_format, attribute.width, attribute.height,
|
||||
1, 1, tile_mode, false, total);
|
||||
if (total.size == 0 || total.align != 65536 ||
|
||||
(buffer.data_address & (total.align - 1u)) != 0) {
|
||||
EXIT("invalid video-out surface footprint or alignment\n");
|
||||
}
|
||||
const auto tile_mode = Graphics::Prospero::TileMode::kRenderTarget;
|
||||
Graphics::ImageInfo info {};
|
||||
info.data = {buffer.data_address, total.size};
|
||||
info.data = {buffer.data_address, 0};
|
||||
info.pixel_format = pixel_format.format;
|
||||
info.guest_format = pixel_format.guest_format;
|
||||
info.type = Graphics::Prospero::ImageType::kColor2D;
|
||||
info.extent = {attribute.width, attribute.height, 1};
|
||||
info.resources = {1, 1};
|
||||
info.pitch = pitch;
|
||||
info.bytes_per_block = pixel_format.bytes_per_element;
|
||||
info.samples = 1;
|
||||
info.tile_mode = tile_mode;
|
||||
info.bgra16 = pixel_format.bgra16;
|
||||
info.mip_layout[0] = {0, total.size, pitch, attribute.height};
|
||||
info.UpdateSize();
|
||||
if (info.data.size == 0 || info.tiling.block.block_size != 65536 ||
|
||||
(buffer.data_address & 65535u) != 0) {
|
||||
EXIT("invalid video-out surface footprint or alignment\n");
|
||||
}
|
||||
if (compression != Graphics::VideoOutCompression::Uncompressed) {
|
||||
Graphics::TileSizeAlign dcc_size {};
|
||||
if (!Graphics::TileGetDccSize(attribute.width, attribute.height, 1,
|
||||
@@ -1077,31 +1064,31 @@ void FlipQueue::Prepare(uint64_t request_id, Graphics::CommandBuffer& buffer) {
|
||||
uint32_t height = 0;
|
||||
bool current = false;
|
||||
bool premultiplied_alpha = false;
|
||||
bool hdr = false;
|
||||
{
|
||||
Common::LockGuard lock(cfg->mutex);
|
||||
current = cfg->opened && !cfg->closing && cfg->generation == generation;
|
||||
if (current) {
|
||||
if (special) {
|
||||
width = cfg->width;
|
||||
height = cfg->height;
|
||||
} else {
|
||||
const auto& surface = cfg->buffers[index];
|
||||
if (!surface.Occupied()) {
|
||||
EXIT("cannot prepare flip from an unregistered surface, id=%" PRIu64
|
||||
" index=%d\n",
|
||||
request_id, index);
|
||||
}
|
||||
if (surface.group_index >= VIDEO_OUT_BUFFER_ATTRIBUTE_NUM_MAX ||
|
||||
!cfg->groups[surface.group_index].occupied) {
|
||||
EXIT("video-out surface references an unavailable attribute group, id=%" PRIu64
|
||||
" index=%d group=%d\n",
|
||||
request_id, index, surface.group_index);
|
||||
}
|
||||
source_info = cfg->groups[surface.group_index].ImageInfo(surface);
|
||||
premultiplied_alpha =
|
||||
(cfg->groups[surface.group_index].attribute.option &
|
||||
VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_ALPHA_PREMULTIPLIED) != 0;
|
||||
if (current && special) {
|
||||
width = cfg->width;
|
||||
height = cfg->height;
|
||||
} else if (current) {
|
||||
const auto& surface = cfg->buffers[index];
|
||||
if (!surface.Occupied()) {
|
||||
EXIT("cannot prepare flip from an unregistered surface, id=%" PRIu64
|
||||
" index=%d\n",
|
||||
request_id, index);
|
||||
}
|
||||
if (surface.group_index >= VIDEO_OUT_BUFFER_ATTRIBUTE_NUM_MAX ||
|
||||
!cfg->groups[surface.group_index].occupied) {
|
||||
EXIT("video-out surface references an unavailable attribute group, id=%" PRIu64
|
||||
" index=%d group=%d\n",
|
||||
request_id, index, surface.group_index);
|
||||
}
|
||||
const auto& group = cfg->groups[surface.group_index];
|
||||
source_info = group.ImageInfo(surface);
|
||||
hdr = Graphics::IsHdrVideoOutPixelFormat(group.attribute.pixel_format);
|
||||
premultiplied_alpha = (group.attribute.option &
|
||||
VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_ALPHA_PREMULTIPLIED) != 0;
|
||||
}
|
||||
}
|
||||
if (!current) {
|
||||
@@ -1114,12 +1101,18 @@ void FlipQueue::Prepare(uint64_t request_id, Graphics::CommandBuffer& buffer) {
|
||||
}
|
||||
return;
|
||||
}
|
||||
static std::atomic_flag warned = ATOMIC_FLAG_INIT;
|
||||
if (hdr && !m_presenter.IsHdrSupported() && !warned.test_and_set(std::memory_order_relaxed)) {
|
||||
Log::WriteToConsoleAndLog(
|
||||
"Warning: HDR output is unavailable; HDR-to-SDR conversion is not implemented, "
|
||||
"displaying PQ video-out pixels unchanged.\n");
|
||||
}
|
||||
Graphics::Presenter::Frame* frame = nullptr;
|
||||
if (special) {
|
||||
frame = &m_presenter.PrepareBlankFrame(width, height, index == VIDEO_OUT_BUFFER_INDEX_BLACK,
|
||||
&buffer);
|
||||
} else {
|
||||
frame = &m_presenter.PrepareFrame(buffer, source_info);
|
||||
frame = &m_presenter.PrepareFrame(buffer, source_info, hdr);
|
||||
}
|
||||
|
||||
Common::LockGuard lock(m_mutex);
|
||||
@@ -1796,11 +1789,14 @@ KYTY_SYSV_ABI int VideoOutGetOutputStatus(int handle, VideoOutOutputStatus* stat
|
||||
|
||||
int32_t attribute3 = 0;
|
||||
Loader::SystemContentParamSfoGetInt("ATTRIBUTE3", &attribute3);
|
||||
int32_t attribute = 0;
|
||||
const bool hdr_allowed = !Loader::SystemContentParamSfoGetInt("ATTRIBUTE", &attribute) ||
|
||||
(attribute & 0x20000000) != 0;
|
||||
ctx->mutex.Lock();
|
||||
// Primary output reports 4K unless param.json Video-out Info enables resolution detection.
|
||||
status->resolution =
|
||||
((attribute3 & 4) != 0 && ctx->width < 3840 && ctx->height < 2160 ? 1u : 2u);
|
||||
status->dynamicRange = 1;
|
||||
status->dynamicRange = hdr_allowed && DriverState().IsHdrSupported() ? 2u : 1u;
|
||||
status->refreshRate =
|
||||
(ctx->output_mode == VIDEO_OUT_OUTPUT_MODE_119_88HZ || Config::GetVblankFrequency() >= 119
|
||||
? VIDEO_OUT_REFRESH_RATE_119_88HZ
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
@@ -31,6 +32,8 @@ struct Presenter::Frame {
|
||||
vk::ImageView view = nullptr;
|
||||
uint64_t present_tick = 0;
|
||||
bool busy = false;
|
||||
bool hdr = false;
|
||||
bool blank = false;
|
||||
|
||||
void Configure(GraphicContext& graphics, vk::Extent2D extent, vk::Format format);
|
||||
void Transit(vk::CommandBuffer command, vk::ImageLayout layout, vk::AccessFlags2 access);
|
||||
@@ -263,7 +266,7 @@ public:
|
||||
void Create();
|
||||
void Recreate(bool surface_lost = false);
|
||||
[[nodiscard]] bool NeedsResize() const;
|
||||
[[nodiscard]] Status AcquireNextImage();
|
||||
[[nodiscard]] Status AcquireNextImage(CommandScheduler& scheduler);
|
||||
[[nodiscard]] bool PrepareSystemOverlay();
|
||||
void RecordPresentCommands(CommandBuffer& command, Presenter::Frame* source,
|
||||
const Presenter::Layer& overlay, bool draw_system_overlay);
|
||||
@@ -274,20 +277,31 @@ public:
|
||||
return static_cast<uint32_t>(m_images.size());
|
||||
}
|
||||
[[nodiscard]] vk::Format Format() const noexcept { return m_format; }
|
||||
[[nodiscard]] bool IsHdrSupported() const noexcept { return m_hdr_supported.load(); }
|
||||
bool SetHdr(bool hdr) {
|
||||
const bool changed = m_hdr_active != (hdr && IsHdrSupported());
|
||||
m_hdr_requested = hdr;
|
||||
return changed;
|
||||
}
|
||||
|
||||
private:
|
||||
vk::SurfaceFormatKHR SelectFormat();
|
||||
void Destroy();
|
||||
void DrawOverlay(vk::CommandBuffer command, const Presenter::Layer& layer);
|
||||
|
||||
WindowContext& m_window;
|
||||
vk::SwapchainKHR m_handle = nullptr;
|
||||
vk::Format m_format = vk::Format::eUndefined;
|
||||
std::atomic_bool m_hdr_supported {false};
|
||||
bool m_hdr_requested = false;
|
||||
bool m_hdr_active = false;
|
||||
vk::Extent2D m_extent {};
|
||||
// Drawable pixel size observed when this swapchain was created.
|
||||
vk::Extent2D m_window_extent {};
|
||||
std::vector<vk::Image> m_images;
|
||||
std::vector<vk::ImageView> m_image_views;
|
||||
std::vector<vk::Semaphore> m_image_acquired;
|
||||
std::vector<uint64_t> m_image_acquired_ticks;
|
||||
std::vector<vk::Semaphore> m_render_complete;
|
||||
std::unique_ptr<SystemOverlay> m_system_overlay;
|
||||
vk::DescriptorSetLayout m_overlay_descriptors = nullptr;
|
||||
@@ -346,6 +360,40 @@ struct Presenter::Impl {
|
||||
std::atomic<uint64_t> presented_overlay_revision {0};
|
||||
};
|
||||
|
||||
vk::SurfaceFormatKHR Swapchain::SelectFormat() {
|
||||
const auto& formats = m_window.surface_capabilities.formats;
|
||||
auto& graphics = m_window.graphic_ctx;
|
||||
const auto hdr_format = std::ranges::find_if(formats, [&](const auto& candidate) {
|
||||
return candidate.colorSpace == vk::ColorSpaceKHR::eHdr10St2084EXT &&
|
||||
IsHdrSwapchainFormat(candidate.format) &&
|
||||
static_cast<bool>(
|
||||
graphics.GetFormatProperties(candidate.format).optimalTilingFeatures &
|
||||
vk::FormatFeatureFlagBits::eBlitDst);
|
||||
});
|
||||
m_hdr_supported = Config::HdrEnabled() && hdr_format != formats.end();
|
||||
m_hdr_active = m_hdr_requested && IsHdrSupported();
|
||||
if (m_hdr_active) {
|
||||
return *hdr_format;
|
||||
}
|
||||
if (Config::HdrEnabled() && !IsHdrSupported()) {
|
||||
LOGF("HDR10 surface unavailable; using SDR output\n");
|
||||
}
|
||||
if (formats.size() == 1 && formats.front().format == vk::Format::eUndefined) {
|
||||
return {vk::Format::eR8G8B8A8Unorm, vk::ColorSpaceKHR::eSrgbNonlinear};
|
||||
}
|
||||
for (const auto& candidate: formats) {
|
||||
if (candidate.colorSpace != vk::ColorSpaceKHR::eSrgbNonlinear) {
|
||||
continue;
|
||||
}
|
||||
switch (candidate.format) {
|
||||
case vk::Format::eB8G8R8A8Unorm:
|
||||
case vk::Format::eR8G8B8A8Unorm: return candidate;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
EXIT("no supported UNORM swapchain format\n");
|
||||
}
|
||||
|
||||
void Swapchain::Create() {
|
||||
auto& graphics = m_window.graphic_ctx;
|
||||
EXIT_IF(graphics.device == nullptr);
|
||||
@@ -385,18 +433,7 @@ void Swapchain::Create() {
|
||||
? vk::CompositeAlphaFlagBitsKHR::eOpaque
|
||||
: vk::CompositeAlphaFlagBitsKHR::eInherit;
|
||||
|
||||
vk::SurfaceFormatKHR format {vk::Format::eR8G8B8A8Unorm, vk::ColorSpaceKHR::eSrgbNonlinear};
|
||||
if (surface.formats.size() != 1 || surface.formats.front().format != vk::Format::eUndefined) {
|
||||
const auto it = std::find_if(surface.formats.begin(), surface.formats.end(),
|
||||
[](const vk::SurfaceFormatKHR& candidate) {
|
||||
return candidate.format == vk::Format::eB8G8R8A8Unorm ||
|
||||
candidate.format == vk::Format::eR8G8B8A8Unorm;
|
||||
});
|
||||
if (it == surface.formats.end()) {
|
||||
EXIT("no supported UNORM swapchain format\n");
|
||||
}
|
||||
format = *it;
|
||||
}
|
||||
const auto format = SelectFormat();
|
||||
m_format = format.format;
|
||||
const auto swapchain_features = graphics.GetFormatProperties(m_format).optimalTilingFeatures;
|
||||
if (!static_cast<bool>(swapchain_features & vk::FormatFeatureFlagBits::eBlitDst)) {
|
||||
@@ -436,6 +473,7 @@ void Swapchain::Create() {
|
||||
RequireVulkanSuccess(graphics.device.createSwapchainKHR(&create_info, nullptr, &m_handle),
|
||||
"vkCreateSwapchainKHR");
|
||||
EXIT_IF(m_handle == nullptr);
|
||||
LOGF("Vulkan presentation: %s\n", m_hdr_active ? "HDR10 (PQ)" : "SDR");
|
||||
|
||||
m_images = EnumerateVulkan<vk::Image>(
|
||||
"vkGetSwapchainImagesKHR", [&](uint32_t* count, vk::Image* images) {
|
||||
@@ -464,6 +502,7 @@ void Swapchain::Create() {
|
||||
vk::SemaphoreCreateInfo semaphore_info {};
|
||||
semaphore_info.sType = vk::StructureType::eSemaphoreCreateInfo;
|
||||
m_image_acquired.resize(m_images.size());
|
||||
m_image_acquired_ticks.assign(m_images.size(), 0);
|
||||
m_render_complete.resize(m_images.size());
|
||||
for (size_t i = 0; i < m_images.size(); i++) {
|
||||
RequireVulkanSuccess(
|
||||
@@ -532,6 +571,7 @@ void Swapchain::Destroy() {
|
||||
m_images.clear();
|
||||
m_image_views.clear();
|
||||
m_image_acquired.clear();
|
||||
m_image_acquired_ticks.clear();
|
||||
m_render_complete.clear();
|
||||
}
|
||||
|
||||
@@ -557,8 +597,11 @@ bool Swapchain::NeedsResize() const {
|
||||
m_window_extent.height != m_window.graphic_ctx.screen_height;
|
||||
}
|
||||
|
||||
Swapchain::Status Swapchain::AcquireNextImage() {
|
||||
Swapchain::Status Swapchain::AcquireNextImage(CommandScheduler& scheduler) {
|
||||
EXIT_IF(m_handle == nullptr || m_frame_index >= m_image_acquired.size());
|
||||
// Repeated frames can wrap the semaphore ring without acquiring a new source frame.
|
||||
// Wait for the submission that consumed this slot before signaling it again.
|
||||
scheduler.Wait(m_image_acquired_ticks[m_frame_index]);
|
||||
m_image_index = static_cast<uint32_t>(-1);
|
||||
const auto result = m_window.graphic_ctx.device.acquireNextImageKHR(
|
||||
m_handle, std::numeric_limits<uint64_t>::max(), m_image_acquired[m_frame_index], nullptr,
|
||||
@@ -692,9 +735,11 @@ void Swapchain::DrawOverlay(vk::CommandBuffer command, const Presenter::Layer& l
|
||||
write.descriptorType = vk::DescriptorType::eCombinedImageSampler;
|
||||
write.pImageInfo = ℑ
|
||||
command.pushDescriptorSetKHR(vk::PipelineBindPoint::eGraphics, m_overlay_layout, 0, 1, &write);
|
||||
const uint32_t premultiplied = layer.premultiplied_alpha;
|
||||
const uint32_t flags = (layer.premultiplied_alpha ? 1u : 0u) |
|
||||
(m_hdr_active ? 2u : 0u) | (frame.hdr ? 4u : 0u) |
|
||||
(frame.image.format == vk::Format::eR16G16B16A16Sfloat ? 8u : 0u);
|
||||
command.pushConstants(m_overlay_layout, vk::ShaderStageFlagBits::eFragment, 0,
|
||||
sizeof(premultiplied), &premultiplied);
|
||||
sizeof(flags), &flags);
|
||||
command.bindPipeline(vk::PipelineBindPoint::eGraphics, m_overlay_pipeline);
|
||||
vk::RenderingAttachmentInfo attachment {};
|
||||
attachment.imageView = m_image_views[m_image_index];
|
||||
@@ -828,7 +873,9 @@ uint64_t Swapchain::Submit(CommandScheduler& scheduler) {
|
||||
SubmitInfo submit;
|
||||
submit.AddWait(m_image_acquired[m_frame_index], 1, vk::PipelineStageFlagBits::eTransfer);
|
||||
submit.AddSignal(m_render_complete[m_image_index]);
|
||||
return scheduler.Submit(submit);
|
||||
const auto tick = scheduler.Submit(submit);
|
||||
m_image_acquired_ticks[m_frame_index] = tick;
|
||||
return tick;
|
||||
}
|
||||
|
||||
Swapchain::Status Swapchain::Present() {
|
||||
@@ -868,7 +915,7 @@ Presenter::Presenter(WindowContext& window): m_impl(std::make_unique<Impl>(windo
|
||||
|
||||
Presenter::~Presenter() = default;
|
||||
|
||||
Presenter::Frame& Presenter::PrepareFrame(CommandBuffer& buffer, const ImageInfo& info) {
|
||||
Presenter::Frame& Presenter::PrepareFrame(CommandBuffer& buffer, const ImageInfo& info, bool hdr) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(buffer.IsInvalid());
|
||||
auto frame_format = info.pixel_format;
|
||||
@@ -878,6 +925,8 @@ Presenter::Frame& Presenter::PrepareFrame(CommandBuffer& buffer, const ImageInfo
|
||||
default: break;
|
||||
}
|
||||
auto* frame = m_impl->frames.Acquire({info.extent.width, info.extent.height}, frame_format);
|
||||
frame->hdr = hdr;
|
||||
frame->blank = false;
|
||||
Common::LockGuard render_lock(m_impl->renderer.GetMutex());
|
||||
auto& image = m_impl->ResolveSurface(info);
|
||||
if (image.backing.format == vk::Format::eUndefined) {
|
||||
@@ -894,6 +943,8 @@ Presenter::Frame& Presenter::PrepareBlankFrame(uint32_t width, uint32_t height,
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
auto format = m_impl->frames.GetFormat();
|
||||
auto* frame = m_impl->frames.Acquire({width, height}, format);
|
||||
frame->hdr = false;
|
||||
frame->blank = true;
|
||||
Common::LockGuard render_lock(m_impl->renderer.GetMutex());
|
||||
frame->Configure(m_impl->window.graphic_ctx, {width, height}, format);
|
||||
vk::ClearColorValue clear {};
|
||||
@@ -922,6 +973,10 @@ bool Presenter::IsGuestPaused() const noexcept {
|
||||
return m_impl->window.loop.paused.load(std::memory_order_acquire);
|
||||
}
|
||||
|
||||
bool Presenter::IsHdrSupported() const noexcept {
|
||||
return m_impl->swapchain.IsHdrSupported();
|
||||
}
|
||||
|
||||
bool Presenter::NeedsSystemOverlayRefresh() const noexcept {
|
||||
const auto visual = GetSystemOverlayVisualState();
|
||||
return visual.active ||
|
||||
@@ -967,12 +1022,16 @@ void Presenter::Impl::Present() {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
const auto overlay_visual = GetSystemOverlayVisualState();
|
||||
// Keep black/blank flips in the current color space; only real main-bus frames switch it.
|
||||
const auto* main_frame = layers[0].frame;
|
||||
const bool hdr_changed = main_frame != nullptr && !main_frame->blank &&
|
||||
swapchain.SetHdr(main_frame->hdr);
|
||||
// Some window systems keep presenting an old swapchain after a resize.
|
||||
if (swapchain.NeedsResize()) {
|
||||
if (hdr_changed || swapchain.NeedsResize()) {
|
||||
RecoverSwapchain(Swapchain::Status::Recreate);
|
||||
}
|
||||
for (uint32_t attempt = 0; attempt < 2; attempt++) {
|
||||
auto status = swapchain.AcquireNextImage();
|
||||
auto status = swapchain.AcquireNextImage(present_scheduler);
|
||||
if (status != Swapchain::Status::Success) {
|
||||
RecoverSwapchain(status);
|
||||
continue;
|
||||
|
||||
@@ -63,6 +63,7 @@ vk::PhysicalDeviceVulkan12Features WindowContext::RequiredVulkan12Features() noe
|
||||
features.shaderBufferInt64Atomics = VK_TRUE;
|
||||
features.storageBuffer8BitAccess = VK_TRUE;
|
||||
features.shaderSampledImageArrayNonUniformIndexing = VK_TRUE;
|
||||
features.shaderStorageBufferArrayNonUniformIndexing = VK_TRUE;
|
||||
return features;
|
||||
}
|
||||
|
||||
@@ -284,6 +285,9 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
check_feature(features12.shaderSampledImageArrayNonUniformIndexing,
|
||||
"shaderSampledImageArrayNonUniformIndexing",
|
||||
required_features12.shaderSampledImageArrayNonUniformIndexing);
|
||||
check_feature(features12.shaderStorageBufferArrayNonUniformIndexing,
|
||||
"shaderStorageBufferArrayNonUniformIndexing",
|
||||
required_features12.shaderStorageBufferArrayNonUniformIndexing);
|
||||
check_feature(features13.robustImageAccess, "robustImageAccess");
|
||||
check_feature(features13.dynamicRendering, "dynamicRendering",
|
||||
required_features13.dynamicRendering);
|
||||
@@ -478,6 +482,13 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
provoking_vertex.pNext = supported_features2.pNext;
|
||||
supported_features2.pNext = &provoking_vertex;
|
||||
}
|
||||
const bool maintenance8_extension =
|
||||
HasExtension(device_extensions, VK_KHR_MAINTENANCE_8_EXTENSION_NAME);
|
||||
vk::PhysicalDeviceMaintenance8FeaturesKHR maintenance8 {};
|
||||
if (maintenance8_extension) {
|
||||
maintenance8.pNext = supported_features2.pNext;
|
||||
supported_features2.pNext = &maintenance8;
|
||||
}
|
||||
const bool image_atomic_int64_extension =
|
||||
HasExtension(device_extensions, VK_EXT_SHADER_IMAGE_ATOMIC_INT64_EXTENSION_NAME);
|
||||
vk::PhysicalDeviceShaderImageAtomicInt64FeaturesEXT image_atomic_int64 {};
|
||||
@@ -542,6 +553,9 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
graphics.attachment_feedback_loop_enabled =
|
||||
feedback_extensions && feedback_layout.attachmentFeedbackLoopLayout &&
|
||||
feedback_dynamic.attachmentFeedbackLoopDynamicState;
|
||||
graphics.maintenance8_enabled = maintenance8_extension && maintenance8.maintenance8;
|
||||
LOGF("Vulkan maintenance8 support: %s\n",
|
||||
graphics.maintenance8_enabled ? "true" : "false");
|
||||
LOGF("Vulkan depth feedback support: %s\n",
|
||||
graphics.attachment_feedback_loop_enabled ? "true" : "false");
|
||||
if (graphics.mesh_shader_enabled) {
|
||||
@@ -638,6 +652,10 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
image_atomic_int64.sparseImageInt64Atomics = VK_FALSE;
|
||||
create_info.pNext = &image_atomic_int64;
|
||||
}
|
||||
if (graphics.maintenance8_enabled) {
|
||||
maintenance8.pNext = const_cast<void*>(create_info.pNext);
|
||||
create_info.pNext = &maintenance8;
|
||||
}
|
||||
create_info.pQueueCreateInfos = &queue_create_info;
|
||||
create_info.queueCreateInfoCount = 1;
|
||||
create_info.enabledExtensionCount = static_cast<uint32_t>(device_extensions.size());
|
||||
@@ -671,6 +689,11 @@ static void VulkanGetExtensions(VulkanExtensions& r) {
|
||||
});
|
||||
|
||||
r.enable_validation_layers = Config::VulkanValidationEnabled();
|
||||
if (Config::HdrEnabled() &&
|
||||
HasExtension(r.available_extensions, VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME) &&
|
||||
!HasExtension(r.required_extensions, VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME)) {
|
||||
r.required_extensions.push_back(VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME);
|
||||
}
|
||||
|
||||
if (HasExtension(r.available_extensions, VK_EXT_DEBUG_UTILS_EXTENSION_NAME)) {
|
||||
r.required_extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
|
||||
@@ -1002,6 +1025,7 @@ void WindowContext::CreateVulkan() {
|
||||
graphic_ctx.memory_budget_ext_enabled = true;
|
||||
}
|
||||
for (const auto* extension: {VK_EXT_ROBUSTNESS_2_EXTENSION_NAME,
|
||||
VK_KHR_MAINTENANCE_8_EXTENSION_NAME,
|
||||
VK_EXT_SHADER_IMAGE_ATOMIC_INT64_EXTENSION_NAME,
|
||||
VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME,
|
||||
VK_EXT_MESH_SHADER_EXTENSION_NAME,
|
||||
|
||||
@@ -326,6 +326,19 @@ static void GameEventController([[maybe_unused]] const EventController& f) {
|
||||
const auto button = ControllerButtonToPadButton(f.button);
|
||||
if (button != 0) {
|
||||
Controller::SetButton(f.id, button, f.down);
|
||||
} else if (f.button == SDL_GAMEPAD_BUTTON_BACK) {
|
||||
// Pads without a touchpad (Switch, Xbox, ...) have no way to click it, which
|
||||
// blocks games that require it. Use their Back/Select button as a centered click.
|
||||
auto* pad = SDL_GetGamepadFromID(f.id);
|
||||
if (pad != nullptr && SDL_GetNumGamepadTouchpads(pad) == 0) {
|
||||
if (f.down) {
|
||||
Controller::SetTouchPad(f.id, 0, true, 0.5f, 0.5f);
|
||||
}
|
||||
Controller::SetButton(f.id, Controller::PAD_BUTTON_TOUCH_PAD, f.down);
|
||||
if (f.up) {
|
||||
Controller::SetTouchPad(f.id, 0, false, 0.5f, 0.5f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -789,19 +789,20 @@ TranslateResult TranslateProgram(const Decoder::Program& decoded, const CompileO
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
|
||||
static_cast<uint64_t>(ir.blocks.size()), phase_ms());
|
||||
IR::RewriteToSsa(ir.blocks);
|
||||
IR::ConstantPropagationPass(ir.blocks, ir.wave_size);
|
||||
IR::ResolveControlFlowIdentities(ir);
|
||||
IR::RemoveIdentities(ir.blocks);
|
||||
IR::EliminateDeadCode(ir.blocks);
|
||||
const auto read_lane_stats = IR::EliminateReadLane(ir, ir.wave_size);
|
||||
if (read_lane_stats.rewritten_reads != 0) {
|
||||
LOGF("%s read-lane elimination: reads=%" PRIu32 "\n", GetDumpLabel(options),
|
||||
read_lane_stats.rewritten_reads);
|
||||
const auto simplify = [&ir] {
|
||||
IR::ConstantPropagationPass(ir.blocks, ir.wave_size);
|
||||
IR::ResolveControlFlowIdentities(ir);
|
||||
IR::RemoveIdentities(ir.blocks);
|
||||
IR::EliminateDeadCode(ir.blocks);
|
||||
};
|
||||
simplify();
|
||||
const auto read_lane_stats = IR::EliminateReadLane(ir, ir.wave_size);
|
||||
if (read_lane_stats.rewritten_reads != 0) {
|
||||
LOGF("%s read-lane elimination: reads=%" PRIu32 "\n", GetDumpLabel(options),
|
||||
read_lane_stats.rewritten_reads);
|
||||
}
|
||||
// Cleanup also exposes profitable folds by removing dead predicate consumers.
|
||||
simplify();
|
||||
if (decoded.has_swap_pc) {
|
||||
// Leaf returns are resolved CFG edges; native PC values must not escape into GPU data.
|
||||
for (const auto* block: ir.blocks)
|
||||
@@ -817,7 +818,7 @@ TranslateResult TranslateProgram(const Decoder::Program& decoded, const CompileO
|
||||
MakeIrDump(cfg_dump, ir).c_str());
|
||||
}
|
||||
}
|
||||
IR::TrackResources(ir, decoded, native_cfg);
|
||||
IR::TrackResources(ir, decoded, native_cfg, options.input_info);
|
||||
TranslateResult result;
|
||||
result.program = std::move(ir);
|
||||
if (options.dump_ir) {
|
||||
@@ -885,7 +886,8 @@ CompileResult CompileProgram(TranslateResult translated, const CompileOptions& o
|
||||
|
||||
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " SPIR-V EmitProgram\n",
|
||||
GetDumpLabel(options), StageName(ir.stage), ir.shader_hash);
|
||||
auto spirv = Spirv::EmitProgram(ir, options.input_info, push_data_start_dword);
|
||||
auto spirv = Spirv::EmitProgram(ir, options.input_info, push_data_start_dword,
|
||||
options.maintenance8_enabled);
|
||||
LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " SPIR-V EmitProgram words=%" PRIu64
|
||||
" elapsed_ms=%" PRIu64 "\n",
|
||||
GetDumpLabel(options), StageName(ir.stage), ir.shader_hash,
|
||||
|
||||
@@ -21,6 +21,7 @@ struct CompileOptions {
|
||||
uint64_t shader_hash = 0;
|
||||
bool dump_ir = true;
|
||||
bool early_dump = false;
|
||||
bool maintenance8_enabled = false;
|
||||
const char* dump_label = nullptr;
|
||||
std::span<const uint32_t> user_data;
|
||||
std::span<const uint32_t> back_code;
|
||||
|
||||
@@ -197,7 +197,7 @@ void ValidateNativeProgram(const IR::Program& program, bool lds_storage) {
|
||||
} // namespace
|
||||
|
||||
std::vector<uint32_t> EmitProgram(IR::Program& program, ShaderStageInputInfo input_info,
|
||||
uint32_t push_data_start_dword) {
|
||||
uint32_t push_data_start_dword, bool maintenance8_enabled) {
|
||||
using namespace Emitter;
|
||||
|
||||
if (program.stage != ShaderType::Compute && program.stage != ShaderType::Vertex &&
|
||||
@@ -215,7 +215,7 @@ std::vector<uint32_t> EmitProgram(IR::Program& program, ShaderStageInputInfo inp
|
||||
}
|
||||
IR::ValidateProgram(program, true);
|
||||
program.bindings = {.push_data_start_dword = push_data_start_dword};
|
||||
EmitterState state(program, input_info);
|
||||
EmitterState state(program, input_info, maintenance8_enabled);
|
||||
const auto* workgroup = ShaderWorkgroupInput(program.stage, input_info);
|
||||
state.lane_count =
|
||||
workgroup != nullptr && program.wave_size == 64u && workgroup->host_subgroup_size == 32u
|
||||
|
||||
@@ -11,7 +11,8 @@ namespace Libs::Graphics::ShaderRecompiler::Spirv {
|
||||
|
||||
// Resets and writes backend IDs and descriptor indices; do not emit the same program concurrently.
|
||||
std::vector<uint32_t> EmitProgram(IR::Program& program, ShaderStageInputInfo input_info,
|
||||
uint32_t push_data_start_dword = 0);
|
||||
uint32_t push_data_start_dword = 0,
|
||||
bool maintenance8_enabled = false);
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Spirv
|
||||
|
||||
|
||||
@@ -115,6 +115,16 @@ DppTargetLane EmitDppTargetLane(EmitterState& state, const IR::DppMoveFlags& fla
|
||||
if (control == 0x141u) {
|
||||
return EmitDppMirrorTargetLane(state, subid, true);
|
||||
}
|
||||
// row_share:N reads lane N of the caller's row of 16.
|
||||
if (control >= 0x150u && control <= 0x15fu) {
|
||||
const auto row = state.builder.AllocateId();
|
||||
const auto target = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpBitwiseAnd, TypeU32(state), row, subid,
|
||||
ConstantU32(state, 0xfffffff0u));
|
||||
state.builder.AddFunction(spv::OpBitwiseOr, TypeU32(state), target, row,
|
||||
ConstantU32(state, control & 0xfu));
|
||||
return {target, ConstantBool(state, true)};
|
||||
}
|
||||
if (control >= 0x160u && control <= 0x16fu) {
|
||||
const auto target = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpBitwiseXor, TypeU32(state), target, subid,
|
||||
|
||||
@@ -269,20 +269,13 @@ uint32_t ResultVector(ValueEmitContext& ctx, uint32_t value,
|
||||
result, packed[0], packed[1], packed[2], packed[3]);
|
||||
return result;
|
||||
}
|
||||
uint32_t component[4] {};
|
||||
for (uint32_t index = 0; index < 4u; index++) {
|
||||
if (dref) {
|
||||
component[index] = index == 0u ? FloatBits(ctx, value) : ConstantU32(ctx.state, 0);
|
||||
continue;
|
||||
}
|
||||
const auto scalar = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(
|
||||
spv::OpCompositeExtract, ImageScalarType(ctx.state, value_class), scalar, value, index);
|
||||
component[index] = SampledComponentBits(ctx, scalar, value_class);
|
||||
}
|
||||
if (!dref)
|
||||
return value_class == Prospero::TextureNumericClass::Uint
|
||||
? value : Unary(ctx.state, spv::OpBitcast, TypeU32Vector(ctx.state, 4), value);
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
const auto zero = ConstantU32(ctx.state, 0);
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(ctx.state, 4), result,
|
||||
component[0], component[1], component[2], component[3]);
|
||||
FloatBits(ctx, value), zero, zero, zero);
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -323,25 +316,26 @@ uint32_t QueryDimensions(ValueEmitContext& ctx, const IR::MemoryInfo& mem,
|
||||
return vector;
|
||||
}
|
||||
|
||||
uint32_t PackedOffset(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR::Inst& address,
|
||||
const ImageSampleLayout& layout, ImageDimension dimension) {
|
||||
uint32_t PackedOffset(ValueEmitContext& ctx, IR::Value value, ImageDimension dimension,
|
||||
uint32_t& mask) {
|
||||
const auto components = ImageDimensionInfoFor(dimension).spatial_components;
|
||||
const auto zero = ConstantI32(ctx.state, 0);
|
||||
if (layout.offset == NoImageComponent || mem.image_address_components <= layout.offset) {
|
||||
if (components == 1u) return zero;
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
if (components == 3u) {
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeI32Vector(ctx.state, 3),
|
||||
result, zero, zero, zero);
|
||||
} else {
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeI32Vector(ctx.state, 2),
|
||||
result, zero, zero);
|
||||
uint32_t values[3] {};
|
||||
if (value.IsImmediate()) {
|
||||
// RDNA2 packs signed six-bit texel offsets into the low bits of each byte.
|
||||
for (uint32_t index = 0; index < components; index++) {
|
||||
const auto bits = (value.U32() >> (index * 8u)) & 0x3fu;
|
||||
values[index] = ConstantI32(ctx.state, static_cast<int32_t>(bits ^ 0x20u) - 0x20);
|
||||
}
|
||||
return result;
|
||||
mask |= spv::ImageOperandsConstOffsetMask;
|
||||
return components == 1u
|
||||
? values[0]
|
||||
: ctx.state.builder.Constant(spv::OpConstantComposite,
|
||||
TypeI32Vector(ctx.state, components),
|
||||
std::span(values).first(components));
|
||||
}
|
||||
const auto packed = Unary(ctx.state, spv::OpBitcast, TypeI32(ctx.state),
|
||||
AddressU32(ctx, mem, address, layout.offset));
|
||||
uint32_t values[3] = {zero, zero, zero};
|
||||
ctx.state.builder.RequireCapability(spv::CapabilityImageGatherExtended);
|
||||
mask |= spv::ImageOperandsOffsetMask;
|
||||
const auto packed = Unary(ctx.state, spv::OpBitcast, TypeI32(ctx.state), ctx.Def(value));
|
||||
for (uint32_t index = 0; index < components; index++) {
|
||||
values[index] = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpBitFieldSExtract, TypeI32(ctx.state), values[index],
|
||||
@@ -350,13 +344,8 @@ uint32_t PackedOffset(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR
|
||||
}
|
||||
if (components == 1u) return values[0];
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
if (components == 3u) {
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeI32Vector(ctx.state, 3),
|
||||
result, values[0], values[1], values[2]);
|
||||
} else {
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeI32Vector(ctx.state, 2),
|
||||
result, values[0], values[1]);
|
||||
}
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeI32Vector(ctx.state, components),
|
||||
result, std::span(values).first(components));
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -388,17 +377,28 @@ uint32_t InverseSwizzle(uint32_t swizzle, uint32_t component) {
|
||||
|
||||
Format::BufferFormatInfo ImageConversionFormat(const EmitterState& state,
|
||||
const IR::MemoryInfo& mem) {
|
||||
const auto format = state.program.info.images[mem.resource].conversion_format;
|
||||
const auto& image = state.program.info.images[mem.resource];
|
||||
const auto format = image.conversion_format;
|
||||
if (format == Prospero::BufferFormat::kInvalid) return {};
|
||||
const auto info = Format::GetFormatInfo(format);
|
||||
EXIT_IF(Prospero::RemapTextureFormat(format) == format || info.component_count == 0u ||
|
||||
info.component_count > 4u);
|
||||
EXIT_IF(info.type != Format::ComponentType::Uscaled &&
|
||||
(info.type != Format::ComponentType::Uint || !info.packed_bitfield ||
|
||||
((info.type != Format::ComponentType::Uint &&
|
||||
info.type != Format::ComponentType::Unorm) || !info.packed_bitfield ||
|
||||
info.byte_size != sizeof(uint32_t)));
|
||||
return info;
|
||||
}
|
||||
|
||||
uint32_t ExtractPackedImageComponent(EmitterState& state, const Format::BufferFormatInfo& info,
|
||||
uint32_t packed, uint32_t type, uint32_t component) {
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpBitFieldUExtract, type, result, packed,
|
||||
ConstantU32(state, info.component_bit_offset[component]),
|
||||
ConstantU32(state, info.component_bits[component]));
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t ImageGatherSource(const EmitterState& state, const IR::MemoryInfo& mem) {
|
||||
const auto component = ImageGatherComponent(mem.dmask);
|
||||
const auto info = ImageConversionFormat(state, mem);
|
||||
@@ -422,13 +422,11 @@ uint32_t UnpackImageTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint
|
||||
}
|
||||
uint32_t components[4] {};
|
||||
for (uint32_t component = 0; component < info.component_count; component++) {
|
||||
components[component] = ctx.state.builder.AllocateId();
|
||||
if (info.packed_bitfield) {
|
||||
ctx.state.builder.AddFunction(spv::OpBitFieldUExtract, scalar_type,
|
||||
components[component], packed,
|
||||
ConstantU32(ctx.state, info.component_bit_offset[component]),
|
||||
ConstantU32(ctx.state, info.component_bits[component]));
|
||||
components[component] =
|
||||
ExtractPackedImageComponent(ctx.state, info, packed, scalar_type, component);
|
||||
} else {
|
||||
components[component] = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeExtract, scalar_type,
|
||||
components[component], texel, component);
|
||||
// UNorm backing preserves the guest's filtering; scaling precedes swizzle constants.
|
||||
@@ -488,21 +486,74 @@ uint32_t UnpackImageGather(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uin
|
||||
return Binary(ctx.state, spv::OpFMul, vector_type, gathered, scales);
|
||||
}
|
||||
|
||||
uint32_t values[4] {};
|
||||
for (uint32_t lane = 0; lane < 4u; lane++) {
|
||||
const auto packed = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), packed, gathered,
|
||||
lane);
|
||||
values[lane] = ctx.state.builder.AllocateId();
|
||||
const auto physical = (selector - 4u) % info.component_count;
|
||||
ctx.state.builder.AddFunction(spv::OpBitFieldUExtract, TypeU32(ctx.state), values[lane],
|
||||
packed,
|
||||
ConstantU32(ctx.state, info.component_bit_offset[physical]),
|
||||
ConstantU32(ctx.state, info.component_bits[physical]));
|
||||
return ExtractPackedImageComponent(ctx.state, info, gathered, TypeU32Vector(ctx.state, 4),
|
||||
(selector - 4u) % info.component_count);
|
||||
}
|
||||
|
||||
uint32_t SamplePackedUnormLz(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t coord) {
|
||||
auto& state = ctx.state;
|
||||
const auto& image = state.program.info.images[mem.resource];
|
||||
const auto info = ImageConversionFormat(state, mem);
|
||||
const auto sampled = MakeSampledImage(state, mem.resource,
|
||||
LoadSamplerDescriptor(state, mem.sampler));
|
||||
const auto gathered = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpImageGather, TypeU32Vector(state, 4), gathered, sampled,
|
||||
coord, ConstantU32(state, 0u));
|
||||
state.builder.RequireCapability(spv::CapabilityImageQuery);
|
||||
const auto size = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpImageQuerySizeLod, TypeU32Vector(state, 2), size,
|
||||
LoadImageDescriptor(state, mem.resource), ConstantU32(state, 0u));
|
||||
const auto size_f32 = Unary(state, spv::OpConvertUToF, TypeF32Vector(state, 2), size);
|
||||
const auto half = ConstantF32Value(state, 0.5f);
|
||||
const auto halves = state.builder.Constant(spv::OpConstantComposite,
|
||||
TypeF32Vector(state, 2), half, half);
|
||||
const auto fractions = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
spv::OpExtInst, TypeF32Vector(state, 2), fractions, GlslStd450(state), GLSLstd450Fract,
|
||||
Binary(state, spv::OpFSub, TypeF32Vector(state, 2),
|
||||
Binary(state, spv::OpFMul, TypeF32Vector(state, 2), coord, size_f32), halves));
|
||||
uint32_t fraction[2];
|
||||
uint32_t complement[2];
|
||||
for (uint32_t axis = 0; axis < 2u; axis++) {
|
||||
fraction[axis] = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpCompositeExtract, TypeF32(state), fraction[axis],
|
||||
fractions, axis);
|
||||
complement[axis] = Binary(state, spv::OpFSub, TypeF32(state),
|
||||
ConstantF32Value(state, 1.0f), fraction[axis]);
|
||||
}
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(ctx.state, 4), result,
|
||||
values[0], values[1], values[2], values[3]);
|
||||
// Gather order is (x0, y1), (x1, y1), (x1, y0), (x0, y0).
|
||||
const auto weights = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
spv::OpCompositeConstruct, TypeF32Vector(state, 4), weights,
|
||||
Binary(state, spv::OpFMul, TypeF32(state), complement[0], fraction[1]),
|
||||
Binary(state, spv::OpFMul, TypeF32(state), fraction[0], fraction[1]),
|
||||
Binary(state, spv::OpFMul, TypeF32(state), fraction[0], complement[1]),
|
||||
Binary(state, spv::OpFMul, TypeF32(state), complement[0], complement[1]));
|
||||
uint32_t decoded[4] {};
|
||||
uint32_t selected[4] {ZeroF32(state), ZeroF32(state), ZeroF32(state), ZeroF32(state)};
|
||||
for (uint32_t component = 0; component < 4u; component++) {
|
||||
if ((mem.dmask & (1u << component)) == 0u) continue;
|
||||
const auto selector = (image.shader_swizzle >> (component * 3u)) & 7u;
|
||||
if (selector == 1u) {
|
||||
selected[component] = ConstantF32Value(state, 1.0f);
|
||||
} else if (selector >= 4u) {
|
||||
const auto physical = (selector - 4u) % info.component_count;
|
||||
if (decoded[physical] == 0u) {
|
||||
const auto texels = Unary(
|
||||
state, spv::OpConvertUToF, TypeF32Vector(state, 4),
|
||||
ExtractPackedImageComponent(state, info, gathered,
|
||||
TypeU32Vector(state, 4), physical));
|
||||
decoded[physical] = Binary(
|
||||
state, spv::OpFMul, TypeF32(state),
|
||||
Binary(state, spv::OpDot, TypeF32(state), texels, weights),
|
||||
ConstantF32Value(state, 1.0f / ((1u << info.component_bits[physical]) - 1u)));
|
||||
}
|
||||
selected[component] = decoded[physical];
|
||||
}
|
||||
}
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpCompositeConstruct, TypeF32Vector(state, 4), result,
|
||||
selected[0], selected[1], selected[2], selected[3]);
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -548,47 +599,22 @@ uint32_t EmitOneDimensionalGatherLz(ValueEmitContext& ctx, const IR::MemoryInfo&
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t PackImageTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t texel) {
|
||||
const auto info = ImageConversionFormat(ctx.state, mem);
|
||||
if (info.format == Prospero::BufferFormat::kInvalid) return texel;
|
||||
EXIT_IF(info.type != Format::ComponentType::Uint || !info.packed_bitfield);
|
||||
|
||||
auto packed = ConstantU32(ctx.state, 0u);
|
||||
for (uint32_t component = 0; component < info.component_count; component++) {
|
||||
const auto value = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), value, texel,
|
||||
component);
|
||||
const auto maximum =
|
||||
ConstantU32(ctx.state, info.component_bits[component] == 32u
|
||||
? UINT32_MAX
|
||||
: (1u << info.component_bits[component]) - 1u);
|
||||
const auto within =
|
||||
Binary(ctx.state, spv::OpULessThan, TypeBool(ctx.state), value, maximum);
|
||||
const auto clamped = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpSelect, TypeU32(ctx.state), clamped, within, value,
|
||||
maximum);
|
||||
const auto shifted =
|
||||
info.component_bit_offset[component] == 0u
|
||||
? clamped
|
||||
: Binary(ctx.state, spv::OpShiftLeftLogical, TypeU32(ctx.state), clamped,
|
||||
ConstantU32(ctx.state, info.component_bit_offset[component]));
|
||||
packed = Binary(ctx.state, spv::OpBitwiseOr, TypeU32(ctx.state), packed, shifted);
|
||||
}
|
||||
const auto zero = ConstantU32(ctx.state, 0u);
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(ctx.state, 4), result,
|
||||
packed, zero, zero, zero);
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t StoreTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t data, bool integer) {
|
||||
const auto swizzle = ctx.state.program.info.images[mem.resource].shader_swizzle;
|
||||
uint32_t values[4] {};
|
||||
const auto info = ImageConversionFormat(ctx.state, mem);
|
||||
const bool packed = info.format != Prospero::BufferFormat::kInvalid;
|
||||
EXIT_IF(packed && (!info.packed_bitfield ||
|
||||
(info.type != Format::ComponentType::Uint &&
|
||||
info.type != Format::ComponentType::Unorm)));
|
||||
const auto zero = ConstantU32(ctx.state, 0);
|
||||
uint32_t values[4] {zero, zero, zero, zero};
|
||||
auto packed_value = zero;
|
||||
const auto dmask = mem.dmask != 0u ? mem.dmask : 1u;
|
||||
for (uint32_t component = 0; component < 4u; component++) {
|
||||
for (uint32_t component = 0; component < (packed ? info.component_count : 4u); component++) {
|
||||
const auto source = InverseSwizzle(swizzle, component);
|
||||
uint32_t raw = ConstantU32(ctx.state, 0);
|
||||
if (source < 4u && ((dmask >> source) & 1u) != 0u) {
|
||||
const bool selected = source < 4u && ((dmask >> source) & 1u) != 0u;
|
||||
uint32_t raw = zero;
|
||||
if (selected) {
|
||||
const auto packed_index = DmaskComponentIndex(dmask, source);
|
||||
raw = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), raw, data,
|
||||
@@ -598,21 +624,39 @@ uint32_t StoreTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t d
|
||||
raw = Binary(ctx.state, spv::OpShiftRightLogical, TypeU32(ctx.state), raw,
|
||||
ConstantU32(ctx.state, 16u));
|
||||
}
|
||||
raw = Binary(ctx.state, spv::OpBitwiseAnd, TypeU32(ctx.state), raw,
|
||||
ConstantU32(ctx.state, 0xffffu));
|
||||
if (!packed) {
|
||||
raw = Binary(ctx.state, spv::OpBitwiseAnd, TypeU32(ctx.state), raw,
|
||||
ConstantU32(ctx.state, 0xffffu));
|
||||
}
|
||||
}
|
||||
}
|
||||
if (packed) {
|
||||
if (!selected) continue;
|
||||
auto value = EncodeFormattedStoreComponent(ctx.state, info, component, raw, mem.data_bits);
|
||||
if (info.type == Format::ComponentType::Uint) {
|
||||
value = EmitUMin32(ctx.state, value,
|
||||
ConstantU32(ctx.state, (1u << info.component_bits[component]) - 1u));
|
||||
}
|
||||
if (info.component_bit_offset[component] != 0u) {
|
||||
value = Binary(ctx.state, spv::OpShiftLeftLogical, TypeU32(ctx.state), value,
|
||||
ConstantU32(ctx.state, info.component_bit_offset[component]));
|
||||
}
|
||||
packed_value = packed_value == zero ? value
|
||||
: Binary(ctx.state, spv::OpBitwiseOr, TypeU32(ctx.state), packed_value, value);
|
||||
continue;
|
||||
}
|
||||
values[component] = integer ? raw
|
||||
: mem.data_bits == 16u
|
||||
? EmitF16BitsToF32(ctx.state, raw)
|
||||
: Unary(ctx.state, spv::OpBitcast, TypeF32(ctx.state), raw);
|
||||
}
|
||||
if (packed) values[0] = packed_value;
|
||||
const auto texel = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(spv::OpCompositeConstruct,
|
||||
integer ? TypeU32Vector(ctx.state, 4)
|
||||
: TypeF32Vector(ctx.state, 4),
|
||||
texel, values[0], values[1], values[2], values[3]);
|
||||
return PackImageTexel(ctx, mem, texel);
|
||||
return texel;
|
||||
}
|
||||
|
||||
template <typename Emit>
|
||||
@@ -699,6 +743,87 @@ uint32_t EmitImageAccess(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t r
|
||||
result_type, EmitRun);
|
||||
}
|
||||
|
||||
template <typename Emit>
|
||||
uint32_t EmitImageResult(ValueEmitContext& ctx, const IR::Inst& inst, const Emit& emit) {
|
||||
auto& state = ctx.state;
|
||||
const auto& mem = ctx.Memory(inst);
|
||||
const auto& image = state.program.info.images[mem.resource];
|
||||
const bool gather = inst.GetOpcode() == IR::ValueOpcode::ImageGatherRaw;
|
||||
const bool dref = HasFlag(mem, Decoder::ImageSampleFlagCompare);
|
||||
const bool scalar = dref && !gather;
|
||||
const bool mixed = std::ranges::any_of(image.indirect_resources, [&](uint32_t resource) {
|
||||
return state.program.info.images[resource].numeric_class != image.numeric_class;
|
||||
});
|
||||
const auto native_type = [&](uint32_t resource) {
|
||||
return scalar ? TypeF32(state) : ImageVectorType(
|
||||
state, dref ? Prospero::TextureNumericClass::Float
|
||||
: state.program.info.images[resource].numeric_class, 4);
|
||||
};
|
||||
const auto result_bits = [&](uint32_t resource, uint32_t value) {
|
||||
auto candidate_mem = mem;
|
||||
candidate_mem.resource = resource;
|
||||
if (!scalar) {
|
||||
value = gather ? UnpackImageGather(ctx, candidate_mem, value)
|
||||
: UnpackImageTexel(ctx, candidate_mem, value);
|
||||
}
|
||||
return ResultVector(ctx, value,
|
||||
dref ? Prospero::TextureNumericClass::Float
|
||||
: state.program.info.images[resource].numeric_class,
|
||||
scalar, candidate_mem, gather);
|
||||
};
|
||||
// RDNA returns register bits. Convert per typed run only when the join mixes
|
||||
// numeric classes; homogeneous accesses keep their single conversion after it.
|
||||
const auto value = EmitImageAccess(
|
||||
ctx, inst, mixed ? TypeU32Vector(state, 4) : native_type(mem.resource),
|
||||
[&](uint32_t resource, uint32_t array_index) {
|
||||
const auto native = emit(resource, array_index, native_type(resource));
|
||||
return mixed ? result_bits(resource, native) : native;
|
||||
});
|
||||
return mixed ? value : result_bits(mem.resource, value);
|
||||
}
|
||||
|
||||
struct ImageSampler {
|
||||
uint32_t id = 0;
|
||||
bool dynamic = false;
|
||||
};
|
||||
|
||||
std::array<ImageSampler, 2> LoadImageSamplers(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto& state = ctx.state;
|
||||
const auto& mem = ctx.Memory(inst);
|
||||
const auto& samplers = state.program.info.samplers;
|
||||
const auto& root = samplers.at(mem.sampler);
|
||||
std::array<ImageSampler, 2> result {};
|
||||
const auto load = [&](const IR::ImageResource& image) {
|
||||
const bool integer = image.numeric_class != Prospero::TextureNumericClass::Float;
|
||||
auto& sampler = result[integer];
|
||||
if (sampler.id != 0u) return;
|
||||
uint32_t index = mem.sampler;
|
||||
if (root.integer_border != integer) {
|
||||
const auto found = std::ranges::find_if(samplers, [&](const auto& candidate) {
|
||||
return candidate.snapshot_index == root.snapshot_index &&
|
||||
candidate.integer_border == integer;
|
||||
});
|
||||
if (found == samplers.end()) ctx.Fail(inst, "has no typed sampler variant");
|
||||
index = static_cast<uint32_t>(found - samplers.begin());
|
||||
}
|
||||
uint32_t array_index = 0;
|
||||
const auto& candidates = samplers[index].indirect_resources;
|
||||
if (!candidates.empty()) {
|
||||
const auto* handle = inst.Arg(1).ResolveInstruction();
|
||||
if (handle == nullptr || handle->GetOpcode() != IR::ValueOpcode::GetSamplerResource)
|
||||
ctx.Fail(inst, "has invalid finite sampler key provenance");
|
||||
array_index = EmitIndexSwitch(
|
||||
state, ctx.Def(handle->Arg(0)), static_cast<uint32_t>(candidates.size()),
|
||||
TypeU32(state), [&](uint32_t ordinal) { return ConstantU32(state, candidates[ordinal]); });
|
||||
}
|
||||
sampler = {LoadSamplerDescriptor(state, index, array_index), array_index != 0u};
|
||||
};
|
||||
const auto& image = state.program.info.images[mem.resource];
|
||||
load(image);
|
||||
for (const auto candidate: image.indirect_resources) load(state.program.info.images[candidate]);
|
||||
return result;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
@@ -715,6 +840,22 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
ctx.Define(inst, QueryDimensions(ctx, mem, *address));
|
||||
return;
|
||||
}
|
||||
if (image.resource_class == IR::ImageResourceClass::Sampled &&
|
||||
image.conversion_format == Prospero::BufferFormat::k11_11_10UNorm) {
|
||||
if (op != IR::ValueOpcode::ImageSampleRaw ||
|
||||
image.dimension != ImageDimension::Dim2D ||
|
||||
mem.image_dimension != ImageDimension::Dim2D || mem.data_bits != 32u ||
|
||||
mem.image_sample_flags != Decoder::ImageSampleFlagLevelZero ||
|
||||
image.indirect_root != IR::ImageResource::NoIndirectImage ||
|
||||
!state.program.info.samplers.at(mem.sampler).indirect_resources.empty()) {
|
||||
ctx.Fail(inst, "packed UNorm sampling requires a direct 2D sample_lz");
|
||||
return;
|
||||
}
|
||||
const auto coord = CoordF32(ctx, mem, *address, Layout(mem).coord, 2u);
|
||||
ctx.Define(inst, ResultVector(ctx, SamplePackedUnormLz(ctx, mem, coord),
|
||||
Prospero::TextureNumericClass::Float, false, mem));
|
||||
return;
|
||||
}
|
||||
if (op == IR::ValueOpcode::ImageQueryLod) {
|
||||
state.builder.RequireCapability(spv::CapabilityImageQuery);
|
||||
const auto dimension = image.dimension;
|
||||
@@ -740,16 +881,14 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
return;
|
||||
}
|
||||
if (op == IR::ValueOpcode::ImageRead) {
|
||||
const auto numeric_class = image.numeric_class;
|
||||
const auto condition = ctx.Arg(inst, 2);
|
||||
ctx.Define(
|
||||
inst,
|
||||
EmitValueOrDefaultIfCondition(
|
||||
state, condition, TypeU32Vector(state, 4), ConstantU32CompositeZero(state, 4),
|
||||
[&]() {
|
||||
const auto color = EmitImageAccess(
|
||||
ctx, inst, ImageVectorType(state, numeric_class, 4),
|
||||
[&](uint32_t resource, uint32_t array_index) {
|
||||
return EmitImageResult(
|
||||
ctx, inst, [&](uint32_t resource, uint32_t array_index, uint32_t result_type) {
|
||||
const auto& candidate = state.program.info.images[resource];
|
||||
const auto dimension = candidate.dimension;
|
||||
const auto& dimension_info = ImageDimensionInfoFor(dimension);
|
||||
@@ -758,19 +897,17 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto coord = CoordU32(ctx, mem, *address, dimension);
|
||||
if (dimension_info.multisampled != 0u) {
|
||||
state.builder.AddFunction(
|
||||
spv::OpImageFetch, ImageVectorType(state, candidate.numeric_class, 4), fetched,
|
||||
spv::OpImageFetch, result_type, fetched,
|
||||
descriptor, coord, spv::ImageOperandsSampleMask,
|
||||
AddressU32(ctx, mem, *address, dimension_info.coordinate_components));
|
||||
} else {
|
||||
state.builder.AddFunction(
|
||||
spv::OpImageFetch, ImageVectorType(state, candidate.numeric_class, 4), fetched,
|
||||
spv::OpImageFetch, result_type, fetched,
|
||||
descriptor, coord, spv::ImageOperandsLodMask,
|
||||
LodU32(ctx, mem, *address, mem.image_dimension));
|
||||
}
|
||||
return fetched;
|
||||
});
|
||||
return ResultVector(ctx, UnpackImageTexel(ctx, mem, color), numeric_class,
|
||||
false, mem);
|
||||
}));
|
||||
return;
|
||||
}
|
||||
@@ -794,21 +931,28 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto layout = Layout(mem);
|
||||
const auto numeric_class = image.numeric_class;
|
||||
const bool dref = HasFlag(mem, Decoder::ImageSampleFlagCompare);
|
||||
IR::Value offset_value;
|
||||
if (layout.offset != NoImageComponent) {
|
||||
const auto value = address->Arg(layout.offset).Resolve();
|
||||
offset_value = IR::ResolveActiveU32(value, inst.Arg(inst.NumArgs() - 1u).Resolve());
|
||||
if (offset_value.IsEmpty()) offset_value = value;
|
||||
}
|
||||
if (dref && state.program.info.images[mem.resource].conversion_format !=
|
||||
Prospero::BufferFormat::kInvalid) {
|
||||
ctx.Fail(inst, "uses depth comparison with a converted image");
|
||||
return;
|
||||
}
|
||||
if (op == IR::ValueOpcode::ImageGatherRaw) {
|
||||
const auto coord = CoordF32(ctx, mem, *address, layout.coord,
|
||||
dimension_info.coordinate_components, image.cube);
|
||||
if (dimension == ImageDimension::Dim1D) {
|
||||
if (dref || !HasFlag(mem, Decoder::ImageSampleFlagLevelZero) ||
|
||||
if (image.indirect_root == mem.resource || dref ||
|
||||
!HasFlag(mem, Decoder::ImageSampleFlagLevelZero) ||
|
||||
HasFlag(mem, Decoder::ImageSampleFlagOffset) ||
|
||||
HasFlag(mem, Decoder::ImageSampleFlagGatherHorizontal)) {
|
||||
ctx.Fail(inst, "has an unsupported 1D gather variant");
|
||||
return;
|
||||
}
|
||||
const auto coord = CoordF32(ctx, mem, *address, layout.coord,
|
||||
dimension_info.coordinate_components, image.cube);
|
||||
const auto sample = EmitOneDimensionalGatherLz(ctx, mem, coord, numeric_class);
|
||||
ctx.Define(inst, ResultVector(ctx, UnpackImageGather(ctx, mem, sample),
|
||||
numeric_class, false, mem, true));
|
||||
@@ -818,9 +962,6 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
ctx.Fail(inst, "has an unsupported 1D-array gather");
|
||||
return;
|
||||
}
|
||||
const auto result_numeric_class = dref ? Prospero::TextureNumericClass::Float
|
||||
: numeric_class;
|
||||
const auto result_type = ImageVectorType(state, result_numeric_class, 4);
|
||||
uint32_t component_or_dref;
|
||||
if (dref) {
|
||||
component_or_dref = layout.dref != NoImageComponent
|
||||
@@ -829,34 +970,40 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
} else {
|
||||
component_or_dref = ConstantU32(state, ImageGatherSource(state, mem));
|
||||
}
|
||||
uint32_t operand_mask = 0;
|
||||
uint32_t offset = 0;
|
||||
if (HasFlag(mem, Decoder::ImageSampleFlagGatherHorizontal)) {
|
||||
operand_mask = spv::ImageOperandsConstOffsetsMask;
|
||||
offset = HorizontalOffsets(state, dimension);
|
||||
} else if (layout.offset != NoImageComponent) {
|
||||
operand_mask = spv::ImageOperandsOffsetMask;
|
||||
offset = PackedOffset(ctx, mem, *address, layout, dimension);
|
||||
}
|
||||
const auto sampler_id = LoadSamplerDescriptor(state, mem.sampler);
|
||||
const auto EmitGather = [&](uint32_t mip) {
|
||||
const auto sampled = MakeSampledImage(state, mem.resource, sampler_id, mip);
|
||||
const auto sample = state.builder.AllocateId();
|
||||
const std::array operands {operand_mask, offset};
|
||||
state.builder.AddFunction(
|
||||
dref ? spv::OpImageDrefGather : spv::OpImageGather, result_type,
|
||||
sample, sampled, coord, component_or_dref,
|
||||
std::span(operands).first(operand_mask != 0u ? 2u : 0u));
|
||||
return sample;
|
||||
const auto samplers = LoadImageSamplers(ctx, inst);
|
||||
const auto EmitGather = [&](uint32_t resource, uint32_t array_index, uint32_t result_type) {
|
||||
const auto& candidate = state.program.info.images[resource];
|
||||
const auto sampler = samplers[candidate.numeric_class != Prospero::TextureNumericClass::Float];
|
||||
const auto dimension = candidate.dimension;
|
||||
const auto coord = CoordF32(
|
||||
ctx, mem, *address, layout.coord,
|
||||
ImageDimensionInfoFor(dimension).coordinate_components, candidate.cube);
|
||||
uint32_t operand_mask = 0;
|
||||
uint32_t offset = 0;
|
||||
if (HasFlag(mem, Decoder::ImageSampleFlagGatherHorizontal)) {
|
||||
operand_mask = spv::ImageOperandsConstOffsetsMask;
|
||||
offset = HorizontalOffsets(state, dimension);
|
||||
} else if (layout.offset != NoImageComponent) {
|
||||
offset = PackedOffset(ctx, offset_value, dimension, operand_mask);
|
||||
}
|
||||
const auto EmitMip = [&](uint32_t mip) {
|
||||
const auto sampled = MakeSampledImage(state, resource, sampler.id, mip, array_index,
|
||||
sampler.dynamic);
|
||||
const auto sample = state.builder.AllocateId();
|
||||
const std::array operands {operand_mask, offset};
|
||||
state.builder.AddFunction(
|
||||
dref ? spv::OpImageDrefGather : spv::OpImageGather, result_type,
|
||||
sample, sampled, coord, component_or_dref,
|
||||
std::span(operands).first(operand_mask != 0u ? 2u : 0u));
|
||||
return sample;
|
||||
};
|
||||
return candidate.mip_mode == IR::ImageMipMode::Dynamic && candidate.mip_count > 1u
|
||||
? EmitIndexSwitch(
|
||||
state, GatherMip(ctx, inst, mem, *address, layout, candidate.mip_count),
|
||||
candidate.mip_count, result_type, EmitMip)
|
||||
: EmitMip(0u);
|
||||
};
|
||||
const auto sample = image.mip_mode == IR::ImageMipMode::Dynamic && image.mip_count > 1u
|
||||
? EmitIndexSwitch(
|
||||
state, GatherMip(ctx, inst, mem, *address, layout,
|
||||
image.mip_count),
|
||||
image.mip_count, result_type, EmitGather)
|
||||
: EmitGather(0);
|
||||
ctx.Define(inst, ResultVector(ctx, UnpackImageGather(ctx, mem, sample),
|
||||
result_numeric_class, false, mem, true));
|
||||
ctx.Define(inst, EmitImageResult(ctx, inst, EmitGather));
|
||||
return;
|
||||
}
|
||||
const bool explicit_lod = HasFlag(mem, Decoder::ImageSampleFlagDerivative) ||
|
||||
@@ -869,16 +1016,14 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
} else if (dref) {
|
||||
opcode = spv::OpImageSampleDrefImplicitLod;
|
||||
}
|
||||
uint32_t result_type = ImageVectorType(state, numeric_class, 4);
|
||||
uint32_t dref_value = 0;
|
||||
if (dref) {
|
||||
result_type = TypeF32(state);
|
||||
dref_value = ZeroF32(state);
|
||||
if (layout.dref != NoImageComponent) {
|
||||
dref_value = AddressF32(ctx, mem, *address, layout.dref);
|
||||
}
|
||||
}
|
||||
std::array<uint32_t, 3> operands {};
|
||||
std::array<uint32_t, 4> operands {};
|
||||
size_t operand_count = 0;
|
||||
if (HasFlag(mem, Decoder::ImageSampleFlagDerivative)) {
|
||||
operands[0] = spv::ImageOperandsGradMask;
|
||||
@@ -898,36 +1043,34 @@ void EmitImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
operands[1] = AddressF32(ctx, mem, *address, layout.bias);
|
||||
operand_count = 2;
|
||||
}
|
||||
const auto& samplers = state.program.info.samplers.at(mem.sampler).indirect_resources;
|
||||
uint32_t sampler_index = 0;
|
||||
if (!samplers.empty()) {
|
||||
const auto* handle = inst.Arg(1).ResolveInstruction();
|
||||
if (handle == nullptr || handle->GetOpcode() != IR::ValueOpcode::GetSamplerResource)
|
||||
ctx.Fail(inst, "has invalid finite sampler key provenance");
|
||||
sampler_index = EmitIndexSwitch(
|
||||
state, ctx.Def(handle->Arg(0)), static_cast<uint32_t>(samplers.size()),
|
||||
TypeU32(state), [&](uint32_t ordinal) { return ConstantU32(state, samplers[ordinal]); });
|
||||
if (layout.offset != NoImageComponent &&
|
||||
!offset_value.IsImmediate() && !state.maintenance8_enabled) {
|
||||
ctx.Fail(inst, "requires maintenance8 for a dynamic sample texel offset");
|
||||
}
|
||||
const auto sampler_id = LoadSamplerDescriptor(state, mem.sampler, sampler_index);
|
||||
const auto EmitSample = [&](uint32_t resource, uint32_t array_index) {
|
||||
const auto samplers = LoadImageSamplers(ctx, inst);
|
||||
const auto EmitSample = [&](uint32_t resource, uint32_t array_index, uint32_t result_type) {
|
||||
const auto& candidate = state.program.info.images[resource];
|
||||
const auto sampler = samplers[candidate.numeric_class != Prospero::TextureNumericClass::Float];
|
||||
auto sample_operands = operands;
|
||||
auto sample_operand_count = operand_count;
|
||||
if (layout.offset != NoImageComponent) {
|
||||
sample_operand_count = std::max(size_t{1}, sample_operand_count);
|
||||
sample_operands[sample_operand_count++] = PackedOffset(
|
||||
ctx, offset_value, candidate.dimension, sample_operands[0]);
|
||||
}
|
||||
const auto coord =
|
||||
CoordF32(ctx, mem, *address, layout.coord,
|
||||
ImageDimensionInfoFor(candidate.dimension).coordinate_components,
|
||||
candidate.cube);
|
||||
const auto sampled = MakeSampledImage(state, resource, sampler_id, 0u, array_index,
|
||||
sampler_index != 0u);
|
||||
const auto sampled = MakeSampledImage(state, resource, sampler.id, 0u, array_index,
|
||||
sampler.dynamic);
|
||||
const auto sample = state.builder.AllocateId();
|
||||
state.builder.AddFunction(opcode, result_type, sample, sampled, coord,
|
||||
std::span(&dref_value, dref ? 1u : 0u),
|
||||
std::span<const uint32_t>(operands).first(operand_count));
|
||||
std::span<const uint32_t>(sample_operands).first(sample_operand_count));
|
||||
return sample;
|
||||
};
|
||||
auto result = EmitImageAccess(ctx, inst, result_type, EmitSample);
|
||||
if (!dref) {
|
||||
result = UnpackImageTexel(ctx, mem, result);
|
||||
}
|
||||
ctx.Define(inst, ResultVector(ctx, result, numeric_class, dref, mem));
|
||||
ctx.Define(inst, EmitImageResult(ctx, inst, EmitSample));
|
||||
return;
|
||||
}
|
||||
if (image_info.access == IR::ImageAccess::Atomic) {
|
||||
|
||||
@@ -5,15 +5,17 @@
|
||||
#include <bit>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
uint32_t EmitIdentity(ValueEmitContext& ctx, uint32_t value);
|
||||
|
||||
// Operand signatures distinguish SPIR-V IDs (uint32_t), raw literals/values
|
||||
// (IR::Value), and instructions whose metadata or operand loads must stay lazy.
|
||||
#define EMIT_NATIVE(name, opcode, type, ...) \
|
||||
inline constexpr auto Emit##name = EmitNative<spv::opcode, IR::Type::type, __VA_ARGS__>;
|
||||
EMIT_NATIVE(BitCastU16F16, OpBitcast, U32, uint32_t)
|
||||
inline constexpr auto EmitBitCastU16F16 = EmitIdentity;
|
||||
inline constexpr auto EmitBitCastF16U16 = EmitBitCastU16F16;
|
||||
inline constexpr auto EmitConvertU32U16 = EmitBitCastU16F16;
|
||||
inline constexpr auto EmitConvertU32U8 = EmitBitCastU16F16;
|
||||
inline constexpr auto EmitBitCastU32F32 = EmitBitCastU16F16;
|
||||
EMIT_NATIVE(BitCastU32F32, OpBitcast, U32, uint32_t)
|
||||
EMIT_NATIVE(BitCastF32U32, OpBitcast, F32, uint32_t)
|
||||
EMIT_NATIVE(BitCastU64F64, OpBitcast, U64, uint32_t)
|
||||
EMIT_NATIVE(BitCastF64U64, OpBitcast, F64, uint32_t)
|
||||
@@ -146,6 +148,15 @@ inline constexpr auto EmitFPOrdEqual32 = EmitFloatCompare32<spv::OpFOrdEqual>;
|
||||
EMIT_NATIVE(FPOrdEqual64, OpFOrdEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPOrdLessThanEqual64, OpFOrdLessThanEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPOrdGreaterThanEqual64, OpFOrdGreaterThanEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPOrdNotEqual64, OpFOrdNotEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPOrdLessThan64, OpFOrdLessThan, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPOrdGreaterThan64, OpFOrdGreaterThan, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPUnordEqual64, OpFUnordEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPUnordNotEqual64, OpFUnordNotEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPUnordLessThan64, OpFUnordLessThan, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPUnordGreaterThan64, OpFUnordGreaterThan, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPUnordLessThanEqual64, OpFUnordLessThanEqual, U1, uint32_t, uint32_t)
|
||||
EMIT_NATIVE(FPUnordGreaterThanEqual64, OpFUnordGreaterThanEqual, U1, uint32_t, uint32_t)
|
||||
inline constexpr auto EmitFPUnordEqual32 = EmitFloatCompare32<spv::OpFUnordEqual>;
|
||||
inline constexpr auto EmitFPOrdNotEqual32 = EmitFloatCompare32<spv::OpFOrdNotEqual>;
|
||||
inline constexpr auto EmitFPUnordNotEqual32 = EmitFloatCompare32<spv::OpFUnordNotEqual>;
|
||||
@@ -158,6 +169,7 @@ inline constexpr auto EmitFPUnordLessThanEqual32 = EmitFloatCompare32<spv::OpFUn
|
||||
inline constexpr auto EmitFPOrdGreaterThanEqual32 = EmitFloatCompare32<spv::OpFOrdGreaterThanEqual>;
|
||||
inline constexpr auto EmitFPUnordGreaterThanEqual32 = EmitFloatCompare32<spv::OpFUnordGreaterThanEqual>;
|
||||
EMIT_NATIVE(FPIsNan32, OpIsNan, U1, uint32_t)
|
||||
EMIT_NATIVE(FPIsNan64, OpIsNan, U1, uint32_t)
|
||||
inline constexpr auto EmitFPCmpClass32 = EmitClassMaskF32;
|
||||
inline constexpr auto EmitFPCmpClass16 = EmitClassMaskF16;
|
||||
EMIT_NATIVE(FPAdd32, OpFAdd, F32, uint32_t, uint32_t)
|
||||
@@ -197,7 +209,6 @@ uint32_t EmitFPSin(EmitterState& state, uint32_t arg0);
|
||||
uint32_t EmitFPCos(EmitterState& state, uint32_t arg0);
|
||||
#undef EMIT_NATIVE
|
||||
|
||||
uint32_t EmitIdentity(ValueEmitContext& ctx, uint32_t value);
|
||||
void EmitVoid(ValueEmitContext&);
|
||||
inline constexpr auto EmitReference = EmitVoid;
|
||||
inline constexpr auto EmitReferenceU32 = EmitVoid;
|
||||
@@ -311,6 +322,8 @@ inline constexpr auto EmitSharedAtomicDec32 = EmitSharedIncDec;
|
||||
inline constexpr auto EmitSharedAtomicSMin32 = EmitAtomic32;
|
||||
inline constexpr auto EmitSharedAtomicUMin32 = EmitAtomic32;
|
||||
inline constexpr auto EmitSharedAtomicSMax32 = EmitAtomic32;
|
||||
inline constexpr auto EmitSharedAtomicUMax64 = EmitSharedAtomic64;
|
||||
inline constexpr auto EmitSharedAtomicCmpSwap64 = EmitSharedAtomic64;
|
||||
inline constexpr auto EmitSharedAtomicUMax32 = EmitAtomic32;
|
||||
inline constexpr auto EmitSharedAtomicAnd32 = EmitAtomic32;
|
||||
inline constexpr auto EmitSharedAtomicOr32 = EmitAtomic32;
|
||||
|
||||
@@ -73,9 +73,9 @@ struct ImageDefinition {
|
||||
};
|
||||
|
||||
struct EmitterState {
|
||||
EmitterState(IR::Program& program_, ShaderStageInputInfo input_info_)
|
||||
EmitterState(IR::Program& program_, ShaderStageInputInfo input_info_, bool maintenance8_enabled_)
|
||||
: builder(program_.stage == ShaderType::Mesh ? 0x00010400u : 0x00010300u),
|
||||
program(program_), input_info(input_info_) {
|
||||
program(program_), input_info(input_info_), maintenance8_enabled(maintenance8_enabled_) {
|
||||
if (ShaderWorkgroupInput(program.stage, input_info) != nullptr) {
|
||||
lds_storage_class = spv::StorageClassWorkgroup;
|
||||
}
|
||||
@@ -88,6 +88,7 @@ struct EmitterState {
|
||||
Builder builder;
|
||||
IR::Program& program;
|
||||
ShaderStageInputInfo input_info;
|
||||
bool maintenance8_enabled;
|
||||
uint32_t void_type = 0;
|
||||
uint32_t bool_type = 0;
|
||||
uint32_t u32_type = 0;
|
||||
@@ -398,6 +399,8 @@ uint32_t StorageBufferPackedStride(const EmitterState& state, const IR::MemoryIn
|
||||
|
||||
Prospero::BufferFormat StorageBufferFormat(const EmitterState& state, const IR::MemoryInfo& mem);
|
||||
|
||||
bool UsesSharedIndirectBufferStore(const EmitterState& state, uint32_t resource);
|
||||
|
||||
void EmitMemoryOffsets(EmitterState& state);
|
||||
|
||||
uint32_t LdsDwordCount(const EmitterState& state);
|
||||
@@ -409,6 +412,7 @@ struct MemoryResourceAccess {
|
||||
uint32_t length = 0;
|
||||
uint32_t byte_offset = 0;
|
||||
uint32_t element_bits = 32;
|
||||
bool non_uniform = false;
|
||||
spv::MemoryAccessMask memory_access = spv::MemoryAccessMaskNone;
|
||||
};
|
||||
|
||||
@@ -418,7 +422,8 @@ MemoryResourceAccess PrepareMemoryResourceAccess(EmitterState& state, const IR::
|
||||
|
||||
MemoryResourceAccess PrepareStorageBufferResourceAccess(EmitterState& state,
|
||||
const IR::MemoryInfo& mem,
|
||||
BufferDefinition& buffer);
|
||||
BufferDefinition& buffer,
|
||||
uint32_t array_index = 0);
|
||||
|
||||
uint32_t EmitMemoryElementInBounds(EmitterState& state, const MemoryResourceAccess& access,
|
||||
uint32_t index);
|
||||
@@ -441,6 +446,9 @@ uint32_t EmitUFloatToF32Bits(EmitterState& state, uint32_t raw, uint32_t bits);
|
||||
uint32_t NormalizeFormatComponent(EmitterState& state, const Format::BufferFormatInfo& info,
|
||||
uint32_t component, uint32_t raw);
|
||||
|
||||
uint32_t EncodeFormattedStoreComponent(EmitterState& state, const Format::BufferFormatInfo& info,
|
||||
uint32_t component, uint32_t data, uint32_t data_bits);
|
||||
|
||||
spv::Op SpirvAtomicOpcode(IR::ValueOpcode opcode);
|
||||
|
||||
uint32_t EmitAtomicOperation(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t pointer,
|
||||
|
||||
@@ -249,10 +249,11 @@ uint32_t LoadBda(ValueEmitContext& ctx, uint32_t address, uint32_t active, uint3
|
||||
});
|
||||
}
|
||||
|
||||
uint32_t ByteAddress(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem) {
|
||||
uint32_t ByteAddress(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
|
||||
uint32_t prefix = 0) {
|
||||
if (mem.kind == IR::ResourceKind::Buffer) {
|
||||
const auto resource = ctx.state.program.info.buffers.at(mem.resource).descriptor_index;
|
||||
const auto prefix = ctx.state.memory_byte_offsets[resource];
|
||||
if (prefix == 0u) prefix = ctx.state.memory_byte_offsets[resource];
|
||||
const auto address = Binary(ctx.state, spv::OpIAdd, TypeU32(ctx.state),
|
||||
BufferByteAddress(ctx, inst, mem), prefix);
|
||||
// The host binding prefix must not wrap an out-of-range guest address into the buffer.
|
||||
@@ -273,15 +274,10 @@ uint32_t ByteAddress(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Memo
|
||||
return ScratchByteAddress(ctx, mem, ctx.Arg(inst, 1), ctx.Arg(inst, 2));
|
||||
}
|
||||
|
||||
uint32_t DwordIndex(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem) {
|
||||
auto address = ByteAddress(ctx, inst, mem);
|
||||
if (mem.kind == IR::ResourceKind::Lds || mem.kind == IR::ResourceKind::Gds) {
|
||||
// RDNA2 DS region addresses retain bits [15:2] after adding the byte offset.
|
||||
address = Binary(ctx.state, spv::OpBitwiseAnd, TypeU32(ctx.state), address,
|
||||
ConstantU32(ctx.state, 0xffffu));
|
||||
}
|
||||
uint32_t DwordIndex(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
|
||||
uint32_t prefix = 0) {
|
||||
return Binary(ctx.state, spv::OpShiftRightLogical, TypeU32(ctx.state),
|
||||
address, ConstantU32(ctx.state, 2));
|
||||
ByteAddress(ctx, inst, mem, prefix), ConstantU32(ctx.state, 2));
|
||||
}
|
||||
|
||||
uint32_t LoadWordInBounds(ValueEmitContext& ctx, const MemoryResourceAccess& resource,
|
||||
@@ -540,8 +536,30 @@ void StoreLocalFlat(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
|
||||
void StoreWordPrepared(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
|
||||
const MemoryResourceAccess& resource, uint32_t data) {
|
||||
const auto index = DwordIndex(ctx, inst, mem);
|
||||
EmitIfCondition(ctx.state, EmitMemoryElementInBounds(ctx.state, resource, index), [&]() {
|
||||
auto& state = ctx.state;
|
||||
const auto source = mem.kind == IR::ResourceKind::Buffer
|
||||
? state.program.info.buffers[mem.resource].source : UINT32_MAX;
|
||||
const auto& sources = state.program.descriptor_sources;
|
||||
const auto* indirect = source < sources.size() && sources[source].indirect_descriptor
|
||||
? &*sources[source].indirect_descriptor : nullptr;
|
||||
uint32_t index = 0;
|
||||
uint32_t in_bounds = 0;
|
||||
if (indirect != nullptr && indirect->indexed_store) {
|
||||
// The resource plan proves stride-four, index-only stores. Check the original
|
||||
// index before any byte multiplication can wrap it into the buffer.
|
||||
const auto prefix = Binary(state, spv::OpShiftRightLogical, TypeU32(state),
|
||||
resource.byte_offset, ConstantU32(state, 2));
|
||||
const auto guest_index = ctx.Arg(inst, 1);
|
||||
const auto records = Binary(state, spv::OpISub, TypeU32(state), resource.length, prefix);
|
||||
in_bounds = AndCondition(state,
|
||||
Binary(state, spv::OpULessThanEqual, TypeBool(state), prefix, resource.length),
|
||||
Binary(state, spv::OpULessThan, TypeBool(state), guest_index, records));
|
||||
index = EmitAddU32(state, guest_index, prefix);
|
||||
} else {
|
||||
index = DwordIndex(ctx, inst, mem, resource.byte_offset);
|
||||
in_bounds = EmitMemoryElementInBounds(state, resource, index);
|
||||
}
|
||||
EmitIfCondition(state, in_bounds, [&]() {
|
||||
StoreWordInBounds(ctx, resource, index, data);
|
||||
});
|
||||
}
|
||||
@@ -576,6 +594,15 @@ void StoreWord(ValueEmitContext& ctx, const IR::Inst& inst, IR::MemoryInfo mem)
|
||||
const auto selected = EmitIndirectResourceIndex(
|
||||
state, ctx.Arg(*handle, 0), buffer.indirect_mapping_offset,
|
||||
buffer.indirect_search_iterations, UINT32_MAX);
|
||||
if (UsesSharedIndirectBufferStore(state, mem.resource)) {
|
||||
EmitIfCondition(state, Binary(state, spv::OpULessThan, TypeBool(state), selected,
|
||||
ConstantU32(state, buffer.indirect_resources.size())), [&]() {
|
||||
const auto slot = EmitAddU32(state, selected, ConstantU32(state, buffer.descriptor_index));
|
||||
const auto access = PrepareStorageBufferResourceAccess(state, mem, state.storage_buffers[2], slot);
|
||||
StoreWordPrepared(ctx, inst, mem, access, data);
|
||||
});
|
||||
return;
|
||||
}
|
||||
const auto merge = state.builder.AllocateId();
|
||||
std::vector<uint32_t> labels(buffer.indirect_resources.size());
|
||||
std::vector<uint32_t> branches {spv::OpSwitch, selected, merge};
|
||||
@@ -599,7 +626,12 @@ template <typename Fn>
|
||||
uint32_t EmitAtomicAccess(ValueEmitContext& ctx, const IR::Inst& inst,
|
||||
const IR::MemoryInfo& mem, Fn&& operation) {
|
||||
return EmitValueOrZeroIfCondition(ctx.state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
|
||||
const auto index = DwordIndex(ctx, inst, mem);
|
||||
auto index = DwordIndex(ctx, inst, mem);
|
||||
if (mem.kind == IR::ResourceKind::Lds || mem.kind == IR::ResourceKind::Gds) {
|
||||
// Keep region-address truncation local to DS atomics.
|
||||
index = Binary(ctx.state, spv::OpBitwiseAnd, TypeU32(ctx.state), index,
|
||||
ConstantU32(ctx.state, 0x3fffu));
|
||||
}
|
||||
const auto resource = PrepareMemoryResourceAccess(ctx.state, mem);
|
||||
return EmitValueOrZeroIfCondition(
|
||||
ctx.state, EmitMemoryElementInBounds(ctx.state, resource, index), [&]() {
|
||||
@@ -735,53 +767,6 @@ uint32_t FormattedLoad(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Me
|
||||
});
|
||||
}
|
||||
|
||||
uint32_t EncodeFormattedStoreComponent(ValueEmitContext& ctx,
|
||||
const Format::BufferFormatInfo& info,
|
||||
uint32_t component, uint32_t data, uint32_t data_bits) {
|
||||
auto& state = ctx.state;
|
||||
const auto bits = info.component_bits[component];
|
||||
if (data_bits == 16u) {
|
||||
if (info.type == Format::ComponentType::Uint) {
|
||||
data = EmitBitFieldUExtract(state, data, ConstantU32(state, 0), ConstantU32(state, 16));
|
||||
} else if (info.type == Format::ComponentType::Sint) {
|
||||
data = EmitBitFieldSExtract(state, data, ConstantU32(state, 0), ConstantU32(state, 16));
|
||||
} else {
|
||||
data = EmitBitCastU32F32(state, EmitF16BitsToF32(state, data));
|
||||
}
|
||||
}
|
||||
const bool normalized = info.type == Format::ComponentType::Unorm ||
|
||||
info.type == Format::ComponentType::Snorm;
|
||||
const bool scaled = info.type == Format::ComponentType::Uscaled ||
|
||||
info.type == Format::ComponentType::Sscaled;
|
||||
if (normalized || scaled) {
|
||||
// Two-bit packed channels are unsigned even in signed formats.
|
||||
const bool is_signed = bits != 2u && (info.type == Format::ComponentType::Snorm ||
|
||||
info.type == Format::ComponentType::Sscaled);
|
||||
const auto max_value = static_cast<float>((1u << (bits - (is_signed ? 1u : 0u))) - 1u);
|
||||
const auto lower = normalized ? (is_signed ? -1.0f : 0.0f)
|
||||
: (is_signed ? -max_value - 1.0f : 0.0f);
|
||||
const auto upper = normalized ? 1.0f : max_value;
|
||||
auto value = Select(state, TypeF32(state), EmitClassifyF32Bits(state, data).nan,
|
||||
ConstantF32Value(state, 0.0f), EmitBitCastF32U32(state, data));
|
||||
value = EmitGlsl<GLSLstd450FClamp, IR::Type::F32>(
|
||||
state, value, ConstantF32Value(state, lower), ConstantF32Value(state, upper));
|
||||
if (normalized) {
|
||||
value = EmitFPRoundEven32(
|
||||
state, EmitFPMul32(state, value, ConstantF32Value(state, max_value)));
|
||||
}
|
||||
// Float-to-integer conversion truncates scaled values toward zero.
|
||||
value = Unary(state, is_signed ? spv::OpConvertFToS : spv::OpConvertFToU,
|
||||
is_signed ? TypeI32(state) : TypeU32(state), value);
|
||||
return is_signed ? Unary(state, spv::OpBitcast, TypeU32(state), value) : value;
|
||||
}
|
||||
if (bits == 16u && info.type == Format::ComponentType::Float) {
|
||||
const auto pair = EmitCompositeConstructF32x2(
|
||||
state, EmitBitCastF32U32(state, data), ConstantF32Value(state, 0.0f));
|
||||
return EmitPackHalf2x16(state, pair);
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
void StoreFormattedPrepared(ValueEmitContext& ctx, const IR::Inst& inst,
|
||||
const IR::MemoryInfo& mem, const MemoryResourceAccess& resource,
|
||||
const Format::BufferFormatInfo& info, uint32_t data,
|
||||
@@ -800,7 +785,7 @@ void StoreFormattedPrepared(ValueEmitContext& ctx, const IR::Inst& inst,
|
||||
value, data, component);
|
||||
}
|
||||
}
|
||||
value = EncodeFormattedStoreComponent(ctx, info, component, value, mem.data_bits);
|
||||
value = EncodeFormattedStoreComponent(ctx.state, info, component, value, mem.data_bits);
|
||||
const auto bits = info.component_bits[component];
|
||||
if (info.packed_bitfield) {
|
||||
packed = EmitBitFieldInsert(
|
||||
@@ -926,10 +911,9 @@ uint32_t IndirectBufferInBounds(EmitterState& state, const IndirectBufferAccess&
|
||||
state, spv::OpIAdd, TypeU32(state), buffer.offset, ConstantU32(state, displacement));
|
||||
const auto has_payload = [&](uint32_t size) {
|
||||
return AndCondition(
|
||||
state, Binary(state, spv::OpUGreaterThanEqual, TypeBool(state), size,
|
||||
ConstantU32(state, bytes)),
|
||||
state, Binary(state, spv::OpUGreaterThanEqual, TypeBool(state), size, bytes),
|
||||
Binary(state, spv::OpULessThanEqual, TypeBool(state), offset,
|
||||
Binary(state, spv::OpISub, TypeU32(state), size, ConstantU32(state, bytes))));
|
||||
Binary(state, spv::OpISub, TypeU32(state), size, bytes)));
|
||||
};
|
||||
const auto structured = AndCondition(
|
||||
state, buffer.index_in_bounds,
|
||||
@@ -970,7 +954,8 @@ uint32_t LoadIndirectBuffer(ValueEmitContext& ctx, const IR::Inst& inst, uint32_
|
||||
ConstantU64(state, component * 4u));
|
||||
values[component] = EmitValueOrZeroIfCondition(
|
||||
state, AndCondition(state, valid_format,
|
||||
IndirectBufferInBounds(state, buffer, component * 4u, 4u, false)),
|
||||
IndirectBufferInBounds(state, buffer, component * 4u,
|
||||
ConstantU32(state, 4u), false)),
|
||||
[&]() { return LoadBdaDword(ctx, address); });
|
||||
}
|
||||
return ConstructU32Composite(state, components, values);
|
||||
@@ -980,9 +965,54 @@ uint32_t LoadIndirectFormattedX(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto& state = ctx.state;
|
||||
return EmitValueOrZeroIfCondition(state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
|
||||
const auto buffer = PrepareIndirectBuffer(ctx, inst);
|
||||
constexpr auto format_count =
|
||||
static_cast<uint32_t>(Prospero::BufferFormat::k32_32_32_32Float) + 1u;
|
||||
const auto geometry = EmitIndexSwitch(
|
||||
state, buffer.format, format_count, TypeU32Composite(state, 4), [&](uint32_t format) {
|
||||
const auto info = Format::GetFormatInfo(static_cast<Prospero::BufferFormat>(format));
|
||||
return state.builder.Constant(
|
||||
spv::OpConstantComposite, TypeU32Composite(state, 4),
|
||||
ConstantU32(state, info.byte_size),
|
||||
ConstantU32(state, std::max(1u, info.component_count)),
|
||||
ConstantU32(state, info.packed_bitfield ? 0u : info.component_bits[0] / 8u),
|
||||
ConstantU32(state, info.byte_size == 0u ? 0u : std::min(4u, info.byte_size) - 1u));
|
||||
});
|
||||
const auto field = [&](uint32_t index) {
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), value, geometry, index);
|
||||
return value;
|
||||
};
|
||||
const auto bytes = field(0);
|
||||
const auto component = Binary(
|
||||
state, spv::OpUMod, TypeU32(state),
|
||||
Binary(state, spv::OpISub, TypeU32(state), buffer.selector, ConstantU32(state, 4)), field(1));
|
||||
const auto alignment = Unary(state, spv::OpUConvert, TypeU64(state), field(3));
|
||||
const auto base = Binary(state, spv::OpBitwiseAnd, TypeU64(state), buffer.address,
|
||||
Unary(state, spv::OpNot, TypeU64(state), alignment));
|
||||
const auto address = Binary(
|
||||
state, spv::OpIAdd, TypeU64(state), base,
|
||||
Unary(state, spv::OpUConvert, TypeU64(state),
|
||||
Binary(state, spv::OpIMul, TypeU32(state), component, field(2))));
|
||||
const auto memory = AndCondition(
|
||||
state, Binary(state, spv::OpINotEqual, TypeBool(state), bytes, ConstantU32(state, 0)),
|
||||
Binary(state, spv::OpUGreaterThanEqual, TypeBool(state), buffer.selector,
|
||||
ConstantU32(state, 4)));
|
||||
const auto raw = EmitValueOrZeroIfCondition(
|
||||
state, AndCondition(state, memory, IndirectBufferInBounds(state, buffer, 0u, bytes, true)),
|
||||
[&]() {
|
||||
// Format alignment and component spacing keep every selected component within one DWORD.
|
||||
const auto word = LoadBdaDword(
|
||||
ctx, Binary(state, spv::OpBitwiseAnd, TypeU64(state), address,
|
||||
ConstantU64(state, ~uint64_t {3})));
|
||||
const auto byte = Binary(
|
||||
state, spv::OpBitwiseAnd, TypeU32(state),
|
||||
Unary(state, spv::OpUConvert, TypeU32(state), address), ConstantU32(state, 3));
|
||||
return Binary(state, spv::OpShiftRightLogical, TypeU32(state), word,
|
||||
Binary(state, spv::OpShiftLeftLogical, TypeU32(state), byte,
|
||||
ConstantU32(state, 3)));
|
||||
});
|
||||
return EmitIndexSwitch(
|
||||
state, buffer.format, static_cast<uint32_t>(Prospero::BufferFormat::k32_32_32_32Float) + 1u,
|
||||
TypeU32(state), [&](uint32_t format) {
|
||||
state, buffer.format, format_count, TypeU32(state), [&](uint32_t format) {
|
||||
const auto info = Format::GetFormatInfo(static_cast<Prospero::BufferFormat>(format));
|
||||
if (info.type == Format::ComponentType::Unknown) return ConstantU32(state, 0);
|
||||
const auto constant = Select(
|
||||
@@ -993,28 +1023,16 @@ uint32_t LoadIndirectFormattedX(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
state, Binary(state, spv::OpUGreaterThanEqual, TypeBool(state), buffer.selector,
|
||||
ConstantU32(state, 4)),
|
||||
TypeU32(state), constant, [&]() {
|
||||
const auto in_bounds = IndirectBufferInBounds(state, buffer, 0u, info.byte_size, true);
|
||||
const auto base = Binary(
|
||||
state, spv::OpBitwiseAnd, TypeU64(state), buffer.address,
|
||||
ConstantU64(state, ~(uint64_t(std::min(4u, info.byte_size)) - 1u)));
|
||||
const auto load = [&](uint32_t component, uint32_t bits) {
|
||||
const auto offset = Format::GetFormatComponentByteOffset(info, component);
|
||||
const auto address = offset == 0u
|
||||
? base
|
||||
: Binary(state, spv::OpIAdd, TypeU64(state),
|
||||
base, ConstantU64(state, offset));
|
||||
return LoadBda(ctx, address, in_bounds, bits);
|
||||
};
|
||||
const auto emit_component = [&](uint32_t component) {
|
||||
return LoadFormattedComponent(
|
||||
ctx, info, {FormattedSourceKind::Memory, component},
|
||||
[&](uint32_t source) { return load(source, 32u); }, load);
|
||||
[&](uint32_t) { return raw; },
|
||||
[&](uint32_t, uint32_t bits) {
|
||||
return Binary(state, spv::OpBitwiseAnd, TypeU32(state), raw,
|
||||
ConstantU32(state, bits == 8u ? 0xffu : 0xffffu));
|
||||
});
|
||||
};
|
||||
if (info.component_count == 1u) return emit_component(0u);
|
||||
const auto component = Binary(
|
||||
state, spv::OpUMod, TypeU32(state),
|
||||
Binary(state, spv::OpISub, TypeU32(state), buffer.selector, ConstantU32(state, 4)),
|
||||
ConstantU32(state, info.component_count));
|
||||
if (!info.packed_bitfield) return emit_component(0u);
|
||||
return EmitIndexSwitch(state, component, info.component_count, TypeU32(state),
|
||||
emit_component);
|
||||
});
|
||||
@@ -1222,32 +1240,48 @@ void EmitSharedAtomic64(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto& state = ctx.state;
|
||||
const auto& mem = ctx.Memory(inst);
|
||||
EnsureLdsStorage(state);
|
||||
EmitIfCondition(state, ctx.Arg(inst, 2), [&]() {
|
||||
const auto address = Binary(state, spv::OpBitwiseAnd, TypeU32(state),
|
||||
ByteAddress(ctx, inst, mem), ConstantU32(state, 0xfff8u));
|
||||
const auto index = Binary(state, spv::OpShiftRightLogical, TypeU32(state), address,
|
||||
ConstantU32(state, 3u));
|
||||
const auto in_bounds = Binary(state, spv::OpULessThan, TypeBool(state), index,
|
||||
ConstantU32(state, LdsDwordCount(state) / 2u));
|
||||
EmitIfCondition(state, in_bounds, [&]() {
|
||||
auto native_index = index;
|
||||
auto semantics = spv::MemorySemanticsWorkgroupMemoryMask;
|
||||
if (state.lds_storage_class == spv::StorageClassStorageBuffer) {
|
||||
native_index = EmitAddU32(state, index, EmitBinaryU32(
|
||||
state, spv::OpShiftRightLogical, state.lds_base_dwords, ConstantU32(state, 1)));
|
||||
semantics = spv::MemorySemanticsUniformMemoryMask;
|
||||
}
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto address = Binary(state, spv::OpBitwiseAnd, TypeU32(state),
|
||||
ByteAddress(ctx, inst, mem), ConstantU32(state, 0xfff8u));
|
||||
const auto index = Binary(state, spv::OpShiftRightLogical, TypeU32(state), address,
|
||||
ConstantU32(state, 3u));
|
||||
const auto in_bounds = Binary(state, spv::OpULessThan, TypeBool(state), index,
|
||||
ConstantU32(state, LdsDwordCount(state) / 2u));
|
||||
const auto active = EmitLogicalAndBool(state, ctx.Arg(inst, inst.NumArgs() - 1), in_bounds);
|
||||
const auto emit = [&]() {
|
||||
auto native_index = index;
|
||||
auto semantics = spv::MemorySemanticsWorkgroupMemoryMask;
|
||||
if (state.lds_storage_class == spv::StorageClassStorageBuffer) {
|
||||
native_index = EmitAddU32(state, index, EmitBinaryU32(
|
||||
state, spv::OpShiftRightLogical, state.lds_base_dwords, ConstantU32(state, 1)));
|
||||
semantics = spv::MemorySemanticsUniformMemoryMask;
|
||||
}
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
spv::OpAccessChain, TypePointer(state, state.lds_storage_class, TypeU64(state)),
|
||||
pointer, state.lds_u64_variable, ConstantU32(state, 0), native_index);
|
||||
const auto old = state.builder.AllocateId();
|
||||
const auto opcode = SpirvAtomicOpcode(inst.GetOpcode());
|
||||
const auto scope = ConstantU32(state, spv::ScopeWorkgroup);
|
||||
const auto acquire_release =
|
||||
ConstantU32(state, spv::MemorySemanticsAcquireReleaseMask | semantics);
|
||||
if (opcode == spv::OpAtomicCompareExchange) {
|
||||
// RDNA2 DS compares DATA and stores DATA2, opposite to BUFFER atomics.
|
||||
state.builder.AddFunction(
|
||||
spv::OpAccessChain, TypePointer(state, state.lds_storage_class, TypeU64(state)),
|
||||
pointer, state.lds_u64_variable, ConstantU32(state, 0), native_index);
|
||||
const auto value = ctx.Arg(inst, 1);
|
||||
state.builder.AddFunction(
|
||||
SpirvAtomicOpcode(inst.GetOpcode()), TypeU64(state), state.builder.AllocateId(),
|
||||
pointer, ConstantU32(state, spv::ScopeWorkgroup),
|
||||
ConstantU32(state, spv::MemorySemanticsAcquireReleaseMask | semantics), value);
|
||||
});
|
||||
});
|
||||
opcode, TypeU64(state), old, pointer, scope, acquire_release,
|
||||
ConstantU32(state, spv::MemorySemanticsAcquireMask | semantics),
|
||||
ctx.Arg(inst, 2), ctx.Arg(inst, 1));
|
||||
} else {
|
||||
state.builder.AddFunction(opcode, TypeU64(state), old, pointer, scope,
|
||||
acquire_release, ctx.Arg(inst, 1));
|
||||
}
|
||||
return old;
|
||||
};
|
||||
if (inst.HasUses()) {
|
||||
ctx.Define(inst, EmitValueOrDefaultIfCondition(
|
||||
state, active, TypeU64(state), ConstantU64(state, 0), emit));
|
||||
} else {
|
||||
EmitIfCondition(state, active, emit);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t EmitBufferFloatAtomic(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
|
||||
@@ -1,15 +1,14 @@
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInstructions.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index) {
|
||||
static uint32_t EmitShaderDataDwordLoadAt(EmitterState& state, uint32_t dword_index) {
|
||||
if (state.program.bindings.UsesPushData()) {
|
||||
dword_index += state.program.bindings.push_data_start_dword;
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpAccessChain, TypePushConstantElementPointer(state),
|
||||
pointer, state.push_constant_variable, ConstantU32(state, 0),
|
||||
ConstantU32(state, dword_index));
|
||||
dword_index);
|
||||
state.builder.AddFunction(spv::OpLoad, TypeU32(state), value, pointer);
|
||||
return value;
|
||||
}
|
||||
@@ -18,13 +17,20 @@ uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index) {
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpAccessChain, TypeStorageBufferElementPointer(state),
|
||||
pointer, state.shader_data_storage_variable,
|
||||
ConstantU32(state, 0), ConstantU32(state, dword_index));
|
||||
ConstantU32(state, 0), dword_index);
|
||||
state.builder.AddFunction(spv::OpLoad, TypeU32(state), value, pointer);
|
||||
return value;
|
||||
}
|
||||
return ConstantU32(state, 0);
|
||||
}
|
||||
|
||||
uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index) {
|
||||
if (state.program.bindings.UsesPushData()) {
|
||||
dword_index += state.program.bindings.push_data_start_dword;
|
||||
}
|
||||
return EmitShaderDataDwordLoadAt(state, ConstantU32(state, dword_index));
|
||||
}
|
||||
|
||||
uint32_t EmitBinaryU32(EmitterState& state, spv::Op opcode, uint32_t lhs, uint32_t rhs) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(opcode, TypeU32(state), ret, lhs, rhs);
|
||||
@@ -102,12 +108,38 @@ Prospero::BufferFormat StorageBufferFormat(const EmitterState& state, const IR::
|
||||
return state.program.info.buffers[mem.resource].descriptor_format;
|
||||
}
|
||||
|
||||
bool UsesSharedIndirectBufferStore(const EmitterState& state, uint32_t resource) {
|
||||
const auto& buffers = state.program.info.buffers;
|
||||
const auto& root = buffers[resource];
|
||||
if (root.indirect_root != resource || root.descriptor_index == UINT32_MAX ||
|
||||
root.packed_stride == 0u || root.indirect_resources.empty()) {
|
||||
return false;
|
||||
}
|
||||
uint32_t slot = root.descriptor_index;
|
||||
for (const auto candidate: root.indirect_resources) {
|
||||
if (buffers[candidate].packed_stride != root.packed_stride ||
|
||||
buffers[candidate].descriptor_index != slot++) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void EmitMemoryOffsets(EmitterState& state) {
|
||||
std::array<bool, IR::ShaderInfo::MaxBuffers> dynamic_offsets {};
|
||||
for (uint32_t resource = 0; resource < state.program.info.buffers.size(); ++resource) {
|
||||
if (!UsesSharedIndirectBufferStore(state, resource)) continue;
|
||||
for (const auto candidate: state.program.info.buffers[resource].indirect_resources) {
|
||||
dynamic_offsets[state.program.info.buffers[candidate].descriptor_index] = true;
|
||||
}
|
||||
}
|
||||
const auto count = state.program.bindings.descriptor_counts[static_cast<size_t>(IR::DescriptorBindingKind::Buffers)];
|
||||
for (uint32_t i = 0; i < count; i += 4u) {
|
||||
const auto lanes = std::min(4u, count - i);
|
||||
if (std::all_of(dynamic_offsets.begin() + i, dynamic_offsets.begin() + i + lanes,
|
||||
[](bool dynamic) { return dynamic; })) continue;
|
||||
const auto word =
|
||||
EmitShaderDataDwordLoad(state, state.program.bindings.memory_offset_dword + i / 4u);
|
||||
for (uint32_t lane = 0; lane < std::min(4u, count - i); ++lane) {
|
||||
for (uint32_t lane = 0; lane < lanes; ++lane) {
|
||||
if (dynamic_offsets[i + lane]) continue;
|
||||
state.memory_byte_offsets[i + lane] = EmitNative<spv::OpBitFieldUExtract, IR::Type::U32>(
|
||||
state, word, ConstantU32(state, lane * 8u), ConstantU32(state, 8u));
|
||||
}
|
||||
@@ -152,7 +184,8 @@ void EnsureLdsStorage(EmitterState& state) {
|
||||
|
||||
MemoryResourceAccess PrepareStorageBufferResourceAccess(EmitterState& state,
|
||||
const IR::MemoryInfo& mem,
|
||||
BufferDefinition& buffer) {
|
||||
BufferDefinition& buffer,
|
||||
uint32_t array_index) {
|
||||
if (buffer.variable == 0) {
|
||||
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::Buffers, mem.resource,
|
||||
"storage buffer descriptor array was not emitted");
|
||||
@@ -160,15 +193,34 @@ MemoryResourceAccess PrepareStorageBufferResourceAccess(EmitterState& state,
|
||||
if (buffer.pointer_type == 0) {
|
||||
buffer.pointer_type = TypePointer(state, spv::StorageClassStorageBuffer, buffer.type);
|
||||
}
|
||||
const auto array_index =
|
||||
state.program.info.buffers.at(mem.resource).descriptor_index;
|
||||
const bool non_uniform = array_index != 0u;
|
||||
const auto static_index = state.program.info.buffers.at(mem.resource).descriptor_index;
|
||||
if (!non_uniform) array_index = ConstantU32(state, static_index);
|
||||
MemoryResourceAccess access {
|
||||
.kind = mem.kind,
|
||||
.non_uniform = non_uniform,
|
||||
.memory_access = mem.coherent ? spv::MemoryAccessVolatileMask : spv::MemoryAccessMaskNone};
|
||||
access.object_pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpAccessChain, buffer.pointer_type, access.object_pointer,
|
||||
buffer.variable, ConstantU32(state, array_index));
|
||||
access.byte_offset = state.memory_byte_offsets[array_index];
|
||||
buffer.variable, array_index);
|
||||
if (non_uniform) {
|
||||
state.builder.RequireExtension("SPV_EXT_descriptor_indexing");
|
||||
state.builder.RequireCapability(spv::CapabilityShaderNonUniform);
|
||||
state.builder.RequireCapability(spv::CapabilityStorageBufferArrayNonUniformIndexing);
|
||||
state.builder.AddAnnotation(spv::OpDecorate, access.object_pointer, spv::DecorationNonUniform);
|
||||
const auto offsets_start = state.program.bindings.memory_offset_dword +
|
||||
(state.program.bindings.UsesPushData() ? state.program.bindings.push_data_start_dword : 0u);
|
||||
const auto word = EmitShaderDataDwordLoadAt(state, EmitAddU32(
|
||||
state, ConstantU32(state, offsets_start),
|
||||
Binary(state, spv::OpShiftRightLogical, TypeU32(state), array_index, ConstantU32(state, 2))));
|
||||
const auto shift = Binary(state, spv::OpShiftLeftLogical, TypeU32(state),
|
||||
Binary(state, spv::OpBitwiseAnd, TypeU32(state), array_index, ConstantU32(state, 3)),
|
||||
ConstantU32(state, 3));
|
||||
access.byte_offset = EmitNative<spv::OpBitFieldUExtract, IR::Type::U32>(
|
||||
state, word, shift, ConstantU32(state, 8));
|
||||
} else {
|
||||
access.byte_offset = state.memory_byte_offsets[static_index];
|
||||
}
|
||||
access.length = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpArrayLength, TypeU32(state), access.length,
|
||||
access.object_pointer, 0);
|
||||
@@ -260,6 +312,9 @@ uint32_t EmitStorageBufferElementPointer(EmitterState& state,
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpAccessChain, pointer_type, pointer, access.object_pointer,
|
||||
ConstantU32(state, 0), index);
|
||||
if (access.non_uniform) {
|
||||
state.builder.AddAnnotation(spv::OpDecorate, pointer, spv::DecorationNonUniform);
|
||||
}
|
||||
return pointer;
|
||||
}
|
||||
|
||||
@@ -362,8 +417,54 @@ uint32_t NormalizeFormatComponent(EmitterState& state, const Format::BufferForma
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t EncodeFormattedStoreComponent(EmitterState& state, const Format::BufferFormatInfo& info,
|
||||
uint32_t component, uint32_t data, uint32_t data_bits) {
|
||||
const auto bits = info.component_bits[component];
|
||||
if (data_bits == 16u) {
|
||||
if (info.type == Format::ComponentType::Uint) {
|
||||
data = EmitBitFieldUExtract(state, data, ConstantU32(state, 0), ConstantU32(state, 16));
|
||||
} else if (info.type == Format::ComponentType::Sint) {
|
||||
data = EmitBitFieldSExtract(state, data, ConstantU32(state, 0), ConstantU32(state, 16));
|
||||
} else {
|
||||
data = EmitBitCastU32F32(state, EmitF16BitsToF32(state, data));
|
||||
}
|
||||
}
|
||||
const bool normalized = info.type == Format::ComponentType::Unorm ||
|
||||
info.type == Format::ComponentType::Snorm;
|
||||
const bool scaled = info.type == Format::ComponentType::Uscaled ||
|
||||
info.type == Format::ComponentType::Sscaled;
|
||||
if (normalized || scaled) {
|
||||
// Two-bit packed channels are unsigned even in signed formats.
|
||||
const bool is_signed = bits != 2u && (info.type == Format::ComponentType::Snorm ||
|
||||
info.type == Format::ComponentType::Sscaled);
|
||||
const auto max_value = static_cast<float>((1u << (bits - (is_signed ? 1u : 0u))) - 1u);
|
||||
const auto lower = normalized ? (is_signed ? -1.0f : 0.0f)
|
||||
: (is_signed ? -max_value - 1.0f : 0.0f);
|
||||
const auto upper = normalized ? 1.0f : max_value;
|
||||
auto value = Select(state, TypeF32(state), EmitClassifyF32Bits(state, data).nan,
|
||||
ConstantF32Value(state, 0.0f), EmitBitCastF32U32(state, data));
|
||||
value = EmitGlsl<GLSLstd450FClamp, IR::Type::F32>(
|
||||
state, value, ConstantF32Value(state, lower), ConstantF32Value(state, upper));
|
||||
if (normalized) {
|
||||
value = EmitFPRoundEven32(
|
||||
state, EmitFPMul32(state, value, ConstantF32Value(state, max_value)));
|
||||
}
|
||||
// Float-to-integer conversion truncates scaled values toward zero.
|
||||
value = Unary(state, is_signed ? spv::OpConvertFToS : spv::OpConvertFToU,
|
||||
is_signed ? TypeI32(state) : TypeU32(state), value);
|
||||
return is_signed ? Unary(state, spv::OpBitcast, TypeU32(state), value) : value;
|
||||
}
|
||||
if (bits == 16u && info.type == Format::ComponentType::Float) {
|
||||
const auto pair = EmitCompositeConstructF32x2(
|
||||
state, EmitBitCastF32U32(state, data), ConstantF32Value(state, 0.0f));
|
||||
return EmitPackHalf2x16(state, pair);
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
spv::Op SpirvAtomicOpcode(IR::ValueOpcode opcode) {
|
||||
switch (opcode) {
|
||||
case IR::ValueOpcode::SharedAtomicCmpSwap64:
|
||||
case IR::ValueOpcode::ImageAtomicCompareSwap32:
|
||||
case IR::ValueOpcode::BufferAtomicCmpSwap32: return spv::OpAtomicCompareExchange;
|
||||
case IR::ValueOpcode::ImageAtomicSwap32:
|
||||
@@ -391,7 +492,8 @@ spv::Op SpirvAtomicOpcode(IR::ValueOpcode opcode) {
|
||||
case IR::ValueOpcode::ImageAtomicUMax32:
|
||||
case IR::ValueOpcode::ImageAtomicUMax64:
|
||||
case IR::ValueOpcode::BufferAtomicUMax32:
|
||||
case IR::ValueOpcode::SharedAtomicUMax32: return spv::OpAtomicUMax;
|
||||
case IR::ValueOpcode::SharedAtomicUMax32:
|
||||
case IR::ValueOpcode::SharedAtomicUMax64: return spv::OpAtomicUMax;
|
||||
case IR::ValueOpcode::ImageAtomicAnd32:
|
||||
case IR::ValueOpcode::ImageAtomicAnd64:
|
||||
case IR::ValueOpcode::BufferAtomicAnd32:
|
||||
|
||||
@@ -351,6 +351,9 @@ void DecodeMimg(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
|
||||
if (a16) {
|
||||
inst.image_sample_flags |= ImageSampleFlagA16;
|
||||
}
|
||||
if ((sample != nullptr || gather != nullptr) && (word0 & (1u << 12u)) != 0u) {
|
||||
inst.image_sample_flags |= ImageSampleFlagUnnormalized;
|
||||
}
|
||||
inst.image_dimension = dimension;
|
||||
inst.image_r128 = r128;
|
||||
inst.image_nsa_dwords = nsa_dwords;
|
||||
|
||||
@@ -116,7 +116,8 @@ constexpr MemoryOpcodeInfo DS_OPCODE_LIST[] = {
|
||||
{0x3fu, Opcode::DS_ORDERED_COUNT, 1, 32},
|
||||
{0x40u, Opcode::DS_ADD_U64, 2, 32}, {0x4au, Opcode::DS_OR_B64, 2, 32},
|
||||
{0x4du, Opcode::DS_WRITE_B64, 2, 32}, {0x4eu, Opcode::DS_WRITE2_B64, 4, 32},
|
||||
{0x4fu, Opcode::DS_WRITE2ST64_B64, 4, 32}, {0x76u, Opcode::DS_READ_B64, 2, 32},
|
||||
{0x4fu, Opcode::DS_WRITE2ST64_B64, 4, 32}, {0x68u, Opcode::DS_MAX_RTN_U64, 2, 32},
|
||||
{0x70u, Opcode::DS_CMPST_RTN_B64, 2, 32}, {0x76u, Opcode::DS_READ_B64, 2, 32},
|
||||
{0x77u, Opcode::DS_READ2_B64, 4, 32}, {0x78u, Opcode::DS_READ2ST64_B64, 4, 32},
|
||||
{0xa0u, Opcode::DS_WRITE_B8_D16_HI, 1, 8},
|
||||
{0xa1u, Opcode::DS_WRITE_B16_D16_HI, 1, 16},
|
||||
@@ -192,6 +193,8 @@ bool IsDsAtomicOpcode(Opcode opcode) {
|
||||
case Opcode::DS_MIN_RTN_U32:
|
||||
case Opcode::DS_MAX_U32:
|
||||
case Opcode::DS_MAX_RTN_U32:
|
||||
case Opcode::DS_MAX_RTN_U64:
|
||||
case Opcode::DS_CMPST_RTN_B64:
|
||||
case Opcode::DS_AND_B32:
|
||||
case Opcode::DS_AND_RTN_B32:
|
||||
case Opcode::DS_OR_B32:
|
||||
@@ -211,6 +214,7 @@ uint32_t DsSourceCount(Opcode opcode) {
|
||||
case Opcode::DS_WRITE2ST64_B32:
|
||||
case Opcode::DS_WRITE2_B64:
|
||||
case Opcode::DS_WRITE2ST64_B64:
|
||||
case Opcode::DS_CMPST_RTN_B64:
|
||||
case Opcode::DS_MSKOR_B32: return 3u;
|
||||
case Opcode::DS_MIN_F32:
|
||||
case Opcode::DS_MAX_F32:
|
||||
|
||||
@@ -47,8 +47,12 @@ constexpr OpcodeMap SOP1_OPCODE_LIST[] = {
|
||||
{0x0au, Opcode::S_WQM_B64},
|
||||
{0x0bu, Opcode::S_BREV_B32},
|
||||
{0x0cu, Opcode::S_BREV_B64},
|
||||
{0x0du, Opcode::S_BCNT0_I32_B32},
|
||||
{0x0eu, Opcode::S_BCNT0_I32_B64},
|
||||
{0x0fu, Opcode::S_BCNT1_I32_B32},
|
||||
{0x10u, Opcode::S_BCNT1_I32_B64},
|
||||
{0x11u, Opcode::S_FF0_I32_B32},
|
||||
{0x12u, Opcode::S_FF0_I32_B64},
|
||||
{0x13u, Opcode::S_FF1_I32_B32},
|
||||
{0x14u, Opcode::S_FF1_I32_B64},
|
||||
{0x15u, Opcode::S_FLBIT_I32_B32},
|
||||
@@ -112,7 +116,9 @@ constexpr OpcodeMap SOPP_OPCODE_LIST[] = {
|
||||
{0x12u, Opcode::S_TRAP},
|
||||
{0x16u, Opcode::S_TTRACEDATA},
|
||||
{0x17u, Opcode::S_CBRANCH_CDBGSYS},
|
||||
{0x18u, Opcode::S_CBRANCH_CDBGUSER},
|
||||
{0x19u, Opcode::S_CBRANCH_CDBGSYS_OR_USER},
|
||||
{0x1au, Opcode::S_CBRANCH_CDBGSYS_AND_USER},
|
||||
{0x20u, Opcode::S_INST_PREFETCH},
|
||||
{0x23u, Opcode::S_WAITCNT_DEPCTR},
|
||||
};
|
||||
|
||||
@@ -186,7 +186,9 @@ bool IsConditionalBranch(Opcode opcode) {
|
||||
switch (opcode) {
|
||||
// Conditional shader debugging is disabled.
|
||||
case Opcode::S_CBRANCH_CDBGSYS:
|
||||
case Opcode::S_CBRANCH_CDBGSYS_OR_USER: return false;
|
||||
case Opcode::S_CBRANCH_CDBGUSER:
|
||||
case Opcode::S_CBRANCH_CDBGSYS_OR_USER:
|
||||
case Opcode::S_CBRANCH_CDBGSYS_AND_USER: return false;
|
||||
case Opcode::S_CBRANCH_SCC0:
|
||||
case Opcode::S_CBRANCH_SCC1:
|
||||
case Opcode::S_CBRANCH_VCCZ:
|
||||
@@ -510,6 +512,10 @@ std::string InstructionToString(const Instruction& inst) {
|
||||
case Opcode::S_SEXT_I32_I16:
|
||||
case Opcode::S_BREV_B32:
|
||||
case Opcode::S_BREV_B64:
|
||||
case Opcode::S_BCNT0_I32_B32:
|
||||
case Opcode::S_BCNT0_I32_B64:
|
||||
case Opcode::S_FF0_I32_B32:
|
||||
case Opcode::S_FF0_I32_B64:
|
||||
case Opcode::S_BCNT1_I32_B32:
|
||||
case Opcode::S_FLBIT_I32_B32:
|
||||
case Opcode::S_FF1_I32_B32:
|
||||
@@ -571,7 +577,9 @@ std::string InstructionToString(const Instruction& inst) {
|
||||
case Opcode::S_CBRANCH_EXECZ:
|
||||
case Opcode::S_CBRANCH_EXECNZ:
|
||||
case Opcode::S_CBRANCH_CDBGSYS:
|
||||
case Opcode::S_CBRANCH_CDBGUSER:
|
||||
case Opcode::S_CBRANCH_CDBGSYS_OR_USER:
|
||||
case Opcode::S_CBRANCH_CDBGSYS_AND_USER:
|
||||
return WithUnsupportedReason(inst, fmt::format("0x{:08x}: {} 0x{:08x}", inst.pc,
|
||||
magic_enum::enum_name(inst.opcode),
|
||||
inst.branch_target));
|
||||
@@ -700,6 +708,8 @@ std::string InstructionToString(const Instruction& inst) {
|
||||
case Opcode::DS_MIN_RTN_U32:
|
||||
case Opcode::DS_MAX_U32:
|
||||
case Opcode::DS_MAX_RTN_U32:
|
||||
case Opcode::DS_MAX_RTN_U64:
|
||||
case Opcode::DS_CMPST_RTN_B64:
|
||||
case Opcode::DS_AND_B32:
|
||||
case Opcode::DS_AND_RTN_B32:
|
||||
case Opcode::DS_OR_B32:
|
||||
|
||||
@@ -50,8 +50,12 @@ enum class Opcode {
|
||||
S_ABSDIFF_I32,
|
||||
S_BREV_B32,
|
||||
S_BREV_B64,
|
||||
S_BCNT0_I32_B32,
|
||||
S_BCNT0_I32_B64,
|
||||
S_BCNT1_I32_B32,
|
||||
S_BCNT1_I32_B64,
|
||||
S_FF0_I32_B32,
|
||||
S_FF0_I32_B64,
|
||||
S_FF1_I32_B32,
|
||||
S_FF1_I32_B64,
|
||||
S_FLBIT_I32_B32,
|
||||
@@ -374,10 +378,38 @@ enum class Opcode {
|
||||
V_CMP_NEQ_F32,
|
||||
V_CMP_NLT_F32,
|
||||
V_CMP_TRU_F32,
|
||||
V_CMP_F_F64,
|
||||
V_CMP_LT_F64,
|
||||
V_CMP_EQ_F64,
|
||||
V_CMP_LE_F64,
|
||||
V_CMP_GT_F64,
|
||||
V_CMP_LG_F64,
|
||||
V_CMP_GE_F64,
|
||||
V_CMP_O_F64,
|
||||
V_CMP_U_F64,
|
||||
V_CMP_NGE_F64,
|
||||
V_CMP_NLG_F64,
|
||||
V_CMP_NGT_F64,
|
||||
V_CMP_NLE_F64,
|
||||
V_CMP_NEQ_F64,
|
||||
V_CMP_NLT_F64,
|
||||
V_CMP_TRU_F64,
|
||||
V_CMPX_F_F64,
|
||||
V_CMPX_LT_F64,
|
||||
V_CMPX_EQ_F64,
|
||||
V_CMPX_LE_F64,
|
||||
V_CMPX_GT_F64,
|
||||
V_CMPX_LG_F64,
|
||||
V_CMPX_GE_F64,
|
||||
V_CMPX_O_F64,
|
||||
V_CMPX_U_F64,
|
||||
V_CMPX_NGE_F64,
|
||||
V_CMPX_NLG_F64,
|
||||
V_CMPX_NGT_F64,
|
||||
V_CMPX_NLE_F64,
|
||||
V_CMPX_NEQ_F64,
|
||||
V_CMPX_NLT_F64,
|
||||
V_CMPX_TRU_F64,
|
||||
V_CMPX_LT_F32,
|
||||
V_CMPX_EQ_F32,
|
||||
V_CMPX_LE_F32,
|
||||
@@ -459,11 +491,14 @@ enum class Opcode {
|
||||
V_CMP_NE_U32,
|
||||
V_CMP_GE_U32,
|
||||
V_CMP_T_U32,
|
||||
// Keep V_CMP_F_I64 to V_CMPX_T_U64 contiguous: VectorAluOps.cpp tests this range.
|
||||
V_CMP_F_I64,
|
||||
V_CMP_EQ_I64,
|
||||
V_CMP_LT_I64,
|
||||
V_CMP_EQ_I64,
|
||||
V_CMP_LE_I64,
|
||||
V_CMP_GT_I64,
|
||||
V_CMP_NE_I64,
|
||||
V_CMP_GE_I64,
|
||||
V_CMP_T_I64,
|
||||
V_CMP_F_U64,
|
||||
V_CMP_LT_U64,
|
||||
@@ -477,7 +512,9 @@ enum class Opcode {
|
||||
V_CMPX_LT_I64,
|
||||
V_CMPX_EQ_I64,
|
||||
V_CMPX_LE_I64,
|
||||
V_CMPX_GT_I64,
|
||||
V_CMPX_NE_I64,
|
||||
V_CMPX_GE_I64,
|
||||
V_CMPX_T_I64,
|
||||
V_CMPX_F_U64,
|
||||
V_CMPX_LT_U64,
|
||||
@@ -587,6 +624,8 @@ enum class Opcode {
|
||||
DS_MIN_RTN_U32,
|
||||
DS_MAX_U32,
|
||||
DS_MAX_RTN_U32,
|
||||
DS_MAX_RTN_U64,
|
||||
DS_CMPST_RTN_B64,
|
||||
DS_AND_B32,
|
||||
DS_AND_RTN_B32,
|
||||
DS_OR_B32,
|
||||
@@ -677,7 +716,9 @@ enum class Opcode {
|
||||
S_CBRANCH_EXECZ,
|
||||
S_CBRANCH_EXECNZ,
|
||||
S_CBRANCH_CDBGSYS,
|
||||
S_CBRANCH_CDBGUSER,
|
||||
S_CBRANCH_CDBGSYS_OR_USER,
|
||||
S_CBRANCH_CDBGSYS_AND_USER,
|
||||
S_SENDMSG,
|
||||
S_GETREG_B32,
|
||||
S_SETREG_B32,
|
||||
@@ -723,6 +764,7 @@ enum ImageSampleFlag : uint32_t {
|
||||
ImageSampleFlagCd = 1u << 8u,
|
||||
ImageSampleFlagGatherHorizontal = 1u << 9u,
|
||||
ImageSampleFlagAdjust = 1u << 10u,
|
||||
ImageSampleFlagUnnormalized = 1u << 11u,
|
||||
};
|
||||
|
||||
enum class ImageDimension : uint32_t {
|
||||
|
||||
@@ -39,7 +39,7 @@ constexpr Vop2OpcodeInfo VOP2_OPCODE_LIST[] = {
|
||||
{0x0bu, Opcode::V_MUL_U32_U24, Vop2SdwaProfile::IntegerPartialDestination},
|
||||
{0x0fu, Opcode::V_MIN_F32},
|
||||
{0x10u, Opcode::V_MAX_F32},
|
||||
{0x11u, Opcode::V_MIN_I32},
|
||||
{0x11u, Opcode::V_MIN_I32, Vop2SdwaProfile::IntegerFullDestination},
|
||||
{0x12u, Opcode::V_MAX_I32, Vop2SdwaProfile::IntegerFullDestination},
|
||||
{0x13u, Opcode::V_MIN_U32, Vop2SdwaProfile::IntegerPartialDestination},
|
||||
{0x14u, Opcode::V_MAX_U32, Vop2SdwaProfile::IntegerFullDestination},
|
||||
@@ -236,8 +236,23 @@ constexpr VopcOpcodeInfo VOPC_OPCODE_LIST[] = {
|
||||
{0x19u, Opcode::V_CMPX_NGE_F32}, {0x1au, Opcode::V_CMPX_NLG_F32},
|
||||
{0x1bu, Opcode::V_CMPX_NGT_F32}, {0x1cu, Opcode::V_CMPX_NLE_F32},
|
||||
{0x1du, Opcode::V_CMPX_NEQ_F32}, {0x1eu, Opcode::V_CMPX_NLT_F32},
|
||||
{0x22u, Opcode::V_CMP_EQ_F64, false}, {0x23u, Opcode::V_CMP_LE_F64, false},
|
||||
{0x33u, Opcode::V_CMPX_LE_F64, false}, {0x36u, Opcode::V_CMPX_GE_F64, false},
|
||||
{0x20u, Opcode::V_CMP_F_F64, false}, {0x21u, Opcode::V_CMP_LT_F64, false},
|
||||
{0x22u, Opcode::V_CMP_EQ_F64, false}, {0x23u, Opcode::V_CMP_LE_F64, false},
|
||||
{0x24u, Opcode::V_CMP_GT_F64, false}, {0x25u, Opcode::V_CMP_LG_F64, false},
|
||||
{0x26u, Opcode::V_CMP_GE_F64, false}, {0x27u, Opcode::V_CMP_O_F64, false},
|
||||
{0x28u, Opcode::V_CMP_U_F64, false}, {0x29u, Opcode::V_CMP_NGE_F64, false},
|
||||
{0x2au, Opcode::V_CMP_NLG_F64, false}, {0x2bu, Opcode::V_CMP_NGT_F64, false},
|
||||
{0x2cu, Opcode::V_CMP_NLE_F64, false}, {0x2du, Opcode::V_CMP_NEQ_F64, false},
|
||||
{0x2eu, Opcode::V_CMP_NLT_F64, false}, {0x2fu, Opcode::V_CMP_TRU_F64, false},
|
||||
{0x30u, Opcode::V_CMPX_F_F64, false},
|
||||
{0x31u, Opcode::V_CMPX_LT_F64, false}, {0x32u, Opcode::V_CMPX_EQ_F64, false},
|
||||
{0x33u, Opcode::V_CMPX_LE_F64, false}, {0x34u, Opcode::V_CMPX_GT_F64, false},
|
||||
{0x35u, Opcode::V_CMPX_LG_F64, false}, {0x36u, Opcode::V_CMPX_GE_F64, false},
|
||||
{0x37u, Opcode::V_CMPX_O_F64, false}, {0x38u, Opcode::V_CMPX_U_F64, false},
|
||||
{0x39u, Opcode::V_CMPX_NGE_F64, false}, {0x3au, Opcode::V_CMPX_NLG_F64, false},
|
||||
{0x3bu, Opcode::V_CMPX_NGT_F64, false}, {0x3cu, Opcode::V_CMPX_NLE_F64, false},
|
||||
{0x3du, Opcode::V_CMPX_NEQ_F64, false}, {0x3eu, Opcode::V_CMPX_NLT_F64, false},
|
||||
{0x3fu, Opcode::V_CMPX_TRU_F64, false},
|
||||
{0x80u, Opcode::V_CMP_F_I32}, {0x81u, Opcode::V_CMP_LT_I32},
|
||||
{0x82u, Opcode::V_CMP_EQ_I32}, {0x83u, Opcode::V_CMP_LE_I32},
|
||||
{0x84u, Opcode::V_CMP_GT_I32}, {0x85u, Opcode::V_CMP_NE_I32},
|
||||
@@ -263,25 +278,26 @@ constexpr VopcOpcodeInfo VOPC_OPCODE_LIST[] = {
|
||||
{0xc1u, Opcode::V_CMP_LT_U32}, {0xc2u, Opcode::V_CMP_EQ_U32},
|
||||
{0xc3u, Opcode::V_CMP_LE_U32}, {0xc4u, Opcode::V_CMP_GT_U32},
|
||||
{0xc5u, Opcode::V_CMP_NE_U32}, {0xc6u, Opcode::V_CMP_GE_U32},
|
||||
{0xc7u, Opcode::V_CMP_T_U32}, {0xa2u, Opcode::V_CMP_EQ_I64, false},
|
||||
{0xa1u, Opcode::V_CMP_LT_I64, false}, {0xa3u, Opcode::V_CMP_LE_I64, false},
|
||||
{0xa5u, Opcode::V_CMP_NE_I64, false},
|
||||
{0xa0u, Opcode::V_CMP_F_I64, false}, {0xa7u, Opcode::V_CMP_T_I64, false},
|
||||
{0xb0u, Opcode::V_CMPX_F_I64, false}, {0xb1u, Opcode::V_CMPX_LT_I64, false},
|
||||
{0xb2u, Opcode::V_CMPX_EQ_I64, false}, {0xb3u, Opcode::V_CMPX_LE_I64, false},
|
||||
{0xb7u, Opcode::V_CMPX_T_I64, false},
|
||||
{0xb5u, Opcode::V_CMPX_NE_I64, false}, {0xd1u, Opcode::V_CMPX_LT_U32},
|
||||
{0xc7u, Opcode::V_CMP_T_U32}, {0xd1u, Opcode::V_CMPX_LT_U32},
|
||||
{0xd2u, Opcode::V_CMPX_EQ_U32}, {0xd3u, Opcode::V_CMPX_LE_U32},
|
||||
{0xd4u, Opcode::V_CMPX_GT_U32}, {0xd5u, Opcode::V_CMPX_NE_U32},
|
||||
{0xd6u, Opcode::V_CMPX_GE_U32}, {0xe1u, Opcode::V_CMP_LT_U64, false},
|
||||
{0xe0u, Opcode::V_CMP_F_U64, false}, {0xe7u, Opcode::V_CMP_T_U64, false},
|
||||
{0xf0u, Opcode::V_CMPX_F_U64, false}, {0xf1u, Opcode::V_CMPX_LT_U64, false},
|
||||
{0xf2u, Opcode::V_CMPX_EQ_U64, false}, {0xf4u, Opcode::V_CMPX_GT_U64, false},
|
||||
{0xf6u, Opcode::V_CMPX_GE_U64, false}, {0xf7u, Opcode::V_CMPX_T_U64, false},
|
||||
{0xe2u, Opcode::V_CMP_EQ_U64, false}, {0xe3u, Opcode::V_CMP_LE_U64, false},
|
||||
{0xe4u, Opcode::V_CMP_GT_U64, false}, {0xe5u, Opcode::V_CMP_NE_U64, false},
|
||||
{0xe6u, Opcode::V_CMP_GE_U64, false}, {0xf3u, Opcode::V_CMPX_LE_U64, false},
|
||||
{0xf5u, Opcode::V_CMPX_NE_U64, false}, {0xc9u, Opcode::V_CMP_LT_F16},
|
||||
{0xd6u, Opcode::V_CMPX_GE_U32}, {0xa0u, Opcode::V_CMP_F_I64, false},
|
||||
{0xa1u, Opcode::V_CMP_LT_I64, false}, {0xa2u, Opcode::V_CMP_EQ_I64, false},
|
||||
{0xa3u, Opcode::V_CMP_LE_I64, false}, {0xa4u, Opcode::V_CMP_GT_I64, false},
|
||||
{0xa5u, Opcode::V_CMP_NE_I64, false}, {0xa6u, Opcode::V_CMP_GE_I64, false},
|
||||
{0xa7u, Opcode::V_CMP_T_I64, false}, {0xb0u, Opcode::V_CMPX_F_I64, false},
|
||||
{0xb1u, Opcode::V_CMPX_LT_I64, false}, {0xb2u, Opcode::V_CMPX_EQ_I64, false},
|
||||
{0xb3u, Opcode::V_CMPX_LE_I64, false}, {0xb4u, Opcode::V_CMPX_GT_I64, false},
|
||||
{0xb5u, Opcode::V_CMPX_NE_I64, false}, {0xb6u, Opcode::V_CMPX_GE_I64, false},
|
||||
{0xb7u, Opcode::V_CMPX_T_I64, false}, {0xe0u, Opcode::V_CMP_F_U64, false},
|
||||
{0xe1u, Opcode::V_CMP_LT_U64, false}, {0xe2u, Opcode::V_CMP_EQ_U64, false},
|
||||
{0xe3u, Opcode::V_CMP_LE_U64, false}, {0xe4u, Opcode::V_CMP_GT_U64, false},
|
||||
{0xe5u, Opcode::V_CMP_NE_U64, false}, {0xe6u, Opcode::V_CMP_GE_U64, false},
|
||||
{0xe7u, Opcode::V_CMP_T_U64, false}, {0xf0u, Opcode::V_CMPX_F_U64, false},
|
||||
{0xf1u, Opcode::V_CMPX_LT_U64, false}, {0xf2u, Opcode::V_CMPX_EQ_U64, false},
|
||||
{0xf3u, Opcode::V_CMPX_LE_U64, false}, {0xf4u, Opcode::V_CMPX_GT_U64, false},
|
||||
{0xf5u, Opcode::V_CMPX_NE_U64, false}, {0xf6u, Opcode::V_CMPX_GE_U64, false},
|
||||
{0xf7u, Opcode::V_CMPX_T_U64, false}, {0xc9u, Opcode::V_CMP_LT_F16},
|
||||
{0xcau, Opcode::V_CMP_EQ_F16}, {0xcbu, Opcode::V_CMP_LE_F16},
|
||||
{0xccu, Opcode::V_CMP_GT_F16}, {0xcdu, Opcode::V_CMP_LG_F16},
|
||||
{0xceu, Opcode::V_CMP_GE_F16}, {0xe9u, Opcode::V_CMP_NGE_F16},
|
||||
@@ -760,9 +776,10 @@ void DecodeVop1Sdwa(uint32_t pc, std::span<const uint32_t> code, uint32_t word_i
|
||||
|
||||
void ApplyDppModifier(Operand& operand, uint32_t modifier, uint32_t encoding) {
|
||||
operand.dpp = true;
|
||||
if (encoding == 233u) {
|
||||
operand.dpp8 = true;
|
||||
operand.dpp_ctrl = modifier >> 8u;
|
||||
if (encoding == 233u || encoding == 234u) {
|
||||
operand.dpp8 = true;
|
||||
operand.dpp_ctrl = modifier >> 8u;
|
||||
operand.dpp_fetch_inactive = encoding == 234u;
|
||||
return;
|
||||
}
|
||||
operand.negate = ((modifier >> 20u) & 0x1u) != 0u;
|
||||
@@ -879,10 +896,38 @@ bool IsVopcFloatCompareOpcode(Opcode opcode) {
|
||||
case Opcode::V_CMP_F_F32:
|
||||
case Opcode::V_CMP_LT_F32:
|
||||
case Opcode::V_CMP_EQ_F32:
|
||||
case Opcode::V_CMP_F_F64:
|
||||
case Opcode::V_CMP_LT_F64:
|
||||
case Opcode::V_CMP_EQ_F64:
|
||||
case Opcode::V_CMP_LE_F64:
|
||||
case Opcode::V_CMP_GT_F64:
|
||||
case Opcode::V_CMP_LG_F64:
|
||||
case Opcode::V_CMP_GE_F64:
|
||||
case Opcode::V_CMP_O_F64:
|
||||
case Opcode::V_CMP_U_F64:
|
||||
case Opcode::V_CMP_NGE_F64:
|
||||
case Opcode::V_CMP_NLG_F64:
|
||||
case Opcode::V_CMP_NGT_F64:
|
||||
case Opcode::V_CMP_NLE_F64:
|
||||
case Opcode::V_CMP_NEQ_F64:
|
||||
case Opcode::V_CMP_NLT_F64:
|
||||
case Opcode::V_CMP_TRU_F64:
|
||||
case Opcode::V_CMPX_F_F64:
|
||||
case Opcode::V_CMPX_LT_F64:
|
||||
case Opcode::V_CMPX_EQ_F64:
|
||||
case Opcode::V_CMPX_LE_F64:
|
||||
case Opcode::V_CMPX_GT_F64:
|
||||
case Opcode::V_CMPX_LG_F64:
|
||||
case Opcode::V_CMPX_GE_F64:
|
||||
case Opcode::V_CMPX_O_F64:
|
||||
case Opcode::V_CMPX_U_F64:
|
||||
case Opcode::V_CMPX_NGE_F64:
|
||||
case Opcode::V_CMPX_NLG_F64:
|
||||
case Opcode::V_CMPX_NGT_F64:
|
||||
case Opcode::V_CMPX_NLE_F64:
|
||||
case Opcode::V_CMPX_NEQ_F64:
|
||||
case Opcode::V_CMPX_NLT_F64:
|
||||
case Opcode::V_CMPX_TRU_F64:
|
||||
case Opcode::V_CMP_LE_F32:
|
||||
case Opcode::V_CMP_GT_F32:
|
||||
case Opcode::V_CMP_LG_F32:
|
||||
@@ -1202,10 +1247,10 @@ VopcSdwaFields DecodeVopcSdwaFields(uint32_t modifier) {
|
||||
}
|
||||
|
||||
bool SupportsVopcSdwa(Opcode opcode) {
|
||||
return opcode != Opcode::UNSUPPORTED && opcode != Opcode::V_CMP_NE_I64 &&
|
||||
opcode != Opcode::V_CMP_EQ_F64 &&
|
||||
opcode != Opcode::V_CMP_LE_F64 && opcode != Opcode::V_CMPX_LE_F64 &&
|
||||
opcode != Opcode::V_CMPX_GE_F64;
|
||||
// SDWA operand handling is not implemented for 64-bit compares.
|
||||
return opcode != Opcode::UNSUPPORTED &&
|
||||
(opcode < Opcode::V_CMP_F_F64 || opcode > Opcode::V_CMPX_TRU_F64) &&
|
||||
(opcode < Opcode::V_CMP_F_I64 || opcode > Opcode::V_CMPX_T_U64);
|
||||
}
|
||||
|
||||
void DecodeVopcSdwa(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
|
||||
@@ -1538,8 +1583,22 @@ void ApplyNativeVop3SourceModifiers(Instruction& inst, uint32_t abs, uint32_t ne
|
||||
|
||||
bool IsVopcCompareExec(Opcode opcode) {
|
||||
switch (opcode) {
|
||||
case Opcode::V_CMPX_F_F64:
|
||||
case Opcode::V_CMPX_LT_F64:
|
||||
case Opcode::V_CMPX_EQ_F64:
|
||||
case Opcode::V_CMPX_LE_F64:
|
||||
case Opcode::V_CMPX_GT_F64:
|
||||
case Opcode::V_CMPX_LG_F64:
|
||||
case Opcode::V_CMPX_GE_F64:
|
||||
case Opcode::V_CMPX_O_F64:
|
||||
case Opcode::V_CMPX_U_F64:
|
||||
case Opcode::V_CMPX_NGE_F64:
|
||||
case Opcode::V_CMPX_NLG_F64:
|
||||
case Opcode::V_CMPX_NGT_F64:
|
||||
case Opcode::V_CMPX_NLE_F64:
|
||||
case Opcode::V_CMPX_NEQ_F64:
|
||||
case Opcode::V_CMPX_NLT_F64:
|
||||
case Opcode::V_CMPX_TRU_F64:
|
||||
case Opcode::V_CMPX_LT_F32:
|
||||
case Opcode::V_CMPX_EQ_F32:
|
||||
case Opcode::V_CMPX_LE_F32:
|
||||
@@ -1572,7 +1631,9 @@ bool IsVopcCompareExec(Opcode opcode) {
|
||||
case Opcode::V_CMPX_LT_I64:
|
||||
case Opcode::V_CMPX_EQ_I64:
|
||||
case Opcode::V_CMPX_LE_I64:
|
||||
case Opcode::V_CMPX_GT_I64:
|
||||
case Opcode::V_CMPX_NE_I64:
|
||||
case Opcode::V_CMPX_GE_I64:
|
||||
case Opcode::V_CMPX_T_I64:
|
||||
case Opcode::V_CMPX_F_U64:
|
||||
case Opcode::V_CMPX_LT_U64:
|
||||
@@ -1626,7 +1687,8 @@ void DecodeVop2(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
|
||||
return;
|
||||
}
|
||||
switch (src0) {
|
||||
case 233u: DecodeVop2Dpp(pc, code, word_index, opcode, vdst, vsrc1, inst); return;
|
||||
case 233u:
|
||||
case 234u: DecodeVop2Dpp(pc, code, word_index, opcode, vdst, vsrc1, inst); return;
|
||||
case 249u: DecodeVop2Sdwa(pc, code, word_index, opcode, vdst, vsrc1, inst); return;
|
||||
case 250u: DecodeVop2Dpp(pc, code, word_index, opcode, vdst, vsrc1, inst); return;
|
||||
default: break;
|
||||
@@ -1661,7 +1723,8 @@ void DecodeVop1(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
|
||||
return;
|
||||
}
|
||||
switch (src0) {
|
||||
case 233u: DecodeVop1Dpp(pc, code, word_index, opcode, vdst, inst); return;
|
||||
case 233u:
|
||||
case 234u: DecodeVop1Dpp(pc, code, word_index, opcode, vdst, inst); return;
|
||||
case 249u: DecodeVop1Sdwa(pc, code, word_index, opcode, vdst, inst); return;
|
||||
case 250u: DecodeVop1Dpp(pc, code, word_index, opcode, vdst, inst); return;
|
||||
default: break;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#include "graphics/shader/recompiler/frontend/translate/Translator.h"
|
||||
|
||||
#include <bit>
|
||||
#include <utility>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Frontend {
|
||||
|
||||
@@ -27,7 +28,8 @@ void Translator::EmitCompareConstant(const Decoder::Instruction& inst, bool valu
|
||||
}
|
||||
|
||||
void Translator::EmitIntegerCompare(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
|
||||
IR::Type type, bool scalar, bool cmpx) {
|
||||
IR::Type type, bool scalar, bool cmpx, bool swap_operands) {
|
||||
// The equality compares share their IR opcode with the unsigned ones.
|
||||
const bool signed_64 = opcode == IR::ValueOpcode::SLessThan64 ||
|
||||
opcode == IR::ValueOpcode::SLessThanEqual64 ||
|
||||
inst.opcode == Decoder::Opcode::V_CMP_EQ_I64 ||
|
||||
@@ -42,8 +44,12 @@ void Translator::EmitIntegerCompare(const Decoder::Instruction& inst, IR::ValueO
|
||||
}
|
||||
return ReadOperand(operand, type);
|
||||
};
|
||||
EmitCompareResult(inst, IR::U1(ir.Emit(opcode, {read(inst.src0), read(inst.src1)})), scalar,
|
||||
cmpx);
|
||||
auto lhs = read(inst.src0);
|
||||
auto rhs = read(inst.src1);
|
||||
if (swap_operands) {
|
||||
std::swap(lhs, rhs);
|
||||
}
|
||||
EmitCompareResult(inst, IR::U1(ir.Emit(opcode, {lhs, rhs})), scalar, cmpx);
|
||||
}
|
||||
|
||||
void Translator::EmitInteger16Compare(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
|
||||
@@ -65,11 +71,14 @@ void Translator::EmitFloatCompare(const Decoder::Instruction& inst, IR::ValueOpc
|
||||
EmitCompareResult(inst, IR::U1(ir.Emit(opcode, {lhs, rhs}, flags)), false, cmpx);
|
||||
}
|
||||
|
||||
void Translator::EmitFloatOrderedCompare(const Decoder::Instruction& inst, bool ordered, bool cmpx) {
|
||||
const auto lhs = IR::F32(ReadOperand(inst.src0, IR::Type::F32));
|
||||
const auto rhs = IR::F32(ReadOperand(inst.src1, IR::Type::F32));
|
||||
const auto unordered = ir.LogicalOr(IR::U1(ir.Emit(IR::ValueOpcode::FPIsNan32, {lhs})),
|
||||
IR::U1(ir.Emit(IR::ValueOpcode::FPIsNan32, {rhs})));
|
||||
void Translator::EmitFloatOrderedCompare(const Decoder::Instruction& inst, bool ordered, bool cmpx,
|
||||
bool is64) {
|
||||
const auto type = is64 ? IR::Type::F64 : IR::Type::F32;
|
||||
const auto is_nan_op = is64 ? IR::ValueOpcode::FPIsNan64 : IR::ValueOpcode::FPIsNan32;
|
||||
const auto lhs = ReadOperand(inst.src0, type);
|
||||
const auto rhs = ReadOperand(inst.src1, type);
|
||||
const auto unordered = ir.LogicalOr(IR::U1(ir.Emit(is_nan_op, {lhs})),
|
||||
IR::U1(ir.Emit(is_nan_op, {rhs})));
|
||||
EmitCompareResult(inst, ordered ? ir.LogicalNot(unordered) : unordered, false, cmpx);
|
||||
}
|
||||
|
||||
|
||||
@@ -221,8 +221,12 @@ void Translator::V_XOR3_B32(const Decoder::Instruction& inst) {
|
||||
WriteOperand(DestinationOperand(inst), result);
|
||||
}
|
||||
|
||||
void Translator::S_FF1_I32_B64(const Decoder::Instruction& inst) {
|
||||
const auto source = ExtractU64(ReadU64(inst.src0));
|
||||
void Translator::S_FF_I32_B64(const Decoder::Instruction& inst, bool find_zero) {
|
||||
auto source = ReadU32Pair(inst.src0);
|
||||
if (find_zero) {
|
||||
source[0] = ir.BitwiseNot(source[0]);
|
||||
source[1] = ir.BitwiseNot(source[1]);
|
||||
}
|
||||
const auto low_lsb = IR::U32(ir.Emit(IR::ValueOpcode::FindILsb32, {source[0]}));
|
||||
const auto high_lsb = IR::U32(ir.Emit(IR::ValueOpcode::FindILsb32, {source[1]}));
|
||||
const auto high_position = ir.IAdd(high_lsb, IR::U32(IR::Value(32u)));
|
||||
|
||||
@@ -578,11 +578,13 @@ void Translator::DS_ATOMIC(const Decoder::Instruction& inst, IR::ValueOpcode opc
|
||||
bool returns_value) {
|
||||
const auto memory = MemoryInfoFromDecoded(inst);
|
||||
const auto address = ReadU32(inst.src0);
|
||||
const IR::Value value =
|
||||
memory.data_dwords == 2u ? IR::Value(ReadU64(inst.src1)) : IR::Value(ReadU32(inst.src1));
|
||||
const auto read = [&](const Decoder::Operand& operand) -> IR::Value {
|
||||
return memory.data_dwords == 2u ? IR::Value(ReadU64(operand)) : IR::Value(ReadU32(operand));
|
||||
};
|
||||
const auto value = read(inst.src1);
|
||||
const auto flags = AddMemoryInfo(memory, inst.pc);
|
||||
const auto result = inst.src_count == 3u
|
||||
? ir.Emit(opcode, {address, value, ReadU32(inst.src2), ir.GetExec()}, flags)
|
||||
? ir.Emit(opcode, {address, value, read(inst.src2), ir.GetExec()}, flags)
|
||||
: ir.Emit(opcode, {address, value, ir.GetExec()}, flags);
|
||||
if (returns_value) {
|
||||
WriteOperand(inst.dst, result);
|
||||
@@ -687,7 +689,8 @@ void Translator::IMAGE_SAMPLE(const Decoder::Instruction& inst) {
|
||||
const auto resource = GetImageResource(memory);
|
||||
const auto sampler = GetSamplerResource(memory);
|
||||
const auto address = MakeImageAddress(inst, MemorySourceAt(inst, 0));
|
||||
const auto result = ir.Emit(IR::ValueOpcode::ImageSampleRaw, {resource, sampler, address},
|
||||
const auto result = ir.Emit(IR::ValueOpcode::ImageSampleRaw,
|
||||
{resource, sampler, address, ir.GetExec()},
|
||||
AddMemoryInfo(memory, inst.pc));
|
||||
const bool dref = (memory.image_sample_flags & Decoder::ImageSampleFlagCompare) != 0u;
|
||||
if (dref && memory.data_bits != 16u) {
|
||||
@@ -714,7 +717,7 @@ void Translator::IMAGE_GATHER(const Decoder::Instruction& inst) {
|
||||
has_lod ? resource.Instruction()->Arg(1) : IR::Value(0u),
|
||||
has_lod ? resource.Instruction()->Arg(3) : IR::Value(0u),
|
||||
has_lod ? sampler.Instruction()->Arg(1) : IR::Value(0u),
|
||||
has_lod ? sampler.Instruction()->Arg(2) : IR::Value(0u)},
|
||||
has_lod ? sampler.Instruction()->Arg(2) : IR::Value(0u), ir.GetExec()},
|
||||
AddMemoryInfo(memory, inst.pc));
|
||||
for (uint32_t index = 0; index < memory.data_dwords; index++) {
|
||||
WriteOperand(OffsetOperand(inst.dst, index),
|
||||
@@ -1072,6 +1075,10 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
|
||||
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicUMax32, false);
|
||||
case Decoder::Opcode::DS_MAX_RTN_U32:
|
||||
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicUMax32, true);
|
||||
case Decoder::Opcode::DS_MAX_RTN_U64:
|
||||
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicUMax64, true);
|
||||
case Decoder::Opcode::DS_CMPST_RTN_B64:
|
||||
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicCmpSwap64, true);
|
||||
case Decoder::Opcode::DS_AND_B32:
|
||||
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicAnd32, false);
|
||||
case Decoder::Opcode::DS_AND_RTN_B32:
|
||||
|
||||
@@ -178,12 +178,29 @@ void Translator::EmitScalar(const Decoder::Instruction& inst) {
|
||||
IR::U32(ir.Emit(IR::ValueOpcode::BitReverse32, {value[0]}))});
|
||||
return;
|
||||
}
|
||||
case O::S_BCNT0_I32_B32:
|
||||
case O::S_FF0_I32_B32: {
|
||||
const auto value = ir.BitwiseNot(ReadU32(inst.src0));
|
||||
const bool count = inst.opcode == O::S_BCNT0_I32_B32;
|
||||
const auto result = IR::U32(ir.Emit(count ? IR::ValueOpcode::BitCount32
|
||||
: IR::ValueOpcode::FindILsb32, {value}));
|
||||
WriteOperand(inst.dst, result);
|
||||
if (count) {
|
||||
ir.SetScc(ir.INotEqual(result, IR::U32(IR::Value(0u))));
|
||||
}
|
||||
return;
|
||||
}
|
||||
case O::S_BCNT1_I32_B32:
|
||||
return SimpleInteger(inst, IR::ValueOpcode::BitCount32, IR::Type::U32, false, false,
|
||||
true);
|
||||
case O::S_BCNT0_I32_B64:
|
||||
case O::S_BCNT1_I32_B64: {
|
||||
// Vulkan bit counts operate on 32-bit words; avoid packing only to split again.
|
||||
const auto value = ReadU32Pair(inst.src0);
|
||||
auto value = ReadU32Pair(inst.src0);
|
||||
if (inst.opcode == O::S_BCNT0_I32_B64) {
|
||||
value[0] = ir.BitwiseNot(value[0]);
|
||||
value[1] = ir.BitwiseNot(value[1]);
|
||||
}
|
||||
const auto low = IR::U32(ir.Emit(IR::ValueOpcode::BitCount32, {value[0]}));
|
||||
const auto high = IR::U32(ir.Emit(IR::ValueOpcode::BitCount32, {value[1]}));
|
||||
const auto result = ir.IAdd(low, high);
|
||||
@@ -221,7 +238,8 @@ void Translator::EmitScalar(const Decoder::Instruction& inst) {
|
||||
return ComposedIntegerBinary(inst, IR::ValueOpcode::BitwiseOr32, false, true, true);
|
||||
case O::S_XNOR_B32:
|
||||
return ComposedIntegerBinary(inst, IR::ValueOpcode::BitwiseXor32, false, true, true);
|
||||
case O::S_FF1_I32_B64: return S_FF1_I32_B64(inst);
|
||||
case O::S_FF0_I32_B64: return S_FF_I32_B64(inst, true);
|
||||
case O::S_FF1_I32_B64: return S_FF_I32_B64(inst, false);
|
||||
case O::S_FLBIT_I32_B32: return V_FFBH_32(inst, false);
|
||||
case O::S_FLBIT_I32_B64: return S_FLBIT_I32_B64(inst);
|
||||
|
||||
@@ -261,7 +279,9 @@ void Translator::EmitScalar(const Decoder::Instruction& inst) {
|
||||
case O::S_CBRANCH_EXECZ:
|
||||
case O::S_CBRANCH_EXECNZ:
|
||||
case O::S_CBRANCH_CDBGSYS:
|
||||
case O::S_CBRANCH_CDBGUSER:
|
||||
case O::S_CBRANCH_CDBGSYS_OR_USER:
|
||||
case O::S_CBRANCH_CDBGSYS_AND_USER:
|
||||
case O::S_ENDPGM: return;
|
||||
default: return FailMissingTranslation(inst);
|
||||
}
|
||||
|
||||
@@ -875,30 +875,70 @@ void IncludeInstructionVectorRegisters(const Decoder::Instruction& inst, uint32_
|
||||
case Decoder::Opcode::V_FLOOR_F64:
|
||||
case Decoder::Opcode::V_FRACT_F64: include_vector(inst.dst, 2u); [[fallthrough]];
|
||||
case Decoder::Opcode::V_CVT_F32_F64: include_vector(inst.src0, 2u); break;
|
||||
case Decoder::Opcode::V_CMP_F_F64:
|
||||
case Decoder::Opcode::V_CMP_LT_F64:
|
||||
case Decoder::Opcode::V_CMP_EQ_F64:
|
||||
case Decoder::Opcode::V_CMP_LE_F64:
|
||||
case Decoder::Opcode::V_CMP_GT_F64:
|
||||
case Decoder::Opcode::V_CMP_LG_F64:
|
||||
case Decoder::Opcode::V_CMP_GE_F64:
|
||||
case Decoder::Opcode::V_CMP_O_F64:
|
||||
case Decoder::Opcode::V_CMP_U_F64:
|
||||
case Decoder::Opcode::V_CMP_NGE_F64:
|
||||
case Decoder::Opcode::V_CMP_NLG_F64:
|
||||
case Decoder::Opcode::V_CMP_NGT_F64:
|
||||
case Decoder::Opcode::V_CMP_NLE_F64:
|
||||
case Decoder::Opcode::V_CMP_NEQ_F64:
|
||||
case Decoder::Opcode::V_CMP_NLT_F64:
|
||||
case Decoder::Opcode::V_CMP_TRU_F64:
|
||||
case Decoder::Opcode::V_CMPX_F_F64:
|
||||
case Decoder::Opcode::V_CMPX_LT_F64:
|
||||
case Decoder::Opcode::V_CMPX_EQ_F64:
|
||||
case Decoder::Opcode::V_CMPX_LE_F64:
|
||||
case Decoder::Opcode::V_CMPX_GT_F64:
|
||||
case Decoder::Opcode::V_CMPX_LG_F64:
|
||||
case Decoder::Opcode::V_CMPX_GE_F64:
|
||||
case Decoder::Opcode::V_CMP_EQ_I64:
|
||||
case Decoder::Opcode::V_CMPX_O_F64:
|
||||
case Decoder::Opcode::V_CMPX_U_F64:
|
||||
case Decoder::Opcode::V_CMPX_NGE_F64:
|
||||
case Decoder::Opcode::V_CMPX_NLG_F64:
|
||||
case Decoder::Opcode::V_CMPX_NGT_F64:
|
||||
case Decoder::Opcode::V_CMPX_NLE_F64:
|
||||
case Decoder::Opcode::V_CMPX_NEQ_F64:
|
||||
case Decoder::Opcode::V_CMPX_NLT_F64:
|
||||
case Decoder::Opcode::V_CMPX_TRU_F64:
|
||||
case Decoder::Opcode::V_CMP_F_I64:
|
||||
case Decoder::Opcode::V_CMP_LT_I64:
|
||||
case Decoder::Opcode::V_CMP_EQ_I64:
|
||||
case Decoder::Opcode::V_CMP_LE_I64:
|
||||
case Decoder::Opcode::V_CMP_GT_I64:
|
||||
case Decoder::Opcode::V_CMP_NE_I64:
|
||||
case Decoder::Opcode::V_CMP_GE_I64:
|
||||
case Decoder::Opcode::V_CMP_T_I64:
|
||||
case Decoder::Opcode::V_CMP_F_U64:
|
||||
case Decoder::Opcode::V_CMP_LT_U64:
|
||||
case Decoder::Opcode::V_CMP_EQ_U64:
|
||||
case Decoder::Opcode::V_CMP_LE_U64:
|
||||
case Decoder::Opcode::V_CMP_GT_U64:
|
||||
case Decoder::Opcode::V_CMP_NE_U64:
|
||||
case Decoder::Opcode::V_CMP_GE_U64:
|
||||
case Decoder::Opcode::V_CMP_T_U64:
|
||||
case Decoder::Opcode::V_CMPX_F_I64:
|
||||
case Decoder::Opcode::V_CMPX_LT_I64:
|
||||
case Decoder::Opcode::V_CMPX_EQ_I64:
|
||||
case Decoder::Opcode::V_CMPX_LE_I64:
|
||||
case Decoder::Opcode::V_CMPX_GT_I64:
|
||||
case Decoder::Opcode::V_CMPX_NE_I64:
|
||||
case Decoder::Opcode::V_CMPX_GE_I64:
|
||||
case Decoder::Opcode::V_CMPX_T_I64:
|
||||
case Decoder::Opcode::V_CMPX_F_U64:
|
||||
case Decoder::Opcode::V_CMPX_LT_U64:
|
||||
case Decoder::Opcode::V_CMPX_EQ_U64:
|
||||
case Decoder::Opcode::V_CMPX_LE_U64:
|
||||
case Decoder::Opcode::V_CMPX_GT_U64:
|
||||
case Decoder::Opcode::V_CMPX_NE_U64:
|
||||
case Decoder::Opcode::V_CMPX_GE_U64:
|
||||
case Decoder::Opcode::V_CMPX_T_U64:
|
||||
include_vector(inst.src0, 2u);
|
||||
include_vector(inst.src1, 2u);
|
||||
break;
|
||||
@@ -908,9 +948,14 @@ void IncludeInstructionVectorRegisters(const Decoder::Instruction& inst, uint32_
|
||||
switch (inst.opcode) {
|
||||
case Decoder::Opcode::DS_ADD_U64:
|
||||
case Decoder::Opcode::DS_OR_B64:
|
||||
case Decoder::Opcode::DS_MAX_RTN_U64:
|
||||
case Decoder::Opcode::DS_WRITE_B64:
|
||||
case Decoder::Opcode::DS_WRITE_B96:
|
||||
case Decoder::Opcode::DS_WRITE_B128: include_vector(inst.src1, inst.data_dwords); break;
|
||||
case Decoder::Opcode::DS_CMPST_RTN_B64:
|
||||
include_vector(inst.src1, 2u);
|
||||
include_vector(inst.src2, 2u);
|
||||
break;
|
||||
case Decoder::Opcode::DS_WRITE2_B32:
|
||||
case Decoder::Opcode::DS_WRITE2ST64_B32:
|
||||
case Decoder::Opcode::DS_WRITE2_B64:
|
||||
@@ -1123,9 +1168,11 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
|
||||
}
|
||||
entry_ir.SetExec(initial_exec);
|
||||
const auto initial_mask = entry_ir.Emit(IR::ValueOpcode::Ballot, {initial_exec});
|
||||
entry_ir.SetExecLo(entry_ir.CompositeExtract(initial_mask, 0));
|
||||
entry_ir.SetExecHi(options.wave_size == 64u ? entry_ir.CompositeExtract(initial_mask, 1)
|
||||
: IR::U32(IR::Value(0u)));
|
||||
const auto initial_lo = entry_ir.CompositeExtract(initial_mask, 0);
|
||||
const auto initial_hi = options.wave_size == 64u ? entry_ir.CompositeExtract(initial_mask, 1)
|
||||
: IR::U32(IR::Value(0u));
|
||||
entry_ir.SetExecLo(initial_lo);
|
||||
entry_ir.SetExecHi(initial_hi);
|
||||
if (options.stage == ShaderType::Compute) {
|
||||
const auto* cs = options.input_info.compute;
|
||||
const auto thread_ids =
|
||||
@@ -1341,11 +1388,16 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
|
||||
}
|
||||
} else if (options.stage == ShaderType::Vertex) {
|
||||
// Vulkan owns primitive assembly; each vertex subgroup is one NGG wave.
|
||||
// Keep its full lane extent: mbcnt(-1) uses lane ordinals, not active counts.
|
||||
// ESVertCount describes input vertices, independently of lane ordinals.
|
||||
auto vertex_count = IR::U32(entry_ir.Emit(IR::ValueOpcode::BitCount32, {initial_lo}));
|
||||
if (options.wave_size == 64u) {
|
||||
vertex_count = entry_ir.IAdd(vertex_count, IR::U32(entry_ir.Emit(
|
||||
IR::ValueOpcode::BitCount32, {initial_hi})));
|
||||
}
|
||||
entry_ir.SetScalarReg(static_cast<IR::ScalarReg>(2),
|
||||
IR::U32(IR::Value(options.wave_size << 12u)));
|
||||
entry_ir.SetScalarReg(static_cast<IR::ScalarReg>(3),
|
||||
IR::U32(IR::Value((1u << 28u) | options.wave_size)));
|
||||
entry_ir.BitwiseOr(vertex_count, IR::U32(IR::Value(1u << 28u))));
|
||||
entry_ir.SetVectorReg(static_cast<IR::VectorReg>(5),
|
||||
builtin(IR::StageInputKind::VertexIndex));
|
||||
entry_ir.SetVectorReg(static_cast<IR::VectorReg>(8),
|
||||
|
||||
@@ -122,12 +122,13 @@ private:
|
||||
void EmitCompareResult(const Decoder::Instruction& inst, IR::U1 value, bool scalar, bool cmpx);
|
||||
void EmitCompareConstant(const Decoder::Instruction& inst, bool value, bool scalar, bool cmpx);
|
||||
void EmitIntegerCompare(const Decoder::Instruction& inst, IR::ValueOpcode opcode, IR::Type type,
|
||||
bool scalar, bool cmpx);
|
||||
bool scalar, bool cmpx, bool swap_operands = false);
|
||||
void EmitInteger16Compare(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
|
||||
bool signed_value, bool cmpx);
|
||||
void EmitFloatCompare(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool half,
|
||||
bool cmpx);
|
||||
void EmitFloatOrderedCompare(const Decoder::Instruction& inst, bool ordered, bool cmpx);
|
||||
void EmitFloatOrderedCompare(const Decoder::Instruction& inst, bool ordered, bool cmpx,
|
||||
bool is64 = false);
|
||||
void EmitFloatClassCompare(const Decoder::Instruction& inst, bool cmpx, bool half = false);
|
||||
void V_CVT_F32_UBYTE(const Decoder::Instruction& inst, uint32_t byte_index);
|
||||
void V_CVT_F32_U32(const Decoder::Instruction& inst);
|
||||
@@ -186,7 +187,7 @@ private:
|
||||
void V_AND_OR_B32(const Decoder::Instruction& inst);
|
||||
void V_OR3_B32(const Decoder::Instruction& inst);
|
||||
void V_XOR3_B32(const Decoder::Instruction& inst);
|
||||
void S_FF1_I32_B64(const Decoder::Instruction& inst);
|
||||
void S_FF_I32_B64(const Decoder::Instruction& inst, bool find_zero);
|
||||
void V_FFBH_32(const Decoder::Instruction& inst, bool sign);
|
||||
void S_FLBIT_I32_B64(const Decoder::Instruction& inst);
|
||||
void Integer24(const Decoder::Instruction& inst, bool sign, bool addend);
|
||||
|
||||
@@ -145,6 +145,23 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
|
||||
case O::V_CMPX_LE_I64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::SLessThanEqual64, IR::Type::U64, false, true);
|
||||
return;
|
||||
// The IR has no signed 64-bit greater-than: a > b is b < a, and a >= b is b <= a.
|
||||
case O::V_CMP_GT_I64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::SLessThan64, IR::Type::U64, false, false,
|
||||
true);
|
||||
return;
|
||||
case O::V_CMPX_GT_I64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::SLessThan64, IR::Type::U64, false, true,
|
||||
true);
|
||||
return;
|
||||
case O::V_CMP_GE_I64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::SLessThanEqual64, IR::Type::U64, false, false,
|
||||
true);
|
||||
return;
|
||||
case O::V_CMPX_GE_I64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::SLessThanEqual64, IR::Type::U64, false, true,
|
||||
true);
|
||||
return;
|
||||
case O::V_CMP_LE_U64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::ULessThanEqual64, IR::Type::U64, false, false);
|
||||
return;
|
||||
@@ -242,6 +259,74 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
|
||||
case O::V_CMPX_GE_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPOrdGreaterThanEqual64, false, true);
|
||||
return;
|
||||
case O::V_CMP_F_F64: EmitCompareConstant(inst, false, false, false); return;
|
||||
case O::V_CMP_TRU_F64: EmitCompareConstant(inst, true, false, false); return;
|
||||
case O::V_CMPX_F_F64: EmitCompareConstant(inst, false, false, true); return;
|
||||
case O::V_CMPX_TRU_F64: EmitCompareConstant(inst, true, false, true); return;
|
||||
case O::V_CMP_LT_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPOrdLessThan64, false, false);
|
||||
return;
|
||||
case O::V_CMPX_LT_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPOrdLessThan64, false, true);
|
||||
return;
|
||||
case O::V_CMPX_EQ_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPOrdEqual64, false, true);
|
||||
return;
|
||||
case O::V_CMP_GT_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPOrdGreaterThan64, false, false);
|
||||
return;
|
||||
case O::V_CMPX_GT_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPOrdGreaterThan64, false, true);
|
||||
return;
|
||||
case O::V_CMP_LG_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPOrdNotEqual64, false, false);
|
||||
return;
|
||||
case O::V_CMPX_LG_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPOrdNotEqual64, false, true);
|
||||
return;
|
||||
case O::V_CMP_GE_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPOrdGreaterThanEqual64, false, false);
|
||||
return;
|
||||
case O::V_CMP_NLG_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPUnordEqual64, false, false);
|
||||
return;
|
||||
case O::V_CMPX_NLG_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPUnordEqual64, false, true);
|
||||
return;
|
||||
case O::V_CMP_NEQ_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPUnordNotEqual64, false, false);
|
||||
return;
|
||||
case O::V_CMPX_NEQ_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPUnordNotEqual64, false, true);
|
||||
return;
|
||||
case O::V_CMP_NLE_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPUnordGreaterThan64, false, false);
|
||||
return;
|
||||
case O::V_CMPX_NLE_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPUnordGreaterThan64, false, true);
|
||||
return;
|
||||
case O::V_CMP_NLT_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPUnordGreaterThanEqual64, false, false);
|
||||
return;
|
||||
case O::V_CMPX_NLT_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPUnordGreaterThanEqual64, false, true);
|
||||
return;
|
||||
case O::V_CMP_NGE_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPUnordLessThan64, false, false);
|
||||
return;
|
||||
case O::V_CMPX_NGE_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPUnordLessThan64, false, true);
|
||||
return;
|
||||
case O::V_CMP_NGT_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPUnordLessThanEqual64, false, false);
|
||||
return;
|
||||
case O::V_CMPX_NGT_F64:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPUnordLessThanEqual64, false, true);
|
||||
return;
|
||||
case O::V_CMP_O_F64: EmitFloatOrderedCompare(inst, true, false, true); return;
|
||||
case O::V_CMP_U_F64: EmitFloatOrderedCompare(inst, false, false, true); return;
|
||||
case O::V_CMPX_O_F64: EmitFloatOrderedCompare(inst, true, true, true); return;
|
||||
case O::V_CMPX_U_F64: EmitFloatOrderedCompare(inst, false, true, true); return;
|
||||
case O::V_CMPX_EQ_F32:
|
||||
EmitFloatCompare(inst, IR::ValueOpcode::FPOrdEqual32, false, true);
|
||||
return;
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#include "graphics/shader/recompiler/BufferFormat.h"
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include <xbyak/xbyak.h>
|
||||
#include <map>
|
||||
#include <new>
|
||||
#include <unordered_map>
|
||||
@@ -99,6 +100,9 @@ bool EquivalentValue(const ResourcePlan& program, Value left, Value right,
|
||||
|
||||
} // namespace
|
||||
|
||||
ResourcePlan::ResourcePlan() = default;
|
||||
ResourcePlan::ResourcePlan(ResourcePlan&&) noexcept = default;
|
||||
|
||||
ResourcePlan::~ResourcePlan() {
|
||||
for (auto& inst: value_storage) {
|
||||
inst.Invalidate();
|
||||
|
||||
@@ -19,10 +19,20 @@
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string_view>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
namespace Xbyak {
|
||||
class CodeGenerator;
|
||||
}
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
|
||||
class SrtWalker;
|
||||
|
||||
// Finite descriptor domains also bound the arithmetic used to prove their indices.
|
||||
constexpr uint32_t MaxIndirectDescriptorProbes = 65536u;
|
||||
|
||||
enum class ResourceKind {
|
||||
None,
|
||||
ScalarBuffer,
|
||||
@@ -497,9 +507,23 @@ struct ShaderInfo {
|
||||
struct DescriptorSource {
|
||||
struct IndirectDescriptor {
|
||||
struct SelectorRead {
|
||||
struct CountedRows {
|
||||
uint32_t source = UINT32_MAX;
|
||||
uint32_t stride = 0; // Byte spacing between selector rows, not their length.
|
||||
|
||||
bool operator==(const CountedRows& other) const = default;
|
||||
};
|
||||
uint32_t source = UINT32_MAX;
|
||||
uint32_t stride = 0;
|
||||
uint32_t offset = 0;
|
||||
uint32_t maximum = UINT32_MAX;
|
||||
uint32_t bit_offset = 0;
|
||||
uint32_t bit_mask = UINT32_MAX;
|
||||
bool global = false;
|
||||
// Four DWORD bitmap words per record; set-bit ranks subtract from the last key.
|
||||
bool bitset = false;
|
||||
std::optional<CountedRows> rows;
|
||||
std::vector<std::pair<uint32_t, uint32_t>> byte_ranges;
|
||||
|
||||
bool operator==(const SelectorRead& other) const = default;
|
||||
};
|
||||
@@ -510,8 +534,11 @@ struct DescriptorSource {
|
||||
uint32_t table_stride = 0;
|
||||
uint32_t table_record_bytes = 0;
|
||||
bool table_scalar = false;
|
||||
bool indexed_store = false;
|
||||
bool signed_count = false;
|
||||
uint32_t workgroup_axis = UINT32_MAX;
|
||||
Value key_count;
|
||||
// First selector index, or first descriptor key for a direct or bitmap range.
|
||||
Value selector_first;
|
||||
Value selector_mask;
|
||||
std::vector<uint32_t> sources;
|
||||
@@ -571,14 +598,17 @@ struct ResourcePlan {
|
||||
|
||||
std::vector<Entry> values;
|
||||
uint64_t generation = 0;
|
||||
const SrtWalker* session = nullptr;
|
||||
Value active_mask;
|
||||
uint8_t read_policy = 0;
|
||||
};
|
||||
|
||||
ResourcePlan() = default;
|
||||
ResourcePlan();
|
||||
~ResourcePlan();
|
||||
|
||||
ResourcePlan(const ResourcePlan&) = delete;
|
||||
ResourcePlan& operator=(const ResourcePlan&) = delete;
|
||||
ResourcePlan(ResourcePlan&&) noexcept = default;
|
||||
ResourcePlan(ResourcePlan&&) noexcept;
|
||||
ResourcePlan& operator=(ResourcePlan&& other) noexcept;
|
||||
|
||||
ShaderType stage = ShaderType::Unknown;
|
||||
@@ -589,6 +619,7 @@ struct ResourcePlan {
|
||||
std::vector<MemoryInfo> memory_info;
|
||||
std::vector<DescriptorSource> descriptor_sources;
|
||||
std::vector<ResourceBlock> control_flow;
|
||||
std::unordered_map<const Inst*, std::vector<uint32_t>> control_phi_predecessors;
|
||||
std::vector<SrtRead> srt_reads;
|
||||
bool requires_specialization_memory = false;
|
||||
std::vector<std::pair<uint64_t, uint64_t>> source_reads;
|
||||
@@ -597,12 +628,13 @@ struct ResourcePlan {
|
||||
bool resource_tracking_complete = false;
|
||||
ShaderInfo info;
|
||||
UniformFillPlan uniform_fill;
|
||||
std::unique_ptr<Xbyak::CodeGenerator> srt_code;
|
||||
// GPU-thread scratch for nested clean/EXEC memos, activity and material keys.
|
||||
mutable std::deque<EvaluationContext> evaluation_contexts;
|
||||
mutable uint32_t evaluation_value_count = 0;
|
||||
mutable uint32_t evaluation_depth = 0;
|
||||
mutable std::vector<uint8_t> active_sources;
|
||||
mutable std::vector<uint8_t> visited_blocks;
|
||||
mutable std::vector<uint8_t> reachable_blocks;
|
||||
mutable std::vector<uint32_t> pending_blocks;
|
||||
mutable std::vector<uint32_t> material_keys;
|
||||
};
|
||||
|
||||
@@ -175,6 +175,8 @@ SharedAccess SharedAccessOf(ValueOpcode opcode) {
|
||||
case ValueOpcode::SharedAtomicUMin32:
|
||||
case ValueOpcode::SharedAtomicSMax32:
|
||||
case ValueOpcode::SharedAtomicUMax32:
|
||||
case ValueOpcode::SharedAtomicUMax64:
|
||||
case ValueOpcode::SharedAtomicCmpSwap64:
|
||||
case ValueOpcode::SharedAtomicAnd32:
|
||||
case ValueOpcode::SharedAtomicOr32:
|
||||
case ValueOpcode::SharedAtomicOr64:
|
||||
@@ -190,6 +192,8 @@ uint32_t SharedComponentCount(ValueOpcode opcode) {
|
||||
switch (opcode) {
|
||||
case ValueOpcode::SharedAtomicIAdd64:
|
||||
case ValueOpcode::SharedAtomicOr64:
|
||||
case ValueOpcode::SharedAtomicUMax64:
|
||||
case ValueOpcode::SharedAtomicCmpSwap64:
|
||||
case ValueOpcode::LoadSharedU32x2:
|
||||
case ValueOpcode::WriteSharedU32x2: return 2u;
|
||||
case ValueOpcode::LoadSharedU32x3:
|
||||
|
||||
@@ -162,6 +162,15 @@ VALUE_OPCODE(FPOrdEqual32, U1, F32, F32)
|
||||
VALUE_OPCODE(FPOrdEqual64, U1, F64, F64)
|
||||
VALUE_OPCODE(FPOrdLessThanEqual64, U1, F64, F64)
|
||||
VALUE_OPCODE(FPOrdGreaterThanEqual64, U1, F64, F64)
|
||||
VALUE_OPCODE(FPOrdNotEqual64, U1, F64, F64)
|
||||
VALUE_OPCODE(FPOrdLessThan64, U1, F64, F64)
|
||||
VALUE_OPCODE(FPOrdGreaterThan64, U1, F64, F64)
|
||||
VALUE_OPCODE(FPUnordEqual64, U1, F64, F64)
|
||||
VALUE_OPCODE(FPUnordNotEqual64, U1, F64, F64)
|
||||
VALUE_OPCODE(FPUnordLessThan64, U1, F64, F64)
|
||||
VALUE_OPCODE(FPUnordGreaterThan64, U1, F64, F64)
|
||||
VALUE_OPCODE(FPUnordLessThanEqual64, U1, F64, F64)
|
||||
VALUE_OPCODE(FPUnordGreaterThanEqual64, U1, F64, F64)
|
||||
VALUE_OPCODE(FPUnordEqual32, U1, F32, F32)
|
||||
VALUE_OPCODE(FPOrdNotEqual32, U1, F32, F32)
|
||||
VALUE_OPCODE(FPUnordNotEqual32, U1, F32, F32)
|
||||
@@ -174,6 +183,7 @@ VALUE_OPCODE(FPUnordLessThanEqual32, U1, F32, F32)
|
||||
VALUE_OPCODE(FPOrdGreaterThanEqual32, U1, F32, F32)
|
||||
VALUE_OPCODE(FPUnordGreaterThanEqual32, U1, F32, F32)
|
||||
VALUE_OPCODE(FPIsNan32, U1, F32)
|
||||
VALUE_OPCODE(FPIsNan64, U1, F64)
|
||||
VALUE_OPCODE(FPCmpClass32, U1, F32, U32)
|
||||
VALUE_OPCODE(FPCmpClass16, U1, U32, U32)
|
||||
|
||||
@@ -293,6 +303,8 @@ VALUE_OPCODE(SharedAtomicSMin32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicUMin32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicSMax32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicUMax32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicUMax64, U64, U32, U64, U1)
|
||||
VALUE_OPCODE(SharedAtomicCmpSwap64, U64, U32, U64, U64, U1)
|
||||
VALUE_OPCODE(SharedAtomicAnd32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicOr32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicOr64, Void, U32, U64, U1)
|
||||
@@ -307,8 +319,8 @@ VALUE_OPCODE(BvhIntersect, U32x4, U32x4, ImageAddress, U1)
|
||||
VALUE_OPCODE(ImageQueryLod, U32x4, ImageResource, SamplerResource, ImageAddress)
|
||||
VALUE_OPCODE(ImageRead, U32x4, ImageResource, ImageAddress, U1)
|
||||
VALUE_OPCODE(ImageWrite, Void, ImageResource, ImageAddress, U32x4, U1)
|
||||
VALUE_OPCODE(ImageSampleRaw, U32x4, ImageResource, SamplerResource, ImageAddress)
|
||||
VALUE_OPCODE(ImageGatherRaw, U32x4, ImageResource, SamplerResource, ImageAddress, U32, U32, U32, U32)
|
||||
VALUE_OPCODE(ImageSampleRaw, U32x4, ImageResource, SamplerResource, ImageAddress, U1)
|
||||
VALUE_OPCODE(ImageGatherRaw, U32x4, ImageResource, SamplerResource, ImageAddress, U32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(ImageAtomicCompareSwap32, U32, ImageResource, ImageAddress, U32, U32, U1)
|
||||
VALUE_OPCODE(ImageAtomicSwap32, U32, ImageResource, ImageAddress, U32, U1)
|
||||
VALUE_OPCODE(ImageAtomicSwap64, U64, ImageResource, ImageAddress, U64, U1)
|
||||
|
||||
@@ -22,6 +22,66 @@ void Replace(Inst& inst, Value value) {
|
||||
inst.ReplaceUsesWith(value.Resolve());
|
||||
}
|
||||
|
||||
bool HasOneUse(const Inst& inst) {
|
||||
// Replacement aliases preserve external Values but emit no additional operation.
|
||||
return std::ranges::count_if(inst.Uses(), [](const Use& use) {
|
||||
return use.user->GetOpcode() != ValueOpcode::Identity;
|
||||
}) == 1;
|
||||
}
|
||||
|
||||
class FoldWorklist {
|
||||
public:
|
||||
struct Location {
|
||||
Block::iterator instruction;
|
||||
uint64_t visited = 0;
|
||||
bool queued = false;
|
||||
};
|
||||
|
||||
void Register(Block::iterator instruction) {
|
||||
locations.emplace(&*instruction, Location {instruction});
|
||||
Queue(&*instruction);
|
||||
}
|
||||
|
||||
void Queue(Inst* inst) {
|
||||
const auto found = locations.find(inst);
|
||||
if (found != locations.end() && !found->second.queued) {
|
||||
found->second.queued = true;
|
||||
pending.push_back(inst);
|
||||
}
|
||||
}
|
||||
|
||||
void QueueUsers(const std::vector<Use>& users) {
|
||||
++generation;
|
||||
affected.clear();
|
||||
for (const auto& use: users) affected.push_back(use.user);
|
||||
// Pattern folds inspect nested operands even when intermediate operations
|
||||
// stay dynamic. Visit consumers once per change, including cyclic Phi edges.
|
||||
for (size_t i = 0; i < affected.size(); ++i) {
|
||||
auto* inst = affected[i];
|
||||
const auto found = locations.find(inst);
|
||||
if (found == locations.end() || found->second.visited == generation) continue;
|
||||
found->second.visited = generation;
|
||||
Queue(inst);
|
||||
for (const auto& use: inst->Uses()) affected.push_back(use.user);
|
||||
}
|
||||
}
|
||||
|
||||
Block::iterator Prepend(Block& block, Block::iterator before, ValueOpcode opcode,
|
||||
std::initializer_list<Value> args = {}) {
|
||||
const auto result = block.PrependNewInst(before, opcode, args);
|
||||
Register(result);
|
||||
return result;
|
||||
}
|
||||
|
||||
std::unordered_map<Inst*, Location> locations;
|
||||
std::vector<Inst*> pending;
|
||||
std::unordered_set<Inst*> lowered_ancillary;
|
||||
|
||||
private:
|
||||
std::vector<Inst*> affected;
|
||||
uint64_t generation = 0;
|
||||
};
|
||||
|
||||
template <typename Function>
|
||||
bool FoldU32(Inst& inst, Function function) {
|
||||
const auto lhs = Arg(inst, 0);
|
||||
@@ -195,8 +255,42 @@ bool FoldCompositeExtract(Inst& inst, ValueOpcode construct, size_t components)
|
||||
return false;
|
||||
}
|
||||
|
||||
void FoldZeroComparison(Block& block, Block::iterator instruction, FoldWorklist& worklist) {
|
||||
auto& inst = *instruction;
|
||||
Value value;
|
||||
for (uint32_t arg = 0; arg < 2u; ++arg)
|
||||
if (Arg(inst, arg) == Value(0u)) value = Arg(inst, arg ^ 1u);
|
||||
const auto* source = value.TryInstruction();
|
||||
if (source == nullptr) return;
|
||||
const bool equal = inst.GetOpcode() == ValueOpcode::IEqual32;
|
||||
const auto boolean_select = [](const Inst* select) {
|
||||
return select != nullptr && select->GetOpcode() == ValueOpcode::SelectU32 &&
|
||||
IsImmediate(Arg(*select, 1), Type::U32) &&
|
||||
IsImmediate(Arg(*select, 2), Type::U32);
|
||||
};
|
||||
if (boolean_select(source)) {
|
||||
const bool when_true = (Arg(*source, 1).U32() == 0u) == equal;
|
||||
const bool when_false = (Arg(*source, 2).U32() == 0u) == equal;
|
||||
if (when_true == when_false) Replace(inst, Value(when_true));
|
||||
else if (when_true) Replace(inst, Arg(*source, 0));
|
||||
else Replace(inst, Value(&*worklist.Prepend(block, instruction, ValueOpcode::LogicalNot,
|
||||
{Arg(*source, 0)})));
|
||||
} else if (source->GetOpcode() == ValueOpcode::BitwiseOr32 &&
|
||||
(boolean_select(Arg(*source, 0).TryInstruction()) ||
|
||||
boolean_select(Arg(*source, 1).TryInstruction()))) {
|
||||
// SCC encoded as a DWORD needs no select or bitwise operation when only
|
||||
// its zero predicate is consumed. Keep arbitrary DWORDs as zero comparisons.
|
||||
const auto lhs = worklist.Prepend(block, instruction, inst.GetOpcode(),
|
||||
{Arg(*source, 0), Value(0u)});
|
||||
const auto rhs = worklist.Prepend(block, instruction, inst.GetOpcode(),
|
||||
{Arg(*source, 1), Value(0u)});
|
||||
Replace(inst, Value(&*worklist.Prepend(block, instruction,
|
||||
equal ? ValueOpcode::LogicalAnd : ValueOpcode::LogicalOr, {Value(&*lhs), Value(&*rhs)})));
|
||||
}
|
||||
}
|
||||
|
||||
void FoldInstruction(Block& block, Block::iterator instruction,
|
||||
std::unordered_set<Inst*>& lowered_ancillary) {
|
||||
FoldWorklist& worklist) {
|
||||
auto& inst = *instruction;
|
||||
switch (inst.GetOpcode()) {
|
||||
case ValueOpcode::StoreBufferU32: {
|
||||
@@ -208,7 +302,7 @@ void FoldInstruction(Block& block, Block::iterator instruction,
|
||||
case ValueOpcode::SelectU1:
|
||||
if (!FoldSelect(inst) && IsImmediate(Arg(inst, 2), Type::U1) &&
|
||||
!Arg(inst, 2).U1()) {
|
||||
auto result = block.PrependNewInst(instruction, ValueOpcode::LogicalAnd,
|
||||
auto result = worklist.Prepend(block, instruction, ValueOpcode::LogicalAnd,
|
||||
{Arg(inst, 0), Arg(inst, 1)});
|
||||
Replace(inst, Value(&*result));
|
||||
}
|
||||
@@ -224,8 +318,8 @@ void FoldInstruction(Block& block, Block::iterator instruction,
|
||||
case 0u: Replace(inst, Value(false)); break;
|
||||
case 0x3ffu: Replace(inst, Value(true)); break;
|
||||
case 3u: {
|
||||
const auto result = block.PrependNewInst(
|
||||
instruction, ValueOpcode::FPIsNan32, {Arg(inst, 0)});
|
||||
const auto result = worklist.Prepend(
|
||||
block, instruction, ValueOpcode::FPIsNan32, {Arg(inst, 0)});
|
||||
Replace(inst, Value(&*result));
|
||||
break;
|
||||
}
|
||||
@@ -280,12 +374,12 @@ void FoldInstruction(Block& block, Block::iterator instruction,
|
||||
if (offset.U32() >= field.start && offset.U32() < field.end &&
|
||||
count.U32() <= field.end - offset.U32()) {
|
||||
// Preserve extraction and sign extension while exposing only the used field.
|
||||
const auto input = block.PrependNewInst(
|
||||
instruction, ValueOpcode::GetBuiltin,
|
||||
const auto input = worklist.Prepend(
|
||||
block, instruction, ValueOpcode::GetBuiltin,
|
||||
{Value(static_cast<uint32_t>(field.kind)), Value(0u)});
|
||||
inst.SetArg(0, Value(&*input));
|
||||
inst.SetArg(1, Value(offset.U32() - field.start));
|
||||
lowered_ancillary.insert(source);
|
||||
worklist.lowered_ancillary.insert(source);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -510,8 +604,20 @@ void FoldInstruction(Block& block, Block::iterator instruction,
|
||||
});
|
||||
return;
|
||||
case ValueOpcode::BitwiseAnd32:
|
||||
if (!FoldU32(inst, [](uint32_t a, uint32_t b) { return a & b; })) {
|
||||
ReplaceBinaryIdentity(inst, Type::U32, 0xffffffffu);
|
||||
if (FoldU32(inst, [](uint32_t a, uint32_t b) { return a & b; }) ||
|
||||
ReplaceBinaryIdentity(inst, Type::U32, UINT32_MAX)) return;
|
||||
for (uint32_t arm = 0; arm < 2u; ++arm) {
|
||||
const auto mask = Arg(inst, arm);
|
||||
const auto* shifted = Arg(inst, arm ^ 1u).TryInstruction();
|
||||
if (!IsImmediate(mask, Type::U32) || shifted == nullptr ||
|
||||
shifted->GetOpcode() != ValueOpcode::ShiftLeftLogical32 || !HasOneUse(*shifted)) continue;
|
||||
const auto shift = Arg(*shifted, 1);
|
||||
if (!IsImmediate(shift, Type::U32) || shift.U32() >= 32u) continue;
|
||||
const auto masked = worklist.Prepend(block, instruction, ValueOpcode::BitwiseAnd32,
|
||||
{Arg(*shifted, 0), Value(mask.U32() >> shift.U32())});
|
||||
Replace(inst, Value(&*worklist.Prepend(block, instruction, ValueOpcode::ShiftLeftLogical32,
|
||||
{Value(&*masked), shift})));
|
||||
return;
|
||||
}
|
||||
return;
|
||||
case ValueOpcode::BitwiseAnd64:
|
||||
@@ -577,10 +683,12 @@ void FoldInstruction(Block& block, Block::iterator instruction,
|
||||
FoldU32(inst, [](uint32_t a, uint32_t b) { return std::max(a, b); });
|
||||
return;
|
||||
case ValueOpcode::IEqual32:
|
||||
FoldU32Compare(inst, [](uint32_t a, uint32_t b) { return a == b; });
|
||||
if (!FoldU32Compare(inst, [](uint32_t a, uint32_t b) { return a == b; }))
|
||||
FoldZeroComparison(block, instruction, worklist);
|
||||
return;
|
||||
case ValueOpcode::INotEqual32:
|
||||
FoldU32Compare(inst, [](uint32_t a, uint32_t b) { return a != b; });
|
||||
if (!FoldU32Compare(inst, [](uint32_t a, uint32_t b) { return a != b; }))
|
||||
FoldZeroComparison(block, instruction, worklist);
|
||||
return;
|
||||
case ValueOpcode::ULessThan32:
|
||||
FoldU32Compare(inst, [](uint32_t a, uint32_t b) { return a < b; });
|
||||
@@ -642,19 +750,43 @@ void FoldInstruction(Block& block, Block::iterator instruction,
|
||||
const auto lhs = Arg(inst, 0);
|
||||
const auto rhs = Arg(inst, 1);
|
||||
const auto simplify = [&](Value assumption, Value expression) {
|
||||
const auto* disjunction = expression.TryInstruction();
|
||||
if (disjunction == nullptr || disjunction->GetOpcode() != ValueOpcode::LogicalOr) {
|
||||
return false;
|
||||
const auto* test = expression.TryInstruction();
|
||||
if (test == nullptr) return false;
|
||||
const auto replace = [&](Value value) {
|
||||
inst.SetArg(assumption == lhs ? 1u : 0u, value);
|
||||
return true;
|
||||
};
|
||||
const auto negate = [&](Value value) {
|
||||
return Value(&*worklist.Prepend(block, instruction, ValueOpcode::LogicalNot, {value}));
|
||||
};
|
||||
const bool inverse = test->GetOpcode() == ValueOpcode::LogicalNot;
|
||||
if (inverse) {
|
||||
test = Arg(*test, 0).TryInstruction();
|
||||
if (test == nullptr) return false;
|
||||
if (test->GetOpcode() == ValueOpcode::LogicalAnd && HasOneUse(*test))
|
||||
for (uint32_t arg = 0; arg < 2u; ++arg)
|
||||
if (Arg(*test, arg) == assumption)
|
||||
return replace(negate(Arg(*test, arg ^ 1u)));
|
||||
}
|
||||
for (uint32_t i = 0; i < 2u; ++i) {
|
||||
const auto* inverse = disjunction->Arg(i).Resolve().TryInstruction();
|
||||
if (inverse != nullptr && inverse->GetOpcode() == ValueOpcode::LogicalNot &&
|
||||
inverse->Arg(0).Resolve() == assumption) {
|
||||
inst.SetArg(assumption == lhs ? 1u : 0u,
|
||||
disjunction->Arg(i ^ 1u));
|
||||
return true;
|
||||
if (test->GetOpcode() == ValueOpcode::IEqual32 ||
|
||||
test->GetOpcode() == ValueOpcode::INotEqual32) {
|
||||
for (uint32_t arg = 0; arg < 2u; ++arg) {
|
||||
if (Arg(*test, arg) != Value(0u)) continue;
|
||||
const auto original = Arg(*test, arg ^ 1u);
|
||||
const auto active = ResolveActiveU32(original, assumption);
|
||||
if (!active.IsEmpty() && active != original) {
|
||||
const auto comparison = Value(&*worklist.Prepend(block, instruction,
|
||||
test->GetOpcode(), {active, Value(0u)}));
|
||||
return replace(inverse ? negate(comparison) : comparison);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (inverse || test->GetOpcode() != ValueOpcode::LogicalOr) return false;
|
||||
for (uint32_t arg = 0; arg < 2u; ++arg) {
|
||||
const auto* negation = Arg(*test, arg).TryInstruction();
|
||||
if (negation != nullptr && negation->GetOpcode() == ValueOpcode::LogicalNot &&
|
||||
Arg(*negation, 0) == assumption) return replace(Arg(*test, arg ^ 1u));
|
||||
}
|
||||
return false;
|
||||
};
|
||||
if (simplify(lhs, rhs) || simplify(rhs, lhs)) return;
|
||||
@@ -673,6 +805,25 @@ void FoldInstruction(Block& block, Block::iterator instruction,
|
||||
Replace(inst, lhs.U1() ? lhs : rhs);
|
||||
} else if (IsImmediate(rhs, Type::U1)) {
|
||||
Replace(inst, rhs.U1() ? rhs : lhs);
|
||||
} else {
|
||||
const auto* left = lhs.TryInstruction();
|
||||
const auto* right = rhs.TryInstruction();
|
||||
if (left == nullptr || right == nullptr ||
|
||||
left->GetOpcode() != ValueOpcode::LogicalAnd ||
|
||||
right->GetOpcode() != ValueOpcode::LogicalAnd ||
|
||||
(!HasOneUse(*left) && !HasOneUse(*right))) return;
|
||||
// Factor a shared execution predicate without retaining more operations.
|
||||
for (uint32_t a = 0; a < 2u; ++a) {
|
||||
for (uint32_t b = 0; b < 2u; ++b) {
|
||||
const auto common = Arg(*left, a);
|
||||
if (common != Arg(*right, b)) continue;
|
||||
const auto either = Value(&*worklist.Prepend(block, instruction,
|
||||
ValueOpcode::LogicalOr, {Arg(*left, a ^ 1u), Arg(*right, b ^ 1u)}));
|
||||
Replace(inst, Value(&*worklist.Prepend(block, instruction,
|
||||
ValueOpcode::LogicalAnd, {common, either})));
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
@@ -706,14 +857,13 @@ void FoldInstruction(Block& block, Block::iterator instruction,
|
||||
}
|
||||
}
|
||||
|
||||
// In wave32, extracting this invocation's bit from a ballot recovers its predicate.
|
||||
// Keep that identity through scalar EXEC operations and their loop-carried mask Phis.
|
||||
// Full and empty masks have a constant predicate in either wave size. In wave32,
|
||||
// ballot projection also survives scalar EXEC operations and loop-carried mask Phis.
|
||||
class LaneMaskProjection {
|
||||
public:
|
||||
explicit LaneMaskProjection(std::unordered_set<Inst*>& lowered_ancillary)
|
||||
: m_lowered_ancillary(lowered_ancillary) {}
|
||||
explicit LaneMaskProjection(FoldWorklist& worklist): m_worklist(worklist) {}
|
||||
|
||||
void Fold(Inst& inst) {
|
||||
void Fold(Inst& inst, uint32_t wave_size) {
|
||||
if (inst.GetOpcode() != ValueOpcode::INotEqual32 || !Immediate(Arg(inst, 1), 0u)) return;
|
||||
const auto* bit = Arg(inst, 0).TryInstruction();
|
||||
if (bit == nullptr || bit->GetOpcode() != ValueOpcode::BitwiseAnd32 ||
|
||||
@@ -725,9 +875,15 @@ public:
|
||||
!Immediate(Arg(*index, 1), 31u)) return;
|
||||
const auto* lane = Arg(*index, 0).TryInstruction();
|
||||
if (lane == nullptr || lane->GetOpcode() != ValueOpcode::LaneId) return;
|
||||
const auto mask = Arg(*shift, 0);
|
||||
if (Immediate(mask, 0u) || Immediate(mask, UINT32_MAX)) {
|
||||
Replace(inst, Value(mask.U32() != 0u));
|
||||
return;
|
||||
}
|
||||
if (wave_size != 32u) return;
|
||||
m_visited.clear();
|
||||
m_grounded = false;
|
||||
if (CanProject(Arg(*shift, 0)) && m_grounded) Replace(inst, Project(Arg(*shift, 0)));
|
||||
if (CanProject(mask) && m_grounded) Replace(inst, Project(mask));
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -772,19 +928,18 @@ private:
|
||||
if (const auto found = m_values.find(source); found != m_values.end()) return found->second.Resolve();
|
||||
if (const auto predicate = BallotPredicate(*source); !predicate.IsEmpty()) return predicate;
|
||||
auto* block = source->Parent();
|
||||
const auto where = std::find_if(block->begin(), block->end(),
|
||||
[source](const Inst& candidate) { return &candidate == source; });
|
||||
const auto where = m_worklist.locations.at(source).instruction;
|
||||
const auto op = source->GetOpcode() == ValueOpcode::BitwiseAnd32 ? ValueOpcode::LogicalAnd
|
||||
: source->GetOpcode() == ValueOpcode::BitwiseOr32 ? ValueOpcode::LogicalOr
|
||||
: source->GetOpcode() == ValueOpcode::BitwiseNot32 ? ValueOpcode::LogicalNot
|
||||
: source->GetOpcode() == ValueOpcode::SelectU32 ? ValueOpcode::SelectU1
|
||||
: ValueOpcode::Phi;
|
||||
auto result = op == ValueOpcode::Phi ? block->PrependNewInst(where, op)
|
||||
auto result = op == ValueOpcode::Phi ? m_worklist.Prepend(*block, where, op)
|
||||
: op == ValueOpcode::LogicalNot
|
||||
? block->PrependNewInst(where, op, {Value(false)})
|
||||
? m_worklist.Prepend(*block, where, op, {Value(false)})
|
||||
: op == ValueOpcode::SelectU1
|
||||
? block->PrependNewInst(where, op, {Arg(*source, 0), Value(false), Value(false)})
|
||||
: block->PrependNewInst(where, op, {Value(false), Value(false)});
|
||||
? m_worklist.Prepend(*block, where, op, {Arg(*source, 0), Value(false), Value(false)})
|
||||
: m_worklist.Prepend(*block, where, op, {Value(false), Value(false)});
|
||||
m_values.emplace(source, Value(&*result));
|
||||
if (op == ValueOpcode::Phi) result->SetFlags(Type::U1);
|
||||
for (size_t arg = op == ValueOpcode::SelectU1 ? 1u : 0u; arg < source->NumArgs(); ++arg) {
|
||||
@@ -792,11 +947,11 @@ private:
|
||||
if (op == ValueOpcode::Phi) result->AddPhiOperand(source->PhiBlock(arg), projected);
|
||||
else result->SetArg(arg, projected);
|
||||
}
|
||||
FoldInstruction(*block, result, m_lowered_ancillary);
|
||||
FoldInstruction(*block, result, m_worklist);
|
||||
return Value(&*result).Resolve();
|
||||
}
|
||||
|
||||
std::unordered_set<Inst*>& m_lowered_ancillary;
|
||||
FoldWorklist& m_worklist;
|
||||
std::unordered_set<const Inst*> m_visited;
|
||||
std::unordered_map<const Inst*, Value> m_values;
|
||||
bool m_grounded = false;
|
||||
@@ -805,29 +960,59 @@ private:
|
||||
} // namespace
|
||||
|
||||
void ConstantPropagationPass(const BlockList& blocks, uint32_t wave_size) {
|
||||
std::unordered_set<Inst*> lowered_ancillary;
|
||||
LaneMaskProjection mask_projection(lowered_ancillary);
|
||||
for (auto* block: blocks) {
|
||||
for (auto inst = block->begin(); inst != block->end(); ++inst) {
|
||||
if (wave_size == 32u) mask_projection.Fold(*inst);
|
||||
FoldInstruction(*block, inst, lowered_ancillary);
|
||||
FoldWorklist worklist;
|
||||
LaneMaskProjection mask_projection(worklist);
|
||||
for (auto* block: blocks)
|
||||
for (auto inst = block->begin(); inst != block->end(); ++inst) worklist.Register(inst);
|
||||
std::vector<Use> users;
|
||||
std::vector<Value> operands;
|
||||
const auto drain = [&] {
|
||||
for (size_t i = 0; i < worklist.pending.size(); ++i) {
|
||||
auto* inst = worklist.pending[i];
|
||||
auto& location = worklist.locations.at(inst);
|
||||
location.queued = false;
|
||||
const auto opcode = inst->GetOpcode();
|
||||
if (opcode == ValueOpcode::Identity || opcode == ValueOpcode::Void) continue;
|
||||
const auto where = location.instruction;
|
||||
users.assign(inst->Uses().begin(), inst->Uses().end());
|
||||
operands.clear();
|
||||
for (size_t arg = 0; arg < inst->NumArgs(); ++arg) operands.push_back(inst->Arg(arg));
|
||||
mask_projection.Fold(*inst, wave_size);
|
||||
FoldInstruction(*inst->Parent(), where, worklist);
|
||||
bool changed = opcode != inst->GetOpcode() || operands.size() != inst->NumArgs();
|
||||
for (size_t arg = 0; !changed && arg < operands.size(); ++arg)
|
||||
changed = operands[arg] != inst->Arg(arg);
|
||||
if (changed) {
|
||||
worklist.QueueUsers(users);
|
||||
worklist.Queue(inst);
|
||||
}
|
||||
}
|
||||
}
|
||||
worklist.pending.clear();
|
||||
};
|
||||
drain();
|
||||
// Normalize retained PHI/select values only after every supported field read has
|
||||
// been lowered; direct raw consumers remain unsupported.
|
||||
for (auto* source: lowered_ancillary) {
|
||||
const bool retained_only = std::ranges::all_of(source->Uses(), [](const Use& use) {
|
||||
const auto& user = *use.user;
|
||||
if (!user.HasUses() && !user.MayHaveSideEffects()) {
|
||||
return true;
|
||||
bool normalized;
|
||||
do {
|
||||
normalized = false;
|
||||
for (auto* source: worklist.lowered_ancillary) {
|
||||
if (source->GetOpcode() == ValueOpcode::Identity) continue;
|
||||
const bool retained_only = std::ranges::all_of(source->Uses(), [](const Use& use) {
|
||||
const auto& user = *use.user;
|
||||
if (!user.HasUses() && !user.MayHaveSideEffects()) {
|
||||
return true;
|
||||
}
|
||||
return user.GetOpcode() == ValueOpcode::Phi ||
|
||||
(user.GetOpcode() == ValueOpcode::SelectU32 && use.operand == 2u);
|
||||
});
|
||||
if (retained_only) {
|
||||
worklist.QueueUsers(source->Uses());
|
||||
Replace(*source, Value(0u));
|
||||
normalized = true;
|
||||
}
|
||||
return user.GetOpcode() == ValueOpcode::Phi ||
|
||||
(user.GetOpcode() == ValueOpcode::SelectU32 && use.operand == 2u);
|
||||
});
|
||||
if (retained_only) {
|
||||
Replace(*source, Value(0u));
|
||||
}
|
||||
}
|
||||
drain();
|
||||
} while (normalized);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::IR
|
||||
@@ -19,7 +19,6 @@ namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
namespace {
|
||||
|
||||
constexpr uint64_t AddressMask = 0x0000ffffffffffffull;
|
||||
constexpr uint64_t MaxIndirectDescriptorProbes = 65536u;
|
||||
|
||||
bool SpecializationFail(std::string_view message) {
|
||||
std::fprintf(stderr, "shader resource specialization failed: %.*s\n",
|
||||
@@ -106,16 +105,46 @@ Prospero::BufferFormat ImageConversionFormat(Prospero::BufferFormat format) {
|
||||
: Prospero::BufferFormat::kInvalid;
|
||||
}
|
||||
|
||||
enum class SamplerClass : uint8_t { Float, Integer, PointInteger };
|
||||
bool ValidatePackedUnormSampling(const ResourcePlan& program, const ResourceSnapshot& snapshot,
|
||||
uint32_t image_index) {
|
||||
ShaderTextureResource texture;
|
||||
std::copy_n(snapshot.images[image_index].dwords.begin(), std::size(texture.fields),
|
||||
texture.fields);
|
||||
if (texture.Type() != Prospero::ImageType::kColor2D ||
|
||||
texture.BaseLevel() != texture.LastLevel() || texture.MinLod() != 0u ||
|
||||
texture.CornerSample()) {
|
||||
return SpecializationFail("packed UNorm sampling requires a centered, single-mip 2D image");
|
||||
}
|
||||
for (const auto& pair: program.info.sampled_pairs) {
|
||||
if (pair.image != image_index) continue;
|
||||
if (pair.sampler >= snapshot.samplers.size() ||
|
||||
!program.info.samplers[pair.sampler].indirect_resources.empty()) {
|
||||
return SpecializationFail("packed UNorm sampling requires a direct sampler");
|
||||
}
|
||||
ShaderSamplerResource sampler;
|
||||
std::copy_n(snapshot.samplers[pair.sampler].dwords.begin(), std::size(sampler.fields),
|
||||
sampler.fields);
|
||||
const auto linear = static_cast<uint32_t>(Prospero::SamplerFilter::kBilinear);
|
||||
const auto clamp = static_cast<uint32_t>(Prospero::SamplerClampMode::kClampLastTexel);
|
||||
if (sampler.XyMagFilter() != linear || sampler.XyMinFilter() != linear ||
|
||||
sampler.ClampX() != clamp || sampler.ClampY() != clamp ||
|
||||
sampler.ForceUnormCoords() || sampler.MaxAnisoRatio() != 0u ||
|
||||
sampler.FilterMode() != 0u || sampler.MinLod() != 0u || sampler.ForceSrgb() ||
|
||||
sampler.TruncCoord() || (sampler.fields[0] & (1u << 19u)) != 0u) { // MC_COORD_TRUNC
|
||||
return SpecializationFail(fmt::format(
|
||||
"packed UNorm image {} requires normalized bilinear clamp sampling (sampler {})",
|
||||
image_index, pair.sampler));
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
enum class SamplerClass : uint8_t { Float, Integer };
|
||||
|
||||
SamplerClass ClassifySampler(const ImageResource& image) {
|
||||
if (image.numeric_class == Prospero::TextureNumericClass::Sint ||
|
||||
(image.numeric_class == Prospero::TextureNumericClass::Uint &&
|
||||
image.conversion_format != Prospero::BufferFormat::kInvalid)) {
|
||||
return SamplerClass::PointInteger;
|
||||
}
|
||||
return image.numeric_class == Prospero::TextureNumericClass::Uint ? SamplerClass::Integer
|
||||
: SamplerClass::Float;
|
||||
return image.numeric_class == Prospero::TextureNumericClass::Uint ||
|
||||
image.numeric_class == Prospero::TextureNumericClass::Sint
|
||||
? SamplerClass::Integer : SamplerClass::Float;
|
||||
}
|
||||
|
||||
bool DescriptorIsCube(const DescriptorValue& descriptor) {
|
||||
@@ -176,16 +205,14 @@ void MarkCleanReads(const std::unordered_set<const Inst*>& planned_reads,
|
||||
}
|
||||
}
|
||||
|
||||
bool ReadScalarTable(uint64_t base, uint64_t size, uint64_t dynamic_offset,
|
||||
const SrtRuntime& runtime, std::span<uint32_t> words) {
|
||||
const auto offset = dynamic_offset & ~uint64_t {3};
|
||||
bool ReadTable(uint64_t base, uint64_t size, uint64_t offset,
|
||||
const SrtRuntime& runtime, std::span<uint32_t> words) {
|
||||
const auto count = std::min<uint64_t>(words.size(), offset < size ? (size - offset) / 4u : 0u);
|
||||
std::ranges::fill(words.subspan(count), 0u);
|
||||
if (count == 0u) {
|
||||
return true;
|
||||
}
|
||||
base &= AddressMask & ~uint64_t {3};
|
||||
if (offset > AddressMask - base) {
|
||||
if (base > AddressMask || offset > AddressMask - base) {
|
||||
return false;
|
||||
}
|
||||
const auto address = base + offset;
|
||||
@@ -195,15 +222,24 @@ bool ReadScalarTable(uint64_t base, uint64_t size, uint64_t dynamic_offset,
|
||||
runtime.read_specialization_memory(runtime.userdata, address, prefix);
|
||||
}
|
||||
|
||||
bool NormalizeIndirectStoreBuffer(DescriptorValue& value) {
|
||||
bool ReadScalarTable(uint64_t base, uint64_t size, uint64_t offset,
|
||||
const SrtRuntime& runtime, std::span<uint32_t> words) {
|
||||
return ReadTable(base & AddressMask & ~uint64_t {3}, size, offset & ~uint64_t {3}, runtime, words);
|
||||
}
|
||||
|
||||
bool NormalizeIndirectStoreBuffer(DescriptorValue& value, bool indexed, bool formatted) {
|
||||
ShaderBufferResource descriptor;
|
||||
if (!DecodeBufferDescriptor(value, descriptor)) return false;
|
||||
if (descriptor.Type() != 0u || descriptor.Format() == Prospero::BufferFormat::kInvalid ||
|
||||
descriptor.Base48() == 0u || descriptor.GetSize() == 0u) {
|
||||
value.dwords.fill(0u);
|
||||
} else if (descriptor.Stride() != 1u || descriptor.SwizzleEnabled() || descriptor.AddTid() ||
|
||||
descriptor.OutOfBounds() != 3u) {
|
||||
return SpecializationFail("indirect buffer stores require linear byte bounds");
|
||||
} else if (descriptor.Stride() != (indexed ? 4u : 1u) || descriptor.SwizzleEnabled() ||
|
||||
descriptor.AddTid() || descriptor.OutOfBounds() != (indexed ? 0u : 3u)) {
|
||||
return SpecializationFail("indirect buffer stores require exact linear DWORD or byte bounds");
|
||||
} else if (formatted && (descriptor.Format() != Prospero::BufferFormat::k32UInt ||
|
||||
descriptor.DstSelXYZW() != DstSel(4, 0, 0, 0) ||
|
||||
(descriptor.Base48() & 3u) != 0u)) {
|
||||
return SpecializationFail("indirect formatted X stores require an aligned 32-bit UInt identity mapping");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -230,6 +266,11 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
|
||||
auto& keys = program.material_keys;
|
||||
const auto children_begin = descriptors.size();
|
||||
const auto root_resource = specializations[resource_index];
|
||||
const auto evaluate_count = [&](uint32_t& count) {
|
||||
if (!clean.Evaluate(indirect.key_count, count)) return false;
|
||||
if (indirect.signed_count && std::bit_cast<int32_t>(count) < 0) count = 0;
|
||||
return true;
|
||||
};
|
||||
const auto intern_candidate = [&](const DescriptorValue& candidate, uint32_t& ordinal) {
|
||||
ordinal = 0u;
|
||||
if (candidate == descriptors[resource_index]) return true;
|
||||
@@ -244,14 +285,19 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
|
||||
}
|
||||
return true;
|
||||
};
|
||||
const auto read_keys = [&](const ShaderBufferResource& material, uint64_t first,
|
||||
const auto read_selector = [&](uint64_t base, uint64_t size, uint64_t offset,
|
||||
std::span<uint32_t> words) {
|
||||
return selector->global ? ReadTable(base, size, offset, runtime, words)
|
||||
: ReadScalarTable(base, size, offset, runtime, words);
|
||||
};
|
||||
const auto read_keys = [&](uint64_t base, uint64_t size, uint64_t first,
|
||||
uint64_t step, uint64_t count) {
|
||||
keys.resize(count);
|
||||
if (step == 4u) {
|
||||
return ReadScalarTable(material.Base48(), material.GetSize(), first, runtime, keys);
|
||||
return read_selector(base, size, first, keys);
|
||||
}
|
||||
for (auto& key: keys) {
|
||||
if (!ReadScalarTable(material.Base48(), material.GetSize(), first, runtime, {&key, 1}))
|
||||
if (!read_selector(base, size, first, {&key, 1}))
|
||||
return false;
|
||||
first += step;
|
||||
}
|
||||
@@ -320,29 +366,133 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
|
||||
}
|
||||
if (selector == nullptr) {
|
||||
uint32_t key_count = 0;
|
||||
uint32_t first_key = 0;
|
||||
if (indirect.workgroup_axis != UINT32_MAX) {
|
||||
if (indirect.workgroup_axis >= runtime.workgroup_counts.size()) return false;
|
||||
key_count = runtime.workgroup_counts[indirect.workgroup_axis];
|
||||
if (key_count == 0u) return false;
|
||||
} else {
|
||||
if (table_value.dword_count != 2u || !clean.Evaluate(indirect.key_count, key_count))
|
||||
if (table_value.dword_count != 2u || !evaluate_count(key_count))
|
||||
return false;
|
||||
if (std::bit_cast<int32_t>(key_count) <= 0) key_count = 0;
|
||||
}
|
||||
if (!indirect.selector_first.IsEmpty() && !clean.Evaluate(indirect.selector_first, first_key))
|
||||
return false;
|
||||
if (indirect.table_stride == 0u || key_count > MaxIndirectDescriptorProbes ||
|
||||
(key_count != 0u && uint64_t {indirect.table_offset} + indirect.table_immediate +
|
||||
(indirect.selector_first.IsEmpty() && key_count != 0u &&
|
||||
uint64_t {indirect.table_offset} + indirect.table_immediate +
|
||||
uint64_t {key_count - 1u} * indirect.table_stride + descriptor_bytes >
|
||||
UINT32_MAX + 1ull)) {
|
||||
return false;
|
||||
}
|
||||
keys.resize(key_count);
|
||||
std::iota(keys.begin(), keys.end(), 0u);
|
||||
} else if (!indirect.selector_first.IsEmpty()) {
|
||||
std::iota(keys.begin(), keys.end(), first_key);
|
||||
if (!keys.empty() && keys.back() < keys.front())
|
||||
std::rotate(keys.begin(), keys.begin() + (UINT32_MAX - first_key + 1ull), keys.end());
|
||||
} else if (selector->rows) {
|
||||
const auto& rows = *selector->rows;
|
||||
DescriptorValue count_value;
|
||||
ShaderBufferResource counts, material;
|
||||
if (!clean.EvaluateDescriptor(rows.source, count_value) ||
|
||||
!DecodeBufferDescriptor(count_value, counts) ||
|
||||
!DecodeBufferDescriptor(material_value, material) || selector->stride != 4u ||
|
||||
selector->offset != 0u || rows.stride == 0u || (rows.stride & 3u) != 0u ||
|
||||
counts.GetSize() / 4u > MaxIndirectDescriptorProbes) return false;
|
||||
std::vector<uint32_t> lengths(counts.GetSize() / 4u);
|
||||
if (!ReadScalarTable(counts.Base48(), counts.GetSize(), 0u, runtime, lengths)) return false;
|
||||
uint32_t total = 0;
|
||||
for (size_t row = 0; row < lengths.size(); ++row) {
|
||||
const auto length = lengths[row];
|
||||
if (length > MaxIndirectDescriptorProbes - total ||
|
||||
(length != 0u && uint64_t {row} * rows.stride + uint64_t {length} * 4u >
|
||||
UINT32_MAX + 1ull)) return false;
|
||||
total += length;
|
||||
}
|
||||
keys.reserve(total);
|
||||
std::vector<uint32_t> batch;
|
||||
for (size_t row = 0; row < lengths.size();) {
|
||||
if (lengths[row] == 0u) { ++row; continue; }
|
||||
const auto first = uint64_t {row} * rows.stride / 4u;
|
||||
auto end = first + lengths[row];
|
||||
size_t next = row + 1u;
|
||||
for (; next < lengths.size(); ++next) {
|
||||
if (lengths[next] == 0u) continue;
|
||||
const auto candidate_end =
|
||||
std::max(end, uint64_t {next} * rows.stride / 4u + lengths[next]);
|
||||
if (candidate_end - first > MaxIndirectDescriptorProbes) break;
|
||||
end = candidate_end;
|
||||
}
|
||||
// Coalesce small gaps, but interpret only selected prefixes. The strict
|
||||
// reader captures the entire fetched span for writable-alias rejection.
|
||||
batch.resize(end - first);
|
||||
if (!ReadScalarTable(material.Base48(), material.GetSize(), first * 4u, runtime, batch))
|
||||
return false;
|
||||
for (; row < next; ++row) {
|
||||
if (lengths[row] == 0u) continue;
|
||||
const auto begin = batch.begin() + (uint64_t {row} * rows.stride / 4u - first);
|
||||
keys.insert(keys.end(), begin, begin + lengths[row]);
|
||||
}
|
||||
}
|
||||
} else if (selector->bitset) {
|
||||
ShaderBufferResource material;
|
||||
uint32_t first = 0, count = 0;
|
||||
std::array<uint32_t, 4> masks {};
|
||||
uint32_t first = 0, count = 0;
|
||||
if (!DecodeBufferDescriptor(material_value, material) ||
|
||||
!clean.Evaluate(indirect.selector_first, first) ||
|
||||
!clean.Evaluate(indirect.key_count, count) || count > MaxIndirectDescriptorProbes)
|
||||
!evaluate_count(count) || count != masks.size() * 32u ||
|
||||
selector->stride != sizeof(masks) || selector->offset != 0u ||
|
||||
material.Type() != 0u || material.Stride() != sizeof(masks) ||
|
||||
material.SwizzleEnabled() || material.AddTid() || material.OutOfBounds() != 0u ||
|
||||
(material.Base48() & 3u) != 0u) return false;
|
||||
if (material.Format() != Prospero::BufferFormat::kInvalid) {
|
||||
const auto words = material.GetSize() / sizeof(uint32_t);
|
||||
// Bitmap storage can grow with resolution while its candidate domain stays
|
||||
// at 128 keys. Bound scratch memory, preserving each coherent read's capture.
|
||||
for (uint64_t first_word = 0; first_word < words; first_word += keys.size()) {
|
||||
keys.resize(std::min<uint64_t>(words - first_word, MaxIndirectDescriptorProbes));
|
||||
if (!ReadScalarTable(material.Base48(), material.GetSize(), first_word * 4u,
|
||||
runtime, keys)) return false;
|
||||
for (size_t word = 0; word < keys.size(); ++word) masks[word % masks.size()] |= keys[word];
|
||||
if (std::ranges::all_of(masks, [](uint32_t mask) { return mask == UINT32_MAX; })) break;
|
||||
}
|
||||
keys.clear();
|
||||
for (uint32_t word = 0; word < masks.size(); ++word) {
|
||||
auto mask = masks[word];
|
||||
while (mask != 0u) {
|
||||
const auto rank = word * 32u + std::countr_zero(mask);
|
||||
keys.push_back(first + count - 1u - rank);
|
||||
mask &= mask - 1u;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (!selector->byte_ranges.empty()) {
|
||||
if (material_value.dword_count != 2u) return false;
|
||||
const auto base = (uint64_t {material_value.dwords[1]} << 32u) | material_value.dwords[0];
|
||||
std::array<bool, 256> selected {};
|
||||
for (const auto [offset, size]: selector->byte_ranges) {
|
||||
if (size > MaxIndirectDescriptorProbes || ((offset | size) & 3u) != 0u) return false;
|
||||
keys.resize(size / 4u);
|
||||
if (!ReadScalarTable(base, UINT64_MAX, offset, runtime, keys)) return false;
|
||||
for (const auto word: keys)
|
||||
for (uint32_t shift = 0; shift < 32u; shift += 8u)
|
||||
selected[(word >> shift) & 255u] = true;
|
||||
}
|
||||
keys.clear();
|
||||
for (uint32_t key = 0; key < selected.size(); ++key)
|
||||
if (selected[key]) keys.push_back(key);
|
||||
} else if (!indirect.selector_first.IsEmpty()) {
|
||||
ShaderBufferResource material;
|
||||
uint64_t base = 0, size = UINT64_MAX;
|
||||
uint32_t first = 0, count = 0;
|
||||
if (material_value.dword_count == 2u) {
|
||||
if (selector->stride == 0u) return false;
|
||||
base = (uint64_t {material_value.dwords[1]} << 32u) | material_value.dwords[0];
|
||||
} else {
|
||||
if (!DecodeBufferDescriptor(material_value, material)) return false;
|
||||
base = material.Base48();
|
||||
size = material.GetSize();
|
||||
}
|
||||
if (!clean.Evaluate(indirect.selector_first, first) ||
|
||||
!evaluate_count(count) || count > MaxIndirectDescriptorProbes)
|
||||
return false;
|
||||
// SMEM uses its instruction's byte stride; V# stride only supplies its bounds.
|
||||
const auto step = selector->stride != 0u ? selector->stride : material.Stride();
|
||||
@@ -352,16 +502,16 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
|
||||
uint64_t {first} + count > material.NumRecords())) return false;
|
||||
const auto end = count != 0u
|
||||
? (uint64_t {first} + count - 1u) * step + selector->offset + 4u : 0u;
|
||||
if (end > uint64_t {UINT32_MAX} + 1u || end > material.GetSize())
|
||||
if (end > uint64_t {UINT32_MAX} + 1u || end > size)
|
||||
return false;
|
||||
if (!read_keys(material, uint64_t {first} * step + selector->offset, step, count))
|
||||
if (!read_keys(base, size, uint64_t {first} * step + selector->offset, step, count))
|
||||
return false;
|
||||
} else if (!indirect.selector_mask.IsEmpty()) {
|
||||
uint32_t mask = 0;
|
||||
uint32_t count = 0;
|
||||
if (material_value.dword_count != 2u || table_value.dword_count != 2u ||
|
||||
!clean.Evaluate(indirect.selector_mask, mask) ||
|
||||
!clean.Evaluate(indirect.key_count, count) || count == 0u || count > 32u) {
|
||||
!evaluate_count(count) || count == 0u || count > 32u) {
|
||||
return false;
|
||||
}
|
||||
if (count < 32u) mask &= (1u << count) - 1u;
|
||||
@@ -374,13 +524,31 @@ bool MaterializeIndirectDescriptor(const ResourcePlan& p
|
||||
static_cast<uint64_t>(index) * selector->stride;
|
||||
if (offset > UINT32_MAX) return false;
|
||||
uint32_t key = 0;
|
||||
if (!ReadScalarTable(material_base, UINT64_MAX, static_cast<uint32_t>(offset),
|
||||
runtime, {&key, 1})) return false;
|
||||
if (!read_selector(material_base, UINT64_MAX, static_cast<uint32_t>(offset),
|
||||
{&key, 1})) return false;
|
||||
keys.push_back(key);
|
||||
mask &= mask - 1u;
|
||||
}
|
||||
} else return false;
|
||||
if (selector != nullptr) {
|
||||
} else {
|
||||
ShaderBufferResource material;
|
||||
if (!DecodeBufferDescriptor(material_value, material) || selector->stride < 4u ||
|
||||
!std::has_single_bit(selector->stride) || (selector->offset & 3u) != 0u)
|
||||
return false;
|
||||
// Empty selector bounds denote the complete U32 congruence class. SMEM
|
||||
// adds its aligned immediate after the dynamic offset, without U32 wrap.
|
||||
const auto domain_count = (uint64_t {1} << 32u) / selector->stride;
|
||||
const auto available = material.GetSize() > selector->offset
|
||||
? material.GetSize() - selector->offset : 0u;
|
||||
const auto count = std::min(domain_count,
|
||||
available < 4u ? 0u : (available - 4u) / selector->stride + 1u);
|
||||
if (count > MaxIndirectDescriptorProbes ||
|
||||
!read_keys(material.Base48(), material.GetSize(), selector->offset, selector->stride, count)) return false;
|
||||
if (count < domain_count) keys.push_back(0u); // An out-of-bounds scalar read returns zero.
|
||||
}
|
||||
if (selector != nullptr && selector->byte_ranges.empty()) {
|
||||
if (selector->bit_offset != 0u || selector->bit_mask != UINT32_MAX || selector->maximum != UINT32_MAX)
|
||||
for (auto& key: keys)
|
||||
key = std::min((key >> selector->bit_offset) & selector->bit_mask, selector->maximum);
|
||||
std::ranges::sort(keys);
|
||||
keys.erase(std::unique(keys.begin(), keys.end()), keys.end());
|
||||
}
|
||||
@@ -433,7 +601,7 @@ struct SamplerPlan {
|
||||
uint32_t source;
|
||||
SamplerClass type;
|
||||
};
|
||||
std::array<std::array<uint32_t, 3>, ShaderInfo::MaxSamplers> mapping;
|
||||
std::array<std::array<uint32_t, 2>, ShaderInfo::MaxSamplers> mapping;
|
||||
std::array<Binding, ShaderInfo::MaxSamplers> bindings;
|
||||
uint32_t sampler_count = 0;
|
||||
};
|
||||
@@ -520,6 +688,7 @@ static bool BuildResourceSpecialization(const ResourcePlan& program, ResourceSna
|
||||
if (base.atomic &&
|
||||
(base.atomic64 ? format != Prospero::BufferFormat::k32_32UInt
|
||||
: format != Prospero::BufferFormat::k32UInt &&
|
||||
format != Prospero::BufferFormat::k32SInt &&
|
||||
format != Prospero::BufferFormat::k32Float)) {
|
||||
return SpecializationFail(
|
||||
fmt::format("atomic image descriptor {} uses unsupported format {}", i,
|
||||
@@ -540,8 +709,15 @@ static bool BuildResourceSpecialization(const ResourcePlan& program, ResourceSna
|
||||
image.shader_swizzle = DescriptorImageSwizzle(descriptor);
|
||||
}
|
||||
const bool raw_sint_storage = storage && format == Prospero::BufferFormat::k32SInt &&
|
||||
base.written && !base.read && !base.atomic;
|
||||
image.numeric_class = Prospero::SampledTextureNumericClass(format);
|
||||
base.written && (base.atomic ? !base.atomic64 : !base.read);
|
||||
image.numeric_class = Prospero::SampledTextureNumericClass(
|
||||
Prospero::RemapTextureFormat(format));
|
||||
if (!storage && format == Prospero::BufferFormat::k11_11_10UNorm) {
|
||||
if (image.indirect_root != ImageResource::NoIndirectImage) {
|
||||
return SpecializationFail("packed UNorm sampling requires a direct image");
|
||||
}
|
||||
if (!ValidatePackedUnormSampling(program, snapshot, i)) return false;
|
||||
}
|
||||
if (storage) {
|
||||
if ((!raw_sint_storage && image.numeric_class == Prospero::TextureNumericClass::Sint) ||
|
||||
image.numeric_class == Prospero::TextureNumericClass::Unsupported) {
|
||||
@@ -609,8 +785,7 @@ static bool BuildResourceSpecialization(const ResourcePlan& program, ResourceSna
|
||||
}
|
||||
const bool same_coordinates = image.dimension == image_class.dimension &&
|
||||
image.cube == image_class.cube;
|
||||
if (image.numeric_class != image_class.numeric_class ||
|
||||
(!same_coordinates && !(is_2d(image.dimension) && is_2d(image_class.dimension))) ||
|
||||
if ((!same_coordinates && !(is_2d(image.dimension) && is_2d(image_class.dimension))) ||
|
||||
image.mip_count != image_class.mip_count ||
|
||||
image.conversion_format != image_class.conversion_format ||
|
||||
image.shader_swizzle != image_class.shader_swizzle) {
|
||||
@@ -635,6 +810,10 @@ bool BuildSamplerPlan(const ShaderInfo& base, SamplerPlan& plan) {
|
||||
return false;
|
||||
}
|
||||
usage[pair.sampler] |= 1u << static_cast<uint32_t>(ClassifySampler(base.images[pair.image]));
|
||||
for (const auto candidate: base.images[pair.image].indirect_resources) {
|
||||
if (candidate >= base.images.size()) return false;
|
||||
usage[pair.sampler] |= 1u << static_cast<uint32_t>(ClassifySampler(base.images[candidate]));
|
||||
}
|
||||
for (const auto candidate: base.samplers[pair.sampler].indirect_resources) {
|
||||
if (candidate >= base.samplers.size()) return false;
|
||||
usage[candidate] |= usage[pair.sampler];
|
||||
@@ -721,31 +900,7 @@ static std::vector<ResourceBlock> ResourceControlFlow(const Program& program, co
|
||||
block.sources.erase(std::unique(block.sources.begin(), block.sources.end()),
|
||||
block.sources.end());
|
||||
}
|
||||
// Only branches that can change future resource access belong in the host plan.
|
||||
std::vector<uint8_t> resource_reachable(blocks.size());
|
||||
std::vector<uint32_t> pending;
|
||||
for (uint32_t i = 0; i < blocks.size(); ++i) {
|
||||
if (!blocks[i].sources.empty() || !blocks[i].srt_reads.empty()) {
|
||||
resource_reachable[i] = 1;
|
||||
pending.push_back(i);
|
||||
}
|
||||
}
|
||||
while (!pending.empty()) {
|
||||
const auto index = pending.back();
|
||||
pending.pop_back();
|
||||
for (const auto* predecessor: program.blocks[index]->ImmPredecessors()) {
|
||||
const auto found = indices.find(predecessor);
|
||||
if (found == indices.end()) return {};
|
||||
if (resource_reachable[found->second]) continue;
|
||||
resource_reachable[found->second] = 1;
|
||||
pending.push_back(found->second);
|
||||
}
|
||||
}
|
||||
for (auto& block: blocks) {
|
||||
block.condition = std::ranges::any_of(block.successors, [&](uint32_t successor) {
|
||||
return resource_reachable[successor] != 0;
|
||||
}) ? predicate(block.condition) : Value {};
|
||||
}
|
||||
for (auto& block: blocks) block.condition = predicate(block.condition);
|
||||
if (std::ranges::none_of(
|
||||
blocks, [](const ResourceBlock& block) { return !block.condition.IsEmpty(); })) {
|
||||
return {};
|
||||
@@ -775,55 +930,16 @@ static bool IsFullDispatchPredicate(Value value, uint32_t depth = 0) {
|
||||
return axis.IsImmediate() && axis.U32() < 3 && extent->Arg(0).Resolve() == axis;
|
||||
}
|
||||
|
||||
// Nonnegative affine coefficients for constant, local and workgroup coordinates. Reject modular
|
||||
// arithmetic that could wrap; runtime coverage also bounds the largest invocation index.
|
||||
static std::optional<std::array<uint64_t, 3>> FillIndex(Value value, uint32_t axis, Value guard,
|
||||
uint32_t depth = 0) {
|
||||
value = ResolveActiveU32(value, guard);
|
||||
if (depth > 32 || value.GetType() != Type::U32) {
|
||||
return {};
|
||||
}
|
||||
if (value.IsImmediate()) {
|
||||
return std::array<uint64_t, 3> {value.U32(), 0, 0};
|
||||
}
|
||||
const auto* inst = value.TryInstruction();
|
||||
if (inst == nullptr) {
|
||||
return {};
|
||||
}
|
||||
const auto op = inst->GetOpcode();
|
||||
if (op == ValueOpcode::GetBuiltin && inst->Arg(1) == Value(axis)) {
|
||||
if (inst->Arg(0) == Value(static_cast<uint32_t>(StageInputKind::LocalInvocationId))) {
|
||||
return std::array<uint64_t, 3> {0, 1, 0};
|
||||
}
|
||||
if (inst->Arg(0) == Value(static_cast<uint32_t>(StageInputKind::WorkgroupId))) {
|
||||
return std::array<uint64_t, 3> {0, 0, 1};
|
||||
}
|
||||
}
|
||||
if (op != ValueOpcode::IAdd32 && op != ValueOpcode::IMul32 &&
|
||||
op != ValueOpcode::ShiftLeftLogical32) {
|
||||
return {};
|
||||
}
|
||||
auto left = FillIndex(inst->Arg(0), axis, guard, depth + 1);
|
||||
auto right = FillIndex(inst->Arg(1), axis, guard, depth + 1);
|
||||
if (!left || !right) {
|
||||
return {};
|
||||
}
|
||||
if (op == ValueOpcode::IMul32 && ((*right)[1] != 0 || (*right)[2] != 0)) {
|
||||
std::swap(left, right);
|
||||
}
|
||||
if (op != ValueOpcode::IAdd32 && ((*right)[1] != 0 || (*right)[2] != 0)) {
|
||||
return {};
|
||||
}
|
||||
if (op == ValueOpcode::ShiftLeftLogical32) {
|
||||
if ((*right)[0] >= 32) return {};
|
||||
(*right)[0] = uint64_t {1} << (*right)[0];
|
||||
}
|
||||
for (uint32_t i = 0; i < left->size(); ++i) {
|
||||
(*left)[i] =
|
||||
op == ValueOpcode::IAdd32 ? (*left)[i] + (*right)[i] : (*left)[i] * (*right)[0];
|
||||
if ((*left)[i] > UINT32_MAX) return {};
|
||||
}
|
||||
return left;
|
||||
static std::optional<std::array<uint64_t, 3>> FillIndex(Value value, uint32_t axis, Value guard) {
|
||||
return AffineIndex<3>(value, [&](Value at) { return ResolveActiveU32(at, guard); },
|
||||
[&](Value at) -> std::optional<size_t> {
|
||||
const auto* inst = at.TryInstruction();
|
||||
if (inst == nullptr || inst->GetOpcode() != ValueOpcode::GetBuiltin ||
|
||||
inst->Arg(1) != Value(axis)) return {};
|
||||
if (inst->Arg(0) == Value(static_cast<uint32_t>(StageInputKind::LocalInvocationId))) return 1u;
|
||||
if (inst->Arg(0) == Value(static_cast<uint32_t>(StageInputKind::WorkgroupId))) return 2u;
|
||||
return {};
|
||||
});
|
||||
}
|
||||
|
||||
static UniformFillPlan AnalyzeUniformFill(const Program& program) {
|
||||
@@ -1009,43 +1125,79 @@ ResourcePlan ExtractResourcePlan(const Program& program) {
|
||||
for (const auto& read: program.srt_reads) {
|
||||
plan.srt_reads.push_back({Clone(read.value), read.flat_offset});
|
||||
}
|
||||
// A proven uniform factor can decide a branch even when its other lanes are unknown.
|
||||
// Keep only that Boolean structure, never the varying shader dependency graph.
|
||||
Value unknown;
|
||||
// Retain integer control expressions with opaque varying leaves. Their identities
|
||||
// matter when an EXEC factor also guards a selected value; never clone float work.
|
||||
bool capture_control_reads = false;
|
||||
bool uniform_control = false;
|
||||
const auto control_value_count = plan.value_storage.size();
|
||||
struct ControlValue {
|
||||
Value value;
|
||||
bool complete = false;
|
||||
};
|
||||
std::unordered_map<const Inst*, ControlValue> predicates;
|
||||
std::function<Value(Value)> ClonePredicate = [&](Value value) -> Value {
|
||||
value = value.Resolve();
|
||||
if (value.IsEmpty()) return {};
|
||||
const auto* inst = value.TryInstruction();
|
||||
if (inst == nullptr) {
|
||||
uniform_control |= value.GetType() == Type::U1;
|
||||
return ValidateRuntimeValue(program, value, RuntimeValueType::Integer) ? value : Value {};
|
||||
}
|
||||
const auto [found, inserted] = predicates.try_emplace(inst);
|
||||
auto& entry = found->second;
|
||||
auto& result = entry.value;
|
||||
const auto opaque = [&]() -> Value {
|
||||
if (value.GetType() != Type::U1 && value.GetType() != Type::U32) return {};
|
||||
return result = Value(&plan.value_storage.emplace_back(
|
||||
value.GetType() == Type::U1 ? ValueOpcode::UndefU1 : ValueOpcode::UndefU32));
|
||||
};
|
||||
// A recursive projection remains opaque, including unstructured loop Phis.
|
||||
if (!inserted) return entry.complete || !result.IsEmpty() ? result : opaque();
|
||||
const auto finish = [&](Value projected) {
|
||||
entry.complete = true;
|
||||
return result = projected;
|
||||
};
|
||||
if (ValidateRuntimeValue(program, value, RuntimeValueType::Integer)) {
|
||||
uniform_control = true;
|
||||
capture_control_reads |=
|
||||
!ValidateRuntimeValue(program, value, RuntimeValueType::ImmutableInteger);
|
||||
return Clone(value);
|
||||
return finish(Clone(value));
|
||||
}
|
||||
const auto* inst = value.TryInstruction();
|
||||
if (inst == nullptr) return {};
|
||||
const auto op = inst->GetOpcode();
|
||||
if (op == ValueOpcode::ConditionRef || op == ValueOpcode::LogicalNot) {
|
||||
const auto operand = ClonePredicate(inst->Arg(0));
|
||||
if (operand.IsEmpty() || op == ValueOpcode::ConditionRef) return operand;
|
||||
auto& node = plan.value_storage.emplace_back(op);
|
||||
node.SetArg(0, operand);
|
||||
return Value(&node);
|
||||
}
|
||||
if (op != ValueOpcode::LogicalAnd && op != ValueOpcode::LogicalOr) return {};
|
||||
auto left = ClonePredicate(inst->Arg(0));
|
||||
auto right = ClonePredicate(inst->Arg(1));
|
||||
if (left.IsEmpty() && right.IsEmpty()) return {};
|
||||
if (left.IsEmpty() || right.IsEmpty()) {
|
||||
if (unknown.IsEmpty()) unknown = Value(&plan.value_storage.emplace_back(ValueOpcode::UndefU1));
|
||||
if (left.IsEmpty()) left = unknown;
|
||||
if (right.IsEmpty()) right = unknown;
|
||||
if (op == ValueOpcode::ConditionRef) return finish(ClonePredicate(inst->Arg(0)));
|
||||
if (op == ValueOpcode::Phi) {
|
||||
if (inst->Parent() == nullptr || inst->Parent()->terminator.loop_header ||
|
||||
inst->NumPhiBlocks() != inst->NumArgs() || inst->NumArgs() == 0u ||
|
||||
(value.GetType() != Type::U1 && value.GetType() != Type::U32)) return finish(opaque());
|
||||
std::vector<uint32_t> predecessors;
|
||||
for (size_t index = 0; index < inst->NumArgs(); ++index) {
|
||||
const auto predecessor = std::ranges::find(program.blocks, inst->PhiBlock(index));
|
||||
if (predecessor == program.blocks.end()) return finish(opaque());
|
||||
predecessors.push_back(static_cast<uint32_t>(predecessor - program.blocks.begin()));
|
||||
}
|
||||
auto& node = plan.value_storage.emplace_back(op, inst->Flags<uint64_t>());
|
||||
plan.control_phi_predecessors.emplace(&node, std::move(predecessors));
|
||||
for (size_t index = 0; index < inst->NumArgs(); ++index)
|
||||
node.AddPhiOperand(nullptr, ClonePredicate(inst->Arg(index)));
|
||||
return finish(Value(&node));
|
||||
}
|
||||
if (op != ValueOpcode::LogicalAnd && op != ValueOpcode::LogicalOr &&
|
||||
op != ValueOpcode::LogicalNot && op != ValueOpcode::IEqual32 &&
|
||||
op != ValueOpcode::INotEqual32 && op != ValueOpcode::ULessThanEqual32 &&
|
||||
op != ValueOpcode::SelectU1 && op != ValueOpcode::SelectU32) return finish(opaque());
|
||||
auto& node = plan.value_storage.emplace_back(op);
|
||||
node.SetArg(0, left);
|
||||
node.SetArg(1, right);
|
||||
return Value(&node);
|
||||
for (size_t index = 0; index < inst->NumArgs(); ++index)
|
||||
node.SetArg(index, ClonePredicate(inst->Arg(index)));
|
||||
return finish(Value(&node));
|
||||
};
|
||||
plan.control_flow = ResourceControlFlow(program, ClonePredicate);
|
||||
if (!uniform_control) {
|
||||
plan.control_flow.clear();
|
||||
plan.control_phi_predecessors.clear();
|
||||
auto first = std::next(plan.value_storage.begin(), control_value_count);
|
||||
for (auto it = first; it != plan.value_storage.end(); ++it) it->Invalidate();
|
||||
plan.value_storage.erase(first, plan.value_storage.end());
|
||||
}
|
||||
plan.uniform_fill = AnalyzeUniformFill(program);
|
||||
for (uint32_t i = 0; i < plan.uniform_fill.fill.words; ++i) {
|
||||
plan.uniform_fill.values[i] = Clone(plan.uniform_fill.values[i]);
|
||||
@@ -1065,8 +1217,11 @@ ResourcePlan ExtractResourcePlan(const Program& program) {
|
||||
for (const auto& source: plan.descriptor_sources) {
|
||||
if (!source.indirect_descriptor.has_value()) continue;
|
||||
const auto& indirect = *source.indirect_descriptor;
|
||||
if (indirect.selector)
|
||||
if (indirect.selector) {
|
||||
MarkCleanReads(planned_reads, Source(plan, indirect.selector->source));
|
||||
if (indirect.selector->rows)
|
||||
MarkCleanReads(planned_reads, Source(plan, indirect.selector->rows->source));
|
||||
}
|
||||
MarkCleanReads(planned_reads, nullptr, indirect.selector_mask);
|
||||
MarkCleanReads(planned_reads, nullptr, indirect.selector_first);
|
||||
MarkCleanReads(planned_reads, nullptr, indirect.key_count);
|
||||
@@ -1088,6 +1243,7 @@ ResourcePlan ExtractResourcePlan(const Program& program) {
|
||||
}
|
||||
if (capture_indirect_reads || !plan.source_reads.empty())
|
||||
plan.resource_tracking_complete &= !program.has_address_writes;
|
||||
CompileSrtWalker(plan);
|
||||
return plan;
|
||||
}
|
||||
|
||||
@@ -1149,7 +1305,10 @@ bool MaterializeResources(const ResourcePlan& program, const SrtRuntime& runtime
|
||||
if (!MaterializeIndirectDescriptor(
|
||||
program, *source->indirect_descriptor, i, 4u, observed, clean, snapshot,
|
||||
snapshot.buffers, specialization.buffers, ShaderInfo::MaxBuffers,
|
||||
NormalizeIndirectStoreBuffer))
|
||||
[&](DescriptorValue& value) {
|
||||
return NormalizeIndirectStoreBuffer(
|
||||
value, source->indirect_descriptor->indexed_store, base.formatted);
|
||||
}))
|
||||
return false;
|
||||
}
|
||||
} else if (!evaluate(base.source, snapshot.buffers[i], base.written)) {
|
||||
@@ -1324,7 +1483,7 @@ void ApplyResourceSpecialization(Program& program, const ResourceSpecialization&
|
||||
samplers.push_back(samplers[binding.source]);
|
||||
}
|
||||
samplers[index].snapshot_index = binding.source;
|
||||
samplers[index].force_point_filtering = binding.type == SamplerClass::PointInteger;
|
||||
samplers[index].force_point_filtering = binding.type == SamplerClass::Integer;
|
||||
samplers[index].integer_border = binding.type != SamplerClass::Float;
|
||||
}
|
||||
for (uint32_t index = 0; index < sampler_plan.sampler_count; index++) {
|
||||
@@ -1352,6 +1511,16 @@ void ApplyResourceSpecialization(Program& program, const ResourceSpecialization&
|
||||
inst.SetFlags(image_remap[inst.Flags<uint32_t>()]);
|
||||
continue;
|
||||
}
|
||||
if (inst.GetOpcode() == ValueOpcode::StoreBufferU32) {
|
||||
auto& memory = memory_info[inst.Flags<MemoryFlags>().index];
|
||||
if (memory.kind == ResourceKind::Buffer && memory.formatted &&
|
||||
program.descriptor_sources[buffers[memory.resource].source].indirect_descriptor) {
|
||||
// Candidate validation proved an index-only k32UInt identity store.
|
||||
// Reuse finite raw-store dispatch and its original-index bounds check.
|
||||
memory.formatted = false;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (BufferAccessOf(inst.GetOpcode()) == BufferAccess::Read) {
|
||||
const auto& memory = memory_info[inst.Flags<MemoryFlags>().index];
|
||||
if (memory.kind == ResourceKind::Buffer &&
|
||||
@@ -1429,6 +1598,7 @@ void ApplyResourceSpecialization(Program& program, const ResourceSpecialization&
|
||||
}
|
||||
EXIT_IF(image.indirect_root == memory.resource &&
|
||||
inst.GetOpcode() != ValueOpcode::ImageSampleRaw &&
|
||||
inst.GetOpcode() != ValueOpcode::ImageGatherRaw &&
|
||||
inst.GetOpcode() != ValueOpcode::ImageRead);
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -6,7 +6,8 @@
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
|
||||
// Resolves native descriptor sources, plans their scalar reads, and assigns dense resource bindings.
|
||||
void TrackResources(Program& program, const Decoder::Program& decoded, const CFG::Graph& native_cfg);
|
||||
void TrackResources(Program& program, const Decoder::Program& decoded, const CFG::Graph& native_cfg,
|
||||
ShaderStageInputInfo input = {});
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::IR
|
||||
|
||||
|
||||
@@ -1,12 +1,17 @@
|
||||
#include "graphics/shader/recompiler/ir/passes/SrtWalker.h"
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/assert.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
#include <xbyak/xbyak.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <bit>
|
||||
#include <cmath>
|
||||
#include <cstring>
|
||||
#include <map>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
@@ -136,6 +141,7 @@ bool IsRuntimeUniformOp(ValueOpcode op) {
|
||||
case ValueOpcode::IMul64:
|
||||
case ValueOpcode::UMulHi:
|
||||
case ValueOpcode::UMin32:
|
||||
case ValueOpcode::UMax32:
|
||||
case ValueOpcode::ShiftLeftLogical32:
|
||||
case ValueOpcode::ShiftLeftLogical64:
|
||||
case ValueOpcode::ShiftRightLogical32:
|
||||
@@ -172,8 +178,9 @@ bool IsRuntimeUniformOp(ValueOpcode op) {
|
||||
|
||||
class RuntimeValidator {
|
||||
public:
|
||||
explicit RuntimeValidator(const ResourcePlan& program, RuntimeValueType type)
|
||||
: m_program(program), m_type(type) {}
|
||||
explicit RuntimeValidator(const ResourcePlan& program, RuntimeValueType type,
|
||||
bool wave_uniform = false)
|
||||
: m_program(program), m_type(type), m_wave_uniform(wave_uniform) {}
|
||||
|
||||
bool Run(Value value) { return Validate(value); }
|
||||
|
||||
@@ -272,6 +279,12 @@ private:
|
||||
}
|
||||
return finish(true);
|
||||
}
|
||||
if (m_wave_uniform && op == ValueOpcode::GetBuiltin) {
|
||||
const auto axis = inst->NumArgs() == 2u ? inst->Arg(1).Resolve() : Value {};
|
||||
return finish(m_program.stage == ShaderType::Compute && inst->NumArgs() == 2u &&
|
||||
inst->Arg(0) == Value(static_cast<uint32_t>(StageInputKind::WorkgroupId)) &&
|
||||
axis.IsImmediate() && axis.GetType() == Type::U32 && axis.U32() < 3u);
|
||||
}
|
||||
if (op == ValueOpcode::Phi) {
|
||||
if (m_type != RuntimeValueType::Any && !ValidateArguments(*inst, false)) {
|
||||
return finish(false);
|
||||
@@ -351,6 +364,7 @@ private:
|
||||
|
||||
const ResourcePlan& m_program;
|
||||
RuntimeValueType m_type;
|
||||
bool m_wave_uniform;
|
||||
Value m_active_mask;
|
||||
std::unordered_set<const Inst*> m_visiting;
|
||||
std::unordered_set<const Inst*> m_validated_dependencies;
|
||||
@@ -359,13 +373,150 @@ private:
|
||||
|
||||
} // namespace
|
||||
|
||||
SrtWalker::SrtWalker(const ResourcePlan& program, const SrtRuntime& runtime,
|
||||
SrtWalker* clean_evaluator, Value active_mask)
|
||||
: m_program(program), m_runtime(runtime), m_clean_evaluator(clean_evaluator),
|
||||
m_active_mask(active_mask.Resolve()),
|
||||
m_context(AcquireContext(program)) {}
|
||||
void CompileSrtWalker(ResourcePlan& program) {
|
||||
if (!program.resource_tracking_complete || !program.srt_plan_complete ||
|
||||
program.capture_specialization_reads || !program.control_flow.empty() ||
|
||||
program.srt_reads.empty()) return;
|
||||
|
||||
SrtWalker::~SrtWalker() { --m_program.evaluation_depth; }
|
||||
using Reads = std::map<int32_t, const SrtRead*>;
|
||||
std::map<uint32_t, Reads> roots;
|
||||
std::unordered_map<const Inst*, Reads> pointer_uses;
|
||||
std::unordered_map<const Inst*, int32_t> offsets;
|
||||
for (const auto& read: program.srt_reads) {
|
||||
const auto* inst = read.value.Resolve().TryInstruction();
|
||||
if (inst == nullptr || inst->GetOpcode() != ValueOpcode::LoadAddressU32 ||
|
||||
inst->NumArgs() < 2 || !IsRawRead(program, *inst) ||
|
||||
read.flat_offset >= program.srt_reads.size()) return;
|
||||
const auto offset = inst->Arg(1).Resolve();
|
||||
if (!offset.IsImmediate() || offset.GetType() != Type::U32) return;
|
||||
const auto& memory = program.memory_info[inst->Flags<SrtReadFlags>().index];
|
||||
const auto relative =
|
||||
(static_cast<int64_t>(static_cast<int32_t>(memory.offset)) & ~int64_t {3}) +
|
||||
static_cast<int64_t>(offset.U32() & ~3u);
|
||||
if (relative < INT32_MIN || relative > INT32_MAX ||
|
||||
!offsets.emplace(inst, static_cast<int32_t>(relative)).second) return;
|
||||
}
|
||||
uint32_t user_data_count = 0;
|
||||
for (const auto& read: program.srt_reads) {
|
||||
const auto* inst = read.value.ResolveInstruction();
|
||||
const auto* handle = inst->Arg(0).Resolve().TryInstruction();
|
||||
if (handle == nullptr || handle->GetOpcode() != ValueOpcode::GetAddressResource ||
|
||||
handle->NumArgs() != 2) return;
|
||||
const auto* low = handle->Arg(0).Resolve().TryInstruction();
|
||||
const auto* high = handle->Arg(1).Resolve().TryInstruction();
|
||||
if (low == nullptr || high == nullptr) return;
|
||||
Reads* uses = nullptr;
|
||||
if (low->GetOpcode() == ValueOpcode::GetUserData &&
|
||||
high->GetOpcode() == ValueOpcode::GetUserData && low->NumArgs() == 1 &&
|
||||
high->NumArgs() == 1 && low->Arg(0).GetType() == Type::ScalarReg &&
|
||||
high->Arg(0).GetType() == Type::ScalarReg) {
|
||||
const auto reg = RegIndex(low->Arg(0).ScalarRegister());
|
||||
if (reg < program.user_data_base ||
|
||||
RegIndex(high->Arg(0).ScalarRegister()) != reg + 1u) return;
|
||||
const auto base = reg - program.user_data_base;
|
||||
user_data_count = std::max(user_data_count, base + 2u);
|
||||
uses = &roots[base];
|
||||
} else {
|
||||
const auto lo = offsets.find(low);
|
||||
const auto hi = offsets.find(high);
|
||||
if (lo == offsets.end() || hi == offsets.end() ||
|
||||
static_cast<int64_t>(lo->second) + 4 != hi->second ||
|
||||
!EquivalentValue(program, low->Arg(0), high->Arg(0))) return;
|
||||
uses = &pointer_uses[low];
|
||||
}
|
||||
if (!uses->emplace(offsets.at(inst), &read).second) return;
|
||||
}
|
||||
std::unordered_set<const Inst*> visited;
|
||||
const auto reachable = [&](auto&& self, const Reads& reads) -> bool {
|
||||
for (const auto& [offset, read]: reads) {
|
||||
const auto* inst = read->value.ResolveInstruction();
|
||||
const auto child = pointer_uses.find(inst);
|
||||
if (child != pointer_uses.end() &&
|
||||
(!visited.insert(inst).second || !self(self, child->second))) return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
for (const auto& [reg, reads]: roots) {
|
||||
if (!reachable(reachable, reads)) return;
|
||||
}
|
||||
if (visited.size() != pointer_uses.size()) return;
|
||||
|
||||
program.srt_code = std::make_unique<Xbyak::CodeGenerator>(4096, Xbyak::AutoGrow);
|
||||
auto& code = *program.srt_code;
|
||||
Xbyak::Label failed, finished;
|
||||
code.push(code.rbp);
|
||||
code.mov(code.rbp, code.rsp);
|
||||
code.cmp(code.r8, user_data_count);
|
||||
code.jb(failed, Xbyak::CodeGenerator::T_NEAR);
|
||||
code.mov(code.r9, AddressMask & ~uint64_t {3});
|
||||
// Follow shadPS4's VisitPointer: copy one table level in offset order, then
|
||||
// descend through its child pointers. Seed the descriptor evaluator's memo.
|
||||
const auto visit = [&](auto&& self, int32_t pointer_offset, const Reads& reads) -> void {
|
||||
code.push(code.rdi);
|
||||
code.mov(code.rdi, code.qword[code.rdi + pointer_offset]);
|
||||
code.and_(code.rdi, code.r9);
|
||||
const auto first = reads.begin()->first;
|
||||
const auto last = reads.rbegin()->first;
|
||||
if (first < 0) {
|
||||
code.mov(code.r10, -static_cast<int64_t>(first));
|
||||
code.cmp(code.rdi, code.r10);
|
||||
code.jb(failed, Xbyak::CodeGenerator::T_NEAR);
|
||||
}
|
||||
if (last > 0) {
|
||||
code.mov(code.r10, AddressMask - last);
|
||||
code.cmp(code.rdi, code.r10);
|
||||
code.ja(failed, Xbyak::CodeGenerator::T_NEAR);
|
||||
}
|
||||
for (const auto& [offset, read]: reads) {
|
||||
const auto index = read->value.ResolveInstruction()->EvaluationIndex(program.evaluation_value_count);
|
||||
using Entry = ResourcePlan::EvaluationContext::Entry;
|
||||
const auto slot = code.rdx + index * sizeof(Entry);
|
||||
code.mov(code.r10d, code.dword[code.rdi + offset]);
|
||||
code.mov(code.dword[code.rsi + read->flat_offset * sizeof(uint32_t)], code.r10d);
|
||||
code.mov(code.qword[slot + offsetof(Entry, value)], code.r10);
|
||||
code.mov(code.qword[slot + offsetof(Entry, generation)], code.rcx);
|
||||
}
|
||||
for (const auto& [offset, read]: reads) {
|
||||
const auto child = pointer_uses.find(read->value.ResolveInstruction());
|
||||
if (child == pointer_uses.end()) continue;
|
||||
self(self, offset, child->second);
|
||||
}
|
||||
code.pop(code.rdi);
|
||||
};
|
||||
for (const auto& [reg, reads]: roots) {
|
||||
visit(visit, reg * sizeof(uint32_t), reads);
|
||||
}
|
||||
code.mov(code.eax, 1);
|
||||
code.jmp(finished, Xbyak::CodeGenerator::T_NEAR);
|
||||
code.L(failed);
|
||||
code.xor_(code.eax, code.eax);
|
||||
code.L(finished);
|
||||
code.mov(code.rsp, code.rbp);
|
||||
code.pop(code.rbp);
|
||||
code.ret();
|
||||
code.readyRE();
|
||||
EXIT_IF(Xbyak::GetError() != 0);
|
||||
}
|
||||
|
||||
SrtWalker::SrtWalker(const ResourcePlan& program, const SrtRuntime& runtime,
|
||||
SrtWalker* clean_evaluator)
|
||||
: m_program(program), m_runtime(runtime), m_clean_evaluator(clean_evaluator),
|
||||
m_session(this),
|
||||
m_read_policy(clean_evaluator != nullptr ? 2u : 0u), m_context(AcquireContext()) {}
|
||||
|
||||
SrtWalker::SrtWalker(SrtWalker& parent, Value active_mask, bool clean,
|
||||
SrtWalker* clean_evaluator)
|
||||
: m_program(parent.m_program), m_runtime(clean ? CleanRuntime(parent.m_runtime) : parent.m_runtime),
|
||||
m_clean_evaluator(clean_evaluator), m_active_mask(active_mask.Resolve()),
|
||||
m_reachable_blocks(parent.m_reachable_blocks), m_session(parent.m_session),
|
||||
m_read_policy((parent.m_read_policy & 1u) | (clean ? 1u : 0u) |
|
||||
(clean_evaluator != nullptr ? 2u : 0u)), m_context(AcquireContext()) {}
|
||||
|
||||
SrtWalker::~SrtWalker() {
|
||||
if (m_session != this) return;
|
||||
for (auto& context: m_program.evaluation_contexts)
|
||||
if (context.session == this) context.session = nullptr;
|
||||
}
|
||||
|
||||
bool SrtWalker::Evaluate(Value value, uint32_t& result) {
|
||||
uint64_t wide = 0;
|
||||
@@ -376,15 +527,29 @@ bool SrtWalker::Evaluate(Value value, uint32_t& result) {
|
||||
return true;
|
||||
}
|
||||
|
||||
ResourcePlan::EvaluationContext& SrtWalker::AcquireContext(const ResourcePlan& program) {
|
||||
if (program.evaluation_depth == program.evaluation_contexts.size()) {
|
||||
program.evaluation_contexts.emplace_back();
|
||||
ResourcePlan::EvaluationContext& SrtWalker::AcquireContext() {
|
||||
ResourcePlan::EvaluationContext* unused = nullptr;
|
||||
for (auto& context: m_program.evaluation_contexts) {
|
||||
if (context.session == m_session && context.active_mask == m_active_mask &&
|
||||
context.read_policy == m_read_policy) return context;
|
||||
if (context.session == nullptr && unused == nullptr) unused = &context;
|
||||
}
|
||||
auto& context = program.evaluation_contexts[program.evaluation_depth++];
|
||||
context.generation += 2;
|
||||
auto& context = unused != nullptr ? *unused : m_program.evaluation_contexts.emplace_back();
|
||||
context.session = m_session;
|
||||
context.active_mask = m_active_mask;
|
||||
context.read_policy = m_read_policy;
|
||||
context.generation += 4;
|
||||
return context;
|
||||
}
|
||||
|
||||
void SrtWalker::ResetUnknowns() {
|
||||
for (auto& context: m_program.evaluation_contexts) {
|
||||
if (context.session != m_session) continue;
|
||||
for (auto& entry: context.values)
|
||||
if (entry.generation == (context.generation | 2u)) entry.generation = 0;
|
||||
}
|
||||
}
|
||||
|
||||
float SrtWalker::Float32(uint64_t bits) {
|
||||
return std::bit_cast<float>(static_cast<uint32_t>(bits));
|
||||
}
|
||||
@@ -422,8 +587,10 @@ bool SrtWalker::EvaluateWide(Value value, uint64_t& result) {
|
||||
result = m_context.values[index].value;
|
||||
return true;
|
||||
}
|
||||
// The low generation bit marks an instruction that is still being evaluated.
|
||||
if (m_context.values[index].generation == (m_context.generation | 1u)) {
|
||||
// Visiting and completed-unknown entries both stop repeated evaluation in this
|
||||
// context. Only completed unknowns are retried when reachability becomes tighter.
|
||||
if (m_context.values[index].generation == (m_context.generation | 1u) ||
|
||||
m_context.values[index].generation == (m_context.generation | 2u)) {
|
||||
return false;
|
||||
}
|
||||
m_context.values[index].generation = m_context.generation | 1u;
|
||||
@@ -432,7 +599,7 @@ bool SrtWalker::EvaluateWide(Value value, uint64_t& result) {
|
||||
// Recursive evaluation may grow the dense memo vector.
|
||||
auto& memo = m_context.values[index];
|
||||
if (!evaluated) {
|
||||
memo.generation = 0;
|
||||
memo.generation = m_context.generation | 2u;
|
||||
return false;
|
||||
}
|
||||
memo.value = out;
|
||||
@@ -446,6 +613,19 @@ bool SrtWalker::Arg(const Inst& inst, size_t index, uint64_t& result) {
|
||||
}
|
||||
|
||||
bool SrtWalker::EvaluatePhi(const Inst& inst, uint64_t& result) {
|
||||
if (const auto control = m_program.control_phi_predecessors.find(&inst);
|
||||
control != m_program.control_phi_predecessors.end()) {
|
||||
bool found = false;
|
||||
for (size_t index = 0; index < inst.NumArgs(); ++index) {
|
||||
if (m_reachable_blocks != nullptr &&
|
||||
!m_reachable_blocks->at(control->second[index])) continue;
|
||||
uint64_t incoming = 0;
|
||||
if (!Arg(inst, index, incoming) || (found && incoming != result)) return false;
|
||||
result = incoming;
|
||||
found = true;
|
||||
}
|
||||
return found;
|
||||
}
|
||||
const auto value = ResolveInvariantPhi(m_program, Value(const_cast<Inst*>(&inst)));
|
||||
return !value.IsEmpty() && EvaluateWide(value, result);
|
||||
}
|
||||
@@ -543,7 +723,8 @@ bool SrtWalker::EvaluateRawRead(const Inst& inst, uint64_t& result) {
|
||||
? static_cast<uint64_t>(static_cast<uint32_t>(records))
|
||||
: static_cast<uint64_t>(stride) * static_cast<uint32_t>(records);
|
||||
if (byte_offset > size || size - byte_offset < sizeof(uint32_t)) {
|
||||
return false;
|
||||
result = 0u;
|
||||
return true;
|
||||
}
|
||||
address = (base & ~uint64_t {3}) + byte_offset;
|
||||
} else {
|
||||
@@ -591,9 +772,8 @@ bool SrtWalker::EvaluateInst(const Inst& inst, uint64_t& result) {
|
||||
if (!m_active_mask.IsEmpty() && inst.Arg(1).Resolve() == m_active_mask) {
|
||||
return EvaluateWide(inst.Arg(0), result);
|
||||
}
|
||||
const auto clean_runtime = CleanRuntime(m_runtime);
|
||||
SrtWalker clean_active(m_program, clean_runtime, nullptr, inst.Arg(1));
|
||||
SrtWalker active(m_program, m_runtime, &clean_active, inst.Arg(1));
|
||||
SrtWalker clean_active(*this, inst.Arg(1), true);
|
||||
SrtWalker active(*this, inst.Arg(1), false, &clean_active);
|
||||
return active.EvaluateWide(inst.Arg(0), result);
|
||||
}
|
||||
case ValueOpcode::BitCastU32F32:
|
||||
@@ -663,8 +843,11 @@ bool SrtWalker::EvaluateInst(const Inst& inst, uint64_t& result) {
|
||||
}
|
||||
return false;
|
||||
case ValueOpcode::UMin32:
|
||||
case ValueOpcode::UMax32:
|
||||
if (binary()) {
|
||||
result = std::min(static_cast<uint32_t>(a), static_cast<uint32_t>(b));
|
||||
result = inst.GetOpcode() == ValueOpcode::UMin32
|
||||
? std::min(static_cast<uint32_t>(a), static_cast<uint32_t>(b))
|
||||
: std::max(static_cast<uint32_t>(a), static_cast<uint32_t>(b));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
@@ -877,7 +1060,13 @@ bool SrtWalker::EvaluateInst(const Inst& inst, uint64_t& result) {
|
||||
}
|
||||
return false;
|
||||
case ValueOpcode::ULessThanEqual32:
|
||||
if (binary()) {
|
||||
// A zero lower bound accepts every U32, including a varying lane value.
|
||||
if (!Arg(inst, 0, a)) return false;
|
||||
if (a == 0u) {
|
||||
result = 1u;
|
||||
return true;
|
||||
}
|
||||
if (Arg(inst, 1, b)) {
|
||||
result = static_cast<uint32_t>(a) <= static_cast<uint32_t>(b);
|
||||
return true;
|
||||
}
|
||||
@@ -901,9 +1090,21 @@ bool SrtWalker::EvaluateInst(const Inst& inst, uint64_t& result) {
|
||||
result = 0u;
|
||||
return true;
|
||||
}
|
||||
if (!Arg(inst, 1, b) || (b != 0u && !left)) return false;
|
||||
result = b != 0u;
|
||||
return true;
|
||||
if (Arg(inst, 1, b) && (b == 0u || left)) {
|
||||
result = b != 0u;
|
||||
return true;
|
||||
}
|
||||
if (!left) {
|
||||
// Only lanes satisfying the left EXEC factor can make the conjunction
|
||||
// true. Use a separate memo so this assumption cannot escape its RHS.
|
||||
SrtWalker active(m_clean_evaluator != nullptr ? *m_clean_evaluator : *this,
|
||||
inst.Arg(0));
|
||||
if (active.EvaluateWide(inst.Arg(1), b) && b == 0u) {
|
||||
result = 0u;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
case ValueOpcode::LogicalOr: {
|
||||
const bool left = Arg(inst, 0, a);
|
||||
@@ -954,6 +1155,15 @@ bool SrtWalker::EvaluateDescriptor(uint32_t source, DescriptorValue& result) {
|
||||
|
||||
bool SrtWalker::RefreshFlatBuffer(std::vector<uint32_t>& flat) {
|
||||
if (!m_program.srt_plan_complete) return false;
|
||||
if (m_program.srt_code && m_runtime.read_memory == nullptr) {
|
||||
flat.resize(m_program.srt_reads.size());
|
||||
m_program.active_sources.clear();
|
||||
m_context.values.resize(m_program.evaluation_value_count);
|
||||
using Walker = bool KYTY_SYSV_ABI (*)(const uint32_t*, uint32_t*,
|
||||
ResourcePlan::EvaluationContext::Entry*, uint64_t, size_t);
|
||||
return m_program.srt_code->getCode<Walker>()(m_runtime.user_data.data(), flat.data(),
|
||||
m_context.values.data(), m_context.generation, m_runtime.user_data.size());
|
||||
}
|
||||
const auto refresh = [&](uint32_t slot) {
|
||||
if (slot >= m_program.srt_reads.size()) return false;
|
||||
const auto& read = m_program.srt_reads[slot];
|
||||
@@ -973,35 +1183,54 @@ bool SrtWalker::RefreshFlatBuffer(std::vector<uint32_t>& flat) {
|
||||
}
|
||||
return true;
|
||||
}
|
||||
auto& visited = m_program.visited_blocks;
|
||||
auto& reachable = m_program.reachable_blocks;
|
||||
auto& pending = m_program.pending_blocks;
|
||||
visited.assign(m_program.control_flow.size(), 1u);
|
||||
ResetUnknowns();
|
||||
m_reachable_blocks = &visited;
|
||||
if (m_clean_evaluator != nullptr) {
|
||||
m_clean_evaluator->ResetUnknowns();
|
||||
m_clean_evaluator->m_reachable_blocks = &visited;
|
||||
}
|
||||
for (;;) {
|
||||
reachable.assign(m_program.control_flow.size(), 0u);
|
||||
pending.clear();
|
||||
pending.push_back(0u);
|
||||
while (!pending.empty()) {
|
||||
const auto index = pending.back();
|
||||
pending.pop_back();
|
||||
if (reachable.at(index)) continue;
|
||||
reachable[index] = 1u;
|
||||
const auto& block = m_program.control_flow[index];
|
||||
uint32_t condition = 0;
|
||||
auto& predicate = m_clean_evaluator != nullptr ? *m_clean_evaluator : *this;
|
||||
if (!block.condition.IsEmpty() &&
|
||||
(m_runtime.read_specialization_memory != nullptr || !m_program.capture_specialization_reads) &&
|
||||
predicate.Evaluate(block.condition, condition)) {
|
||||
pending.push_back(block.successors[condition != 0u ? 0u : 1u]);
|
||||
} else {
|
||||
pending.insert(pending.end(), block.successors.begin(), block.successors.end());
|
||||
}
|
||||
}
|
||||
if (reachable == visited) break;
|
||||
visited.swap(reachable);
|
||||
if (m_program.control_phi_predecessors.empty()) break;
|
||||
// Only unknown values need another evaluation: successful Phi facts remain
|
||||
// true as their possible predecessors shrink. Keep uniform-read memos stable.
|
||||
ResetUnknowns();
|
||||
if (m_clean_evaluator != nullptr) m_clean_evaluator->ResetUnknowns();
|
||||
}
|
||||
flat.assign(m_program.srt_reads.size(), 0u);
|
||||
active.assign(m_program.descriptor_sources.size(), 1u);
|
||||
for (const auto& block: m_program.control_flow) {
|
||||
for (const auto& block: m_program.control_flow)
|
||||
for (const auto source: block.sources) active.at(source) = 0u;
|
||||
}
|
||||
auto& visited = m_program.visited_blocks;
|
||||
auto& pending = m_program.pending_blocks;
|
||||
visited.assign(m_program.control_flow.size(), 0u);
|
||||
pending.clear();
|
||||
pending.push_back(0u);
|
||||
while (!pending.empty()) {
|
||||
const auto index = pending.back();
|
||||
pending.pop_back();
|
||||
if (visited.at(index)) continue;
|
||||
visited[index] = 1u;
|
||||
for (uint32_t index = 0; index < visited.size(); ++index) {
|
||||
if (!visited[index]) continue;
|
||||
const auto& block = m_program.control_flow[index];
|
||||
for (const auto source: block.sources) active[source] = 1u;
|
||||
for (const auto slot: block.srt_reads) {
|
||||
for (const auto slot: block.srt_reads)
|
||||
if (!refresh(slot)) return false;
|
||||
}
|
||||
uint32_t condition = 0;
|
||||
auto& predicate = m_clean_evaluator != nullptr ? *m_clean_evaluator : *this;
|
||||
if (!block.condition.IsEmpty() &&
|
||||
(m_runtime.read_specialization_memory != nullptr || !m_program.capture_specialization_reads) &&
|
||||
predicate.Evaluate(block.condition, condition)) {
|
||||
pending.push_back(block.successors[condition != 0u ? 0u : 1u]);
|
||||
} else {
|
||||
pending.insert(pending.end(), block.successors.begin(), block.successors.end());
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -1010,5 +1239,9 @@ bool ValidateRuntimeValue(const ResourcePlan& program, Value value, RuntimeValue
|
||||
return RuntimeValidator(program, type).Run(value);
|
||||
}
|
||||
|
||||
bool ValidateWaveUniformValue(const ResourcePlan& program, Value value) {
|
||||
return RuntimeValidator(program, RuntimeValueType::Any, true).Run(value);
|
||||
}
|
||||
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::IR
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <span>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
@@ -45,14 +46,60 @@ enum class RuntimeValueType { Any, Integer, ImmutableInteger };
|
||||
|
||||
bool ValidateRuntimeValue(const ResourcePlan& program, Value value,
|
||||
RuntimeValueType type = RuntimeValueType::Any);
|
||||
// Uniform across a compute wave, including values derived from its workgroup ID.
|
||||
// This does not imply that the host can evaluate the value.
|
||||
bool ValidateWaveUniformValue(const ResourcePlan& program, Value value);
|
||||
void CompileSrtWalker(ResourcePlan& program);
|
||||
// Uses the strict reader for values that affect shader specialization.
|
||||
SrtRuntime CleanRuntime(SrtRuntime runtime);
|
||||
|
||||
// Nonnegative affine coefficients: element zero is constant, remaining elements are
|
||||
// caller-selected leaves. Runtime range proofs must additionally exclude U32 wrap.
|
||||
template <size_t Size>
|
||||
std::optional<std::array<uint64_t, Size>> AffineIndex(
|
||||
Value value, const auto& resolve, const auto& leaf, uint32_t depth = 0) {
|
||||
value = resolve(value);
|
||||
if (depth > 32u || value.GetType() != Type::U32) return {};
|
||||
std::array<uint64_t, Size> result {};
|
||||
if (value.IsImmediate()) {
|
||||
result[0] = value.U32();
|
||||
return result;
|
||||
}
|
||||
if (const auto index = leaf(value)) {
|
||||
result[*index] = 1u;
|
||||
return result;
|
||||
}
|
||||
const auto* inst = value.TryInstruction();
|
||||
if (inst == nullptr) return {};
|
||||
const auto op = inst->GetOpcode();
|
||||
if (op != ValueOpcode::IAdd32 && op != ValueOpcode::IMul32 &&
|
||||
op != ValueOpcode::ShiftLeftLogical32) return {};
|
||||
auto left = AffineIndex<Size>(inst->Arg(0), resolve, leaf, depth + 1u);
|
||||
auto right = AffineIndex<Size>(inst->Arg(1), resolve, leaf, depth + 1u);
|
||||
if (!left || !right) return {};
|
||||
const auto constant = [](const auto& coefficients) {
|
||||
return std::ranges::all_of(std::span(coefficients).subspan(1u),
|
||||
[](uint64_t coefficient) { return coefficient == 0u; });
|
||||
};
|
||||
if (op == ValueOpcode::IMul32 && !constant(*right)) std::swap(left, right);
|
||||
if (op != ValueOpcode::IAdd32 && !constant(*right)) return {};
|
||||
if (op == ValueOpcode::ShiftLeftLogical32) {
|
||||
if ((*right)[0] >= 32u) return {};
|
||||
(*right)[0] = uint64_t {1} << (*right)[0];
|
||||
}
|
||||
for (size_t index = 0; index < Size; ++index) {
|
||||
(*left)[index] = op == ValueOpcode::IAdd32
|
||||
? (*left)[index] + (*right)[index] : (*left)[index] * (*right)[0];
|
||||
if ((*left)[index] > UINT32_MAX) return {};
|
||||
}
|
||||
return left;
|
||||
}
|
||||
|
||||
// One memoized evaluation session shared by the entire shader resource refresh.
|
||||
class SrtWalker {
|
||||
public:
|
||||
SrtWalker(const ResourcePlan& program, const SrtRuntime& runtime,
|
||||
SrtWalker* clean_evaluator = nullptr, Value active_mask = {});
|
||||
SrtWalker* clean_evaluator = nullptr);
|
||||
~SrtWalker();
|
||||
SrtWalker(const SrtWalker&) = delete;
|
||||
SrtWalker& operator=(const SrtWalker&) = delete;
|
||||
@@ -63,7 +110,10 @@ public:
|
||||
bool RefreshFlatBuffer(std::vector<uint32_t>& flat);
|
||||
|
||||
private:
|
||||
static ResourcePlan::EvaluationContext& AcquireContext(const ResourcePlan& program);
|
||||
SrtWalker(SrtWalker& parent, Value active_mask, bool clean = false,
|
||||
SrtWalker* clean_evaluator = nullptr);
|
||||
ResourcePlan::EvaluationContext& AcquireContext();
|
||||
void ResetUnknowns();
|
||||
static float Float32(uint64_t bits);
|
||||
bool EvaluateWide(Value value, uint64_t& result);
|
||||
bool Arg(const Inst& inst, size_t index, uint64_t& result);
|
||||
@@ -76,6 +126,9 @@ private:
|
||||
SrtRuntime m_runtime;
|
||||
SrtWalker* m_clean_evaluator = nullptr;
|
||||
Value m_active_mask;
|
||||
const std::vector<uint8_t>* m_reachable_blocks = nullptr;
|
||||
const SrtWalker* m_session;
|
||||
uint8_t m_read_policy;
|
||||
ResourcePlan::EvaluationContext& m_context;
|
||||
};
|
||||
|
||||
|
||||
+57
-22
@@ -72,6 +72,9 @@ constexpr uint64_t DEFAULT_FLEXIBLE_MEMORY_SIZE = 1ull * 1024ull * 1024ull * 102
|
||||
static uint64_t g_flexible_memory_size = DEFAULT_FLEXIBLE_MEMORY_SIZE;
|
||||
static bool g_flexible_memory_size_frozen = false;
|
||||
static Graphics::RenderContext* g_gpu_resources = nullptr;
|
||||
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
|
||||
static void (*g_test_gpu_range)(bool, uint64_t, size_t) = nullptr;
|
||||
#endif
|
||||
|
||||
static Graphics::RenderContext& GetGpuResources() {
|
||||
EXIT_IF(g_gpu_resources == nullptr);
|
||||
@@ -83,6 +86,9 @@ static bool IsGpuAddressRange(uint64_t vaddr, uint64_t size) {
|
||||
}
|
||||
|
||||
static void MapGpuRange(uint64_t vaddr, uint64_t size) {
|
||||
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
|
||||
if (g_test_gpu_range != nullptr) g_test_gpu_range(true, vaddr, size);
|
||||
#endif
|
||||
if (g_gpu_resources == nullptr || !IsGpuAddressRange(vaddr, size)) {
|
||||
return;
|
||||
}
|
||||
@@ -90,6 +96,9 @@ static void MapGpuRange(uint64_t vaddr, uint64_t size) {
|
||||
}
|
||||
|
||||
static void UnmapGpuRange(uint64_t vaddr, uint64_t size) {
|
||||
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
|
||||
if (g_test_gpu_range != nullptr) g_test_gpu_range(false, vaddr, size);
|
||||
#endif
|
||||
if (g_gpu_resources == nullptr || !IsGpuAddressRange(vaddr, size)) {
|
||||
return;
|
||||
}
|
||||
@@ -962,7 +971,11 @@ static bool IsInPrtAperture(uint64_t address, uint64_t size = 1) {
|
||||
}
|
||||
|
||||
bool TryReadSparseBacking(uint64_t vaddr, void* data, uint64_t size) {
|
||||
return g_guest_address_space->TryReadSparseBacking(vaddr, data, size);
|
||||
return g_guest_address_space->CopySparseMemory<false>(vaddr, data, size);
|
||||
}
|
||||
|
||||
bool CopySparseMemory(uint64_t vaddr, void* data, uint64_t size) {
|
||||
return g_guest_address_space->CopySparseMemory<true>(vaddr, data, size);
|
||||
}
|
||||
|
||||
static bool SelfTestSub64SharedPlaceholderAlias() {
|
||||
@@ -2524,20 +2537,7 @@ static bool FreeGuestMemoryOwner(uint64_t vaddr, uint64_t size) {
|
||||
g_virtual_ranges->Remove(vaddr, size);
|
||||
}
|
||||
|
||||
static int UnmapMemoryRange(uint64_t vaddr, size_t len) {
|
||||
if (len == 0 || UINT64_MAX - vaddr < len) {
|
||||
return KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
|
||||
VirtualRanges::Range range {};
|
||||
if (!g_virtual_ranges->Query(vaddr, 0, &range)) {
|
||||
return KERNEL_ERROR_EACCES;
|
||||
}
|
||||
const auto chunk_len = std::min<uint64_t>(len, range.size - (vaddr - range.start));
|
||||
if (chunk_len < len) {
|
||||
const int ret = UnmapMemoryRange(vaddr, chunk_len);
|
||||
return ret == OK ? UnmapMemoryRange(vaddr + chunk_len, len - chunk_len) : ret;
|
||||
}
|
||||
static int UnmapMemoryOwner(const VirtualRanges::Range& range, uint64_t vaddr, size_t len) {
|
||||
if (IsReservedRangeType(range.type)) {
|
||||
if (!g_guest_address_space->ReleaseFree(vaddr, len)) {
|
||||
return KERNEL_ERROR_EACCES;
|
||||
@@ -2601,6 +2601,13 @@ static int UnmapMemoryRange(uint64_t vaddr, size_t len) {
|
||||
return OK;
|
||||
}
|
||||
|
||||
static int UnmapMemoryRange(const VirtualRanges::Range& range, uint64_t vaddr, size_t len) {
|
||||
UnmapGpuRange(vaddr, len);
|
||||
const int result = UnmapMemoryOwner(range, vaddr, len);
|
||||
if (result != OK && IsCommittedRangeType(range.type)) MapGpuRange(vaddr, len);
|
||||
return result;
|
||||
}
|
||||
|
||||
// The ABI entry point and batch operations hold g_memory_operation_mutex.
|
||||
static int UnmapMemory(uint64_t vaddr, size_t len) {
|
||||
LOGF("\t start = 0x%016" PRIx64 "\n"
|
||||
@@ -2614,8 +2621,11 @@ static int UnmapMemory(uint64_t vaddr, size_t len) {
|
||||
if (!g_virtual_ranges->QuerySpan(vaddr, len, &ranges)) {
|
||||
return KERNEL_ERROR_EACCES;
|
||||
}
|
||||
UnmapGpuRange(vaddr, len);
|
||||
return UnmapMemoryRange(vaddr, len);
|
||||
for (const auto& range: ranges) {
|
||||
const int result = UnmapMemoryRange(range, range.start, range.size);
|
||||
if (result != OK) return result;
|
||||
}
|
||||
return OK;
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI KernelMunmap(uint64_t vaddr, size_t len) {
|
||||
@@ -2624,6 +2634,31 @@ int KYTY_SYSV_ABI KernelMunmap(uint64_t vaddr, size_t len) {
|
||||
return UnmapMemory(vaddr, len);
|
||||
}
|
||||
|
||||
static bool IsAmmMemoryRange(uint64_t vaddr, size_t size) {
|
||||
constexpr uint64_t page_size = 0x4000;
|
||||
return size != 0 && ((vaddr | size) & (page_size - 1)) == 0 &&
|
||||
vaddr >= kExtendedMemoryBase && vaddr < kExtendedMemoryBase + kExtendedMemorySize &&
|
||||
size <= kExtendedMemoryBase + kExtendedMemorySize - vaddr;
|
||||
}
|
||||
|
||||
int UnmapAmmMemory(uint64_t vaddr, size_t size) {
|
||||
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
|
||||
if (!IsAmmMemoryRange(vaddr, size)) return KERNEL_ERROR_EINVAL;
|
||||
|
||||
const auto end = vaddr + size;
|
||||
while (vaddr < end) {
|
||||
VirtualRanges::Range range {};
|
||||
// AMM unmap accepts holes, including a completely unmapped range.
|
||||
if (!g_virtual_ranges->Query(vaddr, 1, &range) || range.start >= end) break;
|
||||
vaddr = std::max(vaddr, range.start);
|
||||
const auto chunk = std::min(end, range.start + range.size) - vaddr;
|
||||
const int result = UnmapMemoryRange(range, vaddr, chunk);
|
||||
if (result != OK) return result;
|
||||
vaddr += chunk;
|
||||
}
|
||||
return OK;
|
||||
}
|
||||
|
||||
size_t KYTY_SYSV_ABI KernelGetDirectMemorySize() {
|
||||
PRINT_NAME();
|
||||
|
||||
@@ -3225,11 +3260,7 @@ int KYTY_SYSV_ABI KernelMapDirectMemory2(void** addr, size_t len, int type, int
|
||||
int MapAutomaticMemory(uint64_t vaddr, size_t size, int type, int prot) {
|
||||
std::lock_guard<std::recursive_mutex> memory_operation_lock(g_memory_operation_mutex);
|
||||
constexpr uint64_t page_size = 0x4000;
|
||||
if (size == 0 || (vaddr & (page_size - 1)) != 0 || (size & (page_size - 1)) != 0 ||
|
||||
vaddr < kExtendedMemoryBase || vaddr >= kExtendedMemoryBase + kExtendedMemorySize ||
|
||||
size > kExtendedMemoryBase + kExtendedMemorySize - vaddr) {
|
||||
return KERNEL_ERROR_EINVAL;
|
||||
}
|
||||
if (!IsAmmMemoryRange(vaddr, size)) return KERNEL_ERROR_EINVAL;
|
||||
|
||||
PhysicalMemory::PhysicalRanges ranges;
|
||||
if (!g_physical_memory->ReserveAutomatic(size, &ranges)) {
|
||||
@@ -3567,6 +3598,10 @@ int KYTY_SYSV_ABI KernelReserveVirtualRange(void** addr, size_t len, int flags,
|
||||
}
|
||||
|
||||
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
|
||||
void TestSetGpuRangeCallback(void (*callback)(bool, uint64_t, size_t)) {
|
||||
g_test_gpu_range = callback;
|
||||
}
|
||||
|
||||
void TestBeforeNextBackingMap(callback_func_t callback) {
|
||||
g_test_before_backing_map = callback;
|
||||
}
|
||||
|
||||
@@ -112,10 +112,12 @@ void SetFlexibleMemorySize(uint64_t size);
|
||||
int AllocateDirectMemory(int64_t search_start, int64_t search_end, size_t size, size_t alignment,
|
||||
int memory_type, int64_t* phys_addr_out, bool automatic = false);
|
||||
int MapAutomaticMemory(uint64_t vaddr, size_t size, int type, int prot);
|
||||
int UnmapAmmMemory(uint64_t vaddr, size_t size);
|
||||
bool TryWriteBacking(uint64_t vaddr, const void* data, uint64_t size);
|
||||
bool TryReadBacking(uint64_t vaddr, void* data, uint64_t size);
|
||||
bool TryReadBufferBacking(uint64_t vaddr, void* data, uint64_t size);
|
||||
bool TryReadSparseBacking(uint64_t vaddr, void* data, uint64_t size);
|
||||
bool CopySparseMemory(uint64_t vaddr, void* data, uint64_t size);
|
||||
[[nodiscard]] uint64_t ClampRangeSize(uint64_t vaddr, uint64_t size);
|
||||
void WriteBacking(uint64_t vaddr, const void* data, uint64_t size) noexcept;
|
||||
void InvalidateMemory(uint64_t vaddr, uint64_t size);
|
||||
@@ -191,6 +193,7 @@ bool ProtectGuestHostMemory(uint64_t vaddr, uint64_t size, Common::VirtualMemory
|
||||
bool FreeGuestMemory(uint64_t vaddr, uint64_t size);
|
||||
|
||||
#if defined(KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS)
|
||||
void TestSetGpuRangeCallback(void (*callback)(bool mapped, uint64_t addr, size_t size));
|
||||
void TestBeforeNextBackingMap(callback_func_t callback);
|
||||
void TestSetBackingReadCallback(callback_func_t callback);
|
||||
void TestFailNextPhysicalMemoryUnmap();
|
||||
|
||||
@@ -28,6 +28,35 @@ static bool CoalescePlaceholders(uint64_t vaddr, uint64_t size) {
|
||||
}
|
||||
#endif
|
||||
|
||||
template <typename Regions, typename Source, typename Gap>
|
||||
static void CopySparseRange(const Regions& regions, uint64_t vaddr, void* data, uint64_t size,
|
||||
Source&& source, Gap&& gap) {
|
||||
const auto end = vaddr + size;
|
||||
auto mapping = regions.lower_bound(vaddr);
|
||||
if (mapping != regions.begin()) {
|
||||
auto previous = std::prev(mapping);
|
||||
if (previous->second.vaddr + previous->second.size > vaddr) {
|
||||
mapping = previous;
|
||||
}
|
||||
}
|
||||
|
||||
auto* destination = static_cast<uint8_t*>(data);
|
||||
auto cursor = vaddr;
|
||||
for (; mapping != regions.end() && mapping->second.vaddr < end; ++mapping) {
|
||||
const auto& entry = mapping->second;
|
||||
const auto start = std::max(vaddr, entry.vaddr);
|
||||
const auto bytes = std::min(end, entry.vaddr + entry.size) - start;
|
||||
if (cursor < start) {
|
||||
gap(cursor, destination + (cursor - vaddr), start - cursor);
|
||||
}
|
||||
std::memcpy(destination + (start - vaddr), source(entry, start), bytes);
|
||||
cursor = start + bytes;
|
||||
}
|
||||
if (cursor < end) {
|
||||
gap(cursor, destination + (cursor - vaddr), end - cursor);
|
||||
}
|
||||
}
|
||||
|
||||
class GuestBackingStore {
|
||||
public:
|
||||
enum class FailureReason {
|
||||
@@ -247,7 +276,8 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryReadSparseBacking(uint64_t vaddr, void* data, uint64_t size) {
|
||||
template <typename Gap>
|
||||
bool TryReadSparseBacking(uint64_t vaddr, void* data, uint64_t size, Gap&& gap) {
|
||||
if (!IsAvailable() || data == nullptr || size == 0 || UINT64_MAX - vaddr < size) {
|
||||
return false;
|
||||
}
|
||||
@@ -258,31 +288,11 @@ public:
|
||||
g_test_backing_read(vaddr, size);
|
||||
}
|
||||
#endif
|
||||
const auto end = vaddr + size;
|
||||
auto mapping = m_maps.lower_bound(vaddr);
|
||||
if (mapping != m_maps.begin()) {
|
||||
auto previous = std::prev(mapping);
|
||||
if (previous->second.vaddr + previous->second.size > vaddr) {
|
||||
mapping = previous;
|
||||
}
|
||||
}
|
||||
|
||||
auto* destination = static_cast<uint8_t*>(data);
|
||||
auto cursor = vaddr;
|
||||
for (; mapping != m_maps.end() && mapping->second.vaddr < end; ++mapping) {
|
||||
const auto& entry = mapping->second;
|
||||
const auto start = std::max(vaddr, entry.vaddr);
|
||||
const auto bytes = std::min(end, entry.vaddr + entry.size) - start;
|
||||
const auto offset = entry.backing_offset + start - entry.vaddr;
|
||||
if (cursor < start) {
|
||||
std::memset(destination + (cursor - vaddr), 0, start - cursor);
|
||||
}
|
||||
std::memcpy(destination + (start - vaddr), m_backing_base + offset, bytes);
|
||||
cursor = start + bytes;
|
||||
}
|
||||
if (cursor < end) {
|
||||
std::memset(destination + (cursor - vaddr), 0, end - cursor);
|
||||
}
|
||||
CopySparseRange(m_maps, vaddr, data, size,
|
||||
[this](const auto& entry, uint64_t start) {
|
||||
return m_backing_base + (entry.backing_offset + start - entry.vaddr);
|
||||
},
|
||||
gap);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -773,22 +783,41 @@ public:
|
||||
return m_backing->TryReadBacking(vaddr, data, size);
|
||||
}
|
||||
|
||||
bool TryReadSparseBacking(uint64_t vaddr, void* data, uint64_t size) {
|
||||
if (!Owns(vaddr, size)) {
|
||||
template <bool copy_private>
|
||||
bool CopySparseMemory(uint64_t vaddr, void* data, uint64_t size) {
|
||||
if (data == nullptr || !Owns(vaddr, size)) {
|
||||
return false;
|
||||
}
|
||||
std::shared_lock lock(m_mutex);
|
||||
auto mapping = m_mapped.upper_bound(vaddr);
|
||||
if (mapping != m_mapped.begin()) {
|
||||
--mapping;
|
||||
}
|
||||
for (; mapping != m_mapped.end() && mapping->second.vaddr < vaddr + size; ++mapping) {
|
||||
const auto& region = mapping->second;
|
||||
if (region.type == MappingType::Private && region.vaddr + region.size > vaddr) {
|
||||
return false;
|
||||
if constexpr (!copy_private) {
|
||||
auto mapping = m_mapped.upper_bound(vaddr);
|
||||
if (mapping != m_mapped.begin()) {
|
||||
--mapping;
|
||||
}
|
||||
for (; mapping != m_mapped.end() && mapping->second.vaddr < vaddr + size; ++mapping) {
|
||||
const auto& region = mapping->second;
|
||||
if (region.type == MappingType::Private && region.vaddr + region.size > vaddr) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return m_backing->TryReadSparseBacking(vaddr, data, size);
|
||||
return m_backing->TryReadSparseBacking(
|
||||
vaddr, data, size, [&](uint64_t start, uint8_t* destination, uint64_t bytes) {
|
||||
const auto zero = [](uint64_t, uint8_t* output, uint64_t length) {
|
||||
std::memset(output, 0, length);
|
||||
};
|
||||
if constexpr (copy_private) {
|
||||
// Backing gaps can contain private mappings or reservations only.
|
||||
CopySparseRange(m_mapped, start, destination, bytes,
|
||||
[](const auto& region, uint64_t address) {
|
||||
EXIT_IF(region.type != MappingType::Private);
|
||||
return reinterpret_cast<const void*>(address);
|
||||
},
|
||||
zero);
|
||||
} else {
|
||||
zero(start, destination, bytes);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
bool BackingContains(uint64_t vaddr, uint64_t size) { return m_backing->Contains(vaddr, size); }
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
|
||||
find_package(Qt6 COMPONENTS Concurrent Network Widgets REQUIRED)
|
||||
add_subdirectory("${KYTY_SOURCE_DIR}/updater" "${CMAKE_CURRENT_BINARY_DIR}/updater")
|
||||
|
||||
set(CMAKE_AUTOUIC_SEARCH_PATHS forms)
|
||||
set(CMAKE_INCLUDE_CURRENT_DIR ON)
|
||||
@@ -42,7 +43,13 @@ elseif(LINUX)
|
||||
set_target_properties(launcher PROPERTIES LINK_FLAGS "${KYTY_LD_OPTIONS}")
|
||||
endif()
|
||||
|
||||
add_dependencies(launcher kyty_emulator)
|
||||
add_custom_target(stage_updater
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory $<TARGET_FILE_DIR:launcher>
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_FILE:kyty_updater>
|
||||
$<TARGET_FILE_DIR:launcher>/$<TARGET_FILE_NAME:kyty_updater>
|
||||
DEPENDS kyty_updater
|
||||
VERBATIM)
|
||||
add_dependencies(launcher kyty_emulator stage_updater)
|
||||
|
||||
if(KYTY_CLANG_CL)
|
||||
add_custom_command(TARGET launcher POST_BUILD
|
||||
@@ -96,6 +103,7 @@ install(TARGETS launcher
|
||||
|
||||
if(APPLE)
|
||||
install(TARGETS kyty_emulator DESTINATION "KytyPS5.app/Contents/MacOS")
|
||||
install(TARGETS kyty_updater DESTINATION "KytyPS5.app/Contents/MacOS")
|
||||
install(FILES "${KYTY_TROPHY_UNLOCK_SOUND}" DESTINATION "KytyPS5.app/Contents/Resources/assets/sounds")
|
||||
# Deploy and ad-hoc sign the Qt frameworks and plugins in the bundle.
|
||||
find_program(KYTY_MACDEPLOYQT NAMES macdeployqt PATHS "${Qt6_DIR}/../../../bin" NO_DEFAULT_PATH)
|
||||
@@ -112,6 +120,10 @@ if(APPLE)
|
||||
")
|
||||
endif()
|
||||
|
||||
if(NOT APPLE)
|
||||
install(TARGETS kyty_updater RUNTIME DESTINATION .)
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
install(CODE "
|
||||
execute_process(
|
||||
|
||||
@@ -16,394 +16,446 @@
|
||||
<property name="locale">
|
||||
<locale language="English" country="UnitedStates"/>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<property name="horizontalSpacing">
|
||||
<number>8</number>
|
||||
</property>
|
||||
<property name="verticalSpacing">
|
||||
<number>8</number>
|
||||
</property>
|
||||
<item row="0" column="0" colspan="2">
|
||||
<layout class="QGridLayout" name="sectionsLayout" columnstretch="1,1">
|
||||
<property name="horizontalSpacing">
|
||||
<number>8</number>
|
||||
</property>
|
||||
<property name="verticalSpacing">
|
||||
<number>8</number>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QGroupBox" name="user_profile_group">
|
||||
<property name="title">
|
||||
<string>User profile</string>
|
||||
<layout class="QVBoxLayout" name="dialogLayout">
|
||||
<property name="spacing"><number>8</number></property>
|
||||
<item>
|
||||
<widget class="QTabWidget" name="settings_tabs">
|
||||
<property name="currentIndex"><number>0</number></property>
|
||||
<widget class="QWidget" name="settings_tab">
|
||||
<attribute name="title"><string>General</string></attribute>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<property name="horizontalSpacing">
|
||||
<number>8</number>
|
||||
</property>
|
||||
<layout class="QFormLayout" name="userProfileLayout">
|
||||
<property name="fieldGrowthPolicy">
|
||||
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_user_name">
|
||||
<property name="text"><string>User name:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="MandatoryLineEdit" name="lineEdit_user_name">
|
||||
<property name="toolTip"><string>Local user name exposed to games</string></property>
|
||||
<property name="clearButtonEnabled"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_user_id">
|
||||
<property name="text"><string>User ID:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QSpinBox" name="spinBox_user_id">
|
||||
<property name="toolTip"><string>Local user ID exposed to games</string></property>
|
||||
<property name="maximum"><number>2147483647</number></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_console_language">
|
||||
<property name="text"><string>Console language:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QComboBox" name="comboBox_console_language">
|
||||
<property name="toolTip"><string>Language</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QGroupBox" name="audio_group">
|
||||
<property name="title"><string>Audio</string></property>
|
||||
<layout class="QFormLayout" name="audioLayout">
|
||||
<property name="fieldGrowthPolicy">
|
||||
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_audio_input_device">
|
||||
<property name="text"><string>Microphone:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QComboBox" name="comboBox_audio_input_device"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1" rowspan="3">
|
||||
<widget class="QGroupBox" name="graphics_group">
|
||||
<property name="title">
|
||||
<string>Graphics && display</string>
|
||||
<property name="verticalSpacing">
|
||||
<number>8</number>
|
||||
</property>
|
||||
<layout class="QFormLayout" name="graphicsLayout">
|
||||
<property name="fieldGrowthPolicy">
|
||||
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_screen_resolution">
|
||||
<property name="text"><string>Screen resolution:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QComboBox" name="comboBox_screen_resolution">
|
||||
<property name="toolTip"><string>Window resolution</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_present_mode">
|
||||
<property name="text"><string>Present mode:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QComboBox" name="comboBox_present_mode">
|
||||
<property name="toolTip"><string>Vulkan swapchain presentation mode</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_vblank_frequency">
|
||||
<property name="text"><string>Vblank frequency:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QSpinBox" name="spinBox_vblank_frequency">
|
||||
<property name="toolTip"><string>Virtual display refresh rate used for frame pacing</string></property>
|
||||
<property name="minimum"><number>30</number></property>
|
||||
<property name="maximum"><number>360</number></property>
|
||||
<property name="value"><number>60</number></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="label_shader_optimization">
|
||||
<property name="text"><string>Shader optimization:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QComboBox" name="comboBox_shader_optimization_type">
|
||||
<property name="toolTip"><string>Optimize shaders for code size or performance</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QLabel" name="label_gpu">
|
||||
<property name="text"><string>GPU:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="1">
|
||||
<widget class="QComboBox" name="comboBox_gpu">
|
||||
<property name="toolTip"><string>Graphics device used by the emulator</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="1">
|
||||
<widget class="QCheckBox" name="checkBox_fullscreen">
|
||||
<property name="toolTip"><string>Run in borderless desktop fullscreen</string></property>
|
||||
<property name="text"><string>Fullscreen</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="6" column="1">
|
||||
<widget class="QCheckBox" name="checkBox_readback">
|
||||
<property name="toolTip"><string>Read back writable linear images</string></property>
|
||||
<property name="text"><string>Enable readback</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="7" column="1">
|
||||
<widget class="QCheckBox" name="checkBox_tessellation">
|
||||
<property name="toolTip"><string>Draw tessellated geometry. Disabled by default; unsupported tessellation may cause crashes.</string></property>
|
||||
<property name="text"><string>Enable tessellation support (experimental)</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="8" column="1">
|
||||
<widget class="QCheckBox" name="checkBox_hide_cursor">
|
||||
<property name="toolTip"><string>Hide the host cursor after 2 seconds without mouse activity</string></property>
|
||||
<property name="text"><string>Auto-hide cursor</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="9" column="1">
|
||||
<widget class="QCheckBox" name="checkBox_skip_notice_screen">
|
||||
<property name="toolTip"><string>Skip startup logos and notices in supported games.</string></property>
|
||||
<property name="text"><string>Skip boot logos</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="10" column="1">
|
||||
<widget class="QCheckBox" name="checkBox_sync_raw_image_buffers">
|
||||
<property name="toolTip"><string>Can fix missing textures and incorrect transparency in some games. May reduce performance.</string></property>
|
||||
<property name="text"><string>Accurate texture synchronization</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QGroupBox" name="notifications_group">
|
||||
<property name="title"><string>Notifications</string></property>
|
||||
<layout class="QVBoxLayout" name="notificationsLayout">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_trophy_notifications">
|
||||
<property name="toolTip"><string>Show trophy unlock notifications and play their sound.
|
||||
To use your own sound, replace the emulator's assets/sounds/trophy-unlock.wav with a WAV file and restart the game.</string></property>
|
||||
<property name="text"><string>Enable trophy notifications</string></property>
|
||||
<property name="checked"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0" colspan="2">
|
||||
<widget class="QGroupBox" name="debug_group">
|
||||
<property name="title">
|
||||
<string>Debugging && logs</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="debugLayout" columnstretch="0,1,0,1">
|
||||
<property name="horizontalSpacing"><number>8</number></property>
|
||||
<property name="verticalSpacing"><number>6</number></property>
|
||||
<item row="0" column="0" colspan="2">
|
||||
<widget class="QCheckBox" name="checkBox_vulkan_validation">
|
||||
<property name="toolTip"><string>Enable Vulkan validation layers</string></property>
|
||||
<property name="text"><string>Vulkan validation</string></property>
|
||||
<property name="checked"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="2" colspan="2">
|
||||
<widget class="QCheckBox" name="checkBox_shader_validation">
|
||||
<property name="toolTip"><string>Validate SPIR-V binary</string></property>
|
||||
<property name="text"><string>Shader validation</string></property>
|
||||
<property name="checked"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0" colspan="2">
|
||||
<widget class="QCheckBox" name="checkBox_renderdoc_capture">
|
||||
<property name="toolTip"><string>Enable RenderDoc capture</string></property>
|
||||
<property name="text"><string>RenderDoc capture</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="2" colspan="2">
|
||||
<widget class="QCheckBox" name="checkBox_cmd_dump">
|
||||
<property name="toolTip"><string>Dump command buffers</string></property>
|
||||
<property name="text"><string>Command buffer dump</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_shader_log_direction">
|
||||
<property name="text"><string>Shader logging:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QComboBox" name="comboBox_shader_log_direction">
|
||||
<property name="toolTip"><string>Dump shaders to file or console window. If enabled may decrease emulator performance</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="2">
|
||||
<widget class="QLabel" name="label_shader_log_folder">
|
||||
<property name="text"><string>Shader log folder:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="3">
|
||||
<widget class="MandatoryLineEdit" name="lineEdit_shader_log_folder">
|
||||
<property name="toolTip"><string>Specify directory to dump shaders</string></property>
|
||||
<property name="clearButtonEnabled"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="label_printf_direction">
|
||||
<property name="text"><string>Printf output:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QComboBox" name="comboBox_printf_direction">
|
||||
<property name="toolTip"><string>Print logs to file or console window. If enabled may decrease emulator performance</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="2">
|
||||
<widget class="QLabel" name="label_printf_file">
|
||||
<property name="text"><string>Printf output file:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="3">
|
||||
<widget class="MandatoryLineEdit" name="lineEdit_printf_file">
|
||||
<property name="toolTip"><string>Specify file to dump logs</string></property>
|
||||
<property name="clearButtonEnabled"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QCheckBox" name="checkBox_profiler">
|
||||
<property name="toolTip"><string>Enable the Tracy profiler. Profiling may decrease emulator performance</string></property>
|
||||
<property name="text"><string>Tracy profiler</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="2">
|
||||
<widget class="QLabel" name="label_cmd_dump_folder">
|
||||
<property name="text"><string>Command buffer folder:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="3">
|
||||
<widget class="MandatoryLineEdit" name="lineEdit_cmd_dump_folder">
|
||||
<property name="toolTip"><string>Specify directory to dump command buffers</string></property>
|
||||
<property name="clearButtonEnabled"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QGroupBox" name="compatibility_group">
|
||||
<property name="title">
|
||||
<string>Compatibility</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="compatibilityLayout">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_amd_cpu">
|
||||
<property name="toolTip"><string>Patch CPU instructions that differ between AMD and the host CPU.</string></property>
|
||||
<property name="text"><string>AMD CPU patch (experimental)</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_red_zone_protection">
|
||||
<property name="toolTip"><string>Helps prevent crashes in some games on Windows</string></property>
|
||||
<property name="text"><string>Windows SysV red zone crash protection (experimental)</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QGroupBox" name="controller_group">
|
||||
<property name="title"><string>Controller</string></property>
|
||||
<layout class="QFormLayout" name="controllerLayout">
|
||||
<property name="fieldGrowthPolicy"><enum>QFormLayout::AllNonFixedFieldsGrow</enum></property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_controller_color">
|
||||
<property name="text"><string>DualSense lightbar:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<layout class="QHBoxLayout" name="controllerColorLayout">
|
||||
<item>
|
||||
<widget class="QPushButton" name="button_controller_color">
|
||||
<property name="toolTip"><string>Choose and preview a fixed LED color. Bluetooth DualSense may take several seconds to update.</string></property>
|
||||
<property name="text"><string>Custom</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="button_controller_color_reset">
|
||||
<property name="toolTip"><string>Let the game control the lightbar</string></property>
|
||||
<property name="text"><string>Default</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_controller_vibration">
|
||||
<property name="text"><string>Vibration intensity:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<layout class="QHBoxLayout" name="controllerVibrationLayout">
|
||||
<item>
|
||||
<widget class="QSlider" name="slider_controller_vibration">
|
||||
<property name="toolTip"><string>Scale DualSense vibration over USB and Bluetooth</string></property>
|
||||
<property name="maximum"><number>100</number></property>
|
||||
<property name="value"><number>100</number></property>
|
||||
<property name="orientation"><enum>Qt::Horizontal</enum></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_controller_vibration_value">
|
||||
<property name="minimumSize"><size><width>40</width><height>0</height></size></property>
|
||||
<property name="text"><string>100%</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_controller_volume">
|
||||
<property name="text"><string>Speaker volume:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<layout class="QHBoxLayout" name="controllerVolumeLayout">
|
||||
<item>
|
||||
<widget class="QSlider" name="slider_controller_volume">
|
||||
<property name="toolTip"><string>Scale the DualSense speaker over USB and Bluetooth. 50% is the previous default; 100% adds 6 dB of gain.</string></property>
|
||||
<property name="maximum"><number>100</number></property>
|
||||
<property name="value"><number>50</number></property>
|
||||
<property name="orientation"><enum>Qt::Horizontal</enum></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_controller_volume_value">
|
||||
<property name="minimumSize"><size><width>40</width><height>0</height></size></property>
|
||||
<property name="text"><string>50%</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
<item row="0" column="0" colspan="2">
|
||||
<layout class="QGridLayout" name="sectionsLayout" columnstretch="1,1">
|
||||
<property name="horizontalSpacing">
|
||||
<number>8</number>
|
||||
</property>
|
||||
<property name="verticalSpacing">
|
||||
<number>8</number>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QGroupBox" name="user_profile_group">
|
||||
<property name="title">
|
||||
<string>User profile</string>
|
||||
</property>
|
||||
<layout class="QFormLayout" name="userProfileLayout">
|
||||
<property name="fieldGrowthPolicy">
|
||||
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_user_name">
|
||||
<property name="text"><string>User name:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="MandatoryLineEdit" name="lineEdit_user_name">
|
||||
<property name="toolTip"><string>Local user name exposed to games</string></property>
|
||||
<property name="clearButtonEnabled"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_user_id">
|
||||
<property name="text"><string>User ID:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QSpinBox" name="spinBox_user_id">
|
||||
<property name="toolTip"><string>Local user ID exposed to games</string></property>
|
||||
<property name="maximum"><number>2147483647</number></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_console_language">
|
||||
<property name="text"><string>Console language:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QComboBox" name="comboBox_console_language">
|
||||
<property name="toolTip"><string>Language</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QGroupBox" name="audio_group">
|
||||
<property name="title"><string>Audio</string></property>
|
||||
<layout class="QFormLayout" name="audioLayout">
|
||||
<property name="fieldGrowthPolicy">
|
||||
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_audio_input_device">
|
||||
<property name="text"><string>Microphone:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QComboBox" name="comboBox_audio_input_device"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1" rowspan="3">
|
||||
<widget class="QGroupBox" name="graphics_group">
|
||||
<property name="title">
|
||||
<string>Graphics && display</string>
|
||||
</property>
|
||||
<layout class="QFormLayout" name="graphicsLayout">
|
||||
<property name="fieldGrowthPolicy">
|
||||
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
|
||||
</property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_screen_resolution">
|
||||
<property name="text"><string>Screen resolution:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QComboBox" name="comboBox_screen_resolution">
|
||||
<property name="toolTip"><string>Window resolution</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_present_mode">
|
||||
<property name="text"><string>Present mode:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QComboBox" name="comboBox_present_mode">
|
||||
<property name="toolTip"><string>Vulkan swapchain presentation mode</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_vblank_frequency">
|
||||
<property name="text"><string>Vblank frequency:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QSpinBox" name="spinBox_vblank_frequency">
|
||||
<property name="toolTip"><string>Virtual display refresh rate used for frame pacing</string></property>
|
||||
<property name="minimum"><number>30</number></property>
|
||||
<property name="maximum"><number>360</number></property>
|
||||
<property name="value"><number>60</number></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="label_shader_optimization">
|
||||
<property name="text"><string>Shader optimization:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QComboBox" name="comboBox_shader_optimization_type">
|
||||
<property name="toolTip"><string>Optimize shaders for code size or performance</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QLabel" name="label_gpu">
|
||||
<property name="text"><string>GPU:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="1">
|
||||
<widget class="QComboBox" name="comboBox_gpu">
|
||||
<property name="toolTip"><string>Graphics device used by the emulator</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="1">
|
||||
<widget class="QCheckBox" name="checkBox_readback">
|
||||
<property name="toolTip"><string>Read back writable linear images</string></property>
|
||||
<property name="text"><string>Enable readback</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="6" column="1">
|
||||
<widget class="QCheckBox" name="checkBox_tessellation">
|
||||
<property name="toolTip"><string>Draw tessellated geometry. Disabled by default; unsupported tessellation may cause crashes.</string></property>
|
||||
<property name="text"><string>Enable tessellation support (experimental)</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="7" column="1">
|
||||
<widget class="QCheckBox" name="checkBox_sync_raw_image_buffers">
|
||||
<property name="toolTip"><string>Can fix missing textures and incorrect transparency in some games. May reduce performance.</string></property>
|
||||
<property name="text"><string>Accurate texture synchronization</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="8" column="1">
|
||||
<widget class="QCheckBox" name="checkBox_hdr">
|
||||
<property name="toolTip"><string>Enable HDR10 output for supported games. Requires HDR enabled on the host display.</string></property>
|
||||
<property name="text"><string>Enable HDR display support</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QGroupBox" name="notifications_group">
|
||||
<property name="title"><string>Notifications</string></property>
|
||||
<layout class="QVBoxLayout" name="notificationsLayout">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_trophy_notifications">
|
||||
<property name="toolTip"><string>Show trophy unlock notifications and play their sound.
|
||||
To use your own sound, replace the emulator's assets/sounds/trophy-unlock.wav with a WAV file and restart the game.</string></property>
|
||||
<property name="text"><string>Enable trophy notifications</string></property>
|
||||
<property name="checked"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QGroupBox" name="general_group">
|
||||
<property name="title"><string>General</string></property>
|
||||
<layout class="QVBoxLayout" name="generalLayout">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_fullscreen">
|
||||
<property name="toolTip"><string>Run in borderless desktop fullscreen</string></property>
|
||||
<property name="text"><string>Run in fullscreen</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_hide_cursor">
|
||||
<property name="toolTip"><string>Hide the host cursor after 2 seconds without mouse activity</string></property>
|
||||
<property name="text"><string>Auto-hide cursor</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_skip_notice_screen">
|
||||
<property name="toolTip"><string>Skip startup logos and notices in supported games.</string></property>
|
||||
<property name="text"><string>Skip boot logos</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QGroupBox" name="compatibility_group">
|
||||
<property name="title">
|
||||
<string>Compatibility</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="compatibilityLayout">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_amd_cpu">
|
||||
<property name="toolTip"><string>Patch CPU instructions that differ between AMD and the host CPU.</string></property>
|
||||
<property name="text"><string>AMD CPU patch (experimental)</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_red_zone_protection">
|
||||
<property name="toolTip"><string>Helps prevent crashes in some games on Windows</string></property>
|
||||
<property name="text"><string>Windows SysV red zone crash protection (experimental)</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QGroupBox" name="controller_group">
|
||||
<property name="title"><string>Controller</string></property>
|
||||
<layout class="QFormLayout" name="controllerLayout">
|
||||
<property name="fieldGrowthPolicy"><enum>QFormLayout::AllNonFixedFieldsGrow</enum></property>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_controller_color">
|
||||
<property name="text"><string>DualSense lightbar:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<layout class="QHBoxLayout" name="controllerColorLayout">
|
||||
<item>
|
||||
<widget class="QPushButton" name="button_controller_color">
|
||||
<property name="toolTip"><string>Choose and preview a fixed LED color. Bluetooth DualSense may take several seconds to update.</string></property>
|
||||
<property name="text"><string>Custom</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="button_controller_color_reset">
|
||||
<property name="toolTip"><string>Let the game control the lightbar</string></property>
|
||||
<property name="text"><string>Default</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_controller_vibration">
|
||||
<property name="text"><string>Vibration intensity:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<layout class="QHBoxLayout" name="controllerVibrationLayout">
|
||||
<item>
|
||||
<widget class="QSlider" name="slider_controller_vibration">
|
||||
<property name="toolTip"><string>Scale DualSense vibration over USB and Bluetooth</string></property>
|
||||
<property name="maximum"><number>100</number></property>
|
||||
<property name="value"><number>100</number></property>
|
||||
<property name="orientation"><enum>Qt::Horizontal</enum></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_controller_vibration_value">
|
||||
<property name="minimumSize"><size><width>40</width><height>0</height></size></property>
|
||||
<property name="text"><string>100%</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_controller_volume">
|
||||
<property name="text"><string>Speaker volume:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<layout class="QHBoxLayout" name="controllerVolumeLayout">
|
||||
<item>
|
||||
<widget class="QSlider" name="slider_controller_volume">
|
||||
<property name="toolTip"><string>Scale the DualSense speaker over USB and Bluetooth. 50% is the previous default; 100% adds 6 dB of gain.</string></property>
|
||||
<property name="maximum"><number>100</number></property>
|
||||
<property name="value"><number>50</number></property>
|
||||
<property name="orientation"><enum>Qt::Horizontal</enum></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_controller_volume_value">
|
||||
<property name="minimumSize"><size><width>40</width><height>0</height></size></property>
|
||||
<property name="text"><string>50%</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="network_tab">
|
||||
<attribute name="title"><string>Network</string></attribute>
|
||||
<layout class="QVBoxLayout" name="networkTabLayout">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="checkBox_network_connected">
|
||||
<property name="toolTip"><string>Let games use your computer's local network connection.</string></property>
|
||||
<property name="text"><string>Enable network connection</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="networkSpacer">
|
||||
<property name="orientation"><enum>Qt::Vertical</enum></property>
|
||||
<property name="sizeHint" stdset="0"><size><width>20</width><height>40</height></size></property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="debug_tab">
|
||||
<attribute name="title"><string>Debug</string></attribute>
|
||||
<layout class="QVBoxLayout" name="debugTabLayout">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="debug_group">
|
||||
<property name="title">
|
||||
<string>Debugging && logs</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="debugLayout" columnstretch="0,1,0,1">
|
||||
<property name="horizontalSpacing"><number>8</number></property>
|
||||
<property name="verticalSpacing"><number>6</number></property>
|
||||
<item row="0" column="0" colspan="2">
|
||||
<widget class="QCheckBox" name="checkBox_vulkan_validation">
|
||||
<property name="toolTip"><string>Enable Vulkan validation layers</string></property>
|
||||
<property name="text"><string>Vulkan validation</string></property>
|
||||
<property name="checked"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="2" colspan="2">
|
||||
<widget class="QCheckBox" name="checkBox_shader_validation">
|
||||
<property name="toolTip"><string>Validate SPIR-V binary</string></property>
|
||||
<property name="text"><string>Shader validation</string></property>
|
||||
<property name="checked"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0" colspan="2">
|
||||
<widget class="QCheckBox" name="checkBox_renderdoc_capture">
|
||||
<property name="toolTip"><string>Enable RenderDoc capture</string></property>
|
||||
<property name="text"><string>RenderDoc capture</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="2" colspan="2">
|
||||
<widget class="QCheckBox" name="checkBox_cmd_dump">
|
||||
<property name="toolTip"><string>Dump command buffers</string></property>
|
||||
<property name="text"><string>Command buffer dump</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_shader_log_direction">
|
||||
<property name="text"><string>Shader logging:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QComboBox" name="comboBox_shader_log_direction">
|
||||
<property name="toolTip"><string>Dump shaders to file or console window. If enabled may decrease emulator performance</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="2">
|
||||
<widget class="QLabel" name="label_shader_log_folder">
|
||||
<property name="text"><string>Shader log folder:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="3">
|
||||
<widget class="MandatoryLineEdit" name="lineEdit_shader_log_folder">
|
||||
<property name="toolTip"><string>Specify directory to dump shaders</string></property>
|
||||
<property name="clearButtonEnabled"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="label_printf_direction">
|
||||
<property name="text"><string>Printf output:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QComboBox" name="comboBox_printf_direction">
|
||||
<property name="toolTip"><string>Print logs to file or console window. If enabled may decrease emulator performance</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="2">
|
||||
<widget class="QLabel" name="label_printf_file">
|
||||
<property name="text"><string>Printf output file:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="3">
|
||||
<widget class="MandatoryLineEdit" name="lineEdit_printf_file">
|
||||
<property name="toolTip"><string>Specify file to dump logs</string></property>
|
||||
<property name="clearButtonEnabled"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QCheckBox" name="checkBox_profiler">
|
||||
<property name="toolTip"><string>Enable the Tracy profiler. Profiling may decrease emulator performance</string></property>
|
||||
<property name="text"><string>Tracy profiler</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="2">
|
||||
<widget class="QLabel" name="label_cmd_dump_folder">
|
||||
<property name="text"><string>Command buffer folder:</string></property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="3">
|
||||
<widget class="MandatoryLineEdit" name="lineEdit_cmd_dump_folder">
|
||||
<property name="toolTip"><string>Specify directory to dump command buffers</string></property>
|
||||
<property name="clearButtonEnabled"><bool>true</bool></property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="debugSpacer">
|
||||
<property name="orientation"><enum>Qt::Vertical</enum></property>
|
||||
<property name="sizeHint" stdset="0"><size><width>20</width><height>40</height></size></property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0" colspan="2">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="buttonLayout">
|
||||
<item>
|
||||
<widget class="QPushButton" name="clear_button">
|
||||
|
||||
@@ -117,12 +117,14 @@ public:
|
||||
PresentMode present_mode = PresentMode::Mailbox;
|
||||
int gpu_index = -1;
|
||||
bool fullscreen_enabled = false;
|
||||
bool hdr_enabled = false;
|
||||
bool hide_cursor_enabled = false;
|
||||
bool readback_linear_images = false;
|
||||
bool sync_raw_image_buffers = false;
|
||||
bool tessellation_enabled = false;
|
||||
bool trophy_enabled = true;
|
||||
bool skip_notice_screen = false;
|
||||
bool network_connected = false;
|
||||
int vblank_frequency = 60;
|
||||
int console_language = DEFAULT_CONSOLE_LANGUAGE;
|
||||
bool vulkan_validation_enabled = false;
|
||||
@@ -152,12 +154,14 @@ public:
|
||||
present_mode = other.present_mode;
|
||||
gpu_index = other.gpu_index;
|
||||
fullscreen_enabled = other.fullscreen_enabled;
|
||||
hdr_enabled = other.hdr_enabled;
|
||||
hide_cursor_enabled = other.hide_cursor_enabled;
|
||||
readback_linear_images = other.readback_linear_images;
|
||||
sync_raw_image_buffers = other.sync_raw_image_buffers;
|
||||
tessellation_enabled = other.tessellation_enabled;
|
||||
trophy_enabled = other.trophy_enabled;
|
||||
skip_notice_screen = other.skip_notice_screen;
|
||||
network_connected = other.network_connected;
|
||||
vblank_frequency = other.vblank_frequency;
|
||||
console_language = other.console_language;
|
||||
vulkan_validation_enabled = other.vulkan_validation_enabled;
|
||||
|
||||
@@ -1,12 +1,21 @@
|
||||
#ifndef UPDATE_CHECKER_H
|
||||
#define UPDATE_CHECKER_H
|
||||
|
||||
#include "updateRelease.h"
|
||||
|
||||
#include <QCryptographicHash>
|
||||
#include <QFile>
|
||||
#include <QNetworkAccessManager>
|
||||
#include <QObject>
|
||||
#include <QString>
|
||||
#include <QUrl>
|
||||
#include <QPointer>
|
||||
#include <QProcess>
|
||||
|
||||
class QByteArray;
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
|
||||
class QNetworkReply;
|
||||
class QProgressDialog;
|
||||
class QTemporaryDir;
|
||||
class QWidget;
|
||||
|
||||
class UpdateChecker final: public QObject {
|
||||
@@ -14,28 +23,43 @@ class UpdateChecker final: public QObject {
|
||||
|
||||
public:
|
||||
explicit UpdateChecker(QWidget* parent);
|
||||
~UpdateChecker() override;
|
||||
|
||||
[[nodiscard]] static bool IsSupported();
|
||||
void Check(bool manual);
|
||||
static void ShowPreviousResult(QWidget* parent);
|
||||
void Check(bool manual);
|
||||
void SetGameRunning(bool running) { m_game_running = running; }
|
||||
[[nodiscard]] bool IsInstalling() const { return m_installing; }
|
||||
|
||||
signals:
|
||||
void CheckingChanged(bool checking);
|
||||
void InstallingChanged(bool installing);
|
||||
|
||||
private:
|
||||
struct UpdateInfo;
|
||||
void FetchRelease(const QUrl& url, std::function<void(UpdateRelease::Info)> done);
|
||||
void CheckCurrent(const UpdateRelease::Info& current, bool manual);
|
||||
void OfferUpdate();
|
||||
void Download();
|
||||
void ReadDownload(QNetworkReply* reply);
|
||||
void PreparePackage();
|
||||
void RunPreparation(const QString& program, const QStringList& arguments, bool validate);
|
||||
void Restart();
|
||||
void Finish(QString error = {}, bool report = true);
|
||||
|
||||
static UpdateInfo ParseUpdateInfo(const QByteArray& data);
|
||||
void FetchUpdateInfo(const char* url, bool fallback, bool manual);
|
||||
void ShowUpdateResult(const UpdateInfo& info, bool manual);
|
||||
|
||||
QWidget* m_parent = nullptr;
|
||||
QNetworkAccessManager m_network;
|
||||
bool m_checking_updates = false;
|
||||
|
||||
// Answer from the primary update feed, kept while the GitHub fallback feed is
|
||||
// being consulted, so it can still be shown if the fallback request fails.
|
||||
QString m_primary_tag;
|
||||
QUrl m_primary_page_url;
|
||||
QWidget* m_parent;
|
||||
QNetworkAccessManager m_network;
|
||||
QPointer<QNetworkReply> m_reply;
|
||||
QPointer<QProgressDialog> m_progress;
|
||||
QProcess m_prepare;
|
||||
std::unique_ptr<QTemporaryDir> m_workspace;
|
||||
QFile m_download;
|
||||
QCryptographicHash m_hash {QCryptographicHash::Sha256};
|
||||
UpdateRelease::Info m_release;
|
||||
QString m_download_error;
|
||||
bool m_busy = false;
|
||||
bool m_installing = false;
|
||||
bool m_game_running = false;
|
||||
bool m_canceled = false;
|
||||
};
|
||||
|
||||
#endif // UPDATE_CHECKER_H
|
||||
@@ -0,0 +1,38 @@
|
||||
#ifndef UPDATE_RELEASE_H
|
||||
#define UPDATE_RELEASE_H
|
||||
|
||||
#include <QByteArray>
|
||||
#include <QDateTime>
|
||||
#include <QString>
|
||||
#include <QUrl>
|
||||
|
||||
namespace UpdateRelease {
|
||||
|
||||
inline const QString LATEST_URL =
|
||||
QStringLiteral("https://api.github.com/repos/KytyPS5/KytyPS5/releases/latest");
|
||||
inline const QString TAG_URL =
|
||||
QStringLiteral("https://api.github.com/repos/KytyPS5/KytyPS5/releases/tags/%1");
|
||||
inline const QString PAGE_URL =
|
||||
QStringLiteral("https://github.com/KytyPS5/KytyPS5/releases/tag/%1");
|
||||
inline const QString DOWNLOAD_URL =
|
||||
QStringLiteral("https://github.com/KytyPS5/KytyPS5/releases/download/%1/%2");
|
||||
|
||||
struct Info {
|
||||
QString tag;
|
||||
QUrl page_url;
|
||||
QUrl download_url;
|
||||
QByteArray sha256;
|
||||
qint64 size = 0;
|
||||
QDateTime published_at;
|
||||
QString error;
|
||||
};
|
||||
|
||||
enum class VersionRelation { Current, Newer, Older, Unknown };
|
||||
|
||||
[[nodiscard]] QString PlatformSuffix();
|
||||
[[nodiscard]] Info Parse(const QByteArray& data, const QString& platform_suffix);
|
||||
[[nodiscard]] VersionRelation Compare(const Info& latest, const Info& current);
|
||||
|
||||
} // namespace UpdateRelease
|
||||
|
||||
#endif // UPDATE_RELEASE_H
|
||||
@@ -10,12 +10,14 @@ QVariantMap Configuration::GameSettings() const {
|
||||
KYTY_CFG_SET(present_mode);
|
||||
KYTY_CFG_SET(gpu_index);
|
||||
KYTY_CFG_SET(fullscreen_enabled);
|
||||
KYTY_CFG_SET(hdr_enabled);
|
||||
KYTY_CFG_SET(hide_cursor_enabled);
|
||||
KYTY_CFG_SET(readback_linear_images);
|
||||
KYTY_CFG_SET(sync_raw_image_buffers);
|
||||
KYTY_CFG_SET(tessellation_enabled);
|
||||
KYTY_CFG_SET(trophy_enabled);
|
||||
KYTY_CFG_SET(skip_notice_screen);
|
||||
KYTY_CFG_SET(network_connected);
|
||||
KYTY_CFG_SET(vblank_frequency);
|
||||
KYTY_CFG_SET(console_language);
|
||||
KYTY_CFG_SET(vulkan_validation_enabled);
|
||||
@@ -55,12 +57,14 @@ void Configuration::ReadGameSettingsValues(const Settings& s) {
|
||||
present_mode = PresentMode::Mailbox;
|
||||
}
|
||||
KYTY_CFG_GET(fullscreen_enabled);
|
||||
KYTY_CFG_GET(hdr_enabled);
|
||||
KYTY_CFG_GET(hide_cursor_enabled);
|
||||
KYTY_CFG_GET(readback_linear_images);
|
||||
KYTY_CFG_GET(sync_raw_image_buffers);
|
||||
KYTY_CFG_GET(tessellation_enabled);
|
||||
trophy_enabled = s.value("trophy_enabled", trophy_enabled).toBool();
|
||||
KYTY_CFG_GET(skip_notice_screen);
|
||||
KYTY_CFG_GET(network_connected);
|
||||
vblank_frequency = s.value("vblank_frequency", vblank_frequency).toInt();
|
||||
console_language = s.value("console_language", console_language).toInt();
|
||||
if (console_language < 0 || console_language > MAX_CONSOLE_LANGUAGE) {
|
||||
|
||||
@@ -273,11 +273,13 @@ void ConfigurationEditDialog::Init(const Configuration& info) {
|
||||
info.gpu_index >= 0 && info.gpu_index < m_ui->comboBox_gpu->count() - 1 ? info.gpu_index + 1
|
||||
: 0);
|
||||
m_ui->checkBox_fullscreen->setChecked(info.fullscreen_enabled);
|
||||
m_ui->checkBox_hdr->setChecked(info.hdr_enabled);
|
||||
m_ui->checkBox_hide_cursor->setChecked(info.hide_cursor_enabled);
|
||||
m_ui->checkBox_readback->setChecked(info.readback_linear_images);
|
||||
m_ui->checkBox_sync_raw_image_buffers->setChecked(info.sync_raw_image_buffers);
|
||||
m_ui->checkBox_tessellation->setChecked(info.tessellation_enabled);
|
||||
m_ui->checkBox_skip_notice_screen->setChecked(info.skip_notice_screen);
|
||||
m_ui->checkBox_network_connected->setChecked(info.network_connected);
|
||||
m_ui->checkBox_trophy_notifications->setChecked(info.trophy_enabled);
|
||||
m_ui->spinBox_vblank_frequency->setValue(info.vblank_frequency);
|
||||
m_ui->comboBox_console_language->clear();
|
||||
@@ -434,11 +436,13 @@ static void UpdateInfo(Configuration& info, Ui::ConfigurationEditDialog& ui, boo
|
||||
TextToEnum<Configuration::PresentMode>(ui.comboBox_present_mode->currentText());
|
||||
info.gpu_index = ui.comboBox_gpu->currentIndex() - 1;
|
||||
info.fullscreen_enabled = ui.checkBox_fullscreen->isChecked();
|
||||
info.hdr_enabled = ui.checkBox_hdr->isChecked();
|
||||
info.hide_cursor_enabled = ui.checkBox_hide_cursor->isChecked();
|
||||
info.readback_linear_images = ui.checkBox_readback->isChecked();
|
||||
info.sync_raw_image_buffers = ui.checkBox_sync_raw_image_buffers->isChecked();
|
||||
info.tessellation_enabled = ui.checkBox_tessellation->isChecked();
|
||||
info.skip_notice_screen = ui.checkBox_skip_notice_screen->isChecked();
|
||||
info.network_connected = ui.checkBox_network_connected->isChecked();
|
||||
info.trophy_enabled = ui.checkBox_trophy_notifications->isChecked();
|
||||
info.vblank_frequency = ui.spinBox_vblank_frequency->value();
|
||||
info.console_language = ui.comboBox_console_language->currentIndex();
|
||||
@@ -463,6 +467,14 @@ static void UpdateInfo(Configuration& info, Ui::ConfigurationEditDialog& ui, boo
|
||||
}
|
||||
|
||||
void ConfigurationEditDialog::save() {
|
||||
for (auto* field: {m_ui->lineEdit_shader_log_folder, m_ui->lineEdit_printf_file,
|
||||
m_ui->lineEdit_cmd_dump_folder}) {
|
||||
if (field->isEnabled() && field->text().isEmpty()) {
|
||||
m_ui->settings_tabs->setCurrentWidget(m_ui->debug_tab);
|
||||
field->setFocus();
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (MandatoryLineEdit::FindEmpty(this)) {
|
||||
QMessageBox::critical(this, tr("Save failed"), tr("Please fill all mandatory fields"));
|
||||
return;
|
||||
|
||||
@@ -136,6 +136,7 @@ void MainDialogPrivate::Setup(MainDialog* main_dialog) {
|
||||
[this](const QString&) { m_update_checker->Check(true); });
|
||||
connect(m_update_checker, &UpdateChecker::CheckingChanged, m_ui->check_updates_link,
|
||||
&QLabel::setDisabled);
|
||||
connect(m_update_checker, &UpdateChecker::InstallingChanged, this, &MainDialogPrivate::Update);
|
||||
connect(m_ui->check_updates_on_startup, &QCheckBox::toggled, this, [this](bool checked) {
|
||||
g_check_updates_on_startup = checked;
|
||||
m_ui->widget->WriteSettings();
|
||||
@@ -146,6 +147,7 @@ void MainDialogPrivate::Setup(MainDialog* main_dialog) {
|
||||
});
|
||||
|
||||
connect(&m_process, &QProcess::stateChanged, this, [this](QProcess::ProcessState state) {
|
||||
m_update_checker->SetGameRunning(state != QProcess::NotRunning);
|
||||
if (state == QProcess::NotRunning) {
|
||||
if (m_running_item != nullptr) {
|
||||
m_running_item->SetRunning(false);
|
||||
@@ -162,6 +164,7 @@ void MainDialogPrivate::Setup(MainDialog* main_dialog) {
|
||||
}
|
||||
|
||||
void MainDialogPrivate::FindInterpreter() {
|
||||
UpdateChecker::ShowPreviousResult(m_main_dialog);
|
||||
QDir search_dir(QApplication::applicationDirPath());
|
||||
m_interpreter = search_dir.absoluteFilePath(EMULATOR_EXE);
|
||||
|
||||
@@ -242,6 +245,9 @@ static QStringList CreateEmulatorArgs(const Configuration& info) {
|
||||
if (info.fullscreen_enabled) {
|
||||
args << "--fullscreen";
|
||||
}
|
||||
if (info.hdr_enabled) {
|
||||
args << "--hdr";
|
||||
}
|
||||
if (info.hide_cursor_enabled) {
|
||||
args << "--hide-cursor";
|
||||
}
|
||||
@@ -249,6 +255,7 @@ static QStringList CreateEmulatorArgs(const Configuration& info) {
|
||||
args << "--sync-raw-image-buffers" << BoolArg(info.sync_raw_image_buffers);
|
||||
args << "--trophy-notifications" << BoolArg(info.trophy_enabled);
|
||||
args << "--skip-notice-screen" << BoolArg(info.skip_notice_screen);
|
||||
args << "--network-connected" << BoolArg(info.network_connected);
|
||||
if (info.tessellation_enabled) {
|
||||
args << "--tessellation";
|
||||
}
|
||||
@@ -509,6 +516,9 @@ void MainDialogPrivate::ReadSettings(QSettings& s) {
|
||||
}
|
||||
|
||||
void MainDialogPrivate::Run() {
|
||||
if (m_update_checker->IsInstalling()) {
|
||||
return;
|
||||
}
|
||||
m_running_item = m_ui->widget->GetSelectedItem();
|
||||
if (m_running_item == nullptr) {
|
||||
return;
|
||||
@@ -526,7 +536,8 @@ void MainDialogPrivate::Run() {
|
||||
void MainDialogPrivate::Update() {
|
||||
const auto* item = m_ui->widget->GetSelectedItem();
|
||||
|
||||
bool run_enabled = (m_process.state() == QProcess::NotRunning && item != nullptr);
|
||||
bool run_enabled = (m_process.state() == QProcess::NotRunning && item != nullptr &&
|
||||
!m_update_checker->IsInstalling());
|
||||
|
||||
if (run_enabled) {
|
||||
const auto& info = item->GetInfo();
|
||||
|
||||
@@ -2,143 +2,418 @@
|
||||
|
||||
#include "kytyGitVersion.h"
|
||||
|
||||
#include <QByteArray>
|
||||
#include <QAbstractButton>
|
||||
#include <QApplication>
|
||||
#include <QDebug>
|
||||
#include <QDesktopServices>
|
||||
#include <QJsonDocument>
|
||||
#include <QJsonObject>
|
||||
#include <QDir>
|
||||
#include <QFileInfo>
|
||||
#include <QMessageBox>
|
||||
#include <QNetworkReply>
|
||||
#include <QNetworkRequest>
|
||||
#include <QString>
|
||||
#include <QUrl>
|
||||
#include <QWidget>
|
||||
#include <QProcessEnvironment>
|
||||
#include <QProgressDialog>
|
||||
#include <QTemporaryDir>
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr char DEFAULT_FEED_URL[] = "https://kytyps5.github.io/data/updates.json";
|
||||
constexpr char FALLBACK_FEED_URL[] =
|
||||
"https://api.github.com/repos/KytyPS5/KytyPS5/releases/latest";
|
||||
constexpr qint64 MAX_METADATA_SIZE = 2 * 1024 * 1024;
|
||||
|
||||
QString LauncherRelativePath() {
|
||||
#if defined(_WIN32)
|
||||
return QStringLiteral("launcher.exe");
|
||||
#elif defined(__APPLE__)
|
||||
return QStringLiteral("KytyPS5.app/Contents/MacOS/KytyPS5");
|
||||
#else
|
||||
return QStringLiteral("launcher");
|
||||
#endif
|
||||
}
|
||||
|
||||
QString InstallDirectory() {
|
||||
QDir dir(QCoreApplication::applicationDirPath());
|
||||
#if defined(__APPLE__)
|
||||
// Official macOS releases are a bundle; never update a flat development build.
|
||||
if (!dir.cdUp() || !dir.cdUp() || dir.dirName() != QStringLiteral("KytyPS5.app") ||
|
||||
!dir.cdUp()) {
|
||||
return {};
|
||||
}
|
||||
#endif
|
||||
return dir.absolutePath();
|
||||
}
|
||||
|
||||
QString HelperName() {
|
||||
#if defined(_WIN32)
|
||||
return QStringLiteral("kyty_updater.exe");
|
||||
#else
|
||||
return QStringLiteral("kyty_updater");
|
||||
#endif
|
||||
}
|
||||
|
||||
QNetworkRequest Request(const QUrl& url) {
|
||||
QNetworkRequest request(url);
|
||||
request.setAttribute(QNetworkRequest::RedirectPolicyAttribute,
|
||||
QNetworkRequest::NoLessSafeRedirectPolicy);
|
||||
request.setRawHeader("User-Agent", "KytyPS5-Updater");
|
||||
request.setTransferTimeout(30000);
|
||||
return request;
|
||||
}
|
||||
|
||||
QString TarProgram() {
|
||||
#if defined(_WIN32)
|
||||
// Use the OS tool, not a tar.exe from the download or current directory.
|
||||
return QDir(qEnvironmentVariable("SystemRoot", QStringLiteral("C:/Windows")))
|
||||
.filePath(QStringLiteral("System32/tar.exe"));
|
||||
#else
|
||||
return QStringLiteral("/usr/bin/tar");
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
struct UpdateChecker::UpdateInfo {
|
||||
QString tag;
|
||||
QUrl page_url;
|
||||
QString error;
|
||||
};
|
||||
|
||||
UpdateChecker::UpdateChecker(QWidget* parent): QObject(parent), m_parent(parent), m_network(this) {}
|
||||
|
||||
UpdateChecker::~UpdateChecker() {
|
||||
if (m_reply) {
|
||||
m_reply->disconnect(this);
|
||||
m_reply->abort();
|
||||
}
|
||||
// Extraction must stop before QTemporaryDir removes its output.
|
||||
m_prepare.disconnect(this);
|
||||
if (m_prepare.state() != QProcess::NotRunning) {
|
||||
m_prepare.kill();
|
||||
m_prepare.waitForFinished();
|
||||
}
|
||||
}
|
||||
|
||||
bool UpdateChecker::IsSupported() {
|
||||
#if defined(KYTY_OFFICIAL_BUILD) && defined(NDEBUG)
|
||||
return !QString::fromLatin1(KYTY_GIT_HASH).endsWith(QStringLiteral("-dirty"));
|
||||
return !QString::fromLatin1(KYTY_GIT_HASH).endsWith(QStringLiteral("-dirty")) &&
|
||||
!UpdateRelease::PlatformSuffix().isEmpty();
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
UpdateChecker::UpdateInfo UpdateChecker::ParseUpdateInfo(const QByteArray& data) {
|
||||
const auto document = QJsonDocument::fromJson(data);
|
||||
if (!document.isObject()) {
|
||||
return {{}, {}, tr("Invalid update feed")};
|
||||
}
|
||||
|
||||
const auto root = document.object();
|
||||
UpdateInfo info {root.value(QStringLiteral("tag")).toString(),
|
||||
QUrl(root.value(QStringLiteral("html_url")).toString()), {}};
|
||||
if (info.tag.isEmpty()) {
|
||||
info.tag = root.value(QStringLiteral("tag_name")).toString();
|
||||
}
|
||||
if (info.tag.isEmpty() || !info.page_url.isValid() ||
|
||||
info.page_url.scheme() != QStringLiteral("https")) {
|
||||
info.error = tr("Incomplete update feed");
|
||||
}
|
||||
return info;
|
||||
}
|
||||
|
||||
void UpdateChecker::Check(bool manual) {
|
||||
if (!IsSupported() || m_checking_updates) {
|
||||
void UpdateChecker::ShowPreviousResult(QWidget* parent) {
|
||||
const auto directory = InstallDirectory();
|
||||
QFile result(QDir(directory).filePath(QStringLiteral(".kyty-update-result")));
|
||||
if (directory.isEmpty() || !result.open(QIODevice::ReadOnly)) {
|
||||
return;
|
||||
}
|
||||
m_checking_updates = true;
|
||||
emit CheckingChanged(true);
|
||||
FetchUpdateInfo(DEFAULT_FEED_URL, false, manual);
|
||||
const auto status = result.readLine().trimmed();
|
||||
auto message = QString::fromUtf8(result.read(64 * 1024)).trimmed();
|
||||
result.close();
|
||||
result.remove();
|
||||
if (status != "success" && status != "failure") {
|
||||
return;
|
||||
}
|
||||
const bool success = status == "success";
|
||||
if (message.isEmpty()) {
|
||||
message = success ? tr("The update was installed successfully.")
|
||||
: tr("The update could not be installed.");
|
||||
}
|
||||
QMessageBox(success ? QMessageBox::Information : QMessageBox::Warning, tr("KytyPS5 Update"),
|
||||
message, QMessageBox::Ok, parent)
|
||||
.exec();
|
||||
}
|
||||
|
||||
void UpdateChecker::FetchUpdateInfo(const char* url, bool fallback, bool manual) {
|
||||
QNetworkRequest request(QUrl(QString::fromLatin1(url)));
|
||||
request.setAttribute(QNetworkRequest::RedirectPolicyAttribute,
|
||||
QNetworkRequest::NoLessSafeRedirectPolicy);
|
||||
request.setRawHeader("User-Agent", "Kyty-Launcher");
|
||||
void UpdateChecker::FetchRelease(const QUrl& url, std::function<void(UpdateRelease::Info)> done) {
|
||||
auto request = Request(url);
|
||||
request.setRawHeader("Accept", "application/vnd.github+json");
|
||||
request.setRawHeader("X-GitHub-Api-Version", "2022-11-28");
|
||||
request.setTransferTimeout(15000);
|
||||
|
||||
auto* reply = m_network.get(request);
|
||||
connect(reply, &QNetworkReply::finished, this, [this, reply, fallback, manual]() {
|
||||
UpdateInfo info;
|
||||
if (reply->error() == QNetworkReply::NoError) {
|
||||
info = ParseUpdateInfo(reply->readAll());
|
||||
} else {
|
||||
m_reply = reply;
|
||||
reply->setReadBufferSize(MAX_METADATA_SIZE + 1);
|
||||
connect(reply, &QNetworkReply::readyRead, this, [reply]() {
|
||||
if (reply->bytesAvailable() > MAX_METADATA_SIZE) {
|
||||
reply->abort();
|
||||
}
|
||||
});
|
||||
connect(reply, &QNetworkReply::finished, this, [this, reply, done = std::move(done)]() {
|
||||
UpdateRelease::Info info;
|
||||
if (reply->bytesAvailable() > MAX_METADATA_SIZE) {
|
||||
info.error = tr("The update response is too large.");
|
||||
} else if (reply->error() != QNetworkReply::NoError) {
|
||||
info.error = reply->errorString();
|
||||
} else {
|
||||
info = UpdateRelease::Parse(reply->readAll(), UpdateRelease::PlatformSuffix());
|
||||
}
|
||||
m_reply = nullptr;
|
||||
reply->deleteLater();
|
||||
|
||||
if (!fallback) {
|
||||
const bool up_to_date =
|
||||
info.error.isEmpty() && info.tag == QString::fromLatin1(KYTY_RELEASE_TAG);
|
||||
if (!up_to_date) {
|
||||
if (info.error.isEmpty()) {
|
||||
// The primary feed is reachable but disagrees with the build tag
|
||||
// (e.g. a stale mirror); remember its answer in case the fallback
|
||||
// request also fails.
|
||||
m_primary_tag = info.tag;
|
||||
m_primary_page_url = info.page_url;
|
||||
}
|
||||
FetchUpdateInfo(FALLBACK_FEED_URL, true, manual);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (fallback && !info.error.isEmpty() && !m_primary_tag.isEmpty()) {
|
||||
// The fallback feed failed, but the primary feed already returned a
|
||||
// usable answer; prefer it over reporting a network error.
|
||||
info = {m_primary_tag, m_primary_page_url, {}};
|
||||
}
|
||||
m_primary_tag.clear();
|
||||
m_primary_page_url.clear();
|
||||
|
||||
m_checking_updates = false;
|
||||
emit CheckingChanged(false);
|
||||
ShowUpdateResult(info, manual);
|
||||
done(info);
|
||||
});
|
||||
}
|
||||
|
||||
void UpdateChecker::ShowUpdateResult(const UpdateInfo& info, bool manual) {
|
||||
if (!info.error.isEmpty()) {
|
||||
qWarning() << "Could not check for updates:" << info.error;
|
||||
if (manual) {
|
||||
QMessageBox::warning(m_parent, tr("Update Check"),
|
||||
tr("Could not check for updates:\n%1").arg(info.error));
|
||||
}
|
||||
void UpdateChecker::Check(bool manual) {
|
||||
if (!IsSupported() || m_busy) {
|
||||
return;
|
||||
}
|
||||
m_busy = true;
|
||||
emit CheckingChanged(true);
|
||||
FetchRelease(QUrl(UpdateRelease::LATEST_URL), [this, manual](UpdateRelease::Info latest) {
|
||||
m_release = std::move(latest);
|
||||
if (!m_release.published_at.isValid()) {
|
||||
Finish(m_release.error, manual);
|
||||
} else if (m_release.tag == QString::fromLatin1(KYTY_RELEASE_TAG)) {
|
||||
CheckCurrent(m_release, manual);
|
||||
} else {
|
||||
// Date/hash tags cannot order releases published on the same day.
|
||||
const auto tag = QUrl::toPercentEncoding(QString::fromLatin1(KYTY_RELEASE_TAG));
|
||||
FetchRelease(QUrl(UpdateRelease::TAG_URL.arg(QString::fromLatin1(tag))),
|
||||
[this, manual](const UpdateRelease::Info& current) {
|
||||
CheckCurrent(current, manual);
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
const bool current = info.tag == QString::fromLatin1(KYTY_RELEASE_TAG);
|
||||
if (current) {
|
||||
if (manual) {
|
||||
QMessageBox::information(m_parent, tr("Update Check"),
|
||||
tr("You are using the latest version (%1).").arg(info.tag));
|
||||
void UpdateChecker::CheckCurrent(const UpdateRelease::Info& current, bool manual) {
|
||||
if (current.tag != QString::fromLatin1(KYTY_RELEASE_TAG) || !current.published_at.isValid()) {
|
||||
Finish(tr("Could not verify the currently installed release. Please try again later."),
|
||||
manual);
|
||||
return;
|
||||
}
|
||||
const auto relation = UpdateRelease::Compare(m_release, current);
|
||||
if (relation == UpdateRelease::VersionRelation::Newer) {
|
||||
if (m_release.error.isEmpty()) {
|
||||
OfferUpdate();
|
||||
} else {
|
||||
Finish(m_release.error, manual);
|
||||
}
|
||||
return;
|
||||
}
|
||||
const auto message =
|
||||
tr("An update is available.\n\nCurrent: %1\nLatest: %2\n\n"
|
||||
"Open the release page?")
|
||||
.arg(QString::fromLatin1(KYTY_RELEASE_TAG), info.tag);
|
||||
if (QMessageBox::question(m_parent, tr("KytyPS5 Update"), message,
|
||||
QMessageBox::Open | QMessageBox::Cancel,
|
||||
QMessageBox::Open) == QMessageBox::Open) {
|
||||
QDesktopServices::openUrl(info.page_url);
|
||||
if (relation == UpdateRelease::VersionRelation::Unknown) {
|
||||
Finish(tr("Could not determine whether the available release is newer."), manual);
|
||||
return;
|
||||
}
|
||||
Finish();
|
||||
if (manual) {
|
||||
QMessageBox::information(m_parent, tr("Update Check"),
|
||||
tr("No newer release is available."));
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateChecker::OfferUpdate() {
|
||||
QMessageBox question(QMessageBox::Information, tr("KytyPS5 Update"),
|
||||
tr("Version %1 is available.\n\nCurrent: %2\n\n"
|
||||
"Download and install it now? The launcher will restart. Your settings "
|
||||
"and games are kept.")
|
||||
.arg(m_release.tag, QString::fromLatin1(KYTY_RELEASE_TAG)),
|
||||
QMessageBox::Yes | QMessageBox::Open | QMessageBox::Cancel, m_parent);
|
||||
question.button(QMessageBox::Yes)->setText(tr("Install Update"));
|
||||
question.button(QMessageBox::Open)->setText(tr("Release Notes"));
|
||||
question.setDefaultButton(QMessageBox::Yes);
|
||||
const auto answer = question.exec();
|
||||
if (answer == QMessageBox::Yes) {
|
||||
Download();
|
||||
return;
|
||||
}
|
||||
if (answer == QMessageBox::Open) {
|
||||
QDesktopServices::openUrl(m_release.page_url);
|
||||
}
|
||||
Finish();
|
||||
}
|
||||
|
||||
void UpdateChecker::Download() {
|
||||
if (m_game_running) {
|
||||
Finish(tr("Close the running game before installing an update."));
|
||||
return;
|
||||
}
|
||||
const auto directory = InstallDirectory();
|
||||
const auto helper = QDir(QCoreApplication::applicationDirPath()).filePath(HelperName());
|
||||
if (directory.isEmpty() || !QFileInfo::exists(helper) || !QFileInfo::exists(TarProgram())) {
|
||||
Finish(tr("This installation cannot update itself. Download the release from GitHub and "
|
||||
"extract it manually."));
|
||||
return;
|
||||
}
|
||||
m_workspace = std::make_unique<QTemporaryDir>(
|
||||
QDir(directory).filePath(QStringLiteral(".kyty-update-XXXXXX")));
|
||||
if (!m_workspace->isValid()) {
|
||||
Finish(tr("The installation folder is not writable. Move KytyPS5 to a writable folder and "
|
||||
"try again."));
|
||||
return;
|
||||
}
|
||||
if (!QFile::copy(helper, m_workspace->filePath(HelperName())) ||
|
||||
!QDir(m_workspace->path()).mkdir(QStringLiteral("payload"))) {
|
||||
Finish(tr("Could not prepare the update folder."));
|
||||
return;
|
||||
}
|
||||
m_download.setFileName(
|
||||
m_workspace->filePath(QStringLiteral("package") + UpdateRelease::PlatformSuffix()));
|
||||
if (!m_download.open(QIODevice::WriteOnly)) {
|
||||
Finish(m_download.errorString());
|
||||
return;
|
||||
}
|
||||
m_hash.reset();
|
||||
m_download_error.clear();
|
||||
m_canceled = false;
|
||||
m_installing = true;
|
||||
emit InstallingChanged(true);
|
||||
m_progress = new QProgressDialog(tr("Downloading %1…").arg(m_release.tag), tr("Cancel"), 0, 100,
|
||||
m_parent);
|
||||
m_progress->setWindowTitle(tr("KytyPS5 Update"));
|
||||
m_progress->setWindowModality(Qt::ApplicationModal);
|
||||
m_progress->setAutoClose(false);
|
||||
m_progress->setAutoReset(false);
|
||||
m_progress->setMinimumDuration(0);
|
||||
connect(m_progress, &QProgressDialog::canceled, this, [this]() {
|
||||
m_canceled = true;
|
||||
if (m_reply) {
|
||||
m_reply->abort();
|
||||
} else if (m_prepare.state() != QProcess::NotRunning) {
|
||||
m_prepare.kill();
|
||||
}
|
||||
});
|
||||
auto* reply = m_network.get(Request(m_release.download_url));
|
||||
m_reply = reply;
|
||||
reply->setReadBufferSize(1024 * 1024);
|
||||
connect(reply, &QNetworkReply::readyRead, this, [this, reply]() { ReadDownload(reply); });
|
||||
connect(reply, &QNetworkReply::downloadProgress, this, [this](qint64 received, qint64) {
|
||||
if (m_progress) {
|
||||
m_progress->setValue(
|
||||
static_cast<int>(qMin<qint64>(99, received * 100 / m_release.size)));
|
||||
}
|
||||
});
|
||||
connect(reply, &QNetworkReply::finished, this, [this, reply]() {
|
||||
ReadDownload(reply);
|
||||
const auto error = reply->error();
|
||||
const auto error_text = reply->errorString();
|
||||
m_reply = nullptr;
|
||||
reply->deleteLater();
|
||||
const auto size = m_download.size();
|
||||
const bool flushed = m_download.flush();
|
||||
m_download.close();
|
||||
if (m_canceled) {
|
||||
Finish();
|
||||
} else if (!m_download_error.isEmpty()) {
|
||||
Finish(m_download_error);
|
||||
} else if (error != QNetworkReply::NoError) {
|
||||
Finish(error_text);
|
||||
} else if (!flushed || size != m_release.size || m_hash.result() != m_release.sha256) {
|
||||
Finish(tr("The update failed its size or SHA-256 verification. Please try again."));
|
||||
} else {
|
||||
PreparePackage();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void UpdateChecker::ReadDownload(QNetworkReply* reply) {
|
||||
const auto data = reply->readAll();
|
||||
if (data.isEmpty() || m_canceled || !m_download_error.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
if (m_download.size() + data.size() > m_release.size) {
|
||||
m_download_error = tr("The downloaded file is larger than the release asset.");
|
||||
} else if (m_download.write(data) != data.size()) {
|
||||
m_download_error = m_download.errorString();
|
||||
} else {
|
||||
m_hash.addData(data);
|
||||
}
|
||||
if (!m_download_error.isEmpty() && !reply->isFinished()) {
|
||||
reply->abort();
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateChecker::PreparePackage() {
|
||||
m_progress->setLabelText(tr("Preparing the update…"));
|
||||
m_progress->setRange(0, 0);
|
||||
RunPreparation(TarProgram(),
|
||||
{QStringLiteral("-xf"), m_download.fileName(), QStringLiteral("-C"),
|
||||
m_workspace->filePath(QStringLiteral("payload")),
|
||||
QStringLiteral("--no-same-owner"), QStringLiteral("--no-same-permissions")},
|
||||
false);
|
||||
}
|
||||
|
||||
void UpdateChecker::RunPreparation(const QString& program, const QStringList& arguments,
|
||||
bool validate) {
|
||||
m_prepare.disconnect(this);
|
||||
m_prepare.setProgram(program);
|
||||
m_prepare.setArguments(arguments);
|
||||
m_prepare.setWorkingDirectory(m_workspace->path());
|
||||
auto environment = QProcessEnvironment::systemEnvironment();
|
||||
environment.remove(QStringLiteral("TAR_OPTIONS"));
|
||||
m_prepare.setProcessEnvironment(environment);
|
||||
connect(&m_prepare, &QProcess::errorOccurred, this, [this](QProcess::ProcessError error) {
|
||||
if (error == QProcess::FailedToStart) {
|
||||
Finish(m_prepare.errorString());
|
||||
}
|
||||
});
|
||||
connect(&m_prepare, qOverload<int, QProcess::ExitStatus>(&QProcess::finished), this,
|
||||
[this, validate](int exit_code, QProcess::ExitStatus status) {
|
||||
if (m_canceled) {
|
||||
Finish();
|
||||
} else if (exit_code != 0 || status != QProcess::NormalExit) {
|
||||
Finish(
|
||||
tr("Could not prepare the update:\n%1")
|
||||
.arg(QString::fromUtf8(m_prepare.readAllStandardError()).left(4096)));
|
||||
} else if (!validate) {
|
||||
RunPreparation(m_workspace->filePath(HelperName()),
|
||||
{QStringLiteral("--validate"),
|
||||
m_workspace->filePath(QStringLiteral("payload")),
|
||||
InstallDirectory(), LauncherRelativePath()},
|
||||
true);
|
||||
} else {
|
||||
Restart();
|
||||
}
|
||||
});
|
||||
m_prepare.start();
|
||||
}
|
||||
|
||||
void UpdateChecker::Restart() {
|
||||
if (m_game_running || m_canceled) {
|
||||
Finish(tr("The update was canceled. Close any running game before trying again."));
|
||||
return;
|
||||
}
|
||||
m_progress->setLabelText(tr("Restarting to install the update…"));
|
||||
m_progress->setCancelButton(nullptr);
|
||||
QProcess helper;
|
||||
helper.setProgram(m_workspace->filePath(HelperName()));
|
||||
helper.setArguments({QStringLiteral("--install"),
|
||||
m_workspace->filePath(QStringLiteral("payload")), InstallDirectory(),
|
||||
LauncherRelativePath(),
|
||||
QString::number(QCoreApplication::applicationPid()), QDir::currentPath()});
|
||||
helper.setWorkingDirectory(m_workspace->path());
|
||||
helper.setStandardOutputFile(m_workspace->filePath(QStringLiteral("helper.log")));
|
||||
helper.setStandardErrorFile(m_workspace->filePath(QStringLiteral("helper.log")),
|
||||
QIODevice::Append);
|
||||
if (!helper.startDetached()) {
|
||||
Finish(tr("Could not start the update installer."));
|
||||
return;
|
||||
}
|
||||
m_workspace->setAutoRemove(false);
|
||||
QApplication::quit();
|
||||
}
|
||||
|
||||
void UpdateChecker::Finish(QString error, bool report) {
|
||||
const auto release_page = m_release.page_url;
|
||||
m_release = {};
|
||||
m_download.close();
|
||||
m_workspace.reset();
|
||||
if (m_progress) {
|
||||
m_progress->disconnect(this);
|
||||
m_progress->hide();
|
||||
m_progress->deleteLater();
|
||||
m_progress = nullptr;
|
||||
}
|
||||
m_busy = false;
|
||||
m_installing = false;
|
||||
emit CheckingChanged(false);
|
||||
emit InstallingChanged(false);
|
||||
if (error.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
qWarning() << "KytyPS5 updater:" << error;
|
||||
if (!report) {
|
||||
return;
|
||||
}
|
||||
QMessageBox message(QMessageBox::Warning, tr("KytyPS5 Update"), error, QMessageBox::Close,
|
||||
m_parent);
|
||||
if (!release_page.isEmpty()) {
|
||||
message.addButton(QMessageBox::Open);
|
||||
message.button(QMessageBox::Open)->setText(tr("Open Release Page"));
|
||||
}
|
||||
if (message.exec() == QMessageBox::Open) {
|
||||
QDesktopServices::openUrl(release_page);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
#include "updateRelease.h"
|
||||
|
||||
#include <QJsonArray>
|
||||
#include <QJsonDocument>
|
||||
#include <QJsonObject>
|
||||
#include <QObject>
|
||||
#include <QRegularExpression>
|
||||
|
||||
namespace UpdateRelease {
|
||||
|
||||
QString PlatformSuffix() {
|
||||
#if defined(_WIN32) && (defined(_M_X64) || defined(__x86_64__))
|
||||
return QStringLiteral("-Windows-x64.zip");
|
||||
#elif defined(__linux__) && defined(__x86_64__)
|
||||
return QStringLiteral("-Linux-x86_64.tar.gz");
|
||||
#elif defined(__APPLE__) && defined(__x86_64__)
|
||||
return QStringLiteral("-macOS-x86_64.zip");
|
||||
#else
|
||||
return {};
|
||||
#endif
|
||||
}
|
||||
|
||||
Info Parse(const QByteArray& data, const QString& platform_suffix) {
|
||||
Info info;
|
||||
const auto document = QJsonDocument::fromJson(data);
|
||||
if (!document.isObject()) {
|
||||
info.error = QObject::tr("Invalid GitHub release response.");
|
||||
return info;
|
||||
}
|
||||
|
||||
const auto root = document.object();
|
||||
info.tag = root.value(QStringLiteral("tag_name")).toString();
|
||||
const auto published_at =
|
||||
QDateTime::fromString(root.value(QStringLiteral("published_at")).toString(), Qt::ISODate);
|
||||
if (info.tag.isEmpty() || !published_at.isValid() ||
|
||||
root.value(QStringLiteral("draft")).toBool() ||
|
||||
root.value(QStringLiteral("prerelease")).toBool()) {
|
||||
info.error = QObject::tr("The release is not a published stable release.");
|
||||
return info;
|
||||
}
|
||||
info.published_at = published_at;
|
||||
const auto encoded_tag = QString::fromLatin1(QUrl::toPercentEncoding(info.tag));
|
||||
info.page_url = QUrl(PAGE_URL.arg(encoded_tag));
|
||||
|
||||
if (platform_suffix.isEmpty()) {
|
||||
info.error = QObject::tr("Built-in updates are unavailable for this platform.");
|
||||
return info;
|
||||
}
|
||||
|
||||
const auto asset_name = info.tag + platform_suffix;
|
||||
for (const auto& value: root.value(QStringLiteral("assets")).toArray()) {
|
||||
const auto asset = value.toObject();
|
||||
if (asset.value(QStringLiteral("name")).toString() != asset_name) {
|
||||
continue;
|
||||
}
|
||||
const auto digest = asset.value(QStringLiteral("digest")).toString();
|
||||
const auto size = asset.value(QStringLiteral("size")).toInteger();
|
||||
static const QRegularExpression digest_pattern(
|
||||
QStringLiteral("\\Asha256:[A-Fa-f0-9]{64}\\z"));
|
||||
if (!digest_pattern.match(digest).hasMatch() || size <= 0) {
|
||||
info.error = QObject::tr("The update package size or SHA-256 checksum is invalid.");
|
||||
return info;
|
||||
}
|
||||
const auto encoded_asset = QString::fromLatin1(QUrl::toPercentEncoding(asset_name));
|
||||
info.download_url = QUrl(DOWNLOAD_URL.arg(encoded_tag, encoded_asset));
|
||||
info.sha256 = QByteArray::fromHex(digest.mid(7).toLatin1());
|
||||
info.size = size;
|
||||
return info;
|
||||
}
|
||||
info.error = QObject::tr("This release has no update package for your platform.");
|
||||
return info;
|
||||
}
|
||||
|
||||
VersionRelation Compare(const Info& latest, const Info& current) {
|
||||
if (latest.tag.isEmpty() || current.tag.isEmpty()) {
|
||||
return VersionRelation::Unknown;
|
||||
}
|
||||
if (latest.tag == current.tag) {
|
||||
return VersionRelation::Current;
|
||||
}
|
||||
if (!latest.published_at.isValid() || !current.published_at.isValid() ||
|
||||
latest.published_at == current.published_at) {
|
||||
return VersionRelation::Unknown;
|
||||
}
|
||||
return latest.published_at > current.published_at ? VersionRelation::Newer
|
||||
: VersionRelation::Older;
|
||||
}
|
||||
|
||||
} // namespace UpdateRelease
|
||||
+46
-138
@@ -57,7 +57,6 @@ struct DriverDmem {
|
||||
};
|
||||
|
||||
static DriverDmem g_driver_dmem;
|
||||
static int InitializeDmem();
|
||||
static void ReleaseDmem();
|
||||
|
||||
} // namespace Gen5Driver
|
||||
@@ -82,6 +81,8 @@ void Initialize() {
|
||||
auto& video_out = VideoOut::VideoOutInit(width, height, presenter);
|
||||
g_renderer = &presenter.Renderer();
|
||||
g_renderer->InitializeGpu(&video_out);
|
||||
// Native driver module startup reserves its DMEM before the guest can allocate it.
|
||||
EXIT_IF(Gen5Driver::Initialize() != OK);
|
||||
ShaderInit();
|
||||
}
|
||||
|
||||
@@ -258,29 +259,6 @@ struct CommandBuffer {
|
||||
void* user_data;
|
||||
uint32_t reserved_dw;
|
||||
|
||||
void DbgDump() const {
|
||||
if (!Config::GraphicsDebugDumpEnabled() ||
|
||||
Config::GetPrintfDirection() == Config::LogDirection::Silent) {
|
||||
return;
|
||||
}
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1) >= 64) {
|
||||
return;
|
||||
}
|
||||
|
||||
LOGF("\t bottom = 0x%016" PRIx64 "\n"
|
||||
"\t top = 0x%016" PRIx64 "\n"
|
||||
"\t cursor_up = 0x%016" PRIx64 "\n"
|
||||
"\t cursor_down = 0x%016" PRIx64 "\n"
|
||||
"\t callback = 0x%016" PRIx64 "\n"
|
||||
"\t user_data = 0x%016" PRIx64 "\n"
|
||||
"\t reserved_dw = %" PRIu32 "\n",
|
||||
reinterpret_cast<uint64_t>(bottom), reinterpret_cast<uint64_t>(top),
|
||||
reinterpret_cast<uint64_t>(cursor_up), reinterpret_cast<uint64_t>(cursor_down),
|
||||
reinterpret_cast<uint64_t>(callback), reinterpret_cast<uint64_t>(user_data),
|
||||
reserved_dw);
|
||||
}
|
||||
|
||||
[[nodiscard]] KYTY_SYSV_ABI uint64_t GetAvailableSizeDW() const {
|
||||
// Interpret the signed cursor distance as an unsigned 64-bit DWORD count.
|
||||
const auto distance = static_cast<int64_t>(reinterpret_cast<uintptr_t>(cursor_down) -
|
||||
@@ -301,7 +279,6 @@ struct CommandBuffer {
|
||||
"\t command buffer exhausted and has no grow callback: requested = %" PRIu32
|
||||
", remaining = %" PRIu64 ", reserved_dw = %" PRIu32 "\n",
|
||||
num_dw, remaining, reserved_dw);
|
||||
DbgDump();
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -311,7 +288,6 @@ struct CommandBuffer {
|
||||
"\t command buffer grow callback failed: requested = %" PRIu32
|
||||
", remaining = %" PRIu64 ", reserved_dw = %" PRIu32 "\n",
|
||||
num_dw, remaining, reserved_dw);
|
||||
DbgDump();
|
||||
return false;
|
||||
}
|
||||
if (GetAvailableSizeDW() < num_dw) {
|
||||
@@ -320,7 +296,6 @@ struct CommandBuffer {
|
||||
"requested = %" PRIu32 ", remaining = %" PRIu64
|
||||
", reserved_dw = %" PRIu32 "\n",
|
||||
num_dw, GetAvailableSizeDW(), reserved_dw);
|
||||
DbgDump();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -356,38 +331,6 @@ int KYTY_SYSV_ABI AgcInit(uint32_t* state, uint32_t ver) {
|
||||
}
|
||||
|
||||
printf("version = %u\n", ver);
|
||||
std::scoped_lock lock {Gen5Driver::g_driver_dmem.mutex};
|
||||
if (Gen5Driver::g_driver_dmem.physical_offset >= 0) {
|
||||
return OK;
|
||||
}
|
||||
if (const auto result = Gen5Driver::InitializeDmem(); result != OK) {
|
||||
return result;
|
||||
}
|
||||
struct FunctionShaderBindings {
|
||||
uint64_t code;
|
||||
uint32_t user_data[2];
|
||||
};
|
||||
static_assert(sizeof(FunctionShaderBindings) == 16);
|
||||
// Ordered-count queue validator, including its return to the caller.
|
||||
static constexpr std::array<uint32_t, 16> validator {
|
||||
0xbeeb03ff, 0x00000021, 0xb96a1818, 0xbf06106a,
|
||||
0xbf800000, 0x8590807e, 0xb96a0a18, 0xbf066a80,
|
||||
0xbf800000, 0x85ea807e, 0x88ea106a, 0xbf870003,
|
||||
0xbefc03ff, 0x8a6ca000, 0xbf920009, 0xbefd210e,
|
||||
};
|
||||
const auto base = Gen5Driver::DriverDmemBase + Gen5Driver::AgcDmemOffset;
|
||||
const auto function_table = base + 0x60;
|
||||
const auto code_address = base + 0x100; // Shader code requires 256-byte alignment.
|
||||
std::array<FunctionShaderBindings, 8> functions {};
|
||||
functions[2].code = code_address;
|
||||
const std::array<uint32_t, 4> descriptor {
|
||||
static_cast<uint32_t>(function_table),
|
||||
static_cast<uint32_t>(function_table >> 32u) | 0x00100000u,
|
||||
static_cast<uint32_t>(functions.size()), 0x5204u,
|
||||
};
|
||||
std::memcpy(reinterpret_cast<void*>(function_table), functions.data(), sizeof(functions));
|
||||
std::memcpy(reinterpret_cast<void*>(code_address), validator.data(), sizeof(validator));
|
||||
std::memcpy(reinterpret_cast<void*>(base), descriptor.data(), sizeof(descriptor));
|
||||
|
||||
return OK;
|
||||
}
|
||||
@@ -1629,8 +1572,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbContextStateOp(CommandBuffer* buf, uint32_t operat
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
uint32_t* first = nullptr;
|
||||
const auto append = [&](uint32_t segment_size_dw) {
|
||||
auto* segment = buf->AllocateDW(segment_size_dw);
|
||||
@@ -1933,8 +1874,6 @@ uint32_t* KYTY_SYSV_ABI AgcCbSetShRegisterRangeDirect(CommandBuffer* buf, uint32
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(num_values + 2);
|
||||
|
||||
if (cmd == nullptr) {
|
||||
@@ -1976,8 +1915,6 @@ uint32_t* KYTY_SYSV_ABI AgcCbSetShRegistersDirect(CommandBuffer*
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
EXIT_NOT_IMPLEMENTED(regs == nullptr);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
std::vector<ShaderRegister> local_regs(num_regs);
|
||||
for (uint32_t i = 0; i < num_regs; i++) {
|
||||
local_regs[i].offset = regs[i].offset;
|
||||
@@ -2043,8 +1980,6 @@ uint32_t* KYTY_SYSV_ABI AgcCbSetUcRegistersDirect(CommandBuffer*
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
EXIT_NOT_IMPLEMENTED(regs == nullptr);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
// Original implementation stages register values in a temporary DWORD array. It reads each new run only
|
||||
// after the preceding run has been allocated, so preserve that ordering around grow callbacks.
|
||||
std::vector<uint32_t> values(num_regs);
|
||||
@@ -2135,8 +2070,6 @@ uint32_t* KYTY_SYSV_ABI AgcCbReleaseMem(CommandBuffer* buf, uint8_t action, uint
|
||||
data_sel != 5);
|
||||
EXIT_NOT_IMPLEMENTED(interrupt > 4);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(8);
|
||||
|
||||
if (cmd == nullptr) {
|
||||
@@ -2189,8 +2122,6 @@ uint32_t* KYTY_SYSV_ABI AgcAcbResetQueue(CommandBuffer* buf, uint32_t op) {
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
EXIT_NOT_IMPLEMENTED((op & ~0x1c2u) != 0);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(2);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
|
||||
@@ -2211,8 +2142,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbResetQueue(CommandBuffer* buf, uint32_t op, uint32
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
EXIT_NOT_IMPLEMENTED((op & ~0xfffu) != 0);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(2);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
|
||||
@@ -2234,8 +2163,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbWaitUntilSafeForRendering(CommandBuffer* buf,
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(7);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
|
||||
@@ -2288,8 +2215,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetWorkloadsActive(CommandBuffer* buf, uint32_t st
|
||||
}
|
||||
}
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(WORKLOAD_ACTIVE_PACKET_SIZE_DW);
|
||||
if (cmd == nullptr) {
|
||||
return nullptr;
|
||||
@@ -2325,8 +2250,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetWorkloadComplete(CommandBuffer* buf, uint32_t s
|
||||
}
|
||||
}
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(WORKLOAD_COMPLETE_PACKET_SIZE_DW);
|
||||
if (cmd == nullptr) {
|
||||
return nullptr;
|
||||
@@ -2350,8 +2273,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetShRegisterDirect(CommandBuffer* buf, ShaderRegi
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(3);
|
||||
|
||||
if (cmd == nullptr) {
|
||||
@@ -2371,8 +2292,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetCxRegisterDirect(CommandBuffer* buf, ShaderRegi
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(3);
|
||||
|
||||
if (cmd == nullptr) {
|
||||
@@ -2398,8 +2317,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetUcRegisterDirect(CommandBuffer* buf, ShaderRegi
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(3);
|
||||
|
||||
if (cmd == nullptr) {
|
||||
@@ -2425,8 +2342,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetCxRegistersIndirect(CommandBuffer*
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(RegIndirectPacketSizeDw);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
|
||||
@@ -2454,8 +2369,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetShRegistersIndirect(CommandBuffer*
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(RegIndirectPacketSizeDw);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
|
||||
@@ -2484,8 +2397,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetUcRegistersIndirect(CommandBuffer*
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(RegIndirectPacketSizeDw);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
|
||||
@@ -2506,8 +2417,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetIndexSize(CommandBuffer* buf, uint8_t index_siz
|
||||
index_size, cache_policy);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(3);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
|
||||
@@ -2527,8 +2436,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetIndexBuffer(CommandBuffer* buf, uint64_t index_
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
EXIT_NOT_IMPLEMENTED((index_addr & 1u) != 0);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(3);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
|
||||
@@ -2547,8 +2454,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetIndexCount(CommandBuffer* buf, uint32_t index_c
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(2);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
|
||||
@@ -2568,8 +2473,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetNumInstances(CommandBuffer* buf, uint32_t num_i
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(2);
|
||||
|
||||
if (cmd == nullptr) {
|
||||
@@ -2666,8 +2569,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndex(CommandBuffer* buf, uint32_t index_count
|
||||
EXIT_NOT_IMPLEMENTED(index_addr == nullptr);
|
||||
EXIT_NOT_IMPLEMENTED((reinterpret_cast<uint64_t>(index_addr) & 1u) != 0);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(6);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
|
||||
@@ -2709,8 +2610,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndexMultiInstanced(CommandBuffer* buf, uint32
|
||||
EXIT_NOT_IMPLEMENTED(object_ids == nullptr);
|
||||
EXIT_NOT_IMPLEMENTED((reinterpret_cast<uint64_t>(index_addr) & 1u) != 0);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(9);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
|
||||
@@ -2778,8 +2677,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndexAuto(CommandBuffer* buf, uint32_t index_c
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(3);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
|
||||
@@ -2808,8 +2705,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndexOffset(CommandBuffer* buf, uint32_t index
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(5);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
|
||||
@@ -2839,8 +2734,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetBaseIndirectArgs(CommandBuffer* buf, uint32_t s
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(4);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
|
||||
@@ -2865,8 +2758,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndexIndirect(CommandBuffer* buf, uint32_t dat
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(5);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
|
||||
@@ -2894,8 +2785,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndirect(CommandBuffer* buf, uint32_t data_off
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(5);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
|
||||
@@ -2932,8 +2821,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndirectMulti(CommandBuffer* buf,
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
constexpr uint32_t draw_packet_size_dw = 10u;
|
||||
constexpr uint32_t total_size_dw =
|
||||
AGC_INTERNAL_DATA_PACKET_SIZE_DW + draw_packet_size_dw +
|
||||
@@ -2994,8 +2881,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndexIndirectMulti(CommandBuffer* buf,
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
EXIT_NOT_IMPLEMENTED((count_indirect & ~1u) != 0);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(10);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
|
||||
@@ -3044,8 +2929,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDispatchIndirect(CommandBuffer* buf, uint32_t data
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(3);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
|
||||
@@ -3077,8 +2960,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbEventWrite(CommandBuffer* buf, uint8_t event_type,
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
EXIT_NOT_IMPLEMENTED(event_type > 0x3fu);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
const bool addressed_event = ((event_type & 0xfeu) == 0x38u);
|
||||
auto* cmd = buf->AllocateDW(addressed_event ? 4u : 2u);
|
||||
|
||||
@@ -3174,8 +3055,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbAcquireMem(CommandBuffer* buf, uint8_t engine, uin
|
||||
}
|
||||
}
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(8);
|
||||
|
||||
if (cmd == nullptr) {
|
||||
@@ -3234,8 +3113,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbCondExec(CommandBuffer* buf, const volatile uint32
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(5);
|
||||
|
||||
if (cmd == nullptr) {
|
||||
@@ -3407,8 +3284,6 @@ uint32_t* KYTY_SYSV_ABI AgcAcbDispatchIndirect(CommandBuffer* buf,
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(4);
|
||||
|
||||
if (cmd == nullptr) {
|
||||
@@ -3457,8 +3332,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbStallCommandBufferParser(CommandBuffer* buf) {
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(2);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
|
||||
@@ -3745,6 +3618,20 @@ int KYTY_SYSV_ABI AgcSetPacketPredication(uint32_t* packet, uint32_t predication
|
||||
return OK;
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI AgcSetNop(uint32_t* packet) {
|
||||
PRINT_NAME();
|
||||
|
||||
const auto size = AgcGetPacketSize(packet);
|
||||
|
||||
packet[0] = (packet[0] & 0xffff0003u) | (Pm4::IT_NOP << 8u);
|
||||
// Prevent the disabled payload from being treated as an executable marker.
|
||||
if (size > 1 && (packet[1] & 0xffff0000u) == 0x68750000u) {
|
||||
packet[1] &= 0xffffu;
|
||||
}
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI AgcSetRangePredication(uint32_t* start, const volatile uint32_t* end,
|
||||
uint32_t predication) {
|
||||
PRINT_NAME();
|
||||
@@ -3864,8 +3751,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbWriteData(CommandBuffer* buf, uint8_t dst, uint8_t
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(4 + num_dwords);
|
||||
|
||||
if (cmd == nullptr) {
|
||||
@@ -3918,8 +3803,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbGetLodStats(CommandBuffer* buf, uint8_t cache_poli
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(5);
|
||||
|
||||
if (cmd == nullptr) {
|
||||
@@ -4122,8 +4005,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbWaitRegMem(CommandBuffer* buf, uint8_t size, uint8
|
||||
cache_policy);
|
||||
}
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto address_value = reinterpret_cast<uint64_t>(address);
|
||||
bool wait32 = (size == 0);
|
||||
auto poll = wait_reg_mem_poll_cycles_to_packet(poll_cycles);
|
||||
@@ -4253,8 +4134,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetFlip(CommandBuffer* buf, uint32_t video_out_han
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
|
||||
buf->DbgDump();
|
||||
|
||||
auto* cmd = buf->AllocateDW(6);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
|
||||
@@ -4275,7 +4154,11 @@ namespace Gen5Driver {
|
||||
|
||||
LIB_NAME("Graphics5Driver", "Graphics5Driver");
|
||||
|
||||
static int InitializeDmem() {
|
||||
int Initialize() {
|
||||
std::scoped_lock lock {g_driver_dmem.mutex};
|
||||
if (g_driver_dmem.physical_offset >= 0) {
|
||||
return OK;
|
||||
}
|
||||
int64_t physical_offset = -1;
|
||||
auto result = LibKernel::Memory::KernelAllocateDirectMemory(
|
||||
0, LibKernel::Memory::KernelGetDirectMemorySize(), DriverDmemSize, DriverDmemSize,
|
||||
@@ -4292,6 +4175,31 @@ static int InitializeDmem() {
|
||||
}
|
||||
EXIT_IF(reinterpret_cast<uint64_t>(address) != DriverDmemBase);
|
||||
std::memset(address, 0, DriverDmemSize);
|
||||
struct FunctionShaderBindings {
|
||||
uint64_t code;
|
||||
uint32_t user_data[2];
|
||||
};
|
||||
static_assert(sizeof(FunctionShaderBindings) == 16);
|
||||
// Ordered-count queue validator, including its return to the caller.
|
||||
static constexpr std::array<uint32_t, 16> validator {
|
||||
0xbeeb03ff, 0x00000021, 0xb96a1818, 0xbf06106a,
|
||||
0xbf800000, 0x8590807e, 0xb96a0a18, 0xbf066a80,
|
||||
0xbf800000, 0x85ea807e, 0x88ea106a, 0xbf870003,
|
||||
0xbefc03ff, 0x8a6ca000, 0xbf920009, 0xbefd210e,
|
||||
};
|
||||
const auto base = DriverDmemBase + AgcDmemOffset;
|
||||
const auto function_table = base + 0x60;
|
||||
const auto code_address = base + 0x100; // Shader code requires 256-byte alignment.
|
||||
std::array<FunctionShaderBindings, 8> functions {};
|
||||
functions[2].code = code_address;
|
||||
const std::array<uint32_t, 4> descriptor {
|
||||
static_cast<uint32_t>(function_table),
|
||||
static_cast<uint32_t>(function_table >> 32u) | 0x00100000u,
|
||||
static_cast<uint32_t>(functions.size()), 0x5204u,
|
||||
};
|
||||
std::memcpy(reinterpret_cast<void*>(function_table), functions.data(), sizeof(functions));
|
||||
std::memcpy(reinterpret_cast<void*>(code_address), validator.data(), sizeof(validator));
|
||||
std::memcpy(reinterpret_cast<void*>(base), descriptor.data(), sizeof(descriptor));
|
||||
g_driver_dmem.physical_offset = physical_offset;
|
||||
return OK;
|
||||
}
|
||||
|
||||
Loaded 100 of 133 files, more files were not shown because too many files have changed in this diff.
Show more
Reference in new issue
Block a user