mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-28 00:12:40 +00:00
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No files matched your search
@@ -1,6 +1,6 @@
|
||||
name: Game Emulation Bug Report
|
||||
description: Report KytyPS5 game boot, crash, freeze, rendering, audio, input, or gameplay behavior problems.
|
||||
title: "[GAME BUG]: "
|
||||
name: Game Emulation Status Report
|
||||
description: Submit a KytyPS5 game compatibility result, including boot, rendering, audio, input, or gameplay behavior.
|
||||
title: "[GAME STATUS]: "
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
@@ -10,6 +10,7 @@ body:
|
||||
Before submitting, please:
|
||||
- Search existing issues first.
|
||||
- Re-test with a clean game dump.
|
||||
- Use the latest KytyPS5 build available to you.
|
||||
- Attach the complete log file instead of edited snippets.
|
||||
|
||||
- type: markdown
|
||||
@@ -44,6 +45,28 @@ body:
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: dropdown
|
||||
id: compatibility-status
|
||||
attributes:
|
||||
label: Compatibility status
|
||||
description: Select the furthest point the game consistently reaches on this build.
|
||||
options:
|
||||
- "Doesn't boot"
|
||||
- Logo
|
||||
- Main menu
|
||||
- In game
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
**Status guide**
|
||||
- **Doesn't boot:** The game does not show its first logo or startup screen.
|
||||
- **Logo:** The game shows a logo or startup screen but does not reach the main menu.
|
||||
- **Main menu:** The game reaches its menus but does not enter gameplay.
|
||||
- **In game:** The game reaches controllable gameplay, even if bugs prevent completion.
|
||||
|
||||
- type: input
|
||||
id: regression-builds
|
||||
attributes:
|
||||
@@ -54,22 +77,22 @@ body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
## Problem details
|
||||
## Test result
|
||||
|
||||
- type: textarea
|
||||
id: what-happened
|
||||
attributes:
|
||||
label: What happened?
|
||||
description: Describe the failure or incorrect behavior as directly as possible.
|
||||
placeholder: "Example: The game reaches the main menu, then freezes after selecting Continue."
|
||||
label: Result details
|
||||
description: Describe what worked, what failed, and any visible or audible problems.
|
||||
placeholder: "Example: The game reaches the main menu, then freezes after selecting Continue. Audio plays correctly until the freeze."
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: steps-to-reproduce
|
||||
attributes:
|
||||
label: Steps to reproduce
|
||||
description: List the shortest path that triggers the problem from a fresh KytyPS5 start.
|
||||
label: Steps to reproduce the result
|
||||
description: List the shortest path to the reported status or failure from a fresh KytyPS5 start.
|
||||
placeholder: |
|
||||
1. Open KytyPS5.
|
||||
2. Boot the game.
|
||||
@@ -81,7 +104,7 @@ body:
|
||||
id: expected-behavior
|
||||
attributes:
|
||||
label: Expected behavior
|
||||
description: Explain what should happen at the same point in the game.
|
||||
description: Explain what should happen at the same point in the game. If there is no known problem, write "No known issue".
|
||||
placeholder: "Example: The save should load and gameplay should continue normally."
|
||||
validations:
|
||||
required: true
|
||||
|
||||
Vendored
+875
@@ -0,0 +1,875 @@
|
||||
/******************************************************************************
|
||||
* The MIT License (MIT)
|
||||
*
|
||||
* Copyright (c) 2015-2026 Baldur Karlsson
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
******************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Documentation for the API is available at https://renderdoc.org/docs/in_application_api.html
|
||||
//
|
||||
|
||||
#if !defined(RENDERDOC_NO_STDINT)
|
||||
#include <stdint.h>
|
||||
#endif
|
||||
|
||||
#if defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER)
|
||||
#define RENDERDOC_CC __cdecl
|
||||
#elif defined(__linux__) || defined(__FreeBSD__) || defined(__sun__) || defined(__OpenBSD__)
|
||||
#define RENDERDOC_CC
|
||||
#elif defined(__APPLE__)
|
||||
#define RENDERDOC_CC
|
||||
#else
|
||||
#error "Unknown platform"
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Constants not used directly in below API
|
||||
|
||||
// This is a GUID/magic value used for when applications pass a path where shader debug
|
||||
// information can be found to match up with a stripped shader.
|
||||
// the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue =
|
||||
// RENDERDOC_ShaderDebugMagicValue_value
|
||||
#define RENDERDOC_ShaderDebugMagicValue_struct \
|
||||
{ \
|
||||
0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
|
||||
}
|
||||
|
||||
// as an alternative when you want a byte array (assuming x86 endianness):
|
||||
#define RENDERDOC_ShaderDebugMagicValue_bytearray \
|
||||
{ \
|
||||
0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
|
||||
}
|
||||
|
||||
// truncated version when only a uint64_t is available (e.g. Vulkan tags):
|
||||
#define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL
|
||||
|
||||
// this is a magic value for vulkan user tags to indicate which dispatchable API objects are which
|
||||
// for object annotations
|
||||
#define RENDERDOC_APIObjectAnnotationHelper 0xfbb3b337b664d0adULL
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// RenderDoc capture options
|
||||
//
|
||||
|
||||
typedef enum RENDERDOC_CaptureOption
|
||||
{
|
||||
// Allow the application to enable vsync
|
||||
//
|
||||
// Default - enabled
|
||||
//
|
||||
// 1 - The application can enable or disable vsync at will
|
||||
// 0 - vsync is force disabled
|
||||
eRENDERDOC_Option_AllowVSync = 0,
|
||||
|
||||
// Allow the application to enable fullscreen
|
||||
//
|
||||
// Default - enabled
|
||||
//
|
||||
// 1 - The application can enable or disable fullscreen at will
|
||||
// 0 - fullscreen is force disabled
|
||||
eRENDERDOC_Option_AllowFullscreen = 1,
|
||||
|
||||
// Record API debugging events and messages
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - Enable built-in API debugging features and records the results into
|
||||
// the capture, which is matched up with events on replay
|
||||
// 0 - no API debugging is forcibly enabled
|
||||
eRENDERDOC_Option_APIValidation = 2,
|
||||
eRENDERDOC_Option_DebugDeviceMode = 2, // deprecated name of this enum
|
||||
|
||||
// Capture CPU callstacks for API events
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - Enables capturing of callstacks
|
||||
// 0 - no callstacks are captured
|
||||
eRENDERDOC_Option_CaptureCallstacks = 3,
|
||||
|
||||
// When capturing CPU callstacks, only capture them from actions.
|
||||
// This option does nothing without the above option being enabled
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - Only captures callstacks for actions.
|
||||
// Ignored if CaptureCallstacks is disabled
|
||||
// 0 - Callstacks, if enabled, are captured for every event.
|
||||
eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
|
||||
eRENDERDOC_Option_CaptureCallstacksOnlyActions = 4,
|
||||
|
||||
// Specify a delay in seconds to wait for a debugger to attach, after
|
||||
// creating or injecting into a process, before continuing to allow it to run.
|
||||
//
|
||||
// 0 indicates no delay, and the process will run immediately after injection
|
||||
//
|
||||
// Default - 0 seconds
|
||||
//
|
||||
eRENDERDOC_Option_DelayForDebugger = 5,
|
||||
|
||||
// Verify buffer access. This includes checking the memory returned by a Map() call to
|
||||
// detect any out-of-bounds modification, as well as initialising buffers with undefined contents
|
||||
// to a marker value to catch use of uninitialised memory.
|
||||
//
|
||||
// NOTE: This option is only valid for OpenGL and D3D11. Explicit APIs such as D3D12 and Vulkan do
|
||||
// not do the same kind of interception & checking and undefined contents are really undefined.
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - Verify buffer access
|
||||
// 0 - No verification is performed, and overwriting bounds may cause crashes or corruption in
|
||||
// RenderDoc.
|
||||
eRENDERDOC_Option_VerifyBufferAccess = 6,
|
||||
|
||||
// The old name for eRENDERDOC_Option_VerifyBufferAccess was eRENDERDOC_Option_VerifyMapWrites.
|
||||
// This option now controls the filling of uninitialised buffers with 0xdddddddd which was
|
||||
// previously always enabled
|
||||
eRENDERDOC_Option_VerifyMapWrites = eRENDERDOC_Option_VerifyBufferAccess,
|
||||
|
||||
// Hooks any system API calls that create child processes, and injects
|
||||
// RenderDoc into them recursively with the same options.
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - Hooks into spawned child processes
|
||||
// 0 - Child processes are not hooked by RenderDoc
|
||||
eRENDERDOC_Option_HookIntoChildren = 7,
|
||||
|
||||
// By default RenderDoc only includes resources in the final capture necessary
|
||||
// for that frame, this allows you to override that behaviour.
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - all live resources at the time of capture are included in the capture
|
||||
// and available for inspection
|
||||
// 0 - only the resources referenced by the captured frame are included
|
||||
eRENDERDOC_Option_RefAllResources = 8,
|
||||
|
||||
// **NOTE**: As of RenderDoc v1.1 this option has been deprecated. Setting or
|
||||
// getting it will be ignored, to allow compatibility with older versions.
|
||||
// In v1.1 the option acts as if it's always enabled.
|
||||
//
|
||||
// By default RenderDoc skips saving initial states for resources where the
|
||||
// previous contents don't appear to be used, assuming that writes before
|
||||
// reads indicate previous contents aren't used.
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - initial contents at the start of each captured frame are saved, even if
|
||||
// they are later overwritten or cleared before being used.
|
||||
// 0 - unless a read is detected, initial contents will not be saved and will
|
||||
// appear as black or empty data.
|
||||
eRENDERDOC_Option_SaveAllInitials = 9,
|
||||
|
||||
// In APIs that allow for the recording of command lists to be replayed later,
|
||||
// RenderDoc may choose to not capture command lists before a frame capture is
|
||||
// triggered, to reduce overheads. This means any command lists recorded once
|
||||
// and replayed many times will not be available and may cause a failure to
|
||||
// capture.
|
||||
//
|
||||
// NOTE: This is only true for APIs where multithreading is difficult or
|
||||
// discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
|
||||
// and always capture all command lists since the API is heavily oriented
|
||||
// around it and the overheads have been reduced by API design.
|
||||
//
|
||||
// 1 - All command lists are captured from the start of the application
|
||||
// 0 - Command lists are only captured if their recording begins during
|
||||
// the period when a frame capture is in progress.
|
||||
eRENDERDOC_Option_CaptureAllCmdLists = 10,
|
||||
|
||||
// Mute API debugging output when the API validation mode option is enabled
|
||||
//
|
||||
// Default - enabled
|
||||
//
|
||||
// 1 - Mute any API debug messages from being displayed or passed through
|
||||
// 0 - API debugging is displayed as normal
|
||||
eRENDERDOC_Option_DebugOutputMute = 11,
|
||||
|
||||
// Option to allow vendor extensions to be used even when they may be
|
||||
// incompatible with RenderDoc and cause corrupted replays or crashes.
|
||||
//
|
||||
// Default - inactive
|
||||
//
|
||||
// No values are documented, this option should only be used when absolutely
|
||||
// necessary as directed by a RenderDoc developer.
|
||||
eRENDERDOC_Option_AllowUnsupportedVendorExtensions = 12,
|
||||
|
||||
// Define a soft memory limit which some APIs may aim to keep overhead under where
|
||||
// possible. Anything above this limit will where possible be saved directly to disk during
|
||||
// capture.
|
||||
// This will cause increased disk space use (which may cause a capture to fail if disk space is
|
||||
// exhausted) as well as slower capture times.
|
||||
//
|
||||
// Not all memory allocations may be deferred like this so it is not a guarantee of a memory
|
||||
// limit.
|
||||
//
|
||||
// Units are in MBs, suggested values would range from 200MB to 1000MB.
|
||||
//
|
||||
// Default - 0 Megabytes
|
||||
eRENDERDOC_Option_SoftMemoryLimit = 13,
|
||||
} RENDERDOC_CaptureOption;
|
||||
|
||||
// Sets an option that controls how RenderDoc behaves on capture.
|
||||
//
|
||||
// Returns 1 if the option and value are valid
|
||||
// Returns 0 if either is invalid and the option is unchanged
|
||||
typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
|
||||
typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
|
||||
|
||||
// Gets the current value of an option as a uint32_t
|
||||
//
|
||||
// If the option is invalid, 0xffffffff is returned
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
|
||||
|
||||
// Gets the current value of an option as a float
|
||||
//
|
||||
// If the option is invalid, -FLT_MAX is returned
|
||||
typedef float(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
|
||||
|
||||
typedef enum RENDERDOC_InputButton
|
||||
{
|
||||
// '0' - '9' matches ASCII values
|
||||
eRENDERDOC_Key_0 = 0x30,
|
||||
eRENDERDOC_Key_1 = 0x31,
|
||||
eRENDERDOC_Key_2 = 0x32,
|
||||
eRENDERDOC_Key_3 = 0x33,
|
||||
eRENDERDOC_Key_4 = 0x34,
|
||||
eRENDERDOC_Key_5 = 0x35,
|
||||
eRENDERDOC_Key_6 = 0x36,
|
||||
eRENDERDOC_Key_7 = 0x37,
|
||||
eRENDERDOC_Key_8 = 0x38,
|
||||
eRENDERDOC_Key_9 = 0x39,
|
||||
|
||||
// 'A' - 'Z' matches ASCII values
|
||||
eRENDERDOC_Key_A = 0x41,
|
||||
eRENDERDOC_Key_B = 0x42,
|
||||
eRENDERDOC_Key_C = 0x43,
|
||||
eRENDERDOC_Key_D = 0x44,
|
||||
eRENDERDOC_Key_E = 0x45,
|
||||
eRENDERDOC_Key_F = 0x46,
|
||||
eRENDERDOC_Key_G = 0x47,
|
||||
eRENDERDOC_Key_H = 0x48,
|
||||
eRENDERDOC_Key_I = 0x49,
|
||||
eRENDERDOC_Key_J = 0x4A,
|
||||
eRENDERDOC_Key_K = 0x4B,
|
||||
eRENDERDOC_Key_L = 0x4C,
|
||||
eRENDERDOC_Key_M = 0x4D,
|
||||
eRENDERDOC_Key_N = 0x4E,
|
||||
eRENDERDOC_Key_O = 0x4F,
|
||||
eRENDERDOC_Key_P = 0x50,
|
||||
eRENDERDOC_Key_Q = 0x51,
|
||||
eRENDERDOC_Key_R = 0x52,
|
||||
eRENDERDOC_Key_S = 0x53,
|
||||
eRENDERDOC_Key_T = 0x54,
|
||||
eRENDERDOC_Key_U = 0x55,
|
||||
eRENDERDOC_Key_V = 0x56,
|
||||
eRENDERDOC_Key_W = 0x57,
|
||||
eRENDERDOC_Key_X = 0x58,
|
||||
eRENDERDOC_Key_Y = 0x59,
|
||||
eRENDERDOC_Key_Z = 0x5A,
|
||||
|
||||
// leave the rest of the ASCII range free
|
||||
// in case we want to use it later
|
||||
eRENDERDOC_Key_NonPrintable = 0x100,
|
||||
|
||||
eRENDERDOC_Key_Divide,
|
||||
eRENDERDOC_Key_Multiply,
|
||||
eRENDERDOC_Key_Subtract,
|
||||
eRENDERDOC_Key_Plus,
|
||||
|
||||
eRENDERDOC_Key_F1,
|
||||
eRENDERDOC_Key_F2,
|
||||
eRENDERDOC_Key_F3,
|
||||
eRENDERDOC_Key_F4,
|
||||
eRENDERDOC_Key_F5,
|
||||
eRENDERDOC_Key_F6,
|
||||
eRENDERDOC_Key_F7,
|
||||
eRENDERDOC_Key_F8,
|
||||
eRENDERDOC_Key_F9,
|
||||
eRENDERDOC_Key_F10,
|
||||
eRENDERDOC_Key_F11,
|
||||
eRENDERDOC_Key_F12,
|
||||
|
||||
eRENDERDOC_Key_Home,
|
||||
eRENDERDOC_Key_End,
|
||||
eRENDERDOC_Key_Insert,
|
||||
eRENDERDOC_Key_Delete,
|
||||
eRENDERDOC_Key_PageUp,
|
||||
eRENDERDOC_Key_PageDn,
|
||||
|
||||
eRENDERDOC_Key_Backspace,
|
||||
eRENDERDOC_Key_Tab,
|
||||
eRENDERDOC_Key_PrtScrn,
|
||||
eRENDERDOC_Key_Pause,
|
||||
|
||||
eRENDERDOC_Key_Max,
|
||||
} RENDERDOC_InputButton;
|
||||
|
||||
// Sets which key or keys can be used to toggle focus between multiple windows
|
||||
//
|
||||
// If keys is NULL or num is 0, toggle keys will be disabled
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
|
||||
|
||||
// Sets which key or keys can be used to capture the next frame
|
||||
//
|
||||
// If keys is NULL or num is 0, captures keys will be disabled
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
|
||||
|
||||
typedef enum RENDERDOC_OverlayBits
|
||||
{
|
||||
// This single bit controls whether the overlay is enabled or disabled globally
|
||||
eRENDERDOC_Overlay_Enabled = 0x1,
|
||||
|
||||
// Show the average framerate over several seconds as well as min/max
|
||||
eRENDERDOC_Overlay_FrameRate = 0x2,
|
||||
|
||||
// Show the current frame number
|
||||
eRENDERDOC_Overlay_FrameNumber = 0x4,
|
||||
|
||||
// Show a list of recent captures, and how many captures have been made
|
||||
eRENDERDOC_Overlay_CaptureList = 0x8,
|
||||
|
||||
// Default values for the overlay mask
|
||||
eRENDERDOC_Overlay_Default = (eRENDERDOC_Overlay_Enabled | eRENDERDOC_Overlay_FrameRate |
|
||||
eRENDERDOC_Overlay_FrameNumber | eRENDERDOC_Overlay_CaptureList),
|
||||
|
||||
// Enable all bits
|
||||
eRENDERDOC_Overlay_All = 0x7ffffff,
|
||||
|
||||
// Disable all bits
|
||||
eRENDERDOC_Overlay_None = 0,
|
||||
} RENDERDOC_OverlayBits;
|
||||
|
||||
// returns the overlay bits that have been set
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetOverlayBits)(void);
|
||||
// sets the overlay bits with an and & or mask
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
|
||||
|
||||
// this function will attempt to remove RenderDoc's hooks in the application.
|
||||
//
|
||||
// Note: that this can only work correctly if done immediately after
|
||||
// the module is loaded, before any API work happens. RenderDoc will remove its
|
||||
// injected hooks and shut down. Behaviour is undefined if this is called
|
||||
// after any API functions have been called, and there is still no guarantee of
|
||||
// success.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_RemoveHooks)(void);
|
||||
|
||||
// DEPRECATED: compatibility for code compiled against pre-1.4.1 headers.
|
||||
typedef pRENDERDOC_RemoveHooks pRENDERDOC_Shutdown;
|
||||
|
||||
// This function will unload RenderDoc's crash handler.
|
||||
//
|
||||
// If you use your own crash handler and don't want RenderDoc's handler to
|
||||
// intercede, you can call this function to unload it and any unhandled
|
||||
// exceptions will pass to the next handler.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)(void);
|
||||
|
||||
// Sets the capture file path template
|
||||
//
|
||||
// pathtemplate is a UTF-8 string that gives a template for how captures will be named
|
||||
// and where they will be saved.
|
||||
//
|
||||
// Any extension is stripped off the path, and captures are saved in the directory
|
||||
// specified, and named with the filename and the frame number appended. If the
|
||||
// directory does not exist it will be created, including any parent directories.
|
||||
//
|
||||
// If pathtemplate is NULL, the template will remain unchanged
|
||||
//
|
||||
// Example:
|
||||
//
|
||||
// SetCaptureFilePathTemplate("my_captures/example");
|
||||
//
|
||||
// Capture #1 -> my_captures/example_frame123.rdc
|
||||
// Capture #2 -> my_captures/example_frame456.rdc
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFilePathTemplate)(const char *pathtemplate);
|
||||
|
||||
// returns the current capture path template, see SetCaptureFileTemplate above, as a UTF-8 string
|
||||
typedef const char *(RENDERDOC_CC *pRENDERDOC_GetCaptureFilePathTemplate)(void);
|
||||
|
||||
// DEPRECATED: compatibility for code compiled against pre-1.1.2 headers.
|
||||
typedef pRENDERDOC_SetCaptureFilePathTemplate pRENDERDOC_SetLogFilePathTemplate;
|
||||
typedef pRENDERDOC_GetCaptureFilePathTemplate pRENDERDOC_GetLogFilePathTemplate;
|
||||
|
||||
// returns the number of captures that have been made
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetNumCaptures)(void);
|
||||
|
||||
// This function returns the details of a capture, by index. New captures are added
|
||||
// to the end of the list.
|
||||
//
|
||||
// filename will be filled with the absolute path to the capture file, as a UTF-8 string
|
||||
// pathlength will be written with the length in bytes of the filename string
|
||||
// timestamp will be written with the time of the capture, in seconds since the Unix epoch
|
||||
//
|
||||
// Any of the parameters can be NULL and they'll be skipped.
|
||||
//
|
||||
// The function will return 1 if the capture index is valid, or 0 if the index is invalid
|
||||
// If the index is invalid, the values will be unchanged
|
||||
//
|
||||
// Note: when captures are deleted in the UI they will remain in this list, so the
|
||||
// capture path may not exist anymore.
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *filename,
|
||||
uint32_t *pathlength, uint64_t *timestamp);
|
||||
|
||||
// Sets the comments associated with a capture file. These comments are displayed in the
|
||||
// UI program when opening.
|
||||
//
|
||||
// filePath should be a path to the capture file to add comments to. If set to NULL or ""
|
||||
// the most recent capture file created made will be used instead.
|
||||
// comments should be a NULL-terminated UTF-8 string to add as comments.
|
||||
//
|
||||
// Any existing comments will be overwritten.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFileComments)(const char *filePath,
|
||||
const char *comments);
|
||||
|
||||
// returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsTargetControlConnected)(void);
|
||||
|
||||
// DEPRECATED: compatibility for code compiled against pre-1.1.1 headers.
|
||||
// This was renamed to IsTargetControlConnected in API 1.1.1, the old typedef is kept here for
|
||||
// backwards compatibility with old code, it is castable either way since it's ABI compatible
|
||||
// as the same function pointer type.
|
||||
typedef pRENDERDOC_IsTargetControlConnected pRENDERDOC_IsRemoteAccessConnected;
|
||||
|
||||
// This function will launch the Replay UI associated with the RenderDoc library injected
|
||||
// into the running application.
|
||||
//
|
||||
// if connectTargetControl is 1, the Replay UI will be launched with a command line parameter
|
||||
// to connect to this application
|
||||
// cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open
|
||||
// if cmdline is NULL, the command line will be empty.
|
||||
//
|
||||
// returns the PID of the replay UI if successful, 0 if not successful.
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectTargetControl,
|
||||
const char *cmdline);
|
||||
|
||||
// RenderDoc can return a higher version than requested if it's backwards compatible,
|
||||
// this function returns the actual version returned. If a parameter is NULL, it will be
|
||||
// ignored and the others will be filled out.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
|
||||
|
||||
// Requests that the replay UI show itself (if hidden or not the current top window). This can be
|
||||
// used in conjunction with IsTargetControlConnected and LaunchReplayUI to intelligently handle
|
||||
// showing the UI after making a capture.
|
||||
//
|
||||
// This will return 1 if the request was successfully passed on, though it's not guaranteed that
|
||||
// the UI will be on top in all cases depending on OS rules. It will return 0 if there is no current
|
||||
// target control connection to make such a request, or if there was another error
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_ShowReplayUI)(void);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Capturing functions
|
||||
//
|
||||
|
||||
// A device pointer is a pointer to the API's root handle.
|
||||
//
|
||||
// This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
|
||||
typedef void *RENDERDOC_DevicePointer;
|
||||
|
||||
// A window handle is the OS's native window handle
|
||||
//
|
||||
// This would be an HWND, GLXDrawable, etc
|
||||
typedef void *RENDERDOC_WindowHandle;
|
||||
|
||||
// A helper macro for Vulkan, where the device handle cannot be used directly.
|
||||
//
|
||||
// Passing the VkInstance to this macro will return the RENDERDOC_DevicePointer to use.
|
||||
//
|
||||
// Specifically, the value needed is the dispatch table pointer, which sits as the first
|
||||
// pointer-sized object in the memory pointed to by the VkInstance. Thus we cast to a void** and
|
||||
// indirect once.
|
||||
#define RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE(inst) (*((void **)(inst)))
|
||||
|
||||
// This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
|
||||
// respond to keypresses. Neither parameter can be NULL
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device,
|
||||
RENDERDOC_WindowHandle wndHandle);
|
||||
|
||||
// capture the next frame on whichever window and API is currently considered active
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_TriggerCapture)(void);
|
||||
|
||||
// capture the next N frames on whichever window and API is currently considered active
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_TriggerMultiFrameCapture)(uint32_t numFrames);
|
||||
|
||||
// When choosing either a device pointer or a window handle to capture, you can pass NULL.
|
||||
// Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
|
||||
// any API rendering to a specific window, or a specific API instance rendering to any window,
|
||||
// or in the simplest case of one window and one API, you can just pass NULL for both.
|
||||
//
|
||||
// In either case, if there are two or more possible matching (device,window) pairs it
|
||||
// is undefined which one will be captured.
|
||||
//
|
||||
// Note: for headless rendering you can pass NULL for the window handle and either specify
|
||||
// a device pointer or leave it NULL as above.
|
||||
|
||||
// Immediately starts capturing API calls on the specified device pointer and window handle.
|
||||
//
|
||||
// If there is no matching thing to capture (e.g. no supported API has been initialised),
|
||||
// this will do nothing.
|
||||
//
|
||||
// The results are undefined (including crashes) if two captures are started overlapping,
|
||||
// even on separate devices and/oror windows.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device,
|
||||
RENDERDOC_WindowHandle wndHandle);
|
||||
|
||||
// Returns whether or not a frame capture is currently ongoing anywhere.
|
||||
//
|
||||
// This will return 1 if a capture is ongoing, and 0 if there is no capture running
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)(void);
|
||||
|
||||
// Ends capturing immediately.
|
||||
//
|
||||
// This will return 1 if the capture succeeded, and 0 if there was an error capturing.
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device,
|
||||
RENDERDOC_WindowHandle wndHandle);
|
||||
|
||||
// Ends capturing immediately and discard any data stored without saving to disk.
|
||||
//
|
||||
// This will return 1 if the capture was discarded, and 0 if there was an error or no capture
|
||||
// was in progress
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_DiscardFrameCapture)(RENDERDOC_DevicePointer device,
|
||||
RENDERDOC_WindowHandle wndHandle);
|
||||
|
||||
// Only valid to be called between a call to StartFrameCapture and EndFrameCapture. Gives a custom
|
||||
// title to the capture produced which will be displayed in the UI.
|
||||
//
|
||||
// If multiple captures are ongoing, this title will be applied to the first capture to end after
|
||||
// this call. The second capture to end will have no title, unless this function is called again.
|
||||
//
|
||||
// Calling this function has no effect if no capture is currently running, and if it is called
|
||||
// multiple times only the last title will be used.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureTitle)(const char *title);
|
||||
|
||||
// Annotations API:
|
||||
//
|
||||
// These functions allow you to specify annotations either on a per-command level, or a per-object
|
||||
// level.
|
||||
//
|
||||
// Basic types of annotations are supported, as well as vector versions and references to API objects.
|
||||
//
|
||||
// The annotations are stored as keys, with the key being a dot-separated path allowing arbitrary
|
||||
// nesting and user organisation. The keys are sorted in human order so `foo.2.bar` will be displayed
|
||||
// before `foo.10.bar` to allow creation of arrays if desired.
|
||||
//
|
||||
// Deleting an annotation can be done by assigning an empty value to it.
|
||||
|
||||
// the type of an annotation value, or Empty to delete an annotation
|
||||
typedef enum RENDERDOC_AnnotationType
|
||||
{
|
||||
eRENDERDOC_Empty,
|
||||
eRENDERDOC_Bool,
|
||||
eRENDERDOC_Int32,
|
||||
eRENDERDOC_UInt32,
|
||||
eRENDERDOC_Int64,
|
||||
eRENDERDOC_UInt64,
|
||||
eRENDERDOC_Float,
|
||||
eRENDERDOC_Double,
|
||||
eRENDERDOC_String,
|
||||
eRENDERDOC_APIObject,
|
||||
eRENDERDOC_AnnotationMax = 0x7FFFFFFF,
|
||||
} RENDERDOC_AnnotationType;
|
||||
|
||||
// a union with vector annotation value data
|
||||
typedef union RENDERDOC_AnnotationVectorValue
|
||||
{
|
||||
bool boolean[4];
|
||||
int32_t int32[4];
|
||||
int64_t int64[4];
|
||||
uint32_t uint32[4];
|
||||
uint64_t uint64[4];
|
||||
float float32[4];
|
||||
double float64[4];
|
||||
} RENDERDOC_AnnotationVectorValue;
|
||||
|
||||
// a union with scalar annotation value data
|
||||
typedef union RENDERDOC_AnnotationValue
|
||||
{
|
||||
bool boolean;
|
||||
int32_t int32;
|
||||
int64_t int64;
|
||||
uint32_t uint32;
|
||||
uint64_t uint64;
|
||||
float float32;
|
||||
double float64;
|
||||
|
||||
RENDERDOC_AnnotationVectorValue vector;
|
||||
|
||||
const char *string;
|
||||
void *apiObject;
|
||||
} RENDERDOC_AnnotationValue;
|
||||
|
||||
// a struct for specifying a GL object, as we don't have pointers we can use so instead we specify a
|
||||
// pointer to this struct giving both the type and the name
|
||||
typedef struct RENDERDOC_GLResourceReference
|
||||
{
|
||||
// this is the same GLenum identifier as passed to glObjectLabel
|
||||
uint32_t identifier;
|
||||
uint32_t name;
|
||||
} GLResourceReference;
|
||||
|
||||
// simple C++ helpers to avoid the need for a temporary objects for value passing and GL object specification
|
||||
#ifdef __cplusplus
|
||||
struct RDGLObjectHelper
|
||||
{
|
||||
RENDERDOC_GLResourceReference gl;
|
||||
|
||||
RDGLObjectHelper(uint32_t identifier, uint32_t name)
|
||||
{
|
||||
gl.identifier = identifier;
|
||||
gl.name = name;
|
||||
}
|
||||
|
||||
operator RENDERDOC_GLResourceReference *() { return ≷ }
|
||||
};
|
||||
|
||||
struct RDAnnotationHelper
|
||||
{
|
||||
RENDERDOC_AnnotationValue val;
|
||||
|
||||
RDAnnotationHelper(bool b) { val.boolean = b; }
|
||||
RDAnnotationHelper(int32_t i) { val.int32 = i; }
|
||||
RDAnnotationHelper(int64_t i) { val.int64 = i; }
|
||||
RDAnnotationHelper(uint32_t i) { val.uint32 = i; }
|
||||
RDAnnotationHelper(uint64_t i) { val.uint64 = i; }
|
||||
RDAnnotationHelper(float f) { val.float32 = f; }
|
||||
RDAnnotationHelper(double d) { val.float64 = d; }
|
||||
RDAnnotationHelper(const char *s) { val.string = s; }
|
||||
|
||||
operator RENDERDOC_AnnotationValue *() { return &val; }
|
||||
};
|
||||
#endif
|
||||
|
||||
// The device is specified in the same way as other API calls that take a RENDERDOC_DevicePointer
|
||||
// to specify the device.
|
||||
//
|
||||
// The object or queue/commandbuffer will depend on the graphics API in question.
|
||||
//
|
||||
// Return value:
|
||||
// 0 - The annotation was applied successfully.
|
||||
// 1 - The device is unknown/invalid
|
||||
// 2 - The device is valid but the annotation is not supported for API-specific reasons, such as an
|
||||
// unrecognised or invalid object or queue/commandbuffer
|
||||
// 3 - The call is ill-formed or invalid e.g. empty is specified with a value pointer, or non-empty
|
||||
// is specified with a NULL value pointer
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_SetObjectAnnotation)(RENDERDOC_DevicePointer device,
|
||||
void *object, const char *key,
|
||||
RENDERDOC_AnnotationType valueType,
|
||||
uint32_t valueVectorWidth,
|
||||
const RENDERDOC_AnnotationValue *value);
|
||||
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_SetCommandAnnotation)(
|
||||
RENDERDOC_DevicePointer device, void *queueOrCommandBuffer, const char *key,
|
||||
RENDERDOC_AnnotationType valueType, uint32_t valueVectorWidth,
|
||||
const RENDERDOC_AnnotationValue *value);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// RenderDoc API versions
|
||||
//
|
||||
|
||||
// RenderDoc uses semantic versioning (http://semver.org/).
|
||||
//
|
||||
// MAJOR version is incremented when incompatible API changes happen.
|
||||
// MINOR version is incremented when functionality is added in a backwards-compatible manner.
|
||||
// PATCH version is incremented when backwards-compatible bug fixes happen.
|
||||
//
|
||||
// Note that this means the API returned can be higher than the one you might have requested.
|
||||
// e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
|
||||
// instead of 1.0.0. You can check this with the GetAPIVersion entry point
|
||||
typedef enum RENDERDOC_Version
|
||||
{
|
||||
eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 00 00
|
||||
eRENDERDOC_API_Version_1_0_1 = 10001, // RENDERDOC_API_1_0_1 = 1 00 01
|
||||
eRENDERDOC_API_Version_1_0_2 = 10002, // RENDERDOC_API_1_0_2 = 1 00 02
|
||||
eRENDERDOC_API_Version_1_1_0 = 10100, // RENDERDOC_API_1_1_0 = 1 01 00
|
||||
eRENDERDOC_API_Version_1_1_1 = 10101, // RENDERDOC_API_1_1_1 = 1 01 01
|
||||
eRENDERDOC_API_Version_1_1_2 = 10102, // RENDERDOC_API_1_1_2 = 1 01 02
|
||||
eRENDERDOC_API_Version_1_2_0 = 10200, // RENDERDOC_API_1_2_0 = 1 02 00
|
||||
eRENDERDOC_API_Version_1_3_0 = 10300, // RENDERDOC_API_1_3_0 = 1 03 00
|
||||
eRENDERDOC_API_Version_1_4_0 = 10400, // RENDERDOC_API_1_4_0 = 1 04 00
|
||||
eRENDERDOC_API_Version_1_4_1 = 10401, // RENDERDOC_API_1_4_1 = 1 04 01
|
||||
eRENDERDOC_API_Version_1_4_2 = 10402, // RENDERDOC_API_1_4_2 = 1 04 02
|
||||
eRENDERDOC_API_Version_1_5_0 = 10500, // RENDERDOC_API_1_5_0 = 1 05 00
|
||||
eRENDERDOC_API_Version_1_6_0 = 10600, // RENDERDOC_API_1_6_0 = 1 06 00
|
||||
eRENDERDOC_API_Version_1_7_0 = 10700, // RENDERDOC_API_1_7_0 = 1 07 00
|
||||
} RENDERDOC_Version;
|
||||
|
||||
// API version changelog:
|
||||
//
|
||||
// 1.0.0 - initial release
|
||||
// 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered
|
||||
// by keypress or TriggerCapture, instead of Start/EndFrameCapture.
|
||||
// 1.0.2 - Refactor: Renamed eRENDERDOC_Option_DebugDeviceMode to eRENDERDOC_Option_APIValidation
|
||||
// 1.1.0 - Add feature: TriggerMultiFrameCapture(). Backwards compatible with 1.0.x since the new
|
||||
// function pointer is added to the end of the struct, the original layout is identical
|
||||
// 1.1.1 - Refactor: Renamed remote access to target control (to better disambiguate from remote
|
||||
// replay/remote server concept in replay UI)
|
||||
// 1.1.2 - Refactor: Renamed "log file" in function names to just capture, to clarify that these
|
||||
// are captures and not debug logging files. This is the first API version in the v1.0
|
||||
// branch.
|
||||
// 1.2.0 - Added feature: SetCaptureFileComments() to add comments to a capture file that will be
|
||||
// displayed in the UI program on load.
|
||||
// 1.3.0 - Added feature: New capture option eRENDERDOC_Option_AllowUnsupportedVendorExtensions
|
||||
// which allows users to opt-in to allowing unsupported vendor extensions to function.
|
||||
// Should be used at the user's own risk.
|
||||
// Refactor: Renamed eRENDERDOC_Option_VerifyMapWrites to
|
||||
// eRENDERDOC_Option_VerifyBufferAccess, which now also controls initialisation to
|
||||
// 0xdddddddd of uninitialised buffer contents.
|
||||
// 1.4.0 - Added feature: DiscardFrameCapture() to discard a frame capture in progress and stop
|
||||
// capturing without saving anything to disk.
|
||||
// 1.4.1 - Refactor: Renamed Shutdown to RemoveHooks to better clarify what is happening
|
||||
// 1.4.2 - Refactor: Renamed 'draws' to 'actions' in callstack capture option.
|
||||
// 1.5.0 - Added feature: ShowReplayUI() to request that the replay UI show itself if connected
|
||||
// 1.6.0 - Added feature: SetCaptureTitle() which can be used to set a title for a
|
||||
// capture made with StartFrameCapture() or EndFrameCapture()
|
||||
// 1.7.0 - Added feature: SetObjectAnnotation() / SetCommandAnnotation() for adding rich
|
||||
// annotations to objects and command streams
|
||||
|
||||
typedef struct RENDERDOC_API_1_7_0
|
||||
{
|
||||
pRENDERDOC_GetAPIVersion GetAPIVersion;
|
||||
|
||||
pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
|
||||
pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
|
||||
|
||||
pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
|
||||
pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
|
||||
|
||||
pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
|
||||
pRENDERDOC_SetCaptureKeys SetCaptureKeys;
|
||||
|
||||
pRENDERDOC_GetOverlayBits GetOverlayBits;
|
||||
pRENDERDOC_MaskOverlayBits MaskOverlayBits;
|
||||
|
||||
// Shutdown was renamed to RemoveHooks in 1.4.1.
|
||||
// These unions allow old code to continue compiling without changes
|
||||
union
|
||||
{
|
||||
pRENDERDOC_Shutdown Shutdown;
|
||||
pRENDERDOC_RemoveHooks RemoveHooks;
|
||||
};
|
||||
pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
|
||||
|
||||
// Get/SetLogFilePathTemplate was renamed to Get/SetCaptureFilePathTemplate in 1.1.2.
|
||||
// These unions allow old code to continue compiling without changes
|
||||
union
|
||||
{
|
||||
// deprecated name
|
||||
pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
|
||||
// current name
|
||||
pRENDERDOC_SetCaptureFilePathTemplate SetCaptureFilePathTemplate;
|
||||
};
|
||||
union
|
||||
{
|
||||
// deprecated name
|
||||
pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
|
||||
// current name
|
||||
pRENDERDOC_GetCaptureFilePathTemplate GetCaptureFilePathTemplate;
|
||||
};
|
||||
|
||||
pRENDERDOC_GetNumCaptures GetNumCaptures;
|
||||
pRENDERDOC_GetCapture GetCapture;
|
||||
|
||||
pRENDERDOC_TriggerCapture TriggerCapture;
|
||||
|
||||
// IsRemoteAccessConnected was renamed to IsTargetControlConnected in 1.1.1.
|
||||
// This union allows old code to continue compiling without changes
|
||||
union
|
||||
{
|
||||
// deprecated name
|
||||
pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
|
||||
// current name
|
||||
pRENDERDOC_IsTargetControlConnected IsTargetControlConnected;
|
||||
};
|
||||
pRENDERDOC_LaunchReplayUI LaunchReplayUI;
|
||||
|
||||
pRENDERDOC_SetActiveWindow SetActiveWindow;
|
||||
|
||||
pRENDERDOC_StartFrameCapture StartFrameCapture;
|
||||
pRENDERDOC_IsFrameCapturing IsFrameCapturing;
|
||||
pRENDERDOC_EndFrameCapture EndFrameCapture;
|
||||
|
||||
// new function in 1.1.0
|
||||
pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture;
|
||||
|
||||
// new function in 1.2.0
|
||||
pRENDERDOC_SetCaptureFileComments SetCaptureFileComments;
|
||||
|
||||
// new function in 1.4.0
|
||||
pRENDERDOC_DiscardFrameCapture DiscardFrameCapture;
|
||||
|
||||
// new function in 1.5.0
|
||||
pRENDERDOC_ShowReplayUI ShowReplayUI;
|
||||
|
||||
// new function in 1.6.0
|
||||
pRENDERDOC_SetCaptureTitle SetCaptureTitle;
|
||||
|
||||
// new functions in 1.7.0
|
||||
pRENDERDOC_SetObjectAnnotation SetObjectAnnotation;
|
||||
pRENDERDOC_SetCommandAnnotation SetCommandAnnotation;
|
||||
} RENDERDOC_API_1_7_0;
|
||||
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_0_0;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_0_1;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_0_2;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_1_0;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_1_1;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_1_2;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_2_0;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_3_0;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_4_0;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_4_1;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_4_2;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_5_0;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_6_0;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// RenderDoc API entry point
|
||||
//
|
||||
// This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
|
||||
//
|
||||
// The name is the same as the typedef - "RENDERDOC_GetAPI"
|
||||
//
|
||||
// This function is not thread safe, and should not be called on multiple threads at once.
|
||||
// Ideally, call this once as early as possible in your application's startup, before doing
|
||||
// any API work, since some configuration functionality etc has to be done also before
|
||||
// initialising any APIs.
|
||||
//
|
||||
// Parameters:
|
||||
// version is a single value from the RENDERDOC_Version above.
|
||||
//
|
||||
// outAPIPointers will be filled out with a pointer to the corresponding struct of function
|
||||
// pointers.
|
||||
//
|
||||
// Returns:
|
||||
// 1 - if the outAPIPointers has been filled with a pointer to the API struct requested
|
||||
// 0 - if the requested version is not supported or the arguments are invalid.
|
||||
//
|
||||
typedef int(RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
#endif
|
||||
+33
-19
@@ -203,14 +203,21 @@ file(GLOB kyty_emulator_src CONFIGURE_DEPENDS
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/cfg/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/cfg/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/decompiler/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/decompiler/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/emitter/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/emitter/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/frontend/cfg/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/frontend/cfg/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/frontend/decode/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/frontend/decode/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/frontend/translate/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/frontend/translate/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/backend/spirv/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/backend/spirv/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/opcodes/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/opcodes/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/opcodes/*.inc"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/presentation/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/presentation/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/presentation/window/*.cpp"
|
||||
@@ -322,6 +329,7 @@ set(inc_headers
|
||||
${KYTY_THIRD_PARTY_DIR}/fmt/include
|
||||
${KYTY_THIRD_PARTY_DIR}/xxhash
|
||||
${KYTY_THIRD_PARTY_DIR}/cpuinfo/include
|
||||
${KYTY_THIRD_PARTY_DIR}/renderdoc
|
||||
${KYTY_THIRD_PARTY_DIR}/stb
|
||||
)
|
||||
|
||||
@@ -367,9 +375,8 @@ add_kyty_full_emulator_test(shader_cfg_tests "${KYTY_TESTS_DIR}/shaderCfgTests.c
|
||||
add_executable(scalar_provenance_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ScalarProvenanceTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/hostMemory.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ReadLaneElimination.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ScalarProvenance.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/SrtWalker.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ReadLaneElimination.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
|
||||
)
|
||||
target_link_libraries(scalar_provenance_tests fmt::fmt)
|
||||
target_include_directories(scalar_provenance_tests PRIVATE ${inc_headers})
|
||||
@@ -378,6 +385,7 @@ add_executable(page_manager_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/PageManagerTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/pageManager.cpp"
|
||||
)
|
||||
target_link_libraries(page_manager_tests common)
|
||||
target_include_directories(page_manager_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(bit_array_tests EXCLUDE_FROM_ALL
|
||||
@@ -387,6 +395,7 @@ target_include_directories(bit_array_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(ime_dialog_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ImeDialogTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/libs/imeCommon.cpp"
|
||||
"${KYTY_SOURCE_DIR}/libs/imeDialog.cpp"
|
||||
)
|
||||
target_include_directories(ime_dialog_tests PRIVATE ${inc_headers})
|
||||
@@ -411,9 +420,8 @@ add_executable(shader_stage_runtime_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_SOURCE_DIR}/graphics/guest_gpu/gpu_format.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/hostMemory.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/shaderStageRuntime.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ScalarProvenance.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/SrtWalker.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
|
||||
)
|
||||
target_link_libraries(shader_stage_runtime_tests fmt::fmt)
|
||||
target_include_directories(shader_stage_runtime_tests PRIVATE ${inc_headers})
|
||||
@@ -422,13 +430,11 @@ add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ResourceTrackingTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/guest_gpu/gpu_format.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/hostMemory.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ScalarProvenance.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/SrtWalker.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/SrtPatcher.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ResourceTracking.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ShaderInfoCollection.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/BindingLayout.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceTracking.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ShaderInfoCollection.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/BindingLayout.cpp"
|
||||
)
|
||||
target_link_libraries(resource_tracking_tests fmt::fmt)
|
||||
target_include_directories(resource_tracking_tests PRIVATE ${inc_headers})
|
||||
@@ -449,6 +455,9 @@ add_executable(event_queue_lifetime_tests EXCLUDE_FROM_ALL
|
||||
target_link_libraries(event_queue_lifetime_tests common fmt::fmt)
|
||||
target_include_directories(event_queue_lifetime_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_kyty_full_emulator_test(kernel_file_system_tests
|
||||
"${KYTY_TESTS_DIR}/KernelFileSystemTests.cpp")
|
||||
|
||||
add_executable(sync_on_address_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/SyncOnAddressTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/kernel/syncOnAddress.cpp"
|
||||
@@ -509,9 +518,12 @@ if(BUILD_TESTING)
|
||||
add_test(NAME shader_stage_runtime COMMAND $<TARGET_FILE:shader_stage_runtime_tests>)
|
||||
add_test(NAME resource_tracking COMMAND $<TARGET_FILE:resource_tracking_tests>)
|
||||
add_test(NAME event_queue_lifetime COMMAND $<TARGET_FILE:event_queue_lifetime_tests>)
|
||||
add_test(NAME kernel_file_system COMMAND $<TARGET_FILE:kernel_file_system_tests>)
|
||||
add_test(NAME sync_on_address COMMAND $<TARGET_FILE:sync_on_address_tests>)
|
||||
add_test(NAME audio_out2_port COMMAND $<TARGET_FILE:audio_out2_port_tests>)
|
||||
add_test(NAME shader_recompiler_compute COMMAND $<TARGET_FILE:shader_recompiler_compute_tests>)
|
||||
add_test(NAME shader_recompiler_alignbyte
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --alignbyte-only)
|
||||
add_test(NAME virtual_memory_allocation
|
||||
COMMAND $<TARGET_FILE:virtual_memory_allocation_tests>)
|
||||
add_test(NAME guest_red_zone_patcher
|
||||
@@ -560,9 +572,11 @@ if(BUILD_TESTING)
|
||||
shader_stage_runtime_tests
|
||||
resource_tracking_tests
|
||||
event_queue_lifetime_tests
|
||||
kernel_file_system_tests
|
||||
sync_on_address_tests
|
||||
shader_recompiler_compute_tests
|
||||
virtual_memory_allocation_tests
|
||||
audio_out2_port_tests
|
||||
)
|
||||
endif()
|
||||
|
||||
|
||||
@@ -31,6 +31,9 @@ macOS support is experimental. The emulator is built for x86-64 and runs on Appl
|
||||
Rosetta 2, with Vulkan provided by MoltenVK. A small number of titles have been verified in-game
|
||||
on Apple Silicon hardware; see [Building on macOS](#building-on-macos).
|
||||
|
||||
Community game test results are available in the
|
||||
[KytyPS5 Compatibility List](https://kytyps5.github.io/).
|
||||
|
||||
## Bugs and Issues
|
||||
|
||||
The project is in an early stage, so please be mindful when opening new issues. Expect crashes,
|
||||
@@ -52,7 +55,7 @@ graphical glitches, low compatibility, and poor performance.
|
||||
<tr>
|
||||
<td align="center">
|
||||
<strong>Neptunia ReVerse</strong><br>
|
||||
<img src="docs/screenshots/ps5-04.png" width="300" alt="Minecraft Legends running in KytyPS5">
|
||||
<img src="docs/screenshots/ps5-04.png" width="300" alt="Neptunia ReVerse running in KytyPS5">
|
||||
</td>
|
||||
<td align="center">
|
||||
<strong>SILENT HILL: The Short Message</strong><br>
|
||||
@@ -62,11 +65,11 @@ graphical glitches, low compatibility, and poor performance.
|
||||
<tr>
|
||||
<td align="center">
|
||||
<strong>Hellboy</strong><br>
|
||||
<img src="docs/screenshots/ps5-02.png" width="300" alt="Disgaea 6 running in KytyPS5">
|
||||
<img src="docs/screenshots/ps5-02.png" width="300" alt="Hellboy running in KytyPS5">
|
||||
</td>
|
||||
<td align="center">
|
||||
<strong>Paleo Pines</strong><br>
|
||||
<img src="docs/screenshots/ps5-06.png" width="300" alt="Dreaming Sarah running in KytyPS5">
|
||||
<img src="docs/screenshots/ps5-06.png" width="300" alt="Paleo Pines running in KytyPS5">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
@@ -35,7 +35,7 @@ static std::string BuildFatalReport(const char* title, std::string_view text, co
|
||||
|
||||
static int DbgReport(const char* title, std::string_view text, const char* file, int line) {
|
||||
Log::WriteFatal(BuildFatalReport(title, text, file, line));
|
||||
SubsystemsListSingleton::Instance()->ShutdownAll();
|
||||
Subsystems::EmergencyShutdownActive();
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
#include "common/commonSubsystem.h"
|
||||
|
||||
#include "common/byteBuffer.h" // IWYU pragma: associated
|
||||
#include "common/common.h" // IWYU pragma: associated
|
||||
#include "common/debug.h" // IWYU pragma: associated
|
||||
#include "common/hash.h" // IWYU pragma: associated
|
||||
#include "common/magicEnum.h" // IWYU pragma: associated
|
||||
#include "common/singleton.h" // IWYU pragma: associated
|
||||
#include "common/virtualMemory.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Common) {
|
||||
VirtualMemory::Init();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Common) {}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Common) {}
|
||||
|
||||
} // namespace Common
|
||||
@@ -1,12 +0,0 @@
|
||||
#ifndef KYTY_COMMON_COMMON_SUBSYSTEM_H_
|
||||
#define KYTY_COMMON_COMMON_SUBSYSTEM_H_
|
||||
|
||||
#include "common/subsystems.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Common);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#endif /* KYTY_COMMON_COMMON_SUBSYSTEM_H_ */
|
||||
@@ -9,15 +9,15 @@ namespace Config {
|
||||
|
||||
static std::unique_ptr<ConfigOptions> g_config;
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Config) {
|
||||
void Initialize() {
|
||||
EXIT_IF(g_config != nullptr);
|
||||
|
||||
g_config = std::make_unique<ConfigOptions>();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Config) {}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Config) {}
|
||||
void Shutdown() {
|
||||
g_config.reset();
|
||||
}
|
||||
|
||||
void Load(const ConfigOptions& cfg) {
|
||||
EXIT_IF(g_config == nullptr);
|
||||
@@ -101,6 +101,10 @@ bool ReadbackLinearImagesEnabled() {
|
||||
return g_config->readback_linear_images;
|
||||
}
|
||||
|
||||
bool PlayGoHackEnabled() {
|
||||
return g_config->playgo_hack_enabled;
|
||||
}
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool RedZoneProtectionEnabled() {
|
||||
return g_config->red_zone_protection_enabled;
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
#define KYTY_COMMON_EMULATOR_CONFIG_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
@@ -10,7 +9,14 @@
|
||||
|
||||
namespace Config {
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Config);
|
||||
void Initialize();
|
||||
void Shutdown();
|
||||
|
||||
struct Lifecycle {
|
||||
static constexpr const char* name = "Config";
|
||||
static constexpr auto initialize = Config::Initialize;
|
||||
static constexpr auto shutdown = Config::Shutdown;
|
||||
};
|
||||
|
||||
enum class ShaderOptimizationType { None, Size, Performance };
|
||||
|
||||
@@ -45,6 +51,7 @@ struct ConfigOptions {
|
||||
bool spirv_debug_printf_enabled = false;
|
||||
bool renderdoc_enabled = false;
|
||||
bool readback_linear_images = false;
|
||||
bool playgo_hack_enabled = false;
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool red_zone_protection_enabled = false;
|
||||
#endif
|
||||
@@ -79,6 +86,7 @@ bool SpirvDebugPrintfEnabled();
|
||||
|
||||
bool RenderDocEnabled();
|
||||
bool ReadbackLinearImagesEnabled();
|
||||
bool PlayGoHackEnabled();
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool RedZoneProtectionEnabled();
|
||||
#endif
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
|
||||
#include <atomic>
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
#include <windows.h> // IWYU pragma: keep
|
||||
@@ -28,54 +27,14 @@ namespace Common::HostException {
|
||||
|
||||
static std::atomic<Handler> g_handler {nullptr};
|
||||
static std::atomic_uint32_t g_install_state {0};
|
||||
static thread_local bool g_in_exception_filter = false;
|
||||
|
||||
static_assert(decltype(g_handler)::is_always_lock_free);
|
||||
static_assert(decltype(g_install_state)::is_always_lock_free);
|
||||
|
||||
[[noreturn]] static void FailFast(const char* reason) noexcept {
|
||||
std::fputs("HostException fail-fast: ", stderr);
|
||||
std::fputs(reason != nullptr ? reason : "unspecified", stderr);
|
||||
std::fputc('\n', stderr);
|
||||
std::fflush(stderr);
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
TerminateProcess(GetCurrentProcess(), static_cast<UINT>(EXCEPTION_NONCONTINUABLE_EXCEPTION));
|
||||
#endif
|
||||
std::_Exit(321);
|
||||
}
|
||||
|
||||
class FilterScope final {
|
||||
public:
|
||||
FilterScope() noexcept {
|
||||
if (g_in_exception_filter) {
|
||||
FailFast("nested exception while resolving a host fault");
|
||||
}
|
||||
g_in_exception_filter = true;
|
||||
}
|
||||
|
||||
~FilterScope() { g_in_exception_filter = false; }
|
||||
|
||||
KYTY_CLASS_NO_COPY(FilterScope);
|
||||
};
|
||||
|
||||
static Handler LoadInstalledHandler() noexcept {
|
||||
if (g_install_state.load(std::memory_order_acquire) == 0) {
|
||||
FailFast("host exception handler is not installed");
|
||||
}
|
||||
|
||||
const auto handler = g_handler.load(std::memory_order_acquire);
|
||||
if (handler == nullptr) {
|
||||
FailFast("host exception callback is null");
|
||||
}
|
||||
return handler;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
|
||||
static LONG WINAPI ExceptionFilter(PEXCEPTION_POINTERS exception) {
|
||||
FilterScope filter_scope;
|
||||
|
||||
static LONG WINAPI ExceptionFilter(PEXCEPTION_POINTERS exception) noexcept {
|
||||
auto* exception_record = exception->ExceptionRecord;
|
||||
|
||||
if (exception_record->ExceptionCode == DBG_PRINTEXCEPTION_C ||
|
||||
@@ -105,12 +64,6 @@ static LONG WINAPI ExceptionFilter(PEXCEPTION_POINTERS exception) {
|
||||
} else if (exception_record->ExceptionCode == EXCEPTION_ILLEGAL_INSTRUCTION) {
|
||||
info.type = ExceptionType::IllegalInstruction;
|
||||
} else {
|
||||
printf("Unhandled win exception: code=0x%08" PRIx32 ", addr=0x%016" PRIx64
|
||||
", rip=0x%016" PRIx64 ", rsp=0x%016" PRIx64 ", rbp=0x%016" PRIx64 "\n",
|
||||
static_cast<uint32_t>(exception_record->ExceptionCode),
|
||||
reinterpret_cast<uint64_t>(exception_record->ExceptionAddress),
|
||||
exception->ContextRecord->Rip, exception->ContextRecord->Rsp,
|
||||
exception->ContextRecord->Rbp);
|
||||
return EXCEPTION_CONTINUE_SEARCH;
|
||||
}
|
||||
|
||||
@@ -131,28 +84,21 @@ static LONG WINAPI ExceptionFilter(PEXCEPTION_POINTERS exception) {
|
||||
info.r14 = exception->ContextRecord->R14;
|
||||
info.r15 = exception->ContextRecord->R15;
|
||||
|
||||
const auto handler = LoadInstalledHandler();
|
||||
|
||||
return handler(info) ? EXCEPTION_CONTINUE_EXECUTION : EXCEPTION_CONTINUE_SEARCH;
|
||||
const auto handler = g_handler.load(std::memory_order_acquire);
|
||||
if (handler != nullptr && handler(info)) {
|
||||
return EXCEPTION_CONTINUE_EXECUTION;
|
||||
}
|
||||
return EXCEPTION_CONTINUE_SEARCH;
|
||||
}
|
||||
|
||||
#elif defined(__APPLE__)
|
||||
|
||||
static std::atomic<Handler> g_handler {nullptr};
|
||||
static std::atomic_uint32_t g_install_state {0};
|
||||
static thread_local bool g_in_exception_filter = false;
|
||||
|
||||
static_assert(decltype(g_handler)::is_always_lock_free);
|
||||
static_assert(decltype(g_install_state)::is_always_lock_free);
|
||||
|
||||
[[noreturn]] static void FailFast(const char* reason) noexcept {
|
||||
std::fputs("HostException fail-fast: ", stderr);
|
||||
std::fputs(reason != nullptr ? reason : "unspecified", stderr);
|
||||
std::fputc('\n', stderr);
|
||||
std::fflush(stderr);
|
||||
std::_Exit(321);
|
||||
}
|
||||
|
||||
// Translate the x86-64 page-fault error code (mcontext __es.__err) into an access type.
|
||||
// bit 1 (0x2) = write, bit 4 (0x10) = instruction fetch, otherwise a read.
|
||||
static AccessViolationType DecodeAccess(uint64_t err) {
|
||||
@@ -170,11 +116,6 @@ static AccessViolationType DecodeAccess(uint64_t err) {
|
||||
// re-executing the faulting instruction against the now-fixed protection. An unresolved
|
||||
// fault restores the default disposition so the retry terminates the process.
|
||||
static void SignalHandler(int sig, siginfo_t* si, void* uctx) {
|
||||
if (g_in_exception_filter) {
|
||||
FailFast("nested exception while resolving a host fault");
|
||||
}
|
||||
g_in_exception_filter = true;
|
||||
|
||||
auto* uc = static_cast<ucontext_t*>(uctx);
|
||||
const auto* mc = uc->uc_mcontext;
|
||||
const auto& ss = mc->__ss;
|
||||
@@ -210,14 +151,7 @@ static void SignalHandler(int sig, siginfo_t* si, void* uctx) {
|
||||
info.r15 = ss.__r15;
|
||||
|
||||
const auto handler = g_handler.load(std::memory_order_acquire);
|
||||
if (handler == nullptr) {
|
||||
FailFast("host exception callback is null");
|
||||
}
|
||||
|
||||
const bool resolved = handler(info);
|
||||
g_in_exception_filter = false;
|
||||
|
||||
if (resolved) {
|
||||
if (handler != nullptr && handler(info)) {
|
||||
return; // retry the faulting instruction against the fixed mapping
|
||||
}
|
||||
|
||||
@@ -244,8 +178,6 @@ static void ChainToDefault(int signal_number) noexcept {
|
||||
}
|
||||
|
||||
static void SignalHandler(int signal_number, siginfo_t* signal_info, void* native_context) {
|
||||
FilterScope filter_scope;
|
||||
|
||||
auto* context = static_cast<ucontext_t*>(native_context);
|
||||
auto* gregs = context->uc_mcontext.gregs;
|
||||
|
||||
@@ -289,9 +221,8 @@ static void SignalHandler(int signal_number, siginfo_t* signal_info, void* nativ
|
||||
info.r14 = static_cast<uint64_t>(gregs[REG_R14]);
|
||||
info.r15 = static_cast<uint64_t>(gregs[REG_R15]);
|
||||
|
||||
const auto handler = LoadInstalledHandler();
|
||||
|
||||
if (handler(info)) {
|
||||
const auto handler = g_handler.load(std::memory_order_acquire);
|
||||
if (handler != nullptr && handler(info)) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -313,7 +244,7 @@ bool InstallHandler(Handler handler) {
|
||||
g_handler.store(handler, std::memory_order_release);
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
if (AddVectoredExceptionHandler(1, ExceptionFilter) == nullptr) {
|
||||
if (AddVectoredExceptionHandler(0, ExceptionFilter) == nullptr) {
|
||||
g_handler.store(nullptr, std::memory_order_release);
|
||||
g_install_state.store(0, std::memory_order_release);
|
||||
printf("AddVectoredExceptionHandler() failed\n");
|
||||
|
||||
@@ -149,7 +149,7 @@ void WriteFatal(fmt::text_style style, std::string_view text) {
|
||||
Flush();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Log) {
|
||||
void Initialize() {
|
||||
g_initialized = true;
|
||||
switch (Config::GetPrintfDirection()) {
|
||||
case Config::OutputDirection::Silent: g_direction = Direction::Silent; break;
|
||||
@@ -161,13 +161,7 @@ KYTY_SUBSYSTEM_INIT(Log) {
|
||||
SetupLogger();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Log) {
|
||||
Flush();
|
||||
std::lock_guard lock(g_logger_mutex);
|
||||
g_logger.reset();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Log) {
|
||||
void Shutdown() {
|
||||
Flush();
|
||||
std::lock_guard lock(g_logger_mutex);
|
||||
g_logger.reset();
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
#define KYTY_COMMON_LOGGING_LOG_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include <fmt/color.h>
|
||||
#include <fmt/printf.h>
|
||||
@@ -10,7 +9,15 @@
|
||||
|
||||
namespace Log {
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Log);
|
||||
void Initialize();
|
||||
void Shutdown();
|
||||
|
||||
struct Lifecycle {
|
||||
static constexpr const char* name = "Log";
|
||||
static constexpr auto initialize = Log::Initialize;
|
||||
static constexpr auto shutdown = Log::Shutdown;
|
||||
static constexpr auto emergency_shutdown = Log::Shutdown;
|
||||
};
|
||||
|
||||
enum class Direction { Silent, Console, File };
|
||||
|
||||
|
||||
@@ -15,56 +15,8 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/platform/sysDbg.h"
|
||||
|
||||
struct FrameS {
|
||||
struct FrameS* next;
|
||||
void* ret_addr;
|
||||
};
|
||||
|
||||
int WalkStack(int z_stack_depth, void** z_stack_trace) {
|
||||
CONTEXT context;
|
||||
// KNONVOLATILE_CONTEXT_POINTERS NvContext;
|
||||
PRUNTIME_FUNCTION runtime_function = nullptr;
|
||||
PVOID handler_data = nullptr;
|
||||
ULONG64 establisher_frame = 0;
|
||||
ULONG64 image_base = 0;
|
||||
|
||||
RtlCaptureContext(&context);
|
||||
|
||||
int frame = 0;
|
||||
|
||||
while (true) {
|
||||
if (frame >= z_stack_depth) {
|
||||
break;
|
||||
}
|
||||
|
||||
z_stack_trace[frame] = reinterpret_cast<void*>(context.Rip);
|
||||
|
||||
frame++;
|
||||
|
||||
runtime_function = RtlLookupFunctionEntry(context.Rip, &image_base, nullptr);
|
||||
|
||||
if (runtime_function == nullptr) {
|
||||
break;
|
||||
}
|
||||
|
||||
// RtlZeroMemory(&NvContext, sizeof(KNONVOLATILE_CONTEXT_POINTERS));
|
||||
RtlVirtualUnwind(0, image_base, context.Rip, runtime_function, &context, &handler_data,
|
||||
&establisher_frame, nullptr /*&NvContext*/);
|
||||
|
||||
if (context.Rip == 0u) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return frame;
|
||||
}
|
||||
|
||||
void SysStackWalk(void** stack, int* depth) {
|
||||
int n = WalkStack(*depth, stack);
|
||||
*depth = n;
|
||||
// unwind_info_t info = {stack, 0, *depth};
|
||||
// _Unwind_Backtrace(&trace_fcn, &info);
|
||||
// *depth = info.depth;
|
||||
*depth = static_cast<int>(CaptureStackBackTrace(0, static_cast<DWORD>(*depth), stack, nullptr));
|
||||
}
|
||||
|
||||
void SysStackUsagePrint(sys_dbg_stack_info_t& stack) {
|
||||
|
||||
+5
-14
@@ -1,7 +1,6 @@
|
||||
#include "common/profiler.h"
|
||||
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <common/TracyProtocol.hpp>
|
||||
@@ -55,13 +54,7 @@ void SetThreadName(const char* name) {
|
||||
}
|
||||
}
|
||||
|
||||
void Close() {
|
||||
if (tracy::ProfilerAvailable()) {
|
||||
tracy::ShutdownProfiler();
|
||||
}
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Profiler) {
|
||||
void Initialize() {
|
||||
switch (Config::GetProfilerDirection()) {
|
||||
case Config::ProfilerDirection::Network:
|
||||
if (!tracy::ProfilerAvailable()) {
|
||||
@@ -78,12 +71,10 @@ KYTY_SUBSYSTEM_INIT(Profiler) {
|
||||
}
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Profiler) {
|
||||
Close();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Profiler) {
|
||||
Close();
|
||||
void Shutdown() {
|
||||
if (tracy::ProfilerAvailable()) {
|
||||
tracy::ShutdownProfiler();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Profiler
|
||||
@@ -2,7 +2,6 @@
|
||||
#define KYTY_COMMON_PROFILER_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <optional>
|
||||
@@ -42,7 +41,15 @@ private:
|
||||
void EndBlock();
|
||||
void SetThreadName(const char* name);
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Profiler);
|
||||
void Initialize();
|
||||
void Shutdown();
|
||||
|
||||
struct Lifecycle {
|
||||
static constexpr const char* name = "Profiler";
|
||||
static constexpr auto initialize = Profiler::Initialize;
|
||||
static constexpr auto shutdown = Profiler::Shutdown;
|
||||
static constexpr auto emergency_shutdown = Profiler::Shutdown;
|
||||
};
|
||||
|
||||
} // namespace Profiler
|
||||
|
||||
|
||||
+25
-214
@@ -1,232 +1,43 @@
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
|
||||
#include <cstdarg>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
namespace Common {
|
||||
|
||||
class SubsystemPrivate {
|
||||
public:
|
||||
SubsystemPrivate() = default;
|
||||
virtual ~SubsystemPrivate() = default;
|
||||
static Subsystems* g_active_subsystems = nullptr;
|
||||
|
||||
KYTY_CLASS_NO_COPY(SubsystemPrivate);
|
||||
Subsystems::Subsystems(bool print): m_print(print) {
|
||||
m_active.reserve(16);
|
||||
g_active_subsystems = this;
|
||||
}
|
||||
|
||||
bool failed {false};
|
||||
std::string fail_msg;
|
||||
};
|
||||
|
||||
class SubsystemsListPrivate {
|
||||
public:
|
||||
explicit SubsystemsListPrivate(SubsystemsList& p): parent(p) {}
|
||||
|
||||
virtual ~SubsystemsListPrivate() = default;
|
||||
|
||||
void SetArgs(int argc, char** argv) {
|
||||
this->m_argc = argc;
|
||||
this->m_argv = argv;
|
||||
Subsystems::~Subsystems() {
|
||||
Destroy();
|
||||
if (g_active_subsystems == this) {
|
||||
g_active_subsystems = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void Add(Subsystem* s, std::initializer_list<Subsystem*> deps) {
|
||||
EXIT_IF(!s);
|
||||
|
||||
const char* name = s->Id();
|
||||
|
||||
EXIT_IF(FindByName(name) != nullptr);
|
||||
|
||||
auto nl = std::make_unique<SubsListStruct>();
|
||||
|
||||
nl->s = s;
|
||||
nl->name = name;
|
||||
nl->deps = nullptr;
|
||||
nl->next = std::move(list);
|
||||
nl->prev_init = nullptr;
|
||||
|
||||
auto* node = nl.get();
|
||||
list = std::move(nl);
|
||||
|
||||
for (auto* dep: deps) {
|
||||
const char* str = dep->Id();
|
||||
|
||||
auto l = std::make_unique<DepsListStruct>();
|
||||
l->dep_name = str;
|
||||
l->next = std::move(node->deps);
|
||||
|
||||
node->deps = std::move(l);
|
||||
void Subsystems::Destroy() {
|
||||
for (auto it = m_active.rbegin(); it != m_active.rend(); ++it) {
|
||||
if (it->shutdown != nullptr) {
|
||||
it->shutdown();
|
||||
}
|
||||
|
||||
node->initialized = false;
|
||||
}
|
||||
m_active.clear();
|
||||
}
|
||||
|
||||
bool InitAll(bool print_msg) {
|
||||
while (SubsListStruct* n = FindNextToInitialize()) {
|
||||
n->s->Init(&parent);
|
||||
|
||||
if (n->s->m_p->failed) {
|
||||
fail_msg = n->s->m_p->fail_msg.c_str();
|
||||
fail_name = n->name;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (print_msg) {
|
||||
printf("Initialized: %s\n", n->name);
|
||||
}
|
||||
|
||||
n->initialized = true;
|
||||
|
||||
SubsListStruct* last = last_init;
|
||||
last_init = n;
|
||||
n->prev_init = last;
|
||||
void Subsystems::EmergencyShutdown() {
|
||||
for (auto it = m_active.rbegin(); it != m_active.rend(); ++it) {
|
||||
if (it->emergency_shutdown != nullptr) {
|
||||
it->emergency_shutdown();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
m_active.clear();
|
||||
}
|
||||
|
||||
void DestroyAll(bool print_msg) {
|
||||
for (SubsListStruct* n = last_init; n != nullptr; n = n->prev_init) {
|
||||
n->s->Destroy(&parent);
|
||||
n->initialized = false;
|
||||
|
||||
if (print_msg) {
|
||||
printf("Destroyed: %s\n", n->name);
|
||||
}
|
||||
}
|
||||
|
||||
last_init = nullptr;
|
||||
void Subsystems::EmergencyShutdownActive() {
|
||||
if (g_active_subsystems != nullptr) {
|
||||
g_active_subsystems->EmergencyShutdown();
|
||||
}
|
||||
|
||||
void ShutdownAll() {
|
||||
for (SubsListStruct* n = last_init; n != nullptr; n = n->prev_init) {
|
||||
n->s->UnexpectedShutdown(&parent);
|
||||
n->initialized = false;
|
||||
}
|
||||
|
||||
last_init = nullptr;
|
||||
}
|
||||
|
||||
struct DepsListStruct {
|
||||
const char* dep_name;
|
||||
std::unique_ptr<DepsListStruct> next;
|
||||
};
|
||||
|
||||
struct SubsListStruct {
|
||||
Subsystem* s;
|
||||
const char* name;
|
||||
std::unique_ptr<DepsListStruct> deps;
|
||||
std::unique_ptr<SubsListStruct> next;
|
||||
SubsListStruct* prev_init;
|
||||
bool initialized;
|
||||
};
|
||||
|
||||
[[nodiscard]] SubsListStruct* FindByName(const char* name) const {
|
||||
for (SubsListStruct* n = list.get(); n != nullptr; n = n->next.get()) {
|
||||
if (std::strcmp(n->name, name) == 0) {
|
||||
return n;
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] SubsListStruct* FindNextToInitialize() const {
|
||||
for (SubsListStruct* n = list.get(); n != nullptr; n = n->next.get()) {
|
||||
if (n->initialized) {
|
||||
continue;
|
||||
}
|
||||
|
||||
DepsListStruct* d = n->deps.get();
|
||||
for (; d != nullptr; d = d->next.get()) {
|
||||
SubsListStruct* s = FindByName(d->dep_name);
|
||||
if ((s == nullptr) || !s->initialized) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (d == nullptr) {
|
||||
return n;
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
KYTY_CLASS_NO_COPY(SubsystemsListPrivate);
|
||||
|
||||
std::unique_ptr<SubsListStruct> list;
|
||||
SubsListStruct* last_init = nullptr;
|
||||
int m_argc = 0;
|
||||
char** m_argv = nullptr;
|
||||
const char* fail_msg = nullptr;
|
||||
const char* fail_name = nullptr;
|
||||
SubsystemsList& parent;
|
||||
};
|
||||
|
||||
SubsystemsList::SubsystemsList(): m_p(std::make_unique<SubsystemsListPrivate>(*this)) {}
|
||||
|
||||
SubsystemsList::~SubsystemsList() = default;
|
||||
|
||||
void SubsystemsList::Add(Subsystem* s, std::initializer_list<Subsystem*> deps) {
|
||||
m_p->Add(s, deps);
|
||||
}
|
||||
|
||||
bool SubsystemsList::InitAll(bool print_msg) {
|
||||
return m_p->InitAll(print_msg);
|
||||
}
|
||||
|
||||
void SubsystemsList::DestroyAll(bool print_msg) {
|
||||
m_p->DestroyAll(print_msg);
|
||||
}
|
||||
|
||||
int* SubsystemsList::GetArgc() {
|
||||
return &m_p->m_argc;
|
||||
}
|
||||
|
||||
char** SubsystemsList::GetArgv() {
|
||||
return m_p->m_argv;
|
||||
}
|
||||
|
||||
Subsystem::Subsystem(): m_p(std::make_unique<SubsystemPrivate>()) {}
|
||||
|
||||
Subsystem::~Subsystem() = default;
|
||||
|
||||
void Subsystem::Fail(const char* format, ...) {
|
||||
va_list args {};
|
||||
va_start(args, format);
|
||||
|
||||
va_list args_copy {};
|
||||
va_copy(args_copy, args);
|
||||
int len = std::vsnprintf(nullptr, 0, format, args_copy);
|
||||
va_end(args_copy);
|
||||
|
||||
if (len > 0) {
|
||||
std::string msg(static_cast<size_t>(len) + 1, '\0');
|
||||
std::vsnprintf(msg.data(), msg.size(), format, args);
|
||||
m_p->fail_msg = msg.c_str();
|
||||
m_p->failed = true;
|
||||
}
|
||||
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
const char* SubsystemsList::GetFailName() const {
|
||||
return m_p->fail_name;
|
||||
}
|
||||
|
||||
const char* SubsystemsList::GetFailMsg() const {
|
||||
return m_p->fail_msg;
|
||||
}
|
||||
|
||||
void SubsystemsList::SetArgs(int argc, char* argv[]) {
|
||||
m_p->SetArgs(argc, argv);
|
||||
}
|
||||
|
||||
void SubsystemsList::ShutdownAll() {
|
||||
m_p->ShutdownAll();
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
+41
-70
@@ -2,90 +2,61 @@
|
||||
#define KYTY_COMMON_SUBSYSTEMS_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/singleton.h"
|
||||
|
||||
#include <initializer_list>
|
||||
#include <memory>
|
||||
#include <cstdio>
|
||||
#include <vector>
|
||||
|
||||
namespace Common {
|
||||
|
||||
class Subsystem;
|
||||
class SubsystemsListPrivate;
|
||||
class SubsystemPrivate;
|
||||
|
||||
class SubsystemsList {
|
||||
class Subsystems {
|
||||
public:
|
||||
SubsystemsList();
|
||||
virtual ~SubsystemsList();
|
||||
void SetArgs(int argc, char* argv[]);
|
||||
using Callback = void (*)();
|
||||
|
||||
// void Add(Subsystem* s, const char* name, ...);
|
||||
void Add(Subsystem* s, std::initializer_list<Subsystem*> deps);
|
||||
explicit Subsystems(bool print = false);
|
||||
~Subsystems();
|
||||
|
||||
bool InitAll(bool print_msg = false);
|
||||
void DestroyAll(bool print_msg = false);
|
||||
template <typename Lifecycle>
|
||||
void Initialize() {
|
||||
Lifecycle::initialize();
|
||||
m_active.push_back({ShutdownCallback<Lifecycle>(), EmergencyCallback<Lifecycle>()});
|
||||
if (m_print) {
|
||||
std::printf("Initialized: %s\n", Lifecycle::name);
|
||||
}
|
||||
}
|
||||
|
||||
int* GetArgc();
|
||||
char** GetArgv();
|
||||
void Destroy();
|
||||
void EmergencyShutdown();
|
||||
|
||||
[[nodiscard]] const char* GetFailName() const;
|
||||
[[nodiscard]] const char* GetFailMsg() const;
|
||||
static void EmergencyShutdownActive();
|
||||
|
||||
void ShutdownAll();
|
||||
|
||||
static SubsystemsList* Instance() { return Common::Singleton<SubsystemsList>::Instance(); }
|
||||
|
||||
KYTY_CLASS_NO_COPY(SubsystemsList);
|
||||
KYTY_CLASS_NO_COPY(Subsystems);
|
||||
|
||||
private:
|
||||
std::unique_ptr<SubsystemsListPrivate> m_p;
|
||||
template <typename Lifecycle>
|
||||
static consteval Callback ShutdownCallback() {
|
||||
if constexpr (requires { Lifecycle::shutdown; }) {
|
||||
return Lifecycle::shutdown;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
template <typename Lifecycle>
|
||||
static consteval Callback EmergencyCallback() {
|
||||
if constexpr (requires { Lifecycle::emergency_shutdown; }) {
|
||||
return Lifecycle::emergency_shutdown;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
struct Entry {
|
||||
Callback shutdown;
|
||||
Callback emergency_shutdown;
|
||||
};
|
||||
|
||||
std::vector<Entry> m_active;
|
||||
bool m_print;
|
||||
};
|
||||
|
||||
using SubsystemsListSingleton = Common::Singleton<SubsystemsList>;
|
||||
|
||||
class Subsystem {
|
||||
public:
|
||||
Subsystem();
|
||||
virtual ~Subsystem();
|
||||
|
||||
virtual const char* Id() = 0;
|
||||
virtual void Init(SubsystemsList* parent) = 0;
|
||||
virtual void Destroy(SubsystemsList* parent) = 0;
|
||||
virtual void UnexpectedShutdown(SubsystemsList* parent) = 0;
|
||||
|
||||
friend class SubsystemsListPrivate;
|
||||
|
||||
KYTY_CLASS_NO_COPY(Subsystem);
|
||||
|
||||
protected:
|
||||
void Fail(const char* format, ...) KYTY_FORMAT_PRINTF(2, 3);
|
||||
|
||||
private:
|
||||
std::unique_ptr<SubsystemPrivate> m_p;
|
||||
};
|
||||
|
||||
#define KYTY_SUBSYSTEM_DEFINE(s) \
|
||||
class s##Subsystem: public Common::Subsystem { \
|
||||
public: \
|
||||
static Subsystem* Instance() { return Common::Singleton<s##Subsystem>::Instance(); } \
|
||||
const char* Id() { return #s; } \
|
||||
void Init(Common::SubsystemsList* parent); \
|
||||
void Destroy(Common::SubsystemsList* parent); \
|
||||
void UnexpectedShutdown(Common::SubsystemsList* parent); \
|
||||
}; \
|
||||
typedef Common::Singleton<s##Subsystem> s##SubsystemSingleton;
|
||||
|
||||
#define KYTY_SUBSYSTEM_INIT(s) \
|
||||
void s##Subsystem::Init([[maybe_unused]] Common::SubsystemsList* parent)
|
||||
#define KYTY_SUBSYSTEM_DESTROY(s) \
|
||||
void s##Subsystem::Destroy([[maybe_unused]] Common::SubsystemsList* parent)
|
||||
#define KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(s) \
|
||||
void s##Subsystem::UnexpectedShutdown([[maybe_unused]] Common::SubsystemsList* parent)
|
||||
|
||||
// #define KYTY_SUBSYSTEM_ADD(list, s, ...) list.push_back(s##SubsystemSingleton::Instance(), #s,
|
||||
// __VA_ARGS__); #define KYTY_SUBSYSTEM_ADD2(list, ...) list.Add2(s##SubsystemSingleton::Instance(),
|
||||
// __VA_ARGS__);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#endif /* KYTY_COMMON_SUBSYSTEMS_H_ */
|
||||
@@ -252,15 +252,11 @@ static thread_id_t g_main_thread;
|
||||
static int g_main_thread_int;
|
||||
static std::atomic<int> g_thread_counter = 0;
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Threads) {
|
||||
void InitializeThreads() {
|
||||
g_main_thread = std::this_thread::get_id();
|
||||
g_main_thread_int = Thread::GetThreadIdUnique();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Threads) {}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Threads) {}
|
||||
|
||||
Thread::Thread(thread_func_t func, void* arg)
|
||||
: m_thread(std::make_unique<ThreadPrivate>(func, arg)) {
|
||||
while (!m_thread->started) {
|
||||
|
||||
@@ -2,14 +2,13 @@
|
||||
#define KYTY_COMMON_THREADS_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
namespace Common {
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Threads);
|
||||
void InitializeThreads();
|
||||
|
||||
using thread_func_t = void (*)(void*);
|
||||
using wait_poll_func_t = void (*)();
|
||||
|
||||
+18
-36
@@ -2,7 +2,6 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/commonSubsystem.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/file.h"
|
||||
#include "common/logging/log.h"
|
||||
@@ -43,7 +42,7 @@ static void KytyClose() {
|
||||
|
||||
LOGF("done!\n");
|
||||
|
||||
Common::SubsystemsListSingleton::Instance()->ShutdownAll();
|
||||
Common::Subsystems::EmergencyShutdownActive();
|
||||
}
|
||||
|
||||
static void MountOrCreateDir(const std::filesystem::path& dir, const std::string& point) {
|
||||
@@ -105,30 +104,13 @@ static void ClearDebugTextureFolder() {
|
||||
}
|
||||
}
|
||||
|
||||
static void Init(const Config::ConfigOptions& cfg, const std::filesystem::path& param_json) {
|
||||
static void Init(const Config::ConfigOptions& cfg, const std::filesystem::path& param_json,
|
||||
Common::Subsystems& subsystems) {
|
||||
EXIT_IF(!Common::Thread::IsMainThread());
|
||||
|
||||
auto* slist = Common::SubsystemsList::Instance();
|
||||
|
||||
auto* audio = Libs::Audio::AudioSubsystem::Instance();
|
||||
auto* config = Config::ConfigSubsystem::Instance();
|
||||
auto* controller = Libs::Controller::ControllerSubsystem::Instance();
|
||||
auto* core = Common::CommonSubsystem::Instance();
|
||||
auto* file_system = Libs::LibKernel::FileSystem::FileSystemSubsystem::Instance();
|
||||
auto* graphics = Libs::Graphics::GraphicsSubsystem::Instance();
|
||||
auto* log = Log::LogSubsystem::Instance();
|
||||
auto* memory = Libs::LibKernel::Memory::MemorySubsystem::Instance();
|
||||
auto* network = Libs::Network::NetworkSubsystem::Instance();
|
||||
auto* profiler = Profiler::ProfilerSubsystem::Instance();
|
||||
auto* pthread = Libs::LibKernel::PthreadSubsystem::Instance();
|
||||
auto* timer = Loader::Timer::TimerSubsystem::Instance();
|
||||
|
||||
slist->Add(config, {core});
|
||||
slist->InitAll(true);
|
||||
|
||||
subsystems.Initialize<Config::Lifecycle>();
|
||||
Config::Load(cfg);
|
||||
slist->Add(log, {core, config});
|
||||
slist->InitAll(true);
|
||||
subsystems.Initialize<Log::Lifecycle>();
|
||||
|
||||
if (Common::File::IsFileExisting(param_json)) {
|
||||
Loader::SystemContentLoadParamSfo(param_json);
|
||||
@@ -138,17 +120,16 @@ static void Init(const Config::ConfigOptions& cfg, const std::filesystem::path&
|
||||
}
|
||||
}
|
||||
|
||||
slist->Add(audio, {core, log, pthread, memory});
|
||||
slist->Add(controller, {core, log, config});
|
||||
slist->Add(file_system, {core, log, pthread});
|
||||
slist->Add(graphics, {core, log, pthread, memory, config, profiler, controller});
|
||||
slist->Add(memory, {core, log});
|
||||
slist->Add(network, {core, log, pthread});
|
||||
slist->Add(profiler, {core, config});
|
||||
slist->Add(pthread, {core, log, timer});
|
||||
slist->Add(timer, {core, log});
|
||||
|
||||
slist->InitAll(true);
|
||||
// Initialization order is explicit; destruction is automatic and reversed.
|
||||
subsystems.Initialize<Loader::Timer::Lifecycle>();
|
||||
subsystems.Initialize<Libs::LibKernel::PthreadLifecycle>();
|
||||
subsystems.Initialize<Profiler::Lifecycle>();
|
||||
subsystems.Initialize<Libs::Network::Lifecycle>();
|
||||
subsystems.Initialize<Libs::LibKernel::Memory::Lifecycle>();
|
||||
subsystems.Initialize<Libs::LibKernel::FileSystem::Lifecycle>();
|
||||
subsystems.Initialize<Libs::Controller::Lifecycle>();
|
||||
subsystems.Initialize<Libs::Audio::Lifecycle>();
|
||||
subsystems.Initialize<Libs::Graphics::Lifecycle>();
|
||||
}
|
||||
|
||||
static void LoadElf(const std::filesystem::path& elf, bool dbg_print_reloc = false,
|
||||
@@ -189,8 +170,9 @@ void Run(const RunOptions& options) {
|
||||
EXIT("ELF is required\n");
|
||||
}
|
||||
|
||||
const auto param_json = options.app0_dir / "sce_sys" / "param.json";
|
||||
Init(options.config, param_json);
|
||||
const auto param_json = options.app0_dir / "sce_sys" / "param.json";
|
||||
Common::Subsystems subsystems(true);
|
||||
Init(options.config, param_json, subsystems);
|
||||
|
||||
ClearDebugTextureFolder();
|
||||
|
||||
|
||||
@@ -112,6 +112,7 @@ public:
|
||||
void SetCeComplete(bool complete) { m_ce_complete = complete; }
|
||||
void WaitCe();
|
||||
void WaitDeDiff(uint32_t diff);
|
||||
void WaitForRewind(bool valid);
|
||||
void IncrementDe();
|
||||
void IncrementCe();
|
||||
|
||||
|
||||
@@ -224,6 +224,7 @@ constexpr auto MakeOpcodeDispatchTable() {
|
||||
g_cp_op_func[Pm4::IT_EVENT_WRITE_EOS] = CpOpEventWriteEos;
|
||||
g_cp_op_func[Pm4::IT_DMA_DATA] = CpOpDmaData;
|
||||
g_cp_op_func[Pm4::IT_ACQUIRE_MEM] = CpOpAcquireMem;
|
||||
g_cp_op_func[Pm4::IT_REWIND] = CpOpRewind;
|
||||
g_cp_op_func[Pm4::IT_SET_CONTEXT_REG] = CpOpSetContextReg;
|
||||
g_cp_op_func[Pm4::IT_SET_SH_REG] = CpOpSetShaderReg;
|
||||
g_cp_op_func[Pm4::IT_SET_UCONFIG_REG] = CpOpSetUconfigReg;
|
||||
|
||||
@@ -133,6 +133,7 @@ uint32_t CpOpDrawIndirectMulti(CommandProcessor&, uint32_t, const uint32_t*, uin
|
||||
uint32_t CpOpDrawIndex(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpDrawIndexOffset(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpPfpSyncMe(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpRewind(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpIndexType(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpNumInstances(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpDrawIndexAuto(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
|
||||
@@ -103,6 +103,128 @@ void LogUnknownReleaseMemGcr(uint32_t gcr_cntl) {
|
||||
|
||||
} // namespace
|
||||
|
||||
static HW::BlendControl DecodeBlendControl(uint32_t value) {
|
||||
HW::BlendControl r {};
|
||||
|
||||
r.color_srcblend = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, COLOR_SRCBLEND);
|
||||
r.color_comb_fcn = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, COLOR_COMB_FCN);
|
||||
r.color_destblend = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, COLOR_DESTBLEND);
|
||||
r.alpha_srcblend = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, ALPHA_SRCBLEND);
|
||||
r.alpha_comb_fcn = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, ALPHA_COMB_FCN);
|
||||
r.alpha_destblend = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, ALPHA_DESTBLEND);
|
||||
r.separate_alpha_blend = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, SEPARATE_ALPHA_BLEND) != 0;
|
||||
r.enable = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, ENABLE) != 0;
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
static HW::ClipControl DecodeClipControl(uint32_t value) {
|
||||
HW::ClipControl r {};
|
||||
|
||||
r.user_clip_planes = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, UCP_ENA);
|
||||
r.user_clip_plane_mode = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, PS_UCP_MODE);
|
||||
r.dx_clip_space = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, DX_CLIP_SPACE_DEF) != 0;
|
||||
r.vertex_kill_any = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, VTX_KILL_OR) != 0;
|
||||
r.min_z_clip_disable = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, ZCLIP_NEAR_DISABLE) != 0;
|
||||
r.max_z_clip_disable = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, ZCLIP_FAR_DISABLE) != 0;
|
||||
r.user_clip_plane_negate_y = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, PS_UCP_Y_SCALE_NEG) != 0;
|
||||
r.clip_disable = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, CLIP_DISABLE) != 0;
|
||||
r.user_clip_plane_cull_only = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, UCP_CULL_ONLY_ENA) != 0;
|
||||
r.cull_on_clipping_error_disable =
|
||||
KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, DIS_CLIP_ERR_DETECT) != 0;
|
||||
r.linear_attribute_clip_enable =
|
||||
KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, DX_LINEAR_ATTR_CLIP_ENA) != 0;
|
||||
r.force_viewport_index_from_vs_enable =
|
||||
KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, VTE_VPORT_PROVOKE_DISABLE) != 0;
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
static HW::ColorControl DecodeColorControl(uint32_t value) {
|
||||
HW::ColorControl r {};
|
||||
r.mode = KYTY_PM4_GET(value, CB_COLOR_CONTROL, MODE);
|
||||
r.op = KYTY_PM4_GET(value, CB_COLOR_CONTROL, ROP3);
|
||||
return r;
|
||||
}
|
||||
|
||||
static HW::DepthControl DecodeDepthControl(uint32_t value) {
|
||||
HW::DepthControl r {};
|
||||
|
||||
r.stencil_enable = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, STENCIL_ENABLE) != 0;
|
||||
r.z_enable = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, Z_ENABLE) != 0;
|
||||
r.z_write_enable = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, Z_WRITE_ENABLE) != 0;
|
||||
r.depth_bounds_enable = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, DEPTH_BOUNDS_ENABLE) != 0;
|
||||
r.zfunc = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, ZFUNC);
|
||||
r.backface_enable = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, BACKFACE_ENABLE) != 0;
|
||||
r.stencilfunc = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, STENCILFUNC);
|
||||
r.stencilfunc_bf = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, STENCILFUNC_BF);
|
||||
r.color_writes_on_depth_fail_enable =
|
||||
KYTY_PM4_GET(value, DB_DEPTH_CONTROL, ENABLE_COLOR_WRITES_ON_DEPTH_FAIL) != 0;
|
||||
r.color_writes_on_depth_pass_disable =
|
||||
KYTY_PM4_GET(value, DB_DEPTH_CONTROL, DISABLE_COLOR_WRITES_ON_DEPTH_PASS) != 0;
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
static HW::ModeControl DecodeModeControl(uint32_t value) {
|
||||
HW::ModeControl r {};
|
||||
|
||||
r.cull_front = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, CULL_FRONT) != 0;
|
||||
r.cull_back = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, CULL_BACK) != 0;
|
||||
r.face = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, FACE) != 0;
|
||||
r.poly_mode = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, POLY_MODE);
|
||||
r.polymode_front_ptype = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, POLYMODE_FRONT_PTYPE);
|
||||
r.polymode_back_ptype = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, POLYMODE_BACK_PTYPE);
|
||||
r.poly_offset_front_enable =
|
||||
KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, POLY_OFFSET_FRONT_ENABLE) != 0;
|
||||
r.poly_offset_back_enable =
|
||||
KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, POLY_OFFSET_BACK_ENABLE) != 0;
|
||||
r.vtx_window_offset_enable =
|
||||
KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, VTX_WINDOW_OFFSET_ENABLE) != 0;
|
||||
r.provoking_vtx_last = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, PROVOKING_VTX_LAST) != 0;
|
||||
r.persp_corr_dis = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, PERSP_CORR_DIS) != 0;
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
static HW::RenderControl DecodeRenderControl(uint32_t value) {
|
||||
HW::RenderControl r {};
|
||||
|
||||
r.depth_clear_enable = KYTY_PM4_GET(value, DB_RENDER_CONTROL, DEPTH_CLEAR_ENABLE) != 0;
|
||||
r.stencil_clear_enable = KYTY_PM4_GET(value, DB_RENDER_CONTROL, STENCIL_CLEAR_ENABLE) != 0;
|
||||
r.resummarize_enable = KYTY_PM4_GET(value, DB_RENDER_CONTROL, RESUMMARIZE_ENABLE) != 0;
|
||||
r.stencil_compress_disable =
|
||||
KYTY_PM4_GET(value, DB_RENDER_CONTROL, STENCIL_COMPRESS_DISABLE) != 0;
|
||||
r.depth_compress_disable = KYTY_PM4_GET(value, DB_RENDER_CONTROL, DEPTH_COMPRESS_DISABLE) != 0;
|
||||
r.copy_centroid = KYTY_PM4_GET(value, DB_RENDER_CONTROL, COPY_CENTROID) != 0;
|
||||
r.copy_sample = KYTY_PM4_GET(value, DB_RENDER_CONTROL, COPY_SAMPLE);
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
static HW::ScanModeControl DecodeScanModeControl(uint32_t value) {
|
||||
HW::ScanModeControl r {};
|
||||
|
||||
r.msaa_enable = KYTY_PM4_GET(value, PA_SC_MODE_CNTL_0, MSAA_ENABLE) != 0;
|
||||
r.vport_scissor_enable = KYTY_PM4_GET(value, PA_SC_MODE_CNTL_0, VPORT_SCISSOR_ENABLE) != 0;
|
||||
r.line_stipple_enable = KYTY_PM4_GET(value, PA_SC_MODE_CNTL_0, LINE_STIPPLE_ENABLE) != 0;
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
static HW::StencilControl DecodeStencilControl(uint32_t value) {
|
||||
HW::StencilControl r {};
|
||||
|
||||
r.stencil_fail = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILFAIL);
|
||||
r.stencil_zpass = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILZPASS);
|
||||
r.stencil_zfail = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILZFAIL);
|
||||
r.stencil_fail_bf = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILFAIL_BF);
|
||||
r.stencil_zpass_bf = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILZPASS_BF);
|
||||
r.stencil_zfail_bf = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILZFAIL_BF);
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
static HW::AaConfig ParseAaConfig(uint32_t value) {
|
||||
HW::AaConfig r;
|
||||
|
||||
@@ -183,6 +305,10 @@ static void HwCtxIgnoreAaMaskRegister([[maybe_unused]] uint32_t cmd_offset,
|
||||
|
||||
static void HwCtxIgnoreAlphaToMaskRegister([[maybe_unused]] uint32_t value) {}
|
||||
|
||||
static void HwCtxIgnoreDisabledUserClipPlane(CommandProcessor& cp, uint32_t value) {
|
||||
EXIT_NOT_IMPLEMENTED(value != 0 || cp.GetCtx().GetClipControl().user_clip_planes != 0);
|
||||
}
|
||||
|
||||
static void HwCtxIgnoreDrawPayloadControl([[maybe_unused]] uint32_t value) {}
|
||||
|
||||
static void HwCtxIgnoreObjprimIdControl([[maybe_unused]] uint32_t value) {}
|
||||
@@ -425,26 +551,7 @@ KYTY_HW_CTX_PARSER(HwCtxSetBlendControl) {
|
||||
|
||||
uint32_t param = (cmd_offset - Pm4::CB_BLEND0_CONTROL) / 1;
|
||||
|
||||
HW::BlendControl r;
|
||||
|
||||
r.color_srcblend = (buffer[0] >> Pm4::CB_BLEND0_CONTROL_COLOR_SRCBLEND_SHIFT) &
|
||||
Pm4::CB_BLEND0_CONTROL_COLOR_SRCBLEND_MASK;
|
||||
r.color_comb_fcn = (buffer[0] >> Pm4::CB_BLEND0_CONTROL_COLOR_COMB_FCN_SHIFT) &
|
||||
Pm4::CB_BLEND0_CONTROL_COLOR_COMB_FCN_MASK;
|
||||
r.color_destblend = (buffer[0] >> Pm4::CB_BLEND0_CONTROL_COLOR_DESTBLEND_SHIFT) &
|
||||
Pm4::CB_BLEND0_CONTROL_COLOR_DESTBLEND_MASK;
|
||||
r.alpha_srcblend = (buffer[0] >> Pm4::CB_BLEND0_CONTROL_ALPHA_SRCBLEND_SHIFT) &
|
||||
Pm4::CB_BLEND0_CONTROL_ALPHA_SRCBLEND_MASK;
|
||||
r.alpha_comb_fcn = (buffer[0] >> Pm4::CB_BLEND0_CONTROL_ALPHA_COMB_FCN_SHIFT) &
|
||||
Pm4::CB_BLEND0_CONTROL_ALPHA_COMB_FCN_MASK;
|
||||
r.alpha_destblend = (buffer[0] >> Pm4::CB_BLEND0_CONTROL_ALPHA_DESTBLEND_SHIFT) &
|
||||
Pm4::CB_BLEND0_CONTROL_ALPHA_DESTBLEND_MASK;
|
||||
r.separate_alpha_blend = ((buffer[0] >> Pm4::CB_BLEND0_CONTROL_SEPARATE_ALPHA_BLEND_SHIFT) &
|
||||
Pm4::CB_BLEND0_CONTROL_SEPARATE_ALPHA_BLEND_MASK) != 0;
|
||||
r.enable = ((buffer[0] >> Pm4::CB_BLEND0_CONTROL_ENABLE_SHIFT) &
|
||||
Pm4::CB_BLEND0_CONTROL_ENABLE_MASK) != 0;
|
||||
|
||||
cp.GetCtx().SetBlendControl(param, r);
|
||||
cp.GetCtx().SetBlendControl(param, DecodeBlendControl(buffer[0]));
|
||||
|
||||
return 1;
|
||||
}
|
||||
@@ -453,38 +560,7 @@ KYTY_HW_CTX_PARSER(HwCtxSetClipControl) {
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0016900);
|
||||
EXIT_NOT_IMPLEMENTED(cmd_offset != Pm4::PA_CL_CLIP_CNTL);
|
||||
|
||||
HW::ClipControl r;
|
||||
|
||||
// r.user_clip_planes = buffer[0] & 0x3fu;
|
||||
// r.user_clip_plane_mode = (buffer[0] >> 14u) & 0x3u;
|
||||
// r.clip_space = (buffer[0] >> 19u) & 0x1u;
|
||||
// r.vertex_kill_mode = (buffer[0] >> 21u) & 0x1u;
|
||||
// r.min_z_clip_enable = (buffer[0] >> 26u) & 0x1u;
|
||||
// r.max_z_clip_enable = (buffer[0] >> 27u) & 0x1u;
|
||||
// r.user_clip_plane_negate_y = (buffer[0] & 0x00002000u) != 0;
|
||||
// r.clip_enable = (buffer[0] & 0x00010000u) != 0;
|
||||
// r.user_clip_plane_cull_only = (buffer[0] & 0x00020000u) != 0;
|
||||
// r.cull_on_clipping_error_disable = (buffer[0] & 0x00100000u) != 0;
|
||||
// r.linear_attribute_clip_enable = (buffer[0] & 0x01000000u) != 0;
|
||||
// r.force_viewport_index_from_vs_enable = (buffer[0] & 0x02000000u) != 0;
|
||||
|
||||
r.user_clip_planes = KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, UCP_ENA);
|
||||
r.user_clip_plane_mode = KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, PS_UCP_MODE);
|
||||
r.dx_clip_space = KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, DX_CLIP_SPACE_DEF) != 0;
|
||||
r.vertex_kill_any = KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, VTX_KILL_OR) != 0;
|
||||
r.min_z_clip_disable = KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, ZCLIP_NEAR_DISABLE) != 0;
|
||||
r.max_z_clip_disable = KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, ZCLIP_FAR_DISABLE) != 0;
|
||||
r.user_clip_plane_negate_y = KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, PS_UCP_Y_SCALE_NEG) != 0;
|
||||
r.clip_disable = KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, CLIP_DISABLE) != 0;
|
||||
r.user_clip_plane_cull_only = KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, UCP_CULL_ONLY_ENA) != 0;
|
||||
r.cull_on_clipping_error_disable =
|
||||
KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, DIS_CLIP_ERR_DETECT) != 0;
|
||||
r.linear_attribute_clip_enable =
|
||||
KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, DX_LINEAR_ATTR_CLIP_ENA) != 0;
|
||||
r.force_viewport_index_from_vs_enable =
|
||||
KYTY_PM4_GET(buffer[0], PA_CL_CLIP_CNTL, VTE_VPORT_PROVOKE_DISABLE) != 0;
|
||||
|
||||
cp.GetCtx().SetClipControl(r);
|
||||
cp.GetCtx().SetClipControl(DecodeClipControl(buffer[0]));
|
||||
|
||||
return 1;
|
||||
}
|
||||
@@ -493,12 +569,7 @@ KYTY_HW_CTX_PARSER(HwCtxSetColorControl) {
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xc0016900);
|
||||
EXIT_NOT_IMPLEMENTED(cmd_offset != Pm4::CB_COLOR_CONTROL);
|
||||
|
||||
HW::ColorControl r;
|
||||
|
||||
r.mode = KYTY_PM4_GET(buffer[0], CB_COLOR_CONTROL, MODE);
|
||||
r.op = KYTY_PM4_GET(buffer[0], CB_COLOR_CONTROL, ROP3);
|
||||
|
||||
cp.GetCtx().SetColorControl(r);
|
||||
cp.GetCtx().SetColorControl(DecodeColorControl(buffer[0]));
|
||||
|
||||
return 1;
|
||||
}
|
||||
@@ -522,9 +593,12 @@ KYTY_HW_CTX_PARSER(HwCtxSetColorInfo) {
|
||||
// r.format = (buffer[4] >> 2u) & 0x1fu;
|
||||
// r.channel_type = (buffer[4] >> 8u) & 0x7u;
|
||||
// r.channel_order = (buffer[4] >> 11u) & 0x3u;
|
||||
r.format = KYTY_PM4_GET(buffer[0], CB_COLOR0_INFO, FORMAT);
|
||||
r.channel_type = KYTY_PM4_GET(buffer[0], CB_COLOR0_INFO, NUMBER_TYPE);
|
||||
r.channel_order = KYTY_PM4_GET(buffer[0], CB_COLOR0_INFO, COMP_SWAP);
|
||||
r.format =
|
||||
static_cast<Prospero::ChannelLayout>(KYTY_PM4_GET(buffer[0], CB_COLOR0_INFO, FORMAT));
|
||||
r.channel_type =
|
||||
static_cast<Prospero::ChannelType>(KYTY_PM4_GET(buffer[0], CB_COLOR0_INFO, NUMBER_TYPE));
|
||||
r.channel_order =
|
||||
static_cast<Prospero::ChannelOrder>(KYTY_PM4_GET(buffer[0], CB_COLOR0_INFO, COMP_SWAP));
|
||||
r.cmask_fast_clear_enable = KYTY_PM4_GET(buffer[0], CB_COLOR0_INFO, FAST_CLEAR) != 0;
|
||||
r.fmask_compression_enable = KYTY_PM4_GET(buffer[0], CB_COLOR0_INFO, COMPRESSION) != 0;
|
||||
r.blend_clamp = KYTY_PM4_GET(buffer[0], CB_COLOR0_INFO, BLEND_CLAMP) != 0;
|
||||
@@ -556,22 +630,7 @@ KYTY_HW_CTX_PARSER(HwCtxSetDepthControl) {
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0016900);
|
||||
EXIT_NOT_IMPLEMENTED(cmd_offset != Pm4::DB_DEPTH_CONTROL);
|
||||
|
||||
HW::DepthControl r;
|
||||
|
||||
r.stencil_enable = KYTY_PM4_GET(buffer[0], DB_DEPTH_CONTROL, STENCIL_ENABLE) != 0;
|
||||
r.z_enable = KYTY_PM4_GET(buffer[0], DB_DEPTH_CONTROL, Z_ENABLE) != 0;
|
||||
r.z_write_enable = KYTY_PM4_GET(buffer[0], DB_DEPTH_CONTROL, Z_WRITE_ENABLE) != 0;
|
||||
r.depth_bounds_enable = KYTY_PM4_GET(buffer[0], DB_DEPTH_CONTROL, DEPTH_BOUNDS_ENABLE) != 0;
|
||||
r.zfunc = KYTY_PM4_GET(buffer[0], DB_DEPTH_CONTROL, ZFUNC);
|
||||
r.backface_enable = KYTY_PM4_GET(buffer[0], DB_DEPTH_CONTROL, BACKFACE_ENABLE) != 0;
|
||||
r.stencilfunc = KYTY_PM4_GET(buffer[0], DB_DEPTH_CONTROL, STENCILFUNC);
|
||||
r.stencilfunc_bf = KYTY_PM4_GET(buffer[0], DB_DEPTH_CONTROL, STENCILFUNC_BF);
|
||||
r.color_writes_on_depth_fail_enable =
|
||||
KYTY_PM4_GET(buffer[0], DB_DEPTH_CONTROL, ENABLE_COLOR_WRITES_ON_DEPTH_FAIL) != 0;
|
||||
r.color_writes_on_depth_pass_disable =
|
||||
KYTY_PM4_GET(buffer[0], DB_DEPTH_CONTROL, DISABLE_COLOR_WRITES_ON_DEPTH_PASS) != 0;
|
||||
|
||||
cp.GetCtx().SetDepthControl(r);
|
||||
cp.GetCtx().SetDepthControl(DecodeDepthControl(buffer[0]));
|
||||
|
||||
return 1;
|
||||
}
|
||||
@@ -875,24 +934,7 @@ KYTY_HW_CTX_PARSER(HwCtxSetModeControl) {
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0016900);
|
||||
EXIT_NOT_IMPLEMENTED(cmd_offset != Pm4::PA_SU_SC_MODE_CNTL);
|
||||
|
||||
HW::ModeControl r;
|
||||
|
||||
r.cull_front = KYTY_PM4_GET(buffer[0], PA_SU_SC_MODE_CNTL, CULL_FRONT) != 0;
|
||||
r.cull_back = KYTY_PM4_GET(buffer[0], PA_SU_SC_MODE_CNTL, CULL_BACK) != 0;
|
||||
r.face = KYTY_PM4_GET(buffer[0], PA_SU_SC_MODE_CNTL, FACE) != 0;
|
||||
r.poly_mode = KYTY_PM4_GET(buffer[0], PA_SU_SC_MODE_CNTL, POLY_MODE);
|
||||
r.polymode_front_ptype = KYTY_PM4_GET(buffer[0], PA_SU_SC_MODE_CNTL, POLYMODE_FRONT_PTYPE);
|
||||
r.polymode_back_ptype = KYTY_PM4_GET(buffer[0], PA_SU_SC_MODE_CNTL, POLYMODE_BACK_PTYPE);
|
||||
r.poly_offset_front_enable =
|
||||
KYTY_PM4_GET(buffer[0], PA_SU_SC_MODE_CNTL, POLY_OFFSET_FRONT_ENABLE) != 0;
|
||||
r.poly_offset_back_enable =
|
||||
KYTY_PM4_GET(buffer[0], PA_SU_SC_MODE_CNTL, POLY_OFFSET_BACK_ENABLE) != 0;
|
||||
r.vtx_window_offset_enable =
|
||||
KYTY_PM4_GET(buffer[0], PA_SU_SC_MODE_CNTL, VTX_WINDOW_OFFSET_ENABLE) != 0;
|
||||
r.provoking_vtx_last = KYTY_PM4_GET(buffer[0], PA_SU_SC_MODE_CNTL, PROVOKING_VTX_LAST) != 0;
|
||||
r.persp_corr_dis = KYTY_PM4_GET(buffer[0], PA_SU_SC_MODE_CNTL, PERSP_CORR_DIS) != 0;
|
||||
|
||||
cp.GetCtx().SetModeControl(r);
|
||||
cp.GetCtx().SetModeControl(DecodeModeControl(buffer[0]));
|
||||
|
||||
return 1;
|
||||
}
|
||||
@@ -958,19 +1000,7 @@ KYTY_HW_CTX_PARSER(HwCtxSetRenderControl) {
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0016900);
|
||||
EXIT_NOT_IMPLEMENTED(cmd_offset != Pm4::DB_RENDER_CONTROL);
|
||||
|
||||
HW::RenderControl r;
|
||||
|
||||
r.depth_clear_enable = KYTY_PM4_GET(buffer[0], DB_RENDER_CONTROL, DEPTH_CLEAR_ENABLE) != 0;
|
||||
r.stencil_clear_enable = KYTY_PM4_GET(buffer[0], DB_RENDER_CONTROL, STENCIL_CLEAR_ENABLE) != 0;
|
||||
r.resummarize_enable = KYTY_PM4_GET(buffer[0], DB_RENDER_CONTROL, RESUMMARIZE_ENABLE) != 0;
|
||||
r.stencil_compress_disable =
|
||||
KYTY_PM4_GET(buffer[0], DB_RENDER_CONTROL, STENCIL_COMPRESS_DISABLE) != 0;
|
||||
r.depth_compress_disable =
|
||||
KYTY_PM4_GET(buffer[0], DB_RENDER_CONTROL, DEPTH_COMPRESS_DISABLE) != 0;
|
||||
r.copy_centroid = KYTY_PM4_GET(buffer[0], DB_RENDER_CONTROL, COPY_CENTROID) != 0;
|
||||
r.copy_sample = KYTY_PM4_GET(buffer[0], DB_RENDER_CONTROL, COPY_SAMPLE);
|
||||
|
||||
cp.GetCtx().SetRenderControl(r);
|
||||
cp.GetCtx().SetRenderControl(DecodeRenderControl(buffer[0]));
|
||||
|
||||
return 1;
|
||||
}
|
||||
@@ -1038,9 +1068,12 @@ KYTY_HW_CTX_PARSER(HwCtxSetRenderTarget) {
|
||||
// info.format = (buffer[4] >> 2u) & 0x1fu;
|
||||
// info.channel_type = (buffer[4] >> 8u) & 0x7u;
|
||||
// info.channel_order = (buffer[4] >> 11u) & 0x3u;
|
||||
info.format = KYTY_PM4_GET(buffer[4], CB_COLOR0_INFO, FORMAT);
|
||||
info.channel_type = KYTY_PM4_GET(buffer[4], CB_COLOR0_INFO, NUMBER_TYPE);
|
||||
info.channel_order = KYTY_PM4_GET(buffer[4], CB_COLOR0_INFO, COMP_SWAP);
|
||||
info.format =
|
||||
static_cast<Prospero::ChannelLayout>(KYTY_PM4_GET(buffer[4], CB_COLOR0_INFO, FORMAT));
|
||||
info.channel_type =
|
||||
static_cast<Prospero::ChannelType>(KYTY_PM4_GET(buffer[4], CB_COLOR0_INFO, NUMBER_TYPE));
|
||||
info.channel_order =
|
||||
static_cast<Prospero::ChannelOrder>(KYTY_PM4_GET(buffer[4], CB_COLOR0_INFO, COMP_SWAP));
|
||||
info.cmask_fast_clear_enable = KYTY_PM4_GET(buffer[4], CB_COLOR0_INFO, FAST_CLEAR) != 0;
|
||||
info.fmask_compression_enable = KYTY_PM4_GET(buffer[4], CB_COLOR0_INFO, COMPRESSION) != 0;
|
||||
info.blend_clamp = KYTY_PM4_GET(buffer[4], CB_COLOR0_INFO, BLEND_CLAMP) != 0;
|
||||
@@ -1062,10 +1095,12 @@ KYTY_HW_CTX_PARSER(HwCtxSetRenderTarget) {
|
||||
// attrib.num_fragments = (buffer[5] >> 15u) & 0x3u;
|
||||
attrib.force_dest_alpha_to_one =
|
||||
KYTY_PM4_GET(buffer[5], CB_COLOR0_ATTRIB, FORCE_DST_ALPHA_1) != 0;
|
||||
attrib.tile_mode = KYTY_PM4_GET(buffer[5], CB_COLOR0_ATTRIB, TILE_MODE_INDEX);
|
||||
attrib.fmask_tile_mode = KYTY_PM4_GET(buffer[5], CB_COLOR0_ATTRIB, FMASK_TILE_MODE_INDEX);
|
||||
attrib.num_samples = KYTY_PM4_GET(buffer[5], CB_COLOR0_ATTRIB, NUM_SAMPLES);
|
||||
attrib.num_fragments = KYTY_PM4_GET(buffer[5], CB_COLOR0_ATTRIB, NUM_FRAGMENTS);
|
||||
attrib.tile_mode =
|
||||
static_cast<Prospero::TileMode>(KYTY_PM4_GET(buffer[5], CB_COLOR0_ATTRIB, TILE_MODE_INDEX));
|
||||
attrib.fmask_tile_mode = static_cast<Prospero::TileMode>(
|
||||
KYTY_PM4_GET(buffer[5], CB_COLOR0_ATTRIB, FMASK_TILE_MODE_INDEX));
|
||||
attrib.num_samples = KYTY_PM4_GET(buffer[5], CB_COLOR0_ATTRIB, NUM_SAMPLES);
|
||||
attrib.num_fragments = KYTY_PM4_GET(buffer[5], CB_COLOR0_ATTRIB, NUM_FRAGMENTS);
|
||||
|
||||
// dcc.max_uncompressed_block_size = (buffer[6] >> 2u) & 0x3u;
|
||||
// dcc.max_compressed_block_size = (buffer[6] >> 5u) & 0x3u;
|
||||
@@ -1158,13 +1193,7 @@ KYTY_HW_CTX_PARSER(HwCtxSetScanModeControl) {
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xc0016900);
|
||||
EXIT_NOT_IMPLEMENTED(cmd_offset != Pm4::PA_SC_MODE_CNTL_0);
|
||||
|
||||
HW::ScanModeControl r;
|
||||
|
||||
r.msaa_enable = KYTY_PM4_GET(buffer[0], PA_SC_MODE_CNTL_0, MSAA_ENABLE) != 0;
|
||||
r.vport_scissor_enable = KYTY_PM4_GET(buffer[0], PA_SC_MODE_CNTL_0, VPORT_SCISSOR_ENABLE) != 0;
|
||||
r.line_stipple_enable = KYTY_PM4_GET(buffer[0], PA_SC_MODE_CNTL_0, LINE_STIPPLE_ENABLE) != 0;
|
||||
|
||||
cp.GetCtx().SetScanModeControl(r);
|
||||
cp.GetCtx().SetScanModeControl(DecodeScanModeControl(buffer[0]));
|
||||
|
||||
return 1;
|
||||
}
|
||||
@@ -1204,16 +1233,7 @@ KYTY_HW_CTX_PARSER(HwCtxSetStencilControl) {
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0016900);
|
||||
EXIT_NOT_IMPLEMENTED(cmd_offset != Pm4::DB_STENCIL_CONTROL);
|
||||
|
||||
HW::StencilControl r;
|
||||
|
||||
r.stencil_fail = KYTY_PM4_GET(buffer[0], DB_STENCIL_CONTROL, STENCILFAIL);
|
||||
r.stencil_zpass = KYTY_PM4_GET(buffer[0], DB_STENCIL_CONTROL, STENCILZPASS);
|
||||
r.stencil_zfail = KYTY_PM4_GET(buffer[0], DB_STENCIL_CONTROL, STENCILZFAIL);
|
||||
r.stencil_fail_bf = KYTY_PM4_GET(buffer[0], DB_STENCIL_CONTROL, STENCILFAIL_BF);
|
||||
r.stencil_zpass_bf = KYTY_PM4_GET(buffer[0], DB_STENCIL_CONTROL, STENCILZPASS_BF);
|
||||
r.stencil_zfail_bf = KYTY_PM4_GET(buffer[0], DB_STENCIL_CONTROL, STENCILZFAIL_BF);
|
||||
|
||||
cp.GetCtx().SetStencilControl(r);
|
||||
cp.GetCtx().SetStencilControl(DecodeStencilControl(buffer[0]));
|
||||
|
||||
return 1;
|
||||
}
|
||||
@@ -1564,7 +1584,7 @@ KYTY_HW_UC_PARSER(HwUcSetPrimitiveType) {
|
||||
|
||||
uint32_t prim_type = KYTY_PM4_GET(buffer[0], VGT_PRIMITIVE_TYPE, PRIM_TYPE);
|
||||
|
||||
cp.GetUcfg().SetPrimitiveType(prim_type);
|
||||
cp.GetUcfg().SetPrimitiveType(static_cast<Prospero::PrimitiveType>(prim_type));
|
||||
|
||||
return 1;
|
||||
}
|
||||
@@ -1607,16 +1627,10 @@ KYTY_HW_UC_PARSER(HwUcSetIaMultiVgtParam) {
|
||||
return num_values;
|
||||
}
|
||||
|
||||
static void HwIgnoreMultiPrimIbReset([[maybe_unused]] uint32_t value) {}
|
||||
|
||||
KYTY_HW_UC_PARSER(HwUcSetMultiPrimIbReset) {
|
||||
auto num_values = KYTY_PM4_LEN(cmd_id) - 2u;
|
||||
|
||||
for (uint32_t i = 0; i < num_values; i++) {
|
||||
HwIgnoreMultiPrimIbReset(buffer[i]);
|
||||
}
|
||||
|
||||
return num_values;
|
||||
EXIT_NOT_IMPLEMENTED(cmd_offset != Pm4::GE_MULTI_PRIM_IB_RESET_EN);
|
||||
cp.GetUcfg().SetPrimitiveResetControl(buffer[0]);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void HwUcIgnoreBorderColorTableAddr([[maybe_unused]] uint32_t cmd_offset,
|
||||
@@ -1816,6 +1830,17 @@ KYTY_CP_OP_PARSER(CpOpPfpSyncMe) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
KYTY_CP_OP_PARSER(CpOpRewind) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xc0005900);
|
||||
EXIT_NOT_IMPLEMENTED((buffer[0] & ~0x81000000u) != 0);
|
||||
|
||||
cp.WaitForRewind((buffer[0] & 0x80000000u) != 0);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
KYTY_CP_OP_PARSER(CpOpSetPredication) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
@@ -3102,9 +3127,12 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
g_hw_ctx_indirect_func[cmd_offset] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
uint32_t slot = (cmd_offset - Pm4::CB_COLOR0_INFO) / 15;
|
||||
HW::ColorInfo info;
|
||||
info.format = KYTY_PM4_GET(value, CB_COLOR0_INFO, FORMAT);
|
||||
info.channel_type = KYTY_PM4_GET(value, CB_COLOR0_INFO, NUMBER_TYPE);
|
||||
info.channel_order = KYTY_PM4_GET(value, CB_COLOR0_INFO, COMP_SWAP);
|
||||
info.format =
|
||||
static_cast<Prospero::ChannelLayout>(KYTY_PM4_GET(value, CB_COLOR0_INFO, FORMAT));
|
||||
info.channel_type = static_cast<Prospero::ChannelType>(
|
||||
KYTY_PM4_GET(value, CB_COLOR0_INFO, NUMBER_TYPE));
|
||||
info.channel_order =
|
||||
static_cast<Prospero::ChannelOrder>(KYTY_PM4_GET(value, CB_COLOR0_INFO, COMP_SWAP));
|
||||
info.cmask_fast_clear_enable = KYTY_PM4_GET(value, CB_COLOR0_INFO, FAST_CLEAR) != 0;
|
||||
info.fmask_compression_enable = KYTY_PM4_GET(value, CB_COLOR0_INFO, COMPRESSION) != 0;
|
||||
info.blend_clamp = KYTY_PM4_GET(value, CB_COLOR0_INFO, BLEND_CLAMP) != 0;
|
||||
@@ -3129,10 +3157,12 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
HW::ColorAttrib attrib;
|
||||
attrib.force_dest_alpha_to_one =
|
||||
KYTY_PM4_GET(value, CB_COLOR0_ATTRIB, FORCE_DST_ALPHA_1) != 0;
|
||||
attrib.tile_mode = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB, TILE_MODE_INDEX);
|
||||
attrib.fmask_tile_mode = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB, FMASK_TILE_MODE_INDEX);
|
||||
attrib.num_samples = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB, NUM_SAMPLES);
|
||||
attrib.num_fragments = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB, NUM_FRAGMENTS);
|
||||
attrib.tile_mode = static_cast<Prospero::TileMode>(
|
||||
KYTY_PM4_GET(value, CB_COLOR0_ATTRIB, TILE_MODE_INDEX));
|
||||
attrib.fmask_tile_mode = static_cast<Prospero::TileMode>(
|
||||
KYTY_PM4_GET(value, CB_COLOR0_ATTRIB, FMASK_TILE_MODE_INDEX));
|
||||
attrib.num_samples = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB, NUM_SAMPLES);
|
||||
attrib.num_fragments = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB, NUM_FRAGMENTS);
|
||||
cp.GetCtx().SetColorAttrib(slot, attrib);
|
||||
};
|
||||
}
|
||||
@@ -3286,8 +3316,9 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
g_hw_ctx_indirect_func[cmd_offset] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
uint32_t slot = (cmd_offset - Pm4::CB_COLOR0_ATTRIB3);
|
||||
HW::ColorAttrib3 attrib3;
|
||||
attrib3.depth = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB3, MIP0_DEPTH);
|
||||
attrib3.tile_mode = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB3, COLOR_SW_MODE);
|
||||
attrib3.depth = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB3, MIP0_DEPTH);
|
||||
attrib3.tile_mode = static_cast<Prospero::TileMode>(
|
||||
KYTY_PM4_GET(value, CB_COLOR0_ATTRIB3, COLOR_SW_MODE));
|
||||
attrib3.dimension = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB3, RESOURCE_TYPE);
|
||||
attrib3.cmask_pipe_aligned = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB3, CMASK_PIPE_ALIGNED);
|
||||
attrib3.dcc_pipe_aligned = KYTY_PM4_GET(value, CB_COLOR0_ATTRIB3, DCC_PIPE_ALIGNED);
|
||||
@@ -3343,6 +3374,12 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
};
|
||||
}
|
||||
|
||||
for (auto cmd_offset = Pm4::PA_CL_UCP_0_X; cmd_offset <= Pm4::PA_CL_UCP_5_W; cmd_offset++) {
|
||||
g_hw_ctx_indirect_func[cmd_offset] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnoreDisabledUserClipPlane(cp, value);
|
||||
};
|
||||
}
|
||||
|
||||
for (auto cmd_offset = Pm4::PA_SC_VPORT_SCISSOR_0_TL;
|
||||
cmd_offset <= Pm4::PA_SC_VPORT_SCISSOR_15_TL; cmd_offset += 2) {
|
||||
g_hw_ctx_indirect_func[cmd_offset] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
@@ -3514,7 +3551,7 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
cp.GetCtx().SetReuseOff(value);
|
||||
};
|
||||
g_hw_ctx_indirect_func[Pm4::VGT_MULTI_PRIM_IB_RESET_INDX] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwIgnoreMultiPrimIbReset(value);
|
||||
cp.GetCtx().SetPrimitiveResetIndex(value);
|
||||
};
|
||||
g_hw_ctx_indirect_func[Pm4::VGT_TESS_DISTRIBUTION] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
cp.GetCtx().SetTessDistribution(value);
|
||||
@@ -3681,39 +3718,12 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
for (uint32_t slot = 0; slot < 8; slot++) {
|
||||
g_hw_ctx_indirect_func[Pm4::CB_BLEND0_CONTROL + slot] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
uint32_t param = cmd_offset - Pm4::CB_BLEND0_CONTROL;
|
||||
|
||||
HW::BlendControl r;
|
||||
r.color_srcblend = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, COLOR_SRCBLEND);
|
||||
r.color_comb_fcn = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, COLOR_COMB_FCN);
|
||||
r.color_destblend = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, COLOR_DESTBLEND);
|
||||
r.alpha_srcblend = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, ALPHA_SRCBLEND);
|
||||
r.alpha_comb_fcn = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, ALPHA_COMB_FCN);
|
||||
r.alpha_destblend = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, ALPHA_DESTBLEND);
|
||||
r.separate_alpha_blend =
|
||||
KYTY_PM4_GET(value, CB_BLEND0_CONTROL, SEPARATE_ALPHA_BLEND) != 0;
|
||||
r.enable = KYTY_PM4_GET(value, CB_BLEND0_CONTROL, ENABLE) != 0;
|
||||
|
||||
cp.GetCtx().SetBlendControl(param, r);
|
||||
cp.GetCtx().SetBlendControl(param, DecodeBlendControl(value));
|
||||
};
|
||||
}
|
||||
|
||||
g_hw_ctx_indirect_func[Pm4::PA_SU_SC_MODE_CNTL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HW::ModeControl r;
|
||||
r.cull_front = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, CULL_FRONT) != 0;
|
||||
r.cull_back = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, CULL_BACK) != 0;
|
||||
r.face = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, FACE) != 0;
|
||||
r.poly_mode = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, POLY_MODE);
|
||||
r.polymode_front_ptype = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, POLYMODE_FRONT_PTYPE);
|
||||
r.polymode_back_ptype = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, POLYMODE_BACK_PTYPE);
|
||||
r.poly_offset_front_enable =
|
||||
KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, POLY_OFFSET_FRONT_ENABLE) != 0;
|
||||
r.poly_offset_back_enable =
|
||||
KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, POLY_OFFSET_BACK_ENABLE) != 0;
|
||||
r.vtx_window_offset_enable =
|
||||
KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, VTX_WINDOW_OFFSET_ENABLE) != 0;
|
||||
r.provoking_vtx_last = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, PROVOKING_VTX_LAST) != 0;
|
||||
r.persp_corr_dis = KYTY_PM4_GET(value, PA_SU_SC_MODE_CNTL, PERSP_CORR_DIS) != 0;
|
||||
cp.GetCtx().SetModeControl(r);
|
||||
cp.GetCtx().SetModeControl(DecodeModeControl(value));
|
||||
};
|
||||
|
||||
g_hw_ctx_indirect_func[Pm4::PA_SU_POLY_OFFSET_DB_FMT_CNTL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
@@ -3881,28 +3891,11 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
};
|
||||
|
||||
g_hw_ctx_indirect_func[Pm4::DB_STENCIL_CONTROL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HW::StencilControl r;
|
||||
r.stencil_fail = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILFAIL);
|
||||
r.stencil_zpass = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILZPASS);
|
||||
r.stencil_zfail = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILZFAIL);
|
||||
r.stencil_fail_bf = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILFAIL_BF);
|
||||
r.stencil_zpass_bf = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILZPASS_BF);
|
||||
r.stencil_zfail_bf = KYTY_PM4_GET(value, DB_STENCIL_CONTROL, STENCILZFAIL_BF);
|
||||
cp.GetCtx().SetStencilControl(r);
|
||||
cp.GetCtx().SetStencilControl(DecodeStencilControl(value));
|
||||
};
|
||||
|
||||
g_hw_ctx_indirect_func[Pm4::DB_RENDER_CONTROL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HW::RenderControl r;
|
||||
r.depth_clear_enable = KYTY_PM4_GET(value, DB_RENDER_CONTROL, DEPTH_CLEAR_ENABLE) != 0;
|
||||
r.stencil_clear_enable = KYTY_PM4_GET(value, DB_RENDER_CONTROL, STENCIL_CLEAR_ENABLE) != 0;
|
||||
r.resummarize_enable = KYTY_PM4_GET(value, DB_RENDER_CONTROL, RESUMMARIZE_ENABLE) != 0;
|
||||
r.stencil_compress_disable =
|
||||
KYTY_PM4_GET(value, DB_RENDER_CONTROL, STENCIL_COMPRESS_DISABLE) != 0;
|
||||
r.depth_compress_disable =
|
||||
KYTY_PM4_GET(value, DB_RENDER_CONTROL, DEPTH_COMPRESS_DISABLE) != 0;
|
||||
r.copy_centroid = KYTY_PM4_GET(value, DB_RENDER_CONTROL, COPY_CENTROID) != 0;
|
||||
r.copy_sample = KYTY_PM4_GET(value, DB_RENDER_CONTROL, COPY_SAMPLE);
|
||||
cp.GetCtx().SetRenderControl(r);
|
||||
cp.GetCtx().SetRenderControl(DecodeRenderControl(value));
|
||||
};
|
||||
|
||||
g_hw_ctx_indirect_func[Pm4::DB_STENCILREFMASK] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
@@ -3924,23 +3917,7 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
};
|
||||
|
||||
g_hw_ctx_indirect_func[Pm4::PA_CL_CLIP_CNTL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HW::ClipControl r;
|
||||
r.user_clip_planes = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, UCP_ENA);
|
||||
r.user_clip_plane_mode = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, PS_UCP_MODE);
|
||||
r.dx_clip_space = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, DX_CLIP_SPACE_DEF) != 0;
|
||||
r.vertex_kill_any = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, VTX_KILL_OR) != 0;
|
||||
r.min_z_clip_disable = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, ZCLIP_NEAR_DISABLE) != 0;
|
||||
r.max_z_clip_disable = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, ZCLIP_FAR_DISABLE) != 0;
|
||||
r.user_clip_plane_negate_y = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, PS_UCP_Y_SCALE_NEG) != 0;
|
||||
r.clip_disable = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, CLIP_DISABLE) != 0;
|
||||
r.user_clip_plane_cull_only = KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, UCP_CULL_ONLY_ENA) != 0;
|
||||
r.cull_on_clipping_error_disable =
|
||||
KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, DIS_CLIP_ERR_DETECT) != 0;
|
||||
r.linear_attribute_clip_enable =
|
||||
KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, DX_LINEAR_ATTR_CLIP_ENA) != 0;
|
||||
r.force_viewport_index_from_vs_enable =
|
||||
KYTY_PM4_GET(value, PA_CL_CLIP_CNTL, VTE_VPORT_PROVOKE_DISABLE) != 0;
|
||||
cp.GetCtx().SetClipControl(r);
|
||||
cp.GetCtx().SetClipControl(DecodeClipControl(value));
|
||||
};
|
||||
|
||||
g_hw_ctx_indirect_func[Pm4::PA_SU_LINE_CNTL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
@@ -3968,11 +3945,7 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
};
|
||||
|
||||
g_hw_ctx_indirect_func[Pm4::PA_SC_MODE_CNTL_0] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HW::ScanModeControl r;
|
||||
r.msaa_enable = KYTY_PM4_GET(value, PA_SC_MODE_CNTL_0, MSAA_ENABLE) != 0;
|
||||
r.vport_scissor_enable = KYTY_PM4_GET(value, PA_SC_MODE_CNTL_0, VPORT_SCISSOR_ENABLE) != 0;
|
||||
r.line_stipple_enable = KYTY_PM4_GET(value, PA_SC_MODE_CNTL_0, LINE_STIPPLE_ENABLE) != 0;
|
||||
cp.GetCtx().SetScanModeControl(r);
|
||||
cp.GetCtx().SetScanModeControl(DecodeScanModeControl(value));
|
||||
};
|
||||
g_hw_ctx_indirect_func[Pm4::PA_SC_MODE_CNTL_1] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnoreScanModeControl1(value);
|
||||
@@ -4031,27 +4004,11 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
HwCtxIgnoreAlphaToMaskRegister(value);
|
||||
};
|
||||
g_hw_ctx_indirect_func[Pm4::CB_COLOR_CONTROL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HW::ColorControl r;
|
||||
r.mode = KYTY_PM4_GET(value, CB_COLOR_CONTROL, MODE);
|
||||
r.op = KYTY_PM4_GET(value, CB_COLOR_CONTROL, ROP3);
|
||||
cp.GetCtx().SetColorControl(r);
|
||||
cp.GetCtx().SetColorControl(DecodeColorControl(value));
|
||||
};
|
||||
|
||||
g_hw_ctx_indirect_func[Pm4::DB_DEPTH_CONTROL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HW::DepthControl r;
|
||||
r.stencil_enable = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, STENCIL_ENABLE) != 0;
|
||||
r.z_enable = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, Z_ENABLE) != 0;
|
||||
r.z_write_enable = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, Z_WRITE_ENABLE) != 0;
|
||||
r.depth_bounds_enable = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, DEPTH_BOUNDS_ENABLE) != 0;
|
||||
r.zfunc = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, ZFUNC);
|
||||
r.backface_enable = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, BACKFACE_ENABLE) != 0;
|
||||
r.stencilfunc = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, STENCILFUNC);
|
||||
r.stencilfunc_bf = KYTY_PM4_GET(value, DB_DEPTH_CONTROL, STENCILFUNC_BF);
|
||||
r.color_writes_on_depth_fail_enable =
|
||||
KYTY_PM4_GET(value, DB_DEPTH_CONTROL, ENABLE_COLOR_WRITES_ON_DEPTH_FAIL) != 0;
|
||||
r.color_writes_on_depth_pass_disable =
|
||||
KYTY_PM4_GET(value, DB_DEPTH_CONTROL, DISABLE_COLOR_WRITES_ON_DEPTH_PASS) != 0;
|
||||
cp.GetCtx().SetDepthControl(r);
|
||||
cp.GetCtx().SetDepthControl(DecodeDepthControl(value));
|
||||
};
|
||||
|
||||
g_hw_ctx_indirect_func[Pm4::DB_EQAA] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
@@ -4441,6 +4398,11 @@ void GraphicsInitJmpTablesUcIndirect() {
|
||||
r.vertex_group_size = KYTY_PM4_GET(value, GE_CNTL, VERT_GRP_SIZE);
|
||||
cp.GetUcfg().SetGeControl(r);
|
||||
};
|
||||
g_hw_uc_indirect_func[Pm4::GE_PC_ALLOC] = [](KYTY_HW_UC_INDIRECT_ARGS) {
|
||||
(void)cp;
|
||||
(void)cmd_offset;
|
||||
(void)value;
|
||||
};
|
||||
|
||||
g_hw_uc_indirect_func[Pm4::GE_USER_VGPR_EN] = [](KYTY_HW_UC_INDIRECT_ARGS) {
|
||||
HW::GeUserVgprEn r;
|
||||
@@ -4452,7 +4414,7 @@ void GraphicsInitJmpTablesUcIndirect() {
|
||||
|
||||
g_hw_uc_indirect_func[Pm4::VGT_PRIMITIVE_TYPE] = [](KYTY_HW_UC_INDIRECT_ARGS) {
|
||||
uint32_t prim_type = KYTY_PM4_GET(value, VGT_PRIMITIVE_TYPE, PRIM_TYPE);
|
||||
cp.GetUcfg().SetPrimitiveType(prim_type);
|
||||
cp.GetUcfg().SetPrimitiveType(static_cast<Prospero::PrimitiveType>(prim_type));
|
||||
};
|
||||
g_hw_uc_indirect_func[Pm4::VGT_INDEX_TYPE] = [](KYTY_HW_UC_INDIRECT_ARGS) {
|
||||
cp.SetIndexType(value & 0x3u);
|
||||
@@ -4467,7 +4429,7 @@ void GraphicsInitJmpTablesUcIndirect() {
|
||||
HwUcIgnoreIaMultiVgtParam(value);
|
||||
};
|
||||
g_hw_uc_indirect_func[Pm4::GE_MULTI_PRIM_IB_RESET_EN] = [](KYTY_HW_UC_INDIRECT_ARGS) {
|
||||
HwIgnoreMultiPrimIbReset(value);
|
||||
cp.GetUcfg().SetPrimitiveResetControl(value);
|
||||
};
|
||||
g_hw_uc_indirect_func[Pm4::TA_CS_BC_BASE_ADDR] = [](KYTY_HW_UC_INDIRECT_ARGS) {
|
||||
HwUcIgnoreBorderColorTableAddr(cmd_offset, value);
|
||||
|
||||
@@ -3,15 +3,8 @@
|
||||
|
||||
#include "common/common.h"
|
||||
|
||||
#include <type_traits>
|
||||
|
||||
namespace Libs::Graphics::Prospero {
|
||||
|
||||
template <typename T>
|
||||
constexpr auto GpuEnumValue(T value) {
|
||||
return static_cast<std::underlying_type_t<T>>(value);
|
||||
}
|
||||
|
||||
enum class PrimitiveType : uint32_t {
|
||||
kNone = 0,
|
||||
kPointList = 1,
|
||||
@@ -115,32 +108,52 @@ enum class ChannelOrder : uint32_t {
|
||||
kAltReversed = 3,
|
||||
};
|
||||
|
||||
// Maps a shader's logical RGBA export to the host color-attachment components. Two bits per
|
||||
// component keep this cheap to carry in shader and pipeline keys.
|
||||
// Selects the logical shader component written to each physical color-attachment component.
|
||||
// Two bits per component keep this cheap to carry in shader and pipeline keys.
|
||||
struct ColorComponentMapping {
|
||||
uint8_t packed = 0xe4u; // RGBA: 0, 1, 2, 3
|
||||
static constexpr uint8_t kIdentity = 0xe4u;
|
||||
|
||||
uint8_t packed = kIdentity;
|
||||
|
||||
[[nodiscard]] constexpr uint32_t Map(uint32_t component) const {
|
||||
return component < 4u ? (packed >> (component * 2u)) & 0x3u : component;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr uint32_t ApplyMask(uint32_t mask) const {
|
||||
[[nodiscard]] constexpr uint32_t ApplyMask(uint32_t logical_mask) const {
|
||||
uint32_t mapped = 0;
|
||||
for (uint32_t component = 0; component < 4u; component++) {
|
||||
mapped |= ((mask >> component) & 1u) << Map(component);
|
||||
for (uint32_t physical_component = 0; physical_component < 4u; physical_component++) {
|
||||
mapped |= ((logical_mask >> Map(physical_component)) & 1u) << physical_component;
|
||||
}
|
||||
return mapped;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool IsIdentity() const { return packed == 0xe4u; }
|
||||
// This mapping selects an intermediate component; next selects the final logical component.
|
||||
[[nodiscard]] constexpr ColorComponentMapping Then(ColorComponentMapping next) const {
|
||||
ColorComponentMapping result {0u};
|
||||
for (uint32_t physical_component = 0; physical_component < 4u; physical_component++) {
|
||||
result.packed |= static_cast<uint8_t>(next.Map(Map(physical_component))
|
||||
<< (physical_component * 2u));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool IsIdentity() const { return packed == kIdentity; }
|
||||
|
||||
bool operator==(const ColorComponentMapping&) const = default;
|
||||
};
|
||||
|
||||
static_assert(sizeof(ColorComponentMapping) == sizeof(uint8_t));
|
||||
|
||||
inline constexpr ColorComponentMapping ColorMappingAbgr {0x1bu}; // 3, 2, 1, 0
|
||||
inline constexpr ColorComponentMapping ColorMappingRgba {ColorComponentMapping::kIdentity};
|
||||
inline constexpr ColorComponentMapping ColorMappingGr {0xe1u}; // 1, 0, 2, 3
|
||||
inline constexpr ColorComponentMapping ColorMappingRabg {0x6cu}; // 0, 3, 2, 1
|
||||
inline constexpr ColorComponentMapping ColorMappingRgab {0xb4u}; // 0, 1, 3, 2
|
||||
inline constexpr ColorComponentMapping ColorMappingBgra {0xc6u}; // 2, 1, 0, 3
|
||||
inline constexpr ColorComponentMapping ColorMappingAbgr {0x1bu}; // 3, 2, 1, 0
|
||||
inline constexpr ColorComponentMapping ColorMappingAgba {0x27u}; // 3, 1, 2, 0
|
||||
inline constexpr ColorComponentMapping ColorMappingArbg {0x63u}; // 3, 0, 2, 1
|
||||
inline constexpr ColorComponentMapping ColorMappingAgbr {0x87u}; // 3, 1, 0, 2
|
||||
inline constexpr ColorComponentMapping ColorMappingArgb {0x93u}; // 3, 0, 1, 2
|
||||
|
||||
enum class DepthFormat : uint32_t {
|
||||
kInvalid = 0,
|
||||
@@ -388,9 +401,11 @@ enum class BufferFormat : uint32_t {
|
||||
k8Srgb = 128,
|
||||
k8_8Srgb = 129,
|
||||
k8_8_8_8Srgb = 130,
|
||||
k10_10_10_2Float = 131,
|
||||
k9_9_9_5Float = 132,
|
||||
k5_6_5UNorm = 133,
|
||||
k5_5_5_1UNorm = 134,
|
||||
k1_5_5_5UNorm = 135,
|
||||
k4_4_4_4UNorm = 136,
|
||||
kFmask8_S4_F4 = 161,
|
||||
kBc1UNorm = 169,
|
||||
|
||||
@@ -3,129 +3,216 @@
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
|
||||
#include <array>
|
||||
#include <bit>
|
||||
|
||||
namespace Libs::Graphics::Prospero {
|
||||
namespace {
|
||||
|
||||
struct FormatInfo {
|
||||
uint32_t format;
|
||||
uint32_t bytes_per_element;
|
||||
uint32_t block_compressed_bytes_per_block;
|
||||
uint32_t render_target_bytes_per_element;
|
||||
bool supported_sampled_texture_format;
|
||||
bool unsigned_integer_texture_format;
|
||||
BufferFormat format;
|
||||
uint32_t bytes_per_element;
|
||||
uint32_t block_compressed_bytes_per_block;
|
||||
uint32_t render_target_bytes_per_element;
|
||||
bool supported_sampled_texture_format;
|
||||
bool unsigned_integer_texture_format;
|
||||
};
|
||||
|
||||
constexpr FormatInfo kFormatInfo[] = {
|
||||
{GpuEnumValue(BufferFormat::k8UNorm), 1, 0, 1, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8SNorm), 0, 0, 1, false, false},
|
||||
{GpuEnumValue(BufferFormat::k8UInt), 1, 0, 1, true, true},
|
||||
{GpuEnumValue(BufferFormat::k16UNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16SNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16UInt), 2, 0, 2, true, true},
|
||||
{GpuEnumValue(BufferFormat::k16SInt), 2, 0, 2, false, false},
|
||||
{GpuEnumValue(BufferFormat::k16Float), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8UNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8SNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8UInt), 2, 0, 2, true, true},
|
||||
{GpuEnumValue(BufferFormat::k8_8SInt), 2, 0, 2, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32UInt), 4, 0, 4, true, true},
|
||||
{GpuEnumValue(BufferFormat::k32SInt), 4, 0, 4, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32Float), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16UNorm), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16SNorm), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16UInt), 4, 0, 4, true, true},
|
||||
{GpuEnumValue(BufferFormat::k16_16SInt), 4, 0, 4, false, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16Float), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k11_11_10Float), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k10_10_10_2UNorm), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k10_10_10_2UInt), 4, 0, 4, true, true},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8UNorm), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8SNorm), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8UInt), 4, 0, 4, true, true},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8SInt), 4, 0, 4, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32UInt), 8, 0, 8, true, true},
|
||||
{GpuEnumValue(BufferFormat::k32_32SInt), 8, 0, 8, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32Float), 8, 0, 8, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16_16_16UNorm), 8, 0, 8, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16_16_16SNorm), 8, 0, 8, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16_16_16UInt), 8, 0, 8, true, true},
|
||||
{GpuEnumValue(BufferFormat::k16_16_16_16SInt), 8, 0, 8, false, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16_16_16Float), 8, 0, 8, true, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32UInt), 12, 0, 12, true, true},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32SInt), 12, 0, 12, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32Float), 12, 0, 12, true, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32_32UInt), 16, 0, 16, true, true},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32_32SInt), 16, 0, 16, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32_32Float), 16, 0, 16, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8Srgb), 1, 0, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8Srgb), 2, 0, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8Srgb), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k9_9_9_5Float), 4, 0, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::k5_6_5UNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k5_5_5_1UNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k4_4_4_4UNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::kFmask8_S4_F4), 1, 0, 1, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc1UNorm), 0, 8, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc1Srgb), 0, 8, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc2UNorm), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc2Srgb), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc3UNorm), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc3Srgb), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc4UNorm), 0, 8, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc4SNorm), 0, 8, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc5UNorm), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc5SNorm), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc6UFloat), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc6SFloat), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc7UNorm), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc7Srgb), 0, 16, 0, true, false},
|
||||
{BufferFormat::k8UNorm, 1, 0, 1, true, false},
|
||||
{BufferFormat::k8SNorm, 0, 0, 1, false, false},
|
||||
{BufferFormat::k8UInt, 1, 0, 1, true, true},
|
||||
{BufferFormat::k16UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16SNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16UInt, 2, 0, 2, true, true},
|
||||
{BufferFormat::k16SInt, 2, 0, 2, false, false},
|
||||
{BufferFormat::k16Float, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8SNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UInt, 2, 0, 2, true, true},
|
||||
{BufferFormat::k8_8SInt, 2, 0, 2, false, false},
|
||||
{BufferFormat::k32UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k32SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k32Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16SNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k16_16SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k16_16Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k11_11_10Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_10_10_2UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_10_10_2UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k8_8_8_8UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k8_8_8_8SNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k8_8_8_8UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k8_8_8_8SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k32_32UInt, 8, 0, 8, true, true},
|
||||
{BufferFormat::k32_32SInt, 8, 0, 8, false, false},
|
||||
{BufferFormat::k32_32Float, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16UNorm, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16SNorm, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16UInt, 8, 0, 8, true, true},
|
||||
{BufferFormat::k16_16_16_16SInt, 8, 0, 8, false, false},
|
||||
{BufferFormat::k16_16_16_16Float, 8, 0, 8, true, false},
|
||||
{BufferFormat::k32_32_32UInt, 12, 0, 12, true, true},
|
||||
{BufferFormat::k32_32_32SInt, 12, 0, 12, false, false},
|
||||
{BufferFormat::k32_32_32Float, 12, 0, 12, true, false},
|
||||
{BufferFormat::k32_32_32_32UInt, 16, 0, 16, true, true},
|
||||
{BufferFormat::k32_32_32_32SInt, 16, 0, 16, false, false},
|
||||
{BufferFormat::k32_32_32_32Float, 16, 0, 16, true, false},
|
||||
{BufferFormat::k8Srgb, 1, 0, 0, true, false},
|
||||
{BufferFormat::k8_8Srgb, 2, 0, 0, true, false},
|
||||
{BufferFormat::k8_8_8_8Srgb, 4, 0, 4, true, false},
|
||||
{BufferFormat::k9_9_9_5Float, 4, 0, 0, true, false},
|
||||
{BufferFormat::k5_6_5UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k5_5_5_1UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k1_5_5_5UNorm, 0, 0, 2, false, false},
|
||||
{BufferFormat::k4_4_4_4UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::kFmask8_S4_F4, 1, 0, 1, true, false},
|
||||
{BufferFormat::kBc1UNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc1Srgb, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc2UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc2Srgb, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc3UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc3Srgb, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc4UNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc4SNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc5UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc5SNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc6UFloat, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc6SFloat, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc7UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc7Srgb, 0, 16, 0, true, false},
|
||||
};
|
||||
|
||||
constexpr uint8_t RenderTargetTypeBit(ChannelType type) {
|
||||
return static_cast<uint8_t>(1u << static_cast<uint32_t>(type));
|
||||
}
|
||||
|
||||
constexpr auto kUNormType = RenderTargetTypeBit(ChannelType::kUNorm);
|
||||
constexpr auto kIntegerTypes =
|
||||
RenderTargetTypeBit(ChannelType::kUInt) | RenderTargetTypeBit(ChannelType::kSInt);
|
||||
constexpr auto kNormalizedIntegerTypes =
|
||||
kUNormType | RenderTargetTypeBit(ChannelType::kSNorm) | kIntegerTypes;
|
||||
|
||||
struct RenderTargetLayoutInfo {
|
||||
ChannelLayout layout;
|
||||
BufferFormat first_linear_format;
|
||||
uint8_t linear_type_mask;
|
||||
uint8_t components;
|
||||
BufferFormat extra_format = BufferFormat::kInvalid;
|
||||
ChannelType extra_type = ChannelType::kUNorm;
|
||||
ChannelOrderSupport order_support = ChannelOrderSupport::kAll;
|
||||
};
|
||||
|
||||
constexpr RenderTargetLayoutInfo kRenderTargetLayouts[] = {
|
||||
{ChannelLayout::k8, BufferFormat::k8UNorm, kNormalizedIntegerTypes, 1, BufferFormat::k8Srgb,
|
||||
ChannelType::kSrgb},
|
||||
{ChannelLayout::k16, BufferFormat::k16UNorm, kNormalizedIntegerTypes, 1, BufferFormat::k16Float,
|
||||
ChannelType::kFloat},
|
||||
{ChannelLayout::k8_8, BufferFormat::k8_8UNorm, kNormalizedIntegerTypes, 2,
|
||||
BufferFormat::k8_8Srgb, ChannelType::kSrgb},
|
||||
{ChannelLayout::k32, BufferFormat::k32UInt, kIntegerTypes, 1, BufferFormat::k32Float,
|
||||
ChannelType::kFloat},
|
||||
{ChannelLayout::k16_16, BufferFormat::k16_16UNorm, kNormalizedIntegerTypes, 2,
|
||||
BufferFormat::k16_16Float, ChannelType::kFloat},
|
||||
{ChannelLayout::k11_11_10, BufferFormat::k11_11_10UNorm, kNormalizedIntegerTypes, 3,
|
||||
BufferFormat::k11_11_10Float, ChannelType::kFloat},
|
||||
{ChannelLayout::k10_11_11, BufferFormat::k10_11_11UNorm, kNormalizedIntegerTypes, 3,
|
||||
BufferFormat::k10_11_11Float, ChannelType::kFloat},
|
||||
{ChannelLayout::k2_10_10_10, BufferFormat::k2_10_10_10UNorm, kNormalizedIntegerTypes, 4},
|
||||
{ChannelLayout::k10_10_10_2, BufferFormat::k10_10_10_2UNorm, kNormalizedIntegerTypes, 4},
|
||||
{ChannelLayout::k8_8_8_8, BufferFormat::k8_8_8_8UNorm, kNormalizedIntegerTypes, 4,
|
||||
BufferFormat::k8_8_8_8Srgb, ChannelType::kSrgb},
|
||||
{ChannelLayout::k32_32, BufferFormat::k32_32UInt, kIntegerTypes, 2, BufferFormat::k32_32Float,
|
||||
ChannelType::kFloat},
|
||||
{ChannelLayout::k16_16_16_16, BufferFormat::k16_16_16_16UNorm, kNormalizedIntegerTypes, 4,
|
||||
BufferFormat::k16_16_16_16Float, ChannelType::kFloat},
|
||||
{ChannelLayout::k32_32_32_32, BufferFormat::k32_32_32_32UInt, kIntegerTypes, 4,
|
||||
BufferFormat::k32_32_32_32Float, ChannelType::kFloat},
|
||||
{ChannelLayout::k5_6_5, BufferFormat::k5_6_5UNorm, kUNormType, 3},
|
||||
{ChannelLayout::k5_5_5_1, BufferFormat::k5_5_5_1UNorm, kUNormType, 4},
|
||||
{ChannelLayout::k1_5_5_5, BufferFormat::k1_5_5_5UNorm, kUNormType, 4},
|
||||
{ChannelLayout::k4_4_4_4, BufferFormat::k4_4_4_4UNorm, kUNormType, 4},
|
||||
{ChannelLayout::k10_10_10_2Float, BufferFormat::kInvalid, 0, 4, BufferFormat::k10_10_10_2Float,
|
||||
ChannelType::kFloat, ChannelOrderSupport::kStandardOnly},
|
||||
};
|
||||
|
||||
const RenderTargetLayoutInfo* FindRenderTargetLayout(ChannelLayout layout) {
|
||||
for (const auto& info: kRenderTargetLayouts) {
|
||||
if (info.layout == layout) {
|
||||
return &info;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
constexpr auto MakeFormatInfoLookup() {
|
||||
constexpr uint32_t kMaxFormat = GpuEnumValue(BufferFormat::kBc7Srgb);
|
||||
constexpr size_t kMaxFormat = static_cast<size_t>(BufferFormat::kBc7Srgb);
|
||||
std::array<const FormatInfo*, kMaxFormat + 1> lookup {};
|
||||
for (const auto& info: kFormatInfo) {
|
||||
lookup[info.format] = &info;
|
||||
lookup[static_cast<size_t>(info.format)] = &info;
|
||||
}
|
||||
return lookup;
|
||||
}
|
||||
|
||||
constexpr auto kFormatInfoLookup = MakeFormatInfoLookup();
|
||||
|
||||
const FormatInfo* FindFormatInfo(uint32_t format) {
|
||||
return format < kFormatInfoLookup.size() ? kFormatInfoLookup[format] : nullptr;
|
||||
const FormatInfo* FindFormatInfo(BufferFormat format) {
|
||||
const auto index = static_cast<size_t>(format);
|
||||
return index < kFormatInfoLookup.size() ? kFormatInfoLookup[index] : nullptr;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
uint32_t NumBytesPerElement(uint32_t format) {
|
||||
RenderTargetFormatEncoding ResolveRenderTargetFormat(ChannelLayout layout, ChannelType type) {
|
||||
const auto* layout_info = FindRenderTargetLayout(layout);
|
||||
const auto raw_type = static_cast<uint32_t>(type);
|
||||
if (layout_info == nullptr || raw_type >= 8u) {
|
||||
return {};
|
||||
}
|
||||
|
||||
auto format = BufferFormat::kInvalid;
|
||||
if (layout_info->extra_format != BufferFormat::kInvalid && type == layout_info->extra_type) {
|
||||
format = layout_info->extra_format;
|
||||
} else if ((layout_info->linear_type_mask & (1u << raw_type)) != 0) {
|
||||
const auto first_type =
|
||||
std::countr_zero(static_cast<uint32_t>(layout_info->linear_type_mask));
|
||||
format = static_cast<BufferFormat>(static_cast<uint32_t>(layout_info->first_linear_format) +
|
||||
raw_type - first_type);
|
||||
}
|
||||
if (format == BufferFormat::kInvalid) {
|
||||
return {};
|
||||
}
|
||||
return {format, layout_info->components, layout_info->order_support};
|
||||
}
|
||||
|
||||
uint32_t NumBytesPerElement(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr ? info->bytes_per_element : 0;
|
||||
}
|
||||
|
||||
uint32_t BlockCompressedBytesPerBlock(uint32_t format) {
|
||||
uint32_t BlockCompressedBytesPerBlock(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr ? info->block_compressed_bytes_per_block : 0;
|
||||
}
|
||||
|
||||
uint32_t RenderTargetBytesPerElement(uint32_t format) {
|
||||
uint32_t RenderTargetBytesPerElement(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr ? info->render_target_bytes_per_element : 0;
|
||||
}
|
||||
|
||||
bool IsSupportedTextureFormat(uint32_t format) {
|
||||
bool IsSupportedTextureFormat(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr && info->supported_sampled_texture_format;
|
||||
}
|
||||
|
||||
bool IsUintTextureFormat(uint32_t format) {
|
||||
bool IsUintTextureFormat(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr && info->unsigned_integer_texture_format;
|
||||
}
|
||||
|
||||
bool IsFmaskTextureFormat(uint32_t format) {
|
||||
return format == GpuEnumValue(BufferFormat::kFmask8_S4_F4);
|
||||
bool IsFmaskTextureFormat(BufferFormat format) {
|
||||
return format == BufferFormat::kFmask8_S4_F4;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::Prospero
|
||||
@@ -1,16 +1,49 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_GUEST_GPU_GPU_FORMAT_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_GUEST_GPU_GPU_FORMAT_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
|
||||
namespace Libs::Graphics::Prospero {
|
||||
|
||||
uint32_t NumBytesPerElement(uint32_t format);
|
||||
uint32_t BlockCompressedBytesPerBlock(uint32_t format);
|
||||
uint32_t RenderTargetBytesPerElement(uint32_t format);
|
||||
bool IsSupportedTextureFormat(uint32_t format);
|
||||
bool IsUintTextureFormat(uint32_t format);
|
||||
bool IsFmaskTextureFormat(uint32_t format);
|
||||
enum class ChannelOrderSupport : uint8_t {
|
||||
kNone,
|
||||
kStandardOnly,
|
||||
kAll,
|
||||
};
|
||||
|
||||
struct RenderTargetFormatEncoding {
|
||||
BufferFormat buffer_format = BufferFormat::kInvalid;
|
||||
uint8_t components = 0;
|
||||
ChannelOrderSupport order_support = ChannelOrderSupport::kNone;
|
||||
|
||||
[[nodiscard]] constexpr bool IsValid() const {
|
||||
return buffer_format != BufferFormat::kInvalid && components >= 1u && components <= 4u &&
|
||||
order_support != ChannelOrderSupport::kNone;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool SupportsOrder(ChannelOrder order) const {
|
||||
switch (order_support) {
|
||||
case ChannelOrderSupport::kStandardOnly: return order == ChannelOrder::kStandard;
|
||||
case ChannelOrderSupport::kAll:
|
||||
switch (order) {
|
||||
case ChannelOrder::kStandard:
|
||||
case ChannelOrder::kAlt:
|
||||
case ChannelOrder::kReversed:
|
||||
case ChannelOrder::kAltReversed: return true;
|
||||
}
|
||||
return false;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
RenderTargetFormatEncoding ResolveRenderTargetFormat(ChannelLayout layout, ChannelType type);
|
||||
uint32_t NumBytesPerElement(BufferFormat format);
|
||||
uint32_t BlockCompressedBytesPerBlock(BufferFormat format);
|
||||
uint32_t RenderTargetBytesPerElement(BufferFormat format);
|
||||
bool IsSupportedTextureFormat(BufferFormat format);
|
||||
bool IsUintTextureFormat(BufferFormat format);
|
||||
bool IsFmaskTextureFormat(BufferFormat format);
|
||||
|
||||
} // namespace Libs::Graphics::Prospero
|
||||
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/renderer/sync.h"
|
||||
#include "graphics/presentation/renderDoc.h"
|
||||
#include "graphics/presentation/videoOut.h"
|
||||
#include "graphics/presentation/window.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
@@ -36,7 +37,7 @@ static thread_local CommandProcessor* g_current_processor = nullptr;
|
||||
static thread_local Pm4Execution* g_current_execution = nullptr;
|
||||
static thread_local bool g_gpu_mutex_owned = false;
|
||||
static thread_local bool g_gpu_thread = false;
|
||||
static thread_local GpuState* g_gpu_state = nullptr;
|
||||
static thread_local GuestGpu* g_gpu_state = nullptr;
|
||||
|
||||
class GpuMutexLock final {
|
||||
public:
|
||||
@@ -59,115 +60,30 @@ private:
|
||||
Common::Mutex& m_mutex;
|
||||
};
|
||||
|
||||
struct OwnedCmdBuffer {
|
||||
OwnedCmdBuffer() = default;
|
||||
explicit OwnedCmdBuffer(const uint32_t* data, uint32_t count) {
|
||||
EXIT_IF(data == nullptr && count != 0);
|
||||
if (count != 0) {
|
||||
m_words.assign(data, data + count);
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] bool Empty() const noexcept { return m_words.empty(); }
|
||||
[[nodiscard]] uint32_t Size() const noexcept { return static_cast<uint32_t>(m_words.size()); }
|
||||
[[nodiscard]] uint32_t* Data() noexcept { return m_words.data(); }
|
||||
|
||||
private:
|
||||
std::vector<uint32_t> m_words;
|
||||
};
|
||||
|
||||
class GpuState {
|
||||
public:
|
||||
static constexpr uint32_t ComputePipeCount = 7;
|
||||
static constexpr uint32_t QueuesPerComputePipe = 8;
|
||||
static constexpr uint32_t ComputeQueueCount = ComputePipeCount * QueuesPerComputePipe;
|
||||
static constexpr uint32_t QueueCount = 1 + ComputeQueueCount;
|
||||
|
||||
explicit GpuState(RenderContext& renderer): m_renderer(renderer) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
m_gfx_cp = std::make_unique<CommandProcessor>(renderer);
|
||||
m_thread = std::jthread(ThreadRun, this);
|
||||
}
|
||||
~GpuState();
|
||||
|
||||
KYTY_CLASS_NO_COPY(GpuState);
|
||||
|
||||
void Submit(uint32_t* cmd_draw_buffer, uint32_t num_draw_dw, uint32_t* cmd_const_buffer,
|
||||
uint32_t num_const_dw, bool trigger_agc_interrupt_on_done);
|
||||
void SubmitCompute(uint32_t queue, uint32_t* cmd_buffer, uint32_t num_dw,
|
||||
bool trigger_agc_interrupt_on_done);
|
||||
void SubmitFlipPreparation(uint64_t request_id);
|
||||
void Done();
|
||||
void Shutdown();
|
||||
[[nodiscard]] bool IsStopping();
|
||||
void SendCommand(Common::UniqueFunction<void>&& command);
|
||||
void SendCommandSync(Common::UniqueFunction<void>&& command);
|
||||
int GetFrameNum();
|
||||
[[nodiscard]] static bool IsGpuThread() noexcept { return g_gpu_thread; }
|
||||
|
||||
private:
|
||||
enum class SubmissionType { Graphics, Compute, FlipPreparation };
|
||||
|
||||
struct Submission {
|
||||
SubmissionType type = SubmissionType::Graphics;
|
||||
uint32_t queue_id = 0;
|
||||
OwnedCmdBuffer commands;
|
||||
OwnedCmdBuffer constant_commands;
|
||||
Pm4Execution command_execution;
|
||||
Pm4Execution constant_execution;
|
||||
bool trigger_agc_interrupt_on_done = false;
|
||||
bool reset_processor = false;
|
||||
bool started = false;
|
||||
bool command_complete = false;
|
||||
bool constant_complete = false;
|
||||
bool blocked = false;
|
||||
uint64_t flip_request_id = 0;
|
||||
};
|
||||
|
||||
void Enqueue(Submission submission);
|
||||
void WaitForIdle();
|
||||
void ProcessCommands();
|
||||
bool Process(Submission& submission);
|
||||
static void ThreadRun(void* data);
|
||||
CommandProcessor& GetProcessor(uint32_t queue_id);
|
||||
|
||||
RenderContext& m_renderer;
|
||||
Common::Mutex m_submission_mutex;
|
||||
Common::Mutex m_queue_mutex;
|
||||
std::mutex m_shutdown_mutex;
|
||||
Common::CondVar m_work_available;
|
||||
Common::CondVar m_idle;
|
||||
std::array<std::deque<Submission>, QueueCount> m_queues;
|
||||
std::deque<Common::UniqueFunction<void>> m_commands;
|
||||
std::atomic_uint32_t m_pending_commands {0};
|
||||
uint32_t m_next_queue = 0;
|
||||
uint32_t m_submission_count = 0;
|
||||
bool m_processing = false;
|
||||
bool m_graphics_done = true;
|
||||
bool m_accepting = true;
|
||||
bool m_stopping = false;
|
||||
bool m_shutdown_complete = false;
|
||||
|
||||
std::unique_ptr<CommandProcessor> m_gfx_cp;
|
||||
std::array<std::unique_ptr<CommandProcessor>, ComputeQueueCount> m_compute_cp;
|
||||
|
||||
uint64_t m_submit_id = 0;
|
||||
std::atomic_int m_done_num = 0;
|
||||
std::jthread m_thread;
|
||||
|
||||
friend class CommandProcessor;
|
||||
};
|
||||
|
||||
static bool GraphicsRunDebugDumpEnabled() {
|
||||
return Config::GraphicsDebugDumpEnabled() &&
|
||||
Config::GetPrintfDirection() != Config::OutputDirection::Silent;
|
||||
}
|
||||
|
||||
GpuState::~GpuState() {
|
||||
GuestGpu::OwnedCmdBuffer::OwnedCmdBuffer(const uint32_t* data, uint32_t count) {
|
||||
EXIT_IF(data == nullptr && count != 0);
|
||||
if (count != 0) {
|
||||
m_words.assign(data, data + count);
|
||||
}
|
||||
}
|
||||
|
||||
GuestGpu::GuestGpu(RenderContext& renderer): m_renderer(renderer) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
GraphicsInitJmpTables();
|
||||
m_gfx_cp = std::make_unique<CommandProcessor>(renderer);
|
||||
m_thread = std::jthread(ThreadRun, this);
|
||||
}
|
||||
|
||||
GuestGpu::~GuestGpu() {
|
||||
Shutdown();
|
||||
}
|
||||
|
||||
void GpuState::Shutdown() {
|
||||
void GuestGpu::Shutdown() {
|
||||
std::lock_guard shutdown_lock(m_shutdown_mutex);
|
||||
if (m_shutdown_complete) {
|
||||
return;
|
||||
@@ -184,12 +100,12 @@ void GpuState::Shutdown() {
|
||||
m_shutdown_complete = true;
|
||||
}
|
||||
|
||||
bool GpuState::IsStopping() {
|
||||
bool GuestGpu::IsStopping() {
|
||||
Common::LockGuard lock(m_queue_mutex);
|
||||
return m_stopping;
|
||||
}
|
||||
|
||||
void GpuState::SendCommand(Common::UniqueFunction<void>&& command) {
|
||||
void GuestGpu::SendCommand(Common::UniqueFunction<void>&& command) {
|
||||
EXIT_IF(!command);
|
||||
if (IsGpuThread()) {
|
||||
command();
|
||||
@@ -202,7 +118,7 @@ void GpuState::SendCommand(Common::UniqueFunction<void>&& command) {
|
||||
m_work_available.Signal();
|
||||
}
|
||||
|
||||
void GpuState::ProcessCommands() {
|
||||
void GuestGpu::ProcessCommands() {
|
||||
EXIT_IF(!IsGpuThread());
|
||||
while (m_pending_commands.load(std::memory_order_acquire) != 0) {
|
||||
Common::UniqueFunction<void> command;
|
||||
@@ -217,7 +133,7 @@ void GpuState::ProcessCommands() {
|
||||
}
|
||||
}
|
||||
|
||||
void GpuState::SendCommandSync(Common::UniqueFunction<void>&& command) {
|
||||
void GuestGpu::SendCommandSync(Common::UniqueFunction<void>&& command) {
|
||||
EXIT_IF(!command);
|
||||
if (IsGpuThread()) {
|
||||
command();
|
||||
@@ -231,8 +147,12 @@ void GpuState::SendCommandSync(Common::UniqueFunction<void>&& command) {
|
||||
done.acquire();
|
||||
}
|
||||
|
||||
void GpuState::Submit(uint32_t* cmd_draw_buffer, uint32_t num_draw_dw, uint32_t* cmd_const_buffer,
|
||||
void GuestGpu::Submit(uint32_t* cmd_draw_buffer, uint32_t num_draw_dw, uint32_t* cmd_const_buffer,
|
||||
uint32_t num_const_dw, bool trigger_agc_interrupt_on_done) {
|
||||
if (num_draw_dw == 0) {
|
||||
return;
|
||||
}
|
||||
EXIT_IF(cmd_draw_buffer == nullptr);
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
Submission submission;
|
||||
submission.type = SubmissionType::Graphics;
|
||||
@@ -245,8 +165,9 @@ void GpuState::Submit(uint32_t* cmd_draw_buffer, uint32_t num_draw_dw, uint32_t*
|
||||
Enqueue(std::move(submission));
|
||||
}
|
||||
|
||||
void GpuState::SubmitCompute(uint32_t queue, uint32_t* cmd_buffer, uint32_t num_dw,
|
||||
void GuestGpu::SubmitCompute(uint32_t queue, uint32_t* cmd_buffer, uint32_t num_dw,
|
||||
bool trigger_agc_interrupt_on_done) {
|
||||
EXIT_IF(cmd_buffer == nullptr || num_dw == 0);
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
|
||||
constexpr uint32_t compute_queue_base = 0x20u;
|
||||
@@ -262,7 +183,7 @@ void GpuState::SubmitCompute(uint32_t queue, uint32_t* cmd_buffer, uint32_t num_
|
||||
Enqueue(std::move(submission));
|
||||
}
|
||||
|
||||
void GpuState::SubmitFlipPreparation(uint64_t request_id) {
|
||||
void GuestGpu::SubmitFlipPreparation(uint64_t request_id) {
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
Submission submission;
|
||||
submission.type = SubmissionType::FlipPreparation;
|
||||
@@ -273,20 +194,26 @@ void GpuState::SubmitFlipPreparation(uint64_t request_id) {
|
||||
Enqueue(std::move(submission));
|
||||
}
|
||||
|
||||
void GpuState::Done() {
|
||||
void GuestGpu::Done() {
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
if (!IsGpuThread()) {
|
||||
WaitForIdle();
|
||||
}
|
||||
if (RenderDocCaptureInProgress()) {
|
||||
SendCommandSync([this] {
|
||||
Common::LockGuard render_lock(m_renderer.GetMutex());
|
||||
RenderDocEndCapture();
|
||||
});
|
||||
}
|
||||
m_graphics_done = true;
|
||||
m_done_num++;
|
||||
}
|
||||
|
||||
int GpuState::GetFrameNum() {
|
||||
int GuestGpu::GetFrameNum() const {
|
||||
return m_done_num;
|
||||
}
|
||||
|
||||
CommandProcessor& GpuState::GetProcessor(uint32_t queue_id) {
|
||||
CommandProcessor& GuestGpu::GetProcessor(uint32_t queue_id) {
|
||||
EXIT_IF(queue_id >= QueueCount);
|
||||
if (queue_id == 0) {
|
||||
return *m_gfx_cp;
|
||||
@@ -374,6 +301,12 @@ void CommandProcessor::WaitDeDiff(uint32_t diff) {
|
||||
}
|
||||
}
|
||||
|
||||
void CommandProcessor::WaitForRewind(bool valid) {
|
||||
if (!valid) {
|
||||
SuspendPm4();
|
||||
}
|
||||
}
|
||||
|
||||
void CommandProcessor::IncrementDe() {
|
||||
m_de_count++;
|
||||
}
|
||||
@@ -473,7 +406,6 @@ void CommandProcessor::DmaData(uint8_t engine, uint8_t dst_sel, uint8_t dst_cach
|
||||
if (num_bytes == 0) {
|
||||
return;
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED((num_bytes & 3u) != 0);
|
||||
EXIT_NOT_IMPLEMENTED(dst_cache_policy > 3);
|
||||
EXIT_NOT_IMPLEMENTED(src_cache_policy > 3);
|
||||
EXIT_NOT_IMPLEMENTED(wait_for_previous > 1);
|
||||
@@ -490,6 +422,13 @@ void CommandProcessor::DmaData(uint8_t engine, uint8_t dst_sel, uint8_t dst_cach
|
||||
default: return false;
|
||||
}
|
||||
};
|
||||
if (dst_sel == 2) {
|
||||
// kNowhere discards the GL2 prefetch destination without a guest-visible write.
|
||||
if (src_sel != 3) {
|
||||
EXIT("unsupported dmaData nowhere source selector 0x%02" PRIx8 "\n", src_sel);
|
||||
}
|
||||
return;
|
||||
}
|
||||
bool dst_gds = false;
|
||||
if (!decode_gds(dst_sel, dst_gds)) {
|
||||
EXIT("unsupported dmaData destination selector 0x%02" PRIx8 "\n", dst_sel);
|
||||
@@ -512,7 +451,7 @@ void CommandProcessor::DmaData(uint8_t engine, uint8_t dst_sel, uint8_t dst_cach
|
||||
dst_gds, src_gds);
|
||||
}
|
||||
|
||||
void GpuState::Enqueue(Submission submission) {
|
||||
void GuestGpu::Enqueue(Submission submission) {
|
||||
EXIT_IF(submission.queue_id >= QueueCount);
|
||||
Common::LockGuard lock(m_queue_mutex);
|
||||
EXIT_IF(!m_accepting);
|
||||
@@ -521,15 +460,15 @@ void GpuState::Enqueue(Submission submission) {
|
||||
m_work_available.Signal();
|
||||
}
|
||||
|
||||
void GpuState::WaitForIdle() {
|
||||
void GuestGpu::WaitForIdle() {
|
||||
Common::LockGuard lock(m_queue_mutex);
|
||||
while (m_processing || !m_commands.empty() || m_submission_count != 0) {
|
||||
m_idle.Wait(&m_queue_mutex);
|
||||
}
|
||||
}
|
||||
|
||||
void GpuState::ThreadRun(void* data) {
|
||||
auto* gpu = static_cast<GpuState*>(data);
|
||||
void GuestGpu::ThreadRun(void* data) {
|
||||
auto* gpu = static_cast<GuestGpu*>(data);
|
||||
EXIT_IF(gpu == nullptr);
|
||||
KYTY_PROFILER_THREAD("Thread_Gpu");
|
||||
g_gpu_thread = true;
|
||||
@@ -625,9 +564,13 @@ void GpuState::ThreadRun(void* data) {
|
||||
}
|
||||
}
|
||||
|
||||
bool GpuState::Process(Submission& submission) {
|
||||
auto& cp = GetProcessor(submission.queue_id);
|
||||
bool GuestGpu::Process(Submission& submission) {
|
||||
const bool first_slice = !submission.started;
|
||||
if (first_slice && RenderDocCaptureRequested()) {
|
||||
Common::LockGuard render_lock(m_renderer.GetMutex());
|
||||
RenderDocStartCapture();
|
||||
}
|
||||
auto& cp = GetProcessor(submission.queue_id);
|
||||
|
||||
if (first_slice && submission.reset_processor) {
|
||||
cp.Reset();
|
||||
@@ -1385,9 +1328,14 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
case 0x00:
|
||||
switch (eop_event_type) {
|
||||
case 0x04:
|
||||
if (event_index == 0x05) {
|
||||
write64(false);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 0x14:
|
||||
case 0x28:
|
||||
if ((eop_event_type == 0x04 && event_index == 0x05) ||
|
||||
(eop_event_type == 0x28 && event_index == 0x00)) {
|
||||
if (event_index == 0x00) {
|
||||
write64(false);
|
||||
return;
|
||||
}
|
||||
@@ -1658,57 +1606,8 @@ void CommandProcessor::SynchronizeGpu() {
|
||||
GetScheduler().FinishCurrent();
|
||||
}
|
||||
|
||||
Gpu::Gpu(RenderContext& renderer) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
GraphicsInitJmpTables();
|
||||
m_state = std::make_unique<GpuState>(renderer);
|
||||
}
|
||||
|
||||
Gpu::~Gpu() = default;
|
||||
|
||||
void Gpu::Shutdown() {
|
||||
m_state->Shutdown();
|
||||
}
|
||||
|
||||
bool Gpu::IsStopping() {
|
||||
return m_state->IsStopping();
|
||||
}
|
||||
|
||||
void Gpu::SendCommand(Common::UniqueFunction<void>&& command) {
|
||||
m_state->SendCommand(std::move(command));
|
||||
}
|
||||
|
||||
void Gpu::SendCommandSync(Common::UniqueFunction<void>&& command) {
|
||||
m_state->SendCommandSync(std::move(command));
|
||||
}
|
||||
|
||||
void Gpu::Submit(uint32_t* draw_commands, uint32_t draw_size_dw, uint32_t* constant_commands,
|
||||
uint32_t constant_size_dw, bool trigger_agc_interrupt_on_done) {
|
||||
EXIT_IF(draw_commands == nullptr || draw_size_dw == 0);
|
||||
m_state->Submit(draw_commands, draw_size_dw, constant_commands, constant_size_dw,
|
||||
trigger_agc_interrupt_on_done);
|
||||
}
|
||||
|
||||
void Gpu::SubmitCompute(uint32_t queue, uint32_t* commands, uint32_t size_dw,
|
||||
bool trigger_agc_interrupt_on_done) {
|
||||
EXIT_IF(commands == nullptr || size_dw == 0);
|
||||
m_state->SubmitCompute(queue, commands, size_dw, trigger_agc_interrupt_on_done);
|
||||
}
|
||||
|
||||
void Gpu::SubmitFlipPreparation(uint64_t request_id) {
|
||||
m_state->SubmitFlipPreparation(request_id);
|
||||
}
|
||||
|
||||
void Gpu::Done() {
|
||||
m_state->Done();
|
||||
}
|
||||
|
||||
int Gpu::GetFrameNum() const {
|
||||
return m_state->GetFrameNum();
|
||||
}
|
||||
|
||||
bool Gpu::IsGpuThread() noexcept {
|
||||
return GpuState::IsGpuThread();
|
||||
bool GuestGpu::IsGpuThread() noexcept {
|
||||
return g_gpu_thread;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -3,20 +3,28 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/threads.h"
|
||||
#include "common/uniqueFunction.h"
|
||||
#include "graphics/guest_gpu/command_processor/commandProcessor.h"
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cstdint>
|
||||
#include <deque>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class GpuState;
|
||||
class RenderContext;
|
||||
|
||||
class Gpu final {
|
||||
class GuestGpu final {
|
||||
public:
|
||||
explicit Gpu(RenderContext& renderer);
|
||||
~Gpu();
|
||||
KYTY_CLASS_NO_COPY(Gpu);
|
||||
explicit GuestGpu(RenderContext& renderer);
|
||||
~GuestGpu();
|
||||
KYTY_CLASS_NO_COPY(GuestGpu);
|
||||
|
||||
void Shutdown();
|
||||
[[nodiscard]] bool IsStopping();
|
||||
@@ -34,7 +42,76 @@ public:
|
||||
[[nodiscard]] static bool IsGpuThread() noexcept;
|
||||
|
||||
private:
|
||||
std::unique_ptr<GpuState> m_state;
|
||||
static constexpr uint32_t ComputePipeCount = 7;
|
||||
static constexpr uint32_t QueuesPerComputePipe = 8;
|
||||
static constexpr uint32_t ComputeQueueCount = ComputePipeCount * QueuesPerComputePipe;
|
||||
static constexpr uint32_t QueueCount = 1 + ComputeQueueCount;
|
||||
|
||||
class OwnedCmdBuffer {
|
||||
public:
|
||||
OwnedCmdBuffer() = default;
|
||||
explicit OwnedCmdBuffer(const uint32_t* data, uint32_t count);
|
||||
|
||||
[[nodiscard]] bool Empty() const noexcept { return m_words.empty(); }
|
||||
[[nodiscard]] uint32_t Size() const noexcept {
|
||||
return static_cast<uint32_t>(m_words.size());
|
||||
}
|
||||
[[nodiscard]] uint32_t* Data() noexcept { return m_words.data(); }
|
||||
|
||||
private:
|
||||
std::vector<uint32_t> m_words;
|
||||
};
|
||||
|
||||
enum class SubmissionType { Graphics, Compute, FlipPreparation };
|
||||
|
||||
struct Submission {
|
||||
SubmissionType type = SubmissionType::Graphics;
|
||||
uint32_t queue_id = 0;
|
||||
OwnedCmdBuffer commands;
|
||||
OwnedCmdBuffer constant_commands;
|
||||
Pm4Execution command_execution;
|
||||
Pm4Execution constant_execution;
|
||||
bool trigger_agc_interrupt_on_done = false;
|
||||
bool reset_processor = false;
|
||||
bool started = false;
|
||||
bool command_complete = false;
|
||||
bool constant_complete = false;
|
||||
bool blocked = false;
|
||||
uint64_t flip_request_id = 0;
|
||||
};
|
||||
|
||||
void Enqueue(Submission submission);
|
||||
void WaitForIdle();
|
||||
void ProcessCommands();
|
||||
bool Process(Submission& submission);
|
||||
static void ThreadRun(void* data);
|
||||
CommandProcessor& GetProcessor(uint32_t queue_id);
|
||||
|
||||
RenderContext& m_renderer;
|
||||
Common::Mutex m_submission_mutex;
|
||||
Common::Mutex m_queue_mutex;
|
||||
std::mutex m_shutdown_mutex;
|
||||
Common::CondVar m_work_available;
|
||||
Common::CondVar m_idle;
|
||||
std::array<std::deque<Submission>, QueueCount> m_queues;
|
||||
std::deque<Common::UniqueFunction<void>> m_commands;
|
||||
std::atomic_uint32_t m_pending_commands {0};
|
||||
uint32_t m_next_queue = 0;
|
||||
uint32_t m_submission_count = 0;
|
||||
bool m_processing = false;
|
||||
bool m_graphics_done = true;
|
||||
bool m_accepting = true;
|
||||
bool m_stopping = false;
|
||||
bool m_shutdown_complete = false;
|
||||
|
||||
std::unique_ptr<CommandProcessor> m_gfx_cp;
|
||||
std::array<std::unique_ptr<CommandProcessor>, ComputeQueueCount> m_compute_cp;
|
||||
|
||||
uint64_t m_submit_id = 0;
|
||||
std::atomic_int m_done_num = 0;
|
||||
std::jthread m_thread;
|
||||
|
||||
friend class CommandProcessor;
|
||||
};
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -29,27 +29,27 @@ struct ColorView {
|
||||
struct ColorInfo {
|
||||
bool fmask_compression_enable = false;
|
||||
// uint32_t fmask_compression_mode = 0;
|
||||
bool fmask_data_compression_disable = false;
|
||||
bool fmask_one_frag_mode = false;
|
||||
bool cmask_fast_clear_enable = false;
|
||||
bool dcc_compression_enable = false;
|
||||
bool blend_clamp = false;
|
||||
bool blend_bypass = false;
|
||||
bool round_mode = false;
|
||||
uint32_t cmask_is_linear = 0;
|
||||
uint32_t cmask_addr_type = 0;
|
||||
bool alt_tile_mode = false;
|
||||
uint32_t format = 0;
|
||||
uint32_t channel_type = 0;
|
||||
uint32_t channel_order = 0;
|
||||
bool fmask_data_compression_disable = false;
|
||||
bool fmask_one_frag_mode = false;
|
||||
bool cmask_fast_clear_enable = false;
|
||||
bool dcc_compression_enable = false;
|
||||
bool blend_clamp = false;
|
||||
bool blend_bypass = false;
|
||||
bool round_mode = false;
|
||||
uint32_t cmask_is_linear = 0;
|
||||
uint32_t cmask_addr_type = 0;
|
||||
bool alt_tile_mode = false;
|
||||
Prospero::ChannelLayout format = Prospero::ChannelLayout::kInvalid;
|
||||
Prospero::ChannelType channel_type = Prospero::ChannelType::kUNorm;
|
||||
Prospero::ChannelOrder channel_order = Prospero::ChannelOrder::kStandard;
|
||||
};
|
||||
|
||||
struct ColorAttrib {
|
||||
bool force_dest_alpha_to_one = false;
|
||||
uint32_t tile_mode = 0;
|
||||
uint32_t fmask_tile_mode = 0;
|
||||
uint32_t num_samples = 0;
|
||||
uint32_t num_fragments = 0;
|
||||
bool force_dest_alpha_to_one = false;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
Prospero::TileMode fmask_tile_mode = Prospero::TileMode::kLinear;
|
||||
uint32_t num_samples = 0;
|
||||
uint32_t num_fragments = 0;
|
||||
};
|
||||
|
||||
struct ColorAttrib2 {
|
||||
@@ -59,11 +59,11 @@ struct ColorAttrib2 {
|
||||
};
|
||||
|
||||
struct ColorAttrib3 {
|
||||
uint32_t depth = 0;
|
||||
uint32_t tile_mode = 0;
|
||||
uint32_t dimension = 0;
|
||||
bool cmask_pipe_aligned = false;
|
||||
bool dcc_pipe_aligned = false;
|
||||
uint32_t depth = 0;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
uint32_t dimension = 0;
|
||||
bool cmask_pipe_aligned = false;
|
||||
bool dcc_pipe_aligned = false;
|
||||
};
|
||||
|
||||
struct ColorDccControl {
|
||||
@@ -132,7 +132,7 @@ struct RenderTarget {
|
||||
};
|
||||
|
||||
struct DepthZInfo {
|
||||
uint32_t format = 0;
|
||||
Prospero::DepthFormat format = Prospero::DepthFormat::kInvalid;
|
||||
uint32_t num_samples = 0;
|
||||
Prospero::TextureCompatiblePlaneCompression texture_compatibility =
|
||||
Prospero::TextureCompatiblePlaneCompression::kDisable;
|
||||
@@ -144,16 +144,16 @@ struct DepthZInfo {
|
||||
|
||||
[[nodiscard]] static DepthZInfo Decode(uint32_t value) {
|
||||
DepthZInfo info;
|
||||
info.format = value & 0x3u;
|
||||
info.format = static_cast<Prospero::DepthFormat>(value & 0x3u);
|
||||
info.num_samples = (value >> 2u) & 0x3u;
|
||||
info.texture_compatibility = static_cast<Prospero::TextureCompatiblePlaneCompression>(
|
||||
value & Prospero::GpuEnumValue(Prospero::TextureCompatiblePlaneCompression::kBitMask));
|
||||
value & static_cast<uint32_t>(Prospero::TextureCompatiblePlaneCompression::kBitMask));
|
||||
info.partially_resident = (value & 0x00001000u) != 0;
|
||||
info.max_mip_level = static_cast<uint8_t>((value >> 16u) & 0x0fu);
|
||||
info.expclear_enabled = (value & 0x08000000u) != 0;
|
||||
info.htile_acceleration = (value & 0x20000000u) != 0;
|
||||
info.z_compare_base = static_cast<Prospero::ZCompareBase>(
|
||||
value & Prospero::GpuEnumValue(Prospero::ZCompareBase::kBitMask));
|
||||
value & static_cast<uint32_t>(Prospero::ZCompareBase::kBitMask));
|
||||
return info;
|
||||
}
|
||||
|
||||
@@ -167,7 +167,7 @@ struct DepthZInfo {
|
||||
};
|
||||
|
||||
struct DepthStencilInfo {
|
||||
uint32_t format = 0;
|
||||
Prospero::StencilFormat format = Prospero::StencilFormat::kInvalid;
|
||||
Prospero::TextureCompatibleStencil texture_compatibility =
|
||||
Prospero::TextureCompatibleStencil::kDisable;
|
||||
bool expclear_enabled = false;
|
||||
@@ -176,9 +176,9 @@ struct DepthStencilInfo {
|
||||
|
||||
[[nodiscard]] static DepthStencilInfo Decode(uint32_t value) {
|
||||
DepthStencilInfo info;
|
||||
info.format = value & 0x1u;
|
||||
info.format = static_cast<Prospero::StencilFormat>(value & 0x1u);
|
||||
info.texture_compatibility = static_cast<Prospero::TextureCompatibleStencil>(
|
||||
value & Prospero::GpuEnumValue(Prospero::TextureCompatibleStencil::kBitMask));
|
||||
value & static_cast<uint32_t>(Prospero::TextureCompatibleStencil::kBitMask));
|
||||
info.partially_resident = (value & 0x00001000u) != 0;
|
||||
info.expclear_enabled = (value & 0x08000000u) != 0;
|
||||
info.htile_stencil_disabled = (value & 0x20000000u) != 0;
|
||||
@@ -295,10 +295,7 @@ struct ClipControl {
|
||||
bool linear_attribute_clip_enable = false;
|
||||
bool force_viewport_index_from_vs_enable = false;
|
||||
|
||||
[[nodiscard]] bool IsZClipModeRepresentable() const {
|
||||
return min_z_clip_disable == max_z_clip_disable;
|
||||
}
|
||||
[[nodiscard]] bool IsZClipEnabled() const { return !min_z_clip_disable; }
|
||||
[[nodiscard]] bool IsZClipEnabled() const { return !min_z_clip_disable && !max_z_clip_disable; }
|
||||
};
|
||||
|
||||
struct DepthControl {
|
||||
@@ -941,8 +938,10 @@ public:
|
||||
[[nodiscard]] uint8_t GetStencilClearValue() const { return m_stencil_clear_value; }
|
||||
void SetStencilClearValue(uint8_t clear_value) { m_stencil_clear_value = clear_value; }
|
||||
|
||||
[[nodiscard]] float GetLineWidth() const { return m_line_width; }
|
||||
void SetLineWidth(float width) { m_line_width = width; }
|
||||
[[nodiscard]] float GetLineWidth() const { return m_line_width; }
|
||||
void SetLineWidth(float width) { m_line_width = width; }
|
||||
[[nodiscard]] uint32_t GetPrimitiveResetIndex() const { return m_primitive_reset_index; }
|
||||
void SetPrimitiveResetIndex(uint32_t index) { m_primitive_reset_index = index; }
|
||||
|
||||
[[nodiscard]] const ShaderRegisters& GetShaderRegisters() const { return m_sh_regs; }
|
||||
|
||||
@@ -987,7 +986,8 @@ public:
|
||||
void SetScShaderControl(uint32_t value) { m_sh_regs.m_paScShaderControl = value; }
|
||||
|
||||
private:
|
||||
float m_line_width = 1.0f;
|
||||
float m_line_width = 1.0f;
|
||||
uint32_t m_primitive_reset_index = 0xffffffffu;
|
||||
|
||||
BlendControl m_blend_control[8];
|
||||
BlendColor m_blend_color;
|
||||
@@ -1029,12 +1029,14 @@ public:
|
||||
|
||||
void Reset() { *this = UserConfig(); }
|
||||
|
||||
void SetPrimitiveType(uint32_t prim_type) { m_prim_type = prim_type; }
|
||||
[[nodiscard]] uint32_t GetPrimType() const { return m_prim_type; }
|
||||
void SetPrimitiveType(Prospero::PrimitiveType prim_type) { m_prim_type = prim_type; }
|
||||
[[nodiscard]] Prospero::PrimitiveType GetPrimType() const { return m_prim_type; }
|
||||
void SetIndexOffset(uint32_t index_offset) { m_index_offset = index_offset; }
|
||||
[[nodiscard]] uint32_t GetIndexOffset() const { return m_index_offset; }
|
||||
void SetObjectId(uint32_t object_id) { m_object_id = object_id; }
|
||||
[[nodiscard]] uint32_t GetObjectId() const { return m_object_id; }
|
||||
void SetPrimitiveResetControl(uint32_t control) { m_primitive_reset_control = control; }
|
||||
[[nodiscard]] uint32_t GetPrimitiveResetControl() const { return m_primitive_reset_control; }
|
||||
|
||||
[[nodiscard]] const GeControl& GetGeControl() const { return m_ge_cntl; }
|
||||
void SetGeControl(const GeControl& control) { m_ge_cntl = control; }
|
||||
@@ -1049,9 +1051,10 @@ public:
|
||||
void SetGdsOaAddress(uint32_t value) { m_gds_oa.counters[m_gds_oa.GetIndex()].address = value; }
|
||||
|
||||
private:
|
||||
uint32_t m_prim_type = 0;
|
||||
uint32_t m_index_offset = 0;
|
||||
uint32_t m_object_id = 0;
|
||||
Prospero::PrimitiveType m_prim_type = Prospero::PrimitiveType::kNone;
|
||||
uint32_t m_index_offset = 0;
|
||||
uint32_t m_object_id = 0;
|
||||
uint32_t m_primitive_reset_control = 0;
|
||||
|
||||
GeControl m_ge_cntl;
|
||||
GeUserVgprEn m_ge_user_vgpr_en;
|
||||
|
||||
@@ -372,6 +372,7 @@ constexpr uint32_t PA_CL_UCP_0_X = 0x16F;
|
||||
constexpr uint32_t PA_CL_UCP_0_Y = 0x170;
|
||||
constexpr uint32_t PA_CL_UCP_0_Z = 0x171;
|
||||
constexpr uint32_t PA_CL_UCP_0_W = 0x172;
|
||||
constexpr uint32_t PA_CL_UCP_5_W = 0x186;
|
||||
constexpr uint32_t SPI_PS_INPUT_CNTL_0 = 0x191;
|
||||
constexpr uint32_t SPI_PS_INPUT_CNTL_31 = 0x1B0;
|
||||
constexpr uint32_t SPI_VS_OUT_CONFIG = 0x1B1;
|
||||
@@ -1047,6 +1048,7 @@ constexpr uint32_t GE_USER_VGPR1 = 0x25C;
|
||||
constexpr uint32_t GE_USER_VGPR2 = 0x25D;
|
||||
constexpr uint32_t GE_USER_VGPR3 = 0x25E;
|
||||
constexpr uint32_t GE_STEREO_CNTL = 0x25F;
|
||||
constexpr uint32_t GE_PC_ALLOC = 0x260;
|
||||
|
||||
constexpr uint32_t GE_USER_VGPR_EN = 0x262;
|
||||
constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR1_SHIFT = 0;
|
||||
|
||||
@@ -265,7 +265,7 @@ static bool GetMipTailLayout(const TileBlockLayout& block, MipTailLayout& out) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool TileGetTextureElementLayout(uint32_t format, TileTextureElementLayout& out) {
|
||||
bool TileGetTextureElementLayout(Prospero::BufferFormat format, TileTextureElementLayout& out) {
|
||||
if (const auto bytes = Prospero::NumBytesPerElement(format); std::has_single_bit(bytes)) {
|
||||
out = {bytes, 1, 1};
|
||||
return true;
|
||||
@@ -277,10 +277,10 @@ bool TileGetTextureElementLayout(uint32_t format, TileTextureElementLayout& out)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool TileGetTextureBlockLayout(uint32_t format, uint32_t tile, bool volume,
|
||||
bool TileGetTextureBlockLayout(Prospero::BufferFormat format, Prospero::TileMode tile, bool volume,
|
||||
TileTextureBlockLayout& out) {
|
||||
TileBlockFamily family = TileBlockFamily::Count;
|
||||
switch (static_cast<Prospero::TileMode>(tile)) {
|
||||
switch (tile) {
|
||||
case Prospero::TileMode::kStandard256B:
|
||||
if (!volume) family = TileBlockFamily::Standard256B;
|
||||
break;
|
||||
@@ -1130,15 +1130,18 @@ static bool TileGetHtileSize(uint32_t width, uint32_t height, TileSizeAlign& hti
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TileGetDepthSize(uint32_t width, uint32_t height, uint32_t pitch, uint32_t z_format,
|
||||
uint32_t stencil_format, bool htile, TileSizeAlign& stencil_size,
|
||||
TileSizeAlign& htile_size, TileSizeAlign& depth_size,
|
||||
uint32_t num_fragments_log2) {
|
||||
bool TileGetDepthSize(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
Prospero::DepthFormat z_format, Prospero::StencilFormat stencil_format,
|
||||
bool htile, TileSizeAlign& stencil_size, TileSizeAlign& htile_size,
|
||||
TileSizeAlign& depth_size, uint32_t num_fragments_log2) {
|
||||
EXIT_IF(pitch != 0);
|
||||
// Prospero derives uncompressed depth/stencil as independent 64 KiB block surfaces.
|
||||
if (width > 0 && width <= 16384 && height > 0 && height <= 16384 &&
|
||||
(z_format == 1 || z_format == 3) && stencil_format <= 1 && num_fragments_log2 <= 3) {
|
||||
const uint32_t depth_bytes = z_format == 1 ? 2u : 4u;
|
||||
(z_format == Prospero::DepthFormat::kZ16 || z_format == Prospero::DepthFormat::kZ32F) &&
|
||||
(stencil_format == Prospero::StencilFormat::kInvalid ||
|
||||
stencil_format == Prospero::StencilFormat::k8UInt) &&
|
||||
num_fragments_log2 <= 3) {
|
||||
const uint32_t depth_bytes = z_format == Prospero::DepthFormat::kZ16 ? 2u : 4u;
|
||||
uint32_t depth_block_width = 0;
|
||||
uint32_t depth_block_height = 0;
|
||||
uint32_t stencil_block_width = 0;
|
||||
@@ -1146,7 +1149,7 @@ bool TileGetDepthSize(uint32_t width, uint32_t height, uint32_t pitch, uint32_t
|
||||
const bool valid_blocks =
|
||||
Gen5Msaa64KBBlockSizeFromElementBytes(depth_bytes, num_fragments_log2,
|
||||
&depth_block_width, &depth_block_height) &&
|
||||
(stencil_format == 0 ||
|
||||
(stencil_format == Prospero::StencilFormat::kInvalid ||
|
||||
Gen5Msaa64KBBlockSizeFromElementBytes(1, num_fragments_log2, &stencil_block_width,
|
||||
&stencil_block_height));
|
||||
const uint32_t fragments = 1u << num_fragments_log2;
|
||||
@@ -1155,7 +1158,7 @@ bool TileGetDepthSize(uint32_t width, uint32_t height, uint32_t pitch, uint32_t
|
||||
AlignUp(height, depth_block_height) * depth_bytes * fragments
|
||||
: 0;
|
||||
const uint64_t stencil_bytes_total =
|
||||
stencil_format == 1 && valid_blocks
|
||||
stencil_format == Prospero::StencilFormat::k8UInt && valid_blocks
|
||||
? static_cast<uint64_t>(AlignUp(width, stencil_block_width)) *
|
||||
AlignUp(height, stencil_block_height) * fragments
|
||||
: 0;
|
||||
@@ -1163,7 +1166,7 @@ bool TileGetDepthSize(uint32_t width, uint32_t height, uint32_t pitch, uint32_t
|
||||
const bool htile_valid = !htile || TileGetHtileSize(width, height, calculated_htile);
|
||||
if (depth_bytes_total <= UINT32_MAX && stencil_bytes_total <= UINT32_MAX && htile_valid) {
|
||||
depth_size = {static_cast<uint32_t>(depth_bytes_total), 65536};
|
||||
stencil_size = stencil_format == 1
|
||||
stencil_size = stencil_format == Prospero::StencilFormat::k8UInt
|
||||
? TileSizeAlign {static_cast<uint32_t>(stencil_bytes_total), 65536}
|
||||
: TileSizeAlign {};
|
||||
htile_size = calculated_htile;
|
||||
@@ -1236,31 +1239,29 @@ bool TileGetRenderTargetMipLayout(uint32_t width, uint32_t height, uint32_t pitc
|
||||
if (levels > max_levels) {
|
||||
return false;
|
||||
}
|
||||
uint32_t format = 0;
|
||||
auto format = Prospero::BufferFormat::kInvalid;
|
||||
switch (bytes_per_element) {
|
||||
case 1: format = Prospero::GpuEnumValue(Prospero::BufferFormat::k8UNorm); break;
|
||||
case 2: format = Prospero::GpuEnumValue(Prospero::BufferFormat::k16UNorm); break;
|
||||
case 4: format = Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float); break;
|
||||
case 8: format = Prospero::GpuEnumValue(Prospero::BufferFormat::k16_16_16_16Float); break;
|
||||
case 16: format = Prospero::GpuEnumValue(Prospero::BufferFormat::k32_32_32_32Float); break;
|
||||
case 1: format = Prospero::BufferFormat::k8UNorm; break;
|
||||
case 2: format = Prospero::BufferFormat::k16UNorm; break;
|
||||
case 4: format = Prospero::BufferFormat::k32Float; break;
|
||||
case 8: format = Prospero::BufferFormat::k16_16_16_16Float; break;
|
||||
case 16: format = Prospero::BufferFormat::k32_32_32_32Float; break;
|
||||
default: return false;
|
||||
}
|
||||
TileGetTextureSize(format, width, height, levels,
|
||||
Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget), &total_size,
|
||||
level_sizes, padded_size);
|
||||
TileGetTextureSize(format, width, height, levels, Prospero::TileMode::kRenderTarget,
|
||||
&total_size, level_sizes, padded_size);
|
||||
return total_size.size != 0 && total_size.align == 65536;
|
||||
}
|
||||
|
||||
void TileGetTextureSize(uint32_t format, uint32_t width, uint32_t height, uint32_t levels,
|
||||
uint32_t tile, TileSizeAlign* total_size, TileSizeOffset* level_sizes,
|
||||
TilePaddedSize* padded_size) {
|
||||
void TileGetTextureSize(Prospero::BufferFormat format, uint32_t width, uint32_t height,
|
||||
uint32_t levels, Prospero::TileMode tile, TileSizeAlign* total_size,
|
||||
TileSizeOffset* level_sizes, TilePaddedSize* padded_size) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_IF(levels == 0 || levels > 16);
|
||||
|
||||
TileTextureElementLayout element {};
|
||||
if (static_cast<Prospero::TileMode>(tile) == Prospero::TileMode::kLinear &&
|
||||
TileGetTextureElementLayout(format, element)) {
|
||||
if (tile == Prospero::TileMode::kLinear && TileGetTextureElementLayout(format, element)) {
|
||||
uint32_t mip_pitch[16] {};
|
||||
uint32_t mip_height[16] {};
|
||||
uint32_t mip_size[16] {};
|
||||
@@ -1302,26 +1303,27 @@ void TileGetTextureSize(uint32_t format, uint32_t width, uint32_t height, uint32
|
||||
}
|
||||
if (total_size != nullptr && total_size->size == 0) {
|
||||
std::vector<std::string> list;
|
||||
list.push_back(fmt::format("format = {}", format));
|
||||
list.push_back(fmt::format("format = {}", static_cast<uint32_t>(format)));
|
||||
list.push_back(fmt::format("width = {}", width));
|
||||
list.push_back(fmt::format("height = {}", height));
|
||||
list.push_back(fmt::format("levels = {}", levels));
|
||||
list.push_back(fmt::format("tile = {}", tile));
|
||||
list.push_back(fmt::format("tile = {}", static_cast<uint32_t>(tile)));
|
||||
EXIT("unknown format:\n%s\n", Common::Concat(list, '\n').c_str());
|
||||
}
|
||||
}
|
||||
|
||||
void TileGetTextureTotalSize(uint32_t format, uint32_t width, uint32_t height, uint32_t depth,
|
||||
uint32_t levels, uint32_t tile, bool volume_texture,
|
||||
TileSizeAlign& total_size) {
|
||||
void TileGetTextureTotalSize(Prospero::BufferFormat format, uint32_t width, uint32_t height,
|
||||
uint32_t depth, uint32_t levels, Prospero::TileMode tile,
|
||||
bool volume_texture, TileSizeAlign& total_size) {
|
||||
EXIT_NOT_IMPLEMENTED(depth == 0);
|
||||
if (volume_texture && static_cast<Prospero::TileMode>(tile) != Prospero::TileMode::kLinear) {
|
||||
if (volume_texture && tile != Prospero::TileMode::kLinear) {
|
||||
TileSurfaceLayout layout {};
|
||||
const TileSurfaceDescription description {
|
||||
format, tile, TileSurfaceDimension::Dim3D, width, height, depth, levels, 1};
|
||||
if (!TileGetTiledTextureLayout(description, layout)) {
|
||||
EXIT("unsupported 3D texture layout: format=%u tile=%u extent=%ux%ux%u levels=%u\n",
|
||||
format, tile, width, height, depth, levels);
|
||||
static_cast<uint32_t>(format), static_cast<uint32_t>(tile), width, height, depth,
|
||||
levels);
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(layout.total_size > UINT32_MAX);
|
||||
total_size.size = static_cast<uint32_t>(layout.total_size);
|
||||
@@ -1337,9 +1339,10 @@ void TileGetTextureTotalSize(uint32_t format, uint32_t width, uint32_t height, u
|
||||
total_size.size = static_cast<uint32_t>(total);
|
||||
}
|
||||
|
||||
uint32_t TileGetTexturePitch(uint32_t format, uint32_t width, uint32_t tile) {
|
||||
uint32_t TileGetTexturePitch(Prospero::BufferFormat format, uint32_t width,
|
||||
Prospero::TileMode tile) {
|
||||
uint32_t pitch = width;
|
||||
switch (static_cast<Prospero::TileMode>(tile)) {
|
||||
switch (tile) {
|
||||
case Prospero::TileMode::kLinear: {
|
||||
TileTextureElementLayout element {};
|
||||
if (TileGetTextureElementLayout(format, element) && element.texel_width == 1 &&
|
||||
@@ -1348,6 +1351,7 @@ uint32_t TileGetTexturePitch(uint32_t format, uint32_t width, uint32_t tile) {
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Prospero::TileMode::kStandard4KB:
|
||||
case Prospero::TileMode::kStandard64KB:
|
||||
case Prospero::TileMode::kPrt:
|
||||
case Prospero::TileMode::kDepth:
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -65,14 +66,14 @@ enum class TileSurfaceDimension : uint32_t {
|
||||
};
|
||||
|
||||
struct TileSurfaceDescription {
|
||||
uint32_t format = 0;
|
||||
uint32_t tile_mode = 0;
|
||||
TileSurfaceDimension dimension = TileSurfaceDimension::Dim2D;
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t depth = 1;
|
||||
uint32_t levels = 1;
|
||||
uint32_t layers = 1;
|
||||
Prospero::BufferFormat format = Prospero::BufferFormat::kInvalid;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
TileSurfaceDimension dimension = TileSurfaceDimension::Dim2D;
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t depth = 1;
|
||||
uint32_t levels = 1;
|
||||
uint32_t layers = 1;
|
||||
};
|
||||
|
||||
// Width/height fields are measured in addressable elements, not texture texels.
|
||||
@@ -98,8 +99,8 @@ struct TileSurfaceLayout {
|
||||
|
||||
bool TileGetBlockLayout(TileBlockFamily family, uint32_t bytes_per_element,
|
||||
TileBlockLayout& layout);
|
||||
bool TileGetTextureElementLayout(uint32_t format, TileTextureElementLayout& layout);
|
||||
bool TileGetTextureBlockLayout(uint32_t format, uint32_t tile, bool volume,
|
||||
bool TileGetTextureElementLayout(Prospero::BufferFormat format, TileTextureElementLayout& layout);
|
||||
bool TileGetTextureBlockLayout(Prospero::BufferFormat format, Prospero::TileMode tile, bool volume,
|
||||
TileTextureBlockLayout& layout);
|
||||
bool TileGetTiledTextureLayout(const TileSurfaceDescription& description,
|
||||
TileSurfaceLayout& layout);
|
||||
@@ -110,10 +111,10 @@ bool TileGetBlockXor(const TileBlockLayout& layout, uint32_t block_x, uint32_t b
|
||||
bool TileGetBlockXor(const TileBlockLayout& layout, uint32_t block_x, uint32_t block_y,
|
||||
uint32_t block_z, uint32_t& byte_offset);
|
||||
|
||||
bool TileGetDepthSize(uint32_t width, uint32_t height, uint32_t pitch, uint32_t z_format,
|
||||
uint32_t stencil_format, bool htile, TileSizeAlign& stencil_size,
|
||||
TileSizeAlign& htile_size, TileSizeAlign& depth_size,
|
||||
uint32_t num_fragments_log2 = 0);
|
||||
bool TileGetDepthSize(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
Prospero::DepthFormat z_format, Prospero::StencilFormat stencil_format,
|
||||
bool htile, TileSizeAlign& stencil_size, TileSizeAlign& htile_size,
|
||||
TileSizeAlign& depth_size, uint32_t num_fragments_log2 = 0);
|
||||
uint32_t TileGetRenderTargetPitch(uint32_t width, uint32_t bytes_per_element,
|
||||
uint32_t num_fragments_log2 = 0);
|
||||
uint32_t TileGetDepthPitch(uint32_t width, uint32_t bytes_per_element,
|
||||
@@ -125,13 +126,14 @@ bool TileGetRenderTargetMipLayout(uint32_t width, uint32_t height, uint32_t
|
||||
uint32_t bytes_per_element, uint32_t levels,
|
||||
TileSizeAlign& total_size, TileSizeOffset* level_sizes,
|
||||
TilePaddedSize* padded_size);
|
||||
void TileGetTextureSize(uint32_t format, uint32_t width, uint32_t height, uint32_t levels,
|
||||
uint32_t tile, TileSizeAlign* total_size, TileSizeOffset* level_sizes,
|
||||
TilePaddedSize* padded_size);
|
||||
void TileGetTextureTotalSize(uint32_t format, uint32_t width, uint32_t height, uint32_t depth,
|
||||
uint32_t levels, uint32_t tile, bool volume_texture,
|
||||
TileSizeAlign& total_size);
|
||||
uint32_t TileGetTexturePitch(uint32_t format, uint32_t width, uint32_t tile);
|
||||
void TileGetTextureSize(Prospero::BufferFormat format, uint32_t width, uint32_t height,
|
||||
uint32_t levels, Prospero::TileMode tile, TileSizeAlign* total_size,
|
||||
TileSizeOffset* level_sizes, TilePaddedSize* padded_size);
|
||||
void TileGetTextureTotalSize(Prospero::BufferFormat format, uint32_t width, uint32_t height,
|
||||
uint32_t depth, uint32_t levels, Prospero::TileMode tile,
|
||||
bool volume_texture, TileSizeAlign& total_size);
|
||||
uint32_t TileGetTexturePitch(Prospero::BufferFormat format, uint32_t width,
|
||||
Prospero::TileMode tile);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "graphics/host_gpu/pageManager.h"
|
||||
|
||||
#include "common/platform/sysDbg.h"
|
||||
#include "graphics/host_gpu/regionDefinitions.h"
|
||||
#include "kernel/memory.h"
|
||||
|
||||
@@ -52,20 +53,20 @@ constexpr uint32_t READ_WRITE_PROTECTION = PAGE_READWRITE;
|
||||
std::fputs("PageManager fail-fast: ", stderr);
|
||||
std::fputs(reason != nullptr ? reason : "invalid page state", stderr);
|
||||
std::fputc('\n', stderr);
|
||||
#if !defined(__APPLE__)
|
||||
void* frames[16] {};
|
||||
int frame_count = static_cast<int>(std::size(frames));
|
||||
SysStackWalk(frames, &frame_count);
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
void* frames[16] {};
|
||||
const auto frame_count =
|
||||
CaptureStackBackTrace(0, static_cast<DWORD>(std::size(frames)), frames, nullptr);
|
||||
const auto image_base = reinterpret_cast<uintptr_t>(GetModuleHandleW(nullptr));
|
||||
for (uint16_t i = 0; i < frame_count; i++) {
|
||||
for (int i = 0; i < frame_count; i++) {
|
||||
const auto address = reinterpret_cast<uintptr_t>(frames[i]);
|
||||
std::fprintf(stderr, " frame[%u]=0x%016" PRIxPTR " image_rva=0x%016" PRIxPTR "\n", i,
|
||||
std::fprintf(stderr, " frame[%d]=0x%016" PRIxPTR " image_rva=0x%016" PRIxPTR "\n", i,
|
||||
address, address >= image_base ? address - image_base : 0);
|
||||
}
|
||||
#elif !defined(__APPLE__)
|
||||
void* frames[16] {};
|
||||
const int frame_count = ::backtrace(frames, static_cast<int>(std::size(frames)));
|
||||
#else
|
||||
::backtrace_symbols_fd(frames, frame_count, STDERR_FILENO);
|
||||
#endif
|
||||
#endif
|
||||
std::fflush(stderr);
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
|
||||
+54
-106
@@ -257,11 +257,7 @@ void BufferCache::InvalidateMemory(uint64_t vaddr, uint64_t size) {
|
||||
}
|
||||
|
||||
void BufferCache::ReadMemory(uint64_t vaddr, uint64_t size, bool is_write) {
|
||||
if (Gpu::IsGpuThread()) {
|
||||
ReadMemoryOnGpu(vaddr, size, is_write);
|
||||
return;
|
||||
}
|
||||
if (CommandScheduler::InDeferredOperation()) {
|
||||
if (!GuestGpu::IsGpuThread() && CommandScheduler::InDeferredOperation()) {
|
||||
EXIT("unsupported buffer readback from an asynchronous GPU completion, "
|
||||
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vaddr, size);
|
||||
@@ -405,17 +401,14 @@ BufferCache::CachedBuffer& BufferCache::GetOrCreateBuffer(CommandBuffer& command
|
||||
uint64_t size) {
|
||||
const auto begin = AlignDown(vaddr);
|
||||
const auto end = AlignUp(vaddr + size);
|
||||
auto it = m_buffers.upper_bound(vaddr);
|
||||
if (it != m_buffers.begin()) {
|
||||
auto previous = std::prev(it);
|
||||
if (previous->second->buffer->IsInBounds(vaddr, size)) {
|
||||
it = previous;
|
||||
const auto next = m_buffers.upper_bound(vaddr);
|
||||
if (next != m_buffers.begin()) {
|
||||
auto owner = std::prev(next);
|
||||
if (owner->second->buffer->IsInBounds(vaddr, size)) {
|
||||
owner->second->tick_accessed_last = m_gc_tick;
|
||||
return *owner->second;
|
||||
}
|
||||
}
|
||||
if (it != m_buffers.end() && it->second->buffer->IsInBounds(vaddr, size)) {
|
||||
it->second->tick_accessed_last = m_gc_tick;
|
||||
return *it->second;
|
||||
}
|
||||
|
||||
CacheRange merged {.address = begin, .size = end - begin};
|
||||
using Iterator = decltype(m_buffers.begin());
|
||||
@@ -435,21 +428,6 @@ BufferCache::CachedBuffer& BufferCache::GetOrCreateBuffer(CommandBuffer& command
|
||||
overlaps.push_back(candidate);
|
||||
}
|
||||
}
|
||||
for (const auto overlap: overlaps) {
|
||||
auto& old = *overlap->second;
|
||||
std::vector<std::pair<uint64_t, uint64_t>> uploads;
|
||||
m_memory_tracker.ForEachUploadRange(
|
||||
old.vaddr, old.size, false,
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
uploads.emplace_back(address, bytes);
|
||||
},
|
||||
[&]() noexcept {
|
||||
for (const auto& [address, bytes]: uploads) {
|
||||
Upload(command, *old.buffer, old.buffer->Offset(address),
|
||||
reinterpret_cast<const void*>(address), bytes);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
auto cached = std::make_unique<CachedBuffer>();
|
||||
cached->vaddr = merged.address;
|
||||
@@ -473,6 +451,24 @@ BufferCache::CachedBuffer& BufferCache::GetOrCreateBuffer(CommandBuffer& command
|
||||
return *m_buffers.emplace(cached->vaddr, std::move(cached)).first->second;
|
||||
}
|
||||
|
||||
bool BufferCache::SynchronizeBuffer(CommandBuffer& command, Buffer& buffer, uint64_t vaddr,
|
||||
uint64_t size, bool is_written, bool is_texel_buffer) {
|
||||
std::vector<std::pair<uint64_t, uint64_t>> uploads;
|
||||
m_memory_tracker.ForEachUploadRange(
|
||||
vaddr, size, is_written,
|
||||
[&](uint64_t address, uint64_t bytes) noexcept { uploads.emplace_back(address, bytes); },
|
||||
[&]() noexcept {
|
||||
for (const auto& [address, bytes]: uploads) {
|
||||
Upload(command, buffer, buffer.Offset(address),
|
||||
reinterpret_cast<const void*>(address), bytes);
|
||||
}
|
||||
});
|
||||
if (is_texel_buffer && !is_written) {
|
||||
return SynchronizeBufferFromImage(buffer, vaddr, size);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
BufferBinding BufferCache::ObtainBuffer(CommandBuffer& command, uint64_t vaddr, uint64_t size,
|
||||
bool is_written, bool is_read, bool is_formatted) {
|
||||
if (command.IsInvalid() || command.IsExecute()) {
|
||||
@@ -504,25 +500,14 @@ BufferBinding BufferCache::ObtainBuffer(CommandBuffer& command, uint64_t vaddr,
|
||||
(void)m_texture_cache.InvalidateMemoryFromGPU(vaddr, size, true);
|
||||
}
|
||||
|
||||
auto& cached = GetOrCreateBuffer(command, vaddr, size);
|
||||
std::vector<std::pair<uint64_t, uint64_t>> uploads;
|
||||
m_memory_tracker.ForEachUploadRange(
|
||||
vaddr, size, is_written,
|
||||
[&](uint64_t address, uint64_t bytes) noexcept { uploads.emplace_back(address, bytes); },
|
||||
[&]() noexcept {
|
||||
for (const auto& [address, bytes]: uploads) {
|
||||
Upload(command, *cached.buffer, cached.buffer->Offset(address),
|
||||
reinterpret_cast<const void*>(address), bytes);
|
||||
}
|
||||
});
|
||||
auto& cached = GetOrCreateBuffer(command, vaddr, size);
|
||||
(void)SynchronizeBuffer(command, *cached.buffer, vaddr, size, is_written,
|
||||
is_formatted && is_read);
|
||||
if (is_written) {
|
||||
m_gpu_modified_ranges.Add(vaddr, size);
|
||||
}
|
||||
auto owner = cached.buffer;
|
||||
uint64_t offset = cached.buffer->Offset(vaddr);
|
||||
if (is_formatted && is_read && !is_written) {
|
||||
(void)SynchronizeBufferFromImage(*owner, vaddr, size);
|
||||
}
|
||||
return {owner, owner->Handle(), offset};
|
||||
}
|
||||
|
||||
@@ -542,13 +527,13 @@ ImageBufferSource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t siz
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
EXIT("BufferCache: invalid image source\n");
|
||||
}
|
||||
auto find_owner = [&]() {
|
||||
auto find_owner = [&]() -> CachedBuffer* {
|
||||
auto owner = m_buffers.upper_bound(vaddr);
|
||||
if (owner == m_buffers.begin()) {
|
||||
return m_buffers.end();
|
||||
return nullptr;
|
||||
}
|
||||
--owner;
|
||||
return owner->second->buffer->IsInBounds(vaddr, size) ? owner : m_buffers.end();
|
||||
return owner->second->buffer->IsInBounds(vaddr, size) ? owner->second.get() : nullptr;
|
||||
};
|
||||
|
||||
{
|
||||
@@ -559,85 +544,47 @@ ImageBufferSource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t siz
|
||||
m_memory_tracker.ValidateGpuDirtyOwnership(m_gpu_modified_ranges, vaddr, size,
|
||||
"image source");
|
||||
|
||||
auto owner = find_owner();
|
||||
if (has_dirty_buffer_source && owner == m_buffers.end()) {
|
||||
CacheRange merged {.address = AlignDown(vaddr),
|
||||
.size = AlignUp(vaddr + size) - AlignDown(vaddr)};
|
||||
using Iterator = decltype(m_buffers.begin());
|
||||
std::vector<Iterator> overlaps;
|
||||
auto first = m_buffers.lower_bound(merged.address);
|
||||
if (first != m_buffers.begin()) {
|
||||
auto previous = std::prev(first);
|
||||
if (ResolveOverlap(merged, {previous->second->vaddr, previous->second->size})) {
|
||||
first = previous;
|
||||
}
|
||||
}
|
||||
for (auto candidate = first; candidate != m_buffers.end(); ++candidate) {
|
||||
if (candidate->first >= merged.address + merged.size) {
|
||||
break;
|
||||
}
|
||||
if (ResolveOverlap(merged, {candidate->second->vaddr, candidate->second->size})) {
|
||||
overlaps.push_back(candidate);
|
||||
}
|
||||
}
|
||||
if (overlaps.empty()) {
|
||||
auto* owner = find_owner();
|
||||
if (has_dirty_buffer_source && owner == nullptr) {
|
||||
if (!IsRegionRegistered(vaddr, size)) {
|
||||
EXIT("BufferCache: GPU-dirty image source has no native buffer\n");
|
||||
}
|
||||
|
||||
auto cached = std::make_unique<CachedBuffer>();
|
||||
cached->vaddr = merged.address;
|
||||
cached->size = merged.size;
|
||||
cached->tick_accessed_last = m_gc_tick;
|
||||
cached->buffer =
|
||||
std::make_shared<Buffer>(m_graphics, m_scheduler, MemoryUsage::DeviceLocal,
|
||||
merged.address, AllFlags, merged.size);
|
||||
for (const auto overlap: overlaps) {
|
||||
const auto& old = *overlap->second;
|
||||
cached->buffer->CopyFrom(m_scheduler.Current(), *old.buffer, 0,
|
||||
old.vaddr - cached->vaddr, old.size);
|
||||
m_scheduler.Current().RetainResourceUntilFence(old.buffer);
|
||||
}
|
||||
for (const auto overlap: overlaps) {
|
||||
if (overlap->second->size > m_total_used_memory) {
|
||||
EXIT("BufferCache: allocation accounting underflow\n");
|
||||
}
|
||||
m_total_used_memory -= overlap->second->size;
|
||||
m_buffers.erase(overlap);
|
||||
}
|
||||
m_total_used_memory += cached->size;
|
||||
owner = m_buffers.emplace(cached->vaddr, std::move(cached)).first;
|
||||
if (!owner->second->buffer->IsInBounds(vaddr, size)) {
|
||||
auto& cached = GetOrCreateBuffer(m_scheduler.Current(), vaddr, size);
|
||||
owner = &cached;
|
||||
const auto resolved = m_buffers.find(cached.vaddr);
|
||||
if (resolved == m_buffers.end() || resolved->second.get() != &cached ||
|
||||
!cached.buffer->IsInBounds(vaddr, size)) {
|
||||
EXIT("BufferCache: merged image source does not contain the requested range\n");
|
||||
}
|
||||
}
|
||||
if (owner != m_buffers.end() && !cpu_modified &&
|
||||
(!gpu_modified || has_dirty_buffer_source)) {
|
||||
owner->second->tick_accessed_last = m_gc_tick;
|
||||
return {owner->second->buffer.get(), owner->second->buffer->Offset(vaddr)};
|
||||
if (owner != nullptr && !cpu_modified && (!gpu_modified || has_dirty_buffer_source)) {
|
||||
owner->tick_accessed_last = m_gc_tick;
|
||||
return {owner->buffer.get(), owner->buffer->Offset(vaddr)};
|
||||
}
|
||||
if (has_dirty_buffer_source && owner == m_buffers.end()) {
|
||||
if (has_dirty_buffer_source && owner == nullptr) {
|
||||
EXIT("BufferCache: GPU-dirty image source could not resolve its native owner\n");
|
||||
}
|
||||
}
|
||||
|
||||
auto [staging, stage_offset] = m_staging_buffer.Map(size, 16);
|
||||
if (staging == nullptr || !Libs::LibKernel::Memory::TryReadBacking(vaddr, staging, size)) {
|
||||
if (staging == nullptr || (!Libs::LibKernel::Memory::TryReadBacking(vaddr, staging, size) &&
|
||||
!Libs::LibKernel::Memory::TryReadPrtBacking(vaddr, staging, size))) {
|
||||
EXIT("BufferCache: failed to read mapped guest image backing\n");
|
||||
}
|
||||
m_staging_buffer.Commit();
|
||||
|
||||
const auto dirty = m_gpu_modified_ranges.Intersections(vaddr, size);
|
||||
const bool has_dirty_buffer_source = !dirty.empty();
|
||||
auto owner = find_owner();
|
||||
if (has_dirty_buffer_source && owner == m_buffers.end()) {
|
||||
auto* owner = find_owner();
|
||||
if (has_dirty_buffer_source && owner == nullptr) {
|
||||
EXIT("BufferCache: GPU-dirty image source lost its native owner\n");
|
||||
}
|
||||
if (owner == m_buffers.end() ||
|
||||
if (owner == nullptr ||
|
||||
(m_memory_tracker.IsRegionGpuModified(vaddr, size) && !has_dirty_buffer_source)) {
|
||||
return {&m_staging_buffer, stage_offset};
|
||||
}
|
||||
|
||||
auto& cached = *owner->second;
|
||||
auto& cached = *owner;
|
||||
cached.tick_accessed_last = m_gc_tick;
|
||||
std::vector<std::pair<uint64_t, uint64_t>> uploads;
|
||||
m_memory_tracker.ForEachUploadRange(
|
||||
@@ -722,12 +669,13 @@ void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t si
|
||||
const bool dst_memory = !dst_gds;
|
||||
const bool src_memory = !src_gds;
|
||||
if ((dst_memory && dst_vaddr == 0) || (src_memory && src_vaddr == 0) || size == 0 ||
|
||||
((dst_vaddr | src_vaddr | size) & 3u) != 0 || size > UINT64_MAX - dst_vaddr ||
|
||||
size > UINT64_MAX - src_vaddr || (dst_gds && src_gds) ||
|
||||
(dst_gds == src_gds && src_vaddr < dst_vaddr + size && dst_vaddr < src_vaddr + size) ||
|
||||
((dst_gds || src_gds) && ((dst_vaddr | src_vaddr | size) & 3u) != 0) ||
|
||||
size > UINT64_MAX - dst_vaddr || size > UINT64_MAX - src_vaddr || (dst_gds && src_gds) ||
|
||||
(dst_gds && (dst_vaddr > m_gds_buffer.Size() || size > m_gds_buffer.Size() - dst_vaddr)) ||
|
||||
(src_gds && (src_vaddr > m_gds_buffer.Size() || size > m_gds_buffer.Size() - src_vaddr))) {
|
||||
EXIT("BufferCache: invalid or overlapping copy range\n");
|
||||
EXIT("BufferCache: invalid copy range, src=0x%016" PRIx64 " dst=0x%016" PRIx64
|
||||
" size=0x%016" PRIx64 " src_gds=%d dst_gds=%d\n",
|
||||
src_vaddr, dst_vaddr, size, static_cast<int>(src_gds), static_cast<int>(dst_gds));
|
||||
}
|
||||
if (src_memory || dst_memory) {
|
||||
const auto src_region =
|
||||
|
||||
@@ -89,6 +89,8 @@ private:
|
||||
const void* source, uint64_t size);
|
||||
[[nodiscard]] CachedBuffer& GetOrCreateBuffer(CommandBuffer& command, uint64_t vaddr,
|
||||
uint64_t size);
|
||||
[[nodiscard]] bool SynchronizeBuffer(CommandBuffer& command, Buffer& buffer, uint64_t vaddr,
|
||||
uint64_t size, bool is_written, bool is_texel_buffer);
|
||||
[[nodiscard]] bool SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] std::vector<DownloadRange> RecordDownloads(std::span<const DownloadCopy> copies);
|
||||
void PublishDownloads(std::span<const DownloadRange> downloads);
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class CommandScheduler;
|
||||
class Gpu;
|
||||
class GuestGpu;
|
||||
|
||||
class GpuResourceManager {
|
||||
public:
|
||||
@@ -23,7 +23,7 @@ public:
|
||||
|
||||
[[nodiscard]] BufferCache& GetBufferCache() { return m_buffer_cache; }
|
||||
[[nodiscard]] TextureCache& GetTextureCache() { return m_texture_cache; }
|
||||
void SetGpu(Gpu* gpu) noexcept { m_gpu = gpu; }
|
||||
void SetGpu(GuestGpu* gpu) noexcept { m_gpu = gpu; }
|
||||
|
||||
[[nodiscard]] bool HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept;
|
||||
[[nodiscard]] bool InvalidateMemory(uint64_t vaddr, uint64_t size);
|
||||
@@ -39,7 +39,7 @@ private:
|
||||
TextureCache m_texture_cache;
|
||||
mutable std::shared_mutex m_mapped_ranges_mutex;
|
||||
RangeSet m_mapped_ranges;
|
||||
Gpu* m_gpu = nullptr;
|
||||
GuestGpu* m_gpu = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
+46
-80
@@ -22,7 +22,7 @@
|
||||
#include <cstring>
|
||||
#include <limits>
|
||||
#include <mutex>
|
||||
#include <set>
|
||||
#include <span>
|
||||
#include <tuple>
|
||||
#include <vulkan/vulkan_format_traits.hpp>
|
||||
|
||||
@@ -274,25 +274,9 @@ void TextureCache::DeleteImage(ImageId id) {
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::DeleteImages(std::span<const ImageId> ids,
|
||||
std::optional<ImageId> native_source) {
|
||||
std::set<std::pair<uint32_t, uint32_t>> unique;
|
||||
for (const auto id: ids) {
|
||||
if (!id || !unique.emplace(id.index, id.generation).second) {
|
||||
continue;
|
||||
}
|
||||
auto owner = ResolveOwner(id);
|
||||
if (owner == nullptr) {
|
||||
continue;
|
||||
}
|
||||
if (native_source == id) {
|
||||
ClearGpuModified(id);
|
||||
} else if (owner->IsGpuModified()) {
|
||||
DownloadImage(id);
|
||||
ClearGpuModified(id);
|
||||
}
|
||||
DeleteImage(id);
|
||||
}
|
||||
void TextureCache::FreeImage(ImageId id) {
|
||||
ClearGpuModified(id);
|
||||
DeleteImage(id);
|
||||
}
|
||||
|
||||
void TextureCache::RetainImage(CommandBuffer& command, ImageId id) {
|
||||
@@ -316,6 +300,14 @@ void TextureCache::TouchImage(Image& image) {
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::MarkAsMaybeDirty(ImageId id, Image& image) {
|
||||
image.MarkMaybeCpuDirty();
|
||||
if (image.NeedsMaybeCpuHash()) {
|
||||
image.SetMaybeCpuHash(image.HashGuestEdges());
|
||||
}
|
||||
UntrackImage(id);
|
||||
}
|
||||
|
||||
void TextureCache::TrackImage(ImageId id) {
|
||||
auto& image = ResolveImage(id);
|
||||
if (!image.registered) {
|
||||
@@ -399,11 +391,7 @@ void TextureCache::UntrackImageHead(ImageId id) {
|
||||
const auto size = address - begin;
|
||||
image.track_addr = address;
|
||||
if (image.track_addr == image.track_addr_end) {
|
||||
image.MarkMaybeCpuDirty();
|
||||
if (image.NeedsMaybeCpuHash()) {
|
||||
image.SetMaybeCpuHash(image.HashGuestEdges());
|
||||
}
|
||||
UntrackImage(id);
|
||||
MarkAsMaybeDirty(id, image);
|
||||
}
|
||||
if (size != 0) {
|
||||
m_page_manager.UpdatePageWatchers<false>(begin, size);
|
||||
@@ -420,11 +408,7 @@ void TextureCache::UntrackImageTail(ImageId id) {
|
||||
const auto size = end - address;
|
||||
image.track_addr_end = address;
|
||||
if (image.track_addr == image.track_addr_end) {
|
||||
image.MarkMaybeCpuDirty();
|
||||
if (image.NeedsMaybeCpuHash()) {
|
||||
image.SetMaybeCpuHash(image.HashGuestEdges());
|
||||
}
|
||||
UntrackImage(id);
|
||||
MarkAsMaybeDirty(id, image);
|
||||
}
|
||||
if (size != 0) {
|
||||
m_page_manager.UpdatePageWatchers<false>(address, size);
|
||||
@@ -516,7 +500,7 @@ ImageId TextureCache::GetNullImage(const ImageDesc& desc) {
|
||||
info.pitch = 1;
|
||||
info.bytes_per_block = std::max(desc.info.bytes_per_block, 1u);
|
||||
info.samples = 1;
|
||||
info.tile_mode = Prospero::GpuEnumValue(Prospero::TileMode::kLinear);
|
||||
info.tile_mode = Prospero::TileMode::kLinear;
|
||||
info.mip_layout[0] = {0, info.bytes_per_block, 1, 1};
|
||||
const auto id = InsertImage(info);
|
||||
m_null_images.emplace(format, id);
|
||||
@@ -724,7 +708,6 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
|
||||
if (cached.binding.is_bound || cached.binding.is_target) {
|
||||
cached.binding.needs_rebind = true;
|
||||
}
|
||||
bool copied = false;
|
||||
if (cached.backing.samples == replacement.backing.samples) {
|
||||
const bool copy_supported =
|
||||
cached.backing.samples == 1 || cached.backing.format == replacement.backing.format ||
|
||||
@@ -732,7 +715,6 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
|
||||
ImageViewOps::FormatsCompatible(cached.backing.format, replacement.backing.format));
|
||||
if (copy_supported) {
|
||||
CopyImage(replacement_id, cached_id);
|
||||
copied = true;
|
||||
} else {
|
||||
LOGF_COLOR(Log::Color::BrightYellow,
|
||||
"TextureCache: unsupported cross-format multisample depth copy\n");
|
||||
@@ -749,18 +731,12 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
|
||||
RetainImage(command, cached_id);
|
||||
RetainImage(command, replacement_id);
|
||||
CommitGpuWrite(replacement);
|
||||
copied = true;
|
||||
} else {
|
||||
LOGF_COLOR(Log::Color::BrightYellow,
|
||||
"TextureCache: unsupported unequal-sample depth overlap copy (%u -> %u)\n",
|
||||
cached.backing.samples, replacement.backing.samples);
|
||||
}
|
||||
if (copied) {
|
||||
DeleteImages(std::array {cached_id}, cached_id);
|
||||
} else {
|
||||
ClearGpuModified(cached_id);
|
||||
DeleteImage(cached_id);
|
||||
}
|
||||
FreeImage(cached_id);
|
||||
return replacement_id;
|
||||
}
|
||||
|
||||
@@ -782,7 +758,7 @@ TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& reques
|
||||
if (requested.BlockExtent() != cached.info.BlockExtent() ||
|
||||
requested_block != cached_block) {
|
||||
if (safe_to_delete) {
|
||||
DeleteImages(std::array {cached_id}, cached_id);
|
||||
FreeImage(cached_id);
|
||||
}
|
||||
return {merged_id};
|
||||
}
|
||||
@@ -799,7 +775,7 @@ TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& reques
|
||||
}
|
||||
if (requested.tile_mode != cached.info.tile_mode) {
|
||||
if (safe_to_delete) {
|
||||
DeleteImages(std::array {cached_id}, cached_id);
|
||||
FreeImage(cached_id);
|
||||
}
|
||||
return {merged_id};
|
||||
}
|
||||
@@ -822,7 +798,8 @@ TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& reques
|
||||
requested.data.address, requested.resources.levels, requested.resources.layers,
|
||||
cached.info.resources.levels, cached.info.resources.layers, requested.data.size,
|
||||
cached.info.data.size, static_cast<uint32_t>(requested.type),
|
||||
static_cast<uint32_t>(cached.info.type), requested.tile_mode, cached.info.tile_mode);
|
||||
static_cast<uint32_t>(cached.info.type), static_cast<uint32_t>(requested.tile_mode),
|
||||
static_cast<uint32_t>(cached.info.tile_mode));
|
||||
}
|
||||
|
||||
if (requested.data.address > cached.info.data.address) {
|
||||
@@ -834,7 +811,7 @@ TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& reques
|
||||
}
|
||||
}
|
||||
if (safe_to_delete) {
|
||||
DeleteImages(std::array {cached_id}, cached_id);
|
||||
FreeImage(cached_id);
|
||||
}
|
||||
return {};
|
||||
}
|
||||
@@ -848,13 +825,13 @@ TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& reques
|
||||
if (merged_id) {
|
||||
ResolveImage(merged_id).binding.is_target = true;
|
||||
}
|
||||
DeleteImages(std::array {cached_id}, cached_id);
|
||||
FreeImage(cached_id);
|
||||
return {merged_id};
|
||||
}
|
||||
if (merged_id) {
|
||||
CopyImageMip(merged_id, cached_id, static_cast<uint32_t>(mip),
|
||||
static_cast<uint32_t>(layer));
|
||||
DeleteImages(std::array {cached_id}, cached_id);
|
||||
FreeImage(cached_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -873,7 +850,7 @@ ImageId TextureCache::ExpandImage(const ImageInfo& info, ImageId source_id) {
|
||||
InitializeImage(expanded_id,
|
||||
ImageDesc {.info = info, .view_info = {}, .type = UploadBinding(source)});
|
||||
CopyImage(expanded_id, source_id);
|
||||
DeleteImages(std::array {source_id}, source_id);
|
||||
FreeImage(source_id);
|
||||
return expanded_id;
|
||||
}
|
||||
|
||||
@@ -905,7 +882,7 @@ TextureCache::ColorTransferPlan
|
||||
TextureCache::BuildColorTransfer(const Image& image, BindingType binding,
|
||||
TransferDirection direction) const {
|
||||
const auto& info = image.info;
|
||||
uint32_t format = info.guest_format;
|
||||
auto format = info.guest_format;
|
||||
uint32_t layers = info.TransferLayers();
|
||||
bool volume = info.IsVolume();
|
||||
bool allow_depth_tile = direction == TransferDirection::Upload;
|
||||
@@ -923,7 +900,7 @@ TextureCache::BuildColorTransfer(const Image& image, BindingType binding,
|
||||
EXIT("TextureCache: invalid color-attachment upload\n");
|
||||
}
|
||||
format = ImageOps::RenderTargetTransferFormat(info.bytes_per_block);
|
||||
allow_depth_tile = false;
|
||||
allow_depth_tile = true;
|
||||
plan.swap_bgra16 = info.bgra16;
|
||||
owner = "RenderTarget";
|
||||
break;
|
||||
@@ -949,7 +926,7 @@ TextureCache::BuildColorTransfer(const Image& image, BindingType binding,
|
||||
format = binding == BindingType::RenderTarget
|
||||
? ImageOps::RenderTargetTransferFormat(info.bytes_per_block)
|
||||
: info.guest_format;
|
||||
allow_depth_tile = binding == BindingType::Storage;
|
||||
allow_depth_tile = binding == BindingType::Storage || binding == BindingType::RenderTarget;
|
||||
plan.swap_bgra16 = info.bgra16;
|
||||
}
|
||||
|
||||
@@ -957,8 +934,7 @@ TextureCache::BuildColorTransfer(const Image& image, BindingType binding,
|
||||
info.resources.levels, layers, info.tile_mode,
|
||||
info.data.size, allow_depth_tile, volume, owner);
|
||||
plan.regions = TextureBuildImageCopies(plan.layout);
|
||||
plan.tiled = static_cast<Prospero::TileMode>(plan.layout.surface.description.tile_mode) !=
|
||||
Prospero::TileMode::kLinear;
|
||||
plan.tiled = plan.layout.surface.description.tile_mode != Prospero::TileMode::kLinear;
|
||||
if (plan.tiled) {
|
||||
if (!TextureBuildGpuTileInfos(info.data.size, plan.regions, plan.layout,
|
||||
info.resources.levels, plan.tiles)) {
|
||||
@@ -1007,7 +983,7 @@ void TextureCache::UploadImage(Image& image, const ImageDesc& desc, Buffer& sour
|
||||
" size=0x%016" PRIx64 " format=%u tile=%u family=%u extent=%ux%ux%u "
|
||||
"pitch=%u levels=%u layers=%u samples=%u\n",
|
||||
static_cast<uint32_t>(desc.type), info.data.address, info.data.size,
|
||||
info.guest_format, info.tile_mode,
|
||||
static_cast<uint32_t>(info.guest_format), static_cast<uint32_t>(info.tile_mode),
|
||||
static_cast<uint32_t>(plan.layout.surface.texture.block.family), info.extent.width,
|
||||
info.extent.height, info.extent.depth, info.pitch, info.resources.levels,
|
||||
info.resources.layers, info.samples);
|
||||
@@ -1045,7 +1021,7 @@ void TextureCache::UploadImage(Image& image, const ImageDesc& desc, Buffer& sour
|
||||
copy.bufferImageHeight = info.extent.height;
|
||||
copy.imageSubresource = {vk::ImageAspectFlagBits::eDepth, 0, layer, 1};
|
||||
copy.imageExtent = {info.extent.width, info.extent.height, 1};
|
||||
if (static_cast<Prospero::TileMode>(info.tile_mode) != Prospero::TileMode::kLinear) {
|
||||
if (info.tile_mode != Prospero::TileMode::kLinear) {
|
||||
tiles.push_back({block.family, block.bytes_per_element, offset, full_slice_size, offset,
|
||||
full_slice_size, 0, info.extent.width, info.extent.height, 1,
|
||||
info.pitch});
|
||||
@@ -1192,11 +1168,8 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
FindImagesInRegion(desc.info.data.address, desc.info.data.size, false);
|
||||
|
||||
for (const auto id: candidates) {
|
||||
const auto owner = ResolveOwner(id);
|
||||
if (owner == nullptr) {
|
||||
continue;
|
||||
}
|
||||
if (SameBacking(owner->info, desc.info, exact_format)) {
|
||||
const auto& image = ResolveImage(id);
|
||||
if (SameBacking(image.info, desc.info, exact_format)) {
|
||||
result = id;
|
||||
}
|
||||
}
|
||||
@@ -1205,12 +1178,8 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
int32_t view_layer = -1;
|
||||
if (!result) {
|
||||
for (const auto candidate: candidates) {
|
||||
view_mip = -1;
|
||||
view_layer = -1;
|
||||
const auto owner = ResolveOwner(candidate);
|
||||
if (owner == nullptr) {
|
||||
continue;
|
||||
}
|
||||
view_mip = -1;
|
||||
view_layer = -1;
|
||||
const auto& merged_info = result ? ResolveImage(result).info : desc.info;
|
||||
const auto overlap = ResolveOverlap(merged_info, desc.type, candidate, result);
|
||||
if (overlap.image) {
|
||||
@@ -1226,7 +1195,8 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
if (exact_format && resolved.info.pixel_format != desc.info.pixel_format) {
|
||||
result = {};
|
||||
} else if (resolved.info.resources < desc.info.resources) {
|
||||
result = ExpandImage(desc.info, result);
|
||||
FreeImage(result);
|
||||
result = {};
|
||||
}
|
||||
}
|
||||
if (!result) {
|
||||
@@ -1788,17 +1758,17 @@ bool TextureCache::InvalidateMemoryFromGPU(uint64_t address, uint64_t size,
|
||||
CacheLock lock(*this, m_lock);
|
||||
bool found = false;
|
||||
for (const auto id: FindImagesInRegion(address, size, true)) {
|
||||
auto owner = ResolveOwner(id);
|
||||
if (owner == nullptr || owner->depth_id || !owner->Overlaps(address, size)) {
|
||||
auto& image = ResolveImage(id);
|
||||
if (image.depth_id || !image.Overlaps(address, size)) {
|
||||
continue;
|
||||
}
|
||||
if (owner->IsGpuModified()) {
|
||||
if (image.IsGpuModified()) {
|
||||
if (!formatted_buffer_write) {
|
||||
EXIT("TextureCache: buffer write aliases GPU-modified image\n");
|
||||
}
|
||||
ClearGpuModified(id);
|
||||
image.ClearGpuModified();
|
||||
}
|
||||
owner->MarkBufferModified();
|
||||
image.MarkBufferModified();
|
||||
found = true;
|
||||
}
|
||||
return found;
|
||||
@@ -1811,13 +1781,13 @@ TextureCache::RegionInfo TextureCache::QueryRegion(uint64_t address, uint64_t si
|
||||
}
|
||||
CacheLock lock(*this, m_lock);
|
||||
for (const auto id: FindImagesInRegion(address, size, true)) {
|
||||
auto owner = ResolveOwner(id);
|
||||
if (owner == nullptr || owner->depth_id || !owner->Overlaps(address, size, true)) {
|
||||
const auto& image = ResolveImage(id);
|
||||
if (image.depth_id) {
|
||||
continue;
|
||||
}
|
||||
result.image_pages = true;
|
||||
result.image_bytes |= owner->Overlaps(address, size);
|
||||
result.gpu_image_bytes |= owner->GpuOverlaps(address, size);
|
||||
result.image_bytes |= image.Overlaps(address, size);
|
||||
result.gpu_image_bytes |= image.GpuOverlaps(address, size);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
@@ -1842,11 +1812,7 @@ void TextureCache::InvalidateCpuAliases(uint64_t address, uint64_t size) {
|
||||
} else if (image_begin < page_begin) {
|
||||
UntrackImageTail(id);
|
||||
} else {
|
||||
owner->MarkMaybeCpuDirty();
|
||||
if (owner->NeedsMaybeCpuHash()) {
|
||||
owner->SetMaybeCpuHash(owner->HashGuestEdges());
|
||||
}
|
||||
UntrackImage(id);
|
||||
MarkAsMaybeDirty(id, *owner);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+12
-13
@@ -13,9 +13,7 @@
|
||||
#include <compare>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <set>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
@@ -110,17 +108,18 @@ private:
|
||||
void RegisterImage(ImageId id);
|
||||
void UnregisterImage(ImageId id);
|
||||
void DeleteImage(ImageId id);
|
||||
void DeleteImages(std::span<const ImageId> ids, std::optional<ImageId> native_source = {});
|
||||
void RetainImage(CommandBuffer& command, ImageId id);
|
||||
void TouchImage(Image& image);
|
||||
void TrackImage(ImageId id);
|
||||
void TrackImageHead(ImageId id);
|
||||
void TrackImageTail(ImageId id);
|
||||
void UntrackImage(ImageId id);
|
||||
void UntrackImageHead(ImageId id);
|
||||
void UntrackImageTail(ImageId id);
|
||||
void TrackImageDownload(ImageId id);
|
||||
void TrackImageDownloadLocked(ImageId id, Image& image);
|
||||
void FreeImage(ImageId id);
|
||||
void RetainImage(CommandBuffer& command, ImageId id);
|
||||
void TouchImage(Image& image);
|
||||
void TrackImage(ImageId id);
|
||||
void TrackImageHead(ImageId id);
|
||||
void TrackImageTail(ImageId id);
|
||||
void UntrackImage(ImageId id);
|
||||
void UntrackImageHead(ImageId id);
|
||||
void UntrackImageTail(ImageId id);
|
||||
void MarkAsMaybeDirty(ImageId id, Image& image);
|
||||
void TrackImageDownload(ImageId id);
|
||||
void TrackImageDownloadLocked(ImageId id, Image& image);
|
||||
[[nodiscard]] static bool SameBacking(const ImageInfo& cached, const ImageInfo& requested,
|
||||
bool exact_format);
|
||||
[[nodiscard]] static BindingType UploadBinding(const Image& image);
|
||||
|
||||
@@ -101,8 +101,9 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
" attrib3_tile=0x%08" PRIx32 " attrib3_dim=0x%08" PRIx32 " fmt=0x%08" PRIx32
|
||||
" nfmt=0x%08" PRIx32 " order=0x%08" PRIx32 "\n",
|
||||
rt_slot, rt.base.addr, mask, rt.attrib2.width, rt.attrib2.height,
|
||||
rt.attrib3.tile_mode, rt.attrib3.dimension, rt.info.format, rt.info.channel_type,
|
||||
rt.info.channel_order);
|
||||
static_cast<uint32_t>(rt.attrib3.tile_mode), rt.attrib3.dimension,
|
||||
static_cast<uint32_t>(rt.info.format), static_cast<uint32_t>(rt.info.channel_type),
|
||||
static_cast<uint32_t>(rt.info.channel_order));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -129,17 +130,21 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
if (volume && samples != 1) {
|
||||
EXIT("multisampled 3D render targets are unsupported\n");
|
||||
}
|
||||
const uint32_t depth = volume ? rt.attrib3.depth + 1u : 1u;
|
||||
const bool standard64 =
|
||||
rt.attrib3.tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB);
|
||||
const uint32_t depth = volume ? rt.attrib3.depth + 1u : 1u;
|
||||
const bool standard4 = rt.attrib3.tile_mode == Prospero::TileMode::kStandard4KB;
|
||||
const bool standard64 = rt.attrib3.tile_mode == Prospero::TileMode::kStandard64KB;
|
||||
const bool depth_tile = rt.attrib3.tile_mode == Prospero::TileMode::kDepth;
|
||||
const bool texture_tile = standard4 || standard64 || depth_tile;
|
||||
|
||||
switch (rt.attrib3.tile_mode) {
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kLinear):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget):
|
||||
case Prospero::TileMode::kLinear:
|
||||
case Prospero::TileMode::kStandard4KB:
|
||||
case Prospero::TileMode::kStandard64KB:
|
||||
case Prospero::TileMode::kDepth:
|
||||
case Prospero::TileMode::kRenderTarget:
|
||||
tile = !RenderIsColorTileModeLinear(rt.attrib3.tile_mode);
|
||||
break;
|
||||
default: EXIT("unknown tile mode: %u\n", rt.attrib3.tile_mode);
|
||||
default: EXIT("unknown tile mode: %u\n", static_cast<uint32_t>(rt.attrib3.tile_mode));
|
||||
}
|
||||
if (!tile && levels > 1) {
|
||||
EXIT("linear mipmapped render targets are unsupported\n");
|
||||
@@ -147,6 +152,9 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
if (samples > 1 && (!tile || levels != 1)) {
|
||||
EXIT("multisampled render targets require a single-mip tiled surface\n");
|
||||
}
|
||||
if (texture_tile && samples != 1) {
|
||||
EXIT("texture-tiled color render targets do not support multisampling\n");
|
||||
}
|
||||
|
||||
width = rt.attrib2.width + 1;
|
||||
height = rt.attrib2.height + 1;
|
||||
@@ -157,31 +165,38 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
EXIT("render-target format has no valid element size\n");
|
||||
}
|
||||
const auto transfer_format = ImageOps::RenderTargetTransferFormat(bytes_per_element);
|
||||
if (standard64 &&
|
||||
(rt.attrib3.dimension != 1 || rt.attrib3.depth != 0 || levels != 1 ||
|
||||
rt.view.current_mip_level != 0 || view.base_layer != 0 || view.image_layers != 1 ||
|
||||
samples != 1 || bytes_per_element != 4 || rt.pitch.pitch_div8_minus1 != 0 ||
|
||||
(rt.base.addr & 0xffffu) != 0 || rt.info.fmask_compression_enable ||
|
||||
rt.info.fmask_data_compression_disable || rt.info.fmask_one_frag_mode ||
|
||||
rt.info.cmask_fast_clear_enable || rt.info.dcc_compression_enable ||
|
||||
rt.info.cmask_is_linear != 0 || rt.info.cmask_addr_type != 0 || rt.info.alt_tile_mode ||
|
||||
rt.cmask.addr != 0 || rt.fmask.addr != 0 || rt.dcc_addr.addr != 0 ||
|
||||
rt.dcc.data_write_on_dcc_clear_to_reg)) {
|
||||
EXIT("unsupported Standard64KB render target: addr=0x%016" PRIx64
|
||||
TileTextureBlockLayout texture_tile_layout {};
|
||||
if (texture_tile &&
|
||||
(!TileGetTextureBlockLayout(transfer_format, rt.attrib3.tile_mode, volume,
|
||||
texture_tile_layout) ||
|
||||
rt.pitch.pitch_div8_minus1 != 0 ||
|
||||
(rt.base.addr & (texture_tile_layout.block.block_size - 1u)) != 0 ||
|
||||
rt.info.fmask_compression_enable || rt.info.fmask_data_compression_disable ||
|
||||
rt.info.fmask_one_frag_mode || rt.info.cmask_fast_clear_enable ||
|
||||
rt.info.dcc_compression_enable || rt.info.cmask_is_linear != 0 ||
|
||||
rt.info.cmask_addr_type != 0 || rt.info.alt_tile_mode || rt.cmask.addr != 0 ||
|
||||
rt.fmask.addr != 0 || rt.dcc_addr.addr != 0 || rt.dcc.data_write_on_dcc_clear_to_reg)) {
|
||||
EXIT("unsupported texture-tiled render target: addr=0x%016" PRIx64 " tile=%u"
|
||||
" dimension=%u depth=%u levels=%u layer=%u/%u samples=%u fragments=%u bpe=%u"
|
||||
" cmask=0x%016" PRIx64 " fmask=0x%016" PRIx64 " dcc=0x%016" PRIx64 "\n",
|
||||
rt.base.addr, rt.attrib3.dimension, rt.attrib3.depth, levels, view.base_layer,
|
||||
view.image_layers, rt.attrib.num_samples, rt.attrib.num_fragments, bytes_per_element,
|
||||
rt.cmask.addr, rt.fmask.addr, rt.dcc_addr.addr);
|
||||
rt.base.addr, static_cast<uint32_t>(rt.attrib3.tile_mode), rt.attrib3.dimension,
|
||||
rt.attrib3.depth, levels, view.base_layer, view.image_layers, rt.attrib.num_samples,
|
||||
rt.attrib.num_fragments, bytes_per_element, rt.cmask.addr, rt.fmask.addr,
|
||||
rt.dcc_addr.addr);
|
||||
}
|
||||
if ((standard64 || depth_tile) && (rt.attrib3.dimension != 1 || rt.attrib3.depth != 0 ||
|
||||
view.base_layer != 0 || view.image_layers != 1)) {
|
||||
EXIT("unsupported 64KB texture-tiled render-target view: dimension=%u depth=%u"
|
||||
" layer=%u/%u\n",
|
||||
rt.attrib3.dimension, rt.attrib3.depth, view.base_layer, view.image_layers);
|
||||
}
|
||||
if (rt.pitch.pitch_div8_minus1 != 0) {
|
||||
pitch = (rt.pitch.pitch_div8_minus1 + 1u) << 3u;
|
||||
} else if (tile) {
|
||||
if (volume) {
|
||||
pitch = TileGetTexturePitch(transfer_format, width, rt.attrib3.tile_mode);
|
||||
} else if (standard64) {
|
||||
pitch = TileGetTexturePitch(Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float),
|
||||
width, rt.attrib3.tile_mode);
|
||||
} else if (texture_tile) {
|
||||
pitch = TileGetTexturePitch(transfer_format, width, rt.attrib3.tile_mode);
|
||||
} else {
|
||||
pitch = TileGetRenderTargetPitch(width, bytes_per_element, rt.attrib.num_fragments);
|
||||
}
|
||||
@@ -207,18 +222,17 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
1};
|
||||
if (!tile || !TileGetTiledTextureLayout(description, volume_layout)) {
|
||||
EXIT("unsupported 3D render-target layout: %ux%ux%u levels=%u tile=%u\n", width, height,
|
||||
depth, levels, rt.attrib3.tile_mode);
|
||||
depth, levels, static_cast<uint32_t>(rt.attrib3.tile_mode));
|
||||
}
|
||||
size = volume_layout.block_slice_size;
|
||||
backing_size = volume_layout.total_size;
|
||||
} else if (tile) {
|
||||
TileSizeAlign layout {};
|
||||
bool valid_layout = false;
|
||||
if (standard64) {
|
||||
TileGetTextureSize(Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float), width,
|
||||
height, levels, rt.attrib3.tile_mode, &layout, mip_sizes,
|
||||
mip_padded);
|
||||
valid_layout = layout.size != 0 && layout.align == 65536;
|
||||
if (texture_tile) {
|
||||
TileGetTextureSize(transfer_format, width, height, levels, rt.attrib3.tile_mode,
|
||||
&layout, mip_sizes, mip_padded);
|
||||
valid_layout = layout.size != 0 && layout.align == texture_tile_layout.block.block_size;
|
||||
} else {
|
||||
valid_layout =
|
||||
levels == 1 ? TileGetRenderTargetSize(width, height, pitch, bytes_per_element,
|
||||
@@ -278,8 +292,9 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
" extent=%ux%ux%u view_mip=%u view_extent=%ux%u levels=%u pitch=%u"
|
||||
" fmt=0x%08" PRIx32 " nfmt=0x%08" PRIx32 " order=0x%08" PRIx32 " samples=%u tile=%s\n",
|
||||
rt_slot, rt.base.addr, backing_size, width, height, depth, rt.view.current_mip_level,
|
||||
view_extent.width, view_extent.height, levels, pitch, rt.info.format,
|
||||
rt.info.channel_type, rt.info.channel_order, samples, tile ? "tiled" : "linear");
|
||||
view_extent.width, view_extent.height, levels, pitch,
|
||||
static_cast<uint32_t>(rt.info.format), static_cast<uint32_t>(rt.info.channel_type),
|
||||
static_cast<uint32_t>(rt.info.channel_order), samples, tile ? "tiled" : "linear");
|
||||
}
|
||||
|
||||
TextureCache::ImageDesc desc {};
|
||||
|
||||
@@ -71,14 +71,16 @@ void uc_print(const char* func, const HW::UserConfig& uc) {
|
||||
LOGF("\t GetPrimType() = 0x%08" PRIx32 "\n"
|
||||
"\t GetIndexOffset() = 0x%08" PRIx32 "\n"
|
||||
"\t GetObjectId() = 0x%08" PRIx32 "\n"
|
||||
"\t primitive_reset = 0x%08" PRIx32 "\n"
|
||||
"\t primitive_group_size = 0x%04" PRIx16 "\n"
|
||||
"\t vertex_group_size = 0x%04" PRIx16 "\n"
|
||||
"\t en_user_vgpr1 = %s\n"
|
||||
"\t en_user_vgpr2 = %s\n"
|
||||
"\t en_user_vgpr3 = %s\n",
|
||||
uc.GetPrimType(), uc.GetIndexOffset(), uc.GetObjectId(), ge_cntl.primitive_group_size,
|
||||
ge_cntl.vertex_group_size, user_en.vgpr1 ? "true" : "false",
|
||||
user_en.vgpr2 ? "true" : "false", user_en.vgpr3 ? "true" : "false");
|
||||
static_cast<uint32_t>(uc.GetPrimType()), uc.GetIndexOffset(), uc.GetObjectId(),
|
||||
uc.GetPrimitiveResetControl(), ge_cntl.primitive_group_size, ge_cntl.vertex_group_size,
|
||||
user_en.vgpr1 ? "true" : "false", user_en.vgpr2 ? "true" : "false",
|
||||
user_en.vgpr3 ? "true" : "false");
|
||||
}
|
||||
|
||||
void uc_check(const HW::UserConfig& uc) {
|
||||
@@ -141,11 +143,12 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
|
||||
fmt::format("\t info.cmask_addr_type = 0x{:08x}\n", rt.info.cmask_addr_type));
|
||||
dst.push_back(fmt::format("\t info.alt_tile_mode = {}\n",
|
||||
rt.info.alt_tile_mode ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t info.format = 0x{:08x}\n", rt.info.format));
|
||||
dst.push_back(
|
||||
fmt::format("\t info.channel_type = 0x{:08x}\n", rt.info.channel_type));
|
||||
dst.push_back(
|
||||
fmt::format("\t info.channel_order = 0x{:08x}\n", rt.info.channel_order));
|
||||
dst.push_back(fmt::format("\t info.format = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.info.format)));
|
||||
dst.push_back(fmt::format("\t info.channel_type = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.info.channel_type)));
|
||||
dst.push_back(fmt::format("\t info.channel_order = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.info.channel_order)));
|
||||
dst.push_back(fmt::format("\t info.blend_bypa = {}\n",
|
||||
rt.info.blend_bypass ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t info.blend_clamp = {}\n",
|
||||
@@ -154,10 +157,10 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
|
||||
rt.info.round_mode ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t attrib.force_dest_alpha_to_one = {}\n",
|
||||
rt.attrib.force_dest_alpha_to_one ? "true" : "false"));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib.tile_mode = 0x{:08x}\n", rt.attrib.tile_mode));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib.fmask_tile_mode = 0x{:08x}\n", rt.attrib.fmask_tile_mode));
|
||||
dst.push_back(fmt::format("\t attrib.tile_mode = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.attrib.tile_mode)));
|
||||
dst.push_back(fmt::format("\t attrib.fmask_tile_mode = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.attrib.fmask_tile_mode)));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib.num_samples = 0x{:08x}\n", rt.attrib.num_samples));
|
||||
dst.push_back(
|
||||
@@ -168,8 +171,8 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib2.num_mip_levels = 0x{:08x}\n", rt.attrib2.num_mip_levels));
|
||||
dst.push_back(fmt::format("\t attrib3.depth = 0x{:08x}\n", rt.attrib3.depth));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib3.tile_mode = 0x{:08x}\n", rt.attrib3.tile_mode));
|
||||
dst.push_back(fmt::format("\t attrib3.tile_mode = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.attrib3.tile_mode)));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib3.dimension = 0x{:08x}\n", rt.attrib3.dimension));
|
||||
dst.push_back(fmt::format("\t attrib3.cmask_pipe_aligned = {}\n",
|
||||
@@ -212,22 +215,22 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
|
||||
return dst;
|
||||
}
|
||||
|
||||
static bool RenderIsColorTileMode(uint32_t tile_mode) {
|
||||
static bool RenderIsColorTileMode(Prospero::TileMode tile_mode) {
|
||||
// AGC CxRenderTarget::TileMode shifted by CB_COLOR*_ATTRIB3.COLOR_SW_MODE.
|
||||
switch (tile_mode) {
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kLinear):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kStandard256B):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kStandard4KB):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kPrt):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kDepth):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget): return true;
|
||||
case Prospero::TileMode::kLinear:
|
||||
case Prospero::TileMode::kStandard256B:
|
||||
case Prospero::TileMode::kStandard4KB:
|
||||
case Prospero::TileMode::kStandard64KB:
|
||||
case Prospero::TileMode::kPrt:
|
||||
case Prospero::TileMode::kDepth:
|
||||
case Prospero::TileMode::kRenderTarget: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool RenderIsColorTileModeLinear(uint32_t tile_mode) {
|
||||
return tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kLinear);
|
||||
bool RenderIsColorTileModeLinear(Prospero::TileMode tile_mode) {
|
||||
return tile_mode == Prospero::TileMode::kLinear;
|
||||
}
|
||||
|
||||
static bool RenderIsColorDimension(uint32_t dimension) {
|
||||
@@ -361,7 +364,8 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
}
|
||||
}
|
||||
if (!RenderIsColorTileMode(rt.attrib3.tile_mode)) {
|
||||
EXIT("unknown PS5 render-target tile mode: 0x%08" PRIx32 "\n", rt.attrib3.tile_mode);
|
||||
EXIT("unknown PS5 render-target tile mode: 0x%08" PRIx32 "\n",
|
||||
static_cast<uint32_t>(rt.attrib3.tile_mode));
|
||||
}
|
||||
if (!RenderIsColorDimension(rt.attrib3.dimension)) {
|
||||
EXIT("unknown PS5 render-target dimension: 0x%08" PRIx32 "\n", rt.attrib3.dimension);
|
||||
@@ -456,13 +460,14 @@ static void ZPrint(const char* func, const HW::DepthRenderTarget& z) {
|
||||
"\t height = 0x%08" PRIx32 "\n"
|
||||
"\t size.x_max = 0x%04" PRIx16 "\n"
|
||||
"\t size.y_max = 0x%04" PRIx16 "\n",
|
||||
z.z_info.format, z.z_info.num_samples,
|
||||
Prospero::GpuEnumValue(z.z_info.texture_compatibility),
|
||||
static_cast<uint32_t>(z.z_info.format), z.z_info.num_samples,
|
||||
static_cast<uint32_t>(z.z_info.texture_compatibility),
|
||||
z.z_info.htile_acceleration ? "true" : "false",
|
||||
z.z_info.expclear_enabled ? "true" : "false",
|
||||
Prospero::GpuEnumValue(z.z_info.z_compare_base),
|
||||
static_cast<uint32_t>(z.z_info.z_compare_base),
|
||||
z.z_info.partially_resident ? "true" : "false", z.z_info.max_mip_level,
|
||||
z.stencil_info.format, Prospero::GpuEnumValue(z.stencil_info.texture_compatibility),
|
||||
static_cast<uint32_t>(z.stencil_info.format),
|
||||
static_cast<uint32_t>(z.stencil_info.texture_compatibility),
|
||||
z.stencil_info.htile_stencil_disabled ? "true" : "false",
|
||||
z.stencil_info.expclear_enabled ? "true" : "false",
|
||||
z.stencil_info.partially_resident ? "true" : "false", z.depth_info.addr5_swizzle_mask,
|
||||
@@ -491,15 +496,16 @@ static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(!z.z_info.HasValidTextureCompatibility());
|
||||
EXIT_NOT_IMPLEMENTED(!z.stencil_info.HasValidTextureCompatibility());
|
||||
if (z.z_info.format == 0) {
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.format != 0);
|
||||
if (z.z_info.format == Prospero::DepthFormat::kInvalid) {
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.format != Prospero::DepthFormat::kInvalid);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.num_samples != 0);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.htile_acceleration != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.expclear_enabled != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.partially_resident != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.max_mip_level != 0);
|
||||
} else {
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.format != 0x00000001 && z.z_info.format != 0x00000003);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.format != Prospero::DepthFormat::kZ16 &&
|
||||
z.z_info.format != Prospero::DepthFormat::kZ32F);
|
||||
if (z.z_info.num_samples != 0x00000000) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -513,16 +519,17 @@ static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.max_mip_level != 0);
|
||||
}
|
||||
|
||||
if (z.stencil_info.format == 0) {
|
||||
if (z.stencil_info.format == Prospero::StencilFormat::kInvalid) {
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.expclear_enabled != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.partially_resident != false);
|
||||
} else {
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.format != 0x00000001);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.format != Prospero::StencilFormat::k8UInt);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.expclear_enabled != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.partially_resident != false);
|
||||
}
|
||||
|
||||
if (z.z_info.format != 0 || z.stencil_info.format != 0) {
|
||||
if (z.z_info.format != Prospero::DepthFormat::kInvalid ||
|
||||
z.stencil_info.format != Prospero::StencilFormat::kInvalid) {
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.addr5_swizzle_mask != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.array_mode != 0x00000000);
|
||||
@@ -557,7 +564,8 @@ static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
|
||||
EXIT_NOT_IMPLEMENTED(z.z_read_base_addr != z.z_write_base_addr);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_read_base_addr != z.stencil_write_base_addr);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_write_base_addr == 0);
|
||||
if (z.stencil_info.format != 0 && z.stencil_write_base_addr == 0) {
|
||||
if (z.stencil_info.format != Prospero::StencilFormat::kInvalid &&
|
||||
z.stencil_write_base_addr == 0) {
|
||||
LOGF("\t warning: stencil format is set without a stencil base address, continuing "
|
||||
"without stencil attachment\n");
|
||||
}
|
||||
@@ -609,8 +617,7 @@ static void ClipCheck(const HW::ClipControl& c) {
|
||||
// dx_linear_attr_clip_enable preserves linear (noperspective) attributes at clip-generated
|
||||
// vertices, which Vulkan provides as part of clipping and interpolation.
|
||||
EXIT_NOT_IMPLEMENTED(c.user_clip_planes != 0 || c.user_clip_plane_mode != 0 ||
|
||||
c.vertex_kill_any || !c.IsZClipModeRepresentable() ||
|
||||
c.user_clip_plane_negate_y || c.clip_disable ||
|
||||
c.vertex_kill_any || c.user_clip_plane_negate_y || c.clip_disable ||
|
||||
c.user_clip_plane_cull_only || c.cull_on_clipping_error_disable ||
|
||||
c.force_viewport_index_from_vs_enable);
|
||||
}
|
||||
@@ -634,17 +641,6 @@ static void RcPrint(const char* func, const HW::RenderControl& c) {
|
||||
static void RcCheck(const HW::RenderControl& c) {
|
||||
// EXIT_NOT_IMPLEMENTED(c.depth_clear_enable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.stencil_clear_enable != false);
|
||||
if ((c.resummarize_enable || c.copy_centroid || c.copy_sample != 0)) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1) < 16) {
|
||||
LOGF("\t warning: unsupported PS5 render-control metadata state, continuing: "
|
||||
"resummarize=%s copy_centroid=%s copy_sample=%" PRIu8 "\n",
|
||||
c.resummarize_enable ? "true" : "false", c.copy_centroid ? "true" : "false",
|
||||
c.copy_sample);
|
||||
}
|
||||
return;
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(c.resummarize_enable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.stencil_compress_disable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.depth_compress_disable != false);
|
||||
EXIT_NOT_IMPLEMENTED(c.copy_centroid != false);
|
||||
@@ -1218,8 +1214,9 @@ void hw_check(const RenderCommandBuffer& buffer) {
|
||||
const auto& mrt = hw.GetRenderTarget(i);
|
||||
LOGF("\t RT%u addr=0x%010" PRIx64 " mask=0x%x fmt=0x%08" PRIx32
|
||||
" width=%u height=%u tile=%u\n",
|
||||
i, mrt.base.addr, (hw.GetRenderTargetMask() >> (i * 4u)) & 0x0fu, mrt.info.format,
|
||||
mrt.attrib2.width + 1, mrt.attrib2.height + 1, mrt.attrib3.tile_mode);
|
||||
i, mrt.base.addr, (hw.GetRenderTargetMask() >> (i * 4u)) & 0x0fu,
|
||||
static_cast<uint32_t>(mrt.info.format), mrt.attrib2.width + 1,
|
||||
mrt.attrib2.height + 1, static_cast<uint32_t>(mrt.attrib3.tile_mode));
|
||||
}
|
||||
}
|
||||
if (rc.depth_clear_enable && hw.GetDepthClearValue() != 0.0f &&
|
||||
@@ -1258,9 +1255,10 @@ void hw_print(const RenderCommandBuffer& buffer) {
|
||||
"\t GetRenderTargetMask() = 0x%08" PRIx32 "\n"
|
||||
"\t GetDepthClearValue() = %f\n"
|
||||
"\t GetStencilClearValue() = %" PRIu8 "\n"
|
||||
"\t GetLineWidth() = %f\n",
|
||||
"\t GetLineWidth() = %f\n"
|
||||
"\t primitive_reset_index = 0x%08" PRIx32 "\n",
|
||||
hw.GetRenderTargetMask(), hw.GetDepthClearValue(), hw.GetStencilClearValue(),
|
||||
hw.GetLineWidth());
|
||||
hw.GetLineWidth(), hw.GetPrimitiveResetIndex());
|
||||
|
||||
LOGF("%s", Common::Concat(rt_print("RenderTraget:", rt), "").c_str());
|
||||
|
||||
|
||||
@@ -34,7 +34,7 @@ void uc_print(const char* func, const HW::UserConfig& uc);
|
||||
void uc_check(const HW::UserConfig& uc);
|
||||
void sh_print(const char* func, const HW::Shader& uc);
|
||||
std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt);
|
||||
bool RenderIsColorTileModeLinear(uint32_t tile_mode);
|
||||
bool RenderIsColorTileModeLinear(Prospero::TileMode tile_mode);
|
||||
void hw_print(const RenderCommandBuffer& buffer);
|
||||
void hw_check(const RenderCommandBuffer& buffer);
|
||||
void LogDrawPhase(const char* draw_name, const char* phase);
|
||||
|
||||
@@ -67,9 +67,8 @@ static vk::StencilOp ConvertStencilOp(uint8_t value, uint8_t write_mask, uint8_t
|
||||
}
|
||||
|
||||
static bool UsesStencilOpValue(uint8_t fail, uint8_t pass, uint8_t depth_fail) {
|
||||
return fail == Prospero::GpuEnumValue(Prospero::StencilOp::kReplaceOp) ||
|
||||
pass == Prospero::GpuEnumValue(Prospero::StencilOp::kReplaceOp) ||
|
||||
depth_fail == Prospero::GpuEnumValue(Prospero::StencilOp::kReplaceOp);
|
||||
constexpr auto replace_op = static_cast<uint8_t>(Prospero::StencilOp::kReplaceOp);
|
||||
return fail == replace_op || pass == replace_op || depth_fail == replace_op;
|
||||
}
|
||||
|
||||
[[nodiscard]] static vk::Format ResolveHostDepthAttachmentFormat(const RenderCommandBuffer& buffer,
|
||||
@@ -103,15 +102,14 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
RenderDepthInfo& r) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
(void)submit_id;
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
const auto& z = hw.GetDepthRenderTarget();
|
||||
const auto& rc = hw.GetRenderControl();
|
||||
const auto& dc = hw.GetDepthControl();
|
||||
const auto& sc = hw.GetStencilControl();
|
||||
const auto& sm = hw.GetStencilMask();
|
||||
const bool has_stencil =
|
||||
z.stencil_info.format != Prospero::GpuEnumValue(Prospero::StencilFormat::kInvalid);
|
||||
const bool depth_active =
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
const auto& z = hw.GetDepthRenderTarget();
|
||||
const auto& rc = hw.GetRenderControl();
|
||||
const auto& dc = hw.GetDepthControl();
|
||||
const auto& sc = hw.GetStencilControl();
|
||||
const auto& sm = hw.GetStencilMask();
|
||||
const bool has_stencil = z.stencil_info.format != Prospero::StencilFormat::kInvalid;
|
||||
const bool depth_active =
|
||||
dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable || rc.depth_clear_enable;
|
||||
const bool stencil_active = has_stencil && (dc.stencil_enable || rc.stencil_clear_enable);
|
||||
if (!depth_active && !stencil_active) {
|
||||
@@ -122,9 +120,8 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
DepthFatal("invalid PS5 depth texture-compatibility encoding");
|
||||
}
|
||||
const bool attachment_unbound =
|
||||
z.z_info.format == Prospero::GpuEnumValue(Prospero::DepthFormat::kInvalid) &&
|
||||
z.stencil_info.format == Prospero::GpuEnumValue(Prospero::StencilFormat::kInvalid) &&
|
||||
z.z_info.num_samples == 0 &&
|
||||
z.z_info.format == Prospero::DepthFormat::kInvalid &&
|
||||
z.stencil_info.format == Prospero::StencilFormat::kInvalid && z.z_info.num_samples == 0 &&
|
||||
z.z_info.texture_compatibility == Prospero::TextureCompatiblePlaneCompression::kDisable &&
|
||||
!z.z_info.expclear_enabled && !z.z_info.partially_resident && z.z_info.max_mip_level == 0 &&
|
||||
z.stencil_info.texture_compatibility == Prospero::TextureCompatibleStencil::kDisable &&
|
||||
@@ -169,25 +166,24 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
DepthFatal("invalid depth view: base=%u last=%u", z.depth_view.slice_start,
|
||||
z.depth_view.slice_max);
|
||||
}
|
||||
if (rc.resummarize_enable || rc.copy_centroid || rc.copy_sample != 0 ||
|
||||
z.z_info.expclear_enabled || z.stencil_info.expclear_enabled ||
|
||||
z.z_info.partially_resident || z.stencil_info.partially_resident ||
|
||||
z.z_info.max_mip_level != 0 || z.depth_view.current_mip_level != 0 ||
|
||||
z.depth_info.addr5_swizzle_mask != 0 || z.depth_info.array_mode != 0 ||
|
||||
z.depth_info.pipe_config != 0 || z.depth_info.bank_width != 0 ||
|
||||
z.depth_info.bank_height != 0 || z.depth_info.macro_tile_aspect != 0 ||
|
||||
z.depth_info.num_banks != 0 || z.htile_surface.linear != 0 ||
|
||||
z.htile_surface.full_cache != 0 || z.htile_surface.htile_uses_preload_win != 0 ||
|
||||
z.htile_surface.preload != 0 || z.htile_surface.prefetch_width != 0 ||
|
||||
z.htile_surface.prefetch_height != 0 || z.htile_surface.dst_outside_zero_to_one != 0 ||
|
||||
z.z_read_base_addr == 0 || z.z_write_base_addr != z.z_read_base_addr ||
|
||||
(z.z_read_base_addr & 0xffffu) != 0 ||
|
||||
if (rc.copy_centroid || rc.copy_sample != 0 || z.z_info.expclear_enabled ||
|
||||
z.stencil_info.expclear_enabled || z.z_info.partially_resident ||
|
||||
z.stencil_info.partially_resident || z.z_info.max_mip_level != 0 ||
|
||||
z.depth_view.current_mip_level != 0 || z.depth_info.addr5_swizzle_mask != 0 ||
|
||||
z.depth_info.array_mode != 0 || z.depth_info.pipe_config != 0 ||
|
||||
z.depth_info.bank_width != 0 || z.depth_info.bank_height != 0 ||
|
||||
z.depth_info.macro_tile_aspect != 0 || z.depth_info.num_banks != 0 ||
|
||||
z.htile_surface.linear != 0 || z.htile_surface.full_cache != 0 ||
|
||||
z.htile_surface.htile_uses_preload_win != 0 || z.htile_surface.preload != 0 ||
|
||||
z.htile_surface.prefetch_width != 0 || z.htile_surface.prefetch_height != 0 ||
|
||||
z.htile_surface.dst_outside_zero_to_one != 0 || z.z_read_base_addr == 0 ||
|
||||
z.z_write_base_addr != z.z_read_base_addr || (z.z_read_base_addr & 0xffffu) != 0 ||
|
||||
dc.zfunc > static_cast<uint8_t>(vk::CompareOp::eAlways)) {
|
||||
DepthFatal("unsupported depth register state");
|
||||
}
|
||||
if (has_stencil) {
|
||||
if (z.stencil_info.format != Prospero::GpuEnumValue(Prospero::StencilFormat::k8UInt) ||
|
||||
!htile_stencil_compat || z.stencil_read_base_addr == 0 ||
|
||||
if (z.stencil_info.format != Prospero::StencilFormat::k8UInt || !htile_stencil_compat ||
|
||||
z.stencil_read_base_addr == 0 ||
|
||||
z.stencil_write_base_addr != z.stencil_read_base_addr ||
|
||||
(z.stencil_read_base_addr & 0xffffu) != 0 || z.depth_view.stencil_write_disable) {
|
||||
DepthFatal("unsupported stencil attachment state");
|
||||
@@ -205,8 +201,6 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
if (z.depth_view.slice_max >= 32) {
|
||||
DepthFatal("HTile clear tracking supports at most 32 slices");
|
||||
}
|
||||
} else if (z.htile_data_base_addr != 0) {
|
||||
DepthFatal("HTile address without an enabled tile surface");
|
||||
}
|
||||
const bool size_xy_valid = z.size.valid;
|
||||
const bool wh_valid = z.width_height_valid && z.width != 0 && z.height != 0;
|
||||
@@ -231,7 +225,7 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
DepthFatal("no host depth/stencil format supports required usage for %s",
|
||||
VulkanToString(ideal_format).c_str());
|
||||
}
|
||||
const uint32_t guest_format = Prospero::GpuEnumValue(policy->guest_format);
|
||||
const auto guest_format = policy->guest_format;
|
||||
const uint32_t bytes = policy->bytes_per_element;
|
||||
const auto pitch = TileGetDepthPitch(width, bytes, z.z_info.num_samples);
|
||||
if (z.pitch_height_valid && ((static_cast<uint64_t>(z.pitch_div8_minus1) + 1u) * 8u != pitch ||
|
||||
@@ -345,7 +339,7 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
desc.info.pitch = pitch;
|
||||
desc.info.bytes_per_block = bytes;
|
||||
desc.info.samples = samples;
|
||||
desc.info.tile_mode = Prospero::GpuEnumValue(Prospero::TileMode::kDepth);
|
||||
desc.info.tile_mode = Prospero::TileMode::kDepth;
|
||||
desc.info.mip_layout[0] = {0, r.depth_buffer_size, pitch, height};
|
||||
desc.info.metadata.range = {r.htile_buffer_vaddr, r.htile_buffer_size};
|
||||
desc.info.metadata.kind = has_htile ? ImageMetadataKind::Htile : ImageMetadataKind::None;
|
||||
|
||||
@@ -646,13 +646,13 @@ void Validate(const ImageInfo& info) {
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t RenderTargetTransferFormat(uint32_t bytes_per_element) {
|
||||
Prospero::BufferFormat RenderTargetTransferFormat(uint32_t bytes_per_element) {
|
||||
switch (bytes_per_element) {
|
||||
case 1: return Prospero::GpuEnumValue(Prospero::BufferFormat::k8UNorm);
|
||||
case 2: return Prospero::GpuEnumValue(Prospero::BufferFormat::k16UNorm);
|
||||
case 4: return Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float);
|
||||
case 8: return Prospero::GpuEnumValue(Prospero::BufferFormat::k16_16_16_16Float);
|
||||
case 16: return Prospero::GpuEnumValue(Prospero::BufferFormat::k32_32_32_32Float);
|
||||
case 1: return Prospero::BufferFormat::k8UNorm;
|
||||
case 2: return Prospero::BufferFormat::k16UNorm;
|
||||
case 4: return Prospero::BufferFormat::k32Float;
|
||||
case 8: return Prospero::BufferFormat::k16_16_16_16Float;
|
||||
case 16: return Prospero::BufferFormat::k32_32_32_32Float;
|
||||
default: EXIT("unsupported render-target element size: %u\n", bytes_per_element);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -55,6 +55,7 @@ struct ImageBinding {
|
||||
bool is_target = false;
|
||||
bool needs_rebind = false;
|
||||
bool force_general = false;
|
||||
bool shader_write = false;
|
||||
};
|
||||
|
||||
class Image final {
|
||||
@@ -188,8 +189,8 @@ private:
|
||||
|
||||
namespace ImageOps {
|
||||
|
||||
void Validate(const ImageInfo& info);
|
||||
[[nodiscard]] uint32_t RenderTargetTransferFormat(uint32_t bytes_per_element);
|
||||
void Validate(const ImageInfo& info);
|
||||
[[nodiscard]] Prospero::BufferFormat RenderTargetTransferFormat(uint32_t bytes_per_element);
|
||||
|
||||
} // namespace ImageOps
|
||||
|
||||
|
||||
@@ -67,14 +67,14 @@ struct ImageInfo {
|
||||
ImageMetadataInfo metadata;
|
||||
uint32_t htile_clear_mask = UINT32_MAX;
|
||||
vk::Format pixel_format = vk::Format::eUndefined;
|
||||
uint32_t guest_format = 0;
|
||||
Prospero::BufferFormat guest_format = Prospero::BufferFormat::kInvalid;
|
||||
Prospero::ImageType type = Prospero::ImageType::kColor2D;
|
||||
vk::Extent3D extent = {1, 1, 1};
|
||||
ImageSubresources resources;
|
||||
uint32_t pitch = 0;
|
||||
uint32_t bytes_per_block = 0;
|
||||
uint32_t samples = 1;
|
||||
uint32_t tile_mode = 0;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
bool bgra16 = false;
|
||||
std::array<ImageMipInfo, 16> mip_layout {};
|
||||
|
||||
@@ -86,9 +86,7 @@ struct ImageInfo {
|
||||
[[nodiscard]] bool IsBlock() const noexcept {
|
||||
return Prospero::BlockCompressedBytesPerBlock(guest_format) != 0;
|
||||
}
|
||||
[[nodiscard]] bool IsTiled() const noexcept {
|
||||
return tile_mode != Prospero::GpuEnumValue(Prospero::TileMode::kLinear);
|
||||
}
|
||||
[[nodiscard]] bool IsTiled() const noexcept { return tile_mode != Prospero::TileMode::kLinear; }
|
||||
[[nodiscard]] constexpr bool IsVolume() const noexcept {
|
||||
return type == Prospero::ImageType::kColor3D;
|
||||
}
|
||||
@@ -214,7 +212,6 @@ struct DepthFormatPolicy {
|
||||
Prospero::DepthFormat depth_format;
|
||||
Prospero::BufferFormat guest_format;
|
||||
uint32_t bytes_per_element;
|
||||
vk::Format sampled_view_format;
|
||||
vk::Format depth_attachment_format;
|
||||
std::array<vk::Format, 3> stencil_attachment_formats;
|
||||
};
|
||||
@@ -223,21 +220,19 @@ inline constexpr std::array<DepthFormatPolicy, 2> DEPTH_FORMAT_POLICIES {{
|
||||
{Prospero::DepthFormat::kZ16,
|
||||
Prospero::BufferFormat::k16UNorm,
|
||||
2,
|
||||
vk::Format::eR16Unorm,
|
||||
vk::Format::eD16Unorm,
|
||||
{vk::Format::eD16UnormS8Uint, vk::Format::eD24UnormS8Uint, vk::Format::eD32SfloatS8Uint}},
|
||||
{Prospero::DepthFormat::kZ32F,
|
||||
Prospero::BufferFormat::k32Float,
|
||||
4,
|
||||
vk::Format::eR32Sfloat,
|
||||
vk::Format::eD32Sfloat,
|
||||
{vk::Format::eD32SfloatS8Uint, vk::Format::eUndefined, vk::Format::eUndefined}},
|
||||
}};
|
||||
|
||||
[[nodiscard]] inline constexpr const DepthFormatPolicy*
|
||||
FindDepthFormatPolicy(uint32_t depth_format) noexcept {
|
||||
FindDepthFormatPolicy(Prospero::DepthFormat depth_format) noexcept {
|
||||
for (const auto& policy: DEPTH_FORMAT_POLICIES) {
|
||||
if (Prospero::GpuEnumValue(policy.depth_format) == depth_format) {
|
||||
if (policy.depth_format == depth_format) {
|
||||
return &policy;
|
||||
}
|
||||
}
|
||||
@@ -245,9 +240,9 @@ FindDepthFormatPolicy(uint32_t depth_format) noexcept {
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr const DepthFormatPolicy*
|
||||
FindGuestDepthFormatPolicy(uint32_t guest_format) noexcept {
|
||||
FindGuestDepthFormatPolicy(Prospero::BufferFormat guest_format) noexcept {
|
||||
for (const auto& policy: DEPTH_FORMAT_POLICIES) {
|
||||
if (Prospero::GpuEnumValue(policy.guest_format) == guest_format) {
|
||||
if (policy.guest_format == guest_format) {
|
||||
return &policy;
|
||||
}
|
||||
}
|
||||
@@ -269,10 +264,11 @@ FindGuestDepthFormatPolicy(uint32_t guest_format) noexcept {
|
||||
return has_stencil ? policy.stencil_attachment_formats.front() : policy.depth_attachment_format;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr vk::Format DepthAttachmentFormat(uint32_t depth_format,
|
||||
uint32_t stencil_format) noexcept {
|
||||
[[nodiscard]] inline constexpr vk::Format
|
||||
DepthAttachmentFormat(Prospero::DepthFormat depth_format,
|
||||
Prospero::StencilFormat stencil_format) noexcept {
|
||||
bool has_stencil = false;
|
||||
switch (static_cast<Prospero::StencilFormat>(stencil_format)) {
|
||||
switch (stencil_format) {
|
||||
case Prospero::StencilFormat::kInvalid: break;
|
||||
case Prospero::StencilFormat::k8UInt: has_stencil = true; break;
|
||||
default: return vk::Format::eUndefined;
|
||||
@@ -318,26 +314,6 @@ inline bool ImageInfo::IsDepth() const noexcept {
|
||||
return std::bit_cast<uint32_t>(static_cast<float>(value) / 65535.0f);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool IsSupportedSampledDepthFormat(vk::Format image_format,
|
||||
uint32_t guest_format,
|
||||
vk::Format view_format) noexcept {
|
||||
const auto* policy = FindGuestDepthFormatPolicy(guest_format);
|
||||
return policy != nullptr && view_format == policy->sampled_view_format &&
|
||||
(image_format == policy->depth_attachment_format ||
|
||||
IsStencilAttachmentFormat(*policy, image_format));
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool IsSupportedSampledDepthFormat(vk::Format image_format,
|
||||
vk::Format view_format) noexcept {
|
||||
for (const auto& policy: DEPTH_FORMAT_POLICIES) {
|
||||
if (IsSupportedSampledDepthFormat(image_format, Prospero::GpuEnumValue(policy.guest_format),
|
||||
view_format)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool IsSupportedDepthTargetFormat(const ImageInfo& info) {
|
||||
const auto* policy = FindGuestDepthFormatPolicy(info.guest_format);
|
||||
return policy != nullptr && info.bytes_per_block == policy->bytes_per_element &&
|
||||
@@ -383,10 +359,10 @@ CanUseVideoOutNativeWithoutUpload(VideoOutCompression compression, bool render_t
|
||||
}
|
||||
|
||||
struct VideoOutPixelFormatInfo {
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
uint32_t guest_format = 0;
|
||||
uint32_t bytes_per_element = 0;
|
||||
bool bgra16 = false;
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
Prospero::BufferFormat guest_format = Prospero::BufferFormat::kInvalid;
|
||||
uint32_t bytes_per_element = 0;
|
||||
bool bgra16 = false;
|
||||
};
|
||||
|
||||
struct VideoOutFormatPolicy {
|
||||
@@ -396,23 +372,17 @@ struct VideoOutFormatPolicy {
|
||||
|
||||
inline constexpr std::array<VideoOutFormatPolicy, 6> VIDEO_OUT_FORMAT_POLICIES {{
|
||||
{0x8000000022000000ull,
|
||||
{vk::Format::eR8G8B8A8Srgb, Prospero::GpuEnumValue(Prospero::BufferFormat::k8_8_8_8Srgb), 4,
|
||||
false}},
|
||||
{vk::Format::eR8G8B8A8Srgb, Prospero::BufferFormat::k8_8_8_8Srgb, 4, false}},
|
||||
{0x8000000000000000ull,
|
||||
{vk::Format::eB8G8R8A8Srgb, Prospero::GpuEnumValue(Prospero::BufferFormat::k8_8_8_8Srgb), 4,
|
||||
false}},
|
||||
{vk::Format::eB8G8R8A8Srgb, Prospero::BufferFormat::k8_8_8_8Srgb, 4, false}},
|
||||
{0x8100000022000000ull,
|
||||
{vk::Format::eA2B10G10R10UnormPack32,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k10_10_10_2UNorm), 4, false}},
|
||||
{vk::Format::eA2B10G10R10UnormPack32, Prospero::BufferFormat::k10_10_10_2UNorm, 4, false}},
|
||||
{0x8100000000000000ull,
|
||||
{vk::Format::eA2R10G10B10UnormPack32,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k10_10_10_2UNorm), 4, false}},
|
||||
{vk::Format::eA2R10G10B10UnormPack32, Prospero::BufferFormat::k10_10_10_2UNorm, 4, false}},
|
||||
{0xc001000622000000ull,
|
||||
{vk::Format::eR16G16B16A16Sfloat,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k16_16_16_16Float), 8, false}},
|
||||
{vk::Format::eR16G16B16A16Sfloat, Prospero::BufferFormat::k16_16_16_16Float, 8, false}},
|
||||
{0xc001000600000000ull,
|
||||
{vk::Format::eR16G16B16A16Sfloat,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k16_16_16_16Float), 8, true}},
|
||||
{vk::Format::eR16G16B16A16Sfloat, Prospero::BufferFormat::k16_16_16_16Float, 8, true}},
|
||||
}};
|
||||
|
||||
[[nodiscard]] inline bool DecodeVideoOutPixelFormat(uint64_t pixel_format,
|
||||
@@ -439,15 +409,15 @@ inline constexpr std::array<VideoOutFormatPolicy, 6> VIDEO_OUT_FORMAT_POLICIES {
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool
|
||||
IsSupportedDisplayRenderTargetTileMode(uint32_t tile_mode) noexcept {
|
||||
return tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget);
|
||||
IsSupportedDisplayRenderTargetTileMode(Prospero::TileMode tile_mode) noexcept {
|
||||
return tile_mode == Prospero::TileMode::kRenderTarget;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool IsSupportedStandard64RenderTarget(const ImageInfo& info) {
|
||||
if (info.tile_mode != Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB) ||
|
||||
info.data.address == 0 || (info.data.address & 0xffffu) != 0 || info.extent.width == 0 ||
|
||||
info.extent.height == 0 || info.bytes_per_block != 4 || info.resources.levels != 1 ||
|
||||
info.resources.layers != 1 || info.samples != 1) {
|
||||
if (info.tile_mode != Prospero::TileMode::kStandard64KB || info.data.address == 0 ||
|
||||
(info.data.address & 0xffffu) != 0 || info.extent.width == 0 || info.extent.height == 0 ||
|
||||
info.bytes_per_block != 4 || info.resources.levels != 1 || info.resources.layers != 1 ||
|
||||
info.samples != 1) {
|
||||
return false;
|
||||
}
|
||||
const auto expected_pitch =
|
||||
@@ -460,7 +430,7 @@ IsSupportedDisplayRenderTargetTileMode(uint32_t tile_mode) noexcept {
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool IsTiledRenderTarget(const ImageInfo& info) noexcept {
|
||||
return info.tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget) ||
|
||||
return info.tile_mode == Prospero::TileMode::kRenderTarget ||
|
||||
IsSupportedStandard64RenderTarget(info);
|
||||
}
|
||||
|
||||
|
||||
@@ -36,17 +36,6 @@ namespace {
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsDepthViewFormat(vk::Format format) {
|
||||
switch (format) {
|
||||
case vk::Format::eD16Unorm:
|
||||
case vk::Format::eR16Unorm:
|
||||
case vk::Format::eD32Sfloat:
|
||||
case vk::Format::eR32Sfloat:
|
||||
case vk::Format::eR32Uint: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsValidViewType(const VulkanImage& image, const ImageViewInfo& info) {
|
||||
switch (image.image_type) {
|
||||
case vk::ImageType::e1D:
|
||||
@@ -327,13 +316,13 @@ vk::ImageView Image::FindView(const ImageViewInfo& view_info) {
|
||||
const auto& image = backing;
|
||||
auto normalized = view_info;
|
||||
const bool is_storage = static_cast<bool>(normalized.usage & vk::ImageUsageFlagBits::eStorage);
|
||||
normalized.aspect = FullAspectMask(image.format);
|
||||
if (normalized.aspect & vk::ImageAspectFlagBits::eDepth &&
|
||||
IsDepthViewFormat(normalized.format)) {
|
||||
const auto image_aspect = FullAspectMask(image.format);
|
||||
if (image_aspect & vk::ImageAspectFlagBits::eDepth &&
|
||||
ImageViewOps::IsFormatDepthCompatible(normalized.format)) {
|
||||
normalized.format = image.format;
|
||||
normalized.aspect = vk::ImageAspectFlagBits::eDepth;
|
||||
}
|
||||
if (normalized.aspect & vk::ImageAspectFlagBits::eStencil &&
|
||||
if (image_aspect & vk::ImageAspectFlagBits::eStencil &&
|
||||
IsStencilViewFormat(normalized.format)) {
|
||||
normalized.format = image.format;
|
||||
normalized.aspect = vk::ImageAspectFlagBits::eStencil;
|
||||
|
||||
@@ -12,8 +12,25 @@ namespace ImageViewOps {
|
||||
|
||||
[[nodiscard]] vk::ImageAspectFlags DepthAspectMask(vk::Format format);
|
||||
[[nodiscard]] bool FormatsCompatible(vk::Format base, vk::Format view) noexcept;
|
||||
|
||||
[[nodiscard]] inline bool IsFormatDepthCompatible(vk::Format format) noexcept {
|
||||
switch (format) {
|
||||
case vk::Format::eD32Sfloat:
|
||||
case vk::Format::eR32Sfloat:
|
||||
case vk::Format::eR32Uint:
|
||||
case vk::Format::eD16Unorm:
|
||||
case vk::Format::eR16Unorm: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
} // namespace ImageViewOps
|
||||
|
||||
[[nodiscard]] inline bool IsSupportedSampledDepthFormat(vk::Format image_format,
|
||||
vk::Format view_format) noexcept {
|
||||
return DepthAspectTransferFormat(image_format) != vk::Format::eUndefined &&
|
||||
ImageViewOps::IsFormatDepthCompatible(view_format);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool IsValidImageSwizzle(uint32_t swizzle) noexcept {
|
||||
if ((swizzle & ~0xfffu) != 0) {
|
||||
return false;
|
||||
@@ -86,8 +103,14 @@ SelectSampledDepthView(vk::Format image_format, vk::Format view_format, uint32_t
|
||||
|
||||
[[nodiscard]] inline bool
|
||||
IsSupportedSampledDepthResource(const ShaderRecompiler::IR::ImageResource& resource) noexcept {
|
||||
return resource.kind == ShaderRecompiler::IR::ResourceKind::Image &&
|
||||
(resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D ||
|
||||
if (resource.kind != ShaderRecompiler::IR::ResourceKind::Image &&
|
||||
resource.kind != ShaderRecompiler::IR::ResourceKind::ImageUint) {
|
||||
return false;
|
||||
}
|
||||
if (resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint && resource.depth_compare) {
|
||||
return false;
|
||||
}
|
||||
return (resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaa ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaaArray) &&
|
||||
@@ -95,14 +118,6 @@ IsSupportedSampledDepthResource(const ShaderRecompiler::IR::ImageResource& resou
|
||||
!resource.written && !resource.atomic;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool
|
||||
IsSupportedSampledDepthUintResource(const ShaderRecompiler::IR::ImageResource& resource) noexcept {
|
||||
return resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint &&
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D &&
|
||||
resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None && resource.read &&
|
||||
!resource.written && !resource.atomic && !resource.depth_compare;
|
||||
}
|
||||
|
||||
inline void ValidateStorageColorView(vk::Format image_format, vk::Format view_format,
|
||||
uint32_t swizzle) noexcept {
|
||||
if (!ImageViewOps::FormatsCompatible(image_format, view_format) ||
|
||||
@@ -120,7 +135,11 @@ IsSupportedStorageImageResource(const ShaderRecompiler::IR::ImageResource& resou
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim3D ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray) &&
|
||||
resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None && resource.written &&
|
||||
((resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None &&
|
||||
resource.mip_count == 1u) ||
|
||||
(resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::DynamicStorage &&
|
||||
resource.mip_count != 0u)) &&
|
||||
resource.written &&
|
||||
(!resource.atomic ||
|
||||
(resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint &&
|
||||
resource.read)) &&
|
||||
|
||||
@@ -14,156 +14,67 @@
|
||||
namespace Libs::Graphics {
|
||||
namespace {
|
||||
|
||||
struct RenderTargetFormatMapping {
|
||||
Prospero::ChannelLayout layout;
|
||||
Prospero::ChannelType type;
|
||||
Prospero::ChannelOrder order;
|
||||
RenderTargetFormatInfo info;
|
||||
// Rows are channel order; columns are the number of physical components minus one. Unused
|
||||
// selectors complete each entry to a permutation so logical write masks can be inverted.
|
||||
constexpr Prospero::ColorComponentMapping kRenderTargetColorMappings[4][4] = {
|
||||
{Prospero::ColorMappingRgba, Prospero::ColorMappingRgba, Prospero::ColorMappingRgba,
|
||||
Prospero::ColorMappingRgba},
|
||||
{Prospero::ColorMappingGr, Prospero::ColorMappingRabg, Prospero::ColorMappingRgab,
|
||||
Prospero::ColorMappingBgra},
|
||||
{Prospero::ColorMappingBgra, Prospero::ColorMappingGr, Prospero::ColorMappingBgra,
|
||||
Prospero::ColorMappingAbgr},
|
||||
{Prospero::ColorMappingAgba, Prospero::ColorMappingArbg, Prospero::ColorMappingAgbr,
|
||||
Prospero::ColorMappingArgb},
|
||||
};
|
||||
|
||||
constexpr RenderTargetFormatMapping kRenderTargetFormats[] = {
|
||||
{Prospero::ChannelLayout::k8,
|
||||
Prospero::ChannelType::kUInt,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR8Uint, 1}},
|
||||
{Prospero::ChannelLayout::k8_8,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR8G8Unorm, 2}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR8G8B8A8Unorm, 4}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kSNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR8G8B8A8Snorm, 4}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kSrgb,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR8G8B8A8Srgb, 4}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kAlt,
|
||||
{vk::Format::eB8G8R8A8Unorm, 4}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kSNorm,
|
||||
Prospero::ChannelOrder::kAlt,
|
||||
{vk::Format::eB8G8R8A8Snorm, 4}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kSrgb,
|
||||
Prospero::ChannelOrder::kAlt,
|
||||
{vk::Format::eB8G8R8A8Srgb, 4}},
|
||||
{Prospero::ChannelLayout::k5_5_5_1,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR5G5B5A1UnormPack16, 2}},
|
||||
{Prospero::ChannelLayout::k4_4_4_4,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kReversed,
|
||||
{vk::Format::eB4G4R4A4UnormPack16, 2}},
|
||||
{Prospero::ChannelLayout::k10_10_10_2,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eA2B10G10R10UnormPack32, 4}},
|
||||
{Prospero::ChannelLayout::k10_10_10_2,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kAlt,
|
||||
{vk::Format::eA2R10G10B10UnormPack32, 4}},
|
||||
{Prospero::ChannelLayout::k11_11_10,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eB10G11R11UfloatPack32, 4}},
|
||||
{Prospero::ChannelLayout::k5_6_5,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eB5G6R5UnormPack16, 2}},
|
||||
{Prospero::ChannelLayout::k16,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16Unorm, 2}},
|
||||
{Prospero::ChannelLayout::k16,
|
||||
Prospero::ChannelType::kUInt,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16Uint, 2}},
|
||||
{Prospero::ChannelLayout::k16,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16Sfloat, 2}},
|
||||
{Prospero::ChannelLayout::k16_16,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16Unorm, 4}},
|
||||
{Prospero::ChannelLayout::k16_16,
|
||||
Prospero::ChannelType::kSNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16Snorm, 4}},
|
||||
{Prospero::ChannelLayout::k16_16,
|
||||
Prospero::ChannelType::kUInt,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16Uint, 4}},
|
||||
{Prospero::ChannelLayout::k16_16,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16Sfloat, 4}},
|
||||
{Prospero::ChannelLayout::k16_16_16_16,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16B16A16Unorm, 8}},
|
||||
{Prospero::ChannelLayout::k16_16_16_16,
|
||||
Prospero::ChannelType::kUInt,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16B16A16Uint, 8}},
|
||||
{Prospero::ChannelLayout::k16_16_16_16,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16B16A16Sfloat, 8}},
|
||||
{Prospero::ChannelLayout::k16_16_16_16,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kAlt,
|
||||
{vk::Format::eR16G16B16A16Sfloat, 8, Prospero::ColorMappingBgra}},
|
||||
{Prospero::ChannelLayout::k16_16_16_16,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kReversed,
|
||||
{vk::Format::eR16G16B16A16Sfloat, 8, Prospero::ColorMappingAbgr}},
|
||||
{Prospero::ChannelLayout::k32,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR32Sfloat, 4}},
|
||||
{Prospero::ChannelLayout::k32_32,
|
||||
Prospero::ChannelType::kUInt,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR32G32Uint, 8}},
|
||||
{Prospero::ChannelLayout::k32_32,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR32G32Sfloat, 8}},
|
||||
{Prospero::ChannelLayout::k32_32_32_32,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR32G32B32A32Sfloat, 16}},
|
||||
struct RenderTargetHostFormatInfo {
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
Prospero::ColorComponentMapping host_to_storage;
|
||||
};
|
||||
|
||||
RenderTargetHostFormatInfo ResolveRenderTargetHostFormat(Prospero::BufferFormat guest_format,
|
||||
Prospero::ChannelOrder order) {
|
||||
if (order == Prospero::ChannelOrder::kAlt) {
|
||||
switch (guest_format) {
|
||||
case Prospero::BufferFormat::k8_8_8_8UNorm:
|
||||
return {vk::Format::eB8G8R8A8Unorm, Prospero::ColorMappingBgra};
|
||||
case Prospero::BufferFormat::k8_8_8_8SNorm:
|
||||
return {vk::Format::eB8G8R8A8Snorm, Prospero::ColorMappingBgra};
|
||||
case Prospero::BufferFormat::k8_8_8_8Srgb:
|
||||
return {vk::Format::eB8G8R8A8Srgb, Prospero::ColorMappingBgra};
|
||||
case Prospero::BufferFormat::k10_10_10_2UNorm:
|
||||
return {vk::Format::eA2R10G10B10UnormPack32, Prospero::ColorMappingBgra};
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
switch (guest_format) {
|
||||
case Prospero::BufferFormat::k5_5_5_1UNorm:
|
||||
return {vk::Format::eA1R5G5B5UnormPack16, Prospero::ColorMappingBgra};
|
||||
case Prospero::BufferFormat::k1_5_5_5UNorm:
|
||||
return {vk::Format::eR5G5B5A1UnormPack16, Prospero::ColorMappingAbgr};
|
||||
case Prospero::BufferFormat::k4_4_4_4UNorm:
|
||||
return {vk::Format::eR4G4B4A4UnormPack16, Prospero::ColorMappingAbgr};
|
||||
default: return {VulkanFormat(guest_format), {}};
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
// TODO: cleanup!
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(uint32_t raw_layout, uint32_t raw_type,
|
||||
uint32_t raw_order) {
|
||||
const auto layout = static_cast<Prospero::ChannelLayout>(raw_layout);
|
||||
const auto type = static_cast<Prospero::ChannelType>(raw_type);
|
||||
const auto order = static_cast<Prospero::ChannelOrder>(raw_order);
|
||||
|
||||
if (layout == Prospero::ChannelLayout::k8 && type == Prospero::ChannelType::kUNorm &&
|
||||
raw_order <= Prospero::GpuEnumValue(Prospero::ChannelOrder::kAltReversed)) {
|
||||
return {vk::Format::eR8Unorm, 1};
|
||||
}
|
||||
for (const auto& mapping: kRenderTargetFormats) {
|
||||
if (mapping.layout == layout && mapping.type == type && mapping.order == order) {
|
||||
return mapping.info;
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(Prospero::ChannelLayout layout,
|
||||
Prospero::ChannelType type,
|
||||
Prospero::ChannelOrder order) {
|
||||
const auto encoding = Prospero::ResolveRenderTargetFormat(layout, type);
|
||||
if (encoding.IsValid() && encoding.SupportsOrder(order)) {
|
||||
const auto host = ResolveRenderTargetHostFormat(encoding.buffer_format, order);
|
||||
const auto bytes = Prospero::RenderTargetBytesPerElement(encoding.buffer_format);
|
||||
if (host.format != vk::Format::eUndefined && bytes != 0) {
|
||||
const auto order_mapping =
|
||||
kRenderTargetColorMappings[static_cast<size_t>(order)][encoding.components - 1u];
|
||||
return {host.format, bytes, host.host_to_storage.Then(order_mapping)};
|
||||
}
|
||||
}
|
||||
EXIT("unsupported render-target format combination: layout=%u type=%u order=%u\n", raw_layout,
|
||||
raw_type, raw_order);
|
||||
EXIT("unsupported render-target format combination: layout=%u type=%u order=%u\n",
|
||||
static_cast<uint32_t>(layout), static_cast<uint32_t>(type), static_cast<uint32_t>(order));
|
||||
}
|
||||
|
||||
namespace {
|
||||
@@ -208,12 +119,12 @@ vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle) {
|
||||
return components;
|
||||
}
|
||||
|
||||
vk::Format TextureGetFormat(uint32_t fmt) {
|
||||
const auto vk_format = VulkanFormat(fmt);
|
||||
vk::Format TextureGetFormat(Prospero::BufferFormat format) {
|
||||
const auto vk_format = VulkanFormat(format);
|
||||
if (vk_format != vk::Format::eUndefined) {
|
||||
return vk_format;
|
||||
}
|
||||
EXIT("unknown format: fmt = %u\n", fmt);
|
||||
EXIT("unknown format: fmt = %u\n", static_cast<uint32_t>(format));
|
||||
return vk::Format::eUndefined;
|
||||
}
|
||||
|
||||
@@ -271,13 +182,14 @@ uint64_t SetLinearUploadLevels(TextureUploadMipLayout* mips,
|
||||
|
||||
} // namespace
|
||||
|
||||
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint32_t width, uint32_t height,
|
||||
uint32_t levels, uint32_t depth, uint32_t tile,
|
||||
uint64_t upload_size, bool allow_depth_tile,
|
||||
bool volume_texture, const char* owner) {
|
||||
TextureUploadLayout TextureCalcUploadLayout(Prospero::BufferFormat format, uint32_t width,
|
||||
uint32_t height, uint32_t levels, uint32_t depth,
|
||||
Prospero::TileMode tile, uint64_t upload_size,
|
||||
bool allow_depth_tile, bool volume_texture,
|
||||
const char* owner) {
|
||||
TextureUploadLayout layout {};
|
||||
layout.surface.description = {
|
||||
fmt,
|
||||
format,
|
||||
tile,
|
||||
volume_texture ? TileSurfaceDimension::Dim3D : TileSurfaceDimension::Dim2D,
|
||||
width,
|
||||
@@ -287,35 +199,39 @@ TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint32_t width, uint32
|
||||
volume_texture ? 1u : depth,
|
||||
};
|
||||
const auto& description = layout.surface.description;
|
||||
const auto tile_mode = static_cast<Prospero::TileMode>(description.tile_mode);
|
||||
const auto tile_mode = description.tile_mode;
|
||||
TileTextureElementLayout element {};
|
||||
|
||||
if (fmt == 0) {
|
||||
if (format == Prospero::BufferFormat::kInvalid) {
|
||||
EXIT("%s: legacy texture upload format unsupported: fmt=0 tile=%u size=%" PRIu64
|
||||
" extent=%ux%u levels=%u\n",
|
||||
owner, description.tile_mode, upload_size, width, height, levels);
|
||||
owner, static_cast<uint32_t>(description.tile_mode), upload_size, width, height,
|
||||
levels);
|
||||
}
|
||||
|
||||
switch (tile_mode) {
|
||||
case Prospero::TileMode::kLinear:
|
||||
if (!TileGetTextureElementLayout(fmt, element)) {
|
||||
EXIT("%s: unsupported linear texture format: fmt=%u\n", owner, fmt);
|
||||
if (!TileGetTextureElementLayout(format, element)) {
|
||||
EXIT("%s: unsupported linear texture format: fmt=%u\n", owner,
|
||||
static_cast<uint32_t>(format));
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kDepth:
|
||||
if (!allow_depth_tile || !TileGetTiledTextureLayout(description, layout.surface)) {
|
||||
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
|
||||
"size=%" PRIu64 " extent=%ux%u levels=%u\n",
|
||||
owner, static_cast<uint32_t>(fmt), description.tile_mode, upload_size, width,
|
||||
height, levels);
|
||||
owner, static_cast<uint32_t>(format),
|
||||
static_cast<uint32_t>(description.tile_mode), upload_size, width, height,
|
||||
levels);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
if (!TileGetTiledTextureLayout(description, layout.surface)) {
|
||||
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
|
||||
"size=%" PRIu64 " extent=%ux%u levels=%u\n",
|
||||
owner, static_cast<uint32_t>(fmt), description.tile_mode, upload_size, width,
|
||||
height, levels);
|
||||
owner, static_cast<uint32_t>(format),
|
||||
static_cast<uint32_t>(description.tile_mode), upload_size, width, height,
|
||||
levels);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -324,12 +240,12 @@ TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint32_t width, uint32
|
||||
element = {layout.surface.texture.block.bytes_per_element,
|
||||
layout.surface.texture.texel_width, layout.surface.texture.texel_height};
|
||||
}
|
||||
layout.pitch = TileGetTexturePitch(fmt, width, description.tile_mode);
|
||||
layout.pitch = TileGetTexturePitch(format, width, description.tile_mode);
|
||||
if (tile_mode == Prospero::TileMode::kLinear) {
|
||||
TileSizeOffset level_sizes[16] {};
|
||||
TilePaddedSize padded_sizes[16] {};
|
||||
TileGetTextureSize(fmt, width, height, levels, description.tile_mode, nullptr, level_sizes,
|
||||
padded_sizes);
|
||||
TileGetTextureSize(format, width, height, levels, description.tile_mode, nullptr,
|
||||
level_sizes, padded_sizes);
|
||||
for (uint32_t level = 0; level < levels; ++level) {
|
||||
layout.mips[level] = {level_sizes[level].offset, level_sizes[level].size,
|
||||
padded_sizes[level].width, padded_sizes[level].height};
|
||||
@@ -356,10 +272,9 @@ std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayo
|
||||
const auto depth = volume_texture ? description.depth : description.layers;
|
||||
uint32_t mip_width = description.width;
|
||||
uint32_t mip_height = description.height;
|
||||
uint32_t mip_pitch = volume_texture && static_cast<Prospero::TileMode>(description.tile_mode) !=
|
||||
Prospero::TileMode::kLinear
|
||||
? description.width
|
||||
: layout.pitch;
|
||||
uint32_t mip_pitch = volume_texture && description.tile_mode != Prospero::TileMode::kLinear
|
||||
? description.width
|
||||
: layout.pitch;
|
||||
|
||||
std::vector<vk::BufferImageCopy> regions;
|
||||
regions.reserve(GetTextureRegionCount(depth, description.levels, volume_texture));
|
||||
@@ -376,8 +291,7 @@ std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayo
|
||||
1};
|
||||
region.imageOffset.z = volume_texture ? static_cast<int>(z) : 0;
|
||||
region.imageExtent = {mip_width, mip_height, 1};
|
||||
const bool linear = static_cast<Prospero::TileMode>(description.tile_mode) ==
|
||||
Prospero::TileMode::kLinear;
|
||||
const bool linear = description.tile_mode == Prospero::TileMode::kLinear;
|
||||
if (linear) {
|
||||
region.bufferRowLength = layout.mips[i].row_length;
|
||||
region.bufferImageHeight = layout.mips[i].image_height;
|
||||
|
||||
@@ -35,12 +35,15 @@ struct TextureUploadLayout {
|
||||
};
|
||||
|
||||
vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle);
|
||||
vk::Format TextureGetFormat(uint32_t fmt);
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(uint32_t layout, uint32_t type, uint32_t order);
|
||||
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint32_t width, uint32_t height,
|
||||
uint32_t levels, uint32_t depth, uint32_t tile,
|
||||
uint64_t upload_size, bool allow_depth_tile,
|
||||
bool volume_texture, const char* owner);
|
||||
vk::Format TextureGetFormat(Prospero::BufferFormat format);
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(Prospero::ChannelLayout layout,
|
||||
Prospero::ChannelType type,
|
||||
Prospero::ChannelOrder order);
|
||||
TextureUploadLayout TextureCalcUploadLayout(Prospero::BufferFormat format, uint32_t width,
|
||||
uint32_t height, uint32_t levels, uint32_t depth,
|
||||
Prospero::TileMode tile, uint64_t upload_size,
|
||||
bool allow_depth_tile, bool volume_texture,
|
||||
const char* owner);
|
||||
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout);
|
||||
bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferImageCopy>& regions,
|
||||
const TextureUploadLayout& layout, uint32_t levels,
|
||||
|
||||
@@ -94,10 +94,14 @@ vk::DescriptorBufferInfo BufferInfo(const BufferView& view) {
|
||||
|
||||
} // namespace
|
||||
|
||||
vk::DescriptorImageInfo DescriptorCache::MakeImageInfo(const TextureBinding& texture) {
|
||||
EXIT_IF(!texture.image_id || texture.image_view == nullptr ||
|
||||
texture.layout == vk::ImageLayout::eUndefined);
|
||||
return {nullptr, texture.image_view, texture.layout};
|
||||
vk::DescriptorImageInfo DescriptorCache::MakeImageInfo(const TextureBinding& texture,
|
||||
uint32_t element) {
|
||||
const auto view =
|
||||
texture.mip_views.empty()
|
||||
? (element == 0u ? texture.image_view : vk::ImageView {})
|
||||
: (element < texture.mip_views.size() ? texture.mip_views[element] : vk::ImageView {});
|
||||
EXIT_IF(!texture.image_id || view == nullptr || texture.layout == vk::ImageLayout::eUndefined);
|
||||
return {nullptr, view, texture.layout};
|
||||
}
|
||||
|
||||
DescriptorCache::~DescriptorCache() {
|
||||
@@ -229,14 +233,17 @@ VulkanDescriptorSet& DescriptorCache::GetDescriptor(Stage
|
||||
auto* set = Allocate(stage, program);
|
||||
EXIT_NOT_IMPLEMENTED(set == nullptr);
|
||||
|
||||
const auto descriptor_count = program.info.buffers.size() + program.info.images.size() +
|
||||
program.info.samplers.size() + program.info.addresses.size() + 3u;
|
||||
size_t descriptor_count = 0;
|
||||
for (const auto& binding: program.bindings.descriptors) {
|
||||
descriptor_count += DescriptorCount(binding);
|
||||
}
|
||||
std::vector<vk::DescriptorBufferInfo> buffer_infos;
|
||||
std::vector<vk::DescriptorImageInfo> image_infos;
|
||||
std::vector<vk::WriteDescriptorSet> writes;
|
||||
buffer_infos.reserve(descriptor_count);
|
||||
image_infos.reserve(descriptor_count);
|
||||
writes.reserve(program.bindings.descriptors.size());
|
||||
std::vector<uint32_t> image_occurrences(data.images.size());
|
||||
|
||||
for (const auto& binding: program.bindings.descriptors) {
|
||||
vk::WriteDescriptorSet write {};
|
||||
@@ -273,7 +280,7 @@ VulkanDescriptorSet& DescriptorCache::GetDescriptor(Stage
|
||||
default: {
|
||||
for (const auto resource: binding.resources) {
|
||||
const auto& texture = data.images.at(resource);
|
||||
image_infos.push_back(MakeImageInfo(texture));
|
||||
image_infos.push_back(MakeImageInfo(texture, image_occurrences.at(resource)++));
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -286,6 +293,12 @@ VulkanDescriptorSet& DescriptorCache::GetDescriptor(Stage
|
||||
}
|
||||
writes.push_back(write);
|
||||
}
|
||||
for (uint32_t i = 0; i < data.images.size(); i++) {
|
||||
const auto expected = data.images[i].mip_views.empty()
|
||||
? 1u
|
||||
: static_cast<uint32_t>(data.images[i].mip_views.size());
|
||||
EXIT_IF(image_occurrences[i] != expected);
|
||||
}
|
||||
m_graphics.device.updateDescriptorSets(static_cast<uint32_t>(writes.size()), writes.data(), 0,
|
||||
nullptr);
|
||||
return *set;
|
||||
|
||||
@@ -47,10 +47,11 @@ public:
|
||||
enum class Stage { Unknown, Vertex, Pixel, Compute };
|
||||
|
||||
struct TextureBinding {
|
||||
ImageId image_id;
|
||||
vk::ImageView image_view = nullptr;
|
||||
TextureCache::ImageDesc desc;
|
||||
vk::ImageLayout layout = vk::ImageLayout::eUndefined;
|
||||
ImageId image_id;
|
||||
vk::ImageView image_view = nullptr;
|
||||
TextureCache::ImageDesc desc;
|
||||
vk::ImageLayout layout = vk::ImageLayout::eUndefined;
|
||||
std::vector<vk::ImageView> mip_views;
|
||||
};
|
||||
|
||||
struct NativeDescriptors {
|
||||
@@ -94,7 +95,8 @@ private:
|
||||
int next_free_pool = -1;
|
||||
};
|
||||
|
||||
static vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture);
|
||||
static vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture,
|
||||
uint32_t element = 0);
|
||||
void CreatePool();
|
||||
VulkanDescriptorSet* Allocate(Stage stage, const ShaderRecompiler::IR::Program& program);
|
||||
vk::DescriptorSetLayout
|
||||
|
||||
@@ -23,10 +23,11 @@
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ir/BindingLayout.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
#include "kernel/memory.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
@@ -59,7 +60,7 @@ static void CopyNativeDescriptor(const ShaderRecompiler::IR::DescriptorValue& so
|
||||
}
|
||||
|
||||
static Prospero::ImageType TextureType(const ShaderTextureResource& descriptor) {
|
||||
const auto type = static_cast<Prospero::ImageType>(descriptor.Type());
|
||||
const auto type = descriptor.Type();
|
||||
return type == Prospero::ImageType::kCube ? Prospero::ImageType::kColor2DArray : type;
|
||||
}
|
||||
|
||||
@@ -91,11 +92,12 @@ static BufferView NativeStorageBuffer(RenderContext& context, CommandBuffer& com
|
||||
if (stride != 0 && records > UINT64_MAX / stride) {
|
||||
EXIT("storage buffer descriptor footprint overflow\n");
|
||||
}
|
||||
const auto size = stride != 0 ? static_cast<uint64_t>(stride) * records : records;
|
||||
if (address == 0 || size == 0) {
|
||||
const auto requested_size = stride != 0 ? static_cast<uint64_t>(stride) * records : records;
|
||||
if (address == 0 || requested_size == 0) {
|
||||
BindNullStorageBuffer(context, result);
|
||||
return result;
|
||||
}
|
||||
const auto size = Libs::LibKernel::Memory::ClampRangeSize(address, requested_size);
|
||||
const auto& graphics = context.GetGraphics();
|
||||
const auto alignment = graphics.StorageMinAlignment();
|
||||
if (alignment == 0 ||
|
||||
@@ -227,14 +229,14 @@ bool IsSupportedSampledVideoOutView(const ShaderRecompiler::IR::ImageResource& r
|
||||
return image.usage.video_out && image.info.resources.layers == 1 &&
|
||||
IsSupportedSampledColorResource(resource) &&
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D &&
|
||||
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor2D) &&
|
||||
descriptor.Depth() == 0 && descriptor.BaseArray5() == 0;
|
||||
descriptor.Type() == Prospero::ImageType::kColor2D && descriptor.Depth() == 0 &&
|
||||
descriptor.BaseArray5() == 0;
|
||||
}
|
||||
|
||||
bool IsSupportedDepthTargetDescriptor(const ShaderTextureResource& descriptor, const Image& image) {
|
||||
const auto width = static_cast<uint32_t>(descriptor.Width5()) + 1u;
|
||||
const auto height = static_cast<uint32_t>(descriptor.Height5()) + 1u;
|
||||
const auto type = static_cast<Prospero::ImageType>(descriptor.Type());
|
||||
const auto type = descriptor.Type();
|
||||
const bool multisampled = IsMultisampledTexture(type);
|
||||
const auto samples = multisampled ? 1u << descriptor.LastLevel() : 1u;
|
||||
const auto pitch =
|
||||
@@ -269,9 +271,8 @@ bool IsSupportedDepthTargetDescriptor(const ShaderTextureResource& descriptor, c
|
||||
(supported_2d || supported_array || supported_cube || supported_msaa_2d ||
|
||||
supported_msaa_array) &&
|
||||
levels_ok && descriptor.MinLod() == 0 &&
|
||||
descriptor.TileMode() == Prospero::GpuEnumValue(Prospero::TileMode::kDepth) &&
|
||||
descriptor.BCSwizzle() == 0 && (!descriptor.MsaaDepth() || multisampled) &&
|
||||
pitch >= width && pitch == image.info.pitch;
|
||||
descriptor.TileMode() == Prospero::TileMode::kDepth && descriptor.BCSwizzle() == 0 &&
|
||||
(!descriptor.MsaaDepth() || multisampled) && pitch >= width && pitch == image.info.pitch;
|
||||
}
|
||||
|
||||
bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, const Image& image) {
|
||||
@@ -283,13 +284,13 @@ bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, co
|
||||
(static_cast<uint32_t>(descriptor.TileMode()) << 20u) |
|
||||
(static_cast<uint32_t>(descriptor.Type()) << 28u);
|
||||
const uint32_t field4_expected = descriptor.Depth() | (descriptor.BaseArray5() << 16u);
|
||||
const uint32_t field5_expected =
|
||||
0x00700000u | (static_cast<uint32_t>(descriptor.MaxMip()) << 4u);
|
||||
const bool common = (descriptor.fields[1] & field1_reserved_mask) == 0 &&
|
||||
(descriptor.fields[2] & field2_reserved_mask) == 0 &&
|
||||
descriptor.fields[3] == field3_expected &&
|
||||
descriptor.fields[4] == field4_expected &&
|
||||
descriptor.fields[5] == field5_expected;
|
||||
const uint32_t field5_expected = (static_cast<uint32_t>(descriptor.PerfMod5()) << 20u) |
|
||||
(static_cast<uint32_t>(descriptor.MaxMip()) << 4u);
|
||||
const bool common = (descriptor.fields[1] & field1_reserved_mask) == 0 &&
|
||||
(descriptor.fields[2] & field2_reserved_mask) == 0 &&
|
||||
descriptor.fields[3] == field3_expected &&
|
||||
descriptor.fields[4] == field4_expected &&
|
||||
descriptor.fields[5] == field5_expected;
|
||||
if (!common || (descriptor.fields[6] == 0 && descriptor.fields[7] != 0)) {
|
||||
return false;
|
||||
}
|
||||
@@ -300,8 +301,8 @@ bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, co
|
||||
const uint32_t expected_control = htile_control | (descriptor.MsaaDepth() ? (1u << 10u) : 0u);
|
||||
const auto metadata_addr = descriptor.MetaAddr() << 8u;
|
||||
return (descriptor.fields[6] & 0x00ffffffu) == expected_control && metadata_addr != 0 &&
|
||||
descriptor.TileMode() == Prospero::GpuEnumValue(Prospero::TileMode::kDepth) &&
|
||||
image.info.tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kDepth) &&
|
||||
descriptor.TileMode() == Prospero::TileMode::kDepth &&
|
||||
image.info.tile_mode == Prospero::TileMode::kDepth &&
|
||||
image.info.metadata.kind == ImageMetadataKind::Htile &&
|
||||
image.info.metadata.range.Valid() && image.info.metadata.range.address == metadata_addr;
|
||||
}
|
||||
@@ -315,8 +316,7 @@ static void ValidateDepthTargetBinding(const ShaderRecompiler::IR::ImageResource
|
||||
const bool encoding_ok =
|
||||
image != nullptr && IsSupportedDepthTextureEncoding(descriptor, *image);
|
||||
const bool format_ok =
|
||||
image != nullptr &&
|
||||
IsSupportedSampledDepthFormat(image->info.pixel_format, descriptor.Format(), view_format);
|
||||
image != nullptr && IsSupportedSampledDepthFormat(image->info.pixel_format, view_format);
|
||||
if (resource_ok && descriptor_ok && encoding_ok && format_ok && size != 0) {
|
||||
return;
|
||||
}
|
||||
@@ -332,23 +332,21 @@ static void ValidateDepthTargetBinding(const ShaderRecompiler::IR::ImageResource
|
||||
resource_ok, descriptor_ok, encoding_ok, format_ok, static_cast<uint32_t>(resource.kind),
|
||||
static_cast<uint32_t>(resource.dimension), static_cast<uint32_t>(resource.mip_mode),
|
||||
resource.read, resource.written, resource.atomic, resource.depth_compare,
|
||||
descriptor.Format(), descriptor.DstSelXYZW(),
|
||||
static_cast<uint32_t>(descriptor.Format()), descriptor.DstSelXYZW(),
|
||||
image == nullptr ? static_cast<int>(vk::Format::eUndefined)
|
||||
: static_cast<int>(image->info.pixel_format),
|
||||
static_cast<int>(view_format), image == nullptr ? 0u : image->info.resources.layers,
|
||||
descriptor.Type(), descriptor.BaseArray5(), descriptor.Depth(), descriptor_pitch,
|
||||
image == nullptr ? 0u : image->info.pitch, descriptor.Base40(), size, descriptor.fields[0],
|
||||
descriptor.fields[1], descriptor.fields[2], descriptor.fields[3], descriptor.fields[4],
|
||||
descriptor.fields[5], descriptor.fields[6], descriptor.fields[7]);
|
||||
static_cast<uint32_t>(descriptor.Type()), descriptor.BaseArray5(), descriptor.Depth(),
|
||||
descriptor_pitch, image == nullptr ? 0u : image->info.pitch, descriptor.Base40(), size,
|
||||
descriptor.fields[0], descriptor.fields[1], descriptor.fields[2], descriptor.fields[3],
|
||||
descriptor.fields[4], descriptor.fields[5], descriptor.fields[6], descriptor.fields[7]);
|
||||
}
|
||||
|
||||
static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderTextureResource& descriptor) {
|
||||
const auto tile = descriptor.TileMode();
|
||||
const bool is_color_1d =
|
||||
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor1D);
|
||||
const bool is_color_1d_array =
|
||||
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor1DArray);
|
||||
const auto tile = descriptor.TileMode();
|
||||
const bool is_color_1d = descriptor.Type() == Prospero::ImageType::kColor1D;
|
||||
const bool is_color_1d_array = descriptor.Type() == Prospero::ImageType::kColor1DArray;
|
||||
const bool valid_1d_slice =
|
||||
(is_color_1d && descriptor.Depth() == 0 && descriptor.BaseArray5() == 0) ||
|
||||
(is_color_1d_array && descriptor.BaseArray5() <= descriptor.Depth());
|
||||
@@ -358,24 +356,27 @@ static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::Imag
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim1DArray &&
|
||||
is_color_1d_array && descriptor.Height5() == 0 &&
|
||||
descriptor.BaseArray5() <= descriptor.Depth();
|
||||
const bool is_color_2d =
|
||||
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor2D);
|
||||
const bool is_color_2d_array =
|
||||
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor2DArray);
|
||||
const bool is_color_2d = descriptor.Type() == Prospero::ImageType::kColor2D;
|
||||
const bool is_color_2d_array = descriptor.Type() == Prospero::ImageType::kColor2DArray;
|
||||
const bool valid_2d_slice =
|
||||
(is_color_2d && descriptor.Depth() == 0 && descriptor.BaseArray5() == 0) ||
|
||||
(is_color_2d_array && descriptor.BaseArray5() <= descriptor.Depth());
|
||||
const bool is_2d =
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D && valid_2d_slice;
|
||||
const bool is_cube = resource.cube && descriptor.Type() == Prospero::ImageType::kCube &&
|
||||
descriptor.Width5() == descriptor.Height5() &&
|
||||
descriptor.BaseArray5() <= descriptor.Depth() &&
|
||||
(descriptor.Depth() - descriptor.BaseArray5() + 1u) % 6u == 0;
|
||||
const bool is_2d_array =
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray &&
|
||||
is_color_2d_array && descriptor.BaseArray5() <= descriptor.Depth();
|
||||
((!resource.cube && is_color_2d_array && descriptor.BaseArray5() <= descriptor.Depth()) ||
|
||||
is_cube);
|
||||
const bool is_3d = resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim3D &&
|
||||
descriptor.Type() == Prospero::GpuEnumValue(Prospero::ImageType::kColor3D) &&
|
||||
descriptor.Type() == Prospero::ImageType::kColor3D &&
|
||||
descriptor.BaseArray5() == 0;
|
||||
TileTextureBlockLayout tile_layout {};
|
||||
bool supported_tile = false;
|
||||
switch (static_cast<Prospero::TileMode>(tile)) {
|
||||
switch (tile) {
|
||||
case Prospero::TileMode::kLinear: supported_tile = true; break;
|
||||
case Prospero::TileMode::kDepth:
|
||||
supported_tile =
|
||||
@@ -403,10 +404,14 @@ static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::Imag
|
||||
const bool supported_swizzle =
|
||||
IsValidImageSwizzle(swizzle) &&
|
||||
(swizzle == DstSel(4, 5, 6, 7) || !resource.read || resource.atomic);
|
||||
const auto view_last_level =
|
||||
resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::DynamicStorage
|
||||
? descriptor.LastLevel()
|
||||
: std::min(descriptor.LastLevel(), descriptor.MaxMip());
|
||||
return (is_1d || is_1d_array || is_2d || is_2d_array || is_3d) && supported_tile &&
|
||||
descriptor.BaseLevel() == descriptor.LastLevel() &&
|
||||
descriptor.LastLevel() <= descriptor.MaxMip() && descriptor.MinLod() == 0 &&
|
||||
supported_swizzle && descriptor.BCSwizzle() == 0 && !descriptor.MsaaDepth();
|
||||
descriptor.BaseLevel() <= view_last_level && view_last_level <= descriptor.MaxMip() &&
|
||||
descriptor.MinLod() == 0 && supported_swizzle && descriptor.BCSwizzle() == 0 &&
|
||||
!descriptor.MsaaDepth();
|
||||
}
|
||||
|
||||
static bool IsSupportedStorageTextureEncoding(const ShaderTextureResource& descriptor) {
|
||||
@@ -435,14 +440,12 @@ void ValidateStorageTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const bool encoding_ok = IsSupportedStorageTextureEncoding(descriptor);
|
||||
const bool uint_resource =
|
||||
resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint;
|
||||
const bool raw_sint_storage =
|
||||
format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32SInt) && uint_resource &&
|
||||
resource.written && !resource.read && !resource.atomic;
|
||||
const bool raw_sint_storage = format == Prospero::BufferFormat::k32SInt && uint_resource &&
|
||||
resource.written && !resource.read && !resource.atomic;
|
||||
const bool format_ok =
|
||||
raw_sint_storage ||
|
||||
(Prospero::IsSupportedTextureFormat(format) &&
|
||||
uint_resource == Prospero::IsUintTextureFormat(format) &&
|
||||
(!resource.atomic || format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32UInt)));
|
||||
raw_sint_storage || (Prospero::IsSupportedTextureFormat(format) &&
|
||||
uint_resource == Prospero::IsUintTextureFormat(format) &&
|
||||
(!resource.atomic || format == Prospero::BufferFormat::k32UInt));
|
||||
if (resource_ok && descriptor_ok && encoding_ok && format_ok && size != 0) {
|
||||
return;
|
||||
}
|
||||
@@ -461,24 +464,23 @@ void ValidateStorageTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
IsValidImageSwizzle(descriptor.DstSelXYZW()), descriptor.Base40(), size,
|
||||
static_cast<uint32_t>(descriptor.Width5()) + 1u,
|
||||
static_cast<uint32_t>(descriptor.Height5()) + 1u,
|
||||
static_cast<uint32_t>(descriptor.Depth()) + 1u, descriptor.Type(), format,
|
||||
descriptor.TileMode(), descriptor.DstSelXYZW(), resource.read, resource.written,
|
||||
descriptor.fields[0], descriptor.fields[1], descriptor.fields[2], descriptor.fields[3],
|
||||
descriptor.fields[4], descriptor.fields[5], descriptor.fields[6], descriptor.fields[7]);
|
||||
static_cast<uint32_t>(descriptor.Depth()) + 1u, static_cast<uint32_t>(descriptor.Type()),
|
||||
static_cast<uint32_t>(format), static_cast<uint32_t>(descriptor.TileMode()),
|
||||
descriptor.DstSelXYZW(), resource.read, resource.written, descriptor.fields[0],
|
||||
descriptor.fields[1], descriptor.fields[2], descriptor.fields[3], descriptor.fields[4],
|
||||
descriptor.fields[5], descriptor.fields[6], descriptor.fields[7]);
|
||||
}
|
||||
|
||||
struct NullImageSpec {
|
||||
vk::Format format;
|
||||
uint32_t guest_format;
|
||||
vk::Format format;
|
||||
Prospero::BufferFormat guest_format;
|
||||
};
|
||||
|
||||
static NullImageSpec NullTextureSpec(const ShaderRecompiler::IR::ImageResource& resource) {
|
||||
const bool uint_image = resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint ||
|
||||
resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint;
|
||||
return uint_image ? NullImageSpec {vk::Format::eR32Uint,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k32UInt)}
|
||||
: NullImageSpec {vk::Format::eR32Sfloat,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float)};
|
||||
return uint_image ? NullImageSpec {vk::Format::eR32Uint, Prospero::BufferFormat::k32UInt}
|
||||
: NullImageSpec {vk::Format::eR32Sfloat, Prospero::BufferFormat::k32Float};
|
||||
}
|
||||
|
||||
static TextureCache::ImageDesc NullTextureDesc(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
@@ -504,7 +506,7 @@ static TextureCache::ImageDesc NullTextureDesc(const ShaderRecompiler::IR::Image
|
||||
}
|
||||
|
||||
static void PopulateTextureMipLayout(ImageInfo& info) {
|
||||
if (info.IsVolume() && info.tile_mode != Prospero::GpuEnumValue(Prospero::TileMode::kLinear)) {
|
||||
if (info.IsVolume() && info.tile_mode != Prospero::TileMode::kLinear) {
|
||||
TileSurfaceLayout surface {};
|
||||
const TileSurfaceDescription description {
|
||||
info.guest_format, info.tile_mode, TileSurfaceDimension::Dim3D, info.extent.width,
|
||||
@@ -630,12 +632,15 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
|
||||
const auto type = TextureType(descriptor);
|
||||
const bool multisampled = IsMultisampledTexture(type);
|
||||
const auto levels = multisampled ? 1u : static_cast<uint32_t>(descriptor.MaxMip()) + 1u;
|
||||
const auto tile = descriptor.TileMode();
|
||||
const bool depth_tile = tile == Prospero::GpuEnumValue(Prospero::TileMode::kDepth);
|
||||
const bool msaa_tile =
|
||||
depth_tile || tile == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget);
|
||||
const bool dynamic_storage =
|
||||
storage && resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::DynamicStorage;
|
||||
const auto view_last_level =
|
||||
!multisampled && !dynamic_storage ? std::min(last_level, descriptor.MaxMip()) : last_level;
|
||||
const auto tile = descriptor.TileMode();
|
||||
const bool depth_tile = tile == Prospero::TileMode::kDepth;
|
||||
const bool msaa_tile = depth_tile || tile == Prospero::TileMode::kRenderTarget;
|
||||
const bool msaa_array = type == Prospero::ImageType::kColor2DMsaaArray;
|
||||
if ((!multisampled && (base_level > last_level || last_level >= levels)) ||
|
||||
if ((!multisampled && (base_level > view_last_level || view_last_level >= levels)) ||
|
||||
(multisampled &&
|
||||
(base_level != 0 || last_level == 0 || last_level > 3 ||
|
||||
descriptor.MaxMip() != last_level || !msaa_tile ||
|
||||
@@ -644,7 +649,8 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
|
||||
EXIT("unsupported texture mip view: base=%u last=%u levels=%u max=%u type=%u tile=%u "
|
||||
"kind=%u dimension=%u mip_mode=%u read=%d written=%d "
|
||||
"dwords=%08x,%08x,%08x,%08x,%08x,%08x,%08x,%08x\n",
|
||||
base_level, last_level, levels, descriptor.MaxMip(), descriptor.Type(), tile,
|
||||
base_level, last_level, levels, descriptor.MaxMip(),
|
||||
static_cast<uint32_t>(descriptor.Type()), static_cast<uint32_t>(tile),
|
||||
static_cast<uint32_t>(resource.kind), static_cast<uint32_t>(resource.dimension),
|
||||
static_cast<uint32_t>(resource.mip_mode), resource.read, resource.written,
|
||||
descriptor.fields[0], descriptor.fields[1], descriptor.fields[2], descriptor.fields[3],
|
||||
@@ -653,7 +659,7 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
|
||||
}
|
||||
const auto samples = multisampled ? 1u << last_level : 1u;
|
||||
const auto view_levels =
|
||||
multisampled ? 1u : static_cast<uint32_t>(last_level - base_level) + 1u;
|
||||
multisampled ? 1u : static_cast<uint32_t>(view_last_level - base_level) + 1u;
|
||||
const auto depth = static_cast<uint32_t>(descriptor.Depth()) + 1u;
|
||||
const auto format = descriptor.Format();
|
||||
const bool sampled_numeric_class =
|
||||
@@ -664,7 +670,7 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
|
||||
resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint) &&
|
||||
!sampled_numeric_class) {
|
||||
EXIT("sampled image numeric class mismatch: kind=%u format=%u addr=0x%016" PRIx64 "\n",
|
||||
static_cast<uint32_t>(resource.kind), format, address);
|
||||
static_cast<uint32_t>(resource.kind), static_cast<uint32_t>(format), address);
|
||||
}
|
||||
|
||||
const bool volume = type == Prospero::ImageType::kColor3D;
|
||||
@@ -694,15 +700,14 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
|
||||
ValidateStorageTexture(resource, descriptor, size.size);
|
||||
}
|
||||
|
||||
const auto pixel_format = TextureGetFormat(format);
|
||||
const auto storage_view_format =
|
||||
storage && format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32SInt)
|
||||
? vk::Format::eR32Uint
|
||||
: SrgbStorageViewFormat(pixel_format);
|
||||
const auto view_format = storage && storage_view_format != vk::Format::eUndefined
|
||||
? storage_view_format
|
||||
: pixel_format;
|
||||
const auto block_bytes = Prospero::BlockCompressedBytesPerBlock(format);
|
||||
const auto pixel_format = TextureGetFormat(format);
|
||||
const auto storage_view_format = storage && format == Prospero::BufferFormat::k32SInt
|
||||
? vk::Format::eR32Uint
|
||||
: SrgbStorageViewFormat(pixel_format);
|
||||
const auto view_format = storage && storage_view_format != vk::Format::eUndefined
|
||||
? storage_view_format
|
||||
: pixel_format;
|
||||
const auto block_bytes = Prospero::BlockCompressedBytesPerBlock(format);
|
||||
TextureCache::ImageDesc desc {};
|
||||
desc.info.data = {address, size.size};
|
||||
desc.info.pixel_format = pixel_format;
|
||||
@@ -788,9 +793,10 @@ void RenderExecutor::BindImage(ImageId id, bool storage) {
|
||||
return;
|
||||
}
|
||||
if (image.binding.is_bound) {
|
||||
image.binding.force_general |= storage;
|
||||
image.binding.force_general |= image.binding.shader_write != storage;
|
||||
}
|
||||
image.binding.is_bound = true;
|
||||
image.binding.shader_write |= storage;
|
||||
TrackImageBinding(id);
|
||||
}
|
||||
|
||||
@@ -906,8 +912,27 @@ void RenderExecutor::RebindImages(CommandBuffer& buffer,
|
||||
BindImage(images[i].image_id,
|
||||
images[i].desc.type == TextureCache::BindingType::Storage);
|
||||
}
|
||||
auto& binding = images[i];
|
||||
binding.image_view = texture_cache.FindTexture(binding.image_id, binding.desc);
|
||||
auto& binding = images[i];
|
||||
binding.mip_views.clear();
|
||||
const auto& resource = program.info.images[i];
|
||||
if (resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::DynamicStorage) {
|
||||
EXIT_IF(resource.mip_count == 0u ||
|
||||
resource.mip_count != binding.desc.view_info.level_count);
|
||||
binding.mip_views.reserve(resource.mip_count);
|
||||
for (uint32_t mip = 0; mip < resource.mip_count; mip++) {
|
||||
auto desc = binding.desc;
|
||||
desc.view_info.base_level += mip;
|
||||
desc.view_info.level_count = 1;
|
||||
binding.mip_views.push_back(texture_cache.FindTexture(binding.image_id, desc));
|
||||
}
|
||||
binding.image_view = binding.mip_views.front();
|
||||
} else {
|
||||
auto desc = binding.desc;
|
||||
if (desc.type == TextureCache::BindingType::Storage) {
|
||||
desc.view_info.level_count = 1;
|
||||
}
|
||||
binding.image_view = texture_cache.FindTexture(binding.image_id, desc);
|
||||
}
|
||||
auto& image = texture_cache.GetImage(binding.image_id);
|
||||
const bool storage = binding.desc.type == TextureCache::BindingType::Storage;
|
||||
image.usage.storage |= storage;
|
||||
@@ -996,8 +1021,11 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
range, vk_buffer);
|
||||
} else if ((image.binding.force_general || image.binding.is_target) &&
|
||||
!image.info.IsDepth()) {
|
||||
const vk::AccessFlags2 storage_access = image.binding.shader_write
|
||||
? vk::AccessFlagBits2::eShaderWrite
|
||||
: vk::AccessFlags2 {};
|
||||
image.Transit(vk::ImageLayout::eGeneral,
|
||||
vk::AccessFlagBits2::eShaderRead |
|
||||
vk::AccessFlagBits2::eShaderRead | storage_access |
|
||||
vk::AccessFlagBits2::eColorAttachmentRead |
|
||||
vk::AccessFlagBits2::eColorAttachmentWrite,
|
||||
{}, vk_buffer);
|
||||
|
||||
@@ -55,8 +55,9 @@ bool PipelineStaticParameters::operator==(const PipelineStaticParameters& other)
|
||||
PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
RenderColorInfo* colors, uint32_t color_count, RenderDepthInfo& depth,
|
||||
ShaderVertexInputInfo& vs_input_info, RenderCommandBuffer& command,
|
||||
ShaderPixelInputInfo* ps_input_info, vk::PrimitiveTopology topology, bool ps_active,
|
||||
std::span<const uint32_t> vs_spirv, std::span<const uint32_t> ps_spirv) {
|
||||
ShaderPixelInputInfo* ps_input_info, vk::PrimitiveTopology topology,
|
||||
bool primitive_restart_enable, bool ps_active, std::span<const uint32_t> vs_spirv,
|
||||
std::span<const uint32_t> ps_spirv) {
|
||||
KYTY_PROFILER_BLOCK("PipelineCache::CreatePipeline(Gfx)", profiler::colors::DeepOrangeA200);
|
||||
|
||||
EXIT_IF(colors == nullptr);
|
||||
@@ -120,6 +121,12 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
depth.samples);
|
||||
}
|
||||
}
|
||||
if (color_count == 0 && !with_depth) {
|
||||
attachment_samples = render_sample_count(ctx.GetAaConfig().msaa_num_samples);
|
||||
EXIT_IF(!static_cast<bool>(
|
||||
m_graphics.GetPhysicalDeviceProperties().limits.framebufferNoAttachmentsSampleCounts &
|
||||
vulkan_sample_count(attachment_samples)));
|
||||
}
|
||||
EXIT_IF(attachment_samples == 0 ||
|
||||
vulkan_sample_count(attachment_samples) == vk::SampleCountFlagBits {});
|
||||
|
||||
@@ -130,12 +137,12 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
}
|
||||
}
|
||||
|
||||
const auto& clip_control = ctx.GetClipControl();
|
||||
EXIT_NOT_IMPLEMENTED(!clip_control.IsZClipModeRepresentable());
|
||||
static_params.negative_one_to_one = !clip_control.dx_clip_space;
|
||||
static_params.depth_clip_enable = clip_control.IsZClipEnabled();
|
||||
static_params.topology = topology;
|
||||
static_params.samples = attachment_samples;
|
||||
const auto& clip_control = ctx.GetClipControl();
|
||||
static_params.negative_one_to_one = !clip_control.dx_clip_space;
|
||||
static_params.depth_clip_enable = clip_control.IsZClipEnabled();
|
||||
static_params.topology = topology;
|
||||
static_params.primitive_restart_enable = primitive_restart_enable;
|
||||
static_params.samples = attachment_samples;
|
||||
static_params.sample_shading_enable =
|
||||
ps_active && attachment_samples > 1 && ps_input_info->ps_sample_shading;
|
||||
if (static_params.sample_shading_enable && !m_graphics.sample_rate_shading_enabled) {
|
||||
|
||||
@@ -38,6 +38,7 @@ struct PipelineStaticParameters {
|
||||
bool depth_clip_enable = true;
|
||||
int scissor_ltrb[4] = {0};
|
||||
vk::PrimitiveTopology topology = vk::PrimitiveTopology::ePointList;
|
||||
bool primitive_restart_enable = false;
|
||||
uint32_t samples = 1;
|
||||
bool sample_shading_enable = false;
|
||||
bool with_depth = false;
|
||||
@@ -79,9 +80,9 @@ static_assert(std::is_standard_layout_v<PipelineStaticParameters>);
|
||||
static_assert(alignof(PipelineStaticParameters) == 1);
|
||||
static_assert(sizeof(PipelineStaticParameters) ==
|
||||
sizeof(float[3]) + sizeof(float[3]) + sizeof(bool) * 2 + sizeof(int[4]) +
|
||||
sizeof(vk::PrimitiveTopology) + sizeof(uint32_t) + sizeof(bool) * 4 +
|
||||
sizeof(vk::CompareOp) + sizeof(bool) + sizeof(float) * 2 + sizeof(bool) +
|
||||
sizeof(PipelineStencilStaticState) * 2 + sizeof(uint32_t) +
|
||||
sizeof(vk::PrimitiveTopology) + sizeof(bool) + sizeof(uint32_t) +
|
||||
sizeof(bool) * 4 + sizeof(vk::CompareOp) + sizeof(bool) + sizeof(float) * 2 +
|
||||
sizeof(bool) + sizeof(PipelineStencilStaticState) * 2 + sizeof(uint32_t) +
|
||||
sizeof(uint32_t[RENDER_COLOR_ATTACHMENTS_MAX]) + sizeof(bool) * 3 +
|
||||
sizeof(uint8_t[RENDER_COLOR_ATTACHMENTS_MAX]) * 6 +
|
||||
sizeof(bool[RENDER_COLOR_ATTACHMENTS_MAX]) * 3 + sizeof(float) * 4);
|
||||
@@ -122,8 +123,8 @@ public:
|
||||
CreateGraphicsPipeline(RenderColorInfo* colors, uint32_t color_count, RenderDepthInfo& depth,
|
||||
ShaderVertexInputInfo& vs_input_info, RenderCommandBuffer& command,
|
||||
ShaderPixelInputInfo* ps_input_info, vk::PrimitiveTopology topology,
|
||||
bool ps_active, std::span<const uint32_t> vs_spirv,
|
||||
std::span<const uint32_t> ps_spirv);
|
||||
bool primitive_restart_enable, bool ps_active,
|
||||
std::span<const uint32_t> vs_spirv, std::span<const uint32_t> ps_spirv);
|
||||
ComputePipeline& CreateComputePipeline(ShaderComputeInputInfo& input_info,
|
||||
const HW::ComputeShaderInfo& cs_regs,
|
||||
std::span<const uint32_t> cs_spirv);
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_SHADERRESOURCEBARRIER_H_
|
||||
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
|
||||
|
||||
#include "graphics/shader/recompiler/emitter/SpirvEmitter.h"
|
||||
#include "graphics/shader/recompiler/backend/spirv/SpirvEmitter.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
namespace Libs::Graphics {
|
||||
|
||||
// IDK: maybe we can remove it?
|
||||
constexpr uint8_t kTemporaryVertexAttribFormat113 =
|
||||
static_cast<uint8_t>(Prospero::VertexAttribFormat::k16_16SInt);
|
||||
constexpr uint32_t kTemporaryPs5BufferFormat121 = 121u;
|
||||
|
||||
static bool NarrowInputFormat(vk::Format& format, uint32_t& size, uint32_t used_components) {
|
||||
@@ -88,8 +90,9 @@ static bool NarrowInputFormat(vk::Format& format, uint32_t& size, uint32_t used_
|
||||
|
||||
static void GetInputFormat(const ShaderBufferResource& res, vk::Format& format, uint32_t& size,
|
||||
uint32_t used_components) {
|
||||
auto fmt = res.Format();
|
||||
if (fmt == Prospero::GpuEnumValue(Prospero::VertexAttribFormat::k16_16SInt)) {
|
||||
const auto fmt = res.Format();
|
||||
const auto raw_format = res.RawFormat();
|
||||
if (raw_format == kTemporaryVertexAttribFormat113) {
|
||||
static bool logged_113 = false;
|
||||
if (!logged_113) {
|
||||
LOGF("InputFormat: temporary: accepting invalid PS5 buffer format 113 as "
|
||||
@@ -99,12 +102,12 @@ static void GetInputFormat(const ShaderBufferResource& res, vk::Format& format,
|
||||
format = vk::Format::eR32G32B32A32Sfloat;
|
||||
size = 4;
|
||||
if (NarrowInputFormat(format, size, used_components)) {
|
||||
LOGF("InputFormat: narrowing fmt=%u to %s for used_components=%u\n", fmt,
|
||||
LOGF("InputFormat: narrowing fmt=%u to %s for used_components=%u\n", raw_format,
|
||||
VulkanToString(format).c_str(), used_components);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (fmt == kTemporaryPs5BufferFormat121) {
|
||||
if (raw_format == kTemporaryPs5BufferFormat121) {
|
||||
static bool logged_121 = false;
|
||||
if (!logged_121) {
|
||||
LOGF("InputFormat: accepting PS5 buffer format 121 as vk::Format::eR16G16Sfloat\n");
|
||||
@@ -113,13 +116,13 @@ static void GetInputFormat(const ShaderBufferResource& res, vk::Format& format,
|
||||
format = vk::Format::eR16G16Sfloat;
|
||||
size = 2;
|
||||
if (NarrowInputFormat(format, size, used_components)) {
|
||||
LOGF("InputFormat: narrowing fmt=%u to %s for used_components=%u\n", fmt,
|
||||
LOGF("InputFormat: narrowing fmt=%u to %s for used_components=%u\n", raw_format,
|
||||
VulkanToString(format).c_str(), used_components);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
switch (static_cast<Prospero::BufferFormat>(fmt)) {
|
||||
switch (fmt) {
|
||||
case Prospero::BufferFormat::k32_32_32_32Float:
|
||||
format = vk::Format::eR32G32B32A32Sfloat;
|
||||
size = 4;
|
||||
@@ -329,7 +332,7 @@ static void GetInputFormat(const ShaderBufferResource& res, vk::Format& format,
|
||||
size = 1;
|
||||
break;
|
||||
default:
|
||||
EXIT("unknown format: fmt = %u\n", fmt);
|
||||
EXIT("unknown format: fmt = %u\n", raw_format);
|
||||
format = vk::Format::eUndefined;
|
||||
size = 4;
|
||||
break;
|
||||
@@ -723,7 +726,8 @@ void CreatePipelineInternal(
|
||||
input_assembly.pNext = nullptr;
|
||||
input_assembly.flags = {};
|
||||
input_assembly.topology = static_params.topology;
|
||||
input_assembly.primitiveRestartEnable = VK_FALSE;
|
||||
input_assembly.primitiveRestartEnable =
|
||||
static_params.primitive_restart_enable ? VK_TRUE : VK_FALSE;
|
||||
|
||||
vk::Viewport viewport {};
|
||||
viewport.x = static_params.viewport_offset[0] - static_params.viewport_scale[0];
|
||||
|
||||
@@ -212,11 +212,12 @@ private:
|
||||
const DrawCallInfo& draw,
|
||||
uint32_t render_target_slice_offset,
|
||||
bool log_setup_phases, DrawRenderState& state);
|
||||
void ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
const DrawCallInfo& draw, DrawRenderState& state,
|
||||
vk::PrimitiveTopology topology, const DrawEmitInfo& emit,
|
||||
const DrawIndexBufferSource& index_source, bool log_pipeline_phase,
|
||||
bool set_bind_debug, bool set_auto_debug);
|
||||
void ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
const DrawCallInfo& draw, DrawRenderState& state,
|
||||
vk::PrimitiveTopology topology, const DrawEmitInfo& emit,
|
||||
const DrawIndexBufferSource& index_source,
|
||||
bool primitive_restart_enable, bool log_pipeline_phase,
|
||||
bool set_bind_debug, bool set_auto_debug);
|
||||
[[nodiscard]] RenderState AcquireRenderTargets(CommandBuffer& buffer, RenderColorInfo* colors,
|
||||
uint32_t color_count, RenderDepthInfo& depth);
|
||||
[[nodiscard]] bool ResolveColorTargets(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
|
||||
@@ -19,8 +19,8 @@
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
#include "kernel/eventQueue.h"
|
||||
#include "kernel/pthread.h"
|
||||
@@ -93,7 +93,7 @@ bool ResolveComputeImageClear(const ShaderComputeInputInfo& input, uint32_t grou
|
||||
const auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(raw);
|
||||
if (!resource.formatted || !resource.written || resource.read || resource.atomic ||
|
||||
resource.scalar || resource.max_byte_extent != 16 || descriptor.Stride() != 16 ||
|
||||
descriptor.Format() != Prospero::GpuEnumValue(Prospero::BufferFormat::k32_32_32_32UInt) ||
|
||||
descriptor.Format() != Prospero::BufferFormat::k32_32_32_32UInt ||
|
||||
descriptor.SwizzleEnabled() || descriptor.IndexStride() != 0 || descriptor.AddTid() ||
|
||||
resource.packed_stride != descriptor.PackedStride() || raw.dword_count != 4 ||
|
||||
program.user_data_base != 0 || resources.user_data.size() != 8) {
|
||||
@@ -246,7 +246,7 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
|
||||
LOGF(" CS buffer[%u]: source=%u usage=%s addr=0x%012" PRIx64
|
||||
" stride=%u records=%u format=%u\n",
|
||||
i, buffer.source, buffer.written ? "read-write" : "read-only", r.Base48(),
|
||||
r.Stride(), r.NumRecords(), r.Format());
|
||||
r.Stride(), r.NumRecords(), r.RawFormat());
|
||||
}
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
const auto& image = program.info.images[i];
|
||||
@@ -258,13 +258,14 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
|
||||
image.kind == ShaderRecompiler::IR::ResourceKind::ImageUint)
|
||||
? "true"
|
||||
: "false",
|
||||
r.Base40(), static_cast<uint32_t>(r.Type()), r.Format(),
|
||||
r.Base40(), static_cast<uint32_t>(r.Type()), static_cast<uint32_t>(r.Format()),
|
||||
static_cast<uint32_t>(r.Width5()) + 1u, static_cast<uint32_t>(r.Height5()) + 1u,
|
||||
static_cast<uint32_t>(r.Depth()) + 1u,
|
||||
std::max<uint32_t>(static_cast<uint32_t>(r.LastLevel()),
|
||||
static_cast<uint32_t>(r.MaxMip())) +
|
||||
1u,
|
||||
r.TileMode());
|
||||
r.Type() == Prospero::ImageType::kColor2DMsaa ||
|
||||
r.Type() == Prospero::ImageType::kColor2DMsaaArray
|
||||
? 1u
|
||||
: static_cast<uint32_t>(r.MaxMip()) + 1u,
|
||||
static_cast<uint32_t>(r.TileMode()));
|
||||
}
|
||||
for (uint32_t i = 0; i < program.info.samplers.size(); i++) {
|
||||
const auto r = DecodeNativeDescriptor<ShaderSamplerResource>(resources.samplers[i]);
|
||||
|
||||
@@ -26,7 +26,7 @@ RenderContext::~RenderContext() {
|
||||
void RenderContext::InitializeGpu(VideoOut::VideoOutDriver* video_out) {
|
||||
EXIT_IF(m_gpu != nullptr);
|
||||
m_video_out = video_out;
|
||||
m_gpu = std::make_unique<Gpu>(*this);
|
||||
m_gpu = std::make_unique<GuestGpu>(*this);
|
||||
m_gpu_resources.SetGpu(m_gpu.get());
|
||||
}
|
||||
|
||||
@@ -45,7 +45,7 @@ void RenderContext::ShutdownGpu() {
|
||||
}
|
||||
}
|
||||
|
||||
Gpu& RenderContext::GetGpu() const {
|
||||
GuestGpu& RenderContext::GetGpu() const {
|
||||
EXIT_IF(m_gpu == nullptr);
|
||||
return *m_gpu;
|
||||
}
|
||||
|
||||
@@ -24,7 +24,7 @@ class VideoOutDriver;
|
||||
namespace Libs::Graphics {
|
||||
|
||||
constexpr int AGC_USER_INTERRUPT_EVENT = 0x1800;
|
||||
class Gpu;
|
||||
class GuestGpu;
|
||||
|
||||
class RenderContext {
|
||||
public:
|
||||
@@ -35,7 +35,7 @@ public:
|
||||
[[nodiscard]] GraphicContext& GetGraphics() const noexcept { return m_graphics; }
|
||||
void InitializeGpu(VideoOut::VideoOutDriver* video_out);
|
||||
void ShutdownGpu();
|
||||
[[nodiscard]] Gpu& GetGpu() const;
|
||||
[[nodiscard]] GuestGpu& GetGpu() const;
|
||||
[[nodiscard]] VideoOut::VideoOutDriver& GetVideoOut() const;
|
||||
|
||||
Common::Mutex& GetMutex() { return m_mutex; }
|
||||
@@ -67,7 +67,7 @@ private:
|
||||
PipelineCache m_pipeline_cache;
|
||||
SamplerCache m_sampler_cache;
|
||||
GpuResourceManager m_gpu_resources;
|
||||
std::unique_ptr<Gpu> m_gpu;
|
||||
std::unique_ptr<GuestGpu> m_gpu;
|
||||
VideoOut::VideoOutDriver* m_video_out = nullptr;
|
||||
|
||||
Common::Mutex m_eop_mutex;
|
||||
|
||||
@@ -22,8 +22,8 @@
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
#include "kernel/eventQueue.h"
|
||||
#include "kernel/memory.h"
|
||||
@@ -35,9 +35,11 @@
|
||||
#include <atomic>
|
||||
#include <bit>
|
||||
#include <cmath>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <unordered_map>
|
||||
@@ -123,7 +125,7 @@ static void LogFramebufferSkip(const char* draw_name, const RenderColorInfo& col
|
||||
log_id, draw_name, RenderColorTypeName(color.type), color.base_addr, color.buffer_size,
|
||||
color.image_id ? "yes" : "no", VulkanToString(depth.format).c_str(),
|
||||
depth.image_id ? "yes" : "no", depth.vaddr_num, ctx.GetRenderTargetMask(),
|
||||
ucfg.GetPrimType(), index_count, flags);
|
||||
static_cast<uint32_t>(ucfg.GetPrimType()), index_count, flags);
|
||||
}
|
||||
|
||||
static void LogMrtState(const char* draw_name, const RenderCommandBuffer& buffer,
|
||||
@@ -179,10 +181,12 @@ static void LogMrtState(const char* draw_name, const RenderCommandBuffer& buffer
|
||||
" fmt=0x%08" PRIx32 " nfmt=0x%08" PRIx32 " order=0x%08" PRIx32
|
||||
" width=%u height=%u tile=%u"
|
||||
" blend=%s src=%u dst=%u alpha_src=%u alpha_dst=%u\n",
|
||||
log_id, i, rt.base.addr, ctm, csm, ps_input_info.target_output_mode[i], rt.info.format,
|
||||
rt.info.channel_type, rt.info.channel_order, rt.attrib2.width + 1,
|
||||
rt.attrib2.height + 1, rt.attrib3.tile_mode, bc.enable ? "true" : "false",
|
||||
bc.color_srcblend, bc.color_destblend, bc.alpha_srcblend, bc.alpha_destblend);
|
||||
log_id, i, rt.base.addr, ctm, csm, ps_input_info.target_output_mode[i],
|
||||
static_cast<uint32_t>(rt.info.format), static_cast<uint32_t>(rt.info.channel_type),
|
||||
static_cast<uint32_t>(rt.info.channel_order), rt.attrib2.width + 1,
|
||||
rt.attrib2.height + 1, static_cast<uint32_t>(rt.attrib3.tile_mode),
|
||||
bc.enable ? "true" : "false", bc.color_srcblend, bc.color_destblend, bc.alpha_srcblend,
|
||||
bc.alpha_destblend);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -225,7 +229,7 @@ static void LogDrawTargetState(const char* draw_name, const RenderColorInfo& col
|
||||
"scissor=(%d,%d)-(%d,%d)\n",
|
||||
log_id, buffer.GetContext().GetGpu().GetFrameNum(), draw_name,
|
||||
RenderColorTypeName(color.type), color.base_addr, extent.width, extent.height,
|
||||
ucfg.GetPrimType(), index_count, flags, ctx.GetRenderTargetMask(),
|
||||
static_cast<uint32_t>(ucfg.GetPrimType()), index_count, flags, ctx.GetRenderTargetMask(),
|
||||
color.color_clear_enable ? "true" : "false", color.color_clear_value.float32[0],
|
||||
color.color_clear_value.float32[1], color.color_clear_value.float32[2],
|
||||
color.color_clear_value.float32[3], cc.mode, cc.op, bc.enable ? "true" : "false",
|
||||
@@ -289,8 +293,7 @@ static void LogDrawInputState(const RenderCommandBuffer& buffer, const RenderCol
|
||||
const auto& rd = vs_input_info.resources_dst[res_index];
|
||||
const auto offset = b.attr_offsets[ai];
|
||||
if (offset + 4u <= b.stride &&
|
||||
r.Format() ==
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k8_8_8_8UNorm)) {
|
||||
r.Format() == Prospero::BufferFormat::k8_8_8_8UNorm) {
|
||||
uint32_t packed = 0;
|
||||
std::memcpy(&packed, rec_bytes + offset, sizeof(packed));
|
||||
const auto r8 = (packed >> 0u) & 0xffu;
|
||||
@@ -337,6 +340,9 @@ static PipelineDynamicParameters BuildGraphicsDynamicParams(const RenderCommandB
|
||||
framebuffer_extent = colors[0].extent;
|
||||
} else if (depth.image_id) {
|
||||
framebuffer_extent = {depth.width, depth.height};
|
||||
} else {
|
||||
const auto& limits = buffer.GetGraphics().GetPhysicalDeviceProperties().limits;
|
||||
framebuffer_extent = {limits.maxFramebufferWidth, limits.maxFramebufferHeight};
|
||||
}
|
||||
|
||||
const auto final_scissor = calc_final_scissor(vp, ctx.GetScanModeControl(), framebuffer_extent);
|
||||
@@ -502,6 +508,12 @@ static bool ShouldSkipGeShader(const RenderCommandBuffer& buffer) {
|
||||
sh_regs.m_geMaxOutputPerSubgroup > 0x00000040;
|
||||
|
||||
if (unsupported_stage_mask || unsupported_gs_stage || ge_group_size || ge_shader_regs) {
|
||||
static std::once_flag warning_once;
|
||||
std::call_once(warning_once, [] {
|
||||
std::printf("Warning: game uses unsupported graphics pipelines; some draw calls were "
|
||||
"skipped.\n");
|
||||
});
|
||||
|
||||
const auto log_id = g_shader_stage_log_count.fetch_add(1);
|
||||
if (log_id < 32) {
|
||||
LOGF("Skipping unsupported GE shader draw: stages=0x%08" PRIx32
|
||||
@@ -639,8 +651,12 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
attachment.has_stencil = static_cast<bool>(aspects & vk::ImageAspectFlagBits::eStencil);
|
||||
attachment.stencil_clear = depth.stencil_clear_enable;
|
||||
}
|
||||
if (attachment_samples == 0 ||
|
||||
vulkan_sample_count(attachment_samples) == vk::SampleCountFlagBits {}) {
|
||||
if (color_count == 0 && !depth.image_id) {
|
||||
const auto& limits = buffer.GetGraphics().GetPhysicalDeviceProperties().limits;
|
||||
state.width = limits.maxFramebufferWidth;
|
||||
state.height = limits.maxFramebufferHeight;
|
||||
} else if (attachment_samples == 0 ||
|
||||
vulkan_sample_count(attachment_samples) == vk::SampleCountFlagBits {}) {
|
||||
EXIT("render state has no valid attachments\n");
|
||||
}
|
||||
if (state.num_layers == std::numeric_limits<uint32_t>::max()) {
|
||||
@@ -652,22 +668,11 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
return state;
|
||||
}
|
||||
|
||||
static bool DrawHasActivePixelShader(const RenderCommandBuffer& buffer,
|
||||
const DrawRenderState& state, const DrawCallInfo& draw) {
|
||||
EXIT_IF(draw.name == nullptr);
|
||||
const auto& ctx = buffer.GetRegisters();
|
||||
const auto& sh_ctx = buffer.GetShaders();
|
||||
|
||||
const bool with_depth = (state.depth_info.format != vk::Format::eUndefined &&
|
||||
static_cast<bool>(state.depth_info.image_id));
|
||||
if (state.color_count != 0 || !with_depth) {
|
||||
return true;
|
||||
}
|
||||
|
||||
const auto& sh_regs = ctx.GetShaderRegisters();
|
||||
const auto& ps = sh_ctx.GetPs();
|
||||
return ShaderAddressValid(ps.ps_regs.data_addr) &&
|
||||
PixelShaderHasDepthOrCoverageSideEffects(sh_regs);
|
||||
static bool DrawHasActivePixelShader(const RenderCommandBuffer& buffer) {
|
||||
const auto& ctx = buffer.GetRegisters();
|
||||
const auto& sh_regs = ctx.GetShaderRegisters();
|
||||
const bool has_color_output = (ctx.GetRenderTargetMask() & sh_regs.m_cbShaderMask) != 0;
|
||||
return has_color_output || PixelShaderHasDepthOrCoverageSideEffects(sh_regs);
|
||||
}
|
||||
|
||||
enum class CbColorMode : uint8_t {
|
||||
@@ -844,7 +849,7 @@ static bool GetDrawTopology(const HW::UserConfig& ucfg, bool auto_draw,
|
||||
|
||||
topology = vk::PrimitiveTopology::ePointList;
|
||||
|
||||
switch (static_cast<Prospero::PrimitiveType>(ucfg.GetPrimType())) {
|
||||
switch (ucfg.GetPrimType()) {
|
||||
case Prospero::PrimitiveType::kNone: return false;
|
||||
case Prospero::PrimitiveType::kPointList:
|
||||
topology = vk::PrimitiveTopology::ePointList;
|
||||
@@ -867,19 +872,54 @@ static bool GetDrawTopology(const HW::UserConfig& ucfg, bool auto_draw,
|
||||
break;
|
||||
case Prospero::PrimitiveType::kRectListLegacy:
|
||||
if (!auto_draw) {
|
||||
EXIT("unknown primitive type: %u\n", ucfg.GetPrimType());
|
||||
EXIT("unknown primitive type: %u\n", static_cast<uint32_t>(ucfg.GetPrimType()));
|
||||
}
|
||||
topology = vk::PrimitiveTopology::eTriangleStrip;
|
||||
break;
|
||||
case Prospero::PrimitiveType::kQuadListLegacy:
|
||||
topology = vk::PrimitiveTopology::eTriangleFan;
|
||||
break;
|
||||
default: EXIT("unknown primitive type: %u\n", ucfg.GetPrimType());
|
||||
default: EXIT("unknown primitive type: %u\n", static_cast<uint32_t>(ucfg.GetPrimType()));
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool ResolvePrimitiveRestart(const RenderCommandBuffer& buffer,
|
||||
vk::PrimitiveTopology topology, uint32_t index_type_and_size) {
|
||||
const auto control = buffer.GetUserConfig().GetPrimitiveResetControl();
|
||||
EXIT_NOT_IMPLEMENTED((control & ~0x3u) != 0);
|
||||
if ((control & 0x1u) == 0) {
|
||||
return false;
|
||||
}
|
||||
switch (buffer.GetUserConfig().GetPrimType()) {
|
||||
case Prospero::PrimitiveType::kLineStrip:
|
||||
case Prospero::PrimitiveType::kTriFan:
|
||||
case Prospero::PrimitiveType::kTriStrip: break;
|
||||
default: return false;
|
||||
}
|
||||
if (topology != vk::PrimitiveTopology::eLineStrip &&
|
||||
topology != vk::PrimitiveTopology::eTriangleStrip &&
|
||||
topology != vk::PrimitiveTopology::eTriangleFan) {
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32_t index_mask = 0;
|
||||
switch (static_cast<Prospero::IndexType>(index_type_and_size)) {
|
||||
case Prospero::IndexType::kIndex8: index_mask = 0xffu; break;
|
||||
case Prospero::IndexType::kIndex16: index_mask = 0xffffu; break;
|
||||
case Prospero::IndexType::kIndex32: index_mask = 0xffffffffu; break;
|
||||
default: EXIT("unknown index_type_and_size: %u\n", index_type_and_size);
|
||||
}
|
||||
|
||||
const auto reset_index = buffer.GetRegisters().GetPrimitiveResetIndex();
|
||||
if ((control & 0x2u) != 0 && (reset_index & ~index_mask) != 0) {
|
||||
return false;
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED((reset_index & index_mask) != index_mask);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RenderExecutor::PrepareDrawRenderState(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
const DrawCallInfo& draw,
|
||||
uint32_t render_target_slice_offset,
|
||||
@@ -908,14 +948,14 @@ bool RenderExecutor::PrepareDrawRenderState(uint64_t submit_id, RenderCommandBuf
|
||||
}
|
||||
ResolveRenderDepthTarget(submit_id, buffer, state.depth_info);
|
||||
|
||||
state.ps_active = DrawHasActivePixelShader(buffer);
|
||||
const bool with_depth = (state.depth_info.format != vk::Format::eUndefined &&
|
||||
static_cast<bool>(state.depth_info.image_id));
|
||||
if (state.color_count == 0 && !with_depth) {
|
||||
if (state.color_count == 0 && !with_depth && !state.ps_active) {
|
||||
LogFramebufferSkip(draw.name, state.color_info[0], state.depth_info, buffer,
|
||||
draw.index_count, draw.flags);
|
||||
return false;
|
||||
}
|
||||
state.ps_active = DrawHasActivePixelShader(buffer, state, draw);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -1051,7 +1091,7 @@ static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_
|
||||
const DrawEmitInfo& emit) {
|
||||
EXIT_IF(draw.name == nullptr);
|
||||
|
||||
switch (static_cast<Prospero::PrimitiveType>(ucfg.GetPrimType())) {
|
||||
switch (ucfg.GetPrimType()) {
|
||||
case Prospero::PrimitiveType::kPointList:
|
||||
case Prospero::PrimitiveType::kLineList:
|
||||
case Prospero::PrimitiveType::kLineStrip:
|
||||
@@ -1069,7 +1109,7 @@ static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_
|
||||
break;
|
||||
case Prospero::PrimitiveType::kRectListLegacy:
|
||||
if (emit.indexed) {
|
||||
EXIT("unknown primitive type: %u\n", ucfg.GetPrimType());
|
||||
EXIT("unknown primitive type: %u\n", static_cast<uint32_t>(ucfg.GetPrimType()));
|
||||
}
|
||||
// Sarah
|
||||
EXIT_NOT_IMPLEMENTED(!(draw.index_count == 3 && vs_input_info.buffers_num == 0));
|
||||
@@ -1087,7 +1127,7 @@ static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_
|
||||
}
|
||||
}
|
||||
break;
|
||||
default: EXIT("unknown primitive type: %u\n", ucfg.GetPrimType());
|
||||
default: EXIT("unknown primitive type: %u\n", static_cast<uint32_t>(ucfg.GetPrimType()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1095,8 +1135,8 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer
|
||||
const DrawCallInfo& draw, DrawRenderState& state,
|
||||
vk::PrimitiveTopology topology, const DrawEmitInfo& emit,
|
||||
const DrawIndexBufferSource& index_source,
|
||||
bool log_pipeline_phase, bool set_bind_debug,
|
||||
bool set_auto_debug) {
|
||||
bool primitive_restart_enable, bool log_pipeline_phase,
|
||||
bool set_bind_debug, bool set_auto_debug) {
|
||||
EXIT_IF(draw.name == nullptr);
|
||||
auto& ucfg = buffer.GetUserConfig();
|
||||
|
||||
@@ -1113,7 +1153,8 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer
|
||||
}
|
||||
auto& pipeline = m_context.GetPipelineCache().CreateGraphicsPipeline(
|
||||
state.color_info, state.color_count, state.depth_info, state.vs_input_info, buffer,
|
||||
&state.ps_input_info, topology, state.ps_active, state.vs_shader, state.ps_shader);
|
||||
&state.ps_input_info, topology, primitive_restart_enable, state.ps_active, state.vs_shader,
|
||||
state.ps_shader);
|
||||
|
||||
// Resource preparation above may synchronously finish and restart the scheduler. From this
|
||||
// point onward, every operation targets the current command buffer and cannot touch guest
|
||||
@@ -1237,6 +1278,7 @@ void RenderExecutor::DrawIndex(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
vk::IndexType index_type = vk::IndexType::eUint16;
|
||||
uint64_t index_size = 0;
|
||||
bool expand_index8_to_u16 = false;
|
||||
const bool primitive_restart = ResolvePrimitiveRestart(buffer, topology, index_type_and_size);
|
||||
|
||||
switch (static_cast<Prospero::IndexType>(index_type_and_size)) {
|
||||
case Prospero::IndexType::kIndex16:
|
||||
@@ -1267,7 +1309,7 @@ void RenderExecutor::DrawIndex(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
const auto* src = static_cast<const uint8_t*>(index_addr);
|
||||
expanded_indices.resize(index_count);
|
||||
for (uint32_t i = 0; i < index_count; i++) {
|
||||
expanded_indices[i] = src[i];
|
||||
expanded_indices[i] = primitive_restart && src[i] == 0xffu ? 0xffffu : src[i];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1297,8 +1339,8 @@ void RenderExecutor::DrawIndex(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
emit.indexed = true;
|
||||
emit.vertex_offset = vertex_offset;
|
||||
|
||||
ExecutePreparedDraw(submit_id, buffer, draw, state, topology, emit, index_source, true, true,
|
||||
false);
|
||||
ExecutePreparedDraw(submit_id, buffer, draw, state, topology, emit, index_source,
|
||||
primitive_restart, true, true, false);
|
||||
ResetBindings();
|
||||
}
|
||||
|
||||
@@ -1387,9 +1429,8 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, RenderCommandBuffer& buffer, u
|
||||
}
|
||||
|
||||
LogDrawStateIfNeeded(buffer, draw, state, false,
|
||||
ucfg.GetPrimType() ==
|
||||
Prospero::GpuEnumValue(Prospero::PrimitiveType::kRectListLegacy),
|
||||
0, nullptr);
|
||||
ucfg.GetPrimType() == Prospero::PrimitiveType::kRectListLegacy, 0,
|
||||
nullptr);
|
||||
|
||||
const auto vertex_offset = ResolveVertexOffset(ucfg.GetIndexOffset(), state.vs_input_info) +
|
||||
static_cast<int32_t>(first_vertex);
|
||||
@@ -1398,7 +1439,7 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, RenderCommandBuffer& buffer, u
|
||||
|
||||
DrawIndexBufferSource index_source {};
|
||||
ExecutePreparedDraw(submit_id, buffer, draw, state, topology, emit, index_source, false, false,
|
||||
true);
|
||||
false, true);
|
||||
ResetBindings();
|
||||
}
|
||||
|
||||
|
||||
@@ -83,11 +83,11 @@ constexpr FormatMapping kFormatMappings[] = {
|
||||
};
|
||||
|
||||
constexpr auto MakeFormatLookup() {
|
||||
constexpr auto kMaxFormat = Prospero::GpuEnumValue(Prospero::BufferFormat::kBc7Srgb);
|
||||
constexpr auto kMaxFormat = static_cast<size_t>(Prospero::BufferFormat::kBc7Srgb);
|
||||
std::array<vk::Format, kMaxFormat + 1> lookup {};
|
||||
lookup.fill(vk::Format::eUndefined);
|
||||
for (const auto& mapping: kFormatMappings) {
|
||||
lookup[Prospero::GpuEnumValue(mapping.guest)] = mapping.host;
|
||||
lookup[static_cast<size_t>(mapping.guest)] = mapping.host;
|
||||
}
|
||||
return lookup;
|
||||
}
|
||||
@@ -112,9 +112,9 @@ std::string VulkanToString(vk::QueueFlags value) {
|
||||
return vk::to_string(value);
|
||||
}
|
||||
|
||||
vk::Format VulkanFormat(uint32_t guest_format) {
|
||||
return guest_format < kFormatLookup.size() ? kFormatLookup[guest_format]
|
||||
: vk::Format::eUndefined;
|
||||
vk::Format VulkanFormat(Prospero::BufferFormat guest_format) {
|
||||
const auto index = static_cast<size_t>(guest_format);
|
||||
return index < kFormatLookup.size() ? kFormatLookup[index] : vk::Format::eUndefined;
|
||||
}
|
||||
|
||||
void RequireVulkanSuccess(vk::Result result, const char* operation) {
|
||||
|
||||
@@ -10,6 +10,8 @@
|
||||
#define VMA_STATIC_VULKAN_FUNCTIONS 0
|
||||
#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
|
||||
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
@@ -20,16 +22,11 @@ namespace Libs::Graphics {
|
||||
|
||||
using VulkanMemoryBarrier = vk::MemoryBarrier;
|
||||
|
||||
template <typename Handle>
|
||||
[[nodiscard]] void* VulkanHandleToPointer(Handle handle) {
|
||||
return reinterpret_cast<void*>(static_cast<typename Handle::CType>(handle));
|
||||
}
|
||||
|
||||
std::string VulkanToString(vk::Result value);
|
||||
std::string VulkanToString(vk::Format value);
|
||||
std::string VulkanToString(vk::ImageLayout value);
|
||||
std::string VulkanToString(vk::QueueFlags value);
|
||||
vk::Format VulkanFormat(uint32_t guest_format);
|
||||
vk::Format VulkanFormat(Prospero::BufferFormat guest_format);
|
||||
void RequireVulkanSuccess(vk::Result result, const char* operation);
|
||||
|
||||
template <typename T, typename Enumerator>
|
||||
|
||||
@@ -1,36 +0,0 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEDIALOGOVERLAY_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEDIALOGOVERLAY_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
union SDL_Event;
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct GraphicContext;
|
||||
|
||||
void InitializeImeDialogInput();
|
||||
void ShutdownImeDialogInput();
|
||||
bool ProcessImeDialogInput(const SDL_Event& event);
|
||||
|
||||
class ImeDialogOverlay final {
|
||||
public:
|
||||
explicit ImeDialogOverlay(GraphicContext& graphics);
|
||||
~ImeDialogOverlay();
|
||||
KYTY_CLASS_NO_COPY(ImeDialogOverlay);
|
||||
|
||||
[[nodiscard]] bool PrepareFrame(vk::Extent2D extent, vk::Format format, uint32_t image_count);
|
||||
void Record(vk::CommandBuffer command, vk::ImageView target);
|
||||
void ReleaseVulkan();
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> m_impl;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEDIALOGOVERLAY_H_
|
||||
+113
-31
@@ -1,4 +1,4 @@
|
||||
#include "graphics/presentation/imeDialogOverlay.h"
|
||||
#include "graphics/presentation/imeOverlay.h"
|
||||
|
||||
#include "SDL.h"
|
||||
#include "common/assert.h"
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "imgui.h"
|
||||
#include "imgui_impl_vulkan.h"
|
||||
#include "libs/controller.h"
|
||||
#include "libs/ime.h"
|
||||
#include "libs/imeDialog.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -26,7 +27,79 @@ namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
namespace Ime = Libs::Dialog::ImeDialog;
|
||||
namespace CoreIme = Libs::Ime;
|
||||
namespace DialogIme = Libs::Dialog::ImeDialog;
|
||||
|
||||
namespace Ime {
|
||||
|
||||
using Type = ImeCommon::Type;
|
||||
using EnterLabel = ImeCommon::EnterLabel;
|
||||
using Alignment = ImeCommon::Alignment;
|
||||
using ExternalAction = ImeCommon::ExternalAction;
|
||||
using ExternalInput = ImeCommon::ExternalInput;
|
||||
using HostSnapshot = ImeCommon::HostSnapshot;
|
||||
|
||||
constexpr uint32_t OPTION_MULTILINE = ImeCommon::OPTION_MULTILINE;
|
||||
constexpr uint32_t OPTION_NO_AUTO_CAPITALIZE = ImeCommon::OPTION_NO_AUTO_CAPITALIZE;
|
||||
constexpr uint32_t OPTION_PASSWORD = ImeCommon::OPTION_PASSWORD;
|
||||
constexpr uint32_t OPTION_FIXED_POSITION = ImeCommon::OPTION_FIXED_POSITION;
|
||||
constexpr uint32_t OPTION_DISABLE_POSITION_ADJ = ImeCommon::OPTION_DISABLE_POSITION_ADJUST;
|
||||
constexpr uint32_t OPTION_USE_OVER_2K = ImeCommon::OPTION_USE_OVER_2K;
|
||||
constexpr uint32_t DISABLE_DEVICE_CONTROLLER = ImeCommon::DISABLE_DEVICE_CONTROLLER;
|
||||
constexpr uint32_t DISABLE_DEVICE_EXT_KEYBOARD = ImeCommon::DISABLE_DEVICE_EXT_KEYBOARD;
|
||||
constexpr uint64_t CORE_GENERATION_BIT = uint64_t {1} << 63;
|
||||
|
||||
uint64_t PackCoreGeneration(uint64_t generation) {
|
||||
return generation | CORE_GENERATION_BIT;
|
||||
}
|
||||
|
||||
bool IsCoreGeneration(uint64_t generation) {
|
||||
return (generation & CORE_GENERATION_BIT) != 0;
|
||||
}
|
||||
|
||||
uint64_t UnpackGeneration(uint64_t generation) {
|
||||
return generation & ~CORE_GENERATION_BIT;
|
||||
}
|
||||
|
||||
bool GetHostSnapshot(HostSnapshot* snapshot) {
|
||||
if (snapshot == nullptr) {
|
||||
return false;
|
||||
}
|
||||
if (CoreIme::GetHostSnapshot(snapshot)) {
|
||||
snapshot->generation = PackCoreGeneration(snapshot->generation);
|
||||
return true;
|
||||
}
|
||||
return DialogIme::GetHostSnapshot(snapshot);
|
||||
}
|
||||
|
||||
bool HostInsertText(uint64_t generation, std::u16string_view text) {
|
||||
return IsCoreGeneration(generation)
|
||||
? CoreIme::HostInsertText(UnpackGeneration(generation), text)
|
||||
: DialogIme::HostInsertText(generation, text);
|
||||
}
|
||||
|
||||
bool HostBackspace(uint64_t generation) {
|
||||
return IsCoreGeneration(generation) ? CoreIme::HostBackspace(UnpackGeneration(generation))
|
||||
: DialogIme::HostBackspace(generation);
|
||||
}
|
||||
|
||||
bool HostAccept(uint64_t generation) {
|
||||
return IsCoreGeneration(generation) ? CoreIme::HostAccept(UnpackGeneration(generation))
|
||||
: DialogIme::HostAccept(generation);
|
||||
}
|
||||
|
||||
bool HostCancel(uint64_t generation) {
|
||||
return IsCoreGeneration(generation) ? CoreIme::HostCancel(UnpackGeneration(generation))
|
||||
: DialogIme::HostCancel(generation);
|
||||
}
|
||||
|
||||
bool HostQueueExternalInput(uint64_t generation, ExternalInput input) {
|
||||
return IsCoreGeneration(generation)
|
||||
? CoreIme::HostQueueExternalInput(UnpackGeneration(generation), std::move(input))
|
||||
: DialogIme::HostQueueExternalInput(generation, std::move(input));
|
||||
}
|
||||
|
||||
} // namespace Ime
|
||||
|
||||
constexpr size_t INPUT_QUEUE_CAPACITY = 128;
|
||||
|
||||
@@ -114,28 +187,25 @@ void RetryVisibilityWakeup() {
|
||||
}
|
||||
}
|
||||
|
||||
void OnVisibilityChanged(bool visible, uint64_t generation) {
|
||||
void RefreshVisibility() {
|
||||
std::scoped_lock visibility_lock(g_visibility_mutex);
|
||||
if (!g_input_lifecycle_active) {
|
||||
return;
|
||||
}
|
||||
if (generation < g_generation || (generation == g_generation && visible == g_active)) {
|
||||
Ime::HostSnapshot snapshot;
|
||||
const bool visible = Ime::GetHostSnapshot(&snapshot);
|
||||
const uint64_t generation = visible ? snapshot.generation : g_generation;
|
||||
if (visible == g_active && (!visible || generation == g_generation)) {
|
||||
return;
|
||||
}
|
||||
|
||||
g_generation = generation;
|
||||
bool capture_controller = false;
|
||||
bool capture_keyboard = false;
|
||||
bool multiline = false;
|
||||
if (visible) {
|
||||
Ime::HostSnapshot snapshot;
|
||||
if (Ime::GetHostSnapshot(&snapshot) && snapshot.generation == generation) {
|
||||
capture_controller = (snapshot.disable_device & Ime::DISABLE_DEVICE_CONTROLLER) == 0;
|
||||
capture_keyboard = (snapshot.disable_device & Ime::DISABLE_DEVICE_EXT_KEYBOARD) == 0;
|
||||
multiline = (snapshot.option & Ime::OPTION_MULTILINE) != 0;
|
||||
} else {
|
||||
visible = false;
|
||||
}
|
||||
capture_controller = (snapshot.disable_device & Ime::DISABLE_DEVICE_CONTROLLER) == 0;
|
||||
capture_keyboard = (snapshot.disable_device & Ime::DISABLE_DEVICE_EXT_KEYBOARD) == 0;
|
||||
multiline = (snapshot.option & Ime::OPTION_MULTILINE) != 0;
|
||||
}
|
||||
const bool was_controller = std::exchange(g_controller_captured, capture_controller);
|
||||
if (capture_controller || was_controller) {
|
||||
@@ -156,6 +226,14 @@ void OnVisibilityChanged(bool visible, uint64_t generation) {
|
||||
}
|
||||
}
|
||||
|
||||
void OnCoreVisibilityChanged(bool, uint64_t) {
|
||||
RefreshVisibility();
|
||||
}
|
||||
|
||||
void OnDialogVisibilityChanged(bool, uint64_t) {
|
||||
RefreshVisibility();
|
||||
}
|
||||
|
||||
uint32_t ExternalKeyStatus(SDL_Keymod modifiers, bool character_valid) {
|
||||
uint32_t status = 0x00000001 | (character_valid ? 0x00000002 : 0);
|
||||
if ((modifiers & KMOD_LCTRL) != 0) status |= 0x00000100;
|
||||
@@ -305,7 +383,7 @@ void CheckVulkanResult(VkResult result) {
|
||||
|
||||
} // namespace
|
||||
|
||||
void InitializeImeDialogInput() {
|
||||
void InitializeImeInput() {
|
||||
const Uint32 type = SDL_RegisterEvents(1);
|
||||
EXIT_IF(type == static_cast<Uint32>(-1));
|
||||
{
|
||||
@@ -313,15 +391,14 @@ void InitializeImeDialogInput() {
|
||||
g_input_lifecycle_active = true;
|
||||
g_visibility_event.store(type, std::memory_order_release);
|
||||
}
|
||||
Ime::SetVisibilityCallback(OnVisibilityChanged);
|
||||
Ime::HostSnapshot snapshot;
|
||||
if (Ime::GetHostSnapshot(&snapshot)) {
|
||||
OnVisibilityChanged(true, snapshot.generation);
|
||||
}
|
||||
CoreIme::SetVisibilityCallback(OnCoreVisibilityChanged);
|
||||
DialogIme::SetVisibilityCallback(OnDialogVisibilityChanged);
|
||||
RefreshVisibility();
|
||||
}
|
||||
|
||||
void ShutdownImeDialogInput() {
|
||||
Ime::SetVisibilityCallback(nullptr);
|
||||
void ShutdownImeInput() {
|
||||
CoreIme::SetVisibilityCallback(nullptr);
|
||||
DialogIme::SetVisibilityCallback(nullptr);
|
||||
{
|
||||
std::scoped_lock lock(g_visibility_mutex);
|
||||
g_input_lifecycle_active = false;
|
||||
@@ -346,7 +423,13 @@ void ShutdownImeDialogInput() {
|
||||
}
|
||||
}
|
||||
|
||||
bool ProcessImeDialogInput(const SDL_Event& event) {
|
||||
ImeVisualState GetImeVisualState() noexcept {
|
||||
const auto core = CoreIme::GetVisualState();
|
||||
const auto dialog = DialogIme::GetVisualState();
|
||||
return {core.active || dialog.active, core.revision + dialog.revision};
|
||||
}
|
||||
|
||||
bool ProcessImeInput(const SDL_Event& event) {
|
||||
RetryVisibilityWakeup();
|
||||
if (event.type == g_visibility_event.load(std::memory_order_acquire)) {
|
||||
VisibilityUpdate update {};
|
||||
@@ -465,7 +548,7 @@ bool ProcessImeDialogInput(const SDL_Event& event) {
|
||||
}
|
||||
}
|
||||
|
||||
struct ImeDialogOverlay::Impl {
|
||||
struct ImeOverlay::Impl {
|
||||
explicit Impl(GraphicContext& context): graphics(context) {}
|
||||
|
||||
~Impl() {
|
||||
@@ -488,7 +571,7 @@ struct ImeDialogOverlay::Impl {
|
||||
io.LogFilename = nullptr;
|
||||
io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad;
|
||||
io.BackendFlags |= ImGuiBackendFlags_HasGamepad;
|
||||
io.BackendPlatformName = "Kyty ImeDialog input";
|
||||
io.BackendPlatformName = "Kyty IME input";
|
||||
ImGui::StyleColorsDark();
|
||||
auto& style = ImGui::GetStyle();
|
||||
style.WindowRounding = 10.0f;
|
||||
@@ -680,7 +763,7 @@ struct ImeDialogOverlay::Impl {
|
||||
ImGui::SetNextWindowSize({width, height}, ImGuiCond_Always);
|
||||
constexpr ImGuiWindowFlags flags = ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
|
||||
ImGuiWindowFlags_NoSavedSettings;
|
||||
ImGui::Begin("##ImeDialog", nullptr, flags);
|
||||
ImGui::Begin("##Ime", nullptr, flags);
|
||||
|
||||
const std::u16string title = snapshot.title.empty() ? u"Enter text" : snapshot.title;
|
||||
if (!snapshot.key_panel_visible) {
|
||||
@@ -856,20 +939,19 @@ struct ImeDialogOverlay::Impl {
|
||||
std::chrono::steady_clock::time_point last_frame;
|
||||
};
|
||||
|
||||
ImeDialogOverlay::ImeDialogOverlay(GraphicContext& graphics)
|
||||
: m_impl(std::make_unique<Impl>(graphics)) {}
|
||||
ImeOverlay::ImeOverlay(GraphicContext& graphics): m_impl(std::make_unique<Impl>(graphics)) {}
|
||||
|
||||
ImeDialogOverlay::~ImeDialogOverlay() = default;
|
||||
ImeOverlay::~ImeOverlay() = default;
|
||||
|
||||
bool ImeDialogOverlay::PrepareFrame(vk::Extent2D extent, vk::Format format, uint32_t image_count) {
|
||||
bool ImeOverlay::PrepareFrame(vk::Extent2D extent, vk::Format format, uint32_t image_count) {
|
||||
return m_impl->PrepareFrame(extent, format, image_count);
|
||||
}
|
||||
|
||||
void ImeDialogOverlay::Record(vk::CommandBuffer command, vk::ImageView target) {
|
||||
void ImeOverlay::Record(vk::CommandBuffer command, vk::ImageView target) {
|
||||
m_impl->Record(command, target);
|
||||
}
|
||||
|
||||
void ImeDialogOverlay::ReleaseVulkan() {
|
||||
void ImeOverlay::ReleaseVulkan() {
|
||||
m_impl->ReleaseVulkan();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,42 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEOVERLAY_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEOVERLAY_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
union SDL_Event;
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct GraphicContext;
|
||||
|
||||
struct ImeVisualState {
|
||||
bool active;
|
||||
uint64_t revision;
|
||||
};
|
||||
|
||||
void InitializeImeInput();
|
||||
void ShutdownImeInput();
|
||||
bool ProcessImeInput(const SDL_Event& event);
|
||||
ImeVisualState GetImeVisualState() noexcept;
|
||||
|
||||
class ImeOverlay final {
|
||||
public:
|
||||
explicit ImeOverlay(GraphicContext& graphics);
|
||||
~ImeOverlay();
|
||||
KYTY_CLASS_NO_COPY(ImeOverlay);
|
||||
|
||||
[[nodiscard]] bool PrepareFrame(vk::Extent2D extent, vk::Format format, uint32_t image_count);
|
||||
void Record(vk::CommandBuffer command, vk::ImageView target);
|
||||
void ReleaseVulkan();
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> m_impl;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEOVERLAY_H_
|
||||
@@ -1,15 +1,12 @@
|
||||
#include "graphics/presentation/renderDoc.h"
|
||||
|
||||
#include "SDL_syswm.h"
|
||||
#include "SDL_version.h"
|
||||
#include "SDL_video.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <chrono>
|
||||
#include <filesystem>
|
||||
#include <renderdoc_app.h>
|
||||
#include <string>
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
@@ -21,362 +18,161 @@
|
||||
#undef max
|
||||
#else
|
||||
#include <dlfcn.h>
|
||||
|
||||
// RenderDoc uses Windows-style names in its cross-platform API.
|
||||
#define __cdecl
|
||||
using HMODULE = void*;
|
||||
#endif
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
using RenderDocDevicePointer = void*;
|
||||
using RenderDocWindowHandle = void*;
|
||||
|
||||
enum RenderDocVersion {
|
||||
eRENDERDOC_API_Version_1_4_2 = 10402,
|
||||
};
|
||||
|
||||
enum RenderDocInputButton {
|
||||
eRENDERDOC_Key_NonPrintable = 0x100,
|
||||
eRENDERDOC_Key_Divide,
|
||||
eRENDERDOC_Key_Multiply,
|
||||
eRENDERDOC_Key_Subtract,
|
||||
eRENDERDOC_Key_Plus,
|
||||
eRENDERDOC_Key_F1,
|
||||
};
|
||||
|
||||
using pRENDERDOC_SetCaptureKeys = void(__cdecl*)(RenderDocInputButton* keys, int num);
|
||||
using pRENDERDOC_SetCaptureFilePathTemplate = void(__cdecl*)(const char* pathtemplate);
|
||||
using pRENDERDOC_GetCaptureFilePathTemplate = const char*(__cdecl*)();
|
||||
using pRENDERDOC_GetNumCaptures = uint32_t(__cdecl*)();
|
||||
using pRENDERDOC_GetCapture = uint32_t(__cdecl*)(uint32_t idx, char* filename, uint32_t* pathlength,
|
||||
uint64_t* timestamp);
|
||||
using pRENDERDOC_UnloadCrashHandler = void(__cdecl*)();
|
||||
using pRENDERDOC_SetActiveWindow = void(__cdecl*)(RenderDocDevicePointer device,
|
||||
RenderDocWindowHandle wndHandle);
|
||||
using pRENDERDOC_StartFrameCapture = void(__cdecl*)(RenderDocDevicePointer device,
|
||||
RenderDocWindowHandle wndHandle);
|
||||
using pRENDERDOC_IsFrameCapturing = uint32_t(__cdecl*)();
|
||||
using pRENDERDOC_EndFrameCapture = uint32_t(__cdecl*)(RenderDocDevicePointer device,
|
||||
RenderDocWindowHandle wndHandle);
|
||||
using pRENDERDOC_GetAPI = int(__cdecl*)(RenderDocVersion version, void** out_api_pointers);
|
||||
|
||||
struct RenderDocApi {
|
||||
void* GetAPIVersion;
|
||||
void* SetCaptureOptionU32;
|
||||
void* SetCaptureOptionF32;
|
||||
void* GetCaptureOptionU32;
|
||||
void* GetCaptureOptionF32;
|
||||
void* SetFocusToggleKeys;
|
||||
pRENDERDOC_SetCaptureKeys SetCaptureKeys;
|
||||
void* GetOverlayBits;
|
||||
void* MaskOverlayBits;
|
||||
void* RemoveHooks;
|
||||
pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
|
||||
pRENDERDOC_SetCaptureFilePathTemplate SetCaptureFilePathTemplate;
|
||||
pRENDERDOC_GetCaptureFilePathTemplate GetCaptureFilePathTemplate;
|
||||
pRENDERDOC_GetNumCaptures GetNumCaptures;
|
||||
pRENDERDOC_GetCapture GetCapture;
|
||||
void* TriggerCapture;
|
||||
void* IsTargetControlConnected;
|
||||
void* LaunchReplayUI;
|
||||
pRENDERDOC_SetActiveWindow SetActiveWindow;
|
||||
pRENDERDOC_StartFrameCapture StartFrameCapture;
|
||||
pRENDERDOC_IsFrameCapturing IsFrameCapturing;
|
||||
pRENDERDOC_EndFrameCapture EndFrameCapture;
|
||||
void* TriggerMultiFrameCapture;
|
||||
void* SetCaptureFileComments;
|
||||
void* DiscardFrameCapture;
|
||||
};
|
||||
|
||||
enum class RenderDocState : uint32_t {
|
||||
Idle,
|
||||
Requested,
|
||||
Capturing,
|
||||
};
|
||||
|
||||
static RenderDocApi* g_api = nullptr;
|
||||
static HMODULE g_module = nullptr;
|
||||
static RenderDocDevicePointer g_device = nullptr;
|
||||
static RenderDocWindowHandle g_window = nullptr;
|
||||
static RENDERDOC_API_1_6_0* g_api = nullptr;
|
||||
static std::atomic<RenderDocState> g_state = RenderDocState::Idle;
|
||||
static std::atomic_bool g_init_done = false;
|
||||
static std::atomic_bool g_unavailable_log = false;
|
||||
|
||||
static RenderDocDevicePointer GetRenderDocDevicePointer(vk::Instance instance) {
|
||||
if (instance == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return VulkanHandleToPointer(instance);
|
||||
}
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
|
||||
static bool BindRenderDocApi(HMODULE module) {
|
||||
auto* get_api = reinterpret_cast<pRENDERDOC_GetAPI>(GetProcAddress(module, "RENDERDOC_GetAPI"));
|
||||
if (get_api == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void* api = nullptr;
|
||||
if (get_api(eRENDERDOC_API_Version_1_4_2, &api) == 0 || api == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
g_module = module;
|
||||
g_api = static_cast<RenderDocApi*>(api);
|
||||
|
||||
g_api->SetCaptureFilePathTemplate("_RenderDoc/kyty");
|
||||
g_api->SetCaptureKeys(nullptr, 0);
|
||||
g_api->UnloadCrashHandler();
|
||||
|
||||
char module_path[MAX_PATH] = {};
|
||||
GetModuleFileNameA(module, module_path, sizeof(module_path));
|
||||
LOGF("RenderDoc: bound API from %s\n", module_path);
|
||||
return true;
|
||||
}
|
||||
|
||||
static RenderDocWindowHandle GetRenderDocWindowHandle(SDL_Window* window) {
|
||||
if (window == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
SDL_SysWMinfo info {};
|
||||
SDL_VERSION(&info.version);
|
||||
|
||||
if (SDL_GetWindowWMInfo(window, &info) != SDL_TRUE || info.subsystem != SDL_SYSWM_WINDOWS) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return info.info.win.window;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static bool BindRenderDocApi(HMODULE module) {
|
||||
static bool BindRenderDocApi(void* module) {
|
||||
auto* get_api = reinterpret_cast<pRENDERDOC_GetAPI>(::dlsym(module, "RENDERDOC_GetAPI"));
|
||||
#endif
|
||||
if (get_api == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void* api = nullptr;
|
||||
if (get_api(eRENDERDOC_API_Version_1_4_2, &api) == 0 || api == nullptr) {
|
||||
if (get_api(eRENDERDOC_API_Version_1_6_0, &api) != 1 || api == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
g_module = module;
|
||||
g_api = static_cast<RenderDocApi*>(api);
|
||||
|
||||
g_api->SetCaptureFilePathTemplate("_RenderDoc/kyty");
|
||||
g_api = static_cast<RENDERDOC_API_1_6_0*>(api);
|
||||
g_api->SetCaptureKeys(nullptr, 0);
|
||||
g_api->UnloadCrashHandler();
|
||||
|
||||
Dl_info info {};
|
||||
if (::dladdr(reinterpret_cast<void*>(get_api), &info) != 0 && info.dli_fname != nullptr) {
|
||||
LOGF("RenderDoc: bound API from %s\n", info.dli_fname);
|
||||
} else {
|
||||
LOGF("RenderDoc: bound API\n");
|
||||
}
|
||||
LOGF("RenderDoc: API 1.6.0 bound\n");
|
||||
return true;
|
||||
}
|
||||
|
||||
static RenderDocWindowHandle GetRenderDocWindowHandle(SDL_Window* window) {
|
||||
if (window == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
SDL_SysWMinfo info {};
|
||||
SDL_VERSION(&info.version);
|
||||
|
||||
if (SDL_GetWindowWMInfo(window, &info) != SDL_TRUE) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
#if defined(SDL_VIDEO_DRIVER_X11)
|
||||
if (info.subsystem == SDL_SYSWM_X11) {
|
||||
// RenderDoc takes the raw xlib Window id in the pointer slot, not a Display*.
|
||||
return reinterpret_cast<RenderDocWindowHandle>(
|
||||
static_cast<uintptr_t>(info.info.x11.window));
|
||||
}
|
||||
#endif
|
||||
|
||||
// Wayland capture works without an active-window handle.
|
||||
static std::atomic_bool logged = false;
|
||||
if (!logged.exchange(true)) {
|
||||
LOGF("RenderDoc: no native window handle for SDL subsystem %d (Wayland?); the in-app "
|
||||
"overlay is unavailable, but --rd captures still work\n",
|
||||
static_cast<int>(info.subsystem));
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
|
||||
static bool IsAvailable() {
|
||||
return g_api != nullptr && g_device != nullptr && g_window != nullptr;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static bool IsAvailable() {
|
||||
return g_api != nullptr && g_device != nullptr;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
|
||||
void RenderDocInit() {
|
||||
bool expected = false;
|
||||
if (!g_init_done.compare_exchange_strong(expected, true)) {
|
||||
if (g_api != nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
HKEY h_reg_key;
|
||||
LONG result = RegOpenKeyExW(HKEY_LOCAL_MACHINE,
|
||||
L"SOFTWARE\\Classes\\RenderDoc.RDCCapture.1\\DefaultIcon\\", 0,
|
||||
KEY_READ, &h_reg_key);
|
||||
if (result != ERROR_SUCCESS) {
|
||||
return;
|
||||
}
|
||||
std::array<wchar_t, MAX_PATH> key_str {};
|
||||
DWORD str_sz_out {key_str.size()};
|
||||
result = RegQueryValueExW(h_reg_key, L"", 0, NULL, (LPBYTE)key_str.data(), &str_sz_out);
|
||||
RegCloseKey(h_reg_key);
|
||||
if (result != ERROR_SUCCESS) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::filesystem::path path {key_str.cbegin(), key_str.cend()};
|
||||
path = path.parent_path().append("renderdoc.dll");
|
||||
const auto path_to_lib = path.generic_string();
|
||||
auto* module = LoadLibraryA(path_to_lib.c_str());
|
||||
auto* module = GetModuleHandleA("renderdoc.dll");
|
||||
if (module == nullptr) {
|
||||
return;
|
||||
HKEY key = nullptr;
|
||||
if (RegOpenKeyExW(HKEY_LOCAL_MACHINE,
|
||||
L"SOFTWARE\\Classes\\RenderDoc.RDCCapture.1\\DefaultIcon\\", 0, KEY_READ,
|
||||
&key) != ERROR_SUCCESS) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::array<wchar_t, MAX_PATH> path_buffer {};
|
||||
DWORD path_size = static_cast<DWORD>(path_buffer.size() * sizeof(wchar_t));
|
||||
const auto result = RegQueryValueExW(
|
||||
key, L"", nullptr, nullptr, reinterpret_cast<LPBYTE>(path_buffer.data()), &path_size);
|
||||
RegCloseKey(key);
|
||||
if (result != ERROR_SUCCESS) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto path = std::filesystem::path(path_buffer.data()).parent_path() / "renderdoc.dll";
|
||||
module = LoadLibraryW(path.c_str());
|
||||
if (module == nullptr) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!BindRenderDocApi(module)) {
|
||||
LOGF("RenderDoc: API 1.4.2 is not available; in-app capture disabled\n");
|
||||
FreeLibrary(module);
|
||||
return;
|
||||
LOGF("RenderDoc: API 1.6.0 is unavailable\n");
|
||||
}
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
void RenderDocInit() {
|
||||
bool expected = false;
|
||||
if (!g_init_done.compare_exchange_strong(expected, true)) {
|
||||
if (g_api != nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Prefer an injected RenderDoc instance.
|
||||
auto* module = ::dlopen("librenderdoc.so", RTLD_NOW | RTLD_NOLOAD);
|
||||
if (module == nullptr) {
|
||||
module = ::dlopen("librenderdoc.so", RTLD_NOW);
|
||||
}
|
||||
if (module == nullptr) {
|
||||
LOGF("RenderDoc: librenderdoc.so was not found; in-app capture disabled\n");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!BindRenderDocApi(module)) {
|
||||
LOGF("RenderDoc: API 1.4.2 is not available; in-app capture disabled\n");
|
||||
LOGF("RenderDoc: API 1.6.0 is unavailable\n");
|
||||
::dlclose(module);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
void RenderDocSetActiveWindow(vk::Instance instance, SDL_Window* window) {
|
||||
if (g_api == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
g_device = GetRenderDocDevicePointer(instance);
|
||||
g_window = GetRenderDocWindowHandle(window);
|
||||
|
||||
if (g_device == nullptr || g_window == nullptr) {
|
||||
LOGF("RenderDoc: active Vulkan window was not registered\n");
|
||||
return;
|
||||
}
|
||||
|
||||
g_api->SetActiveWindow(g_device, g_window);
|
||||
LOGF("RenderDoc: active Vulkan window registered\n");
|
||||
}
|
||||
|
||||
void RenderDocRequestCapture() {
|
||||
if (!IsAvailable()) {
|
||||
if (g_api == nullptr) {
|
||||
if (!g_unavailable_log.exchange(true)) {
|
||||
LOGF("RenderDoc: capture requested, but RenderDoc is not available\n");
|
||||
LOGF("RenderDoc: capture requested, but RenderDoc is unavailable\n");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
RenderDocState expected = RenderDocState::Idle;
|
||||
if (g_state.compare_exchange_strong(expected, RenderDocState::Requested)) {
|
||||
LOGF("RenderDoc: capture requested; next complete presented frame will be captured\n");
|
||||
} else {
|
||||
LOGF("RenderDoc: capture request ignored because a capture is already pending\n");
|
||||
LOGF("RenderDoc: capture requested\n");
|
||||
}
|
||||
}
|
||||
|
||||
static void LogNewestCapture() {
|
||||
const auto count = g_api->GetNumCaptures();
|
||||
if (count == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
char filename[4096] = {};
|
||||
uint32_t path_length = sizeof(filename);
|
||||
uint64_t timestamp = 0;
|
||||
|
||||
if (g_api->GetCapture(count - 1, filename, &path_length, ×tamp) != 0) {
|
||||
filename[sizeof(filename) - 1] = '\0';
|
||||
LOGF("RenderDoc: wrote capture %s\n", filename);
|
||||
}
|
||||
bool RenderDocCaptureRequested() {
|
||||
return g_state.load(std::memory_order_acquire) == RenderDocState::Requested;
|
||||
}
|
||||
|
||||
void RenderDocOnPresent() {
|
||||
if (!IsAvailable()) {
|
||||
bool RenderDocCaptureInProgress() {
|
||||
return g_state.load(std::memory_order_acquire) == RenderDocState::Capturing;
|
||||
}
|
||||
|
||||
void RenderDocStartCapture() {
|
||||
RenderDocState expected = RenderDocState::Requested;
|
||||
if (g_api == nullptr || !g_state.compare_exchange_strong(expected, RenderDocState::Capturing,
|
||||
std::memory_order_acq_rel)) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch (g_state.load()) {
|
||||
case RenderDocState::Idle: return;
|
||||
case RenderDocState::Requested:
|
||||
if (g_api->IsFrameCapturing() != 0) {
|
||||
LOGF("RenderDoc: capture request ignored because RenderDoc is already capturing\n");
|
||||
g_state.store(RenderDocState::Idle);
|
||||
return;
|
||||
}
|
||||
if (g_api->IsFrameCapturing() != 0) {
|
||||
g_state.store(RenderDocState::Idle, std::memory_order_release);
|
||||
LOGF("RenderDoc: capture request ignored because a capture is already active\n");
|
||||
return;
|
||||
}
|
||||
|
||||
g_api->StartFrameCapture(nullptr, nullptr);
|
||||
if (g_api->IsFrameCapturing() == 0) {
|
||||
LOGF("RenderDoc: StartFrameCapture returned, but RenderDoc is not capturing\n");
|
||||
g_state.store(RenderDocState::Idle);
|
||||
return;
|
||||
}
|
||||
g_state.store(RenderDocState::Capturing);
|
||||
LOGF("RenderDoc: capture started\n");
|
||||
return;
|
||||
case RenderDocState::Capturing: break;
|
||||
const auto capture_id = std::chrono::duration_cast<std::chrono::microseconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch())
|
||||
.count();
|
||||
const auto capture_path = "_RenderDoc/kyty_" + std::to_string(capture_id);
|
||||
g_api->SetCaptureFilePathTemplate(capture_path.c_str());
|
||||
g_api->StartFrameCapture(nullptr, nullptr);
|
||||
if (g_api->IsFrameCapturing() == 0) {
|
||||
g_state.store(RenderDocState::Idle, std::memory_order_release);
|
||||
LOGF("RenderDoc: capture failed to start\n");
|
||||
return;
|
||||
}
|
||||
LOGF("RenderDoc: capture started\n");
|
||||
}
|
||||
|
||||
void RenderDocEndCapture() {
|
||||
if (g_api == nullptr || !RenderDocCaptureInProgress()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto ok = g_api->EndFrameCapture(nullptr, nullptr);
|
||||
g_state.store(RenderDocState::Idle);
|
||||
|
||||
if (ok != 0) {
|
||||
const auto count = g_api->GetNumCaptures();
|
||||
LOGF("RenderDoc: capture finished, count=%u\n", count);
|
||||
LogNewestCapture();
|
||||
} else {
|
||||
LOGF("RenderDoc: capture failed\n");
|
||||
}
|
||||
g_state.store(RenderDocState::Idle, std::memory_order_release);
|
||||
LOGF(ok != 0 ? "RenderDoc: capture finished\n" : "RenderDoc: capture failed\n");
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -1,17 +1,15 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_RENDERDOC_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_RENDERDOC_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
struct SDL_Window;
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
void RenderDocInit();
|
||||
void RenderDocSetActiveWindow(vk::Instance instance, SDL_Window* window);
|
||||
void RenderDocRequestCapture();
|
||||
void RenderDocOnPresent();
|
||||
void RenderDocStartCapture();
|
||||
void RenderDocEndCapture();
|
||||
|
||||
[[nodiscard]] bool RenderDocCaptureRequested();
|
||||
[[nodiscard]] bool RenderDocCaptureInProgress();
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -534,8 +534,7 @@ Graphics::ImageInfo BufferAttributeGroup::ImageInfo(const VideoOutBuffer& buffer
|
||||
if (!Graphics::DecodeVideoOutPixelFormat(attribute.pixel_format, pixel_format)) {
|
||||
EXIT("unsupported video-out pixel format: 0x%016" PRIx64 "\n", attribute.pixel_format);
|
||||
}
|
||||
const auto tile_mode =
|
||||
Graphics::Prospero::GpuEnumValue(Graphics::Prospero::TileMode::kRenderTarget);
|
||||
const auto tile_mode = Graphics::Prospero::TileMode::kRenderTarget;
|
||||
const auto pitch =
|
||||
Graphics::TileGetTexturePitch(pixel_format.guest_format, attribute.width, tile_mode);
|
||||
Graphics::TileSizeAlign total {};
|
||||
|
||||
@@ -18,35 +18,57 @@ namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
struct ControlInfo {
|
||||
std::string_view name;
|
||||
uint32_t button = 0;
|
||||
Controller::Axis axis = Controller::Axis::AxisMax;
|
||||
bool positive = false;
|
||||
};
|
||||
|
||||
static constexpr std::array CONTROL_INFO = {
|
||||
ControlInfo {"L3", Controller::PAD_BUTTON_L3},
|
||||
ControlInfo {"R3", Controller::PAD_BUTTON_R3},
|
||||
ControlInfo {"Options", Controller::PAD_BUTTON_OPTIONS},
|
||||
ControlInfo {"Up", Controller::PAD_BUTTON_UP},
|
||||
ControlInfo {"Right", Controller::PAD_BUTTON_RIGHT},
|
||||
ControlInfo {"Down", Controller::PAD_BUTTON_DOWN},
|
||||
ControlInfo {"Left", Controller::PAD_BUTTON_LEFT},
|
||||
ControlInfo {"L2", Controller::PAD_BUTTON_L2},
|
||||
ControlInfo {"R2", Controller::PAD_BUTTON_R2},
|
||||
ControlInfo {"L1", Controller::PAD_BUTTON_L1},
|
||||
ControlInfo {"R1", Controller::PAD_BUTTON_R1},
|
||||
ControlInfo {"Triangle", Controller::PAD_BUTTON_TRIANGLE},
|
||||
ControlInfo {"Circle", Controller::PAD_BUTTON_CIRCLE},
|
||||
ControlInfo {"Cross", Controller::PAD_BUTTON_CROSS},
|
||||
ControlInfo {"Square", Controller::PAD_BUTTON_SQUARE},
|
||||
ControlInfo {"TouchPad", Controller::PAD_BUTTON_TOUCH_PAD},
|
||||
ControlInfo {"LeftStickLeft", 0, Controller::Axis::LeftX, false},
|
||||
ControlInfo {"LeftStickRight", 0, Controller::Axis::LeftX, true},
|
||||
ControlInfo {"LeftStickUp", 0, Controller::Axis::LeftY, false},
|
||||
ControlInfo {"LeftStickDown", 0, Controller::Axis::LeftY, true},
|
||||
ControlInfo {"RightStickLeft", 0, Controller::Axis::RightX, false},
|
||||
ControlInfo {"RightStickRight", 0, Controller::Axis::RightX, true},
|
||||
ControlInfo {"RightStickUp", 0, Controller::Axis::RightY, false},
|
||||
ControlInfo {"RightStickDown", 0, Controller::Axis::RightY, true},
|
||||
};
|
||||
|
||||
constexpr std::size_t INVALID_CONTROL = CONTROL_INFO.size();
|
||||
|
||||
struct Binding {
|
||||
SDL_Keycode key = SDLK_UNKNOWN;
|
||||
uint8_t mouse_button = 0;
|
||||
uint32_t pad_button = 0;
|
||||
std::size_t control = INVALID_CONTROL;
|
||||
};
|
||||
|
||||
static constexpr std::array PAD_BUTTONS = {
|
||||
std::pair {std::string_view("L3"), Controller::PAD_BUTTON_L3},
|
||||
std::pair {std::string_view("R3"), Controller::PAD_BUTTON_R3},
|
||||
std::pair {std::string_view("Options"), Controller::PAD_BUTTON_OPTIONS},
|
||||
std::pair {std::string_view("Up"), Controller::PAD_BUTTON_UP},
|
||||
std::pair {std::string_view("Right"), Controller::PAD_BUTTON_RIGHT},
|
||||
std::pair {std::string_view("Down"), Controller::PAD_BUTTON_DOWN},
|
||||
std::pair {std::string_view("Left"), Controller::PAD_BUTTON_LEFT},
|
||||
std::pair {std::string_view("L2"), Controller::PAD_BUTTON_L2},
|
||||
std::pair {std::string_view("R2"), Controller::PAD_BUTTON_R2},
|
||||
std::pair {std::string_view("L1"), Controller::PAD_BUTTON_L1},
|
||||
std::pair {std::string_view("R1"), Controller::PAD_BUTTON_R1},
|
||||
std::pair {std::string_view("Triangle"), Controller::PAD_BUTTON_TRIANGLE},
|
||||
std::pair {std::string_view("Circle"), Controller::PAD_BUTTON_CIRCLE},
|
||||
std::pair {std::string_view("Cross"), Controller::PAD_BUTTON_CROSS},
|
||||
std::pair {std::string_view("Square"), Controller::PAD_BUTTON_SQUARE},
|
||||
std::pair {std::string_view("TouchPad"), Controller::PAD_BUTTON_TOUCH_PAD},
|
||||
};
|
||||
std::size_t ControlFromName(std::string_view name) {
|
||||
const auto info = std::find_if(CONTROL_INFO.begin(), CONTROL_INFO.end(),
|
||||
[name](const auto& item) { return item.name == name; });
|
||||
return static_cast<std::size_t>(std::distance(CONTROL_INFO.begin(), info));
|
||||
}
|
||||
|
||||
uint32_t PadButtonFromName(std::string_view name) {
|
||||
const auto button = std::find_if(PAD_BUTTONS.begin(), PAD_BUTTONS.end(),
|
||||
[name](const auto& item) { return item.first == name; });
|
||||
return button != PAD_BUTTONS.end() ? button->second : 0;
|
||||
const ControlInfo& Info(std::size_t control) {
|
||||
EXIT_IF(control >= CONTROL_INFO.size());
|
||||
return CONTROL_INFO[control];
|
||||
}
|
||||
|
||||
SDL_Keycode NormalizeKey(SDL_Keycode key) {
|
||||
@@ -74,7 +96,7 @@ uint8_t MouseButtonFromName(std::string_view name) {
|
||||
}
|
||||
|
||||
bool Conflicts(const Binding& first, const Binding& second) {
|
||||
return first.pad_button == second.pad_button ||
|
||||
return first.control == second.control ||
|
||||
(first.key != SDLK_UNKNOWN && first.key == second.key) ||
|
||||
(first.mouse_button != 0 && first.mouse_button == second.mouse_button);
|
||||
}
|
||||
@@ -88,7 +110,7 @@ public:
|
||||
|
||||
Binding binding;
|
||||
if (split != std::string_view::npos) {
|
||||
binding.pad_button = PadButtonFromName(entry.substr(0, split));
|
||||
binding.control = ControlFromName(entry.substr(0, split));
|
||||
const auto host_input = entry.substr(split + 1);
|
||||
binding.mouse_button = MouseButtonFromName(host_input);
|
||||
if (binding.mouse_button == 0) {
|
||||
@@ -97,8 +119,9 @@ public:
|
||||
}
|
||||
|
||||
const bool reserved =
|
||||
binding.key == SDLK_ESCAPE || binding.key == SDLK_SPACE || binding.key == SDLK_F1;
|
||||
if (binding.pad_button == 0 || reserved ||
|
||||
binding.key == SDLK_ESCAPE || binding.key == SDLK_SPACE || binding.key == SDLK_F1 ||
|
||||
binding.key == SDLK_F11;
|
||||
if (binding.control == INVALID_CONTROL || reserved ||
|
||||
(binding.key == SDLK_UNKNOWN && binding.mouse_button == 0)) {
|
||||
EXIT("Invalid input mapping: %s\n", value.c_str());
|
||||
}
|
||||
@@ -107,19 +130,19 @@ public:
|
||||
}
|
||||
[[nodiscard]] bool Custom() const { return m_custom; }
|
||||
|
||||
[[nodiscard]] uint32_t FindKey(int key_code) const {
|
||||
[[nodiscard]] std::size_t FindKey(int key_code) const {
|
||||
key_code = NormalizeKey(static_cast<SDL_Keycode>(key_code));
|
||||
const auto binding =
|
||||
std::find_if(m_bindings.begin(), m_bindings.begin() + m_size,
|
||||
[key_code](const auto& item) { return item.key == key_code; });
|
||||
return binding != m_bindings.begin() + m_size ? binding->pad_button : 0;
|
||||
return binding != m_bindings.begin() + m_size ? binding->control : INVALID_CONTROL;
|
||||
}
|
||||
|
||||
[[nodiscard]] uint32_t FindMouseButton(uint8_t mouse_button) const {
|
||||
[[nodiscard]] std::size_t FindMouseButton(uint8_t mouse_button) const {
|
||||
const auto binding = std::find_if(
|
||||
m_bindings.begin(), m_bindings.begin() + m_size,
|
||||
[mouse_button](const auto& item) { return item.mouse_button == mouse_button; });
|
||||
return binding != m_bindings.begin() + m_size ? binding->pad_button : 0;
|
||||
return binding != m_bindings.begin() + m_size ? binding->control : INVALID_CONTROL;
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -135,9 +158,9 @@ private:
|
||||
m_bindings[m_size++] = binding;
|
||||
}
|
||||
|
||||
std::array<Binding, PAD_BUTTONS.size()> m_bindings {};
|
||||
std::size_t m_size = 0;
|
||||
bool m_custom;
|
||||
std::array<Binding, CONTROL_INFO.size()> m_bindings {};
|
||||
std::size_t m_size = 0;
|
||||
bool m_custom;
|
||||
};
|
||||
|
||||
const InputMap& GetInputMap() {
|
||||
@@ -191,6 +214,33 @@ void SetStickAxis(Controller::Axis axis, bool negative, bool positive) {
|
||||
Controller::ControllerAxis(Controller::HOST_INPUT_CONTROLLER_ID, axis, value);
|
||||
}
|
||||
|
||||
void SetControl(std::size_t control, bool down) {
|
||||
if (control == INVALID_CONTROL) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& info = Info(control);
|
||||
if (info.button != 0) {
|
||||
SetButton(info.button, down);
|
||||
return;
|
||||
}
|
||||
|
||||
struct AxisKeys {
|
||||
bool negative = false;
|
||||
bool positive = false;
|
||||
};
|
||||
static std::array<AxisKeys, 4> axes;
|
||||
|
||||
const auto axis = static_cast<std::size_t>(info.axis);
|
||||
EXIT_IF(axis >= axes.size());
|
||||
if (info.positive) {
|
||||
axes[axis].positive = down;
|
||||
} else {
|
||||
axes[axis].negative = down;
|
||||
}
|
||||
SetStickAxis(info.axis, axes[axis].negative, axes[axis].positive);
|
||||
}
|
||||
|
||||
void DefaultKeyboardInput(int key_code, bool down) {
|
||||
static StickKeys left;
|
||||
static StickKeys right;
|
||||
@@ -240,7 +290,7 @@ void HostInputInit() {
|
||||
void HostInputKey(int key_code, bool down) {
|
||||
const auto& map = GetInputMap();
|
||||
if (map.Custom()) {
|
||||
SetButton(map.FindKey(key_code), down);
|
||||
SetControl(map.FindKey(key_code), down);
|
||||
} else {
|
||||
DefaultKeyboardInput(key_code, down);
|
||||
}
|
||||
@@ -249,7 +299,7 @@ void HostInputKey(int key_code, bool down) {
|
||||
void HostInputMouseButton(uint8_t mouse_button, bool down) {
|
||||
const auto& map = GetInputMap();
|
||||
if (map.Custom() && mouse_button != 0) {
|
||||
SetButton(map.FindMouseButton(mouse_button), down);
|
||||
SetControl(map.FindMouseButton(mouse_button), down);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -22,7 +22,6 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "common/subsystems.h"
|
||||
#include "common/systemInfo.h"
|
||||
#include "common/threads.h"
|
||||
#include "common/timer.h"
|
||||
@@ -31,13 +30,11 @@
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/presentation/imeDialogOverlay.h"
|
||||
#include "graphics/presentation/imeOverlay.h"
|
||||
#include "graphics/presentation/presenter.h"
|
||||
#include "graphics/presentation/renderDoc.h"
|
||||
#include "graphics/presentation/videoOut.h"
|
||||
#include "graphics/presentation/window/windowInternal.h"
|
||||
#include "libs/controller.h"
|
||||
#include "libs/imeDialog.h"
|
||||
#include "loader/systemContent.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -345,17 +342,17 @@ private:
|
||||
void Destroy();
|
||||
void RefreshSurfaceSize();
|
||||
|
||||
WindowContext& m_window;
|
||||
vk::SwapchainKHR m_handle = nullptr;
|
||||
vk::Format m_format = vk::Format::eUndefined;
|
||||
vk::Extent2D m_extent {};
|
||||
std::vector<vk::Image> m_images;
|
||||
std::vector<vk::ImageView> m_image_views;
|
||||
std::vector<vk::Semaphore> m_image_acquired;
|
||||
std::vector<vk::Semaphore> m_render_complete;
|
||||
std::unique_ptr<ImeDialogOverlay> m_ime_overlay;
|
||||
uint32_t m_image_index = static_cast<uint32_t>(-1);
|
||||
uint32_t m_frame_index = 0;
|
||||
WindowContext& m_window;
|
||||
vk::SwapchainKHR m_handle = nullptr;
|
||||
vk::Format m_format = vk::Format::eUndefined;
|
||||
vk::Extent2D m_extent {};
|
||||
std::vector<vk::Image> m_images;
|
||||
std::vector<vk::ImageView> m_image_views;
|
||||
std::vector<vk::Semaphore> m_image_acquired;
|
||||
std::vector<vk::Semaphore> m_render_complete;
|
||||
std::unique_ptr<ImeOverlay> m_ime_overlay;
|
||||
uint32_t m_image_index = static_cast<uint32_t>(-1);
|
||||
uint32_t m_frame_index = 0;
|
||||
};
|
||||
|
||||
struct Presenter::Impl {
|
||||
@@ -618,7 +615,7 @@ Swapchain::Status Swapchain::AcquireNextImage() {
|
||||
|
||||
bool Swapchain::PrepareImeOverlay() {
|
||||
if (m_ime_overlay == nullptr) {
|
||||
m_ime_overlay = std::make_unique<ImeDialogOverlay>(m_window.graphic_ctx);
|
||||
m_ime_overlay = std::make_unique<ImeOverlay>(m_window.graphic_ctx);
|
||||
}
|
||||
return m_ime_overlay->PrepareFrame(m_extent, m_format, ImageCount());
|
||||
}
|
||||
@@ -807,7 +804,7 @@ bool Presenter::IsGuestPaused() const noexcept {
|
||||
}
|
||||
|
||||
bool Presenter::NeedsImeRefresh() const noexcept {
|
||||
const auto visual = Dialog::ImeDialog::GetVisualState();
|
||||
const auto visual = GetImeVisualState();
|
||||
return visual.active ||
|
||||
visual.revision != m_impl->presented_ime_revision.load(std::memory_order_acquire);
|
||||
}
|
||||
@@ -843,7 +840,7 @@ void Presenter::Present(Frame& frame, bool reuse) {
|
||||
m_impl->RecoverSwapchain(Swapchain::Status::Recreate);
|
||||
}
|
||||
|
||||
const auto ime_visual = Dialog::ImeDialog::GetVisualState();
|
||||
const auto ime_visual = GetImeVisualState();
|
||||
auto& swapchain = m_impl->swapchain;
|
||||
for (uint32_t attempt = 0; attempt < 2; attempt++) {
|
||||
auto status = swapchain.AcquireNextImage();
|
||||
@@ -868,7 +865,6 @@ void Presenter::Present(Frame& frame, bool reuse) {
|
||||
continue;
|
||||
}
|
||||
|
||||
RenderDocOnPresent();
|
||||
m_impl->presented_ime_revision.store(ime_visual.revision, std::memory_order_release);
|
||||
window.UpdateTitle();
|
||||
m_impl->frames.Release(&frame, true);
|
||||
|
||||
@@ -22,7 +22,6 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "common/subsystems.h"
|
||||
#include "common/systemInfo.h"
|
||||
#include "common/threads.h"
|
||||
#include "common/timer.h"
|
||||
@@ -31,9 +30,8 @@
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/presentation/imeDialogOverlay.h"
|
||||
#include "graphics/presentation/imeOverlay.h"
|
||||
#include "graphics/presentation/presenter.h"
|
||||
#include "graphics/presentation/renderDoc.h"
|
||||
#include "graphics/presentation/videoOut.h"
|
||||
#include "graphics/presentation/window.h"
|
||||
#include "graphics/presentation/window/windowInternal.h"
|
||||
@@ -602,15 +600,11 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
|
||||
robustness2_ext_enabled && robustness2.robustImageAccess2 == VK_TRUE ? "true" : "false");
|
||||
|
||||
vk::DeviceCreateInfo create_info {};
|
||||
create_info.sType = vk::StructureType::eDeviceCreateInfo;
|
||||
create_info.pNext = &features13;
|
||||
create_info.flags = {};
|
||||
create_info.pQueueCreateInfos = &queue_create_info;
|
||||
create_info.queueCreateInfoCount = 1;
|
||||
create_info.enabledLayerCount =
|
||||
(r.enable_validation_layers ? static_cast<uint32_t>(r.required_layers.size()) : 0);
|
||||
create_info.ppEnabledLayerNames =
|
||||
(r.enable_validation_layers ? r.required_layers.data() : nullptr);
|
||||
create_info.sType = vk::StructureType::eDeviceCreateInfo;
|
||||
create_info.pNext = &features13;
|
||||
create_info.flags = {};
|
||||
create_info.pQueueCreateInfos = &queue_create_info;
|
||||
create_info.queueCreateInfoCount = 1;
|
||||
create_info.enabledExtensionCount = static_cast<uint32_t>(device_extensions.size());
|
||||
create_info.ppEnabledExtensionNames = device_extensions.data();
|
||||
create_info.pEnabledFeatures = &device_features;
|
||||
@@ -991,7 +985,6 @@ void WindowContext::CreateVulkan() {
|
||||
render_context = std::make_unique<RenderContext>(graphic_ctx);
|
||||
LibKernel::Memory::InstallGpuResources(&render_context->GetGpuResources());
|
||||
presenter = std::make_unique<Presenter>(*this);
|
||||
RenderDocSetActiveWindow(graphic_ctx.instance, window);
|
||||
}
|
||||
|
||||
void WindowContext::RefreshSurfaceCapabilities() {
|
||||
@@ -1015,7 +1008,7 @@ void WindowContext::RecreateSurface() {
|
||||
}
|
||||
|
||||
WindowContext::~WindowContext() {
|
||||
ShutdownImeDialogInput();
|
||||
ShutdownImeInput();
|
||||
presenter.reset();
|
||||
LibKernel::Memory::InstallGpuResources(nullptr);
|
||||
render_context.reset();
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/presentation/imeDialogOverlay.h"
|
||||
#include "graphics/presentation/imeOverlay.h"
|
||||
#include "graphics/presentation/renderDoc.h"
|
||||
#include "graphics/presentation/window/hostInput.h"
|
||||
#include "graphics/presentation/window/windowInternal.h"
|
||||
@@ -219,7 +219,24 @@ static void GameEventTerminate(WindowLoopState& game) {
|
||||
game.need_exit = true;
|
||||
}
|
||||
|
||||
static void ToggleDesktopFullscreen() {
|
||||
if (g_window == nullptr || g_window->window == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto flags = static_cast<uint32_t>(SDL_GetWindowFlags(g_window->window));
|
||||
const bool fullscreen =
|
||||
(flags & static_cast<uint32_t>(SDL_WINDOW_FULLSCREEN_DESKTOP)) != 0u;
|
||||
const auto mode =
|
||||
fullscreen ? 0u : static_cast<uint32_t>(SDL_WINDOW_FULLSCREEN_DESKTOP);
|
||||
if (SDL_SetWindowFullscreen(g_window->window, mode) != 0) {
|
||||
LOGF("Toggle fullscreen failed: %s\n", SDL_GetError());
|
||||
}
|
||||
}
|
||||
|
||||
static void GameEventKeyboard(WindowLoopState& game, const EventKeyboard& key) {
|
||||
static SDL_Keycode fullscreen_key = SDLK_UNKNOWN;
|
||||
|
||||
#ifdef KYTY_DBG_INPUT
|
||||
LOGF("Key: time = %.04f, %s%s, %s%s, %s, scan = %d, key = %d, mod = %04" PRIx16 "\n",
|
||||
key.timestamp_seconds, (key.down ? "down" : ""), (key.up ? "up" : ""),
|
||||
@@ -237,13 +254,30 @@ static void GameEventKeyboard(WindowLoopState& game, const EventKeyboard& key) {
|
||||
RenderDocRequestCapture();
|
||||
}
|
||||
break;
|
||||
case SDLK_F11:
|
||||
if (!key.repeat) {
|
||||
ToggleDesktopFullscreen();
|
||||
}
|
||||
break;
|
||||
case SDLK_RETURN:
|
||||
case SDLK_KP_ENTER:
|
||||
if (!key.repeat && (key.mod & KMOD_ALT) != 0) {
|
||||
ToggleDesktopFullscreen();
|
||||
fullscreen_key = key.key_code;
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
if ((key.down || key.up) && !key.repeat) {
|
||||
const bool fullscreen_key_event =
|
||||
fullscreen_key != SDLK_UNKNOWN && key.key_code == fullscreen_key;
|
||||
if (fullscreen_key_event && key.up) {
|
||||
fullscreen_key = SDLK_UNKNOWN;
|
||||
}
|
||||
if ((key.down || key.up) && !key.repeat && !fullscreen_key_event) {
|
||||
HostInputKey(key.key_code, key.down);
|
||||
}
|
||||
}
|
||||
@@ -477,7 +511,7 @@ void WindowContext::ProcessEvent(double time_s) {
|
||||
auto& game = loop;
|
||||
auto* event = &game.event;
|
||||
EXIT_IF(SDL_GetEventState(SDL_DISPLAYEVENT) != SDL_ENABLE);
|
||||
if (ProcessImeDialogInput(*event)) {
|
||||
if (ProcessImeInput(*event)) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -783,7 +817,7 @@ static void WindowCreate(WindowContext& context) {
|
||||
EXIT("%s\n", SDL_GetError());
|
||||
}
|
||||
HostInputInit();
|
||||
InitializeImeDialogInput();
|
||||
InitializeImeInput();
|
||||
|
||||
LOGF("WindowCreate(): width = %d, height = %d\n", width, height);
|
||||
|
||||
@@ -938,7 +972,6 @@ void WindowContext::UpdateTitle() {
|
||||
static constexpr auto build_type = "Unknown";
|
||||
#endif
|
||||
|
||||
|
||||
const auto now = Common::Timer::QueryPerformanceCounter();
|
||||
const auto frequency = Common::Timer::QueryPerformanceFrequency();
|
||||
frame_num++;
|
||||
@@ -950,11 +983,11 @@ void WindowContext::UpdateTitle() {
|
||||
fps_frames = 0;
|
||||
}
|
||||
|
||||
auto fps = fmt::format("[{} | {}] {}{}{}{}{}{}[{}] [{}], frame: {}, fps: {:f}", KYTY_BUILD_LABEL,
|
||||
build_type, (has_title ? title : ""), (has_title ? ", " : ""),
|
||||
(has_title_id ? title_id : ""), (has_title_id ? ", " : ""),
|
||||
(has_app_ver ? app_ver : ""), (has_app_ver ? " " : ""), device_name,
|
||||
processor_name, frame_num, current_fps);
|
||||
auto fps = fmt::format(
|
||||
"[{} | {}] {}{}{}{}{}{}[{}] [{}], frame: {}, fps: {:f}", KYTY_BUILD_LABEL, build_type,
|
||||
(has_title ? title : ""), (has_title ? ", " : ""), (has_title_id ? title_id : ""),
|
||||
(has_title_id ? ", " : ""), (has_app_ver ? app_ver : ""), (has_app_ver ? " " : ""),
|
||||
device_name, processor_name, frame_num, current_fps);
|
||||
|
||||
#if defined(__APPLE__)
|
||||
// AppKit traps on title changes off the main thread; fire-and-forget keeps present pacing.
|
||||
|
||||
@@ -1,51 +0,0 @@
|
||||
#include "graphics/shader/recompiler/ExecMask.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Exec {
|
||||
|
||||
Mask FullMask(uint32_t wave_size) {
|
||||
return {0xffffffffu, wave_size == 64u ? 0xffffffffu : 0u};
|
||||
}
|
||||
|
||||
Mask ApplyWaveSize(Mask mask, uint32_t wave_size) {
|
||||
const auto full = FullMask(wave_size);
|
||||
mask.low &= full.low;
|
||||
mask.high &= full.high;
|
||||
return mask;
|
||||
}
|
||||
|
||||
Mask ReadExec(const State& state) {
|
||||
return ApplyWaveSize(state.exec, state.wave_size);
|
||||
}
|
||||
|
||||
void WriteExec(State& state, Mask mask) {
|
||||
state.exec = ApplyWaveSize(mask, state.wave_size);
|
||||
}
|
||||
|
||||
void AndExec(State& state, Mask mask) {
|
||||
WriteExec(state, {state.exec.low & mask.low, state.exec.high & mask.high});
|
||||
}
|
||||
|
||||
void OrExec(State& state, Mask mask) {
|
||||
WriteExec(state, {state.exec.low | mask.low, state.exec.high | mask.high});
|
||||
}
|
||||
|
||||
void XorExec(State& state, Mask mask) {
|
||||
WriteExec(state, {state.exec.low ^ mask.low, state.exec.high ^ mask.high});
|
||||
}
|
||||
|
||||
void InvertExec(State& state) {
|
||||
const auto full = FullMask(state.wave_size);
|
||||
WriteExec(state, {~state.exec.low & full.low, ~state.exec.high & full.high});
|
||||
}
|
||||
|
||||
bool IsExecZero(const State& state) {
|
||||
const auto exec = ReadExec(state);
|
||||
return exec.low == 0u && exec.high == 0u;
|
||||
}
|
||||
|
||||
bool IsVccZero(const State& state) {
|
||||
const auto vcc = ApplyWaveSize(state.vcc, state.wave_size);
|
||||
return vcc.low == 0u && vcc.high == 0u;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Exec
|
||||
@@ -1,34 +0,0 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_EXECMASK_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_EXECMASK_H_
|
||||
|
||||
#include "common/common.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Exec {
|
||||
|
||||
struct Mask {
|
||||
uint32_t low = 0;
|
||||
uint32_t high = 0;
|
||||
};
|
||||
|
||||
struct State {
|
||||
uint32_t wave_size = 64;
|
||||
Mask exec;
|
||||
Mask vcc;
|
||||
bool scc = false;
|
||||
};
|
||||
|
||||
Mask FullMask(uint32_t wave_size);
|
||||
Mask ApplyWaveSize(Mask mask, uint32_t wave_size);
|
||||
|
||||
Mask ReadExec(const State& state);
|
||||
void WriteExec(State& state, Mask mask);
|
||||
void AndExec(State& state, Mask mask);
|
||||
void OrExec(State& state, Mask mask);
|
||||
void XorExec(State& state, Mask mask);
|
||||
void InvertExec(State& state);
|
||||
bool IsExecZero(const State& state);
|
||||
bool IsVccZero(const State& state);
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Exec
|
||||
|
||||
#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_EXECMASK_H_ */
|
||||
@@ -2,18 +2,21 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "graphics/shader/recompiler/cfg/ShaderCFG.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
|
||||
#include "graphics/shader/recompiler/emitter/SpirvEmitter.h"
|
||||
#include "graphics/shader/recompiler/ir/BindingLayout.h"
|
||||
#include "graphics/shader/recompiler/ir/ReadLaneElimination.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceTracking.h"
|
||||
#include "graphics/shader/recompiler/ir/ScalarProvenance.h"
|
||||
#include "graphics/shader/recompiler/backend/spirv/SpirvEmitter.h"
|
||||
#include "graphics/shader/recompiler/frontend/cfg/ShaderCFG.h"
|
||||
#include "graphics/shader/recompiler/frontend/decode/ShaderDecoder.h"
|
||||
#include "graphics/shader/recompiler/frontend/translate/Translate.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderInfoCollection.h"
|
||||
#include "graphics/shader/recompiler/ir/SrtPatcher.h"
|
||||
#include "graphics/shader/recompiler/ir/SrtWalker.h"
|
||||
#include "graphics/shader/recompiler/ir/ValueProgram.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ConstantPropagation.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/DeadCodeElimination.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ReadLaneElimination.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceTracking.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ShaderInfoCollection.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/SrtWalker.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/SsaRewrite.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
@@ -43,7 +46,7 @@ std::string MakeIrDump(const CFG::Graph& cfg, const IR::Program& ir) {
|
||||
std::string dump = "CFG:\n";
|
||||
dump += CFG::GraphToString(cfg);
|
||||
dump += "\nIR:\n";
|
||||
dump += IR::ProgramToString(ir);
|
||||
dump += ir.values != nullptr ? IR::ValueProgramToString(*ir.values) : IR::ProgramToString(ir);
|
||||
return dump;
|
||||
}
|
||||
|
||||
@@ -56,10 +59,22 @@ const char* StageName(ShaderType stage) {
|
||||
}
|
||||
}
|
||||
|
||||
std::string FormatCfgFailure(const CFG::Graph& cfg, const CompileOptions& options,
|
||||
const std::string& reason) {
|
||||
const auto block_id = cfg.failure_block != UINT32_MAX ? cfg.failure_block : cfg.entry_block;
|
||||
return CFG::FormatBlockDiagnostic(cfg, block_id, StageName(options.stage), reason);
|
||||
void LogDispatcherFallback(const CompileOptions& options, const CFG::Graph& cfg, const char* phase,
|
||||
const std::string& reason) {
|
||||
const auto* block = cfg.FindBlock(cfg.failure_block);
|
||||
const auto start = block != nullptr ? block->start_pc : UINT32_MAX;
|
||||
const auto end = block != nullptr ? block->end_pc : UINT32_MAX;
|
||||
const auto predecessors = block != nullptr ? block->predecessors.size() : 0u;
|
||||
const auto successors = block != nullptr ? block->successors.size() : 0u;
|
||||
LOGF("%s CFG dispatcher fallback: stage=%s hash=0x%016" PRIx64
|
||||
" phase=%s failure=%s block=%" PRIu32 " pc=0x%08" PRIx32 "..0x%08" PRIx32 " preds=%" PRIu64
|
||||
" succs=%" PRIu64 " blocks=%" PRIu64 " loops=%" PRIu64 " back_edges=%" PRIu64
|
||||
" reason=%s\n",
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash, phase,
|
||||
CFG::FailureKindToString(cfg.failure_kind).c_str(), cfg.failure_block, start, end,
|
||||
static_cast<uint64_t>(predecessors), static_cast<uint64_t>(successors),
|
||||
static_cast<uint64_t>(cfg.blocks.size()), static_cast<uint64_t>(cfg.natural_loops.size()),
|
||||
static_cast<uint64_t>(cfg.back_edges.size()), reason.c_str());
|
||||
}
|
||||
|
||||
bool InstructionMaySplitSpirvBlock(const IR::Instruction& inst) {
|
||||
@@ -94,21 +109,31 @@ bool InstructionMaySplitSpirvBlock(const IR::Instruction& inst) {
|
||||
case IR::Opcode::FlatStoreByte:
|
||||
case IR::Opcode::FlatStoreShort:
|
||||
case IR::Opcode::FlatStoreDword:
|
||||
case IR::Opcode::DsReadUbyte:
|
||||
case IR::Opcode::DsReadSbyte:
|
||||
case IR::Opcode::DsReadUshort:
|
||||
case IR::Opcode::DsReadSshort:
|
||||
case IR::Opcode::DsReadB32:
|
||||
case IR::Opcode::DsMinF32:
|
||||
case IR::Opcode::DsMaxF32:
|
||||
case IR::Opcode::DsWriteByte:
|
||||
case IR::Opcode::DsWriteShort:
|
||||
case IR::Opcode::DsWriteB32:
|
||||
case IR::Opcode::DsWriteAddtidB32:
|
||||
case IR::Opcode::DsReadAddtidB32:
|
||||
case IR::Opcode::DsAppend:
|
||||
case IR::Opcode::DsConsume:
|
||||
case IR::Opcode::ImageLoad:
|
||||
case IR::Opcode::ImageStore:
|
||||
case IR::Opcode::ImageSample:
|
||||
case IR::Opcode::ImageGather4:
|
||||
case IR::Opcode::Export: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool NeedsDispatcherForStructuredLoopHeader(const IR::Program& ir, std::string* reason) {
|
||||
bool NeedsDispatcherForStructuredLoopHeader(const IR::Program& ir, uint32_t* failure_block,
|
||||
std::string* reason) {
|
||||
for (const auto& block: ir.blocks) {
|
||||
if (!block.terminator.loop_header) {
|
||||
continue;
|
||||
@@ -122,6 +147,9 @@ bool NeedsDispatcherForStructuredLoopHeader(const IR::Program& ir, std::string*
|
||||
"lowering emits internal control flow: {}",
|
||||
block.id, IR::InstructionToString(inst).c_str());
|
||||
}
|
||||
if (failure_block != nullptr) {
|
||||
*failure_block = block.id;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -199,19 +227,19 @@ uint32_t DecodedDstSize(const Decoder::Instruction& inst) {
|
||||
}
|
||||
|
||||
uint32_t EmbeddedFetchDstSize(const Decoder::Instruction& inst) {
|
||||
return inst.opcode == Decoder::Opcode::VMadU64U32 ? 2u : DecodedDstSize(inst);
|
||||
return inst.opcode == Decoder::Opcode::V_MAD_U64_U32 ? 2u : DecodedDstSize(inst);
|
||||
}
|
||||
|
||||
bool EmbeddedFetchHasBranch(Decoder::Opcode opcode) {
|
||||
switch (opcode) {
|
||||
case Decoder::Opcode::SSetpcB64:
|
||||
case Decoder::Opcode::SBranch:
|
||||
case Decoder::Opcode::SCbranchScc0:
|
||||
case Decoder::Opcode::SCbranchScc1:
|
||||
case Decoder::Opcode::SCbranchVccz:
|
||||
case Decoder::Opcode::SCbranchVccnz:
|
||||
case Decoder::Opcode::SCbranchExecz:
|
||||
case Decoder::Opcode::SCbranchExecnz: return true;
|
||||
case Decoder::Opcode::S_SETPC_B64:
|
||||
case Decoder::Opcode::S_BRANCH:
|
||||
case Decoder::Opcode::S_CBRANCH_SCC0:
|
||||
case Decoder::Opcode::S_CBRANCH_SCC1:
|
||||
case Decoder::Opcode::S_CBRANCH_VCCZ:
|
||||
case Decoder::Opcode::S_CBRANCH_VCCNZ:
|
||||
case Decoder::Opcode::S_CBRANCH_EXECZ:
|
||||
case Decoder::Opcode::S_CBRANCH_EXECNZ: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
@@ -260,32 +288,32 @@ bool TryDecodedSmemOffset(const std::array<EmbeddedFetchSgprInfo, 108>& sgprs,
|
||||
|
||||
bool IsEmbeddedFetchSLoad(const Decoder::Instruction& inst) {
|
||||
switch (inst.opcode) {
|
||||
case Decoder::Opcode::SLoadDword:
|
||||
case Decoder::Opcode::SLoadDwordx2:
|
||||
case Decoder::Opcode::SLoadDwordx4:
|
||||
case Decoder::Opcode::SLoadDwordx8:
|
||||
case Decoder::Opcode::SLoadDwordx16: return true;
|
||||
case Decoder::Opcode::S_LOAD_DWORD:
|
||||
case Decoder::Opcode::S_LOAD_DWORDX2:
|
||||
case Decoder::Opcode::S_LOAD_DWORDX4:
|
||||
case Decoder::Opcode::S_LOAD_DWORDX8:
|
||||
case Decoder::Opcode::S_LOAD_DWORDX16: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsEmbeddedFetchBufferLoad(const Decoder::Instruction& inst) {
|
||||
switch (inst.opcode) {
|
||||
case Decoder::Opcode::BufferLoadFormatX:
|
||||
case Decoder::Opcode::BufferLoadFormatXy:
|
||||
case Decoder::Opcode::BufferLoadFormatXyz:
|
||||
case Decoder::Opcode::BufferLoadFormatXyzw: return true;
|
||||
case Decoder::Opcode::BUFFER_LOAD_FORMAT_X:
|
||||
case Decoder::Opcode::BUFFER_LOAD_FORMAT_XY:
|
||||
case Decoder::Opcode::BUFFER_LOAD_FORMAT_XYZ:
|
||||
case Decoder::Opcode::BUFFER_LOAD_FORMAT_XYZW: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsEmbeddedFetchAttribPropagationAlu(const Decoder::Instruction& inst) {
|
||||
switch (inst.opcode) {
|
||||
case Decoder::Opcode::SBfeU32:
|
||||
case Decoder::Opcode::SAndB32:
|
||||
case Decoder::Opcode::SAddI32:
|
||||
case Decoder::Opcode::SAddU32:
|
||||
case Decoder::Opcode::SLshlB32: return true;
|
||||
case Decoder::Opcode::S_BFE_U32:
|
||||
case Decoder::Opcode::S_AND_B32:
|
||||
case Decoder::Opcode::S_ADD_I32:
|
||||
case Decoder::Opcode::S_ADD_U32:
|
||||
case Decoder::Opcode::S_LSHL_B32: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
@@ -308,9 +336,6 @@ EmbeddedFetchData DetectEmbeddedVertexFetch(const Decoder::Program& decoded
|
||||
uint32_t user_data_base, uint32_t user_data_count,
|
||||
uint32_t wave_size) {
|
||||
EmbeddedFetchData data;
|
||||
if (input_info == nullptr || !input_info->fetch_embedded) {
|
||||
return data;
|
||||
}
|
||||
data.loads.reserve(input_info->resources_num);
|
||||
int32_t offset_candidate = -1;
|
||||
bool offset_conflict = false;
|
||||
@@ -348,10 +373,11 @@ EmbeddedFetchData DetectEmbeddedVertexFetch(const Decoder::Program& decoded
|
||||
uint32_t sad_zero = 0;
|
||||
const bool vertex_offset_add =
|
||||
vertex_index_accumulator && IsDecodedSgpr(inst.src0) &&
|
||||
((inst.opcode == Decoder::Opcode::VAddI32 && IsDecodedVgpr(inst.src1) &&
|
||||
((inst.opcode == Decoder::Opcode::V_ADD_I32 && IsDecodedVgpr(inst.src1) &&
|
||||
inst.src1.reg == inst.dst.reg) ||
|
||||
(user_data_base == 8 && inst.dst.reg == 5 && inst.opcode == Decoder::Opcode::VSadU32 &&
|
||||
IsDecodedVgpr(inst.src2) && inst.src2.reg == inst.dst.reg &&
|
||||
(user_data_base == 8 && inst.dst.reg == 5 &&
|
||||
inst.opcode == Decoder::Opcode::V_SAD_U32 && IsDecodedVgpr(inst.src2) &&
|
||||
inst.src2.reg == inst.dst.reg &&
|
||||
TryDecodedOperandConstant(sgprs, inst.src1, sad_zero) && sad_zero == 0));
|
||||
if (data.loads.empty() && vertex_offset_add) {
|
||||
const auto reg = DecodedSgprReg(inst.src0);
|
||||
@@ -364,7 +390,7 @@ EmbeddedFetchData DetectEmbeddedVertexFetch(const Decoder::Program& decoded
|
||||
}
|
||||
}
|
||||
switch (inst.opcode) {
|
||||
case Decoder::Opcode::VWritelaneB32: {
|
||||
case Decoder::Opcode::V_WRITELANE_B32: {
|
||||
uint32_t lane = 0;
|
||||
if (IsDecodedVgpr(inst.dst) && inst.dst.reg < vgprs.size()) {
|
||||
vgprs[inst.dst.reg] = {};
|
||||
@@ -380,7 +406,7 @@ EmbeddedFetchData DetectEmbeddedVertexFetch(const Decoder::Program& decoded
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Decoder::Opcode::VReadlaneB32: {
|
||||
case Decoder::Opcode::V_READLANE_B32: {
|
||||
uint32_t lane = 0;
|
||||
if (track_vector_lanes && IsDecodedSgpr(inst.dst) &&
|
||||
DecodedSgprReg(inst.dst) < sgprs.size() && IsDecodedVgpr(inst.src0) &&
|
||||
@@ -394,7 +420,7 @@ EmbeddedFetchData DetectEmbeddedVertexFetch(const Decoder::Program& decoded
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Decoder::Opcode::SMovB32:
|
||||
case Decoder::Opcode::S_MOV_B32:
|
||||
if (IsDecodedSgpr(inst.dst) && IsDecodedSgpr(inst.src0) &&
|
||||
DecodedSgprReg(inst.src0) < sgprs.size()) {
|
||||
sgprs[DecodedSgprReg(inst.dst)] = sgprs[DecodedSgprReg(inst.src0)];
|
||||
@@ -410,7 +436,7 @@ EmbeddedFetchData DetectEmbeddedVertexFetch(const Decoder::Program& decoded
|
||||
}
|
||||
}
|
||||
break;
|
||||
case Decoder::Opcode::SMovkI32:
|
||||
case Decoder::Opcode::S_MOVK_I32:
|
||||
if (IsDecodedSgpr(inst.dst)) {
|
||||
auto& dst = sgprs[DecodedSgprReg(inst.dst)];
|
||||
dst.type = EmbeddedFetchValueType::Constant;
|
||||
@@ -471,7 +497,7 @@ EmbeddedFetchData DetectEmbeddedVertexFetch(const Decoder::Program& decoded
|
||||
} else {
|
||||
ClearEmbeddedFetchSgprs(sgprs, inst.dst, DecodedDstSize(inst));
|
||||
}
|
||||
} else if (inst.opcode == Decoder::Opcode::VCndmaskB32) {
|
||||
} else if (inst.opcode == Decoder::Opcode::V_CNDMASK_B32) {
|
||||
if (IsDecodedVgpr(inst.dst) && inst.dst.reg < vgprs.size()) {
|
||||
ClearEmbeddedFetchVectorLanes(&vector_lanes, inst.dst.reg);
|
||||
}
|
||||
@@ -493,11 +519,11 @@ EmbeddedFetchData DetectEmbeddedVertexFetch(const Decoder::Program& decoded
|
||||
auto& dst = sgprs[DecodedSgprReg(inst.dst)];
|
||||
dst.type = EmbeddedFetchValueType::Constant;
|
||||
switch (inst.opcode) {
|
||||
case Decoder::Opcode::SAndB32: dst.value = src0 & src1; break;
|
||||
case Decoder::Opcode::SLshlB32:
|
||||
case Decoder::Opcode::S_AND_B32: dst.value = src0 & src1; break;
|
||||
case Decoder::Opcode::S_LSHL_B32:
|
||||
dst.value = src0 << (src1 & 31u);
|
||||
break;
|
||||
case Decoder::Opcode::SBfeU32:
|
||||
case Decoder::Opcode::S_BFE_U32:
|
||||
dst.value = src0 >> (src1 & 31u);
|
||||
break;
|
||||
default: dst.value = src0 + src1; break;
|
||||
@@ -526,9 +552,9 @@ EmbeddedFetchData DetectEmbeddedVertexFetch(const Decoder::Program& decoded
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (inst.opcode == Decoder::Opcode::VMovreldB32) {
|
||||
if (inst.opcode == Decoder::Opcode::V_MOVRELD_B32) {
|
||||
vector_lanes.clear();
|
||||
} else if (inst.opcode != Decoder::Opcode::VWritelaneB32 && IsDecodedVgpr(inst.dst)) {
|
||||
} else if (inst.opcode != Decoder::Opcode::V_WRITELANE_B32 && IsDecodedVgpr(inst.dst)) {
|
||||
for (uint32_t i = 0; i < EmbeddedFetchDstSize(inst) && inst.dst.reg + i < vgprs.size();
|
||||
i++) {
|
||||
ClearEmbeddedFetchVectorLanes(&vector_lanes, inst.dst.reg + i);
|
||||
@@ -559,9 +585,6 @@ bool IsIrFetchPrologLoad(const IR::Instruction& inst) {
|
||||
|
||||
int ResolveEmbeddedFetchResource(const ShaderVertexInputInfo* input_info,
|
||||
const EmbeddedFetchLoad& load) {
|
||||
if (input_info == nullptr) {
|
||||
return -1;
|
||||
}
|
||||
if (load.attrib_id >= 0 && load.attrib_id < input_info->resources_num &&
|
||||
input_info->resources_dst[load.attrib_id].attr_id == load.attrib_id) {
|
||||
return load.attrib_id;
|
||||
@@ -583,7 +606,7 @@ int ResolveEmbeddedFetchResource(const ShaderVertexInputInfo* input_info,
|
||||
|
||||
uint32_t RewriteEmbeddedVertexFetches(IR::Program& ir, const ShaderVertexInputInfo* input_info,
|
||||
const std::vector<EmbeddedFetchLoad>& loads) {
|
||||
if (input_info == nullptr || loads.empty()) {
|
||||
if (loads.empty()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -697,27 +720,25 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
bool dispatcher_fallback = false;
|
||||
std::string dispatcher_reason;
|
||||
if (cfg.irreducible) {
|
||||
dispatcher_fallback = true;
|
||||
dispatcher_reason = cfg.unsupported_reason;
|
||||
const auto diagnostic = FormatCfgFailure(cfg, options, cfg.unsupported_reason);
|
||||
LOGF("%s irreducible CFG detected: %s\n", GetDumpLabel(options), diagnostic.c_str());
|
||||
dispatcher_fallback = true;
|
||||
dispatcher_reason = cfg.unsupported_reason;
|
||||
LogDispatcherFallback(options, cfg, "build", dispatcher_reason);
|
||||
} else {
|
||||
std::string structure_error;
|
||||
const auto unstructured_cfg = cfg;
|
||||
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " CFG Structurize\n",
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash);
|
||||
if (!CFG::Structurize(cfg, &structure_error)) {
|
||||
const auto diagnostic = FormatCfgFailure(cfg, options, structure_error);
|
||||
LOGF("%s structured CFG bug/failure: %s\n", GetDumpLabel(options), diagnostic.c_str());
|
||||
dispatcher_fallback = true;
|
||||
dispatcher_reason = structure_error;
|
||||
const auto failure_kind = cfg.failure_kind;
|
||||
const auto failure_block = cfg.failure_block;
|
||||
cfg = unstructured_cfg;
|
||||
cfg.unsupported = true;
|
||||
cfg.failure_kind = failure_kind;
|
||||
cfg.failure_block = failure_block;
|
||||
cfg.unsupported_reason = structure_error;
|
||||
LogDispatcherFallback(options, cfg, "structurize", dispatcher_reason);
|
||||
cfg = unstructured_cfg;
|
||||
cfg.unsupported = true;
|
||||
cfg.failure_kind = failure_kind;
|
||||
cfg.failure_block = failure_block;
|
||||
cfg.unsupported_reason = structure_error;
|
||||
} else {
|
||||
LOGF("%s structured CFG success: blocks=%" PRIu64 "\n", GetDumpLabel(options),
|
||||
static_cast<uint64_t>(cfg.blocks.size()));
|
||||
@@ -732,34 +753,134 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
IR::Program ir;
|
||||
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " IR LowerProgram\n", GetDumpLabel(options),
|
||||
StageName(options.stage), options.shader_hash);
|
||||
if (!IR::LowerProgram(decoded, cfg, options.stage, options.wave_size, ir, error)) {
|
||||
const auto lower_program = [&](IR::Program& output) {
|
||||
output = {};
|
||||
if (!IR::LowerProgram(decoded, cfg, options.stage, options.wave_size, output, error)) {
|
||||
return false;
|
||||
}
|
||||
output.lane_mask_mode = options.lane_mask_mode;
|
||||
output.shader_hash = options.shader_hash;
|
||||
output.user_data_base = options.user_data_base;
|
||||
output.user_data_count = options.user_data_count;
|
||||
return true;
|
||||
};
|
||||
if (!lower_program(ir)) {
|
||||
return false;
|
||||
}
|
||||
ir.lane_mask_mode = options.lane_mask_mode;
|
||||
ir.shader_hash = options.shader_hash;
|
||||
ir.user_data_base = options.user_data_base;
|
||||
ir.user_data_count = options.user_data_count;
|
||||
|
||||
if (!dispatcher_fallback) {
|
||||
const auto select_dispatcher = [&](uint32_t failure_block, const std::string& reason,
|
||||
const CFG::Graph& diagnostic_cfg) {
|
||||
dispatcher_fallback = true;
|
||||
dispatcher_reason = reason;
|
||||
cfg.failure_kind = CFG::FailureKind::StructuredControlFlow;
|
||||
cfg.failure_block = failure_block;
|
||||
cfg.unsupported_reason = reason;
|
||||
ir.cfg_failure_kind = CFG::FailureKind::StructuredControlFlow;
|
||||
ir.fallback_reason = reason;
|
||||
LogDispatcherFallback(options, diagnostic_cfg, "emit", reason);
|
||||
};
|
||||
const auto retry_budget = cfg.natural_loops.size();
|
||||
for (size_t retry = 0;; retry++) {
|
||||
std::string emitter_reason;
|
||||
uint32_t failure_block = UINT32_MAX;
|
||||
if (!NeedsDispatcherForStructuredLoopHeader(ir, &failure_block, &emitter_reason)) {
|
||||
break;
|
||||
}
|
||||
if (retry >= retry_budget) {
|
||||
select_dispatcher(failure_block,
|
||||
emitter_reason + "; no-clone loop-header isolation exhausted",
|
||||
cfg);
|
||||
break;
|
||||
}
|
||||
|
||||
const auto* source_block = cfg.FindBlock(failure_block);
|
||||
const auto source_pc = source_block != nullptr ? source_block->start_pc : UINT32_MAX;
|
||||
const auto previous_cfg = cfg;
|
||||
const auto blocks_before = cfg.blocks.size();
|
||||
std::string isolation_error;
|
||||
if (!CFG::IsolateLoopHeader(cfg, failure_block, &isolation_error)) {
|
||||
const auto failed_cfg = cfg;
|
||||
cfg = previous_cfg;
|
||||
select_dispatcher(failure_block,
|
||||
fmt::format("{}; no-clone loop-header isolation failed: {}",
|
||||
emitter_reason, isolation_error),
|
||||
failed_cfg);
|
||||
break;
|
||||
}
|
||||
|
||||
IR::Program isolated_ir;
|
||||
if (!lower_program(isolated_ir)) {
|
||||
const auto lower_error = error != nullptr ? *error : "IR lowering failed";
|
||||
if (error != nullptr) {
|
||||
error->clear();
|
||||
}
|
||||
cfg = previous_cfg;
|
||||
select_dispatcher(failure_block,
|
||||
fmt::format("{}; isolated loop-header lowering failed: {}",
|
||||
emitter_reason, lower_error),
|
||||
cfg);
|
||||
break;
|
||||
}
|
||||
ir = std::move(isolated_ir);
|
||||
LOGF("%s CFG isolated semantic loop header: stage=%s hash=0x%016" PRIx64
|
||||
" source_block=%" PRIu32 " pc=0x%08" PRIx32 " blocks=%" PRIu64 "->%" PRIu64
|
||||
" reason=%s\n",
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
|
||||
failure_block, source_pc, static_cast<uint64_t>(blocks_before),
|
||||
static_cast<uint64_t>(cfg.blocks.size()), emitter_reason.c_str());
|
||||
}
|
||||
}
|
||||
LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " IR LowerProgram blocks=%" PRIu64
|
||||
" elapsed_ms=%" PRIu64 "\n",
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
|
||||
static_cast<uint64_t>(ir.blocks.size()), phase_ms());
|
||||
const ShaderVertexInputInfo* vertex = nullptr;
|
||||
const ShaderPixelInputInfo* pixel = nullptr;
|
||||
const ShaderComputeInputInfo* compute = nullptr;
|
||||
switch (options.stage) {
|
||||
case ShaderType::Vertex: vertex = options.input_info.vertex; break;
|
||||
case ShaderType::Pixel: pixel = options.input_info.pixel; break;
|
||||
case ShaderType::Compute: compute = options.input_info.compute; break;
|
||||
default: break;
|
||||
}
|
||||
EmbeddedFetchData embedded_fetch;
|
||||
if (options.stage == ShaderType::Vertex && options.vertex_input_info != nullptr &&
|
||||
options.vertex_input_info->fetch_embedded) {
|
||||
embedded_fetch =
|
||||
DetectEmbeddedVertexFetch(decoded, options.vertex_input_info, ir.user_data_base,
|
||||
ir.user_data_count, options.wave_size);
|
||||
auto rewritten =
|
||||
RewriteEmbeddedVertexFetches(ir, options.vertex_input_info, embedded_fetch.loads);
|
||||
if (options.stage == ShaderType::Vertex && vertex->fetch_embedded) {
|
||||
embedded_fetch = DetectEmbeddedVertexFetch(decoded, vertex, ir.user_data_base,
|
||||
ir.user_data_count, options.wave_size);
|
||||
auto rewritten = RewriteEmbeddedVertexFetches(ir, vertex, embedded_fetch.loads);
|
||||
if (rewritten > 0 || !embedded_fetch.loads.empty()) {
|
||||
LOGF("%s embedded vertex fetch rewrite: detected=%" PRIu64 " rewritten=%" PRIu32 "\n",
|
||||
GetDumpLabel(options), static_cast<uint64_t>(embedded_fetch.loads.size()),
|
||||
rewritten);
|
||||
}
|
||||
}
|
||||
if (!IR::BuildScalarProvenance(ir, error)) {
|
||||
ir.dispatcher_fallback = dispatcher_fallback;
|
||||
if (!dispatcher_reason.empty()) {
|
||||
ir.fallback_reason = dispatcher_reason;
|
||||
}
|
||||
|
||||
ir.values = std::make_shared<IR::ValueProgram>();
|
||||
if (!Frontend::TranslateProgram(ir, *ir.values, vertex, pixel, compute, error)) {
|
||||
return false;
|
||||
}
|
||||
ir.blocks.clear();
|
||||
IR::RewriteToSsa(ir.values->blocks);
|
||||
IR::ConstantPropagationPass(ir.values->blocks);
|
||||
for (auto& info: ir.values->block_info) {
|
||||
info.condition = info.condition.Resolve();
|
||||
info.indirect_target = info.indirect_target.Resolve();
|
||||
}
|
||||
IR::RemoveIdentities(ir.values->blocks);
|
||||
IR::EliminateDeadCode(ir.values->blocks);
|
||||
const auto read_lane_stats = IR::EliminateReadLane(*ir.values, ir.wave_size);
|
||||
if (read_lane_stats.rewritten_reads != 0) {
|
||||
LOGF("%s read-lane elimination: reads=%" PRIu32 "\n", GetDumpLabel(options),
|
||||
read_lane_stats.rewritten_reads);
|
||||
IR::ConstantPropagationPass(ir.values->blocks);
|
||||
IR::RemoveIdentities(ir.values->blocks);
|
||||
IR::EliminateDeadCode(ir.values->blocks);
|
||||
}
|
||||
std::string srt_error;
|
||||
if (!IR::BuildSrtPlan(ir, &srt_error)) {
|
||||
LOGF("%s SRT planning failed: %s\n", GetDumpLabel(options), srt_error.c_str());
|
||||
@@ -768,29 +889,14 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
}
|
||||
return false;
|
||||
}
|
||||
ir.dispatcher_fallback = dispatcher_fallback;
|
||||
if (!dispatcher_reason.empty()) {
|
||||
ir.fallback_reason = dispatcher_reason;
|
||||
}
|
||||
|
||||
if (!IR::PatchSrtReads(ir, error) || !IR::TrackResources(ir, error)) {
|
||||
IR::EliminateDeadCode(ir.values->blocks);
|
||||
if (!IR::TrackResources(ir, error)) {
|
||||
return false;
|
||||
}
|
||||
IR::EliminateDeadCode(ir.values->blocks);
|
||||
if (options.stage == ShaderType::Vertex) {
|
||||
ir.info.vertex_offset_sgpr = embedded_fetch.vertex_offset_sgpr;
|
||||
}
|
||||
if (!dispatcher_fallback) {
|
||||
std::string emitter_reason;
|
||||
if (NeedsDispatcherForStructuredLoopHeader(ir, &emitter_reason)) {
|
||||
dispatcher_fallback = true;
|
||||
dispatcher_reason = emitter_reason;
|
||||
ir.dispatcher_fallback = true;
|
||||
ir.cfg_failure_kind = CFG::FailureKind::StructuredControlFlow;
|
||||
ir.fallback_reason = emitter_reason;
|
||||
LOGF("%s structured CFG emitter fallback: %s\n", GetDumpLabel(options),
|
||||
emitter_reason.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
IR::ResourceSnapshot resources;
|
||||
if (options.resource_snapshot != nullptr) {
|
||||
@@ -809,6 +915,7 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
runtime.shader_base = options.shader_base != 0 ? options.shader_base
|
||||
: reinterpret_cast<uint64_t>(code.data());
|
||||
runtime.read_memory = options.read_memory;
|
||||
runtime.read_specialization_memory = options.read_specialization_memory;
|
||||
if (runtime.read_memory == nullptr && options.user_data == nullptr) {
|
||||
runtime.read_memory = ReadZeroMemory;
|
||||
}
|
||||
@@ -822,16 +929,10 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
return false;
|
||||
}
|
||||
|
||||
ShaderVertexInputInfo default_vertex {};
|
||||
ShaderPixelInputInfo default_pixel {};
|
||||
ShaderComputeInputInfo default_compute {};
|
||||
IR::ShaderInfoOptions info_options;
|
||||
info_options.vertex =
|
||||
options.vertex_input_info != nullptr ? options.vertex_input_info : &default_vertex;
|
||||
info_options.pixel =
|
||||
options.pixel_input_info != nullptr ? options.pixel_input_info : &default_pixel;
|
||||
info_options.compute =
|
||||
options.compute_input_info != nullptr ? options.compute_input_info : &default_compute;
|
||||
IR::ShaderInfoOptions info_options;
|
||||
info_options.vertex = vertex;
|
||||
info_options.pixel = pixel;
|
||||
info_options.compute = compute;
|
||||
if (!IR::CollectShaderInfo(ir, info_options, error)) {
|
||||
return false;
|
||||
}
|
||||
@@ -841,11 +942,6 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
if (!IR::AllocateBindings(ir, layout_options, error)) {
|
||||
return false;
|
||||
}
|
||||
const auto read_lane_stats = IR::EliminateReadLane(ir);
|
||||
if (read_lane_stats.rewritten_reads != 0) {
|
||||
LOGF("%s read-lane elimination: reads=%" PRIu32 " shadow_writes=%" PRIu32 "\n",
|
||||
GetDumpLabel(options), read_lane_stats.rewritten_reads, read_lane_stats.shadow_writes);
|
||||
}
|
||||
std::string ir_dump;
|
||||
if (options.dump_ir) {
|
||||
ir_dump = MakeIrDump(cfg, ir);
|
||||
@@ -858,8 +954,8 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
std::string emit_error;
|
||||
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " SPIR-V EmitProgram\n",
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash);
|
||||
if (!Spirv::EmitProgram(ir, resources, options.vertex_input_info, options.pixel_input_info,
|
||||
options.compute_input_info, spirv, &emit_error)) {
|
||||
if (!Spirv::EmitProgram(ir, resources, options.input_info, spirv, &emit_error)) {
|
||||
LOGF("%s typed SPIR-V emit failed: %s\n", GetDumpLabel(options), emit_error.c_str());
|
||||
if (dispatcher_fallback && error != nullptr) {
|
||||
*error = fmt::format("dispatcher fallback failed after {}: {}",
|
||||
dispatcher_reason.c_str(), emit_error.c_str());
|
||||
@@ -873,10 +969,6 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
|
||||
" elapsed_ms=%" PRIu64 "\n",
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
|
||||
static_cast<uint64_t>(spirv.size()), phase_ms());
|
||||
if (dispatcher_fallback) {
|
||||
LOGF("%s dispatcher fallback used: %s\n", GetDumpLabel(options), dispatcher_reason.c_str());
|
||||
}
|
||||
|
||||
result.spirv = std::move(spirv);
|
||||
result.program = std::move(ir);
|
||||
result.resources = std::move(resources);
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
#include <optional>
|
||||
@@ -13,26 +13,25 @@
|
||||
namespace Libs::Graphics::ShaderRecompiler {
|
||||
|
||||
struct CompileOptions {
|
||||
ShaderType stage = ShaderType::Compute;
|
||||
ShaderLaneMaskMode lane_mask_mode = ShaderLaneMaskMode::NativeWave;
|
||||
uint32_t wave_size = 64;
|
||||
uint32_t user_data_base = 0;
|
||||
uint32_t user_data_count = 64;
|
||||
uint64_t shader_hash = 0;
|
||||
uint64_t shader_base = 0;
|
||||
std::optional<uint64_t> flat_memory_base;
|
||||
uint32_t descriptor_set = 0;
|
||||
uint32_t push_constant_offset = 0;
|
||||
bool dump_ir = true;
|
||||
bool early_dump = false;
|
||||
const char* dump_label = nullptr;
|
||||
const uint32_t* user_data = nullptr;
|
||||
IR::SrtMemoryReader read_memory = nullptr;
|
||||
void* read_memory_data = nullptr;
|
||||
const IR::ResourceSnapshot* resource_snapshot = nullptr;
|
||||
const ShaderVertexInputInfo* vertex_input_info = nullptr;
|
||||
const ShaderPixelInputInfo* pixel_input_info = nullptr;
|
||||
const ShaderComputeInputInfo* compute_input_info = nullptr;
|
||||
ShaderType stage = ShaderType::Compute;
|
||||
ShaderLaneMaskMode lane_mask_mode = ShaderLaneMaskMode::NativeWave;
|
||||
uint32_t wave_size = 64;
|
||||
uint32_t user_data_base = 0;
|
||||
uint32_t user_data_count = 64;
|
||||
uint64_t shader_hash = 0;
|
||||
uint64_t shader_base = 0;
|
||||
std::optional<uint64_t> flat_memory_base;
|
||||
uint32_t descriptor_set = 0;
|
||||
uint32_t push_constant_offset = 0;
|
||||
bool dump_ir = true;
|
||||
bool early_dump = false;
|
||||
const char* dump_label = nullptr;
|
||||
const uint32_t* user_data = nullptr;
|
||||
IR::SrtMemoryReader read_memory = nullptr;
|
||||
IR::SrtMemoryReader read_specialization_memory = nullptr;
|
||||
void* read_memory_data = nullptr;
|
||||
const IR::ResourceSnapshot* resource_snapshot = nullptr;
|
||||
ShaderStageInputInfo input_info;
|
||||
};
|
||||
|
||||
struct CompileResult {
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/emitter/SpirvBuilder.h"
|
||||
#include "graphics/shader/recompiler/backend/spirv/SpirvBuilder.h"
|
||||
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
File renamed without changes.
@@ -0,0 +1,392 @@
|
||||
#include "graphics/shader/recompiler/backend/spirv/SpirvEmitter.h"
|
||||
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/ir/ValueProgram.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cinttypes>
|
||||
#include <cstdio>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv {
|
||||
|
||||
using ShaderError::Fail;
|
||||
|
||||
namespace {
|
||||
|
||||
bool ImageBinding(const IR::ImageResource& image, IR::DescriptorBindingKind& kind) {
|
||||
using Kind = IR::DescriptorBindingKind;
|
||||
using Dim = Decoder::ImageDimension;
|
||||
if (image.kind == IR::ResourceKind::Image || image.kind == IR::ResourceKind::ImageUint) {
|
||||
const bool integer = image.kind == IR::ResourceKind::ImageUint;
|
||||
switch (image.dimension) {
|
||||
case Dim::Dim1D: kind = integer ? Kind::SampledUint1D : Kind::Sampled1D; return true;
|
||||
case Dim::Dim1DArray:
|
||||
kind = integer ? Kind::SampledUint1DArray : Kind::Sampled1DArray;
|
||||
return true;
|
||||
case Dim::Dim2D: kind = integer ? Kind::SampledUint2D : Kind::Sampled2D; return true;
|
||||
case Dim::Dim2DMsaa:
|
||||
kind = integer ? Kind::SampledUint2DMsaa : Kind::Sampled2DMsaa;
|
||||
return true;
|
||||
case Dim::Dim3D: kind = integer ? Kind::SampledUint3D : Kind::Sampled3D; return true;
|
||||
case Dim::Dim2DArray:
|
||||
kind = integer ? Kind::SampledUint2DArray : Kind::Sampled2DArray;
|
||||
return true;
|
||||
case Dim::Dim2DMsaaArray:
|
||||
kind = integer ? Kind::SampledUint2DMsaaArray : Kind::Sampled2DMsaaArray;
|
||||
return true;
|
||||
case Dim::Unknown: return false;
|
||||
}
|
||||
}
|
||||
const bool uint_image = image.kind == IR::ResourceKind::StorageImageUint;
|
||||
if (image.kind != IR::ResourceKind::StorageImage && !uint_image) {
|
||||
return false;
|
||||
}
|
||||
switch (image.dimension) {
|
||||
case Dim::Dim1D: kind = uint_image ? Kind::StorageUint1D : Kind::Storage1D; return true;
|
||||
case Dim::Dim1DArray:
|
||||
kind = uint_image ? Kind::StorageUint1DArray : Kind::Storage1DArray;
|
||||
return true;
|
||||
case Dim::Dim2D: kind = uint_image ? Kind::StorageUint2D : Kind::Storage2D; return true;
|
||||
case Dim::Dim3D: kind = uint_image ? Kind::StorageUint3D : Kind::Storage3D; return true;
|
||||
case Dim::Dim2DArray:
|
||||
kind = uint_image ? Kind::StorageUint2DArray : Kind::Storage2DArray;
|
||||
return true;
|
||||
case Dim::Dim2DMsaa:
|
||||
case Dim::Dim2DMsaaArray: return false;
|
||||
case Dim::Unknown: return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ValidateNativeProgram(const IR::Program& program, std::string* error) {
|
||||
using Kind = IR::DescriptorBindingKind;
|
||||
constexpr auto KindCount = static_cast<size_t>(Kind::Count);
|
||||
std::array<std::vector<uint32_t>, KindCount> expected;
|
||||
std::array<bool, KindCount> present {};
|
||||
const auto Dense = [](size_t size) {
|
||||
std::vector<uint32_t> values(size);
|
||||
for (uint32_t i = 0; i < values.size(); i++) {
|
||||
values[i] = i;
|
||||
}
|
||||
return values;
|
||||
};
|
||||
auto Expect = [&](Kind kind, std::vector<uint32_t> resources = {}) {
|
||||
const auto index = static_cast<size_t>(kind);
|
||||
present[index] = true;
|
||||
expected[index] = std::move(resources);
|
||||
};
|
||||
if (!program.info.buffers.empty()) {
|
||||
Expect(Kind::Buffers, Dense(program.info.buffers.size()));
|
||||
}
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
Kind kind;
|
||||
if (!ImageBinding(program.info.images[i], kind)) {
|
||||
return Fail(error, "native shader plan has an invalid image class");
|
||||
}
|
||||
present[static_cast<size_t>(kind)] = true;
|
||||
const auto dynamic = program.info.images[i].mip_mode == IR::ImageMipMode::DynamicStorage;
|
||||
const auto count = dynamic ? program.info.images[i].mip_count : 1u;
|
||||
if (count == 0u || (!dynamic && program.info.images[i].mip_count != 1u)) {
|
||||
return Fail(error, "native shader plan has an invalid image mip descriptor count");
|
||||
}
|
||||
expected[static_cast<size_t>(kind)].insert(expected[static_cast<size_t>(kind)].end(), count,
|
||||
i);
|
||||
}
|
||||
if (!program.info.samplers.empty()) {
|
||||
Expect(Kind::Samplers, Dense(program.info.samplers.size()));
|
||||
}
|
||||
const auto uses_gds = program.values != nullptr &&
|
||||
std::ranges::any_of(program.values->blocks, [](const IR::Block* block) {
|
||||
return std::ranges::any_of(*block, [](const IR::Inst& inst) {
|
||||
return inst.GetOpcode() == IR::ValueOpcode::GetGdsResource;
|
||||
});
|
||||
});
|
||||
if (uses_gds) {
|
||||
Expect(Kind::Gds);
|
||||
}
|
||||
if (!program.info.addresses.empty()) {
|
||||
Expect(Kind::AddressMemory, Dense(program.info.addresses.size()));
|
||||
}
|
||||
const bool uses_flattened_runtime =
|
||||
program.values != nullptr &&
|
||||
(!program.values->srt_reads.empty() ||
|
||||
std::ranges::any_of(program.info.images, [](const IR::ImageResource& image) {
|
||||
return image.indirect_mapping_capacity != 0u;
|
||||
}));
|
||||
if (uses_flattened_runtime) {
|
||||
Expect(Kind::FlattenedSrt);
|
||||
}
|
||||
if (program.bindings.ShaderDataDwords() != 0 && program.bindings.push_constant_size == 0) {
|
||||
Expect(Kind::UserData);
|
||||
}
|
||||
|
||||
std::array<bool, KindCount> seen {};
|
||||
for (uint32_t i = 0; i < program.bindings.descriptors.size(); i++) {
|
||||
const auto& binding = program.bindings.descriptors[i];
|
||||
const auto kind = static_cast<size_t>(binding.kind);
|
||||
if (kind >= KindCount || seen[kind] || !present[kind] ||
|
||||
binding.resources != expected[kind]) {
|
||||
return Fail(error, "native descriptor groups do not match shader topology");
|
||||
}
|
||||
for (uint32_t j = 0; j < i; j++) {
|
||||
if (program.bindings.descriptors[j].binding == binding.binding) {
|
||||
return Fail(error, "native descriptor binding numbers are not unique");
|
||||
}
|
||||
}
|
||||
seen[kind] = true;
|
||||
}
|
||||
for (size_t i = 0; i < KindCount; i++) {
|
||||
if (present[i] != seen[i]) {
|
||||
return Fail(error, "native shader plan is missing a required descriptor group");
|
||||
}
|
||||
}
|
||||
const auto has_user_storage = present[static_cast<size_t>(Kind::UserData)];
|
||||
if (program.bindings.buffer_offset_dword != program.bindings.user_data_registers.size() ||
|
||||
program.bindings.buffer_offset_count != program.info.buffers.size() ||
|
||||
(!has_user_storage &&
|
||||
program.bindings.push_constant_size != program.bindings.ShaderDataDwords() * 4u) ||
|
||||
(has_user_storage && program.bindings.push_constant_size != 0) ||
|
||||
!std::is_sorted(program.bindings.user_data_registers.begin(),
|
||||
program.bindings.user_data_registers.end()) ||
|
||||
std::adjacent_find(program.bindings.user_data_registers.begin(),
|
||||
program.bindings.user_data_registers.end()) !=
|
||||
program.bindings.user_data_registers.end()) {
|
||||
return Fail(error, "native user-data layout is inconsistent");
|
||||
}
|
||||
|
||||
if (program.values == nullptr) {
|
||||
return Fail(error, "native shader plan has no typed SSA");
|
||||
}
|
||||
const auto planning_only_handle = [&](const IR::Inst& handle) {
|
||||
return !handle.Uses().empty() &&
|
||||
std::ranges::all_of(handle.Uses(), [&](const IR::Use& use) {
|
||||
const auto op = use.user->GetOpcode();
|
||||
if (op != IR::ValueOpcode::LoadAddressU32 &&
|
||||
op != IR::ValueOpcode::ReadConstBuffer) {
|
||||
return false;
|
||||
}
|
||||
const auto index = use.user->Flags<IR::MemoryFlags>().index;
|
||||
return index < program.values->memory_info.size() &&
|
||||
program.values->memory_info[index].planning_only;
|
||||
});
|
||||
};
|
||||
for (const auto* block: program.values->blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
const auto dense = inst.Flags<uint32_t>();
|
||||
switch (inst.GetOpcode()) {
|
||||
case IR::ValueOpcode::GetBufferResource:
|
||||
if (planning_only_handle(inst)) {
|
||||
break;
|
||||
}
|
||||
if (dense >= program.info.buffers.size()) {
|
||||
return Fail(error, "typed buffer handle has an invalid dense resource");
|
||||
}
|
||||
break;
|
||||
case IR::ValueOpcode::GetAddressResource:
|
||||
if (planning_only_handle(inst)) {
|
||||
break;
|
||||
}
|
||||
if (dense >= program.info.addresses.size()) {
|
||||
return Fail(error, "typed address handle has an invalid dense resource");
|
||||
}
|
||||
break;
|
||||
case IR::ValueOpcode::GetImageResource:
|
||||
if (dense >= program.info.images.size()) {
|
||||
return Fail(error, "typed image handle has an invalid dense resource");
|
||||
}
|
||||
break;
|
||||
case IR::ValueOpcode::GetSamplerResource:
|
||||
if (dense >= program.info.samplers.size()) {
|
||||
return Fail(error, "typed sampler handle has an invalid dense resource");
|
||||
}
|
||||
break;
|
||||
case IR::ValueOpcode::ReadConst: {
|
||||
const auto slot = inst.Arg(1).Resolve();
|
||||
if (!slot.IsImmediate() || slot.GetType() != IR::Type::U32 ||
|
||||
slot.U32() >= program.values->srt_reads.size()) {
|
||||
return Fail(error, "flattened SRT read has an invalid dense slot");
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
static constexpr size_t InitialEmitterVectorReserve = 4096;
|
||||
|
||||
static void ReportReserveExceeded(const IR::Program& program, const char* vector_name,
|
||||
size_t size) {
|
||||
if (size <= InitialEmitterVectorReserve) {
|
||||
return;
|
||||
}
|
||||
std::printf("SPIR-V emitter reserve exceeded: hash=0x%016" PRIx64
|
||||
" stage=%u vector=%s size=%zu reserve=%zu\n",
|
||||
program.shader_hash, static_cast<unsigned>(program.stage), vector_name, size,
|
||||
InitialEmitterVectorReserve);
|
||||
}
|
||||
|
||||
void CollectValueRegisterMirrors(const IR::ValueProgram& program,
|
||||
std::vector<Emitter::RegisterBinding>& registers) {
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
switch (inst.GetOpcode()) {
|
||||
case IR::ValueOpcode::SetScalarRegister:
|
||||
case IR::ValueOpcode::SetThreadBitScalarRegister:
|
||||
if (block != program.blocks.front()) {
|
||||
Emitter::CollectRegister(
|
||||
registers,
|
||||
{IR::RegisterFile::Scalar, IR::RegIndex(inst.Arg(0).ScalarRegister())});
|
||||
}
|
||||
break;
|
||||
case IR::ValueOpcode::SetVectorRegister:
|
||||
Emitter::CollectRegister(
|
||||
registers,
|
||||
{IR::RegisterFile::Vector, IR::RegIndex(inst.Arg(0).VectorRegister())});
|
||||
break;
|
||||
case IR::ValueOpcode::SetM0:
|
||||
if (block != program.blocks.front()) {
|
||||
Emitter::CollectRegister(registers, {IR::RegisterFile::M0, 0});
|
||||
}
|
||||
break;
|
||||
case IR::ValueOpcode::SetExecLo:
|
||||
case IR::ValueOpcode::SetExecHi:
|
||||
if (block != program.blocks.front()) {
|
||||
Emitter::CollectRegister(
|
||||
registers, {IR::RegisterFile::Exec,
|
||||
inst.GetOpcode() == IR::ValueOpcode::SetExecLo ? 0u : 1u});
|
||||
}
|
||||
break;
|
||||
case IR::ValueOpcode::SetVccLo:
|
||||
case IR::ValueOpcode::SetVccHi:
|
||||
if (block != program.blocks.front()) {
|
||||
Emitter::CollectRegister(
|
||||
registers, {IR::RegisterFile::Vcc,
|
||||
inst.GetOpcode() == IR::ValueOpcode::SetVccLo ? 0u : 1u});
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool ValueProgramHasOpcode(const IR::ValueProgram& program, IR::ValueOpcode opcode) {
|
||||
return std::ranges::any_of(program.blocks, [opcode](const IR::Block* block) {
|
||||
return std::ranges::any_of(
|
||||
*block, [opcode](const IR::Inst& inst) { return inst.GetOpcode() == opcode; });
|
||||
});
|
||||
}
|
||||
|
||||
bool ProgramRequiresExactSubgroupSize(const IR::Program& program) {
|
||||
if (program.values == nullptr) {
|
||||
return false;
|
||||
}
|
||||
for (const auto* block: program.values->blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
switch (inst.GetOpcode()) {
|
||||
case IR::ValueOpcode::Ballot:
|
||||
case IR::ValueOpcode::DppMoveU32:
|
||||
case IR::ValueOpcode::DppUpdateU32:
|
||||
case IR::ValueOpcode::WqmMask:
|
||||
case IR::ValueOpcode::ReadFirstLane:
|
||||
case IR::ValueOpcode::ReadLane:
|
||||
case IR::ValueOpcode::WriteLane:
|
||||
case IR::ValueOpcode::Permlane16U32:
|
||||
case IR::ValueOpcode::SwizzleU32:
|
||||
case IR::ValueOpcode::DataAppend:
|
||||
case IR::ValueOpcode::DataConsume:
|
||||
case IR::ValueOpcode::GdsDataAppend:
|
||||
case IR::ValueOpcode::GdsDataConsume: return true;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool EmitProgram(const IR::Program& program, const IR::ResourceSnapshot& resources,
|
||||
ShaderStageInputInfo input_info, std::vector<uint32_t>& spirv,
|
||||
std::string* error) {
|
||||
using namespace Emitter;
|
||||
|
||||
if (program.stage != ShaderType::Compute && program.stage != ShaderType::Vertex &&
|
||||
program.stage != ShaderType::Pixel) {
|
||||
SetError(error, "binary SPIR-V emitter supports compute, vertex, and pixel shaders");
|
||||
return false;
|
||||
}
|
||||
if (!program.srt_plan_complete || !program.resource_tracking_complete ||
|
||||
!program.shader_info_complete || !program.binding_layout_complete) {
|
||||
SetError(error, "SPIR-V emitter requires a fully planned native shader program");
|
||||
return false;
|
||||
}
|
||||
if (!IR::ValidateResourceSnapshot(program, resources, error)) {
|
||||
return false;
|
||||
}
|
||||
if (!IR::ValidateResourceSpecialization(program, resources, error)) {
|
||||
return false;
|
||||
}
|
||||
if (!ValidateNativeProgram(program, error)) {
|
||||
return false;
|
||||
}
|
||||
if (program.values == nullptr) {
|
||||
SetError(error, "SPIR-V emitter requires planned typed SSA");
|
||||
return false;
|
||||
}
|
||||
const auto& value_program = *program.values;
|
||||
if (!IR::ValidateValueProgram(value_program, true, error)) {
|
||||
return false;
|
||||
}
|
||||
EmitterState state(program, resources, input_info);
|
||||
state.stage = program.stage;
|
||||
state.wave_size = program.wave_size;
|
||||
state.per_invocation_masks = program.lane_mask_mode == ShaderLaneMaskMode::PerInvocation;
|
||||
state.exact_subgroup_operations =
|
||||
!state.per_invocation_masks && ProgramRequiresExactSubgroupSize(program);
|
||||
state.registers.reserve(InitialEmitterVectorReserve);
|
||||
state.inputs.reserve(InitialEmitterVectorReserve);
|
||||
state.outputs.reserve(InitialEmitterVectorReserve);
|
||||
state.interface_variables.reserve(InitialEmitterVectorReserve);
|
||||
state.reachable_blocks.reserve(InitialEmitterVectorReserve);
|
||||
CollectValueRegisterMirrors(value_program, state.registers);
|
||||
CopyProgramInputsAndOutputs(state, program);
|
||||
state.needs_subgroup_ballot = ProgramNeedsSubgroupBallot(program) ||
|
||||
(!state.per_invocation_masks &&
|
||||
ValueProgramHasOpcode(value_program, IR::ValueOpcode::Ballot));
|
||||
state.needs_subgroup_shuffle = ProgramNeedsSubgroupShuffle(program);
|
||||
state.needs_subgroup_local_invocation_id = ProgramNeedsSubgroupLocalInvocationId(program);
|
||||
state.needs_compute_derivatives = ProgramNeedsComputeDerivatives(program);
|
||||
state.needs_image_gather_extended = ProgramNeedsImageGatherExtended(program);
|
||||
state.needs_function_lds = ProgramNeedsFunctionLds(program);
|
||||
state.needs_pixel_valid_mask = ProgramNeedsPixelValidMask(program);
|
||||
AllocateInputVariables(state);
|
||||
AllocateOutputVariables(state);
|
||||
AllocateDescriptorVariables(state);
|
||||
EmitHeaderAndTypes(state);
|
||||
AllocateRegisterVariables(state);
|
||||
if (!EmitValueProgram(state, value_program, error)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
ReportReserveExceeded(program, "registers", state.registers.size());
|
||||
ReportReserveExceeded(program, "inputs", state.inputs.size());
|
||||
ReportReserveExceeded(program, "outputs", state.outputs.size());
|
||||
ReportReserveExceeded(program, "interface_variables", state.interface_variables.size());
|
||||
ReportReserveExceeded(program, "reachable_blocks", state.reachable_blocks.size());
|
||||
|
||||
auto binary = state.builder.Build();
|
||||
if (binary.empty()) {
|
||||
SetError(error, "SPIR-V builder returned an empty module");
|
||||
return false;
|
||||
}
|
||||
spirv = std::move(binary);
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Spirv
|
||||
+2
-5
@@ -3,7 +3,7 @@
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
@@ -12,10 +12,7 @@ namespace Libs::Graphics::ShaderRecompiler::Spirv {
|
||||
bool ProgramRequiresExactSubgroupSize(const IR::Program& program);
|
||||
|
||||
bool EmitProgram(const IR::Program& program, const IR::ResourceSnapshot& resources,
|
||||
const ShaderVertexInputInfo* vertex_input_info,
|
||||
const ShaderPixelInputInfo* pixel_input_info,
|
||||
const ShaderComputeInputInfo* compute_input_info, std::vector<uint32_t>& spirv,
|
||||
std::string* error);
|
||||
ShaderStageInputInfo input_info, std::vector<uint32_t>& spirv, std::string* error);
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Spirv
|
||||
|
||||
@@ -0,0 +1,677 @@
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
namespace {
|
||||
|
||||
struct Pair {
|
||||
uint32_t low = 0;
|
||||
uint32_t high = 0;
|
||||
};
|
||||
|
||||
uint32_t NewUnary(EmitterState& state, uint32_t opcode, uint32_t type, uint32_t value) {
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({opcode, type, result, value});
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t NewBinary(EmitterState& state, uint32_t opcode, uint32_t type, uint32_t lhs,
|
||||
uint32_t rhs) {
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({opcode, type, result, lhs, rhs});
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t NewSelect(EmitterState& state, uint32_t type, uint32_t condition, uint32_t true_value,
|
||||
uint32_t false_value) {
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpSelect, type, result, condition, true_value, false_value});
|
||||
return result;
|
||||
}
|
||||
|
||||
Pair ExtractPair(EmitterState& state, uint32_t value) {
|
||||
Pair result {state.builder.AllocateId(), state.builder.AllocateId()};
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, result.low, value, 0});
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, result.high, value, 1});
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t MakePair(EmitterState& state, uint32_t low, uint32_t high) {
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeConstruct, state.uint_pair_type, result, low, high});
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t Compare64(EmitterState& state, uint32_t lhs_value, uint32_t rhs_value,
|
||||
uint32_t high_compare, uint32_t low_compare, bool equal_compare = false,
|
||||
bool not_equal = false) {
|
||||
const auto lhs = ExtractPair(state, lhs_value);
|
||||
const auto rhs = ExtractPair(state, rhs_value);
|
||||
const auto high_equal = NewBinary(state, OpIEqual, state.bool_type, lhs.high, rhs.high);
|
||||
const auto low_equal = NewBinary(state, OpIEqual, state.bool_type, lhs.low, rhs.low);
|
||||
if (equal_compare) {
|
||||
return NewBinary(
|
||||
state, not_equal ? OpLogicalOr : OpLogicalAnd, state.bool_type,
|
||||
not_equal ? NewUnary(state, OpLogicalNot, state.bool_type, high_equal) : high_equal,
|
||||
not_equal ? NewUnary(state, OpLogicalNot, state.bool_type, low_equal) : low_equal);
|
||||
}
|
||||
const auto high_result = NewBinary(state, high_compare, state.bool_type, lhs.high, rhs.high);
|
||||
const auto low_result = NewBinary(state, low_compare, state.bool_type, lhs.low, rhs.low);
|
||||
const auto low_path = NewBinary(state, OpLogicalAnd, state.bool_type, high_equal, low_result);
|
||||
return NewBinary(state, OpLogicalOr, state.bool_type, high_result, low_path);
|
||||
}
|
||||
|
||||
uint32_t EmitAdd64(EmitterState& state, uint32_t lhs_value, uint32_t rhs_value) {
|
||||
const auto lhs = ExtractPair(state, lhs_value);
|
||||
const auto rhs = ExtractPair(state, rhs_value);
|
||||
const auto carry = EmitAddCarryValues(state, lhs.low, rhs.low, ConstantU32(state, 0));
|
||||
const auto high0 = NewBinary(state, OpIAdd, state.uint_type, lhs.high, rhs.high);
|
||||
const auto high = NewBinary(state, OpIAdd, state.uint_type, high0, carry.carry);
|
||||
return MakePair(state, carry.sum, high);
|
||||
}
|
||||
|
||||
uint32_t EmitSub64(EmitterState& state, uint32_t lhs_value, uint32_t rhs_value) {
|
||||
const auto lhs = ExtractPair(state, lhs_value);
|
||||
const auto rhs = ExtractPair(state, rhs_value);
|
||||
const auto low = NewBinary(state, OpISub, state.uint_type, lhs.low, rhs.low);
|
||||
const auto borrow = NewBinary(state, OpULessThan, state.bool_type, lhs.low, rhs.low);
|
||||
const auto borrow_u32 =
|
||||
NewSelect(state, state.uint_type, borrow, ConstantU32(state, 1), ConstantU32(state, 0));
|
||||
const auto high0 = NewBinary(state, OpISub, state.uint_type, lhs.high, rhs.high);
|
||||
const auto high = NewBinary(state, OpISub, state.uint_type, high0, borrow_u32);
|
||||
return MakePair(state, low, high);
|
||||
}
|
||||
|
||||
uint32_t EmitMulHigh(EmitterState& state, uint32_t lhs, uint32_t rhs, bool signed_value) {
|
||||
const auto operand_type = signed_value ? state.int_type : state.uint_type;
|
||||
const auto pair_type = signed_value ? state.int_pair_type : state.uint_pair_type;
|
||||
uint32_t lhs_operand = lhs;
|
||||
uint32_t rhs_operand = rhs;
|
||||
if (signed_value) {
|
||||
lhs_operand = NewUnary(state, OpBitcast, state.int_type, lhs);
|
||||
rhs_operand = NewUnary(state, OpBitcast, state.int_type, rhs);
|
||||
}
|
||||
const auto extended = state.builder.AllocateId();
|
||||
state.builder.AddFunction({signed_value ? OpSMulExtended : OpUMulExtended, pair_type, extended,
|
||||
lhs_operand, rhs_operand});
|
||||
const auto high = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeExtract, operand_type, high, extended, 1});
|
||||
return signed_value ? NewUnary(state, OpBitcast, state.uint_type, high) : high;
|
||||
}
|
||||
|
||||
uint32_t EmitMul64(EmitterState& state, uint32_t lhs_value, uint32_t rhs_value) {
|
||||
const auto lhs = ExtractPair(state, lhs_value);
|
||||
const auto rhs = ExtractPair(state, rhs_value);
|
||||
const auto low = NewBinary(state, OpIMul, state.uint_type, lhs.low, rhs.low);
|
||||
const auto high0 = EmitMulHigh(state, lhs.low, rhs.low, false);
|
||||
const auto high1 = NewBinary(state, OpIMul, state.uint_type, lhs.low, rhs.high);
|
||||
const auto high2 = NewBinary(state, OpIMul, state.uint_type, lhs.high, rhs.low);
|
||||
return MakePair(state, low,
|
||||
NewBinary(state, OpIAdd, state.uint_type,
|
||||
NewBinary(state, OpIAdd, state.uint_type, high0, high1), high2));
|
||||
}
|
||||
|
||||
uint32_t EmitBitwise64(EmitterState& state, uint32_t opcode, uint32_t lhs_value,
|
||||
uint32_t rhs_value) {
|
||||
const auto lhs = ExtractPair(state, lhs_value);
|
||||
const auto rhs = ExtractPair(state, rhs_value);
|
||||
return MakePair(state, NewBinary(state, opcode, state.uint_type, lhs.low, rhs.low),
|
||||
NewBinary(state, opcode, state.uint_type, lhs.high, rhs.high));
|
||||
}
|
||||
|
||||
uint32_t EmitShift64(EmitterState& state, uint32_t opcode, uint32_t value, uint32_t shift) {
|
||||
const auto pair = ExtractPair(state, value);
|
||||
uint32_t low = 0;
|
||||
uint32_t high = 0;
|
||||
if (opcode == OpShiftLeftLogical) {
|
||||
EmitShiftLeftLogicalU64Values(state, pair.low, pair.high, shift, low, high);
|
||||
} else if (opcode == OpShiftRightLogical) {
|
||||
EmitShiftRightLogicalU64Values(state, pair.low, pair.high, shift, low, high);
|
||||
} else {
|
||||
const auto logical = EmitShift64(state, OpShiftRightLogical, value, shift);
|
||||
const auto logical_pair = ExtractPair(state, logical);
|
||||
const auto sign =
|
||||
NewBinary(state, OpSLessThan, state.bool_type, pair.high, ConstantU32(state, 0));
|
||||
const auto inverse =
|
||||
NewBinary(state, OpISub, state.uint_type, ConstantU32(state, 64), shift);
|
||||
const auto fill = NewBinary(state, OpShiftLeftLogical, state.uint_type,
|
||||
ConstantU32(state, 0xffffffffu), inverse);
|
||||
const auto high_shift =
|
||||
NewBinary(state, OpISub, state.uint_type, shift, ConstantU32(state, 32));
|
||||
const auto high_fill = NewSelect(
|
||||
state, state.uint_type,
|
||||
NewBinary(state, OpUGreaterThanEqual, state.bool_type, shift, ConstantU32(state, 32)),
|
||||
ConstantU32(state, 0xffffffffu), fill);
|
||||
const auto fill_low =
|
||||
NewSelect(state, state.uint_type, sign,
|
||||
NewSelect(state, state.uint_type,
|
||||
NewBinary(state, OpUGreaterThanEqual, state.bool_type, shift,
|
||||
ConstantU32(state, 32)),
|
||||
NewBinary(state, OpShiftLeftLogical, state.uint_type,
|
||||
ConstantU32(state, 0xffffffffu), high_shift),
|
||||
ConstantU32(state, 0)),
|
||||
ConstantU32(state, 0));
|
||||
const auto fill_high =
|
||||
NewSelect(state, state.uint_type, sign, high_fill, ConstantU32(state, 0));
|
||||
return MakePair(
|
||||
state, NewBinary(state, OpBitwiseOr, state.uint_type, logical_pair.low, fill_low),
|
||||
NewBinary(state, OpBitwiseOr, state.uint_type, logical_pair.high, fill_high));
|
||||
}
|
||||
return MakePair(state, low, high);
|
||||
}
|
||||
|
||||
uint32_t EmitFindMsb64(EmitterState& state, uint32_t value) {
|
||||
const auto pair = ExtractPair(state, value);
|
||||
const auto high_i = state.builder.AllocateId();
|
||||
const auto low_i = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpExtInst, state.int_type, high_i, state.glsl_std450, GlslFindUMsb, pair.high});
|
||||
state.builder.AddFunction(
|
||||
{OpExtInst, state.int_type, low_i, state.glsl_std450, GlslFindUMsb, pair.low});
|
||||
const auto high = NewUnary(state, OpBitcast, state.uint_type, high_i);
|
||||
const auto low = NewUnary(state, OpBitcast, state.uint_type, low_i);
|
||||
const auto high_nonzero =
|
||||
NewBinary(state, OpINotEqual, state.bool_type, pair.high, ConstantU32(state, 0));
|
||||
return NewSelect(state, state.uint_type, high_nonzero,
|
||||
NewBinary(state, OpIAdd, state.uint_type, high, ConstantU32(state, 32)), low);
|
||||
}
|
||||
|
||||
uint32_t EmitMinMax3(EmitterState& state, uint32_t a, uint32_t b, uint32_t c, bool signed_value,
|
||||
bool max_value) {
|
||||
const auto ab = signed_value ? EmitMinMaxI32Value(state, a, b, max_value)
|
||||
: EmitMinMaxU32Value(state, a, b, max_value);
|
||||
return signed_value ? EmitMinMaxI32Value(state, ab, c, max_value)
|
||||
: EmitMinMaxU32Value(state, ab, c, max_value);
|
||||
}
|
||||
|
||||
uint32_t EmitMed3(EmitterState& state, uint32_t a, uint32_t b, uint32_t c, bool signed_value) {
|
||||
const auto minimum = EmitMinMax3(state, a, b, c, signed_value, false);
|
||||
const auto maximum = EmitMinMax3(state, a, b, c, signed_value, true);
|
||||
const auto ab = NewBinary(state, OpIAdd, state.uint_type, a, b);
|
||||
const auto abc = NewBinary(state, OpIAdd, state.uint_type, ab, c);
|
||||
return NewBinary(state, OpISub, state.uint_type,
|
||||
NewBinary(state, OpISub, state.uint_type, abc, minimum), maximum);
|
||||
}
|
||||
|
||||
uint32_t EmitFMinMax3(EmitterState& state, uint32_t a, uint32_t b, uint32_t c, bool max_value) {
|
||||
return EmitMinMaxF32Value(state, EmitMinMaxF32Value(state, a, b, max_value), c, max_value);
|
||||
}
|
||||
|
||||
uint32_t EmitFMed3(EmitterState& state, uint32_t a, uint32_t b, uint32_t c) {
|
||||
const auto min_ab = EmitMinMaxF32Value(state, a, b, false);
|
||||
const auto min3 = EmitMinMaxF32Value(state, min_ab, c, false);
|
||||
const auto max_ab = EmitMinMaxF32Value(state, a, b, true);
|
||||
const auto high_min = EmitMinMaxF32Value(state, max_ab, c, false);
|
||||
const auto median = EmitMinMaxF32Value(state, min_ab, high_min, true);
|
||||
const auto nan_ab = NewBinary(state, OpLogicalOr, state.bool_type,
|
||||
EmitClassifyF32(state, a).nan, EmitClassifyF32(state, b).nan);
|
||||
const auto any_nan =
|
||||
NewBinary(state, OpLogicalOr, state.bool_type, nan_ab, EmitClassifyF32(state, c).nan);
|
||||
return NewSelect(state, state.float_type, any_nan, min3, median);
|
||||
}
|
||||
|
||||
uint32_t EmitExt(EmitterState& state, uint32_t type, uint32_t opcode,
|
||||
std::initializer_list<uint32_t> args) {
|
||||
const auto result = state.builder.AllocateId();
|
||||
std::vector<uint32_t> words {OpExtInst, type, result, state.glsl_std450, opcode};
|
||||
words.insert(words.end(), args.begin(), args.end());
|
||||
state.builder.AddFunction(words);
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t EmitF32ToU32(EmitterState& state, uint32_t src, bool signed_value) {
|
||||
const auto trunc = EmitTruncF32Value(state, src);
|
||||
const auto converted_raw = state.builder.AllocateId();
|
||||
if (signed_value) {
|
||||
const auto converted_i = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpConvertFToS, state.int_type, converted_i, trunc});
|
||||
state.builder.AddFunction({OpBitcast, state.uint_type, converted_raw, converted_i});
|
||||
} else {
|
||||
state.builder.AddFunction({OpConvertFToU, state.uint_type, converted_raw, trunc});
|
||||
}
|
||||
const auto nan = EmitClassifyF32(state, src).nan;
|
||||
if (signed_value) {
|
||||
const auto below = NewBinary(state, OpFOrdLessThanEqual, state.bool_type, src,
|
||||
ConstantF32(state, 0xcf000000u));
|
||||
const auto above = NewBinary(state, OpFOrdGreaterThanEqual, state.bool_type, src,
|
||||
ConstantF32(state, 0x4f000000u));
|
||||
const auto high = NewSelect(state, state.uint_type, above, ConstantU32(state, 0x7fffffffu),
|
||||
converted_raw);
|
||||
const auto low =
|
||||
NewSelect(state, state.uint_type, below, ConstantU32(state, 0x80000000u), high);
|
||||
return NewSelect(state, state.uint_type, nan, ConstantU32(state, 0), low);
|
||||
}
|
||||
const auto below =
|
||||
NewBinary(state, OpFOrdLessThanEqual, state.bool_type, src, ConstantF32(state, 0));
|
||||
const auto above = NewBinary(state, OpFOrdGreaterThanEqual, state.bool_type, src,
|
||||
ConstantF32(state, 0x4f800000u));
|
||||
const auto zero = NewBinary(state, OpLogicalOr, state.bool_type, nan, below);
|
||||
const auto high =
|
||||
NewSelect(state, state.uint_type, above, ConstantU32(state, 0xffffffffu), converted_raw);
|
||||
return NewSelect(state, state.uint_type, zero, ConstantU32(state, 0), high);
|
||||
}
|
||||
|
||||
uint32_t EmitPackHalf(EmitterState& state, uint32_t src) {
|
||||
return EmitExt(state, state.uint_type, GlslPackHalf2x16, {src});
|
||||
}
|
||||
|
||||
uint32_t EmitUnpackHalf(EmitterState& state, uint32_t bits) {
|
||||
const auto pair = EmitExt(state, state.vec2_float_type, GlslUnpackHalf2x16, {bits});
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeExtract, state.float_type, result, pair, 0});
|
||||
return result;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool EmitValueAlu(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto& state = ctx.state;
|
||||
const auto op = inst.GetOpcode();
|
||||
const auto unary = [&](uint32_t spirv, IR::Type type) {
|
||||
ctx.Emit(inst, spirv, type, {ctx.Arg(inst, 0)});
|
||||
return true;
|
||||
};
|
||||
const auto binary = [&](uint32_t spirv, IR::Type type) {
|
||||
ctx.Emit(inst, spirv, type, {ctx.Arg(inst, 0), ctx.Arg(inst, 1)});
|
||||
return true;
|
||||
};
|
||||
const auto ext_unary = [&](uint32_t ext) {
|
||||
ctx.Define(inst, EmitExt(state, state.float_type, ext, {ctx.Arg(inst, 0)}));
|
||||
return true;
|
||||
};
|
||||
switch (op) {
|
||||
case IR::ValueOpcode::BitCastU16F16:
|
||||
case IR::ValueOpcode::BitCastF16U16:
|
||||
case IR::ValueOpcode::ConvertU32U16:
|
||||
case IR::ValueOpcode::ConvertU32U8:
|
||||
case IR::ValueOpcode::PackUint2x32:
|
||||
case IR::ValueOpcode::UnpackUint2x32: ctx.Define(inst, ctx.Arg(inst, 0)); return true;
|
||||
case IR::ValueOpcode::BitCastU32F32: return unary(OpBitcast, IR::Type::U32);
|
||||
case IR::ValueOpcode::BitCastF32U32: return unary(OpBitcast, IR::Type::F32);
|
||||
case IR::ValueOpcode::ConvertU16U32:
|
||||
ctx.Emit(inst, OpBitwiseAnd, IR::Type::U16,
|
||||
{ctx.Arg(inst, 0), ConstantU32(state, 0xffffu)});
|
||||
return true;
|
||||
case IR::ValueOpcode::ConvertU8U32:
|
||||
ctx.Emit(inst, OpBitwiseAnd, IR::Type::U8,
|
||||
{ctx.Arg(inst, 0), ConstantU32(state, 0xffu)});
|
||||
return true;
|
||||
case IR::ValueOpcode::ConvertF16F32: {
|
||||
const auto pair = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeConstruct, state.vec2_float_type, pair,
|
||||
ctx.Arg(inst, 0), ConstantF32(state, 0)});
|
||||
ctx.Define(inst, EmitPackHalf(state, pair));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::ConvertF32F16:
|
||||
ctx.Define(inst, EmitUnpackHalf(state, ctx.Arg(inst, 0)));
|
||||
return true;
|
||||
case IR::ValueOpcode::ConvertS32F32:
|
||||
ctx.Define(inst, EmitF32ToU32(state, ctx.Arg(inst, 0), true));
|
||||
return true;
|
||||
case IR::ValueOpcode::ConvertU32F32:
|
||||
ctx.Define(inst, EmitF32ToU32(state, ctx.Arg(inst, 0), false));
|
||||
return true;
|
||||
case IR::ValueOpcode::ConvertF32S32: {
|
||||
const auto signed_value = NewUnary(state, OpBitcast, state.int_type, ctx.Arg(inst, 0));
|
||||
ctx.Emit(inst, OpConvertSToF, IR::Type::F32, {signed_value});
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::ConvertF32U32: return unary(OpConvertUToF, IR::Type::F32);
|
||||
case IR::ValueOpcode::CompositeConstructU32x2:
|
||||
ctx.Emit(inst, OpCompositeConstruct, IR::Type::U32x2,
|
||||
{ctx.Arg(inst, 0), ctx.Arg(inst, 1)});
|
||||
return true;
|
||||
case IR::ValueOpcode::CompositeConstructF32x2:
|
||||
ctx.Emit(inst, OpCompositeConstruct, IR::Type::F32x2,
|
||||
{ctx.Arg(inst, 0), ctx.Arg(inst, 1)});
|
||||
return true;
|
||||
case IR::ValueOpcode::CompositeConstructU32x4:
|
||||
ctx.Emit(inst, OpCompositeConstruct, IR::Type::U32x4,
|
||||
{ctx.Arg(inst, 0), ctx.Arg(inst, 1), ctx.Arg(inst, 2), ctx.Arg(inst, 3)});
|
||||
return true;
|
||||
case IR::ValueOpcode::CompositeExtractU32x2:
|
||||
case IR::ValueOpcode::CompositeExtractU32x4:
|
||||
ctx.Emit(inst, OpCompositeExtract, IR::Type::U32,
|
||||
{ctx.Arg(inst, 0), inst.Arg(1).U32()});
|
||||
return true;
|
||||
case IR::ValueOpcode::PackHalf2x16:
|
||||
ctx.Define(inst, EmitExt(state, state.uint_type, GlslPackHalf2x16, {ctx.Arg(inst, 0)}));
|
||||
return true;
|
||||
case IR::ValueOpcode::PackSnorm2x16:
|
||||
ctx.Define(inst,
|
||||
EmitExt(state, state.uint_type, GlslPackSnorm2x16, {ctx.Arg(inst, 0)}));
|
||||
return true;
|
||||
case IR::ValueOpcode::PackUnorm2x16:
|
||||
ctx.Define(inst,
|
||||
EmitExt(state, state.uint_type, GlslPackUnorm2x16, {ctx.Arg(inst, 0)}));
|
||||
return true;
|
||||
case IR::ValueOpcode::PackFloat2x16Rtz: {
|
||||
const auto low = EmitF32ToF16RtzBits(state, ctx.Arg(inst, 0));
|
||||
const auto high =
|
||||
NewBinary(state, OpShiftLeftLogical, state.uint_type,
|
||||
EmitF32ToF16RtzBits(state, ctx.Arg(inst, 1)), ConstantU32(state, 16));
|
||||
ctx.Define(inst, NewBinary(state, OpBitwiseOr, state.uint_type, low, high));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::FPAbs32:
|
||||
ctx.Define(inst, EmitFAbsValue(state, ctx.Arg(inst, 0)));
|
||||
return true;
|
||||
case IR::ValueOpcode::FPNeg32:
|
||||
ctx.Define(inst, EmitFNegateValue(state, ctx.Arg(inst, 0)));
|
||||
return true;
|
||||
case IR::ValueOpcode::FPSaturate32:
|
||||
ctx.Define(inst, EmitExt(state, state.float_type, GlslFClamp,
|
||||
{ctx.Arg(inst, 0), ConstantF32(state, 0),
|
||||
ConstantF32(state, 0x3f800000u)}));
|
||||
return true;
|
||||
case IR::ValueOpcode::BitFieldInsert:
|
||||
ctx.Emit(inst, OpBitFieldInsert, IR::Type::U32,
|
||||
{ctx.Arg(inst, 0), ctx.Arg(inst, 1), ctx.Arg(inst, 2), ctx.Arg(inst, 3)});
|
||||
return true;
|
||||
case IR::ValueOpcode::BitFieldUExtract:
|
||||
ctx.Emit(inst, OpBitFieldUExtract, IR::Type::U32,
|
||||
{ctx.Arg(inst, 0), ctx.Arg(inst, 1), ctx.Arg(inst, 2)});
|
||||
return true;
|
||||
case IR::ValueOpcode::BitFieldSExtract:
|
||||
ctx.Emit(inst, OpBitFieldSExtract, IR::Type::U32,
|
||||
{ctx.Arg(inst, 0), ctx.Arg(inst, 1), ctx.Arg(inst, 2)});
|
||||
return true;
|
||||
case IR::ValueOpcode::SelectU1:
|
||||
ctx.Emit(inst, OpSelect, IR::Type::U1,
|
||||
{ctx.Arg(inst, 0), ctx.Arg(inst, 1), ctx.Arg(inst, 2)});
|
||||
return true;
|
||||
case IR::ValueOpcode::SelectU32:
|
||||
ctx.Emit(inst, OpSelect, IR::Type::U32,
|
||||
{ctx.Arg(inst, 0), ctx.Arg(inst, 1), ctx.Arg(inst, 2)});
|
||||
return true;
|
||||
case IR::ValueOpcode::SelectF32:
|
||||
ctx.Emit(inst, OpSelect, IR::Type::F32,
|
||||
{ctx.Arg(inst, 0), ctx.Arg(inst, 1), ctx.Arg(inst, 2)});
|
||||
return true;
|
||||
case IR::ValueOpcode::IAdd32: return binary(OpIAdd, IR::Type::U32);
|
||||
case IR::ValueOpcode::ISub32: return binary(OpISub, IR::Type::U32);
|
||||
case IR::ValueOpcode::IMul32: return binary(OpIMul, IR::Type::U32);
|
||||
case IR::ValueOpcode::UDiv32: return binary(OpUDiv, IR::Type::U32);
|
||||
case IR::ValueOpcode::IAdd64:
|
||||
ctx.Define(inst, EmitAdd64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1)));
|
||||
return true;
|
||||
case IR::ValueOpcode::ISub64:
|
||||
ctx.Define(inst, EmitSub64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1)));
|
||||
return true;
|
||||
case IR::ValueOpcode::IMul64:
|
||||
ctx.Define(inst, EmitMul64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1)));
|
||||
return true;
|
||||
case IR::ValueOpcode::IAddCarry32:
|
||||
ctx.Emit(inst, OpIAddCarry, IR::Type::U32x2, {ctx.Arg(inst, 0), ctx.Arg(inst, 1)});
|
||||
return true;
|
||||
case IR::ValueOpcode::SMulHi:
|
||||
ctx.Define(inst, EmitMulHigh(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), true));
|
||||
return true;
|
||||
case IR::ValueOpcode::UMulHi:
|
||||
ctx.Define(inst, EmitMulHigh(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), false));
|
||||
return true;
|
||||
case IR::ValueOpcode::IAbs32: {
|
||||
const auto value = ctx.Arg(inst, 0);
|
||||
const auto neg = NewUnary(state, OpSNegate, state.uint_type, value);
|
||||
const auto negative =
|
||||
NewBinary(state, OpSLessThan, state.bool_type, value, ConstantU32(state, 0));
|
||||
ctx.Define(inst, NewSelect(state, state.uint_type, negative, neg, value));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::ShiftLeftLogical32: return binary(OpShiftLeftLogical, IR::Type::U32);
|
||||
case IR::ValueOpcode::ShiftRightLogical32:
|
||||
return binary(OpShiftRightLogical, IR::Type::U32);
|
||||
case IR::ValueOpcode::ShiftRightArithmetic32:
|
||||
return binary(OpShiftRightArithmetic, IR::Type::U32);
|
||||
case IR::ValueOpcode::ShiftLeftLogical64:
|
||||
ctx.Define(inst,
|
||||
EmitShift64(state, OpShiftLeftLogical, ctx.Arg(inst, 0), ctx.Arg(inst, 1)));
|
||||
return true;
|
||||
case IR::ValueOpcode::ShiftRightLogical64:
|
||||
ctx.Define(inst,
|
||||
EmitShift64(state, OpShiftRightLogical, ctx.Arg(inst, 0), ctx.Arg(inst, 1)));
|
||||
return true;
|
||||
case IR::ValueOpcode::ShiftRightArithmetic64:
|
||||
ctx.Define(inst, EmitShift64(state, OpShiftRightArithmetic, ctx.Arg(inst, 0),
|
||||
ctx.Arg(inst, 1)));
|
||||
return true;
|
||||
case IR::ValueOpcode::BitwiseAnd32: return binary(OpBitwiseAnd, IR::Type::U32);
|
||||
case IR::ValueOpcode::BitwiseOr32: return binary(OpBitwiseOr, IR::Type::U32);
|
||||
case IR::ValueOpcode::BitwiseXor32: return binary(OpBitwiseXor, IR::Type::U32);
|
||||
case IR::ValueOpcode::BitwiseNot32: return unary(OpNot, IR::Type::U32);
|
||||
case IR::ValueOpcode::BitwiseAnd64:
|
||||
ctx.Define(inst,
|
||||
EmitBitwise64(state, OpBitwiseAnd, ctx.Arg(inst, 0), ctx.Arg(inst, 1)));
|
||||
return true;
|
||||
case IR::ValueOpcode::BitwiseOr64:
|
||||
ctx.Define(inst, EmitBitwise64(state, OpBitwiseOr, ctx.Arg(inst, 0), ctx.Arg(inst, 1)));
|
||||
return true;
|
||||
case IR::ValueOpcode::BitReverse32: return unary(OpBitReverse, IR::Type::U32);
|
||||
case IR::ValueOpcode::BitCount32: return unary(OpBitCount, IR::Type::U32);
|
||||
case IR::ValueOpcode::BitCount64: {
|
||||
const auto pair = ExtractPair(state, ctx.Arg(inst, 0));
|
||||
ctx.Define(inst, NewBinary(state, OpIAdd, state.uint_type,
|
||||
NewUnary(state, OpBitCount, state.uint_type, pair.low),
|
||||
NewUnary(state, OpBitCount, state.uint_type, pair.high)));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::FindILsb32: {
|
||||
const auto value = EmitExt(state, state.int_type, GlslFindILsb, {ctx.Arg(inst, 0)});
|
||||
ctx.Define(inst, NewUnary(state, OpBitcast, state.uint_type, value));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::FindUMsb32: {
|
||||
const auto value = EmitExt(state, state.int_type, GlslFindUMsb, {ctx.Arg(inst, 0)});
|
||||
ctx.Define(inst, NewUnary(state, OpBitcast, state.uint_type, value));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::FindUMsb64:
|
||||
ctx.Define(inst, EmitFindMsb64(state, ctx.Arg(inst, 0)));
|
||||
return true;
|
||||
case IR::ValueOpcode::FindSMsb32: {
|
||||
const auto value =
|
||||
EmitExt(state, state.int_type, 74u,
|
||||
{NewUnary(state, OpBitcast, state.int_type, ctx.Arg(inst, 0))});
|
||||
ctx.Define(inst, NewUnary(state, OpBitcast, state.uint_type, value));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::SMin32:
|
||||
ctx.Define(inst, EmitMinMaxI32Value(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), false));
|
||||
return true;
|
||||
case IR::ValueOpcode::SMax32:
|
||||
ctx.Define(inst, EmitMinMaxI32Value(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), true));
|
||||
return true;
|
||||
case IR::ValueOpcode::UMin32:
|
||||
ctx.Define(inst, EmitMinMaxU32Value(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), false));
|
||||
return true;
|
||||
case IR::ValueOpcode::UMax32:
|
||||
ctx.Define(inst, EmitMinMaxU32Value(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), true));
|
||||
return true;
|
||||
case IR::ValueOpcode::SMinTri32:
|
||||
ctx.Define(inst, EmitMinMax3(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1),
|
||||
ctx.Arg(inst, 2), true, false));
|
||||
return true;
|
||||
case IR::ValueOpcode::SMaxTri32:
|
||||
ctx.Define(inst, EmitMinMax3(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1),
|
||||
ctx.Arg(inst, 2), true, true));
|
||||
return true;
|
||||
case IR::ValueOpcode::UMinTri32:
|
||||
ctx.Define(inst, EmitMinMax3(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1),
|
||||
ctx.Arg(inst, 2), false, false));
|
||||
return true;
|
||||
case IR::ValueOpcode::UMaxTri32:
|
||||
ctx.Define(inst, EmitMinMax3(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1),
|
||||
ctx.Arg(inst, 2), false, true));
|
||||
return true;
|
||||
case IR::ValueOpcode::SMedTri32:
|
||||
ctx.Define(inst,
|
||||
EmitMed3(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), ctx.Arg(inst, 2), true));
|
||||
return true;
|
||||
case IR::ValueOpcode::UMedTri32:
|
||||
ctx.Define(
|
||||
inst, EmitMed3(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), ctx.Arg(inst, 2), false));
|
||||
return true;
|
||||
case IR::ValueOpcode::SLessThan32: return binary(OpSLessThan, IR::Type::U1);
|
||||
case IR::ValueOpcode::ULessThan32: return binary(OpULessThan, IR::Type::U1);
|
||||
case IR::ValueOpcode::IEqual32: return binary(OpIEqual, IR::Type::U1);
|
||||
case IR::ValueOpcode::SLessThanEqual32: return binary(OpSLessThanEqual, IR::Type::U1);
|
||||
case IR::ValueOpcode::ULessThanEqual32: return binary(OpULessThanEqual, IR::Type::U1);
|
||||
case IR::ValueOpcode::SGreaterThan32: return binary(OpSGreaterThan, IR::Type::U1);
|
||||
case IR::ValueOpcode::UGreaterThan32: return binary(OpUGreaterThan, IR::Type::U1);
|
||||
case IR::ValueOpcode::INotEqual32: return binary(OpINotEqual, IR::Type::U1);
|
||||
case IR::ValueOpcode::SGreaterThanEqual32: return binary(OpSGreaterThanEqual, IR::Type::U1);
|
||||
case IR::ValueOpcode::UGreaterThanEqual32: return binary(OpUGreaterThanEqual, IR::Type::U1);
|
||||
case IR::ValueOpcode::IEqual64:
|
||||
ctx.Define(inst,
|
||||
Compare64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), 0, 0, true, false));
|
||||
return true;
|
||||
case IR::ValueOpcode::INotEqual64:
|
||||
ctx.Define(inst,
|
||||
Compare64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), 0, 0, true, true));
|
||||
return true;
|
||||
case IR::ValueOpcode::ULessThan64:
|
||||
ctx.Define(inst, Compare64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), OpULessThan,
|
||||
OpULessThan));
|
||||
return true;
|
||||
case IR::ValueOpcode::SLessThan64:
|
||||
ctx.Define(inst, Compare64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), OpSLessThan,
|
||||
OpULessThan));
|
||||
return true;
|
||||
case IR::ValueOpcode::UGreaterThan64:
|
||||
ctx.Define(inst, Compare64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), OpUGreaterThan,
|
||||
OpUGreaterThan));
|
||||
return true;
|
||||
case IR::ValueOpcode::SGreaterThan64:
|
||||
ctx.Define(inst, Compare64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), OpSGreaterThan,
|
||||
OpUGreaterThan));
|
||||
return true;
|
||||
case IR::ValueOpcode::ULessThanEqual64: {
|
||||
const auto greater = Compare64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1),
|
||||
OpUGreaterThan, OpUGreaterThan);
|
||||
ctx.Define(inst, NewUnary(state, OpLogicalNot, state.bool_type, greater));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::SLessThanEqual64: {
|
||||
const auto greater = Compare64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1),
|
||||
OpSGreaterThan, OpUGreaterThan);
|
||||
ctx.Define(inst, NewUnary(state, OpLogicalNot, state.bool_type, greater));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::UGreaterThanEqual64: {
|
||||
const auto less =
|
||||
Compare64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), OpULessThan, OpULessThan);
|
||||
ctx.Define(inst, NewUnary(state, OpLogicalNot, state.bool_type, less));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::SGreaterThanEqual64: {
|
||||
const auto less =
|
||||
Compare64(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), OpSLessThan, OpULessThan);
|
||||
ctx.Define(inst, NewUnary(state, OpLogicalNot, state.bool_type, less));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::LogicalOr: return binary(OpLogicalOr, IR::Type::U1);
|
||||
case IR::ValueOpcode::LogicalAnd: return binary(OpLogicalAnd, IR::Type::U1);
|
||||
case IR::ValueOpcode::LogicalXor: return binary(OpLogicalNotEqual, IR::Type::U1);
|
||||
case IR::ValueOpcode::LogicalNot: return unary(OpLogicalNot, IR::Type::U1);
|
||||
case IR::ValueOpcode::FPOrdEqual32: return binary(OpFOrdEqual, IR::Type::U1);
|
||||
case IR::ValueOpcode::FPUnordEqual32: return binary(OpFUnordEqual, IR::Type::U1);
|
||||
case IR::ValueOpcode::FPOrdNotEqual32: return binary(OpFOrdNotEqual, IR::Type::U1);
|
||||
case IR::ValueOpcode::FPUnordNotEqual32: return binary(OpFUnordNotEqual, IR::Type::U1);
|
||||
case IR::ValueOpcode::FPOrdLessThan32: return binary(OpFOrdLessThan, IR::Type::U1);
|
||||
case IR::ValueOpcode::FPUnordLessThan32: return binary(OpFUnordLessThan, IR::Type::U1);
|
||||
case IR::ValueOpcode::FPOrdGreaterThan32: return binary(OpFOrdGreaterThan, IR::Type::U1);
|
||||
case IR::ValueOpcode::FPUnordGreaterThan32:
|
||||
return binary(OpFUnordGreaterThan, IR::Type::U1);
|
||||
case IR::ValueOpcode::FPOrdLessThanEqual32:
|
||||
return binary(OpFOrdLessThanEqual, IR::Type::U1);
|
||||
case IR::ValueOpcode::FPUnordLessThanEqual32:
|
||||
return binary(OpFUnordLessThanEqual, IR::Type::U1);
|
||||
case IR::ValueOpcode::FPOrdGreaterThanEqual32:
|
||||
return binary(OpFOrdGreaterThanEqual, IR::Type::U1);
|
||||
case IR::ValueOpcode::FPUnordGreaterThanEqual32:
|
||||
return binary(OpFUnordGreaterThanEqual, IR::Type::U1);
|
||||
case IR::ValueOpcode::FPIsNan32:
|
||||
ctx.Emit(inst, OpFUnordNotEqual, IR::Type::U1, {ctx.Arg(inst, 0), ctx.Arg(inst, 0)});
|
||||
return true;
|
||||
case IR::ValueOpcode::FPCmpClass32:
|
||||
ctx.Define(inst, EmitClassMaskF32(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1)));
|
||||
return true;
|
||||
case IR::ValueOpcode::FPAdd32: return binary(OpFAdd, IR::Type::F32);
|
||||
case IR::ValueOpcode::FPSub32: return binary(OpFSub, IR::Type::F32);
|
||||
case IR::ValueOpcode::FPMul32: return binary(OpFMul, IR::Type::F32);
|
||||
case IR::ValueOpcode::FPFma32:
|
||||
ctx.Define(inst, EmitExt(state, state.float_type, GlslFma,
|
||||
{ctx.Arg(inst, 0), ctx.Arg(inst, 1), ctx.Arg(inst, 2)}));
|
||||
return true;
|
||||
case IR::ValueOpcode::FPMin32:
|
||||
ctx.Define(inst, EmitMinMaxF32Value(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), false));
|
||||
return true;
|
||||
case IR::ValueOpcode::FPMax32:
|
||||
ctx.Define(inst, EmitMinMaxF32Value(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), true));
|
||||
return true;
|
||||
case IR::ValueOpcode::FPMinTri32:
|
||||
ctx.Define(inst, EmitFMinMax3(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1),
|
||||
ctx.Arg(inst, 2), false));
|
||||
return true;
|
||||
case IR::ValueOpcode::FPMaxTri32:
|
||||
ctx.Define(inst, EmitFMinMax3(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1),
|
||||
ctx.Arg(inst, 2), true));
|
||||
return true;
|
||||
case IR::ValueOpcode::FPMedTri32:
|
||||
ctx.Define(inst,
|
||||
EmitFMed3(state, ctx.Arg(inst, 0), ctx.Arg(inst, 1), ctx.Arg(inst, 2)));
|
||||
return true;
|
||||
case IR::ValueOpcode::FPRecip32: {
|
||||
const auto source = EmitFlushF32DenormToSignedZero(state, ctx.Arg(inst, 0));
|
||||
ctx.Define(inst, NewBinary(state, OpFDiv, state.float_type,
|
||||
ConstantF32(state, 0x3f800000u), source));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::FPRecipIFlag32:
|
||||
// Integer-to-float inputs used by IFLAG cannot be denormal.
|
||||
ctx.Define(inst, NewBinary(state, OpFDiv, state.float_type,
|
||||
ConstantF32(state, 0x3f800000u), ctx.Arg(inst, 0)));
|
||||
return true;
|
||||
case IR::ValueOpcode::FPRecipSqrt32:
|
||||
ctx.Define(inst, EmitExt(state, state.float_type, GlslInverseSqrt,
|
||||
{EmitFlushF32DenormToSignedZero(state, ctx.Arg(inst, 0))}));
|
||||
return true;
|
||||
case IR::ValueOpcode::FPSqrt:
|
||||
ctx.Define(inst, EmitExt(state, state.float_type, GlslSqrt,
|
||||
{EmitFlushF32DenormToSignedZero(state, ctx.Arg(inst, 0))}));
|
||||
return true;
|
||||
case IR::ValueOpcode::FPSin:
|
||||
case IR::ValueOpcode::FPCos: {
|
||||
auto source = EmitTrigCycleF32(state, ctx.Arg(inst, 0), op == IR::ValueOpcode::FPSin);
|
||||
source =
|
||||
NewBinary(state, OpFMul, state.float_type, source, ConstantF32(state, 0x40c90fdbu));
|
||||
ctx.Define(inst, EmitExt(state, state.float_type,
|
||||
op == IR::ValueOpcode::FPSin ? GlslSin : GlslCos, {source}));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::FPExp2:
|
||||
ctx.Define(inst, EmitExt(state, state.float_type, GlslExp2,
|
||||
{EmitFlushF32DenormToSignedZero(state, ctx.Arg(inst, 0))}));
|
||||
return true;
|
||||
case IR::ValueOpcode::FPLog2:
|
||||
ctx.Define(inst, EmitExt(state, state.float_type, GlslLog2,
|
||||
{EmitFlushF32DenormToSignedZero(state, ctx.Arg(inst, 0))}));
|
||||
return true;
|
||||
case IR::ValueOpcode::FPLdexp: {
|
||||
const auto exponent = NewUnary(state, OpBitcast, state.int_type, ctx.Arg(inst, 1));
|
||||
ctx.Define(inst,
|
||||
EmitExt(state, state.float_type, GlslLdexp, {ctx.Arg(inst, 0), exponent}));
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::FPRoundEven32: return ext_unary(GlslRoundEven);
|
||||
case IR::ValueOpcode::FPFloor32: return ext_unary(GlslFloor);
|
||||
case IR::ValueOpcode::FPCeil32: return ext_unary(GlslCeil);
|
||||
case IR::ValueOpcode::FPTrunc32: return ext_unary(GlslTrunc);
|
||||
case IR::ValueOpcode::FPFract32: return ext_unary(GlslFract);
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter
|
||||
@@ -0,0 +1,423 @@
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
uint32_t EmitSelectValueU32(EmitterState& state, uint32_t cond, uint32_t true_value,
|
||||
uint32_t false_value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpSelect, state.uint_type, ret, cond, true_value, false_value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitAndConstant(EmitterState& state, uint32_t value, uint32_t mask);
|
||||
|
||||
void EmitShiftLeftLogicalU64Values(EmitterState& state, uint32_t low, uint32_t high, uint32_t shift,
|
||||
uint32_t& out_low, uint32_t& out_high) {
|
||||
const auto amount = EmitAndConstant(state, shift, 63u);
|
||||
const auto dword_shift = EmitAndConstant(state, amount, 31u);
|
||||
const auto less32 = state.builder.AllocateId();
|
||||
const auto non_zero = state.builder.AllocateId();
|
||||
const auto carry_count_base = state.builder.AllocateId();
|
||||
const auto carry_count = state.builder.AllocateId();
|
||||
const auto low_part = state.builder.AllocateId();
|
||||
const auto high_part = state.builder.AllocateId();
|
||||
const auto carry_part = state.builder.AllocateId();
|
||||
const auto carry = state.builder.AllocateId();
|
||||
const auto high_less = state.builder.AllocateId();
|
||||
const auto high_ge = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpULessThan, state.bool_type, less32, amount, ConstantU32(state, 32)});
|
||||
state.builder.AddFunction(
|
||||
{OpINotEqual, state.bool_type, non_zero, amount, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction(
|
||||
{OpISub, state.uint_type, carry_count_base, ConstantU32(state, 32), dword_shift});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, carry_count, carry_count_base, ConstantU32(state, 31)});
|
||||
state.builder.AddFunction({OpShiftLeftLogical, state.uint_type, low_part, low, dword_shift});
|
||||
state.builder.AddFunction({OpShiftLeftLogical, state.uint_type, high_part, high, dword_shift});
|
||||
state.builder.AddFunction({OpShiftRightLogical, state.uint_type, carry_part, low, carry_count});
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.uint_type, carry, non_zero, carry_part, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, high_less, high_part, carry});
|
||||
state.builder.AddFunction({OpShiftLeftLogical, state.uint_type, high_ge, low, dword_shift});
|
||||
out_low = EmitSelectValueU32(state, less32, low_part, ConstantU32(state, 0));
|
||||
out_high = EmitSelectValueU32(state, less32, high_less, high_ge);
|
||||
}
|
||||
|
||||
void EmitShiftRightLogicalU64Values(EmitterState& state, uint32_t low, uint32_t high,
|
||||
uint32_t shift, uint32_t& out_low, uint32_t& out_high) {
|
||||
const auto amount = EmitAndConstant(state, shift, 63u);
|
||||
const auto dword_shift = EmitAndConstant(state, amount, 31u);
|
||||
const auto less32 = state.builder.AllocateId();
|
||||
const auto non_zero = state.builder.AllocateId();
|
||||
const auto carry_count_base = state.builder.AllocateId();
|
||||
const auto carry_count = state.builder.AllocateId();
|
||||
const auto low_part = state.builder.AllocateId();
|
||||
const auto high_part = state.builder.AllocateId();
|
||||
const auto carry_part = state.builder.AllocateId();
|
||||
const auto carry = state.builder.AllocateId();
|
||||
const auto low_less = state.builder.AllocateId();
|
||||
const auto low_ge = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpULessThan, state.bool_type, less32, amount, ConstantU32(state, 32)});
|
||||
state.builder.AddFunction(
|
||||
{OpINotEqual, state.bool_type, non_zero, amount, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction(
|
||||
{OpISub, state.uint_type, carry_count_base, ConstantU32(state, 32), dword_shift});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, carry_count, carry_count_base, ConstantU32(state, 31)});
|
||||
state.builder.AddFunction({OpShiftRightLogical, state.uint_type, low_part, low, dword_shift});
|
||||
state.builder.AddFunction({OpShiftRightLogical, state.uint_type, high_part, high, dword_shift});
|
||||
state.builder.AddFunction({OpShiftLeftLogical, state.uint_type, carry_part, high, carry_count});
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.uint_type, carry, non_zero, carry_part, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, low_less, low_part, carry});
|
||||
state.builder.AddFunction({OpShiftRightLogical, state.uint_type, low_ge, high, dword_shift});
|
||||
out_low = EmitSelectValueU32(state, less32, low_less, low_ge);
|
||||
out_high = EmitSelectValueU32(state, less32, high_part, ConstantU32(state, 0));
|
||||
}
|
||||
|
||||
uint32_t EmitAndConstant(EmitterState& state, uint32_t value, uint32_t mask) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, ret, value, ConstantU32(state, mask)});
|
||||
return ret;
|
||||
}
|
||||
|
||||
AddCarryResult EmitAddCarryValues(EmitterState& state, uint32_t lhs, uint32_t rhs,
|
||||
uint32_t carry_in) {
|
||||
const auto pair0 = state.builder.AllocateId();
|
||||
const auto sum0 = state.builder.AllocateId();
|
||||
const auto carry0 = state.builder.AllocateId();
|
||||
const auto pair1 = state.builder.AllocateId();
|
||||
const auto sum1 = state.builder.AllocateId();
|
||||
const auto carry1 = state.builder.AllocateId();
|
||||
const auto carry = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpIAddCarry, state.uint_pair_type, pair0, lhs, rhs});
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, sum0, pair0, 0});
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, carry0, pair0, 1});
|
||||
state.builder.AddFunction({OpIAddCarry, state.uint_pair_type, pair1, sum0, carry_in});
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, sum1, pair1, 0});
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, carry1, pair1, 1});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, carry, carry0, carry1});
|
||||
return {sum1, carry};
|
||||
}
|
||||
|
||||
uint32_t EmitShiftRightConstant(EmitterState& state, uint32_t value, uint32_t shift) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpShiftRightLogical, state.uint_type, ret, value, ConstantU32(state, shift)});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitOrU32(EmitterState& state, uint32_t lhs, uint32_t rhs) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, ret, lhs, rhs});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitCompareU32Constant(EmitterState& state, uint32_t opcode, uint32_t value,
|
||||
uint32_t constant) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({opcode, state.bool_type, ret, value, ConstantU32(state, constant)});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitSubConstantMinusU32(EmitterState& state, uint32_t constant, uint32_t value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpISub, state.uint_type, ret, ConstantU32(state, constant), value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitF32ToF16RtzBits(EmitterState& state, uint32_t f32) {
|
||||
const auto bits = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.uint_type, bits, f32});
|
||||
|
||||
const auto sign = EmitAndConstant(state, EmitShiftRightConstant(state, bits, 16), 0x8000u);
|
||||
const auto exp = EmitAndConstant(state, EmitShiftRightConstant(state, bits, 23), 0xffu);
|
||||
const auto mant = EmitAndConstant(state, bits, 0x007fffffu);
|
||||
|
||||
const auto half_exp = state.builder.AllocateId();
|
||||
const auto normal_exp = state.builder.AllocateId();
|
||||
const auto normal_mant = EmitShiftRightConstant(state, mant, 13);
|
||||
const auto normal_payload = state.builder.AllocateId();
|
||||
const auto normal = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpISub, state.uint_type, half_exp, exp, ConstantU32(state, 112)});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftLeftLogical, state.uint_type, normal_exp, half_exp, ConstantU32(state, 10)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseOr, state.uint_type, normal_payload, normal_exp, normal_mant});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, normal, sign, normal_payload});
|
||||
|
||||
const auto mant_with_hidden = EmitOrU32(state, mant, ConstantU32(state, 0x00800000u));
|
||||
const auto raw_sub_shift = EmitSubConstantMinusU32(state, 126, exp);
|
||||
const auto exp_lt_103 = EmitCompareU32Constant(state, OpULessThan, exp, 103);
|
||||
const auto exp_gt_112 = EmitCompareU32Constant(state, OpUGreaterThan, exp, 112);
|
||||
const auto sub_shift_low =
|
||||
EmitSelectValueU32(state, exp_lt_103, ConstantU32(state, 31), raw_sub_shift);
|
||||
const auto sub_shift =
|
||||
EmitSelectValueU32(state, exp_gt_112, ConstantU32(state, 14), sub_shift_low);
|
||||
const auto sub_mant = state.builder.AllocateId();
|
||||
const auto subnormal = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpShiftRightLogical, state.uint_type, sub_mant, mant_with_hidden, sub_shift});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, subnormal, sign, sub_mant});
|
||||
|
||||
const auto nan_payload =
|
||||
EmitOrU32(state, EmitShiftRightConstant(state, mant, 13), ConstantU32(state, 0x0200u));
|
||||
const auto nan =
|
||||
EmitOrU32(state, sign, EmitOrU32(state, ConstantU32(state, 0x7c00u), nan_payload));
|
||||
const auto inf = EmitOrU32(state, sign, ConstantU32(state, 0x7c00u));
|
||||
const auto max_finite = EmitOrU32(state, sign, ConstantU32(state, 0x7bffu));
|
||||
const auto mant_zero = EmitCompareU32Constant(state, OpIEqual, mant, 0);
|
||||
const auto special = EmitSelectValueU32(state, mant_zero, inf, nan);
|
||||
|
||||
const auto exp_le_112 = EmitCompareU32Constant(state, OpULessThanEqual, exp, 112);
|
||||
const auto exp_ge_143 = EmitCompareU32Constant(state, OpUGreaterThanEqual, exp, 143);
|
||||
const auto exp_eq_255 = EmitCompareU32Constant(state, OpIEqual, exp, 255);
|
||||
const auto finite0 = EmitSelectValueU32(state, exp_le_112, subnormal, normal);
|
||||
const auto finite1 = EmitSelectValueU32(state, exp_lt_103, sign, finite0);
|
||||
const auto finite2 = EmitSelectValueU32(state, exp_ge_143, max_finite, finite1);
|
||||
return EmitAndConstant(state, EmitSelectValueU32(state, exp_eq_255, special, finite2), 0xffffu);
|
||||
}
|
||||
|
||||
uint32_t EmitMinMaxU32Value(EmitterState& state, uint32_t lhs, uint32_t rhs, bool max_value) {
|
||||
const auto cond = state.builder.AllocateId();
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{max_value ? OpUGreaterThan : OpULessThan, state.bool_type, cond, lhs, rhs});
|
||||
state.builder.AddFunction({OpSelect, state.uint_type, ret, cond, lhs, rhs});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitMinMaxI32Value(EmitterState& state, uint32_t lhs, uint32_t rhs, bool max_value) {
|
||||
const auto cond = state.builder.AllocateId();
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{max_value ? OpSGreaterThan : OpSLessThan, state.bool_type, cond, lhs, rhs});
|
||||
state.builder.AddFunction({OpSelect, state.uint_type, ret, cond, lhs, rhs});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitBitcastF32ToU32(EmitterState& state, uint32_t value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.uint_type, ret, value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitBitcastU32ToF32(EmitterState& state, uint32_t value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.float_type, ret, value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitAndU32(EmitterState& state, uint32_t lhs, uint32_t rhs) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitwiseAnd, state.uint_type, ret, lhs, rhs});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitLogicalAndBool(EmitterState& state, uint32_t lhs, uint32_t rhs) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLogicalAnd, state.bool_type, ret, lhs, rhs});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitLogicalOrBool(EmitterState& state, uint32_t lhs, uint32_t rhs) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLogicalOr, state.bool_type, ret, lhs, rhs});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitLogicalNotBool(EmitterState& state, uint32_t value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLogicalNot, state.bool_type, ret, value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
F32Class EmitClassifyF32(EmitterState& state, uint32_t value) {
|
||||
F32Class cls;
|
||||
cls.bits = EmitBitcastF32ToU32(state, value);
|
||||
const auto abs_bits = EmitAndConstant(state, cls.bits, 0x7fffffffu);
|
||||
const auto exponent_bits = EmitAndConstant(state, abs_bits, 0x7f800000u);
|
||||
const auto mantissa_bits = EmitAndConstant(state, abs_bits, 0x007fffffu);
|
||||
const auto exponent_max = EmitCompareU32Constant(state, OpIEqual, exponent_bits, 0x7f800000u);
|
||||
const auto mantissa_nonzero = EmitCompareU32Constant(state, OpINotEqual, mantissa_bits, 0);
|
||||
const auto quiet_bit_clear =
|
||||
EmitCompareU32Constant(state, OpIEqual, EmitAndConstant(state, cls.bits, 0x00400000u), 0);
|
||||
cls.nan = EmitLogicalAndBool(state, exponent_max, mantissa_nonzero);
|
||||
cls.snan = EmitLogicalAndBool(state, cls.nan, quiet_bit_clear);
|
||||
cls.zero = EmitCompareU32Constant(state, OpIEqual, abs_bits, 0);
|
||||
cls.quiet_bits = EmitOrU32(state, cls.bits, ConstantU32(state, 0x00400000u));
|
||||
return cls;
|
||||
}
|
||||
|
||||
uint32_t EmitClassMaskBitMatch(EmitterState& state, uint32_t mask, uint32_t bit,
|
||||
uint32_t class_match) {
|
||||
const auto selected =
|
||||
EmitCompareU32Constant(state, OpINotEqual, EmitAndConstant(state, mask, 1u << bit), 0);
|
||||
return EmitLogicalAndBool(state, selected, class_match);
|
||||
}
|
||||
|
||||
uint32_t EmitClassMaskF32(EmitterState& state, uint32_t value, uint32_t mask) {
|
||||
const auto bits = EmitBitcastF32ToU32(state, value);
|
||||
const auto sign_bits = EmitAndConstant(state, bits, 0x80000000u);
|
||||
const auto abs_bits = EmitAndConstant(state, bits, 0x7fffffffu);
|
||||
const auto exponent_bits = EmitAndConstant(state, abs_bits, 0x7f800000u);
|
||||
const auto mantissa_bits = EmitAndConstant(state, abs_bits, 0x007fffffu);
|
||||
const auto quiet_bits = EmitAndConstant(state, mantissa_bits, 0x00400000u);
|
||||
|
||||
const auto sign = EmitCompareU32Constant(state, OpINotEqual, sign_bits, 0);
|
||||
const auto positive = EmitLogicalNotBool(state, sign);
|
||||
const auto exponent_zero = EmitCompareU32Constant(state, OpIEqual, exponent_bits, 0);
|
||||
const auto exponent_nonzero = EmitLogicalNotBool(state, exponent_zero);
|
||||
const auto exponent_inf = EmitCompareU32Constant(state, OpIEqual, exponent_bits, 0x7f800000u);
|
||||
const auto finite_exponent = EmitLogicalNotBool(state, exponent_inf);
|
||||
const auto mantissa_zero = EmitCompareU32Constant(state, OpIEqual, mantissa_bits, 0);
|
||||
const auto mantissa_nonzero = EmitLogicalNotBool(state, mantissa_zero);
|
||||
const auto quiet = EmitCompareU32Constant(state, OpINotEqual, quiet_bits, 0);
|
||||
|
||||
const auto nan_common = EmitLogicalAndBool(state, exponent_inf, mantissa_nonzero);
|
||||
const auto snan = EmitLogicalAndBool(state, nan_common, EmitLogicalNotBool(state, quiet));
|
||||
const auto qnan = EmitLogicalAndBool(state, nan_common, quiet);
|
||||
const auto inf = EmitLogicalAndBool(state, exponent_inf, mantissa_zero);
|
||||
const auto normal = EmitLogicalAndBool(state, exponent_nonzero, finite_exponent);
|
||||
const auto denorm = EmitLogicalAndBool(state, exponent_zero, mantissa_nonzero);
|
||||
const auto zero = EmitCompareU32Constant(state, OpIEqual, abs_bits, 0);
|
||||
|
||||
uint32_t match = EmitClassMaskBitMatch(state, mask, 0, snan);
|
||||
match = EmitLogicalOrBool(state, match, EmitClassMaskBitMatch(state, mask, 1, qnan));
|
||||
match = EmitLogicalOrBool(
|
||||
state, match, EmitClassMaskBitMatch(state, mask, 2, EmitLogicalAndBool(state, inf, sign)));
|
||||
match = EmitLogicalOrBool(
|
||||
state, match,
|
||||
EmitClassMaskBitMatch(state, mask, 3, EmitLogicalAndBool(state, normal, sign)));
|
||||
match = EmitLogicalOrBool(
|
||||
state, match,
|
||||
EmitClassMaskBitMatch(state, mask, 4, EmitLogicalAndBool(state, denorm, sign)));
|
||||
match = EmitLogicalOrBool(
|
||||
state, match, EmitClassMaskBitMatch(state, mask, 5, EmitLogicalAndBool(state, zero, sign)));
|
||||
match = EmitLogicalOrBool(
|
||||
state, match,
|
||||
EmitClassMaskBitMatch(state, mask, 6, EmitLogicalAndBool(state, zero, positive)));
|
||||
match = EmitLogicalOrBool(
|
||||
state, match,
|
||||
EmitClassMaskBitMatch(state, mask, 7, EmitLogicalAndBool(state, denorm, positive)));
|
||||
match = EmitLogicalOrBool(
|
||||
state, match,
|
||||
EmitClassMaskBitMatch(state, mask, 8, EmitLogicalAndBool(state, normal, positive)));
|
||||
return EmitLogicalOrBool(
|
||||
state, match,
|
||||
EmitClassMaskBitMatch(state, mask, 9, EmitLogicalAndBool(state, inf, positive)));
|
||||
}
|
||||
|
||||
uint32_t EmitMinMaxF32Value(EmitterState& state, uint32_t lhs, uint32_t rhs, bool max_value) {
|
||||
const auto lhs_class = EmitClassifyF32(state, lhs);
|
||||
const auto rhs_class = EmitClassifyF32(state, rhs);
|
||||
|
||||
const auto numeric_cond = state.builder.AllocateId();
|
||||
state.builder.AddFunction({max_value ? OpFOrdGreaterThanEqual : OpFOrdLessThan, state.bool_type,
|
||||
numeric_cond, lhs, rhs});
|
||||
const auto ordered_bits =
|
||||
EmitSelectValueU32(state, numeric_cond, lhs_class.bits, rhs_class.bits);
|
||||
|
||||
const auto both_zero = EmitLogicalAndBool(state, lhs_class.zero, rhs_class.zero);
|
||||
const auto zero_bits = max_value ? EmitAndU32(state, lhs_class.bits, rhs_class.bits)
|
||||
: EmitOrU32(state, lhs_class.bits, rhs_class.bits);
|
||||
const auto numeric_bits = EmitSelectValueU32(state, both_zero, zero_bits, ordered_bits);
|
||||
|
||||
const auto rhs_nan_bits =
|
||||
EmitSelectValueU32(state, rhs_class.nan, lhs_class.bits, numeric_bits);
|
||||
const auto non_snan_bits =
|
||||
EmitSelectValueU32(state, lhs_class.nan, rhs_class.bits, rhs_nan_bits);
|
||||
const auto rhs_snan_bits =
|
||||
EmitSelectValueU32(state, rhs_class.snan, rhs_class.quiet_bits, non_snan_bits);
|
||||
const auto result_bits =
|
||||
EmitSelectValueU32(state, lhs_class.snan, lhs_class.quiet_bits, rhs_snan_bits);
|
||||
return EmitBitcastU32ToF32(state, result_bits);
|
||||
}
|
||||
|
||||
uint32_t EmitTruncF32Value(EmitterState& state, uint32_t value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpExtInst, state.float_type, ret, state.glsl_std450, GlslTrunc, value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitFlushF32DenormToSignedZero(EmitterState& state, uint32_t value) {
|
||||
const auto bits = state.builder.AllocateId();
|
||||
const auto abs_bits = state.builder.AllocateId();
|
||||
const auto sign_bits = state.builder.AllocateId();
|
||||
const auto non_zero = state.builder.AllocateId();
|
||||
const auto subnormal = state.builder.AllocateId();
|
||||
const auto flush = state.builder.AllocateId();
|
||||
const auto selected = state.builder.AllocateId();
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.uint_type, bits, value});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, abs_bits, bits, ConstantU32(state, 0x7fffffffu)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, sign_bits, bits, ConstantU32(state, 0x80000000u)});
|
||||
state.builder.AddFunction(
|
||||
{OpINotEqual, state.bool_type, non_zero, abs_bits, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction(
|
||||
{OpULessThan, state.bool_type, subnormal, abs_bits, ConstantU32(state, 0x00800000u)});
|
||||
state.builder.AddFunction({OpLogicalAnd, state.bool_type, flush, non_zero, subnormal});
|
||||
state.builder.AddFunction({OpSelect, state.uint_type, selected, flush, sign_bits, bits});
|
||||
state.builder.AddFunction({OpBitcast, state.float_type, ret, selected});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitTrigCycleF32(EmitterState& state, uint32_t src, bool preserve_signed_zero) {
|
||||
const auto fract = state.builder.AllocateId();
|
||||
const auto bits = state.builder.AllocateId();
|
||||
const auto abs_bits = state.builder.AllocateId();
|
||||
const auto large = state.builder.AllocateId();
|
||||
const auto finite = state.builder.AllocateId();
|
||||
const auto large_finite = state.builder.AllocateId();
|
||||
const auto reduced = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpExtInst, state.float_type, fract, state.glsl_std450, GlslFract, src});
|
||||
state.builder.AddFunction({OpBitcast, state.uint_type, bits, src});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, abs_bits, bits, ConstantU32(state, 0x7fffffffu)});
|
||||
state.builder.AddFunction(
|
||||
{OpUGreaterThanEqual, state.bool_type, large, abs_bits, ConstantU32(state, 0x4b000000u)});
|
||||
state.builder.AddFunction(
|
||||
{OpULessThan, state.bool_type, finite, abs_bits, ConstantU32(state, 0x7f800000u)});
|
||||
state.builder.AddFunction({OpLogicalAnd, state.bool_type, large_finite, large, finite});
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.float_type, reduced, large_finite, ConstantF32(state, 0), fract});
|
||||
if (!preserve_signed_zero) {
|
||||
return reduced;
|
||||
}
|
||||
const auto zero = state.builder.AllocateId();
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpIEqual, state.bool_type, zero, abs_bits, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpSelect, state.float_type, ret, zero, src, reduced});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitFNegateValue(EmitterState& state, uint32_t value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpFNegate, state.float_type, ret, value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitFAbsValue(EmitterState& state, uint32_t value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpExtInst, state.float_type, ret, state.glsl_std450, GlslFAbs, value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitF16BitsToF32(EmitterState& state, uint32_t bits) {
|
||||
const auto unpacked = state.builder.AllocateId();
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpExtInst, state.vec2_float_type, unpacked, state.glsl_std450, GlslUnpackHalf2x16, bits});
|
||||
state.builder.AddFunction({OpCompositeExtract, state.float_type, ret, unpacked, 0});
|
||||
return ret;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter
|
||||
+152
-271
@@ -1,16 +1,16 @@
|
||||
#include "common/assert.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/shader/recompiler/emitter/SpirvEmitter.h"
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/backend/spirv/SpirvEmitter.h"
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/ir/ValueProgram.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
uint32_t PixelParameterMappedLocation(const EmitterState& state, uint32_t attr) {
|
||||
const auto* ps = state.pixel_input_info;
|
||||
if (state.stage != ShaderType::Pixel || ps == nullptr) {
|
||||
if (state.stage != ShaderType::Pixel) {
|
||||
return attr;
|
||||
}
|
||||
return ShaderPixelParameterMappedLocation(*ps, attr);
|
||||
return ShaderPixelParameterMappedLocation(*state.input_info.pixel, attr);
|
||||
}
|
||||
|
||||
uint32_t PixelParameterLocation(const EmitterState& state, uint32_t attr) {
|
||||
@@ -21,16 +21,15 @@ uint32_t PixelParameterLocation(const EmitterState& state, uint32_t attr) {
|
||||
active_inputs[active_count++] = input.location;
|
||||
}
|
||||
}
|
||||
return state.stage == ShaderType::Pixel && state.pixel_input_info != nullptr
|
||||
? ShaderPixelParameterLocation(*state.pixel_input_info,
|
||||
return state.stage == ShaderType::Pixel
|
||||
? ShaderPixelParameterLocation(*state.input_info.pixel,
|
||||
{active_inputs.data(), active_count}, attr)
|
||||
: attr;
|
||||
}
|
||||
|
||||
bool PixelParameterIsFlat(const EmitterState& state, uint32_t attr) {
|
||||
const auto* ps = state.pixel_input_info;
|
||||
return state.stage == ShaderType::Pixel && ps != nullptr &&
|
||||
ShaderPixelParameterIsFlat(*ps, attr);
|
||||
return state.stage == ShaderType::Pixel &&
|
||||
ShaderPixelParameterIsFlat(*state.input_info.pixel, attr);
|
||||
}
|
||||
|
||||
void SetError(std::string* error, const char* message) {
|
||||
@@ -47,196 +46,10 @@ void CollectRegister(std::vector<RegisterBinding>& registers, IR::Register reg)
|
||||
registers.push_back({reg, 0});
|
||||
}
|
||||
|
||||
IR::Operand MakeRegisterOperand(IR::RegisterFile file, uint32_t index) {
|
||||
IR::Operand operand;
|
||||
operand.kind = IR::OperandKind::Register;
|
||||
operand.reg = {file, index};
|
||||
return operand;
|
||||
}
|
||||
|
||||
IR::Register SccRegister() {
|
||||
return {IR::RegisterFile::Scc, static_cast<uint32_t>(Decoder::OperandKind::Scc)};
|
||||
}
|
||||
|
||||
IR::Operand SccOperand() {
|
||||
return MakeRegisterOperand(IR::RegisterFile::Scc,
|
||||
static_cast<uint32_t>(Decoder::OperandKind::Scc));
|
||||
}
|
||||
|
||||
bool IsInactiveWave32ExecHigh(const EmitterState& state, IR::Register reg) {
|
||||
return state.wave_size == 32u && reg.file == IR::RegisterFile::Exec && reg.index == 1u;
|
||||
}
|
||||
|
||||
bool IsMaskRegisterFile(IR::RegisterFile file) {
|
||||
return file == IR::RegisterFile::Exec || file == IR::RegisterFile::Vcc;
|
||||
}
|
||||
|
||||
bool IsSccOperand(const IR::Operand& operand) {
|
||||
return operand.kind == IR::OperandKind::Register && operand.reg.file == IR::RegisterFile::Scc;
|
||||
}
|
||||
|
||||
void CollectMaskStateRegisters(std::vector<RegisterBinding>& registers) {
|
||||
CollectRegister(registers, {IR::RegisterFile::Exec, 0});
|
||||
CollectRegister(registers, {IR::RegisterFile::Exec, 1});
|
||||
CollectRegister(registers, {IR::RegisterFile::Vcc, 0});
|
||||
CollectRegister(registers, {IR::RegisterFile::Vcc, 1});
|
||||
CollectRegister(registers, SccRegister());
|
||||
}
|
||||
|
||||
void CollectSequentialRegisters(std::vector<RegisterBinding>& registers, const IR::Operand& base,
|
||||
uint32_t count) {
|
||||
if (base.kind != IR::OperandKind::Register) {
|
||||
return;
|
||||
}
|
||||
for (uint32_t i = 0; i < count; i++) {
|
||||
auto reg = base.reg;
|
||||
reg.index += i;
|
||||
CollectRegister(registers, reg);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t MaxCollectedVectorRegisterEnd(const std::vector<RegisterBinding>& registers) {
|
||||
uint32_t max_end = 0;
|
||||
for (const auto& binding: registers) {
|
||||
if (binding.reg.file == IR::RegisterFile::Vector) {
|
||||
max_end = std::max(max_end, binding.reg.index + 1u);
|
||||
}
|
||||
}
|
||||
return std::min(max_end, 256u);
|
||||
}
|
||||
|
||||
void CollectMoveRelSourceRegisters(const IR::Program& program,
|
||||
std::vector<RegisterBinding>& registers) {
|
||||
const auto max_vector_end = MaxCollectedVectorRegisterEnd(registers);
|
||||
for (const auto& block: program.blocks) {
|
||||
for (const auto& inst: block.instructions) {
|
||||
if (inst.op != IR::Opcode::MoveRelSourceU32 ||
|
||||
inst.src[0].kind != IR::OperandKind::Register ||
|
||||
inst.src[0].reg.file != IR::RegisterFile::Vector) {
|
||||
continue;
|
||||
}
|
||||
const auto base_index = inst.src[0].reg.index;
|
||||
const auto limit = std::min(std::max(max_vector_end, base_index + 1u), 256u);
|
||||
CollectSequentialRegisters(registers, inst.src[0], limit - base_index);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool IsPairDwordOpcode(IR::Opcode op) {
|
||||
switch (op) {
|
||||
case IR::Opcode::MoveU64:
|
||||
case IR::Opcode::WqmB64:
|
||||
case IR::Opcode::SaveexecB64:
|
||||
case IR::Opcode::BitwiseAndU64:
|
||||
case IR::Opcode::BitwiseAndNotU64:
|
||||
case IR::Opcode::BitwiseOrU64:
|
||||
case IR::Opcode::BitwiseOrNotU64:
|
||||
case IR::Opcode::BitwiseXorU64:
|
||||
case IR::Opcode::BitwiseNandU64:
|
||||
case IR::Opcode::BitwiseNorU64:
|
||||
case IR::Opcode::BitwiseXnorU64:
|
||||
case IR::Opcode::BitwiseNotU64:
|
||||
case IR::Opcode::BitFieldMaskU64:
|
||||
case IR::Opcode::BitFieldExtractU64:
|
||||
case IR::Opcode::BitReplicateB64B32:
|
||||
case IR::Opcode::ShiftLeftLogicalU64:
|
||||
case IR::Opcode::ShiftRightLogicalU64:
|
||||
case IR::Opcode::SelectU64: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t PairDwordSourceCount(IR::Opcode op, uint32_t src_count) {
|
||||
switch (op) {
|
||||
case IR::Opcode::BitFieldMaskU64: return 0;
|
||||
case IR::Opcode::BitReplicateB64B32: return 0;
|
||||
case IR::Opcode::BitFieldExtractU64: return 1;
|
||||
case IR::Opcode::ShiftLeftLogicalU64:
|
||||
case IR::Opcode::ShiftRightLogicalU64:
|
||||
case IR::Opcode::BitwiseNotU64:
|
||||
case IR::Opcode::SaveexecB64:
|
||||
case IR::Opcode::WqmB64:
|
||||
case IR::Opcode::MoveU64: return std::min<uint32_t>(src_count, 1u);
|
||||
default: return src_count;
|
||||
}
|
||||
}
|
||||
|
||||
void CollectRegisters(const IR::Program& program, std::vector<RegisterBinding>& registers) {
|
||||
CollectMaskStateRegisters(registers);
|
||||
for (const auto& block: program.blocks) {
|
||||
for (const auto& inst: block.instructions) {
|
||||
if (inst.dst.kind == IR::OperandKind::Register) {
|
||||
CollectRegister(registers, inst.dst.reg);
|
||||
}
|
||||
if (inst.dst2.kind == IR::OperandKind::Register) {
|
||||
CollectRegister(registers, inst.dst2.reg);
|
||||
}
|
||||
for (uint32_t i = 0; i < inst.src_count; i++) {
|
||||
if (inst.src[i].kind == IR::OperandKind::Register) {
|
||||
CollectRegister(registers, inst.src[i].reg);
|
||||
}
|
||||
}
|
||||
if (IsPairDwordOpcode(inst.op)) {
|
||||
CollectSequentialRegisters(registers, inst.dst, 2);
|
||||
const uint32_t first_pair_src = inst.op == IR::Opcode::SelectU64 ? 1u : 0u;
|
||||
const uint32_t pair_src_count = PairDwordSourceCount(inst.op, inst.src_count);
|
||||
for (uint32_t i = first_pair_src; i < pair_src_count; i++) {
|
||||
CollectSequentialRegisters(registers, inst.src[i], 2);
|
||||
}
|
||||
}
|
||||
if (inst.op == IR::Opcode::BitCountU64 || inst.op == IR::Opcode::FindMsbFromHighU64) {
|
||||
CollectSequentialRegisters(registers, inst.src[0], 2);
|
||||
}
|
||||
if (IR::IsCompare64Opcode(inst.op)) {
|
||||
CollectSequentialRegisters(registers, inst.src[0], 2);
|
||||
CollectSequentialRegisters(registers, inst.src[1], 2);
|
||||
}
|
||||
if (IR::IsCompareOpcode(inst.op) && inst.dst.kind == IR::OperandKind::Register &&
|
||||
inst.dst.reg.file != IR::RegisterFile::Scc) {
|
||||
CollectSequentialRegisters(registers, inst.dst, 2);
|
||||
}
|
||||
if (inst.op == IR::Opcode::IAddCarryU32 || inst.op == IR::Opcode::ISubBorrowU32) {
|
||||
CollectSequentialRegisters(registers, inst.dst2, 2);
|
||||
}
|
||||
if (inst.op == IR::Opcode::UMadU64U32) {
|
||||
CollectSequentialRegisters(registers, inst.dst, 2);
|
||||
CollectSequentialRegisters(registers, inst.dst2, 2);
|
||||
CollectSequentialRegisters(registers, inst.src[2], 2);
|
||||
}
|
||||
if (inst.op == IR::Opcode::SBufferLoadDword &&
|
||||
inst.memory.kind == IR::ResourceKind::ScalarBuffer) {
|
||||
CollectRegister(registers, {IR::RegisterFile::Scalar, inst.memory.resource * 4u});
|
||||
}
|
||||
if ((inst.op == IR::Opcode::ImageSample || inst.op == IR::Opcode::ImageGather4) &&
|
||||
inst.memory.image_address_components > 1u) {
|
||||
CollectSequentialRegisters(registers, inst.dst, inst.memory.data_dwords);
|
||||
CollectSequentialRegisters(registers, inst.src[0],
|
||||
inst.memory.image_address_components);
|
||||
}
|
||||
if (inst.op == IR::Opcode::ImageGetLod) {
|
||||
CollectSequentialRegisters(registers, inst.dst, inst.memory.data_dwords);
|
||||
CollectSequentialRegisters(registers, inst.src[0],
|
||||
inst.memory.image_address_components);
|
||||
}
|
||||
if (inst.op == IR::Opcode::ImageLoad) {
|
||||
CollectSequentialRegisters(registers, inst.dst, inst.memory.data_dwords);
|
||||
CollectSequentialRegisters(registers, inst.src[0],
|
||||
inst.memory.image_address_components);
|
||||
}
|
||||
if (inst.op == IR::Opcode::ImageStore) {
|
||||
CollectSequentialRegisters(registers, inst.src[0], inst.memory.data_dwords);
|
||||
CollectSequentialRegisters(registers, inst.src[1],
|
||||
inst.memory.image_address_components);
|
||||
}
|
||||
if (inst.memory.kind == IR::ResourceKind::StorageImageUint) {
|
||||
CollectSequentialRegisters(registers, inst.src[1],
|
||||
inst.memory.image_address_components);
|
||||
}
|
||||
}
|
||||
}
|
||||
CollectMoveRelSourceRegisters(program, registers);
|
||||
}
|
||||
|
||||
bool HasOutput(const std::vector<OutputBinding>& outputs, IR::StageOutputKind kind,
|
||||
uint32_t index) {
|
||||
return std::any_of(outputs.begin(), outputs.end(), [kind, index](const OutputBinding& binding) {
|
||||
@@ -276,9 +89,12 @@ uint32_t OutputVariableForExport(const EmitterState& state, const IR::ExportInfo
|
||||
}
|
||||
|
||||
bool ProgramNeedsComputeDerivatives(const IR::Program& program) {
|
||||
for (const auto& block: program.blocks) {
|
||||
for (const auto& inst: block.instructions) {
|
||||
if (inst.op == IR::Opcode::ImageGetLod) {
|
||||
if (program.values == nullptr) {
|
||||
return false;
|
||||
}
|
||||
for (const auto* block: program.values->blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
if (inst.GetOpcode() == IR::ValueOpcode::ImageQueryLod) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -287,9 +103,12 @@ bool ProgramNeedsComputeDerivatives(const IR::Program& program) {
|
||||
}
|
||||
|
||||
bool ProgramNeedsImageGatherExtended(const IR::Program& program) {
|
||||
for (const auto& block: program.blocks) {
|
||||
for (const auto& inst: block.instructions) {
|
||||
if (inst.op == IR::Opcode::ImageGather4) {
|
||||
if (program.values == nullptr) {
|
||||
return false;
|
||||
}
|
||||
for (const auto* block: program.values->blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
if (inst.GetOpcode() == IR::ValueOpcode::ImageGatherRaw) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -297,34 +116,43 @@ bool ProgramNeedsImageGatherExtended(const IR::Program& program) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IsLdsOpcode(IR::Opcode op) {
|
||||
switch (op) {
|
||||
case IR::Opcode::DsReadUbyte:
|
||||
case IR::Opcode::DsReadSbyte:
|
||||
case IR::Opcode::DsReadUshort:
|
||||
case IR::Opcode::DsReadSshort:
|
||||
case IR::Opcode::DsReadB32:
|
||||
case IR::Opcode::DsWriteByte:
|
||||
case IR::Opcode::DsWriteShort:
|
||||
case IR::Opcode::DsWriteB32:
|
||||
case IR::Opcode::DsMinF32:
|
||||
case IR::Opcode::DsMaxF32:
|
||||
case IR::Opcode::DsSwizzleB32:
|
||||
case IR::Opcode::DsWriteAddtidB32:
|
||||
case IR::Opcode::DsReadAddtidB32: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool ProgramNeedsFunctionLds(const IR::Program& program) {
|
||||
if (program.stage == ShaderType::Compute) {
|
||||
if (program.stage == ShaderType::Compute || program.values == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (const auto& block: program.blocks) {
|
||||
for (const auto& inst: block.instructions) {
|
||||
if (IsLdsOpcode(inst.op)) {
|
||||
return true;
|
||||
for (const auto* block: program.values->blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
switch (inst.GetOpcode()) {
|
||||
case IR::ValueOpcode::SwizzleU32: return true;
|
||||
case IR::ValueOpcode::LoadSharedU8:
|
||||
case IR::ValueOpcode::LoadSharedU16:
|
||||
case IR::ValueOpcode::LoadSharedU32:
|
||||
case IR::ValueOpcode::WriteSharedU8:
|
||||
case IR::ValueOpcode::WriteSharedU16:
|
||||
case IR::ValueOpcode::WriteSharedU32:
|
||||
case IR::ValueOpcode::SharedAtomicFMin32:
|
||||
case IR::ValueOpcode::SharedAtomicFMax32:
|
||||
case IR::ValueOpcode::SharedAtomicSwap32:
|
||||
case IR::ValueOpcode::SharedAtomicIAdd32:
|
||||
case IR::ValueOpcode::SharedAtomicISub32:
|
||||
case IR::ValueOpcode::SharedAtomicSMin32:
|
||||
case IR::ValueOpcode::SharedAtomicUMin32:
|
||||
case IR::ValueOpcode::SharedAtomicSMax32:
|
||||
case IR::ValueOpcode::SharedAtomicUMax32:
|
||||
case IR::ValueOpcode::SharedAtomicAnd32:
|
||||
case IR::ValueOpcode::SharedAtomicOr32:
|
||||
case IR::ValueOpcode::SharedAtomicXor32:
|
||||
case IR::ValueOpcode::DataAppend:
|
||||
case IR::ValueOpcode::DataConsume: {
|
||||
const auto index = inst.Flags<IR::MemoryFlags>().index;
|
||||
if (index < program.values->memory_info.size() &&
|
||||
program.values->memory_info[index].kind == IR::ResourceKind::Lds) {
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -332,13 +160,18 @@ bool ProgramNeedsFunctionLds(const IR::Program& program) {
|
||||
}
|
||||
|
||||
bool ProgramNeedsPixelValidMask(const IR::Program& program) {
|
||||
if (program.stage != ShaderType::Pixel) {
|
||||
if (program.stage != ShaderType::Pixel || program.values == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (const auto& block: program.blocks) {
|
||||
for (const auto& inst: block.instructions) {
|
||||
if (inst.op == IR::Opcode::Export && inst.export_info.vm) {
|
||||
for (const auto* block: program.values->blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
if (inst.GetOpcode() != IR::ValueOpcode::SetAttribute) {
|
||||
continue;
|
||||
}
|
||||
const auto index = inst.Flags<IR::ExportFlags>().index;
|
||||
if (index < program.values->export_info.size() &&
|
||||
program.values->export_info[index].vm) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -346,20 +179,14 @@ bool ProgramNeedsPixelValidMask(const IR::Program& program) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool InstructionHasDppSource(const IR::Instruction& inst) {
|
||||
for (uint32_t i = 0; i < inst.src_count && i < 3u; i++) {
|
||||
if (inst.src[i].dpp) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ProgramNeedsSubgroupBallot(const IR::Program& program) {
|
||||
if (program.values == nullptr) {
|
||||
return false;
|
||||
}
|
||||
if (program.lane_mask_mode == ShaderLaneMaskMode::PerInvocation) {
|
||||
for (const auto& block: program.blocks) {
|
||||
for (const auto& inst: block.instructions) {
|
||||
if (inst.op == IR::Opcode::WqmB64) {
|
||||
for (const auto* block: program.values->blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
if (inst.GetOpcode() == IR::ValueOpcode::WqmMask) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -369,13 +196,22 @@ bool ProgramNeedsSubgroupBallot(const IR::Program& program) {
|
||||
}
|
||||
|
||||
bool ProgramNeedsSubgroupShuffle(const IR::Program& program) {
|
||||
for (const auto& block: program.blocks) {
|
||||
for (const auto& inst: block.instructions) {
|
||||
if (inst.op == IR::Opcode::ReadFirstLaneU32 || inst.op == IR::Opcode::ReadLaneU32 ||
|
||||
inst.op == IR::Opcode::Permlane16B32 || inst.op == IR::Opcode::Permlanex16B32 ||
|
||||
inst.op == IR::Opcode::DsSwizzleB32 || inst.op == IR::Opcode::DsConsume ||
|
||||
inst.op == IR::Opcode::DsAppend || InstructionHasDppSource(inst)) {
|
||||
return true;
|
||||
if (program.values == nullptr) {
|
||||
return false;
|
||||
}
|
||||
for (const auto* block: program.values->blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
switch (inst.GetOpcode()) {
|
||||
case IR::ValueOpcode::DppMoveU32:
|
||||
case IR::ValueOpcode::ReadFirstLane:
|
||||
case IR::ValueOpcode::ReadLane:
|
||||
case IR::ValueOpcode::Permlane16U32:
|
||||
case IR::ValueOpcode::DataAppend:
|
||||
case IR::ValueOpcode::DataConsume:
|
||||
case IR::ValueOpcode::GdsDataAppend:
|
||||
case IR::ValueOpcode::GdsDataConsume:
|
||||
case IR::ValueOpcode::SwizzleU32: return true;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -383,25 +219,24 @@ bool ProgramNeedsSubgroupShuffle(const IR::Program& program) {
|
||||
}
|
||||
|
||||
bool ProgramNeedsSubgroupLocalInvocationId(const IR::Program& program) {
|
||||
for (const auto& block: program.blocks) {
|
||||
for (const auto& inst: block.instructions) {
|
||||
if (inst.op == IR::Opcode::WqmB64 || inst.op == IR::Opcode::DsSwizzleB32 ||
|
||||
inst.op == IR::Opcode::DsConsume || inst.op == IR::Opcode::DsAppend ||
|
||||
inst.op == IR::Opcode::WriteLaneU32 || inst.op == IR::Opcode::Permlane16B32 ||
|
||||
inst.op == IR::Opcode::Permlanex16B32 || inst.op == IR::Opcode::Export ||
|
||||
InstructionHasDppSource(inst)) {
|
||||
return true;
|
||||
}
|
||||
if (IR::IsCompareOpcode(inst.op)) {
|
||||
return true;
|
||||
}
|
||||
if (inst.dst.kind == IR::OperandKind::Register &&
|
||||
inst.dst.reg.file == IR::RegisterFile::Vector) {
|
||||
return true;
|
||||
}
|
||||
if (inst.dst2.kind == IR::OperandKind::Register &&
|
||||
inst.dst2.reg.file == IR::RegisterFile::Vector) {
|
||||
return true;
|
||||
if (program.values == nullptr) {
|
||||
return false;
|
||||
}
|
||||
for (const auto* block: program.values->blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
switch (inst.GetOpcode()) {
|
||||
case IR::ValueOpcode::DppMoveU32:
|
||||
case IR::ValueOpcode::DppUpdateU32:
|
||||
case IR::ValueOpcode::WqmMask:
|
||||
case IR::ValueOpcode::LaneId:
|
||||
case IR::ValueOpcode::WriteLane:
|
||||
case IR::ValueOpcode::Permlane16U32:
|
||||
case IR::ValueOpcode::DataAppend:
|
||||
case IR::ValueOpcode::DataConsume:
|
||||
case IR::ValueOpcode::GdsDataAppend:
|
||||
case IR::ValueOpcode::GdsDataConsume:
|
||||
case IR::ValueOpcode::SwizzleU32: return true;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -418,9 +253,6 @@ uint32_t PointerForRegister(const EmitterState& state, IR::Register reg) {
|
||||
}
|
||||
|
||||
uint32_t ConstantU32(EmitterState& state, uint32_t value);
|
||||
void EmitStoreU32(EmitterState& state, const IR::Operand& dst, uint32_t value);
|
||||
uint32_t EmitSubgroupLocalInvocationId(EmitterState& state);
|
||||
uint32_t EmitLaneIndexActiveBool(EmitterState& state, uint32_t lane);
|
||||
[[noreturn]] void ExitDescriptorBindingFailure(const EmitterState& state,
|
||||
IR::DescriptorBindingKind kind, uint32_t resource,
|
||||
const char* reason) {
|
||||
@@ -584,6 +416,13 @@ uint32_t MakeSampledImage(EmitterState& state, const IR::MemoryInfo& mem, uint32
|
||||
return sampled_image;
|
||||
}
|
||||
|
||||
uint32_t MakeSampledImage(EmitterState& state, const IR::MemoryInfo& mem, uint32_t use_pc,
|
||||
ImageViewKind view, uint32_t image_resource) {
|
||||
auto selected = mem;
|
||||
selected.resource = image_resource;
|
||||
return MakeSampledImage(state, selected, use_pc, view);
|
||||
}
|
||||
|
||||
uint32_t StorageImageDescriptorPointer(EmitterState& state, uint32_t resource, bool uint_image,
|
||||
uint32_t use_pc, ImageViewKind view) {
|
||||
(void)use_pc;
|
||||
@@ -608,6 +447,48 @@ uint32_t LoadStorageImageDescriptor(EmitterState& state, uint32_t resource, bool
|
||||
return image;
|
||||
}
|
||||
|
||||
void EmitStorageImageWrite(EmitterState& state, uint32_t resource, bool uint_image,
|
||||
ImageViewKind view, uint32_t mip_lod, uint32_t coord, uint32_t texel) {
|
||||
const auto kind = StorageBindingKind(uint_image, view);
|
||||
const auto binding = ResourceForDescriptor(state, kind, resource);
|
||||
const auto& image = state.program.info.images.at(resource);
|
||||
const auto LoadAt = [&](uint32_t array_index) {
|
||||
const auto pointer = DescriptorElementPointer(
|
||||
state, StorageImagePointerType(state, uint_image, view),
|
||||
StorageImageVariable(state, uint_image, view), array_index, kind, resource,
|
||||
"storage image descriptor array was not emitted");
|
||||
const auto descriptor = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpLoad, StorageImageType(state, uint_image, view), descriptor, pointer});
|
||||
return descriptor;
|
||||
};
|
||||
if (image.mip_mode != IR::ImageMipMode::DynamicStorage) {
|
||||
state.builder.AddFunction({OpImageWrite, LoadAt(binding.array_index), coord, texel});
|
||||
return;
|
||||
}
|
||||
if (image.mip_count == 0u) {
|
||||
ExitDescriptorBindingFailure(state, kind, resource,
|
||||
"dynamic storage image has no mip descriptors");
|
||||
}
|
||||
|
||||
const auto merge_label = state.builder.AllocateId();
|
||||
std::vector<uint32_t> labels(image.mip_count);
|
||||
std::vector<uint32_t> words {OpSwitch, mip_lod, merge_label};
|
||||
for (uint32_t mip = 0; mip < image.mip_count; mip++) {
|
||||
labels[mip] = state.builder.AllocateId();
|
||||
words.push_back(mip);
|
||||
words.push_back(labels[mip]);
|
||||
}
|
||||
state.builder.AddFunction({OpSelectionMerge, merge_label, SelectionControlNone});
|
||||
state.builder.AddFunction(words);
|
||||
for (uint32_t mip = 0; mip < image.mip_count; mip++) {
|
||||
state.builder.AddFunction({OpLabel, labels[mip]});
|
||||
state.builder.AddFunction({OpImageWrite, LoadAt(binding.array_index + mip), coord, texel});
|
||||
state.builder.AddFunction({OpBranch, merge_label});
|
||||
}
|
||||
state.builder.AddFunction({OpLabel, merge_label});
|
||||
}
|
||||
|
||||
uint32_t ExecutionModelForStage(ShaderType stage) {
|
||||
switch (stage) {
|
||||
case ShaderType::Vertex: return ExecutionModelVertex;
|
||||
@@ -0,0 +1,52 @@
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
bool UserDataDwordIndex(const EmitterState& state, IR::Register reg, uint32_t& dword_index) {
|
||||
if (reg.file != IR::RegisterFile::Scalar) {
|
||||
return false;
|
||||
}
|
||||
const auto& registers = state.program.bindings.user_data_registers;
|
||||
const auto found = std::lower_bound(registers.begin(), registers.end(), reg.index);
|
||||
if (found == registers.end() || *found != reg.index) {
|
||||
return false;
|
||||
}
|
||||
dword_index = static_cast<uint32_t>(found - registers.begin());
|
||||
return true;
|
||||
}
|
||||
|
||||
uint32_t EmitShaderDataDwordLoad(EmitterState& state, uint32_t dword_index) {
|
||||
if (state.push_constant_variable != 0) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_push_constant_uint, pointer,
|
||||
state.push_constant_variable, ConstantU32(state, 0),
|
||||
ConstantU32(state, dword_index)});
|
||||
state.builder.AddFunction({OpLoad, state.uint_type, value, pointer});
|
||||
return value;
|
||||
}
|
||||
if (state.vsharp_storage_variable != 0) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_storage_buffer_uint, pointer,
|
||||
state.vsharp_storage_variable, ConstantU32(state, 0),
|
||||
ConstantU32(state, dword_index)});
|
||||
state.builder.AddFunction({OpLoad, state.uint_type, value, pointer});
|
||||
return value;
|
||||
}
|
||||
return ConstantU32(state, 0);
|
||||
}
|
||||
|
||||
uint32_t InitialRegisterValue(const EmitterState& state, IR::Register reg) {
|
||||
if (reg.file != IR::RegisterFile::Exec) {
|
||||
return 0;
|
||||
}
|
||||
if (state.per_invocation_masks) {
|
||||
return reg.index == 0 ? 1u : 0u;
|
||||
}
|
||||
return reg.index == 0 || state.wave_size == 64u ? 0xffffffffu : 0u;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter
|
||||
@@ -0,0 +1,570 @@
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
namespace {
|
||||
|
||||
uint32_t EmitWqmLaneU32(EmitterState& state, uint32_t src) {
|
||||
uint32_t ret = ConstantU32(state, 0);
|
||||
for (uint32_t i = 0; i < 8u; i++) {
|
||||
const auto mask = 0x0fu << (i * 4u);
|
||||
const auto masked = state.builder.AllocateId();
|
||||
const auto non_zero = state.builder.AllocateId();
|
||||
const auto expanded = state.builder.AllocateId();
|
||||
const auto combined = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, masked, src, ConstantU32(state, mask)});
|
||||
state.builder.AddFunction(
|
||||
{OpINotEqual, state.bool_type, non_zero, masked, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpSelect, state.uint_type, expanded, non_zero,
|
||||
ConstantU32(state, mask), ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, combined, ret, expanded});
|
||||
ret = combined;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t BoolAsU32(ValueEmitContext& ctx, uint32_t value) {
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpSelect, ctx.state.uint_type, result, value,
|
||||
ConstantU32(ctx.state, 1), ConstantU32(ctx.state, 0)});
|
||||
return result;
|
||||
}
|
||||
|
||||
void StoreRegisterMirror(ValueEmitContext& ctx, IR::Register reg, uint32_t value) {
|
||||
if (const auto pointer = PointerForRegister(ctx.state, reg); pointer != 0) {
|
||||
if (IsInactiveWave32ExecHigh(ctx.state, reg)) {
|
||||
value = ConstantU32(ctx.state, 0);
|
||||
}
|
||||
ctx.state.builder.AddFunction({OpStore, pointer, value});
|
||||
}
|
||||
}
|
||||
|
||||
bool IsPrologue(const ValueEmitContext& ctx) {
|
||||
return !ctx.program.blocks.empty() && ctx.current_block == ctx.program.blocks.front();
|
||||
}
|
||||
|
||||
uint32_t EmitBuiltinU32(ValueEmitContext& ctx, IR::StageInputKind kind, uint32_t component) {
|
||||
auto& state = ctx.state;
|
||||
if (kind == IR::StageInputKind::LocalInvocationIndex) {
|
||||
return EmitLocalInvocationIndex(state);
|
||||
}
|
||||
const auto variable = InputVariableForKind(state, kind);
|
||||
if (variable == 0) {
|
||||
return ConstantU32(state, 0);
|
||||
}
|
||||
if (kind == IR::StageInputKind::FrontFacing) {
|
||||
const auto value = state.builder.AllocateId();
|
||||
const auto bits = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLoad, state.bool_type, value, variable});
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.uint_type, bits, value, ConstantU32(state, 1), ConstantU32(state, 0)});
|
||||
return bits;
|
||||
}
|
||||
if (kind == IR::StageInputKind::VertexIndex || kind == IR::StageInputKind::InstanceIndex) {
|
||||
const auto value = state.builder.AllocateId();
|
||||
const auto bits = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLoad, state.int_type, value, variable});
|
||||
state.builder.AddFunction({OpBitcast, state.uint_type, bits, value});
|
||||
return bits;
|
||||
}
|
||||
if (kind == IR::StageInputKind::FragCoord) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto value = state.builder.AllocateId();
|
||||
const auto bits = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_input_float, pointer, variable,
|
||||
ConstantU32(state, component)});
|
||||
state.builder.AddFunction({OpLoad, state.float_type, value, pointer});
|
||||
state.builder.AddFunction({OpBitcast, state.uint_type, bits, value});
|
||||
return bits;
|
||||
}
|
||||
return EmitInputComponentU32(state, kind, component);
|
||||
}
|
||||
|
||||
uint32_t EmitWqm(ValueEmitContext& ctx, uint32_t active) {
|
||||
auto& state = ctx.state;
|
||||
const auto ballot = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpGroupNonUniformBallot, state.vec4_uint_type, ballot,
|
||||
ConstantU32(state, ScopeSubgroup), active});
|
||||
const auto low = state.builder.AllocateId();
|
||||
const auto high = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, low, ballot, 0});
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, high, ballot, 1});
|
||||
const auto wqm_low = EmitWqmLaneU32(state, low);
|
||||
const auto wqm_high = EmitWqmLaneU32(state, high);
|
||||
const auto lane = EmitSubgroupLocalInvocationId(state);
|
||||
const auto upper = state.builder.AllocateId();
|
||||
const auto mask = state.builder.AllocateId();
|
||||
const auto bit_lane = state.builder.AllocateId();
|
||||
const auto bit = state.builder.AllocateId();
|
||||
const auto hit = state.builder.AllocateId();
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpUGreaterThanEqual, state.bool_type, upper, lane, ConstantU32(state, 32)});
|
||||
state.builder.AddFunction({OpSelect, state.uint_type, mask, upper, wqm_high, wqm_low});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, bit_lane, lane, ConstantU32(state, 31)});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftLeftLogical, state.uint_type, bit, ConstantU32(state, 1), bit_lane});
|
||||
state.builder.AddFunction({OpBitwiseAnd, state.uint_type, hit, mask, bit});
|
||||
state.builder.AddFunction({OpINotEqual, state.bool_type, result, hit, ConstantU32(state, 0)});
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t EmitDppWriteCondition(ValueEmitContext& ctx, const IR::DppMoveFlags& flags,
|
||||
uint32_t exec) {
|
||||
auto& state = ctx.state;
|
||||
const auto lane = EmitSubgroupLocalInvocationId(state);
|
||||
const auto bank_shift = state.builder.AllocateId();
|
||||
const auto row_shift = state.builder.AllocateId();
|
||||
const auto bank = state.builder.AllocateId();
|
||||
const auto row = state.builder.AllocateId();
|
||||
const auto bank_bit = state.builder.AllocateId();
|
||||
const auto row_bit = state.builder.AllocateId();
|
||||
const auto bank_hit = state.builder.AllocateId();
|
||||
const auto row_hit = state.builder.AllocateId();
|
||||
const auto bank_ok = state.builder.AllocateId();
|
||||
const auto row_ok = state.builder.AllocateId();
|
||||
const auto masks_ok = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpShiftRightLogical, state.uint_type, bank_shift, lane, ConstantU32(state, 2)});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftRightLogical, state.uint_type, row_shift, lane, ConstantU32(state, 4)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, bank, bank_shift, ConstantU32(state, 3)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, row, row_shift, ConstantU32(state, 3)});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftLeftLogical, state.uint_type, bank_bit, ConstantU32(state, 1), bank});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftLeftLogical, state.uint_type, row_bit, ConstantU32(state, 1), row});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, bank_hit, ConstantU32(state, flags.bank_mask), bank_bit});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, row_hit, ConstantU32(state, flags.row_mask), row_bit});
|
||||
state.builder.AddFunction(
|
||||
{OpINotEqual, state.bool_type, bank_ok, bank_hit, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction(
|
||||
{OpINotEqual, state.bool_type, row_ok, row_hit, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpLogicalAnd, state.bool_type, masks_ok, bank_ok, row_ok});
|
||||
uint32_t writable = masks_ok;
|
||||
if (!flags.bound_control) {
|
||||
const auto target = EmitDppTargetLane(state, flags.control);
|
||||
const auto bounded = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLogicalAnd, state.bool_type, bounded, writable, target.valid});
|
||||
writable = bounded;
|
||||
}
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLogicalAnd, state.bool_type, result, exec, writable});
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t EmitAttribute(ValueEmitContext& ctx, uint32_t attr, uint32_t chan) {
|
||||
auto& state = ctx.state;
|
||||
const auto* input = InputBindingForParameter(state, attr);
|
||||
if (input == nullptr || input->variable_id == 0) {
|
||||
return ConstantU32(state, 0);
|
||||
}
|
||||
if (state.stage == ShaderType::Vertex) {
|
||||
return EmitVertexParameterComponentU32(state, *input, chan & 3u);
|
||||
}
|
||||
const auto vector = state.builder.AllocateId();
|
||||
const auto component = state.builder.AllocateId();
|
||||
const auto bits = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLoad, state.vec4_float_type, vector, input->variable_id});
|
||||
state.builder.AddFunction({OpCompositeExtract, state.float_type, component, vector, chan & 3u});
|
||||
state.builder.AddFunction({OpBitcast, state.uint_type, bits, component});
|
||||
return bits;
|
||||
}
|
||||
|
||||
bool MrtUsesUint(const EmitterState& state, const IR::ExportInfo& exp) {
|
||||
return state.stage == ShaderType::Pixel && exp.kind == IR::ExportTargetKind::Mrt &&
|
||||
exp.index < std::size(state.input_info.pixel->target_output_mode) &&
|
||||
state.input_info.pixel->target_output_mode[exp.index] == 7u;
|
||||
}
|
||||
|
||||
uint32_t ExportRawComponent(ValueEmitContext& ctx, uint32_t vector, uint32_t component) {
|
||||
const auto value = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeExtract, ctx.state.uint_type, value, vector, component});
|
||||
return value;
|
||||
}
|
||||
|
||||
uint32_t ExportVector(ValueEmitContext& ctx, uint32_t data, const IR::ExportInfo& exp,
|
||||
bool uint_output) {
|
||||
auto& state = ctx.state;
|
||||
if (exp.compr && !uint_output) {
|
||||
uint32_t f32[4] = {ConstantF32(state, 0), ConstantF32(state, 0), ConstantF32(state, 0),
|
||||
ConstantF32(state, 0x3f800000u)};
|
||||
for (uint32_t pair = 0; pair < 2u; pair++) {
|
||||
if ((exp.en & (3u << (pair * 2u))) == 0u) {
|
||||
continue;
|
||||
}
|
||||
const auto packed = state.builder.AllocateId();
|
||||
const auto unpacked = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, packed, data, pair});
|
||||
state.builder.AddFunction({OpExtInst, state.vec2_float_type, unpacked,
|
||||
state.glsl_std450, GlslUnpackHalf2x16, packed});
|
||||
for (uint32_t lane = 0; lane < 2u; lane++) {
|
||||
const auto component = pair * 2u + lane;
|
||||
if (((exp.en >> component) & 1u) != 0u) {
|
||||
f32[component] = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpCompositeExtract, state.float_type, f32[component], unpacked, lane});
|
||||
}
|
||||
}
|
||||
}
|
||||
const auto vector = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpCompositeConstruct, state.vec4_float_type, vector, f32[0], f32[1], f32[2], f32[3]});
|
||||
return vector;
|
||||
}
|
||||
uint32_t raw[4] = {
|
||||
ConstantU32(state, 0),
|
||||
ConstantU32(state, 0),
|
||||
ConstantU32(state, 0),
|
||||
ConstantU32(state, uint_output ? 1u : 0x3f800000u),
|
||||
};
|
||||
if (exp.compr) {
|
||||
for (uint32_t pair = 0; pair < 2u; pair++) {
|
||||
if ((exp.en & (3u << (pair * 2u))) == 0u) {
|
||||
continue;
|
||||
}
|
||||
const auto packed = ExportRawComponent(ctx, data, pair);
|
||||
for (uint32_t lane = 0; lane < 2u; lane++) {
|
||||
const auto component = pair * 2u + lane;
|
||||
if (((exp.en >> component) & 1u) == 0u) {
|
||||
continue;
|
||||
}
|
||||
raw[component] = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitFieldUExtract, state.uint_type, raw[component],
|
||||
packed, ConstantU32(state, lane * 16u),
|
||||
ConstantU32(state, 16)});
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (uint32_t component = 0; component < 4u; component++) {
|
||||
if (((exp.en >> component) & 1u) != 0u) {
|
||||
raw[component] = ExportRawComponent(ctx, data, component);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (uint_output) {
|
||||
const auto vector = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpCompositeConstruct, state.vec4_uint_type, vector, raw[0], raw[1], raw[2], raw[3]});
|
||||
return vector;
|
||||
}
|
||||
uint32_t f32[4] {};
|
||||
for (uint32_t component = 0; component < 4u; component++) {
|
||||
f32[component] = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.float_type, f32[component], raw[component]});
|
||||
}
|
||||
const auto vector = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpCompositeConstruct, state.vec4_float_type, vector, f32[0], f32[1], f32[2], f32[3]});
|
||||
return vector;
|
||||
}
|
||||
|
||||
void EmitExport(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto& state = ctx.state;
|
||||
const auto& exp = ctx.Export(inst);
|
||||
const auto exec = ctx.Arg(inst, 1);
|
||||
if (state.stage == ShaderType::Pixel && exp.vm && state.needs_pixel_valid_mask &&
|
||||
state.pixel_valid_mask_variable != 0) {
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.uint_type, value, exec, ConstantU32(state, 1), ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpStore, state.pixel_valid_mask_variable, value});
|
||||
}
|
||||
if (exp.kind == IR::ExportTargetKind::Null || exp.kind == IR::ExportTargetKind::Primitive ||
|
||||
exp.en == 0u) {
|
||||
return;
|
||||
}
|
||||
EmitIfCondition(state, exec, [&]() {
|
||||
const auto data = ctx.Arg(inst, 0);
|
||||
if (exp.kind == IR::ExportTargetKind::MrtZ) {
|
||||
if ((exp.en & 1u) != 0u && state.depth_variable != 0) {
|
||||
const auto raw = ExportRawComponent(ctx, data, 0);
|
||||
const auto f32 = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.float_type, f32, raw});
|
||||
state.builder.AddFunction({OpStore, state.depth_variable, f32});
|
||||
}
|
||||
if ((exp.en & 4u) != 0u && state.sample_mask_variable != 0) {
|
||||
const auto raw = ExportRawComponent(ctx, data, 2);
|
||||
const auto value = state.builder.AllocateId();
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.int_type, value, raw});
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_output_int, pointer,
|
||||
state.sample_mask_variable, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpStore, pointer, value});
|
||||
}
|
||||
return;
|
||||
}
|
||||
const auto variable = OutputVariableForExport(state, exp);
|
||||
if (variable == 0) {
|
||||
return;
|
||||
}
|
||||
const bool uint_output = MrtUsesUint(state, exp);
|
||||
const auto vector_type = uint_output ? state.vec4_uint_type : state.vec4_float_type;
|
||||
auto value = ExportVector(ctx, data, exp, uint_output);
|
||||
if (state.stage == ShaderType::Pixel && exp.kind == IR::ExportTargetKind::Mrt &&
|
||||
exp.index < state.input_info.pixel->target_export_mapping.size()) {
|
||||
const auto mapping = state.input_info.pixel->target_export_mapping[exp.index];
|
||||
if (!mapping.IsIdentity()) {
|
||||
const auto mapped = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpVectorShuffle, vector_type, mapped, value, value,
|
||||
mapping.Map(0), mapping.Map(1), mapping.Map(2),
|
||||
mapping.Map(3)});
|
||||
value = mapped;
|
||||
}
|
||||
}
|
||||
if (exp.kind == IR::ExportTargetKind::Position) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_output_vec4_float, pointer,
|
||||
variable, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction({OpStore, pointer, value});
|
||||
} else {
|
||||
state.builder.AddFunction({OpStore, variable, value});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool EmitValueFlow(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto& state = ctx.state;
|
||||
switch (inst.GetOpcode()) {
|
||||
case IR::ValueOpcode::Identity:
|
||||
case IR::ValueOpcode::ConditionRef: ctx.Define(inst, ctx.Arg(inst, 0)); return true;
|
||||
case IR::ValueOpcode::SetScalarRegister:
|
||||
StoreRegisterMirror(
|
||||
ctx, {IR::RegisterFile::Scalar, IR::RegIndex(inst.Arg(0).ScalarRegister())},
|
||||
ctx.Arg(inst, 1));
|
||||
return true;
|
||||
case IR::ValueOpcode::SetThreadBitScalarRegister:
|
||||
StoreRegisterMirror(
|
||||
ctx, {IR::RegisterFile::Scalar, IR::RegIndex(inst.Arg(0).ScalarRegister())},
|
||||
BoolAsU32(ctx, ctx.Arg(inst, 1)));
|
||||
return true;
|
||||
case IR::ValueOpcode::SetVectorRegister:
|
||||
StoreRegisterMirror(
|
||||
ctx, {IR::RegisterFile::Vector, IR::RegIndex(inst.Arg(0).VectorRegister())},
|
||||
ctx.Arg(inst, 1));
|
||||
return true;
|
||||
case IR::ValueOpcode::SetScc: ctx.Arg(inst, 0); return true;
|
||||
case IR::ValueOpcode::SetExec: ctx.Arg(inst, 0); return true;
|
||||
case IR::ValueOpcode::SetExecLo:
|
||||
case IR::ValueOpcode::SetExecHi:
|
||||
if (!IsPrologue(ctx)) {
|
||||
StoreRegisterMirror(ctx,
|
||||
{IR::RegisterFile::Exec,
|
||||
inst.GetOpcode() == IR::ValueOpcode::SetExecLo ? 0u : 1u},
|
||||
ctx.Arg(inst, 0));
|
||||
}
|
||||
return true;
|
||||
case IR::ValueOpcode::SetVcc: ctx.Arg(inst, 0); return true;
|
||||
case IR::ValueOpcode::SetVccLo:
|
||||
case IR::ValueOpcode::SetVccHi:
|
||||
if (!IsPrologue(ctx)) {
|
||||
StoreRegisterMirror(ctx,
|
||||
{IR::RegisterFile::Vcc,
|
||||
inst.GetOpcode() == IR::ValueOpcode::SetVccLo ? 0u : 1u},
|
||||
ctx.Arg(inst, 0));
|
||||
}
|
||||
return true;
|
||||
case IR::ValueOpcode::SetM0:
|
||||
StoreRegisterMirror(ctx, {IR::RegisterFile::M0, 0}, ctx.Arg(inst, 0));
|
||||
return true;
|
||||
case IR::ValueOpcode::GetScalarRegister:
|
||||
case IR::ValueOpcode::GetThreadBitScalarRegister:
|
||||
case IR::ValueOpcode::GetVectorRegister:
|
||||
case IR::ValueOpcode::GetScc:
|
||||
case IR::ValueOpcode::GetExec:
|
||||
case IR::ValueOpcode::GetExecLo:
|
||||
case IR::ValueOpcode::GetExecHi:
|
||||
case IR::ValueOpcode::GetVcc:
|
||||
case IR::ValueOpcode::GetVccLo:
|
||||
case IR::ValueOpcode::GetVccHi:
|
||||
case IR::ValueOpcode::GetM0: return true;
|
||||
case IR::ValueOpcode::Void:
|
||||
case IR::ValueOpcode::Reference:
|
||||
case IR::ValueOpcode::ReferenceU32:
|
||||
case IR::ValueOpcode::Prologue:
|
||||
case IR::ValueOpcode::Epilogue:
|
||||
case IR::ValueOpcode::ControlNop:
|
||||
case IR::ValueOpcode::Waitcnt:
|
||||
case IR::ValueOpcode::Sendmsg:
|
||||
case IR::ValueOpcode::TtraceData:
|
||||
case IR::ValueOpcode::InstPrefetch: return true;
|
||||
case IR::ValueOpcode::Barrier: {
|
||||
const auto semantics = MemorySemanticsAcquireRelease | MemorySemanticsWorkgroupMemory;
|
||||
state.builder.AddFunction({OpControlBarrier, ConstantU32(state, ScopeWorkgroup),
|
||||
ConstantU32(state, ScopeWorkgroup),
|
||||
ConstantU32(state, semantics)});
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::GetUserData: {
|
||||
const auto reg = inst.Arg(0).ScalarRegister();
|
||||
uint32_t dword = 0;
|
||||
if (!UserDataDwordIndex(state, {IR::RegisterFile::Scalar, IR::RegIndex(reg)}, dword)) {
|
||||
ctx.Define(inst, ConstantU32(state, 0));
|
||||
} else {
|
||||
ctx.Define(inst, EmitShaderDataDwordLoad(state, dword));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::GetBuiltin:
|
||||
ctx.Define(inst, EmitBuiltinU32(ctx, static_cast<IR::StageInputKind>(inst.Arg(0).U32()),
|
||||
inst.Arg(1).U32()));
|
||||
return true;
|
||||
case IR::ValueOpcode::UndefU1:
|
||||
case IR::ValueOpcode::UndefU8:
|
||||
case IR::ValueOpcode::UndefU16:
|
||||
case IR::ValueOpcode::UndefU32:
|
||||
case IR::ValueOpcode::UndefU64:
|
||||
state.builder.AddFunction({OpUndef, ctx.TypeId(inst.GetType()), ctx.Result(inst)});
|
||||
return true;
|
||||
case IR::ValueOpcode::DppMoveU32: {
|
||||
const auto flags = inst.Flags<IR::DppMoveFlags>();
|
||||
const auto target = EmitDppTargetLane(state, flags.control);
|
||||
const auto shuffled = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpGroupNonUniformShuffle, state.uint_type, shuffled,
|
||||
ConstantU32(state, ScopeSubgroup), ctx.Arg(inst, 0),
|
||||
target.lane});
|
||||
if (flags.fetch_inactive) {
|
||||
ctx.Define(inst, shuffled);
|
||||
return true;
|
||||
}
|
||||
const auto ballot = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpGroupNonUniformBallot, state.vec4_uint_type, ballot,
|
||||
ConstantU32(state, ScopeSubgroup), ctx.Arg(inst, 1)});
|
||||
const auto source_active = EmitBallotLaneActiveBool(state, ballot, target.lane);
|
||||
const auto can_fetch = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpLogicalAnd, state.bool_type, can_fetch, target.valid, source_active});
|
||||
ctx.Emit(inst, OpSelect, IR::Type::U32, {can_fetch, shuffled, ConstantU32(state, 0)});
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::DppUpdateU32: {
|
||||
const auto flags = inst.Flags<IR::DppMoveFlags>();
|
||||
const auto write = EmitDppWriteCondition(ctx, flags, ctx.Arg(inst, 2));
|
||||
ctx.Emit(inst, OpSelect, IR::Type::U32, {write, ctx.Arg(inst, 0), ctx.Arg(inst, 1)});
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::WqmMask:
|
||||
ctx.Define(inst, EmitWqm(ctx, ctx.Arg(inst, 0)));
|
||||
return true;
|
||||
case IR::ValueOpcode::LaneId:
|
||||
ctx.Define(inst, EmitSubgroupLocalInvocationId(state));
|
||||
return true;
|
||||
case IR::ValueOpcode::Ballot:
|
||||
if (state.per_invocation_masks) {
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeConstruct, state.vec4_uint_type, result,
|
||||
BoolAsU32(ctx, ctx.Arg(inst, 0)), ConstantU32(state, 0),
|
||||
ConstantU32(state, 0), ConstantU32(state, 0)});
|
||||
ctx.Define(inst, result);
|
||||
} else {
|
||||
ctx.Emit(inst, OpGroupNonUniformBallot, IR::Type::U32x4,
|
||||
{ConstantU32(state, ScopeSubgroup), ctx.Arg(inst, 0)});
|
||||
}
|
||||
return true;
|
||||
case IR::ValueOpcode::ReadFirstLane: {
|
||||
const auto ballot = state.builder.AllocateId();
|
||||
const auto lane = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpGroupNonUniformBallot, state.vec4_uint_type, ballot,
|
||||
ConstantU32(state, ScopeSubgroup), ctx.Arg(inst, 1)});
|
||||
state.builder.AddFunction({OpGroupNonUniformBallotFindLSB, state.uint_type, lane,
|
||||
ConstantU32(state, ScopeSubgroup), ballot});
|
||||
ctx.Emit(inst, OpGroupNonUniformShuffle, IR::Type::U32,
|
||||
{ConstantU32(state, ScopeSubgroup), ctx.Arg(inst, 0), lane});
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::ReadLane:
|
||||
ctx.Emit(inst, OpGroupNonUniformShuffle, IR::Type::U32,
|
||||
{ConstantU32(state, ScopeSubgroup), ctx.Arg(inst, 0), ctx.Arg(inst, 1)});
|
||||
return true;
|
||||
case IR::ValueOpcode::WriteLane: {
|
||||
const auto hit = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpIEqual, state.bool_type, hit,
|
||||
EmitSubgroupLocalInvocationId(state), ctx.Arg(inst, 2)});
|
||||
ctx.Emit(inst, OpSelect, IR::Type::U32, {hit, ctx.Arg(inst, 1), ctx.Arg(inst, 0)});
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::Permlane16U32: {
|
||||
const auto flags = inst.Flags<IR::PermlaneFlags>();
|
||||
const auto subid = EmitSubgroupLocalInvocationId(state);
|
||||
const auto row = state.builder.AllocateId();
|
||||
const auto row_value = state.builder.AllocateId();
|
||||
const auto lane = state.builder.AllocateId();
|
||||
const auto lane8 = state.builder.AllocateId();
|
||||
const auto shift = state.builder.AllocateId();
|
||||
const auto upper = state.builder.AllocateId();
|
||||
const auto selected = state.builder.AllocateId();
|
||||
const auto shifted = state.builder.AllocateId();
|
||||
const auto index = state.builder.AllocateId();
|
||||
const auto target = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, row, subid, ConstantU32(state, 0xfffffff0u)});
|
||||
if (flags.x16) {
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseXor, state.uint_type, row_value, row, ConstantU32(state, 16)});
|
||||
} else {
|
||||
state.builder.AddFunction({OpCopyObject, state.uint_type, row_value, row});
|
||||
}
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, lane, subid, ConstantU32(state, 15)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, lane8, lane, ConstantU32(state, 7)});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftLeftLogical, state.uint_type, shift, lane8, ConstantU32(state, 2)});
|
||||
state.builder.AddFunction(
|
||||
{OpUGreaterThanEqual, state.bool_type, upper, lane, ConstantU32(state, 8)});
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.uint_type, selected, upper, ctx.Arg(inst, 2), ctx.Arg(inst, 1)});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftRightLogical, state.uint_type, shifted, selected, shift});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, index, shifted, ConstantU32(state, 15)});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, target, row_value, index});
|
||||
const auto shuffled = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpGroupNonUniformShuffle, state.uint_type, shuffled,
|
||||
ConstantU32(state, ScopeSubgroup), ctx.Arg(inst, 0),
|
||||
target});
|
||||
uint32_t result = shuffled;
|
||||
if (!flags.fetch_inactive) {
|
||||
const auto source_exec = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpGroupNonUniformShuffle, state.bool_type, source_exec,
|
||||
ConstantU32(state, ScopeSubgroup), ctx.Arg(inst, 3),
|
||||
target});
|
||||
result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpSelect, state.uint_type, result, source_exec, shuffled,
|
||||
ConstantU32(state, 0)});
|
||||
}
|
||||
ctx.Define(inst, result);
|
||||
return true;
|
||||
}
|
||||
case IR::ValueOpcode::GetAttribute:
|
||||
ctx.Define(inst, EmitAttribute(ctx, inst.Arg(0).U32(), inst.Arg(1).U32()));
|
||||
return true;
|
||||
case IR::ValueOpcode::SetAttribute: EmitExport(ctx, inst); return true;
|
||||
case IR::ValueOpcode::GetShaderBase:
|
||||
// Guest S_GETPC values stay shader-relative in SPIR-V, matching the runtime ABI. The
|
||||
// runtime descriptor evaluator supplies the mapped shader base for host-side planning.
|
||||
ctx.Define(inst, ctx.Def(IR::Value(uint64_t {0})));
|
||||
return true;
|
||||
case IR::ValueOpcode::GetSrtResource:
|
||||
case IR::ValueOpcode::GetBufferResource:
|
||||
case IR::ValueOpcode::GetAddressResource:
|
||||
case IR::ValueOpcode::GetImageResource:
|
||||
case IR::ValueOpcode::GetSamplerResource:
|
||||
case IR::ValueOpcode::GetLdsResource:
|
||||
case IR::ValueOpcode::GetGdsResource:
|
||||
case IR::ValueOpcode::MakeImageAddress: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter
|
||||
@@ -0,0 +1,247 @@
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
uint32_t EmitTrueBool(EmitterState& state) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpINotEqual, state.bool_type, ret, ConstantU32(state, 1), ConstantU32(state, 0)});
|
||||
return ret;
|
||||
}
|
||||
|
||||
DppTargetLane EmitDppQuadPermTargetLane(EmitterState& state, uint32_t subid, uint32_t control) {
|
||||
const auto quad_base = state.builder.AllocateId();
|
||||
const auto lane = state.builder.AllocateId();
|
||||
const auto shift = state.builder.AllocateId();
|
||||
const auto selected0 = state.builder.AllocateId();
|
||||
const auto selected = state.builder.AllocateId();
|
||||
const auto target = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, quad_base, subid, ConstantU32(state, 0xfffffffcu)});
|
||||
state.builder.AddFunction({OpBitwiseAnd, state.uint_type, lane, subid, ConstantU32(state, 3)});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftLeftLogical, state.uint_type, shift, lane, ConstantU32(state, 1)});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftRightLogical, state.uint_type, selected0, ConstantU32(state, control), shift});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, selected, selected0, ConstantU32(state, 3)});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, target, quad_base, selected});
|
||||
return {target, EmitTrueBool(state)};
|
||||
}
|
||||
|
||||
DppTargetLane EmitDppRowShiftTargetLane(EmitterState& state, uint32_t subid, uint32_t amount,
|
||||
bool left) {
|
||||
const auto row = state.builder.AllocateId();
|
||||
const auto lane = state.builder.AllocateId();
|
||||
const auto lane_shifted = state.builder.AllocateId();
|
||||
const auto target = state.builder.AllocateId();
|
||||
const auto valid = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, row, subid, ConstantU32(state, 0xfffffff0u)});
|
||||
state.builder.AddFunction({OpBitwiseAnd, state.uint_type, lane, subid, ConstantU32(state, 15)});
|
||||
if (left) {
|
||||
state.builder.AddFunction(
|
||||
{OpIAdd, state.uint_type, lane_shifted, lane, ConstantU32(state, amount)});
|
||||
state.builder.AddFunction(
|
||||
{OpULessThan, state.bool_type, valid, lane, ConstantU32(state, 16u - amount)});
|
||||
} else {
|
||||
state.builder.AddFunction(
|
||||
{OpISub, state.uint_type, lane_shifted, lane, ConstantU32(state, amount)});
|
||||
state.builder.AddFunction(
|
||||
{OpUGreaterThanEqual, state.bool_type, valid, lane, ConstantU32(state, amount)});
|
||||
}
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, target, row, lane_shifted});
|
||||
return {target, valid};
|
||||
}
|
||||
|
||||
DppTargetLane EmitDppRowRotateRightTargetLane(EmitterState& state, uint32_t subid,
|
||||
uint32_t amount) {
|
||||
const auto row = state.builder.AllocateId();
|
||||
const auto lane = state.builder.AllocateId();
|
||||
const auto in_high = state.builder.AllocateId();
|
||||
const auto minus = state.builder.AllocateId();
|
||||
const auto plus = state.builder.AllocateId();
|
||||
const auto selected = state.builder.AllocateId();
|
||||
const auto target = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, row, subid, ConstantU32(state, 0xfffffff0u)});
|
||||
state.builder.AddFunction({OpBitwiseAnd, state.uint_type, lane, subid, ConstantU32(state, 15)});
|
||||
state.builder.AddFunction(
|
||||
{OpUGreaterThanEqual, state.bool_type, in_high, lane, ConstantU32(state, amount)});
|
||||
state.builder.AddFunction({OpISub, state.uint_type, minus, lane, ConstantU32(state, amount)});
|
||||
state.builder.AddFunction(
|
||||
{OpIAdd, state.uint_type, plus, lane, ConstantU32(state, 16u - amount)});
|
||||
state.builder.AddFunction({OpSelect, state.uint_type, selected, in_high, minus, plus});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, target, row, selected});
|
||||
return {target, EmitTrueBool(state)};
|
||||
}
|
||||
|
||||
DppTargetLane EmitDppMirrorTargetLane(EmitterState& state, uint32_t subid, bool half_row) {
|
||||
const auto base_mask = half_row ? 0xfffffff8u : 0xfffffff0u;
|
||||
const auto lane_mask = half_row ? 7u : 15u;
|
||||
const auto base = state.builder.AllocateId();
|
||||
const auto lane = state.builder.AllocateId();
|
||||
const auto mirrored = state.builder.AllocateId();
|
||||
const auto target = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, base, subid, ConstantU32(state, base_mask)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, lane, subid, ConstantU32(state, lane_mask)});
|
||||
state.builder.AddFunction(
|
||||
{OpISub, state.uint_type, mirrored, ConstantU32(state, lane_mask), lane});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, target, base, mirrored});
|
||||
return {target, EmitTrueBool(state)};
|
||||
}
|
||||
|
||||
DppTargetLane EmitDppTargetLane(EmitterState& state, uint32_t control) {
|
||||
const auto subid = EmitSubgroupLocalInvocationId(state);
|
||||
if (control <= 0xffu) {
|
||||
return EmitDppQuadPermTargetLane(state, subid, control);
|
||||
}
|
||||
if (control >= 0x101u && control <= 0x10fu) {
|
||||
return EmitDppRowShiftTargetLane(state, subid, control & 0xfu, true);
|
||||
}
|
||||
if (control >= 0x111u && control <= 0x11fu) {
|
||||
return EmitDppRowShiftTargetLane(state, subid, control & 0xfu, false);
|
||||
}
|
||||
if (control >= 0x121u && control <= 0x12fu) {
|
||||
return EmitDppRowRotateRightTargetLane(state, subid, control & 0xfu);
|
||||
}
|
||||
if (control == 0x140u) {
|
||||
return EmitDppMirrorTargetLane(state, subid, false);
|
||||
}
|
||||
if (control == 0x141u) {
|
||||
return EmitDppMirrorTargetLane(state, subid, true);
|
||||
}
|
||||
return {subid, EmitTrueBool(state)};
|
||||
}
|
||||
|
||||
uint32_t EmitSubgroupLocalInvocationId(EmitterState& state) {
|
||||
if (state.subgroup_local_invocation_id_variable == 0) {
|
||||
return ConstantU32(state, 0);
|
||||
}
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpLoad, state.uint_type, value, state.subgroup_local_invocation_id_variable});
|
||||
return value;
|
||||
}
|
||||
|
||||
uint32_t InputVariableForKind(const EmitterState& state, IR::StageInputKind kind) {
|
||||
for (const auto& input: state.inputs) {
|
||||
if (input.kind == kind) {
|
||||
return input.variable_id;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
const InputBinding* InputBindingForParameter(const EmitterState& state, uint32_t location) {
|
||||
for (const auto& input: state.inputs) {
|
||||
if (input.kind == IR::StageInputKind::Parameter && input.location == location) {
|
||||
return &input;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
uint32_t EmitInputComponentU32(EmitterState& state, IR::StageInputKind kind, uint32_t component) {
|
||||
const auto variable = InputVariableForKind(state, kind);
|
||||
if (variable == 0) {
|
||||
return ConstantU32(state, 0);
|
||||
}
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpAccessChain, state.ptr_input_uint, pointer, variable, ConstantU32(state, component)});
|
||||
state.builder.AddFunction({OpLoad, state.uint_type, value, pointer});
|
||||
return value;
|
||||
}
|
||||
|
||||
uint32_t EmitLocalInvocationIndex(EmitterState& state) {
|
||||
const auto variable = InputVariableForKind(state, IR::StageInputKind::LocalInvocationIndex);
|
||||
if (variable == 0) {
|
||||
return ConstantU32(state, 0);
|
||||
}
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLoad, state.uint_type, value, variable});
|
||||
return value;
|
||||
}
|
||||
|
||||
uint32_t VertexInputDefaultComponentU32(EmitterState& state, VertexInputScalarKind kind,
|
||||
uint32_t component) {
|
||||
if ((component & 3u) != 3u) {
|
||||
return ConstantU32(state, 0);
|
||||
}
|
||||
return ConstantU32(state, kind == VertexInputScalarKind::Float ? 0x3f800000u : 1u);
|
||||
}
|
||||
|
||||
uint32_t EmitVertexParameterComponentU32(EmitterState& state, const InputBinding& input,
|
||||
uint32_t component) {
|
||||
const auto count = VertexParameterComponentCount(state, input);
|
||||
const auto kind = VertexParameterScalarKind(state, input.location);
|
||||
if (component >= count) {
|
||||
return VertexInputDefaultComponentU32(state, kind, component);
|
||||
}
|
||||
|
||||
const auto scalar_type = VertexParameterScalarType(state, kind);
|
||||
uint32_t raw = state.builder.AllocateId();
|
||||
if (count == 1u) {
|
||||
state.builder.AddFunction({OpLoad, scalar_type, raw, input.variable_id});
|
||||
} else {
|
||||
const auto pointer_type = VertexParameterScalarPointerType(state, kind);
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, pointer_type, pointer, input.variable_id,
|
||||
ConstantU32(state, component)});
|
||||
state.builder.AddFunction({OpLoad, scalar_type, raw, pointer});
|
||||
}
|
||||
|
||||
if (kind == VertexInputScalarKind::Uint) {
|
||||
return raw;
|
||||
}
|
||||
|
||||
const auto bits = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.uint_type, bits, raw});
|
||||
return bits;
|
||||
}
|
||||
|
||||
uint32_t EmitSubgroupLaneActiveBool(EmitterState& state, uint32_t lane) {
|
||||
const auto active_ballot = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpGroupNonUniformBallot, state.vec4_uint_type, active_ballot,
|
||||
ConstantU32(state, ScopeSubgroup), EmitTrueBool(state)});
|
||||
return EmitBallotLaneActiveBool(state, active_ballot, lane);
|
||||
}
|
||||
uint32_t EmitBallotLaneActiveBool(EmitterState& state, uint32_t active_ballot, uint32_t lane) {
|
||||
const auto low = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, low, active_ballot, 0});
|
||||
uint32_t mask = low;
|
||||
if (state.wave_size == 64u) {
|
||||
const auto high = state.builder.AllocateId();
|
||||
const auto in_high = state.builder.AllocateId();
|
||||
const auto selected = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, high, active_ballot, 1});
|
||||
state.builder.AddFunction(
|
||||
{OpUGreaterThanEqual, state.bool_type, in_high, lane, ConstantU32(state, 32)});
|
||||
state.builder.AddFunction({OpSelect, state.uint_type, selected, in_high, high, low});
|
||||
mask = selected;
|
||||
}
|
||||
|
||||
const auto lane_low = state.builder.AllocateId();
|
||||
const auto bit = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, lane_low, lane, ConstantU32(state, 31)});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftLeftLogical, state.uint_type, bit, ConstantU32(state, 1), lane_low});
|
||||
|
||||
const auto hit = state.builder.AllocateId();
|
||||
const auto active = state.builder.AllocateId();
|
||||
const auto in_range = state.builder.AllocateId();
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitwiseAnd, state.uint_type, hit, mask, bit});
|
||||
state.builder.AddFunction({OpINotEqual, state.bool_type, active, hit, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction(
|
||||
{OpULessThan, state.bool_type, in_range, lane, ConstantU32(state, state.wave_size)});
|
||||
state.builder.AddFunction({OpLogicalAnd, state.bool_type, ret, active, in_range});
|
||||
return ret;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter
|
||||
@@ -0,0 +1,636 @@
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <bit>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
namespace {
|
||||
|
||||
uint32_t DmaskComponentIndex(uint32_t dmask, uint32_t component) {
|
||||
uint32_t index = 0;
|
||||
for (uint32_t i = 0; i < component; i++) {
|
||||
index += (dmask >> i) & 1u;
|
||||
}
|
||||
return index;
|
||||
}
|
||||
|
||||
uint32_t ImageGatherComponent(uint32_t dmask) {
|
||||
switch (dmask) {
|
||||
case 0x2u: return 1;
|
||||
case 0x4u: return 2;
|
||||
case 0x8u: return 3;
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t Unary(EmitterState& state, uint32_t opcode, uint32_t type, uint32_t value) {
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({opcode, type, result, value});
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t Binary(EmitterState& state, uint32_t opcode, uint32_t type, uint32_t lhs, uint32_t rhs) {
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({opcode, type, result, lhs, rhs});
|
||||
return result;
|
||||
}
|
||||
|
||||
bool HasFlag(const IR::MemoryInfo& mem, uint32_t flag) {
|
||||
return (mem.image_sample_flags & flag) != 0u;
|
||||
}
|
||||
|
||||
bool UsesA16(const IR::MemoryInfo& mem) {
|
||||
return HasFlag(mem, Decoder::ImageSampleFlagA16);
|
||||
}
|
||||
|
||||
bool ComponentUsesA16(const IR::MemoryInfo& mem, uint32_t component) {
|
||||
if (!UsesA16(mem)) return false;
|
||||
uint32_t cursor = 0;
|
||||
if (HasFlag(mem, Decoder::ImageSampleFlagOffset)) {
|
||||
if (component == cursor) return false;
|
||||
cursor++;
|
||||
}
|
||||
if (HasFlag(mem, Decoder::ImageSampleFlagBias)) {
|
||||
if (component == cursor) return true;
|
||||
cursor++;
|
||||
}
|
||||
if (HasFlag(mem, Decoder::ImageSampleFlagCompare) && component == cursor) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
uint32_t HalfComponent(const IR::MemoryInfo& mem, uint32_t component) {
|
||||
if (!UsesA16(mem)) return component * 2u;
|
||||
uint32_t half = 0;
|
||||
for (uint32_t index = 0; index < component; index++) {
|
||||
const auto width = ComponentUsesA16(mem, index) ? 1u : 2u;
|
||||
if (width == 2u && (half & 1u) != 0u) half++;
|
||||
half += width;
|
||||
}
|
||||
if (!ComponentUsesA16(mem, component) && (half & 1u) != 0u) half++;
|
||||
return half;
|
||||
}
|
||||
|
||||
uint32_t AddressU32(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR::Inst& address,
|
||||
uint32_t component) {
|
||||
const auto half = HalfComponent(mem, component);
|
||||
const auto packed = half / 2u;
|
||||
if (packed >= address.NumArgs()) return ConstantU32(ctx.state, 0);
|
||||
auto value = ctx.Def(address.Arg(packed));
|
||||
if (ComponentUsesA16(mem, component)) {
|
||||
if ((half & 1u) != 0u) {
|
||||
value = Binary(ctx.state, OpShiftRightLogical, ctx.state.uint_type, value,
|
||||
ConstantU32(ctx.state, 16));
|
||||
}
|
||||
value = Binary(ctx.state, OpBitwiseAnd, ctx.state.uint_type, value,
|
||||
ConstantU32(ctx.state, 0xffffu));
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
uint32_t AddressF32(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR::Inst& address,
|
||||
uint32_t component) {
|
||||
const auto value = AddressU32(ctx, mem, address, component);
|
||||
return ComponentUsesA16(mem, component)
|
||||
? EmitF16BitsToF32(ctx.state, value)
|
||||
: Unary(ctx.state, OpBitcast, ctx.state.float_type, value);
|
||||
}
|
||||
|
||||
ImageSampleLayout Layout(const IR::MemoryInfo& mem, ImageViewKind view) {
|
||||
ImageSampleLayout layout;
|
||||
uint32_t cursor = 0;
|
||||
if (HasFlag(mem, Decoder::ImageSampleFlagOffset)) layout.offset = cursor++;
|
||||
if (HasFlag(mem, Decoder::ImageSampleFlagBias)) layout.bias = cursor++;
|
||||
if (HasFlag(mem, Decoder::ImageSampleFlagCompare)) layout.dref = cursor++;
|
||||
if (HasFlag(mem, Decoder::ImageSampleFlagDerivative)) {
|
||||
layout.grad_x = cursor;
|
||||
cursor += ImageViewSpatialComponents(view);
|
||||
layout.grad_y = cursor;
|
||||
cursor += ImageViewSpatialComponents(view);
|
||||
}
|
||||
layout.coord = cursor;
|
||||
cursor += ImageViewCoordinateComponents(view);
|
||||
if (HasFlag(mem, Decoder::ImageSampleFlagLod)) layout.lod = cursor++;
|
||||
return layout;
|
||||
}
|
||||
|
||||
uint32_t ZeroF32(EmitterState& state) {
|
||||
return ConstantF32(state, 0);
|
||||
}
|
||||
|
||||
uint32_t ZeroU32x4(EmitterState& state) {
|
||||
const auto zero = ConstantU32(state, 0);
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddType(
|
||||
{OpConstantComposite, state.vec4_uint_type, value, zero, zero, zero, zero});
|
||||
return value;
|
||||
}
|
||||
|
||||
uint32_t CubeAxis(EmitterState& state, uint32_t value) {
|
||||
return Binary(state, OpFSub, state.float_type, value, ConstantF32(state, 0x3f800000u));
|
||||
}
|
||||
|
||||
uint32_t CubeLayer(EmitterState& state, uint32_t value) {
|
||||
const auto guest = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpConvertFToU, state.uint_type, guest, value});
|
||||
const auto padding =
|
||||
Binary(state, OpShiftLeftLogical, state.uint_type,
|
||||
Binary(state, OpShiftRightLogical, state.uint_type, guest, ConstantU32(state, 3)),
|
||||
ConstantU32(state, 1));
|
||||
const auto host = Binary(state, OpISub, state.uint_type, guest, padding);
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpConvertUToF, state.float_type, result, host});
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t CoordF32(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR::Inst& address,
|
||||
uint32_t first, uint32_t components) {
|
||||
auto x = AddressF32(ctx, mem, address, first);
|
||||
if (components == 1u) return x;
|
||||
auto y = mem.image_address_components > first + 1u ? AddressF32(ctx, mem, address, first + 1u)
|
||||
: ZeroF32(ctx.state);
|
||||
if (mem.image_cube) {
|
||||
x = CubeAxis(ctx.state, x);
|
||||
y = CubeAxis(ctx.state, y);
|
||||
}
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
if (components == 3u) {
|
||||
auto z = mem.image_address_components > first + 2u
|
||||
? AddressF32(ctx, mem, address, first + 2u)
|
||||
: ZeroF32(ctx.state);
|
||||
if (mem.image_cube) z = CubeLayer(ctx.state, z);
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeConstruct, ctx.state.vec3_float_type, result, x, y, z});
|
||||
} else {
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeConstruct, ctx.state.vec2_float_type, result, x, y});
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t CoordU32(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR::Inst& address,
|
||||
ImageViewKind view) {
|
||||
const auto components = ImageViewCoordinateComponents(view);
|
||||
const auto x = AddressU32(ctx, mem, address, 0);
|
||||
if (components == 1u) return x;
|
||||
const auto y = mem.image_address_components > 1u ? AddressU32(ctx, mem, address, 1)
|
||||
: ConstantU32(ctx.state, 0);
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
if (components == 3u) {
|
||||
const auto z = mem.image_address_components > 2u ? AddressU32(ctx, mem, address, 2)
|
||||
: ConstantU32(ctx.state, 0);
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeConstruct, ctx.state.vec3_uint_type, result, x, y, z});
|
||||
} else {
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeConstruct, ctx.state.vec2_uint_type, result, x, y});
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t LodU32(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR::Inst& address,
|
||||
ImageViewKind view) {
|
||||
const auto component = ImageViewCoordinateComponents(view);
|
||||
return mem.image_has_mip && mem.image_address_components > component
|
||||
? AddressU32(ctx, mem, address, component)
|
||||
: ConstantU32(ctx.state, 0);
|
||||
}
|
||||
|
||||
uint32_t FloatBits(ValueEmitContext& ctx, uint32_t value) {
|
||||
return Unary(ctx.state, OpBitcast, ctx.state.uint_type, value);
|
||||
}
|
||||
|
||||
uint32_t ResultVector(ValueEmitContext& ctx, uint32_t value, bool integer, bool dref) {
|
||||
uint32_t component[4] {};
|
||||
for (uint32_t index = 0; index < 4u; index++) {
|
||||
if (dref) {
|
||||
component[index] = index == 0u ? FloatBits(ctx, value) : ConstantU32(ctx.state, 0);
|
||||
continue;
|
||||
}
|
||||
const auto scalar = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpCompositeExtract,
|
||||
integer ? ctx.state.uint_type : ctx.state.float_type, scalar,
|
||||
value, index});
|
||||
component[index] = integer ? scalar : FloatBits(ctx, scalar);
|
||||
}
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpCompositeConstruct, ctx.state.vec4_uint_type, result,
|
||||
component[0], component[1], component[2], component[3]});
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t QueryDimensions(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
|
||||
const IR::Inst& address) {
|
||||
const auto pc = inst.Flags<IR::MemoryFlags>().pc;
|
||||
const auto view = SampledImageViewKind(ctx.state, mem, pc);
|
||||
const auto image = LoadSampledImageDescriptor(ctx.state, mem, pc, view);
|
||||
const auto size = ctx.state.builder.AllocateId();
|
||||
if (ImageSpirvMultisampled(view) != 0u) {
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpImageQuerySize, ImageViewSizeType(ctx.state, view), size, image});
|
||||
} else {
|
||||
ctx.state.builder.AddFunction({OpImageQuerySizeLod, ImageViewSizeType(ctx.state, view),
|
||||
size, image, AddressU32(ctx, mem, address, 0)});
|
||||
}
|
||||
const auto components = ImageViewCoordinateComponents(view);
|
||||
uint32_t result[4] = {ConstantU32(ctx.state, 0), ConstantU32(ctx.state, 0),
|
||||
ConstantU32(ctx.state, 0), ConstantU32(ctx.state, 0)};
|
||||
if (components == 1u) {
|
||||
result[0] = size;
|
||||
} else {
|
||||
for (uint32_t index = 0; index < components; index++) {
|
||||
result[index] = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeExtract, ctx.state.uint_type, result[index], size, index});
|
||||
}
|
||||
}
|
||||
if (ImageSpirvMultisampled(view) == 0u) {
|
||||
result[3] = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpImageQueryLevels, ctx.state.uint_type, result[3], image});
|
||||
}
|
||||
const auto vector = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpCompositeConstruct, ctx.state.vec4_uint_type, vector,
|
||||
result[0], result[1], result[2], result[3]});
|
||||
return vector;
|
||||
}
|
||||
|
||||
uint32_t PackedOffset(ValueEmitContext& ctx, const IR::MemoryInfo& mem, const IR::Inst& address,
|
||||
const ImageSampleLayout& layout, ImageViewKind view) {
|
||||
const auto components = ImageViewSpatialComponents(view);
|
||||
const auto zero = ConstantI32(ctx.state, 0);
|
||||
if (layout.offset == NoImageComponent || mem.image_address_components <= layout.offset) {
|
||||
if (components == 1u) return zero;
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
if (components == 3u) {
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeConstruct, ctx.state.vec3_int_type, result, zero, zero, zero});
|
||||
} else {
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeConstruct, ctx.state.vec2_int_type, result, zero, zero});
|
||||
}
|
||||
return result;
|
||||
}
|
||||
const auto packed = Unary(ctx.state, OpBitcast, ctx.state.int_type,
|
||||
AddressU32(ctx, mem, address, layout.offset));
|
||||
uint32_t values[3] = {zero, zero, zero};
|
||||
for (uint32_t index = 0; index < components; index++) {
|
||||
values[index] = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpBitFieldSExtract, ctx.state.int_type, values[index],
|
||||
packed, ConstantU32(ctx.state, index * 8u),
|
||||
ConstantU32(ctx.state, 6)});
|
||||
}
|
||||
if (components == 1u) return values[0];
|
||||
const auto result = ctx.state.builder.AllocateId();
|
||||
if (components == 3u) {
|
||||
ctx.state.builder.AddFunction({OpCompositeConstruct, ctx.state.vec3_int_type, result,
|
||||
values[0], values[1], values[2]});
|
||||
} else {
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeConstruct, ctx.state.vec2_int_type, result, values[0], values[1]});
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t HorizontalOffsets(EmitterState& state, ImageViewKind view) {
|
||||
const auto components = ImageViewSpatialComponents(view);
|
||||
const auto array_type = state.builder.AllocateId();
|
||||
const auto count = ConstantU32(state, 4);
|
||||
const auto element_type = components == 1u ? state.int_type : state.vec2_int_type;
|
||||
state.builder.AddType({OpTypeArray, array_type, element_type, count});
|
||||
uint32_t offsets[4] {};
|
||||
for (uint32_t index = 0; index < 4u; index++) {
|
||||
const auto x = ConstantI32(state, static_cast<int32_t>(index) - 1);
|
||||
if (components == 1u) {
|
||||
offsets[index] = x;
|
||||
} else {
|
||||
offsets[index] = state.builder.AllocateId();
|
||||
state.builder.AddType({OpConstantComposite, state.vec2_int_type, offsets[index], x,
|
||||
ConstantI32(state, 0)});
|
||||
}
|
||||
}
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddType(
|
||||
{OpConstantComposite, array_type, value, offsets[0], offsets[1], offsets[2], offsets[3]});
|
||||
return value;
|
||||
}
|
||||
|
||||
uint32_t InverseSwizzle(uint32_t swizzle, uint32_t component) {
|
||||
for (uint32_t source = 0; source < 4u; source++) {
|
||||
if (((swizzle >> (source * 3u)) & 7u) == 4u + component) return source;
|
||||
}
|
||||
return UINT32_MAX;
|
||||
}
|
||||
|
||||
uint32_t StoreTexel(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t data, bool integer) {
|
||||
const auto swizzle = ctx.state.program.info.images[mem.resource].storage_swizzle;
|
||||
uint32_t values[4] {};
|
||||
const auto dmask = mem.dmask != 0u ? mem.dmask : 1u;
|
||||
for (uint32_t component = 0; component < 4u; component++) {
|
||||
const auto source = InverseSwizzle(swizzle, component);
|
||||
uint32_t raw = ConstantU32(ctx.state, 0);
|
||||
if (source < 4u && ((dmask >> source) & 1u) != 0u) {
|
||||
const auto packed_index = DmaskComponentIndex(dmask, source);
|
||||
raw = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpCompositeExtract, ctx.state.uint_type, raw, data, packed_index});
|
||||
}
|
||||
values[component] = integer ? raw : Unary(ctx.state, OpBitcast, ctx.state.float_type, raw);
|
||||
}
|
||||
const auto texel = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpCompositeConstruct,
|
||||
integer ? ctx.state.vec4_uint_type : ctx.state.vec4_float_type,
|
||||
texel, values[0], values[1], values[2], values[3]});
|
||||
return texel;
|
||||
}
|
||||
|
||||
uint32_t ImageAtomicOpcode(IR::ValueOpcode opcode) {
|
||||
switch (opcode) {
|
||||
case IR::ValueOpcode::ImageAtomicIAdd32: return OpAtomicIAdd;
|
||||
case IR::ValueOpcode::ImageAtomicUMin32: return OpAtomicUMin;
|
||||
case IR::ValueOpcode::ImageAtomicUMax32: return OpAtomicUMax;
|
||||
case IR::ValueOpcode::ImageAtomicAnd32: return OpAtomicAnd;
|
||||
case IR::ValueOpcode::ImageAtomicOr32: return OpAtomicOr;
|
||||
case IR::ValueOpcode::ImageAtomicXor32: return OpAtomicXor;
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool EmitValueImage(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto op = inst.GetOpcode();
|
||||
if (op < IR::ValueOpcode::ImageQueryDimensions || op > IR::ValueOpcode::ImageAtomicXor32) {
|
||||
return false;
|
||||
}
|
||||
auto& state = ctx.state;
|
||||
const auto& mem = ctx.Memory(inst);
|
||||
const auto pc = inst.Flags<IR::MemoryFlags>().pc;
|
||||
const auto image_arg = inst.Arg(0);
|
||||
ctx.ResourceIndex(image_arg, IR::ValueOpcode::GetImageResource);
|
||||
const bool sampled = op == IR::ValueOpcode::ImageQueryLod ||
|
||||
op == IR::ValueOpcode::ImageSampleRaw ||
|
||||
op == IR::ValueOpcode::ImageGatherRaw;
|
||||
const auto* address = ctx.ImageAddress(inst.Arg(sampled ? 2 : 1));
|
||||
if (address == nullptr) return true;
|
||||
if (op == IR::ValueOpcode::ImageQueryDimensions) {
|
||||
ctx.Define(inst, QueryDimensions(ctx, inst, mem, *address));
|
||||
return true;
|
||||
}
|
||||
if (op == IR::ValueOpcode::ImageQueryLod) {
|
||||
const auto view = SampledImageViewKind(state, mem, pc);
|
||||
const auto sampled = MakeSampledImage(state, mem, pc, view);
|
||||
const auto lod = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpImageQueryLod, state.vec2_float_type, lod, sampled,
|
||||
CoordF32(ctx, mem, *address, 0, ImageViewSpatialComponents(view))});
|
||||
uint32_t values[4] = {ConstantU32(state, 0), ConstantU32(state, 0), ConstantU32(state, 0),
|
||||
ConstantU32(state, 0)};
|
||||
for (uint32_t index = 0; index < 2u; index++) {
|
||||
const auto component = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpCompositeExtract, state.float_type, component, lod, index});
|
||||
values[index] = FloatBits(ctx, component);
|
||||
}
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeConstruct, state.vec4_uint_type, result, values[0],
|
||||
values[1], values[2], values[3]});
|
||||
ctx.Define(inst, result);
|
||||
return true;
|
||||
}
|
||||
if (op == IR::ValueOpcode::ImageRead) {
|
||||
const auto view = SampledImageViewKind(state, mem, pc);
|
||||
const bool integer = mem.kind == IR::ResourceKind::ImageUint;
|
||||
const auto condition = ctx.Arg(inst, 2);
|
||||
ctx.Define(
|
||||
inst,
|
||||
EmitValueOrDefaultIfCondition(
|
||||
state, condition, state.vec4_uint_type, ZeroU32x4(state), [&]() {
|
||||
const auto image = LoadSampledImageDescriptor(state, mem, pc, view);
|
||||
const auto color = state.builder.AllocateId();
|
||||
const auto coord = CoordU32(ctx, mem, *address, view);
|
||||
if (ImageSpirvMultisampled(view) != 0u) {
|
||||
state.builder.AddFunction(
|
||||
{OpImageFetch, integer ? state.vec4_uint_type : state.vec4_float_type,
|
||||
color, image, coord, ImageOperandsSampleMask,
|
||||
AddressU32(ctx, mem, *address, ImageViewCoordinateComponents(view))});
|
||||
} else {
|
||||
state.builder.AddFunction(
|
||||
{OpImageFetch, integer ? state.vec4_uint_type : state.vec4_float_type,
|
||||
color, image, coord, ImageOperandsLodMask,
|
||||
LodU32(ctx, mem, *address, view)});
|
||||
}
|
||||
return ResultVector(ctx, color, integer, false);
|
||||
}));
|
||||
return true;
|
||||
}
|
||||
if (op == IR::ValueOpcode::ImageWrite) {
|
||||
const auto uint_image = mem.kind == IR::ResourceKind::StorageImageUint;
|
||||
const auto view = StorageImageViewKind(state, mem, uint_image, pc);
|
||||
EmitIfCondition(state, ctx.Arg(inst, 3), [&]() {
|
||||
const auto mip_lod =
|
||||
state.program.info.images[mem.resource].mip_mode == IR::ImageMipMode::DynamicStorage
|
||||
? LodU32(ctx, mem, *address, view)
|
||||
: 0u;
|
||||
const auto coord = CoordU32(ctx, mem, *address, view);
|
||||
const auto texel = StoreTexel(ctx, mem, ctx.Arg(inst, 2), uint_image);
|
||||
EmitStorageImageWrite(state, mem.resource, uint_image, view, mip_lod, coord, texel);
|
||||
});
|
||||
return true;
|
||||
}
|
||||
if (op == IR::ValueOpcode::ImageSampleRaw || op == IR::ValueOpcode::ImageGatherRaw) {
|
||||
const auto view = SampledImageViewKind(state, mem, pc);
|
||||
const auto layout = Layout(mem, view);
|
||||
const bool integer = mem.kind == IR::ResourceKind::ImageUint;
|
||||
const bool dref = HasFlag(mem, Decoder::ImageSampleFlagCompare);
|
||||
const auto coord =
|
||||
CoordF32(ctx, mem, *address, layout.coord, ImageViewCoordinateComponents(view));
|
||||
if (op == IR::ValueOpcode::ImageGatherRaw) {
|
||||
const auto sampled = MakeSampledImage(state, mem, pc, view);
|
||||
const auto sample = state.builder.AllocateId();
|
||||
std::vector<uint32_t> words =
|
||||
dref ? std::vector<uint32_t> {OpImageDrefGather,
|
||||
state.vec4_float_type,
|
||||
sample,
|
||||
sampled,
|
||||
coord,
|
||||
layout.dref != NoImageComponent
|
||||
? AddressF32(ctx, mem, *address, layout.dref)
|
||||
: ZeroF32(state)}
|
||||
: std::vector<uint32_t> {
|
||||
OpImageGather, integer ? state.vec4_uint_type : state.vec4_float_type,
|
||||
sample, sampled,
|
||||
coord, ConstantU32(state, ImageGatherComponent(mem.dmask))};
|
||||
if (HasFlag(mem, Decoder::ImageSampleFlagGatherHorizontal)) {
|
||||
words.push_back(ImageOperandsConstOffsetsMask);
|
||||
words.push_back(HorizontalOffsets(state, view));
|
||||
} else if (layout.offset != NoImageComponent) {
|
||||
words.push_back(ImageOperandsOffsetMask);
|
||||
words.push_back(PackedOffset(ctx, mem, *address, layout, view));
|
||||
}
|
||||
state.builder.AddFunction(words);
|
||||
ctx.Define(inst, ResultVector(ctx, sample, integer && !dref, false));
|
||||
return true;
|
||||
}
|
||||
const bool explicit_lod = HasFlag(mem, Decoder::ImageSampleFlagDerivative) ||
|
||||
HasFlag(mem, Decoder::ImageSampleFlagLod) ||
|
||||
HasFlag(mem, Decoder::ImageSampleFlagLevelZero) ||
|
||||
state.stage != ShaderType::Pixel;
|
||||
const auto opcode = explicit_lod
|
||||
? (dref ? OpImageSampleDrefExplicitLod : OpImageSampleExplicitLod)
|
||||
: (dref ? OpImageSampleDrefImplicitLod : OpImageSampleImplicitLod);
|
||||
const auto result_type =
|
||||
dref ? state.float_type : (integer ? state.vec4_uint_type : state.vec4_float_type);
|
||||
const auto dref_value =
|
||||
dref ? (layout.dref != NoImageComponent ? AddressF32(ctx, mem, *address, layout.dref)
|
||||
: ZeroF32(state))
|
||||
: 0u;
|
||||
uint32_t operand_mask = 0;
|
||||
std::vector<uint32_t> operands;
|
||||
if (HasFlag(mem, Decoder::ImageSampleFlagDerivative)) {
|
||||
operand_mask |= ImageOperandsGradMask;
|
||||
operands.push_back(
|
||||
CoordF32(ctx, mem, *address, layout.grad_x, ImageViewSpatialComponents(view)));
|
||||
operands.push_back(
|
||||
CoordF32(ctx, mem, *address, layout.grad_y, ImageViewSpatialComponents(view)));
|
||||
} else if (explicit_lod) {
|
||||
operand_mask |= ImageOperandsLodMask;
|
||||
operands.push_back(HasFlag(mem, Decoder::ImageSampleFlagLod) &&
|
||||
layout.lod != NoImageComponent
|
||||
? AddressF32(ctx, mem, *address, layout.lod)
|
||||
: ZeroF32(state));
|
||||
} else if (layout.bias != NoImageComponent) {
|
||||
operand_mask |= ImageOperandsBiasMask;
|
||||
operands.push_back(AddressF32(ctx, mem, *address, layout.bias));
|
||||
}
|
||||
const auto EmitSample = [&](uint32_t resource) {
|
||||
const auto sampled = MakeSampledImage(state, mem, pc, view, resource);
|
||||
const auto sample = state.builder.AllocateId();
|
||||
std::vector<uint32_t> words {opcode, result_type, sample, sampled, coord};
|
||||
if (dref) {
|
||||
words.push_back(dref_value);
|
||||
}
|
||||
if (operand_mask != 0u) {
|
||||
words.push_back(operand_mask);
|
||||
words.insert(words.end(), operands.begin(), operands.end());
|
||||
}
|
||||
state.builder.AddFunction(words);
|
||||
return sample;
|
||||
};
|
||||
const auto& image = state.program.info.images[mem.resource];
|
||||
if (image.indirect_root != mem.resource) {
|
||||
ctx.Define(inst, ResultVector(ctx, EmitSample(mem.resource), integer, dref));
|
||||
return true;
|
||||
}
|
||||
const auto* handle = image_arg.ResolveInstruction();
|
||||
const auto* source = image.source < ctx.program.descriptor_sources.size()
|
||||
? &ctx.program.descriptor_sources[image.source]
|
||||
: nullptr;
|
||||
if (handle == nullptr || source == nullptr || !source->indirect_image.has_value() ||
|
||||
source->indirect_image->key_arg >= handle->NumArgs()) {
|
||||
ctx.Fail(inst, "has invalid indirect image key provenance");
|
||||
return true;
|
||||
}
|
||||
const auto key = ctx.Def(handle->Arg(source->indirect_image->key_arg));
|
||||
if (state.flattened_srt_variable == 0 || image.indirect_mapping_capacity == 0u ||
|
||||
image.indirect_resources.size() < 2u) {
|
||||
ctx.Fail(inst, "has no indirect image runtime mapping");
|
||||
return true;
|
||||
}
|
||||
const auto LoadMapping = [&](uint32_t index) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_storage_buffer_uint, pointer,
|
||||
state.flattened_srt_variable, ConstantU32(state, 0), index});
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLoad, state.uint_type, value, pointer});
|
||||
return value;
|
||||
};
|
||||
const auto mapping = ConstantU32(state, image.indirect_mapping_offset);
|
||||
auto low = ConstantU32(state, 0u);
|
||||
auto high = LoadMapping(mapping);
|
||||
auto selected = ConstantU32(state, 0u);
|
||||
for (uint32_t iteration = 0; iteration < std::bit_width(image.indirect_mapping_capacity);
|
||||
iteration++) {
|
||||
const auto active = Binary(state, OpULessThan, state.bool_type, low, high);
|
||||
const auto mid =
|
||||
Binary(state, OpShiftRightLogical, state.uint_type,
|
||||
Binary(state, OpIAdd, state.uint_type, low, high), ConstantU32(state, 1u));
|
||||
const auto probe = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.uint_type, probe, active, mid, ConstantU32(state, 0u)});
|
||||
const auto entry = Binary(state, OpIAdd, state.uint_type, mapping,
|
||||
Binary(state, OpIAdd, state.uint_type,
|
||||
Binary(state, OpShiftLeftLogical, state.uint_type,
|
||||
probe, ConstantU32(state, 1u)),
|
||||
ConstantU32(state, 1u)));
|
||||
const auto mapped_key = LoadMapping(entry);
|
||||
const auto candidate =
|
||||
LoadMapping(Binary(state, OpIAdd, state.uint_type, entry, ConstantU32(state, 1u)));
|
||||
const auto equal = Binary(state, OpIEqual, state.bool_type, mapped_key, key);
|
||||
const auto match = Binary(state, OpLogicalAnd, state.bool_type, active, equal);
|
||||
const auto next_selected = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.uint_type, next_selected, match, candidate, selected});
|
||||
selected = next_selected;
|
||||
const auto less = Binary(state, OpULessThan, state.bool_type, mapped_key, key);
|
||||
const auto take_upper = Binary(state, OpLogicalAnd, state.bool_type, active, less);
|
||||
const auto take_lower = Binary(state, OpLogicalAnd, state.bool_type, active,
|
||||
Unary(state, OpLogicalNot, state.bool_type, less));
|
||||
const auto next_low = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.uint_type, next_low, take_upper,
|
||||
Binary(state, OpIAdd, state.uint_type, mid, ConstantU32(state, 1u)), low});
|
||||
low = next_low;
|
||||
const auto next_high = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.uint_type, next_high, take_lower, mid, high});
|
||||
high = next_high;
|
||||
}
|
||||
const auto default_label = state.builder.AllocateId();
|
||||
const auto merge_label = state.builder.AllocateId();
|
||||
std::vector<uint32_t> labels(image.indirect_resources.size() - 1u);
|
||||
std::vector<uint32_t> switch_words {OpSwitch, selected, default_label};
|
||||
for (uint32_t candidate = 1; candidate < image.indirect_resources.size(); candidate++) {
|
||||
labels[candidate - 1u] = state.builder.AllocateId();
|
||||
switch_words.push_back(candidate);
|
||||
switch_words.push_back(labels[candidate - 1u]);
|
||||
}
|
||||
state.builder.AddFunction({OpSelectionMerge, merge_label, SelectionControlNone});
|
||||
state.builder.AddFunction(switch_words);
|
||||
std::vector<uint32_t> phi_words {OpPhi, result_type, state.builder.AllocateId()};
|
||||
state.builder.AddFunction({OpLabel, default_label});
|
||||
phi_words.push_back(EmitSample(image.indirect_resources[0]));
|
||||
phi_words.push_back(default_label);
|
||||
state.builder.AddFunction({OpBranch, merge_label});
|
||||
for (uint32_t candidate = 1; candidate < image.indirect_resources.size(); candidate++) {
|
||||
state.builder.AddFunction({OpLabel, labels[candidate - 1u]});
|
||||
phi_words.push_back(EmitSample(image.indirect_resources[candidate]));
|
||||
phi_words.push_back(labels[candidate - 1u]);
|
||||
state.builder.AddFunction({OpBranch, merge_label});
|
||||
}
|
||||
state.builder.AddFunction({OpLabel, merge_label});
|
||||
state.builder.AddFunction(phi_words);
|
||||
ctx.Define(inst, ResultVector(ctx, phi_words[2], integer, dref));
|
||||
return true;
|
||||
}
|
||||
const auto atomic_opcode = ImageAtomicOpcode(op);
|
||||
if (atomic_opcode != 0u) {
|
||||
const auto view = StorageImageViewKind(state, mem, true, pc);
|
||||
ctx.Define(inst, EmitValueOrZeroIfCondition(state, ctx.Arg(inst, 3), [&]() {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpImageTexelPointer, state.ptr_image_uint, pointer,
|
||||
StorageImageDescriptorPointer(state, mem.resource, true, pc, view),
|
||||
CoordU32(ctx, mem, *address, view), ConstantU32(state, 0)});
|
||||
const auto old = state.builder.AllocateId();
|
||||
state.builder.AddFunction({atomic_opcode, state.uint_type, old, pointer,
|
||||
ConstantU32(state, ScopeDevice),
|
||||
ConstantU32(state, MemorySemanticsNone),
|
||||
ctx.Arg(inst, 2)});
|
||||
EmitDeviceAtomicMemoryBarrier(state);
|
||||
return old;
|
||||
}));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter
|
||||
+80
-736
File diff suppressed because it is too large.
Load diff
@@ -0,0 +1,729 @@
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
namespace {
|
||||
|
||||
uint32_t Unary(EmitterState& state, uint32_t opcode, uint32_t type, uint32_t value) {
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({opcode, type, result, value});
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t Binary(EmitterState& state, uint32_t opcode, uint32_t type, uint32_t lhs, uint32_t rhs) {
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({opcode, type, result, lhs, rhs});
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t Select(EmitterState& state, uint32_t type, uint32_t condition, uint32_t true_value,
|
||||
uint32_t false_value) {
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpSelect, type, result, condition, true_value, false_value});
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t AndCondition(EmitterState& state, uint32_t lhs, uint32_t rhs) {
|
||||
if (lhs == 0) return rhs;
|
||||
if (rhs == 0) return lhs;
|
||||
return Binary(state, OpLogicalAnd, state.bool_type, lhs, rhs);
|
||||
}
|
||||
|
||||
uint32_t BufferByteAddress(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
|
||||
uint32_t index, uint32_t offset, uint32_t soffset) {
|
||||
auto& state = ctx.state;
|
||||
const auto packed =
|
||||
ConstantU32(state, StorageBufferPackedStride(state, mem, inst.Flags<IR::MemoryFlags>().pc));
|
||||
if (mem.formatted && !mem.typed && inst.GetOpcode() == IR::ValueOpcode::StoreBufferU32) {
|
||||
const auto add_tid_bit = Binary(
|
||||
state, OpBitwiseAnd, state.uint_type,
|
||||
Binary(state, OpShiftRightLogical, state.uint_type, packed, ConstantU32(state, 20)),
|
||||
ConstantU32(state, 1));
|
||||
const auto add_tid =
|
||||
Binary(state, OpINotEqual, state.bool_type, add_tid_bit, ConstantU32(state, 0));
|
||||
const auto lane = Binary(state, OpBitwiseAnd, state.uint_type,
|
||||
EmitLocalInvocationIndex(state), ConstantU32(state, 63));
|
||||
index = Select(state, state.uint_type, add_tid,
|
||||
Binary(state, OpIAdd, state.uint_type, index, lane), index);
|
||||
}
|
||||
const auto stride =
|
||||
Binary(state, OpBitwiseAnd, state.uint_type, packed, ConstantU32(state, 0x3fffu));
|
||||
const auto swizzle =
|
||||
Binary(state, OpBitwiseAnd, state.uint_type,
|
||||
Binary(state, OpShiftRightLogical, state.uint_type, packed, ConstantU32(state, 14)),
|
||||
ConstantU32(state, 1));
|
||||
const auto use_swizzle =
|
||||
Binary(state, OpLogicalAnd, state.bool_type,
|
||||
Binary(state, OpINotEqual, state.bool_type, stride, ConstantU32(state, 0)),
|
||||
Binary(state, OpINotEqual, state.bool_type, swizzle, ConstantU32(state, 0)));
|
||||
const auto stride_enum =
|
||||
Binary(state, OpBitwiseAnd, state.uint_type,
|
||||
Binary(state, OpShiftRightLogical, state.uint_type, packed, ConstantU32(state, 16)),
|
||||
ConstantU32(state, 3));
|
||||
const auto index_shift =
|
||||
Binary(state, OpIAdd, state.uint_type, stride_enum, ConstantU32(state, 3));
|
||||
const auto index_stride =
|
||||
Binary(state, OpShiftLeftLogical, state.uint_type, ConstantU32(state, 8), stride_enum);
|
||||
const auto index_mask =
|
||||
Binary(state, OpISub, state.uint_type, index_stride, ConstantU32(state, 1));
|
||||
offset = Binary(state, OpIAdd, state.uint_type, offset, ConstantU32(state, mem.offset));
|
||||
const auto linear = Binary(state, OpIAdd, state.uint_type,
|
||||
Binary(state, OpIMul, state.uint_type, index, stride), offset);
|
||||
const auto index_msb = Binary(state, OpShiftRightLogical, state.uint_type, index, index_shift);
|
||||
const auto index_lsb = Binary(state, OpBitwiseAnd, state.uint_type, index, index_mask);
|
||||
const auto offset_msb =
|
||||
Binary(state, OpBitwiseAnd, state.uint_type, offset, ConstantU32(state, ~3u));
|
||||
const auto offset_lsb =
|
||||
Binary(state, OpBitwiseAnd, state.uint_type, offset, ConstantU32(state, 3));
|
||||
const auto msb =
|
||||
Binary(state, OpIMul, state.uint_type,
|
||||
Binary(state, OpIAdd, state.uint_type,
|
||||
Binary(state, OpIMul, state.uint_type, index_msb, stride), offset_msb),
|
||||
index_stride);
|
||||
const auto lsb =
|
||||
Binary(state, OpIAdd, state.uint_type,
|
||||
Binary(state, OpShiftLeftLogical, state.uint_type, index_lsb, ConstantU32(state, 2)),
|
||||
offset_lsb);
|
||||
const auto address = Select(state, state.uint_type, use_swizzle,
|
||||
Binary(state, OpIAdd, state.uint_type, msb, lsb), linear);
|
||||
return Binary(state, OpIAdd, state.uint_type, address, soffset);
|
||||
}
|
||||
|
||||
uint32_t AddU64Low(EmitterState& state, uint32_t low, uint32_t high, uint32_t add_low,
|
||||
uint32_t add_high, uint32_t& out_high) {
|
||||
const auto result = Binary(state, OpIAdd, state.uint_type, low, add_low);
|
||||
const auto carry = Binary(state, OpULessThan, state.bool_type, result, low);
|
||||
out_high = Binary(
|
||||
state, OpIAdd, state.uint_type, Binary(state, OpIAdd, state.uint_type, high, add_high),
|
||||
Select(state, state.uint_type, carry, ConstantU32(state, 1), ConstantU32(state, 0)));
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t AddressByteAddress(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
|
||||
uint32_t low, uint32_t high) {
|
||||
auto& state = ctx.state;
|
||||
auto immediate = static_cast<int32_t>(mem.offset);
|
||||
if (mem.kind == IR::ResourceKind::ScalarAddress) {
|
||||
immediate = static_cast<int32_t>(static_cast<uint32_t>(immediate) & ~3u);
|
||||
low = Binary(state, OpBitwiseAnd, state.uint_type, low, ConstantU32(state, ~3u));
|
||||
}
|
||||
const auto immediate_low = ConstantU32(state, static_cast<uint32_t>(immediate));
|
||||
const auto immediate_high = ConstantU32(state, immediate < 0 ? UINT32_MAX : 0u);
|
||||
const auto base = state.program.info.addresses[mem.resource].specialized_base;
|
||||
if (mem.kind == IR::ResourceKind::Scratch) {
|
||||
low = AddU64Low(state, low, high, immediate_low, immediate_high, high);
|
||||
const auto valid = Binary(state, OpIEqual, state.bool_type, high, ConstantU32(state, 0));
|
||||
return Select(state, state.uint_type, valid, low, ConstantU32(state, UINT32_MAX));
|
||||
}
|
||||
if (mem.kind == IR::ResourceKind::Flat ||
|
||||
(mem.kind == IR::ResourceKind::Global &&
|
||||
state.program.info.addresses[mem.resource].unbased)) {
|
||||
low = AddU64Low(state, low, high, immediate_low, immediate_high, high);
|
||||
const auto base_low = ConstantU32(state, static_cast<uint32_t>(base));
|
||||
const auto base_high = ConstantU32(state, static_cast<uint32_t>(base >> 32u));
|
||||
const auto relative = Binary(state, OpISub, state.uint_type, low, base_low);
|
||||
const auto borrow = Binary(state, OpULessThan, state.bool_type, low, base_low);
|
||||
const auto relative_high = Binary(
|
||||
state, OpISub, state.uint_type, Binary(state, OpISub, state.uint_type, high, base_high),
|
||||
Select(state, state.uint_type, borrow, ConstantU32(state, 1), ConstantU32(state, 0)));
|
||||
const auto valid =
|
||||
Binary(state, OpIEqual, state.bool_type, relative_high, ConstantU32(state, 0));
|
||||
return Select(state, state.uint_type, valid, relative, ConstantU32(state, UINT32_MAX));
|
||||
}
|
||||
const auto initial = base + static_cast<uint64_t>(static_cast<int64_t>(immediate));
|
||||
auto relative_high = ConstantU32(state, static_cast<uint32_t>(initial >> 32u));
|
||||
const auto relative = AddU64Low(state, ConstantU32(state, static_cast<uint32_t>(initial)),
|
||||
relative_high, low, ConstantU32(state, 0), relative_high);
|
||||
const auto valid =
|
||||
Binary(state, OpIEqual, state.bool_type, relative_high, ConstantU32(state, 0));
|
||||
return Select(state, state.uint_type, valid, relative, ConstantU32(state, UINT32_MAX));
|
||||
}
|
||||
|
||||
uint32_t ByteAddress(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem) {
|
||||
if (mem.kind == IR::ResourceKind::Buffer) {
|
||||
return BufferByteAddress(ctx, inst, mem, ctx.Arg(inst, 1), ctx.Arg(inst, 2),
|
||||
ctx.Arg(inst, 3));
|
||||
}
|
||||
if (mem.kind == IR::ResourceKind::Lds || mem.kind == IR::ResourceKind::Gds) {
|
||||
return ctx.Arg(inst, 1);
|
||||
}
|
||||
return AddressByteAddress(ctx, inst, mem, ctx.Arg(inst, 1), ctx.Arg(inst, 2));
|
||||
}
|
||||
|
||||
uint32_t DwordIndex(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem) {
|
||||
return Binary(ctx.state, OpShiftRightLogical, ctx.state.uint_type, ByteAddress(ctx, inst, mem),
|
||||
ConstantU32(ctx.state, 2));
|
||||
}
|
||||
|
||||
uint32_t InBounds(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t index, uint32_t pc) {
|
||||
if (mem.kind == IR::ResourceKind::Lds) {
|
||||
return EmitLdsElementInBounds(ctx.state, index);
|
||||
}
|
||||
if (mem.kind == IR::ResourceKind::Gds) {
|
||||
return EmitGdsElementInBounds(ctx.state, index);
|
||||
}
|
||||
return EmitStorageBufferElementInBounds(ctx.state, mem, index, pc);
|
||||
}
|
||||
|
||||
uint32_t Pointer(ValueEmitContext& ctx, const IR::MemoryInfo& mem, uint32_t index, uint32_t pc) {
|
||||
return EmitMemoryElementPointer(ctx.state, mem, index, pc);
|
||||
}
|
||||
|
||||
uint32_t LoadWord(ValueEmitContext& ctx, const IR::Inst& inst, IR::MemoryInfo mem,
|
||||
uint32_t extra_offset = 0) {
|
||||
mem.offset += extra_offset;
|
||||
const auto pc = inst.Flags<IR::MemoryFlags>().pc;
|
||||
return EmitValueOrZeroIfCondition(ctx.state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
|
||||
const auto index = DwordIndex(ctx, inst, mem);
|
||||
return EmitValueOrZeroIfCondition(ctx.state, InBounds(ctx, mem, index, pc), [&]() {
|
||||
const auto value = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpLoad, ctx.state.uint_type, value, Pointer(ctx, mem, index, pc)});
|
||||
return value;
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
uint32_t LoadSubword(ValueEmitContext& ctx, const IR::Inst& inst, IR::MemoryInfo mem, uint32_t bits,
|
||||
bool sign_extend, uint32_t extra_offset = 0) {
|
||||
mem.offset += extra_offset;
|
||||
const auto pc = inst.Flags<IR::MemoryFlags>().pc;
|
||||
return EmitValueOrZeroIfCondition(ctx.state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
|
||||
const auto address = ByteAddress(ctx, inst, mem);
|
||||
const auto index = Binary(ctx.state, OpShiftRightLogical, ctx.state.uint_type, address,
|
||||
ConstantU32(ctx.state, 2));
|
||||
return EmitValueOrZeroIfCondition(ctx.state, InBounds(ctx, mem, index, pc), [&]() {
|
||||
const auto word = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpLoad, ctx.state.uint_type, word, Pointer(ctx, mem, index, pc)});
|
||||
const auto byte = Binary(ctx.state, OpBitwiseAnd, ctx.state.uint_type, address,
|
||||
ConstantU32(ctx.state, 3));
|
||||
const auto shift = Binary(ctx.state, OpShiftLeftLogical, ctx.state.uint_type, byte,
|
||||
ConstantU32(ctx.state, 3));
|
||||
const auto value =
|
||||
Binary(ctx.state, OpBitwiseAnd, ctx.state.uint_type,
|
||||
Binary(ctx.state, OpShiftRightLogical, ctx.state.uint_type, word, shift),
|
||||
ConstantU32(ctx.state, bits == 8u ? 0xffu : 0xffffu));
|
||||
if (!sign_extend) return value;
|
||||
const auto left = Binary(ctx.state, OpShiftLeftLogical, ctx.state.uint_type, value,
|
||||
ConstantU32(ctx.state, 32u - bits));
|
||||
return Binary(ctx.state, OpShiftRightArithmetic, ctx.state.uint_type, left,
|
||||
ConstantU32(ctx.state, 32u - bits));
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
Prospero::BufferFormat BufferFormat(const ValueEmitContext& ctx, const IR::Inst& inst,
|
||||
const IR::MemoryInfo& mem) {
|
||||
return mem.typed ? Format::DecodeTBufferFormat(mem.data_format, mem.number_format)
|
||||
: StorageBufferFormat(ctx.state, mem, inst.Flags<IR::MemoryFlags>().pc);
|
||||
}
|
||||
|
||||
IR::MemoryInfo RebaseFormattedComponent(IR::MemoryInfo mem, Prospero::BufferFormat format,
|
||||
uint32_t component) {
|
||||
if (!mem.typed) {
|
||||
const auto component_slot = mem.component_index * 4u;
|
||||
mem.offset = mem.offset >= component_slot ? mem.offset - component_slot : 0u;
|
||||
mem.offset += Format::GetFormatComponentByteOffset(format, component);
|
||||
}
|
||||
return mem;
|
||||
}
|
||||
|
||||
uint32_t FormattedLoad(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem) {
|
||||
const auto format = BufferFormat(ctx, inst, mem);
|
||||
if (!Format::IsKnownFormat(format)) return LoadWord(ctx, inst, mem);
|
||||
const auto info = Format::GetFormatInfo(format);
|
||||
auto component = mem.component_index;
|
||||
if (!mem.typed) {
|
||||
const auto selector =
|
||||
GetDstSel(ctx.state.program.info.buffers[mem.resource].descriptor_swizzle, component);
|
||||
if (selector == 0u) return ConstantU32(ctx.state, 0);
|
||||
if (selector == 1u) {
|
||||
const auto integer = info.type == Format::ComponentType::Uint ||
|
||||
info.type == Format::ComponentType::Sint;
|
||||
return ConstantU32(ctx.state, integer ? 1u : 0x3f800000u);
|
||||
}
|
||||
if (selector < 4u) {
|
||||
ExitDescriptorBindingFailure(ctx.state, IR::DescriptorBindingKind::Buffers,
|
||||
mem.resource, "buffer descriptor has reserved dst_sel");
|
||||
}
|
||||
component = selector - 4u;
|
||||
}
|
||||
if (component >= info.component_count) return ConstantU32(ctx.state, 0);
|
||||
uint32_t raw = 0;
|
||||
const auto bits = info.component_bits[component];
|
||||
if (info.packed_bitfield) {
|
||||
raw = LoadWord(ctx, inst, RebaseFormattedComponent(mem, format, component));
|
||||
const auto type =
|
||||
IsSignedFormatComponent(info.type) ? ctx.state.int_type : ctx.state.uint_type;
|
||||
const auto source =
|
||||
type == ctx.state.int_type ? Unary(ctx.state, OpBitcast, type, raw) : raw;
|
||||
const auto extracted = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(
|
||||
{IsSignedFormatComponent(info.type) ? OpBitFieldSExtract : OpBitFieldUExtract, type,
|
||||
extracted, source, ConstantU32(ctx.state, info.component_bit_offset[component]),
|
||||
ConstantU32(ctx.state, bits)});
|
||||
raw = type == ctx.state.int_type
|
||||
? Unary(ctx.state, OpBitcast, ctx.state.uint_type, extracted)
|
||||
: extracted;
|
||||
} else if (bits == 32u) {
|
||||
raw = LoadWord(ctx, inst, RebaseFormattedComponent(mem, format, component));
|
||||
} else {
|
||||
raw = LoadSubword(ctx, inst, RebaseFormattedComponent(mem, format, component), bits,
|
||||
IsSignedFormatComponent(info.type));
|
||||
}
|
||||
return NormalizeFormatComponent(ctx.state, info, component, raw);
|
||||
}
|
||||
|
||||
template <typename Fn>
|
||||
uint32_t AtomicUpdate(EmitterState& state, uint32_t pointer, IR::ResourceKind kind, Fn&& desired) {
|
||||
const auto scope = kind == IR::ResourceKind::Lds ? ScopeWorkgroup : ScopeDevice;
|
||||
const auto memory = kind == IR::ResourceKind::Lds ? MemorySemanticsWorkgroupMemory
|
||||
: MemorySemanticsUniformMemory;
|
||||
const auto preheader = state.builder.AllocateId();
|
||||
const auto header = state.builder.AllocateId();
|
||||
const auto cont = state.builder.AllocateId();
|
||||
const auto merge = state.builder.AllocateId();
|
||||
const auto initial = state.builder.AllocateId();
|
||||
const auto observed = state.builder.AllocateId();
|
||||
const auto exchanged = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBranch, preheader});
|
||||
state.builder.AddFunction({OpLabel, preheader});
|
||||
state.builder.AddFunction({OpAtomicLoad, state.uint_type, initial, pointer,
|
||||
ConstantU32(state, scope), ConstantU32(state, MemorySemanticsNone)});
|
||||
state.builder.AddFunction({OpBranch, header});
|
||||
state.builder.AddFunction({OpLabel, header});
|
||||
state.builder.AddFunction(
|
||||
{OpPhi, state.uint_type, observed, initial, preheader, exchanged, cont});
|
||||
const auto next = desired(observed);
|
||||
state.builder.AddFunction({OpAtomicCompareExchange, state.uint_type, exchanged, pointer,
|
||||
ConstantU32(state, scope), ConstantU32(state, MemorySemanticsNone),
|
||||
ConstantU32(state, MemorySemanticsNone), next, observed});
|
||||
const auto success = Binary(state, OpIEqual, state.bool_type, exchanged, observed);
|
||||
state.builder.AddFunction({OpLoopMerge, merge, cont, LoopControlNone});
|
||||
state.builder.AddFunction({OpBranchConditional, success, merge, cont});
|
||||
state.builder.AddFunction({OpLabel, cont});
|
||||
state.builder.AddFunction({OpBranch, header});
|
||||
state.builder.AddFunction({OpLabel, merge});
|
||||
state.builder.AddFunction({OpMemoryBarrier, ConstantU32(state, scope),
|
||||
ConstantU32(state, MemorySemanticsAcquireRelease | memory)});
|
||||
return observed;
|
||||
}
|
||||
|
||||
void StoreSubword(ValueEmitContext& ctx, const IR::Inst& inst, IR::MemoryInfo mem, uint32_t bits,
|
||||
uint32_t extra_offset = 0) {
|
||||
mem.offset += extra_offset;
|
||||
const auto pc = inst.Flags<IR::MemoryFlags>().pc;
|
||||
EmitIfCondition(ctx.state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
|
||||
const auto address = ByteAddress(ctx, inst, mem);
|
||||
const auto index = Binary(ctx.state, OpShiftRightLogical, ctx.state.uint_type, address,
|
||||
ConstantU32(ctx.state, 2));
|
||||
EmitIfCondition(ctx.state, InBounds(ctx, mem, index, pc), [&]() {
|
||||
const auto pointer = Pointer(ctx, mem, index, pc);
|
||||
const auto shift = Binary(ctx.state, OpShiftLeftLogical, ctx.state.uint_type,
|
||||
Binary(ctx.state, OpBitwiseAnd, ctx.state.uint_type, address,
|
||||
ConstantU32(ctx.state, 3)),
|
||||
ConstantU32(ctx.state, 3));
|
||||
const auto mask = Binary(ctx.state, OpShiftLeftLogical, ctx.state.uint_type,
|
||||
ConstantU32(ctx.state, bits == 8u ? 0xffu : 0xffffu), shift);
|
||||
const auto value = Binary(ctx.state, OpShiftLeftLogical, ctx.state.uint_type,
|
||||
Binary(ctx.state, OpBitwiseAnd, ctx.state.uint_type,
|
||||
ctx.Arg(inst, inst.NumArgs() - 2),
|
||||
ConstantU32(ctx.state, bits == 8u ? 0xffu : 0xffffu)),
|
||||
shift);
|
||||
const auto merge = [&](uint32_t old) {
|
||||
return Binary(ctx.state, OpBitwiseOr, ctx.state.uint_type,
|
||||
Binary(ctx.state, OpBitwiseAnd, ctx.state.uint_type, old,
|
||||
Unary(ctx.state, OpNot, ctx.state.uint_type, mask)),
|
||||
value);
|
||||
};
|
||||
if (mem.kind == IR::ResourceKind::Lds || mem.kind == IR::ResourceKind::Gds) {
|
||||
AtomicUpdate(ctx.state, pointer, mem.kind, merge);
|
||||
} else {
|
||||
const auto old = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpLoad, ctx.state.uint_type, old, pointer});
|
||||
ctx.state.builder.AddFunction({OpStore, pointer, merge(old)});
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
void StoreWord(ValueEmitContext& ctx, const IR::Inst& inst, IR::MemoryInfo mem,
|
||||
uint32_t extra_offset = 0) {
|
||||
mem.offset += extra_offset;
|
||||
const auto pc = inst.Flags<IR::MemoryFlags>().pc;
|
||||
EmitIfCondition(ctx.state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
|
||||
const auto index = DwordIndex(ctx, inst, mem);
|
||||
EmitIfCondition(ctx.state, InBounds(ctx, mem, index, pc), [&]() {
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpStore, Pointer(ctx, mem, index, pc), ctx.Arg(inst, inst.NumArgs() - 2)});
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
void FormattedStore(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem) {
|
||||
const auto format = BufferFormat(ctx, inst, mem);
|
||||
if (!Format::IsKnownFormat(format)) {
|
||||
StoreWord(ctx, inst, mem);
|
||||
return;
|
||||
}
|
||||
const auto info = Format::GetFormatInfo(format);
|
||||
if (mem.component_index >= info.component_count) return;
|
||||
const auto bits = info.component_bits[mem.component_index];
|
||||
const auto component_mem = RebaseFormattedComponent(mem, format, mem.component_index);
|
||||
if (bits == 8u || bits == 16u) {
|
||||
StoreSubword(ctx, inst, component_mem, bits);
|
||||
} else {
|
||||
StoreWord(ctx, inst, component_mem);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t AtomicOpcode(IR::ValueOpcode opcode) {
|
||||
switch (opcode) {
|
||||
case IR::ValueOpcode::BufferAtomicSwap32:
|
||||
case IR::ValueOpcode::SharedAtomicSwap32:
|
||||
case IR::ValueOpcode::GdsAtomicSwap32: return OpAtomicExchange;
|
||||
case IR::ValueOpcode::BufferAtomicIAdd32:
|
||||
case IR::ValueOpcode::SharedAtomicIAdd32:
|
||||
case IR::ValueOpcode::GdsAtomicIAdd32: return OpAtomicIAdd;
|
||||
case IR::ValueOpcode::BufferAtomicISub32:
|
||||
case IR::ValueOpcode::SharedAtomicISub32:
|
||||
case IR::ValueOpcode::GdsAtomicISub32: return OpAtomicISub;
|
||||
case IR::ValueOpcode::BufferAtomicSMin32:
|
||||
case IR::ValueOpcode::SharedAtomicSMin32:
|
||||
case IR::ValueOpcode::GdsAtomicSMin32: return OpAtomicSMin;
|
||||
case IR::ValueOpcode::BufferAtomicUMin32:
|
||||
case IR::ValueOpcode::SharedAtomicUMin32:
|
||||
case IR::ValueOpcode::GdsAtomicUMin32: return OpAtomicUMin;
|
||||
case IR::ValueOpcode::BufferAtomicSMax32:
|
||||
case IR::ValueOpcode::SharedAtomicSMax32:
|
||||
case IR::ValueOpcode::GdsAtomicSMax32: return OpAtomicSMax;
|
||||
case IR::ValueOpcode::BufferAtomicUMax32:
|
||||
case IR::ValueOpcode::SharedAtomicUMax32:
|
||||
case IR::ValueOpcode::GdsAtomicUMax32: return OpAtomicUMax;
|
||||
case IR::ValueOpcode::BufferAtomicAnd32:
|
||||
case IR::ValueOpcode::SharedAtomicAnd32:
|
||||
case IR::ValueOpcode::GdsAtomicAnd32: return OpAtomicAnd;
|
||||
case IR::ValueOpcode::BufferAtomicOr32:
|
||||
case IR::ValueOpcode::SharedAtomicOr32:
|
||||
case IR::ValueOpcode::GdsAtomicOr32: return OpAtomicOr;
|
||||
case IR::ValueOpcode::BufferAtomicXor32:
|
||||
case IR::ValueOpcode::SharedAtomicXor32:
|
||||
case IR::ValueOpcode::GdsAtomicXor32: return OpAtomicXor;
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t EmitAtomic(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
|
||||
bool return_value) {
|
||||
const auto pc = inst.Flags<IR::MemoryFlags>().pc;
|
||||
const auto result =
|
||||
EmitValueOrZeroIfCondition(ctx.state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
|
||||
const auto index = DwordIndex(ctx, inst, mem);
|
||||
return EmitValueOrZeroIfCondition(ctx.state, InBounds(ctx, mem, index, pc), [&]() {
|
||||
const auto value = ctx.Arg(inst, inst.NumArgs() - 2);
|
||||
const auto old = ctx.state.builder.AllocateId();
|
||||
const auto scope = mem.kind == IR::ResourceKind::Lds ? ScopeWorkgroup : ScopeDevice;
|
||||
ctx.state.builder.AddFunction({AtomicOpcode(inst.GetOpcode()), ctx.state.uint_type,
|
||||
old, Pointer(ctx, mem, index, pc),
|
||||
ConstantU32(ctx.state, scope),
|
||||
ConstantU32(ctx.state, MemorySemanticsNone), value});
|
||||
if (mem.kind == IR::ResourceKind::Lds) {
|
||||
const auto semantics =
|
||||
MemorySemanticsAcquireRelease | MemorySemanticsWorkgroupMemory;
|
||||
ctx.state.builder.AddFunction({OpMemoryBarrier,
|
||||
ConstantU32(ctx.state, ScopeWorkgroup),
|
||||
ConstantU32(ctx.state, semantics)});
|
||||
} else {
|
||||
EmitDeviceAtomicMemoryBarrier(ctx.state);
|
||||
}
|
||||
return old;
|
||||
});
|
||||
});
|
||||
return return_value ? result : ConstantU32(ctx.state, 0);
|
||||
}
|
||||
|
||||
uint32_t FloatAtomicReplacement(EmitterState& state, uint32_t old, uint32_t source,
|
||||
bool max_value) {
|
||||
struct OrderedBits {
|
||||
uint32_t nan;
|
||||
uint32_t zero;
|
||||
uint32_t key;
|
||||
};
|
||||
const auto classify = [&](uint32_t bits) {
|
||||
const auto value = Unary(state, OpBitcast, state.float_type, bits);
|
||||
const auto cls = EmitClassifyF32(state, value);
|
||||
const auto negative = Binary(
|
||||
state, OpINotEqual, state.bool_type,
|
||||
Binary(state, OpBitwiseAnd, state.uint_type, bits, ConstantU32(state, 0x80000000u)),
|
||||
ConstantU32(state, 0));
|
||||
const auto negative_key = Unary(state, OpNot, state.uint_type, bits);
|
||||
const auto positive_key =
|
||||
Binary(state, OpBitwiseXor, state.uint_type, bits, ConstantU32(state, 0x80000000u));
|
||||
return OrderedBits {cls.nan, cls.zero,
|
||||
Select(state, state.uint_type, negative, negative_key, positive_key)};
|
||||
};
|
||||
const auto source_class = classify(source);
|
||||
const auto old_class = classify(old);
|
||||
const auto unordered =
|
||||
Binary(state, OpLogicalOr, state.bool_type,
|
||||
Binary(state, OpLogicalOr, state.bool_type, source_class.nan, old_class.nan),
|
||||
Binary(state, OpLogicalAnd, state.bool_type, source_class.zero, old_class.zero));
|
||||
const auto ordered = Unary(state, OpLogicalNot, state.bool_type, unordered);
|
||||
const auto compare = Binary(state, max_value ? OpUGreaterThan : OpULessThan, state.bool_type,
|
||||
source_class.key, old_class.key);
|
||||
return Select(state, state.uint_type,
|
||||
Binary(state, OpLogicalAnd, state.bool_type, ordered, compare), source, old);
|
||||
}
|
||||
|
||||
uint32_t FloatAtomic(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
|
||||
bool max_value) {
|
||||
const auto pc = inst.Flags<IR::MemoryFlags>().pc;
|
||||
return EmitValueOrZeroIfCondition(ctx.state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
|
||||
const auto index = DwordIndex(ctx, inst, mem);
|
||||
return EmitValueOrZeroIfCondition(ctx.state, InBounds(ctx, mem, index, pc), [&]() {
|
||||
const auto pointer = Pointer(ctx, mem, index, pc);
|
||||
const auto source = ctx.Arg(inst, inst.NumArgs() - 2);
|
||||
return AtomicUpdate(ctx.state, pointer, mem.kind, [&](uint32_t old) {
|
||||
return FloatAtomicReplacement(ctx.state, old, source, max_value);
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
uint32_t SharedFloatAtomic(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
|
||||
bool max_value) {
|
||||
const auto pc = inst.Flags<IR::MemoryFlags>().pc;
|
||||
EmitIfCondition(ctx.state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
|
||||
const auto index = DwordIndex(ctx, inst, mem);
|
||||
EmitIfCondition(ctx.state, InBounds(ctx, mem, index, pc), [&]() {
|
||||
ctx.state.builder.AddFunction({OpStore, ctx.scratch_u32_variable, ctx.Arg(inst, 2)});
|
||||
const auto data = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpLoad, ctx.state.uint_type, data, ctx.scratch_u32_variable});
|
||||
AtomicUpdate(ctx.state, Pointer(ctx, mem, index, pc), mem.kind, [&](uint32_t old) {
|
||||
const auto old_f = Unary(ctx.state, OpBitcast, ctx.state.float_type, old);
|
||||
const auto compare_f =
|
||||
Unary(ctx.state, OpBitcast, ctx.state.float_type, ctx.Arg(inst, 3));
|
||||
const auto data_f = Unary(ctx.state, OpBitcast, ctx.state.float_type, data);
|
||||
const auto compare = Binary(
|
||||
ctx.state, max_value ? OpFOrdGreaterThan : OpFOrdLessThan, ctx.state.bool_type,
|
||||
max_value ? old_f : compare_f, max_value ? compare_f : old_f);
|
||||
return Unary(ctx.state, OpBitcast, ctx.state.uint_type,
|
||||
Select(ctx.state, ctx.state.float_type, compare, data_f, old_f));
|
||||
});
|
||||
});
|
||||
});
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint32_t AppendConsume(ValueEmitContext& ctx, const IR::Inst& inst, bool gds, bool append) {
|
||||
auto& state = ctx.state;
|
||||
const auto m0 = ctx.Arg(inst, 1);
|
||||
const auto base =
|
||||
Binary(state, OpShiftRightLogical, state.uint_type, m0, ConstantU32(state, 16));
|
||||
const auto size = Binary(state, OpBitwiseAnd, state.uint_type, m0, ConstantU32(state, 0xffffu));
|
||||
const auto address =
|
||||
Binary(state, OpIAdd, state.uint_type, base, ConstantU32(state, ctx.Memory(inst).offset));
|
||||
const auto index =
|
||||
Binary(state, OpShiftRightLogical, state.uint_type, address, ConstantU32(state, 2));
|
||||
const auto exec = ctx.Arg(inst, 2);
|
||||
const auto ballot = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpGroupNonUniformBallot, state.vec4_uint_type, ballot,
|
||||
ConstantU32(state, ScopeSubgroup), exec});
|
||||
const auto low = state.builder.AllocateId();
|
||||
const auto high = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, low, ballot, 0});
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, high, ballot, 1});
|
||||
const auto count_low = state.per_invocation_masks ? low : ctx.Arg(inst, 3);
|
||||
const auto count_high = state.per_invocation_masks ? high : ctx.Arg(inst, 4);
|
||||
const auto count =
|
||||
Binary(state, OpIAdd, state.uint_type, Unary(state, OpBitCount, state.uint_type, count_low),
|
||||
Unary(state, OpBitCount, state.uint_type, count_high));
|
||||
const auto first = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpGroupNonUniformBallotFindLSB, state.uint_type, first,
|
||||
ConstantU32(state, ScopeSubgroup), ballot});
|
||||
const auto is_first =
|
||||
Binary(state, OpIEqual, state.bool_type, EmitSubgroupLocalInvocationId(state), first);
|
||||
const auto storage_bounds =
|
||||
gds ? EmitGdsElementInBounds(state, index) : EmitLdsElementInBounds(state, index);
|
||||
const auto m0_bounds =
|
||||
gds ? Binary(state, OpINotEqual, state.bool_type, size, ConstantU32(state, 0))
|
||||
: Binary(state, OpULessThan, state.bool_type,
|
||||
ConstantU32(state, ctx.Memory(inst).offset + 3u), size);
|
||||
const auto condition = AndCondition(
|
||||
state, is_first, AndCondition(state, exec, AndCondition(state, storage_bounds, m0_bounds)));
|
||||
const auto atomic = EmitValueOrZeroIfCondition(state, condition, [&]() {
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{append ? OpAtomicIAdd : OpAtomicISub, state.uint_type, value,
|
||||
gds ? EmitGdsElementPointer(state, index) : EmitLdsElementPointer(state, index),
|
||||
ConstantU32(state, gds ? ScopeDevice : ScopeWorkgroup),
|
||||
ConstantU32(state, MemorySemanticsNone), count});
|
||||
return value;
|
||||
});
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpGroupNonUniformShuffle, state.uint_type, result,
|
||||
ConstantU32(state, ScopeSubgroup), atomic, first});
|
||||
return result;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool EmitValueMemory(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto& state = ctx.state;
|
||||
const auto op = inst.GetOpcode();
|
||||
if ((op == IR::ValueOpcode::LoadAddressU32 || op == IR::ValueOpcode::ReadConstBuffer) &&
|
||||
ctx.Memory(inst).planning_only) {
|
||||
return true;
|
||||
}
|
||||
if (op == IR::ValueOpcode::ReadConst) {
|
||||
if (state.flattened_srt_variable == 0) {
|
||||
ctx.Fail(inst, "requires the flattened SRT descriptor");
|
||||
return true;
|
||||
}
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_storage_buffer_uint, pointer,
|
||||
state.flattened_srt_variable, ConstantU32(state, 0),
|
||||
ctx.Arg(inst, 1)});
|
||||
ctx.Emit(inst, OpLoad, IR::Type::U32, {pointer});
|
||||
return true;
|
||||
}
|
||||
if (op == IR::ValueOpcode::ReadConstBuffer) {
|
||||
auto mem = ctx.Memory(inst);
|
||||
mem.kind = IR::ResourceKind::ScalarBuffer;
|
||||
const auto address = Binary(state, OpIAdd, state.uint_type, ctx.Arg(inst, 1),
|
||||
ConstantU32(state, mem.offset));
|
||||
const auto index =
|
||||
Binary(state, OpShiftRightLogical, state.uint_type, address, ConstantU32(state, 2));
|
||||
const auto pc = inst.Flags<IR::MemoryFlags>().pc;
|
||||
const auto condition = EmitStorageBufferElementInBounds(state, mem, index, pc);
|
||||
ctx.Define(inst, EmitValueOrZeroIfCondition(state, condition, [&]() {
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpLoad, state.uint_type, value,
|
||||
EmitStorageBufferElementPointer(state, mem, index, pc)});
|
||||
return value;
|
||||
}));
|
||||
return true;
|
||||
}
|
||||
const bool load_address = op == IR::ValueOpcode::LoadAddressU8 ||
|
||||
op == IR::ValueOpcode::LoadAddressU16 ||
|
||||
op == IR::ValueOpcode::LoadAddressU32;
|
||||
const bool load_buffer = op == IR::ValueOpcode::LoadBufferU8 ||
|
||||
op == IR::ValueOpcode::LoadBufferU16 ||
|
||||
op == IR::ValueOpcode::LoadBufferU32;
|
||||
const bool load_shared =
|
||||
op == IR::ValueOpcode::LoadSharedU8 || op == IR::ValueOpcode::LoadSharedU16 ||
|
||||
op == IR::ValueOpcode::LoadSharedU32 || op == IR::ValueOpcode::LoadGdsU8 ||
|
||||
op == IR::ValueOpcode::LoadGdsU16 || op == IR::ValueOpcode::LoadGdsU32;
|
||||
if (load_address || load_buffer || load_shared) {
|
||||
auto mem = ctx.Memory(inst);
|
||||
if (load_shared)
|
||||
mem.kind = op == IR::ValueOpcode::LoadGdsU8 || op == IR::ValueOpcode::LoadGdsU16 ||
|
||||
op == IR::ValueOpcode::LoadGdsU32
|
||||
? IR::ResourceKind::Gds
|
||||
: IR::ResourceKind::Lds;
|
||||
uint32_t value = 0;
|
||||
if (op == IR::ValueOpcode::LoadBufferU32 && mem.formatted)
|
||||
value = FormattedLoad(ctx, inst, mem);
|
||||
else if (op == IR::ValueOpcode::LoadAddressU8 || op == IR::ValueOpcode::LoadBufferU8 ||
|
||||
op == IR::ValueOpcode::LoadSharedU8 || op == IR::ValueOpcode::LoadGdsU8)
|
||||
value = LoadSubword(ctx, inst, mem, 8, false);
|
||||
else if (op == IR::ValueOpcode::LoadAddressU16 || op == IR::ValueOpcode::LoadBufferU16 ||
|
||||
op == IR::ValueOpcode::LoadSharedU16 || op == IR::ValueOpcode::LoadGdsU16)
|
||||
value = LoadSubword(ctx, inst, mem, 16, false);
|
||||
else
|
||||
value = LoadWord(ctx, inst, mem);
|
||||
ctx.Define(inst, value);
|
||||
return true;
|
||||
}
|
||||
const bool store_address = op == IR::ValueOpcode::StoreAddressU8 ||
|
||||
op == IR::ValueOpcode::StoreAddressU16 ||
|
||||
op == IR::ValueOpcode::StoreAddressU32;
|
||||
const bool store_buffer = op == IR::ValueOpcode::StoreBufferU8 ||
|
||||
op == IR::ValueOpcode::StoreBufferU16 ||
|
||||
op == IR::ValueOpcode::StoreBufferU32;
|
||||
const bool store_shared =
|
||||
op == IR::ValueOpcode::WriteSharedU8 || op == IR::ValueOpcode::WriteSharedU16 ||
|
||||
op == IR::ValueOpcode::WriteSharedU32 || op == IR::ValueOpcode::WriteGdsU8 ||
|
||||
op == IR::ValueOpcode::WriteGdsU16 || op == IR::ValueOpcode::WriteGdsU32;
|
||||
if (store_address || store_buffer || store_shared) {
|
||||
auto mem = ctx.Memory(inst);
|
||||
if (store_shared)
|
||||
mem.kind = op == IR::ValueOpcode::WriteGdsU8 || op == IR::ValueOpcode::WriteGdsU16 ||
|
||||
op == IR::ValueOpcode::WriteGdsU32
|
||||
? IR::ResourceKind::Gds
|
||||
: IR::ResourceKind::Lds;
|
||||
if (op == IR::ValueOpcode::StoreBufferU32 && mem.formatted)
|
||||
FormattedStore(ctx, inst, mem);
|
||||
else if (op == IR::ValueOpcode::StoreAddressU8 || op == IR::ValueOpcode::StoreBufferU8 ||
|
||||
op == IR::ValueOpcode::WriteSharedU8 || op == IR::ValueOpcode::WriteGdsU8)
|
||||
StoreSubword(ctx, inst, mem, 8);
|
||||
else if (op == IR::ValueOpcode::StoreAddressU16 || op == IR::ValueOpcode::StoreBufferU16 ||
|
||||
op == IR::ValueOpcode::WriteSharedU16 || op == IR::ValueOpcode::WriteGdsU16)
|
||||
StoreSubword(ctx, inst, mem, 16);
|
||||
else
|
||||
StoreWord(ctx, inst, mem);
|
||||
return true;
|
||||
}
|
||||
const auto atomic_opcode = AtomicOpcode(op);
|
||||
if (atomic_opcode != 0) {
|
||||
auto mem = ctx.Memory(inst);
|
||||
if (op >= IR::ValueOpcode::SharedAtomicSwap32 && op <= IR::ValueOpcode::SharedAtomicXor32)
|
||||
mem.kind = IR::ResourceKind::Lds;
|
||||
else if (op >= IR::ValueOpcode::GdsAtomicSwap32 && op <= IR::ValueOpcode::GdsAtomicXor32)
|
||||
mem.kind = IR::ResourceKind::Gds;
|
||||
ctx.Define(inst, EmitAtomic(ctx, inst, mem, true));
|
||||
return true;
|
||||
}
|
||||
if (op == IR::ValueOpcode::BufferAtomicFMin32 || op == IR::ValueOpcode::BufferAtomicFMax32) {
|
||||
ctx.Define(inst, FloatAtomic(ctx, inst, ctx.Memory(inst),
|
||||
op == IR::ValueOpcode::BufferAtomicFMax32));
|
||||
return true;
|
||||
}
|
||||
if (op == IR::ValueOpcode::SharedAtomicFMin32 || op == IR::ValueOpcode::SharedAtomicFMax32 ||
|
||||
op == IR::ValueOpcode::GdsAtomicFMin32 || op == IR::ValueOpcode::GdsAtomicFMax32) {
|
||||
auto mem = ctx.Memory(inst);
|
||||
mem.kind = op == IR::ValueOpcode::GdsAtomicFMin32 || op == IR::ValueOpcode::GdsAtomicFMax32
|
||||
? IR::ResourceKind::Gds
|
||||
: IR::ResourceKind::Lds;
|
||||
SharedFloatAtomic(ctx, inst, mem,
|
||||
op == IR::ValueOpcode::SharedAtomicFMax32 ||
|
||||
op == IR::ValueOpcode::GdsAtomicFMax32);
|
||||
return true;
|
||||
}
|
||||
if (op == IR::ValueOpcode::DataAppend || op == IR::ValueOpcode::DataConsume ||
|
||||
op == IR::ValueOpcode::GdsDataAppend || op == IR::ValueOpcode::GdsDataConsume) {
|
||||
ctx.Define(inst, AppendConsume(ctx, inst,
|
||||
op == IR::ValueOpcode::GdsDataAppend ||
|
||||
op == IR::ValueOpcode::GdsDataConsume,
|
||||
op == IR::ValueOpcode::DataAppend ||
|
||||
op == IR::ValueOpcode::GdsDataAppend));
|
||||
return true;
|
||||
}
|
||||
if (op == IR::ValueOpcode::SwizzleU32) {
|
||||
ctx.state.builder.AddFunction({OpStore, ctx.scratch_u32_variable, ctx.Arg(inst, 0)});
|
||||
const auto source = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpLoad, ctx.state.uint_type, source, ctx.scratch_u32_variable});
|
||||
const auto target =
|
||||
EmitDsSwizzleTargetLane(state, EmitSubgroupLocalInvocationId(state),
|
||||
inst.Arg(1).IsImmediate() ? inst.Arg(1).U32() : 0);
|
||||
const auto shuffled = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpGroupNonUniformShuffle, state.uint_type, shuffled,
|
||||
ConstantU32(state, ScopeSubgroup), source, target});
|
||||
const auto source_exec = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpGroupNonUniformShuffle, state.bool_type, source_exec,
|
||||
ConstantU32(state, ScopeSubgroup), ctx.Arg(inst, 2), target});
|
||||
const auto source_active =
|
||||
AndCondition(state, source_exec, EmitSubgroupLaneActiveBool(state, target));
|
||||
ctx.Define(inst,
|
||||
Select(state, state.uint_type, source_active, shuffled, ConstantU32(state, 0)));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter
|
||||
@@ -0,0 +1,371 @@
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
uint32_t EmitAddU32(EmitterState& state, uint32_t lhs, uint32_t rhs) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpIAdd, state.uint_type, ret, lhs, rhs});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitBinaryU32(EmitterState& state, uint32_t opcode, uint32_t lhs, uint32_t rhs) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({opcode, state.uint_type, ret, lhs, rhs});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t StorageBufferPackedStride(const EmitterState& state, const IR::MemoryInfo& mem,
|
||||
uint32_t use_pc) {
|
||||
(void)use_pc;
|
||||
if (mem.resource >= state.program.info.buffers.size()) {
|
||||
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::Buffers, mem.resource,
|
||||
"buffer specialization is missing");
|
||||
}
|
||||
return state.program.info.buffers[mem.resource].packed_stride;
|
||||
}
|
||||
|
||||
Prospero::BufferFormat StorageBufferFormat(const EmitterState& state, const IR::MemoryInfo& mem,
|
||||
uint32_t use_pc) {
|
||||
(void)use_pc;
|
||||
if (mem.resource >= state.program.info.buffers.size()) {
|
||||
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::Buffers, mem.resource,
|
||||
"buffer specialization is missing");
|
||||
}
|
||||
return state.program.info.buffers[mem.resource].descriptor_format;
|
||||
}
|
||||
|
||||
void EmitStorageBufferOffsets(EmitterState& state) {
|
||||
for (uint32_t i = 0; i < state.program.bindings.buffer_offset_count; i++) {
|
||||
const auto word =
|
||||
EmitShaderDataDwordLoad(state, state.program.bindings.buffer_offset_dword + i / 4u);
|
||||
const auto shift = ConstantU32(state, (i % 4u) * 8u + 2u);
|
||||
state.storage_buffer_offsets[i] = EmitBinaryU32(
|
||||
state, OpBitwiseAnd, EmitBinaryU32(state, OpShiftRightLogical, word, shift),
|
||||
ConstantU32(state, 0x3fu));
|
||||
}
|
||||
}
|
||||
|
||||
bool IsAddressMemoryKind(IR::ResourceKind kind) {
|
||||
return kind == IR::ResourceKind::ScalarAddress || kind == IR::ResourceKind::Flat ||
|
||||
kind == IR::ResourceKind::Global || kind == IR::ResourceKind::Scratch;
|
||||
}
|
||||
|
||||
DescriptorResourceBinding
|
||||
StorageBufferBindingForMemory(EmitterState& state, const IR::MemoryInfo& mem, uint32_t use_pc) {
|
||||
(void)use_pc;
|
||||
const auto binding =
|
||||
ResourceForDescriptor(state, IR::DescriptorBindingKind::Buffers, mem.resource);
|
||||
if (state.storage_buffer_variable == 0) {
|
||||
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::Buffers, mem.resource,
|
||||
"storage buffer descriptor array was not emitted");
|
||||
}
|
||||
return binding;
|
||||
}
|
||||
|
||||
uint32_t EmitStorageBufferIndex(EmitterState& state, const IR::MemoryInfo& mem, uint32_t index,
|
||||
uint32_t use_pc) {
|
||||
if (IsAddressMemoryKind(mem.kind)) {
|
||||
return index;
|
||||
}
|
||||
const auto binding = StorageBufferBindingForMemory(state, mem, use_pc);
|
||||
return EmitAddU32(state, index, state.storage_buffer_offsets[binding.array_index]);
|
||||
}
|
||||
|
||||
uint32_t EmitStorageBufferObjectPointer(EmitterState& state, const IR::MemoryInfo& mem,
|
||||
uint32_t use_pc) {
|
||||
if (IsAddressMemoryKind(mem.kind)) {
|
||||
if (state.address_memory_variable == 0) {
|
||||
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::AddressMemory,
|
||||
mem.resource, "address memory binding was not emitted");
|
||||
}
|
||||
const auto binding =
|
||||
ResourceForDescriptor(state, IR::DescriptorBindingKind::AddressMemory, mem.resource);
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_storage_buffer, pointer,
|
||||
state.address_memory_variable,
|
||||
ConstantU32(state, binding.array_index)});
|
||||
return pointer;
|
||||
}
|
||||
const auto binding = StorageBufferBindingForMemory(state, mem, use_pc);
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_storage_buffer, pointer,
|
||||
state.storage_buffer_variable,
|
||||
ConstantU32(state, binding.array_index)});
|
||||
return pointer;
|
||||
}
|
||||
|
||||
uint32_t EmitStorageBufferElementInBounds(EmitterState& state, const IR::MemoryInfo& mem,
|
||||
uint32_t index, uint32_t use_pc) {
|
||||
index = EmitStorageBufferIndex(state, mem, index, use_pc);
|
||||
const auto object = EmitStorageBufferObjectPointer(state, mem, use_pc);
|
||||
const auto length = state.builder.AllocateId();
|
||||
const auto in_bounds = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpArrayLength, state.uint_type, length, object, 0});
|
||||
state.builder.AddFunction({OpULessThan, state.bool_type, in_bounds, index, length});
|
||||
return in_bounds;
|
||||
}
|
||||
|
||||
uint32_t EmitStorageBufferElementPointer(EmitterState& state, const IR::MemoryInfo& mem,
|
||||
uint32_t index, uint32_t use_pc) {
|
||||
index = EmitStorageBufferIndex(state, mem, index, use_pc);
|
||||
if (IsAddressMemoryKind(mem.kind)) {
|
||||
if (state.address_memory_variable == 0) {
|
||||
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::AddressMemory,
|
||||
mem.resource, "address memory binding was not emitted");
|
||||
}
|
||||
const auto binding =
|
||||
ResourceForDescriptor(state, IR::DescriptorBindingKind::AddressMemory, mem.resource);
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpAccessChain, state.ptr_storage_buffer_uint, pointer, state.address_memory_variable,
|
||||
ConstantU32(state, binding.array_index), ConstantU32(state, 0), index});
|
||||
return pointer;
|
||||
}
|
||||
const auto binding = StorageBufferBindingForMemory(state, mem, use_pc);
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpAccessChain, state.ptr_storage_buffer_uint, pointer, state.storage_buffer_variable,
|
||||
ConstantU32(state, binding.array_index), ConstantU32(state, 0), index});
|
||||
return pointer;
|
||||
}
|
||||
|
||||
uint32_t EmitLdsElementPointer(EmitterState& state, uint32_t index) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpAccessChain, state.ptr_workgroup_uint, pointer, state.lds_variable, index});
|
||||
return pointer;
|
||||
}
|
||||
|
||||
uint32_t LdsDwordCount(const EmitterState& state) {
|
||||
return state.stage == ShaderType::Compute ? state.input_info.compute->lds_size_dwords : 8192u;
|
||||
}
|
||||
|
||||
uint32_t EmitLdsElementInBounds(EmitterState& state, uint32_t index) {
|
||||
const auto in_bounds = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpULessThan, state.bool_type, in_bounds, index, ConstantU32(state, LdsDwordCount(state))});
|
||||
return in_bounds;
|
||||
}
|
||||
|
||||
uint32_t EmitMemoryElementPointer(EmitterState& state, const IR::MemoryInfo& mem, uint32_t index,
|
||||
uint32_t use_pc) {
|
||||
if (mem.kind == IR::ResourceKind::Lds) {
|
||||
return EmitLdsElementPointer(state, index);
|
||||
}
|
||||
if (mem.kind == IR::ResourceKind::Gds) {
|
||||
return EmitGdsElementPointer(state, index);
|
||||
}
|
||||
return EmitStorageBufferElementPointer(state, mem, index, use_pc);
|
||||
}
|
||||
|
||||
uint32_t EmitTBufferBitcastF32ToU32(EmitterState& state, uint32_t value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.uint_type, ret, value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitTBufferBitcastU32ToF32(EmitterState& state, uint32_t value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.float_type, ret, value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitTBufferBitcastU32ToI32(EmitterState& state, uint32_t value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.int_type, ret, value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitTBufferCompareU32Constant(EmitterState& state, uint32_t opcode, uint32_t value,
|
||||
uint32_t constant) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({opcode, state.bool_type, ret, value, ConstantU32(state, constant)});
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitTBufferSelectF32(EmitterState& state, uint32_t condition, uint32_t true_value,
|
||||
uint32_t false_value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.float_type, ret, condition, true_value, false_value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool IsSignedFormatComponent(Format::ComponentType type) {
|
||||
return type == Format::ComponentType::Sint || type == Format::ComponentType::Snorm ||
|
||||
type == Format::ComponentType::Sscaled;
|
||||
}
|
||||
|
||||
uint32_t EmitHalfToF32Bits(EmitterState& state, uint32_t raw) {
|
||||
const auto unpacked = state.builder.AllocateId();
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpExtInst, state.vec2_float_type, unpacked, state.glsl_std450, GlslUnpackHalf2x16, raw});
|
||||
state.builder.AddFunction({OpCompositeExtract, state.float_type, value, unpacked, 0});
|
||||
return EmitTBufferBitcastF32ToU32(state, value);
|
||||
}
|
||||
|
||||
uint32_t EmitUFloatToF32Bits(EmitterState& state, uint32_t raw, uint32_t bits) {
|
||||
const auto mantissa_bits = bits == 11u ? 6u : 5u;
|
||||
const auto mantissa_mask = (1u << mantissa_bits) - 1u;
|
||||
const auto mantissa =
|
||||
EmitBinaryU32(state, OpBitwiseAnd, raw, ConstantU32(state, mantissa_mask));
|
||||
const auto exponent = EmitBinaryU32(
|
||||
state, OpBitwiseAnd,
|
||||
EmitBinaryU32(state, OpShiftRightLogical, raw, ConstantU32(state, mantissa_bits)),
|
||||
ConstantU32(state, 0x1fu));
|
||||
|
||||
const auto exponent_32 = EmitAddU32(state, exponent, ConstantU32(state, 127u - 15u));
|
||||
const auto exponent_bits =
|
||||
EmitBinaryU32(state, OpShiftLeftLogical, exponent_32, ConstantU32(state, 23));
|
||||
const auto mantissa_bits_32 =
|
||||
EmitBinaryU32(state, OpShiftLeftLogical, mantissa, ConstantU32(state, 23u - mantissa_bits));
|
||||
const auto normal_bits = EmitBinaryU32(state, OpBitwiseOr, exponent_bits, mantissa_bits_32);
|
||||
const auto normal = EmitTBufferBitcastU32ToF32(state, normal_bits);
|
||||
|
||||
const auto special_bits =
|
||||
EmitBinaryU32(state, OpBitwiseOr, ConstantU32(state, 0x7f800000u), mantissa_bits_32);
|
||||
const auto special = EmitTBufferBitcastU32ToF32(state, special_bits);
|
||||
|
||||
const auto mantissa_f32 = state.builder.AllocateId();
|
||||
const auto subnormal = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpConvertUToF, state.float_type, mantissa_f32, mantissa});
|
||||
state.builder.AddFunction(
|
||||
{OpFMul, state.float_type, subnormal, mantissa_f32,
|
||||
ConstantF32Value(state, std::ldexp(1.0f, 1 - 15 - static_cast<int>(mantissa_bits)))});
|
||||
|
||||
const auto zero_exp = EmitTBufferCompareU32Constant(state, OpIEqual, exponent, 0);
|
||||
const auto special_exp = EmitTBufferCompareU32Constant(state, OpIEqual, exponent, 31);
|
||||
const auto finite = EmitTBufferSelectF32(state, zero_exp, subnormal, normal);
|
||||
const auto result = EmitTBufferSelectF32(state, special_exp, special, finite);
|
||||
return EmitTBufferBitcastF32ToU32(state, result);
|
||||
}
|
||||
|
||||
uint32_t NormalizeFormatComponent(EmitterState& state, const Format::BufferFormatInfo& info,
|
||||
uint32_t component, uint32_t raw) {
|
||||
const auto bits = info.component_bits[component];
|
||||
switch (info.type) {
|
||||
case Format::ComponentType::Uint:
|
||||
case Format::ComponentType::Sint: return raw;
|
||||
case Format::ComponentType::Uscaled: {
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpConvertUToF, state.float_type, value, raw});
|
||||
return EmitTBufferBitcastF32ToU32(state, value);
|
||||
}
|
||||
case Format::ComponentType::Sscaled: {
|
||||
const auto signed_raw = EmitTBufferBitcastU32ToI32(state, raw);
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpConvertSToF, state.float_type, value, signed_raw});
|
||||
return EmitTBufferBitcastF32ToU32(state, value);
|
||||
}
|
||||
case Format::ComponentType::Unorm: {
|
||||
const auto value = state.builder.AllocateId();
|
||||
const auto normalized = state.builder.AllocateId();
|
||||
const auto max_value = static_cast<float>((1u << bits) - 1u);
|
||||
state.builder.AddFunction({OpConvertUToF, state.float_type, value, raw});
|
||||
state.builder.AddFunction(
|
||||
{OpFDiv, state.float_type, normalized, value, ConstantF32Value(state, max_value)});
|
||||
return EmitTBufferBitcastF32ToU32(state, normalized);
|
||||
}
|
||||
case Format::ComponentType::Snorm: {
|
||||
const auto signed_raw = EmitTBufferBitcastU32ToI32(state, raw);
|
||||
const auto value = state.builder.AllocateId();
|
||||
const auto normalized = state.builder.AllocateId();
|
||||
const auto clamped = state.builder.AllocateId();
|
||||
const auto max_value = static_cast<float>((1u << (bits - 1u)) - 1u);
|
||||
state.builder.AddFunction({OpConvertSToF, state.float_type, value, signed_raw});
|
||||
state.builder.AddFunction(
|
||||
{OpFDiv, state.float_type, normalized, value, ConstantF32Value(state, max_value)});
|
||||
state.builder.AddFunction({OpExtInst, state.float_type, clamped, state.glsl_std450,
|
||||
GlslFMax, normalized, ConstantF32Value(state, -1.0f)});
|
||||
return EmitTBufferBitcastF32ToU32(state, clamped);
|
||||
}
|
||||
case Format::ComponentType::Float:
|
||||
if (bits == 32u) {
|
||||
return raw;
|
||||
}
|
||||
if (bits == 16u) {
|
||||
return EmitHalfToF32Bits(state, raw);
|
||||
}
|
||||
return EmitUFloatToF32Bits(state, raw, bits);
|
||||
default: return raw;
|
||||
}
|
||||
}
|
||||
|
||||
void EmitDeviceAtomicMemoryBarrier(EmitterState& state) {
|
||||
const auto semantics = MemorySemanticsAcquireRelease | MemorySemanticsUniformMemory;
|
||||
state.builder.AddFunction(
|
||||
{OpMemoryBarrier, ConstantU32(state, ScopeDevice), ConstantU32(state, semantics)});
|
||||
}
|
||||
|
||||
uint32_t EmitGdsElementInBounds(EmitterState& state, uint32_t index) {
|
||||
const auto length = state.builder.AllocateId();
|
||||
const auto in_bounds = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpArrayLength, state.uint_type, length, state.gds_variable, 0});
|
||||
state.builder.AddFunction({OpULessThan, state.bool_type, in_bounds, index, length});
|
||||
return in_bounds;
|
||||
}
|
||||
|
||||
uint32_t EmitGdsElementPointer(EmitterState& state, uint32_t index) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_storage_buffer_uint, pointer,
|
||||
state.gds_variable, ConstantU32(state, 0), index});
|
||||
return pointer;
|
||||
}
|
||||
|
||||
uint32_t EmitDsSwizzleTargetLane(EmitterState& state, uint32_t subid, uint32_t control) {
|
||||
if ((control & 0xc000u) == 0xc000u) {
|
||||
const uint32_t mask = control & 0x1fu;
|
||||
const uint32_t rotate = (control >> 5u) & 0x1fu;
|
||||
const uint32_t rotate_delta = (control & 0x400u) != 0u ? ((32u - rotate) & 0x1fu) : rotate;
|
||||
const auto lane = EmitAndConstant(state, subid, 31);
|
||||
const auto rotated_sum = EmitAddU32(state, lane, ConstantU32(state, rotate_delta));
|
||||
const auto rotated = EmitAndConstant(state, rotated_sum, 31);
|
||||
const auto kept = EmitAndConstant(state, lane, mask);
|
||||
const auto moved = EmitAndConstant(state, rotated, (~mask) & 31u);
|
||||
const auto combined = EmitOrU32(state, kept, moved);
|
||||
const auto base = EmitAndConstant(state, subid, 0xffffffe0u);
|
||||
return EmitOrU32(state, base, combined);
|
||||
}
|
||||
|
||||
if ((control & 0x8000u) != 0) {
|
||||
const auto lane2 = state.builder.AllocateId();
|
||||
const auto shift = state.builder.AllocateId();
|
||||
const auto perm0 = state.builder.AllocateId();
|
||||
const auto perm = state.builder.AllocateId();
|
||||
const auto base = state.builder.AllocateId();
|
||||
const auto target = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, lane2, subid, ConstantU32(state, 3)});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftLeftLogical, state.uint_type, shift, lane2, ConstantU32(state, 1)});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftRightLogical, state.uint_type, perm0, ConstantU32(state, control), shift});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, perm, perm0, ConstantU32(state, 3)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, base, subid, ConstantU32(state, 0xfffffffcu)});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, target, base, perm});
|
||||
return target;
|
||||
}
|
||||
|
||||
const auto lane = state.builder.AllocateId();
|
||||
const auto masked = state.builder.AllocateId();
|
||||
const auto ored = state.builder.AllocateId();
|
||||
const auto xored = state.builder.AllocateId();
|
||||
const auto base = state.builder.AllocateId();
|
||||
const auto target = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitwiseAnd, state.uint_type, lane, subid, ConstantU32(state, 31)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, masked, lane, ConstantU32(state, control & 0x1fu)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseOr, state.uint_type, ored, masked, ConstantU32(state, (control >> 5u) & 0x1fu)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseXor, state.uint_type, xored, ored, ConstantU32(state, (control >> 10u) & 0x1fu)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, base, subid, ConstantU32(state, 0xffffffe0u)});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, target, base, xored});
|
||||
return target;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter
|
||||
+67
-49
@@ -1,4 +1,6 @@
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
@@ -57,45 +59,43 @@ uint32_t ConstantF32Value(EmitterState& state, float value) {
|
||||
}
|
||||
|
||||
VertexInputScalarKind VertexParameterScalarKind(const EmitterState& state, uint32_t location) {
|
||||
if (state.stage != ShaderType::Vertex || state.vertex_input_info == nullptr ||
|
||||
location >= ShaderVertexInputInfo::RES_MAX ||
|
||||
location >= static_cast<uint32_t>(state.vertex_input_info->resources_num)) {
|
||||
if (state.stage != ShaderType::Vertex || location >= ShaderVertexInputInfo::RES_MAX ||
|
||||
location >= static_cast<uint32_t>(state.input_info.vertex->resources_num)) {
|
||||
return VertexInputScalarKind::Float;
|
||||
}
|
||||
|
||||
switch (state.vertex_input_info->resources[location].Format()) {
|
||||
case 5:
|
||||
case 11:
|
||||
case 18:
|
||||
case 20:
|
||||
case 27:
|
||||
case 60:
|
||||
case 62:
|
||||
case 69:
|
||||
case 72:
|
||||
case 75: return VertexInputScalarKind::Uint;
|
||||
case 6:
|
||||
case 12:
|
||||
case 19:
|
||||
case 21:
|
||||
case 28:
|
||||
case 61:
|
||||
case 63:
|
||||
case 70:
|
||||
case 73:
|
||||
case 76: return VertexInputScalarKind::Sint;
|
||||
switch (state.input_info.vertex->resources[location].Format()) {
|
||||
case Prospero::BufferFormat::k8UInt:
|
||||
case Prospero::BufferFormat::k16UInt:
|
||||
case Prospero::BufferFormat::k8_8UInt:
|
||||
case Prospero::BufferFormat::k32UInt:
|
||||
case Prospero::BufferFormat::k16_16UInt:
|
||||
case Prospero::BufferFormat::k8_8_8_8UInt:
|
||||
case Prospero::BufferFormat::k32_32UInt:
|
||||
case Prospero::BufferFormat::k16_16_16_16UInt:
|
||||
case Prospero::BufferFormat::k32_32_32UInt:
|
||||
case Prospero::BufferFormat::k32_32_32_32UInt: return VertexInputScalarKind::Uint;
|
||||
case Prospero::BufferFormat::k8SInt:
|
||||
case Prospero::BufferFormat::k16SInt:
|
||||
case Prospero::BufferFormat::k8_8SInt:
|
||||
case Prospero::BufferFormat::k32SInt:
|
||||
case Prospero::BufferFormat::k16_16SInt:
|
||||
case Prospero::BufferFormat::k8_8_8_8SInt:
|
||||
case Prospero::BufferFormat::k32_32SInt:
|
||||
case Prospero::BufferFormat::k16_16_16_16SInt:
|
||||
case Prospero::BufferFormat::k32_32_32SInt:
|
||||
case Prospero::BufferFormat::k32_32_32_32SInt: return VertexInputScalarKind::Sint;
|
||||
default: return VertexInputScalarKind::Float;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t VertexParameterComponentCount(const EmitterState& state, const InputBinding& input) {
|
||||
uint32_t count = input.component_count;
|
||||
if (state.stage == ShaderType::Vertex && state.vertex_input_info != nullptr &&
|
||||
input.location < ShaderVertexInputInfo::RES_MAX &&
|
||||
input.location < static_cast<uint32_t>(state.vertex_input_info->resources_num) &&
|
||||
state.vertex_input_info->resources_dst[input.location].registers_num > 0) {
|
||||
if (state.stage == ShaderType::Vertex && input.location < ShaderVertexInputInfo::RES_MAX &&
|
||||
input.location < static_cast<uint32_t>(state.input_info.vertex->resources_num) &&
|
||||
state.input_info.vertex->resources_dst[input.location].registers_num > 0) {
|
||||
count = static_cast<uint32_t>(
|
||||
state.vertex_input_info->resources_dst[input.location].registers_num);
|
||||
state.input_info.vertex->resources_dst[input.location].registers_num);
|
||||
}
|
||||
return std::clamp(count, 1u, 4u);
|
||||
}
|
||||
@@ -175,9 +175,9 @@ uint32_t VertexParameterInputPointerType(const EmitterState& state, VertexInputS
|
||||
}
|
||||
|
||||
static bool MrtUsesUintOutput(const EmitterState& state, uint32_t index) {
|
||||
return state.stage == ShaderType::Pixel && state.pixel_input_info != nullptr &&
|
||||
index < std::size(state.pixel_input_info->target_output_mode) &&
|
||||
state.pixel_input_info->target_output_mode[index] == 7u;
|
||||
return state.stage == ShaderType::Pixel &&
|
||||
index < std::size(state.input_info.pixel->target_output_mode) &&
|
||||
state.input_info.pixel->target_output_mode[index] == 7u;
|
||||
}
|
||||
|
||||
void AllocateInputVariables(EmitterState& state) {
|
||||
@@ -258,8 +258,8 @@ void AddInputAnnotationsAndNames(EmitterState& state) {
|
||||
if (flat) {
|
||||
state.builder.AddAnnotation({OpDecorate, input.variable_id, DecorationFlat});
|
||||
}
|
||||
if (state.stage == ShaderType::Pixel && state.pixel_input_info != nullptr &&
|
||||
state.pixel_input_info->ps_no_perspective && !flat) {
|
||||
if (state.stage == ShaderType::Pixel && state.input_info.pixel->ps_no_perspective &&
|
||||
!flat) {
|
||||
state.builder.AddAnnotation(
|
||||
{OpDecorate, input.variable_id, DecorationNoPerspective});
|
||||
}
|
||||
@@ -413,6 +413,11 @@ void EmitHeaderAndTypes(EmitterState& state) {
|
||||
state.vec3_float_type = state.builder.AllocateId();
|
||||
state.vec4_float_type = state.builder.AllocateId();
|
||||
state.ptr_func_uint = state.builder.AllocateId();
|
||||
state.ptr_func_bool = state.builder.AllocateId();
|
||||
state.ptr_func_float = state.builder.AllocateId();
|
||||
state.ptr_func_uint_pair = state.builder.AllocateId();
|
||||
state.ptr_func_vec4_uint = state.builder.AllocateId();
|
||||
state.ptr_func_vec2_float = state.builder.AllocateId();
|
||||
state.ptr_input_float = state.builder.AllocateId();
|
||||
state.ptr_input_bool = state.builder.AllocateId();
|
||||
state.ptr_input_int = state.builder.AllocateId();
|
||||
@@ -481,6 +486,7 @@ void EmitHeaderAndTypes(EmitterState& state) {
|
||||
state.builder.AddCapability({CapabilitySampled1D});
|
||||
state.builder.AddCapability({CapabilityImage1D});
|
||||
state.builder.AddCapability({CapabilityImageQuery});
|
||||
state.builder.AddCapability({CapabilitySignedZeroInfNanPreserve});
|
||||
if (state.needs_image_gather_extended) {
|
||||
state.builder.AddCapability({CapabilityImageGatherExtended});
|
||||
}
|
||||
@@ -504,20 +510,22 @@ void EmitHeaderAndTypes(EmitterState& state) {
|
||||
state.builder.AddCapability({CapabilityComputeDerivativeGroupQuadsKHR});
|
||||
state.builder.AddExtension("SPV_KHR_compute_shader_derivatives");
|
||||
}
|
||||
state.builder.AddExtension("SPV_KHR_float_controls");
|
||||
state.builder.AddExtInstImport(state.glsl_std450, "GLSL.std.450");
|
||||
state.builder.AddMemoryModel({AddressingModelLogical, MemoryModelGLSL450});
|
||||
state.builder.AddEntryPoint(ExecutionModelForStage(state.stage), state.main_func, "main",
|
||||
state.interface_variables);
|
||||
// GCN/RDNA arithmetic preserves 32-bit signed zero, infinity, and NaN. Declaring that
|
||||
// contract prevents host compilers from treating synthesized IEEE values as finite.
|
||||
state.builder.AddExecutionMode({state.main_func, ExecutionModeSignedZeroInfNanPreserve, 32u});
|
||||
if (state.stage == ShaderType::Compute) {
|
||||
uint32_t local_x = state.needs_compute_derivatives ? 2u : 1u;
|
||||
uint32_t local_y = state.needs_compute_derivatives ? 2u : 1u;
|
||||
uint32_t local_z = 1u;
|
||||
if (state.compute_input_info != nullptr) {
|
||||
const auto* cs = state.compute_input_info;
|
||||
local_x = cs->threads_num[0] != 0u ? cs->threads_num[0] : local_x;
|
||||
local_y = cs->threads_num[1] != 0u ? cs->threads_num[1] : local_y;
|
||||
local_z = cs->threads_num[2] != 0u ? cs->threads_num[2] : local_z;
|
||||
}
|
||||
uint32_t local_x = state.needs_compute_derivatives ? 2u : 1u;
|
||||
uint32_t local_y = state.needs_compute_derivatives ? 2u : 1u;
|
||||
uint32_t local_z = 1u;
|
||||
const auto* cs = state.input_info.compute;
|
||||
local_x = cs->threads_num[0] != 0u ? cs->threads_num[0] : local_x;
|
||||
local_y = cs->threads_num[1] != 0u ? cs->threads_num[1] : local_y;
|
||||
local_z = cs->threads_num[2] != 0u ? cs->threads_num[2] : local_z;
|
||||
state.builder.AddExecutionMode(
|
||||
{state.main_func, ExecutionModeLocalSize, local_x, local_y, local_z});
|
||||
}
|
||||
@@ -526,10 +534,9 @@ void EmitHeaderAndTypes(EmitterState& state) {
|
||||
if (state.depth_variable != 0) {
|
||||
state.builder.AddExecutionMode({state.main_func, ExecutionModeDepthReplacing});
|
||||
}
|
||||
if (state.pixel_input_info != nullptr && state.pixel_input_info->ps_early_z &&
|
||||
!state.pixel_input_info->ps_pixel_kill_enable &&
|
||||
!state.pixel_input_info->ps_depth_export_enable &&
|
||||
!state.pixel_input_info->ps_sample_mask_export_enable) {
|
||||
if (state.input_info.pixel->ps_early_z && !state.input_info.pixel->ps_pixel_kill_enable &&
|
||||
!state.input_info.pixel->ps_depth_export_enable &&
|
||||
!state.input_info.pixel->ps_sample_mask_export_enable) {
|
||||
state.builder.AddExecutionMode({state.main_func, ExecutionModeEarlyFragmentTests});
|
||||
}
|
||||
}
|
||||
@@ -568,6 +575,16 @@ void EmitHeaderAndTypes(EmitterState& state) {
|
||||
state.builder.AddType({OpTypeVector, state.vec4_float_type, state.float_type, 4});
|
||||
state.builder.AddType(
|
||||
{OpTypePointer, state.ptr_func_uint, StorageClassFunction, state.uint_type});
|
||||
state.builder.AddType(
|
||||
{OpTypePointer, state.ptr_func_bool, StorageClassFunction, state.bool_type});
|
||||
state.builder.AddType(
|
||||
{OpTypePointer, state.ptr_func_float, StorageClassFunction, state.float_type});
|
||||
state.builder.AddType(
|
||||
{OpTypePointer, state.ptr_func_uint_pair, StorageClassFunction, state.uint_pair_type});
|
||||
state.builder.AddType(
|
||||
{OpTypePointer, state.ptr_func_vec4_uint, StorageClassFunction, state.vec4_uint_type});
|
||||
state.builder.AddType(
|
||||
{OpTypePointer, state.ptr_func_vec2_float, StorageClassFunction, state.vec2_float_type});
|
||||
state.builder.AddType(
|
||||
{OpTypePointer, state.ptr_input_float, StorageClassInput, state.float_type});
|
||||
state.builder.AddType(
|
||||
@@ -716,7 +733,8 @@ void EmitHeaderAndTypes(EmitterState& state) {
|
||||
if (state.stage == ShaderType::Compute || state.needs_function_lds) {
|
||||
const auto storage_class =
|
||||
state.needs_function_lds ? StorageClassFunction : StorageClassWorkgroup;
|
||||
const auto lds_size = ConstantU32(state, state.needs_function_lds ? 8192u : 1024u);
|
||||
const auto lds_dwords = std::max(LdsDwordCount(state), 1u);
|
||||
const auto lds_size = ConstantU32(state, lds_dwords);
|
||||
state.builder.AddType({OpTypeArray, state.lds_array_type, state.uint_type, lds_size});
|
||||
state.builder.AddType(
|
||||
{OpTypePointer, state.ptr_workgroup_array, storage_class, state.lds_array_type});
|
||||
@@ -0,0 +1,567 @@
|
||||
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <bit>
|
||||
#include <fmt/format.h>
|
||||
#include <functional>
|
||||
#include <unordered_set>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
namespace {
|
||||
|
||||
void EmitKillIfBoolFalse(EmitterState& state, uint32_t active) {
|
||||
const auto kill_label = state.builder.AllocateId();
|
||||
const auto merge_label = state.builder.AllocateId();
|
||||
const auto inactive = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLogicalNot, state.bool_type, inactive, active});
|
||||
state.builder.AddFunction({OpSelectionMerge, merge_label, SelectionControlNone});
|
||||
state.builder.AddFunction({OpBranchConditional, inactive, kill_label, merge_label});
|
||||
state.builder.AddFunction({OpLabel, kill_label});
|
||||
state.builder.AddFunction({OpKill});
|
||||
state.builder.AddFunction({OpLabel, merge_label});
|
||||
}
|
||||
|
||||
void EmitKillIfPixelValidMaskInactive(EmitterState& state) {
|
||||
if (state.pixel_valid_mask_variable == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto mask_value = state.builder.AllocateId();
|
||||
const auto active = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpLoad, state.uint_type, mask_value, state.pixel_valid_mask_variable});
|
||||
state.builder.AddFunction(
|
||||
{OpINotEqual, state.bool_type, active, mask_value, ConstantU32(state, 0)});
|
||||
EmitKillIfBoolFalse(state, active);
|
||||
}
|
||||
|
||||
uint32_t BoolConstant(EmitterState& state, bool value) {
|
||||
const auto id = state.builder.AllocateId();
|
||||
state.builder.AddType({value ? 41u : 42u, state.bool_type, id});
|
||||
return id;
|
||||
}
|
||||
|
||||
uint32_t ConstantPair(EmitterState& state, uint64_t value) {
|
||||
const auto id = state.builder.AllocateId();
|
||||
state.builder.AddType({OpConstantComposite, state.uint_pair_type, id,
|
||||
ConstantU32(state, static_cast<uint32_t>(value)),
|
||||
ConstantU32(state, static_cast<uint32_t>(value >> 32u))});
|
||||
return id;
|
||||
}
|
||||
|
||||
uint32_t PhiPointerType(const EmitterState& state, IR::Type type) {
|
||||
switch (type) {
|
||||
case IR::Type::U1: return state.ptr_func_bool;
|
||||
case IR::Type::U8:
|
||||
case IR::Type::U16:
|
||||
case IR::Type::U32:
|
||||
case IR::Type::F16: return state.ptr_func_uint;
|
||||
case IR::Type::F32: return state.ptr_func_float;
|
||||
case IR::Type::U64:
|
||||
case IR::Type::U32x2: return state.ptr_func_uint_pair;
|
||||
case IR::Type::U32x4: return state.ptr_func_vec4_uint;
|
||||
case IR::Type::F32x2: return state.ptr_func_vec2_float;
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
|
||||
void StorePhiEdge(ValueEmitContext& ctx, const IR::Block* from, const IR::Block* to) {
|
||||
if (to == nullptr) {
|
||||
return;
|
||||
}
|
||||
for (const auto& phi: *to) {
|
||||
if (phi.GetOpcode() != IR::ValueOpcode::Phi) {
|
||||
continue;
|
||||
}
|
||||
for (size_t index = 0; index < phi.NumArgs(); index++) {
|
||||
if (phi.PhiBlock(index) == from) {
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpStore, ctx.phi_variables.at(&phi), ctx.Def(phi.Arg(index))});
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const IR::Block* TargetBlock(const IR::ValueProgram& program, uint32_t id) {
|
||||
const auto found = std::ranges::find_if(
|
||||
program.block_info, [&](const IR::ValueBlockInfo& info) { return info.id == id; });
|
||||
if (found == program.block_info.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
return program.blocks[static_cast<size_t>(found - program.block_info.begin())];
|
||||
}
|
||||
|
||||
void EmitReturn(ValueEmitContext& ctx) {
|
||||
EmitKillIfPixelValidMaskInactive(ctx.state);
|
||||
ctx.state.builder.AddFunction({OpReturn});
|
||||
}
|
||||
|
||||
void EmitStructuredTerminator(ValueEmitContext& ctx, const IR::Block* block,
|
||||
const IR::ValueBlockInfo& info) {
|
||||
const auto& term = info.terminator;
|
||||
const auto emit_merge = [&]() {
|
||||
if (term.loop_header) {
|
||||
const auto* merge = TargetBlock(ctx.program, term.merge_block);
|
||||
const auto* cont = TargetBlock(ctx.program, term.continue_block);
|
||||
if (merge != nullptr && cont != nullptr) {
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpLoopMerge, ctx.Label(merge), ctx.Label(cont), LoopControlNone});
|
||||
}
|
||||
} else if (term.kind == CFG::TerminatorKind::ConditionalBranch &&
|
||||
term.merge_block != UINT32_MAX) {
|
||||
if (const auto* merge = TargetBlock(ctx.program, term.merge_block); merge != nullptr) {
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpSelectionMerge, ctx.Label(merge), SelectionControlNone});
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
switch (term.kind) {
|
||||
case CFG::TerminatorKind::Branch: {
|
||||
const auto* target = TargetBlock(ctx.program, term.true_block);
|
||||
if (target == nullptr) {
|
||||
EmitReturn(ctx);
|
||||
return;
|
||||
}
|
||||
StorePhiEdge(ctx, block, target);
|
||||
emit_merge();
|
||||
ctx.state.builder.AddFunction({OpBranch, ctx.Label(target)});
|
||||
return;
|
||||
}
|
||||
case CFG::TerminatorKind::ConditionalBranch: {
|
||||
const auto* true_block = TargetBlock(ctx.program, term.true_block);
|
||||
const auto* false_block = TargetBlock(ctx.program, term.false_block);
|
||||
if (true_block == nullptr || false_block == nullptr || info.condition.IsEmpty()) {
|
||||
EmitReturn(ctx);
|
||||
return;
|
||||
}
|
||||
StorePhiEdge(ctx, block, true_block);
|
||||
StorePhiEdge(ctx, block, false_block);
|
||||
const auto condition = ctx.Def(info.condition);
|
||||
emit_merge();
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpBranchConditional, condition, ctx.Label(true_block), ctx.Label(false_block)});
|
||||
return;
|
||||
}
|
||||
default: EmitReturn(ctx); return;
|
||||
}
|
||||
}
|
||||
|
||||
void EmitDispatcherTarget(ValueEmitContext& ctx, const IR::Block* from, uint32_t target) {
|
||||
const auto* block = TargetBlock(ctx.program, target);
|
||||
if (block != nullptr) {
|
||||
StorePhiEdge(ctx, from, block);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitDispatcherTerminator(ValueEmitContext& ctx, const IR::Block* block,
|
||||
const IR::ValueBlockInfo& info, uint32_t exit_label) {
|
||||
const auto& term = info.terminator;
|
||||
switch (term.kind) {
|
||||
case CFG::TerminatorKind::Branch:
|
||||
EmitDispatcherTarget(ctx, block, term.true_block);
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpStore, ctx.state.dispatch_pc_variable, ConstantU32(ctx.state, term.true_block)});
|
||||
break;
|
||||
case CFG::TerminatorKind::ConditionalBranch: {
|
||||
EmitDispatcherTarget(ctx, block, term.true_block);
|
||||
EmitDispatcherTarget(ctx, block, term.false_block);
|
||||
const auto selected = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpSelect, ctx.state.uint_type, selected,
|
||||
ctx.Def(info.condition),
|
||||
ConstantU32(ctx.state, term.true_block),
|
||||
ConstantU32(ctx.state, term.false_block)});
|
||||
ctx.state.builder.AddFunction({OpStore, ctx.state.dispatch_pc_variable, selected});
|
||||
break;
|
||||
}
|
||||
case CFG::TerminatorKind::IndirectBranch: {
|
||||
for (const auto target: term.indirect_targets) {
|
||||
EmitDispatcherTarget(ctx, block, target);
|
||||
}
|
||||
for (const auto target: term.indirect_selector_targets) {
|
||||
EmitDispatcherTarget(ctx, block, target);
|
||||
}
|
||||
uint32_t selected = ConstantU32(ctx.state, UINT32_MAX);
|
||||
if (!info.indirect_target.IsEmpty()) {
|
||||
const auto selector = ctx.Def(info.indirect_target);
|
||||
const auto& values = term.indirect_selector_code != UINT32_MAX
|
||||
? term.indirect_selector_values
|
||||
: term.indirect_target_pcs;
|
||||
const auto& targets = term.indirect_selector_code != UINT32_MAX
|
||||
? term.indirect_selector_targets
|
||||
: term.indirect_targets;
|
||||
for (size_t index = 0; index < std::min(values.size(), targets.size()); index++) {
|
||||
const auto match = ctx.state.builder.AllocateId();
|
||||
const auto next = ctx.state.builder.AllocateId();
|
||||
ctx.state.builder.AddFunction({OpIEqual, ctx.state.bool_type, match, selector,
|
||||
ConstantU32(ctx.state, values[index])});
|
||||
ctx.state.builder.AddFunction({OpSelect, ctx.state.uint_type, next, match,
|
||||
ConstantU32(ctx.state, targets[index]),
|
||||
selected});
|
||||
selected = next;
|
||||
}
|
||||
}
|
||||
ctx.state.builder.AddFunction({OpStore, ctx.state.dispatch_pc_variable, selected});
|
||||
break;
|
||||
}
|
||||
default:
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpStore, ctx.state.dispatch_pc_variable, ConstantU32(ctx.state, UINT32_MAX)});
|
||||
break;
|
||||
}
|
||||
ctx.state.builder.AddFunction({OpBranch, exit_label});
|
||||
}
|
||||
|
||||
bool EmitInstruction(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
const auto finish = [&]() {
|
||||
if (const auto found = ctx.dispatcher_variables.find(&inst);
|
||||
found != ctx.dispatcher_variables.end()) {
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpStore, found->second, ctx.Def(IR::Value(const_cast<IR::Inst*>(&inst)))});
|
||||
}
|
||||
return true;
|
||||
};
|
||||
if (inst.GetOpcode() == IR::ValueOpcode::Phi) {
|
||||
ctx.state.builder.AddFunction(
|
||||
{OpLoad, ctx.TypeId(inst.GetType()), ctx.Result(inst), ctx.phi_variables.at(&inst)});
|
||||
return finish();
|
||||
}
|
||||
if (EmitValueFlow(ctx, inst) || EmitValueAlu(ctx, inst) || EmitValueMemory(ctx, inst) ||
|
||||
EmitValueImage(ctx, inst)) {
|
||||
return finish();
|
||||
}
|
||||
ctx.Fail(inst, "has no direct SPIR-V emitter");
|
||||
return false;
|
||||
}
|
||||
|
||||
void EmitBlock(ValueEmitContext& ctx, const IR::Block* block) {
|
||||
ctx.current_block = block;
|
||||
ctx.state.builder.AddFunction({OpLabel, ctx.Label(block)});
|
||||
for (const auto& inst: *block) {
|
||||
if (!EmitInstruction(ctx, inst)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void EmitStructuredFunction(ValueEmitContext& ctx) {
|
||||
ctx.state.builder.AddFunction({OpBranch, ctx.Label(ctx.program.blocks.front())});
|
||||
for (size_t index = 0; index < ctx.program.blocks.size() && !ctx.failed; index++) {
|
||||
EmitBlock(ctx, ctx.program.blocks[index]);
|
||||
EmitStructuredTerminator(ctx, ctx.program.blocks[index], ctx.program.block_info[index]);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitDispatcherFunction(ValueEmitContext& ctx) {
|
||||
auto& state = ctx.state;
|
||||
const auto* entry = ctx.program.blocks.front();
|
||||
state.builder.AddFunction({OpBranch, ctx.Label(entry)});
|
||||
EmitBlock(ctx, entry);
|
||||
EmitDispatcherTerminator(ctx, entry, ctx.program.block_info.front(),
|
||||
state.dispatch_header_label);
|
||||
|
||||
state.builder.AddFunction({OpLabel, state.dispatch_header_label});
|
||||
const auto pc = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLoad, state.uint_type, pc, state.dispatch_pc_variable});
|
||||
const auto done = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpIEqual, state.bool_type, done, pc, ConstantU32(ctx.state, UINT32_MAX)});
|
||||
state.builder.AddFunction(
|
||||
{OpLoopMerge, state.dispatch_merge_label, state.dispatch_continue_label, LoopControlNone});
|
||||
state.builder.AddFunction(
|
||||
{OpBranchConditional, done, state.dispatch_merge_label, state.dispatch_select_label});
|
||||
|
||||
state.builder.AddFunction({OpLabel, state.dispatch_select_label});
|
||||
state.builder.AddFunction(
|
||||
{OpSelectionMerge, state.dispatch_after_switch_label, SelectionControlNone});
|
||||
std::vector<uint32_t> words {OpSwitch, pc, state.dispatch_default_label};
|
||||
for (size_t index = 1; index < ctx.program.blocks.size(); index++) {
|
||||
words.push_back(ctx.program.block_info[index].id);
|
||||
words.push_back(ctx.Label(ctx.program.blocks[index]));
|
||||
}
|
||||
state.builder.AddFunction(words);
|
||||
state.builder.AddFunction({OpLabel, state.dispatch_default_label});
|
||||
state.builder.AddFunction(
|
||||
{OpStore, state.dispatch_pc_variable, ConstantU32(ctx.state, UINT32_MAX)});
|
||||
state.builder.AddFunction({OpBranch, state.dispatch_after_switch_label});
|
||||
|
||||
for (size_t index = 1; index < ctx.program.blocks.size() && !ctx.failed; index++) {
|
||||
EmitBlock(ctx, ctx.program.blocks[index]);
|
||||
EmitDispatcherTerminator(ctx, ctx.program.blocks[index], ctx.program.block_info[index],
|
||||
state.dispatch_after_switch_label);
|
||||
}
|
||||
state.builder.AddFunction({OpLabel, state.dispatch_after_switch_label});
|
||||
state.builder.AddFunction({OpBranch, state.dispatch_continue_label});
|
||||
state.builder.AddFunction({OpLabel, state.dispatch_continue_label});
|
||||
state.builder.AddFunction({OpBranch, state.dispatch_header_label});
|
||||
state.builder.AddFunction({OpLabel, state.dispatch_merge_label});
|
||||
EmitReturn(ctx);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
uint32_t ValueEmitContext::TypeId(IR::Type type) const {
|
||||
switch (type) {
|
||||
case IR::Type::U1: return state.bool_type;
|
||||
case IR::Type::U8:
|
||||
case IR::Type::U16:
|
||||
case IR::Type::U32:
|
||||
case IR::Type::F16: return state.uint_type;
|
||||
case IR::Type::U64:
|
||||
case IR::Type::U32x2: return state.uint_pair_type;
|
||||
case IR::Type::F32: return state.float_type;
|
||||
case IR::Type::U32x4: return state.vec4_uint_type;
|
||||
case IR::Type::F32x2: return state.vec2_float_type;
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t ValueEmitContext::Def(IR::Value value) {
|
||||
value = value.Resolve();
|
||||
if (value.IsImmediate()) {
|
||||
switch (value.GetType()) {
|
||||
case IR::Type::U1: return BoolConstant(state, value.U1());
|
||||
case IR::Type::U8: return ConstantU32(state, value.U8());
|
||||
case IR::Type::U16: return ConstantU32(state, value.U16());
|
||||
case IR::Type::U32: return ConstantU32(state, value.U32());
|
||||
case IR::Type::U64: return ConstantPair(state, value.U64());
|
||||
case IR::Type::F16: return ConstantU32(state, value.F16Bits());
|
||||
case IR::Type::F32:
|
||||
return ConstantF32(state, std::bit_cast<uint32_t>(value.F32Value()));
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
const auto* inst = value.ResolveInstruction();
|
||||
if (inst == nullptr) {
|
||||
failed = true;
|
||||
error = "direct SPIR-V emitter received a non-value argument";
|
||||
return ConstantU32(state, 0);
|
||||
}
|
||||
if (program.dispatcher_fallback && current_block != nullptr &&
|
||||
inst->Parent() != current_block) {
|
||||
if (const auto found = dispatcher_variables.find(inst);
|
||||
found != dispatcher_variables.end()) {
|
||||
const auto id = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLoad, TypeId(inst->GetType()), id, found->second});
|
||||
return id;
|
||||
}
|
||||
}
|
||||
if (const auto found = definitions.find(inst); found != definitions.end()) {
|
||||
return found->second;
|
||||
}
|
||||
const auto id = state.builder.AllocateId();
|
||||
definitions.emplace(inst, id);
|
||||
return id;
|
||||
}
|
||||
|
||||
uint32_t ValueEmitContext::Arg(const IR::Inst& inst, size_t index) {
|
||||
return Def(inst.Arg(index));
|
||||
}
|
||||
|
||||
uint32_t ValueEmitContext::Result(const IR::Inst& inst) {
|
||||
if (const auto found = definitions.find(&inst); found != definitions.end()) {
|
||||
return found->second;
|
||||
}
|
||||
const auto id = state.builder.AllocateId();
|
||||
definitions.emplace(&inst, id);
|
||||
return id;
|
||||
}
|
||||
|
||||
uint32_t ValueEmitContext::Emit(const IR::Inst& inst, uint32_t opcode, IR::Type type,
|
||||
std::initializer_list<uint32_t> args) {
|
||||
std::vector<uint32_t> words {opcode, TypeId(type), Result(inst)};
|
||||
words.insert(words.end(), args.begin(), args.end());
|
||||
state.builder.AddFunction(words);
|
||||
return Result(inst);
|
||||
}
|
||||
|
||||
uint32_t ValueEmitContext::Define(const IR::Inst& inst, uint32_t value) {
|
||||
if (const auto found = definitions.find(&inst); found != definitions.end()) {
|
||||
if (found->second != value) {
|
||||
state.builder.AddFunction({OpCopyObject, TypeId(inst.GetType()), found->second, value});
|
||||
}
|
||||
return found->second;
|
||||
}
|
||||
definitions.emplace(&inst, value);
|
||||
return value;
|
||||
}
|
||||
|
||||
uint32_t ValueEmitContext::ResourceIndex(IR::Value value, IR::ValueOpcode opcode) {
|
||||
const auto* inst = value.ResolveInstruction();
|
||||
if (inst == nullptr || inst->GetOpcode() != opcode) {
|
||||
failed = true;
|
||||
error = "typed resource handle has the wrong producer";
|
||||
return 0;
|
||||
}
|
||||
return inst->Flags<uint32_t>();
|
||||
}
|
||||
|
||||
const IR::Inst* ValueEmitContext::ImageAddress(IR::Value value) {
|
||||
const auto* inst = value.ResolveInstruction();
|
||||
if (inst == nullptr || inst->GetOpcode() != IR::ValueOpcode::MakeImageAddress) {
|
||||
failed = true;
|
||||
error = "typed image address was not constructed by MakeImageAddress";
|
||||
return nullptr;
|
||||
}
|
||||
return inst;
|
||||
}
|
||||
|
||||
const IR::MemoryInfo& ValueEmitContext::Memory(const IR::Inst& inst) const {
|
||||
return program.memory_info.at(inst.Flags<IR::MemoryFlags>().index);
|
||||
}
|
||||
|
||||
const IR::ExportInfo& ValueEmitContext::Export(const IR::Inst& inst) const {
|
||||
return program.export_info.at(inst.Flags<IR::ExportFlags>().index);
|
||||
}
|
||||
|
||||
uint32_t ValueEmitContext::Label(const IR::Block* block) const {
|
||||
return labels.at(block);
|
||||
}
|
||||
|
||||
size_t ValueEmitContext::BlockIndex(const IR::Block* block) const {
|
||||
return static_cast<size_t>(std::ranges::find(program.blocks, block) - program.blocks.begin());
|
||||
}
|
||||
|
||||
void ValueEmitContext::Fail(const IR::Inst& inst, const char* reason) {
|
||||
failed = true;
|
||||
error = fmt::format("typed opcode {} {}", IR::ValueOpcodeName(inst.GetOpcode()), reason);
|
||||
}
|
||||
|
||||
bool EmitValueProgram(EmitterState& state, const IR::ValueProgram& program, std::string* error) {
|
||||
ValueEmitContext ctx(state, program);
|
||||
for (const auto* block: program.blocks) {
|
||||
ctx.labels.emplace(block, state.builder.AllocateId());
|
||||
for (const auto& inst: *block) {
|
||||
if (inst.GetOpcode() != IR::ValueOpcode::Phi) {
|
||||
continue;
|
||||
}
|
||||
const auto ptr_type = PhiPointerType(state, inst.GetType());
|
||||
if (ptr_type == 0) {
|
||||
ctx.failed = true;
|
||||
ctx.error = fmt::format("typed opcode Phi of type {} cannot be spilled across a "
|
||||
"control-flow edge",
|
||||
IR::TypeName(inst.GetType()));
|
||||
break;
|
||||
}
|
||||
ctx.phi_variables.emplace(&inst, state.builder.AllocateId());
|
||||
}
|
||||
}
|
||||
if (ctx.failed) {
|
||||
SetError(error, ctx.error.c_str());
|
||||
return false;
|
||||
}
|
||||
if (program.dispatcher_fallback) {
|
||||
const auto mark_cross_block = [&](IR::Value value, const IR::Block* consumer) {
|
||||
value = value.Resolve();
|
||||
const auto* definition = value.TryInstruction();
|
||||
if (definition == nullptr || definition->Parent() == consumer ||
|
||||
PhiPointerType(state, definition->GetType()) == 0) {
|
||||
return;
|
||||
}
|
||||
if (!ctx.dispatcher_variables.contains(definition)) {
|
||||
ctx.dispatcher_variables.emplace(definition, state.builder.AllocateId());
|
||||
}
|
||||
};
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
for (size_t index = 0; index < inst.NumArgs(); index++) {
|
||||
const auto* consumer =
|
||||
inst.GetOpcode() == IR::ValueOpcode::Phi ? inst.PhiBlock(index) : block;
|
||||
mark_cross_block(inst.Arg(index), consumer);
|
||||
}
|
||||
}
|
||||
}
|
||||
for (size_t index = 0; index < program.blocks.size(); index++) {
|
||||
mark_cross_block(program.block_info[index].condition, program.blocks[index]);
|
||||
mark_cross_block(program.block_info[index].indirect_target, program.blocks[index]);
|
||||
}
|
||||
state.dispatcher_fallback = true;
|
||||
state.dispatch_pc_variable = state.builder.AllocateId();
|
||||
state.dispatch_header_label = state.builder.AllocateId();
|
||||
state.dispatch_select_label = state.builder.AllocateId();
|
||||
state.dispatch_default_label = state.builder.AllocateId();
|
||||
state.dispatch_after_switch_label = state.builder.AllocateId();
|
||||
state.dispatch_continue_label = state.builder.AllocateId();
|
||||
state.dispatch_merge_label = state.builder.AllocateId();
|
||||
}
|
||||
for (const auto* block: program.blocks) {
|
||||
if (std::ranges::any_of(*block, [](const IR::Inst& inst) {
|
||||
return inst.GetOpcode() == IR::ValueOpcode::SwizzleU32 ||
|
||||
inst.GetOpcode() == IR::ValueOpcode::SharedAtomicFMin32 ||
|
||||
inst.GetOpcode() == IR::ValueOpcode::SharedAtomicFMax32 ||
|
||||
inst.GetOpcode() == IR::ValueOpcode::GdsAtomicFMin32 ||
|
||||
inst.GetOpcode() == IR::ValueOpcode::GdsAtomicFMax32;
|
||||
})) {
|
||||
ctx.scratch_u32_variable = state.builder.AllocateId();
|
||||
break;
|
||||
}
|
||||
}
|
||||
state.builder.AddFunction(
|
||||
{OpFunction, state.void_type, state.main_func, FunctionControlNone, state.func_type});
|
||||
state.builder.AddFunction({OpLabel, state.entry_label});
|
||||
if (state.needs_function_lds) {
|
||||
state.builder.AddFunction(
|
||||
{OpVariable, state.ptr_workgroup_array, state.lds_variable, StorageClassFunction});
|
||||
}
|
||||
if (state.pixel_valid_mask_variable != 0) {
|
||||
state.builder.AddFunction({OpVariable, state.ptr_func_uint, state.pixel_valid_mask_variable,
|
||||
StorageClassFunction});
|
||||
}
|
||||
if (program.dispatcher_fallback) {
|
||||
state.builder.AddFunction(
|
||||
{OpVariable, state.ptr_func_uint, state.dispatch_pc_variable, StorageClassFunction});
|
||||
}
|
||||
for (const auto& binding: state.registers) {
|
||||
state.builder.AddFunction(
|
||||
{OpVariable, state.ptr_func_uint, binding.pointer_id, StorageClassFunction});
|
||||
}
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
if (inst.GetOpcode() != IR::ValueOpcode::Phi) {
|
||||
continue;
|
||||
}
|
||||
state.builder.AddFunction({OpVariable, PhiPointerType(state, inst.GetType()),
|
||||
ctx.phi_variables.at(&inst), StorageClassFunction});
|
||||
}
|
||||
}
|
||||
if (program.dispatcher_fallback) {
|
||||
for (const auto* block: program.blocks) {
|
||||
for (const auto& inst: *block) {
|
||||
if (const auto found = ctx.dispatcher_variables.find(&inst);
|
||||
found != ctx.dispatcher_variables.end()) {
|
||||
state.builder.AddFunction({OpVariable, PhiPointerType(state, inst.GetType()),
|
||||
found->second, StorageClassFunction});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (ctx.scratch_u32_variable != 0) {
|
||||
state.builder.AddFunction(
|
||||
{OpVariable, state.ptr_func_uint, ctx.scratch_u32_variable, StorageClassFunction});
|
||||
}
|
||||
for (const auto& binding: state.registers) {
|
||||
state.builder.AddFunction({OpStore, binding.pointer_id,
|
||||
ConstantU32(state, InitialRegisterValue(state, binding.reg))});
|
||||
}
|
||||
if (state.pixel_valid_mask_variable != 0) {
|
||||
state.builder.AddFunction(
|
||||
{OpStore, state.pixel_valid_mask_variable, ConstantU32(state, 1)});
|
||||
}
|
||||
EmitStorageBufferOffsets(state);
|
||||
if (program.blocks.empty()) {
|
||||
EmitReturn(ctx);
|
||||
} else if (program.dispatcher_fallback) {
|
||||
EmitDispatcherFunction(ctx);
|
||||
} else {
|
||||
EmitStructuredFunction(ctx);
|
||||
}
|
||||
state.builder.AddFunction({OpFunctionEnd});
|
||||
if (ctx.failed) {
|
||||
SetError(error, ctx.error.c_str());
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter
|
||||
@@ -1,477 +0,0 @@
|
||||
#include "graphics/shader/recompiler/decompiler/MemoryOps.h"
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include <iterator>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Decoder {
|
||||
namespace {
|
||||
|
||||
struct MemoryOpcodeInfo {
|
||||
uint32_t opcode = 0;
|
||||
Opcode decoded = Opcode::Unsupported;
|
||||
uint32_t data_dwords = 1;
|
||||
uint32_t data_bits = 32;
|
||||
bool data_signed = false;
|
||||
bool typed = false;
|
||||
bool formatted = false;
|
||||
};
|
||||
|
||||
constexpr MemoryOpcodeInfo SMEM_OPS[] = {
|
||||
{0x00u, Opcode::SLoadDword, 1, 32}, {0x01u, Opcode::SLoadDwordx2, 2, 32},
|
||||
{0x02u, Opcode::SLoadDwordx4, 4, 32}, {0x03u, Opcode::SLoadDwordx8, 8, 32},
|
||||
{0x04u, Opcode::SLoadDwordx16, 16, 32}, {0x08u, Opcode::SBufferLoadDword, 1, 32},
|
||||
{0x09u, Opcode::SBufferLoadDwordx2, 2, 32}, {0x0au, Opcode::SBufferLoadDwordx4, 4, 32},
|
||||
{0x0bu, Opcode::SBufferLoadDwordx8, 8, 32}, {0x0cu, Opcode::SBufferLoadDwordx16, 16, 32},
|
||||
};
|
||||
|
||||
constexpr MemoryOpcodeInfo MUBUF_OPS[] = {
|
||||
{0x00u, Opcode::BufferLoadFormatX, 1, 32, false, false, true},
|
||||
{0x01u, Opcode::BufferLoadFormatXy, 2, 32, false, false, true},
|
||||
{0x02u, Opcode::BufferLoadFormatXyz, 3, 32, false, false, true},
|
||||
{0x03u, Opcode::BufferLoadFormatXyzw, 4, 32, false, false, true},
|
||||
{0x04u, Opcode::BufferStoreFormatX, 1, 32, false, false, true},
|
||||
{0x05u, Opcode::BufferStoreFormatXy, 2, 32, false, false, true},
|
||||
{0x06u, Opcode::BufferStoreFormatXyz, 3, 32, false, false, true},
|
||||
{0x07u, Opcode::BufferStoreFormatXyzw, 4, 32, false, false, true},
|
||||
{0x08u, Opcode::BufferLoadUbyte, 1, 8},
|
||||
{0x09u, Opcode::BufferLoadSbyte, 1, 8, true},
|
||||
{0x0au, Opcode::BufferLoadUshort, 1, 16},
|
||||
{0x0bu, Opcode::BufferLoadSshort, 1, 16, true},
|
||||
{0x0cu, Opcode::BufferLoadDword, 1, 32},
|
||||
{0x0du, Opcode::BufferLoadDwordx2, 2, 32},
|
||||
{0x0eu, Opcode::BufferLoadDwordx4, 4, 32},
|
||||
{0x0fu, Opcode::BufferLoadDwordx3, 3, 32},
|
||||
{0x18u, Opcode::BufferStoreByte, 1, 8},
|
||||
{0x1au, Opcode::BufferStoreShort, 1, 16},
|
||||
{0x1cu, Opcode::BufferStoreDword, 1, 32},
|
||||
{0x1du, Opcode::BufferStoreDwordx2, 2, 32},
|
||||
{0x1eu, Opcode::BufferStoreDwordx4, 4, 32},
|
||||
{0x1fu, Opcode::BufferStoreDwordx3, 3, 32},
|
||||
{0x30u, Opcode::BufferAtomicSwap, 1, 32},
|
||||
{0x32u, Opcode::BufferAtomicAdd, 1, 32},
|
||||
{0x33u, Opcode::BufferAtomicSub, 1, 32},
|
||||
{0x35u, Opcode::BufferAtomicSMin, 1, 32},
|
||||
{0x36u, Opcode::BufferAtomicUMin, 1, 32},
|
||||
{0x37u, Opcode::BufferAtomicSMax, 1, 32},
|
||||
{0x38u, Opcode::BufferAtomicUMax, 1, 32},
|
||||
{0x39u, Opcode::BufferAtomicAnd, 1, 32},
|
||||
{0x3au, Opcode::BufferAtomicOr, 1, 32},
|
||||
{0x3bu, Opcode::BufferAtomicXor, 1, 32},
|
||||
{0x3fu, Opcode::BufferAtomicFMin, 1, 32},
|
||||
{0x40u, Opcode::BufferAtomicFMax, 1, 32},
|
||||
};
|
||||
|
||||
constexpr MemoryOpcodeInfo MTBUF_OPS[] = {
|
||||
{0x00u, Opcode::TBufferLoadFormatX, 1, 32, false, true, true},
|
||||
{0x01u, Opcode::TBufferLoadFormatXy, 2, 32, false, true, true},
|
||||
{0x02u, Opcode::TBufferLoadFormatXyz, 3, 32, false, true, true},
|
||||
{0x03u, Opcode::TBufferLoadFormatXyzw, 4, 32, false, true, true},
|
||||
{0x04u, Opcode::TBufferStoreFormatX, 1, 32, false, true, true},
|
||||
{0x05u, Opcode::TBufferStoreFormatXy, 2, 32, false, true, true},
|
||||
{0x06u, Opcode::TBufferStoreFormatXyz, 3, 32, false, true, true},
|
||||
{0x07u, Opcode::TBufferStoreFormatXyzw, 4, 32, false, true, true},
|
||||
};
|
||||
|
||||
constexpr MemoryOpcodeInfo FLAT_OPS[] = {
|
||||
{0x08u, Opcode::FlatLoadUbyte, 1, 8}, {0x09u, Opcode::FlatLoadSbyte, 1, 8, true},
|
||||
{0x0au, Opcode::FlatLoadUshort, 1, 16}, {0x0bu, Opcode::FlatLoadSshort, 1, 16, true},
|
||||
{0x0cu, Opcode::FlatLoadDword, 1, 32}, {0x0du, Opcode::FlatLoadDwordx2, 2, 32},
|
||||
{0x0eu, Opcode::FlatLoadDwordx4, 4, 32}, {0x0fu, Opcode::FlatLoadDwordx3, 3, 32},
|
||||
{0x18u, Opcode::FlatStoreByte, 1, 8}, {0x1au, Opcode::FlatStoreShort, 1, 16},
|
||||
{0x1cu, Opcode::FlatStoreDword, 1, 32}, {0x1du, Opcode::FlatStoreDwordx2, 2, 32},
|
||||
{0x1eu, Opcode::FlatStoreDwordx4, 4, 32}, {0x1fu, Opcode::FlatStoreDwordx3, 3, 32},
|
||||
};
|
||||
|
||||
constexpr MemoryOpcodeInfo DS_OPS[] = {
|
||||
{0x00u, Opcode::DsAddU32, 1, 32}, {0x01u, Opcode::DsSubU32, 1, 32},
|
||||
{0x05u, Opcode::DsMinI32, 1, 32}, {0x06u, Opcode::DsMaxI32, 1, 32},
|
||||
{0x07u, Opcode::DsMinU32, 1, 32}, {0x08u, Opcode::DsMaxU32, 1, 32},
|
||||
{0x09u, Opcode::DsAndB32, 1, 32}, {0x0au, Opcode::DsOrB32, 1, 32},
|
||||
{0x0bu, Opcode::DsXorB32, 1, 32}, {0x0du, Opcode::DsWriteB32, 1, 32},
|
||||
{0x0eu, Opcode::DsWrite2B32, 2, 32}, {0x0fu, Opcode::DsWrite2St64B32, 2, 32},
|
||||
{0x12u, Opcode::DsMinF32, 1, 32}, {0x13u, Opcode::DsMaxF32, 1, 32},
|
||||
{0x1eu, Opcode::DsWriteByte, 1, 8}, {0x1fu, Opcode::DsWriteShort, 1, 16},
|
||||
{0x20u, Opcode::DsAddRtnU32, 1, 32}, {0x21u, Opcode::DsSubRtnU32, 1, 32},
|
||||
{0x25u, Opcode::DsMinRtnI32, 1, 32}, {0x26u, Opcode::DsMaxRtnI32, 1, 32},
|
||||
{0x27u, Opcode::DsMinRtnU32, 1, 32}, {0x28u, Opcode::DsMaxRtnU32, 1, 32},
|
||||
{0x29u, Opcode::DsAndRtnB32, 1, 32}, {0x2au, Opcode::DsOrRtnB32, 1, 32},
|
||||
{0x2bu, Opcode::DsXorRtnB32, 1, 32}, {0x2du, Opcode::DsWrxchgRtnB32, 1, 32},
|
||||
{0x35u, Opcode::DsSwizzleB32, 1, 32}, {0x36u, Opcode::DsReadB32, 1, 32},
|
||||
{0x37u, Opcode::DsRead2B32, 2, 32}, {0x38u, Opcode::DsRead2B32, 2, 32},
|
||||
{0x39u, Opcode::DsReadSbyte, 1, 8, true}, {0x3au, Opcode::DsReadUbyte, 1, 8},
|
||||
{0x3bu, Opcode::DsReadSshort, 1, 16, true}, {0x3cu, Opcode::DsReadUshort, 1, 16},
|
||||
{0x3du, Opcode::DsConsume, 1, 32}, {0x3eu, Opcode::DsAppend, 1, 32},
|
||||
{0x4du, Opcode::DsWriteB64, 2, 32}, {0x4eu, Opcode::DsWrite2B64, 4, 32},
|
||||
{0x4fu, Opcode::DsWrite2St64B64, 4, 32}, {0x76u, Opcode::DsReadB64, 2, 32},
|
||||
{0x77u, Opcode::DsRead2B64, 4, 32}, {0x78u, Opcode::DsRead2St64B64, 4, 32},
|
||||
{0xb0u, Opcode::DsWriteAddtidB32, 1, 32}, {0xb1u, Opcode::DsReadAddtidB32, 1, 32},
|
||||
{0xdeu, Opcode::DsWriteB96, 3, 32}, {0xdfu, Opcode::DsWriteB128, 4, 32},
|
||||
{0xfeu, Opcode::DsReadB96, 3, 32}, {0xffu, Opcode::DsReadB128, 4, 32},
|
||||
};
|
||||
|
||||
const MemoryOpcodeInfo* LookupMemoryOpcode(const MemoryOpcodeInfo* ops, uint32_t count,
|
||||
uint32_t opcode) {
|
||||
for (uint32_t i = 0; i < count; i++) {
|
||||
if (ops[i].opcode == opcode) {
|
||||
return &ops[i];
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
uint32_t SignExtendU32(uint32_t value, uint32_t bits) {
|
||||
if (bits == 0u || bits >= 32u) {
|
||||
return value;
|
||||
}
|
||||
const uint32_t sign = 1u << (bits - 1u);
|
||||
return (value ^ sign) - sign;
|
||||
}
|
||||
|
||||
void MarkMemoryUnsupported(Instruction& inst, Family family, uint32_t opcode, const char* reason) {
|
||||
inst.family = family;
|
||||
inst.opcode_id = opcode;
|
||||
inst.opcode = Opcode::Unsupported;
|
||||
SetUnsupported(inst, family, opcode, reason);
|
||||
}
|
||||
|
||||
void ApplyMemoryInfo(Instruction& inst, const MemoryOpcodeInfo* info) {
|
||||
if (info == nullptr) {
|
||||
inst.opcode = Opcode::Unsupported;
|
||||
return;
|
||||
}
|
||||
inst.opcode = info->decoded;
|
||||
inst.data_dwords = info->data_dwords;
|
||||
inst.data_bits = info->data_bits;
|
||||
inst.data_signed = info->data_signed;
|
||||
inst.typed = info->typed;
|
||||
inst.formatted = info->formatted;
|
||||
}
|
||||
|
||||
bool IsDsWriteOpcode(Opcode opcode) {
|
||||
switch (opcode) {
|
||||
case Opcode::DsWriteByte:
|
||||
case Opcode::DsWriteShort:
|
||||
case Opcode::DsWrite2B32:
|
||||
case Opcode::DsWrite2St64B32:
|
||||
case Opcode::DsWrite2B64:
|
||||
case Opcode::DsWrite2St64B64:
|
||||
case Opcode::DsWriteB32:
|
||||
case Opcode::DsWriteB64:
|
||||
case Opcode::DsWriteB96:
|
||||
case Opcode::DsWriteB128: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsDsAtomicOpcode(Opcode opcode) {
|
||||
switch (opcode) {
|
||||
case Opcode::DsAddU32:
|
||||
case Opcode::DsAddRtnU32:
|
||||
case Opcode::DsSubU32:
|
||||
case Opcode::DsSubRtnU32:
|
||||
case Opcode::DsMinI32:
|
||||
case Opcode::DsMinRtnI32:
|
||||
case Opcode::DsMaxI32:
|
||||
case Opcode::DsMaxRtnI32:
|
||||
case Opcode::DsMinU32:
|
||||
case Opcode::DsMinRtnU32:
|
||||
case Opcode::DsMaxU32:
|
||||
case Opcode::DsMaxRtnU32:
|
||||
case Opcode::DsAndB32:
|
||||
case Opcode::DsAndRtnB32:
|
||||
case Opcode::DsOrB32:
|
||||
case Opcode::DsOrRtnB32:
|
||||
case Opcode::DsXorB32:
|
||||
case Opcode::DsXorRtnB32:
|
||||
case Opcode::DsWrxchgRtnB32: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t DsSourceCount(Opcode opcode) {
|
||||
switch (opcode) {
|
||||
case Opcode::DsWrite2B32:
|
||||
case Opcode::DsWrite2St64B32:
|
||||
case Opcode::DsWrite2B64:
|
||||
case Opcode::DsWrite2St64B64:
|
||||
case Opcode::DsMinF32:
|
||||
case Opcode::DsMaxF32: return 3u;
|
||||
case Opcode::DsReadAddtidB32:
|
||||
case Opcode::DsConsume:
|
||||
case Opcode::DsAppend: return 0u;
|
||||
default: return IsDsWriteOpcode(opcode) || IsDsAtomicOpcode(opcode) ? 2u : 1u;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsFlatStoreOpcode(Opcode opcode) {
|
||||
switch (opcode) {
|
||||
case Opcode::FlatStoreByte:
|
||||
case Opcode::FlatStoreShort:
|
||||
case Opcode::FlatStoreDword:
|
||||
case Opcode::FlatStoreDwordx2:
|
||||
case Opcode::FlatStoreDwordx3:
|
||||
case Opcode::FlatStoreDwordx4: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool DecodeSmem(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
|
||||
std::string* error) {
|
||||
if (word_index + 1u >= code.size()) {
|
||||
if (error != nullptr) {
|
||||
*error = fmt::format("truncated SMEM instruction at pc 0x{:08x}", pc);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
const uint32_t word0 = code[word_index];
|
||||
const uint32_t word1 = code[word_index + 1u];
|
||||
const uint32_t opcode = (word0 >> 18u) & 0xffu;
|
||||
const uint32_t sdst = (word0 >> 6u) & 0x7fu;
|
||||
const uint32_t sbase = word0 & 0x3fu;
|
||||
const uint32_t soffset = (word1 >> 25u) & 0x7fu;
|
||||
|
||||
inst.pc = pc;
|
||||
inst.word = word0;
|
||||
inst.word_count = 2;
|
||||
inst.offset = SignExtendU32(word1 & 0x1fffffu, 21u);
|
||||
inst.glc = ((word0 >> 16u) & 1u) != 0;
|
||||
inst.family = Family::SMEM;
|
||||
inst.opcode_id = opcode;
|
||||
const auto* info =
|
||||
LookupMemoryOpcode(SMEM_OPS, static_cast<uint32_t>(std::size(SMEM_OPS)), opcode);
|
||||
ApplyMemoryInfo(inst, info);
|
||||
SetRawWords(inst, code, word_index, 2);
|
||||
if (inst.opcode == Opcode::Unsupported) {
|
||||
MarkMemoryUnsupported(inst, Family::SMEM, opcode, "SMEM opcode is not implemented");
|
||||
}
|
||||
|
||||
DecodeScalarDestination(sdst, pc, inst.dst, nullptr);
|
||||
// SMEM encodes SBASE in SGPR pairs. Scalar-buffer loads still use the same
|
||||
// pair index; their descriptor operand consumes four SGPRs from that base.
|
||||
DecodeScalarSource(sbase * 2u, pc, inst.src0, nullptr);
|
||||
DecodeScalarSource(soffset, pc, inst.src1, nullptr);
|
||||
inst.src_count = 2;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool DecodeMubuf(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
|
||||
Instruction& inst, std::string* error) {
|
||||
if (word_index + 1u >= code.size()) {
|
||||
if (error != nullptr) {
|
||||
*error = fmt::format("truncated MUBUF instruction at pc 0x{:08x}", pc);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
const uint32_t word0 = code[word_index];
|
||||
const uint32_t word1 = code[word_index + 1u];
|
||||
const uint32_t opcode = ((word0 >> 18u) & 0x7fu) | (((word0 >> 25u) & 1u) << 7u);
|
||||
const uint32_t vdata = (word1 >> 8u) & 0xffu;
|
||||
const uint32_t vaddr = word1 & 0xffu;
|
||||
const uint32_t srsrc = (word1 >> 16u) & 0x1fu;
|
||||
const uint32_t soffset = (word1 >> 24u) & 0xffu;
|
||||
|
||||
inst.pc = pc;
|
||||
inst.word = word0;
|
||||
inst.word_count = 2;
|
||||
inst.offset = word0 & 0xfffu;
|
||||
inst.idxen = ((word0 >> 13u) & 1u) != 0;
|
||||
inst.offen = ((word0 >> 12u) & 1u) != 0;
|
||||
inst.glc = ((word0 >> 14u) & 1u) != 0;
|
||||
inst.slc = ((word1 >> 22u) & 1u) != 0;
|
||||
inst.family = Family::MUBUF;
|
||||
inst.opcode_id = opcode;
|
||||
const auto* info =
|
||||
LookupMemoryOpcode(MUBUF_OPS, static_cast<uint32_t>(std::size(MUBUF_OPS)), opcode);
|
||||
ApplyMemoryInfo(inst, info);
|
||||
SetRawWords(inst, code, word_index, 2);
|
||||
if (inst.opcode == Opcode::Unsupported) {
|
||||
MarkMemoryUnsupported(inst, Family::MUBUF, opcode, "MUBUF opcode is not implemented");
|
||||
}
|
||||
|
||||
DecodeVectorGpr(vdata, inst.dst, nullptr);
|
||||
DecodeVectorGpr(vaddr, inst.src0, nullptr);
|
||||
DecodeScalarSource(srsrc * 4u, pc, inst.src1, nullptr);
|
||||
DecodeScalarSource(soffset, pc, inst.src2, nullptr);
|
||||
inst.src_count = 3;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool DecodeMtbuf(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
|
||||
Instruction& inst, std::string* error) {
|
||||
if (word_index + 1u >= code.size()) {
|
||||
if (error != nullptr) {
|
||||
*error = fmt::format("truncated MTBUF instruction at pc 0x{:08x}", pc);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
const uint32_t word0 = code[word_index];
|
||||
const uint32_t word1 = code[word_index + 1u];
|
||||
const uint32_t opcode = ((word0 >> 16u) & 0x7u) | (((word1 >> 21u) & 1u) << 3u);
|
||||
const uint32_t dfmt = (word0 >> 19u) & 0xfu;
|
||||
const uint32_t nfmt = (word0 >> 23u) & 0x7u;
|
||||
const uint32_t vdata = (word1 >> 8u) & 0xffu;
|
||||
const uint32_t vaddr = word1 & 0xffu;
|
||||
const uint32_t srsrc = (word1 >> 16u) & 0x1fu;
|
||||
const uint32_t soffset = (word1 >> 24u) & 0xffu;
|
||||
|
||||
inst.pc = pc;
|
||||
inst.word = word0;
|
||||
inst.word_count = 2;
|
||||
inst.offset = word0 & 0xfffu;
|
||||
inst.idxen = ((word0 >> 13u) & 1u) != 0;
|
||||
inst.offen = ((word0 >> 12u) & 1u) != 0;
|
||||
inst.glc = ((word0 >> 14u) & 1u) != 0;
|
||||
inst.slc = ((word1 >> 22u) & 1u) != 0;
|
||||
inst.family = Family::MTBUF;
|
||||
inst.opcode_id = opcode;
|
||||
inst.data_format = dfmt;
|
||||
inst.number_format = nfmt;
|
||||
const auto* info =
|
||||
LookupMemoryOpcode(MTBUF_OPS, static_cast<uint32_t>(std::size(MTBUF_OPS)), opcode);
|
||||
ApplyMemoryInfo(inst, info);
|
||||
SetRawWords(inst, code, word_index, 2);
|
||||
if (inst.opcode == Opcode::Unsupported) {
|
||||
MarkMemoryUnsupported(inst, Family::MTBUF, opcode, "MTBUF opcode is not implemented");
|
||||
}
|
||||
|
||||
DecodeVectorGpr(vdata, inst.dst, nullptr);
|
||||
DecodeVectorGpr(vaddr, inst.src0, nullptr);
|
||||
DecodeScalarSource(srsrc * 4u, pc, inst.src1, nullptr);
|
||||
DecodeScalarSource(soffset, pc, inst.src2, nullptr);
|
||||
inst.src_count = 3;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool DecodeFlat(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
|
||||
std::string* error) {
|
||||
if (word_index + 1u >= code.size()) {
|
||||
if (error != nullptr) {
|
||||
*error = fmt::format("truncated FLAT instruction at pc 0x{:08x}", pc);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
const uint32_t word0 = code[word_index];
|
||||
const uint32_t word1 = code[word_index + 1u];
|
||||
const uint32_t offset = word0 & 0xfffu;
|
||||
const uint32_t dlc = (word0 >> 12u) & 1u;
|
||||
const uint32_t lds = (word0 >> 13u) & 1u;
|
||||
const uint32_t seg = (word0 >> 14u) & 0x3u;
|
||||
const uint32_t opcode = (word0 >> 18u) & 0x7fu;
|
||||
const uint32_t vdst = (word1 >> 24u) & 0xffu;
|
||||
const uint32_t saddr = (word1 >> 16u) & 0x7fu;
|
||||
const uint32_t data = (word1 >> 8u) & 0xffu;
|
||||
const uint32_t addr = word1 & 0xffu;
|
||||
|
||||
inst.pc = pc;
|
||||
inst.word = word0;
|
||||
inst.word_count = 2;
|
||||
inst.offset = seg == 0u ? (offset & 0x7ffu) : SignExtendU32(offset, 12u);
|
||||
inst.glc = ((word0 >> 16u) & 1u) != 0;
|
||||
inst.slc = ((word0 >> 17u) & 1u) != 0;
|
||||
inst.family = Family::FLAT;
|
||||
inst.opcode_id = opcode;
|
||||
inst.memory_segment = seg;
|
||||
const auto* info =
|
||||
LookupMemoryOpcode(FLAT_OPS, static_cast<uint32_t>(std::size(FLAT_OPS)), opcode);
|
||||
ApplyMemoryInfo(inst, info);
|
||||
SetRawWords(inst, code, word_index, 2);
|
||||
|
||||
if (dlc != 0 || lds != 0 || inst.glc || inst.slc || seg == 3u) {
|
||||
SetUnsupported(inst, Family::FLAT, opcode, "FLAT modifiers or segment are not implemented");
|
||||
return true;
|
||||
}
|
||||
if (inst.opcode == Opcode::Unsupported) {
|
||||
MarkMemoryUnsupported(inst, Family::FLAT, opcode, "FLAT opcode is not implemented");
|
||||
return true;
|
||||
}
|
||||
|
||||
DecodeVectorGpr(IsFlatStoreOpcode(inst.opcode) ? data : vdst, inst.dst, nullptr);
|
||||
DecodeVectorGpr(addr, inst.src0, nullptr);
|
||||
inst.src_count = 1;
|
||||
if (seg == 0u || saddr == 0x7du || saddr == 0x7fu) {
|
||||
DecodeVectorGpr(addr + 1u, inst.src1, nullptr);
|
||||
inst.src_count = 2;
|
||||
} else {
|
||||
DecodeScalarSource(saddr, pc, inst.src1, nullptr);
|
||||
inst.src_count = 2;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool DecodeDs(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
|
||||
std::string* error) {
|
||||
if (word_index + 1u >= code.size()) {
|
||||
if (error != nullptr) {
|
||||
*error = fmt::format("truncated DS instruction at pc 0x{:08x}", pc);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
const uint32_t word0 = code[word_index];
|
||||
const uint32_t word1 = code[word_index + 1u];
|
||||
const uint32_t opcode = (word0 >> 18u) & 0xffu;
|
||||
const uint32_t offset0 = word0 & 0xffu;
|
||||
const uint32_t offset1 = (word0 >> 8u) & 0xffu;
|
||||
const uint32_t vdst = (word1 >> 24u) & 0xffu;
|
||||
const uint32_t data1 = (word1 >> 16u) & 0xffu;
|
||||
const uint32_t data0 = (word1 >> 8u) & 0xffu;
|
||||
const uint32_t addr = word1 & 0xffu;
|
||||
|
||||
inst.pc = pc;
|
||||
inst.word = word0;
|
||||
inst.word_count = 2;
|
||||
inst.offset = offset0 | (offset1 << 8u);
|
||||
inst.gds = ((word0 >> 17u) & 1u) != 0u;
|
||||
inst.family = Family::DS;
|
||||
inst.opcode_id = opcode;
|
||||
const auto* info = LookupMemoryOpcode(DS_OPS, static_cast<uint32_t>(std::size(DS_OPS)), opcode);
|
||||
ApplyMemoryInfo(inst, info);
|
||||
SetRawWords(inst, code, word_index, 2);
|
||||
if (inst.opcode == Opcode::Unsupported) {
|
||||
MarkMemoryUnsupported(inst, Family::DS, opcode, "DS opcode is not implemented");
|
||||
}
|
||||
if (inst.opcode == Opcode::DsSwizzleB32 && inst.offset >= 0xe000u) {
|
||||
SetUnsupported(inst, Family::DS, opcode, "DS swizzle FFT mode is not implemented");
|
||||
}
|
||||
if (inst.gds &&
|
||||
(inst.opcode == Opcode::DsSwizzleB32 || inst.opcode == Opcode::DsWriteAddtidB32 ||
|
||||
inst.opcode == Opcode::DsReadAddtidB32)) {
|
||||
SetUnsupported(inst, Family::DS, opcode, "DS swizzle/addtid is available only for LDS");
|
||||
}
|
||||
if (inst.opcode == Opcode::DsWriteAddtidB32 && data1 != 0u) {
|
||||
SetUnsupported(inst, Family::DS, opcode,
|
||||
"DS write addtid data1 operand is not implemented");
|
||||
}
|
||||
if (inst.opcode == Opcode::DsReadAddtidB32 && (data0 != 0u || data1 != 0u)) {
|
||||
SetUnsupported(inst, Family::DS, opcode,
|
||||
"DS read addtid data operands are not implemented");
|
||||
}
|
||||
if (inst.opcode == Opcode::DsWrite2B32 || opcode == 0x37u) {
|
||||
inst.offset = offset0 * 4u;
|
||||
inst.secondary_offset = offset1 * 4u;
|
||||
} else if (inst.opcode == Opcode::DsWrite2St64B32 || opcode == 0x38u) {
|
||||
inst.offset = offset0 * 256u;
|
||||
inst.secondary_offset = offset1 * 256u;
|
||||
} else if (inst.opcode == Opcode::DsWrite2B64 || inst.opcode == Opcode::DsRead2B64) {
|
||||
inst.offset = offset0 * 8u;
|
||||
inst.secondary_offset = offset1 * 8u;
|
||||
} else if (inst.opcode == Opcode::DsWrite2St64B64 || inst.opcode == Opcode::DsRead2St64B64) {
|
||||
inst.offset = offset0 * 512u;
|
||||
inst.secondary_offset = offset1 * 512u;
|
||||
}
|
||||
|
||||
DecodeVectorGpr(vdst, inst.dst, nullptr);
|
||||
DecodeVectorGpr(addr, inst.src0, nullptr);
|
||||
DecodeVectorGpr(data0, inst.src1, nullptr);
|
||||
DecodeVectorGpr(data1, inst.src2, nullptr);
|
||||
inst.src_count = DsSourceCount(inst.opcode);
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Decoder
|
||||
@@ -1,21 +0,0 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_MEMORYOPS_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_MEMORYOPS_H_
|
||||
|
||||
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Decoder {
|
||||
|
||||
bool DecodeSmem(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
|
||||
std::string* error);
|
||||
bool DecodeMubuf(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
|
||||
Instruction& inst, std::string* error);
|
||||
bool DecodeMtbuf(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
|
||||
Instruction& inst, std::string* error);
|
||||
bool DecodeFlat(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
|
||||
std::string* error);
|
||||
bool DecodeDs(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
|
||||
std::string* error);
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Decoder
|
||||
|
||||
#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_MEMORYOPS_H_ */
|
||||
@@ -1,45 +0,0 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_DECOMPILER_OPCODETABLE_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_DECOMPILER_OPCODETABLE_H_
|
||||
|
||||
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
|
||||
|
||||
#include <cstddef>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Decoder::Detail {
|
||||
|
||||
struct OpcodeMap {
|
||||
uint32_t encoding = 0;
|
||||
Opcode decoded = Opcode::Unknown;
|
||||
};
|
||||
|
||||
template <typename Entry, size_t N>
|
||||
constexpr const Entry* FindOpcode(const Entry (&table)[N], uint32_t encoding) {
|
||||
for (const auto& entry: table) {
|
||||
if (entry.encoding == encoding) {
|
||||
return &entry;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
template <typename Entry, size_t N>
|
||||
constexpr Opcode LookupOpcode(const Entry (&table)[N], uint32_t encoding) {
|
||||
const auto* entry = FindOpcode(table, encoding);
|
||||
return entry != nullptr ? entry->decoded : Opcode::Unsupported;
|
||||
}
|
||||
|
||||
template <typename Entry, size_t N>
|
||||
constexpr bool HasUniqueEncodings(const Entry (&table)[N]) {
|
||||
for (size_t i = 0; i < N; i++) {
|
||||
for (size_t j = i + 1; j < N; j++) {
|
||||
if (table[i].encoding == table[j].encoding) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Decoder::Detail
|
||||
|
||||
#endif // EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_DECOMPILER_OPCODETABLE_H_
|
||||
@@ -1,277 +0,0 @@
|
||||
#include "graphics/shader/recompiler/decompiler/ScalarAluOps.h"
|
||||
|
||||
#include "graphics/shader/recompiler/decompiler/OpcodeTable.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Decoder {
|
||||
namespace {
|
||||
|
||||
using Detail::OpcodeMap;
|
||||
|
||||
constexpr OpcodeMap SOP2_OPS[] = {
|
||||
{0x00u, Opcode::SAddU32}, {0x01u, Opcode::SSubU32}, {0x02u, Opcode::SAddI32},
|
||||
{0x03u, Opcode::SSubI32}, {0x04u, Opcode::SAddcU32}, {0x05u, Opcode::SSubbU32},
|
||||
{0x06u, Opcode::SMinI32}, {0x07u, Opcode::SMinU32}, {0x08u, Opcode::SMaxI32},
|
||||
{0x09u, Opcode::SMaxU32}, {0x0au, Opcode::SCselectB32}, {0x0bu, Opcode::SCselectB64},
|
||||
{0x0eu, Opcode::SAndB32}, {0x0fu, Opcode::SAndB64}, {0x10u, Opcode::SOrB32},
|
||||
{0x11u, Opcode::SOrB64}, {0x12u, Opcode::SXorB32}, {0x13u, Opcode::SXorB64},
|
||||
{0x14u, Opcode::SAndn2B32}, {0x15u, Opcode::SAndn2B64}, {0x16u, Opcode::SOrn2B32},
|
||||
{0x17u, Opcode::SOrn2B64}, {0x18u, Opcode::SNandB32}, {0x19u, Opcode::SNandB64},
|
||||
{0x1au, Opcode::SNorB32}, {0x1bu, Opcode::SNorB64}, {0x1cu, Opcode::SXnorB32},
|
||||
{0x1du, Opcode::SXnorB64}, {0x1eu, Opcode::SLshlB32}, {0x1fu, Opcode::SLshlB64},
|
||||
{0x20u, Opcode::SLshrB32}, {0x21u, Opcode::SLshrB64}, {0x22u, Opcode::SAshrI32},
|
||||
{0x24u, Opcode::SBfmB32}, {0x25u, Opcode::SBfmB64}, {0x26u, Opcode::SMulI32},
|
||||
{0x27u, Opcode::SBfeU32}, {0x29u, Opcode::SBfeU64}, {0x2eu, Opcode::SLshl1AddU32},
|
||||
{0x2fu, Opcode::SLshl2AddU32}, {0x30u, Opcode::SLshl3AddU32}, {0x31u, Opcode::SLshl4AddU32},
|
||||
{0x32u, Opcode::SPackLlB32B16}, {0x33u, Opcode::SPackLhB32B16}, {0x34u, Opcode::SPackHhB32B16},
|
||||
{0x35u, Opcode::SMulHiU32},
|
||||
};
|
||||
|
||||
constexpr OpcodeMap SOP1_OPS[] = {
|
||||
{0x03u, Opcode::SMovB32},
|
||||
{0x04u, Opcode::SMovB64},
|
||||
{0x07u, Opcode::SNotB32},
|
||||
{0x08u, Opcode::SNotB64},
|
||||
{0x0au, Opcode::SWqmB64},
|
||||
{0x0bu, Opcode::SBrevB32},
|
||||
{0x0fu, Opcode::SBcnt1I32B32},
|
||||
{0x10u, Opcode::SBcnt1I32B64},
|
||||
{0x13u, Opcode::SFf1I32B32},
|
||||
{0x16u, Opcode::SFlbitI32B64},
|
||||
{0x1bu, Opcode::SBitset0B32},
|
||||
{0x1du, Opcode::SBitset1B32},
|
||||
{0x1fu, Opcode::SGetpcB64},
|
||||
{0x20u, Opcode::SSetpcB64},
|
||||
{0x24u, Opcode::SAndSaveexecB64},
|
||||
{0x28u, Opcode::SOrn2SaveexecB64},
|
||||
{0x34u, Opcode::SAbsI32},
|
||||
{0x37u, Opcode::SAndn1SaveexecB64},
|
||||
{0x3bu, Opcode::SBitreplicateB64B32},
|
||||
{0x3cu, Opcode::SAndSaveexecB32},
|
||||
{0x44u, Opcode::SAndn1SaveexecB32},
|
||||
};
|
||||
|
||||
constexpr OpcodeMap SOPC_OPS[] = {
|
||||
{0x00u, Opcode::SCmpEqI32}, {0x01u, Opcode::SCmpLgI32}, {0x02u, Opcode::SCmpGtI32},
|
||||
{0x03u, Opcode::SCmpGeI32}, {0x04u, Opcode::SCmpLtI32}, {0x05u, Opcode::SCmpLeI32},
|
||||
{0x06u, Opcode::SCmpEqU32}, {0x07u, Opcode::SCmpLgU32}, {0x08u, Opcode::SCmpGtU32},
|
||||
{0x09u, Opcode::SCmpGeU32}, {0x0au, Opcode::SCmpLtU32}, {0x0bu, Opcode::SCmpLeU32},
|
||||
{0x0cu, Opcode::SBitcmp0B32}, {0x0du, Opcode::SBitcmp1B32}, {0x12u, Opcode::SCmpEqU64},
|
||||
{0x13u, Opcode::SCmpLgU64},
|
||||
};
|
||||
|
||||
constexpr OpcodeMap SOPK_OPS[] = {
|
||||
{0x00u, Opcode::SMovkI32}, {0x03u, Opcode::SCmpEqI32}, {0x04u, Opcode::SCmpLgI32},
|
||||
{0x05u, Opcode::SCmpGtI32}, {0x06u, Opcode::SCmpGeI32}, {0x07u, Opcode::SCmpLtI32},
|
||||
{0x08u, Opcode::SCmpLeI32}, {0x09u, Opcode::SCmpEqU32}, {0x0au, Opcode::SCmpLgU32},
|
||||
{0x0bu, Opcode::SCmpGtU32}, {0x0cu, Opcode::SCmpGeU32}, {0x0du, Opcode::SCmpLtU32},
|
||||
{0x0eu, Opcode::SCmpLeU32}, {0x0fu, Opcode::SAddI32}, {0x10u, Opcode::SMulkI32},
|
||||
{0x13u, Opcode::SSetregB32}, {0x17u, Opcode::SWaitcnt}, {0x18u, Opcode::SWaitcnt},
|
||||
{0x19u, Opcode::SWaitcnt}, {0x1au, Opcode::SWaitcnt},
|
||||
};
|
||||
|
||||
constexpr OpcodeMap SOPP_OPS[] = {
|
||||
{0x00u, Opcode::SNop}, {0x01u, Opcode::SEndpgm}, {0x02u, Opcode::SBranch},
|
||||
{0x04u, Opcode::SCbranchScc0}, {0x05u, Opcode::SCbranchScc1}, {0x06u, Opcode::SCbranchVccz},
|
||||
{0x07u, Opcode::SCbranchVccnz}, {0x08u, Opcode::SCbranchExecz}, {0x09u, Opcode::SCbranchExecnz},
|
||||
{0x0au, Opcode::SBarrier}, {0x0cu, Opcode::SWaitcnt}, {0x0eu, Opcode::SSleep},
|
||||
{0x10u, Opcode::SSendmsg}, {0x16u, Opcode::STtraceData}, {0x20u, Opcode::SInstPrefetch},
|
||||
};
|
||||
static_assert(Detail::HasUniqueEncodings(SOP1_OPS));
|
||||
static_assert(Detail::HasUniqueEncodings(SOP2_OPS));
|
||||
static_assert(Detail::HasUniqueEncodings(SOPK_OPS));
|
||||
static_assert(Detail::HasUniqueEncodings(SOPC_OPS));
|
||||
static_assert(Detail::HasUniqueEncodings(SOPP_OPS));
|
||||
|
||||
bool DecodeBinarySources(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
|
||||
Instruction& inst, uint32_t ssrc0, uint32_t ssrc1, std::string* error) {
|
||||
if (!DecodeScalarSource(ssrc0, pc, inst.src0, error) ||
|
||||
!DecodeScalarSource(ssrc1, pc, inst.src1, error)) {
|
||||
return false;
|
||||
}
|
||||
inst.src_count = 2;
|
||||
return ReadLiteralOperands(code, word_index, inst, error);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool DecodeSop1(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
|
||||
std::string* error) {
|
||||
const uint32_t word = code[word_index];
|
||||
const uint32_t opcode = (word >> 8u) & 0xffu;
|
||||
const uint32_t ssrc0 = word & 0xffu;
|
||||
const uint32_t sdst = (word >> 16u) & 0x7fu;
|
||||
|
||||
inst.pc = pc;
|
||||
inst.word = word;
|
||||
inst.family = Family::SOP1;
|
||||
inst.opcode_id = opcode;
|
||||
inst.opcode = Detail::LookupOpcode(SOP1_OPS, opcode);
|
||||
SetRawWords(inst, code, word_index, 1);
|
||||
|
||||
if (inst.opcode == Opcode::Unsupported) {
|
||||
SetUnsupported(inst, Family::SOP1, opcode, "SOP1 opcode is not implemented");
|
||||
return true;
|
||||
}
|
||||
|
||||
switch (inst.opcode) {
|
||||
case Opcode::SGetpcB64:
|
||||
inst.src_count = 0;
|
||||
return DecodeScalarDestination(sdst, pc, inst.dst, error);
|
||||
case Opcode::SSetpcB64:
|
||||
inst.src_count = 1;
|
||||
inst.dst.kind = OperandKind::Null;
|
||||
if (!DecodeScalarSource(ssrc0, pc, inst.src0, error)) {
|
||||
return false;
|
||||
}
|
||||
return ReadLiteralOperands(code, word_index, inst, error);
|
||||
default: break;
|
||||
}
|
||||
|
||||
if (!DecodeScalarSource(ssrc0, pc, inst.src0, error) ||
|
||||
!DecodeScalarDestination(sdst, pc, inst.dst, error)) {
|
||||
return false;
|
||||
}
|
||||
inst.src_count = 1;
|
||||
return ReadLiteralOperands(code, word_index, inst, error);
|
||||
}
|
||||
|
||||
bool DecodeSop2(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
|
||||
std::string* error) {
|
||||
const uint32_t word = code[word_index];
|
||||
const uint32_t opcode = (word >> 23u) & 0x7fu;
|
||||
const uint32_t ssrc1 = (word >> 8u) & 0xffu;
|
||||
const uint32_t ssrc0 = word & 0xffu;
|
||||
const uint32_t sdst = (word >> 16u) & 0x7fu;
|
||||
|
||||
inst.pc = pc;
|
||||
inst.word = word;
|
||||
inst.family = Family::SOP2;
|
||||
inst.opcode_id = opcode;
|
||||
inst.opcode = Detail::LookupOpcode(SOP2_OPS, opcode);
|
||||
SetRawWords(inst, code, word_index, 1);
|
||||
|
||||
if (inst.opcode == Opcode::Unsupported) {
|
||||
SetUnsupported(inst, Family::SOP2, opcode, "SOP2 opcode is not implemented");
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!DecodeScalarDestination(sdst, pc, inst.dst, error)) {
|
||||
return false;
|
||||
}
|
||||
return DecodeBinarySources(pc, code, word_index, inst, ssrc0, ssrc1, error);
|
||||
}
|
||||
|
||||
bool DecodeSopk(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
|
||||
std::string* error) {
|
||||
const uint32_t word = code[word_index];
|
||||
const uint32_t opcode = (word >> 23u) & 0x1fu;
|
||||
const uint32_t sdst = (word >> 16u) & 0x7fu;
|
||||
const auto imm = static_cast<int16_t>(word & 0xffffu);
|
||||
|
||||
(void)error;
|
||||
|
||||
inst.pc = pc;
|
||||
inst.word = word;
|
||||
inst.family = Family::SOPK;
|
||||
inst.opcode_id = opcode;
|
||||
inst.opcode = Detail::LookupOpcode(SOPK_OPS, opcode);
|
||||
inst.src0.kind = OperandKind::IntegerInlineConstant;
|
||||
inst.src0.signed_val = imm;
|
||||
inst.src0.value = static_cast<uint32_t>(imm);
|
||||
inst.src_count = 1;
|
||||
SetRawWords(inst, code, word_index, 1);
|
||||
|
||||
if (inst.opcode == Opcode::Unsupported) {
|
||||
SetUnsupported(inst, Family::SOPK, opcode, "SOPK opcode is not implemented");
|
||||
return true;
|
||||
}
|
||||
|
||||
switch (inst.opcode) {
|
||||
case Opcode::SMovkI32: return DecodeScalarDestination(sdst, pc, inst.dst, error);
|
||||
case Opcode::SWaitcnt: {
|
||||
const uint32_t waitcnt = word & 0xffffu;
|
||||
inst.dst.kind = OperandKind::Null;
|
||||
inst.src0.signed_val = static_cast<int32_t>(waitcnt);
|
||||
inst.src0.value = waitcnt;
|
||||
inst.src_count = 1;
|
||||
return true;
|
||||
}
|
||||
case Opcode::SSetregB32:
|
||||
inst.dst.kind = OperandKind::Null;
|
||||
inst.src1.kind = OperandKind::LiteralConstant;
|
||||
inst.src1.value = word & 0xffffu;
|
||||
inst.src1.signed_val = static_cast<int32_t>(imm);
|
||||
inst.src_count = 2;
|
||||
return DecodeScalarSource(sdst, pc, inst.src0, error);
|
||||
default: break;
|
||||
}
|
||||
|
||||
inst.src1 = inst.src0;
|
||||
if (!DecodeScalarSource(sdst, pc, inst.src0, error)) {
|
||||
return false;
|
||||
}
|
||||
if (inst.opcode == Opcode::SAddI32 || inst.opcode == Opcode::SMulkI32) {
|
||||
inst.src_count = 2;
|
||||
return DecodeScalarDestination(sdst, pc, inst.dst, error);
|
||||
}
|
||||
|
||||
inst.dst.kind = OperandKind::Scc;
|
||||
inst.src_count = 2;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool DecodeSopc(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
|
||||
std::string* error) {
|
||||
const uint32_t word = code[word_index];
|
||||
const uint32_t ssrc1 = (word >> 8u) & 0xffu;
|
||||
const uint32_t ssrc0 = word & 0xffu;
|
||||
const uint32_t opcode = (word >> 16u) & 0x7fu;
|
||||
|
||||
inst.pc = pc;
|
||||
inst.word = word;
|
||||
inst.family = Family::SOPC;
|
||||
inst.opcode_id = opcode;
|
||||
inst.opcode = Detail::LookupOpcode(SOPC_OPS, opcode);
|
||||
inst.dst.kind = OperandKind::Scc;
|
||||
SetRawWords(inst, code, word_index, 1);
|
||||
|
||||
if (inst.opcode == Opcode::Unsupported) {
|
||||
SetUnsupported(inst, Family::SOPC, opcode, "SOPC opcode is not implemented");
|
||||
return true;
|
||||
}
|
||||
|
||||
return DecodeBinarySources(pc, code, word_index, inst, ssrc0, ssrc1, error);
|
||||
}
|
||||
|
||||
bool DecodeSopp(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index, Instruction& inst,
|
||||
std::string* error) {
|
||||
const uint32_t word = code[word_index];
|
||||
const uint32_t opcode = (word >> 16u) & 0x7fu;
|
||||
const uint32_t simm = word & 0xffffu;
|
||||
|
||||
(void)error;
|
||||
|
||||
inst.pc = pc;
|
||||
inst.word = word;
|
||||
inst.family = Family::SOPP;
|
||||
inst.opcode_id = opcode;
|
||||
inst.opcode = Detail::LookupOpcode(SOPP_OPS, opcode);
|
||||
inst.src0.kind = OperandKind::LiteralConstant;
|
||||
inst.src0.value = simm;
|
||||
inst.src0.signed_val = static_cast<int16_t>(simm);
|
||||
inst.src_count = (inst.opcode == Opcode::SNop || inst.opcode == Opcode::SWaitcnt ||
|
||||
inst.opcode == Opcode::SSleep || inst.opcode == Opcode::SSendmsg ||
|
||||
inst.opcode == Opcode::STtraceData || inst.opcode == Opcode::SInstPrefetch)
|
||||
? 1
|
||||
: 0;
|
||||
inst.branch_offset = static_cast<int32_t>(static_cast<int16_t>(simm)) * 4;
|
||||
inst.branch_target = pc + 4u + static_cast<uint32_t>(inst.branch_offset);
|
||||
SetRawWords(inst, code, word_index, 1);
|
||||
|
||||
if (inst.opcode == Opcode::Unsupported) {
|
||||
SetUnsupported(inst, Family::SOPP, opcode, "SOPP control-flow opcode is not implemented");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::Decoder
|
||||
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