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No files matched your search
@@ -43,9 +43,6 @@ jobs:
|
||||
- name: Setup Visual Studio environment
|
||||
uses: ilammy/msvc-dev-cmd@v1
|
||||
|
||||
- name: Setup Ninja
|
||||
uses: seanmiddleditch/gha-setup-ninja@v5
|
||||
|
||||
- name: Locate vcpkg
|
||||
id: vcpkg
|
||||
shell: pwsh
|
||||
@@ -115,12 +112,16 @@ jobs:
|
||||
- name: Build
|
||||
shell: cmd
|
||||
run: |
|
||||
cmake --build _Build/windows --target launcher audio_out2_port_tests ime_dialog_tests virtual_memory_allocation_tests --parallel
|
||||
cmake --build _Build/windows --target launcher ^
|
||||
audio_out2_port_tests pad_haptics_tests controller_settings_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests ^
|
||||
shader_recompiler_compute_tests ^
|
||||
resource_tracking_tests scalar_provenance_tests ^
|
||||
resource_materialization_tests shader_vertex_metadata_tests archive_file_tests avplayer_file_tests --parallel
|
||||
|
||||
- name: Test
|
||||
shell: cmd
|
||||
run: |
|
||||
ctest --test-dir _Build/windows --output-on-failure -R "^(audio_out2_port|ime_dialog|virtual_memory_allocation)$"
|
||||
ctest --test-dir _Build/windows --output-on-failure -R "^(audio_out2_port|pad_haptics|controller_settings|ime_dialog|lru_cache|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$"
|
||||
|
||||
- name: Install
|
||||
shell: cmd
|
||||
@@ -155,7 +156,7 @@ jobs:
|
||||
|
||||
- name: Install build dependencies
|
||||
shell: bash
|
||||
run: brew install glslang ninja
|
||||
run: brew install glslang
|
||||
|
||||
- name: Install Qt 6.10.3
|
||||
uses: jurplel/install-qt-action@v4
|
||||
@@ -201,14 +202,17 @@ jobs:
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --build _Build/macos \
|
||||
--target launcher audio_out2_port_tests ime_dialog_tests virtual_memory_allocation_tests \
|
||||
--target launcher audio_out2_port_tests pad_haptics_tests controller_settings_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests \
|
||||
memory_tracker_tests page_manager_tests shader_recompiler_compute_tests \
|
||||
resource_tracking_tests scalar_provenance_tests \
|
||||
resource_materialization_tests shader_vertex_metadata_tests archive_file_tests avplayer_file_tests \
|
||||
--parallel
|
||||
|
||||
- name: Test
|
||||
shell: bash
|
||||
run: |
|
||||
ctest --test-dir _Build/macos --output-on-failure \
|
||||
-R '^(audio_out2_port|ime_dialog|virtual_memory_allocation)$'
|
||||
-R '^(audio_out2_port|pad_haptics|controller_settings|ime_dialog|lru_cache|memory_tracker|page_manager|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$'
|
||||
|
||||
- name: Install
|
||||
shell: bash
|
||||
@@ -317,8 +321,8 @@ jobs:
|
||||
libxkbcommon-dev \
|
||||
libxrandr-dev \
|
||||
libxss-dev \
|
||||
libxtst-dev \
|
||||
lld \
|
||||
ninja-build \
|
||||
pkg-config \
|
||||
wayland-protocols
|
||||
|
||||
@@ -363,7 +367,7 @@ jobs:
|
||||
-DCMAKE_PREFIX_PATH="$Qt6_DIR" 2>&1 | tee _Build/configure.log
|
||||
exit "${PIPESTATUS[0]}"
|
||||
|
||||
- name: Verify SDL2 backends
|
||||
- name: Verify SDL3 backends
|
||||
shell: bash
|
||||
run: |
|
||||
status=0
|
||||
@@ -382,14 +386,16 @@ jobs:
|
||||
run: |
|
||||
cmake --build _Build/linux \
|
||||
--target launcher page_manager_tests memory_tracker_tests \
|
||||
audio_out2_port_tests ime_dialog_tests virtual_memory_allocation_tests \
|
||||
audio_out2_port_tests pad_haptics_tests controller_settings_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests \
|
||||
resource_tracking_tests scalar_provenance_tests \
|
||||
resource_materialization_tests shader_vertex_metadata_tests archive_file_tests avplayer_file_tests \
|
||||
--parallel
|
||||
|
||||
- name: Test
|
||||
shell: bash
|
||||
run: |
|
||||
ctest --test-dir _Build/linux --output-on-failure \
|
||||
-R '^(audio_out2_port|ime_dialog|page_manager|memory_tracker|virtual_memory_allocation)$'
|
||||
-R '^(audio_out2_port|pad_haptics|controller_settings|ime_dialog|lru_cache|memory_tracker|page_manager|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$'
|
||||
|
||||
- name: Install
|
||||
shell: bash
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
[submodule "3rdparty/SDL2"]
|
||||
path = 3rdparty/SDL2
|
||||
[submodule "3rdparty/SDL3"]
|
||||
path = 3rdparty/SDL3
|
||||
url = https://github.com/libsdl-org/SDL.git
|
||||
branch = SDL2
|
||||
branch = release-3.4.x
|
||||
[submodule "3rdparty/magic_enum"]
|
||||
path = 3rdparty/magic_enum
|
||||
url = https://github.com/Neargye/magic_enum.git
|
||||
|
||||
@@ -2,10 +2,31 @@ set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
|
||||
|
||||
add_subdirectory(cpuinfo)
|
||||
|
||||
# The Windows guest red-zone patcher needs a decoder/encoder and a small
|
||||
# trampoline assembler. Pin the same revisions used by shadPS4's implementation.
|
||||
include(FetchContent)
|
||||
|
||||
# The Bluetooth DualSense transports speaker audio as fixed-size Opus packets.
|
||||
set(kyty_build_testing_saved "${BUILD_TESTING}")
|
||||
set(BUILD_TESTING OFF)
|
||||
set(OPUS_BUILD_PROGRAMS OFF CACHE BOOL "" FORCE)
|
||||
set(OPUS_INSTALL_PKG_CONFIG_MODULE OFF CACHE BOOL "" FORCE)
|
||||
set(OPUS_INSTALL_CMAKE_CONFIG_MODULE OFF CACHE BOOL "" FORCE)
|
||||
if(MSVC AND CMAKE_C_COMPILER_ID STREQUAL "Clang")
|
||||
# Opus assumes MSVC accepts SSE4.1 intrinsics without per-file flags, but
|
||||
# clang-cl rejects them in its baseline x64 files. Its AVX2 dispatch also
|
||||
# depends on the SSE4.1 declarations, so retain the x64 SSE2 baseline only.
|
||||
set(OPUS_X86_MAY_HAVE_SSE4_1 OFF CACHE BOOL "" FORCE)
|
||||
set(OPUS_X86_MAY_HAVE_AVX2 OFF CACHE BOOL "" FORCE)
|
||||
endif()
|
||||
FetchContent_Declare(opus
|
||||
GIT_REPOSITORY https://github.com/xiph/opus.git
|
||||
GIT_TAG ddbe48383984d56acd9e1ab6a090c54ca6b735a6
|
||||
GIT_SHALLOW FALSE)
|
||||
FetchContent_MakeAvailable(opus)
|
||||
set(BUILD_TESTING "${kyty_build_testing_saved}")
|
||||
install(FILES "${opus_SOURCE_DIR}/COPYING" DESTINATION "licenses/opus")
|
||||
|
||||
# The guest instruction patcher needs a decoder/encoder and a small
|
||||
# trampoline assembler. Pin the same revisions used by shadPS4's implementation.
|
||||
set(XBYAK_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
FetchContent_Declare(
|
||||
xbyak
|
||||
@@ -27,9 +48,57 @@ FetchContent_Declare(
|
||||
)
|
||||
|
||||
FetchContent_MakeAvailable(xbyak zydis)
|
||||
target_compile_definitions(xbyak INTERFACE XBYAK_NO_EXCEPTION)
|
||||
|
||||
# ZArchive provides random-access reads for compressed game dumps. Build only
|
||||
# the reader/writer library and its zstd dependency; the command-line tool is
|
||||
# not part of KytyPS5's runtime distribution.
|
||||
set(ZSTD_BUILD_PROGRAMS OFF CACHE BOOL "" FORCE)
|
||||
set(ZSTD_BUILD_SHARED OFF CACHE BOOL "" FORCE)
|
||||
set(ZSTD_BUILD_STATIC ON CACHE BOOL "" FORCE)
|
||||
set(ZSTD_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
set(ZSTD_LEGACY_SUPPORT OFF CACHE BOOL "" FORCE)
|
||||
set(ZSTD_MULTITHREAD_SUPPORT OFF CACHE BOOL "" FORCE)
|
||||
FetchContent_Declare(
|
||||
zstd
|
||||
GIT_REPOSITORY https://github.com/facebook/zstd.git
|
||||
GIT_TAG f8745da6ff1ad1e7bab384bd1f9d742439278e99
|
||||
GIT_SHALLOW FALSE
|
||||
SOURCE_SUBDIR build/cmake
|
||||
)
|
||||
FetchContent_Declare(
|
||||
zarchive_source
|
||||
GIT_REPOSITORY https://github.com/Exzap/ZArchive.git
|
||||
GIT_TAG d2c717730092c7bf8cbb033b12fd4001b7c4d932
|
||||
GIT_SHALLOW FALSE
|
||||
PATCH_COMMAND "${GIT_EXECUTABLE}" apply --ignore-whitespace
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/patches/zarchive-reader.patch"
|
||||
SOURCE_SUBDIR kyty-library-only
|
||||
)
|
||||
FetchContent_MakeAvailable(zstd zarchive_source)
|
||||
|
||||
add_library(zarchive STATIC
|
||||
"${zarchive_source_SOURCE_DIR}/src/zarchivereader.cpp"
|
||||
"${zarchive_source_SOURCE_DIR}/src/zarchivewriter.cpp"
|
||||
"${zarchive_source_SOURCE_DIR}/src/sha_256.c"
|
||||
)
|
||||
add_library(ZArchive::zarchive ALIAS zarchive)
|
||||
target_include_directories(zarchive SYSTEM PUBLIC "${zarchive_source_SOURCE_DIR}/include")
|
||||
target_include_directories(zarchive PRIVATE "${zstd_SOURCE_DIR}/lib")
|
||||
target_link_libraries(zarchive PRIVATE libzstd_static)
|
||||
target_compile_features(zarchive PRIVATE cxx_std_20)
|
||||
if(MSVC)
|
||||
target_compile_options(zarchive PRIVATE /W0)
|
||||
else()
|
||||
target_compile_options(zarchive PRIVATE -w)
|
||||
endif()
|
||||
|
||||
set(SDL_SHARED OFF CACHE BOOL "" FORCE)
|
||||
add_subdirectory(SDL2)
|
||||
if(APPLE)
|
||||
# SDL's built-in iconv fallback does not support CP932.
|
||||
set(SDL_SYSTEM_ICONV ON CACHE BOOL "Use system iconv for CP932 conversion" FORCE)
|
||||
endif()
|
||||
add_subdirectory(SDL3)
|
||||
|
||||
add_library(Vulkan-Headers INTERFACE)
|
||||
add_library(Vulkan::Headers ALIAS Vulkan-Headers)
|
||||
@@ -86,6 +155,9 @@ set(SPDLOG_BUILD_WARNINGS OFF CACHE BOOL "" FORCE)
|
||||
set(SPDLOG_INSTALL OFF CACHE BOOL "" FORCE)
|
||||
set(SPDLOG_FMT_EXTERNAL ON CACHE BOOL "" FORCE)
|
||||
set(SPDLOG_NO_EXCEPTIONS ON CACHE BOOL "" FORCE)
|
||||
if(WIN32)
|
||||
set(SPDLOG_WCHAR_FILENAMES ON CACHE BOOL "" FORCE)
|
||||
endif()
|
||||
add_subdirectory(spdlog EXCLUDE_FROM_ALL)
|
||||
|
||||
if (NOT TARGET FFmpeg::ffmpeg)
|
||||
@@ -117,6 +189,7 @@ endif()
|
||||
|
||||
set(TRACY_STATIC ON CACHE BOOL "" FORCE)
|
||||
set(TRACY_ENABLE ON CACHE BOOL "" FORCE)
|
||||
set(TRACY_NO_CRASH_HANDLER ON CACHE BOOL "" FORCE)
|
||||
set(TRACY_ON_DEMAND ON CACHE BOOL "" FORCE)
|
||||
set(TRACY_DELAYED_INIT ON CACHE BOOL "" FORCE)
|
||||
set(TRACY_MANUAL_LIFETIME ON CACHE BOOL "" FORCE)
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
#include <cpuinfo/internal-api.h>
|
||||
#include <cpuinfo/log.h>
|
||||
|
||||
/* Polyfill recent CPUFAMILY_ARM_* values for older SDKs */
|
||||
/* Polyfill recent CPUFAMILY_ARM_* values for older platform headers */
|
||||
#ifndef CPUFAMILY_ARM_MONSOON_MISTRAL
|
||||
#define CPUFAMILY_ARM_MONSOON_MISTRAL 0xE81E7EF6
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,100 @@
|
||||
--- a/include/zarchive/zarchivecommon.h
|
||||
+++ b/include/zarchive/zarchivecommon.h
|
||||
@@ -256,7 +256,7 @@
|
||||
|
||||
bool IsWithinValidRange(uint64_t fileSize) const
|
||||
{
|
||||
- return (offset + size) <= fileSize;
|
||||
+ return offset <= fileSize && size <= fileSize - offset;
|
||||
}
|
||||
};
|
||||
|
||||
--- a/src/zarchivereader.cpp
|
||||
+++ b/src/zarchivereader.cpp
|
||||
@@ -14,6 +14,7 @@
|
||||
|
||||
static bool _ifstream_readBytes(std::ifstream& file, uint64_t offset, void* buffer, uint32_t size)
|
||||
{
|
||||
+ file.clear();
|
||||
file.seekg(offset, std::ios_base::beg);
|
||||
file.read((char*)buffer, size);
|
||||
return file.gcount() == size;
|
||||
@@ -80,9 +81,27 @@
|
||||
// verify file tree
|
||||
if (fileTree[0].IsFile())
|
||||
return nullptr; // first entry must be root directory
|
||||
- auto rootName = GetName(nameTable, fileTree[0].GetNameOffset());
|
||||
- if (!rootName.empty())
|
||||
+ if (fileTree[0].GetNameOffset() != 0x7FFFFFFF)
|
||||
return nullptr; // root node must not have a name
|
||||
+ const uint64_t dataCapacity = (uint64_t)offsetRecords.size() * _ZARCHIVE::ENTRIES_PER_OFFSETRECORD * _ZARCHIVE::COMPRESSED_BLOCK_SIZE;
|
||||
+ for (size_t i = 0; i < fileTree.size(); ++i)
|
||||
+ {
|
||||
+ auto& entry = fileTree[i];
|
||||
+ if (i != 0)
|
||||
+ {
|
||||
+ auto name = GetName(nameTable, entry.GetNameOffset());
|
||||
+ if (name.empty() || name == "." || name == ".." || name.find_first_of("/\\") != std::string_view::npos || name.find('\0') != std::string_view::npos)
|
||||
+ return nullptr;
|
||||
+ }
|
||||
+ if (entry.IsFile())
|
||||
+ {
|
||||
+ if (entry.GetFileOffset() > dataCapacity || entry.GetFileSize() > dataCapacity - entry.GetFileOffset())
|
||||
+ return nullptr;
|
||||
+ }
|
||||
+ else if (entry.directoryRecord.nodeStartIndex > fileTree.size() ||
|
||||
+ entry.directoryRecord.count > fileTree.size() - entry.directoryRecord.nodeStartIndex)
|
||||
+ return nullptr;
|
||||
+ }
|
||||
// read meta data
|
||||
// todo
|
||||
|
||||
@@ -238,7 +257,7 @@
|
||||
uint32_t stepSize = std::min<uint32_t>(remainingBytes, _ZARCHIVE::COMPRESSED_BLOCK_SIZE - blockOffset);
|
||||
CacheBlock* block = GetCachedBlock(blockIdx);
|
||||
if (!block)
|
||||
- return 0;
|
||||
+ return bytesToRead - remainingBytes;
|
||||
std::memcpy(bufferU8, block->data + blockOffset, stepSize);
|
||||
rawReadOffset += stepSize;
|
||||
remainingBytes -= stepSize;
|
||||
@@ -325,14 +344,18 @@
|
||||
// determine offset and size of compressed block
|
||||
auto& record = m_offsetRecords[recordIndex];
|
||||
uint64_t offset = record.baseOffset;
|
||||
+ if (offset > m_compressedDataSize)
|
||||
+ return false;
|
||||
for (uint32_t i = 0; i < recordSubIndex; i++)
|
||||
{
|
||||
- offset += (uint64_t)record.size[i];
|
||||
- offset++;
|
||||
+ const uint64_t size = (uint64_t)record.size[i] + 1;
|
||||
+ if (size > m_compressedDataSize - offset)
|
||||
+ return false;
|
||||
+ offset += size;
|
||||
}
|
||||
uint32_t compressedSize = (uint32_t)record.size[recordSubIndex] + 1;
|
||||
// load file data
|
||||
- if ((offset + compressedSize) > m_compressedDataSize)
|
||||
+ if (compressedSize > m_compressedDataSize - offset)
|
||||
return false;
|
||||
offset += m_compressedDataOffset;
|
||||
if (compressedSize == _ZARCHIVE::COMPRESSED_BLOCK_SIZE)
|
||||
@@ -350,7 +373,7 @@
|
||||
// returns empty view on failure
|
||||
std::string_view ZArchiveReader::GetName(const std::vector<uint8_t>& nameTable, uint32_t nameOffset)
|
||||
{
|
||||
- if (nameOffset == 0x7FFFFFFF || nameOffset > nameTable.size())
|
||||
+ if (nameOffset == 0x7FFFFFFF || nameOffset >= nameTable.size())
|
||||
return "";
|
||||
// parse header
|
||||
uint16_t nameLength = nameTable[nameOffset] & 0x7F;
|
||||
@@ -359,7 +382,7 @@
|
||||
// extended 2-byte length
|
||||
if (nameOffset + 1 >= nameTable.size())
|
||||
return "";
|
||||
- nameLength |= ((uint16_t)nameTable[nameOffset] << 7);
|
||||
+ nameLength |= ((uint16_t)nameTable[nameOffset + 1] << 7);
|
||||
nameOffset += 2;
|
||||
}
|
||||
else
|
||||
@@ -1,7 +1,7 @@
|
||||
cmake_minimum_required(VERSION 3.12...4.3)
|
||||
cmake_minimum_required(VERSION 3.19...4.3)
|
||||
|
||||
if(CMAKE_VERSION VERSION_GREATER_EQUAL 4.0)
|
||||
set(CMAKE_POLICY_VERSION_MINIMUM 3.5 CACHE STRING "Minimum policy version for bundled dependencies")
|
||||
set(CMAKE_POLICY_VERSION_MINIMUM 3.10 CACHE STRING "Minimum policy version for bundled dependencies")
|
||||
endif()
|
||||
|
||||
get_property(KYTY_GENERATOR_IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
|
||||
@@ -12,6 +12,22 @@ endif()
|
||||
|
||||
project(Kyty)
|
||||
|
||||
find_program(SCCACHE_PROGRAM sccache)
|
||||
find_program(CCACHE_PROGRAM ccache)
|
||||
|
||||
foreach(lang IN ITEMS C CXX)
|
||||
# An explicitly empty launcher disables caching for this language.
|
||||
if(NOT DEFINED CMAKE_${lang}_COMPILER_LAUNCHER)
|
||||
if(SCCACHE_PROGRAM)
|
||||
set(CMAKE_${lang}_COMPILER_LAUNCHER "${SCCACHE_PROGRAM}")
|
||||
message(STATUS "sccache enabled for ${lang}: ${SCCACHE_PROGRAM}")
|
||||
elseif(CCACHE_PROGRAM)
|
||||
set(CMAKE_${lang}_COMPILER_LAUNCHER "${CCACHE_PROGRAM}")
|
||||
message(STATUS "ccache enabled for ${lang}: ${CCACHE_PROGRAM}")
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
set(KYTY_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/src")
|
||||
set(KYTY_TESTS_DIR "${CMAKE_CURRENT_SOURCE_DIR}/tests")
|
||||
set(KYTY_THIRD_PARTY_DIR "${CMAKE_CURRENT_SOURCE_DIR}/3rdparty")
|
||||
@@ -243,7 +259,7 @@ set(gpu_tiler_shader_names
|
||||
depth
|
||||
promote_d16
|
||||
demote_d16
|
||||
swap_bgra16
|
||||
color_transform
|
||||
)
|
||||
file(GLOB gpu_tiler_shader_includes CONFIGURE_DEPENDS "${gpu_tiler_shader_dir}/gpu_tiler_*.inc")
|
||||
foreach(shader_name IN LISTS gpu_tiler_shader_names)
|
||||
@@ -285,6 +301,7 @@ set(gpu_blit_generated_dir "${PROJECT_BINARY_DIR}/gpu_blit_shaders")
|
||||
set(gpu_blit_shader_sources
|
||||
"${gpu_tiler_shader_dir}/gpu_blit_fs_triangle.vert"
|
||||
"${gpu_tiler_shader_dir}/gpu_blit_color_to_ms_depth.frag"
|
||||
"${gpu_tiler_shader_dir}/gpu_video_out_overlay.frag"
|
||||
)
|
||||
foreach(shader_source IN LISTS gpu_blit_shader_sources)
|
||||
get_filename_component(shader_name "${shader_source}" NAME_WE)
|
||||
@@ -315,7 +332,7 @@ if (KYTY_CLANG_CL)
|
||||
set_source_files_properties(${kyty_emulator_src} PROPERTIES COMPILE_FLAGS "-Wno-pragma-pack -Wno-deprecated-declarations -D_TIMESPEC_DEFINED")
|
||||
endif()
|
||||
|
||||
set(kyty_emulator_link_libraries common Vulkan::Headers spirv-tools-opt spirv-tools SDL2-static imgui xxhash FFmpeg::ffmpeg fmt::fmt nlohmann_json::nlohmann_json LibAtrac9 kyty_git_version Zydis::Zydis xbyak::xbyak)
|
||||
set(kyty_emulator_link_libraries common Vulkan::Headers spirv-tools-opt spirv-tools SDL3::SDL3-static imgui xxhash FFmpeg::ffmpeg fmt::fmt nlohmann_json::nlohmann_json LibAtrac9 kyty_git_version Zydis::Zydis xbyak::xbyak opus)
|
||||
|
||||
# Linux system libraries.
|
||||
if(LINUX)
|
||||
@@ -325,7 +342,6 @@ endif()
|
||||
|
||||
set(inc_headers
|
||||
${KYTY_SOURCE_DIR}
|
||||
${KYTY_THIRD_PARTY_DIR}/SDL2/include
|
||||
${KYTY_THIRD_PARTY_DIR}/VulkanMemoryAllocator/include
|
||||
${KYTY_THIRD_PARTY_DIR}/SPIRV-Tools/include
|
||||
${KYTY_THIRD_PARTY_DIR}/SPIRV-Headers/include
|
||||
@@ -391,11 +407,35 @@ add_executable(page_manager_tests EXCLUDE_FROM_ALL
|
||||
target_link_libraries(page_manager_tests common)
|
||||
target_include_directories(page_manager_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(archive_file_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ArchiveFileTests.cpp"
|
||||
)
|
||||
target_link_libraries(archive_file_tests common ZArchive::zarchive)
|
||||
target_include_directories(archive_file_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(trophy_system_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/TrophySystemTests.cpp"
|
||||
)
|
||||
target_link_libraries(trophy_system_tests common)
|
||||
target_include_directories(trophy_system_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(avplayer_file_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/AvPlayerFileTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/loader/timer.cpp"
|
||||
)
|
||||
target_link_libraries(avplayer_file_tests common FFmpeg::ffmpeg ZArchive::zarchive)
|
||||
target_include_directories(avplayer_file_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(bit_array_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/BitArrayTests.cpp"
|
||||
)
|
||||
target_include_directories(bit_array_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(lru_cache_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/LruCacheTests.cpp"
|
||||
)
|
||||
target_include_directories(lru_cache_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(ime_dialog_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ImeDialogTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/libs/imeCommon.cpp"
|
||||
@@ -450,6 +490,53 @@ add_executable(audio_out2_port_tests EXCLUDE_FROM_ALL
|
||||
target_link_libraries(audio_out2_port_tests common fmt::fmt)
|
||||
target_include_directories(audio_out2_port_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(audio_out_timing_tests EXCLUDE_FROM_ALL "${KYTY_TESTS_DIR}/AudioOutTimingTests.cpp")
|
||||
target_link_libraries(audio_out_timing_tests common fmt::fmt SDL3::SDL3-static)
|
||||
target_include_directories(audio_out_timing_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(ngs2_sampler_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/Ngs2SamplerTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/loader/timer.cpp"
|
||||
)
|
||||
target_link_libraries(ngs2_sampler_tests common fmt::fmt LibAtrac9)
|
||||
target_include_directories(ngs2_sampler_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(pad_haptics_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/PadHapticsTests.cpp"
|
||||
)
|
||||
target_link_libraries(pad_haptics_tests common fmt::fmt SDL3::SDL3-static opus)
|
||||
target_include_directories(pad_haptics_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(controller_settings_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ControllerSettingsTests.cpp"
|
||||
)
|
||||
target_link_libraries(controller_settings_tests common fmt::fmt SDL3::SDL3-static)
|
||||
target_include_directories(controller_settings_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(save_data_memory_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/SaveDataMemoryTests.cpp"
|
||||
)
|
||||
target_link_libraries(save_data_memory_tests common fmt::fmt)
|
||||
target_include_directories(save_data_memory_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(png_enc_tests EXCLUDE_FROM_ALL "${KYTY_TESTS_DIR}/PngEncTests.cpp")
|
||||
target_link_libraries(png_enc_tests common fmt::fmt)
|
||||
target_include_directories(png_enc_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(ces_tests EXCLUDE_FROM_ALL "${KYTY_TESTS_DIR}/CesTests.cpp")
|
||||
target_link_libraries(ces_tests common fmt::fmt SDL3::SDL3-static)
|
||||
target_include_directories(ces_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(save_data_dialog_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/SaveDataDialogTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/libs/dialog.cpp"
|
||||
)
|
||||
target_link_libraries(save_data_dialog_tests common fmt::fmt)
|
||||
target_include_directories(save_data_dialog_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_kyty_full_emulator_test(http_uri_parse_tests
|
||||
"${KYTY_TESTS_DIR}/HttpUriParseTests.cpp")
|
||||
|
||||
add_executable(event_queue_lifetime_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/EventQueueLifetimeTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/kernel/eventQueue.cpp"
|
||||
@@ -460,6 +547,7 @@ target_include_directories(event_queue_lifetime_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_kyty_full_emulator_test(kernel_file_system_tests
|
||||
"${KYTY_TESTS_DIR}/KernelFileSystemTests.cpp")
|
||||
target_link_libraries(kernel_file_system_tests ZArchive::zarchive)
|
||||
|
||||
add_executable(sync_on_address_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/SyncOnAddressTests.cpp"
|
||||
@@ -526,7 +614,11 @@ if(BUILD_TESTING)
|
||||
add_test(NAME image_page_table COMMAND $<TARGET_FILE:image_page_table_tests>)
|
||||
add_test(NAME memory_tracker COMMAND $<TARGET_FILE:memory_tracker_tests>)
|
||||
add_test(NAME page_manager COMMAND $<TARGET_FILE:page_manager_tests>)
|
||||
add_test(NAME archive_file COMMAND $<TARGET_FILE:archive_file_tests>)
|
||||
add_test(NAME trophy_system COMMAND $<TARGET_FILE:trophy_system_tests>)
|
||||
add_test(NAME avplayer_file COMMAND $<TARGET_FILE:avplayer_file_tests>)
|
||||
add_test(NAME bit_array COMMAND $<TARGET_FILE:bit_array_tests>)
|
||||
add_test(NAME lru_cache COMMAND $<TARGET_FILE:lru_cache_tests>)
|
||||
add_test(NAME shader_vertex_metadata COMMAND $<TARGET_FILE:shader_vertex_metadata_tests>)
|
||||
add_test(NAME resource_materialization COMMAND $<TARGET_FILE:resource_materialization_tests>)
|
||||
add_test(NAME resource_tracking COMMAND $<TARGET_FILE:resource_tracking_tests>)
|
||||
@@ -534,6 +626,15 @@ if(BUILD_TESTING)
|
||||
add_test(NAME kernel_file_system COMMAND $<TARGET_FILE:kernel_file_system_tests>)
|
||||
add_test(NAME sync_on_address COMMAND $<TARGET_FILE:sync_on_address_tests>)
|
||||
add_test(NAME audio_out2_port COMMAND $<TARGET_FILE:audio_out2_port_tests>)
|
||||
add_test(NAME audio_out_timing COMMAND $<TARGET_FILE:audio_out_timing_tests>)
|
||||
add_test(NAME ngs2_sampler COMMAND $<TARGET_FILE:ngs2_sampler_tests>)
|
||||
add_test(NAME pad_haptics COMMAND $<TARGET_FILE:pad_haptics_tests>)
|
||||
add_test(NAME controller_settings COMMAND $<TARGET_FILE:controller_settings_tests>)
|
||||
add_test(NAME save_data_memory COMMAND $<TARGET_FILE:save_data_memory_tests>)
|
||||
add_test(NAME png_enc COMMAND $<TARGET_FILE:png_enc_tests>)
|
||||
add_test(NAME ces COMMAND $<TARGET_FILE:ces_tests>)
|
||||
add_test(NAME save_data_dialog COMMAND $<TARGET_FILE:save_data_dialog_tests>)
|
||||
add_test(NAME http_uri_parse COMMAND $<TARGET_FILE:http_uri_parse_tests>)
|
||||
add_test(NAME shader_recompiler_compute COMMAND $<TARGET_FILE:shader_recompiler_compute_tests>)
|
||||
add_test(NAME shader_recompiler_alignbyte
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --alignbyte-only)
|
||||
@@ -570,6 +671,8 @@ if(BUILD_TESTING)
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --compute-meta-clear-only)
|
||||
add_test(NAME buffer_cache_dirty_gc
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --buffer-cache-gc-only)
|
||||
add_test(NAME color_render_target_1d
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --rt1d-only)
|
||||
|
||||
if(WIN32)
|
||||
# These tests still depend on the Windows multisample-depth path.
|
||||
@@ -588,7 +691,11 @@ if(BUILD_TESTING)
|
||||
image_page_table_tests
|
||||
memory_tracker_tests
|
||||
page_manager_tests
|
||||
archive_file_tests
|
||||
trophy_system_tests
|
||||
avplayer_file_tests
|
||||
bit_array_tests
|
||||
lru_cache_tests
|
||||
shader_vertex_metadata_tests
|
||||
resource_materialization_tests
|
||||
resource_tracking_tests
|
||||
@@ -598,6 +705,15 @@ if(BUILD_TESTING)
|
||||
shader_recompiler_compute_tests
|
||||
virtual_memory_allocation_tests
|
||||
audio_out2_port_tests
|
||||
audio_out_timing_tests
|
||||
ngs2_sampler_tests
|
||||
pad_haptics_tests
|
||||
controller_settings_tests
|
||||
save_data_memory_tests
|
||||
png_enc_tests
|
||||
ces_tests
|
||||
save_data_dialog_tests
|
||||
http_uri_parse_tests
|
||||
)
|
||||
endif()
|
||||
|
||||
@@ -607,8 +723,9 @@ if(APPLE AND (CMAKE_OSX_ARCHITECTURES STREQUAL "x86_64" OR
|
||||
add_executable(macos_sse4a_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/macosSse4aTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/loader/x64InstructionEmulator.cpp"
|
||||
"${KYTY_SOURCE_DIR}/loader/guestInstructionPatcher.cpp"
|
||||
)
|
||||
target_link_libraries(macos_sse4a_tests common fmt::fmt Zydis::Zydis)
|
||||
target_link_libraries(macos_sse4a_tests common fmt::fmt Zydis::Zydis xbyak::xbyak)
|
||||
target_include_directories(macos_sse4a_tests PRIVATE ${inc_headers})
|
||||
if(BUILD_TESTING)
|
||||
add_test(NAME macos_sse4a COMMAND $<TARGET_FILE:macos_sse4a_tests>)
|
||||
@@ -620,6 +737,15 @@ endif()
|
||||
add_executable(kyty_emulator "${KYTY_SOURCE_DIR}/main.cpp" ${kyty_emulator_src})
|
||||
configure_macos_guest_address_space(kyty_emulator)
|
||||
|
||||
set(KYTY_TROPHY_UNLOCK_SOUND "${CMAKE_CURRENT_SOURCE_DIR}/assets/sounds/trophy-unlock.wav")
|
||||
add_custom_target(kyty_trophy_sound
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "$<TARGET_FILE_DIR:kyty_emulator>/assets/sounds"
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${KYTY_TROPHY_UNLOCK_SOUND}"
|
||||
"$<TARGET_FILE_DIR:kyty_emulator>/assets/sounds/trophy-unlock.wav"
|
||||
VERBATIM)
|
||||
add_dependencies(kyty_emulator kyty_trophy_sound)
|
||||
install(FILES "${KYTY_TROPHY_UNLOCK_SOUND}" DESTINATION assets/sounds)
|
||||
|
||||
target_link_libraries(kyty_emulator ${kyty_emulator_link_libraries})
|
||||
if (WIN32)
|
||||
target_link_libraries(kyty_emulator opengl32)
|
||||
@@ -655,7 +781,16 @@ if(KYTY_CLANG_CL)
|
||||
)
|
||||
add_custom_command(TARGET kyty_emulator POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${KYTY_THIRD_PARTY_DIR}/winpthread/bin/libwinpthread-1.dll" $<TARGET_FILE_DIR:kyty_emulator>/libwinpthread-1.dll)
|
||||
elseif(WIN32 OR LINUX)
|
||||
set_target_properties(kyty_emulator PROPERTIES LINK_FLAGS "${KYTY_LD_OPTIONS} -Wl,-Map=${KYTY_EMULATOR_MAP_LINK_PATH}")
|
||||
set_target_properties(kyty_emulator PROPERTIES LINK_FLAGS "${KYTY_LD_OPTIONS}")
|
||||
# LINK_FLAGS is a space-delimited string: a -Map path containing spaces would
|
||||
# be split into bogus arguments, so pass it as a discrete link option instead.
|
||||
target_link_options(kyty_emulator PRIVATE "-Wl,-Map=${KYTY_EMULATOR_MAP_LINK_PATH}")
|
||||
endif()
|
||||
|
||||
if(LINUX)
|
||||
target_link_options(kyty_emulator PRIVATE
|
||||
$<$<CONFIG:Release>:-Wl,--strip-all>
|
||||
)
|
||||
endif()
|
||||
|
||||
if(APPLE)
|
||||
@@ -673,6 +808,10 @@ endif()
|
||||
install(TARGETS kyty_emulator DESTINATION .)
|
||||
if(KYTY_BUILD_LAUNCHER)
|
||||
add_subdirectory("${KYTY_SOURCE_DIR}/launcher" "${CMAKE_CURRENT_BINARY_DIR}/launcher")
|
||||
|
||||
if(LINUX)
|
||||
target_link_options(launcher PRIVATE $<$<CONFIG:Release>:-Wl,--strip-all>)
|
||||
endif()
|
||||
endif()
|
||||
if(KYTY_CLANG_CL)
|
||||
install(FILES "${KYTY_THIRD_PARTY_DIR}/winpthread/bin/libwinpthread-1.dll" DESTINATION .)
|
||||
|
||||
@@ -1,16 +1,20 @@
|
||||
# KytyPS5
|
||||
|
||||
[](https://github.com/KytyPS5/KytyPS5/actions/workflows/build.yml)
|
||||
[](https://github.com/KytyPS5/KytyPS5/actions/workflows/build.yml)
|
||||
[](https://github.com/KytyPS5/KytyPS5/actions/workflows/build.yml)
|
||||
[](https://github.com/KytyPS5/KytyPS5/actions/workflows/build.yml)
|
||||
[](https://github.com/KytyPS5/KytyPS5/actions/workflows/build.yml)
|
||||
[](https://github.com/KytyPS5/KytyPS5/actions/workflows/build.yml)
|
||||
[](#system-requirements)
|
||||
[](#current-status)
|
||||
[](#current-status)
|
||||
[](LICENSE)
|
||||
|
||||
**[Weekly updates](https://github.com/KytyPS5/KytyPS5/discussions/862)** — game progress, recent fixes and ongoing development.
|
||||
|
||||
**[Development on Discord](https://discord.gg/UNrkMqGaBg)** — KytyPS5 development.
|
||||
|
||||
KytyPS5 is a free and open-source PlayStation 5 emulator written in C++ for Windows and Linux,
|
||||
with experimental macOS support. It is based on a heavily modified version of
|
||||
[Kyty](https://github.com/InoriRus/Kyty). The project is in an early stage of development, so
|
||||
compatibility is limited and behavior may change significantly between builds.
|
||||
[Kyty](https://github.com/InoriRus/Kyty). The project is in active development, and behavior
|
||||
can change significantly between builds.
|
||||
|
||||
> [!IMPORTANT]
|
||||
> KytyPS5 is not affiliated with Sony Interactive Entertainment or PlayStation. The project does
|
||||
@@ -20,12 +24,12 @@ compatibility is limited and behavior may change significantly between builds.
|
||||
## Current Status
|
||||
|
||||
KytyPS5 can boot 2D games and a selection of 3D games, including titles built with Unreal Engine
|
||||
4/5, Unity, and custom engines. No external low-level emulation modules are currently required.
|
||||
4/5, Unity, and custom engines. External low-level emulation modules are neither required nor
|
||||
planned.
|
||||
|
||||
Development is focused on compatibility and boot reliability.
|
||||
Development is currently focused on expanding game compatibility and improving boot reliability.
|
||||
|
||||
Windows is the primary platform and receives the most testing. Linux builds and runs; see
|
||||
[Building on Linux](#building-on-linux).
|
||||
Windows and Linux are the primary platforms and receive the most testing.
|
||||
|
||||
macOS support is experimental. The emulator is built for x86-64 and runs on Apple Silicon under
|
||||
Rosetta 2, with Vulkan provided by MoltenVK. A small number of titles have been verified in-game
|
||||
@@ -36,16 +40,16 @@ Community game test results are available in the
|
||||
|
||||
## Bugs and Issues
|
||||
|
||||
The project is in an early stage, so please be mindful when opening new issues. Expect crashes,
|
||||
graphical glitches, low compatibility, and poor performance.
|
||||
Compatibility, stability, and performance can vary between versions. You may encounter crashes
|
||||
or graphical glitches, so please include the version you tested when reporting an issue.
|
||||
|
||||
## Screenshots
|
||||
|
||||
<table align="center">
|
||||
<tr>
|
||||
<td align="center">
|
||||
<strong>Disgaea 6</strong><br>
|
||||
<img src="docs/screenshots/ps5-01.png" width="300" alt="Disgaea 6 running in KytyPS5">
|
||||
<strong>Astro Bot</strong><br>
|
||||
<img src="docs/screenshots/ps5-01.png" width="300" alt="Astro Bot running in KytyPS5">
|
||||
</td>
|
||||
<td align="center">
|
||||
<strong>Dreaming Sarah</strong><br>
|
||||
@@ -64,12 +68,12 @@ graphical glitches, low compatibility, and poor performance.
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<strong>Hellboy</strong><br>
|
||||
<img src="docs/screenshots/ps5-02.png" width="300" alt="Hellboy running in KytyPS5">
|
||||
<strong>Demon's Souls</strong><br>
|
||||
<img src="docs/screenshots/ps5-02.png" width="300" alt="Demon's Souls running in KytyPS5">
|
||||
</td>
|
||||
<td align="center">
|
||||
<strong>Paleo Pines</strong><br>
|
||||
<img src="docs/screenshots/ps5-06.png" width="300" alt="Paleo Pines running in KytyPS5">
|
||||
<strong>UFC 6</strong><br>
|
||||
<img src="docs/screenshots/ps5-06.jpg" width="300" alt="UFC 6 running in KytyPS5">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
@@ -79,7 +83,7 @@ graphical glitches, low compatibility, and poor performance.
|
||||
## Contributing
|
||||
|
||||
Testing games and submitting detailed bug reports are useful ways to contribute. Search existing
|
||||
issues first, then use the **Game Emulation Bug Report** template and attach the complete log file.
|
||||
issues first, then use the **Game Emulation Status Report** template and attach the complete log file.
|
||||
|
||||
Code contributions should be focused, build successfully on the platforms they touch, and include
|
||||
relevant tests where practical. Windows is the primary target, so a change that alters shared code
|
||||
@@ -132,7 +136,7 @@ the Vulkan/SPIR-V validation rules.
|
||||
### Build requirements (Windows)
|
||||
|
||||
- Git
|
||||
- CMake 3.12 or newer
|
||||
- CMake 3.22.1 or newer
|
||||
- Ninja
|
||||
- Visual Studio 2022 or Build Tools 2022 with the **Desktop development with C++** workload and
|
||||
**C++ Clang tools for Windows** component
|
||||
@@ -166,19 +170,19 @@ The finished application and its runtime dependencies will be placed in
|
||||
|
||||
### Building on Linux
|
||||
|
||||
Install the toolchain and the libraries the bundled SDL2 needs. Without the audio, Wayland and
|
||||
udev development packages SDL2 quietly configures itself without those backends, and the resulting
|
||||
Install the toolchain and the libraries the bundled SDL3 needs. Without the audio, Wayland and
|
||||
udev development packages SDL3 quietly configures itself without those backends, and the resulting
|
||||
build has no working sound and no gamepad hotplug:
|
||||
|
||||
```bash
|
||||
sudo apt-get install --no-install-recommends \
|
||||
clang lld ninja-build cmake git glslang-tools pkg-config \
|
||||
libgl1-mesa-dev libx11-dev libxcursor-dev libxext-dev libxfixes-dev \
|
||||
libxi-dev libxrandr-dev libxss-dev libxkbcommon-dev \
|
||||
libxi-dev libxrandr-dev libxss-dev libxtst-dev libxkbcommon-dev \
|
||||
libasound2-dev libpulse-dev libudev-dev libdbus-1-dev libwayland-dev wayland-protocols
|
||||
```
|
||||
|
||||
Qt 6 (Concurrent, Network, Widgets) is also required — either the distribution packages
|
||||
Qt 6 (Concurrent, Network, Widgets) is required for the launcher — either the distribution packages
|
||||
(`qt6-base-dev`) or an official Qt installation.
|
||||
|
||||
```bash
|
||||
@@ -197,6 +201,18 @@ The install step copies the Qt libraries and plugins next to the binaries, so
|
||||
from the pinned [KytyPS5 FFmpeg core](https://github.com/KytyPS5/ext-ffmpeg-core)
|
||||
release, including VP9 and WebM support. System FFmpeg packages are not required.
|
||||
|
||||
To build `kyty_emulator` and the `kyty_tests` target without Qt, use a separate build directory:
|
||||
|
||||
```bash
|
||||
git submodule update --init --recursive
|
||||
|
||||
cmake -S . -B _Build/linux-no-qt -G Ninja -DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ \
|
||||
-DKYTY_BUILD_LAUNCHER=OFF
|
||||
|
||||
cmake --build _Build/linux-no-qt --target kyty_emulator kyty_tests --parallel
|
||||
```
|
||||
|
||||
As on Windows, the MSVC compiler is not used; Clang is required. `cl.exe` is rejected at configure
|
||||
time.
|
||||
|
||||
@@ -204,7 +220,7 @@ The CMake source root is the repository root.
|
||||
|
||||
### Building on NixOS
|
||||
|
||||
A development shell provides Clang, CMake, Ninja, Qt 6, the Vulkan headers, and the SDL2 backend
|
||||
A development shell provides Clang, CMake, Ninja, Qt 6, the Vulkan headers, and the SDL3 backend
|
||||
libraries. Enter it and configure exactly as on other Linux distributions; the shell exports
|
||||
`CMAKE_PREFIX_PATH` and `QT_PLUGIN_PATH`, so the `-DCMAKE_PREFIX_PATH="$Qt6_DIR"` argument is not
|
||||
needed:
|
||||
@@ -220,9 +236,10 @@ cmake --build _Build/linux --target launcher --parallel
|
||||
cmake --install _Build/linux --prefix _Build/linux/install
|
||||
```
|
||||
|
||||
The configure step downloads the FFmpeg prebuilts and the `xbyak`/`zydis` sources, so it needs
|
||||
network access; a fully sandboxed `nix build` would require vendoring those inputs. A Vulkan 1.3
|
||||
driver must be available at runtime (on NixOS, `hardware.graphics.enable = true`).
|
||||
The configure step downloads the FFmpeg prebuilts and the `xbyak`, `zydis`, `zstd`, and ZArchive
|
||||
sources, so it needs network access; a fully sandboxed `nix build` would require vendoring those
|
||||
inputs. A Vulkan 1.3 driver must be available at runtime (on NixOS,
|
||||
`hardware.graphics.enable = true`).
|
||||
|
||||
### Building on macOS
|
||||
|
||||
@@ -316,17 +333,21 @@ open _Build/macos/install/KytyPS5.app # or double-click in Finder
|
||||
```
|
||||
|
||||
On first launch, add one or more game folders in the global settings. The launcher searches those
|
||||
folders recursively for game directories containing `eboot.bin`. Select a detected game and run it
|
||||
from the game list.
|
||||
folders recursively for game directories containing `eboot.bin` and ZArchive (`.zar`) game dumps
|
||||
whose archive root contains `eboot.bin`. Select a detected game and run it from the game list.
|
||||
ZArchive dumps are mounted read-only and streamed directly; they do not need to be extracted first.
|
||||
|
||||
The emulator can also be started directly with a legally obtained game directory or ELF file:
|
||||
The emulator can also be started directly with a legally obtained game directory, ELF file, or
|
||||
ZArchive dump:
|
||||
|
||||
```powershell
|
||||
.\_Build\windows\install\kyty_emulator.exe --game "D:\Games\ExampleGame"
|
||||
.\_Build\windows\install\kyty_emulator.exe --game "D:\Games\ExampleGame.zar"
|
||||
```
|
||||
|
||||
```bash
|
||||
./_Build/linux/install/kyty_emulator --game "/games/ExampleGame"
|
||||
./_Build/linux/install/kyty_emulator --game "/games/ExampleGame.zar"
|
||||
```
|
||||
|
||||
On macOS, the adjacent flat or app-bundled `libMoltenVK.dylib` is found automatically; no
|
||||
@@ -370,5 +391,6 @@ licenses included with those components.
|
||||
|
||||
- [InoriRus/Kyty](https://github.com/InoriRus/Kyty) — KytyPS5 is based on a heavily modified version
|
||||
of the original Kyty project.
|
||||
- [shadps4-emu/shadPS4](https://github.com/shadps4-emu/shadPS4) — reference for memory-model
|
||||
understanding and the AVPlayer implementation.
|
||||
- [shadps4-emu/shadPS4](https://github.com/shadps4-emu/shadPS4) — reference for understanding PS4
|
||||
memory behavior, GPU resource aliasing and cache coherency,
|
||||
and the AVPlayer implementation.
|
||||
|
After Width: | Height: | Size: 8.8 KiB |
|
Before Width: | Height: | Size: 1.6 MiB After Width: | Height: | Size: 1.9 MiB |
|
Before Width: | Height: | Size: 1.6 MiB After Width: | Height: | Size: 1.8 MiB |
|
After Width: | Height: | Size: 253 KiB |
|
Before Width: | Height: | Size: 2.4 MiB |
@@ -1,8 +1,7 @@
|
||||
{ pkgs }:
|
||||
|
||||
let
|
||||
# Build-time dependencies. Every -dev package the bundled SDL2 probes for must
|
||||
# be listed here, otherwise SDL2 quietly drops the audio/Wayland/udev backends.
|
||||
# Build-time dependencies for the bundled SDL3 audio, video and input backends.
|
||||
buildDeps = with pkgs; [
|
||||
qt6.qtbase # Concurrent, Network, Widgets (launcher)
|
||||
vulkan-headers
|
||||
@@ -18,6 +17,7 @@ let
|
||||
libXi
|
||||
libXrandr
|
||||
libXScrnSaver
|
||||
libXtst
|
||||
libxkbcommon
|
||||
# Wayland
|
||||
wayland
|
||||
@@ -46,6 +46,7 @@ let
|
||||
libXi
|
||||
libXrandr
|
||||
libXScrnSaver
|
||||
libXtst
|
||||
libxkbcommon
|
||||
wayland
|
||||
libdecor
|
||||
|
||||
@@ -26,6 +26,8 @@ target_link_libraries(common
|
||||
cpuinfo
|
||||
kyty_git_version
|
||||
spdlog::spdlog
|
||||
ZArchive::zarchive
|
||||
nlohmann_json::nlohmann_json
|
||||
)
|
||||
|
||||
get_property(inc_headers TARGET common PROPERTY INCLUDE_DIRECTORIES)
|
||||
|
||||
@@ -0,0 +1,397 @@
|
||||
#include "common/archive.h"
|
||||
|
||||
#include "common/stringUtils.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <condition_variable>
|
||||
#include <cstring>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <string_view>
|
||||
#include <thread>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include <zarchive/zarchivereader.h>
|
||||
|
||||
// POSIX hosts and MinGW's pthread-backed libstdc++ have cancellable condition waits.
|
||||
// MSVC/ClangCL and MinGW's native Win32 threading backend do not use pthread waits.
|
||||
#if !defined(_WIN32) || defined(_GLIBCXX_GCC_GTHR_POSIX_H)
|
||||
#include <pthread.h>
|
||||
#define KYTY_ARCHIVE_PTHREAD_CANCELLATION
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
|
||||
// Backends expose immutable metadata and offset-based reads. Cursor management, path routing,
|
||||
// reader lifetime and the host-stack worker are shared by every archive format.
|
||||
class ArchiveReader {
|
||||
public:
|
||||
struct Entry {
|
||||
uint64_t id;
|
||||
uint64_t size;
|
||||
bool is_file;
|
||||
};
|
||||
|
||||
virtual ~ArchiveReader() = default;
|
||||
virtual std::optional<Entry> Find(std::string_view member) = 0;
|
||||
virtual std::vector<File::DirEntry> List(std::string_view member) = 0;
|
||||
virtual uint64_t Read(uint64_t id, uint64_t offset, uint32_t size, void* data) = 0;
|
||||
};
|
||||
|
||||
namespace {
|
||||
|
||||
class ZArchiveReaderBackend final: public ArchiveReader {
|
||||
public:
|
||||
explicit ZArchiveReaderBackend(std::unique_ptr<ZArchiveReader> reader)
|
||||
: m_reader(std::move(reader)) {}
|
||||
|
||||
std::optional<Entry> Find(std::string_view member) override {
|
||||
const auto node = m_reader->LookUp(member);
|
||||
if (node == ZARCHIVE_INVALID_NODE) {
|
||||
return {};
|
||||
}
|
||||
return Entry {node, m_reader->GetFileSize(node), m_reader->IsFile(node)};
|
||||
}
|
||||
|
||||
std::vector<File::DirEntry> List(std::string_view member) override {
|
||||
const auto node = m_reader->LookUp(member);
|
||||
if (!m_reader->IsDirectory(node)) {
|
||||
return {};
|
||||
}
|
||||
const auto count = m_reader->GetDirEntryCount(node);
|
||||
if (count > (1u << 20u)) {
|
||||
return {};
|
||||
}
|
||||
std::vector<File::DirEntry> result;
|
||||
result.reserve(count);
|
||||
for (uint32_t index = 0; index < count; ++index) {
|
||||
ZArchiveReader::DirEntry entry {};
|
||||
if (m_reader->GetDirEntry(node, index, entry)) {
|
||||
result.push_back({std::string(entry.name), entry.isFile});
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
uint64_t Read(uint64_t id, uint64_t offset, uint32_t size, void* data) override {
|
||||
// ZArchiveReader already serializes access to its stream and decompression cache.
|
||||
return m_reader->ReadFromFile(static_cast<ZArchiveNodeHandle>(id), offset, size, data);
|
||||
}
|
||||
|
||||
private:
|
||||
std::unique_ptr<ZArchiveReader> m_reader;
|
||||
};
|
||||
|
||||
std::shared_ptr<ArchiveReader> OpenZArchive(const std::filesystem::path& path) {
|
||||
auto reader = std::unique_ptr<ZArchiveReader>(ZArchiveReader::OpenFromFile(path));
|
||||
return reader ? std::make_shared<ZArchiveReaderBackend>(std::move(reader)) : nullptr;
|
||||
}
|
||||
|
||||
struct ArchiveFormat {
|
||||
std::string_view extension;
|
||||
std::shared_ptr<ArchiveReader> (*open)(const std::filesystem::path&);
|
||||
};
|
||||
|
||||
constexpr ArchiveFormat Formats[] = {{".zar", OpenZArchive}};
|
||||
using NativeView = std::basic_string_view<std::filesystem::path::value_type>;
|
||||
|
||||
const ArchiveFormat* FindFormat(NativeView path) {
|
||||
for (const auto& format: Formats) {
|
||||
if (path.size() < format.extension.size()) {
|
||||
continue;
|
||||
}
|
||||
const auto extension = path.substr(path.size() - format.extension.size());
|
||||
if (std::equal(
|
||||
extension.begin(), extension.end(), format.extension.begin(),
|
||||
[](auto a, char b) { return (a >= 'A' && a <= 'Z' ? a + ('a' - 'A') : a) == b; })) {
|
||||
return &format;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
size_t FindMarker(NativeView path) {
|
||||
// Native files use this check on every operation. The usual path has no marker and allocates
|
||||
// nothing.
|
||||
for (auto marker = path.find('!'); marker != NativeView::npos;
|
||||
marker = path.find('!', marker + 1)) {
|
||||
if ((marker + 1 == path.size() || path[marker + 1] == '/' || path[marker + 1] == '\\') &&
|
||||
FindFormat(path.substr(0, marker)) != nullptr) {
|
||||
return marker;
|
||||
}
|
||||
}
|
||||
return NativeView::npos;
|
||||
}
|
||||
|
||||
struct ParsedPath {
|
||||
std::filesystem::path archive;
|
||||
std::string member;
|
||||
};
|
||||
|
||||
std::optional<ParsedPath> ParsePath(const std::filesystem::path& path) {
|
||||
const auto& native = path.native();
|
||||
const auto marker = FindMarker(native);
|
||||
if (marker == NativeView::npos) {
|
||||
return {};
|
||||
}
|
||||
ParsedPath parsed {.archive = std::filesystem::path(native.substr(0, marker))};
|
||||
auto member = PathToGenericString(std::filesystem::path(native.substr(marker + 1)));
|
||||
std::replace(member.begin(), member.end(), '\\', '/');
|
||||
std::string_view remaining = member;
|
||||
while (!remaining.empty()) {
|
||||
const auto separator = remaining.find('/');
|
||||
const auto component = remaining.substr(0, separator);
|
||||
remaining.remove_prefix(separator == std::string_view::npos ? remaining.size() : separator + 1);
|
||||
if (component.empty() || component == ".") {
|
||||
continue;
|
||||
}
|
||||
if (component == "..") {
|
||||
if (parsed.member.empty()) {
|
||||
return {};
|
||||
}
|
||||
const auto separator = parsed.member.rfind('/');
|
||||
parsed.member.resize(separator == std::string::npos ? 0 : separator);
|
||||
} else {
|
||||
if (!parsed.member.empty()) {
|
||||
parsed.member += '/';
|
||||
}
|
||||
parsed.member += component;
|
||||
}
|
||||
}
|
||||
return parsed;
|
||||
}
|
||||
|
||||
std::mutex g_readers_mutex;
|
||||
std::unordered_map<std::filesystem::path, std::weak_ptr<ArchiveReader>> g_readers;
|
||||
|
||||
// Guest stacks can be only 64 KiB. Decompress on an ordinary host stack, then copy into guest
|
||||
// memory on the caller so GPU-tracked writes use its fault handler. A single worker bounds host
|
||||
// threads and avoids duplicating the archive's own block cache. Requests live on waiting callers.
|
||||
class ArchiveIoThread {
|
||||
public:
|
||||
static ArchiveIoThread& Instance() {
|
||||
// Guest exit can run static destructors while other guest threads are still reading.
|
||||
// Keep the worker alive until process termination, as with the guest threads themselves.
|
||||
static auto* instance = new ArchiveIoThread;
|
||||
return *instance;
|
||||
}
|
||||
|
||||
uint64_t Read(ArchiveReader& reader, uint64_t id, uint64_t offset, uint32_t size, void* data) {
|
||||
Request request {reader, id, offset, size, data};
|
||||
std::unique_lock lock(m_mutex);
|
||||
if (m_last != nullptr) {
|
||||
m_last->next = &request;
|
||||
} else {
|
||||
m_first = &request;
|
||||
}
|
||||
m_last = &request;
|
||||
m_wake.notify_one();
|
||||
request.ready.wait(lock, [&] { return request.done; });
|
||||
return request.result;
|
||||
}
|
||||
|
||||
KYTY_CLASS_NO_COPY(ArchiveIoThread);
|
||||
|
||||
private:
|
||||
struct Request {
|
||||
ArchiveReader& reader;
|
||||
uint64_t id;
|
||||
uint64_t offset;
|
||||
uint32_t size;
|
||||
void* data;
|
||||
Request* next = nullptr;
|
||||
uint64_t result = 0;
|
||||
bool done = false;
|
||||
std::condition_variable ready {};
|
||||
};
|
||||
|
||||
ArchiveIoThread() {
|
||||
std::thread([this] { Loop(); }).detach();
|
||||
}
|
||||
|
||||
void Loop() {
|
||||
for (;;) {
|
||||
Request* request;
|
||||
{
|
||||
std::unique_lock lock(m_mutex);
|
||||
m_wake.wait(lock, [this] { return m_first != nullptr; });
|
||||
request = m_first;
|
||||
m_first = request->next;
|
||||
if (m_first == nullptr) {
|
||||
m_last = nullptr;
|
||||
}
|
||||
}
|
||||
const auto result =
|
||||
request->reader.Read(request->id, request->offset, request->size, request->data);
|
||||
{
|
||||
std::lock_guard lock(m_mutex);
|
||||
request->result = result;
|
||||
request->done = true;
|
||||
// Notify before releasing the mutex: the waiting caller owns the condition
|
||||
// variable.
|
||||
request->ready.notify_one();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::mutex m_mutex;
|
||||
std::condition_variable m_wake;
|
||||
Request* m_first = nullptr;
|
||||
Request* m_last = nullptr;
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
struct ArchiveFile::Private {
|
||||
std::shared_ptr<ArchiveReader> reader;
|
||||
ArchiveReader::Entry entry;
|
||||
uint64_t position = 0;
|
||||
};
|
||||
|
||||
ArchiveFile::ArchiveFile(std::unique_ptr<Private> p): m_p(std::move(p)) {}
|
||||
ArchiveFile::~ArchiveFile() = default;
|
||||
|
||||
uint64_t ArchiveFile::Size() const {
|
||||
return m_p->entry.size;
|
||||
}
|
||||
uint64_t ArchiveFile::Tell() const {
|
||||
return m_p->position;
|
||||
}
|
||||
bool ArchiveFile::Seek(uint64_t offset) {
|
||||
m_p->position = offset;
|
||||
return true;
|
||||
}
|
||||
|
||||
void ArchiveFile::Read(void* data, uint32_t size, uint32_t* bytes_read) {
|
||||
#if defined(KYTY_ARCHIVE_PTHREAD_CANCELLATION)
|
||||
// A pending cancellation must not destroy the waiting request or its TLS buffer while the
|
||||
// worker still uses them. Restore the caller's state only after the copy is complete.
|
||||
int cancellation_state = PTHREAD_CANCEL_ENABLE;
|
||||
pthread_setcancelstate(PTHREAD_CANCEL_DISABLE, &cancellation_state);
|
||||
#endif
|
||||
constexpr uint32_t chunk_size = 1u << 20u;
|
||||
thread_local std::vector<uint8_t> chunk;
|
||||
uint32_t read = 0;
|
||||
if (data != nullptr && size != 0 && m_p->position < Size()) {
|
||||
const auto requested =
|
||||
static_cast<uint32_t>(std::min<uint64_t>(size, Size() - m_p->position));
|
||||
if (chunk.size() < std::min(chunk_size, requested)) {
|
||||
chunk.resize(std::min(chunk_size, requested));
|
||||
}
|
||||
while (read < requested) {
|
||||
const auto step = std::min(chunk_size, requested - read);
|
||||
const auto got = ArchiveIoThread::Instance().Read(*m_p->reader, m_p->entry.id,
|
||||
m_p->position, step, chunk.data());
|
||||
if (got == 0 || got > step) {
|
||||
break;
|
||||
}
|
||||
std::memcpy(static_cast<uint8_t*>(data) + read, chunk.data(), got);
|
||||
read += static_cast<uint32_t>(got);
|
||||
m_p->position += got;
|
||||
if (got < step) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (bytes_read != nullptr) {
|
||||
*bytes_read = read;
|
||||
}
|
||||
#if defined(KYTY_ARCHIVE_PTHREAD_CANCELLATION)
|
||||
pthread_setcancelstate(cancellation_state, nullptr);
|
||||
#endif
|
||||
}
|
||||
|
||||
std::filesystem::path MakeArchivePath(const std::filesystem::path& archive,
|
||||
const std::filesystem::path& member) {
|
||||
auto root = archive;
|
||||
root += "!";
|
||||
return member.empty() ? root : root / member.relative_path();
|
||||
}
|
||||
|
||||
bool IsSupportedArchive(const std::filesystem::path& path) {
|
||||
return FindFormat(path.native()) != nullptr;
|
||||
}
|
||||
|
||||
bool IsArchivePath(const std::filesystem::path& path) {
|
||||
return FindMarker(path.native()) != NativeView::npos;
|
||||
}
|
||||
|
||||
std::filesystem::path GetArchiveHostPath(const std::filesystem::path& path) {
|
||||
const auto marker = FindMarker(path.native());
|
||||
return marker == NativeView::npos ? std::filesystem::path {}
|
||||
: std::filesystem::path(path.native().substr(0, marker));
|
||||
}
|
||||
|
||||
std::shared_ptr<ArchiveReader> OpenArchive(const std::filesystem::path& path) {
|
||||
const auto archive = IsArchivePath(path) ? GetArchiveHostPath(path) : path;
|
||||
const auto* format = FindFormat(archive.native());
|
||||
if (format == nullptr) {
|
||||
return {};
|
||||
}
|
||||
std::error_code error;
|
||||
auto key = std::filesystem::absolute(archive, error);
|
||||
if (error) {
|
||||
return {};
|
||||
}
|
||||
{
|
||||
std::lock_guard lock(g_readers_mutex);
|
||||
if (auto it = g_readers.find(key); it != g_readers.end()) {
|
||||
if (auto reader = it->second.lock()) {
|
||||
return reader;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Do not hold the cache mutex while opening an unrelated archive from disk.
|
||||
auto reader = format->open(archive);
|
||||
if (reader == nullptr) {
|
||||
return {};
|
||||
}
|
||||
std::lock_guard lock(g_readers_mutex);
|
||||
std::erase_if(g_readers, [](const auto& entry) { return entry.second.expired(); });
|
||||
auto& cached = g_readers[key];
|
||||
if (auto existing = cached.lock()) {
|
||||
return existing;
|
||||
}
|
||||
cached = reader;
|
||||
return reader;
|
||||
}
|
||||
|
||||
std::optional<File::Info> GetArchiveInfo(const std::filesystem::path& path) {
|
||||
const auto parsed = ParsePath(path);
|
||||
if (parsed) {
|
||||
if (auto reader = OpenArchive(parsed->archive)) {
|
||||
if (auto entry = reader->Find(parsed->member)) {
|
||||
return File::Info {entry->is_file, entry->size};
|
||||
}
|
||||
}
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<File::DirEntry> GetArchiveDirEntries(const std::filesystem::path& path) {
|
||||
const auto parsed = ParsePath(path);
|
||||
if (parsed) {
|
||||
if (auto reader = OpenArchive(parsed->archive)) {
|
||||
return reader->List(parsed->member);
|
||||
}
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
std::unique_ptr<ArchiveFile> OpenArchiveFile(const std::filesystem::path& path) {
|
||||
auto parsed = ParsePath(path);
|
||||
if (!parsed) {
|
||||
return {};
|
||||
}
|
||||
auto reader = OpenArchive(parsed->archive);
|
||||
const auto entry = reader ? reader->Find(parsed->member) : std::nullopt;
|
||||
if (!entry || !entry->is_file) {
|
||||
return {};
|
||||
}
|
||||
auto p = std::make_unique<ArchiveFile::Private>();
|
||||
p->reader = std::move(reader);
|
||||
p->entry = *entry;
|
||||
return std::unique_ptr<ArchiveFile>(new ArchiveFile(std::move(p)));
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -0,0 +1,50 @@
|
||||
#ifndef KYTY_COMMON_ARCHIVE_H_
|
||||
#define KYTY_COMMON_ARCHIVE_H_
|
||||
|
||||
#include "common/file.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
namespace Common {
|
||||
|
||||
class ArchiveReader;
|
||||
|
||||
class ArchiveFile {
|
||||
public:
|
||||
~ArchiveFile();
|
||||
|
||||
[[nodiscard]] uint64_t Size() const;
|
||||
[[nodiscard]] uint64_t Tell() const;
|
||||
bool Seek(uint64_t offset);
|
||||
void Read(void* data, uint32_t size, uint32_t* bytes_read);
|
||||
|
||||
KYTY_CLASS_NO_COPY(ArchiveFile);
|
||||
|
||||
private:
|
||||
struct Private;
|
||||
explicit ArchiveFile(std::unique_ptr<Private> p);
|
||||
std::unique_ptr<Private> m_p;
|
||||
|
||||
friend std::unique_ptr<ArchiveFile> OpenArchiveFile(const std::filesystem::path& path);
|
||||
};
|
||||
|
||||
// Virtual paths use "archive.ext!/member" and retain native host-path encoding.
|
||||
[[nodiscard]] std::filesystem::path MakeArchivePath(const std::filesystem::path& archive,
|
||||
const std::filesystem::path& member = {});
|
||||
[[nodiscard]] bool IsSupportedArchive(const std::filesystem::path& path);
|
||||
[[nodiscard]] bool IsArchivePath(const std::filesystem::path& path);
|
||||
[[nodiscard]] std::optional<File::Info> GetArchiveInfo(const std::filesystem::path& path);
|
||||
[[nodiscard]] std::vector<File::DirEntry> GetArchiveDirEntries(const std::filesystem::path& path);
|
||||
[[nodiscard]] std::filesystem::path GetArchiveHostPath(const std::filesystem::path& path);
|
||||
[[nodiscard]] std::unique_ptr<ArchiveFile> OpenArchiveFile(const std::filesystem::path& path);
|
||||
|
||||
// Retain this handle while a mount or metadata scan is active to reuse the index and block cache.
|
||||
// Accepts either a host archive filename or a virtual path inside the archive.
|
||||
[[nodiscard]] std::shared_ptr<ArchiveReader> OpenArchive(const std::filesystem::path& path);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#endif /* KYTY_COMMON_ARCHIVE_H_ */
|
||||
@@ -23,6 +23,7 @@ void Load(const ConfigOptions& cfg) {
|
||||
EXIT_IF(g_config == nullptr);
|
||||
EXIT_IF(cfg.user_name.empty() || cfg.user_name.size() > MAX_USER_NAME_LENGTH);
|
||||
EXIT_IF(!IsConfiguredUserIdValid(cfg.user_id));
|
||||
EXIT_IF(cfg.controller_speaker_volume > 100 || cfg.controller_vibration_intensity > 100);
|
||||
|
||||
*g_config = cfg;
|
||||
}
|
||||
@@ -47,6 +48,18 @@ const std::string& GetAudioInputDevice() {
|
||||
return g_config->audio_input_device;
|
||||
}
|
||||
|
||||
const std::optional<ControllerColor>& GetControllerColor() {
|
||||
return g_config->controller_color;
|
||||
}
|
||||
|
||||
uint32_t GetControllerSpeakerVolume() {
|
||||
return g_config->controller_speaker_volume;
|
||||
}
|
||||
|
||||
uint32_t GetControllerVibrationIntensity() {
|
||||
return g_config->controller_vibration_intensity;
|
||||
}
|
||||
|
||||
PresentMode GetPresentMode() {
|
||||
return g_config->present_mode;
|
||||
}
|
||||
@@ -59,6 +72,10 @@ bool FullscreenEnabled() {
|
||||
return g_config->fullscreen_enabled;
|
||||
}
|
||||
|
||||
bool HideCursorEnabled() {
|
||||
return g_config->hide_cursor_enabled;
|
||||
}
|
||||
|
||||
bool VrEnabled() {
|
||||
return g_config->vr_enabled;
|
||||
}
|
||||
@@ -135,6 +152,14 @@ bool ReadbackLinearImagesEnabled() {
|
||||
return g_config->readback_linear_images;
|
||||
}
|
||||
|
||||
bool TessellationEnabled() {
|
||||
return g_config->tessellation_enabled;
|
||||
}
|
||||
|
||||
bool TrophyEnabled() {
|
||||
return g_config->trophy_enabled;
|
||||
}
|
||||
|
||||
bool PlayGoHackEnabled() {
|
||||
return g_config->playgo_hack_enabled;
|
||||
}
|
||||
|
||||
@@ -4,7 +4,9 @@
|
||||
#include "common/common.h"
|
||||
|
||||
#include <cstddef>
|
||||
#include <array>
|
||||
#include <filesystem>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
@@ -26,6 +28,7 @@ enum class LogDirection { Silent, Console, File };
|
||||
enum class PresentMode { Fifo, Mailbox, Immediate };
|
||||
|
||||
using Keymap = std::vector<std::string>;
|
||||
using ControllerColor = std::array<uint8_t, 3>;
|
||||
|
||||
constexpr uint32_t DEFAULT_CONSOLE_LANGUAGE = 1;
|
||||
constexpr uint32_t MAX_CONSOLE_LANGUAGE = 29;
|
||||
@@ -44,9 +47,13 @@ struct ConfigOptions {
|
||||
std::string user_name = "Kyty";
|
||||
int32_t user_id = DEFAULT_USER_ID;
|
||||
std::string audio_input_device;
|
||||
std::optional<ControllerColor> controller_color;
|
||||
uint32_t controller_speaker_volume = 50;
|
||||
uint32_t controller_vibration_intensity = 100;
|
||||
PresentMode present_mode = PresentMode::Mailbox;
|
||||
int32_t gpu_index = -1;
|
||||
bool fullscreen_enabled = false;
|
||||
bool hide_cursor_enabled = false;
|
||||
bool vr_enabled = false;
|
||||
bool amd_cpu_enabled = false;
|
||||
uint32_t vblank_frequency = 60;
|
||||
@@ -66,6 +73,8 @@ struct ConfigOptions {
|
||||
bool gpu_assisted_validation_enabled = false;
|
||||
bool renderdoc_enabled = false;
|
||||
bool readback_linear_images = false;
|
||||
bool tessellation_enabled = false;
|
||||
bool trophy_enabled = true;
|
||||
bool playgo_hack_enabled = false;
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool red_zone_protection_enabled = false;
|
||||
@@ -80,9 +89,13 @@ uint32_t GetScreenHeight();
|
||||
const std::string& GetUserName();
|
||||
int32_t GetUserId();
|
||||
const std::string& GetAudioInputDevice();
|
||||
const std::optional<ControllerColor>& GetControllerColor();
|
||||
uint32_t GetControllerSpeakerVolume();
|
||||
uint32_t GetControllerVibrationIntensity();
|
||||
PresentMode GetPresentMode();
|
||||
int32_t GetGpuIndex();
|
||||
bool FullscreenEnabled();
|
||||
bool HideCursorEnabled();
|
||||
bool VrEnabled();
|
||||
bool AmdCpuEnabled();
|
||||
uint32_t GetVblankFrequency();
|
||||
@@ -110,6 +123,8 @@ bool GpuAssistedValidationEnabled();
|
||||
|
||||
bool RenderDocEnabled();
|
||||
bool ReadbackLinearImagesEnabled();
|
||||
bool TessellationEnabled();
|
||||
bool TrophyEnabled();
|
||||
bool PlayGoHackEnabled();
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool RedZoneProtectionEnabled();
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "common/file.h"
|
||||
|
||||
#include "common/archive.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/platform/sysFileIO.h"
|
||||
@@ -61,7 +62,8 @@ SysFileTimeStruct DateTimeToFileTimeUtc(const DateTime& date_time) {
|
||||
} // namespace
|
||||
|
||||
struct File::FilePrivate {
|
||||
sys_file_t* f;
|
||||
sys_file_t* f;
|
||||
std::unique_ptr<ArchiveFile> archive;
|
||||
};
|
||||
|
||||
File::File(): m_p(std::make_unique<FilePrivate>()) {
|
||||
@@ -85,11 +87,15 @@ File::File(const std::filesystem::path& name, Mode mode): m_p(std::make_unique<F
|
||||
}
|
||||
|
||||
bool File::IsInvalid() const {
|
||||
return m_p->f == nullptr;
|
||||
return m_p->f == nullptr && m_p->archive == nullptr;
|
||||
}
|
||||
|
||||
bool File::Create(const std::filesystem::path& name) {
|
||||
EXIT_IF(m_p->f != nullptr);
|
||||
EXIT_IF(!IsInvalid());
|
||||
|
||||
if (IsArchivePath(name)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
m_file_name = name;
|
||||
|
||||
@@ -104,9 +110,16 @@ bool File::Create(const std::filesystem::path& name) {
|
||||
}
|
||||
|
||||
bool File::Open(const std::filesystem::path& name, Mode mode) {
|
||||
EXIT_IF(m_p->f != nullptr);
|
||||
EXIT_IF(!IsInvalid());
|
||||
|
||||
m_file_name = name;
|
||||
if (IsArchivePath(name)) {
|
||||
if (mode != Mode::Read) {
|
||||
return false;
|
||||
}
|
||||
m_p->archive = OpenArchiveFile(name);
|
||||
return m_p->archive != nullptr;
|
||||
}
|
||||
|
||||
switch (mode) {
|
||||
case Mode::Read: m_p->f = SysFileOpenR(name); break;
|
||||
@@ -124,7 +137,7 @@ bool File::Open(const std::filesystem::path& name, Mode mode) {
|
||||
}
|
||||
|
||||
bool File::OpenInMem(void* buf, uint32_t buf_size) {
|
||||
EXIT_IF(m_p->f != nullptr);
|
||||
EXIT_IF(!IsInvalid());
|
||||
|
||||
m_p->f = SysFileOpen(static_cast<uint8_t*>(buf), buf_size);
|
||||
|
||||
@@ -137,7 +150,7 @@ bool File::OpenInMem(void* buf, uint32_t buf_size) {
|
||||
}
|
||||
|
||||
bool File::CreateInMem() {
|
||||
EXIT_IF(m_p->f != nullptr);
|
||||
EXIT_IF(!IsInvalid());
|
||||
|
||||
m_p->f = SysFileCreate();
|
||||
|
||||
@@ -150,6 +163,7 @@ bool File::CreateInMem() {
|
||||
}
|
||||
|
||||
void File::Close() {
|
||||
m_p->archive.reset();
|
||||
if (m_p->f != nullptr) {
|
||||
SysFileClose(m_p->f);
|
||||
m_p->f = nullptr;
|
||||
@@ -157,7 +171,11 @@ void File::Close() {
|
||||
}
|
||||
|
||||
uint64_t File::Size() const {
|
||||
EXIT_IF(m_p->f == nullptr);
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
if (m_p->archive != nullptr) {
|
||||
return m_p->archive->Size();
|
||||
}
|
||||
|
||||
if (m_p->f == nullptr) {
|
||||
return 0;
|
||||
@@ -167,41 +185,76 @@ uint64_t File::Size() const {
|
||||
}
|
||||
|
||||
uint64_t File::Remaining() const {
|
||||
EXIT_IF(m_p->f == nullptr);
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
return Size() - Tell();
|
||||
const auto size = Size();
|
||||
const auto position = Tell();
|
||||
return position < size ? size - position : 0;
|
||||
}
|
||||
|
||||
uint64_t File::Size(const std::filesystem::path& name) {
|
||||
if (IsArchivePath(name)) {
|
||||
const auto info = GetArchiveInfo(name);
|
||||
return info ? info->size : 0;
|
||||
}
|
||||
return SysFileSize(name);
|
||||
}
|
||||
|
||||
std::optional<File::Info> File::GetInfo(const std::filesystem::path& name) {
|
||||
if (IsArchivePath(name)) {
|
||||
return GetArchiveInfo(name);
|
||||
}
|
||||
Info info {};
|
||||
return SysFileGetInfo(name, &info.is_file, &info.size) ? std::optional(info) : std::nullopt;
|
||||
}
|
||||
|
||||
bool File::Seek(uint64_t offset) {
|
||||
EXIT_IF(m_p->f == nullptr);
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
if (m_p->archive != nullptr) {
|
||||
return m_p->archive->Seek(offset);
|
||||
}
|
||||
|
||||
return SysFileSeek(*m_p->f, offset);
|
||||
}
|
||||
|
||||
bool File::Truncate(uint64_t size) {
|
||||
EXIT_IF(m_p->f == nullptr);
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
if (m_p->archive != nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return SysFileTruncate(*m_p->f, size);
|
||||
}
|
||||
|
||||
bool File::Unlink() {
|
||||
EXIT_IF(m_p->f == nullptr);
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
if (m_p->archive != nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return SysFileUnlink(*m_p->f, m_file_name);
|
||||
}
|
||||
|
||||
uint64_t File::Tell() const {
|
||||
EXIT_IF(m_p->f == nullptr);
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
if (m_p->archive != nullptr) {
|
||||
return m_p->archive->Tell();
|
||||
}
|
||||
|
||||
return SysFileTell(*m_p->f);
|
||||
}
|
||||
|
||||
void File::Read(void* data, uint32_t size, uint32_t* bytes_read) {
|
||||
EXIT_IF(m_p->f == nullptr);
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
if (m_p->archive != nullptr) {
|
||||
m_p->archive->Read(data, size, bytes_read);
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_p->f != nullptr) {
|
||||
SysFileRead(data, size, *m_p->f, bytes_read);
|
||||
@@ -209,7 +262,14 @@ void File::Read(void* data, uint32_t size, uint32_t* bytes_read) {
|
||||
}
|
||||
|
||||
void File::Write(const void* data, uint32_t size, uint32_t* bytes_written) {
|
||||
EXIT_IF(m_p->f == nullptr);
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
if (m_p->archive != nullptr) {
|
||||
if (bytes_written != nullptr) {
|
||||
*bytes_written = 0;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
SysFileWrite(data, size, *m_p->f, bytes_written);
|
||||
}
|
||||
@@ -245,98 +305,115 @@ void File::Printf(const char* format, ...) {
|
||||
Write(s.data(), static_cast<uint32_t>(s.size()));
|
||||
}
|
||||
|
||||
static std::filesystem::path WithoutTrailingSeparator(
|
||||
const std::filesystem::path& path) {
|
||||
if (!path.empty() && !path.has_filename() &&
|
||||
path != path.root_path()) {
|
||||
return path.parent_path();
|
||||
}
|
||||
|
||||
return path;
|
||||
}
|
||||
|
||||
|
||||
bool File::IsDirectoryExisting(const std::filesystem::path& path) {
|
||||
auto path_str = PathToGenericString(path);
|
||||
return SysFileIsDirectoryExisting(path_str.ends_with("/") ? Common::RemoveLast(path_str, 1)
|
||||
: path_str);
|
||||
if (IsArchivePath(path)) {
|
||||
const auto info = GetArchiveInfo(path);
|
||||
return info && !info->is_file;
|
||||
}
|
||||
return SysFileIsDirectoryExisting(WithoutTrailingSeparator(path));
|
||||
}
|
||||
|
||||
bool File::IsFileExisting(const std::filesystem::path& name) {
|
||||
if (IsArchivePath(name)) {
|
||||
const auto info = GetArchiveInfo(name);
|
||||
return info && info->is_file;
|
||||
}
|
||||
return SysFileIsFileExisting(name);
|
||||
}
|
||||
|
||||
bool File::CreateDirectory(
|
||||
const std::filesystem::path& path) // @suppress("Member declaration not found")
|
||||
{
|
||||
auto path_str = PathToGenericString(path);
|
||||
return SysFileCreateDirectory(path_str.ends_with("/") ? Common::RemoveLast(path_str, 1)
|
||||
: path_str);
|
||||
bool File::CreateDirectory(const std::filesystem::path& path) {
|
||||
if (IsArchivePath(path)) {
|
||||
return false;
|
||||
}
|
||||
return SysFileCreateDirectory(
|
||||
WithoutTrailingSeparator(path));
|
||||
}
|
||||
|
||||
bool File::DeleteDirectory(const std::filesystem::path& path) {
|
||||
auto path_str = PathToGenericString(path);
|
||||
return SysFileDeleteDirectory(path_str.ends_with("/") ? Common::RemoveLast(path_str, 1)
|
||||
: path_str);
|
||||
if (IsArchivePath(path)) {
|
||||
return false;
|
||||
}
|
||||
return SysFileDeleteDirectory(
|
||||
WithoutTrailingSeparator(path));
|
||||
}
|
||||
|
||||
bool File::CreateDirectories(const std::filesystem::path& path) {
|
||||
std::string real_path = Common::ReplaceChar(PathToGenericString(path), '\\', '/');
|
||||
|
||||
std::vector<std::string> list = Common::Split(real_path, "/");
|
||||
|
||||
std::string p;
|
||||
|
||||
for (uint32_t si = 0; si < list.size(); si++) {
|
||||
const std::string& s = list[si];
|
||||
|
||||
if (si != 0 || real_path.starts_with("/")) {
|
||||
p += "/";
|
||||
}
|
||||
|
||||
p += s;
|
||||
|
||||
if (IsDirectoryExisting(p)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!CreateDirectory(p)) // @suppress("Invalid arguments")
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (IsArchivePath(path)) {
|
||||
return false;
|
||||
}
|
||||
const auto normalized_path =
|
||||
WithoutTrailingSeparator(path);
|
||||
|
||||
return true;
|
||||
auto current_path = normalized_path.root_path();
|
||||
|
||||
for (const auto& component:
|
||||
normalized_path.relative_path()) {
|
||||
current_path /= component;
|
||||
|
||||
if (IsDirectoryExisting(current_path)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!CreateDirectory(current_path)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool File::DeleteDirectories(const std::filesystem::path& path) {
|
||||
std::string real_path = Common::ReplaceChar(PathToGenericString(path), '\\', '/');
|
||||
|
||||
std::vector<std::string> list = Common::Split(real_path, "/");
|
||||
|
||||
std::string p;
|
||||
std::vector<std::string> list2;
|
||||
|
||||
for (uint32_t si = 0; si < list.size(); si++) {
|
||||
const std::string& s = list[si];
|
||||
|
||||
if (si != 0 || real_path.starts_with("/")) {
|
||||
p += "/";
|
||||
}
|
||||
|
||||
p += s;
|
||||
|
||||
list2.push_back(p);
|
||||
if (IsArchivePath(path)) {
|
||||
return false;
|
||||
}
|
||||
const auto normalized_path =
|
||||
WithoutTrailingSeparator(path);
|
||||
|
||||
uint32_t num = list2.size();
|
||||
std::vector<std::filesystem::path> directories;
|
||||
auto current_path = normalized_path.root_path();
|
||||
|
||||
for (uint32_t si = num - 1; si < num; si--) {
|
||||
if (!DeleteDirectory(list2[si])) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
for (const auto& component:
|
||||
normalized_path.relative_path()) {
|
||||
current_path /= component;
|
||||
directories.push_back(current_path);
|
||||
}
|
||||
|
||||
return true;
|
||||
for (auto it = directories.rbegin();
|
||||
it != directories.rend(); ++it) {
|
||||
if (!DeleteDirectory(*it)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool File::DeleteFile(
|
||||
const std::filesystem::path& name) // @suppress("Member declaration not found")
|
||||
{
|
||||
if (IsArchivePath(name)) {
|
||||
return false;
|
||||
}
|
||||
return SysFileDeleteFile(name);
|
||||
}
|
||||
|
||||
bool File::Flush() {
|
||||
EXIT_IF(m_p->f == nullptr);
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
if (m_p->archive != nullptr) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return SysFileFlush(*m_p->f);
|
||||
}
|
||||
@@ -358,6 +435,9 @@ std::vector<std::byte> File::ReadWholeBuffer() {
|
||||
}
|
||||
|
||||
DateTime File::GetLastAccessTimeUTC(const std::filesystem::path& name) {
|
||||
if (IsArchivePath(name)) {
|
||||
return GetLastAccessTimeUTC(GetArchiveHostPath(name));
|
||||
}
|
||||
SysTimeStruct t {};
|
||||
SysFileToSystemTimeUtc(SysFileGetLastAccessTimeUtc(name), t);
|
||||
|
||||
@@ -369,6 +449,9 @@ DateTime File::GetLastAccessTimeUTC(const std::filesystem::path& name) {
|
||||
}
|
||||
|
||||
DateTime File::GetLastWriteTimeUTC(const std::filesystem::path& name) {
|
||||
if (IsArchivePath(name)) {
|
||||
return GetLastWriteTimeUTC(GetArchiveHostPath(name));
|
||||
}
|
||||
SysTimeStruct t {};
|
||||
SysFileToSystemTimeUtc(SysFileGetLastWriteTimeUtc(name), t);
|
||||
|
||||
@@ -383,6 +466,10 @@ void File::GetLastAccessAndWriteTimeUTC(const std::filesystem::path& name, DateT
|
||||
DateTime* write) {
|
||||
EXIT_IF(access == nullptr);
|
||||
EXIT_IF(write == nullptr);
|
||||
if (IsArchivePath(name)) {
|
||||
GetLastAccessAndWriteTimeUTC(GetArchiveHostPath(name), access, write);
|
||||
return;
|
||||
}
|
||||
|
||||
SysTimeStruct at {};
|
||||
SysTimeStruct wt {};
|
||||
@@ -409,7 +496,12 @@ void File::GetLastAccessAndWriteTimeUTC(DateTime* access, DateTime* write) {
|
||||
EXIT_IF(access == nullptr);
|
||||
EXIT_IF(write == nullptr);
|
||||
|
||||
EXIT_IF(m_p->f == nullptr);
|
||||
EXIT_IF(IsInvalid());
|
||||
|
||||
if (m_p->archive != nullptr) {
|
||||
GetLastAccessAndWriteTimeUTC(m_file_name, access, write);
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_p->f == nullptr) {
|
||||
*access = DateTime();
|
||||
@@ -439,68 +531,35 @@ void File::GetLastAccessAndWriteTimeUTC(DateTime* access, DateTime* write) {
|
||||
}
|
||||
|
||||
bool File::SetLastAccessTimeUTC(const std::filesystem::path& name, const DateTime& dt) {
|
||||
if (IsArchivePath(name)) {
|
||||
return false;
|
||||
}
|
||||
auto f = DateTimeToFileTimeUtc(dt);
|
||||
return SysFileSetLastAccessTimeUtc(name, f);
|
||||
}
|
||||
|
||||
bool File::SetLastWriteTimeUTC(const std::filesystem::path& name, const DateTime& dt) {
|
||||
if (IsArchivePath(name)) {
|
||||
return false;
|
||||
}
|
||||
auto f = DateTimeToFileTimeUtc(dt);
|
||||
return SysFileSetLastWriteTimeUtc(name, f);
|
||||
}
|
||||
|
||||
bool File::SetLastAccessAndWriteTimeUTC(const std::filesystem::path& name, const DateTime& access,
|
||||
const DateTime& write) {
|
||||
if (IsArchivePath(name)) {
|
||||
return false;
|
||||
}
|
||||
auto af = DateTimeToFileTimeUtc(access);
|
||||
auto wf = DateTimeToFileTimeUtc(write);
|
||||
return SysFileSetLastAccessAndWriteTimeUtc(name, af, wf);
|
||||
}
|
||||
|
||||
std::vector<File::FindInfo> File::FindFiles(const std::filesystem::path& path) {
|
||||
std::vector<sys_file_find_t> files;
|
||||
|
||||
SysFileFindFiles(path, files);
|
||||
|
||||
auto path_str = PathToGenericString(path);
|
||||
uint32_t len = static_cast<uint32_t>(path_str.size());
|
||||
|
||||
if (!path_str.ends_with("/") && !path_str.ends_with("\\")) {
|
||||
len++;
|
||||
}
|
||||
|
||||
std::vector<File::FindInfo> ret;
|
||||
ret.reserve(files.size());
|
||||
|
||||
for (const auto& f: files) {
|
||||
File::FindInfo r {};
|
||||
|
||||
r.path_with_name = f.path_with_name;
|
||||
r.rel_path_with_name = Common::Mid(PathToGenericString(f.path_with_name), len);
|
||||
r.size = f.size;
|
||||
|
||||
SysTimeStruct at {};
|
||||
SysTimeStruct wt {};
|
||||
|
||||
SysFileToSystemTimeUtc(f.last_access_time, at);
|
||||
SysFileToSystemTimeUtc(f.last_write_time, wt);
|
||||
|
||||
if (!at.is_invalid && !wt.is_invalid) {
|
||||
r.last_access_time = DateTime(Date(at.Year, at.Month, at.Day),
|
||||
Time(at.Hour, at.Minute, at.Second, at.Milliseconds));
|
||||
r.last_write_time = DateTime(Date(wt.Year, wt.Month, wt.Day),
|
||||
Time(wt.Hour, wt.Minute, wt.Second, wt.Milliseconds));
|
||||
}
|
||||
|
||||
// printf("%s, %s, %" PRIu64", %s, %s\n", r.path_with_name.c_str(),
|
||||
// r.rel_path_with_name.c_str(), r.size, r.last_access_time.ToString().c_str(),
|
||||
// r.last_write_time.ToString().c_str());
|
||||
|
||||
ret.push_back(std::move(r));
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
std::vector<File::DirEntry> File::GetDirEntries(const std::filesystem::path& path) {
|
||||
if (IsArchivePath(path)) {
|
||||
return GetArchiveDirEntries(path);
|
||||
}
|
||||
std::vector<sys_dir_entry_t> files;
|
||||
|
||||
SysFileGetDents(path, files);
|
||||
@@ -508,13 +567,8 @@ std::vector<File::DirEntry> File::GetDirEntries(const std::filesystem::path& pat
|
||||
std::vector<File::DirEntry> ret;
|
||||
ret.reserve(files.size());
|
||||
|
||||
for (const auto& f: files) {
|
||||
File::DirEntry r {};
|
||||
|
||||
r.name = f.name;
|
||||
r.is_file = f.is_file;
|
||||
|
||||
ret.push_back(std::move(r));
|
||||
for (auto& f: files) {
|
||||
ret.emplace_back(std::move(f.name), f.is_file);
|
||||
}
|
||||
|
||||
return ret;
|
||||
@@ -523,12 +577,18 @@ std::vector<File::DirEntry> File::GetDirEntries(const std::filesystem::path& pat
|
||||
bool File::CopyFile(const std::filesystem::path& src,
|
||||
const std::filesystem::path& dst) // @suppress("Member declaration not found")
|
||||
{
|
||||
if (IsArchivePath(src) || IsArchivePath(dst)) {
|
||||
return false;
|
||||
}
|
||||
return SysFileCopyFile(src, dst);
|
||||
}
|
||||
|
||||
bool File::RenameFile(const std::filesystem::path& src,
|
||||
const std::filesystem::path& dst) // @suppress("Member declaration not found")
|
||||
{
|
||||
if (IsArchivePath(src) || IsArchivePath(dst)) {
|
||||
return false;
|
||||
}
|
||||
if (IsFileExisting(dst)) {
|
||||
DeleteFile(dst); // @suppress("Invalid arguments")
|
||||
}
|
||||
@@ -537,6 +597,9 @@ bool File::RenameFile(const std::filesystem::path& src,
|
||||
}
|
||||
|
||||
void File::RemoveReadonly(const std::filesystem::path& name) {
|
||||
if (IsArchivePath(name)) {
|
||||
return;
|
||||
}
|
||||
SysFileRemoveReadonly(name);
|
||||
}
|
||||
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <cstddef>
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
@@ -30,18 +31,14 @@ class File {
|
||||
public:
|
||||
enum class Mode { Read, Write, ReadWrite, WriteRead };
|
||||
|
||||
struct FindInfo {
|
||||
std::filesystem::path path_with_name;
|
||||
std::filesystem::path rel_path_with_name;
|
||||
DateTime last_access_time;
|
||||
DateTime last_write_time;
|
||||
uint64_t size;
|
||||
};
|
||||
|
||||
struct DirEntry {
|
||||
std::string name;
|
||||
bool is_file;
|
||||
};
|
||||
struct Info {
|
||||
bool is_file;
|
||||
uint64_t size;
|
||||
};
|
||||
|
||||
File();
|
||||
explicit File(const std::filesystem::path& name);
|
||||
@@ -80,6 +77,7 @@ public:
|
||||
std::vector<std::byte> ReadWholeBuffer();
|
||||
|
||||
static uint64_t Size(const std::filesystem::path& name);
|
||||
static std::optional<Info> GetInfo(const std::filesystem::path& name);
|
||||
|
||||
static bool IsDirectoryExisting(const std::filesystem::path& path);
|
||||
static bool IsFileExisting(const std::filesystem::path& name);
|
||||
@@ -98,7 +96,6 @@ public:
|
||||
static bool SetLastAccessAndWriteTimeUTC(const std::filesystem::path& name,
|
||||
const DateTime& access, const DateTime& write);
|
||||
|
||||
static std::vector<FindInfo> FindFiles(const std::filesystem::path& path);
|
||||
static std::vector<DirEntry> GetDirEntries(const std::filesystem::path& path);
|
||||
static bool CopyFile(const std::filesystem::path& src, const std::filesystem::path& dst);
|
||||
static bool RenameFile(const std::filesystem::path& src, const std::filesystem::path& dst);
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/stringUtils.h"
|
||||
|
||||
#include <cstdio>
|
||||
#include <filesystem>
|
||||
@@ -47,7 +46,7 @@ std::shared_ptr<spdlog::logger> MakeFileLogger(std::string name
|
||||
}
|
||||
|
||||
auto sink =
|
||||
std::make_shared<spdlog::sinks::basic_file_sink_mt>(Common::PathToString(path), true);
|
||||
std::make_shared<spdlog::sinks::basic_file_sink_mt>(path.native(), true);
|
||||
return MakeLogger(std::move(name), std::move(sink));
|
||||
}
|
||||
|
||||
|
||||
@@ -18,14 +18,6 @@ enum sys_file_cache_type_t {
|
||||
SYS_FILE_CACHE_SEQUENTIAL_SCAN = 2 // NOLINT(readability-identifier-naming)
|
||||
};
|
||||
|
||||
// NOLINTNEXTLINE(readability-identifier-naming)
|
||||
struct sys_file_find_t {
|
||||
std::filesystem::path path_with_name;
|
||||
SysFileTimeStruct last_access_time;
|
||||
SysFileTimeStruct last_write_time;
|
||||
uint64_t size;
|
||||
};
|
||||
|
||||
// NOLINTNEXTLINE(readability-identifier-naming)
|
||||
struct sys_dir_entry_t {
|
||||
std::string name;
|
||||
@@ -53,6 +45,7 @@ bool SysFileTruncate(sys_file_t& f, uint64_t size); // NOLINT(google-runt
|
||||
bool SysFileUnlink(sys_file_t& f,
|
||||
const std::filesystem::path& name); // NOLINT(google-runtime-references)
|
||||
uint64_t SysFileSize(const std::filesystem::path& file_name);
|
||||
bool SysFileGetInfo(const std::filesystem::path& name, bool* is_file, uint64_t* size);
|
||||
bool SysFileIsError(sys_file_t& f); // NOLINT(google-runtime-references)
|
||||
bool SysFileIsDirectoryExisting(const std::filesystem::path& path);
|
||||
bool SysFileIsFileExisting(const std::filesystem::path& name);
|
||||
@@ -75,8 +68,6 @@ bool SysFileSetLastWriteTimeUtc(const std::filesystem::path& name, SysFileTimeSt
|
||||
bool SysFileSetLastAccessAndWriteTimeUtc(const std::filesystem::path& name,
|
||||
SysFileTimeStruct& access, SysFileTimeStruct& write);
|
||||
// NOLINTNEXTLINE(google-runtime-references)
|
||||
void SysFileFindFiles(const std::filesystem::path& path, std::vector<sys_file_find_t>& out);
|
||||
// NOLINTNEXTLINE(google-runtime-references)
|
||||
void SysFileGetDents(const std::filesystem::path& path, std::vector<sys_dir_entry_t>& out);
|
||||
bool SysFileCopyFile(const std::filesystem::path& src, const std::filesystem::path& dst);
|
||||
bool SysFileRenameFile(const std::filesystem::path& src, const std::filesystem::path& dst);
|
||||
|
||||
@@ -54,7 +54,7 @@ struct sys_file_t {
|
||||
#endif
|
||||
|
||||
static std::filesystem::path get_internal_name(const std::filesystem::path& name) {
|
||||
return name.is_absolute() ? name : (std::filesystem::path(".") / name);
|
||||
return name.empty() || name.is_absolute() ? name : (std::filesystem::path(".") / name);
|
||||
}
|
||||
|
||||
// Pass access-pattern hints to the host.
|
||||
@@ -297,10 +297,21 @@ uint64_t SysFileSize(sys_file_t& f) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool SysFileGetInfo(const std::filesystem::path& name, bool* is_file, uint64_t* size) {
|
||||
const auto path = get_internal_name(name);
|
||||
struct stat info {};
|
||||
if (stat(path.c_str(), &info) != 0) {
|
||||
return false;
|
||||
}
|
||||
*is_file = !S_ISDIR(info.st_mode);
|
||||
*size = *is_file ? static_cast<uint64_t>(info.st_size) : 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
uint64_t SysFileSize(const std::filesystem::path& file_name) {
|
||||
sys_file_t* f = SysFileOpenR(file_name);
|
||||
uint64_t size = SysFileSize(*f);
|
||||
SysFileClose(f);
|
||||
bool is_file;
|
||||
uint64_t size = 0;
|
||||
SysFileGetInfo(file_name, &is_file, &size);
|
||||
return size;
|
||||
}
|
||||
|
||||
@@ -353,29 +364,15 @@ bool SysFileIsError(sys_file_t& f) {
|
||||
}
|
||||
|
||||
bool SysFileIsDirectoryExisting(const std::filesystem::path& path) {
|
||||
auto real_name = get_internal_name(path);
|
||||
auto real_name_str = real_name.string();
|
||||
|
||||
struct stat s {};
|
||||
|
||||
if (0 != stat(real_name_str.c_str(), &s)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return S_ISDIR(s.st_mode); // NOLINT
|
||||
bool is_file;
|
||||
uint64_t size;
|
||||
return SysFileGetInfo(path, &is_file, &size) && !is_file;
|
||||
}
|
||||
|
||||
bool SysFileIsFileExisting(const std::filesystem::path& name) {
|
||||
auto real_name = get_internal_name(name);
|
||||
auto real_name_str = real_name.string();
|
||||
|
||||
struct stat s {};
|
||||
|
||||
if (0 != stat(real_name_str.c_str(), &s)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return !S_ISDIR(s.st_mode); // NOLINT
|
||||
bool is_file;
|
||||
uint64_t size;
|
||||
return SysFileGetInfo(name, &is_file, &size) && is_file;
|
||||
}
|
||||
|
||||
bool SysFileCreateDirectory(const std::filesystem::path& path) {
|
||||
@@ -610,51 +607,6 @@ bool SysFileSetLastAccessAndWriteTimeUtc(const std::filesystem::path& name,
|
||||
// }
|
||||
}
|
||||
|
||||
// Recursively collect regular files.
|
||||
void SysFileFindFiles(const std::filesystem::path& path, std::vector<sys_file_find_t>& out) {
|
||||
auto real_path = get_internal_name(path);
|
||||
|
||||
DIR* dir = opendir(real_path.string().c_str());
|
||||
if (dir == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (const dirent* entry = readdir(dir); entry != nullptr; entry = readdir(dir)) {
|
||||
const std::string file_name(entry->d_name);
|
||||
|
||||
if (file_name == "." || file_name == "..") {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto child = real_path / file_name;
|
||||
struct stat s {};
|
||||
|
||||
// lstat, so a symlink is never followed into a cycle during the recursive walk.
|
||||
if (0 != lstat(child.string().c_str(), &s)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (S_ISDIR(s.st_mode)) {
|
||||
SysFileFindFiles(child, out);
|
||||
} else if (S_ISREG(s.st_mode)) {
|
||||
sys_file_find_t r {};
|
||||
|
||||
r.path_with_name = child;
|
||||
r.size = static_cast<uint64_t>(s.st_size);
|
||||
r.last_access_time.is_invalid = false;
|
||||
r.last_access_time.time = s.st_atime;
|
||||
r.last_access_time.nanos = KYTY_STAT_ATIME_NS(s);
|
||||
r.last_write_time.is_invalid = false;
|
||||
r.last_write_time.time = s.st_mtime;
|
||||
r.last_write_time.nanos = KYTY_STAT_MTIME_NS(s);
|
||||
|
||||
out.push_back(r);
|
||||
}
|
||||
}
|
||||
|
||||
closedir(dir);
|
||||
}
|
||||
|
||||
// Keep "." and ".." to match FindFirstFileW.
|
||||
void SysFileGetDents(const std::filesystem::path& path, std::vector<sys_dir_entry_t>& out) {
|
||||
auto real_path = get_internal_name(path);
|
||||
|
||||
@@ -57,10 +57,10 @@ static DWORD GetCacheAccessType(sys_file_cache_type_t t) {
|
||||
}
|
||||
|
||||
if (t == SYS_FILE_CACHE_SEQUENTIAL_SCAN) {
|
||||
return SYS_FILE_CACHE_SEQUENTIAL_SCAN;
|
||||
return FILE_FLAG_SEQUENTIAL_SCAN;
|
||||
}
|
||||
|
||||
return SYS_FILE_CACHE_AUTO;
|
||||
return FILE_ATTRIBUTE_NORMAL;
|
||||
}
|
||||
|
||||
void SysFileRead(void* data, uint32_t size, sys_file_t& f, uint32_t* bytes_read) {
|
||||
@@ -266,19 +266,27 @@ uint64_t SysFileSize(sys_file_t& f) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint64_t SysFileSize(const std::filesystem::path& file_name) {
|
||||
LARGE_INTEGER s;
|
||||
WIN32_FILE_ATTRIBUTE_DATA a;
|
||||
|
||||
auto wide = file_name.wstring();
|
||||
if (GetFileAttributesExW(wide.c_str(), GetFileExInfoStandard, &a) == 0) {
|
||||
return 0;
|
||||
bool SysFileGetInfo(const std::filesystem::path& name, bool* is_file, uint64_t* size) {
|
||||
const bool directory_path = !name.empty() && !name.has_filename() && name != name.root_path();
|
||||
WIN32_FILE_ATTRIBUTE_DATA info {};
|
||||
if (GetFileAttributesExW(directory_path ? name.parent_path().c_str() : name.c_str(),
|
||||
GetFileExInfoStandard, &info) == 0) {
|
||||
return false;
|
||||
}
|
||||
const bool file = (info.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == 0;
|
||||
if (directory_path && file) {
|
||||
return false;
|
||||
}
|
||||
*is_file = file;
|
||||
*size = *is_file ? ((static_cast<uint64_t>(info.nFileSizeHigh) << 32u) | info.nFileSizeLow) : 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
s.HighPart = static_cast<LONG>(a.nFileSizeHigh);
|
||||
s.LowPart = a.nFileSizeLow;
|
||||
|
||||
return s.QuadPart;
|
||||
uint64_t SysFileSize(const std::filesystem::path& file_name) {
|
||||
bool is_file;
|
||||
uint64_t size = 0;
|
||||
SysFileGetInfo(file_name, &is_file, &size);
|
||||
return size;
|
||||
}
|
||||
|
||||
bool SysFileTruncate(sys_file_t& f, uint64_t size) {
|
||||
@@ -346,17 +354,15 @@ bool SysFileIsError(sys_file_t& f) {
|
||||
}
|
||||
|
||||
bool SysFileIsDirectoryExisting(const std::filesystem::path& path) {
|
||||
auto wide = path.wstring();
|
||||
DWORD a = GetFileAttributesW(wide.c_str());
|
||||
return a != INVALID_FILE_ATTRIBUTES &&
|
||||
((a & static_cast<DWORD>(FILE_ATTRIBUTE_DIRECTORY)) != 0u);
|
||||
bool is_file;
|
||||
uint64_t size;
|
||||
return SysFileGetInfo(path, &is_file, &size) && !is_file;
|
||||
}
|
||||
|
||||
bool SysFileIsFileExisting(const std::filesystem::path& name) {
|
||||
auto wide = name.wstring();
|
||||
DWORD a = GetFileAttributesW(wide.c_str());
|
||||
return a != INVALID_FILE_ATTRIBUTES &&
|
||||
((a & static_cast<DWORD>(FILE_ATTRIBUTE_DIRECTORY)) == 0u);
|
||||
bool is_file;
|
||||
uint64_t size;
|
||||
return SysFileGetInfo(name, &is_file, &size) && is_file;
|
||||
}
|
||||
|
||||
bool SysFileCreateDirectory(const std::filesystem::path& path) {
|
||||
@@ -476,66 +482,11 @@ bool SysFileSetLastAccessAndWriteTimeUtc(const std::filesystem::path& name,
|
||||
return ok;
|
||||
}
|
||||
|
||||
void SysFileFindFiles(const std::filesystem::path& path, std::vector<sys_file_find_t>& out) {
|
||||
std::string real_path = Common::ReplaceChar(Common::PathToGenericString(path), '\\', '/');
|
||||
if (!real_path.ends_with("/")) {
|
||||
real_path += "/";
|
||||
}
|
||||
|
||||
std::string pattern = real_path + "*";
|
||||
|
||||
HANDLE h = nullptr;
|
||||
WIN32_FIND_DATAW data;
|
||||
|
||||
auto wide_pattern = std::filesystem::path(pattern).wstring();
|
||||
h = FindFirstFileW(wide_pattern.c_str(), &data);
|
||||
|
||||
if (h == INVALID_HANDLE_VALUE) {
|
||||
return;
|
||||
}
|
||||
|
||||
do {
|
||||
std::filesystem::path file_name(data.cFileName);
|
||||
auto file_name_str = Common::PathToString(file_name);
|
||||
|
||||
if (file_name_str == "." || file_name_str == "..") {
|
||||
continue;
|
||||
}
|
||||
|
||||
if ((data.dwFileAttributes & static_cast<DWORD>(FILE_ATTRIBUTE_DIRECTORY)) != 0u) {
|
||||
SysFileFindFiles(std::filesystem::path(real_path) / file_name, out);
|
||||
} else {
|
||||
sys_file_find_t r {};
|
||||
|
||||
r.path_with_name = std::filesystem::path(real_path) / file_name;
|
||||
r.size = (static_cast<uint64_t>(data.nFileSizeHigh) << 32u) +
|
||||
static_cast<uint64_t>(data.nFileSizeLow);
|
||||
r.last_access_time.is_invalid = false;
|
||||
r.last_access_time.time = data.ftLastAccessTime;
|
||||
r.last_write_time.is_invalid = false;
|
||||
r.last_write_time.time = data.ftLastWriteTime;
|
||||
|
||||
out.push_back(r);
|
||||
}
|
||||
|
||||
} while (FindNextFileW(h, &data) != 0);
|
||||
|
||||
FindClose(h);
|
||||
}
|
||||
|
||||
void SysFileGetDents(const std::filesystem::path& path, std::vector<sys_dir_entry_t>& out) {
|
||||
std::string real_path = Common::ReplaceChar(Common::PathToGenericString(path), '\\', '/');
|
||||
if (!real_path.ends_with("/")) {
|
||||
real_path += "/";
|
||||
}
|
||||
const auto pattern = path / L"*";
|
||||
|
||||
std::string pattern = real_path + "*";
|
||||
|
||||
HANDLE h = nullptr;
|
||||
WIN32_FIND_DATAW data;
|
||||
|
||||
auto wide_pattern = std::filesystem::path(pattern).wstring();
|
||||
h = FindFirstFileW(wide_pattern.c_str(), &data);
|
||||
WIN32_FIND_DATAW data {};
|
||||
HANDLE h = FindFirstFileW(pattern.c_str(), &data);
|
||||
|
||||
if (h == INVALID_HANDLE_VALUE) {
|
||||
return;
|
||||
@@ -549,7 +500,7 @@ void SysFileGetDents(const std::filesystem::path& path, std::vector<sys_dir_entr
|
||||
r.is_file = ((data.dwFileAttributes & static_cast<DWORD>(FILE_ATTRIBUTE_DIRECTORY)) == 0u);
|
||||
r.name = Common::PathToString(file_name);
|
||||
|
||||
out.push_back(r);
|
||||
out.push_back(std::move(r));
|
||||
|
||||
} while (FindNextFileW(h, &data) != 0);
|
||||
|
||||
|
||||
@@ -2,52 +2,13 @@
|
||||
|
||||
#include "common/emulatorConfig.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <common/TracyProtocol.hpp>
|
||||
#include <common/TracyVersion.hpp>
|
||||
#include <cstdio>
|
||||
#include <tracy/Tracy.hpp>
|
||||
#include <vector>
|
||||
|
||||
namespace {
|
||||
|
||||
thread_local std::vector<Profiler::ScopedBlock*> g_block_stack;
|
||||
|
||||
void RemoveBlock(Profiler::ScopedBlock* block) {
|
||||
auto block_it = std::find(g_block_stack.rbegin(), g_block_stack.rend(), block);
|
||||
if (block_it != g_block_stack.rend()) {
|
||||
g_block_stack.erase(std::next(block_it).base());
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
namespace Profiler {
|
||||
|
||||
ScopedBlock::ScopedBlock(const tracy::SourceLocationData* source_location) {
|
||||
if (tracy::ProfilerAvailable()) {
|
||||
m_zone.emplace(source_location, TRACY_CALLSTACK, true);
|
||||
g_block_stack.push_back(this);
|
||||
}
|
||||
}
|
||||
|
||||
ScopedBlock::~ScopedBlock() {
|
||||
End();
|
||||
}
|
||||
|
||||
void ScopedBlock::End() {
|
||||
if (m_zone.has_value()) {
|
||||
m_zone.reset();
|
||||
RemoveBlock(this);
|
||||
}
|
||||
}
|
||||
|
||||
void EndBlock() {
|
||||
if (!g_block_stack.empty()) {
|
||||
g_block_stack.back()->End();
|
||||
}
|
||||
}
|
||||
|
||||
void SetThreadName(const char* name) {
|
||||
if (tracy::ProfilerAvailable() && name != nullptr) {
|
||||
tracy::SetThreadName(name);
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
#include "common/common.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <optional>
|
||||
#include <tracy/Tracy.hpp> // IWYU pragma: export
|
||||
|
||||
namespace profiler::colors {
|
||||
@@ -23,22 +22,6 @@ inline constexpr uint32_t DeepOrangeA200 = 0xff6e40;
|
||||
|
||||
namespace Profiler {
|
||||
|
||||
class ScopedBlock {
|
||||
public:
|
||||
explicit ScopedBlock(const tracy::SourceLocationData* source_location);
|
||||
ScopedBlock(const ScopedBlock&) = delete;
|
||||
ScopedBlock& operator=(const ScopedBlock&) = delete;
|
||||
ScopedBlock(ScopedBlock&&) = delete;
|
||||
ScopedBlock& operator=(ScopedBlock&&) = delete;
|
||||
~ScopedBlock();
|
||||
|
||||
void End();
|
||||
|
||||
private:
|
||||
std::optional<tracy::ScopedZone> m_zone;
|
||||
};
|
||||
|
||||
void EndBlock();
|
||||
void SetThreadName(const char* name);
|
||||
|
||||
void Initialize();
|
||||
@@ -66,19 +49,11 @@ struct Lifecycle {
|
||||
kyty_profiler_source_location_, line) {name, TracyFunction, TracyFile, \
|
||||
static_cast<uint32_t>(line), \
|
||||
KYTY_PROFILER_COLOR_OR_DEFAULT(0, __VA_ARGS__)}; \
|
||||
Profiler::ScopedBlock KYTY_PROFILER_CONCAT(kyty_profiler_block_, line)( \
|
||||
&KYTY_PROFILER_CONCAT(kyty_profiler_source_location_, line))
|
||||
tracy::ScopedZone KYTY_PROFILER_CONCAT(kyty_profiler_block_, line)( \
|
||||
&KYTY_PROFILER_CONCAT(kyty_profiler_source_location_, line), \
|
||||
TRACY_CALLSTACK, tracy::ProfilerAvailable())
|
||||
|
||||
#define KYTY_PROFILER_FUNCTION(...) KYTY_PROFILER_FUNCTION_IMPL(__LINE__ __VA_OPT__(, ) __VA_ARGS__)
|
||||
#define KYTY_PROFILER_FUNCTION_IMPL(line, ...) \
|
||||
static constexpr tracy::SourceLocationData KYTY_PROFILER_CONCAT( \
|
||||
kyty_profiler_source_location_, line) {nullptr, TracyFunction, TracyFile, \
|
||||
static_cast<uint32_t>(line), \
|
||||
KYTY_PROFILER_COLOR_OR_DEFAULT(0, __VA_ARGS__)}; \
|
||||
Profiler::ScopedBlock KYTY_PROFILER_CONCAT(kyty_profiler_block_, line)( \
|
||||
&KYTY_PROFILER_CONCAT(kyty_profiler_source_location_, line))
|
||||
|
||||
#define KYTY_PROFILER_END_BLOCK Profiler::EndBlock()
|
||||
#define KYTY_PROFILER_FUNCTION(...) KYTY_PROFILER_BLOCK(nullptr __VA_OPT__(, ) __VA_ARGS__)
|
||||
|
||||
#define KYTY_PROFILER_THREAD(name) Profiler::SetThreadName(name)
|
||||
|
||||
|
||||
@@ -34,6 +34,14 @@ inline std::string PathToGenericString(const std::filesystem::path& path) {
|
||||
#endif
|
||||
}
|
||||
|
||||
inline std::filesystem::path PathFromUtf8(std::string_view text) {
|
||||
#if defined(__cpp_char8_t)
|
||||
return std::filesystem::path(std::u8string(text.begin(), text.end()));
|
||||
#else
|
||||
return std::filesystem::u8path(text.begin(), text.end());
|
||||
#endif
|
||||
}
|
||||
|
||||
inline bool EqualNoCase(std::string_view lhs, std::string_view rhs) {
|
||||
if (lhs.size() != rhs.size()) {
|
||||
return false;
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <cerrno>
|
||||
#include <chrono> // IWYU pragma: keep
|
||||
@@ -26,8 +25,7 @@
|
||||
#ifdef KYTY_WIN_CS
|
||||
#include <windows.h> // IWYU pragma: keep
|
||||
// IWYU pragma: no_include <winbase.h>
|
||||
constexpr DWORD KYTY_CS_SPIN_COUNT = 4000;
|
||||
constexpr uint64_t KYTY_SLEEP_SPIN_LIMIT_100NS = 500; // 50 us
|
||||
constexpr DWORD KYTY_CS_SPIN_COUNT = 4000;
|
||||
|
||||
#ifndef CREATE_WAITABLE_TIMER_HIGH_RESOLUTION
|
||||
#define CREATE_WAITABLE_TIMER_HIGH_RESOLUTION 0x00000002
|
||||
@@ -38,30 +36,6 @@ static void SleepHighResolution100ns(uint64_t units_100ns) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Keep spinning only where a kernel transition is
|
||||
// likely to cost more than the requested delay; ordinary millisecond sleeps use the
|
||||
// per-thread high-resolution waitable timer below.
|
||||
if (units_100ns <= KYTY_SLEEP_SPIN_LIMIT_100NS) {
|
||||
LARGE_INTEGER frequency {};
|
||||
LARGE_INTEGER start {};
|
||||
if (QueryPerformanceFrequency(&frequency) != 0 && QueryPerformanceCounter(&start) != 0 &&
|
||||
frequency.QuadPart > 0) {
|
||||
const auto wait_ticks =
|
||||
static_cast<LONGLONG>((static_cast<long double>(units_100ns) *
|
||||
static_cast<long double>(frequency.QuadPart)) /
|
||||
10000000.0L);
|
||||
const auto deadline = start.QuadPart + std::max<LONGLONG>(wait_ticks, 1);
|
||||
LARGE_INTEGER now {};
|
||||
do {
|
||||
if (QueryPerformanceCounter(&now) == 0) {
|
||||
break;
|
||||
}
|
||||
YieldProcessor();
|
||||
} while (now.QuadPart < deadline);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
thread_local HANDLE timer = CreateWaitableTimerExW(
|
||||
nullptr, nullptr, CREATE_WAITABLE_TIMER_HIGH_RESOLUTION, TIMER_ALL_ACCESS);
|
||||
if (timer == nullptr) {
|
||||
@@ -131,14 +105,13 @@ static SleepConditionVariableCS_func_t ResolveSleepConditionVariableCS() {
|
||||
#endif
|
||||
|
||||
#ifdef KYTY_POSIX_HIGH_RES_SLEEP
|
||||
// Spin for very short waits; use an absolute deadline for longer waits.
|
||||
// An absolute deadline preserves the requested sleep across signal interruptions.
|
||||
static void SleepHighResolutionNanos(uint64_t nanos) {
|
||||
if (nanos == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
constexpr uint64_t NANOS_PER_SEC = 1000000000;
|
||||
constexpr uint64_t SPIN_LIMIT_NS = 50000; // below this a context switch dominates
|
||||
|
||||
timespec deadline {};
|
||||
if (clock_gettime(CLOCK_MONOTONIC, &deadline) != 0) {
|
||||
@@ -150,17 +123,6 @@ static void SleepHighResolutionNanos(uint64_t nanos) {
|
||||
deadline.tv_sec += static_cast<time_t>(target_nsec / NANOS_PER_SEC);
|
||||
deadline.tv_nsec = static_cast<long>(target_nsec % NANOS_PER_SEC);
|
||||
|
||||
if (nanos <= SPIN_LIMIT_NS) {
|
||||
timespec now {};
|
||||
do {
|
||||
if (clock_gettime(CLOCK_MONOTONIC, &now) != 0) {
|
||||
return;
|
||||
}
|
||||
} while (now.tv_sec < deadline.tv_sec ||
|
||||
(now.tv_sec == deadline.tv_sec && now.tv_nsec < deadline.tv_nsec));
|
||||
return;
|
||||
}
|
||||
|
||||
while (clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &deadline, nullptr) == EINTR) {
|
||||
}
|
||||
}
|
||||
|
||||
@@ -38,16 +38,7 @@ bool Timer::IsPaused() const {
|
||||
|
||||
// return time in milliseconds
|
||||
double Timer::GetTimeMs() const {
|
||||
if (m_is_paused) {
|
||||
return 1000.0 * (static_cast<double>(m_PauseTime - m_StartTime)) /
|
||||
static_cast<double>(m_Frequency);
|
||||
}
|
||||
|
||||
uint64_t current_time = 0;
|
||||
SysQueryPerformanceCounter(¤t_time);
|
||||
|
||||
return 1000.0 * (static_cast<double>(current_time - m_StartTime)) /
|
||||
static_cast<double>(m_Frequency);
|
||||
return GetTimeS() * 1000.0;
|
||||
}
|
||||
|
||||
// return time in seconds
|
||||
|
||||
@@ -0,0 +1,453 @@
|
||||
#include "common/trophies.h"
|
||||
|
||||
#include "common/file.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <charconv>
|
||||
#include <fmt/format.h>
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <span>
|
||||
|
||||
namespace Common::Trophies {
|
||||
namespace {
|
||||
|
||||
using Json = nlohmann::json;
|
||||
using Files = std::map<std::string_view, std::span<const std::byte>>;
|
||||
|
||||
constexpr uint64_t MaxUnlocksSize = uint64_t {1} << 20u;
|
||||
constexpr uint64_t MaxPackageSize = uint64_t {1} << 30u;
|
||||
|
||||
uint64_t ReadBigEndian(const std::byte* data, size_t size) {
|
||||
uint64_t value = 0;
|
||||
for (size_t i = 0; i < size; ++i) {
|
||||
value = (value << 8u) | std::to_integer<uint8_t>(data[i]);
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
int ReadId(const Json& value) {
|
||||
if (value.is_number_integer()) {
|
||||
const auto number = value.get<int64_t>();
|
||||
return number >= 0 && number <= INT32_MAX ? static_cast<int>(number) : -1;
|
||||
}
|
||||
if (!value.is_string()) {
|
||||
return -1;
|
||||
}
|
||||
const auto& text = value.get_ref<const std::string&>();
|
||||
int id = -1;
|
||||
const auto [end, error] = std::from_chars(text.data(), text.data() + text.size(), id);
|
||||
return error == std::errc {} && end == text.data() + text.size() && id >= 0 ? id : -1;
|
||||
}
|
||||
|
||||
std::optional<uint64_t> ReadUnsigned(const Json& value) {
|
||||
if (value.is_number_unsigned()) {
|
||||
return value.get<uint64_t>();
|
||||
}
|
||||
if (value.is_number_integer()) {
|
||||
const auto number = value.get<int64_t>();
|
||||
return number >= 0 ? std::optional<uint64_t>(static_cast<uint64_t>(number)) : std::nullopt;
|
||||
}
|
||||
if (!value.is_string()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
const auto& text = value.get_ref<const std::string&>();
|
||||
uint64_t number = 0;
|
||||
const auto [end, error] = std::from_chars(text.data(), text.data() + text.size(), number);
|
||||
return error == std::errc {} && end == text.data() + text.size()
|
||||
? std::optional<uint64_t>(number)
|
||||
: std::nullopt;
|
||||
}
|
||||
|
||||
Json ReadJson(const Files& files, std::string_view name) {
|
||||
const auto entry = files.find(name);
|
||||
if (entry == files.end()) {
|
||||
return {};
|
||||
}
|
||||
return Json::parse(entry->second.begin(), entry->second.end(), nullptr, false);
|
||||
}
|
||||
|
||||
bool ReadFiles(std::span<const std::byte> data, Files& files, uint64_t& size) {
|
||||
if (data.size() < 0x40 || data.size() > MaxPackageSize ||
|
||||
ReadBigEndian(data.data(), 4) != 0xb228c60a || ReadBigEndian(data.data() + 4, 4) != 1) {
|
||||
return false;
|
||||
}
|
||||
size = ReadBigEndian(data.data() + 8, 8);
|
||||
const auto count = ReadBigEndian(data.data() + 0x10, 4);
|
||||
const auto toc = ReadBigEndian(data.data() + 0x14, 4);
|
||||
if (size < 0x40 || size > data.size() || count > 4096 || toc > size ||
|
||||
0x20 + count * 0x40 > size - toc) {
|
||||
return false;
|
||||
}
|
||||
for (uint64_t i = 0; i < count; ++i) {
|
||||
const auto* entry = data.data() + toc + 0x20 + i * 0x40;
|
||||
const auto* name = reinterpret_cast<const char*>(entry);
|
||||
const std::string_view filename(name, std::find(name, name + 0x20, '\0') - name);
|
||||
const auto offset = ReadBigEndian(entry + 0x20, 8);
|
||||
const auto length = ReadBigEndian(entry + 0x28, 8);
|
||||
if (offset > size || length > size - offset) {
|
||||
return false;
|
||||
}
|
||||
files.emplace(filename, data.subspan(offset, length));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
Package ParsePackage(std::span<const std::byte> data, int console_language) {
|
||||
Files files;
|
||||
uint64_t size = 0;
|
||||
if (!ReadFiles(data, files, size)) {
|
||||
return {};
|
||||
}
|
||||
const auto conf = ReadJson(files, "tropconf.json");
|
||||
if (!conf.is_object() || !conf.contains("trophies") || !conf["trophies"].is_array() ||
|
||||
conf["trophies"].size() > 1000 || !conf.contains("defaultLanguage") ||
|
||||
!conf["defaultLanguage"].is_string()) {
|
||||
return {};
|
||||
}
|
||||
static constexpr std::array<std::string_view, 30> locales = {
|
||||
"ja-JP", "en-US", "fr-FR", "es-ES", "de-DE", "it-IT", "nl-NL", "pt-PT",
|
||||
"ru-RU", "ko-KR", "zh-Hant", "zh-Hans", "fi-FI", "sv-SE", "da-DK", "no-NO",
|
||||
"pl-PL", "pt-BR", "en-GB", "tr-TR", "es-419", "ar-AE", "fr-CA", "cs-CZ",
|
||||
"hu-HU", "el-GR", "ro-RO", "th-TH", "vi-VN", "id-ID"};
|
||||
const auto locale =
|
||||
locales[console_language >= 0 && console_language < locales.size() ? console_language : 1];
|
||||
auto meta = ReadJson(files, fmt::format("tropmeta_{}.json", locale));
|
||||
if (meta.is_null()) {
|
||||
meta = ReadJson(files, fmt::format("tropmeta_{}.json",
|
||||
conf["defaultLanguage"].get_ref<const std::string&>()));
|
||||
}
|
||||
if (!meta.is_object() || !meta.contains("metadata") || !meta["metadata"].is_object()) {
|
||||
return {};
|
||||
}
|
||||
const auto& texts = meta["metadata"];
|
||||
if (!texts.contains("titleMetadata") || !texts["titleMetadata"].is_object() ||
|
||||
!texts["titleMetadata"].contains("name") || !texts["titleMetadata"]["name"].is_string() ||
|
||||
!texts.contains("trophyMetadata") || !texts["trophyMetadata"].is_array()) {
|
||||
return {};
|
||||
}
|
||||
Package package;
|
||||
package.title = texts["titleMetadata"]["name"].get<std::string>();
|
||||
package.groups.emplace(-1, package.title);
|
||||
uint64_t icon_bytes = 0;
|
||||
for (const auto& definition: conf["trophies"]) {
|
||||
if (!definition.is_object() || !definition.contains("id") ||
|
||||
!definition.contains("grade") || !definition["grade"].is_string()) {
|
||||
return {};
|
||||
}
|
||||
Trophy trophy;
|
||||
trophy.id = ReadId(definition["id"]);
|
||||
const auto grade = definition["grade"].get<std::string>();
|
||||
const auto grade_index = std::string_view("PGSB").find(grade);
|
||||
if (trophy.id < 0 || grade.size() != 1 || grade_index == std::string_view::npos) {
|
||||
return {};
|
||||
}
|
||||
trophy.grade = static_cast<int>(grade_index) + 1;
|
||||
if (definition.contains("groupId")) {
|
||||
trophy.group_id = ReadId(definition["groupId"]);
|
||||
if (trophy.group_id < 0) {
|
||||
return {};
|
||||
}
|
||||
}
|
||||
if (definition.contains("platinumTrophyId")) {
|
||||
trophy.platinum_id = ReadId(definition["platinumTrophyId"]);
|
||||
}
|
||||
trophy.hidden = definition.contains("hidden") && definition["hidden"] == true;
|
||||
trophy.has_reward = definition.contains("hasReward") && definition["hasReward"] == true;
|
||||
if (definition.contains("unlockCondition")) {
|
||||
const auto& condition = definition["unlockCondition"];
|
||||
if (condition.is_object()) {
|
||||
trophy.progressive =
|
||||
condition.contains("progressive") && condition["progressive"] == true;
|
||||
if (condition.contains("udsStatId")) {
|
||||
trophy.uds_stat_id = ReadUnsigned(condition["udsStatId"]);
|
||||
if (!trophy.uds_stat_id) {
|
||||
return {};
|
||||
}
|
||||
}
|
||||
if (condition.contains("targetValue")) {
|
||||
trophy.target = ReadUnsigned(condition["targetValue"]);
|
||||
}
|
||||
const auto comparison = condition.find("comparator");
|
||||
if (comparison != condition.end()) {
|
||||
if (*comparison == "ge")
|
||||
trophy.comparison = Comparison::GreaterEqual;
|
||||
else if (*comparison == "gt")
|
||||
trophy.comparison = Comparison::Greater;
|
||||
else if (*comparison == "le")
|
||||
trophy.comparison = Comparison::LessEqual;
|
||||
else if (*comparison == "lt")
|
||||
trophy.comparison = Comparison::Less;
|
||||
}
|
||||
}
|
||||
}
|
||||
const auto icon = files.find(fmt::format("trop{:04}.png", trophy.id));
|
||||
if (icon != files.end()) {
|
||||
if (icon->second.size() > size - icon_bytes) {
|
||||
return {};
|
||||
}
|
||||
trophy.icon_png.assign(icon->second.begin(), icon->second.end());
|
||||
icon_bytes += icon->second.size();
|
||||
}
|
||||
package.groups.try_emplace(trophy.group_id);
|
||||
if (package.groups.size() > 50 ||
|
||||
!package.trophies.emplace(trophy.id, std::move(trophy)).second) {
|
||||
return {};
|
||||
}
|
||||
}
|
||||
if (texts.contains("groupMetadata") && texts["groupMetadata"].is_array()) {
|
||||
for (const auto& group: texts["groupMetadata"]) {
|
||||
if (group.is_object() && group.contains("id") && group.contains("name") &&
|
||||
group["name"].is_string()) {
|
||||
const auto found = package.groups.find(ReadId(group["id"]));
|
||||
if (found != package.groups.end()) {
|
||||
found->second = group["name"].get<std::string>();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
for (const auto& text: texts["trophyMetadata"]) {
|
||||
if (!text.is_object() || !text.contains("id")) {
|
||||
continue;
|
||||
}
|
||||
const auto found = package.trophies.find(ReadId(text["id"]));
|
||||
if (found == package.trophies.end()) {
|
||||
continue;
|
||||
}
|
||||
for (const auto& [key, field]: {std::pair {"name", &found->second.name},
|
||||
{"detail", &found->second.description},
|
||||
{"reward", &found->second.reward}}) {
|
||||
if (text.contains(key) && text[key].is_string()) {
|
||||
*field = text[key].get<std::string>();
|
||||
}
|
||||
}
|
||||
}
|
||||
return package;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
Package LoadPackage(const std::filesystem::path& path, int console_language) {
|
||||
File file(path, File::Mode::Read);
|
||||
if (file.IsInvalid() || file.Size() > MaxPackageSize) {
|
||||
return {};
|
||||
}
|
||||
return ParsePackage(file.ReadWholeBuffer(), console_language);
|
||||
}
|
||||
|
||||
std::filesystem::path PackagePath(uint32_t service_label) {
|
||||
return std::filesystem::path(PackageDirectory) / fmt::format("trophy{:02}.ucp", service_label);
|
||||
}
|
||||
|
||||
std::filesystem::path UnlocksPath(const std::filesystem::path& root, std::string_view title_id,
|
||||
int user_id, uint32_t service_label) {
|
||||
if (title_id.empty() || !std::all_of(title_id.begin(), title_id.end(), [](char c) {
|
||||
return (c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z') || (c >= '0' && c <= '9') ||
|
||||
c == '_' || c == '-';
|
||||
})) {
|
||||
return {};
|
||||
}
|
||||
return root / "_Trophies" / title_id /
|
||||
fmt::format("trophies_{}_{}.json", user_id, service_label);
|
||||
}
|
||||
|
||||
UnlockData LoadUnlockData(const std::filesystem::path& path) {
|
||||
File file(path, File::Mode::Read);
|
||||
if (file.IsInvalid() || file.Size() > MaxUnlocksSize) {
|
||||
return {};
|
||||
}
|
||||
const auto bytes = file.ReadWholeBuffer();
|
||||
const auto json = Json::parse(bytes.begin(), bytes.end(), nullptr, false);
|
||||
if (!json.is_object() || !json.contains("unlockedTrophies") ||
|
||||
!json["unlockedTrophies"].is_array()) {
|
||||
return {};
|
||||
}
|
||||
UnlockData unlocks;
|
||||
for (const auto& value: json["unlockedTrophies"]) {
|
||||
const auto id = ReadId(value);
|
||||
if (id >= 0) {
|
||||
unlocks.unlocked.insert(id);
|
||||
}
|
||||
}
|
||||
if (json.contains("unlockedAt") && json["unlockedAt"].is_object()) {
|
||||
for (auto it = json["unlockedAt"].begin(); it != json["unlockedAt"].end(); ++it) {
|
||||
const auto id = ReadId(Json(it.key()));
|
||||
if (id >= 0 && unlocks.unlocked.contains(id)) {
|
||||
const auto tick = ReadUnsigned(it.value());
|
||||
if (tick && *tick >= UnixEpochTick && *tick <= 315537897599999999ULL) {
|
||||
unlocks.timestamps.emplace(id, *tick);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return unlocks;
|
||||
}
|
||||
|
||||
bool SaveUnlockData(const std::filesystem::path& path, const UnlockData& unlocks) {
|
||||
if (path.empty() || !File::CreateDirectories(path.parent_path())) {
|
||||
return false;
|
||||
}
|
||||
Json timestamps = Json::object();
|
||||
for (const auto& [id, tick]: unlocks.timestamps) {
|
||||
if (unlocks.unlocked.contains(id)) {
|
||||
timestamps[std::to_string(id)] = tick;
|
||||
}
|
||||
}
|
||||
const auto text =
|
||||
Json {{"unlockedTrophies", unlocks.unlocked}, {"unlockedAt", timestamps}}.dump();
|
||||
auto temporary = path;
|
||||
temporary += ".tmp";
|
||||
File file;
|
||||
if (text.size() > MaxUnlocksSize || !file.Create(temporary)) {
|
||||
return false;
|
||||
}
|
||||
uint32_t written = 0;
|
||||
file.Write(text.data(), static_cast<uint32_t>(text.size()), &written);
|
||||
const bool complete = written == text.size() && file.Flush();
|
||||
file.Close();
|
||||
std::error_code error;
|
||||
if (complete) {
|
||||
std::filesystem::rename(temporary, path, error);
|
||||
if (!error) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
std::filesystem::remove(temporary, error);
|
||||
return false;
|
||||
}
|
||||
|
||||
UdsRules LoadUdsRules(const std::filesystem::path& path) {
|
||||
File file(path, File::Mode::Read);
|
||||
if (file.IsInvalid() || file.Size() > MaxPackageSize) {
|
||||
return {};
|
||||
}
|
||||
const auto bytes = file.ReadWholeBuffer();
|
||||
Files files;
|
||||
uint64_t size = 0;
|
||||
if (!ReadFiles(bytes, files, size)) {
|
||||
return {};
|
||||
}
|
||||
const auto definitions = ReadJson(files, "stats_definition.json");
|
||||
const auto extraction = ReadJson(files, "stats_extraction.json");
|
||||
if (!definitions.is_object() || !definitions.contains("statDefinitionArray") ||
|
||||
!definitions["statDefinitionArray"].is_array() || !extraction.is_object() ||
|
||||
!extraction.contains("statsExtractionRuleArray") ||
|
||||
!extraction["statsExtractionRuleArray"].is_array()) {
|
||||
return {};
|
||||
}
|
||||
// Only direct unsigned latest-value stats are evaluated here. Aggregated stats
|
||||
// and filtered/nested extraction require UDS state and event types we do not implement.
|
||||
std::map<uint64_t, bool> stats;
|
||||
for (const auto& definition: definitions["statDefinitionArray"]) {
|
||||
if (!definition.is_object() || !definition.contains("statId") ||
|
||||
!definition.contains("aggregation") || definition["aggregation"] != "latest" ||
|
||||
!definition.contains("dataType")) {
|
||||
continue;
|
||||
}
|
||||
const auto id = ReadUnsigned(definition["statId"]);
|
||||
const auto& type = definition["dataType"];
|
||||
if (!id || (type != "uint64" && type != "uint32")) {
|
||||
continue;
|
||||
}
|
||||
const uint64_t maximum = type == "uint32" ? UINT32_MAX : UINT64_MAX;
|
||||
if ((definition.contains("minValue") && ReadUnsigned(definition["minValue"]) != 0) ||
|
||||
(definition.contains("maxValue") && ReadUnsigned(definition["maxValue"]) != maximum)) {
|
||||
continue;
|
||||
}
|
||||
stats.emplace(*id, type == "uint32");
|
||||
}
|
||||
UdsRules events;
|
||||
for (const auto& rule: extraction["statsExtractionRuleArray"]) {
|
||||
if (!rule.is_object() || !rule.contains("condition") || !rule.contains("action")) {
|
||||
continue;
|
||||
}
|
||||
const auto& condition = rule["condition"];
|
||||
const auto& action = rule["action"];
|
||||
if (!condition.is_object() || condition.size() != 1 || !condition.contains("eventName") ||
|
||||
!condition["eventName"].is_string() || !action.is_object() ||
|
||||
!action.contains("input") || !action["input"].is_string() ||
|
||||
!action.contains("output") || !action["output"].is_object() ||
|
||||
!action["output"].contains("statId")) {
|
||||
continue;
|
||||
}
|
||||
const auto id = ReadUnsigned(action["output"]["statId"]);
|
||||
const auto& input = action["input"].get_ref<const std::string&>();
|
||||
if (!id || !stats.contains(*id) || !input.starts_with("$.") || input.size() == 2 ||
|
||||
input.find_first_not_of(
|
||||
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789_", 2) !=
|
||||
std::string::npos) {
|
||||
continue;
|
||||
}
|
||||
events[condition["eventName"].get<std::string>()].push_back(
|
||||
{*id, input.substr(2), stats.at(*id)});
|
||||
}
|
||||
return events;
|
||||
}
|
||||
|
||||
std::filesystem::path UdsPackagePath(uint32_t service_label) {
|
||||
return std::filesystem::path("sce_sys/uds") / fmt::format("uds{:02}.ucp", service_label);
|
||||
}
|
||||
|
||||
std::vector<int> FindUdsTrophies(const Package& package, std::string_view event_name,
|
||||
const std::map<std::string, UdsInteger>& properties) {
|
||||
const auto rules = package.event_rules.find(std::string(event_name));
|
||||
if (rules == package.event_rules.end()) {
|
||||
return {};
|
||||
}
|
||||
std::vector<int> ids;
|
||||
for (const auto& [id, trophy]: package.trophies) {
|
||||
if (trophy.grade == 1 || !trophy.uds_stat_id || !trophy.target) {
|
||||
continue;
|
||||
}
|
||||
for (const auto& rule: rules->second) {
|
||||
const auto value = properties.find(rule.input);
|
||||
if (rule.stat_id != *trophy.uds_stat_id || value == properties.end()) {
|
||||
continue;
|
||||
}
|
||||
std::optional<uint64_t> number;
|
||||
if (rule.is_uint32) {
|
||||
if (const auto* input = std::get_if<uint32_t>(&value->second)) number = *input;
|
||||
} else if (const auto* input = std::get_if<uint64_t>(&value->second)) {
|
||||
number = *input;
|
||||
}
|
||||
if (!number) continue;
|
||||
bool matched = false;
|
||||
switch (trophy.comparison) {
|
||||
case Comparison::GreaterEqual: matched = *number >= *trophy.target; break;
|
||||
case Comparison::Greater: matched = *number > *trophy.target; break;
|
||||
case Comparison::LessEqual: matched = *number <= *trophy.target; break;
|
||||
case Comparison::Less: matched = *number < *trophy.target; break;
|
||||
case Comparison::None: break;
|
||||
}
|
||||
if (matched) {
|
||||
ids.push_back(id);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return ids;
|
||||
}
|
||||
|
||||
uint32_t Progress::Percentage() const {
|
||||
const auto points = total_grade[2] * 6 + total_grade[3] * 2 + total_grade[4];
|
||||
const auto earned_points = earned_grade[2] * 6 + earned_grade[3] * 2 + earned_grade[4];
|
||||
return points == 0 ? 0 : earned_points * 100 / points;
|
||||
}
|
||||
|
||||
Progress GetProgress(const Package& package, const UnlockData& unlocks, std::optional<int> group) {
|
||||
Progress progress;
|
||||
for (const auto& [id, trophy]: package.trophies) {
|
||||
if (group && trophy.group_id != *group) {
|
||||
continue;
|
||||
}
|
||||
++progress.total;
|
||||
++progress.total_grade[trophy.grade];
|
||||
if (unlocks.unlocked.contains(id)) {
|
||||
++progress.earned;
|
||||
++progress.earned_grade[trophy.grade];
|
||||
}
|
||||
}
|
||||
return progress;
|
||||
}
|
||||
|
||||
} // namespace Common::Trophies
|
||||
@@ -0,0 +1,87 @@
|
||||
#ifndef KYTY_COMMON_TROPHIES_H_
|
||||
#define KYTY_COMMON_TROPHIES_H_
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <filesystem>
|
||||
#include <map>
|
||||
#include <optional>
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <variant>
|
||||
#include <vector>
|
||||
|
||||
namespace Common::Trophies {
|
||||
|
||||
inline constexpr char PackageDirectory[] = "sce_sys/trophy2";
|
||||
inline constexpr uint64_t UnixEpochTick = 62135596800000000ULL;
|
||||
|
||||
enum class Comparison { None, GreaterEqual, Greater, LessEqual, Less };
|
||||
|
||||
struct Trophy {
|
||||
int id = 0;
|
||||
int group_id = -1;
|
||||
int platinum_id = -1;
|
||||
int grade = 0;
|
||||
std::optional<uint64_t> target;
|
||||
std::optional<uint64_t> uds_stat_id;
|
||||
Comparison comparison = Comparison::None;
|
||||
bool progressive = false;
|
||||
std::string name;
|
||||
std::string description;
|
||||
std::string reward;
|
||||
std::vector<std::byte> icon_png;
|
||||
bool hidden = false;
|
||||
bool has_reward = false;
|
||||
};
|
||||
|
||||
struct UdsRule {
|
||||
uint64_t stat_id;
|
||||
std::string input;
|
||||
bool is_uint32;
|
||||
};
|
||||
|
||||
using UdsRules = std::map<std::string, std::vector<UdsRule>>;
|
||||
using UdsInteger = std::variant<int32_t, uint32_t, uint64_t>;
|
||||
|
||||
struct Package {
|
||||
std::string title;
|
||||
std::map<int, std::string> groups;
|
||||
std::map<int, Trophy> trophies;
|
||||
UdsRules event_rules;
|
||||
};
|
||||
|
||||
struct UnlockData {
|
||||
std::set<int> unlocked;
|
||||
std::map<int, uint64_t> timestamps;
|
||||
};
|
||||
|
||||
struct Progress {
|
||||
std::array<uint32_t, 5> total_grade {};
|
||||
std::array<uint32_t, 5> earned_grade {};
|
||||
uint32_t total = 0;
|
||||
uint32_t earned = 0;
|
||||
|
||||
[[nodiscard]] uint32_t Percentage() const;
|
||||
};
|
||||
|
||||
[[nodiscard]] Progress GetProgress(const Package& package, const UnlockData& unlocks,
|
||||
std::optional<int> group = std::nullopt);
|
||||
|
||||
[[nodiscard]] Package LoadPackage(const std::filesystem::path& path, int console_language);
|
||||
[[nodiscard]] std::filesystem::path PackagePath(uint32_t service_label);
|
||||
[[nodiscard]] std::filesystem::path UdsPackagePath(uint32_t service_label);
|
||||
[[nodiscard]] UdsRules LoadUdsRules(const std::filesystem::path& path);
|
||||
[[nodiscard]] std::vector<int> FindUdsTrophies(const Package& package, std::string_view event_name,
|
||||
const std::map<std::string, UdsInteger>& properties);
|
||||
[[nodiscard]] std::filesystem::path UnlocksPath(const std::filesystem::path& root,
|
||||
std::string_view title_id, int user_id,
|
||||
uint32_t service_label);
|
||||
[[nodiscard]] UnlockData LoadUnlockData(const std::filesystem::path& path);
|
||||
[[nodiscard]] bool SaveUnlockData(const std::filesystem::path& path, const UnlockData& unlocks);
|
||||
|
||||
} // namespace Common::Trophies
|
||||
|
||||
#endif // KYTY_COMMON_TROPHIES_H_
|
||||
@@ -62,7 +62,6 @@ public:
|
||||
|
||||
void BufferInit();
|
||||
void BufferFlush();
|
||||
void BufferFlushAndWait();
|
||||
void BufferWait();
|
||||
HW::Context& GetCtx() { return m_ctx; }
|
||||
HW::UserConfig& GetUcfg() { return m_ucfg; }
|
||||
@@ -73,6 +72,9 @@ public:
|
||||
void SetIndexBufferSize(uint32_t index_buffer_size);
|
||||
void SetDrawIndirectArgsBaseAddress(uint64_t draw_indirect_args_base_addr);
|
||||
void SetDispatchIndirectArgsBaseAddress(uint64_t dispatch_indirect_args_base_addr);
|
||||
[[nodiscard]] uint64_t GetDispatchIndirectArgsBaseAddress() const {
|
||||
return m_dispatch_indirect_args_base_addr;
|
||||
}
|
||||
void SetNumInstances(uint32_t num_instances);
|
||||
void DrawIndex(DrawIndexArgs args);
|
||||
void DrawIndexOffset(uint32_t index_offset, uint32_t index_count);
|
||||
@@ -99,7 +101,7 @@ public:
|
||||
void TriggerEopEventAtEndOfPipe(uint32_t interrupt_context_id);
|
||||
void DispatchDirect(uint32_t thread_group_x, uint32_t thread_group_y, uint32_t thread_group_z,
|
||||
uint32_t mode);
|
||||
void DispatchIndirect(uint32_t data_offset, uint32_t mode);
|
||||
void DispatchIndirect(uint64_t args_addr, uint32_t mode);
|
||||
void WaitFlipDone(uint32_t video_out_handle, uint32_t display_buffer_index);
|
||||
void TriggerEvent(uint32_t event_type, uint32_t event_index, uint64_t event_address = 0);
|
||||
|
||||
@@ -148,7 +150,6 @@ private:
|
||||
void SuspendPm4();
|
||||
CommandScheduler& GetScheduler() const { return m_renderer.GetCommandScheduler(); }
|
||||
CommandBuffer& CurrentBuffer() { return GetScheduler().Current(); }
|
||||
void CheckBuffer() const { GetScheduler().CheckActive(); }
|
||||
|
||||
RenderContext& m_renderer;
|
||||
HW::Context m_ctx;
|
||||
|
||||
@@ -140,6 +140,8 @@ constexpr auto MakeShaderDispatchTable() {
|
||||
g_hw_sh_func[Pm4::COMPUTE_PGM_RSRC3] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::COMPUTE_PACE_ID] = HwShSetCsRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_PS] = HwShSetRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_PS] = HwShSetRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_PS] = HwShSetRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_GS] = HwShSetRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_GS] = HwShSetRegisters;
|
||||
g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_GS] = HwShSetRegisters;
|
||||
|
||||
@@ -1331,26 +1331,13 @@ KYTY_CP_OP_PARSER(CpOpDispatchIndirect) {
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xc0011600 && cmd_id != 0xc0021600);
|
||||
|
||||
if (cmd_id == 0xc0021600) {
|
||||
struct DispatchIndirectArgs {
|
||||
uint32_t thread_group_x;
|
||||
uint32_t thread_group_y;
|
||||
uint32_t thread_group_z;
|
||||
};
|
||||
|
||||
auto* args = reinterpret_cast<const DispatchIndirectArgs*>(
|
||||
buffer[0] | (static_cast<uint64_t>(buffer[1]) << 32u));
|
||||
uint32_t mode = buffer[2];
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(args == nullptr);
|
||||
cp.DispatchDirect(args->thread_group_x, args->thread_group_y, args->thread_group_z, mode);
|
||||
|
||||
cp.DispatchIndirect(buffer[0] | (static_cast<uint64_t>(buffer[1]) << 32u), buffer[2]);
|
||||
return 3;
|
||||
}
|
||||
|
||||
uint32_t data_offset = buffer[0];
|
||||
uint32_t mode = buffer[1];
|
||||
|
||||
cp.DispatchIndirect(data_offset, mode);
|
||||
const auto base_addr = cp.GetDispatchIndirectArgsBaseAddress();
|
||||
EXIT_NOT_IMPLEMENTED(base_addr == 0);
|
||||
cp.DispatchIndirect(base_addr + buffer[0], buffer[1]);
|
||||
|
||||
return 2;
|
||||
}
|
||||
@@ -2017,6 +2004,14 @@ KYTY_CP_OP_PARSER(CpOpIndirectCxRegs) {
|
||||
auto pfunc = g_hw_ctx_indirect_func[cmd_offset & (Pm4::CX_NUM - 1)];
|
||||
|
||||
if (pfunc == nullptr) {
|
||||
if (raw_cmd_offset == 0x24au && value == 0u) {
|
||||
static std::atomic_flag logged = ATOMIC_FLAG_INIT;
|
||||
if (!logged.test_and_set(std::memory_order_relaxed)) {
|
||||
Log::WriteToConsoleAndLog(
|
||||
"\t diagnostic: ignoring indirect CX {0x24a, 0}; hardware effect unresolved\n");
|
||||
}
|
||||
continue;
|
||||
}
|
||||
EXIT("unknown cx reg at %05" PRIx32 ": 0x%" PRIx32 "\n", num_dw - dw, cmd_offset);
|
||||
}
|
||||
|
||||
@@ -2271,7 +2266,6 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
|
||||
const bool gl2_writeback = ((gcr_cntl & GcrGl2Writeback) != 0);
|
||||
|
||||
auto trigger_interrupt = [&]() {
|
||||
bool queued = false;
|
||||
switch (interrupt_selector) {
|
||||
case 0x00:
|
||||
case 0x03: break;
|
||||
@@ -2279,13 +2273,10 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
|
||||
case 0x02:
|
||||
case 0x04:
|
||||
cp.TriggerEopEventAtEndOfPipe(interrupt_context_id);
|
||||
queued = true;
|
||||
cp.BufferFlush();
|
||||
break;
|
||||
default: EXIT("unknown release_mem interrupt selector\n");
|
||||
}
|
||||
if (queued) {
|
||||
cp.BufferFlush();
|
||||
}
|
||||
};
|
||||
|
||||
if (data_sel == 0 || interrupt_selector == 4) {
|
||||
@@ -2323,7 +2314,9 @@ KYTY_CP_OP_PARSER(CpOpReleaseMem) {
|
||||
cp.WriteAtEndOfPipe32(cache_policy, event_write_dest, eop_event_type, cache_action,
|
||||
event_index, event_source, dst_gpu_addr, static_cast<uint32_t>(value),
|
||||
interrupt_selector, interrupt_context_id);
|
||||
cp.BufferFlush();
|
||||
if (interrupt_selector == 0x01 || interrupt_selector == 0x02) {
|
||||
cp.BufferFlush();
|
||||
}
|
||||
|
||||
return 7;
|
||||
}
|
||||
@@ -3629,6 +3622,18 @@ void GraphicsInitJmpTablesShIndirect() {
|
||||
g_hw_sh_indirect_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_PS] = [](KYTY_HW_SH_INDIRECT_ARGS) {
|
||||
HwShIgnoreShaderRegister(cmd_offset, value);
|
||||
};
|
||||
for (uint32_t offset = Pm4::SPI_SHADER_USER_DATA_ADDR_LO_PS;
|
||||
offset <= Pm4::SPI_SHADER_USER_DATA_ADDR_HI_PS; offset++) {
|
||||
g_hw_sh_indirect_func[offset] = [](KYTY_HW_SH_INDIRECT_ARGS) {
|
||||
cp.GetShCtx().SetPsUserDataAddress(cmd_offset - Pm4::SPI_SHADER_USER_DATA_ADDR_LO_PS,
|
||||
value);
|
||||
};
|
||||
}
|
||||
for (uint32_t offset = 4; offset <= 5; offset++) {
|
||||
g_hw_sh_indirect_func[offset] = [](KYTY_HW_SH_INDIRECT_ARGS) {
|
||||
cp.GetShCtx().SetPsAuxiliaryTableAddress(cmd_offset - 4, value);
|
||||
};
|
||||
}
|
||||
g_hw_sh_indirect_func[Pm4::SPI_SHADER_PACE_ID_GS] = [](KYTY_HW_SH_INDIRECT_ARGS) {
|
||||
HwShIgnoreShaderRegister(cmd_offset, value);
|
||||
};
|
||||
|
||||
@@ -26,6 +26,10 @@ enum class PrimitiveType : uint32_t {
|
||||
kPolygon = 21,
|
||||
};
|
||||
|
||||
constexpr bool IsRectList(PrimitiveType type) {
|
||||
return type == PrimitiveType::kRectList || type == PrimitiveType::kRectListLegacy;
|
||||
}
|
||||
|
||||
enum class IndexType : uint32_t {
|
||||
kIndex16 = 0,
|
||||
kIndex32 = 1,
|
||||
|
||||
@@ -20,7 +20,8 @@ struct FormatInfo {
|
||||
|
||||
constexpr FormatInfo kFormatInfo[] = {
|
||||
{BufferFormat::k8UNorm, 1, 0, 1, true, false},
|
||||
{BufferFormat::k8SNorm, 0, 0, 1, false, false},
|
||||
{BufferFormat::k8UScaled, 1, 0, 0, true, false},
|
||||
{BufferFormat::k8SNorm, 1, 0, 1, false, false},
|
||||
{BufferFormat::k8UInt, 1, 0, 1, true, true},
|
||||
{BufferFormat::k16UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16SNorm, 2, 0, 2, true, false},
|
||||
@@ -28,6 +29,7 @@ constexpr FormatInfo kFormatInfo[] = {
|
||||
{BufferFormat::k16SInt, 2, 0, 2, true, false, true},
|
||||
{BufferFormat::k16Float, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UScaled, 2, 0, 0, true, false},
|
||||
{BufferFormat::k8_8SNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UInt, 2, 0, 2, true, true},
|
||||
{BufferFormat::k8_8SInt, 2, 0, 2, true, false, true},
|
||||
@@ -41,6 +43,7 @@ constexpr FormatInfo kFormatInfo[] = {
|
||||
{BufferFormat::k16_16Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k11_11_10UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k11_11_10Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_11_11Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_10_10_2UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_10_10_2UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k8_8_8_8UNorm, 4, 0, 4, true, false},
|
||||
@@ -61,13 +64,13 @@ constexpr FormatInfo kFormatInfo[] = {
|
||||
{BufferFormat::k32_32_32_32UInt, 16, 0, 16, true, true},
|
||||
{BufferFormat::k32_32_32_32SInt, 16, 0, 16, true, false, true},
|
||||
{BufferFormat::k32_32_32_32Float, 16, 0, 16, true, false},
|
||||
{BufferFormat::k8Srgb, 1, 0, 0, true, false},
|
||||
{BufferFormat::k8_8Srgb, 2, 0, 0, true, false},
|
||||
{BufferFormat::k8Srgb, 1, 0, 1, true, false},
|
||||
{BufferFormat::k8_8Srgb, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8_8_8Srgb, 4, 0, 4, true, false},
|
||||
{BufferFormat::k9_9_9_5Float, 4, 0, 0, true, false},
|
||||
{BufferFormat::k5_6_5UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k5_5_5_1UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k1_5_5_5UNorm, 0, 0, 2, false, false},
|
||||
{BufferFormat::k1_5_5_5UNorm, 2, 0, 2, false, false},
|
||||
{BufferFormat::k4_4_4_4UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::kFmask8_S2_F1, 1, 0, 1, true, false},
|
||||
{BufferFormat::kFmask8_S4_F1, 1, 0, 1, true, false},
|
||||
@@ -231,7 +234,12 @@ TextureNumericClass SampledTextureNumericClass(BufferFormat format) {
|
||||
}
|
||||
|
||||
BufferFormat RemapTextureFormat(BufferFormat format) {
|
||||
return format == BufferFormat::k11_11_10UInt ? BufferFormat::k32UInt : format;
|
||||
switch (format) {
|
||||
case BufferFormat::k8UScaled: return BufferFormat::k8UNorm;
|
||||
case BufferFormat::k8_8UScaled: return BufferFormat::k8_8UNorm;
|
||||
case BufferFormat::k11_11_10UInt: return BufferFormat::k32UInt;
|
||||
default: return format;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::Prospero
|
||||
@@ -35,7 +35,6 @@ namespace Libs::Graphics {
|
||||
|
||||
static thread_local CommandProcessor* g_current_processor = nullptr;
|
||||
static thread_local Pm4Execution* g_current_execution = nullptr;
|
||||
static thread_local bool g_gpu_mutex_owned = false;
|
||||
static thread_local bool g_gpu_thread = false;
|
||||
static thread_local GuestGpu* g_gpu_state = nullptr;
|
||||
|
||||
@@ -54,27 +53,6 @@ struct DrawIndexedIndirectArgs {
|
||||
uint32_t start_instance_location;
|
||||
};
|
||||
|
||||
class GpuMutexLock final {
|
||||
public:
|
||||
explicit GpuMutexLock(Common::Mutex& mutex): m_mutex(mutex) {
|
||||
if (g_gpu_mutex_owned) {
|
||||
EXIT("recursive GPU mutex acquisition\n");
|
||||
}
|
||||
g_gpu_mutex_owned = true;
|
||||
m_mutex.Lock();
|
||||
}
|
||||
~GpuMutexLock() {
|
||||
if (!g_gpu_mutex_owned) {
|
||||
EXIT("invalid GPU mutex release\n");
|
||||
}
|
||||
m_mutex.Unlock();
|
||||
g_gpu_mutex_owned = false;
|
||||
}
|
||||
|
||||
private:
|
||||
Common::Mutex& m_mutex;
|
||||
};
|
||||
|
||||
static bool GraphicsRunDebugDumpEnabled() {
|
||||
return Config::GraphicsDebugDumpEnabled() &&
|
||||
Config::GetPrintfDirection() != Config::LogDirection::Silent;
|
||||
@@ -84,6 +62,7 @@ GuestGpu::GuestGpu(RenderContext& renderer): m_renderer(renderer) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
GraphicsInitJmpTables();
|
||||
m_gfx_cp = std::make_unique<CommandProcessor>(renderer, 0);
|
||||
m_gfx_cp->Reset();
|
||||
m_thread = std::jthread(ThreadRun, this);
|
||||
}
|
||||
|
||||
@@ -160,20 +139,16 @@ void GuestGpu::Submit(std::span<const uint32_t> draw_commands,
|
||||
if (draw_commands.empty()) {
|
||||
return;
|
||||
}
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
Submission submission;
|
||||
Submission submission;
|
||||
submission.type = SubmissionType::Graphics;
|
||||
submission.queue_id = 0;
|
||||
submission.commands = draw_commands;
|
||||
submission.constant_commands = constant_commands;
|
||||
submission.reset_processor = m_graphics_done;
|
||||
m_graphics_done = false;
|
||||
Enqueue(std::move(submission));
|
||||
}
|
||||
|
||||
void GuestGpu::SubmitCompute(uint32_t queue, std::span<const uint32_t> commands) {
|
||||
EXIT_IF(commands.empty());
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(queue < ComputeQueueBase || queue >= ComputeQueueBase + ComputeQueueCount);
|
||||
|
||||
@@ -186,22 +161,21 @@ void GuestGpu::SubmitCompute(uint32_t queue, std::span<const uint32_t> commands)
|
||||
}
|
||||
|
||||
void GuestGpu::SubmitFlipPreparation(uint64_t request_id) {
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
Submission submission;
|
||||
Submission submission;
|
||||
submission.type = SubmissionType::FlipPreparation;
|
||||
submission.queue_id = 0;
|
||||
submission.reset_processor = m_graphics_done;
|
||||
submission.flip_request_id = request_id;
|
||||
m_graphics_done = false;
|
||||
Enqueue(std::move(submission));
|
||||
}
|
||||
|
||||
void GuestGpu::Done() {
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
if (!IsGpuThread()) {
|
||||
WaitForIdle();
|
||||
}
|
||||
m_graphics_done = true;
|
||||
void GuestGpu::SuspendPoint() {
|
||||
EXIT_IF(IsGpuThread() || CommandScheduler::InDeferredOperation());
|
||||
// Do not hold a queue lock while waiting: asynchronous work may be needed to
|
||||
// finish the preceding graphics frame. The first point returns immediately.
|
||||
m_suspend_point_ready->acquire();
|
||||
Submission submission;
|
||||
submission.type = SubmissionType::SuspendPoint;
|
||||
Enqueue(std::move(submission));
|
||||
m_done_num++;
|
||||
}
|
||||
|
||||
@@ -229,6 +203,9 @@ void CommandProcessor::Reset() {
|
||||
m_context_state_pushed = false;
|
||||
m_index_type_and_size = 0;
|
||||
m_index_buffer_size = 0;
|
||||
m_index_base_addr = 0;
|
||||
m_num_instances = 1;
|
||||
m_predicate_skip = false;
|
||||
m_user_data_marker = HW::UserSgprType::Unknown;
|
||||
m_draw_indirect_args_base_addr = 0;
|
||||
m_dispatch_indirect_args_base_addr = 0;
|
||||
@@ -268,10 +245,6 @@ void CommandProcessor::BufferFlush() {
|
||||
GetScheduler().Flush();
|
||||
}
|
||||
|
||||
void CommandProcessor::BufferFlushAndWait() {
|
||||
GetScheduler().FlushAndWait();
|
||||
}
|
||||
|
||||
void CommandProcessor::BufferWait() {
|
||||
BufferInit();
|
||||
GetScheduler().Finish();
|
||||
@@ -459,6 +432,7 @@ void GuestGpu::Enqueue(Submission submission) {
|
||||
}
|
||||
|
||||
void GuestGpu::WaitForIdle() {
|
||||
EXIT_IF(IsGpuThread() || CommandScheduler::InDeferredOperation());
|
||||
Common::LockGuard lock(m_queue_mutex);
|
||||
while (m_processing || !m_commands.empty() || m_submission_count != 0) {
|
||||
m_idle.Wait(&m_queue_mutex);
|
||||
@@ -564,11 +538,7 @@ void GuestGpu::ThreadRun(void* data) {
|
||||
|
||||
bool GuestGpu::Process(Submission& submission) {
|
||||
const bool first_slice = !submission.started;
|
||||
auto& cp = GetProcessor(submission.queue_id);
|
||||
|
||||
if (first_slice && submission.reset_processor) {
|
||||
cp.Reset();
|
||||
}
|
||||
auto& cp = GetProcessor(submission.queue_id);
|
||||
|
||||
if (first_slice) {
|
||||
submission.started = true;
|
||||
@@ -645,6 +615,13 @@ bool GuestGpu::Process(Submission& submission) {
|
||||
m_renderer.RunGarbageCollector();
|
||||
cp.PrepareCpuFlip(submission.flip_request_id);
|
||||
break;
|
||||
case SubmissionType::SuspendPoint:
|
||||
cp.EmitGlobalBarrier();
|
||||
m_renderer.GetCommandScheduler().DeferPriorityOperation(
|
||||
[ready = m_suspend_point_ready] { ready->release(); });
|
||||
cp.BufferFlush();
|
||||
cp.Reset();
|
||||
break;
|
||||
}
|
||||
|
||||
return complete;
|
||||
@@ -849,9 +826,7 @@ void CommandProcessor::SetPredication(uint32_t condition, uint32_t op, uint32_t
|
||||
}
|
||||
} break;
|
||||
case 0x03:
|
||||
if (wait_op != 0) {
|
||||
BufferFlushAndWait();
|
||||
}
|
||||
// The wait selector applies only to Z-pass query readiness.
|
||||
EXIT_NOT_IMPLEMENTED(address == nullptr);
|
||||
value = *reinterpret_cast<const volatile uint64_t*>(address);
|
||||
break;
|
||||
@@ -874,13 +849,11 @@ void CommandProcessor::SetPredication(uint32_t condition, uint32_t op, uint32_t
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndex(DrawIndexArgs args) {
|
||||
CheckBuffer();
|
||||
|
||||
args.index_type_and_size = m_index_type_and_size;
|
||||
if (args.instance_count == 0) {
|
||||
args.instance_count = m_num_instances;
|
||||
}
|
||||
if (args.base_vertex != 0 || args.first_instance != 0) {
|
||||
if (GraphicsRunDebugDumpEnabled() && (args.base_vertex != 0 || args.first_instance != 0)) {
|
||||
LOGF("\t draw indexed offsets: base_vertex = %" PRId32 ", first_instance = %" PRIu32 "\n",
|
||||
args.base_vertex, args.first_instance);
|
||||
}
|
||||
@@ -903,85 +876,15 @@ void CommandProcessor::DrawIndexOffset(uint32_t index_offset, uint32_t index_cou
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndirect(uint32_t data_offset, uint32_t draw_initiator, bool indexed) {
|
||||
EXIT_NOT_IMPLEMENTED((draw_initiator & ~0x20u) != 2u);
|
||||
EXIT_NOT_IMPLEMENTED(m_draw_indirect_args_base_addr == 0);
|
||||
|
||||
const auto* args_addr =
|
||||
reinterpret_cast<const void*>(m_draw_indirect_args_base_addr + data_offset);
|
||||
|
||||
if (!indexed) {
|
||||
DrawIndirectArgs args {};
|
||||
std::memcpy(&args, args_addr, sizeof(args));
|
||||
if (args.instance_count != 1u || args.start_vertex_location != 0u ||
|
||||
args.start_instance_location != 0u) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1) < 64) {
|
||||
LOGF("\t warning: partial DrawIndirect args: vertex_count=%" PRIu32
|
||||
", instance_count=%" PRIu32 ", start_vertex=%" PRIu32
|
||||
", start_instance=%" PRIu32 "\n",
|
||||
args.vertex_count_per_instance, args.instance_count,
|
||||
args.start_vertex_location, args.start_instance_location);
|
||||
}
|
||||
}
|
||||
m_num_instances = args.instance_count;
|
||||
DrawIndexAuto({.vertex_count = args.vertex_count_per_instance,
|
||||
.instance_count = args.instance_count,
|
||||
.first_vertex = args.start_vertex_location,
|
||||
.first_instance = args.start_instance_location,
|
||||
.offset_source = DrawOffsetSource::IndirectArgs});
|
||||
return;
|
||||
}
|
||||
|
||||
DrawIndexedIndirectArgs args {};
|
||||
std::memcpy(&args, args_addr, sizeof(args));
|
||||
if (args.base_vertex_location != 0u || args.start_instance_location != 0u) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1) < 64) {
|
||||
LOGF("\t warning: partial DrawIndexIndirect args: index_count=%" PRIu32
|
||||
", instance_count=%" PRIu32 ", start_index=%" PRIu32 ", base_vertex=%" PRIu32
|
||||
", start_instance=%" PRIu32 "\n",
|
||||
args.index_count_per_instance, args.instance_count, args.start_index_location,
|
||||
args.base_vertex_location, args.start_instance_location);
|
||||
}
|
||||
}
|
||||
|
||||
uint64_t index_size = 0;
|
||||
switch (m_index_type_and_size) {
|
||||
case 0: index_size = 2; break;
|
||||
case 1: index_size = 4; break;
|
||||
case 2: index_size = 1; break;
|
||||
default: EXIT("unknown index_type_and_size: %u\n", m_index_type_and_size);
|
||||
}
|
||||
|
||||
auto* index_addr = reinterpret_cast<const void*>(
|
||||
m_index_base_addr + static_cast<uint64_t>(args.start_index_location) * index_size);
|
||||
|
||||
const uint32_t index_count =
|
||||
(m_index_buffer_size != 0 ? std::min(args.index_count_per_instance, m_index_buffer_size)
|
||||
: args.index_count_per_instance);
|
||||
if (GraphicsRunDebugDumpEnabled() && index_count != args.index_count_per_instance) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 64) {
|
||||
LOGF("\t DrawIndexIndirect: clamped index_count from %" PRIu32 " to %" PRIu32
|
||||
" using INDEX_BUFFER_SIZE\n",
|
||||
args.index_count_per_instance, index_count);
|
||||
}
|
||||
}
|
||||
|
||||
m_num_instances = args.instance_count;
|
||||
DrawIndex({.index_count = index_count,
|
||||
.index_addr = index_addr,
|
||||
.instance_count = args.instance_count,
|
||||
.base_vertex = static_cast<int32_t>(args.base_vertex_location),
|
||||
.first_instance = args.start_instance_location,
|
||||
.offset_source = DrawOffsetSource::IndirectArgs});
|
||||
const auto args_size = indexed ? sizeof(DrawIndexedIndirectArgs) : sizeof(DrawIndirectArgs);
|
||||
DrawIndirectMulti(data_offset, 1, nullptr, args_size, draw_initiator, indexed);
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_count_or_count,
|
||||
const volatile uint32_t* count_addr,
|
||||
uint32_t stride_in_bytes, uint32_t draw_initiator,
|
||||
bool indexed) {
|
||||
EXIT_NOT_IMPLEMENTED((draw_initiator & ~0x20u) != 2u);
|
||||
EXIT_NOT_IMPLEMENTED((draw_initiator & ~0x20u) != (indexed ? 0u : 2u));
|
||||
EXIT_NOT_IMPLEMENTED(m_draw_indirect_args_base_addr == 0);
|
||||
|
||||
uint32_t draw_count = max_count_or_count;
|
||||
@@ -999,23 +902,22 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
|
||||
const auto args_size = indexed ? sizeof(DrawIndexedIndirectArgs) : sizeof(DrawIndirectArgs);
|
||||
EXIT_NOT_IMPLEMENTED(stride_in_bytes < args_size);
|
||||
|
||||
uint64_t index_size = 0;
|
||||
if (indexed) {
|
||||
switch (m_index_type_and_size) {
|
||||
case 0: index_size = 2; break;
|
||||
case 1: index_size = 4; break;
|
||||
case 2: index_size = 1; break;
|
||||
default: EXIT("unknown index_type_and_size: %u\n", m_index_type_and_size);
|
||||
}
|
||||
}
|
||||
|
||||
for (uint32_t i = 0; i < draw_count; i++) {
|
||||
const auto args_addr = m_draw_indirect_args_base_addr + data_offset +
|
||||
static_cast<uint64_t>(i) * stride_in_bytes;
|
||||
|
||||
if (!indexed) {
|
||||
auto* args = reinterpret_cast<const DrawIndirectArgs*>(args_addr);
|
||||
if (args->instance_count != 1u || args->start_vertex_location != 0u ||
|
||||
args->start_instance_location != 0u) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1) < 64) {
|
||||
LOGF("\t warning: partial DrawIndirectMulti args[%u]: vertex_count=%" PRIu32
|
||||
", instance_count=%" PRIu32 ", start_vertex=%" PRIu32
|
||||
", start_instance=%" PRIu32 "\n",
|
||||
i, args->vertex_count_per_instance, args->instance_count,
|
||||
args->start_vertex_location, args->start_instance_location);
|
||||
}
|
||||
}
|
||||
m_num_instances = args->instance_count;
|
||||
DrawIndexAuto({.vertex_count = args->vertex_count_per_instance,
|
||||
.instance_count = args->instance_count,
|
||||
@@ -1026,25 +928,6 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
|
||||
}
|
||||
|
||||
auto* args = reinterpret_cast<const DrawIndexedIndirectArgs*>(args_addr);
|
||||
if (args->base_vertex_location != 0u || args->start_instance_location != 0u) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1) < 64) {
|
||||
LOGF("\t warning: partial DrawIndexIndirectMulti args[%u]: index_count=%" PRIu32
|
||||
", instance_count=%" PRIu32 ", start_index=%" PRIu32 ", base_vertex=%" PRIu32
|
||||
", start_instance=%" PRIu32 "\n",
|
||||
i, args->index_count_per_instance, args->instance_count,
|
||||
args->start_index_location, args->base_vertex_location,
|
||||
args->start_instance_location);
|
||||
}
|
||||
}
|
||||
|
||||
uint64_t index_size = 0;
|
||||
switch (m_index_type_and_size) {
|
||||
case 0: index_size = 2; break;
|
||||
case 1: index_size = 4; break;
|
||||
case 2: index_size = 1; break;
|
||||
default: EXIT("unknown index_type_and_size: %u\n", m_index_type_and_size);
|
||||
}
|
||||
|
||||
auto* index_addr = reinterpret_cast<const void*>(
|
||||
m_index_base_addr + static_cast<uint64_t>(args->start_index_location) * index_size);
|
||||
@@ -1077,12 +960,8 @@ void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_g
|
||||
m_sh_ctx.SetCsWaveSize(Pm4::ComputeWaveSize(mode));
|
||||
|
||||
uint32_t frame_num = 0;
|
||||
// uint32_t local_x = 1;
|
||||
// uint32_t local_y = 1;
|
||||
// uint32_t local_z = 1;
|
||||
|
||||
{
|
||||
CheckBuffer();
|
||||
frame_num = m_renderer.GetGpu().GetFrameNum();
|
||||
if (GraphicsRunDebugDumpEnabled()) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
@@ -1102,55 +981,23 @@ void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_g
|
||||
}
|
||||
}
|
||||
|
||||
const auto& cs = m_sh_ctx.GetCs().cs_regs;
|
||||
// local_x = std::max(cs.num_thread_x, 1u);
|
||||
// local_y = std::max(cs.num_thread_y, 1u);
|
||||
// local_z = std::max(cs.num_thread_z, 1u);
|
||||
m_renderer.GetRenderExecutor().DispatchDirect(m_submit_id, CurrentBuffer(), thread_group_x,
|
||||
thread_group_y, thread_group_z, mode);
|
||||
}
|
||||
|
||||
/*constexpr uint32_t DispatchInitiatorUseThreadDimensions = 1u << 5u;
|
||||
auto group_count = [](uint32_t threads, uint32_t group_size) {
|
||||
return (threads == 0
|
||||
? 0u
|
||||
: (threads + std::max(group_size, 1u) - 1u) / std::max(group_size, 1u));
|
||||
};
|
||||
|
||||
auto groups_x = thread_group_x;
|
||||
auto groups_y = thread_group_y;
|
||||
auto groups_z = thread_group_z;
|
||||
if ((mode & DispatchInitiatorUseThreadDimensions) != 0) {
|
||||
groups_x = group_count(thread_group_x, local_x);
|
||||
groups_y = group_count(thread_group_y, local_y);
|
||||
groups_z = group_count(thread_group_z, local_z);
|
||||
}
|
||||
|
||||
const uint64_t invocations =
|
||||
static_cast<uint64_t>(groups_x) * groups_y * groups_z * local_x * local_y * local_z;
|
||||
if (invocations != 0) {
|
||||
BufferFlushAndWait();
|
||||
}*/
|
||||
}
|
||||
|
||||
void CommandProcessor::DispatchIndirect(uint32_t data_offset, uint32_t mode) {
|
||||
struct DispatchIndirectArgs {
|
||||
uint32_t thread_group_x;
|
||||
uint32_t thread_group_y;
|
||||
uint32_t thread_group_z;
|
||||
};
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(m_dispatch_indirect_args_base_addr == 0);
|
||||
|
||||
const auto args_addr = m_dispatch_indirect_args_base_addr + data_offset;
|
||||
auto* args = reinterpret_cast<const DispatchIndirectArgs*>(args_addr);
|
||||
|
||||
DispatchDirect(args->thread_group_x, args->thread_group_y, args->thread_group_z, mode);
|
||||
void CommandProcessor::DispatchIndirect(uint64_t args_addr, uint32_t mode) {
|
||||
EXIT_NOT_IMPLEMENTED(args_addr == 0 || (args_addr & 3u) != 0);
|
||||
if ((mode & Pm4::COMPUTE_DISPATCH_INITIATOR_USE_THREAD_DIMENSIONS) != 0) {
|
||||
const auto* args = reinterpret_cast<const vk::DispatchIndirectCommand*>(args_addr);
|
||||
DispatchDirect(args->x, args->y, args->z, mode);
|
||||
return;
|
||||
}
|
||||
m_sh_ctx.SetCsWaveSize(Pm4::ComputeWaveSize(mode));
|
||||
m_renderer.GetRenderExecutor().DispatchIndirect(m_submit_id, CurrentBuffer(), args_addr, mode);
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndexAuto(DrawAutoArgs args) {
|
||||
CheckBuffer();
|
||||
|
||||
if (args.instance_count == 0) {
|
||||
args.instance_count = m_num_instances;
|
||||
}
|
||||
@@ -1172,7 +1019,7 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
uint32_t interrupt_context_id) {
|
||||
static_assert(sizeof(T) == sizeof(uint32_t) || sizeof(T) == sizeof(uint64_t));
|
||||
|
||||
CheckBuffer();
|
||||
auto& command = CurrentBuffer();
|
||||
|
||||
if (GraphicsRunDebugDumpEnabled()) {
|
||||
const auto bits = static_cast<unsigned>(sizeof(T) * 8u);
|
||||
@@ -1203,7 +1050,7 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
case 0x03: with_interrupt = false; break;
|
||||
case 0x01:
|
||||
if (!IsAsyncComputeQueue()) {
|
||||
Sync::TriggerEopEventAtEndOfPipe(CurrentBuffer(), m_interrupt_event_id,
|
||||
Sync::TriggerEopEventAtEndOfPipe(command, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
return;
|
||||
}
|
||||
@@ -1220,17 +1067,17 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
|
||||
if (with_interrupt) {
|
||||
if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithInterruptWriteBack32(m_submit_id, CurrentBuffer(), dst,
|
||||
Sync::WriteAtEndOfPipeWithInterruptWriteBack32(m_submit_id, command, dst,
|
||||
data, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipeWithInterrupt32(m_submit_id, CurrentBuffer(), dst, data,
|
||||
Sync::WriteAtEndOfPipeWithInterrupt32(m_submit_id, command, dst, data,
|
||||
m_interrupt_event_id, interrupt_context_id);
|
||||
}
|
||||
} else if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithWriteBack32(m_submit_id, CurrentBuffer(), dst, data);
|
||||
Sync::WriteAtEndOfPipeWithWriteBack32(m_submit_id, command, dst, data);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipe32(m_submit_id, CurrentBuffer(), dst, data);
|
||||
Sync::WriteAtEndOfPipe32(m_submit_id, command, dst, data);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1242,7 +1089,7 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
SynchronizeGpu();
|
||||
Sync::ReadGds(*m_renderer.GetBufferCache().GetGdsBuffer(), dst, value & 0xffffu,
|
||||
value >> 16u);
|
||||
Sync::WriteAtEndOfPipeGds32(m_submit_id, CurrentBuffer(), dst, value & 0xffffu,
|
||||
Sync::WriteAtEndOfPipeGds32(m_submit_id, command, dst, value & 0xffffu,
|
||||
value >> 16u);
|
||||
if (with_interrupt) {
|
||||
m_renderer.TriggerInterrupt(m_interrupt_event_id, interrupt_context_id);
|
||||
@@ -1255,8 +1102,9 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
}
|
||||
break;
|
||||
case 0x02:
|
||||
case 0x04:
|
||||
if constexpr (sizeof(T) == sizeof(uint32_t)) {
|
||||
if (eop_event_type == 0x2f && event_index == 0x06) {
|
||||
if (event_write_source == 0x02 && eop_event_type == 0x2f && event_index == 0x06) {
|
||||
switch (cache_action) {
|
||||
case 0x00: write32(false); return;
|
||||
case 0x38: write32(true); return;
|
||||
@@ -1264,6 +1112,9 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (event_write_source == 0x04) {
|
||||
value = Sync::ReadReferenceClock();
|
||||
}
|
||||
auto write64 = [&](bool with_writeback) {
|
||||
auto* dst = static_cast<uint64_t*>(dst_gpu_addr);
|
||||
std::memcpy(dst, &value, sizeof(value));
|
||||
@@ -1271,18 +1122,18 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
if (with_interrupt) {
|
||||
if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithInterruptWriteBack64(
|
||||
m_submit_id, CurrentBuffer(), dst, value, m_interrupt_event_id,
|
||||
m_submit_id, command, dst, value, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipeWithInterrupt64(m_submit_id, CurrentBuffer(), dst,
|
||||
Sync::WriteAtEndOfPipeWithInterrupt64(m_submit_id, command, dst,
|
||||
value, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
}
|
||||
} else if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithWriteBack64(m_submit_id, CurrentBuffer(), dst,
|
||||
Sync::WriteAtEndOfPipeWithWriteBack64(m_submit_id, command, dst,
|
||||
value);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipe64(m_submit_id, CurrentBuffer(), dst, value);
|
||||
Sync::WriteAtEndOfPipe64(m_submit_id, command, dst, value);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1320,7 +1171,7 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
case 0x14:
|
||||
case 0x28:
|
||||
if (((eop_event_type == 0x04 || eop_event_type == 0x28) &&
|
||||
event_index == 0x05 && !with_interrupt) ||
|
||||
event_index == 0x05) ||
|
||||
(event_index == 0x00)) {
|
||||
write64(true);
|
||||
return;
|
||||
@@ -1352,45 +1203,6 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 0x04:
|
||||
if constexpr (sizeof(T) == sizeof(uint64_t)) {
|
||||
const auto clock = Sync::ReadReferenceClock();
|
||||
auto* dst = static_cast<uint64_t*>(dst_gpu_addr);
|
||||
std::memcpy(dst, &clock, sizeof(clock));
|
||||
switch (cache_action) {
|
||||
case 0x00:
|
||||
if ((eop_event_type == 0x04 && event_index == 0x05) ||
|
||||
(eop_event_type == 0x28 && event_index == 0x00)) {
|
||||
if (with_interrupt) {
|
||||
Sync::WriteAtEndOfPipeWithInterrupt64(
|
||||
m_submit_id, CurrentBuffer(), dst, clock, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipeClockCounter(m_submit_id, CurrentBuffer(),
|
||||
dst, clock);
|
||||
}
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 0x38:
|
||||
if ((eop_event_type == 0x04 &&
|
||||
(event_index == 0x00 || event_index == 0x05)) ||
|
||||
(eop_event_type == 0x28 && event_index == 0x00)) {
|
||||
if (with_interrupt) {
|
||||
Sync::WriteAtEndOfPipeWithInterruptWriteBack64(
|
||||
m_submit_id, CurrentBuffer(), dst, clock, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipeClockCounterWithWriteBack(
|
||||
m_submit_id, CurrentBuffer(), dst, clock);
|
||||
}
|
||||
return;
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
@@ -1420,8 +1232,6 @@ void CommandProcessor::WriteAtEndOfPipe64(uint32_t cache_policy, uint32_t event_
|
||||
}
|
||||
|
||||
void CommandProcessor::EmitGlobalBarrier() {
|
||||
CheckBuffer();
|
||||
|
||||
Common::LockGuard lock(m_renderer.GetMutex());
|
||||
|
||||
vk::MemoryBarrier2 barrier {};
|
||||
@@ -1438,8 +1248,6 @@ void CommandProcessor::EmitGlobalBarrier() {
|
||||
}
|
||||
|
||||
void CommandProcessor::TriggerEopEventAtEndOfPipe(uint32_t interrupt_context_id) {
|
||||
CheckBuffer();
|
||||
|
||||
Sync::TriggerEopEventAtEndOfPipe(CurrentBuffer(), m_interrupt_event_id, interrupt_context_id);
|
||||
}
|
||||
|
||||
@@ -1523,8 +1331,6 @@ void CommandProcessor::TriggerEvent(uint32_t event_type, uint32_t event_index,
|
||||
}
|
||||
|
||||
void CommandProcessor::Flip() {
|
||||
CheckBuffer();
|
||||
|
||||
if (GraphicsRunDebugDumpEnabled()) {
|
||||
LOGF("CommandProcessor::Flip()\n");
|
||||
}
|
||||
@@ -1538,7 +1344,7 @@ void CommandProcessor::Flip() {
|
||||
}
|
||||
|
||||
void CommandProcessor::Flip(void* dst_gpu_addr, uint32_t value) {
|
||||
CheckBuffer();
|
||||
auto& command = CurrentBuffer();
|
||||
|
||||
if (GraphicsRunDebugDumpEnabled()) {
|
||||
LOGF("CommandProcessor::Flip()\n"
|
||||
@@ -1548,7 +1354,6 @@ void CommandProcessor::Flip(void* dst_gpu_addr, uint32_t value) {
|
||||
}
|
||||
|
||||
std::memcpy(dst_gpu_addr, &value, sizeof(value));
|
||||
auto& command = CurrentBuffer();
|
||||
auto request = Sync::PrepareVideoOutFlip(command, m_flip.handle, m_flip.index, m_flip.flip_mode,
|
||||
m_flip.flip_arg);
|
||||
Sync::WriteAtEndOfPipeWithFlip32(m_submit_id, command, static_cast<uint32_t*>(dst_gpu_addr),
|
||||
@@ -1559,7 +1364,7 @@ void CommandProcessor::Flip(void* dst_gpu_addr, uint32_t value) {
|
||||
|
||||
void CommandProcessor::FlipWithInterrupt(uint32_t eop_event_type, uint32_t cache_action,
|
||||
void* dst_gpu_addr, uint32_t value) {
|
||||
CheckBuffer();
|
||||
auto& command = CurrentBuffer();
|
||||
|
||||
if (GraphicsRunDebugDumpEnabled()) {
|
||||
LOGF("CommandProcessor::FlipWithInterrupt()\n"
|
||||
@@ -1574,7 +1379,6 @@ void CommandProcessor::FlipWithInterrupt(uint32_t eop_event_type, uint32_t cache
|
||||
EXIT("unknown event type\n");
|
||||
}
|
||||
std::memcpy(dst_gpu_addr, &value, sizeof(value));
|
||||
auto& command = CurrentBuffer();
|
||||
auto request = Sync::PrepareVideoOutFlip(command, m_flip.handle, m_flip.index, m_flip.flip_mode,
|
||||
m_flip.flip_arg);
|
||||
Sync::WriteAtEndOfPipeWithInterruptWriteBackFlip32(
|
||||
@@ -1584,7 +1388,7 @@ void CommandProcessor::FlipWithInterrupt(uint32_t eop_event_type, uint32_t cache
|
||||
}
|
||||
|
||||
void CommandProcessor::PrepareCpuFlip(uint64_t request_id) {
|
||||
CheckBuffer();
|
||||
auto& command = CurrentBuffer();
|
||||
if (g_current_processor != nullptr) {
|
||||
EXIT("invalid graphics-thread CPU flip preparation\n");
|
||||
}
|
||||
@@ -1594,9 +1398,10 @@ void CommandProcessor::PrepareCpuFlip(uint64_t request_id) {
|
||||
};
|
||||
ProcessorScope processor_scope(*this);
|
||||
|
||||
m_renderer.GetVideoOut().PrepareFlip(request_id, CurrentBuffer());
|
||||
m_renderer.GetVideoOut().PrepareFlip(request_id, command);
|
||||
GetScheduler().DeferPriorityOperation(
|
||||
[this, request_id] { m_renderer.GetVideoOut().CompleteFlip(request_id); });
|
||||
GetScheduler().Flush();
|
||||
m_renderer.GetVideoOut().CompleteFlip(request_id);
|
||||
}
|
||||
|
||||
void CommandProcessor::SynchronizeGpu() {
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include <deque>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <semaphore>
|
||||
#include <span>
|
||||
#include <thread>
|
||||
|
||||
@@ -32,11 +33,14 @@ public:
|
||||
void SendCommandSync(Common::UniqueFunction<void>&& command);
|
||||
|
||||
// Submitted command memory is borrowed and must remain valid until GPU execution completes.
|
||||
void Submit(std::span<const uint32_t> draw_commands,
|
||||
std::span<const uint32_t> constant_commands);
|
||||
void SubmitCompute(uint32_t queue, std::span<const uint32_t> commands);
|
||||
void SubmitFlipPreparation(uint64_t request_id);
|
||||
void Done();
|
||||
void Submit(std::span<const uint32_t> draw_commands,
|
||||
std::span<const uint32_t> constant_commands);
|
||||
void SubmitCompute(uint32_t queue, std::span<const uint32_t> commands);
|
||||
void SubmitFlipPreparation(uint64_t request_id);
|
||||
// Insert an ordered graphics drain; only a previous suspend point can block the caller.
|
||||
void SuspendPoint();
|
||||
// Wait for guest command processing, including all compute queues (not native GPU completion).
|
||||
void WaitForIdle();
|
||||
[[nodiscard]] int GetFrameNum() const;
|
||||
|
||||
[[nodiscard]] static bool IsGpuThread() noexcept;
|
||||
@@ -48,7 +52,7 @@ private:
|
||||
static constexpr uint32_t ComputeQueueBase = 0x20;
|
||||
static constexpr uint32_t QueueCount = 1 + ComputeQueueCount;
|
||||
|
||||
enum class SubmissionType { Graphics, Compute, FlipPreparation };
|
||||
enum class SubmissionType { Graphics, Compute, FlipPreparation, SuspendPoint };
|
||||
|
||||
struct Submission {
|
||||
SubmissionType type = SubmissionType::Graphics;
|
||||
@@ -57,7 +61,6 @@ private:
|
||||
std::span<const uint32_t> constant_commands;
|
||||
Pm4Execution command_execution;
|
||||
Pm4Execution constant_execution;
|
||||
bool reset_processor = false;
|
||||
bool started = false;
|
||||
bool command_complete = false;
|
||||
bool constant_complete = false;
|
||||
@@ -66,14 +69,12 @@ private:
|
||||
};
|
||||
|
||||
void Enqueue(Submission submission);
|
||||
void WaitForIdle();
|
||||
void ProcessCommands();
|
||||
bool Process(Submission& submission);
|
||||
static void ThreadRun(void* data);
|
||||
CommandProcessor& GetProcessor(uint32_t queue_id);
|
||||
|
||||
RenderContext& m_renderer;
|
||||
Common::Mutex m_submission_mutex;
|
||||
Common::Mutex m_queue_mutex;
|
||||
std::mutex m_shutdown_mutex;
|
||||
Common::CondVar m_work_available;
|
||||
@@ -84,10 +85,12 @@ private:
|
||||
uint32_t m_next_queue = 0;
|
||||
uint32_t m_submission_count = 0;
|
||||
bool m_processing = false;
|
||||
bool m_graphics_done = true;
|
||||
bool m_accepting = true;
|
||||
bool m_stopping = false;
|
||||
bool m_shutdown_complete = false;
|
||||
// Completion callbacks can outlive GuestGpu during renderer shutdown.
|
||||
std::shared_ptr<std::binary_semaphore> m_suspend_point_ready =
|
||||
std::make_shared<std::binary_semaphore>(1);
|
||||
|
||||
std::unique_ptr<CommandProcessor> m_gfx_cp;
|
||||
std::array<std::unique_ptr<CommandProcessor>, ComputeQueueCount> m_compute_cp;
|
||||
|
||||
@@ -458,6 +458,9 @@ struct PsShaderResource2 {
|
||||
|
||||
struct PsStageRegisters {
|
||||
uint64_t data_addr = 0;
|
||||
uint64_t user_data_addr = 0;
|
||||
// Hades II uses PS offsets 4:5 for a byte-addressed descriptor table.
|
||||
uint64_t auxiliary_table_addr = 0;
|
||||
PsShaderResource1 rsrc1;
|
||||
PsShaderResource2 rsrc2;
|
||||
};
|
||||
@@ -1017,6 +1020,12 @@ public:
|
||||
void SetGsShaderResource2(const GsShaderResource2& rsrc2) { m_vs.gs_regs.rsrc2 = rsrc2; }
|
||||
|
||||
void SetPsShaderBase(uint64_t addr) { m_ps.ps_regs.data_addr = addr; }
|
||||
void SetPsUserDataAddress(uint32_t word, uint32_t value) {
|
||||
SetUserDataAddressWord(m_ps.ps_regs.user_data_addr, word, value);
|
||||
}
|
||||
void SetPsAuxiliaryTableAddress(uint32_t word, uint32_t value) {
|
||||
SetUserDataAddressWord(m_ps.ps_regs.auxiliary_table_addr, word, value);
|
||||
}
|
||||
void SetPsShaderResource1(const PsShaderResource1& rsrc1) { m_ps.ps_regs.rsrc1 = rsrc1; }
|
||||
void SetPsShaderResource2(const PsShaderResource2& rsrc2) { m_ps.ps_regs.rsrc2 = rsrc2; }
|
||||
|
||||
|
||||
@@ -697,6 +697,8 @@ constexpr uint32_t CX_NUM = 0x3FF + 1;
|
||||
|
||||
/* Shader registers */
|
||||
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_PS = 0x2;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_PS = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PACE_ID_PS = 0x6;
|
||||
constexpr uint32_t SPI_GRAPHICS_SHADER_CONTROL_PS = 0x7;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_PS = 0x8;
|
||||
@@ -910,6 +912,7 @@ constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FWD_PROGRESS_SHIFT = 31;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FWD_PROGRESS_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t COMPUTE_DISPATCH_INITIATOR_USE_THREAD_DIMENSIONS = 1u << 5u;
|
||||
constexpr uint32_t COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_SHIFT = 15;
|
||||
constexpr uint32_t COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_MASK = 0x1;
|
||||
|
||||
|
||||
@@ -1213,20 +1213,12 @@ bool TileGetRenderTargetSize(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TileGetDccSize(uint32_t width, uint32_t height, uint32_t slices,
|
||||
uint32_t bytes_per_element, uint32_t levels, Prospero::TileMode tile,
|
||||
TileSizeAlign& total_size, uint32_t num_fragments_log2) {
|
||||
total_size = {};
|
||||
if (width == 0 || height == 0 || slices == 0 || levels != 1 || num_fragments_log2 != 0 ||
|
||||
!std::has_single_bit(bytes_per_element) || bytes_per_element > 16 ||
|
||||
(tile != Prospero::TileMode::kRenderTarget && tile != Prospero::TileMode::kDepth)) {
|
||||
static bool TileGetColorMetadataSize(uint32_t width, uint32_t height, uint32_t slices,
|
||||
uint32_t block_width, uint32_t block_height,
|
||||
TileSizeAlign& total_size) {
|
||||
if (width == 0 || height == 0 || slices == 0) {
|
||||
return false;
|
||||
}
|
||||
// Gen5 color metadata uses 4 KiB blocks, with one byte per 256 bytes of color data.
|
||||
// Metadata stays thin for volume surfaces, so every depth slice has its own block raster.
|
||||
const uint32_t coverage_bits = 20u - std::countr_zero(bytes_per_element);
|
||||
const uint32_t block_width = 1u << ((coverage_bits + 1u) / 2u);
|
||||
const uint32_t block_height = 1u << (coverage_bits / 2u);
|
||||
const uint64_t blocks_x = (static_cast<uint64_t>(width) + block_width - 1u) / block_width;
|
||||
const uint64_t blocks_y = (static_cast<uint64_t>(height) + block_height - 1u) / block_height;
|
||||
const uint64_t blocks = blocks_x * blocks_y;
|
||||
@@ -1238,36 +1230,27 @@ bool TileGetDccSize(uint32_t width, uint32_t height, uint32_t slices,
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TileGetRenderTargetMipLayout(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
uint32_t bytes_per_element, uint32_t levels,
|
||||
TileSizeAlign& total_size, TileSizeOffset* level_sizes,
|
||||
TilePaddedSize* padded_size) {
|
||||
bool TileGetDccSize(uint32_t width, uint32_t height, uint32_t slices,
|
||||
uint32_t bytes_per_element, uint32_t levels, Prospero::TileMode tile,
|
||||
TileSizeAlign& total_size, uint32_t num_fragments_log2) {
|
||||
total_size = {};
|
||||
if (width == 0 || height == 0 || levels == 0 || levels > 16 ||
|
||||
pitch != TileGetRenderTargetPitch(width, bytes_per_element)) {
|
||||
if (levels != 1 || num_fragments_log2 != 0 ||
|
||||
!std::has_single_bit(bytes_per_element) || bytes_per_element > 16 ||
|
||||
(tile != Prospero::TileMode::kRenderTarget && tile != Prospero::TileMode::kDepth)) {
|
||||
return false;
|
||||
}
|
||||
uint32_t max_levels = 1;
|
||||
uint32_t max_dimension = std::max(width, height);
|
||||
while (max_dimension > 1) {
|
||||
max_dimension >>= 1u;
|
||||
max_levels++;
|
||||
}
|
||||
if (levels > max_levels) {
|
||||
return false;
|
||||
}
|
||||
auto format = Prospero::BufferFormat::kInvalid;
|
||||
switch (bytes_per_element) {
|
||||
case 1: format = Prospero::BufferFormat::k8UNorm; break;
|
||||
case 2: format = Prospero::BufferFormat::k16UNorm; break;
|
||||
case 4: format = Prospero::BufferFormat::k32Float; break;
|
||||
case 8: format = Prospero::BufferFormat::k16_16_16_16Float; break;
|
||||
case 16: format = Prospero::BufferFormat::k32_32_32_32Float; break;
|
||||
default: return false;
|
||||
}
|
||||
TileGetTextureSize(format, width, height, levels, Prospero::TileMode::kRenderTarget,
|
||||
&total_size, level_sizes, padded_size);
|
||||
return total_size.size != 0 && total_size.align == 65536;
|
||||
// Gen5 DCC uses 4 KiB blocks, with one byte per 256 bytes of color data.
|
||||
// Metadata stays thin for volume surfaces, so every depth slice has its own block raster.
|
||||
const uint32_t coverage_bits = 20u - std::countr_zero(bytes_per_element);
|
||||
return TileGetColorMetadataSize(width, height, slices, 1u << ((coverage_bits + 1u) / 2u),
|
||||
1u << (coverage_bits / 2u), total_size);
|
||||
}
|
||||
|
||||
bool TileGetCmaskSize(uint32_t width, uint32_t height, uint32_t slices, uint32_t levels,
|
||||
TileSizeAlign& total_size) {
|
||||
total_size = {};
|
||||
// Gen5 CMASK stores four bits per 8x8 tile in 4 KiB blocks covering 1024x512 pixels.
|
||||
return levels == 1 && TileGetColorMetadataSize(width, height, slices, 1024, 512, total_size);
|
||||
}
|
||||
|
||||
void TileGetTextureSize(Prospero::BufferFormat format, uint32_t width, uint32_t height,
|
||||
|
||||
@@ -126,10 +126,8 @@ bool TileGetRenderTargetSize(uint32_t width, uint32_t height, uint32_t pitch
|
||||
bool TileGetDccSize(uint32_t width, uint32_t height, uint32_t slices,
|
||||
uint32_t bytes_per_element, uint32_t levels, Prospero::TileMode tile,
|
||||
TileSizeAlign& total_size, uint32_t num_fragments_log2 = 0);
|
||||
bool TileGetRenderTargetMipLayout(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
uint32_t bytes_per_element, uint32_t levels,
|
||||
TileSizeAlign& total_size, TileSizeOffset* level_sizes,
|
||||
TilePaddedSize* padded_size);
|
||||
bool TileGetCmaskSize(uint32_t width, uint32_t height, uint32_t slices, uint32_t levels,
|
||||
TileSizeAlign& total_size);
|
||||
void TileGetTextureSize(Prospero::BufferFormat format, uint32_t width, uint32_t height,
|
||||
uint32_t levels, Prospero::TileMode tile, TileSizeAlign* total_size,
|
||||
TileSizeOffset* level_sizes, TilePaddedSize* padded_size);
|
||||
|
||||
@@ -29,6 +29,8 @@ struct GraphicContext {
|
||||
bool memory_budget_ext_enabled = false;
|
||||
bool compute_subgroup_size_control_enabled = false;
|
||||
bool sample_rate_shading_enabled = false;
|
||||
bool shader_image_int64_atomics_enabled = false;
|
||||
// bool fp64_denorm_preserve = false; // Temporarily disabled.
|
||||
bool attachment_feedback_loop_enabled = false;
|
||||
bool provoking_vertex_last_enabled = false;
|
||||
bool supports_block_texel_view = false;
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "common/bitArray.h"
|
||||
#include "common/common.h"
|
||||
#include "kernel/memory.h"
|
||||
|
||||
#include <compare>
|
||||
|
||||
@@ -10,7 +11,8 @@ namespace Libs::Graphics {
|
||||
|
||||
constexpr uint64_t TRACKER_PAGE_SIZE = 4ull * 1024ull;
|
||||
constexpr uint64_t TRACKER_REGION_SIZE = 4ull * 1024ull * 1024ull;
|
||||
constexpr uint64_t TRACKER_ADDRESS_SIZE = 1ull << 40u;
|
||||
constexpr uint64_t TRACKER_ADDRESS_SIZE = 1ull << 44u;
|
||||
constexpr uint64_t LOWER_ADDRESS_SIZE = 1ull << 40u;
|
||||
constexpr size_t TRACKER_REGION_PAGES = TRACKER_REGION_SIZE / TRACKER_PAGE_SIZE;
|
||||
|
||||
struct GuestRange {
|
||||
@@ -19,8 +21,11 @@ struct GuestRange {
|
||||
|
||||
[[nodiscard]] constexpr bool Empty() const noexcept { return address == 0 && size == 0; }
|
||||
[[nodiscard]] constexpr bool Valid() const noexcept {
|
||||
return address != 0 && size != 0 && address < TRACKER_ADDRESS_SIZE &&
|
||||
size <= TRACKER_ADDRESS_SIZE - address;
|
||||
if (address == 0 || size == 0) return false;
|
||||
if (address < LOWER_ADDRESS_SIZE) return size <= LOWER_ADDRESS_SIZE - address;
|
||||
constexpr auto base = LibKernel::Memory::kExtendedMemoryBase;
|
||||
constexpr auto length = LibKernel::Memory::kExtendedMemorySize;
|
||||
return address >= base && address - base < length && size <= length - (address - base);
|
||||
}
|
||||
[[nodiscard]] constexpr bool ValidOrEmpty() const noexcept { return Empty() || Valid(); }
|
||||
[[nodiscard]] constexpr uint64_t End() const noexcept { return address + size; }
|
||||
|
||||
@@ -30,21 +30,14 @@ class TrackingSpinLock final {
|
||||
public:
|
||||
void lock() noexcept {
|
||||
const auto thread = CurrentThread();
|
||||
if (m_owner.load(std::memory_order_relaxed) == thread) {
|
||||
EXIT("recursive region tracking lock\n");
|
||||
}
|
||||
while (m_lock.test_and_set(std::memory_order_acquire)) {
|
||||
if (m_owner.load(std::memory_order_relaxed) == thread) {
|
||||
EXIT("recursive region tracking lock while contended\n");
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(m_owner.load(std::memory_order_relaxed) == thread);
|
||||
std::atomic_signal_fence(std::memory_order_seq_cst);
|
||||
}
|
||||
m_owner.store(thread, std::memory_order_relaxed);
|
||||
}
|
||||
void unlock() noexcept {
|
||||
if (m_owner.load(std::memory_order_relaxed) != CurrentThread()) {
|
||||
EXIT("region tracking lock released by non-owner\n");
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(m_owner.load(std::memory_order_relaxed) != CurrentThread());
|
||||
m_owner.store(0, std::memory_order_relaxed);
|
||||
m_lock.clear(std::memory_order_release);
|
||||
}
|
||||
@@ -88,8 +81,7 @@ public:
|
||||
template <DirtySource source>
|
||||
[[nodiscard]] bool IsModified(uint64_t offset, uint64_t size) const {
|
||||
const auto [start, end] = GetPageRange(m_cpu_addr + offset, size);
|
||||
const auto& bits = GetBits<source>();
|
||||
return RegionBits(bits, start, end).Any();
|
||||
return GetBits<source>().FirstRangeFrom(start).first < end;
|
||||
}
|
||||
|
||||
template <DirtySource source, bool enable>
|
||||
@@ -122,6 +114,9 @@ public:
|
||||
void ForEachModifiedRange(uint64_t vaddr, uint64_t size, Func&& func) {
|
||||
const auto [start, end] = GetPageRange(vaddr, size);
|
||||
auto& bits = GetBits<source>();
|
||||
if (bits.FirstRangeFrom(start).first >= end) {
|
||||
return;
|
||||
}
|
||||
RegionBits mask(bits, start, end);
|
||||
if constexpr (clear) {
|
||||
bits.UnsetRange(start, end);
|
||||
|
||||
@@ -55,7 +55,8 @@ template <bool insert>
|
||||
void BufferCache::ChangeRegister(BufferId id) {
|
||||
auto& buffer = m_slot_buffers[id];
|
||||
PageTable::PageRange pages {};
|
||||
EXIT_IF(!PageTable::TryGetPageRange(buffer.CpuAddress(), buffer.Size(), pages));
|
||||
EXIT_IF(!(GuestRange {buffer.CpuAddress(), buffer.Size()}.Valid()) ||
|
||||
!PageTable::TryGetPageRange(buffer.CpuAddress(), buffer.Size(), pages));
|
||||
for (size_t page = pages.first; page < pages.last_exclusive; ++page) {
|
||||
if constexpr (insert) {
|
||||
m_page_table[page] = id;
|
||||
@@ -64,6 +65,7 @@ void BufferCache::ChangeRegister(BufferId id) {
|
||||
}
|
||||
}
|
||||
const auto size_pages = pages.last_exclusive - pages.first;
|
||||
const auto table_offset = PageIndex(buffer.CpuAddress()) * sizeof(vk::DeviceAddress);
|
||||
if constexpr (insert) {
|
||||
const auto [it, inserted] = m_buffers.emplace(buffer.CpuAddress(), id);
|
||||
(void)it;
|
||||
@@ -75,7 +77,7 @@ void BufferCache::ChangeRegister(BufferId id) {
|
||||
for (uint64_t i = 0; i < size_pages; ++i) {
|
||||
addresses.push_back(buffer.BufferDeviceAddress() + (i << CACHING_PAGEBITS));
|
||||
}
|
||||
WriteDataBuffer(m_bda_pagetable_buffer, pages.first * sizeof(vk::DeviceAddress),
|
||||
WriteDataBuffer(m_bda_pagetable_buffer, table_offset,
|
||||
addresses.data(), addresses.size() * sizeof(vk::DeviceAddress));
|
||||
} else {
|
||||
const auto found = m_buffers.find(buffer.CpuAddress());
|
||||
@@ -84,7 +86,7 @@ void BufferCache::ChangeRegister(BufferId id) {
|
||||
EXIT_IF(buffer.Size() > m_total_used_memory);
|
||||
m_total_used_memory -= buffer.Size();
|
||||
m_lru_cache.Free(buffer.lru_id);
|
||||
m_bda_pagetable_buffer.Fill(pages.first * sizeof(vk::DeviceAddress),
|
||||
m_bda_pagetable_buffer.Fill(table_offset,
|
||||
size_pages * sizeof(vk::DeviceAddress), 0);
|
||||
buffer.is_deleted = true;
|
||||
}
|
||||
@@ -108,6 +110,7 @@ void BufferCache::DeleteBuffer(BufferId id) {
|
||||
}
|
||||
}
|
||||
|
||||
template <bool async>
|
||||
bool BufferCache::DownloadBufferMemory(Buffer& buffer, uint64_t vaddr, uint64_t size) {
|
||||
std::vector<vk::BufferCopy> copies;
|
||||
uint64_t total_size = 0;
|
||||
@@ -127,11 +130,16 @@ bool BufferCache::DownloadBufferMemory(Buffer& buffer, uint64_t vaddr, uint64_t
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto [mapped, offset] = m_download_buffer.Map(total_size, 64);
|
||||
auto [mapped, offset] = m_download_buffer.Map(total_size, 64);
|
||||
std::unique_ptr<Buffer> temporary;
|
||||
if (mapped == nullptr) {
|
||||
EXIT("BufferCache: download exceeds 32 MiB staging buffer capacity\n");
|
||||
temporary = std::make_unique<Buffer>(m_graphics, m_scheduler, MemoryUsage::Download, 0,
|
||||
vk::BufferUsageFlagBits::eTransferDst, total_size);
|
||||
mapped = temporary->Mapped().data();
|
||||
} else {
|
||||
m_download_buffer.Commit();
|
||||
}
|
||||
m_download_buffer.Commit();
|
||||
const auto& download = temporary ? *temporary : m_download_buffer;
|
||||
for (auto& copy: copies) {
|
||||
copy.dstOffset += offset;
|
||||
}
|
||||
@@ -150,27 +158,35 @@ bool BufferCache::DownloadBufferMemory(Buffer& buffer, uint64_t vaddr, uint64_t
|
||||
native.pipelineBarrier(vk::PipelineStageFlagBits::eAllCommands,
|
||||
vk::PipelineStageFlagBits::eTransfer, {}, 0, nullptr, 1, &before, 0,
|
||||
nullptr);
|
||||
native.copyBuffer(buffer.Handle(), m_download_buffer.Handle(),
|
||||
native.copyBuffer(buffer.Handle(), download.Handle(),
|
||||
static_cast<uint32_t>(copies.size()), copies.data());
|
||||
|
||||
auto after = before;
|
||||
after.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
|
||||
after.dstAccessMask = vk::AccessFlagBits::eHostRead;
|
||||
after.buffer = m_download_buffer.Handle();
|
||||
after.buffer = download.Handle();
|
||||
after.offset = offset;
|
||||
after.size = total_size;
|
||||
native.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::PipelineStageFlagBits::eAllCommands |
|
||||
vk::PipelineStageFlagBits::eHost,
|
||||
{}, 0, nullptr, 1, &after, 0, nullptr);
|
||||
m_scheduler.DeferPriorityOperation([this, mapped, offset, total_size, buffer_address,
|
||||
copies = std::move(copies)] {
|
||||
m_download_buffer.Invalidate(offset, total_size);
|
||||
auto publish = [this, mapped, offset, total_size, buffer_address,
|
||||
copies = std::move(copies), owner = std::move(temporary)] {
|
||||
(owner ? *owner : m_download_buffer).Invalidate(offset, total_size);
|
||||
for (const auto& copy: copies) {
|
||||
Libs::LibKernel::Memory::WriteBacking(buffer_address + copy.srcOffset,
|
||||
mapped + (copy.dstOffset - offset), copy.size);
|
||||
}
|
||||
});
|
||||
};
|
||||
if constexpr (async) {
|
||||
m_scheduler.DeferPriorityOperation(std::move(publish));
|
||||
} else {
|
||||
const auto tick = m_scheduler.CurrentTick();
|
||||
m_scheduler.Wait(tick);
|
||||
m_scheduler.WaitPriorityOperations(tick);
|
||||
publish();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -183,7 +199,7 @@ BufferCache::BufferCache(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
m_memory_tracker(page_manager),
|
||||
m_staging_buffer(graphics, scheduler, MemoryUsage::Upload, 512 * MiB),
|
||||
m_stream_buffer(graphics, scheduler, MemoryUsage::Stream, 64 * MiB),
|
||||
m_download_buffer(graphics, scheduler, MemoryUsage::Download, 32 * MiB),
|
||||
m_download_buffer(graphics, scheduler, MemoryUsage::Download, 64 * MiB),
|
||||
m_device_buffer(graphics, scheduler, MemoryUsage::DeviceLocal, 128 * MiB),
|
||||
m_texture_cache(texture_cache) {
|
||||
std::memset(m_gds_buffer.Mapped().data(), 0, static_cast<size_t>(m_gds_buffer.Size()));
|
||||
@@ -242,18 +258,8 @@ void BufferCache::ReadMemory(uint64_t vaddr, uint64_t size, bool is_write) {
|
||||
}
|
||||
auto& buffer = m_slot_buffers[FindBuffer(vaddr, size)];
|
||||
|
||||
// Widen nearby CPU reads so they share one GPU drain.
|
||||
constexpr uint64_t WindowSize = 512 * 1024;
|
||||
const auto buffer_begin = buffer.CpuAddress();
|
||||
const auto buffer_end = buffer_begin + buffer.Size();
|
||||
const auto window_begin = std::max(Common::AlignDown(vaddr, WindowSize), buffer_begin);
|
||||
const auto window_end = std::min(std::max(window_begin + WindowSize, vaddr + size), buffer_end);
|
||||
|
||||
if (DownloadBufferMemory(buffer, window_begin, window_end - window_begin)) {
|
||||
const auto tick = m_scheduler.CurrentTick();
|
||||
m_scheduler.Wait(tick);
|
||||
m_scheduler.WaitPriorityOperations(tick);
|
||||
m_memory_tracker.UnmarkRegionAsGpuModified(window_begin, window_end - window_begin);
|
||||
if (DownloadBufferMemory<false>(buffer, vaddr, size)) {
|
||||
m_memory_tracker.UnmarkRegionAsGpuModified(vaddr, size);
|
||||
}
|
||||
if (is_write) {
|
||||
m_memory_tracker.MarkRegionAsCpuModified(vaddr, size);
|
||||
@@ -312,10 +318,14 @@ BufferCache::OverlapResult BufferCache::ResolveOverlaps(uint64_t vaddr, uint64_t
|
||||
// Reserve space in the incoming stream's direction of growth.
|
||||
// The old buffer extending left of the request predicts growth to the right, and vice versa.
|
||||
if (expands_left) {
|
||||
end += std::min(StreamLeapSize, PageTable::kAddressSpaceSize - end);
|
||||
end += std::min(StreamLeapSize, (vaddr < LOWER_ADDRESS_SIZE ? LOWER_ADDRESS_SIZE
|
||||
: LibKernel::Memory::kExtendedMemoryBase +
|
||||
LibKernel::Memory::kExtendedMemorySize) - end);
|
||||
}
|
||||
if (expands_right) {
|
||||
const auto minimum = CACHING_PAGESIZE * 2;
|
||||
const auto minimum = vaddr < LOWER_ADDRESS_SIZE
|
||||
? CACHING_PAGESIZE * 2
|
||||
: LibKernel::Memory::kExtendedMemoryBase;
|
||||
if (begin > minimum) {
|
||||
begin -= std::min(StreamLeapSize, begin - minimum);
|
||||
}
|
||||
@@ -448,7 +458,8 @@ std::pair<Buffer*, uint64_t> BufferCache::ObtainBuffer(uint64_t vaddr, uint64_t
|
||||
const auto alignment = std::max<uint64_t>(
|
||||
m_graphics.physical_device_properties.limits.minUniformBufferOffsetAlignment, 1);
|
||||
auto [mapped, offset] = m_stream_buffer.Map(size, alignment, false);
|
||||
if (mapped != nullptr && Libs::LibKernel::Memory::TryReadBacking(vaddr, mapped, size)) {
|
||||
if (mapped != nullptr) {
|
||||
std::memcpy(mapped, reinterpret_cast<const void*>(vaddr), size);
|
||||
m_stream_buffer.Commit();
|
||||
return {&m_stream_buffer, offset};
|
||||
}
|
||||
@@ -484,8 +495,7 @@ std::pair<Buffer*, uint64_t> BufferCache::ObtainBufferForImage(uint64_t vaddr, u
|
||||
}
|
||||
|
||||
auto [staging, stage_offset] = m_staging_buffer.Map(size, 16);
|
||||
if (staging == nullptr || (!Libs::LibKernel::Memory::TryReadBacking(vaddr, staging, size) &&
|
||||
!Libs::LibKernel::Memory::TryReadPrtBacking(vaddr, staging, size))) {
|
||||
if (staging == nullptr || !Libs::LibKernel::Memory::TryReadSparseBacking(vaddr, staging, size)) {
|
||||
EXIT("BufferCache: failed to read mapped guest image backing\n");
|
||||
}
|
||||
m_staging_buffer.Commit();
|
||||
@@ -603,7 +613,7 @@ void BufferCache::RunGarbageCollector() {
|
||||
return false;
|
||||
}
|
||||
if (dirty) {
|
||||
EXIT_IF(!DownloadBufferMemory(buffer, buffer.CpuAddress(), buffer.Size()));
|
||||
EXIT_NOT_IMPLEMENTED(!DownloadBufferMemory<true>(buffer, buffer.CpuAddress(), buffer.Size()));
|
||||
dirty_buffers.push_back(id);
|
||||
} else {
|
||||
m_memory_tracker.UntrackMemory(buffer.CpuAddress(), buffer.Size());
|
||||
|
||||
@@ -29,10 +29,22 @@ class BufferCache {
|
||||
public:
|
||||
static constexpr uint32_t CACHING_PAGEBITS = 14;
|
||||
static constexpr uint64_t CACHING_PAGESIZE = uint64_t {1} << CACHING_PAGEBITS;
|
||||
static constexpr uint64_t CACHING_NUMPAGES = uint64_t {1} << (40 - CACHING_PAGEBITS);
|
||||
static constexpr uint64_t CACHING_NUMPAGES = (LOWER_ADDRESS_SIZE + LibKernel::Memory::kExtendedMemorySize) >> CACHING_PAGEBITS;
|
||||
static constexpr uint64_t BDA_PAGETABLE_SIZE =
|
||||
CACHING_NUMPAGES * sizeof(vk::DeviceAddress);
|
||||
|
||||
static constexpr uint64_t PageIndex(uint64_t address) {
|
||||
return (address < LOWER_ADDRESS_SIZE
|
||||
? address
|
||||
: address - LibKernel::Memory::kExtendedMemoryBase + LOWER_ADDRESS_SIZE) >>
|
||||
CACHING_PAGEBITS;
|
||||
}
|
||||
static constexpr uint64_t GuestAddress(uint64_t offset) {
|
||||
return offset < LOWER_ADDRESS_SIZE
|
||||
? offset
|
||||
: offset - LOWER_ADDRESS_SIZE + LibKernel::Memory::kExtendedMemoryBase;
|
||||
}
|
||||
|
||||
BufferCache(GraphicContext& graphics, CommandScheduler& scheduler, PageManager& page_manager,
|
||||
TextureCache& texture_cache);
|
||||
~BufferCache();
|
||||
@@ -88,7 +100,7 @@ private:
|
||||
bool has_stream_leap;
|
||||
};
|
||||
|
||||
using PageTable = MultiLevelPageTable<BufferId, CACHING_PAGEBITS, 40, 16>;
|
||||
using PageTable = MultiLevelPageTable<BufferId, CACHING_PAGEBITS, 44, 20>;
|
||||
static_assert(CACHING_PAGESIZE == (uint64_t {1} << PageTable::kPageBits));
|
||||
void WriteDataBuffer(Buffer& buffer, uint64_t address, const void* source, uint64_t size);
|
||||
void TouchBuffer(const Buffer& buffer);
|
||||
@@ -105,7 +117,8 @@ private:
|
||||
[[nodiscard]] vk::Buffer UploadCopies(Buffer& buffer, std::span<vk::BufferCopy> copies,
|
||||
uint64_t total_size);
|
||||
[[nodiscard]] bool SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uint64_t size);
|
||||
// Queues backing publication; callers wait before clearing dirty pages or reusing their data.
|
||||
// Synchronous downloads publish before returning; asynchronous callers wait before reuse.
|
||||
template <bool async>
|
||||
[[nodiscard]] bool DownloadBufferMemory(Buffer& buffer, uint64_t vaddr, uint64_t size);
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
|
||||
@@ -134,8 +134,9 @@ void FaultManager::ProcessFaultBuffer() {
|
||||
const auto* faults = std::bit_cast<const uint64_t*>(mapped);
|
||||
const auto count = static_cast<uint32_t>(faults[0]);
|
||||
for (uint32_t index = 1; index <= count; ++index) {
|
||||
fault_ranges.Add(faults[index], BufferCache::CACHING_PAGESIZE);
|
||||
LOGF("Accessed non-GPU cached memory at 0x%016" PRIx64 "\n", faults[index]);
|
||||
const auto address = BufferCache::GuestAddress(faults[index]);
|
||||
fault_ranges.Add(address, BufferCache::CACHING_PAGESIZE);
|
||||
LOGF("Accessed non-GPU cached memory at 0x%016" PRIx64 "\n", address);
|
||||
}
|
||||
fault_ranges.ForEach([this](uint64_t start, uint64_t end) {
|
||||
EXIT_IF(end - start > std::numeric_limits<uint32_t>::max());
|
||||
|
||||
@@ -14,10 +14,10 @@ SamplerCache::~SamplerCache() {
|
||||
}
|
||||
}
|
||||
|
||||
vk::Sampler SamplerCache::GetSampler(const ShaderSamplerResource& r) {
|
||||
vk::Sampler SamplerCache::GetSampler(const ShaderSamplerResource& r, bool integer_border) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
const SamplerKey key {r.fields[0], r.fields[1], r.fields[2], r.fields[3]};
|
||||
const SamplerKey key {r.fields[0], r.fields[1], r.fields[2], r.fields[3], integer_border};
|
||||
if (auto iter = m_samplers.find(key); iter != m_samplers.end()) {
|
||||
return iter->second;
|
||||
}
|
||||
@@ -55,11 +55,9 @@ vk::Sampler SamplerCache::GetSampler(const ShaderSamplerResource& r) {
|
||||
case Prospero::SamplerAnisoRatio::kTwo: aniso_ratio = 2.0f; break;
|
||||
case Prospero::SamplerAnisoRatio::kFour: aniso_ratio = 4.0f; break;
|
||||
case Prospero::SamplerAnisoRatio::kEight: aniso_ratio = 8.0f; break;
|
||||
case Prospero::SamplerAnisoRatio::kSixteen: aniso_ratio = 16.0f; break;
|
||||
default:
|
||||
EXIT("unknown ratio: %d dwords=%08x,%08x,%08x,%08x\n",
|
||||
static_cast<int>(r.MaxAnisoRatio()), r.fields[0], r.fields[1], r.fields[2],
|
||||
r.fields[3]);
|
||||
case Prospero::SamplerAnisoRatio::kSixteen:
|
||||
// Reserved encodings 5-7 fall back to the maximum ratio.
|
||||
default: aniso_ratio = 16.0f; break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -95,23 +93,23 @@ vk::Sampler SamplerCache::GetSampler(const ShaderSamplerResource& r) {
|
||||
return vk::SamplerAddressMode::eClampToBorder;
|
||||
};
|
||||
|
||||
vk::BorderColor border = vk::BorderColor::eIntTransparentBlack;
|
||||
vk::BorderColor border = integer_border ? vk::BorderColor::eIntTransparentBlack
|
||||
: vk::BorderColor::eFloatTransparentBlack;
|
||||
switch (static_cast<Prospero::SamplerBorderColor>(r.BorderColorType())) {
|
||||
case Prospero::SamplerBorderColor::kTransBlack:
|
||||
border = vk::BorderColor::eIntTransparentBlack;
|
||||
break;
|
||||
case Prospero::SamplerBorderColor::kTransBlack: break;
|
||||
case Prospero::SamplerBorderColor::kOpaqueBlack:
|
||||
border = vk::BorderColor::eIntOpaqueBlack;
|
||||
border = integer_border ? vk::BorderColor::eIntOpaqueBlack
|
||||
: vk::BorderColor::eFloatOpaqueBlack;
|
||||
break;
|
||||
case Prospero::SamplerBorderColor::kOpaqueWhite:
|
||||
border = vk::BorderColor::eIntOpaqueWhite;
|
||||
border = integer_border ? vk::BorderColor::eIntOpaqueWhite
|
||||
: vk::BorderColor::eFloatOpaqueWhite;
|
||||
break;
|
||||
case Prospero::SamplerBorderColor::kFromTable:
|
||||
LOGF(
|
||||
"temporary: approximating table border color as transparent black, index = %" PRIu16
|
||||
"\n",
|
||||
r.BorderColorPtr());
|
||||
border = vk::BorderColor::eIntTransparentBlack;
|
||||
break;
|
||||
default: EXIT("unknown border color: %d", static_cast<int>(r.BorderColorType()));
|
||||
}
|
||||
@@ -125,8 +123,11 @@ vk::Sampler SamplerCache::GetSampler(const ShaderSamplerResource& r) {
|
||||
sampler_info.addressModeU = to_vk_address_mode(r.ClampX());
|
||||
sampler_info.addressModeV = to_vk_address_mode(r.ClampY());
|
||||
sampler_info.addressModeW = to_vk_address_mode(r.ClampZ());
|
||||
sampler_info.mipLodBias =
|
||||
static_cast<float>(static_cast<int16_t>((r.LodBias() ^ 0x2000u) - 0x2000u)) / 256.0f;
|
||||
const auto max_lod_bias = m_graphics.GetPhysicalDeviceProperties().limits.maxSamplerLodBias;
|
||||
sampler_info.mipLodBias = std::clamp(
|
||||
static_cast<float>(static_cast<int16_t>((r.LodBias() ^ 0x2000u) - 0x2000u)) / 256.0f,
|
||||
-max_lod_bias, max_lod_bias
|
||||
);
|
||||
sampler_info.anisotropyEnable = (aniso ? VK_TRUE : VK_FALSE);
|
||||
sampler_info.maxAnisotropy = aniso_ratio;
|
||||
sampler_info.compareEnable = (r.DepthCompareFunc() != 0 ? VK_TRUE : VK_FALSE);
|
||||
|
||||
@@ -24,10 +24,10 @@ public:
|
||||
~SamplerCache();
|
||||
KYTY_CLASS_NO_COPY(SamplerCache);
|
||||
|
||||
vk::Sampler GetSampler(const ShaderSamplerResource& r);
|
||||
vk::Sampler GetSampler(const ShaderSamplerResource& r, bool integer_border);
|
||||
|
||||
private:
|
||||
using SamplerKey = std::array<uint32_t, 4>;
|
||||
using SamplerKey = std::array<uint32_t, 5>;
|
||||
|
||||
struct SamplerKeyHash {
|
||||
std::size_t operator()(const SamplerKey& key) const {
|
||||
|
||||
@@ -33,24 +33,27 @@ namespace {
|
||||
|
||||
constexpr uint64_t NumFramesBeforeRemoval = 32;
|
||||
|
||||
[[nodiscard]] bool DecodeDccClear(const TextureCache::ImageDesc& desc, uint8_t code,
|
||||
[[nodiscard]] bool DecodeColorClear(const TextureCache::ImageDesc& desc, uint8_t code,
|
||||
vk::ClearColorValue& clear) {
|
||||
const auto& metadata = desc.info.metadata;
|
||||
const auto format = desc.view_info.format;
|
||||
const bool cmask = metadata.kind == ImageMetadataKind::Cmask;
|
||||
if (cmask ? code == 0 : code == 0x20) {
|
||||
// Register clears belong to the color buffer; the texture pipe cannot decode them.
|
||||
return desc.type == TextureCache::BindingType::RenderTarget &&
|
||||
metadata.clear_register_valid &&
|
||||
DecodePackedColorClear(format, metadata.clear_word, clear);
|
||||
}
|
||||
if (cmask) {
|
||||
return false;
|
||||
}
|
||||
switch (code) {
|
||||
case 0x00:
|
||||
case 0x20:
|
||||
case 0x40:
|
||||
case 0x80:
|
||||
case 0xc0: break;
|
||||
default: return false;
|
||||
}
|
||||
const auto& metadata = desc.info.metadata;
|
||||
const auto format = desc.view_info.format;
|
||||
if (code == 0x20) {
|
||||
// Clear-to-register is a color-buffer operation; the texture pipe cannot decode it.
|
||||
return desc.type == TextureCache::BindingType::RenderTarget &&
|
||||
metadata.dcc_clear_register_valid &&
|
||||
DecodePackedColorClear(format, metadata.dcc_clear_word, clear);
|
||||
}
|
||||
clear = {};
|
||||
if (code == 0x00) {
|
||||
return true;
|
||||
@@ -107,45 +110,16 @@ constexpr uint64_t NumFramesBeforeRemoval = 32;
|
||||
return true;
|
||||
}
|
||||
|
||||
[[nodiscard]] const char* BindingTypeName(TextureCache::BindingType type) {
|
||||
switch (type) {
|
||||
case TextureCache::BindingType::Texture: return "Texture";
|
||||
case TextureCache::BindingType::Storage: return "StorageTexture";
|
||||
case TextureCache::BindingType::RenderTarget: return "ColorTarget";
|
||||
case TextureCache::BindingType::DepthTarget: return "DepthTarget";
|
||||
case TextureCache::BindingType::VideoOut: return "VideoOut";
|
||||
}
|
||||
return "Image";
|
||||
}
|
||||
|
||||
void NameImageBinding(GraphicContext& graphics, Image& image, vk::ImageView view,
|
||||
TextureCache::BindingType type, const ImageViewInfo& view_info) {
|
||||
const auto* role = BindingTypeName(type);
|
||||
SetVulkanObjectNameF(
|
||||
graphics.device, image.backing.image,
|
||||
"Kyty.{}.Image[guest=0x{:016x} size=0x{:x} extent={}x{}x{} format={} mips={} layers={} "
|
||||
"samples={}]",
|
||||
role, image.info.data.address, image.info.data.size, image.info.extent.width,
|
||||
image.info.extent.height, image.info.extent.depth,
|
||||
static_cast<uint32_t>(image.info.pixel_format), image.info.resources.levels,
|
||||
image.info.resources.layers, image.info.samples);
|
||||
SetVulkanObjectNameF(
|
||||
graphics.device, view,
|
||||
"Kyty.{}.View[guest=0x{:016x} format={} aspect=0x{:x} mip={}+{} layer={}+{}]", role,
|
||||
image.info.data.address, static_cast<uint32_t>(view_info.format),
|
||||
static_cast<vk::ImageAspectFlags::MaskType>(view_info.aspect), view_info.base_level,
|
||||
view_info.level_count, view_info.base_layer, view_info.layer_count);
|
||||
}
|
||||
|
||||
[[nodiscard]] std::vector<vk::BufferImageCopy> BuildDepthCopies(const ImageInfo& info,
|
||||
uint64_t slice_stride) {
|
||||
uint64_t slice_stride,
|
||||
vk::ImageAspectFlags aspect) {
|
||||
std::vector<vk::BufferImageCopy> copies(info.resources.layers);
|
||||
for (uint32_t layer = 0; layer < info.resources.layers; ++layer) {
|
||||
auto& copy = copies[layer];
|
||||
copy.bufferOffset = slice_stride * layer;
|
||||
copy.bufferRowLength = info.pitch;
|
||||
copy.bufferImageHeight = info.extent.height;
|
||||
copy.imageSubresource = {vk::ImageAspectFlagBits::eDepth, 0, layer, 1};
|
||||
copy.imageSubresource = {aspect, 0, layer, 1};
|
||||
copy.imageExtent = {info.extent.width, info.extent.height, 1};
|
||||
}
|
||||
return copies;
|
||||
@@ -221,8 +195,11 @@ bool TextureCache::SameBacking(const ImageInfo& cached, const ImageInfo& request
|
||||
if (cached.tile_mode != requested.tile_mode) {
|
||||
return false;
|
||||
}
|
||||
if (cached.GetColorTransform() != requested.GetColorTransform()) {
|
||||
return false;
|
||||
}
|
||||
if (!ImageViewOps::FormatsCompatible(cached.pixel_format, requested.pixel_format) ||
|
||||
(cached.type != requested.type && requested.extent != vk::Extent3D {1, 1, 1})) {
|
||||
cached.type != requested.type) {
|
||||
return false;
|
||||
}
|
||||
if (exact_format && cached.pixel_format != requested.pixel_format) {
|
||||
@@ -248,14 +225,6 @@ TextureCache::BindingType TextureCache::UploadBinding(const Image& image) {
|
||||
return image.usage.storage ? BindingType::Storage : BindingType::Texture;
|
||||
}
|
||||
|
||||
bool TextureCache::SafeToDownload(const Image& image) {
|
||||
if (!image.SafeToDownload()) {
|
||||
return false;
|
||||
}
|
||||
const auto range = image.info.data;
|
||||
return !m_buffer_cache.HasGpuDirtyBytes(range.address, range.size);
|
||||
}
|
||||
|
||||
ImageId TextureCache::InsertImage(const ImageInfo& info) {
|
||||
const auto id = m_slot_images.insert(m_graphics, m_scheduler, info);
|
||||
if (!info.data.Empty()) {
|
||||
@@ -617,7 +586,7 @@ bool TextureCache::CopyD16(Image& destination, Image& source) {
|
||||
}
|
||||
|
||||
auto depth_buffer = m_tiler.GetScratchBuffer(depth_size);
|
||||
auto color_buffer = m_tiler.GetScratchBuffer(color_size);
|
||||
auto color_buffer = m_tiler.GetScratchBuffer(color_size, depth_buffer.buffer);
|
||||
const TileManager::D16Layout promote_layout {
|
||||
.width = depth.info.extent.width,
|
||||
.height = depth.info.extent.height,
|
||||
@@ -668,9 +637,13 @@ void TextureCache::CopyImage(ImageId destination_id, ImageId source_id) {
|
||||
const bool source_depth = source.info.IsDepth();
|
||||
const bool dest_depth = destination.info.IsDepth();
|
||||
const bool direct_copy =
|
||||
source.backing.format == destination.backing.format ||
|
||||
(!source_depth && !dest_depth &&
|
||||
vk::blockSize(source.backing.format) == vk::blockSize(destination.backing.format));
|
||||
source.info.GetColorTransform() == destination.info.GetColorTransform() &&
|
||||
(source.backing.image_type == destination.backing.image_type ||
|
||||
(source.backing.image_type != vk::ImageType::e1D &&
|
||||
destination.backing.image_type != vk::ImageType::e1D)) &&
|
||||
(source.backing.format == destination.backing.format ||
|
||||
(!source_depth && !dest_depth &&
|
||||
vk::blockSize(source.backing.format) == vk::blockSize(destination.backing.format)));
|
||||
if (direct_copy) {
|
||||
destination.CopyImage(source);
|
||||
} else if (!CopyD16(destination, source)) {
|
||||
@@ -678,7 +651,7 @@ void TextureCache::CopyImage(ImageId destination_id, ImageId source_id) {
|
||||
EXIT("TextureCache: cross-format multisample image copy is unsupported\n");
|
||||
}
|
||||
auto& copy_buffer = m_buffer_cache.GetUtilityBuffer(MemoryUsage::DeviceLocal);
|
||||
destination.CopyImageWithBuffer(source, copy_buffer);
|
||||
destination.CopyImageWithBuffer(source, copy_buffer, m_tiler);
|
||||
}
|
||||
if (source.IsGpuModified()) {
|
||||
destination.MarkGpuModified();
|
||||
@@ -704,7 +677,8 @@ void TextureCache::CopyImageMip(ImageId destination_id, ImageId source_id, uint3
|
||||
ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingType binding,
|
||||
ImageId cached_id) {
|
||||
auto& cached = m_slot_images[cached_id];
|
||||
if (!cached.info.IsDepth() && !requested.IsDepth()) {
|
||||
if ((!cached.info.IsDepth() && !requested.IsDepth()) ||
|
||||
cached.info.tile_mode != requested.tile_mode) {
|
||||
return {};
|
||||
}
|
||||
const bool stencil_match = requested.HasStencil() == cached.info.HasStencil();
|
||||
@@ -718,8 +692,8 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
|
||||
requested.samples == 1 && requested.data == cached.info.data &&
|
||||
requested.extent == cached.info.extent && requested.resources == cached.info.resources &&
|
||||
requested.type == cached.info.type && requested.pitch == cached.info.pitch &&
|
||||
requested.tile_mode == cached.info.tile_mode && !requested.HasStencil() &&
|
||||
!cached.info.HasStencil() && !requested.HasMetadata() && !cached.info.HasMetadata();
|
||||
!requested.HasStencil() && !cached.info.HasStencil() && !requested.HasMetadata() &&
|
||||
!cached.info.HasMetadata();
|
||||
// PPSA04264
|
||||
const bool retain_cached_layout =
|
||||
requested.samples == 1 && cached.info.samples == 1 && cached.backing.samples == 1 &&
|
||||
@@ -730,7 +704,7 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
|
||||
requested.resources.layers != 0 && cached.info.resources.layers != 0 &&
|
||||
requested.resources.layers < cached.info.resources.layers &&
|
||||
requested.type == cached.info.type && requested.pitch == cached.info.pitch &&
|
||||
requested.tile_mode == cached.info.tile_mode && requested.mip_layout[0].offset == 0 &&
|
||||
requested.mip_layout[0].offset == 0 &&
|
||||
cached.info.mip_layout[0].offset == 0 &&
|
||||
requested.mip_layout[0].size == requested.data.size &&
|
||||
cached.info.mip_layout[0].size == cached.info.data.size &&
|
||||
@@ -740,7 +714,8 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
|
||||
cached.info.data.size / cached.info.resources.layers &&
|
||||
!requested.HasStencil() && !cached.info.HasStencil() && !requested.HasMetadata() &&
|
||||
!cached.info.HasMetadata();
|
||||
bool recreate = cached.info.resources < requested.resources;
|
||||
bool recreate = cached.info.resources < requested.resources ||
|
||||
requested.IsVolume() != cached.info.IsVolume();
|
||||
switch (binding) {
|
||||
case BindingType::Texture:
|
||||
recreate |= requested.IsDepth() && !cached.info.IsDepth();
|
||||
@@ -821,13 +796,6 @@ TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& reques
|
||||
if (const auto depth_id = ResolveDepthOverlap(requested, binding, cached_id)) {
|
||||
return {depth_id};
|
||||
}
|
||||
if (requested.IsBlock() && !cached.info.IsBlock()) {
|
||||
return {ExpandImage(requested, cached_id)};
|
||||
}
|
||||
if (requested.data.size == cached.info.data.size &&
|
||||
(requested.IsVolume() || cached.info.IsVolume())) {
|
||||
return {ExpandImage(requested, cached_id)};
|
||||
}
|
||||
// Equal pitch does not imply equal mip placement: a changed extent can move
|
||||
// a level into or out of the mip tail. These are separate guest layouts.
|
||||
if (requested.tile_mode != cached.info.tile_mode ||
|
||||
@@ -838,13 +806,32 @@ TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& reques
|
||||
}
|
||||
return {merged_id};
|
||||
}
|
||||
if (requested.GetColorTransform() != cached.info.GetColorTransform()) {
|
||||
return {ExpandImage(requested, cached_id)};
|
||||
}
|
||||
if (requested.IsBlock() && !cached.info.IsBlock()) {
|
||||
return {ExpandImage(requested, cached_id)};
|
||||
}
|
||||
// Volume depth is not an array-layer count. A larger depth can retain the
|
||||
// same block-slice layout while requiring a larger native image.
|
||||
if ((requested.IsVolume() || cached.info.IsVolume()) &&
|
||||
(requested.data.size == cached.info.data.size ||
|
||||
(requested.type == cached.info.type && requested.resources == cached.info.resources &&
|
||||
requested.extent.width == cached.info.extent.width &&
|
||||
requested.extent.height == cached.info.extent.height &&
|
||||
requested.extent.depth > cached.info.extent.depth))) {
|
||||
return {ExpandImage(requested, cached_id)};
|
||||
}
|
||||
// PPSA08394
|
||||
// A view cannot change the native image type or grow its extent.
|
||||
if (requested.data.size == cached.info.data.size &&
|
||||
requested.resources == cached.info.resources && requested.type == cached.info.type &&
|
||||
requested.extent.width > cached.info.extent.width &&
|
||||
requested.extent.height >= cached.info.extent.height &&
|
||||
requested.extent.depth >= cached.info.extent.depth &&
|
||||
ImageViewOps::FormatsCompatible(cached.info.pixel_format, requested.pixel_format)) {
|
||||
requested.resources == cached.info.resources &&
|
||||
ImageViewOps::FormatsCompatible(cached.info.pixel_format, requested.pixel_format) &&
|
||||
(requested.type != cached.info.type
|
||||
? requested.extent == cached.info.extent
|
||||
: requested.extent.width > cached.info.extent.width &&
|
||||
requested.extent.height >= cached.info.extent.height &&
|
||||
requested.extent.depth >= cached.info.extent.depth)) {
|
||||
return {ExpandImage(requested, cached_id)};
|
||||
}
|
||||
// PS5 mip tails can expose more levels without increasing the guest allocation.
|
||||
@@ -857,6 +844,9 @@ TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& reques
|
||||
requested.resources.layers == cached.info.resources.layers))) {
|
||||
return {ExpandImage(requested, cached_id)};
|
||||
}
|
||||
if (requested.type != cached.info.type) {
|
||||
return {merged_id};
|
||||
}
|
||||
if (requested.pixel_format != cached.info.pixel_format ||
|
||||
requested.data.size <= cached.info.data.size) {
|
||||
const auto result_id = merged_id ? merged_id : cached_id;
|
||||
@@ -905,9 +895,7 @@ TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& reques
|
||||
ImageId TextureCache::ExpandImage(const ImageInfo& info, ImageId source_id) {
|
||||
RefreshCopySource(source_id);
|
||||
const auto expanded_id = InsertImage(info);
|
||||
auto& expanded = m_slot_images[expanded_id];
|
||||
auto& source = m_slot_images[source_id];
|
||||
expanded.usage = source.usage;
|
||||
if (source.binding.is_bound || source.binding.is_target) {
|
||||
source.binding.needs_rebind = true;
|
||||
}
|
||||
@@ -928,8 +916,8 @@ struct TextureCache::TextureTransfer {
|
||||
TextureUploadLayout layout;
|
||||
std::vector<vk::BufferImageCopy> regions;
|
||||
std::vector<GpuTileInfo> tiles;
|
||||
bool swap_bgra16 = false;
|
||||
bool valid = false;
|
||||
ColorTransform color_transform = ColorTransform::None;
|
||||
bool valid = false;
|
||||
|
||||
[[nodiscard]] uint64_t LinearSize() const {
|
||||
uint64_t size = 0;
|
||||
@@ -953,22 +941,12 @@ TextureCache::BuildTextureTransfer(const Image& image, BindingType binding,
|
||||
const bool upload = direction == TransferDirection::Upload;
|
||||
const bool render_target = binding == BindingType::RenderTarget;
|
||||
const bool video_out = binding == BindingType::VideoOut;
|
||||
auto format = info.guest_format;
|
||||
uint32_t layers = info.TransferLayers();
|
||||
bool volume = info.IsVolume();
|
||||
bool allow_depth_tile = upload;
|
||||
const char* owner = "TextureCache readback";
|
||||
|
||||
TextureTransfer transfer;
|
||||
transfer.swap_bgra16 = info.bgra16 && (!upload || render_target || video_out);
|
||||
if (render_target) {
|
||||
format = ImageOps::RenderTargetTransferFormat(info.bytes_per_block);
|
||||
}
|
||||
if (video_out) {
|
||||
allow_depth_tile = false;
|
||||
} else if (render_target || binding == BindingType::Storage) {
|
||||
allow_depth_tile = true;
|
||||
}
|
||||
transfer.color_transform = info.GetColorTransform();
|
||||
if (upload) {
|
||||
if ((render_target || video_out) &&
|
||||
(info.resources.layers == 0 || info.data.size % info.resources.layers != 0 ||
|
||||
@@ -990,9 +968,9 @@ TextureCache::BuildTextureTransfer(const Image& image, BindingType binding,
|
||||
}
|
||||
}
|
||||
|
||||
transfer.layout = TextureCalcUploadLayout(format, info.extent.width, info.extent.height,
|
||||
info.resources.levels, layers, info.tile_mode,
|
||||
info.data.size, allow_depth_tile, volume, owner);
|
||||
transfer.layout = TextureCalcUploadLayout(info.guest_format, info.extent.width,
|
||||
info.extent.height, info.resources.levels, layers,
|
||||
info.tile_mode, info.data.size, volume, owner);
|
||||
transfer.regions = TextureBuildImageCopies(transfer.layout);
|
||||
if (info.IsDepth()) {
|
||||
for (auto& region: transfer.regions) {
|
||||
@@ -1031,16 +1009,17 @@ TextureCache::ImageDownload TextureCache::BuildDownload(const Image& image) cons
|
||||
}
|
||||
|
||||
void TextureCache::UploadImage(Image& image, Buffer& source, uint64_t source_offset) {
|
||||
const auto& info = image.info;
|
||||
const auto binding = UploadBinding(image);
|
||||
auto& destination = image.depth_id ? m_slot_images[image.depth_id] : image;
|
||||
const auto binding = image.depth_id ? BindingType::DepthTarget : UploadBinding(image);
|
||||
const auto upload = [&](std::vector<vk::BufferImageCopy>& copies, TileManager::Result linear) {
|
||||
for (auto& copy: copies) {
|
||||
copy.bufferOffset += linear.offset;
|
||||
}
|
||||
image.Upload(copies, linear.buffer, linear.offset, linear.size);
|
||||
destination.Upload(copies, linear.buffer, linear.offset, linear.size);
|
||||
};
|
||||
|
||||
if (binding != BindingType::DepthTarget) {
|
||||
const auto& info = image.info;
|
||||
auto transfer = BuildTextureTransfer(image, binding, TransferDirection::Upload);
|
||||
if (!transfer.valid) {
|
||||
EXIT("TextureCache: invalid texture upload: binding=%u addr=0x%016" PRIx64
|
||||
@@ -1055,30 +1034,47 @@ void TextureCache::UploadImage(Image& image, Buffer& source, uint64_t source_off
|
||||
TileManager::Result linear {source.Handle(), source_offset, info.data.size};
|
||||
if (!transfer.tiles.empty()) {
|
||||
linear = m_tiler.Detile(source.Handle(), source_offset, info.data.size,
|
||||
transfer.LinearSize(), transfer.tiles);
|
||||
}
|
||||
if (transfer.swap_bgra16) {
|
||||
linear = m_tiler.SwapBgra16(linear);
|
||||
transfer.LinearSize(), transfer.tiles, transfer.color_transform);
|
||||
} else if (transfer.color_transform != ColorTransform::None) {
|
||||
linear = m_tiler.TransformColor(linear, transfer.color_transform, true);
|
||||
}
|
||||
upload(transfer.regions, linear);
|
||||
return;
|
||||
}
|
||||
|
||||
if (info.samples != 1 || image.backing.samples != 1 ||
|
||||
// The stencil plane has its own row pitch and shares the native image
|
||||
// with the depth plane.
|
||||
auto info = destination.info;
|
||||
if (image.depth_id) {
|
||||
info.data = image.info.data;
|
||||
info.resources = {image.stencil_subresources.level_count,
|
||||
image.stencil_subresources.layer_count};
|
||||
info.guest_format = Prospero::BufferFormat::k8UInt;
|
||||
info.bytes_per_block = 1;
|
||||
if (info.IsTiled()) info.pitch = TileGetDepthPitch(info.extent.width, 1, 0);
|
||||
}
|
||||
if (info.samples != 1 || destination.backing.samples != 1 ||
|
||||
info.resources.layers == 0 || info.data.size % info.resources.layers != 0 ||
|
||||
Prospero::NumBytesPerElement(info.guest_format) != info.bytes_per_block) {
|
||||
EXIT("TextureCache: invalid depth upload\n");
|
||||
}
|
||||
const auto layers = info.resources.layers;
|
||||
const auto full_slice_size = info.data.size / layers;
|
||||
auto copies = BuildDepthCopies(info, full_slice_size);
|
||||
auto copies = BuildDepthCopies(info, full_slice_size, image.depth_id
|
||||
? vk::ImageAspectFlagBits::eStencil
|
||||
: vk::ImageAspectFlagBits::eDepth);
|
||||
if (image.depth_id) {
|
||||
for (auto& copy: copies) {
|
||||
copy.imageSubresource.baseArrayLayer += image.stencil_subresources.base_layer;
|
||||
}
|
||||
}
|
||||
TileManager::Result linear {source.Handle(), source_offset, source.Size() - source_offset};
|
||||
if (info.IsTiled()) {
|
||||
const auto tiles = BuildDepthTiles(info);
|
||||
linear =
|
||||
m_tiler.Detile(source.Handle(), source_offset, info.data.size, info.data.size, tiles);
|
||||
}
|
||||
const auto transfer_bytes = DepthAspectTransferBytes(info.pixel_format);
|
||||
const auto transfer_bytes = image.depth_id ? 1u : DepthAspectTransferBytes(info.pixel_format);
|
||||
if (transfer_bytes != info.bytes_per_block) {
|
||||
const uint64_t texels_per_slice = static_cast<uint64_t>(info.pitch) * info.extent.height;
|
||||
EXIT_NOT_IMPLEMENTED(info.bytes_per_block != sizeof(uint16_t) ||
|
||||
@@ -1086,7 +1082,7 @@ void TextureCache::UploadImage(Image& image, Buffer& source, uint64_t source_off
|
||||
texels_per_slice > UINT64_MAX / transfer_bytes);
|
||||
const uint64_t transfer_slice = texels_per_slice * transfer_bytes;
|
||||
EXIT_NOT_IMPLEMENTED(transfer_slice > UINT64_MAX / layers);
|
||||
auto promoted = m_tiler.GetScratchBuffer(transfer_slice * layers);
|
||||
auto promoted = m_tiler.GetScratchBuffer(transfer_slice * layers, linear.buffer);
|
||||
m_tiler.ConvertD16(
|
||||
linear, promoted, TileManager::D16Direction::Promote,
|
||||
info.pixel_format == vk::Format::eD32SfloatS8Uint,
|
||||
@@ -1135,9 +1131,10 @@ void TextureCache::InitializeImage(ImageId id) {
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::MaterializeDccClear(ImageId id, const ImageDesc& desc,
|
||||
void TextureCache::MaterializeColorClear(ImageId id, const ImageDesc& desc,
|
||||
uint32_t metadata_base_layer) {
|
||||
if (desc.info.metadata.kind != ImageMetadataKind::Dcc) {
|
||||
if (desc.info.metadata.kind != ImageMetadataKind::Dcc &&
|
||||
desc.info.metadata.kind != ImageMetadataKind::Cmask) {
|
||||
return;
|
||||
}
|
||||
const auto range = desc.info.metadata.range;
|
||||
@@ -1145,18 +1142,18 @@ void TextureCache::MaterializeDccClear(ImageId id, const ImageDesc& desc,
|
||||
std::scoped_lock lock {m_lock};
|
||||
auto& image = m_slot_images[id];
|
||||
image.info.metadata = desc.info.metadata;
|
||||
// A native DCC allocation must not retain a reused HTile/CMask/FMask interpretation.
|
||||
// Native color metadata must not retain a reused HTile/CMask/FMask clear flag.
|
||||
m_surface_metas.erase(range.address);
|
||||
if (range.size == 0 || desc.info.resources.levels != 1 || image.info.resources.levels != 1) {
|
||||
if (range.size == 0 || desc.info.resources.levels != 1) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
const auto layers = desc.info.TransferLayers();
|
||||
// These one-mip surfaces use complete 4 KiB DCC metadata blocks.
|
||||
// These one-mip surfaces use complete 4 KiB color metadata blocks.
|
||||
constexpr uint64_t MetadataBlockSize = 0x1000;
|
||||
if (!range.Valid() || range.address % MetadataBlockSize != 0 || layers == 0 ||
|
||||
range.size % layers != 0 || (range.size / layers) % MetadataBlockSize != 0) {
|
||||
EXIT("TextureCache: DCC slices must contain aligned 4 KiB blocks\n");
|
||||
EXIT("TextureCache: color metadata slices must contain aligned 4 KiB blocks\n");
|
||||
}
|
||||
const auto& view = desc.view_info;
|
||||
const bool volume_texture = desc.info.IsVolume() && view.type == vk::ImageViewType::e3D;
|
||||
@@ -1164,7 +1161,7 @@ void TextureCache::MaterializeDccClear(ImageId id, const ImageDesc& desc,
|
||||
const auto image_first = volume_texture ? 0u : view.base_layer;
|
||||
const auto count = volume_texture ? desc.info.extent.depth : view.layer_count;
|
||||
if (first >= layers || count > layers - first) {
|
||||
EXIT("TextureCache: DCC view exceeds its native metadata slices\n");
|
||||
EXIT("TextureCache: color view exceeds its native metadata slices\n");
|
||||
}
|
||||
// Finish native metadata writes before reading backing bytes. This can submit the scheduler,
|
||||
// so discovery runs before final draw uploads and never holds the texture lock across it.
|
||||
@@ -1176,15 +1173,15 @@ void TextureCache::MaterializeDccClear(ImageId id, const ImageDesc& desc,
|
||||
const auto address = range.address + slice_size * (first + slice);
|
||||
uint8_t code = 0;
|
||||
if (!LibKernel::Memory::TryReadBacking(address, &code, sizeof(code))) {
|
||||
EXIT("TextureCache: failed to read DCC metadata backing\n");
|
||||
EXIT("TextureCache: failed to read color metadata backing\n");
|
||||
}
|
||||
vk::ClearValue clear {};
|
||||
if (!DecodeDccClear(desc, code, clear.color)) {
|
||||
if (!DecodeColorClear(desc, code, clear.color)) {
|
||||
continue;
|
||||
}
|
||||
std::vector<uint8_t> bytes(slice_size);
|
||||
if (!LibKernel::Memory::TryReadBacking(address, bytes.data(), bytes.size())) {
|
||||
EXIT("TextureCache: failed to read DCC metadata slice\n");
|
||||
EXIT("TextureCache: failed to read color metadata slice\n");
|
||||
}
|
||||
if (!std::all_of(bytes.begin(), bytes.end(), [code](uint8_t byte) { return byte == code; })) {
|
||||
continue;
|
||||
@@ -1195,15 +1192,24 @@ void TextureCache::MaterializeDccClear(ImageId id, const ImageDesc& desc,
|
||||
{vk::ImageAspectFlagBits::eColor, view.base_level, view.level_count,
|
||||
image_first + slice, 1}, clear);
|
||||
}
|
||||
// Native expanded keys own consumption. Existing buffer tracking publishes this CPU
|
||||
// write to future GPU readers; FillBuffer can fault and must run outside the texture lock.
|
||||
m_buffer_cache.FillBuffer(address, slice_size, UINT32_MAX, false);
|
||||
// Publish the conversion's expanded keys without treating them as guest writes
|
||||
// to overlapping image data. Invalidate the buffer before updating its backing.
|
||||
if (desc.type != BindingType::VideoOut) {
|
||||
std::fill(bytes.begin(), bytes.end(), uint8_t {0xff});
|
||||
m_buffer_cache.InvalidateMemory(address, slice_size);
|
||||
LibKernel::Memory::WriteBacking(address, bytes.data(), bytes.size());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::RefreshImage(ImageId id) {
|
||||
TrackImage(id);
|
||||
auto& image = m_slot_images[id];
|
||||
if (image.depth_id &&
|
||||
(m_slot_images[image.depth_id].info.metadata.stencil_compressed ||
|
||||
m_slot_images[image.depth_id].info.samples != 1)) {
|
||||
return;
|
||||
}
|
||||
TrackImage(id);
|
||||
if (image.IsMaybeCpuDirty()) {
|
||||
const auto hash = image.HashGuestEdges();
|
||||
if (image.NeedsMaybeCpuHash()) {
|
||||
@@ -1225,7 +1231,7 @@ void TextureCache::RefreshImage(ImageId id) {
|
||||
InitializeImage(id);
|
||||
}
|
||||
|
||||
void TextureCache::AssociateStencil(ImageId depth_id, GuestRange stencil) {
|
||||
ImageId TextureCache::AssociateStencil(ImageId depth_id, GuestRange stencil) {
|
||||
if (!stencil.Valid()) {
|
||||
EXIT("TextureCache: invalid stencil association range\n");
|
||||
}
|
||||
@@ -1250,7 +1256,9 @@ void TextureCache::AssociateStencil(ImageId depth_id, GuestRange stencil) {
|
||||
}
|
||||
auto& record = m_slot_images[association];
|
||||
TouchImage(record);
|
||||
record.depth_id = depth_id;
|
||||
record.depth_id = depth_id;
|
||||
record.stencil_subresources = depth.stencil_subresources;
|
||||
return association;
|
||||
}
|
||||
|
||||
ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
@@ -1312,16 +1320,6 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
}
|
||||
}
|
||||
auto& image = m_slot_images[result];
|
||||
if (desc.type == BindingType::VideoOut &&
|
||||
desc.info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
const bool guest_dirty = image.IsBufferModified() || image.IsCpuDirty();
|
||||
const bool native_current =
|
||||
(image.usage.render_target || image.IsGpuModified()) && !guest_dirty;
|
||||
if (!native_current) {
|
||||
EXIT("TextureCache: compressed video-out read requires clean native GPU "
|
||||
"contents\n");
|
||||
}
|
||||
}
|
||||
if (view_mip >= 0) {
|
||||
desc.view_info.base_level = static_cast<uint32_t>(view_mip);
|
||||
}
|
||||
@@ -1331,7 +1329,19 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
image.tick_accessed_last = m_scheduler.CurrentTick();
|
||||
TouchImage(image);
|
||||
}
|
||||
MaterializeDccClear(result, desc, metadata_base_layer);
|
||||
MaterializeColorClear(result, desc, metadata_base_layer);
|
||||
if (desc.type == BindingType::VideoOut &&
|
||||
desc.info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
std::scoped_lock lock {m_lock};
|
||||
const auto& image = m_slot_images[result];
|
||||
const bool guest_dirty = image.IsBufferModified() || image.IsCpuDirty();
|
||||
const bool native_current =
|
||||
(image.usage.render_target || image.IsGpuModified()) && !guest_dirty;
|
||||
if (!native_current) {
|
||||
EXIT("TextureCache: compressed video-out read requires clean native GPU "
|
||||
"contents\n");
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -1356,7 +1366,7 @@ ImageId TextureCache::FindImageFromRange(uint64_t address, uint64_t size, bool e
|
||||
if (ensure_valid && owner->depth_id) {
|
||||
owner = m_slot_images.try_get(owner->depth_id);
|
||||
}
|
||||
if (owner == nullptr || (ensure_valid && !SafeToDownload(*owner))) {
|
||||
if (owner == nullptr || (ensure_valid && !owner->SafeToDownload())) {
|
||||
continue;
|
||||
}
|
||||
matches.push_back(id);
|
||||
@@ -1396,6 +1406,19 @@ vk::ImageView TextureCache::FindTexture(ImageId id, const ImageDesc& desc) {
|
||||
}
|
||||
if (!image.info.data.Empty()) {
|
||||
RefreshImage(id);
|
||||
if (image.info.HasStencil() &&
|
||||
desc.info.data.address >= image.info.stencil.address &&
|
||||
desc.info.data.End() <= image.info.stencil.End()) {
|
||||
for (const auto stencil_id:
|
||||
FindImagesInRegion(image.info.stencil.address, image.info.stencil.size, false)) {
|
||||
const auto* stencil = m_slot_images.try_get(stencil_id);
|
||||
if (stencil != nullptr && stencil->depth_id == id &&
|
||||
stencil->info.data == image.info.stencil) {
|
||||
RefreshImage(stencil_id);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
switch (desc.type) {
|
||||
case BindingType::Texture: break;
|
||||
@@ -1407,9 +1430,7 @@ vk::ImageView TextureCache::FindTexture(ImageId id, const ImageDesc& desc) {
|
||||
break;
|
||||
default: EXIT("TextureCache: invalid texture binding\n");
|
||||
}
|
||||
const auto view = image.FindView(desc.view_info);
|
||||
NameImageBinding(m_graphics, image, view, desc.type, desc.view_info);
|
||||
return view;
|
||||
return image.FindView(desc.view_info);
|
||||
}
|
||||
|
||||
vk::ImageView TextureCache::FindRenderTarget(ImageId id, const ImageDesc& desc) {
|
||||
@@ -1427,9 +1448,7 @@ vk::ImageView TextureCache::FindRenderTarget(ImageId id, const ImageDesc& desc)
|
||||
RefreshImage(id);
|
||||
CommitGpuWrite(image);
|
||||
TrackImageDownload(id, image);
|
||||
const auto view = image.FindView(desc.view_info);
|
||||
NameImageBinding(m_graphics, image, view, desc.type, desc.view_info);
|
||||
return view;
|
||||
return image.FindView(desc.view_info);
|
||||
}
|
||||
|
||||
vk::ImageView TextureCache::FindDepthTarget(ImageId id, const ImageDesc& desc) {
|
||||
@@ -1444,20 +1463,31 @@ vk::ImageView TextureCache::FindDepthTarget(ImageId id, const ImageDesc& desc) {
|
||||
TouchImage(image);
|
||||
image.MarkGpuModified();
|
||||
image.usage.depth_target = true;
|
||||
RefreshImage(id);
|
||||
if (desc.info.HasStencil()) {
|
||||
const auto layers = image.info.resources.layers;
|
||||
EXIT_IF(layers == 0 || image.info.data.size % layers != 0 ||
|
||||
desc.info.data.address < image.info.data.address);
|
||||
const auto slice_size = image.info.data.size / layers;
|
||||
const auto offset = desc.info.data.address - image.info.data.address;
|
||||
EXIT_IF(slice_size == 0 || offset % slice_size != 0 || offset / slice_size >= layers ||
|
||||
desc.info.resources.layers > layers - offset / slice_size);
|
||||
image.stencil_subresources = {0, desc.info.resources.levels,
|
||||
static_cast<uint32_t>(offset / slice_size),
|
||||
desc.info.resources.layers};
|
||||
}
|
||||
image.info.stencil = desc.info.stencil;
|
||||
image.info.metadata = desc.info.metadata;
|
||||
if (desc.info.HasMetadata()) {
|
||||
image.info.metadata = desc.info.metadata;
|
||||
m_surface_metas.emplace(desc.info.metadata.range.address,
|
||||
MetaDataInfo {.type = MetaDataInfo::Type::HTile,
|
||||
.clear_mask = image.info.htile_clear_mask});
|
||||
}
|
||||
RefreshImage(id);
|
||||
CommitGpuWrite(image);
|
||||
if (desc.info.HasStencil()) {
|
||||
AssociateStencil(id, desc.info.stencil);
|
||||
RefreshImage(AssociateStencil(id, desc.info.stencil));
|
||||
}
|
||||
const auto view = image.FindView(desc.view_info);
|
||||
NameImageBinding(m_graphics, image, view, desc.type, desc.view_info);
|
||||
return view;
|
||||
return image.FindView(desc.view_info);
|
||||
}
|
||||
|
||||
void TextureCache::MarkGpuWritten(ImageId id) {
|
||||
@@ -1468,11 +1498,16 @@ void TextureCache::MarkGpuWritten(ImageId id) {
|
||||
}
|
||||
TrackImage(id);
|
||||
CommitGpuWrite(image);
|
||||
if (image.info.HasStencil()) {
|
||||
const auto stencil_id = AssociateStencil(id, image.info.stencil);
|
||||
TrackImage(stencil_id);
|
||||
CommitGpuWrite(m_slot_images[stencil_id]);
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::CommitGpuWrite(Image& image) {
|
||||
if (image.depth_id || image.backing.image == nullptr) {
|
||||
EXIT("TextureCache: stencil association cannot own image contents\n");
|
||||
if (!image.depth_id && image.backing.image == nullptr) {
|
||||
EXIT("TextureCache: GPU writes require a native image or stencil association\n");
|
||||
}
|
||||
image.ClearBufferModified();
|
||||
if (image.IsCpuDirty()) {
|
||||
@@ -1486,9 +1521,11 @@ bool TextureCache::ClearImageFromBuffer(CommandBuffer& command, uint64_t address
|
||||
if (command.IsInvalid() || !GuestRange {address, size}.Valid()) {
|
||||
EXIT("TextureCache: invalid image clear\n");
|
||||
}
|
||||
std::scoped_lock lock {m_lock};
|
||||
ImageId selected {};
|
||||
vk::ImageAspectFlags aspect {};
|
||||
std::scoped_lock lock {m_lock};
|
||||
ImageId selected {};
|
||||
ImageId stencil_id {};
|
||||
vk::ImageAspectFlags aspect {};
|
||||
ImageSubresourceRange subresources;
|
||||
for (const auto id: FindImagesInRegion(address, size, false)) {
|
||||
auto owner = m_slot_images.try_get(id);
|
||||
if (owner == nullptr) {
|
||||
@@ -1496,10 +1533,13 @@ bool TextureCache::ClearImageFromBuffer(CommandBuffer& command, uint64_t address
|
||||
}
|
||||
vk::ImageAspectFlags candidate {};
|
||||
ImageId candidate_id = id;
|
||||
ImageSubresourceRange candidate_subresources {
|
||||
0, owner->info.resources.levels, 0, owner->info.TransferLayers()};
|
||||
if (owner->depth_id && owner->info.data.address == address &&
|
||||
owner->info.data.size == size) {
|
||||
candidate = vk::ImageAspectFlagBits::eStencil;
|
||||
candidate_id = owner->depth_id;
|
||||
candidate = vk::ImageAspectFlagBits::eStencil;
|
||||
candidate_id = owner->depth_id;
|
||||
candidate_subresources = owner->stencil_subresources;
|
||||
owner = m_slot_images.try_get(candidate_id);
|
||||
if (owner == nullptr || owner->backing.image == nullptr || !owner->info.HasStencil()) {
|
||||
continue;
|
||||
@@ -1512,11 +1552,13 @@ bool TextureCache::ClearImageFromBuffer(CommandBuffer& command, uint64_t address
|
||||
if (!candidate) {
|
||||
continue;
|
||||
}
|
||||
if (selected && selected != candidate_id) {
|
||||
if (selected && (selected != candidate_id || subresources != candidate_subresources)) {
|
||||
return false;
|
||||
}
|
||||
selected = candidate_id;
|
||||
aspect = candidate;
|
||||
selected = candidate_id;
|
||||
stencil_id = candidate == vk::ImageAspectFlagBits::eStencil ? id : ImageId {};
|
||||
aspect = candidate;
|
||||
subresources = candidate_subresources;
|
||||
}
|
||||
if (!selected) {
|
||||
return false;
|
||||
@@ -1524,7 +1566,7 @@ bool TextureCache::ClearImageFromBuffer(CommandBuffer& command, uint64_t address
|
||||
auto& image = m_slot_images[selected];
|
||||
vk::ClearValue clear {};
|
||||
if (aspect == vk::ImageAspectFlagBits::eColor) {
|
||||
if (!DecodePackedColorClear(image.info.pixel_format, packed_clear, clear.color)) {
|
||||
if (!DecodeColorDwordFill(image.info.pixel_format, packed_clear, clear.color)) {
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
@@ -1538,7 +1580,12 @@ bool TextureCache::ClearImageFromBuffer(CommandBuffer& command, uint64_t address
|
||||
clear.depthStencil.stencil = stencil_clear;
|
||||
}
|
||||
ClearImage(command, selected, image.backing.format,
|
||||
{aspect, 0, image.info.resources.levels, 0, image.info.TransferLayers()}, clear);
|
||||
{aspect, subresources.base_level, subresources.level_count,
|
||||
subresources.base_layer, subresources.layer_count}, clear);
|
||||
if (stencil_id) {
|
||||
TrackImage(stencil_id);
|
||||
CommitGpuWrite(m_slot_images[stencil_id]);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1556,9 +1603,10 @@ void TextureCache::ClearImage(CommandBuffer& command, ImageId id, vk::Format for
|
||||
range.layerCount == 0 || range.baseArrayLayer >= layers ||
|
||||
range.layerCount > layers - range.baseArrayLayer ||
|
||||
(range.aspectMask & aspects) != range.aspectMask);
|
||||
const bool full_image = range.aspectMask == aspects && range.baseMipLevel == 0 &&
|
||||
range.levelCount == image.info.resources.levels &&
|
||||
range.baseArrayLayer == 0 && range.layerCount == layers;
|
||||
const bool full_subresources = range.baseMipLevel == 0 &&
|
||||
range.levelCount == image.info.resources.levels &&
|
||||
range.baseArrayLayer == 0 && range.layerCount == layers;
|
||||
const bool full_image = range.aspectMask == aspects && full_subresources;
|
||||
TrackImage(id);
|
||||
if (!full_image && (image.IsBufferModified() || image.IsCpuDirty())) {
|
||||
InitializeImage(id);
|
||||
@@ -1566,6 +1614,15 @@ void TextureCache::ClearImage(CommandBuffer& command, ImageId id, vk::Format for
|
||||
EXIT("TextureCache: image clear retained guest ownership\n");
|
||||
}
|
||||
}
|
||||
if (image.info.HasStencil() && (range.aspectMask & vk::ImageAspectFlagBits::eStencil)) {
|
||||
const auto stencil_id = AssociateStencil(id, image.info.stencil);
|
||||
if (!full_subresources) {
|
||||
RefreshImage(stencil_id);
|
||||
} else {
|
||||
TrackImage(stencil_id);
|
||||
CommitGpuWrite(m_slot_images[stencil_id]);
|
||||
}
|
||||
}
|
||||
command.EndRendering();
|
||||
// Transfer clears use the backing format; aliased clears must encode through their view.
|
||||
if (format != image.backing.format || (image.info.IsVolume() && !full_image)) {
|
||||
@@ -1638,7 +1695,7 @@ void TextureCache::DownloadDepth(Image& image, Buffer& destination, uint64_t des
|
||||
EXIT_NOT_IMPLEMENTED(transfer_slice > UINT64_MAX / layers);
|
||||
const uint64_t transfer_size = transfer_slice * layers;
|
||||
EXIT_NOT_IMPLEMENTED(guest_slice > full_slice_size);
|
||||
auto copies = BuildDepthCopies(info, full_slice_size);
|
||||
auto copies = BuildDepthCopies(info, full_slice_size, vk::ImageAspectFlagBits::eDepth);
|
||||
if (transfer_bytes == info.bytes_per_block) {
|
||||
if (!info.IsTiled()) {
|
||||
for (auto& copy: copies) {
|
||||
@@ -1660,7 +1717,7 @@ void TextureCache::DownloadDepth(Image& image, Buffer& destination, uint64_t des
|
||||
auto host_linear = m_tiler.GetScratchBuffer(transfer_size);
|
||||
image.Download(copies, host_linear.buffer, 0, host_linear.size);
|
||||
const bool tiled = info.IsTiled();
|
||||
auto guest_linear = tiled ? m_tiler.GetScratchBuffer(info.data.size)
|
||||
auto guest_linear = tiled ? m_tiler.GetScratchBuffer(info.data.size, host_linear.buffer)
|
||||
: TileManager::Result {destination.Handle(), destination_offset,
|
||||
destination.Size() - destination_offset};
|
||||
m_tiler.ConvertD16(host_linear, guest_linear, TileManager::D16Direction::Demote,
|
||||
@@ -1694,14 +1751,14 @@ void TextureCache::DownloadImage(Image& image, Buffer& destination, uint64_t des
|
||||
}
|
||||
|
||||
auto& texture = transfer.texture;
|
||||
const auto transform = texture.swap_bgra16 ? TileManager::ColorTransform::SwapBgra16
|
||||
: TileManager::ColorTransform::None;
|
||||
const auto transform = texture.color_transform;
|
||||
if (texture.tiles.empty()) {
|
||||
if (transform == TileManager::ColorTransform::SwapBgra16) {
|
||||
if (transform != ColorTransform::None) {
|
||||
auto linear = m_tiler.GetScratchBuffer(destination_size);
|
||||
image.Download(texture.regions, linear.buffer, 0, linear.size);
|
||||
m_tiler.SwapBgra16(linear,
|
||||
{destination.Handle(), destination_offset, destination_size});
|
||||
m_tiler.TransformColor(linear,
|
||||
{destination.Handle(), destination_offset, destination_size},
|
||||
transform, false);
|
||||
return;
|
||||
}
|
||||
for (auto& copy: texture.regions) {
|
||||
@@ -1724,7 +1781,7 @@ bool BufferCache::SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uin
|
||||
std::scoped_lock lock {m_texture_cache.m_lock};
|
||||
auto& image = m_texture_cache.m_slot_images[selected];
|
||||
// The GPU thread owns image retirement; CPU invalidation can dirty this image after lookup.
|
||||
if (!m_texture_cache.SafeToDownload(image)) {
|
||||
if (!image.SafeToDownload()) {
|
||||
return false;
|
||||
}
|
||||
if (!buffer.IsInBounds(image.info.data.address, 1)) {
|
||||
@@ -1787,7 +1844,7 @@ bool TextureCache::DownloadImageMemory(ImageId id) {
|
||||
return false;
|
||||
}
|
||||
auto transfer = BuildDownload(image);
|
||||
if (!transfer.valid || !SafeToDownload(image)) {
|
||||
if (!transfer.valid || !image.SafeToDownload()) {
|
||||
return false;
|
||||
}
|
||||
const auto range = image.info.data;
|
||||
@@ -1831,7 +1888,7 @@ void TextureCache::InvalidateMemoryFromGPU(uint64_t address, uint64_t size) {
|
||||
std::scoped_lock lock {m_lock};
|
||||
for (const auto id: FindImagesInRegion(address, size, true)) {
|
||||
auto& image = m_slot_images[id];
|
||||
if (image.depth_id || !image.Overlaps(address, size)) {
|
||||
if (image.info.data.address != address) {
|
||||
continue;
|
||||
}
|
||||
if (image.IsGpuModified()) {
|
||||
@@ -1841,20 +1898,6 @@ void TextureCache::InvalidateMemoryFromGPU(uint64_t address, uint64_t size) {
|
||||
}
|
||||
}
|
||||
|
||||
bool TextureCache::IsRegionGpuModified(uint64_t address, uint64_t size) {
|
||||
if (!GuestRange {address, size}.Valid()) {
|
||||
return false;
|
||||
}
|
||||
std::scoped_lock lock {m_lock};
|
||||
for (const auto id: FindImagesInRegion(address, size, false)) {
|
||||
const auto& image = m_slot_images[id];
|
||||
if (!image.depth_id && image.IsGpuModified()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void TextureCache::InvalidateCpuAliases(uint64_t address, uint64_t size) {
|
||||
const auto page_begin = Common::AlignDown(address, TRACKER_PAGE_SIZE);
|
||||
const auto page_end = Common::AlignUp(address + size, TRACKER_PAGE_SIZE);
|
||||
@@ -1919,6 +1962,11 @@ bool TextureCache::TouchMeta(uint64_t address, uint32_t slice, bool is_clear) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TextureCache::IsRegionRegistered(uint64_t address, uint64_t size) {
|
||||
std::scoped_lock lock {m_lock};
|
||||
return !FindImagesInRegion(address, size, false).empty();
|
||||
}
|
||||
|
||||
void TextureCache::UnmapMemory(uint64_t address, uint64_t size) {
|
||||
if (!GuestRange {address, size}.Valid()) {
|
||||
EXIT("TextureCache: invalid unmap range\n");
|
||||
@@ -1974,7 +2022,7 @@ void TextureCache::RunGarbageCollector() {
|
||||
continue;
|
||||
}
|
||||
if (owner->IsGpuModified()) {
|
||||
const bool safe = SafeToDownload(*owner);
|
||||
const bool safe = owner->SafeToDownload();
|
||||
if (safe && owner->info.IsTiled()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -61,7 +61,7 @@ public:
|
||||
uint32_t packed_clear);
|
||||
void InvalidateMemory(uint64_t address, uint64_t size);
|
||||
void InvalidateMemoryFromGPU(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionGpuModified(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionRegistered(uint64_t address, uint64_t size);
|
||||
|
||||
[[nodiscard]] bool IsMeta(uint64_t address);
|
||||
[[nodiscard]] bool IsMetaCleared(uint64_t address, uint32_t slice);
|
||||
@@ -91,9 +91,9 @@ private:
|
||||
};
|
||||
|
||||
using ImageIds = InlinePageOwnerList<ImageId, 16>;
|
||||
using ImagePageTable = MultiLevelPageTable<ImageIds, 20, 40, 10>;
|
||||
using ImagePageTable = MultiLevelPageTable<ImageIds, 20, 44, 14>;
|
||||
|
||||
// Callers have validated the nonempty 40-bit range with TryGetPageRange.
|
||||
// Callers have validated the nonempty 44-bit range with TryGetPageRange.
|
||||
template <typename Func>
|
||||
static void ForEachPage(uint64_t address, size_t size, Func&& func) {
|
||||
using FuncReturn = typename std::invoke_result<Func, uint64_t>::type;
|
||||
@@ -128,7 +128,6 @@ private:
|
||||
[[nodiscard]] static bool SameBacking(const ImageInfo& cached, const ImageInfo& requested,
|
||||
bool exact_format);
|
||||
[[nodiscard]] static BindingType UploadBinding(const Image& image);
|
||||
[[nodiscard]] bool SafeToDownload(const Image& image);
|
||||
|
||||
// Caller holds m_lock; it also serializes the per-image query epoch.
|
||||
[[nodiscard]] ImageIds FindImagesInRegion(uint64_t address, uint64_t size,
|
||||
@@ -139,7 +138,7 @@ private:
|
||||
ImageId cached);
|
||||
[[nodiscard]] ImageId ExpandImage(const ImageInfo& info, ImageId source);
|
||||
void RefreshImage(ImageId id);
|
||||
void MaterializeDccClear(ImageId id, const ImageDesc& desc,
|
||||
void MaterializeColorClear(ImageId id, const ImageDesc& desc,
|
||||
uint32_t metadata_base_layer);
|
||||
void InitializeImage(ImageId id);
|
||||
[[nodiscard]] TextureTransfer
|
||||
@@ -157,7 +156,7 @@ private:
|
||||
void RefreshCopySource(ImageId id);
|
||||
[[nodiscard]] bool CopyD16(Image& destination, Image& source);
|
||||
void CopyImage(ImageId destination, ImageId source);
|
||||
void AssociateStencil(ImageId depth, GuestRange stencil);
|
||||
[[nodiscard]] ImageId AssociateStencil(ImageId depth, GuestRange stencil);
|
||||
void CopyImageMip(ImageId destination, ImageId source, uint32_t mip, uint32_t layer);
|
||||
void ValidateImageDesc(const ImageDesc& desc) const;
|
||||
|
||||
|
||||
@@ -17,11 +17,10 @@
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <bit>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
static std::atomic<uint32_t> g_render_color_log_count = 0;
|
||||
|
||||
static bool DccAlphaOnMsb(const HW::ColorInfo& info) {
|
||||
switch (info.format) {
|
||||
case Prospero::ChannelLayout::k10_10_10_2:
|
||||
@@ -138,8 +137,7 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
// Color-control state selects the color-buffer operation and logical blend operation.
|
||||
// The normal copy operation is a regular color write, not an attachment clear.
|
||||
// Nonlinear clear values are still stored as normalized components.
|
||||
// Fast color clears are metadata driven and must be handled explicitly when
|
||||
// that metadata path is implemented; render-pass load must preserve contents.
|
||||
// Metadata clears are materialized during image discovery; render-pass loads preserve contents.
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t pitch = 0;
|
||||
@@ -160,9 +158,6 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
break;
|
||||
default: EXIT("unknown tile mode: %u\n", static_cast<uint32_t>(rt.attrib3.tile_mode));
|
||||
}
|
||||
if (!tile && levels > 1) {
|
||||
EXIT("linear mipmapped render targets are unsupported\n");
|
||||
}
|
||||
if (samples > 1 && (!tile || levels != 1)) {
|
||||
EXIT("multisampled render targets require a single-mip tiled surface\n");
|
||||
}
|
||||
@@ -203,8 +198,7 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
" layer=%u/%u\n",
|
||||
rt.attrib3.dimension, rt.attrib3.depth, view.base_layer, view.image_layers);
|
||||
}
|
||||
// PPSA28068: the linear EULA target and its sampled view must share the padded pitch.
|
||||
if (!tile || volume || texture_tile) {
|
||||
if (samples == 1) {
|
||||
pitch = TileGetTexturePitch(transfer_format, width, rt.attrib3.tile_mode);
|
||||
} else {
|
||||
pitch = TileGetRenderTargetPitch(width, bytes_per_element, rt.attrib.num_fragments);
|
||||
@@ -232,37 +226,26 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
}
|
||||
size = volume_layout.block_slice_size;
|
||||
backing_size = volume_layout.total_size;
|
||||
} else if (tile) {
|
||||
} else {
|
||||
TileSizeAlign layout {};
|
||||
bool valid_layout = false;
|
||||
if (texture_tile) {
|
||||
if (samples == 1) {
|
||||
TileGetTextureSize(transfer_format, width, height, levels, rt.attrib3.tile_mode,
|
||||
&layout, mip_sizes, mip_padded);
|
||||
valid_layout = layout.size != 0 && layout.align == texture_tile_layout.block.block_size;
|
||||
valid_layout = layout.size != 0 && layout.align != 0 &&
|
||||
(rt.attrib3.tile_mode != Prospero::TileMode::kRenderTarget ||
|
||||
levels <= std::bit_width(std::max(width, height)));
|
||||
} else {
|
||||
valid_layout =
|
||||
levels == 1 ? TileGetRenderTargetSize(width, height, pitch, bytes_per_element,
|
||||
layout, rt.attrib.num_fragments)
|
||||
: TileGetRenderTargetMipLayout(width, height, pitch, bytes_per_element,
|
||||
levels, layout, mip_sizes, mip_padded);
|
||||
valid_layout = TileGetRenderTargetSize(width, height, pitch, bytes_per_element,
|
||||
layout, rt.attrib.num_fragments);
|
||||
mip_sizes[0] = {layout.size, 0, 0, 0, 0, 0};
|
||||
mip_padded[0] = {pitch, height};
|
||||
}
|
||||
if (!valid_layout) {
|
||||
EXIT("unsupported render-target layout: %ux%u pitch=%u bytes=%u levels=%u\n", width,
|
||||
height, pitch, bytes_per_element, levels);
|
||||
}
|
||||
size = layout.size;
|
||||
EXIT_IF(size > UINT32_MAX);
|
||||
if (levels == 1) {
|
||||
mip_sizes[0] = {static_cast<uint32_t>(size), 0, 0, 0, 0, 0};
|
||||
mip_padded[0] = {pitch, height};
|
||||
}
|
||||
} else {
|
||||
size = static_cast<uint64_t>(pitch) * height * bytes_per_element * samples;
|
||||
if (size > UINT32_MAX) {
|
||||
EXIT("linear render-target slice exceeds the supported layout size\n");
|
||||
}
|
||||
mip_sizes[0] = {static_cast<uint32_t>(size), 0, 0, 0, 0, 0};
|
||||
mip_padded[0] = {pitch, height};
|
||||
}
|
||||
if (size == 0 || (!volume && size > UINT64_MAX / view.image_layers)) {
|
||||
EXIT("render-target memory footprint is invalid\n");
|
||||
@@ -277,25 +260,11 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
EXIT("render-target backing range is invalid\n");
|
||||
}
|
||||
|
||||
const vk::Extent2D view_extent = {std::max(width >> rt.view.current_mip_level, 1u),
|
||||
std::max(height >> rt.view.current_mip_level, 1u)};
|
||||
|
||||
auto decision_log_id = g_render_color_log_count.fetch_add(1);
|
||||
if (decision_log_id < 128) {
|
||||
LOGF("RenderColorTarget: slot=%" PRIu32 " addr=0x%010" PRIx64 " size=0x%016" PRIx64
|
||||
" extent=%ux%ux%u view_mip=%u view_extent=%ux%u levels=%u pitch=%u"
|
||||
" fmt=0x%08" PRIx32 " nfmt=0x%08" PRIx32 " order=0x%08" PRIx32 " samples=%u tile=%s\n",
|
||||
rt_slot, rt.base.addr, backing_size, width, height, depth, rt.view.current_mip_level,
|
||||
view_extent.width, view_extent.height, levels, pitch,
|
||||
static_cast<uint32_t>(rt.info.format), static_cast<uint32_t>(rt.info.channel_type),
|
||||
static_cast<uint32_t>(rt.info.channel_order), samples, tile ? "tiled" : "linear");
|
||||
}
|
||||
|
||||
TextureCache::ImageDesc desc {};
|
||||
auto& desc = r.desc;
|
||||
desc.type = TextureCache::BindingType::RenderTarget;
|
||||
desc.info.data = {rt.base.addr, backing_size};
|
||||
desc.info.pixel_format = target_format.format;
|
||||
desc.info.guest_format = transfer_format;
|
||||
desc.info.guest_format = target_format.guest_format;
|
||||
desc.info.type = image_type;
|
||||
desc.info.extent = {width, height, depth};
|
||||
desc.info.resources = {levels, volume ? 1u : view.image_layers};
|
||||
@@ -304,15 +273,25 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
desc.info.samples = samples;
|
||||
desc.info.tile_mode = rt.attrib3.tile_mode;
|
||||
const bool has_dcc = rt.info.dcc_compression_enable && rt.dcc_addr.addr != 0;
|
||||
if (has_dcc) {
|
||||
const bool has_cmask = !rt.info.dcc_compression_enable && rt.info.cmask_fast_clear_enable &&
|
||||
rt.cmask.addr != 0 && samples == 1 &&
|
||||
!rt.info.fmask_compression_enable &&
|
||||
!rt.attrib3.write_vrs_rate_hint_to_cmask;
|
||||
if (has_dcc || has_cmask) {
|
||||
TileSizeAlign metadata_size {};
|
||||
(void)TileGetDccSize(width, height, volume ? depth : view.image_layers, bytes_per_element,
|
||||
levels, rt.attrib3.tile_mode, metadata_size, rt.attrib.num_fragments);
|
||||
desc.info.metadata.kind = ImageMetadataKind::Dcc;
|
||||
desc.info.metadata.range = {rt.dcc_addr.addr, metadata_size.size};
|
||||
desc.info.metadata.dcc_clear_word = rt.clear_word0.word0;
|
||||
desc.info.metadata.dcc_clear_register_valid = true;
|
||||
desc.info.metadata.dcc_alpha_msb = DccAlphaOnMsb(rt.info);
|
||||
const auto layers = volume ? depth : view.image_layers;
|
||||
if (has_dcc) {
|
||||
(void)TileGetDccSize(width, height, layers, bytes_per_element, levels,
|
||||
rt.attrib3.tile_mode, metadata_size, rt.attrib.num_fragments);
|
||||
desc.info.metadata.dcc_alpha_msb = DccAlphaOnMsb(rt.info);
|
||||
} else {
|
||||
(void)TileGetCmaskSize(width, height, layers, levels, metadata_size);
|
||||
}
|
||||
// DCC owns the clear when both planes are enabled; single-sample CMASK stays expanded.
|
||||
desc.info.metadata.kind = has_dcc ? ImageMetadataKind::Dcc : ImageMetadataKind::Cmask;
|
||||
desc.info.metadata.range = {has_dcc ? rt.dcc_addr.addr : rt.cmask.addr, metadata_size.size};
|
||||
desc.info.metadata.clear_word = rt.clear_word0.word0;
|
||||
desc.info.metadata.clear_register_valid = true;
|
||||
}
|
||||
for (uint32_t level = 0; level < levels; level++) {
|
||||
if (volume) {
|
||||
@@ -353,7 +332,6 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
desc.view_info.layer_count = view.layer_count;
|
||||
desc.view_info.usage = vk::ImageUsageFlagBits::eColorAttachment;
|
||||
auto& texture_cache = m_context.GetTextureCache();
|
||||
r.desc = std::move(desc);
|
||||
r.guest_mip_level = rt.view.current_mip_level;
|
||||
r.guest_array_layer = view.base_layer;
|
||||
r.image_id = texture_cache.FindImage(r.desc, exact_format);
|
||||
|
||||
@@ -226,43 +226,37 @@ void CommandScheduler::PopPendingOperations() {
|
||||
}
|
||||
|
||||
void CommandScheduler::DeferOperation(Common::UniqueFunction<void>&& operation) {
|
||||
QueueOperation(std::move(operation), false);
|
||||
}
|
||||
|
||||
void CommandScheduler::DeferPriorityOperation(Common::UniqueFunction<void>&& operation) {
|
||||
QueueOperation(std::move(operation), true);
|
||||
}
|
||||
|
||||
void CommandScheduler::QueueOperation(Common::UniqueFunction<void>&& operation, bool priority) {
|
||||
CheckActive();
|
||||
EXIT_IF(!operation);
|
||||
std::unique_lock lock(m_operation_mutex);
|
||||
if (m_operation_state == OperationState::Open) {
|
||||
m_pending_operations.push({std::move(operation), CurrentTick()});
|
||||
return;
|
||||
}
|
||||
if (g_deferred_callback_scheduler == this) {
|
||||
auto& queue = priority ? m_priority_operations : m_pending_operations;
|
||||
queue.push({std::move(operation), CurrentTick()});
|
||||
lock.unlock();
|
||||
operation();
|
||||
if (priority) {
|
||||
m_operation_available.notify_one();
|
||||
}
|
||||
return;
|
||||
}
|
||||
m_operation_available.wait(lock,
|
||||
[this] { return m_operation_state == OperationState::Closed; });
|
||||
if (g_deferred_callback_scheduler != this) {
|
||||
m_operation_available.wait(lock,
|
||||
[this] { return m_operation_state == OperationState::Closed; });
|
||||
}
|
||||
lock.unlock();
|
||||
operation();
|
||||
}
|
||||
|
||||
void CommandScheduler::DeferPriorityOperation(Common::UniqueFunction<void>&& operation) {
|
||||
CheckActive();
|
||||
EXIT_IF(!operation);
|
||||
std::unique_lock lock(m_operation_mutex);
|
||||
if (m_operation_state == OperationState::Open) {
|
||||
m_priority_operations.push({std::move(operation), CurrentTick()});
|
||||
lock.unlock();
|
||||
m_operation_available.notify_one();
|
||||
return;
|
||||
}
|
||||
if (g_deferred_callback_scheduler == this) {
|
||||
lock.unlock();
|
||||
operation();
|
||||
return;
|
||||
}
|
||||
m_operation_available.wait(lock,
|
||||
[this] { return m_operation_state == OperationState::Closed; });
|
||||
lock.unlock();
|
||||
operation();
|
||||
bool CommandScheduler::HasPendingPriorityOperations() {
|
||||
std::lock_guard lock(m_operation_mutex);
|
||||
return !m_priority_operations.empty() || m_priority_active;
|
||||
}
|
||||
|
||||
void CommandScheduler::PriorityOperationsThread(std::stop_token stop) {
|
||||
|
||||
@@ -38,8 +38,10 @@ public:
|
||||
void PopPendingOperations();
|
||||
void DrainPriorityOperations();
|
||||
void WaitPriorityOperations(uint64_t tick);
|
||||
// Guest-memory completions use the priority queue; normal callbacks maintain GPU resources.
|
||||
void DeferOperation(Common::UniqueFunction<void>&& operation);
|
||||
void DeferPriorityOperation(Common::UniqueFunction<void>&& operation);
|
||||
[[nodiscard]] bool HasPendingPriorityOperations();
|
||||
[[nodiscard]] static bool InDeferredOperation() noexcept;
|
||||
|
||||
[[nodiscard]] bool Active() const noexcept { return m_command.m_registers != nullptr; }
|
||||
@@ -82,6 +84,7 @@ private:
|
||||
|
||||
void BeginNext();
|
||||
void PriorityOperationsThread(std::stop_token stop);
|
||||
void QueueOperation(Common::UniqueFunction<void>&& operation, bool priority);
|
||||
void RunOperation(Common::UniqueFunction<void>&& operation);
|
||||
|
||||
MasterSemaphore m_master;
|
||||
|
||||
@@ -209,28 +209,16 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
}
|
||||
if (rt.info.fmask_compression_enable) {
|
||||
EXIT_NOT_IMPLEMENTED(rt.attrib.num_samples == 0 && rt.attrib.num_fragments == 0);
|
||||
// Native MSAA stores expanded samples, independent of FMASK metadata compression.
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("RenderTarget: using native Vulkan MSAA without guest FMASK metadata, "
|
||||
LOGF("RenderTarget: using expanded native Vulkan MSAA samples, "
|
||||
"fmask=0x%016" PRIx64 "\n",
|
||||
rt.fmask.addr);
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(rt.info.fmask_data_compression_disable != false);
|
||||
|
||||
if (rt.info.cmask_fast_clear_enable || rt.info.dcc_compression_enable) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("RenderTarget: temporary: ignoring PS5 color metadata fast_clear=%s dcc=%s "
|
||||
"cmask=0x%016" PRIx64 " dcc_addr=0x%016" PRIx64 "\n",
|
||||
rt.info.cmask_fast_clear_enable ? "true" : "false",
|
||||
rt.info.dcc_compression_enable ? "true" : "false", rt.cmask.addr,
|
||||
rt.dcc_addr.addr);
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (rt.info.blend_bypass) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
|
||||
@@ -160,8 +160,7 @@ static TextureCache::ImageDesc MakeDepthTargetDesc(const CommandBuffer& buffer,
|
||||
z.depth_view.slice_max);
|
||||
}
|
||||
// EXPCLEAR permits an HTile acceleration state; the host attachment is already expanded.
|
||||
if (z.z_info.partially_resident ||
|
||||
z.stencil_info.partially_resident || z.z_info.max_mip_level != 0 ||
|
||||
if (z.z_info.max_mip_level != 0 ||
|
||||
z.depth_view.current_mip_level != 0 || unsupported_shading_rate_encoding ||
|
||||
depth_address == 0 || (depth_address & 0xffffu) != 0) {
|
||||
DepthFatal("unsupported depth register state");
|
||||
@@ -316,8 +315,6 @@ void RenderExecutor::ResolveRenderDepthTarget(CommandBuffer& buffer, RenderDepth
|
||||
r.depth_compare_op = static_cast<vk::CompareOp>(dc.zfunc);
|
||||
|
||||
r.depth_bounds_test_enable = dc.depth_bounds_enable;
|
||||
r.depth_min_bounds = hw.GetDepthBoundsMin();
|
||||
r.depth_max_bounds = hw.GetDepthBoundsMax();
|
||||
|
||||
r.stencil_clear_enable =
|
||||
has_stencil && rc.stencil_clear_enable && !z.depth_view.stencil_write_disable;
|
||||
|
||||
@@ -29,8 +29,6 @@ struct RenderDepthInfo {
|
||||
bool depth_write_enable = false;
|
||||
vk::CompareOp depth_compare_op = vk::CompareOp::eNever;
|
||||
bool depth_bounds_test_enable = false;
|
||||
float depth_min_bounds = 0.0f;
|
||||
float depth_max_bounds = 0.0f;
|
||||
bool stencil_clear_enable = false;
|
||||
uint8_t stencil_clear_value = 0;
|
||||
bool stencil_test_enable = false;
|
||||
@@ -41,13 +39,42 @@ struct RenderDepthInfo {
|
||||
[[nodiscard]] vk::ImageAspectFlags AttachmentWriteAspects() const;
|
||||
};
|
||||
|
||||
inline vk::ImageAspectFlags DepthFeedbackAspects(vk::ImageAspectFlags draw_writes,
|
||||
const ImageViewInfo& target,
|
||||
const ImageViewInfo& sampled) {
|
||||
if (!ImageRangeOverlaps(target.base_level, target.level_count, sampled.base_level,
|
||||
sampled.level_count) ||
|
||||
!ImageRangeOverlaps(target.base_layer, target.layer_count, sampled.base_layer,
|
||||
sampled.layer_count)) {
|
||||
return {};
|
||||
}
|
||||
return draw_writes & sampled.aspect;
|
||||
}
|
||||
|
||||
inline vk::ImageAspectFlags DepthReadableAspects(vk::ImageLayout layout) {
|
||||
switch (layout) {
|
||||
case vk::ImageLayout::eDepthReadOnlyOptimal:
|
||||
case vk::ImageLayout::eDepthReadOnlyStencilAttachmentOptimal:
|
||||
return vk::ImageAspectFlagBits::eDepth;
|
||||
case vk::ImageLayout::eStencilReadOnlyOptimal:
|
||||
case vk::ImageLayout::eDepthAttachmentStencilReadOnlyOptimal:
|
||||
return vk::ImageAspectFlagBits::eStencil;
|
||||
case vk::ImageLayout::eDepthStencilReadOnlyOptimal:
|
||||
case vk::ImageLayout::eAttachmentFeedbackLoopOptimalEXT:
|
||||
case vk::ImageLayout::eGeneral:
|
||||
return vk::ImageAspectFlagBits::eDepth | vk::ImageAspectFlagBits::eStencil;
|
||||
default:
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
inline vk::ImageLayout depth_attachment_layout(const RenderDepthInfo& depth) {
|
||||
const auto available = ImageViewOps::DepthAspectMask(depth.desc.view_info.format);
|
||||
const auto writes = depth.AttachmentWriteAspects();
|
||||
const bool has_depth = static_cast<bool>(available & vk::ImageAspectFlagBits::eDepth);
|
||||
const bool has_stencil = static_cast<bool>(available & vk::ImageAspectFlagBits::eStencil);
|
||||
// LoadOp clears are separate from guest depth writes.
|
||||
const bool depth_write = depth.depth_write_enable;
|
||||
// The attachment layout must permit load clears as well as draw writes.
|
||||
const bool depth_write = static_cast<bool>(writes & vk::ImageAspectFlagBits::eDepth);
|
||||
const bool stencil_write = static_cast<bool>(writes & vk::ImageAspectFlagBits::eStencil);
|
||||
if (!has_stencil) {
|
||||
return depth_write ? vk::ImageLayout::eDepthAttachmentOptimal
|
||||
|
||||
@@ -1,16 +1,20 @@
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/tiler.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "kernel/memory.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cstdint>
|
||||
#include <fmt/format.h>
|
||||
#include <xxhash.h>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
@@ -48,12 +52,29 @@ namespace {
|
||||
}
|
||||
|
||||
[[nodiscard]] vk::ImageUsageFlags ImageUsageFlags(GraphicContext& graphics, const ImageInfo& info) {
|
||||
auto usage = vk::ImageUsageFlagBits::eTransferSrc | vk::ImageUsageFlagBits::eTransferDst;
|
||||
if (info.IsBlock()) {
|
||||
return vk::ImageUsageFlagBits::eTransferSrc | vk::ImageUsageFlagBits::eTransferDst |
|
||||
vk::ImageUsageFlagBits::eSampled;
|
||||
usage |= vk::ImageUsageFlagBits::eSampled;
|
||||
if (graphics.supports_block_texel_view) {
|
||||
const auto storage = usage | vk::ImageUsageFlagBits::eStorage;
|
||||
if (graphics.GetImageFormatProperties(info.pixel_format, HostImageType(info.type),
|
||||
vk::ImageTiling::eOptimal, storage,
|
||||
ImageCreateFlags(graphics, info),
|
||||
nullptr) == vk::Result::eSuccess) {
|
||||
usage = storage;
|
||||
} else {
|
||||
static std::atomic_flag warned = ATOMIC_FLAG_INIT;
|
||||
if (!warned.test_and_set(std::memory_order_relaxed)) {
|
||||
Log::WriteToConsoleAndLog(fmt::format(
|
||||
"Warning: format {} does not support storage access; block-compressed "
|
||||
"textures written by the guest will not render.\n",
|
||||
vk::to_string(info.pixel_format)));
|
||||
}
|
||||
}
|
||||
}
|
||||
return usage;
|
||||
}
|
||||
const auto properties = graphics.GetFormatProperties(info.pixel_format);
|
||||
auto usage = vk::ImageUsageFlagBits::eTransferSrc | vk::ImageUsageFlagBits::eTransferDst;
|
||||
if (HasFormatFeature(properties, vk::FormatFeatureFlagBits::eSampledImage)) {
|
||||
usage |= vk::ImageUsageFlagBits::eSampled;
|
||||
}
|
||||
@@ -320,7 +341,9 @@ void Image::CopyImage(Image& source) {
|
||||
EXIT_IF(source.backing.samples != backing.samples);
|
||||
m_scheduler.EndRendering();
|
||||
const uint32_t levels = std::min(source.backing.mip_levels, backing.mip_levels);
|
||||
const uint32_t base_depth = backing.image_type == vk::ImageType::e3D
|
||||
const uint32_t base_depth = source.backing.image_type == backing.image_type
|
||||
? std::min(source.backing.extent.depth, backing.extent.depth)
|
||||
: backing.image_type == vk::ImageType::e3D
|
||||
? backing.extent.depth
|
||||
: source.backing.extent.depth;
|
||||
const auto source_aspect =
|
||||
@@ -434,7 +457,7 @@ uint32_t Image::CopyRows(uint64_t row_size, uint32_t rows, uint64_t capacity) no
|
||||
return static_cast<uint32_t>(std::min<uint64_t>(rows, capacity / row_size));
|
||||
}
|
||||
|
||||
void Image::CopyImageWithBuffer(Image& source, Buffer& buffer) {
|
||||
void Image::CopyImageWithBuffer(Image& source, Buffer& buffer, TileManager& tiler) {
|
||||
EXIT_IF(buffer.Handle() == nullptr || source.backing.samples != 1 || backing.samples != 1);
|
||||
m_scheduler.EndRendering();
|
||||
const uint32_t levels = std::min(source.backing.mip_levels, backing.mip_levels);
|
||||
@@ -452,6 +475,8 @@ void Image::CopyImageWithBuffer(Image& source, Buffer& buffer) {
|
||||
const uint32_t destination_block = info.IsBlock() ? 4u : 1u;
|
||||
EXIT_IF(levels == 0 || source_bytes == 0 || source_bytes != destination_bytes ||
|
||||
source_block != destination_block);
|
||||
const auto source_transform = source.info.GetColorTransform();
|
||||
const auto target_transform = info.GetColorTransform();
|
||||
|
||||
vk::BufferMemoryBarrier2 barrier {};
|
||||
barrier.srcStageMask = vk::PipelineStageFlagBits2::eTransfer;
|
||||
@@ -513,9 +538,19 @@ void Image::CopyImageWithBuffer(Image& source, Buffer& buffer) {
|
||||
command.copyImageToBuffer(source.backing.image,
|
||||
vk::ImageLayout::eTransferSrcOptimal, buffer.Handle(),
|
||||
source_copy);
|
||||
barrier.srcAccessMask = vk::AccessFlagBits2::eTransferWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits2::eTransferRead;
|
||||
command.pipelineBarrier2(dependency);
|
||||
if (source_transform != target_transform) {
|
||||
const TileManager::Result bytes {buffer.Handle(), 0, copy_size};
|
||||
if (source_transform != ColorTransform::None) {
|
||||
tiler.TransformColor(bytes, bytes, source_transform, false);
|
||||
}
|
||||
if (target_transform != ColorTransform::None) {
|
||||
tiler.TransformColor(bytes, bytes, target_transform, true);
|
||||
}
|
||||
} else {
|
||||
barrier.srcAccessMask = vk::AccessFlagBits2::eTransferWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits2::eTransferRead;
|
||||
command.pipelineBarrier2(dependency);
|
||||
}
|
||||
command.copyBufferToImage(buffer.Handle(), backing.image,
|
||||
vk::ImageLayout::eTransferDstOptimal, destination_copy);
|
||||
}
|
||||
@@ -627,12 +662,11 @@ void Validate(const ImageInfo& info) {
|
||||
}
|
||||
break;
|
||||
case ImageMetadataKind::Dcc:
|
||||
if (info.metadata.range.address == 0 ||
|
||||
info.metadata.range.address >= TRACKER_ADDRESS_SIZE ||
|
||||
(info.metadata.range.size != 0 &&
|
||||
info.metadata.range.size > TRACKER_ADDRESS_SIZE - info.metadata.range.address) ||
|
||||
case ImageMetadataKind::Cmask:
|
||||
if (!GuestRange {info.metadata.range.address,
|
||||
std::max<uint64_t>(info.metadata.range.size, 1)}.Valid() ||
|
||||
info.metadata.compression == VideoOutCompression::Unsupported) {
|
||||
EXIT("invalid DCC metadata\n");
|
||||
EXIT("invalid color metadata\n");
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -652,7 +686,9 @@ Prospero::BufferFormat RenderTargetTransferFormat(uint32_t bytes_per_element) {
|
||||
} // namespace ImageOps
|
||||
|
||||
Image::Image(GraphicContext& graphics, CommandScheduler& scheduler, const ImageInfo& image_info)
|
||||
: info(image_info), m_graphics(graphics), m_scheduler(scheduler) {
|
||||
: info(image_info),
|
||||
stencil_subresources {0, image_info.resources.levels, 0, image_info.resources.layers},
|
||||
m_graphics(graphics), m_scheduler(scheduler) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
ImageOps::Validate(info);
|
||||
m_cpu_dirty =
|
||||
@@ -690,6 +726,12 @@ Image::Image(GraphicContext& graphics, CommandScheduler& scheduler, const ImageI
|
||||
create.extent.width, create.extent.height, create.extent.depth,
|
||||
static_cast<int>(create.format), create.arrayLayers, create.mipLevels);
|
||||
}
|
||||
SetVulkanObjectNameF(
|
||||
graphics.device, backing.image,
|
||||
"Kyty.Image[guest=0x{:016x} size=0x{:x} extent={}x{}x{} format={} mips={} layers={} samples={}]",
|
||||
info.data.address, info.data.size, info.extent.width, info.extent.height, info.extent.depth,
|
||||
static_cast<uint32_t>(info.pixel_format), info.resources.levels, info.resources.layers,
|
||||
info.samples);
|
||||
}
|
||||
|
||||
uint64_t Image::HashGuestEdges() const {
|
||||
|
||||
@@ -18,6 +18,7 @@ namespace Libs::Graphics {
|
||||
|
||||
class Buffer;
|
||||
class CommandScheduler;
|
||||
class TileManager;
|
||||
struct ImageTestAccess;
|
||||
|
||||
using ImageId = Common::SlotId;
|
||||
@@ -66,7 +67,7 @@ public:
|
||||
void CopyImage(Image& source);
|
||||
void Resolve(Image& source, const ImageSubresourceRange& source_range,
|
||||
const ImageSubresourceRange& destination_range);
|
||||
void CopyImageWithBuffer(Image& source, Buffer& buffer);
|
||||
void CopyImageWithBuffer(Image& source, Buffer& buffer, TileManager& tiler);
|
||||
void CopyMip(Image& source, uint32_t mip, uint32_t layer);
|
||||
|
||||
void InvalidateCpuWrite(uint64_t vaddr, uint64_t size) {
|
||||
@@ -148,6 +149,8 @@ public:
|
||||
uint64_t track_addr = 0;
|
||||
uint64_t track_addr_end = 0;
|
||||
ImageId depth_id {};
|
||||
// The current stencil plane's mapping into the depth image, also retained by its association.
|
||||
ImageSubresourceRange stencil_subresources;
|
||||
uint64_t tick_accessed_last = 0;
|
||||
size_t lru_id = 0;
|
||||
|
||||
|
||||
@@ -15,19 +15,21 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
enum class ColorTransform : uint32_t { None, SwapBgra16, Reverse10_11_11 };
|
||||
|
||||
enum class VideoOutCompression : uint8_t { Uncompressed, Dcc256_256_0, Dcc256_64_64, Unsupported };
|
||||
|
||||
enum class ImageMetadataKind : uint8_t { None, Htile, Dcc };
|
||||
enum class ImageMetadataKind : uint8_t { None, Htile, Dcc, Cmask };
|
||||
|
||||
struct ImageMetadataInfo {
|
||||
GuestRange range;
|
||||
ImageMetadataKind kind = ImageMetadataKind::None;
|
||||
uint32_t control = 0;
|
||||
uint32_t dcc_clear_word = 0;
|
||||
VideoOutCompression compression = VideoOutCompression::Uncompressed;
|
||||
bool stencil_compressed = false;
|
||||
bool dcc_clear_register_valid = false;
|
||||
bool dcc_alpha_msb = true;
|
||||
ImageMetadataKind kind = ImageMetadataKind::None;
|
||||
uint32_t control = 0;
|
||||
uint32_t clear_word = 0;
|
||||
VideoOutCompression compression = VideoOutCompression::Uncompressed;
|
||||
bool stencil_compressed = false;
|
||||
bool clear_register_valid = false;
|
||||
bool dcc_alpha_msb = true;
|
||||
};
|
||||
|
||||
struct ImageSubresources {
|
||||
@@ -70,6 +72,14 @@ struct ImageInfo {
|
||||
bool bgra16 = false;
|
||||
std::array<ImageMipInfo, 16> mip_layout {};
|
||||
|
||||
[[nodiscard]] ColorTransform GetColorTransform() const noexcept {
|
||||
if (bgra16) return ColorTransform::SwapBgra16;
|
||||
switch (guest_format) {
|
||||
case Prospero::BufferFormat::k10_11_11Float:
|
||||
return ColorTransform::Reverse10_11_11;
|
||||
default: return ColorTransform::None;
|
||||
}
|
||||
}
|
||||
[[nodiscard]] constexpr bool HasStencil() const noexcept { return !stencil.Empty(); }
|
||||
[[nodiscard]] constexpr bool HasMetadata() const noexcept {
|
||||
return metadata.kind != ImageMetadataKind::None;
|
||||
@@ -91,7 +101,8 @@ struct ImageInfo {
|
||||
}
|
||||
[[nodiscard]] bool IsCompatible(const ImageInfo& other) const noexcept {
|
||||
return pixel_format == other.pixel_format && samples == other.samples &&
|
||||
bytes_per_block == other.bytes_per_block;
|
||||
bytes_per_block == other.bytes_per_block &&
|
||||
GetColorTransform() == other.GetColorTransform();
|
||||
}
|
||||
[[nodiscard]] int32_t MipOf(const ImageInfo& container) const noexcept {
|
||||
if (container.resources.levels > container.mip_layout.size()) {
|
||||
@@ -329,7 +340,9 @@ struct VideoOutFormatPolicy {
|
||||
VideoOutPixelFormatInfo info;
|
||||
};
|
||||
|
||||
inline constexpr std::array<VideoOutFormatPolicy, 6> VIDEO_OUT_FORMAT_POLICIES {{
|
||||
inline constexpr uint64_t VIDEO_OUT_PIXEL_FORMAT_R10_G10_B10_A2_BT2100_PQ = 0x8100070422000000ull;
|
||||
|
||||
inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {{
|
||||
{0x8000000022000000ull,
|
||||
{vk::Format::eR8G8B8A8Srgb, Prospero::BufferFormat::k8_8_8_8Srgb, 4, false}},
|
||||
{0x8000000000000000ull,
|
||||
@@ -338,6 +351,8 @@ inline constexpr std::array<VideoOutFormatPolicy, 6> VIDEO_OUT_FORMAT_POLICIES {
|
||||
{vk::Format::eA2B10G10R10UnormPack32, Prospero::BufferFormat::k10_10_10_2UNorm, 4, false}},
|
||||
{0x8100000000000000ull,
|
||||
{vk::Format::eA2R10G10B10UnormPack32, Prospero::BufferFormat::k10_10_10_2UNorm, 4, false}},
|
||||
{VIDEO_OUT_PIXEL_FORMAT_R10_G10_B10_A2_BT2100_PQ,
|
||||
{vk::Format::eA2B10G10R10UnormPack32, Prospero::BufferFormat::k10_10_10_2UNorm, 4, false}},
|
||||
{0xc001000622000000ull,
|
||||
{vk::Format::eR16G16B16A16Sfloat, Prospero::BufferFormat::k16_16_16_16Float, 8, false}},
|
||||
{0xc001000600000000ull,
|
||||
@@ -375,7 +390,28 @@ inline constexpr std::array<VideoOutFormatPolicy, 6> VIDEO_OUT_FORMAT_POLICIES {
|
||||
const auto encoded = static_cast<float>(value & 0xffu) / 255.0f;
|
||||
return encoded <= 0.04045f ? encoded / 12.92f : std::pow((encoded + 0.055f) / 1.055f, 2.4f);
|
||||
};
|
||||
const auto float16 = [](uint32_t value) {
|
||||
const auto sign = (value & 0x8000u) << 16u;
|
||||
const auto exponent = (value >> 10u) & 0x1fu;
|
||||
const auto mantissa = value & 0x3ffu;
|
||||
if (exponent == 0) {
|
||||
return std::copysign(static_cast<float>(mantissa) * 0x1p-24f,
|
||||
std::bit_cast<float>(sign));
|
||||
}
|
||||
return std::bit_cast<float>(sign | ((exponent == 31 ? 255u : exponent + 112u) << 23u) |
|
||||
(mantissa << 13u));
|
||||
};
|
||||
switch (format) {
|
||||
case vk::Format::eR16G16Sfloat:
|
||||
next.float32[1] = float16(packed >> 16u);
|
||||
[[fallthrough]];
|
||||
case vk::Format::eR16Sfloat: next.float32[0] = float16(packed); break;
|
||||
case vk::Format::eR16G16Unorm:
|
||||
next.float32[1] = static_cast<float>(packed >> 16u) / 65535.0f;
|
||||
[[fallthrough]];
|
||||
case vk::Format::eR16Unorm:
|
||||
next.float32[0] = static_cast<float>(packed & 0xffffu) / 65535.0f;
|
||||
break;
|
||||
// A single-plane float target carries its clear as raw float bits, the same encoding the
|
||||
// depth decoder below uses. Without this the clear is discarded and the target keeps stale
|
||||
// contents.
|
||||
@@ -424,6 +460,24 @@ inline constexpr std::array<VideoOutFormatPolicy, 6> VIDEO_OUT_FORMAT_POLICIES {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Unlike a register clear, a DWORD fill repeats the same word across the entire pixel.
|
||||
// Keep this separate: the first register word alone cannot describe a 64-bit color.
|
||||
[[nodiscard]] inline bool DecodeColorDwordFill(vk::Format format, uint32_t packed,
|
||||
vk::ClearColorValue& clear) {
|
||||
if ((format == vk::Format::eR16Sfloat || format == vk::Format::eR16Unorm) &&
|
||||
(packed & 0xffffu) != (packed >> 16u)) {
|
||||
return false;
|
||||
}
|
||||
if (format == vk::Format::eR16G16B16A16Sfloat) {
|
||||
if (packed != 0) {
|
||||
return false;
|
||||
}
|
||||
clear = vk::ClearColorValue {};
|
||||
return true;
|
||||
}
|
||||
return DecodePackedColorClear(format, packed, clear);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool DecodePackedStencilClear(uint32_t packed, uint8_t& clear) {
|
||||
const auto value = static_cast<uint8_t>(packed);
|
||||
if (packed != static_cast<uint32_t>(value) * 0x01010101u) {
|
||||
|
||||
@@ -358,10 +358,8 @@ vk::ImageView Image::FindView(const ImageViewInfo& view_info) {
|
||||
}
|
||||
|
||||
vk::ImageViewUsageCreateInfo usage {};
|
||||
usage.usage = image.usage;
|
||||
if (!is_storage) {
|
||||
usage.usage &= ~vk::ImageUsageFlagBits::eStorage;
|
||||
}
|
||||
usage.usage = is_storage ? vk::ImageUsageFlagBits::eStorage
|
||||
: image.usage & ~vk::ImageUsageFlagBits::eStorage;
|
||||
vk::ImageViewMinLodCreateInfoEXT min_lod {};
|
||||
if (normalized.min_lod != 0) {
|
||||
min_lod.minLod = static_cast<float>(normalized.base_level) +
|
||||
@@ -391,6 +389,12 @@ vk::ImageView Image::FindView(const ImageViewInfo& view_info) {
|
||||
view_info.level_count, view_info.base_layer, view_info.layer_count,
|
||||
static_cast<vk::ImageUsageFlags::MaskType>(view_info.usage));
|
||||
}
|
||||
SetVulkanObjectNameF(
|
||||
m_graphics.device, view,
|
||||
"Kyty.ImageView[guest=0x{:016x} format={} aspect=0x{:x} mip={}+{} layer={}+{}]",
|
||||
info.data.address, static_cast<uint32_t>(normalized.format),
|
||||
static_cast<vk::ImageAspectFlags::MaskType>(normalized.aspect), normalized.base_level,
|
||||
normalized.level_count, normalized.base_layer, normalized.layer_count);
|
||||
views.push_back({normalized, view});
|
||||
return view;
|
||||
}
|
||||
|
||||
@@ -31,20 +31,14 @@ namespace ImageViewOps {
|
||||
ImageViewOps::IsFormatDepthCompatible(view_format);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool IsValidImageSwizzle(uint32_t swizzle) noexcept {
|
||||
[[nodiscard]] inline bool IsValidImageSwizzle(uint32_t swizzle,
|
||||
uint32_t component_count = 4) noexcept {
|
||||
if ((swizzle & ~0xfffu) != 0) {
|
||||
return false;
|
||||
}
|
||||
for (uint32_t channel = 0; channel < 4; channel++) {
|
||||
switch (GetDstSel(swizzle, channel)) {
|
||||
case 0:
|
||||
case 1:
|
||||
case 4:
|
||||
case 5:
|
||||
case 6:
|
||||
case 7: break;
|
||||
default: return false;
|
||||
}
|
||||
const auto selector = GetDstSel(swizzle, channel);
|
||||
if (selector > 1 && (selector < 4 || selector >= 4 + component_count)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -81,15 +75,8 @@ SelectSampledColorView(vk::Format image_format, vk::Format view_format, uint32_t
|
||||
[[nodiscard]] inline bool IsSupportedSampledDepthView(vk::Format image_format,
|
||||
vk::Format view_format,
|
||||
uint32_t swizzle) noexcept {
|
||||
if (!IsSupportedSampledDepthFormat(image_format, view_format)) {
|
||||
return false;
|
||||
}
|
||||
switch (swizzle) {
|
||||
case DstSel(4, 4, 4, 4):
|
||||
case DstSel(4, 0, 0, 0):
|
||||
case DstSel(4, 0, 0, 1): return true;
|
||||
default: return false;
|
||||
}
|
||||
return IsSupportedSampledDepthFormat(image_format, view_format) &&
|
||||
IsValidImageSwizzle(swizzle, 1);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool
|
||||
@@ -103,8 +90,11 @@ IsSupportedSampledDepthResource(const ShaderRecompiler::IR::ImageResource& resou
|
||||
if (resource.numeric_class != Prospero::TextureNumericClass::Float && resource.depth_compare) {
|
||||
return false;
|
||||
}
|
||||
return resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None && resource.read &&
|
||||
!resource.written && !resource.atomic;
|
||||
return ((resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None &&
|
||||
resource.mip_count == 1u) ||
|
||||
(resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::Dynamic &&
|
||||
resource.mip_count != 0u)) &&
|
||||
resource.read && !resource.written && !resource.atomic;
|
||||
}
|
||||
|
||||
inline void ValidateStorageColorView(vk::Format image_format, vk::Format view_format,
|
||||
@@ -127,7 +117,7 @@ IsSupportedStorageImageResource(const ShaderRecompiler::IR::ImageResource& resou
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray) &&
|
||||
((resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None &&
|
||||
resource.mip_count == 1u) ||
|
||||
(resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::DynamicStorage &&
|
||||
(resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::Dynamic &&
|
||||
resource.mip_count != 0u)) &&
|
||||
resource.written &&
|
||||
(!resource.atomic ||
|
||||
|
||||
@@ -35,6 +35,9 @@ struct HostFormatInfo {
|
||||
|
||||
HostFormatInfo ResolveHostFormat(Prospero::BufferFormat guest_format,
|
||||
Prospero::ChannelOrder order) {
|
||||
if (guest_format == Prospero::BufferFormat::k10_11_11Float) {
|
||||
return {vk::Format::eB10G11R11UfloatPack32, Prospero::ColorMappingBgra};
|
||||
}
|
||||
if (order == Prospero::ChannelOrder::kAlt) {
|
||||
switch (guest_format) {
|
||||
case Prospero::BufferFormat::k8_8_8_8UNorm:
|
||||
@@ -131,7 +134,8 @@ RenderTargetFormatInfo TextureGetRenderTargetFormat(Prospero::ChannelLayout layo
|
||||
if (host_format.format != vk::Format::eUndefined && bytes != 0) {
|
||||
const auto order_mapping =
|
||||
kRenderTargetColorMappings[static_cast<size_t>(order)][encoding.components - 1u];
|
||||
return {host_format.format, bytes, host_format.host_to_storage.Then(order_mapping)};
|
||||
return {host_format.format, bytes, host_format.host_to_storage.Then(order_mapping),
|
||||
encoding.buffer_format};
|
||||
}
|
||||
}
|
||||
EXIT("unsupported render-target format combination: layout=%u type=%u order=%u\n",
|
||||
@@ -175,8 +179,7 @@ SurfaceFormatInfo TextureGetSurfaceFormatInfo(Prospero::BufferFormat format) {
|
||||
TextureUploadLayout TextureCalcUploadLayout(Prospero::BufferFormat format, uint32_t width,
|
||||
uint32_t height, uint32_t levels, uint32_t depth,
|
||||
Prospero::TileMode tile_mode, uint64_t upload_size,
|
||||
bool allow_depth_tile, bool volume_texture,
|
||||
const char* owner) {
|
||||
bool volume_texture, const char* owner) {
|
||||
TextureUploadLayout layout {};
|
||||
layout.surface.description = {
|
||||
format,
|
||||
@@ -204,8 +207,7 @@ TextureUploadLayout TextureCalcUploadLayout(Prospero::BufferFormat format, uint3
|
||||
static_cast<uint32_t>(format));
|
||||
}
|
||||
} else {
|
||||
if ((tile_mode == Prospero::TileMode::kDepth && !allow_depth_tile) ||
|
||||
!TileGetTiledTextureLayout(description, layout.surface)) {
|
||||
if (!TileGetTiledTextureLayout(description, layout.surface)) {
|
||||
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
|
||||
"size=%" PRIu64 " extent=%ux%u levels=%u\n",
|
||||
owner, static_cast<uint32_t>(format), static_cast<uint32_t>(tile_mode),
|
||||
|
||||
@@ -15,6 +15,7 @@ struct RenderTargetFormatInfo {
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
uint32_t bytes_per_element = 0;
|
||||
Prospero::ColorComponentMapping export_mapping;
|
||||
Prospero::BufferFormat guest_format = Prospero::BufferFormat::kInvalid;
|
||||
};
|
||||
|
||||
struct SurfaceFormatInfo {
|
||||
@@ -47,8 +48,7 @@ RenderTargetFormatInfo TextureGetRenderTargetFormat(Prospero::ChannelLayout layo
|
||||
TextureUploadLayout TextureCalcUploadLayout(Prospero::BufferFormat format, uint32_t width,
|
||||
uint32_t height, uint32_t levels, uint32_t depth,
|
||||
Prospero::TileMode tile_mode, uint64_t upload_size,
|
||||
bool allow_depth_tile, bool volume_texture,
|
||||
const char* owner);
|
||||
bool volume_texture, const char* owner);
|
||||
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout);
|
||||
bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferImageCopy>& regions,
|
||||
const TextureUploadLayout& layout, uint32_t levels,
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
#include "gpu_tiler_shaders/gpu_tiler_standard4_spv.h"
|
||||
#include "gpu_tiler_shaders/gpu_tiler_standard64_3d_spv.h"
|
||||
#include "gpu_tiler_shaders/gpu_tiler_standard64_spv.h"
|
||||
#include "gpu_tiler_shaders/gpu_tiler_swap_bgra16_spv.h"
|
||||
#include "gpu_tiler_shaders/gpu_tiler_color_transform_spv.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
@@ -31,7 +31,7 @@ TileManager::TileManager(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
StreamBuffer& stream_buffer)
|
||||
: m_graphics(graphics), m_scheduler(scheduler), m_stream_buffer(stream_buffer) {
|
||||
static_assert(FamilyCount == 9);
|
||||
static_assert(sizeof(Push) == 52);
|
||||
static_assert(sizeof(Push) == 60);
|
||||
std::array<vk::DescriptorSetLayoutBinding, 3> bindings {};
|
||||
for (uint32_t index = 0; index < 2; index++) {
|
||||
bindings[index] = {index, vk::DescriptorType::eStorageBuffer, 1,
|
||||
@@ -77,8 +77,8 @@ TileManager::~TileManager() {
|
||||
if (m_d32_to_d16 != nullptr) {
|
||||
m_graphics.device.destroyPipeline(m_d32_to_d16, nullptr);
|
||||
}
|
||||
if (m_swap_bgra16 != nullptr) {
|
||||
m_graphics.device.destroyPipeline(m_swap_bgra16, nullptr);
|
||||
if (m_color_transform != nullptr) {
|
||||
m_graphics.device.destroyPipeline(m_color_transform, nullptr);
|
||||
}
|
||||
if (m_pipeline_layout != nullptr) {
|
||||
m_graphics.device.destroyPipelineLayout(m_pipeline_layout, nullptr);
|
||||
@@ -88,33 +88,10 @@ TileManager::~TileManager() {
|
||||
}
|
||||
}
|
||||
|
||||
TileManager::Scratch TileManager::AllocateScratch(uint64_t size) {
|
||||
EXIT_IF(size == 0);
|
||||
vk::BufferCreateInfo create {};
|
||||
create.size = size;
|
||||
create.usage = vk::BufferUsageFlagBits::eStorageBuffer | vk::BufferUsageFlagBits::eTransferSrc |
|
||||
vk::BufferUsageFlagBits::eTransferDst;
|
||||
|
||||
VmaAllocationCreateInfo allocate {};
|
||||
allocate.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
|
||||
VkBuffer buffer = VK_NULL_HANDLE;
|
||||
VmaAllocation memory = nullptr;
|
||||
const auto raw = static_cast<VkBufferCreateInfo>(create);
|
||||
RequireVulkanSuccess(static_cast<vk::Result>(vmaCreateBuffer(
|
||||
m_graphics.allocator, &raw, &allocate, &buffer, &memory, nullptr)),
|
||||
"allocate TileManager scratch buffer");
|
||||
return {buffer, memory, size};
|
||||
}
|
||||
|
||||
void TileManager::DeferDestroy(Scratch scratch) {
|
||||
auto allocator = m_graphics.allocator;
|
||||
m_scheduler.DeferOperation(
|
||||
[allocator, scratch] { vmaDestroyBuffer(allocator, scratch.buffer, scratch.allocation); });
|
||||
}
|
||||
|
||||
void TileManager::Prepare(bool tile, uint64_t tiled_capacity, uint64_t linear_capacity,
|
||||
std::span<const GpuTileInfo> infos, uint64_t source_base,
|
||||
uint64_t target_base, std::vector<Dispatch>& dispatches) {
|
||||
uint64_t target_base, std::vector<Dispatch>& dispatches,
|
||||
ColorTransform transform) {
|
||||
EXIT_IF(infos.empty() || tiled_capacity == 0 || linear_capacity == 0);
|
||||
const auto& limits = m_graphics.GetPhysicalDeviceProperties().limits;
|
||||
EXIT_NOT_IMPLEMENTED(tiled_capacity > UINT32_MAX || linear_capacity > UINT32_MAX);
|
||||
@@ -132,6 +109,8 @@ void TileManager::Prepare(bool tile, uint64_t tiled_capacity, uint64_t linear_ca
|
||||
dispatches.clear();
|
||||
dispatches.reserve(infos.size());
|
||||
for (const auto& info: infos) {
|
||||
EXIT_IF((transform == ColorTransform::SwapBgra16 && info.bytes_per_element != 8u) ||
|
||||
(transform == ColorTransform::Reverse10_11_11 && info.bytes_per_element != 4u));
|
||||
TileBlockLayout block {};
|
||||
const uint32_t tiled_width = info.tiled_width != 0 ? info.tiled_width : info.pitch;
|
||||
const uint32_t tiled_height = info.tiled_height != 0 ? info.tiled_height : info.height;
|
||||
@@ -217,6 +196,7 @@ void TileManager::Prepare(bool tile, uint64_t tiled_capacity, uint64_t linear_ca
|
||||
dispatch.push.tail_x = info.tail_x;
|
||||
dispatch.push.tail_y = info.tail_y;
|
||||
dispatch.push.tail = info.tail;
|
||||
dispatch.push.color_transform = static_cast<uint32_t>(transform);
|
||||
dispatches.push_back(dispatch);
|
||||
}
|
||||
|
||||
@@ -362,15 +342,15 @@ void TileManager::Record(vk::Buffer source, uint64_t source_offset,
|
||||
|
||||
TileManager::Result TileManager::Detile(vk::Buffer tiled, uint64_t tiled_offset,
|
||||
uint64_t tiled_capacity, uint64_t linear_capacity,
|
||||
std::span<const GpuTileInfo> infos) {
|
||||
std::span<const GpuTileInfo> infos,
|
||||
ColorTransform transform) {
|
||||
const auto& limits = m_graphics.GetPhysicalDeviceProperties().limits;
|
||||
const uint64_t descriptor_alignment =
|
||||
std::max<uint64_t>(limits.minStorageBufferOffsetAlignment, 4);
|
||||
const uint64_t source_base = tiled_offset & (descriptor_alignment - 1);
|
||||
std::vector<Dispatch> dispatches;
|
||||
Prepare(false, tiled_capacity, linear_capacity, infos, source_base, 0, dispatches);
|
||||
auto scratch = AllocateScratch(Common::AlignUp(linear_capacity, 4));
|
||||
DeferDestroy(scratch);
|
||||
Prepare(false, tiled_capacity, linear_capacity, infos, source_base, 0, dispatches, transform);
|
||||
auto scratch = GetScratchBuffer(linear_capacity, tiled);
|
||||
Record(tiled, tiled_offset, tiled_capacity, scratch.buffer, 0, scratch.size, dispatches,
|
||||
true);
|
||||
return {scratch.buffer, 0, linear_capacity};
|
||||
@@ -400,24 +380,27 @@ void TileManager::TileImage(Image& image, std::span<const vk::BufferImageCopy> r
|
||||
std::max<uint64_t>(limits.minStorageBufferOffsetAlignment, 4);
|
||||
const uint64_t target_base = tiled_offset & (descriptor_alignment - 1);
|
||||
std::vector<Dispatch> dispatches;
|
||||
// Reserve all stream parameters before creating a scheduler-lived scratch dependency:
|
||||
// StreamBuffer::Map is allowed to submit the current tick when it wraps.
|
||||
Prepare(true, tiled_capacity, linear_capacity, infos, 0, target_base, dispatches);
|
||||
auto linear = AllocateScratch(Common::AlignUp(linear_capacity, 4));
|
||||
DeferDestroy(linear);
|
||||
// Reserve stream parameters before recording the image download.
|
||||
Prepare(true, tiled_capacity, linear_capacity, infos, 0, target_base, dispatches, transform);
|
||||
auto linear = GetScratchBuffer(linear_capacity, tiled);
|
||||
image.Download(regions, linear.buffer, 0, linear.size);
|
||||
Result source {linear.buffer, 0, linear.size};
|
||||
if (transform == ColorTransform::SwapBgra16) {
|
||||
source = SwapBgra16(source);
|
||||
}
|
||||
Record(source.buffer, source.offset, linear_capacity, tiled, tiled_offset, tiled_capacity,
|
||||
Record(linear.buffer, 0, linear_capacity, tiled, tiled_offset, tiled_capacity,
|
||||
dispatches, false);
|
||||
}
|
||||
|
||||
TileManager::Result TileManager::GetScratchBuffer(uint64_t size) {
|
||||
auto scratch = AllocateScratch(Common::AlignUp(size, 4));
|
||||
DeferDestroy(scratch);
|
||||
return {scratch.buffer, 0, scratch.size};
|
||||
TileManager::Result TileManager::GetScratchBuffer(uint64_t size, vk::Buffer input) {
|
||||
EXIT_IF(size == 0);
|
||||
size = Common::AlignUp(size, 4);
|
||||
auto& buffer = m_scratch[m_scratch[0] && m_scratch[0]->Handle() == input ? 1 : 0];
|
||||
if (!buffer || buffer->Size() < size) {
|
||||
if (buffer) {
|
||||
m_scheduler.DeferOperation([old = std::move(buffer)]() mutable { old.reset(); });
|
||||
}
|
||||
buffer = std::make_unique<Buffer>(m_graphics, m_scheduler, MemoryUsage::DeviceLocal, 0,
|
||||
vk::BufferUsageFlagBits::eStorageBuffer | vk::BufferUsageFlagBits::eTransferSrc |
|
||||
vk::BufferUsageFlagBits::eTransferDst, size);
|
||||
}
|
||||
return {buffer->Handle(), 0, size};
|
||||
}
|
||||
|
||||
TileManager::StorageBinding TileManager::BindStorage(Result buffer, uint64_t size) const {
|
||||
@@ -600,9 +583,20 @@ void TileManager::ConvertD16(Result source, Result target, D16Direction directio
|
||||
&barriers[1], 0, nullptr);
|
||||
}
|
||||
|
||||
void TileManager::SwapBgra16(Result input, Result output, uint32_t pixels) {
|
||||
if (m_swap_bgra16 == nullptr) {
|
||||
const auto module = CompileSPV(GPU_TILER_SWAP_BGRA16_SPV, m_graphics.device);
|
||||
void TileManager::TransformColor(Result input, Result output, ColorTransform transform,
|
||||
bool to_host) {
|
||||
uint32_t element_bytes = 0;
|
||||
switch (transform) {
|
||||
case ColorTransform::SwapBgra16: element_bytes = 8; break;
|
||||
case ColorTransform::Reverse10_11_11: element_bytes = 4; break;
|
||||
default: EXIT("invalid color transform\n");
|
||||
}
|
||||
EXIT_IF(input.size == 0 || input.size % element_bytes != 0 ||
|
||||
input.size / element_bytes > UINT32_MAX ||
|
||||
output.size < input.size);
|
||||
const auto pixels = static_cast<uint32_t>(input.size / element_bytes);
|
||||
if (m_color_transform == nullptr) {
|
||||
const auto module = CompileSPV(GPU_TILER_COLOR_TRANSFORM_SPV, m_graphics.device);
|
||||
vk::PipelineShaderStageCreateInfo stage {};
|
||||
stage.stage = vk::ShaderStageFlagBits::eCompute;
|
||||
stage.module = module;
|
||||
@@ -611,14 +605,12 @@ void TileManager::SwapBgra16(Result input, Result output, uint32_t pixels) {
|
||||
create.stage = stage;
|
||||
create.layout = m_pipeline_layout;
|
||||
const auto result =
|
||||
m_graphics.device.createComputePipelines(nullptr, 1, &create, nullptr, &m_swap_bgra16);
|
||||
m_graphics.device.createComputePipelines(nullptr, 1, &create, nullptr, &m_color_transform);
|
||||
m_graphics.device.destroyShaderModule(module, nullptr);
|
||||
RequireVulkanSuccess(result, "create BGRA16 swap pipeline");
|
||||
RequireVulkanSuccess(result, "create color transform pipeline");
|
||||
}
|
||||
const uint64_t bytes = static_cast<uint64_t>(pixels) * 8u;
|
||||
EXIT_IF(pixels == 0);
|
||||
const auto input_binding = BindStorage(input, bytes);
|
||||
const auto output_binding = BindStorage(output, bytes);
|
||||
const auto input_binding = BindStorage(input, input.size);
|
||||
const auto output_binding = BindStorage(output, input.size);
|
||||
|
||||
const vk::DescriptorBufferInfo infos[] {
|
||||
input_binding.info,
|
||||
@@ -649,13 +641,15 @@ void TileManager::SwapBgra16(Result input, Result output, uint32_t pixels) {
|
||||
command.pipelineBarrier(
|
||||
vk::PipelineStageFlagBits::eAllCommands | vk::PipelineStageFlagBits::eHost,
|
||||
vk::PipelineStageFlagBits::eComputeShader, {}, 0, nullptr, 2, barriers, 0, nullptr);
|
||||
command.bindPipeline(vk::PipelineBindPoint::eCompute, m_swap_bgra16);
|
||||
command.bindPipeline(vk::PipelineBindPoint::eCompute, m_color_transform);
|
||||
command.pushDescriptorSetKHR(vk::PipelineBindPoint::eCompute, m_pipeline_layout, 0,
|
||||
static_cast<uint32_t>(writes.size()), writes.data());
|
||||
Push push {};
|
||||
push.src_base = input_binding.base;
|
||||
push.dst_base = output_binding.base;
|
||||
push.width = pixels;
|
||||
push.src_base = input_binding.base;
|
||||
push.dst_base = output_binding.base;
|
||||
push.width = pixels;
|
||||
push.color_transform = static_cast<uint32_t>(transform);
|
||||
push.to_host = to_host;
|
||||
command.pushConstants(m_pipeline_layout, vk::ShaderStageFlagBits::eCompute, 0, sizeof(push),
|
||||
&push);
|
||||
command.dispatch((pixels + 63u) / 64u, 1, 1);
|
||||
@@ -666,19 +660,11 @@ void TileManager::SwapBgra16(Result input, Result output, uint32_t pixels) {
|
||||
0, nullptr);
|
||||
}
|
||||
|
||||
TileManager::Result TileManager::SwapBgra16(Result input) {
|
||||
EXIT_NOT_IMPLEMENTED(input.size == 0 || input.size % 8u != 0 || input.size / 8u > UINT32_MAX);
|
||||
auto output = AllocateScratch(input.size);
|
||||
DeferDestroy(output);
|
||||
Result result {output.buffer, 0, output.size};
|
||||
SwapBgra16(input, result, static_cast<uint32_t>(input.size / 8u));
|
||||
TileManager::Result TileManager::TransformColor(Result input, ColorTransform transform,
|
||||
bool to_host) {
|
||||
auto result = GetScratchBuffer(input.size, input.buffer);
|
||||
TransformColor(input, result, transform, to_host);
|
||||
return result;
|
||||
}
|
||||
|
||||
void TileManager::SwapBgra16(Result input, Result output) {
|
||||
EXIT_NOT_IMPLEMENTED(input.size == 0 || input.size % 8u != 0 || input.size / 8u > UINT32_MAX ||
|
||||
output.size < input.size);
|
||||
SwapBgra16(input, output, static_cast<uint32_t>(input.size / 8u));
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -3,16 +3,18 @@
|
||||
|
||||
#include "common/common.h"
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageInfo.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
#include <vk_mem_alloc.h>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class CommandScheduler;
|
||||
class Buffer;
|
||||
class Image;
|
||||
class StreamBuffer;
|
||||
struct GraphicContext;
|
||||
@@ -41,7 +43,6 @@ struct GpuTileInfo {
|
||||
class TileManager final {
|
||||
public:
|
||||
enum class D16Direction { Promote, Demote };
|
||||
enum class ColorTransform { None, SwapBgra16 };
|
||||
|
||||
struct Result {
|
||||
vk::Buffer buffer = nullptr;
|
||||
@@ -62,20 +63,21 @@ public:
|
||||
~TileManager();
|
||||
KYTY_CLASS_NO_COPY(TileManager);
|
||||
|
||||
// The returned device-local buffer remains alive through the current scheduler tick.
|
||||
// Consume scratch results before the next acquisition, or pass their buffer as input.
|
||||
[[nodiscard]] Result Detile(vk::Buffer tiled, uint64_t tiled_offset, uint64_t tiled_capacity,
|
||||
uint64_t linear_capacity, std::span<const GpuTileInfo> infos);
|
||||
uint64_t linear_capacity, std::span<const GpuTileInfo> infos,
|
||||
ColorTransform transform = ColorTransform::None);
|
||||
void Tile(vk::Buffer linear, uint64_t linear_offset, uint64_t linear_capacity, vk::Buffer tiled,
|
||||
uint64_t tiled_offset, uint64_t tiled_capacity, std::span<const GpuTileInfo> infos);
|
||||
void TileImage(Image& image, std::span<const vk::BufferImageCopy> regions, vk::Buffer tiled,
|
||||
uint64_t tiled_offset, uint64_t tiled_capacity, uint64_t linear_capacity,
|
||||
std::span<const GpuTileInfo> infos,
|
||||
ColorTransform transform = ColorTransform::None);
|
||||
[[nodiscard]] Result GetScratchBuffer(uint64_t size);
|
||||
[[nodiscard]] Result GetScratchBuffer(uint64_t size, vk::Buffer input = nullptr);
|
||||
void ConvertD16(Result source, Result target, D16Direction direction, bool d32,
|
||||
const D16Layout& layout);
|
||||
[[nodiscard]] Result SwapBgra16(Result input);
|
||||
void SwapBgra16(Result input, Result output);
|
||||
[[nodiscard]] Result TransformColor(Result input, ColorTransform transform, bool to_host);
|
||||
void TransformColor(Result input, Result output, ColorTransform transform, bool to_host);
|
||||
|
||||
private:
|
||||
friend struct TileManagerTestAccess;
|
||||
@@ -99,49 +101,44 @@ private:
|
||||
uint32_t tail_x;
|
||||
uint32_t tail_y;
|
||||
uint32_t tail;
|
||||
uint32_t color_transform;
|
||||
uint32_t to_host;
|
||||
};
|
||||
struct Dispatch {
|
||||
Push push {};
|
||||
uint32_t pipeline_slot = 0;
|
||||
uint64_t params_offset = 0;
|
||||
};
|
||||
struct Scratch {
|
||||
vk::Buffer buffer = nullptr;
|
||||
VmaAllocation allocation = nullptr;
|
||||
uint64_t size = 0;
|
||||
};
|
||||
struct StorageBinding {
|
||||
vk::DescriptorBufferInfo info;
|
||||
uint32_t base = 0;
|
||||
};
|
||||
|
||||
[[nodiscard]] Scratch AllocateScratch(uint64_t size);
|
||||
[[nodiscard]] StorageBinding BindStorage(Result buffer, uint64_t size) const;
|
||||
[[nodiscard]] static uint32_t ConversionRows(uint64_t offset, uint64_t row_stride,
|
||||
uint64_t active, uint32_t remaining,
|
||||
uint64_t alignment, uint64_t max_range,
|
||||
uint32_t max_groups) noexcept;
|
||||
void DeferDestroy(Scratch scratch);
|
||||
void Prepare(bool tile, uint64_t tiled_capacity, uint64_t linear_capacity,
|
||||
std::span<const GpuTileInfo> infos, uint64_t source_base, uint64_t target_base,
|
||||
std::vector<Dispatch>& dispatches);
|
||||
std::vector<Dispatch>& dispatches, ColorTransform transform = ColorTransform::None);
|
||||
void Record(vk::Buffer source, uint64_t source_offset, uint64_t source_capacity,
|
||||
vk::Buffer target, uint64_t target_offset, uint64_t target_capacity,
|
||||
std::span<Dispatch> dispatches, bool clear_target);
|
||||
[[nodiscard]] vk::Pipeline GetPipeline(uint32_t slot);
|
||||
void SwapBgra16(Result input, Result output, uint32_t pixels);
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
StreamBuffer& m_stream_buffer;
|
||||
std::array<std::unique_ptr<Buffer>, 2> m_scratch;
|
||||
vk::DescriptorSetLayout m_descriptor_layout = nullptr;
|
||||
vk::PipelineLayout m_pipeline_layout = nullptr;
|
||||
std::array<vk::Pipeline, PipelineCount> m_pipelines {};
|
||||
vk::Pipeline m_d16_to_d24 = nullptr;
|
||||
vk::Pipeline m_d16_to_d32 = nullptr;
|
||||
vk::Pipeline m_d24_to_d16 = nullptr;
|
||||
vk::Pipeline m_d32_to_d16 = nullptr;
|
||||
vk::Pipeline m_swap_bgra16 = nullptr;
|
||||
vk::Pipeline m_d16_to_d24 = nullptr;
|
||||
vk::Pipeline m_d16_to_d32 = nullptr;
|
||||
vk::Pipeline m_d24_to_d16 = nullptr;
|
||||
vk::Pipeline m_d32_to_d16 = nullptr;
|
||||
vk::Pipeline m_color_transform = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -0,0 +1,70 @@
|
||||
#include "graphics/host_gpu/renderer/pipeline/blendMapping.h"
|
||||
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
|
||||
#include <initializer_list>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
bool BlendFactorIsDualSource(uint8_t factor) {
|
||||
return factor >= static_cast<uint8_t>(Prospero::BlendFactor::kSrc1Color) &&
|
||||
factor <= static_cast<uint8_t>(Prospero::BlendFactor::kOneMinusSrc1Alpha);
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
bool BlendFactorIsConstantColor(uint8_t factor) {
|
||||
return factor == static_cast<uint8_t>(Prospero::BlendFactor::kConstantColor) ||
|
||||
factor == static_cast<uint8_t>(Prospero::BlendFactor::kOneMinusConstantColor);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
BlendMappingSupport ClassifyBlendMapping(const HW::BlendControl& blend,
|
||||
const Prospero::ColorComponentMapping& mapping) {
|
||||
// Color constants are not swizzled with the exports; scalar constant alpha is unaffected.
|
||||
if (!mapping.IsIdentity() && (BlendFactorIsConstantColor(blend.color_srcblend) ||
|
||||
BlendFactorIsConstantColor(blend.color_destblend))) {
|
||||
return BlendMappingSupport::Unsupported;
|
||||
}
|
||||
if (mapping.Map(3) == 3u) {
|
||||
return BlendMappingSupport::Direct;
|
||||
}
|
||||
if (blend.separate_alpha_blend &&
|
||||
blend.color_srcblend == static_cast<uint8_t>(Prospero::BlendFactor::kSrcAlpha) &&
|
||||
blend.color_destblend == static_cast<uint8_t>(Prospero::BlendFactor::kOneMinusSrcAlpha) &&
|
||||
blend.alpha_destblend == blend.color_destblend &&
|
||||
blend.color_comb_fcn == static_cast<uint8_t>(Prospero::BlendOp::kAdd) &&
|
||||
blend.alpha_comb_fcn == blend.color_comb_fcn) {
|
||||
switch (static_cast<Prospero::BlendFactor>(blend.alpha_srcblend)) {
|
||||
case Prospero::BlendFactor::kZero: return BlendMappingSupport::SourceAlphaZero;
|
||||
case Prospero::BlendFactor::kOne: return BlendMappingSupport::SourceAlphaOne;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
// Moving alpha requires the same equation for all channels.
|
||||
if (blend.separate_alpha_blend && (blend.alpha_srcblend != blend.color_srcblend ||
|
||||
blend.alpha_destblend != blend.color_destblend ||
|
||||
blend.alpha_comb_fcn != blend.color_comb_fcn)) {
|
||||
return BlendMappingSupport::Unsupported;
|
||||
}
|
||||
auto support = BlendMappingSupport::Direct;
|
||||
for (const auto factor: {blend.color_srcblend, blend.color_destblend}) {
|
||||
if (BlendFactorIsDualSource(factor)) {
|
||||
return BlendMappingSupport::Unsupported;
|
||||
}
|
||||
switch (static_cast<Prospero::BlendFactor>(factor)) {
|
||||
case Prospero::BlendFactor::kSrcAlpha:
|
||||
case Prospero::BlendFactor::kOneMinusSrcAlpha:
|
||||
support = BlendMappingSupport::SourceAlpha;
|
||||
break;
|
||||
case Prospero::BlendFactor::kDstAlpha:
|
||||
case Prospero::BlendFactor::kOneMinusDstAlpha:
|
||||
case Prospero::BlendFactor::kSrcAlphaSaturate: return BlendMappingSupport::Unsupported;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
return support;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -0,0 +1,29 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_PIPELINE_BLENDMAPPING_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_PIPELINE_BLENDMAPPING_H_
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace HW {
|
||||
struct BlendControl;
|
||||
}
|
||||
namespace Prospero {
|
||||
struct ColorComponentMapping;
|
||||
}
|
||||
|
||||
enum class BlendMappingSupport {
|
||||
Direct,
|
||||
SourceAlpha, // Requires logical alpha in the second blend source.
|
||||
SourceAlphaOne, // Source alpha for RGB, one for alpha, with a shared destination equation.
|
||||
SourceAlphaZero, // Source alpha for RGB, zero for alpha, with a shared destination equation.
|
||||
Unsupported,
|
||||
};
|
||||
|
||||
bool BlendFactorIsDualSource(uint8_t factor);
|
||||
BlendMappingSupport ClassifyBlendMapping(const HW::BlendControl& blend,
|
||||
const Prospero::ColorComponentMapping& mapping);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_PIPELINE_BLENDMAPPING_H_
|
||||
@@ -17,6 +17,7 @@
|
||||
#include "graphics/host_gpu/hostMemory.h"
|
||||
#include "graphics/host_gpu/renderer/colorRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/depthRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderResourceBarrier.h"
|
||||
@@ -67,7 +68,8 @@ vk::DescriptorType NativeDescriptorType(BindingKind kind) {
|
||||
case BindingKind::BdaPagetable:
|
||||
case BindingKind::FaultBuffer:
|
||||
case BindingKind::FlattenedSrt:
|
||||
case BindingKind::ShaderData: return vk::DescriptorType::eStorageBuffer;
|
||||
case BindingKind::ShaderData:
|
||||
case BindingKind::SharedMemory: return vk::DescriptorType::eStorageBuffer;
|
||||
case BindingKind::Count: EXIT("invalid native descriptor binding kind");
|
||||
}
|
||||
EXIT("invalid native descriptor binding kind");
|
||||
@@ -90,19 +92,6 @@ vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture, uint32_t el
|
||||
return {nullptr, view, texture.layout};
|
||||
}
|
||||
|
||||
static const char* ShaderStageResourceName(ShaderType stage) {
|
||||
switch (stage) {
|
||||
case ShaderType::Vertex: return "Vertex";
|
||||
case ShaderType::Mesh: return "Mesh";
|
||||
case ShaderType::Local: return "Local";
|
||||
case ShaderType::TessellationControl: return "Hull";
|
||||
case ShaderType::TessellationEvaluation: return "Domain";
|
||||
case ShaderType::Pixel: return "Pixel";
|
||||
case ShaderType::Compute: return "Compute";
|
||||
default: return "Unknown";
|
||||
}
|
||||
}
|
||||
|
||||
static Prospero::ImageType TextureType(const ShaderTextureResource& descriptor) {
|
||||
const auto type = descriptor.Type();
|
||||
return type == Prospero::ImageType::kCube ? Prospero::ImageType::kColor2DArray : type;
|
||||
@@ -125,8 +114,7 @@ static bool IsMultisampledTexture(Prospero::ImageType type) {
|
||||
|
||||
static vk::DescriptorBufferInfo
|
||||
NativeStorageBuffer(RenderContext& context, const PreparedBindings::BufferSource& source,
|
||||
const ShaderRecompiler::IR::BufferResource& resource, ShaderType stage,
|
||||
uint32_t slot, uint32_t& buffer_offset) {
|
||||
const ShaderRecompiler::IR::BufferResource& resource, uint32_t& buffer_offset) {
|
||||
buffer_offset = 0;
|
||||
|
||||
const auto& [address, size, id] = source;
|
||||
@@ -143,7 +131,7 @@ NativeStorageBuffer(RenderContext& context, const PreparedBindings::BufferSource
|
||||
const auto aligned_offset = Common::AlignDown(offset, alignment);
|
||||
const auto adjustment = offset - aligned_offset;
|
||||
const auto max_range = graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange;
|
||||
if (adjustment % sizeof(uint32_t) != 0 || adjustment >= 256 || size > max_range - adjustment) {
|
||||
if (adjustment >= 256 || size > max_range - adjustment) {
|
||||
EXIT("storage buffer offset adjustment is unsupported\n");
|
||||
}
|
||||
buffer_offset = static_cast<uint32_t>(adjustment);
|
||||
@@ -151,16 +139,6 @@ NativeStorageBuffer(RenderContext& context, const PreparedBindings::BufferSource
|
||||
if (resource.written) {
|
||||
context.GetTextureCache().InvalidateMemoryFromGPU(address, size);
|
||||
}
|
||||
const char* access = "Read";
|
||||
if (resource.written && resource.read) {
|
||||
access = "ReadWrite";
|
||||
} else if (resource.written) {
|
||||
access = "Write";
|
||||
}
|
||||
SetVulkanObjectNameF(
|
||||
graphics.device, result.buffer,
|
||||
"Kyty.{}.StorageBuffer[slot={} guest=0x{:016x} size=0x{:x} access={} formatted={}]",
|
||||
ShaderStageResourceName(stage), slot, address, size, access, resource.formatted);
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -184,18 +162,19 @@ bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, bo
|
||||
}
|
||||
const bool full = common && descriptor.fields[4] == field4_expected &&
|
||||
descriptor.fields[5] == field5_expected;
|
||||
if (!full || (descriptor.fields[6] == 0 && descriptor.fields[7] != 0) ||
|
||||
if (!full ||
|
||||
(descriptor.MsaaDepth() && !IsMultisampledTexture(descriptor.Type()))) {
|
||||
return false;
|
||||
}
|
||||
if (descriptor.fields[6] == 0) {
|
||||
const auto metadata_control = descriptor.fields[6] & 0x00ffffffu;
|
||||
if (metadata_control == 0) {
|
||||
return true;
|
||||
}
|
||||
constexpr uint32_t htile_control = 0x00280000u;
|
||||
const uint32_t expected_control = htile_control | (descriptor.MsaaDepth() ? (1u << 10u) : 0u);
|
||||
const auto metadata_addr = descriptor.MetaAddr() << 8u;
|
||||
return (descriptor.fields[6] & 0x00ffffffu) == expected_control && metadata_addr != 0 &&
|
||||
metadata_addr < TRACKER_ADDRESS_SIZE && (metadata_addr & 0x7fffu) == 0 &&
|
||||
return metadata_control == expected_control && GuestRange {metadata_addr, 1}.Valid() &&
|
||||
(metadata_addr & 0x7fffu) == 0 &&
|
||||
descriptor.TileMode() == Prospero::TileMode::kDepth;
|
||||
}
|
||||
|
||||
@@ -252,10 +231,10 @@ static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::Imag
|
||||
(is_color_2d_array && descriptor.BaseArray5() <= descriptor.Depth());
|
||||
const bool is_2d =
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D && valid_2d_slice;
|
||||
// Storage cube coordinates address individual faces, including partial cube views.
|
||||
const bool is_cube = resource.cube && descriptor.Type() == Prospero::ImageType::kCube &&
|
||||
descriptor.Width5() == descriptor.Height5() &&
|
||||
descriptor.BaseArray5() <= descriptor.Depth() &&
|
||||
(descriptor.Depth() - descriptor.BaseArray5() + 1u) % 6u == 0;
|
||||
descriptor.BaseArray5() <= descriptor.Depth();
|
||||
const bool is_2d_array =
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray &&
|
||||
((!resource.cube && is_color_2d_array && descriptor.BaseArray5() <= descriptor.Depth()) ||
|
||||
@@ -333,12 +312,15 @@ void ValidateStorageTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const bool raw_sint_storage = format == Prospero::BufferFormat::k32SInt && uint_resource &&
|
||||
resource.written && !resource.read && !resource.atomic;
|
||||
const auto numeric_class = Prospero::SampledTextureNumericClass(format);
|
||||
const bool raw_float_atomic = format == Prospero::BufferFormat::k32Float && uint_resource &&
|
||||
resource.atomic && !resource.atomic64;
|
||||
const bool format_ok =
|
||||
raw_sint_storage ||
|
||||
raw_sint_storage || raw_float_atomic ||
|
||||
(numeric_class != Prospero::TextureNumericClass::Unsupported &&
|
||||
numeric_class != Prospero::TextureNumericClass::Sint &&
|
||||
uint_resource == (numeric_class == Prospero::TextureNumericClass::Uint) &&
|
||||
(!resource.atomic || format == Prospero::BufferFormat::k32UInt));
|
||||
(!resource.atomic || format == (resource.atomic64 ? Prospero::BufferFormat::k32_32UInt
|
||||
: Prospero::BufferFormat::k32UInt)));
|
||||
if (resource_ok && descriptor_ok && encoding_ok && format_ok && size != 0) {
|
||||
return;
|
||||
}
|
||||
@@ -374,7 +356,8 @@ static TextureCache::ImageDesc NullTextureDesc(const ShaderRecompiler::IR::Image
|
||||
desc.info.guest_format = Prospero::BufferFormat::k32Float;
|
||||
break;
|
||||
case Prospero::TextureNumericClass::Uint:
|
||||
desc.info.guest_format = Prospero::BufferFormat::k32UInt;
|
||||
desc.info.guest_format = resource.atomic64 ? Prospero::BufferFormat::k32_32UInt
|
||||
: Prospero::BufferFormat::k32UInt;
|
||||
break;
|
||||
case Prospero::TextureNumericClass::Sint:
|
||||
desc.info.guest_format = Prospero::BufferFormat::k32SInt;
|
||||
@@ -385,10 +368,10 @@ static TextureCache::ImageDesc NullTextureDesc(const ShaderRecompiler::IR::Image
|
||||
desc.info.type = Prospero::ImageType::kColor2D;
|
||||
desc.info.extent = {1, 1, 1};
|
||||
desc.info.resources = {1, 1};
|
||||
desc.info.bytes_per_block = 4;
|
||||
desc.info.bytes_per_block = Prospero::NumBytesPerElement(desc.info.guest_format);
|
||||
desc.info.samples = 1;
|
||||
desc.info.mip_layout[0] = {0, 0, 1, 1};
|
||||
desc.view_info.format = desc.info.pixel_format;
|
||||
desc.view_info.format = resource.atomic64 ? vk::Format::eR64Uint : desc.info.pixel_format;
|
||||
desc.view_info.type = vk::ImageViewType::e2D;
|
||||
desc.view_info.aspect = vk::ImageAspectFlagBits::eColor;
|
||||
desc.view_info.usage = binding == TextureCache::BindingType::Storage
|
||||
@@ -510,23 +493,57 @@ static ImageViewInfo TextureViewInfo(const ShaderRecompiler::IR::ImageResource&
|
||||
return view;
|
||||
}
|
||||
|
||||
static bool TextureViewPreservesMipLayout(const TileSurfaceDescription& description,
|
||||
uint32_t view_levels) {
|
||||
static bool ResolveTextureMipView(const TileSurfaceDescription& description, bool metadata,
|
||||
uint32_t view_levels, uint32_t& levels, uint32_t& base_level) {
|
||||
TileSurfaceLayout physical {};
|
||||
TileSurfaceLayout view {};
|
||||
auto view_description = description;
|
||||
view_description.levels = view_levels;
|
||||
return TileGetTiledTextureLayout(description, physical) &&
|
||||
TileGetTiledTextureLayout(view_description, view) &&
|
||||
physical.first_tail_level == view.first_tail_level &&
|
||||
physical.block_slice_size == view.block_slice_size &&
|
||||
physical.total_size == view.total_size &&
|
||||
std::equal(std::begin(physical.mips), std::begin(physical.mips) + description.levels,
|
||||
std::begin(view.mips));
|
||||
view_description.levels = levels;
|
||||
if (!TileGetTiledTextureLayout(description, physical) ||
|
||||
!TileGetTiledTextureLayout(view_description, view)) {
|
||||
return false;
|
||||
}
|
||||
if (physical.first_tail_level == view.first_tail_level &&
|
||||
physical.block_slice_size == view.block_slice_size &&
|
||||
physical.total_size == view.total_size &&
|
||||
std::equal(std::begin(physical.mips), std::begin(physical.mips) + description.levels,
|
||||
std::begin(view.mips))) {
|
||||
return true;
|
||||
}
|
||||
if (metadata || ((description.layers > 1 || description.depth > 1) &&
|
||||
physical.block_slice_size != view.block_slice_size)) {
|
||||
return false;
|
||||
}
|
||||
// T# addresses the last mip. A view can select the same stored subresources
|
||||
// with different mip indices; inaccessible mips need no host representation.
|
||||
for (uint32_t base = 0; base + view_levels <= description.levels; ++base) {
|
||||
bool matches = true;
|
||||
for (uint32_t i = 0; i < view_levels; ++i) {
|
||||
const auto source = base_level + i;
|
||||
const auto target = base + i;
|
||||
if (physical.mips[target] != view.mips[source] ||
|
||||
(target >= physical.first_tail_level) != (source >= view.first_tail_level) ||
|
||||
std::max(description.width >> target, 1u) != std::max(description.width >> source, 1u) ||
|
||||
std::max(description.height >> target, 1u) != std::max(description.height >> source, 1u) ||
|
||||
std::max(description.depth >> target, 1u) != std::max(description.depth >> source, 1u)) {
|
||||
matches = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (matches) {
|
||||
levels = description.levels;
|
||||
base_level = base;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderRecompiler::IR::DescriptorValue& value) {
|
||||
if (resource.atomic64 && !m_context.GetGraphics().shader_image_int64_atomics_enabled) {
|
||||
EXIT("64-bit image atomics require shaderImageInt64Atomics\n");
|
||||
}
|
||||
auto descriptor = DecodeNativeDescriptor<ShaderTextureResource>(value);
|
||||
const bool storage = resource.written;
|
||||
if (storage) {
|
||||
@@ -550,8 +567,14 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
const bool multisampled = IsMultisampledTexture(type);
|
||||
const auto max_mip = resource.r128 ? last_level : descriptor.MaxMip();
|
||||
const auto physical_levels = multisampled ? 1u : static_cast<uint32_t>(max_mip) + 1u;
|
||||
const auto levels =
|
||||
multisampled ? 1u : std::max(physical_levels, static_cast<uint32_t>(last_level) + 1u);
|
||||
// IMAGE_STORE addresses BASE_LEVEL; only IMAGE_STORE_MIP selects other view mips.
|
||||
const bool single_storage_mip =
|
||||
storage && resource.mip_mode != ShaderRecompiler::IR::ImageMipMode::Dynamic;
|
||||
const auto view_levels = multisampled || single_storage_mip
|
||||
? 1u
|
||||
: static_cast<uint32_t>(last_level - base_level) + 1u;
|
||||
auto levels =
|
||||
multisampled ? 1u : std::max(physical_levels, base_level + view_levels);
|
||||
const auto tile = descriptor.TileMode();
|
||||
const bool depth_tile = tile == Prospero::TileMode::kDepth;
|
||||
const bool msaa_tile = depth_tile || tile == Prospero::TileMode::kRenderTarget;
|
||||
@@ -574,8 +597,6 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
descriptor.fields[6], descriptor.fields[7]);
|
||||
}
|
||||
const auto samples = multisampled ? 1u << last_level : 1u;
|
||||
const auto view_levels =
|
||||
multisampled ? 1u : static_cast<uint32_t>(last_level - base_level) + 1u;
|
||||
const auto depth = static_cast<uint32_t>(descriptor.Depth()) + 1u;
|
||||
const auto format = descriptor.Format();
|
||||
const auto surface_format = TextureGetSurfaceFormatInfo(format);
|
||||
@@ -594,12 +615,13 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
type == Prospero::ImageType::kColor2DArray ||
|
||||
type == Prospero::ImageType::kColor2DMsaaArray;
|
||||
const auto image_layers = layered ? depth : 1u;
|
||||
auto view_base = static_cast<uint32_t>(base_level);
|
||||
if (levels > physical_levels) {
|
||||
const TileSurfaceDescription physical {
|
||||
format, tile, volume ? TileSurfaceDimension::Dim3D : TileSurfaceDimension::Dim2D,
|
||||
width, height, volume ? depth : 1u, physical_levels, image_layers};
|
||||
// Texture mip views take precedence over the resource count, but must keep its storage layout.
|
||||
if (!TextureViewPreservesMipLayout(physical, levels)) {
|
||||
if (!ResolveTextureMipView(physical, !resource.r128 && descriptor.MetaCompress(),
|
||||
view_levels, levels, view_base)) {
|
||||
EXIT("unsupported texture mip view changes physical layout: base=%u last=%u max=%u "
|
||||
"extent=%ux%ux%u tile=%u\n",
|
||||
base_level, last_level, max_mip, width, height, depth,
|
||||
@@ -634,7 +656,9 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
pixel_format = depth_format->depth_attachment_format;
|
||||
}
|
||||
}
|
||||
const auto storage_view_format = storage && format == Prospero::BufferFormat::k32SInt
|
||||
const auto storage_view_format = resource.atomic64 ? vk::Format::eR64Uint
|
||||
: storage && (resource.atomic ||
|
||||
format == Prospero::BufferFormat::k32SInt)
|
||||
? vk::Format::eR32Uint
|
||||
: SrgbStorageViewFormat(pixel_format);
|
||||
const auto view_format = storage && storage_view_format != vk::Format::eUndefined
|
||||
@@ -670,6 +694,7 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
}
|
||||
desc.view_info = TextureViewInfo(resource, descriptor, view_format, surface_format, storage,
|
||||
view_levels, desc.info.resources.layers);
|
||||
desc.view_info.base_level = view_base;
|
||||
desc.type = storage ? TextureCache::BindingType::Storage : TextureCache::BindingType::Texture;
|
||||
|
||||
auto id = texture_cache.FindImage(desc, shader_conversion);
|
||||
@@ -696,14 +721,15 @@ static vk::Sampler NativeSampler(RenderContext& context,
|
||||
const ShaderRecompiler::IR::CompiledShaderInfo& program,
|
||||
uint32_t index,
|
||||
const ShaderRecompiler::IR::DescriptorValue& value) {
|
||||
auto descriptor = DecodeNativeDescriptor<ShaderSamplerResource>(value);
|
||||
if (!program.info.samplers[index].depth_compare) {
|
||||
auto descriptor = DecodeNativeDescriptor<ShaderSamplerResource>(value);
|
||||
const auto& sampler = program.info.samplers[index];
|
||||
if (!sampler.depth_compare) {
|
||||
descriptor.fields[0] &= ~(0x7u << 12u);
|
||||
}
|
||||
if (program.info.samplers[index].force_point_filtering) {
|
||||
if (sampler.force_point_filtering) {
|
||||
descriptor.SetPointFiltering();
|
||||
}
|
||||
return context.GetSamplerCache().GetSampler(descriptor);
|
||||
return context.GetSamplerCache().GetSampler(descriptor, sampler.integer_border);
|
||||
}
|
||||
|
||||
static vk::DescriptorBufferInfo NativeUpload(RenderContext& context,
|
||||
@@ -744,22 +770,31 @@ void RenderExecutor::ResetBindings() {
|
||||
m_bound_images.clear();
|
||||
}
|
||||
|
||||
PreparedBindings RenderExecutor::PrepareBindings(const ShaderStageRuntime& runtime) {
|
||||
void RenderExecutor::PrepareBindings(const ShaderStageRuntime& runtime,
|
||||
PreparedBindings& prepared) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(!runtime);
|
||||
const auto& program = *runtime.program;
|
||||
const auto& snapshot = runtime.resources;
|
||||
PreparedBindings prepared;
|
||||
const auto& snapshot = *runtime.resources;
|
||||
prepared.runtime = &runtime;
|
||||
prepared.images.reserve(program.info.images.size());
|
||||
prepared.gds = {nullptr, 0, VK_WHOLE_SIZE};
|
||||
prepared.flattened_srt = {};
|
||||
prepared.shader_data_buffer = {};
|
||||
prepared.shared_memory = {};
|
||||
prepared.images.resize(program.info.images.size());
|
||||
prepared.samplers.clear();
|
||||
prepared.shader_data.clear();
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
auto binding = ResolveTexture(program.info.images[i], snapshot.images[i]);
|
||||
BindImage(binding.image_id, binding.desc.type == TextureCache::BindingType::Storage);
|
||||
prepared.images.push_back(std::move(binding));
|
||||
binding.mip_views.swap(prepared.images[i].mip_views);
|
||||
binding.mip_views.clear();
|
||||
prepared.images[i] = std::move(binding);
|
||||
}
|
||||
prepared.samplers.reserve(program.info.samplers.size());
|
||||
for (uint32_t i = 0; i < program.info.samplers.size(); i++) {
|
||||
prepared.samplers.push_back(NativeSampler(m_context, program, i, snapshot.samplers[i]));
|
||||
prepared.samplers.push_back(NativeSampler(
|
||||
m_context, program, i, snapshot.samplers[program.info.samplers[i].snapshot_index]));
|
||||
}
|
||||
prepared.shader_data.reserve(program.bindings.ShaderDataDwords());
|
||||
for (const auto reg: program.bindings.user_data_registers) {
|
||||
@@ -770,28 +805,54 @@ PreparedBindings RenderExecutor::PrepareBindings(const ShaderStageRuntime& runti
|
||||
program.bindings, ShaderRecompiler::IR::DescriptorBindingKind::Gds) != nullptr) {
|
||||
prepared.gds.buffer = m_context.GetBufferCache().GetGdsBuffer()->Handle();
|
||||
}
|
||||
return prepared;
|
||||
}
|
||||
|
||||
void RenderExecutor::FindBuffers(PreparedBindings& prepared) {
|
||||
void RenderExecutor::FindBuffers(std::span<PreparedBindings* const> stages) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(prepared.runtime == nullptr || !*prepared.runtime);
|
||||
const auto& program = *prepared.runtime->program;
|
||||
const auto& snapshot = prepared.runtime->resources;
|
||||
auto& cache = m_context.GetBufferCache();
|
||||
|
||||
prepared.buffer_sources.clear();
|
||||
prepared.buffer_sources.reserve(program.info.buffers.size());
|
||||
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
|
||||
auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(snapshot.buffers[i]);
|
||||
const auto address = descriptor.Base48();
|
||||
const auto requested_size = descriptor.GetSize();
|
||||
if (address == 0 || requested_size == 0) {
|
||||
prepared.buffer_sources.push_back({});
|
||||
auto& cache = m_context.GetBufferCache();
|
||||
for (auto* stage: stages) {
|
||||
auto& prepared = *stage;
|
||||
EXIT_IF(prepared.runtime == nullptr || !*prepared.runtime);
|
||||
const auto& program = *prepared.runtime->program;
|
||||
const auto& snapshot = *prepared.runtime->resources;
|
||||
prepared.buffer_sources.clear();
|
||||
const auto& layout = program.bindings;
|
||||
if (layout.memory_offset_count == 0) {
|
||||
continue;
|
||||
}
|
||||
const auto size = Libs::LibKernel::Memory::ClampRangeSize(address, requested_size);
|
||||
prepared.buffer_sources.push_back({address, size, cache.FindBuffer(address, size)});
|
||||
const auto& resources = layout.descriptors.front().resources;
|
||||
prepared.buffer_sources.reserve(resources.size());
|
||||
for (const auto resource: resources) {
|
||||
const auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(snapshot.buffers[resource]);
|
||||
const auto address = descriptor.Base48();
|
||||
auto size = descriptor.GetSize();
|
||||
if (address == 0 || size == 0) {
|
||||
prepared.buffer_sources.push_back({});
|
||||
continue;
|
||||
}
|
||||
if (descriptor.NumRecords() == UINT32_MAX) {
|
||||
if (program.info.buffers[resource].written) {
|
||||
// Sentinel write ranges end before tables captured by any bound stage.
|
||||
for (const auto* reader: stages) {
|
||||
for (const auto [read_address, read_size]: reader->runtime->resources->specialization_reads) {
|
||||
if (read_size == 0) continue;
|
||||
if (read_address > address) {
|
||||
size = std::min(size, read_address - address);
|
||||
} else if (address - read_address < read_size) {
|
||||
EXIT("scalar resource reads overlap a shader buffer write\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
const auto& graphics = m_context.GetGraphics();
|
||||
const auto limit = uint64_t {graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange} -
|
||||
(graphics.StorageMinAlignment() - 1);
|
||||
size = std::min({size, uint64_t {256} * 1024 * 1024, limit});
|
||||
}
|
||||
}
|
||||
size = Libs::LibKernel::Memory::ClampRangeSize(address, size);
|
||||
prepared.buffer_sources.push_back({address, size, cache.FindBuffer(address, size)});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -799,12 +860,12 @@ void RenderExecutor::RebindBuffers(PreparedBindings& prepared) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(prepared.runtime == nullptr || !*prepared.runtime);
|
||||
const auto& program = *prepared.runtime->program;
|
||||
const auto& snapshot = prepared.runtime->resources;
|
||||
const auto& snapshot = *prepared.runtime->resources;
|
||||
const auto& layout = program.bindings;
|
||||
EXIT_IF(prepared.buffer_sources.size() != program.info.buffers.size());
|
||||
EXIT_IF(prepared.buffer_sources.size() != layout.memory_offset_count);
|
||||
|
||||
prepared.buffers.clear();
|
||||
prepared.buffers.reserve(program.info.buffers.size());
|
||||
prepared.buffers.reserve(layout.memory_offset_count);
|
||||
EXIT_IF(prepared.shader_data.size() != layout.ShaderDataDwords());
|
||||
std::fill(prepared.shader_data.begin() + layout.memory_offset_dword,
|
||||
prepared.shader_data.end(), 0);
|
||||
@@ -813,10 +874,11 @@ void RenderExecutor::RebindBuffers(PreparedBindings& prepared) {
|
||||
const auto shift = (index % 4u) * 8u;
|
||||
prepared.shader_data[dword] |= offset << shift;
|
||||
};
|
||||
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
|
||||
for (uint32_t i = 0; i < layout.memory_offset_count; i++) {
|
||||
const auto resource = layout.descriptors.front().resources[i];
|
||||
uint32_t buffer_offset = 0;
|
||||
prepared.buffers.push_back(NativeStorageBuffer(m_context, prepared.buffer_sources[i],
|
||||
program.info.buffers[i], program.stage, i,
|
||||
program.info.buffers[resource],
|
||||
buffer_offset));
|
||||
pack_memory_offset(i, buffer_offset);
|
||||
}
|
||||
@@ -834,10 +896,11 @@ void RenderExecutor::RebindImages(PreparedBindings& prepared) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(prepared.runtime == nullptr || !*prepared.runtime);
|
||||
const auto& program = *prepared.runtime->program;
|
||||
const auto& snapshot = prepared.runtime->resources;
|
||||
const auto& snapshot = *prepared.runtime->resources;
|
||||
auto& images = prepared.images;
|
||||
EXIT_IF(images.size() != program.info.images.size());
|
||||
auto& texture_cache = m_context.GetTextureCache();
|
||||
// Acquire each view before a later overlapping descriptor can replace its image.
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
const auto old_image = texture_cache.m_slot_images.try_get(images[i].image_id);
|
||||
if (old_image == nullptr || (!old_image->registered && !old_image->info.data.Empty()) ||
|
||||
@@ -849,12 +912,10 @@ void RenderExecutor::RebindImages(PreparedBindings& prepared) {
|
||||
BindImage(images[i].image_id,
|
||||
images[i].desc.type == TextureCache::BindingType::Storage);
|
||||
}
|
||||
}
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
auto& binding = images[i];
|
||||
binding.mip_views.clear();
|
||||
const auto& resource = program.info.images[i];
|
||||
if (resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::DynamicStorage) {
|
||||
if (resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::Dynamic) {
|
||||
EXIT_IF(resource.mip_count == 0u ||
|
||||
resource.mip_count != binding.desc.view_info.level_count);
|
||||
binding.mip_views.reserve(resource.mip_count);
|
||||
@@ -862,15 +923,13 @@ void RenderExecutor::RebindImages(PreparedBindings& prepared) {
|
||||
auto desc = binding.desc;
|
||||
desc.view_info.base_level += mip;
|
||||
desc.view_info.level_count = 1;
|
||||
// The shader selects the mip after applying the guest minimum LOD.
|
||||
desc.view_info.min_lod = 0;
|
||||
binding.mip_views.push_back(texture_cache.FindTexture(binding.image_id, desc));
|
||||
}
|
||||
binding.image_view = binding.mip_views.front();
|
||||
} else {
|
||||
auto desc = binding.desc;
|
||||
if (desc.type == TextureCache::BindingType::Storage) {
|
||||
desc.view_info.level_count = 1;
|
||||
}
|
||||
binding.image_view = texture_cache.FindTexture(binding.image_id, desc);
|
||||
binding.image_view = texture_cache.FindTexture(binding.image_id, binding.desc);
|
||||
}
|
||||
auto& image = texture_cache.GetImage(binding.image_id);
|
||||
const bool storage = binding.desc.type == TextureCache::BindingType::Storage;
|
||||
@@ -882,8 +941,8 @@ void RenderExecutor::RebindImages(PreparedBindings& prepared) {
|
||||
void RenderExecutor::PrepareGraphicsBindings(std::span<PreparedBindings* const> stages,
|
||||
std::span<RenderColorInfo> colors) {
|
||||
bool uses_dma = false;
|
||||
FindBuffers(stages);
|
||||
for (auto* stage: stages) {
|
||||
FindBuffers(*stage);
|
||||
uses_dma |= stage->runtime->program->info.uses_dma;
|
||||
}
|
||||
if (uses_dma) {
|
||||
@@ -945,6 +1004,41 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
(pipeline_bind_point == vk::PipelineBindPoint::eCompute &&
|
||||
shader_stage != vk::ShaderStageFlagBits::eCompute));
|
||||
}
|
||||
for (const auto* reader: prepared_bindings) {
|
||||
const auto& reads = reader->runtime->resources->specialization_reads;
|
||||
if (reads.empty()) continue;
|
||||
for (const auto* writer: prepared_bindings) {
|
||||
if (writer->runtime->program->has_address_writes) {
|
||||
EXIT("scalar resource reads cannot be proven disjoint from shader address writes\n");
|
||||
}
|
||||
}
|
||||
for (const auto [address, size]: reads) {
|
||||
for (const auto id: m_bound_images) {
|
||||
const auto* image = m_context.GetTextureCache().m_slot_images.try_get(id);
|
||||
if (image == nullptr ||
|
||||
(!image->binding.shader_write && !image->binding.is_target)) continue;
|
||||
for (const auto written: {image->info.data, image->info.stencil,
|
||||
image->info.metadata.range}) {
|
||||
if (written.size != 0 && ImageRangeOverlaps(address, size,
|
||||
written.address, written.size)) {
|
||||
EXIT("scalar resource reads overlap an image or attachment write\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
for (const auto* writer: prepared_bindings) {
|
||||
const auto& program = *writer->runtime->program;
|
||||
for (uint32_t i = 0; i < writer->buffer_sources.size(); ++i) {
|
||||
const auto resource = program.bindings.descriptors.front().resources[i];
|
||||
if (!program.info.buffers[resource].written) continue;
|
||||
const auto& written = writer->buffer_sources[i];
|
||||
if (written.size != 0 && ImageRangeOverlaps(address, size,
|
||||
written.address, written.size)) {
|
||||
EXIT("scalar resource reads overlap a shader buffer write\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
m_descriptor_buffers.clear();
|
||||
m_descriptor_images.clear();
|
||||
m_descriptor_writes.clear();
|
||||
@@ -988,19 +1082,7 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
std::ranges::find(image.views, binding.image_view, &CachedImageView::view);
|
||||
EXIT_IF(storage || host_view == image.views.end());
|
||||
const auto aspect = host_view->info.aspect;
|
||||
const bool depth_feedback =
|
||||
layout == vk::ImageLayout::eAttachmentFeedbackLoopOptimalEXT &&
|
||||
program.stage == ShaderType::Pixel;
|
||||
const bool depth_read =
|
||||
depth_feedback || layout == vk::ImageLayout::eDepthReadOnlyOptimal ||
|
||||
layout == vk::ImageLayout::eDepthStencilReadOnlyOptimal ||
|
||||
layout == vk::ImageLayout::eDepthReadOnlyStencilAttachmentOptimal;
|
||||
const bool stencil_read =
|
||||
layout == vk::ImageLayout::eStencilReadOnlyOptimal ||
|
||||
layout == vk::ImageLayout::eDepthStencilReadOnlyOptimal ||
|
||||
layout == vk::ImageLayout::eDepthAttachmentStencilReadOnlyOptimal;
|
||||
if ((aspect & vk::ImageAspectFlagBits::eDepth && !depth_read) ||
|
||||
(aspect & vk::ImageAspectFlagBits::eStencil && !stencil_read)) {
|
||||
if (aspect & ~DepthReadableAspects(layout)) {
|
||||
EXIT("sampling a writable depth/stencil attachment aspect\n");
|
||||
}
|
||||
}
|
||||
@@ -1044,8 +1126,8 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
} else {
|
||||
switch (binding.kind) {
|
||||
case BindingKind::Buffers:
|
||||
for (const auto resource: binding.resources) {
|
||||
const auto& view = descriptors.buffers.at(resource);
|
||||
EXIT_IF(descriptors.buffers.size() != binding.resources.size());
|
||||
for (const auto& view: descriptors.buffers) {
|
||||
EXIT_IF(view.buffer == nullptr);
|
||||
m_descriptor_buffers.push_back(view);
|
||||
}
|
||||
@@ -1062,12 +1144,15 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
}
|
||||
case BindingKind::FlattenedSrt:
|
||||
case BindingKind::ShaderData:
|
||||
case BindingKind::SharedMemory:
|
||||
case BindingKind::Gds: {
|
||||
const vk::DescriptorBufferInfo* view = &descriptors.gds;
|
||||
if (binding.kind == BindingKind::FlattenedSrt) {
|
||||
view = &descriptors.flattened_srt;
|
||||
} else if (binding.kind == BindingKind::ShaderData) {
|
||||
view = &descriptors.shader_data_buffer;
|
||||
} else if (binding.kind == BindingKind::SharedMemory) {
|
||||
view = &descriptors.shared_memory;
|
||||
}
|
||||
EXIT_IF(view->buffer == nullptr);
|
||||
m_descriptor_buffers.push_back(*view);
|
||||
|
||||
@@ -44,6 +44,7 @@ struct PreparedBindings {
|
||||
vk::DescriptorBufferInfo gds {nullptr, 0, VK_WHOLE_SIZE};
|
||||
vk::DescriptorBufferInfo flattened_srt;
|
||||
vk::DescriptorBufferInfo shader_data_buffer;
|
||||
vk::DescriptorBufferInfo shared_memory;
|
||||
std::vector<uint32_t> shader_data;
|
||||
};
|
||||
|
||||
|
||||
@@ -5,11 +5,13 @@
|
||||
#include "common/file.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
#include "graphics/host_gpu/renderer/colorRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/depthRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/blendMapping.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/shader/recompiler/ShaderRecompiler.h"
|
||||
@@ -29,7 +31,6 @@
|
||||
#include <span>
|
||||
#include <spirv-tools/libspirv.hpp>
|
||||
#include <string_view>
|
||||
#include <tuple>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include <xxhash.h>
|
||||
@@ -38,6 +39,16 @@ namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
uint8_t RemapSourceAlphaFactor(uint8_t factor) {
|
||||
switch (static_cast<Prospero::BlendFactor>(factor)) {
|
||||
case Prospero::BlendFactor::kSrcAlpha:
|
||||
return static_cast<uint8_t>(Prospero::BlendFactor::kSrc1Alpha);
|
||||
case Prospero::BlendFactor::kOneMinusSrcAlpha:
|
||||
return static_cast<uint8_t>(Prospero::BlendFactor::kOneMinusSrc1Alpha);
|
||||
default: return factor;
|
||||
}
|
||||
}
|
||||
|
||||
vk::PolygonMode ResolvePolygonMode(const HW::ModeControl& mode, bool cull_front, bool cull_back) {
|
||||
// CxPrimitiveSetup::PolygonMode disables both per-face modes when it is zero.
|
||||
if (mode.poly_mode == 0) {
|
||||
@@ -92,9 +103,11 @@ void PipelineCacheLog(fmt::format_string<Args...> format, Args&&... args) {
|
||||
Log::WriteToConsoleAndLog(message);
|
||||
}
|
||||
|
||||
bool ReadShaderGuestMemory(void*, uint64_t address, uint32_t* value) {
|
||||
return value != nullptr &&
|
||||
Libs::LibKernel::Memory::TryReadGpuCleanBacking(address, value, sizeof(*value));
|
||||
bool ReadShaderGuestMemory(void*, uint64_t address, std::span<uint32_t> values) {
|
||||
// Scalar and unformatted buffer dependencies use the same backing as native raw loads.
|
||||
// Image synchronization belongs to formatted buffer bindings, not these reads.
|
||||
return !values.empty() &&
|
||||
Libs::LibKernel::Memory::TryReadBufferBacking(address, values.data(), values.size_bytes());
|
||||
}
|
||||
|
||||
void DumpShaderSpirv(const char* stage_name, uint64_t shader_hash,
|
||||
@@ -116,33 +129,22 @@ void DumpShaderSpirv(const char* stage_name, uint64_t shader_hash,
|
||||
}
|
||||
|
||||
void DumpShaderOriginal(const char* stage_name, uint64_t shader_hash,
|
||||
std::span<const uint32_t> code, const std::string& decoded_dump) {
|
||||
std::span<const uint32_t> code) {
|
||||
if (!Config::GraphicsDebugDumpEnabled()) {
|
||||
return;
|
||||
}
|
||||
EXIT_IF(code.empty());
|
||||
static std::atomic_int id = 0;
|
||||
const auto base = Config::GetShaderLogFolder() / "original" /
|
||||
fmt::format("{:04d}_new_shader_{}_{:016x}", id++, stage_name, shader_hash);
|
||||
Common::File::CreateDirectories(base.parent_path());
|
||||
for (const auto& [suffix, data, size]: {
|
||||
std::tuple {".bin", static_cast<const void*>(code.data()), code.size_bytes()},
|
||||
std::tuple {".rdna2", static_cast<const void*>(decoded_dump.data()),
|
||||
decoded_dump.size()},
|
||||
}) {
|
||||
if (size == 0) {
|
||||
continue;
|
||||
}
|
||||
auto path = base;
|
||||
path += suffix;
|
||||
Common::File file(path);
|
||||
if (file.IsInvalid()) {
|
||||
const auto path_text = Common::PathToString(path);
|
||||
LOGF_COLOR(Log::Color::BrightRed, "Can't create file: %s\n", path_text.c_str());
|
||||
} else {
|
||||
file.Write(data, size);
|
||||
}
|
||||
const auto path = Config::GetShaderLogFolder() / "original" /
|
||||
fmt::format("{:04d}_new_shader_{}_{:016x}.bin", id++, stage_name, shader_hash);
|
||||
Common::File::CreateDirectories(path.parent_path());
|
||||
Common::File file(path);
|
||||
if (file.IsInvalid()) {
|
||||
const auto path_text = Common::PathToString(path);
|
||||
LOGF_COLOR(Log::Color::BrightRed, "Can't create file: %s\n", path_text.c_str());
|
||||
return;
|
||||
}
|
||||
file.Write(code.data(), code.size_bytes());
|
||||
}
|
||||
|
||||
bool ValidateShaderSpirv(const char* label, uint64_t shader_hash,
|
||||
@@ -177,6 +179,32 @@ bool ValidateShaderSpirv(const char* label, uint64_t shader_hash,
|
||||
|
||||
} // namespace
|
||||
|
||||
std::size_t PipelineCache::GraphicsPipelineKeyHash::operator()(const GraphicsPipelineKey& key) const {
|
||||
std::size_t hash = 0;
|
||||
PipelineKeyHash::Mix(hash, key.rendering.color_count);
|
||||
for (uint32_t i = 0; i < key.rendering.color_count; i++) {
|
||||
PipelineKeyHash::Mix(hash, static_cast<uint32_t>(key.rendering.color_formats[i]));
|
||||
}
|
||||
PipelineKeyHash::Mix(hash, static_cast<uint32_t>(key.rendering.depth_format));
|
||||
PipelineKeyHash::Mix(hash, static_cast<uint32_t>(key.rendering.stencil_format));
|
||||
for (const auto id: key.vertex_shader_ids) {
|
||||
PipelineKeyHash::Mix(hash, id);
|
||||
}
|
||||
PipelineKeyHash::Mix(hash, key.ps_shader_id);
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.binding_count);
|
||||
for (uint32_t i = 0; i < key.vertex_input.binding_count; i++) {
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.bindings[i].stride);
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.bindings[i].instance);
|
||||
}
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.attribute_count);
|
||||
for (uint32_t i = 0; i < key.vertex_input.attribute_count; i++) {
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.attributes[i].offset);
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.attributes[i].binding);
|
||||
}
|
||||
PipelineKeyHash::Mix(hash, XXH3_64bits(&key.static_params, sizeof(key.static_params)));
|
||||
return hash;
|
||||
}
|
||||
|
||||
struct PipelineCache::ProgramCache {
|
||||
struct ProgramKey {
|
||||
ShaderType stage = ShaderType::Unknown;
|
||||
@@ -200,8 +228,10 @@ struct PipelineCache::ProgramCache {
|
||||
permutations.reserve(8);
|
||||
}
|
||||
|
||||
ShaderRecompiler::IR::ResourcePlan resource_plan;
|
||||
std::vector<Permutation> permutations;
|
||||
ShaderRecompiler::IR::ResourcePlan resource_plan;
|
||||
ShaderRecompiler::IR::ResourceSnapshot resources;
|
||||
ShaderRecompiler::IR::ResourceSpecialization specialization;
|
||||
std::vector<Permutation> permutations;
|
||||
};
|
||||
|
||||
struct ProgramKeyHash {
|
||||
@@ -215,32 +245,20 @@ struct PipelineCache::ProgramCache {
|
||||
PipelineKeyHash::Mix(hash, key.code_size);
|
||||
PipelineKeyHash::Mix(hash, key.static_state.size());
|
||||
// Bucket same-shape static variants by source. ProgramKey equality performs the one
|
||||
// exact state comparison needed on a stable hit without hashing up to 429 words first.
|
||||
// exact state comparison needed on a stable hit without hashing the full state first.
|
||||
return hash;
|
||||
}
|
||||
};
|
||||
|
||||
static constexpr std::size_t MaxStaticKeyWords = 13 + ShaderVertexInputInfo::RES_MAX * 13;
|
||||
static constexpr std::size_t MaxStaticKeyWords = 32 + ShaderVertexInputInfo::RES_MAX * 6;
|
||||
|
||||
Permutation CompilePermutation(const ShaderParams& params,
|
||||
Permutation CompilePermutation(const char* stage_name,
|
||||
const ShaderRecompiler::CompileOptions& options,
|
||||
ShaderRecompiler::TranslateResult translated,
|
||||
ShaderRecompiler::IR::ResourceSpecialization specialization,
|
||||
uint32_t push_data_start_dword) {
|
||||
const char* stage_name = nullptr;
|
||||
switch (options.stage) {
|
||||
case ShaderType::Vertex: stage_name = "vs"; break;
|
||||
case ShaderType::Mesh: stage_name = "ms"; break;
|
||||
case ShaderType::Local: stage_name = "ls"; break;
|
||||
case ShaderType::TessellationControl: stage_name = "hs"; break;
|
||||
case ShaderType::TessellationEvaluation: stage_name = "ds"; break;
|
||||
case ShaderType::Pixel: stage_name = "ps"; break;
|
||||
case ShaderType::Compute: stage_name = "cs"; break;
|
||||
default: EXIT("invalid pipeline shader stage\n");
|
||||
}
|
||||
auto result = ShaderRecompiler::CompileProgram(std::move(translated), options,
|
||||
specialization, push_data_start_dword);
|
||||
DumpShaderOriginal(stage_name, options.shader_hash, params.code, result.decoded_dump);
|
||||
if (!ValidateShaderSpirv(options.dump_label, options.shader_hash, result.spirv)) {
|
||||
DumpShaderSpirv(stage_name, options.shader_hash, result.spirv);
|
||||
EXIT("%s failed hash=0x%016" PRIx64 ": SPIR-V validation failed\n", options.dump_label,
|
||||
@@ -274,33 +292,36 @@ struct PipelineCache::ProgramCache {
|
||||
stage = ShaderType::Compute;
|
||||
}
|
||||
|
||||
const auto user_data = std::span(params.user_data).first(params.user_data_count);
|
||||
lookup_key.stage = stage;
|
||||
lookup_key.hash = params.hash;
|
||||
lookup_key.user_data_count = static_cast<uint32_t>(params.user_data.size());
|
||||
lookup_key.user_data_count = params.user_data_count;
|
||||
lookup_key.code_size = static_cast<uint32_t>(params.code.size());
|
||||
BuildStageStaticKey(input_info, lookup_key.static_state);
|
||||
auto entry = programs.find(lookup_key);
|
||||
ShaderRecompiler::IR::ResourceSnapshot resources;
|
||||
ShaderRecompiler::IR::ResourceSpecialization specialization;
|
||||
const ShaderRecompiler::IR::SrtRuntime runtime {
|
||||
.user_data = params.user_data,
|
||||
ShaderRecompiler::IR::SrtRuntime runtime {
|
||||
.user_data = user_data,
|
||||
.shader_base = params.Base(),
|
||||
.read_specialization_memory = ReadShaderGuestMemory,
|
||||
};
|
||||
if constexpr (std::is_same_v<InputInfo, ShaderComputeInputInfo>) {
|
||||
runtime.workgroup_counts = input_info.workgroup_counts;
|
||||
}
|
||||
if (entry != programs.end()) {
|
||||
EXIT_IF(!ShaderRecompiler::IR::MaterializeResources(
|
||||
entry->second.resource_plan, runtime, resources, specialization));
|
||||
entry->second.resource_plan, runtime, entry->second.resources,
|
||||
entry->second.specialization));
|
||||
if (const auto permutation = std::ranges::find_if(
|
||||
entry->second.permutations, [&](const Permutation& candidate) {
|
||||
const auto& layout = candidate.program.bindings;
|
||||
return layout.push_data_start_dword ==
|
||||
ShaderRecompiler::IR::PushData::StartFor(
|
||||
push_data_cursor, layout.ShaderDataDwords()) &&
|
||||
candidate.specialization == specialization;
|
||||
candidate.specialization == entry->second.specialization;
|
||||
});
|
||||
permutation != entry->second.permutations.end()) {
|
||||
input_info.stage = {.program = &permutation->program,
|
||||
.resources = std::move(resources)};
|
||||
.resources = &entry->second.resources};
|
||||
permutation->program.bindings.AdvancePushData(push_data_cursor);
|
||||
return permutation->handle;
|
||||
}
|
||||
@@ -315,20 +336,21 @@ struct PipelineCache::ProgramCache {
|
||||
stage_input.compute = &input_info;
|
||||
}
|
||||
const char* label = nullptr;
|
||||
const char* stage_name = nullptr;
|
||||
switch (stage) {
|
||||
case ShaderType::Vertex: label = "ShaderRecompiler VS"; break;
|
||||
case ShaderType::Mesh: label = "ShaderRecompiler MS"; break;
|
||||
case ShaderType::Local: label = "ShaderRecompiler LS"; break;
|
||||
case ShaderType::TessellationControl: label = "ShaderRecompiler HS"; break;
|
||||
case ShaderType::TessellationEvaluation: label = "ShaderRecompiler DS"; break;
|
||||
case ShaderType::Pixel: label = "ShaderRecompiler PS"; break;
|
||||
case ShaderType::Compute: label = "ShaderRecompiler CS"; break;
|
||||
case ShaderType::Vertex: label = "ShaderRecompiler VS"; stage_name = "vs"; break;
|
||||
case ShaderType::Mesh: label = "ShaderRecompiler MS"; stage_name = "ms"; break;
|
||||
case ShaderType::Local: label = "ShaderRecompiler LS"; stage_name = "ls"; break;
|
||||
case ShaderType::TessellationControl: label = "ShaderRecompiler HS"; stage_name = "hs"; break;
|
||||
case ShaderType::TessellationEvaluation: label = "ShaderRecompiler DS"; stage_name = "ds"; break;
|
||||
case ShaderType::Pixel: label = "ShaderRecompiler PS"; stage_name = "ps"; break;
|
||||
case ShaderType::Compute: label = "ShaderRecompiler CS"; stage_name = "cs"; break;
|
||||
default: EXIT("invalid pipeline shader stage\n");
|
||||
}
|
||||
ShaderRecompiler::CompileOptions options;
|
||||
options.stage = stage;
|
||||
options.shader_hash = params.hash;
|
||||
options.user_data = params.user_data;
|
||||
options.user_data = user_data;
|
||||
options.back_code = params.back_code;
|
||||
options.dump_ir = Config::GetShaderLogDirection() != Config::LogDirection::Silent;
|
||||
options.early_dump = options.dump_ir;
|
||||
@@ -337,6 +359,7 @@ struct PipelineCache::ProgramCache {
|
||||
|
||||
if constexpr (std::is_same_v<InputInfo, ShaderVertexInputInfo>) {
|
||||
options.user_data_base = 8;
|
||||
options.wave_size = input_info.wave_size;
|
||||
if (stage == ShaderType::Mesh || stage == ShaderType::TessellationControl) {
|
||||
options.user_data_base = 0;
|
||||
options.wave_size = stage == ShaderType::Mesh ? input_info.mesh.wave_size : 64u;
|
||||
@@ -344,17 +367,19 @@ struct PipelineCache::ProgramCache {
|
||||
} else {
|
||||
options.wave_size = input_info.wave_size;
|
||||
}
|
||||
DumpShaderOriginal(stage_name, options.shader_hash, params.code);
|
||||
auto translated = ShaderRecompiler::TranslateProgram(params.code, options);
|
||||
if (entry == programs.end()) {
|
||||
auto resource_plan = ShaderRecompiler::IR::ExtractResourcePlan(translated.program);
|
||||
EXIT_IF(!ShaderRecompiler::IR::MaterializeResources(resource_plan, runtime, resources,
|
||||
specialization));
|
||||
entry = programs.try_emplace(lookup_key, std::move(resource_plan)).first;
|
||||
entry = programs.try_emplace(lookup_key,
|
||||
ShaderRecompiler::IR::ExtractResourcePlan(translated.program)).first;
|
||||
EXIT_IF(!ShaderRecompiler::IR::MaterializeResources(
|
||||
entry->second.resource_plan, runtime, entry->second.resources,
|
||||
entry->second.specialization));
|
||||
}
|
||||
entry->second.permutations.push_back(CompilePermutation(
|
||||
params, options, std::move(translated), std::move(specialization), push_data_cursor));
|
||||
stage_name, options, std::move(translated), entry->second.specialization, push_data_cursor));
|
||||
const auto& permutation = entry->second.permutations.back();
|
||||
input_info.stage = {.program = &permutation.program, .resources = std::move(resources)};
|
||||
input_info.stage = {.program = &permutation.program, .resources = &entry->second.resources};
|
||||
permutation.program.bindings.AdvancePushData(push_data_cursor);
|
||||
|
||||
std::array<size_t, static_cast<size_t>(ShaderType::TessellationEvaluation) + 1> counts {};
|
||||
@@ -501,7 +526,6 @@ void PipelineCache::InitializeDriverCache() {
|
||||
}
|
||||
|
||||
void PipelineCache::Save() {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
if (m_driver_cache == nullptr) {
|
||||
return;
|
||||
}
|
||||
@@ -592,21 +616,40 @@ PipelineCache::GraphicsPrograms PipelineCache::GetGraphicsPrograms(
|
||||
}
|
||||
ShaderParams pixel_params;
|
||||
if (pixel_active) {
|
||||
pixel_params = PrepareProgram(pixel_regs, sh, target_export_mapping, pixel_info);
|
||||
const auto& blend = context.GetBlendControl(0);
|
||||
const auto is_dual_source = [](uint8_t factor) {
|
||||
return factor >= static_cast<uint8_t>(Prospero::BlendFactor::kSrc1Color) &&
|
||||
factor <= static_cast<uint8_t>(Prospero::BlendFactor::kOneMinusSrc1Alpha);
|
||||
};
|
||||
pixel_params = PrepareProgram(pixel_regs, sh, target_export_mapping, pixel_info);
|
||||
const auto& blend = context.GetBlendControl(0);
|
||||
pixel_info.dual_source_blending =
|
||||
blend.enable && !context.GetRenderTarget(0).info.blend_bypass &&
|
||||
(is_dual_source(blend.color_srcblend) || is_dual_source(blend.color_destblend) ||
|
||||
(blend.separate_alpha_blend &&
|
||||
(is_dual_source(blend.alpha_srcblend) || is_dual_source(blend.alpha_destblend))));
|
||||
(BlendFactorIsDualSource(blend.color_srcblend) ||
|
||||
BlendFactorIsDualSource(blend.color_destblend) ||
|
||||
(blend.separate_alpha_blend && (BlendFactorIsDualSource(blend.alpha_srcblend) ||
|
||||
BlendFactorIsDualSource(blend.alpha_destblend))));
|
||||
if (pixel_info.dual_source_blending) {
|
||||
// MRT1 supplies a second blend source for the same render target as MRT0.
|
||||
// MRT1 supplies the second blend source for target 0.
|
||||
pixel_info.target_output_mode[1] = pixel_info.target_output_mode[0];
|
||||
pixel_info.target_export_mapping[1] = pixel_info.target_export_mapping[0];
|
||||
} else if (blend.enable && !context.GetRenderTarget(0).info.blend_bypass &&
|
||||
pixel_info.target_output_mode[0] != 0 && pixel_info.target_output_mode[0] != 7 &&
|
||||
std::all_of(std::begin(pixel_info.target_output_mode) + 1,
|
||||
std::end(pixel_info.target_output_mode),
|
||||
[](uint8_t mode) { return mode == 0; })) {
|
||||
switch (ClassifyBlendMapping(blend, pixel_info.target_export_mapping[0])) {
|
||||
case BlendMappingSupport::SourceAlpha:
|
||||
pixel_info.alpha_blend_source = ShaderAlphaBlendSource::SourceAlpha;
|
||||
break;
|
||||
case BlendMappingSupport::SourceAlphaOne:
|
||||
pixel_info.alpha_blend_source = ShaderAlphaBlendSource::SourceAlphaOne;
|
||||
break;
|
||||
case BlendMappingSupport::SourceAlphaZero:
|
||||
pixel_info.alpha_blend_source = ShaderAlphaBlendSource::SourceAlphaZero;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
if (pixel_info.alpha_blend_source != ShaderAlphaBlendSource::None) {
|
||||
pixel_info.dual_source_blending = true;
|
||||
pixel_info.target_output_mode[1] = pixel_info.target_output_mode[0];
|
||||
pixel_info.target_export_mapping[1] = {};
|
||||
}
|
||||
}
|
||||
}
|
||||
if (context.GetClipControl().clip_disable) {
|
||||
@@ -623,7 +666,6 @@ PipelineCache::GraphicsPrograms PipelineCache::GetGraphicsPrograms(
|
||||
static_cast<float>(std::min(limits.maxViewportDimensions[1], 16384u)) * 0.5f;
|
||||
clip.enabled = true;
|
||||
}
|
||||
Common::LockGuard lock(m_mutex);
|
||||
uint32_t push_data_cursor =
|
||||
mesh_active ? ShaderRecompiler::IR::PushData::MeshDrawDwordCount : 0;
|
||||
GraphicsPrograms result;
|
||||
@@ -641,7 +683,8 @@ ShaderProgram PipelineCache::GetComputeProgram(const HW::ComputeShaderInfo& regs
|
||||
ShaderComputeInputInfo& input_info) {
|
||||
input_info.host_subgroup_size = m_graphics.SupportsComputeWave64() ? 64u : 32u;
|
||||
const auto params = PrepareProgram(regs, sh, input_info);
|
||||
Common::LockGuard lock(m_mutex);
|
||||
input_info.lds_storage = input_info.lds_size_dwords * 4u >
|
||||
m_graphics.GetPhysicalDeviceProperties().limits.maxComputeSharedMemorySize;
|
||||
uint32_t push_data_cursor = 0;
|
||||
return m_program_cache->Get(params, input_info, push_data_cursor);
|
||||
}
|
||||
@@ -666,7 +709,6 @@ PipelineCache::Pipeline& PipelineCache::GetGraphicsPipeline(
|
||||
EXIT_IF(ps_active && !pixel_program);
|
||||
const auto color_count = static_cast<uint32_t>(colors.size());
|
||||
|
||||
Common::LockGuard lock(m_mutex);
|
||||
auto& ctx = command.GetRegisters();
|
||||
|
||||
const HW::ModeControl& mc = ctx.GetModeControl();
|
||||
@@ -699,14 +741,51 @@ PipelineCache::Pipeline& PipelineCache::GetGraphicsPipeline(
|
||||
}
|
||||
const auto& rt = ctx.GetRenderTarget(colors[i].target_slot);
|
||||
const auto& bc = ctx.GetBlendControl(colors[i].target_slot);
|
||||
static_params.color_srcblend[slot] = bc.color_srcblend;
|
||||
static_params.color_comb_fcn[slot] = bc.color_comb_fcn;
|
||||
static_params.color_destblend[slot] = bc.color_destblend;
|
||||
static_params.alpha_srcblend[slot] = bc.alpha_srcblend;
|
||||
static_params.alpha_comb_fcn[slot] = bc.alpha_comb_fcn;
|
||||
static_params.alpha_destblend[slot] = bc.alpha_destblend;
|
||||
static_params.separate_alpha_blend[slot] = bc.separate_alpha_blend;
|
||||
static_params.blend_enable[slot] = bc.enable && !rt.info.blend_bypass;
|
||||
auto alpha_source = ShaderAlphaBlendSource::None;
|
||||
if (slot == 0 && ps_input_info != nullptr) {
|
||||
alpha_source = ps_input_info->alpha_blend_source;
|
||||
}
|
||||
static_params.blend_enable[slot] = bc.enable && !rt.info.blend_bypass;
|
||||
if (static_params.blend_enable[slot] && alpha_source == ShaderAlphaBlendSource::None &&
|
||||
ClassifyBlendMapping(bc, colors[i].export_mapping) != BlendMappingSupport::Direct) {
|
||||
static_params.blend_enable[slot] = false;
|
||||
static std::atomic_bool warned = false;
|
||||
if (!warned.exchange(true, std::memory_order_relaxed)) {
|
||||
Log::WriteToConsoleAndLog(fmt::format(
|
||||
"Warning: blending disabled for unsupported color mapping "
|
||||
"(slot={} mapping=0x{:02x} color={}/{} alpha={}/{} separate={}).\n",
|
||||
slot, colors[i].export_mapping.packed, bc.color_srcblend, bc.color_destblend,
|
||||
bc.alpha_srcblend, bc.alpha_destblend, bc.separate_alpha_blend ? 1 : 0));
|
||||
}
|
||||
}
|
||||
if (static_params.blend_enable[slot]) {
|
||||
auto blend = bc;
|
||||
switch (alpha_source) {
|
||||
case ShaderAlphaBlendSource::SourceAlpha:
|
||||
blend.color_srcblend = RemapSourceAlphaFactor(blend.color_srcblend);
|
||||
blend.color_destblend = RemapSourceAlphaFactor(blend.color_destblend);
|
||||
blend.separate_alpha_blend = false;
|
||||
break;
|
||||
case ShaderAlphaBlendSource::SourceAlphaOne:
|
||||
case ShaderAlphaBlendSource::SourceAlphaZero:
|
||||
// The second source carries the mapped source factor; its alpha stays logical Sa.
|
||||
blend.color_srcblend = static_cast<uint8_t>(Prospero::BlendFactor::kSrc1Color);
|
||||
blend.color_destblend =
|
||||
static_cast<uint8_t>(Prospero::BlendFactor::kOneMinusSrc1Alpha);
|
||||
blend.separate_alpha_blend = false;
|
||||
break;
|
||||
case ShaderAlphaBlendSource::None: break;
|
||||
}
|
||||
static_params.color_srcblend[slot] = blend.color_srcblend;
|
||||
static_params.color_comb_fcn[slot] = blend.color_comb_fcn;
|
||||
static_params.color_destblend[slot] = blend.color_destblend;
|
||||
static_params.separate_alpha_blend[slot] = blend.separate_alpha_blend;
|
||||
if (blend.separate_alpha_blend) {
|
||||
static_params.alpha_srcblend[slot] = blend.alpha_srcblend;
|
||||
static_params.alpha_comb_fcn[slot] = blend.alpha_comb_fcn;
|
||||
static_params.alpha_destblend[slot] = blend.alpha_destblend;
|
||||
}
|
||||
}
|
||||
}
|
||||
const bool with_depth =
|
||||
depth.desc.view_info.format != vk::Format::eUndefined && static_cast<bool>(depth.image_id);
|
||||
@@ -752,11 +831,7 @@ PipelineCache::Pipeline& PipelineCache::GetGraphicsPipeline(
|
||||
if (static_params.sample_shading_enable && !m_graphics.sample_rate_shading_enabled) {
|
||||
EXIT("Pipeline: sample-rate shading is required but unsupported by the host\n");
|
||||
}
|
||||
static_params.depth_bounds_test_enable = depth.depth_bounds_test_enable;
|
||||
static_params.depth_min_bounds = depth.depth_min_bounds;
|
||||
static_params.depth_max_bounds = depth.depth_max_bounds;
|
||||
const bool rect_list =
|
||||
command.GetUserConfig().GetPrimType() == Prospero::PrimitiveType::kRectList;
|
||||
const bool rect_list = Prospero::IsRectList(command.GetUserConfig().GetPrimType());
|
||||
static_params.cull_back = !rect_list && mc.cull_back;
|
||||
static_params.cull_front = !rect_list && mc.cull_front;
|
||||
static_params.face = mc.face;
|
||||
@@ -771,24 +846,20 @@ PipelineCache::Pipeline& PipelineCache::GetGraphicsPipeline(
|
||||
vs_input_info.resources_num > ShaderVertexInputInfo::RES_MAX);
|
||||
key.vertex_input.binding_count = static_cast<uint8_t>(vs_input_info.buffers_num);
|
||||
key.vertex_input.attribute_count = static_cast<uint8_t>(vs_input_info.resources_num);
|
||||
uint32_t attributes_num = 0;
|
||||
for (int binding = 0; binding < vs_input_info.buffers_num; binding++) {
|
||||
const auto& buffer = vs_input_info.buffers[binding];
|
||||
EXIT_IF(buffer.attr_num < 0 || buffer.attr_num > ShaderVertexInputBuffer::ATTR_MAX);
|
||||
attributes_num += static_cast<uint32_t>(buffer.attr_num);
|
||||
EXIT_IF(attributes_num > static_cast<uint32_t>(vs_input_info.resources_num));
|
||||
key.vertex_input.bindings[binding] = {.stride = buffer.stride,
|
||||
.instance = buffer.fetch_index != 0};
|
||||
for (int attribute = 0; attribute < buffer.attr_num; attribute++) {
|
||||
const auto index = buffer.attr_indices[attribute];
|
||||
EXIT_IF(index < 0 || index >= vs_input_info.resources_num);
|
||||
key.vertex_input.attributes[index] = {
|
||||
.offset = buffer.attr_offsets[attribute],
|
||||
.binding = static_cast<uint8_t>(binding),
|
||||
};
|
||||
}
|
||||
}
|
||||
EXIT_IF(attributes_num != static_cast<uint32_t>(vs_input_info.resources_num));
|
||||
for (int attribute = 0; attribute < vs_input_info.resources_num; attribute++) {
|
||||
const auto binding = vs_input_info.resources_dst[attribute].buffer_index;
|
||||
EXIT_IF(binding < 0 || binding >= vs_input_info.buffers_num);
|
||||
key.vertex_input.attributes[attribute] = {
|
||||
.offset = static_cast<uint32_t>(vs_input_info.resources[attribute].Base48() -
|
||||
vs_input_info.buffers[binding].addr),
|
||||
.binding = static_cast<uint8_t>(binding),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
if (auto iter = m_graphics_pipelines.find(key); iter != m_graphics_pipelines.end()) {
|
||||
@@ -827,8 +898,6 @@ PipelineCache::GetComputePipeline(const ShaderComputeInputInfo& input_info,
|
||||
|
||||
EXIT_IF(!compute_program);
|
||||
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
if (auto iter = m_compute_pipelines.find(compute_program.id);
|
||||
iter != m_compute_pipelines.end()) {
|
||||
return *iter->second;
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
#include "common/abi.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
@@ -39,9 +38,6 @@ struct PipelineStaticParameters {
|
||||
bool primitive_restart_enable = false;
|
||||
uint32_t samples = 1;
|
||||
bool sample_shading_enable = false;
|
||||
bool depth_bounds_test_enable = false;
|
||||
float depth_min_bounds = 0.0f;
|
||||
float depth_max_bounds = 0.0f;
|
||||
uint32_t color_mask[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
bool cull_front = false;
|
||||
bool cull_back = false;
|
||||
@@ -65,7 +61,7 @@ struct PipelineStaticParameters {
|
||||
static_assert(std::is_trivially_copyable_v<PipelineStaticParameters>);
|
||||
static_assert(std::is_standard_layout_v<PipelineStaticParameters>);
|
||||
static_assert(alignof(PipelineStaticParameters) == 1);
|
||||
static_assert(sizeof(PipelineStaticParameters) == 125);
|
||||
static_assert(sizeof(PipelineStaticParameters) == 116);
|
||||
|
||||
struct PipelineRenderingState {
|
||||
std::array<vk::Format, RENDER_COLOR_ATTACHMENTS_MAX> color_formats {};
|
||||
@@ -103,6 +99,7 @@ struct ShaderProgram {
|
||||
explicit operator bool() const { return id != 0 && module != nullptr; }
|
||||
};
|
||||
|
||||
// The owning renderer serializes access, including saves while the GPU is running.
|
||||
class PipelineCache {
|
||||
public:
|
||||
explicit PipelineCache(GraphicContext& graphics);
|
||||
@@ -166,45 +163,10 @@ private:
|
||||
hash ^= value + static_cast<std::size_t>(0x9e3779b97f4a7c15ull) + (hash << 6u) +
|
||||
(hash >> 2u);
|
||||
}
|
||||
|
||||
static void MixStaticParams(std::size_t& hash, const PipelineStaticParameters& params) {
|
||||
const auto* bytes = reinterpret_cast<const uint8_t*>(¶ms);
|
||||
for (std::size_t i = 0; i < sizeof(params); i++) {
|
||||
Mix(hash, bytes[i]);
|
||||
}
|
||||
}
|
||||
|
||||
static void MixRendering(std::size_t& hash, const PipelineRenderingState& rendering) {
|
||||
Mix(hash, rendering.color_count);
|
||||
for (uint32_t i = 0; i < rendering.color_count; i++) {
|
||||
Mix(hash, static_cast<uint32_t>(rendering.color_formats[i]));
|
||||
}
|
||||
Mix(hash, static_cast<uint32_t>(rendering.depth_format));
|
||||
Mix(hash, static_cast<uint32_t>(rendering.stencil_format));
|
||||
}
|
||||
};
|
||||
|
||||
struct GraphicsPipelineKeyHash {
|
||||
std::size_t operator()(const GraphicsPipelineKey& key) const {
|
||||
std::size_t hash = 0;
|
||||
PipelineKeyHash::MixRendering(hash, key.rendering);
|
||||
for (const auto id: key.vertex_shader_ids) {
|
||||
PipelineKeyHash::Mix(hash, id);
|
||||
}
|
||||
PipelineKeyHash::Mix(hash, key.ps_shader_id);
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.binding_count);
|
||||
for (uint32_t i = 0; i < key.vertex_input.binding_count; i++) {
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.bindings[i].stride);
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.bindings[i].instance);
|
||||
}
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.attribute_count);
|
||||
for (uint32_t i = 0; i < key.vertex_input.attribute_count; i++) {
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.attributes[i].offset);
|
||||
PipelineKeyHash::Mix(hash, key.vertex_input.attributes[i].binding);
|
||||
}
|
||||
PipelineKeyHash::MixStaticParams(hash, key.static_params);
|
||||
return hash;
|
||||
}
|
||||
std::size_t operator()(const GraphicsPipelineKey& key) const;
|
||||
};
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
@@ -214,7 +176,6 @@ private:
|
||||
std::unordered_map<GraphicsPipelineKey, std::unique_ptr<Pipeline>, GraphicsPipelineKeyHash>
|
||||
m_graphics_pipelines;
|
||||
std::unordered_map<uint64_t, std::unique_ptr<Pipeline>> m_compute_pipelines;
|
||||
Common::Mutex m_mutex;
|
||||
|
||||
void InitializeDriverCache();
|
||||
};
|
||||
|
||||
@@ -90,7 +90,7 @@ vk::BufferMemoryBarrier MakeGdsDependency(vk::Buffer buffer) {
|
||||
bool HasShaderBufferWrites(const ShaderStageRuntime& runtime) {
|
||||
EXIT_IF(!runtime);
|
||||
const auto& program = *runtime.program;
|
||||
const auto& resources = runtime.resources;
|
||||
const auto& resources = *runtime.resources;
|
||||
EXIT_IF(resources.buffers.size() != program.info.buffers.size());
|
||||
bool has_writes = false;
|
||||
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
|
||||
|
||||
@@ -327,9 +327,6 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
}
|
||||
}
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(vs_input_info.resources[index].AddTid());
|
||||
EXIT_NOT_IMPLEMENTED(vs_input_info.resources[index].SwizzleEnabled());
|
||||
|
||||
EXIT_IF(registers_num < 1 || registers_num > 4);
|
||||
}
|
||||
|
||||
@@ -368,6 +365,8 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
// MoltenVK lacks VK_EXT_depth_clip_enable; omit the depth-clip struct on macOS and accept
|
||||
// Vulkan's default depth clipping (enabled) instead of the PS5's clamp behavior.
|
||||
#if !defined(__APPLE__)
|
||||
// The DB clamps depth to the viewport range after polygon offset is applied.
|
||||
rasterizer.depthClampEnable = VK_TRUE;
|
||||
rasterizer.pNext = &clip_ext;
|
||||
#endif
|
||||
vk::PipelineRasterizationProvokingVertexStateCreateInfoEXT provoking_vertex {};
|
||||
@@ -401,8 +400,9 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
GetBlendFactor(static_params.color_destblend[i]);
|
||||
color_blend_attachment[i].colorBlendOp = GetBlendOp(static_params.color_comb_fcn[i]);
|
||||
color_blend_attachment[i].srcAlphaBlendFactor =
|
||||
(static_params.separate_alpha_blend[i] ? GetBlendFactor(static_params.alpha_srcblend[i])
|
||||
: color_blend_attachment[i].srcColorBlendFactor);
|
||||
(static_params.separate_alpha_blend[i]
|
||||
? GetBlendFactor(static_params.alpha_srcblend[i])
|
||||
: color_blend_attachment[i].srcColorBlendFactor);
|
||||
color_blend_attachment[i].dstAlphaBlendFactor =
|
||||
(static_params.separate_alpha_blend[i]
|
||||
? GetBlendFactor(static_params.alpha_destblend[i])
|
||||
@@ -471,14 +471,6 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
EXIT_NOT_IMPLEMENTED(pipeline.pipeline_layout == nullptr);
|
||||
|
||||
vk::PipelineDepthStencilStateCreateInfo depth_stencil_info {};
|
||||
depth_stencil_info.depthBoundsTestEnable =
|
||||
#if defined(__APPLE__)
|
||||
VK_FALSE; // MoltenVK lacks the depthBounds feature; depth-bounds testing is disabled
|
||||
#else
|
||||
(static_params.depth_bounds_test_enable ? VK_TRUE : VK_FALSE);
|
||||
#endif
|
||||
depth_stencil_info.minDepthBounds = static_params.depth_min_bounds;
|
||||
depth_stencil_info.maxDepthBounds = static_params.depth_max_bounds;
|
||||
|
||||
std::vector<vk::DynamicState> dynamic_states {
|
||||
vk::DynamicState::eViewportWithCount,
|
||||
@@ -497,6 +489,8 @@ void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::Pipeline& p
|
||||
vk::DynamicState::eBlendConstants,
|
||||
};
|
||||
#if !defined(__APPLE__)
|
||||
dynamic_states.push_back(vk::DynamicState::eDepthBoundsTestEnable);
|
||||
dynamic_states.push_back(vk::DynamicState::eDepthBounds);
|
||||
if (rendering.color_count != 0) {
|
||||
dynamic_states.push_back(vk::DynamicState::eColorWriteEnableEXT);
|
||||
}
|
||||
|
||||
@@ -45,6 +45,7 @@ enum class CommandBufferDebugOp : uint32_t {
|
||||
EopFlip,
|
||||
EopWriteBackFlip,
|
||||
EopOnlyFlip,
|
||||
DispatchIndirect,
|
||||
Unknown,
|
||||
};
|
||||
|
||||
@@ -156,9 +157,11 @@ public:
|
||||
|
||||
void DispatchDirect(uint64_t submit_id, CommandBuffer& buffer, uint32_t thread_group_x,
|
||||
uint32_t thread_group_y, uint32_t thread_group_z, uint32_t mode);
|
||||
void DispatchIndirect(uint64_t submit_id, CommandBuffer& buffer, uint64_t args_addr,
|
||||
uint32_t mode);
|
||||
|
||||
[[nodiscard]] PreparedBindings PrepareBindings(const ShaderStageRuntime& runtime);
|
||||
void FindBuffers(PreparedBindings& bindings);
|
||||
void PrepareBindings(const ShaderStageRuntime& runtime, PreparedBindings& prepared);
|
||||
void FindBuffers(std::span<PreparedBindings* const> stages);
|
||||
void RebindBuffers(PreparedBindings& bindings);
|
||||
void RebindImages(PreparedBindings& bindings);
|
||||
void CommitBindings(CommandBuffer& buffer, vk::PipelineBindPoint pipeline_bind_point,
|
||||
@@ -193,7 +196,8 @@ private:
|
||||
bool primitive_restart_enable);
|
||||
[[nodiscard]] RenderState AcquireRenderTargets(CommandBuffer& buffer, RenderColorInfo* colors,
|
||||
uint32_t color_count, RenderDepthInfo& depth,
|
||||
const std::optional<PreparedBindings>& pixel = std::nullopt);
|
||||
vk::ImageAspectFlags& feedback_aspects,
|
||||
std::span<PreparedBindings* const> stages = {});
|
||||
[[nodiscard]] bool ResolveColorTargets(CommandBuffer& buffer,
|
||||
uint32_t render_target_slice_offset);
|
||||
void BindImage(ImageId id, bool storage);
|
||||
@@ -206,6 +210,8 @@ private:
|
||||
uint32_t group_y, uint32_t group_z, uint32_t mode);
|
||||
|
||||
RenderContext& m_context;
|
||||
GraphicsBindings m_graphics_bindings;
|
||||
PreparedBindings m_compute_bindings;
|
||||
std::vector<ImageId> m_bound_images;
|
||||
std::vector<vk::DescriptorBufferInfo> m_descriptor_buffers;
|
||||
std::vector<vk::DescriptorImageInfo> m_descriptor_images;
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/guest_gpu/graphicsRun.h"
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
#include "graphics/guest_gpu/pm4.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageInfo.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptors.h"
|
||||
@@ -19,6 +20,7 @@
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/BindingLayout.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
#include "kernel/eventQueue.h"
|
||||
#include "kernel/pthread.h"
|
||||
@@ -51,7 +53,7 @@ static bool FillSourcesDisjoint(std::span<const ShaderRecompiler::IR::Descriptor
|
||||
bool RenderExecutor::TryConsumeComputeMetaClear(const ShaderComputeInputInfo& input,
|
||||
const CommandBuffer& buffer) {
|
||||
const auto& program = *input.stage.program;
|
||||
const auto& resources = input.stage.resources;
|
||||
const auto& resources = *input.stage.resources;
|
||||
if (resources.buffers.size() != program.info.buffers.size()) {
|
||||
EXIT("compute runtime buffer count does not match shader metadata\n");
|
||||
}
|
||||
@@ -85,7 +87,7 @@ bool ResolveComputeBufferFill(const ShaderComputeInputInfo& input, uint32_t grou
|
||||
uint32_t group_y, uint32_t group_z, uint32_t mode,
|
||||
ShaderBufferResource& resolved_descriptor, uint32_t& resolved_clear,
|
||||
uint64_t& resolved_size) {
|
||||
const auto& resources = input.stage.resources;
|
||||
const auto& resources = *input.stage.resources;
|
||||
const auto& fill = resources.uniform_fill;
|
||||
if (fill.kind != ShaderRecompiler::IR::UniformFillKind::Buffer) {
|
||||
return false;
|
||||
@@ -128,7 +130,7 @@ bool RenderExecutor::TryConsumeComputeImageClear(const ShaderComputeInputInfo& i
|
||||
CommandBuffer& command, uint32_t group_x,
|
||||
uint32_t group_y, uint32_t group_z, uint32_t mode) {
|
||||
const auto& program = *input.stage.program;
|
||||
const auto& resources = input.stage.resources;
|
||||
const auto& resources = *input.stage.resources;
|
||||
const auto& fill = resources.uniform_fill;
|
||||
auto& cache = command.GetContext().GetTextureCache();
|
||||
if (fill.kind == ShaderRecompiler::IR::UniformFillKind::Image) {
|
||||
@@ -194,6 +196,35 @@ bool RenderExecutor::TryConsumeComputeImageClear(const ShaderComputeInputInfo& i
|
||||
return true;
|
||||
}
|
||||
|
||||
static void BindSharedMemory(RenderContext& context, ShaderComputeInputInfo& input,
|
||||
PreparedBindings& bindings, uint64_t indirect_args = 0) {
|
||||
if (ShaderRecompiler::IR::FindBinding(input.stage.program->bindings,
|
||||
ShaderRecompiler::IR::DescriptorBindingKind::SharedMemory) == nullptr) {
|
||||
return;
|
||||
}
|
||||
auto& cache = context.GetBufferCache();
|
||||
if (indirect_args != 0) {
|
||||
cache.ReadMemory(indirect_args, sizeof(vk::DispatchIndirectCommand));
|
||||
std::memcpy(input.workgroup_counts, reinterpret_cast<const void*>(indirect_args),
|
||||
sizeof(input.workgroup_counts));
|
||||
}
|
||||
// LDS has no contents to preserve between dispatches. The existing shader hazard
|
||||
// barriers also order other users of this GPU-only utility buffer.
|
||||
auto& storage = cache.GetUtilityBuffer(MemoryUsage::DeviceLocal);
|
||||
const auto limit = std::min<uint64_t>(storage.Size(),
|
||||
context.GetGraphics().GetPhysicalDeviceProperties().limits.maxStorageBufferRange);
|
||||
uint64_t size = sizeof(uint32_t);
|
||||
if (std::ranges::find(input.workgroup_counts, 0u) == std::end(input.workgroup_counts)) {
|
||||
size = uint64_t {input.lds_size_dwords} * sizeof(uint32_t);
|
||||
EXIT_IF(size == 0 || size > limit);
|
||||
for (const auto count: input.workgroup_counts) {
|
||||
EXIT_IF(size > limit / count);
|
||||
size *= count;
|
||||
}
|
||||
}
|
||||
bindings.shared_memory = {storage.Handle(), 0, size};
|
||||
}
|
||||
|
||||
void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t thread_group_x, uint32_t thread_group_y,
|
||||
uint32_t thread_group_z, uint32_t mode) {
|
||||
@@ -253,6 +284,18 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
ShaderComputeInputInfo input_info {};
|
||||
const bool use_thread_dimensions = (mode & DISPATCH_INITIATOR_USE_THREAD_DIMENSIONS) != 0;
|
||||
input_info.dispatch_thread_dimensions = use_thread_dimensions;
|
||||
input_info.workgroup_counts[0] = thread_group_x;
|
||||
input_info.workgroup_counts[1] = thread_group_y;
|
||||
input_info.workgroup_counts[2] = thread_group_z;
|
||||
if (use_thread_dimensions) {
|
||||
const uint32_t group_sizes[] = {cs_regs.cs_regs.num_thread_x, cs_regs.cs_regs.num_thread_y,
|
||||
cs_regs.cs_regs.num_thread_z};
|
||||
for (uint32_t axis = 0; axis < 3u; ++axis) {
|
||||
const auto size = std::max(group_sizes[axis], 1u);
|
||||
const auto threads = input_info.workgroup_counts[axis];
|
||||
input_info.workgroup_counts[axis] = threads / size + (threads % size != 0u);
|
||||
}
|
||||
}
|
||||
const auto compute_program =
|
||||
m_context.GetPipelineCache().GetComputeProgram(cs_regs, sh_regs, input_info);
|
||||
if (use_thread_dimensions) {
|
||||
@@ -262,32 +305,84 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
}
|
||||
|
||||
const auto& program = *input_info.stage.program;
|
||||
const auto& resources = input_info.stage.resources;
|
||||
if (TryConsumeComputeMetaClear(input_info, buffer)) {
|
||||
const auto& resources = *input_info.stage.resources;
|
||||
if (resources.specialization_reads.empty() &&
|
||||
(TryConsumeComputeMetaClear(input_info, buffer) ||
|
||||
TryConsumeComputeImageClear(input_info, buffer, thread_group_x, thread_group_y,
|
||||
thread_group_z, mode))) {
|
||||
ResetBindings();
|
||||
return;
|
||||
}
|
||||
if (TryConsumeComputeImageClear(input_info, buffer, thread_group_x, thread_group_y,
|
||||
thread_group_z, mode)) {
|
||||
ResetBindings();
|
||||
return;
|
||||
|
||||
if (use_thread_dimensions) {
|
||||
const uint32_t old_x = thread_group_x;
|
||||
const uint32_t old_y = thread_group_y;
|
||||
const uint32_t old_z = thread_group_z;
|
||||
thread_group_x = input_info.workgroup_counts[0];
|
||||
thread_group_y = input_info.workgroup_counts[1];
|
||||
thread_group_z = input_info.workgroup_counts[2];
|
||||
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 32) {
|
||||
LOGF("GraphicsRenderDispatchDirect: use-thread-dimensions %ux%ux%u / %ux%ux%u -> "
|
||||
"groups %ux%ux%u\n",
|
||||
old_x, old_y, old_z, std::max(cs_regs.cs_regs.num_thread_x, 1u),
|
||||
std::max(cs_regs.cs_regs.num_thread_y, 1u),
|
||||
std::max(cs_regs.cs_regs.num_thread_z, 1u), thread_group_x, thread_group_y,
|
||||
thread_group_z);
|
||||
}
|
||||
}
|
||||
const bool large_workgroup =
|
||||
(input_info.threads_num[0] * input_info.threads_num[1] * input_info.threads_num[2] >= 512);
|
||||
const bool has_sampler = !program.info.samplers.empty();
|
||||
static std::atomic<uint32_t> dispatch_log_count {0};
|
||||
if ((large_workgroup || has_sampler) &&
|
||||
dispatch_log_count.fetch_add(1, std::memory_order_relaxed) < 512) {
|
||||
|
||||
buffer.EndRendering();
|
||||
auto& pipeline =
|
||||
m_context.GetPipelineCache().GetComputePipeline(input_info, compute_program);
|
||||
auto& bindings = m_compute_bindings;
|
||||
PrepareBindings(input_info.stage, bindings);
|
||||
if (program.bindings.dispatch_thread_dword != ShaderRecompiler::IR::PushData::NoStart) {
|
||||
std::copy(std::begin(input_info.dispatch_threads_num), std::end(input_info.dispatch_threads_num),
|
||||
bindings.shader_data.begin() + program.bindings.dispatch_thread_dword);
|
||||
}
|
||||
PreparedBindings* descriptor_stage = &bindings;
|
||||
FindBuffers(std::span {&descriptor_stage, 1u});
|
||||
if (program.info.uses_dma) {
|
||||
m_context.PrepareBda();
|
||||
}
|
||||
RebindImages(bindings);
|
||||
BindSharedMemory(m_context, input_info, bindings);
|
||||
RebindBuffers(bindings);
|
||||
|
||||
auto vk_buffer = buffer.Handle();
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eCompute, pipeline,
|
||||
std::span {&descriptor_stage, 1u});
|
||||
bool has_storage_writes = bindings.shared_memory.buffer != nullptr ||
|
||||
HasShaderBufferWrites(input_info.stage);
|
||||
has_storage_writes =
|
||||
std::any_of(program.info.images.begin(), program.info.images.end(),
|
||||
[](const auto& image) {
|
||||
return image.written &&
|
||||
image.resource_class ==
|
||||
ShaderRecompiler::IR::ImageResourceClass::Storage;
|
||||
}) ||
|
||||
has_storage_writes;
|
||||
if (has_storage_writes) {
|
||||
// A host fence used to serialize every dispatch. Preserve its read-before-write ordering
|
||||
// while allowing the queue to execute asynchronously.
|
||||
ShaderWriteHazardBarrier(vk_buffer, vk::PipelineStageFlagBits::eComputeShader);
|
||||
}
|
||||
if (Config::GraphicsDebugDumpEnabled()) {
|
||||
const auto sampled_images = std::count_if(
|
||||
program.info.images.begin(), program.info.images.end(), [](const auto& image) {
|
||||
return image.resource_class == ShaderRecompiler::IR::ImageResourceClass::Sampled;
|
||||
});
|
||||
const uint32_t frame_num = static_cast<uint32_t>(m_context.GetGpu().GetFrameNum());
|
||||
LOGF("GraphicsRenderDispatchDirect: frame=%u shader=0x%016" PRIx64
|
||||
" hash=0x%016" PRIx64 " tick=%" PRIu64
|
||||
" groups=%ux%ux%u mode=0x%08" PRIx32 " local=%ux%ux%u "
|
||||
"buffers=%zu textures=%zu sampled=%zu storage=%zu samplers=%zu push=%u\n",
|
||||
frame_num, sh_ctx.GetCs().cs_regs.data_addr, thread_group_x, thread_group_y,
|
||||
thread_group_z, mode, input_info.threads_num[0], input_info.threads_num[1],
|
||||
frame_num, sh_ctx.GetCs().cs_regs.data_addr, program.shader_hash,
|
||||
m_context.GetCommandScheduler().CurrentTick(),
|
||||
thread_group_x, thread_group_y, thread_group_z, mode,
|
||||
input_info.threads_num[0], input_info.threads_num[1],
|
||||
input_info.threads_num[2], program.info.buffers.size(), program.info.images.size(),
|
||||
sampled_images, program.info.images.size() - sampled_images,
|
||||
program.info.samplers.size(),
|
||||
@@ -321,7 +416,8 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
static_cast<uint32_t>(r.TileMode()));
|
||||
}
|
||||
for (uint32_t i = 0; i < program.info.samplers.size(); i++) {
|
||||
const auto r = DecodeNativeDescriptor<ShaderSamplerResource>(resources.samplers[i]);
|
||||
const auto r = DecodeNativeDescriptor<ShaderSamplerResource>(
|
||||
resources.samplers[program.info.samplers[i].snapshot_index]);
|
||||
LOGF(" CS sampler[%u]: source=%u clamp=%u/%u/%u filter=%u/%u/%u mip=%u "
|
||||
"lod=%u-%u bias=%d\n",
|
||||
i, program.info.samplers[i].source, static_cast<uint32_t>(r.ClampX()),
|
||||
@@ -333,60 +429,6 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
}
|
||||
}
|
||||
|
||||
if (use_thread_dimensions) {
|
||||
auto groups_from_threads = [](uint32_t threads, uint32_t group_size) {
|
||||
return (threads == 0
|
||||
? 0u
|
||||
: (threads + std::max(group_size, 1u) - 1u) / std::max(group_size, 1u));
|
||||
};
|
||||
|
||||
const uint32_t old_x = thread_group_x;
|
||||
const uint32_t old_y = thread_group_y;
|
||||
const uint32_t old_z = thread_group_z;
|
||||
thread_group_x = groups_from_threads(thread_group_x, cs_regs.cs_regs.num_thread_x);
|
||||
thread_group_y = groups_from_threads(thread_group_y, cs_regs.cs_regs.num_thread_y);
|
||||
thread_group_z = groups_from_threads(thread_group_z, cs_regs.cs_regs.num_thread_z);
|
||||
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 32) {
|
||||
LOGF("GraphicsRenderDispatchDirect: use-thread-dimensions %ux%ux%u / %ux%ux%u -> "
|
||||
"groups %ux%ux%u\n",
|
||||
old_x, old_y, old_z, std::max(cs_regs.cs_regs.num_thread_x, 1u),
|
||||
std::max(cs_regs.cs_regs.num_thread_y, 1u),
|
||||
std::max(cs_regs.cs_regs.num_thread_z, 1u), thread_group_x, thread_group_y,
|
||||
thread_group_z);
|
||||
}
|
||||
}
|
||||
|
||||
buffer.EndRendering();
|
||||
auto& pipeline =
|
||||
m_context.GetPipelineCache().GetComputePipeline(input_info, compute_program);
|
||||
auto bindings = PrepareBindings(input_info.stage);
|
||||
FindBuffers(bindings);
|
||||
if (program.info.uses_dma) {
|
||||
m_context.PrepareBda();
|
||||
}
|
||||
RebindImages(bindings);
|
||||
RebindBuffers(bindings);
|
||||
|
||||
auto vk_buffer = buffer.Handle();
|
||||
PreparedBindings* descriptor_stage = &bindings;
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eCompute, pipeline,
|
||||
std::span {&descriptor_stage, 1u});
|
||||
bool has_storage_writes = HasShaderBufferWrites(input_info.stage);
|
||||
has_storage_writes =
|
||||
std::any_of(program.info.images.begin(), program.info.images.end(),
|
||||
[](const auto& image) {
|
||||
return image.written &&
|
||||
image.resource_class ==
|
||||
ShaderRecompiler::IR::ImageResourceClass::Storage;
|
||||
}) ||
|
||||
has_storage_writes;
|
||||
if (has_storage_writes) {
|
||||
// A host fence used to serialize every dispatch. Preserve its read-before-write ordering
|
||||
// while allowing the queue to execute asynchronously.
|
||||
ShaderWriteHazardBarrier(vk_buffer, vk::PipelineStageFlagBits::eComputeShader);
|
||||
}
|
||||
vk_buffer.bindPipeline(vk::PipelineBindPoint::eCompute, pipeline.pipeline);
|
||||
vk_buffer.dispatch(thread_group_x, thread_group_y, thread_group_z);
|
||||
|
||||
@@ -395,4 +437,63 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
ResetBindings();
|
||||
}
|
||||
|
||||
void RenderExecutor::DispatchIndirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t args_addr, uint32_t mode) {
|
||||
EXIT_IF(buffer.IsInvalid() || args_addr == 0 || (args_addr & 3u) != 0 ||
|
||||
(mode & Pm4::COMPUTE_DISPATCH_INITIATOR_USE_THREAD_DIMENSIONS) != 0);
|
||||
m_context.GetCommandScheduler().PopPendingOperations();
|
||||
buffer.SetDebugInfo(static_cast<uint32_t>(CommandBufferDebugOp::DispatchIndirect), submit_id,
|
||||
static_cast<uint32_t>(args_addr), static_cast<uint32_t>(args_addr >> 32u),
|
||||
0, mode, buffer.GetShaders().GetCs().cs_regs.data_addr);
|
||||
Common::LockGuard lock(m_context.GetMutex());
|
||||
const auto& cs_regs = buffer.GetShaders().GetCs();
|
||||
if (cs_regs.cs_regs.data_addr == 0) {
|
||||
return;
|
||||
}
|
||||
ShaderComputeInputInfo input_info {};
|
||||
const auto compute_program = m_context.GetPipelineCache().GetComputeProgram(
|
||||
cs_regs, buffer.GetRegisters().GetShaderRegisters(), input_info);
|
||||
buffer.EndRendering();
|
||||
auto& pipeline = m_context.GetPipelineCache().GetComputePipeline(input_info, compute_program);
|
||||
auto& bindings = m_compute_bindings;
|
||||
PrepareBindings(input_info.stage, bindings);
|
||||
PreparedBindings* descriptor_stage = &bindings;
|
||||
FindBuffers(std::span {&descriptor_stage, 1u});
|
||||
const auto& program = *input_info.stage.program;
|
||||
if (program.info.uses_dma) {
|
||||
m_context.PrepareBda();
|
||||
}
|
||||
BindSharedMemory(m_context, input_info, bindings, args_addr);
|
||||
RebindImages(bindings);
|
||||
// Acquiring arguments can merge cache buffers; finalize shader bindings afterward.
|
||||
const auto [args_buffer, args_offset] = m_context.GetBufferCache().ObtainBuffer(
|
||||
args_addr, sizeof(vk::DispatchIndirectCommand), false);
|
||||
EXIT_IF(args_buffer == nullptr || (args_offset & 3u) != 0);
|
||||
RebindBuffers(bindings);
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eCompute, pipeline,
|
||||
std::span {&descriptor_stage, 1u});
|
||||
const auto vk_buffer = buffer.Handle();
|
||||
const bool has_storage_writes = bindings.shared_memory.buffer != nullptr ||
|
||||
HasShaderBufferWrites(input_info.stage) ||
|
||||
std::any_of(program.info.images.begin(), program.info.images.end(), [](const auto& image) {
|
||||
return image.written && image.resource_class ==
|
||||
ShaderRecompiler::IR::ImageResourceClass::Storage;
|
||||
});
|
||||
if (has_storage_writes) {
|
||||
ShaderWriteHazardBarrier(vk_buffer, vk::PipelineStageFlagBits::eComputeShader);
|
||||
}
|
||||
vk::MemoryBarrier barrier {};
|
||||
barrier.srcAccessMask = vk::AccessFlagBits::eShaderWrite | vk::AccessFlagBits::eTransferWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eIndirectCommandRead;
|
||||
vk_buffer.pipelineBarrier(vk::PipelineStageFlagBits::eAllGraphics |
|
||||
vk::PipelineStageFlagBits::eComputeShader |
|
||||
vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::PipelineStageFlagBits::eDrawIndirect, {},
|
||||
1, &barrier, 0, nullptr, 0, nullptr);
|
||||
vk_buffer.bindPipeline(vk::PipelineBindPoint::eCompute, pipeline.pipeline);
|
||||
vk_buffer.dispatchIndirect(args_buffer->Handle(), args_offset);
|
||||
ShaderAccessBarrier(vk_buffer, vk::PipelineStageFlagBits::eComputeShader);
|
||||
ResetBindings();
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -99,7 +99,12 @@ void RenderContext::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
vaddr, size);
|
||||
}
|
||||
const auto unmap = [this, vaddr, size] {
|
||||
if (m_command_scheduler.Active()) {
|
||||
// Check cache ownership on the GPU thread. Guest-memory callbacks can still
|
||||
// access a range with no cached data, so they must finish before it is unmapped.
|
||||
if (m_command_scheduler.Active() &&
|
||||
(m_buffer_cache.IsRegionRegistered(vaddr, size) ||
|
||||
m_texture_cache.IsRegionRegistered(vaddr, size) ||
|
||||
m_command_scheduler.HasPendingPriorityOperations())) {
|
||||
const auto tick = m_command_scheduler.CurrentTick();
|
||||
m_command_scheduler.Finish();
|
||||
m_command_scheduler.WaitPriorityOperations(tick);
|
||||
@@ -119,6 +124,10 @@ void RenderContext::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
}
|
||||
|
||||
void RenderContext::PrepareBda() {
|
||||
if (!m_bda_logged) {
|
||||
Log::WriteToConsoleAndLog("GPU: using buffer device address (BDA) shader memory access.\n");
|
||||
m_bda_logged = true;
|
||||
}
|
||||
std::shared_lock lock(m_mapped_ranges_mutex);
|
||||
m_mapped_ranges.ForEach([this](uint64_t start, uint64_t end) {
|
||||
m_buffer_cache.SynchronizeBuffersInRange(start, end - start);
|
||||
|
||||
@@ -81,6 +81,7 @@ private:
|
||||
std::unique_ptr<GuestGpu> m_gpu;
|
||||
VideoOut::VideoOutDriver* m_video_out = nullptr;
|
||||
bool m_fault_process_pending = false;
|
||||
bool m_bda_logged = false;
|
||||
|
||||
Common::Mutex m_interrupt_mutex;
|
||||
std::vector<InterruptEqRegistration> m_interrupt_eqs;
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/file.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
@@ -57,7 +58,7 @@ std::pair<int32_t, uint32_t> ResolveDrawOffsets(uint32_t index_offset,
|
||||
|
||||
EXIT_IF(!vs_input_info.stage);
|
||||
const auto& program = *vs_input_info.stage.program;
|
||||
const auto& resources = vs_input_info.stage.resources;
|
||||
const auto& resources = *vs_input_info.stage.resources;
|
||||
if (index_offset == 0 &&
|
||||
program.info.vertex_offset_sgpr >= static_cast<int32_t>(program.user_data_base)) {
|
||||
const auto index =
|
||||
@@ -248,8 +249,8 @@ static void LogDrawInputState(const CommandBuffer& buffer, const RenderColorInfo
|
||||
for (int bi = 0; bi < vs_input_info.buffers_num; bi++) {
|
||||
const auto& b = vs_input_info.buffers[bi];
|
||||
LOGF("DrawInputState[%u]: vb[%d] addr=0x%010" PRIx64
|
||||
" stride=%u records=%u fetch_index=%u attr_num=%d\n",
|
||||
log_id, bi, b.addr, b.stride, b.num_records, b.fetch_index, b.attr_num);
|
||||
" stride=%u records=%u fetch_index=%u\n",
|
||||
log_id, bi, b.addr, b.stride, b.num_records, b.fetch_index);
|
||||
|
||||
const auto* bytes = reinterpret_cast<const uint8_t*>(b.addr);
|
||||
if (bytes != nullptr && b.stride != 0) {
|
||||
@@ -271,11 +272,13 @@ static void LogDrawInputState(const CommandBuffer& buffer, const RenderColorInfo
|
||||
raw[5], raw[6], raw[7], raw[8], flt[0], flt[1], flt[2], flt[3], flt[4], flt[5],
|
||||
flt[6], flt[7], flt[8]);
|
||||
|
||||
for (int ai = 0; ai < b.attr_num; ai++) {
|
||||
const auto res_index = b.attr_indices[ai];
|
||||
const auto& r = vs_input_info.resources[res_index];
|
||||
const auto& rd = vs_input_info.resources_dst[res_index];
|
||||
const auto offset = b.attr_offsets[ai];
|
||||
for (int ai = 0; ai < vs_input_info.resources_num; ai++) {
|
||||
const auto& r = vs_input_info.resources[ai];
|
||||
const auto& rd = vs_input_info.resources_dst[ai];
|
||||
if (rd.buffer_index != bi) {
|
||||
continue;
|
||||
}
|
||||
const auto offset = static_cast<uint32_t>(r.Base48() - b.addr);
|
||||
if (offset + 4u <= b.stride &&
|
||||
r.Format() == Prospero::BufferFormat::k8_8_8_8UNorm) {
|
||||
uint32_t packed = 0;
|
||||
@@ -295,14 +298,16 @@ static void LogDrawInputState(const CommandBuffer& buffer, const RenderColorInfo
|
||||
}
|
||||
}
|
||||
|
||||
for (int ai = 0; ai < b.attr_num; ai++) {
|
||||
const auto res_index = b.attr_indices[ai];
|
||||
const auto& r = vs_input_info.resources[res_index];
|
||||
const auto& rd = vs_input_info.resources_dst[res_index];
|
||||
LOGF("DrawInputState[%u]: attr[%d] res=%d offset=%u dst=v%d regs=%d fetch_index=%u "
|
||||
for (int ai = 0; ai < vs_input_info.resources_num; ai++) {
|
||||
const auto& r = vs_input_info.resources[ai];
|
||||
const auto& rd = vs_input_info.resources_dst[ai];
|
||||
if (rd.buffer_index != bi) {
|
||||
continue;
|
||||
}
|
||||
LOGF("DrawInputState[%u]: attr[%d] offset=%u dst=v%d regs=%d fetch_index=%u "
|
||||
"sharp=%08" PRIx32 " %08" PRIx32 " %08" PRIx32 " %08" PRIx32 "\n",
|
||||
log_id, ai, res_index, b.attr_offsets[ai], rd.register_start, rd.registers_num,
|
||||
rd.fetch_index, r.fields[0], r.fields[1], r.fields[2], r.fields[3]);
|
||||
log_id, ai, static_cast<uint32_t>(r.Base48() - b.addr), rd.register_start,
|
||||
rd.registers_num, rd.fetch_index, r.fields[0], r.fields[1], r.fields[2], r.fields[3]);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -374,6 +379,12 @@ static void SetGraphicsDynamicParams(const CommandBuffer& buffer, vk::CommandBuf
|
||||
vk_buffer.setDepthTestEnable(depth.depth_test_enable ? VK_TRUE : VK_FALSE);
|
||||
vk_buffer.setDepthWriteEnable(depth.depth_write_enable ? VK_TRUE : VK_FALSE);
|
||||
vk_buffer.setDepthCompareOp(depth.depth_compare_op);
|
||||
#if !defined(__APPLE__)
|
||||
vk_buffer.setDepthBoundsTestEnable(depth.depth_bounds_test_enable ? VK_TRUE : VK_FALSE);
|
||||
if (depth.depth_bounds_test_enable) {
|
||||
vk_buffer.setDepthBounds(ctx.GetDepthBoundsMin(), ctx.GetDepthBoundsMax());
|
||||
}
|
||||
#endif
|
||||
|
||||
const auto& mode = ctx.GetModeControl();
|
||||
const auto& poly_offset = ctx.GetPolyOffset();
|
||||
@@ -452,15 +463,16 @@ struct DrawCallInfo {
|
||||
|
||||
RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderColorInfo* colors,
|
||||
uint32_t color_count, RenderDepthInfo& depth,
|
||||
const std::optional<PreparedBindings>& pixel) {
|
||||
vk::ImageAspectFlags& feedback_aspects,
|
||||
std::span<PreparedBindings* const> stages) {
|
||||
EXIT_IF(colors == nullptr || color_count > RENDER_COLOR_ATTACHMENTS_MAX);
|
||||
feedback_aspects = {};
|
||||
auto& cache = m_context.GetTextureCache();
|
||||
RenderState state {};
|
||||
state.width = std::numeric_limits<uint32_t>::max();
|
||||
state.height = std::numeric_limits<uint32_t>::max();
|
||||
state.num_layers = std::numeric_limits<uint32_t>::max();
|
||||
state.num_color_attachments = 0;
|
||||
uint32_t attachment_samples = 0;
|
||||
for (uint32_t i = 0; i < color_count; i++) {
|
||||
auto& target = colors[i];
|
||||
EXIT_IF(!target.image_id);
|
||||
@@ -471,22 +483,7 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
}
|
||||
const auto image_view = cache.FindRenderTarget(target.image_id, target.desc);
|
||||
auto& image = cache.GetImage(target.image_id);
|
||||
SetVulkanObjectNameF(m_context.GetGraphics().device, image.backing.image,
|
||||
"Kyty.MRT{}.Image[guest=0x{:016x} size=0x{:x} format={}]",
|
||||
target.target_slot, image.info.data.address, image.info.data.size,
|
||||
static_cast<uint32_t>(image.info.pixel_format));
|
||||
SetVulkanObjectNameF(m_context.GetGraphics().device, image_view,
|
||||
"Kyty.MRT{}.View[guest=0x{:016x} mip={} layer={}+{}]",
|
||||
target.target_slot, image.info.data.address,
|
||||
target.desc.view_info.base_level, target.desc.view_info.base_layer,
|
||||
target.desc.view_info.layer_count);
|
||||
EXIT_IF(image.backing.samples != target.desc.info.samples || image_view == nullptr);
|
||||
if (attachment_samples == 0) {
|
||||
attachment_samples = target.desc.info.samples;
|
||||
} else if (attachment_samples != target.desc.info.samples) {
|
||||
EXIT("mixed color attachment sample counts are unsupported: %u and %u\n",
|
||||
attachment_samples, target.desc.info.samples);
|
||||
}
|
||||
const auto& view = target.desc.view_info;
|
||||
const auto layout = image.binding.is_bound ? vk::ImageLayout::eGeneral
|
||||
: vk::ImageLayout::eColorAttachmentOptimal;
|
||||
@@ -526,43 +523,30 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
EXIT("failed to consume HTile clear state\n");
|
||||
}
|
||||
auto& image = cache.GetImage(depth.image_id);
|
||||
SetVulkanObjectNameF(m_context.GetGraphics().device, image.backing.image,
|
||||
"Kyty.DepthTarget.Image[guest=0x{:016x} size=0x{:x} format={}]",
|
||||
image.info.data.address, image.info.data.size,
|
||||
static_cast<uint32_t>(image.info.pixel_format));
|
||||
SetVulkanObjectNameF(m_context.GetGraphics().device, image_view,
|
||||
"Kyty.DepthTarget.View[guest=0x{:016x} layer={}+{}]",
|
||||
image.info.data.address, depth.desc.view_info.base_layer,
|
||||
depth.desc.view_info.layer_count);
|
||||
EXIT_IF(image_view == nullptr || image.backing.samples != depth.desc.info.samples);
|
||||
if (attachment_samples == 0) {
|
||||
attachment_samples = depth.desc.info.samples;
|
||||
} else if (attachment_samples != depth.desc.info.samples) {
|
||||
EXIT("mixed color/depth sample counts are unsupported: %u and %u\n", attachment_samples,
|
||||
depth.desc.info.samples);
|
||||
const auto draw_writes = depth.AttachmentWriteAspects();
|
||||
vk::ImageAspectFlags sampled_aspects;
|
||||
for (const auto* stage: stages) {
|
||||
for (const auto& binding: stage->images) {
|
||||
if (binding.image_id != depth.image_id ||
|
||||
binding.desc.type != TextureCache::BindingType::Texture) continue;
|
||||
const auto native =
|
||||
std::ranges::find(image.views, binding.image_view, &CachedImageView::view);
|
||||
EXIT_IF(native == image.views.end());
|
||||
sampled_aspects |= native->info.aspect;
|
||||
feedback_aspects |= DepthFeedbackAspects(draw_writes, depth.desc.view_info,
|
||||
native->info);
|
||||
}
|
||||
}
|
||||
const bool feedback = depth.depth_write_enable && pixel &&
|
||||
std::ranges::any_of(pixel->images, [&](const TextureBinding& binding) {
|
||||
if (binding.image_id != depth.image_id ||
|
||||
binding.desc.type != TextureCache::BindingType::Texture) {
|
||||
return false;
|
||||
}
|
||||
const auto native =
|
||||
std::ranges::find(image.views, binding.image_view, &CachedImageView::view);
|
||||
EXIT_IF(native == image.views.end());
|
||||
const auto& sampled = native->info;
|
||||
const auto& target = depth.desc.view_info;
|
||||
return (sampled.aspect & vk::ImageAspectFlagBits::eDepth) &&
|
||||
ImageRangeOverlaps(sampled.base_level, sampled.level_count,
|
||||
target.base_level, target.level_count) &&
|
||||
ImageRangeOverlaps(sampled.base_layer, sampled.layer_count,
|
||||
target.base_layer, target.layer_count);
|
||||
});
|
||||
if (feedback && !m_context.GetGraphics().attachment_feedback_loop_enabled) {
|
||||
if (feedback_aspects && !m_context.GetGraphics().attachment_feedback_loop_enabled) {
|
||||
EXIT("depth attachment feedback loop is not supported by the host\n");
|
||||
}
|
||||
const auto layout = feedback ? vk::ImageLayout::eAttachmentFeedbackLoopOptimalEXT
|
||||
: depth_attachment_layout(depth);
|
||||
auto layout = depth_attachment_layout(depth);
|
||||
if (sampled_aspects & ~DepthReadableAspects(layout)) {
|
||||
layout = m_context.GetGraphics().attachment_feedback_loop_enabled
|
||||
? vk::ImageLayout::eAttachmentFeedbackLoopOptimalEXT
|
||||
: vk::ImageLayout::eGeneral;
|
||||
}
|
||||
// The attachment store writes even when guest depth/stencil tests do not.
|
||||
const auto access = vk::AccessFlagBits2::eDepthStencilAttachmentRead |
|
||||
vk::AccessFlagBits2::eDepthStencilAttachmentWrite;
|
||||
@@ -591,9 +575,6 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
const auto& limits = buffer.GetGraphics().GetPhysicalDeviceProperties().limits;
|
||||
state.width = limits.maxFramebufferWidth;
|
||||
state.height = limits.maxFramebufferHeight;
|
||||
} else if (attachment_samples == 0 ||
|
||||
vulkan_sample_count(attachment_samples) == vk::SampleCountFlagBits {}) {
|
||||
EXIT("render state has no valid attachments\n");
|
||||
}
|
||||
if (state.num_layers == std::numeric_limits<uint32_t>::max()) {
|
||||
state.num_layers = 1;
|
||||
@@ -604,12 +585,17 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
return state;
|
||||
}
|
||||
|
||||
static bool DrawHasActivePixelShader(const CommandBuffer& buffer) {
|
||||
const auto& ctx = buffer.GetRegisters();
|
||||
const auto& sh_regs = ctx.GetShaderRegisters();
|
||||
const bool has_color_output = (ctx.GetRenderTargetMask() & sh_regs.m_cbShaderMask) != 0;
|
||||
return buffer.GetShaders().GetPs().ps_regs.data_addr != 0 &&
|
||||
(has_color_output || PixelShaderHasDepthOrCoverageSideEffects(sh_regs));
|
||||
static uint32_t DrawColorOutputMask(const HW::Context& ctx) {
|
||||
const auto& sh_regs = ctx.GetShaderRegisters();
|
||||
const auto write_mask = ctx.GetRenderTargetMask() & sh_regs.m_cbShaderMask;
|
||||
uint32_t output_mask = 0;
|
||||
for (uint32_t slot = 0; slot < RENDER_COLOR_ATTACHMENTS_MAX; slot++) {
|
||||
if (sh_regs.target_output_mode[slot] != 0 &&
|
||||
render_target_mask_slot(write_mask, slot) != 0) {
|
||||
output_mask |= 1u << slot;
|
||||
}
|
||||
}
|
||||
return output_mask;
|
||||
}
|
||||
|
||||
enum class CbColorMode : uint8_t {
|
||||
@@ -654,19 +640,22 @@ struct PreparedIndexBuffer {
|
||||
vk::IndexType type = vk::IndexType::eUint16;
|
||||
};
|
||||
|
||||
static uint64_t VertexBufferDescriptorSize(const ShaderVertexInputBuffer& buffer,
|
||||
const ShaderVertexInputInfo& info) {
|
||||
static uint64_t VertexBufferDescriptorSize(int binding, const ShaderVertexInputInfo& info) {
|
||||
const auto& buffer = info.buffers[binding];
|
||||
if (buffer.stride != 0 || buffer.num_records == 0) {
|
||||
return static_cast<uint64_t>(buffer.stride) * buffer.num_records;
|
||||
}
|
||||
|
||||
uint64_t size = 0;
|
||||
for (int i = 0; i < buffer.attr_num; i++) {
|
||||
const auto& resource = info.resources[buffer.attr_indices[i]];
|
||||
for (int i = 0; i < info.resources_num; i++) {
|
||||
if (info.resources_dst[i].buffer_index != binding) {
|
||||
continue;
|
||||
}
|
||||
const auto& resource = info.resources[i];
|
||||
// RDNA2 OOB_SELECT=2 only checks NumRecords != 0. A constant attribute still
|
||||
// fetches its entire format; NumRecords is not a byte count in this mode.
|
||||
const uint64_t extent = resource.OutOfBounds() == 2
|
||||
? static_cast<uint64_t>(buffer.attr_offsets[i]) +
|
||||
? resource.Base48() - buffer.addr +
|
||||
ShaderRecompiler::Format::GetFormatInfo(resource.Format()).byte_size
|
||||
: buffer.num_records;
|
||||
size = std::max(size, extent);
|
||||
@@ -698,11 +687,13 @@ static PreparedVertexBuffers AcquireVertexBuffers(CommandBuffer& b
|
||||
vs_input_info.buffers_num > ShaderVertexInputInfo::RES_MAX);
|
||||
|
||||
// Collect the non-empty guest vertex ranges.
|
||||
std::array<uint64_t, ShaderVertexInputInfo::RES_MAX> sizes {};
|
||||
std::array<VertexBufferRange, ShaderVertexInputInfo::RES_MAX> ranges {};
|
||||
uint32_t range_count = 0;
|
||||
for (int i = 0; i < vs_input_info.buffers_num; i++) {
|
||||
const auto& vertex = vs_input_info.buffers[i];
|
||||
const auto size = VertexBufferDescriptorSize(vertex, vs_input_info);
|
||||
const auto size = VertexBufferDescriptorSize(i, vs_input_info);
|
||||
sizes[i] = size;
|
||||
if (size == 0) {
|
||||
continue;
|
||||
}
|
||||
@@ -740,9 +731,6 @@ static PreparedVertexBuffers AcquireVertexBuffers(CommandBuffer& b
|
||||
Libs::LibKernel::Memory::ClampRangeSize(range.base_address, range.RequestedSize());
|
||||
range.acquired_end = range.base_address + size;
|
||||
range.binding = cache.ObtainBuffer(range.base_address, size, false);
|
||||
SetVulkanObjectNameF(
|
||||
buffer.GetContext().GetGraphics().device, range.binding.first->Handle(),
|
||||
"Kyty.VertexBufferRange[guest=0x{:016x} size=0x{:x}]", range.base_address, size);
|
||||
}
|
||||
|
||||
// Rebuild slot bindings, offsetting non-empty slots into their acquired merged range.
|
||||
@@ -751,7 +739,7 @@ static PreparedVertexBuffers AcquireVertexBuffers(CommandBuffer& b
|
||||
vk::Buffer null_buffer = nullptr;
|
||||
for (int i = 0; i < vs_input_info.buffers_num; i++) {
|
||||
const auto& vertex = vs_input_info.buffers[i];
|
||||
const auto size = VertexBufferDescriptorSize(vertex, vs_input_info);
|
||||
const auto size = sizes[i];
|
||||
if (size == 0) {
|
||||
if (null_buffer == nullptr) {
|
||||
null_buffer = cache.GetBuffer(NULL_BUFFER_ID).Handle();
|
||||
@@ -774,10 +762,6 @@ static PreparedVertexBuffers AcquireVertexBuffers(CommandBuffer& b
|
||||
prepared.buffers[i] = range->binding.first->Handle();
|
||||
prepared.offsets[i] = range->binding.second + vertex.addr - range->base_address;
|
||||
prepared.sizes[i] = std::min(size, range->acquired_end - vertex.addr);
|
||||
SetVulkanObjectNameF(
|
||||
buffer.GetContext().GetGraphics().device, prepared.buffers[i],
|
||||
"Kyty.VertexBuffer[slot={} guest=0x{:016x} size=0x{:x} stride={} records={}]", i,
|
||||
vertex.addr, size, vertex.stride, vertex.num_records);
|
||||
}
|
||||
|
||||
return prepared;
|
||||
@@ -789,8 +773,7 @@ static void SetDrawDebugPhase(CommandBuffer& buffer, uint64_t submit_id, const D
|
||||
draw.instance_count, draw.first_instance);
|
||||
}
|
||||
|
||||
static bool GetDrawTopology(const HW::UserConfig& ucfg, bool auto_draw,
|
||||
vk::PrimitiveTopology& topology) {
|
||||
static bool GetDrawTopology(const HW::UserConfig& ucfg, vk::PrimitiveTopology& topology) {
|
||||
|
||||
topology = vk::PrimitiveTopology::ePointList;
|
||||
|
||||
@@ -807,20 +790,18 @@ static bool GetDrawTopology(const HW::UserConfig& ucfg, bool auto_draw,
|
||||
topology = vk::PrimitiveTopology::eTriangleList;
|
||||
break;
|
||||
case Prospero::PrimitiveType::kTriFan:
|
||||
case Prospero::PrimitiveType::kPolygon:
|
||||
topology = vk::PrimitiveTopology::eTriangleFan;
|
||||
break;
|
||||
case Prospero::PrimitiveType::kTriStrip:
|
||||
topology = vk::PrimitiveTopology::eTriangleStrip;
|
||||
break;
|
||||
case Prospero::PrimitiveType::kPatch:
|
||||
if (!Config::TessellationEnabled()) return false;
|
||||
[[fallthrough]];
|
||||
case Prospero::PrimitiveType::kRectList:
|
||||
topology = vk::PrimitiveTopology::ePatchList;
|
||||
break;
|
||||
case Prospero::PrimitiveType::kRectListLegacy:
|
||||
if (!auto_draw) {
|
||||
EXIT("unknown primitive type: %u\n", static_cast<uint32_t>(ucfg.GetPrimType()));
|
||||
}
|
||||
topology = vk::PrimitiveTopology::eTriangleStrip;
|
||||
topology = vk::PrimitiveTopology::ePatchList;
|
||||
break;
|
||||
case Prospero::PrimitiveType::kQuadListLegacy:
|
||||
topology = vk::PrimitiveTopology::eTriangleFan;
|
||||
@@ -878,7 +859,7 @@ static bool ResolvePrimitiveRestart(const CommandBuffer& buffer,
|
||||
}
|
||||
|
||||
static void RefreshShaders(CommandBuffer& buffer, const DrawCallInfo& draw,
|
||||
DrawRenderState& state) {
|
||||
uint32_t color_output_mask, DrawRenderState& state) {
|
||||
auto& ctx = buffer.GetRegisters();
|
||||
auto& sh_ctx = buffer.GetShaders();
|
||||
|
||||
@@ -892,7 +873,7 @@ static void RefreshShaders(CommandBuffer& buffer, const DrawCallInfo& draw,
|
||||
target_export_mapping {};
|
||||
for (uint32_t slot = 0; slot < RENDER_COLOR_ATTACHMENTS_MAX; slot++) {
|
||||
const auto& rt = ctx.GetRenderTarget(slot);
|
||||
if (rt.base.addr != 0 && render_target_mask_slot(ctx.GetRenderTargetMask(), slot) != 0) {
|
||||
if ((color_output_mask & (1u << slot)) != 0 && rt.base.addr != 0) {
|
||||
target_export_mapping[slot] =
|
||||
TextureGetRenderTargetFormat(rt.info.format, rt.info.channel_type,
|
||||
rt.info.channel_order)
|
||||
@@ -911,8 +892,12 @@ static void RefreshShaders(CommandBuffer& buffer, const DrawCallInfo& draw,
|
||||
bool RenderExecutor::PrepareDrawRenderState(CommandBuffer& buffer, const DrawCallInfo& draw,
|
||||
uint32_t render_target_slice_offset,
|
||||
DrawRenderState& state) {
|
||||
state.ps_active = DrawHasActivePixelShader(buffer);
|
||||
RefreshShaders(buffer, draw, state);
|
||||
const auto& shader_regs = buffer.GetRegisters().GetShaderRegisters();
|
||||
const auto color_output_mask = DrawColorOutputMask(buffer.GetRegisters());
|
||||
state.ps_active = buffer.GetShaders().GetPs().ps_regs.data_addr != 0 &&
|
||||
(color_output_mask != 0 ||
|
||||
PixelShaderHasDepthOrCoverageSideEffects(shader_regs));
|
||||
RefreshShaders(buffer, draw, color_output_mask, state);
|
||||
uint32_t mrt_mask = 0;
|
||||
if (state.ps_active) {
|
||||
for (const auto& output: state.ps_input_info.stage.program->info.outputs) {
|
||||
@@ -921,6 +906,7 @@ bool RenderExecutor::PrepareDrawRenderState(CommandBuffer& buffer, const DrawCal
|
||||
}
|
||||
}
|
||||
}
|
||||
mrt_mask &= color_output_mask;
|
||||
if (draw.IsIndexed()) {
|
||||
LogDrawPhase(draw.Name(), "ResolveRenderColorTarget");
|
||||
}
|
||||
@@ -958,17 +944,11 @@ static PreparedIndexBuffer PrepareIndexBuffer(CommandBuffer& buffe
|
||||
auto& stream = buffer.GetContext().GetBufferCache().GetUtilityBuffer(MemoryUsage::Stream);
|
||||
prepared.offset = stream.Copy(source.host_data, source.size, 16);
|
||||
prepared.buffer = stream.Handle();
|
||||
SetVulkanObjectNameF(buffer.GetContext().GetGraphics().device, prepared.buffer,
|
||||
"Kyty.IndexBuffer[guest=transient size=0x{:x} type={}]", source.size,
|
||||
static_cast<uint32_t>(source.type));
|
||||
} else {
|
||||
auto [buffer_ptr, offset] =
|
||||
buffer.GetContext().GetBufferCache().ObtainBuffer(source.address, source.size, false);
|
||||
prepared.buffer = buffer_ptr->Handle();
|
||||
prepared.offset = offset;
|
||||
SetVulkanObjectNameF(buffer.GetContext().GetGraphics().device, prepared.buffer,
|
||||
"Kyty.IndexBuffer[guest=0x{:016x} size=0x{:x} type={}]",
|
||||
source.address, source.size, static_cast<uint32_t>(source.type));
|
||||
}
|
||||
return prepared;
|
||||
}
|
||||
@@ -999,8 +979,7 @@ static void LogDrawStateIfNeeded(const CommandBuffer& buffer, const DrawCallInfo
|
||||
return;
|
||||
}
|
||||
|
||||
if (!draw.IsIndexed() &&
|
||||
buffer.GetUserConfig().GetPrimType() != Prospero::PrimitiveType::kRectListLegacy) {
|
||||
if (!draw.IsIndexed() && !Prospero::IsRectList(buffer.GetUserConfig().GetPrimType())) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1013,8 +992,7 @@ static void LogDrawStateIfNeeded(const CommandBuffer& buffer, const DrawCallInfo
|
||||
}
|
||||
|
||||
static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_buffer,
|
||||
const ShaderVertexInputInfo& vs_input_info, const DrawCallInfo& draw,
|
||||
const DrawEmitInfo& emit) {
|
||||
const DrawCallInfo& draw, const DrawEmitInfo& emit) {
|
||||
switch (ucfg.GetPrimType()) {
|
||||
case Prospero::PrimitiveType::kPointList:
|
||||
case Prospero::PrimitiveType::kLineList:
|
||||
@@ -1023,6 +1001,8 @@ static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_
|
||||
case Prospero::PrimitiveType::kTriFan:
|
||||
case Prospero::PrimitiveType::kTriStrip:
|
||||
case Prospero::PrimitiveType::kRectList:
|
||||
case Prospero::PrimitiveType::kPolygon:
|
||||
case Prospero::PrimitiveType::kRectListLegacy:
|
||||
case Prospero::PrimitiveType::kPatch:
|
||||
if (draw.IsIndexed()) {
|
||||
vk_buffer.drawIndexed(draw.index_count, draw.instance_count, 0, emit.vertex_offset,
|
||||
@@ -1032,14 +1012,6 @@ static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_
|
||||
emit.first_instance);
|
||||
}
|
||||
break;
|
||||
case Prospero::PrimitiveType::kRectListLegacy:
|
||||
if (draw.IsIndexed()) {
|
||||
EXIT("unknown primitive type: %u\n", static_cast<uint32_t>(ucfg.GetPrimType()));
|
||||
}
|
||||
// Sarah
|
||||
EXIT_NOT_IMPLEMENTED(!(draw.index_count == 3 && vs_input_info.buffers_num == 0));
|
||||
vk_buffer.draw(4, draw.instance_count, emit.first_vertex, emit.first_instance);
|
||||
break;
|
||||
case Prospero::PrimitiveType::kQuadListLegacy:
|
||||
EXIT_NOT_IMPLEMENTED((draw.index_count & 0x3u) != 0);
|
||||
for (uint32_t i = 0; i < draw.index_count; i += 4) {
|
||||
@@ -1068,6 +1040,7 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, CommandBuffer& buff
|
||||
uint32_t mesh_groups = 0;
|
||||
if (mesh_active) {
|
||||
const auto& mesh = state.vertex_info[0].mesh;
|
||||
EXIT_NOT_IMPLEMENTED(mesh.fast_launch && (draw.IsIndexed() || primitive_restart_enable));
|
||||
static std::atomic_bool restart_warned = false;
|
||||
if (primitive_restart_enable && !restart_warned.exchange(true, std::memory_order_relaxed)) {
|
||||
std::printf("Warning: primitive restart is not implemented for mesh shaders; "
|
||||
@@ -1101,15 +1074,16 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, CommandBuffer& buff
|
||||
index_source.guest_element_size);
|
||||
}
|
||||
LogDrawPhase(draw.Name(), "PrepareBindings");
|
||||
GraphicsBindings bindings;
|
||||
auto& bindings = m_graphics_bindings;
|
||||
std::array<PreparedBindings*, 4> descriptor_stages {};
|
||||
uint32_t stage_count = 0;
|
||||
for (uint32_t i = 0; i < vertex_stages.size(); i++) {
|
||||
bindings.vertex[i] = PrepareBindings(state.vertex_info[i].stage);
|
||||
PrepareBindings(state.vertex_info[i].stage, bindings.vertex[i]);
|
||||
descriptor_stages[stage_count++] = &bindings.vertex[i];
|
||||
}
|
||||
if (state.ps_active) {
|
||||
bindings.pixel.emplace(PrepareBindings(state.ps_input_info.stage));
|
||||
if (!bindings.pixel) bindings.pixel.emplace();
|
||||
PrepareBindings(state.ps_input_info.stage, *bindings.pixel);
|
||||
descriptor_stages[stage_count++] = &*bindings.pixel;
|
||||
}
|
||||
const auto stages = std::span {descriptor_stages.data(), stage_count};
|
||||
@@ -1121,10 +1095,6 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, CommandBuffer& buff
|
||||
vertex_bindings = AcquireVertexBuffers(buffer, state.vertex_info[0]);
|
||||
index_binding = PrepareIndexBuffer(buffer, index_source);
|
||||
}
|
||||
const auto rendering =
|
||||
AcquireRenderTargets(buffer, state.color_info, state.color_count, state.depth_info,
|
||||
bindings.pixel);
|
||||
|
||||
if (draw.IsIndexed()) {
|
||||
LogDrawPhase(draw.Name(), "CreatePipeline");
|
||||
}
|
||||
@@ -1132,6 +1102,10 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, CommandBuffer& buff
|
||||
std::span {state.color_info, state.color_count}, state.depth_info, vertex_stages, buffer,
|
||||
state.ps_active ? &state.ps_input_info : nullptr, topology, primitive_restart_enable,
|
||||
state.programs);
|
||||
vk::ImageAspectFlags feedback_aspects;
|
||||
const auto rendering =
|
||||
AcquireRenderTargets(buffer, state.color_info, state.color_count, state.depth_info,
|
||||
feedback_aspects, stages);
|
||||
|
||||
// Resource preparation above may synchronously finish and restart the scheduler. From this
|
||||
// point onward, every operation targets the current command buffer and cannot touch guest
|
||||
@@ -1141,7 +1115,7 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, CommandBuffer& buff
|
||||
if (!mesh_active) {
|
||||
CommitVertexBuffers(vk_buffer, vertex_bindings);
|
||||
}
|
||||
if (bindings.pixel && !draw.IsIndexed()) {
|
||||
if (state.ps_active && !draw.IsIndexed()) {
|
||||
SetDrawDebugPhase(buffer, submit_id, draw, 0x300u);
|
||||
}
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eGraphics, pipeline, stages);
|
||||
@@ -1163,11 +1137,7 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, CommandBuffer& buff
|
||||
|
||||
SetGraphicsDynamicParams(buffer, vk_buffer, vertex_stages.back(), state.depth_info, rendering);
|
||||
if (m_context.GetGraphics().attachment_feedback_loop_enabled) {
|
||||
vk_buffer.setAttachmentFeedbackLoopEnableEXT(
|
||||
rendering.depth_stencil_attachment.image_layout ==
|
||||
vk::ImageLayout::eAttachmentFeedbackLoopOptimalEXT
|
||||
? vk::ImageAspectFlags {vk::ImageAspectFlagBits::eDepth}
|
||||
: vk::ImageAspectFlags {});
|
||||
vk_buffer.setAttachmentFeedbackLoopEnableEXT(feedback_aspects);
|
||||
}
|
||||
|
||||
LogDrawPhase(draw.Name(), "BeginRendering");
|
||||
@@ -1182,7 +1152,7 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, CommandBuffer& buff
|
||||
if (mesh_active) {
|
||||
vk_buffer.drawMeshTasksEXT(mesh_groups, draw.instance_count, 1);
|
||||
} else {
|
||||
EmitDrawPrimitives(ucfg, vk_buffer, state.vertex_info[0], draw, emit);
|
||||
EmitDrawPrimitives(ucfg, vk_buffer, draw, emit);
|
||||
}
|
||||
|
||||
if (!draw.IsIndexed()) {
|
||||
@@ -1258,7 +1228,7 @@ void RenderExecutor::DrawIndex(uint64_t submit_id, CommandBuffer& buffer,
|
||||
hw_check(buffer);
|
||||
|
||||
vk::PrimitiveTopology topology = vk::PrimitiveTopology::ePointList;
|
||||
if (!GetDrawTopology(ucfg, false, topology)) {
|
||||
if (!GetDrawTopology(ucfg, topology)) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1368,7 +1338,7 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, CommandBuffer& buffer, const D
|
||||
args.vertex_count, args.instance_count, args.first_instance};
|
||||
|
||||
vk::PrimitiveTopology topology = vk::PrimitiveTopology::ePointList;
|
||||
if (!GetDrawTopology(ucfg, true, topology)) {
|
||||
if (!GetDrawTopology(ucfg, topology)) {
|
||||
ResetBindings();
|
||||
return;
|
||||
}
|
||||
@@ -1378,7 +1348,7 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, CommandBuffer& buffer, const D
|
||||
return;
|
||||
}
|
||||
|
||||
const bool rect_list = ucfg.GetPrimType() == Prospero::PrimitiveType::kRectList;
|
||||
const bool rect_list = Prospero::IsRectList(ucfg.GetPrimType());
|
||||
if (rect_list && state.vertex_info[0].buffers_num == 0 &&
|
||||
state.vertex_info[0].stage.program->param_export_mask == 0 &&
|
||||
state.ps_input_info.input_num != 0) {
|
||||
|
||||
@@ -112,26 +112,6 @@ void WriteAtEndOfPipe64(uint64_t submit_id, CommandBuffer& buffer, uint64_t* dst
|
||||
EndOfPipeWriteSize::Qword, EndOfPipeWriteAction::Write);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeClockCounter(uint64_t submit_id, CommandBuffer& buffer, uint64_t* dst_gpu_addr,
|
||||
uint64_t value) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), 0,
|
||||
EndOfPipeWriteSize::Qword, EndOfPipeWriteAction::Write);
|
||||
|
||||
LOGF_COLOR(Log::Color::BrightGreen,
|
||||
"EndOfPipe Signal!!! [0x%016" PRIx64 "] <- Clock: 0x%016" PRIx64 "\n",
|
||||
reinterpret_cast<uint64_t>(dst_gpu_addr), value);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeClockCounterWithWriteBack(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), 0,
|
||||
EndOfPipeWriteSize::Qword, EndOfPipeWriteAction::WriteBack);
|
||||
|
||||
LOGF_COLOR(Log::Color::BrightGreen,
|
||||
"EndOfPipe Signal!!! [0x%016" PRIx64 "] <- Clock: 0x%016" PRIx64 "\n",
|
||||
reinterpret_cast<uint64_t>(dst_gpu_addr), value);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithWriteBack64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
@@ -192,7 +172,7 @@ uint64_t PrepareVideoOutFlip(CommandBuffer& buffer, int handle, int index, int f
|
||||
"\n",
|
||||
result, handle, index, flip_mode, flip_arg);
|
||||
}
|
||||
video_out.WaitForSubmitSlot();
|
||||
video_out.WaitForSubmitSlot(handle);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -25,10 +25,6 @@ void WriteAtEndOfPipe64(uint64_t submit_id, CommandBuffer& buffer, uint64_t* dst
|
||||
uint64_t value);
|
||||
void WriteAtEndOfPipeGds32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
uint32_t dw_offset, uint32_t dw_num);
|
||||
void WriteAtEndOfPipeClockCounter(uint64_t submit_id, CommandBuffer& buffer, uint64_t* dst_gpu_addr,
|
||||
uint64_t value);
|
||||
void WriteAtEndOfPipeClockCounterWithWriteBack(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value);
|
||||
void WriteAtEndOfPipeWithWriteBack32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value);
|
||||
void WriteAtEndOfPipeWithWriteBack64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
// ColorTransform values match imageInfo.h. Preserve the floating-point bit fields exactly.
|
||||
uvec2 transform_color(uvec2 value, uint transform, bool to_host) {
|
||||
switch (transform) {
|
||||
case 1u:
|
||||
return uvec2((value.y & 0xffffu) | (value.x & 0xffff0000u),
|
||||
(value.x & 0xffffu) | (value.y & 0xffff0000u));
|
||||
case 2u: {
|
||||
uint packed = value.x;
|
||||
if (to_host) {
|
||||
value.x = (packed >> 21u) | (((packed >> 10u) & 0x7ffu) << 11u) |
|
||||
((packed & 0x3ffu) << 22u);
|
||||
} else {
|
||||
value.x = (packed >> 22u) | (((packed >> 11u) & 0x7ffu) << 10u) |
|
||||
((packed & 0x7ffu) << 21u);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return value;
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
#version 450
|
||||
#extension GL_GOOGLE_include_directive : require
|
||||
|
||||
layout(local_size_x = 64) in;
|
||||
|
||||
@@ -19,17 +20,23 @@ layout(push_constant, std430) uniform Push {
|
||||
uint tail_x;
|
||||
uint tail_y;
|
||||
uint tail;
|
||||
uint color_transform;
|
||||
uint to_host;
|
||||
} params;
|
||||
|
||||
#include "gpu_tiler_color.inc"
|
||||
|
||||
void main() {
|
||||
uint pixel = gl_GlobalInvocationID.x;
|
||||
if (pixel >= params.width) {
|
||||
return;
|
||||
}
|
||||
uint src = (params.src_base >> 2u) + pixel * 2u;
|
||||
uint dst = (params.dst_base >> 2u) + pixel * 2u;
|
||||
uint bg = input_buffer.data[src];
|
||||
uint ra = input_buffer.data[src + 1u];
|
||||
output_buffer.data[dst] = (ra & 0x0000ffffu) | (bg & 0xffff0000u);
|
||||
output_buffer.data[dst + 1u] = (bg & 0x0000ffffu) | (ra & 0xffff0000u);
|
||||
uint words = params.color_transform == 1u ? 2u : 1u;
|
||||
uint src = (params.src_base >> 2u) + pixel * words;
|
||||
uint dst = (params.dst_base >> 2u) + pixel * words;
|
||||
uvec2 value = uvec2(input_buffer.data[src], 0u);
|
||||
if (words == 2u) value.y = input_buffer.data[src + 1u];
|
||||
value = transform_color(value, params.color_transform, params.to_host != 0u);
|
||||
output_buffer.data[dst] = value.x;
|
||||
if (words == 2u) output_buffer.data[dst + 1u] = value.y;
|
||||
}
|
||||
@@ -17,10 +17,19 @@ layout(set = 0, binding = 2, std140) uniform Push {
|
||||
uint tail_x;
|
||||
uint tail_y;
|
||||
uint tail;
|
||||
uint color_transform;
|
||||
} params;
|
||||
|
||||
#include "gpu_tiler_color.inc"
|
||||
|
||||
void copy_element(uint src, uint dst) {
|
||||
if (ELEMENT_BYTES >= 4) {
|
||||
if ((ELEMENT_BYTES == 4u || ELEMENT_BYTES == 8u) && params.color_transform != 0u) {
|
||||
uvec2 value = uvec2(input_buffer.data[src >> 2], 0u);
|
||||
if (ELEMENT_BYTES == 8u) value.y = input_buffer.data[(src >> 2) + 1u];
|
||||
value = transform_color(value, params.color_transform, TILE == 0u);
|
||||
output_buffer.data[dst >> 2] = value.x;
|
||||
if (ELEMENT_BYTES == 8u) output_buffer.data[(dst >> 2) + 1u] = value.y;
|
||||
} else if (ELEMENT_BYTES >= 4) {
|
||||
for (uint i = 0; i < ELEMENT_BYTES; i += 4) {
|
||||
output_buffer.data[(dst + i) >> 2] = input_buffer.data[(src + i) >> 2];
|
||||
}
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
#version 450
|
||||
|
||||
layout(location = 0) in vec2 uv;
|
||||
layout(location = 0) out vec4 color;
|
||||
layout(binding = 0) uniform sampler2D source;
|
||||
layout(push_constant) uniform AlphaControl {
|
||||
uint premultiplied;
|
||||
};
|
||||
|
||||
void main() {
|
||||
color = texture(source, uv);
|
||||
if (premultiplied == 0u) {
|
||||
color.rgb *= color.a;
|
||||
}
|
||||
}
|
||||
@@ -48,6 +48,7 @@ constexpr FormatMapping kFormatMappings[] = {
|
||||
{Prospero::BufferFormat::k11_11_10Float, vk::Format::eB10G11R11UfloatPack32},
|
||||
{Prospero::BufferFormat::k10_10_10_2UNorm, vk::Format::eA2B10G10R10UnormPack32},
|
||||
{Prospero::BufferFormat::k10_10_10_2SNorm, vk::Format::eA2B10G10R10SnormPack32},
|
||||
{Prospero::BufferFormat::k10_10_10_2UScaled, vk::Format::eA2B10G10R10UscaledPack32},
|
||||
{Prospero::BufferFormat::k10_10_10_2UInt, vk::Format::eA2B10G10R10UintPack32},
|
||||
{Prospero::BufferFormat::k8_8_8_8UNorm, vk::Format::eR8G8B8A8Unorm},
|
||||
{Prospero::BufferFormat::k8_8_8_8SNorm, vk::Format::eR8G8B8A8Snorm},
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#include "common/common.h"
|
||||
|
||||
#include <memory>
|
||||
#include <span>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -15,6 +16,11 @@ struct WindowContext;
|
||||
class Presenter final {
|
||||
public:
|
||||
struct Frame;
|
||||
struct Layer {
|
||||
Frame* frame;
|
||||
int bus;
|
||||
bool premultiplied_alpha;
|
||||
};
|
||||
|
||||
explicit Presenter(WindowContext& window);
|
||||
~Presenter();
|
||||
@@ -23,11 +29,13 @@ public:
|
||||
[[nodiscard]] Frame& PrepareFrame(CommandBuffer& command, const ImageInfo& info);
|
||||
[[nodiscard]] Frame& PrepareBlankFrame(uint32_t width, uint32_t height, bool opaque,
|
||||
CommandBuffer* producer = nullptr);
|
||||
[[nodiscard]] Frame* PrepareLastFrame();
|
||||
[[nodiscard]] bool PresentLastFrame();
|
||||
[[nodiscard]] bool IsGuestPaused() const noexcept;
|
||||
[[nodiscard]] bool NeedsSystemOverlayRefresh() const noexcept;
|
||||
[[nodiscard]] RenderContext& Renderer() const noexcept;
|
||||
void Present(Frame& frame, bool reuse = false);
|
||||
void Present(Frame& frame);
|
||||
void Present(std::span<const Layer> layers);
|
||||
void ClearLayer(int bus);
|
||||
void Discard(Frame& frame);
|
||||
|
||||
private:
|
||||
|
||||
@@ -1,15 +1,19 @@
|
||||
#include "graphics/presentation/systemOverlay.h"
|
||||
|
||||
#include "SDL.h"
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "imgui.h"
|
||||
#include "imgui_internal.h"
|
||||
#include "imgui_impl_vulkan.h"
|
||||
#include "libs/controller.h"
|
||||
#include "libs/dialog.h"
|
||||
#include "libs/ime.h"
|
||||
#include "libs/imeDialog.h"
|
||||
#include "stb_image.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
@@ -17,20 +21,25 @@
|
||||
#include <chrono>
|
||||
#include <cmath>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <deque>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
namespace CoreIme = Libs::Ime;
|
||||
namespace DialogIme = Libs::Dialog::ImeDialog;
|
||||
namespace ErrorDialog = Libs::Dialog::ErrorDialog;
|
||||
namespace CoreIme = Libs::Ime;
|
||||
namespace DialogIme = Libs::Dialog::ImeDialog;
|
||||
namespace SystemDialog = Libs::Dialog::SystemDialog;
|
||||
|
||||
namespace Ime {
|
||||
|
||||
@@ -103,7 +112,7 @@ bool HostQueueExternalInput(uint64_t generation, ExternalInput input) {
|
||||
|
||||
} // namespace Ime
|
||||
|
||||
enum class OverlayKind : uint8_t { None, Ime, Error };
|
||||
enum class OverlayKind : uint8_t { None, Ime, Dialog };
|
||||
|
||||
struct OverlaySession {
|
||||
OverlayKind kind = OverlayKind::None;
|
||||
@@ -113,14 +122,14 @@ struct OverlaySession {
|
||||
};
|
||||
|
||||
struct OverlaySnapshot {
|
||||
OverlaySession session;
|
||||
Ime::HostSnapshot ime;
|
||||
ErrorDialog::HostSnapshot error;
|
||||
OverlaySession session;
|
||||
Ime::HostSnapshot ime;
|
||||
SystemDialog::HostSnapshot dialog;
|
||||
};
|
||||
|
||||
bool GetOverlaySnapshot(OverlaySnapshot* snapshot) {
|
||||
if (ErrorDialog::GetHostSnapshot(&snapshot->error)) {
|
||||
snapshot->session = {OverlayKind::Error, snapshot->error.generation};
|
||||
if (SystemDialog::GetHostSnapshot(&snapshot->dialog)) {
|
||||
snapshot->session = {OverlayKind::Dialog, snapshot->dialog.generation};
|
||||
return true;
|
||||
}
|
||||
if (Ime::GetHostSnapshot(&snapshot->ime)) {
|
||||
@@ -176,6 +185,15 @@ bool g_input_multiline = false;
|
||||
bool g_input_lifecycle_active = false;
|
||||
bool g_controller_captured = false;
|
||||
OverlaySession g_session;
|
||||
SDL_Window* g_input_window = nullptr;
|
||||
struct TrophyNotification {
|
||||
std::string name;
|
||||
int32_t grade;
|
||||
std::vector<std::byte> icon_png;
|
||||
};
|
||||
std::mutex g_trophy_notification_mutex;
|
||||
std::deque<TrophyNotification> g_trophy_notifications;
|
||||
std::atomic<bool> g_trophy_notification_active {false};
|
||||
|
||||
void ClearInputEvents() {
|
||||
std::scoped_lock lock(g_input_mutex);
|
||||
@@ -212,7 +230,7 @@ void RetryVisibilityWakeup() {
|
||||
}
|
||||
SDL_Event event {};
|
||||
event.type = type;
|
||||
if (SDL_PushEvent(&event) > 0) {
|
||||
if (SDL_PushEvent(&event)) {
|
||||
g_missing_visibility_wakeups--;
|
||||
}
|
||||
}
|
||||
@@ -232,7 +250,7 @@ void RefreshVisibility() {
|
||||
bool capture_keyboard = false;
|
||||
bool text_input = false;
|
||||
bool multiline = false;
|
||||
if (snapshot.session.kind == OverlayKind::Error) {
|
||||
if (snapshot.session.kind == OverlayKind::Dialog) {
|
||||
capture_controller = true;
|
||||
capture_keyboard = true;
|
||||
} else if (snapshot.session.kind == OverlayKind::Ime) {
|
||||
@@ -252,7 +270,7 @@ void RefreshVisibility() {
|
||||
std::scoped_lock input_lock(g_input_mutex);
|
||||
g_visibility_updates.push_back({snapshot.session, visible, capture_controller,
|
||||
capture_keyboard, text_input, multiline});
|
||||
if (g_missing_visibility_wakeups != 0 || SDL_PushEvent(&event) <= 0) {
|
||||
if (g_missing_visibility_wakeups != 0 || !SDL_PushEvent(&event)) {
|
||||
g_missing_visibility_wakeups++;
|
||||
}
|
||||
}
|
||||
@@ -268,16 +286,16 @@ void OnDialogVisibilityChanged(bool, uint64_t) {
|
||||
|
||||
uint32_t ExternalKeyStatus(SDL_Keymod modifiers, bool character_valid) {
|
||||
uint32_t status = 0x00000001 | (character_valid ? 0x00000002 : 0);
|
||||
if ((modifiers & KMOD_LCTRL) != 0) status |= 0x00000100;
|
||||
if ((modifiers & KMOD_LSHIFT) != 0) status |= 0x00000200;
|
||||
if ((modifiers & KMOD_LALT) != 0) status |= 0x00000400;
|
||||
if ((modifiers & KMOD_LGUI) != 0) status |= 0x00000800;
|
||||
if ((modifiers & KMOD_RCTRL) != 0) status |= 0x00001000;
|
||||
if ((modifiers & KMOD_RSHIFT) != 0) status |= 0x00002000;
|
||||
if ((modifiers & KMOD_RALT) != 0) status |= 0x00004000;
|
||||
if ((modifiers & KMOD_RGUI) != 0) status |= 0x00008000;
|
||||
if ((modifiers & KMOD_NUM) != 0) status |= 0x00010000;
|
||||
if ((modifiers & KMOD_CAPS) != 0) status |= 0x00020000;
|
||||
if ((modifiers & SDL_KMOD_LCTRL) != 0) status |= 0x00000100;
|
||||
if ((modifiers & SDL_KMOD_LSHIFT) != 0) status |= 0x00000200;
|
||||
if ((modifiers & SDL_KMOD_LALT) != 0) status |= 0x00000400;
|
||||
if ((modifiers & SDL_KMOD_LGUI) != 0) status |= 0x00000800;
|
||||
if ((modifiers & SDL_KMOD_RCTRL) != 0) status |= 0x00001000;
|
||||
if ((modifiers & SDL_KMOD_RSHIFT) != 0) status |= 0x00002000;
|
||||
if ((modifiers & SDL_KMOD_RALT) != 0) status |= 0x00004000;
|
||||
if ((modifiers & SDL_KMOD_RGUI) != 0) status |= 0x00008000;
|
||||
if ((modifiers & SDL_KMOD_NUM) != 0) status |= 0x00010000;
|
||||
if ((modifiers & SDL_KMOD_CAPS) != 0) status |= 0x00020000;
|
||||
return status;
|
||||
}
|
||||
|
||||
@@ -392,14 +410,14 @@ float AlignmentPivot(Ime::Alignment alignment) {
|
||||
|
||||
ImGuiKey ControllerButtonToKey(int button) {
|
||||
switch (button) {
|
||||
case SDL_CONTROLLER_BUTTON_A: return ImGuiKey_GamepadFaceDown;
|
||||
case SDL_CONTROLLER_BUTTON_B: return ImGuiKey_GamepadFaceRight;
|
||||
case SDL_CONTROLLER_BUTTON_X: return ImGuiKey_GamepadFaceLeft;
|
||||
case SDL_CONTROLLER_BUTTON_Y: return ImGuiKey_GamepadFaceUp;
|
||||
case SDL_CONTROLLER_BUTTON_DPAD_LEFT: return ImGuiKey_GamepadDpadLeft;
|
||||
case SDL_CONTROLLER_BUTTON_DPAD_RIGHT: return ImGuiKey_GamepadDpadRight;
|
||||
case SDL_CONTROLLER_BUTTON_DPAD_UP: return ImGuiKey_GamepadDpadUp;
|
||||
case SDL_CONTROLLER_BUTTON_DPAD_DOWN: return ImGuiKey_GamepadDpadDown;
|
||||
case SDL_GAMEPAD_BUTTON_SOUTH: return ImGuiKey_GamepadFaceDown;
|
||||
case SDL_GAMEPAD_BUTTON_EAST: return ImGuiKey_GamepadFaceRight;
|
||||
case SDL_GAMEPAD_BUTTON_WEST: return ImGuiKey_GamepadFaceLeft;
|
||||
case SDL_GAMEPAD_BUTTON_NORTH: return ImGuiKey_GamepadFaceUp;
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_LEFT: return ImGuiKey_GamepadDpadLeft;
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_RIGHT: return ImGuiKey_GamepadDpadRight;
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_UP: return ImGuiKey_GamepadDpadUp;
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_DOWN: return ImGuiKey_GamepadDpadDown;
|
||||
default: return ImGuiKey_None;
|
||||
}
|
||||
}
|
||||
@@ -415,9 +433,11 @@ void CheckVulkanResult(VkResult result) {
|
||||
|
||||
} // namespace
|
||||
|
||||
void InitializeSystemOverlayInput() {
|
||||
void InitializeSystemOverlayInput(SDL_Window* window) {
|
||||
EXIT_IF(window == nullptr);
|
||||
const Uint32 type = SDL_RegisterEvents(1);
|
||||
EXIT_IF(type == static_cast<Uint32>(-1));
|
||||
g_input_window = window;
|
||||
{
|
||||
std::scoped_lock lock(g_visibility_mutex);
|
||||
g_input_lifecycle_active = true;
|
||||
@@ -425,14 +445,14 @@ void InitializeSystemOverlayInput() {
|
||||
}
|
||||
CoreIme::SetVisibilityCallback(OnCoreVisibilityChanged);
|
||||
DialogIme::SetVisibilityCallback(OnDialogVisibilityChanged);
|
||||
ErrorDialog::SetVisibilityCallback(RefreshVisibility);
|
||||
SystemDialog::SetVisibilityCallback(RefreshVisibility);
|
||||
RefreshVisibility();
|
||||
}
|
||||
|
||||
void ShutdownSystemOverlayInput() {
|
||||
CoreIme::SetVisibilityCallback(nullptr);
|
||||
DialogIme::SetVisibilityCallback(nullptr);
|
||||
ErrorDialog::SetVisibilityCallback(nullptr);
|
||||
SystemDialog::SetVisibilityCallback(nullptr);
|
||||
{
|
||||
std::scoped_lock lock(g_visibility_mutex);
|
||||
g_input_lifecycle_active = false;
|
||||
@@ -453,17 +473,19 @@ void ShutdownSystemOverlayInput() {
|
||||
g_input_controller = false;
|
||||
g_input_keyboard = false;
|
||||
g_input_multiline = false;
|
||||
if (SDL_IsTextInputActive() == SDL_TRUE) {
|
||||
SDL_StopTextInput();
|
||||
if (g_input_window != nullptr && SDL_TextInputActive(g_input_window)) {
|
||||
SDL_StopTextInput(g_input_window);
|
||||
}
|
||||
g_input_window = nullptr;
|
||||
}
|
||||
|
||||
SystemOverlayVisualState GetSystemOverlayVisualState() noexcept {
|
||||
const auto core = CoreIme::GetVisualState();
|
||||
const auto dialog = DialogIme::GetVisualState();
|
||||
const auto error = ErrorDialog::GetVisualState();
|
||||
return {core.active || dialog.active || error.active,
|
||||
core.revision + dialog.revision + error.revision};
|
||||
const auto system = SystemDialog::GetVisualState();
|
||||
const bool trophy_active = g_trophy_notification_active.load(std::memory_order_acquire);
|
||||
return {core.active || dialog.active || system.active || trophy_active,
|
||||
core.revision + dialog.revision + system.revision + (trophy_active ? 1u : 0u)};
|
||||
}
|
||||
|
||||
bool ProcessSystemOverlayInput(const SDL_Event& event) {
|
||||
@@ -487,13 +509,13 @@ bool ProcessSystemOverlayInput(const SDL_Event& event) {
|
||||
g_input_keyboard = update.capture_keyboard;
|
||||
g_input_multiline = update.multiline;
|
||||
if (update.text_input) {
|
||||
SDL_StartTextInput();
|
||||
} else if (SDL_IsTextInputActive() == SDL_TRUE) {
|
||||
SDL_StopTextInput();
|
||||
SDL_StartTextInput(g_input_window);
|
||||
} else if (SDL_TextInputActive(g_input_window)) {
|
||||
SDL_StopTextInput(g_input_window);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if (event.type == SDL_CONTROLLERDEVICEREMOVED) {
|
||||
if (event.type == SDL_EVENT_GAMEPAD_REMOVED) {
|
||||
if (g_input_active && g_input_controller) {
|
||||
QueueInput({InputKind::ResetController, g_input_session, 0, 0.0f, 0.0f});
|
||||
}
|
||||
@@ -505,26 +527,27 @@ bool ProcessSystemOverlayInput(const SDL_Event& event) {
|
||||
|
||||
const auto session = g_input_session;
|
||||
const uint64_t generation = session.generation;
|
||||
const bool controller_event = event.type == SDL_CONTROLLERBUTTONDOWN ||
|
||||
event.type == SDL_CONTROLLERBUTTONUP ||
|
||||
event.type == SDL_CONTROLLERAXISMOTION;
|
||||
const bool controller_event = event.type == SDL_EVENT_GAMEPAD_BUTTON_DOWN ||
|
||||
event.type == SDL_EVENT_GAMEPAD_BUTTON_UP ||
|
||||
event.type == SDL_EVENT_GAMEPAD_AXIS_MOTION;
|
||||
if (controller_event && !g_input_controller) {
|
||||
return false;
|
||||
}
|
||||
const bool keyboard_event = event.type == SDL_TEXTINPUT || event.type == SDL_TEXTEDITING ||
|
||||
event.type == SDL_KEYDOWN || event.type == SDL_KEYUP;
|
||||
const bool keyboard_event = event.type == SDL_EVENT_TEXT_INPUT || event.type == SDL_EVENT_TEXT_EDITING ||
|
||||
event.type == SDL_EVENT_KEY_DOWN || event.type == SDL_EVENT_KEY_UP;
|
||||
if (keyboard_event && !g_input_keyboard) {
|
||||
return false;
|
||||
}
|
||||
if (keyboard_event && session.kind == OverlayKind::Error) {
|
||||
if (event.type == SDL_KEYDOWN && event.key.repeat == 0 &&
|
||||
(event.key.keysym.sym == SDLK_RETURN || event.key.keysym.sym == SDLK_KP_ENTER)) {
|
||||
ErrorDialog::HostAccept(generation);
|
||||
if (keyboard_event && session.kind == OverlayKind::Dialog) {
|
||||
if (event.type == SDL_EVENT_KEY_DOWN && !event.key.repeat &&
|
||||
(event.key.key == SDLK_RETURN || event.key.key == SDLK_KP_ENTER ||
|
||||
event.key.key == SDLK_ESCAPE)) {
|
||||
SystemDialog::HostClose(generation);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
switch (event.type) {
|
||||
case SDL_TEXTINPUT: {
|
||||
case SDL_EVENT_TEXT_INPUT: {
|
||||
const auto text = Utf8ToUtf16(event.text.text);
|
||||
if (!text.empty()) {
|
||||
auto input = MakeExternalInput(Ime::ExternalAction::Text, g_last_external_keycode,
|
||||
@@ -535,26 +558,24 @@ bool ProcessSystemOverlayInput(const SDL_Event& event) {
|
||||
}
|
||||
return true;
|
||||
}
|
||||
case SDL_TEXTEDITING: return true;
|
||||
case SDL_KEYDOWN: {
|
||||
g_last_external_keycode = static_cast<uint16_t>(event.key.keysym.scancode);
|
||||
g_last_external_status =
|
||||
ExternalKeyStatus(static_cast<SDL_Keymod>(event.key.keysym.mod), false);
|
||||
case SDL_EVENT_TEXT_EDITING: return true;
|
||||
case SDL_EVENT_KEY_DOWN: {
|
||||
g_last_external_keycode = static_cast<uint16_t>(event.key.scancode);
|
||||
g_last_external_status = ExternalKeyStatus(event.key.mod, false);
|
||||
auto action = Ime::ExternalAction::Text;
|
||||
bool queue = true;
|
||||
if (event.key.keysym.sym == SDLK_BACKSPACE) {
|
||||
if (event.key.key == SDLK_BACKSPACE) {
|
||||
action = Ime::ExternalAction::Backspace;
|
||||
} else if (event.key.keysym.sym == SDLK_LEFT) {
|
||||
} else if (event.key.key == SDLK_LEFT) {
|
||||
action = Ime::ExternalAction::MoveLeft;
|
||||
} else if (event.key.keysym.sym == SDLK_RIGHT) {
|
||||
} else if (event.key.key == SDLK_RIGHT) {
|
||||
action = Ime::ExternalAction::MoveRight;
|
||||
} else if (event.key.keysym.sym == SDLK_ESCAPE) {
|
||||
} else if (event.key.key == SDLK_ESCAPE) {
|
||||
action = Ime::ExternalAction::Cancel;
|
||||
} else if (event.key.keysym.sym == SDLK_RETURN ||
|
||||
event.key.keysym.sym == SDLK_KP_ENTER) {
|
||||
} else if (event.key.key == SDLK_RETURN || event.key.key == SDLK_KP_ENTER) {
|
||||
action =
|
||||
g_input_multiline ? Ime::ExternalAction::Newline : Ime::ExternalAction::Accept;
|
||||
} else if (event.key.keysym.sym == SDLK_TAB) {
|
||||
} else if (event.key.key == SDLK_TAB) {
|
||||
action = Ime::ExternalAction::None;
|
||||
} else {
|
||||
queue = false;
|
||||
@@ -566,28 +587,28 @@ bool ProcessSystemOverlayInput(const SDL_Event& event) {
|
||||
}
|
||||
return true;
|
||||
}
|
||||
case SDL_KEYUP: return true;
|
||||
case SDL_CONTROLLERBUTTONDOWN:
|
||||
case SDL_CONTROLLERBUTTONUP:
|
||||
QueueInput({InputKind::Button, session, event.cbutton.button,
|
||||
event.type == SDL_CONTROLLERBUTTONDOWN ? 1.0f : 0.0f, 0.0f});
|
||||
case SDL_EVENT_KEY_UP: return true;
|
||||
case SDL_EVENT_GAMEPAD_BUTTON_DOWN:
|
||||
case SDL_EVENT_GAMEPAD_BUTTON_UP:
|
||||
QueueInput({InputKind::Button, session, event.gbutton.button,
|
||||
event.type == SDL_EVENT_GAMEPAD_BUTTON_DOWN ? 1.0f : 0.0f, 0.0f});
|
||||
return true;
|
||||
case SDL_CONTROLLERAXISMOTION:
|
||||
QueueInput({InputKind::Axis, session, event.caxis.axis,
|
||||
static_cast<float>(event.caxis.value), 0.0f});
|
||||
case SDL_EVENT_GAMEPAD_AXIS_MOTION:
|
||||
QueueInput({InputKind::Axis, session, event.gaxis.axis,
|
||||
static_cast<float>(event.gaxis.value), 0.0f});
|
||||
return true;
|
||||
case SDL_MOUSEMOTION:
|
||||
case SDL_EVENT_MOUSE_MOTION:
|
||||
QueueInput({InputKind::MousePosition, session, 0, static_cast<float>(event.motion.x),
|
||||
static_cast<float>(event.motion.y)});
|
||||
return true;
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
case SDL_EVENT_MOUSE_BUTTON_DOWN:
|
||||
case SDL_EVENT_MOUSE_BUTTON_UP:
|
||||
QueueInput({InputKind::MousePosition, session, 0, static_cast<float>(event.button.x),
|
||||
static_cast<float>(event.button.y)});
|
||||
QueueInput({InputKind::MouseButton, session, event.button.button,
|
||||
event.type == SDL_MOUSEBUTTONDOWN ? 1.0f : 0.0f, 0.0f});
|
||||
event.type == SDL_EVENT_MOUSE_BUTTON_DOWN ? 1.0f : 0.0f, 0.0f});
|
||||
return true;
|
||||
case SDL_MOUSEWHEEL:
|
||||
case SDL_EVENT_MOUSE_WHEEL:
|
||||
QueueInput({InputKind::MouseWheel, session, 0, static_cast<float>(event.wheel.x),
|
||||
static_cast<float>(event.wheel.y)});
|
||||
return true;
|
||||
@@ -595,12 +616,34 @@ bool ProcessSystemOverlayInput(const SDL_Event& event) {
|
||||
}
|
||||
}
|
||||
|
||||
void NotifyTrophyUnlocked(std::string_view name, int32_t grade,
|
||||
std::span<const std::byte> icon_png) {
|
||||
std::scoped_lock lock(g_trophy_notification_mutex);
|
||||
g_trophy_notifications.push_back(
|
||||
{std::string(name), grade, std::vector<std::byte>(icon_png.begin(), icon_png.end())});
|
||||
g_trophy_notification_active.store(true, std::memory_order_release);
|
||||
}
|
||||
|
||||
struct SystemOverlay::Impl {
|
||||
using Clock = std::chrono::steady_clock;
|
||||
|
||||
explicit Impl(GraphicContext& context): graphics(context) {}
|
||||
|
||||
~Impl() {
|
||||
SDL_DestroyAudioStream(trophy_sound_stream);
|
||||
SDL_free(trophy_sound_data);
|
||||
if (trophy_sound_initialized) {
|
||||
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
||||
}
|
||||
ReleaseVulkan();
|
||||
if (imgui_context != nullptr) {
|
||||
ImGui::SetCurrentContext(imgui_context);
|
||||
if (trophy_notification_image) {
|
||||
ImGui::UnregisterUserTexture(trophy_notification_image.get());
|
||||
}
|
||||
for (const auto& texture: retired_trophy_images) {
|
||||
ImGui::UnregisterUserTexture(texture.get());
|
||||
}
|
||||
ImGui::DestroyContext(imgui_context);
|
||||
}
|
||||
}
|
||||
@@ -627,6 +670,75 @@ struct SystemOverlay::Impl {
|
||||
style.ItemSpacing = {8.0f, 8.0f};
|
||||
}
|
||||
|
||||
void PlayTrophySound() {
|
||||
if (!trophy_sound_attempted) {
|
||||
trophy_sound_attempted = true;
|
||||
trophy_sound_initialized = SDL_InitSubSystem(SDL_INIT_AUDIO);
|
||||
if (!trophy_sound_initialized) {
|
||||
LOGF("[Trophy] could not initialize audio: %s\n", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
const char* base_path = SDL_GetBasePath();
|
||||
if (base_path == nullptr) {
|
||||
LOGF("[Trophy] could not locate sound: %s\n", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
const std::string path = std::string(base_path) + "assets/sounds/trophy-unlock.wav";
|
||||
SDL_AudioSpec spec {};
|
||||
if (!SDL_LoadWAV(path.c_str(), &spec, &trophy_sound_data, &trophy_sound_size)) {
|
||||
LOGF("[Trophy] could not load %s: %s\n", path.c_str(), SDL_GetError());
|
||||
return;
|
||||
}
|
||||
if (trophy_sound_size > static_cast<uint32_t>(std::numeric_limits<int>::max())) {
|
||||
LOGF("[Trophy] sound is too large: %s\n", path.c_str());
|
||||
return;
|
||||
}
|
||||
trophy_sound_stream = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK,
|
||||
&spec, nullptr, nullptr);
|
||||
if (trophy_sound_stream == nullptr) {
|
||||
LOGF("[Trophy] could not open audio stream: %s\n", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (trophy_sound_stream != nullptr &&
|
||||
(!SDL_PutAudioStreamData(trophy_sound_stream, trophy_sound_data,
|
||||
static_cast<int>(trophy_sound_size)) ||
|
||||
!SDL_ResumeAudioStreamDevice(trophy_sound_stream))) {
|
||||
LOGF("[Trophy] could not play sound: %s\n", SDL_GetError());
|
||||
}
|
||||
}
|
||||
|
||||
std::unique_ptr<ImTextureData> LoadTrophyIcon(std::span<const std::byte> encoded) {
|
||||
if (encoded.empty() ||
|
||||
encoded.size() > static_cast<std::size_t>(std::numeric_limits<int>::max())) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const auto* data = reinterpret_cast<const stbi_uc*>(encoded.data());
|
||||
const int size = static_cast<int>(encoded.size());
|
||||
int width = 0;
|
||||
int height = 0;
|
||||
if (!stbi_info_from_memory(data, size, &width, &height, nullptr) || width <= 0 ||
|
||||
height <= 0 || width > 512 || height > 512) {
|
||||
LOGF("[Trophy] invalid icon or dimensions exceed 512x512\n");
|
||||
return nullptr;
|
||||
}
|
||||
auto* pixels = stbi_load_from_memory(data, size, &width, &height, nullptr, 4);
|
||||
if (pixels == nullptr) {
|
||||
LOGF("[Trophy] could not decode trophy icon: %s\n", stbi_failure_reason());
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
auto texture = std::make_unique<ImTextureData>();
|
||||
texture->Create(ImTextureFormat_RGBA32, width, height);
|
||||
std::memcpy(texture->Pixels, pixels,
|
||||
static_cast<std::size_t>(width) * static_cast<std::size_t>(height) * 4);
|
||||
texture->UseColors = true;
|
||||
stbi_image_free(pixels);
|
||||
ImGui::RegisterUserTexture(texture.get());
|
||||
return texture;
|
||||
}
|
||||
|
||||
void EnsureVulkan(vk::Format format, uint32_t image_count) {
|
||||
EnsureContext();
|
||||
if (vulkan_initialized) {
|
||||
@@ -681,9 +793,9 @@ struct SystemOverlay::Impl {
|
||||
case InputKind::Button: {
|
||||
const bool down = event.x != 0.0f;
|
||||
if (session.kind == OverlayKind::Ime && down) {
|
||||
if (event.id == SDL_CONTROLLER_BUTTON_B) {
|
||||
if (event.id == SDL_GAMEPAD_BUTTON_EAST) {
|
||||
Ime::HostCancel(session.generation);
|
||||
} else if (event.id == SDL_CONTROLLER_BUTTON_Y) {
|
||||
} else if (event.id == SDL_GAMEPAD_BUTTON_NORTH) {
|
||||
Ime::HostBackspace(session.generation);
|
||||
}
|
||||
}
|
||||
@@ -695,19 +807,19 @@ struct SystemOverlay::Impl {
|
||||
}
|
||||
case InputKind::Axis: {
|
||||
const float value = event.x / (event.x < 0.0f ? 32768.0f : 32767.0f);
|
||||
if (event.id == SDL_CONTROLLER_AXIS_LEFTX) {
|
||||
if (event.id == SDL_GAMEPAD_AXIS_LEFTX) {
|
||||
io.AddKeyAnalogEvent(ImGuiKey_GamepadLStickLeft, value < -0.25f,
|
||||
std::max(-value, 0.0f));
|
||||
io.AddKeyAnalogEvent(ImGuiKey_GamepadLStickRight, value > 0.25f,
|
||||
std::max(value, 0.0f));
|
||||
} else if (event.id == SDL_CONTROLLER_AXIS_LEFTY) {
|
||||
} else if (event.id == SDL_GAMEPAD_AXIS_LEFTY) {
|
||||
io.AddKeyAnalogEvent(ImGuiKey_GamepadLStickUp, value < -0.25f,
|
||||
std::max(-value, 0.0f));
|
||||
io.AddKeyAnalogEvent(ImGuiKey_GamepadLStickDown, value > 0.25f,
|
||||
std::max(value, 0.0f));
|
||||
} else if (event.id == SDL_CONTROLLER_AXIS_RIGHTX) {
|
||||
} else if (event.id == SDL_GAMEPAD_AXIS_RIGHTX) {
|
||||
right_stick.x = std::abs(value) > 0.2f ? value : 0.0f;
|
||||
} else if (event.id == SDL_CONTROLLER_AXIS_RIGHTY) {
|
||||
} else if (event.id == SDL_GAMEPAD_AXIS_RIGHTY) {
|
||||
right_stick.y = std::abs(value) > 0.2f ? value : 0.0f;
|
||||
}
|
||||
break;
|
||||
@@ -901,7 +1013,7 @@ struct SystemOverlay::Impl {
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
void DrawError(const ErrorDialog::HostSnapshot& snapshot, vk::Extent2D extent) {
|
||||
void DrawDialog(const SystemDialog::HostSnapshot& snapshot, vk::Extent2D extent) {
|
||||
const ImVec2 display(static_cast<float>(extent.width), static_cast<float>(extent.height));
|
||||
const float scale = std::max(std::min(display.x / 1280.0f, display.y / 720.0f), 0.5f);
|
||||
ImGui::GetBackgroundDrawList()->AddRectFilled({0.0f, 0.0f}, display,
|
||||
@@ -919,17 +1031,23 @@ struct SystemOverlay::Impl {
|
||||
constexpr ImGuiWindowFlags flags = ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
|
||||
ImGuiWindowFlags_NoSavedSettings |
|
||||
ImGuiWindowFlags_AlwaysAutoResize;
|
||||
ImGui::Begin("##SystemError", nullptr, flags);
|
||||
ImGui::TextUnformatted("Error");
|
||||
const bool signin = snapshot.kind == SystemDialog::Kind::Signin;
|
||||
ImGui::Begin("##SystemDialog", nullptr, flags);
|
||||
ImGui::TextUnformatted(signin ? "Sign in to PlayStation Network" : "Error");
|
||||
ImGui::Separator();
|
||||
const auto error_code = static_cast<uint32_t>(snapshot.error_code);
|
||||
ImGui::TextWrapped("%s", error_code == 0x80550006u
|
||||
ImGui::TextWrapped("%s", signin ? "PlayStation Network sign-in is unavailable."
|
||||
: error_code == 0x80550006u
|
||||
? "You are not signed in to PlayStation Network."
|
||||
: "An error has occurred.");
|
||||
ImGui::TextDisabled("Error code: 0x%08X", error_code);
|
||||
if (!signin) {
|
||||
ImGui::TextDisabled("Error code: 0x%08X", error_code);
|
||||
}
|
||||
const float button_width = std::min(140.0f * scale, ImGui::GetContentRegionAvail().x);
|
||||
ImGui::SetCursorPosX((ImGui::GetWindowSize().x - button_width) * 0.5f);
|
||||
const bool accepted = ImGui::Button("OK", {button_width, 44.0f * scale});
|
||||
const bool accepted =
|
||||
ImGui::Button(signin ? "Cancel" : "OK", {button_width, 44.0f * scale}) ||
|
||||
(signin && ImGui::IsKeyPressed(ImGuiKey_GamepadFaceRight, false));
|
||||
if (focus_pending) {
|
||||
ImGui::SetItemDefaultFocus();
|
||||
focus_pending = false;
|
||||
@@ -938,13 +1056,120 @@ struct SystemOverlay::Impl {
|
||||
ImGui::PopFont();
|
||||
ImGui::PopStyleVar(2);
|
||||
if (accepted) {
|
||||
ErrorDialog::HostAccept(snapshot.generation);
|
||||
SystemDialog::HostClose(snapshot.generation);
|
||||
}
|
||||
}
|
||||
|
||||
void DrawTrophyNotification(vk::Extent2D frame_extent, Clock::time_point now) {
|
||||
std::erase_if(retired_trophy_images, [](const auto& texture) {
|
||||
if (texture->Status != ImTextureStatus_Destroyed) {
|
||||
return false;
|
||||
}
|
||||
ImGui::UnregisterUserTexture(texture.get());
|
||||
return true;
|
||||
});
|
||||
constexpr float TOAST_LIFETIME = 5.0f;
|
||||
if (trophy_notification &&
|
||||
std::chrono::duration<float>(now - trophy_notification_born).count() >=
|
||||
TOAST_LIFETIME) {
|
||||
trophy_notification.reset();
|
||||
if (trophy_notification_image) {
|
||||
// Keep the texture registered until the backend retires in-flight frames.
|
||||
trophy_notification_image->WantDestroyNextFrame = true;
|
||||
retired_trophy_images.push_back(std::move(trophy_notification_image));
|
||||
}
|
||||
}
|
||||
if (!trophy_notification) {
|
||||
{
|
||||
std::scoped_lock lock(g_trophy_notification_mutex);
|
||||
if (g_trophy_notifications.empty()) {
|
||||
g_trophy_notification_active.store(!retired_trophy_images.empty(),
|
||||
std::memory_order_release);
|
||||
return;
|
||||
}
|
||||
trophy_notification = std::move(g_trophy_notifications.front());
|
||||
g_trophy_notifications.pop_front();
|
||||
}
|
||||
trophy_notification_born = now;
|
||||
trophy_notification_image = LoadTrophyIcon(trophy_notification->icon_png);
|
||||
PlayTrophySound();
|
||||
}
|
||||
const float age = std::chrono::duration<float>(now - trophy_notification_born).count();
|
||||
const float screen_scale =
|
||||
std::clamp(std::min(static_cast<float>(frame_extent.width) / 1920.0f,
|
||||
static_cast<float>(frame_extent.height) / 1080.0f),
|
||||
0.65f, 1.25f);
|
||||
const float width = std::max(
|
||||
0.0f, std::min(520.0f * screen_scale, static_cast<float>(frame_extent.width) - 32.0f));
|
||||
const float height = 104.0f * screen_scale;
|
||||
const float rounding = 14.0f * screen_scale;
|
||||
const float fade_in = std::clamp(age / 0.22f, 0.0f, 1.0f);
|
||||
const float fade_out = std::clamp((TOAST_LIFETIME - age) / 0.4f, 0.0f, 1.0f);
|
||||
const float alpha = std::min(fade_in, fade_out);
|
||||
const float slide = (1.0f - fade_in) * (width + 24.0f);
|
||||
const ImVec2 top_left {static_cast<float>(frame_extent.width) - 32.0f - width + slide,
|
||||
32.0f};
|
||||
const ImVec2 bottom_right {top_left.x + width, top_left.y + height};
|
||||
auto* draw = ImGui::GetForegroundDrawList();
|
||||
const auto fade = [alpha](int r, int g, int b, int a) {
|
||||
return IM_COL32(r, g, b, static_cast<int>(static_cast<float>(a) * alpha));
|
||||
};
|
||||
draw->AddRectFilled({top_left.x + 3.0f, top_left.y + 5.0f},
|
||||
{bottom_right.x + 3.0f, bottom_right.y + 5.0f}, fade(0, 0, 0, 90),
|
||||
rounding);
|
||||
draw->AddRectFilled(top_left, bottom_right, fade(24, 26, 32, 235), rounding);
|
||||
draw->AddRect(top_left, bottom_right, fade(255, 255, 255, 28), rounding,
|
||||
ImDrawFlags_RoundCornersAll, 1.0f);
|
||||
|
||||
const float pad = 10.0f * screen_scale;
|
||||
const float icon_size = height - 2.0f * pad;
|
||||
float text_left = top_left.x + 20.0f * screen_scale;
|
||||
if (trophy_notification_image != nullptr) {
|
||||
const ImVec2 icon_min {top_left.x + pad, top_left.y + pad};
|
||||
const ImVec2 icon_max {icon_min.x + icon_size, icon_min.y + icon_size};
|
||||
draw->AddImageRounded(trophy_notification_image->GetTexRef(), icon_min, icon_max,
|
||||
{0, 0}, {1, 1}, fade(255, 255, 255, 255), 8.0f * screen_scale);
|
||||
draw->AddRect(icon_min, icon_max, fade(255, 255, 255, 40), 8.0f * screen_scale,
|
||||
ImDrawFlags_RoundCornersAll, 1.0f);
|
||||
text_left = icon_max.x + 18.0f * screen_scale;
|
||||
}
|
||||
|
||||
constexpr std::array GRADE_COLORS {IM_COL32(161, 225, 245, 255), IM_COL32(255, 207, 82, 255),
|
||||
IM_COL32(211, 220, 232, 255),
|
||||
IM_COL32(211, 142, 91, 255)};
|
||||
const int grade = trophy_notification->grade;
|
||||
const float title_y = top_left.y + height * 0.5f - 25.0f * screen_scale;
|
||||
float title_x = text_left;
|
||||
if (grade > 0 && grade <= static_cast<int>(GRADE_COLORS.size())) {
|
||||
// Small cup glyph tinted with the trophy grade.
|
||||
const ImU32 cup = ImGui::GetColorU32(GRADE_COLORS[grade - 1], alpha);
|
||||
const float u = screen_scale;
|
||||
const float cx = text_left + 9.0f * u;
|
||||
const float cy = title_y + 15.0f * u;
|
||||
draw->AddRectFilled({cx - 8.0f * u, cy - 11.0f * u}, {cx + 8.0f * u, cy + 2.0f * u},
|
||||
cup, 2.0f * u, ImDrawFlags_RoundCornersBottom);
|
||||
draw->AddRect({cx - 11.0f * u, cy - 9.0f * u}, {cx - 6.0f * u, cy - 3.0f * u}, cup,
|
||||
2.0f * u, ImDrawFlags_RoundCornersLeft, 1.8f * u);
|
||||
draw->AddRect({cx + 6.0f * u, cy - 9.0f * u}, {cx + 11.0f * u, cy - 3.0f * u}, cup,
|
||||
2.0f * u, ImDrawFlags_RoundCornersRight, 1.8f * u);
|
||||
draw->AddRectFilled({cx - 1.5f * u, cy + 2.0f * u}, {cx + 1.5f * u, cy + 7.0f * u}, cup);
|
||||
draw->AddRectFilled({cx - 5.0f * u, cy + 7.0f * u}, {cx + 5.0f * u, cy + 10.0f * u}, cup,
|
||||
1.5f * u);
|
||||
title_x += 30.0f * u;
|
||||
}
|
||||
draw->PushClipRect(top_left, {bottom_right.x - 16.0f * screen_scale, bottom_right.y}, true);
|
||||
draw->AddText(nullptr, 26.0f * screen_scale, {title_x, title_y},
|
||||
fade(255, 255, 255, 255), trophy_notification->name.c_str());
|
||||
draw->AddText(nullptr, 20.0f * screen_scale, {text_left, title_y + 38.0f * screen_scale},
|
||||
fade(176, 180, 192, 255), "Trophy earned!");
|
||||
draw->PopClipRect();
|
||||
}
|
||||
|
||||
bool PrepareFrame(vk::Extent2D frame_extent, vk::Format format, uint32_t image_count) {
|
||||
OverlaySnapshot snapshot;
|
||||
if (!GetOverlaySnapshot(&snapshot)) {
|
||||
const bool has_overlay = GetOverlaySnapshot(&snapshot);
|
||||
const auto now = Clock::now();
|
||||
if (!has_overlay && !g_trophy_notification_active.load(std::memory_order_acquire)) {
|
||||
return false;
|
||||
}
|
||||
const auto prepared_session = snapshot.session;
|
||||
@@ -952,7 +1177,8 @@ struct SystemOverlay::Impl {
|
||||
if (session != snapshot.session) {
|
||||
session = snapshot.session;
|
||||
focus_pending = true;
|
||||
shift = (snapshot.ime.option & Ime::OPTION_NO_AUTO_CAPITALIZE) == 0;
|
||||
shift = session.kind == OverlayKind::Ime &&
|
||||
(snapshot.ime.option & Ime::OPTION_NO_AUTO_CAPITALIZE) == 0;
|
||||
symbol_mode = false;
|
||||
panel_offset = {};
|
||||
right_stick = {};
|
||||
@@ -966,7 +1192,6 @@ struct SystemOverlay::Impl {
|
||||
auto& io = ImGui::GetIO();
|
||||
io.DisplaySize = {static_cast<float>(frame_extent.width),
|
||||
static_cast<float>(frame_extent.height)};
|
||||
const auto now = std::chrono::steady_clock::now();
|
||||
io.DeltaTime = last_frame == std::chrono::steady_clock::time_point {}
|
||||
? 1.0f / 60.0f
|
||||
: std::clamp(std::chrono::duration<float>(now - last_frame).count(),
|
||||
@@ -974,15 +1199,19 @@ struct SystemOverlay::Impl {
|
||||
last_frame = now;
|
||||
ImGui_ImplVulkan_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
if (!GetOverlaySnapshot(&snapshot) || snapshot.session != prepared_session) {
|
||||
GetOverlaySnapshot(&snapshot);
|
||||
if (snapshot.session != prepared_session) {
|
||||
ImGui::EndFrame();
|
||||
return false;
|
||||
}
|
||||
if (snapshot.session.kind == OverlayKind::Error) {
|
||||
DrawError(snapshot.error, frame_extent);
|
||||
} else {
|
||||
DrawIme(snapshot.ime, frame_extent);
|
||||
if (has_overlay) {
|
||||
if (snapshot.session.kind == OverlayKind::Dialog) {
|
||||
DrawDialog(snapshot.dialog, frame_extent);
|
||||
} else {
|
||||
DrawIme(snapshot.ime, frame_extent);
|
||||
}
|
||||
}
|
||||
DrawTrophyNotification(frame_extent, now);
|
||||
ImGui::Render();
|
||||
extent = frame_extent;
|
||||
return true;
|
||||
@@ -1029,9 +1258,18 @@ struct SystemOverlay::Impl {
|
||||
float button_height = 42.0f;
|
||||
ImVec2 panel_offset {};
|
||||
ImVec2 right_stick {};
|
||||
OverlaySession session;
|
||||
vk::Extent2D extent {};
|
||||
std::chrono::steady_clock::time_point last_frame;
|
||||
OverlaySession session;
|
||||
std::unique_ptr<ImTextureData> trophy_notification_image;
|
||||
std::optional<TrophyNotification> trophy_notification;
|
||||
Clock::time_point trophy_notification_born;
|
||||
std::vector<std::unique_ptr<ImTextureData>> retired_trophy_images;
|
||||
SDL_AudioStream* trophy_sound_stream = nullptr;
|
||||
uint8_t* trophy_sound_data = nullptr;
|
||||
uint32_t trophy_sound_size = 0;
|
||||
bool trophy_sound_attempted = false;
|
||||
bool trophy_sound_initialized = false;
|
||||
vk::Extent2D extent {};
|
||||
std::chrono::steady_clock::time_point last_frame;
|
||||
};
|
||||
|
||||
SystemOverlay::SystemOverlay(GraphicContext& graphics): m_impl(std::make_unique<Impl>(graphics)) {}
|
||||
|
||||
@@ -4,9 +4,13 @@
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <string_view>
|
||||
|
||||
union SDL_Event;
|
||||
struct SDL_Window;
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -17,10 +21,12 @@ struct SystemOverlayVisualState {
|
||||
uint64_t revision;
|
||||
};
|
||||
|
||||
void InitializeSystemOverlayInput();
|
||||
void InitializeSystemOverlayInput(SDL_Window* window);
|
||||
void ShutdownSystemOverlayInput();
|
||||
bool ProcessSystemOverlayInput(const SDL_Event& event);
|
||||
SystemOverlayVisualState GetSystemOverlayVisualState() noexcept;
|
||||
void NotifyTrophyUnlocked(std::string_view name, int32_t grade,
|
||||
std::span<const std::byte> icon_png);
|
||||
|
||||
class SystemOverlay final {
|
||||
public:
|
||||
|
||||
@@ -20,9 +20,12 @@
|
||||
#include "kernel/pthread.h"
|
||||
#include "libs/errno.h"
|
||||
#include "libs/libs.h"
|
||||
#include "loader/systemContent.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <fmt/format.h>
|
||||
#include <list>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
@@ -48,6 +51,8 @@ constexpr int VIDEO_OUT_BUS_TYPE_OVERLAY = 1;
|
||||
constexpr int VIDEO_OUT_BUS_TYPE_SUB = 2;
|
||||
constexpr int VIDEO_OUT_FLIP_MODE_VSYNC = 1;
|
||||
constexpr int VIDEO_OUT_FLIP_MODE_VSYNC_MULTI = 4;
|
||||
constexpr int VIDEO_OUT_FLIP_MODE_SLAVE = 8;
|
||||
constexpr int VIDEO_OUT_FLIP_MODE_MASTER = 9;
|
||||
constexpr int VIDEO_OUT_BUFFER_INDEX_BLACK = -2;
|
||||
constexpr int VIDEO_OUT_BUFFER_INDEX_BLANK = -1;
|
||||
constexpr int VIDEO_OUT_BUFFER_NUM_MAX = 16;
|
||||
@@ -60,6 +65,7 @@ constexpr uint64_t VIDEO_OUT_REFRESH_RATE_119_88HZ = 13;
|
||||
constexpr int VIDEO_OUT_BUFFER_ATTRIBUTE_CATEGORY_UNCOMPRESSED = 0;
|
||||
constexpr int VIDEO_OUT_BUFFER_ATTRIBUTE_CATEGORY_COMPRESSED = 1;
|
||||
constexpr uint64_t VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_STRICT_COLORIMETRY = 8;
|
||||
constexpr uint64_t VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_ALPHA_PREMULTIPLIED = 32;
|
||||
|
||||
enum class VideoOutEventKind : uintptr_t {
|
||||
Flip = VIDEO_OUT_EVENT_FLIP,
|
||||
@@ -180,6 +186,9 @@ struct VideoOutConfig {
|
||||
uint64_t generation = 0;
|
||||
bool opened = false;
|
||||
bool closing = false;
|
||||
int bus = 0;
|
||||
VideoOutConfig* master = nullptr;
|
||||
uint32_t slave_count = 0;
|
||||
int flip_rate = 0;
|
||||
uint64_t output_mode = VIDEO_OUT_OUTPUT_MODE_DEFAULT;
|
||||
float gamma = 1.0f;
|
||||
@@ -203,7 +212,7 @@ public:
|
||||
void Cancel(VideoOutConfig& cfg);
|
||||
void Prepare(uint64_t request_id, Graphics::CommandBuffer& buffer);
|
||||
void Complete(uint64_t request_id);
|
||||
void WaitForSubmitSlot();
|
||||
void WaitForSubmitSlot(VideoOutConfig& cfg);
|
||||
bool Flip(uint32_t micros);
|
||||
void GetFlipStatus(VideoOutConfig& cfg, VideoOutFlipStatus& out);
|
||||
void Wait(VideoOutConfig& cfg, int index);
|
||||
@@ -213,7 +222,9 @@ private:
|
||||
|
||||
struct Request {
|
||||
uint64_t id;
|
||||
uint64_t group;
|
||||
VideoOutConfig* cfg;
|
||||
VideoOutConfig* master;
|
||||
uint64_t generation;
|
||||
int index;
|
||||
int64_t flip_arg;
|
||||
@@ -221,6 +232,7 @@ private:
|
||||
FlipRequestSource source;
|
||||
RequestState state;
|
||||
Graphics::Presenter::Frame* frame;
|
||||
bool premultiplied_alpha;
|
||||
};
|
||||
|
||||
Graphics::Presenter& m_presenter;
|
||||
@@ -255,6 +267,7 @@ public:
|
||||
VideoOutConfig* Get(int handle);
|
||||
VideoOutConfig* Get(int handle, uint64_t& generation);
|
||||
bool IsOpened(int handle);
|
||||
int SetFlipMaster(int slave_handle, int master_handle);
|
||||
|
||||
void Init(uint32_t width, uint32_t height);
|
||||
FlipQueue& GetFlipQueue() { return m_flip_queue; }
|
||||
@@ -495,7 +508,8 @@ static bool IsSpecialBufferIndex(int index) {
|
||||
}
|
||||
|
||||
static bool IsValidFlipMode(int mode) {
|
||||
return mode >= VIDEO_OUT_FLIP_MODE_VSYNC && mode <= VIDEO_OUT_FLIP_MODE_VSYNC_MULTI;
|
||||
return (mode >= VIDEO_OUT_FLIP_MODE_VSYNC && mode <= VIDEO_OUT_FLIP_MODE_VSYNC_MULTI) ||
|
||||
mode == VIDEO_OUT_FLIP_MODE_SLAVE || mode == VIDEO_OUT_FLIP_MODE_MASTER;
|
||||
}
|
||||
|
||||
static int ReserveFlipRequest(VideoOutDriver::Impl& driver, int handle, int index, int flip_mode,
|
||||
@@ -505,13 +519,17 @@ static int ReserveFlipRequest(VideoOutDriver::Impl& driver, int handle, int inde
|
||||
return VIDEO_OUT_ERROR_INVALID_HANDLE;
|
||||
}
|
||||
if (!IsValidFlipMode(flip_mode)) {
|
||||
return VIDEO_OUT_ERROR_INVALID_VALUE;
|
||||
return VIDEO_OUT_ERROR_INVALID_FLIP_MODE;
|
||||
}
|
||||
if (!IsValidBufferIndex(index)) {
|
||||
return VIDEO_OUT_ERROR_INVALID_INDEX;
|
||||
}
|
||||
|
||||
Common::LockGuard lock(video_out->mutex);
|
||||
if ((video_out->master != nullptr) != (flip_mode == VIDEO_OUT_FLIP_MODE_SLAVE) ||
|
||||
(video_out->slave_count != 0) != (flip_mode == VIDEO_OUT_FLIP_MODE_MASTER)) {
|
||||
return VIDEO_OUT_ERROR_INVALID_FLIP_MODE;
|
||||
}
|
||||
if (video_out->closing ||
|
||||
(!IsSpecialBufferIndex(index) && !video_out->buffers[index].Occupied())) {
|
||||
return VIDEO_OUT_ERROR_INVALID_INDEX;
|
||||
@@ -529,8 +547,8 @@ Graphics::ImageInfo BufferAttributeGroup::ImageInfo(const VideoOutBuffer& buffer
|
||||
if (attribute.reserved0 != 0 || attribute.aspect_ratio != 0 || attribute.width == 0 ||
|
||||
attribute.height == 0 || attribute.width > 16384 || attribute.height > 16384 ||
|
||||
attribute.pitch_in_pixel != 0 ||
|
||||
(attribute.option != 0 &&
|
||||
attribute.option != VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_STRICT_COLORIMETRY) ||
|
||||
(attribute.option & ~(VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_STRICT_COLORIMETRY |
|
||||
VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_ALPHA_PREMULTIPLIED)) != 0 ||
|
||||
attribute.tiling_mode != 0 || attribute.pad0 != 0 || attribute.reserved1[0] != 0 ||
|
||||
attribute.reserved1[1] != 0 || attribute.reserved1[2] != 0 || buffer.data_address == 0 ||
|
||||
compression == Graphics::VideoOutCompression::Unsupported) {
|
||||
@@ -540,6 +558,14 @@ Graphics::ImageInfo BufferAttributeGroup::ImageInfo(const VideoOutBuffer& buffer
|
||||
if (!Graphics::DecodeVideoOutPixelFormat(attribute.pixel_format, pixel_format)) {
|
||||
EXIT("unsupported video-out pixel format: 0x%016" PRIx64 "\n", attribute.pixel_format);
|
||||
}
|
||||
if (attribute.pixel_format == Graphics::VIDEO_OUT_PIXEL_FORMAT_R10_G10_B10_A2_BT2100_PQ) {
|
||||
static std::atomic_flag warned = ATOMIC_FLAG_INIT;
|
||||
if (!warned.test_and_set(std::memory_order_relaxed)) {
|
||||
Log::WriteToConsoleAndLog(fmt::format(
|
||||
"Warning: HDR-to-SDR conversion is not implemented; displaying PQ video-out "
|
||||
"pixels unchanged (format=0x{:016x}).\n", attribute.pixel_format));
|
||||
}
|
||||
}
|
||||
const auto tile_mode = Graphics::Prospero::TileMode::kRenderTarget;
|
||||
const auto pitch =
|
||||
Graphics::TileGetTexturePitch(pixel_format.guest_format, attribute.width, tile_mode);
|
||||
@@ -564,7 +590,12 @@ Graphics::ImageInfo BufferAttributeGroup::ImageInfo(const VideoOutBuffer& buffer
|
||||
info.bgra16 = pixel_format.bgra16;
|
||||
info.mip_layout[0] = {0, total.size, pitch, attribute.height};
|
||||
if (compression != Graphics::VideoOutCompression::Uncompressed) {
|
||||
info.metadata.range = {buffer.metadata_address, 0};
|
||||
Graphics::TileSizeAlign dcc_size {};
|
||||
if (!Graphics::TileGetDccSize(attribute.width, attribute.height, 1,
|
||||
pixel_format.bytes_per_element, 1, tile_mode, dcc_size)) {
|
||||
EXIT("invalid video-out DCC footprint\n");
|
||||
}
|
||||
info.metadata.range = {buffer.metadata_address, dcc_size.size};
|
||||
info.metadata.kind = Graphics::ImageMetadataKind::Dcc;
|
||||
info.metadata.control = attribute.dcc_control;
|
||||
info.metadata.compression = compression;
|
||||
@@ -600,6 +631,11 @@ VideoOutDriver::Impl::~Impl() {
|
||||
m_present_thread.request_stop();
|
||||
m_present_thread.join();
|
||||
}
|
||||
for (int handle = 1; handle < VIDEO_OUT_NUM_MAX; handle++) {
|
||||
if (m_video_out_ctx[handle].master != nullptr) {
|
||||
(void)Close(handle);
|
||||
}
|
||||
}
|
||||
for (int handle = 1; handle < VIDEO_OUT_NUM_MAX; handle++) {
|
||||
(void)Close(handle);
|
||||
}
|
||||
@@ -644,6 +680,7 @@ int VideoOutDriver::Impl::Open(int bus_type, int index) {
|
||||
|
||||
config.closing = false;
|
||||
config.opened = true;
|
||||
config.bus = bus_type;
|
||||
if (++config.generation == 0) {
|
||||
EXIT("video-out port generation wrapped\n");
|
||||
}
|
||||
@@ -670,11 +707,13 @@ bool VideoOutDriver::Impl::Close(int handle) {
|
||||
VideoOutEventQueues pre_vblank_events;
|
||||
VideoOutEventQueues vblank_events;
|
||||
VideoOutEventQueues output_mode_events;
|
||||
VideoOutConfig* master = nullptr;
|
||||
{
|
||||
Common::LockGuard config_lock(config.mutex);
|
||||
if (config.closing) {
|
||||
return false;
|
||||
}
|
||||
EXIT_IF(config.slave_count != 0);
|
||||
config.opened = false;
|
||||
config.closing = true;
|
||||
if (++config.generation == 0) {
|
||||
@@ -687,7 +726,9 @@ bool VideoOutDriver::Impl::Close(int handle) {
|
||||
vblank_events = std::move(config.events->vblank);
|
||||
output_mode_events = std::move(config.events->output_mode);
|
||||
}
|
||||
config.flip_rate = 0;
|
||||
config.flip_rate = 0;
|
||||
master = config.master;
|
||||
config.master = nullptr;
|
||||
|
||||
for (const auto& buffer: config.buffers) {
|
||||
if (buffer.Occupied() &&
|
||||
@@ -704,8 +745,12 @@ bool VideoOutDriver::Impl::Close(int handle) {
|
||||
}
|
||||
config.vblank_cond.SignalAll();
|
||||
}
|
||||
|
||||
if (master != nullptr) {
|
||||
Common::LockGuard master_lock(master->mutex);
|
||||
master->slave_count--;
|
||||
}
|
||||
m_flip_queue.Cancel(config);
|
||||
m_presenter.ClearLayer(config.bus);
|
||||
DeleteVideoOutEvents(flip_events, VideoOutEventKind::Flip);
|
||||
DeleteVideoOutEvents(pre_vblank_events, VideoOutEventKind::PreVblankStart);
|
||||
DeleteVideoOutEvents(vblank_events, VideoOutEventKind::Vblank);
|
||||
@@ -743,6 +788,31 @@ bool VideoOutDriver::Impl::IsOpened(int handle) {
|
||||
return handle > 0 && handle < VIDEO_OUT_NUM_MAX && m_video_out_ctx[handle].opened;
|
||||
}
|
||||
|
||||
int VideoOutDriver::Impl::SetFlipMaster(int slave_handle, int master_handle) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
if (slave_handle <= 0 || slave_handle >= VIDEO_OUT_NUM_MAX ||
|
||||
master_handle <= 0 || master_handle >= VIDEO_OUT_NUM_MAX ||
|
||||
!m_video_out_ctx[slave_handle].opened || !m_video_out_ctx[master_handle].opened) {
|
||||
return VIDEO_OUT_ERROR_INVALID_HANDLE;
|
||||
}
|
||||
auto& slave = m_video_out_ctx[slave_handle];
|
||||
auto& master = m_video_out_ctx[master_handle];
|
||||
if (&slave == &master) {
|
||||
return VIDEO_OUT_ERROR_UNSUPPORTED_OPERATION;
|
||||
}
|
||||
Common::LockGuard first_lock(m_video_out_ctx[std::min(slave_handle, master_handle)].mutex);
|
||||
Common::LockGuard second_lock(m_video_out_ctx[std::max(slave_handle, master_handle)].mutex);
|
||||
if (slave.master != nullptr || slave.slave_count != 0 || master.master != nullptr) {
|
||||
return VIDEO_OUT_ERROR_UNSUPPORTED_OPERATION;
|
||||
}
|
||||
if (slave.flip_status.flipPendingNum != 0 || master.flip_status.flipPendingNum != 0) {
|
||||
return VIDEO_OUT_ERROR_RESOURCE_BUSY;
|
||||
}
|
||||
slave.master = &master;
|
||||
master.slave_count++;
|
||||
return OK;
|
||||
}
|
||||
|
||||
void VideoOutDriver::Impl::VblankBegin() {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
@@ -805,9 +875,7 @@ void VideoOutDriver::Impl::PresentThread(std::stop_token token) {
|
||||
const auto period = std::max(frequency / refresh, uint64_t {1});
|
||||
|
||||
if (m_presenter.IsGuestPaused()) {
|
||||
if (auto* frame = m_presenter.PrepareLastFrame(); frame != nullptr) {
|
||||
m_presenter.Present(*frame, true);
|
||||
}
|
||||
(void)m_presenter.PresentLastFrame();
|
||||
const auto frame_end = Common::Timer::QueryPerformanceCounter();
|
||||
total_wait +=
|
||||
static_cast<int64_t>(period) - static_cast<int64_t>(frame_end - frame_begin);
|
||||
@@ -817,8 +885,7 @@ void VideoOutDriver::Impl::PresentThread(std::stop_token token) {
|
||||
VblankBegin();
|
||||
bool presented = m_flip_queue.Flip(0);
|
||||
if (!presented && m_presenter.NeedsSystemOverlayRefresh()) {
|
||||
if (auto* frame = m_presenter.PrepareLastFrame(); frame != nullptr) {
|
||||
m_presenter.Present(*frame, true);
|
||||
if (m_presenter.PresentLastFrame()) {
|
||||
presented = true;
|
||||
} else {
|
||||
uint32_t width = 0;
|
||||
@@ -861,25 +928,57 @@ bool FlipQueue::Reserve(VideoOutConfig& cfg, int index, int64_t flip_arg, FlipRe
|
||||
uint64_t& request_id) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
if (m_requests.size() + m_cpu_requests.size() >= VIDEO_OUT_FLIP_QUEUE_CAPACITY) {
|
||||
// A newer slave request replaces the one not yet captured by a master flip.
|
||||
if (cfg.master != nullptr) {
|
||||
for (auto* queue: {&m_requests, &m_cpu_requests}) {
|
||||
for (auto it = queue->begin(); it != queue->end();) {
|
||||
if (it->cfg != &cfg || it->group != 0) {
|
||||
++it;
|
||||
continue;
|
||||
}
|
||||
cfg.flip_status.flipPendingNum--;
|
||||
cfg.flip_status.gcQueueNum -= it->source == FlipRequestSource::GpuEop;
|
||||
if (it->state == RequestState::Ready) {
|
||||
m_presenter.Discard(*it->frame);
|
||||
it = queue->erase(it);
|
||||
} else {
|
||||
auto cancelled = it++;
|
||||
m_cancelled_requests.splice(m_cancelled_requests.end(), *queue, cancelled);
|
||||
}
|
||||
}
|
||||
}
|
||||
m_done_cond_var.SignalAll();
|
||||
}
|
||||
if (cfg.flip_status.flipPendingNum >= VIDEO_OUT_FLIP_QUEUE_CAPACITY) {
|
||||
return false;
|
||||
}
|
||||
auto& pending = source == FlipRequestSource::GpuEop ? m_requests : m_cpu_requests;
|
||||
|
||||
Request r {};
|
||||
r.id = m_next_request_id++;
|
||||
r.group = cfg.master == nullptr ? r.id : 0;
|
||||
r.cfg = &cfg;
|
||||
r.master = cfg.master;
|
||||
r.generation = cfg.generation;
|
||||
r.index = index;
|
||||
r.flip_arg = flip_arg;
|
||||
r.submit_ptc = LibKernel::KernelGetProcessTimeCounter();
|
||||
r.source = source;
|
||||
r.state = RequestState::Reserved;
|
||||
if (cfg.slave_count != 0) {
|
||||
for (auto* queue: {&m_requests, &m_cpu_requests}) {
|
||||
for (auto& slave: *queue) {
|
||||
if (slave.master == &cfg && slave.group == 0) {
|
||||
slave.group = r.id;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pending.push_back(r);
|
||||
request_id = r.id;
|
||||
|
||||
cfg.flip_status.flipPendingNum = static_cast<int>(m_requests.size() + m_cpu_requests.size());
|
||||
cfg.flip_status.flipPendingNum++;
|
||||
cfg.flip_status.submitProcessTimeCounter = r.submit_ptc;
|
||||
if (source == FlipRequestSource::GpuEop) {
|
||||
cfg.flip_status.gcQueueNum++;
|
||||
@@ -901,7 +1000,9 @@ FlipQueue::~FlipQueue() {
|
||||
void FlipQueue::Cancel(VideoOutConfig& cfg) {
|
||||
std::vector<Graphics::Presenter::Frame*> frames;
|
||||
m_mutex.Lock();
|
||||
while (m_processing && !m_requests.empty() && m_requests.front().cfg == &cfg) {
|
||||
while (m_processing && std::any_of(m_requests.begin(), m_requests.end(), [&cfg](const auto& r) {
|
||||
return r.cfg == &cfg && r.state == RequestState::Presenting;
|
||||
})) {
|
||||
m_done_cond_var.Wait(&m_mutex);
|
||||
}
|
||||
for (auto* queue: {&m_requests, &m_cpu_requests}) {
|
||||
@@ -975,6 +1076,7 @@ void FlipQueue::Prepare(uint64_t request_id, Graphics::CommandBuffer& buffer) {
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
bool current = false;
|
||||
bool premultiplied_alpha = false;
|
||||
{
|
||||
Common::LockGuard lock(cfg->mutex);
|
||||
current = cfg->opened && !cfg->closing && cfg->generation == generation;
|
||||
@@ -996,6 +1098,9 @@ void FlipQueue::Prepare(uint64_t request_id, Graphics::CommandBuffer& buffer) {
|
||||
request_id, index, surface.group_index);
|
||||
}
|
||||
source_info = cfg->groups[surface.group_index].ImageInfo(surface);
|
||||
premultiplied_alpha =
|
||||
(cfg->groups[surface.group_index].attribute.option &
|
||||
VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_ALPHA_PREMULTIPLIED) != 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1035,6 +1140,7 @@ void FlipQueue::Prepare(uint64_t request_id, Graphics::CommandBuffer& buffer) {
|
||||
EXIT("video-out request changed while recording, id=%" PRIu64 "\n", request_id);
|
||||
}
|
||||
prepared->frame = frame;
|
||||
prepared->premultiplied_alpha = premultiplied_alpha;
|
||||
}
|
||||
|
||||
void FlipQueue::Complete(uint64_t request_id) {
|
||||
@@ -1066,9 +1172,12 @@ void FlipQueue::Complete(uint64_t request_id) {
|
||||
}
|
||||
}
|
||||
|
||||
void FlipQueue::WaitForSubmitSlot() {
|
||||
void FlipQueue::WaitForSubmitSlot(VideoOutConfig& cfg) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
while (m_requests.size() + m_cpu_requests.size() >= VIDEO_OUT_FLIP_QUEUE_CAPACITY) {
|
||||
auto belongs_to_port = [&cfg](const auto& request) { return request.cfg == &cfg; };
|
||||
while (std::count_if(m_requests.begin(), m_requests.end(), belongs_to_port) +
|
||||
std::count_if(m_cpu_requests.begin(), m_cpu_requests.end(), belongs_to_port) >=
|
||||
VIDEO_OUT_FLIP_QUEUE_CAPACITY) {
|
||||
if (m_requests.empty()) {
|
||||
EXIT("video-out queue is saturated by CPU flips queued behind the current EOP\n");
|
||||
}
|
||||
@@ -1095,75 +1204,90 @@ bool FlipQueue::Flip(uint32_t micros) {
|
||||
m_mutex.Lock();
|
||||
if (m_requests.empty()) {
|
||||
m_submit_cond_var.WaitFor(&m_mutex, micros);
|
||||
|
||||
if (m_requests.empty()) {
|
||||
m_mutex.Unlock();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (m_processing) {
|
||||
EXIT("video-out flip queue processing is already active\n");
|
||||
}
|
||||
if (m_requests.front().state != RequestState::Ready) {
|
||||
EXIT_IF(m_processing);
|
||||
const auto owner = std::find_if(m_requests.begin(), m_requests.end(),
|
||||
[](const auto& r) { return r.group == r.id; });
|
||||
if (owner == m_requests.end()) {
|
||||
m_mutex.Unlock();
|
||||
return false;
|
||||
}
|
||||
m_processing = true;
|
||||
auto r = m_requests.front();
|
||||
m_mutex.Unlock();
|
||||
|
||||
r.cfg->mutex.Lock();
|
||||
if (!IsFlipDueLocked(*r.cfg, r.generation)) {
|
||||
r.cfg->mutex.Unlock();
|
||||
Common::LockGuard queue_lock(m_mutex);
|
||||
m_processing = false;
|
||||
m_done_cond_var.SignalAll();
|
||||
const uint64_t group = owner->id;
|
||||
if (std::any_of(m_cpu_requests.begin(), m_cpu_requests.end(),
|
||||
[group](const auto& r) { return r.group == group; }) ||
|
||||
std::any_of(m_requests.begin(), m_requests.end(), [group](const auto& r) {
|
||||
return r.group == group && r.state != RequestState::Ready;
|
||||
})) {
|
||||
m_mutex.Unlock();
|
||||
return false;
|
||||
}
|
||||
|
||||
m_mutex.Lock();
|
||||
if (m_requests.empty() || m_requests.front().id != r.id ||
|
||||
m_requests.front().state != RequestState::Ready || !m_processing) {
|
||||
EXIT("video-out request changed before presentation, id=%" PRIu64 "\n", r.id);
|
||||
std::array<Request, VideoOutDriver::Impl::VIDEO_OUT_BUSES.size()> requests {};
|
||||
size_t count = 0;
|
||||
for (auto& request: m_requests) {
|
||||
if (request.group == group) {
|
||||
EXIT_IF(count == requests.size());
|
||||
request.state = RequestState::Presenting;
|
||||
requests[count++] = request;
|
||||
}
|
||||
}
|
||||
m_requests.front().state = RequestState::Presenting;
|
||||
m_processing = true;
|
||||
m_mutex.Unlock();
|
||||
|
||||
m_presenter.Present(*r.frame);
|
||||
// Lock each port in bus order, then present and complete the whole group at one Vblank.
|
||||
std::sort(requests.begin(), requests.begin() + count,
|
||||
[](const auto& a, const auto& b) { return a.cfg->bus < b.cfg->bus; });
|
||||
bool due = true;
|
||||
std::array<Graphics::Presenter::Layer, VideoOutDriver::Impl::VIDEO_OUT_BUSES.size()> layers {};
|
||||
for (size_t i = 0; i < count; i++) {
|
||||
auto& r = requests[i];
|
||||
r.cfg->mutex.Lock();
|
||||
due &= r.cfg->opened && !r.cfg->closing && r.cfg->generation == r.generation;
|
||||
if (r.id == group) {
|
||||
due &= IsFlipDueLocked(*r.cfg, r.generation);
|
||||
}
|
||||
layers[i] = {r.frame, r.cfg->bus, r.premultiplied_alpha};
|
||||
}
|
||||
if (due) {
|
||||
m_presenter.Present(std::span(layers.data(), count));
|
||||
}
|
||||
|
||||
m_mutex.Lock();
|
||||
if (m_requests.empty() || m_requests.front().id != r.id ||
|
||||
m_requests.front().state != RequestState::Presenting) {
|
||||
EXIT("video-out flip queue changed while processing its front request\n");
|
||||
for (auto it = m_requests.begin(); it != m_requests.end();) {
|
||||
if (it->group != group) {
|
||||
++it;
|
||||
continue;
|
||||
}
|
||||
if (!due) {
|
||||
it++->state = RequestState::Ready;
|
||||
continue;
|
||||
}
|
||||
auto& r = *it;
|
||||
r.cfg->flip_status.count++;
|
||||
r.cfg->flip_status.processTime = LibKernel::KernelGetProcessTime();
|
||||
r.cfg->flip_status.processTimeCounter = LibKernel::KernelGetProcessTimeCounter();
|
||||
r.cfg->flip_status.submitProcessTimeCounter = r.submit_ptc;
|
||||
r.cfg->flip_status.flipArg = r.flip_arg;
|
||||
r.cfg->flip_status.currentBuffer = r.index;
|
||||
r.cfg->flip_status.flipPendingNum--;
|
||||
r.cfg->flip_status.gcQueueNum -= r.source == FlipRequestSource::GpuEop;
|
||||
TriggerVideoOutEvents(*r.cfg, VideoOutEventKind::Flip, reinterpret_cast<void*>(r.flip_arg));
|
||||
it = m_requests.erase(it);
|
||||
}
|
||||
m_requests.pop_front();
|
||||
|
||||
r.cfg->flip_status.count++;
|
||||
r.cfg->flip_status.processTime = LibKernel::KernelGetProcessTime();
|
||||
r.cfg->flip_status.processTimeCounter = LibKernel::KernelGetProcessTimeCounter();
|
||||
r.cfg->flip_status.submitProcessTimeCounter = r.submit_ptc;
|
||||
r.cfg->flip_status.flipArg = r.flip_arg;
|
||||
r.cfg->flip_status.currentBuffer = r.index;
|
||||
r.cfg->flip_status.flipPendingNum = static_cast<int>(m_requests.size() + m_cpu_requests.size());
|
||||
if (r.source == FlipRequestSource::GpuEop && r.cfg->flip_status.gcQueueNum > 0) {
|
||||
r.cfg->flip_status.gcQueueNum--;
|
||||
}
|
||||
TriggerVideoOutEvents(*r.cfg, VideoOutEventKind::Flip, reinterpret_cast<void*>(r.flip_arg));
|
||||
|
||||
m_processing = false;
|
||||
m_done_cond_var.SignalAll();
|
||||
m_submit_slot_cond_var.Signal();
|
||||
m_submit_slot_cond_var.SignalAll();
|
||||
m_mutex.Unlock();
|
||||
r.cfg->mutex.Unlock();
|
||||
|
||||
Graphics::RenderDocOnGuestFlip(m_presenter.Renderer());
|
||||
|
||||
if (Config::GraphicsDebugDumpEnabled() &&
|
||||
Config::GetPrintfDirection() != Config::LogDirection::Silent) {
|
||||
LOGF("Flip done: %d\n", r.index);
|
||||
for (size_t i = count; i != 0; i--) {
|
||||
requests[i - 1].cfg->mutex.Unlock();
|
||||
}
|
||||
|
||||
return true;
|
||||
if (due) {
|
||||
Graphics::RenderDocOnGuestFlip(m_presenter.Renderer());
|
||||
if (Config::GraphicsDebugDumpEnabled() &&
|
||||
Config::GetPrintfDirection() != Config::LogDirection::Silent) {
|
||||
LOGF("Flip done: %d\n", requests[0].index);
|
||||
}
|
||||
}
|
||||
return due;
|
||||
}
|
||||
|
||||
void FlipQueue::GetFlipStatus(VideoOutConfig& cfg, VideoOutFlipStatus& out) {
|
||||
@@ -1172,6 +1296,18 @@ void FlipQueue::GetFlipStatus(VideoOutConfig& cfg, VideoOutFlipStatus& out) {
|
||||
out = cfg.flip_status;
|
||||
}
|
||||
|
||||
KYTY_SYSV_ABI int VideoOutSetFlipMaster(int slave_handle, int master_handle) {
|
||||
PRINT_NAME();
|
||||
return DriverState().SetFlipMaster(slave_handle, master_handle);
|
||||
}
|
||||
|
||||
KYTY_SYSV_ABI void VideoOutAddBufferAttributeOption(VideoOutBufferAttribute2* attribute,
|
||||
uint64_t option) {
|
||||
PRINT_NAME();
|
||||
EXIT_IF(attribute == nullptr);
|
||||
attribute->option |= option;
|
||||
}
|
||||
|
||||
KYTY_SYSV_ABI int VideoOutOpen(int user_id, int bus_type, int index, const void* param) {
|
||||
PRINT_NAME();
|
||||
|
||||
@@ -1451,7 +1587,7 @@ KYTY_SYSV_ABI int VideoOutSubmitFlip(int handle, int index, int flip_mode, int64
|
||||
uint64_t request_id = 0;
|
||||
const int result = ReserveFlipRequest(DriverState(), handle, index, flip_mode, flip_arg,
|
||||
FlipRequestSource::Cpu, request_id);
|
||||
if (result == VIDEO_OUT_ERROR_INVALID_VALUE) {
|
||||
if (result == VIDEO_OUT_ERROR_INVALID_FLIP_MODE) {
|
||||
LOGF("\t unsupported flip_mode = %d\n", flip_mode);
|
||||
}
|
||||
if (result != OK) {
|
||||
@@ -1488,8 +1624,10 @@ void VideoOutDriver::CompleteFlip(uint64_t request_id) {
|
||||
m_impl->GetFlipQueue().Complete(request_id);
|
||||
}
|
||||
|
||||
void VideoOutDriver::WaitForSubmitSlot() {
|
||||
m_impl->GetFlipQueue().WaitForSubmitSlot();
|
||||
void VideoOutDriver::WaitForSubmitSlot(int handle) {
|
||||
auto* cfg = m_impl->Get(handle);
|
||||
EXIT_IF(cfg == nullptr);
|
||||
m_impl->GetFlipQueue().WaitForSubmitSlot(*cfg);
|
||||
}
|
||||
|
||||
void VideoOutDriver::WaitFlipDone(int handle, int index) {
|
||||
@@ -1540,7 +1678,9 @@ KYTY_SYSV_ABI int VideoOutIsFlipPending(int handle) {
|
||||
VideoOutFlipStatus status {};
|
||||
DriverState().GetFlipQueue().GetFlipStatus(*ctx, status);
|
||||
|
||||
LOGF("\t flipPendingNum = %d\n", status.flipPendingNum);
|
||||
if (Config::GraphicsDebugDumpEnabled()) {
|
||||
LOGF("\t flipPendingNum = %d\n", status.flipPendingNum);
|
||||
}
|
||||
|
||||
return status.flipPendingNum;
|
||||
}
|
||||
@@ -1654,8 +1794,12 @@ KYTY_SYSV_ABI int VideoOutGetOutputStatus(int handle, VideoOutOutputStatus* stat
|
||||
return VIDEO_OUT_ERROR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
int32_t attribute3 = 0;
|
||||
Loader::SystemContentParamSfoGetInt("ATTRIBUTE3", &attribute3);
|
||||
ctx->mutex.Lock();
|
||||
status->resolution = (ctx->width >= 3840 || ctx->height >= 2160 ? 2u : 1u);
|
||||
// Primary output reports 4K unless param.json Video-out Info enables resolution detection.
|
||||
status->resolution =
|
||||
((attribute3 & 4) != 0 && ctx->width < 3840 && ctx->height < 2160 ? 1u : 2u);
|
||||
status->dynamicRange = 1;
|
||||
status->refreshRate =
|
||||
(ctx->output_mode == VIDEO_OUT_OUTPUT_MODE_119_88HZ || Config::GetVblankFrequency() >= 119
|
||||
@@ -1670,6 +1814,38 @@ KYTY_SYSV_ABI int VideoOutGetOutputStatus(int handle, VideoOutOutputStatus* stat
|
||||
return OK;
|
||||
}
|
||||
|
||||
KYTY_SYSV_ABI int VideoOutAllowOutputResolutionWqhdDetection(int handle) {
|
||||
if (!DriverState().IsOpened(handle)) {
|
||||
return VIDEO_OUT_ERROR_INVALID_HANDLE;
|
||||
}
|
||||
return OK;
|
||||
}
|
||||
|
||||
KYTY_SYSV_ABI int VideoOutVrrPegToFixedRate(int handle, uint64_t arg1, uint64_t arg2) {
|
||||
PRINT_NAME();
|
||||
|
||||
static std::atomic_bool logged {false};
|
||||
if (!logged.exchange(true, std::memory_order_relaxed)) {
|
||||
LOGF("\t handle = %d\n"
|
||||
"\t arg1 = 0x%016" PRIx64 "\n"
|
||||
"\t arg2 = 0x%016" PRIx64 "\n",
|
||||
handle, arg1, arg2);
|
||||
}
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
KYTY_SYSV_ABI int VideoOutVrrUnpegFromFixedRate(int handle) {
|
||||
PRINT_NAME();
|
||||
|
||||
static std::atomic_bool logged {false};
|
||||
if (!logged.exchange(true, std::memory_order_relaxed)) {
|
||||
LOGF("\t handle = %d\n", handle);
|
||||
}
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
static int ValidateOutputConfig(int handle, uint64_t mode, const VideoOutOutputOptions* options,
|
||||
void* reserved_ptr, uint64_t reserved) {
|
||||
if (!DriverState().IsOpened(handle)) {
|
||||
|
||||
@@ -37,7 +37,7 @@ public:
|
||||
void PrepareFlip(uint64_t request_id, Graphics::CommandBuffer& buffer);
|
||||
void CompleteFlip(uint64_t request_id);
|
||||
void SubmitFlipPreparation(uint64_t request_id);
|
||||
void WaitForSubmitSlot();
|
||||
void WaitForSubmitSlot(int handle);
|
||||
void WaitFlipDone(int handle, int index);
|
||||
|
||||
[[nodiscard]] Impl& State() noexcept;
|
||||
@@ -52,6 +52,9 @@ void VideoOutShutdown();
|
||||
|
||||
KYTY_SYSV_ABI int VideoOutOpen(int user_id, int bus_type, int index, const void* param);
|
||||
KYTY_SYSV_ABI int VideoOutClose(int handle);
|
||||
KYTY_SYSV_ABI int VideoOutSetFlipMaster(int slave_handle, int master_handle);
|
||||
KYTY_SYSV_ABI void VideoOutAddBufferAttributeOption(VideoOutBufferAttribute2* attribute,
|
||||
uint64_t option);
|
||||
KYTY_SYSV_ABI void VideoOutSetBufferAttribute2(VideoOutBufferAttribute2* attribute,
|
||||
uint64_t pixel_format, uint32_t tiling_mode,
|
||||
uint32_t width, uint32_t height, uint64_t option,
|
||||
@@ -87,6 +90,9 @@ KYTY_SYSV_ABI int VideoOutGetEventData(const LibKernel::EventQueue::KernelEvent*
|
||||
KYTY_SYSV_ABI int VideoOutGetEventCount(const LibKernel::EventQueue::KernelEvent* ev);
|
||||
KYTY_SYSV_ABI int VideoOutWaitVblank(int handle);
|
||||
KYTY_SYSV_ABI int VideoOutGetOutputStatus(int handle, VideoOutOutputStatus* status);
|
||||
KYTY_SYSV_ABI int VideoOutAllowOutputResolutionWqhdDetection(int handle);
|
||||
KYTY_SYSV_ABI int VideoOutVrrPegToFixedRate(int handle, uint64_t arg1, uint64_t arg2);
|
||||
KYTY_SYSV_ABI int VideoOutVrrUnpegFromFixedRate(int handle);
|
||||
KYTY_SYSV_ABI int VideoOutInitializeOutputOptions(VideoOutOutputOptions* options);
|
||||
KYTY_SYSV_ABI int VideoOutIsOutputSupported(int handle, uint64_t mode,
|
||||
const VideoOutOutputOptions* options,
|
||||
|
||||
@@ -1,12 +1,7 @@
|
||||
#include "graphics/presentation/window/hostInput.h"
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_keyboard.h"
|
||||
#include "SDL_keycode.h"
|
||||
#include "SDL_mouse.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_video.h"
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/logging/log.h"
|
||||
@@ -30,6 +25,8 @@ struct ControlInfo {
|
||||
Controller::Axis axis = Controller::Axis::AxisMax;
|
||||
bool positive = false;
|
||||
float touch_x = 0.0f;
|
||||
|
||||
Controller::Setting setting {};
|
||||
};
|
||||
|
||||
static constexpr std::array CONTROL_INFO = {
|
||||
@@ -60,6 +57,10 @@ static constexpr std::array CONTROL_INFO = {
|
||||
ControlInfo {"RightStickRight", 0, Controller::Axis::RightX, true},
|
||||
ControlInfo {"RightStickUp", 0, Controller::Axis::RightY, false},
|
||||
ControlInfo {"RightStickDown", 0, Controller::Axis::RightY, true},
|
||||
ControlInfo {.name = "SpeakerVolume", .setting = Controller::Setting::SpeakerVolume},
|
||||
ControlInfo {.name = "VibrationIntensity", .setting = Controller::Setting::VibrationIntensity},
|
||||
ControlInfo {.name = "TriggerEffectIntensity",
|
||||
.setting = Controller::Setting::TriggerEffectIntensity},
|
||||
};
|
||||
|
||||
constexpr std::size_t INVALID_CONTROL = CONTROL_INFO.size();
|
||||
@@ -71,6 +72,7 @@ struct Binding {
|
||||
};
|
||||
|
||||
constexpr int MOUSE_POLL_INTERVAL_MS = 33;
|
||||
constexpr uint64_t CURSOR_IDLE_HIDE_MS = 2000;
|
||||
constexpr std::string_view MOUSE_SENSITIVITY = "MouseSensitivity=";
|
||||
|
||||
struct MouseJoystickState {
|
||||
@@ -80,6 +82,8 @@ struct MouseJoystickState {
|
||||
};
|
||||
|
||||
MouseJoystickState g_mouse;
|
||||
SDL_Window* g_mouse_window = nullptr;
|
||||
uint64_t g_cursor_hide_at = 0;
|
||||
|
||||
std::size_t ControlFromName(std::string_view name) {
|
||||
const auto info = std::find_if(CONTROL_INFO.begin(), CONTROL_INFO.end(),
|
||||
@@ -141,9 +145,8 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
const bool reserved = binding.key == SDLK_ESCAPE || binding.key == SDLK_SPACE ||
|
||||
binding.key == SDLK_F1 || binding.key == SDLK_F7 ||
|
||||
binding.key == SDLK_F11;
|
||||
const bool reserved = binding.key == SDLK_ESCAPE || binding.key == SDLK_F1 ||
|
||||
binding.key == SDLK_F7 || binding.key == SDLK_F11;
|
||||
if (binding.control == INVALID_CONTROL || reserved ||
|
||||
(binding.key == SDLK_UNKNOWN && binding.mouse_button == 0)) {
|
||||
EXIT("Invalid input mapping: %s\n", value.c_str());
|
||||
@@ -214,14 +217,14 @@ uint32_t DefaultKeyboardButton(int key_code) {
|
||||
case SDLK_LEFT: return Controller::PAD_BUTTON_LEFT;
|
||||
case SDLK_DOWN: return Controller::PAD_BUTTON_DOWN;
|
||||
case SDLK_RIGHT: return Controller::PAD_BUTTON_RIGHT;
|
||||
case SDLK_j: return Controller::PAD_BUTTON_CROSS;
|
||||
case SDLK_i: return Controller::PAD_BUTTON_TRIANGLE;
|
||||
case SDLK_k: return Controller::PAD_BUTTON_SQUARE;
|
||||
case SDLK_l: return Controller::PAD_BUTTON_CIRCLE;
|
||||
case SDLK_q: return Controller::PAD_BUTTON_L1;
|
||||
case SDLK_e: return Controller::PAD_BUTTON_R1;
|
||||
case SDLK_z: return Controller::PAD_BUTTON_L2;
|
||||
case SDLK_c: return Controller::PAD_BUTTON_R2;
|
||||
case SDLK_J: return Controller::PAD_BUTTON_CROSS;
|
||||
case SDLK_I: return Controller::PAD_BUTTON_TRIANGLE;
|
||||
case SDLK_K: return Controller::PAD_BUTTON_SQUARE;
|
||||
case SDLK_L: return Controller::PAD_BUTTON_CIRCLE;
|
||||
case SDLK_Q: return Controller::PAD_BUTTON_L1;
|
||||
case SDLK_E: return Controller::PAD_BUTTON_R1;
|
||||
case SDLK_Z: return Controller::PAD_BUTTON_L2;
|
||||
case SDLK_C: return Controller::PAD_BUTTON_R2;
|
||||
case SDLK_LSHIFT: return Controller::PAD_BUTTON_L3;
|
||||
case SDLK_LCTRL: return Controller::PAD_BUTTON_R3;
|
||||
case SDLK_RETURN:
|
||||
@@ -247,6 +250,12 @@ void SetStickAxis(Controller::Axis axis, bool negative, bool positive) {
|
||||
Controller::SetAxis(Controller::HOST_INPUT_CONTROLLER_ID, axis, value);
|
||||
}
|
||||
|
||||
void CycleSettingOnPress(Controller::Setting setting, bool down) {
|
||||
if (down) {
|
||||
Controller::CycleSetting(setting);
|
||||
}
|
||||
}
|
||||
|
||||
void SetControl(std::size_t control, bool down) {
|
||||
if (control == INVALID_CONTROL) {
|
||||
return;
|
||||
@@ -261,6 +270,10 @@ void SetControl(std::size_t control, bool down) {
|
||||
SetButton(info.button, down);
|
||||
return;
|
||||
}
|
||||
if (info.axis == Controller::Axis::AxisMax) {
|
||||
CycleSettingOnPress(info.setting, down);
|
||||
return;
|
||||
}
|
||||
|
||||
struct AxisKeys {
|
||||
bool negative = false;
|
||||
@@ -285,35 +298,38 @@ void DefaultKeyboardInput(int key_code, bool down) {
|
||||
switch (NormalizeKey(static_cast<SDL_Keycode>(key_code))) {
|
||||
case SDLK_BACKSPACE: SetTouchPad(0.25f, down); return;
|
||||
case SDLK_TAB: SetTouchPad(0.75f, down); return;
|
||||
case SDLK_a:
|
||||
case SDLK_1: CycleSettingOnPress(Controller::Setting::SpeakerVolume, down); return;
|
||||
case SDLK_2: CycleSettingOnPress(Controller::Setting::VibrationIntensity, down); return;
|
||||
case SDLK_3: CycleSettingOnPress(Controller::Setting::TriggerEffectIntensity, down); return;
|
||||
case SDLK_A:
|
||||
left.left = down;
|
||||
SetStickAxis(Controller::Axis::LeftX, left.left, left.right);
|
||||
return;
|
||||
case SDLK_d:
|
||||
case SDLK_D:
|
||||
left.right = down;
|
||||
SetStickAxis(Controller::Axis::LeftX, left.left, left.right);
|
||||
return;
|
||||
case SDLK_w:
|
||||
case SDLK_W:
|
||||
left.up = down;
|
||||
SetStickAxis(Controller::Axis::LeftY, left.up, left.down);
|
||||
return;
|
||||
case SDLK_s:
|
||||
case SDLK_S:
|
||||
left.down = down;
|
||||
SetStickAxis(Controller::Axis::LeftY, left.up, left.down);
|
||||
return;
|
||||
case SDLK_f:
|
||||
case SDLK_F:
|
||||
right.left = down;
|
||||
SetStickAxis(Controller::Axis::RightX, right.left, right.right);
|
||||
return;
|
||||
case SDLK_h:
|
||||
case SDLK_H:
|
||||
right.right = down;
|
||||
SetStickAxis(Controller::Axis::RightX, right.left, right.right);
|
||||
return;
|
||||
case SDLK_t:
|
||||
case SDLK_T:
|
||||
right.up = down;
|
||||
SetStickAxis(Controller::Axis::RightY, right.up, right.down);
|
||||
return;
|
||||
case SDLK_g:
|
||||
case SDLK_G:
|
||||
right.down = down;
|
||||
SetStickAxis(Controller::Axis::RightY, right.up, right.down);
|
||||
return;
|
||||
@@ -321,11 +337,11 @@ void DefaultKeyboardInput(int key_code, bool down) {
|
||||
}
|
||||
}
|
||||
|
||||
void MouseToJoystick(int delta_x, int delta_y) {
|
||||
void MouseToJoystick(float delta_x, float delta_y) {
|
||||
const double distance = std::hypot(delta_x, delta_y);
|
||||
const double scale =
|
||||
std::clamp(distance * GetInputMap().MouseSensitivity() + 16.0, 64.0, 128.0) / distance;
|
||||
const auto map_axis = [scale](int delta) {
|
||||
const auto map_axis = [scale](float delta) {
|
||||
return std::clamp(128 + static_cast<int>(std::lround(delta * scale)), 0, 255);
|
||||
};
|
||||
Controller::SetRightStick(Controller::HOST_INPUT_CONTROLLER_ID, map_axis(delta_x),
|
||||
@@ -341,16 +357,69 @@ void CenterMouseStick() {
|
||||
}
|
||||
|
||||
bool SetRelativeMouseMode(bool enabled) {
|
||||
if (SDL_SetRelativeMouseMode(enabled ? SDL_TRUE : SDL_FALSE) == 0) {
|
||||
if (SDL_SetWindowRelativeMouseMode(g_mouse_window, enabled)) {
|
||||
return true;
|
||||
}
|
||||
LOGF("Mouse-to-joystick relative mode failed: %s\n", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
int PollMouse(uint64_t now_ms) {
|
||||
if (now_ms < g_mouse.next_poll) {
|
||||
return static_cast<int>(g_mouse.next_poll - now_ms);
|
||||
}
|
||||
g_mouse.next_poll = now_ms + MOUSE_POLL_INTERVAL_MS;
|
||||
|
||||
float delta_x = 0;
|
||||
float delta_y = 0;
|
||||
SDL_GetRelativeMouseState(&delta_x, &delta_y);
|
||||
if (delta_x == 0 && delta_y == 0) {
|
||||
CenterMouseStick();
|
||||
} else {
|
||||
MouseToJoystick(delta_x, delta_y);
|
||||
g_mouse.output = true;
|
||||
}
|
||||
return MOUSE_POLL_INTERVAL_MS;
|
||||
}
|
||||
|
||||
bool IsCursorActivity(const SDL_Event& event) {
|
||||
SDL_MouseID which;
|
||||
switch (event.type) {
|
||||
case SDL_EVENT_MOUSE_MOTION:
|
||||
if (event.motion.xrel == 0.0f && event.motion.yrel == 0.0f) {
|
||||
return false;
|
||||
}
|
||||
which = event.motion.which;
|
||||
break;
|
||||
case SDL_EVENT_MOUSE_BUTTON_DOWN:
|
||||
case SDL_EVENT_MOUSE_BUTTON_UP: which = event.button.which; break;
|
||||
case SDL_EVENT_MOUSE_WHEEL: which = event.wheel.which; break;
|
||||
default: return false;
|
||||
}
|
||||
return which != SDL_TOUCH_MOUSEID && which != SDL_PEN_MOUSEID;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void HostInputInit() {
|
||||
void HostInputInit(SDL_Window* window) {
|
||||
GetInputMap();
|
||||
g_mouse_window = window;
|
||||
if (Config::HideCursorEnabled()) {
|
||||
g_cursor_hide_at = SDL_GetTicks() + CURSOR_IDLE_HIDE_MS;
|
||||
}
|
||||
}
|
||||
|
||||
void HostInputShutdown() {
|
||||
if (g_mouse.enabled) {
|
||||
SetRelativeMouseMode(false);
|
||||
CenterMouseStick();
|
||||
g_mouse = {};
|
||||
}
|
||||
g_mouse_window = nullptr;
|
||||
g_cursor_hide_at = 0;
|
||||
if (Config::HideCursorEnabled()) {
|
||||
SDL_ShowCursor();
|
||||
}
|
||||
}
|
||||
|
||||
void HostInputKey(int key_code, bool down) {
|
||||
@@ -381,51 +450,50 @@ void HostInputToggleMouseToJoystick() {
|
||||
if (!SetRelativeMouseMode(true)) {
|
||||
return;
|
||||
}
|
||||
int ignored_x = 0;
|
||||
int ignored_y = 0;
|
||||
SDL_GetRelativeMouseState(&ignored_x, &ignored_y);
|
||||
g_mouse.enabled = true;
|
||||
g_mouse.next_poll = SDL_GetTicks64() + MOUSE_POLL_INTERVAL_MS;
|
||||
g_mouse.enabled = true;
|
||||
LOGF("Mouse to right stick: enabled (F7 to release)\n");
|
||||
}
|
||||
|
||||
int PollMouse(uint64_t now_ms) {
|
||||
if (now_ms < g_mouse.next_poll) {
|
||||
return static_cast<int>(g_mouse.next_poll - now_ms);
|
||||
}
|
||||
g_mouse.next_poll = now_ms + MOUSE_POLL_INTERVAL_MS;
|
||||
|
||||
int delta_x = 0;
|
||||
int delta_y = 0;
|
||||
SDL_GetRelativeMouseState(&delta_x, &delta_y);
|
||||
if (delta_x == 0 && delta_y == 0) {
|
||||
bool HostInputWaitEvent(SDL_Event* event, int max_wait_ms) {
|
||||
int timeout = -1;
|
||||
if (!g_mouse.enabled || SDL_GetKeyboardFocus() != g_mouse_window) {
|
||||
g_mouse.next_poll = 0;
|
||||
CenterMouseStick();
|
||||
return MOUSE_POLL_INTERVAL_MS;
|
||||
}
|
||||
|
||||
MouseToJoystick(delta_x, delta_y);
|
||||
g_mouse.output = true;
|
||||
return MOUSE_POLL_INTERVAL_MS;
|
||||
}
|
||||
|
||||
bool HostInputWaitEvent(SDL_Event* event) {
|
||||
if (!g_mouse.enabled || SDL_GetKeyboardFocus() == nullptr) {
|
||||
CenterMouseStick();
|
||||
if (SDL_WaitEvent(event) == 0) {
|
||||
EXIT("%s\n", SDL_GetError());
|
||||
} else {
|
||||
if (g_mouse.next_poll == 0) {
|
||||
SDL_GetRelativeMouseState(nullptr, nullptr);
|
||||
g_mouse.next_poll = SDL_GetTicks() + MOUSE_POLL_INTERVAL_MS;
|
||||
}
|
||||
return true;
|
||||
timeout = PollMouse(SDL_GetTicks());
|
||||
}
|
||||
|
||||
const int timeout_ms = PollMouse(SDL_GetTicks64());
|
||||
SDL_ClearError();
|
||||
if (SDL_WaitEventTimeout(event, timeout_ms) != 0) {
|
||||
return true;
|
||||
if (g_cursor_hide_at != 0) {
|
||||
const auto now_ms = SDL_GetTicks();
|
||||
const int cursor_timeout =
|
||||
now_ms < g_cursor_hide_at ? static_cast<int>(g_cursor_hide_at - now_ms) : 0;
|
||||
timeout = timeout < 0 ? cursor_timeout : std::min(timeout, cursor_timeout);
|
||||
}
|
||||
if (SDL_GetError()[0] != '\0') {
|
||||
EXIT("%s\n", SDL_GetError());
|
||||
timeout = timeout < 0 ? max_wait_ms : std::min(timeout, max_wait_ms);
|
||||
const bool has_event = SDL_WaitEventTimeout(event, timeout);
|
||||
|
||||
if (Config::HideCursorEnabled()) {
|
||||
const auto now_ms = SDL_GetTicks();
|
||||
if (has_event && !g_mouse.enabled && IsCursorActivity(*event) &&
|
||||
SDL_GetWindowFromEvent(event) == g_mouse_window) {
|
||||
SDL_ShowCursor();
|
||||
g_cursor_hide_at = now_ms + CURSOR_IDLE_HIDE_MS;
|
||||
} else if (g_cursor_hide_at != 0 && now_ms >= g_cursor_hide_at) {
|
||||
SDL_HideCursor();
|
||||
g_cursor_hide_at = 0;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
|
||||
if (has_event && event->type == SDL_EVENT_WINDOW_FOCUS_LOST &&
|
||||
event->window.windowID == SDL_GetWindowID(g_mouse_window)) {
|
||||
g_mouse.next_poll = 0;
|
||||
CenterMouseStick();
|
||||
}
|
||||
return has_event;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -3,15 +3,17 @@
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
struct SDL_Window;
|
||||
union SDL_Event;
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
void HostInputInit();
|
||||
void HostInputInit(SDL_Window* window);
|
||||
void HostInputShutdown();
|
||||
void HostInputKey(int key_code, bool down);
|
||||
void HostInputMouseButton(uint8_t mouse_button, bool down);
|
||||
void HostInputToggleMouseToJoystick();
|
||||
[[nodiscard]] bool HostInputWaitEvent(SDL_Event* event);
|
||||
[[nodiscard]] bool HostInputWaitEvent(SDL_Event* event, int max_wait_ms);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "common/threads.h"
|
||||
#include "gpu_blit_shaders/gpu_blit_fs_triangle_spv.h"
|
||||
#include "gpu_blit_shaders/gpu_video_out_overlay_spv.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
@@ -14,7 +16,7 @@
|
||||
#include "graphics/presentation/window/windowInternal.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <deque>
|
||||
#include <array>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
@@ -25,10 +27,10 @@
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct Presenter::Frame {
|
||||
VulkanImage image;
|
||||
uint64_t present_tick = 0;
|
||||
bool busy = false;
|
||||
bool reusing_last = false;
|
||||
VulkanImage image;
|
||||
vk::ImageView view = nullptr;
|
||||
uint64_t present_tick = 0;
|
||||
bool busy = false;
|
||||
|
||||
void Configure(GraphicContext& graphics, vk::Extent2D extent, vk::Format format);
|
||||
void Transit(vk::CommandBuffer command, vk::ImageLayout layout, vk::AccessFlags2 access);
|
||||
@@ -43,6 +45,7 @@ public:
|
||||
~FramePool() {
|
||||
m_scheduler.Wait(m_scheduler.CurrentTick() - 1);
|
||||
for (auto& frame: m_frames) {
|
||||
m_window.graphic_ctx.device.destroyImageView(frame->view, nullptr);
|
||||
if (frame->image.image != nullptr) {
|
||||
m_window.graphic_ctx.DeleteImage(frame->image);
|
||||
}
|
||||
@@ -60,6 +63,7 @@ public:
|
||||
}
|
||||
m_format = format;
|
||||
m_frames.reserve(count);
|
||||
m_free.reserve(count);
|
||||
for (uint32_t i = 0; i < count; i++) {
|
||||
auto frame = std::make_unique<Presenter::Frame>();
|
||||
m_free.push_back(frame.get());
|
||||
@@ -83,60 +87,45 @@ public:
|
||||
return m_format;
|
||||
}
|
||||
|
||||
Presenter::Frame* Acquire() {
|
||||
Presenter::Frame* Acquire(vk::Extent2D extent, vk::Format format) {
|
||||
m_mutex.Lock();
|
||||
if (m_frames.empty()) {
|
||||
EXIT("prepared-frame pool was used before swapchain initialization\n");
|
||||
}
|
||||
while (m_free.empty()) {
|
||||
m_available.Wait(&m_mutex);
|
||||
// A synchronized flip may need more frames than the swapchain has images.
|
||||
// Queue capacity bounds growth; waiting here can prevent its master from recording.
|
||||
if (m_free.empty()) {
|
||||
auto frame = std::make_unique<Presenter::Frame>();
|
||||
m_free.push_back(frame.get());
|
||||
m_frames.push_back(std::move(frame));
|
||||
}
|
||||
auto* frame = m_free.front();
|
||||
m_free.pop_front();
|
||||
const auto compatible = std::ranges::find_if(m_free, [&](const auto* frame) {
|
||||
return frame->image.extent.width == extent.width &&
|
||||
frame->image.extent.height == extent.height && frame->image.format == format;
|
||||
});
|
||||
auto* frame = compatible == m_free.end() ? m_free.back() : *compatible;
|
||||
if (compatible != m_free.end()) {
|
||||
*compatible = m_free.back();
|
||||
}
|
||||
m_free.pop_back();
|
||||
if (frame->busy) {
|
||||
EXIT("prepared-frame pool returned an invalid frame\n");
|
||||
}
|
||||
if (m_last_frame == frame) {
|
||||
m_last_frame = nullptr;
|
||||
}
|
||||
frame->busy = true;
|
||||
frame->reusing_last = false;
|
||||
frame->busy = true;
|
||||
m_mutex.Unlock();
|
||||
|
||||
WaitForFrame(*frame);
|
||||
m_scheduler.Wait(frame->present_tick);
|
||||
return frame;
|
||||
}
|
||||
|
||||
Presenter::Frame* AcquireLast() {
|
||||
m_mutex.Lock();
|
||||
auto* frame = m_last_frame;
|
||||
if (frame == nullptr) {
|
||||
m_mutex.Unlock();
|
||||
return nullptr;
|
||||
}
|
||||
auto free = std::find(m_free.begin(), m_free.end(), frame);
|
||||
if (free == m_free.end() || frame->busy) {
|
||||
m_mutex.Unlock();
|
||||
EXIT("last submitted frame is not available for reuse\n");
|
||||
}
|
||||
m_free.erase(free);
|
||||
m_last_frame = nullptr;
|
||||
frame->busy = true;
|
||||
frame->reusing_last = true;
|
||||
m_mutex.Unlock();
|
||||
|
||||
WaitForFrame(*frame);
|
||||
return frame;
|
||||
}
|
||||
|
||||
void ValidateForPresent(Presenter::Frame* frame, bool reuse) {
|
||||
void ValidateForPresent(Presenter::Frame* frame) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
if (frame == nullptr || !frame->busy || frame->reusing_last != reuse) {
|
||||
if (frame == nullptr || !frame->busy) {
|
||||
EXIT("prepared frame has invalid presentation ownership\n");
|
||||
}
|
||||
}
|
||||
|
||||
void Release(Presenter::Frame* frame, bool make_last = false) {
|
||||
void Release(Presenter::Frame* frame) {
|
||||
if (frame == nullptr) {
|
||||
EXIT("cannot release a null prepared frame\n");
|
||||
}
|
||||
@@ -144,26 +133,17 @@ public:
|
||||
if (!frame->busy) {
|
||||
EXIT("prepared frame was released twice\n");
|
||||
}
|
||||
frame->busy = false;
|
||||
frame->reusing_last = false;
|
||||
if (make_last) {
|
||||
m_last_frame = frame;
|
||||
}
|
||||
frame->busy = false;
|
||||
m_free.push_back(frame);
|
||||
m_available.Signal();
|
||||
}
|
||||
|
||||
private:
|
||||
void WaitForFrame(Presenter::Frame& frame) { m_scheduler.Wait(frame.present_tick); }
|
||||
|
||||
WindowContext& m_window;
|
||||
CommandScheduler& m_scheduler;
|
||||
Common::Mutex m_mutex;
|
||||
Common::CondVar m_available;
|
||||
std::vector<std::unique_ptr<Presenter::Frame>> m_frames;
|
||||
std::deque<Presenter::Frame*> m_free;
|
||||
Presenter::Frame* m_last_frame = nullptr;
|
||||
vk::Format m_format = vk::Format::eUndefined;
|
||||
std::vector<Presenter::Frame*> m_free;
|
||||
vk::Format m_format = vk::Format::eUndefined;
|
||||
};
|
||||
|
||||
void Presenter::Frame::Configure(GraphicContext& graphics, vk::Extent2D extent, vk::Format format) {
|
||||
@@ -171,22 +151,26 @@ void Presenter::Frame::Configure(GraphicContext& graphics, vk::Extent2D extent,
|
||||
EXIT("unsupported prepared frame, extent=%ux%u format=%d\n", extent.width, extent.height,
|
||||
static_cast<int>(format));
|
||||
}
|
||||
const auto features = graphics.GetFormatProperties(format).optimalTilingFeatures;
|
||||
const auto required =
|
||||
vk::FormatFeatureFlagBits::eBlitSrc | vk::FormatFeatureFlagBits::eSampledImageFilterLinear |
|
||||
vk::FormatFeatureFlagBits::eTransferSrc | vk::FormatFeatureFlagBits::eTransferDst;
|
||||
if ((features & required) != required) {
|
||||
EXIT("prepared presentation format lacks optimal blit support: format=%d features=0x%x\n",
|
||||
static_cast<int>(format), static_cast<vk::FormatFeatureFlags::MaskType>(features));
|
||||
}
|
||||
|
||||
auto& dst = image;
|
||||
const bool compatible = dst.image != nullptr && dst.extent.width == extent.width &&
|
||||
dst.extent.height == extent.height && dst.format == format;
|
||||
if (compatible) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto features = graphics.GetFormatProperties(format).optimalTilingFeatures;
|
||||
const auto required =
|
||||
vk::FormatFeatureFlagBits::eBlitSrc | vk::FormatFeatureFlagBits::eSampledImageFilterLinear |
|
||||
vk::FormatFeatureFlagBits::eSampledImage | vk::FormatFeatureFlagBits::eTransferSrc |
|
||||
vk::FormatFeatureFlagBits::eTransferDst;
|
||||
if ((features & required) != required) {
|
||||
EXIT("prepared presentation format lacks optimal blit support: format=%d features=0x%x\n",
|
||||
static_cast<int>(format), static_cast<vk::FormatFeatureFlags::MaskType>(features));
|
||||
}
|
||||
|
||||
if (dst.image != nullptr) {
|
||||
graphics.device.destroyImageView(view, nullptr);
|
||||
view = nullptr;
|
||||
graphics.DeleteImage(dst);
|
||||
}
|
||||
|
||||
@@ -199,7 +183,8 @@ void Presenter::Frame::Configure(GraphicContext& graphics, vk::Extent2D extent,
|
||||
create.format = format;
|
||||
create.tiling = vk::ImageTiling::eOptimal;
|
||||
create.initialLayout = vk::ImageLayout::eUndefined;
|
||||
create.usage = vk::ImageUsageFlagBits::eTransferSrc | vk::ImageUsageFlagBits::eTransferDst;
|
||||
create.usage = vk::ImageUsageFlagBits::eTransferSrc | vk::ImageUsageFlagBits::eTransferDst |
|
||||
vk::ImageUsageFlagBits::eSampled;
|
||||
create.sharingMode = vk::SharingMode::eExclusive;
|
||||
create.samples = vk::SampleCountFlagBits::e1;
|
||||
if (!graphics.CreateImage(create, dst)) {
|
||||
@@ -257,7 +242,6 @@ void Presenter::Frame::CopyFrom(CommandBuffer& command_buffer, Image& source) {
|
||||
EXIT_IF(copy.srcSubresource.layerCount != copy.dstSubresource.layerCount);
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal, image.image,
|
||||
vk::ImageLayout::eTransferDstOptimal, copy);
|
||||
Transit(command, vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead);
|
||||
}
|
||||
|
||||
void Presenter::Frame::Clear(CommandBuffer& command_buffer, const vk::ClearColorValue& color) {
|
||||
@@ -266,7 +250,6 @@ void Presenter::Frame::Clear(CommandBuffer& command_buffer, const vk::ClearColor
|
||||
Transit(command, vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite);
|
||||
const vk::ImageSubresourceRange range {vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1};
|
||||
command.clearColorImage(image.image, vk::ImageLayout::eTransferDstOptimal, &color, 1, &range);
|
||||
Transit(command, vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead);
|
||||
}
|
||||
|
||||
class Swapchain final {
|
||||
@@ -279,11 +262,12 @@ public:
|
||||
|
||||
void Create();
|
||||
void Recreate(bool surface_lost = false);
|
||||
[[nodiscard]] bool NeedsResize() const;
|
||||
[[nodiscard]] Status AcquireNextImage();
|
||||
[[nodiscard]] bool PrepareSystemOverlay();
|
||||
void RecordPresentCommands(CommandBuffer& command, VulkanImage& source,
|
||||
bool draw_system_overlay);
|
||||
uint64_t Submit(CommandScheduler& scheduler);
|
||||
void RecordPresentCommands(CommandBuffer& command, Presenter::Frame* source,
|
||||
const Presenter::Layer& overlay, bool draw_system_overlay);
|
||||
uint64_t Submit(CommandScheduler& scheduler);
|
||||
[[nodiscard]] Status Present();
|
||||
|
||||
[[nodiscard]] uint32_t ImageCount() const noexcept {
|
||||
@@ -293,18 +277,25 @@ public:
|
||||
|
||||
private:
|
||||
void Destroy();
|
||||
void DrawOverlay(vk::CommandBuffer command, const Presenter::Layer& layer);
|
||||
|
||||
WindowContext& m_window;
|
||||
vk::SwapchainKHR m_handle = nullptr;
|
||||
vk::Format m_format = vk::Format::eUndefined;
|
||||
vk::Extent2D m_extent {};
|
||||
std::vector<vk::Image> m_images;
|
||||
std::vector<vk::ImageView> m_image_views;
|
||||
std::vector<vk::Semaphore> m_image_acquired;
|
||||
std::vector<vk::Semaphore> m_render_complete;
|
||||
WindowContext& m_window;
|
||||
vk::SwapchainKHR m_handle = nullptr;
|
||||
vk::Format m_format = vk::Format::eUndefined;
|
||||
vk::Extent2D m_extent {};
|
||||
// Drawable pixel size observed when this swapchain was created.
|
||||
vk::Extent2D m_window_extent {};
|
||||
std::vector<vk::Image> m_images;
|
||||
std::vector<vk::ImageView> m_image_views;
|
||||
std::vector<vk::Semaphore> m_image_acquired;
|
||||
std::vector<vk::Semaphore> m_render_complete;
|
||||
std::unique_ptr<SystemOverlay> m_system_overlay;
|
||||
uint32_t m_image_index = static_cast<uint32_t>(-1);
|
||||
uint32_t m_frame_index = 0;
|
||||
vk::DescriptorSetLayout m_overlay_descriptors = nullptr;
|
||||
vk::PipelineLayout m_overlay_layout = nullptr;
|
||||
vk::Pipeline m_overlay_pipeline = nullptr;
|
||||
vk::Sampler m_overlay_sampler = nullptr;
|
||||
uint32_t m_image_index = static_cast<uint32_t>(-1);
|
||||
uint32_t m_frame_index = 0;
|
||||
};
|
||||
|
||||
struct Presenter::Impl {
|
||||
@@ -343,12 +334,15 @@ struct Presenter::Impl {
|
||||
cache.UpdateImage(image_id);
|
||||
return image;
|
||||
}
|
||||
void Present();
|
||||
|
||||
RenderContext& renderer;
|
||||
WindowContext& window;
|
||||
Swapchain swapchain;
|
||||
CommandScheduler present_scheduler;
|
||||
FramePool frames;
|
||||
Common::Mutex present_mutex;
|
||||
std::array<Layer, 2> layers {};
|
||||
std::atomic<uint64_t> presented_overlay_revision {0};
|
||||
};
|
||||
|
||||
@@ -357,19 +351,25 @@ void Swapchain::Create() {
|
||||
EXIT_IF(graphics.device == nullptr);
|
||||
EXIT_IF(m_window.surface == nullptr);
|
||||
|
||||
Common::LockGuard lock(m_window.mutex);
|
||||
EXIT_IF(graphics.screen_width == 0);
|
||||
EXIT_IF(graphics.screen_height == 0);
|
||||
const auto& surface = m_window.surface_capabilities;
|
||||
// Capture the size before querying surface capabilities. If the window changes
|
||||
// during creation, the next presentation will detect the newer size.
|
||||
{
|
||||
Common::LockGuard lock(m_window.mutex);
|
||||
m_window_extent = {graphics.screen_width, graphics.screen_height};
|
||||
}
|
||||
EXIT_IF(m_window_extent.width == 0);
|
||||
EXIT_IF(m_window_extent.height == 0);
|
||||
m_window.RefreshSurfaceCapabilities();
|
||||
const auto& surface = m_window.surface_capabilities;
|
||||
EXIT_NOT_IMPLEMENTED(surface.formats.empty());
|
||||
|
||||
m_extent = surface.capabilities.currentExtent;
|
||||
if (m_extent.width == std::numeric_limits<uint32_t>::max()) {
|
||||
m_extent.width =
|
||||
std::clamp(graphics.screen_width, surface.capabilities.minImageExtent.width,
|
||||
std::clamp(m_window_extent.width, surface.capabilities.minImageExtent.width,
|
||||
surface.capabilities.maxImageExtent.width);
|
||||
m_extent.height =
|
||||
std::clamp(graphics.screen_height, surface.capabilities.minImageExtent.height,
|
||||
std::clamp(m_window_extent.height, surface.capabilities.minImageExtent.height,
|
||||
surface.capabilities.maxImageExtent.height);
|
||||
}
|
||||
uint32_t image_count = surface.capabilities.minImageCount + 1;
|
||||
@@ -432,7 +432,7 @@ void Swapchain::Create() {
|
||||
LOGF("warning: requested present mode is unavailable; falling back to Fifo\n");
|
||||
create_info.presentMode = vk::PresentModeKHR::eFifo;
|
||||
}
|
||||
create_info.clipped = VK_TRUE;
|
||||
create_info.clipped = VK_TRUE;
|
||||
RequireVulkanSuccess(graphics.device.createSwapchainKHR(&create_info, nullptr, &m_handle),
|
||||
"vkCreateSwapchainKHR");
|
||||
EXIT_IF(m_handle == nullptr);
|
||||
@@ -495,6 +495,14 @@ void Swapchain::Destroy() {
|
||||
if (m_system_overlay != nullptr) {
|
||||
m_system_overlay->ReleaseVulkan();
|
||||
}
|
||||
graphics.device.destroyPipeline(m_overlay_pipeline, nullptr);
|
||||
graphics.device.destroyPipelineLayout(m_overlay_layout, nullptr);
|
||||
graphics.device.destroyDescriptorSetLayout(m_overlay_descriptors, nullptr);
|
||||
graphics.device.destroySampler(m_overlay_sampler, nullptr);
|
||||
m_overlay_pipeline = nullptr;
|
||||
m_overlay_layout = nullptr;
|
||||
m_overlay_descriptors = nullptr;
|
||||
m_overlay_sampler = nullptr;
|
||||
|
||||
for (const auto semaphore: m_image_acquired) {
|
||||
if (semaphore != nullptr) {
|
||||
@@ -515,11 +523,12 @@ void Swapchain::Destroy() {
|
||||
graphics.device.destroySwapchainKHR(m_handle, nullptr);
|
||||
}
|
||||
|
||||
m_handle = nullptr;
|
||||
m_format = vk::Format::eUndefined;
|
||||
m_extent = {};
|
||||
m_image_index = static_cast<uint32_t>(-1);
|
||||
m_frame_index = 0;
|
||||
m_handle = nullptr;
|
||||
m_format = vk::Format::eUndefined;
|
||||
m_extent = {};
|
||||
m_window_extent = {};
|
||||
m_image_index = static_cast<uint32_t>(-1);
|
||||
m_frame_index = 0;
|
||||
m_images.clear();
|
||||
m_image_views.clear();
|
||||
m_image_acquired.clear();
|
||||
@@ -532,15 +541,22 @@ void Swapchain::Recreate(bool surface_lost) {
|
||||
#if defined(__APPLE__)
|
||||
// Surface recreation goes through SDL_Vulkan_CreateSurface, which touches the
|
||||
// window's view/layer and must run on the main thread on macOS.
|
||||
m_window.RunOnMainThread([this] { m_window.RecreateSurface(); });
|
||||
EXIT_IF(!SDL_RunOnMainThread(
|
||||
[](void* window) { static_cast<WindowContext*>(window)->RecreateSurface(); }, &m_window,
|
||||
true));
|
||||
#else
|
||||
m_window.RecreateSurface();
|
||||
#endif
|
||||
}
|
||||
m_window.RefreshSurfaceCapabilities();
|
||||
Create();
|
||||
}
|
||||
|
||||
bool Swapchain::NeedsResize() const {
|
||||
Common::LockGuard lock(m_window.mutex);
|
||||
return m_window_extent.width != m_window.graphic_ctx.screen_width ||
|
||||
m_window_extent.height != m_window.graphic_ctx.screen_height;
|
||||
}
|
||||
|
||||
Swapchain::Status Swapchain::AcquireNextImage() {
|
||||
EXIT_IF(m_handle == nullptr || m_frame_index >= m_image_acquired.size());
|
||||
m_image_index = static_cast<uint32_t>(-1);
|
||||
@@ -574,14 +590,147 @@ bool Swapchain::PrepareSystemOverlay() {
|
||||
return m_system_overlay->PrepareFrame(m_extent, m_format, ImageCount());
|
||||
}
|
||||
|
||||
void Swapchain::RecordPresentCommands(CommandBuffer& command, VulkanImage& source,
|
||||
bool draw_system_overlay) {
|
||||
if (source.state.layout != vk::ImageLayout::eTransferSrcOptimal) {
|
||||
EXIT("invalid prepared presentation image, vk_image=%p layout=%d\n",
|
||||
static_cast<void*>(source.image), static_cast<int>(source.state.layout));
|
||||
void Swapchain::DrawOverlay(vk::CommandBuffer command, const Presenter::Layer& layer) {
|
||||
auto device = m_window.graphic_ctx.device;
|
||||
if (m_overlay_pipeline == nullptr) {
|
||||
vk::SamplerCreateInfo sampler {};
|
||||
sampler.magFilter = vk::Filter::eLinear;
|
||||
sampler.minFilter = vk::Filter::eLinear;
|
||||
sampler.addressModeU = vk::SamplerAddressMode::eClampToEdge;
|
||||
sampler.addressModeV = vk::SamplerAddressMode::eClampToEdge;
|
||||
sampler.addressModeW = vk::SamplerAddressMode::eClampToEdge;
|
||||
RequireVulkanSuccess(device.createSampler(&sampler, nullptr, &m_overlay_sampler),
|
||||
"create video-out overlay sampler");
|
||||
const vk::DescriptorSetLayoutBinding binding {0, vk::DescriptorType::eCombinedImageSampler,
|
||||
1, vk::ShaderStageFlagBits::eFragment};
|
||||
vk::DescriptorSetLayoutCreateInfo descriptors {};
|
||||
descriptors.flags = vk::DescriptorSetLayoutCreateFlagBits::ePushDescriptorKHR;
|
||||
descriptors.bindingCount = 1;
|
||||
descriptors.pBindings = &binding;
|
||||
RequireVulkanSuccess(
|
||||
device.createDescriptorSetLayout(&descriptors, nullptr, &m_overlay_descriptors),
|
||||
"create video-out overlay descriptor layout");
|
||||
const vk::PushConstantRange alpha {vk::ShaderStageFlagBits::eFragment, 0, sizeof(uint32_t)};
|
||||
vk::PipelineLayoutCreateInfo layout {};
|
||||
layout.setLayoutCount = 1;
|
||||
layout.pSetLayouts = &m_overlay_descriptors;
|
||||
layout.pushConstantRangeCount = 1;
|
||||
layout.pPushConstantRanges = α
|
||||
RequireVulkanSuccess(device.createPipelineLayout(&layout, nullptr, &m_overlay_layout),
|
||||
"create video-out overlay pipeline layout");
|
||||
const auto vertex = CompileSPV(GPU_BLIT_FS_TRIANGLE_SPV, device);
|
||||
const auto fragment = CompileSPV(GPU_VIDEO_OUT_OVERLAY_SPV, device);
|
||||
std::array<vk::PipelineShaderStageCreateInfo, 2> stages {};
|
||||
stages[0].stage = vk::ShaderStageFlagBits::eVertex;
|
||||
stages[0].module = vertex;
|
||||
stages[0].pName = "main";
|
||||
stages[1].stage = vk::ShaderStageFlagBits::eFragment;
|
||||
stages[1].module = fragment;
|
||||
stages[1].pName = "main";
|
||||
vk::PipelineVertexInputStateCreateInfo vertex_input {};
|
||||
vk::PipelineInputAssemblyStateCreateInfo assembly {};
|
||||
assembly.topology = vk::PrimitiveTopology::eTriangleList;
|
||||
vk::PipelineViewportStateCreateInfo viewport {};
|
||||
viewport.viewportCount = 1;
|
||||
viewport.scissorCount = 1;
|
||||
vk::PipelineRasterizationStateCreateInfo rasterization {};
|
||||
rasterization.lineWidth = 1.0f;
|
||||
vk::PipelineMultisampleStateCreateInfo multisample {};
|
||||
multisample.rasterizationSamples = vk::SampleCountFlagBits::e1;
|
||||
vk::PipelineColorBlendAttachmentState attachment {};
|
||||
attachment.blendEnable = VK_TRUE;
|
||||
attachment.srcColorBlendFactor = vk::BlendFactor::eOne;
|
||||
attachment.dstColorBlendFactor = vk::BlendFactor::eOneMinusSrcAlpha;
|
||||
attachment.srcAlphaBlendFactor = vk::BlendFactor::eOne;
|
||||
attachment.dstAlphaBlendFactor = vk::BlendFactor::eOneMinusSrcAlpha;
|
||||
attachment.colorWriteMask = vk::ColorComponentFlagBits::eR |
|
||||
vk::ColorComponentFlagBits::eG |
|
||||
vk::ColorComponentFlagBits::eB | vk::ColorComponentFlagBits::eA;
|
||||
vk::PipelineColorBlendStateCreateInfo blend {};
|
||||
blend.attachmentCount = 1;
|
||||
blend.pAttachments = &attachment;
|
||||
const std::array dynamic_states {vk::DynamicState::eViewport, vk::DynamicState::eScissor};
|
||||
vk::PipelineDynamicStateCreateInfo dynamic {};
|
||||
dynamic.dynamicStateCount = static_cast<uint32_t>(dynamic_states.size());
|
||||
dynamic.pDynamicStates = dynamic_states.data();
|
||||
vk::PipelineRenderingCreateInfo rendering {};
|
||||
rendering.colorAttachmentCount = 1;
|
||||
rendering.pColorAttachmentFormats = &m_format;
|
||||
vk::GraphicsPipelineCreateInfo create {};
|
||||
create.pNext = &rendering;
|
||||
create.stageCount = static_cast<uint32_t>(stages.size());
|
||||
create.pStages = stages.data();
|
||||
create.pVertexInputState = &vertex_input;
|
||||
create.pInputAssemblyState = &assembly;
|
||||
create.pViewportState = &viewport;
|
||||
create.pRasterizationState = &rasterization;
|
||||
create.pMultisampleState = &multisample;
|
||||
create.pColorBlendState = &blend;
|
||||
create.pDynamicState = &dynamic;
|
||||
create.layout = m_overlay_layout;
|
||||
RequireVulkanSuccess(
|
||||
device.createGraphicsPipelines(nullptr, 1, &create, nullptr, &m_overlay_pipeline),
|
||||
"create video-out overlay pipeline");
|
||||
device.destroyShaderModule(fragment, nullptr);
|
||||
device.destroyShaderModule(vertex, nullptr);
|
||||
}
|
||||
auto& frame = *layer.frame;
|
||||
if (frame.view == nullptr) {
|
||||
vk::ImageViewCreateInfo view {};
|
||||
view.image = frame.image.image;
|
||||
view.viewType = vk::ImageViewType::e2D;
|
||||
view.format = frame.image.format;
|
||||
view.subresourceRange = {vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1};
|
||||
RequireVulkanSuccess(device.createImageView(&view, nullptr, &frame.view),
|
||||
"create video-out overlay image view");
|
||||
}
|
||||
const vk::DescriptorImageInfo image {m_overlay_sampler, frame.view,
|
||||
vk::ImageLayout::eShaderReadOnlyOptimal};
|
||||
vk::WriteDescriptorSet write {};
|
||||
write.dstBinding = 0;
|
||||
write.descriptorCount = 1;
|
||||
write.descriptorType = vk::DescriptorType::eCombinedImageSampler;
|
||||
write.pImageInfo = ℑ
|
||||
command.pushDescriptorSetKHR(vk::PipelineBindPoint::eGraphics, m_overlay_layout, 0, 1, &write);
|
||||
const uint32_t premultiplied = layer.premultiplied_alpha;
|
||||
command.pushConstants(m_overlay_layout, vk::ShaderStageFlagBits::eFragment, 0,
|
||||
sizeof(premultiplied), &premultiplied);
|
||||
command.bindPipeline(vk::PipelineBindPoint::eGraphics, m_overlay_pipeline);
|
||||
vk::RenderingAttachmentInfo attachment {};
|
||||
attachment.imageView = m_image_views[m_image_index];
|
||||
attachment.imageLayout = vk::ImageLayout::eColorAttachmentOptimal;
|
||||
attachment.loadOp = vk::AttachmentLoadOp::eLoad;
|
||||
attachment.storeOp = vk::AttachmentStoreOp::eStore;
|
||||
vk::RenderingInfo rendering {};
|
||||
rendering.renderArea.extent = m_extent;
|
||||
rendering.layerCount = 1;
|
||||
rendering.colorAttachmentCount = 1;
|
||||
rendering.pColorAttachments = &attachment;
|
||||
command.beginRendering(&rendering);
|
||||
const vk::Viewport viewport {
|
||||
0.0f, 0.0f, static_cast<float>(m_extent.width), static_cast<float>(m_extent.height),
|
||||
0.0f, 1.0f};
|
||||
const vk::Rect2D scissor {{0, 0}, m_extent};
|
||||
command.setViewport(0, 1, &viewport);
|
||||
command.setScissor(0, 1, &scissor);
|
||||
command.draw(3, 1, 0, 0);
|
||||
command.endRendering();
|
||||
}
|
||||
|
||||
void Swapchain::RecordPresentCommands(CommandBuffer& command, Presenter::Frame* source,
|
||||
const Presenter::Layer& overlay, bool draw_system_overlay) {
|
||||
EXIT_IF(m_image_index >= m_images.size());
|
||||
auto vk_command = command.Handle();
|
||||
auto vk_command = command.Handle();
|
||||
const bool draw_overlay = overlay.frame != nullptr;
|
||||
const bool draw_attachment = draw_overlay || draw_system_overlay;
|
||||
if (source != nullptr) {
|
||||
source->Transit(vk_command, vk::ImageLayout::eTransferSrcOptimal,
|
||||
vk::AccessFlagBits2::eTransferRead);
|
||||
}
|
||||
if (draw_overlay) {
|
||||
overlay.frame->Transit(vk_command, vk::ImageLayout::eShaderReadOnlyOptimal,
|
||||
vk::AccessFlagBits2::eShaderRead);
|
||||
}
|
||||
|
||||
vk::ImageMemoryBarrier to_transfer {};
|
||||
to_transfer.sType = vk::StructureType::eImageMemoryBarrier;
|
||||
@@ -601,49 +750,68 @@ void Swapchain::RecordPresentCommands(CommandBuffer& command, VulkanImage& sourc
|
||||
vk::PipelineStageFlagBits::eTransfer, vk::DependencyFlags {}, 0,
|
||||
nullptr, 0, nullptr, 1, &to_transfer);
|
||||
|
||||
vk::ImageBlit region {};
|
||||
region.srcSubresource.aspectMask = vk::ImageAspectFlagBits::eColor;
|
||||
region.srcSubresource.mipLevel = 0;
|
||||
region.srcSubresource.baseArrayLayer = 0;
|
||||
region.srcSubresource.layerCount = 1;
|
||||
region.srcOffsets[1].x = static_cast<int>(source.extent.width);
|
||||
region.srcOffsets[1].y = static_cast<int>(source.extent.height);
|
||||
region.srcOffsets[1].z = 1;
|
||||
region.dstSubresource.aspectMask = vk::ImageAspectFlagBits::eColor;
|
||||
region.dstSubresource.mipLevel = 0;
|
||||
region.dstSubresource.baseArrayLayer = 0;
|
||||
region.dstSubresource.layerCount = 1;
|
||||
region.dstOffsets[1].x = static_cast<int>(m_extent.width);
|
||||
region.dstOffsets[1].y = static_cast<int>(m_extent.height);
|
||||
region.dstOffsets[1].z = 1;
|
||||
vk_command.blitImage(source.image, vk::ImageLayout::eTransferSrcOptimal,
|
||||
m_images[m_image_index], vk::ImageLayout::eTransferDstOptimal, 1, ®ion,
|
||||
vk::Filter::eLinear);
|
||||
if (source != nullptr) {
|
||||
vk::ImageBlit region {};
|
||||
region.srcSubresource.aspectMask = vk::ImageAspectFlagBits::eColor;
|
||||
region.srcSubresource.mipLevel = 0;
|
||||
region.srcSubresource.baseArrayLayer = 0;
|
||||
region.srcSubresource.layerCount = 1;
|
||||
region.srcOffsets[1].x = static_cast<int>(source->image.extent.width);
|
||||
region.srcOffsets[1].y = static_cast<int>(source->image.extent.height);
|
||||
region.srcOffsets[1].z = 1;
|
||||
region.dstSubresource.aspectMask = vk::ImageAspectFlagBits::eColor;
|
||||
region.dstSubresource.mipLevel = 0;
|
||||
region.dstSubresource.baseArrayLayer = 0;
|
||||
region.dstSubresource.layerCount = 1;
|
||||
region.dstOffsets[1].x = static_cast<int>(m_extent.width);
|
||||
region.dstOffsets[1].y = static_cast<int>(m_extent.height);
|
||||
region.dstOffsets[1].z = 1;
|
||||
vk_command.blitImage(source->image.image, vk::ImageLayout::eTransferSrcOptimal,
|
||||
m_images[m_image_index], vk::ImageLayout::eTransferDstOptimal, 1,
|
||||
®ion, vk::Filter::eLinear);
|
||||
} else {
|
||||
const vk::ClearColorValue black {};
|
||||
vk_command.clearColorImage(m_images[m_image_index], vk::ImageLayout::eTransferDstOptimal,
|
||||
&black, 1, &to_transfer.subresourceRange);
|
||||
}
|
||||
|
||||
vk::ImageMemoryBarrier to_present {};
|
||||
to_present.sType = vk::StructureType::eImageMemoryBarrier;
|
||||
to_present.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
|
||||
to_present.dstAccessMask = draw_system_overlay ? vk::AccessFlagBits::eColorAttachmentRead |
|
||||
vk::AccessFlagBits::eColorAttachmentWrite
|
||||
: vk::AccessFlagBits::eMemoryRead;
|
||||
to_present.oldLayout = vk::ImageLayout::eTransferDstOptimal;
|
||||
to_present.newLayout = draw_system_overlay ? vk::ImageLayout::eColorAttachmentOptimal
|
||||
: vk::ImageLayout::ePresentSrcKHR;
|
||||
to_present.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
to_present.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
to_present.image = m_images[m_image_index];
|
||||
to_present.sType = vk::StructureType::eImageMemoryBarrier;
|
||||
to_present.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
|
||||
to_present.dstAccessMask = draw_attachment ? vk::AccessFlagBits::eColorAttachmentRead |
|
||||
vk::AccessFlagBits::eColorAttachmentWrite
|
||||
: vk::AccessFlagBits::eMemoryRead;
|
||||
to_present.oldLayout = vk::ImageLayout::eTransferDstOptimal;
|
||||
to_present.newLayout = draw_attachment ? vk::ImageLayout::eColorAttachmentOptimal
|
||||
: vk::ImageLayout::ePresentSrcKHR;
|
||||
to_present.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
to_present.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
to_present.image = m_images[m_image_index];
|
||||
to_present.subresourceRange.aspectMask = vk::ImageAspectFlagBits::eColor;
|
||||
to_present.subresourceRange.baseMipLevel = 0;
|
||||
to_present.subresourceRange.levelCount = 1;
|
||||
to_present.subresourceRange.baseArrayLayer = 0;
|
||||
to_present.subresourceRange.layerCount = 1;
|
||||
vk_command.pipelineBarrier(
|
||||
vk::PipelineStageFlagBits::eTransfer,
|
||||
draw_system_overlay ? vk::PipelineStageFlagBits::eColorAttachmentOutput
|
||||
: vk::PipelineStageFlagBits::eAllCommands,
|
||||
vk::DependencyFlagBits::eByRegion, 0, nullptr, 0, nullptr, 1, &to_present);
|
||||
if (draw_system_overlay) {
|
||||
m_system_overlay->Record(vk_command, m_image_views[m_image_index]);
|
||||
vk_command.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
draw_attachment ? vk::PipelineStageFlagBits::eColorAttachmentOutput
|
||||
: vk::PipelineStageFlagBits::eAllCommands,
|
||||
vk::DependencyFlagBits::eByRegion, 0, nullptr, 0, nullptr, 1,
|
||||
&to_present);
|
||||
if (draw_attachment) {
|
||||
if (draw_overlay) {
|
||||
DrawOverlay(vk_command, overlay);
|
||||
if (draw_system_overlay) {
|
||||
to_present.srcAccessMask = vk::AccessFlagBits::eColorAttachmentWrite;
|
||||
to_present.oldLayout = vk::ImageLayout::eColorAttachmentOptimal;
|
||||
vk_command.pipelineBarrier(vk::PipelineStageFlagBits::eColorAttachmentOutput,
|
||||
vk::PipelineStageFlagBits::eColorAttachmentOutput,
|
||||
vk::DependencyFlagBits::eByRegion, 0, nullptr, 0,
|
||||
nullptr, 1, &to_present);
|
||||
}
|
||||
}
|
||||
if (draw_system_overlay) {
|
||||
m_system_overlay->Record(vk_command, m_image_views[m_image_index]);
|
||||
}
|
||||
to_present.srcAccessMask = vk::AccessFlagBits::eColorAttachmentWrite;
|
||||
to_present.dstAccessMask = vk::AccessFlagBits::eMemoryRead;
|
||||
to_present.oldLayout = vk::ImageLayout::eColorAttachmentOptimal;
|
||||
@@ -703,19 +871,18 @@ Presenter::~Presenter() = default;
|
||||
Presenter::Frame& Presenter::PrepareFrame(CommandBuffer& buffer, const ImageInfo& info) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(buffer.IsInvalid());
|
||||
auto* frame = m_impl->frames.Acquire();
|
||||
Common::LockGuard render_lock(m_impl->renderer.GetMutex());
|
||||
auto& image = m_impl->ResolveSurface(info);
|
||||
if (image.backing.format == vk::Format::eUndefined) {
|
||||
EXIT("unsupported presentation source, image=%p\n", static_cast<const void*>(&image));
|
||||
}
|
||||
|
||||
auto frame_format = info.pixel_format;
|
||||
switch (frame_format) {
|
||||
case vk::Format::eR8G8B8A8Srgb: frame_format = vk::Format::eR8G8B8A8Unorm; break;
|
||||
case vk::Format::eB8G8R8A8Srgb: frame_format = vk::Format::eB8G8R8A8Unorm; break;
|
||||
default: break;
|
||||
}
|
||||
auto* frame = m_impl->frames.Acquire({info.extent.width, info.extent.height}, frame_format);
|
||||
Common::LockGuard render_lock(m_impl->renderer.GetMutex());
|
||||
auto& image = m_impl->ResolveSurface(info);
|
||||
if (image.backing.format == vk::Format::eUndefined) {
|
||||
EXIT("unsupported presentation source, image=%p\n", static_cast<const void*>(&image));
|
||||
}
|
||||
frame->Configure(m_impl->window.graphic_ctx,
|
||||
{image.backing.extent.width, image.backing.extent.height}, frame_format);
|
||||
frame->CopyFrom(buffer, image);
|
||||
@@ -726,7 +893,7 @@ Presenter::Frame& Presenter::PrepareBlankFrame(uint32_t width, uint32_t height,
|
||||
CommandBuffer* producer) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
auto format = m_impl->frames.GetFormat();
|
||||
auto* frame = m_impl->frames.Acquire();
|
||||
auto* frame = m_impl->frames.Acquire({width, height}, format);
|
||||
Common::LockGuard render_lock(m_impl->renderer.GetMutex());
|
||||
frame->Configure(m_impl->window.graphic_ctx, {width, height}, format);
|
||||
vk::ClearColorValue clear {};
|
||||
@@ -742,8 +909,13 @@ Presenter::Frame& Presenter::PrepareBlankFrame(uint32_t width, uint32_t height,
|
||||
return *frame;
|
||||
}
|
||||
|
||||
Presenter::Frame* Presenter::PrepareLastFrame() {
|
||||
return m_impl->frames.AcquireLast();
|
||||
bool Presenter::PresentLastFrame() {
|
||||
Common::LockGuard lock(m_impl->present_mutex);
|
||||
if (m_impl->layers[0].frame == nullptr && m_impl->layers[1].frame == nullptr) {
|
||||
return false;
|
||||
}
|
||||
m_impl->Present();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Presenter::IsGuestPaused() const noexcept {
|
||||
@@ -760,40 +932,76 @@ RenderContext& Presenter::Renderer() const noexcept {
|
||||
return m_impl->renderer;
|
||||
}
|
||||
|
||||
void Presenter::Present(Frame& frame, bool reuse) {
|
||||
void Presenter::Present(Frame& frame) {
|
||||
const Layer layer {&frame, 0, false};
|
||||
Present(std::span(&layer, 1));
|
||||
}
|
||||
|
||||
void Presenter::Present(std::span<const Layer> layers) {
|
||||
Common::LockGuard lock(m_impl->present_mutex);
|
||||
for (const auto& layer: layers) {
|
||||
EXIT_IF(layer.bus < 0 || layer.bus >= static_cast<int>(m_impl->layers.size()));
|
||||
m_impl->frames.ValidateForPresent(layer.frame);
|
||||
auto& previous = m_impl->layers[layer.bus];
|
||||
if (previous.frame != nullptr) {
|
||||
m_impl->frames.Release(previous.frame);
|
||||
}
|
||||
previous = layer;
|
||||
}
|
||||
m_impl->Present();
|
||||
}
|
||||
|
||||
void Presenter::ClearLayer(int bus) {
|
||||
if (static_cast<size_t>(bus) >= m_impl->layers.size()) {
|
||||
return;
|
||||
}
|
||||
Common::LockGuard lock(m_impl->present_mutex);
|
||||
auto& layer = m_impl->layers[bus];
|
||||
if (layer.frame != nullptr) {
|
||||
m_impl->frames.Release(layer.frame);
|
||||
layer = {};
|
||||
}
|
||||
}
|
||||
|
||||
void Presenter::Impl::Present() {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
m_impl->frames.ValidateForPresent(&frame, reuse);
|
||||
|
||||
const auto overlay_visual = GetSystemOverlayVisualState();
|
||||
auto& swapchain = m_impl->swapchain;
|
||||
// Some window systems keep presenting an old swapchain after a resize.
|
||||
if (swapchain.NeedsResize()) {
|
||||
RecoverSwapchain(Swapchain::Status::Recreate);
|
||||
}
|
||||
for (uint32_t attempt = 0; attempt < 2; attempt++) {
|
||||
auto status = swapchain.AcquireNextImage();
|
||||
if (status != Swapchain::Status::Success) {
|
||||
m_impl->RecoverSwapchain(status);
|
||||
RecoverSwapchain(status);
|
||||
continue;
|
||||
}
|
||||
{
|
||||
Common::LockGuard render_lock(m_impl->renderer.GetMutex());
|
||||
auto& command = m_impl->present_scheduler.BeginCommand();
|
||||
Common::LockGuard render_lock(renderer.GetMutex());
|
||||
auto& command = present_scheduler.BeginCommand();
|
||||
const bool draw_system_overlay =
|
||||
overlay_visual.active && swapchain.PrepareSystemOverlay();
|
||||
swapchain.RecordPresentCommands(command, frame.image, draw_system_overlay);
|
||||
frame.present_tick = swapchain.Submit(m_impl->present_scheduler);
|
||||
swapchain.RecordPresentCommands(command, layers[0].frame, layers[1],
|
||||
draw_system_overlay);
|
||||
const auto tick = swapchain.Submit(present_scheduler);
|
||||
for (const auto& layer: layers) {
|
||||
if (layer.frame != nullptr) {
|
||||
layer.frame->present_tick = tick;
|
||||
}
|
||||
}
|
||||
}
|
||||
status = swapchain.Present();
|
||||
if (status != Swapchain::Status::Success) {
|
||||
m_impl->RecoverSwapchain(status);
|
||||
RecoverSwapchain(status);
|
||||
continue;
|
||||
}
|
||||
|
||||
m_impl->presented_overlay_revision.store(overlay_visual.revision,
|
||||
std::memory_order_release);
|
||||
m_impl->window.UpdateTitle();
|
||||
m_impl->frames.Release(&frame, true);
|
||||
presented_overlay_revision.store(overlay_visual.revision, std::memory_order_release);
|
||||
window.loop.presented_frames.fetch_add(1, std::memory_order_relaxed);
|
||||
return;
|
||||
}
|
||||
LOGF("Vulkan presentation retry exhausted; dropping frame\n");
|
||||
m_impl->frames.Release(&frame, reuse);
|
||||
}
|
||||
|
||||
void Presenter::Discard(Frame& frame) {
|
||||
|
||||
@@ -1,20 +1,6 @@
|
||||
#include "SDL.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_gamecontroller.h"
|
||||
#include "SDL_hints.h"
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_keyboard.h"
|
||||
#include "SDL_keycode.h"
|
||||
#include "SDL_mouse.h"
|
||||
#include "SDL_pixels.h"
|
||||
#include "SDL_rwops.h"
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_surface.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_touch.h"
|
||||
#include "SDL_video.h"
|
||||
#include "SDL_vulkan.h"
|
||||
#include <SDL3/SDL.h>
|
||||
#include <SDL3/SDL_vulkan.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
@@ -61,6 +47,12 @@ struct VulkanExtensions {
|
||||
std::vector<vk::LayerProperties> available_layers;
|
||||
};
|
||||
|
||||
vk::PhysicalDeviceVulkan11Features WindowContext::RequiredVulkan11Features() noexcept {
|
||||
vk::PhysicalDeviceVulkan11Features features {};
|
||||
features.storageBuffer16BitAccess = VK_TRUE;
|
||||
return features;
|
||||
}
|
||||
|
||||
vk::PhysicalDeviceVulkan12Features WindowContext::RequiredVulkan12Features() noexcept {
|
||||
vk::PhysicalDeviceVulkan12Features features {};
|
||||
features.samplerMirrorClampToEdge = VK_TRUE;
|
||||
@@ -69,6 +61,8 @@ vk::PhysicalDeviceVulkan12Features WindowContext::RequiredVulkan12Features() noe
|
||||
features.shaderOutputViewportIndex = VK_TRUE;
|
||||
features.bufferDeviceAddress = VK_TRUE;
|
||||
features.shaderBufferInt64Atomics = VK_TRUE;
|
||||
features.storageBuffer8BitAccess = VK_TRUE;
|
||||
features.shaderSampledImageArrayNonUniformIndexing = VK_TRUE;
|
||||
return features;
|
||||
}
|
||||
|
||||
@@ -151,11 +145,13 @@ static uint32_t VulkanFindQueueFamily(vk::PhysicalDevice device, vk::SurfaceKHR
|
||||
return static_cast<uint32_t>(-1);
|
||||
}
|
||||
|
||||
// On failure out_device is null and out_rejections says why each device was skipped.
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surface,
|
||||
const std::vector<const char*>& device_extensions,
|
||||
SurfaceCapabilities& out_capabilities,
|
||||
vk::PhysicalDevice& out_device, uint32_t& out_queue_family) {
|
||||
vk::PhysicalDevice& out_device, uint32_t& out_queue_family,
|
||||
std::string& out_rejections) {
|
||||
EXIT_IF(instance == nullptr);
|
||||
EXIT_IF(surface == nullptr);
|
||||
|
||||
@@ -184,14 +180,22 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
vk::PhysicalDeviceProperties device_properties {};
|
||||
device.getProperties(&device_properties);
|
||||
|
||||
const auto reject = [&](const std::string& reason) {
|
||||
LOGF("%s\n", reason.c_str());
|
||||
out_rejections +=
|
||||
skip_device ? "; " : fmt::format("\n {}: ", device_properties.deviceName.data());
|
||||
out_rejections += reason;
|
||||
skip_device = true;
|
||||
};
|
||||
|
||||
LOGF("Vulkan device: %s\n", device_properties.deviceName.data());
|
||||
if (device_properties.apiVersion < VULKAN_TARGET_API_VERSION) {
|
||||
LOGF("Vulkan %u.%u is required, but device supports only %u.%u.%u\n",
|
||||
VK_VERSION_MAJOR(VULKAN_TARGET_API_VERSION),
|
||||
VK_VERSION_MINOR(VULKAN_TARGET_API_VERSION),
|
||||
VK_VERSION_MAJOR(device_properties.apiVersion),
|
||||
VK_VERSION_MINOR(device_properties.apiVersion),
|
||||
VK_VERSION_PATCH(device_properties.apiVersion));
|
||||
reject(fmt::format("Vulkan {}.{} is required, but device supports only {}.{}.{}",
|
||||
VK_VERSION_MAJOR(VULKAN_TARGET_API_VERSION),
|
||||
VK_VERSION_MINOR(VULKAN_TARGET_API_VERSION),
|
||||
VK_VERSION_MAJOR(device_properties.apiVersion),
|
||||
VK_VERSION_MINOR(device_properties.apiVersion),
|
||||
VK_VERSION_PATCH(device_properties.apiVersion)));
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -210,6 +214,7 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
depth_clip_control.pNext = &depth_clip_enable;
|
||||
|
||||
vk::PhysicalDeviceVulkan12Features features12 {};
|
||||
vk::PhysicalDeviceVulkan11Features features11 {};
|
||||
#if defined(__APPLE__)
|
||||
features12.pNext = &depth_clip_control;
|
||||
#else
|
||||
@@ -217,7 +222,9 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
fragment_barycentric.pNext = &depth_clip_control;
|
||||
features12.pNext = &fragment_barycentric;
|
||||
#endif
|
||||
features13.pNext = &features12;
|
||||
features11.pNext = features12.pNext;
|
||||
features12.pNext = &features11;
|
||||
features13.pNext = &features12;
|
||||
device_features2.pNext = &features13;
|
||||
|
||||
device.getFeatures2(&device_features2);
|
||||
@@ -226,147 +233,89 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
|
||||
const auto queue_family = VulkanFindQueueFamily(device, surface);
|
||||
if (queue_family == static_cast<uint32_t>(-1)) {
|
||||
LOGF("No universal graphics, compute, and presentation queue\n");
|
||||
skip_device = true;
|
||||
reject("No universal graphics, compute, and presentation queue");
|
||||
}
|
||||
|
||||
const auto check_feature = [&](vk::Bool32 supported, const char* name,
|
||||
vk::Bool32 required = VK_TRUE) {
|
||||
if (required == VK_TRUE && supported != VK_TRUE) {
|
||||
reject(fmt::format("{} is not supported", name));
|
||||
}
|
||||
};
|
||||
|
||||
#if defined(__APPLE__)
|
||||
if (color_write_ext.colorWriteEnable != VK_TRUE) {
|
||||
LOGF("colorWriteEnable is not supported\n");
|
||||
#if !defined(__APPLE__)
|
||||
skip_device = true;
|
||||
}
|
||||
#else
|
||||
check_feature(color_write_ext.colorWriteEnable, "colorWriteEnable");
|
||||
#endif
|
||||
}
|
||||
if (image_view_min_lod.minLod != VK_TRUE) {
|
||||
LOGF("image view minLod is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
check_feature(image_view_min_lod.minLod, "image view minLod");
|
||||
|
||||
if (depth_clip_control.depthClipControl != VK_TRUE) {
|
||||
LOGF("depthClipControl is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
check_feature(depth_clip_control.depthClipControl, "depthClipControl");
|
||||
#if defined(__APPLE__)
|
||||
if (depth_clip_enable.depthClipEnable != VK_TRUE) {
|
||||
LOGF("depthClipEnable is not supported\n");
|
||||
#if !defined(__APPLE__)
|
||||
skip_device = true;
|
||||
}
|
||||
#else
|
||||
check_feature(depth_clip_enable.depthClipEnable, "depthClipEnable");
|
||||
#endif
|
||||
}
|
||||
#if !defined(__APPLE__)
|
||||
if (fragment_barycentric.fragmentShaderBarycentric != VK_TRUE) {
|
||||
LOGF("fragmentShaderBarycentric is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
check_feature(device_features2.features.depthClamp, "depthClamp");
|
||||
check_feature(fragment_barycentric.fragmentShaderBarycentric, "fragmentShaderBarycentric");
|
||||
#endif
|
||||
|
||||
if (required_features12.samplerMirrorClampToEdge == VK_TRUE &&
|
||||
features12.samplerMirrorClampToEdge != VK_TRUE) {
|
||||
LOGF("samplerMirrorClampToEdge is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (required_features12.timelineSemaphore == VK_TRUE &&
|
||||
features12.timelineSemaphore != VK_TRUE) {
|
||||
LOGF("timelineSemaphore is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (required_features12.shaderOutputLayer == VK_TRUE &&
|
||||
features12.shaderOutputLayer != VK_TRUE) {
|
||||
LOGF("shaderOutputLayer is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (required_features12.shaderOutputViewportIndex == VK_TRUE &&
|
||||
features12.shaderOutputViewportIndex != VK_TRUE) {
|
||||
LOGF("shaderOutputViewportIndex is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (required_features12.bufferDeviceAddress == VK_TRUE &&
|
||||
features12.bufferDeviceAddress != VK_TRUE) {
|
||||
LOGF("bufferDeviceAddress is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (required_features12.shaderBufferInt64Atomics == VK_TRUE &&
|
||||
features12.shaderBufferInt64Atomics != VK_TRUE) {
|
||||
LOGF("shaderBufferInt64Atomics is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (features13.robustImageAccess != VK_TRUE) {
|
||||
LOGF("robustImageAccess is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (required_features13.dynamicRendering == VK_TRUE &&
|
||||
features13.dynamicRendering != VK_TRUE) {
|
||||
LOGF("dynamicRendering is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (required_features13.synchronization2 == VK_TRUE &&
|
||||
features13.synchronization2 != VK_TRUE) {
|
||||
LOGF("synchronization2 is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.sampleRateShading != VK_TRUE) {
|
||||
LOGF("sampleRateShading is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.depthBiasClamp != VK_TRUE) {
|
||||
LOGF("depthBiasClamp is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.shaderClipDistance != VK_TRUE) {
|
||||
LOGF("shaderClipDistance is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.shaderCullDistance != VK_TRUE) {
|
||||
LOGF("shaderCullDistance is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.largePoints != VK_TRUE) {
|
||||
LOGF("largePoints is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.multiViewport != VK_TRUE) {
|
||||
LOGF("multiViewport is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.fillModeNonSolid != VK_TRUE) {
|
||||
LOGF("fillModeNonSolid is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.fragmentStoresAndAtomics != VK_TRUE) {
|
||||
LOGF("fragmentStoresAndAtomics is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
check_feature(features12.samplerMirrorClampToEdge, "samplerMirrorClampToEdge",
|
||||
required_features12.samplerMirrorClampToEdge);
|
||||
check_feature(features11.storageBuffer16BitAccess, "storageBuffer16BitAccess",
|
||||
WindowContext::RequiredVulkan11Features().storageBuffer16BitAccess);
|
||||
check_feature(features12.storageBuffer8BitAccess, "storageBuffer8BitAccess",
|
||||
required_features12.storageBuffer8BitAccess);
|
||||
check_feature(features12.timelineSemaphore, "timelineSemaphore",
|
||||
required_features12.timelineSemaphore);
|
||||
check_feature(features12.shaderOutputLayer, "shaderOutputLayer",
|
||||
required_features12.shaderOutputLayer);
|
||||
check_feature(features12.shaderOutputViewportIndex, "shaderOutputViewportIndex",
|
||||
required_features12.shaderOutputViewportIndex);
|
||||
check_feature(features12.bufferDeviceAddress, "bufferDeviceAddress",
|
||||
required_features12.bufferDeviceAddress);
|
||||
check_feature(features12.shaderBufferInt64Atomics, "shaderBufferInt64Atomics",
|
||||
required_features12.shaderBufferInt64Atomics);
|
||||
check_feature(features12.shaderSampledImageArrayNonUniformIndexing,
|
||||
"shaderSampledImageArrayNonUniformIndexing",
|
||||
required_features12.shaderSampledImageArrayNonUniformIndexing);
|
||||
check_feature(features13.robustImageAccess, "robustImageAccess");
|
||||
check_feature(features13.dynamicRendering, "dynamicRendering",
|
||||
required_features13.dynamicRendering);
|
||||
check_feature(features13.synchronization2, "synchronization2",
|
||||
required_features13.synchronization2);
|
||||
check_feature(device_features2.features.sampleRateShading, "sampleRateShading");
|
||||
check_feature(device_features2.features.depthBiasClamp, "depthBiasClamp");
|
||||
check_feature(device_features2.features.shaderClipDistance, "shaderClipDistance");
|
||||
check_feature(device_features2.features.shaderCullDistance, "shaderCullDistance");
|
||||
check_feature(device_features2.features.largePoints, "largePoints");
|
||||
check_feature(device_features2.features.multiViewport, "multiViewport");
|
||||
check_feature(device_features2.features.fillModeNonSolid, "fillModeNonSolid");
|
||||
check_feature(device_features2.features.fragmentStoresAndAtomics,
|
||||
"fragmentStoresAndAtomics");
|
||||
|
||||
if (device_features2.features.samplerAnisotropy != VK_TRUE) {
|
||||
LOGF("samplerAnisotropy is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.robustBufferAccess != VK_TRUE) {
|
||||
LOGF("robustBufferAccess is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
check_feature(device_features2.features.samplerAnisotropy, "samplerAnisotropy");
|
||||
check_feature(device_features2.features.robustBufferAccess, "robustBufferAccess");
|
||||
#if defined(__APPLE__)
|
||||
if (device_features2.features.depthBounds != VK_TRUE) {
|
||||
LOGF("depthBounds is not supported\n");
|
||||
#if !defined(__APPLE__)
|
||||
skip_device = true;
|
||||
}
|
||||
#else
|
||||
check_feature(device_features2.features.depthBounds, "depthBounds");
|
||||
#endif
|
||||
}
|
||||
if (device_features2.features.shaderStorageImageWriteWithoutFormat != VK_TRUE) {
|
||||
LOGF("shaderStorageImageWriteWithoutFormat is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
check_feature(device_features2.features.shaderStorageImageWriteWithoutFormat,
|
||||
"shaderStorageImageWriteWithoutFormat");
|
||||
|
||||
if (device_features2.features.shaderImageGatherExtended != VK_TRUE) {
|
||||
LOGF("shaderImageGatherExtended is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
check_feature(device_features2.features.shaderImageGatherExtended,
|
||||
"shaderImageGatherExtended");
|
||||
|
||||
if (device_features2.features.independentBlend != VK_TRUE) {
|
||||
LOGF("independentBlend is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (device_features2.features.tessellationShader != VK_TRUE) {
|
||||
LOGF("tessellationShader is not supported\n");
|
||||
skip_device = true;
|
||||
}
|
||||
check_feature(device_features2.features.independentBlend, "independentBlend");
|
||||
check_feature(device_features2.features.tessellationShader, "tessellationShader");
|
||||
|
||||
if (!skip_device) {
|
||||
auto available_extensions = EnumerateVulkan<vk::ExtensionProperties>(
|
||||
@@ -378,8 +327,7 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
|
||||
for (const char* ext: device_extensions) {
|
||||
if (!HasExtension(available_extensions, ext)) {
|
||||
skip_device = true;
|
||||
break;
|
||||
reject(fmt::format("{} is not supported", ext));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -397,86 +345,46 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
|
||||
if (!(candidate_capabilities.capabilities.supportedUsageFlags &
|
||||
vk::ImageUsageFlagBits::eTransferDst)) {
|
||||
LOGF("Surface cannot be destination of blit\n");
|
||||
skip_device = true;
|
||||
reject("Surface cannot be destination of blit");
|
||||
}
|
||||
}
|
||||
|
||||
if (!skip_device && !CheckFormat(device, vk::Format::eD32Sfloat, true,
|
||||
vk::FormatFeatureFlagBits::eDepthStencilAttachment)) {
|
||||
LOGF("Format vk::Format::eD32Sfloat cannot be used as depth buffer\n");
|
||||
skip_device = true;
|
||||
}
|
||||
|
||||
if (!skip_device && !CheckFormat(device, vk::Format::eD32SfloatS8Uint, true,
|
||||
vk::FormatFeatureFlagBits::eDepthStencilAttachment)) {
|
||||
LOGF("Format vk::Format::eD32SfloatS8Uint cannot be used as depth buffer\n");
|
||||
skip_device = true;
|
||||
}
|
||||
|
||||
if (!skip_device && !CheckFormat(device, vk::Format::eD16Unorm, true,
|
||||
vk::FormatFeatureFlagBits::eDepthStencilAttachment)) {
|
||||
LOGF("Format vk::Format::eD16Unorm cannot be used as depth buffer\n");
|
||||
skip_device = true;
|
||||
}
|
||||
|
||||
if (!skip_device && !CheckFormat(device, vk::Format::eBc3SrgbBlock, true,
|
||||
vk::FormatFeatureFlagBits::eSampledImage |
|
||||
vk::FormatFeatureFlagBits::eTransferDst)) {
|
||||
LOGF("Format vk::Format::eBc3SrgbBlock cannot be used as texture\n");
|
||||
skip_device = true;
|
||||
}
|
||||
|
||||
if (!skip_device && !CheckFormat(device, vk::Format::eR8G8B8A8Srgb, true,
|
||||
vk::FormatFeatureFlagBits::eSampledImage |
|
||||
vk::FormatFeatureFlagBits::eTransferDst)) {
|
||||
LOGF("Format vk::Format::eR8G8B8A8Srgb cannot be used as texture\n");
|
||||
skip_device = true;
|
||||
}
|
||||
|
||||
if (!skip_device && !CheckFormat(device, vk::Format::eR8Unorm, true,
|
||||
vk::FormatFeatureFlagBits::eSampledImage |
|
||||
vk::FormatFeatureFlagBits::eTransferDst)) {
|
||||
LOGF("Format vk::Format::eR8Unorm cannot be used as texture\n");
|
||||
skip_device = true;
|
||||
}
|
||||
|
||||
if (!skip_device && !CheckFormat(device, vk::Format::eR8G8Unorm, true,
|
||||
vk::FormatFeatureFlagBits::eSampledImage |
|
||||
vk::FormatFeatureFlagBits::eTransferDst)) {
|
||||
LOGF("Format vk::Format::eR8G8Unorm cannot be used as texture\n");
|
||||
skip_device = true;
|
||||
}
|
||||
|
||||
if (!skip_device && !CheckFormat(device, vk::Format::eR8G8B8A8Srgb, true,
|
||||
vk::FormatFeatureFlagBits::eStorageImage |
|
||||
vk::FormatFeatureFlagBits::eTransferDst)) {
|
||||
LOGF("Format vk::Format::eR8G8B8A8Srgb cannot be used as texture\n");
|
||||
|
||||
if (!skip_device && !CheckFormat(device, vk::Format::eR8G8B8A8Unorm, true,
|
||||
vk::FormatFeatureFlagBits::eStorageImage |
|
||||
vk::FormatFeatureFlagBits::eTransferDst)) {
|
||||
LOGF("Format vk::Format::eR8G8B8A8Unorm cannot be used as texture\n");
|
||||
skip_device = true;
|
||||
const auto check_format = [&](vk::Format format, vk::FormatFeatureFlags features,
|
||||
const char* usage) {
|
||||
if (!skip_device && !CheckFormat(device, format, true, features)) {
|
||||
reject(fmt::format("Format vk::Format::e{} cannot be used as {}",
|
||||
vk::to_string(format), usage));
|
||||
}
|
||||
};
|
||||
|
||||
const auto depth_features = vk::FormatFeatureFlagBits::eDepthStencilAttachment;
|
||||
const auto texture_features =
|
||||
vk::FormatFeatureFlagBits::eSampledImage | vk::FormatFeatureFlagBits::eTransferDst;
|
||||
const auto storage_features =
|
||||
vk::FormatFeatureFlagBits::eStorageImage | vk::FormatFeatureFlagBits::eTransferDst;
|
||||
|
||||
check_format(vk::Format::eD32Sfloat, depth_features, "depth buffer");
|
||||
check_format(vk::Format::eD32SfloatS8Uint, depth_features, "depth buffer");
|
||||
check_format(vk::Format::eD16Unorm, depth_features, "depth buffer");
|
||||
check_format(vk::Format::eBc3SrgbBlock, texture_features, "texture");
|
||||
check_format(vk::Format::eR8G8B8A8Srgb, texture_features, "texture");
|
||||
check_format(vk::Format::eR8Unorm, texture_features, "texture");
|
||||
check_format(vk::Format::eR8G8Unorm, texture_features, "texture");
|
||||
|
||||
if (!skip_device &&
|
||||
!CheckFormat(device, vk::Format::eR8G8B8A8Srgb, true, storage_features)) {
|
||||
LOGF("Format vk::Format::eR8G8B8A8Srgb cannot be used as storage image\n");
|
||||
check_format(vk::Format::eR8G8B8A8Unorm, storage_features, "storage image");
|
||||
}
|
||||
|
||||
if (!skip_device && !CheckFormat(device, vk::Format::eB8G8R8A8Srgb, true,
|
||||
vk::FormatFeatureFlagBits::eStorageImage |
|
||||
vk::FormatFeatureFlagBits::eTransferDst)) {
|
||||
LOGF("Format vk::Format::eB8G8R8A8Srgb cannot be used as texture\n");
|
||||
|
||||
if (!skip_device && !CheckFormat(device, vk::Format::eB8G8R8A8Unorm, true,
|
||||
vk::FormatFeatureFlagBits::eStorageImage |
|
||||
vk::FormatFeatureFlagBits::eTransferDst)) {
|
||||
LOGF("Format vk::Format::eB8G8R8A8Unorm cannot be used as texture\n");
|
||||
skip_device = true;
|
||||
}
|
||||
if (!skip_device &&
|
||||
!CheckFormat(device, vk::Format::eB8G8R8A8Srgb, true, storage_features)) {
|
||||
LOGF("Format vk::Format::eB8G8R8A8Srgb cannot be used as storage image\n");
|
||||
check_format(vk::Format::eB8G8R8A8Unorm, storage_features, "storage image");
|
||||
}
|
||||
|
||||
if (!skip_device && device_properties.limits.maxSamplerAnisotropy < 16.0f) {
|
||||
LOGF("maxSamplerAnisotropy < 16.0f");
|
||||
skip_device = true;
|
||||
reject("maxSamplerAnisotropy < 16.0f");
|
||||
}
|
||||
|
||||
if (skip_device) {
|
||||
@@ -530,16 +438,20 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
#endif
|
||||
depth_clip_control.depthClipControl = VK_TRUE;
|
||||
|
||||
auto features12 = WindowContext::RequiredVulkan12Features();
|
||||
features12.pNext = &depth_clip_control;
|
||||
|
||||
const bool workgroup_layout_extension =
|
||||
HasExtension(device_extensions, VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME);
|
||||
vk::PhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR supported_workgroup_layout {};
|
||||
vk::PhysicalDeviceVulkan12Features supported_features12 {};
|
||||
supported_features12.pNext = workgroup_layout_extension ? &supported_workgroup_layout : nullptr;
|
||||
vk::PhysicalDeviceVulkan13Features supported_features13 {};
|
||||
supported_features13.pNext = &supported_features12;
|
||||
|
||||
const auto robustness2_ext_enabled =
|
||||
HasExtension(device_extensions, VK_EXT_ROBUSTNESS_2_EXTENSION_NAME);
|
||||
|
||||
vk::PhysicalDeviceRobustness2FeaturesEXT supported_robustness2 {};
|
||||
if (robustness2_ext_enabled) {
|
||||
supported_robustness2.pNext = supported_features13.pNext;
|
||||
supported_features13.pNext = &supported_robustness2;
|
||||
}
|
||||
|
||||
@@ -566,7 +478,34 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
provoking_vertex.pNext = supported_features2.pNext;
|
||||
supported_features2.pNext = &provoking_vertex;
|
||||
}
|
||||
const bool image_atomic_int64_extension =
|
||||
HasExtension(device_extensions, VK_EXT_SHADER_IMAGE_ATOMIC_INT64_EXTENSION_NAME);
|
||||
vk::PhysicalDeviceShaderImageAtomicInt64FeaturesEXT image_atomic_int64 {};
|
||||
if (image_atomic_int64_extension) {
|
||||
image_atomic_int64.pNext = supported_features2.pNext;
|
||||
supported_features2.pNext = &image_atomic_int64;
|
||||
}
|
||||
physical_device.getFeatures2(&supported_features2);
|
||||
graphics.shader_image_int64_atomics_enabled = image_atomic_int64.shaderImageInt64Atomics;
|
||||
|
||||
auto features12 = WindowContext::RequiredVulkan12Features();
|
||||
features12.shaderSharedInt64Atomics = supported_features12.shaderSharedInt64Atomics;
|
||||
vk::PhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR workgroup_layout {};
|
||||
workgroup_layout.workgroupMemoryExplicitLayout =
|
||||
supported_workgroup_layout.workgroupMemoryExplicitLayout;
|
||||
workgroup_layout.pNext = &depth_clip_control;
|
||||
features12.pNext = workgroup_layout_extension ? static_cast<void*>(&workgroup_layout)
|
||||
: static_cast<void*>(&depth_clip_control);
|
||||
auto features11 = WindowContext::RequiredVulkan11Features();
|
||||
features11.pNext = features12.pNext;
|
||||
features12.pNext = &features11;
|
||||
if (!features12.shaderSharedInt64Atomics || !workgroup_layout.workgroupMemoryExplicitLayout) {
|
||||
Log::WriteToConsoleAndLog(fmt::format(
|
||||
"WARNING: Native 64-bit LDS atomics are unavailable: shaderSharedInt64Atomics={}, "
|
||||
"workgroupMemoryExplicitLayout={}. Continuing with the selected Vulkan device.\n",
|
||||
features12.shaderSharedInt64Atomics != VK_FALSE,
|
||||
workgroup_layout.workgroupMemoryExplicitLayout != VK_FALSE));
|
||||
}
|
||||
graphics.mesh_shader_enabled = mesh_extension && supported_mesh.meshShader;
|
||||
|
||||
vk::PhysicalDeviceSubgroupSizeControlProperties subgroup_size_control {};
|
||||
@@ -574,8 +513,10 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
vk::PhysicalDeviceVulkan11Properties properties11 {};
|
||||
properties11.pNext = &subgroup_size_control;
|
||||
|
||||
vk::PhysicalDeviceFloatControlsProperties float_controls {};
|
||||
float_controls.pNext = &properties11;
|
||||
vk::PhysicalDeviceProperties2 properties2 {};
|
||||
properties2.pNext = &properties11;
|
||||
properties2.pNext = &float_controls;
|
||||
|
||||
if (graphics.mesh_shader_enabled) {
|
||||
subgroup_size_control.pNext = &graphics.mesh_shader_properties;
|
||||
@@ -621,6 +562,7 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
device_features.robustBufferAccess = VK_TRUE;
|
||||
#if !defined(__APPLE__)
|
||||
device_features.depthBounds = VK_TRUE; // unsupported by MoltenVK
|
||||
device_features.depthClamp = VK_TRUE;
|
||||
#endif
|
||||
device_features.shaderStorageImageWriteWithoutFormat = VK_TRUE;
|
||||
device_features.shaderImageGatherExtended = VK_TRUE;
|
||||
@@ -637,6 +579,14 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
device_features.vertexPipelineStoresAndAtomics = VK_TRUE;
|
||||
graphics.sample_rate_shading_enabled = true;
|
||||
device_features.shaderInt64 = VK_TRUE;
|
||||
device_features.shaderFloat64 =
|
||||
supported_features2.features.shaderFloat64 &&
|
||||
float_controls.shaderSignedZeroInfNanPreserveFloat64;
|
||||
// if (device_features.shaderFloat64 && !float_controls.shaderDenormPreserveFloat64) {
|
||||
// Log::WriteToConsoleAndLog(
|
||||
// "WARNING: Vulkan device does not guarantee FP64 denormal preservation; "
|
||||
// "continuing with native FP64 arithmetic. Very small values may be flushed to zero.\n");
|
||||
// }
|
||||
|
||||
vk::PhysicalDeviceRobustness2FeaturesEXT robustness2 {};
|
||||
#if defined(__APPLE__)
|
||||
@@ -683,6 +633,11 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
provoking_vertex.transformFeedbackPreservesProvokingVertex = VK_FALSE;
|
||||
create_info.pNext = &provoking_vertex;
|
||||
}
|
||||
if (graphics.shader_image_int64_atomics_enabled) {
|
||||
image_atomic_int64.pNext = const_cast<void*>(create_info.pNext);
|
||||
image_atomic_int64.sparseImageInt64Atomics = VK_FALSE;
|
||||
create_info.pNext = &image_atomic_int64;
|
||||
}
|
||||
create_info.pQueueCreateInfos = &queue_create_info;
|
||||
create_info.queueCreateInfoCount = 1;
|
||||
create_info.enabledExtensionCount = static_cast<uint32_t>(device_extensions.size());
|
||||
@@ -700,25 +655,13 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
return device;
|
||||
}
|
||||
|
||||
static void VulkanGetExtensions(SDL_Window* window, VulkanExtensions& r) {
|
||||
EXIT_IF(window == nullptr);
|
||||
|
||||
static void VulkanGetExtensions(VulkanExtensions& r) {
|
||||
uint32_t required_extensions_count = 0;
|
||||
|
||||
auto sdl_result = SDL_Vulkan_GetInstanceExtensions(window, &required_extensions_count, nullptr);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(sdl_result == SDL_FALSE);
|
||||
const char* const* extensions = SDL_Vulkan_GetInstanceExtensions(&required_extensions_count);
|
||||
EXIT_NOT_IMPLEMENTED(extensions == nullptr);
|
||||
EXIT_NOT_IMPLEMENTED(required_extensions_count == 0);
|
||||
|
||||
r.required_extensions =
|
||||
std::vector<const char*>(required_extensions_count); // @suppress("Ambiguous problem")
|
||||
|
||||
sdl_result = SDL_Vulkan_GetInstanceExtensions(window, &required_extensions_count,
|
||||
r.required_extensions.data());
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(sdl_result == SDL_FALSE);
|
||||
EXIT_NOT_IMPLEMENTED(required_extensions_count == 0);
|
||||
EXIT_NOT_IMPLEMENTED(required_extensions_count != r.required_extensions.size());
|
||||
r.required_extensions.assign(extensions, extensions + required_extensions_count);
|
||||
|
||||
r.available_extensions =
|
||||
EnumerateVulkan<vk::ExtensionProperties>( // @suppress("Ambiguous problem")
|
||||
@@ -899,7 +842,7 @@ void WindowContext::CreateVulkan() {
|
||||
VULKAN_HPP_DEFAULT_DISPATCHER.init(get_instance_proc_addr);
|
||||
|
||||
VulkanExtensions r;
|
||||
VulkanGetExtensions(window, r);
|
||||
VulkanGetExtensions(r);
|
||||
VulkanCheckInstanceVersion();
|
||||
|
||||
vk::ApplicationInfo app_info {};
|
||||
@@ -986,8 +929,8 @@ void WindowContext::CreateVulkan() {
|
||||
}
|
||||
|
||||
vk::SurfaceKHR::CType native_surface = VK_NULL_HANDLE;
|
||||
if (SDL_Vulkan_CreateSurface(window, static_cast<vk::Instance::CType>(graphic_ctx.instance),
|
||||
&native_surface) == SDL_FALSE) {
|
||||
if (!SDL_Vulkan_CreateSurface(window, static_cast<vk::Instance::CType>(graphic_ctx.instance),
|
||||
nullptr, &native_surface)) {
|
||||
EXIT("Could not create a Vulkan surface");
|
||||
}
|
||||
surface = native_surface;
|
||||
@@ -1014,11 +957,13 @@ void WindowContext::CreateVulkan() {
|
||||
}
|
||||
#endif
|
||||
|
||||
std::string rejected_devices;
|
||||
VulkanFindPhysicalDevice(graphic_ctx.instance, surface, device_extensions, surface_capabilities,
|
||||
graphic_ctx.physical_device, graphic_ctx.queue_family);
|
||||
graphic_ctx.physical_device, graphic_ctx.queue_family,
|
||||
rejected_devices);
|
||||
|
||||
if (graphic_ctx.physical_device == nullptr) {
|
||||
EXIT("Could not find suitable device");
|
||||
EXIT("Could not find suitable device:%s", rejected_devices.c_str());
|
||||
}
|
||||
|
||||
vk::PhysicalDevicePushDescriptorProperties push_descriptor_properties {};
|
||||
@@ -1057,8 +1002,10 @@ void WindowContext::CreateVulkan() {
|
||||
graphic_ctx.memory_budget_ext_enabled = true;
|
||||
}
|
||||
for (const auto* extension: {VK_EXT_ROBUSTNESS_2_EXTENSION_NAME,
|
||||
VK_EXT_SHADER_IMAGE_ATOMIC_INT64_EXTENSION_NAME,
|
||||
VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME,
|
||||
VK_EXT_MESH_SHADER_EXTENSION_NAME,
|
||||
VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME,
|
||||
VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME}) {
|
||||
if (HasExtension(available_extensions, extension)) {
|
||||
device_extensions.push_back(extension);
|
||||
@@ -1100,8 +1047,8 @@ void WindowContext::RecreateSurface() {
|
||||
surface = nullptr;
|
||||
}
|
||||
vk::SurfaceKHR::CType native_surface = VK_NULL_HANDLE;
|
||||
if (SDL_Vulkan_CreateSurface(window, static_cast<vk::Instance::CType>(graphic_ctx.instance),
|
||||
&native_surface) == SDL_FALSE) {
|
||||
if (!SDL_Vulkan_CreateSurface(window, static_cast<vk::Instance::CType>(graphic_ctx.instance),
|
||||
nullptr, &native_surface)) {
|
||||
EXIT("Could not recreate the Vulkan surface: %s\n", SDL_GetError());
|
||||
}
|
||||
surface = native_surface;
|
||||
@@ -1137,7 +1084,7 @@ WindowContext::~WindowContext() {
|
||||
SDL_DestroyWindow(window);
|
||||
window = nullptr;
|
||||
}
|
||||
SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_GAMECONTROLLER);
|
||||
SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_GAMEPAD);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||